Asahi Hisaya

## Asahi Hisaya  Coronus  Elite

* Year One
* Year Two
* Post-War
* Post-Recovery
* Pulsar Form

**Asahi Hisaya** (*Kanji*: **朝日**, **日莢**; *English*; **Morning Sun**, **Solar Shell**), formerly known by the nickname **Coronus** (*Romaji*: **Koronasu**; *Kana*: **コロナス**) in middle school and currently known by the nickname **Elite** (*Romaji*: **Erito**; *Kana*: **エリート**) in high school, is one of the 20 protagonists of Spartan Academy X.

He is a student of Class 1-A of U.A. High School. Out of naught but the desire to honor the memory and wishes of his deceased best friend and secret crush, Genji Eri, he aspires to become a hero with the same degree of heroism and success as All Might himself.

## ***Profile***

### *Relationships*

#### **Genji Eri**

Genji Eri was Hisaya's best friend and first love.

Eri and Hisaya knew one another since the two of them were toddlers and pretty much grew up with one another. Though Eri and Hisaya may have been extremely close to one another, their relationship was not perfect. Because Eri was an optimist, while Hisaya was a pessimist.

Unfortunately, the last time Eri and Hisaya interacted with one another, the two of them had a falling out because Hisaya had bluntly told Eri that a quirkless person like her could not become a hero. Not long after, Eri was hit and killed by a drunk driver.

Hisaya blames himself for Eri's death, as he firmly believes that Eri would not have been in a position to get run over by a drunk driver if he had not caused Eri to leave his home in a fit of rage. As such, Hisaya is determined to "make it up to Eri" by making Eri's dream of a hero named "Elite" come true.

## ***Abilities and Equipment***

### *Physical Capabilities*

* Enhanced Agility: Because of his participation in both gymnastics throughout all three of his years in middle school and street fights against gang members and two-bit thugs, Hisaya is experienced in aerial combat and movement. He is able to flip and spin through the air with as much ease as an expert swimmer could flip and spin through water. In fact, it could be said that Hisaya is *better* in the air than he is on the ground!
* Enhanced Durability: After a year and a half of conditioning and training at U.A. Academy, Hisaya has managed to develop nigh-superhuman durability.
* Enhanced Reflexes: As a result of his years of experience in street fights against gang members and two-bit thugs, Hisaya's reflexes are sharp and well-trained.
* Enhanced Speed: Through intense and regular exercise and training, Hisaya has managed to become faster than what anyone would consider to be "normal". In spite of that, in terms of pure speed, he is still no match for people with quirks that focus on speed.
* Enhanced Strength: After a year and a half of conditioning and training at U.A. Academy, Hisaya has managed to develop nigh-superhuman strength.

