recursal/Fanatic-Fandom huggingface dataset:
GERMAX

GERMAX is obviously a German MAX. It has the strength of 68 men and can go through walls, unlike any normal MAXes.

## Navigation

### Next

HANDMAX

**GERMAX** is the 38th MAX ever made, as well as the 12th MAX of Generation II. It is a very cheap edit compared to the rest of the MAXes of the generation.

The only thing this MAX has is a german flag overlayed over MAX.

It was later removed and replaced with GERMAX².

## Inspirations

This MAX was not inspired by anything.

It inspired GERMAX² which is the sequel to this MAX.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* New Layer
* Blend mode (Overlay)
* Draw Rectangle
* Draw Rectangle
* Draw Rectangle
* Merge Layer Down
ERRMAX²

Even the best anti-virus failed to destroy this old but huge threat. Now he's more powerful, and doesn't need an USB killer to kill computers and even humans anymore.

## Navigation

### Next

PARALLAX

ERRMAX² is the current 259th accepted MAX. It's a sequel to the **Epic Name Stealer**, ERRMAX, made by the same creator. It's meant to be a more powerful, independent, a better version of ERRMAX, but unlike it's prequel, it's only gotten an **Accepted** rating.

ERRMAX² evolved from a simple robot suit to an high-intelligence, bright purple technological ghost that lives out of energy from computers without the need of any controls, running malicious code through it's inverted mouth. It is capable of entering computers without the need of external devices, such as the USB Killer from it's predecessor, causing even more harm to everything around. He caused the barely visible BSOD in the background. Unfortunately, too much energy caused it's face to deform right before the moment of the snap. He is lonely now.

## Inspirations

ERRMAX² has clearly been inspired by it's predecessor, ERRMAX. It's actually an edit of the same custom template MAX used for ERRMAX, which is why even small details like the digits from the prequel can be seen on the mouth, through only barely.

It's aura was inspired by an experiment made by the same creator, called QRMAX. It's meant to represent corruption.

ERRMAX² features the same BSOD as REALITYMAX². However, while ERRMAX² was made a lot of time before REALITYMAX², the original REALITYMAX featured a BSOD while the original ERRMAX features a kernel panic. ERRMAX² wasn't inspired from REALITYMAX, but it's unknown whether the BSOD in REALITYMAX² was inspired from the original, or from ERRMAX².
MAXYZ

MAX which cannot be seen even by the mantis shrimp.

**MAXYZ** is the 60th MAX ever made and the 34th MAX of Generation II. According to Weirdoverse, this is the third "mashup" MAX, the other two being MAXBEING and OMAXNI.

The aura is made from blurred COLORMAXes, with an inverted MAX in the center, with additional noise.

## Sequence

### Sequence for failed experiment MAX

* Open Maxiedresdefault.png
* Black and White
* Paint Bucket (Overlay)
* Frosted Glass

### Sequence for MAXYZ

* Open COLORMAX
* Radial Blur
* New Layer
* Paste (CROPMAX)
* New Layer
* Paste (failed experiment MAX)
* Layer blend mode (Additive)
* New Layer
* Paste (COLORMAX)
* Radial Blur
* Layer blend mode (Negation)
* Flatten
Метание гранат

> **«** *С помощью меткого метания взрывчатки нажмите все красные кнопки. Совет: используйте З.П.С. для лучшего прицеливания. Чтобы метнуть гранату на большое расстояние, изучите навык "Взрывчатка". Вы можете регулировать силу броска, меняя положение курсора.* **»**
>
>

 **— Информационный терминал**
Чтобы метко кинуть взрывчатку, используйте З.П.С. Иногда вам нужно будет менять положение, прыгая или поднимая себя телекинезом.

Чтобы активировать две ближайшие к вам кнопки, используйте динамит, "протаскивая" его к кнопке с помощью телекинеза.

Примечание: даже несмотря на то, что информационный терминал сообщает вам, что для завершения испытания требуется Взрывчатка-3, испытание может быть пройдено даже с навыком Взрывчатка-0, если вы используете динамит. Просто бросьте динамит как можно дальше, поймайте его с помощью телекинеза и направьте к нужной кнопке.

## Задания

* В сейфе находится канистра с Глицерином, для задания "Помочь наладить производство динамита".
ALIENMAX²

MAX that got out of a black hole. From the immense hawking radiation, it grew additional heads.

## Navigation

### Next

AURAMAX

**ALIENMAX²** is the 34th MAX ever created, as well as the 8th MAX of Generation II. It is the sequel to ALIENMAX which is made by the same creator. Just like the original, ALIENMAX² has body parts of MAX copied and pasted multiple times, as well as hand-drawn things on the top of its head.

Unlike ALIENMAX, this MAX doesn't have an image overlayed on top of it. It uses multiple gradients, and it also uses an additional "Dents" effect. The MAX looks very decent and isn't as cheap as the previous MAXes. The dents effect also got rid of most of the design flaws, even though there are still some.

## Inspirations

This MAX was inspired by ALIENMAX, which was the original version.

It did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* Gradient
* Select tongue
* Gradient
* Paintbrush
* Paintbrush
* Paintbrush
* Select horns
* Gradient
* Paintbrush
* Select eye
* Move to center
* Copy eye
* Paste eye
* Paste eye
* Paste eye
* Paste eye
* Dents
* Select MAX head
* Copy MAX head
* New Layer
* Paste MAX head
* Resize
* Rotate
* Paste MAX head
* Resize
* Rotate
* Paste MAX head
* Resize
* Rotate
* Paste MAX head
* Resize
* Rotate
* Paste MAX head
* Resize
* Rotate
* Paste MAX head
* Resize
* Rotate
* Merge Layer Down
SMOKEMAX

This MAX can turn into gas anytime he wants.

**SMOKEMAX** is the 6th MAX edit ever made. It only has two colors, green and black. It also has no aura, and it looks distorted.

It is considered as a cheap edit, much like the other Generation I MAXes.

The MAX was later dismissed.

## Inspirations

This MAX was not inspired by any other MAX.

It might have inspired POWERMAX since they both use a similar distortion effect.

