Carmina Mora/ja

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**Carmina Mora** or **"The アーティスト"** is one of **31** Killers currently featured in *Dead by Daylight*.

She was introduced as the Killer of [[CHAPTER 22: Portrait of a Murder]], a Chapter DLC released on 30 November 2021.

## Overview

**The アーティスト** is a ranged-reconnaissance Killer, able to launch **Birds of Torment** across the Map to reveal and attack Survivors.

Her personal Perks, 不吉な包囲, 悶絶のフック：共鳴する苦痛, and 呪術:ペンティメント, allow her to interrupt Survivor objectives, torment hooked Survivors, and use destroyed Totems to her advantage.

Difficulty Rating: **Moderate**

*(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)*

## Lore

*Carmina Mora was a gifted artist who carried the guilt of her young brother's death. Growing up a rugged coastal village in southern Chile, she sketched the sublime landscapes of Patagonia. Sitting outside, she painted dramatic fjords while feeding the crows nested in the tree next to the house.*

*She grew up carrying the guilt of her mother's sudden departure. Her father blamed Carmina for her mother's abandonment, which added to her grief. She became the caretaker of Matias, her little brother, despite still being a child herself.*

*A year later, Carmina was painting with Matias outside when the telephone rang. Her father remained in the yard, drinking his beer. Carmina rushed to the house to answer the phone and hung up a few seconds later. When she returned outside, Matias was nowhere to be seen. She asked her father, but he had paid no attention to Matias. She called her brother's name, looking for him everywhere. While searching, she saw a bright red coat floating on the narrow creek by the house — Matias' jacket. She jumped into the creek and found him floating on the surface with vacant eyes, unblinking. He had fallen and drowned.*

*Her scream tore the sky. Her father found Carmina sobbing on the creek's shore, clutching her brother's body in her arms, surrounded by a murder of crows. Her father snatched Matias's body away from her, and she cried until her voice broke.*

*The following morning, the world was cloaked in darkness. Her father did not say a word, because he did not have to. Carmina knew it was all her fault. Months passed, yet her loss was as fresh as morning dew. Crippled with self-loathing, she could no longer paint. Without Matias, life had no meaning.*

*On the bleak morning of Matias' birthday, Carmina walked to a narrow bridge several blocks away from home. She was convinced that nothing could bring her relief. Her mother was gone, her brother was dead, and her father blamed her for it all. She was convinced that she had nothing left to live for.*

*Carmina walked to the railing of the bridge that stood over the turbulent river. Locals had nicknamed the spot DeathLeap. Several cars drove by Carmina, but none stopped. No one seemed to care. She climbed over the railing and her legs wobbled as she stood on the lip of the bridge. She looked down, watching the fierce river smash into a giant boulder. She closed her eyes.*

*"See you soon, Matias."*

*Suddenly, a cacophony of caws filled the sky. Carmina opened her eyes and saw a black cloud of feathers flying towards her. The cloud split open and glossy black crows dove from the sky. One landed on her shoulder and stared intently into Carmina's eyes, as if peering into her soul. Her grip on the railing loosened and the crow cawed raucously. Carmina stared at the crow, confused.*

*Another crow landed on the railing, then another. Soon, a flock of crows were covering the railing of the bridge, staying close to her. She felt their heavy stare on her, calculative and enigmatic, as if they were assessing her. She looked down for a second and a thunder of caws interrupted her dark impulse. The crows seemed to care about her wellbeing. As she dangled over the edge with the wind blowing through her raven hair, Carmina felt akin to them. For the first time since Matias had died, Carmina did not feel alone.*

*She returned home, giving life another chance. The crows left, but Carmina suspected that if anything happened to her, they would return.*

*Inspired by her ordeal, Carmina picked up a brush. In the weeks that followed, she painted her experience, using black ink to depict the DeathLeap with a black cloud of feathers, the murder of crows that saved her life. The experience was transformative and launched her signature, black-ink surrealist art.*

