recursal/Fanatic-Fandom huggingface dataset:
Charging Skill

The Charging Skill is a Fighting Skill.
It increases the base initiative of the Seeker.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* Each point increases the initiative by **0.5** when fighting on a mount.
* Each point increases the initiative by **0.25** when fighting on foot.
Crossbow Fighting Skill

The Crossbow Fighting Skill is a Fighting Skill.
It is the primary skill of the Crossbow Class.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* It improves the initiative, chance to hit and damage dealt while wielding a Crossbow-like weapon in combat.

**Additional Notes:**

* It has a limited usefulness as ranged combat and ranged weapons are still under development.
Delayed Logistics

Quest start

\*Complete the Quest "Bandalf's Quest I: The Tutorial"* Complete the Quest "Wanna's Quest I: Recognition"

### Author

Drew

Quest description

The Delayed Logistics Quest is a tutorial quest made to learn the basics about Milling Flour, Baking Bread and Brewing Beer.

The Quest was added on the 27th of August 2015.

Requirements:

* Complete the Quest "Bandalf's Quest I: The Tutorial"
* Complete the Quest "Wanna's Quest I: Recognition"
Framer Ted (Seeker)

Framer Ted has been elected mayor of Camaar from August 2017 to August 2020. He is known as a very active and motivated member of the Grail Community and wrote some of the greatest Quests available in the game.

**Quests written by Framer Ted:**

* Wanna's Quest II: Victory Starts Here
* Damatheus' Grail Community
* The Talking Dead
* Take a Look into a Book
* The Elion Expedition

**Special:**

* For his constant efforts to improve the Realm and his highly liked quest designs, the legendary item "Framer's Fabulous Trousers" was named after him.
Inventory

The Inventory is where all your Goods are stored. Goods are game objects that aren't unique and stack. This is unlike Items, where each item is unique.

## Backpack and Storage

Your **Backpack** contains all of your Inventory items that you are currently carrying and is always accessible. However, the amount you can carry is limited by Weight. When you carry more weight than your maximum, you will become over-encumbered.

Your **Storage** is a safe place at Your Residence. You can only access your storage while you are in your Home Town. Goods placed in your storage are not limited by weight.

**At your Inventory you find:**

* Your Food Ingredients
* Your Drinks
* Your Resources
* Your Ingredients
	+ Common Ingredients
	+ Uncommon Ingredients
	+ Rare Ingredients
	+ Exceptional Ingredients
* Your Gems
Bed

