recursal/Fanatic-Fandom huggingface dataset:
Key items

> Items of special significance found during your travels.
>
> ― In-game description.
>
>

**Key Items** are items found during Jin's Journey and Tales of Tsushima missions that are either found in specific locations or given to Jin by an NPC.

## Key Items

* A Family's Escape
* Adachi Family Flute (The Thief: Masako Tale 7 of 9)
* Shrine Protection - Found at Arrow Peak Shrine, Note 1/4 (stays in inventory even after finding all four notes, but can no longer be acquired if you honor the shrine before finding/picking up the notes)
* Hunted - Found at Arrow Peak Shrine, Note 2/4 (stays in inventory even after finding all four notes, but can no longer be acquired if you honor the shrine before finding/picking up the notes)
* Prayers to the Kami - Found at Arrow Peak Shrine, Note 3/4 (stays in inventory even after finding all four notes, but can no longer be acquired if you honor the shrine before finding/picking up the notes)
* Burial - Found at Arrow Peak Shrine, Note 4/4 (stays in inventory even after finding all four notes, but can no longer be acquired if you honor the shrine before finding/picking up the notes)
* Goro's Map (A Message in Fire)
* Key of Aoi (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Key of Iijima (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Key of Koshimizu (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Key of Kuta (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Key of Ohama (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Key of Yagata (The Unbreakable Gosaku) - disappears from inventory after quest is complete
* Lady Sanjo's Fan (The Generosity of Lady Sanjo )
* List of Conspirators: Sogen, Sadao, Mai, Kajiwara, Omura (The Tale of Lady Masako)
* Letter from Sadao (The Headman: Masako Tale 2 of 9)
* Piece of Mongol Armor (Fit for the Khan )
	+ Gauntlets (General Bartu's Camp) - disappears from inventory after quest is complete
	+ Helmet (Kawachi Whaling Village) - disappears from inventory after quest is complete
	+ Shoes (General Dogshin's Camp) - disappears from inventory after quest is complete
	+ Spaulders (Morimae Brewery) - disappears from inventory after quest is complete
* Regarding Omura (The Fool: Masako Tale 5 of 9)
* Regarding Payment (The Fool: Masako Tale 5 of 9)
* Supply Map Stained in Blood (The Husband: Masako Tale 3 of 9)
* The Legend of Yagata Forest (Whispers in the Woods)

## Gallery

A Family's EscapeAdachi Family FluteBurialGoro's MapKey of AoiKey of IijimaKey of KoshimizuKey of KutaKey of OhamaKey of YagataLetter from SadaoList of ConspiratorsPiece of Mongol Armor: GauntletsPiece of Mongol Armor: HelmetPiece of Mongol Armor: ShoesPiece of Mongol Armor: SpauldersPrayers to the KamiRegarding OmuraRegarding PaymentSupply Map Stained in BloodLady Sanjo's Fan
Black Hand Riku

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Physical description

### Gender

Male

**Black Hand Riku** is a former pirate captain who once terrorized Iki island, known for building his Sarugami Armor in honor of a monkey demon inhabiting it. After becoming blinded during a mutiny by his crew, Riku survived on the coasts of Iki while preying on anyone who dares to seek out his cursed armor.

## Synopsis

Black Hand Riku was known to be the cruelest pirate captain to ever terrorize Iki, carving up his victims to feed to his loyal companion, a vicious monkey. Riku built an armor for himself to honor a Sarugami, a monkey demon. This Sarugami was said to then inhabit Riku's armor, driving him into reckless actions while bringing the pirate to the brink of ruin.

About six years before the events of the story, Riku attacked a refugee ship, throwing all the children on it overboard, killing their samurai protector, and feeding their remains to his monkey companion. Riku's crew was horrified at this, causing a mutiny to occur where Riku was stabbed and permamently blinded by poison. However, Riku somehow survived with the protection of his Sarugami Armor, setting his ship ablaze before escaping with his monkey.

Those on Iki believed Riku to have died in the aftermath, with his armor hidden on the island while his spirit haunts the shore to protect it. However, Riku did secretly survive, with the monkeys on Iki acting as his eyes and ears.

Jin Sakai later arrives on Iki, learning about the Legend of Black Hand Riku and becomes interesting in obtaining the Sarugami Armor. His search leads him to a Mysterious Cave on the northeastern shores of Iki surrounded by glowing water where Riku has been hiding all this time.

Riku knew Jin was coming from his dreams and monkey companions, revealing himself once Jin enters the area of the cave known as the "Pit of Darkness". The pirate captain understood Jin was there for his armor, claiming he was reborn in the darkness after surviving his crew's mutiny before readying to duel. Jin observes this would not be a fair fight since Riku was blind, to which the pirate captain responds that Jin was the one at a disadvantage.

After a fierce duel, Jin finally manages to slay Black Hand Riku, taking the Sarugami Armor for himself in the aftermath.

## References and notes

1. ↑ https://twitter.com/NoshirDalal/status/1428958995537141762 Riku's voice actor
Cooper Clan Cosplayer

**Cooper Clan Cosplayer** is a silver trophy in *Ghost of Tsushima*.

## Overview

This Trophy can be obtained as early as *Act 3: Kill the Khan*, when Kamiagata is opened to the player.

The player must obtain two pieces of Armor, a Sword Kit, and an additional dye option from a Merchant:

* **Crooked Kama headband**
	+ Found atop the pagoda at Jogaku Temple in Kamiagata.
* **Gosaku's Armor**
	+ Obtained by completing "The Unbreakable Gosaku" mythic tale. It does not need to be upgraded in any way for this Trophy.
	+ In addition, the player must acquire the blue Ocean's Guardian dye, which can be purchased from many Toyotama merchants for 10 Flowers.
* **Sly Tanuki sword kit**
	+ Obtained from a Pillar of Honor along the Kamiagata coast, east of Iwai Village.

