recursal/Fanatic-Fandom huggingface dataset:
The Brightest Twinkling Star Event

## **Date**

* Early Clear: Within 48 hours of starting the event
* Midway: From 08/09/2022 02:00 PDT ~ 08/15/2022 23:00 PDT
* Overall: From 08/09/2022 02:00 PDT ~ 08/22/2022 22:00 PDT

## **Event Link Outfits**

Get the Linked Outfits from the NP Gacha to earn even more Event Points and Medals through multiplier bonuses.

* Double and Triple Points outfits will stack once each to a total of a x5 bonus.
* The x3 Event Points Linked Outfit will be released after the Midway Ranking Results.

## **Early Clear**

Clear the necessary Stage within 48hr of starting the event to get these great prizes!

 30
 40

Hairstyle Coupon x1

## **Level Rewards**

Complete all 10 levels to receive this reward!

 6
 10

## **Limited Event Gacha**

Play with Medals and get amazing outfits!

**Click the Banner below for more details!**
Noa Clonebit

**Noa Clonebit** (ノア・クロンビット) is one of the main characters from *Zanac Neo*.

## Profile

Noa is a child prodigy with genius level sense of aircraft control, and because of this an exception was made to allow her to become employed by the military despite her civilian status, as well as being selected as one of the pilots for the attack on the System. She pilots the Scar Face.
Mu Plants

**Mu Plants** (ミュー・プラント) are bosses from the original *Aleste*, appearing twice in the fourth stage and once in the final stage, as well as appearing thrice in the first stage on the MSX version.

## Details

Mu Plants are large mutated plants which have grown into a gigantic size and took over buildings. They act much like the Ground Bases, appearing together in numbers and attacking by constantly shooting both destructible and indestructible bullets at the player.
Janel

**Janel** (ジャネル) is the fourth boss from *Super Aleste*.

## Details

Janel appears as a large mechanical sphere. Its outer shell splits up to reveal the robotic core inside, which is the boss weak point. It attempts to ram the player then move to one of the sides, opening up to release five robotic drones which shoot at the player.
Hainoue

**Hainoue** (維乃上) is the second boss from *M.U.S.H.A.*.

## Details

Hainoue appears as a pair of cannons with a face in the middle. It moves horizontally over a pair of metallic tubes, shooting streams of fire from the cannons and shooting bullet spreads at the player. Once the cannons are destroyed it will fire more bullets and faster.
Cancerous City

**Cancerous City** is the sixth stage from *Aleste 2*.

## Details

The Aleste 2 gives chase to the enemy's mothership, which is spreading parasitic spores on the cities below. This is the longest stage in the game, with lots of enemies and bullet spewing plants but also plenty of powerups. Though there's no mid-boss, you'll fight two aerial minibosses in sequence.
Mountain Railroad

**Mountain Railroad** is the third stage from *Robo Aleste*.

## Details

After defeating the Imagawa Army, the Aleste reaches the high mountains, where a large train is carrying supplies for the Alliance. This stage has three distinct sections; in the first the player must fight enemies while avoiding the avalanches coming from the sides which can kill instantly. After this section the supply train will appear, being armed with various turrets which must be destroyed, as well as mechanical arms which shoot at the player and robot enemies protecting it. Once the train is gone another mountain section begins, with many cannon turrets which shoot at the player.
Mechanical Plant

**Mechanical Plant** is the eighth stage from *Robo Aleste*.

## Details

The Aleste reaches the Alliance's main factory, where they are producing munitions and war machines. The stage is well guarded by various turrets, mechanical arms and the same enemies from the previous stage coming from the front and behind.
Two Warm Hearts Event

## **Date**

* Early Clear: Within 48 hours of starting the event
* Midway: From 3/30 02:00 PDT ~ 4/05 23:00 PDT
* Overall: From 3/30 02:00 PDT ~ 4/12 22:00 PDT

## **Linked Gacha**

Get the Linked Outfits from the NP Gacha to earn even more Event Points and Medals through multiplier bonuses.

* Double and Triple Points outfits will stack once each to a total of a x5 bonus.
* The x3 Event Points Linked Outfit will be released after the Midway Ranking Results.

## **Early Clear**

Clear the necessary Stage within 48hr of starting the event to get these great prizes!

 30
 40

## **Stage Awards**

Clear the 100th Stage to receive this award

## **Limited Event Gacha**

Play with Medals and get amazing outfits!

**Click the Banner below for more details!**
Karyu

**Karyu** (火竜) is the penultimate boss from *Robo Aleste*.

## Details

Karyu is the ultimate Robo Warrior built by Tetsu Kurogane, being much bigger than his previous mechas and with a lot more firepower. This boss has three phases, during all of which it will shoot lasers to the sides at regular intervals.

During the first phase the boss will move back and forth while shooting energy blasts to the front, all while releasing various spinning bits which bounce all over the screen. During this phase the player has to destroy the large guns that the boss carries on its hands, first on the right hand then on the left one.

Once the guns are destroyed the boss will stretch its arms diagonally, shooting bullets in all directions. Once the arms are destroyed the boss finally becomes vulnerable, as it will begin swinging its tail.
Rono

**Rono** (ロノ) is the second boss from *Super Aleste*.

## Details

Rono appears as a gigantic space platform. The entire stage is dedicated to fighting it, with the boss moving in the background while the player takes on its many turrets. The actual boss fight begins when the player reaches the center.

