recursal/Fanatic-Fandom huggingface dataset:
Rite of Pristine Locations

Since the Sundering over a thousand years ago, the world of Pyrel is not as big as it once was. At it's edges and enveloping sky, the land is shrouded by a crimson veil. From it issues a host of terrors such as veil storms, undead, and raiders.

Above is a sunless sky, although the veil itself bathes all beneath it in a warm glow and the light circles, mimicking the progression of a day. Whe nthe veil dims, starlike objecets dot the sky. although their movement it irregular. Despite the lack of sun, life somehow continues to flourish within Pyrel's bounds.

Politically the land is divided among five city states, who, for the time, coexist peacefully, concerned more with the threats that linger too close to home than those abroad.

Notable Locations:

* Harkren's Refuge
* New Borvhel
* Mirlovhel
* Peshmund
* Tuluna
* Rus Yanna
* Tul N'Ahmar
* Tuthul Swamp
* Redpeat Bog
* Ferenmahra Desert
Game 75

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\*We take a long rest.

\*Cirrine is upset about the events that transpired the previous night. The group is able to talk her down and move forward and put more distance between them and the city.

\*Otto talks with her the next morning. Cirrine seems to be increasingly pessimistic about this darkness/emptiness inside her.

\*When he returns, Rowan chastises Merius and Otto for their trigger happy fingers with Lucian that put the group in jeopardy.

Stormlord Talos. Storms and Nature’s destruction. Kohza. Related to the oricsh lord Grommash. Often the God of

\*In the sword mountains, on the third night we see drow taking slaves underground. The group decides, reservedly, that they can not do anything. Ereb, moves closer under the cover of Rowan’s invisibility.

A drow in a palanquin atop a beetle says, *“We’re going to be late. You know how he hates it when we’re late.”*

\*Otto marks the spot of the Drow slavers on his map.

\*Ereb speaks to Malar. “I don’t know why you picked me. You brought me back to life, which is good, I think. I *do* want to help. But I don’t like being controlled. Is there a way I can help you, without you inside me? Controlling me?”

\*Damian sends a message to Adrial “Adrial. It’s Damian. On the road we encountered drow forces. Proceeding on foot. Still ways out. Any chance you can help. We can certainly reward you.”

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Baah Ah Barrus

Scourge of the primordial world. Summoned to the mortal plane without a vessel to inhabit, Baah Ah Barrus burst across the multiverse as a god cannot be destroyed, but shattered, creating the multitude of semi-sentient black ooze known as "The Blight" that inhabits the planes.

*"...for you see, a vessel, must have a medium"*
Sundabar

A dwarven city of industry and commerce within the Silver Marches, Sundabar is governed by an alliance of Dwarven clans

Seat of the Cloudbeard family. Lord Marshal Darruk Cloudbeard

**Notable Characters/Factions**

* Pewter Cloudbeard
* Darruk Cloudbeard
* Valdis
* Heingist Shieldbitter

**Notable Locations**

* The Hawk's Nest
* The (S)Trumpert
Game 24

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**Aziola the Downey Owl** [Sara joins game]

It’s at this point that you see a man “Virreo”, exit the building. A silver elf, solemn stern features. Addressing a tiefling. Outside, escorting her off of the grounds.

“I’m sorry. Your quest has been denied. If you wish to cross into the veil, you will have to have the key and you do not have the authority. This corruption that your seeking, our evidence says it could be there, but its inconclusive and we need more evidence. You understand it’s politics. If you wish to come back, we will keep the horn for you. You are out of luck and I am out of time. Good luck.”

Goddess Melikki: *Forest queen of autumn, druids, and rangers. gold horned blue eyed unicorn. daughter of the God Sylvanus; the Oakfather.* A group of her followers called the Shadowiers; A dispatch of the Order of the Unicorn who was dispatched to heal folks in the camp.

Talona bringing about this corruption. Planar

There is a sickness in the forest that disrupts the balance of nature itself. Ive been tracing, trying to find the cause.

*“What do you know of the Eladrin?”*

Eladrin (high elves) are not from this plane, from the Fey. Elves as a species adapt to their environment. Eladrin have adapted to the Fey.

The drow adapted to the dark.

That’s only half of it. Unlike a normal human soul that goes through the well to pass into the afterlife, for example ,as they age, become more tree-like and wooden, eventually setting down roots and becoming trees to pass on their wisdom for those with ears to hear. As eles of varying planes age, they become more akin to the nature they have adapted to.

**Introduction of Aziola the Downy Owl**

Aziola, the Downy Owl is investigating the corruption of that nature that is disrupting the natural cycle of balance.

\*The Emerald Conclave is meeting to find the source of corruption because a lot of the trees and animals are massily dying off. This is not just happening here, but all across Faerun.

\*Sylvanus is dead. The father of the forest is dead. The grandfather tree is whats left.

\*The crown that David found is a Cormyrian crown.

“To Horace” + moon and star symbol on D

Selune; Lady of Silver. *The goddess of the moon. Holds portfolio over stars, moon, and seekers. Enemy of lycanthropes*.

Shar; the Mistress of the Night. *Selune’s sister and is the goddess of darkness and the caverns of Faerûn*

Damian: *“I have seen a woman shrouded by darkness, encompassed by dark flames. Do you know of Kazagorath?”*

Aziola: "*Malar the Beast Lord.* *He’s associated with lycanthropy. Loves to hunt. Spread around blood and guts. If one to be cursed they would be . Malar is dead. He died when Sylvanus died."*

Black Dragon Thugalor is the dragon the Cormyr is named after.

