recursal/Fanatic-Fandom huggingface dataset:
Caparita

**Caparita** (Japanese: **カピタネシティ** *Capitan City*) is the most eastern locale in the Syraik region. The city contains Syraik's space center.

Dr. Dunaki's old laboratory is located in Luchada.

In Violet and Scarlet, after January has been defeated, Mahina will be available to rematch the player on weekends.

## Slogan

***To the Moon and Back!*** (Japanese: **様々な 点が集う 街** *A town where various dots gather.*)

## Plot

**Spoiler warning:** the following text contains major story details.

 File:Caparita VS Titan Awaken.png
The first time Caparita is mentioned in the plot is when Jonesy notices a strange energy being detected there, prompting the player to investigate. Upon reaching the city, Dr. Avarik calls the player, commenting on how they knew they would not miss these events. Avarik then activates his machine. A cutscene plays showing Kazukarii climbing out of G.S. Lab Two, causing Miles/Carmen to run far away from the laboratory into the space center building to shelter from the Titan. It is here that the player is greeted by January, who then helps the player handle the gigantic threat in front of them. Avarik does not take this lying down, however, and calls over his assistant to battle the pair himself in a Multi Battle. Upom their loss, Avarik and his assistant, completely incredulous, flee before the law can catch them, leaving January and Miles/Carmen in the dust.

## Places of interest

### Caparita Space Center

Main article: Caparita Space Center
Caparita Space Center is a tall building in the south-east of the city. The Space Center launches rockets regularly. The center's main project is supplying a space station.

### G.S. Lab Two

One of the sites working on the Chimera Project. This one particularly focuses on the characteristics of rare and Legendary Pokémon. It is this site where Dr. Avarik attempts his most ambitious plan.

## Trivia

### Name origin

Caparita's name comes from *capitan*, Spanish for captain. In Japanese, it is directly named *capitan*.
Joushrimp (Pokémon)

**Joushrimp** (Japanese: **ランザ** *Lanza*) is a Water-type Pokémon introduced in Generation AN-I.

Joushrimp has two different forms: **Smashing Joushrimp**, which is Water/Fighting-type, and **Spearman Joushrimp**, which is Water/Dark-type.

Joushrimp evolves starting at level 20, however, Smashing Joushrimp Evolve into Ramantill while Spearman Joushrimp Evolve into Krillance.

## Game data

### Stats

#### Base stats

##### Smashing Joushrimp

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

##### Spearman Joushrimp

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Trivia

### Origin

Joushrimp is based on a mantis shrimp and possibly on knights as well. Smashing Joushrimp is based on a battering ram, while Spearman Joushrimp is based on a jousting knight, complete with lance.

#### Name origin

Joushrimp's name comes from *jousting* and *shrimp*.
Felacier (Pokémon)

**Felacier** (Japanese: **ジェイレイシャ** *Sheileisha*) is a dual type Ice/Fairy Pokémon introduced in Generation AN-I.

It Evolves from Winterpaw when under the effects of the Ice Stone. It is the final form of Frostkit.

## Biology

Felacier is a medium-size cat-like Pokémon species. Its fur is primarily blue. Felacier's eye color varies, but is usually a reddish-raspberry color. Felacier also have back markings and spikes along the neck and back that use the same color as the eyes. The tail is blue and ends in a white snowflake shape.

It lives primarily in cold climates, such as the peaks of Zantaru. It is a rather quiet and calm Pokémon, barely being noticeable by those it preys on until it is too late.

## Game data

### Pokédex entries

 Rose  | This Pokémon is typically found in mountainous areas. It is a rather quiet Pokémon when it wants to be.

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnable moves

* Felacier with the Refrigerate Ability will gain STAB with the retyped Normal-type moves.

#### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Felacier in Generation VIII
* Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
* Moves marked with a superscript game abbreviation can only be bred onto Felacier in that game.
* **Bold** indicates a move that gets STAB when used by Felacier
* *Italic* indicates a move that gets STAB only when used by an evolution of Felacier

## Trivia

#### Name origin

Felacier's name comes from *feline* and *glacier*.

Sheileisha comes from 猞猁 *shēlì* (lynx) and *glacier*.
Enrique

Eye color
 Hair color

**Enrique Ospital** (Japanese: **オピタロパユス** *Pius Opitalo*) is a priest who is the Gym Leader of one of Rio Bossano City's Gyms, known officially as the Rio Bossano Gym. He specializes in Fairy-type Pokémon. He gives the Glassy Badge to Trainers who defeat him.

## In the core series

The Ospital family has been Cathodian going very far back, and his father served in the Sitares Cantus Cathedral since he was fifteen. So, fifteen years after Enrique's father married and had a son, Enrique would join him there. He's been helping the church in some way or another ever since. He regularly gives sermons in the cathedral on Sundays, going so far as to close the Gym entirely on Sunday mornings.

### Azure, Rose, and Sage

Enrique appears in Pokémon Azure, Rose, and Sage as the Gym Leader of Rio Bossano's Gym. Trainers who defeat Enrique will receive the Sparkler Badge, along with TM96 (Misty Terrain).

## Names

**Enrique Ospital**

 Portuguese
Ciel

Eye color
 Hair color
 Member of

**Ciel** (Japanese: **アラト** *Arato*) is a Moderator of The Runners, an organization whose goal is to merge their world of Arcadia with Lutera. She also appears in the Xureen Trainer's Championship.

## In the core series

### Pokémon

All of Anton's Pokémon have maximized IVs.

## Trivia

* Ciel uses exclusively Pokémon that can use weather moves in her battles, with exception to her Xureen Trainer's Championship team, where technically not all of her Pokémon can use Rain Dance or have the Ability Drizzle. They all still have one or the other, however.
Furrium (Pokémon)

**Furrium** (Japanese: **マグネキト** *Magnekito*) is a dual type Steel/Normal Pokémon introduced in Generation AN-II.

It evolves into Ailurrium when leveled up to Level 36.