It has nine large turrets and two small ones; the central turret shoots missiles, the four turrets on the corners shoot bullets in four directions, the turret above the central one open up to release floating mines while the one below the central one shoots at the player. The main targets are the two turrets to the left and right of the central one, these shoot a spinning ring at the player.
Aleste Collection

PS4 cover

***Aleste Collection*** (アレスタコレクション) is a compilation featuring the Sega Master System and Game Gear *Aleste* titles as well as a entirely new title, released in December 2020 for the PlayStation 4 and Nintendo Switch.

The physical edition of the game includes a booklet with interviews and official art, while the limited premium edition also includes a 32 pages booklet with production notes and concepts and a exclusive Game Gear Micro set with all games in the compilation.

## Included titles

* **Aleste** (Master System version)
* **GG Aleste**
* **GG Aleste II**
* **Power Strike II**
* **GG Aleste 3** (new title)

## Gallery

Switch coverKey artTitle OpeningBG01Visual Material 1
Ikakaro

**Ikakaro** (怒駆絽) is the first boss from *M.U.S.H.A.*.

## Details

Ikakaro is a giant yellow pagoda mounted on tank treads with a skull on the top. It appears right at the beginning of the first stage, shooting explosives from the two mounted turrets on the front. Once these two turrets are destroyed the boss will retreat, with the entire stage spent pursuing it.

It will show up again at the end of the stage. This time it will use hidden turrets which open and close while shooting at the player. Once these are destroyed the boss will finally stop and begin attacking will the skull on the top, shooting waves of slow moving flaming skulls at the player.
System Core

**System Core** is the final boss from *Zanac* and the first boss from *Zanac Neo*.

## Details

The core of the System is comprised of three giant pulsating brains protected by three Ground Bases. Once the three Bases are destroyed the brains will be revealed and start attacking, shooting a barrage of pink projectiles which move erratically around the screen but can be destroyed. As each brain takes damage it starts shrinking until it is destroyed, regenerating if you stop shooting at it.

In Zanac Neo you face the three brains directly without having to destroy Ground Bases. They act in much the same way as before, though they're much easier. Besides the destructible pink projectiles they'll also shoot a swarm of bullets which stand in place before going after the player, though these are easily avoided.
YF-X12 Bothrops

**YF-X12 Bothrops** **(Lance Head)** is one of the playable ships from Senjin Aleste. It is piloted by Ratna Francis.

## Details

A test shot of a next-generation fighter. The project was once put on hold because it did not reach the expected specifications, but official operation was decided during this war. Engineers succeeded in greatly improving the stability of the aircraft by using the μ weapon technology that was diverted along with the renovation. As a result, it outperforms the catalog specifications, and at first glance it seems that all concerns have been dispelled.

It has become a weapon of choice for people to master due to the peculiarities of additional weapons that are the core of firepower. It is common to entrust the aim to the auxiliary AI that was devised as the next best measure, but Ratna enables manual operation with high suitability.
Area 1

**Area 1** is the first stage from *Super Aleste*.

## Details

This stage takes place above the Amazon Rainforest on South America, where the Super Aleste first comes in contact with the Sphere's forces.

Being the first stage, the player mostly faces weak flying enemies and turrets attached to the floating structures. At some points the player must hit the red targets on the bridges connecting the structures in order to open the way, as well as open paths through destructible bricks. At some points large orange spheres detach from the floating structures and track down the player, though these can be destroyed.
Theme Park Date Event

## **Date**

* Early Clear: Within 48 hours of starting the event
* Midway:  PDT 9/18 - 9/24 23:00
* Overall:  PDT 9/18 - 10/01 23:00

## **Linked Gacha**

Get the Linked Outfits from the NP Gacha to earn even more Event Points and Medals through multiplier bonuses.

* Double and Triple Points outfits will stack once each to a total of a x5 bonus.
* The x3 Event Points Linked Outfit will be released after the Midway Ranking Results.

## **Early Clear**

Clear the necessary Stage within 48hr of starting the event to get these great prizes!

 30
 40

## **Stage Awards**

Clear the necessary Stage to receive this award

 60
 70
 80
 90
 100

## **Limited Event Gacha**

Play with Medals and get amazing outfits!

*Click the banner below for more details!*
Sphere

The **Sphere** is the main antagonist from *Super Aleste*.

## Story

In the year 2048, a mysterious sphere of large proportions comes from space and falls on Earth. Before anyone can investigate the object, it starts attacking Earth and drain the surface's energy to expand itself, creating lines similar to the Nazca drawings wherever it passes. Earth's military fights off the invading force but is unable to attack the Sphere directly due to it's defensive systems. Because of this, the military begins construction of a new spaceship, the Super Aleste, which succeeds the original Aleste fighter and is tasked to fly into the Sphere and destroy it.

## Version differences

In the American version of the game, the Super Aleste is piloted by an unnamed pilot, who dives into the Sphere and destroy it's heart. This causes the Sphere to self-destruct, with the pilot barely making out of it and surviving.

