recursal/Fanatic-Fandom huggingface dataset:
Варбот "Манта"

Мощность - 450 HP

Скорость - 70

Дальность - 400

Мощность - 700 HP

Боевой глайдер «Манта» является первой самостоятельной разработкой шонтинской компании AMS («Alders Military Systems»), которая долгое время занималась сборкой, обслуживанием и ремонтом глайдеров типа WB2-TL «Скат» и другой военной техники по заказам Министерства Обороны Шонтина.

Разработка «Манты» была вызвана активизацией сепаратистов, лагеря и поселения которых были скрыты в глубине болотистых районов к северо-западу от озера Кенсон. До появления глайдеров эти места были доступны только с воздуха. Однако потери летающих транспортов от огня с поверхности были слишком велики, а их экипажи практически всегда погибали в джунглях после аварийной посадки еще до прибытия спасателей.

Появление WB3-DL «Манта», который был вооружен скорострельной 70-мм электромагнитной пушкой и ракетной установкой, явилось весьма неприятным сюрпризом для сепаратистов. Тем не менее, специалисты Министерства Обороны Шонтина не без оснований считали, что состав вооружения глайдера не является оптимальным для ведения боевых действий в джунглях.

В результате AMS перешла к выпуску новой модели варбота, вооруженной огнеметом и парой скорострельных пушек вполне обычной конструкции. Производство машин типа WB2-DL продолжалось еще довольно долго, но почти исключительно на экспорт. Именно так «Манты» попали на планеты кластера Лентис.
Beds (Lakeview Cabin 2)

**Beds** appear throughout *Lakeview Cabin 2*. In the first episode, the beds found in the cultists' cabin are reflective of the personalities and weaknesses of Granny, Sockhead, and Scarecrow. The family also have beds that can be used. In the second episode, there are hotel beds that the actors can use to strip.
Bearded Counselor

The **Bearded Counselor** is a playable character in *Lakeview Cabin III*.

#### *Lakeview Cabin III*

Before it opens, a brown-haired man with a beard, along with three other counselors, are sent to Camp Lakeview. However, when they get there, symbols and warnings start showing up on the walls. Eventually, they find themselves attacked by Babyface and Red. After the counselors manage to kill them both, they are confronted by Eleanor on the east docks, and they find themselves having to kill her before she destroys all of them.

## Trivia

* The bearded counselor's actor is shown to have hanged himself in his apartment near the cinema years after *Lakeview Cabin III* was released, apparently having been driven to suicide by the screams from the sewers.
	+ However, he also appears at a *Lakeview Cabin* convention at a hotel, which must have taken place before he hanged himself.
Chickens

**Chickens** are creatures in *Lakeview Cabin IV*. They appear caged outside, between the slaughterhouse and the mansion, as well as the sex dungeon room inside the mansion with Baldie and the Gimp. If a chicken burns to death, it turns into a chicken drumstick which can be eaten by any of the band members.
Blood God Cosplayers

**Blood God Cosplayers** are featured in the second episode of *Lakeview Cabin 2*. They are dressed up as the Blood God that appears in *Lakeview Cabin VI*, and are therefore a variant of the Eleanor cosplayers. The costume is comprised of two halves; the front end and the back end, with the former including the Blood God's head, and the latter including the Blood God's backside.

## Trivia

* The idea for the Blood God costume came from a user on the Lakeview Discord.
Circus Morgo

**Circus Morgo** (or **Cirque Morgo**) is the circus that was run by Morgo, which eventually traveled to the town of Lakeview Valley. It consisted of Morgo, who was the ringleader, as well as Herman, Carol, and BumBum. BumBum's mother was also part of the show. The circus disbanded once the residents of Lakeview Valley turned against Morgo and killed him, but the circus members lingered around town and, eventually, Morgo would also return.
Cat

*"Meow?"*

The **Cat** is a creature in *Lakeview Valley*. It belongs to Rebecca, who ends up losing it. The cat can be found at the burned ruins of Rebecca's house and, if the Constant interacts with it while holding a fish or a tin of cat food, the cat will follow. When the cat is reunited with Rebecca, the Constant's popularity increases.

## Trivia

* Early development footage shows that the cat would have originally been one of the animals available to own from the Happy Paws veterinary.
Blonde Musician Actress

The **Blonde Musician Actress** is a character who appears in the second episode of *Lakeview Cabin 2*. Originally an actress who portrayed the blonde musician in *Lakeview Cabin IV*, she travels to a hotel where a *Lakeview Cabin* convention is being held. However, while she is in her hotel room, the actress is murdered by one of the Critics.

## Trivia

* When one of the actors discovers her corpse, her belly convulses until a rat bursts from it, echoing the pregnant lady's birth from *Lakeview Cabin IV*.
Award winner

"**Award winner**" is one of the achievements that can be unlocked in *Lakeview Valley* on Steam by having the house completely painted, renovated, and the yard cleared of all trash. On Lake Day, at the end of the week, when the Constant goes to Luanne's stall and enters into Luanne's competition, the Constant's house will win.
Bikers

**Bikers** are characters that appear in the second episode of *Lakeview Cabin 2*.

## Biography

Not much is known about the bikers, other than the fact that they enter Hotel Lakeview at some point and decide to linger in several of the hotel rooms. Littering the rooms with trash and drug paraphernalia, as well as a naked body on each of their beds (presumably the people who are supposed to be staying at the hotel), the bikers wait for the opportune moment to leave their rooms and wreak havoc.

