recursal/Fanatic-Fandom huggingface dataset:
Scroll of Harm

Scroll of Harm is a consumable that allows one-time casting of the Harm spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Blood of Solasta, Angry Violet ×3, Emperor's Eye ×3, Polar Bear Pelt ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Priestess of Pakri
* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Sold by Rogar Dostar
* Found as random loot
Scroll of Bless

Scroll of Bless is a consumable that allows one-time casting of the Bless spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium, Angry Violet ×3

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Dalon Lark
* Found as random loot
Shine

Shine is a cantrip level spell from the Conjuration school. The spell causes an enemy the caster can see to become luminous for a while.

## Spell effects

The target of Shine becomes a light source, ⁣casting: 2 cells bright + 4 cells dim light (canceled if the target makes a successful Wisdom saving throw).

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric
* Fighter (Spellblade only)
* Sorcerer
* Wizard
Scepter of Redeemer Control

Scepter of Redeemer Control is a quest item. It cannot be equipped in any slot and just works when kept in an inventory. The scepter allows the party that posses it to pass by all redeemers unharmed.

## Description

*This magical item somehow keeps redeemers at bay. It might have something to do with a redeemer queen being held prisoner somewhere in the valley.*

## Crafting

**Ingredients:** Primed Scepter, Medusa Coral, Slavestone

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 10

## Recipe

* Given as quest reward for The Last Endeavor.
Shadow Dagger

Shadow Dagger is a cantrip level spell from the Illusion school. The spell launches an illusory dagger that causes psychic damage.

## Spell effects

Shadow Dagger deals 1d8 psychic damage to the target (canceled if the target makes a successful Wisdom saving throw).

The spell increases in power at caster levels 5, 11, and 17, gaining +1 damage die each time.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Rogue (Shadowcaster only)
* Sorcerer
* Warlock
* Wizard
Sorak Infiltrator (Gromnir)

## Stats

Sorak Infiltrator (Gromnir) is a medium humanoid creature of 4 Challenge Rating. It provides 1100 XP when killed. Not to be confused with another Sorak Infiltrator creature, which attacks the party at the Caer Lem Outpost.

This creature is a Sorak that replaced Gromnir Stonefist in order to infiltrate the town of Coparann.
Scroll of Burning Hands

Scroll of Burning Hands is a consumable that allows one-time casting of the Burning Hands spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Blood Daffodil, Gallivan Amaranth

**Crafting Difficulty:** DC 10, Medium

**Required Successes:** 2

## Recipe

* Sold by Heddlon Surespell
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Found as random loot
Spear +3

Spear +3 is a magical one-handed melee piercing weapon. It has the third tier enchantment (+3), which provides a +3 bonus to attack and damage. Proficiency with simple weapons or spears is required to use it effectively.

## Description

*Most Dwarven smiths dedicate their lives to the pursuit of their magnum opus, with many lesser smiths failing to ever do so in their lifetime. This weapon is proof of a smith's singular success; an extremely rare magic-imbued masterpiece that will remain throughout the ages.*

## Location

* Sold by Signy Wisecat
* Found as random loot
Saving Throw

Saving throw is made when a character attempts to resist a spell, avoid a trap, resist being poisoned or succumbing to disease.

With an exception of a death saving throw, a saving throw is always connected to one of the abilities (Dexterity saving throw, Constitution saving throw etc.) and each class provides proficiency in two saving throws.

## Making a saving throw

When a saving throw is made:

* a d20 is rolled and
* character’s ability modifier is added to the result and
* character’s proficiency bonus is added (if he is proficient in this specific saving throw) to the result.

## Difficulty Class

The DC (Difficulty Class) of a saving throw is always determined by the effect that causes it – e.g. by the spell that was cast. A successful saving throw will allow the character to avoid a detrimental condition, as well as reduce or completely negate damage received.

## Death Saving Throw

Death saving throw is a special kind of saving throw. Whenever the character's Hit Points drop to 0 in combat, he is considered dying and must start making death saving throws – one each turn. If he fails three time, he dies. If he succeeds three time, he stabilizes.

To make a death saving throw, a character rolls a d20. A result of 10 and more is considered a success, a result of 9 and less is considered a failure. If a character takes any damage while he is at 0 HP, that also counts as a failed death saving throw.

A dying character stops making the death saving throws after three success or three failures, or if he is stabilized by other means - e.g. being fed a healing potion or by Spare the Dying spell.
Scroll of Magic Missile

Scroll of Magic Missile is a consumable that allows one-time casting of the Magic Missile spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium, Angry Violet, Gallivan Amaranth

**Crafting Difficulty:** DC 10, Medium

**Required Successes:** 2

## Recipe

* In the Scholar's Pack
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Sold by Maddy Greenisle
* Found as random loot
Sparkle

Sparkle is a cantrip level spell from the Enchantment school. The spell targets up to three objects that can be illuminated and lights them up immediately.

