Music in Lego Batman 3

This page documents information about Lego Batman 3's music files.

; ===============================================
; ================ Global Settings ==============
; ===============================================

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DefaultLanguage "Eng"
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; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "Audio\Streams"
Stream Name "SurroundTest51" Filename "Test\51SurroundTest"

; === Misc Tracks ===

Path "Audio\Streams\Music\"

Stream Name  "StatusMusic"                      Filename "StatusMusic" volume 0.35                   Bus "MixMusic"
Stream Name  "SupermanIntro"                    Filename "SupermanIntro"                Cue 00.00 Volume 0.40 Bus "MixMusic" OutputDevices MainOutput WiiURemote
;Stream Name  "Titles"                          Filename "Titles"                         Volume 0.30
;Stream Name  "MusicTest_Full_LowIntensity"     Filename "MusicTest_Full_LowIntensity"    Bus "MXRearAtt"
;Stream Name  "MusicTest_Full_HighIntensity"    Filename "MusicTest_Full_HighIntensity"   Bus "MXRearAtt"
;Stream Name  "Credits"                         Filename "Credits"                         Volume 0.65
;Stream Name  "RaceMusic"                       Filename "RaceMusic"
Stream Name  "Suit_Intro"                       Filename "Suit_Intro"                   Cue 00.00 Volume 0.35 Bus "MixMusic"  OutputDevices MainOutput WiiURemote

; === Loading Screen ===

Path "Audio\Streams\Music\LoadingScreen\"

;Stream Name "01_LS_SoftChoirMysterious"        Filename "01_LS_SoftChoirMysterious"     Volume 0.15 Cue 00.00
;Stream Name "01_LS_SoftChoirMysterious_Cue2"   Filename "01_LS_SoftChoirMysterious"     Volume 0.15 Cue 84.5
;Stream Name "02_LS_WarmWelcome"                Filename "02_LS_WarmWelcome"             Volume 0.15
;Stream Name "03_LS_Hobbits"                    Filename "03_LS_Hobbits"                 Volume 0.15
;Stream Name "04_LS_Unnerving"                  Filename "04_LS_Unnerving"               Volume 0.15
;Stream Name "05_LS_DarkLands"                  Filename "05_LS_DarkLands"               Volume 0.15
;Stream Name "05_LS_DarkLands_Cue2"             Filename "05_LS_DarkLands"               Volume 0.15 Cue 18.20
;Stream Name "06_LS_ExploreAncientRuins"        Filename "06_LS_ExploreAncientRuins"     Volume 0.15
;Stream Name "07_LS_WretchedBattle"             Filename "07_LS_WretchedBattle"          Volume 0.15
;Stream Name "08_LS_TerribleFoe"                Filename "08_LS_TerribleFoe"             Volume 0.15
;Stream Name "09_LS_TheLair"                    Filename "09_LS_TheLair"                 Volume 0.15

; === In-Game Music ===

Path "Audio\Streams\Music\"

; Bespoke
Stream Name  "LBM2_08_JLA_MidAct"                                  Filename "LBM2_08_JLA_MidAct"  ;Volume 0.08  Bus "MixMusic"
Stream Name  "LBM2_09_JLA_Main_Act"                                Filename "LBM2_09_JLA_Main_Act" Cue 53.00                       Bus "MixMusic"
Stream Name  "4WatchtowerA_05LexCorp_ActionTheme(7)"               Filename "4WatchtowerA_05LexCorp_ActionTheme(7)"                Bus "MixMusic"
Stream Name  "4WatchTowerC_01WackyJokerAction(3)"                  Filename "4WatchTowerC_01WackyJokerAction(3)"                   Bus "MixMusic"
Stream Name  "4WatchTowerC_GameShow"                               Filename "4WatchTowerC_GameShow"                                Bus "MixMusic"
Stream Name  "BatcaveA_LJEpicActTheme_Rhythmless"                  Filename "BatcaveA_LJEpicActTheme_Rhythmless"                   Bus "MixMusic"
Stream Name  "BatcaveB_4LCQuietTheme"                              Filename "BatcaveB_4LCQuietTheme"                               Bus "MixMusic"
Stream Name  "06BrainiacShipB_03_LexAndJokerEpicActionTheme(2)"    Filename "06BrainiacShipB_03_LexAndJokerEpicActionTheme(2)"     Bus "MixMusic"
Stream Name  "08GothamB"                                           Filename "06BrainiacShipB_03_LexAndJokerEpicActionTheme(2)"     Bus "MixMusic"
Stream Name  "11NokB1and2_02_CreepyMidAction(4)"                   Filename "11NokB1and2_02_CreepyMidAction(4)"                    Bus "MixMusic"
Stream Name  "14Qward_7JLChaseTheme"                               Filename "14Qward_7JLChaseTheme"                                Bus "MixMusic"
Stream Name  "odym_space_action_05_loop"                           Filename "odym_space_action_05_loop"                            Bus "MixMusic"
Stream Name  "Odym_B_LowAct_NoSwell"                               Filename "Odym_B_LowAct_NoSwell"                                Bus "MixMusic"
Stream Name  "Odym_B_Act"                                          Filename "Odym_B_Act"                                           Bus "MixMusic"
Stream Name  "6BrainiacShipC"                                      Filename "07 Batman to the Rescue"                              Bus "MixMusic"
Stream Name  "7LEGOEuropeAB"                                       Filename "07 Batman to the Rescue"                              Bus "MixMusic" Volume 0.3
Stream Name  "7BrainiacBoss"                                       Filename "10 - Final Boss (8)"                                  Bus "MixMusic" Volume 0.18
Stream Name  "LexCorpQuietEdit_1"                                  Filename "04 - Lex Corp Quiet Theme (1)"                        Bus "MixMusic"
Stream Name  "Hub_exloratory3"                                     Filename "08 - JLA Mid Action (6 - Rhythmless) edit 1"          Bus "MixMusic"
Stream Name  "06_mainlexlutheractiontheme(2)"                      Filename "06_mainlexlutheractiontheme(2)"                       Bus "MixMusic"
Stream Name  "ysmault_lowact"                                      Filename "ysmault_lowact"                                       Bus "MixMusic"
Stream Name  "ysmault_midact"                                      Filename "ysmault_midact"                                       Bus "MixMusic"
Stream Name  "ysmault_boss"                                        Filename "ysmault_boss"                                         Bus "MixMusic"
Stream Name  "VR_Act"                                              Filename "VR_Act"                                               Bus "MixMusic"
Stream Name  "VR_LowAct"                                           Filename "VR_LowAct"                                            Bus "MixMusic"
Stream Name  "WonderWomanFlying"                                   Filename "WonderWomanFlying"  Cue 00.00 Cue 07.41 Cue 18.87  Cue 30.00 Cue 38.77  Bus "MixMusic" Volume 0.28
Stream Name  "SupermanFlying"                                      Filename "SupermanFlying"     Cue 264.62 Cue 39.09 Cue 67.07 Cue 169.57 Cue 206.75  Bus "MixMusic"  Volume 0.5 ;CrossFadeUpTime 3.0 CrossfadeDownTime 5.0
Stream Name  "batcave_boss-05"                                     Filename "batcave_boss-05"                                      Bus "MixMusic"
Stream Name  "batcave_midaction-02"                                Filename "batcave_midaction-02"                                 Bus "MixMusic"
Stream Name  "brainiac_midact-04"                                  Filename "brainiac_midact-04"                                   Bus "MixMusic"
Stream Name  "okaara_lowact-07"                                    Filename "okaara_lowact-07"                                     Bus "MixMusic"
Stream Name  "okaara_midact-03"                                    Filename "okaara_midact-03"                                     Bus "MixMusic"
Stream Name  "okaara_boss-04"                                      Filename "okaara_boss-04"                                       Bus "MixMusic"
Stream Name  "qward_midact-04"                                     Filename "qward_midact-04"                                      Bus "MixMusic"
Stream Name  "qward_boss-04"                                       Filename "qward_boss-04"                                        Bus "MixMusic"
Stream Name  "zamaron_lowact-07"                                   Filename "zamaron_lowact-07"                                    Bus "MixMusic"
Stream Name  "zamaron_midact-04"                                   Filename "zamaron_midact-04"                                    Bus "MixMusic"
Stream Name  "zamaron_boss-08"                                     Filename "zamaron_boss-08"                                      Bus "MixMusic"
Stream Name  "okaara_monkey-04"                                    Filename "okaara_monkey-04"                                     Bus "MixMusic"
Stream Name  "zamaron_french-04"                                   Filename "zamaron_french-04"                                    Bus "MixMusic"

