recursal/Fanatic-Fandom huggingface dataset:
Aimed

This is part of the Pirate class ability. When you play a single-target card on an enemy, it becomes Aimed. If it is already Aimed, then you gain 1 charge on all of your cannons instead. At the end of your turn, all cannons fire at the Aimed enemy (dealing 2 damage per charge per cannon and, if Captain of the Pirates is still in game, applying some other effects, as well).

The 3rd Class Bonus (unlocked after beating Inferno 10 with Pirate) makes it so Aimed enemies receive 50% more damage from cards.

This means that when you're playing Pirate, you generally want to have single-target cards only in your deck. Your goal is to gang up lots of damage on one enemy per turn and kill everything in, at most, 3 turns.

Keeping Captain of the Pirates in the game is a strategic choice. At the beginning of the game, the Captain Treasure (what you get from using the Captain card) can be very useful with its many options, but as you get more cannons (especially the 2nd and 4th upgrades), taking the Captain out of the game can be more harmful than beneficial. If the Captain is still in the game, the lightning cannon does 5 damage to all enemies and the wind cannon starts the next turn with 2 charges on each cannon (for a total of 25 damage to the Aimed enemy even if you do nothing else). However, if you've switched the Captain for the Treasure, the Pirate Gunner adds 2 charges to all cannons and does 3 damage to all enemies a number of times (based on how many cannons you have). This means that, if you have that card in your hand, you'd be able to do up to 35 additional damage with the Treasure instead of the Captain, but you only start with 2 Gunners, so it's a bit of a gamble.
Lavenderleaf

Lavenderleaf is an averagely built, long-furred, white, lilac tortie colorpoint she-cat with deep blue eyes.

## Personality Traits

A very motherly cat. She's quite protective and loving, but can be stern if need be. She's already full of love for her kits, even though they haven't been born yet. She loves her mate and her clan, and would do anything for them.

#### Likes

She loves just being in her clan, or with her mate. She enjoys swimming, but she's always soaked after because of all of her fur. She enjoys the company of younger cats and kits, and would treat any like her own. She likes fish too.

#### Dislikes

She doesn't like sudden loud noises, or her clan or family being threatened by battle. She hates mothers who abandon their kits, but knows that sometimes they have reasons... but they didn't just have to leave them.. she hates worrying so much about if her kits will be healthy or not, especially with the approaching leafbare.

## Skills

#### Strengths

She's good at calming cats, and she is also a good swimmer when her fur doesn't get in the way. So much fur..

#### Weaknesses

After she's wet, her fur is heavy and she likes to lay down in the sun a while. She isn't a very good fighter, but she tries. She can be overprotective, and her emotions can make her worry more than she needs too.

## Relationships

#### Parents

Fleecesong (NPC) (Mother)

Lightleap (NPC) (Father)

#### Kits

All unborn,

Morningkit

Petalkit

Unamed

## Short Backstory

She has lived an ordinary life growing up in the clans. Her parents were both former kittypets who ran away from their twoleg when they had the chance and joined RootClan. After that, she was born and she was raised like any other RootClan cat. When she found out she was having her mate's, Owlface's, kits, she was overjoyed. She had always wanted to be a mother.

## Recent History

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased

 Medicine Cat | Med Cat App

 Warrior NPCs (and apprentices)
Strange Mushrooms

This encounter is found in **Enchanted Forest** and consists of 2 **Strange Mushrooms**.

Each turn of combat, these enemies will act in a specific way, starting from the leftmost enemy and moving to the right. All act using the same pattern.

## Strange Mushroom

### Normal Attack

6

This enemy has an innate ability, **Spores**, that adds a **Mushroom Spores** into your discard pile every time you attack it.

NOTE: If you are playing at Inferno 1 or higher, you can determiner HP, Attack, Shield (if it has any), and Healing (if it has any) by using the calculations on the Inferno Scaling page.
Sacred Knight

The **Sacred Knight** is a Combat Card that is really only useful if you have a deck that adds lots of Shield, Armored, *and* does damage with your Shield. Otherwise, you have to gain a decent amount of Shield first to make this useful, especially as it can only be used once per combat (unless you have cards that can unexile of course).

## Ability

Double your Shield.

Exile.

Courage: Gain 10 Shield.

Gain 2 Armored
Turan the Tiger King and Saber Tooths

This encounter is found in the **Lost World** and consists of **Saber Tooth (1)**, **Saber Tooth (2)**, and **Turan the Tiger King** from left to right.

Each turn of combat, these enemies will act in a specific way, starting from the leftmost enemy and moving to the right. See each individual for its unique pattern.

## Turan the Tiger King

### Normal Attack

15

This enemy has an innate ability, **Rage**, that increases its damage by 3 whenever another enemy dies.

## Saber Tooth

### Normal Attack

7

This enemy has an innate ability, **Bite**, that applies 1 Wound to you when you take unblocked damage from it.

NOTE: This is *not* a Minion, so killing Turan the Tiger King will not also defeat this enemy.

## Saber Tooth

### Normal Attack

7

This enemy has an innate ability, **Bite**, that applies 1 Wound to you when you take unblocked damage from it.

NOTE: This is *not* a Minion, so killing Turan the Tiger King will not also defeat this enemy.