The Japanese version of the game had more backstory, explaining more about the Sphere's nature. In this version the Super Aleste is piloted by Raz, being aided by a mysterious alien girl named Thi who apparently was a captive inside the Sphere and knows it's true purpose. As they fly inside the Sphere and destroy the heart, Thi emerges from the wrecked Super Aleste and flies off towards the Sphere. Upon interacting with it and releasing the other intelligent beings which were trapped inside, the Sphere turns into a ball of light and flies back into space.
Vallantus

**Vallantus** (ヴァラントス) is the fourth boss from *Aleste 2*.

## Details

Vallantus is a large battleship piloted by Brahwell. It remains stationery at the top of the screen, shooting slow lasers from it's cannons which curve around and take a while to leave the screen. Once the cannons are destroyed it will begin firing a large quantity of bullets from it's mouth, which is vulnerable while it is shooting.
Luster

**Luster** (ラスター) is an enemy from *Zanac*.

## Details

Lusters are enemy fighters which come in three varieties:

* Blue Lusters slowly descend from the sides, stopping halfway to shoot two bullets to the opposite side. Each is worth 500 points.
* Yellow Lusters also descend from the sides, stopping every now and then to shot a bullet arc to the opposite side. Each is worth 500 points.
* Purple Lusters descend in a wide arc, shooting a bullet in the player's direction before leaving on the opposite side. Each is worth 800 points.
Red Guard

**Red Guard** (*unofficial name*) is the second mid-boss of the last stage from *M.U.S.H.A.*.

## Details

This mid-boss appears as a flying robotic drone with two rocket launchers attached to its sides. It flies around the screen, stopping to fire multiple rocket forward which can't be destroyed, as well as various homing missiles.
Golgos

**Golgos** (ゴーゴス) is an enemy from *Zanac*.

## Details

Golgos are large enemy fighters with wide wings. They appear in three different types:

* Yellow Golgos fire three bullets, one in the direction of the player and two diagonally downwards. Each is worth 800 points.
* Blue Golgos constantly scatter bullets at random directions all over the screen. Each is worth 2000 points.
* Red Golgos constantly launch five missiles in an arc in the player's direction. Each is worth 4000 points.
Area 2

**Area 2** is the second stage from *Super Aleste*.

## Details

This stage takes place in outer space, where the Super Aleste must face off against a enormous space fortress.

The fortress in the background is actually the boss itself. It will constantly shoot missiles at the player and send on various enemies while in the background. Once it approaches, the player will have to take down the many turrets on its body. Whenever the turrets in a section are destroyed the boss moves on to another section.
Nonto

**Nonto** (ノント) is the eighth boss from *Super Aleste*. It reappears again in the final stage as a midboss.

## Details

Ruber appears as a metallic polyhedron. It is protected by four smaller polyhedrons which spin around it. It initially circles around the screen while dropping triangles. Once its core is exposed its bits start following the player, while the core shoots lasers, bullets and triangles all over the screen.
Idea 51

**Idea 51** is the main villain and final boss from Aleste Gaiden. It serves as a counterpart to DIA51 in this game's setting.

## Description

A mysterious person who is said to be in the center of Idea 51. It's unclear why he calls himself the same name as Idea 51, an environmentally friendly computer. It's not even clear if he's really human. He is said to have come from another planet...

## Details

Idea 51 is an enigmatic individual who keeps the supercomputer responsible for maintaining the environment in Muromachi City, the computer itself also being named Idea 51. At the end of the game it is revealed this person is actually a robot being controlled by the supercomputer, who was also behind the strange mutations happening in the city.

In the boss fight Idea 51 appears as a large floating humanoid robot, with the supercomputer in the background. It mostly floats around the middle of the screen, launching fireballs at the player and firing lasers forward.
Yukiwaru MK-2

**Yukiwaru MK-2** (由騎悪MK2) is an enemy from *M.U.S.H.A.*.

## Details

Yukiwarus MK-2 appear as flying ships with two cannon arms and a skull face in the middle. They fly around the top with their arms closed, shooting a spread of bullets when opening them up and shooting two lasers from their cannons shortly after before closing their arms again.
Great River

**Great River** is the third stage from *Aleste*.

## Details

After crossing the forest, the Aleste takes on the main enemy forces over a large river. Though there aren't many Ground Bases around the stage the airborne enemies continue their intense attack, so don't let your guard down. Close to the end of the stage is the second mid-boss, the Traiter Rugg.
Araki

**Araki** (亜羅機) is the second mid-boss from *M.U.S.H.A.*.

## Details

This mid-boss appears as a large golden face in the middle of some sort of machinery. It remains stationery at the top of the screen, releasing gears which move on a circular pattern or vomiting junk, all while the walls constantly open up and close to crush the player.
City Battle

**City Battle** is the second stage from *Aleste 2*.

## Details

The Aleste 2 has to cross a populated city under attack by Vegant forces. This stage puts more focus on fighting aerial targets, with some bullet spewing plants by the end. Halfway through you'll face the non-infected B90 Gickant, and later on you'll fight the first aerial miniboss, which acts much like the minibosses from Zanac and the previous game.
Super Aleste Fighter

The **Super Aleste Fighter** is player ship from *Super Aleste*.

## Details

The Super Aleste was created from the wrecked Aleste belonging to Raz which was shot down by the Sphere. Thi, who escaped from the Sphere was able to merge with the ship and remodel it using her powers. The ship can equip various different weapons, all of which have multiple firing modes, and can also use smart bombs.
Sylphia

Cover

***Sylphia*** (シルフィア) is a shoot 'em up game developed by Compile and published by Tonkin House for the Turbo CD in 1993. Despite being developed by Compile, the company is never credited anywhere in the game, though their key staff are mentioned in the credits sequence.

