Player

## The Player Character

In Cave Crawlers you play the role of a Dwarf miner, leading an expedition into unknown caves rife with danger and peril around every corner. Players begin by creating a Dwarf and giving them a name, starting with the green shirt, brown trousers, tan gloves and brown boots as well as the aptly titled "Default" beard, as pictured on the right.

#### Customization:

The Customization menu in Cave Crawlers allows you to customize several of the features of your Dwarf; The Pants, the Boots, the Gloves, the Beard, the Shirt and the Head, as well as the colour of the Beard and Head and the shape of the Beard.

There is also the option to roll the dice and randomize your character completely, apart from the name.

None of the customization choices effect player statistics.

### Player Attached Features

#### Progression:

While playing together, regardless of the number of players in a session, each player gains an equal amount of XP when a mob is slain - this is not reduced or diminished by the number of players in the session, and does not require a player to have participated in damaging the mob in order to earn XP from its death.

XP contributes towards the Profile Level of a player profile, which is persistent between characters and does not reset upon the loss of a character during play; However in addition to this while playing a character gains Character Levels in the form of Expertise Points that are awarded after meeting a number of kills, which increases moderately after each Expertise Point is awarded. Expertise, as well a characters items, any of their stat bonuses not gained from Talents, and such things as their kill count are lost in the event of character death, which will delete the character from your character screen in the main menu under the Player sub-menu.

Gaining Profile Levels will unlock Talent Points, which can be used to provide advantages to any characters played under your account. You can also gain large amounts of XP by completing Tasks, which are found under the Player sub-menu in the main menu, or found in the in-play menu by pressing TAB and selecting the Tasks menu.

#### Expertise:

As you progress through your play through you can gain Expertise Points and use them to unlock new abilities and bonuses for your character - these are lost in the event of character death, but during play provide the main abilities and strengths that help you overcome the challenges the game throws at you.

Expertise can be spent in one of several paths, or any mixture of any number of them as you please; The major Expertise Paths are Axes, Polearms, Bows, Torches, Armour, Swords, and Daggers.

When spending your Expertise Points, you can redistribute them at any time in your Expertise menu as long as they are spent on the same Path as they were removed from. There is an exception to this if your group encounters a Statue Room. These are large caves with four unlit braziers placed on the corners of a large platform with a statue mounted at the center.

Once the four braziers have been lit, a group of mobs will appear, and if you successfully defeat them you will be able to use the Shrine to redistribute your Expertise Points in any way, regardless of what Path you removed them from.

#### Dialogue:

* *Cave Crawlers!*
* *Someone get me up!*
* *Help!*
* *Help me!*
* *There's a snake in my boot!*
* *Heh, got you!*
* *Now I can live longer!*
* *These sticky idiots are everywhere!*
* *So uh... where's the exit?*
* *Why are we risking our lives down here in these caves? For what?*
* *Anyone wonder why were finding chests? In caves?*
* *Wait til the goblins get a look at this!*
* *Oh yeah, now I feel better!*
* *Poor little critter didn't have a chance!*
* *Oh yeah, some health!*
* *Ooh, stylish in the caves!*
* *Ow! That hurt..*