Honor Guard

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 **Honor Guard**
**(Greathammer+Crossbow)**
**(Shield)**

**Class-Skills/Passive Traits/Lore**

* Tanks- Guardian’s of Defense, able to hold their own against foes, and defend the weak. Trait-Aggression: Mobs within 5-10blocks (Based on lvl) Mobs will be attracted to them. Increasing Defense/Magic Defense for party members within 7.5-12.5 blocks for 15%.
	+ **Honor Guard**- The Honor Guard, a honed skilled warrior in the art of combat and the power of the holy light blessed upon them by the crystal. With their heavy shield and dense training, they can withstand generally all physical damage coming their way.
		- Trait- Radiance- Generates an aura of 5% HP increase to party members around them within 5-7.5 blocks.
			* Level 1- Base skills
				+ Blessings Touch- Heals %Player% 10-20% based on level. Honor only receives 5-10% based on level.
					- Cooldown: 4~8 Seconds based on level
						* Skill Tier level: 4
				+ Shield Bash- Cancel a players/mobs casting,
					- Cooldown: 5~9 Seconds
						* Skill Tier Level: 10
				+ Heavy Swing- In a cone 2-4 blocks based on lvl, swings sword dealing aoe damage to all in front.
					- Cooldown: 5~9 Seconds
						* Skill Tier Level: 5
				+ Brilliance Strike- Dashes 1-2.5 Blocks based on level, and strikes locked target upon hitting applies light damage. If Undead mob, they take x3 the damage.
					- Cooldown: 5~9 Seconds
						* Skill Tier Level: 5
			* Level 3 -
				+ Passive: Shield of Steel - Increase physical defense by 3% up to 9% per 5 seconds in battle. Can be increased to 5-15% per level
					- Cooldown 10 Seconds
						* Skill Tier level: 3

* Level 6-
	+ Active: Holy Rapier- Trusts their sword 1-3 blocks in a lane
		- Cooldown 5 seconds
			* Skill level 10

* Level 9-
	+ Active:Dispelling Grace- Pushes back mobs/players 3 blocks from Honor guard healing them 10% and dispelling all debuffs on party members within 5-7 blocks
		- Cooldown 8 seconds
			* Skill level 5

* Level 13-
	+ Passive: Supplemental Block- Increase blocking rate by 15% with a chance of 10%-17% based on level
		- Cooldown 30
			* Skill level 3
* Level 16-
	+ Active: Blessings light- AOE 20-25% Heal to all party members within 10 blocks. 5-10% to the honor guard.
		- Cooldown 15 seconds
			* Skill tier 3
* Level 19-
	+ Active: Deep Cleanse- AOE Dispel of all CC to honorguard and party members within 5-7.5 blocks
		- Cooldown 13 seconds
			* Skill tier 3
				+ Require Dispelling Grace Tier level 2
* Level 23-
	+ Passive: Mettle Defense- Damage received grants up to +5 stacks of mettle, perk stack gets 2.5% more Defense. At 5 stacks a burst of healing is granted to party members with in 5-7 blocks of 10% healing. 60 second cooldown after healing or failure to get hit 5 times in quick succession.
		- Cooldown 30-25 seconds
			* Skill tier 4
				+ Required skills -Shield of steel tier 1
* Level 26-
	+ Active: Barrier of Light - Grants party members in area the regen of HP for 5 seconds, causing undead damage 7.5% player damage 2% per second
		- Cooldown 10 seconds
			* Skill Tier 5
				+ Required Skills - Blessings touch Tier 2
* Level 29-
	+ Active: Divine Grasp- Players/mobs within 5-10 blocks of the honor guard are pulled in and dealt light damage.
		- Cooldown 10-7 seconds
			* Skill tier 4
				+ Required skills- Brilliance Strike Tier level 3
* Level 33-
	+ Passive: Crystals Blessings- Heals on party members are 5-10% stronger based on tier level .
		- Cooldown none
			* Skill tier 4
				+ Required skills- Blessings light level Tier 3
* Level 36-
	+ Active: Hallowed Ground: Stuns + pulls in all mobs/non-party members within 4-7 blocks for 2 seconds, and pushes them away for 5 blocks
		- Cooldown 15-13
			* Skill Tier 3
				+ Required Skills - Divine Grasp Tier 2
* Level 39-
	+ Active: Shield Brace- For the next 5-7.5 seconds honor guard will reflect Phy damage of 5-10% of their damage back at the attackers.
		- Cooldown 12
			* Skill tier 2
				+ Required skills- Shield bash Tier 7
* Level 43-
	+ Passive: Shield Mastery- Each time you block damage with a shield, take 30% less damage, and increase damage by 5%
		- Cooldown 30 seconds
			* Skill tier 2
				+ Required Skills- Shield bash 7
* Level 46-
	+ Active: Grace Bash- Honor guard swings their Hammer with a force that causes skills to be halted for 2seconds. Dealing True light damage.
		- Cooldown 8-5 seconds
			* Skill Tier 2
				+ Required Skills - Divine Grasp Tier 2
* Level 49-
	+ Active: Holy break- Swings hammer at mob/non-party member within 1-3 blocks causing blunt damage halting casting for 2 seconds.
		- Cooldown 10-7 seconds
			* Skill Tier 1
* Level 50- Ultimate skill
	+ Active: Honor’s Balancing Act- Pulls all non-party members in causing a 2.5 second stun. Bursting light damage within the 10 block radius of the Honor guard.
		- Cooldown 1 minecraft day. 20mins

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