recursal/Fanatic-Fandom huggingface dataset:
The Shiny Collection

*(Part of the Survival Server)*

   Our server has some custom items we made for the people who love collecting items, like myself, to enjoy, sell and trade as a pass-time! You may have been directed here after you received a "Shiny Crate Key" from voting or for free. Let me give you some basic information about them so you can understand how they work.

**Where is the Shiny Crate??**

- To find the shiny crate, type "/warp shiny" in the server's chat.

**How many items are there?**

- In total, there is 54 items to collect, all holding a different resell value.

**How do I resell my collectables back to the server?**

- You may only resell 5 shiny items at a time, and you will need to contact preferably DefiantTrekk or an Owner.

**Can I trade/sell my shiny items to other players?**

- Yes! We encourage you to do so!

**Why does item 54 tell me to look here :L**

- We want to promote players who are good at collecting, and offer to put all the players names AND a cool 20k in game cash if you manage to collect all 54. So to answer the question number 54 only holds value when you notify the server you have collected all 54, and allow your items to be stamped.

**Do i get to keep all the shiny items when I claim my prize?**

- Yes! We will stamp all of your items however and you will not be allowed to trade the stamped items with others. (You can still trade duplicate ones you own)

That's the basics. Have fun collecting!
Muspelheim

*(Part of the Survival Server)*

Muspelheim is the realm of fire, and one of the nine worlds in the Norse mythology. It is the house of the undead, of which have resistance to fire. Differs with the Nether (or Hel as we call it in the server), there are presence of water and presence of the Mobs from the overworld (the Midgard).

The world is accessible by issuing one of these commands:

* /warp muspelheim
* /world (and selecting the Muspelheim icon)

## Realm of the Undead

   Special mobs will spawn in some places. They drop special loots but have extraordinary strength, which may be deadly to be defeated.

Among the mobs that spawn in the realm:

* Zombie (level 1-2)
* Zombie Guard (level 3)
* Blaze (level 1)
* Skeleton (level 1-2)
* Bolverkr
* Legion of the Fallen (coming soon)
* The Baphomet (coming soon)

## Port of Heimr

Lord Odin, by his wisdom has established a settlement called the Port of Heimr, in the north of the realm. The place has been sealed by magic and is protected from the undead. This is the spawn point for players traveling from the overworld.

    “It is light and hot that region flames and burns so that those who do not belong to it cannot endure it”

– Snorri Sturluson
Expedition

Hardly a day goes by without reports of troubling news from beyond the Wall. It is our duty to tackle these situations before they snowball out of control.

Lv. 1: 1\* mission

Lv. 2: 1\* mission, 2\*mission (Complete mission at 1\* or above. )

Lv. 3: 1\* mission, 2\* mission, 3\* mission (Complete 80 missions at 2\* or above. )
Kabussy

Kabussy is a phenomenon seemingly connected to a Brazilian ■■■■■■■■ known as ■■■■ and the Defender "Kabutaros".

With the knowledge of the meaning of "bussy", we can figure out the meaning of this as a term. However, as initially stated, this is also a phenomenon.

It is assumed that the connections to ■■■■ root very far back, and MMS players can be seen teasing the ■■■■■■■■ with the term, whenever it is present. However, it also appears to be a method of summoning; if ■■■■ notices it, it prompts the immediate appearance and response to the very word.

That is about all we know about Kabussy, and we have found the following relics related to the phenomenon:
Legendary Event

The mysterious weirwood trees hold great power in the North and beyond the Wall. If your valor offers you the means, you may witness visions of future events. Touch the Weirwood Tree to travel across time and relive the Heroes' memories, past or future.

By channeling the mysterious power of Greensight through the Weirwood tree, you can transcend time and reenact key moments of a hero's life. Remember to visit the Hearth to unlock Heroes' Powers to unleash their full potential.

* **Long-term Legendary event:**

**Night Gathers, "The Old Bear's Steward" Jon Snow.**

**The Wars Past, "First Ranger" Alvar Spyre.** (Complete Story mode Normal Chapter VI, Level 6: A Cruel Last Stand)

**Sword in the Darkness, "Bloodraven" Brynden Rivers.** (Complete Story mode Normal Chapter VI, Level 6: A Cruel Last Stand)

* **Every two weeks change one legendary event:**

**Field of Fire - Targaryen:** "Lady of Dragonstone" **Daenerys Targaryen.** (26/03/2020 - 09/04/2020)

**Battle of the Bastards:** "King in the North" **Jon Snow.** (10/04/2020 - 23/04/2020)

**Field of Fire - Lannister:** "Westerlands Commander" **Jaime Lannister.** (01/05/2020 - 14/05/2020)

**Trials of Fire:** "Dragonstone Prophet" **Melisandre.** (15/05/2020 - 28/05/2020)

**Escape from Wolfswood**: "Wolfswood Warrior " **Relina Snow.** (29/05/2020 - 11/06/2020)

**L.E. of Daenerys Targaryen, "Queen of Meereen" Daenerys Targaryen.** (12/06/2020 - 25/06/2020)

**Mance Rayder's Army, Wildling General, Tormund.** (26/06/2020 - 09/07/2020)

**Battle of Redgrass Field, "Master of Whisperers" Brynden Rivers.** (10/07/2020 - 23/07/2020)
Cut-throat Bandit

Complete this mission to get plenty of Copper Pennies.

