recursal/Fanatic-Fandom huggingface dataset:
Aubrey Copland

**Aubrey Copland** was

Madison Young

Madison was a member of the League.

## Appearances

Aubrey Copland is mentioned only in th *Fallout 4* add-on *Far Harbor*.

## References

1. ↑ Beaver Creek Lanes terminals; Terminal, 12/8/2076 - Vim Machine being marked out of order?
2. ↑ Beaver Creek Lanes terminals; Terminal, Bowler Scores and Handicaps
3. ↑ Vim! Pop factory terminals; Madison's Terminal, Schedule
4. ↑ Vim! Pop factory terminals; Madison's Terminal, [DReed] - How dare you!
5. ↑ Vim! Pop factory terminals; Madison's Terminal, [IMason] - Too soon to start production
6. ↑ Vim! Pop factory terminals; Madison's Terminal, [WRudd] - Hazard Pay
7. ↑ Vim! Pop factory terminals; Marketing Terminal, [DReed] - That's great news!
8. ↑ Vim! Pop factory terminals; Marketing Terminal, [MYoung] - Have to delay TV ads
9. ↑ Vim! Pop factory terminals; Marketing Terminal, [WRudd] - Alex is being framed!
10. ↑ Vim! Pop factory terminals; , Vim Ambassador
11. ↑ Vim! Pop factory terminals; CEO's Terminal, It's happened
12. ↑ Vim! Pop factory terminals; CEO's Terminal, Meeting with investors
13. ↑ Vim! Pop factory terminals; CEO's Terminal, [MYoung] - The investors called Conroy
14. ↑ Vim! Pop factory terminals; CEO's Terminal, [WRudd] - We're being attacked
15. ↑ Vim! Pop factory terminals; CEO's Terminal, [MYoung] - Another offer from Mr. Conroy
16. ↑ Vim! Pop factory terminals; Vim Brewing Terminal, [DReed] - I believe you Willis
17. ↑ Vim! Pop factory terminals; Vim Brewing Terminal, [MYoung] - Hazard Pay?
18. ↑ Vim! Pop factory terminals; Vim Brewing Terminal, Memo
19. ↑ Vim! Pop factory terminals; R & D Terminal, [MYoung] - Weird expense reports?
20. ↑ Basement armory terminals; Copland's Terminal, Phase One
21. ↑ Basement armory terminals; Copland's Terminal, Phase Two
22. ↑ Basement armory terminals; Copland's Terminal, Phase Three
23. ↑ Basement armory terminals; Copland's Terminal, I actually like bowling
24. ↑ Basement armory terminals; Copland's Terminal, Got their power armor
25. ↑ Basement armory terminals; Copland's Terminal, This is perfect
Auto grenade launcher

The **Auto grenade launcher** is a weapon in *Fallout 76*.

## Background

Main article: Grenade launcherThe automatic grenade launcher, sometimes referred to as a grenade machinegun, is a belt-fed, blowback-operated, air-cooled automatic weapon designed to lay down a heavy volume of explosive ordnance and support infantry and vehicle operations. Designed for use as a crew-served weapon, the automatic grenade launcher was intended for use against a variety of targets ranging from infantry and light vehicles to fortifications and other materiel. The sheer weight of the weapon and bulk of the ammunition limited its versatility, until the advent of power armor. Since then, many units were converted for use on foot, rather than from a tripod.

U.S. automatic grenade launchers were manufactured in two major variants, accepting 25mm and 40mm grenades, together with a variety of additional equipment, such as an electronic fire control system (though most of these systems have failed in the decades after the war, becoming little more than dead weight).

## Characteristics

The automatic grenade launcher is exactly what it says on the tin. Delivering a high volume of explosive ordnance at range, it's difficult to ignore, especially when taking into account the damage bonus from the right perk cards (it does *not* benefit from Heavy Gunner).

### Modifications

#### Barrel

Modifications list | Mod
Standard.

* Range multiplier: +1
* Accuracy (sighted): +20%
* Value: +10%
* Weight: +10%

 Long Barrel
Improved range.

* Range multiplier: +1
* Accuracy (sighted): +25%
* Value: +20%

 Heavy Barrel
Improved range, damage.

* Weight: +10%
* Range multiplier: +1
* Accuracy (sighted): +25%
* Value: +20%

* Damage: +25%
* Value: +40%
* Weight: +15%

#### Grip

Modifications list | Mod
Standard.

## Locations

* Sold by Brotherhood of Steel vendor bots (40+ character level).
* Potential quest/event reward in the Cranberry Bog.
* Potential drop from level 50 boss enemies.

## References

1. ↑ Appearance of the weapon and parallels with the Mark 19 Mod 3 automatic grenade launcher.
2. ↑ Automatic grenade launchers in the games.
Aunanut

“
We must be wary of the Nightkin, for they search during the darkened hours..

”
**Aunanut** is a member of the Unity in 2161.

## Background

Aunanut is tasked with searching the ruins of the library of the Followers, to recover any documentation they might have that can shed light on their operations.

## Interactions with the player character

### Other Interactions

* Aunanut is confident and warns the player of Nightkin, who prowl through the area at night and will likely attack them.

## Inventory

 Weapon
 Carried items
 Drops on death

## Appearances

Aunanut was cut from *Fallout*, though his dialogue file can still be found in master.dat.
Banana yucca

***Yucca baccata*** or **banana yucca** is a common species of yucca native to the deserts of the southwestern United States and northwestern Mexico, named for its distinctive, banana-shaped fruit. The fleshy, sweet banana yucca fruit is popular among both wastelanders and herbivorous grazers, like bighorner, in these regions. It is also a common choice for cultivation – Westside co-op fields include several banana yucca crops.
BAJAR

**BAJAR** is a robobrain in 2253.

## Background

BAJAR stands for brain-in-a-jar. He is a well-informed scientist and possible companion. Though he is sometimes hard to control because of his slightly odd actions due to spending so many years without a body to control.

