Endings/NI

*AI: THE SOMNIUM FILES - nirvanA Initiative* features multiple **Endings** and story branches for the game, and can be accessed using the game's flowchart system. Some require unlocking other routes within the game, while some are unlocked by simply taking another route. In this sequel, some routes are locked with information that will only become accessible by going through other routes. There are 2 main routes, Kuruto Ryuki's route and Mizuki Date's route, referred to as **Side Ryuki** and **Side Mizuki** respectively.

Branches are progressed through the story based on the results of a Somnium dive within the Psync System, where a set of choices can determine the final outcome of the session. These can lead to fully-distinct scenarios and outcomes from each other, and with each main one revealing brand new info. The branch leading into **閭陜ｶ荵句｢邱ｨ END** is the one exception where a dialogue choice in the real world leads to the branch, rather than a decision made in Somnium.

Along with the Normal Endings of the game, there is also a Joke End and a Bad End. There are also multiple different GAME OVER states that will be reached if the player fails the game's QTE segments, runs out of time in Somnia, or activates one of the few alternate GAME OVER triggers.

***WARNING!!***
***This article contains spoilers for*AI: THE SOMNIUM FILES - nirvanA Initiative *from this point on.Proceed with caution!***

## Game Overs

Game overs are failed outcomes that result in either failing to complete the Quick-Time Events during the game's various shooting events, or by failing a Somnium during a given time limit. All Somnium Game Overs will be grouped together. While some shooting events may have multiple Game Over scenarios, they will also be grouped together based on the scene.

### Somnium GAME OVERS

Every Somnium can be failed by exceeding the time limit, resulting in some unique dialogue, listed below.

* New Investigation:
 **Aiba:** Time's up, Mizuki!
 **Mizuki:** Wait! We need to keep searching!
 **Aiba:** Negative! I'm terminating the connection!
 **Mizuki:** Ugh!
* Nefarious Institute:
 **Tama:** Ryuki! We're out of time!
 **Ryuki:** Damn it, this world doesn't make any sense...
 **Ryuki:** Chikara's mind is insane!
* Naixatloz's Intentions:
 **Tama:** It's almost time, Ryuki!
 **Ryuki:** Huh, already?! We haven't even gotten close to the truth!
 **Ryuki:** Tokiko!
* Need Info:
 **Tama:** Ryuki, we're out of time!
 **Ryuki:** No, we can't stop now!
 **Ryuki:** Komeji must have a good reason for handling guns...
 **Ryuki:** Komeji...what happened to you...?
* Nested Insecurities:
 **Tama:** Ryuki, we're out of time!
 **Ryuki:** Wait! We need to keep going, or Shoma...
 **Tama:** It's too dangerous, Ryuki! We need to force quit!
 **Ryuki:** We needed this... Damn it!
* Nearly Interesting:
 **Tama:** We're out of time, Ryuki!
 **Ryuki:** No way, not yet!
 **Komeji:** See you next week!
 **Amame:** ...
* Nemesis Identified:
 **Tama:** Ryuki, we're out of time.
 **Ryuki:** What...? This game shouldn't have a time limit!
 **Tama:** This isn't a game, idiot, it's a Psync! We need to find clues within the time limit!
 **Ryuki:** O-Oh, right!
* Nostalgic Idol:
 **Aiba:** Mizuki, we're out of time! We have to get out of here!
 **Mizuki:** What, already?!
 **Mizuki:** Kizzy, what are you holding inside...?
* Necessary Intervention (before clearing the first Mental Lock):
 **Aiba:** W-We ran out of time without making any progress...
 **Aiba:** Why did we stay here so long?! There was nothing to see here!
 **Aiba:** Take this investigation more seriously!
 **Mizuki:** Right, I'm sorry...
* Necessary Intervention (after clearing the first Mental Lock):
 **Aiba:** Oh no, out of time...
 **Mizuki:** I thought winning the contest would solve everything...
 **Aiba:** I suppose that was a real pie in the sky...
 **Mizuki:** Oh, come on!
 **Aiba:** No need to get salty...
 **Mizuki:** Guhhh...
* Necessary Intervention (if time runs out during the mini-game):
 **Aiba:** Ah, I'm running out of time!
 **Mizuki:** Just make something real quick!
 **Aiba:** I know, the manatee extract!
 **Aiba:** This should create a perfectly respectable flavor...
 **Komeji:** The winner! Gen Ishiyagane!
 **Aiba:** What?! B-But that is Date's favorite!
 **Mizuki:** Don't rely on his taste buds!
* Neurotic Inception:
 **Aiba:** Mizuki, we don't have time!
 **Masked Woman:** We can't run... We'll never escape... His nightmare...
 **Mizuki:** Tch, we couldn't save them! We need more time!
* Nonentity Incognito and 3rd Class Cabin:
 **Aiba:** Time's up, Mizuki!
 **Mizuki:** But there's still so much to learn!
 **Aiba:** We don't have a choice! We have to get out of here!
* Novel Ingress:
 **Aiba:** Mizuki, we're out of time!
 **Mizuki:** No, we haven't solved anything yet!
* Nightmare Irreconcilable:
 **Aiba:** Mizuki, we're out of time!
 **Mizuki:** ...
 **Aiba:** Mizuki...did you do this on purpose?
 **Aiba:** Did you waste time because you didn't want to continue the investigation...?
 **Mizuki:** No, it's not that...
 **Mizuki:** ...

