recursal/Fanatic-Fandom huggingface dataset:
Bandit Logan

## Trainer

**Bandit Logan** is a trainer encountered in the Alabaster Palace. It is implied that Logan is the older brother of Action Kid Mitchell.

## Lines

* Before battle: "You! Help me with my training!"
* When defeated: "I have to become stronger."
* After battle: "My little bro is waiting for me back in Jul'far. One day I'll be able to come home to him. Until that day, I'll keep training."
Ambrosia Crystal

## Item Info

### Description

*"A Pokémon that holds this item will regain HP slightly instead of gaining EXP."*

## Game Info

### First Added

Build 5

The **Ambrosia Crystal** is a one-of-a-kind held item that converts experience into health for the holder. It can be found in a treasure chest in Murmur Tower.

## Description

The Ambrosia Crystal is an amber-colored gem with a roughly spherical shape with a small divot in the front. The gem is about the size of a grapefruit, and can easily be held by any Pokémon.

### Use

The Ambrosia Crystal is a held item that causes all EXP that the holder gains to be gained as HP instead. The holder gains HP equal to 5% of the amount of EXP received, if the holder has any HP to restore, with a minimum of 1 HP. This effect works even if the holder is not in battle when the EXP is gained. Rare Candies do not affect this item.

The Ambrosia Crystal is ideal to give to a party member that has reached the Level Cap, as the holder will gain no EXP whatsoever anyway.

## Trivia

* Ambrosia is the food of the gods in Greek mythology, and is sometimes said to impart longevity or immortality upon consumption.
Questline

A **Questline** is a specific series of events related to a single NPC character. Multiple characters have questlines, and each may be progressed independently of one another.

## Description

A Questline is a series of events related to an NPC, most of which involve speaking to or battling them at certain points throughout the game. Most important NPC's have Questlines, and there are perks to completing them, ranging from getting items, extra story bits, or aid in tougher sections of the game.

### Progression

Most Questlines must be progressed through in a linear fashion, with each objective needing to be completed before the next will become available (with the exception of optional events). Additionally, each event may become locked out if the player does not trigger them by certain points in the story. If a Questline is locked out, that Questline may not be completed on the current playthrough, so players need to be observant and patient if they want to complete each Questline. However, players are given cues about each Questline, and are typically either told or hinted about what to do next, so players would either have to ignore dialogue and cutscenes, or actively avoid Questlines for them to end.

### List of Questlines

The following NPC's currently have their own Questlines:

1. Larry
2. Dahlia
3. Sayaka
4. Siegfried
5. TM Kid

This list does not include characters that are a part of a standalone feature, such as how Herschel Winston is a part of the progression of the Puzzle House.

## Trivia

* The Questline feature is based on the character quests from the Dark Souls series, albeit far less esoteric.
Types

Apex uses the same Pokémon types as base games up through Generation V, however some changes to type effectiveness have been introduced.

## Changes

As of Build 9.3, the following changes have been made:

* Ghost-type moves are super-effective against Normal-type Pokémon.
* Ice-type Pokémon are now resistant against Water-, Grass-, and Dragon-type moves.
Jagged Cavern

## Location

**Jagged Cavern** is a cave system in Jagged Pass that connects the Western and Southern halves of the pass.

## Story

### Prologue

The Protagonist has their first run in with Dante and the Cloaked Marauder in Jagged Cavern, after accidentally entering Gehenna.

### Chapter 1

The Protagonist proceeds through Jagged Cavern on their way to Jul'far.

## Description

Jagged Cavern is a dark, wet cave consisting of two levels. The lower level also contains a hot springs that is frequently used by travelers who are passing through. Its depths are often described as twisting and maze-like at times.

## Location

Jagged Cavern is located in the middle of Jagged Pass, between the West and South sections.

### Maps

* Jagged Cavern
* Jagged Cavern B1F
* Jagged Cavern Hot Springs

## NPCs

### Passive NPCs

* An NPC near the entrance from Jagged Pass West warns the player to be prepared before venturing in.
* Sayaka appears in the cavern on 1F during her questline.
XENO Corp. Labs

## Location

**XENO Corp. Labs** (pronounced *ZEE-no*) is the research center where the Protagonist's father works as a scientist in the Research and Development wing.

## Story

XENO Corp. Labs is a facility filled with scientists and researchers, most importantly with the Protagonist's father. Filled with classified projects and top secret areas most of the map is off limits to the Protagonist.

## Location

Xeno Corp. Labs is located in downtown Nascene CIty, just a short walk from the Protagonist's Apartment. The building is clean and organized, with Security requiring you to sign in every time you enter the building.

Inside the research area there are multiple tables with computers, each one running a simulation or lines of code. The scientists you can talk to are knowledgeable about their work, but many are unable to talk because it is "classified". The bookshelf in the back is home to many interesting reads, all of which go over the head of the Protagonist.

Most areas are completely off limits to the Protagonist, either requiring a key card to access, or are blocked by a guard, citing that only employees are allowed past.

### Maps

XENO Corp. Labs is composed of 2 maps (as of Build 6):

* XENO Corp. Labs Reception
* XENO Corp. Labs 1F

## Trivia

* There was once an Employee named Jim who got Hydrochloric Acid in his eyes and is now blind.
* There is apparently an Employee named "Seymore Butts"
Bandit

## Trainer Class

The **Bandit** trainer class is comprised of outlaws of indeterminate age due to their sweeping desert cloaks. They wield curved blades similar to scimitars in their right hand and typically utilize Dark type Pokemon.

