recursal/Fanatic-Fandom huggingface dataset:
Vadrin Icewind

A young Vadrin Icewind. Art by Shelby

**Vadrin Icewind** was a soldier in the war and Luna Icewind's father, who died in Year 206. He was described by Chandrelle Miharian as having overcome great odds, and his service was notable enough to earn a statue in the middle of Yedsall. His grave just outside town, once desecrated by Luc Badeaux, has since been restored.

He wielded a sword named Absolution, which was passed down to his daughter.

## The War

During the War Vadrin commanded a platoon of soldiers in a battle against an undead ambush. The odds were against him and his soldiers. During a pause in the fighting Vadrin's vision turned grey as the goddess of death, the Raven Queen, appeared before him and asked him if he wanted the power to stop this. Vadrin agreed, not being able to think clearly in the chaos of battle and not seeing any better options. In return, the Raven Queen demanded that Vadrin's first child become her aasimar.

Luna, in her retelling of this story, said Vadrin could not recall details, so the exact events are a mystery. All Vadrin knew was that his men were safe, the undead were destroyed and he now had possession of the sword Absolution. After this battle, Vadrin became revered as the Hero of Yedsall, and the town honoured him with a statue at some point after the war.

## Legacy

In Year 183, Vadrin's daughter Luna was born. Luna's mother, Sina Steelward, had left the family for Chester City after Vadrin had told her of the deal he struck with the Raven Queen. Vadrin passed away in Year 206, and was buried in a tomb a short distance away from Yedsall.

A few years before Belkinus Necro Hunt, Luc Badeaux reanimated Vadrin's body to defend against a Spine of Death attack. Abigail Miharian, in her undead form as Thorne, chopped up Vadrin's body and left it somewhere in the Jagged Peaks.
Mute Crystal

**Mute Crystals** are magical items created by Kara Miharian, which can capture creatures inside as per the *banishment* spell. They are unnaturally dark, seeming to absorb any light that passes through them. A creature inside is freed if the crystal is smashed.

Viscount Chandrelle Miharian gave four mute crystals to the party at the beginning of Belkinus Necro Hunt, but called them **banishment crystals**.
Raven's Calling

The **Raven's Calling** is an adventuring group in Chester City founded by Luna Icewind. They offer a better path for people who did not have many opportunities in life, including former members of the Protectors.

The Raven's Calling emblem is the hilt of Absolution, which was broken when Luna dealt the killing blow to Chandrelle Miharian.
Belkinus Necro Hunt Session 15: The First Step Home

Thumbnail featuring detail of Chester City from Joseph "JoCat" Catanello's map of the Kingdom of Belkinus

### Links

Edited (2:33:20)
Full (3:40:18)

## Summary

The summary for this session was delivered conversationally by all five players.

Davvy Chappy: We left the necrotic city. And then we walked in the woods and talked a bunch.

Joseph "JoCat" Catanello: Yeah, not a lot of things happened last session.

Davvy: And then there we go, we did it!

Cami-Cat: Luna got to talk to the Raven Queen thanks to Kara being like “I’m gonna use my body as a channel to talk to the Raven Queen.” And the Raven Queen was like “Hey, I know you’re worried, your dad’s okay, it’s gonna be okay. I don’t really know what’s going on, but I still gotchu. Watch this.” And like turning around, echo being summoned, it wasn’t actually Luna’s dad, it is now just a really dope-looking manifestation of Luna.

Davvy: My amended recap of last session was: We left the necromantic city and walked through the woods for a while. We had a lot of discussion about things, and then a god showed up. Woops, forgot about that. Had a conversation about that, that ended, and there’s something rustling around in the woods. May or may not be a necromancer. I believe that’s where we left off, actually.

JoCat: Enoch saw something during his watch that was, I guess, threatening enough that he woke everyone up to stay on their toes.

Aaron "YaroShien" Pleitner: Cause the broke Kuro. They broke m’boy!

Shelby "Wystle While You Work": Kuro was broken, and the reason that Luna’s echo got summoned was because she was going to use a new echo knight ability but we paused to explain that Luna’s echo is no longer echo dad.

Cami: It is now… echo twin!

## Banana fact

The banana fact for this session, delivered by Davvy Chappy, was: *Bananas first appeared in written history in 6th century B.C., and they have even been depicted in ancient Egyptian hieroglyphics.*

## First appearances

Grammul

The Raven Queen
Julius

Art by Joseph "JoCat" Catanello

**Julius** is a tiefling who formerly belonged to the Spine of Death, and to the Protectors before that. As an NPC, he is played by Joseph "JoCat" Catalanello.

He was by the party during Belkinus Necro Hunt while guarding the sewers. Nathaniel then converted Julius to the Witchtakers and stationed him in Chester City with Cyril.
Pilgrim's Day

**Pilgrim's Day** is a celebration in the Kingdom of Elynthi. The focus of the event is a series of contests meant to determine who will undertake the Draconic Pilgrimage.

At least in Year 253, Pilgrim's Day was hosted by Elias Verdugo in Sacia. The final contest in that year was a game of capture the flag, in which the Heart of Elynthi Party defeated Jidae Verdugo's Party.

It is not clear whether the festivities are held on years when there is no Draconic Pilgrimage.
Laira

Character art by Muffin

**Laira** is a character in Heart of Elynthi played by Red OSP from Overly Sarcastic Productions.

She has a very clear sense of purpose, particularly about the importance of the pilgrimage to maintain Qwerencia, the Life Tree.

Laira also as a cocky side, stating she wants to win the Pilgrim's Day contest because she doesn't trust anyone else to successfully complete the Draconic Pilgrimage.