## Sequence

The sequence is currently unknown. However, it is confirmed that Color Aberration was used to make the MAX single-coloured.
Lihzahrd Guardian

Lihzahrd Guardian. Lihzahrd Guardians are Super mode enemies that appear in the Jungle Temple.

## Description

Lihzahrd Guardians look like Lihzahrds in their first forms, except they wield a big, silver spear that they use to attack you. They usually spawn inside of the Jungle Temple, but spawn more commonly outside of it.

## Attack Style

Lihzahrd Guardians follow Fighter AI: They will chase you when they spot you, but jump over pressure plates. They have no other ability, but when they have half of their health left, they will start crawling like a lizard (just like the Lihzahrd) and chasing after you with a spear in arm. The spear deals much more damage in this stage.

## Stats

HP: 940

ATK: 70  (melee) 100  (spear) 120 - 130  (spear during stage 2)

DEF: 40 (First form) 50 (Second form)

Immune to: Posion, Venom and Shadowflame

Drops: Temple Spear (2.7% chance) Lihzahrd Power Cell (2% chance) Lizard Egg (0.1% chance) 1 - 2 Solar Tablet Fragment (14.29% chance)

Environment: Jungle Temple

AI Type: Fighter AI

Rarity: Relatively Common

KB Resist: 80% (Stage 1) 100% (Stage 2)

Coins: 7 50
SMAX

hE died.;

**SMAX** was an ironic MAX created by Reidolol. It is a cheap edit, and got a horrible rating when it was judged. However, Weirdoverse thought it was so funny that it should be accepted, and rejudged the MAX, giving it accepted rating. However, that rating did not count.

## Sequence

* Open Maxiedresdefault.png
* Perspective
Опасности

Исследуя Пустошь, вы столкнетесь со множеством опасностей. Одни из них - это ловушки и окружающие опасности, которые могут навредить вам, если вы будете слишком неосторожны.

## Окружающие опасности

Окружающие опасности фактически не являются одушевленными противниками, но все еще могут доставить вам немало проблем. Обычно они являются частью карты.

## Ловушки

Ловушки - еще одна опасность, нередко встречающаяся на Пустошах. Большинство ловушек сами по себе довольно безвредны, однако неподготовленным путникам они могут показаться довольно опасными.

## Прочее

* Урон некоторых ловушек зависит от уровня игрока, что делает ловушки, которые находятся на последних уровнях карт, более опасными (Урон меняется только у передатчиков, капканов, мин и связок гранат).
REFLECTMAX

Sends dangerous audio waves that can kill people.

REFLECTMAX is the 131st accepted MAX. It's the very first MAX made by HG. It was originally meant to be called WAVEMAX, but the name was already taken.

REFLECTMAX is a simple, bright purple MAX with 2 waves on it's hands, blue on the left side, red on the right side, that take over the background, and invisibly destroy anything within their road.

## Inspirations

REFLECTMAX was inspired by the whole idea of making MAXes, since this is the first MAX from it's creator.

As a cheap edit, REFLECTMAX hasn't inspired any other MAX.

## Sequence

A custom made template MAX was used instead of CROPMAX, the same being used for KOCKMAX and ERRMAX. The template can be replicated however, applying these effects to CROPMAX:

* Hue to purple-blue, saturation to 50-75%
* Soften portrait for the aura

For the MAX itself, the sequence was

* Hue / Saturation
* Gradient (Radial, Repeat Reflected) **x2**
Вход в Стойло Пи

* Основное
* Сюжет

> **«** *Плохие новости, друзья. Особенно для тебя, Литлпип. Анклав начал вторжение. И... боюсь, что его основная цель - Стойло Пи.* **»**
>
>

 **— Наблюдатель**
Последняя локация игры. Чтобы спасти свой дом, вам нужно отразить атаку Анклава.

## Геймплей

В этой локации вам придется сразиться с солдатами Анклава, несколькими дронами и адскими гончими. Вы начинаете с левой части карты и должны двигаться вправо, сражаясь с противниками по ходу движения.

В правой верхней комнате вы встретите Хартроус за силовым полем. Она расскажет вам о том, что произошло в Стойле. При разговоре с ней вы узнаете, что наставник был смертельно ранен, поэтому именно вы должны использовать Броню Аликорна.

Со способностями Брони Аликорна все противники, встречающиеся на вашем пути, становятся невероятно легкими. Ваша постоянная регенерация и огромное количество здоровья поглощают их атаки, а новое оружие убивает их с одного удара.

### Броня Аликорна

После того, как вы экипируете Броню Аликорна, геймплей кардинально изменится. Вы получите несколько новых способностей, а многие вещи из инвентаря будут недоступны,

*Основная статья: Броня Аликорна*

### Концовки

**Внимание**: статья содержит спойлеры.

*Основная статья: Концовки*

## Галерея

Солдаты Анклава в СтойлеБроня АликорнаКаламити в броне Анклава
3DMAX

The strongest MAX in three dimensional limits.

**3DMAX** is the 70th accepted MAX and the 7th MAX of Generation III.

The MAX is a black outline on a white background. Red and blue colors are zooming out of it, as a reference to the 3D effect.

## Inspirations

3DMAX could have been inspired by 4DMAX, as both are simplistic MAXes in a white background, as well as having the similarity in the name.

## Sequence

* Open Maxiedresdefault.png
* Pencil Sketch
* Outline
* Color Zoom Blur
HARDMAXWELL

HARDMAXWELL, usually shortened and officially judged under the name MAXWELL, is an experimental MAX by HG. It's considered the second worst MAX ever made, behind WIZARDMAX by Karciama, even through it was initially accepted.

MAXWELL is a white MAX with Hardwell's face. It has Revealed Recordings triangles on it's armpits, and music symbols on it's hands and eyes. It's still unknown how that MAX mouth comes from Hardwell's face. The background is an old picture of Revealed fan art hand-drawn in real life.

## Sequence

MAXWELL makes use of a custom made template MAX instead of CROPMAX.
BWMAX

MAX that has hit the boundaries of wavelength power, making him be the strongest MAX made out of photons.