*After several years, some colour pierced the darkness, and this shift of medium expanded her art form. She painted large-scale murals on busy street corners, designed grandiose costumes, and recited militant poetry. Carmina's art displayed local, intimate tragedies on a large scale, making them impossible to ignore. And everywhere she performed, crows followed.*

*Her performances grew bold and drew the attention of artists who found her style invigorating. She grew close to a group of painters who understood her iconoclastic vision. Her performances launched the Large-Scale Surrealist movement, which became a phenomenon.*

*Her renown grew enough to attract the commission of a multinational enterprise, The Vack Label. Carmina investigated the group, discovering that they gifted art pieces to select disreputable congressmen. Vack's commissioned artists seemed to disappear afterward.*

*Determined to expose the group's link to corrupt politics, Carmina accepted Vack's commission. The following week, Carmina painted a giant mural on a cemetery's columbarium, displaying the Vack Label logo as a surrealist grim reaper harvesting the fields of Chilean families. She wore a theatrical dress as she painted, on which she had stitched a poem about political revolution.*

*The piece sparked a radical debate about corruption. The controversy painted a target on Carmina's back. After receiving anonymous death threats, she took refuge in her father's house, bringing along her closest friends for safety.*

*That night, a gang of masked gunmen broke into the house. They swiftly subdued Carmina and her friends, threw them in a van, and drove off.*

*The following morning, a dry breeze blew sand on Carmina's face, awakening her. She was seated in a chair in the middle of the desert, with her legs tied and her hands handcuffed. Her friends were lying on the ground, tied up. A shadow fell over her face. Carmina looked up.*

*A man dressed in a long robe with his face hidden in a dark hood approached her. He pulled a silvery knife from his robe.*

*He grabbed her hands and recited a hymn in an unfamiliar language. Carmina held his gaze. He paused and brought down his blade with a sudden blow.*

*She cried in agony as her friends woke to a terrible sight; Carmina's severed hands falling in the sand.*

*The hooded man smiled in satisfaction. "How are you going to paint now?" Carmina cursed and screamed at him, wriggling against the bonds on her legs.*

*The man grabbed Carmina's chin. She spit in his face.*

*He grunted and pried her mouth open, pulling out her tongue. Carmina struggled in his hold. In a violent blow, he chopped off Carmina's tongue.*

*She howled in anguish. The man wiped his blade on his robe, leaving a trail of blood. "How are you going to recite poems now?"*

*Sorrow swelled in Carmina's chest, sharper than pain. Overwhelmed by uncontrollable rage, grief and loss overcame her senses. She had lost her little brother. And she had lost the only way to cope with such pain. Carmina screamed like on the day her brother died.*

*Raucous caws echoed through the wasteland. The sky was obscured by a cyclone of dark clouds. Black feathers fell on Carmina's bleeding arms. She looked up and saw a torrent of crows erupting from the clouds, diving on the hooded man.*

*As the ravenous crows pecked at his flesh mercilessly, Carmina smiled, watching her Surrealist art coming to life.*

*But her heart lurched with rage when she saw the crows move on to their next target, her friends on the ground. She screamed as waves of pain, guilt, and fright overwhelmed her. But it was in vain, the ravenous crows were uncontrollable.*

*Darkness fell over her eyes as her friends' agonising screams grew more acute. Death was coming and again, it was her fault.*

*A deep, Black Fog engulfed her.*

### Observer Lore

*This section lists Lore entries from The Observer specifically about Carmina Mora.*
**Tome 12**

* Twelve to Midnight. The Crows.

## Load-out

### Unique Perks

**Birds of Torment** comes with **3** Perks that are unique to her:

Your act of servitude to The Entity has not gone unnoticed.
<p>Each time a Survivor is hooked for the first time, ''不吉な包囲'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>'''.
<p>Upon reaching '''<span class="luaClr clr clr6" style="color: #ff8800;">4 Tokens</span>''', ''不吉な包囲'' activates:
\*'''Blocks''' all Generators<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> for '''<span class="luaClr clr clr2" style="color: #e8c252;">30</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">35</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span>''' '''seconds'''.
\*The Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of the '''''Obsession''''' is revealed to you for '''<span class="luaClr clr clr8" style="color: #d41c1c;">6 seconds</span>'''.