### Function

* Adds **+4** stamina \* quality level when being in a town during the Daily Reset.
* A bed can be used exactly **365** days no matter the quality level of the bed.

```
   **Production cost**
## ```

### Goods

* 25 Wood
* 15 Wool

### Description

*Nothing is more soothing than coming back home from a hard days work and crashing in your own beloved bed. This delightful piece of furniture can be stored inside of your home so that you no longer need the hump of rags. Thanks to your bed you will be extra rejuvenated in the morning!*Beds are very popular furniture as they increase the daily amount of stamina gained during the daily reset. Beds are possessions and can be found in the item chest of the residence. A bed must be '**in use'** before the effects apply. One a bed is in use, the Seeker receives it's extra stamina as long he/she is in a town during the daily reset. Beds only lose durability when they are in use and when the Seeker is in town during the reset.

### Special

* Sleeping Bags are a bit similar to beds but can be used only outside towns.

*“*Nothing is more soothing than coming back home from a hard days work and crashing in your own beloved bed. This delightful piece of furniture can be stored inside of your home so that you no longer need the hump of rags. Thanks to your bed you will be extra rejuvenated in the morning!

Beds are very popular furniture as they increase the daily amount of stamina gained during the daily reset. Beds are possessions and can be found in the item chest of the residence. A bed must be '**in use'** before the effects apply. One a bed is in use, the Seeker receives it's extra stamina as long he/she is in a town during the daily reset. Beds only lose durability when they are in use and when the Seeker is in town during the reset."
Daily Skill

The Daily skills form a group of skills a Seeker can learn. Currently the following skills are considered Daily skills:

* Bravery Skill
* Crawling Skill
* Disguising Skill
* Eye for Quality Skill
* Identify Creature Skill
* Mercantile Skill
* Perception Skill (not active yet)
* Reading Skill
* Repair Skill
* Retreat Skill
* Riding Skill
* Sustaining Skill
* Swimming Skill
* Walking Skill
* Writing Skill
Identify Item

Identify Item is an action that you can perform on items that are for sale on the Item Market of a town.

 Depending on your **Identify Skill**, your chance of having a successful identification of the item increases.
When the item is successfully identified by you, you will see all the available information of the item.

This is particularly useful when you are interested in buying items
where the durability aspect of the item matters a lot. Because then the
current durability left on identified item will be shown.
Never forget that some merchants might try to sell items with a low
durability for the same price as like it would be a new item, knowing
that some careless buyers might get tricked.

Each try to identify will cost you **1** stamina.
Exploration and Adventure I

### Effect

Increases the Sustaining Skill by **1.5** points.Increases the Repair Skill by **1.5** points.

### Author

Cpt\_Coot

*Note: Each book now has a **durability**. After **about 50** Seekers reading the book its pages will turn into dust. The Councilor 8 can place a job offer at the Town Library to copy books for the town. Seekers can then copy the book page by page.*
Grail Tokens

Grail Tokens are the **premium currency** in the Realm and can be exchanged for various rewards. They can be obtained in many different ways, allowing all Seekers to have access to premium rewards and advantages.

**Ways to earn Grail Tokens:**

* By supporting The Grail Lords and purchasing Token Chests at the Grail Castle.
* Seekers can buy Grail Tokens from Marius Muchmonius at the Grail Castle.
* By voting for The Grail Lords on a selection of voting websites.
* As a reward for reporting bugs, issues and/or suggestions to further improve the Realm.
* Grail Tokens are often awarded for completing Quests (e.g. The Weekly Errand).
* Seekers can purchase lottery tickets and win Grail Tokens during the Grail Lottery.
* Refer players to the game and receive Grail Tokens each time they claim Honour of complete Tutorial Quests.

**Ways to spend Grail Tokens:**

* Exchange them for various Rewards at the Grail Castle.
* Exchange them to become a member of the Grail Nobility and enjoy their privileges.
* Required to go into Vacation Mode.
* Increasing the Grail Blessing during Realm wide battle events (e.g. The Autumn Feast).
* Obtain particular benefits during various Realm Events.
* They can be donated to a Town to increase the Reputation in that town.

**Grail Token Chests:**

* Small Token Chest: Contains **50** Grail Tokens
* Medium Token Chest: Contains **150** Grail Tokens
* Large Token Chest: Contains **350** Grail Tokens
* Huge Token Chest: Contains **750** Grail Tokens
* Colossal Token Chest: Contains **2,000** Grail Tokens

**Selling Grail Tokens:**

Seekers can place their Grail Tokens for sale with the help of Marius Muchmonius. The sale goes anonymous and the seller receives the money once a Seeker bought the Tokens from Marius Muchmonius. The Grail Tokens with the lowest price are always offered first. A transfer fee of **1** Bronze for each Token is paid by the buyer, in addition on the price placed by the seller.

