GT RS

> *"The GT RS has a lot of grip, but also a lot of weight in the back end. As a result, once you get the rear to step out, it tends to want to stay out." - GT RS description.*
>
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The **Cobretti GT RS** is a super car that is featured in Split/Second.

## Description

Wide, sleek and smooth, the GT RS is primarily based on the 2008 Porsche Cayman, with a few elements from the 2009 Pontiac Solstice as seen by the overall body style and styling cues, but not without a few changes done to it

The front fascia is smoothed out. There are two large ducts on either side of the front bumper, with both being split two-halves with additional lights situated in the middle. The middle duct is a bit smaller, with a tow hook placed on the bottom left corner. Each of these ducts are covered in mesh grating. From each of the ducts on the bumper, angles towards the lower corners of the front bumper, creating a ridge to appear a bit aggressive and angular.

This angular ridge continues to the side profile of the car, making the side skirt more beefy in appearance. Behind the front wheel well is a side vent, which stops just before the doors. At the top of the front wheel wells is a slight ridge in the body work and continues across the upper section of the doors before stopping near the rear wheel well side vents. The GT RS comes with oval shaped headlights, one of Porsche's distinctive features on their models, with two inner circular lamps. It also comes with carbon fiber covered mirrors. To the left side of the rear hood hatch, is a racing fuel cap.

Since the GT RS is mid-engined, the trunk is located in the front, which includes the player's race number. It is slightly angles downwards towards the front. The roof slopes all the way back to the rear, similar to the Cayman. There is a hatch to the hood to access the engine, which can be seen through the hatch's rear window. The hatch includes two thin vents below the window. The rear taillights are also similar to Porsche's design, however it can be compared to the Pontiac Solstice's rear taillights. In the cluster, contained three rows of 4 four circular bulbs angled downwards towards the hood.

The rear features two more vents near the middle, similar to the design at the front, except this time the middle portion is covered with body work, for space of a license plate. The vents are also integrated with mesh grating. Below the bumper is a singular housing with dual exhaust pipes and surrounding it is the rear diffuser.

The GT RS comes with 10-spoke black rims with red centerlock caps and *Split/Second* written on it's tire walls. The car comes with a dark blue, white, and blue stripe pattern which is first displayed on the trunk and on the sides it shrouds the rest of the car from the base of the side skirts to the rear. In this livery pattern is smaller and darker circles all lined up in a row and it fades away as the height increases. The rest of the car can be colored by the player's choosing.

The GT RS has **5** colors;

* **Black**
* **Grey**
* **White**
* **Blue**
* **Dark Blue**

## Performance

#### *Split/Second*

Situated near the end of Class C, the GT RS is the second best in terms of performance, behind the Nero GT400. Off the line, the GT RS showcases good acceleration. It can reach moderate speeds quickly. Since the car is still in Class C, top speed leaves much to be desired, but can still be a good contender.

The GT RS can remain stable against shockwaves and powerplays, often sending the car into a skid which can be recovered or prolonged into a drift by the player's desire. Speaking of, the car can be drifted for excessive periods of time, making it one of many cars that the player can gain power from with ease. With it being stable, the player can end a drift quickly the same way it can be initiated.

Swinging the car wide during drifts will lead players into walls so managing the throttle while drifting through heavy corners is advised. During drifts it can maintain it's current speed really well. Where the car really shines is it's agility. It can make quick turns with ease and can dodge most obstacles. With this , it is one of the best vehicles that can be used in game modes like Air Strike/Revenge and especially Survival.

## Gallery

FrontRightRearLeftGT RS in the Beta.GT RS in PSP.Closer (PSP)GT RS (background) with Nero GT400 (foreground).GT RS mid-crash, with a second one further in the background next to a Bandit.
## Trivia

* In the beta, the GT RS sported just a triple stripe color consisting of green, white and red along the top of the car, in reference to the Italian Flag.
	+ It sported a different rim design and rim color.
* The AI drivers **Patel**, Kim **Burrows** and George **Foot** drive the GT RS in-game.
	+ Their numbers are **52**, **55**, and **58**.
* The internal name of the car is "**Supercar\_06**".
* It shares it's engine sound with the Bayonet R (and MX counterpart), Cobretti Slipstream's FSX and XL versions and the Elite S510.