Once the player has obtained all the above, simply equip all three pieces at the same time and they will obtain the Trophy.

## Trivia

* The "legendary thief" in the Trophy's description, as well as the name of the Trophy itself are references to Sly Cooper; the protagonist of the *Sly Cooper* series, a series that was also developed by Sucker Punch.
* The Sly Tanuki sword kit is a reference to Sly Cooper's raccoon tail. Along with this, the sword hilt's blue, red, and gold color scheme is also in reference to Sly's outfit color scheme.
	+ The sword kit's description: *"For the samurai who knows neither friend nor foe... only destruction."* is a reference to a quote from Murray, one of Sly Cooper's two fellow gang members. In the opening mission of Sly 2: Band of Theives, Murray makes his entrance by bellyflopping through a glass skylight. He tells Sly that he hopes his entrance did not cause him harm, saying, *"The Thunder Flop knows neither friend nor foe, only destruction."*[1]
Incident at Hiyoshi Pass

* Game
* Location

**Incident at Hiyoshi Pass** is a side tale in *Ghost of Tsushima*.

## Synopsis

Jin Sakai encounters a family at the bridge leading to Hiyoshi Springs, where he is informed by a peasant that his nephew Banta is is injured and trapped in the middle of the bridge, which has been surrounded by archers from below whom intend to use the boy as bait to draw the family out onto the bridge, where they will be range of their arrows. Jin defeats the Mongol archers and ensures the safety of the bridge for the family to proceed towards Hiyoshi Springs. Afterwards, the peasant can be spoken to outside of the Hiyoshi Springs inn, where he comments on his nephew.

## Objectives

* Find the bridge between Hiyoshi and Ariake.
* Rescue Banta from the Mongol archers.
* Speak with Banta's uncle.

## Journal entries

 Encountered
 Begin tale
Headband

**Headbands** are vanity items that Jin Sakai can equip under the headgear portion of the Gear menu. They are purely cosmetic and grant no additional bonuses. There are a total of 41 headbands (16 Haiku rewards + 25 open world) in Ghost of Tsushima.

Headbands are acquired in a number of ways: completing a Haiku and Tales of Tsushima side quests; while others are found scattered across the map, or are available for purchase from merchants.

## Tales of Tsushima headbands

 Gosaku's Headband |  | "The Unbreakable Gosaku"

## Open world exploration headbands

These headbands are found within the open world

## Merchant headbands

These Headbands cost 5 flowers , with the exception of the Pure Intent headband, which costs 20 flowers.
Gear

There are various types of **gear** that players can earn in *Ghost of Tsushima: Legends*, including Katanas, ranged weapons, and Ghost weapons, each with various perks.

## Katana

### Master Perks

The "Master" perks are only available on katana that already have the corresponding stance. For example a Water Katana can obtain the Stone Stance, Wind Stance, Moon Stance, and Water **Master** perks because the Water Stance is already available to it. The Master's Katana has each of the four Master perks available to obtain because it allows switching between any stance already.
Hachiman's Fury

Hachiman’s Fury is one of the best ultimates to clear out a point or allow your team to take a breath when they feel overwhelmed. The ultimate ability powers up the samurai, and they will slice through enemies in rapid succession depending on where the joystick is aimed. Once the samurai reaches rank 11, players can unlock a technique allowing Hachiman’s Fury to be unleashed on five enemies instead of three. The samurai’s goal is to make sure the team doesn’t get overwhelmed by waves of demonic Mongols. When the team is inevitably knee-deep in Mongol bosses, Haichiman’s Fury will get you out of a bind.

The Samurai shouts: 八幡の怒り！("Hachiman no ikari!")　Which literally translates to "Hachiman's Fury! / Anger! / Rage!" etc.

"八幡" Hachiman is the Japanese God of War, "怒り" 'Ikari' is the Japanese noun for Anger, Fury, Rage etc. and the possessive particle "の" 'no' just means " 's "
Fit for the Khan

* Title card
* Location

**Fit for the Khan** is a side tale that becomes available in Act 3: Kill the Khan as soon as Honor and Ash is completed.

## Synopsis

A Blacksmith Apprentice requests Jin's help to retrieve an armor set that his master was forced to create for Khotun Khan (Even if the Khan is dead, the Mongols still want the armor as a prize). After fleeing from the Mongols, the Armorer hid two pieces of the armor before he was captured and killed by the Mongols for refusing to tell them location of the other pieces. However, the Mongols still have two pieces of the armor. Jin is tasked with bringing the armor pieces back to the apprentice so the Mongols cannot have the armor and avenge the apprentices master.

## Objectives

### Obtain the Mongol Commander's Armor pieces

In general, this quest focuses on liberating four Mongol Territories; two are encampments (General Dogshin's Camp and General Bartu's Camp) that will require the player to Duel a Mongol Warlord at the end (similar to other Mongol leaders such as Dogar and Altan, Water Stance is the most effective against them and the player should be conservative with their Resolve use during the liberation of said camps) and the other two are Villages (Kawachi Whaling Village and Morimae Brewery that will require the player to save hostages from their Mongol Captors.

If the player had liberated all the Mongol Territories beforehand, they can simply talk to the Blacksmith apprentice again and the armor will be theirs.

