Theobald Footstomp

**Theobald** (pronounced /thēoubôld/) is a harengon Fey Wanderer Ranger and a late member of the Primal Seven. He met the group whilst seeking their aid at The Crow's Post. He is well known in his network as a helpful and caring relief worker and follows the worship of the Primordial Deity Erebus.

## Description

### Appearance

Theobald is a small middle-aged Harengon man. His fur is a rarer sky blue and white mix and his eyes are a similar blue. His hands are blue plated warforged hands. He is often seen wearing his green shirt, black vest and blue tie. He adorns a large leather-bound notebook on his side at all times. He wields a long quarterstaff, capped with metal on either end. He has steampunk-esque goggles strapped to his forehead, designed after an owl. He wears a stone necklace, carved into a harengon head and has green crystals for eyes, giving an aura of luck.

### Personality

Theobald is a wise man, which comes across very charmingly. He's easy to make friends and even easier to make grudges. He is likely to respect someone in his same field, or someone with battle prowess similair to his own.

## Biography

### Background

Theobald spent his days with his close family living in forests in the west, but he had never met the rest of his family. Little did he know their newest home would border a fey crossing, and whilst hunting for food he fell into a tunnel that felt like it went on forever. Eventually, the tunnel leads to a very familiar yet odd forest, Pan's Wild. He goes back to find his house non-existent, eventually realising he is a long way from home.

He spends years in Pan's Wild and eventually he is given a way back to the prime material by Erebus, personification of darkness. His time spent in Pan's Wild had left him with a few gifts of his own, although he is unsure if this was a natural part of being in Pan's Wild for so long or if it was the doing of Erebus. A lingering effect of this gift is that Theobald’s shadow is no longer a fan of staying in place and will dance when no one is directly looking as if it has a mind of its own.

Once back home, he discovered that in the years he was gone his settlement was destroyed in the middle of a war with two unrelated parties. He punishes himself for not being there for his family, and now dedicates his life to helping those endangered and misplaced by wars. Whilst travelling between these settlements he learns both about ancient cultures that were destroyed too soon and modern cultures, but he also makes connections. His working helping those in need gets him very favourable with people who value freedom, a lot of these people being connected to the criminal network.

The last group of people he helped was located in Imperum and whilst trying to protect a group of children he angered a cult by looking too deep into their business. He saw that they had symbols on their hands of a wheel with a segment cut out and then they slashed his wrists, his hands coming clean off. As his visions started to turn black, he heard “Maybe a Harengon’s hands will bring us good luck” and some cheers. When he woke up he had gotten some aid for his wound from local merchants and was told by them that Pidra, the Vedalken Cyberneticist, in Invernus could help him with prosthetics.

Pidra collects warforged scraps from the seafront and recycles them as cybernetic enhancements. Theobald was able to get his hands, or lack of hands, on a pair of warforged hands from Pidra, who glady modified them to match his blue fur. Pidra allowed him to stay with her until he was properly recovered and during this time Theobald’s research pointed to the cult symbol being for Nemesis, the goddess of revenge and retribution.

Whilst in he Invernus was told to go to Artemis Cove. Theobald looked to his connections in Windgate and was given a tip that he could seek out an adventuring party recently seen in Artemis Sentry. “Hang out at The Crows Post and seek those who stand out among men.” He travels to Artemis Sentry and books out a room in The Crows Post waiting to stumble across these infamous adventurers.