; BM Elfman (1989)
Stream Name  "1989_Batwing_II_Batwing_III"                 Filename "1989_Batwing_II_Batwing_III"               Bus "MixMusic"
Stream Name  "1989_06_Shootout"                            Filename "1989_06_Shootout"                          Bus "MixMusic"
Stream Name  "03SpaceA_UpTheCathedral"                     Filename "03SpaceA_UpTheCathedral"         Cue 74.50 Bus "MixMusic" ;Volume 0.10
Stream Name  "01SewersA_25 Main Title (alt 1)"             Filename "MainTitle_Loop"                  Cue 42.73 Bus "MixMusic" ;Volume 0.10
Stream Name  "MainTitle"                                   Filename "01SewersA_25 Main Title (alt 1)" Cue 40.00 Bus "MixMusic"
Stream Name  "8Bit_Qui"                                    Filename "8Bit_Qui"                                  Bus "MixMusic"
Stream Name  "04WatchTowerB_11ClownAttack"                 Filename "04WatchTowerB_11ClownAttack"               Bus "MixMusic"
Stream Name  "04WatchTowerB_Elevator_18WaltzToTheDeath"    Filename "04WatchTowerB_Elevator_18WaltzToTheDeath"  Bus "MixMusic"
Stream Name  "04WatchTowerB_FinalConfrontation_Loop"       Filename "04WatchTowerB_FinalConfrontation_Loop"     Bus "MixMusic"
Stream Name  "11NokB1_DungeonAttack"                       Filename "11NokB1_DungeonAttack"                     Bus "MixMusic"
Stream Name  "11NokB1_DungeonExplore"                      Filename "11NokB1_DungeonExplore"                    Bus "MixMusic"
Stream Name  "11NokB1_OutsideExplore"                      Filename "11NokB1_OutsideExplore"                    Bus "MixMusic" ;Volume 0.10
Stream Name  "11NokB_FirstConfrontationRoofFight"          Filename "11NokB_FirstConfrontationRoofFight"        Bus "MixMusic"
Stream Name  "11NokB3_06Shootout"                          Filename "11NokB3_06Shootout"                        Bus "MixMusic"
Stream Name  "01SewersB"                                   Filename "01SewersB"                                 Bus "MixMusic"
Stream Name  "01SewersBCalm"                               Filename "01SewersBCalm"                             Bus "MixMusic"
Stream Name  "19TheFinalConfrontationCut"                  Filename "19TheFinalConfrontationCut"                Bus "MixMusic"
Stream Name  "8RoastedDude"                                Filename "8RoastedDude"                              Bus "MixMusic"
Stream Name  "BrainiacAttack_02RoofFight"                  Filename "BrainiacAttack_02RoofFight"                Bus "MixMusic"
Stream Name  "DLC_Batman75_18WaltzToTheDeath"              Filename "DLC_Batman75_18WaltzToTheDeath"            Bus "MixMusic"
Stream Name  "Hub_BatCave"                                 Filename "01SewersBCalm"                             Cue 56.64          Bus "MixMusic"
Stream Name  "Hub_exloratory1"                             Filename "03 First Confrontation_edit1"              Cue 38.47          Bus "MixMusic"
Stream Name  "Hub_exloratory2"                             Filename "03 First Confrontation_edit2"              Bus "MixMusic"
Stream Name  "Hub_exloratory4"                             Filename "03 First Confrontation_edit3"              Cue 15.89          Bus "MixMusic"
Stream Name  "HOJ_Act"                                     Filename "03 First Confrontation_edit1"              Cue 38.47          Bus "MixMusic"
Stream Name  "HOJ_Qui"                                     Filename "03 First Confrontation_edit3"              Cue 15.89          Bus "MixMusic"
Stream Name  "15FortressB_Batwing_Action"                  Filename "15FortressB_Batwing_Action"                Bus "MixMusic"
Stream Name  "15FortressB_10VickiSpies"                    Filename "15FortressB_10VickiSpies"                  Bus "MixMusic"
Stream Name  "RaceMusic"                                   Filename "RaceMusic"  Cue 00.41 Cue 13.25 Cue 25.65 Cue 86.51 Volume 0.36  Bus "MixMusic"

; BM (1966)
;Stream Name  "01-01- Batman Theme (from Batman A Greenway Production in association_edit2mv2"         Filename "01-01- Batman Theme (from Batman A Greenway Production in association_edit2mv2"   Bus "MixMusic"
Stream Name  "Batman-MainTitle[ThemeFromTVSeries] 1966 [Fox Master]"         Filename "Batman-MainTitle[ThemeFromTVSeries] 1966 [Fox Master]"   Bus "MixMusic"
Stream Name  "60sTheme_Loop"                     Filename "60sTheme_Loop"                             Bus "MixMusic"
Stream Name  "60sBM_batusi_fx"                   Filename "60s_batusi_transcribed-02"                           Bus "MixMusic"
Stream Name  "60sBM_batcave_low_01"              Filename "60sBM_batcave_low_01"                      Bus "MixMusic"
Stream Name  "60sBM_dineract_wthopen_fx"         Filename "60sBM_dineract_wthopen_fx"                 Bus "MixMusic"

; Superman OST JohnWilliams

Stream Name  "SupermanTheme_SupermanOST"        Filename "SupermanTheme_SupermanOST"                  Bus "MixMusic"

; Marvel TEMP

Stream Name  "12ASTM_A_Qui"                      Filename "12ASTM_A_Qui"                              Bus "MixMusic"
Stream Name  "12ASTM_A_MidQui"                   Filename "12ASTM_A_MidQui"                           Bus "MixMusic"
Stream Name  "12ASTM_A_MidAct"                   Filename "12ASTM_A_MidAct"                           Bus "MixMusic"

; === Stings ===

Path "Audio\Streams\Music\Stings"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "Audio\Streams\Ambience\"
DefaultBus "MixAmbience"

Stream Name "Amb_BatCave"                Filename "Amb_BatCave"                Bus "MixAmbience"
Stream Name "Amb_WetCave"                Filename "Amb_WetCave"                Bus "MixAmbience"
Stream Name "Amb_WetCaveQuiet"           Filename "Amb_WetCave"                Volume 0.40  Bus "MixAmbience"
Stream Name "Amb_Watchtower_Int"         Filename "Amb_Watchtower_Int"         Volume 0.35   Bus "MixAmbience"
Stream Name "Amb_OuterSpace"             Filename "Amb_OuterSpace"             Bus "MixAmbience"
Stream Name "Amb_DSDA"                   Filename "Amb_DSDA"                   Bus "MixAmbience"
Stream Name "Amb_1SewersA"               Filename "Amb_1SewersA"               Volume 0.15 Bus "MixAmbience"
Stream Name "AMB_2BatcaveFightA"         Filename "AMB_2BatcaveFightA"         Volume 0.25 Bus "MixAmbience"
Stream Name "AMB_2BatcaveFightB"         Filename "AMB_2BatcaveFightB"         Bus "MixAmbience"
Stream Name "Amb_60sBatDiner"            Filename "Amb_60sBatDiner"            Volume 0.65 Bus "MixAmbience"
Stream Name "Amb_60sBatCave"             Filename "Amb_60sBatCave"             Bus "MixAmbience"
Stream Name "Amb_60sBatmanB"             Filename "Amb_60sBatmanB"             Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_SpaceBattle"            Filename "Amb_SpaceBattle"            Cue 4.5 Bus "MixAmbience"
Stream Name "Amb_4WatchtowerA"           Filename "Amb_4WatchtowerA"           Volume 0.55 Bus "MixAmbience"
Stream Name "Amb_5BrainiacAttackC"       Filename "Amb_5BrainiacAttackC"       Volume 0.25 Bus "MixAmbience"
Stream Name "Amb_5BrainiacAttackCWater"  Filename "Amb_5BrainiacAttackCWater"  Volume 0.25 Bus "MixAmbience"
Stream Name "Amb_6BrainiacShipC_SkyDive" Filename "Amb_6BrainiacShipC_SkyDive" Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_7Paris_City"            Filename "Amb_7Paris_City"            Volume 0.60 Bus "MixAmbience"
Stream Name "Amb_7London_City"           Filename "Amb_7London_City"           Volume 0.85 Bus "MixAmbience"
Stream Name "Amb_9ZamaronA"              Filename "Amb_9ZamaronA"              Volume 0.55 Bus "MixAmbience"
Stream Name "Amb_9ZamaronB"              Filename "Amb_9ZamaronB"              Volume 0.45 Bus "MixAmbience"
Stream Name "Amb_Rain"                   Filename "Amb_Rain"                   Volume 0.20 Bus "MixAmbience"
Stream Name "Amb_Ysmault"                Filename "Amb_Ysmault"                Bus "MixAmbience"
Stream Name "Amb_OdymBAlienJungle"       Filename "Amb_OdymBAlienJungle"       Volume 0.30 Bus "MixAmbience"
Stream Name "Amb_11NokCaveDisRainInt"    Filename "Amb_11NokCaveDisRainInt"    Volume 0.45 Bus "MixAmbience"
Stream Name "Amb_11NokRainExt"           Filename "Amb_11NokRainExt"           Cue 5.0 Volume 0.20 Bus "MixAmbience"
Stream Name "Amb_11NokShelteredRainExt"  Filename "Amb_11NokShelteredRainExt"  Cue 5.0 Volume 0.22 Bus "MixAmbience"
Stream Name "Amb_11NokCaveInt"           Filename "Amb_11NokCaveInt"           Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_13OkaaraB_Ext"          Filename "Amb_13OkaaraB_Ext"          Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_13OkaaraB_Int"          Filename "Amb_13OkaaraB_Int"          Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_13OkaaraC"              Filename "Amb_13OkaaraC"              Volume 0.50 Bus "MixAmbience"
Stream Name "Amb_14Qward"                Filename "Amb_14Qward"                Volume 0.35 Bus "MixAmbience"
Stream Name "Amb_8BrainiacGothamA"       Filename "Amb_8BrainiacGothamA"       Volume 0.30 Bus "MixAmbience"
Stream Name "Amb_8BrainiacGothamA3"      Filename "Amb_8BrainiacGothamA3"      Volume 0.40 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

Path "Audio\Streams\Cutscenes\"

DefaultBus "MixCutsceneSFX"

Stream Name "Titles_Loop_SFX"              Filename "Titles_Loop_SFX"              Volume 0.60  LoadPriority 10  Loop OverrideUserMusic
Stream Name "Titles_SFX"                   Filename "Titles_SFX"                   Volume 0.60  LoadPriority 10

Stream Name "0Game_Intro_SFX"              Filename "0Game_Intro_SFX"              Volume 0.60  LoadPriority 10  OverrideUserMusic

