recursal/Fanatic-Fandom huggingface dataset:
Dai Harde

Dai Harde joined the Summer Bay militia at an early age, eventually obtaining the rank of Lieutenant. In 375, he was killed by True Suurvesi'i agents, along with his command.

However, he came back as a revenant and began killing "necromancers" (i.e. anyone he caught using a necromancy spell for any purpose), and was destroyed by The Hippogriff Five in Castleton, with the help of Delphine Bernard
Roak Vandine

Roak Vandine is a Dwarven Cleric of Jiion, goddess of Righteousness and Revenge. Acting as an "Inquisitor", a religiously motivated bounty hunter, he joined The Hippogriff Five in their quest as it began.

## Biography

#### Early Life

Roak was born 198 years ago in Castleton into a blacksmithing family. They lived in the cities poorest district, but managed to scrape by from selling their wares. When Roak was young he trained under his father to become a smith, with the plan on taking over the family business.

However, with Roak being young and rebellious and the family being poor, it didn't take long for Roak to fall into a life of crime. He fell in with a
group around his age, quietly undertaking petty crimes to help make
ends meet. Gradually the group started to take on larger crimes that made Roak uneasy, but his option to leave was soon removed.

Sadly, when Roak was 20, the smithy and home burned down. In a short time span Roak lost his family, his home and his future. At that point the only people he knew and trusted were his fellow gang members. Living in the small apartment that the group had operated out of, Roak settled entirely into a life of crime.

#### Crime Time

While Roak had voiced issues with the gangs leader about how serious the crimes were becoming he had always taken part. As it turns out his restraint had been considered a thorn in the gangs side for a while, and the boss had an idea of how to deal with him. The group enacted their largest heist: a small bank on the far side of town. While the plan was going well, one of the crew killed a guard for "no good reason". Fleeing the scene with numerous watchmen in pursuit, the gang leader fired a crossbow bolt into Roaks leg, forcing him to drop in place to slow down the guards.

Roak's trial was short. The testimony of many witnesses confirmed that he was
involved, but not the one that killed the guard. The pursuing guards also confirmed his cooperation at the end of the chase. With the case being clear, Roak spent the next 10 years in prison for his involvement. After his release, with no home, no money and nobody to reach out to, Roak was forced to live on the street. However, a chance meeting would soon change his life.

#### The Call of Jiion

One night, seeking shelter from a storm, Roak looked for shelter in a church of Mugorism. Inside he met Anders Lockhardt, a priest of Jiion. The two talked about the betrayal that Roak had faced, and the role that Jiion played in revenge. It was in this meeting that Roak found his calling, and he began learning Jiion's ways from Anders. After getting his bearings as a member of the church, Roak systematically hunted down the members of the gang that betrayed him and brought them justice (or vengeance, depending on the circumstances). Finally able to let go of his past, Roak fully devoted himself to Jiion in order to bring the same resolution to
others that he had felt. The next 165 years travelling and doing Jiions work as he went, though he spent a great deal of his time with Anders, his mentor and friend, in Castleton.
Bread Drink

A traditional drink of dwarves, this substance probably originated in the country of Yana, though some believe it was created by the diaspora in Ospus and sent back to the dwarven homelands.

Most variations consist of a loaf of bread (generally a roll) served steeping in a mug of beer, but some variations do exist.

In western Dines, for instance, bread drink is more of a thin wheat porridge, wheras the Aebloan version tends to be white wine with toast
The School of Divination

The school of Divination is one of the magic schools of Ospus. It is situated on the Twin Waters Archipelago. Students wear white robes with a red trim when visiting other magic schools or receiving visitors, but a typical student will be nude when studying the art of divination.

As in other schools, graduates will take their robes with them to signify their status.
Cosmology

## Overview

The planes of this world orbit one another, just as the planets do. In the centre lies the material plane, where our own world sits. Surrounding the material plane is Etherium, the realm of ghosts. The planar void (equivalent of the astral plane) sits between these planes, as space sits between planets. Too much time spent here can destroy the mind of mortals, though it is the dwelling place of the gods Gobris and Guardis, after their banishment from Eyuman.

Above the material plane is the Queen’s realm, home of fey, a wild echo of the material, in a constant state of civil war between the summer and winter courts. Below lies the plane of darkness, home of the King. Its entrances often lie deep below the ground. As the Queen’s realm contains an abundance of life, the King’s is home to nothing but death and despair, stalked by many undead creatures, unable to find an end to their torment.

Orbiting these planes vertically are the elemental planes – those of fire, air, earth, and water.

In a horizontal orbit lie the afterlives:

·   The Grey Expanse, where those departed who offered nothing to the world are doomed to remain. Also the only afterlife of the Tosi Vilis

·     The Depths, home of fiends and the god Ania, where the wicked are eternally tormented (regardless of faith)

·  The Lotus Lands, where those who lived well under the guidance of Morab and Melion live in an eternal natural wonderland, free of darkness, pain, or hunger

· The Great Hall, where Iffius, Jiion and Ekmir gather to judge the deceased of their faith

·  Eyuman, the home of the gods of Mugorism, where the righteous may earn a place of glory

·   The Celestial Hall, home of Melion and the virtuous Joshians

·  The Little Hall, where those who are judged neither pure nor wicked must stay until none lives who remembers them, at which time they are sent to Etherium

Other more minor planes travel around this system in sporadic, often unpredictable orbits

## Material Plane

This is the plane inhabited by humans, elves, orcs etc, where the planet Erata orbits its sun and our stories take place

## Queen's Realm

The home of fae creatures and the goddess Morab, Queen of the Forest. It overlaps with the material plane in many wild places, including Wanderer's Wood in Ospus and the rainforests of Paese
Melianism

A religion common amongst the underground peoples of Erata (eg. drow), Melianism is a dualist religion, with the ultimate good being represented by Melion, and evil by Ania.