### Speak with the apprentice at Jogaku Temple

After retrieving the last armor piece, travel back to Jogaku Temple and speak to the Apprentice. After a short cutscene and dialogue, the Armor will be given to the player.

## Journal entries

> A man sheltering at Jogaku Temple wants to speak with me. I'll find out why
>
>
>
>

>  A blacksmith in Jogaku said the Mongols forced his master to create a set of armor for Khotun Khan. He managed to escape and hide some of the armor pieces across Kamiagata before he was killed, but the Mongols found some others. If I recover all the pieces, I could use this armor myself.
>
>
>
>
Ghost of Tsushima Wiki

Welcome to the *Ghost of Tsushima* wiki!
The best source of information about *Ghost of Tsushima*, the PlayStation 4 exclusive by Sucker Punch Productions, written for fans, by fans.
The year is 1274. Samurai warriors are the legendary defenders of Japan—until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back. But honorable tactics won't lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting—the way of the Ghost—as you wage an unconventional war for the freedom of Japan. It was released on July 17, 2020.

This wiki contains **spoilers**. Please read at your own risk.

The Island

Jin Sakai

Mongol Empire

Weapons

Locations

Samurai

Ghost

Gameplay

Items

**Featured Videos**

Ghost of Tsushima - Launch Trailer PS4Ghost of Tsushima Legends - Announcement Trailer PS4Ghost of Tsushima - 7 Reasons It's The Samurai Game You've Been Waiting ForGhost of Tsushima - State of Play PS4Ghost of Tsushima - Story Trailer PS4Ghost of Tsushima - A Storm is Coming Trailer PS4Ghost of Tsushima - The GhostGhost of Tsushima - E3 2018 Gameplay Debut PS4

**Countdown**

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***Legends* challenges**
Nightmare Week 3
February 18, 2022 - February 25, 2022
* Caravan of Thieves with Wildfire modifier
* Twilight and Ashes with Empowered Foes modifier
* In the Realm of the Dead with Reduced Healing modifier
* The Tale of Iyo: Chapter 3 - The Final Battle with no modifier

**News**
**2/8/2022**: *Ghost of Tsushima* receives patch 2.15, adding in the Forbidden Shrine and a Platinum level in Survival stages.

**7/1/2021**: *Ghost of Tsushima* Director's Cut, consisting of *Ghost of Tsushima* and the brand new *Iki Island* expansion, is announced for release on August 20, 2021 for PS4 and PS5.

**3/25/2021**: A *Ghost of Tsushima* film is announced.

**Gallery**
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General Dogshin's Camp

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## General Dogshin's Camp

### Rewards

+2 Gold

**General Dogshin's Camp** is a location in Ghost of Tsushima. It can only be completed once Dogshin is defeated in a duel, and unlocks a piece of armor meant for the quest Fit for the Khan. In Ghost of Tsushima: Legends, the General Dogshin's Camp is used for the survival stage "Blood in the Snow".
Harunori

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Physical description

### Skin

Pale

Warlord **Harunori** is a Mongol soldier. He must be defeated in a duel to liberate Azamo Bay. This is required for the completion of the Side Tale: Unfinished Business.

## Biography

Harunori was a top Mongolian Leader during the Mongol invasion. He was assigned leadership of the forces occupying Azamo bay, alongside a high-ranking Mongol slaver. Harunori assumes full leadership of Azamo Bay after the slaver is killed by Samurai Jin Sakai during a successful attempt to rescue the blacksmith Taka from the Mongols. He puts Azamo bay on lockdown, and has elders held captive in their houses and a shrine. Harunori oversees Azamo Bay's production from inside one of the elder's homes, until Jin returns to Azamo bay to liberate it from the Mongols. He kills many of Harunori's forces and frees the elders and peasants, before heading to Harunori's residence to confront him.

Jin goes there to find Harunori waiting for him, and he confronts the Mongolian warlord for torturing and abusing his people. Harunori offers for Jin's people to be free of suffering if they surrender and accept Mongolian rule. Jin dismisses Harunori as nothing more than a coward and liar, and declares that he deserves nothing less than death, to which Harunori declares that he will take nothing less than Jin's head. After a tense standoff, the Warlord and Jin engage in a heated duel. Harunori, being a formidable shieldsman and wearing durable armor, is able to hold his own against Jin for some time. Eventually, Jin overwhelms the Warlord in single combat and kills him.

His death signals the end of the Mongolian occupation in Azamo Bay, after Jin replaces the Mongolian flags with the villagers'.

### Rewards

These are the rewards for completing the side tale Unfinished Business:

* Minor Legend Increase
* Minor Defense Charm
* +4 Leather
Ghost of Tsushima trophies

There are 52 trophies in *Ghost of Tsushima*: 1 platinum, 2 gold, 9 silver and 40 bronze. They are related to the campaign, combat, gameplay and collectibles.

With the release of *Legends* and New Game+, 8 trophies were added: 1 gold, 3 silver and 4 bronze. These are not required for the platinum trophy. With the release of *Iki Island* and Rivals mode in *Legends*, 17 more trophies were added: 1 gold, 1 silver, and 15 bronze. These are also not required for the platinum trophy.
Hidden altars

* 1
* 2

**Hidden altars** are altars that trigger visual flourishes that can be found throughout Tsushima in addition to marked Inari & Shinto Shrines. The Honor the Unseen trophy is unlocked when the player completes ten (10) different hidden altars. Hidden Altars don't come with any other abilities, skills or techniques and are not counted as Collectibles in the menu.