## Interactions with the player character

BAJAR can not do anything combat wise unless you put him in a robobrain body. Although you can carry his jar around and ask him questions for information. He is not willing to join the party unless the PC has some scientific background. He won't join you if you erased the minds of the Think Tank, even to save ZAX.

## Appearances

BAJAR was to appear in *Van Buren*, the cancelled *Fallout 3* by Black Isle Studios.
Avery (Far Harbor)

“
In my grandma's time, Harbormen tamed the whole island. Every nook and cranny of it.

”
Captain **Avery** is the leader of Far Harbor in 2287.

## Background

The rugged, capable Captain Avery is the informal leader of the small community at Far Harbor. She has lived on the island her whole life and has more than one story to tell about it. She has seen the fog grow thicker and thicker, until islanders were driven to the shores - or rather, a shore: Mariner's small dock, which eventually became the Far Harbor as most know it. Avery has been helping out ever since, becoming a pillar of the community.

Unfortunately, this did not last for long, as Avery became the target of DiMA. As a way to link Acadia and Far Harbor together, the human Avery was killed and replaced by a synth -- a synth who could welcome other artificial humans who journeyed to the island without fear of ostracization.

## Inventory

 Carried items
 Drops on death

## Appearances

Captain Avery appears only in the *Fallout 4* add-on *Far Harbor*.
Auto-Doc Upgrade: Implant Y-7

**Auto-Doc upgrade: Implant Y-7** is a holodisk in *Fallout: New Vegas*. It can be found in X-13 testing facility.

## Transcript

This holotape contains an upgrade file for the Sink robotic assistant: "Auto-Doc."

## Characteristics

Implant Y-7 is an enzyme booster that increases the Health (HP) gained from foods and recovers additional Action points (AP) per food item consumed.

## Locations

Found in the X-13 testing facility on a terminal.
Awareness/Fallout 2

OverviewFallout**Fallout 2**Fallout 4Fallout Tactics

“
With Awareness, you are given detailed information about any critter you examine. You see their exact hit points and information about any weapon they are equipped with.

”— *Fallout 2* and *Fallout Tactics* description
**Awareness** is a perk in *Fallout 2*.

## Effects

“
With Awareness, you are given detailed information about any critter you examine. You see their exact hit points and information about any weapon they are equipped with.

”— *Fallout 2* description
The queen of perks, Awareness is essential for any sort of planning in combat. The perk will show the player the precise amount of hit points a character has, the weapon they have equipped *and* the amount of ammunition and its precise type. The low Perception requirements make it an essential choice for any character.
Baby bottle

The **baby bottle** is a junk item in *Fallout 4*.

## Characteristics

Baby bottles provide two glass and one rubber when broken down. On Survival difficulty, they can also be filled at any settlement water pump to create a purified water, or any other water source to create a dirty water.

## Locations

* Baby bottles are typically found in bedrooms and nurseries within abandoned homes throughout the Commonwealth.

## See also

* Large baby bottle
* Small baby bottle
Barracks01Int Template

The **Barracks01Int Template** is a test cell in the game files of *Fallout: New Vegas*.

## Layout

A set of barracks in a L-shape layout. It has 5 bunk beds and a set of toilets to the rear. The majortiy of the containers are empty. However, there is some random ammunition in a footlocker and some chems in the first aid box located to the rear of the barracks.

## Appearances

Barracks01Int Template appears in the game files of *Fallout: New Vegas* but should not be considered canon due to it being a test cell.
BPL compressed data

**BPL compressed data** is a miscellaneous item in *Fallout 4*.

## Characteristics

While technically cut from the game, the holotape is still accessible through the use of a jetpack and falling out of bounds at the Boston Public Library to access a floating terminal. However, once the holotape is obtained, your character is left to fall out of map.

## Locations

* This holotape can be obtained by accessing the BPL Mainframe.
Barney Rook

**Barney Rook** is a resident of Salem and the commander, quartermaster, sergeant at arms, and scribe of the Salem Volunteer Militia in 2287.

## Background

Barney Rook was a keen survivalist and has defended his property with impressive fortitude. He is currently under Mirelurk attack, as one of the last survivors of the town's militia - and a proud heir of the pre-War Rook Military Surplus store. Now in ruins.

## Interactions with the player character

### Quests

* Gun Run: Barney asks you to reactivate the town's defenses.

## References

1. ↑ The Sole Survivor: *"I'm sorry if I caused any trouble."*
Barney Rook: *" "*
(Barney Rook's dialogue)
2. ↑ Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.332: *"**[4.08] ROOK FAMILY HOUSE***
*Barney Rook was a keen survivalist and has defended his property with impressive fortitude. He is currently under Mirelurk attack."*
(Fallout 4 Vault Dweller's Survival Guide Map)

Template:Navbox Salem
BYGREG.MSG

{100}{}{You see a man, he quickly stares intensely into your eyes and then away.}

{101}{}{You see Greg.}

{102}{}{What? Why are you talking to me? They'll hear you know.}

{103}{}{Hi, your back. Don't talk so loud, they're out there.}

{104}{}{Ok, but keep it down, they'll come for both of us if you don't stop shouting.}

{105}{}{Who are you?}

{106}{}{Why are you so jumpy?}

{107}{}{I think they need to up your medication.}

{108}{}{Never mind.}

{109}{}{I'm...Greg...but don't let anyone else know, or they'll come find me.}

{110}{}{Jumpy, I'm not jumpy. Just careful. They all say I'm paranoid, but I'm the one that's gonna be here when they come to get us.}

{111}{}{Come to get you? Who is coming to get you?}

{112}{}{You certainly are paranoid, I'll talk to you later.}

{113}{}{Well they are...You know don't you...The disease was just the start. Now they're going to come and take as all. But you are just like all the rest. You won't believe me, and you'll be doomed. You mark my words. I'LL STILL BE HERE, and ALL OF THIS, INCLUDING YOU, WILL BE TAKEN. TAKEN. [Greg grasps his head and curls up in a ball, squealing and thrashing about]}