Melians believe that idols are sinful, and the more devout ones have no images of people at all.

## Holidays

13/3 Melion Day. Melian. Celebrates life, though almost exclusively celebrated underground. Bounty from above brought under and burned
in sacrifice to Melion

45/7 Anian. Many underground dwellers spend all daylight hours outside, as it is believed Ania rises from the depths to eat the evil
Hespor

The northernmost country of Erata, Hespor spans most of the northern coast of Dinés, and is the native state of orcs. Its borders are closed, assisted by the Kanda mountains spanning its entire land border.

The lower classes of Hespor are seasonally nomadic, with others being more settled in agricultural towns, ruled over by the warlord Tra Hunto (Tra being their title), whose ancestors took over in a violent coup beginning in 124 in the west of the country, driving many to seek asylum in Ospus due to the imposition of a new caste system

Hespor was conquered in the year -15 by General Tra (Hesporans do not use surnames, but will add caste when necessary), who gave her name to the new title for leaders of the country

## Social Structure

Hespor's social structure involves a rigid caste system, though marriage between them is allowed - with the new couple taking the status of the woman, or the highest in the case of two or no woman couples, with status inherited from the mother:

- Neme, the royal family

- Sequor, the nobility

- Villam, farmers

- Oro, priests and their apprentices

- Facio, artisans and their apprentices

- Rixam, the military

- Laborem, hunter-gatherers

- Deservio, servants, forbidden to marry outside of their caste or directly address any other caste but the laborem or rixam (though they may join the military with the permission of their masters)
True Suurvesi'i

The True Suurvesi'i are a terrorist organisation based in the Ospusan county of Suurvesi, headed by the sorcerer Uanora Chaucer.

Their goal is to recreate The Weapon in order to taint their water supply with pure magic, filling the country with an army of sorcerers who can get rid of the non-human inhabitants and create a "pure", mage-supremacist state, separate from the country of Ospus.
City of the dead

The City of the dead is a community of exiled Mangraians under the city in its catacomb and sewer complex. While the city did have an undead problem, the exiles have managed to carve out a reasonably safe piece of land. Its leadership is an orc, a halfling and a dwarf.

The city is guarded by two guards: Chunsy and Theophrastus. Until his death, the city's water supply was run by Alan Moore.
Still Meadow

Still Meadow was a mid-sized farming town in the Ospusan country of Dacigh, which was destroyed by Orcish freedom fighters using The Weapon in the year 182.

Today where the town once stood is a barren wasteland approximately 1 mile in diameter. Though some underground structures remain, they have yet to be explored
Summer Bay

A town on the east coast of the Woastyn Desert, Summer Bay is a key port for southern Ospus and the primary one for the county of Woastyn.

Many inhabitants speak Woastynian to each other, using Ospusan only to outsiders.

The town is relatively quiet outside of the soli months, when holidaymakers descend on the town for its white sand beaches (which gradually fade into the yellow sand of the desert as one moves inland).
Morabism

A religion honouring Morab - the Queen of the Forest - and nature in general. Followed by the majority of druids, though non-druids may also choose to worship Her.

The center of Morabism is in the country of Paese, with this central authority ruling on things such as what offerings are appropriate and how ceremonies should be performed.

The key celebration for Morabists is Morabas (24/4) when offerings are given to Morab - traditionally night herring - though they also follow set rituals at Overlap (22/5) when the Queen's Realm and King's Realm briefly touch the Material Plane, allowing easier crossing of fey, dark spirits, and mortals between these three planes
Erata

Erata is the world in which our adventures take place, the Material Plane

While all continents host a variety of races, orcs originally come from Hespor, humans from central Dines, gnomes from Pao and Nidong, dragonborn from Eaden, halflings from Paese, dwarves from Aebloa, and elves from Phubor.

While it is unknown where the race of gith originate, there are some who speculate they have settlements in The Waste, near an entrance to the Planar Void

## Meta

Languages are roughly based as follows:

* "Eastern common": English
* "Western common": Arabic
* Gnomish: Japanese
* Draconic: Greek
* Halfling: Italian
* Orcish: Latin
* Dwarven: Hindi
* Elvish: Welsh
* Gith: Norse
* Undercommon: Spanish
* Celestial: French

Places are roughly based as follows:

* Hespor: Somewhere between Roman and Mongol
* Ospus: English
* Docuth: Semi-independent city states
* Corsanah: Generic renaissance Europe
* Elben: Hunter-gather
* Heden: North Africa
* Varta: Arab
* Pao: Japan
* Nidong: China
* Phubor: Australia
* The Wastes: Nordic
* Chesco: Byzantine
* Mish, Netta, Dinal: generic eastern europe
* Talin: France
* Paese: Italy
* Eaden: India
* Galia: South America
* Yana: Central America
* Yara: Vietnam
Alan Moore

Alan Moore is a gnome engineer who worked in the city of the dead before being killed by an etticap. He remains a revenant due to his unfinished business: someone took all his clothes, except for his hot pink paisley waistcoat.

