recursal/Fanatic-Fandom huggingface dataset:
Estrea

**The Estrea Kingdom** (エストレア王国 *Esutorea Oukoku*) is a country in Wistaria and the main setting of Gate of Nightmares.

## Overview

Estrea is a monarchy ruled by King Moris, but due to his illness, his children Princess Euphoria and Prince Oliver have to take over most of his duties. It is known as the country of stars, and Euphoria frequently refers to Estrea's citizens as 'Estrea's Stars'.

Estrea's strongest knights are known as the Seven Star Knights. They are said to be the strongest Nightwalkers in the entire nation. The Seven Star Knights are not just fighters, but also have many organizational duties, including bureaucracy, like handing out Nightwalker licences.

Estrea is currently fighting its second war against Moongarde, after Oliver was blamed for Ouroboria's death.

## Notable Places

### The Royal Capital

**Estrea's Royal Capital** (エストレアの王都 *Esutorea no Outo*) is Estrea's biggest city.

The Royal Capital is not only home to the king's palace, but it's also where Azel and Emma started their guild. Other notable places in the capital include Olivia's shop, Varcelio's lab and the Sorcery Academy. It's the base of operations for most characters in Gate of Nightmares.

### The Forest of Spirits

**The Forest of Spirits** (精霊の森 *Seirei no Mori*) is Estrea's biggeest forest.

It's a magical forest with unique plants, glowing mushrooms and more. It's the place where the story began and Emma first met Azel.

The Remurias version of the Forest of Spirits is also very notable, as it contains the huge and old Grand Tree. Meruru was sealed inside this tree, until she was found by Azel.

It is also the setting of the Forest of Spirits Arc, where Azel had to investigate the cause of huge Nightmare outbreaks in order to get his Nightwalker licence.

### The Nog Tribe's Village

**> Main Article: Nog Tribe**

The Nog Tribe lives in a small village in one of Estrea's forests. They are hostile towards outsiders and are known as dangerous savages.

In reality, the Estrean government entrusted the Nog Tribe with the protection of the Everstone, which is located in a sealed cave near the Nog Tribe's village. They take the protection of the Everstone very serious and even put it above their own well-being.

The Nog Tribe's forest was attacked and burned down by Shion and his subordinates, but thankfully not much has been destroyed.

### The Desert

There is a huge desert right on the border between Estrea and Moongarde.

This desert is not only home to the nomad village, but also contains the tiny republic of Zahardia, established by the Great Hero Azel.

The desert is where the group meets both Michi and Ghran.

### Veletta Harbor

**Veletta Harbor** (港町ヴェレッタ *Minatomachi Veretta*) is a port city in the east of Estrea.

It's a town filled with sailors and also where the Azel and the others wanted to take a ship to Alterion.

## Notable Characters

Most playable characters are from Estrea, but some of the more important ones are:

* Oliver
* Euphoria
* Esteo
* Abigail
* Olivia
* Allen
Chloe

**Chloe** (クロエ *Kuroe*) is a playable character in Gate of Nightmares. She is one of Estrea's Seven Star Knights and known as the Healer of the group.

## Appearance

Chloe is a young woman with light blue hair and eyes. Her hair is tied in two loops that end in long, flowing ponytails.

Her outfit consists of dark blue & golden colors and is extremely revealing, with merely three dark blue pieces of cloth covering her chest.

She has dark purple tattoos on her belly and thighs.

Chloe's Star Magic Gem is formed like a tear, and she wears it as an earring.

## Personality

Chloe is a very confident person with huge self-esteem. She is not only confident in her dancing, but also in her healing abilities. Chloe calls herself "the best healer in the country" and even has the abilities to back it up.

She enjoys the company of large groups and likes to put on dance shows for the people of Estrea. Chloe hates being alone, as she is prone to loneliness.

According to Azel and some others, Chloe doesn't seem like a member of the Seven Star Knights at first glance. She doesn't wear the signature black & golden colors, frequently skips meetings, is kind of sloppy and is by far not as serious as the other members of the group.

However, she does take her job seriously and helps people in need, even if it's just to prove her abilities. Towards enemies, she can even be quite intimidating.

## Synopsis

### Game

Chloe has not yet appeared in the main story.

## Ingame

*Chloe's abilities and stats in the game.*

* **Chloe/Ingame**
Ronja/Ingame

**Ronja's** abilities and stats in the game

## Stats

*Ronja's stats at Level 1*

* **HP:** 1060
* **Physical Attack:** 126
* **Physical Defense:** 198
* **Magical Attack:** 162
* **Magical Defense:** 220

## Switch Skill

*This ability activates when Ronja enters the field.*

Ronja shoots arrows forward, dealing physical damage. If this attack hits an enemy, their poison resistance decreases by 5%.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Prank: Nya Nya Nya Nyan!!** (腹黒猫の愉快な悪戯(プランキー・ニャニャニャニャーン！) *Puranki Nyanyanyanyan!*)

Ronja shoots five poison arrows in a semicricle in front of her. This attack poisons any enemy it hits.

## Awakening Skills

*Unlocked by awakening Ronja using her Soul Pieces*

* **Initial:** If your team includes another Nightwalker with the earth element, the earth damage of all allies increases by 2%.
* **Awakening 1:** Ronja's HP, physical attack, physical defense, magical attack & magical defense increase by 2%.
* **Awakening 2:** Ronja's HP, physical attack, physical defense, magical attack & magical defense increase by 3%.
* **Awakening 3:** If Ronja's normal attacks hit an enemy, their poison resistance decreases by 3% for 5 seconds.
* **Awakening 4:** If Ronja's Switch Skill hits an enemy, their poison resistance decreases by 5% for 5 seconds.
* **Awakening 5:** If your team includes another Nightwalker with the earth element, Ronja's physical attack increases 5%.