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Game 17

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**Welcome Home Brohain**

\*The Hawk’s Nest below Sundabar and entrance to the Underdark. That’s Pewter’s primary place of residence. The Blood Axe mercenaries ordinarily reside in the Master’s Hall.

\*Frida takes the unconscious shield biters to Valdis (city watch) as the rest of us go to the Hall of Vigilance to deliver our news/manifest.

**Casting Votes**

\*Voting for a new field-marshall. The disappearance of townships to the South. (connected to attacks on Greenest?)

Helm’s vote counts as two (symbolic). (scorned Brohain’s father when they left)

Adalwulf Gleamshield; head of crafter clans head of commerce. Recently there’s been a proposed plan to have the Red Wizards move in. If you do leave to find Daruk, what merchants can we find in Silvery Moon? Maybe it will sway Adalwulf. There’s also a problem with a shortage of minerals. Shieldbiters have a plan. Not in manifest. (vote counts as 2).

Valdis; head of watch blades likely to vote for himself (vote counts as 2).

Beldavin Brecknar. Hermain morrian. Tychundus. Eadric Runecrest. Rainer Shieldbiter.

\*Boris Boragul: Long pointed beard. Balded head. Only paid half the payment. More on inspection of rubbings?

\*John says there is someone who is a powerful mage. Narashi is an element to the city who is involved in a lot of the comings and goings. He is a bit of an outside source. Borus Boragul

Narashi is a purveyor of antiquities. By nature of what he is he tends to not get out much.

Elminster Aumar

Session Adendoms:

* We have not identified Tyr’s sword
* We need to meet up with the candle keep monk (about contract with Koram Marauders)
* Meet up with Valdis, Heingest etc. is there.

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Jaymi Orme

Talron Orme

Lelatia Orme

Willym Orme

Lord **Jaymi Orme** is the current Lord of Mile Place and the forth child and first son of Lord Myrus Orme and Lady Lylalias Towers.

## Biography

### Appearance and Character

Jaymi is described as a tall and handsome man with shoulder length wavy hair the colour of tree bark, pale ice blue eyes, a long nose and a sharp defined jawline.

Jaymi's attire usually consists of a dark red shirt with leather buckles with silver clasps with the sigil of House Orme on them. He also has a moss green cloak with an elaborate silver clasp with the sigil of House Orme and with a elaborate chain connecting them.

Jaime is rash, headstrong, and angers quickly. He is known to have little patience, and he worries about the consequences of his actions only after committing the act. A great and especially skilled warrior, Jaime inspires loyalty in his men. He is bold and does not fear death.

### History

Jaymi was born at his families seat of Mile Place he is the youngest child and first son of Lord Myrus Orme and Lady Lylalias Towers. Jaymi was born in 254 AC making him 36 at the start of the story. He has three sisters Delma, Dense and Lelatia Orme and one brother Willym Orme.
Merric Zalatos

Leader of the Cultist Group "Eyes of Merric" Merric was a former ward with Aeidun Gnoic under Martine Odynthiel of the Hunters of Abraxus. After a traumatizing event of passing through large black gate at the behest of a group of zealous Hunters, Merric irrevocably changed carrying with him the horrors of those experiences. Having fragments of his memory lost began an obsessive delve into esoteric and taboo knowledge within the arcane.

He was introduced to the unique properties of the former shattered god, Ba Ah Barus and the unique black sludge remaining from his sundering via his association with the Red Wizards of Thay. Continuing experimentation within the fallen city of Thultanthar within the Shadowfel, Merric further refined his utility of this dead god through rigorous experiments, searching for a way to defeat "the coming storm" and a mysterious entity known as *"him"* alluding the Day of Blacksun.
Game 52

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There’s a large variety of puck, ranging in size from tiny to some the size of Bjorkas.

Otto asks Cirrine about her interrogation. She says she’ll talk later, nothing too important. Otto notices she is holding something back.

\*Guard tells us that another inn is called Velen’s Mance.

**An Audience With the Queen**

We have entered the palace of Queen Titania, Her throne appears like one of the obelisks that we have seen, but carved into to form a seat. There is also evidence of other etchings, but over them the image of the gnarled oak has begun to take form.

The story playing out is of the four houses coming into being. At the end, a giant city appears. A dark figure interacts with each house. There is a being of white pure light standing next to the dark figure. The being of pure blue walks out of the moon depicted, walks up to the being of pure light. The blue moon figure tries to compel each house to stop fighting, but they do not. All three figures visit each house, and begin to broker a treaty. There is a dark purplish light seems to be scheming and fomenting. It begins to raise an army. As it whispers in the ear of the dark lack of light, and as that happens, all of the lights suddenly go out.

As the story ends, the people begin to rise and applaud. The musician takes a bow, and his instruments begin to disappear, one by one.

As Titania looks at Rowan, he feels something shift inside. He feels reality distort around him.

After some conversation, the queen says. *“You will find my daughter. I owe you nothing.”*

Before we leave, she summons Rowan back to him. *“Rowan. Tell your master I eagerly await his return.”*

*“Oh. He’ll be happy to hear that.”* The faint hint of a smile begins to crack over her face.