He was in charge of the water supply. Among his possessions he has a JO Crystal, twinned with another one in possession of a fire elemental by the name of Phlegm Bodacious. He is skilled in machinery and inventions.
Shadeside

Once
in the shadow of the walls of the sanctuary, Shadside has turned around in more
recent years. The town's white buildings and water-features stand as far from
the past as possible, but even today the old tensions between the orcs and the humans
still hold strongly here

## Minor Inhabitants

Armorer: Samira Janicek, human

King’s Left Kneecap (Inn): Deepak Averill, human

Staggering Goat (Dive bar): Dario Varano, elf

Wilhelm Furtig, unemployed, halfling

Anthony Warde, alchemist, human. Son of Jolas
Alfoncéo

Alfoncéo est un Yo-kai de Tribu Vaillant de Rang B qui est la version rare de Pagno. Il est apparut la première fois dans Yo-kai Watch 1.

## Biographie

Toujours le premier à la bataille ! Sans habits pour le ralentir, il arrive en avance et à chaque fois avec un beau bronzage.

## Quand...

**Mange de la bonne nourriture:** Ah, c'est exquis !

**Mange de la nourriture insipide:** Ça se mange...

**Mange de la mauvaise nourriture:** Pas besoin de ça.

**A la flemme:** Bon sang...

**Est échangé:** Besoin de compagnie ? Je suis là ! Allez, soyons amis !

**Devient ton ami:** Youpi ! C'était génial ! Eh, toi ! Laisse-moi devenir ton ami !

## Attaque

* Casse-cou: Sera plus vulnérable aux coups critiques.
* Piques aiguisées: 12x3 | 26x3
* Galet: 20 | 90
* Coupe nette: Coupe un seul ennemi avec hargne pour lui causer de gros dégâts. 155 | 232
* Sans peur: Augmente la VIT. d'un allié en le rendant courageux !
Chris Tian Siddehug

### Associates

Tara "Namira" Yokel, Roak Vandire, Jolas Spookdog (boyfriend), Morag McGranite, Crag the Hippogriff

### Religion

All Gods Are Bros

A sorcerer born 339. Orphaned at a young age, Chris was found by the school of divination and raised by its head - Hercules Fernando. Chris was kicked out due to poor grades and a history of drugs. Chris wandered Ospus for a while, eking out a living telling fortunes and staying wherever he could find.

In 375, Chris discovered that he wasn't actually orphaned, but the love-child of Hercules Fernando and a half-orc former-student-current-pirate named Tortoiseshell Stackem, the captain of the cog The Quaggoth's Revenge

He has a pet weasel named Calvin, née Stinky, with an overactive musk gland. Calvin is best friends with Crag the Hippogriff
Selva

Selva is a loose conglomeration of villages in the depths of the Paese rainforest. They function as a city state but lack recognition from others. and often contain outcasts from other states. They are subject to raids by the armies of other city states.

Selvans are a disparate group, wary of outsiders. They claim to be the original Paesans and await their rightful leader who vanished long ago. Some say they never really existed, others say they were deposed. Some say they were reincarnated. The true nature of the monarch and the path of the Paesans is cause of civil war and unrest.

It is rumoured that Selvans are descended from the original people of Nicre who were driven out by barbarians. This is why they consider themselves original Paesans.
Cragburn

Cragburn is a town in Ospus. It is mostly known for its agriculture. It hosts an annual goat competition where the best goat is elected as symbolic ruler over the town. This occurs in the Season of Gathering, and is town's own take on a harvest festival. The owner also receives a cash prize, which has in the past led to magical cheating, vote rigging and death.

In 374 a demonic goat attempted to seize power via the competition, but was struck down by an ersatz group of heroes, some of whom were rumoured to be attempting to rig the contest themselves. Lord Civil, the town's administrator, was taken by surprise and was said to have begged these dubious heroes for help. After the debacle his authority was greatly diminished and many in the town considered replacing him.

They were beaten to the punch when he was sacrificed by True Suurvesi.

## Minor Inhabitants

Brad, Janet, Jeremy and Francine Yokel - Namira's family, human

Sibilla Arloni - Pet shop owner, elf
DNA Productions

**DNA Productions, Inc.** or **DNA Productions** is an American animation studio located in Dallas, Texas, which works on both 2D and 3D animated projects as well as Live Action projects. It also provides directing, script writing, and production services to its clients.

DNA's most notable projects include the Academy Award-nominated film Jimmy Neutron: Boy Genius for Paramount Pictures and Nickelodeon, The Adventures of Jimmy Neutron: Boy Genius television series, the Emmy-nominated holiday special, Olive, the Other Reindeer for The Curiosity Company and Fox, the CGI Christmas special, Santa vs. the Snowmen for O Entertainment, Garfield and Friends and its sequel The Garfield Show for Jim Davis and the animated feature film adaptation of the children's book, The Ant Bully for Playtone and Warner Bros.. The company's mascot is a computer animated monkey with three eyes named Paul. DNA's former mascot was a purple cat with two tails named Helix. The company closed its animation facility in 2006, shortly after the release of The Ant Bully. However, it restarted on 2012 and remained dormant for five years shortly after its restarting process.
World Events

* - 3629: The universe is created by the titans
* - 3345: Revelation of Melianism
* - 2629: Divorce of the King and the Queen
* - 876: Rise of the Hesporan Empire, covering all of Dines
* - 835: The Great Elven Rift, where the Morabist elves drove the Melianists underground
* - 764: Fall of the Hesporan Empire
* - 254: Rise of the Paesan Empire
* 1: Revelation of Mugorism. Opening of the portal to the planar void in the Wastes
* 50: Fall of the Paesan Empire
* 167-173: The 16 Years' War causing the split between Pao and Nidong
* 287: Rise of the Chesco Empire
* 365: Execution of Oily Josh
* 372: Blood Veil plague ravishes Corsanah
* 375: Aspect the Unexpected, Lich and Powerful
SpongeBob SquarePants (Character)

**SpongeBob**[30] **SquarePants**[30] (born July 14, 1986[31]) is the main protagonist and eponymous character of the Nickelodeon animated comedy series of the same name. He was designed by former marine biologist and animator Stephen Hillenburg, and is voiced by Tom Kenny. He first appears in the series' pilot episode "Help Wanted."

