recursal/Fanatic-Fandom huggingface dataset:
Green Light

*"**You know that thing in Men in Black that erases your memories?**"*

*"**This is not like that. At all. You should maybe not watch this, it's not… good… for people.**"*

> -Kendra
>
>

A strange green light with the power to mesmerize people. Sometimes called "unlight." Bina and Kendra believe that it originates from the Botfly. Bina has two wounds which emit it on her arm from when she was nearly captured by the Botfly and injured. Bina's "spooky hand" has a strange effect on electronic devices. Gregor's watch emits green light. The Hound is also able to create green light at will from its mouth. Cracks in space-time are only visible when the light is shined on them. Time machines and the Moment need it to work. However, the release of unlight by someone INSIDE the Moment can have catastrophic consequences (needs reference).

## References

1. ↑ http://www.all-night-laundry.com/post/987
2. ↑ http://www.all-night-laundry.com/post/131
3. ↑ http://www.all-night-laundry.com/post/215
4. ↑ http://www.all-night-laundry.com/post/450
5. ↑ http://www.all-night-laundry.com/post/24
Primary Temporal Position

Primary Temporal Position (PTP) is the term used to reference your position in real time, compared to your relative timeline. The PTP is your position when you experience time at a 1:1 scale, and is the 'proper' place that you should be in the timeline. With time machines it is possible to travel in either direction along the timeline instantly.

## In-story (Character) PTP

The PTP of a character is the point in time they were at when they started a time jump. Some time machines will automatically send a traveler back to their own PTP after running out of power.

## Meta (Audience) PTP

The PTP for the audience in general is the most recent update, while the PTP for a new reader is the latest page they have read. (When a new reader finishes archive binging for the first time, they will have caught up to everyone else's PTP.)

Because ANL is a time-travel story in which characters can change their own pasts, if you try to re-read the archives from a later PTP, you may notice slight -- or even drastic -- changes in the story. Previously, the archive had a button to toggle between "new" and "retconned" versions of a page. Right now the only way to return to the "new reader" version of a page is to use the "Reset Temporal Position" button, which reverts your PTP to the page you're currently on. (Be warned that if you do this, your progress will be reset and you will miss out on later retcons as you continue through the archive!)
The Universe messing with the story

This page was created for all those strange coincidences that not even Zach planned for and times where it really seems like maybe the universe itself is messing with Bina and her crew.

Warning. if you are not up to date with ANL you should probably not continue reading this as there are a tonne of spoilers here.

## Chained to the gas Pipe

Zach originally looked up images of gas cylinders just to add more detail in the background and to give Bina and Kendra something realistic to be handcuffed to then it turned out that out of the 3 pipes he could have handcuffed Bina and Kendra to Zach had handcuffed her to the gas pipe completely by accident.

## Turning a major character into a much less major one.

There were numerous things that we as readers could have said to turn the plot in a different way, making us meet with Elizabeth having her safe and with us through the rest of the story. Instead, not realizing what we were doing, we guided Bina and Kendra along a path where Elizabeth ends up being "killed". Then we are forced to use time travel to save her, all the while Elizabeth loses screen time.

## Universe Puns.

After Kendra and Bina travel through time and retrieve something that B12 left them Kendra is temporarily left with damage to her inner ear from not changing something back that presumably B12 changed earlier. It turns out that damage to the inner ear can literally be caused by not enough vitamin B12 a pun that Zach said was not on purpose.
Time Machines

B3 (and possibly other Binas?) developed many functional time machines during extended stays in The Moment.

Time machines are used by Bina and her allies to travel to other parts of the timeline in a controlled manner, as opposed to falling through the cracks of spacetime.

While it is unknown exactly how the various machines work, they all share the common trait of needing green light to function.  Most time machines are capable of n-targeting, allowing a traveller to choose where and when to enter the timeline.

The time machine that Kendra makes with parts in the garage works by pumping electrical energy into the shard of time they had from the tunnel. This electrical energy increases entropy, which in turn allows them to 'tune' the needle similar to a fox-radio.

## Designs and N-Functions

Time machines come in various designs, with basic categories ranging from n-instant to n-continuous. Some machines are n-variable. The N-Value is important when dealing with the PTP, as well as when using multiple machines at once.

Time machines generate lots of Paradox, which can be output into a paradox sink, vented into a different time or grounded into the earth. Paradox is the universe's way of retroactively fixing retcons caused by the simple fact of moving air, and existing outside of your PTP. Not handling the paradox generated by a time machine, or handling it inadequately, may cause brain damage to the time traveller as the brain unsuccessfully tries to reconcile contradictory / paradoxical memories with each other, leading to seizures and possibly death.

Smaller time machines are generally weaker, and some require additional power to function. The more power is input to a time machine, the longer the time traveller can stay outside his or her PTP and/or make changes to the past. Conversely, the more changes are made to the timeline during a trip, the faster energy is consumed to compensate. Once power is exhausted, the paradox winds will force the time traveller back to their PTP.

N-continuous time machines can be used as a form of teleportation, by choosing a point just behind your PTP on the timeline. When you use an n-continuous machine and catch up to your PTP, the jump is rendered complete, and you cannot return to your previous location. This is because you have not yet experienced this time yet, unless one had already locked events ahead of their PTP.