*“Have you heard from him recently?”*

*“It’s been some time.”*

With that, the smile disappears and she sits back, her cold demeanor returning.

**Return of the Dark Prince**

-with that a Man bursts into the room to the flurry of all the nobles of each of the houses. In his entourage, a group

-It's the man from the interrogations and wearing the Mask of the Fool during the trials of the Sootch! He declares he participate in the great game of Houses (the Vezra) for the rulership of the Fey. The queen scoffs, but the other houses acknowledge his claim as the lost House as it must be allowed. -outlined by a puck companion. Further is disguised he'd already passed the preliminaries sponsored by the Court of Winter and Court of Autumn. The Queen furious demand he lives.

-he bows mockingly and quickly departs.

On the way out he approaches the group wanting to help with the raid on the Sootch. The group agrees thinking they could get all the help they can...he introduces himself as Bjorn of the Court of Stars.

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Game 13

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**Well of Silence**

\*Piper convinces us to travel more deeply into the forest, to aid her on our quest as well as escape through the Grandfather Tree. We used the maps we’d collected to avoid troop movements and make out way to the well of souls.

\*pursued by Vitan Ackra, drow that David endured slave camp with; he called David “Ereb”. Reveals to David Draven Nalys is still alive after the fall of Ches Naad after his escape.

*"When you servants of the sun god have finished burying your god in the vaultles sea, come to us heathen; we'll show you the REAL creator and don't think she's forgotten to settle the account."* -Vitun

\*Well of Silence entry song sounds like a song that I’ve heard my dad play before; *Green song*? Key was masking magic in the area. Song released

\*Room with a pool. Skeleton clutching book with symbol of the Hunters on it. The pool appears to be corrupted by Baharabas’ Blight.

\*Book of the Hunters: Written in a heavily encrypted version of thieves cant. It’s not as straightforward. It’s going to take a while to decipher.

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Freedrick Felagund

Bard. Fancy boy. Halfling. Harper. honorific member of Tyr's Lost boys. First met Otto Odynthiel traveling on the road to Greenest posing as a caravan guard for the Lord's Alliance under Nym Daegal.

Remet up with Tyr's Lost Boys at the City of Silverymoon with a girl named Priscilla being pursued by a group known as the Zhentarim.

\*Last seen in the Cerulean City within the Feywild departing to the Island of Evermeet.
Silver Marches

A confederacy of City States within Faerun; to the northwest of the Anauroch Wastes, the Silver Marches are a region in the North of Faerûn rich with it's minerals. Refused the weigh in on the Andalonion War and remained neutral, pursuing it's own interests.

**Notable Cities/Settlments:**

* Silverymoon (Capitol City)
* Sundabar
* One Stone
* Everlund
* Mithral Hall

**Notable Locations**

* Moonwood
* Coldwood
* The Evermoors
* Nether Mountains
* The Spine of the World
Tyr's Lost Boys

A traveling group of adventurers consisting of Otto Odynthiel, Merius the Sly, Ereb Anta, Brohain Cloudbeard, Rowan Oldfoot , Aziola the Downy Owl, and Cirrine Odynthiel coming together after the initial events of Greenest and unraveling the plots of the mysterious Cult of the Dragon, surmising the truth of events behind the Andalonian War, The Blight, and impending Day of Black Sun.
Anauroch Wastes

Desert desolation left behind after the fall of the Nethrelese terraforming magics. Many of their floating cities fallen into ruins after the abrupt dissolution of magic when Cyric Karsus killed Mystra, the goddess of magic.

Now, mostly comprised of the Bedine tribes.

Currently the home of the Korrim Marauders

**Notable Locations**

* Ascore
* Lundaleth
* Everska
* The Sword
* Korrim Badlands
* Andalonia
Terpsichore

Parthenope, Leucosia, Ligeia (daughters)

**Terpsichore** (/tərpˈsɪkəriː/; Τερψιχόρη, "delight in dancing") is one of the nine Muses, daughters of Zeus and Mnemosyne, and goddess of dance and chorus. She is usually depicted sitting down, holding a lyre, accompanying the dancers' choirs with her music. She was also said to be the mother of some of the Sirens including Parthenope by Achelous.
Thultanthar

Thultanthar, or the City of Shade was a Nethrelese City that disappeared. Later discovered by the party in the plane of the Shadowfel. Merric Zalatos used the abandoned city as the seat of the Eyes of Merric and to build his great machine for uncertain purposes. Above the city, dense wraiths like shadows could be seen constantly shifting overhead. The city itself laid upon the River of Light.

**Notable Locations**

* Throneroom
* Bas Relief
Game 11

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--deep dungeon map--

\*Broodmother, associated with Goddess Iloth: *Priestess in charge of military affairs. Has to go through a series of intense rituals to take on the powers.*

\*The mist that we came through was the *phazerem*.

\*On the bass relief: *“When the tyranny of the sun is over, the black sun will rise.”*

Rations in Underdark:

* *Bristlecap;*
* *Ormoo*; phosphorous ant green powder. If you breathe it in, it is toxic by nature. However…) Bluecap - grain of the under dark. Mushroom itself is unable. Spores however, can be used to make a flour.
* *Fire lichen*; thrives in damp, dark places. Can be made into spice paste and spread on spore bread. Duergar traders have been known to brew it into a spicy liquor.
* *Nilhogg’s Nose; Grants advantage on wisdom/perception checks via smell for one d4 hour.*
* *White Algae;*
* Grey Spores; 2 charges for breath

-Our plan is to come out the High Forest at the Hellgate Keep.

