recursal/Fanatic-Fandom huggingface dataset:
Breed

# Guild Description

The Breed are perhaps one of the eldest races of all time. Returned after aeons of self-imposed exile, they are armed with perhaps the most potent force of all--the power of the mind. For it is from within that psi is generated. The Breed, in general, are a secretive lot, believing that each person must forge his or her own destiny, unfettered and untainted by the ideas and opinions of others. Obtaining knowledge without understanding is a most dangerous thing.

Each of the Breed therefore, makes his or her own way through life, learning from those who will teach them what they wish to know when they are ready. The path of the Breed however, is not one of ease, but rather one of discipline, diligence and patience.

As such, the Workings of the Breed are highly diverse and vary from Breed to Breed. For few Breed ever embark on exactly the same life path as another. It is rumored that their great city is hidden from outsiders to protect the Breed from those who would do them harm.
Gina Giraffe

**Gina Giraffe** is the true giraffe of the Seventeen Animal Kids.

## Appearance:

She is a 5-year old golden yellow giraffe, nostrils, long neck, reddish brown hairy horns, tail tuft, red patterned coats and seagreen eyes. Her crimson hairbow on the top, white shirt, red dress, high heels.

## Personality:

She is brave, pretty, true, polite and genius.
Centipedal ring of smoke

# Description

You see a dark ring made of what appears to be liquid smoke. Hot to the touch and radiating a dim light, the inside appears cool enough to wear. Crafted in the quasi-elemental plane of smoke by the centipedal gods of that realm, the mystical ring radiates great power. It has a magical glow about it.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
Adamantium Ring of Protection

# Description

This small, black ring hums with power. When you place it upon your finger you can almost feel the magic pour over your skin as the power of the ring protects you. The ring has no markings nor other distinguishable characteristics. It has a magical glow about it. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
Cowptain Pritchard's Jacket

# Description

This jacket is surprisingly heavy, since it looks like a simple cloth garment, albeit bearing the gold insignia of a cowptain. Turning it inside out reveals the source of the weight though, sewn into the lining are strips of lead, making the jacket bulletproof, but also meaning it provides quite decent protection against other attacks. The armour is in great condition. This armor offers resistances against: edged, blunt, fire, ice, acid, radiation

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item is breakable.
Alligator skin

# Description

This scaly hide is light green in color and thick. It feels like a rough leather and while not particularly comfortable, it probably provides excellent protection if draped over the shoulders like a cloak. The cloak is in perfect condition. It doesn't look to heavy.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.
BatWing Helmet

# Description

You see a beautifully crafted helmet made of the purest silver and adorned with large, golden bat wings. The craftsmanship is unparalleled, and you can't help but stare in awe at the shining piece of armour. It has a magical glow about it. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
A large round shield

# Description

This is a large shield circular in shape, tarnished by disuse but still functional. Despite the occasional dent in its smooth surface this shield still looks surprisingly good. Embossed into into the center of the shield is a large cresent moon, the symbol of the royal guard of the Arovian Kings. The shield is in excellent condition. This armor offers resistances against: edged, blunt, fire, ice, mind, energy, poison It doesn't look too heavy.

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item is breakable.
Bone Ring of Ao

# Description

This ring of bone bears the mark of the Dragons of Ao. Created centuries ago by craftsmen enchanted by the Dragons' spells, these rings were meant to protect the servants of the Dragons in battle. It has a magical glow about it. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
A Spectre Shield (augmented)

# Description

This is a ghostly wisp of nothingness in the shape of a warrior's shield. Its protective powers must be quite ethereal! It has a magical glow about it. This armor offers resistances against: mind It looks light.

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item does not break!
A Battleshroud(tm)

# Description

This reflective cloak is made of some unknown material and is heavy and fairly cumbersome. Obviously not designed for a weakling, it seems to almost mould to your body as it falls from your shoulders. Made by Sonybishi in a secret factory, this cloak was never meant to be worn by anyone who doesn't work for that corporation. Down at the bottom of the Battleshroud(tm), you can see the Sonybishi logo. The cloak is in perfect condition. It doesn't look too heavy.

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item is breakable.
Boots of Lucanus

# Description

This pair of pitch black boots feels very light. Although it radiates no light, you believe you can see it glow. It is one of several items of Lucanus. No one really knows who Lucanus was or is. The rumor is that this item was created by the gods themselves. With this pair of boots, not only are you protected from attacks, but it offers you an increase in fighting and defending abilities related to dexterity. There is more power to it, but only a few know its secrets. It is said that a man named Hurinteon would be able to tell you how to invoke its special power. This item will bind to you when equipped. The boots are in perfect condition. You must be level 17 to wear this This armor offers resistances against edged, blunt, energy

# Requirements, etc

You must be level 17 to wear this

This item loads in binding form.

This item is breakable.
Cyborg/Activation Extension System

```
 CYBORGS :: Activation Extension System

```

```
 With the increasing number of non-passive implants, the C.R.C. found
 that many cyborgs were unable to regulate them all at once. To combat
 this flaw the corporation developed the Activation Extension System.
 This implant interfaces with the SINC, allowing the cyborg to increase
 the number of implants that he or she can have activated at once.