SpongeBob is a childish, joyful, eccentric sea sponge who lives in a pineapple on 124 Conch Street with his pet snail Gary and pet scallop Shelley in the underwater city of Bikini Bottom. He works as a fry cook at the Krusty Krab, a job in which he is exceptionally skilled. He attends Mrs. Puff's Boating School, though has yet to receive a driver's license due to his inability to drive a boatmobile. SpongeBob lacks a lot of knowledge and is a constant annoyance to those around him, but he is very good-natured.

He appears in all of the episodes in the series, except for "The Algae's Always Greener," in which his alternate-universe counterpart appears instead. He was soon to be Nickelodeon's main mascot.

Template:SpongeBob SquarePants
Joshian

Worshipers of Oily Josh, who call themselves Joshians, follow a man-turned-deity named Joshua, who was drowned in oil in 365 for preaching illegally, but came back as a revenant, escaped his tomb, and still wanders the world, spreading the word of peace and love.

Each Sunday his followers gather to drink small amounts of oil in his honour.

Their holy day is the 25th of Eighthmonth, when they deep fry things
Gohan (Kid)

**Son Gohan**, also known simply as **Gohan** is the elder son of the series' primary protagonist Goku and his wife Chi-Chi, the older brother of Goten, the husband of Videl and father to Pan. Gohan is the first hybrid (half-Earthling, half-Saiyan) to appear in the series. He is named after Goku's adoptive grandfather, Gohan.
JO Crystal

The JO Crystal (or Jack-Off Crystal) is a device that, if twinned with another, is filled with magical energy when the user jacks off. This magical energy provides an extra action during combat, or an additional spell slot. If the twinned crystal is destroyed, the survivor loses all power. It is said the JO Crystals can be used to track one another.
Psychopomps

Psychopomp: A guide of souls to the place of the dead

A brief guide to the psychopomps of Erata.

**Melianism:** Giant bats are the psychopomps of the underground, ferrying the souls of the dead to either the Lotus Lands (if they have been good) or The Depths (if they have not)

**Morabism:** Rabbits usher the souls of dead Morabists to the Little Hall to be judged by Morab herself or, if they die on the 34th of Seventhmonth, the King, who sends all to live in His realm

**Mugorism:** While Atia is the psychopomp goddess, she only attends personally to those she considers important, sending a carrion crow in her place for most, to shephard sould to The Great Hall

**Tosi Vilis:** The souls of those who follow the Tosi Vilis have no gods to follow, but instead are said to follow a floating sphere of light, known as "The Orb" to their residence in The Grey Expanse

**Joshian:** Dead Joshians have no pyschopomp, but rather follow a trail of oil to their fate - the joy of The Celestial Hall, the torment of The Depths, or the nothingness of The Grey Expanse

**Ancestor Worship:** Those who worship their ancestors are said to be visited by them when they die and taken to their afterlife
Magitech Cannon

### Description

The war golem gains the ability to attack from range by funneling the immense power of its core through a built-in energy weapon.

### Effects

Fires a bolt of concentrated magical energy, dealing fire damage to the first target struck. Increases the base damage of this Skill by 2% for every 5 INT. Reduces the MP cost of this Skill by 15 MP for every 2 Levels of this Skill. Reduces the cooldown period of this Skill by 0.5 seconds for every 5 Levels of this Skill. This Skill may not be activated more than once every 2 seconds.
Fandomverse Wiki

## Welcome to the Fandomverse Wiki

This wiki is about all the cartoons, series, movies, animes and video games in a single group of multiverses of Cartoon Network allying with Nickelodeon, Disney Junior and Disney Channel as well as others that are formed by all the fandoms called the "Fandomverse".

* For the spanish version: http://es.fandomverso.wikia.com/wiki/Fandomverso\_Wiki
* For the french version: http://fr.fandomvers.wikia.com/wiki/Wiki\_Fandomvers

## About The Fandomverse Topic

The Fandomverse is a multiverse that is composed by all the fandoms, in this case, very popular franchises such as Happy Tree Friends, The Simpsons, Futurama, Cars, Monsters Inc, Strawberry Shortcake's Berry Biity Adventures, Dexter's Laboratory.Spongebob SquarePants, Digimon, Pokemon, Dragon Ball, Power Rangers and more as well as famous people both living as deceased! Please, feel to free to enter to the amazing Fandomverse and have fun!
Dragon Ball

**Dragon Ball** (Japanese: ドラゴンボール Hepburn: *Doragon Bōru*) is a Japanese media franchise created by Akira Toriyama in 1984. The initial manga, written and illustrated by Toriyama, was serialized in *Weekly Shōnen Jump* from 1984 to 1995, with the 519 individual chapters collected into 42 *tankōbon* volumes by its publisher Shueisha. *Dragon Ball* was initially inspired by the classical Chinese novel *Journey to the West*. The series follows the adventures of the protagonist, Son Goku, from his childhood through adulthood as he trains in martial arts and explores the world in search of the seven orbs known as the Dragon Balls, which summon a wish-granting dragon when gathered. Along his journey, Goku makes several friends and battles a wide variety of villains, many of whom also seek the Dragon Balls.