Brohain recounts the war

**High Forest Lore**

It was said that there were fey moving in the forest and that now the ruins are of this. It’s a fortress. It’s more of a black forest that remains. The High Forest itself is the foundry of the elves. There was a dwarves invasion that swept through the forest around that time on their way to the grandfather tree in 1369. When the city was destroyed by a dwarves' martial lord against that took his army across once the Nethralise Empire collapsed. The dwarf who came through was a Cloudbeard. The dwarven lords had established a puppet king within the High Forest.. Some of the elven tribes saw through that, fought frill warfare. The climax was burning a sacred spiritual place known as the Grandfather Tree. The war ended when the usurper was killed in battle.

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Zhentarim

Originally, in times of great strife, each nation would send their best agents to come together and solve problems that beset all, sometimes discreetly, sometimes overtly.

The Fourth Zhentarim came together to solve the mystery behind the spellplague. It consisted of Cyric Karsus [Nethril] Midnight [Rashomon] [Thay] [Cormyr]

The new Zhentarim's deeds seem more hostile to the party, nefarious. having ties to both the Cult of the Dragon, Drow, The Foresaken and Red Wizards of Thay and a network of spies in agents with threads within all nations,

**Notable Members:**

* Erliza Daresin
* Pavel Thurantus
* Lucian Blackwell
Merius the Sly

Merius, or as he as sometimes known, Dameon of Prespur first fell in with the party that would become Tyr's Lost Boys on the outskirts of the hamlet of Greenest was laid to siege by the Cult of the Dragon.

Played by Phil.

Origins:

Tiefling raised on the isle of Prespur, southeast of Cormyr in the Sea of Fallen Stars. Merius has adopted the alias, Dameon, where hear appears human when in public. Merius learned Vancian arcane art within the schools of Illusion through the tutelage of his master, Trelor; the Sage of Semblance

Accidentally freed the Witch of Iraleth after escaping the ire of his family.
Prahmilla Velvet

{Iyrion Plamonte}

Ollera Plamonte

Madysen Plamonte

Queen **Prahmilla Velvet** was the twenty-second queen to rule Ukoris from Plamonte Palace. She is the second child and first daughter of Lord Lomarrin Velvet and Lady Olirin Silverport.

## Biography

### Appearance and Character

Prahmilla is a handsome woman resembling a square with a large square head, strong jaw, small orange eyes with a small upturned nose and large lips with a rather noticeable cupids bow. She wears a large white wig which is held up by three large curls which she wraps around the top poof of her hair she leaves two curls that frame the sides of her face and decorates her wig with jewels and pearls.

Phramilla's attire consists of a large pale blue silk gown which is decorated with large ruffles all down her skirts which is embroidered with lace and pearls her dress also consists of large sleeves also decorated with lace. Her dress is embroidered with large pink roses which line her ruffles.

### History

Prahmilla was born at her families seat of Velvet Port she is the second child and first daughter of Lord Lomarrin Velvet and Lady Olirin Silverport. Parhmilla was born in 234 NE making her 56 at the start of the story she has one brother Palan Velvet and one sister Alva Velvet.
Thieves Guild

While their were a variety of different sub-clans and organizations across Faerun, the prevailing and majority all acknowledged the standard practices of the group known as the P4.

In recent time the group became swollen in has split into Four Separate Factions:

* The Golden Fingers run by Golden Hand [deceased]
* The Black Dogs run by Nathaniel Lupine
* --- run by Remy Luvo
* The Bakers run by Pip Enicio [deceased]

**The Thieves Book**

A book allowing thieves to offer their services anonymously for work. A sort of ledger system for decelerated proffered services and tallies and postings for jobs.
Cult of the Dragon

Though the motives of this group remain largely ambiguous, many of their movements can been seen through the actions of Furlam Mondath. One thing remains clear. The corruption of souls wells to allow them to be harvested within the mysterious glowing crystals.

At large, entire towns and villages have been see to be "harvested" such as Greenest, Yartar, and as far north as settlements within the Silver Marches where they found documents left behind.

Landerosa Cyanwrath; a lieutenant under Furlam, dispatched by Tyr's Lost Boys at Durlag's Tower; a seeming base of operations. Red Boar Mercenary Company were hired as additional muscle beyond the recruited kobold and goblin encampments.

Disfigured deific statues have been discovered across the Western Frontier; each recreated to depict a multi trunked, bipedal creature; each stature ritually burned to charcoal after completion when possible post disfigurement.

**Notable Character Associated**

* Furlam Mondath
* Langderossa Cyanwrath
* Lennithan Ironscales
* Lucian Blackwater
* Granshun Ember
* Pavel Thurantus
Game 78

Episode List

**Rüna Of the Blue Swallows**

(after a brief conversation of mutual respect between Otto and Rüna, she indicates that Otto has a friend among the Swallows. He extends the same offer on behalf of the Order of Abraxas

**Prophet’s journey**

Unnamed, alone in the desert

Brings wisdom denouncing materialism and tradition.

Tenants of Cormyr- formalized ideals outlined by prophets as the rhetoric around gis teaching became more fierce. Boiled down to four ideals:

1. is paradise manifested on earth

\*or somewhere that people strive to, that people create where they go

Eventually sided with the Cormyrian side of the conflict. Unified both sides of the church.