Time machines can also be used to teleport in the opposite direction, by traveling forward using an n-instant machine. Because their PTP is still in the past, and n-instant does not move your PTP, they will return backwards via the paradox winds when the machine is turned off or the paradox sink is overloaded.

1. ↑ http://www.all-night-laundry.com/post/567
2. ↑ http://www.all-night-laundry.com/post/542
3. ↑ http://www.all-night-laundry.com/post/850
4. ↑ http://www.all-night-laundry.com/post/541
5. ↑ http://www.all-night-laundry.com/post/568
6. ↑ http://www.all-night-laundry.com/post/637
7. ↑ http://www.all-night-laundry.com/post/637
Piotyr

Piotyr waiting for Bina to feed her

Piotyr is Gregor's dog who was killed a few days before the events of the story. Currently residing in Bina's head, she emerges in Bina's dreams, or when Bina is in the Moment. Piotyr's body is a large monster, known as the Hound, reanimated by the Botfly which protects Gregor.

## Biography

Piotyr is a beagle. She belonged to Gregor. She liked to play running-away games. She liked to sniff at things. The combination of these two traits led to her being crushed by a piece of construction equipment. Gregor was desperate for her to be rescued somehow, so the Botfly split her into a ghost and a physical form; the ghost stayed with Bina, and the physical form became the Hound.

## References

1. ↑ http://www.all-night-laundry.com/post/27
Languages

Canada has two official languages, French and English. In most of Canada, English is the primary spoken language but French is taught in primary schools and is a required subject until Grade 10. It's also on official documentation and on things like product labels. The quality of French education in most of Canada is wildly variable, from immersion programs that produce fluent bilingual speakers to questionable programs that produce people like me.

I am very bad at French. Embarrassingly bad. This is a problem for me, as I live in Quebec.

In the province of Quebec, the largest province in Canada, things are flipped around. Most people learn French as their first language and learn English at school, again with variable degrees of success. The signs are in French. Most documents are in French.

The reasons why this is the case are complicated and still contentious, so I won't go into them.

Bina lives in Montreal, which is in Quebec. Montreal is a very multicultural city, and most people who live there bilingual to one degree or another. Bina speaks French better then I do. Not perfectly, and with a thick Nova Scotia accent, but enough to get by as a waitress in a primarily French speaking city. She also speaks Telugu, the language of Andhra Pradesh.

Kendra, on the other hand, is from northern Quebec and speaks very little English. She stopped taking it in early high-school. She can count up to ten in English, and ask things like "Where is the toilet?" but that's about it.

All of their conversations, so far, have been in French. I just haven't been calling that out, as it's not particularly important.

As to the other characters, Petrovich and Mrs. Hyung both spoke English to Bina, as did Gregor. Gregor doesn't appear to understand French at all.

Piotyr does not speak any human languages because she is a dog. Well… mostly a dog.

1. ↑ http://www.all-night-laundry.com/post/243
Elizabeth Miller

Seen from a distance 442/449,

Asleep close up page 929,

Elizabeth Miller is a member of DPIR, or the Department of Phenomenological Investigation and Research. She is sent in with two other people named Josh Li and Kate Wilson (never shown) to investigate the appearance of the Astre Sucre factory. She is generally very professional and contemptuous. She nearly dies twice, once on updates 451-875, and once from 1170-present. As a device, Miss Miller is used to keep the story from sidetracking much further than it already has and speeding it towards its conclusion both when she questions Amie to get the party together and when she appears with a gun during the big Gregor fight scene.

## References

1. ↑ http://www.all-night-laundry.com/post/961
Heroes

**Heroes** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:
Emmie

> *"**And the lanky guy is Emmanuel**," Kendra continues. "**He's my… uh…**"
> "We have gone on two dates, and now we are doing this together, so, shall we go with 'friend'?"*
>
>

Emmanuel is an anesthesiologist at Montreal Northern Hospital and Kendra's boyfriend.

He offered to join Team Bina because he thought he could help.

## History

Emmie has spent a lot of time with Doctors Without Borders, and according to Kendra has lived in approximately eight different countries.

When Kendra initially brings an unconscious Bina to the hospital, Emmie assumes she is a human trafficking victim.

## Personality

Emmie is a very practical person.

Bina suspects he is a huge nerd, at the very least he is knowledgeable of horror movie tropes.

## Gift

While Emmie has seen The Botfly, he is not currently known to have recieved a Gift.

Perhaps he simply has no strong wish, he has said his life "is pretty great".

## References

1. ↑ http://www.all-night-laundry.com/post/1023
2. ↑ http://www.all-night-laundry.com/post/1339
3. ↑ http://www.all-night-laundry.com/post/1033
4. ↑ http://www.all-night-laundry.com/post/1028
5. ↑ http://www.all-night-laundry.com/post/1347
6. ↑ http://www.all-night-laundry.com/post/1459
7. ↑ http://www.all-night-laundry.com/post/1352
Bina's Grandmother

We don't know her name, so maybe the title of this page should change. Maybe her last name was Miryala but I assume that name comes from Bina's father's side. I don't know how naming conventions work outside the anglosphere.

Bina's maternal grandmother.

She died when Bina was 11 and a half. She was cremated.

She was a journalist in Hyderabad. She inspired Bina to pursue journalism in college. She also taught her how to curse in five languages, flirted with cab drivers, smoked cigars, and cheated at cards.

