Level 69 - The Ductworks

## DESCRIPTION

Level 69, "The Ductworks" is within the maintenance halls of a dilapidated facility, with an open ceiling revealing ducts, pipes, wires, and other things within it. The walls are a darkened, weathered white color, with a large colored line spanning the wall. IT will randomly be changed into a different color, so we have designated them as sections. There is a light gray concrete floor, with random dust and debris and other items dotting the floor's edge. The lights, which are spread out, are randomly on or off, producing random shadows and dark parts of the level, and all lights, whether on or off, hang from the second ceiling above the wires and other components. Some hallways are also blocked off, with bars or gates blocking major parts of the level.

There are also rooms within the halls you can find, with each being completely different from the last. In most rooms, the ceiling is open, much like the hallways, revealing the inner components. Sometimes, though, the rooms can have a drop-down ceiling. If this is the case, don't enter. Instead, throw something into the room. The ceiling will drop and clip into the floor, disappearing along with anything hit by them. We don't yet know where they end up, but we suggest a yet-to-be-found level. This is a theory, we do not know if it is true.

As stated before, there are multiple sections of the level, each with a differently colored line. The sections are:

* Blue Section: Where you first end up. Spans 100 square miles. Connects to red,yellow,orange, and green sections
* Red Section: Maze-like section, where the most gates and bars will be. Spans 50 square miles. Connects to blue, yellow, orange, and purple sections.
* Yellow Section: The most useful yet most blocked off section. Spans ~300 square miles. Filled with many resources. Connects to blue, yellow, orange, and green sections.
* Orange Section: Least filled and least open section. Spans 200 square miles. All areas will be barren, including debris and other things. Connects to blue, yellow, and red sections.
* Green Section: Most open area, making outposts much easier to form on this section. Spans close to 50 square miles. Connects to blue, yellow and purple sections.
* Purple Section: The most dilapidated section, but is also filled with many resources. Spans 450 square miles. Severely unstable and destroyed. Wanderers can easily be killed here if they aren't careful. Connects to red and green section.
* Blank Section: This section cannot be accessed by normal means. You must noclip into an undusty, clean wall to end up here. this is where you will be able to escape this level. When you noclip, you will be in a hallway, roughly 2 miles long, with an elevator at the end. Entering the elevator will bring you to a random level.
* Deep Black Section: Inaccessible normally. You must be within darkness for up to five minutes to enter this section. The only way to exit is to find a hole in the floor, and fall into it to be brought to a random section.

## OUTPOSTS / BASES

The Abyssal Voyagers, "AV"

The Av has a base within the green section, spanning 25 miles of it, Currently standing at 56 members. As usual, they are open to trade and for new members to join. currently in the process of expanding their base, so be aware when you wander into the green section.

Ones left behind

"Ones left behind" are a traveling, hostile and destructive group. They are attempting to decimate the level and anybody they find, yet are only 12 members within the group. They have left crude drawings made from spray paint, stolen from the AV, desecrated the lines of certain sections, making traversing through them difficult, killed parties expanding the AV base, and have caused destruction when possible in forming bases. Due to this, most bases have started forming next to or near the AV, which they do not mind and even encourage it.

Those who Wander

"those who Wander" is a docile group consisting of 23 members, mostly made up of a group of friends who then let new wanderers into their group. They wanderer mainly within the green section where the AV lies in case of an attack by the OLB / "Ones Left Behind". Are nervous when trading and gaining new members, but are open to doing so.

Keepers of the Sanctuary

The "Keepers of the Sanctuary" outpost is situated within the red section, and is only hostile to groups who are also hostile, meaning this group will only attack if you do. they currently have 65 members, some from each peaceful outpost residing on this level. Open to trade and new members.

## ENTITIES

Shadows

Skin Dogs

## ENTRANCES / EXITS

### ENTRANCES

You can enter this level by finding a torn apart and dilapidated room within any level with the same walls, floors, and ceiling as this level. Can be placed anywhere in an level. Entering the room will take you to a room akin to that which you entered.

### EXITS

Entering an elevator within the blank section will take you to any level