## Behavior

True to form, Bandits are typically rude and gruff in nature. Most encounters with Bandits begin with some form of threat or aggressive action and end with the bandits fleeing in fear of the Protagonist seeking retribution.

Members of the bandit class typically use Dark-types or other rough or sinister Pokemon to assist them in their crimes.

## Trainers

The following is a list of all the Bandits in the game. Many, if not all, of these trainers vanish either after their defeat or after their leader suffers a similar defeat.

* Dregg - Jul'far (Bandit Siege), Bandit Hideout
* Krem - Jul'far (Bandit Siege), Bandit Hideout
* Bahst - Jul'far (Bandit Siege), Alabaster Palace
* Dogen - Jul'far (Bandit Siege), Bandit Hideout
* Randall - Jul'far (Bandit Siege), Alabaster Palace
* Patches - Murmur Tower 1F, North room
* Grogan - Murmur Tower 3F, South room
* Naim - Amon Desert
* Tobin - Alabaster Palace
* Ahmad - Alabaster Palace
* Walt - Alabaster Palace
* Karim - Alabaster Palace
* Logan - Alabaster Palace
* Khalil - Alabaster Palace Tunnel
* Hassim - Alabaster Palace Tunnel
Feebas

**Feebas** is a Water-type Pokémon. It evolves into Milotic when leveled up at night while holding a Prism Scale.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Claydol

Claydol is the final form of Baltoy one of the games three Starters.

## Stats

 Attack
 Defense
 Sp. Attack
 Sp. Defense
 Speed
 Total

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon. Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.

## Changes

 Alpha 5
* Now learns Recover.
 Alpha 5.1
* Now learns Mud Bomb instead of Selfdestruct
 Alpha 8.2
* Lowered level requirement for Recover to 63
Sagaxis Forest

## Location

**Sagaxis Forest** (pronounced *sag-AX-iss*) is an ancient redwood forest located near the center of Abbadon. The forest has a floor covered in dead needles from its gigantic redwood trees. Many rocky slopes are present, as well as multiple caves. Sagaxis is the first location that the player encounters after the prologue, and is a mandatory location for the game's story.

## Story

Sagaxis Forest is accessed immediately at the start of Chapter 1. After being knocked out by Dante in the portal leading from the RevTex Textile Factory, the Protagonist falls into the forest. They are woken by Dahlia and led through the forest to her house. Once there, Holly informs the Protagonist that they must travel to Acacia Town.

Afterwards, the player may choose to fight Dahlia before proceeding by finding her secret spot in the woods.

## Location

Sagaxis Forest is located near the center of Abbadon in the world of Gehenna. It lies directly south of Acacia Lake, which can be accessed through a connection to the north. Sagaxis Deep Wood can be accessed via a tunnel on the south of the map.

### Sub-Maps

Sagaxis Forest contains the following sub-maps:

* Forest Cave
* Forest Secret Cave
* Forest Cabin

## NPC's

The following NPC's can be encountered in Sagaxis Forest, not including cutscene and event-specific NPC's.

### Passive NPC's

*No passive NPC's can be encountered in Sagaxis Forest.*

## Items and Collectibles

### Items

#### Invisible Items

All invisible items are found individually.

### Secret Areas

Sagaxis Forest has 3 secret caves to find.

## Trivia

* Sagaxis Forest is based on the Redwood National Park in California. Its native species of Pokémon are based on the indigenous flora and fauna of the park.
* The word "Sagaxis" comes from the Latin word "sagax," meaning shrewdness or wisdom.
Figure Skaters

## Trainer Class

**Figure Skaters** are pairs of trainers who work together to create beautiful athletic performances as well as to battle. They exclusively engage in double battles.

## Behavior

Figure Skaters are typically romantically involved as well as skating partners. As such, they tend to be very lovey-dovey towards each other, often to the point of being rude to the Protagonist.

## Trainers

* Glenn and Stacy - Nysa
* Bob and Linda - Mt. Belial Upper
Elder

## Trainer Class

*For the elder of Acacia Temple, see Elder Matthias.*

F*or the Calavera that you fight in Acacia Temple, see Cloaked Elder.*

The **Elder** trainers are experienced gentlemen who live in quieter, more civilized areas of the world.

## Behavior

Elders are often grumpy, and may challenge the player in a misguided attempt to teach them a lesson.

## Trainers

* Timothy - Acacia Lake
* Samuel - Acacia Lake
* Gerald - Acacia Lake
* Garth - Sagaxis Deep Wood
* Gerome - Base Mt. Belial
* Raul - Upper Mt. Belial
Abandoned House

## Location

The Abandoned House is a house on the edge of the suburbs in Nascene City. The Protagonist visits this house with the Rival during the events of the Prologue.

## Story

The Abandoned House once belonged to a scientist of some merit, before it was ransacked by the Calaveras. This scientist was working on a device capable of bridging the divide that had been created between Assiah and Gehenna, but was ultimately unable to complete his work.

The Protagonist later stumbles upon the Strange Device while they and Rival are exploring the house.

## Location

The Abandoned House is located to the North of the Protagonist's Apartment, but is unable to be accessed due to a Police Barricade.
Archaeologist

## Trainer Class

The **Archaeologist** is a trainer type consisting of those who search for forgotten relics and lost civilizations. They often lurk around ruins, though rarely seem to actually find anything.