She appears in Bina's first dream at age 6, and gives her the scarf, which Bina keeps even after she wakes up.. In the same dream (memory?) she teaches Bina that monsters are real, and therefore can be fought. According to the grandmother, claiming monsters aren't real both reinforces one's fear and prevents one from recognizing when to fight.

## References

1. ↑ http://www.all-night-laundry.com/post/43
2. ↑ http://www.all-night-laundry.com/post/204
3. ↑ http://www.all-night-laundry.com/post/41
4. ↑ http://www.all-night-laundry.com/post/201
5. ↑ http://www.all-night-laundry.com/post/40
6. ↑ http://www.all-night-laundry.com/post/45
Quantum Mechanics

An explanation of real world quantum mechanics concepts mentioned in All Night Laundry, and how the Botfly gets it wrong to produce the strange physical laws of the comic.

## Overview

### Double-Slit Experiment

    The double-slit experiment is a demonstration of wave-particle duality. In the experiment, a laser is pointed at two slits which are placed in front of an observing screen. The image to the right shows a set up similar to the experiment. When viewing the pattern on the observing screen, the light is shown to behave both as a particle and a wave. The pattern shows wave behavior in the fact that there is an interference pattern of darker and lighter bands. When a wave passes though the double slits it collides with itself, creating higher and lower energy segments based on how the waves interfere. However, the bands of light are composed of discrete points, showing light's particle behavior. Additionally, when observing at the slits, each photon only goes through one slit, which would not happen if light were exclusively a wave.

### Schrodinger's Cat

"So, wait, what happens to the cat? Is it alive or dead?" "Until you open the box and take a look, it's both."
Relative Timeline

Not to be confused with the Timeline, which is the events as they happen in chronological order on July 17th.

The relative timeline is the events as they occur from Bina's perspective. This includes time travel and events that happen in the moment.
These events are presented to us as readers in the release order of the webcomic.

SGolem: Will be moving story synopsis to here, as it is effectively the same thing as you read the pages in order.

### Before July 17th

#### July 16th

Bina wakes up around 4am.

Bina's friend doesn't come in for third shift, so Bina has to work a double shift, leaving her hot and tired.

### On July 17th

#### Chapter 1

Bina goes home after work to find her roommate asleep and herself out of clean clothes. The laundry room in her building closed at 10pm. She grabs her laundry and heads out.

Bina arrives at the laundromat at 2:00 am. It's dark, but the door is open. She enters and looks for the light switch. She nearly trips on a coat lying on the floor before finding them and turning the lights on. Gregor is standing there and gives her a bit of a scare. Bina remembers that he works there with an older man, and that he has a dog. Gregor explains that he'd turned the lights out to watch TV and fell asleep. He's also doing some laundry.

Bina starts her laundry between 2:10 and 2:20 am. Gregor cleans the floors a bit then heads out to buy some dryer sheets after warning her not to go into the employees' places.

She tries to take a nap on the uncomfortable chairs. Failing at that, she goes looking for caffeine. She's surprised to see that the TV is on; she's sure it had been off. She briefly thinks the change machine says "Meat" instead of "Change". Getting a bit unnerved, she turns the TV off, goes to the vending machine and buys cookies. On her way back to the chairs she finds a tooth on the floor. Just then she hears a thumping noise, and only belatedly realizes it's a washing machine a bit out of balance.

It's Gregor's machine that's shaking, and it's got gross, dark water leaking out of it. She can't turn it off because the dial says it is off. She decides to unplug it, but to do so she needs to move it. As she's trying, a hand or claw pops out of the top, then the whole machine falls over. Something crawls out of the water and chases her around the machines. She falls hard on her hip and the beast digs its claws into her leg. She grabs a swiffer and stuffs it into the beast's face. It bites the thing apart and lunges for Bina.

It stops before it bites her. The weird, vibrating fuzziness that was surrounding it suddenly turns off. She starts slowly edging away, but suddenly a flash of green light erupts from the beast's face (eyes?) and Bina finds herself falling.
Popper

**Popper** is the last demon ever created, and it is she that destroyed all available information on demons and their creation.

## Abilities and Skills

* **Demonic abilities** (immortality, regeneration, shapeshifting, soul awareness, infinite power, magic, dormancy, etc.)

## Etymology

A name she gave herself, Popper always thought of herself as a kind of interesting, distinctive personality that "popped out" in comparison to most she'd met.
List of Characters

This page lists the characters in All Night Laundry in order of appearance in the original timeline.

*See Also: Characters*

## Protagonists

* Bina Miryala
* Piotyr
* Josephine Dubois
* Kendra Valcourt
* Elizabeth Miller
* Amie

### Other Binas

* B3
* B4
* B5
* B12

## Antagonists

* Gregor Petrovich
* The Hound
* The Botfly

## Other Characters

### Contemporary

#### The Laundromat

* Sun-ja Hyung
* Mr. Petrovich

#### The Agency

* The Director
* Kate Wilson
* Josh Li
* Wong
* Lia

#### The Hospital

* Emmie
* Melissa

#### Police Officers

* Officer Castillo
* Officer Edwards

### Bina's Past

* Mr & Mrs Miryala
* Grandma Miryala
* Mrs. Minton
* Suzy Hayworth
* Laashya
* Sameeksha
* Diego
* Brielle
* Jane