Defeat this ferocious enemy. Don't let him getaway. The higher damage you deal, the better the rewards.

Winning Condition: Defeat all enemies within 10 turns.

Daily Challenge Attempts: 2. This mission will disappear after its challenge limit has been reached.

Rewards are based on the total damage dealt in battle:
Leaderboard

The leaderboard subdivides multiple lists with different conditions.
Each list ranks the players of this server from strong to weak according to the specific conditions.
In some leaderboards, rewards can be issued when the first player of the leaderboard meets the target condition.

Here are the highest squad might records.

Here are the highest roster might records.

Here are the highest records of levels cleared in the wall. Realm reward available.

Here are the highest records of levels cleared in Arduous Challenges in Challenges. Realm reward available.

Here are the highest records of damage dealt in one single Challenge Boss fight.
Allies from the East

Lord Commander, we are having a special event to introduce four new units you can add to your roster! The Allies from the East event will start on June 5th, 2020 depending on your server time and will last for two weeks. The event consists of battle missions with rewards that can be exchanged at the Trading Hut.

The event will have both normal and heroic modes. Heroic mode will be unlocked upon the completion of the normal mode. Battle missions will cost Greensight Energy and Seafood (special energy for this event). You will recover 1 Seafood every 6 minutes and the total energy will be capped at 120. You will also be able to purchase additional Seafood (100 with each purchase) with Silver Stags (50/100/150), up to 3 times daily.

**Battle mission modes:**

* Normal mode offers 3 chapters and a total of 10 missions
* Heroic mode offers 3 chapters with a of total of 20 missions
* Heroic mode also contains a raid option where missions cost 3x the Seafood for 3x the rewards
* There are fixed drops (smaller quantity, always available after the first win) and first-time reward (larger quantity, available only once) for each mission. The heroic mode offers better rewards than the normal mode.

**Rewards:**

* Once you complete normal mode, you will receive 4 units: Braavosi Assassin, Liberated Guard, Water Dancer, and Red Priest (You can level them up to Gold-Tier from completing the modes and trading in your Free Cities tokens)
* Battle missions can drop Free Cities Tokens, which can be exchanged at the Trading Hut for Seals of Valor, Elite Insignias, etc. Log in daily to collect login rewards from the Trading Hut.
* Use specific Heroes and Units during the event to gain more Free Cities Tokens by completing battle missions.

We hope you will enjoy our newest event! Feel free to contact us via Player Profile - Support and let us know your feedback and suggestions. Thanks for your support! The Game of Thrones Beyond the Wall™ Operations Team.
Hearth

Lord Commander, this is the Hearth. You can view all the Heroes you have here. Select one to see their details.

You can view your heroes and improve their might in various ways.

**Promotion**

 Upgrade your Heroes to increase their might.

The initial promotion level of a hero is 1 star. You can increase the promotion level by consuming a certain amount of hero fragments, up to 6 stars. Each promotion increases the hero's attack, defense, and health by a percentage. Promotion level will limit the hero's level cap.

**Level**

 Consume the hero experience scroll to increase the level of the hero. Each upgrade will get a permanent increase in the attribute value.

**Abilities**

 Hero Abilities include active ability, passive ability, and epic ability. Active ability and passive ability are initially unlocked by default. Epic ability requires a certain amount of props to be manually unlocked. Each ability can be upgraded to a maximum level of 10, and ability upgrades can enhance ability effects.

**Tactical Cards**

 Each hero can be equipped with a tactical card, which provides attributes and special skills for the hero.

**Heroic Traits**

 Every time a hero is upgraded to an even level, he can get one trait point. The trait point can be used to activate or upgrade the cultivation line of the hero trait. Each hero has two different hero character training lines. Players can train heroes in specific directions according to their preferences.

**Pendants**

Obtained from the Uncharted Lands.
Sandur

Sandur is a defender whose moves and archetype is based around supporting his teammates with sentries and turrets. With mini turrets he can place often, a large powerful turret that can also heal his friends, a speed boost that protects others and healing punches for emergencies, sticking by Sandur is almost never a bad strategy and when placed strategically, his turrets can be lifesavers.

