recursal/Fanatic-Fandom huggingface dataset:
Mitzi

## Mitzi (マール, Māru?)

Mitzi's in-game design

**Mitzi** (マール, *Māru*?) is a normal cat villager in the *Animal Crossing* series. She has appeared in every game to date, and appeared on the cover of *Animal Crossing*, standing in the upper window on the side with Punchy, she previously appeared on the icon for *Pocket Camp*. She also appeared in a screenshot on the back of the *City Folk* case. Her name, "Mitzi," may refer to her paws which look like they have mittens on them. The name Mitzi is also a generic name for cats in Hebrew. Her catchphrase could relate to the sound a kitten makes. Her picture quote in *Wild World* is almost the same as Marina's, a normal octopus villager.

## Appearance

Mitzi is a point colored cat. Mitzi is a blue point with a dark blue muzzle and tail, tipped ears and tipped paws, like a Siamese cat. Her eyelids are light purple. The inside of her ears are tangerine orange, which match with the Gumdrop shirt/tee she wears in the *Wild World*, *City Folk*, and *New Leaf* games, however she initially wears a Patchwork shirt in *Animal Crossing*, which also has a bit of orange on it. On rainy days, Mitzi carries the Melon Umbrella, which is gingham print in white and light green.

## Role in An Animal Crossing Tale

In An Animal Crossing Tale, Mitzi is shown as a cameo in one scene, while she does not have any big role in the film, she does have a few speaking lines voiced by Lydia Carswell. She appears with a slightly rounder head and more pointed limbs. She is carrying a bag, which may have something to do with Bob as in the end of the film, Bob ask Ben if he can take his bag over to Mitzi.

Ben Talking to MitziA.C.T. Poster Featuring MitziA.C.T. Cover Featuring MitziPromotional Art Featuring MitziA.C.T Poster 3A.C.T. Design
Red Amitie Evolution the World

Red Amitie Home Video's Red Amitie Evolution of the world Is Translate (あかいアミティ世界の進化, Akai amiti sekai no shinka)

## Characters

Arle NadjaCarby (Arle's Carbuncle Best Friend)Draco CentaurosSatanCarbunny (Satan's Carbuncle Best Join Love)RulueSchezo WegeyYellow SatanAmitieDonguri GaeruLittle Gaeru (Transformations of Amitie)Ms. Accord and PopoiSigKlugDapper BonesLidelleOcean PrincePrince Salde Canarl Shellbrick IIIOtomoRaffinaSonic the hedgehogRingo AndoOnion PixieOnikoRisukumaMaguro SasakiSkeleton-TThe Puyos (Wing's Puyos)EcoloUnusual EcoloWitchAllyRafisolRed AmitieBlack SigStrange KlugFeliWhite FeliLemresRei and YuSerillySuketoudaraLagnus Bishashi the BravePanottyHarpyTeeOExEssZedAiJay and ElleIncubusLight MarleSquaresGoddess Amitie (Form 1)Demon (Sig and Strange Klug Fusion)
Puyo Puyo Fever

PuyoPuyo Fever is a mainline PuyoPuyo game released by SEGA in 2003. This is the 2nd PuyoPuyo game developed by Sonic Team.

## Overview

PuyoPuyo Fever is the first Puyo game to change up the plot and setting of the series, instead of Arle Nadja as the protagonist, it is instead replaced with Amitie, all previous characters that existed before this game were removed except for Arle Nadja & Carbuncle. This game introduced whole new characters and along with a new world for the setting.

## Plot

Amitie is on a quest after Ms. Accord tells everyone that she had lost her magic cane, and whoever can find it will be given an award, Amitie must challenge multiple characters to a game of PuyoPuyo to progress her way through the story, upon the final stage, she is confronted with Popoi, Ms. Accord's cat. After Amitie beats Popoi in a battle, she gets the cane back and returns it to Ms. Accord, but does not receive the award after telling Ms. Accord that she doesn't want it.

## Characters

Amitie (Debut)

Raffine (Debut)

Rider (Debut)

Klug (Debut)

Ms. Accord (Debut)

Popoi (Debut)

Yu (Debut)

Tarutaru (Debut)

Oshare Bones (Debut)

Frankensteins (Debut)

Hohow Bird (Debut)

Onion Pixie (Debut)

Ocean Prince (Debut)

Dongurigaeru (Debut)

Arle Nadja

Carbuncle
Puyo Puyo Fever 2

***Puyo Puyo Fever 2*** is a main series *Puyo Puyo* game released by *SEGA* in 2005 for the *Nintendo DS*, *Playstation 2*, and *Playstation Portable*. It is a direct sequel to *Puyo Puyo Fever*, and the third game developed by *Sonic Team*.

## Plot

The plot is split up into three sections, following Amitie, Sig, and Raffina in their sides of the story, told in two course versions, WakuWaku and HaraHara.

### WakuWaku course

Sig's WakuWaku story entails him talking to Ms. Accord about Amitie forgetting something for school and wanting to return it. After being told where she went, to see Lemres, he looks for Amitie referencing a note he was told to give to her. Sig proceeds to encounter various characters on his journey and battle them. Upon finding Lemres, without Amitie, he reads the reference note. He then shakes Lemres, somehow healing him, and leaves.