#### Alternate Necessary Intervention GAME OVER

At the start of Necessary Intervention, Aiba is thrust into a cooking battle with Gen Ishiyagane. Mizuki suggests using the 1-second TIMIE they have received to condense a year's worth of training into a single second. If the player chooses to decline the training, Aiba will not learn how to cook properly, and instead throws together a nonsensical dish that loses her the competition and leads to a GAME OVER.

* **Mizuki:** I think I may have gone too far in a few places...
 **Mizuki:** That training was...a lot.
 **Aiba:** I am glad you at least acknowledge it...
 **Komeji:** Please introduce the theme.
 **Amame:** This battle's theme is...
 **Amame:** A multi-course meal for our judge!
 **Komeji:** Chefs... Battle!
 **Aiba:** Oh no! I have no idea what to do...
 **Mizuki:** It's simple! Remember the cooking basics: Sa Se Su Ma So!
 **Mizuki:** First, Sa!
 **Aiba:** Salad oil!
 **Mizuki:** Se!
 **Aiba:** Maple syrup!
 **Mizuki:** Su!
 **Aiba:** Sudanese tea!
 **Mizuki:** Ma!
 **Aiba:** Manatee extract!
 **Mizuki:** So!
 **Aiba:** Socks!
 **Mizuki:** Now, put all that in a pot and get a stew goin'!
 **Aiba:** Y-Yes, chef!
 **Komeji:** The winner! Gen Ishiyagane!
 **Aiba:** That was all due to lack of training...
 **Mizuki:** Seems that way...

#### Alternate Neurotic Inception GAME OVERS

Neurotic Inception is a harrowing Somnium that shows the traumatic and painful nightmare of the Masked Woman. There are a high multitude of ways to suffer an instant Game Over at the hands of the Masked Woman's tormentor, Chikara Horadori:

* If the first QTE to escape the arm vice is failed, Aiba's arm is crushed and she and the Masked Woman scream out in pain as Chikara lunges into the room to finish them off.
	+ **Aiba:** Gaaah!
	 **Mizuki:** Aiba!
	 **Masked Woman:** Gaaah!
	 **Chikara:** Time for more fun little experiments!
	 **Masked Woman:** No use... I can't get away...
	 **Aiba:** Ugh...
* There are two times in the Somnium where the player must find a hiding place before Chikara enters the room. If Aiba is not hidden by the time the metal plate over the door is raised, Chikara will burst into the room, mock her for trying to run away from him, and then kill her as Mizuki calls out to her.
	+ **Chikara:** Running away, are you? Foolish...
	 **Aiba:** Ugh!
	 **Masked Woman:** I can't run...from him...
	 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!
* Any location works when hiding from Chikara for the first time. However, the second time, only climbing up the medicine cabinet and hiding atop the pipes will work. If the player chooses anywhere else to hide, Chikara will burst into the room with a light strapped to his head. He will go off-camera to investigate another hiding location, then suddenly jump into the player's vision, staring directly into their hiding spot. Aiba will call out in surprise as Chikara kills her.
	+ **Mizuki:** Let's hope he doesn't find you!
	 **Chikara:** Now... Where did you hide this time...?
	 **Chikara:** I found you...
	 **Aiba:** Uwaaah!
	 **Masked Woman:** I can't run...from him...
	 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!
* There are multiple times in the Somnium where Aiba must sneak to her objective without being caught by Chikara. If he does end up seeing her then he lunges towards her, grinning like a maniac as he stabs her.
	+ **Chikara:** I found you...
	 **Aiba:** Uwaaah!
	 **Masked Woman:** I can't run...from him...
	 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!
	+ *If the electric experiment on the rabbit has been stopped:*
	 **Chikara:** Hehehehahaha! This is exciting! You're next!
	 **Masked Woman:** Stooop!
	 **Masked Woman:** I need to protect them... No matter what...
* After stopping the electrical experiment on the rabbit, Aiba must again find a place to hide from Chikara. The correct option is to grab the rabbit and hide under the bench with it.
	+ If Aiba instead grabs the rabbit and tries to hide behind the partition, she will look around nervously while holding the rabbit. Suddenly, Chikara will leap behind the partition and get into the player's face, laughing as he kills Aiba and the rabbit.
		- **Chikara:** Hehehehahaha!
		 **Masked Woman:** Get awayyy!
		 **Masked Woman:** This place... No good...
	+ If Aiba attempts to hide anywhere without the rabbit, Chikara will go off-camera to investigate another hiding location, then suddenly jump into the player's vision, staring directly into their hiding spot. Aiba will call out in surprise as Chikara kills her.
		- **Mizuki:** Here!
		 **Chikara:** Hehehehahaha! This is exciting! You're next!
		 **Aiba:** Uwaaah!
		 **Masked Woman:** I need to protect them... No matter what...
		 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!
* After Chikara puts the rabbit under the electric drill, the player is presented with the option to either Beat Up Chikara or Distract Chikara.
	+ If the player tries to distract Chikara, Aiba will waste time going over to the heart monitor and re-programming it. The drill will descend on the rabbit and Chikara will see Aiba and kill her.
		- **Masked Woman:** Stooop!
		 **Chikara:** There you are...
		 **Masked Woman:** I need to protect them... No matter what...
	+ If the player doesn't answer the prompt in time, Aiba will watch from her hiding place as the drill descends on the rabbit. The Masked Woman cries out as the rabbit is killed, leading Chikara to spot Aiba and kill her.
		- **Aiba:** Mizuki, instructions!
		 **Mizuki:** I don't know!
		 **Masked Woman:** Stooop!
		 **Chikara:** There you are...
		 **Masked Woman:** I need to protect them... No matter what...
* Once Chikara is dealt with, Aiba is still left with the issue of the rabbit being at threat from the drill. The player is given the option to either Remove the Restraints or Stop the Drill.
	+ If the player tries to remove the restraints, Aiba will be unable to free the rabbit in time. The drill will descend on it and Chikara will sneak up on Aiba, killing her from behind.
		- **Masked Woman:** Stooop!
		 **Chikara:** You're a bad girl...
		 **Aiba:** Uwaaah!
		 **Masked Woman:** I need to protect them... No matter what...
		 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!
	+ If the player doesn't answer the prompt in time, Aiba will do nothing as the drill descends on the rabbit. The Masked Woman cries out as the rabbit is killed and Chikara will sneak up on Aiba, killing her from behind.
		- **Aiba:** Mizuki, instructions!
		 **Mizuki:** I don't know!
		 **Masked Woman:** Stooop!
		 **Chikara:** You're a bad girl...
		 **Aiba:** Uwaaah!
		 **Masked Woman:** I need to protect them... No matter what...
		 **Mizuki:** Aiba, get a hold of yourself! Aibaaa!