```

```
 In-game Bonus: +1 Active Implant

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 brain                              brain
 chip pack                          chip pack

```

```
 Control Required: 2.50             Power Cost: 0
 Credit Cost: 62500                 Heat Generated: None

```
Bard Songs

Bard song list:

```
GL Song
-- ----

 1 Dirge                          1 Bad Moon Rising              1 O Muse
 2 Quiet Hum                      5 Winter Wind                  7 You've Got A Friend
 8 Leader of the Band             9 Naked Sunday                12 Toxic Blades
13 Fly Away                      14 Circle of Life              15 Everything I Do I Do It For You
16 Smile                         17 Devil's Fire                18 I Can See Clearly Now
19 Electric Funeral              20 Walking on the Sun          21 Another One Bites the Dust
22 Good For You                  23 Comfortably Numb            26 Invigorating Tune
27 Water (Bard Song)             28 I Will Survive              29 It's All Coming Back To Me Now
30 Bullet With Butterfly Wings   32 Looking Through Your Eyes   33 Grinch's Hero
33 Hero                          34 Death's Law                 35 Acid Rock
36 Shower of Light               37 Mystic Eyes                 38 Minstrel Boy
39 Orinoco Flow                  40 Memory                      41 The Electric Chair
42 Son of Man                    43 Dead Mans Party             44 I Am A Rock
45 We Are the Champions          46 Mama Said Knock You Out     47 Let It Be
50 Wail of the Banshee           50 Silent Lucidity             53 Black
54 We Will Rock You              55 Into the Fire               56 Amazing Grace
57 Spellbound                    59 Don't Worry, Be Happy       61 Death March
65 Sands of Time                 70 Devil Went Down To Georgia  75 Ballad of the Ancients
76 Vampire                       77 When the Music's Over       80 Who Wants To Live Forever
85 Rainbow of Death

```

Back to the Bard page.
Cloak of Haddxlar (demonic)

# Description

This long black cloak radiates a baneful malice that hurts your head just to contemplate. The cloak seems to suck the nearby light into itself such that it "glows" black. It's made of thick cloth, and attaches at its top by black cloth strings. It's plain - no pattern is sewn into the back - yet it grabs attention just by the sheer evil weight of its existence. It has a magical glow about it. This armor offers resistances against edged, ice, mind, magic, radiation. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
Villager

**Villagers** are the primary source of emeralds on No Nonsense. As an anti-inflation measure, trading is mostly limited to land claims.

## Trading

Villagers are capped at 16 per land claim, and can only be traded with in your primary claim. Other players can trade with a villager in your claim if granted access trust.

A villager outside of a claim has a short lifespan once it has been traded with. Similarly, trying to transport villagers outside of a claim will lead to disaster.

Villager trade prices do not fluctuate as you trade, and are not affected by reputation or the Hero of the Village effect.

## Murder

A player who kills a villager is given the Bad Omen V effect, instantly triggering a raid if they are inside a village. New players are temporarily exempt from this and receive a warning.

Holding the Poppy of Peace in your inventory prevents you from harming villagers.
Cyborg/Cold Fusion Grid Pack

```
 CYBORGS :: Cold Fusion Grid Pack

```

```
 The so-called 'holy grail' of physics seemed destined to remain out
 of reach until C.R.C. scientists mastered the process using a previously
 undiscovered element to extract enormous amounts of energy from
 hydrogen. Though essentially a simple reaction, the sheer quantity
 of power generated requires that the Cold Fusion Grid Pack is
 installed in a Power Grid.

```

```
 In-Game Bonus: Adds Power for Implants.  Your total power systems can not use more than 25% of the total control
 of your S.I.N.C. In addition, for every 1 point of power generation,
 50 points of storage are required.

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 power grid                         power grid pack

```

```
 Control Required: 1.00             Power Storage: 0
 Credit Cost: 10000                 Power Regeneration: 8

```
Choose boon

This boon gives each player a pool of points to raise their stats with. The size of this pool, and how many points can be allocated to any individual stat, is dependent on the level of the wizard that grants it. A player can *choose <stat>* to pick which stats to boost until the pool is used up.

This is the message when the boon is granted:

```
<wizard> pulls a magical staff from an unseen rift and drives it into the
ground in the center of Pinnacle.  Waves of power shudder through all
the players of the realms.  You feel the waves of this blessing pour
through you.

You can now 'choose' which stats to apply the blessing to.

  You have 54 seconds remaining to choose your stats.
  Type 'choose' for details.

```
A platinum medallion

# Description

Hung from a thick link platinum chain is a 2 inch diameter disc of the purest platinum. Lovingly engraved upon the disc's smooth surface is a set of scales perfectly balanced, the symbol of Tyr the God of Justice. Surprisingly lightweight and warm to touch, this medallion contains a power that its simple exterior would deny. It has a magical glow about it. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
Death

On No Nonsense, **death** is particularly meaningful because all items in your inventory are lost forever unless they are protected with the Soul Bound enchantment, which can be purchased from David at spawn for 64 emeralds. It is important to apply this enchantment to any items you don't want to lose.

