recursal/Fanatic-Fandom huggingface dataset:
The Silver's Landing Ghast

The famous Ghast of Silver's Landing Cemetery took the lives of many unwitting graveyard mourners over a few decades before the city watch put it down at great cost. Now the ghast is just a cheap thrill for unwitting tourists.

Right?

Lupin used her power to absorb the knowledge of the ghast, causing her to phase through material with limited control.
Mixed Results Wiki

## Welcome to the Mixed Results Wiki

Welcome to the wiki! Click the edit button at the top of any page to get started. When you make edits, please pay attention to the prompts and include what changes/additions were made so we can track them more easily. If you are making a change, think about the fact that each perspective experiences events differently, so unless it's something that is an indisputable truth and was documented incorrectly, consider adding more information rather than replacing what's already written.

## Main Pages

Visit Mixed Results for information on all current and past members of the adventuring party.

Visit Locations for major cities, inns and taverns, and other places of interest.

Visit NPCs for a list of characters the party has interacted with, including major figures and BBEGs.

Visit Organizations for a list of groups, guilds, and parties.

Visit The Story for summaries of each session. This will be a huge WIP and will require all perspectives to
contribute!

Visit Quotes for a list of phrases and sayings overheard on the adventures of Mixed Results.

Visit Combat Log for a list of combats and encounters with Mixed Results and NPCs.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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House Ravenson

House Ravenson is the Royal Family of Camaalot, one of the Kingdom of the land of Medrawt.

The symbol of House Ravenson is the Raven.

## Members of the Royal Family

### Anastasia II and Prince Aaron, Duke of Machynlleth

Though they are both distant cousins, Prince Aaron is not a prince in his own right and does not hold the title of King.

### Adrian, Prince of Melpoint

Adrian is currently first in line for the throne.
Mysterious Marines

**Mysterious Marines** was a 12th Volume of Zoo Life with Randy Blalock

## VHS Covers

David Fleetham (Front Cover)

Sea Life Park, Hawaii (Back Cover)

## Locations

* Wildlife World Zoo & Aquarium, Litchfield Park, Arizona
* Miami Seaquarium, Miami, Florida
* Discovery Place, Charlotte, North Carolina
* Pittsburgh Zoo & PPG Aquarium, Pittsburgh, Pennsylvania
* SeaWorld of Texas, San Antonio, Texas
* Vancouver Aquarium, Vancouver, Canada
Jenny Greenteeth

"Jenny" is the fake name of an ancient and mysterious hag, who according to Mixed Results' findings, assisted in the creation of the Cuberts.

## Appearance

Jenny is a crimson (or purple?) skinned hag.

## Campaign Significance (IP)

Mixed Results discover their first Cubert in the mines of Coalhammer, in an area impacted by "crumps," the unusual but regionally-common activity of earthen shifts uncovering things buried deep. Within the Cubert, they recovered a leather tome with the imprint of a compass on the front. Upon inspection, the tome turned out to be the diary of someone referring to themselves as "Jenny," while admitting this was only a nom de plume. It mentions historical accounts of information and planning, tales of defense that were hidden in plain sight, the successful overthrowing of a government, and an old sorcerer who hid his magic in his words.

As far as the party knows, Jenny is dead; she exploded and was replaced by her rival. This rival may or may not be the author of the diary pages in the party's possession, the one who currently uses the pseudonym "Jenny." The party has also not confirmed, but has suspicions that there are connections between "Jenny" and the Queen of the Moonless Court.

The party encountered the name "Jenny" a second time when, while at the Aghanim University in Sunken Aerie, the stoner librarian Sarah gave Saejin a very old book about legendary named creatures, which Sarah received from an upperclassman. Saejin resisted a horror check when she looked at it, much like the party have had to do with Jenny's diary pages in the past. The book detailed a creature called Jenny Greenteeth, which it describes as a "maragoth," and "the former ruler of the 6th circle of Hell." It states that Jenny was usurped and exploded.

When the party encountered the flumphs Huey, Dewey, and Louie, they asked about "the hag's journal." They told the party that the hag was intelligent, and ruled through trickery. They also revealed to the party a vision from Tempest's memory (that occurred 200 years ago), in which a hag with purple skin stood on Blighted early with a Corvo noble and a young Nicodemus Whatley while Tempest's village was burned to the ground.

In the cave of the alhoun, where the party first met Tasi, they discovered article clippings where dates were circled. The first date was the day that Jenny descended into a lower rank, the date that Sarnath disappeared, and the date the tarrasque was prematurely released. Another circled date was the date of the release of the play The Hanged King's Lament.

Plain text of the first diary page MR discovered:

##### *Having routed my would-be successors, I find myself bereft of advisors and colleagues. Why are the wisest also the most treacherous? Now I am left to self-council among musing in a journal. I suppose it is, as the people of this land say, O atrastrf rcazpdobr timrd.*

The last phrase, "*O atrastrf rcazpdobr timrd,"* the party deduced

Jenny diary page #1, retrieved from Cubert in Coalhammer.Jenny diary page #2, retrieved from Cubert in Lamplight.Jenny diary page #3, retrieved from Cubert in Cho & Gath's manor.
Lamplight

A small hunter's village run by Claudette.

## Notable Locations

* The Grumpy Gargoyle
* The Underground Grotto

## Notable Residents

* Astrid
* Claudette
* The Forest Guardian - beast in the forest
* Myconids
* Ron Swanson - human ranger and Claudette's chief adviser

## History

After Dutch Oak had taken over the town, he renamed it Dutchburg, and later Oaktown. The bulk of the structures in town had been destroyed, as Dutch's gang turned the settlement into a ranger haven.
Ren Faire Dreamworld

Only accessible through dreams, the Ren Faire appears to be a festival set in the theme of the previous generation. There are various stalls, some run by individuals the Mixed Results' group has met. Even more curious, some objects appear to be taken out of the dreamworld and back to Yarhnum.

