recursal/Fanatic-Fandom huggingface dataset:
Season 2

collaboration season between clockwerksamurai12 and vanguardmaster47

## Episodes

Episode 1: Pups Get a Buddyfighter!

Episode 2: Pups Save a User/Pups Save a Mini Dragonbat!

Episode 3: Pups and the Sacred Society!/Pups and the Poem!

Episode 4: Pups and the Blue Sky Knights/Pups and the Elite!

Episode 5: Pups and the Katana Warrior/Pups and the Rival

Episode 6: Pups and the Purgatory Knight (one hour special)

Episode 7: Pups and the Tent of 1000 Fears/Pups save Trick-or-Treating

Episode 8: Pups Save Francois' Pets!/Pups Save a Wrestling Match!

Episode 9: Pup Pup Attraction/Pups Save a Sandcastle

Episode 10: Pups and the Night Search/Pups and the Thunder Pup Flyers

Episode 11: Pups and the Nightmare Fuel/Pups and the Blacksmith

Episode 12: Pups and the Big Bad Itch/Pups and the Stagefright!

Episode 13: Pups Save a Fear Beast! (one hour special AND continuation of Pups and the Stagefright!)

Episode 14: Pups Save a Gator/Pups and the Demon Dance

Episode 15: Pups and the Ex-Lover/Pups and the Love God

Episode 16: Pups Save the Crystal Gems!/Pups Save a Caveman

Episode 17: Pups and the Heat Wave/Pups of Glass

Episode 18: Pups Save a Temple/Pups Save Weird Al

Episode 19: Pups and the Envy/Pups Save Ryouta

Episode 20: Pups and the Prank War/Pups Save Genki Bowl 8!

Episode 21: Pups save the Dolls!/Pups and the Playdate; OF DOOM!!!

Episode 22: Pups Save a Sheriff!/Pups Stop a Gang!

Episode 23: Pups get Real/Pups and the Power Outage

Episode 24: Pups and the Star Racer (half hour special)

Episode 25: Pups and the Buddy Police/Pups and the Tournament!

Episode 26: Pups and the Truth (One Hour season finale)

## Trivia

* This season is a crossover between paw patrol and Future Card Buddyfight
* Some episodes are based off of rps between vanguardmaster47 and clockwerksamurai12
* Van becomes a H.E.A.R.T.S agent and the owner of the Hinakos
* The Forgotten Elements that Van masters in this season are the Dragon, Ancient, Magnet, Sand, Crystal Gem, Gold, Glass, Chi, Self Defense and Fear
Rest in Peace

Mystic
 Corrupt

 Power
 Winning condition

The Player is eliminated from the game.

#### Seance

When checked by the Medium, the Medium receives the information about whether or not the player was corrupt before they died.

#### Winning Conditions

The player can still win when eliminated, as long as their winning condition is met. The player's winning conditions stay the same for when they eliminated.
Executioner

Mystic
 Corrupt

 Power
 Winning condition

The Executioner can kill off Mystics and Shadows that are voted for on the ballot. The Inquisitor must be in the game if the Executioner is in play.

#### Night Actions

During the first night the Inquisitor identifies the Executioner.

#### Ballot Actions

The Executioner may Signal instead of voting during the Ballot. If the target is a Mystic or Shadow then all votes for other players are zeroed. So as long as the target has at least one vote that player is burnt at the stake otherwise the ballot is hung.

#### Winning Conditions

The Inquisitor wins if all Shadows and Mystics are eliminated. There does not need to be any surviving Inquisition members to count as a victory.
Vampire Hunter

Mystic
 Corrupt

 Power
 Winning condition

The Vampire Hunter is a defensive killing role for the Village.

#### Night Actions

During the first night, the Vampire Hunter will learn if the Vampire and Nosferatu are in play.

If either Nosferatu or the Vampire attempts to turn the Vampire Hunter, the Hunter will attempt to kill them. If the Servant is still alive, the Servant will be killed instead.

#### Winning Conditions

The Vampire Hunter wins with the village, when no shadow creatures are left in the game and there are either no Criminals alive or there is at least one Guard alive.
港台服锻造详解

分解
--

先有材料才能開始鍛造。

**分解★7或以上等級的武器防具才能獲得材料。**

個別後出的新武器，分解的材料數量要多於下列表格的標準量

打擊武器：(含銃劍)

射擊武器：

法擊武器：

防具分解：背部

防具分解：手臂

防具分解：腿部

技能光碟分解

## 分解材料兌換

相關NPC位置：

**中級鍛造材料無法分解獲得，只能兌換，**

中級鍛造材料會用在鍛造的後期。

## 鍛造用傢俱

免費房間可以放5格傢俱：

鍛造顯示器1格（同種類只能放1個）

鍛造提升器是2格。（同種類只能放1個，可同時防止一個鍛造時間減少，一個鍛造成功率提升）

正好放2個螢幕，1個提升器。

或2個提升器，1個螢幕

吊燈算1格注意

終端：可鍛造、時限能力、鍛造實績查詢、NPC委託、委託鍛造登錄。

實際上可以不用下麵的那些顯示器。

## 武裝鍛造

輔助道具：

正文：

分為武器鍛造與防具鍛造。

——武器（武裝鍛造）：

* 優點：
	+ 提升武器的攻擊力。
	+ 使一些外觀不錯的武器得到更好的利用。
	+ 使一些潛在能力好的武器得到更好的利用。
* 缺點：
	+ **無法交易**（有恢復道具，但是鍛造的屬性與能力清空）
	+ 低級鍛造的武器使攻擊傷害的浮動更大，總體輸出弱於同傷害不鍛造的武器。
	+ 如大劍武器原來有法擊力，鍛造後會失去法擊力
	+ 裝備條件變更。（如大劍變成打擊力裝備需求，步槍變射擊，拔劍、銃劍變技量等。）
	+ 裝備職業變更。（如全職武器直接變為職業限定）**（銃劍永遠是全職）**（鍛造過程中會有概率變成全職或者利用道具變成其他武器裝備可能。）

```
鍛造時會遇到3種變數。

1.武裝鍛造實績——鍛造需要解鎖鍛造等級，從而讓武器變得攻擊力更高、更加穩定輸出。

2.武裝鍛造配方——基本上每個★級的武器，鍛造升級所需的材料都不同，這裏會詳細講解。

3.武裝鍛造執照——隨著鍛造的次數增加，達到一定數量，會讓執照升級，增加一些額外的好效果。

```

武裝鍛造實績（武器）：解鎖鍛造等級

武裝鍛造配方（武器）：升級鍛造武器,包含升級後的數值

——防具（武裝鍛造）：

* 優點：
	+ 整體防禦力提升。
	+ 使一些外觀不錯的防具得到更好的利用。
	+ 之前追加好的防具，不會因為防禦力低而被淘汰。
	+ 一些沒有打擊防禦力等的防具鍛造後，會出現打擊防禦。
* 缺點：
	+ **無法交易**（有恢復道具，但是鍛造的屬性與能力清空）
	+ 單件防具的隱藏屬性會消失，如PP、攻擊力、各種耐性等。（例：黑翅膀的單件+10PP）
	+ 鍛造等級過高會使得防具無法在低等級裝備。（不過有緩和裝備條件的道具可以用）

```
鍛造時會遇到3種變數。

1.武裝鍛造實績——鍛造需要解鎖鍛造等級，從而讓武器變得攻擊力更高、更加穩定輸出。

2.武裝鍛造配方——基本上每個★級的武器，鍛造升級所需的材料都不同，這裏會詳細講解。

3.武裝鍛造執照——隨著鍛造的次數增加，達到一定數量，會讓執照升級，增加一些額外的好效果。