## Behavior

Archaeologists are dashing men (or so they think) who search for ancient ruins. They claim to be doing so for academic purposes, but it seems they think of it as more of an adventure. Often overconfident, they will challenge the player to battles while they search for their next big discovery.

## Trainers

* Brady - Amon Desert
* Dallas - Amon Desert
* Montana - Sagaxis Deep Wood
* Henry - Amon Desert
* Mike - Shrieking Cliffs East
* Ted - Shrieking Cliffs East
* Sammie - Verdant Path
Forest Secret Cave

## Location

The **Forest Secret Cave** is a sub-map of Sagaxis Forest that contains all of the secret caves accessible from the forest. The Secret Caves are an optional map, and have no associated story or NPC's.

## Location

The Forest Secret Cave is a single map that contains all three of the secret caves found in Sagaxis Forest. Each cave is accessed individually and are entirely self-contained.

## Wild Pokémon

Compared to the Forest Cave, the secret cave has a much higher spawn rate (10%, compared to 6%), and many of the rarer species are more common.

## Items and Collectibles

### Items

#### Visible Items

 Revive
 Pokéball
Supremacy Impulse

## Item Info

### Description

*A syringe containing a serum that drastically boosts a Pokémon's life essence.*

## Game Info

### First Added

Build 8

A **Vital Impulse** is a consumable item that instantly gives a Pokémon 20,000 EXP. It is the strongest of the EXP Impulse items, more potent than both the Vital Impulse and Life Impulse.

## Description

The Supremacy Impulse is a red serum contained in a hypodermic syringe. The needle can be inserted into a Pokémon to inject them with the serum.

### Use

The Supremacy Impulse can be used any time outside of battle to instantly give a Pokémon 20,000 EXP. If this would cause the Pokémon to level up one or more times, it will do so in succession. This effectively functions like a Rare Candy, though since it only gives a set amount of EXP, its effectiveness varies depending on the level and growth rate of the target Pokémon.
Magneton

**Magneton** is a dual-type Electric/Steel Pokémon. It evolves from Magnemite starting at level 30 and evolves into Magnezone when leveled up in Aegis Generator Room.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Dad

## Character

**Dad** is the protagonist's father, with whom they live in Nascene City. He is a researcher in the employ of XENO Corp.

## Story

### Lore

Ten years before the start of Apex, Dad was married to the Protagonist's mother, however the protagonist contracted a rare disease and was deemed incurable. Due to a disagreement on how to treat the Protagonist and the strain that the sickness put on their marriage, his wife called for divorce. She is not known to be heard from since.

### Prologue

In the Prologue, Dad sees the Protagonist off to school, then after school texts them to request that they bring him his research notes that he accidentally left at home. At the XENO Corp. Labs, Dad wanes sentimental about how grown up the protagonist is.

The next day, Dad tells the protagonist that he is leaving on an emergency out-of-town conference.

### Chapter 2

In Chapter 2, Dad visits the protagonist at the hospital after they are sent through the Tear after defeating Samael. When the protagonist awakes, Dad tells them that the Rival was murdered and that he believes that the protagonist merely constructed their adventure in Gehenna as a coping mechanism to deal with being captured by a serial killer.

After the protagonist is discharged from the hospital, Dad takes them out for pizza at Mama Bernouli's, and describes to them the details of their prior illness and his divorce from their mother. Their conversation is interrupted by a phone call from work.

Later, the protagonist infiltrates XENO Corp Labs to investigate Dad's suspicious phone call. They find Dad in the middle of a presentation in which XENO Corp. is using the All-Seeing Eye and Lucifer's tear machine. They accuse Dad of lying about everything and runs off.

## Description

### Appearance

Dad seems to always dress in the same outfit, a white lab coat, as evidenced by his dresser in the Protagonist's Apartment. He has a full head of black hair.

### Behavior

Dad is a kind father to the Protagonist, and feels like he should be doing more to support them. He is very devoted to his work at XENO Corp., and is often seen working there in the Energy Research Lab. However, since he tries to convince the protagonist of the serial killer story, something that is blatently untrue, his true motives are unknown at this time.
Aegis Foundation

The crest of the Aegis Foundation outside their headquarters on Mt. Belial

### Other Known Members

Rakesh Himanad (Former), Beth James, Cathy James, Amanda Carter, Daniel Shanks, Haley Dirken

## Game Info

### First Encountered

Build 8

The **Aegis Foundation** was a research group founded by Matthias Fitzgerald and Rakesh Himanad to study the Ancient Artifacts and protect them from misuse.

## Story

Before the events of Apex, Matthias and Rakesh discovered the All-Seeing Eye in the depths of Dajjal Temple. Matthias had a vision of the artifacts being used by himself to cause destruction, and decided that he would become a caretaker of the artifacts, not wishing them to be used for the purpose he foresaw.

After many years, Rakesh grew increasingly disgruntled about the direction of the company, and made claims that Matthias was using Rakesh's research as his own. During a heated debate with Matthias, Rakesh suffered a heart attack. On his deathbed, he was saved by the boss of the Calaveras and was inducted into their ranks as Shiva. His first order was to return to the Aegis Foundation Labs and steal back his research on the artifacts and Assiah. Shiva complied, killing any who got in his way. In the wake of this massacre, the Foundation was disbanded, and Matthias retired to Acacia Town.