Raffina's WakuWaku story follows her meeting an individual named Butler, looking for Ocean Prince. Thinking Ocean Prince is a handsome man, she decides to help look for him, with the goal of turning him into a human in mind. She is also promised a reward for her help by Butler. Raffina's encounters involve her humourously shoving others out of her way in order to find Ocean Prince. Finally, she finds him, and Lemres turns him back into a human. Raffina is disappointed by his true form, and he struggles away to Butler. She proceeds to stare at her reward, the Shellfish of Thinking, in similar disappointment.

Amitie's WakuWaku course involves her being asked by Ms. Accord to meet someone, Lemres, in her stead. Unfortunately, Ms. Accord forgets to tell Amitie what he looks like or even who he is, so Amitie winds up encountering and battling random characters in her attempt. This leads up to Amitie battling Lemres, and realizing who he is with embarrassment upon defeating him. She takes the injured Lemres back to Ms. Accord, apologizing.

## Characters

Amitie

Sig (Debut)

Raffina

Rider

Klug

Ms. Accord

Akuma (Debut)

Yu

Tarutaru

Oshare Bones

Frankensteins

Gogotte
 (Debut)

Hohow Bird

Onion Pixie

Ocean Prince

Dongurigaeru

Arle Nadja

Lemres (Debut)

Feli (Debut)

Balanders (Debut)

Strange Klug (Debut)
Puyo Puyo

The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Games

Puyo Puyo (1991)

Puyo Puyo Fever

Puyo Puyo Fever 2

Puyo Puyo! 15th Anniversary

Puyo Puyo 7

Puyo Puyo!! 20th Anniversary

Puyo Puyo!! Quest

Puyo Puyo Tetris

Puyo Puyo Chronicle

Puyo Puyo Tetris 2

Wiki

Puyo Puyo Wiki
Arle

The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Arle

Arle Nadja, the first main character of the series.

Doppelganger Arle, a possessed version of Arle Nadja, most notably known as one of the enemies encountered in Madou Monogatari I.

Dark Arle, a possessed version of Arle Nadja, most notably known as the main antagonist of Puyo Puyo 7.
The Carnival

The Carnival is the first episode of bill duck the science duck
also known as episode 1A this is the first episode ever worked on and relesed

Bill sees a commercial for carnival hosted by SunDude.Bill goes and shows his new invention The T.H.I.N.G, everything goes wrong.

## Trivia

* Petton Wills appears as is original form, a duck for the first half of The Carnival. this will be the only time Petton will be in his duck form, Petton Duck

* This is the only instance that Obma manually edited the ducks voices in a episode, props

* Petton's name was mis spellt as "peyton" for this episode credits. even though it was corrected in The Band Class
Rules

1. No swearing. Most of us are under 18 and will get you blocked.
2. Ask an admin if you can make a character before making one yourself. (Lookin’ at you, Nerita)
3. Death jokes or gore will give you a strike.
4. No PBS Kids. I’m sick of it.
5. Don’t vandalise pages for no reason.
6. Don’t spam or promote other wikis.
7. Fluff editing — editing a page piece by piece to make your edit count higher — **PROHIBITED!**
8. While adding Dia images, make sure to use .png images (e.g. DiaMak.png)
Deal 3.2

Deal 3.2 is the second chapter of the Deal story arc.

## Synopsis

The chapter starts by continuing the combat that was started in the previous chapter.

Various people talk while the fighting continues and someone points out that the glowing runes mentioned last chapter are not typical and Alena tells everyone that there is something weird about the nose. While there is hesitation one person who was able to engulf her hands in magical energy takes the initiative to try out the idea.

Eventually the entire group managed to defeat the slarib into submission.

The results of the combat was one of the guards for the caravan died, two had serious injuries and many people had minor injuries. In addition one of their carts was damaged beyond repair without proper tools and supplies.

Since Victor's group had no massive losses, he told the other party that they could take what they want off the body and he would claim the leftovers. Once the other party took what they wanted and were out of sight, Victor planned to put the rest of the slarib body into his card, leaving any bits that weren't attached behind.

The remainder of the chapter is various conversations between the characters before Victor eventually stored away the body and there is some talk about the function of his card and ends with Alena asking a question of Victor in regards to aiding Drelt.

## Characters

Victor Atkins

Alena

Drelt

Dorun

Ruuz

Doliy
Noibat

Noibat is a Character in Numbergrape.

## Personality

She is very cute, and loves dessert very much. She also does not like standing 13 wide. If you make her furious, she will do one of the attack moves from Pokemon. Her favo(u)rite movie is The Lego Movie. When she is very angry, her eyes will turn red. Her eyes turn any color, depending on the feeling she is; As an example, when she is sad, her eyes turn blue.

## Trivia

* Her claws are used for arms, which they are stuck to the wings.
* This is a shout-out character because the person's name is Noibat (Not the owner), and her colors are Noibat colors.
* It would be very nice to multiply her by 10.
* She calls computers "compupers" and sandwich "samich" for no reason.