## *Lakeview Cabin 2*

When one of the actors enters a biker's hotel room, the biker flees when the actor either walks into them or switches the light on. Leaving the room, the biker then starts shooting up the corridor and everyone in it with their submachine gun. They kill indiscriminately, not caring who dies in the process. When they run out of the ammos, the bikers reveal the bombs strapped to their chest and eventually blow themselves up while trying to take someone with them.

## Trivia

* The bikers' appearances are based on the Black Skulls from the 2018 film *Mandy*.
Bridge Plaque

The **Bridge Plaque** in *Lakeview Valley* is featured on the stone bridge between the main house and Rebecca's burned house. On the plaque, it reads: "Blessed be those who pass under". Atop it are the initials "MM" which may allude to the late Mary Mullins, although the meaning behind the plaque is unclear as those who pass beneath it only end up at the pillar where "Uncle" can be met at midnight.
Cinema

The **Cinema** is a location in the hub level of the *Lakeview Cabin Collection*. Inside the cinema, which is run by a pair of ushers, the *Lakeview Cabin* movies are accessible, as the cinema holds some kind of "Horrorfest". Aside from the movies, the cinema also houses two bathrooms for both genders, which can serve as a hiding place from the Sewer Dweller.
Circus Tent

The **Circus Tent** is a location in *Lakeview Valley*. Initially a clearing in the circle of trees where Morgo offers various upgrades with only Morgo's Hat in the center, the circus tent will materialize upon acquiring at least three different upgrades. Within, Morgo will emerge from his hat and reside in the tent for the duration of the week, until the Lake Day celebration.

In the tent, the Constant can purchase certain items from Morgo:

* Muffling Sack, for 10 coins
* Throwing Knife, for 10 coins
* Bolas, for 100 coins
* Sheriff Badge, for 300 coins
* Feather of Love, for 500 coins
* Poison Syringe, for 500 coins

## Trivia

* If the Hermit, the Wolf Lady or BumBum follows the Constant into the circus tent, they will interact with Morgo. The Sheriff also has unique dialogue with Morgo which leads to the Execution ending.
* After three of the four members of the Upper League (Ra-Ra, Big Bobby, and Scarecrow) are killed by the Constant, "Uncle" will be found in the circus tent, having already murdered Morgo.
Beach

The **Beach** is a location in the first *Lakeview Cabin* (and its remake *Lakeview Cabin 1*, which can be seen across the lake from Red and his cabin. On the beach, a group of girls swim and sunbathe topless. They can be killed by Red with the shotgun. In the epilogue of *Lakeview Cabin 2*, the beach is fenced off.
Amy & Dixon's House

**Amy & Dixon's House** is a location in *Lakeview Valley*. It is where Amy Cooper and her boyfriend Dixon live. Outside the house is a motorbike that can be bought or stolen. All of the interior of the household is pink and white, most likely because Amy has the power of persuasion over Dixon, which is something he references briefly. Dixon spends most of his time outside the house and is once visited by Matthew who tries to get Dixon to join him and Donna for what can be assumed is a tryst. After midnight, one of the places that Big Bobby visits is the home of Amy and Dixon.
Dead Woman

The **Dead Woman** was an element of *Lakeview Valley* that was removed during the game's development. Supposedly the corpse of Rebecca (or at least someone who looks strikingly similar to her), this dead body was going to be located at the bottom of the lake, chained up naked and tied to a concrete block. The implications of this in relation to the storyline are unknown. There would also be a dead cat (possibly another version of the cat that belongs to Rebecca) that could be fished from the lake.
Camera

The **Camera** is an item found in *Lakeview Cabin 2* and can be used to "save" the items that are photographed with it, thereby ensuring that they stay in the same place when the game is restarted. This is especially convenient, as it means that the items photographed do not need to be retrieved from their original position and area.

## Trivia

* The camera's effects can also be undone, having all of the photographed items return to their default positions, by removing the photos at the amusement park.
City

The **City** is a location in the second episode of *Lakeview Cabin 2*. While unnamed, this city is the home of the Hotel Lakeview building, where a *Lakeview Cabin* convention is held, and attended by fans and cosplayers alike, while other "guests" seek to terrorize and murder. When the actors leave the hotel, they escape and flee into the city. Should the actors all die inside the hotel, fans gather outside the hotel to mourn them. When the giant green ghost is unleashed and the actors flee the hotel, the entire building collapses, robbing the city of its hotel.
Deer (Lakeview Cabin 1)

The **Deer** is a creature that appears in *Lakeview Cabin 1*. Much like the deer from the original *Lakeview Cabin*, this deer lives on the island that Red built his cabin on. The deer flees when approached by Red, but can be incapacitated via the bear trap or shotgun, and then slaughtered. Afterwards, Red may harvest the venison from the deer's carcass, and/or remove the deer's head and skin it to create the deer mask.
Band Members

The **Band Members** are playable characters in *Lakeview Cabin IV*. The four of them find themselves stranded, with their van out of fuel, so they are forced to venture into Lakeview Mansion - and eventually, the Lakeview Slaughterhouse - to retrieve jerry cans and escape. However, within the mansion, the band members are confronted by its insane cannibalistic residents.