**Additional Notes:**

* Twice a year, there is a special promotion on purchasing Grail Token Chests.
Dice Game

The Dice game can be played at a few select locations in the Grail Realm, like at The Flooded Quarry or at the Ruins of Hrabrost.

The Luck Skill increases the chance on winning against your opponent.

**The Game Rules**:

* Each throw costs you **1** Stamina and a bet of **10** Bronze.
* You play in pairs and throw the die.
* After each throw the sum of the eyes is made.
* Highest number takes the **10** Bronze from the loser.
Bandit

### Description

A Bandit, living on the roads and smelling like a pig. His daily life exist of robbing merchants, drinking and fighting.* Related to the Bandit encounter.

## Statistics

### Weakness

None

*“A Bandit, living on the roads and smelling like a pig. His daily life exist of robbing merchants, drinking and fighting.*

* Related to the Bandit encounter."

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 12 \* 10 + ((12 - Combat level) \* 12)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Constitution Skill

The Constitution Skill is a Personal Skill. It represents the Seeker's Vitality.

**Skill gained by:**

* By drinking Egg Soup.
* By eating meals containing the Egg Food ingredient.
* By reading the book The Way of the Warrior (only once **+1**)

**Skill Effects:**

* Each point increases the maximum Life-points by 1.
* An additional 50 Life-points is added when **100** is reached on the Skill.
Grail Aura

## Grail Aura

### Temporary skill(s) \* quality

* +5 Aiming Skill
* +5 Learning Skill
* +5 Luck Skill
* +5 Intelligence Skill

### Special

Parts of the Grail Set:* Grail Blade
* Grail Warden
* **Grail Aura**
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* Grail Warden
* **Grail Aura**
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes
Ragnarok (Book)

Published by

***Ragnarök*** is a novel by Ari Bach, the second in the Valhalla Trilogy. It is preceded by Valhalla and followed by Guðsríki. It was first published by Harmony Ink Press on December 4th, 2014. *Ragnarök* follows the continuing adventures of V Team as they lead a mission to save the planet, and addresses the consequences of that mission, both personal and global.

The story opens as Violet and team hijack an aircraft called the Blackwing. Shortly after Vibeke finds a lead on Mishka, and the team heads online against orders to hunt her. That clandestine mission in turn reveals a plot that threatens the globe, and V Team travels across the globe and to Mars to stop it.

*Ragnarök* covers the first half of the original screenplay that would become the Valhalla Trilogy. As such, Bach began writing it in 1997 as a script, and began adapting it into a novel in 2006, along with the other books in the series. Though Bach developed the backstory to the script fully into the self-published first edition of Valhalla, Ragnarök was put on the back burner until Valhalla was officially published by Harmony Ink. Then Bach began the task of filling out the final drafts of *Ragnarök*. The novel was submitted in the summer of 2014 and was picked up two months later for a December release.

## Plot

Ragnarök opens as some stuff happens, followed by more stuff. Then shit gets fucked up.

## Writing and Publication History

It got written and *then* published, not the other way around.

## Critical Reception and Sales

(Main Article: Criticism of the Valhalla Series)
Angry Bear

### Description

Bears can be very dangerous if you enter their territory. Make sure you are ready before you face a bear.

## Statistics

### Weakness

Piercing

*“Bears can be very dangerous if you enter their territory. Make sure you are ready before you face a bear."*

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 5 \* 10 + ((5 - Combat level) \* 5)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Bravery Skill

The Bravery Skill is a Daily Skill.

**Skill gained by:**

* The skill increases when defeating monsters.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill lost by:**

* The skill reduces when **running away** from battle (*not when retreating*)

**Skill Effects:**

* Seekers must have at least **90** on the skill to be able to pickpocket in The Grail Monastery.
* Most map locations have a certain fear threshold. The main use of the Bravery Skill is to overcome this fear threshold and enter the location. If the skill is lower than the fear threshold, the Seeker has to try and overcome their fear which requires 10 Stamina. The chance on success is based on the Bravery Skill + (100 - the fear threshold of the location). In case the skill is higher than the fear threshold, no test to overcome fear is required.
Blacksmith Workshop

## The Blacksmith Workshop

### Motto

*"The Blacksmith Workshop has a forge that is heated with wood or coal. Flames are bustling and a lot of equipment lying around waiting to be used. Iron Ore is smelted into Iron Bars which can be used for crafting into tools such as axes, ploughs, or knives."*

The Blacksmith Workshop is one of the available Workshops in the Town. that require Iron Bars. In addition, Seekers can smelt Iron ore into Iron Bars and forge Iron Nails.

The **Blacksmith Workshop** is one of the available Workshops in Town. At the Blacksmith Workshop, various tools and items can be made that require Iron Bars. In addition, Seekers can also smelt Iron Ore into Iron Bars and forge Iron Nails.