Your act of servitude to The Entity has not gone unnoticed.
Each time a Survivor is hooked for the first time, *不吉な包囲* gains **1 Token**.
Upon reaching **4 Tokens**, *不吉な包囲* activates:
* **Blocks** all Generators for **30**/**35**/**40** **seconds**.
* The Aura of the ***Obsession*** is revealed to you for **6 seconds**.

<div class = "dynamicBox ptb"><div class = "dynamicTitle ptb">This description is based on the changes featured in the upcoming Patch: 6.7.0</div><div class = "dynamicContent ptb">Overwhelming pain reverberates outwards.
<p>At the start of the Trial, '''<span class="luaClr clr clr2" style="color: #e8c252;">4 random Hooks</span>''' are changed into '''Scourge Hooks''':
\* The Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of '''Scourge Hooks''' are revealed to you in '''<span class="luaClr clr clr16" style="color: #ffffff;">white</span>'''.
<p>Start the Trial with '''<span class="luaClr clr clr6" style="color: #ff8800;">4 Tokens</span>'''.
<p>Each time a Survivor is hooked on a '''Scourge Hook''' for the first time, '''<span class="luaClr clr clr8" style="color: #d41c1c;">1 Token</span>''' is consumed and the following effects apply:
\*The Generator<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> with the most Progression explodes and '''instantly regresses''' by '''<span class="luaClr clr clr2" style="color: #e8c252;">11</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">13</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">15</span>''' '''&#37;''' of its maximum possible Progression.
\*Normal Generator Regression applies afterwards.
\*All Survivors repairing that Generator will scream, but not reveal their location.
''悶絶のフック：共鳴する苦痛'' is disabled for the remainder of the Trial once all Tokens are consumed.
<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora</span>''</div></div>

This description is based on the changes featured in the upcoming Patch: 6.7.0Overwhelming pain reverberates outwards.
At the start of the Trial, **4 random Hooks** are changed into **Scourge Hooks**:
* The Auras of **Scourge Hooks** are revealed to you in **white**.

Start the Trial with **4 Tokens**.
Each time a Survivor is hooked on a **Scourge Hook** for the first time, **1 Token** is consumed and the following effects apply:
* The Generator with the most Progression explodes and **instantly regresses** by **11**/**13**/**15** **%** of its maximum possible Progression.
* Normal Generator Regression applies afterwards.
* All Survivors repairing that Generator will scream, but not reveal their location.

*悶絶のフック：共鳴する苦痛* is disabled for the remainder of the Trial once all Tokens are consumed.
You reveal the true power of the Totems, hidden within their remains.
\*You see the Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of cleansed Totems<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
You can perform a ritual on a cleansed Totem to resurrect it as a ''Rekindled Totem''.
For each ''Rekindled Totem'' active at the same time, ''呪術:ペンティメント'' gains an additional effect:
\*'''<span class="luaClr clr clr13" style="color: #418284;">1 Totem</span>''': '''reduces''' all Survivors' Repair speed by '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''&#37;'''.
\*'''<span class="luaClr clr clr13" style="color: #418284;">2 Totems</span>''': '''reduces''' all Survivors' Healing speed by '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''&#37;'''.
\*'''<span class="luaClr clr clr13" style="color: #418284;">3 Totems</span>''': '''reduces''' all Survivors' Recovery speed from being downed by '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''&#37;'''.
\*'''<span class="luaClr clr clr13" style="color: #418284;">4 Totems</span>''': '''reduces''' all Survivors' Exit Gate Opening speed by '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">30</span>''' '''&#37;'''.
\*'''<span class="luaClr clr clr13" style="color: #418284;">5 Totems</span>''': all Totems are permanently blocked by The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
When a ''Rekindled Totem'' is cleansed, its remains are consumed by The Entity and it cannot be rekindled.

You reveal the true power of the Totems, hidden within their remains.
* You see the Auras of cleansed Totems.