Brother Amus west side

Brother Wes in the East

…

**Aziola and the Crone**

Meanwhile, Aziola is helping the Old Woman find her stone. As she goes deeper in the forest following the scent of honey suckle grows feint as decay grows stronger.

“Did you see it?”

“The gate?”

“So you did see something? You are blocked.”

“From what?”

“That’s the question. You have to find this place. Was it familiar to you?”

“Yes.”

“Where is it. A place I visited with my uncle long ago.”

“Does that mean I have to be a bear until then?”

“Oh! No. I can help with that.” She passes Aziola a blue paste. It itches all over.

…

The woman tells Aziola she must help *the boy* who she has seen in her visions, if her travels ever takes her to the place where he resides.

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Game 22

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**Silverymoon**

Silverymoon, Gem of the North. Very accepting of people of different backgrounds. Including tiefling and drow. Mages specializing in evocation(?) are drawn here. Clerical magic also has a presence here. Research of some nature is also likely conducted here. There is a Church of Lathander present as well. Rhyester’s Matens (12) on the map) The party arrives at Dancing goat; lively Inn.

Damian discovered that there is a shady side to Silverymoon. Also not to traffic in things of Pandemonium. This was during discussions of a specific magical item for sale.

Zara owns the "Shining Scroll". Has Vilnic (an imp in bird form).

Scrolls/Items available:

* Mending
* scorching ray
* resist energy
* bull-fairy nutpowder; when diffused produces a random effect tinged with fey magic. Consumable that has five uses. 75 gold.

David asks Rowan about the horse statue; a statue that commemorates the founding of the silver knights.

Sernaus Elethar *was the commander of the knights of silver the last time Rowan was in Silverymoon.*

\*met up with Alcinious.

\*Darruk came to the palace initially seeking military support for an endeavor into the… Spoke with a group of swords for hire.

\*Menzoberranzan is very close to this part of the world. (underneath in the Underdark) Not general openings.

\*Morbray Corso; Attendant to Lady Alustrial introduced

\*Depictions of the life of Maester. Very humble man.

\*There is a fellow Im a bit more skeptical of. Veerio just arrived, spending a lot of time with Alustrial

Alustrial. Very secretive. Bishop Buckweel of the church of Helm. Another symbian notel, Mareshi, here to study the art of the bard. Rep. of Thay, the high order under vizani. Interesting bunch.

Something here that has to do with our problem. This was a hub or trafficking point for some of the contagion.

Conversation heard in bits and pieces:

*"I don’t trust the Thay…"*

*"There are elements of…"*

"*The bardic college rebuild doesn’t make sense, especially after losing the powerful artifact…"*

*"It allowed the ability to speak across great distances. See things without scry…"*

Originally coined by nethralese. mythalar. Nature of the magic still exists, but the nature of it has changed. It was a bit of a blunder that they lost the device.

\*On loan from Alustrial. But she did not lose faith with them. Rebuilt college in grand fashion.

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Ascore

A small desert town on the edges of the Anauroch Wastes and the Silver Marches.

**Notable Characters**

* Zauriel
* Korrim Marauders
* Bedine

**Notable Locations**

* Bloody Arrow Inn
* Korrim Mercenary Company
* Beradun Manor (Dwarven)
* Watch Tower
* City Watch Barracks
* Stables
* Merchant's Guild (Recieveing)
* Merchants District
* Merchant's Guild (Aquaducts)
* Temple
Game 73

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**Lucian Blackstaff**

After Merius’ Wizard duel, we begin to ascend the lift toward Lucian Blackstaff’s office. The door opens as an aged man walks out with a bucket. He has a long gray beard reaching midway down is chest. The mantle he has is coppery in appearance. In his bucket there are varying types of feed he begins to spread amongst his birds that were squawking as we entered. As he gets closer, we see that he has color shifting eyes. They seem to be swirling and shifting in and out of each other. Never fixed. He regards us with a keen intelligence that almost ways on us as he gains our measure. He offers a hand.

L *“Will you help me feed them?”*

M *“It will be my pleasure, Mr. Blackstaff”*

L *“The pleasure is mine after that display. Please. Call me Lucien.”*

As the two continue spreading the seeds, the birds are still and watching all of us.

M *“Marvelous creatures.”*

L *“Yes.. Quite. What is it that you’ve come to this tower seeking, lad?”*

M *“First, let me introduce myself and my companions.”*

As Merius makes the introductions, his eyes regard all of us. *“Yes, I see.”* As he regards Otto. When his gaze meets Ereb, Mallar says *“It’s him! He’s the one! KILL HIM!”*

E *“Can it wait? I just want to trade the maetrum”* to Mallar. Ereb hands over the maetrum. Lucien does something that seems to make the voice fade for a time.

*“And you?”* He fixes Cirrine with his swirling chromatic eyes *“Do you have a passenger?”*

Cirrine grows uncomfortable. Says she doesn’t want to discuss it here. Merius convinces her to open up. She says she feels think. Like she’s missing a piece.

Lucien then reveals he’s been watching all of us. He says he can get rid of the thing affixed to Ereb’s soul with a tincture. We help strap him down to the table. Lucien etches a magnographic symbol into his flesh, and as the room darkens, eventually he pulls something from him, like losing a lung. As the light returns, Lucien stands there holding an oily scum covered creature that looks like the undulating skeleton of a baby raven, then suddenly consumes it.