## Biology

Furrium is a small white cat-like Pokémon species. One of its main distinguishing features is the two large shields, known as Magnadisks, that Furrium can use to levitate off the ground slightly, or travel faster than simply running could allow. The Magnadisks have gray backsides, while the front consists of a concentric circle pattern of red, then white, then red.

## Trivia

### Origin

Furrium is based somewhat loosely on maglev trains, which are vehicles that use magnetism to levitate slightly off of the track. It may also be based on the phalanx troop formation, due to its large magnet disks being used as shields.

#### Name origin

The name Furrium comes from *furry* and *ferrum*, Latin for iron, a well-known magnetic material.

Magnekito comes from *magnet* and *neko* (cat). The *-ito* suffix, or variants of it, is used in Latin and Latin-derived languages to denote smallness.
Lone Wolf (Ability)

**Lone Wolf** (Japanese: **おみとおし** *Unobstructed Sight*) is an Ability introduced in Generation AN-IV. It is the signature ability of the Musiri evolutionary line.

## Effect

### In battle

Lone Wolf gives the user a 200% boost to their Attack and Special Attack when they are sent out, if the user is the only Pokémon able to fight in the user's party.

### Outside of battle

Lone Wolf has no effect outside of battle.

## In other games

### Pokémon Mystery Dungeon: Light in the Shadows

If the user becomes the only opposing Pokémon remaining on the floor, the user's Attack and Special Attack are raised four stages, giving an equivalent effect to its mainline effect. The Ability would theoretically work if the user is the only remaining player-controlled Pokémon, but this is not possible in Pokémon Mystery Dungeon: Light in the Shadows.
Anemone

Eye color
 Hair color

**Anemone** (Japanese: **アネモニ** *Anemone*) is the Champion of the Verela region's Pokémon League in Pokémon Azure, Rose, and Sage.

## In the games

Anemone appears in Pokémon Azure, Rose, and Sage. In all versions, she is the Champion of the Sunset League. She is said to be "from a faraway land" and became Champion not long ago.

After being warned by Looker of Team Xibalba's goal (pursuing a mythical source of immortality), she along with the player, Natsuki, and the Interpol scientist decide on two possible avenues: Berantegon's blood and the fountain at the center of the City of Gold. She flies to Reginnfleuve to ensure the former is made safe, with the player accompanying in Pokémon Sage, while in Pokémon Azure and Rose, she goes with Looker there while Natsuki and the player go to Mundalkia.
John

Eye color
 Hair color

**John Thomas Doe** (Japanese: **ジャンドー** *John Doe*) is a local politician. He is the Gym Leader of Augustine City's Gym, known officially as the Augustine Gym. He specializes in Normal-type Pokémon, and gives the Ordinary Badge to Trainers who defeat him.

## In the core series

Melody debuted in Pokémon ??? as the Gym Leader of Metallia's Gym. Her family has Unovan heritage. She was born and raised in Irada, her paternal grandparents hail from Nimbasa City. Her father was the Gym Leader at Metallia Gym, until his retirement. Her mother was a Pokémon Center nurse.

Metallia is the lead manager at a construction site, so her Gym is styled after a construction site, closely resembling the grounds of an apartment complex.

### Pokémon

Cinccino
Wigglytuff
Soarzure

## Artwork

### Sprites

Azure and Rose
Generation AN-I
Azure and Rose

## Trivia

* Metallia is one of three Gym Leaders to have shifters as Gym Trainers. The others are Xavier and Hemlock.
* In her post-defeat text, she mentions being badly beaten by a "hard hitting winner", referring to the champion, Kerry.
* It's mentioned that before you arrive, Team Metamorphisis attempted to attack the Gym, but was dispatched by Melody and her trainers.
Aura Wheel (move)

**Aura Wheel** (Japanese: **オーラぐるま** *Aura Wheel*) is a damage-dealing Electric-type move introduced in Generation VIII. It is the signature move of Morpeko.

## Effect

### Generation VIII

Aura Wheel inflicts damage and raises the user's Speed stat by one stage. Its type changes depending on Morpeko's current mode.

* Electric-type in Full Belly Mode.
* Dark-type in Hangry Mode.

The user's Speed stat will not be raised if the attack misses or the target is immune to or protected from the move.

Aura Wheel can only be successfully used by Morpeko (or a Pokémon that has transformed into Morpeko). If this move is used by any other Pokémon, the move will fail, displaying the battle text "*But <Pokémon> can't use the move!*". Any Pokémon can learn Aura Wheel via Mimic, but it fails when used.

### Generation AN-I to AN-V

Aura Wheel can no longer only be used by Morpeko. For all other Pokémon, it is a standard Electric-type move.

## Description

 **BDSP** | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

## In other games

### Pokémon Masters EX

#### Past Description

* **Prior to Version 2.10.0 (from June 28, 2021):** Raises the user's Speed. When the user is in Full Belly Mode, this attack becomes Electric-type. When the user is in Hangry Mode, this attack becomes Dark-type.

## In the anime

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## In the manga

### Pokémon Adventures

Template:Movemanga
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## Trivia

* This move's animation is a reference to hamster wheels.
Azure Flute

Generation V
 Generation VI
 Generation VII

The **Azure Flute** (Japanese: **てんかいのふえ** *Heaven Flute*) is one of the four event-exclusive Key Items meant to be received through a Nintendo event in the Sinnoh-based games (the others being the Template:Si, Member Card, and Oak's Letter) and the only one to not be distributed. It is required to access the Hall of Origin, where Arceus resides in Pokémon Diamond, Pearl, and Platinum.