```

武裝鍛造實績（防具）：解鎖鍛造等級

防具特化：

需要先把武裝鍛造成就（執照）升級為20級才會出現特化選項。

在防具鍛造為ExLv3、ExLv8、ExLv10的時候都有特化選項。

出了特化後，默認只能在ExLv3時才能額外選用特化。

想要在ExLv8、ExLv10的時候使用特化就必須升級特化。

升級特化等級只能如下列表追加特化能累計升級。

## Tech（魔法）鍛造：

初期開放：

火球 (フォイエ): 火焔Lv1

火環 (ギ・フォイエ): 集中Lv1

炎爆 (ラ・フォイエ)：火焔Lv1

(イル・フォイエ): 効率Lv1

每個Tech都有2種鍛造方法，下麵介紹第二種的開啟、提升方法。

 鍛造等級
 開啟
 Lv1
 Lv2

 鍛造等級
 開啟
 Lv1
 Lv2
游戏内歌曲

以下均取自游戏内部文件

日服：

炎祸（救火）BGM：Burning Hearts ~Honou no ANGEL~

http://pan.baidu.com/s/1bnrqozH

周年大厅BGM：ESCAPE FROM THE CITY - Cash Cash RMX

http://music.163.com/#/song?id=4920412

情人节-副本BGM：きみのためなら死ねる

http://music.163.com/#/song?id=4879877

白色情人节-副本BGM：赤ちゃんはどこからくるの

http://pan.baidu.com/s/1oAiKI

万圣节-副本BGM：Ending-THIS IS MY HAPPINESS

http://www.kuwo.cn/yinyue/365003/

复活节-副本BGM：E.G.G.M.A.N

http://music.163.com/#/m/song?id=5110214

圣诞节-副本BGM：Dreams Dreams (KidsVer)

http://pan.baidu.com/s/1gdD25TD

3周年大厅音乐：Wonder World

http://music.163.com/#/song?id=29966733

3周年Sonic喵的战斗音乐：Live & Learn

http://music.163.com/#/song?id=28446172

祸津-胜利BGM

http://pan.baidu.com/s/1lm3fw

CH模式-BGM

http://tieba.baidu.com/p/3746110745

採掘基地防衛戦：絕望

http://pan.baidu.com/s/1kTMNLfL

採掘基地防衛戦：侵入

http://pan.baidu.com/s/1jGvf4vO

「ビーチウォーズ３！」

http://music.163.com/#/song?id=32507252

PSO2 MOVIE LIVE新曲オモイマトイ

http://yun.baidu.com/s/1nt5pJfV

'Hello' - PSO2 EP3 Ending Theme

http://pan.baidu.com/s/1sjDsMhn
風属性テクニック

## ザン

* 向前放出风刃。未蓄力1个，蓄满3个。
	+ 面板威力为3个风刃全部击中时的威力。
* 风刃在前进一段距离后，会向玩家所处的方向转回来。
	+ 若使用者移动，风刃也会追到使用者处。
	+ 风刃若遇到障碍物会消失。
	+ 风刃回归使用者处之前，使用者进行闪避动作，则风刃会再造成1次伤害。
* PSO2会有技能特效的显示限制，超过一定量，技能会消失。注意。
* 可无条件使用此技能的武器：ラミアテリオ

## ギ・ザン

* 以自身为圆点攻击四周。
	+ 未蓄力1HIT，蓄力5HIT增加一定范围。
* (表记伤害)未蓄力：50%、蓄力：10%×4 + 60%×1

## ラ・ザン

* 在目标处产生小型龙卷。
	+ 未蓄力1HIT，蓄满3HIT。
	+ (表记伤害)未蓄力：50%、蓄力：34%×3
* 被此技能打中的敌人，会吹飞并摔在地上。
	+ 蓄满飞的更高。
	+ 不会吹飞BOSS。
* 破除障碍物或者开机关效果不错。

## サ・ザン

* 在前方产生有吸引力的龙卷。
	+ 攻击为3HIT，蓄满吸力更大。
* (表记伤害)未蓄力：17%×3 、蓄力：34%×3
* 与潜在能力無心の形可以很好的配合。

## ナ・ザン

* 在前方放出吹飞效果的大风球。
	+ 蓄力后威力上升，范围扩大。
	+ (表记伤害)未蓄力50%、蓄力100%

## ザンバース

* 以自己为中心开启圆形领域。
	+ 在领域范围内所有玩家的攻击，均会在约1秒之后产生额外的伤害。
	+ 按造成伤害总量的20%计算。
	+ 受风天赋树的提升影响。
* 持续时间：不蓄力为1.5秒，蓄满为6.3秒
游戏简称解释

```
 **ARKS**
 在星舰上有各种人，其中有一群适合战斗和开拓荒野的职业——ARKS
 简单来说就是指的玩家们。
 【光子是光子族所用，后来因为某种原因不能用了，就创造了arks代替他们使用光子和达卡战斗，主线里面，真正的光子族就只剩卢瑟】

```

```
 **PSE：Photon Senstive Effect**
 连续击破敌人，刺激大气中的光子，使ARKS能力上升的一种现象。
 打倒敌人有时会产生光柱（有很多种颜色，这个应该和效果有关），那就是光子被刺激的征兆。
 PSE有打击上升、获得经验上升等各种效果，每种都有lv1～Lv8，到达Lv9就会产生PSE BURST。效果会遍布整张地图，所有ARKS都会获利。

```

```
 **JA：JUST ATTACK**
 攻击时会产生一个圈，由白色变成红色。根据武器种类不同，出现JA圈的时间也不同。JA会给下次攻击带来30%的攻击力提升。
 操作方法：按一下普通攻击，慢慢等自己身上出现白圈，然后把握红圈的时间，按下普通攻击或技能。

```

```
 **JG：JUST Guard**
 被攻击时瞬间防御。此时像猎人(Hunter)、斗士(Fighter)、武士(Braver)都有瞬间格挡的技能。免于受到伤害

```

```
 **TC：Technique**
 可理解为魔法技能

```

```
 **PA：Photon Art**
 光子技能，可理解为技能

```

```
 MST**:美赛塔**
 游戏中的游戏币名字。

```

```
 **TA：走破演习**
 走破演戏是游戏中获取游戏币最直接的方法。
 EP2版本每天都可以完成领钱。根据难度不同，每个任务会有4~10万的游戏币(mst)奖励。
 EP3改为1周只能完成1次。获取的金额×2
 すいません落ちてしまいました(´・ω・｀)
 当你掉线的时候 这样回复下队长比较礼貌，意思：对不起，我掉线了。

```

```
 **搬砖（日服）滚滚团（橘子服）**
 就是一直刷一个图，这类图最好是环形的。
 在初期，紧急事件比较少，又没有特务先遣等有效率的图时，大家多以各种探索图的图2作为搬砖图。
 此类图需要找紧急事件比较多的，或者环形图，可以怪循环出现。pso2这个游戏也是需要找练级图的。玩过ECO的人应该会明白。

```

```
 **advance quest（特务先遣调查,简称AQ，日基也有称AD）**
 普通：45级、SH难度：55级 才可进入。
 门票10张，可通过NPC处做任务获得10个。或者直接从店里、飞船上购买，很贵。
 一种更效率的1~4人练级图，没有再生怪物。相比一般图更容易爆PSE，怪比同种类图级别高。
 会掉一些素材，用来合成武器。部分稀有PA只有AQ里才能获得。和小伙伴一起练级的首选地图。

```

```
 **A.I.S.：Arks Interception Silhouette**
 塔防3里出现的机体。召唤1次为120秒活动时间。详情请读A.I.S.使用手冊

```

```
 **不懂日语，让日基闭嘴的方法（误**
 0/10 是手柄操作的意思，挂头上，一般日基就礼貌的闭嘴了
 File:20150222054918.jpg

```

```
 暴击默认是100%伤害，不暴击是90%-100%浮动

```
Thrall (Nosferatu)

Mystic
 Corrupt

 Power
 Winning condition

Players do not start the game as a Thrall, but become one by being turned by the Nosferatu. After being turned, the player's powers are lost.