The *Dragon Ball* manga has been adapted into two anime series produced by Toei Animation: *Dragon Ball* and *Dragon Ball Z*, which together were broadcast in Japan from 1986 to 1996. Additionally, the studio has developed 19 animated feature films and three television specials, as well as two anime sequel series titled *Dragon Ball GT* (1996–1997) and *Dragon Ball Super* (2015–2018). From 2009 to 2015, a revised, faster-paced version of *Dragon Ball Z* aired in Japan under the title *Dragon Ball Kai*, in which most of the original version's "filler" material is removed. Several companies have developed various types of merchandising based on the series leading to a large media franchise that includes films, both animated and live-action, collectible trading card games, numerous action figures, along with several collections of soundtracks and a large number of video games. As of January 2012, the franchise generated $5 billion in merchandise, making *Dragon Ball* one of the most merchandisable anime based media franchises of all time.

Since its release, *Dragon Ball* has become one of the most successful manga and anime series of all time. The manga's 42 volumes have sold over 156 million copies in Japan and more than 240 million copies worldwide, making it the second best-selling manga seriesin history. Reviewers have praised the art, characterization, and humor of the story. It is widely regarded as one of the greatest manga series ever made, with many manga artists citing *Dragon Ball* as a source of inspiration for their own now popular works. The anime, particularly *Dragon Ball Z*, is also highly popular in various countries and was arguably one of the most influential in boosting the popularity of Japanese animation in Western culture.
Mickey Mouse

**Mickey Mouse** is an animated anthropomorphic mouse created by Walt Disney and Ub Iwerks in 1928. Mickey is, by far, the Walt Disney Company's most famous character and serves as the company's mascot. Estimated as standing 2' 3" (69 centimeters) and weighing 23 pounds (10 kilograms), Mickey is easily identified by his round ears, red shorts, white gloves and cartoonishly large yellow shoes.

For nearly 90 years, Mickey has signified the Walt Disney Company, animation, entertainment, and most of all, Walt Disney himself. It was said by Lillian Disney—who gave Mickey his name—that over the years, Mickey and Walt grew together and were mirrors of each other's personality. His significance in pop culture came simultaneously with his public debut in *Steamboat Willie*, where he first wowed audiences with his cheerful smile, youthful enthusiasm, and playful mischief. From there, Mickey rapidly rose to the pinnacle of American culture, becoming the most popular and recognizable cartoon character in the world and the prime influence of following cartoons.

President Jimmy Carter once said: "Mickey Mouse is the symbol of goodwill, surpassing all languages and cultures. When one sees Mickey Mouse, they see happiness." To art historian and journalist Garry Apgar, Mickey is "the cornerstone of a uniquely American art, one that has combined (and even created) innovations in film, music, and painting."[13]

Mickey's 3-circle silhouette serves as the logo for most of Disney's subsidiaries, save for the ones that don't carry the 'Disney' or 'Walt Disney' label.
Crag the Hippogriff

### Associates

Morag McGranite, Tara "Namira" Yokel, Chris Tian Siddehug, Jolas Spookdog, Roak Vandine

### Faction

The Hippogriff Five

The eponymous hippogriff of the Hippogriff Five, Crag was adopted by the party as an egg after they slew his mother in self-defense in the maze under The School of Abjuration in Polmore.

He hatched in Namira's parents' home in Cragburn, and instantly imprinted on Morag. He spends most of his time on her shoulder.

Crag's favourite food is mice and his best friend is Calvin the weasel
Raspberry Torte

**Raspberry Torte** is the main tritagonist of Strawberry Shortcake's Berry Bitty Adventures, one of Strawberry Shortcake's best friends and main characters in the cartoon series.

## Bio

A friendly fashionista with a fresh outlook on all things creative. A sweetheart who loves designing with inspiration from her best friends.

## Appearance

Raspberry has fair skin with pale pink lips and pink violet eyes. Her long raspberry-colored hair is navel length with softly spiked bangs mostly brushed to the right, long enough to cover one ear. She wears a mint headband with a single green stripe in the middle and a raspberry ornament sewn to the side. At times she may pull her hair into a ponytail held with a raspberry clip.

Normally, she wears a light green top with tight elbow-length sleeves beneath a raspberry sleeveless dress with a design matching her headband beneath the chest. Tiny studs line both the top and bottom of the dress. She also wears a purple bolero, purple flats with three raspberry spheres on each toe and a pale pink strap, and soft pink and white striped leggings. At times she carries a raspberry bracelet or purse.

For casual outings later in the series she wore a pink and white striped shirt with two raspberries on it, one white, one pale lilac with purple lining, along with fuchsia short-shorts and pink shoes.

## Personality

Sweet and passive and patient, but a little sensitive and at her worst can appear fussy or flustered when confronted by a problem. She also appears to lack self-confidence and has a hard time coming out of her shell to speak of her own ideas unless others encourage her first. Raspberry is very artistic and creative. She is always designing and is filled with big ideas.

She is a bit of a perfectionist and may overwork herself if given a window of opportunity that needs her full attention. While she is aware her decisions may worry others, she feels that she has to be this way to complete anything.
Blacksmith

A job that primarily focuses on smithing metal into new forms. Has three advancements when user reaches level 50: Weaponsmiths who focus on creating weapons, Armorsmith who focus on the create of protective equipment, and Jewelsmith which focuses on jewelry along with staffs and wands.

