recursal/Fanatic-Fandom huggingface dataset:
Renston Pike

Renston Pike is a supposed representative of the Artificer Center of Technology, and the sender of three notes to the now deceased Kelmer Gorn, Herwin Droot, and Sjergson Fjordak. In the notes he proposed a business partnership between the three and Deep Root Laboratories, an supposed offshoot of the Artificer Center of Technology, located in the Thimblewoods, and promised them that the "rogue problem" in Rearton would soon be dealt with. He advised them to seek out a guard with a hammer sigil to show them on their way to the wormway, and the party would later find out this individual was Captain Skraw of the guards of Rearton.

Unfortuantely for Kelmer, Herwin, and Sjergson they never made it to Deep Root Laboratories, instead meeting their end by Carrion Crawler and swarms of irritated insects deep within the Thimblewoods. The nearby area had been tampered with, indicating that a trap had been set for the three: several vibrating rods had been inserted in spore-producing mushrooms, causing them to spew out an increased amount of spores that caused the insects to swarm and attack. A similar vibrating rod was also found in the head of the Carrion Crawler, indicating that it was being controlled or compelled to attack due to the discomfort. Whether this was a trap purposefully set up to ambush the three men is unknown, as all three still had their possessions on them, indicating they were not lured there to be robbed.

It is not yet known if Deep Root Laboratories actually exists. Longtime resident of the Thimblewoods, Vasqar Fellows, told the party he had never heard of Deep Root Laboratories, which could mean that the Deep Root Laboratories is so secret that those who live nearby are unaware of its existence, or that for reasons unknown The Artificer Center for Technology is luring select artificers to the middle of nowhere to kill them.

## Rogue disappearance and Professor Trilmer's murder

Renston Pike is a mysterious figure at the center of a very clear conspiracy against rogues in Rearton, and the Rogue University of Skulkery.

For reasons not yet known, Renston is implied to have orchestrated the "accidents" that befell Professor Trilmer's home as well as the entrance to the Rogue University of Skulkery, along with the disappearance of the local rogue population. This is all indicated in the letters he sent out that were found on the bodies of Droot, Gorn, and Fjordak, promising that his organization was handling the "rogue problem" and it would soon be dealt with, as well as the revelation in Droot's letter, the most recent of the three, that the problem had been "dealt with" and the rogues were no longer of any concern.

How Renston achieved this is unknown, but it is likely he relied on Captain Skraw, the individual mentioned within the letter as wearing a hammer sigil, to do so. Skraw's influence as the captain of the guard likely means the city guards cannot be trusted in this matter.

It's unclear why the rogue population would be a threat to any of Renston's plans at this time, but presumably there was concern that the rogues would steal the inventions that the three artificers would be carrying.
Chrysanthemum

Chrysanthemum is a guard in Fort Plonk that was in a search party to find missing citizens along with fellow guard Frangipane and captain of the guard Daria Deweese. While on the search all three were kidnapped by Pixies and forced into hypnotized servitude for Lady Violet Glitterswirl in the Feywild. At one point Chrysanthemum, Frangipane, and Daria were sent out on an errand and abducted by Snake Bootys.

Frangipane was unfortunately transformed into a Snake Booty herself, but before the same fate could befall Chrysanthemum or Daria the party was able to rescue them both. However this was at great cost, as party member Jo Lemonpeele was killed by Frangipane in the rescue.

Chrysanthemum was returned to Fort Plonk along with Captain Daria.
Gasp

Gasp is a Kenku that died on his first Shipton misson. He wore all leather with a plague doctor mask. As with all Kenku, Gasp could not say anything unless he heard someone else say it first. He could also repeat almost any sound, so long as he heard it within his recent memory: a lightning strike, a song on a flute, etc.

He may or may not come from a family of carpenters. Many of the things that Gasp says were inconclusive, not only because of language issue but also because he was dishonest. He also had a fondness for unappealing sounds, like a sailor's impression of bagpipes.

The day he received a set of moldy bagpipes, he attempted to con a local shady citizen of Beedle into a scheme to extort money via fraud, but instead threw them at him when the shady character began to rob him. This led to a full on brawl as more shady figures emerged to help their shady friend (named Steve), and he was overpowered and killed, no more than an hour after setting foot in Beedle. This was all witnessed by Lime, Margie, and Leopold, who were too far away to help him.
Pith

Pith is the familiar of Jo Lemonpeele and Justice "Juice" Lemonpeele. Taking the form of a raven, Pith was able to free Brisbane and Margie from the enchantment of Lady Glitterswirl by pecking them really hard a bunch of times.

He then attempted to peck other enchanted servants, but was discovered and torn apart.

Pith has been summoned once again, this time by Juice, who learned the spell Find Familiar from his sister. Pith hasn't seen much action yet, though he did play a crucial part in warning the town of Cragreach of a potential Orc invasion.