**Characters**

 Nineties | NG-90, NG-91, NG-92, NG-93, NG-94, NG-95, NG-96, NG-97, NG-98, NG-99
Puyo Puyo!! Original Soundtrack

Puyo Puyo!! 20th Anniversary Title Theme20th Puyo Puyo Opening (Character Intro)The Mainest of Menus (Main Menu)Who Do Ya Want? (Character Select)Puyo!! Dialogue - The Adventure Begins (Dialogue BGM 1)The Puyo Puyo Song - In-game Version (Ringo's Theme)A Long-awaited Spacetime Journey! (Arle's Theme)I'm Gonna Be a Great Sorceress! (Amitie's Theme)Easygoing March (Sig's Theme)Elegance, Grace, and Power! (Raffine's Theme)Puyo!! Dialogue - Normal (Dialogue BGM 2)Fishy Dancing Shoes (Suketoudara's Theme)Darkness from Puyo Puyo 2 (Witch's Theme)Rival Challenge! (Draco Centauros' Theme)Lidelle's Earnest Wish (Lidelle's Theme)Puyo!! Dialogue - Gag (Dialogue BGM 2)Nebula Step (Klug's Theme)Hidden Feelings (Feli's Theme)Knight Errant (Onion's Theme)Hurry Up!! (Panic)-2Oh No... ! (Defeat)-2Continue?-2Game Over!-2Ultimate Legend of the Untrained Demon King (Free Battle BGM 1)Request from Puyo Puyo (Free Battle BGM 2)Last from Puyo Puyo 2 (Free Battle BGM 3)Tokoton from Puyo Puyo (Free Battle BGM 4)Crimson Wave! (Free Battle BGM 5)The Puyo Puyo Song - Chiptune MixAfter School (Lesson Mode BGM)The Puyo Never Stops! (Endless Puyo Puyo)Welcomeow♪ (Shop)Puyo Puyo FUNderworld! (Challenge Battle)Puyo!! Dialogue - Peppy (Dialogue BGM 4)Ribbit Ribbit☆Riiibbit♪ (Dongurigaeru's Theme)Royal Dignity (Ocean Prince's Theme)Puyo Puyo All Night Fight! (Carbuncle's Theme)Puyo Fever Dialogue - Shady (Dialogue BGM 5)Hauntingly Fun Twin Ghosts! (Yu and Rei's Theme)Charming Gaze (Maguro's Theme)Life is an Experiment (Risukuma's Theme)20th Anniversary Fever! (Fever Mode)Yeah! (Victory)-2Puyo!! Dialogue - Boss (Demo from Puyo Puyo) (Boss Intro BGM)The Pretty Boy Who Challenged the Heavens (Schezo's Theme)Supreme Fighting Queen in Love (Rulue's Theme)Rising Comet! (Lemres' Theme)Ms. Accord's Lesson (Accord's Theme)Dimensional Flight (Ecolo's Theme)Can't Express Myself (Dialogue BGM 6)Architect of the Puyo Underworld (Dark Prince's Theme)Puyo!! Dialogue - Final Showdown (Final Boss Dialogue BGM)Double Trouble Finale! (Final Boss Battle)Pair in Peril! (Doubles Match Panic)Transformation☆Mode! (Vs. Battle)Final Results! (Story Clear)-2It's Finally Over... Right? (Ending)I Hope... We Meet Again (Epilogue)The Puyo Puyo Song - Chiptune Mix (Full Version)
Jandes

Jandes is mentioned in Shuffle 2.2. Not a lot is known about him beyond the fact he is a part of the house of Cornet and found Victor cute enough to try to own.

This was going to be accomplished by framing Victor for a crime that would result in slavery and buying him for the duration of his punishment to join his harem.
Anthony Wiggle

Anthony is the blue Wiggle and a founding member of The Wiggles. He is currently the only remaining original member, and he's the only member who's stuck around throughout every lineup change. He still remains friends with with Greg, Murray and Jeffand has done reunion shows with them in recent years. He is the oldest member of the current lineup.
Wiki wigglepedia

**¡Bienvenidos a Wiki Wigglepedia!**
Somos una comunidad web colaborativa sobre Wigglepedia en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
NumberGrape Wiki

**Hi, ya Numbergrapiens!**
## LANGUAGE PICKER

French

Spanish

Welsh

Other (request!)

## MAIN PAGE BEGIN

Hi from everyone at NumberGrape (currently: around 10 people)! This is a Numbershow-based wiki, and I the ‘grape’ has nothing to do with anything. There is currently 348 pages on this wiki. So get editing because 348 isn’t enough for a wiki! (One of them is the one you’re reading right now)

website about NumberGrape that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Articles you… probably need to know about.

Character ListA Main CharacterThe First EpisodeAn Important LocationThe HistoryA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
* Make a character for NumberGrape
* Join the Discord server
* Join the youtube channel!

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Characters

* Aiwen
* Alena
* Amy
* Anj
* Blaze
* Cador
* Carous
* Chelin
* Chial
* Chrel
* Cylla
* Drelt
* Drelt (slave)
* Doliy
* Dorun
* Egrit
* Eliessa
* Elioce
* Elya
* Esen'no
* Evezi
* Fairtha
* Frinel
* Giyorna
* Gloria
* Hasard
* Illiest
* Jandes
* Jasp
* Jaul
* Jelianorte
* Korzem
* Kengrem
* Kont
* Korrth
* Korza
* Leahla
* Martileen
* Martz
* Meln
* Molasy
* Narretu
* Nell
* One ten
* Paiea
* Perte
* Preidist
* Pruint
* Osheyka
* Qui
* Rafmang
* Rammi
* Rasutir
* Reat
* Rhio
* Rorden
* Ruuz
* Sampa Vinulette
* Sanri
* Seneyri
* Serpyo
* Skalit
* Soljak
* Spina
* Susan
* Tak'roputz
* Tarin
* Telli
* Terp
* Tokorea
* Trav
* Tseli'etro
* Ulam
* Vaara
* Vedfi
* Victor Atkins
* Witbelanc
* Wynd
* Xan Parineth
* Xelebre
* Zaldujen
* Zelathyn
Shuffle 2.4

Shuffle 2.4 is the forth chapter of the Shuffle arc.