You can perform a ritual on a cleansed Totem to resurrect it as a *Rekindled Totem*.
For each *Rekindled Totem* active at the same time, *呪術:ペンティメント* gains an additional effect:

* **1 Totem**: **reduces** all Survivors' Repair speed by **20**/**25**/**30** **%**.
* **2 Totems**: **reduces** all Survivors' Healing speed by **20**/**25**/**30** **%**.
* **3 Totems**: **reduces** all Survivors' Recovery speed from being downed by **20**/**25**/**30** **%**.
* **4 Totems**: **reduces** all Survivors' Exit Gate Opening speed by **20**/**25**/**30** **%**.
* **5 Totems**: all Totems are permanently blocked by The Entity.

When a *Rekindled Totem* is cleansed, its remains are consumed by The Entity and it cannot be rekindled.

#### Prestige

Prestiging **The アーティスト** will automatically add **Tier I** of her Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.

Prestige **The アーティスト** twice more to automatically add **Tier II** and **Tier III** respectively into the other Killers' inventories.

### Weapon: Sharp Palette Blade

The **Sharp Palette Blade** is the Primary Weapon of **Birds of Torment**

The absurd edges of reality forged a sharp blade out of the palette knife she once used to paint her murals.

### Power: Birds of Torment

**BIRDS OF TORMENT**

Press the *Power button* to charge *Birds of Torment*.
Once fully charged, tap the *Attack button* to summon a **Dire Crow**.
This action can be repeated in quick succession by continuously holding the *Power button* and tapping the *Attack button* again.

**Dire Crow:**

When at least one **Dire Crow** is summoned, it stays idle for a limited amount of time.
Spawning a new **Dire Crow** will extend the time the previously spawned **Dire Crow** stays idle.

Tap the *Ability button* to propel all **Idle Dire Crows** into flight, following their indicated *Flight Path*.

**Flight Path:**

**Dire Crows** inflict damage to Survivors while still on their *Flight Path*, which is indicated to **The Artist**.

Once **Dire Crows** continue past their individual *Flight Paths* or fly through an obstacle within it, they turn into a *Swarm*, able to pass through any obstacles while flying on through the environment.

**Swarm:**

While a *Swarm* continues in a straight line throughout the environment, it will reveal any nearby Survivors through *Killer Instinct*.

If a *Swarm* collides with a Survivor, it will start to swarm them with a Murder of Crows.

The Aura of the *Swarm* is revealed to **The Artist** in **white** at all times, except for when it is being repelled.

If a *Swarm* collides with an already *Swarmed* Survivor, it will inflict damage.

**Repel:**

*Swarmed* Survivors can repel the *Swarm* either by completing the *Repel* action or by entering a Locker.
During this time, the *Swarm's* Aura is not revealed to **The Artist**.

Colliding with an idle **Dire Crow** while repelling the *Swarm*, will reset the *Repel* action.

#### 能力のトリビア

**移動速度:**

*Main Article*

* 召喚、チャージ中、クールダウン中、飛ばす時: **3.68 m/s**
* *軌道*上の投擲物(最初): **20 m/s**
* *軌道*上の投擲物(0.3秒後): **35 m/s**
* *軌道*を離れた投擲物: **35 m/s**

**不吉なカラス:**

* *軌道*上の投擲物の速さ: **最初は20 m/s; 0.3秒後は35 m/s**
* *軌道*を離れた投擲物の速さ: **35 m/s**
* 飛ばすクールダウンの時間: **1 second**
	+ これは**不吉なカラス**を召喚してから発射できるようになるまでに**アーティスト**が待つ必要がある時間を指す。
* 生存者へのオーラの可視: **0.75 seconds**
	+ これは、どのくらいの間生存者が、ちょうど発射された**不吉なカラス**のオーラを見ることができるかということを指す。
* 音の範囲: **12 metres**
	+ これは近くの**不吉なカラス**が、生存者に聞こえる効果音を発する半径を指す。
* 休止のタイマー: **10 seconds**
	+ これは**不吉なカラス**が分解されるまで休止した状態でいられる時間を指す。
	タイマーは**アーティスト**がもう一つの**不吉なカラス**を設置した時リセットされる。
* 無敵の緩衝: **0.75 seconds**
	+ これは生存者が、最初に**不吉なカラス**に当たった後に、どのくらいの間二回目の**不吉なカラス**の攻撃を免れるかということを指す。
* 休止している**不吉なカラス**がなくなりそうになると警告音が聞こえる。