**In-game Description:** A ghostly magic king who has returned from the ancient sands to reclaim his rule over Maykshift, or at least try.

## Appearance

Sandur appears to be based on a mummy, with a golden, black, and gray color scheme all around. He appears to be made out of gold and metals. He wears a helmet on his head, his purple eyes showing through and a crack on the right side. In the middle of his chest is a glowing purple gem. Lastly, Sandur gives off sand particles from his body. According to a developer, his design was originally supposed to be based on a scorpion and it was projected into his current design.

## Tips

* It is recommended to use a pet with +10 stats in Damage and Speed.
* Sandur can place his Ancient Weapon or Mini Sand Turrets on walls. It's actually recommended to do so instead of placing them on the ground as they have relatively low health, so keeping them out of reach from enemies is crucial.
* It helps to know that the Mini Sand Turrets have a much smaller lock-on range than the Ancient Weapon, so spreading out the Mini Sand Turrets is a wise option.
* Damage from turrets do grant health with lifesteal upgrades.

## Skins

"Zenon Sandur" skin."Lovestruck Sandur" skin."Hellborne Sandur" skin. (this would not appear in media search the first two times. never ask me to do anything again. -LordOfLetterE)
## Other

* Sandur, according to his description, was the previous king of Maykshift. It's unsure who rules the land now or if his reign was one of tyranny or benevolence.
	+ Along with this, it's unknown if Sandur is actually malicious or not, as his only known motive for fighting is to reclaim his rulership.

* The "Hellborne Sandur" skin has 2 bugs, one making it extremely beneficial, the other being silly.
	+ Hellborne Sandur's turrets cannot be attacked by enemies. this makes them excellent at their area-denial job, which is otherwise ruined by either turrets dying or them being on a high place and hitting nothing.
	+ With the Hellborne Sandur skin, the "no turning bug" causes the character to have spin physics.
Battalions

Play various Battalion features for rewards, Battalion Activity, and Battalion XP.

Sign in daily in your Battalion get rewards.

You can communicate with members of your Battalion in the Battalion chat channel.

The are multiple positions in a Battalion. The higher the position, the more permissions a member has.

Battalion XP increases your Battalion level, and it can be gained by donating, claiming mission rewards, and clearing stages in your Battalion.

Increasing the Battalion level allows your Battalion to accommodate more members.

Increasing the Battalion level unlocks more goods in the Battalion Shop.
Hannibal

## Description:

Hannibal is a defender based on a mushroom whose move set and play style is based around mediocre crowd control and decent tanking. With the highest base health and being tied with many for second best armor of any defender, a low-damage punch, easy but long-cooldown healing, and a medium-damage stomp that effects a decent radius, he fills the role of low-damage tank.

**In-Game Description:** A huge Shruuman brute. His magic staff probably does something powerful, but no one will try to take it from him.

## Appearance

Hannibal takes on the appearance of a huge walking mushroom creature, with a mostly white and light green color scheme. His "head" is also white with a large red and white mushroom cap and a more brown underside. There are small white spores that emit from his cap. On his right shoulder, there are seemingly two shrubs and a small dirt patch grown on him, along with a much larger dirt and grass patch on his left shoulder. His back appears to be ribbed in a spine-like fashion, and there are seemingly scars on the left of his upper torso. He wields a large staff with a glowing green crystal at the end that emits green sparkles.

## Tips

* It is recommended to use a pet with +10 stats in Speed, Health, and Damage, or any combination of the three.
* While Hannibal's Decompose stops him from using his Bash for a short amount of time, it *doesn't* stop him from using his Stomp, so using it right after healing is a good tactic to keep enemies off of his back.

## Skins

"Zenon Hannibal" skin."Barrel Hannibal" skin.
## Other

* Hannibal's mushroom, along with Eomycota's, is most similar to a Fly Agaric mushroom, but they could very much simply be based on generic mushrooms.
Red Priest

**Region:** Free Cities

Through the mysterious powers of R'Hllor, this priest can revive fallen allies though requires protection to survive a melee.

**Ability**

R'hllor's Warmth (active):

Heal 1 ally within range 2 for 150% Offense.

Back from the Brink (passive):

Once per battle, revive 1 dying ally and grant them Health equal to 60% Offense.

Blessing of the Light (epic ability):

When actively attacked by an enemy, have a 25% chance to inflict [Burning] on the attacker for 2 turns.
Boss

Bosses are enemies who have giant healthpool and can deal a lot of damage under normal circumstances. You can differentiate a boss from an enemy as a boss' health is usually purple instead of green. They are also required to progress onto the next wave, and into intermission. It should be noted that some of the bosses are edits of another enemy, like Violet Ruler and Giant Chicken, while some bosses are original, like Mayhem Behemoth and Zenova. Speaking of Mayhem Behemoth and Zenova, these two are highly sought after as they both unlock something upon being killed 10 Times. Bosses in general rarely drop 1 to 3 gems upon being defeated, unlike the sole gem the normal enemy drops.
Hero

You can see all the heroes in the Hearth, the unowned heroes are locked.

