Arm Wrestling

*"Let us learn what sort you are: Strong? Clever? Wise? The circumstances under which you come here put the lie to that."*

This is an Encounter Card in *Hand of Fate 2.* It involves a series of competitions, the outcome determined by a Dice Gambit.

Progress on this card persists through challenges, so if the player wins a given round, they will advance to the next, but only when they land on the card again in another challenge. Failure on any particular round will reset the card back to round one.

## Event

*You enter a competition of strength at a fair. A gold prize is available to the winner.*

### Round 1 (Dice target: 10)

*In the first round of the competition your opponent is the diminutive Rolan, a halfling from a traveling troupe of acrobats.*

Success

*Rolan is no match for your strength. He gives a disappointed backflip off the table and collects his meagre winnings, then cartwheels out the door.*

**You receive a 10 Gold gain card**

*You take your reward from the purser on the way out the tavern. When you return, you will compete in the next round for a larger prize.*

Failure

*You are surprised by Rolan's strength. You learn not to underestimate acrobats or halflings.*

**You receive a 5 Gold gain card**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 2 (Dice target: 12)

*In the second round of the competition you sit opposite the aged frame of Huntley Toothless. He boasts about once being a Silencer for the Thieves Guild.*

Success

*Huntley crumples in defeat almost instantly. "You're lucky I'm not twenty or thirty years younger," he says, grumbling.*

**You receive a 20 Gold gain card**

*You take your reward from the purser on the way out the tavern. When you return, you will compete in the next round for a larger prize.*

Failure

*The haggard ex-hitman appears to know some type of hand grip that numbs your muscles. You are defeated.*

**You receive a [5-10] Gold gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 3 (Dice target: 14)

*Your opponent in the third round is Paralee 'The Brass Hag'. She touts herself as a fearsome pirate but needs the money from this competition to get herself a boat.*

Success

*'The Brass Hag' cannot live up to the strength of her name and slumps in defeat.*

**You receive a 30 Gold gain card**

*You take your reward from the purser on the way out the tavern. When you return, you will compete in the next round for a larger prize.*

Failure

A surge of strength brings Paralee a swift victory.

**You receive a [5-10] Gold gain card.**

You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.

### Round 4 (Dice target: 16)

*A masked bounty hunter sits, motionless, across the table from you. You prepare themselves for the fourth round of competition.*

Success

*You can hear heavy breathing through your opponent's mask. Your opponent silently rises from the table and leaves with their consolation prize.*

**The player gains 4 Fame.**

**The player gains 40 Gold.**

*You take your reward from the purser on the way out the tavern. When you return, you will compete in the next round for a larger prize.*

Failure

*Your masked opponent shows no sign of celebration despite their win.*

**You receive a [10-15] Gold gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 5 (Dice target: 18)

*A bedraggled but cheery mercenary named Drake Thorne introduces himself. "You look like a fierce opponent, good luck to you."*

Success

*Drake Thorne spits on the ground after his defeat. "Cheat!" he yells. "They must have cheated."*

*The crowd jeers as he sulks through the door.*

**The player gains 4 Fame.**

**The player gains 50 Gold.**

**The player gains this card's Shard.**

Failure

*Drake Thorne abandons his friendly facade and flings a flagon of aie at your face. "I win!"*

**The player draws a Gold Gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 6 (Dice target: 20)

*Odera Kasot slices through the murmuring crowd like a jet black knife. "Your failure will be delightful," she says, winking at you with her golden eyes.*

Success

Your mysterious rival seethes with rage. She flips the table and storms out.

**The player gains 4 Fame.**

**The player gains 60 Gold.**

(If Colbjorn's ability is used): Colbjorn aggressively sharpening his giant blades right next to the table may have affected the result.

Failure

*A knowing smile lights up Odera Kasot's face. "Just as expected, your failure is exquisite," she says with a smack of her lips.*

**The player draws a Gold Gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 7 (Dice target: 22)

A boisterous crowd roars as hometown favourite, Kalethopie 'The Jungle Princess', enters the tavern as your next opponent.

Success

"You have won," Kalethopie grumbles. "You are merely a stepping stone on my journey."

**The player gains 8 Fame.**

**The player gains 70 Gold.**

Failure

"When I return to my tribe, I will tell the story of this victory. We will sing my name and forget yours," Kalethopie says as she turns to celebrate with the crowd.

You fall at the seventh round and win a good reward.

**The player draws a Gold Gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 8 (Dice target: 24)

Chants of "Dulf! Dulf! Dulf!" errupt as Dulf Blindrend barrels through the door, almost leaving a Dulf-shaped hole in his wake.

Success

The crowd falls silent as you overcome Dulf's barbarous strength. Dulf stands from the table with a solemn look. "I have finally been beaten."

"Drinks for everyone!" he screams. Chants of "Dulf! DUlf! Dulf!" ring out long into the night.

**The player gains 8 Fame.**

**The player gains 80 Gold.**

Failure

(Insert Text Here)

**The player draws a Gold Gain card.**

*You take the lesser reward for losing in the competition of strength. When you return, a new contest will begin.*

### Round 9 (Dice target: 26)

Before you ever see Basokor Ogresire, you hear the bar trembling from his footfalls, closely followed by the jangling of his chains. He greets you with a smile. "Sorry if I break your arm. I promise to buy you a drink with my share of the winnings."

Success

The assembled crowd are amazed that anyone could beat the ogre half-breed Basokor. You are immediately swarmed and held aloft by a crowd who lead you around town, singing of your strength.

You thank Colbjorn for his intimidating stare.

**You have beaten all competitors to take the top prize.**

**The player gains 12 Fame.**

**The player gains 90 Gold.**

After the celebrations subside you retreat to the tavern to collect your prize. When you return, a new contest will begin.

Failure

(Insert Text Here)

**The player draws a Gold Gain card.**

*You gain a large reward for failing at the final round*