**弾丸:**

* 基本の容量: **3 Dire Crows**
* 完全に再チャージにかかる時間:
	+ 止まっている状態から分解した後: **2 seconds**
	+ **1羽の不吉なカラス**を飛ばした後: **5 seconds**
	+ **2羽の不吉なカラス**を飛ばした後: **9 seconds**
	+ **3羽の不吉なカラス**を飛ばした後: **12 seconds**
	+ **4羽の不吉なカラス**を飛ばした後: **14 seconds**
	+ **5羽の不吉なカラス**を飛ばした後: **15 seconds**(現在のアドオンでは不可能だが、それにもかかわらずクールダウンの時間がコード上で定義されている)。

**召喚:**

* チャージ時間: **1 second**
* **アーティスト**からのスポーンの距離: **2.5 metres**
* 召喚の間隔のクールダウンの時間: **0.5 seconds**
* 飛ばした後のクールダウンの時間: **1.5 seconds**

**飛ぶ軌道:**

* ガイドの長さ: **8 metres**
* ガイドの幅: **1 metre**
* 軌道の長さ: **7.5 metres**
* **さいなむ害鳥**のスポーンの高さ: **1.3 metres**

**スポーンの禁止:**

* 他の**不吉なカラス**との距離: **>1 metre**
* 発電機やフックとの距離: **No restriction**
* フックに吊るされた生存者との距離: **>10 metres**
* 脱出ゲートのスイッチとの距離: **>2 metres**
* ハッチとの距離: **>1 metre**

**撃退のアクション:**

* インタラクトの時間: **8 seconds**
* オーラの持続時間: **2.5 seconds**
	+ これは生存者が*群れ*を撃退し始めてから**アーティスト**がどのくらい見続けることができるのかを指す。
* 撃退は*群れ*から発される鳴き声の音量を下げる。

**破壊アクションDestruction Action:**

* 懐中電灯で焼く時間: **1 second**

**殺人鬼の本能:**

* 持続時間: **3 seconds**
* 遅延時間: **0.26 seconds**
* 猶予の時間: **4 seconds**
	+ もし生存者がこの時間内にあたった場合、*殺人鬼の本能*はキャンセルされる。

### Add-ons for Birds of Torment

Template:Add-ons: Birds of Torment (アーティスト)

## Achievements

*Main article: Achievements*
There are **2** Achievements related to **The アーティスト**:
Template:AchKiller

## Cosmetic Options

Players can choose from a variety of Cosmetic options to customise **The アーティスト**:

###  Rift

**Expand to view content**
Collapse
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Name
Collection Name
Tome
Release Date
Price

Immaculate Canvas
Dark Frontier Collection
12 June 2018 (Tuesday)

Description
She embraced the unknown, ready to paint everything she wanted.

1080

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Piece
Name
Collection
Rift Tier

Cosmic Paint
Dark Frontier Collection
39

She had three colored lines painted on her face that enhanced her appearance.

400

Piece
Name
Collection
Rift Tier

Celestial Dress
Dark Frontier Collection
47

She selected the colors based on her personal vision of the cosmos.

400

Piece
Name
Collection
Rift Tier

Black Hole
Dark Frontier Collection
25

A deadly spike with black ink swirling around it.

400

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Name
Collection Name
Tome
Release Date
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Immaculate Canvas (Deep Rift)
Deep Rift Collection
12 June 2018 (Tuesday)

Description
She embraced a new beginning, ready to paint everything she wanted.

1080

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Piece
Name
Collection
Rift Tier

Cosmic Paint (Deep Rift)
Deep Rift Collection
84

She had a blue line painted on her face that enhanced her appearance.