## Trivia

* Along with drumsticks and a map of the general area, one of the band members' possessions is a pregnancy test with two lines, possibly indicating that one of them is pregnant.
* Despite just being a band, they are one of the toughest groups in the series, taking on the most amount of antagonists along with a number of traps in order to escape while possibly rescuing someone.
Cannibal (Lakeview Cabin 2)

**Cannibals** are characters that appear in the fourth episode of *Lakeview Cabin 2*. They live in the cannibal camps, only leaving to retrieve food for themselves. At their bases, there are cages that sometimes contain captive villagers. They attack any of the survivors on sight, utilizing any weapons at their disposal.
Cash

**Cash** can be acquired by the Constant in *Lakeview Valley*, either by getting it from Donna at the bank or by accepting an upgrade from Morgo where he offers a daily dose of cash. The higher the popularity of the Constant, the more cash Donna will give. Cash can also be earned by dragging garbage to Alex's junkyard.
Critics

**Critics** are characters that appear in the second episode of *Lakeview Cabin 2*.

## Biography

### Background

While the Critics' motives are somewhat unclear, their golden necklaces suggest that they are affiliated with the cult somehow. Managing to infiltrate Hotel Lakeview disguised as cosplayers, the Critics seek to kill the actors who are there for the *Lakeview Cabin* convention, and manage to kill three of them.

### *Lakeview Cabin 2*

#### Episode 2: Hotel Lakeview

Dressed up as cosplayers, the Critics roam the hotel searching for their intended victims. Since cosplayers and fans are prone to noticing the actors and following them, the Critics are easily able to blend in here, feigning admiration for the actors. Eventually, when the actor stays still for a while, the Critic reveals themselves in a cloud of red smoke and pursues the actor, trying to kill them with a dagger. In their true form, the Critics are very difficult to kill, but when the actors escape, the Critics flee to another corridor and resume their disguise. Should the actors pinpoint which of the cosplayers is secretly a Critic (by methods such as using the magnifying glass, comparing their footprints, or otherwise luring them out and then following them to the next corridor when they flee), they can kill the Critic while the latter is still disguised. The cosplayer drops a golden necklace if they are indeed a disguised Critic.

## Trivia

* The critics' appearance is based on the killer in the 1974 giallo film *The Girl in Room 2A*.
* Their golden necklaces resemble fiends and are used to unlock the entrance door to the hotel. Three of these necklaces are also found in the penthouse in the skeleton's lap, suggesting that the Critics were working for Walt and therefore allowed into the hotel.
Episode 2

## *Sypnosis*

With their newfound freedom, Alyssa and James go play laser tag but end up having to dine and dash at a restaurant after realising they have spent all their money. After crashing their car, they hitchhike in the van of Martin, a middle-aged man who Alyssa does not take kindly to. While in the toilets of the restaurant they have stopped at for food, Martin follows James and asks about his burnt hand, before smelling it and putting it on his crotch; James is submissive, despite being disgusted by it. Alyssa sees this and blackmails Martin into giving her his wallet. After booking a hotel room, Alyssa goes to the bathroom and cries, while James waits with his knife by the door, hesitantly. He does not try to kill her. Alyssa calls home and her stepfather Tony answers. He denies her request to speak to her mother, Gwen, implying his dominance over her mother. Alyssa asks James whether he wants her or just goes along with her; he replies that he wants her. She decides to go see her biological father, Leslie, who she has not seen since she was 8 years old and James agrees to join her.
Dog (Lakeview Cabin III)

The **Dog** is a non-playable character on *Lakeview Cabin III*.

#### *Lakeview Cabin III*

The dog accompanies the four camp counselors to Camp Lakeview. There, they find themselves facing Babyface, Red and the mysterious woman on the east dock. Whether or not the dog survives depends on the counselor's actions, as well as where the dog goes during the nightly raids. Upon killing the dog, Babyface wears the dead animal on his head like some sort of hat.

#### *Lakeview Cabin IV*

Within the pink room at Lakeview Mansion, a stuffed dog is visible atop the drawers.

#### *Lakeview Cabin VI*

Aboard the space station, following the destruction of Earth, the dog can be seen within a test tube at the laboratory, alongside other specimens.

## Trivia

* The dog was nicknamed "Pupperschnup" by YouTuber Markipiler when he played *Lakeview Cabin III*.

## See Also

* Babyface
* Camp Lakeview
Barn

The **Barn** is a location in the third episode of *Lakeview Cabin 2*. Found on the farm, the barn houses the chicken monster, which rests in a cage and only emerges from the barn if at least three chickens are killed or three eggs are broken. The barn key is found in the grandma's bedroom in the farmhouse, and can be obtained should the grandma die. Alternatively, if the chicken monster has already escaped the barn, the doors will have been broken off. Within the barn is one of the fortune machines, as well as a trap suspended from a rope which crushes the cage below if triggered.
Crime Scene

**Crime Scenes** show up in *Lakeview Valley* after one of the town's villagers dies and the Sheriff is alerted to the death by another villager. He will hurry to the corpse and investigate the area, warning the Constant to stay clear of the crime scene. That night, after the protagonist has gone to bed, the Sheriff speaks into a walkie-talkie about the details of the crime scene and whether or not any evidence or clues have been found in regards to how the villager was murdered and who could be behind it. If the Constant either accrues suspicion towards themselves or makes a mistake that leads to their own incrimination, the Sheriff suspects the Constant and eventually decides to follow them around to catch them red-handed.
Children (Lakeview Cabin 2)

**Children** are playable characters in the hub of *Lakeview Cabin 2*, comprised of:

* Tough Kid
* Princess
* Nerd
* Tomboy

## Biography

### *Lakeview Cabin 2*

#### *Lakeview Cabin 1*

The four children are seen climbing over the fence into an amusement park, while Red lurks below.