## In the core series games

### Effect

#### Generation IV

For the Arceus event, Mystery Gift must be used to receive a Wonder Card with the Azure Flute, which should then be retrieved from the Poké Mart deliveryman (as modifying the save file to directly add the Azure Flute to the Bag will not affect the flag responsible for activating the event). The player must also enter the Hall of Fame and obtain the National Pokédex to be able to use the Azure Flute.

When the player reaches the Spear Pillar at the top of Mt. Coronet and steps one tile north from the entrance, they will be prompted to use the flute, which will play a unique and eerie tune and reload the Spear Pillar map with a steep staircase that leads to the Hall of Origin. After it is used and once Arceus is caught, the Azure Flute will no longer trigger the entrance to the Hall of Origin when played at the Spear Pillar and the message "*The Azure Flute echoed hollowly...*" will appear. Should the player knock out Arceus, then the Azure Flute can be used to summon Arceus again.

#### Generation AN-V

In Generation AN-VI, the Azure Flute was given another use. When the melody from the Spear Pillar event is played, Arceus in the player or Youkai's party will transform into a special form, known as Observer Form. In this form Arceus's stats are given a boost and its type is changed to "Archon", which is considered to be all 20 types within Pokémon Rising Sun at the same time.

If the Azure Flute is used while Arceus is not in the player's party or while Arceus is already in Observer Form, then using the Azure Flute will produce no effect. However, should Arceus be knocked out while in Observer Form (reverting it back to one of its original forms), the Azure Flute will be usable again.

### Description

 **XYORAS****SMUSUM** | A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it.

### Distribution

The Azure Flute was never distributed.

Junichi Masuda revealed in an interview with Nintendo World Report in 2013 that the Azure Flute was thought to be too confusing for players to use, leading to the decision to not distribute it.

Despite the Azure Flute never having been distributed, the Wonder Card text for the Arceus distributed during Pokémon's 20th Anniversary made reference to it.

## See also

* Legendary artifacts
* List of Key Items in Generation IV

1. ↑ Pokémon X and Y Interview with Game Freak - Interview - Nintendo World Report (archived copy)
Graphirida (Pokémon)

**Graphirida** (Japanese: **カカナ** *Kakana*) is a dual type Rock/Grass Pokémon introduced in Generation AN-IV.

It does not Evolve.

## Biology

Graphirida is a bipedal Pokémon made of graphite. It is mostly dark in color, though its feet are pink and the tips of its arms are yellow. Its limbs are stubby. Its belly has sketch-like symbols on it, which varies from Graphirida to Graphirida.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Trivia

### Origin

Graphirida is based on graphite, a crystal used in modern pencils. It is also based on a sketch or drawing, in particular a rough sketch of a young girl. Its Grass typing may come from the fact that the graphite in pencils are traditionally encased in wood and that the paper one applies the graphite to is a wood product.

#### Name origin

The name Graphirida comes from *graph* or *graphite*, as well as *verdant*.

Kakana comes from 描く *kaku* (draw, write, sketch) and 花 *hana* (blossom).
Eclichilla (Pokémon)

**Eclichilla** (Japanese: **ミカリソ** *Mikalypso*) is a Normal-type Pokémon introduced in Generation AN-I.

It evolves from Lunavy when leveled up to Level 18.

## Biology

Eclichilla is a small cat-like Pokémon species. It stands at one foot tall and is primarily dark red, with lighter splotches and a gray ring marking on the chest. It is typically found in forested environments. While it and its Evolved forms are well known for its vocal range, Eclichilla does not have as much control over its sound-based powers as its Evolutions do, and in this form, is only capable of amplifying noises around it to startle prey or scare off predators.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Trivia

### Origin

Eclichilla is based on the chinchilla, a rodent found in western South America.

### Name origin

Eclichilla is a combination of *eclipse* and *chinchilla*.

Mikalypso is a combination of 朏 *mikazuki* (crescent moon) and *Calypso*. Calypso is a nymph from *The Odyssey* whose name comes from the phrase "concealing the knowledge" (καλύπτουσα το διανοούμενον, *kalýptousa to dianooúmenon*)
Aqua Harpoon (move)

**Aqua Harpoon** (Japanese: **みずのやり** *Water Spear*) is a damaging Water-type move introduced in Generation AN-II. It is the signature move of Regihydrus.

## Effect

Water Harpoon inflicts damage and prevents foes from fleeing and switching out as long as the user remains in battle. Ghost-type Pokémon, Pokémon with the Ability Wimp Out, Emergency Exit, or Run Away, and Pokémon holding a Shed Shell, Red Card, or Eject Button can bypass this effect. A Pokémon that is forced to switch out (by being targeted by moves such as Roar, or using moves such as U-turn) will also bypass this effect as long as they are able to do so.

## Description

 **LH****LC****BsQs** | The user strikes the target with a harpoon of water, trapping those struck by the attack.

## Learnset

### By leveling up

 **Bold** indicates a Pokémon gains STAB from this move.*Italics* indicates a Pokémon whose evolution or alternate form receives STAB from this move.
Felix Mangrove

Eye color
 Hair color

**Professor Felix Mangrove** (Japanese: **フルオシ博士** *Dr. Furuoshi*) is the resident Pokémon Professor of Lamporayo in the Silati region. He specializes in otherworldly Pokémon.

## In the games

Professor Mangrove debuted in Pokémon Starlight, where, like the other professors, he will give the player a Pokédex and a starter Pokémon, traveling to Agelanto to do exactly this. However, unlike the Professors of the main series, Professor Mangrove administers a personality test to figure which of his four starters may be the best choice for the player and their rivals, similar to the kind seen in the introduction of Pokémon Mystery Dungeon: Light in the Shadows. He also is seen in the introduction scene of Pokémon Starlight, introducing himself along with his Jasmaine.

