recursal/Fanatic-Fandom huggingface dataset:
Pavesi M42

> "A semi-automatic rifle prototype chambered in poweful 8mm Breda cartridge."
>
> - In-Game Description

The **Pavesi Model 1942** is an Italian Semi-Automatic Rifle part of the Tunisia Axis' arsenal. It's a prototype Italian semi-automatic rifle chambered for the 8×59 Breda cartridge. It is a short recoil action with a 4-lug rotating bolt, and uses a Mannlicher type en bloc clip just like a Carcano. The 1942 date puts this well after the main Italian self-loading rifle trials, which concluded in adoption of the Armaguerra Model 1939.

## Overview

The **Pavesi M42** is a nice semi-automatic, having the highest damage out of any semi-auto in the game, little recoil and an average reload time, it is a buffed Armaguerra Mod. 39 but only available for one soldier, the main drawback of this weapon is the 6 round magazine, meaning the user will have to reload quite often, but it can still be used after getting the Gewehr 41 due to its damage.

### **Pros**

* Respectable shot dispersion (Shared with all Semi-Automatic Rifles).
* Able to tack on CQB engagements, not being as punishing as Bolt-Action rifles due to it's nature.
* Highest damage out of any semi-automatic in the game.

### Cons

* Only capable of bringing 1 at a time. (Shared with all Gold Order Weapons.)
* Incapable of mounting a Bayonet.
* 6 round magazine.

## Statistics

**Muzzle Velocity** - 790m/sec

**Rate of Fire** - ~210 Shots Per Minute

**Vertical Recoil -** 79

**Horizontal Recoil -** 28

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-15% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
अल्ट्रामैन टाइगा (धारावाहिक)

## अल्ट्रामैन टाइगा (धारावाहिक)

यह  का धारावाहिक है

* लोगो
* टाइटल कार्ड

## भाग

1. **बडी गो!**
2. **ट्रेगियर**
3. **सितारे का प्रतिशोधी**
4. **भेड़ियों का यज्ञ**
5. **आपका चुना गया भविष्य**
6. **उड़न खटोला नहीं आ रहा**
7. **शैतान के पहाड़ पे!!**
8. **शैतान को हराओ**
9. **हर एक का वर्तमान**
10. **सूर्यास्त के सिपाही**
11. **वो शाम जब सितारे ने जादू खो दिया**
12. **अंतरिक्ष भी सपने देखता रहेगा**
13. **ईजिस महा सामना**
14. **बचाने की शक्ति और लड़ने की शक्ति**
15. **तुम्हारी आवाज़ सुनाई नहीं देती**
16. **हम एक हैं**
17. **गार्डियन एंजेल**
18. **नए संसार के लिए**
19. **गरजती बिजली को झेलो!**
20. **रेत का किला**
21. **टाक्कॉंग कैसा है**
22. **टकराओ! अल्ट्रा बिग मैच!**
23. **मैं हूँ पिरिका**
24. **बडी स्टेडी गो!**
Golden Beretta M1934

* *(Damage Reduction Over Distance)*
* 10m = 5.0 | 100m = 2.5 | 200m = 1.8
* Muzzle Velocity: 270 m/sec
* Rate of Fire: 330-360 shots per minute
* Reload Time: 2.0 seconds
* Vertical Recoil: 58
* Horizontal Recoil: 32
* Feed System: 7 Round Magazine
* Weight: 7 kg
* Cartridge Mass: 11.2 g
* Firing Modes: Semi-Auto
Mosina M91 "Infantry"

> "Full-size Mosin M91 Rifle has a WW1 pattern long barrel that grants it more firing power."
>
> - In-Game Description

## Mosina M91 "Infantry"

### Weapon Class

Rifleman
Flametrooper
Radio Operator
Mortarman
Engineer
AT Gunner

## Statistics

### Max Ammo Carried

30 rounds (3 Magazines)
40 rounds SAP (4 Magazines)
50 rounds LAP (5 Magazines)

## Miscellaneous

### Action

Mosin-Nagant action

The **Mosina M91 "Infantry"** is a Russian Bolt-Action Rifle part of the Moscow Allies' arsenal. In 1888, the Tsarist government of Russia appointed a committee to conduct tests and make recommendations on the adoption of a new smokeless cartridge military rifle. After a few years of study, two promising designs emerged. The first of these was produced by Sergei Ivanovitch Mosin,while the other was submitted by Emile Leon Nagant. After additional study and testing, the committee opted to combine Mosin's receiver and bolt, with its two large front locking lugs, with Nagant's clip-loaded magazine. The new Russian rifle, adopted in 1891 immediately replaced the Berdan rifles and became the standard for the Tsar's army. The Model 1891's were 51.25 inches long making them a handful to wield in combat,

## Overview

The **Mosina M91 "Infantry"** rifle is one of the heaviest hitting rifles, if not the heaviest hitting rifle. Though with a slightly slower rate of fire. This weapon an antique weapon and is a nice weapon to use on the field, destroying infantry that its user runs into with no chance of them recovering.