Hidden Altars can be found in various, often unassuming places marked by wooden signs that show the silhouette of someone bowing. Watch for the signs as you climb Shinto Shrines, complete quests, and liberate outposts. Approach the sign and swipe down on the touchpad to make Jin bow – the visual effect will spawn almost immediately.

Both Taka´s Grave and the Loyal Friend´s Grave also have visual effects and count as progress towards the trophy even though they lack the usual "bowing sign".
For Tsushima

* Title card
* Location

**For Tsushima** is a side tale in *Ghost of Tsushima*.

## Synopsis

Jin meets a Guardian training outside of Azamo Inn. The Guardian tells Jin that she is from Ariake and is searching for the "Azamo League", a group of farmers and fishermen who are fighting back against the Mongols. The Guardian notes that they were supposed to meet her hours ago, and that she was about to go look for them. Jin and the Guardian ride to the farmhouse, where the leaders reside. As they ride to the farmhouse, the Guardian remarks that she always wanted to be a samurai. Jin notes that she is good at fighting and riding a horse, to which the Guardian responds that pirates attacked her coast, killing her parents when she was younger, thus forcing her to defend herself and eventually hope to teach others the same.

As the two reach the farmhouse, they find it engulfed in flames and surrounded by Mongols. The duo defeat the Mongols and go to see the dead bodies, who the Guardian recognize as the people she was training. A Mongol horn sounds off, and the Guardian rushes off to where it came from. Jin tries to slow down the Guardian, but to no avail, and hastily follows her. They reach another encampment on fire. Jin notes that a samurai remains calm before a fight, but the Guardian rushes in to battle.

Jin and the Guardian defeat the Mongols and reconvene. Jin compliments the Guardian's fighting, but tells her that she needs to maintain her anger, as she almost died rushing into battle. Jin advises her that a samurai's greatest weapon is themselves; if they lose control of it, they risk defeat. The Guardian acknowledges Jin's lesson and vows to train and master her emotions. Otherwise if Jin let's the Guardian die during the fight he will instead say " You fought and died for our people like a true samurai."

## Objectives

* Speak to the woman at the Azamo Inn
* Follow the woman to the farm
* Defeat the Mongols
* Avenge those at the burning farmhouse
* Regroup with the woman
* Keep up with the woman
* Reach the encounter area
* Defeat the Mongols
* Speak with the woman

## Journal Entries

 Encountered
 Begin tale
Battle of Umugi Cove

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.
The **Battle of Umugi Cove** was a fight between the settlers of Umugi Cove, led by Jin Sakai, Sensei Ishikawa and Tomoe, and the attacking Mongol forces. The battle was a victory for the defenders.
Dogshin

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Physical description

### Skin

Pale

**General Dogshin** is a Mongol soldier. He must be defeated in a duel to liberate General Dogshin's Camp, which in turn unlocks a piece of armor meant for the quest Fit for the Khan.

## Duel

When Dogshin meets Jin, he doesn't say anything and draws his sword.

He acts as a Defender, so the Water Stance is the best against him.

## Rewards

These are the rewards for killing General Dogshin.

* Moderate legend increase
* Technique point
* +2 gold
Hat

**Hats** are vanity items that Jin Sakai can equip under the Helmet portion of the Gear menu. They are purely cosmetic and grant no additional bonuses.

Hats are acquired in a number of ways: completing a Tale, purchased from a merchant or collected in the open world. Although the locations of the hat will not appear in the open world, with a technique point The Guiding Wind can be configured to navigate Jin to Vanity gear, which includes **hats**, along with helmets, headbands, masks and
Bloodletting

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Bloodletting

### Rewards

Base game:* Minor legend increase
* Minor Melee charm
* 4 Leather

NG+:

## Mission progression

### Game

*Ghost of Tsushima: Iki Island*

**Bloodletting** is a side tale in *Ghost of Tsushima: Iki Island*. It follows directly after "Troubled Waters".

## Journal entries

> Sugi revealed she was once a member of Yamaneko's Crew, a band of raiders who have gained hwachas from the Mongols. After I helped her stop their attack on her village, she agreed to help me break up their alliance.
>
> ― Jin's journal, before starting the Tale
>
>

> Yamaneko and his raiders have allied with the Mongols and are turning hwachas against their own people. I have allied with a woman named Sugi to stop them. She will row out to attack Yamaneko's ship while I assault a beachside meeting between raiders and Mongols. If we make it look like the raiders have betrayed the Mongols, they should turn on each other.
>
> ― Jin's journal, after starting the Tale
>
>
Hina

**Hina** was Sadao´s wife and Hachi´s sister in law. She was captured by Lady Masako and Jin Sakai while they were investigating the genocide of clan Adachi. She was clearly afraid of Masako´s vengeful nature and much preferred talking to Jin, shown when she gave him the information he needed in The Husband. After giving him the information, Hachi tried to rescue her, but due to her screaming decided to kill her.
Iron

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.**Iron** is a collectible resource that can be found in Mongol Territories. It is used primarily to upgrade the katana and tanto at any Swordsmith. After both the katana and tanto are fully upgraded it’s main use is to sell to the trapper.
Gods

Cthulhu Mythos and the Dream Cycle feature a large number of fictional deities. They are usually depicted as immensely powerful and, for the most part, utterly indifferent to humans who can barely begin to comprehend them. Some of these gods are worshipped by humans and non-human races.