In the present, the Protagonist visits the labs and discovers their past. Beneath the facility, they battle with Shiva, who tells his side of the story. Later, upon returning to Matthias, he confesses that it was he who was the former director of the Foundation, and explains why it was founded.

## Description

The Aegis Foundation exists to study the Ancient Artifacts and protect them from misuse. They were also interested in connecting the worlds of Assiah and Gehenna using the energy of the Artifacts, but this research was cursory at best, and a working solution was never found.

The Foundation spent a lot of effort researching mining technology in order to excavate the Artifacts. They had discovered the Ancient Map beneath Mt. Belial, and had just discovered the Altar of Contentment and the Quantum Mirror before Shiva's attack. Fortunately, Matthias was able to smuggle out the Ancient Map and hide it in the Temple Catacombs.

The Foundation's motto is *"Intelligere Et Defendat"*, which is Latin for "Understand and defend", which reinforces their goals.
Tyranitar Dung

## Item Info

### Description

*"A jar of all-natural Tyranitar Dung. Repels all wild Pokémon. Lasts 300 steps. Do not eat."*

## Game Info

### First Added

Build 5

**Tyranitar Dung** is one of two kinds of Dung in Apex (along with Camerupt Dung). It is a specialty of Jul'far, and can only be purchased at Crazy Hakim's Discount Fertilizer.

## Description

Both types of dung are stored in air-tight jars, and can be opened to release a vicious stench that prevents all wild encounters.

Tyranitar Dung is a mixture of green and brown in color. The jar has a cartoon Tyranitar head on the label, with the letters "TD" on either side, for the item's name.

### Use

Dung works identically to Repel, except instead of only repelling wild Pokémon whose levels are lower than the first member of your party, Dung repels *all* wild Pokémon. Dung can be used from the bag outside of battle, and can be quickly re-applied when it expires as long as the player has at least one of either dung item in their inventory.

Dung will also end the effects of repel when activated, so the player will be asked to confirm activation if a repel is in effect.

Camerupt Dung lasts for 150 steps (50 more than a Repel and 50 fewer than a Super Repel), while Tyranitar Dung lasts 300 steps (50 more than a Max Repel).
Research Notes

## Item

During the events of the Prologue the Protagonist gets a text from their father asking them to bring his Research Notes, which he left at home, to XENO Corp. Labs.

## Description

The Research Notes are a set of papers about the research of the Protagonist's Dad. They are written in technical language and are impossible to decipher.

The Research Notes are a temporary key item used to advance the plot in the Prologue.
Prologue

## "Halcyon"

The **Prologue** is the opening section of the game, before the main section of the plot begins.

Next chapter: Chapter 1.

## Story

The Prologue begins with the Protagonist soliloquizing about how something about their life feels off. After the player chooses a gender and name for the Protagonist, the scene opens on their bedroom. Going downstairs, Dad gives the Protagonist the Running Shoes.

The Protagonist then heads to school, where they are late for their English class. They end up drifting off during class, only to see an unsettling dream in which shadowy figures call their name.

After class, the Protagonist meets up with the Rival outside of their apartment. After a brief exchange, Dad sends the Protagonist a text asking them to bring his Research Notes down to his work at the XENO Corp. Labs. When the notes are handed to Dad, he talks briefly about the Protagonist's mother, who hasn't been seen in many years since they were divorced.

The Protagonist then heads back to their apartment to finish homework for the day. Upon completion, they go to the Rival's apartment to hang out. During a game of Smash Bros, the two have a heart-to-heart about the Protagonist's feelings about their mother. To lighten the mood, the Rival suggests they explore the Abandoned House on the edge of the suburbs. Inside this house, the Protagonist finds the Strange Device. Later that night, another unsettling dream is shown.

The next morning, the Protagonist spies Dante while on their way to school. They follow him for a bit, thinking they'll head to class in a few minutes. Instead, they inadvertently find their way into Jagged Pass South. Dante eventually confronts them in Jagged Cavern. The Protagonist's life is saved by a mysterious figure in a red cloak who intervenes, using a Vileplume to cast Sleep Powder on the scene. Dante absconds before he can be knocked out, but the Protagonist succumbs to the powder and loses consciousness.

They awake in Desert Cave and exit into the Amon Desert. There, they are met by Yorick, who teases information about the current predicament, but only after giving the Protagonist their Starter and battling with them. This connection with Pokémon causes an adverse reaction in the Protagonist, and they slowly lose consciousness.

The next day, the Protagonist awakes back in their bed as if nothing had happened. They return to school to find that they had missed the entire previous day. Intending to speak to the Rival about it, the Protagonist goes to lunch to find them missing. After school, a series of eerie texts from the Rival reveal that they are located in the RevTex Textile Factory. The Protagonist struggles through the factory where Pokémon have strangely started to appear, and confronts Dante, who has taken the Rival captive. Upon defeating him, Dante retreats through a portal into Nothing. The Protagonist gives chase, but is stopped by Dante when he decides to get serious. The Protagonist is beaten down by Dante's Blaziken and loses consciousness one last time, ending the chapter.
Biologist

## Trainer Class

The **Biologist** class are researchers who study local varieties of Pokémon.

## Behavior

Biologists are scientific-minded individuals who carry out studies on the indigenous varieties of Pokémon in different regions. Instead of having a primary type, Biologists will use a team that consists of Pokémon that are naturally found in the map. This is often to measure the battle capabilities of each species.