#### Hub Level

The four children are present at the amusement park that appears to be abandoned or closed. There, once turning on the power, they are free to ride on the ferris wheel or enter the building where the floor is comprised of independently shifting and rising platforms. Beneath the amusement park, however, is a dark tunnel which the children can enter. There, they are confronted by a mysterious figure who is shrouded in a fur-trimmed coat and whose rotting face is mostly hidden behind large sunglasses. This figure is accompanied by countless dead children who look identical to the four children in the amusement park, and will attack and kill any children in its path. When the children have obtained the silver harpoon from atop the building with the green question marks, they can use the harpoon to attack the figure in the darkness. Causing it to flee and shed its coat, the children are forced to face the Dweller in its true form. The only way to stop the Dweller from murdering all of the children in its way is by throwing an orb at it. This causes the Dweller to leap away from the children, but towards the screen, which it attempts to break.

## Trivia

* In Episode 4: Apocalypse, the children grow up to become survivors in a post-apocalyptic world.

## See Also

* Survivors
* Amusement Park
Blob

The **Blob** is a creature that appears in the third episode of *Lakeview Cabin 2*. It is created in the laboratory by the scientist, presumably in an attempt to resurrect his lost love, but the Blob ends up being a force of destruction that kills those in its path. However, the Blob's weakness is water, meaning that it will disintegrate when water is poured onto it, leaving behind its brain.

## Trivia

* The Blob is heavily based on the monster of the same name from the 1958 film *The Blob*.
Dogbone

The **Dogbone** is an item available in *Lakeview Valley*, which can be purchased from Lakemart. It can be used to lure the dog from Matthew and Donna's house, but it can also be thrown at the Wolf Lady when she attacks. When thrown repeatedly, she will forget about the protagonist and choose the bone instead.
Dildo Sword

The **Dildo Sword** is a weapon that was removed from the first episode of *Lakeview Cabin 2*. It was found under the parents' bed in the yellow house and could be used to bludgeon other people. The dildo sword, along with the strap-on, was taken out of the game due to it supposedly being an element that was too sexual or graphic by Steam's standards.
Blue Ball

The **Blue Ball** is an item in the first episode of *Lakeview Cabin 2*. It can be found within the toy chest in the boy's bedroom and, when used, bounces as a ball would. It can be used to collide and knock into things and/or people, either causing them to fall over or make them lose whatever they were holding.
Dumpsters

**Dumpsters** appear in *Lakeview Valley* in various places around the town. Although the Constant is not able to directly interact with the dumpsters themselves, they can speak to Ra-Ra while she is hiding in one of them. Ra-Ra alternates from dumpster to dumpster throughout the week and only speaks to the Constant after midnight. When she is given lipstick and mascara and asks the Constant to become acquainted with Rebecca, Ra-Ra will leave the dumpsters and seek her daughter.
Dead Bird

The **Dead Bird** was an element of *Lakeview Valley* that was removed during the game's development. It would have been discovered in the mouth of an ancient statue in the eastern forest area, and the Constant would have the choice of either removing the dead bird from the statue's mouth or leaving it be. Taking the dead bird away would have awoken the statue's bloodthirst.
Bong

**Bongs** are items featured in *Lakeview Cabin III* and *V*. When someone uses them, they become high and their vision becomes distorted. At Camp Lakeview, constantly smoking a bong will result in the Babyface killer emerging from the lake much earlier than usual. In *V*, there is a bong visible in the blonde girl's attic.
Cemetery (Lakeview Valley)

The **Cemetery** is a location featured in *Lakeview Valley*. It is accessible through either the gate that be unlocked with the cemetery key, or by the area leading through the forest above Stuart's house. Within the cemetery are multiple graves, one of which belongs to Stuart's late wife Mary Mullins. The cemetery is visited every day by Stuart and Old Ruth. The shovel can be located in the cemetery.
Daughter (Lakeview Cabin 2)

The **Daughter** is a playable character featured in the first episode of *Lakeview Cabin 2*.

## Biography

### *Lakeview Cabin 2*

The family arrives at their house, having driven there in their Volvo. Upon arriving, however, the family eventually discovers that they are not alone. Granny and Sockhead emerge from their hiding spots on the family's property and set out to kill them, outright trying to attack the parents while putting on a friendly facade in front of the children until they are close enough to be snatched and thrown into the lake to drown. In order to survive these intruders, including Scarecrow and the four witches from the other side of the lake, the family acquires the weapons, items, and distractions necessary to deal with them all. Only when all of their newfound enemies are dead can the family members find peace by going to the altar. Depending on which of the family members died along the way, if any died at all, they are either mournful or they are happy and accompanied by a newborn child.
Blood Flies

**Blood Flies** are creatures that appear in *Lakeview Valley*. They appear around the town of Lakeview Valley, and grow in number as the amount of deaths increase. The flies seem to be linked with Morgo somehow, as his strength is tied to them. When the flies are attacked, Morgo becomes angry and threatens to take away the upgrades. At the end of the week, when Morgo is powerful enough to attack the townsfolk, he can only be killed when the Constant kills the flies.
Attic

The **Attic** is a location in *Lakeview Cabin V*. One of the rooms in the pink house, it houses the headless doll that is essential when summoning the Smiling Killer's ghost. There is also an ouija board that can be used to communicate with the ghost. From the attic, one can go downstairs to the hallway outside the bedroom or onto the rooftop.
Eleanor's Undead Form

**Eleanor's Undead Form** is a variation of Eleanor that appears in *Lakeview Cabin Collection* and *Lakeview Valley*.

## Biography

### Background

After getting killed by her husband Red and ending up in the lake, Eleanor returns from the dead and emerges from the watery depths thanks to their supernatural properties.

