The Abyss

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>> Description

A transient, fleeting area called "The Abyss" is briefly reachable while noclipping is taking place. The space "in-between" all levels of the Middlerooms is said to be where it is, however, this idea is at best tenuous. It lacks any discernible spatial boundaries and appears to be limitless in magnitude. There are no visible or audible cues that indicate one's location within the space; it is completely dark and empty and contains nothing but oneself. It is presently uncertain if it is statistically unlikely to run into other wanderers inside "The Abyss," or if every being experiences their own — identically empty — reality. One is utterly alone and isolated there. In other words, it is merely an empty space anomaly, the complete expression of nothingness.

Noclipping is a method of temporal phasing that enables one to transcend the normal bounds of spatial reality and, in some cases, the laws of physics. According to the currently accepted theory, the maneuver works by taking advantage of unstable regions of matter, particularly in levels that are particularly unstable. Small areas of surfaces briefly lose their physical boundaries as a result of this instability, allowing objects and creatures to move across them unhindered for a brief period of time. Most of the time, noclipping successfully enables one to pass through said surface, "clipping" them into another level. One will momentarily feel as though they are falling throughout this procedure; it is said that this sensation lasts for anywhere between a split second and three to four seconds.

No explanation could be given for the small percentage of wanderers who would completely vanish after clipping through a surface when this process was first discovered and standardized under the name "noclipping"; before a few missing people eventually came back from these disappearances, it was unknown where those who vanished would end up or what would become of them afterward. The "period of darkness" that happened when noclipping was, in fact, an extra, empty spatial plane "in-between" levels, as understood from the collective experiences of those who finally returned. Those who failed to return after clipping through a surface most likely lacked the momentum necessary to get from "The Abyss" to their desired location, therefore continuing to fall with no end.

The precise technique for phasing through a solid surface can frequently be challenging to determine, necessitating previous knowledge of one's planned exit position in order to properly time the jump and its angle, depending on the beginning conditions required in conducting a successful noclip. A clip's stability in relation to the effects it has on space is also unknown; in some cases, wanderers have made timing errors that resulted in premature termination of their temporary intangibility, leaving them "attached" to the surface, or even severing them into multiple sections. This risk has been mostly eliminated by recently created safety regulations and rules, with individuals who conduct it wrong instead landing in a level far from their planned destination.

>> Case 1 - "Misconception"

It was once believed that "The Abyss" was The Fragments due to its empty features, but this was disproved by a wanderer who saw nothing when thought he was within The Fragments, which is unusual considering that "The Fragments" is a location where levels unknown are."

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**Author**: Khai

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