## Navigation

### Next

ERNESDOMAX

**BWMAX** is the 50th MAX ever made and the 24th MAX of Generation II.

It is a black MAX with a white outline, surrounded by another black outline. The outlines are choppy, as the MAX was cropped using the magic wand selection tool instead of using CROPMAX.

The MAX was later dismissed and replaced with TENMAX.

## Inspirations

This MAX was inspired by BLACKMAX

It inspired ERNESDOMAX, which used the same outline effects, and TENMAX, which ended up replacing it.

## Sequence

* Open Maxiedresdefault.png
* Magic Wand
* Invert selection
* Erase selection
* Black and White
* Brightness and Contrast
* Outline
* Outline
* New Layer
* Paste AURAMAX
* Move Layer Down
* Black and White
* Invert colors
GALACTICAMAX

This MAX is Galactic Scale, meaning it can destroy entire galaxies with one hit.

## Navigation

### Next

SCREAMAX

**GALACTICAMAX** is the 46th MAX ever made and the 20th MAX of Generation II.

The MAX has a purple to blue gradient on it, as well as a texture that looks like stars. The aura is bubbly with the same color gradient as on the MAX.

It was later dismissed and replaced with GALMAXI.

## Inspirations

This MAX is not inspired by any other MAX.

It inspired GALMAXI.

## Sequence

The exact source images for the texture and the aura are unknown.

* Open CROPMAX
* Black and White
* Gradient (Overlay)
* New Layer
* Layer blend mode (Overlay)
* Paste (texture)
* Select empty space from CROPMAX
* Erase selection
* Merge Layer Down
* New Layer
* Paste AURAMAX
* Black and White
* Gradient (Overlay)
* New Layer
* Layer blend mode (Overlay)
* Paste (bubbles)
* Merge Layer Down
* Move Layer Down
* Flatten
M A X

The only MAX that is stronger than MAX itself, paradoxically, MAX is a wimp compared to M A X.

## Navigation

### Next

NEONMAX

*Not to be confused with M A X I M U M or M A X Industries.*

M A X is the 7th MAX edit ever made. It it supposed to be an "aesthetic" MAX. It has a purple color, and a slight color blur. It is considered one of the better Generation I MAXes, along with WAVEMAX and 1930MAX.

This MAX would be considered a cheap edit, but not as much as most of the MAXes from the generation.

It was later dismissed and replaced with M A X².

## Inspirations

This MAX was possibly inspired by SUPERMAX, because it has an image flip.

However, it might possibly have inspired 1930MAX, since that MAX has a color blur similar to the one M A X has. It also inspired M A X², which is this MAX's sequel.

## Sequence

* Open Maxiedresdefault.png
* Horizontal Flip
* Black and White
* New Layer
* Blend Mode (Overlay)
* Gradient
* Merge Layer Down
* Color Aberration
PIXELMAX

This MAX is really loved by flies, and as time passed by, it became to look how flies see it now.

## Navigation

### Next

MAX3000

**PIXELMAX** is the 16th MAX ever created. It is a very cheap edit, as it uses only one effect. There's not really much to say about this MAX, but it is considered the cheapest edit out of all Generation I MAXes.

## Inspirations

This MAX was inspired by SUPERMAX since it is using a horizontal image flip.

It inspired BOUNDMAX, which uses similar pixelation.

## Sequence

* Open Maxiedresdefault.png
* Horizontal Flip
* Pixelate
WATERMAX

A max that uses free and bad software. It doesn't like copyright.

**WATERMAX** is the 48th MAX ever made and the 22nd MAX of Generation II. It is considered one of the cheapest edits ever made, and was created completely as a joke.

The MAX itself is unedited, and there are various poorly-cropped watermarks pasted on top of it: A Bandicam watermark, a 9GAG watermark, a GoAnimate watermark, a Shutterstock watermark, an ifunny watermark, and text that says "by the GermanPower68" and "by the GERMAN4Power".

It was later dismissed, for obvious reasons.

## Inspirations

This MAX was not inspired by any other MAX, nor did it inspire any.

## Sequence

* Open Maxiedresdefault.png
* New Layer
* Paste (ifunny Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (Shutterstock Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (Bandicam Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (9GAG Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (GoAnimate Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (GermanPower68 Watermark)
* Move selection
* Merge Layer Down
* New Layer
* Paste (GERMAN4Power Watermark)
* Move selection
* Merge Layer Down
Halloween Projection Green Ghost

**Halloween Projection Green Ghost** is a YouTube video uploaded by the channel CMStudios6Creations on the 13th of July, 2013. It is a render of Slimer from Ghostbusters moving around, while being chased by some laser. It is the source of Maxiedresdefault.png. The still frame of it appears at 0:35 in the video, though Slimer in the video is much more dim than in the image.

When the source of the original MAX picture was discovered by Mysterion, MAX creators started using different frames from the video to make MAXes.
However, as the video was not as bright as the original MAX, this sequence is applied:

* Clarify
* Levels

The configuration for the Levels effect.

PLEX was the first MAX to demonstrate this. Multiple MAXes would follow, such as SUFFIX, POSSESSMAX, MAXCHER², VORTEX, DAD and HEXAMAX.
WAVEMAX

This MAX can vibrate. The more frequently it vibrates, the more its sound changes. He can also vibrate to other dimensions.

## Navigation

### Next

STONEMAX

**WAVEMAX** is the fourth MAX edit ever made. It has a cyan-blue gradient to it, and uses the wave effect, which would later also be used on a lot of other MAXes.

This MAX is considered one of the better Generation I MAXes, along with M A X and ΔMAX.

## Inspirations

This MAX wasn't inspired by any other MAX. However, it inspires other MAXes that use the waves effect, such as 1930MAX.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* New Layer
* Layer Blend Mode -> Overlay
* Gradient
* Merge Layer Down
* Waves
DOODLEMAX

This is a drawing of MAX made by a child. DOODLEMAX has the power to appear in any place on a wall.

## Navigation

### Next

COLORMAX

**DOODLEMAX** is the 58th MAX ever made and the 32nd MAX of Generation II. It is the first MAX created by GreenyMix, and the first MAX to not directly use the original Maxiedresdefault.png image.