Usually all the gods are divided to four groups:

* Great Old Ones (Cthulhu et al) - a loose pantheon of ancient, powerful deities from space who once ruled the Earth and who have since fallen into a deathlike sleep
* Elder Gods - benevolent gods that oppose Great Old Ones and help humans. It is possible that Great Old Ones and Elder Gods are representatives of some powerful extraterrestrial civilization, once been united
* Earth Gods - the "weak gods of Earth" that reign in the Dreamlands. They are protected by Nyarlathotep
* Outer Gods - the most powerful entities in the universe. They are cosmic deities that dwell in inconceivable dimensions beyond time and space.
Fast Travel

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.
The **Fast travel** system is a mechanic in Ghost of Tsushima. Once you've visited a location you can use Fast Travel to quickly go there. You cannot fast travel during combat or during many side quests and Jin's Journey, unless there is time for exploration in between objectives.
Japan

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.**Japan** is the country and shogunate of the Japanese and samurai, to which the island of Tsushima belongs. It is also referred to as the mainland.

The Emperor is the sovereign of Japan, with the Shogun as its military dictator.
Firecracker

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

> Thrown Mongolian Firecracker that can attract several foes.
>
> ― In-game description
>
>

The **firecracker** is a Ghost weapon used by Jin Sakai.

## Gameplay

The firecracker can be used to distract enemies. Throw them in any direction to draw attention to it while you sneak past or ambush enemies. It is an upgrade of the wind chime and can draw multiple opponents to its sound.

## Capacity upgrades

Capacity upgrades can be purchased from a trapper.

 3
 4
Ghost of Tsushima: Iki Island

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.
This article is about the *Ghost of Tsushima* expansion. For the island neighboring Tsushima, see Iki.

### **Platform/s**

PlayStation 4
PlayStation 5

### **Genre/s**

Co-op, Multiplayer, Action-adventure, Stealth

### **Rating/s**

* ESRB: M
* CERO: Z
* PEGI: 18

***Iki Island*** is an expansion for *Ghost of Tsushima*, and is only available in the *Ghost of Tsushima* Director's Cut. It is set on the island of Iki, where Jin goes to explore after hearing about rumors of a Mongol presence. It was released on August 20, 2021 exclusively as part of the *Ghost of Tsushima* Director's Cut.

## Plot

Jin must travel to the island of Iki on a long journey to face the The Eagle and her Eagle Tribe, as well as his past.

## Gallery

### Videos

Ghost of Tsushima Director's Cut - Iki Island Trailer - PS5, PS4Iki Island story trailerGhost of Tsushima Director's Cut - Announcement Trailer - PS5, PS4Director's Cut announcement trailer
## References

1. ↑ *PlayStation Blog*. Ghost of Tsushima Director’s Cut arrives on PS5 and PS4 consoles on August 20
Fune

## Appearances

*Ghost of Tsushima: Iki Island*

> Fune leads the largest surviving group of raiders on Iki Island. She has little patience for fools... or samurai. Her crew is family, and she will stop at nothing to protect them.
>
> ― In-game Description
>
>

**Fune** is a character featured in *Ghost of Tsushima: Iki Island*. She is the leader of the raiders on Iki Island.

## Biography

Fune violently deposed the leader of a large group of raiders on Iki Island after the samurai were forced out. She established very violent punishments for those who defied her, ranging from outright executions to dying from exposure. She would become very successful and feared.

Fune did have a soft spot for her daughter,Toki. And once had a very deep crush on Kazumasa sakai when the two were on iki together during their teenage times long ago. but years later,Tragedy would strike when Fune gave her daughter kusuri, a powerful medicine, to heal a broken arm which led to her developing a severe addiction. The last straw was broken after Toki, due her addiction, caused the deaths of several raiders during a raid. Toki should have been executed by Fune's law, but she was instead sent away. Fune saw her behind a teahouse sometime later in a humiliatingly intoxicated state where she had soiled herself and was lying in a day's old stench. Fune was furious and reluctantly left her there.

Fune would lead her raiders to fight the Eagle and her Eagle Tribe. She would be on her last legs until her lieutenant, Tenzo, arrived with a disguised Jin Sakai to defeat the Eagle. She recognized him as a samurai but was unaware he was the son of the infamous Kazumasa Sakai. Jin would build trust with her over destroying the Eagle's warship and retaking Fort Sakai. Fune would aid him in defeating the Eagle's forces in Kidafure Village.

She would soon be told of Jin's true identity but decides not to kill him due to the insistence of Tenzo that Jin is their invaluable ally who is not like his father. Fune meets the two after they successfully kill the Eagle, but she is not quite done with the Ghost yet. She prepares a raid on an Eagle Tribe supply ship but neglects to inform Jin that they are truly going there to find an imprisoned Toki until immediately before the raid.

Fune and her crew face the Mongols which ends in her being victorious. She introduces Jin to Toki who is now in a vegetative state due to her severe kusuri addiction. Fune embraces her and informs Jin of their complicated history. As they leave, a mutinous pirate part of the raiding crew named Hachiro and his allies confront their leader. Hachiro desires revenge on Toki for accidentally killing her brothers and Fune for just sending her away. Jin and Fune dispatch Hachiro and his allies. After the battle, Fune thanks Jin for his assistance and goes to help Toki while Jin wishes her peace in dealing with her daughter.

## Trivia

Unfortunately, Toki eventually dies. Her grave can be found on a cliff above Fune's Refuge with Fune looking over it. Players can interact with Fune for a short cutscene.
Clan Yarikawa

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

## Clan Yarikawa

### Head

Ujimasa Yarikawa

**Clan Yarikawa** is a disbanded samurai clan on the island of Tsushima, and a former subject to Clan Shimura. Due to losing the Yarikawa Rebellion, Clan Yarikawa lost their status as a samurai clan and became outcasts. Despite losing their titles, its members retained rule over the town of Yarikawa and Yarikawa Prefecture.