* Alvar Spyre
* Brynden Rivers
* Brynden Rivers\*
* Dramon Blackwood
* Dramon Blackwood\*
* Daenerys Targaryen\*
* Daenerys Targaryen\*\*
* Daenerys Targaryen\*\*\*
* Gromyr
* Jon Snow\*
* Jon Snow\*\*
* Jaime Lannister\*
* Lokrand
* Mayla
* Relina Snow
* Scarnest
* Thosa
* Melisandre
* Tormund Giantsbane
Chapter VI: Trapped in Rivers Flow

**1. Old Friends**

The group takes up defensive positions on the plateau of the Fist, bracing for combat.

Winning Condition: Survive 5 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**2. Decoy**

Alvar, Dramon, and Thosa use an ambush tactic against a dangerous group of Wildlings.

Winning Condition: Move to a targeted location within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**3. Across the Frozen River**

The group takes on lce- River clansmen near the frozen river.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**4. Shutting Their Eyes**

Alvar and Dramon tread carefully through a clearing, surrounded by silhouettes of wolves moving in the forest.

Winning Condition: Survive 5 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**5. The Flame Burns On**

The group confronts what remains of Gromyr the Flame's men.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**6. A Cruel Last Stand**

The Night's Watch takes a final stand against Scarnest the Cruel and his army of bandits.

Winning Condition: Takedown a specific target within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.
Library

The Library holds rich storage of scrolls and tomes that can teach you how to craft Unit Traits. The higher the Library's level, the higher the Traits' Star Rating cap.

The library is divided into Regional Traits and General Traits two kinds.

**Regional Traits**

Each Region has its own unique Traits. Here, you can select the Star Rating for the Trait you want to craft. Different Traits have different attributes and effects, and a thoughtful combination can greatly enhance a Trait's potency.

**General Traits**

There are many General Traits. Each Night's Watch Unit can equip up to three. ' There are three types of General Traits: Offense, Defense, and Health. Only one Trait of each type can be equipped in the same Unit. Here you can select the Star Rating for the Trait you want to craft. General Traits each have different attributes and effects. Equipping three copies of the same Trait on the same Unit gives it a Set Bonus.
Knight of the Dusk

**Region:** Dorne

 This vanguard knight is focused on breaking enemy ranks, and surviving the charge to do so.

**Ability**

Dirty Fighting (Active)

Deal 200% Offense damage to 1 adjacent enemy, inflicting [Slow] for 1 turn.

Dark Shroud (Passive)

On each [Counter Attack], heal self for 5% max Health.

Relentless Recovery (Epic Ability)

On each [Counter Attack], have a 75% chance to deal 30% Offense damage to all adjacent enemies.
Weirwood Forays

Weirwood Forays are a type of journey we can attempt certain times a day, the goal being to find a weirwood tree and the Weirwood Forays are a type of journey we can attempt certain times a day, the goal is to find a weirwood tree and the knowledge that comes with it.

You must pick a path to follow. NO matter you encounter friends or foes, the only way is forward.

Only the gods know what lies ahead in your search for the weirwood tree. Keep your eyes peeled for intriguing opportunities and fearsome foes.
Chapter II: The Red Raven Calls

**1. Following the Marks**

Alvar and Dramon follow a trail of painted red raven symbols but their search is soon interrupted.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**2. Further North**

The rangers move further north finding more questions than answers.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**3. Well-Armed Foes**

Alvar and Dramon face new foes who seem to be all too well-prepared.

The rangers move further north finding more questions than answers.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**4. Chaos Beyond the Wall**

The rangers get closer to uncovering who is behind the chaos beyond the Wall.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**5. Strong Opposition**

As the rangers search deeper in their investigation, they find strong opposition.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**6. Deeper in the Woods**

Peering over the center of a stout ridge, Alvar and Dramon find a band of heavily armed Wildlings standing guard.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**7. Battle at the Ridge**

Alvar and Dramon reach the end of the trail but find themselves in a precarious situation.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.
Melisandre

**Hero Title**: Dragonstone Prophet

Melisandre is a Red Priestess who can use the mysterious power of the Lord of Light to accomplish her duty.

**Hero Abilities**

**Gaze into the Flames**(active):

Deal 200% Offense damage 1 enemy within range 2, plus extra damage equal to 35% of the target's lost Health, capped at 175% Offense.