{114}{}{Medication...Oh so you're one of them, trying to get me to take my medication again....Well you won't get me to. I WON'T TAKE IT, NO, I WON'T. THE VOICES, NO I WON'T, YOU CAN'T MAKE ME. [Greg close his eyes shut and clutches his head frantically, talking with the voices that only he can hear.]}

{115}{}{YOU CAN'T MAKE ME!}

{116}{}{NOTHING YOU CAN DO WILL HELP!}

{117}{}{IT'S ALL OVER!}

{118}{}{THEIR COMING, AND YOU CAN'T STOP THEM!}

{119}{}{IT WILL GET YOU ALL!}
Auto. rifle upgr. internals

The **automatic rifle upgraded internals** is a weapon mod for the automatic rifle in the *Fallout: New Vegas* add-on *Dead Money*.

## Characteristics

Increases the automatic rifle's rate of fire by 25%.

## Location

The vending machine code for the mod can be found in Puesta Del Sol South, directly behind the cables where you left Dean Domino during the Strike Up the Band quest.

After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 250 Sierra Madre chips.
Atomic Wrangler chip

**Atomic Wrangler casino chips** are a miscellaneous item that can be found and obtained in *Fallout: New Vegas*.

## Characteristics

They can be purchased at the Atomic Wrangler casino to be used for playing in this casino's games, and their games only. The games using these chips are slots, blackjack and roulette.

### Exchange rates

* 1 bottle cap = 1 chip
* $5 NCR dollars = 2 chips
* $20 NCR dollars = 8 chips
* $100 NCR dollars = 40 chips
* 1 Legion Denarius = 4 chips
* 1 Legion Aureus = 100 chips

## Locations

These chips can be exchanged for bottle caps, Legion coinage, and NCR dollars, at the bank inside of the Atomic Wrangler casino, by initiating dialogue with the cashier. The chips cannot be found, bought, or otherwise earned elsewhere in the game. The Atomic Wrangler casino is also the only place that will exchange Atomic Wrangler casino chips for currency.
BB (Fallout: New Vegas)

**BBs** or **Enforcer BBs** are a type of ammunition in *Fallout: New Vegas*.

## Characteristics

BBs are lead free metal pellets for use in air guns. They are usually propelled using compressed air or gas; therefore, there is no need for common ammunition ingredients such as gun powder or primers. Regardless, they cannot be crafted or broken down at a reloading bench. They have a per-unit weight of 0.002 in hardcore mode and, unlike most other types of ammunition, there are no variations on the basic BB.

### Weapons using this ammunition

* BB gun
* Abilene Kid LE BB gun

## Notable locations

* Goodsprings - In the southeastern-most house with a BB gun
* Mick & Ralph's - Sometimes sold in Mick's "Special Inventory"
* 188 trading post - Sold by Alexander, a member of the Gun Runners, who is located under the overpass.
* Hoover Dam offices - Sold in vast quantities by Quartermaster Bardon.
Automated Surface-To-Air Missile turret

**Automated Surface-To-Air Missile turret** (often referred to as just **ASAM**) is a robot found in *Fallout 76*.

## Background

The Automated Surface-To-Air Missile turret is a fixed anti-air artillery emplacement, firing guided missile munitions. A sturdy, autonomous weapon clad in durable armor plating, each turret combines the multiple missile launch system split between two laterally mounted arms with target acquisition and guidance systems in the main body. Although designed for engaging aircraft, the Appalachian Brotherhood of Steel easily repurposed them for fighting scorchbeasts.

## Characteristics

The ASAM is the centerpiece of several events throughout Cranberry Bog, providing a hefty edge against any scorched horde. It has two problems: One, the ASAM is not part of the player's faction and players need to get a lick in (damage the target creature at least once) to get credit for the kill. Two, the ASAM comes in a single grade, at level 35, and does *not* scale with the player. As such, when facing hordes of high level scorched or various scorchbeasts, the ASAM's effectiveness is reduced (although not eliminated). Of course, it needs to be kept alive to support the player, which requires periodic repairs.

The ASAM is part of the following events:

* Event: Line in the Sand (Fort Defiance)
* Event: Surface to Air (any of the perimeter stations)

## Appearances

Automated Surface-To-Air Missile turrets appear in *Fallout 76*.
Barkus

“
I'd watch that kind of talk if I were you. It is NOT slavery. We take care of these refugees, and they have a good life...better than they would get in the wastes.

”
**Barkus** is the administrator of the Servant Allocation Center in Vault City in *Fallout 2*.

## Background

A stern official in charge of Servant affairs, Vault City Servant Coordinator Barkus is the go-to person for Servant acquisition, assignment, and all other affairs related to the poor souls forced to exist as Vault City's slaves. Despite putting up a good show, he is quite easily corrupted. The sight of minted coin makes him much more pliable and agreeable, even when it comes to giving up a particularly well qualified Servant candidate.
Back pack

“
A basic backpack, with optional carrying straps.

”
The **back pack** is a miscellaneous item in *Fallout* and *Fallout Tactics*.

## Characteristics

### *Fallout*

It can be used to organize the player's inventory. A backpack can contain any items that total less than about 40 lbs, but cannot contain larger items like armor.

To use the backpack, right-click to get the command cursor, then left-click and hold on the backpack. Move down to the open hand icon and release to open the backpack. You'll know the backpack is open because its icon replaces yours. Drag items from either hand into the backpack, then click the icon (where your character usually is) to return to your inventory.

Alternately, simply drag the item over the back pack; or if in the backpack, drag the item to the icon (where your character usually is) to move it back to the main inventory.

### *Fallout Tactics*

It cannot carry anything, and putting it in your armor slot causes your currently equipped armor to disappear.

