Ferdinand "Eggs" Timothy Treadway

* 🔹 **Lore Producer:** *reserved for Courtney Miller of SMOSH* 💙 | **(collect a🔹ncv2 to make it official)**
* 🔹 **Register PP:S1\_V2:** *collect a🔹ncv2 to claim and register your ownership over this character.*
* 🕯️ **Performer(s):**
	+ Era 1 (1939-1948): *N/A*

## Active Lore Chapter: **1939 Allentown Oats**

This character's story began in the 1939 Allentown Oats inaugural season.

* Full Name: **Ferdinand Timothy Treadway**
* Jersey Number: **18**
* Position: **SF1** • **Starting Small Forward** for the **Allentown Oats**
* Age in Chapter: **22 years old**
* Date of Birth: **December 26th, 1916**
* Modern Country of Origin: **Trinidad and Tobago 🇹🇹**
* Official BSofA Nickname: **Eggs**
* Career Goal: **Chaos and Controversy**
* Struggle: **Work Ethic**
* Alignment: **Performative Neutral**
* Height: **6' 8" | 2.032m**
* Weight: **197 lbs | 89.3577kg**

### Play Style: **Eggs**

Ferdinand Treadway needs to be coddled to stay warm, so teammates and coaches go the extra mile to care for his personality. Ferdinand Treadway is the originator of this Play Style.

### Player Class: **Freak**

Eggs Treadway plays a smooth game and does everything well to the point where it greatly annoys his opponents, and sometimes, his own teammates!

### Alignment: **Performative Neutral**

* **Performative** = characters who are concerned with their image, and participate in the group with their reputation as their priority.
* **Neutral** = characters who do not have a strong inclination towards good or evil. They may prioritize their own interests and act in their own self-interest. They place a high value on calm, energy balance, and descriptive linguistics. They may act in high regard for others, but not if it inconveniences them.

## Biography

Ferdinand Timothy Treadway, better known as "Eggs," began his basketball journey in the coastal town of Siparia, Trinidad. Inspired by the local fishermen and fisherwomen's skillful use of their nets, he quickly discovered his natural talent for shooting fishes into them, as though they were basketballs. As he grew, his reputation as a shooter spread, and he became known for his uncanny ability to excel at all aspects of the game when he actually played real basketball. Despite his achievements in Trinidad, his work ethic was a constant struggle, making him a contentious figure among his peers.

Treadway's proudest moment came when he was discovered by Allentown Oats' assistant coach Aida Osorio during her visit to an impromptu game in Port of Spain, where he singlehandedly led his team to victory using his "fish egg" shooting technique. After signing with the Oats, Ferdinand demanded that he was to be coddled to maintain his warm impact on the court, earning the nickname eggs from Head Coach Leonardo Ortiz. He relished the attention from the media and reveled in the chaos and controversy he generated. After all... it was just a game.

As a player, Eggs brought his unique Freak abilities to the team, often leaving both teammates and opponents baffled by his exceptional skills. In the spotlight, he was a jester, equally capable of infuriating and inspiring those around him. His on-court habit of shouting ocean-focused trivia questions at the opposing team only added to his mystique.

## Details

* Favorite Food: Pine Nut Waffles and Heavy Cream
* Favorite Color: Balloon Skunk, whatever that means
* Favorite Animal: Skunk
* On-Court Habit: Shouting ocean-focused trivia questions at opponents
* Piece of Trivia: Once won a limbo contest against a professional dancer. Don't scoff - that's hard to do.
* Has a Fear Of: Anything shaped remotely like a horseshoe, and for good reason.
* Diet Plan/Training Regimen: Spicy foods, prioritizing milk-based intake, super low-intensity interval training
* Pop Culture Interests: Jazz music, slapstick comedies, and adventure novels
* Love Interest: *Not yet publicly known*
* Other Professional Interest: Critiquing Cinema

## Fan Letter

The Press Pass (Season One) production team discovered this letter from a lonely Allentown Oats fan from south Philadelphia, written to Ferdinand Treadway shortly after he earned his Official BSofA Nickname as "Eggs."