NOTE: If you are playing at Inferno 1 or higher, you can determiner HP, Attack, Shield (if it has any), and Healing (if it has any) by using the calculations on the Inferno Scaling page.
Owlface

### Scars

Most noticeably on his flank and muzzle, but all over his body. He’s seen quite a few battles, both with other cats and badgers/foxes.

## Other Relationships

### Enemy

Unknown

Kind and quiet, Owlface doesn’t tend to speak unless he has something to say. He has a soft spot for kits, and he's excited to have a litter of his own to help care for. He’s loyal to a fault and lives solely by the warrior code. He’s not quick to fight, preferring to talk out differences, but he will go into battle at his leader’s will.

## Personality Traits

#### Likes

Kits, a hunt through the quiet forest, the soft rush of the river, teaching young cats things (whether it be teaching a kit a basic hunting pounce or having an apprentice of his own)

#### Dislikes

In-fighting in the Clan, going for a swim (his fur takes f o r e v e r to dry out), watching his Clanmates get hurt, being forced to break the warrior code, unneeded talking

## Skills

#### Weaknesses

Too loyal to the warrior code for his own good, too quick to stand up for his beliefs

## Short Backstory

Owlface has lived a warrior’s life, fighting for his Clan without question. He’s not quite a nursery tom, but he can often be seen spending his free time around the nursery, playing with the kits. He could be seen acting almost fatherly to kits who didn’t have any other toms in their lives, and many cats are interested to see how he will react to having his own kits.

## Recent History

Owlface recently went on a patrol where he was told about the rogue Splashtuft. His mate is also currently pregnant with his kits.

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased

 Medicine Cat | Med Cat App

 Warrior NPCs (and apprentices)
Roaring Beast

The **Roaring Beast** is a Combat Card that needs a Beastman-heavy deck. Unlike most cards that depend on having a certain race, **Roaring Beast** is *not* a Beastman card, so it's possible to do 0 damage and apply 0 Poison if you don't have any Beastmen in your deck.

NOTE: This card was once called "Chimera," but has since had its name changed.

## Ability

Deal 3 damage for each Beastman card in game.

Apply 1 Poison for each Beastman card in game.

Exile.
Twisted Void Essence

This encounter is found in **The Void** and consists of 1 ****Twisted Void Essence****. Once it's dead, 1 **Lesser Void Essence**, 1 **Three-Rings Eye** and 1 **Greater Void Essence** will spawn from left to right.

Each turn of combat, these enemies will act in a specific way, starting from the leftmost enemy and moving to the right. See each individual for its unique pattern.

## Twisted Void Essence

### Normal Attack

12

This ennemy has a special ability, **decomposable**, that will spawn 1 **Lesser Void Essence**, 1 **Three-Rings Eye** and 1 **Greater Void Essence** upon death.

## Lesser Void Essence

### Normal Attack

3

This ennemy has no innate ability

## Three-Rings Eye

### Normal Attack

6

This ennemy has an innate ability, Third Ring, that will triple its HP and attack after 3 turns.

## Greater Void Essence

### Normal Attack

4

This ennemy has an innate ability, Void Pawn, that will spawn a **Lesser Void Essence** each time it takes damage.
Vampirabbit

This encounter is found in the **Statue Secret Event** and consists of the **Vampirabbit**.

Each turn of combat, this enemy will act in a specific way.

## Vampirabbit

### Normal Attack

8

This enemy has an innate ability, **Coin Drain**, that removes 4 Gold from your total every time you take unblocked damage from it.

NOTE: If you are playing at Inferno 1 or higher, you can determiner HP, Attack, Shield (if it has any), and Healing (if it has any) by using the calculations on the Inferno Scaling page.
Spheres of Duplication

The **Spheres of Duplication** is a Robot Magic Card. It can Duplicate one card in your deck for a single combat, but it also ends that turn by using the rest of your Mana. The card you want to Duplicate must also be in your discard pile.

## Ability

Choose a card from your discard pile. Duplicate this card for each Mana point.

Consume all your Mana.

Remove.
Stonedrop

art made by HoneyTastingMemories

Stonedrop is a pretty gray queen with dark gray spots and beautiful ice blue eyes.

## Personality Traits

Stonedrop is a nervous, timid she-cat who can be quite a chatterbox at times.

## Short Backstory

Stonedrop was born as a healthy kit to her parents, alongside her siblings. She was always a timid kit. When she became an apprentice, she barely spoke, only to her mentor, siblings, and parents. She became a strong warrior and fell in love with a kind, yet strong tom.
Thorn Monk

The **Thorn Monk** is a Combat Card that is most useful with a Druid deck (or one that adds Thorns regularly). On its own, it does add to your Thorn count, even if it's the only Thorn-giving card in your deck, but it does so little damage that it's generally not worth it unless you have several cards, abilities, and/or Skills that give you Thorns.

## Ability

Deal damage equal to your Thorns to target enemy.

Gain 1 Thorns.
Allegiances

Medicine Cat | Med Cat App

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased

 Warrior NPCs (and apprentices)

* Template:NavboxRC - To add new characters to RootClan's Navbox
* Template:NavboxDC - To add new characters to DuneClan's Navbox
* Template:NavboxMC - To add new characters to MoorClan's Navbox
* Template:NavboxLC - To add new characters to the Clanless Cat's Navbox
Saurus King and T-rexes

This encounter is found in the **Lost World** and consists of **Tyrannosaurus (1)**, **Tyrannosaurus (2)**, and **Saurus King** from left to right.