## Synopsis

The chapter starts with Victor's senses being warped to a degree and while trying to focus on what was being said to him, he fell asleep due to staying up the all of the night before. After being woken up by someone asking him a bit, Victors sight and hearing weren't as hindered as they were before his nap.

After waking up, and some minor conflict, Victor was given some bread and started to eat.

Once his senses were restored, Victor realized he wasn't with the person he left with and was instead with a group of people he hadn't met. When asked why they were taking him to town he was basically told so they could collect their fee. The bulk of the travel moving forward was telling him about Greens Rebirth as that was where he was being brought.

After getting there the people who did the delivery of him were paid and the guild branch started to press Victor about what happened. Rather than risk the people who already kidnapped him once getting mad about sharing information, he blamed it on himself being drunk. Eventually he does change the topic to job requests.

Victor then takes a couple of days off to adjust to this new location, including getting himself a room at an Inn. He also explored Green Rebirth, bought some leather armor, got some tools that he thought could be useful, and asked to buy a spear at a weapons shop.

The request was met with a bit of mocking form the shop owner, leading to him being smacked upside the head by his wife who berated him a bit and sold Victor the spear.

With spear in hand, Victor practiced fighting using a tree and returned to his room at the Inn.

## Characters

Victor Atkins

## Location

Green Rebirth
Deal 3.5

Deal 3.5 is the fifth chapter of the Deal story arc.

## Synopsis

Starting with some more travel, and skipping over a delay due to weather, the group continued on their route to Skies Watch.

During their preparations, it is verified that Victor knows he can store things and they will return to how they were. This is shown by him storing a lot from a fire so upon letting it out the log will remain in a state of being hot enough to reignite again.

As they discuss taking the direct route that bypasses places to spend the night or taking the longer one so they don't have to camp out as much, Alena expresses a desire to get there quickly while Ruuz says she wants to take the longer path.

Victor ends up trying to talk about how past generations will always be seen as foolish, only to get stuck on how to do it, but despite the struggles Alena interjects her thoughts on what he said.

From here the scene switches to Elya as she thinks of the post interview with Tarin in regards to the story that Wynd told her previously.

She goes over her thoughts and the information about the situation as she finalizes the report and then starts to think about the trip that is going to be taken to the capital.

The scene returns to Victor, days later than the previous one.

There is mention that when Victor went to store a killed beast in his card it reappeared instead of vanishing as it should have.

Looking at the card, Victor noted that it had a bit of a shine to it, almost like when a TCG has a shiny version of a card. The bar on the side was no full and there was an image of something he hadn't put in the card on it.

Stopping to make lunch, Victor leaned against a tree while everyone else started to do their thing.

He lingers on the fact that the image within the card is another card, eventually going to remove the card from within his card.

The chapter ends with deciding to remove the new card from his card.

## Characters

Victor Atkins

Alena

Dorun

Doliy

Ruuz

Elya

## Location

Wilderness
Game 4.6

Game 4.6 is the sixth chapter of the Game arc.

## Synopsis

The chapter starts out with Doliy and Drelt interacting with each other and once Doliy realized that the interaction wasn't intentional she leaves giving Drelt time to eat and Victor time to wake up before doing the same.

Victor thinks about the second claw and how to manage it considering the backlash that he felt from the first two removals that luckily had one success. Upon returning to the Inn that he was staying at a reptilian beastkin was demanding all the rooms that the Inn had, but the owner was unwilling to do so as there were already rooms rented.

Victor ends up talking and making a deal for his room and the others who already had rooms make a similar one resulting in him getting coin to pay for the time he is giving up but paid for as well as them covering the cost of staying at a better Inn. This was done so they could have a whole Inn to themselves.

There is a slight time skip, during which the second fang is removed from Drelt and he adjusts to staying at the Ivory Shore Inn.

The chapter finishes with both Sampa Vinulette and Xelebre learning information from people that they asked to look into Victor.

## Characters

* Victor Atkins
* Aiwen
* Chelin
* Doliy
* Drelt (slave)
* Esen'no
* Preidist
* Sampa Vinulette
* Xelebre
Crown of flowing life

The crown of flowing life is something that is first mentioned in Shuffle 2.2.

It is described as a unique magical item that isn't fully understood. The group that Nell works for, however, does know its function and how to get it to function properly.

Nell says that it is, "A tool to rip things from other locations, but not in the way you would expect. There are very few people who can make locational transportation tools."

"When the tool is used it focuses on drawing people towards it using the mana that is stored within until it is depleted, but that isn't enough on its own. It needs a fuel beyond just the mana core and it doesn't work without it being provided the secondary fuel. Although its secondary fuel ended up becoming its only fuel after it was used originally."