The MAX is poorly drawn using the paintbrush tool, on top of a low quality image of a sheet of paper.

It was later dismissed.

## Inspirations

This MAX was not inspired by any MAX, nor did it inspire any.

## Sequence

* Paste (image of sheet of paper)
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
* Paintbrush
ULTRAMAX

The MAX that was conducted in ### Laboratory, it gave MAX ultrapowers and unique, distorted look.

## Navigation

### Next

KIDMAX

 **ULTRAMAX** is the 19th MAX ever made. It marks the point where all MAXes from now on will look distorted, until the start of Generation II. This MAX has a purple gradient over it, a small head, and it's glitched with a displacement effect.

This MAX is considered a mediocre edit, along with the rest of the distorted MAXes in Generation I.

## Inspirations

This MAX was not inspired by other MAXes.

This MAX inspired KIDMAX and the MAXIING series (MAXIING, OBERMAXIING, UNTERMAXIING)

## Sequence

* Open Maxiedresdefault.png
* Bulge
* Bulge
* Displacement
* Black and White
* Gradient
Mystery Sequence

Mystery Sequence is a sequence made by Boberov. Unlike like normal sequences that show how MAXes were made, Mystery Sequence is just a mystery.

Mystery sequence size is 173x2729, it is 82.2 Kilobytes in size, and has 134 actions.

This sequence inspired one MAX, MYSTERYMAX.

In 21st of November 2017, it was discovered by Reidolol and GD\_David that the mystery sequence was indeed for an already existing MAX, MOSSMAX.
ASCENDMAX

MAX that has ascended, so lower tier beings cannot grasp his true form. He can ascend to higher tiers and dimensions.

## Navigation

### Next

GLOWMAX

**ASCENDMAX** is the 66th accepted MAX and the third MAX of Generation III.

The main part of the MAX is colored a bright red. The aura fades from bright yellow to bright orange. The MAX's face and the hands are blurred, making them look multiple. Each iteration of the hands has a different color.

## Inspirations

This MAX could have possibly been inspired by COLORMAX, due to similar usage of color effects.

## Sequence

* Open Maxiedresdefault.png
* Color Aberration
* Oil Painting
* Median
* Glow
* Hue / Saturation
* Sharpen
* Glow
MAXSHUP

MAX made in ### laboratory, this time the experiment was succesful.

**MAXSHUP** is the 54th MAX ever made and the 28th MAX of Generation II. It is very similar to ABOMIMAXITION, and that can be inferred from both MAXes' descriptions.

The MAX's form is even more simplistic than that of ABOMIMAXITION, having only three shades of colors. However, instead of being duochrome, a rainbow gradient spans across the whole image.

## Sequence

* Open Maxiedresdefault.png
* Earths'n'Greys
* New Layer
* Layer Blend Mode (Overlay)
* Gradient Render
FLYMAX

A hybrid between a fly and a MAX. It, obviously, can fly.

**FLYMAX** is the 43rd MAX ever made and the 17th MAX of Generation II. It is the first instance of a cut-out MAX, which are MAXes whose design is reliant on pasted images.

As its name suggests, FLYMAX is supposed to resemble a fly. It is black and white, has four sets of arms, fly wings, fly eyes and a trunk.

It was later dismissed and replaced with FLYMAX².

## Inspirations

This MAX was not inspired by any other MAX.

As this is the first instance of a MAX that relies on pasted images, a lot of MAXes followed this concept. It also inspired its sequel, FLYMAX².

## Sequence

The exact source images for the wings, eyes and trunk are unknown, but similar ones could be found through Google Images.

* Open Maxiedresdefault.png
* Black and White
* Paintbrush (to clear the face)
* New layer
* Paste (trunk)
* Resize selection
* Paste (eyes)
* Resize selection
* Black and White
* Merge Layer Down
* New layer
* Paste (wing)
* Rotate selection
* Resize selection
* Eraser
* Paste (wing)
* Rotate selection
* Resize selection
* Eraser
* Layer opacity
* Merge Layer Down
* New layer
* Paste (MAX hands)
* Resize selection
* Brightness and contrast
* Eraser
* Merge Layer Down
* New layer
* Paste (MAX hands)
* Resize selection
* Brightness and contrast
* Eraser
* Merge Layer Down
* New layer
* Paste (MAX hands)
* Resize selection
* Brightness and contrast
* Eraser
* Merge Layer Down
TRIMAX

Attempted to clone himself, but he became extremely distorted. If he MAXes you, you will become distorted too.

## Navigation

### Next

SKYMAX

**TRIMAX** is the 22nd MAX ever made. It is supposed to look like 3 MAXes, hence the name TRIMAX. It uses displacement, like the last few Generation I MAXes.

This MAX isn't considered much of a cheap edit, as it looks different from the original MAX.

It was later dismissed and replaced with TRIMAX².

## Inspirations

This MAX was possibly inspired by STARMAX since they use the same kind of distortion.

This MAX did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Displacement
* Magic Wand (to select left MAX head)
* Paste selected MAX head
* Flip selected MAX head horizontally
* Move next to original MAX head
GLOWMAX

This MAX can blind people with its glow. However, black MAXes are immune to him.

## Navigation

### Next

REVERSEMAX

**GLOWMAX** is the 67th accepted MAX and the 4th MAX of Generation III. It is also the first MAX by Artani. It is considered a low quality edit, as the quality of the image looks bad.

The MAX is colored a slight turquoise instead of the default MAX lime, and has a bright glow on its face. The image is extremely crusty.

It was later dismissed.

## Inspirations

This MAX was not inspired by another MAX, nor did it inspire any.

## Sequence

There is no sequence, as the MAX was edited with mobile image editing tools.
Карты для прокачки

Карты, прохождение которых возможно несколько раз. Генерируются рандомно и состоят из большого количества комнат. При нахождении выхода можно перейти на следующий уровень карты. Как правило, начиная с определённого уровня можно попасть и в сюжетно связанную особую локацию.