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #EarthElement (#地属性)
* **Level 15:** #Supporter (#サポーター)
* **Level 30:** #Shortbow (#ショートボウ)
* **Level 45:** #Ronja (#ローニャ)
* **Level 55:** #NogTribe (#ノーグ族)
* **Level 65:** #Prankster (#いたずら)
* **Level 75:** #Lively (#元気)

## How to obtain

### Gacha

Ronja is part of the standard pool of characters. You can always get her in any banner you pull on.

### Fragment Shop

Ronja can also be bought in the Fragment Shop for 75 Fragments.
Serena

**Serena** (セリーナ *Serīna*) is a playable character in Gate of Nightmares. She is a member of the Rockwar Mercenaries.

## Appearance

Serena is a woman with long light blue hair. Her hair also has noticeable yellow streaks. She usually has it tied up in a single pigtail on the left side of her head. Serena's eyes are light blue.

Serena's outfit is very revealing, merely consisting of blue & golden armor pieces that cover nothing but the bare minimum, as well as thigh high boots. Her nails are painted blue.

Serena's Star Magic Gem is attached to the center of her bra.

## Personality

A reliable 'older sister' figure of the Rock War Mercenaries. With her cheerful personality and strength of arms, she brings together a group of mercenaries with strong quirks. She's the toughest and purest girl in the group, but it seems that she actually has a secret hobby even with her long-time friends.

## Ingame

*Serena's abilities and stats in the game*

* **Serena/Ingame**
Miguel

**Miguel Forster** (ミゲル・フォスター *Migeru Fōsutā*) is a playable character in Gate of Nightmares. He is a veteran in the Royal Guards and a knight with lots of experience.

## Appearance

Miguel is an old man with short, spiky gray hair and a mustache. He has tan skin and a scar over his left eye.

He wears a dark purple suit of armor with some light purple and dark gray parts mixed in.

His Star Magic Gem is attached to his armor, right over his belly button.

## Personality

A veteran royal knight who loves alcohol and women. He's cheerful, approachable and a little slovenly. He says he never drank while on duty, but his usual somewhat drunken demeanor is met with suspicion by those around him.

## Synopsis

### Game

Miguel has not yet appeared in the main story.

## Ingame

*Miguel's abilities and stats in the game.*

* **Miguel/Ingame**

## Trivia

* Miguel and Segerpop are drinking buddies
Star Magic Gem

**Star Magic Gems** (星魔石 *Seimaseki*) are crystals that can be used to form bonds with Nightmares.

## Description

Star Magic Gems are purple crystals with the mysterious power to tame Nightmares. They were created 70 years ago by the Great Hero Azel who gifted them to humanity. Due to the Star Magic Gems, humans were able to tame the Nightmares that started to flood in from Remurias, and thus evaded extinction.

Humans who wield a Star Magic Gem to tame Nightmares are known as Nightwalkers. Due to the dangers of being a Nightwalker, everyone has to pass a test to get an official licence.

Star Magic Gems are purple, but don't always have the same shape. Some are spherical, some are triangular, some are heart-shaped, etc.

## White Star Magic Gems

Meruru owns a special Star Magic Gem that is white instead of purple. White Star Magic Gems are functionally identical to the normal purple ones, but they seem to have a special connection to the Everstones.

The white Star Magic Gem is able to send out a ray of light that points to the nearest Everstone. The Everstones' light can then be absorbed by the white Star Magic Gem, which causes Meruru to remember parts of her forgotten memories.

The Moongarde Empire is also in possession of white Star Magic Gems. They use them to locate the Everstones and absorb their power.

The origin of the white Star Magic Gems is unknown.

## Everstones

**Main article: Everstone**

The Everstones are six giant Star Magic Gems with a huge amount of magic power. They appeared one day in Wistaria for an unknown reason.

The Moongarde Empire is trying to find all of them to absorb their power.

Furthermore, the Everstones seem to have some sort of connection to Meruru, as she is able to resonate with them to remember parts of her memory.
Olivia/Ingame

**Olivia's** abilities and stats in the game

## Stats

*Olivia's stats at Level 1*

* **HP:** 1170
* **Physical Attack:** 94
* **Physical Defense:** 172
* **Magical Attack:** 328
* **Magical Defense:** 286

## Switch Skill

*This ability activates when Olivia enters the field.*

Olivia creates a tornado around herself, dealing magic damage. If this attack hits an enemy, their poison & stun resistance decreases by 5% for 10 seconds.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Broom Sweeper** (ブルーム・スイーパー *Burūmu Suipā*)

Olivia shoots a barrage of magic bullets from her broom. Her Special Technique gauge fills slightly.

## Awakening Skills

*Unlocked by awakening Olivia using his Soul Pieces*

* **Initial:** If Olivia's normal attacks hit an enemy, their poison resistance decreases by 3% for 5 seconds.
* **Awakening 1:** If Olivia is in your team, quests yield better rewards.
* **Awakening 2:** Olivia's HP, physical attack, physical defense, magical attack & magical defense increase by 5%.
* **Awakening 3:** Olivia's Special Technique deals 5% more damage.
* **Awakening 4:** If an ally doesn't have full HP, Olivia's Switch Skill increases the magical attack & defense of all allies by 5% for 10 seconds.
* **Awakening 5:** If Olivia's normal attacks hit an enemy, her Special Technique gauge fills slightly.