"When it is functional, however, it brings people who can't use magic here and, while we can't completely verify this, it is said to bring people who can conjure their soul into a powerful artifact by giving it a physical form."

The fuel in question, as mana cores prove to not be enough for it to complete its task, is death by draining all the blood from many people. Specifically the blood of people who volunteer to give their life to it without any lie behind their words. Meaning it requires people to choose to let the crown end their life to give it the energy it needs to work.
Copperhat the Headless

A servant of the Voice of Rot. Gave the party the Absurdist Web in Adventure 7. Prior to Adventure 9, he faked Rock Rackus' death in an attempt to start a war between the Unseen Court and Hedgehog Court for the Voice of Rot's plans. When the party revealed the truth, Thisraldion banished him from Clover and the Unseen Court.
Orlayns Wave

Orlayns wave first appeared in Draw 1.3 and has certain things about it that can be verified within the story itself.

* The community is large enough to have some form of proper law enforcement in it that the citizens can report to.
* There is at least one Inn and likely more based on the statements of those within it.
* There is a guild that people can join to look for work.
* When Victor compares Green Rebirth to this location, he mentions that it lacks the churches and districts that Orlayns Wave had.

## Trivia

* When Sunflower of ice was starting out the name of Orlayns Wave was sometimes called Orlayns Gate. Once realized it was fixed
Shuffle 2.12

Shuffle 2.12 is the twelfth chapter of the Shuffle arc.

## Synopsis

At the beginning of the chapter, Victor is looking at Alena due to the fact a portion of her scalp seemed to have exploded just as the merchant came and finished the transaction by putting something to their earrings.

Taking the slaves away from the merchant, Victor lets them know that he wants to talk with them, but told them to buy something for breakfast first. Dorun spoke up about how it should be the owners choice what they eat. A slight back and forth was had where the other two went to make their choice while Dorun had his choice made for him.

Once seated, Victor started to speak with the slaves. He lets them know that he doesn't like the idea of being a slave owner, to which Alena asks if he will free them. He informs them that that is his end goal, but he isn't in a financial place to manage that so he plans to pay them for their work and, upon paying him the price of freedom, he will free them.

When hearing that they could be freed, Dorun scoffed at the idea while Alena seemed ecstatic. The third slave doesn't say a word and, eventually Alena tells Victor that he was bitten by something and now poison from what broke off in him is flowing through his body and should kill him within two seasons.

After that Victor asks for everyone's name and why what is causing the explosions that put Alena in the defect cart, only to be told that it was something she was intentionally causing to try and blow up her ear so she could escape or would kill her so she was no longer a slave.

When Alena was finished with her talk about the mana bursts, Victor is told her name as well as Dorun's. Since the last one is unable to speak or write, Victor lists a few options for names and Drelt is chosen.

With that topic finished, Victor took the three slaves to get some weapons for self protections and possibly combat.

Drelt selected a pair of daggers. Dorun picked a two handed hammer. Alena, considering the budget after the first two, picked a long knife.

From there the slaves tell Victor a bit about themselves and the chapter ends with the group meeting up with Doliy.

## Characters

Victor Atkins

Doliy

Dorun

Drelt

Alena

## Location

Green Rebirth
Anthony Field

Anthony Donald Joseph Field, AM (born 8 May 1963) is an Australian musician, actor, songwriter and producer. He is best known as a leader of the children's group the Wiggles and a member of the 1980s and 1990s pop band the Cockroaches. While still a teenager, he helped found the Cockroaches with his brothers, Paul and John. The Cockroaches recorded two albums and enjoyed moderate success, interrupted by Field's service in Australia's regular army, until they disbanded in the late 1980s.
Field attended Macquarie University to receive training in early childhood education, and founded the Wiggles with fellow students Murray Cook, Greg Page and former bandmate Jeff Fatt in 1991. He worked as a preschool teacher for two years before the success of the Wiggles led him to focus on children's music full-time. The Wiggles became one of the most successful and active groups in Australia. Field, whose signature color is blue while performing with the group, was responsible for the production aspects of their stage and television shows, albums, and DVDs. His issues with chronic pain and depression, which almost forced him out of the group at the height of their success, are well-documented. After the departure of Cook, Fatt, and Page in 2012, he is the only remaining original Wiggle.
Game 4.1

Game 4.1 is the first chapter of the Game arc.

## Synopsis

The chapter starts with Victor having just gotten to Skies Reach. It quickly explains away the next few days to say he got used to the town. In that time he found the guild hall, and got his crystal upgraded from black to red.

He was able to find an inn that didn’t mind slaves in the inn. While there he also learned about the game oporem. During his time learning and playing he learned a bit more about the capital.

While learning about the area he found out that he can use his slaves to do jobs for him and get the credit since they are considered tools and not people, but he would get dramatically less credit if he didn’t directly participate.

After getting some work for Alena and Dorun, Victor headed off with Drelt in tow. The pair walked until eventually they got to something akin to a bookstore or library where two people were having a verbal fight.

Victor eventually gets the librarians attention and they start to talk, leading Victor to ask for information about what bit Drelt and gave him the poisoning. This lead to a lot of talk and back and forth between everyone who could talk until Victor was ready to give up.

Drelt, after Victor seemed to have surrendered, used what he could to communicate wordlessly leading Elioce agreeing to do a knowledge exchange it Victor can provide something new that she finds interesting. He is warned she doesn’t care about gossip.