### The Factory in 1911

* Leo
* Marcelle
* Jean-Francois

## References

1. ↑ http://www.all-night-laundry.com/post/2
2. ↑ http://www.all-night-laundry.com/post/27
3. ↑ http://www.all-night-laundry.com/post/77
4. ↑ http://www.all-night-laundry.com/post/172
5. ↑ http://www.all-night-laundry.com/post/208
6. ↑ http://www.all-night-laundry.com/post/6
7. ↑ http://www.all-night-laundry.com/post/19
8. ↑ http://www.all-night-laundry.com/post/28
9. ↑ 9.0 9.1 http://www.all-night-laundry.com/post/29
10. ↑ http://www.all-night-laundry.com/post/1225
11. ↑ 11.0 11.1 http://www.all-night-laundry.com/post/961
12. ↑ 12.0 12.1 http://www.all-night-laundry.com/post/1436
13. ↑ 13.0 13.1 http://www.all-night-laundry.com/post/1023
14. ↑ 14.0 14.1 http://www.all-night-laundry.com/post/1060
15. ↑ 15.0 15.1 http://www.all-night-laundry.com/post/40
16. ↑ http://www.all-night-laundry.com/post/41
17. ↑ http://www.all-night-laundry.com/post/204
18. ↑ http://www.all-night-laundry.com/post/293
19. ↑ http://www.all-night-laundry.com/post/301
20. ↑ http://www.all-night-laundry.com/post/297
21. ↑ 21.0 21.1 http://www.all-night-laundry.com/post/304
22. ↑ 22.0 22.1 http://www.all-night-laundry.com/post/379
Josephine Dubois

Page 771

"*It's just going to make one little light-bulb turn on."*

Josephine Dubois was a scientist who performed experiments with electrons. She discovered a pattern that produced energy when viewed properly, thought to be the Botfly in some form.

## Personality and Traits

Josephine was a very methodical person, due to her scientific background. When she discovered that her plates were producing electrical current, she systematically split the stacks to determine which tile was producing the charge, and then performed several experiments to determine how to generate electricity.

She is driven by her desire to discover facts about the universe, as well as the desire to make important contributions to science. She quickly becomes frustrated when Bina questions her work, pointing out that Josephine didn't create the pattern on the tile, she merely discovered it. In her excitement over the implications of free electricity, Josephine avoided finding an explanation for why the specific pattern generates electricity, brushing Bina off when she asks for an explanation.

## References

1. ↑ http://www.all-night-laundry.com/post/77
Lez II

**Lezæne II** is a Fragment and permanent refugee from Nestea, once residing in Adreiil at a cafe, but now wanders through the Nothingness.

## Biography

### ***The Cafe (\_\_\_\_\_-\_\_\_\_\_)***

akjsdflkasd at some point he goes on a small hiatus to the twilight realm to be uncursed, then goes back here before leaving again because elis and missy made him feel like shit

### ***Twilight Realm***

here's where he learns magic from zana and chills with mysti

### ***The Cafe (\_\_\_\_\_-\_\_\_\_\_)***

being jim's teacher and helping riid and avoiding drama and restoring some kind of order and then he leaves

### ***Twilight Realm***

lez goes back one last time and then disappears

## Personality

**PERSONALITY TYPE:**  ENTP

###

## Abilities and Skills

* **Magic** (The ability to use, conduct, perform, and manipulate magic.)
* **Time Lord** (The ability to manipulate, travel through, and control Time.)

* **Rockman** (The ability of a male Earth Elementalist to manipulate rock, sand, and dirt in any form whenever it is available to the user.)
* **Flowergirl** (The ability of a female Earth Elementalist to grow, kill, and manipulate plant life in any form whenever it is available to the user.)

* **Just One Piece of the Puzzle** (Having the abilities and qualities of a Fragment.)
	+ **Fragmenting** (the ability to pass through the universal boundaries of Nestea and into the multiverse beyond)
	+ **Power Augmentation** (dramatically increased potency and strength in other, non-physical abilities)
	+ **Inherently Liminal** (the ability to travel to and through liminal planes, universes, and other such normally inaccessible places)
	+ **Liminal Permission** (the ability to take those who cannot pass into or through liminal spaces into or through liminal spaces)
	+ **The Sixth Sense** (the ability to sense and find the boundaries or openings into liminal spaces)
	+ **Unnatural Magical Awareness** (the ability to sense magic through one or multiple of the original five senses)

### *Disabilities*

* Blind
* Mute

## Trivia

* He's bisexual in the sense that he's attracted to guys and anyone not male or female, but he's not attracted to women in any way.
The Hound

The Hound, looking in through a window.

The Hound is a monster commanded by Gregor. Originally his dog Piotyr, she died in an accident in the construction zone, which caused her to be split into two halves. One half became the version that stayed in the Botfly's moment until it crawled in Bina Miryala's head, and the other became the Hound.

## Appearance

The Hound is a large white creature, with a skull-like head. It changes throughout the comic, growing in size with every appearance. Its hind legs that dangle behind her are broken and useless, crushed by the truck that killed her. They are disproportionately small compared to the rest of her.

## Abilities

The Hound grows in size in relation to the entropy. In Bina's Journals, the Hound was said to be the size of a regular dog in early loops. In its first appearance in the comics, it was about the size of a large human. It has been described by multiple characters in recent events as the size of a van or a truck.