## Spell effects

Sparkle can only be cast on light sources (e.g. torches, candles). It ignites those light sources immediately.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Cleric
* Druid
* Fighter (Spellblade only)
* Sorcerer
* Warlock
* Wizard
Sleet Storm

### Properties

Extinguish, Forced Move, Break Concentration, Summoning, Area of Effect, Concentration, Spell

Sleet Storm is a third level spell from the Conjuration school. The spell creates an area where the ground is slippery, vision is obscured, and concentration is harder.

Sleet Storm requires concentration.

## Spell effects

Sleet Storm targets a cylindrical area 3-cells-tall and with 4-cell radius. The spell puts out all fires in the area. The area of effect is considered difficult terrain, and it slows down those who walk through it.

On all the creatures in the area of effect, Sleet Storm inflicts *In Sleet Storm*:

* creatures can fall prone (creature can prevent falling prone if it makes a successful Dexterity saving throw);
* creatures are slowed;
* creatures cannot see anything (the area is heavily obscured);
* creatures must roll concentration checks.

Sleet Storm removes On Fire condition.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Druid
* Sorcerer
* Wizard
* Fighter (Spellblade only)
Soul Sphere

Soul Sphere is a quest item introduced in the Palace of Ice DLC. It cannot be sold, moved to a container, or removed from the inventory by the party.

It is retreived from the Demonic Realm at the very end of The Palace of Ice quest.

## Description

*A strange gleaming ball that seems to be made of crystal, containing a living soul – that of the speaker of the Pact of the Claw.*
Mace of Perfection

Mace of Perfection is a craftable one-handed melee bludgeoning weapon. The weapon cannot be bought or found, it can only be crafted. Proficiency with simple weapons or maces is required to use it effectively.

## Crafting

**Ingredients:** Primed Mace, Volcanic Tear

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 16
Shortbow +1

Shortbow +1 is a magical two-handed ranged weapon. It has the lowest tier enchantment (+1), which provides a +1 bonus to attack and damage. Proficiency with simple weapons or shortbows is required to use it effectively.

## Description

*A superbly balanced enchanted shortbow from the Manacalon era, used by the Imperial scout corps.*

## Location

* Sold by Joriel Foxeye
* Sold by Angus Hightower
* Sold by Rhodanthe Asigon
* Found as random loot
Scroll of Acid Arrow

Scroll of Acid Arrow is a consumable that allows one-time casting of the Acid Arrow spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Queen Ivy, Dragonrose

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Heddlon Surespell
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Found as random loot
Scroll of Freezing Sphere

Scroll of Freezing Sphere is a consumable that allows one-time casting of the Freezing Sphere spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Minor Shard of Ice, Gorilla Pelt ×2, Spider Venom Gland ×2

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Heddlon Surespell
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Sold by Togrem Caskstrong
* Found as random loot
Scale Armor of Frost Walking

Scale Armor of Frost Walking is a craftable medium armor. In the main campaign, this armor cannot be bought or found, it can only be crafted. It confers disadvantage on Stealth checks. Proficiency with medium armor is required to wear it.

## Description

*This enchanted armor was forged using the ancient knowledge of Manacalon’s master armorers. Lestoreth Steelarm crafted the first armor of this kind for the Iron legions on their march into the Frozen North.*

## Crafting

**Ingredients:** Primed Scale Mail, Shard of Ice, Winter Wolf Pelt ×2, Polar Bear Pelt ×2

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 14

## Recipe

* Sold by Heddlon Surespell
* Found in the Fortress of the Shield (in the Library)
Maul of Smashing

Maul of Smashing is a craftable two-handed melee bludgeoning weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or mauls is required to use it effectively.

## Crafting

**Ingredients:** Primed Maul, Oil of Acuteness

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 12

## Recipe

* Found in the Troll Cave in the Swamp
* Received at the start of the Palace of Ice DLC
* Sold by Circe Gerardoirin
Scroll of Ray of Enfeeblement

Scroll of Ray of Enfeeblement is a consumable that allows one-time casting of the Ray of Enfeeblement spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Serpentinite, Troll Acanthus, Goblin Hair Fungus

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Sorak Head

Sorak Head is a quest item. It cannot be sold, moved to a container, or removed from the inventory by the party.

Taken from a defeated Sorak in the Manacalon Ruin.