## Locations:

First Aid Tent: Madame Curie

Hay bail Maze: Patch Work Jack

Information Stand: Nicodemus Whately

Mystic Fortunetelling: Martabak

Shooting Range: Jornin

Dungeon Encounters: Rebecca and Reinhardt

Food Court: Chef-Bot-RD2

Library: Nadia Spine Breaker
Ripkin

An Oriole Kenku shadow monk assassin for MCD. Former apprentice to Jock and MCD's previous chief assassin.

### Campaign

On information from Rebecca, the party disrupted Ripkin's plan to assassinate Udna during the Armstrong auction.

During the Cubert Kart Race, Ripkin was paired with Scoff. During the race the two fought on a kart and Ripkin displayed techniques to increase his size and mitigate damage. After the race, Ripkin provided aid to Tasi while speaking in code.
Jenny

"Jenny" is the fake name of an ancient and mysterious being.

## Campaign Significance (IP)

Mixed Results discover their first Cubert in the mines of Coalhammer, in an area impacted by "crumps," the unusual but regionally-common activity of earthen shifts uncovering things buried deep. Within the Cubert, they recovered a leather tome with the imprint of a compass on the front. Upon inspection, the tome turned out to be the diary of someone referring to themselves as "Jenny," while admitting this was only a nom de plume. It mentions historical accounts of information and planning, tales of defense that were hidden in plain sight, the overthrowing of a government, and an old sorcerer who hid his magic in his words.
Lupin

A halfling thief and member of the Maxwell Family who has a delicate control over her connection to The Material Plane, able to walk through walls and squeeze through small spaces.

Her relative, Grievel, had an Alchemy Jug, that was returned to her in exchange for her cooperation with the Silver's Landing robberies.

Talent, determination, and the aspiration to become the world's greatest thief. With her sister, Fuji, Lupin followed in their uncle Grievel's footsteps by joining MCD, quickly garnering a reputation as capable burglars. But Lupin wanted more. Opportunity presented itself when a strange cube appeared on Silver's Landing. Tales had spread about mysterious and deadly cubes filled with esoteric treasures. The temptation was too much for Lupin to resist. So, armed with her wits and Fuji's baubles, Lupin bested a complex challenge of patterns and rules. She was reward with an elixir that allowed her to attain the knowledge of the dead. Playing in the graveyard with her new ability was going well until she unknowingly used her ability on the corpse of The Silver's Landing Ghast. This cursed her with the ability to phase through anything but with limited control. After learning of this, MCD took Fuji hostage and is using her as leverage over Lupin.

Kolai totally has a thing for her.
Edward

Full name: Count Edward Diego Jose Francisco De Paul Juan Mark De L'Entrata

Race: Elven Vampire Bard

Theme Song: "The Bitch is Back" by Elton John

Villainous accomplishments:

* In Coalhammer, killed and replaced "Oil Can", the foreman, and converted most of the town into his army of the dead.
* Charming and abducting Reinhardt before turning him into a Vampire
* Killing Rebecca and having Reinhardt impersonate her.
* Destroying the town of Solstice
* Failed robbery of "Alexander Armstrong's Glasses".
* Currently holds seven (7) pages of the notebook.

Aliases:

* Edward Diego Jose Francisco
* Edward De Paul Juan Mark
* King of the Dickholes.
Claudette

The young green-skinned dragonborn mayor of Lamplight. Usually wearing a ghillie cloak, pulled over her head to conceal the large scar running down her face and neck. While young, she has proven to be a very compotent leader, establishing trade with neighboring towns, building infrastructure, and providing for Lamplight citizens.

Despite her isolation in the forest, Claudette is well-read and knowledgeable on a variety of subjects and is eagerly jumps at the opportunity to discuss any of these topics in a variety of languages.

Ron, her chief adviser is never far away and very protective of her.
Queen of the Moonless Court

An ancient female fey with seemingly two-faces -- one half beautiful, one half gnarled.

## Campaign Significance

SESSIONS 7.16.18 - 7.30.18

* While in the home of Cho and Goth, the group noticed pictographs around the throne room, all relevant to a long-dead king and his deeds. Here, the visage of the Queen was depicted, gifting the king a suit of armor that appears immune to time.
* Saejin first encountered the Queen's name in a book, *The History of Gilgamesh*, that she later recovered from Cho and Goth's abode. The text tells that Gilgamesh, the famous barbarian king that was one of the first to conquer the lands of what is now Corvo Bianco, was gifted this suit of armor by the Queen of the Moonless Court. She had founded her own court after she was, not banished exactly, but had fallen out of favor and her reputation blemished. It goes on to say that no one knows what caused her outing, nor her current whereabouts.

SESSION 9.3.18

* At the manor of Nicodemus Whatley, Saejin scrys on Rebecca's soul, and sees it in a canopic jar, placed on a shelf with others, in what appears to be almost a library. As her vision moves away, she sees an island, a misty forest, obscured by overgrowth without any human presence, a small arch of trees, and a large beast that rakes at her face as she pulls out of the scry. Upon consideration, she recalls that the beast is similar to the moose guardian they encountered in Lamplight. When she describes her vision, Scoff says that it reminds him of the Queen of the Moonless Court.
Plano Artificial

## PAEP - Plano Artificial Estável Privado

É um plano feito e projetado a partir de magia e sustentado por uma cadeia de suprimento de mana estável, Todo o plano quanto maior for mais mana e exigida para ele se manter estável.