## Relationships

### Kipp

After defeating Kipp's party in the Pilgrim's Day contest, Laira had a conversation with her about the prestige that comes with making the pilgrimage to Qwerencia. Laira was annoyed that Kipp focused more on the personal benefits of winning the contest, and not on the importance of revitalizing the Life Tree.

### Shymaia

Laira wants to make Shymaia proud. She accepts Shymaia's guidance regarding the importance of the Draconic Pilgrimage, which Shymaia completed earlier in her life.

## Druid Spells

### Cantrips

* Thorn Whip
* Shape Water
* Frostbite
The Golden Cay (campaign)

**The Golden Cay** is the second livestreamed campaign set in the Lustrous Expanse. It is an entirely separate story from Belkinus Necro Hunt, and takes place eight years earlier in Year 208. The Dungeon Master is Joseph "JoCat" Catalanello.

The campaign has four sessions. Original streams are available on JoCat's Twitch channel and his streaming YouTube channel. Edited videos are available on his main YouTube channel.

## Player Characters

Fezos JeraimHoneymoon LangleyLauttila FlintTibeth Oceansong
## Sessions

Session 1

Session 2: Moss Rave

Session 3: Something About Mysteries

Finale: Falling Into Place
Mirth

Illustration by Joseph "JoCat" Catanello

**Mirth** is a satyr alchemist and necromancer who resides in Cloveway. As an NPC, they are played by Joseph "JoCat" Catalanello.

Mirth has produced a number of experimental potions, including Forged Fortune and one called Mirth's Grand Potion of Strength.

## Necromancy

When Mirth was kidnapped by and rescued from the Protectors during Belkinus Necro Hunt, it was revealed that Mirth was using necromancy to further their alchemical and engineering research. Their notes showed that the experiments were largely unsuccessful. Their work culminated mostly in harmless creations like a crate that transformed into a saluting statue.

Enoch Solamen discovered that Mirth was involved in necromancy, and initially let Mirth off the hook for this discovery. However, while Nathaniel Gainsby was investigating their room, they disappeared through a portal with Pierce Bloodstride, a leader in the Spine of Death.

## The Spine of Death

Through the use of the *sending* spell, Renee Badeaux heard from Luc Badeaux that Mirth had been accelerating up in the ranks in the Spine of Death.

With Luc's help, Mirth snuck a letter out to Enoch and the rest of the party. They explained their involvement with the Spine of Death, and the sense of belonging they felt there. The letter also included a recipe for Forged Fortune, a potion with an unknown effect.

Luc learned that Mirth had been selected for Ascension, a Spine of Death ritual about which almost nothing is known. The party found them in Verteheim and interrupted the ritual.

## Cloveway

After the fall of the Spine of Death, Mirth and Enoch mostly reconciled. However, when Enoch still expressed some misgivings about Mirth's necromancy, they decided to not stick with the party, and instead go with Kara Miharian to Cloveway. Before they parted ways, Enoch offered to bring Mirth to Rugawood whenever they want, and Luna Icewind commissioned more of Mirth's potions.
Gem of Sensory Protection

### Special properties

Whenever the wielders takes damage from a Wisdom saving throw, they take half damage on a failed save, and no damage on a successful save.

The **gem of sensory protection** is a magic item found by the Belkinus Necro Hunt party in the abandoned warforged factory under Chester City. It resembles an emerald orb.
Raven Queen

The **Raven Queen** is a goddess of death in the Lustrous Expanse. She is also sometimes called Lady Death. When she appears in game, she is played by Joseph "JoCat" Catanello.

The Raven Queen has a shrine at the Temple of the Eternals in Chester City, and her own temple maintained by Kara Miharian in Cloveway.

## Empathy with Mortals

During the war she helped Vadrin Icewind through a lethal battle, including gifting him a sword called Absolution. In return, Vadrin's first daughter Luna Icewind would be an aasimar. Luna's role would be to help the Raven Queen learn why mortals cling so fiercely to life when they know that death comes for them regardless. This was to be her means of experiencing a mortal life for herself and being able to empathise with the mortals she shepherds to the afterlife.

The Raven Queen can also appear through the bodies of some devotees such as Kara Miharian, allowing the goddess to speak directly to mortals.

## Views on Necromancy

During Belkinus' period of deep opposition to necromancy, many followers believed the Raven Queen opposed necromancy in all its forms. Other followers, including Cloveway's High Priestess Kara Miharian, have learned that the Raven Queen permits necromancy as long as it does not attempt to return the souls of the dead.

## Appearance

The Raven Queen appears as a beautiful woman with silky, black hair and grey skin. In place of ears, she has two small raven wings sticking out from the sides of her head. She clothes herself in a black dress and a lot of jewellery with black gemstones embedded in them. At her clavicle, she has a raven's skull holding up her dress like a pin.

## Relationship to Other Settings

While the Raven Queen shares a name and general domain with the deity in core Dungeons and Dragons, specific aspects like her desire to empathise with mortals are the result of DM Joseph "JoCat" Catanello's reimagining. JoCat has stated that he may rename or reconceptualize the Lustrous Expanse deities in the future, including the Raven Queen and Erathis.
Kingdom of Elynthi

The **Kingdom of Elynthi** is a nation in the very Northeast of the Lustrous Expanse.

## Government

Elynthi is a federation of five provinces, each of which is relatively isolated from the others.

The Kingdom is united under its royal family, though at least some cities and provinces are overseen by lords and nobles. The five Dragons of Elynthi also play a role in the civic life of their five cities, such as Elias Verdugo's position as Protector of Sacia.