#### Becoming Undead

The Nosferatu chooses to resurrect players that are about to die in the night. Mystic characters are immune to being turned into Thralls but remains alive if resurrected. The Wolf Pack or Vampire Hunter will kill a Nosferatu if it attempts to resurrect them.

Nosferatu's Thralls cannot be turned into Vampire Thralls, and a Vampire Thrall cannot be turned into a Thrall of Nosferatu.

#### Winning Conditions

Thralls are classed as shadow creatures and undead. The village will need to kill them in order to end the game. Thralls win if the Nosferatu faction is the only remaining faction in play, but can also win with any factionless roles.

The Thralls themselves will know the identity of their master Nosferatu and the Servant, but will not know the identities of any other Thralls in play.
Lawyer

Mystic
 Corrupt

 Power
 Winning condition

The Lawyer is a citizen who can accuse other players.

Instead of voting during Accusations, the Lawyer may Signal a player. If the player being signaled is in the City or Criminal faction, that player's votes are zeroed. If the player being signaled is not in the City or Criminal faction, then that player is accused regardless of votes.

#### Winning Conditions

The Lawyer wins when all shadow creatures are eliminated.
Ben

## Appearances

2014 - 2015 episodes. Some 2015.

> *"Lent Appeal" -* Ben
>
>

## Information on the person

  Ben decided to found BENRY with Henry in June 2014. He is one of the main creative minds behind the channel, and is responsible for its creation, some editing, all of the graphic design and a lot of writing.

## Trivia

* He used to have a moustache, but shaved due to extreme amounts of peer pressure. Whether it will make a return is uncertain.
* He likes penguins.
* His first name is Andrew, but he uses his middle name.
* Please don't mention the play.

## Quotes

* "I was just stroking him"
* "Got kicked out the library for playing penguin diner"
* "My rhymes will hit you harder than Milly Barker's texts!"
* "I'm not legally allowed to say the strangest thing I've eaten"
* "It's ya boy Jacob Marley"
Seducer

Mystic
 Corrupt

 Power
 Winning condition

The Seducer is a corrupt citizen who has half their votes halved.

#### Confession

In the first night the moderator informs the Priest if the Seducer is in the game.

#### Voting Powers

The Seducer must vote in the ballot even when accused.

All votes for the Seducer received in the accusations and ballots are halved and rounded up.

#### Winning Conditions

The Seducer wins when all shadow creatures are eliminated.
Defector

Mystic
 Corrupt

 Power
 Winning condition

The Defector is on the side of the Wolves, but is seen as a normal villager by mystics.

#### Night Actions

During the first night, the Wolf Pack and the Lone Wolf wakes up separately. The Defector does not wake up, but will raise their hand to reveal themselves to both Wolf Factions.

If attacked by a Wolf, the Defector will not be killed but will wake up and identify the other wolves. The Defector does not have any additional powers after being woken up, but will know who to side with during Accusations and Ballots. The Defector only wakes up during the night when he is attacked; he may not keep opening his eyes every night.

#### Winning Conditions

The Defector wins if the only faction left in the game are Wolves. This may be either the Wolf Pack or the Lone Wolf.
Doctor

Mystic
 Corrupt

 Power
 Winning condition

The Doctor creates a Creature which needs to be killed.

#### The Creature

If the doctor is in play then the first player to be eliminated at night, becomes the Creature. When the Creature comes into play the doctor is notified and the Creature identifies the doctor. The doctor can not become the Creature.

The Creature wakes up each night and chooses a player to kill, the Creature is a Shadow that is, Factionless, Corrupt, protected from Shadows and will kill any Shadow that tries to attack it. The Creature wins if they are the only role remaining.

#### Protection

The Doctor is Protected from the Creature.

#### Winning Conditions

The Doctor wins if the Creature is killed and the Doctor is still alive at the end of the game.
Clairvoyant

Mystic
 Corrupt

 Power
 Winning condition

The Clairvoyant is a psychic playing for the village, and often regarded as their biggest weapon against the shadows. The Clairvoyant and the Alpha Wolf are the only two roles guaranteed to be in every game.

#### Night Actions

The Clairvoyant is the first to wake up each night from Night 1 onwards. They can use their power to point at a player and receive information from the moderator about if the player is seen as corrupt or not.

This information may change for a given player over the course of the game, such as if the target becomes cursed or a Thrall, or if the Clairvoyant themself becomes cursed through checking the Crone.

#### News at the Inn

The Clairvoyant's information is conveyed to the village through the Bard (when the target was not corrupt) or the Innkeeper (when the target was corrupt). If one of these roles is not in the game, dead, or turned into a Thrall, the Village will instead be told "There is no news from the Inn".

#### Protection

Being Mystic, the Clairvoyant is protected from being turned into a Thrall of the Vampire or of the Nosferatu. They may still be resurrected by Nosferatu but would not lose their powers or change factions.

#### Additional Dangers

Apart from the usual dangers of being eaten by Wolves, the Clairvoyant is also vulnerable to being forced onto the ballot by the Inquisitor and being killed by the Executioner for their Mysticism. They also may become cursed if they use their power on the Crone, which would cause them to see all players as non-corrupt for as long as the curse lasts.

#### Winning Conditions

The Clairvoyant wins with the Village once there are no more shadow roles left in play. Additionally, if the Inquisition was in play then there must be either a surviving mystic, or no inquisition left alive.
Player Guide

Wherewolf is a variant of the social deduction game werewolf. What makes Wherewolf different from other variants, is that everyone has a role that can advance the game and different roles can interact with each other in interesting ways.

### Start of the Game

At the beginning of the game you will get a Role, most roles have a Faction, winning condition and a power. Although these may all change throughout the course of the game. It it advised that you learn how your role works and how it interacts with other roles.

The moderator will say which roles are possibly in play, by listing moon ratings, factions or individual roles, this doesn't mean they are assigned to players. Although the Alpha Wolf and Clairvoyant must always be in play.

### Night Time

During the nights all players close their eyes and the moderator will call certain players to wake up or raise thier hand.

#### First Night

The purpose of the first night is that some roles identifies others in the first night and others receive information. Note that no one dies in the first night.

If you do receive information in the first night, make sure you listen to the moderator for when to wake up.

#### Following Nights

On every following night Wolves can select someone to die and all Mystics can use thier powers.

Also if in play other Shadows can act, as well as certain Criminals.

### Day Time

During the day the players can discuss who to burn that night. There can only be one person talking at a time and no private conversations between players.

The day may also be timed by the moderator.

