Changelog for 1.12.2

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.

## May 10, 2020 Version: 3.2.11 - 1.12.2

**Added:**

* Added Rat Upgrade: Replanter

**Fixes:**

* Fixed Piper spawned rats being invincible
* Fixed crash with Dynamic Stealth
* Fixed rats not pathing under slabs

## May 1, 2020 Version: 3.2.10 - 1.12.2

**Added:**

* Backported Rat Upgrade fragment to 1.12.2
* Backported Plague Tome to 1.12.2

**Changes:**

* Made Feral Ratlanteans and Pied Pipers quieter

**Fixes:**

* Fixed Milkmaid Rat upgrade stop functioning
* Fixed issues with Chisel
* Fixed rat console spam with Mekanism
* Fixed modded terrain gen bus not supported by Ratlantis
* Fixed crash with Dynamic Trees
* Fixed being able to combine processing upgrades like Chef and Archeologist

## April 15, 2020 Version: 3.2.9 - 1.12.2

**Added:**

* Backported Rat Upgrade: Jury Rigged to 1.12.2 version
* Milk can now be right clicked into Curdling Station

* Fixed Pied Piper spawning in Mushroom biomes
* Fixed rat spawning in Mushroom biomes
* Fixed rats prioritizing picking up items over other tasks
* Fixed JEI crash
* Fixed rats not taming with other mod's cheeses
* Fixed rat Staff issues in LAN worlds
* Fixed Animania milk curdling incompatiblity
* Fixed crash with Better Portals
* Fixed Pirat crash

## March 25, 2020 Version: 3.2.8 - 1.12.2

**Added:**

* Added Hunt Animals rat command
* Added Hunt Monsters rat command

**Changes:**

* Updated Russian Translations
* Removed Hunt Prey rat command

**Fixes:**

* Fixed rats not gathering/harvesting non-edible items

## March 22, 2020 Version: 3.2.7 - 1.12.2

**Added:**

* Pet shop config option also now disables villager

**Changes:**

* Rats are all now immune to suffocation damage
* Rats with the Rat Upgrade: Breeder will now check if there are two applicable animals to breed

**Fixes:**

* Fixed rats carrying a full stack not depositing it in inventories
* Fixed Pied pipers spawning in mushroom biomes
* Fixed Ore doubling rats not eating ores when transporting items
* Fixed custom main menu config option not working

## February 8, 2020 Version: 3.2.6 - 1.12.2

**Added:**

* Added a configurable custom menu
* Added a new tool: The Rat Radius Staff, which is used to help modify where rats harvest and gather items
* Added Rat Lantern for the Year of the Rat
* Added Fly Particles to garbage piles

**Fixes:**

* Fixed Rat Upgrade: Ore Doubling not working
* Fixed Feral Ratlantean attack distance being too large
* Fixed Rat Upgrade: Planter picking up items from chests it cannot use
* Fixed switching harvest related upgrades making rats unable to harvest until relog
* Fixed hooded rats spawning instead of albino rats

## January 21, 2020 Version: 3.2.5 - 1.12.2

**Changes:**

* Plague Doctors will now trade for Plague Essence

**Fixes:**

* Fixed rats summoned by Pied Pipers and the Black Death not despawning.
* Fixed rats not spawning when ratsSpawnLikeMonsters is false.
* Fixed Curdling Station render crash
* Fixed incorrect price ranges for villagers
* Fixed Ratlantis ruins spawning on top of trees

## November 30, 2019 Version: 3.2.4 - 1.12.2

**Added:**

* Added Config for rat despawning

**Changes:**

* Reduced Rat Upgrade: Festive time down from 60 minutes to 20 minutes
* Rats now have a 2.5% chance to spawn as albino or white rats
* Updated Chinese Translations

**Fixes:**

* Fixed rats forgetting their home position on relog
* Fixed rats not walking through fences
* Fixed rats coming to their owner's defenses while harvesting/transporting/gathering
* Fixed stairs generating oddly in pet shops and plague doctor huts
* Fixed Rat Upgrade: Psychic and Rat Upgrade: TNT Expert render issue
* Fixed Rat Upgrade: Extra Breathe not functioning properly
* Fixed Rat Upgrade: Animal Breeder not breeding horses or llamas

## November 21, 2019 Version: 3.2.3 - 1.12.2

**Added:**

* Added Brain Block
* Added Rat on Arrows, useful for turning your rats into ranged weapons!