### *Lakeview Cabin Collection*

#### *Lakeview Cabin III*

When Red and Babyface are both dead, Eleanor shows up at the east dock. However, when one of the camp counselors approaches her, her blonde hair and blue eyes disappear as her undead nature is revealed. In this form, she has dark hair and greenish skin, with red eyes. Should Eleanor's undead form reach the camp counselor and attack, the credits roll. However, if the camp counselor somehow avoids getting killed, the undead Eleanor simply runs around Camp Lakeview. When her undead form is fatally shot, she reverts back to her original form (albeit bloodied and bruised) and crawls weakly towards the lake. The counselors can choose whether to finish her off or let her go.

#### Epilogue

During one of Walt's nightmares, the undead Eleanor is seen as one of the woman's numerous forms.

### *Lakeview Valley*

In the Red Dimension, when Eleanor appears and the Supreme Uncle turns himself into stone, she thanks the Constant before revealing her undead form.

### *Lakeview Cabin 2*

Some of the cosplayers at Hotel Lakeview are dressed up as Eleanor's undead form.

## Trivia

* In the Red Dimension, the undead Eleanor's eyes are visibly red with yellow pupils, revealing that her power likely comes from the Lake Gods.
Bed (Lakeview Cabin V)

The **Bed** found in *Lakeview Cabin V* in the girlfriend's bedroom at the pink house is an important part of the game, as it is where the twin brother and sister need to copulate in front of the doll to summon the Smiling Killer's ghost, which is one of the monsters that can wound the Happy Dad killer.
Dr. Don

*"Be it the flu or a wound, you're always here for us."* — The Sheriff to Dr. Don

   **Dr. Don** is a character in *Lakeview Valley*.

## Biography

### Background

Dr. Don is the resident medical expert who lives in Lakeview Valley.

### *Lakeview Valley*

When the Constant requires medical assistance, Dr. Don is able to patch them up and heal their wounds. However, if no medical help is required, Don asks if the Constant is joking and tells them to get out. Throughout the week, Don visits Martha, Rebecca, and Amy to check on their health, and has appointments with Jimmy. If the Sheriff is certain that the Constant is a murderer, he has Dr. Don implant a parasite into the Constant, which is activated on Lake Day. When Don is killed, either by Morgo or the Constant, he ends up in the underworld. There, he is tortured by one of the fiends who fills his body up with blood.

## Trivia

* Early development footage shows that Dr. Don's building was originally "Donnie's Discount Clothes". It is assumed that Don would have worked there.
Alien (Movie)

***Alien***is a science-fiction horror franchise. The original movie series has spanned from 1979 to 1997, as well as a number of crossover films and prequels released in the 21st century. There are several elements from the first *Alien* movie within the *Lakeview Cabin Collection*.

## References to *Alien*

### *Lakeview Cabin VI*

* The playable protagonists work on a space station.
* Aboard the space station, there is an alien outbreak that infects people through physical contact/ingestion, similar to "face huggers", ultimately resulting in aliens bursting from the infected peoples' bodies and attacking the remaining humans.
* As well as the outbreak of alien infection, there is an alien queen that is larger and far more dangerous than its offsprings.
Dagger

The **Dagger** is a weapon that is featured in the second episode of *Lakeview Cabin 2*. Its location within Hotel Lakeview is randomized, meaning that it is generally found in a different area each time. It can be found by using one of the payphones. Daggers are also used by the Critics to attack and attempt to murder the actors.
Achievements (Lakeview Cabin Collection)

**Achievements** can be unlocked in *Lakeview Cabin Collection* on Steam.

* **"And that's how it's done... Again..."** (Beat Lakeview Cabin IV with everyone alive)
* **"Let's get you out of here!"** (Save the poor soul)
* **"Here piggy piggy!"** (Kill the barn inhabitant)
* **"What does this button do?"** (Open all the secret doors in one game)
* **"They're breeding them!"** (Get to the attic without raising the alarm)
* **"Last will"**

### *Lakeview Cabin V*

* **"End A"** (Redemption)
* **"End B"** (Sympathy)
* **"End C"** (Tragedy)
* **"Demon"** (Summon the Demon)
* **"Witch"** (Summon the Witch)
* **"Killer"** (Summon the Killer)

### *Lakeview Cabin VI*

* **"Beat Lakeview Cabin VI"**
* **"We get it, you're good!"** (Beat Lakeview Cabin VI with everyone alive and 10 NPCs saved)
* **"Herd the cattle"** (Save at least 15 crew members)
* **"Re-reunited"** (Reunite the red-haired girl with the teddy bear)
* **"Spick-and-span"** (Get rid of the weird smelly stains)
* **"All dried up!"** (Drink all the beer you can find)
* **"We all wear masks..."** (Wear all five masks at the same time)

### Other Achievements

* **"Movie buff"** (Beat all four episodes)
* **"The sewers scream at me"** (Defeat the sewer monster)
* **"Lake of the Dead"** (Kill 30 zombies in one run)
* **"Treasure of the Vampire Rednecks"** (Collect 5 bags of gold)
* **"High Score!"** (Get a score of 50 in "Super Dad")
* **"Radical!"** (Get a score of 50000 in "Space Psychos")
* **"Merry Christmas!"** (Beat the Minisode "Last Christmas")
Dreamcatchers

**Dreamcatchers** are items featured in *Lakeview Valley* that can be purchased from Amy's stall during the Lake Day celebration at the end of the week. The dreamcatchers can be used to catch echoes and, if the Constant takes it to bed with them after catching an echo, they experience a dream depicting an event that happened in the past. Dreamcatchers can only catch one echo at a time, and the echo must be the same color as the dreamcatcher.
Blonde Musician

The **Blonde Musician** is a playable character in *Lakeview Cabin IV*.