The Hound has unnatural speed, despite its hind legs being crushed and not working. It moves with its grotesquely large front legs, and can jump incredible distances with them. It has been shown to climb and pick things up in its paws with them as well.

It can also produce its own green light from its mouth, which it uses to create cracks in space-time and time travel. It can seemingly do so at its own will.

The Hound also makes no noise, aside from that which it makes as it moves and climbs. It does not has a supernatural ability to suppress any noise it creates, it just never growls or makes its own noise.

It can also appear whenever Gregor calls her with a whistle, as long as there is some mud from the factory nearby. It was speculated by Bina that she rebuilds herself out of the mud. The Hound can apparently be trapped in the mud if Gregor is injured before she has fully appeared.

## References

1. ↑ http://www.all-night-laundry.com/post/19
2. ↑ http://www.all-night-laundry.com/post/20
3. ↑ http://www.all-night-laundry.com/post/337
4. ↑ http://www.all-night-laundry.com/post/1159
5. ↑ http://www.all-night-laundry.com/post/1167
Sameeksha

Sam was friends with Bina and Laashya in high school. She appears in Bina's dream (age 15) about Laashya's birthday party.

## Sameeksha

Sam at Lash's birthday sleepover from Bina's dream

## Description

### Status

Alive (probably)

Sam and Bina attended summer camp together the year before Laakshya's party. Bina was 13 years old that summer. Sam taunted Bina into sneaking off one night to explore an old burned-out bakery near the camp, which was rumored to have been the site of serial murders. Sam and Bina heard unexplained voices in the bakery. The adventure was cut short when the police arrived. Bina was caught fleeing and had to be picked up at the station by her parents; Sam escaped. Although Bina and Sam has sworn not to talk about that night, Sam told the story to Laashya at the birthday party.

Sam is taller than Bina but shorter than Laashya, and of medium build. She has medium length straight black hair. She wears an orange medallion. Her traits as a teenager included gregariousness, a somewhat callous sense of humor, a reckless appetite for adventure. She handles fear by stalwart denial, whether during or after the event.

Bina believes Sam hung out with her only to look good (by comparison).

## References

1. ↑ http://www.all-night-laundry.com/post/302
2. ↑ http://www.all-night-laundry.com/post/309
3. ↑ http://www.all-night-laundry.com/post/321
The Botfly

> *" I can't draw what it really looks like 'cause it keeps changing. So I drew a botfly. That's not right either, but its less wrong then other things."* - Bina, age 11 1/2
>
>

The Botfly is an unknown being that Bina is working to defeat. The Botfly is considered to be evil, despite having never directly spoken to any characters (aside from Bina, though this was during a dream where the Botfly assumed the form of Lash). The Botfly has the mysterious ability to impart 'gifts' when a character looks directly at it. These gifts are supposedly the viewer's greatest desire or deepest wish at the time.[ref n]It has been known to hypnotize, coerce and otherwise persuade others to do its bidding.

## History

The Botfly resides outside of time. This can be derived from the fact that both Bina and Kendra imply that the Botfly is 'below' them when they time-travel by breaking through the Cracks in Space-Time.
The Botfly also appears to manifest in a frozen moment at the Astre Sucre Factory, similar to the Moment which was created by B3. This has been referred to as "The Other Moment," and it is where Bina first encounters the Botfly.

## Appearance

> *"Her eyes! Did you see her eyes!? So many! So many beautiful eyes…"* -  Castillo
>
>

Each person sees the Botfly differently when not directly focusing on it.[speculation?] Bina sees a television when she first glances at it, and upon focusing her attention she continues to see a television, as well as green tendrils extending from it. Many people agree that the green light emitted by the Botfly is "pretty" or otherwise pleasant to look at.

## Gifts

**Confirmed Gifts**

Bina- Time Travel based on her desire to undo mistakes, possibly also getting to be the hero based on a desire to be the hero and save everyone

Gregor- summoning the Hound and Naughts, based on his desire to bring back his dog Piotyr from the dead

Josephine- Free electricity when people observe a symbolic representation of the Botfly, based on her desire to be a famous scientist

Amie- Makes reality more like an episode of Doctor Who, based on her being a Doctor Who fangirl

**For more info on gifts, see Here**

## Gallery

The Botfly Attacking BinaThe botfly in Bina's peripheral vision/not being looked atBina sees the botfly first as a tvnot a tvA message that might be referring to the Botfly
## References

1. ↑ http://www.all-night-laundry.com/post/199
2. ↑ http://www.all-night-laundry.com/post/1150
Laundromat Television

Initially the lights in the laundromat are out, with the only light coming from a flickering television. Bina later goes to investigate the TV, debates on whether or not it is full of hoojoo, and turns it off.

Time stuff transpires with it later. Kendra travels in time when she touches it.

## References

1. ↑ http://www.all-night-laundry.com/post/11
List of things previous Bina's have tried

*Unless your Primary Temporal Position is somewhere after 782, the following section or article* ***may contain spoilers.***

Previous incarnations of Bina have tried to do the following:

* B1: (no information)
* B2: (no information)
* B3: (no information)
* B4: Not much information. Appears to have been trying to map all time travel events that take place during the 17th of July.
* B5: (apparently an empty loop)
* B6: Created a 'temporal slingshot' and tried to escape the Entropic Well by brute force.
* B7: Tried to destroy the Other Moment with some kind of bomb.
* B8: First to run into the Naughts. Built a device to try to fight them.
* B9: Tried to kidnap Gregor.
* B10: Attempted to use stored paradox to erase the Botfly from existence.
* B11: Used some of B10's technology to try to prevent the Naughts from forming
* B12: Tried to speak to B5.