## Trainers

* Charlie - Acacia Lake
* Carl - Jagged Pass South
* Carson - Jagged Foothills
* Gregor - Mt. Belial Upper

## Trivia

* Trainers of the Biologist class are often named after real historical biologists.
Biologist Gregor

## Trainer

**Biologist Gregor** is a trainer encountered on Mt. Belial Upper.

## Lines

* Before battle: "I'm doing fieldwork on some of the indigenous species. Allow me to show them to you."
* Before rematch: "I've succeeded in leveling up some of the species around here. Care to see how they've grown?"
* When defeated: "So, what did you think?"
* After battle: "There are a lot of Ice types here, but you'd be surprised what else lives on this mountain!"

## Trivia

* Biologist Gregor is named after historical biologist Gregor Mendel.
Energy Drink

## Item

The **Energy Drink** is a special medicine item that both restores HP and raises the drinker's Speed stat.

## Description

The Energy Drink comes in a black can with a red logo and tab.

### Use

When used on a Pokémon, it restores 30% of the target's maximum HP. If the target is in battle, it also raises their Speed stat by 1 stage. If either effect is valid, the item is consumed. However if the target's HP is full and its Speed cannot be raised any higher, this item has no effect.
Survivalist Zeke

## Trainer

**Survivalist Zeke** is a trainer encountered in Jagged Pass West on the slope down from the western entrance.

## Lines

* Before battle: "Hey kid... you got any food? C'mon, I'll battle ya for it."
* When defeated: "Looks like it's wild berries for dinner again tonight."
* After battle: "I'm so hungry, but I'm flat broke from buying all my sweet survival gear. Lesson learned: never skimp on your food stock."

## Pokémon

 Rattata | Normal
 Bidoof | Normal
Merchant

## Trainer Class

Trainers of the **Merchant** trainer class are shifty individuals that wait in suspicious locations to challenge trainers to battle. Those that win are considered worthy customers, and are entitled to buy supplies from the Merchant.

## Behavior

Merchants are creepy, speaking in an unsettling manner. Their motives are unclear, but they seem to be driven to sell their supplies only to worthy customers. They always sit on a rug in a curious location, waiting for new customers.

## Trainers

* Scabs - Amon Desert
* Bludge - Dajjal Temple Chorus

## Trivia

* The Merchant class is loosely inspired by the Undead Merchant from the game Dark Souls.
Known Issues

The following is a list of known issues that are either intended to be removed later, bugs with RPG Maker or Pokemon Essentials, or other such issues. Please do not create bug reports about these. This list is also not inclusive of issues that have already been reported for the current build. Please see the forum for any current issues or to report an issue that has not yet been reported.

## Fix-Laters

These issues are on my to-do list, but are not currently a priority.

* Most attack animations are not correct. Essentials has a few default animations, specifically defaults for each type, so you may see some strange animations for some moves.
* Performance issues on larger maps and maps with high number of events.

## Pokémon Essentials Issues

These issues are caused by Pokémon Essentials, the framework used by the game. These issues may be fixable at some point, but solutions are not guaranteed.

* A thin gap between 2nd-layer and 3rd-layer tiles is visible while in fullscreen mode.
* Transitions into battle do not scale up at higher window sizes.
Bandit Dogen

## Trainer

**Bandit Dogen** is a trainer encountered in Jul'far and the Bandit Hideout.

### Encounter 2

* Before battle: "Intruder spotted! I'm gonna beat you in front of the captain and get a promotion!"
* When defeated: "Did I do good, Captain?"
* After battle: "There goes my promotion..."

## Pokémon

### Encounter 1

In Jul'far during the bandit siege.

 Skorupi | Bug/Poison

### Encounter 2

In the Bandit Hideout

 Drapion | Poison/Dark
Sandshrew

Sandshrew is a Ground-type Pokemon that is possibly based on a shrew and an armadillo. It evolves into Sandslash starting at Level 22.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Paras

Paras is a Bug/Grass Pokemon. It evolves into Parasect starting at Level 24.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Enraged Automaton

## Trainer Class

The **Enraged Automaton** are animate statues in Dajjal Temple that protect the Blood-Red Skulls.

## Behavior

The Enraged Automatons lie dormant in Dajjal Temple until something moves within its detection range. Once this happens, the Automaton will activate, slowly stalking the creature that activated it. Once it reaches the creature, it will summon its Pokémon to attack, afterwards it will deactivate in order to recharge. Once the creature it battled leaves its detection range, though, it will activate once more. The only way to escape it fully is to either leave the room or solve the Blood-Red Skull puzzle in the room, which will permanently deactivate the Automaton.

The Enraged Automatons summon Ghost- and Rock-types to battle any who would defile the temple.
Bandit Karim

## Game Info

### First Added

Build 9

**Bandit Karim** is a trainer encountered in the Alabaster Palace.

## Lines

* Before battle: "Outsiders who step on our training ground get slashed, yo!"
* Before rematch: "Ready to get slashed again?"
* When defeated: "Agh! Cut myself!"
* After battle: "Guess I'm the one who got cut down to size."

## Pokémon

### Encounter 1

 Klinklang | Steel
 Escavalier | Bug/Steel
 Ferrothorn | Grass/Steel

### Encounter 2

 Klinklang | Steel
 Escavalier | Bug/Steel
 Ferrothorn | Grass/Steel
Elder Samuel

## Trainer

**Elder Samuel** is a trainer encountered in Acacia Lake, on the northern part of the lake, right before Acacia Town. Definitely a dog person.