## PAIP - Plano Artificial Instável Privado

   É um plano feito e projetado a partir de magia com uma cadeia de suprimento de mana fraca,instável ou Insuficiente para manter o plano funcionando em plena capacidade, Ocorrendo assim estragos a realidade do plano ou distorções maciças afetando principalmente os habitantes do plano, os habitantes podem ser tanto artificiais quanto vindos do mundo original.

## Simulações de Clima

Como tudo no plano e alterável, o clima e uma das opções a ser utilizada nos planos avançados, podendo fazer grande frio ou um calor absurdo ou um clima normal, cada uma dessas opções gastaram uma quantidade de mana para operar de forma funcional.

## Construção

Diferente do mundo base, não e necessário ter materiais para construir algo sólido no mundo, Como exemplo:

* Não será necessário madeira ou pedras para fazer uma casa nesse mundo.

### Muitas regras são aplicadas nesse mundo, a lista dela abaixo:

* Objetos inanimados podem ou não sofrer alteração de forma igual ao mundo real, caso seja descrito como podendo sofrer alteração o volume de mana gasto só se altera, quando a alteração no objeto está ocorrendo.
* Qualquer material real guardado no mundo gasta mais mana que um material simulado.
* O material real pode sofrer alteração sem gastar mana adicional, e pode sofrer alteração por coisas não reais, como por exemplo: um metal real pode ser derretido e forjado numa forja simulada.
* Há uma sala secreta, que só pode ser utilizada pela pessoa com o titulo de "criador", essa sala chamada de "Quadro de Processamento" ou "Quadro Principal" e onde se mantém toda a estrutura que suprimento de mana e onde e possível Criar,modificar e estruturar qualquer coisa no plano artificial.
* O "Criador" e um titulo que pode ser herdado, conquistado ou recebido, de acordo com os requisitos da pessoa que criou o plano.
* E possível acabar com a fome e sede no plano mesmo sem comida ou água real nele, com uma exigência de mana de 12 horas em 12 horas onde a mana e utilizada para suprir a necessidade de alimento e água te todas ou de algumas pessoas.
* Pessoas que entram no plano ganham automaticamente o titulo de "estranhos" e não podem permanecer no plano por mais de 1 mês, também não podem ser mortos no plano já que não são parte dele ainda mais podem ser expulsos permanentemente ou temporariamente.
* É impossível criar algo que ainda não tenha sido inventada no mundo base.
* É possível acelerar o tempo no plano muitas vezes fazendo até 1 Anos em 1 Minuto.
* O tempo do plano tem os mesmo efeitos do mundo base, como o envelhecimento.
* Não e possível desacelerar o tempo do plano para ficar mais lento que o mundo base.
* Fora da área utilizada para construir existe o "vazio", e é impossível chegar nele pois a barreiras invisíveis que bloqueiam a passagem.
The Red Jump Roper

A fey wild tavern in the Queen of the Moonless Court. The owners Bisected the building to reflect their taste. Upon entering, visitors must decide which side to patron. To the left, Red's; a rustic tavern operated by Red, a Cu Sith (fey dog) resembling an old bloodhound. To the right "Jump"; a modern tavern operated by a Cait Sith (fey cat) resembling a tabby. Patron's pay for services and wares through favors, services, and gifts to the owners.
Krak

The founder, owner, and master Krak’s Thumb Bazaar. Krak is an entrepreneurial goblin with the smarts and power to literally carve out a large section of the Fallen Aerie and keep it. His Bazaar is home to magical items, both mundane and wondrous, as well as some powerful artifacts. If you cannot pay, there are games and prizes for the truly desperate. Krak acquires his merchandise through legitimate trade and paying several goblin tribes to raid a dungeons and ruins.

Krak’s trademark look includes an eye patch (an old adventuring injury) and an ornate oversized-bracelet high on his right bicep (a trophy from the one that took his eye).
Aizen

**Aizen** (アイゼン) is a mysterious man that Matsuri found unconscious on a pile of trash near the wall. He is looking for a black key.

## Appearance

Aizen is a tall young man with black hair, and white eyes. He wears a long, black jacket with a red sweater underneath, along with black boots. He carries an unidentified object on his back.

## Personality

Aizen has an inquisitive personality and is shown to bicker with Matsuri. He has a one track mind when it comes to getting information about the key, and seems unfazed by dangerous situations.

## History

### #001

Matsuri finds him on a pile of trash near the walls, unconscious. She tries to stick a piece of candy in his mouth when he opens his eyes. In his dazed vision he sees a (seemingly Matsuri's father's) chest with a black key hanging from a necklace squarely in the middle. Aizen reaches out for it, but touches Matsuri's chest instead, which angers her and she throws her basket at him in retaliation. He wonders what he did wrong, and the two bicker. Aizen asks her what she was doing when she found him, and also repeatedly asks Matsuri if she knows anything about his black key. He doesn't believe her when she says that she doesn't know what he's talking about.

At some point, she manages to shrug him off following her.
He eventually finds her again, while she is trying to avoid getting killed by an unknown group of people. She calls him a pervert and he replies by stating it's rude for him to call him that. While the two bicker, the gunman shoots at him and seemingly fail to injure Aizen. He then grabs the bullet off the ground and flicks it back at his assailants, resulting in the bullet going through the shooter's hand. Unfazed, Aizen then properly introduces himself to Matsuri.

## Trivia

* His name, Aizen (アイゼン), means “crampons”.
Black Reef

A major city made up of a collection of islands off the Yharnum Peninsula.