### *Martial Arts*

* **Yashagorō-ryū** (*Kanji*: **夜叉五郎流**; *English*: **School of Yashagorō**) - Hisaya is a practitioner of the Yashagorō-ryū, a ko-ryū of ninjutsu which — in recent years — has come to be feared as one of the most prevalent and most powerful ansatsuken in Japan. He learned it from his maternal uncle, Ichiro Noro. As such, he is skilled and well-versed in a variety of the tactics and techniques of assassination and guerrilla warfare.
	+ **Kyūshotsuki** (*Kanji*: **急所突き**; *English*: **Vital Point Strike**) - Is a kyūshojutsu where one will strike one or more of the points in the target's meridian system as a means of incapacitating one's target with either numbness or pain.
		- **Kyūshoken** *(Kanji:* **急所拳**; *English*: **Vital Point Fist**) - Is a kyūshojutsu where one will punch one's target in a manner that will stimulate one or more of the points in the target's meridian system with a vibration and thereby incapacitate one's target with either numbness or pain. Notably, unlike Kyūshotsuki, this kyūshojutsu can bypass armor and padding.
		- **Sokushi Noyo** (*Kanji*: **即死の夜**; *English*: **Night of Instant Death**) - Is a kyūshojutsu where one will utilize a spear to strike one's target in a manner that will stimulate one or more of the points in the target's meridian system with a vibration and thereby incapacitate one's target with extreme pain and temporary paralysis. Notably, this kyūshojutsu can bypass armor and padding.
	+ **Kyūsho Shinzōken** (*Kanji*: **急所心臓拳**; *English*: **Vital Point Heart Fist** ) - Is a kyūshojutsu where one will inflict Commotio cordis — a fatal disruption of the heart's rhythm — upon one's target with a perfectly timed and extremely powerful punch to the portion of the target's chest that is directly above the target's heart.
		- **Sokushiyari** (*Kanji*: **即死槍**; *English*: **Instant Death Spear**) - Is a kyūshojutsu and sōjutsu where one will inflict Commotio cordis — a fatal disruption of the heart's rhythm — upon one's target with a perfectly timed and extremely powerful spear-strike to the portion of the target's chest that is directly above the target's heart.
	+ **Orochiganoiro** (*Kanji*: **大蛇眼の色**; *English*: **Color of the Orochi's Eye**) - Is an intonjutsu where one will blind, confuse, and disorient one's target with an abrupt flash of a chimerical color by utilizing the surface of a blade to reflect light into the target's eyes in a manner that will greatly and suddenly fatigue the cone cells of one's target.
		- **Hikawano Suimenkyou** (*Kanji*: **簸川の水面鏡**; *English*: **Water Surface Mirror of the Hi River**) - Is an advance, if not masterful, application of Orochiganoiro rather than a distinct and unique intonjutsu. It consists of blinding, confusing, and disorienting one's target(s) with a myriad and variety of abrupt flashes of a chimerical colors by utilizing the surface of a blade to reflect light onto nearby reflective surfaces in a manner where the light will reflect off those surfaces and into the target's eyes in a manner that will greatly and suddenly fatigue the cone cells of one's target. Notably, unlike Orochiganoiro, this maneuver can't be countered by not looking at its performer.
	+ **Taiyō Shokusō** (*Kanji*: **太陽食槍**; *English*: **Sun-Eating Spear**) - Is an intonjutsu, kyūshojutsu, and sōjutsu where one will utilize Taboshi Noyo to cause the sight of one's spear to blur into as many as eight afterimages, utilize Orochiganoiro to blind and disorient one's target with abrupt flashes of chimerical colors, and then utilize Sokushiyari to inflict Commotio cordis — a fatal disruption of the heart's rhythm — upon one's target. Notably, when performed in a quick and seamless manner, Taiyō Shokusō allows one to ambush and dispatch a target in an instant.
	+ **Yamata Sakaho** (*Kanji*: **八岐酒歩**; *English*: **Eight-Branched Alcoholic Steps**) - Is a chōhō where one causes the sight of oneself to blur into as many as eight afterimages by both rapidly swaying one's body like the pendulum of a grandfather clock and vibrating one's body at an extreme frequency. Notably, while one is utilizing this chōhō, it is possible for one to heighten the degree of one's bur by heightening both the speed of one's sway and the frequency of one's vibration. It should also be noted that, in order to maintain and perform this chōhō, the rhythm of one's sway has to be in sync with the rhythm of one's vibration and the speed of one's sway has to be equal to the frequency of one's vibration.
		- **Taboshi Noyo** (*Kanji*: **多星の夜**; *Englis*h: **Night of Many Stars**) - Is a sōjutsu where one will temporarily cause the sight of one's spear to blur into as many as eight afterimages by vibrating one's spear at an extreme frequency. Notably, while one is utilizing this sōjutsu, it is possible for one to heighten the degree of one's bur by heightening the frequency of the spear's vibration.

### *Gadgetry and Weaponry*

* **Sköll** (*Romaji*: **Sukuro**; *Kana*: **スコル**) - A spear carved from bones which were extracted from Hisaya's spine. Initially, it was fitted with and powered by the Crystal Flower of Power. However, after the Akechi-Oni War, a number of Akechi Yashi's cells were cultivated into a tumor and that tumor was integrated into it as a means of endowing it with Yashi's quirk.

### *Quirk*

Main Article: Sunrise

* **Sunrise** (*Romaji*: **Sanraizu**; *Kana*: **サンライズ**) - Is a Transformation-type Quirk which allows Hisaya to generate a miniature star and then either lower the star's temperature in order to heighten the star's radiance and thereby augment his physical capabilities or lower the star's radiance in order to heighten the star's temperature.
	+ **Sunset** (*Romaji*: **Sansetto**; *Kana*: サンセット) - Is a maneuver where Hisaya will assault his target(s) with the miniature star and then detonate the miniature star into a miniature supernova.

### *Statistics*

Asahi Hisaya's stats, according to the creator.
## ***Former Abilities and Equipment***