## Description

*This disgusting package is a proof the Legacy Council needs. The Sorr-Akkath are not just a myth.*

## Connected Quest

* Explore the Ruined Tower
* Report to the Council
Scroll of Black Tentacles

Scroll of Black Tentacles is a consumable that allows one-time casting of the Black Tentacles spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Goblin Hair Fungus ×2, Manacalon Orchid ×2, Angry Violet ×2

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Arun
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scroll of Circle of Death

Scroll of Circle of Death is a consumable that allows one-time casting of the Circle of Death spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Black Pearl Powder, Mutated Dire Wolf Pelt, Deep Spider Venom Gland ×2, Brown Bear Pelt ×3

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Maddy Greenisle
* Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Sold by Togrem Caskstrong
Shard of Fire

Shard of Fire is a crafting ingredient used in crating weapons and armor.

*The Shard of Fire is harvested from the essence of a Fire Elemental who died on his own plane of existence. It can be used to craft various magical items.*

## Recipes

* Leather Armor of Flame Dancing
* Dragonblade

## Locations

* Sold by Heddlon Surespell
* Found in Caer Elis, in the Temple of the Lost God – dropped by Remorhaz
* Multiple Remorhaz can be encountered on travels between locations. Unknown if there is a limit to number of encounters, but they can be quite dangerous and an easy TPK. Each killed Remorhaz drops a Shard of Fire
* Sold by Hanno Mudstrider
* Sold by Renno Highwater
* Sold by Yasmin
* Found in the Wizard's Palace (Swamp)
* Sold by Dalon Fall
* Sold by Leila Reed
* Sold by Katniss Strongmail
* Sold by Grimhild Darkhead
Scroll of Ice Storm

### Properties

Magical, Bludgeoning Damage, Cold damage, Summoning, Area of Effect, Scroll, Paper

Scroll of Ice Storm is a consumable that allows one-time casting of the Ice Storm spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Winter Wolf Pelt ×2, Brown Bear Pelt ×3, Black Bear Pelt ×3

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Heddlon Surespell
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Found as random loot
Scroll of Dominate Person

Scroll of Dominate Person is a consumable that allows one-time casting of the Dominate Person spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Diamond, Primordial Crystal ×2, Badlands Dryad Bark ×2

**Crafting Difficulty:** DC 20, Hard

**Required Successes:** 4

## Recipe

* Sold by Halman Summer
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Halman Summer
* Sold by Togrem Caskstrong
* Found as random loot
Spectral Spider

## Stats

Spectral Spider is a medium undead creature of 2 Challenge Rating. It provides 450 XP when killed.

## Description

*Dead Badlands spider somehow transformed into undead.*

## Attacks

### Necrotic Bite

+6 to hit, 1d4+1 piercing + 2d8 necrotic damage (target can attempt a saving throw to halve the damage)

## Special

### Resistances

Necrotic, Cold, Piercing, Slashing, Bludgeoning

## Locations

* Manacalon Ruin, Library
* The Id
Scroll of Invisibility

Scroll of Invisibility is a consumable that allows one-time casting of the Invisibility spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Dwarven Primrose, Magnesium ×2

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Spellbook

Spellbook is standard equipment for any Wizard and a part of Wizard's starting gear. All the spells that the Wizard knows are recorded in a spellbook. New spells are scribed there on level up, as well as when the character chooses to scribe a spell from a scroll into his spellbook (learning the spell in the process).

A character is not limited to one spellbook, and he can have as many as he wants. Only Wizards use spellbooks, and they are the only class that can scribe scrolls.

## Description

*Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells.*

## Location

* Sold by Hugo Requer
* Sold by Mogo the Poor
* Sold by Wilf Warmhearth
* Sold by Atima Bladeburn
* Sold by Galar Goldentongue
* Sold by Arda Bladefang
* Sold by Cuberdon Miller
* Sold by Grimhild Darkhead
* Sold by Engrem Toldus
* Sold by Erwina Longstaff
* Part of the starting equipment for Wizards
* Found as random loot
Spear

Spear is a standard one-handed melee piercing weapon. It's a basic non-magical weapon. Proficiency with simple weapons or spears is required to use it effectively.

## Location

* Sold by Gorim Ironsoot
* Sold by Mogo the Poor
* Sold by Wilf Warmhearth
* Sold by Galar Goldentongue
* Sold by Rogrok
* Sold by Lena Swifthand
* Sold by Engrem Toldus
* Sold by Morganna Raven
* Sold by Grimhild Darkhead
* Found as random loot
Scroll of Arcane Sword

Scroll of Arcane Sword is a consumable that allows one-time casting of the Arcane Sword spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss ×3, Gallivan Amaranth ×3, Refined Oil ×3, Purple Amber

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Togrem Caskstrong
* Found as random loot
Snow Alliance

Snow Alliance is a northern state of harsh climate and cold, high mountains. The Alliance is almost ancient. It was first formed by the Snow Dwarves, who forged an alliance with Sylvan Elves living on their territory. The two races sharing common love for the simplicity of life in the wilderness.