## Locations

### *Fallout*

Vendors
* Junktown: Killian Darkwater
* Cathedral: The souvenir store shopkeeper.

### *Fallout Tactics*

A single back pack can be found in the inventory of Strom during the training missions.

## Notes

* Although Combat armor shows the wearer wearing a backpack, it does not provide any of the benefits.

## References

1. ↑ Vault Dweller's Survival Guide p.5-18: *"A backpack will store items for you in one convenient location. Items have two features: size and weight. A backpack will store any number of items that total less than around 40 lbs., and have a combined size that will fit in the backpack. Several really large items (like suits of armor) will not fit in a normal backpack, but lots of small items (like ammo, or grenades) will fit just fine."*
*"Why use a backpack? To keep your inventory organized."*
2. ↑ Fallout Official Survival Guide p.122: *"**Backpack:** Your basic backpack, good for hauling up to 40 pounds of gear. It will not hold large items like full armor, but it is invaluable for carrying small articles, like magazines of ammunition."*
Ballistic Bock

**Ballistic Bock** is a consumable item in *Fallout 76*.

## Background

Main article: BeerLager is a type of beer conditioned after brewing in low temperatures, and typically brewed with the use of a bottom-fermenting yeast capable of fermenting at a low temperature, around 10 °C (50 °F). Lagers are a popular brew type, and the type of malt used and the initial fermentation method will affect the appearance and taste of the end product. However, lagers tend to be milder, smoother, and more refreshing than other types of beers, thanks to the aging process.

The bock is a traditional German variant of lager.

## Characteristics

One of several types of beer found in Appalachia, boosting Strength and thus carry capacity at the expense of Intelligence. The Bock has an additional bonus of boosting ballistic (normal) damage by 15% for 5 minutes, at a corresponding increase in weapon wear. Its analogue for energy weapons is High Voltage Hefe.

### Crafting

* Obtained by aging fermentable Ballistic Bock for 60 minutes.
Back to the Outfield

**Back to the Outfield** is a repeatable quest in *Fallout Shelter*.

## Synopsis

*We found a note from someone named Coach, who claims he has Rackie Jobinson's Jersey! Maybe he's hiding out in the ruins of Vault 428...*

## Dialogue

* *We've come up empty again! Darn that caustic Coach!* (\_Conversation\_1\_NPCStart\_1);

Template:Navbox quests FOS
Atomic Wrangler corner room

The **Atomic Wrangler corner room** is a room in the Atomic Wrangler Casino located in Freeside.

## Layout

Francine Garret gives the courier the key to this room when the quest Debt Collector is completed. You can use this room to store items, and taking the items out of the desk(s) is not stealing even though the words appear red.

The room contains a queen size bed, book shelves, 2 nightstands and 2 desks.

## Notes

* Items in the room cannot be taken without being considered *"stolen"*. The room was owned by Caleb McCaffery originally so, even though he ran away from the Atomic Wrangler, the items are technically his.
* Neither desk is safe, so it is advised to store items elsewhere and only use this room for the "Well Rested" perk.

## Appearances

Atomic Wrangler corner room appears in *Fallout: New Vegas*.
Barge

The **Barge** is a vehicle in *Fallout: New Vegas*.

## Characteristics

The barge is the vehicle used to transport the player character from the Cottonwood Cove to The Fort or vice versa. The barge is a simple vehicle comprised of eight barrels that provide floatation tied to several wooden planks that make up the body of the barge. As the barge has no propulsion, traveling up the Colorado River takes several hours.

The barge is captained by Cursor Lucullus, though if killed, the player can still operate the barge themselves.

## References

1. ↑ The Courier: *"I'm ready to travel with you."*
Cursor Lucullus: *"The trip will take a few hours. Take your place on the boat."*
(Lucullus' dialogue)
BULLBORD.MSG

{100}{}{You see a Bulletin Board.}

{101}{}{NEED WORK? The Far Go Traders are currently filling the following positions:}

{102}{}{1. Caravan Guards. Must be in good physical condition and dependable.}

{103}{}{2. Special Position. Must be observant and willing to travel in dangerous territory.}

{104}{}{Own weapons and ammo required for all jobs. Inquire with Rutger at the Far Go Traders office.}

{105}{}{[More]}
Barnes

“

”— Barnes
**Barnes** is a member of the Gunners who can be encountered in Goodneighbor in 2287.

## Background

A member of the Gunners looking to make a name for himself, he and Winlock deliver a warning to MacCready - to stay out of their territory.

## Interactions with the player character

### Quests

* Long Road Ahead: Barnes (along with Winlock) must be killed.
* *MacCready for Action*: Barnes and Winlock are encountered in The Third Rail the first time the player meets Robert MacCready.
Banshee

**Banshee** is the leader of the savage and cannibalistic Jackals in 2253.

## Background

Banshee is strong, perceptive, tough and looks more sinewy than bulky. He's going bald, but he doesn't know why; maybe he ate something bad. He's taken it out on his wife and kids. He killed his previous wife for accidentally burning his hair.

One month prior to the arrival of the Prisoner, one of Larsen's men freaks out and Larsen shoots him, then offers the body to the Jackals. Larsen (and the Baggers) then become allies with Banshee (and the Jackals), both wanting to get into the dome.

By the time the player arrives in Boulder Dome, Banshee is in a Mexican standoff with Larsen, as both want to get in to the Dome and neither wants the other to live after that.

## Interactions with the player character

If the player is a female character, they can have sex with Banshee.

During the intro to *Fallout: Brotherhood of Steel 2*, on your way down to Texas, you and your squad are suddenly attacked by a group of raiders. These raiders, however, are dressed in power armor and have massive weapons. Your squad is caught completely flat-footed. As a blast from a plasma cannon knocks you down, the leader of the raiders, Banshee, approaches and strips off the players armor and leaves them for dead.

