CitC/Lady Keto

* 31, 76 - to outside (6, 85)
* 45, 0 - secret tunnel to Lord Keto's castle (45, 78)
	+ Bug: there doesn't appear to be any way to find this tunnel
* 31, 73 - move to 31, 39
* 31, 58 - 'Lady Keto', allying teleports outside of castle, battle on returning, refusing to ally, or if allied with Lord Keto
* 27, 57 - same as 31, 58; would be used if entering by secret tunnel
* 31, 46 - guards
* 33, 42 - door; opening casts Destroy Magic level 7 on party, not opening casts Fireball level 7 and requires force lock check to open
	+ (fixed to Fireball in both cases)
* 35, 42 - party hindered for 4 rounds, battle with guards and Ambersair (carries Short Sword of Speed +2, Cap of Protection +6)
* 21, 43 - Lady Keto
* 28, 63 - guards
* 48, 28 - Two Handed Sword +2
* 34, 37 - ranthogs
* 39, 26 - leopard crabs
* 40, 34 - dogre champions, can try to assassinate with 75% success rate
* 43, 34 - giant wyrms
* 48, 21 - treasure, morning star +2
* 47, 37 - Sword of Resistance +2
* 51, 42 - guards; can try to bribe, but will eventually attack anyway
* 52, 37 - guardroom
	+ ~~Bug:~~ wrong random rectangle is modified, makes it harder to find keys than it should be
* 54, 36 - locked door; open if Steel Key possessed; can use Steel Key or Necklace of Keys to unlock
* 53, 35; 53, 33; 53, 31; 53, 29; 53, 27; 53, 25 - locked door, open if Brass Key possessed
* 52, 35 - mad giant troll
* 52, 33 - small carrion crawlers x2
* 52, 31 - minotaurs
* 52, 25 - cave rats x2
* 51, 45 - guards
* 51, 55 - guards
* 51, 61 - locked door; open if Steel Key possessed; can use Steel Key or Necklace of Keys to unlock
* 53, 58 - locked door, open if Brass Key possessed
* 52, 61 - supplies
* 53, 57 - Longsword +3 (x3), Sword of Ill Repute -2, Gauntlets of Pain -2, Plate of Imprisonment -3
* 35, 69 - giant spiders
* 34, 72 - larva
* 42, 66 - if party has Iron Spikes, supposed to be safe to rest
	+ ~~Bug:~~ does not work
* 48, 68 - fungoids, Waterworld potion
* 47, 52; 47, 54; 46, 55 - books, 30% chance to find History of Ketonia; using gives map to Cross Island
	+ ~~Bug:~~ finding book sets same quest flag as defeating Ambersair
* 44, 47 - potions
* 48, 43 - proto-hyena
* 22, 25 - Gauntlets of Damage +1, Improved Brawn
* 20, 59 - Book of Summoning; reading gives selected char helpless, party hindered attacks and confused, all for 15 rounds, and battle with winged devils
	+ ~~Bug:~~ trying to read immediately makes a Read Scroll check, another removed skill (changed to luck check, failing reads book)
* 18, 54 - casts Destroy Magic level 7 on party, battle with mage (fixed to Fireball)
* 18, 41 - locked door, cannot enter unless Lady Keto destroyed
	+ ~~Bug:~~ wrong AP is modified, so cannot be entered at all
* 17, 41 - altar, surrender all gold/gems/jewelry or die
	+ N.B. does not affect banked gold; looks like this does not actually set Lady Keto flags (fixed)

* 21, 42 to 23, 46 - hidden encounter; use Necklace of Revival or cast Revive Dead to revive Lady Keto; casting a healing spell casts Destroy Trap on party member, battle with Death Witch
	+ ~~Bug:~~ casting healing spell, then not freeing her leads to battle with guards instead of Death Witch
	+ ~~Bug:~~ should be Poison Cloud, not Destroy Trap
	+ ~~Bug:~~ using a potion of Heal Small/Medium/Large/Massive Wounds will revive Lady Keto
* 51, 36 to 55, 39 - Steel Key, then Brass Key
* 11, 20 to 13, 54 - force lock check or take damage
	+ ~~Bug:~~ probably should be acrobatic act instead