### *Martial Arts*

* **Yashagorō-ryū** (*Kanji*: **夜叉五郎流**; *English*: **School of Yashagorō**) - Hisaya is a practitioner of the Yashagorō-ryū, a ko-ryū of ninjutsu which — in recent years — has come to be feared as one of the most prevalent and most powerful ansatsuken in Japan. He learned it from his maternal uncle, Ichiro Noro. As such, he is skilled and well-versed in a variety of the tactics and techniques of assassination and guerrilla warfare.
	+ **Dokuga** (*Kanji*: **毒牙**; *English*: **Venomous Fang**) - Is a kusarigamajutsu that is unique to Asahi Hisaya. In order to perform it; Hisaya will spin a chain and sickle by the tip of its chain and at a rapidity that will cause air to be suctioned towards the chain and sickle, use Sunrise to conjure a fireball at the center of the suction, and then allow the fireball to heat the incoming air into a cyclone that will spiral outward from the chain and sickle. Subsequently, Hisaya can utilize the cyclone as a sort of whip that is able to rend and tear just about anyone and anything.
	+ **Kyūshotsuki** (*Kanji*: **急所突き**; *English*: **Vital Point Strike**) - Is a kyūshojutsu where one will strike one or more of the points in the target's meridian system as a means of incapacitating one's target with either numbness or pain.
		- **Kyūshoken** *(Kanji:* **急所拳**; *English*: **Vital Point Fist**) - Is a kyūshojutsu where one will punch one's target in a manner that will stimulate one or more of the points in the target's meridian system with a vibration and thereby incapacitate one's target with either numbness or pain. Notably, unlike Kyūshotsuki, this kyūshojutsu can bypass armor and padding.
	+ **Kyūsho Shinzōken** (*Kanji*: **急所心臓拳**; *English*: **Vital Point Heart Fist** ) - Is a kyūshojutsu where one will inflict Commotio cordis — a fatal disruption of the heart's rhythm — upon one's target with a perfectly timed and extremely powerful punch to the portion of the target's chest that is directly above the target's heart.
	+ **Orochiganoiro** (*Kanji*: **大蛇眼の色**; *English*: **Color of the Orochi's Eye**) - Is an intonjutsu where one will blind, confuse, and disorient one's target with an abrupt flash of a chimerical color by utilizing the surface of a blade to reflect light into the target's eyes in a manner that will greatly and suddenly fatigue the cone cells of one's target.
		- **Hikawano Suimenkyou** (*Kanji*: **簸川の水面鏡**; *English*: **Water Surface Mirror of the Hi River**) - Is an advance, if not masterful, application of Orochiganoiro rather than a distinct and unique intonjutsu. It consists of blinding, confusing, and disorienting one's target(s) with a myriad and variety of abrupt flashes of a chimerical colors by utilizing the surface of a blade to reflect light onto nearby reflective surfaces in a manner where the light will reflect off those surfaces and into the target's eyes in a manner that will greatly and suddenly fatigue the cone cells of one's target. Notably, unlike Orochiganoiro, this maneuver can't be countered by not looking at its performer.
	+ **Yamata Sakaho** (*Kanji*: **八岐酒歩**; *English*: **Eight-Branched Alcoholic Steps**) - Is a chōhō where one causes the sight of oneself to blur into as many as eight afterimages by both rapidly swaying one's body like the pendulum of a grandfather clock and vibrating one's body at an extreme frequency. Notably, while one is utilizing this chōhō, it is possible for one to heighten the degree of one's bur by heightening both the speed of one's sway and the frequency of one's vibration. It should also be noted that, in order to maintain and perform this chōhō, the rhythm of one's sway has to be in sync with the rhythm of one's vibration and the speed of one's sway has to be equal to the frequency of one's vibration.
		- **Yamata Sakagama** (*Kanji*: **八岐鎌**; *English*: **Eight-Branched Sickle**) - Is a kusarigamajutsu where one will temporarily cause the sight of one's chain and shickle to blur into as many as eight afterimages by rapidly swaying one's sickle like the pendulum of a grandfather clock and vibrating one's sickle at an extreme frequency. Notably, while one is utilizing this kusarigamajutsu, it is possible for one to heighten the degree of one's bur by heightening both the speed of the sickle's sway and the frequency of the sickle's vibration. It should also be noted that, in order to maintain and perform this kusarigamajutsu, the rhythm of the sickle's sway has to be in sync with the rhythm of the sickle's vibration and the speed of the sickle's sway has to be equal to the frequency of the sickle's vibration. Consequently, it is nigh-impossible to utilize this kusarigamajutsu while one is lashing at one's target with a chain and sickle. Instead, one has to utilize this kusarigamajutsu and *THEN* lash at one's target before the effects of this kusarigamajutsu wears out.
			* **Yashinoiro** (*Kanji*: **八死の色**; *English*: **Color of Eight Deaths**) - Is an intonjutsu and a kusarigamajutsu which combines Orochiganoiro with Yamata Sakagama. First, one will cause the sight of one's chain and sickle to blur into as many as eight afterimages by rapidly swaying one's sickle like the pendulum of a grandfather clock and vibrating one's sickle at an extreme frequency. Subsequently; one will lash the chain and sickle at one's target and then blind, confuse, and disorient one's target with an abrupt flash of eight, different chimerical colors by utilizing the surface of the sickle's blade to reflect light into the target's eyes in a manner that will greatly and suddenly fatigue the cone cells of one's target. Because one's target will be unable to predict or read the sickle's movements because of the blur and unable to see the sickle because of his or her blindness, the chances of this one's target ability to survive this intonjutsu and kusarigamajutsu are slim to none!

### *Gadgetry and Weaponry*

#### **Eri**

**Eri** (*Romaji*: **Eri**; *Kana*: **エリ**) is a top-break revolver which is six-chambered for .450 Marlin cartridges. Notably, because it exhibits both a barrel which emulates the double-edged blade of a sickle and an ergonomic grip of longer-than-average length, Eri is capable of being used as a kama. In addition, because the butt of its grip is the weight of a retractable chain which is generally kept within the interior of its grip, Eri is also capable of being used as both a grappling hook and a kusarigama as well. Lastly, because its ergonomic grip can be extended, Eri can be used as a scythe too!