Сюжетные зоны: Завод (сюжетная зона: Отдел Особых Исследований), Канализация (сюжетная зона: Фолс Спрингс), Заброшенное стойло (сюжетная зона: Ядро Управления Стойла 88), Руины Мэйнхеттена (сюжетная зона: Башня МТН) и Руины Кантерлота (сюжетная зона: Министерство Стиля).

В отличии от сюжетных зон, в комнатах карт для прокачки находятся золотые подковы, которые дают опыт, необходимый для повышения уровня персонажа. Сумма опыта в каждой комнате карты одинакова и растёт по мере продвижения от Завода к Кантерлоту. Последняя подкова в комнате всегда даёт в пять раз больше опыта (вне зависимости от порядка их сбора игроком). Также даётся бонусный опыт, если игрок не был замечен противниками, благодаря текущим навыкам Скрытности (при этом обнуляется опыт за убийство ещё живых противников).

Военная база и Бункер являются такими картами условно, т.к. содержат сюжетные элементы и не содержат подков.

## Описание

* Такие карты обычно имеют случайные размеры(4 комнаты в ширину и 3-6 в высоту).
* Планы отдельных комнат иногда могут отражаться зеркально.
* Каждая комната содержит случайный тип:
	+ Лута
	+ Противников
	+ Ловушек
* Тип лута/противников/ловушек зависит от уровня игрока.
* На таких картах появляются Мини-игры.
* В каждой комнате есть несколько подков.

В игре практически невозможно найти две одинаковые карты для прокачки, что делает каждую карту уникальной.

Обычно карты для прокачки первого уровня (например, Завод-1 или Заброшенное стойло-1) имеют заметно меньшие размеры, чем карты, уровнем повыше. Например: карта Завод-1 имеет 4 комнаты в ширину и 3 в высоту, а Завод-2 имеет примерно 4 комнаты в ширину и 6 комнат в высоту.

## Уровни

Вы начинаете свое прохождение в одном из углов карты. На самом нижнем этаже расположены несколько Дверей выхода с уровня, которые позволяют вам перейти на следующий уровень карты.

Карты для прокачки имеют «уровни» - при входе в такие карты вы увидите название карты и текущий уровень, например «Канализация-2». Вы также можете увидеть текущий уровень карты в своем ПипБаке.

В игре есть очень много локаций, каждая из которых немного сложнее предыдущей. Чтобы перейти к следующей локации с любой карты, вам нужно пройти несколько ее уровней.

## Галерея

Пример полностью исследованной карты Заброшенного стойлаПример полностью исследованной карты КанализацииПример полностью исследованной карты Руин КантерлотаПример полностью исследованной карты Военной базы
HANDMAX

This MAX acts similar to a hydra - you cut its hand, two grow in its place. This MAX is also immune to radiation.

## Navigation

### Next

LINEMAX

**HANDMAX** is the 39th MAX ever made, and the 13th MAX of Generation II. As its name suggests, it has a lot of hands, and its mouth is made from two rotated hands.

The MAX has an outline and is colored dark yellow, while the ends of its hands are colored blue. It is not considered a cheap edit.

## Inspirations

This MAX could possibly have been inspired by 4DMAX, which also uses the outline effect.

Despite HANDMAX² existing, it was not inspired by this MAX.

## Sequence

The exact sequence is unknown, but it's possible that the hands were copied and pasted manually and then blended using the Outline effect.
HANDMAX²

This MAX always comes in handy.

**HANDMAX²** is the 74th accepted MAX and the 11th MAX of Generation III.

Like its predecessor, it has a lot of hands. The MAX is copy pasted a bunch of times in a circle pattern, giving it a lot of left hands, but also making the area around the face a complete mess. Its tongue is not visible anywhere.

It was later dismissed.

## Inspirations

Despite its name, this MAX has no relation to HANDMAX.

## Sequence

There is no sequence, as the MAX was made with mobile image editing tools. However, it could be similarly recreated by duplicating the Maxiedresdefault.png layer, setting the blend mode to Lighten, and rotating it, repeating this process 10 times.
ABOMIMAXITION

A failed experiment in ### laboratory in ####.

**ABOMIMAXITION** is the 53rd MAX ever made and the 27th MAX of Generation II. It is a cheap edit, but still looks decent. It is the first MAX to use the Earths'n'Greys effect, which would end up being heavily overused later.

The MAX is very simplistic, with only 7 unique shades of colors across the whole image. It is a very dull yellow which fades into dark blue in the background.

## Inspirations

This MAX started the trend of using the Earths'n'Greys effect. Examples of MAXes that use it include MAXSHUP, SUPREMAXY and RAX.

## Sequence

* Open Maxiedresdefault.png
* Earths'n'Greys
Торговец

## Общие сведения

Не даёт никаких заданий, с ним нет диалогов и каких-либо взаимодействий кроме торговли. Иногда он появляется в локациях "Завод", "Заброшенное стойло", "Руины Мэйнхеттена". После получения способности "Экономика Пустоши", он также будет находиться в лагере "Гарцующий пони". Помимо торговли, может сделать ремонт.

### Товары

Очень сложно выявить полный список товаров у Торговца, т.к. он постоянно меняется. Также нельзя проследить, как меняются его товары от навыка "Торговля". Тем не менее, в его "арсенале" есть различные боеприпасы, медикаменты, химия, оружие и хлам.
Взрывчатка

Для упрощения таблиц поделим взрывчатку на два вида. В игре она так не подразделяется.

### Зарядная взрывчатка

Здесь у всех видов оружия площадной урон.

Данные, **предоставленные автором игры** для грядущей версии 0.7:

### Оружейная взрывчатка

Данные, **предоставленные автором игры** для грядущей версии 0.7:

## Примечания

 Дополнительно:

1. ↑ Требуемый уровень навыка
2. ↑ Очки действия
3. ↑ Требуемый уровень навыка
4. ↑ Атак в секунду
5. ↑ Урон в секунду
6. ↑ Очки действия
7. ↑ Требуемый уровень навыка
8. ↑ Атак в секунду
9. ↑ Урон в секунду
10. ↑ Очки действия
MEEX

A MAX made in a game. He broke the fourth wall and now exists.

**MEEX** is the 69th accepted MAX and the 6th MAX of Generation III. It is a MAX created in the flash multiplayer sandbox game Everybody Edits.