**Changes:**

* Black death boss now drops Token Fragments
* Combining rat upgrades is now faster and requires two gems, not three
* Separating rat upgrades now returns some gems
* Updated Taiwanese translations

**Fixes:**

* Fixed Cheese Staff GUI crash
* Fixed Garbage Piles spawning rats underwater
* Fixed rat tubes not working(again)
* Fixed Rat Upgrade: Placer placing blocks and suffocating itself
* Fixed Rat Upgrade: Planter having odd description
* Fixed Rat Upgrade: Planter not placing saplings or other blocks
* Fixed Curdling Station not working with other mods' fluid transport systems
* Fixed wild rats not digging holes
* Fixed rats not being able to attack most of the time
* Fixed Rat Upgrade: Dragon fire not despawning
* Fixed Rat Upgrade: Festive not giving gifts every hour
* Fixed Rat item blacklists/whitelists not being obeyed when using the Harvest command

## November 16, 2019 Version: 3.2.2 - 1.12.2

**Added:**

* Added Rat Upgrade: Dragon, turning your rat into a fire breathing, flying reptile.
* Added Rat Upgrade: Flute Denier, enabling your rat to ignore flute commands
* Added Rat Upgrade: Creative, a creative-only upgrade that makes rats invulnerable.
* Added Dragon Wing

**Changes:**

* Contaminated Food, Rat Upgrades and Token fragments can now spawn in dungeon chests
* Aristo-Crat rats now randomly drop Tiny Coins
* Reduced lag caused by Pirat AI
* Reduced lag from plague rat targeting AI
* Altered expensive Rat Upgrade: Chef recipe

**Fixes:**

* Fixed lag spikes caused by Rat AI mutex bits
* Fixed Rat name tags disappearing when putting them in Rat Sacks
* Fixed Black Death holding scythe strangely in the left hand
* Fixed Fish Barrel not rotating properly

## November 15, 2019 Version: 3.2.1 - 1.12.2

**Added:**

* Rats are decked out for the holidays!
* Added Rat Upgrade Separator, used to split combined rat upgrades
* Added use for Ancient Sawblade
* Added Potato Knishes
* Added Potato Pancakes, used to craft Potato Knishes
* Added Little Black Squash Balls, used to craft Potato Knishes
* Added Little Black Worm, used to craft Potato Knishes
* Added Centipede, used to craft Potato Knishes
* Added Santa Hat
* Added Rat Upgrade: Festive, a gift-giving rat upgrade
* Added descriptions for multiple items

**Changes:**

* Reworked Rat GUI interactions
* Decreased lag caused by rat wander and item targeting AI

**Fixes:**

* Fixed rat loading chunks every tick
* Fixed rat flute having the name “item.rats.rat\_flute.name”
* Fixed combined rat upgrades not being separable
* Fixed Ratlantis portal being breakable
* Fixed Rats not using rat tubes
* Fixed Rat Cage dupe glitch
* Fixed Pirat cannonball explosion causing ghost blocks
* Fixed tamed rats not dropping upgrades and hats on death
* Fixed Rat fart noise crashing clients on servers
* Fixed Rat sounds not playing properly on servers
* Fixed plague rats being hostile on peaceful mode
* Fixed lumberjack rats breaking planks blocks
* Fixed Rat Upgrade: Disenchanter having the name Rat Upgrade: Enchanter
* Fixed lag caused by lumberjack rat