Each turn of combat, these enemies will act in a specific way, starting from the leftmost enemy and moving to the right. See each individual for its unique pattern.

Because the T-rexes are Minions, if you can afford to focus only on the Saurus King, that can be the best way to take this battle. Of course, you need to have extremely high damage and/or lots of Shield to do that.

## Saurus King

### Normal Attack

22

This enemy has an innate ability, **Rage**, that increases its damage by 3 whenever another enemy dies.

## Tyrannosaurus

### Normal Attack

12

This enemy has an innate ability, **Minion**, that means if their leader (Saurus King) dies, it will abandon combat.

## Tyrannosaurus

### Normal Attack

12

This enemy has an innate ability, **Minion**, that means if their leader (Saurus King) dies, it will abandon combat.

NOTE: If you are playing at Inferno 1 or higher, you can determiner HP, Attack, Shield (if it has any), and Healing (if it has any) by using the calculations on the Inferno Scaling page.
Seeker of the Light

The **Seeker of the Light** is a Magic Card that is useful in most decks. Especially since it is unaffected by Silence, if you draw it while Silenced, you can remove all debuffs *including* Silence.

## Ability

Remove all non-permanent debuffs from yourself and Heal 2 for each debuff removed.

If no debuffs were removed Heal 2.

This card is not affected by Silence.
Services

Merchants offer two Services tabs, one that uses Gold and one that uses Gems. Each option, once selected and bought, cannot be bought again at that shop.

## Services (for Gold)

### Upgrade Skill

While this option says "Skill," it means the Class Ability that each class has, not the Skills you can buy for Gems. For most Classes, 300 Gold will upgrade the Class Ability and this option will no longer be available. For Ranger and Pirate, you instead are offered one upgrade for 100 Gold up to 4 times, though you can only buy one upgrade per shop. Once you have bought all 4 upgrades, it will no longer be available in shops.

### Healing Potion

For 50 Gold, you can Heal for 30% of your max HP.

### Have a Meal

For 50 Gold, you can raise your max HP by 3. This is very useful so that you can take more damage as you fight stronger enemies.

### Card Removal

This permanently removes a card from your deck. The first time you use it, it costs 50 Gold. After that, each use increases the price by 50 Gold (so it's 100 to remove a second card, 150 to remove a third, etc.). This is especially useful to get rid of starter cards as you get more useful cards in a run.

### Card Transform

For 100 Gold, you select one card in your deck and it is randomly transformed into any non-Class-specific card available. The card can be any Rarity, Race, or type, so this can help your deck a lot or completely ruin a deck.

### Card Copy

For 300 Gold, you select one card in your deck and you are given another copy of that card.

NOTE: Quest cards and **Captain of the Pirates** cannot be copied.

## Services (for Gems)

### Exchange

For 4 Gems, you can gain 100 Gold. This can only be used once per game.

### Cards Reroll

For 1 Gem, you reroll all the Cards available in that shop. All 9 Cards will be rerolled randomly, giving you a new selection of cards to buy.

### Skills Reroll

For 1 Gem, you reroll all the Skills available in that shop. All 9 Skills will be rerolled randomly, giving you a new selection of cards to buy.

### Empower Attack

For 2 Gems, you will start the next combat with +1 Strength. This only affects the NEXT FIGHT, so it is rarely useful to use unless the shop is right before a Boss.

### Empower Defence

For 2 Gems, you will start the next combat with +1 Resistance. This only affects the NEXT FIGHT, so it is rarely useful to use unless the shop is right before a Boss.
The Void

This is the only World you will see in every Mode. There are 3 Void maps (you'll see "Void I", "Void II", or "Void III" at the top of the map) that each have their own selection of enemies. Void mode keeps you in this World for every map.

You can run into a varying number of Normal or Elite enemies, based on the Maps, but you will only ever run into 1 Boss enemy per map.

 NOTE: Void mode does not contain the Secret Event option, so that only appears in other Modes.

The enemies you will run into here are:

* All Void Enemies

## Void I

### Normal

* Lesser Void Essences
* Three-ringed Eye
* Greater Void Essences

### Elite

* Devourer
* Twisted Void Essence

## Void II

### Normal

* Armored Void Essences
* Trident Void Guardians
* Slashing Void Guardian

### Elite

* Razor Void Essence
* Guardians of the Void

## Void III

### Normal

* Giant Void Birds
* Golden Void Essences
* Shielded Void Warrior

### Elite

* Armored Void Colossus
* Void Sword Master

## Special

* Statue Secret Event Enemies
* Gem Mine Secret Event Enemies
Sapphire Drake

This encounter is found in the **Land of Dragons** and consists of the **Sapphire Drake**.

Each turn of combat, this enemy will act in a specific way.

Because of its ability **Reflect Damage**, you want to try to make sure you have Shield up before attacking it or you want to use Burn or Poison, which doesn't reflect back to you.

## Sapphire Drake

### Normal Attack

10

This enemy has an innate ability, **Reflect Damage**, that deals 30% of damage taken from an attack back to you.