;Stream Name "Loading_Screen_startup_SFX"   Filename "Loading_Screen_startup_SFX"   Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name  "Loading_Screen_startup_SFX"   Filename "Black_Ident_SFX"              Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "1Sewers_Intro_SFX"            Filename "1Sewers_Intro_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "1Sewers_Midtro_SFX"           Filename "1Sewers_Midtro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "1Sewers_Outro_SFX"            Filename "1Sewers_Outro_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "2BatCaveFight_HUB_Intro_SFX"  Filename "2BatCaveFight_HUB_Intro_SFX"  Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "2BatCaveFight_Intro_SFX"      Filename "2BatCaveFight_Intro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "2BatCaveFight_Midtro1_SFX"    Filename "2BatCaveFight_Midtro1_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "2BatCaveFight_Midtro2_SFX"    Filename "2BatCaveFight_Midtro2_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "2BatCaveFight_Outro_SFX"      Filename "2BatCaveFight_Outro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "3Space_HUB_Intro_SFX"         Filename "3Space_HUB_Intro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "3Space_Intro_SFX"             Filename "3Space_Intro_SFX"             Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "3Space_Midtro1_SFX"           Filename "3Space_Midtro1_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "3Space_Midtro2_SFX"           Filename "3Space_Midtro2_SFX"           Volume 0.80  LoadPriority 10  OverrideUserMusic  ;MASSIVE HACK FOR E3, NEED TO SORT THE INGAME LEVELS OUT!!!!!!!
Stream Name "3Space_Midtro3_SFX"           Filename "3Space_Midtro3_SFX"           Volume 0.80  LoadPriority 10  OverrideUserMusic  ;MASSIVE HACK FOR E3, NEED TO SORT THE INGAME LEVELS OUT!!!!!
Stream Name "3Space_Outro_SFX"             Filename "3Space_Outro_SFX"             Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "4WatchTower_HUB_Intro_SFX"    Filename "4WatchTower_HUB_Intro_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "4WatchTower_Intro_SFX"        Filename "4WatchTower_Intro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "4WatchTower_Midtro1_SFX"      Filename "4WatchTower_Midtro1_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "4WatchTower_Midtro2_SFX"      Filename "4WatchTower_Midtro2_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "4WatchTower_Outro_SFX"        Filename "4WatchTower_Outro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "5BrainiacAttack_HUB_Intro_SFX"  Filename "5BrainiacAttack_HUB_Intro_SFX"  Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "5BrainiacAttack_Intro_SFX"      Filename "5BrainiacAttack_Intro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "5BrainiacAttack_Midtro_SFX"     Filename "5BrainiacAttack_Midtro_SFX"     Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "5BrainiacAttack_Outro_SFX"      Filename "5BrainiacAttack_Outro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "6BrainiacShip_HUB_Intro_SFX"  Filename "6BrainiacShip_HUB_Intro_SFX"  Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "6BrainiacShip_Intro_SFX"      Filename "6BrainiacShip_Intro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "6BrainiacShip_Midtro1_SFX"    Filename "6BrainiacShip_Midtro1_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "6BrainiacShip_Midtro2_SFX"    Filename "6BrainiacShip_Midtro2_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "6BrainiacShip_Outro_SFX"      Filename "6BrainiacShip_Outro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "7LEGOEurope_HUB_Intro_SFX"    Filename "7LEGOEurope_HUB_Intro_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "7LEGOEurope_Intro_SFX"        Filename "7LEGOEurope_Intro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "7LEGOEurope_Midtro1_SFX"      Filename "7LEGOEurope_Midtro1_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "7LEGOEurope_Midtro2_SFX"      Filename "7LEGOEurope_Midtro2_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "7LEGOEurope_Outro_SFX"        Filename "7LEGOEurope_Outro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "8BrainiacGotham_HUB_Intro_SFX"  Filename "8BrainiacGotham_HUB_Intro_SFX"  Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "8BrainiacGotham_Intro_SFX"      Filename "8BrainiacGotham_Intro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "8BrainiacGotham_Midtro1_SFX"    Filename "8BrainiacGotham_Midtro1_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "8BrainiacGotham_Outro_SFX"      Filename "8BrainiacGotham_Outro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "9Zamaron_HUB_Intro_SFX"       Filename "9Zamaron_HUB_Intro_SFX"       Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "9Zamaron_Intro_SFX"           Filename "9Zamaron_Intro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "9Zamaron_Midtro_SFX"          Filename "9Zamaron_Midtro_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "9Zamaron_Outro_SFX"           Filename "9Zamaron_Outro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "10Odym_HUB_Intro_SFX"         Filename "10Odym_HUB_Intro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "10Odym_Intro_SFX"             Filename "10Odym_Intro_SFX"             Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "10Odym_Midtro1_SFX"           Filename "10Odym_Midtro1_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "10Odym_Outro_SFX"             Filename "10Odym_Outro_SFX"             Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "11Nok_HUB_Intro_SFX"          Filename "11Nok_HUB_Intro_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "11Nok_Intro_SFX"              Filename "11Nok_Intro_SFX"              Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "11Nok_Midtro1_SFX"            Filename "11Nok_Midtro1_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "11Nok_Outro_SFX"              Filename "11Nok_Outro_SFX"              Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "12Ysmault_HUB_Intro_SFX"      Filename "12Ysmault_HUB_Intro_SFX"      Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "12Ysmault_Intro_SFX"          Filename "12Ysmault_Intro_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "12Ysmault_Midtro_SFX"         Filename "12Ysmault_Midtro1_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "12Ysmault_Outro_SFX"          Filename "12Ysmault_Outro_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "13Okaara_Default_HUB_Intro_SFX"  Filename "13Okaara_Default_HUB_Intro_SFX"  Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "13Okaara_HUB_Intro_SFX"          Filename "13Okaara_HUB_Intro_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "13Okaara_Intro_SFX"           Filename "13Okaara_Intro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "13Okaara_Midtro2_SFX"         Filename "13Okaara_Midtro2_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "13Okaara_Outro_SFX"           Filename "13Okaara_Outro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "14Qward_Default_HUB_Intro_SFX"   Filename "14Qward_Default_HUB_Intro_SFX"   Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "14Qward_HUB_Intro_SFX"           Filename "14Qward_HUB_Intro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "14Qward_Intro_SFX"            Filename "14Qward_Intro_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "14Qward_Midtro1_SFX"          Filename "14Qward_Midtro1_SFX"          Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "14Qward_Outro_SFX"            Filename "14Qward_Outro_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "15Fortress_HUB_Intro_SFX"     Filename "15Fortress_HUB_Intro_SFX"     Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "15Fortress_Intro_SFX"         Filename "15Fortress_Intro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "15Fortress_Midtro1_SFX"       Filename "15Fortress_Midtro1_SFX"       Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "15Fortress_Outro_SFX"         Filename "15Fortress_Outro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "16Game_Outro_SFX"             Filename "16Game_Outro_SFX"             Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "17PostCredits_SFX"            Filename "17PostCredits_SFX"            Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCreditsA_SFX"           Filename "17PostCreditsA_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCreditsB_SFX"           Filename "17PostCreditsB_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCreditsC_SFX"           Filename "17PostCreditsC_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCredits_BG_SFX"         Filename "17PostCredits_BG_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCredits_BG_A_SFX"       Filename "17PostCredits_BG_A_SFX"       Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCredits_BG_B_SFX"       Filename "17PostCredits_BG_B_SFX"       Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "17PostCredits_BG_C_SFX"       Filename "17PostCredits_BG_C_SFX"       Volume 0.60  LoadPriority 10  OverrideUserMusic

Stream Name "Credits_SFX"                  Filename "Credits_SFX"                  Volume 0.60  LoadPriority 10  OverrideUserMusic

; = BONUS =

Stream Name "Batman60_Intro_SFX"           Filename "Batman60_Intro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "Batman60_Midtro1_SFX"         Filename "Batman60_Midtro1_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "Batman60_Midtro2_SFX"         Filename "Batman60_Midtro2_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "Batman60_Outro_SFX"           Filename "Batman60_Outro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "0Game_Intro_DX"               Filename "0Game_Intro_DX_$L"              Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "1Sewers_Intro_DX"             Filename "1Sewers_Intro_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "1Sewers_Midtro_DX"            Filename "1Sewers_Midtro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "1Sewers_Outro_DX"             Filename "1Sewers_Outro_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "2BatCaveFight_HUB_Intro_DX"   Filename "2BatCaveFight_HUB_Intro_DX_$L"  Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "2BatCaveFight_Intro_DX"       Filename "2BatCaveFight_Intro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "2BatCaveFight_Midtro1_DX"     Filename "2BatCaveFight_Midtro1_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "2BatCaveFight_Midtro2_DX"     Filename "2BatCaveFight_Midtro2_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "2BatCaveFight_Outro_DX"       Filename "2BatCaveFight_Outro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "3Space_HUB_Intro_DX"          Filename "3Space_HUB_Intro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "3Space_Intro_DX"              Filename "3Space_Intro_DX_$L"             Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "3Space_Midtro1_DX"            Filename "3Space_Midtro1_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "3Space_Midtro2_DX"            Filename "3Space_Midtro2_DX_$L"           Volume 0.80  LoadPriority 10  Regional  OverrideUserMusic   ;MASSIVE HACK FOR E3, NEED TO SORT THE INGAME LEVELS OUT!!!!!!!!
Stream Name "3Space_Midtro3_DX"            Filename "3Space_Midtro3_DX_$L"           Volume 0.80  LoadPriority 10  Regional  OverrideUserMusic   ;MASSIVE HACK FOR E3, NEED TO SORT THE INGAME LEVELS OUT!!!!!!!
;Stream Name "3Space_Outro_DX"             Filename "3Space_Outro_DX_$L"             Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic ; no Vo (yet)

Stream Name "4WatchTower_HUB_Intro_DX"     Filename "4WatchTower_HUB_Intro_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "4WatchTower_Intro_DX"         Filename "4WatchTower_Intro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "4WatchTower_Midtro1_DX"       Filename "4WatchTower_Midtro1_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "4WatchTower_Midtro2_DX"       Filename "4WatchTower_Midtro2_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "4WatchTower_Outro_DX"         Filename "4WatchTower_Outro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "5BrainiacAttack_HUB_Intro_DX"  Filename "5BrainiacAttack_HUB_Intro_DX_$L"  Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "5BrainiacAttack_Intro_DX"      Filename "5BrainiacAttack_Intro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "5BrainiacAttack_Midtro_DX"     Filename "5BrainiacAttack_Midtro_DX_$L"     Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
;Stream Name"5BrainiacAttack_Outro_DX"      Filename "5BrainiacAttack_Outro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic  ***  No VO track ***