The royal family has a long history, even sending Tarq Wrackmorne to uncover one of their heirlooms, a sword, from the ancient Golden Cay.

## Culture and Religion

Temples play a significant part in the dominant culture, at least in Sacia. Little is known about the beliefs of these temples, but Father Omar does refer to a concept of sin.

However, the most dominant cultural symbol in Elynthi seems to the Life Tree, Qwerencia.

## Economy

Elynthi is largely self-sufficient, supported by the country's agricultural sector. Its international trade, centred in the ports of New Bascay and Sacia, is at least open enough to allow travel to the Kingdom of Belkinus.

## Geography

Much of Elynthi is covered by rich farmland, sustained by Qwerencia's magic. In the North, the plains give way to the mountains of Fri Tavela and the Eastern and Western Highlands. A desert, formed of the High and Low Piramios, forms the country's Western and Southern borders. The East of the country is bounded by the ocean, the sea of Banar Hogir, and the islands of Les Hogir and Gerta Hogir.

## Known Locations

Aguna

New Bascay

Pallitries

Sacia

Trevissetta
Mirth's Ability Boost Potions

**The ability boost potions** are the result of some of Mirth's alchemical experiments. When a creature consumes one of ability boost potions, they gain +2 to all rolls with a random ability.

The potions were never referred to by this name during Belkinus Necro Hunt, but it is used here to distinguish these potions from Mirth's other creations like Forged Fortune.
Belkinus Necro Hunt Session 8: Welcome to Chester City

Thumbnail featuring Angel's art of the party in Chester City

### Luna

Our troop had just arrived in the lovely area of Chester City, having been introduced first off to someone named Sina, who is not relaced to John in any way, but is related to Luna! We found out that Sina is actually Luna’s mom! They had some very emotional times, it was very, very emotional.

### Nathaniel

Meanwhile, Nathaniel was at his lovely hotel just like he always wanted to be, cause he’s fancy as fuck. He met up with two of his latest recruits, that he and Renee had basically brought into their little group. They came over to his hotel room like “Hey, we’re kinda doing okay” and he’s like “Cool, I need you to do something for me” and they were like “What? We’ll do stuff as long as we get to stay in the group and you don’t arrest us!” He was like “Yeah, cool. I need to research this one dude named Enoch Solamen.”

### Enoch

And well that was happening Enoch Solamen was at the church of Erathis were he met Serene. Serene was basically like “Hey, you wanna see your mom? Your dead mom! She’s dead!” And he went to go to the grave, and he saw his mom. He didn’t actually see his mom. He got the opportunity where he could see his mom, but then he decided not to and instead decided “I’m gonna research Nathaniel Gainsby” and it was very dramatic.

### Renee

Meanwhile, while everyone else was getting very dramatic and having a lot of drama happen, Renee has a dance contest and then stopped somebody from robbing somebody else.

### Luna, again

Probably one of the things we’re going to do is one of the things Luna stopped by to go see, a magician sage, Anabelle, who was like “You wanna find out about your sword? I need you to find my apprentice” and  she was like “Word, I gotchu.” So, that might be something we’re doing.

## Banana fact

The banana fact for this session was: *Bananas originated in India, but were first introduced to the Western world by Alexander the Great during his conquest of India in 327 BC (that’s Before Banana). Then, two thousand years later, bananas were brought to the Americas for the Philadelphia Centennial Exhibition. The exotic fruits were wrapped in foil and sold for 10¢ a piece, which may sound small, but due to inflation that’s roughly $1.70 in today’s dollars.*

## First appearances

Anabelle

Rahir

Robere

Rottak

Serene

Wiris
Golden Cay Dungeon

The **dungeon** on the Golden Cay is the purported site of treasure hidden by residents of the Lustrous Expanse. Its puzzles seem designed to test adventurers' values as much as their intelligence of toughness.

The dungeon's structure is made of brick. It is overgrown with moss, but looks sturdy nonetheless. The design looks like it could have been constructed by ancient peoples from the Lustrous Expanse.

## Entrance

Two stone doors mark the entrance to the dungeon. Trying to open them forcefully causes an ethereal fist to appear and knock the interloper backwards. After a few attempts, a voice emanates from the temple and admonishes the adventurer's rudeness.

The only way through the door is by asking politely. This works in Abyssal, though it is unknown which other languages might work. After a polite request, the ethereal hand appears and shakes the hand of the person who wants to enter. Then the doors open.

## Inside

The dungeon is home to two glabbagools. Neither is aggressive, and one is even willing to help adventurers by shielding them from an arrow trap. Two pools of sludgy, flammable water are also home to chokers, who will attack other creatures.

One puzzle in the dungeon is a morality test. Two transparent arcane doors block two rooms. One contains piles of treasure. The other room seems designed to trap creatures; when the Golden Cay Party passed through the dungeon, Clyde Hemsworth Bartholomew VII was held here. A key elsewhere in the dungeon can open only one of the two doors. This forces adventurers to choose between gaining the gold or saving the trapped creature's life.

In a back room of the dungeon, several gargoyles stand around a statue of a humanoid figure, who seems to be a forgotten figure from history or legend. The statue can animate and speak in Common. Whatever force inhabits the statue seems to observe and judge adventurers in the dungeon.
Royal Guard

The **Royal Guard** is the military of the Kingdom of Belkinus.

They have a presence in major centres like Belkinus Proper and Chester City, where they operate alongside semi-official organizations such as the Witchtakers and the Bells of Belkinus. In smaller towns like Rugawood or Yedsall, protection comes from independent adventurers like Juliana or guilds like the Raven's Calling.