## Skills

Equipment Maintenance

Forge Control

Basic Metallurgy

Leathercraft

Metal Shaping

Smith’s Endurance

Magical Metallurgy
The Overworld

**The Overworld** is the first world in the videogame of Minecraft.

## Creation

The Overworld is created by default upon creating a new world. Other dimensions, such as the Nether and the End, will only be created upon accessing the proper portals.

### Seeds

New worlds in *Minecraft* are generated through the use of seeds, which are typically a random number that is used as a starting point for the world generation formula. If given a non-integer input (such as the word "Glacier"), the seed input is converted into the corresponding integer (such as 1772835215).

Seeds will generate almost exactly the same world every time, given the same game version and the same world type. Although the exact spawn point varies, the coordinates of all terrain features will remain the same.
Upgrade

### Effects

Attempts to permanently improve any item of Masterwork or lesser Quality. This Skill can fail. Success rate depends on the Level of this Skill and the user’s knowledge regarding the target of this Skill. This Skill has a 20% chance to permanently reduce the targeted item’s Quality by 1 grade whenever it fails. This Skill may not be activated more than once every 24 hours on the same target.
Camp Lakebottom

**Camp Lakebottom** is an canadian/american cartoon which ran from July 4, 2013 to July 24, 2017. It follows the adventure of the 12 year old prankster, McGee and his crew from the eponymous camp and fight the campers of the rival camp, Camp Sunny Smiles, as well as other enemies including paranormal and mystic creatures and rare phenomenons.

## Cartoon Network/Hanna Barbera references in the Fandomverse

Characters of the franchise can be seen in some images and material of the Fandomverse. It is noted that their appearances are non-canon, since this cartoon doesn't even exists in the fandomverse.

## See also

The wiki of the cartoon and the franchise of the cartoon itself.

 Camp Lakebottom in wikipedia.

## References

1. ↑ http://camplakebottom.wikia.com/wiki/Camp\_Lakebottom\_Wiki
2. ↑ https://en.wikipedia.org/wiki/Camp\_Lakebottom
Tohnee mon Tah

Enlightened:

* Shaman
* Ranger

## About

* A Hobgoblin sweeper. Nobody knows where he showed up from, but it had been about five years since he did. Since then he rounded up a bunch of gobbos, whipped them into shape, and took over an old ruined fortress (Dar Buldir). They killed a whole bunch of trolls to do it. Him and his greenskin bastards plagued the highway to the Horkensaft Kingdom ever since. He’s a big reason why travellers had to move in large groups. He didn't attack anyone so long as they moved in big groups. That’s how it’d been since he moved in. **Metal and Blood 2**
* He had a bounty of 800 pieces. **Metal and Blood 2**
* Fizzy encountered on her journey to Steelhead and decided to make him her Shield-Serf after defeating and disarming him. **Metal and Blood 4**
* He is his revealed to have been a former Hero of Chaos about a decade ago (**Parts and Puzzles 2**).

## Appearance

* At a glance he was clearly a cut above the other greenskins Fizzy had crushed earlier, his physique much more developed. His olive green skin bore many markings. Not scars - though he did have some of those - but tattoos of tribal design. Those could be seen clearly since he wore no armour, just light gear consisting of a harness, hand wraps, a satchel at his waist, and a large purple scarf around his neck and torso. **Metal and Blood 4**
* His voice was low and deep and the words heavily accented. **Metal and Blood 4**
Brandy And Mr. Whiskers

**Brandy And Mr. Whiskers** (Sometimes stylized as **Brandy & Mr. Whiskers**) is an American animated television series about a dog named Brandy Harrington and a rabbit named Mr. Whiskers that get stuck in the Amazon Rainforest together.

The series originally aired from August 21, 2004 to August 25, 2006. It was televised in the United States by Disney Channel and also aired on Toon Disney. While in the United Kingdom, it is broadcast on Disney Channel at 3:00 a.m. CST on weekdays. The series despite having only two seasons in a total of 39 episodes, earned solid ratings, a strong fanbase and favorable/positive reviews. It earned four Peabody award nominations.
Kellogg´s

**Kellogg Company**, doing business as **Kellogg's**, is an American multinational food-manufacturing company headquartered in Battle Creek, Michigan, United States. Kellogg's produces cereal and convenience foods, including cookies, crackers, toaster pastries, cereal bars, fruit-flavored snacks, frozen waffles, and vegetarian foods. The company's brands include Froot Loops, Apple Jacks, Corn Flakes, Frosted Flakes, Rice Krispies, Special K, Cocoa Krispies, Keebler, Pringles, Pop-Tarts, Kashi, Cheez-It, Eggo, Nutri-Grain, Morningstar Farms, Rxbar, and many more. Kellogg's stated purpose is "Nourishing families so they can flourish and thrive."[4]

Kellogg's products are manufactured in 18 countries and marketed in over 180 countries.[5] Kellogg's largest factory is at Trafford Parkin Trafford, Greater Manchester, United Kingdom, which is also the location of its European headquarters.[6] Kellogg's holds a Royal Warrant from Queen Elizabeth II and the Prince of Wales.[7]
Crapop Éveillé

Crapop Éveillé est un Yo-kai de Tribu Costaud de rang SS qui est un Crapop de rang SS. Il est apparu la première fois dans Yo-kai Watch Puni Puni.