Later at Fort Worth, the player encounters Banshee again as a boss character. Banshee will kill Cyrus, whom the player is currently fighting. Afterwards the player will then fight Banshee. When Banshee is defeated, the player will threaten him, and Banshee gives the player a key to the Vault in Lone Star, and says all the answers are there. But before he can tell the player who's behind it all, he explodes...

## Appearances

Banshee was going to appear in two games: *Van Buren*, the canceled *Fallout 3* by Black Isle Studios, and the canceled *Fallout: Brotherhood of Steel 2*.

## Sources

* Boulder design document/3
* Boulder design document/1
* Boulder design document/3
* Fallout: Brotherhood of Steel 2 design document#Page 13
* Fallout: Brotherhood of Steel 2 design document#Page 21
* Fallout: Brotherhood of Steel 2 design document#Page 23
* Fallout: Brotherhood of Steel 2 design document#Page 24
* Fallout: Brotherhood of Steel 2 design document#Page 27
* Boulder design document/4
* Boulder design document/5

## References

1. ↑ *Van Buren* Boulder design document - Jackals/Banshee (leader). [1]
2. ↑ *Van Buren* Boulder design document - History. [1]
3. ↑ *Van Buren* Boulder design document - Generic NPCs. [1]
4. ↑ *Van Buren* Boulder design document - Location checklist . [1]
5. ↑ *Fallout: Brotherhood of Steel 2* design document - Act one: In the beginning. [1]
6. ↑ *Fallout: Brotherhood of Steel 2* design document - Act twe: Lone Star. [1]
Bailey (Fallout: New Vegas)

**Doctor Bailey** was a resident of Vault 22.

## Background

Dr. Bailey was a scientist who worked on the various projects there until his wife and daughter became ill. Upon the initial incident in the caves it was Dr. Bailey that ordered them to be sealed off.

In the game files, there is a spore carrier that carries his name, implying this may have been his fate.

## Appearances

Bailey is mentioned only in *Fallout: New Vegas*.
Baby It's Just You

"**Baby It's Just You**" is a song written a sung by Magnolia of Goodneighbor in *Fallout 4*. The song is played on Diamond City Radio and can be heard live in The Third Rail bar in Goodneighbor.

## Lyrics

Like an earthquake, starting to roll

I felt my world shake, out of control

Like a world war starting to brew

Baby, it's just you

Like a cyclone, wild and extreme

I got my mind blown, stalking your dreams

Waking up without a clue

Cos baby, it's just you

You leave me breathless, weak in the knees

I'm feeling reckless, pardon me please

The fallout's blowing through

But baby, it's just you

Help me, help me, rescue my heart

Save me, save me, from falling apart

Take me, take me, baby I'm sure

You've got the power, you've got the cure

Like a train wreck, jumping the tracks

Or a car deck, missing a jack

What's the queen of hearts to do?

Cos baby, it's just you

Help me, help me, rescue my heart

Save me, save me, from falling apart

Take me, take me, baby I'm sure

You've got the power, you've got the cure

Like a marsh moon, clouding the skies

I felt my world start, waving goodbye

Radiating through and through

Baby, it's just you

Radiating through and through

Baby it's just

Baby it's just

Baby it's just you

## Notes

*Baby It's Just You* was written and sung by Lynda Carter, Robert A. Altman's wife.

## See also

* Good Neighbor
* I'm the One You're Looking For
* Man Enough
* Train Train
Barkskin

**Barkskin** is a special perk in *Fallout 3*.

## Effects

By destroying Harold's heart deep within the damp cave, you've been exposed to his mutation and your skin is now as hard as tree bark. As a result, you've gained a permanent +5 to Damage Resistance.

## Notes

* The *Fallout 3 Official Game Guide* gives this perk's benefit as being +1 Endurance and +10 Damage Resistance. This information was based on an early build of the game, and does not reflect the final version of the perk in the released *Fallout 3*. The final version of this perk only gives +5 Damage Resistance.
Barrett

-->

“
God damn, you are one ugly sunnuva bitch!

”— Barrett, to the Lone Wanderer.
**Barret** is the bodyguard of Murphy, who lives in a chem lab in the Northwest Seneca Station in *Fallout 3*.

## Background

Murphy's bodyguard doesn't "do" chitchat. Not even Murphy knows about his past, and Barrett is quite happy to have it stay that way.

## Notes

* He is an unpleasant person, with very limited dialogue.

## Notable quotes

* "Piss off"
* "Get away from me smoothskin"

## References

1. ↑ Fallout 3 Official Game Guide Game of the Year Edition p.61: *"**Barrett***
*Murphy's bodyguard doesn't "do" chitchat. Not even Murphy knows about his past, and Barrett is quite happy to have it stay that way."*
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
BLKROM.MSG

{100}{}{The rubble has piled up high in the entrance way. It is too heavy to move. You wonder if the water chip might have once been there. If it was, it is no longer available.}

{101}{}{Big, heavy rocks are blocking the way to the room. You strain to move a rock, but it fails to budge.}

## Notes

This is the message box file for the collapsed door in Vault 15.
Baked bloatfly (Fallout 76)

**Baked bloatfly** is a consumable in *Fallout 76*.

## Characteristics

Baking bloatfly meat increases the amount of hit points the meat provides to 40 over 10 seconds, and increases one's radiation resistance by 20 for 10 minutes.

### Crafting

The above template is generated from Template:F76 co meal BloatflyMeatCooked. For corrections, edit the target template.

## Locations

* Baked bloatfly is most commonly crafted at a cooking station.
Banks (character)

“
Banks is dead. Combs is dead. I'm the only member of Quaere Verum left.

”— Reid Underwood
**Banks** was one of the members of Quaere Verum, a pre-war organization dedicated to exposing the vast conspiracy later known as the Enclave.

## Background

Together with Reid Underwood and Combs, Banks stole a prototype government weapon and was killed not much later by a party aiming to recover the weapon.