### Sunfish Pocket GAME OVER

There is one outcome for failing any of the three QTE prompts at Sunfish Pocket in "2/11 Ryuki Chapter 1 - Ought to Know":

* When Chinpei Wagai pulls out a gun while inside the café, Ryuki runs towards him and attempts to use his natural agility and parkour to evade the bullets. Failing any of the QTEs will cause Ryuki to get shot, and he collapses to the ground as Tama calls out his name.
	+ **Tama:** Ryuki!
	 **Tama:** Ryukiiiiii!!!

### Cathedral Chase GAME OVER

There is one outcome for failing any of the three QTE prompts at the Cathedral in "2/12 Ryuki Chapter 2 - Go":

* Ryuki spots an unusual blue figure while investigating the Cathedral, and gives chase when they attempt to run away. The figure starts to climb a long ladder and Ryuki follows them soon behind. While climbing, the figure will take a lit torch and throw it down towards Ryuki, then another one, and then finally will throw down two torches to try and stop him. Failing any of the QTEs will cause Ryuki to get hit by the torches, which in turn causes him to fall off the ladder and fall a large distance to the ground. He will lay there, collapsed, as Tama calls out his name.
	+ **Tama:** Ryuki!
	 **Tama:** Ryukiiiiii!!!

### Warehouse District GAME OVER

There are three outcomes for failing the QTE prompts at the Warehouse District in "2/13 Ryuki Chapter 3 R2 - Joy for Anguish":

* Ryuki and Andes Komeji arrive at the warehouse to find Shoma Enda getting carried into a vehicle by Horadori researchers. Komeji rushes forward to attempt to save his son, but is easily knocked down by one of the researchers. Ryuki knocks out Komeji's attacker, only to find himself surrounded by the rest of the researchers. Tama commands him to take them out, and Ryuki smirks as he sets to work. If any of the three ensuing QTE prompts are failed, Ryuki will collapse to the ground as the Horadori researchers surround him and Tama cries out his name.
	+ **Tama:** It... can't be...
	 **Tama:** Ryuki... Ryuki...
	 **Tama:** Ryukiiiiii!!!
* Ryuki fails to stop the vehicle from driving away with Shoma, but Mizuki Date arrives on the scene and uses her super strength to stop the vehicle. After making sure that Shoma is okay, Mizuki and Ryuki team up to take down the rest of the Horadori researchers while Shoma and Komeji hide nearby. If any of the three ensuing QTE prompts are failed, Ryuki will collapse to the ground as the Horadori researchers surround him and the rest of the group react in shock to his death.
	+ **Shoma:** N-No way...
	 **Komeji:** Ryuki...
	 **Mizuki:** Ryuki...
	 **Tama:** Ryukiiiiii!!!
* The Masked Woman arrives on the scene and protects Shoma and Komeji from the researchers. She and Mizuki then team up to continue the fight while Ryuki, Komeji, and Shoma attempt to retreat to Ryuki's limousine. However, Shoma is weakened from being kidnapped, and ends up tripping over his feet. A Horadori researcher prepares to shoot him from behind, and Ryuki rushes forward to try and protect Shoma. If the QTE is failed, Ryuki doesn't reach Shoma in time, and Shoma is shot in the back. His body collapses to the ground as his father screams his name in agony.
	+ **Ryuki:** Impossible...
	 **Komeji:** Shoma... Shoma...
	 **Komeji:** Shomaaa!!!

### Cathedral Fight GAME OVER

There is one outcome for failing any of the six QTE prompts at the Cathedral in "2/15 Ryuki Chapter 5 R1 - She Was the Universe":

* Ryuki, Tama, Mizuki, Gen, Lien Twining, Kaname Date, and Aiba all arrive at the Naix Cathedral in search of the missing Kizuna Chieda. They find her tied to a chair at the top of the cathedral's platform. Before they can reach her, however, a group of Naix members appear and attack the group. Failing any of the QTEs will cause Ryuki to falter and give the Naix members an opportunity to tase him. He collapses to the ground as the rest of the group react.
	+ **Lien:** You can't be serious...
	 **Mizuki:** Ryuki!
	 **Gen:** Ryuki...
	 **Date:** Ryuki, hey! You all right?!
	 **Tama:** Ryuki... Ryuki...
	 **Tama:** Ryukiiiiii!!!