The clan was renowned for its skill in sword fighting, and in every generation, the Lord of Yarikawa was taught their family secret: the "Dance of Wrath" technique.

## History

The Dance of Wrath found its way to Lord Tokiasa Yarikawa. However, Tokiasa Yarikawa was resentful of Clan Shimura's role, and started the Yarikawa Rebellion to oust power from Clan Shimura. Lord Shimura's father and brothers were cut down by Tokiasa's "Dance of Wrath" technique, but Clan Yarikawa was ultimately defeated with the help of Clan Sakai, and Tokiasa was executed for his crimes.

According to the musician Yamato, however, before Tokiasa died, he swore vengeance against his enemies beyond his grave. People from Old Yarikawa would leave offerings to Tokiasa's spirit in hopes of eliminating their enemies, and the Spirit of Yarikawa's Vengeance would respond to their pleas with the Dance of Wrath.

After Tokiasa's death, his son Ujimasa Yarikawa became the new heir and lord of Clan Yarikawa, ruling over Yarikawa Prefecture. When Jin Sakai and Yuna meet him, he finds that Yarikawa is under siege against the Mongols. Despite being outnumbered and surrounded by the Mongols, Ujimasa stubbornly refuses to aid Jin and the fight against the Mongols, due to the deep resentment of Clan Shimura and Clan Sakai, as well as the belief that the Mongols would lose interest in Yarikawa.

Jin, Yuna, and Taka go out to find Yarikawa's missing archers in order to convince Ujimasa to offer military aid. They find Daikoku and some of his archers and help Daikoku rescue the rest of Yarikawa's archers from a Mongol convoy. Returning safely back to Yarikawa, Ujimasa finally agrees on supporting the fight against the Mongols. Jin, Yuna, Taka, and the people of Yarikawa then fight against the Mongol siege, successfully fending off the assault and executing their general.

Yarikawa's people later aids in the successful siege on Castle Shimura. Even after Jin is labeled a traitor by the Shogun, the people of Yarikawa continue to support Jin's mission to kill Khotun Khan, fighting at Fort Kaminodake and Port Izumi.

## Members

* Ujimasa (Steward; Alive)
* Tokiasa (Lord of Clan Yarikawa; Deceased)

## Gallery

Headband of PreservationYarikawa BannerUjimasa YarikawaDaikoku
## Trivia

* The Headband of Preservation states: "Though the Yarikawa clan was officially dissolved after the failed Yarikawa Rebellion, the surviving family, and indeed the entire prefecture, have persevered and lived an isolated existence ever since."
Ghost of Tsushima: Legends/Nightmare Week/Archive

### Post-patch 2.04

Patch 2.04 added in Rivals and The Trials of Iyo challenges to Nightmare Week, though they did not become playable until September 3, 2021. The week was also reset to 1.

## References and notes

1. ↑ 1.0 1.1 1.2 1.3 1.4 This is noted as "Week 1" in-game.
2. ↑ 2.0 2.1 2.2 2.3 2.4 This is noted as "Week 2" in-game.
3. ↑ 3.0 3.1 3.2 3.3 3.4 This is noted as "Week 3" in-game.
4. ↑ 4.0 4.1 4.2 4.3 4.4 This is noted as "Week 4" in-game.
5. ↑ 5.0 5.1 5.2 5.3 This is noted as "Week 5" in-game.
6. ↑ 6.0 6.1 6.2 6.3 This is noted as "Week 6" in-game.
7. ↑ 7.0 7.1 7.2 7.3 This is noted as "Week 7" in-game.
8. ↑ 8.0 8.1 8.2 8.3 This is noted as "Week 8" in-game.
Heavenly Strike

This article is about the technique. For the Mythic Tale, see The Heavenly Strike.

> A quick unblockable attack that inflicts extra damage against Staggered enemies.
>
> Kills may Terrify nearby enemies.
>
> ― In-game description.
>
>

**Heavenly Strike** is a technique that Jin Sakai can learn by completing the Mythic Tale of The Heavenly Strike.

The technique is a blindingly fast attack that has its user flash through the enemy with a single horizontal slash of the blade.

In *Legends*, the Heavenly Strike can be used by any class that equips the Stone Striker legendary Katana; in addition, the Samurai class can perform the Heavenly Strike at Rank 5 so long as they have the perk equipped.

## Use

The Heavenly Strike can be used by pressing  and  at the same time. Using it in combat consumes Resolve.

The attack is unblockable, but would only inflict a fraction of damage through the enemy guard. Enemies that fail to guard or are staggered beforehand take immense damage; those killed by the Heavenly Strike have their weapon arm amputated, which will make nearby enemies who witness the brutality momentarily flinch with a chance of being affected by the Terrify status and flee the battle. Enemies brutalized by Heavenly Strike are guaranteed to die, meaning there's no chance for them to crawl in near-death state for Jin to end their suffering and gain extra Resolve.

In Duels, this technique serves as a speed move because it only does minimal damage to the opponent but hits really quick, causing it to be the opposite to the power move of the Dance of Wrath.

When augmented with the Way of the Flame, the technique can inflict burn damage to whomever survives the slash.