**Lucian Peers Into Cirrine**

They eventually convince Cirrine to allow them to take a look. Merius and Lucien peer in. Everything is black. But then there is a figure in the dark. Something massive. Large eyes peer at them from a monolithic set of coils undulating in titanic proportion all culminating to a central point. A voice

*“Mag-ni-ficient!”*

A flash strikes Merius’ mind. A masked face appears suddenly. Then another. And another. And another. This man, standing in front of an archaic wardrobe. He kneels before a mask. One that seems familiar in design. Merius has seen one of it's design before...Furlam Mondath and the dragon mask. Something prickles the back of your mind. Tower of glass. Red mirror. A pale looking back at him from the other side of red glass.

The central figure in the golden mask (Blackstaff) is kneeling before the others giving them each directions. To the other *cells*. The other Foresaken will be waiting.

Merius panics and tries to break the connection to the spell.

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Witch of Iraleth

Esper Karsus. Daughter of Midnight and Cyric Karsus of the fallen Nethrelese Empire. Helped raised by a woman known as "*Grandma Anastra*".

Mistress of the Knight of Black Flames. After the failed Battle Rasilith, King Azoun the IV Cyric lie dead, the Nethrelese ruling council turned on Esper and attempted to burn her at the stake.

Afterward, through a ritual, they banished her and more than half of the city of Ireleth.

She turned into a giant serpent and destroyed a large portion of Suzail, the Cormyrian capitol.

"...even broken things have their purpose."

origins:

Banished until Merius the Sly released the field with a mythaller to access the batratchi spawning pools.
Brohain Cloudbeard

Middle child within the Dwarven Clan of Cloudbeard, son of Ulfric Cloudbeard, and brother to Darruk, Bruenar the Younger, Pewter, and Braen. Grandson to Bruenar the Elder and friend to Silean of the Sy Tel Qessir and Laughing Hegel.

Brohain first met Tyr's Lost Boys within the Six Teeth on the road to Durlag's Tower, requesting their help to explore the more dangerous parts of the forest to seek out the corruption within the forest and restore balance.

Played by Kyle.

origins:

Initially a berserker in the Dwarven Legion, Brohain exiled himself to the Wood of Sharp Teeth to atone for the events of the Moonshae Illes after he began to hear the whispers of nature calling him to heal the corruption disrupting the balance.

A brother to all

the Drawing of Five

The events of the Moonshae

The Witch of Fire and Wood
Cerulean City

The Cerulean City, or Lazulilite City is the capitol city of the Seelie Court within the Feywild. Ruled by Queen Titania of the Summer Court.

**Areas of interest:**

* The Sooch [where he preliminaries for the Vezrah were held in arena combats]
* The Dawn Citadel [Seat of the Summer Court - Titania's throne room]
* Ahkal Va Toh [Daughters of the Moon Keep]
* The Melian Sphere [where the maetrum was exchanged for gold]
Cirrine Odynthiel

Sister to Otto Odynthiel and youngest daughter to Martine and Sybol Odenthiel. Cirrine first interacted with the party, Tyr's Lost Boys after Otto pulled her out of the Well of Keys within the Temple of the Forgotten God. somewhere in the Northern mountains, Spine of the World. Often mischievous, foolhearty and sweet with a proclivity for petty theft. Through the course of the game has taken a romantic interest in Rowan, who does not share her sympathies. Prefers fight with duel semiters gifted to her by Aziola.

Plagued by dreams of her own and others deaths. Often disappears at night.

origins:

Cirrine is still plagued by the events of her execution as a thief. Seeks solace in the comfort of her brother and companions within Tyr's Lost Boys. Crushes on the bard, Rowan Oldfoot.
Glen

name: Butter der Finger AKA Glen Sanchez

Alter: 15

freunde:

* Aj
* Monica (Freundin)
* Mr. Geezer

* Domenik (Bruder)
* Becky

feinde:

* Angelo
* Sunny
* Lil Thai
* Ethan
* Candy
* Adalf Hutler
* Clyde
* Alonzo
* Brandy
* Mr. Foot
* Coach Csonka
* Peter
* Elena
* Angelos Mom
* Angelos Dad

Ziel: Die Weltherrschaft mit seinen Kindersoldaten übernehmen

Rolle: Hauptantagonist

Butter der finger ist der Diktator in der Schule und wird von Manetti bedient. Sein Bruder Domenik ist mit Angelos Schwester Peter zusammen. Außerdem gehört Butterfingers Vater ichfickedeinenvater.de. Er dient als der Hauptantagonist der Serie. Mit seiner Armee aus Kindersoldaten am Gazastreifen kämpft er für den ISIS. Er kann gut Reden schreiben und wurde sogar zum besten rede der Schule gewählt.

einfach daniel.

Sehr viel ähnlichkeit mit Ben 10 dem allerechten
Game 16

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\*Pewter Cloudbeard leads us back to a table, says this is about as private as it can get.

“He was never the same after the witch, or the loss of his legs. Left headed north towards the Moonwood acting funny, and we haven’t see him since. Heard he got in touch with some of our father’s acquaintances. Grandfather was always a bit wishy washy in the head. Part of the Emerald Enclave.”

\*Gave Brohain a necklace of Sylvanus.