The head of the Royal Guard was also the Viscount of Belkinus, at least until Chandrelle Miharian's death in Year 216. Nathaniel Gainsby advocated for the role to be separated from the office of the Viscount and given to his son Lancel Gainsby, though it is not known if he succeeded.

## The War

It is still unclear whether the War was a civil war or an international conflict. Either way, the Guard apparently had a role under the leadership of Viscount Orion.

## Known members

Abigail Miharian (former)

Lancel Gainsby (possible)

Kara Miharian (former)

Chandrelle Miharian (former)

Sina Steelward

Umlem (former)

Vadrin Icewind (former)
Hendrick

**Hendrick** was a half-orc Spine of Death member. As an NPC, he was played by Joseph "JoCat" Catanello.

The party encountered Hendrick during Belkinus Necro Hunt in the sewers outside Belkinus Proper. He was part of a group performing a necromantic ritual involving a young girl, Eliza. Without ever learning his name, the party defeated him, and Enoch Solamen executed him while he was unconscious. His name was learned later in Verteheim from his friends Blukwit and Dorti.
Belkinus Necro Hunt Session 10: A Song of Eyes and Fire

Thumbnail featuring official Wizard of the Coast art of a monodrone

## Summary

Delivered by Shelby:

We started off after dealing with the kenku that had tried to sneak in, we went into the spooky, spooky warforged place. Renee did a quick look around, found a trap, of course, and we tried to evade those traps. Did not succeed. Got into a combat, wasn’t too difficult, it was just high-stakes. Luna got blew up. Nathaniel was just zippin’ around. Renee was trying to scout ahead while we were dealing with a gnome setting bombs on everybody. We found two paths and a weird energy forcefield door. We decided to go down the left way first, found a floor of fire; you could not run into this room without setting off a line of fire that lasts a round. So it limited our movement a lot, made it a bit more tricky.

We came across a few more members of the Protectors, they were pretty easily subdued. Especially these poor bastards in the room full of modrons who Renee basically just walked in, said “Drop your weapons” and they were like “Yeah, sure.” Protectors don’t have the best forces.

But Nathaniel seemed interested in the person who can create floors of fire, so that can only go well. We eventually followed out path, turned off the fire floors, got control of all the modrons, and started entering another room that had two absolutely amazing tabaxi. I hope we see them again…

I believe it was a room of a bunch of warforged and none of them were powered [up]. There was also a crystal that Renne knocked over after she talked her way in. Renee’s ability to convince these people means Renee is either horrifically terrifying at lying or these people are really dumb, maybe a little of both. Either way I like it. We got in with some information, disabling something that we thought was important - that big glowy stone.

We were trying to get into what we thought was the treasury. One lock was already busted, Enoch decided to be like “I can do this better,” and then he failed.

## Banana fact

This session's banana fact was: *Bananas can hold water. This might seem obvious because of the fact that it is a fruit and, generally, live things will hold water. But you also have to take into account that the peel exists. Despite this, bananas hold water inside of them regardless of if you water them. So if you are dehydrated or otherwise looking for a snack to eat on a hot summer day, bananas are a good choice, because they have water inside of them. There are others, like citrus fruits, that are better at holding water. But this is not a citrus fact, this is a banana fact.*
Belkinus Necro Hunt Session 14: You Are Not Welcome Here

Thumbnail featuring Angel's art of Cloveway

## Summary

After a few intimate moments between the players, each getting the chance to connect to another member in the party, and a fair warning from Luc, who was Renee’s father, the team finally made it into Cloveway. They realized, and found, that it was filled with nothing but necromancy, but not what they were expecting. It turns out that the Spine of Death was not hiding in Cloveway. Rather that it was revealed that Cloveway is just a city full of necromancers while the Spine of Death has specific portals that they use to get in and out of where they hide in order to perform their necromancy.

Desperate to find some more information, the team made their way into Cloveway and found out that Kara Miharian, who is now being called the Grand Priestess in the city, was just there and everyone enjoyed her company and everyone was really liking her, which kind of freaked everybody out.

More shenanigans ensued, including the discovery that Renee’s brother was also there in the city, that Luna’s sword was acting up again, and that the church was sort of trying to become a church of the Raven Queen which is very rare.

Once they were kind of making their way, Kara did reveal herself. She came out and was like ”Ey, what’s up guys.” It was like “Okay, we need to talk to you,” she was like “Shit, okay.” Walks us into a church, turns out it’s a trap. Shenanigans ensured, instead of trying to fight only to take her down, the team decides to try to talk her down. With many different attacks and many different talkings and shenanigans, we were able to successfully talk down Kara Miharian who apparently had given up trying to revive her sister a long, long time ago.

## Banana fact

This session had two breaks, and so two banana facts delivered by Davvy Chappy:

*The fastest rate of bananas eaten, according to this website that has no verification whatsoever, is that a man in India once ate 81 bananas in half an hour. Once again, citation needed, but I don’t doubt it.*

*You can use the inside of a banana peel to clean and polish leather.*

## First appearances

Francis Badeaux

Jacqueline

Kaime

Kara Miharian

Priscilla
Cyril

Art by Joseph "JoCat" Catanello

**Cyril** is a human former necromancer of the Spine of Death. He was captured by the party during Belkinus Necro Hunt while guarding the sewers. Nathaniel Gainsby converted him and his colleague Julius to the Witchtakers, and he is stationed in Chester City. As an NPC, Cyril is played by Joseph "JoCat" Catalanello.
Gravity Rod

### Special properties

As a reaction, the wielder may give an attacking target disadvantage on their attack and pull them towards the wielder by 10 feet. This movement does not provoke attacks of opportunity.

