A Magical Request

10th February 2023

## Adventurers Attending

* Aloisius
* Skamos
* Grrder
* Bous
* Creed

## Mission Notes

Having spoken too beefington about a Crazy wizard of wildervale who really shouldn't need guild help who has a missing Butler problem. Beefington is sure that any one that powerful who dose not work for the guild is a potential future problem.

The chosen team of Creed Lezzebelle Alosius Skamos and Girder Head off and with the help of a high level wizard Sharian, Lessebelle is taught the monolith teleportation and shortly after they all arrive in Deep River, Deciding to wait for a coach that comes through once a day they team explore Deeprvier for awhile. Questioning several refugee's from wildervale, Finding out that this new Lord of wildervale is causing some kind of Revolt in wildervale.

Arriving in the dishevelled town of wildervale a few hours later as the sun begins to set mostly only soldiers can be seen on the streets. Questioning there way up the local food chain until they are put into contact with the lieutenant <Monty smithe of the copper guards.

inquiring about the missing butler who it seems is there only and chief witness of posable foul deeds among the Family of the crazy wizard. Talking there way inside the copper guard tower and seeing that the Butler was in fact polymorphed into a small raven, The Clark olmeck explains that they need more proof of some wrong doing and that the butler is free to leave but he wont.

agreeing to go to the Lord wizards local mansion to clear a Beast so that the guards can go in and search the place. Questioning the guards who fought the beast learning it to be a two headed monster.Arriving at the dark empty mansion the team decides to enter the upstairs observatory all flawlessly and luckily gaining access to this glass clad Museum area of some kind., Searching around the nearby displays and cupboards finding greater healing potion, healing potion, some dust of sneezing and a small silver raven figurine of wonder.

Staying upstairs the team moves to the other side of the mansion finding some clues in the form of used up poisoners kit items of the less lethal variety. Snagging the wizards Broom of flying as a trophy heading downstairs and into a huge banquet hall with 1 laid table and a lot of rotting stale food a chair on its side investigating the food to find a face print in one of the plates of food like someone had face planted it.

Finding the servants tunnels to the kitchens and searching further still yet to find the beast. they do however find a more ancient foe who is startled by Alosius poking around in the dark. As the fight with the stove progresses it comes clear that the stone pot sat on top of it is also alive and is defending his friend. As cread take cover in a nearby cupboard a Table who had been watching the goings on gets exited as the cupboard is where his table snacks are and excitedly swarms cread. cread unsure what this table wants begins to blast it to pieces, and the fight drags on as the stove defends the kitchen ruthlessly., A two headed beast appears it was a tough battle but victorious and bruised the team continue there search of the mansion. which is now clear and with the knowledge that the wizard has indeed left evidence of foul deeds behind in his hast to the keep.

Back at the copper guard outpost with enough proof to satisfy olmeck He asks Martin to go with the team back to the wizard, the small raven butler sticks with lessbelle as the team take him over to the keep. the mercenaries there looking more like bandits then guards let the team inside. the Mad wizard comes down from his far away balcony and greets the bird as his old friend, and transforms him back into a she? Its a trap! The wizard is taken by surprize the copper guards have tricked the team into delivering an assassin.

A Fight erupts and the wizard is no match for the assassin as the wizards stone golems and mercenaries are all too far to assist him. The team Spare the assassin as she surrenders Claiming to be on guild business and as the team had already proven this mans guilt she was in fact in correct authority, the confused stone golem leaves the party alone and the mercenaries begin to loot the palace and flee,.

Having Now secured the keep Finding Ellrika Coppergard the olderly elf and rightfull ruler of the local lands along with the younger monarch Madame Felicity Coppergard alive and well in the dungeon. it will take some time for the town to return so some semblance of normality but for now a major problem has been dealt with, A story to inspire more younger minds to join the ridings.

## Loot

* Standard Level Xp & Gold
* greater healing potion - Creed
* healing potion - Lessbelle
* broom of flying - ???
* Figurine of Wonder Silver Raven - Alosius
* Dust of sneezing and choking -Skamos
* Potion of clairvoyance - Girder
* spell storing ring 1st lvl arms of hadar spell stored. - Alosius

## Rumours

* Why beefington is Double booking jobs to the same place on opposing sides is that just a mistake?