### **Pros**

* Low shot dispersion (Shared with all Bolt actions).
* The most damage out of any bolt-action in the game.

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations. It can potentially mount a Bayonet for added close range capability.

## Statistics

**Muzzle Velocity** - 830m/sec

**Rate of Fire** - 48(41) Spm

**Vertical Recoil -** 77

**Horizontal Recoil -** 52

### **Upgrade Module**

 **2nd Upgrade** | 16
 **3rd Upgrade** | 32
-20% Shot Deviation
Nickeled Webley Mk. VI

* *(Damage Reduction Over Distance)*
* 10m = 5.6 | 100m = 3.8 | 200m = 2.2
* Muzzle Velocity: 200 m/sec
* Rate of Fire: 140-150 shots per minute
* Reload Time: 8.4 seconds
* Vertical Recoil: 66
* Horizontal Recoil: 39
* Feed System: 6 Round Magazine
* Weight: 1.2 kg
* Cartridge Mass: 9.6 g
* Firing Modes: Semi-Auto
Lewis Gun

> "..."
>
> - In-Game Description

## Lewis Gun

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Nagant 1895

> "..."
>
> - In-Game Description

## Nagant 1895

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Engraved P08 Luger

* *(Damage Reduction Over Distance)*
* 10m = 5.5 | 100m = 2.8 | 200m = 1.9
* Muzzle Velocity: 370 m/sec
* Rate of Fire: 330-360 shots per minute
* Reload Time: 2.4 seconds
* Vertical Recoil: 60
* Horizontal Recoil: 40
* Feed System: 8 Round Magazine
* Weight: 1.0 kg
* Cartridge Mass: 12.7 g
* Firing Modes: Semi-Auto
MP 41

> "..."
>
> - In-Game Description

## MP 41

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Pistols

## **Base Game**

* M1911A1 Colt
* Walther P38
* P08 Luger
* Walther PP
* TT
* TK 1926
* Nagant 1895
* Mauser C96
* Walther PPK
* Webley Mk. VI
* Colt New Service
* Enfield No. 2 Mk. I
* Beretta M1934
* Nagant M1895 Suppressed
* CZ v. 27
* Welrod Mk, 2

## **Special Drop**

* **Nickel M1911A1 Colt**
* **Blued Browning Hi-Power**
* **Nickel Plated Browning Hi-Power**
* **Engraved P08 Luger**
* **Astra 300 Lux**
* **Engraved Walther PP**
* **Chrome Plated TK 1926**
* **Engraved Walther PPK**
* **Nickeled Webley Mk. VI**
* **Golden Beretta M1934**
* C96 Golden
* P08 Luger Platinum
Invasion

## Summary

One team attempts to attack and control a series of five control points on a large map, while the other attempts to defend each point. Each point is played one-by-one; if the defenders lose a point, they must retreat to the next point. Attackers are restricted to 1000 tickets (including AI soldiers). The match ends when either after the attackers run out of tickets or defenders loses all of their control points.
Breda Mod. 30

Worst LMG ever.

> "..."
>
> - In-Game Description

## Breda Mod. 30

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Nickel M1911A1 Colt

* *(Damage Reduction Over Distance)*
* 10m = 6.5 | 100m = 4.4 | 200m = 2.6
* Muzzle Velocity: 250 m/sec
* Rate of Fire: 330-360 shots per minute
* Reload Time: 2.0 seconds
* Vertical Recoil: 60
* Horizontal Recoil: 40
* Feed System: 8 Round Magazine
* Weight: 1.0 kg
* Cartridge Mass: 21.0 g
* Firing Modes: Semi-Auto
Gewehr 1888

> "The first German Magazine rifle chambered for smokeless powder, adopted in response to the French Lebel rifle."
>
> - In-Game Description

## Gewehr 1888

### Price

1 Golden Weapon Order or 750 Enlisted Gold

### Weapon Class

Rifleman
Flametrooper
Radio Operator
Engineer
AT Gunner

## Statistics

### Max Ammo Carried

25 rounds (5 Clips)
30 rounds SAP (6 Clips)
50 rounds LAP (10 Clips)

## Miscellaneous

### Action

Mauser Action

The **Gewehr 1888** is a German Bolt-Action Rifle part of the Moscow Axis' arsenal. The invention of smokeless powder in the late 19th century immediately rendered all of the large-bore black powder rifles then in use obsolete. To keep pace with the French the Germans adopted the Gewehr 88 using its own new M/88 cartridge. The rifle was one of many weapons in the arms race between the Germanic states and France, and with Europe in general.

## Overview

The **Gewehr 1888** is a Novelty weapon sporting a high damage but slowest rechamber speed of the bolt-action category. And sights similar to that of the Mannlicher.