Pith is of great importance to Juice, almost akin to a family pet or close confidant. Jo is the one who taught him the Find Familiar spell, so in a way Pith feels very much like a part of Jo that he cherishes.
Rat Ogre

Created by accident (or so was the claim) by Gurn Astarlin in the Astarlin Wildlife Clinic, this once normal rat grew to at least 20 times its size and developed a bloodthirst that led it to attack the group on their delivery.

At first only interested in the wheel of cheese the group was bringing, the rat soon focused its attention on the group one by one, knocking Kyrek out and taking several bites out of Rory. The rat was eventually brought down, and out of its carcass crawled the original rat, blinking and confused. Bo immediately adopted him, feeding him with his rations and hiding him from Gurn, who would emerge from cowering behind a locked door, looking for his experiment.

The rescued lab rat is now happily living with Bo in his sleeves, eating a balanced diet of nuts, grains, and as a treat, cheese.

## Powers and abilities

The rat ogre is immune from being charmed or put to sleep.

It also can use it's tail like a whip, sweeping an opponent with a crack and knocking them backwards 5 feet if they can't keep their footing.
Jace

Jace is a Tabaxi surf instructor living in Gerald's Foot. He offered help and information to the party, and was instrumental in revealing that Genesio was behind the kidnapping plot currently terrorizing Gerald's Foot.

Genesio had claimed that the secret tunnel behind his home he used to meet up with Jace for surfing lessons in the hope to grow closer to him. When Margie, unable to resist hot goss, asked Jace about it Jace was confused as the two did not have a relationship of any kind.

Thanks to Margie's prodding and Jace's candor, the party was able to track Genesio down and save the children, though Genesio is still out there somewhere.
Herwin Droot

Herwin Droot was an unfortunate soul that was lured to the Thimblewoods to enter into the Deep Root Laboratories. He was most likely an inventor or artificer of some kind, as something he created drew the attention of Renston Pike, the man who sent Herwin Droot this letter:

```
Hello Dear Herwin Droot

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    We here at the Artificer Center for Technology have been very impressed with your latest samples sent to us.  We wish to meet with you to discuss how we can work together to expand both our lines of invention.  Please sail to Bol, and make your way to our Deep Root Labratories located in the Thimblewoods.  Our continents recent rogue problem has been dealt with so please feel free to relax and enjoy Bol as you make your way towards our labratory.