The **gravity rod** is a magic item the party found in the abandoned warforged factory under Chester City during Belkinus Necro Hunt. It resembles a wand made of layered sheet metal.

Nathaniel Gainsby carries the gravity rod.
Robere

Art by Joseph "JoCat" Catanello

**Robere** is a kenku crime boss based in Chester City. As an NPC, he is played by Joseph "JoCat" Catalanello.

Robere used to hire Scorpio Whitemark's services as a monster hunter. When Scorpio retired, Robere tried to intimidate him into continued service by having his goons attack Scorpio and Luna Icewind.
Banana Fact

The banana fact was a regular occurrence during the break at the midpoint of each Belkinus Necro Hunt session.  It was delivered by Davvy Chappy, and inspired by his character Nathaniel Gainsby's fan-given nickname, Banana Wizard.

A banana fact consisted of three stages:

1. The break was announced.
2. The chat began to demand a banana fact.
3. Davvy Chappy declared the banana fact for the session.
True Resurrection

***True resurrection*** is a theoretical necromancy spell that could return a person to life, even if they had been dead for years and no body was present. In the Lustrous Expanse setting, *true resurrection* has never been cast successfully.

Kara Miharian focused much of her research on the spell, but could only return people as twisted, unstable reflections of their former selves. She eventually abandoned her search and began to follow the Raven Queen. Luc Badeaux also made a failed attempt to resurrect his first wife.

Chandrelle Miharian used the Spine of Death to keep exploring the possibilities of *true resurrection*. She attempted to bring back her sister Abigail Miharian, but instead turned Abigail into Thorne.

## Relation to core Dungeons and Dragons

In 5th edition Dungeons and Dragons, *true resurrection* is a 9th level necromancy spell available to clerics and druids. The spell's non-existence in the Lustrous Expanse is a conscious departure by DM Joesph "JoCat" Catanello.
Belkinus Necro Hunt Party

The **Belkinus Necro Hunt party** refers to the four player character protagonists of Belkinus Necro Hunt. They were assembled in Year 216 to capture the leader of the Spine of Death known as the Black-Veined Queen and deliver her to Chandrelle Miharian.

At the end of Belkinus Necro Hunt, the party was level 9.

 Nathaniel Gainsby | Yuan-ti
 Luna Icewind | Scourge Aasimar
 Enoch Solamen | Protector Aasimar
 Kuro | Homunculus Servant
Craighton

Animation by Joseph "JoCat" Catanello

**Craighton** is a fire genasi, a potentially very powerful wizard, and a former student of Sage Anabelle. He has decided that a life of helping others with magic was too draining, and lives by the principle of doing what feels right for him. During Belkinus Necro Hunt, he was learning how to make tea and start a business of his own.

As an NPC, Craighton is played by Joseph "JoCat" Catalanello.
Omar

Father **Omar** is a tortle who serves as the priest at the temple in Sacia and holds a leadership role in the Underthrone Society. As an NPC, he is played by Joseph "JoCat" Catalanello.

Omar does not seem to think his positions are in conflict, and speaks openly for the temple even when travelling with Underthrone fighters. He sees it as part of the order of Sacia, where unscrupulous people can only remain if they can honour their agreements.

He also seems to know all members of the Heart of Elynthi Party, possibly from his role at the temple.
Thyrmelius Cog

Art by Tactician Kate

The Will of Erathis (self-given)

**Thyrmelius Cog** was a celestial being who followed Erathis. He formerly inhabited the consciousness of Enoch Solamen, who referred to him as **Alter** or **Alter Enoch**. In life, he also went by Thyrm. As an NPC, Thyrmelius was played by Joseph "JoCat" Catalanello.

## Relationship and Split with Ceatora Solamen

Around Year 176, Thyrm came to Chester City with Ceatora Solamen to found the Temple of Erathis.

The two had a ideological split, driven in part by Thyrm's black-and-white mortality, which led Thyrm to brand Ceatora a heretic. As part of that divide, an ortherwordly being who had been communicating with both Thyrm and Ceatora took to Thyrm.

Eventually, Thyrm began experimenting with necromancy as a means to prolong his own life. Ceatora objected, and trapped his spirit, but Thyrm held enough of a presence to haunt Ceatora. He would go on to haunt his and Ceatora's son, Enoch Solamen.

## As Alter

During Enoch's childhood, a group of pirates attempt to abduct him. Samuel Braxton intervened, and the pirates slashed Samuel's eye and cut off Enoch's arm in the ensuring fight. While Enoch suffered through the trauma of that event, Thyrm appeared to him as a second, spiritual consciousness in Enoch's head. Not knowing Thyrm's true name, Enoch began to call him Alter.

Alter saw himself as a moral guide, enforcing the letter of the law above all other ethics. This included encouraging Enoch to act violently against necromancers and other criminals.

Enoch began to have fits of invention which he attributed to Alter, including the design of Enoch's first pistol, Objection. Enoch saw Alter's presence as more celestial than fiendish, and told Juliana that Alter came to the forefront when Enoch relinquished control.

As Enoch's views in necromancy softened during Belkinus Necro Hunt, Thyrm became repulsed by his host and left Enoch to briefly possess Magnus. When Enoch killed Magnus, Thyrm took his own angelic form and was destroyed by the party in the abandoned warforged factory under Chester City.