### Horadori Institute GAME OVER

There is one outcome for failing any of the three QTE prompts at Horadori Institute in "2/11 Mizuki Chapter 1 - Pass Mildly Away":

* Mizuki, looking for Shoma, breaks into Horadori Institute after receiving a tip that Shoma was often seen there. Her break-in is discovered and she's quickly surrounded by Horadori researchers who attempt to take her out. Failing any of the QTEs will give the researchers a chance to tranquilize Mizuki, and she falls to the ground as Aiba calls her name.
	+ **Researcher:** Shoot her with the tranquilizer!
	 **Mizuki:** Ugh!
	 **Aiba:** Mizuki!
	 **Aiba:** Mizukiii!

### Horadori Institute Sneaking GAME OVER

There is one outcome for failing any of the QTE prompts at Horadori Institute in "2/12 Mizuki Chapter 2 - Left Behind":

* Bibi enlists Lien's help to break into Horadori Institute after being lead there by Tearer's puzzle. The two of them search around the main room for any sort of clue that can lead them to the supposed underground of the institute. Every so often a guard makes his rounds, prompting the two to hide. Failing the QTE causes them to be spotted, and the researchers release nerve gas that take both of them out.
	+ **Researcher:** Who's there?!
	 **Mizuki:** Oh shit!
	 **Mizuki:** \*cough\* What is this?!
	 **Lien:** Nerve gas...

### Ikume Shrine GAME OVER

There is one outcome for failing any of the three QTE prompts at Ikume Shrine in "2/13 Mizuki Chapter 3 - The Expense of Spirit":

* Mizuki arrives at the shrine to go over the information she'd collected throughout the day and finds a group of gathered Naix members. She Wink Psyncs into them to discover that they're planning to launch a rocket, and then asks them where it's being launched from. The group attack her instead, with the Masked Woman making a sudden appearance to help her out. Failing any of the QTEs will cause Mizuki to falter enough for the group to deal a fatal blow to her, and she collapses to the ground as Aiba and the Masked Woman call out to her.
	+ **Aiba:** Mizuki, stay with me!
	 **Masked Woman:** Mizuki... Mizuki...
	 **Masked Woman:** Mizuki!

### Aioen Orphanage GAME OVER

There is one outcome for failing either of the two QTE prompts at Aioen Orphanage in "2/15 Mizuki Chapter 5 M3 - Sweet Silent Thought":

* Kizuna and Lien decide to elope after Kizuna's father, Riichi, tried to drive a wedge between them. They only get to celebrate for a moment before a group of mercenaries show up, hired by Riichi to take Kizuna. As he didn't specify "no killing", the group set their guns on Mizuki and Lien. The Masked Woman makes another surprise appearance, and she and Mizuki set to work taking out the mercs. Failing either of the QTEs will lead to Mizuki getting riddled with bullets, and she collapses to the ground as Aiba and the Masked Woman call out to her.
	+ **Aiba:** Mizuki, stay with me!
	 **Masked Woman:** Mizuki... Mizuki...
	 **Masked Woman:** Mizuki!

### Kabasaki Chemical Plant GAME OVER

There is one outcome for failing any of the seven QTE prompts at the Kabasaki Chemical Plant in "2/14 Mizuki Chapter 4 M1 - Visions":

* Finding the missing Kizuna's GPS at the Kabasaki Chemical Plant, Bibi arrives there to find Tearer waiting for her. He reveals that he's hired a group of mercenaries to kill her in his stead, then commands them to start firing. Bibi and Aibi work together to take the group down, even when they activate optical camouflage to throw her off. Failing any of the QTEs will lead to Bibi getting riddled with bullets, and she collapses to the ground as Aiba screams her name.
	+ **Aiba:** No, this can't be happening...
	 **Aiba:** Mizuki... Mizuki...
	 **Aiba:** Mizukiii!