```

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    Sincerely, Renston Pike

```

His corpse was found with the same wounds that the other two corpses found nearby, Sjergson Fjordak and Krelmer Gorn, had also suffered, indicating that all three were killed by the same Carrion Crawler and swarms of insects the party had just defeated. Considering there were several small vibrating rods inserted in nearby spore heavy mushrooms as well as in the skull of the Carrion Crawler, it seems that all three was specifically lured here to be killed, though why is unclear.

Herwin was the most recently killed of all three, as the letter on his body indicating the sudden loss of the rogue population in Rearton means the letter he received was written just two days prior to the party finding it, meaning that Herwin had very recently been killed.

Next to his body was a box that contained a large glaive, and when the box was opened a strange chuckling noise was heard.
Giant Goats

The Giant Goats of Haverston live on the outskirts of Haversport, and presumably live in the wild and not under the supervision of any of the local goat herders. They possess a higher than average intelligence than the average goat, and have even been known to hoard gold and other objects.

They are vulnerable to mind control magic, and have been manipulated by a mysterious figure in a black cloak to kidnap people and hold them hostage, as was the case with "Jimmy".

## Powers and abilities

Giant goats possess greater strength and dexterity than normal goats, and cause greater damage with their horns by charging down their foes. A common tactic is to corner a victim and bash them over the nearby cliffs.

They possess a higher than average intelligence, able to recognize the effects of spells as evidence of intruders, and hoard loot in their little caves.
Dorel Berkimer

Dorel is the son of the Magistrate of Bol, Orel Berkimer. Spoiled to the extent you could easily describe him as a combination of all four children who flunked their way out of Willy Wonka's Chocolate Factory tour, Dorel is not only deeply unpleasant but, like most children of petty tyrants, he is also of the belief that the accomplishments of those he deems beneath him were actually the result of his own effort. He also has a cruel streak, and seems to enjoy threatening those he deems lower than himself with threats.

Juice and Dave encountered him in a park in Glistening Peak, seemingly being bullied by local children. When Juice and Dave intervened, it became apparent that Dorel's attitude and pompousness were responsible for drawing the children's abuse, as he promptly informed both Juice and Dave that the entire city "belongs to him and his father" and he could do anything he wanted.

Dorel proposed that both Dave and Juice pretend to lose a fight to him in order to intimidate the other kids, and both Juice and Dave agreed, thinking of leveraging Dorel's connection to the Magistrate for their benefit, they agreed. Though he did a terrible job of convincingly fighting anyone, Dorel's ploy still seemed to work and the children fled.

Dorel immediately took credit for winning a fight that was rigged, and celebrated his "toughness". Juice used hints and many winks to convince Dorel to secure tickets to the ball coming up as a backup in case the job didn't go well that night. Dorel agreed, saying he'd bring the tickets back at the same time tomorrow.

Later that evening, Dorel came down for his nightly dessert, unfortunately at a time when Juice was disguised as Dorel in an effort to trick a warforged guard. James was able convince Dorel to go back upstairs by warning him of some bad stinky cabbage smell coming from the kitchens, but Dorel sill threatened James that he'd better get his dessert in five minutes, or the Manticore would eat well.
Jeff's arrowhead

Jeff drew this arrowhead out of a bag full of items gifted and enchanted by Qorn as a small token of his thanks for helping him with his mission. While the arrowhead is made of an obsidian-like but not obsidian black glassy material and is very cool looking, it is not magical.

However Jeff also received an adorable drawing that Qorn had made for him, which warmed his mechanical heart. He placed it inside a secure and secret compartment behind his armor, so it could be close to him.
Gwanlen (monster)

Perhaps a new fusion of creatures or just an angler fish-like distraction, the departed Gwanlen was absorbed in some capacity by the mysterious tentacle creature that sank the 420Blazeit and took her life. It is unclear if this is truly Gwanlen or just some mimicry of Gwanlen by the creature, but either way it was a disturbing reunion for her old crewmates (or would have been, if Dave had remembered her.)

The party was able to eventually destroy her, causing her to disintegrate into dirty seawater. The creature she was attached to retreated, now missing at least one or two tentacles.

## Powers and abilities

This version of Gwanlen has the ability to enchant others into being on her side, though it does not compel them to attack others.

She can also spew poisoned seawater at her enemies.

She can grow claws, and seems to be able to read mines. She either controls other tentacles of the creature or is a handy puppet used by the creature to distract others -- either way, it's possible she may be seen again.
Gormack

Gormack is a student at the Rogue University of Skulkery. The party encountered her in a room off to the side of the entrance, and she was quick to complain about the gonging sound the James had accidentally triggered when he aligned a sphere sitting on a table.

While she told the party where Prilka's tailor shop was more or less, she refused to call anyone to show them the way nor take them there herself, claiming she had to study. Even when Fallacious and Rory offered her the priceless knowledge that travelers hide their valuables in their underwear, she wouldn't budge. She did say to take two rights past the room she was studying in, but soon grew impatient with them and triggered a trap that let in the Artificier Knockout Gas. Claiming she had immunity to it so she'd be fine, she encouraged the party to get a move on. She also objected to Juice transmuting the stone floor to wood, claiming it wouldn't be a good idea.