## Possession mechanics

Enoch could attempt to resist Alter's control with a Wisdom save. A failed save resulted in psychic damage to Enoch. While he possessed Enoch, Alter used his host's statistics.

## Innate Spellcasting

Thrym was able to cast spells against his enemies until both of his wings were shattered.
Stick of Stickiness

The **Stick of Stickiness** is a magical stick sold to the Belkinus Necro Hunt party by No Tail.

The Stick is now in the hands of the Chester City Royal Guard. Sina Steelward made the decision to confiscate it after one of her mages determined it was a dangerous item with unprecedented power. Nathaniel Gainsby was compensated 700 gold pieces for the Stick.

During the Belkinus Necro Hunt Post-Campaign Chat, DM Joseph "JoCat" Catanello stated that the Stick of Stickiness originated in the world of Verteheim. How it came into the possession of No Tail is still unclear.
Wurd

Character art by Muffin

**Wurd** is a character in Heart of Elynthi played by Logan, whose online presence is Runesmith.

He has big ambitions, and assembled the Heart of Elynthi Party for the Pilgrim's Day contest.

## Wurd's Kobolds

Wurd leads a group of kobolds. He calls himself their "Overlord," and they unanimously refer to him as "Boss." He commands real respect among his kobolds, giving them guidance on survival including that "pumpkins are bigger."

Two kobolds, Claudio and Lira, serve as Wurd's personal lackeys.

## Arcane Trickster Spells

### Cantrips

* *Mage Hand*
* *Prestidigitation*
* *Message*
Belkinus Necro Hunt Post-Campaign Chat

Thumbnail featuring Angel's art of the party in Belkinus Proper

The **Post-Campaign Chat** for Belkinus Necro Hunt took place a week after the finale. It featured DM Joseph "JoCat" Catanello along with players Arron "Yaroshien" Pleitner, Cami-Cat, Davvy Chappy, and Shelby answering questions about the events of the campaign, the characters, and the Lustrous Expanse setting.

Avian Cali's art of the party's final long rest in Belkinus ProperOne of Tactician Kate's comics depicting Kara Miharian and Jacqueline's relationshipAvian Cali's art of the party, used as a backdrop for the chatCami-Cat's art of Renee Badeaux in her purple uniform as head of the Witchtakers, inked and coloured during the stream
Стоянов

Річка Стоянов починалася високо в горах Драконячого хребта і тече на південь до Місячного моря. Уздовж цієї річки родючий ґрунт, що дозволяє вирощувати деякі зернові та овочі. На захід від річки простягається Трав'яне море, а на більшій частині східного берега росте Тремтливий ліс. Вона використовувалась як основний засіб для транспортування руди та корисних копалин з Драконячого хребта до міст Флан та Мельвонт.

###### Особливості

Місто Флан розкинулось по обидва береги річки при впадінні її до Місячного моря. Вздовж берегів було кілька укріплених хуторів, включаючи пагорб Кабела. Масивна срібна піраміда, колись, була побудована на великому острові посеред річки, на острові відомому як Острів Чародія, десь близько −100 року до ЛД. Вона використовувалась як школа чаклунів, поки пізніше не була покинута. Води річки Стоянов поблизу міста Флан є неприродно мутними через забруднення.
Lustrous Expanse

The **Lustrous Expanse** is Joseph "JoCat" Catanello's campaign setting for his livestreamed campaigns.

## Geography

The Expanse contains at least 14 nations, including the Kingdom of Belkinus, the Kingdom of Elynthi, the Yuan-ti World Dominion, Old Diosia, and the nation or territory which contains Cloveway (possibly south Elynthi).

The Lustrous Expanse appears largely flat, with a geography defined by rivers, large lakes, and archipelagos. A broken mountain range runs from the Southeast from the North coast to Belkinus. Forests are smattered across the Expanse, with a concentration in Elynthi.

## History

Years in the Lustrous Expanse are marked with simple numbers, though it is not clear what defines Year 1.

Little is known about the events that shaped the Lustrous Expanse, aside from some key points in Belkinus' history. Belkinus was involved in a war that ended in Year 135. It is not known why the war started or ended, or even whether it was an international or civil conflict.

Treasures found on the Golden Cay included portraits and symbols of now-defunct royal families. Some of these families apparently lost their power after the formation of something called the Alliance.

## Peoples and Cultures

The Lustrous Expanse contains the full range of races in Dungeons and Dragons 5th Edition. The Lustrous Expanse is also home to plantkin, a race unique to this setting, which includes Magnus and Olive.

Some nations like Belkinus seem cosmoplitan and inclusive, while others like the Yuan-ti World Dominion are xenophobic and exclusionary.

## Pantheon

For Belkinus Necro Hunt, the Lustrous Expanse featured deities based on the common Dungeons and Dragons pantheon, including versions of Erathis and the Raven Queen.

JoCat has clarified his intention to change and rename deities in the future. Deities in the Lustrous Expanse are mostly beings separate form the mortal plane, rather than people who ascended to divinity.

## Magic

For the most part, magic in the Lustrous Expanse follows the core rules of Dungeons and Dragons 5th Edition. The greatest difference is that resurrection is almost impossible. It comes at a great cost, if at all. The spell *true resurrection*, a 9th-level spell in most settings, has not been discovered in the Lustrous Expanse.

Divine magic, such as that used by clerics and paladins, manifests from the conviction of the user.

## Cosmology

The Lustrous Expanse can connect to the Outer Seas via a portal. At least some residents of that plane use "the Inner Seas" to refer to the plane of the Lustrous Expanse.