Just like the other workshops, the Blacksmith Workshop can be upgraded by the Town up to level **6**. With each level, Blacksmiths can craft tools and items with a higher quality.

**Forging Iron Nails:**
Forging Iron Nails requires a level **1** Blacksmith Workshop, **1** Iron Bar and **40** Stamina. Seekers receive **30** Iron Nails + **1** Nail for each **5** points on the Blacksmith Skill.  Up to **5** additional Iron Nails can be gained based on the Patience Skill.

**Smelting Iron Ore:**
Smelting Iron Ore into Iron Bars requires a level **1** Blacksmith Workshop, **5** Stamina, **3** Coal and a base amount of **80** Iron Ore. Each point on the Ore Smelting Skill reduces the required amount of Iron Ore by **0.4**.

**Additional Information:**

* Working in the workshop might unlock the "Providing Tool Supplies" Quest given by Bandalf the Wise.
* Working in the workshop increases the **Blacksmith Guild score**, when the Seeker is a member of the Guild.

The following items can be made in the Blacksmith Workshop:

* Butchers Knife
* Cauldron
* Horse Champron
* Horseshoes
* Lantern
* Lock
* Pickaxe
* Plough
* Shovel
* Steel Ounce
* Voulge (Item)
* Wheel
* Wood Axe
Cheese

See also:

* Making Cheese

### Description

Cheese is a Food Ingredient that increases a Seeker's Luck when meals and soups containing it are consumed. They are made using Milk and a Cheese Curdle. This can only be done when you are at your Residence in your hometown.

*“Cheese is a Food Ingredient that increases a Seeker's Luck when meals and soups containing it are consumed. They are made using Milk and a Cheese Curdle. This can only be done when you are at your Residence in your hometown."*
Axe Fighting Skill

The Axe Fighting Skill is a Fighting Skill.
It is the **primary skill** of all Axe-like weapons. It improves the overall (initiative, chance to hit and damage) performance when wielding a weapon of the Axe Class.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* Improves the initiative, chance to hit and damage dealt while wielding with an Axe-like weapon in combat.
* Increases the chance by **1**% for each point on the skill to receive **1** wood extra when chopping wood in the Forest.
Commander Wasloeh

### Effect

Commander Wasloeh has excellent control over his detachment. His man trust him with their life because they know he always has been one of them, a soldier!

### Description

Commander Wasloeh is an old and successful veteran. The Grail Lords awarded his many years of loyal service with a commanding position under Count Griedel. Not a small achievement for a man coming from nothing.

*“Commander Wasloeh is an old and successful veteran. The Grail Lords awarded his many years of loyal service with a commanding position under Count Griedel. Not a small achievement for a man coming from nothing."*
Innkeeper

### Effect

Unlike many Tavern keepers the Innkeeper of the Drooling Inn isn't known for his hospitality.

### Description

Innkeeper of the Drooling Inn started his career as a bouncer. After many years he was a saved enough to start his own Tavern.

*“Innkeeper of the Drooling Inn started his career as a bouncer. After many years he was a saved enough to start his own Tavern."*
Alcohol

Alcoholic beverages can be made by Seekers at the Brewery Workshop and raises the Mood and **Alcohol Intoxication** of the Seeker. In addition these **alcoholic drinks** will make the Seeker **drunk**. Which come with various effects during the next Daily Reset.

Similar to other drinks (like milk, soups or potions), the amount of consumption is limited. However Seekers can visit the Grail Tavern where they can purchase additional beer that doesn't count toward their daily drink consumption.

Currently there are **2** alcoholic beverages available:

* Beer which raises the mood by **5** points and add an alcohol intoxication of **10** points.
* Wine which raises the mood by **10** points and add an alcohol intoxication of **15** points.

**The 5 drunk stadiums:**

* **Sober**: Normal, you are not drunk and won't have any special events.
* **Tipsy**: Slight chance on having a special drunk event.
* **Drunk**: Increased chance of having a special drunk event.
* **Wasted**: High chance of having a special drunk event + stamina loss.
* **Hammered**: Highest chance of having a special drunk event + stamina loss.

**Alcoholic Hangover:**
Seekers who are **wasted** or **hammered** during the daily reset, will have a **hangover** and start the day with a penalty of -20 Stamina.

**Drunk Events:**
Seekers who drank alcohol have a chance on **special events** during the Daily Reset. The more alcohol consumed, the higher the chance is on having such event. These events can be either positive or negative.

**Liquid Courage:**
The more Seekers drink, the less affected they are by psychological effects. Seekers who usually would be to afraid of entering certain locations on the map can overcome their fear by drinking alcohol. Each stage of being drunk increases the Bravery Skill effect to enter a location by **10** points.

**The Town Drunk:**
Once a month, on Tavern Tuesday, the Seeker who had the highest monthly Alcohol Intoxication of their town, will become the new Town Drunk for the entire next month. They receive the "Drinking Buddy" follower for the duration of that month.