**Ominous Repercussions**(passive):

Each time Melisandre defeats an enemy, she deals 40% Offense damage and inflicts 20 % Offense [Poison] to all enemies. Lasts 2 turns.

**Escalating Intensity**(epic ability):

At the start of each ally's turn, gain 40% [Damage Boost] for 1 turn if Health is under 50%.
Sparring Ground

Train with fellow brothers in the Sparring Ground, and gain a vital edge against your enemies by better understanding your own strength.

You will be rewarded Night's Watch Badges and Challenger Tokens by clearing certain stages. Badges provide battle bonuses, and tokens can open chests with random rewards.

You can reset your progress once a day. Doing so will also reset your current Night's Watch Badges.

Use Challenger Tokens to open a chest with random rewards.
Game of Thrones Beyond the Wall Wiki

**Welcome to the Game of Thrones Beyond the Wall Wiki!**

"Game of Thrones Beyond the Wall" is a brand new collectible role-playing strategy game officially authorized by HBO and based on the world-famous drama series Game of Thrones.
In "Game of Thrones Beyond the Wall", the player will role-play the Commander of the Night's Watch, recruiting members from the Seven Kingdoms and working together to defend Westeros.

Players will assume the role of Lord Commander of the Night's Watch. Your mission is to find the missing Commander Brynden Rivers Beyond the Wall. In order to do this, you will need to recruit members to strengthen the Night's Watch in their fight against the Wildlings, beasts, giants, and other threats in the North.

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

FunctionHeroUnitEvent

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Lodge

Select a region and tackle various regional missions. Mission rewards grow higher with your city Affinity and mission difficulty.

The daily challenge is limited 3.

The Lodge is initially at level 1 and can be upgraded to level 5 at the highest. Each upgrade can crease the Bonus Rewards from Watch Recruiters. Lodge level increases Affinity reward and Affinity XP gain.

- Affinity rewards from regions accumulate by the minute for up to 12 hours.

- New rewards will not be visible for the first 10 minutes. They can be claimed any time after they become visible. The timer will reset every time you claim the rewards.

- The amount of Affinity rewards is affected by your Affinity level and Lodge level.

Improving your Affinity mission level requires two conditions:

- Your Affinity level in a given region is higher than the Affinity mission level.

- The difficult mission of the current level has been completed.
Chapter I: Forest Fires

Unknown threats lurk in the frozen lands north of the Wall. With each step, an ominous feeling surrounds you and your brothers, as if you were venturing on thin ice. Finding the whereabouts of Bloodravenven is not without perils, but failure is not an option.

1. **Manhunt**

 Alvar and Dramon set foot north of the Wall in search of Wildling warlord brothers Gromyr the Flame and Scarnest the Cruel.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing any Units or Heroes.
* Win the battle. Win the battle without losing more than 2 Units or Heroes.

2. **Chaotic Foes**

 Soon after embarking on their mission, the rangers confront rampaging Wildlings.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

3.  **Trail of Fires and Ashes**

 Following Gromyr the Flame's destructive path, Alvar and Dramon must fend off Wildling attacks.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

4.  **Treacherous Woods**

 The rangers trek further within the Haunted Forest but Gromyr the Flame's men await their arrival.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

5.  **Bewildered**

 Puzzled by their mysterious encounter, Alvar and Dramon continue their perilous search for the wildling warlords.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

6.  **Flame of a Fool**

 A blazing fire forces Alvar and Dramon to rapidly take action.

Winning Condition: Survive 5 turns.

* Win the battle.

* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

7.  **Playing with Fire**

 The rangers face Gromyr the Flame in a fiery confrontation.

Winning Condition: Takedown a specific target within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.
Brynden Rivers*

**Hero Title:** Master of Whisperers

One of the Great Bastards of King Aegon the Unworthy, Bloodraven is a Targaryen loyalist who was instrumental during the Blackfyre Rebellion.

**Hero Abilities**

**Deep Breaths(Active):**

 Gain 300% Basic Bonus and Counter Attack Bonus for 3 turns or until after you attack.

**Eye of the Dragon(Passive):**

 Crit Chance increased by 20%. Deal 100% Offense damage with melee basic attacks and Counter Attacks.

**Weirwood Longbow(Epic Ability):**

 At the beginning of each ally phase, gain 1 range. Stackable. This effect will be removed after attacking, and heal you for 10% Offense in the process.
FEATURES

# Guard the Realms of Men

### Be the Sword in the Darkness

Using the magic of the weirwood trees, explore the past, present, and future of iconic characters from the show including Jon Snow, Daenerys Targaryen, Jaime Lannister, Melisandre, and Tormund Giantsbane.

### Master the battlefield

As the new Lord Commander of the Night’s Watch, assemble your favorite characters from dozens of squad combinations to dominate hand-crafted battlefields in a classic grid combat system updated for mobile playability.