There are two exceptions to this rule. The Soul Bag of Holding can keep a single item safe if you perish, so it is strongly recommended to bring it to dungeon runs to avoid losing special loot. Soulbinding a shulker box prevents its contents from being lost, but it is useless for dungeon runs because there is no way to place it. Items stored anywhere else, including Bags and Satchels of Holding and the Multitool, disappear upon death regardless of whether the container was soulbound. Items in your artifact slots are included, so make sure to soulbind your artifacts.

Death in the Iron Tracker dungeons and Anglat's Playground has no cost, as your inventory is cleared when you enter these dungeons and restored when you leave.
Cyborg/Chemical Resistance Sensor

```
 CYBORGS :: Chemical Resistance Sensor

```

```
 The Chemical Resistance Sensor adds a chemical analysis spectrum to the
 Ocular Sensor Array's scanning ability, returning a coefficient of the
 resistance to various corrosives and toxic substances.

```

```
 In-game Bonus: Currently Unknown

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 ocular sensor array                ocular sensor array

```

```
 Control Required: 0.33             Power Cost: 5
 Credit Cost: 1089                  Heat Generated: Low

```
A Jaguar Skin

# Description

This long tawny pelt seems unusually strong for a regular animal hide. Whatever treatments and genetic modifiers it has undergone seem to have mutated it somehow, creating a skin that is resilient and extremely protective. There's not really enough of it to wrap around yourself completely, but you think you could fashion a decent cloak out of it. On the downside, the treatments have caused the markings on it to fade, so you probably wouldn't get much for it in a clothing store. It has a magical glow about it. It doesn't look too heavy.

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item does not break!
Concerted Effort : Focused

```

 {*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             _.-.
        .-.  `) |  .-.
   _:.'`. .~./  .~. .`'._
 .-' .'.'.'.-|  |-.'.'.'. '-.
  `'`'`'`'`  \  /  `'`'`'`'`
             .||.
            ..||..

  Medal          : Concerted Effort : Focused, 10 points
  Identification : Effort1
  Origin         : anywhere
  Realm          : Mud
  Area Creator   : Mud
  Added By       : Rastafan
  History        :

   Awarded to an individual who has reached the middle of the
   power curve in his or her chosen guild.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
Bloodmatch

The bloodmatch is another simPK event that is sometimes held as a special boot. Unlike an anarchy, you can only be killed once; when you die you are relegated to watching the action.

When you log in during a bloodmatch boot, you will have the first 5-8 (???) minutes to pay the 10k fee to participate. When the timer runs out all participants are divided into teams based on level, with the leader often being of level 100+. The number of teams is entirely dependent on the number of partipants. Generally this event is more interesting when there are a greater number of teams.

Within the team there are three special roles, each with an ability that can be used to aid the team in some way.

## Leader

As most likely the highest level player on a team, the leader is supposed to be the one who knows what to do. A clueless leader usually means a doomed team.

## Frog

Though of as the "second in command" the Frog has some interesting sniping opportunities thanks to the PIGWAD they carry.

## Safety

Usually the smallest guy on the team, the safety is useful for resurrecting the leader. Other teams will usually try to target the safety first, so feel lucky if your safety is in a blickproof guild.

## Special Items

Horn of (Something): This horn is given to team leaders and can be waved or blown (each only once).

```
   * wave horn to summon all surviving members to the leader's position
   * blow horn for a full heal for all surviving members

```

PIGWAD: The PIGWAD is a handy item given to the team Frog; it can be used a limited number of times to instantly teleport to any other memember of your team.

(Some scroll): The safety is the caretaker of this scroll, which can be used to resurrect the team leader.

```
          This is a scroll of resurrection that has a single purpose, it can
          raise your team leader from the dead, effectively bringing him back
          into the blood match if he's been eliminated.  It can only be used
          once, and only by someone still alive in the match.  To use this item
          just 'use scroll'
          It looks light.

```