## History

The archipelago was originally a smuggler’s den, pirate base, and a sanctuary for the desperate. Over time the culmination developed into a somewhat civilized city. While Black Reef’s shady history has been muted over the years, it hasn’t disappeared. Black Reef, has a unique topography as it expands above and below the water. Above water, the cityscape spans across many of the islands through a system of complex bridges and tunnels. Underwater are a number of buildings and cavities frequented by the aquatic races, but breathing spells and devices are available for a price. Unfortunately, the isolated nature of island living and weather (monsoons and the like) make steady news and travel difficult. Black Reef takes its name from the ring of black coral creating an atoll on the largest island.

## Notable Locations

* Black Reef Prison
* Esoteric Church of Dagon
* The Alluring Allosaur
* "The Spa"

## Notable Residents

* Saejin Sileelmir - lived here in the years following her transition to the Prime Material Plane, before moving inland and meeting Kolai.
* Sister Udna
* Yertle - snapper tortle devout follower and head bodyguard of Sister Udna
Matron Narth

A betraying, lying turd, matron of The Viletooth (also known as "The Nameless") clan of lizardfolk in Dunwich Marsh. Mechanically, Narth was a cleric/druid.

## Appearance and Personality

Narth is an older female lizardfolk. While not very physically capable, she was intelligent, articulate, and a fierce leader and advocate for the wellbeing of her clan.

## Background

During the party's first trip to Dunwich Marsh, Nicodemus Whatley explained the long-time territory dispute and diplomatic circumstance with the Viletooth clan, asking the party if they could visit them and try to find a mutually beneficial resolution. Upon arrival in the village, the party encountered the much-revered matron Narth, and attempted to determine an outcome that would benefit all parties. Saejin, having a genuine respect for Narth and the power she wielded over her people, attempted to win her favor through deference and praise. Things seemed to be going well, but unfortunately this was ultimately a rouse, as the clan poisoned the party at Narth's behest and they were transported unconscious outside of the village, to a pit at the base of a stitched-together hydragon's den, to be used as a sacrifice. During Narth's final monologue, she revealed a vellum page, stating that it was gifted from "The Great Traveler," that this was the culmination of their efforts, and that it would resurrect their weapons; she then read from the page, either summoning or emboldening the atrocious creature to attack. The party then fought the hydragon, Narth, and the present Viletooth. Kolai got the killing blow on the hydragon, Tempest on Narth. The vellum page was taken from her body, as was a *Ring of Spell Storing*, 10 large rough gems, and a healing kit.

For additional information on this encounter, see the Viletooth and Dunwich Marsh pages.
Archmagnus Benoit Mandelbrock

> At 900, this elf is nearing the end of his natural life. He earned the title of “Arch-Magnus of The Aghanim College of Magic” 400 years ago and still holds the title. Unfortunately, his mind has waned over the past two centuries and carries the title in name only (he's not politically active). This is not out of respect, many have tried to take the title of Arch-Magnus from him through combat and all have failed.
>
>

Outside of Mandelbrock’s room is a sign from the Janitorial department. “We have stopped cleaning up the cremated bodies. When he kills you, we will simply paint over your remains.”

Mandelbrock was once a member of the Echelon. He resides in Sunken Aerie.
Sunken Aerie

A major city located beneath the Wyvern Mountains of the northwest Yharnum Peninsula.

## Government

Democratically elected members of a Geniocracy Tribunal. A geniocracy is a form of government in which candidates for office and the electorate meet a certain minimal criterion of intelligence; it advocates problem-solving, creative intelligence and compassion as criteria for governance. A tribunal, generally, is any person or institution with authority to judge, adjudicate on, or determine claims or disputes.

## History

During the tunneling through the Wyvern Mountains, the crew accidentally breached a wall into an unusually high Duergar City. After routing the Duergar, the tunnel’s progress continued until its completion. Meanwhile, the recent ruins attracted scholars, mages, and artificers curious to learn about the subterranean race. The combination of a new highway, surge of population, and enormous vacancy quickly led to an impromptu city. The gathering of scholars on top of Duergar mines and an endless source of commerce created the perfect location for arcane study. The city quickly flourished with a variety of schools and colleges dedicated to the study of magic, science, and other arcane arts. Becoming a student is difficult as applicants are of the highest caliber and competition is fierce. Among students, using magic on fellow students is encouraged; it forces students to prepare and adapt ahead of time. Constant failure to prepare can be grounds for expulsion; an excellent way to remove a rival or open a vacancy. While most of the studies are dedicated to the academic, some magic items are produced. Although, if you are looking something really powerful, you should head to Krak’s Thumb.

## Notable Locations

* Aghanim University

* The Animated Armoire
* The Black Hound (Original)
* The Crypt
* Krak's Thumb
	+ Krak's Manor
	+ The Gambling Pits
	+ Needless Things
* Questionable Wares
* The Slurring Satyr

## Notable Residents

* Archmagnus Benoit Mandelbrock
* Alan Turing - Felix's guidance councilor and sponsor at the school.
* Elijah (deceased)
* Elwood Splitfinger - elven lawyer, working for Krak
* Glip-Glop
* Griffith
* Igor
* Kerrigan - leader of The Silent Rain's local chapter
* Krak
* Noctus (Deceased)
* Prickle
* Purl
* Sarah
* Shove
* Two Flowers

## Campaign Significance

* This is where Felix attends school.

* A Cubert fell from the sky during Krak's expeditions' homecoming parade. The party entered and successfully retrieved its contents.

1. ↑ https://rationalwiki.org/wiki/Geniocracy
2. ↑ https://en.wikipedia.org/wiki/Geniocracy
3. ↑ https://en.wikipedia.org/wiki/Tribunal
Grievel

A halfling member of the Maxwell Family who had made a deal with Nicodemus Whatley.

His body was found in the caves near Lamplight, possessing an Alchemy Jug.