While not connected to the *Aleste* series, *Sylphia* retains most of *Aleste*'s gameplay elements, while changing the setting to a fantasy/mythological one.

## Story

A long time ago, when human beings and gods lived together...

The king of the deep underworld, Hades, who ruled over the wicked ones who were once defeated by the gods, revolted against the heavenly gods. Zeus and the gods of Olympus, who had fallen in disarray had no choice but to set the boundaries in the heavenly world and wait for everything to return to what it once was...

On the overworld, Hades army was left unchecked and continued it's attack. However, there was a girl who bravely challenged them alone. But even her courage was not enough against their overwhelming power, and so she fell to their blade. But then, a glowing sphere appeared out of nowhere and engulfed her body. The light was the light of hope, containing the last of the power of Zeus and the gods, which was entrusted to one brave girl - the powers of fire, wind, water and earth which governs the world.

Fusing with the spirit's force, she is revived as a fairy figure, for a long and hard fight against the Hades forces...

## Gameplay

Players control Silphia, who can equip herself with four different elemental weapons. Like in other Compile shooters, her weapons can be powered by picking up powerup chips or by picking another icon of the currently equipped weapon, which are all dropped by item carriers. She can also use a smart bomb with limited ammunition. Enemies will often drop mirrors, which will fill a gauge on the bottom right of the screen and grant Silphia an additional bomb once filled up.
Kabuki Z

**Kabuki Z** (過武器Ζ) is the third boss from *M.U.S.H.A.*.

## Details

Kabuki Z appears as a large red mech. It will show up right at the beginning of the stage, dropping bombs on the floor to launch debris then stopping to shoot energy balls at the player. Upon taking some damage it will retreat, appearing again at the end of the stage.

It will show up inside of a large floating shell with two faces, surrounded by many orbiting spiked balls and using the smae energy balls attack. Upon taking enough damage the shell will blow up, revealing the boss who will then float about with the spiked balls serving as a tail while shooting the energy balls.
Aleste 2

Cover

***Aleste 2*** (アレスタ2) is a vertical-shoot 'em up video game developed and published by Compile in 1989 for the MSX2 personal computer. It is a direct sequel to *Aleste*. Unlike the original, which had international releases (albeit in different names), *Aleste 2* was only released in Japan.

## Story

Human plant evolution system Vegant. It is a living entity that instills life on viable planets of living beings while wandering through space, and continues to work with the breeding organisms as a food source.

During the confusion caused by the group of malformed plants that broke out in 2019 AD, Vegant identified the mature ESP species as a mature crop harvest sign and approached the Earth's sphere, with the strong ESP wave emitted from the center of the environmental healing system DIA51. However, the evolution of the Earth's life was much more than their expectations.

In 2039 AD, the Vegant invasion forces dropped powerful mobile weapons and parasitic plants on the Earth, while their fleet also began to descend. The Earth Defense Agency's response to the invasion was insufficient, and the former Aleste forces led by Colonel Waizen were defeated, with the destruction of the global environment becoming a matter of time.

However, the Defense Forces Central Development Research Department selected the test pilot of the SDAS (Sensor Direct Access System) project, Major General Ellinor Waizen, to serve as the main pilot for the Aleste 2, deciding to conduct a solo operation.

Since SDAS has been repeatedly tested to this point using Ellinor Waizen's response pattern, only her could demonstrate the performance of Aleste 2 to maximum. And so it launches. Aleste 2 carries out the fortunes of the Earth with it.

## Gameplay

Like in the first *Aleste*, the player controls a spaceship that flies across a scrolling land. It features the same gameplay from its predecessor, with multiple weapons which are equipped by picking the corresponding icon, though this time the player can choose its starting secondary weapon before starting the game, with the chosen weapon becoming more powerful.

## Characters

* Ellinor Waizen
* Raymond Waizen
* Yuri Waizen
* Aya Sato
* Andreas Noblof
* Amelia Henderson
* Bobby Wang
* Melissa Queen
* Greg Thomas
* Brahwell
* Rosa
* Gaizel
Yashihime

**Yashihime** is the eighth boss from *Robo Aleste*.

## Details

Yashihime appears as a yellow Robo Warrior piloted by Saeba. It alternates between shooting a large energy ring which moves to the sides and firing a straight laser beam. After a few attacks it will dash forward and back, leaving a trail of energy bullets which home into the player.
Bogle

**Bogle** is an enemy from *Aleste Gaiden*.

## Description

Although he was a human being, he has become the ultimate murder machine without his own will because he is manipulated by something.

## Details

Bogles appear as red humanoids. They are the most common enemies in the game, appearing either from the top or bottom of the screen, moving forward and shooting at the player. There is also a green variant which slowly moves forward and splits into three or four when shot.
Kirirasame

**Kirirasame** (霧羅鮫) is the sixth mid-boss from *M.U.S.H.A.*.

## Details

Kirirasame is a gigantic battleship with a demonic face on the front. Though it is never fought directly most of the stage is spent destroying its many turrets, which include small ones that shoot at the player, hatches which shower bullets below and large three-barreled cannons which shoot lasers. At the end you can destroy its two back engines.
Yuri Lennox

* Aleste
* Aleste 2

**Yuri Lennox** is a minor supporting character from *Aleste* and *Aleste 2*.

## Story

Yuri is a bright young woman who was an admirer of the work of Seft Waizen, the creator of DIA51, joining the Earth Defense Organization shortly after meeting him. During her time in the EDO she worked on the same base as Raymond Waizen, eventually becoming his girlfriend.