Another thing is that you can with a charm in New Game+ add to this ability with Heavenly Rebuke which can make lighting strike a nearby enemy

## Trivia

* The swing of the Heavenly Strike seems to be so fast that it can wipe blood off of Jin's blade; fatal hits landed with the Heavenly Strike also do not catch blood.
* With both Yasuhira and the unnamed descendant of Shigenori killed, Jin is the only known warrior alive to master this technique after the Tale is completed.
Battle of Komoda Beach

* Art
* Game

> The Mongol Empire is invading our home. They are brutal, relentless, unstoppable. We are eighty samurai... against an army. Fighting to slow the invasion. Today, I die for my people.
>
> ― Jin Sakai in Prologue
>
>

The **Battle of Komoda Beach** was a battle between the Samurai and the Mongol soldiers, during the initial stages of the Mongol invasion, at Komoda Beach. The samurai forces under Lord Shimura suffered a decisive defeat against the Mongols under Khotun Khan, resulting in the nigh-extinction of Tsushima's samurai.

## Battle

> Honor died on the beach. The Khan deserves to suffer.
>
> ― Jin Sakai to Lord Shimura in The Fate of Tsushima
>
>

As the Mongols began to gather on the beach, Lord Shimura sent his greatest warrior, Lord Harunobu Adachi, to challenge the greatest fighter, in an attempt to prevent a large-scale battle. Approaching the Mongols on their beach, Lord Adachi challenges them to send their finest warrior to fight him. The leader of the Mongol forces steps forward and throws oil on Lord Adachi, sets him on fire, then decapitates him; an act that knowingly insults the samurai code of *bushido*. Declaring the Mongols to be cowards without honor, an outraged Lord Shimura ordered a charge on the Mongol line with no mercy to be shown.

Lord Shimura and his nephew Jin Sakai led the charge against the Mongols on horseback, but were soon dismounted by naval bombardment and forced to fight on the ground. Although they inflict light causalities on the Mongols, the defenders are swiftly outmatched by the Mongols' weaponry and numbers, with the entire Samurai army decimated. Lord Shimura and Jin, the last defenders still alive, make a last-ditch attempt to kill the Mongol leader, but Lord Shimura is captured and Jin grievously wounded and left for dead. The Mongol leader reveals himself to be Khotun Khan, cousin of Kublai and grandson of Genghis. The Khan demands Lord Shimura's surrender. When the Samurai refuses, the Khan has him held captive in his stronghold, Castle Kaneda.

## Tales

* *Prologue*
* *A Mother's Peace*
Flowers

**Flowers** are a resource randomly found throughout the open world. They are used as currency with merchants in exchange for armor dyes and weapon dyes. Flowers appear in various colors, though all of them carry the same value.

## Ghost flowers

Ghost flowers are a variant that appear in New Game+ only. They are earned upon completion of most tales and activities in NG+, though the amount earned depends on the task completed:

* Completing tales in Jin's Journey or mythic tales earn 5 ghost flowers each.
* Completing tales of Tsushima earn 3 ghost flowers each.
* Completing any other activities or exploration tasks earn 1 ghost flower each.

Ghost flowers are accepted by Baku the Voiceless only.
Ghosts from the Past

**Ghosts from the Past** is part of the main story campaign, Jin's Journey, during Act 2: Retake Castle Shimura.

## Synopsis

Jin Sakai returns to his family's estate in an attempt to recover his father's armor. As he reunites with Yuriko and Taichi, memories of his youth flood his mind. He visits his father's grave, reminisces with his old caretaker and even learns a few things about his family's past. Jin asks Yuriko for help making a blowgun, but it needs reeds that are found by the river near an old village that has been overrun with Mongol soldiers. Jin also asks Yuriko about the plants she uses to help kill vermin and if the plants can be used to help kill the Mongols. Yuriko is hesitant at first, citing that poison is not honorable to Clan Sakai, but eventually helps Jin make a stronger version of the rat poison to use with the blowgun darts.

## Objectives

* Travel to Omi Village and enter the Sakai Estate
* Look for your father's armor
* Follow Yuriko, meet Taichi and visit your father's grave
	+ Pay your respects by composing a Haiku
* Head back to your ancestral home and put on your father's armor
* Defeat the Straw Hat Ronin
	+ Three (3) Straw Hat Ronin will call for you outside the gates of the estate, head out and defeat them (the Sakai Clan Armor grants a Standoff bonus)
* Speak with Yuriko and follow her to the training grounds near Omi Lake
* Travel to the old crossing to collect the reeds needed to make a blowgun
* Gather the Reeds
	+ Kishibe Village has been taken over as a Mongol Territory – you can choose to either gather the reeds under the bridge without being seen or liberate the camp by defeating the Mongols and their leader then gather the reeds under the bridge
	+ If players already liberate Kishibe Village before starting the tale, Yuriko will instead direct Jin to an old fisherman hut by Omi Lake. A group of bandits will await there, which Jin must deal with before gathering reeds.
* Return to Yuriko
	+ You can fast travel back to Omi Village
* Follow Yuriko to a small, hidden camp and gather the marked, purple flowers (0/3)
* Poison a Straw Hat with your blowgun
	+ Test your new weapon: look over the edge of the hill and shoot the poison dart at any of the three (3) Straw Hats down below
* Return to Yuriko
	+ Before tackling A Reckoning in Blood, it's best to complete Yuriko's two (2) side tales: The Proud Do Not Endure and The Art of Seeing

## Journal Entry

>  I haven't been home since the invasion. It's time I return to Omi Village and recover my father's armor, if it hasn't been stolen by Mongols or bandits already. I hope my people managed to evacuate for safety. Especially Yuriko, my family's caretaker.
>
> ― Jin
>
>

## Trivia

* This is the only Tale in Jin's Journey whose set of objective can differ based on player's progress on side activities.
Honor

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

**Honor** is a currency in *Ghost of Tsushima: Legends*. It is obtained from fully completing a story tale or a survival stage. Additional Honor can be obtained if the story or survival mission was done via quick play. Honor can also be obtained from disassembling gear.
Fundoshi

Rank 1 and 2 appearence

> A true samurai needs no clothes.
>
> ― Jin Sakai after too much sake.
>
>

The **Fundoshi** is an outfit obtained by finding and resting at all 20 hot springs. This outfit contains a unique perk which silences Jin's footsteps. In New Game+, Jin will be able to dye and upgrade this outfit.