During the raise of the Manacalon Empire, the Snow Alliance dwarves – with help of their Sylvan neighbors – repelled the forces Empire’s forces and remained unconquered.

Nowadays, the lands of the Snow Alliance are populated mostly by the Dwarves and Sylvan Elves. It is also home to the Antiquarians.

## Representatives

* Chancellor Hertha Gormsdottir – a representative of the Snow Alliance on the Legacy Council.
* Halman Summer – a member of Antiquarians and a vendor.
* Beryl Stonebeard – a member of the Antiquarians and a ranking officer at the Caer Lem Outpost.
Sorr-Akkath Acolyte of Sorr-Tarr

## Stats

Sorr-Akkath Acolyte of Sorr-Tarr is a medium humanoid creature of 2 Challenge Rating. It provides 450 XP when killed.

## Description

*These spellcasters seem to be clerics of Sorr-Tarr.*

## Spells

*This section is incomplete so please add more spells if you find them*

* Cantrips: Ray of Frost
* 1st level: Guiding Bolt, Healing Word, Shield
* 2nd level: Scorching Ray
* 3rd level: Fly, Counterspell

## Special

### Languages

Common, Old Tirmarian, Dwarvish, Elvish, Halfling, Orcish

## Locations

* Manacalon Ruin, Library
* Cradle of Fire, Sentharyllian necropolis
* Earcorn
* The Aer Elai
* Stenvägg Bridge
* Kaupaapunki - Mines
Shielded

Shielded is one of the beneficial conditions that can be applied to a creature. Conditions alter capabilities and state of any creature in various ways.

## Effects

Shielded applies the following effects:

* Creature's Armor Class is increased by +5.
* Creature has immunity to magic missile.

## Application and Removal

**Shielded can be applied by:** Shield

**Shielded can be removed by:** –
Skeleton Key

Skeleton Key is a quest item introduced in the Palace of Ice DLC. It is not marked as a quest item, so it can be discarded from the inventory or sold.

The key is needed to unlock the slab chamber.

It can found in a chest in Necropolis in Kaupaapunki.

## Description

*A bone key that could be used to unlock the slab chamber.*
Scroll of Contagion

Scroll of Contagion is a consumable that allows one-time casting of the Conjure Fey spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Bulette Teeth, River Emerald, Mutated Dire Wolf Pelt

**Crafting Difficulty:** DC 20, Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Arun
* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by the Priest of Arun
* Sold by Signy Wisecat
* Found as random loot
Scroll of Chain Lightning

Scroll of Chain Lightning is a consumable that allows one-time casting of the Chain Lightning spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Tear of Tirmar, Brimstone Viper Scales ×2, Brimstone Viper Venom Gland ×2, Sapphire ×2

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 5

## Recipe

* Sold by Heddlon Surespell
* Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Sold by Togrem Caskstrong
* Found as random loot
Scroll of Remove Curse

Scroll of Remove Curse is a consumable that allows one-time casting of the Remove Curse spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Emerald, Storm Heather ×2, Tiger Drake Scales

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Joriel Foxeye
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Joriel Foxeye
* Found as random loot
Sorr-Akkath Devestator

## Stats

Sorr-Akkath Devastator is a large humanoid of 10 Challenge Rating. It provides 5900 XP when killed.

The enemy was introduced in the Palace of Ice DLC.

## Description

*Although similar to abominations, devastators are even more dangerous!*

## Attacks

### Claws

+10 to hit, 2d10+6 slashing damage, 1d6 fire damage

## Special

### Immunities

Poison, Frightened, Charmed, Mind Dominated, Mind Controlled, Poisoned

### Resistances

Bludgeoning, Piercing, Slashing, Fire, Cold, Lightning

### Locations

* Hidden Temple of Arviad – Kaupaapunki
Shock Arcanist

## Stats

Shock Arcanist is a medium humanoid creature of 7 Challenge Rating. It provides 2900 XP when killed.

## Description

*A powerful battle wizard looking for a challenge.*

## Attacks

### Dagger

+8 to hit, 1d4+3 piercing damage, ×2 Attacks

## Spells

*This section is incomplete*

* 2nd level: Scorching Ray
* 4th level: Blight

## Locations

* Coparann Mine
* Hickory Corner Wood
* Random encounters
Small Smith Toolkit

**Small Smith Toolkit** is a tool used for crafting ammunition. To use it, a character needs proficiency in Smith’s Tools.