**Additional Notes:**

* Seekers can remove their alcohol intoxication instantly with taking a "**Hair of the Dog**" brew for **6** Grail Tokens.
Dual Wielding Skill

The Dual Wielding Skill is a Fighting Skill.
As a **passive** skill it allows the Seeker to strike with the additional weapon equipped in the Off Hand.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* Increase the chance (**10%** base + **0.8%** per point) to perform an attack with the weapon in the Off hand. The chance to hit and the damage are not affected but depend on the weapon itself and the normal formula.
Disguising Skill

The Disguising Skill is a Daily Skill. It represents the Seeker's ability at committing crimes unnoticed and sneaking in and out towns without being recognized. The skill is helpful for those who try to avoid paying town taxes or for individuals who make a living from stealing..
It is mostly used to sneak in and out towns. There are several items that temporary increase the Disguising Skill when equipped.

* Wool Cape

**Skill gained by:**

* It can be increased by sneaking through Town Gates.

**Skill Effects:**

* Each point on the skill increases to chance on a successful disguise with **0.7**%.
* Each point on the skill decreases the cooldown time with **3** seconds after a failed sneak out attempt.
* Each point on the skill increases the chance to successfully sabotage during the The Autumn Feast by **0.7**%.
* Seekers in disguise can't become the target of a pickpocket while being in town.

**Additional Notes:**

* Seekers in disguise can't join the Town Militia.
* The Seeker loses their disguise when getting badly wounded and end up in the Town Hospital.
* The Seeker loses their disguise when getting arrested and being imprisoned in the Town Jail.
Headless Skeleton

### Effect

An animated undead skeleton that is missing the Skull. Unable to speak, this skeleton has some serious communication issues. Still, somehow there seems to be some kind of hand-eye coordination.

### Description

The wandering headless skeleton has been spotted several times deep inside the Ruins of Hrabrost.

*“The wandering headless skeleton has been spotted several times deep inside the Ruins of Hrabrost."*
Grail Boots

## Grail Boots

### Temporary skill(s) \* quality

* +5 Speed Skill
* +5 Walking Skill
* +5 Swimming Skill
* +5 Whirlwind Skill

### Special

Parts of the Grail Set:* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* **Grail Boots**
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* **Grail Boots**
* Grail Champron
* Grail Barding
* Grail Horseshoes
Grail Barding

## Grail Barding

### Temporary skill(s) \* quality

* +5 Charging Skill
* +5 Riding Skill

### Special

Parts of the Grail Set:* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* **Grail Barding**
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* **Grail Barding**
* Grail Horseshoes
Drink

Drinking an liquid item will consume 1 of the consumption limit, which has a base of 5, with +1 for every 20 points on decadence

Currently there are the following drinks:

* Beer
* Wine
* Milk
* Soups
	+ Cheese Soup
	+ Egg Soup
	+ Fish Soup
	+ Grape Soup
	+ Meat Soup
	+ Mushroom Soup
	+ Potato Soup
	+ Poultry Soup
	+ Vegetable Soup
Jackson Blackson

### Effect

Jackson Blackson will raise the **Luck Skill** with **+10** points of the Seeker he follows.

### Description

Jackson Blackson is extremely dedicated the Black Jack game. After loosing once to much, he decided to become an advisor instead of a gamer. He used to help the most promising Seeker to become the master of Black Jack.

### Special

Jackson Blackson has left the Realm to work on his skills without having to worry about Seekers.

*“Jackson Blackson is extremely dedicated the Black Jack game. After loosing once to much, he decided to become an advisor instead of a gamer. He used to help the most promising Seeker to become the master of Black Jack."*

Jackson Blackson has left the Realm to work on his skills without having to worry about Seekers.
Grail Blade

## Grail Blade

### Temporary skill(s) \* quality

* +5 Agility Skill
* +5 Melee Skill
* +5 Slashing Skill
* +5 Killing Blow Skill
* +5 Parry Skill
* +5 Sword Fighting Skill

### Special

Parts of the Grail Set:* **Grail Blade**
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* **Grail Blade**
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes
Blocking Skill

The Blocking Skill is a Fighting Skill.
It's the **secondary** skill of the **Shield Class**.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* It increases the chance to block by **0.2**% for each point in the blocking skill. A blocked hit has no further effect.
Farming Skill

The Farming Skill is a Resource Skill. It represents the Seeker's ability to grow crops on the Town Fields.
When harvesting a field, it is the Farming Skill of the **field owner** that determinate the amount of additional crops gained. It also is the Farming Skill of the field owner that increases after each successful harvest, even if the field was harvested by another Seeker.

**Skill gained by:**

* The skill increases by **1** point with each successful harvest from any field owned by the Seeker.

**Skill Effects:**

* Each **10** points on the skill grants **1 extra crop** yield after harvesting a field owned by the Seeker.
* Each **4** points on the skill reduces the required **100** Stamina by **1** when upgrading a field culture at the Town Labor Hall.
Cheese Curdle

