Sapper

## *Bane of Stonework*

*Anything that can be built can be brought down. Few know this better than Sappers, who use Dwarvish secrets of undermining and alchemy to weaken structures, tunnel under walls, or create deadly Blasting Power.*

**More Sapper Lore**.

## Discipline Information

 **Races Available**
Aelfborn
Aracoix
Centaur
Dwarf
Elf
Half Giant
Human
Irekei
Minotaur
Nephilim
Shade
 **Classes Available**
Barbarian
Crusader
Huntress
Ranger
Sentinel
Templar
Warlock
 **Disciplines Prohibited**
Artillerist
Commander

### Discipline Locations

* **Name**: Mak'toth the Destroyer
* Microzone: Fallen Church
* Macrozone:
	+ Vorringia: Doomhorn Skrae - 50056, 79433
	+ Vorringia: Aurrochs Skrae - 58315,69883
	+ Dalgoth: Mountains of Mur-Tark - 35572, 83697
	+ Aerynth: Skratha Tundra - 101324, 51974
* **Name**: Holfnar, Master Sapper
* Race: Dwarf
* Microzone:
* Macrozone: Safehold
	+ Vorringia: Aeldreth Havens - 69729,47905
	+ Dalgoth: Sacred Dalgoth - 45934, 54052
	+ Aerynth: Kings Cross - 69734, 47904

* **Name**:  ?
* Race: Dwarf
* Microzone: Siege Camp
* Macrozone:
	+ Vorringia: Haldorn Isles - 86613, 75601

* **Name**: Holfnar, Master Sapper
* Race: Dwarf
* Macrozone: Vorringheim
	+ Vorringia: Icy Encampment - 37972, 70737

## Discipline Powers

### Undermine Foundations

*"Single Target Siege Damage Debuff"*

**Granted:** Level 20

**Power Rank:** 0

**Focus Skill:** None

**Stamina Cost:** 40 to 60 (at power ranks 0 to 20)

**Casting Time:** 6 seconds

**Recycle Time:** 60 seconds

**Power User Requirements:** Must not be moving

**Requires Hit Roll:** No

**Target and Range:** Buildings only

**Effect:** Siege Resistance: -10 to -30 (from power rank 0 to 20)

* Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)
* Reduces building resistance to siege weapons

### Open a Gap

Open a Gap's Power Cameo
*"Allows **Point the Way In** to be cast"*

**Granted**: Level 20

**Power Rank**: 0 ( Untrained)

**Focus Skill**: None

**Stamina Cost**: 100

**Casting Time**: 90 seconds to 50 seconds (from power rank 0 to 20)

**Recycle Time**: 390 seconds to 350 seconds (from power rank 0 to 20)

**Duration**: 129 seconds to 300 seconds (from power rank 0 to 20)

**Power User Requirements**: Must not be moving

**Requires Hit Roll**: No

**Target and Range**: Self

**Effects**:

* Allows **Point the Way In** to be cast on a Saboteur

### Point The Way In

Point The Way In's Power Cameo
*"Grants Spire Effect Immunity"*

**Granted**: Level 20

**Focus Skill**: None

**Stamina Cost**: 30

**Casting Time**: 35 seconds to 15 seconds (from power rank 0 to 20)

**Recycle Time**: 92 seconds to 44 seconds (from power rank 0 to 20)

**Power User Requirements**: Player must not be moving when he activates this power.

**Requires Hit Roll**: No

**Target and Range**: Players Only (Target player must have Saboteur rune applied)

**Effect:**

* Duration: 60 seconds
* Must cast **Open a Gap** before using this power
* Grants Siege Spire Effect Immunity to a Saboteur

### Balefume

*"Persistent Area of Effect Snare and Healing Resistance Buff"*

**Granted:** Rank 0 Level 20

**Focus Skill:** None

**Mana Cost:** **?** to **?** (at power ranks 0 to 20)

**Casting Time:** 6 seconds

**Recycle Time:** 300 seconds

**Power User Requirements:** Must not be moving

**Mode Required:** Either Combat or Non-Combat Mode

**Requires Hit Roll:** Yes

**Target and Range:** Players Only, 30 Unit Spherical Area of Effect

**Chant Power**: Spell recasts itself every 10 seconds for 4 iterations (unless broken first).

**Max player targets**: 7

*Can affect caster and group members*

**Effects**:

* Snares movement rate -20% to -40% (from power rank 0 to 20)
* Applies additional 5% to 25% healing resistance (from power rank 0 to 20)
* -10% to -50% Health Regeneration Debuff (from power rank 0 to 20)
* Non-Group Friendly

**Note:** *Healing resistance results in less effective heals.*