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #EarthElement (#地属性)
* **Level 15:** #Supporter (#サポーター)
* **Level 30:** #Staff (#スタッフ)
* **Level 45:** #Olivia (#オリビア)
* **Level 55:** #Merchant (#商人)
* **Level 65:** #StrongWilled (#しっかり者)
* **Level 75:** #Lively (#元気)

## How to obtain

### Gacha

Olivia is part of the standard pool of characters. You can always get her in any banner you pull on.

### Fragment Shop

Olivia can also be bought in the Fragment Shop for 300 Fragments.
Happy

**Happy** (ハッピー *Happī*) is a character in Gate of Nightmares. Happy is from a different world known as Earth Land (originally from the world of Edolas), where he is a mage for the Fairy Tail guild. He and his team appeared in Gate of Nightmares as part of the Fairy Tail crossover event.

## Appearance

Happy is a small blue cat-like creature with a white stomach known as an Exceed. He has a rectangular head, with pink ears, big black eyes with small, thin eyebrows and light blue cheek marks near to his tiny whiskers (two on each side of his face). Happy has a triangular nose that leads to semi-round upper lips on the sides. His body is rectangular too, and being an Exceed, it has a structure that allows him to walk erect, unlike normal cats. Despite having no thumbs, Happy is able to hold things. He has a long, blue tail with a white tip. Happy carries around a green backpack. This backpack also covers his green Guild Mark that is on his back. When using his Magic, he can grow a pair of large, feathered, angel-like wings that allows him to fly around.

## Personality

*For a detailed explanation, see:*

* **Happy (Fairy Tail Wiki)**

## Synopsis

### Game

Happy has not yet appeared in the main story. Due to being a crossover character, he will most likely never appear outside of the Fairy Tail Collab Event.
Zahadi

**Zahadi** (ザハディ *Zahadi*) is a character in Gate of Nightmares. She is the very first Halfling and the current ruler of Zahardia. She is very intelligent and known as a sage, but her anxiety and fear caused a lot of chaos in her country.

## Image Gallery

Zahadi in the OpeningZahadi in the OpeningZahadi being tormented by her nightmares
Allen (Formal)/Ingame

**Allen (Formal)'s** abilities and stats in the game

## Stats

*Allen's stats at Level 1*

* **HP:** 1035
* **Physical Attack:** 83
* **Physical Defense:** 152
* **Magical Attack:** 290
* **Magical Defense:** 253

## Switch Skill

*This ability activates when Allen enters the field.*

Allen causes a medium-range explosion in front of him, dealing fire damage. His magical attack increases by 10% for 5 seconds.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Foaryunaka Ria Entolya** (白き愛の大輪演舞(フォアリュナカ・リア・エントゥルヤ) *Foaryunaka Ria Entouruya*)

Allen fires burning projectiles around himself, causing powerful explosions over a wide area. The final blow inflicts 'Burn' on the enemies it hits

## Awakening Skills

*Unlocked by awakening Allen using his Soul Pieces*

* **Initial:** If Allen summons his Nightmare, his Remurias Link gauge fills up a little bit.
* **Awakening 1:** Allen's HP, physical attack, physical defense, magical attack & magical defense increase by 5%.
* **Awakening 2:** When activing Remurias Link, your team's fire damage increases by 20% for 10 seconds.
* **Awakening 3:** Allen's HP, physical attack, physical defense, magical attack & magical defense increase by 5%.
* **Awakening 4:** Everytime Allen's normal attacks hit an enemy, his Nightmare's cooldown reduces by 0.15 seconds.
* **Awakening 5:** The AoE (Area of Effect) of Allen's normal attacks increases by 40%

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #FireElement (#熱属性)
* **Level 15:** #Attacker (#アタッカー)
* **Level 30:** #Staff (#スタッフ)
* **Level 45:** #Allen (#アレン)
* **Level 55:** #Wild (#ワイルド)
* **Level 65:** #HotBlooded (#熱血)
* **Level 75:** #OwnPace (#マイペース)
* **Level 80:** #NogTribe (#ノーグ族)

## How to obtain

### Event Shop

Allen (Formal) was available in the Event Shop of the following events:

* **Returning the Sweets Thousand-fold**
Mousse/Ingame

**Mousse's** abilities and stats in the game

## Stats

*Mousse's stats at Level 1*

* **HP:** 1220
* **Physical Attack:** 198
* **Physical Defense:** 242
* **Magical Attack:** 108
* **Magical Defense:** 176

## Switch Skill

*This ability activates when Mousse enters the field.*

Mousse deals wide-range physical damage in front her, blowing away enemies.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Bubbly Paradise** (泡と魔法の楽園(あわあわパラダイス) *Awaawa Paradaisu*)

Mousse creates a field of bubbles and slides forwards, blowing away enemies in her path.

## Awakening Skills

*Unlocked by awakening Mousse using her Soul Pieces*

* **Initial:** The status condition resistance of all other water element Nightwalkers increases by 5%.
* **Awakening 1:** Mousse's HP, physical attack, physical defense, magical attack & magical defense increase by 2%.
* **Awakening 2:** Mousse's HP, physical attack, physical defense, magical attack & magical defense increase by 3%.
* **Awakening 3:** If Mousse's Special Technique hits an enemy, their physical attack decreases by 5% for 15 seconds.
* **Awakening 4:** If Mousse's Switch Skill hits an enemy, the Remurias Link gauge fills slightly.
* **Awakening 5:** If Remurias Link is activated, the physical attack & defense of all enemies reduces by 6% for 10 seconds.