## Appearances

Banks is mentioned only in the *Fallout 3* add-on *Mothership Zeta*.
Atlantic offices

**Atlantic Offices** is a location in the Commonwealth.

## Layout

This ancient office building, now half-buried in the irradiated soil of the Glowing Sea, is a nest of feral ghouls. The blown out wall leads to the ground floor, and several holes in the floor lead to the lower levels. Both levels have an elevator leading up the the roof, which is the site of a glowing one.

Just outside of the offices is the remnants of a pair of coaches, a buried bus stop and at least a dozen skeletons half buried in the dried muck.

## Notable loot

* A fusion core in the fusion generator on the roof.

## Appearances

Atlantic Offices appears only in *Fallout 4*.

## Behind the scenes

The cut location of this building was to be across the street from the Shamrock Taphouse. One of the doors for which is able to be interacted with. Both however are simply deactivated and boarded up.
Balthas

“
Hello, my name’s Balthas. I run the tannery here in Modoc. Can I help you?

”
**Balthas** is the tanner of Modoc in *Fallout 2*.

## Background

A heavy set man wearing a leather apron and smelling of leather, Balthas is easily recognizable as Modoc's tanner. Where Grisham's slaughterhouse produces meat, Balthas takes care of the remainder of the brahmin, producing high quality leather goods for sale, constantly experiment with different curing processes to increase their resilience.

He is also a family man and loves his son, Jonny, a great deal. His recent disappearance causes him no end of pain, particularly when his prayers go unanswered.

## Interactions with the player character

### Quests

* Jonny is missing. Find him and bring him home to Balthas.: If the Chosen One has 6 Perception, they can notice that Balthas is distraught and ask him about the cause. To offer to find him, the Chosen One has to have 6 Intelligence and at least a neutral opinion in Modoc.

## Bugs

Balthas' name is often misspelled as "Baltha" or "Balthus" in dialogue and in-game files.
Baa Baa Black Sheep

**Baa Baa Black Sheep** is a quest in *Fallout 76*. It was introduced in Patch 8 in April as part of *Wild Appalachia* series of content.

## Synopsis

Calvin van Lowe was on to something with his sheepsquatch investigation. He and his intrepid investigators were to meet at Bastion Park to track the cryptid down. What happened to them.

## Walkthrough

* Head over to Bastion Park. As expected, something went awry and there's a black scorch mark on the playground where one of the conspirators would be. Investigate the doctor's bag and find two other items to find the following:
	+ Crime Scene Notes: On the playground, on the black case.
	+ Wolf's Letter to Bo-Peep: In the doctor's bag by the scorched black mark.
	+ Bo-Peep's Note on Calvin: Opposite the previous bag, on the ground.
* Your next stop is Sal's Grinders in Beckley, on the opposite side of the Heap. You need to find three items:
	+ Wolf's Message to Bo-Peep: On the seats, right side inside the grinders.
	+ Blacksheep Dossier: On the cigarette machine in the corridor leading to the rear exit.
	+ Dead rop coordinates on Sal's personal terminal upstairs.
Back Street Apparel terminals

This page presents the content of the terminals within Back Street Apparel as is in game.

## Terminal

**Note:** *This wall terminal is located next to the armor workbench on the northern wall inside the manager's office. It is locked Advanced.*

Welcome to ROBCO Industries (TM) Termlink

The following section is transcluded from Safe terminal (Fallout 4). To modify, please edit the source page.
### > Safe Control

**Note:** *This is the default header for the safe program.*

Safe Lock Mechanism Status: Locked

> Accessing Safe Functions...

**Note:** *This is the header once the safe is unlocked.*

Safe Lock Mechanism Status: Unlocked

> Accessing Safe Functions...

#### Disengage Lock

...Checking Clearance..........

...AUTHORIZED.................

...Locking Mechanism Disable..

> Accessing Safe Functions...

#### Engage Lock

...Checking Clearance..........

...AUTHORIZED.................

...Locking Mechanism Enable...

> Accessing Safe Functions...
Baker

Sergeant **Baker** is an engineer belonging to the the Quincy Gunners garrison appearing in *Fallout 4*.

## Background

Baker heads the engineering department, headquartered at the old Quincy church.

## References

1. ↑ Quincy ruins terminals; Sturges's Terminal, Baker here
2. ↑ Quincy ruins terminals; Gunner Terminal, Preston
3. ↑ Quincy ruins terminals; Gunner Terminal, Tessa and Baker
4. ↑ Quincy ruins terminals; Gunner Terminal, Quarry
5. ↑ Quincy ruins terminals; Gunner Terminal, The Factory
6. ↑ Quincy ruins terminals; Gunner Terminal, Atom Cats
BBs (Fallout 2)

**BB** is a type of ammunition in *Fallout 2*.

## Characteristics

BBs are about as useless as they were in the original game, though this time, the player has a guaranteed drop with the Red Ryder LE BB Gun, received after reviving Corporal Dobbs at the Sierra Army Depot.

### Weapons using this ammunition

* Red Ryder BB gun
* Red Ryder LE BB gun
* Jonny's BB gun
Barrel cactus

**Barrel cacti** are a species of cactus comonly found in the southwestern North America, easily recognizable thanks to their distinctive shape and dense rows of needles. Relatively easy to cultivate, hardy, and long-living, barrel cacti have adapted well to the post-nuclear climate and have been cultivated by wastelanders for decoration and its fruit, which is used as flavoring in salads, home-brewed Nuka-Cola, and various tribal remedies.
Banana

A **banana** is an edible fruit, botanically a berry, notable for its elongated, slightly curved yellow shape. Rumours of their existence persist, evidenced by the knowledge of said plant possessed even by tribal communities, but no actual banana has been found.