## Lines

* Before battle: "Tell me, do you prefer to raise many Pokémon at once, or focus on a smaller team?"
* Before rematch: ""
* When defeated: "I see, so that's how you do it."
* After battle: "Having a large team allows you to be flexible against any threat, however a smaller squad will gain more experience. It's a balance between power and flexibility."
* Registration: "Young trainer, I would be flattered to receive your phone number so we can battle again to observe each other's growth."

## Pokémon

### Encounter 1

 Growlithe
 Houndour
 Poochyena

### Encounter 2

 Houndour
 Herdier
 Mightyena
Spelunker Kayla

## Trainer

**Spelunker Kayla** is a trainer encountered in Jagged Tunnel, after crossing the body of water, the player surprise attacks her.

## Lines

* Before battle: "Yikes! I thought I was the only one here! We gotta battle so I can calm my nerves!"
* Before rematch: "Haha! I'm ready for you this time. You're not gonna scare me!"
* When defeated: "Whew, I'm all good now!"
* After battle: "Out of curiosity, how'd you get through from down below? I thought it was a dead end. Wow that simple, huh? I was gonna hit the other cave next..."
* Registration: "Hey, I'll be here for a while, so I can call you for a rematch if I can get your number."
Controls

Apex natively uses the keyboard for all controls in the game. Many basic functions can be remapped at will by hitting F1 to bring up the engine settings, however this is not officially supported, since it usually doesn't work. In-game control remapping is planned, but not currently available.

## Controls

### Basic Controls

 C
 X
 Z

### Advanced Controls

 S
 V

### Shortcut Keys

 3
 4
 5
 6
 7

## Controller Support

External controllers and gamepads are not inherently supported in Apex (this is a limitation with RPG Maker), but can be made to work using external programs such as JoyToKey or AntiMicro (open source).
Skull Idol

## Item

The **Skull Idol** is a one-of-a-kind held item that stores experience gained by the holder for use on another party member.

## Description

The Skull Idol is a stone skull with a glimmering jewel eye. It resembles the heads of the Enraged Automatons from Dajjal Temple. The Idol itself is fist-sized, and can be easily held by a Pokémon.

### Use

The Skull Idol has two primary abilities. When held, it prevents the holder from gaining EXP in battle, however it instead stores half of that EXP for later use.

When used from the bag, the Skull Idol allows the stored EXP to be used on any party member who can currently gain experience. Note that EXP given via this method will still respect the Level Cap.
Chapter 4 Walkthrough

The following is the walkthrough for Chapter 4. Like before, story spoilers will be avoided, and no secrets or optional content will be covered. **Note:** Chapter 4 is currently incomplete as of the current build. All available progress steps will be included.

## Steps

1. Proceed southwest through Shrieking Cliffs East towards Vahram Temple.
2. **Boss Battle:** Siegfried
3. Proceed upward through Vahram Temple, making sure to light the braziers to open the path forward.
4. **Boss Battle:** Vergil
5. Proceed to the Altar of Temperance.
6. **Boss Battle:** Dante
7. Return to Matthias in Acacia Temple.
8. Head to Shale Pass.

To be continued...
Forest Cave

## Location

The **Forest Cave** is a sub-map of Sagaxis Forest, and contains the main cave structure of the map. The player must pass through this map on the way out of the forest, as well as to find Dahlia's secret place.

## Story

After arriving in Gehenna and waking up in Sagaxis Forest, the Protagonist is led through the forest cave by Dahlia. After stopping to talk for a bit, the player exits the cave from the northeast exit towards the Forest Cabin. If the player tries to head to the south exit during this time, they will be turned back.

After the cutscene in the cabin, the player will be able to access the southern exit of the cave, which leads to Dahlia's secret spot.

During Chapter 2, the Protagonist must pass through the cave on their way to Sagaxis Deep Wood.

## Location

The Forest Cave is a sub-map of Sagaxis Forest, with all its exits leading back into the forest. The west exit leads to the western half of the forest, the northeast exit leads to the area containing the Forest Cabin, and the south exit leads to Dahlia's secret spot.

A small tunnel exists that connects the south of Sagaxis Forest to Sagaxis Deep Wood.

## Wild Pokémon

The Forest Cave features many species that are available in Sagaxis Forest, however at an overall higher average level. Many of the rarer species, such as Teddiursa and Paras are more common in the caves. Some unique species, such as Shuckle and Bonsly can only be found in the caves.

### Cave

Cave encounters have a 6% encounter rate on each step.
Climber Marcus

## Trainer

**Climber Marcus** is a trainer encountered in Jagged Tunnel, dumb as shiny rocks.

## Lines

* Before battle: "There's some kind of weird monument up ahead. I'm getting nowhere trying to figure it out. Let's battle for a change of pace."
* Before rematch: ""
* When defeated: "That was way harder than any puzzle."
* After battle: "Make anything of that weird monument? I still haven't been able to crack it."
* Registration: "Dude, let's swap numbers. I'll call you if I figure out anything with this puzzle."
Lolita

## Trainer Class

The **Lolita** is a trainer type that represents young women who wear fancy, dark clothing, and have a marked interest in the cute, creepy, or mysterious. There are two sprites for the Lolita, one of light skin tone, and one of dark. Each sprite has the same dark dress and black umbrella.