```
   * 'use scroll' - this will resurrect the team leader.

```

Bong of Chaos: Lower level players are given this chaotic bong which can be toked multiple times for significant overmax heals.
Crystal casing (light bluish)

# Description

A crystalline breastplate. It sparkles in the light with a faint cyan sheen. Seemingly fragile to crushing blows, but superior in other forms of protection, the shards form a powerful casing which you could wear comfortably. The breastplate is in perfect condition. It doesn't look too heavy.

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item is breakable.
Veronica

## Appearance

Veronica has long black hair, with some of it being up in two small pigtails. She has a black button up shirt, and navy jeans. She wears a black and white sweater around her waist, and she has a large white sash, tied in a bow in the back. (She really likes black)↵

## Personality

Veronica is spunky, wild and peppy, but the most calm and sensible out of her two sisters. She is loving and caring towards the both of them, even though she is the odd one out.↵

## Trivia

-Veronica is adopted

-Veronica REALLY REALLY likes black

-Veronica gets mistaken as a goth or an emo a lot, but claims not to be one.

## Quotes

“IT MEANS YOUR MOUTH YOU CORNFLOUR SHOWER CAULIFLOWER SCOUR SCOWL HAMINATIONS PLANTATIONS CLUCK CHUCK PORKCHOP”

"SAYS THE ZANDER SIMP."

"Oh. What’s not to love? The sass, the constant annoying teasing, the poking fun. It’s all just lovely, isn’t it, Nella?"

“Mel. Nella is saying her boss is creepy. Like, not looking, but, in general, especially since his son stopped working there, for some unknown reason, and since he got married. She is saying he treats his new step daughter like a princess, and she is just as creepy as him. She says this step daughter caused someone to commit suicide, and the fact he is treating her like a princess, and adoring her for what she did, is…scary. She says he has done some questionable things at work, and when she asked him how his son was doing, and what happened to him, he acted like he had no son at all, and that Azriel, **his son,** was nothing but some worry some introvert who acted like his son. But we all know he is his son. They look very similar, and he used to go home with him when he still worked there, and Azriel would call him dad. Do you mind looking into this at all?”
A Pair of Heavy Black Boots

# Description

These boots are big dollops of greasy black leather that look like pomaded cannonballs. You soon recognize them as the most expensive mountaineering boots with many years of wear and a bear or two worth of grease. There are some initials scratched into the heel. It has a magical glow about it. It doesn't look too heavy.

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item does not break!
Bard Powers

```
GL Ability                Cost P.Career Ctg
-- -------               ----- -------- ---
 1 resume                    0          --
 1 rhythmic actions          0          --
 1 insult                    0          --
 1 divulge                   2          --
 1 hurdy gurdy               3          --
 1 bandage                   5          DH
 3 chilling chord            3          OD
 3 identify                 23          --
 8 backstab                 28 Gallant  OD
 8 hide in shadows          30          --
 9 karma tap                 1          DH
10 anticipate blow      varies Gallant  DD
11 masque                   20 Mystic   --
12 inscribe                  3          --
13 defend                   30 Gallant  DS
14 soothe                   17 Mystic   DH
15 lore                     43          --
17 enthrall                 30 Mystic   DS
20 thunderous bellow        10          OD
25 cacophony                30          OS
30 reveal                    3          --
35 heal                     32          DH
37 view                      3          --
39 heartening laugh         51 Gallant  ES
40 defensive harmony       100 Gallant  DS
41 follow thread            10 Mystic   --
42 first impression         50 Mystic   ES
57 enrage                   17 Mystic   OS
59 righteous fury           75 Gallant  EO
62 called shot             100 Gallant  EO
64 karmic shield             0          DS
67 swift strike             15          OD
70 avoid blow           varies Gallant  DD
74 martial assault          35          OD
78 empowered strikes       175 Gallant  OS

```

Back to the Bard page.
Black Chain

# Description

This black armour is made of metal loops linked together and attached to a rough leather material. The loops feel warm to the touch and occasionally black flames flow through them. The armour is in perfect condition. This armor offers resistances against: edged, blunt, fire, electric It doesn't look too heavy.

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item is breakable.
Anarchy

A Sim-PK event with mixed popularity.

When logging in you will be required to type, in caps, *PLEASE KILL ME*, indicating that you have no intention to bitch when you die - by any means, or for any reason - through the duration of the Anarchy.

One can join in an Anarchy at any point, unlike Bloodmatch where you will have to register your interest in the first five minutes. For the first 30 minutes of an Anarchy, which is one hour long, Sim-PK is limited to in the realms, and thus, players who want to participate in the first thirty minutes will often gather at the first room of Chaos or Wayhaven.

During the final 30 minutes of an Anarchy, its a free for all that basically revolves around the bottom four players being killed instantly by well, everyone, a Coup de Grace.

If you die to a real mob during an Anarchy, by any means, and this is especially if some player who you've decided to follow drags you somewhere with the intent to kill you, there is no recourse. You will also lose XP since it is a normal death.
Cyborg/Chemical Exudation Sensor

```
 CYBORGS :: Chemical Exudation Sensor

```

```
 The Chemical Exudation Sensor adds a chemical analysis spectrum to the
 Ocular Sensor Array's scanning ability, returning a coefficient of the
 ability to cause corrosive and toxic damage.

```

```
 In-game Bonus: Currently Unknown

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 ocular sensor array                occular sensor array

```