## References

1. ↑ Skynet: *"{116}{}{[It looks like it wants a banana.]}"*
(WCBRNBOT.MSG)
2. ↑ Flying Bananas Can't Talk
BARRY.MSG

{100}{}{You have enraged Barry!}

{101}{}{You see Barry.}

{102}{}{Hey! Only ghouls get a water ration.}

{103}{}{I'm gonna get you for waking me up!}

{104}{}{The mutant ignores you.}

{1000}{}{Chip}

{1001}{}{Necropolis}

{1002}{}{Set}

{1003}{}{Watershed}

{1004}{}{Hall}

{1005}{}{Lou}

{1006}{}{Ghouls}

{1007}{}{Normals}

{1100}{}{I dunno.}

{1101}{}{Yer standin in it.}

{1102}{}{He's a wus. We should just wipe out him and his ghouls.}

{1103}{}{That's here.}

{1104}{}{I dunno.}

{1105}{}{He Harry's boss.}

{1106}{}{Wimpy things.}

{1107}{}{Wimpier than ghouls.}
Audio Sample - Mobius' Robo-scorpion

**Audio Sample - Mobius' Robo-Scorpion** is a holodisk in *Fallout: New Vegas* add-on *Old World Blues*.

## Transcript

This holotape contains an audio sample from Mobius' Giant Robo-Scorpion. It can be used to modify the Sonic Emitter weapon at the Sink's Jukebox.

## Locations

It is found when you destroy Mobius' X-42 giant robo-scorpion, on a table, at the far end of the room.
Bailey Family Cabin

**Bailey Family Cabin** is a location in *Fallout 76*.

## Background

Another small cabin hidden in the remote wilderness of the Savage Divide, where a married couple lived out their lives.

## Points of interest

* Another of the small, single-building cabins. There's minor loot inside, complete with a magazine and bobblehead spawn and a recipe or two.

## Notable loot

Notes
* Letter To My Love: On the nightstand inside the cabin.

Potential bobbleheads
* On the metal shelving, two shelves down from the teddy bear, inside the rusting metal caravan.

Potential magazines
* On the low coffee table, inside the cabin, near the chair, sofa, and TV.

Dynamic spawns
* Consumables: Canned dog food  and other packaged foods, Blackwater Brew, New River Red Ale, Oak Holler Lager, Old Possum, Pickaxe Pilsner
* Junk: Duct tape, cigar box, cigarette, cigar, Blackwater Brew bottle, New River Red Ale bottle, Oak Holler Lager bottle, Old Possum bottle, Pickaxe Pilsner bottle

## Appearances

Bailey Family Cabin appears in *Fallout 76*.
Bar and Wine Cellar (Morgantown)

The **Bar and Wine Cellar** is a location in *Fallout 76*.

## Background

The Bar and Wine Cellar is the only accessible bar in Morgantown, and only one of two accessible eateries that have not been repurposed as a base or stash room (Graviano's Italian Eatery being the other building).

## Layout

The bar area consists of several tables, a service bar, and a jukebox. In the cellar, several casks of alcohol can be found.

## Notable loot

* Postcard from Home- This note is underneath a shot glass on one of the bar tables.

Dynamic spawns
No location theme keyword variable specified - check the infobox!

## Appearances

Bar and Wine Cellar appears only in *Fallout 76*.
Bar patron

“
Vault City ain't exactly a "free" city. It ain't bad, though.

”
**Bar patron**s are the dusty looking travelers frequenting The Spitoon in *Fallout 2*.

## Background

John Cassidy's establishment attract travelers who come to the City, looking for a bit of alcohol to pass the time spent in the city. They're a mixed lot, including even travelers from as far south as the NCR.

## Appearances

These bar patrons appear only in *Fallout 2*.
Bares His Teeth

**Bares His Teeth** was the pack leader of the Hangdog tribe in 2253.

## Background

He was an arrogant, pompous leader, full of self-importance. He thought of himself as the right-hand man of Caesar, and therefore very important in the wasteland.

## Appearances

Bares His Teeth was to appear in *Van Buren*, the canceled *Fallout 3* by Black Isle Studios.

## Sources

* File:VB DD04 map North Hillside and Hangdogs.jpg
* Blackfoot Tribe design document/2
* Blackfoot Tribe design document/3
* Blackfoot Tribe design document/4
Badger (Fallout 76)

**Badger** was a former college student of the Pi Kappa Mu fraternity at Vault-Tec University. Like the rest of the fraternity, Badger was a complete drunk and party hound, but unlike all his fellow Pi Mu brothers, Badger had an obsession with a mannequin he stole from a department store. For months, he would take it dinner and eventually name it "Suzie". Badger's Pi Mu brothers who originally found the mannequin obsession funny eventually got sick of Badger and the real doll Suzie and was asked to get rid of it by another Pi Mu member. However, Badger kept Suzie close to his side even during the Pi Mu eviction party, eventually perishing alongside it.

## Apperances

Badger is only mentioned in *Fallout 76*.
Babs

**Babs** is a Eastern Brotherhood of Steel recruit in 2197.

## Background

Babs is exceptionally beautiful, for a ghoul. Very slim, to the point of some body parts being missing altogether. This lends her a certain flexibility, but leaves her physically weak, so to get by she has concentrated on developing her thieving abilities. Don't leave her alone in the equipment store.

## Appearances

Babs appears only in *Fallout Tactics: Brotherhood of Steel*.
Bank (Lexington)

The **bank** is an unmarked location in *Fallout 4* located in Lexington.

## Background

A robbery had been taking place as the bombs dropped; the wall to the safe room was blown away, the skeleton of a woman is hanging from the hole. A ladder rests at the foot of the wall and the skeleton of a man along with a duffle bag of money can be found outside the back near the safe room and the getaway vehicle.

## Appearances

The Lexington bank appears only in *Fallout 4*.
Barnaky's letter

“
A letter from General Barnaky to his wife, Maria.

”
**Barnaky's letter** is a miscellaneous item in *Fallout Tactics*.