Various chemicals and projectile parts are used as ingredients and recipes can be acquired from vendors or found during exploration.

Once an hour, when the party is resting or traveling, a character makes a check (rolls a d20 and adds their proficiency bonus and Intelligence modifier) and either succeeds or fails. A certain amount of successes is needed to complete a crafting task.

A crafting task can never entirely fail, it can just take a lot of time if a character fails a lot of checks and needs to keep retrying.

## Description

*Contains the necessary tools and materials to prepare magical ink and craft spell scrolls.*

## Recipes

**Arrow**

* Standard Arrow
* Corrosive Arrow
* Flaming Arrow
* Flash Arrow

**Bolt**

* Standard Bolt
* Corrosive Bolt
* Flaming Bolt
* Flash Bolt

## Location

* Sold by Gorim Ironsoot
* Sold by Mogo the Poor
* Sold by Wilf Warmhearth
* Sold by Galar Goldentongue
* Sold by Arda Bladefang
* Sold by Engrem Toldus
* Sold by Grimhild Darkhead
* Sold by Erwina Longstaff
* Found as random loot

* Part of the Explorer's Starter Pack
Scale Armor of Robustness

Scale Armor of Robustness is a craftable medium armor. This armor cannot be bought or found, it can only be crafted. It confers disadvantage on Stealth checks. Proficiency with medium armor is required to wear it.

## Description

*This enchanted armor was forged using the ancient knowledge of Manacalon’s master armorers. Ildurial Stronghand forged the first of those armors for the Emperor’s personal guard.*

## Crafting

**Ingredients:** Primed Scale Mail, Mithral Stone

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 16

## Recipe

* Sold by Circe Gerardoirin in the Manacalon Ruin
* Found in the Fortress of the Shield (in the Library)
Scroll of Find Traps

Scroll of Find Traps is a consumable that allows one-time casting of the Find Traps spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium, Goblin Hair Fungus, Tiger Drake Scales

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scimitar +1

Scimitar +1 is a magical one-handed melee slashing weapon. It has the lowest tier enchantment (+1), which provides a +1 bonus to attack and damage. Proficiency with martial weapons or scimitars is required to use it effectively.

## Description

*This weapon was forged on Tirmar and was the trademark of the spies of the Inquisition during the dark ages.*

## Location

* Sold by Joriel Foxeye
* Sold by Angus Hightower
* Sold by Rhodanthe Asigon
* Found as random loot
Scroll of Delayed Blast Fireball

Scroll of Delayed Blast Fireball is a consumable that allows one-time casting of the Delayed Blast Fireball spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Heartstone, Primordial Dragonstone, Badlands Ape Pelt ×3

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Togrem Caskstrong
* Found as random loot
Shadow Armor

Shadow Armor is a cantrip level spell from the Abjuration school. The spell grants 3 temporary hit points for one minute.

## Spell effects

Shadow Armor can only be cast on the caster himself. It grants the target 3 temporary hit points.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Bard
* Rogue (Shadowcaster only)
* Sorcerer
* Warlock
* Wizard
Shallow Grave

Shallow Grave is one of the secondary quests in the Lost Valley DLC. It is the third quest in The Rebellion faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest from Sima Temple after finishing A Thief's Work quest.

## Objectives and quest log entries

**Find Charmer in the Swamps**

* Look for Charmer inside the Forge camp where he should be.

* You have found Charmer. Kill him discreetly or find clues that could incriminate him.

**Choice: Find Proof About Charmer's Guilt**

* You found a ring in Charmer's possessions belonging to the Dominion. You can either kill him or report him to the Forge.

**Choice: Kill Charmer**

* Find a spy called Charmer and kill him – ideally in a quiet place.

**Choice: Incriminate Charmer**

* Report what you found in Charmer's belongings to the Forge.

* You've decided to spare Charmer. The Rebellion won't appreciate it, but the Forge is grateful.

**Report to Sima**

* Return to the city and claim your reward.

* You got your reward, and the Rebellion likes you.

## Walkthrough

If you decide to kill Charmer, save in a separate slot beforehand as there appears to be a bug where a random party member will become permanently hostile.