## Biographie

Un Yo-kai classique puissant. Crapop a réveillé un nouveau pouvoir. Il met au défi les adversaires forts avec un sourire. Il adore toujours la nourriture épicée.

## Amultime

Amphibeigne : Déchaine sa puissance éclatante dans plusieurs zones: Puissance : 107pts
Mana Burn

Requirements: Level 10 Pyromancer, Devouring Flame, INT 45, WIS 45
Type: Passive
Activation Time: N/A
Cost: N/A
Range: 100 meters
Effects: Devouring Flame effect will reduce the target’s MP by an amount equal to 50% of its HP damage.
Increases the duration of Devouring Flame by 0.5 seconds per Level of this Skill.
War Golem

A type of construct made out of metal for the sole purpose of warfare by Udar, the old god of weapons. They are mostly gone, but due to either a rank up requiring the Heat Exchange skill, something all war golems have naturally, or something left behind by Udar they occasionally appear in the era when the story takes place. War golems each have an element they utilize that they require to operate at full potential. This element is one of the things that decide which variant a war golem is. War Golems can rank up in order to improve the metal they are made of, along with becoming an inscribed variant through an unknown process.

## Skills

Magitech Cannon

Lightning Warp

Physical Augmentation Module

Animate Armor

Tactical Readout

## Racial Skills

Static Field

Lightning Affinity
Lisma

Lisma is the artistic centre of Paese. It has more artists and creative types than any other city state. It maintains a small standing army but spends most income on patronage.

Lisma elects governors every three years, from a pool of any citizens of good standing (with no outstanding convictions or debts). The whole of Lisma nominates candidates. The eleven with the most nominations gain the right to enter the Council Chambers. The individual with the most nominations of those eleven is given the title of Governor. They can introduce legislation and cast tie-breaking votes in the case of deadlock. Despite there being no such thing as candidacy or seeking election, many citizens make speeches, artworks or perform good deeds for their neighbours in order to get noticed in the build-up to voting. Taking up a seat is compulsory, under threat of a fine or prison sentence. Only a few people have successfully turned down the post.

Lismans are very proud of their city and traditions, which means in practice few contentious votes take place in the Council Chambers. Despite many citizens having misgivings about the city's budget going mostly on arts funding, they would feel too un-Lisman to change it. To get around this issue, anything citizens wish funded they simply declare to be art and receive a grant from the Council. Lismans have become experts at navigating bureaucracy in this manner.

Via Sycamore had a pothole on it for several months. The Council was unconvinced it was worth doing anything about it until an artist painted a fresco on it. Then the Council sent art restorers to keep the road in good condition. The fresco was considered of such good quality that it remains to this day and the road is now pedestrianised.
Power Creep

Power creep, also known as Leveling fatigue or MPS (Milton-Presley Syndrome)

Varies between people, but usually starts at around 2,500-3,000 AP (Attribute Points) in non-rankers. Which symptoms manifest first depends on AP distribution. MPS can easily be avoided by focusing only on 1 main + 1 or 2 side Jobs, more than that is not advised. For reference: Lv 50 Job + max Skills = 700~800 AP; Lv 100 equiv = 1,700~1,900 AP.

Stage 1 - Appears 1-3 days after exceeding AP limit. Causes relatively minor problems, but should not be ignored!!

Symptoms: lethargy, sore joints, mood swings, difficulty concentrating, tooth pain/decay

Stage 2 - Appears 400-500 AP after Stage 1. Causes sensory problems and resistance to restorative magic

Symptoms: blurry vision, partial deafness, periodic numbness of left side of body, alchemical intolerance, reduced effect of healing Spells received.

NOTE : MPS starts getting worse over time from here on out, even if no AP is gained.

Stage 3 - Appears 200-300 AP or 30-40 days after Stage 2. This is where the brain starts being affected.

Symptoms: memory loss (short+long term), dementia, blacking out, sleepwalking, spasms

Stage 4 - Appears 7-10 days after Stage 3 sets in regardless of AP gain in interim.

Symptoms: full body paralysis, coma, death (not really a symptom, but whatever)

NOTE : MPS becomes terminal, incurable and untreatable if allowed to progress this far.

Treatment options:

1. Grow up - Those under the age of 15 are far more susceptible to MPS than adults.

2. Bulk up - Building up body muscle mass through physical exercise and eating right can stave off physical symptoms of Stage 1 MPS. DO NOT USE ALCHEMICAL SUPPLEMENTS FOR THIS!!

3. Job Removal - bit extreme, but AP reduction is the quickest and surest way to get rid of MPS. Highly recommended for stage 2 sufferers.

4. Rank Up - Raises AP tolerance by a factor of 2 (double all the AP numbers above). Can theoretically cure even Stage 4, but no confirmed cases.

https://www.royalroad.com/fiction/8894/everybody-loves-large-chests/chapter/182007/knowledge-is-power-11
Lylandros

An Elven ranger

Was part of adventuring party with Raela the Druid and warriors Krom and Brom.

Raela, Krom and Brom were killed and eaten by Boxxy in 'Eat and Grow 4'

Lylandros gave his virginity to Xera who then devoured him in :'Interlude - A Cheap Drink'

" As for Lylandros, all that was left of him was an emaciated corpse. A body that was little more than skin and bones with a wide, creepy smile on its hollowed out face."
Malefic Union

### Description

The Warlock takes over and merges with a demon under his control in an attempt to attain great power.

### Effects

Returns the targeted bound familiar or enslaved demonic entity to the Beyond.