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #WaterElement (#海属性)
* **Level 15:** #Supporter (#サポーター)
* **Level 30:** #Sword (#片手剣)
* **Level 45:** #Mousse (#ムース)
* **Level 55:** #Cheerful (#陽気)
* **Level 65:** #Merchant (#商人)
* **Level 75:** #Alluring (#妖艶)

## How to obtain

### Gacha

Mousse is part of the standard pool of characters. You can always get her in any banner you pull on.

### Fragment Shop

Mousse can also be bought in the Fragment Shop for 75 Fragments.
Nog Tribe

**The Nog Tribe** (ノーグ族 *Nōgu Zoku*) is a group of tribespeople living in one of Estrea's forests.

## Overview

The Nog Tribe lives in a small village in one of Estrea's forests. They are very isolated from the rest of Estrea and value their traditions and rules above all else. They see the city life as incompatible with theirs, and don't want to have anything to do with the people from the city. They are hostile towards outsiders, even going as far as setting up traps to imprison them.

Their chief is especially strict about the Nog Tribe's rules and enforces them without any exceptions. He wants the Nog Tribe to stay exactly as it is, without any changes. On the other hand, his son Allen is the polar opposite. He is interested in the city life and sees change as a necessary part of life. He started ignoring the rules and wants to change things up once he becomes the next chief.

Due to their isolation, rumors about the Nog Tribe also spread in Estrea, framing them as dangerous cannibals.

The Nog Tribe has their own unique language. Although, most of them can speak the Estrean language too.

### History

According to Allen, the Nog Tribe was born from the relationship of a wolf and a god. Even today, wolves are still seen as messengers of god. So if you hurt a wolf, you are "screwed for life".

### The Everstone

Estrea's Everstone is located in a sealed cave near the Nog Tribe's forest. The Estrean government entrusted the Nog Tribe with the protection of the Everstone, and the chief takes this task very seriously.

This situation escalated, when the Nog Tribe gets attacked by Shion and his army. They kidnap some of the Nog Tribe's children and force the chief to make a decision: Either he tells them the location of the Everstone, or the kids die. The chief thinks of the Everstone as more important, so he leaves the kids behind.

Allen saw this as a wake-up call and decided to change some things.

### The Rules

The Nog Tribe has at least 9 rules.

* Rule 1: Never disobey the chief's order. The word of the chief is absolute.
* Rule 2: Protecting the family always has the highest priority.
* Rule 4: Don't ever lose your focus.
* Rule 9: Stay away from the people of the city.

## Notable Members

AllenBalthusRonjaLuka
1. ↑ Balthus' Story Quest
2. ↑ Allen's Story Quest
Lamia Queen

The Lamia Queen is a Lamia Nightmare. She stole Karasu Tengu's illusion abilities.

**Appearance**

The Lamia Queen has two different colored eyes due to Heterochromia. Her right eyes is blue. Her left eye is red.

**Personality**

The Lamia Queen used to be quite gentle. She especially treated her fellow lamias with such kindness. Then one day she bacame violent and started attacking her own people.

**Abilities**

Teritory Magic

Her blue eye allows her to cast illusions. Her red eye allows her to petrify anyone who looks into it. ￼

Weapons- she wielded a triton as her main weapon.

**Trivia**

In Greek mythology a Lamia is a creature that is known for having an upper body of a female body and the lower body of a serpent.

The Lamia Queen's ability to turn people to stone is the same as that of Medusa in Greek Mythology.
Aquaman (1967 TV Series)-Trivia

* *Star Trek: The Animated Series*, which was also produced by Filmation, used footage of Aquaman and Aqualad swimming and redrew them as Kirk and Spock.
* In 1996 an interactive digital comic book called *Aquaman: War of the Water Worlds* was released by DC Comics. This digital comics used photos taken of the episode War of the Water Worlds which is the sixth episode of *Aquaman*.
Supply Cube

Unfinished Article*This article is an unfinished article. You can help Alpha Zero Wiki by finishing creating it*
Supply Cubes are silver cubes with lights on them that drop materials when broken.

## Types

### Small Cube

The normal cube only appears on Mission 1 (?), and it is like the big variant, but it is smaller so it is harder to ram into.

### Large Cube

The large cube appears on other missions and has a bigger hitbox than the small version
Jasmine/Ingame

**Jasmine's** abilities and stats in the game.

## Stats

*Jasmine's stats at Level 1*

* **HP:** 943
* **Physical Attack:** 145
* **Physical Defense:** 228
* **Magical Attack:** 186
* **Magical Defense:** 202

## Switch Skill

*This ability activates when Jasmine enters the field.*

Jasmine deals physical damage around herself, blowing away enemies with a graceful dance.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Dream of a Beautiful Butterfly** (艶美なる胡蝶の夢 *Enbi naru Kochou no Yume*)

Jasmine draws in nearby enemies with a graceful dance and then pushes them away, dealing damage. This reduces the physical and magical defense of the enemies she hits by 5% for 10 seconds.

## Awakening Skills

*Unlocked by awakening Jasmine using his Soul Pieces*

* **Initial:** If your team includes another Nightwalker with the earth element, their physical and magical attack increase by 5%.
* **Awakening 1:** Jasmine's HP, physical attack, physical defense, magical attack & magical defense increase by 5%.
* **Awakening 2:** If your team includes another Nightwalker with the earth element, their physical and magical defense increase by 5%.
* **Awakening 3:** Jasmine's Switch Skill deals 5% more damage.
* **Awakening 4:** Jasmine's Special Technique deals 5% more damage.
* **Awakening 5:** If your team includes another Nightwalker with the earth element, their HP, physical defense and magical defense increase by 5%.