### Pros

* Capable of taking outright killing targets within typical combat ranges in one hit.
* Low shot dispersion (Shared with all Bolt actions).

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations due to slow firerate and lack of Bayonet mount.
* Slowest rechamber speed of all Bolt-actions.

## Statistics

**Muzzle Velocity** - 750m/sec

**Rate of Fire** - ~39 Shots Per Minute

**Vertical Recoil -** 96

**Horizontal Recoil -** 24

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded]

 **2nd Upgrade** | N/A
 **3rd Upgrade** | N/A
-20% Shot Deviation|}
Arisaka Type 38

> "A Japanese magazine rifle of the First World War, it is a more reliable modification of the Type 30 rifle. The bolt system is based on the German Mauser 98 rifle, but has an original safety catch and a cover to protect the mechanisms from dirt."
>
> - In-Game Description

## Statistics

### Max Ammo Carried

25 rounds (5 Clips)
30 rounds SAP (6 Clips)
50 rounds LAP (10 Clips)

## Miscellaneous

### Action

Mauser Action

The **38式小銃** (**Arisaka Type 38 Carbine**) is a captured Japanese Bolt-Action Rifle part of the Moscow Allies' arsenal. During WW1, Russia was supported with weaponry and materials from Japan, which continued to find use by the Russians during WW2 despite being on opposing factions.

## Overview

The **Arisaka Type 38 Carbine** has moderate damage for a Bolt-action, but it has a faster firerate than both the Pre-War Kar98k and Winchester.

The **Arisaka Type 38 Carbine** is good at disabling enemies with it's quick firerate and low recoil allows users to be aggressive with it or good for defending a position.

### **Pros**

* Capable of taking down targets within typical combat ranges in one hit.
* Low shot dispersion (Shared with all Bolt actions).
* Fast rechambering speed.
* Lowest Recoil in the bolt action category.

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations. It can potentially mount a Bayonet for added close range capability.

## Statistics

**Muzzle Velocity** - 735m/sec

**Rate of Fire** - ~72 Shots Per Minute

**Vertical Recoil -** 36

**Horizontal Recoil -** 24

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded]

 **2nd Upgrade** | N/A
 **3rd Upgrade** | N/A
-20% Shot Deviation
Boys ATR

> "..."
>
> - In-Game Description

## Overview

The Boys anti-tank rifle is a British anti-tank weapon for the Tunisia and Pacific Campaigns. It is a bolt action rifle chambered to fire .55 caliber bullets.

Compared to Bazooka the Boys has drastically inferior performance and damage: it usually can only kill enemy crew or ignite fires on the engines of lighter vehicles. The Boys also has a slower rate of fire compared to the Lee-Enfield or the SMLE Mk III, but makes up for it in sheer penetration power. If utilized correctly, it can be used for one shot kills and can penetrate through multiple enemies. As such it offers the unique role as a light anti-tank weapon and a designated marksman rifle.

In an emergency situation the Boys can be used as an AA weapon. This is unideal and not preferred, but it causes fatal damage to most aircraft at the lower end of the Tunisia and Pacific trees.

### **Pros**

* Any impact on an enemy infantry is an instant kill
* Italian and Japanese tank engines are vulnerable: will start fires, be destroyed, or both.
* Relatively accurate
* Can penetrate multiple enemies
* Can be used to shoot down aircraft

### Cons

* Long wait to aim down sights
* Lack of bayonet makes it limited use in CQB
* Heavier tanks are immune
* No AA sights: shooting aircraft will require a lot of skill on part of user
* Sights are very poor for anti-personnel work.

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
M2A1 Carbine

> "Fully automatic M1A1 Carbine for Marines and U.S. Army soldiers, precursor to the modern personal defense weapon (PDW)."
>
> - In-Game Description

For the **M1 Carbine**, see here.

For the **M2 Carbine**, see here.

## M2A1 Carbine

### Price

1 Golden Weapon Order or 750 Enlisted Gold

### Weapon Class

Assaulter
Tanker
Fighter Pilot
Attacker Pilot

## Statistics

### Max Ammo Carried

120 rounds (4 Magazines)
160 rounds SAP (5 Magazines)
240 rounds LAP (8 Magazines)

## Miscellaneous

### Weapon Designer

Fred Humeston
William C. Roemer
David Marshall Williams

### Action

Gas-Operation

The **M2A1 Carbine** is an American Submachine Gun part of the Normandy Allies' arsenal. It is an M1A1 Carbine, modified to be more compact, given a fire selector for a fully automatic mode, a pistol grip and a wire stock, designed for paratrooper use after they've dropped into battle.

## Overview

The **M2A1 Carbine** performs slighty worse than a fully upgraded M2 Carbine. Capable of taking enemies at range and close up quick and efficiently without many issues. The M2A1 is a does well for itself on the battlefield.