During the intro of the first *Aleste* she is gravely injured on an attack by the Mu Plants, being sent to the hospital while Ray fights the plants. She recovers by the end of the game, eventually marrying Ray and giving birth to Ellinor Waizen.
Area 7

**Area 7** is the seventh stage from *Super Aleste*.

## Details

This stage takes place in a asteroid field. The player has to deal not only with flying enemies and falling rocks but also with the many turrets on the larger rock formations. Later in the stage some destructible brick walls will block the player's shots.
Saeba

**Saeba** (冴刃) is a character from *Robo Aleste*.

## Story

Saeba is one of the survivors of the Iga Shinobi Army. Upon seeing her entire village destroyed she swears revenge and goes after the perpetrator after hearing from a survivor that they were attacked by a giant blue robot. She confronts Kage while he was on his way to Motonari Mouri's palace, believing he was the one responsible for her village's destruction. During their fight, however, she is shot down by Tetsu Kurogane, who reveals he was the true perpetrator. She apologizes to Kage, who promises to avenge her friends.
DIA51

**DIA51** is the main villain and final boss of *Aleste*.

## Story

DIA51 is a man-made supercomputer created for environmental control, which among other things created new plants through genetic engineering for the purpose of oxygen synthesis. One day a sudden earthquake struct, it's vibration causing DIA51's data to deviate. It was soon noticed that DIA51's operations were going haywire, as the surface temperature started to raise and all communication with the base were DIA51 was located was interrupted.

The government immediately decides to take action, but discovers that DIA51 was overgrowing and mutating plants, which become parasites and start to both cover the cities and infect humans, who are turned into mindless slaves. It was later revealed that the earthquake which caused DIA51 to go haywire was caused by one of the seeds planted by the Vegant.
Ratna Francis

**Ratna Francis** (ラトナ・フランシス) is one of the main characters from *Senjin Aleste*. She is voiced by Honoka Inoue.

## Details

* Height: 148 cm
* Weight: Its related with her height?
* Favorite food: La France
* Hobby: Games

One of the pilots in the Aleste team, Ratna holds the highest score ever in the training simulators, despite her childish behavior. She loves playing videogames, with her favorite genre being beat 'em ups. She pilots the YF-X12 Bothrops.
M2

**M2 Co. Ltd.** is a Japanese video game developer and publisher. The company was founded in August of 1991 and is headquartered in the Chiba Prefecture, Tokyo, Japan. The company is best known for their various emulated rereleases of old games on modern consoles, including the Virtual Console titles and Sega Ages line, as well as their M2 ShotTrigger series. They have recently acquired the rights to the Aleste series and are producing a new entry in the series titled Aleste Branch.
Compile

**Compile Co., Ltd.** (株式会社コンパイル) was a Japanese video game developer founded in 7 April of 1982 by Masamitsu Nitani. The company was mainly known for its *Puyo Puyo* puzzle series, as well as it's many shoot 'em up games developed for consoles and japanese computers. The company also published the *Disc Station* magazine, which came with discs contaning exclusive games and demos for the MSX, PC-98 and Windows 95. Most of their games were published by other companies, such as Sega, Pony Canon, Tonkin House and Toho.

During the second half of the 90's Compile began accumulating debts as their new games outside of the *Puyo Puyo* series all flopped, resulting in much of their staff moving to other companies such as Eighting and Raizing. In order to pay their debts, they eventually sold the rights to *Puyo Puyo* to Sega, though that still wasn't enough to save the company, which eventually dissolved in 2003. The remaining staff founded other companies, such as Milestone Inc and Aiky, all of which eventually folded into Compile Heart, which currently owns the rights to Compile's intellectual property.
Culmination

**Culmination** is the final stage from *Aleste 2*.

## Details

After defeating the mothership's defenses the Aleste 2 invades it, but the interior is of course well defended against invasion, with many laser-shooting turrets and shutters which attempt to trap the player. Halfway through you'll fight two Verglans as a mid-boss.
Hyperdimensional Warp

**Hyperdimensional Warp** is the penultimate stage from *Robo Aleste*.

## Details

With Motonari Mouri defeated, a portal opens up before Aleste, taking it to Astaros dimension where Tetsu is waiting for their final confrontation. This stage begins with the boss fight, proceeding after it is defeated. The stage itself is quite simple, with small insect enemies coming from the sides, hopping spiders which shoot lasers and flying vessels which shoot bubbles.
DIA51 HQ

**DIA51 HQ** is the last stage from *Aleste*.

## Details

After blasting through the enemies last defenses the Aleste finally reaches the base where DIA51 is located. Being the final stage, this stage is also the hardest, as not only you have to deal with the multitude of flying enemies and panels which break from the floor, you'll also have to fight all mid-bosses again while fending off the regular enemies.
Area 5

**Area 5** is the fifth stage from *Super Aleste*.

## Details

This stage takes place inside of a planet, with the super Aleste digging underground. It has many narrow passageways and falling rocks which the player must watch out for. At some points in the stage the path is completely blocked, so the player has to wait for a specific enemy to dig through the terrain to open up a path to go through.