Stream Name "6BrainiacShip_HUB_Intro_DX"   Filename "6BrainiacShip_HUB_Intro_DX_$L"  Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "6BrainiacShip_Intro_DX"       Filename "6BrainiacShip_Intro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "6BrainiacShip_Midtro1_DX"     Filename "6BrainiacShip_Midtro1_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "6BrainiacShip_Midtro2_DX"     Filename "6BrainiacShip_Midtro2_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "6BrainiacShip_Outro_DX"       Filename "6BrainiacShip_Outro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "7LEGOEurope_HUB_Intro_DX"     Filename "7LEGOEurope_HUB_Intro_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "7LEGOEurope_Intro_DX"         Filename "7LEGOEurope_Intro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "7LEGOEurope_Midtro1_DX"       Filename "7LEGOEurope_Midtro1_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "7LEGOEurope_Midtro2_DX"       Filename "7LEGOEurope_Midtro2_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "7LEGOEurope_Outro_DX"         Filename "7LEGOEurope_Outro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "8BrainiacGotham_HUB_Intro_DX"  Filename "8BrainiacGotham_HUB_Intro_DX_$L"  Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "8BrainiacGotham_Intro_DX"      Filename "8BrainiacGotham_Intro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "8BrainiacGotham_Midtro1_DX"    Filename "8BrainiacGotham_Midtro1_DX_$L"    Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "8BrainiacGotham_Outro_DX"      Filename "8BrainiacGotham_Outro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "9Zamaron_HUB_Intro_DX"        Filename "9Zamaron_HUB_Intro_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "9Zamaron_Intro_DX"            Filename "9Zamaron_Intro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "9Zamaron_Midtro_DX"           Filename "9Zamaron_Midtro_DX_$L"          Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "9Zamaron_Outro_DX"            Filename "9Zamaron_Outro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "10Odym_HUB_Intro_DX"          Filename "10Odym_HUB_Intro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "10Odym_Intro_DX"              Filename "10Odym_Intro_DX_$L"             Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "10Odym_Midtro1_DX"            Filename "10Odym_Midtro1_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "10Odym_Outro_DX"              Filename "10Odym_Outro_DX_$L"             Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "11Nok_HUB_Intro_DX"           Filename "11Nok_HUB_Intro_DX_$L"          Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "11Nok_Intro_DX"               Filename "11Nok_Intro_DX_$L"              Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "11Nok_Midtro1_DX"             Filename "11Nok_Midtro1_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "11Nok_Outro_DX"               Filename "11Nok_Outro_DX_$L"              Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "12Ysmault_HUB_Intro_DX"       Filename "12Ysmault_HUB_Intro_DX_$L"      Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "12Ysmault_Intro_DX"           Filename "12Ysmault_Intro_DX_$L"          Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "12Ysmault_Midtro_DX"          Filename "12Ysmault_Midtro1_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "12Ysmault_Outro_DX"           Filename "12Ysmault_Outro_DX_$L"          Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "13Okaara_HUB_Intro_DX"        Filename "13Okaara_HUB_Intro_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "13Okaara_Intro_DX"            Filename "13Okaara_Intro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "13Okaara_Midtro2_DX"          Filename "13Okaara_Midtro2_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "13Okaara_Outro_DX"            Filename "13Okaara_Outro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "14Qward_HUB_Intro_DX"         Filename "14Qward_HUB_Intro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "14Qward_Intro_DX"             Filename "14Qward_Intro_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "14Qward_Midtro1_DX"           Filename "14Qward_Midtro1_DX_$L"          Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "14Qward_Outro_DX"             Filename "14Qward_Outro_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "15Fortress_HUB_Intro_DX"      Filename "15Fortress_HUB_Intro_DX_$L"     Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "15Fortress_Intro_DX"          Filename "15Fortress_Intro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "15Fortress_Midtro1_DX"        Filename "15Fortress_Midtro1_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "15Fortress_Outro_DX"          Filename "15Fortress_Outro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

;Stream Name "16Game_Outro_DX"             Filename "16Game_Outro_DX_$L"             Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic  ; No VO (so far)

Stream Name "17PostCredits_DX"             Filename "17PostCredits_DX_$L"            Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCreditsA_DX"            Filename "17PostCreditsA_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCreditsB_DX"            Filename "17PostCreditsB_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCreditsC_DX"            Filename "17PostCreditsC_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCredits_BG_DX"          Filename "17PostCredits_BG_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCredits_BG_A_DX"        Filename "17PostCredits_BG_A_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCredits_BG_B_DX"        Filename "17PostCredits_BG_B_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "17PostCredits_BG_C_DX"        Filename "17PostCredits_BG_C_DX_$L"       Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

Stream Name "Credits_DX"                   Filename "Credits_DX_$L"                  Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

; = BONUS =

Stream Name "Batman60_Intro_DX"            Filename "Batman60_Intro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "Batman60_Midtro1_DX"          Filename "Batman60_Midtro1_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "Batman60_Midtro2_DX"          Filename "Batman60_Midtro2_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "Batman60_Outro_DX"            Filename "Batman60_Outro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

;==============================================================================================================================================

; REMOVED POST-LAUNCH DLC DX FILES - THESE WILL NEED TO GO IN THEIR OWN CONFIG WHEN THOSE ARE SET UP!!

;Stream Name "Arrow_Intro_DX"               Filename "Arrow_Intro_DX_$L"              Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
;Stream Name "Arrow_Outro_DX"               Filename "Arrow_Outro_DX_$L"              Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

;Stream Name "TheSquad_Intro_DX"            Filename "TheSquad_Intro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
;Stream Name "TheSquad_Outro_DX"            Filename "TheSquad_Outro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

;==============================================================================================================================================

; ===============================================
; ==============  Game SFX Streams ==============
; ===============================================

Path "Audio\Streams\SoundFX\"

DefaultBus "MixSoundEffects"

; end

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Hobbit  -  Music compositions config file               ==
; ==                                                               ==
; ==                  Matt Phillips                                ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

; Rob Westwood

;========================
; 1 SewersA
;========================

IntensityStage Name "01SewersA_MidAct"  Intensity 0.0 1.0  Track "01SewersA_25 Main Title (alt 1)"  TimeSignature 4/4 BPM 126 Volume 0.28 SustainTime 1.0

; Composition
Composition Name "01SewersA" IntensityStage "01SewersA_MidAct"

;========================
; 1 SewersB
;========================

; Calm To Action
IntensityStage Name "01SewersBCalm" Intensity 0.0 0.5  Track "01SewersBCalm"  TimeSignature 4/4 BPM 126 Volume 0.50 SustainTime 1.0
IntensityStage Name "01SewersBAct"  Intensity 0.5 1.0  Track "01SewersB"      TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 3.0

; Relationships
Relationship Name "Sewers_Calm_to_Act"       Stages "01SewersBCalm" "01SewersBAct"      ;Transition "Crossfade1sec4bars"
Relationship Name "Sewers_Act_to_Calm"       Stages "01SewersBAct" "01SewersBCalm"      ;Transition "Crossfade1sec4bars"

; Composition
Composition Name "01SewersBCalm" IntensityStage "01SewersBCalm" IntensityStage "01SewersBAct" RelationShip "Sewers_Calm_to_Act" RelationShip "Sewers_Act_to_Calm" ;InitialIntensity 1.0

;========================
; 2 Batcave FightA
;========================

IntensityStage Name "BatcaveA_LJEpicActTheme_Rhythmless"  Intensity 0.0 1.0  Track "BatcaveA_LJEpicActTheme_Rhythmless"  TimeSignature 4/4 BPM 126 Volume 0.12 SustainTime 1.0

; Composition
Composition Name "BatcaveA_Action" IntensityStage "BatcaveA_LJEpicActTheme_Rhythmless"

;========================
; 2 Batcave FightB
;========================

; Calm To Action
IntensityStage Name "BatcaveB_Cave"     Intensity 0.0 0.5  Track "batcave_midaction-02"               TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0
IntensityStage Name "BatcaveB_BatWing"  Intensity 0.5 1.0  Track "MainTitle"                          TimeSignature 4/4 BPM 126 Volume 0.40 SustainTime 3.0

; Relationships
Relationship Name "Batcave_Cave_to_Batwing"       Stages "BatcaveB_Cave" "BatcaveB_BatWing"      Transition "Crossfade0.2sec1barsCueSync"
Relationship Name "Batcave_Batwing_to_Cave"       Stages "BatcaveB_BatWing" "BatcaveB_Cave"      Transition "Crossfade1sec1bars"

; Composition

Composition Name "BatcaveB_Cave" IntensityStage "BatcaveB_Cave" IntensityStage "BatcaveB_BatWing" RelationShip "Batcave_Cave_to_Batwing" RelationShip "Batcave_Batwing_to_Cave" ;InitialIntensity 1.0

;========================
; 2 Batcave FightC
;========================

IntensityStage Name "batcave_boss-05"  Intensity 0.0 1.0  Track "batcave_boss-05"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "BatcaveC_Boss" IntensityStage "batcave_boss-05"

;IntensityStage Name "19TheFinalConfrontationCut"  Intensity 0.0 1.0  Track "19TheFinalConfrontationCut"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
;Composition Name "BatcaveC_Boss" IntensityStage "19TheFinalConfrontationCut"

;========================
; 3 SpaceA
;========================

IntensityStage Name "03SpaceB_MidAct"  Intensity 0.0 1.0  Track "03SpaceA_UpTheCathedral"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "03SpaceA" IntensityStage "03SpaceB_MidAct"