\*Possible affiliations with the Zhentarim. (real world illuminati). They have been said to have back dealings in a variety of underworlds. Shieldbiters have control over the docks.

\*David finds 5 pointed star that he recognizes along with a trade manifest and 30 gold. Brohain finds a symbol of the Cult of the Dragon on the 5th page of the manifest. Crystal weighs in just under a ton. Heingest Shieldbiter signed off on the manifest.

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Game 81

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Brother Amus from Helm’s Hold.

As we are resting for the night, Ereb notices that there are more of those svarts (sp?) outside our safe room. He decides to go investigate. He sees several of them scattering and swimming away. They had been collecting bundles of sticks and piling them in front of the door. Ereb throws the sticks into the water.

One of the grates begins to fall and crumble away, but Ereb manages to jump back. On Otto’s watch, the creatures continue to try to hamper the group by smoking them out of the room they are in.

They move to the courtyard where the peskiness continues. Otto gives up the rest of his rest to scare the creatures away with minor magic. The rest of the group is able to complete their long rest. The group decides to enter the tower after Rowan and Cirrine scout out the top and see several intriguing things. (chest, telescope, etc.)

At the top of the tower we find 1 amber potion, 1 blue and 2 red potions.

...There are 4 separate nodes across Neverwinter where each of these meet. Marius realizes that these are maps of piping, but it’s hard to tell. The level of arcana at play here would indicate that there is more in play than just regular plumbing.

**Aqueducts Plans of Diya Al Din**

In the cabinet are 4 valves:

* \*red valve (floating island Sky Hold)
* \*blue valve (never death tombs)
* \*green valve (beggar’s nest)
* \*yellow valve (black lake)

There is also a floating tower in the Tower District. We are in the cloak tower or Old Aqueducts. Marius finds a letter with the following script:

**Diya Al Din the Wise’s Letter**

*“My friend I regret to inform you that I will not be joining you on this expedition. Things are heating up. Im sorry to say I cannot escort you. I have settled into my own projects here. Please, I would like to extend an invitation. My nephews, if you would like to take them with you. The eldest is adept at the arcane and would love to take some notes from you. We can expect great things from him. The younger, a bit timid. But he has a keen mind and I think will prove valuable I think it best I finish my gift to our local lord. Perhaps it can grant us an overlooked eye. I will let them know in the morning to check in with you. Hopefully with our gift and with you escorting one of their ilk, it will grant us a bit of favor. Take care of the boys. They are precious to me. I wish you safe travels my friend. These are perilous times and we must look out for our own. And I shall send them to the Red Skaal at Skyhold in the morning.”*

-Diya Al Din the Wise

1407 DR

We make our way to the Moonstone Mask for a hot meal and a bit of drink.

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Korrim Marauders

Originally lead by Tyr. Consists of Orren, Marika, Bardock, Adriel, Thane and Zakkam. Met initially in the town of Ascore where they have a temporary camp for sending and receiving goods/contracts.

Helped Tyr's Lost Boys ferry supplies/one of the Tablets of Helden through the Underdark on a commission from Reggimire of the Gleamshield Clan. lead by Tyr till he met his demise at the Knight of Black Flames in the Underdark. After Tyr's death each member of the Korrim Marauders swore a blood oath to Tyr's god, Grommash to avenge his death.

The party parted ways with the Korrim Maurauders in Sundabar after Damian identiscryed Tyr's broken sword, still containing magical residue of the encounter wit hthe Knight of Black Flames, revealing the mysterious knight's origins.

Active somewhere in the Anauroch Wastes.

**Notable Associated Members**

* Tyr [deceased]
* Orren [somewhere in the Anauroch Wastes]
* Malyka
* Adriel [somewhere in Neverwinter]
* Zakkam
* Bardock
Peshmund

Peshmund is a city within the Tuthul swamp north of the Unksir lake. The structures of Peshmund are built atop floating islands that allow its layout to be arranged to suit the evolving needs of it's inhabitants. home to the druids, Peshmund is renown for the Redpeat Bogs to the southwest of the lake from which they procure the regents for their alchemical craft.

**Notable Locations:**

* Meerendook's Menagerie of the Freaky-Deaky
Bjorkus of the Ghost Tree Tribe

Bjorkus, and minotaur barbarian of the Ghost Tree Tribe of the Uthgardti first came across the group when diving in from his post on the walls of the ramparts at One Stone after seeing Merius and Ereb dive into escape the Red Tiger Shaman on the shores of the Fingers of the Surbin River. While able to save Merius, unfortunately didn't make it in time to spot Ereb pulled beneath the waters.

Recently departed the group at the behest of the Earthmother within the Puck village of the Dredgwood to return to Faerun via a tear to the Northwest of Fidenae. Bjorkus departs to hand a "growing darkness in the north" within the province of Icewind Dale to deal with an entity known as "Miska the Spider".
Temple of the Forgotten God

Along the Edge of the Spine of the World, Tyr's Lost Boy's first came across the Temple after David chased the Witch of Fire and Wood through the Black Obelisk at Beorunna's Well in the Moonwood. There within they discovered the fallen members of the Hunters of Abraxas, long dead. A a temple with coils of undulating black stone running the lengths of the hallways.

Inside, the party found an old soldier's journal from the Netherlese War

It was here Cirrine was pulled through the Well after being dead.
Daughters of the Moon

Fey warrior-priestess' that follow Selûne dedicated to protecting the Courts of the Feywild from the Fel Wraiths that plague the Dark Wood. Based in the White Moon Bastille.