## Stats

* Running and sprinting no longer create noise
* Reduces enemy detection speed by 40% (Level 2).

## Gallery

This section requires expansion.
FundoshiFancy Fundoshi
Altan

**Altan** (アルタン; *Arutan*) is a supporting antagonist in Ghost of Tsushima, serving as the primary antagonist of Yuna's Tale. He is a warlord of the Mongol Empire.

## Biography

Altan was a top Mongolian Leader during the Mongol invasion of Tsushima. Altan was assigned by Khotun Khan to terrorize Otsuna prefecture. The Warlord allied himself with several Japanese slavers, such as the Mamushi brothers and the Black Wolf, while stealing food and medicine, and slaughtering anyone who tried to run or fight back against the Mongols. His campaign of terror attracted the attention of local thief Yuna and her ally, Samurai Jin Sakai. Jin's and Yuna's attempts to locate Altan from a victim of his campaign, Ichi, fail as Altan keeps his location completely hidden after the Khan's defeat he was controlling what was left of the Mongol forces on the island after all of the Khan's generals were defeated by the Ghost.

Seeking to draw out the Mongol warlord from hiding, Jin and Yuna target his allies to strike fear into Altan's forces. They behead the Mamushi brothers and display their heads on pikes, which terrifies Altan's mongols, and assassinate the Black Wolf on his ship. When word of the deaths of his closest allies reach him, the Mongolian Warlord visits Ichi's Inn to deliver a message to her, challenging Jin and Yuna to meet him in a camp near the Kushi border. Jin and Yuna head there and kill every Mongol inside the camp, causing Altan to personally confront them at the camp's entrance, alongside his personal guard.

Approaching the Mongolian warlord, Jin demands that he face judgement for his crimes. Altan tells Jin that he cannot judge him, since he murdered his own people, but Jin points out that the Mamushi brothers and the Black Wolf were traitors. Altan scoffs at the excuse and muses on how the Straw Hats and Ryuzo turned on him. Stating that it is time to finish this, Jin puts an end to the conversation and readies his sword. After a tense standoff, the Ghost and Warlord engage in a heated duel, with Yuna and Altan's personal guard watching.

Altan, being a formidable shieldsman and wearing durable armor, is able to hold his own against Jin for some time. As the duel progresses, Altan mocks Jin as being a hypocrite, telling him that he does what he needs to survive, but yet he despises others for doing the same. Altan adds that he kills in service of the Great Peace, while Jin kills solely for himself. Dismissing Altan's words as lies, Jin declares that he knows what he is and ends the duel by killing the Mongolian Warlord. This leads Altan's guards to attack Yuna and Jin in an attempt to avenge their leader, but they are all struck down.

In the aftermath, the brutal deaths of Altan and his allies causes the legend of the Ghost of Tsushima to spread rapidly across Tsushima, with some people being scared at the Ghost will come for them next. Wondering if they have crossed a line by how they dealt with Altan, Yuna and Jin conclude that they are on the right side of the line.
Kanetomo

You are *more* than that. You are the Ghost.This page needs to be expanded in order to include more relevant information.

> You're not a warrior, Just a murdering dog!
>
> ― Jin Sakai
>
>

## Kanetomo

### Affiliation

* Straw Hats
* Kojiro

## Physical description

### Skin

Pale

**Kanetomo** is a ronin and member of the Straw Hats. He is one of the five who joined with Kojiro and were killed in duels with Jin Sakai

## Biography

Kanetomo is a fierce and particularly sadistic Straw Hat Ronin. Along with four others, he joined infamous Straw Hat killer Kojiro, swearing an oath to kill Jin Sakai. He waits for Jin in the Kubara region, but grows increasingly impatient. When Jin finds him, he discovers that Kanetomo has slaughtered several peasants to pass the time. Jin is angered and disgusted at the murderous Straw Hat, who expresses excitement for their duel. He and Jin then unsheathe their blades and engage in a sword fight. During their duel, Kanetomo taunts Jin that the peasants would still be alive if Jin had gotten here sooner, to which Jin replies he is here now. The duel ends with Jin's victory and Kanetomo's death, with Jin declaring that the latter will never kill again.

## Tales

* *The Six Blades of Kojiro* (*Duel Under Autumn Leaves*)
Chiyoko Sakai

**Lady Chiyoko Sakai** was the mother of Jin Sakai and wife of Jin's father, Lord Kazumasa Sakai of Clan Sakai. She was also the sister of Lord Shimura. She then sadly passed away from an illness when Jin was only just seven years old at the time, which ultimately changed Kazumasa's personality forever and he would walk down a path of pain, sorrow and regret. Soon the butcher of Iki was born.

## Gameplay

As with Jin's father and the Guiding Wind, Lady Sakai is represented by the *Yellow Songbird*.

## Trivia

* As revealed by Jin, she believed that Inari was her son's guardian, as she saw a fox chasing fireflies outside their home the day he was born.

## Reference

1. ↑ *Ghost of Tsushima: Iki Island*, "Memory of Sorrow", Kazumasa Sakai: "Chiyoko had clever insight...deep compassion."