## Characteristics

A letter written by Barnaky to his wife, Maria Barnaky. If kept until the end of the game, it could be used to persuade the renegade general Barnaky to stop supporting Calculator.

### Transcript

Although it pains me to record this, I must continue. Time is short and my future is less than certain. \*deep breath\* I am currently captured and held prisoner by a large group of super mutants and I don't believe that I'm going to make it back this time.

But, once again, time is short and I'll use it to tell you what's important.

I love you Maria. I've loved you since we first met and I love you even more fifty years since.

We were always much alike, you and I. And know that I would never have had the courage to fight for humanity without you faithfully by my side.

For, in the end, I realize I did it all for you. For I wanted nothing more but to restore order to this chaotic world so you can live a life free of danger, free of fear and free of ungodly mutations.

I'm afraid I'm out of time.

I will make every attempt to fix this world for you, my love. I promise.

Love Eternal,

Simon Barnaky

## Locations

It is found on Toccamatta's corpse during the Osceolla mission.

## Notes

* An item named General's Locket serves the same purpose as the letter. The only difference is that the dialog it triggers is slightly different.
* The transcript of the letter don't appear in the playable game, it can only be found in the game files.
Barry

**Barry** is a super mutant stationed in the Necropolis watershed in *Fallout*.

## Background

Barry is the brother of Harry. It seems that familial ties run deeper than just the name and serving in the same squad, as Barry is mentally challenged almost as much as Harry. That is still enough to keep tabs on Set and Necropolis.

Though he was vanquished by the Vault Dweller, the Vault Dweller's memoirs state that he burned Ian to death with his flamer.

## Interactions with the player character

### Quests

* Destroy the Super Mutants at the Watershed.: Barry has to be killed to complete the quest.

### Tell me about

 Chip
 Necropolis
 Set
 Watershed
 Hall
 Lou
 Ghouls
 Normals

## Inventory

 Weapon
 Drops on death

## References

1. ↑ Harry: *"{171}{Harry203}{You kill my brother, Barry!}"*
(HARRY.MSG)
BB gun (Fallout: New Vegas)

The **Raider BB rifle** is a weapon in *Fallout: New Vegas*.

## Background

The following section is transcluded from BB gun. To modify, please edit the source page.
The Raider brand BB gun is a small lever-action air rifle. The only thing this toy is practical for is killing radroaches.

## Characteristics

As it *is* an airgun designed for children, the BB gun sports the lowest damage of any firearm in the game. This also makes it not very durable and vulnerable to breaking very quickly. However, it has the notable quality of being silent. A fully repaired BB gun can fire about 245 BBs, or about 2.5 magazines, breaking.

## Variant

* Abilene Kid LE BB gun, a unique variant of the BB gun that has incredible high critical damage.

## Locations

* Blue Paradise Vacation Rentals - found in the middle sunken beach house, behind the dresser laying on the bunkbed.
* Brewer's beer bootlegging - in the basement under the table with the BBs.
* Bradley's shack on the table in the back of the shack.
* Coyote Mines - one can be found in the shack at the top of the mine.
* Fisherman's Pride Shack - on a metal shelf to the right when you enter the shack.
* Goodsprings - there are two in Goodsprings, one is propped up against the west wall of north-east most house, the other is in the south-east most house lying on a table.
* Mick & Ralph's, Freeside - one can be found in the toy box left of the door upon entering.
* Nellis Air Force Base - located inside the children's barracks, hidden between a bookcase and a wall.
* Nipton - one of the homes hanging on the wall with ammunition in the box below.
* Nipton Road Reststop - behind some sacks of yeast near the back wall.
* Vault 19 - when you enter the living quarters, there's a room on you're left in front of you. In the room is a big pile. If you walk over the pile you see a footlocker containing a BB gun with ammunition.

## Notes

* The BB gun may be considered a nearly useless weapon, because very few enemies are weak enough to be killed by a BB gun, aside from powder gangers and bloatflies.

## Gallery

* BB gun loader texture.
BARFLY.MSG

{100}{}{Hey buddy, can you spare some change?}

{101}{}{I'm tryin' to drink here!}

{102}{}{I don't feel so good.}

{103}{}{Man, I gotta get some work.}

{104}{}{Could you pass the peanuts?}

{105}{}{Not drunk enough . . .}

{106}{}{Jaeger . . . jaeger . . .}

## Notes

This is the dialogue file for the Skum Pitt barflies.
Barrel cactus fruit

**Barrel cactus fruit** is a consumable item in *Fallout: New Vegas*.

## Characteristics

Found growing on top of barrel cacti throughout the Mojave, the fruit has a distinctive shape and yellow color, making it easy to harvest. It offers minor hydration, and is best used as a crafting ingredient for the desert salad, homebrewed Nuka-Cola and blood shield (the last two require *Honest Hearts*).

The fruit will eventually respawn after being collected.

### Crafting

In *Old World Blues*, this item can be crafted by the player.

## Locations

* Relatively common spawn across the wasteland. Harvested fruit can also be collected from refrigerators.
* El Dorado dry lake: Thirteen cacti grow around the dry lake.
* Brooks Tumbleweed Ranch: Four cacti can be found near the ranch, with more growing up the hill beyond the ranch, towards the rocky cliffs.
* Nellis Air Force Base mess hall: Two can be found on the tables.
* Westside: Cultivated in plantes inside and outside.
* The Sink: One can be acquired from the upgraded biological research station every 72 hours after completing Field Research.
Bag of fertilizer

The **bag of fertilizer** is a junk item in *Fallout 4*.

## Characteristics

These bags of mineralized and fortified fertilizer by Garden Feed provide one acid and four fertilizer when broken down. They are the only source of fertilizer in the Commonwealth.

## Locations

* Farms tend to have at least one bag of fertilizer, including Abernathy farm, Graygarden, and Greentop Nursery.
* A couple bags of fertilizer can also be found on the ground floor in Sandy Coves Convalescent Home in the northeastern room.