NOTE: If you are playing at Inferno 1 or higher, you can determiner HP, Attack, Shield (if it has any), and Healing (if it has any) by using the calculations on the Inferno Scaling page.
Silence

**Silence** is a debuff that enemies can inflict you with (and can occasionally be generated by your own cards and/or skills). **Silence** is depicted with a walking figure icon in the buff/debuff section of your display.

When the character is affected by **Silence**, you cannot gain **Mana** and **Strength** from cards.

Changes:

* Version 1.0 - When the character is affected by **Silence**, the effects of all Magic Cards you play are negated entirely. You will deal no damage, generate no Shield, inflict no Status Effects on enemies, and no other special effects (mana generation, Overcharge, etc) will occur.
* Version 3.0 - Current version
Wizard(Card)

* \*
* \*\*
* \*\*\*

The **Wizard** is an upgradeable Magic Card that can be useful for many decks, especially Magic-heavy decks, as those will Upgrade it the quickest. At Stages 2 and 3, it allows you to play more cards in a turn (or gain 2-3 Strength and Resistance if you already have Overcharge).

## Ability

**Stage 1:**

Gain 1 Mana.

Gain Overcharged until the end of this turn.

(Play 50 Magic Cards to Upgrade.)

**Stage 2:**

Gain 2 Mana.

Gain Overcharged until the end of this turn.

(Play 70 Magic Cards to Upgrade.)

**Stage 3:**

Gain 3 Mana.

Gain Overcharged until the end of this turn.
DuneClan's Nursery

## Current Residents

* Breezefang - A kind white-and brown color pointed molly. Her kits were fathered by Ruestar and are 5 and a half moons old.
	+ Maplekit - A tortoiseshell she-kit with heterochromatic eyes. Vibrant and energentic
	+ Stagkit - A small tuxedo tomkit, who is curious and adventurious
	+ Strikekit - A ginger, black, white tabby tom, who's a bit shy about new things.
	+ Tundrakit - A tortie-point she-kit who's very quiet, with big wondering eyes.
* Leafpounce - A pretty brown and white tuxedo queen. Her kits are 3 moons old.
	+ Dewkit (NPC)
	+ Goosekit (NPC) - A gently empathetic tomkit who's tail is a bit/quite/kinda short.
	+ Otterkit - A chocolate colored she-kit, who's adventurous and bold.
* Nightfur (NPC) - A solid black queen with one yellow eye and one blue eye. Her kits are very young.
	+ Halfkit (NPC) - Ginger and black chimera shekit.
	+ Sagekit - Black and white fuzzy tomkitten.
	+ Whitekit - A very small tuxedo tom.
Strength

**Strength** is a buff effect players can be augmented by. **Strength** is depicted on your screen by a light orange icon with a pair of daggers and 3 up arrows. The number in the lower right hand corner of the icon is your current Strength level.

**Strength** adds "N" damage to the listed damage number on any card, where "N" is the level of the current Strength buff.

Most effects that add **Strength** persist until the end of the current combat. Some few are only for the current turn (see Overcharge).

Skills that add **Strength** are in constant effect EXCEPT in the instance of the Master of Toxins, which can wipe out even your persistent **Strength** (and Resistance) values.

**Strength** is an incredibly powerful buff when used in conjunction with multiplicative racial cards. **Lizard Fighter** is a card that deals 3 damage for each Beastman card in the game (it also adds 1 **Strength** when played). Without any additional **Strength**, in a deck with 5 Beastman cards, Lizard Fighter will do 15 damage, a very respectable amount. But add a point of **Strength** and that damage becomes 20. 2 points will make it 25 (higher than all but 1 printed damage value in the game).

You can see how building a focused deck around a particular race (or two, single race decks are very difficult given the random nature of card rewards) and bonus **Strength** can deal devastating amounts of damage in the late game.
RootClan

RootClan is known for being proud, strong and peaceful. They live in a lush forest near a river. They often have more resources than the other Clans. Their overgrown forest suits them well, and they feast on plump prey during the warmer seasons.

Currently the Clan is in the paws of a very kind leader named Stormstar. He listens to each cat's concerns before making decisions, and he thinks about the safety of his Clan before every move. He has not seen too much grief, and he still has most of his lives and many seasons of service left to give to his Clan.

## Hunting

RootClan is known for their strong warriors who are capable of chasing prey on land, fishing, and swimming. Although they live in a forested area, they prefer to keep their paws on the ground, so winged prey is not too common in their fresh-kill pile. It is more common to see animals such as mice, squirrels, voles and fish.

## Territory

The forest that these cats live within is often lush, green, and teeming with life. Even in leaf-bare, there is an abundance of underbrush hiding beneath the snow. Because of this, cats are often more careful when the ground is covered by snow.

The river running through the Clan territories is claimed more by RootClan than any other. The cats there swim like fish and can hook up water prey as easy as a mouse. On a hot green-leaf day, it is not uncommon to see wet cats resting the river banks, soaking in the sun and sliding back into the water when they get too warm.

With an abundance of land comes dangers, though. It's not uncommon to see any number of predators, including snakes, badgers, dogs, and foxes. It's also common to see a RootClan patrol chasing rogues and kittypets out of the territory because of the close proximity to twolegplace.
Sentinel

The **Sentinel** is a Robot Magic Card. It is especially good in Robot decks with cards that Duplicate and Exile (like **BangBot** or **Self-Destruction Bot**) or any decks that have high numbers of cards with Exile. This card also helps itself because **Robo Hound** also Exiles once used.