The Lustrous Expanse also connects to the dead world where Verteheim was located, which seems to be another plane of existence.

Besides the Outer Seas and Verteheim, it is not yet known how many planes connect to the Lustrous Expanse.
La Destructora the Destroyer

The most devilish foe to the pilgrims of Heart of Elynthi , La Destructora the Destroyer and her fearsome hell hound el Coco were first encountered by the heroes in session 4. She wields a most terrifying spear and wears the most terrible armor. Through great effort, she was barely defeated. Early on in the encounter, she was disarmed by Wurd. Laira was forced to summon a counterpart the the demonic dog, which attempted to intimidate the fiendish duo, but failed to live up to el Coco's diabolical might. La Destructora the destroyer lands a horrific blow on Wurd, injuring him, with the aid of her beast. Angered by this transgression, Laira's dog manages to land a hit on La Destructora the Destroyer while she was battling Wurd. This blow managed to force La Destructora the Destroyer to flee, vanishing in a cloud of smoke.

The next close encounter between the pilgrims and La Destructora the Destroyer and her hell hound el coco was in New Bascay the day after the blot attack. Learning from her first encounter, She grew in power and skill. El Coco immediately bewitched Fritz, incapacitating her, despite using little of his power. La Destructora the Destroyer herself easily dodged a blast of frost from Laira. Buck drags Fritz away from the beast in an attempt to save her. Wurd, desperately using his magic, manages to put the fearsome el Coco to sleep. La Destructora the Destroyer nimbly dodges a thorn whip from Laira, asserting her mastery over nature. In a desperate attempt to protect themselves, Fritz casts protection from evil and good, but it is ineffective against La Destructora the Destroyer's might. She lands a devastating blow against Laira, flings Buck back, who barely misses Wurd in his fall. Wurd manages to land a sneak attack on La Destructora the Destroyer, wounding her enough to force her to retreat in a puff of smoke. However, it does not end this diabolical villain, due to her powerful enchanted armor.
Rock with Googly Eyes

The **Rock with Googly Eyes** is a rock with googly eyes. It is currently being carried by Luna Icewind. The party nicknamed it **the Boulder**,

The Rock was sold to the party by Grikyak. Luna gifted it to Scorpio Whitemark, who later returned it to Luna.

A second rock, with painted-on eyes, was gifted by Nathaniel Gainsby to Luna and Scorpio on their wedding day.
Ceatora Solamen

**Ceatora Solamen** was the head of the Church of Erathis in Chester City and the mother of Enoch Solamen, who died in Year 199. She led a splinter sect after some of her views led Erathis' original followers to brand her a heretic.

## History

### Faith and heresy

Forty years before the campaign, Ceatora came to Chester City from outside the Kingdom of Belkinus to establish the Church of Erathis. Initially, the church was based in the Temple of the Eternals. However, Ceatora was a lot more liberal in her doctrine. She wanted to share her inventions with everyone, and allowed ex-criminals to redeem themselves in her clergy. These views angered more traditionalist members like Thyrmelius Cog, and Ceatora eventually built her own church elsewhere in the city.

A being with whom Ceatora and Thrym both communed later showed favour to Thrym, which only intensified the rivlary between the two. Eventually, Thyrm began experimenting with necromancy as a means to prolong his own life. Ceatora objected, trapping his spirit. Still, Thyrm held enough of a presence to haunt Ceatora, and later her son.

At some point between the founding of her church and her death, she came across a travelling teenage dragonborn named Serene and took her under her wing.

### Inventions

Ceatora left behind designs for modrons and an auto-targeting cannon, similar to the inventions Enoch concieved when possessed by Thyrmelius. Just looking at the designs caused Thyrmelius pain.

### Enoch

Around 20 or more years before the campaign, Ceatora delivered her baby son Enoch Solamen to the church of Erathis in Belkinus Proper so he could be raised by Samuel Braxton, an ally of hers in the schism among the Church. She never interacted with Enoch again, observing him through magical means and letters from Samuel. Enoch grew up believing he had no mother.

Ceatora died in the Year 199 after spending her final years as a recluse, refusing to socialise or leave the church for very long. It is implied by Thyrmelius that she committed suicide. She was succeeded as head of the church by her protégé, Serene.
Tarq Wrackmorne

Art by Joseph "JoCat" Catanello

Captain **Tarq Wrackmorne** was a privateer for the Kingdom of Belkinus. He was commissioned by Elynthi royals to retrieve a royal heirloom from the fabled Golden Cay, and hired The Golden Cay Party to help him.

As an NPC, Wrackmorne was played by Joseph "JoCat" Catalanello.

## Personality

Wrackmorne's greed was his primary motivator. He entered the Golden Cay to retrieve a sword for Elynthi royals, then to take whatever other treasure he could. Wrackmorne belived this was only way to secure the control and freedom he deserved.

Because he was protected by the Golden Cay book, Wrackmore was unconcerned by the destruction he would cause to the island. He rebuilt a boat from spare wood and the bodies of creatures who lived on the Cay. His tried to show some car for the Cay's residents by offering his tricorner hat as tribute to the volcano, but because the hat had almost no emotional value, its restorative effect on the island was negligible.

Although a traditionalist in terms of navigation, Wrackmorne sometimes took magical warnings seriously, including Honeymoon Langley's *augury*. He was also heavily armed, carrying three daggers and two pistols while on board his ship.

## Ownership of Wrackmorne's Ship

Wrackmorne was the captain of his own ship, which he loved. However, the South Belkinus Sea Trade Company had taken ownership of it. Sharn Redsnout suggested the Company had been pursuing Wrackmorne for some time, and Wrackmorne was scared he would be indentured to them as a servant.