The above actions are the last actions each incarnation of Bina recorded in their respective journals, before a new round of journals began with the next loop.

*Unless your Primary Temporal Position is somewhere after 1393, the following section or article* ***may contain spoilers.***

Kendra and B13 initially interpreted this list as the list of things that previous incarnations of Bina have tried and failed, since the journals of each corresponding incarnation of Bina stops right after that, and their loop is reset shortly thereafter, and the next loop begins.

However, later on Bina decided to interpret this list as individual steps in a larger plan to defeat the Botfly, as *her* plan, because, having access to time travel and having the ending of each loop not yet predestinated via observation, they can use time travel to effectively rewrite history accordingly.

## References

1. ↑ http://www.all-night-laundry.com/post/782
2. ↑ http://www.all-night-laundry.com/post/1393
B5

B5
--

This article is about a Bina from a previous loop and is not to be confused with B13, who is the main protagonist of All Night Laundry. Binas from other loops can be found below:

—Bina Miryala (B13)

B5 is the fifth known iteration of Bina Miryala. She is the only version of Bina that did not go through any of the events that the other loops did. According to the messages on the office wall, in B5’s loop, Piotyr was killed in a car accident on the 14th of July, rather than being hit by a truck in the construction site, an event that appears to be an important catalyst for the adventure, and which forced the loop to be reset immediately. Her loop is referred to as "empty" on the list.

## B3's Involvement

B12 suspected that B3 was the one that directly acted to destroy B5's loop.

## B5’s Loop

*Unless your Primary Temporal Position is somewhere after 1863, the following section or article* ***may contain spoilers.***

When B13 talked to B4 about her traveling to B5’s loop, she said that not only was she able to make the jump but that everything seemed normal. B13 then also traveled to B13’s loop at 3:30pm on July 16th and found that it is not ”empty” or forced to reset on July 14th, as B6 through B12 assumed it was. There were notable differences, however, such as the construction site being functional with no hole to the factory. The office is also in a different, off-site location, although the message on the wall is still apparently on that same wall.

## References

2. ↑ 0160 - In which Bina unveils something important. http://www.all-night-laundry.com/post/160
3. ↑ 0782 - In which Bina does stuff... http://www.all-night-laundry.com/post/782
4. ↑ 0532 - In which Bina does stuff... http://www.all-night-laundry.com/post/532
5. ↑ 1851 - In which things are not the same. <http://www.all-night-laundry.com/post/1851>
Eze Mapper

## Eze Mapper / Eze Baez Acosta

Eze Mapper(Actualmente llamado Eze Baez Acosta) es un canal que se dedicaba al Mapping (Actuamente se dedica a subir canciones y gameplays de un juego) Eze tiene 16 mil suscriptores.

**Historia**

El canal de eze se creó el 12 de noviembre del 2016. Entre finales del 2017 y principios del 2018, Eze superó a Drex y a Lukkit convirtiéndose en el Mapper con mas suscriptores en Español y de Habla Hispana. El Septiembre del 2019 se retiró del mapping ocultando todos sus vídeos, perdió 400 suscriptores un mes después de su retiro. Tras retirarse del mapping, Kreitos Mapper se volvió en el mapper con mas suscriptores en Español y de Habla Hispana.
Gregor's Watch

Gregor's Watch, also known as the Dead Moment, is a pocket watch belonging to Gregor that contains a shard of time. Gregor appears to use it as a means of communication with the Green Lady, though it is not absolutely certain. It seems to have other functions as well.

## The Dead Moment

*Unless your Primary Temporal Position is somewhere after 1792, the following section or article* ***may contain spoilers.***

B4 was the first to call it the "Dead Moment" or the "corpse of the Moment". Amie acquired it in the hospital after helping to take down Gregor. The Dead Moment is The Moment from the future, after it has been completely exhausted and the instant of time inside it has collapsed into a singularity. Modifications have been made to it. So far, as of PTP 1878, it has not yet been revealed how exactly Gregor acquired it, and what is the nature of the modifications made to it. B4 suspects that it connects to the bottom of the entropic well, which may partially explain how he could use it to communicate with the Botfly.

## References

1. ↑ http://www.all-night-laundry.com/post/450
2. ↑ http://www.all-night-laundry.com/post/454
3. ↑ 3.0 3.1 http://www.all-night-laundry.com/post/472 - Gregor says, apparently to the Green Lady, "That many? The watch, it will not - , implying that either the watch has additional functions besides communicating with the Botfly, or it is being used for a different, as-yet unrevealed purpose.
4. ↑ http://www.all-night-laundry.com/post/1624
5. ↑ http://www.all-night-laundry.com/post/1401
6. ↑ http://www.all-night-laundry.com/post/1625
7. ↑ http://www.all-night-laundry.com/post/1792
8. ↑ http://www.all-night-laundry.com/post/1762
9. ↑ http://www.all-night-laundry.com/post/1598
Timeline

*Not to be confused with Time Loops, which are repetitions of each timeline, or B13's Relative Timeline, which is the series of events as Bina experiences them.*

The timeline is the series of events that happen on and around July 17, 2013 in chronological order. It does not include events that happen in the moment.
Mario OST Wiki

## Contenidos

¡Bienvenido a Mario OST Wiki! Esta wiki recopila todas las canciones que hayan aparecido en juegos de Mario.

