The Particle

"No biggie. We can always tweak the rules a bit..." – Higgs

The Particle is a Terrorizing killer, using his innate ability known as DOOMs to wreak havoc. Being a DOOMs sufferer, He is able to bring forth Beached

## Physical description

### Eye color

Blue

Things to help his intentions.

His Personal Perks Touch of Timefall, Sever the Knot, And Beached Hopes directly sabotage and harm survivors who attempt, And make sure should one of them fail, they'll all suffer from it.

## Power: DOOMS

Press and hold the power button to summon a beached thing in front of you. Upon summoning a Beached Thing, Survivors will hear a distant crackle of thunder, and after 5 seconds the Beached Thing becomes active.

Summoning a Beached Thing depletes DOOMS power gauge by 25%.

DOOMS power gauge take 60 seconds to completely refill.

### Beached Things:

Beached Things have a line-of-sight radius around them of 6 meters. Whenever a survivor runs or walks within a Beached Things range, They scream and are held in placed by the Beached Thing and highlighted to The Particle via Killer Instinct until they escape it. Beached Things will slowly move towards the Particle while holding a survivor. Multiple survivors cannot be held by a Beached Thing. They remain active until the held survivor escapes.

While a survivor is still within 8 meters of a Beached Thing, They will briefly see the Beached Thing for a few seconds.

Beached Things emit a hissing noise.

You are able to have up to 5 Beached Thing summoned at a time.

### Escaping Beached Things:

Struggling free from a Beached Thing takes 8 seconds and will occasionally spawn skill checks, but without a great skill check success zone. Failing these skill checks briefly pause escape progress and will cause the Beached Thing to move faster towards the Particle for 3 seconds. Being injured by the killer will cause the Beached Thing to release the survivor.

Other survivors can rescue a held survivor in 4 seconds without skill checks.

### Beach Jump

While within 18 meters of a Beached Thing, You may press the power button to preform a Beach Jump. Beach Jump warps you towards the Beached Thing and removes it.

You do not need line-of-sight to Beach Jump.

Beach Jumping requires 100% of DOOMS power gauge.

## Personal Perks:

### Touch of Timefall

Their mistakes bring you closer to victory.

Good skill check zones from healing and repairing actions are reduced by 30% and are 15% faster.

Whenever a survivor misses a healing or repairing skill check, Their repair and healing actions are penalized by 10/15/20% for 15 seconds.

### Sever The Knot

Injuring a Healthy survivor with your basic attack inflicts the Broken status effect and hides their aura from other survivors for 20/25/30 seconds.

"Covering the world in a cable didn't bring an end to the war and suffering. Don't act surprised when it all comes apart when you try and do it again!" - Sam

### Beached Hopes

When one suffers, All others will be brought to their knees.

Hooking a survivor causes all other survivors within 16/18/20 meters of you to scream, revealing their location to you for 4 seconds.

"My body may be present, but my soul is on the beach. I'm already Dead." - Heartman.