400

Piece
Name
Collection
Rift Tier

Celestial Dress (Deep Rift)
Deep Rift Collection
80

She tried a new color palate.

400

Piece
Name
Collection
Rift Tier

Black Hole (Deep Rift)
Deep Rift Collection
75

A deadly spike with black ink swirling around it.

400

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Contains
Name
Collection Name
Tome
Release Date
Price

Fallen Angel
Community
Tome 13 - Malevolence
12 June 2018 (Tuesday)

Description
She wore this horrifying ensemble as she completed an enormous mural about the corruption of humanity. Design inspired by **Aspriin**.

1080

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Piece
Name
Collection
Rift Tier

Forsaken Hood
Community
31

Her piece spoke to the aimlessness of humanity, hopelessly scrambling to discover its purpose.

400

Piece
Name
Collection
Rift Tier

Staggering Garment
Community
70

Her deft touch ensured no paint sullied this incredible dress, which fluttered in a graceful dance as she created.

400

Piece
Name
Collection
Rift Tier

Blade of Contrition
Community
15

Its inky blackness drew thick dark lines across the pathetic masses.

400

###  In-Game Store

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Contains
Name
Collection Name
Release Date
Price

Subliminal Truth
Wild Mind Mechanism
30 November 2021 (Tuesday)

Description
To share her view of reality as an absurd abstraction, she painted large-scale murals, wearing different gowns for each performance.

180
3600

⇓ Expand ⇓

Piece
Name
Collection

Haunted Stare
Wild Mind Mechanism

She painted her face to reflect the way she saw the world.

100
1800

Piece
Name
Collection

Fascinating Gown
Wild Mind Mechanism

A gown embellished with subtle, intricate patterns, displaying her growing skills at crafting her own costumes.

100
1800

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Marvelled Psyche
Wild Mind Mechanism
30 November 2021 (Tuesday)

Description
To share her view of reality as an absurd abstraction, she painted large-scale murals, wearing different gowns for each performance.

216
4320

⇓ Expand ⇓

Piece
Name
Collection

Inky Gaze
Wild Mind Mechanism

She painted her face to reflect the way she saw the world.

120
2160

Piece
Name
Collection

Transfixing Gown
Wild Mind Mechanism

A gown embellished with subtle, intricate patterns, displaying her growing skills at crafting her own costumes.

120
2160

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Blooming Delusion
Spring Ensembles
27 April 2022 (Wednesday)

Description
She drew inspiration from nature to design a dramatic dress symbolizing her rebirth as an artist.

1080
21600

⇓ Expand ⇓

Piece
Name
Collection

Branching Crown
Spring Ensembles

An intricate crown of rigid, creeping branches.

400
7200

Piece
Name
Collection

Carved Dress
Spring Ensembles

While painting a grandiose mural commemorating her rebirth, she showcased her handmade dress to a live audience. Featuring hand-carved details in its wooden pieces, her dress embodied the essence of the natural world.

400
7200

Piece
Name
Collection

Venous Blade
Spring Ensembles

What was once a painting palette knife became a dark, venous instrument of death.

400
7200

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Image of the Furies
Greek Legends Collection
02 August 2022 (Tuesday)

Description
The Erinyes were deities of vengeance, drawn to the blood of a god.

1080
21600

⇓ Expand ⇓

Piece
Name
Collection

Eye For An Eye
Greek Legends Collection

Her face twisted into a grim visage of hatred.

400
7200

Piece
Name
Collection

Robe of Reprisal
Greek Legends Collection

She took inspiration from the ancient goddesses, swearing vengeance against those who crossed her.

400
7200

Piece
Name
Collection

Blade of Strife
Greek Legends Collection

It practically drips with hatred.

400
7200

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Wintry Reverie
Everlasting Frost
30 November 2021 (Tuesday)

Description
During the Darkening, glacial winds blew from the Lost Realms, spreading an everlasting frost of penetrating ice clusters.