Outmaneuver your enemies and unleash a vast set of special abilities from the rush of the Stormlands Brute to the dragon fire of Dracarys.

### Command the Night’s Watch

Recruit characters from around the Known World to guard the realms of men across multiple game modes: crossbowmen from The Westerlands, scoundrels from King’s Landing, spearmen from Dorne, or exotic fighters from The Free Cities. Combine dozens of unique collectible heroes and recruits to create thousands of strategies and dominate the battlefield.
Sunspear Elite

**Region:** Dorne

 Combining the Deadly poisons of Dorne with the reach of spearmen, this fighter causes damage deep into enemy formations.

**Ability**

Venomous Coil (Active )

Deal 160% Offense True Damage to 1 adjacent enemy and inflict 25% Offense [Poison] for 2 turns.

Viper's Agility (Passive)

At the beginning of the battle, all Dorne allies gain 10% [Damage Boost] and 10% [Damage Reduction].

Noxious Intent (Noxious Intent)

When attacking an enemy, have a 75% chance to deal extra damage equal to 10% the target's lost Health, capped at 50% Offense.
Hero Spotlight: Bloodraven, Lord Commander

This interview is part of a series of developer discussions that share details on the upcoming collectible RPG Game of Thrones Beyond the Wall, to be released on iOS and Android later this year.

If you’ve missed our previous developer discussions, read them here.

We talked to Justin Jones - the project’s Creative Director - about the character Lord Commander Brynden Rivers, also known as Bloodraven and eventually the Three-Eyed Raven.

**What makes Bloodraven special in Game of Thrones Beyond the Wall?**

**Justin:** Bloodraven is an incredibly complex character and one of my favorite in the series. He’s a prophetic warrior who plays many roles over many years. He ultimately ends up in a pivotal position by harnessing the power of greensight as the Three-Eyed Raven - as we’ve seen in the show.

In our game’s timeline, the Lord Commander has disappeared during his latest ranging expedition beyond the Wall. Players follow his trail to discover what happened and, throughout the story, unlock the ability to use Bloodraven in other game modes.

Without revealing too much about the story, Bloodraven serves as a conduit to the mysteries beyond the Wall and some of the more interesting collectible combat abilities. He is a cornerstone for much of the game’s overall framework.

**What abilities can Bloodraven use in combat?**

**Justin:** Bloodraven is a legendary archer and expert ranger. He uses a weirwood bow, which is made from trees of the same name. Weirwood bows and arrows are rumored to have magical properties. Bloodraven fires with such accuracy that people describe his shots as “aimed with sorcery.”

**What sort of squad strategy can players build around Bloodraven?**

**Justin:** If players can buff Bloodraven with support units and then lure the enemy within range of his trap abilities, multiple enemies can be tricked into taking heavy damage. One or more enemy can then be defeated during the next turn. Bloodraven also increases critical hit damage for the squad, so there is another opportunity to bring high damage units along.

**Can we expect other hero versions of Bloodraven in the future?**

**Justin:** Bloodraven influenced the course of history during his time in Westeros. While we can’t confirm anything at the moment, we are thinking about the many ways he impacted the world and how that might play out in our combat system.
Caroline Goodall

**Caroline Goodall** is a British actress and screenwriter, born November 13, 1959. She portrays Charlotte Carmel in the first season of *Bulletproof* and is most known for her roles in *Cassidy*, *Hotel Sorrento*, *Hook* and *The Princess Diaries*. Her role in *Cassidy* resulted in an AFI nomination.
Hero Arena

The recruits of the Night's Watch love telling campfire stories imagining themselves fighting alongside Heroes. Use the Heroes you've discovered in the Hearth to battle for rare rewards in the Hero Arena.

Winning combat earns you points. When cumulating enough, your Hero Arena Level increases.

As you increase your Hero Arena Level, you earn larger rewards the Season ends.

Your win count influences the rewards earned at the end of the Season. The more the better!

Each Season features Favorite Heroes and Units. Use them to earn more points.

Good luck!
Shieldhall

Every time a new recruit joins our Night's Watch, they hang the sigil-bearing shield they held on these walls to signal their commitment to the lifelong oath.

Collected Shields allow the Ravens and Watch Recruiters bring in more rewards from the shield's region. Hanging a Shield at the Shieldhall betters the Night's Watch's affinity with the associated region. When a recruit retires, we honor their memory by polishing their regional shield, making its effects even more powerful. New Shields are earned upon recruiting a new unit from a region.

The Shieldhall is initially at level 1 and can be upgraded to level 5 at the highest. Each upgrade adds the shield suspension position by one.
Hunts

1. There are two kinds of hunts: continuous and time-limited.

2. The beasts in continuous hunts are available right out of the gate. Once a beast is defeated, a new beast of one level higher will appear.