The **M2A1 Carbine** fires fast and hits hard. It's an early fully upgraded M2 Carbine, sporting a fast firerate, reload speed, and 30 rounds magazine, though it does have a slightly stronger horizontal recoil. Like the M2, this weapon starts dropping off at long range.

### **Pros**

* Fast Rate of Fire.
* Average bullet spread.
* Quick reload.
* Controllable recoil.

### Cons

* Subpar Iron sights, maybe time to adjust to them.
* Slightly worse stats than a fully upgraded M2 Carbine.
* Only capable at bringing one at a time (Shared with other Gold Order Weapons).
* Only available for assaulters, tankers and pilots.

## Statistics

**Muzzle Velocity** - 560m/sec

**Rate of Fire** - ~835 Shots Per Minute

**Vertical Recoil -** 45

**Horizontal Recoil -** 18

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
ERMA EMP 44

> "..."
>
> - In-Game Description

## ERMA EMP 44

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
P-47D-28

**The P-47D-28** (nicknamed the Thunderbolt) is an Allies Normandy Attack Plane. With the speed and manoeuvrability of a fighter, but the armament of a bomber, it is one of the most versatile aircraft for the Allies. Armed with 8 M2 Browning Machine Guns and carrying 10 High Velocity Aircraft Rockets (HVARs) and a 500lb bomb, it is one of the most dangerous aircraft, and in the hands of a skilled player can singlehandedly turn the tide of any battle.

**Unlock**

The P-47D-28 is unlocked at level 27 in the Normandy Allies Campaign. It is unlocked alongside the Attacker Pilot II class and the Attacker Pilot II Squad. It is classed as a Tier 3 unlock.

**Weaponry**

The P-47D-28 is one of the most well armed planes in the game. The aircraft is armed with 8 M2 Browning Machine Guns, 10 HVARs and a 500lb bomb. The M2s are very powerful against infantry and can be very effective at causing damage and even killing groups of infantry. The M2s are also capable at destroying planes and are strong against Axis planes. The HVARs are very powerful rockets, and are able to destroy any tank that comes into contact with a salvo, as well as killing large groups of infantry from runs. On top of this very impressive arsenal of weaponry, the P47 is capable of dropping a 500lb bomb on top of the HVARs.
MG 13

* MG13
* MG13 DoppelTrommel

> "..."
>
> - In-Game Description

## MG 13

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation

> "..."
>
> - In-Game Description

## MG 13

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
DP 27

> "..."
>
> - In-Game Description

## DP 27

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Campaigns

## Game Maps

Enlisted has many maps ranging from long open fields that makes a soldier grow tired to close quartered zones that can make a soldier cautious about turning the corner in fear of a possible engagement with their enemies.

## Game Modes

Enlisted has five public game modes and one Custom Games mode that also houses both versions of Lone Fighters. However, some Conquest, Assault, and Destruction maps are not in the public rotation anymore and can only be played in Custom Games; which this is a place for all in game events too. Armored Train Escort is an exclusive game mode fully playable in Custom Games. It is possible this mode will be added to every campaign.
Kronikimyrtany Wiki

== **Witaj na wiki Kroniki Myrtany: Archolos** ==
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PPK 41

> "..."
>
> - In-Game Description

## PPK 41

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Berthier M16 Carbine

> "An upgrade for the M1892 Berthier Carbine including extended magazine capacity."
>
> - In-Game Description

The **Fusil Berthier Modèle 1916** (**Berthier M16 Carbine**) is a French Bolt-Action Rifle part of the Tunisia Allies' arsenal. The “Modifié 1916” update to the Berthier system of rifles and carbines marked a major improvement in the guns combat effectiveness – really the first substantial overhaul to the design since it was developed in 1890. The two main elements of the upgrade were the addition of an upper handguard and an extension of the magazine from 3 rounds to 5, to match the capacity of the Mauser rifles used by Germany. In addition, several other improvements were made at the same time, including a redesign of the sights to favor quick target acquisition over long range precision and the addition of luminous radium elements to the sights. The upgrade package originally also included a dust cover over the bolt, but this was dropped for unknown reasons.

## Statistics

### Max Ammo Carried

25 rounds (5 Clips)
30 rounds SAP (6 Clips)
50 rounds LAP (10 Clips)

## Overview

The **Berthier M16 Carbine** is a familiar premise with a partly weak muzzle velocity but overall a well-performing punch. The weapon performs similar to the Kar98K fully upgraded and a pretty average reload. The M16 Carbine does as well as you can, though its iron sights can be subjective from person to person.

### **Pros**

* Capable of taking down targets within typical combat ranges in one hit.
* Low shot dispersion (Shared with all Bolt actions).

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations due to lack of Bayonet mount.