The MAX is made using the basic block pack from Everybody Edits. The red dot in the right side of the MAX can also be seen. The blocks have been scaled down to fit the proper image dimensions.

## Inspirations

This MAX was not inspired by another MAX, nor did it inspire any.
QUASARMAX

MAX that has been made from collision of two quasars.

**QUASARMAX** is the 62nd MAX ever made and the 36th MAX of Generation II.

QUASARMAX features the exact same aura and background as MIGAX, but the MAX itself is colored hot pink instead of light blue.

It was later dismissed.

## Sequence

* Open MIGAX
* New Layer
* Paste CROPMAX
* Hue/Saturation
* Merge Layer Down
MINDMAX

MINDMAX can use its own brain to create copies of itself any time it desires.

**MINDMAX** is the 41st MAX ever made and the 15th MAX of Generation II. It is one of the cheaper edits of the generation.

It is a purple colored MAX with multi-colored particles in its aura. It has four eyes and layered, transparent teeth. Allegedly the colors come from an overlayed image of a phone, but the source image is unknown.

## Inspirations

This MAX may have been inspired by HYPERIONMAX, both MAXes essentially being simple recolors with multiple eyes.

It did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Select (left eye)
* New layer
* Paste (left eye)
* Move selection
* Eraser
* Select (right eye)
* New layer
* Paste (right eye)
* Move selection
* Eraser
* Select (teeth)
* New layer
* Paste (teeth)
* Move selection
* Eraser
* Change layer opacity
* Select (teeth)
* New layer
* Paste (teeth)
* Move selection
* Eraser
* Change layer opacity
* Select (teeth)
* New layer
* Paste (teeth)
* Move selection
* Eraser
* Change layer opacity
* Flatten
* Black and white
* New layer
* Paste (image)
* Layer blend mode (Overlay)
OBERMAXIING

The ascended form of MAXIING.

**OBERMAXIING** is the 25th MAX ever made. It is the second of the MAXIING series, as well as the second to last MAX in Generation I.

This MAX is the same as MAXIING, but repeats the sequence twice.

## Inspirations

This MAX was inspired by MAXIING.

This MAX inspired UNTERMAXIING.

## Sequence

* Open Maxiedresdefault.png
* Bulge
* Bulge
* Bulge
* Bulge
* Displacement
* Black and White
* Gradient
MUSICMAX

When angered, MUSICMAX can make a really loud 170 dB sound and burst the eardrums of nearby people and MAXes.

## Navigation

### Next

OMAXNI

**MUSICMAX** is the 44th MAX ever made and the 18th MAX of Generation II.

The MAX is white with a black outline. It is slightly transparent and behind it is a background image of sheet music.

## Inspirations

This MAX was not inspired by any other MAX.

This is the first instance of a MAX with a pasted image used for a background. Many other MAXes would follow this.

## Sequence

The source image for the sheet music background is unknown, but a similar one can be found through Google Images.

* Paste background image
* New Layer
* Paste CROPMAX
* Ink Sketch
* Layer Opacity
PHANTOMAX

Can pass through walls, compared to other MAXes, this is an unique skill.

**PHANTOMAX** is the 65th accepted MAX and the second MAX of Generation III. It is the first proper MAX made by Boberov (which means not counting AURAMAX and CROPMAX).

PHANTOMAX has a black face with purple eyes and a purple mouth, and light grey hands with green on the outline. The face is blurred and the hands have grey blur on top of them, but are not affected. The aura is unaltered, colored with the default green.

## Inspirations

This MAX did not inspire any MAX, nor was it inspired by any.

## Sequence

The exact sequence is unknown, but an effect confirmed to have been used is Radial Blur. The blur on the face was cut out from the rest of the image by using CROPMAX.
MAX3000

It has the strength of 3000 MAXes. Such strength makes him form to a spiral-shaped MAX.

## Navigation

### Next

POWERMAX

**MAX3000** is the 17th MAX ever created. Similarly to PIXELMAX, it uses only one effect, but in comparison it looks better than PIXELMAX. However it's still considered a cheap edit due to the fact that it doesn't have too much difference from the original MAX.

There's not really much to say about this MAX except from the fact that it is considered mediocre. Like most of the Generation I MAXes, they are bad when compared to MAXes that were made in later generations.

It was later dismissed and replaced with SLEEPMAX.

## Inspirations

This MAX was not inspired by any other MAX.

It inspired SLEEPMAX, which uses the donut effect, as well as other MAXes that used it.

## Sequence

* Open Maxiedresdefault.png
* Donut
NEONMAX

Everything near this MAX begins to neonize.

**NEONMAX** is the 8th MAX edit ever made. It looks really bad and cheap, as most of the Generation I MAXes do. It is a black MAX with a lime green background, as opposed to the regular MAX.

It is considered one of the worst Generation I MAXes, along with SHARPMAX and POWERMAX.

The MAX was later dismissed and replaced with NEONMAX².

## Inspirations

This MAX was not inspired by any other MAX.

It might have inspired REVERSEMAX, as the concept is fairly similar to this one.

## Sequence

* Open Maxiedresdefault.png
* Recolor (with Lime color on background)
* Recolor (with Black color on MAX)
MVX

This MAX has gone beyond the heavens, and the cosmic energy blessed this MAX, making him look white.

## Navigation

### Next

MAXSTACK

**MVX** is the 75th accepted MAX and the 12th MAX of Generation III. It is the first MAX by Sonder.

The MAX has an extremely distorted and sharp texture and a color scheme that prominently consists of white, as well as very saturated colors, significantly blue, orange and red. The background is also white, like the MAX.

## Inspirations

This MAX was inspired by SHARPMAX, for they both heavily use the Sharpen effect.

## Sequence

* Open Maxiedresdefault.png
* Oil Painting
* Reduce Noise
* Sharpen
* Edge Detect
* Emboss
* Hue/Saturation
* Invert Colors
* Outline
* Soften Portrait
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Hue/Saturation
* Brightness/Contrast
* Sharpen
* Sharpen
* Sharpen
* Sharpen
MA AX MX

Another failed experiment in ### laboratory in ####.