## Ability

Add a **Robo Hound** into your discard pile for each card in your exile pile.

Exile.
Cinnamongaze's Mother

Cinnamongaze's mother (Roseclaw) was a dusty-brownish cream curly-furred she-cat who lived in DuneClan and disappeared around when Cinnamongaze wasn't even a moon old. She is presumed to be dead.

## Personality Traits

Not much is known about Roseclaw. Seemingly she was quiet and secretive her entire life. Never telling anycat anything really.

## Relationships with Players

She is biological mother to Cinnamongaze.

## Relationships with NPCs

She had a mate no cat knew about named Hawk, Cinnamongaze's father.

## Short Backstory

Nobody knew much about her. She was always silent and never told anyone anything. Nobody knew who the father of her son was, and she never said who. Around when Cinnamongaze was just born, she left him and disappeared without a trace. Cinnamongaze was adopted away to another family. She is presumed to be dead.

## Recent History

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased

 Medicine Cat | Med Cat App

 Warrior NPCs (and apprentices)
Moments that are just beautiful

## What is this?

This page is for editing in screenshots from the discord! Taffy will add in categories to make editing easier.
The title says it all- if you find it wholesome, funny, etc., put in the screenshot/image! Make sure you don't crop out the names and make sure you give context if needed. For example..

[name it if you want]

[Image, such as a meme] (*and no conversation)*

[Who was involved]

[context here]

or...

[name it if you want]

[Image, with names and conversation]

[you might wanna add context if the screenshot doesn't explain a lot]

Please do not delete the spaces. The images won't be under their correct titles unless there is spaces right after them. Add in a space on the line you want the picture so everything looks neat!

Taffy might add more stuff here if need be. (And others can too!)
Robo Hound

The **Robo Hound** is a Robot Combat Card evoked by **Sentinel**. This is a very useful card as it is free (it gives you back 1 Mana) and it is useful in Robot-focused decks that use cards like **Flamethrower** and **Iron Collosus** since those scale based on how many Robot cards you have in your deck at the time. A couple Robot cards scale with the number of cards in your Exile pile, as well (**Artillery Unit** and **Sentinel**).

## Ability

Deal 2 damage.

Gain 2 Shield.

Gain 1 Mana.

Exile.
Ryestalk

General design.

Quite the eager warrior. He holds a lot of potential, but he always doubted he could do it.

## Personality Traits

#### Dislikes

Doesn't exactly like the other Clans. Particularly DuneClan, the cats always rubbed him the wrong way. Especially after the accusations and the temper of Asterflame at one gathering after Ruestar died.

## Skills

#### Weaknesses

Soft spots, like friends or loved ones. If he says no, he can't go without feeling bad.

## Relationships

#### Parents

Mother: Wheatrunner

Father: Hawktalon

#### Siblings

Brother: Rushclaw

Sister: Meadowleap

## Short Backstory

He was born a healthy kit, along with his siblings and parents. They all are very close and hardly ever argue, but that doesn't mean that they don't happen. Nothing big has happened in his life. However he does keep in mind that the other Clans are rivals, and doesn't react well to other cats outside of MoorClan when it isn't the full-moon.

## Recent History

- Talked to Splashwing

- Went hunting with Splashwing

 Warrior NPCs (and apprentices)
Maplepaw

A fluffy tortishell kit with heterochromatic eyes.

Father: Ruestar - Deceased | 62 Moons | Leader

Strikekit - Alive | 5 Moons | Kit

Tundrakit - Alive | 5 Moons | kit

## Short Backstory

She's had a short life, but she's had a lot of time playing and spending time with her siblings! She's sure gotten into a bit of trouble but at least she's having fun! And definitely isn't aware her father died a horrific death!

## Recent History

She's now extremely aware of her father's death :(

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased

 Medicine Cat | Med Cat App

 Warrior NPCs (and apprentices)
Featherbreeze (NPC)

A slim black molly with a kind smile.

Mother to Ravenclaw, Nightfur (NPC). Adoptive mother to Cinnamongaze

## Personality Traits

A sweet cat who is not the sharpest thorn on the bush, but has never been anything but supportive of her kits.  She is the type to baby her little ones.

## Relationships with Players

Doesn't always "get" what Ravenclaw is talking about, but enjoys listening to him.

## Short Backstory

She had a quiet relationship with some tom cat, but who?

## Recent History

 Medicine Cat | Med Cat App
 Warriors (and apprentices)
 Elders
 Lonely Apprentices
 Deceased
Hazelpaw

General design.

A sweet, obedient, naive, and innocent demeanor. Her dad ignores her and her siblings sometimes. He's not all.. there, sometimes.

## Relationships

#### Parents

Sparrowflight (Mother, "deceased")

Smokemask (Father, alive)

## Short Backstory

Hazelpaw is born into MoorClan. With 3 sisters! Her mother shortly "died" and Smokemask began it. Pushing all of hit kits away. Kinda ignoring them. Sagepaw was sad. She felt like she had lost *both* parents. Rabbitpaw and Harepaw didn't seem to mind that much. Hazelpaw wanted to get his attention.. somehow. Maybe making her first catch? No.. that might not work.. but.. he *is* there, somehow.

## Recent History

- Snuck out of camp to frolic in heather

- Went to scary gathering

- Went to hunt with her mentor

- Caught her first catch, a rabbit! Smokemask would be proud.