; Space VR

IntensityStage Name "SpaceVR_Act"    Intensity 0.5 1.0  Track "VR_Act"      TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "SpaceVR_LowAct" Intensity 0.0 0.5  Track "VR_LowAct"   TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 3.0

; Relationships
Relationship Name "VR_Low_to_Act"       Stages "SpaceVR_LowAct" "SpaceVR_Act"   Transition "Crossfade1sec1bars"
Relationship Name "VR_Act_to_Low"       Stages "SpaceVR_Act" "SpaceVR_LowAct"   Transition "Crossfade1sec1bars"

; Composition
Composition Name "VRMusic" IntensityStage "SpaceVR_LowAct" IntensityStage "SpaceVR_Act" Relationship "VR_Low_to_Act" Relationship "VR_Act_to_Low"

;========================
; 3 SpaceB
;========================

IntensityStage Name "1989_Batwing_II_Batwing_III"  Intensity 0.0 1.0  Track "1989_Batwing_II_Batwing_III"  TimeSignature 4/4 BPM 126 Volume 0.37 SustainTime 1.0

; Composition
Composition Name "03SpaceB" IntensityStage "1989_Batwing_II_Batwing_III"

;========================
; 3 SpaceC
;========================

IntensityStage Name "LBM2_09_JLA_Main_Act"  Intensity 0.0 1.0  Track "LBM2_09_JLA_Main_Act"  TimeSignature 4/4 BPM 126 Volume 0.19 SustainTime 1.0

; Composition
Composition Name "03SpaceC" IntensityStage "LBM2_09_JLA_Main_Act"

;========================
; 3 SpaceC1
;========================

IntensityStage Name "LBM2_09_JLA_Main_Act"  Intensity 0.0 1.0  Track "LBM2_09_JLA_Main_Act"  TimeSignature 4/4 BPM 126 Volume 0.18 SustainTime 1.0

; Composition
Composition Name "03SpaceC1" IntensityStage "LBM2_09_JLA_Main_Act"

;========================
; 4 WatchTowerA
;========================

IntensityStage Name "4WatchtowerA_Act"  Intensity 0.0 1.0  Track "4WatchtowerA_05LexCorp_ActionTheme(7)"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "04WatchtowerA" IntensityStage "4WatchtowerA_Act"

;========================
; 4 WatchTowerB
;========================

;LL - Lower Level
;UL - Upper Level

IntensityStage Name "4WatchtowerB_LL"  Intensity 0.0 1.0  Track "04WatchTowerB_11ClownAttack"  TimeSignature 4/4 BPM 126 Volume 0.28 SustainTime 1.0

; Composition
Composition Name "04WatchtowerBLL" IntensityStage "4WatchtowerB_LL"

IntensityStage Name "4WatchtowerB_Elev"  Intensity 0.0 1.0  Track "04WatchTowerB_Elevator_18WaltzToTheDeath"  TimeSignature 4/4 BPM 126 Volume 0.50 SustainTime 1.0

; Composition
Composition Name "04WatchtowerB_Elevator" IntensityStage "4WatchtowerB_Elev"

IntensityStage Name "4WatchtowerB_UL"  Intensity 0.0 1.0  Track "04WatchTowerB_FinalConfrontation_Loop"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
Composition Name "04WatchtowerBUL" IntensityStage "4WatchtowerB_UL"

;========================
; 4 WatchTowerC
;========================

IntensityStage Name "4WatchtowerC_Act"  Intensity 0.0 1.0  Track "4WatchTowerC_GameShow"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
Composition Name "04WatchtowerC" IntensityStage "4WatchtowerC_Act"

;========================
; 5 BraniacAttack C
;========================

IntensityStage Name "5BraniacAttackC" Intensity 0.0 1.0  Track "brainiac_midact-04"         TimeSignature 4/4 BPM 126 Volume 0.34 SustainTime 1.0

; Composition
Composition Name "5BraniacAttackC" IntensityStage "5BraniacAttackC"

;========================
; 6 BraniacShipA
;========================

IntensityStage Name "6BraniacShip_Calm"    Intensity 0.0 0.5  Track "8RoastedDude"         TimeSignature 4/4 BPM 126 Volume 0.38 SustainTime 1.0
IntensityStage Name "6BraniacShip_Act"     Intensity 0.5 1.0  Track "brainiac_midact-04"   TimeSignature 4/4 BPM 126 Volume 0.34 SustainTime 3.0

; Relationships
Relationship Name "Ship_Calm_to_Act"       Stages "6BraniacShip_Calm" "6BraniacShip_Act"   ;Transition "Crossfade1sec4bars"
Relationship Name "Ship_Act_to_Calm"       Stages "6BraniacShip_Act" "6BraniacShip_Calm"   Transition "Crossfade6sec4bars"

; Composition
Composition Name "6BraniacShip" IntensityStage "6BraniacShip_Calm" IntensityStage "6BraniacShip_Act" Relationship "Ship_Calm_to_Act" Relationship "Ship_Act_to_Calm"

;========================
; 6 BraniacShipB
;========================

IntensityStage Name "BraniacShipBAct" Intensity 0.0 1.0  Track "06BrainiacShipB_03_LexAndJokerEpicActionTheme(2)"              TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "06BraniacShipBMusic" IntensityStage "BraniacShipBAct"

;========================
; 6 BraniacShipC
;========================

IntensityStage Name "BraniacShipCAct" Intensity 0.0 1.0  Track "6BrainiacShipC"   TimeSignature 4/4 BPM 126 Volume 0.40 SustainTime 1.0

; Composition
Composition Name "06BraniacShipCMusic" IntensityStage "BraniacShipCAct"

;========================
; 8 BraniacGothamA1
;========================

IntensityStage Name "06_mainlexlutheractiontheme(2)" Intensity 0.0 1.0  Track "06_mainlexlutheractiontheme(2)"  TimeSignature 4/4 BPM 126 Volume 0.12 SustainTime 1.0

; Composition
Composition Name "8BrainiacGOtham_Lexcorpaction" IntensityStage "06_mainlexlutheractiontheme(2)"

;========================
; 8 BraniacGothamA2
;========================

IntensityStage Name "DLC_Batman75_18WaltzToTheDeath" Intensity 0.0 1.0  Track "DLC_Batman75_18WaltzToTheDeath"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
Composition Name "8BrainiacGOtham_JokerWaltz" IntensityStage "DLC_Batman75_18WaltzToTheDeath"

;========================
; 8 BraniacGothamB
;========================

IntensityStage Name "08GothamB" Intensity 0.0 1.0  Track "08GothamB" TimeSignature 4/4 BPM 126 Volume 0.17 SustainTime 1.0

; Composition
Composition Name "08GothamB" IntensityStage "08GothamB"

;========================
; 9 ZamaronA
;========================

; OutsideExplore
;IntensityStage Name "RATINGSzamaron_lowact-02"  Intensity 0.0 1.0  Track "RATINGSzamaron_lowact-02"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
;Composition Name "ZamaronA" IntensityStage "RATINGSzamaron_lowact-02"

 ; Planet Explore
IntensityStage Name "9ZamaronA_lowact"  Intensity 0.0 0.5  Track "zamaron_lowact-07"   TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "9ZamaronA_midact"  Intensity 0.5 1.0  Track "zamaron_midact-04"   TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 2.0

; Relationships
Relationship Name "LovePlanet_Low_to_Mid"            Stages "9ZamaronA_lowact" "9ZamaronA_midact"   Transition "Crossfade1sec4bars"
Relationship Name "LovePlanet_Mid_to_Low"           Stages "9ZamaronA_midact" "9ZamaronA_lowact"   Transition "Crossfade3sec4bars"

; Composition
Composition Name "9ZamaronA_LowtoMid" IntensityStage "9ZamaronA_lowact" IntensityStage "9ZamaronA_midact" RelationShip "LovePlanet_Low_to_Mid" RelationShip "LovePlanet_Mid_to_Low" InitialIntensity 0.0

;========================
; 9 ZamaronB
;========================

; OutsideExplore
;IntensityStage Name "zamaron_french-02"  Intensity 0.0 0.0  Track "zamaron_french-02"  TimeSignature 4/4 BPM 126 Volume 0.18 SustainTime 1.0

; Composition
;Composition Name "9ZamaronCafe" IntensityStage "zamaron_french-02"

; OutsideExplore
;IntensityStage Name "zamaron_boss-04"  Intensity 1.0 1.0  Track "zamaron_boss-04"  TimeSignature 4/4 BPM 126 Volume 0.18 SustainTime 1.0

; Composition
;Composition Name "9ZamaronB" IntensityStage "zamaron_boss-04"

; OutsideExplore
IntensityStage Name "ZamCafe"  Intensity 0.7 0.7  Track "zamaron_french-04"  TimeSignature 4/4 BPM 126 Volume 0.70 SustainTime 1.0
IntensityStage Name "ZamBoss"     Intensity 1.0 1.0  Track "zamaron_boss-08"   TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 3.0

; Relationships
Relationship Name "Zam_Cafe_to_Boss"       Stages "ZamCafe" "ZamBoss"   ;Transition "Crossfade1sec4bars"
Relationship Name "Zam_Boss_to_Cafe"       Stages "ZamBoss" "ZamCafe"   Transition "Crossfade3sec4bars"

; Composition
Composition Name "9ZamaronB" IntensityStage "ZamCafe" IntensityStage "ZamBoss" Relationship "Zam_Cafe_to_Boss" Relationship "Zam_Boss_to_Cafe"

;========================
; 10 OdymA
;========================

; OutsideExplore
IntensityStage Name "OdymAAct"  Intensity 0.0 1.0  Track "odym_space_action_05_loop"  TimeSignature 4/4 BPM 126 Volume 0.40 SustainTime 1.0