```
 Control Required: 0.33             Power Cost: 5
 Credit Cost: 1089                  Heat Generated: Low

```
Centipedal amulet of ice

# Description

You hold a powerful amulet that sparkles intensely in the light. Crafted in the quasi-elemental plane of ice by the centipedal gods of that realm, the brooch radiates great power. Looking closely, you can see waves of cold radiate from the artifact. It has a magical glow about it. This armor offers resistances against: edged, blunt, ice, energy It looks light. This armour has been been inscribed with the following runes : Power (Stevie) Rejuvenation (Stevie) Revalrie (Stevie) Spirit (Stevie) Battle (Stevie) Stone (Stevie) Winter (Stevie) Venom (Stevie) 0 more runes may be inscribed upon this armour

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item does not break!
Black Dragonscale Armour

# Description

This strong armour was made from ths skin of a Black dragon, slain by Askar during his days as an adventurer. The thick scales overlap, offering fantastic protection against almost all types of damage. This item will bind to you when equipped. The armour is in poor condition. It looks very heavy.

# Requirements, etc

Unknown, or non-existant.

This item loads in binding form.

This item is breakable.
Chess Board

**Chess Board** in a scaling dungeon in Chaos. From the center of Chaos, the directions are `e,climb pipe`

The arrangement is a typical chessboard (8x8 square) with the entrance approximately in the middle.

The previous low-level, non-scaling version is now called Archon and is located above the entrance.

## Mobs

The mobs in the area are based on typical chess pieces with different names. All melee damage is physical but many have non-physical specials (listed below). When killing the Horsemen, an Angry Horse (not aggro, but hunts) is spawned; the same with the Angry War Elephant spawned when the Priests are killed.

Special attacks damage types
White Foot Soldier: ice
Red Foot Soldier: fire
Charioteer: edged
Priest: mental
Elephant: blunt
Horse: edged
Counsellor: energy
King: radiation
Medic: acid
Refugee: poison
Correspondent: electric
## Scaling

```
There are several "breakpoints" where mobs get extra attacks and specials.

1 hit/round

17: 4k-5k
20: 7k-8k
22: 8k-9k
23: 8k-12k

2 hits/round

25: 8k-11k
28: 9k-16k
29: 10k-17k
30: 16k-19k
31: 17k-20k
32: 18k-21k
33: 19k-25k
34: 20k-25k
35: 23k-28k
36: 23k-31k
37: 27k-33k
38: 30k-36k
39: 32k-39k

+specials

40: 44k-51k
41: 44k-52k
42: 47k-56k
43: 48k-62k
44: 51k-65k
45: 54k-67k
46: 59k-77k
47: 62k-84k
48: 62k-81k
49: 68k-87k
50: 69k-89k
51: 72k-98k
52: 74k-96k
53: 87k-112k
54: 85k-105k
55: 129k-153k
56: ~147k
57: 134k-161k
58:
59: 155k-177k
60: 166k
63: ~180-190k Norms, occasional up to 220k
64: 232k
70: 349k-371k
72: 294k-366k
73: 354k-449k
74:
75: 365k-458k
76:
77: 406k-552k
78: 401k-547k
79: ~500k
80: 459k-615k
81: 446k-589k

Dodges, 3 attacks/round

82: 1.1M - 1.3M
83: ~1.05M
84: ~1.075M
85: ~1.25M
86: ~1.3M
87:
88: 1.3m-1.6m
89:
90: ~1.5M
96: 1.9m-2.4m
97: 2.3m-2.8m
100: ~2.8M
101: 2.5m-3.1m
102: 2.5m-3.1m
103: 2.5m-3.1m
104:
105: 2.8m-3.1m
111: ~3M
113: ~3.6m
116: 3.3-3.8mil
120: 3.9-4.5m
121: 3.8-4.4mil
125: 4.6mil
130: ~5mil
133: ~4.8 mill
136: ~5M
138: 5.9 - 6.1
140: ~5.5M

```
Aegis Bodyarmor

# Description

Constructed of the strongest metals and polymers known to man, this armor is the closest thing to invincibility that Aegis Global has ever crafted. Meant to be worn by the company's secret Genocide robotic troops, it's a little big on you, but it still offers incredible protection. The surface of the armor is grayish-blue in color and emblazoned across the front in red are the letters 'AG'. This item is bound to you. It has a magical glow about it. It looks light. (ftouched)

# Requirements, etc

You must be level 25 to wear this.

This item loads in binding form.

This item does not break!

# Juggernaut Analysis

Edged - Ultra Protection from this form of attack

Blunt - Ultra Protection from this form of attack

Fire - Above average protection from this form of attack

Ice - Above average protection from this form of attack

Acid - Above average protection from this form of attack

Electric - No protection from this form of attack

Mind - No protection from this form of attack

Energy - Very good protection from this form of attack

Poison - No protection from this form of attack

Radiation - Above average protection from this form of attack
Cyborg/Bionic Heart

```
 CYBORGS :: Bionic Heart

```

```
 Years after the first Bionic Heart was installed in the late twentieth
 century, the C.R.C. developed a sophisticated replacement to supersede
 the organic tissue and muscle given to you by 'Mother Nature'. This
 mechanical organ is capable of pumping blood over five times faster
 through a cyborg's veins than one made of flesh alone. The result of
 such enhanced blood flow is to vastly improve the health and fortitude
 of the user.

```

```
 In-Game Bonus: Increased Constiution

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 heart                              left chest

```