## Behavior

Lolitas tend to be found in natural locations, such as Acacia Lake, and often (but not always) are drawn to the locations of secret areas. Many claim to be in tune with mystical forces, although the veracity of this claim is questionable at best. They tend to have a faux childlike attitude, despite being fully-grown women. They typically also have fantastical or extravagant names that may or may not be made up.

Lolita trainers typically prefer Pokémon that match their interests, so they will typically go with cute Normal-types, mysterious Psychic-types, or creepy Dark-, Ghost-, or Bug-types.

## Trainers

The following are all the Lolita trainers in the game:

* Fayte - Acacia Lake
* Esmerelda - Acacia Lake
* Celestia - Acacia Lake
* Abigail - Jagged Pass West
* Grace - Amon Desert
* Amelie - Shrieking Cliffs
* Angelica - Mt. Belial Upper
* Carmelita - Shrieking Cliffs
* Stahr - Sagaxis Deep Wood

## Trivia

* The Lolita class is based on the Gothic Lolita cultural trend popular in Japan.
Medic Ollie

## Trainer

Medic Ollieis a trainer encountered in Jagged Cavern, right of the underground lake.

## Lines

* Before battle: "Welcome to the world-renowned Jagged Cavern Medicine Shop! I sell all the best medicine, but only to those worthy!"
* When defeated: "Ah, a valued customer! Right this way!"
* After battle: "Now then, let's talk shop. What medicines can I get you?"

## Pokémon

### Encounter 1

 Mime Jr.
 Kadabra
Bandit Hideout

## Location

The **Bandit Hideout** is the headquarters of the Amon Bandits, located at the northeast corner of the Amon Desert. Entrance to the Alabaster Palace can be found here.

## Story

Starting in Chapter 4, after acquiring the Geos Gauntlets, the Protagonist can visit the Bandit Hideout and battle with many of the Amon Bandits, some of which are rematches from the siege on Jul'far. If the player has kept up with Sayaka's Questline, she will be available to talk to and battle alongside in the Alabaster Palace.

## Description

The hideout is a small crevice in the rocky cliffs around the Amon Desert where the Amon Bandits have set up refuge after being exiled from Jul'far many years ago. A number of tents are erected outdoors, though the bulk of the headquarters are actually located inside of the Alabaster Palace.

## Location

The hideout can be accessed from the northeastern corner of the Amon Desert. There is an interior map that offers a few battles and items, and the Alabaster Palace can also be accessed from this map.

## NPCs

### Trainers

 Bandit Captain | Umlo |  | Interior of easternmost tent.
Jim Cho

## Character

**Jim Cho** is a minor character who worked at the RevTex Textile Factory before it was closed. The player learns about his character through personal logs that he left behind in the factory.

## Story

In fall of 2003, the RevTex Textile Company was bought out by some unknown entity, and eventually closed. Before its closing, Jim Cho picks up on the shady things that are going on and documents his suspicions in his personal logs, which the player can find as Notes. Cho is highly shrewd and suspicious, but tries to avoid sticking his nose where it doesn't belong.

Unfortunately, in the basement of the RevTex Textile Factory, he witnesses two members of the Calaveras, who eventually corner him. One of the two Calaveras uses a Weezing to inflict a deadly poison on Cho before he can escape and shed light on their involvement. Fortunately, the Protagonist is able to witness this event through the memories of Cho's Ghost, which ended up trapped in the factory. After defeating the ghost, Cho's soul disappears.

## Description

Little is known about Jim Cho, other than what is revealed in his personal logs. It is clear that he has a less than friendly rivalry with coworker Tommy Hardwick, and spends a lot of time writing logs. He seems to keep to himself, being heavily introverted. Despite this, he seems to be a hard worker, and was even due to receive a promotion before the factory was closed.
Abbadon

## Location

**Abbadon** (pronounced *AB-a-don*) is the main continent in Gehenna, in which a majority of the game takes place. Other continents are hinted at throughout the game, but none are visitable as of yet.

## Story

The Protagonist first visits Abbadon in the Prologue, briefly wandering through Jagged Pass and eventually winding up in the Amon Desert before being transported back to Nascene City.

After encountering Dante in the RevTex Textile Factory, the Protagonist traveled through a rip between worlds. After being defeated by Dante's Blaziken, the Protagonist was ejected from the rip and fell into Sagaxis Forest. In the Forest Cabin, Holly informs the Protagonist about their location in Abbadon. The Protagonist has yet remained in Abbadon for the remainder of the playable game.

## Description

Abbadon is a roughly circular continent in the world of Gehenna, surrounded by steep cliffs over a rough ocean. The continent is mountainous in its center, with the highest point being at the formidable Mt. Baal. The mountain range divides Abbadon in half, with the only main passage between the two sides being Shale Pass and Jagged Pass, which both connect to Acacia Town, nestled in a valley in the center of the mountain range.

The eastern half of Abbadon is the lee side of the mountain range, and as such has a very arid climate. The Amon Desert takes up a large portion of the land to the east of the mountains, and the only piece of civilization that can be found is Jul'far, which sits at the foothills of Jagged Pass, and marks the entry point to the desert.

In the south of Abbadon, the mountain range breaks down, leaving room for Sagaxis Forest to grow directly south of Acacia Lake.

The western half of Abbadon is much more lush, as it is on the windward side of the mountains. As such, the continent is mostly grasslands. In the north lies the capital city of Babylon. On the westernmost coast lies the only beach in Abbadon, at the coastal town of Ys. Finally, in the south is the small town of Eden. All of these locations are inaccessible so far, but can be seen on the map that is unlocked on the player's Phone.