#### *Lakeview Cabin IV*

A blonde woman and her three fellow band members find themselves stranded, with their van out of fuel, so they are forced to venture into Lakeview Mansion and the slaughterhouse to retrieve enough jerry cans to escape. However, within the mansion, the blonde musician and the other band members are forced to contend with the cannibals residing within.

## Trivia

* The actress who portrayed the blonde musician later goes to Hotel Lakeview to attend a *Lakeview Cabin* convention, but is murdered in her hotel room by one of the Critics.
Варбот "Страж"

БЛА (беспилотный летательный аппарат) «Зонд» был разработан на Митре по заказу «Федеральной Службы Изысканий». Он предназначался для стационарного наблюдения и охраны границ изыскательских лагерей от враждебной флоры, фауны, а также туземного населения класса F4 или ниже (по стандартной шкале Кенига-Моркота)

Конструкция «Зонда» была оптимизирована для режима постоянного «висения», поэтому маневренность машины довольно ограничена, а система навигации основана на упрощенном алгоритме. Тем не менее, с началом боевых действий в кластере Лентис большая часть «Зондов» была дополнительно бронирована и вооружена легким автоматическим оружием. Модернизированная модификация получила название «Страж» и использовалась для патрульно-постовой службы.\n\nНесмотря на большие потери, эти аппараты пользовались популярностью – в основном из-за дешевизны, неприхотливости и легкости обслуживания.
Blue-Eyed Red

The **Blue-Eyed Red** is a character that appears in *Lakeview Valley*.

## Biography

### *Lakeview Valley*

The blue-eyed Red is one of the many versions of Red that reside in the Red Dimension, which seems to be a visual representation of Red's psyche and its many facets. Should the Constant walk around the Red Dimension, not harming any of the Reds and not being overwhelmed by the frogspawn, eventually there is the sound of footsteps and the blue-eyed Red becomes visible. He explains to the Constant that he was happy at his cabin until Eleanor came along.

## Trivia

* This may be the original version of Red, uncorrupted by Eleanor or the lake curse.
Beds

**Beds** are interactive objects in *Lakeview Cabin*, as well as its sequels *Lakeview Cabin III*, *V, VI*, and the epilogue. The beds can be used to lay upon, and when two people lie on the same bed, they start banging it out. The bed is used in *Lakeview Valley* by the protagonist at their house at night to sleep. The bed cannot be used while it is daytime, if the protagonist is bleeding, or if there are possibly enemies about to enter the house.
CEO

*"I hope you made a good deal on it..."* — The CEO

    The **CEO** is a non-playable character in *Lakeview Cabin VI* and *Lakeview Valley*.

## Biography

### *Lakeview Cabin Collection*

#### *Lakeview Cabin VI*

In the CEO's office, there is a picture of Red Sr. hanging on the wall, as well as a blood-testing device showing positive to alien infection. The CEO's image also shows up on a screen thanking the employees for their work. After the alien invasion of the space station is destroyed, the CEO arrives at the refugee area and welcomes the survivors. If there are fewer than fifteen people saved, the CEO becomes displeased and starts shooting everyone, but if there are more then he will congratulate them. However, the CEO's face briefly flashes to Red.

### *Lakeview Valley*

The CEO shows up in the Red Dimension as one of the incarnations of Red, although he is friendly unlike the other Reds, and offers to give the Constant a good deal the next time he has some new properties for sale.

## Trivia

* The fact that the CEO is seen in the Red Dimension confirms that he is a reincarnation of Red.

## See Also

* Offspring
* Janitors
Balcony Zipline

The **Balcony Zipline** is featured in *Lakeview Cabin III*. It is connected to the balcony of Cabin A, and is used to travel over Camp Lakeview, eventually ending up at the east pier. While using the zipline, the user will cause the windvane to fall off the roof and land on whatever or whoever is beneath it.
Bonus Episodes (Lakeview Cabin 2)

The **Bonus Episodes** of *Lakeview Cabin 2* become available once the episode containing it is completed.

## Bonus Episodes

### Episode 1

    In the first episode, the bonus episode can be accessed by inserting the movie reel with a "B" on it into the movie projector. This bonus episode is entirely in grayscale, and focuses on the family's efforts to survive and defeat a new threat: aliens. There are six aliens in total around the property, as well as one piloting the flying saucer that looms outside. The aliens and the saucer need to be destroyed in order for the bonus episode to be completed.

### Episode 2

    In the second episode, the bonus episode can be accessed by interacting with the television with a "B" below it. This bonus episode focuses on the actors taking on the roles of exterminators as they arm themselves with various weapons to kill monstrous spiders and bugs before facing off against a gigantic spider that looms atop Hotel Lakeview.