## Statistics

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded]

 **2nd Upgrade** | N/A
 **3rd Upgrade** | N/A
-20% Shot Deviation
PPT 27

> "..."
>
> - In-Game Description

## PPT 27

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Engraved Walther PPK

* *(Damage Reduction Over Distance)*
* 10m = 5.0 | 100m = 1.2 | 200m = 0.5
* Muzzle Velocity: 300 m/sec
* Rate of Fire: 330-360 shots per minute
* Reload Time: 2.0 seconds
* Vertical Recoil: 60
* Horizontal Recoil: 40
* Feed System: 7 Round Magazine
* Weight: 1.0 kg
* Cartridge Mass: 8.0 g
* Firing Modes: Semi-Auto
MP 40

* MP40
* MP40/I

> "..."
>
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## MP 40

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation

> "..."
>
> - In-Game Description

## MP 40

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Han Yuru

**Han Yuru** is the First Miss of the Han Family.

## Appearance

Han Yuru has a gorgous face. She has slender eyebrows and large, bright, enticing eyes. When she smiles, two tiny dimples are revelead onn each cheek.

## History

Han Yuru was born from one of Qiu Shi's dowry maidservants. Her mother died not long after Han Yuru's birth and she was put under the case of Qiu Shi.
M1 Thompson

> "A version of the Thompson submachine gun more suited for mass production and front use."
>
> - In-Game Description

## M1 Thompson

### Campaign(s)

Invasion of Normandy
Battle of Tunisia

### Obtained

Level 32
Level 22

### Weapon Class

Assaulter
Medic
Tanker
Fighter Pilot
Attacker Pilot
Rider

## Statistics

### Max Ammo Carried

120 rounds (6 Magazines)
150 rounds SAP (7 Magazines)
240 rounds LAP (12 Magazines)

## Miscellaneous

### Action

Blowback System

The **M1 Thompson** is an American [[Submachine gun used by the Allies in **Battle of Normandy** and **Battle of Tunisia** Campaigns.

## Overview

The **M1 Thompson** proves to be a good contender compared with other variants, sporting the highest firerate of the three recoil digits only a single input away form the M1A1 Thompson. Just like the M1A1, this weapon is capable of killing enemies quickly and in rapid succession due to it's high rate of fire and controllable recoil. It's only issue with the M1 Thompson is the Reload speed, which is shared with the M1A1.

### **Pros**

* High rate of Fire.
* High Damage; Weaker damage dropoff.

### Cons

* Obstructive sights.
* Slow reload speed.
* Low muzzle velocity.

## Statistics

**Muzzle Velocity** - 265/sec

**Rate of Fire** - ~750 Shots Per Minute

**Vertical Recoil -** 26

**Horizontal Recoil -** 10

### Upgrade Module

 **2nd Upgrade** | 32
-10% Vertical Recoil
 **3rd Upgrade** | 65
-15% Shot Deviation
Johnson M1941

> "Self-loading rifle designed by Melvin Johnson in 1938. It differed from the M1 Garand in less recoil and a more capacious magazine. However, the benefits were not considered significant enough to replace the Garand in production."
>
> - In-Game Description

## Statistics

### Max Ammo Carried

50 rounds (10 Clips)
60 rounds SAP (12 Clips)
100 rounds LAP (20 Clips)

## Miscellaneous

### Action

Short-recoil

The **Johnson M1941** is an American Semi-Automatic Rifle part of the Normandy Allies' arsenal. Melvin Johnson was a gun designer who felt that the M1 Garand had several significant flaws, so he developed the Johnson rifle to supplement the M1. His thought was that if problems arose with the M1 in combat, production of his rifle could provide a continuing supply of arms while problems with the M1 were worked out. The rifle he designed was a short-recoil system with a multi-lug rotating bolt. This system had some advantages compared to the M1 Garand , such as a greater magazine capacity combined with the ability to recharge the magazine with ammunition (using 5-round clips or individually) at any time, even with the bolt closed on a chambered round, but those advantages weren't enough to consider replacing the Garand.

## Overview

The **Johnson M1941** performs better than the M1 Garand at base stats, but on equal footing the Garand performs much better in all categories but horizontal recoil. The **M1941** is still as capable as the other weapons in the category. Only coming in a group of 4 Engineers, it's a good novelty item.

### **Pros**

* Respectable shot dispersion (Shared with all Semi-Automatic Rifles).
* Able to tack on CQB engagements, not being as punishing as Bolt-Action rifles due to its nature.
* High muzzle velocity.

### **Cons**

* Mediocre reload speed.
* Subpar Recoil.
* Incapable of Mounting a Bayonet.