### Stadium GAME OVER

There is one outcome for failing any of the seven QTE prompts at the Stadium in "2/15 Mizuki Chapter 5 M1 - The End of Craving":

* Mizuki, Bibi, Aiba, and Date arrive at the Stadium to thwart the Nirvana Initiative once and for all. A large group of Horadori researchers, Naix members, and mercenaries await them. After solidifying their resolve, the group charge forward to take down the large amount of enemies. Failing any of the QTEs will lead to Mizuki getting riddled with bullets, and she collapses to the ground as Date, Aiba, and Bibi all react in horror.
	+ **Date:** Mizuki, are you okay?!
	 **Aiba:** Mizuki... Mizuki!
	 **Bibi:** No... No...
	 **Bibi:** Mizukiii!

## Normal Endings

The normal endings are endings in the branches of the flowchart that result in a favourable or insightful outcome from a scenario in the story. These are usually marked with an END sign as well as credits, with an achievement popping up on the evaluation menu. There are 6 normal endings in the game, 3 in Ryuki's branch and 3 in Mizuki's branch. They are:

### Komeji and Shoma END

During Ryuki's Somnium, do not input anything when asked about the culprit.

During Komeji's Somnium, choose to **protect Shoma** instead of preparing the money.

This is the route with the least main-plot importance, comparable to Ota's Route in the first game. It focuses on the connection between the Half Body Serial Killings and the Horadori Institute of Genetics, as well as the rocky relationship between father and son Andes Komeji and Shoma Enda.

### Explosion END

During Ryuki's Somnium, do not input anything when asked about the culprit.

During Komeji's Somnium, choose to **prepare the money** instead of protecting Shoma.

Framed as a recollection of the past, this route explores Kuruto Ryuki's investigation into the Half Body Serial Killings from six years prior. What he learned, what he pieced together, and what happened that left him in such a mentally unwell state in the present.

Clearing both Komeji and Shoma Route and Explosion Route will reveal vital information needed to unlock the alternate path of Ryuki's somnium.

###  Gen and Amame END

During Ryuki's Somnium, enter "**DAHLIA BOAT**" when asked about the culprit.

During Masked Woman's Somnium, enter "**ALMIGHTY**" into Chikara's computer.

During Lien's Somnium, open the **Metal Safe** instead of the Gold Safe.

Mizuki's investigation into the Half Body Serial Killings leads her to make some surprising revelations about the other characters and what they've been hiding-one of which leads to tragedy striking.

### Kizuna and Lien END

During Ryuki's Somnium, enter "**DAHLIA BOAT**" when asked about the culprit.

During Masked Woman's Somnium, enter "**ALMIGHTY**" into Chikara's computer.

During Lien's Somnium, open the **Gold Safe** instead of the Metal Safe.

An unexpected lead takes Mizuki to the core of the Half Body Serial Killings, and solves the mystery that's been plaguing the case from the very start.

### Resolution END

During Ryuki's Somnium, enter "**DAHLIA BOAT**" when asked about the culprit.

During Masked Woman's Somnium, **do not input** a password into the computer.

This ending is locked until you clear the **Explosion**, **Gen and Amame**, and **Kizuna and Lien ENDs**.

The "True Ending", where the player finally understands the full story of the game and is able to piece together all the information revealed in the other Normal Endings. This will be considered the canonical ending for the game, and the ending that any potential future games would follow.

Completing this route unlocks **Kizuna's Song** and **Amame's Song**. Kizuna's Song is this game's version of the DANCE menu from the first game, with the ability to cycle through every character and make them dance, while Amame's Song is a simple music player.

###  閭｡陜ｶ荵句､｢邱ｨ END

During the Epilogue, "2/22 Braver Than All Flowers", ask Mama "Any information...?" She will become possessed and tell you to go to Naixatloz Headquarters. Later in the Epilogue, Mizuki and Bibi will do so and see Tokiko's hologram there. She will tell them both the **Nil Number**, but they won't have any idea what to do with it. **Write the Nil Number down**, as it is random and unique to each save file. At the start of "2/11 Ryuki Chapter 1 - Ought to Know", after exhausting Tokiko's dialogue, tell her you are a Frayer, and give her the Nil Number. In doing so, the world glitches and breaks down, and you will enter "2/11 Ryuki Diverge".

