액세스 레벨

**엑세스 레벨**(이하 **레벨**)은 에이전트가 사용할 수 있는 아이템의 레벨, XM 탱크의 용량 및 포탈을 원격으로 충전할 수 있는 최대 거리를 결정한다.

레벨은 레벨 1​부터 레벨 16​까지 있으며, 이 중 레벨 1​부터 레벨 8​까지는 아이템의 사용 권한을 결정하는 주요 레벨, 레벨 9​부터 레벨 16​까지는 부수적인 '특권'을 부여한다. 레벨 8​ 에이전트는 스캐너에서 모든 아이템을 사용할 수 있지만, 레벨 16​ 에이전트에 비해 XM 용량, 원거리 충전 거리, 커뮤니티에서의 명성 등이 부족하다.

주요 레벨은 일정량의 액세스 포인트 (AP)를 요구하며, 부수적인 레벨은 액세스 포인트외에 일정량의 메달을 요구한다.

## 액세스 레벨 조건

골드, 실버, 플래티넘, 오닉스 메달은 보다 낮은 등급의 메달 개수에도 반영된다. 예를 들어, 실버 메달 없이 골드 메달만 8개를 가진 에이전트도 레벨 12​ 조건인 골드 6개와 실버 7개를 충족한다.

## 아이템 사용 권한

Agents may only use leveled items - that is, deploy 레저네이터 , fire XMP 버스터  and Ultra Strikes Ultra Strike, and use 파워 큐브  - if the item's level is equal or less than his or her level. There is an exception on 파워 큐브  in that an Agent can recycle a higher level 파워 큐브  and receive all its XM value.

When an Agent hacks a Portal of higher level, the Agent has a drastically reduced chance of receiving items that exceed his or her level.

Portal Mods, ADA Refactor 파일:ADA Refactor.png, JARVIS Viruses 파일:JARVIS Virus.png, and Capsules Capsule have no level. Media Media are always 레벨 1​. While 포탈 키s  display a level, the level refers to the Portal and not the 포탈 키 . Each of these items can be used and hacked from Portals by Agents of any level.

Note that although the ADA Refactor 파일:ADA Refactor.png and JARVIS Viruses 파일:JARVIS Virus.png can be acquired and used by Agents of any level, the proportional XM cost of these items prevents an Agent from using them on Portals of two or more levels higher.

## XM 용량과 충전 거리

In addition to leveled item accessibility, an Agent's level determines the capacity of an Agent's XM tank and the range at which they can remotely recharge a Portal. Remote recharge efficiency scales proportionately between 50% at the range limit, to 100% within the 40m area of influence. The specific formula for calculating efficiency is:

Efficiency (%) = Floor[1000 – (distance in km)/(5 \* Agent Level)]/10

## 기타 권한

 L﻿12 | Agent can suggest Portal location changes.

## 레벨 높이기

 파일:Field Kit Level 16.jpg
When an Agent reaches the appropriate criteria, they will immediately level up. They will be locked out of using the Scanner, an animation will play, the Agent will be given a **Field Kit** of Portal Mods and level-appropriate items, and ADA will congratulate their accomplishment. The Agent will earn the Field Kit even if they are at cap.

The table below shows what each level's Field Kit contains.

\*L﻿1 field kit is only awarded once to new Agents as their initial inventory

If the Agent receives their final Medal requirement while the Scanner was not active, such as by earning Guardian or Recruiter, the Agent's higher level will still be reflected on their profile. They will see the animation and receive the Level Pack upon opening the Scanner.

If an Agent reaches the criteria for two or more Access Levels simultaneously, such as by earning 골드 Builder and 골드 Liberator simultaneously while having 6 000 000 AP and three unrelated 실버 Medals, they will gain the higher level immediately after closing the Level Pack popup of the previous level.

전략
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Because Agents below 레벨 8​ must use weaker items and lower-level 레저네이터 , an Agent's primary objective is to reach 레벨 8​ as rapidly as possible. Once an Agent reaches 레벨 8​, he or she can use the most powerful XMP 버스터  and Ultra Strikes Ultra Strike, the most efficient 파워 큐브 , and the most useful 레저네이터 , which massively increases the value he or she contributes to the faction.

Below 레벨 6​, Agents will have difficulty attacking Portals. Lower-level Agents will gain AP most efficiently by seeking out unclaimed and partially-filled Portals, deploying 레저네이터  to fill every slot, and creating 링크 and 컨트롤 필드 Δ. For maximum AP gain, the Agent can team up with a high-level Agent who can clear out enemy Portals. The high-level Agent will receive lots of AP for destruction and modding, the low-level Agent will receive lots of AP for capturing, and both Agents can help local Agents by filling all four Mod slots.

Once an Agent reaches 레벨 6​, he or she can efficiently attack enemy Portals, assuming the Portals are minimally shielded. Seeking out areas dense with enemy 링크 and 컨트롤 필드 Δ, destroying them, and capturing the Portals will grant the Agent a significant amount of AP in a short period of time.

Once an Agent reaches 레벨 7​, he or she can help create 레벨 7​ Portals, which are a tremendous asset to his or her team. In fact, eight 레벨 7​ Agents can create 레벨 7​ Portals without the aid of a high-level Agent at all.

A 레벨 8​ or higher Agent gains the ability to deploy 레벨 8​ Resonators, which allows him or her to help construct Portals of 레벨 7​ and 레벨 8​, tremendously improving local friendlies' access to high-level resources. If a neighbourhood has three active friendly 레벨 8​ Agents and two or fewer opposing 레벨 8​'s, the friendly team will have a significant advantage. If the neighbourhood has eight active friendly 레벨 8​'s and fewer opposing Agents, the advantage is often overwhelming and the local opposition can be completely suppressed.

오해
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An Agent's level has no effect on their Area of Influence, which is fixed at 40m and cannot be affected in any way.

An Agent's level has no effect on the strength or destructive radius of weapons he or she uses, which are intrinsic to the item. However, higher levels do enable the use of higher-level weapons.

While an Agent's level affects the level of items he or she receives from hacking, it does not impact the quantity of items received. If a 레벨 1​ Agent perfectly Glyph Hacks a 레벨 8​ Portal, he or she will receive significantly more items than if he or she glyphed a 레벨 1​ Portal, although the items will be around 레벨 1​. However, said Agent may still receive 레벨 2​ gear, as it is possible to obtain gear one level beyond your current by Glyph Hacking higher-leveled Portals.

ja:Access Level
ru:Уровень доступа
zh:Level#探員的等級