### Episode 3

    The third bonus episode can be accessed by interacting with the television in the yuppie's apartment, which should be adorned with the toy puppet and a DVD case with the letter "B" on it. In this bonus episode, the different roles portrayed by the Jock actor must escape and survive a number of traps and obstacles, ultimately collecting enough keys to leave with all four versions of the Jock actor alive. Each of the Jock's characters start off trapped in separate rooms, each with a different task that, if done incorrectly, results in their deaths. Once free from these initial challenges, they must then survive the immediate traps that lay outside these rooms, before moving forward to collect the keys. When they have reached the final room by using these keys, the Jocks face off against the puppet and a mysterious hooded figure, both of whom end up being mechanical decoys.

#### Playable Characters

**Farmer****Yuppie****Dog Owner****Scientist**
### Episode 4

    The fourth bonus episode can be accessed by interacting with the screen in the building labelled "B" at the beginning area. In this bonus episode, the survivors must defeat a giant worm monster. Lurking underground, the worm monster detects movements and attacks those who are on the ground when it arrives. The survivors need to stock up on weapons from the abandoned weapon store and unlock the entrance to the cave where the worm dwells. When the survivors have shot the worm enough, it explodes and the survivors celebrate their victory while feasting on the worm monster's flesh.

## Trivia

* The bonus episodes are a similar concept to the minigames in *Lakeview Cabin Collection* (i.e. they can be played when the episode is completed, and feature a different plot to that of the episode itself).
* The first bonus episode shares several elements of the 1951 film *The Thing from Another World*.
* The third bonus episode is heavily based on the 2004 film *Saw*.
* The fourth is based on the 1990 film *Tremors*.
Death by Killer

**Death by Killer** is one of the methods in which the teenagers in *Lakeview Cabin V* can die. This is done by getting fatally stabbed by the Happy Dad killer and going to the Underside. This cause of death is represented by a dagger, which appears on both the teenager who died (and was then resurrected) from knife wounds inflicted by Happy Dad.
Amusement Park

The **Amusement Park** is a location that serves as the hub level in *Lakeview Cabin 2*.

## Description

It appears to be rundown and abandoned, although the power can be switched on, lighting up the amusement park. The park consists of numerous rides, such as a ferris wheel, and there are clown statues around the place. Below the park, flies buzz around a dark entrance where a mysterious figure who is shrouded in a fur-trimmed coat and whose rotting face is mostly hidden behind large sunglasses dwells, accompanied by countless dead children who look identical to the four children in the amusement park, and will attack and kill any children in its path. When the children have obtained the silver harpoon from atop the building with the green question marks, they can use the harpoon to attack the figure in the darkness. Causing it to flee and shed its coat, the children are forced to face the Dweller in its true form. The only way to stop the Dweller from murdering all of the children in its way is by throwing an orb at it.

## Inhabitants

* **Children** (trapped)
* **Dweller**

## Trivia

* All the dead children surrounding the Dweller below being identical to the currently living children at the amusement park is an indication that the Dweller has trapped the amusement park in a time loop.
Bartender Robot

The **Bartender Robot** is a character in *Lakeview Cabin VI*. It appears in Triple Trey aboard the space station, and serves drinks to the crew members while constantly moving across the bar. The janitors can order a drink from the bartending robot by interacting with it. The robot is destroyed after the surviving crew members evacuate the space station before it self-destructs.
Donna

**Donna** is a character in the game *Lakeview Valley*.

## Biography

### Background

Donna works at the EasyBank and is the wife of Matthew. Early in their marriage, Donna became aware of Matthew's "insatiability" and allows other townsfolk to visit their home so that Matthew can have his way.

### *Lakeview Valley*

When she is not at home, Donna works at the bank which gives the Constant a certain amount of money once per day. After work, Donna chats with Stuart, who remarks that Donna reminds him of his wife. Donna tells him to move on and invites Stuart to their house, but Stuart refuses her. If the Constant is popular enough, Donna invites them to her and Matthew's house on Friday night, advising them to bring wine. When the Constant does go to their house that night, Matthew and Donna offer intercourse. On Lake Day, at the end of the week, Donna is praised by the Sheriff for her work at the bank. When Morgo attacks, he will kill Donna if given the chance. In the underworld, however, Donna doesn't scream until she has part of her face ripped off.
Babyface's Mask

*Not to be confused with the Babyface Mask in Lakeview Valley.*

**Babyface's Mask** is an item in *Lakeview Cabin Collection* and *Lakeview Cabin 2*. This mask is worn by the killer known as Babyface. When the mask is worn by someone else, Red will not attack that person unless he finds Babyface's corpse, in which case Red will kill the person regardless. It, as well as the mask worn by the Sewer Dweller, shows up in *Lakeview Cabin VI* as a mask that any of the janitors (or Red's daughter) can wear as facial protection from the offspring. Babyface's mask appears again in the epilogue, and is able to be worn by Walt. The prop can also be found in the basement of the yellow house in *Lakeview Cabin 2* upon the life-sized figure of Babyface, where it can be removed and worn by the family members, and in Hotel Lakeview, where it can be used to conceal an actor's identity from cosplayers.

## Trivia

* Interestingly, both Babyface's mask and the Sewer Dweller's mask appear in *Lakeview Cabin VI*, despite the latter existing outside of the movie continuity.
Butterflies

**Butterflies** are featured in *Lakeview Valley*. At the stroke of midnight, all of the villagers in Lakeview Valley seem to become butterflies that the Constant can collect with the butterfly jar. These butterflies can be taken back to the house and tortured, although a larger butterfly resembling the Sheriff will intervene.