## Rewards

* Circlet of Blasting
* 400 experience points
* If Charmer is turned into Hasdrubal
	+ Rebellion faction relations +13 total
* If Charmer is killed
	+ Forge faction relations -5
	+ Rebellion faction relations +18 total
Scroll of Shield

Scroll of Shield is a consumable that allows one-time casting of the Shield spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Skarn Powder, Gallivan Amaranth ×2, Refined Oil

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Joriel Foxeye
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Joriel Foxeye
* Found as random loot
Sigil Ring of Necromancy

Cast Vampiric Touch (1 per day)

Sigil Ring of Necromancy is a wondrous item. It's a magical item. It's equipped in the finger slot and requires attunement. When attuned, the ring grants its wearer three boons:

* +1 to all saving throws;
* +1 to Armor Class;
* Cast Vampiric Touch (1 per day).

The ring recharges (regains its spell uses) at dawn.

## Description

*A gift from Master Mardracht for convincing him to redeem his gem of Necromancy. Sigil rings are a clear sign of draconic favor: they can only be given freely. None have been seen since the Fall of Manacalon.*

## Location

The item is given to the party by Mardracht in the Bone Keep, if you successfully persuade him to give you the gem of necromancy.
Shortbow +3

Shortbow +3 is a magical two-handed ranged weapon. It has the third tier enchantment (+3), which provides a +3 bonus to attack and damage. It uses ammunition in a form of arrows. Proficiency with simple weapons or shortbows is required to use it effectively.

## Description

*Most Dwarven smiths dedicate their lives to the pursuit of their magnum opus, with many lesser smiths failing to ever do so in their lifetime. This weapon is proof of a smith's singular success; an extremely rare magic-imbued masterpiece that will remain throughout the ages.*

## Location

* Sold by Signy Wisecat
* Found as random loot
Scroll of Detect Magic

Scroll of Detect Magic is a consumable that allows one-time casting of the Detect Magic spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Moonflower, Refined Oil, Gallivan Amaranth

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Maddy Greenisle
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Heddlon Surespell
* Sold by Maddy Greenisle
* Found as random loot
Scroll of Sunburst

Scroll of Sunburst is a consumable that allows one-time casting of the Sunburst spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Dragonrose ×3, Spider Venom Gland ×3, Tiger Drake Scales ×3, Polar Bear Pelt ×2, Stardust

**Crafting Difficulty:** DC 25, Very Hard

**Required Successes:** 6

## Recipe

* (Palace of Ice) Sold by Rogar Dostar
* Found as random loot

## Location

* Found as random loot
* Sold by Rogar Dostar
Join the Rebellion

Join the Rebellion is one of the secondary quests in the Lost Valley DLC. It is the fifth quest in The Rebellion faction quest chain.

[*summary goes here*]

## How to obtain the quest

You get the quest from Sima Temple after finishing the Rebel Outpost quest.

## Objectives and quest log entries

**A Woman in Red**

* Look for a woman in red near the temple.

* The rebel woman known as "Red" gave you the location of the Rebellion's headquarters. Go to the hidden city in the jungle and meet her superior.

**The Rebel Hideout**

* Meet the Rebellion's leader.

* You met with Ellaria.

## Walkthrough

[Join the Rebellion walkthrough goes here.]

## Rewards

* 250 experience points
* The Rebellion faction relations +5
* Cloak of the Ancient King
Secret Facility

Secret Facility is one of the locations introduced in the Lost Valley DLC.

Also known as Magic Research Complex, this building is well-hidden deep in the jungle. All kinds of experiments are conducted here. Some less savory than others.

*A secret building deep in the jungle.*

## Connected Quests

* Ugly Truth
* The Prisoners
* The Research Complex
* The Renewal
* Major Gate
* The Last Endeavor
Scimitar of Acuteness

Scimitar of Acuteness is a craftable one-handed melee slashing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or scimitars is required to use it effectively.

## Description

*This enchanted weapon was created using the ancient knowledge of Manacalon’s master smiths. Its design was one of the early works of Elgador Keenspirit, Magesmith of the Arcaneum.*

## Crafting

**Ingredients:** Primed Scimitar, Oil of Acuteness

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 12

## Recipe

* Sold by Circe Gerardoirin in the Manacalon Ruin
* Found in the Fortress of the Shield (in the Library)
* (Lost Valley) Sold by Hanno Mudstrider.
* (Lost Valley) Dinas Gessa, on the way to meet Hendeolas Anfarel.
* Received at the start of the Palace of Ice DLC
Scroll of Mind Twist

Scroll of Mind Twist is a consumable that allows one-time casting of the Mind Twist spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Primordial Dragonstone, Abyss Moss ×2, Tiger Drake Scales ×2

**Crafting Difficulty:** DC 20, Very Hard

**Required Successes:** 4

## Recipe

* Sold by Priest of Maraike
* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Priest of Maraike
* Sold by Togrem Caskstrong
* Found as random loot
Scroll of Silence

Scroll of Silence is a consumable that allows one-time casting of the Silence spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Goblin Hair Fungus ×2

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Maraike
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priest of Maraike
* Found as random loot
Solasta: Crown of the Magister

***Solasta: Crown of the Magister*** is a Turn-Based Tactical RPG developed by Tactical Adventures.

## Description

Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.​

In **Solasta**, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game, choosing their race, class, personality and rolling for their stats.​

You make the choices, dice decide your destiny.