**MA AX MX** is the 73rd accepted MAX and the 10th MAX of Generation III. It is the first of the "Blob MAXes", which are MAXes that use the same (or very similar) distortion effects.

The MAX has a lot of swirly and melty distortions and a dull, light purple color scheme. It continues the trend of distorted MAXes being failed experiments.

## Inspirations

This MAX inspired the blob MAX series, consisting of this, BLOBMAX, BLOBMAX², DRUGMAX², PROTOMAX and MAXTAKER.

## Sequence

* Open Maxiedresdefault.png
* Dream
* Dents
* Sharpen Landscape
* Gravity
* Hue/Saturation
* Saturation RGB
Cultist Gunner

Cultist Gunner. A Cultist Gunner is enemy that spawns in the dungeon once Super mode is unlocked.

## Description

Cultist Gunners will spawn in the dungeon. They carry a shotgun-like gun. When they see you are in they're gun range (which is a pretty long range), they will stay still and shoot special luminite bullets at the player. They will shoot a volley of luminite bullets at the player every few seconds. They will stay still in this position, firing bullets until the player gets out of their long gun range.

## Stats

HP: 1600

ATK: 60  (Melee) 140  (Bullet)

DEF: 80

Immune to: None

Drops: Shotgun (0.2% chance)

Environment: Dungeon

AI Type: Gunner AI

Rarity: Little Common

KB Resist: 50%

Coins: 12

## Trivia

* Despite shooting luminite bullets (See a real Terraria Wiki), the bullets themselves have the effect of a normal musket ball.
* Cultist Gunners have the longest gun range out of all gun-wielding enemies.
Падающая башня

> **«** *Используйте ящики, чтобы добраться до прохода наверху.* **»**
>
>

 **— Информационный терминал**
Постройте наклонную башню, ставя один ящик на край другого.
После того как выполните испытание, выдерните нижний ящик. Физика!

## Задания

* На стенде для инструментов находится гидравлический болторез, для задания "Найти инструменты".
LINEMAX

LINEMAX is a MAX that can make himself a lower dimensional being and pass through literally anything.

## Navigation

### Next

MINDMAX

**LINEMAX** is the 40th MAX ever made and the 14th MAX of Generation II.

LINEMAX is a bright gradiented MAX on a white background, and covering the entire image is a tiled, gradiented square pattern in colors inverted from the ones of the MAX.

## Inspirations

This MAX was not inspired by any other MAX.

It could possibly be the inspiration for BOUNDMAX.
Maxiedresdefault.png

The first type of MAX that ever existed. Lol, you got maxied!

**Maxiedresdefault**, also known as **maxresdefault**, **MAX**, or **An Original**, is the first MAX ever made. It is the image that all other MAXes use, and put effects on it to create other MAXes. (There are a few exceptions to this, such as FLATMAX or DOODLEMAX).

Maxiedresdefault is a badly made render of Slimer from Ghostbusters. This exact frame was posted in a discord server with the caption "lol, i got maxied". This is what started the meme of making edited versions of that image. Most of the MAX edits are made by adjusting this image, using the image-editing tool paint.net.

## Inspirations

This MAX has inspired every other MAX edit that exists so far.

## Sequence

This MAX doesn't have an effect sequence, because the image was found somewhere in Google Images. It uses no effects or adjustments.
POWERMAX²

https://www.youtube.com/watch?v=J701ucIsrrk

POWERMAX² is the 250th accepted MAX. This MAX title is very misleading, as it points to the MAX being a sequel to POWERMAX. However, POWERMAX² is a completely different MAX made without knowledge of POWERMAX's existence.

POWERMAX² is an orange-red MAX made of lava, with powerful sun lights on it's hands. It's face was blown by the legendary fist of Revealed Recordings and KBK Visuals, made for Hardwell & KSHMR's epic track: **Power**. The background represents the track artwork.

## Inspirations

POWERMAX² was inspired by the track **Power** by Hardwell & KSHMR. Almost all the MAX properties come from the track's artwork and lyric video. Even the MAX description and alias points to the amazing track **Power**.

## Sequence

POWERMAX² was made using GIMP instead of paint.net, which is why some MAX properties, such as the sun lights, might not be applicable or need workarounds.

1. Open Maxiedresdefault.png
2. Colorize to orange-red
3. Add the fist above the face
4. Extend the bottom of the fist to make an arm
5. Blur and sharpen
6. Add lights
MAXPENSIVE

One gram of this MAX is worth at least few hundred novemtrigintillion dollars.

**MAXPENSIVE** is the 71st accepted MAX and the 8th MAX of Generation III. Its name is a play on the word expensive.

The MAX is an outline, colored dark purple and brownish yellow. The background is a lighter version of the MAX's colors. There is glow on the left of the MAX's tongue that overlaps with the MAX.

## Inspirations

This MAX did not inspire any other MAXes, nor was it inspired by any.

## Sequence

The effects used are known, but not the full details of the sequence, such as the images pasted.

* Open Maxiedresdefault.png
* Outline
* Black and White
* New Layer
* Gradient
* Layer Blend Mode (Overlay)
* Curves+
* Color Zoom Blur
* Merge Layer Down
* New Layer
* Paste (???)
* Eraser (to crop the part of the image that is not on top of the MAX)
* Layer Blend Mode (???)
* Earths'n'Greys
* ClipDisplace (???)
* Merge Layer Down
POWERMAX

This MAX has near-unlimited power, but the more power he currently has the more distorted it becomes.

## Navigation

### Next

ULTRAMAX

**POWERMAX** is the 19th MAX ever created. It's a very cheap edit, using only one effect. It is also considered one of the worst MAXes of Generation I.

There's not much to say about this one, similarly to PIXELMAX and MAX3000 which use only one effect as well, this MAX is a cheap edit.

It was later removed and replaced with POWERMAX², which was then also removed for bad design.

## Inspirations

This MAX was not inspired by any other MAXes.

It did not inspire any other MAXes either.

## Sequence

* Open Maxiedresdefault.png
* Oil Painting
COLORMAX

MAX that uses one color from the spectrum, while it represents all other colors from the entire visible spectrum.