## Novedades

* Fecha- Texto de novedades
* Fecha- Texto de novedades

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

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**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
* Revisa el **Portal de la comunidad** para ver en qué está trabajando la comunidad

## Artículo destacado

 Archivo:Destacado.png
*Rellena aquí con el primer párrafo de un artículo que quieras destacar. No olvides incluir un enlace al artículo para que los visitantes puedan leerlo completo.*
Amie

> *"It's*time travel*! I grew up in*England*! What did you*expect*me to do!?"*
>
>

Amie is Bina's roomate. When she wakes up to Kendra and Elizabeth assembling a Time Machine in their living room, she hops in at the last moment.

## History

Amie has been a Dr. Who fan since she was six years old.

Amie acts out partially because of a strict mother. Her mom has not yet seen her new haircut.

## Personality

> "This is happening isn't it? This is actually happening. I'm supposed to be in intro-psych right now, but I'm here, and this is happening."
>
>

At first is reluctant to take time-travel things seriously, but when she sees real deaths it becomes a bit too real and awful.

More recently she has started to accept the bizarre realities of her gift, and perhaps behave a bit more responsibly when the fate of the world is on the line.

## Gift

> "I don't even know if I *have* a power! You guys keep talking about it but I dunno if I have it! I can't control it! I don't glow or anything, I don't even always know when it's happening."
>
>

Amie's gift draws from her love of the Dr Who series, no doubt fueled by the sudden appearance of literal time travelers in her living room.

Despite Team Bina's initial assumptions, she plays neither The Doctor, nor The Companion in her own manifested fanfiction. As Emmie points out, she's not even qualified to be the tin dog. In fact, she has much more in common with a non-recurring extra.

Emmie found this gift so cruel that it convinced him there could be no peaceful resolution with The Botfly.

## Trivia

Amie goes to Conventions and writes popular fanfiction.

She seems to believe the city is run by the mob.

Amie may be bisexual. She also may have been joking.

## References

1. ↑ 1.0 1.1 http://www.all-night-laundry.com/post/990
2. ↑ http://www.all-night-laundry.com/post/1339
3. ↑ http://www.all-night-laundry.com/post/982
4. ↑ http://www.all-night-laundry.com/post/1076
5. ↑ 5.0 5.1 http://www.all-night-laundry.com/post/1568
6. ↑ http://www.all-night-laundry.com/post/3
7. ↑ http://www.all-night-laundry.com/post/1368
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Philip Gargantos Armstrong

Episodio 45 (anime 2009)

Philip Gargatos Armstrong è l'attuale patriarca della Famiglia Armstrong, è stato anche un valoroso soldato dell'esercito di Amestris.

## Aspetto

Philip Armstrong è un uomo grasso e grosso con una folta barba bionda e grossi baffi, sul capi spunta il caratteristico ciuffi arrotondato di capelli che caratterizza la famiglia.

## Carattere

Philip ama raccontare le grandi imprese della sua famiglia di generazione in generazione, è anche molto orgoglioso dei suoi figli.

## Storia

### Nel Manga e nell'Anime 2009

Philip, sua moglie e Catherine partono per Xing, lasciando la casa nelle mani della figlia maggiore.

### Nell'Anime 2003

Armstrong fa un piccolo cameo quando il tenente Havoc viene invitato da Alex Louis Armstrong a casa sua per conoscere Catherine Armstrong. Philip intrattiene per lungo tempo il tenente narrandigli le imprese della famiglia.

## Curiosità

* Nell'anime, Philip e Alex sono impersonati dallo stesso doppiatore;
Kendra Valcourt

Emmie (totally *not* her boyfriend)

Kendra is a parking enforcement officer who helps Bina.

## Biography

### Pre-Comic

Before the events of the comic Kendra was working as a parking enforcement officer to pay for school. Gregor mistook her for a police officer and knocked her out, locking her in the 24h Laundromat basement.

### Laundromat Escape

Once Bina gets trapped with Kendra, they start working together to escape and defeat the Botfly. Notably, for all BN where N < 13, Kendra did not come along for the rest of her adventure, leaving Bina alone.

### Building a Time Machine

With the help of the diagrams in B12's notebook, Kendra manages to build a functioning time machine from hand warmer gel packs, spare batteries, and various random spare parts scavenged from an abandoned factory. This time machine saved them from the Naughts that had surrounded them.

### Fixing the Viewers

After Bina finds and activates the Moment, Kendra tried to fix the Viewers.

### Saving Elizabeth

After Bina finally fixes the Viewers and talked to B3, Kendra and Bina managed to figure out an elaborate scheme involving *three* different time machines in order to save Elizabeth from falling to her death.

In the aftermath of Elizabeth waking up and being completely suspicious about Kendra's motives and almost killing herself in the Nothing at the edge of the Moment, Kendra manages to use her diplomatic skills to eventually convince her to help them build a time machine to rush Bina to hospital to treat her worsening injuries.

## Personality and Traits

Kendra weighs about twice as much as Bina,  putting her at around 200 lbs.