## Statistics

**Muzzle Velocity** - 830m/sec

**Rate of Fire** - ~210 Shots Per Minute

**Vertical Recoil -** 71

**Horizontal Recoil -** 22

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded]

 **2nd Upgrade** | N/A
-15% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
P08 Luger

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## P08 Luger

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Chauchat

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## Chauchat

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Beretta M1918

> "..."
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## Beretta M1918

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Berlin Maps

**The current maps that are listed below is what is currently playable when you begin a public game.**

* The Reich Chancellery (Conquest)
* Konigsplatz (Invasion)
* Konigsplatz West (Invasion)
* Moat (Invasion)
* Moat East (Invasion)
* Lehrter Banhof (Invasion) + (Destruction) + (Conquest)
* The Kroll Opera House (Invasion)
* Ministry Garden (Invasion)
* Wilhelmstrasse (Invasion)
* Hermann Goering Strasse (Invasion)
* Werbig Station (Invasion) + (Train)
* Railway Bridge (Train)

**The current maps that are listed below is what is *ALSO* playable in *Custom Games*.**

* **Wilhelmstrasse (Conquest)**
* **The Kroll Opera House (Assault)**
* **Ministry Garden (Assault)**
* **Hermann Goering Strasse (Conquest)**
* **Seelow Heights (Armored Train Escort)**
De Lisle Commando

> "..."
>
> - In-Game Description

## De Lisle Comando

### Campaign(s)

Invasion of Normandy
Battle of Tunisia

### Weapon Class

Rifleman
Flametrooper
 Radio Operator
 Mortarman
Engineer
AT Gunner

## Statistics

### Max Ammo Carried

70 rounds (5 Magazines)
77 rounds SAP (6 Magazines)
154 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - 308(265)/sec

**Rate of Fire** - ~110 Shots Per Minute

**Vertical Recoil -** 21

**Horizontal Recoil -** 9

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Nickel Plated Browning Hi-Power

* *(Damage Reduction Over Distance)*
* 10m = 5.5 | 100m = 2.8 | 200m = 1.9
* Muzzle Velocity: 370 m/sec
* Rate of Fire: 380-420 shots per minute
* Reload Time: 2.0 seconds
* Vertical Recoil: 60
* Horizontal Recoil: 40
* Feed System: 13 Round Magazine
* Weight: 1.1 kg
* Cartridge Mass: 12.7 g
* Firing Modes: Semi-Auto
Mosin M44 Carbine

> "A modification of the Mosin rifle with an integral rocker bayonet."
>
> - In-Game Description

The **Mosin M44 Carbine** is a Russian Bolt-Action Rifle part of the Berlin Allies' arsenal. The M44 Carbine is a shorter, carbine version to the longer Mosin M1891s and 91/30s. While the M38 was made from 1938-45, the M44 was a late WWII modification that was only produced in Russia from 1944-48. The main difference with the M44 is that it uses a sturdy side-folding bayonet instead of the detachable style that most Mosins come with.

## Overview

The **Mosin M44 Carbine** performs similarly to the Mosin M1938 Carbine, though it does have a slightly faster rate of fire and a faster reload. Just like the M1938, it works fine in Berlin, since when compared to either the Kar98K Kriegsmodell or the VG. 2 it's more capable than the both of them.

This weapon comes naturally with a non removable folding bayonet and a reload faster than most of the Bolt-Action rifles at the cost of a slightly worse damage output.

### **Pros**

* Capable of taking down targets within typical combat ranges in one hit.
* Low shot dispersion (Shared with all Bolt actions).

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations. It has a bayonet by default for added close range capability.

## Statistics

**Muzzle Velocity** - 775m/sec

**Rate of Fire** - ~62 Shots Per Minute

**Vertical Recoil -** 60

**Horizontal Recoil -** 40

### **Upgrade Module**

 **2nd Upgrade** | 8
 **3rd Upgrade** | 16
-20% Shot Deviation
AT Gunner

* (Cost: 2) +15% speed of decreasing of the shot spread after quick turning and -25% shot spread
* (Cost: 4) +100% melee weapon damage
* (Cost: 6) +50% throwing range of grenades
* (Cost: 8) +12% firearm reload speed
* (Cost: 10) Greater chance to get in a downed state on taking fatal damage and 50% bleed out timer
* (Cost: 12) +12% firing rate when using bolt-action rifles
* (Cost: 14) -40% fireman vertical recoil while standing
* (Cost: 16) -30% horizontal recoil while standing

#### **Speed (Boot)**

* (Cost: 0) +150% speed of changing pose
* (Cost: 3) +60% movement speed while crawling or crouching
* (Cost: 6) +10% run speed
* (Cost: 7) +100% climbing speed
* (Cost: 8) +75% med pack usage speed
* (Cost: 12) +20% weapon aim speed
* (Cost: 16) +15% sprint speed
Beretta M1934

> "..."
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> - In-Game Description

## Beretta M1934

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
M21/28 Thompson (Box)

* Thompson M21/28 Box Magazine
* 100 round Drum Magazine

> "Factory refitted Thompson M1921 with modified bolt in order to reduce the excessive rate of fire."
>
> - In-Game Description

## M21/28 Thompson (Box)

### Weapon Class

Assaulter
Medic
Tanker
Fighter Pilot
Attacker Pilot

## Statistics

### Max Ammo Carried

120 rounds (6 Magazines)
150 rounds SAP (7 Magazines)
240 rounds LAP (12 Magazines)

## Miscellaneous

### Action

Blowback System

The **Model 1921/1928 Thompson** is an American Submachine Gun used in the **Battle of Tunisia** Campaign, where it is used by Commonwealth.