### Pokémon

#### Gives to new Trainers

These Pokémon are shipped to the player's house at the beginning of Black and White. After the player makes their selection, Bianca picks the Pokémon that is at a type disadvantage towards theirs while Cheren takes the remaining companion.

## Related articles

Template:NPC
Aether Foundation (Trainer class)

Counterpart
 Notable members
 TCG card
 Manga debut

**Aether Foundation** (Japanese: **エーテルざいだん** *Aether Foundation*) is a type of Pokémon Trainer introduced in Generation VII. They are people who work for the Aether Foundation.

Most members of this Trainer class are Aether Foundation Employees battled outside of the main storyline at the Battle Tree and Battle Royal Dome, using distinctive names instead of simply being called "Employees". Faba also uses this Trainer class in most of his post-game battles. The Aether Foundation at the Battle Royal Dome exclusively use Water- and Grass-type Pokémon; however, those at the Battle Tree do not appear to specialize in anything. Faba himself is a known Psychic-type specialist.

## Trainer list

### Pokémon Ultra Sun and Ultra Moon

*See also:*
*List of Battle Royal Dome Trainers/Aether Foundation*
*List of Battle Tree Trainers/Aether Foundation*
## In other languages

Ace Trainer • Adventurer • **Aether Foundation** • Aroma Lady • Battle Girl • Beauty • Biker • Bird Keeper
Black Belt • Bug Catcher • Businessman • Businesswoman • Camper • Cyclist • Dancer • Delinquent
Doctor • Elite Four • Engineer • Fisherman • Fursuiter • Gambler • Gentleman • Guitarist • Gym Leader
Hex Maniac • Hiker • Influencer • Investigator • Juggler • Lass • Lady • Musician • Mysterious Lady
Mysterious Trainer • Nurse • Poké-Fan • Pokémon Breeder • Pokémon Farmer • Pokémon Ranger
Pokémon Trainer • Police Officer • Preschooler • Psychic • Rich Boy • Risen • Rising Star • Rival • Rocker
Roughneck • Ruin Maniac • Runner • Sailor • School Boy • School Girl • Scientist • Socialite • Street Thug
Sunset Champion • Swimmer • Tamer • Teacher • Team Xibal • Theorist • Tourist • Tuber • Veteran
Youngster
**Double Battles only:**
Bandmates • Classmates • Crush Kin • Detainment Team • Medical Team • Rising Stars • Sis and Bro • Study Team • Suspicious Duo • Twins • Young Couple
**Triple Battles only:**
Business Team • Cheapskates • Rich Family
**Battle Frontier/Battle Parade only:**

ja:エーテルざいだん (トレーナー)
Carol Nagatina

**Carol Samantha Nagatina** (Japanese: **アィヴイ** *Ivy*) is a Snivy who leads the rescue team Spectrum.

## Plot

Carol is one of four possible protagonists at the start (along with Greg, Patrick, and Victor). Carol and Team Spectrum are told to hunt down a Sableye who robbed a local bank. At his hideout, she and her team run into Blaze and Team Horror. They manage to defeat them and arrest the Sableye, earning Chuck's praise and Blaze's ire.

## Stats

### Base Stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Sparkle Sprint (move)

**Sparkle Sprint** (Japanese: **スターインパクト** *Star Impact*) is a damage-dealing Fairy-type move introduced in Generation AN-I.

## Effect

Sparkle Sprint inflicts damage. It has a priority of +1, so it is used before all moves that do not have increased priority.

## Learnset

### By leveling up

 N052
 N053
 **Bold** indicates a Pokémon gains STAB from this move.*Italics* indicates a Pokémon whose evolution or alternate form receives STAB from this move.

### By breeding

 **Bold** indicates a Pokémon gains STAB from this move.*Italics* indicates a Pokémon whose evolution or alternate form receives STAB from this move.

## Trivia

* Sparkle Sprint's Japanese name is based on the Fairy-type Z-Move, Twinkle Tackle.
Baarawl (Pokémon)

**Baarawl** (Japanese: **ワンリキー** *Wanriky*) is a Fighting-type Pokémon introduced in Generation AN-I.

It evolves into Fewed starting at level 30, which evolves into Ramvalry when traded or when exposed to a Linking Cord.

## Biology

Baarawl is an anthropomorphic, bipedal Pokémon, with matted brown fur on much of its body, except for the tips of the arms and legs, which are a lighter, rust or red color. Each of its paws ends in three toes. On its head are dark red horns, which will grow to be longer on males as it Evolves, though females' horns stay relatively short as they grow.

It is well known for its strong arms, though much of its body is surprisingly strong. Baarawl tend to be relatively playful while they're young, wrestling with others of their species.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Baarawl
* *Italic* indicates a move that gets STAB only when used by an evolution of Baarawl

## Trivia

* Baarawl could be considered a Verelan counterpart to Machop. Both are pure Fighting-type three-part Evolutionary lines, where the first Evolution is through level-up and the second is through trading.

### Origin

Baarawl may draw inspiration from wrestling, as it is a very showy sport which befits its Evolutions, but is primarily based on a wild sheep. Real-life sheep also establish a dominance hierarchy through fighting, albeit with their horns (as real-life sheep are not bipedal), with the most dominant ram being the one to mate most often, the likely origin for this species's competitive nature.

#### Name origin

Baarawl is a combination of *baa* (the sound sheep make) and *brawl*.

Shelee is a combination of *sheep* and *melee*.
Hisuian Pokédex

File:LA Pokédex.png
This is a list of Pokémon in the order dictated by the Hisui regional Pokédex, meaning that the starter Pokémon from Hisui will appear first, followed by Pokémon native to the Hisui region. There are 242 numbered Pokémon in the Hisui Pokédex.