## Relationships

Kendra is in a relationship with Emmie, an anesthesiologist.

## References

1. ↑ http://www.all-night-laundry.com/post/1381
2. ↑ http://www.all-night-laundry.com/post/172
3. ↑ http://www.all-night-laundry.com/post/911
4. ↑ http://www.all-night-laundry.com/post/272
5. ↑ http://www.all-night-laundry.com/post/567
6. ↑ http://www.all-night-laundry.com/post/642
7. ↑ http://www.all-night-laundry.com/post/646
8. ↑ http://www.all-night-laundry.com/post/741
9. ↑ http://www.all-night-laundry.com/post/848
10. ↑ http://www.all-night-laundry.com/post/819
11. ↑ http://www.all-night-laundry.com/post/939
12. ↑ http://www.all-night-laundry.com/post/954
13. ↑ http://www.all-night-laundry.com/post/233
14. ↑ http://www.all-night-laundry.com/post/1023
Full Metal Alchemist (manga)

Full Metal Alchimista è un manga giapponese ideato e illustrato da Himoru Arakawa.

   È stato pubblicato dal mensile Monthly Shōnen Gangan, in seguito la Square Enix ha raccolto i capitoli in formato tankōbon pubblicati dal 22 gennaio 2002 al 22 luglio 2010; in Italia la serie è stata messa in commercio dalla Panini Comics sotto l'etichetta Planet Manga dal 13 luglio 2006 al 3 settembre 2011.

## Trama

Il manga si svolge verso la fine del XX secolo in una regione chiamata Amestris, dov è instaurata una dittatura militare.

Edward e Alphonse Elric sono due alchimisti, personaggi in grado di scomporre e ricomporre la materia, in cerca dei loro corpi: infatti Ed ha due protesi di acciaio al posto del braccio destro e della gamba sinistra, Alphonse invece ha la sua anima legata ad una armatura; i due ragazzi si sono ridotti così dopo aver tentato una Trasmutazione umana per riportare in vita la madre. Ed decide di diventare un Alchimista di Stato per poter svolgere ricerche sulla pietra filosofale, in grado di ridare ai due i loro corpi originali, ma scopre che ci sono molti militari dell'esercito interessati ad averla e che per fabbricare la pietra sono necessari esseri umani come sacrifici, inoltre un uomo di nome Scar inizia ad uccidere tutti gli Alchimisti di Stato.

## Volumi

Il manga è stato raccolto in 27 volumi contenenti circa quattro capitolo ciascuno, in Italia è stato pubblicato anche un volume chiamato *Full Metal Alchemist 0* che contiene le bozze dell'autrice.

## Adattamenti anime

### Full Metal Alchemist (2003)

Il 4 ottobre 2003, è stata concepito un adattamento anime sviluppato da Bones e poi trasmesso in Giappone, l'Arakawa però non ha voluto rivelare il finale apposta per l'anime, che quindi è iniziato in modo simile al manga ma è finito in modo totalmente diverso. L'anime presenta notevoli differenze con il manga, sia nella trama che in molti personaggi. La serie è andata avanti fino al 2 ottobre 2004.

### Full Metal Alchemist: Brotherhood

Dopo la fine del manga, dal 5 aprile 2009 al 4 luglio 2010, è stata trasmessa un'altra serie animata che segue fedelmente le vicende del manga con il nome di Full Metal Alchemist:Brotherhood.
Capitolo 4

Il **Capitolo 4** si intitola "Lotta sul treno". È stato pubblicato nel Volume 1.

## Cover

Ed addormentato sui libri dopo una notte di studi per scoprire il segreto della trasmutazione umana.

## Trama

Il generale Roy Mustang e i suoi subordinati commentano l'assalto sul treno diretto a Central City da parte della Squadra Blu, un gruppo di terroristi che ora tiene in ostaggio il generale Hakuro. Mustang rassicura gli altri militari, spiegando che Ed sul treno.

Sul treno, Ed e Al si rendono conto della situazione e riescono ad eliminare la sorveglianza dei terroristi su molti vagoni, Ed raggiunge il vagone di Hakuro e manda al tappeto il capo della Squadra Blu, Bald. Alla stazione successiva, Mustang si complimenta con Ed per il salvataggio di Hakuro e lo invita nel suo ufficio non prima di aver assicurato la squadra blu nelle mani della giustizia.

## Personaggi

### Esercito

* Edward Elric;
* Hakuro;
* Heimans Breda;
* Jean Havoc;
* Kain Fury;
* Riza Hawkeye;
* Roy Mustang;
* Vato Falman;
Cenz

I cenz sono ufficiale moneta di Amestris.

## Valore

Gli alchimisti di stato ottengono una grande quantità di Cenz che possono amministrare come meglio credono, Sheska e il Tenente Ross sono rimaste allibite quando hanno visto la somma che Ed aveva lasciato alla bibliotecaria come pagamento.

### Prezzi conosciuti

* Una chiamata da una cabina telefonica: 520 cenz;
* Una tazza di caffè: 100 cenz;
* Un set di Automail di ottima qualità: dieci milioni di cenz;

## Tagli

I Cenz sono stampati sottoforma di banconote oppure coniati come monete di rame e di argento.

## Curiosità

* Le banconote dei cenz assomigliano agli Yen giapponesi.