## November 9, 2019 Version: 3.2.0 - 1.12.2

**There are now 50 rat upgrades added by the mod!**

**Added:**

* Added Rat Upgrade: Aquatic, which makes rats develop scales, breathe underwater and swim like fish
* Added Rat Upgrade: Animal Breeder, which makes rats breed animals when set to ‘Harvest’
* Added Rat Upgrade: Ore Doubling, which will result in rats making “nuggets” of ores after eating ore blocks. These “nuggets” can be smelted in furnaces for the associated ore item.
* Added Rat Upgrade: Basic Energy Transfer, allowing rats to transfer RF/FE between blocks at a rate of 100 kRF.
* Added Rat Upgrade: Advanced Energy Transfer, allowing rats to transfer RF/FE between blocks at a rate of 500 kRF.
* Added Rat Upgrade: Elite Energy Transfer, allowing rats to transfer RF/FE between blocks at a rate of 1000 kRF.
* Added Rat Upgrade: Extreme Energy Transfer, allowing rats to transfer RF/FE between blocks at a rate of 100000 kRF.
* Added Rat Upgrade: Bucket, allowing rats to transfer fluids between blocks at a rate of 1000 mb.
* Added Rat Upgrade: Mega-Bucket, allowing rats to transfer fluids between blocks at a rate of 5000 mb.
* Added Rat Upgrade: Milkmaid, allowing rats to milk cows when set to the ‘Harvest’ command and transfer the milk to blocks.
* Added Rat Upgrade: Shears, allowing rats to shear sheep, mooshrooms, snow golems, etc. when set to the ‘Harvest’ command
* Added Rat Upgrade: Aristoc-Rat, which makes rats drop Tiny Coins when killing mobs. These Tiny Coins can be turned into Token Fragments.
* Added Rat Upgrade: TNT, which makes rats explode upon attacking.
* Added Rat Upgrade: TNT Expert, which makes rats explode upon attacking, and survive.
* Added Rat Upgrade: Block Placer, which makes rats place any held blocks in the world when set to the ‘Harvest’ command.
* Added Rat Upgrade: Voodoo Doll, which makes rats take damage in place of their owners.
* Added Rat Upgrade: Gemcutter, allowing rats to carve miniature diamonds that can be used to make Rat Upgrades at a cheaper price.
* Added Rat Upgrade: Echanter, allowing rats to enchant any held item, granted that there are bookshelves nearby.
* Added Rat Upgrade: Disenchanter, allowing rats to disenchant any held item.
* Added Rat “Nuggets”, occasionally rats may produce “nuggets” after eating food. These can be used in Rat Upgrades or turned into seeds.
* Added Charged Creeper Chunk, a crafting ingredient for high-tier rat upgrades.
* Added Rat Diamond, a miniature diamond that can be used in place of diamonds for the recipe for Rat Upgrade: Basic.
* Added Top Hat
* Added Curdling Station, a new optional block that can be used to automate cheese production
* Added Japanese localizations

**Changes:**

* Updated Chinese localizations

**Fixes:**

* Fixed rats breaking pumpkin and melon stems instead of pumpkins and melons
* Fixed player skin disappearing after being infected with the plague
* Fixed Plague Doctor house having Pet Shop loot
* Fixed Plague Doctor house spawning inside other buildings
* Fixed Garbage Piles spawning dead rats
* Fixed Cheese Staff not translating block names correctly

## October 26, 2019 Version: 3.1.0 - 1.12.2

**Added:**

* Added Plague Doctors, special villagers who cure plague rats and zombie villagers, and are willing to trade a few "cures" to the plague
* Added The Black Death, a new boss mob that is summoned when a Plague Doctor is struck by lightning
* Added Plague Clouds, minions to The Black Death
* Added Plague Beasts, minions to The Black Death
* Added Plague Leech, Treacle, Sweet Smelling Herbs, Plague stew and Purifying Liquid, items that can be used to cure the plague
* Added Plague Doctor Mask
* Added Plague Essence
* Added Black Death Scythe, a unique weapon which launches plague clouds at your foes
* Added Rat Upgrade: Fisherman, a rat upgrade which allows rats to fish items out of water
* Added Fisherman Hat
* Added Rat Fez
* Added Barrel of Fish
* Added Rat Sack, a tool used to transport multiple rats at a time
* Added Rat Capture Net, a tool used to capture multiple rats in a Rat Sack
* Added new Tinkers Construct tool material, Plague Metal
* Added config options for rat despawning
* Added new advancements

**Changes:**

* Visual overhaul of plague effect, players with plague will now appear with buboes and with a different heart UI
* Updated Thaumcraft Aspects
* Updated Chinese Translations
* Decreased lag caused by rat wander code

**Fixes:**

* Fixed Rat Lumberjack destroying entire forests and crashing game
* Fixed Rats not spawning from Garbage Blocks
* Fixed Neo-Ratlantean and Ratlantean Automaton despawning
* Fixed Ratlantis Portal causing rendering issues on advancement screen
* Fixed server spam when rat tries to extract item from empty chest
* Fixed Rat Upgrade: Flight and Rat Upgrade: Platter causing rendering issues
* Fixed rats that are mining/farming not being able to be clicked on
* Fixed wild rats not making holes
* Fixed Rat Planters not planting potatoes or carrots

## October 5, 2019 Version: 3.0.2 - 1.12.2

**Added:**

* Added Rat Upgrade: Planter, a farming rat that will plant seeds and use bonemeal on crops
* Added Farmer Hat

**Fixes:**

* Fixed Ratlantean Automaton breaking water blocks
* Fixed Console spam due to Rat Item Pickup code
* Fixed having to use Cheese Staff twice to set the selected rat
* Fixed every food item triggering the contaminated food advancement