### Attributes per level

Absorbs the target’s demonic constitution for 3 minutes.Gain 50% of the target’s Skill Levels for 3 minutes.Gain 35% of the target’s Attributes for 3 minutes.Restore HP equal to 50% of the target’s current HP.Restore MP equal to 25% of the target’s current MP.Increases the effects of this Skill by 20% for every 2 Levels of this Skill.Increases the duration of this Skill by 1 minute for every 5 Levels of this Skill.Summon Familiar, Soul Link, Enslave Demon, and Malefic Union cannot be used while this Skill is active.
The Weapon

The weapon was a powerful artifact created by the orc sorcerer Bumf in order to destroy a randomly chosen settlement (Still Meadow) and demand that the orcs be released from The Sanctuary.

It was composed of a pure platinum sphere, in which were embedded 8 magical jewels, each of which had the power - when attuned to the user - to amplify the power of their respective magic schools. After the peace the weapon was dismantled. The orb itself was melted down into a crown for Bumf, who married the King's son, and the gems given to their respective magic schools to be hidden
Spirit Echo

### Description

The doppelganger’s body doubles gain the ability to mimic the original’s magical gifts.

### Requirements

Level 30 Doppelganger Job, Caster Job, Mirror Image

### Effects

Mirror Images can communicate telepathically with each other and the original. Mirror Images can now use Spells at 80% reduced effectiveness. Reduces the Spell effectiveness penalty of this Skill by 5% per Level of this Skill. Increases the duration of Mirror Images by an additional 5 seconds per Level of the Shapeshift Skill.
Tosi Vilis

Probably the oldest above-ground religion, Tosi Vilis is the worship of the force of magic in all of its aspects, in an attempt to better understand the world, and to improve it.

There is no central leadership for Tosi Vilis, however Tosina is celebrated on 34/2, as a celebration of the power of magic to do good, in the form of helping others and entertainment.

On this day magic schools open their doors to the public, and are obliged to solve any issues that they can free of charge
Beacon of Faith

### Description

True devotion to the Gods can only be expressed through sincere faith and continued worship.

### Requirements

Level 35 Paladin, Holy Scripture, FTH 200

### Effects

Gain additional FTH from all sources equal to 10% of the original amount (minimum of +1). Increases the amount of FTH lost when violating a Taboo by 100%. Increases the effectiveness of the FTH Attribute by 1% per Level of this Skill. Provides an additional +4 FTH per Level of this Skill.
Heat Exchange

### Description

The golem vents excess heat, allowing it to better regulate its internal temperature.

### Requirements

Level 40 Metal Golem, Engine of Destruction, END 250, INT 150

### Effects

Rapidly reduces body temperature over the next 5 seconds. Inflicts fire damage to all targets within 2 Meters proportional to the amount of expunged heat. Increases the damage dealt by this Skill by 5% per Level of this Skill. Increases the MP recovered by the Engine of Destruction Skill by 2% per Level of this Skill. Increases fire resistance by 1% per Level of this Skill. This Skill may not be activated more than once every 10 minutes.
Griffin

A species created by fusing multiple mammalian species including Harpies and Janthers into a chimaera, and then stabilizing it by having the creations breed for multiple generations. Griffins were intelligent creatures, smart enough to recognize speech and perceive personality traits.

Griffins were at least as strong as Nine-Headed Hydras, possibly stronger if one factored in their ability to fly.

## Variants

* Thunderhead Griffin capable of conjuring lightning.
* Flamewreath Griffin with fire-based magic.

## Skills

* Rip and Tear
* Wind Assisted Flight
* Dominant Bloodline
* Air Raid
* Echolocation
* Wind Tunnel
Warrior

A job focused on fighting in melee combat through strengthening the users body.

## Stances

* Raider Stance
* Defender Stance
* Destroyer Stance

## Warrior Ultimates

* Limit Break
	+ removes the limiter on your abilities preventing you from ripping yourself apart with your own power
* Combat Metabolism.
	+ It drastically increases the number of alchemical goodies you could imbibe before succumbing to potion sickness, though their effects wouldn’t last as long.
Mimic

Mimics are a type of shapeshifting monster know for disguising itself as a chest.  Mimics are further divided into 2 main subtypes, Lesser Mimics from level 1-25 and Greater Mimics from level 25-50. Upon Reaching Level 50 and Maximizing the Shapeshift skill, they can Rank Up further into alternative shapeshifters such as Slime Queens or Doppelgangers as Boxxy did in the case of Doppelganger. Ranking Up into these new species have additional requirements.

Growth rates:

Both Lesser and Greater Mimics gain +2 to all attributes upon every level up.

## Skills

Shapeshift

Storage

Natural Armor

Assassination

Cadaver Absorbtion

Biomass

Metal Mimicry

Mend Flesh

Adaptive Defense
Curses

Similar to spells but with more power and a much longer chant. Curses are derived from the Hexcraft Skill. Curses also had the nasty habit of sometimes disobeying their caster’s wishes and latching onto a completely different target, so great care had to be taken when employing them. Using a curse violates the taboo of Lunar. Her teachings dictated that curses and hexes were to be avoided since their foul energy would taint and pollute the world’s ambient magic.

The Curse of Shattering will massively amplifying physical damage taken by those affected by it.

The Curse of Silence that prevented the use of Martial Arts, Skills and Spells for up to 20 seconds.

The Curse of Fatigue that gradually drained stamina and dulled movement over the course of 3 minutes.

The Curse of Solitude that completely took away one’s senses. It completely cut off all sensations such as sight or touch, leaving the target’s mind trapped in a world of pure darkness and total silence for 30 seconds.