As soon as three of the party stepped in the room and into the next, she separated them by using a hidden trigger, ensuring that they could not go back and meet the other two. She claimed that this was her homework, and unable to trace their steps backwards, Fallacious, Juice, and James went on without Dave and Rory, who went down the other path. Luckily they were able to meet up again fairly quickly after making it past a series of tedious rooms.
Janxo's pillow

Filled with soft, magic nullifying wheat, this 1.5' x 3' pillow with a velour trim was ordered by Janxo via Shipton (though the Shipton party didn't know this at the time.) In order to keep it clean, James and Bo improvised a pillow cover of a shirt, nightcap, and stocking, effectively making it look like a weird pillow person temporarily. It was stolen by Cleocatra (as intended by Janxo) and taken to the Fluffy Wheat field which was the "perfect spot" for it.

It was such a perfect spot that Janxo curled up and napped on it immediately, and presumably for the next 3 days while Paws McKenzie dropped the Shipton party members back at Shipton.

Janxo seemed to imply that the magic nullifying effects of this pillow can be turned off or on, as it was originally developed by artificers to prevent pranks from wizards while they slept. The range of the nullifying seems to have a reach of 5'.
Bumbilina

Bumbilina is a Shipton guard that accompanied Foolix on a mission to deliver sharks. At some point during the mission, she seemingly had an episode of some kind and began biting everything, including both Foolix and the sharks, leading Foolix to become injured. Foolix and the sharks were eventually saved by Tiny the Goose, who out bit everyone present.

Bumbilina jumped overboard and swam away, perhaps never to be seen again?
Izari Anti Magic Task Force

Committed to keeping all manner of magic out of Izari, the task force has one goal. Capture all magic users. Placing them in a magical suppression prison, the IAMTF lets them serve out their lives in the confines of a cell, keeping Izari pure and natural, without any sort of magical meddling.

...At least, that was the goal of the short-lived and extremely obscure "task force", loosely consisting of a few enthusiastic but unorganized individuals that always got weird looks in taverns. You know the type. Ultimately their endeavor never took off, as the majority of the population of Izari, while distrustful and suspicious of magic and magic users, don't feel *that* strongly about it. The group quickly fizzled out after posting one notice attempting to entice magic users to Izari to capture them. However the very obvious wording betrayed their intent so that no one responded to the ad, which is all the better as they realized they didn't have the resources or capability to do such a thing anyway.
Gril

Gril is an Imp that does The Queen's bidding. He seems to primarily steal items that have witnessed suffering to deliver to The Queen, who collects them. Annoying with a rotten personality, Gril displays the most obnoxious qualities of fiends everywhere, and delights in being able to make his victims miserable by stealing from them or frustrating them.

## Powers and abilities

Gril can fly, and can become invisible at will.

He can also summon creatures to do his bidding, most notably of which is the Void Dragon.
Eve the Tutor

Eve is a gnome living in Theobold Pickler's mansion. She is the former Mayor's son's tutor, and was the last person to see the child before he went missing. According to her, they finished with his lesson and he went to the garden to play. She gathered up her things and went back to her room. A few hours later it was apparent he was missing, though no one has any leads.

She was nervous to be questioned by Margie, who might have actually seemed tough (or at least tougher than when she's pretending to be tough).
Red with Scales Stuff

Red with Scales Stuff is a magical fuzzy object sold by Bip in the Tome Spire Fuzz Hut. It is advertised as: "For those of you with forked tonguesssss". As described, it's a red ball of fuzz with tiny scales.

No one has consumed this fuzz, so no one can say what effect it has or what flavor it is.

Like the other stuffs, the effects last until the person who has eaten it takes a short rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, black with wings, brown and hard, white with feathers, green with red dots, and dark grey.
Raine Garrows

Raine Garrows is a dwarfish captain for Shipton. He captains The Law, and has a much more relaxed policy on entertaining crew members, even allowing for a talent show night in which each member contributed something entertaining. (Jessie stole the show with her disguise routine.)

He was also thoughtful enough to assist the party with payment to be transported with their cargo up to the top of the cliffs surrounding Cragreach, though he was less helpful when explaining the cargo to the party. He was only able to say that the 1' x 1' x 1' crate contained the cargo of exotic animals somehow, though he didn't know how exactly.

Later on he would show his considerate nature again to Dave, Juice, Margie, and Whoa (Gasp), when he asked if there was anything they needed for the trip, citing the last time a guard went missing from a mission he captained as the reason for his concern.
Green with Red Dots Stuff

Green with Red Dots Stuff is a magical fuzzy object sold by Bip in the Tome Spire Fuzz Hut. It is advertised as: "For when you are Very Hungry". As described, it's a green ball of fuzz with red dots.

Margie consumed this stuff and felt immediately famished. She gained a higher class of protection, maybe by 2 points if you want to put a number to it, as well as regaining one hit die.

Like the other stuffs, the effects last until the person who has eaten it takes a short rest.

Other colors include red, grey, green, purple, white, tan, tangerine, light blue, orange, crimson, black with wings, red with scales, brown and hard, white with feathers, and dark grey.
Jennifer Garner (Dimblethwell)

Jennifer Garner is a customer who ordered "dangerous animals" to be delivered to her in Dimblethwell, Izari.

Nothing about her is known, save she shares a name with an unfortunately deceased Jennifer Garner in Trok'A.

While on their way to deliver the animals, the party was somehow transported into the Feywilds on the way to Dimblethwell, follwing the directions of a sailor named Anaitis. When they finally arrived (sans Jessie), the found Jennifer arguing with the Mayor of Dimblethwell, Clemons Lagorio, about her plan to eliminate the nearby kobolds.

