Dunamis

> *"Then we have a deal. You know who to call." ~ Duny to Director General about their contract with NNYPD.*
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**Artemis**, known also by her human name **Heysel** **McLaughlin**, and following her indoctrination under the Alliance, the valkyrie adopted the callsign of **Dunamis**. She was a Valkyrian assassin turned outlaw and veteran soldier of the Alliance who later used her marksmanship skills to make a career as a hitman operating in Neo New York.

Prior to the Spellplague cataclysm, Dunimas was one of the best Headhunters the Alliance nation's military had to offer. Specializing in asset neutralization and primarily lone-wolf operations, Dunamis became the "private grim reaper" of the Alliance. Many key political assassinations are thought to have been carried out by Dunamis, both external and internal from the Alliance itself.

She is a Valkyrie warrior who belonged to the Ravenguard, the sect responsible for the Valkyries cosmic infiltrators and assassins.

## Appearance

Dunamis is a fair-skinned humanoid woman of above average height, possessing supernatural beauty. She boasts an unusually thin frame despite her superior meta-human strength. She, however, appears somewhat disheveled, with her hair left in wild strands and her bangs cut short. She has also undergone extensive cybernetic augmentations to better enable her capabilities when deployed on missions.

Beneath her SEVA carapace, she sports a black Valkyrian skinsuit. A durable set of under armor that can withstand limit amounts of modern (2050) small arms and bladed weapons.

She generally wore an exotic set of Venetian themed ceramic body armor with black, gray, and golden tones and flourishes. The operative is generally never seen out of her battle dress, and her identity is kept under tight wraps out of necessity for their line of work and for fear of the Valkyries discovering her whereabouts.

Her torso and thighs are heavily armored with top tier military-grade ballistic ceramic plates, her movement speed hardly hindered by this due to her unique physiology.

## Background

Dunamis was originally a Valkyrian assassin from the sect of the Ravenguard, the cosmic assassins and infiltration missions. She was initially sent to earth to eliminate mortals seeking to obtain holy artifacts or potentially achieve some form of godhood. She exceeded at this mission, but quickly found herself drawn to the affairs of mortals, and withdrew from her Valkyrian responsibilities. Finding herself involved in numerous world conflicts over the centuries, she enjoyed killing for the sake of it, eventually abandoning her oath entirely.

On a particularly hazardous mission within Canadian borders, she was engaged by militant forces and was aprehended, despite her best efforts she was promptly indoctrnated into the modern world's most prominent superpower, the Alliance.

Shortly after completing her basic training, Dunamis was pulled from the standard Alliance regiments due to their promising potential as a special forces operator, the most prestigious of which were known as **Headhunters**.

During her colorful career within the Alliance military, Dunamis garnered herself a reputation as a hyper-lethal lone wolf assassin, credited with the breaking of numerous organizations and making militant groups disappear. Using these skills to great effect in counter-insurgency operations.

During the Alliance-Separatist Civil War Dunamis was abroad acting on behalf of the Alliance's Intelligence Department, striking key locations and eliminating military leaders or other political powerhouses when the collapse of the nation happened. She was instrumental player in instigating the civil war that erupted within New Amber to try and weaken any Alliance dissentors, specifically the Iron Talon and Dreadnaught.

With the Alliance dissolved Dunamis easily found herself back in business, hiring herself out to the highest bidder for her services whilst keeping her true identity entirely anonymous.