In addition to the order for the entire Hisui region, the Hisui Pokédex splits Pokémon into five sub-listings for each of the region's areas: the Obsidian Fieldlands, the Crimson Mirelands, the Cobalt Coastlands, the Coronet Highlands, and the Alabaster Icelands. In-game, the Pokémon in each area's listing retain their general Hisui number, similar to the Alola Pokédexes.

Pokémon Azure, Rose, and Sage include this Pokédex in them, however they forgo the subdivisions, only having the main Hisuian Pokédex.

## Trivia

* All Pokémon introduced in Generation IV are included in the Hisui Pokédex.
	+ However, a number of Pokémon from the Sinnoh Pokédex that were introduced before Generation IV are missing, those being the evolutionary families of Goldeen, Hoothoot, Girafarig, Wooper, Wingull, Azurill, Meditite, Feebas, and from the expanded Pokédex in Platinum, Swablu, Houndour, Tropius, and Absol.
	+ Heatran, Regigigas, Cresselia, Phione, Darkrai, Shaymin, and Arceus had not appeared in any regional Pokédex until Pokémon Legends: Arceus; they had been the only Pokémon with that distinction since Platinum.
* All Generation V, VI, and VII Pokémon in the Hisui Pokédex have some connection to a regional form or Pokémon introduced in Pokémon Legends: Arceus, except for Sylveon.
* The only Generation VII Pokémon in the Hisui Pokédex are Rowlet and its evolutions.
* The only Generation VIII Pokémon in the Hisui Pokédex are those newly introduced in Pokémon Legends: Arceus.

Template:Pokelist

de:Liste der Pokémon nach Hisui-Pokédex
es:Lista de Pokémon según la Pokédex de Hisui
fr:Liste des Pokémon dans l'ordre du Pokédex de Hisui
it:Elenco Pokémon secondo il Pokédex di Hisui
ja:ポケモンのヒスイ図鑑ナンバー順リスト
zh:宝可梦列表（按洗翠图鉴编号）
Dyodetza (Pokémon)

**Quartzlem** (Japanese: **ランザ** *Lanza*) is a dual type Rock/Normal Pokémon introduced in Generation AN-I.

It evolves from Crystode when leveled up to Level 27, and Evolves into **Dyodetza** when traded.

## Biology

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Held items

 Sage |  Normal Gem (50%)

* If a Dyodetza is holding a Gem, its Gem will match its form (its initial form if it has Spectral Copy).

## Trivia

* Despite the fact that it has a persistent form difference, Dyodetza (along with its Evolutionary line) does not have a seperate party icon for its forms.
	+ In fact, said party icon has white crystals and black eyes, which is how Dyodetza appear in their Shiny form. That being said, the Shiny form keeps the crystal white for all colors and changes the rock color instead, making this appearance most closely resemble shiny Steel Dyodetza.
* Dyodetza and its Evolutionary line have a modified chance of having their hidden Ability in Pokémon Azure, Rose, and Sage: instead of a 1/512 chance, it is a 1/64 chance.

### Origin

Dyodetza is based on a geode. Its crystals are based on quartz, a mineral which can form in practically any color based on exposure to other elements, much like Dyodetza.

Dyodetza's ability to change its type (using its Hidden Ability Spectral Copy) is based on piezoelectricity, a property which quartz has, which is a property of a material where force applied to it causes it to build up an electrical charge. However, the resulting color change may be related to light-emitting diodes, which are diodes that emit light when exposed to current. While no single LED can produce the full spectrum of visible light, some contain independently controlled red, green, and blue lights to do just that.

### Name origin

Dyodetza comes from *dye*, *diode*, and *quartz*.

Sekyuroma comes from 石英 *seki-ei* (quartz) and *chroma*, meaning color.
Furnursa (Pokémon)

**Furnursa** (Japanese: **クマガミ** *Kumagami*) is a dual-type Fire/Dark Pokémon introduced in Generation AN-I.

It evolves from Flambear starting at level 37. It is the final form of Radioso.

## Biology

Furnursa is a red bear Pokémon native to Verela, particularly around the Paragonas and Bossanova Rivers. A omnivorous Pokémon, Furnursa primarily eats berries and fish. Furnursa are quite protective of their young, and if one is perceived as a threat, they may be attacked. It is well known for its obsidian-like claws, which according to legend, show one's true self in their reflection. Accordingly, it is said that Furnursa knows if someone has malicious intent; this is thought to have been used to justify those that survive a Furnursa's attack, which is not uncommon because Furnursa usually flees with its young after a grave wound has been inflicted, unless said attacker continues.

Furnursa is the only Pokémon capable of using the move Lashing Claws.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Gallery

L006MS.pngFurnursa's iconSpr 5 L006.pngIngame sprite for FurnursaSpr b 5 L006.pngIngame backsprite for FurnursaSpr 5 L006 s.pngIngame sprite for shiny FurnursaSpr b 5 L006 s.pngIngame backsprite for shiny Furnursa

## Trivia

### Origin

Furnursa is based on the spectacled bear, a bear native to the Andes Mountains. It may also draw inspiration from the Yata no Kagami, one of the Imperial Regalia of Japan.

### Name origin

Furnursa is a combination of *furnace* and *ursa* (Latin for bear).

Kumagami is a combination of 熊 *kuma* (bear) and 鏡 *kagami* (mirror).
Fighting Gem

Generation VI
 Generation VII

The **Fighting Gem** (Japanese: **かくとうジュエル** *Fighting Jewel*) is a type of held item introduced in Generation V. It is one of the Gems and is an unobtainable held item in Generation VI onwards.

## In the core series games

### Effect

#### Generation V

It increases the power of the holder's first Fighting-type move by 50%, and is consumed after use.