**Notable Characters:**

* Titania of the Summer Court
* Meera of the Summer Court
* Tandun of the Daughters of the Moon
* Galadrius of the Daughters of the Moon
* Rezza of the Daughters of the Moon
* Aileen
Game 3

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**Tower of the Castilian**

As they sneak through a grate in the sewer base of the tower, they make there way through the refugees and remaining guards to find Lyra, Nym, and Ferra found it here. They learn the Governor Tarbaw Knighthill and Castilian of the Keep Escober the Red are taking the run of things. As they seek an audience they find them arguing about whether to rescue the villagers remaining in the sanctuary, or the grain silo, so the village can keep on through the coming winter. With the coming of more capable warriors, they see a solution to their problem; they can muster the remainder of their forces to take one objective, and the party, if willing can take the other.

They party decides to go for the people and rescue the people from the Sanctuary.

--battle map--

They come back to discover while they were successful, the other party was not and the granary mill was set aflame.

**Duel with Cyanwrath**

In the morning after the destruction, The remaining commander of the kobolds, offers them amnesty if they can match his might with that of the the town's greatest warrior in single combat. Tyr accepts.

The party jumps Cyanwrath, disrupting the duel after it starts to turn sour for Tyr, who is gravely injured. While intervening, Lyra Swift is electrocuted with Landerossa's lightning-breathe attack and is nearly killed. Cyanwrath is also injured and pulls back and retreats despite the broken contract as the rest of the town joins the fray.

**The Contract**

Governor Tarbaw Knighthill offers a contract of 250 gold each if they find out who the cultists were and why they attacked them. Also, if they could find the missing town priest, Eadyan Falconmoon. They accept and find wagon tracks leading to The Six Teeth, a local "cursed" forest. Tyr departs saying he has to meet some one special in Berdusk.

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Game 10

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-catch up with Tyr

ride the elevator down into the Underdark

-onyx tablets plundered from Nethrelese Cities

*"We rob our history to secure our future"* -Malyka

*"He May look like a simple brute to you, but to me he means so much more"*

he said to us, *"come as you are, sword in hand with a fire in your heart. and that' is what we did...it's what we are. family"* -Malyka on Tyr and the Korrim Marauders

-the Black Road and the mist

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Wood of the Six Teeth

The Wood of the Six Teeth, or the Wood of Sharp Teeth in the Western Frontier, is named for the large 6 perilous peaks that jut out from the edges of the forest. The place overgrown thick wood and rakes of high cliffs where a variety of dangers and apex predators call home. A true heart of the savage Frontier

Said to be blessed by Malar, many settlements shy away from this location out of the dangers as well as superstition and rumors of figures that follow him are said to congregate. (at the Ruins of Velor)

It is here the party first met Brohain, a druid attempting to heal the darkness that corrupts the forest.

**Notable Locations**

* Brohain's Camp
* Durlag's Tower
* Ruins of Velor
* The Wreakers Cavern, Blackcliff caves
* The Hill Hovels of the various goblin tribes
* The Deep Marsh
* The Black Trees of Durrar
Locations

**Countries/Provinces**

* Western Frontier - The Sword Coast
* Underdark
* Silver Marches
* Feywild
* Anauroch Wastes
* Cormyr
* Amn
* Thay
* Rashemen
* Cormanthor
* Sembia
* Moonshae Illes

**Cities/Towns**

* Greenest
* Durlag's Tower
* Ascore
* Sundbar
* Silverymoon
* One Stone
* Beorunna's Well
* Temple of the Forgotten God
* Cerulean City
* Fidenae
* White Moon Bastille
* Star Keep
* Thultanthar
* Yartar
* Waterdeep
* Neverwinter
* Arabel
* Ched Nassad
* Menzobaranzin
* Ryn
* Caer Caldyr
* Athkatala
* Candlekeep
Fidenae

In the Feywild predominantly a Puck town.

**Notable Characters:**

* Meratell of the Puck

**Notable Locations:**

* Meratell's Hovel
* House of Masks
* Selune's Ascendance
* Brack Talthon's Grove
* Pickrel's Diegence
* Silvanus' Tree
* Puck Market
* Everam Pool
* Silaeum Convergence
* Megrun's Hovel
* Bally Thurpwood's
Game 34

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**Bjorkus Captured**

Bjorkus wakes up in a cell. He is attached to a cage on the side of the cave wall. He rages and begins to try to break out of the cage. As he shakes the cage, a voice calls out below him “Oy! Careful!”. Bjorkus looks below him and realizes that he is on top of another cage, the occupant of which is scared that he will send them both plummeting to the ground, 50 ft below. Changing tactics he begins to try to pull individual pieces apart with his bear hands. He hears the wood begin to fissure and crack, but just as he does, he is struck from behind by a guard. He pretends to be knocked unconscious, and lays still.

\*Back to the group.

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Mirlovhel

Mirlovhel resides just north of the Vildemir woods along the coast and prospers off of a thriving lumber and fishing trade. It is also the center of Helahma, a religion that worships the blue eyed beasts of the Vildemir. Milovhel's most prominent feature is its sapphire lighthouse which is capable of attracting and absorbing veil strikes during veil storm.

**Notable Locations:**

* Don Dingey's Dive Dingy