## History

While a terrible smith, Grievel was eager to help the fledgling Maxwell's Silver Spanner forge. Relying on his proficiency with breaking things, Grievel joined MCD to help raise money. A move that funded the operation to stability, but ostracized him from most of the family. Grievel eventually entered into a deal with Nicodemus Whatley for a Jug of Alchemy, which served him up until his death in the caverns near Lamplight. The Jug of Alchemy currently resides in the Silver's Landing Cemetery, and serves as Grievel's proxy in the family tomb.
Sarah

Sarah is a female human that works as an assistant (to the) librarian in the library at Aghanim University. She is definitely a human female and herbalist, but the wizard part is highly-debatable. Working the Aghanim University library, she has access to the rarer and more dangerous books. She is a 6, which is a Saejin 7.

She is the inventor of the Doobie Decimal System.

## Campaign Significance

In session \_\_?\_\_, Saejin convinced Sarah to ditch work and go do drugs with her. They went back to Sarah's dorm room, smoked a bowl (that's weed, kids), made out, and talked. When they returned to the library, Sarah feeling a bit more helpful now, she brought Saejin a book that she slipped to her. Later Saejin realizes that it is ...
Vespyrtide

A small village formed on top of a giant barrow that had an undead infestation coming from below the town, in Cho and Goth's lair. Turtle racing has recently become a popular activity.

Shadow commissioned the town to make a statue dedicated to Alexander Armstrong under threat of arson, but the villagers ended up creating numerous statues, and now the town is sprinkled with them.

## Notable Locations

* Cho and Goth's lair
* The Leaping Lich
The Hanged King's Lament

The Hanged King's Lament is an antiquated play consisting of three acts. Edward famously performed this play at the height of its popularity, but it has since died out and is no longer performed.

## Description

The play is a tragedy in which everyone dies. A king is betrayed, then dies (by hanging) in the 2nd act, but stays on stage for the remainder, as a ghost, and the remainder of the play is an accounting of what happens in the aftermath of his death -- power struggles, all family members plotting to murder one another.

## Campaign Significance

The first time Mixed Results visited the Feurun Metropolis library, Saejin was led by Nadia Spinebreaker into the catacombs beneath, where she collects and presents to Saejin a very heavy book, containing the play in its entirety.
Fuji

A halfling tinkerer, member of the Maxwell Family, and Lupin's sister.

A talented tinkerer, Fuji followed her sister, Lupin, in Grievel's footsteps and joined MCD. With a keen mind for engineering, Fuji built a range of bizarre gadgets for her sister to use on the job. That is, until she was taken hostage by MCD and used as leverage after Lupin's phasing abilities emerged.
Crystal Ball of the Sponsor

The *Crystal Ball of the Sponsor* is a scrying globe, purchased by the party from the Minsk location of Needless Things (inside The Traveling Tankard) for 50 gp. It can be used twice per day. When one attempts to scry with it, they must succeed on a fairly high DC (25?) Wisdom saving throw; if they fail, instead of viewing their desired target, they are instead beguiled with watching a short advertisement, often strangely starring the intended target of the scry.

While the *Crystal Ball* has proven far more useful than its original price would suggest, most of its utility has been in allowing the party to scry on their accountant-turned-adventurer, Kenny. It has frequently failed though, instead depicting him as on a gay cruise, among other ridiculous yet lucrative scenarios.

Though the *Crystal Ball* is a shared party item, Saejin keeps it with her equipment as she has been the most successful with it, currently holding the highest Wisdom score in the party.
Silver's Landing

A major city on the Yharnum Peninsula.

## Government

Plutocracy: an elite or ruling class of people whose power derives from their wealth.

## History

Silver’s Landing was founded by merchants. Depending on who you believe, they were either seeking refuge from Corvo Bianco’s taxes and honorable code, or they saw an opportunity to acquire a very rare commodity, their own city. At huge expense, the founders built Silver’s Landing in an ostentatious display of wealth. The ruling congress is made of the richest merchants. As you can imagine, the member rarely change and certain empires have been present since the city’s founding. Fortunately, an entrepreneurial spirit has built up in Spirit’s Landing. Bringing a host or shops, craftsmen, and young merchants to the city. There is some debate on where Silver’s Landing took its name. It is either from the large silver courtyard near the waterfront, which oxidizes to a brilliant green in the sea air, or from the city’s unofficial motto, “Where silver lands, we build gold."

Recently a bombing occurred at the Faerun Metropolis during a show in an attempt on Kama's life. The bombing was disrupted by Mixed Results impeccable investigatory skills and not by random happen chance.

## Notable Locations

* The Black Hound
* The Dashing Dragon
* Faerun Metropolis
* Fing Fang Flumph
* The Gentleman Ghost
* Greenbacks Bank
* Kama's Tower
* Maxwell's Silver Spanner
* The Ostentatious Ooze
* The Stoic Scarecrow
* Rebecca's Manor
* Danny Tanner's Full House of Leathers
* Silver's Landing Cemetery
	+ Maxwell Family Crypt
* Silver's Landing - One of the city's most recognizable aesthetic features. A raised circular courtyard, roughly 100 yard across, with an unobstructed view of the city's waterline docks. It recently hosted the city's third worst improvised party, planned by Mel Books, where a large boat was created and set on fire for a very long time.

## Notable Residents

* Detritus
* Gascoinge
* Javert - An old human PDK agent, who told Shadow not to let his comrades join Glip-Glop's party to the mysterious Floating Ossuary.
* Kama
* Kenny Loggings
* Maxwell Family
	+ Fuji
	+ Grievel (deceased)
	+ John, Paul, Ringo - the triplet owners, operators, and inheritors of the Maxwell's Silver Spanner Forge
	+ Lupin
* Nadia Spinebreaker
* The Silver's Landing Ghast
* Yurek - The Silver's Landing Cemetery Gravedigger.
Chad

## Chad Warwick

A Half dragonborn/half elvish high ranking officer in Corvo Bianco's Purple Dragon Knights, 9th in line for the throne of Corvo Bianco, and Shadow's superior.