```
 Control Required: 2.25             Stat Boosted: Constitution
 Credit Cost: 50625

```
A Musical Helmet

# Description

This helmet is brightly decorated with swirls of music and whorls of colour. But don't let that fool you, underneath the garish exterior is layer upon layer of carefully tempered steel, interspersed with some ultra-thin layers of kevlar. Plus, you know you are going to look good, after all, it's not every day that you see such funky designs, especially on helmets! The helmet is in perfect condition. This armor offers resistances against: edged, blunt, fire, ice, acid, electric, mind, energy, poison, radiation It looks heavy. This armour has been been inscribed with the following runes : Battle (Lachlan) Stone (Lachlan) Power (Lachlan) Revalrie (Lachlan) Rejuvenation (Lachlan) Eternity (Corath)

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.
A Spectre Boots (augmented)

# Description

This is a ghostly wisp of nothingness in the shape of a warrior's boots. Its protective powers must be quite ethereal! It has a magical glow about it. This armor offers resistances against: mind It looks light.

# Requirements, etc

You must be level 10 to wear this.

This item loads in non-binding form.

This item does not break!
Armour of the Spirit

# Description

This armour is the slate gray color of Chokmah. Only one who has the wisdom to comprehend the sacred truths can hope to benefit from this well crafted gift. It has a magical glow about it. It doesn't look too heavy.

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item does not break!
A Dwarf Mask

# Description

A richly decorated mask, it would surely fool any incredibly stupid and nearsighted person into thinking that you are a Dwarf. Which might give you an extra moment in battle. Heh! The other is in perfect condition. It looks heavy.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.
Cow platemail

# Description

Cow armour, yknow, kinda like horse barding. Yeah, well, whatever, just wear it. The armour is in bad condition. It doesn't look to heavy.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.

# Juggernaut Analysis

Edged - Good protection from this form of attack

Blunt - Good protection from this form of attack

Fire - Good protection from this form of attack

Ice - No protection from this form of attack

Acid - Good protection from this form of attack

Electric - No protection from this form of attack

Mind - No protection from this form of attack

Energy - No protection from this form of attack

Poison - No protection from this form of attack

Radiation - No protection from this form of attack
Cyborg/Adrenal Pump

```
 CYBORGS :: Adrenal Pump

```

```
 This is a small pump device implanted in the lower abdominal cavity and
 connected to the suprarenal glands. When activated, the dormant pump
 concentrates and acts as a resevoir for the hormones adrenaline and
 noradrenaline. Under conditions of stress, such as combat, the pump
 kicks in, sending a concentrated adrenaline cocktail straight to the
 blood stream. This effectively doubles the attack rate of the cyborg.

```

```
 In-game Bonus: More melee attacks

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 right                              right abdomen
 left                               left abdomen

```

```
 Control Required: 2.00             Power Cost: 1
 Credit Cost: 40000                 Heat Generated: Low

```
Armour of the Dragon

# Description

This is one of Goliath's most prized possessions. It is a large armour which was obtained from Mamakin, the Queen of the Dragons. The armour glows brightly and is bonded by an unfamiliar material. It has a magical glow about it. It looks heavy.

# Requirements, etc

You must be level 17 to wear this.

This item loads in non-binding form.

This item does not break!

# Juggernaut Analysis

Edged - Above average protection from this form of attack

Blunt - Above average protection from this form of attack

Fire - Average protection from this form of attack

Ice - Average protection from this form of attack

Acid - No protection from this form of attack

Electric - Above average protection from this form of attack

Mind - No protection from this form of attack

Energy - Average protection from this form of attack

Poison - No protection from this form of attack

Radiation - No protection from this form of attack
Buried Trailer

Coded by Vermillion.

Area Map

# Description

An old trailer appears to have sunk into the ground under the eastern science wastelands. Careful when exploring it, because you know all kinds of nasty crawlies will have ended up getting inside!

# Mobs and Loot

All mobs are hidden and aggressive

* All sorts of creepy crawlies (11k - 20k)
* Queen (27k) & 5 Larvae (8k)
* Mutant Humanoid (44k)
An exploding kitten

# Description

A small, white kitten looks up at you with wide eyes, a quiet 'mew'
escaping its lips. A tear drops from your eye as you think of the
horrible fate in store for it. The fire in its eyes, and the unstable
twich just under its skin indicate that this is NOT a kitten to mess
with. If you had someone that you \_really\_ didn't like, you could
'deploy' this kitten in the hopes that it would seek them out... no
guarantees though.

If bound, this item has a chance to stick with you over boots.

# Comments

Single-use.

* Did 55% or more to a Diablo 2 Dark Shaman
* Blicked a 60k Boomer
Animus

Fallen Angels, caring less for those they inflict pain upon, have become inherently better at unleashing harmful energies from their Guardian Spirits. With the energy manifested from their eliquo discipline, they can add an even more descructive effect against their enemies with their animus discipline.
Chinese Checkers

Coded by Safeire.

Area Map

# Description

The Chinese checkerboard is a great place for newbies to pick up some xp. All the mobs are non-aggro and don't move from their bases. There is even a map provided so that you won't get lost.

# Mobs and Loot

* A red chinese checker (337) carrying Shard of Red Glass
* A green chinese checker (3k) carrying Shard of Green Glass
* A blue chinese checker (7k) carrying Shard of Blue Glass
Commendation of Uberness

```
    _     __      __
  /' \  /'__`\  /'__`\
 /\_, \/\ \/\ \/\ \/\ \
 \/_/\ \ \ \ \ \ \ \ \ \
    \ \ \ \ \_\ \ \ \_\ \
     \ \_\ \____/\ \____/
      \/_/\/___/  \/___/

