AT-AT (All Terrain Armored Transport) Walker

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The All Terrain Armored Transport (AT-AT) walker, also known as the Imperial Walker, was a major part of the Galactic Empire's motor-pool. Carrying a vast amount of fire power and being heavily armored, the AT-AT was argueably the most feared and effective land vehicle in the Imperial Army, and enjoyed a long life span, from the Clone Wars to the Second Imperial Civil War, over 150 years later. However, it was also known for its relatively slow speed.

The AT-AT walker was a behemoth of a war machine, standing at a height of 22.5 meters. The quadrupedal walker closely resembled ancient beasts of war, or even a giant legendary beast from the dark side of the Force. Designed for the dual purpose of crushing and demoralizing enemy forces, and also serving as a transport for Imperial troops and light vehicles, the AT-AT was among the most astonishing vehicles in the Imperial Army's inventory. Hundreds of these walkers were produced during the Galactic Civil War, and its intimidating and powerful presence often earned it the distinction of being the first vehicle into a combat zone.

Serving as the "head" of the mechanical walker was a movable command section containing the command cockpit, with room for the commander, pilot and gunner. The command section housed all of the AT-AT's weapon systems, as well as holographic targeting systems allowing the gunners a 360-degree view of their position. The cockpit was also equipped with a holoprojector for purposes of external communication. Forward visualization was supplied by a glowing red command viewport. The head could rotate as much as ninety degrees right or left and thirty degrees up or down for an expansive field of fire. Positioned above and below the command section was the walker's sensor array and blaster cannon energizer, respectively.

Below the troop body section were two immense Kuat Drive Yards FW62 compact fusion drive systems that, in conjunction with the walker's four giant heavily-reinforced legs, propelled the AT-AT forward at a top speed of sixty kilometers per hour. However, this maximum rate was achievable only on flat, stable terrain. At the rear of, and connected to, the drive motors were the walker's three fuel slug tanks that powered the massive machine. The AT-AT's rear also included atmospheric exchangers and a filtration unit to regulate the interior living conditions. The walker's legs were supported by massive durasteel footpads with impulse terrain sensors, supplemented by toe flaps, that could crush obstacles in its path with little effort, effectively helping the AT-AT to live up to its name. The legs did, however, require constant maintenance and repair. As the titanic walker marched down the battlefield, its heavy, stomping feet would cause the ground to shake, demoralizing the enemy before they were even engaged.

**Purchase TN:** 179 (To Build) 40 (New) 26 (Used)

**Restriction:** Mil (+3)

• • The AT-AT Walker require the Pilot Ground Vehicles Skill to be operated.

• • The AT-AT Walker has vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • The AT-AT Walker may climb over objects one size category larger than the walker without making a piloting check. It may climb over objects up to 2 size categories larger than itself by making a Piloting Check TN 15 or higher. The TN increases by +2 for each size category above that. An AT-AT Walker that fails its Piloting Check to climb over an object falls down and is considered prone (there is a 50% chance the walker will fall in such a way as it will be unable to get back up, the pilot rolls percentiles if the roll is 51% or higher the vehicle is capable of getting back up. If the percentile roll is 50% or lower, the vehicle has fallen in such a way as to be able to get back up using its legs, though other forms of movement may allow the walker to get back up anyways). A walker always has legs even if it is not the only vehicle type the vehicle has.

• • Quadrupedal Walkers: Quadrupedal walkers are indomitable sturdy heavy and hard to knock down. Having four strong mechanical legs to spread your weight out over instead of two, means a quadrupedal walker has much greater stability, strength, and balance than its bipedal counterpart, as such a quadrupedal walker gets a +8 bonus to piloting checks to resist being tripped, bull rushed, knocked back, or being knocked down.

• • The light fortification converts 50% of turning all critical hits into regular hits.

***Accommodations***

• • 25 Seats

***Structure Traits***

• • Light Fortification (PL 7) **• •** Structural Enhancement (PL 7)

***Power System***

• • Cryogenic Power Cell (PL 6)

***Vehicle Systems***

• • Magnetic Feet (PL 5) **• •** Internal Comm System (PL 5) **• •** Life Support System (PL 5) **• •** Radio Transceiver (PL 5) **• •** Voice Amplification System (PL 5) **• •** Class II Sensor Array (PL 6) **• •** Subspace Radio (PL 7) **• •** Targeting System (PL 6) **• •** 4x Laser Cannon, Medium (PL 6)