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #EarthElement (#地属性)
* **Level 15:** #Supporter (#サポーター)
* **Level 30:** #Melee (#格闘)
* **Level 45:** #Jasmine (#ジャスミン)
* **Level 55:** #Researcher (#研究者)
* **Level 65:** #Intelligent (#博識)
* **Level 75:** #Inquisitive (#探究心)

## How to obtain

### Gacha

Jasmine is part of the standard pool of characters. You can always get her in any banner you pull on.

### Fragment Shop

Jasmine can also be bought in the Fragment Shop for 150 Fragments.
Sun Harvester (disambiguation)

Disambiguation page for Sun Harvester (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Sun Harvester may refer to:**

* The Sun Harvester (boss)
* The Sun Harvester (mission)
The Alpha Zero

The Alpha Zero is the ship that you are using and an experimental weapon.

## Weapons

### Vulcan Cannon

The vulcan cannon fires high energy obtainium rounds and is very useful for crowd control, and at higher upgrades can easily sweep many enemies, and can even defeat the easier boss ships. It is also the only weapon with infinite ammo.

### Missile Launcher

The missile launcher gets unlocked midway through the Varcon Ambush mission. It is recommended for the first few bosses while the Vulcan Cannon is still at a low upgrade level, and is also recommended for harder enemies. There is also an autotargeting system. It might not be used by some after unlocking the second system.

### Plasma Cannon

One of the less used ones, somebody add a description

### Laser Cannon

A very good weapon that easily destroys many bosses, and can carry the later boss fights. It has different colors depending on the ship. The Alpha Zero has a green laser along with some other enemies, while The Leviathan has a red laser, and the Nova Ship also has a red laser.

### Plasma Bomb

This is a "haha one time gimmick" type weapon as it clears all enemies on screen and does some damage to bosses. It costs a lot of coins and can be used on harder mission difficulties if you are cornered to escape.
Leviathan (disambiguation)

Disambiguation page for Leviathan (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* The Leviathan (boss)
* Leviathan (mission)
Varcon Ambush

## Story

Varcon Ambush is the first mission in the game and will be played when first opening the game (on newer versions this will be replaced by the tutorial).

It is a scene about the Alpha Zero and the UEA command ship.

## Characters and Items

### Characters

* Commander Bishop
* Admiral Carson
* Varcon lord 1

### Items and Ships

* The Alpha Zero
* Beta Squadron
* Alpha Squadron
* Ultra Ship
* Varcon Battlecruiser
The Sun Harvester

This may not be the page you were looking for. If not, please visit Sun Harvester (disambiguation).

The Sun Harvester is a huge gray ship.

## Appearance

The Sun Harvester looks like a huge gray triangular ship, with a mother control chamber in the middle

## Weapons

### Turrets

There are 9 destructible turrets on the Sun Harvester, 3 on each side. They shoot laser bullets

### Lasers

Later in the boss fight, 3 lasers shoot off the middle of the ship if all turrets are not destroyed, one on each side. They are red

## Mechanics

### Destructible Parts

The middle of the ship can be destroyed partially, and when it is destroyed it changes appearance and the next time it comes back in, then you can destroy it even more

### Ship Spinning

Sometimes (early stages), when you destroy the Turrets, the next time the Sun Harvester comes back in, the Sun Harvester turns around with a fresh set of turrets.
The Sun Harvester (mission)

This may not be the page you were looking for. If not, please visit Sun Harvester (disambiguation).

## Story

The Sun Harvester is the eighth mission in the game.

It involves destroying the Sun Harvester and killing the Varcon Emperor.

## Characters and Items

### Characters

* Commander Bishop
* Varcon Emperor

### Items and Ships

* The Alpha Zero
* Beta Squadron
* Alpha Squadron
* Ultra Ship
* The Sun Harvester
* etc. i'm too lazy to do more
Research Station Hydra

## Story

Varcon Ambush is the second mission in the game, and is unlocked after Varcon Ambush is completed on any difficulty.

After destroying the Varcon fleet, they search off to find the UEA base called Research Station Hydra.

## Characters and Items

### Characters

* Commander Bishop
* Fitzroy

### Items and Ships

* The Alpha Zero
* Beta Squadron
* Alpha Squadron
* Energy Pod
* Ultra Ship
* Scorpion
Nova Ship

The name Nova Ship is being used as there is currently no offical name

If you know the offical name, please contact Themystery2000

The Nova Ship is a Varcon enemy and the boss of Mission 7.

## Attacks and Weapons

### Laser Cannon

The Nova Ship's laser is red and will fire one way, or four ways later in the boss fight.

## Defense

The Nova Ship seems to be made of several tentacles. It can only be attacked from the back or front and the tentacles stop attacks. It gains full invincibility from attacks that are coming from the front when the tentacles meet each other and are closed. When the tentacles close, you should stop attacking, especially with weapons like the Laser Cannon.
Alpha Zero Wiki

**Welcome to the Alpha Zero Wiki!**
About alpha zero game for android, ios and blackberry playbook

We're a collaborative community website about Alpha Zero that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderThe Alpha ZeroPlaceholderCommander BishopPlaceholderVarcon AmbushPlaceholderThe VarconPlaceholderStoryThe Sun Harvester

*Need help building out this community?*

* Rules of this wiki
* Getting Started
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Natsu/Ingame

**Natsu's** abilities and stats in the game.

## Stats

*Natsu's stats at Level 1*

* **HP:** 1066
* **Physical Attack:** 218
* **Physical Defense:** 187
* **Magical Attack:** 281
* **Magical Defense:** 166

## Switch Skill

*This ability activates when Natsu enters the field.*

Natsu deals medium-range physical damage in front him. His physical attack increases by 10% for 10 seconds.