 Medal          : Commendation of Uberness, 20 points
 Identification : 100
 Origin         : anywhere
 Realm          : Mud
 Area Creator   : Mud
 Added By       : Rastafan
 History        :

 Awarded to the person dedicated enough to reach level 100 or
 beyond.

```
Cyborg/Automation Control Unit

```
 CYBORGS :: Automation Control Unit

```

```
 The Automation Control Unit is designed to interface with a cyborg's
 SINC, allowing them to input a series of commands that are then
 performed every round. In essence this implant mechanizes a series of
 thought processes, leaving what remains of the cyborg's human central
 nervous system free to concentrate on other matters.

```

```
 This implant gives access to the 'automate' power.

```

```
 In-game Bonus: Automatically performs set commands

```

```
 Body Location(open/used)           Body Slots Required(open/used)

```

```
 brain                              brain
 chip pack                          chip pack

```

```
 Control Required: 0.50             Power Cost: 0
 Credit Cost: 2500                  Heat Generated: Low

```
Torrlund

The Torrlund Isles lie between Carin Minor and Djurdon in the Eastern Ocean. These mountainous islands are littered with stone castles inhabited by the now united Lundian Kingdom. The islands see little sunlight due to the constant cloud cover. However, even with constant rain (and sometimes snow), there are no longer any trees on the islands due to deforestation. The only trees lie in the city square and palace of the capital Thurlane. Thurlane lies in the Torr river valley on the largest island of Darklund, which contains 85% of the kingdom's peoples. Other castles on Darklund include Midlund, Dameshal, Seevan, Alsane and Steepen. The only other significant island is Carlund, east of Darklund and only a quarter of its size. The single major settlement on the island is the castle of Bungener which lies on the Bungen River. The remaining islands in the group are mostly small and uninhabited. A major exception is the the isle of Delund in the northeast where criminals and political enemies are sent to exile.

The Torrlund Isles have always had a precarious relationship with Djurdon throughout history. The isles have been conquered at times and even incorporated into kingdoms of Djurdon. The Lundian people who currently inhabit the isles ail from Zentorix in Djurdon who sailed west and conquered the land nearly 250 years ago around the time that Darus Corlon left the Djurdonian kingdom of Jetorix and conquered the lands of Amira.
Amulet of the Queen

# Description

A mithril amulet adorned with small, expensive rubies, diamonds, and sapphires. The gems sparkle in the light lending a dazzling beauty to whomever wears this amulet. It has a magical glow about it. It appears to be enhanced. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item does not break!
Al'Mooria

al'Mooria is the land of the Wenshiat river valley nestled in the Moorian Plateau. Large broad-leafed trees called Daemonwoods are found near the waterside while the surrounding hillsides are barren save for the ubiquitous sagebrush. A small number of nomadic tribes call al'Mooria home and little to no outside peoples travel to the land due to its relative isolation and its notoriously difficult terrain. High relief, loose sand and sharp sage branches make walking impossible anywhere except along the cliff-sides of the waterways. Outsiders require a local tribesman to guide them through the wild land. More dangerous still are the several species of venomous snakes that lie throughout the valleys. The most feared of these serpents is the Daemon Viper who reside in the Daemonwoods, can reach up to 10 feet in length, and whose venom can kill a man within 1 hour after the victim's blood appears to boil out of their skin.

The only permanent settlement near al'Mooria, upstream of the junction with the Alashiat River and the land of al'Ghazni, is the town of Aswasi. Aswasi sits in the only open landscape in the entire Plateau region and is the only place where brave merchants can acquire Moorian goods to sell in foreign markets. However, very little native Moorians live there and the town is comprised of an eclectic collection of adventurous people.

The sacred Lake Tabwasi lies deep within al'Mooria where the tallest Daemonwwod is said to grow. Many Moorian people make pilgrimages to the site with many not returning from the dangerous trip.
Armor of the Orc Chief

# Special Attributes

Unique item, loads at boot.

This item can rot from boxes, bags and player inventories if not worn.

# Description

Overlapping metal plates, made from a finely polished blue steel, make up this fine suit of platemail. An assortment of complicated belts, straps, and buckles run throughout the suit to ensure a comfortable fit and to offer the best protection. This is easily one of the most impressive suits of armor ever created. It has a magical glow about it. This armor offers resistances against: edged, blunt, fire, ice, radiation It looks heavy.

# Requirements, etc

You must be level 25 to wear this.

This item loads in non-binding form.

This item does not break!
Crystal casing (ice blue)

# Description

A set of crystalline greaves. They sparkle in the light with a faint blue sheen. Seemingly fragile to crushing blows, but superior in other forms of protection, the shards form a powerful set of crystals which you could wear comfortably. The greaves are in perfect condition. It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.
Cassie Mouse

**Cassie Mouse** is the small mouse of the Seventeen Animal Kids.

## Appearance:

She is a 2-year old shine yellow mouse, white muzzle, belly, inner ears, rose pink nose and blue eyes. Her magenta hairbow on the top, dress, white shirt, lady socks and red dress shoes.

## Personality:

She is cute, adorable, clumsy, kind, sweet, thoughtful, impressionable, innocent, observant, fragile, playful, emotionally sensitive.
3Scapes

**3Scapes** is a sister MUD to 3 Kingdoms which was forked off in May of 2009. It is accessible at