## Key Features

* **An Epic Team Adventure.** Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again. Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximizes your party's abilities. The choice is yours.
* **Discover a Mysterious & Dynamic World.** Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage. Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
* **Prepare to Think in Three Dimensions.** The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage. Size also matters. Escape through narrow passages where bigger enemies won't fit, and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.

## External links

* Official website
* Steam
Scroll of Darkness

Scroll of Darkness is a consumable that allows one-time casting of the Darkness spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Manacalon Orchid

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scroll of Fire Storm

Scroll of Fire Storm is a consumable that allows one-time casting of the Fire Storm spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Magnesium ×2, Oil of Acuteness, Heartstone, Black Bear Pelt ×2

**Crafting Difficulty:** DC 24, Very Hard

**Required Successes:** 5

## Recipe

* (Palace of Ice) Sold by Signy Wisecat
* Found as random loot

## Location

* Sold by Signy Wisecat
* Found as random loot
Scroll of Mass Healing Word

Scroll of Mass Healing Word is a consumable that allows one-time casting of the Mass Healing Word spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Emerald, Dwarven Primrose, Tiger Drake Scales ×2

**Crafting Difficulty:** DC 16, Hard

**Required Successes:** 3

## Recipe

* Sold by Priestess of Pakri
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by Priestess of Pakri
* Found as random loot
Scorching Ray

Scorching Ray is a second level spell from the Evocation school. The spell flings rays of fire at one or more enemies.

## Spell effects

Scorching Ray targets up to 3 enemies. It deals 2d6 fire damage to each.

## At higher levels

The spell can be cast using a higher spell slot than its original one, providing additional benefits. Per each spell slot over II: +1 target.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric (Sun only)
* Fighter (Spellblade only)
* Paladin (Oath of the Motherland only)
* Sorcerer
* Warlock (Fiend only)
* Wizard
Shield of Faith

Shield of Faith is a first level spell from the Abjuration school. The spell increases an ally's AC by 2 for a limited time.

Shield of Faith requires concentration.

## Spell effects

Shield of Faith targets one ally. It grants *Shielded by Faith* – target gets +2 to Armor Class.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric
* Paladin
Shortbow of Perfection

Shortbow of Perfection is a craftable two-handed ranged piercing weapon. The weapon cannot be bought or found, it can only be crafted. Proficiency with simple weapons or shortbows is required to use it effectively.

## Crafting

Ingredients: Primed Shortbow, Volcanic Tear

Crafting Difficulty: DC 22, Very Hard

Required Successes: 16
Skarn Ghoul

## Stats

Skarn Ghoul is a small elemental creature of 2 Challenge Rating. It provides 450 XP when killed.

## Description

*A small earth elemental made of skarn rock that can slam your feet until they hurt.*

## Attacks

### Claws

+4 to hit, 1d6+2 piercing damage, ×2 Attacks

## Special

### Immunities

Poison, Poisoned, Restrained, Prone, Paralyzed, Grappled, Petrified, Unconscious,
Sorak Poisonous Spine

Sorak Poisonous Spine is a crafting ingredient used in various recipes.

*Taken from the corpse of a Sorak, this spine contains poison that can be processed to be used on a weapon.*

## Recipes

* Arivad’s Kiss
* Arivad’s Kiss Poisoned Arrow
* Arivad’s Kiss Poisoned Bolt
* Scrolls of Conjure Celestial,
* Scroll of Dispel Evil and Good
* Scroll of Insect Plague

## Locations

* Sold by Mogo the Poor
* Sold by Dalon Fall
* Sold by Katniss Strongmail
* Sold by Leila Reed
* Found in various containers
* Dropped by Soraks
Snow Bulette

## Stats

Snow Bulette is a large beast creature of 9 Challenge Rating. It provides 5000 XP when killed.

## Description

*A dreadful predator of the icy lands of the Snow Alliance, able to burrow through ice and rip through any armor*

## Attacks

### Bite

+11 to hit, 4d12+7 piercing damage, 2d10 cold damage (Save for 1/2). Inflicts Dazzled

## Special

### Immunities

Cold, Prone, Charmed, Charmed by Hypnosis, Frightened, Mind Controlled, Mind Dominated, Blinded, Frozen, Chilled
Shortsword of Sharpness

Shortsword of Sharpness is a craftable one-handed melee piercing weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or shortswords is required to use it effectively.