## Special Technique

*This ability activates when tapping the corresponding button on the screen.*

**Crimson Lotus: Exploding Flame Blade** (紅蓮爆炎刃 *Guren Bakuenjin*)

Natsu unleashes a powerful explosion with his flames. This attack inflicts 'Burn' on all enemies it hits.

## Awakening Skills

*Unlocked by awakening Natsu using his Soul Pieces*

* **Initial:** If Natsu summons his Nightmare, his physical attack increases by 10% for 10 seconds.
* **Awakening 1:** The physical & magical attack of all equipped Nightmares increases by 10%.
* **Awakening 2:** If Natsu's Special Technique hits an enemy, his crit rate increases by 10% for 10 seconds.
* **Awakening 3:** Natsu's Special Technique deals 5% more damage.
* **Awakening 4:** If Natsu's Switch Skill hits an enemy, their resistance to 'Burn' decreases by 10% for 10 seconds.
* **Awakening 5:** If Remurias Link is activated, Natsu's physical & magical attack increases by 10% for 10 seconds.

## Hashtags

*If you equip Nightmares with the same Hashtags, you will get their bonuses*

* **Initial:** #FireElement (#熱属性)
* **Level 15:** #Attacker (#アタッカー)
* **Level 30:** #Melee (#格闘)
* **Level 45:** #Natsu (#ナツ)
* **Level 55:** #FairyTail (#フェアリーテイル)
* **Level 65:** #HotBlooded (#熱血)
* **Level 75:** #DragonSlayer (#ドラゴンスレイヤー)

## How to obtain

### Gacha

Natsu was available in the following events:

* **Fairy Tail Collabo Event** (First Half)
Chapter 3

## Escape

**Chapter 3** is titled - "Escape".

## Summary

On the deck of Zuko's ship, the prince, examining Aang's staff, muses that the object would make a nice gift for his father. Zuko commands the guards to take Aang to the prison hold and his uncle, thrusting the staff onto him, to take the staff to the prince's personal quarters. As Zuko leaves, Iroh passes on the order to another guard and retreats to his own quarters. While being taken to the prison hold, Aang makes conversation with the two guards escorting him, assuming that they have never before seen an airbender and asserting further, in a sly tone, that he could defeat both of them in a fight with his hands tied behind his back, which they are. When the guard in front of Aang orders him to stop talking as they arrive at the cell door, Aang takes a deep breath and blows, creating a powerful gust of wind which throws the guard in front of him into the heavy metal door and sends Aang flying backward into the guard behind him, propelling them into the stairs at the opposite end of the corridor. As both soldiers are dazed by the attack, Aang quickly jumps onto the deck and forces his way into the interior corridors of the ship with airbending. As he runs through the hallway, one of the guards emerges from the hold and shouts to a guard on the crow's nest that the Avatar has escaped.

Meanwhile, Katara and Sokka slowly pursue Zuko's ship on Appa, who swims slowly through the water. As Katara sits on the bison's head, trying to encourage him to fly, Sokka, who is reclining in the saddle, blandly calls out commands such as "fly", "elevate", and "up" at Appa. He tries to remember what phrase Aang used to get Appa to fly, and, casting around for it, he eventually lands on the correct one, "Yip-yip"; hearing it, the bison grunts and promptly lifts itself out of the water and into the sky, beginning to move at a much more rapid pace. Sokka's cynical façade and grumpiness are immediately forgotten in a fit of excitement, one of which is momentarily dimmed when he turns to see his sister smirking smugly at him. Aang continues to run through the ship's many hallways, displaying tremendous speed and agility. He encounters several soldiers in a hallway, their swords drawn; he asks them if they have seen his staff before the soldiers try to rush him. With a burst of airbending, Aang spirals through the corridor, running on the walls and ceiling to evade the soldiers. Meeting another soldier, Aang somersaults over him, deftly using the sharp point of his helmet to cut the bonds on his wrists, knocking the guard down in the process. He looks through several rooms, including one which contains a sleeping Iroh, before finally discovering Zuko's personal quarters and his staff leaning up against the far wall. Seeing his staff within the room, he runs in to claim it, but a waiting Zuko slams the door shut to cut off his escape route, forcing a confrontation.
Riley

**Riley** (ライリー *Rairī*) is a playable character in Gate of Nightmares. She is a curious and adventurous treasure hunter who travels around the world.

## Appearance

Riley is a young woman with short blonde hair, reaching down to her chin. A small bit of hair is tied up with a pearly blue hair tie, and she wears a pair of safety goggles on her forehead. Her eyes are light blue.

Riley wears a light green poncho. That's also where she attached her Star Magic Gem. The outfit below her poncho is light blue with a brown belt. She also wears light gray pants with leather boots.

## Personality

A daredevil treasure hunter. If there is treasure to aim for there, any danger is nothing to Riley. Running around to the ends of the world with her proud luck. She is full of curiosity and acts immediately when she decides to do something. Even if she encounter any difficulties, she will attempt to persevere with an indomitable spirit. Riley has a dislike towards frogs.

## Synopsis

### Game

Riley has not yet appeared in the main story.

## Ingame

*Riley's abilities and stats in the game*

* **Riley/Ingame**
Story Arcs

This is the list of Story Arcs in the Avatar series.