```
telnet://3k.org:3200
```
.

The general layout of the world and areas was taken from the state of 3Kingdoms at the time of the split, but no player files were copied over. There has since been significant divergence in development philosophy, guilds, areas, rules, and player progression.

Character names on one MUD are automatically reserved on the other, but characters are otherwise completely separate.

The two games do share several chat lines and commands like "finger" and "who" will show information across them.

The administration of the MUDs is completely separate and wizards on one can not help with issues on the other.

While this wiki is not intended for 3Scapes, pages can be created under the 3Scapes page for convenience.

Here is a list of 3Scapes pages:

* 3Scapes/The Sea of Chaos
Daisy Squirrel

**Daisy Squirrel** is the smart squirrel of the Seventeen Animal Kids.

## Appearance:

She is a 5-year old golden yellow squirrel, long reddish brown hair, ponytail, bangs, brown tail, white belly, muzzle, rose pink inner ears, black nose and green eyes. Her orange undershirt and black high heels.

## Personality:

She is happy, smart, brave, funny, witty and talented.
Black Gauntlets

# Description

These black gauntlets are heavy, and made out of some metal you've never seen before. They feel strong and hard. The gloves are in perfect condition. This armor offers resistances against: edged, blunt, fire It looks light.

# Requirements, etc

Unknown, or non-existant.

This item loads in non-binding form.

This item is breakable.
Big Game Hunter : Novice

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

```
{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}{*}

```

22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)22:16, 27 October 2018 (EDT)Nooster (talk) 22:16, 27 October 2018 (EDT)

```
            _.-.
       .-.  `) |  .-.
  _:.'`. .~./  .~. .`'._
.-' .'.'.'.-|  |-.'.'.'. '-.
 `'`'`'`'`  \  /  `'`'`'`'`
            .||.
           ..||..

```

```
 Medal          : Big Game Hunter : Novice, 10 points
 Identification : Hunter1
 Origin         : anywhere
 Realm          : Mud
 Area Creator   : Mud
 Added By       : Rastafan
 History        :

```

This auspicious award is granted to those that have felled 100 different foes in a single reboot.
ANSI Variables

**ANSI Variables** are variables which can be set to apply effects to text which is generally used to color text. Color use will be assumed for examples.

The 3-Kingdoms MUD-wide ANSI system is used through the "aset" command. By default, the "aset <ansivar> <color>" will automatically set <ansivar>\_pref to <color> and <ansivar>\_suff to the RESET ansivar which clears coloring and effects. <color> can contain a "+" which will combine the values and can include a regular text string. For example, "aset shout [SHOUTLINE]+BLUE" will result in seeing "[SHOUTLINE]Turnhold shouts: Going to bed now, it's safe to turn on your bots!" in blue text for the shouts. (Note: Turnhold never sleeps and is always watching)

You can what various ANSI colors look like on your terminal with the "ansi colors" command.

Below is a table of ANSI variables. In general, groups are: MUD, chatlines, guild (including guild chatlines), and misc (so far).
Alicia Cat

**Alicia Cat** is the pretty cat of the Seventeen Animal Kids.

## Appearance:

She is a 5-year old baby blue cat, white belly, muzzle, steel blue stripes, pink inner ears and black nose and light blue eyes. Her yellow flower on the top, navy blue dress, white lady socks and black dress shoes.

## Personality:

She is unanswered, scientific, ingenious, kind, cute and pretty.
Berdanette Bird

**Berdanette Bird** is the leader bird of the Seventeen Animal Kids. She is the eldest of seventeen animal kids.

## Appearance:

She is 5 years old. She is magenta bird, golden yellow beak, tarsus and navy blue eyes. Her red hairbow on the top, lemon shirt and black dress shoes.

## Personality:

She is kind, sweet, slim, proud and pretty.
Pearl Skunk

**Pearl Skunk** is the beautiful skunk of the Seventeen Animal Kids.

## Appearance:

She is a 5-year old striped skunk, black fur, white belly, muzzle, inner ears, black nose, a bushy tail, red lips, and blue-violet eyes. Her soft pink hairbow on the top, dress with white dots and yellow high heels.

## Personality:

She is perfect, beautiful, pretty, funny, emotional, honest and hopeful.
Heidi Triceratops

**Heidi Triceratops** is the genius triceratops of the Seventeen Animal Kids.

## Appearance:

She is a 5-year old watermelon triceratops, nostrils, white snout horn, red bonyfrill and crimson eyes. Her ice blue hairbow on the top, dress and indigo high heels.

## Personality:

She is ordinary, emotional, best, kind, playful, beautiful, happy and genius.
Coins boon

A wizard throws some coins in the air. All online players will then reach out and grab a (usually pretty small) share of these coins.

This is the message when the boon is granted:

```
<wizard> reaches into his treasure chest and throws a small handful of
coins out over the realms.

You leap into the air and snatch <# of coins obtained> coins for yourself!

```