## Navigation

### Next

MAXYZ

**COLORMAX** is the 59th MAX ever made and the 33rd MAX of Generation II. It is the first instance of Color Zoom Blur, an effect which would end up heavily overused, especially on MAXes by Weirdoverse.

COLORMAX itself is yellow, with a green face zooming in on the left side, and a red one on the right side.

## Inspirations

This MAX most prominently inspired MAXYZ. It could also have inspired the other rainbow themed MAXes such as CHROMAX.

## Sequence

* Open Maxiedresdefault.png
* Color Zoom Blur
* Sharpen
* Sharpen
* Color Zoom Blur
* Sharpen
* Sharpen
* Color Aberration
* Glow
FRACTALMAX

A MAX that keeps growing in complexity faster than in size. Might collapse into itself in near future.

## Navigation

### Next

CHROMAX

FRACTALMAX is the 213th accepted MAX. It's the first MAX to make an huge and important use of the Fractal effect.

FRACTALMAX is a semi-transparent green MAX with a bright green outline and an inverted mouth, who plans on taking over the entire multiverse with his enormous Fractals coming from his hands. They're determined to never end, even bypassing the physical restrictions.

## Inspirations

FRACTALMAX's inverted mouth is inspired by ERRMAX.

## Sequence

The sequence is currently unknown, but some effects were confirmed to be used:

* Outline
* Mandelbrot Fractal
MAXTWIST

This MAX tried to help the U.S by absorbing all the oncoming hurricanes. He succeeded, except he is made of many hurricanes now.

## Navigation

### Next

FROSTMAX

**MAXTWIST** is the 13th MAX ever made. It looks like the original MAX but with spirals everywhere, that were made using the Twist effect (hence the name MAXTWIST). It isn't that different from the original MAX, so it is considered a cheap edit.

This MAX is very generic, because of the fact that it only uses one effect multiple times (similarly to SHARPMAX), so it isn't good compared to other MAXes of the same generation.

## Inspirations

This MAX was not inspired by any other MAX.

It inspired DELLAGOMAX, HYPERMAX and any other MAX that uses a twist effect.

## Sequence

* Open Maxiedresdefault.png
* Twist
* Twist
* Twist
* Twist
* Twist
* Twist
* Twist
MIGAX

Young brother of GIMAX, also weaker.

**MIGAX** is the 61st MAX ever made and the 35th MAX of Generation II. It is the counterpart of GIMAX.

MIGAX has a similar color scheme to GIMAX, except this time the form of the MAX is unaltered. It is a light blue MAX with a large white aura and a light purple background.

It was later dismissed.

## Inspirations

This MAX was inspired by GIMAX, and inspired QUASARMAX, which is a rehue of this MAX.

## Sequence

* Open Maxiedresdefault.png
* Curves+
* Color Match
4DMAX

It usually appears as a standard MAX, yet a 4-dimensional cross section reveals it's actually a being made of vibrating lines of light. A possible confirmation of the string theory?

## Navigation

### Next

SHARPMAX²

**4DMAX** is the 28th MAX ever created. It is the first MAX ever to use a white background. Its sequence is pretty similar to WAVEMAX, but the waves are more intense.

It is a MAX with a red-yellow gradient and only its outline is visible. It also has intense waves which wrap around to the top of the image. It is also the first MAX to have a white background.

## Inspirations

This MAX was inspired by WAVEMAX, as it uses a similar sequence.

This MAX could have possibly inspired every other MAX with a white background.

## Sequence

* Open Maxiedresdefault.png
* Outline
* Black and White
* Gradient
* Oil Painting
* Waves
* Invert Colors
Królowa Cieczy

.

Królowa Cieczy zwana również Panią Cieczy, odpowiada za wykreowanie fizycznej formy swego Króla, a także stworzenie Siewców Cieczy. Ukrywa wewnątrz siebie ból, którym z nikim się nie dzieli.

## Wygląd

"Snuła się po komnatach z zaciśniętymi w splocie dłońmi. Kierowała swą głowę to tu to tam. Przystawała na chwilę w posągowej pozie, aby zerknąć w wodospady kryjące tajemnice czasu."

## Cytaty

> "Choćby i okręgi na wodzie powtarzały się bez przerwy, to nie wrócą kropli."
>
>
MELTMAX

This max is continuously melting, until nothing is left from it.

**MELTMAX** is the 11th MAX ever created. It is supposed to look like a MAX that is melting, and has a red-yellow gradient.

It is considered one of the better Generation I MAXes.

## Inspirations

This MAX was not inspired by any other MAX.

It inspired MaaaAAAX however, which uses the same gravity effect.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* New Layer
* Layer Blend Mode (Overlay)
* Gradient
* Merge Layer Down
* Gravity
BLUEMAX

Advanced version of regular MAX.

**BLUEMAX** is the 63rd MAX ever made and the 37th and last MAX of Generation II.

BLUEMAX is the same as the original MAX, except it is colored blue. However, due to the effects used, it looks neater than it would have if the Hue/Saturation effect was simply used on the MAX instead.

It was later dismissed.

## Inspirations

This MAX did not inspire any MAX, nor was it inspired by any.

## Sequence

* Open Maxiedresdefault.png
* Cyanotype
* Curves
* New Layer
* Paste (AURAMAX)
* Hue/Saturation
* Merge Layer Down
HYPERMAX

This MAX has glowing eyes and twisty hands. This occured due to a failed experiment.

## Navigation

### Next

ALIENMAX²

**HYPERMAX** is the 33rd MAX ever made, as well as the 7th MAX of Generation II. It isn't considered a cheap edit but uses few effects.

The MAX has twisted hands, flares on its eyes (like SUPERMAX) and a tongue with black and white noise.

## Inspirations

This MAX was inspired by SUPERMAX because it has flares on its eyes, and inspired by MAXTWIST because it uses twist effect on the hands.

It did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Twist
* Twist
* New layer
* Layer Blend Mode -> Additive
* Paste image of flare
* New layer
* Layer Blend Mode -> Additive
* Paste image of flare
* Merge layer down
* Merge layer down
* Flip Horizontally