#### Accusations

The First round of voting. During voting everyone closes their eyes and the moderator calls out each player's name. When the name of the player you wish to vote for is called, raise your hand. Everyone has one vote and you must vote.

The top two groups of people with the most votes go on the Ballot. Players then discuss who to burn on the Ballot.

#### Ballot

The Second round of voting. This round of voting goes the same way as the first, except that people on the ballot can not vote. Apart from City Faction roles who can always vote, if they are in play.

The player with the most votes in the second round of voting is burnt. It there are two or more people with the most votes, then no one is burnt and the moderator will announce that the village was undecided.

After the ballot the village goes straight into the next night.

### End of the Game

The game ends when there are no longer Shadow Creatures in play.
Wizard

Mystic
 Corrupt

 Power
 Winning condition

The Wizard is a village psychic able to learn if a player is mystic

#### Night Actions

The Wizard wakes up each night from Night 1 onwards, on Night 1 only they learn if one or more players start as a inquisition role.

Each night they can use their power to point at a player and receive information from the moderator about if the player is seen as mystic or not.

#### Protection

Being Mystic the Wizard is protected from being turned into a Thrall of the Vampire or of the Nosferatu. If chosen to be a Nosferatu Thrall the Wizard does not die and does not open their eyes during the Nosferatu turn. The Wizard is told if the Nosferatu tried to attack and was so saved from dying.

#### Additional Dangers

Apart from the usual dangers of being eaten by wolves, the Wizard is also vulnerable to being forced onto the ballot by the Inquisitor and being killed by the Executioner for their mysticism. They also may become cursed if they use their power on the Crone, which would cause them to see all players as Non-mystics while cursed.

#### Winning Conditions

The Wizard wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.

The Inquisition aim to remove all the Mystics, and the Wizard will lose if the Inquisition outlives the Mystics.
Hermit

Mystic
 Corrupt

 Power
 Winning condition

The Hermit is a villager who has protection from all shadows.

#### Protection

The Hermit is immune to being attacked by the Wolves, and cannot be turned into a Thrall of Nosferatu or the Vampire. He can only be killed through being burned at the stake during a Ballot.

#### Winning Conditions

The Hermit wins with any Village victory, once there are no more Shadows left alive and there are either no Criminals alive or there is at least one Guard alive.
DVD

This page have all the DVD's of The Syndicate.

## Series 1

This is the first series of The Syndicate, which had well know actors including Matthew McNulty, Joanna Page, Timothy Spall, Matthew Lewis and Lorraine Bruce.

Which was a five-part drama by Kay Mellor, following five supermarket workers whose lives are turned upside down when they jointly win the lottery.
You can buy this series on amazon.co.uk - BUY HERE

## Series 2

Where in the second series of The Syndicate had, Mark Addy, Siobhan Finneran, Natalie Gavin, Jimi Mystry and Alison Steadman.

Kay Mellor drama following a group of hospital workers whose lives are turned upside down when they jointly win the lottery.

You can buy this series on amazon.co.uk - BUY HERE
Wherewolf Wikia

## Welcome to the Wherewolf Wikia

A wikia dedicated to the Social Deduction game "Wherewolf", created by Christian Zoli.

This wikia acts as a rulebook of sorts.

To get started, take a look at the Player Guide and then head over to the List of Roles to learn more about the roles you can play with.

If you are interested in Moderating, read the Moderator Guide.

### Editing

Before editing, please read our quick guide on Guide to editing

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
测试

## 双枪锻造

射击武器锻造升级详解

※装备条件全部为：射击力

## ★10~★12

### H10ミズーリT

橘子服名：

Template:H10ミズーリT

### リジャルド

橘子服名：

Template:リジャルド

### マイザーバレット

橘子服名：

Template:マイザーバレット

### カルックスガン

橘子服名：

Template:カルックスガン

### アシダーゼ

橘子服名：

Template:アシダーゼ

### ヤスミノコフ9000M

橘子服名：

Template:ヤスミノコフ9000M

### スルクライ

橘子服名：

Template:スルクライ

### エメラダーゼ

橘子服名：

Template:エメラダーゼ

### フリートマリンカ

橘子服名：

Template:フリートマリンカ

### ベーリロスガン

橘子服名：

Template:ベーリロスガン

### コードシャフト

橘子服名：

Template:コードシャフト

### ゼクシアバレット

橘子服名：

Template:ゼクシアバレット

### ブランミラーズ

橘子服名：

Template:ブランミラーズ

### エストジャルド

橘子服名：

Template:エストジャルド

### エレナズロアー

橘子服名：

Template:エレナズロアー

### フラメリボルバー

橘子服名：

Template:フラメリボルバー

### ディオフユジオン

橘子服名：

Template:ディオフユジオン

### ホウライ

橘子服名：

Template:ホウライ

### ツーハンドサバイブ

橘子服名：

Template:ツーハンドサバイブ

### グラファイガン

橘子服名：

Template:グラファイガン

### パンドラエクストリーム

橘子服名：

Template:パンドラエクストリーム

### リトアクジャルド

橘子服名：

Template:リトアクジャルド

### ディオラディエグル

橘子服名：

Template:ディオラディエグル

### ヘレティカーリー

橘子服名：

Template:ヘレティカーリー

### パオホウオウ

橘子服名：

Template:パオホウオウ

### シルフマリンカ

橘子服名：

Template:シルフマリンカ

### L＆K14コンバット

橘子服名：

Template:L＆K14コンバット

### セイントボーグ

橘子服名：

Template:セイントボーグ

### ブラウヴィント

橘子服名：

Template:ブラウヴィント

### ディッツアルビー

橘子服名：

Template:ディッツアルビー

### アタッシュオブス

橘子服名：

Template:アタッシュオブス

### ニクスベル

橘子服名：

Template:ニクスベル

### エレヌトレーマー

橘子服名：

Template:エレヌトレーマー

### ミズーリM13

橘子服名：

Template:ミズーリM13

### ベルトガベル

橘子服名：

Template:ベルトガベル

### ローズサーバー

橘子服名：

Template:ローズサーバー

### ガルド・ミラ

橘子服名：

Template:ガルド・ミラ

### エレヌトレーガー

橘子服名：

Template:エレヌトレーガー

### 不知火星

橘子服名：

Template:不知火星

### ステバレル

橘子服名：

Template:ステバレル

### マドゥラードヴァリス

橘子服名：

Template:マドゥラードヴァリス

### H44ミズーリT

橘子服名：

Template:H44ミズーリT

### バイオファンガー

橘子服名：

Template:バイオファンガー

### ファーレンストーム

橘子服名：

Template:ファーレンストーム

### マシナフィルフ

橘子服名：

Template:マシナフィルフ

### ラミアシニコフ

橘子服名：

Template:ラミアシニコフ

### ファルコフリント

橘子服名：

Template:ファルコフリント

### フランパニーダ

橘子服名：

Template:フランパニーダ

### アンジャヴォーキ

橘子服名：

Template:アンジャヴォーキ

### フブキリンカ

橘子服名：

Template:フブキリンカ

### フウガダン

橘子服名：

Template:フウガダン

### オブシダーゼ

橘子服名：

Template:オブシダーゼ

### ブロッカブレッド

橘子服名：

Template:ブロッカブレッド

### ロートヴィント

橘子服名：

Template:ロートヴィント

### ザーブルム

橘子服名：

Template:ザーブルム

### アタッシュニック

橘子服名：

Template:アタッシュニック

### グロブレオパード

橘子服名：

Template:グロブレオパード

### ノワルミラーズ

橘子服名：

Template:ノワルミラーズ

### イーグルフリント

橘子服名：

Template:イーグルフリント

### 禍銃リルユプケ

橘子服名：

Template:禍銃リルユプケ

### ライブファンガー

橘子服名：

Template:ライブファンガー

### ノクスシャリオ

橘子服名：

Template:ノクスシャリオ

### サイコクーゲル

橘子服名：

Template:サイコクーゲル

### ブリッツフェンダー

橘子服名：

Template:ブリッツフェンダー

## ★13~★15

### イデアルトリガー

橘子服名：

Template:イデアルトリガー

### アーレスマシンガン

橘子服名：

Template:アーレスマシンガン

### スレイヴバレット

橘子服名：

Template:スレイヴバレット
Farmer

Mystic
 Corrupt

 Power
 Winning condition

The Farmer has no special role in the village. The moderator may optionally choose to make the farmer a special type of farmer, but would not tell this to the player.