Fling will fail if the user is holding a Fighting Gem.

#### Generation VI onward

It increases the power of the holder's first Fighting-type move by 30%, and is consumed after use.

### Description

 **XYORAS****SMUSUM** | A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time.

## External links

* On Smogon's Itemdex:
	+ Generation V
	+ Generation VI
	+ Generation VII

**Gems**

 Normal Gem
 **Fighting Gem**
 Flying Gem
 Poison Gem
 Ground Gem
 Rock Gem
 Bug Gem
 Ghost Gem
 Steel Gem
 Fire Gem
 Water Gem
 Grass Gem
 Electric Gem
 Psychic Gem
 Ice Gem
 Dragon Gem
 Dark Gem
 Fairy Gem
 Celestial Gem
 Glitch Gem
Exp. Candy XL

The **Exp. Candy XL** (Japanese: **けいけんアメＸＬ** *Experience Candy XL*) is a type of Exp. Candy introduced in Generation VIII.

## In the core series games

### Effect

#### Generation VIII

When used from the Bag on a Pokémon, it increases that Pokémon's experience by 30,000 Exp. Points.

#### Generation AN-I

The amount of Exp. Points gained was increased from 30,000 to 45,000.

## In other languages

Template:Exp. Candy

Template:Project ItemDex notice

de:EP-Bonbon XL
es:Caramelo experiencia XL
fr:Bonbon Exp. XL
it:Caram. Esp. XL
ja:けいけんアメＸＬ
zh:经验糖果ＸＬ（道具）
Frosmoth (Pokémon)

**Frosmoth** (Japanese: **モスノウ** *Mothnow*) is a dual-type Ice/Bug Pokémon introduced in Generation VIII.

It evolves from Snom when leveled up with high friendship during the night.

## Biology

Frosmoth is a white, moth-like Pokémon with a round body, of which the upper half is thicker, giving it the appearance of a ruff. It has deep blue eyes and long eyelashes. It has a blue jewel between its eyes and two long antennae, which are grey at the tip with trapezoid patterns. Frosmoth has two large wings which a grey with a white rim, the patterns on its wings are the same as that on the tip of its antennae. Frosmoth typically keeps its arms crossed, and its usually obscured palms each have a heart-shaped pad.

The ice scales from Frosmoth's wings can fall like snow while it flies over the fields and mountains. The wings have a temperature of -290 Degrees Fahrenheit. Should anyone desecrate the fields and mountains, Frosmoth will show no mercy. Frosmoth flies around using its icy wings to create blizzards in order to chase away offenders.

## Game data

### Pokédex entries

 Shield  | It shows no mercy to any who desecrate fields and mountains. It will fly around on its icy wings, causing a blizzard to chase offenders away.

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Frosmoth
* *Italic* indicates a move that gets STAB only when used by an evolution of Frosmoth

## Trivia

* No other Pokémon have the same type combination as Frosmoth and its pre-evolved form.
* Frosmoth is the only fully-evolved Bug-type Pokémon introduced in Generation VIII to not receive a Gigantamax form.

### Origin

Frosmoth seems to be based on members of the *Gynaephora* genus of alpine or Arctic moths. One particular species, the arctic woolly bear moth, can enter a dormant state that allows it to endure temperatures as low as −94 °F (−70 °C).

Considering its large size, green-hued Shiny palette, and how it evolves at night, it may also be inspired by the *Actias* genus of giant silk moths, also known as moon moths or luna moths. This may be further supported by the fact that its wings have elongated tails and resemble translucent white silk fabric. Frosmoth may also draw some inspiration from fluffy flannel moths, some of which are white, or glasswing butterflies for their transparent wings.

#### Name origin

Frosmoth may be a combination of *frost* and *moth*, and could also come from *prism*.

Mothnow may be a combination of *moth* and *snow*.
Goteema (Pokémon)

**Goteema** (Japanese: **タミゲ** *Tamige*) is a Normal/Fighting type Pokémon introduced in Generation AN-I.

It evolves into Mustachirin when leveled up to Level 32.

## Biology

Lunavy is a small cat-like Pokémon species. It stands at one foot tall and is primarily dark red, with lighter splotches and a gray ring marking on the chest. It is typically found in forested environments. While it and its Evolved forms are well known for its vocal range, Lunavy does not have as much control over its sound-based powers as its Evolutions do, and in this form, is only capable of amplifying noises around it to startle prey or scare off predators.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

## Trivia

### Origin

Goteema is based on the emperor tamarin, a species of monkey native to Brazil and known for, and named as a result of, its prominent beard.

### Name origin

Goteema is a combination of *goatee* and *tamarin*.

Tamige is a combination of *tamarin* and *hi-ge* (mustache).
Competitive (Ability)

**Competitive** (Japanese: **かちき** *Determined Spirit*) is an Ability introduced in Generation VI.

## Effect

### In battle

When a stat of a Pokémon with this Ability is lowered by an opponent, its Special Attack is increased by two stages. Competitive will not activate if the Pokémon with this Ability lowers its own stats (such as with Close Combat) or if its stats are lowered by an ally.

If multiple stats are lowered (such as by Memento or Venom Drench) Competitive activates for each stat lowered.

Competitive activates before a held White Herb. If the Pokémon no longer has any negative stat stages after Competitive is applied, the White Herb will not have the chance to activate.

### Outside of battle

Competitive has no effect outside of battle.

## In other games

### Description

 **MDRTDX** | When the Pokémon's stats are lowered, the Pokémon's Sp. Atk goes up sharply.
Ice Gem

Generation VI
 Generation VII

The **Ice Gem** (Japanese: **こおりのジュエル** *Ice Jewel*) is a type of held item introduced in Generation V. It is one of the Gems and is an unobtainable held item in Generation VI onwards.

