Warp Darkmatter's Betrayal

**Warp Darkmatter's Betrayal** is The Event's Name in which The .

## Info

Buzz and Warp break in and rescue the L.G.M., keeping Zurg's robots busy while they escape. Zurg triggers the self-destruct mechanism; Warp gets pinned under debris and forces Buzz to leave just before the explosion happens, apparently killing Warp.
Buzz and Warp confront Zurg, and a battle breaks out with Zurg's robots while Zurg escapes. Zurg starts the self-destruct sequence, leaving Buzz and Warp with 60 seconds to escape before the hideout explodes. Warp and Buzz cheerfully pronounce sixty seconds to be "all the time in the world", but during the battle, Warp is pinned under the wreckage. As Buzz tries vainly to free him, Warp presses Buzz's emergency escape button, rocketing Buzz to safety, and grins in apparent satisfaction at seeing Buzz escape as the hidden base explodes.
Warp appears again and destroys the remaining Hornets by crushing them with the escape platform Zurg had left in before. Buzz immediately wants to go after Zurg, but monitors with the Evil Emperor's face activate around them, and with a cackle he tells them that he activated the self-destruct system on his way out. **Buzz orders the LGMs to escape to the ship while he and Warp fend off more Hornets.** The other LGMs herd them away just as the door slides shut behind them. As they fend off the Hornets, one of them falls into a brazier of sorts, causing a premature explosion. The entire chamber erupts into flames, but the explosion causes a pillar to collapse, tearing open a hole in the ceiling for them to escape. However, Warp is trapped underneath the pillar. Buzz tries to free him, but Warp insists that he go without him and activates Buzz's jetpack. Before Buzz can react he is sent flying out of the complex, and before he can fly back in to save Warp, the outpost explodes.
Zurg is attempting to discover the secret of how the LGMs are bound together mentally and emotionally into a single integrated whole, so that he can use it as a method of subjugation. Buzz frees the LGMs, but Zurg escapes and Warp is trapped in the outpost. It explodes, and Warp is presumed dead.
Buzz and Warp confront him and a battle breaks out with Zurg's robots while Zurg escapes. Zurg starts the self-destruct sequence, leaving them with 60 seconds to escape before the hide out explodes. Buzz and Warp cheerfully pronounce 60 seconds to be "all the time in the world", but during the battle Warp is pinned under wreckage. As Buzz tries vainly to free him, Warp presses Buzz's emergency escape button, rocketing him to safety, and grins in apparent satisfaction at seeing Buzz escape whether he wanted to or not as the hidden base explodes.
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**On Planet Z, Zurg inquires about the state of his new henchman.** The Brain Pods and Grubs are installing new weapons into said henchman's artificial right arm, and Zurg reminds them about the necessity of a flamethrower. One Grub tests the limb's reflexes and is fired into a wall. Once everything is in working order Zurg bestows him with a new title; Agent Z. Though the henchman at first rejects it as stupid, which angers Zurg, the minions caution the new henchman to just go along with it. He quickly accepts it, not wanting to risk Zurg's wrath, and Zurg leads Agent Z to where his spy drone has infiltrated the LGM homeworld in search of the Uni-Mind.
Zurg's workers are then shown creating in his fortress a new second-in-command called "Agent Z", who is flesh and blood but has a robotic arm that can transform into a variety of weapons. Zurg learns of a huge orb on the LGM homeworld called the Uni-Mind, which is responsible for the telepathic link between the creatures. Zurg sends assault forces to capture it.
In Zurg's fortress, Zurg's workers create a new second-in-command called Agent Z, who is flesh and blood but has a robotic arm that can transform into a variety of weapons. Zurg learns of a huge orb on the L.G.M. homeworld called the Uni-Mind, which is responsible for the telepathic link between the creatures. Zurg sends assault forces to capture it.
Seeing it all on his drone's hidden camera, Zurg is more determined than ever to obtain the Uni-Mind for himself. He orders Agent Z to launch an assault on their planet, to which Agent Z dryly remarks that he'll have the chance to use his flamethrower.
In Zurg's fortress, a new henchman called Agent Z arrives with a multi-weapon robotic arm. Zurg learns of a huge orb on the L.G.M. homeworld called the Uni-Mind, responsible for the telepathic link between them; he sends his robots to capture it.
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They are confronted by Agent Z, whom they pursue to a rooftop. There, XR is destroyed. The Uni-Mind is stolen by Zurg; in its absence, the LGMs can no longer think clearly.
Joining hands, the tips of their antennae glow and a protective force field surrounds the Uni-Mind. However, an explosion from above causes the ceiling to cave in and the LGMs' protective circle is broken. **Agent Z's ship looms above, and he orders the Hornets to move in. Agent Z reports to Zurg that Buzz is there, and Zurg states that he was the reason why Agent Z was sent to capture the Uni-Mind. Agent Z leaves his ship and activates a jetpack and flies down to them, firing. XR and Buzz fire back and Agent Z lifts off again, flying away. Buzz and XR pursue him through a pillar of smoke and lose him, but Agent Z emerges through the smoke from behind them, firing and flying past them. They fire at him again and the agent attempts to take cover, but they destroy each one. Agent Z flies off again, and Buzz grunts that he's good, firing at him from an angle. The laser ricochets off of several surfaces and hits the agent from the side, and Buzz smirks that he's better. Agent Z takes cover on a rooftop, firing repeatedly at them.** One of the shots knocks XR off, but he climbs back up with a grappling hook, repeating Buzz's phrase. Impressed that the robot is learning, Buzz teaches him another trick. He keeps his wrist laser primed, but carefully removes his glove and leaves it propped up, still firing at the enemy. He begins to scale down the rooftop, telling XR that the enemies never see it coming, but they both freeze in shock when Agent Z appears from behind, having predicted the move. Before Buzz can reach his glove, Agent Z destroys it. And before XR can give Buzz a gun, Agent Z fires a bomb at XR, which destroys him. Agent Z reports to Zurg that the Uni-Mind is all his and Buzz gapes in astonishment to see Zurg's dreadnaught capturing the Uni-Mind. Agent Z fires at Buzz before he can do anything, and Zurg's forces leave the LGM Homeworld with their assault having been a success.
Buzz and XR are confronted by Agent Z, whom they pursue to a rooftop. Agent Z shoots a bomb and XR, not yet having mastered Buzz's combat savvy, is destroyed.
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Back on Planet Z, Zurg's minions hasten to set up a large gun on the top of Zurg's tower, which they will use to manipulate the Uni-Mind's powers for evil. Zurg dubs it the Zurgatronic Mega Ray and orders his staff to install the corrupted Uni-Mind inside. **Small rockets ease it into place and Zurg's henchmen load the crystallic fusion cells (which look like large batteries) to operate it. Though Zurg is excited, Agent Z reminds him that he hasn't won until Buzz is out of the picture.**
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Back on Planet Z, Agent Z states that he never thought destroying Buzz would be easy. Zurg, still believing that Buzz is dead, feels that evil wouldn't be as much fun without his arch-nemesis.
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Just as Zurg is planning out his next target, Buzz makes his attack. Zurg is angry that Buzz survived but Agent Z attacks Buzz. After a short battle, Buzz attempts to arrest Agent Z, who removes his helmet and reveals himself to be Warp Darkmatter, much to Buzz's shock. Warp then knocks Buzz unconscious. **When Buzz regains consciousness, he finds himself on top of Tower Z and Warp reveals he survived the exploding moon and went to work for Zurg full time as many years of working as a double agent. Buzz is shocked and angered by Warp's betrayal just as Zurg arrives and mocks him. Zurg then reveals his plans for Buzz where, instead of killing him, he would possess Buzz with his mind control ray. Buzz then makes a "final log entry", which Warp believes to be unheard by anyone else.**
He meets Agent Z and defeats him, only to find that Agent Z is actually Warp Darkmatter, who has been working for Zurg for years. Warp and Zurg hold Buzz captive and taunt him with his error of trusting Warp Darkmatter, which had put Zurg on track of the Uni-Mind. Buzz, admitting that he was wrong to proceed alone, sends a message to Mira, disguising it as a "final entry" in his mission log. Warp accepts the excuse, knowing that Buzz is very rule-bound and therefore likely to make reports even when no one is able to read them.
Buzz fights Agent Z, but is incapacitated and delivered to Zurg when Agent Z reveals himself to be Warp, who, in addition to having faked his death, was secretly working for Zurg for years as a double agent. Buzz dictates his "final log entry", a coded distress call to Mira, Booster and XR.
Buzz fights Agent Z and arrests him, only to reveal he is Warp Darkmatter. Taking advantage of Buzz's momentary confusion at this, Warp renders him unconscious and delivers him to Zurg. **Warp tells Buzz that he was working for Zurg for years as a Double Agent. When Zurg mocks Buzz by playing the dramatic video of Buzz's funeral oration for Space Ranger-Warp Darkmatter, Buzz responds by dictating his "final log entry". Zurg and Warp watch in amusement at Buzz's apparently futile adherence to official procedure.**
Buzz battles Agent Z and arrests him, only to reveal he is Warp Darkmatter. Taking advantage of Buzz's momentary confusion at this, Warp renders him unconscious and delivers him to Zurg. **Warp tells Buzz that he was working for Zurg for years as a Double Agent. When Zurg mocks Buzz by playing the dramatic video of Buzz's funeral oration for Warp, Buzz responds by dictating his "final log entry". Zurg and Warp watch in amusement at Buzz's apparently futile adherence to official procedure.**

