Alkerra

Alkerra is a continent located in the west of the known world. Alkerra is officially divided into eight territories, Tiveria, Summeria, Corrupta, Flavonia, Eistadt, Glacia Isles, Celdia and Doneland.

Historically, the Continent of Eis and Alkerra were connected by a glacier know as the Ice Passage, tribes from Eis moved to Glacia and they would later on settle in Eistadt, some of the tribes moved north to where Flavonia is today and broke away from Eistadt and called themselves as the Norlans, Norlans found and gave up the life of hunter gathering and started farming, this tribe devided into the Drakonians and the Flavons, the Flavons had gotten most of the land up to where Dunmar is and Drakons had most of Corrupta. The Flavons created the very form of boats and then voyaged along Alkerra’s coast but a storm blew them into the the Donish Isles and separated into the Celdian Clan. They believed Doneland was the end of the world. These chiefdoms lived peacefully, in the Flavon society they had invented the very first concept of feudalism and trade and even traded with Kankobians for 400 years, but all came to a halt when the Northern Empire of Summeria invaded Alkerra making most of the people fleeing away to Eistadt.

Summerians had better technology and were better equipted, however Summeria brook into two, Kingdoms following the wars of the Highlands. Al-Karthia declared independence from Summeria, Karthia conquered most of Alkerra and ruled over Alkerra for two thousand years. They They force the people of Eis back to the continent of Eis and Glacia.

The Karthian Empire became the most technologically advanced empire in the world. Two thousand years of governing over Alkerra. A asterois hit the capital city and most of the technology was lost, the empire quickly collapsed and most of the population moved away after Glacians used this opportunity to pillage and invade, most of the land became under the tribes of Eis and the ancient Karthians moved to where The Wastelands and Corrupta is today. 300 years later, Corrupta advanced faster than any other area after the collapse, however not for too long since the Al-Carients invaded from across the Orinquentium Ocean. Al-Orinquents invaded most of the Corruptan land. At this time, people from the Wastelands came back to mid-west Alkerra, where Tiveria is today. They settled down and kicked the people of Eis out, they called themselves as the Kingdom of Terramor and they conquered as far as Southern Flavonia, 200 years later Corruptans fought back the Al-Carients with the help of Terramorians. Terramor then devided into three kingdoms (Southern Terramor, Nothern Terramor and Tremor) following the controversy of helping a land with a different religion. Flavonia declares their independence and breaks away from South Terramor. Flavonia invades Doneland and forces the Celdian Clans out of Doneland, later on Flavonia invades Eistadt and forces the people of Eis into Glacia. Alkerra stays stable for about 500 years, Corrupta had became the most advanced kingdom as most of their architectural technology came from the Al-Carientes. However in the year 1 AD the region of Corrupta had multiple volcano eruptions, this event marks the beginning of the Alkerran calendar. Corrupta was impossible to live in after the Vulcanic eruptions due to the atmospheric changes, millions of people (including the royals) had already moved away after multiple earthquakes had happened. Corruptans mostly moved to Tremor and Flavonia, Corruptans would spread their religion and technology to the rest of the continent which helped these regions establish how they are today. The royals had moved to Tremor where they claimed it as their own Kingdom, Tremor being a weak Kingdom quickly felt down under Corruptan forces. Corruptans then take over South Terramor and most of Northern Terramor, the people of Terramor fled to the Septia mountains. Following the 50 years wars of Flavonia, Doneland and Eistadt break off Flavonia and declared their independence. Terramorians came back to reconquest Terramor using some of the Summeria and Calorian armies. They quickly conquered this area and force Corruptans back to Corrupta. They unify this land and call it Tiveria.

## Geography and Geology

Corrupta was connect by land to Orinquent because these two land masses are connected and the tectonic plates were pushing into eachother it meant that Corrupta

## Before The Great Reset

Before the Great Reset most of the land in Alkerra was connected, great rivers would flow from the center of the continent where there was a enormous mountain range towards the seas. Originally Alkerra was connected to the continent of Oriquent via Corrupta but in a event called The Great Reset a meteor hit the centre of the continent where the capital city existed and this had created a impact earthquake that would sink large amounts of Alkerra’s land in a couple of hours. Alkerra then was hit by a Great tsunami caused by the meteor. The sea level then changed due to this and divided the continent into four. Following the great reset the regions that had stayed the most intact would be Corrupta, The Wasted and Northern Caloria, this is the reason why these regions became more advanced than others, however at least one third of the people of Alkerra would survive the meteor, tsunami and subsequent rise of sea level.

## Division of Alkerra

Before the events of The Great Reset, Alkerra was a almost connected by all, however after the asteroid hit multiple tsunamis occurred caused by the impact and moving of the tectonic plates. Along side the clouds created by the asteroid and the eruptions of multiple volcanoes in West Corrupta, this caused the sea levels to rise.

Religion

The most practiced religion in Alkerra is Drakonism (mostly Practiced in, Flavonia, Corrupta and Eistadt). Drakonism with along side existed with Vallerism (practised in Tiveria, North Flavonia) for centuries as Drakonism gave birth to modern Vallerism. In the beginning