In the text *Responsible Pokéball Use* in Thornwood Inn, it is revealed that Pokéballs are an import from other nations. Due to rising political unrest between nations, the shipments of these items have been scarce. As such, the price of the item has skyrocketed.

## Trivia

* The name "Abbadon" derives from the biblical "Abaddon," which is described as a "place of destruction" (as well as an angel of destruction). This is a nod to the historical cataclysm of Gehenna.
* All the towns and cities in Abbadon are based on famous lost or mythical cities. The exception being Acacia Town, which is based on a fictional lost town.
Bandit Captain

## Trainer Class

The **Bandit Captain** is an officer of the Amon Bandits and leads criminal activities. The Bandit Captain dual-wields scimitars, and are known for using Dark- and Steel-type Pokémon.

## Behavior

Bandit Captains are as ruthless as the Bandits they lead, but are vastly more disciplined. They issue orders to the lower-ranked bandits, and take orders directly from Bandit Boss Tariq.

## Trainers

* Kurt - Jul'far (Bandit siege), Bandit Hideout
* Mahir - Jul'far Town Hall (Bandit siege), Alabaster Palace
* Umlo - Bandit Hideout Interior
Yacht Club Johnathan

## Trainer

**Yacht Club Johnathan** is a trainer encountered at Acacia Lake on the northern side of the lake. He is one of a few Yacht Club trainers who have gotten lost on their way to meet with their fellow club members.

## Lines

* Before battle: "I'm supposed to be meeting the Yacht Club here shortly. Might I trouble you for a duel while I wait?"
* Before rematch: "I decided to wait for my companions a bit longer. Will you keep me entertained in the meantime?"
* When defeated: "Trounced quite handily!"
* After battle: "I'm beginning to think that I might have arrived at the wrong location."
* Registration: "Here, take this hankerchief. It has my phone number embroidered on it. I will contact you for a battle.

## Pokémon

### Initial

 Wingull | Water/Flying
 Poochyena | Dark

### Rematch

 Wingull | Water/Flying
 Mightyena | Dark
Action Kid Carson

## Trainer

Action Kid Carsonis a trainer encountered in Jul'far, found on the east side of the city by the wall. Sad about the bandit issue and problem just wants to sleep his problems away.

## Lines

* Before battle: "Go away! I wanna be alone!"
* Before rematch: ""
* When defeated: "...Just...go away already!"
* After battle: "...My brother got exiled from the city a few years ago because some of his friends were bandits... I just...really wish he could come home."
* Registration: "Maybe you're not so bad after all...maybe we could battle again sometime?"

## Pokémon

### Encounter 2

###
Larry

## Character

**Larry** is a recurring character that helps out the Protagonist and challenges them to friendly battles.

## Story

### Acacia Lake

The Protagonist first runs into Larry immediately upon entering Acacia Lake for the first time. He explains to them about how people casually challenge each other to battles in Gehenna and what to expect in that regard.

### Jagged Pass West

Later, the Protagonist meets Larry once more in Jagged Pass West, where he challenges them to battle once more. Upon defeating him, Larry will download the Maps app onto the Phone and offer his number.

## Description

### Appearance

Larry wears casual clothes, including blue jeans and a white tee shirt emblazoned with a large A. The significance of this letter is unknown.

His tousled blonde hair rises to a point in front, giving it a nonchalant look.

### Behavior

*"Hey, I have a completely appropriate appreciation of combat for someone my age, you know."*

Larry is a laid-back individual who is quick to help others. He particularly enjoys battles, and never passes up on a bit of friendly competition. Despite this, he does not seem to be very strong.

## Pokémon

### Encounter 1

At Acacia Lake.

 Cubchoo | Ice

### Encounter 2

At Jagged Pass West.

 Cubchoo | Ice

## Questline

To stay current with Larry's Questline, perform the following steps:

 Battle
Amon Bandits

The **Amon Bandits** are a group of outlaws that live in the Amon Desert and are known to antagonize the citizens of Jul'far.

## Story

Before the events of Apex, the Bandits were a group of troublemakers in Jul'far that ran afoul of the Mayor of Jul'far. In response to their crimes, all of the group, as well as anyone who would stand up for them, were exiled from the city. The exiled citizens decided to group up and make a living for themselves as outlaws.

During Chapter 1, the Protagonist arrives in Jul'far to find that the bandits have taken over the city. When the player makes their way to the Jul'far Town Hall, they find that the Mayor is in negotiation with the leader of the bandits, Bandit Boss Tariq. Tariq has a list of demands, among which are the annulment of their exile. Though the bandits were defeated by the Protagonist and Siegfried, their demands remain on the minds of all in Jul'far.

## Description

The Amon Bandits are a loose association of outlaws that live in a hideout somewhere in the Amon Desert. They typically wear full-body coverings to protect themselves from the desert, and carry scimitars to threaten their enemies. Eyepatches are common, for ruggedness. The captains carry dual swords, which makes it hard for them to focus on battles, but whatever works for them.

### Members

Below are all known members of the Amon Bandits.

#### Bandits

*See the page for the Bandit trainer class for list of all Bandit trainers.*

#### Captains

*See the page for the Bandit Captain trainer class for list of all Bandit Captain trainers.*

#### Boss

*See the page for Bandit Boss Tariq for more information.*