## Powers and Abilities

* **Valkyrian Physiology**
	+ **Enhanced Accuracy -** *User can achieve complete and utter accuracy on distant targets, with the activity in their brain center for aim, accuracy, and precision drastically improved. They need only to aim for an instant before they can precisely hit a target with a projectile. Users can judge extremely long distances amazingly accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. If a target is moving the user can calculate the best method to hit the target. Visual obstructions like smoke and vegetation do not hinder their ability to get an accurate bead on their target, and their intense focus on whatever they're targeting, this allows them to shut out outside distractions. They can compensate for environmental factors that would normally throw off their aims like wind, air resistance, gravity, and radiant heat (which distorts the image of the target).*
	+ ***Enhanced Perception:**Can perceive things through sight and hearing that would be typically strenuous for the average human to match. Subtle facial movements or shortness of breath are common examples.*
	+ ***Resistance to Intense Temperatures:** Valkyries possess a surprising amount of resistance to high temperatures, the physiology of being demon hunters imbues them with being able to withstand a limited number of natural weapons that their mortal enemies, demons and namely Darkbane would employ in combat.*
* ***Pandoras Paradox -** The Pandora's Paradox is one of Dunamis' standout powers, whenever she runs out of ammunition in her magazine she simply discards the spent magazine to the side where it dissipates. She then reaches out and manifests a fresh magazine from a pocket dimension, effectively allowing her to never run out of precious ammunition. She still must reload and chamber the round to operate her firearms.*
* **Artificer -** She is able to craft, maintain, and heavily modify her equipment.

## *Equipment*

* ***Pandora's Box -*** *An incredibly advanced piece of Alliance tech, the Pandora's Box acts as a mobile armory for Dunamis possessing the highest end cloaking and anti-gravity repulsor technology. The machine is always present around Dunamis but will not reveal itself unless she summons it to retrieve a desired weapon.*
	+ **Argosi DMR *-*** *A powerful Alliance-forged precision marksman rifle, it's design has been carefully crafted to resemble that of Dunamis' Venetian aesthetic and it is a Frankenstein fusion of modern, Valkyrie, and Alliance tech. Primarily based off of the mechanical framework of the XC-1B Chem-Rail. The weapon has been modified to accept Danium Carbide ammunition, which it utilizes to devastating effect. The XC1 was an experimental, mag-fed, man-portable railgun primarily deployed as an anti-armor rifle. Launching a 23x178mm projectile at ~13,000 feet per second,  the XC1’s light frame, ease of use, and payload has proved highly effective at damaging and eliminating enemy mobile armor.*
	+ ***Nihuyashi ZX-26 Railpistol -** The Nihuyashi ZX-26 Railpistol is an experimental weapon currently only being employed by Headhunters. It is a 12-shot, magazine-fed hand-cannon that uses RAIL-TEC technology to fire sabots at high speeds. Intended to have the penetrative capabilities of a rifle contained within a pistol-sized package, only skilled Headhunters have the qualifications to properly use this weapon in combat. RAIL-TEC weapons have a distinctive whine in their weapon report.* *Utilizes Danium Carbide.*
		- ***Deep Striker -** Hardens the Danium round into powerful armor-piercing projectiles. Effective against heavily armored targets and lightly armored vehicles, whereas traditional sidearms would be mostly ineffective.*
		- ***Eviscerator Rounds -** Superheats the Danium Carbide round before firing, the round travels towards its target but detonates a meter before impact and spray superheated shrapnel fragments, effectively liquifying any fleshy targets unfortunate enough to be caught in their path. Effective airburst for reaching around cover.*

* ***Wrist Mounted Flamethrower -** Last resort short-range tool, fires a stream of plasma that melts armor and ignites enemies. Ignited enemies remain alight until the plasma burns off.*
* ***Aksuda:** Kukri style shortswords, typically dual-wielded weapons utilized by the assassins of the Order.*
* **Modified** ***SEVA Ceramic Armor -** Most Alliance soldiers were clad in a standard ballistic carapace known as the SEVA suit.  Alliance helmets have a distinctive geometric design, similar to a dagger or a wedge. Dunamis, however, sports a custom ballistic faceplate.*
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## Trivia

* The Greek /word/ *dunamis* is used 120 times in the New Testament. Loosely, the word refers to “strength, power, or ability.” It is the root word of our English words *dynamite*, *dynamo* and *dynamic*.
* **Artemis**is the Olympian goddess of the hunt, the moon, and chastity; in time, she also became associated with childbirth and nature. No more than few days old, she helped her mother Leto give birth to her twin brother Apollo.