After leaving, Victor starts to think about the information he could trade, landing on some games that he suspected wouldn’t be found in another world.

On the way back to the Inn, Victor gets some wood as well as food that would be used for their dinner.

Once dinner was done Victor started to explain what he was planning. He went over the games of chess, checkers, and go before he started having everyone get to work on the creation of the games.

## Characters

Victor

Alena

Drelt

Dorun

Elioce

Rasutir

Tak'roputz
Game 4.26a

Game 4.26a is the seventh chapter of the Game arc.

## Synopsis

The chapter starts in a cave where a dwarven woman who goes by the name Twenty six is found and goes over some of her life within the cages and cave.

Eventually she leaves the cave to be taken to do a job for the group with the promise that upon its completion she will be allowed to leave and no longer be locked up by the group.

After being given some time to recover she is brought to the job where she is to observe a dead body and hold onto an amulet. This is a job she does over the next few days during the chapter. While doing so she finds a few oddities about the amulet that she has been watching that had been worn by the now corpse she had been tasked with watching. She is also asked various things by the people checking up on her.

Eventually the locket opens up and a darkness engulfs a tool she had been using and the chapter ends with her seeming to have become fused with metal and plant.

## Characters

* Twenty-six
* Korzem
* One-ten

## Trivia

-Sunflower of ice took a chance trying something different by having a count down in both this and the next chapter resulting in the count down that is seen as the chapters are read.
Draw 1.10

Draw 1.10 is the eleventh chapter of the Draw story arc.

## Synopsis

Waking up in the morning after the events of the previous day, Victor goes to collect the money he earned from the job he did doing some basic inventory work. He was praised for his work with numbers based on the praise that the commissioner offered.

While collecting his funds, Victor overheard that the group *Rising Flames* had just left for a job without trying to hire him again, leaving him to feel a bit relieved. He was also told that if he is willing to take a test it could be verified and put on his file, rather than just a mention from one of the jobs he did.

As a thanks for the work beyond what they had expected, Victor got some weapon polish and a few extra small copper coins.

After collecting his pay, and thinking about his card and its functions, Victor asked about shops that well magically enhanced items and is told about a couple of them. From there he eventually finds his way to a shop called Fire in a bottle. While at the shop he learns about magical storage being a high cost item even when they are smaller sized.

From there, Victor looked around to get a better understand of what is where, eventually finding himself in a weapons and armor shop. While there he is given advice on what weapon might be good for someone not trained to use weaponry and briefly considers taking something using his card to see if he can, but decides otherwise.

## Characters

Victor Atkins

## Location

Orlayns Wave

Fire in a bottle
Game 4.3

Game 4.3 is the third chapter of the Game arc.

## Synopsis

This chapter starts with Victor, Alena, and Dorun leaving the museum with scroll in his card as Alena lead them towards the art shop.

Once there he met the beastkin Blaze who was running the shop and, after some back and forth, was able to make the transaction that he was sent for.

After the transaction was completed, Victor and his slaves returned to deliver the goods that he had picked up. Rather than Xelebre, the elf under her employ finished the transaction, giving Victor money and a miniature stature, and provided a note to give the guild.

Upon returning to the Inn, Drelt had the pieces that he was left with carved. A quick painting of half the pieces and checkering the board, everyone went to sleep and in the morning Drelt was the first one up and waited for Victor to wake up.

On their way to the library like building, Victor had a mild altercation with someone about slavery, but brushed it aside and continued on his way.

When they got to explaining the games, Victor learned that there was already a game close enough to checkers that it wasn't worth much to Elioce.

The explanation of chess went well, but because of social expectations a couple of the pieces would need to have their names changed. Namely the queen, not because it wasn't good to have a queen be so powerful but because of the fact a pawn could become one, was changed to general. The bishop, due to the religion positions, was changed to cleric.

After the full description of the game Elioce insisted on Victor playing a game with her to get a better feel for it.

From there Victor started to teach her the game go and Elioce tried to get him to play a game of it, only for him to decline as it could take quite a long time to play.

In the end the information was enough and Victor is told that she will provide him the information. At her mention that she would try to sell copies of the game, he speaks up about getting a share of the profits and with some mild haggling he is told he can get three percent of the profits.

## Characters

* alena
* blaze
* dorun
* drelt
* elioce
* Elya
* Victor Atkins

## Trivia

* This chapter has a minor nod to the web novel "The Wandering Inn" in that Elioce says she likes the pawn best and could see the appeal of naming someone after it to show that the child has a lot of potential.
Draw 1.6

Draw 1.6 is the sixth chapter of the Draw story arc.

## Synopsis

Victor starts out waiting for the test giver to return as people start to bet on the results of his physical test.

Upon the test givers return Victor is given a bracelet to wear as he runs laps around the back of the guild while being given something to drink each time he completes a lap.

By his 20th lap his speed had slowed greatly and his clothing were soaked in sweat. He fell to the ground unable to continue on the 8th rune of 11 during his 37th lap.

As Victor complained about the test, he was told that nearly nobody passes the test, that the water that he was given was a potion, and that the test results would be looked at from the bracer and runes.

Victor is given some spheres that he is told will help with the potion he was given and told to go inside, wait, and eat.