## List of Butterflies

**Alex's Butterfly****Amy's Butterfly****Bobby's Butterfly****Dixon's Butterfly****Donna's Butterfly****Frank's Butterfly****George's Butterfly****Ivan's Butterfly****Jimmy's Butterfly****Luanne's Butterfly****Martha's Butterfly****Matthew's Butterfly****Rebecca's Butterfly****Reggie's Butterfly****Ruth's Butterfly****Sheriff's Butterfly****Stuart's Butterfly****Timonthy's Butterfly**
## Trivia

* It is currently unknown why the villagers turn into butterflies at midnight. They seem to be some sort of representation of the consciousness or soul.
	+ Originally, the developer intended a "well" to be used for trapping and torturing abducted villagers, but the idea was scrapped and replaced by butterflies.
Attic (Lakeview Cabin 2)

The **Attic** is a location in the first episode of *Lakeview Cabin 2*. Located above the daughter's bedroom in the yellow house, the attic is accessible by climbing a ladder to open the entrance, or waiting for Granny to emerge from the attic. Inside the attic is the crown of thorns, a gaming console, and a box of shotgun shells.
Camp Lakeview

**Camp Lakeview** is a location in *Lakeview Cabin III* and *Lakeview Cabin V*. As its name suggests, it is a lakeside camp that has been operating since the 1950's, and is the place where Red and Eleanor met. Their son eventually went to Camp Lakeview as well. Their other son Babyface ends up haunting the camp and murdering people until he is stopped by four camp counselors, who must also deal with Red.

## Trivia

* Camp Lakeview appears to be based on Camp Crystal Lake from *Friday the 13th*.
* A mansion can be seen in the distance from the camp that is most likely the one in *Lakeview Cabin IV*.
Bomb Detector

The **Bomb Detector** is an item in the second episode of *Lakeview Cabin 2*. As its name suggests, this device is used to determine where the bomb is situated in the hotel.

## Trivia

* This item strongly resembles the psychokinetic energy (PKE) detector from *Ghostbusters*, as well as a device seen in the 1988 film *They Live*. The same prop was used for both movies.
Dead Guests

**Dead Guests** are posthumous characters that appear in the second episode of *Lakeview Cabin 2*. These naked corpses appear in the hotel rooms that the bikers are hiding in, suggesting that these guests were killed by the bikers. The fact that they are naked may suggest that the bikers had their way with the bodies beforehand.
Don't go down there...

"**Don't go down there...**" is one of the achievements in *Lakeview Cabin 2* that can be unlocked on Steam. This achievement can be unlocked by opening the secret cellar door, and requires the cellar key found in the tunnel between the son and daughter's bedrooms in the yellow house. The cellar key unlocks the entrance to the cellar via the well, and then one of the fiend statues from the altar needs to be taken down there and inserted in place among the other fiend statues.
Alarms

**Alarms** are featured in *Lakeview Cabin IV*. There is an alarm in every room of Lakeview Mansion, which can be triggered by either the band or the residents living within the mansion. When any of the alarms are set off, the residents will start pacing their respective rooms, attacking any stranger in their way. These alarms can be turned off.
Bazooka

The **Bazooka** is a weapon featured in the fourth episode of *Lakeview Cabin 2*. It is one of the weapons that can be replicated via the truck's replicator with the correct cartridge. It has a yellow smiley face printed on the side, and consists of one explosive projectile per bazooka. Three direct hits from bazookas are generally enough for the survivors to defeat Red.
Cabin (Epilogue)

The **Cabin** is a location featured in the epilogue. It is the place where a man, along with his wife and kids, stay. During his time at the cabin, he goes into the lake and experiences multiple visions from the lake gods which ultimately drive him to murder his wife with an axe. There is another cabin to the west of the main cabin, where various items can be found such as an axe and a piano.

## Trivia

* Inside the cabin is a bed and a picture of the man and Eleanor, as well as a piece of wood with an "A" on it, similar to the sign at Cabin A in *Lakeview Cabin III* 's Camp Lakeview.
Dog (Lakeview Cabin 2)

The **Dog** is a creature in the third episode of *Lakeview Cabin 2*. Upon coming into contact with the radioactive bone, the dog mutates into the dog monster temporarily. While in its original form, the dog can be killed with a simple whack on the head with a hammer or other weapon.

## Trivia

* Some players refer to the dog as "Cujo", in reference to the film of the same name.
Church

The **Church** is a location featured in *Lakeview Valley*. It can be found between the EasyBank and Lakemart. Although the preacher used to do Sunday sermons there, the church is now abandoned since his disappearance. There is a winebottle behind the stand overlooking the rows of empty benches. One of the echoes can also be found there.
Bonus Episodes (Lakeview Cabin Collection)

The **Bonus Episodes** of *Lakeview Cabin Collection* become available once the episode containing it is completed.

* *Lakeview Cabin III*
	+ **Lake of the Dead**
* *Lakeview Cabin IV*
	+ **Treasure of the Vampire Rednecks**
* *Lakeview Cabin V*
	+ **Happy Dad**
* *Lakeview Cabin VI*
	+ **Space Psychos**

## Trivia

* Along with the bonus episodes, *Lakeview Cabin Collection* includes an epilogue and the minigame *Last Christmas*.
* Unlike the later bonus episodes in *Lakeview Cabin 2*, these bonus episodes do little more than provide an alternate scenario, whereas the bonus episodes in *Lakeview Cabin 2* include their own plots, cutscenes, locations etc.
* Each of the bonus episodes includes a Steam achievement.