## Description

*This enchanted weapon was created using the ancient knowledge of Manacalon’s master smiths. Its design was the masterful effort of Elgador Keenspirit, Magesmith of the Arcaneum.*

## Crafting

**Ingredients:** Primed Shortsword, Blood Ruby

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 14

## Recipe

* Sold by Circe Gerardoirin in the Manacalon Ruin
* (Lost Valley) The Dryad Queen quest reward
* Sold by Berthold Svensson
Skeletal Marksman

## Stats

Skeletal Marksman is a medium undead creature of 3 Challenge Rating. It provides 700 XP when killed.

## Description

*A powerful skeleton archer that shoots magical arrows imbued with necrotic magic.*

## Attacks

### Necrotic Arrow

+6 to hit, 1d8+3 piercing + 1d6 necrotic damage, ×2 Attacks

### Rusty Shortsword

+5 to hit, 1d6+2 slashing damage, ×2 Attacks

## Locations

* Coparann Mine
* Cradle of Fire, Sentharyllian Necropolis
Skeleton

## Stats

Skeleton is a medium undead creature of 0.25 Challenge Rating. It provides 50 XP when killed.

## Description

*Skeletons are animated by dark magic. They used to be living creatures but are now empty shells of hate, arisen from tombs or battlefields and craving for life... to kill.*

## Locations

* Bone Keep
* Random encounter on the world map
Scimitar of Perfection

Scimitar of Perfection is a craftable one-handed melee slashing weapon. The weapon cannot be bought or found, it can only be crafted. Proficiency with martial weapons or scimitars is required to use it effectively.

## Crafting

**Ingredients:** Primed Scimitar, Volcanic Tear

**Crafting Difficulty:** DC 22, Very Hard

**Required Successes:** 16
Sleep

Sleep is a first level spell from the Enchantment school. The spell puts a number of creatures to sleep for a limited time.

## Spell effects

Sleep targets a 4-cell radius sphere area. When the spell is cast, the caster rolls 5d8; the total number rolled is how many hit points of creatures this spell can affect.

The spell inflicts *Magically Asleep* – the target is unable to act until awoken. The creature can be awakened by being dealt damage or by someone shaking it awake.

## At higher levels

The spell can be cast using a higher spell slot than its original one, providing additional benefits. Per each spell slot over I: +2 dice to the hit points roll.

## On Spell Lists

The following classes have this spell on their spell list and can cast it:

* Cleric (Oblivion only)
* Fighter (Spellblade only)
* Paladin (Oath of Tirmar only)
* Sorcerer
* Wizard
Scroll of Blight

Scroll of Blight is a consumable that allows one-time casting of the Blight spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** River Emerald, Deep Spider Venom Gland, Deep Root Lichen ×2

**Crafting Difficulty:** DC 18, Hard

**Required Successes:** 4

## Recipe

* Sold by Maddy Greenisle
* Found in the Dark Castle, Ground Floor
* Found as random loot

## Location

* Sold by Maddy Greenisle
* Found as random loot
Scroll of Warding Bond

Scroll of Warding Bond is a consumable that allows one-time casting of the Warding Bond spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Acid, Brimstone Viper Scales, Tiger Drake Scales, Queen Ivy

**Crafting Difficulty:** DC 14, Medium

**Required Successes:** 3
Scroll of Detect Evil and Good

Scroll of Detect Evil and Good is a consumable that allows one-time casting of the Detect Evil and Good spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Abyss Moss, Refined Oil ×2, Serpentinite

**Crafting Difficulty:** DC 10, Easy

**Required Successes:** 2

## Recipe

* Sold by Priest of Arun
* Received at the start of the Palace of Ice DLC
* Found as random loot

## Location

* Sold by the Priest of Arun
* Found as random loot
Scroll of Dominate Monster

Scroll of Dominate Monster is a consumable that allows one-time casting of the Dominate Monster spell. The character needs to have the spell on his class spell list to be able to use the scroll.

## Crafting

Only a character who knows the spell can craft a respective scroll.

**Ingredients:** Slavestone, Troll's Tongue ×3, Badlands Dryad Bark ×3, Badlands Bear Pelt ×3

**Crafting Difficulty:** DC 25, Very Hard

**Required Successes:** 6

## Recipe

* (Palace of Ice) Sold by Togrem Caskstrong
* Found as random loot

## Location

* Sold by Togrem Caskstrong
* Found as random loot