Sceadaland

## Overview

Sceadaland, formally the Kingdom of Sceadaland, is an extremely decentralized kingdom/region in the south-central Elven Coast. Sceadaland is named for the Sceada people, who in actuality are a grouping of several dozen peoples with varying relation to one another. Sceadaland, along with Grimlichyll, Caegmunt, parts of Ordoki, and some areas of Vertpui and Grantebre compose the Monfyrth, an incredibly diverse region comprising the South-Central Elven Coast.

 In the times of the first Elven Empire, Sceadaland was a rich agrarian province, with many major cities. As time passed and the Empire collapsed, Sceadaland became the heart of the emerging human conquests. Then, of course, the Orcs subjugated the entirety of the Elven Coast and enslaved all of their conquests. Under the extremely chaotic system of the early Orcs the once almost metropolitan province slowly deteriorated. It saw a brief Renaissance under the "Human Empire", but once again fell into a severe downturn after the second Elven Empire invaded. Under the Elves, mass migrations of Brott people, who used to comprise the majority of Sceadaland, led them away to the coast where they would integrate with the early residents of Grantebre. For the next several hundred years, nature gradually reclaimed the newly empty land. Proto-Sceada peoples entered Sceadaland shortly after the Brott people left it, and gradually and naturally claimed the country for themselves over a period of a couple hundred years. Eventually recognizable differences began to emerge among the Proto-Sceada, and the three regions of Sceadaland, Caegmunt, and Grimlichyll were established. These regions are not necessarily tied to the Kingdoms of the same name, and historically were much larger. The emergent culture of Sceadaland was especially unique in that being "Sceada" was possible irrespective of your subrace. Instead, it was primarily dependent on birth and shared cultural features. Sceadaland has been underdeveloped for hundreds of years, and the most obscure corners of the country would've been considered tribal some hundred years ago.

 In the modern Era, Sceadaland has been consolidated into a "Kingdom of Sceadaland", led by various elected kings. Sceadaland has a political tradition similar to the other Monfyrth kingdoms, with a strong preference for autonomy and council rule. These traditions continue in a way that is both beneficial and detrimental to Sceadaland. There is quite a degree of class movement in Sceada society, and the value of oneself is enough to propel yourself to success. However, the extremely feudal nature of the country means that any form of centralization is certainly impossible.

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## Demographics

**Total Population**: 27,800,000

* 60% Human
* 20% Elves and Half Elves
* 10% Halflings
* 10% Roos

### Humans

Sceadaland is a land composed of many different groups of men. It is not uncommon to hear a different language being spoken at every market town on any given traveler's path. Quite a number of what are currently termed "groups of humans" should be investigated as possible separate subraces due to hundreds to thousands of years of separate contact.

**Major Human Groups of Sceadaland Include :**

* **Sceada: 45% (Contentious)**
* **Sup: 15%**
* **Maest: 10%**
* **Ham: 10%**
* **Other: 20%**

It is contentious among scholars whether or not the "Sceada" group should be broken into multiple smaller groups.

### Elves

Elves have been in Sceadaland for time immemorial, although many left after the fall of the First Empire. Most Elves in Sceadaland today are descended from settlers who attempted to colonize the land with varying degrees of success during the reign of the Second Empire. There are several different groups of Elves in Sceadaland, as well as several descendants of Wood Elves that are arguably separate subraces. In 2597 PI, the Majority of the Elven Population in Sceadaland are Wood Elves or a descended group from them. As Sceadaland is a Patchwork of a hundred thousand communities, it is not unheard of to find a string of Elven villages in some regions of Sceadaland.

### Halflings

Sceadaland has the largest concentration of Halflings in the known world, for which it is somewhat famous. This is primarily due to the lack of persecution they have faced living in the country. The first halflings arrived from Lutzelland around 1000 years ago, fleeing persecution. They gradually settled their own villages, typically small farming hamlets that would serve as neutral grounds for inter-communal markets, not far from a larger village or town. Gradually, these villages grew into what few urban centers Sceadaland has today. As a direct result of this, the majority (80%) of Sceadaland's halfling population is urbanized, an unprecedented number for the year.

### Roos

The Roos are the newest addition to the Sceadan framework. Arriving around 120 years ago fleeing the Centaur invasion, these tall kangaroos claimed the wild southern forests for themselves, now known as the Roo Wood. Living alone in their sanctuary, they remain isolated outside of their communities in Sceadaland and Grimlichyll.