#### Hero Variant

If the Hero Farmer is killed by wolves, the strongest wolf is also killed.

#### Wolf Variant

If the Wolf Farmer is attacked by the Wolf Pack or theLone Wolf, the Wolf Farmer wakes up to become the weakest wolf and their faction becomes Wolf Pack or Lone Wolf, whichever they were attacked by.

When turned the Wolf Farmer becomes Corrupt and Shadow, and wins if the Wolf Pack/Lone Wolf is the only faction left in the game, otherwise has the same winning condition as a normal Farmer.

#### Monster Variant

The Monster Farmer is cursed, so is seen as corrupt, also the Monster Farmer is protected from the undead.

If they are burned at the stake, the Monster Farmer will choose a player who voted against them on the ballot and the chosen player is immediately eliminated from the game.

By being cursed, they receive one additional vote against their name in every round of Accusations and Ballots.

#### Winning Conditions

The Farmer wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive. If the Farmer is a Monster Farmer they must be killed in order for Village to win, but they do not know this.
Witch

Mystic
 Corrupt

 Power
 Winning condition

The Witch is a village psychic able to protect one player from Shadows each night

#### Night Actions

From the second night onwards they can use their power each night to point at a player and for that night only that player is immune to being attacked by the Wolves, and cannot be turned into a Thrall of Nosferatu or the Vampire. The Witch also learns if that player has been cursed.

#### Protection

Being Mystic the Witch is protected from being turned into a Thrall of the Vampire or of the Nosferatu. If chosen to be a Nosferatu Thrall the Witch does not die and does not open their eyes during the Nosferatu turn. The Witch is told if the Nosferatu tried to attack and was so saved from dying.

#### Additional Dangers

Apart from the usual dangers of being eaten by wolves, the Witch is also vulnerable to being forced onto the ballot by the Inquisitor and being killed by the Executioner for their mysticism. They also may become cursed if they use their power on the Crone, which would cause the Witch's power to fail every time.

#### Winning Conditions

The Witch wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.

The Inquisition aim to remove all the Mystics, and the Witch will lose if the Inquisition outlives the Mystics.
Medium

The Medium is a village psychic able to learn from the dead players in a game.

 Mystic
 Corrupt

 Power
 Winning condition

#### Night Actions

The Medium is the second to wake up each night from Night 2 onwards. They can use their power to point at a deceased player and receive information from the moderator about if the player is seen as corrupt or not.

Also it is revealed to the Medium which spirit role the deceased player has become, which are the Presence, Ghost or Spectre, or if the player has been eliminated from the game as Rest In Peace.

If the Medium uses their power on a spirit role for a second time that player is exorcised and eliminated from the game.

#### Protection

Being Mystic the Medium is protected from being turned into a Thrall of the Vampire or of the Nosferatu. If chosen to be a Nosferatu Thrall the Medium does not die and does not open their eyes during the Nosferatu turn. The Medium is told if the Nosferatu tried to attack and was so saved from dying.

#### Additional Dangers

Apart from the usual dangers of being eaten by wolves, the Medium is also vulnerable to being forced onto the ballot by the Inquisitor and being killed by the Executioner for their mysticism.

#### Winning Conditions

The Medium wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive. The Inquisition aim to remove all the Mystics, and the Medium will lose if the Inquisition outlives the Mystics.
Mathura Anath Ashram

The Mathura Anath Ashram is a residential school in Mathura which is a home to Kris, Pinky, Madhu, Babloo, Golu, Kanishk, Taarak, Doctor J, Suparna, Prashant, and many of the main characters and students.

## Details

### Residents

Kris
Kanishk
Doctor J
Taarak
Suparna
Pinky
Madhu
Babloo
Golu
Prashant
Sukhi

### Episodes appear in

all the episodes

Mathura Anath Ashram is a 3 storey building which has a hostel and classes underneath. It has a big playing and an exercising ground. Even the canteen is large and owned by Bankay. The school has a telephone booth owned by Sukhi.

## Rooms

### Ground floor

* Gymnasium
* Entrance and Exits
* Assembly hall
* Outdoor playground
* TV room

### First floor

* Classrooms
* Cafeteria
* Doctor J's lab
* Computer lab
* Music lab
* Chemistry lab
* Physics lab
* Notice board

### Second floor

* Hostel
* Principal Kanishk's office
* Kanishk's room
* Bathroom
* Washroom

```
 Washroom

```
日服锻造详解

分解
--

先有材料才能开始锻造。

**分解★7或以上等级的武器防具才能获得材料。**

个别后出的新武器，分解的材料数量要多于下列表格的标准量

打击武器：

射击武器：

法击武器：

防具分解：背部

背部防具（リア防具）

防具分解：手臂

手臂防具（アーム防具）

防具分解：腿部

手臂防具（レッグ防具）

技能光盘分解

## 分解材料兑换

相关NPC位置：

**中级锻造材料无法分解获得，只能兑换，**

中级锻造材料会用在锻造的后期。

## 锻造用家具

免费房间可以放5格家具：

锻造显示器1格（同种类只能放1个）

锻造提升器是2格。（同种类只能放1个，可同时防止一个锻造时间减少，一个锻造成功率提升）

正好放2个屏幕，1个提升器。

或2个提升器，1个屏幕

吊灯算1格注意

终端：可锻造、时限能力、锻造实绩查询、NPC委托、委托锻造登录。

实际上可以不用下面的那些显示器。

## 武装锻造

辅助道具：

正文：

分为武器锻造与防具锻造。

——武器（武装锻造）：

* 优点：
	+ 提升武器的攻击力。
	+ 使一些外观不错的武器得到更好的利用。
	+ 使一些潜在能力好的武器得到更好的利用。
* 缺点：
	+ **无法交易**（有恢复道具，但是锻造的属性与能力清空）
	+ 低级锻造的武器使攻击伤害的浮动更大，总体输出弱于同伤害不锻造的武器。
	+ 如大剑武器原来有法击力，锻造后会失去法击力
	+ 装备条件变更。（如大剑变成打击力装备需求，步枪变射击，拔剑、铳剑变技量等。）
	+ 装备职业变更。（如全职武器直接变为职业限定）**（铳剑永远是全职）**（锻造过程中会有概率变成全职或者利用道具变成其他武器装备可能。）

```
锻造时会遇到3种变量。

1.武装锻造实绩——锻造需要解锁锻造等级，从而让武器变得攻击力更高、更加稳定输出。

2.武装锻造配方——基本上每个★级的武器，锻造升级所需的材料都不同，这里会详细讲解。

3.武装锻造执照——随着锻造的次数增加，达到一定数量，会让执照升级，增加一些额外的好效果。