## In the core series games

### Effect

#### Generation V

It increases the power of the holder's first Ice-type move by 50%, and is consumed after use.

Fling will fail if the user is holding an Ice Gem.

#### Generation VI onward

It increases the power of the holder's first Ice-type move by 30%, and is consumed after use.

### Description

 **XYORAS****SMUSUM** | A gem with an essence of ice. When held, it strengthens the power of a Ice-type move one time.

## External links

* On Smogon's Itemdex:
	+ Generation V
	+ Generation VI
	+ Generation VII

**Gems**

 Normal Gem
 Fighting Gem
 Flying Gem
 Poison Gem
 Ground Gem
 Rock Gem
 Bug Gem
 Ghost Gem
 Steel Gem
 Fire Gem
 Water Gem
 Grass Gem
 Electric Gem
 Psychic Gem
 **Ice Gem**
 Dragon Gem
 Dark Gem
 Fairy Gem
 Celestial Gem
 Glitch Gem

Template:Project ItemDex notice

de:Eisjuwel
es:Gema hielo
fr:Joyau Glace
it:Bijoughiaccio
zh:冰之宝石（道具）
Excabrazo (Pokémon)

**Excabrazo** (Japanese: **バイオニスペード** *Bionispade)* is a dual type Steel/Ground introduced in Generation AN-III.

It Evolves from Borazo when leveled up holding an Earth Disk.

## Biology

Aidastro is a humanoid, Miner based robotic Pokémon. While it has color variants, it has a core on its chest, acting as a heart of sorts, keeping it alive. It has a visor, with any color of its eyes seen, Allowing it to scan whatever it sees. It also has a backpack on it, carrying any useful item, and may carry it's Borazo with them. It has "ears", resembling crescent moons.

They were commissioned by S.A.M.U.S. to explore Ultra Space without the dangers of the Faller Effect documented by Aether Foundation. They're also helpful and almost always don't forget their jobs if they aren't exploring the depths of Ultra Space.

## Game data

### Pokédex entries

 Scarlet  | Excabrazo is proud of its own accomplishments of finding gems and fossils for its trainers, It dislikes Sableyes for eating the gems it dug up.

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnable moves

#### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Excabrazo in Generation VIII
* Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
* Moves marked with a superscript game abbreviation can only be bred onto Excabrazo in that game.
* **Bold** indicates a move that gets STAB when used by Excabrazo
* *Italic* indicates a move that gets STAB only when used by an evolution of Excabrazo

### Origin

Excabrazo is based on Excavators and Robots.

### Name origin

Excabrazo comes from *Excavator* and *Brazo*.

Bionispade comes from *Bionic* and *Spade, which is another name for Shovel*.
Hydro Vortex (move)

**Hydro Vortex** (Japanese: **スーパーアクアトルネード** *Super Aqua Tornado*) is a damage-dealing Water-type Z-Move introduced in Generation VII.

## Effect

### Generation VII

Hydro Vortex inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.

If Breakneck Blitz is used during rain with Weather Ball as its base move, it will turn into Hydro Vortex. This does not occur if Weather Ball is turned into a Z-Move via another move like Sleep Talk.

### Generation VIII

Hydro Vortex cannot be selected in a battle.

## Description

 **SwSh** | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

## Learnset

Any non-Mega Evolved, non-Primal Pokémon can use Hydro Vortex if it knows a damaging Water-type move, holds a Waterium Z, and if its Trainer wears a Z-Ring**SM** or Z-Power Ring**USUM**.

## In other languages

Pulverizing Pancake • Genesis Supernova • Sinister Arrow Raid • Malicious Moonsault
Oceanic Operetta • Splintered Stormshards • Let's Snuggle Forever • Clangorous Soulblaze
Guardian of Alola • Searing Sunraze Smash • Menacing Moonraze Maelstrom
Light That Burns the Sky • Soul-Stealing 7-Star Strike

de:Super-Wassertornado
es:Hidrovórtice abisal
fr:Super Tourbillon Abyssal
it:Idrovortice Abissale
ja:スーパーアクアトルネード
zh:超級水流大漩渦
Intimidate (Ability)

**Intimidate** (Japanese: **いかく** *Intimidation*) is an Ability introduced in Generation III.

## Effect

### In battle

#### Generation III

When a Pokémon with Intimidate enters the battle, it lowers the Attack stat of all adjacent opponents by one stage.

In Generations III and IV, Intimidate's activation message reads, "<Pokémon>'s Intimidate cuts <opponent>'s attack!" In Generation V, the message changed to "<Opponent>'s Attack fell!"

Intimidate has no effect on Pokémon who are immune to Attack stat reductions, such as Pokémon with Clear Body, Hyper Cutter, or White Smoke. This Ability will not affect a target with a substitute.

#### Generation IV to VII

Intimidate now also activates when a Pokémon gains the Ability, such as via Skill Swap or Mega Evolution.

In a Triple Battle, Intimidate does not affect non-adjacent Pokémon.

Intimidate does not affect Pokémon with the Full Metal Body Ability.

Wild Pokémon are more likely to call for help when facing a Pokémon with Intimidate. It shares this effect with Pressure and Unnerve.

If a Pokémon holding an Adrenaline Orb is affected by Intimidate, the item will be consumed and increase the holder's Speed by one stage.

#### Generation VIII

Intimidate no longer affects Pokémon with Inner Focus, Oblivious, Scrappy, or Own Tempo. Intimidate also now triggers Rattled.

### Outside of battle

From Pokémon Emerald onwards, if a Pokémon with Intimidate is in the first place in the party (even if fainted), there is a 50% chance it will prevent a random wild encounter that would have occurred if the wild Pokémon would be at least 5 levels lower than the Pokémon with Intimidate. It shares this effect with Keen Eye.