## October 3, 2019 Version: 3.0.1 - 1.12.2

**Added:**

* Added Rat Burgers
* Added Jack O’ Raterns
* Added 2 Music Discs for C418 - Mice on Venus and Living Mice
* Rats will now dance when music is played in a jukebox
* Added Contaminated Food, used to craft Garbage Piles
* Added config for rat spawn weight decreases

**Changes:**

* Rats will contaminate food when stealing from chests
* Optimized rat AI
* Decreased rat despawn distance from 128 blocks to 64
* Increased rarity of rat and piper spawns
* Fixed player hitbox being shrunk down to 1/10th of its normal size randomly
* Updated thaumcraft compat aspects

**Fixes:**

* Fixed New village structures generating when explicitly disabled in config
* Fixed pet shop and garbage patch intersecting other blocks
* Fixed pet shop generating with dirt blocks inside
* Fixed block lag caused by rats
* Fixed lag caused by block location code
* Fixed lag caused by rat wander code and rat follow code
* Fixed wild rats not fleeing players or ocelots
* Fixed not being able to combine miner upgrade or whitelist/blacklist upgrade
* Fixed crash related to rat traps
* Fixed crash related to rat crafting table
* Fixed Ratlantis spawning without bedrock
* Fixed Plague Rats being invisible

## September 21, 2019 Version: 3.0.0 - 1.12.2

**Added:**

* Added Ratlantean Spirits, the lost souls of Ratlantis who want you to join them in their agony
* Added Feral Ratlanteans, giant rats which have lost their grace and their minds!
* Added Pirats, swashbuckling rats who sail ships in the seas around Ratlantis!
* Added Ratlantean Automaton, a boss mob summoned with materials found in Ratlantis
* Added Neo-Ratlantean, a boss mob created by a failed attempt to restore a Feral Ratlantean
* Ratlantis is now configurable
* Added Pet Shops and Garbage Heap structures to villages(configurable)
* Added garbage blocks, useful in making rat farms
* Added plastic waste, useful in crafting rat cage decorations(configurable)
* Added Rat cage decorations, including rat water bottles, rat seed bowls, rat hammocks, rat igloos, and more
* Added Rat Tubes, cute transport vessels rats can use to streamline item transport or move between cages
* Added Token fragments and Token chunks, dropped from Pied Pipers and used to create Chunky Cheese Tokens
* Added Pirat Cutlass, Pirat Hat and Cheese Cannonballs
* Added Feral Rat Bagh Nakhs, a fast acting weapon
* Added Archeologist Hat, a rare drop from husks used to craft a unique rat upgrade
* Added Rat Upgrade Combiner, a machine used to merge rat upgrades into one package
* Added Rat Upgrade: Combined, an upgrade that is able to store upgrades within it
* Added Rat Upgrade: Feral Bite, allowing rats to enflict poison and plague with attacks
* Added Rat Upgrade: Asbestos-Rat, making rats fire-resistant
* Added Rat Upgrade: Extra Breath, blocking rats from damage caused by suffocation or drowning
* Added Rat Upgrade: Potion Resistance, making rats immune to poison, wither, and magic-related damage
* Added Rat Upgrade: Damage Protection, making rats resistant to most non-mob related damage
* Added Rat Upgrade: Archeologist, an alternative to the ratlantis dimension
* Added Rat Upgrade: Buccaneer, giving rats some extra needed 17th century fire-power.
* Added Rat Upgrade: Ratinator, transforming rats into terrifying machines intent on taking over the world.
* Added Rat Upgrade: Psychic, giving rats telekinesis and allowing them to open up laser-shooting portals in time.
* Added Rat Upgrade: Nonbeliever, a step above the Battle-God upgrade
* Added ratglove flowers, unique rat shaped flowers that spawn in Ratlantis
* Added block of compressed ratglove, a funny looking decorative block.
* Added new advancements
* Added config to disable plague rats

**Changes:**

* Major rework of Ratlantis dimension and concept
* Ratlantis now home to multiple islands
* Reworked rat breeding, now much slower and requires a rat breeding lantern
* Plague effect now stops players inflicted with it from healing

**Fixes:**

* Fixed extreme server lag caused by Rat AI
* Fixed lag caused by Rat Crafting Table
* Fixed rats not despawning properly
* Fixed stack overflow crash caused by Rat Upgrade: Lumberjack
* Fixed crash with cubic chunks
* Fixed rats not dropping upgrades on death
* Fixed shader bug with modern warfare mod