## **Water Tribe Saga**

* **Volumes:** 1 - TBA (TBA)
* **Chapters:** 1 - TBA (TBA)
* **Episodes:** 1 - TBA (TBA)

### The Last Airbender Arc

 **Number of Chapters** | 11

* 01. The Boy in the Iceberg
* 02. The Prince Arrives
* 03. Escape
* 04. The Avatar State
* 05. Departure
* 06. The Southern Air Temple, Part 1
* 07. The Southern Air Temple, Part 2
* 08. The Last Airbender
* 09. Challenge
* 10. Agni Kai
* 11. Comfort

* 01. The Boy in the Iceberg
* 02. The Avatar State
* 03. The Southern Air Temple
* 04. The Last Airbender

### Team Avatar Arc

 **Number of Chapters** | TBA

* 12. TBA

* 05. TBA
Chapter 7

## The Southern Air Temple, Part 2

**Chapter 7** is titled - "The Southern Air Temple, Part 2".

## Summary

In a flashback, Gyatso is teaching a disinterested Aang the secrets of making fruit pies. When Aang tells a curious Gyatso that he thinks the monks may have erroneously identified him as the Avatar, Gyatso tells Aang that the only mistake the monks made was telling him of his true identity before he reached the age of sixteen. He reassures Aang, saying that he will be fine and must focus on the present. He also tells Aang that once he is old enough to enter the air temple sanctuary, he will meet someone who will help him to become a better Avatar. A reassured and much happier Aang assists Gyatso in airbending the freshly baked fruit pies, sending them soaring through the air and directly onto the other elder monks' heads while they are meditating. The monks are promptly pounced on by winged lemurs, which slurp the pie off the monks' heads. The master and student laugh at their little prank, and Gyatso congratulates Aang on his perfected aim. Returning to the present, Aang presses onward toward the air temple sanctuary, recalling Gyatso's words about the mysterious entity within; he tells his friends that there is someone whom he is ready to meet. Arriving at the grand, ornate doors to the sanctuary, Katara expresses doubt that anyone could have survived in the temple for a hundred years unaided; Aang offers the incidence of his own survival as a rationale for the possibility. As Aang wonders excitedly if the person inside can help him understand and teach him about being the Avatar, Sokka offers a hopeful conjecture that the person within may have food, particularly cured meats. He runs at the doors, briefly becoming irrational in his desire for food, and slams himself into them, failing to open them even after several more tries. Aang bends two focused currents of air into the large doors' ornate locking mechanism, causing the locks to disengage and the doors to open slowly. Aang walks into the darkened temple as Katara and Sokka follow him.

Off the coast of the southwestern Earth Kingdom, Prince Zuko docks at a Fire Nation controlled harbor, his ship needing substantial repairs after his recent encounter with Aang. Zuko wants the repairs done quickly so they will not lose the Avatar's trail, and warns his uncle not to mention the Avatar himself during their stay so that no other firebenders will realize what has happened. Zhao walks up to Iroh and Zuko, welcoming them to his harbor, while informing them about his promotion from a captain to a commander. Seeing how damaged their ship is, Zhao inquires as to the cause, and Zuko and Iroh invent a story about a collision with an Earth Kingdom ship. Unconvinced, Zhao invites the pair of them for a drink. Zuko attempts to reject the offer, but Iroh scolds Zuko and, telling him that he owes Zhao a certain measure of respect, accepts the invite on behalf of his nephew.
Chapter 12

## Kyoshi Island, Part 1

**Chapter 12** is titled - "Kyoshi Island, Part 1".

## Summary

Aang, Katara, and Sokka are flying on Appa over the South Sea as Sokka indicates Aang's total lack of navigational skills – a stark contrast against Zuko's perception. Katara is sewing Sokka's trousers, while Aang is trying to get her attention and impress her with his new airbending trick that involves spinning three marbles in a rapid, circular motion. However, being preoccupied, Katara ignores him. Sokka makes a sexist comment, and Katara throws his trousers, which have not been completely re-sewn, back at him. He quickly regrets what he said, telling Katara that he cannot wear his pants as they still have a large hole in them. Aang lands Appa on a small Earth Kingdom island with Sokka informing him that they have taken too many detours recently, which they cannot afford if they want to reach the North Pole. A large fish springs out of the water, and Aang proclaims that it is why they came here, before stripping down to his underwear. As he tries to show off his moves to Katara by riding on the back of an elephant koi, he is attacked by the unagi, a gigantic, gray eel that is native to southwestern Earth Kingdom waters. Terrified, he runs back to land and redresses into his airbender attire. Suddenly, the group is ambushed by a mysterious group of warriors. Katara, Sokka, and Aang are kidnapped and tied to a pillar. When the warriors reveal themselves to be the group's ambushers, Sokka, upon seeing they are all female, remarks with misogynistic and sarcastic disbelief that there is no way a "bunch of girls took [them] down". One of the warriors threatens to throw him to the unagi, but Katara intercedes, apologizing and asking them not to hurt her brother as he could be an idiot sometimes.

The islanders demand to know their reason for being there, to which Aang boyishly says that they came to ride elephant koi. Oyaji, the island's leader, is skeptical, suspicious that they may be Fire Nation spies. He states that Kyoshi Island has stayed out of the Hundred Year War and that he intends to keep it that way. Aang quickly responds with the fact that the island is named after Kyoshi, and reveals that he knows her. The leader of the warriors, Suki, states that to be impossible, with Oyaji elaborating that Avatar Kyoshi died over four hundred years prior. Aang answers their questions by telling them that he is the new Avatar, but the people of Kyoshi believe he is lying and want to throw the impostor to the unagi. To prove that he is, in fact, the long-lost Avatar, he airbends his way out of his predicament; the act immediately convinces the villagers, who look on in awe. The news of the Avatar's return travels from person to person, and news finally reaches Zuko and Iroh. Zuko jumps up in surprise and readies to depart to Kyoshi Island.
Chapter 9

