DAY 28-32

### DAY 28

We reach the end of the plains and see trees and make it to the edge of the forest.  We reach the Mirewood, home of the elves.  Each member of the companions has different knowledge of rumors or superstitions about the Wood including: a  number of wild elf clans that roam the forest doing bad deeds, that  werewolves seek shelter here. That the it’s just a  Creepy wood, and a Lady in the lake that can grant wishes.  The scent of pine pervades the forest and there seems to be some sort of light cycle.  Wandering through the woods Baldur plays some songs and wan shits his pants.  Murf directs them to move toward the lake.

Chance says that if were just a bit stronger he could teleport through trees. Wan tries to convince Baldur to give him a smoke bomb, Baldur sneaks one into his pocket to break on him later. Wan's bag starts streaming smoke a few hours later. Baldur hands him another smoke bomb after getting him good with a prank.

they Companions see some larger animals but nothing seems to bother them, and there no longer seems to be a discernible path. at the end of the Day we find a lake about 2000 feet long. Murf strips down and starts swimming and scrubbing, same with Wan. Wan plays an icy toes prank. Baldur names it **Prank Lake**  and runs into the water. Chance becomes an Otter and starts swimming around claiming that their might be magical swords at the bottom. Baldur changes the strings on his Lute. Wan says that his birthday is this week midway through Cornitoby. he says he would like to save the world. he continues to talk about what he wants for his birthday as the guys start to nod off.

CLINT PLEASE ENTER WHAT EVER HAPPENED RIGHT HERE.

Baldur Kari wakes up for his turn on watch and he is 100% sure that it had rained rather lightly. but nothing in my immidiate area was wet. he looks at the lake and it appears the tide from the lake came out and went around our camp and that there are water lines on the trees. there is a risidual magical dust around letting me know there are traces of magic around. He can see in the camp my sweet axe! Baldur says "weird wood" and fill up my waterskin with the lake water and then sit back down and play some relaxing tunes.

### **DAY 29**

The night passes and the Companions all wake up. It is a particularly nice breezy day. it is very relaxing. during the the first half of the walk we come up to a large bear Baldur, Chance, and Murf sneak up toward it, and Wan follows in the trees. The bear smells them and moves away. Murf says " I know you wanted to hold something big and nothing fills that void." Baldur responds "I used to wrestle plains yaks as a boy, it's just a good time."

We come across a small cleared area about 1000 sq feet. With a small hovel built into it. the companions walk toward it, and when we are about 100 feet out it starts to look a little grotesque. there are all different types of species head's and pickled limbs hanging from ropes. None of us have very good knowledge of what lives there.

We walk in and there is a apothecaries table, and a bunch of properties. Baldur restocks his Alchemy kit and grabs what appears to be a fine powdered dust that he believes might be bone. Baldur grabs what is very obviously a magical book. He can't read anything but Chance recognizes it as high Elven. Chance discerns that it might be a **spell book**. There are also a number of vials that appear to be Chance finds a large snake fang. We find a some potions (**potion of hide from undead, a potion of devil's sight)**. and then there is a magical burlap sack (**Bag of Holding**). It looks like we are looking into a store room filled with miscellaneous alchemy supplies. Inside of the bag there are a pair of **copper rings that have gold laced around them**. WE notice that they change to fit perfectly who ever is wearing them. as the night is waning we decide to dip out and get some room between us and the spooky cabin in the woods.

Chance gives himself bear claws and begins scratching up the walls trying to make it look like an animal came through the house. he steps back and decides it is not working. He then casts a spell to make it seem like there was no trace of us. the companions set off on a brisk pace until we have put a respectable distance between us and that hovel. we make it a small opening and we are exhausted. we decide to make camp and also realize that it was eerily silent near the hovel we ran from. We put the two rings around the Strange Red Bird's ankles like cool anklets. the bird is indifferent to them. He doesn't care. Chance and Baldur try to interpret the spell book but cannot tell what it is. They all bed down for the night.

### **Day 30**

we walk most of the day without anything interesting happening nothing with sentience. The Forest seems to stay out of the way.

### **Day 31**

**Midday** during our walk Wan looks over to his right and is 100% sure he sees two people about 150 people walking in the same direction as we were that are definitely humanoid. Wan leads our way toward them as Baldur plays a song of peace and greeting. at about 50 ft away they hear the music and stop and turn away and the strangers say "hail who goes there!" chance responds "who goes there?" he says in a Daltree accent " It is I Arthur Longhair. we can see that it is Arthur, and a boy younger than Wan who is his squire is **Laney** of the House Willow. he wears the house Willow sigil. Arthur carries his family swords the **Blades Bane.**

Arthur explains that he was sent by the Crow as he thought we were dead, and that he followed our path though without any incident. the squire treats Murf like a cute dog, and Murf whispers I will walk on your grave to the squire. we walk with them further into the woods. They are able to keep up with us. we walk for the remainder of the day and eventually start to come up on much thicker woods. and we hit a point where there is a distinct severe separation of dead grass. the dirt is now purple colored. a fine purple dirt. as we move deeper into the woods there's a purple haze in the air. Arthur pulls out a Holy symbol of Wyrna.

we make camp on the green side of the the earth. we ask Laney to sing a song, and he says "he don't know how." Laney proclaims to hate Wendels and that his uncle was killed by one. and then he tells Baldur to sing a song about it. and I do a really song about the Battle of the Vine which was about a minor land dispute between House Willow, and House Wendel. It moves the boy to tears. and Chance in a very comforting way says to the boy "we shall all return to the earth."

The night passes without incident.

**DAY 32**

we enter the deeper purple part of The Mirewood. It is easier to pass through here, but Wan notices that as we pass through it starts to get a lot darker in an unnatural way. As they are walking Little Laney Willow realizes he is so tired, and that his bag in so heavy he puts it down, realizes that there are a massive amount of rocks in his bag, he looks at Wan and Murf, and they are very obviously bad liars. Laney starts yelling at Wan and Murf as the laugh and continue to deny their involvement.

after Laney dumps the rocks out onto the ground, Wan starts to hear the sounds of what might be a tree falling down far off to the south. Wan hears it again but it sounds even closer Wan climbs to the top of the tree and there is clearly a scar in the forest where trees have been knocked down and it is coming towards us fast. suddenly a giant bear like creature is spotted. Murf does the ol classic grease fire trick and the animal comes barreling through the woods and is a little bit on fire and looks to have properties of the Void Mist creatures it has longer claws, less paw like sloth hands with four eyes. Baldur in a sudden reaction casts a major reflection of the creature to appear right in front of it. chance starts pulling vines to hold it in place.Wan and Murf scurry up into the tree. Arthur and the squire pull out their swords and he shouts out to all of us "To Battle!" he immediately gets smacked into the tree that Wan was in. he stays in it. Baldur starts to understand that he is making the image and turns it into a giant fire. Arthur is helped up by his squire and swings at the beast leg and it leaks sludgy blood. Murf yells down at Arthur "Don't be an idiot get back!" Baldur shatters the creatures insides, and then Laney gets knocked to the ground and Arthur catches the paw with his sword and then slits it upward chance teleports onto the bears head and shoves lighting into its brain. Wan tries to punch it and gets grabbed by the fur. Then Murf shots the greased brambles with fire and it explodes so incredibly that it nails Baldur. The Creature starts running toward the fire. we continue running after it as it starts to fall and burns and dies. The Creature's body shrivels into a body of a humanoid shape much like the Void Mist creatures do when they are vanquished.

Day 32-