 Warrior NPCs (and apprentices)
Shield

**Shield** is the primary means in Rogue Adventure of stopping incoming damage from enemy attacks.

**Shield** is also one of the 4 moves that enemies can use (the others being attack, debuff, and wait).

Players gain **Shield** through cards and skills.

Every class has cards in its starting deck that provide a small amount of **Shield**. Later cards earned through winning battles and purchased from Merchant rooms have considerably more **Shield** available to them.

Unless you have the Armored buff, **Shield** automatically decays to zero at the beginning of your turn and must be re-applied to prevent incoming damage from enemies on their next turn.

When you are afflicted with the Frail debuff, you generate 50% less **Shield** (rounded down).
Nightfur (NPC)

A lanky, elegant she-cat with one blue eye, one yellow eye and lovely whiskers.

## Personality Traits

A kind and caring queen, who loves kits with a passion.

She's often nervous and prone to fits of anxiety and fear, especially where the safety of her kits are concerned.

## Skills

She is an excellent mother, most of the time.

## Relationships with Players

Cinnamongaze, Ravenclaw - She's fond of her brothers, even if she is slightly resentful of them at the same time.

Breezefang, Leafpounce - While she wasn't especially close to either of the two queens before, the last 2 months have brought the girls closer together and

## Relationships with NPCs

Ruestar - She looked up to him, and wanted a cat like him to be her mate. Just.... younger.

Featherbreeze (NPC) - Not especially close. However, this may change as Nightfur navigates the difficulties of motherhood.

## Short Backstory

Born along side Ravenclaw, she got an unexpected sibling when Cinnamongaze's Mother vanished. The other kits in the nursery (Asterstar, Smokeygaze (NPC), Burnetleap (NPC)) often played a bit roughly, and more than a few times she ended up on the bottom of the kitten pile, or ambushed in play. Cinnamongaze always got a little more attention because he was a month younger than her (while Bracketwisp's kits were a month older!) and it seemed like Featherbreeze spent more time caring for the little kit than for her.

When Ravenkit was attacked and removed from the nursery, things became more difficult--Featherbreeze was spending nearly all her time over in the Medcat's den, while promising that Ravenkit would be just fine... Meanwhile Asterkit and his siblings played even rougher. She felt abandoned.

While this was of course not true, she was a little kit dealing with a lot of emotions. Her mentor was a bit hard on her at first, thinking that the timid cat needed that, before taking a few steps back and giving the shecat more room to grow at her own rate.

She was a bit 'late' in graduating to warrior, as, while she did gain more confidence, she wasn't a risk taker. She was given her name, though, after saving some kits from a fox attack, in an event that oddly mirrored how Rowanfur's brother (also named Nightfur), gained his warrior name, seasons before.

Not much is known about her relationship with Nightfur's Mate (NPC)

## Recent History

When Ruestar died, she ventured forth to see what was happening, and, upon seeing his dead body, she bolted from the camp (she didn't want any of the kits to see her crying), and ran into Haze. What passed between the two is unknown, but she was terrified of him after, and has refused to leave her kittens for more than a few pawsteps since.

She's very protective of those kittens.

## Additional Notes

Previously played by Player - Mumble

Not fond of Asterstar

Picrew Nightfur

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Snakefur

Clever, cunning and seemingly devoid of emotion, Snakefur is a quiet yet opinionated cat. He will not hesitate to fight for any reason, although he prefers to do so with words.

## Personality Traits

#### Likes

The quiet, watching the sun rise, early morning walks, flowers (although he'd rather die than admit it).

#### Dislikes

Opening up to people, asking for help, kittypets, assumptions being made about him. ("Just because I'm quiet doesn't mean I'm mean! Although I might be mean... Am I mean? I don't think I'm mean. I'm not mean to myself, and I don't try and start fights. Not like that Lionroar.")

## Skills

#### Strengths

Pretty good with his claws when he needs to use them, and he's pretty good at getting his thoughts across, when he needs to.

#### Weaknesses

Much too independent, too ready to start an argument, holds too much of a grudge.

## Short Backstory

Snakefur grew up with an apparent talent for being completely stone-faced. No matter what happened, he always seemed calm, bored even. Nothing affected him outwardly. He was not bouncing with excitement during his apprentice ceremony, nor was he quivering with anticipation before his warrior ceremony. Many cats find him boring; some find him admirable. He doesn’t seem to care unless you insult him. He’s not incredibly remarkable in his family or his Clan. He blends in fairly well.

## Recent History

After the recent death of his leader and the disaster of a Gathering, Snakefur has become even less trusting of the rest of his Clan. He's also recently had a conversation with Cinnamongaze and has gotten the report of Splashtuft from Goldenpelt.

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Pebblepaw

A fluffy grey tom with grey spots and cloudy markings down his back, he has bright blue eyes and a few different scars from being attacked by a rogue and nearly drowning.

## Recent History

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Cinnamongaze

Cinnamongaze in camo9

Cinnamongaze is an average built, short curly-furred, cream tom with light brown stripes and green eyes from DuneClan.

## Personality Traits

#### Likes

Cinnamongaze enjoys pretty things, like flowers or nicely colored feathers. He enjoys laying in the sun, or picking flowers. He also likes holding conversation and getting to know other cats.

