Corruption

**Corruption** is a mechanic in the campaign mode of *Total War: Warhammer* and it's sequels. Corruption represents the dark influence of certain nefarious races in a province on the campaign map, and is shown on the Province Info panel. Excessive corruption in a province usually benefits the spreading race, while harming other races. The opposite of corruption is being **Untainted**, which can also be spread.

## Overview

There are 2 kinds of corruption, each with different effects: Chaos corruption, Vampiric corruption and corruption, in addition to Untainted.

Chaos and Vampiric corruption physically change the appearance of the campaign map, but Skaven corruption does not.

Broadly speaking, factions which do not spread corruption are harmed by corruption effects, taking hits to public order and even attrition damage if total corruption exceeds 50%. However, even a faction with it's own corruption to spread can be harmed by other types of corruption. For instance, Vampire Counts can be harmed by Chaos corruption.

Corruption / Untainted can be spread by the presence of armies, some items, the presence of heroes, certain buildings, commandments and also some character skills and followers.

Spreading corruption does not, by itself, affect diplomacy with other factions. However races who spread corruption tend to not get along well with others.

If File:Icon public order.pngpublic order gets too low in a corrupted province, then either a Vampiric or Chaos uprising will occur instead of a standard rebellion.

Some army stances can protect that army against corruption and attrition.

## Chaos Corruption

 **Chaos corruption** is spread by Warriors of Chaos, Norsca, Beastmen.

* During the Old World and Mortal Empires campaigns, the Chaos Invasion event increases Chaos Corruption across the entire map.
* Warriors of Chaos suffer attrition when in areas with low Chaos corruption. Norscans, Beastmen and Cult of Pleasure do not have this drawback.
* Provinces with a Chaos Wasteland climate, such as The Chaos Wastes, have naturally high Chaos Corruption.
* Certain character abilities increase Chaos Corruption, as does the mere presence of armies and settlements from the above factions.
* Warriors of Chaos, Norscans and Beastmen all have special options to raze a settlement while erecting a monument the Chaos Gods. These monuments increase Chaos corruption in nearby provinces.
* Chaos corruption causes the land to turn grey, lava rifts open in the ground, and brief daemonic shadows are seen. In battle maps the sky turns red and begins to rain down ash. The ambient sound becomes darker.

## Vampiric Corruption

 **Vampiric corruption** is spread by all Vampire Counts factions.

* Vampiric corruption gives the campaign map a blueish-grey tint. Trees begin to die, and ghosts are seen. The ambient sound also changes to include howls and screams.
* Vampiric corruption represents both actual vampires infiltrating other societies, as well as the dark magic and actual darkness covering the land.
* Vampire Counts armies take attrition damage when in provinces with low Vampiric Corruption.
* Certain Vampire Counts buildings spread Vampiric Corruption by burning ghostly green balefires. Additionally, Vampire Counts heroes and armies spread corruption.