She was the only one to respond appropriately to James's distress over being separated from Jessie, and made him a hot chocolate and spoke soothing words to him, calming him down enough to get the cargo out from his fetal positioned body.

The party found out that Jennifer ordered the dangerous animals to exterminate the kobolds, and her plan was to toss them inside the cave and let them kill each other. Her order came in the form of Spheres of Life Trapping, which are magical objects that can contain even huge beasts. She released them in the cave despite Juice and Plenet's objections: a T-Rex, a sabertooth tiger, an elephant, and a sperm whale.

She happily rolled a boulder over the cave opening and decided that her mission was complete, as the kobolds deserved extermination for being "evil" and it was "justice." Despite her soothing and nurturing attitude, could Jennifer be...kind of a jerk?
Flavio Poole

Flavio Poole is the leader of the Trok Independence Party in Tracerton. Currently his politics are controversial, as many people would prefer not to ruffle any feathers with the Empire.

When rumor broke out that Flavio had acquired some dinosaurs to be delivered, the entirety of Tracerton was alarmed and gave the party (who were only there to deliver fun and harmless foam dinosaurs) a pretty hard time. Perhaps no one was more surprised than Flavio, who had ordered nothing and was definitely not prepared to accept an unprompted delivery of dinosaurs, foam or not.
Amir the Ranger

Amir is a ranger who lives in the town of Fort Plonk. He offers his services as a tour guide / wilderness survival instructor. One week prior to meeting the party (and one week prior to the disappearances in Fort Plonk) Amir claims to have broken his leg in a fight with a wild boar.

Allegedly, Amir stabbed the boar in the heart, or "close to the heart" and therefore won the battle, as the boar only broke his leg by "sitting on it", and therefore not on purpose. Amir seems to think that intent matters more in a life or death battle than the result, and therefore claims victory over the boar even though it got away.

Not long after the meeting the party, he immediately came to antagonistic terms with Margie over the girl scouts, claiming that he dislikes "hierarchy" in any organization that deals with the wild. His dismissive and belittling attitude towards the organization near and dear to Margie's heart caused tension and raised voices, and Margie had to step outside with Brisbane.

Amir mentioned a person he knows of who lives in the forests surrounding Fort Plonk, named "Old Madrigal", who lives in the south east part of the forest. The party set out into the woods based on his testimony.

On the party's return to Fort Plonk, Amir's leg had healed and he had taken on an apprentice named Victoria. He offered to take the party to the obelisk east of town to deliver their cargo of tulip bulbs for the fee of 1.5 silver an hour, but insisted on a gold piece to cover the "apprentice fee". He led the party without incident to the obelisk, where the party was instructed to walk around it thrice widdershins. They disappeared and later were attacked by several foes in various planes, before finally reaching their destination.

On the way back, various plane's authorities stopped the party to question them about the "murders" of the creatures that had attacked them. Margie blamed Amir and gave a description to the pixie and wraith authorities, and the party went along with it.

The party rejoined Amir and declined to hire him to take them back, but not before Amir hinted Victoria might have more than a passing interest in Lime St. Blair.

Who knows what Amir's circumstances will be on the party's next trip to Fort Plonk, now that pixie and wraith cops have a fantasy APB out for him?
Goat Row

Goat row a row of shacks where goatherds live and herd goats out into the steep hills that surround the town of Haverston. Smelly, dirty, and built close to the precarious cliffs, the only charm in the place is the abundance of goats and tiny adorable baby goats. Think of it like a free petting zoo, but watch your back for shady characters.
Bol

A continent to the south of Shipton. Known for magical storms, Bol is often considered dangerous outside of its settlements with ever changing landscapes.

Bol is just coming out of its suspension with Shipton and is once again able to receive deliveries. So not much is known about its scenic locales.

While Bol is a land filled with magic and blended magic / technology, the inhabitants of Bol distrust magic and prefer not to deal with it. They will make an exception if someone wants to do business for magical items, as they boast a large artificer population that makes them primed for import and export.

Against child labor in as far as cart pulling and urchining is involved, Bol prefers to have adult artificers create solutions that prevents the need for child labor. However this does not seem to apply to mining work.

Settlements:

Rearton
Bangle of Many Faces

The Bangle of Many Faces is a seemingly normal looking bangle, however in place of where a jewel would normally be there is only a hazy shape that only resembles a jewel. When worn, the wearer will not be recognizable to anyone, nor anyone to the wearer. The natural inclination of all that are in the presence of one who puts it on is that of paranoia and suspicion, as if they just realized someone they knew (possibly, very well) has just been replaced by a total stranger. The natural inclination of one who puts it on is also that, but towards everyone that was around him or her.

When Bo tried it on for the first time, he didn't recognize anyone from his group around him, even though he had just completed a mission with them and knew some of them quite well. The illusion was so strong it blurred his recollection of everything that had recently happened, and he had to rely on his inner wisdom to remove the bangle. His teammates were also gripped with the chilling feeling that their companion had just been replaced by a stranger, causing Kyrek to take out his dagger and nearly attack Bo.

This item seems more dangerous than useful, but Jeff hypothesized a few potential ways to mitigate the danger when in use, however Bo feels like it would take a lot to get him to ever put it on again.
Faewoods Best Friends Club