Zurg orders Warp to destroy Buzz but a Hornet suddenly falls out of the sky. But it turns out that Mira disabled the Hornet and disguised herself using her ghostly powers.
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Mira then uses the ejector seat, which sends Booster flying. Booster lands on top of Warp, who feels embarrassed.
Booster and Mira destroy Agent Z's mechanical arm.
Booster and Mira destroy Warp's mechanical arm after Booster lands on him
Booster and Mira destroy Agent Z's mechanical arm after Booster lands on Warp.
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At that moment, the mind control ray malfunctions, setting off a chain reaction and Zurg's henchmen retreat. Warp, who is now handcuffed to a pillar, tells them to come back and release him. But just as Booster and XR get there, Booster picks up Warp and XR, and Warp panics, thinking Booster is going to jump. XR states that he and Booster are risk-takers. Then Booster starts running towards the edge as Warp screams in panic. But just as Booster jumps, XR deploys a parachute, which guarantees a safe landing.
Booster and XR, under orders from Buzz, capture Warp Darkmatter and leap from Zurg's now-exploding tower.
Booster and XR arrest Warp and skydive from Zurg's exploding tower.
Booster and XR, under orders from Buzz, capture Warp Darkmatter and leap from Zurg's now-exploding tower.
Under orders from Buzz, Booster and XR capture Warp Darkmatter and leap from Zurg's now-exploding tower.
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Meanwhile, Warp is placed under arrest.
Warp is taken to prison for treason.
Warp is arrested, much to his chagrin.
Warp is arrested much to his chagrin.
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