## Overview

While the **Thompson M21/28(Box Magazine)** doesn't have that fastest firerate of the Thompson trio, the **M21/28** proves to have better accuracy with less recoil and a faster reload speed that it's later constructions, the M1 Thompson and M1A1 Thompson. The M21/28 controls only slightly better than the **M21/28** successors and does well on it's own, like the others, it's issue being that the Muzzle velocity of the .45 ACP bullet makes it so the user may need to lead their shots more than expected at targets that are only as far as 50 meters, but excels in close quarters combat.

### **Pros**

* Controllable recoil
* High damage output.
* Respectable Rate of Fire.

### Cons

* Obstructive Iron Sights; May take getting to for effective results.
* Low Muzzle Velocity.

## Statistics

**Muzzle Velocity** - 265/sec

**Rate of Fire** - ~680 Shots Per Minute

**Vertical Recoil -** 21

**Horizontal Recoil -** 9

### **Upgrage Module**

 **2nd Upgrade** | 32
-10% Vertical Recoil
 **3rd Upgrade** | 65
-15% Shot Deviation

> "..."
>
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## Statistics

### Max Ammo Carried

200 rounds (2 Drums)
300 rounds SAP (3 Drums)
400 rounds LAP (4 Drums)

## Miscellaneous

### Action

Blowback System

The **Model 1921/1928 Thompson** is an American Submachine Gun used in the **Battle of Tunisia** Campaign, where it is used by Commonwealth.

## Overview

The **M21/28 Thompson (Drum Magazine)** holds the largest magazine capacity and ammo capacity of the whole game. With a respectable rate of fire and low recoil, the only thing this weapon potential issue maybe the reload speed. Currently the drum magazine M21/28 can only seen in the code and was teased in the Battle of Tunisia update logs during it's Close Beta Testing phase.

### **Pros**

* Controllable.
* Average rate of fire.
* Highest Magazine Capacity.
* Highest Ammo Carriage.

### Cons

* Obstructive Iron Sights.
* Low Muzzle Velocity.

## Statistics

**Muzzle Velocity** - 265/sec

**Rate of Fire** - ~680 Shots Per Minute

**Vertical Recoil -** 21

**Horizontal Recoil -** 9

### **Upgrage Module**

 **2nd Upgrade** | +15% Rate of Fire
-10% Vertical Recoil
 **3rd Upgrade** | +20% Hit Power
-15% Shot Deviation
Engraved Walther PP

* *(Damage Reduction Over Distance)*
* 10m = 5.0 | 100m = 1.2 | 200m = 0.5
* Muzzle Velocity: 300 m/sec
* Rate of Fire: 330-360 shots per minute
* Reload Time: 2.0 seconds
* Vertical Recoil: 48
* Horizontal Recoil: 32
* Feed System: 8 Round Magazine
* Weight: 1.0 kg
* Cartridge Mass: 8.0 g
* Firing Modes: Semi-Auto
Degtyarev PDM 42

> "..."
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> - In-Game Description

## Degtyarev PDM 42

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
MP40/I

> "..."
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> - In-Game Description

## MP40/I

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
Fighter Pilot

* (Cost: 2) +15% speed of decreasing of the shot spread after quick turning and -25% shot spread
* (Cost: 4) +100% melee weapon damage
* (Cost: 6) +50% throwing range of grenades
* (Cost: 8) +12% firearm reload speed
* (Cost: 10) Greater chance to get in a downed state on taking fatal damage and 50% bleed out timer
* (Cost: 12) +12% firing rate when using bolt-action rifles
* (Cost: 14) -40% fireman vertical recoil while standing
* (Cost: 16) -30% horizontal recoil while standing

#### **Speed (Boot)**

* (Cost: 0) +150% speed of changing pose
* (Cost: 3) +60% movement speed while crawling or crouching
* (Cost: 6) +10% run speed
* (Cost: 7) +100% climbing speed
* (Cost: 8) +75% med pack usage speed
* (Cost: 12) +20% weapon aim speed
* (Cost: 16) +15% sprint speed
Lebel 1886 M93

> "A French bolt-action infantry rifle, the first military firearm to use smokeless powder ammunition. In 1893, a number of minor changes were made to the design, such as increased strength of the receiver and changes in the shape of the locking lug, for greater safety of the shooter when the cartridge case breaks in the chamber."
>
> - In-Game Description