#### Dislikes

Cinnamongaze doesn't like loud noises or battles and fights. He hates seeing others in pain or seeing the death of another cat. He also dislikes the cold, as his short, curly fur doesn't protect from it much.

## Skills

#### Strengths

He is very good at tracking things and staying quiet, surprisingly. He makes for a good hunter.

#### Weaknesses

He isn't very good with claw-to-claw combat, or running on uneven terrain. He also tends to have low stamina.

## Relationships

#### Parents

Mother: Roseclaw, deceased, unknown causes.

Father: Hawk, rogue, unknown whereabouts.

Mother (Adoptive): Featherbreeze (NPC)

#### Siblings

Ravenclaw (Adoptive)

Nightfur (NPC) (Adoptive)

## Short Backstory

Cinnamongaze was left as a lone kit in the nursery after his mother disappeared. He had no father to take care of him in the clan, so he was left under the care of Featherbreeze (NPC). He older to become a kind, caring, and protective cat. Always ready for a conversation or just be happy with another. Enjoys playing with kits.

## Recent History

Cinnamongaze met Snakefur, and went on a patrol when they heard from Goldenflame that a cat named Splashtuft had gone rogue and killed one of his clanmates. They said he could be on their clan territory, they reported it back at camp.

Cinnamongaze went to the twisting river, a place in DuneClan territory where they have a little but of the river. He hung out with Snakefur and managed to have a nice conversation with the tom. They swam, dried off a bit, and brought back a fish.

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Featherbreeze

A gray shecat with darker gray stripes, her fur littered with white sploches. She has bright yellow/ambers eyes.

## Relationships

#### Parents

Mother: Silvereyes (NPC) - Deceased | 52 Moons | Warrior

Father: Sunspot (NPC) - Deceased | 60 Moons | Warrior

#### Siblings

Featherclaw - MIA | 28 Moons | Warrior

Patchwind - Alive | 15 Moons | Warrior

Jaywing - Alive | 15 Moons | Warrior

## Short Backstory

Featherbreeze was a happy little kit who tottered around with no care in the world. The day she opened her eyes she basically tumble out from the nursery to look at the world. She had a relatively normal kit hood into apprenticeship, she worked hard and did all she could to make her mentor and her parents proud of her accomplishments. Now as a warrior she hopes to be a warrior her clan could be proud to have.

Featherkit was a kit with her head always in the clouds, while her brother Patchkit had been busy tottering after their older half brother, Featherclaw. She was more interested in imagining what the world was like all around her. She was always bouncing around camp with her eyes full of wonder, bumping into the legs of warriors who tried not to step on her. When her older brother had disappeared, she was more confused and only could watch the despair her parents and her brother Patchkit had felt. She was young and didn't fully understand just what was going on, or what it all meant or why Featherclaw was so important to them. She was more looking forward to her close days of becoming an apprentice and being able to explore out from the camp.

Featherpaw was given a stern mentor, but it didn't stop her lively spirit and her paws from darting around to look at anything and everything that was new to her.

## Recent History

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Strikepaw

General design.

### Build

Typical DuneClan cat- just slightly longer fur. Not as long as Maplekit's, of course.

## Other Relationships

### Enemy

he doesn't really like Asterstar..

A shy 'paw towards new things, Strikepaw is still curious, but is very skittish and easily backs away. He is impressionable towards those he looks up to, and he doesn't really like Asterstar, but maybe if he did what the mean cat said, he wouldn't be mean anymore.

## Personality Traits

#### Dislikes

New things, disappointing/annoying others

## Skills

#### Weaknesses

Impressionable. Will do almost anything to please high ranks.

## Relationships

#### Parents

Mother- Breezefang

Father- Ruestar

#### Siblings

Maplepaw, (Sister) Stagpaw, (Brother) Tundrapaw, (Sister)

## Short Backstory

Strikepaw was born a healthy kit with his siblings. Just as they neared apprenticeship, Ruestar mysteriously died. Breezefang told the kits a few days after, and he was angry. Why, he thought, did he do something bad to make GraceClan mad? Why did they take his father form him?
As an apprentice, he was apprenticed to Asterstar. Of all cats. He was mean and unapproachable and Strikepaw did not like that.

## Recent History

-Became an apprentice!

-..he did not like his mentor.

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Moongaze

ShortDescription

## Personality Traits

Headstrong, kind, proud. He's a sweetie, honestly. Just a little grumpy sometimes. But who can blame him? He's still young and strong. He's kind to most cats, gentle with kits especially. But he's also pretty headstrong and will leave camp if he wants to. And he can get around alright, as long as he doesn't wander too far.

#### Likes

Quiet days, the sounds of a happy clan, days where he doesn't have to doubt himself, where he feels strong and confident. He's also rather fond of rabbit! Not so easy to catch these days, though...

#### Dislikes

Noise. Chaos. When things change and he gets confused. When he's embarrassed, or doubts himself. Cats who doubt him. Tripping. Fish. Rain. Ugh.

## Skills

#### Strengths

Listening, both to sad cats and to the world around him. He's also still pretty strong, despite everything.

#### Weaknesses

He's blind. He used to like swimming, but now the river is an overwhelming stream of noise: He'll never lose the river, but trying to hear anything ELSE near it is nearly impossible. Same goes for the rain, when it feels like the river comes to him.