Mostly known for the many popped collars on his armor and general attire, he has a reputation as a proficient fighter, leveraging tactics and force. He is always flanked by his two bodyguards; both clad in patchwork heavy armor and completely silent.

During the Mario Kart Race, Chad told Kolai that Shadow had been sending reports of the party's exploits back to Corvo. Chad also demonstrated an ability to summon black chains during the race, mentioning the ability came from a journal page he had collected. Additionally, while not present at the beginning of the race, Chad's bodyguards appeared later in the race to assist.
Locations

## Major Cities

* Black Reef
* Corvo Bianco
* Silver's Landing
* Sunken Aerie

## Inns and Taverns

* The Alluring Allosaur
* The Animated Armoire
* The Belching Beholder
* The Black Hound
* The Cowardly Chimera
* The Dashing Dragon
* Fing Fang Flumph
* The Gentleman Ghost
* The Gilded Golem
* The Grumpy Gargoyle
* The Leaping Lich
* The Ostentatious Ooze
* The Ponderous Placeholder
* The Red Jump Roper
* The Slurring Satyr
* The Stoic Scarecrow
* The Traveling Tankard

## Other Notable Locations

* Aurora
* Coalhammer
* Dunwich Marsh
* Eveningstar
* Lamplight
* Minsk
* Needless Things
* Ren Faire Dreamworld
* Sarnath
* Site 1
* Site 12
* Site 17
* Solstice
* Timberfalls
* The Underdark
* Under-Minsk
* Vespyrtide
Detritus

The massive goliath heading the Silver's Landing City Watch. Outside of his massive frame and formidable strength, Detritus is known for being completely incorruptible; never taking bribe, looking the other way, or listening to threats. Anyone whose tried has found themselves in prison, or at the mercy of Detritus's favored weapons; a modified ballista named Peacemaker and Squisher, a wagon axle repurposed into a truncheon.
Kenny Loggings

A mild-mannered human accountant-turned-adventurer, working for Mixed Results. He assisted with the party's escapades in the Silver's Landing Cemetery. He is the group's unofficial accountant, mascot, and source of comic relief. His adventuring accountant party is known as The Creditors, with fellow accountants Denny and Lenny.

Recently oversaw Dangerboat's journey from Silver's Landing to Corvo Bianco. Has taken an interest in the Temple of the Raven Queen.

Kenny has also been implicated as being the enigmatic vandal known as The Defenestrator, and employing street children to spread helpful accounting tips around the city. The party has not yet investigated this further.

   His adventures began in Silver's Landing when Saejin somewhat accidentally included him in a group-casting of the *Aid* spell, and Scoff then trained him to fight with a stick. Kolai later equipped him with a shortsword, leather armor, a grappling hook, and an explorer's pack.
The Purple Dragon Knights

The Purple Dragon Knights are the Sovereign Guard for Corvo Bianco's Royal Family assigned with the task for protecting the Royal Family and the Kingdom from any threats. The Agents of the PDK act as both a secret police within the kingdom and an intelligence organization outside the kingdom.

## Agents

* Caphius - PDK dwarf captain
* Chad
* Gabriel (half-orc Corvo Bianco agent)
* Javert (Silver's Landing Station)
* Shadow
* Victoria Zone (Minsk Station)
Hama-Si ("Scoff")

Hama-Si ("Scoff") is an Air Genasi who has been cursed to look like a Rat with permanent polymorph spell.

## Personality

Scoff is considered by most of the party to be the heart of their group.

## Backstory

Scoff was found placed outside a Monks Monastery as a 3 year old. Struggling to follow his masters directions, he often ran away, and found comfort in creating music and entertaining others. At the Age of 14, another young Genasi showed up at the door step of the Monastery. A 15 year old Water Genasi, looking for shelter and a place of comfort. Her name was Seh-Teh (Purl) and she would play a pivotal roll in Hama-Si's life. The Monastery wasnt in favor of Seh and Hama getting so close. They taught their disciples to be self reliant and remain Celibate, But Hama and Seh kept their relations hidden, and continued to meet in the privacy of the near by forrests and often taking a row boat out to sea in the black of night. Hama often playing music for Seh, or painting pictures for her as they lay under moon lit skies. Seh who loved the voyages to sea, also found a love in the woods. Learning as much as she could about nature and survival. Passing along things she learned to Hama.

One late night, as they sat in the woods, near a large tree they deemed "The Greenery" Torch light lit up along a pathway. Hundreds must've been marching towards their small town. They ran as fast as they could back to town to find the Monastery set aflame. Most of their fellow disciples and Masters lay dead by the hands of the Raiders. Hama and Seh did what they could to defend and smother the flames, but were ultimately outnumbered and captured. They stayed by each other's sides throughout the travels back to the Raiders lands, fighting for each other in anyway they could. A leader of the raiders took notice to this partnership and decided to Curse them both to be Rats forever and then separating them. Sending them each into slavery. "You shall remain cursed until you find each other again and at the foot of my corpse!" Said the Enchanter. Hama was sent into the dens of slaves, to clean up filth underground, often thrown into fights and scoffed at by others. Which is where he gained his Slave name: Scoff.

Scoff escaped the dungeons where he was sold into slavery and continues to search for his pearl of the sea. Often showing others a painting he did of her, asking if they have seen her. He lives on only what he needs to survive. Often off the few coins he gathers doing some form of entertainment. Usually music, or paintings. He tries to find balance in his self taught skills, and what little he learned from the Monastery.
The Animated Armoire

A tavern in Sunken Aerie.