The Faewoods Best Friends club is a very private club. Consisting only of Jessie and Gorblin, this club came to creation as Jessie and Gorblin first shared fond memories of cursed murder circles. While good times were had, it pained both Jessie and Gorblin that being in the circle meant only one could remain to carry on the reputation of the club. Ultimately, Jessie came out victorious and was determined to carry the spirit of the club inside her. And treat almost every back alley, or jungle, as the very murder circle that spawned this clubs origin.
Ambrose Bakalov

"Ambrose Bakalov" is the alter ego of a high elf with long blue hair named Tiffany, who hired Shipton to deliver a cargo of pairing knives to the inn, The Constant Innpact. The party would discover that despite his shady surroundings, he is an idealist at heart.

He seems as shady as the surrounding area, requiring a password into the inn he owns. He has a young woman in his employ who seems to screen people based on if they know the password or not.

During their meeting, Margie asked him for intel on the missing child of the former mayor, and while initially tense at the sudden line of questioning, he relaxed and denied having anything to do with it. He admitted that while he is a conspiracy, it's not the one they were thinking of in regards to Cinay, the missing kid, and Falcone. The party offered to help him with his conspiracy in exchange for help after he signed the contract for the mission.

At this point, he revealed that he's actually named Tiffany and is a gherkin in the employ of the Pickler's Guild. It's the lowest rank in the Pickler's Guild. He said that Cinay leveraged his defeat of the Bane for power, and is nursing a grudge against Shipton. He smashed up all the ground and damaged the Vinegar Springs deep underground as a result of his attack on the Bane of Beedle, and has put strict controls on what comes into town, leading to Ambrose's plan is to arm the gherkins with pairing knives to form a coup and form an egalitarian society between all sects of the guild.

The group (sans Lime) agreed to help him with coup. While anti-dragon, after joining, the party persuaded him that it is possible that the dragon could have helped maintain the vinegar springs in the hopes that they may also decide to help free Falcone from prison.

Tiffany invited them to the next meeting the next day at 9 AM, and let them know the password was "Pickle Revolt." Tiffany offered them a free room to stay for the night with the warning that they could possibly be stabbed.

In the end, the party bailed on their promise to meet Tiffany, returning to Shipton before the night had passed.
Mavakos

Mavakos is a purple tiefling and a loan shark. He was seen with Foolix just prior to a party mission by Bo, who was initially concerned that Mavakos could be a loan shark connected to the debt that Foolix presumably still owes, but left when it seemed like Foolix wanted some privacy.

However Bo's fears were exactly right but also a little bit off, as Justice "Juice" Lemonpeele discovered Foolix and Mavakos making out in a bush on the way to a different mission a week later. It remains to be seen how well Bo will take the news, as he had been nursing a crush on Foolix for a few weeks.

Bo would eventually find out that Mavakos is Foolix's loan shark, and that Foolix was using his looks to seduce him in the effort to minimize his 200 gold debt.

Because of his affection for Foolix, Mavakos has halted all interest on the loan. However he does seem intent on collecting the debt.
Felicity

Felicity is the wedding planner for the Gregsworths and Crutherfords. Her assistant mixed up the names on the contract, meaning that Jayda, the bride, had to sign instead of Felicity. Felicity agreed to sign a written agreement that she would pay the Shipton party if Jayda refused to sign, as she convinced them to release their cargo of orchids to her so she could complete table pieces.

She seems clued into whatever was going on with the Gregsworths, but was tight lipped about it after the dust settled. She kept her promise and got Jayda to sign, so at least there's that?
Coin for Travels

This dull, featureless metal coin resembles a disk of metal, but gives the impression of being coin. It's made of copper, but is enchanted to appear somewhat golden, making it harder to place as a piece of currency. It was offered to Jeff by the R guy in Rearton, who told them to "take it for your travels but be sure not to touch it." He offered it while wearing a leather glove.

Jeff and Juice were able to examine it enough to know that *something* would happen when touched directly (even by Jeff's metal not-skin) but that whatever effect it has was only enchanted to last a few hours.
Ironpoint Warehouse

A warehouse adjacent to the main docks of Rearton. Made of blue metal with a bay door and no windows, the warehouse is one of five warehouses on the docks of Rearton. Rather than having a large open design, there are hallways that direct the workers -- left is receiving, and presumably right is outgoing. The supposed destination of the first delivery, it soon became the starting point of a secondary quest to recover the Pillow from Cleocatra.

Known employees include Flurjin, a small pixie responsible for running the Recieving table and overseeing employee relations. The Warehouse seems to have a good relationship with the local guards and once Flurjin became obstinate in the matter of the chemical attack, the guards removed the shipton gang from the building.
Dederick of Alfalas

Dederick of Alfalas is an elf and representative of Shipton in the city of Sunport. Terribly important, he is involved in all political circles in the city. He was almost so important that he would not see the Shipton crew, but he made time when they had some hot goss for him.

His knowledge of blank contracts allowed the party to figure out what had gone wrong in the mission, allowing them to confront Foolix Jones and figure out exactly what to do next.

He was also able to offer much needed support to the party after the loss of Brisbane and Sorine in the form of giving them directions to the client's home, which had not been included in the delivery instructions.
Chuckling Glaive

The chuckling glaive is a mysterious glaive Jeff found in a box next to the corpse of Herwin Droot in the Thimblewoods. When he opened the box everyone present heard an eerie, disembodied chuckle. The glaive seemed even to whisper something as Jeff picked it up, and even though as an artificer Jeff had no reason to be familiar with such a weapon upon holding it he suddenly found he was proficient with it. It's presumed that Herwin Droot is the item's inventor.