; Composition
Composition Name "10OdymAMusic" IntensityStage "OdymAAct"

;========================
; 10 OdymB
;========================

; OutsideExplore
IntensityStage Name "OdymBLowAct"  Intensity 0.0 0.5  Track "Odym_B_LowAct_NoSwell"  TimeSignature 4/4 BPM 126 Volume 0.70 SustainTime 1.0
IntensityStage Name "OdymBAct"     Intensity 0.5 1.0  Track "Odym_B_Act"   TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 3.0

; Relationships
Relationship Name "Dungeon_Chill_to_Act"       Stages "OdymBLowAct" "OdymBAct"   ;Transition "Crossfade1sec4bars"
Relationship Name "Dungeon_Act_to_Chill"       Stages "OdymBAct" "OdymBLowAct"   Transition "Crossfade6sec4bars"

; Composition
Composition Name "10OdymBMusic" IntensityStage "OdymBLowAct" IntensityStage "OdymBAct" Relationship "Dungeon_Chill_to_Act" Relationship "Dungeon_Act_to_Chill"

;========================
; 11 NokB1 OLD!!!!
;========================

; OutsideExplore
IntensityStage Name "11NokB1_OutsideExplore"  Intensity 0.0 1.0  Track "11NokB1_OutsideExplore"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "11NokB1_OutsideExplore" IntensityStage "11NokB1_OutsideExplore"

;-----

; Dungeon Explore
IntensityStage Name "11NokB1_DungeonExplore_Qui" Intensity 0.0 0.5  Track "11NokB1_DungeonExplore"  TimeSignature 4/4 BPM 126 Volume 0.40 SustainTime 1.0
IntensityStage Name "11NokB1_DungeonAttack_Act"  Intensity 0.5 1.0  Track "11NokB1_DungeonAttack"   TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 3.0

; Relationships
Relationship Name "Dungeon_Explore_to_Act"       Stages "11NokB1_DungeonExplore_Qui" "11NokB1_DungeonAttack_Act"   Transition "Crossfade2sec4bars"
Relationship Name "Dungeon_Act_to_Explore"       Stages "11NokB1_DungeonAttack_Act" "11NokB1_DungeonExplore_Qui"   Transition "Crossfade2sec4bars"

; Composition
Composition Name "11NokB1_DungeonExplore" IntensityStage "11NokB1_DungeonExplore_Qui" IntensityStage "11NokB1_DungeonAttack_Act" RelationShip "Dungeon_Explore_to_Act" RelationShip "Dungeon_Act_to_Explore" InitialIntensity 1.0

;========================
; 11 NokB1
;========================

; Calm and Action
IntensityStage Name "11NokB1_Calm"  Intensity 0.0 0.5  Track "11NokB1_OutsideExplore"                TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "11NokB1_Act"   Intensity 0.5 1.0  Track "11NokB_FirstConfrontationRoofFight"    TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 3.0

; Relationships
Relationship Name "NokB1_Calm_to_Act"       Stages "11NokB1_Calm" "11NokB1_Act"   ;Transition "Crossfade2sec4bars"
Relationship Name "NokB1_Act_to_Calm"       Stages "11NokB1_Act" "11NokB1_Calm"    Transition "Crossfade8sec4bars"

; Composition
Composition Name "11NokB1Music" IntensityStage "11NokB1_Calm" IntensityStage "11NokB1_Act" Relationship "NokB1_Calm_to_Act" Relationship "NokB1_Act_to_Calm" InitialIntensity 0.0

;========================
; 11 NokB2
;========================

; Calm and Action
IntensityStage Name "11NokB2_Calm"  Intensity 0.0 0.5  Track "11NokB1and2_02_CreepyMidAction(4)"                TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "11NokB2_Act"   Intensity 0.5 1.0  Track "11NokB_FirstConfrontationRoofFight"               TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 3.0

; Relationships
Relationship Name "NokB2_Calm_to_Act"       Stages "11NokB2_Calm" "11NokB2_Act"   Transition "Crossfade1sec1bars"
Relationship Name "NokB2_Act_to_Calm"       Stages "11NokB2_Act" "11NokB2_Calm"   Transition "Crossfade2sec4bars"

; Composition
Composition Name "11NokB2Music" IntensityStage "11NokB2_Calm" IntensityStage "11NokB2_Act" Relationship "NokB2_Calm_to_Act" Relationship "NokB2_Act_to_Calm" InitialIntensity 1.0

;========================
; 11 NokB3
;========================

; Boss Fight
IntensityStage Name "11NokB3_BossFight"  Intensity 0.0 1.0  Track "11NokB3_06Shootout"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
Composition Name "11NokB3_BossFight" IntensityStage "11NokB3_BossFight"

;-----

;========================
; 12 YsmaultA
;========================

IntensityStage Name "12Ysmault_Qui"    Intensity 0.0 0.5  Track "ysmault_lowact"         TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0
IntensityStage Name "12Ysmault_Act"     Intensity 0.5 1.0  Track "ysmault_midact"   TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 3.0

; Relationships
Relationship Name "Ysmault_Qui_to_Act"       Stages "12Ysmault_Qui" "12Ysmault_Act"   ;Transition "Crossfade1sec4bars"
Relationship Name "Ysmault_Act_to_Qui"       Stages "12Ysmault_Act" "12Ysmault_Qui"   Transition "Crossfade6sec4bars"

; Composition
Composition Name "12YsmaultA" IntensityStage "12Ysmault_Qui" IntensityStage "12Ysmault_Act" Relationship "Ysmault_Qui_to_Act" Relationship "Ysmault_Act_to_Qui"

;========================
; 13 OkaaraB
;========================

;IntensityStage Name "RATINGSokaara_lowact-02"  Intensity 0.0 1.0  Track "RATINGSokaara_lowact-02"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
;Composition Name "13OkaaraB" IntensityStage "RATINGSokaara_lowact-02"

 ; Planet Explore
IntensityStage Name "13OkaaraB_okaara_lowact"  Intensity 0.0 0.5  Track "okaara_lowact-07"   TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "13OkaaraB_okaara_midact"  Intensity 0.5 1.0  Track "okaara_midact-03"   TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 2.0

; Relationships
Relationship Name "Planet_Low_to_Mid"            Stages "13OkaaraB_okaara_lowact" "13OkaaraB_okaara_midact"   ;Transition "Crossfade1sec4bars"
Relationship Name "Planet_Mid_to_Low"           Stages "13OkaaraB_okaara_midact" "13OkaaraB_okaara_lowact"   Transition "Crossfade2sec4bars"

; Composition
Composition Name "13Okaara_LowtoMid" IntensityStage "13OkaaraB_okaara_lowact" IntensityStage "13OkaaraB_okaara_midact" RelationShip "Planet_Low_to_Mid" RelationShip "Planet_Mid_to_Low" InitialIntensity 0.0

;========================
; 13 OkaaraC
;========================

IntensityStage Name "okaara_monkey-04"  Intensity 0.0 1.0  Track "okaara_monkey-04"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
Composition Name "13OkaaraC" IntensityStage "okaara_monkey-04"

IntensityStage Name "okaara_boss-04"  Intensity 0.0 1.0  Track "okaara_boss-04"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "13OkaaraBoss" IntensityStage "okaara_boss-04"

;IntensityStage Name "13OkaaraC_ASTM_A_Qui"  Intensity 0.0 1.0  Track "12ASTM_A_Qui"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
;Composition Name "13OkaaraC" IntensityStage "13OkaaraC_ASTM_A_Qui"

;========================
; 14 QwardA
;========================

IntensityStage Name "14Qward_7JLChaseTheme"  Intensity 0.0 1.0  Track "14Qward_7JLChaseTheme"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
Composition Name "14QwardA_7JLChaseTheme" IntensityStage "14Qward_7JLChaseTheme"

;========================
; 14 QwardB
;========================

IntensityStage Name "qward_midact-04"  Intensity 0.0 1.0  Track "qward_midact-04"  TimeSignature 4/4 BPM 126 Volume 0.40 SustainTime 1.0

; Composition
Composition Name "14QwardB_midact-04" IntensityStage "qward_midact-04"

IntensityStage Name "qward_boss-04"  Intensity 0.0 1.0  Track "qward_boss-04"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "14QwardBoss" IntensityStage "qward_boss-04"

;========================
; 15 FortressA
;========================

IntensityStage Name "SupermanTheme_SupermanOST"  Intensity 0.0 1.0  Track "SupermanTheme_SupermanOST"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
Composition Name "15FortressA_SMTheme" IntensityStage "SupermanTheme_SupermanOST"

;========================
; 15 FortressB
;========================

IntensityStage Name "15FortressB_Act"  Intensity 0.0 1.0  Track "15FortressB_Batwing_Action"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0

; Composition
Composition Name "15FortressB_Batwing_Action" IntensityStage "15FortressB_Act"

;========================
; 15 FortressB Freeplay
;========================

IntensityStage Name "15FortressB_FreeQui"  Intensity 0.0 1.0  Track "15FortressB_10VickiSpies"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "15FortressB_Freeplay" IntensityStage "15FortressB_FreeQui"

;========================
; Bonus 60s A
;========================

IntensityStage Name "60sBM_batcave_low_01"  Intensity 0.0 1.0  Track "60sBM_batcave_low_01"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 1.0

; Composition
Composition Name "60sBM_batcave_low_01" IntensityStage "60sBM_batcave_low_01"

;========================
; Bonus 60s B
;========================

;IntensityStage Name "01-01- Batman Theme (from Batman A Greenway Production in association_edit2mv2"  Intensity 0.0 1.0  Track "01-01- Batman Theme (from Batman A Greenway Production in association_edit2mv2"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
;
; Composition
;Composition Name "60sBatmanB" IntensityStage "01-01- Batman Theme (from Batman A Greenway Production in association_edit2mv2"