The ship was destroyed passing through the portal to the Golden Cay, but the wheel of the ship survived. Wrackmorne carried the wheel on his back and refused to part with it until Tibeth Oceansong sneakily untied it. When the wheel fell on the piles of treasure in the Golden Cay volcano, huge portions of the island were restored, showing the wheel's importance to Wrackmorne.

## Fate

Wrackmorne's violent selfishness was his eventual downfall. After he pulled a gun on Tibeth while trying to flee the Cay, the party turned on him, and Honeymoon dealt the killing blow.
Lauttila Flint

Official character art from HauntedElevator

**Lauttila Flint** is a character in The Golden Cay played by Heather from HIJEK. Lauttila is physically strong, thanks to what Honeymoon Langley calls her "snuscles." In combat, she wields two tridents.

## Childhood and Youth

Lautilla was born inland from Belkinus -- presumably in the Yuan-ti World Dominion -- but is well adapted for swimming and sea travel.

When Lauttila was still an egg, she was given up to a monastery. She never knew her sisters or parents. She wound up working for the monastery doing guard missions.

## Marriage

During a freak blizzard while travelling through mountains for the monastery, Lauttila met a man named Chase and the two fell in love. They got married around Year 203. Someone found about the marriage -- either the monastery or the Yuan-ti World Dominion -- and had Chase killed.

Lauttila had eggs during her marriage to Chase, but does not know whether they were stolen or destroyed by the World Dominion.

Chase gave Lauttila a sweater with her name on it, which she eventually gave as tribute to the Golden Cay. The emotional importance of the sweater was enough to stop the collapse of the Golden Cay volcano.

## Flight from the Yuan-ti World Dominion

Following Chase's death, Lauttilla left the Yuan-ti World Dominion. She had taken on some debts since, and saw Tarq Wrackmorne's trip to the Golden Cay as a way to either pay of those debts or die trying. Her creditors are still looking for her.

When mercenaries hired by the World Dominion came to apprehend Lauttila, they said she was wanted for crimes against their royal family. Lautilla was unsure why they were still pursing here, and felt she had a stronger claim to revenge than the Dominion did.

## Personality

Lauttila is quiet and serious. She has a soft spot for children, demonstrated when she bonded with Clyde Hemsworth Bartholomew VII's spiderlings and took one with her when she left the Golden Cay. The Guardian of the Golden Cay identified Lauttila as being pure of heart.

## Escape from the Golden Cay

After the events of The Golden Cay, Lauttila and Tibeth Oceansong escaped in a boat with relatively little treasure and made their way toward Tibeth's home port.

## Relation to core Dungeons and Dragons

In 5th edition Dungeons and Dragons, the yuan-ti pureblood playable race are humanoids legs. Lauttila, and apparently other yuan-ti in the Lustrous Expanse, have the lower halves of snakes instead.
Belkinus Necro Hunt Session 2: What Do You Bring?

Thumbnail featuring one of the session's maps in Roll 20.

## Summary

Delivered by Arron "Yaroshien" Pleitner:

After we had defeated a bunch of necromancers and also subsequently Enoch putting one down via execution, then also running into Bloodstride. Realizing he wasn't able to do do much of anything, just kinda had to let him walk. Subsequently decided to make a camp, cause they couldn't find this elf girl's family quite immediately, so they had to stay.

All the while, Renee and Nathaniel had to go take a bunch of necromancers and apparently have them join their team. Came back, had a conversation, then went to go find the little elf girl's family. Then had a lovely little interaction, all while Enoch was standing outside because he doesn't know how to deal with kids.

Found out that there is some secrets, as well as an old family photo of the Viscount and her two sisters. After that, decided to wrap things up, met a kid that really, really loves being dragons. Then the party, wrapping everything up, decided to start moving forward into the next leg of their journey.

## Banana Fact

This was the first session to include a banana fact: *Bananas are in fact berries. They do not grow in trees, they grow on, I believe it is like a weird shrub or a fern or something, it's not a tree though. And those little dots that you see inside of a banana, no, that's not mould, those are seeds.*

## First Appearances

Helioise

No Tail
Erathis

**Erathis** is a goddess of innovation, law, and knowledge in the Lustrous Expanse. Her symbols include gears. She is also referred to as the Lawbearer and the Builder. Her followers include the Order of the Gear and the Jury.

Two separate sects follow Erathis. One, which worships in temples devoted only to Erathis, includes Enoch Solamen and his associates in the church. The other worships at the Temple of the Eternals in Chester City, and has been harsh towards those they view as heretics, including Ceatora Solamen.

## Relationship to Other Settings

The version of Erathis in the Lustrous Expanse is based on the core Dungeons and Dragons deity, reimagined by DM Joseph "JoCat" Catanello and Enoch Solamen's player Arron "YaroShien" Pleitner. JoCat has stated that he may rename or reconceptualize the Lustrous Expanse deities in the future, including Erathis and the Raven Queen.

## Followers

* Ceatora Solamen
* Enoch Solamen
* Samuel Braxton
* Serene
* Thyrmelius Cog
Luna’s contact in Chester City

Art by Shelby

Luna Icewind's **unnamed contact** in Chester City can be found at the Faded Stag, wearing a bearskin dyed purple. He shares information from his "rats" around the city in exchange for valuable items. As an NPC, he is played by Joseph "JoCat" Catalanello.

He tipped off the Belkinus Necro Hunt party to the Protectors' interest in the abandoned warforged factory in exchange for a warforged soul.