Many of the passageways are patrolled by turrets and other enemies, making some weapons more useful than others for this particular stage.
Maxis J. Vanguard

**Maxis J. Vanguard** (マクシス・J・ヴァンガード) is one of the main characters from *Zanac Neo*.

## Profile

Maxis is a former pilot and a veteran of the war against the System, being pretty much a living legend. Having fought in the war for over 20 years, he eventually retired from the front lines and now commands the new recruits of the Zanac Unit from the side lines.

## Trivia

* Though never outright stated it is heavily implied Maxis is the pilot from the original *Zanac*.
Gunner

**Gunner** (ガンナー) is the tenth boss from *Super Aleste*.

## Details

Gunner appears as a round ship with two large guns on its sides. it appears during the stage, where it sends smaller enemies after the player. It reappears at the end of the stage, moving upwards and downwards while constantly releasing the small enemies.
Metallic Uniframe Super Hybrid Armor

The **Metallic Uniframe Super Hybrid Armor**, or **MUSHA Aleste**, is the player ship from *M.U.S.H.A.*.

## Details

The MUSHA is a large flying Armed Armor suit. It was originally designed for construction work in space, but was later retrofitted with extra plating and weaponry for combat. Though the current model is still a prototype, it has already proved to be the strongest of all the Armed Armor designs. Not only it can exchange its weaponry on the fly with different subweapon attachments, it also comes equipped with support options which can be stocked and positioned in different formations, giving it extra versatility.

## Equipment

**Barrier
Item**
**Bomb
Item**
**Chip
Carrier**
**Beam
Item**
**Beam
Unit**
**Power
Chip**
**Barrier
Unit**
**Black Hole
Bomb**
**Unit
Carrier**
**Napalm
Bomb**
**Bomb**
**Normal
Shot**
**Bomb
Unit**
**Option**
Ground Base

**Ground Bases** (地上基地) are the main bosses from *Zanac* and *Aleste*, found in almost all stages from both games.

## Details

Ground Bases are large ground constructions often found in numbers at the end of stages, though some of them can also be found scattered around stages. They're immobile and come in varying sizes, with each type shooting different types of bullets. Whenever one Ground Base is destroyed, the others will increase their fire rate.

In both games, a timer will appear whec facing the Ground Bases. If they're destroyed within the time limit the player will be given a large point bonus and the game's AI will be reduced; otherwise the AI will be increased.
Aleste (series)

***Aleste*** is a series of vertical shoot 'em up games developed by Compile and released for various systems. They all feature similar gameplay and aesthetics, though outside of the three MSX2 titles they don't have any story connection.

Upon the demise of Compile some of their former staff founded a company called Aiky, which kept the rights to the *Aleste* games and ported some of them to mobile platforms. M2 eventually purchased the rights to the *Aleste* series, while Aiky closed its doors as well. The rights to the rest of Compile's intellectual property (not including the *Puyo Puyo* series, which now belongs to Sega) were later acquired by Compile Heart, which also retained most of Compile's former staff.

## Games

* *Aleste/Power Strike*
* *Aleste Gaiden*
* *Aleste 2*
* *M.U.S.H.A/Musha Aleste*
* *GG Aleste*
* *GG Aleste II*
* *Robo Aleste/Dennin Aleste*
* *Super Aleste/Space Megaforce*
* *Power Strike II*
* *GG Aleste 3*
* *Aleste Branch*
* *Senjin Aleste*

## Related Games

Most of Compile's shoot 'em up titles are related to *Aleste* in some kind of way. These games have either similar gameplay, have elements borrowed directly from the *Aleste* series but aren't marketed as "Aleste" in any way, or are have inspired games in the *Aleste* series in some manner.

* *Zanac*
* *Gun-Nac*
* *Serei Senshi Spriggan*
* *Sylphia*
* *Rude Breaker*
* *Zanac X Zanac*
Umber

**Umber** (アンバー) is an enemy from *Zanac*.

## Details

Umbers are elongated enemy fighters. They appear in three different types:

* Blue Umbers appear from the center of the screen and open up to release various bullets in an arc before retreating. Each is worth 300 points.
* Purple Umbers open up to release two bullets which rotate in a circular pattern before retreating. Each is worth 300 points.
* Yellow Umbers are very rare, opening up to scatter bullets ramdomly across the screen. Each is worth 500 points.
Ruber

**Ruber** (ルバー) is the seventh boss from *Super Aleste*.

## Details

Ruber appears as a group of seven spheres attached to each other. It dives into the background then moves to the foreground, with one of the spheres pointing forward, which the boss then uses to attack. It constantly rains rocks during the fight.

Each of the spheres uses a different attack, including shooting missiles, a large spread of bullets, dropping rocks or raining down bullets. They can only be damaged when opened up. Once the six side spheres are destroyed the player faces the central core, which both drops down rocks and shoots a bullet spread.
Gaizel

**Gaizel** (ガイゼル) is the main villain and final boss from *Aleste 2*. He is the current Emperor of the Vegant, leading their attack against Earth in 2039 AD.

## Boss Fight

The final fight with Gaizel is separated into two phases. During the first phase, you fight Gaizel's battleship, which stays stationery in the middle of the screen. He will attack by shooting thin lasers forward which turn 90 degrees when horizontally oriented with the player (much like the lasers used by the enemies in the final stage). He will also shoot a pair of fast blue balls which will home unto the player.