IntensityStage Name "Batman-MainTitle[ThemeFromTVSeries] 1966 [Fox Master]"  Intensity 0.0 1.0  Track "Batman-MainTitle[ThemeFromTVSeries] 1966 [Fox Master]"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0

; Composition
Composition Name "60sBatmanB" IntensityStage "Batman-MainTitle[ThemeFromTVSeries] 1966 [Fox Master]"

;========================
; Bonus 60s C
;========================

IntensityStage Name "60sBM_batusi_fx"  Intensity 0.0 1.0  Track "60sBM_batusi_fx"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "60sBM_batusi_fx" IntensityStage "60sBM_batusi_fx"

IntensityStage Name "60sBM_dineract_wthopen_fx"  Intensity 0.0 1.0  Track "60sBM_dineract_wthopen_fx"  TimeSignature 4/4 BPM 126 Volume 0.15 SustainTime 1.0

; Composition
Composition Name "60sBM_dineract_wthopen_fx" IntensityStage "60sBM_dineract_wthopen_fx"

;========================
; HUB
;========================

; Hall of Justice

IntensityStage Name "HOJ_Qui"  Intensity 0.0 0.5  Track "HOJ_Qui"   TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 1.0
IntensityStage Name "HOJ_Act"  Intensity 0.5 1.0  Track "HOJ_Act"   TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 2.0

; Relationships
Relationship Name "HOJ_Qui_to_Act"            Stages "HOJ_Qui" "HOJ_Act"   Transition "Crossfade1sec4bars"
Relationship Name "HOJ_Act_to_Qui"           Stages "HOJ_Act" "HOJ_Qui"   Transition "Crossfade2sec4bars"

; Composition
Composition Name "HOJ_adaptive1" IntensityStage "HOJ_Qui" IntensityStage "HOJ_Act" RelationShip "HOJ_Qui_to_Act" RelationShip "HOJ_Act_to_Qui" InitialIntensity 0.0

;========================
; HUB Race Music
;========================

IntensityStage Name "RaceMusic"  Intensity 0.0 1.0  Track "RaceMusic"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "RaceMusic" IntensityStage "RaceMusic"

;End
```

## DLC1 (Man of Steel)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC1__\Audio\Streams\Music"

; MOSG
Stream Name  "MOSG_Combat"                       Filename "MOSG_Combat"                               Bus "MixMusic" Cue 294.7 Cue 98.1 Cue 167.5
Stream Name  "MOSG_MainTitles"                   Filename "MOSG_MainTitles"                           Bus "MixMusic"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC1__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

Stream Name "Amb_DLCMoSExterior"         Filename "Amb_DLCMoSExterior"         Volume 0.25 Bus "MixAmbience"
Stream Name "Amb_DLCMoSInteriorTunnel1"  Filename "Amb_DLCMoSInteriorTunnel1"  Volume 0.50 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

Path "__DLC1__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

; = DLC =
Stream Name "ManOfSteel_Intro_SFX"         Filename "ManOfSteel_Intro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "ManOfSteel_Midtro_SFX"        Filename "ManOfSteel_Midtro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "ManOfSteel_Outro_SFX"         Filename "ManOfSteel_Outro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC1__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

; = DLC =

Stream Name "ManOfSteel_Intro_DX"          Filename "ManOfSteel_Intro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "ManOfSteel_Midtro_DX"         Filename "ManOfSteel_Midtro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "ManOfSteel_Outro_DX"          Filename "ManOfSteel_Outro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

; End

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Hobbit  -  Music compositions config file               ==
; ==                                                               ==
; ==                  Matt Phillips                                ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; MOSG Quiet+Act
;========================

IntensityStage Name "MOSG_MainTitles"     Intensity 0.0 0.5  Track "MOSG_MainTitles"  TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 0.1
IntensityStage Name "MOSG_Combat"         Intensity 0.5 1.0  Track "MOSG_Combat"      TimeSignature 4/4 BPM 126 Volume 0.45 SustainTime 2.0

Relationship Name "MOSG_Quiet_to_Act"       Stages "MOSG_MainTitles" "MOSG_Combat"   Transition "Crossfade1sec1bars"
Relationship Name "MOSG_Act_to_Quiet"       Stages "MOSG_Combat" "MOSG_MainTitles"   Transition "Crossfade8sec4bars"

Composition Name "MOSG" IntensityStage "MOSG_MainTitles" IntensityStage "MOSG_Combat" RelationShip "MOSG_Quiet_to_Act" RelationShip "MOSG_Act_to_Quiet" InitialIntensity 1.0

;End
```

## DLC2 (Batman 75th Anniversary)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC2__\Audio\Streams\Music"

Stream Name  "DLC_Batman75_Batusi_Nofx"                            Filename "DLC_Batman75_Batusi_Nofx"                             Bus "MixMusic"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC2__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

Stream Name "Amb_DLCBatman75"            Filename "Amb_DLCBatman75"            Volume 0.50 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

Path "__DLC2__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

Stream Name "Batman75_Intro_SFX"           Filename "Batman75_Intro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "Batman75_Outro_SFX"           Filename "Batman75_Outro_SFX"           Volume 0.60  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC2__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "Batman75_Intro_DX"            Filename "Batman75_Intro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "Batman75_Outro_DX"            Filename "Batman75_Outro_DX_$L"           Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

; end

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Hobbit  -  Music compositions config file               ==
; ==                                                               ==
; ==                  Matt Phillips                                ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC_Batman75
;========================

IntensityStage Name "Batman75Qui"  Intensity 0.0 0.5  Track "DLC_Batman75_18WaltzToTheDeath"  TimeSignature 4/4 BPM 126 Volume 0.37 SustainTime 1.0
IntensityStage Name "Batman75Act"  Intensity 0.5 1.0  Track "60sBM_batusi_fx"        TimeSignature 4/4 BPM 126 Volume 0.22 SustainTime 2.0

Relationship Name "Batman75_Qui_to_Act"       Stages "Batman75Qui" "Batman75Act"   Transition "Crossfade1sec1bars"
Relationship Name "Batman75_Act_to_Qui"       Stages "Batman75Act" "Batman75Qui"   Transition "Crossfade1sec1bars"

; Composition
Composition Name "Batman75" IntensityStage "Batman75Qui" IntensityStage "Batman75Act" Relationship "Batman75_Qui_to_Act" Relationship "Batman75_Act_to_Qui"

;End
```

## DLC3 (Dark Knight)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC3__\Audio\Streams\Music\"

Stream Name  "DLC_DarkKnight_LowAct"                               Filename "DLC_DarkKnight_LowAct"                                Bus "MixMusic"
Stream Name  "DLC_DarkKnight_MidAct"                               Filename "DLC_DarkKnight_MidAct"                                Bus "MixMusic"
Stream Name  "DLC_DarkKnight_Chase"                                Filename "DLC_DarkKnight_Chase"                                 Bus "MixMusic"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC3__\Audio\Streams\Ambience\"
DefaultBus "MixAmbience"

Stream Name "Amb_DLCDarkKnight_CarChase" Filename "Amb_DLCDarkKnight_CarChase" Volume 0.40 Bus "MixAmbience"
Stream Name "Amb_DLCDarkKnightB"         Filename "Amb_DLCDarkKnightB"         Volume 0.50 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

Path "__DLC3__\Audio\Streams\Cutscenes\"

DefaultBus "MixCutsceneSFX"

Stream Name "DarkKnight_Intro_SFX"         Filename "DarkKnight_Intro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "DarkKnight_Midtro_SFX"        Filename "DarkKnight_Midtro_SFX"        Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "DarkKnight_Outro_SFX"         Filename "DarkKnight_Outro_SFX"         Volume 0.60  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC3__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "DarkKnight_Intro_DX"          Filename "DarkKnight_Intro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "DarkKnight_Midtro_DX"         Filename "DarkKnight_Midtro_DX_$L"        Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic
Stream Name "DarkKnight_Outro_DX"          Filename "DarkKnight_Outro_DX_$L"         Volume 0.60  LoadPriority 10  Regional  OverrideUserMusic

; end

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Hobbit  -  Music compositions config file               ==
; ==                                                               ==
; ==                  Matt Phillips                                ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC_DarkKnightA
;========================

IntensityStage Name "DKA_Act"  Intensity 0.0 0.5  Track "DLC_DarkKnight_Chase"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 1.0

; Composition
Composition Name "DarkKnightA" IntensityStage "DKA_Act"

;========================
; DLC_DarkKnightB
;========================

IntensityStage Name "DKB_MidAct"  Intensity 0.0 0.5  Track "DLC_DarkKnight_LowAct"  TimeSignature 4/4 BPM 126 Volume 0.45 SustainTime 1.0
IntensityStage Name "DKB_Act"     Intensity 0.5 1.0  Track "DLC_DarkKnight_MidAct"  TimeSignature 4/4 BPM 126 Volume 0.35 SustainTime 2.0

Relationship Name "DKB_Mid_to_Act"       Stages "DKB_MidAct" "DKB_Act"   Transition "Crossfade1sec1bars"
Relationship Name "DKB_Act_to_Mid"       Stages "DKB_Act" "DKB_MidAct"   Transition "Crossfade1sec1bars"

; Composition
Composition Name "DarkKnightB" IntensityStage "DKB_MidAct" IntensityStage "DKB_Act" Relationship "DKB_Mid_to_Act" Relationship "DKB_Act_to_Mid"

;End
```

## DLC4 (Batman of the Future Character Pack)

DLC4 does not contain any unique audio files.

## DLC5 (Rainbow Character Pack)

DLC5 does not contain any unique audio files.