Home to an animated armoire named Two Flowers, this tavern once experienced an uprising when the majority of inanimate objects inside became animated and revolted. The uprising was quelled with a peaceful resolution suggested by Kolai, resulting in Maynard becoming a companion to him.
Nadia Spinebreaker

Nadia Spinebreaker is a dwarf paladin and head librarian of the Feurun Metropolis in Silver's Landing. In her younger days, she was an adventuring companion of Saejin's sorceress sister, Martabok Sileelmir, before retiring to simple life with an unnamed love interest. Now she spends most of her time caring for old books, helping visitors, and swapping the occasional story. Nadia relies on her knowledge and wisdom to gain the upper hands, but can still swing a hammer as well as any dwarf.

## Campaign Significance

* In Session 4.25.19 (?), the party encounters Nadia, along with a number of other Major Figures, within the Cubert in Edison 's lair. They learn that she possesses 2 pages from Jenny's Journal, but that she is morally upright, or is at the very least disgusted by the presence of Edward.

* In Session 5.14.18 , Saejin visits the Feurun Metropolis for the first time, where Nadia allows her to read and copy the contents of The Hanged King's Lament, and points her in the direction of a collector named Kama.
Shove

A deep gnome wizard from Aghanim University that traveled with Mixed Results along with Elijah to Pascal's Workshop and through The Underdark.

He learned offensive magic through the school of hard knocks. Shove uses his stogie as his magical focus, which is probably why he is always smoking.

Current status: recovering raisin.
Skelementals

Skelementals appear like skeletons, but give off an elemental aura under a *Detect Evil & Good* spell. The party does not yet understand their purpose or origins.

## Campaign Significance

* In Session 4.22.19, Kolai sees a skelemental while wearing Armstrong's Spectacles in Edison/Nelsen's Lair. It seems to be fixated on the enchanted table, and does not look away even when everything has been removed from it and it has been moved into a new room.
* In Session 4.30.18, Saejin notes an elemental presence in one of the adjoining rooms of the Whatley Estate, but is unable to see the source. She asks Nicodemus Whatley about it, and he says "he's a new client -- a bit quiet." Kolai later manages to catch a glimpse, and sees a skeleton with horns like a ram, wearing a pristine suit, and holding a strange contraption in his hands.
Special NPCs

Special NPCs are NPCs that the party shares a more intimate relationship with, interact with regularly, and some of whom exude abilities beyond those usually exhibited by regular NPCs. Some of these abilities come from the special NPC fitting into a traditional 5e class, while others are homebrew and more enigmatically-sourced.

* Danger Boat
* Patchwork Jack
* Rebecca
* Reinhardt (Bradley)
* Rufus
The Silent Rain

A band of elven mercenaries from the elven cities of Calenhad (The Green Place), Ost-In-Edhil (Fortress of Elvenkind), Hithlum (Misty Shade), and Celebros (Silver Rain). They are under control of the High Court of Haerast. They have their own tavern, The Black Hound, which can be packed up and moved to a different location. Usually found in Sunken Aerie, currently in Silver's Landing as the band is working as extra security there.

## Notable Members

* Noctus
* Prickle
* Tempest
Coalhammer

Coalhammer is a small mining town where the party's first adventure occurred. A river flows north to south through the town, bisecting it into two sections. The population is made up of mostly dwarves, with some half-elves, humans, and minotaurs.

## Campaign Significance

In an early session, the party snuck into the mine by disguising themselves and/or coming up with fake names.

## Notable Residents

* Lily Ridgeback, the female elf that chaperoned Saejin through the mine (until Saejin put her to sleep, walked off, and got lost in the mine for hours)
* "Oil-Can" Runequarters, the mine foreman
* Olaf Siltbreaker
* Reginald, the gnome bartender that Saejin hired for sex
* Ruby, goliath owner of the mines and powerful figure
* Thonk, the male half-orc that led Saejin out

## Notable Locations

* The Belching Beholder
* The Gilded Golem
Maxwell Family

A family of gnomes (primarily) and halflings.

## Members

* Fuji (halfling) - Lupin's tinkerer sister
* Grievel (halfling, deceased)
* John, Paul, Ringo (gnomes) - the triplet owners, operators, and inheritors of the Maxwell's Silver Spanner Forge. One of them managed to "negotiate" with Astrid.
* Lupin (halfling) - Fuji's thief sister
Magical Items

Magical items may be innately magical, or have some enchantment placed on them. "Party-owned" items refer to items currently or previously in the possessed by the party, either individually or as a group.

## Party-Owned

### Kolai

* Flame Dagger
* The Gentleman's Boots (equipped)

### Saejin

* Sword of Fencing
* Ring of Mind Shielding (equipped)
* Ring of Spell Storing (equipped)

### Scoff

* Belt of Resistance (equipped)

* Knuckles of ???Damage?? (equipped)
* Masochist Ring (equipped?)

### Shadow

* Shield of ??? Destruction??
* Shadow's bag of holding

### Shared Items

* Armstrong's Spectacles (possession changes daily)
* Dangerboat (also a Major Figure)
* Edison's bag of holding
* Edward's Journal, with added pages (carried by Kolai)

## Not Party-Owned

* Cuberts
* Jenny's Journal Pages
The Echelon

The Echelon was a group of powerful mages and sorcerers that was active about 250(?) years ago.