Upon taking enough damage the ship will explode, but soon various vines will come out of the ship, and a blinking hologram of Gaizel will appear. This hologram will relentlessly pursue the player, alternating between firing a ball aimed at the player, attempting a flying kick and shoot a bullet spread. The player has to defeat the hologram in order to finish off Gaizel for good.
Hiryu Kai

**Hiryu Kai** (飛竜改) is the fourth boss from *Robo Aleste*.

## Details

Hiryu Kai is an improved version of Tetsu's Hiryu, given stronger plating and new weapons. This boss attacks by either shooting a multiple energy blast or by dashing forward, after which it shoots various bullets from its back. During the fight it will be constantly aided by two options rotating around it which continuously shoot at the player, forcing it to be on the move at all times.
Effine

**Effine** (エ・ファイン, *E-Fain*) is an enemy from *Zanac*.

## Details

Effine is an enemy fighter with two side guns. It comes in multiple varieties:

* Type 1 appears around the center of the screen, coming back and forth from the background and shooting at the player. Each is worth 800 points.
* Type 2 crosses the upper part of the screen from the sides while shooting at the player. Each is worth 500 points.
* Type 3 descends from the top while scattering bullets to the sides. Each is worth 1000 points.
* Type 4 descend from the top, creating a barrier around themselves while shooting at the player. Each is worth 800 points.
Area 11

**Area 11** is the penultimate stage from *Super Aleste*.

## Details

This stage takes place in the outer portion of the Sphere, as the Super Aleste attempts to invade it.

The first half of the stage is a high-speed section with no enemies, where the player must maneuver around the narrow pathways. The speed returns to normal in the second half, where the player has to get through similar pathways but with enemies on them.
Destroy the Mobile Fortress Core

**Destroy the Mobile Fortress Core** is the second stage from *M.U.S.H.A.*.

## Details

Ellinor stops the mobile fortress on its tracks after destroying its weapons, so she enter the fortress to destroy its core and put it out of comission for good.

Things start to pick up in this stage, as not only there are tougher enemy types to fight, the walls of the stage also close in in an attempt to crush the player.
Corrupt Sea

**Corrupt Sea** is the third stage from *Aleste 2*.

## Details

After saving the city, the Aleste 2 attacks the main Vegant base on the ocean. Much like the previous stage you spend most of the time fighting aerial targets, though close to the end you have to face various bullet spewing plants and laser turrets. There's no mid-boss in this stage.
Yuri Kunugi

**Yuri Kunugi** (功刃ユリ) is one of the main characters from *Senjin Aleste*. She is voiced by Mami Fujita.

## Details

* Height: 164 cm
* Weight: Its a secret!
* Favorite food: Gizzards
* Hobby: Training

A member of the Aleste team, Yuri is the only pilot in the team with training experience by a regular instructor. She is a hard worker, despite her frail appearance, acting as the team's leader. She pilots the FX-02 Muramasa.
Motonari Mouri

**Motonari Mouri** (毛利元就) is a major antagonist from *Robo Aleste*.

## Story

Motonari Mouri was one of the dominant warlords of Japan, being the lord of the Chugoku province. He acts as the leader of the Anti-Oda Alliance, being the only member of the group who receives direct orders from Astaros, the true mastermind behind the Alliance. He is confronted on his palace, fighting in a spider-like mecha, but upon being defeated he attempts to summon another mech from Astaros's dimension, being killed before it could materialize.
Conspiracy

**Conspiracy** is the penultimate stage from *Aleste 2*.

## Details

It is finally time for the Aleste 2 to engage the enemy's mothership. The entire stage is spent fighting the mothership's defenses, which include various turrets attached to it, some of which fire lasers which turn 90 degrees when aligned horizontally with the player ship. This stage has no actual boss, as you just fight a series of turrets at the end.
Special Stage

**Special Stage** is a secret stage from *Aleste*. In order to play it the player must choose to continue the game after beating it and watching the credits.

## Details

This stage is a variation of the first stage, with the whole map colored pink and with faster scrolling. There aren't many enemies here, and the player starts it without any power-ups.
Thi

**Thi** is one of the protagonists of *Super Aleste*.

## Story

Thi is a intelligent alien lifeform which had been absorbed by the Sphere. When the Sphere attacks Earth, a group of Aleste fighters is sent to destroy it but they are all shot down. However, one of the pilots, Raz, manages to hit the Sphere, enough to allow Thi to escape from her prison.

Thi uses her ESP powers to merge with Raz's Aleste fighter, restoring it and giving it new weapons. By reading his mind she assumes the form of a human girl and urges him to help her liberate the planets under the Sphere's influence in order to weaken it. After the Sphere's core is defeated Thi separates from the ship and floats into the Sphere, interacting with it to liberate all of the lifeforms which were trapped on it's inside. Having completed her mission, she decides to stay on Earth with Raz.
Inside Mouri's Palace

**Inside Mouri's Palace** is the tenth stage from *Robo Aleste*.

## Details

At long last the Aleste invades Mouri's palace, the main base of operations of the Alliance, where Motonari Mouri awaits. The stage begins with a corridor with laser shooting walker mechs, but soon ends into a open area with flying enemies coming from the front and back.
Burning Village

**Burning Village** is the first stage from *Robo Aleste*.

## Details

Kage's mission starts as he takes off on his Aleste, defending his own village against the invading forces. On his way however he finds his old master's temple destroyed. Though this is only the first stage the player must still be careful, as many enemies will approach from behind or jump from the scenery to attack.
Destroy the Enemies Secret Weapons

**Destroy the Enemies Secret Weapons** is the third stage from *M.U.S.H.A.*.

## Details

After destroying the mobile fortress, Ellinor goes after one of the main enemy bases, which is being used to manufacture new weapons.

