Spectator

## Usage

Spectators are invisible, can fly, clip through blocks and entities, and view all entities, including other players in Spectator mode. The HUD is completely invisible, except for subtitles and the chat. The inventory is like in Survival and Adventure mode.

### Accessing

Spectator mode can be entered by using the `/gamemode spectator` command, dying in Hardcore mode, using `F3` + `N` with cheats enabled, or through the `F3` + `F4` game mode selector.

In *Bedrock Edition*, currently, Spectator mode can be entered by using `/gamemode spectator`, or by changing the personal game mode to Spectator through settings, however it cannot spectate other entities.

Spectator mode is not accessible in *Minecraft Education*. It is not available in the settings, and although `spectator` is listed as a gamemode in the suggestion list of the `/gamemode` command, using `/gamemode spectator` causes it to throw an error: `Game mode 'Spectator' is invalid`.

### Invisibility

Spectators are not noticed by mobs, and do not trigger mob spawning (including from spawners), nor do they prevent mob despawning, but they are noticed by commands and/or command blocks.

Spectators who are affected by the Glowing status effect can still be seen in Spectator mode by other players, although not by mobs.

### Highlighting players

**This feature is exclusive to *Java Edition*.**

Spectators can also use the "Highlight Players (Spectator)" control if changed from the default (nothing). This allows the spectator to see other players as if they have the Glowing effect, and if let go the effect disappears. The color of the outline reflects the player's team.

### Intangibility

Spectators can move through blocks, entities and other players. When their head is inside a block, they can see through all blocks.

Spectators can see through lava and powder snow, and their underwater vision is set to maximum instantly instead of gradually like in other game modes.

Spectators cannot take damage, as all blows go through them. Lava, drowning, fire, and suffocation also do not affect them. However, they can take damage from the void‌[*Java Edition only*] or `/kill`.

Commands (including player selectors) can still target spectators.

### Flight

Spectators are always flying. They cannot stop flying by landing, as the player just passes through the blocks. The mouse scroll wheel and the sprint key affect the flying speed, but the slowness and swiftness effect do not.

The maximum speed that can be achieved is 43.556 m/s without sprinting and 87.111 m/s with sprinting. (Without sprinting: 2,613.36 km/h; With sprinting 5,226.66 km/h)

### GUIs

**This feature is exclusive to *Java Edition*.**

If a player opens their inventory while in Spectator mode, they cannot interact with or use any of the items in it. Likewise, viewing GUIs is possible, but it is not possible to interact with them. If a container uses a loot table to generate its contents, but the loot has not yet been generated, a player in Spectator mode cannot open the container to view its contents. Items in the world also cannot be picked up. Also, the player's head is slightly visible but in a translucent, darker color.

If a number key is pressed, the player can teleport to a specific player on that server by pressing `1`, or the player can teleport to a team member by pressing `2` and afterward clicking on the number of the player twice to be teleported or once to see their name.

### Seeing invisible entities

**This feature is exclusive to *Java Edition*.**

Spectators can see other spectators and invisible mobs, as well as themselves using `F5`. Spectators appear as a translucent disembodied head, and any held or equipped items are invisible. Invisible mobs appear translucent, like when viewing an invisible ally with `/team modify <*team*> seeFriendlyInvisibles` set to true. (Before 1.13: `/scoreboard teams option <*team*> seeFriendlyInvisibles`)

### Mob view

**This feature is exclusive to *Java Edition*.**

A spectator can click on an entity with the attack button, to take its view. Their position is locked to that of the entity, and their POV moves in accordance with the entity. Viewing oneself while spectating from an entity's point-of-view using `F5` shows the entity. Pressing the dismount key (`⇧ Shift` by default) returns the player to flying mode. In addition to spectating mobs, players can also spectate any other entity, such as an end crystal, primed TNT, or an armor stand. If the spectating mob takes any form of damage, the screen tilts a little as if the player was taking damage.

Certain mobs also apply a post-processing shader while looking from their point-of-view. This filters how the world is portrayed to the spectator. Similar to the Super Secret Settings, if one presses `F4`, it removes the filter without dismounting the mob. Below is a table of mobs that have a filter.

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