3. There can only be one beast in continuous hunts at once.

4. The beasts in time-limited hunts are triggered by victories in the Story mode. (Including Patrol)

5. Each victory in the Story mode has a chance to trigger a beast in time-limited hunts (does not occur during 03: 00 am- 05: 00 am every day).

6. There can be up to two beasts in time-limited hunts at once.

7. If you are not strong enough to defeat a beast in one fight, you can battle it multiple times until you take it down (a beast's Health at the end of a battle will be carried over to subsequent battles).

Today's Attempts: 10/10

\* Free hunting attempts refresh at 05:00am every day.

\* You use 1 attempt every time you try to hunt down a beast.

\* Extra hunting attempts can be purchased with Silver Stags.

\* Extra hunting attempts don't refresh every day.
Odincraft Wiki

**Welcome to the Odincraft Wiki!**We are a multi-world / quest / shop server with a unique touch of the Nordic mythology. The network currently support version **1.15.2**.
Its currently on Open Beta as we are continuously working on adding more features and improving on the game play, but people are welcome to take part on the process by giving their input and discuss. We listen to the players, this is what makes us unique from most of the servers out there.

* Server IP: play.odincraft.net
* Visit our Website: https://www.odincraft.net
* Join our Discord server: https://discord.gg/jvswcu4

## Important articles

Click here to read about the LobbyClick here to read about the Survival PortalClick here to read about the Survival SpawnClick here to read about the Server CratesClick here to read about the Shiny CollectionClick here to read about the Creative ServerClick here to read about Muspelheim, the world of Undead

*Learn more about OdinCraft*

* The Lobby
* Survival Portal
* Survival Spawn
* Server Crates
* The Shiny Collection
* Creative Server
* Muspelheim
* Towny
New Game of Thrones Strategy RPG Announced

Today, Behavior Interactive, GAEA, and HBO announced Game of Thrones Beyond the Wall, a new mobile collectible strategy RPG based on the popular TV show. To accompany the announcement, the trio have released the game's first ever trailer, showing off a little bit of the game in action. According to an official press release, the game will release sometime this year via Google Play and the App Store. There's no word how much it will cost, but pre-registrations are being taken on the game's official website.

In the game, players command a castle of the Night's Watch and need to defend Westeros and recruit unique characters from around the Seven Kingdoms and beyond. The game is set a few decades before the events of the TV show, just after Lord Commander Brynden Rivers disappeared while ranging beyond the wall.

The game comes featuring an in-game interface that uses the mysterious powers of the Weirdwood Trees to move through history and visit key moments in time. This allows players to collect different costumed versions of characters like Tormund Giantsbane, Jaimie Lannister, Jon Snow, Daenerys Targaryen, and more across various game events. You can then use these characters in many gameplay modes, including combat, a first for a game in this genre, according to Behavior Interactive.

“We have been fans of *Game of Thrones* since the beginning and are incredibly excited to deliver the epic scope of that world into the palm of player’s hands as an innovative strategy game,” said Wayne Meazza, Executive Vice President, Behaviour Interactive.

“From the beginning, we knew we wanted to bring something unique to*Game of Thrones* fans,” added Justin Jones, Creative Director, Behaviour Interactive. “We believe we’ve designed an experience that blends an original narrative, robust collection strategy and deep squad combat into a next-generation AAA game on mobile.”

“Now that the full televised story of *Game Of Thrones* is complete, we are excited to launch a new gaming experience which will offer fans a deeper interaction with their favorite show. *Game Of Thrones Beyond the Wall* will tell new stories, revisit old ones and expand the fan experience for anyone who’s not yet ready to leave Westeros behind.” further added Jeff Peters, VP of Licensing & Retail, HBO.
Knight of the Dawn

**Region:** Dorne

A riposte-focused fighter, able to defend against many enemies at once through bravado swordplay.

**Ability**

Perfect Defense (Active)

75 % chance to [Taunt] each adjacent enemy for 1 turn. Gain 50% [Damage Boost] and 25 % [Damage Reduction] for 2 turns.

Indomitable (Passive)

On each [Counter Attack], heal self for 25% Offense.

Relentless Retaliation (Epic Ability)

On each [Counter Attack], deal extra damage equal to 6% of the target's max Health, capped at 60% Offense.
Jon Snow*

**Hero Title:** The Old Bear's Steward

Under the Old Bear’s guidance, the young Night’s Watch recruit, Jon Snow, proves his worth on the battlefield with his daring and effective attacks.

**Hero Abilities**

Turn the Tide(active):

Deal 200% Offense damage to 1 adjacent enemy. Gain 25% bonus Damage Reduction and 50% bonus Damage Boost for 1 turn.