### Eggs... What?

> Oh, gather 'round, fans, let's sing of Eggs,
>
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> A player who has those islander legs,
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> A Freak on the court, a delightful show,
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> With an attitude that needs coddling, as you know.
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> His fear of horseshoe shapes seems odd,
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> But his love for Allentown makes Pennsylvania hearts throb,
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> He shouts sea trivia to stun and bewilder,
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> A player so great, he's our chaos instiller.
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> Eggs! Sing with me!
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> Eggs! Eggs! Eggs!
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> Oats! Oats! Oats!
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> Nobody? Oh well.
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> The Mind of the Oats and his alignment entwined,
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> Performative Neutral, a man so refined,
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> So sing with me now, of Eggs and his fame,
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> For in the BSofA, he's made quite the name!
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> ~ Signed, Vaughn John Bonner, from Philadelphia, Pennsylvania.
>
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>
>

## Conflict Interactions

A **Conflict Interaction** in the **LoreGame** is the "combat system" that drives the story forward and allows players to shape the direction of the lore. **Conflict Interactions** occur when two or more characters disagree on... anything at all. Conflict Interactions also occur anytime a character exhibits self-righteous prescriptivism — aka **SRP —** that challenges the story's direction. Role-players in a **Story Bead** *(12-16 players, focused on one story arc)* can trigger a **Conflict Interaction** on any disagreement, no matter how benign. **Lore Producers** engage in a competition to determine which outcome shapes the **Official Canon** of the characters, the team, and the **Press Pass: All Access** storyworld.

* 0-11 levels = **Rookie**
* 12-33 levels = **Veteran**
* 34-55 levels = **Role Player**
* 56-77 levels = **Specialist**
* 78-99 levels = **Star**
* 100-121 levels = **Superstar**

### Key Details on **Conflict Interactions**:

1. Each character has three (3) **branches** with twenty (20) **facets** in each branch.
	1. Only four (4) facets in each branch may level past 77. Characters have earned "Star-level [facet]."
	2. Only two (2) facets in each branch may level past 99. Characters have earned "Superstar-level [facet]."
2. **Conflict interactions** are built around the **Fulcrum Facet**, which determined by immediate voting by other **Lore Producers** in the Story Bead.
	1. The top vote-getting facet becomes the **Fulcrum Facet**, and the three runners-up become **Sideline Facets**. Ties result in random selection from the most popular choices.
	2. Players can **Vouch** or **Vote**, but not both.
3. **All characters involved** in the **Conflict Interaction** roll **their specific** **level cap** in the **Fulcrum Facet**, which is the same for all participants. No multipliers, no fancy angles. **Levels 1 through 5 always roll a lv 5 cap.**
	1. Characters use a random number generator to determine the outcome of their rolls, with higher results leading to victory.
	2. The win produced by the **Conflict Interaction** shapes the immediate direction of the lore.
	3. **Conflict Interactions** explain WHY things happened, but they cannot change determined canonical details, aka "story cement." The LoreGame always builds with "yes, and" respect towards the previous material. Game scores, playoff seeding, team names, and team names in other professional sports and Lore War Championship winners are examples of such **story cement**.
4. The winning character(s) can choose one **Facet** from the **Sideline Facets** to add a level to as a result of their **Conflict Interaction** win.
5. Up to five (5) characters can **combine their levels** (vouching) to form a **Faction** in a **Conflict Interaction**. A minimum of two (2) characters is needed to form a **Faction**.
6. Up to five (5) **Factions** can participate in a **Conflict Interaction**.
7. If a **Faction** wins the **Conflict Interaction**, all winners in the faction may choose a Sideline Facet to add +1 level to. They will have the same three choices.
8. Any character in the **Story Bead** can choose to **Vouch** for a character in a **Conflict Interaction**, forming a **Faction**. Vouching characters always add their precise and exact level cap to the **Faction's** roll, even if it's just 1. All characters who **Vouch** for another must not **Vouch** for others the following three (3) **Conflict Interactions** so the game can have some flow.
9. Any character triggering three (3) **Conflict Interactions** in a row must not be involved in the next two (2) **Conflict Interactions**.

# Copyright and Trademark

* Press Pass (Season One) is a **scalable intellectual property puzzle** shared by a collaborative community with creative guidance from Showrunner Kimani Okearah.
* ***The Allentown Oats*** is/are defined as an intellectual property contained by the **Press Pass: All Access** franchise.
* ***The Philadelphia Salt Oats*** is/are defined as an intellectual property contained by the **Press Pass: All Access** franchise.
* ***Ferdinand "Eggs" Timothy Treadway*** and *all storytelling directly* related to this fictional character is/are defined as an intellectual property contained by the Press Pass: All Access franchise, available to be claimed by a Lore Producer for ownership, creative control, monetization, and role-play within the exact terms provided by Let Me Out Productions.
* 2021-2024 © Let Me Out Productions, LLC. All Rights Reserved.
* 2021-2024 ᴹᴵᴺᵀᴱᴰ Let Me Out Productions, LLC. All Rights Reserved.
* Streaming Agreement: **ESLA/EULA 1.0** | Press Pass: All Access