Herwin Droot had been invited to the Deep Root Laboratories, a supposed offshoot of the Artificer Center of Technology, though it could all have been a ploy to lure him to the Thimblewoods to have him killed via carrion crawler and swarms of insects. No matter who created the glaive or why, we hope Jeff knows what he's doing because a chuckling weapon is usually bad and always creepy.

## Powers

The glaive radiates a dark energy, and if Jeff uses it and fails a wisdom save it can force him to take another melee attack on another target besides the one he just attacked. This seems to be a sinister effect, as Jeff has no say in the matter and often Jeff's allies fight near him.
Blue and Green Tax Collectors

Dressed in green and blue and sailing in a huge ship with multiple cannons and blue trim, these men sail a certain part of the sea they claim "belongs to them", collecting taxes from everyone they meet.

They sailed upon The Law, carrying Juice, Dave, Whoa, and Margie. Juice, anticipating an attack, set fire to their sails. When the ship eventually caught up, the party was rained down upon by amateurishly fired arrows and three men boarded, demanding their surrender. They were eventually defeated, though Whoa was knocked unconscious by one arrow.

The Law eventually outran the strange ship and the tax collectors, who may or may not be seen again.
Jim Wolfensteinses’s’ Cart Rental

Jim Wolfensteinses’s’ Cart Rental is the best place to pick up a cart in Tracerton. Family owned and operated for several generations, this is the perfect way to leisurely sightsee in Tracerton and hear the local history. While no tours are given, drivers of the establishment are friendly and happy to play tour guide.
Marion Spoonbill

Marion Spoonbill is the Shipton representative in Fort Plonk.

Gwanlen approached Marion in the hopes of having her convince the town Captain, Tiberius Plonk, to voluntarily come with her to the Feywilds to be an indentured servant of the Lady Glitterswirl in exchange for "living forever in a great party". Marion found this offer too insulting to even mention to Tiberius, her close friend, and told Gwanlen as much the next time they met.

Polite and proper, Marion seemed to express a dislike of Gwanlen's presumptuous character through gentle verbal rebukes that seemed to go right over Gwanlen's head. She also clarified the Shipton policy regarding the signature of the client, indicating that if some other factor prevents the client from signing for the cargo it is largely down to the party to circumvent that factor on their own. Only in extreme cases might Shipton consider a job completed without that signature, and on a case by case basis, leading the party to believe that without the signature payment may not be delivered even if circumstances beyond their control prevented getting the signature.
Ozgo

Ozgo is a guard in Rearton, Bol. He was on the scene to investigate the gas attack and robbery of Ironpoint Warehouse, and was able to let Fallacious know that the gas used in the attack was too common to trace, as anyone can make it if they get the instructions from an artificer.

Though a serious misuse of the gas had just occurred, the guards just seemed puzzled and seemly unconcerned about the scope of the attack and weren't going to investigate the potential source of the gas (the gas had been found in crates from Wheatly Town Farms) for a week.

The guards in general seemed more convinced that the Shipton party was the source of the problem, perhaps swayed by Flurjin's opinion, and as a result the Shipton party was escorted out from the warehouse.
Orel Berkimer

Orel Berkimer is the Magistrate of Bol, responsible for the day to day affairs of ruling the country on behalf of Cleocatra, who inherited the kingdom from her former owners, the king and queen of Bol. A dwarf who dresses in extravagant wealth and finery, he is also allegedly responsible for ousting Janxo, who was also a former pet of the king and queen, from her inheritance by banishing her from the capital. (The details of how this came to be have not been shared or proven beyond Janxo's insistence that "some people decided they didn't want me in charge anymore.")

According to Janxo, the Magistrate left Cleocatra in power as he prefers her to Janxo, as he is able to do whatever he wants while Cleocatra does other things. The Magistrate also supposedly never leaves the Ruby Palace.

Leoda Chow was able to let them know that the Magistrate had fathered one child out of wedlock and had sent him away to boarding school years and years ago, but was currently married with a new child, who is also just a very unpleasant person.

While in Glistening Peak to steal the scepter back for Janxo, both Janxo and Rory were separated from the group when palace guards moved in to capture Janxo. Rory was eventually captured and taken to the palace, where he met Orel. Orel taunted him, admitting that while the ruby amulet Janxo had in her possession did nullify the magical traps in the palace and there was nothing he could do about that, he revealed that the amulet also somehow told him of Janxo's location.
Dimblethwell Cave System

Do you like Kobolds, caves, and the threat of danger? Then come to Dimblethwell. Come on our guided tour of an actual Kobold cave. See those pesky little guys doing Kobold things. If safety is a concern, we have with your group a stout band of guards determined to keep you and your family safe. So come to Dimblethwell and see everything, that the dark has in store for you.
Flurjin

Flurjin is the pixie forman of the Ironpoint warehouse in Rearton, Bol. While expecting the delivery of the pillow the Shipton crew was attempting to deliver, he was ignorant to the client that ordered the delivery as well as the standard Shipton procedure of requiring a signature for a contract.

When the party was attacked by a cloaked figure with knockout gas, Flurjin flew up high and avoided falling unconscious long enough to see Fallacious and Rory attacked from behind. Despite this, he was convinced that the Shipton party were somehow responsible for the attack instead of the logical conclusion that someone else had attacked them to steal the cargo. This attitude continued even when the party discovered an incriminating box filled with a gas canister, with the symbol of wheat. Despite the evidence, Flurjin was reluctant to offer help beyond letting them look at the manifest.

Flurjin's attitude was unfortunately reflected in the local guard, who couldn't be bothered to investigate the farm that used the wheat insignia for a week.