Steward's Resolve(passive):

Each time Jon attacks, all allies will be healed for 10% Offense.

Brother of the Night's Watch(epic ability):

Chance to Assist Attack increased by 10%.
Seresvivos Wiki

## Sobre este wiki

Esta es la Enciclopedia virtual de los chicos de 4to grado de la Escuela 21 de 10, Cornelio Saavedra sobre los seres vivos. El objetivo del proyecto fue clasificar la diversidad de seres vivos, compartiendo imágenes, radiografías, videos, para así lograr que puedan reconocer los rasgos comunes y propios de todos los seres vivos, es decir, su unidad. Todo el proyecto incentivó la búsqueda, selección y organización de la información. Esta enciclopedia es nuestra más exclusiva selección.

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. ¡No olvides colocar uno u otro!

Archivo:Placeholder
Story

Divided into two modes, Normal and Heroic. Heroic Mode will unlock by completing Chapter Mission VI in Normal mode. You can use any Hero you have unlocked in Heroic mode.

Each chapter has 7 stages, each with 3 winning conditions, when you got 9, 15, 21, you will receive some special rewards.

1. **Chapter I: Forest Fires**
2. Chapter II: The Red Raven Calls
3. Chapter III: Warg of the West
4. Chapter IV: Eyes of the Forest
5. Chapter V: Childen and Man
6. Chapter VI: Trapped in Rivers Flow
Notice

Hello everyone—as you’ve noticed, we are delaying the release date of Game of Thrones: Beyond the Wall to ensure we deliver you the best game possible. We want to assure you the game continues to progress nicely and will launch on the Apple App Store and Google Play, and we are committed to deliver all pre-registration milestone rewards. Please stay tuned and we’ll have an update for you soon!
Chapter V: Childen and Man

**1. Time to Push Back**

 Alvar and his rangers look up at the grandeur of the Frostfangs, a path lies before them leading to Skirling Pass.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**2. Pressing Forward**

Alvar and his rangers keep pushing the Thenn back to their valley.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**3. A New Ally**

 The rangers must fend off a group of hostile Wildlings.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**4. A Suspicious Ally**

 The rangers must carry on with their mission while keeping a suspicious eye on their new ally.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**5. Friend or Foe**

 With Thenn warriors nearby, Alvar and his rangers prepare for battle while monitoring their new ally S every move.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**6. Taste of Their Medicine**

 The group heads for Skirling Pass to ambush their enemy.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**7. Hold the Pass**

 Alvar and his rangers, along with Thosa, take a defensive stance to block Skirling Pass.

Winning Condition: Survive 5 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.
Chapter III: Warg of the West

**1. A Quiet Morning**

 Alvar, Dramon, and a small company of rangers reach the western edge of the Haunted Forest.

Winning Condition: Survive 5 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**2. The Frozen Shores**

 The rangers reach the Frozen Shores but soon realize they are not alone.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**3. Overlook on the Shores**

 The group works its way down from the lower peaks of the Frostfangs into rocky outcroppings overlooking the Frozen Shores.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**4. Searching the Warg**

 Alvar and Dramon close in on the one who calls himself the Warg of the West.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**5. Against the Pack**

 Alvar and Dramon sneak towards a man with a pack of animals closes at his side.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**6. Who is Lokrand?**

 The Rangers near the Bridge of Skulls where a group of Wildlings and wolves stands guard.

Winning Condition: Move to a targeted location within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**7. Trap on the Bridge**

 Alvar and Dramon confront a mysterious cloaked man flanked by a fearsome dire wolf.

Winning Condition: Takedown a specific target within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.
Chapter IV: Eyes of the Forest

**1. Ambush**

 Dramon approaches a river crossing but halts before passing into the open. Something is amiss...

Winning Condition: Survive 5 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**2. Moving Forward**

 With the Thenn moving aggressively south down the Milkwater, Alvar and Dramon pursue their investigation.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**3. On Hostile Territories**

 In their continuing search, the rangers stumble upon a hostile encounter.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**4. Growing Danger**

 As the group moves forward in their journey, their dangerous enemies grow ever more ferocious.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**5. Grim News**

 A ranger bearing grim news leads the group into a confrontation with Thenn scouts.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**6. The Scout Leader**

 Alvar faces the leader of the Thenn scouts.

Winning Condition: Move to a targeted location within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.

**7. Spiral of Stones**

 The rangers discover a circle of stones arranged in a wide spiral pattern where they must face a terrifying new foe.

Winning Condition: Defeat all enemies within 10 turns.

* Win the battle.
* Win the battle without losing more than 2 Units or Heroes.
* Win the battle without losing any Units or Heroes.