The boss will show up right at the beginning of the stage, being aided by various flying enemies. After taking some damage it will retreat, and the entire floor will collapse, revealing a huge canyon below. Aside from the enemies, they player will also have to contend with the terrain. Midway through the scrolling will speed up, and the player will have to navingate through the gaps in the scenery to advance.
Raymond Waizen

* Aleste
* Aleste Gaiden
* Aleste 2

**Raymond Waizen** is the protagonist in the MSX version of *Aleste* and *Aleste Gaiden*.

## Story

Ray is a pilot of the Joint Earth Defense Organization and the son of Seft Waizen, the scientist who was in charge of the DIA51 Project. He is known both for his pilot skills and his hot temper, which earned him the nickname "Fervorous Fireball" among his comrades.

In the original *Aleste*, Ray decides to fight the Mu Plants created by DIA51 after his girlfriend Yuri Lennox is gravely injured during the plants rampage. While she is taken to the hospital Ray takes off on the AF-68030 Aleste to destroy the rogue computer. After DIA51 is destroyed Ray marries Yuri and the two have a daughter, Ellinor Waizen. Years later Ray becomes the captain of the Aleste forces, leading an expedition to explore the space. However, Ray's space vessel is intercepted and destroyed by the Vegant, leaving it to his daughter Ellinor to save Earth and avenge his death.

In *Aleste Gaiden*, which takes place on an alternate reality, Ray wears a robotic ninja suit to fight the people brainwashed by this reality's version of DIA51.
Canal Passage

**Canal Passage** is the sixth stage from *Robo Aleste*.

## Details

With most of the mainland routes blocked by the Alliance's forces, the Aleste takes a route through river in order to advance. The difficulty starts to ramp up in this stage, as the player not only has to deal with various enemies both stationery and mobile, but also with the shifting landmass which can crush the player if he's not careful.
Sentry

**Sentry** (セントリー) is the third boss from *Super Aleste*.

## Details

Sentry appears as a mechanical ball with turrets around its body. It appears during the stage, where it tracks down the player for a while before leaving. Once it appears at the end of the stage it bounces around while shooting bullets in eight directions.

## Trivia

* This boss is very similar to the Maniac Traiter from the original *Aleste*.
GG Aleste 3

Cover

***GG Aleste 3*** (GGアレスタ3) is a sequel for the *Aleste* series and a direct followup to *GG Aleste II*, released in December 2020 as a special bonus included on the *Aleste Collection* for the Sony PlayStation 4 and Nintendo Switch and as part of the limited edition Game Gear Micro included with the premium edition of the collection. The game was developed as a true Game Gear game, not being a simple recreation of the system's technical aspects.

## Story

A storm of cyber attacks ...!

The terrorist organization that seized power and military power on the Earth in just a few hours hacked the surrounding satellites and stations one after another.

At the Earth Orbital Army Lunar Defense Corps "MOON CHILD" base, just before the fall, only one Aleste succeeded in the sortie. The passenger is Luna Waizen, a pilot candidate under final examination.

-Aleste, the "lightning arrester" of Earth.

## Gallery

GGAleste 3 Banner 1GGAleste3 Banner 2GGAleste3 Banner 3GGAleste 3 Wallpaper 1GGAleste3 Wallpaper 2Visual Material 1Visual Material 2GGAleste3 Main CharacterGGAleste3 ShipGGAleste3 Cover
B90 Gickant

**B90 Gickant** (Ｂ９０ギカント) is the second boss from *Aleste 2*.

## Details

The B90 is a giant bomber plane. You actually fight it twice, first as a midboss halfway through the stage, then again at the end of the stage, where it is infected with the mutant Vegant plants.

It uses the same pattern in both fights, with the lower engines shooting a large bullet spread while the wing engines shoot destructible homing missiles. Once all engines are taken down the cockpit will become vulnerable and start shooting, using the same bullet spread as well as scattering other bullets.
Utsunomiya

**Utsunomiya** (鬱之宮) is the fifth boss from *M.U.S.H.A.*.

## Details

Utsunomiya appears as a large flying battleship with four mounted cannons, a large female face on the front and two floating arms. It first appears at the beginning of the stage, retreating upon taking enough damage, then returns at the end of the stage.

On its first form it will send small colored balls into the hands, which will then do one of three attacks which are similar to the ones used by the player: green will shoot a forward laser, blue will shoot a bullet spread and red will send the hand to punch the player.

Once it takes enough damage the hands will blow up and the mask will disappear, revealing a demonic face beneath. During this form the boss will continuously shoot a bullet spread in the direction of the player and send homing missiles.
VF-80286 Aleste

The **VF-80286 Aleste (*Aleste 2*)** is the player ship from *Aleste 2*.

## Specs

* Length: 16.7m
* Wingspan: 10.31m
* Height: 5.37m
* Weight: 26.7f
* Powerplant Green Mail: v/stol 2500kg
* Maximum Speed M: 4.5
* Cruising distance: 58000km
* Practical rise limt: 28000m
* Main armament: 30mm seal cluster gun
* Crew: One person