## Challenge

**Chapter 9** is titled - "Challenge".

## Summary

Zhao seems appalled by the fact that a twelve-year-old boy bested Zuko and his crew, and he refers to the prince as "more pathetic than [he] thought." Zuko furiously states that he underestimated his opponent once, and he tries heatedly to convince Zhao that he will not let it happen again. When Zhao, disregarding the plea, replies that he will be taking over the hunt for the Avatar himself, dismissing Zuko as a mere teenager, Zuko leaps at Zhao in rage and has to be restrained by the guards. Zhao orders for Zuko and Iroh to be kept in his tent and leaves. Zuko kicks a table in anger; Iroh placidly asks for more tea. Commander Zhao re-enters his tent, telling Zuko and Iroh that he and his search party are almost ready to embark on their search for the Avatar. Zhao also says he plans to have his guards release Zuko and Iroh once his ship has left. Still infuriated, Zuko reiterates his belief that he is going to capture the Avatar before Zhao can; the commander laughs at the thought of a banished prince competing with himself, who has hundreds of warships at his disposal. Zhao demeans Zuko by telling him that, if he truly loved him, the Fire Lord would let him come home without the Avatar, and he goes on to state that all Ozai sees in his son is failure, citing Zuko's scar as proof. Zuko, goaded beyond rationality by rage and disgust, challenges Zhao to an Agni Kai at sunset, to which Zhao accepts. After Zhao leaves the tent, telling Zuko to prepare to be humiliated, Iroh reminds Zuko of his last duel with a firebending master, prompting Zuko to say he will "never forget" that fight.

Within the temple sanctuary, Katara is looking at the statue of Roku when its eyes suddenly begin to glow white. Continuing to watch in shock as the eyes of all the Avatar statues begin to glow in the same manner, the string of lights spiraling into the darkness above her, Katara realizes Aang must be the cause, and she races out of the sanctuary to find him. In coincidence with the occurrence in the sanctuary, the Avatar temples in the other three nations around the world simultaneously experience similar events, their own Avatar statues and murals glowing spontaneously as well. In the Fire Temple, the Fire Sages prepare to inform the Fire Lord of the return of the Avatar. Aang, meanwhile, begins to bend a windstorm around himself, still deep in the Avatar State; Sokka is blown backward off his feet as the gale intensifies, and the tattered tent is obliterated by the blast of wind. Katara, walking with an arm protecting her face as she struggles against the wind, asks Sokka, sheltering behind an outcropping of rock, what happened in a yell, and he yells back that Aang found out that firebenders killed Gyatso. As Katara, realizing that he indeed triggered the Avatar State, resolves to try to calm him down, Aang's rage escalates to the point that the sphere of air containing him begins to float upward, coming to a halt a short distance off the ground, and Katara subsequently begins making her way through the blinding whirlwind toward Aang.
Chapter 10

## Agni Kai

**Chapter 10** is titled - "Agni Kai".

## Summary

As the sun sets over the Fire Nation port, Commander Zhao and Prince Zuko are in a large courtyard, ready to duel; the two combatants are crouched back-to-back, with some distance between them. Shedding their shoulder garments, they turn to face each other. Iroh counsels Zuko to remember his basics, as they are his greatest assets, but Zuko seems not to heed his uncle's wisdom, instead stating, simply and forcefully, that he will not allow himself to lose. As he assumes his stance, Zhao, doing the same, taunts Zuko, saying: "This will be over quickly." Seeing the opponents ready for battle, a soldier looking down on the proceedings from the courtyard wall sounds a gong, and the match commences. The two opponents stare fiercely into each other's unblinking eyes for a brief moment, waiting for the other to strike; it is Zuko who begins the duel with a series of fire blasts from his hands and feet as he moves along his side of the courtyard. As the duel progresses, Zhao seems more than a match for Zuko, effortlessly avoiding and nullifying all of his fire blasts. As the prince catches his breath, Iroh continues to advise Zuko to remember his basics. Zhao throws his own volley of fire blasts; Zuko is able to block each attack, but he is slowly forced back with every parry he makes. For the final blast, Zhao, using both fists, sends a ball of fire that connects solidly with Zuko, knocking him to the ground. Pressing his advantage, Zhao leaps into the air, covers the distance separating him and Zuko, and prepares a finishing blast aimed directly for the prince's exposed face. An instant before contact, Zuko rolls out of the way, rises with a kicking flourish, and knocks Zhao out of his stance.

With new-found vigor, Zuko releases a series of low attacks that cause Zhao to retreat, finishing him with a jet of fire from a full body kick. Zhao expects Zuko to administer a final, devastating blow to mark his victory, but the latter's fire blast lands beside his face instead; when Zhao insults him for what he perceives to be cowardice, Zuko promises that he will not show restraint, should Zhao seek to get in his way in the future. As the victorious prince walks away, a beaten and furious Zhao sends a jet of fire at Zuko's back. Iroh intervenes, however, stopping the attack with his bare hand and throwing the commander to the ground. As Iroh stands over Zhao, Zuko tries to attack Zhao once more, but his uncle tells him not to taint his victory by retaliating. Iroh lectures Zhao about the dishonor he has brought upon himself through his actions and states that his nephew, even in exile, has proved himself to be more honorable. He politely thanks Zhao for sharing his tea and turns away from him, leaving the defeated commander to pick himself up; he groans as he watches them go. After leaving the arena, Zuko asks Iroh if he truly meant what he said, to which his uncle responds, "Of course. I told you ginseng tea is my favorite." As the two walk back toward the ship, the faintest of smiles crosses Prince Zuko's lips.