## DLC6 (Arrow)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC6__\Audio\Streams\Music"

; MOSG
Stream Name  "DLC_Arrow_Action"                                    Filename "DLC_Arrow_Action"                                      Bus "MixMusic"
Stream Name  "DLC_Arrow_Qui"                                       Filename "DLC_Arrow_Qui"                                         Bus "MixMusic"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC6__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

Stream Name "DLC_Arrow_ForestAmb"         Filename "DLC_Arrow_ForestAmb"         Volume 0.35 Bus "MixAmbience"
Stream Name "DLC_Arrow_CostalAmb"         Filename "DLC_Arrow_CostalAmb"         Volume 0.35 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

; === MUSIC & FX Stream Names ===

Path "__DLC6__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

Stream Name "Arrow_Intro_SFX"  Filename "Arrow_Intro_SFX"    Volume 0.50  LoadPriority 10  OverrideUserMusic
Stream Name "Arrow_Outro_SFX"  Filename "Arrow_Outro_SFX"    Volume 0.50  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC6__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "Arrow_Intro_DX"   Filename "Arrow_Intro_DX_$L"  Volume 0.50  LoadPriority 10  OverrideUserMusic  Regional
Stream Name "Arrow_Outro_DX"   Filename "Arrow_Outro_DX_$L"  Volume 0.50  LoadPriority 10  OverrideUserMusic  Regional

; End

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Batman DLC  -  Music compositions config file           ==
; ==                                                               ==
; ==                                                               ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC6 Arrow
;========================

; Calm To Action
IntensityStage Name "ArrowQui" Intensity 0.0 0.5  Track "DLC_Arrow_Qui"     TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0
IntensityStage Name "ArrowAct" Intensity 0.5 1.0  Track "DLC_Arrow_Action"  TimeSignature 4/4 BPM 126 Volume 0.25 SustainTime 3.0

; Relationships
Relationship Name "Arrow_Qui_to_Act"       Stages "ArrowQui" "ArrowAct"      Transition "Crossfade1sec4bars"
Relationship Name "Arrow_Act_to_Qui"       Stages "ArrowAct" "ArrowQui"      Transition "Crossfade2sec4bars"

; Composition
Composition Name "ArrowMX" IntensityStage "ArrowQui" IntensityStage "ArrowAct" RelationShip "Arrow_Qui_to_Act" RelationShip "Arrow_Act_to_Qui"

;End
```

## DLC7 (The Squad)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC7__\Audio\Streams\Music"

; The Squad
Stream Name  "TheSquad_Action_DLC"                                    Filename "lb3_squaddlc_action"                                     Bus "MixMusic"
Stream Name  "TheSquad_Qui_DLC"                                       Filename "lb3_squaddlc_midaction"                                  Bus "MixMusic"

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC7__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

Stream Name "DLC_SquadPrisonAmb"         Filename "DLC_SquadPrisonAmb"         Volume 0.50 Bus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

; === MUSIC & FX Stream Names ===

Path "__DLC7__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

; THESE ARE PLACE-HOLDER - awaiting Music approval, etc.
Stream Name "TheSquad_Intro_SFX"  Filename "TheSquad_Intro_SFX"    Volume 0.23  LoadPriority 10  OverrideUserMusic
Stream Name "TheSquad_Outro_SFX"  Filename "TheSquad_Outro_SFX"    Volume 0.65  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC7__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "TheSquad_Intro_DX"   Filename "TheSquad_Intro_DX_$L"  Volume 0.45  LoadPriority 10  OverrideUserMusic  Regional
Stream Name "TheSquad_Outro_DX"   Filename "TheSquad_Outro_DX_$L"  Volume 0.45  LoadPriority 10  OverrideUserMusic  Regional

; End

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Batman DLC  -  Music compositions config file           ==
; ==                                                               ==
; ==                                                               ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC7 The Squad
;========================

; Calm To Action
IntensityStage Name "TheSquadQui" Intensity 0.0 0.5  Track "TheSquad_Qui_DLC"     TimeSignature 4/4 BPM 126 Volume 0.30 SustainTime 1.0
IntensityStage Name "TheSquadAct" Intensity 0.5 1.0  Track "TheSquad_Action_DLC"  TimeSignature 4/4 BPM 126 Volume 0.20 SustainTime 3.0

; Relationships
Relationship Name "TheSquad_Qui_to_Act"       Stages "TheSquadQui" "TheSquadAct"      Transition "Crossfade1sec4bars"
Relationship Name "TheSquad_Act_to_Qui"       Stages "TheSquadAct" "TheSquadQui"      Transition "Crossfade2sec4bars"

; Composition
Composition Name "TheSquadMX" IntensityStage "TheSquadQui" IntensityStage "TheSquadAct" RelationShip "TheSquad_Qui_to_Act" RelationShip "TheSquad_Act_to_Qui"

;End
```

## DLC8 (Bizzaro)

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC8__\Audio\Streams\Music"

; Bizzaro TEMP!!
Stream Name  "Bizzaro_Action_DLC"                                    Filename "bizarro_act-09"                                     Bus "MixMusic"
Stream Name  "Bizzaro_Qui_DLC"                                       Filename "bizarro_lowact-11"                                  Bus "MixMusic"  Cue 24.240

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC8__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

Stream Name "Amb_DLCDisSpaceBattle"         Filename "Amb_DLCDisSpaceBattle"        Volume 0.25 Bus "MixAmbience" ;Cue 50.0

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

; === MUSIC & FX Stream Names ===

Path "__DLC8__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

; THESE ARE PLACE-HOLDER - awaiting Music approval, etc.
Stream Name "Bizzaro_Intro_SFX"  Filename "Bizzaro_Intro_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic
Stream Name "Bizzaro_Outro_SFX"  Filename "Bizzaro_Outro_SFX"    Volume 0.60  LoadPriority 10  OverrideUserMusic

; === DIALOGUE Stream Names ===

Path "__DLC8__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

Stream Name "Bizzaro_Intro_DX"   Filename "Bizzaro_Intro_DX_$L"  Volume 0.50  LoadPriority 10  OverrideUserMusic  Regional
Stream Name "Bizzaro_Outro_DX"   Filename "Bizzaro_Outro_DX_$L"  Volume 0.50  LoadPriority 10  OverrideUserMusic  Regional

; End

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Batman DLC  -  Music compositions config file           ==
; ==                                                               ==
; ==                                                               ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC8 Bizarro TEMP!!
;========================

; Calm To Action
IntensityStage Name "Bizzaro_Qui" Intensity 0.0 0.5  Track "Bizzaro_Qui_DLC"     TimeSignature 4/4 BPM 126 Volume 0.36 SustainTime 1.0
IntensityStage Name "Bizzaro_Action" Intensity 0.5 1.0  Track "Bizzaro_Action_DLC"  TimeSignature 4/4 BPM 126 Volume 0.22 SustainTime 3.0

; Relationships
Relationship Name "Bizzaro_Qui_to_Act"       Stages "Bizzaro_Qui" "Bizzaro_Action"      Transition "Crossfade3sec4bars"
Relationship Name "Bizzaro_Act_to_Qui"       Stages "Bizzaro_Action" "Bizzaro_Qui"      Transition "Crossfade3sec4bars"

; Composition
Composition Name "BizzaroMX" IntensityStage "Bizzaro_Qui" IntensityStage "Bizzaro_Action" RelationShip "Bizzaro_Qui_to_Act" RelationShip "Bizzaro_Act_to_Qui"

;End
```

## DLC9 (Heroines and Villainesses Character Pack)

DLC9 does not contain any unique music files, but it still contains blank configuration files for them nonetheless.

### `SOUNDEVENTSTREAMS.CFG`

```
; =========================================================================
; ==                                                                     ==
; ==  LEGO Hobbit  -  Music/Ambience/Cutscene CFG file                   ==
; ==                                                                     ==
; ==  MASTER Edited by  Mike de Belle and David Whittaker                ==
; ==                                                                     ==
; ==  Documentation: http://tt-intranet/wiki/index.php/Audio#Tracks.cfg  ==
; ==                                                                     ==
; =========================================================================

; ===============================================
; ================ Global Settings ==============
; ===============================================

ReportErrors

DefaultLanguage "Eng"
Localise "Fre"
Localise "Ger"
Localise "Mex"
Localise "Spa"
Localise "Bra"
Localise "Ita"

; ===============================================
; ===============  Music Streams  ===============
; ===============================================

DefaultBus "MixMusic"
DefaultRoutingTable "Routing3D"

Path "__DLC9__\Audio\Streams\Music"

; MOSG

; ===============================================
; ============  Ambience Streams  ===============
; ===============================================

Path "__DLC9__\Audio\Streams\Ambience"
DefaultBus "MixAmbience"

; ===============================================
; ==============  Cutscene Streams ==============
; ===============================================

; === MUSIC & FX Stream Names ===

Path "__DLC9__\Audio\Streams\Cutscenes"

DefaultBus "MixCutsceneSFX"

; === DIALOGUE Stream Names ===

Path "__DLC9__\Audio\Streams\Cutscenes\Dialogue"

DefaultBus "MixCutsceneDX"

; End

```

### `COMPOSITIONS.CFG`

```
; ===================================================================
; ==                                                               ==
; ==  LEGO Batman DLC  -  Music compositions config file           ==
; ==                                                               ==
; ==                                                               ==
; ==                                                               ==
; ===================================================================

ReportErrors

; Generic transitions
Transition Name "Crossfade1sec1bars" Length 1.0 BeatBoundary 4
Transition Name "Crossfade1sec4bars" Length 1.0 BeatBoundary 16
Transition Name "Crossfade2sec4bars" Length 2.0 BeatBoundary 16
Transition Name "Crossfade3sec4bars" Length 3.0 BeatBoundary 16
Transition Name "Crossfade6sec4bars" Length 6.0 BeatBoundary 16
Transition Name "Crossfade8sec4bars" Length 8.0 BeatBoundary 16
Transition Name "Crossfade0.2sec1barsCueSync" Length 0.2 BeatBoundary 4 CueSync NextCue

;========================
; DLC6 Arrow
;========================

;End
```