## In other games

### Pokémon Mystery Dungeon series

When an adjacent enemy Pokémon attacks a Pokémon with the Ability Intimidate, the power of physical moves are reduced by 20%.

### Description

 **MDRTDX** | When the Pokémon is attacked with a physical move by an enemy next to it, the damage is reduced.

## Trivia

* Prior to becoming an Ability, Intimidate appeared as a TCG Attack.
Gemit (Pokémon)

**Gemit** (Japanese: **ゲミット** *Gemitto*) is a Celestial-type baby Pokémon introduced in Generation AN-I.

It Evolves into Gemillite upon reaching level 20, which Evolves into Gemallen when traded.

## Biology

Gemit is a small Pokémon whose skin appears rugged. The main body is a purple orb with lighter marks around the eyes. It makes a cyan mist which forms a tail around the Pokémon.

## Game data

### Stats

#### Base stats

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnable moves

#### By leveling up

 011
 * **Bold** indicates a move that gets STAB when used by Gemit
* *Italic* indicates a move that gets STAB only when used by an evolution of Gemit

#### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gemit in Generation VIII
* Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
* Moves marked with a superscript game abbreviation can only be bred onto Gemit in that game.
* **Bold** indicates a move that gets STAB when used by Gemit
* *Italic* indicates a move that gets STAB only when used by an evolution of Gemit

## Trivia

* Gemit has the lowest base Attack of all Celestial-type Pokémon.

### Origin

Gemit is based on a comet. The body itself is reminiscent of the comet's nucleus, while its mist is based on the comet's tail.

#### Name origin

Gemit's name comes from *gem* and *comet*.
Dragon Gem

Generation VI
 Generation VII

The **Dragon Gem** (Japanese: **ドラゴンジュエル** *Dragon Jewel*) is a type of held item introduced in Generation V. It is one of the Gems and is an unobtainable held item in Generation VI onwards.

## In the core series games

### Effect

#### Generation V

It increases the power of the holder's first Dragon-type move by 50%, and is consumed after use.

Fling will fail if the user is holding a Dragon Gem.

#### Generation VI onward

It increases the power of the holder's first Dragon-type move by 30%, and is consumed after use.

### Description

 **XYORAS****SMUSUM** | A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time.

## In the anime

 File:Dragon Gem anime.png
A Dragon Gem appeared in *A Connoisseur's Revenge!*, where it was offered to Iris and her Axew by a Poké Mart clerk.

## External links

* On Smogon's Itemdex:
	+ Generation V
	+ Generation VI
	+ Generation VII

**Gems**

 Normal Gem
 Fighting Gem
 Flying Gem
 Poison Gem
 Ground Gem
 Rock Gem
 Bug Gem
 Ghost Gem
 Steel Gem
 Fire Gem
 Water Gem
 Grass Gem
 Electric Gem
 Psychic Gem
 Ice Gem
 **Dragon Gem**
 Dark Gem
 Fairy Gem
 Celestial Gem
 Glitch Gem
Inkdian (Pokémon)

**Inkdian** is a Celestial-type Pokémon introduced in the Mythia region.

It Evolves from Inkid at Level 30.

Inkdian has a regional variant in Xureen. Xureeni Inkdian are Celestial/Dark. They Evolve from Xureeni Inkid at Level 30.

## Biology

Inkdian is a tall alien Pokémon made mostly out of ink. Its eyes are piercing white. It is now covered in armor after Evolution - namely, a gray helmet with white wings, a gray chestplate, gray gauntlets and gray boots. Because of the good care they have recieved from their trainers as Inkid, they have become mighty warriors that will do everything to protect their trainer. It is quite intelligent, and can quickly catch on to the behaviors of its Trainer in order to become as supportive to them as possible. It is an excellent helper as a result, and is sought after because of this.

In Xureen, Inkdian are similar in appearance to their Mythian counterparts - a blobby ink creature with a helmet and chestplate of some sort. Unlike its Mythian counterpart, however, Xureeni Inkdian have white helmets and chestplates resembling paper, and they do not have gauntlets or boots at all, rather, they have red and blue hands and feet. Their helmets have two spikes on the top of the head, while their chestplates have four spikes - one large and one small one on each side of the chest near the belly. The chestplate also seems to be recently soaked in ink, as the lower half of the chestplate is splotched black. The helmet and chestplate both have strange symbols on them. Xureeni Inkdian also have heterochromia - one eye's pupil is red while the other eye's pupil is blue. The hands' red and blue coloring matches the eyes, while the feet's red and blue coloring is reversed from the hands and eyes. The red and blue can swap sides, meaning that some Inkdian have a red right eye and blue left eye, while some have the opposite - the hands and feet will follow suit according to the same rule. Strangely, Xureeni Inkdian always tend to use whichever arm is red, regardless of if it is their right or their left, only using the blue arm when necessary. Like its Mythian counterpart, it is quite protective of its friends, be they Pokémon or human. Colloquially, Xureeni Inkdian are referred to as "Inkrero."

## Game data

### Stats

#### Base stats (Inkdian)

* Mythian Inkdian's base stats are currently unknown.

#### Base stats (Xureeni Inkdian)

* Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

### Learnable moves

#### By leveling up

* Mythian Inkdian's moveset is currently unknown. The following list is for Xureeni Inkdian:

 * **Bold** indicates a move that gets STAB when used by Inkdian
* *Italic* indicates a move that gets STAB only when used by an evolution of Inkdian

## rightivia

### Origin

Inkdian is likely based on a stickfigure. It might also be based on an LGM - in this case changing the G from "green" to "gray".

#### Name origin

Inkdian is a combination of *ink* and *guardian*.

"Inkrero" is a combination of *ink* and *guerrero* (Spanish: soldier).