Oliver

Oliver (originally, Raphael) is a main character in the horse-riding / mystery game Petz Horsez 2. He lived in Tuscany, Italy, but now he and his family—his aunt Flora, his uncle Michael, and family friend Carol—live in the Provence village of Béléou. He enjoys working with horses and does his best to assist around the ranch.

## Oliver

A mood dial picture of Oliver looking neutral, used besides text boxes during dialogues

## Other information

### Friends

Emma, Flora

He begs Emma to assist with the birth of a foal at the ranch at the start of the game and tricks her into thinking there is no bus service through the village, forcing her to spend the night. He takes a liking to her immediately, and asks her to stay even after the foal is born. If the player chooses to stay, Oliver will joyfully thank her. However, if they choose to leave, Oliver will somberly beg her to leave him alone. Consequently, it is reasonable to assume that Oliver has always liked her.

### Physical appearance

Oliver is a tall, slender boy. His hair is brown and always messy, and his eyes are blue. Oliver's eyes were originally depicted as brown in the bonus art that can be found in the game files, but they were changed for the final version. He has a slightly bigger nose than average and plump lips.

He has a slouched posture, and his clothes consist of blue jeans, a grey t-shirt, and a khaki shirt on top. He usually stands with his hands in his pockets.

### Personality

Oliver is portrayed as a boy with a great sense of humor and wit who is always up for a joke. Since his aunt Flora thinks he is a slacker, it can be assumed that he occasionally neglects his duties at the farm. Like Emma, he has strong morals and strives to always act honorably. He gets along with everyone because he is kind and sympathetic and uses charm to get himself out of sticky situations. Despite his happy-go-lucky attitude, he has experienced some adversity in the past and is a very sensitive young man. Because he is still affected by the events he has experienced, he often needs breaks and appears to have difficulty retelling his story.

### Backstory

Oliver, born in Tuscany, was eight years old when his mother tragically perished in a car accident. When he heard, he experienced a wide range of intensely painful emotions, and his only option was to flee. He wandered the countryside, angry at life and feeling abandoned, until he came upon a paddock. He sat on the grass, oblivious to the three horses that were housed there. He was approached by a mare who cuddled up to him while her foal waited behind her. When he gave her a hug in return, he had the impression that it was like that horse was his mother. He was approached by her foal as well, who came over to him like a sibling, and he developed an incredibly strong bond with them.

Around that time, his aunt Flora, who had been looking after him since he was very young, also started to play a significant role in his life by making sure he was shielded from his father's hostile behavior. It might be inferred that Oliver's father did not comprehend his attitude or the manner in which he expressed his sorrow over the loss of his mother. Oliver was therefore very fond of Flora and the horses, and he frequently visited them throughout the entire summer, though he never revealed this to anyone. Oliver had to stop visiting when boarding school resumed, but he continued to go see the horses on weekends and special occasions. He visited the paddock one winter and found it empty. He gradually had to come to terms with the fact that his horse companions were no longer present and that he would never see them again.

When he was ten years old, he overheard his aunt Flora telling his father that she wanted to enroll in a new equestrian school that was opening up in the area. Given that Flora did a lot of the work at his store, his father was against the idea. When Oliver discovered that his aunt shared his love of horses, he felt even more connected to her and motivated to support her in following her ambition. Oliver's father devised a villainous scheme with Flora's parents, persuading them that allowing her to sign up was a mistake, because he didn't want Flora to stop helping him at the shop. They all made her think that she had not been accepted. Oliver left his house once more in a rage, but when he got back to the paddock, he was surprised to see his friends there waiting for him. After spending some time with them, he made the choice to boycott the evil scheme. After witnessing his father sever Flora's inscription document in two and toss it in the garbage, he picked it up, taped it back together, and sent it out himself.

Flora was granted admission to the Sycamore School, whose proprietor also happened to be the owner of the horses Oliver had grown particularly attached to. When he learned that his aunt would be the one to ride the horses he knew and loved, he was overjoyed. With the mare, she excelled in dressage competitions, and the foal went on to excel in jumping as well. He grew to be her biggest supporter, served as the head of her fan club, designed t-shirts bearing her name, planned the victory parties, and so on.

Currently, he sees himself as her "good genie" and enjoys helping her, standing by her side, and letting her know how much he values and admires her. He likes Emma and makes that very clear.

### Schedule

#### Default

By default, according to the game files, Oliver can be found in the following locations.

**Monday to Saturday**
 12PM (noon) to 3PM
 3PM to 7PM
 7PM to 10PM
 10PM to 1AM

**Sunday**
 7PM to 10PM
 10PM to 1AM

#### Exceptions

In certain quests or episodes, Oliver's schedule will change, but he will always remain interactive. These changes are detailed in the following sub-sections.

##### Chapter 0: The adventure begins

Oliver is at the farm yard from 7AM to 10PM, Monday to Sunday.

##### Chapter 6: Business is going badly

Oliver is at the farm yard from 10AM to 6PM, Monday to Sunday.

##### Chapter 7: Infiltration

Oliver can be found:

* Behind the church at the Church Square, from 8AM to 2PM, Monday to Sunday.
* **After discussing the plan**, at the small alley besides the Mayor's house from 10PM to 11PM, Monday to Sunday.

##### Chapter 9: The Mystery of the Pendant

Oliver is inside the church from 12AM (midnight) to 1AM, Monday to Sunday.

##### Chapter 11: Marie's secret

Oliver is at the Town Hall Square from 8AM to 3PM, Monday to Sunday.

##### Chapter 12: The Photography competition

During the inscription process, Oliver is at the Town Hall Square from 10AM to 7PM, Monday to Sunday.

##### Chapter 16: A Wacky Idea

Oliver can be found:

* At the farm yard office from 10AM to 8PM, Monday to Sunday.
* At the abandoned village from 11PM to 1AM, Monday to Sunday

### Gallery

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