This is why he retired.

## Relationships

#### Parents

Both of his Parents are still alive, though elderly. He has a good relationship with them, though a lot of it now is due to sleeping in the elder's den with them most evenings. They often help him out during the moments where he can't help himself (trying to get around a crowded camp for example)

#### Mate

He loves his Dovewatcher. Maybe more kits are in the future?

#### Apprentice

His relationship with Pebblepaw is just beginning.

#### Enemies

None right now. There was a cat from Moorclan he didn't like much but... well. He hasn't seen him in moons.

## Short Backstory

Moongaze was your usual tomkit: bold and headstrong, getting into trouble, and his mother was all too happy to shoo him off into the paws of his mentor. He grew quickly, with his sharp eyes and ears helping him to be an agile, capable hunter, and one of the favored young warriors for border patrols. Some thought that he might be a good contendor for clan leader one day... but then... after a fight with a rogue cat, he started having trouble with his eyes. The medcat was confused because his eyes didn't seem like they'd been injured at all, and yet.... the world grew foggy, dimming. Still, he had a lovely mate and healthy strong kits, and his clan supports him so he can't complain. Mostly. Mostly... Still, he resented his early retirement almost as much as he resented the fact that, these days, all he can see is light, dark and some vague shapes. It's not that he thinks that his retirement was wrong, it's more... why him? Well, he has his strength and will still, and goes on walks around the camp regularly, doing 'patrols' around the area close to camp. He's slow, but he knows the territory well, and still manages to bring something for the freshkill pile every couple days.

## Recent History

He was recently given Pebblepaw as a new apprentice, despite his retirement.

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**Welcome to the Falling Skies (Roleplay) Wiki!**
* Allegiances
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Silly/Sweet Meta-things

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## Important articles

RootClanDuneClanMoorClanThe Clanless Cats

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Souls Guardian

The **Souls Guardian** is a Magic Card. It fills your hand from your discard pile, so its possible to get cards you already played (or even the same hand you had). The 2 Mana gained also means that you get to play the card for free *and* you get an additional card.

## Ability

Discard your hand and draw 4 cards from your discard pile.

Gain 2 Mana.

Gain Overcharged until the end of this turn.
Fancy paul-level Editing

This page is for super fancy tricks, given to us by paul and Him.

### Redirects

To make a page that automatically redirects to another page, use the following code in the Source Editor:

`#redirect [[Page title]]`

If you make a mistake, add ?redirect=no to the end of the URL to be able to edit the old page... For example...

`https://falling-skies-roleplay.fandom.com/wiki/Rootclan?redirect=no`
Milo

Milo is a slightly large, fluffy, well-groomed, gray tom with copper spots and stripes and blue eyes.

## Personality Traits

Proud of his well groomed fur and amazing life, he likes to wander and strut his stuff, showing off to everyone. However, he does get kinder and less showy as you get to know him. Sometimes- he is sort of flirty. But only when he sees some cat he seems to like.

#### Likes

He likes being groomed and being beautiful, going to cat shows and being shown off, and showing himself off. He does enjoy the company of others, and just chilling with some friends or his two legs.

#### Dislikes

Being cooped up inside, only being able to see his two-legs, he doesn't like disorganization and messes, often liking organized groups and such.

## Skills

#### Strengths

Looking pretty and staying silent. He likes stalking little bugs, but never pounces because his fur could get messed up.

#### Weaknesses

He doesn't know how to fight. At all. He basically flails around with his claws out and hopes to catch something.

## Relationships

#### Parents

Marshmallow (Kittypet, absent)

Rex (Kittypet, absent)

## Short Backstory

He was bred and sold to a pair of two-legs who love to go to shows and show off their cat. They groom him constantly and love to brag about his amazing fur texture. Once, he got attacked by a dog, and it left a scar. Once this happened, his owners made sure to cover it with his fur before they went anywhere. He likes the outdoors, but never rolls around or anything like that, as he is also proud of his looks. He's never met a clan cat before, only ever heard of them. He does like the sound of their organization but his fur.. and his owners..

## Recent History

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Mumblevoice

A pale ginger tabby she cat, with faded looking stripes. Her eyes are an intimidating amber, yet she is everything but intimidating.

## Personality Traits

A shy, anxious she cat who barely talks to anyone. She tends to stay away from large groups, and only seems to have a couple friends at once.

#### Likes

Mumblevoice likes being alone with her thoughts.

#### Dislikes

She dislikes being the center of attention.

## Skills

#### Strengths

Mumblevoice is unsurprisingly good at hunting.

#### Weaknesses

She isn't a very good fighter, and she isn't good at being social.

## Relationships

#### Siblings

Mapleleaf, Eveningeyes

Mate

## Short Backstory

Mumble Was Born To Embershadow Alongside Her Siblings, But Never Knew Her Father. She Lived A Peaceful And Happy Life, Becoming An Apprentice, And She Just Recently Became A Warrior.
Darksky

## Physical description

### Markings

darker stripe down back, stripes down shoulders, underbelly.

### Unique Markings

This white spot on her left cheek and chest.

### Build

Lithe, good for outrunning rabbit

I don't know how to change the name of the page :(

## Recent History

- Went to the Gathering, instigated a bit

- Thought about it and regretted it

- Went to hunt; brought back 1 shrew and 1 mouse

- Chilled in camp

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