```

武装锻造实绩（武器）：解锁锻造等级

武装锻造配方（武器）：升级锻造武器,包含升级后的数值

——防具（武装锻造）：

* 优点：
	+ 整体防御力提升。
	+ 使一些外观不错的防具得到更好的利用。
	+ 之前追加好的防具，不会因为防御力低而被淘汰。
	+ 一些没有打击防御力等的防具锻造后，会出现打击防御。
* 缺点：
	+ **无法交易**（有恢复道具，但是锻造的属性与能力清空）
	+ 单件防具的隐藏属性会消失，如PP、攻击力、各种耐性等。（例：黑翅膀的单件+10PP）
	+ 锻造等级过高会使得防具无法在低等级装备。（不过有缓和装备条件的道具可以用）

```
锻造时会遇到3种变量。

1.武装锻造实绩——锻造需要解锁锻造等级，从而让武器变得攻击力更高、更加稳定输出。

2.武装锻造配方——基本上每个★级的武器，锻造升级所需的材料都不同，这里会详细讲解。

3.武装锻造执照——随着锻造的次数增加，达到一定数量，会让执照升级，增加一些额外的好效果。

```

武装锻造实绩（防具）：解锁锻造等级

防具特化：

需要先把武装锻造成就（执照）升级为20级才会出现特化选项。

在防具锻造为ExLv3、ExLv8、ExLv10的时候都有特化选项。

出了特化后，默认只能在ExLv3时才能额外选用特化。

想要在ExLv8、ExLv10的时候使用特化就必须升级特化。

升级特化等级只能如下列表追加特化能累计升级。

## Tech（魔法）锻造：

初期开放：

火球 (フォイエ): 火焔Lv1

火環 (ギ・フォイエ): 集中Lv1

炎爆 (ラ・フォイエ)：火焔Lv1

(イル・フォイエ): 効率Lv1

每个Tech都有2种锻造方法，下面介绍第二种的开启、提升方法。

 锻造等级
 开启
 Lv1
 Lv2

 锻造等级
 开启
 Lv1
 Lv2
Juliet

Mystic
 Corrupt

 Power
 Winning condition

The Juliet protects Romeo.

#### Star Crossed Lovers

On the the first night the Juliet chooses a player to be the Romeo, the Romeo wakes up and sees the Juliet.

If Juliet or Romeo are killed during the night, the other will die at the same time. If one is burnt, the other will die at the end of the following night.

#### Romeo

When chosen by Juliet, Romeo becomes Lover faction and their winning condition changes to Juliet being alive at the end of the game. Romeo still retains his previous role and powers.

The Romeo is immune to being attacked by Shadow creatures.

#### Winning Conditions

The Juliet wins if their Romeo is alive at the end of the game.
Spy

Mystic
 Corrupt

 Power
 Winning condition

The Spy is a Criminal who can watch accusations by voting for themself.

#### Night Actions

On the first night the Spy opens their eyes, alongside the other Criminals and recognises each other.

#### Voting Powers

The Spy may open their eyes during Accusations, by doing so their vote must be for themself.

#### Winning Conditions

The Spy wins when all shadow creatures are eliminated, also there must be least one Criminal alive and there are no Guards alive.
Cursed

Cursed is a negative trait. Anyone who is Cursed has the following additions to their character for as long as the Curse lasts:

* They will be seen by the Clairvoyant as Corrupt.
* They receive one extra vote against them during all rounds of Voting.
* They are considered to be Shadow, with Cursed faction, for game-ending conditions only. Original faction applies for actual winning condition.
* If a Village Mystic is cursed after using their Power on the Crone, they receive a negative answer on all following checks (i.e., This player is not Corrupt/Mystic/Cursed), and the protection of the Witch will fail.
Nosferatu

Mystic
 Corrupt

 Power
 Winning condition

Nosferatu is an undead role who aims to turn the whole village into his Thralls.

#### Night Actions

During the first night, Nosferatu will identify the Servant and the Crone.

Each night, Nosferatu may select a dying player to turn into his Thrall. Mystics are immune to his powers, and the Vampire Hunter and Wolves will both try to kill him if he attempts to turn them.

Nosferatu also cannot turn the Vampire or his Tralls into his own. In the case of they Vampire, they will wake up and acknowledge each other.

If Nosferatu picks a target which would kill him, the Servant may die in his place if still in the game. The Servant will die in the place of both the Vampire and Nosferatu.

#### Winning Conditions

Nosferatu wins if the Nosferatu Faction are the only remaining faction in the game.
Healer

Mystic
 Corrupt

 Power
 Winning condition

The Healer is a village psychic able to save a player from dying

#### Night Actions

The Healer wakes up each night from Night 1 onwards, every night the moderator reveals how many infected there are in play to the Healer.

At the end of every night the Healer sees the player or players that are going to die that night. Once in the game the healer can choose one player to save from dying in the night.

#### Protection

The Healer is protected from becoming infected by the Pestilent.

Being Mystic the Healer is protected from being turned into a Thrall of the Vampire or of the Nosferatu. If chosen to be a Nosferatu Thrall the Healer does not die and does not open their eyes during the Nosferatu turn. The Healer is told if the Nosferatu tried to attack and was so saved from dying.

#### Additional Dangers

Apart from the usual dangers of being eaten by wolves, the Healer is also vulnerable to being forced onto the ballot by the Inquisitor and being killed by the Executioner for their mysticism. They also may become cursed if they use their power on the Crone, which would cause the Healer's power to fail.

#### Winning Conditions

The Healer wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive. The Inquisition aim to remove all the Mystics, and the Healer will lose if the Inquisition outlives the Mystics.
Presence

Mystic
 Corrupt

 Power
 Winning condition

The Presence is a deceased player that has become a spirit.

#### Seance

When checked by the Medium, the Medium receives the information about whether or not the player was corrupt before they died. Also they find out their current role is the Presence.

If checked by the Medium a second time, the Presence is eliminated.

#### Awake Spirits

The Presence can keep their eyes open during the night, but must close their eyes during voting.

#### Voting Powers

The Presence can vote for multiple players during Accusations and the Ballot.

#### Winning Conditions

The Presence wins with any victory by the Village, City, Criminals or Inquisition Factions. Unless the player was corrupt before dying, then the Presence wins with any Shadow victory.
Innkeeper

Mystic
 Corrupt

 Power
 Winning condition

The Innkeeper lets the village know if a corrupt player was found the previous night.

#### News at the Inn

If a corrupt player is found by the Clairvoyant, this information is conveyed to the village through the moderator announcements.

The village may be told "There is no news at the inn" if the Innkeeper is not in the game, turned into a Thrall, or if either the Innkeeper or Clairvoyant are dead.

The Innkeeper's sister role is the Bard, who lets the village know if a non-corrupt player was found the previous night.

#### Winning Conditions

The Innkeeper wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.
Guardian Angel

Mystic
 Corrupt

 Power
 Winning condition

The Guardian Angel looks out for the object of their love.

#### Somebody to Love

On the the first night the Guardian Angel chooses a player to be Loved. The Loved knows that they are loved but does not know who the Guardian Angel is. The Loved original role, faction and winning conditions do not change.