Taking the spheres causes Victor to feel less sore and vomit up the potion. After that he is brought inside by an elven woman named Leahla and is told that the test is mostly to examine how a person reacts to different levels of physical and mental stress.

While the elven woman goes to get Victor food, a group of people approach him asking him to be a hired pack mule. Victor told them that he wanted time to think about the offer.

In the end he is told that he passed the test and should go downstairs to get his guild crystal.

## Characters

Victor Atkins

Leahla
Martz

Martz is one of the members of the group Rising Flames. He is one of three members to use a shield and spear to fight as well as one of three human men in the team.

In Draw 1.6 he is introduced, but not named and in Draw 1.X he is named.

During Draw 1.X he is killed along with every member of the Rising Flames except for Tarin.
Drelt (slave)

Drelt the slave is first shown in Shuffle 2.11

## Appearance

He is described as being lanky and thin possibly to the point of being anorexic when he is introduced. He also has something that could described as foaming skin around his left shoulder and left knee.

## History

While the specifics of it isn't mentioned, it is revealed that Drelt has no memories of a time where he wasn't a slave in Game 4.4.

## Skills

* Wood carving - in Game 4.2 it is shown that he is quite skilled at this.
Slavery

Slavery is something that is common enough as well as accepted in the society that Victor found himself in.

Slavery can come in a few different types, primarily for life enslavement and enslavement in lieu of another punishment.

Identifying a slave can be done by seeing if they have an earring on their left ear and, if you are knowledgeable of the specifics of them, can be used to identify specifics on the enslavement.

The process for changing ownership of a slave involves taking the slaves, the new owners, and the previous owners blood and doing a slight ritual that ends with the blood going into the slave earring. This process exchanges the old owner for the new owner.
Kyvak

The Kyvak is a beast that is mostly known in story for having bitten Drelt and left some poison fangs in his body.

## Descriptor

The creature called a kyvak is one that usually lives in packs, only leaving the injured and elderly behind.

Its size is roughly that of a mouse and is shaped like a kangaroo with scales over its body. It has who large fangs in its mouth. It also has one other matching fang at the end of its tail, which stretches out about the length of an arm and is extremely dexterous. While a slow process the tail can grow back if removed.

The species lives in groups because their poison, which forms the fangs that break off in the body, aren't enough to bring its prey down unless they work together with a few exceptions. One of the common effects of the poison is the paralyzing of the vocal cords.
Chapters

## Arc 1: Draw

1.1

1.2

1.3

1.4

1.5

1.6

1.7

1.8

1.X Follower bonus

1.9

1.10

1.11

1.12

## Arc 2: Shuffle

2.1

2.2

2.3

2.4

2.5

2.6

2.7

2.8

2.9

2.10

2.11

2.12

2.A

2.B

## Arc 3: Deal

3.1

3.2

3.3

3.4

3.5

3.6

3.X

3.Y

## Arc 4: Game

4.1

4.2

4.3

4.4

4.5

4.6

4.26a

4.26b

4.R

4.W

## Arc 5: Setup

5.1

5.2

5.26

5.3

5.Memory

5.4

5.5

5.reports

5.6

5.7

5.8

5.9

5.10

5.11

5.12

5.26z

5.z

5.magic

5.13

5.s

5.14

## Arc 6: Expansion

6.1

6.april fools

6.2

6.Z

6.reports

6.3

6.4

6.s

6.g

6.5

6.6

6.7

6.8

## Arc 7: Cut

7.1

7.2

7.3

7.4

7.5

7.6

7.z

7.r

7.x

## Arc 8: Rulebook

8.1

8.2

8.3

8.e

8.r

8.4

8.5

8.S

8.6

8.V

8.7

8.8

8.9

8.10

8.org

8.z

8.11

8.12

8.13

8.14

8.15

## Arc 9: Combo

9.1

9.2

9.3

9.4

9.5

9.6

9.capital

9.7

9.8

9.9

9.r

9.10

9.11

9.12

9.13

9.14

9.V

9.15

9.16

9.17

## Arc 10: Reveal

10.1

10.2

10.3

10.V

10.G

10.4

10.5

10.6

10.7

10.8

10.9

10.10

10.X

10.11

10.12

10.13
Mana Score

A test that many people take at some point in their life, and is a requirement to join the basic work guild that easily found in various locations, has a score that reflects three aspects of a persons mana capabilities. These scores use a base ten system starting at one and increasing to ten.

These scores are often used in something like a resume for some jobs and if someone is found to have a high enough score will be sought after regardless of their status. The general understanding though is that, with few exceptions, unless you have at least a five in all categories that it isn't something worth bragging about.

The way that mana scores are talked about are understood to be in the order of production, storage, and output. For example Victor's score is zero, seven, four.

## Mana score types

* Mana production
* Mana storage
* Mana output

## Mana score training

* Mana burst -This is the method for training mana storage. It is done by not using mana even as your body can't handle it, resulting in bursts of mana erupting from the body which has a risk of killing the person.

* Mana discharge - This is how mana output is trained. It is basically done by forcing your body to use magic, and thus mana, at the highest rate that you can and forcing your body to try and adapt. While less obviously risky compared to the mana burst it can cause magic to go wild and in some cases become unpredictable.