Completing this END unlocks **3rd Class Cabin.** In it, Aiba is placed into the world of *Zero Escape: Nine Hours Nine Persons Nine Doors*, another game made by Spike Chunsoft, taking on the role of its protagonist, Junpei. 3rd Class Cabin is not canon to the main story.

## Other Endings

### Hanako's Nightmare BAD END

The only BAD END in the game. In Nightmare Irreconcilable, have Aiba talk to Amame, then use "Show Evidence" on her and select "What Amame said in yesterday's Psync". This will cause the Vokeman to appear. Use "Show Evidence" on the Vokeman and select "Key: Information in sound." In the ensuing prompt, select "What Amame said in yesterday's Psync" and "Person discussing Nirvana Initiative". This will cause Amame to put out a defensive barrier, inside of which is the Scattered Magazine. Have Aiba attempt to read the torn-up magazine. She will read a passage about pushing a toilet handle in several different directions. **Do not progress past this dialogue.** Enter the directional arrows into your gamepad/keyboard and *then* progress the dialogue. There will be a confirmation buzzer if you've done it correctly, and you will proceed into Hanako's BAD END.

Note that this END can *only* be achieved in a normal Psync, not Unlimited Psync, and can only be achieved once per save file.

### Destination Atami END

A joke ending. In "2/13 Ryuki Chapter 3 - Farewell", ask the receptionist from Talent Agency Lemniscate if she'll go to Atami with you five times.

This is a reference to the first game, where Date does the exact same thing himself.

*What is with this Atami place, anyways?*

## Trivia

* While there are QTE prompts at "2/10 Converge Chapter 0 - A Strange Tale", "2/15 Mizuki Chapter 5 M2 - All That We Are", and in the third Stadium scenario in "2/15 Mizuki Chapter 5 M1 - The End of Craving", these QTE's cannot be failed and thus don't have an associated GAME OVER.
* The Warehouse District GAME OVER where Komeji reacts to Ryuki's death is the only time in the game where Komeji does not refer to him with the "Mr." title.
* The final Warehouse District GAME OVER is the only QTE failure from both games where a character besides the protagonist is killed (in this case, Shoma is killed instead of Ryuki).
	+ The QTE failure while trying to sneak into Horadori Institute during "2/12 Mizuki Chapter 2 - Left Behind" is the only time where another character is killed alongside the protagonist (in this case, Bibi and Lien are both subjected to nerve gas).

## Navigation

 Locations | **Tokyo**
*Chiyoda District*: Police Headquarters (Boss's Office, Psync Room, Interrogation Room) • Sunfish Pocket • Sekiba High
*Chuo District*: Horadori Institute of Genetics (Underground, Hostage Room) • Naixatloz Japan Branch (President's Office, Cathedral)
*Koto District*: Harbor Warehouse District • Date Residence
*Minato District*: Studio Dvaita • Aioen Orphanage • Ikume Shrine • Kumakura Office • Sejima Residence • Central Hospital
*Shibuya District*: Lemniscate Entertainment Offices • Yoyagi Park
*Shinagawa/Kabasaki District*: Matsushita Diner • Sagan Residence • Enda Residence • Kabasaki Chemical Plant
*Shinjuku District*: Golden Yokocho (Marble, Brahman World Cuisine) • Misetan Department Store • Tokyo National Stadium
**Side Ryuki:**
Dispossessed • Anyone Imagines • Ought to Know • Nothing to Be Done • Go • Farewell
**Komeji and Shoma Route:** Joy for Anguish • I Found Me • Past Its Ken
**Explosion Route:** Smiles for Tears • Well-Known • The Mind of God • Not All A Dream • She Was the Universe
**閭｡陜ｶ荵句､｢邱ｨ Route:** 遐ｴ邯ｻ逋ｾ蜃ｺ • All This Happened, More or Less
**Side Mizuki:**
Alone • Pass Mildly Away • End Where I Begun • Traveler • Left Behind • The Expense of Spirit
**Gen and Amame Route:** All Living Things • Of Arms and Of Man • Who's There • All That We Are
**Kizuna and Lien Route:** Bid the Soldiers Shoot • Sweet Silent Thought
**Resolution Route:** Hell • Visions • In Truth • Births • The End of Craving • Braver Than All Flowers