For the rest of the game when the loved is picked by the Wolves to be eaten the Guardian Angel takes its place, unless the Wolves have already selected the Guardian Angel to die that night.

Also when the loved is about to go on the ballot the Guardian Angel takes its place, unless the Guardian Angel is on the ballot as well. If the Loved is chosen to be burnt at the stake, the Guardian Angel can not save their love.

#### Winning Conditions

The Guardian Angel wins if their Loved is alive at the end of the game.
黑暗种

虫形
--

## クラーダ

 弱点部位
 可破坏部位
 弱点属性

## ヴィドルーダ

 弱点部位
 可破坏部位
 弱点属性

## ダガン

 弱点部位
 可破坏部位
 弱点属性

## エル・ダガン

 弱点部位
 可破坏部位
 弱点属性

## ダガン・ネロ

 弱点部位
 可破坏部位
 弱点属性

## ディカーダ

 弱点部位
 可破坏部位
 弱点属性

## プレディカーダ

 弱点部位
 可破坏部位
 弱点属性

## プレディカーダ・ネロ

 弱点部位
 可破坏部位
 弱点属性

## ブリアーダ

 弱点部位
 可破坏部位
 弱点属性

## カルターゴ

 弱点部位
 可破坏部位
 弱点属性

## エル・アーダ

 弱点部位
 可破坏部位
 弱点属性

## ゴルドラーダ

 弱点部位
 可破坏部位
 弱点属性

## リンゼ・ドラーダ

 弱点部位
 可破坏部位
 弱点属性

## ソルザ・ブラーダ

 弱点部位
 可破坏部位
 弱点属性

## グワナーダ

 弱点部位
 可破坏部位
 弱点属性

## グワナーダ・ネロ

 弱点部位
 可破坏部位
 弱点属性

## ダーク・ラグネ

 弱点部位
 可破坏部位
 弱点属性

## ダーク・アグラニ

 弱点部位
 可破坏部位
 弱点属性

## ダーク・ビブラス

 弱点部位
 可破坏部位
 弱点属性

## ダーク・リンゼス

 弱点部位
 可破坏部位
 弱点属性

## ミクダ

 弱点部位
 可破坏部位
 弱点属性

## オル・ミクダ

 弱点部位
 可破坏部位
 弱点属性

## ミ・ミクダ

 弱点部位
 可破坏部位
 弱点属性

## ダガッチャ

 弱点部位
 可破坏部位
 弱点属性

## ダーガッシュ

 弱点部位
 可破坏部位
 弱点属性

## ダーガッシュ・ネロ

 弱点部位
 可破坏部位
 弱点属性

## ガウォンダ

 弱点部位
 可破坏部位
 弱点属性

## グウォンダ

 弱点部位
 可破坏部位
 弱点属性

## クラバーダ

 弱点部位
 可破坏部位
 弱点属性

## キュクロナーダ

 弱点部位
 可破坏部位
 弱点属性

## サイクロネーダ

 弱点部位
 可破坏部位
 弱点属性

## ウォルガーダ

 弱点部位
 可破坏部位
 弱点属性

## アロナガーダ

 弱点部位
 可破坏部位
 弱点属性

## ゼッシュレイダ

 弱点部位
 可破坏部位
 弱点属性

## リグシュレイダ

 弱点部位
 可破坏部位
 弱点属性

## シュトゥラーダ

 弱点部位
 可破坏部位
 弱点属性

## ティラルーダ

 弱点部位
 可破坏部位
 弱点属性

## バル・シュトゥラーダ

 弱点部位
 可破坏部位
 弱点属性

## ドリュアーダ

 弱点部位
 可破坏部位
 弱点属性

## ダブリューネ

 弱点部位
 可破坏部位
 弱点属性

## バル・ダブリューネ

 弱点部位
 可破坏部位
 弱点属性

## ダブリュンダ

 弱点部位
 可破坏部位
 弱点属性

## ブリュンダール

 弱点部位
 可破坏部位
 弱点属性

## バル・ブリュンダール

 弱点部位
 可破坏部位
 弱点属性

## ソルダ・カピタ

 弱点部位
 可破坏部位
 弱点属性

## グル・ソルダ

 弱点部位
 可破坏部位
 弱点属性

## ドゥエ・ソルダ

 弱点部位
 可破坏部位
 弱点属性

## ランズ・ヴァレーダ

 弱点部位
 可破坏部位
 弱点属性

## ヴァダ・ランズーネ

 弱点部位
 可破坏部位
 弱点属性

## リューダソーサラー

 弱点部位
 可破坏部位
 弱点属性

## デコル・マリューダ

 弱点部位
 可破坏部位
 弱点属性

## ノーヴ・マリダール

 弱点部位
 可破坏部位
 弱点属性

## ブリュー・リンガーダ

 弱点部位
 可破坏部位
 弱点属性

## ノーヴ・リンガダール

 弱点部位
 可破坏部位
 弱点属性

## ピッタ・ワッダ

 弱点部位
 可破坏部位
 弱点属性

## パラタ・ピコーダ

 弱点部位
 可破坏部位
 弱点属性

## ボンタ・ベアッダ

 弱点部位
 可破坏部位
 弱点属性

## ファルス・ヒューナル

 弱点部位
 可破坏部位
 弱点属性
 战斗配乐

## ファルス・アーム

 弱点部位
 可破坏部位
 弱点属性

## ダークファルス・エルダー

 弱点部位
 可破坏部位
 弱点属性
 战斗配乐

## ファルス・アンゲル

 弱点部位
 可破坏部位
 弱点属性

## アポス・ドリオス

 弱点部位
 可破坏部位
 弱点属性

## アポストル・トリッツァー

 弱点部位
 可破坏部位
 弱点属性

## ダークファルス・ルーサー

 弱点部位
 可破坏部位
 弱点属性

## 敗者：偽物

 弱点部位
 可破坏部位
 弱点属性

## ダーク・ビブラス・ユガ

 弱点部位
 可破坏部位
 弱点属性

## ダーク・リンゼス・ユガ

 弱点部位
 可破坏部位
 弱点属性

## ダガン・ユガ

 弱点部位
 可破坏部位
 弱点属性

## ユガール・ダガン

 弱点部位
 可破坏部位
 弱点属性

## ユーガディカーダ

 弱点部位
 可破坏部位
 弱点属性

## ネルガディカーダ

 弱点部位
 可破坏部位
 弱点属性

## ユグルドラーダ

 弱点部位
 可破坏部位
 弱点属性

## ユリスガドラーダ

 弱点部位
 可破坏部位
 弱点属性

## ガウォンダ・ユガ

 弱点部位
 可破坏部位
 弱点属性

## キュクロナーダ・ユガ

 弱点部位
 可破坏部位
 弱点属性

## サイクロネーダ・ユガ

 弱点部位
 可破坏部位
 弱点属性
Winning Conditions

The winning conditions of each faction are listed here. They may vary depending on what other factions are in play.

Factionless characters will also have their winning conditions listed separately.

The game will end as soon as all Shadow creatures and cursed characters are dead, or when there is only one faction remaining.

## Human victory

#### Village

The Village wins when all Shadow creatures and cursed characters are dead.

If any Guild members and the Guards are dead, the village will lose.

#### Village (Mystics)

The Village Mystics consists of the Clairvoyant, Medium, Wizard, Witch and Healer.

They win in the same way as the village, but will lose if all of the Village Mystics are dead but any member of the Inquisition is still alive. If the Village Mystics and Inquisition are all dead, both the Village Mystics and Inquisition win.

