Family Matters

## Quest Details

 **Items required:** | * Hammer
* Nails acquired during quest

## Quest Dialogue

* **Guard**: *Mm? Oh. Greetings.*
* **Player**: *You sound upset.*
* **Guard**: *Sorry. It's just a personal problem.*
* **Player**: *Need to get something off your chest?*
* **Guard**: *Well, the anniversary of my mom's funeral is coming up. But I wasn't granted leave to go bring flowers to her grave.*
* **Guard**: *My brothers understand, but it's still weighing on me. You know?*
* **Narrator**: *Help the guard?*

 *(1. Yes!) Quest starts.*
 *(2. No.*
* **Player**: *That's unfortunate. I hope it works out.*
* **Guard**: *Me, too. Thank you for listening.*

Let's help him out.
* **Player**: *That's certainly not fair. I'm on the road, perhaps I could take them in your stead.*
* **Guard**: *You'd do that?*
* **Player**: *It's the life of an adventurer.*
* **Guard**: *That's mighty fine of you to offer. Thanks, I'll take you up on it!*
* **Guard**: *Old McDavid has a farm.*
* **Player**: *E-I-E-I-O?*
* **Guard**: *And on this farm he has a garden.*
* **Player**: *E-I-E-I-O.*
* **Guard**: *Stop that.*
* **Guard**: *It's to the north. He grows a flower there called the "Primrose', among o few others.*
* **Guard**: *It was mom's favorite to grow herself. My brothers and I leave one at her grave every year.*
* **Guard**: *He knows who I am and what it's for, so he shouldn't trouble you too much if you ask on my behalf.*
* **Player**: *So I just nip a Primrose and drop it on the grave? Sounds easy. Where's the graveyard, and what name am I looking for?*
* **Guard**: *The graveyard is a small local one by the church to the south. Shouldn't be too difficult.*
* **Player**: *This promises to be good fun. Oh well, it is the life of an adventurer.*
* **Guard**: *You're doing my family a huge favor here. Thank you.*

We'll need to travel northwards to Mill Town. Keep to the road and you'll be safe. Look for a house on the west side of Mill Town that has a wheat field growing behind it. McDavid is inside the house.
* **Player**: *Excuse me!*
* **McDavid**: *Eh? Who are ye?*
* **Player**: *And adventurer sent by--*
* **McDavid**: *Another!? Ah've had it up te here with ye all thinkin' ye can just barge in here--*
* **Player**: *Sir...*
* **McDavid**: *Snip me flowers--*
* **Player**: *Sir?*
* **McDavid**: *And mash 'em all up to dye yer clothes before ye walk out'a'ere with an armful'a me crops!*
* **Player**: *Your flowers can dye clothes?*
* **McDavid**: *... Ye didn't know?*
* **Player**: *No. I was just sent here to get a Primrose for Evelyn something's gravesite.*
* **McDavid**: *Well, why didn't ye say so sooner!?*
* **Player**: *Right, I had all the opportunity in the world.*
* **McDavid**: *And I don't like yer tone!*
* **McDavid**: *I don't know why yer 'here instead'a him, but ye got the names an' timing right, so I suppose I can help ye...*
* **McDavid**: *If ye help me.*
* **Player**: *Oh boy. With what?*
* **McDavid**: *The fences! Rootmoles keep getting in me crops, and the fences can't keep 'em out!*
* **McDavid**: *Here's some nails and you can find a hammer somewhere. Go fix me fence!*

McDavid will give you 6 nails. Make sure you also have a hammer as we'll be fixing fences. Use the door behind McDavid to enter his wheat field, and look for fences that have a broken slat on them. Right click and 'Inspect' Fence:
* **Narrator**: *You repair the piece of the fence.*

Do this to six (6) fence sections, and your character will say:
* **Player**: *I think I'm done!*

Let's go back to McDavid and let him know.
* **Player**: *I got 'em!*
* **McDavid**: *Eh? So ah see!*
* **McDavid**: *Looks like the rascals aren't makin' new holes. Well done!*
* **McDavid**: *Now, let's see about gettin' them at the source, eh?*
* **Player**: *Hold on, our deal was I stop them from popping up here and you let me pick a flower.*
* **McDavid**: *Ach, can't ye stay an' help?*
* **Player**: *Maybe later!*