## Members

* Alexander Euclid – Divination
* Blaise Pascal – Enchantment/Artificer
* Madame Marie Curie – Restoration
* Greggor Pythagoras – Conjuration
* P.T. Newton – Cryptozoology
* Archimedes - Transmutation
* Archmagnus Benoit Mandelbrock – Arcanist

## Relationships

* Pascal had intentions to propose to Madame Curie; however the party is uncertain what the outcome of this was.
* Pascal and P.T. Newton were good buddies, and would often share nights of drinking and building shit together.
* Der Mod has some relationship to the group, but the nature of it is uncertain. He wears their symbol on his coat. An image hangs in one of the workshops of Pascal and P.T. Newton working together on Experiment 1543; Der Mod can be seen in the background, possibly acting as an assistant.

## Campaign Significance

The first time the party became aware of The Echelon was after describing the symbol on Der Mod's back to Nicodemus Whatley the first time they met him. He explained that he was asked to join the group at one point, but declined as he preferred to be cautious, and they tended not to be. In Whatley's opinion, the group thought they were more powerful than they actually were. He believed that if any of the group still existed that they'd gone underground, but he was aware that one member, Archmagnus Mandelbrock, is still alive; however, any more info on him or others in the group would require the party to make a deal (like any valuable information requested from Whatley).

## Sites

* Site #1
	+ Location of tarrasque?
* Site #4

## Experiments and Creations

* Experiment 1543, AKA "Problem Solver"
	+ *"Into Pelor's fiery orb with thee!"*
* The Ultimate Panacea
	+ #1: His ugly face, AKA the blight
	+ #2: His lack of an arm (the Arm of Set?)
* *The Book of Endings* by Euclid
Ruby

Madame Ruby is a powerful figure in Coalhammer, and owns the mines in the area. She resides in her manor there.

## Notable Relationships

* Oliver "Oil Can" Runequarters
* Rebecca Shauve: Ruby and Becky are old friends

## Campaign Significance

The first day the party came together, they were tasked with investigating mines in Coalhammer owned by Ruby. Ruby needed to open a new shaft after veins ran dry a few weeks or months prior, but a week after work began, there was a bad cave-in that killed the entire crew. For some reason, Ruby would not allow workers to dig the lost miners out, and wanted the cave-in kept under wraps.
Volume 26

## Volume Information

### Release Date

May 17, 2022 (JP)
 August 20, 2024 (EN)

### ISBN

978-4-06-527923-6
 978-1-64-651799-2 (EN)

The twenty-sixth volume of the *Kanojo, Okarishimasu* manga series.

## Chapters

* Chapter 221: The Girlfriend and Paradise (Part 33)
* Chapter 222: The Girlfriend and Paradise (Part 34)
* Chapter 223: The Girlfriend and Paradise (Part 35)
* Chapter 224: The Girlfriend and Paradise (Part 36)
* Chapter 225: The Girlfriend and Paradise (Part 37)
* Chapter 226: The Girlfriend and Paradise (Part 38)
* Chapter 227: The Girlfriend and Paradise (Part 39)
* Chapter 228: The Girlfriend and Paradise (Part 40)
Group Alpha Leaderboard

### Highest Damage In One Turn

1. Savic Lofthaven II - 328 Damage against Kromdall Tarrasque-Tripper, Session 66
2. Savic Lofthaven II - 256 Damage against Radiant Dragon, Session 66
3. Lucien Novelle - 178 Damage against Shadow Spawn, Session 63
4. Lucien Novelle - 163 Damage against Greater Shadow Spawn, Session 63
5. Zachariah Alderion -160 Damage against Corrupted Power Armor, Session 47
6. Lucien Novelle - 156 Damage against Minotaur Shadow Spawn, Session 63
7. Savic Lofthaven - 154 Damage against Cordellia the Man-Slayer, Session 65
8. Zachariah Alderion - 149 Damage against Cordellia the Man-Slayer, Session 41
9. Nathaniel Likieros - 141 Damage against Shadow Spawn, Session 63
10. Factus Formis - 139 Damage against Valeria, The Spear of Heaven, Session 56
11. Zachariah Alderion - 132 Damage against Mythril Spawn Overlord, Session 42
12. Savic Lofthaven - 131 Damage against Ash Serpent, Session 34
13. Savic Lofthaven - 130 Damage against Khyber the Betrayer, Session 56
14. Savic Lofthaven -128 Damage against Arasta of the Unending Web, Session 19
15. Zachariah Alderion - 122 Damage against Mythril Spawn, Session 42
16. Factus Formis - 116 Damage against The Guardian, Session 40
17. Factus Formis - 108 Damage against Star Spawn Seer, Session 24
18. Zachariah Alderion - 104 Damage against Bone Devil, Session 43
19. Factus Formis - 91 Damage against Gator-Frog, Session 30

### Most Damage In One Attack

1. Savic Lofthaven II - 328 Damage with Majestic Destroyer Flame against Kromdall Tarrasque-Tripper, Session 66
2. Savic Lofthaven II - 176 Damage with Majestic Destroyer Flame against Radiant Dragon, Session 66
3. Nathaniel Likieros - 141 Damage against Shadow Spawn, Session 63
4. Nathaniel Likieros - 115 Damage against Marneus Fellthorne, Session 65
5. Nathaniel Likieros - 93 Damage against Valeria, The Spear of Heaven, Session 56
6. Kasdri Valmorn - 68 Damage against Gator-Frog, Session 30
7. Lucien Novelle - 65 Damage against The Black Rider, Session 31
8. Zachariah Alderion - 63 Damage against Bone Devil, Session 43
9. Nathaniel Likieros - 58 Damage against Hushed Spectre, Session 38
10. Nathaniel Lightheart - 55 Damage against Grick, Session 27
11. Lucien Novelle - 55 Damage against The Guardian, Session 40
12. Julius Von Parvel - 50 Damage against Delilah The Nighthawk, Session 44

### Most Enemies Killed In One Turn

1. Lucien Novelle - 7 Kobolds killed, Session 27