1080
21600

⇓ Expand ⇓

Piece
Name
Collection

Frozen Mask
Everlasting Frost

A prickly mask of piercing ice from the Lost Realms.

400
7200

Piece
Name
Collection

Frostbitten Gown
Everlasting Frost

Corrupted by the everlasting frost, her flesh was impaled by sharp clusters of ice.

400
7200

Piece
Name
Collection

Snow Kissed Blade
Everlasting Frost

A film of ice covered the blade, where the everlasting frost spread.

400
7200

Thumbnail
Contains
Name
Collection Name
Release Date
Price

Frumious Jabberwock
The Alice In Wonderland Collection
06 April 2023 (Thursday)

Description
NFA. Feeling inspired and frumious. The Jabberwock will need jaws that bite and claws that catch and eyes that see. Lady Tryks.

1485
29700

⇓ Expand ⇓

Piece
Name
Collection

Jabberheady
The Alice In Wonderland Collection

The Jabberwock, with eyes of flame, came whiffling through the tulgey wood, and burbled as it came.

Piece
Name
Collection

Frumious Scales
The Alice In Wonderland Collection

Beware the Jabberwock and the jubjub birds.

Piece
Name
Collection

Jabber Bander
The Alice In Wonderland Collection

Bandersnatch! A perfect word for perfect feet.

Piece
Name
Collection

Abstracted Dress
Artist Aberrations

A surrealist dress inspired by her motif of choice, a murder of crows.

50
900

Piece
Name
Collection

Angular Dress
Artist Aberrations

A surrealist dress inspired by her motif of choice, a murder of crows.

50
900

Piece
Name
Collection

Fragmented Dress
Artist Aberrations

A surrealist dress inspired by her motif of choice, a murder of crows.

50
900

Piece
Name
Collection

Jagged Dress
Artist Aberrations

A surrealist dress inspired by her motif of choice, a murder of crows.

50
900

## DLC

*Main Article: Downloadable Content*
**The アーティスト** is part of **1** DLC:

* [[CHAPTER 22: Portrait of a Murder]]

## 変更履歴

### Patch 6.7.0

* ***Buff:*** 生存者の**Idle Dire Crows**をFlashlightsやFirecrackers、Flash Grenadesで破壊する能力を削除した。

## トリビア

* 開発の早い段階では、**カルミナ・モーラ**は能力を使用するため周囲のカラスを集めるつもりでいた。
	+ 乱数の発生に激しく基づき過ぎていると考えられたため、このアイデアは却下された。
* ほぼ世界に広がった分布にも関わらず、カラスは南米には生息していない。
カラスとエンティティのつながりはカルミナが彼らに*スカウト*されていたことを暗示している可能性がある。
* **アーティスト**は最初であり唯一の、パレットを両足を使って、右足で蹴って左足で蹴って破壊する殺人鬼である。
* Windowsをよじ登ったり乗り越えたりするほとんどの殺人鬼と違って、**アーティスト**は完全に窓を触れることすらなく飛び越える。
* **アーティスト**は動物(カラス)と紐づいた数少ない殺人鬼のうちの一人である。

### Audio Emitters

* **アーティスト**が**不吉なカラス**を飛ばすたびに、彼女の甲高い声を立てる全体的な音が再生される。　.
マップ全体の範囲にするため、開発者たちは音を発する物をマップの角に置いている。
この理由により、生存者は、**アーティスト**が能力を使用している時に、生存者がたまたまマップの角に近かった場合、甲高い声がすぐ隣から発しているように思われ、この仕組みを知らないでいると方向がわからなくなり、驚くことがある。

### さいなむ害鳥

* 1羽の**さいなむ害鳥**で複数の生存者を負傷させることは可能ではあるが、これは生存者同士がとても近かった時、本質的にはお互い触れ合っている稀な状況のみに起きる。

### 高いところからの落下

* **カルミナ・モーラ**がとてつもなく高いところから落下するとき、5つのうち1つがランダムで再生され始める。:

## Gallery

### In-game assets

* The Artist
* The Artist (Old DBD website render)
* The Artist (Portrait render)
* The Artist (Background image)