#### Inquisition

The Inquisition wins when all Shadow and cursed characters are dead. They cannot win if any Village Mystics are still alive at the end of the game.

#### Guild

The Guild wins when all Shadow and cursed characters, and Guards are dead.

#### City

The City wins when all Shadow and cursed characters are dead.

## Shadow victory

#### Wolf Pack

The Wolf Pack wins when they are the only faction in play.

Additionally, the Alpha Wolf will lose if the Outcast Wolf is the strongest wolf in play at the end of the game.

The Outcast Wolf will lose if the Alpha Wolf is the strongest wolf in play at the end of the game.

#### Lone Wolf

The Lone Wolf wins if they are the only faction in play.

#### Vampire

The Vampire and their Thralls wins when they are the only faction in play.

#### Nosferatu

The Nosferatu  and their Thralls wins when they are the only faction in play.

#### Necromancer

The Necromancer wins when they are the only faction in play.

#### Possessed

The Possessed wins when they are the only faction in play.

#### Creature

The Creature wins when they are the only faction in play.

#### Cursed

Cursed is not a faction; however, if all characters left in play have Cursed trait, then the game will end in a Cursed victory. All Cursed characters count their ACTUAL faction for winning condition.

## Other factions and characters

#### Lovers

Romeo wins if Juliet is alive at the end of the game.

Juliet wins if Romeo is alive at the end of the game.

The Guardian Angel wins if their Loved is alive at the end of the game.

#### Factionless characters

The Jester wins if they are burnt at the stake, or everyone dies.

The Madman wins if they are eliminated by Wolves, or everyone dies.

The Wanderer wins if they is alive at the end of the game, or is eliminated by their own power.

The Crone wins with any Shadow victory.

The Doctor wins if the Creature is eliminated whilst the Doctor is alive.

The Leprechaun wins if any Faeries are alive at the end of the game.

The Sidhe wins if any Faeries are alive at the end of the game, and it is a Human victory.

The Goblin wins if any Faeries are alive at the end of the game, and it is a Shadow victory.
Priest

Mystic
 Corrupt

 Power
 Winning condition

The Priest knows the identity of the Sinner and knows if the Seducer is in play.

#### Night Actions

In the first night the Priest learns who the Sinner is by the Priest opening their eyes and the Sinner raising their hand. They are also told by the moderator if the Seducer is in the game.

#### Protection

If the Possessed chooses the Priest to become the new Possessed, the Possessed role is eliminated from the game.

#### Winning Conditions

The Priest wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.
Wolf Pup

Mystic
 Corrupt

 Power
 Winning condition

The Wolf Pup is the weakest member of the Wolf Pack faction. The Wolf Pup is not a biting wolf and cannot attack under any circumstances.

If the Wolf Pup dies by being burnt at the stake, then the Wolf Pack get an extra attack in the following night.

#### Night Actions

During the first night, the Wolf Pup wakes up along with all the other Wolf Pack members and they identify each other. The Defector does not wake up at this time, but will raise their hand to reveal themselves. Like all other shadows, the Wolf Pup also learns the identity of the Crone.

#### Additional Threats

Apart from the village, the Wolf Pack's biggest enemy is the Poacher who learns about their numbers and whether the Lone Wolf is among them. The Poacher also has the ability to block the wolf attacks indefinitely if only one wolf is awake.

The Lone Wolf is a Wolf, but is not a member of the Wolf Pack. The Lone Wolf learns which players are members of the Wolf Pack, and wants to be the only Wolf remaining at the end of the game.

#### Winning Conditions

The Wolf Pack wins if they are the only faction left in the game.
Jamie Bradley

**Jamie Bradley** (played by Matthew Lewis) is the 22 year old younger brother of Assistant Manager Stuart.
Stuart took a chance on getting Jamie a job at Right Buy U after a string of ill-advised and ill thought through decisions left Jamie in trouble with both the law and the local criminal fraternity.

A person who has dabbled with drugs and the darker side of life, Jamie now stumbles through life and dreams of the comfort and protection a lottery win would bring; as he puts his £1 in the syndicate every week. He is desperate to love and be loved but feels constantly let down by people. He feels the world owes him a living and isn’t averse to using the dangerous streak in his nature to get this. Life is about to be turned on its head for Jamie but how will he cope?

## List of Appearances

1. Series 1 Episode 1
2. Series 1 Episode 2
3. Series 1 Episode 3
4. Series 1 Episode 4
5. Series 1 Episode 5
Inquisitor

Mystic
 Corrupt

 Power
 Winning condition

The Inquisitor is the head of the Inquisition, and must be placed into the game if the Executioner or Templar are placed into the game.

#### Night Actions

During the first night, the Inquisitor is told how many Mystics are in play, and identifies the Executioner and the Templar.

During the nighttime, any Mystic who uses their power on the Inquisitor will wake up the Inquisitor and they will both identify each other.

#### Ballot Actions

The Inquisitor may Signal instead of voting during the Accusation phase of the Ballot. If the target is a Mystic then that player is placed onto the Ballot regardless of the number of votes received.

### The Knights Templar

If the Inquisitor dies and the Templar is still in play, the moderator will begin a countdown in the morning, starting at the number of Mystics left in play. The village then has this many days and nights to kill all of the remaining Mystics, or end the game. Failure to do so will cause everybody to lose except the Wanderer if they have already won, also the Jester and Madman who automatically wins. Killing the Templar or turning them into a Thrall at this point will not stop the countdown.

#### Winning Conditions

The Inquisitor wins if all Shadows and Mystics are eliminated. There does not need to be any surviving Inquisition members to count as a victory.
Merchant

Mystic
 Corrupt

 Power
 Winning condition

The Merchant is a citizen who can vote for multiple players.

The Merchant may vote for multiple players during Accusations and the Ballot. The Merchant also receives one less vote for each City Faction role alive, during Accusations and the Ballot.

#### Winning Conditions

The Merchant wins when all shadow creatures are eliminated.
Thief

Mystic
 Corrupt

 Power
 Winning condition

The Thief is a Criminal who can see if a Mystic is in play and is protected from one Shadow attack.

#### Night Actions

On the first night the Thief opens their eyes, alongside the other Criminals and recognises each other.

Once in the game, from the second night onwards the Thief may open their eyes at night during a Mystic's turn. The Thief then closes their eyes before the Mystic takes their night action, from that night onwards the Thief is protected from the first Shadow attacks it receives.

When opening their eyes during a Mystic's turn, the Thief must open their eyes as soon as the Mystic name is called and quickly get the attention of the moderator.

#### Winning Conditions

The Thief wins when all shadow creatures are eliminated, also there must be least one Criminal alive and there are no Guards alive.
Guard

Mystic
 Corrupt

 Power
 Winning condition

There can be up to two Guards in play as well as a Corrupt Guard.

#### Night Actions

On the first night the Guards, including the Corrupt Guard wakes up and recognises each other as Guards. Then they are told how many Criminals are in play.

#### Winning Conditions

The Guards win when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.
Monk

Mystic
 Corrupt

 Power
 Winning condition

The Monk knows two or more roles that are not in play.

#### Night Actions

On the first night the Monk opens their eyes and the moderator shows them two or more roles, which are possible in the current role set being played but have not been assigned to players.

#### Winning Conditions

The Monk wins when all shadow creatures are eliminated and there are either no Criminals alive or there is at least one Guard alive.