As much as I want to help, we have another quest to do! Go out to the front of McDavid's house and 'Pick' Primrose Flowers on the Primrose Flowers (Plant):
* **Narrator**: *You carefully pick out a flower from the patch.*

It might be best we go back to Plenty and speak with the Guard there to make sure this is the right flower!
* **Player**: *Hello again.*
* **Guard**: *Greetings. I trust you're making further progress?*
* **Player**: *I am! I've got the flower. Where do I need to take it?*
* **Guard**: *Wonderful! Please plant it at the grave of Evelyn, which is in the small church graveyard to the east.*
* **Player**: *Got it. I won't let you down!*

East of us is the town of Coyn, once we cross the bridge 'Of. Let's head that way. We'll need to follow the road from the Guard south and a little east, and when you come to a fork in the road, go east across the bridge. That'll bring us into the town of Coyn. We'll need to exit Coyn from the north.
Heading a little more north with the river to our left, you'll see a small church with a graveyard. Enter the church and as you walk through the door into the graveyard, stop and look a little north for a wooden cross right next to the building. Right click on the Wooden Cross and 'Place flowers':
* **Narrator**: *You drop the primrose onto the grave.*
* **Player**: *And, that's that. Job well done! Rest in peace, Evelyn. Your son is sorry he couldn't be here.*
* **Narrator**: *As you speak, a transparent figure rises from the gravestone.*
* **Player**: *Zoinks! A ghost!*
* **Ghost**: *You are not my son.*
* **Ghost**: *Thank you for bringing a flower in his stead, through.*
* **Ghost**: *It's nice to know one of my children remembers my favorite flower.*
* **Ghost**: *Just, not the actual date of my death.*
* **Ghost**: *Hoh, hoh, hoh!*
* **Narrator**: *Evelyn's ghost fades away as she laughs, though the laughter echoes on after she's gone.*
* **Player**: *Well, that was weird. But I'll call it a happy ending!*

Hm, well .. that was spooky! But we did a good thing. Let's let the Guard know!
* **Player**: *Hello again!*
* **Guard**: *Greetings! You look chipper.*
* **Player**: *Well, I come with good news! I got the flower placed.*
* **Guard**: *That's wonderful! Thank you!*
* **Player**: *It gets better. Your mom's ghost came out and said she was glad you remembered her favorite flower.*
* **Guard**: *Her ghost? Surely you jest.*
* **Player**: *I'm serious. She even laughed that you and your brothers forgot today is her death's anniversary.*
* **Player**: *She didn't even mention the funeral date.*
* **Guard**: *Goodness, I'll have to tell my brothers. Thank you, kind stranger!*
* **Player**: *All in a day's work.*
* **Narrator**: *He reaches out to shake your hand when something occurs to him.*
* **Guard**: *Say. If you don't mind graves and ghosts, I heard a rumour that might interest and adventurer like you.* [sic]
* **Guard**: *North of Zamok Castle is a hilltop next to a crossroads. On top of the hill is a small gravesite.*
* **Guard**: *One of my guard friends tells me he's seen something spooky up there. He doesn't scare easily, but he wouldn't say what.*
* **Player**: *Oooooohh.*
* **Guard**: *Might be worth investigating for someone capable like yourself.*
* **Guard**: *Anyway, thanks again for helping me, adventurer. It's good to know my mother is happy in the afterlife.*

 *(\*Quest Complete\*)*

## Quest Overview

1. Speak with the Guard at the entrance of Plenty.
2. Travel north to Mill Town.
3. Speak with McDavid.
4. Use the door behind McDavid.
5. 'Inspect' the 6 broken fences around the wheat field.
6. Speak with McDavid.
7. 'Pick' a Primrose Flower.
8. Speak with Guard.
9. Travel to the Church. The church is east across the river through Plenty, north of Coyn.
10. 'Place flowers' on Wooden Cross.
11. Return to Guard.
12. Quest Complete!

## Rewards

* You can now enter The Grave Corridor.
* You can now harvest the wheat in McDavid's farm.