* Mana drain - This is the method of training mana production. By starving the body of mana and keeping it drained of all mana it teaches the body that it needs to produce more as a result. While not directly risky this results in a person having no mana to use in the event that they find themselves needing it.
Game 4.2

Game 4.2 is the second chapter of the Game arc.

## Synopsis

The chapter starts with Victor and Drelt working the what they need for a checker board, but the next morning, Drelt made it know that he was fine doing the work along and encouraged Victor to leave.

With this in mind, Victor left with his other slaves to the guild. While there, he took a job request and asked about it, learning that it was a simple delivery request that involved multiple large statues. In the process he realizes that the worker who he thought was a male beastkin of sorts was actually a female gnoll.

From there the group of three went off to see about the delivery request.

Being mistaken for museum customers by the elven woman working the counter, Alena handed over the note to explain the reason they came. A young boy in his early teens was called and took the group to a room to wait for one of the artists to come talk to them.

While waiting in the delivery room, the group sat on some couches that had a goldilocks and the three bears feel where one was comfortable, one was hard and uncomfortable while the third was so soft that Dorun actually seemed to sink within it.

When Xelebre, one of the two artists, came into the room she started to explain that Victor shouldn't take the request and why.

The scene then cuts back in time a little bit and switches to Xelebre's point of view instead of Victors with her getting the letter about someone possibly taking the delivery request.

After doing some hair coloring, she went to the room and started to analyze everyone that she saw to a degree. She mostly focused on Victor and the fact that his name was Victor as well as the way he acted and those he had with him. This was because she got stuck on the fact that she could only see royals or nobility giving their child a name like that. Because of this, without any reason beyond her mental worry, she built a lot of assumptions about him.

In her state of ramblings and wild thoughts she offered Victor a different delivery job that he seemed willing to listen to.

As she thought on this, she started to think if there was a way to verify if Victor was a noble and went with asking him for his last name. This was because it was rare for someone to have one unless they were rich, royal, noble, powerful, or had a long family history.

This is where it is revealed that Victors last name is Atkins and he asks if she needs his middle name too.

Hearing about the existence of a middle name, and not knowing where the last name Atkins would originate from, this caused Xelebre to have a lot more internal panic as she went to get what she needed so she could send Victor on a delivery errand.

After saying he could manage the job to his liking Xelebre allowed herself to sink into the chair once Victor was gone.

## Characters

Victor

Alena

Drelt

Dorun

Xelebre

## Trivia

When this chapter was written it was the longest chapter in the series at roughly 7000 words.
Draw 1.12

Draw 1.12 is the thirteenth and last chapter of the Draw story arc.

## Synopsis

The chapter starts with a jurex wrapped around Victors ankle. Rather than using his sword he tosses it aside out of concern of self stabbing and takes out the pocket knife from his card and uses it to kill the creature, after which he stored the body in his card.

Returning to Orlayns Wave, Victor small talks with some guards where one offers him advice that a shop called the Cracked Vial sells anti burn salve.

Stopping at his room, Victor gathered up his stuff and left mentally complaining about how Leahla should have talked with him more about what was being planned.

Considering the time that he had, Victor went and found the Cracked Vial and got himself something to help deal with his burn. After some time passed Victor was able to buy the burn salve and leave the shop before heading to Leahla's home.

At this point the chapter switches focus to Leahla.

This part of the chapter starts with her getting a small scroll delivered by a bird.

Checking on the meal being prepared, Leahla left her home to take care of a few things before her appointment with Victor.

She started by checking at the guild and then left for the stables where she was told that they were able to get her a good sized cart for her trip.

After returning home she got another delivery from a bird, this time a bag of herbs. She then prepared tea and got ready for Victors visit.

Shortly after Victor arrived at her home and Leahla let him in. Once he entered the home the two of them started to have some small talk and eventually started eating their meal.

While eating she asks if the fact he has no mana production has caused him any concerns and as he started to respond his speech started to act up. As they converse more, Victor starts to lose more focus and finds out that Leahla put something in his drink, but put something to cause it to not cause any hinderances in her own.

Once Victor was unable to move, meaning he wouldn't be able to put up any sort of a fuss, Leahla started to look through his things. Eventually this lead to her finding and picking up the card that he kept on him.

As she examined the card, Victor could only watch her and listen as she spoke about what she thought she was figuring out.

When she finished, she forced something down Victor's throat and told him that he would wake up somewhere new and not to panic. Then some people come into the house and are told it is time to pack him up and that he won't awaken until at least the middle of the next day.

## Characters

Victor Atkins

Leahla

## Location

Orlayns Wave
Oporem

Oporem is a board game that Victor is taught in Game 4.1.

It is played on a 9 by 9 board. It requires ten pieces, six of which can be chosen within the rules by the player and four of which remain a constant.

There are two ways to win the game.

- First is the surround the king that the other player controls on four sides.

- Second is to defeat all of the opposing players pieces.
Xelebre

Xelebre is an artist in Skies Watch that was first introduced in Game 4.2

## Appearance

Slightly below average height, but not short for a human. She tends to change the color of her hair casually so her natural hair color isn't readily obvious most of the time.

## Personality

She can be a little blunt and rude at times. She cares for her brother greatly despite being an adoptive one and has a great caution in regards to nobility in her career.

When not interrupted she has been known to ramble, especially when in thought. She is also known to pace while she thinks.