## Lebel 1886 M93

### Attachment

Épée-Baïonnette Modèle 1886 "Rosalie" Bayonet

### Weapon Class

Rifleman
Flametrooper
Radio Operator
Engineer
AT Gunner

## Statistics

### Reload Speed

3.4 Seconds
(8.3 seconds)

### Max Ammo Carried

30 rounds (3 loads)
40 rounds SAP (4 loads)
60 rounds LAP (6 loads)

## Miscellaneous

### Action

Bolt-Action

The **Fusil Modèle 1886 dit "Fusil Lebel"** (in game as the **Lebel 1886 M93**) is a captured French Bolt-Action Rifle part of the Berlin Axis' arsenal. In 1944, the Wehrmacht had issued some captured M1886 Lebel rifles, which were given the designation Gewehr 301(f), to some of their occupation troops in France, but in limited numbers. In 1945, during the final months of the war, the Lebel was issued to Volksturmm conscripts.

## Overview

The **Lebel 1886 M93** is a capable WW1 weapon. Having high magazine and strong damage output at long range, this weapon would be good if it didn't reload every bullet manually.

The **Lebel 1886** **M93** is as niche as other Premium weapons are. With a slow firerate, slow reload, and subpar iron sights. The great thing that comes of this would be that it is bought to be used by a 9 man squad who wear charming suits.

### Pros

* Capable of taking down targets within typical combat ranges in one hit.
* Low shot dispersion (Shared with all Bolt actions).
* Large magazine.

### Cons

* Due to being a Bolt action, it is less effective in CQB/Empty Magazine situations. It can potentially mount a Bayonet for added close range capability.
* This weapon only single loads bullets.

## Statistics

**Muzzle Velocity** - 660m/sec

**Rate of Fire** - ~54 Shots Per Minute

**Vertical Recoil -** 60

**Horizontal Recoil -** 40

### Upgrade Module

**[NOTICE** - This gun comes fully upgraded]

 **2nd Upgrade** | N/A
 **3rd Upgrade** | N/A
-20% Shot Deviation
MG 30

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## MG 30

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
PPSh 41

* Box Magazine
* Drum Magazine

> "..."
>
> - In-Game Description

## PPSh 41

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation

> "..."
>
> - In-Game Description

## PPSh 41

### Campaign(s)

Battle of Moscow
Invasion of Normandy
Battle of Berlin
Battle of Tunisia

## Statistics

### Max Ammo Carried

160 rounds (5 Magazines)
192 rounds SAP (6 Magazines)
320 rounds LAP (10 Magazines)

## Statistics

**Muzzle Velocity** - XXX/sec

**Rate of Fire** - ~X Shots Per Minute

**Vertical Recoil -** X

**Horizontal Recoil -** X

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation
M50 Reising

> "A submachine gun, originaly intended for the civilian service, but was adopted by the US Marine Cropse due to the lack of Thompson guns at early ages of the War. The civilian use left its imprint on the design of the magazine latch, fire selector, and bolt handle."
>
> - In-Game Description

## M50 Reising

### Campaign(s)

Invasion of Normandy
Pacific War

### Weapon Class

Assaulter
Tanker
Attacker Pilot
Fighter Pilot
Medic(Pacific Only)

## Statistics

### Max Ammo Carried

120 rounds (6 Magazines)
140 rounds SAP (7 Magazines)
240 rounds LAP (12 Magazines)

## Miscellaneous

### Action

Delayed Blowback

The **Model 50 Reising** is an American **submachine gun** use by the Allies in the Invasion of Normandy and Pacific War. The M50 Reising became a big competition with the M1928 Thompson amongst users with a lighter frame, better accuracy, and cheaper, easier construction, getting itself adopted into the Armed forces as well as being shipped for Canadian and Soviet use during the War.

## Overview

The **M50 Reising** is a capable submachine gun sporting a rate of fire similar an upgraded MP 40 with the damage of most .45 ACP weapons, recoil stats of the Sten Mk. II and a rather small magazine. The rate of fire allows this weapon for the M50 to be controllable despite having rather high recoil stats. The M50 shows is capable at close ranges but may leave one in the dark during longer ranged combat. The squad it comes with lowers horizontal spread when standing combined with it coming fully upgraded, where the only thing holding it back may only be The M50's low magazine.

### **Pros**

* Controllable rate of fire.
* High damage; Weaker damage dropoff.

### Cons

* Low mag capacity.
* Low Muzzle Velocity.
* Strong recoil kick.
* Subpar sights.

## Statistics

**Muzzle Velocity** - 265/sec

**Rate of Fire** - ~535 Shots Per Minute

**Vertical Recoil -** 16

**Horizontal Recoil -** 16

### Upgrades

**[NOTICE** - This gun comes fully upgraded**]**

 **2nd Upgrade** | N/A
-10% Vertical Recoil
 **3rd Upgrade** | N/A
-15% Shot Deviation