List of Aztec World Maps

Aztec has had a number of maps (referring primarily to the Overworld dimension, but often including the Nether and End) over the years and it generally resets during major world-changing updates or after a year or two. Different maps are usually easily-identifiable by their unique Spawn areas.

Generally each map is chosen for a desirable-looking 0,0 area and biome, and spawn buildings are constructed at that location by staff and selected builders.

The following is an incomplete list of maps that Aztec has had:

## Valley spawn - MC1.8 - c.2015

The spawn for this map featured a main spawn area in a building inside a large basin in the center of a hill making up spawn. This spawn featured a number of buildings, temples, and forest and graveyard along the rim of the hill.
Some notable spawn features were the 'crypt' of banned players names, the graveyard (added as reference to WestWorld Vanilla) and the sun temple in the church. An extensive Admin testing area was located underground, and had diagrams for planning the next map.
Notable builds from this era: The Trident, Large towers outside of spawn, and Amity's first rebuild of Westworld Vanilla Castle.

## Horseshoe-island spawn - MC1.9 - c.2016

The spawn for this map was a completely artificially-constructed island in the middle of an ocean. This was made using worldedit and other tools to sculpt an island shape from sand and later coated with a solid shell.
This spawn had boat dispensers and was the site First Boatpocalypse and led to measures like the boat-delete button.
The spawn also was known for featuring the first iteration of totems/symbols on poles, and featured a build-contest area and a large nether portal.
*Trivia: because of a world-generation setting mistake, for a brief period this map had no Acacia trees. A remodeled version of the Westworld Vanilla PVP Arena was used for this map since it was made by a couple of the staff.*

## Desert-temple map - MC? - c.?-2018

The spawn for this map features a small sandstone pyramid/temple in a desert, allowing players easy access to exit spawn, but containing most temples and areas of interest underground.

## Peninsula / two-pyramid map - MC1.13 - c.2018-2019

The spawn for this map featured two large pyramids (one for initial spawnpoint, one for /spawn) as well as the first iteration of an underground library and contained another iteration of earlier totem-poles. This spawn was also the first to feature Random Teleport. This spawn provided easy access to land as well as water during The Update Aquatic (1.13).
The "Chaos Altar" became popular during this map, letting players spend diamonds for a chance at unique items, effects, and mobs.

## Single-pyramid/taiga map - MC1.15-1.16 - c.2019-2021

The spawn for this map featured a singular large pyramid and volcano, similar to the island map, but also contained a significant forest, mountains/hills and a raised spawn area (which despite it's odd structure, was naturally generated). The Random Teleport returned during this map with its own building.
The Nether was reset for the 1.16 release during this map's run.
*Trivia: while not the first ice rink in Aztec, a popular feature was a hidden level in the main pyramid entirely used as a huge ice rink. Another notable hidden area was the oddly-satisfying-sound lantern-floor room.*

## Desert-Savannah Map - MC1.17

Initially an ocean spawn, this map now features a number of deepslate and sandstone buildings, pyramids, statues, geode areas, docks and even a village in a desert and savannah biome. This spawn features an RTP pad relatively close to the spawnpoint.

## Caldera cave map - MC 1.18-1.19 - c.2022

The spawn for this map features a massive caldera in a mountain, with an open air arena and Cliff dwellings. It also incorporates many massive decorated caves as notable locations.

Trivia: the ice rink in the low area at the base of the caldera was originally meant to be an open-air PVP arena, but as it was not rectangular, it could not be regioned this way.

## Island Two: Mangrove Boogaloo - MC 1.19-1.20 c.2022-2023

This map was made from a mangrove island, with a single pyramid emerging from the mangrove. It also has another smaller non pyramidal temple. The island has a single mountain near the center, with a massive mangrove tree clinging to the mountaintop. The RTP and other TPs are notable concentrated on the spawn temple.