Dominic D'Amore

Dominic D'Amore is the leader of Gerald's Foot. He is a tabaxi that is obsessed with fitness, so he arranged for several barrels of millet to be delivered to the town.

However multiple children had gone missing and the city was on lockdown, with no one allowed in or out. The party was allowed in to deliver the millet, and in the process was able to investigate the missing children. Dominic even offered them water breathing potions to investigate the mysterious caves the party eventually found, but the party returned them when they realized they had no way to make light in the pitch dark cavern pool. Dominic was a tad irked by this, but acknowledged that the party had already done a lot for the town.
Astarlin Wildlife Clinic

The Astarlin Wildlife Clinic was founded by Gurn Astarlin, a researcher and nervous man. Located in an upscale manor on the outskirts of Deepmire in Bol, the current purpose of the clinic is to generate solutions for the rat infestation in Deepmire.

The clinic is run in part by a dwarf named Ebdeck, whlie Gurn has laboratories in the basement. The clinic itself seems well funded judging by the location and the modern aesthetic of the laboratory equipment and glass cages. Considering that one of Gurn's experiments resulted in creating a gigantic rat monster, it's not clear how well the clinic is meeting its goals.
Leoda Chow

Leoda Chow is a childhood friend of Janxo as well as a co-conspirator in the attempt to restore the banished royal to power. Leoda is a Harengon, and is able to obtain sensitive information that's both useful and dubious.

He was able to provide the party with several options for obtaining useful help in their attempt to enter the palace. He informed them of Glyph, a gambling addict that works for the sewer department; of an unnamed guard that was disgruntled in his position with a drinking problem that frequents the Whimsical Crystal; and advised them to bribe a few guards or servants in case.

After the party decided on a course of action, Leoda recounted memories of Janxo's former life in the capital where the two enjoyed pulling pranks on everyone and running amok. He expressed his disdain for Cleocatra as a "prissy little thing", and speculated that the former king and queen were likely poisoned as they died suddenly while in the picture of health.

He had a bit of knowledge on the Magistrate that he was able to share with Janxo's help: the Magistrate sent one child off to boarding school years ago as he was embarrassed to have had a child out of wedlock, but was currently married and had a new child, who was by all accounts a prick.

While the party set off to accomplish a few errands for the sake of their mission, Leoda kept Janxo company.
Gel

Another brother of Pote (and Tome, and Avaq), Gel is head librarian at the Academy of Creation and Transformative Sciences. He boasts that everyone always says "Ask Gel for a good book", but asks that they not repeat it in front of his brothers in case they make fun of him.

When Jeff asked for a good book, Gel promised him a great one for an intermediate Artificer, but after Jeff failed to get into the Academy he instead gave him a 10 year old outdated textbook instead.
Šime Aiza

Šime Aiza is a seemly harmless librarian living in an inherited home in Beedle. "Dave" asked the party to perform 2 missions for him, one of which was digging up an unbreakable urn from Šime Aiza's backyard and transporting it to an utterly secret place. The other was to kill him.

While Sorine and Brisbane decided to carry out the 2nd mission of killing him after the first mission was completed, the rest of the party objected in varying degrees. Bo was strongly opposed and attempted to use magic to stop Sorine and Brisbane from carrying out murder, but forgot that Sleep only lasts a minute and so really accomplished nothing.

Šime Aiza was warned somehow of the murder attempt, and returned home with guards for protection. The guards captured Sorine and Brisbane, who were stripped of their possessions and gold and banned from Beedle, but ultimately released for the crime of breaking and entering.

It is unknown why "Dave" wanted Šime Aiza dead, or what was in that urn, but Brisbane did spend some alone time with "Dave" and later began developing a blur on her face, similar to "Dave"'s.

Later, it would be revealed that Šime Aiza was installed as the new mayor of Beedle and new head of the Pickler's Guild for the feat of killing the Bane of Beedle. He supposedly used some sort of magical device to break up the rocks that the Bane would hide in, exposing it to murder.

The new Shipton Rep, Skylar, would later tell the party that Šime Aiza used this victory over the dragon as leverage to gain his new positions, and that he was nursing a seething hatred of Shipton for reasons unknown. Even more tragically, she revealed that Šime Aiza was inadvertently responsible for the former Mayor's son's disappearance: the Bane of Beedle was actually, infact, the unnamed son of Theobold Pickler.

It is unclear if Šime Aiza was aware of this terrible curse beforehand, or if he was just using it as a means to make himself more popular and powerful. Regardless, Šime Aiza is not a mere librarian any longer, and it's starting to look like Sorine and Brisbane had the right idea.
Joris

Joris was the final surviving member of his crew (consisting of Margo, Stew, and Francis) found by Jeff, Dave, James, and Juice on their way to Arrowhead island in the Magic Wand. He was wearing armor from head to toe.

After signaling for help and begging the party to come aboard, he quickly abandoned ship when he heard his crew mate Francis perish from an unknown creature. He landed in the Magic Wand, and while the party wanted to assure the only survivor he was now safe, James was immediately suspicious and attempted to throw him overboard. Rory stopped him, and instead the party tied Joris to the mast as a compromise.

Rory both laid on hands and attempted Detect Good and Evil, but no fiend, celestial, or undead were nearby. While this happened, Joris told the story of how they encountered these strange eggs and his crew kept disappearing and dying. Juice ritually cast Detect Magic and saw that there was a magical mass inside his chest. Before anything else could happen, a strange creature with claws burst from his chest, and skittered around the deck.

While Joris and his crew are no more, his memory will not live on, as no one really got to know him that well.