```
   **Production cost**

### Description

The Cheese Curdle is made by Carpenters and is used to produce Cheese from a large quantity of milk. Curdles are installed in the kitchen and can't be sold afterwards.

### Special

Used in your residence to make Cheese.

*“The Cheese Curdle is made by Carpenters and is used to produce Cheese from a large quantity of milk. Curdles are installed in the kitchen and can't be sold afterwards."*
Forest

In the Grail Realm there are many forests. They can be recognized on the world map as the tiles with trees. There are no differences between the forests on the world map. When you are on a forest tile you can enter the forest and do the following actions there:

* **Chopping Wood**

To cut wood you need to have a Wood Axe equipped. Each attempt at cutting wood requires **20** stamina. Depending on your Wood Chopping Skill, your Axe Fighting Skill and your Strength Skill you will cut more wood. Each time you chop wood, there is a **20**% chance to receive damage. With each attempt to chop wood the Seeker has a **20**% base chance to receive damage. The Endurance Skill reduces this chance by **0.05**% per point.

* **Search for Herbs**

Searching for Herbs in the Forest is exactly the same as searching for Herbs at the Shore. But the herbs you will find in the forest are different from those you will find at the shore. You need to have an Herb Bag equipped before you can search for herbs. Your Herbalism Skill influences the chance of finding herbs. The more stamina you spend, the more chances you create to find Herbs.
* **Hunt on small animals**

Before you can start a hunt you will need to have a Hunting Set equipped. Hunting takes 2 hours and 50 stamina basic. Depending on your Hunting Skill you will be able to hunt more rare animals. Your skill level also influences your chance of success. You can further increase your chances by adding additional stamina. Depending on the animal you hunted, you will receive different resources if the hunt was successful.
Grail Captain

### Effect

The Grail Captain is a middle-aged veteran soldier that has proven his value time after time. He now helps with the defenses of the Grail Monastery and intern matters.

### Description

This Captain is a perfect example from a common soldier that due his loyal duty made promotion after promotion until Captain.

*“This Captain is a perfect example from a common soldier that due his loyal duty made promotion after promotion until Captain."*
Cleansing of the Realm

The **Cleansing of the Realm** is a **Community Challenge** held in **August**. During this **7** day long event, Seekers purge the Realm of monsters and receive rewards based on the total amount of monsters killed by the community.

At the start of the event, the Grail Lords require from the community to find and kill a certain amount of monsters. Whenever any Seeker kills a monster on the map during this event, it will count toward the challenge.

With each quarter of the challenge completed, additional rewards will be granted to all active Seekers once the event ended. The **2** Seekers who have the most kills in their town receive the **Cleansing Event Profile Icon**.

**Additional notes:**

* Only monsters killed on the map will count.
* Each monster counts as one kill, unaffected by the level of the monster.
* Seekers who didn't participate during the event will still receive the rewards.
* Seekers with the Carnifex Set equipped have a chance to have their monster kills count double.

**Monster Quota's:**

* 2022: Monster quota = **2,000**. Achieved within the first day of the event by the community.
* 2023: Monster quota = **20,000**.
Baking Skill

The Baking Skill is a Profession Skill. It represents the Seeker's ability to bake.

**Skill gained by:**

* Increases when baking breads in the kitchen of your personal place.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* When baking bread you bake one extra bread for each **20** points you have in the Baking Skill.
Broad Boar

### Description

The ancestor to the domesticated pig, the broad boar is a wild, and often aggressive animal. Using its tusks as both a tool and a weapon, a broad boar can be very dangerous to the unwary traveler.

## Statistics

### Loot

**5**% chance on receiving **1** Meat.

*“The ancestor to the domesticated pig, the broad boar is a wild, and often aggressive animal. Using its tusks as both a tool and a weapon, a broad boar can be very dangerous to the unwary traveler."*

**After victory:** **5**% chance on receiving **1** Meat.

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 4 \* 10 + ((4 - Combat level) \* 4)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Ferry Master

*"The Ferry Master was recently appointed by The Grail Lords to keep the Ferry Express up and running. Allowing Seekers to travel toward the Island north of the mainland. As a retired captain and being skilled in both pen and sword, he's an excellent choice."*

The Ferry Master can be found at the Ferry Express.

**Quests related to the Ferry Master:**

* The Hangover
Filthy Villain

### Description

Villains usually live in the woods close to roads where they try to rob innocent citizens.

## Statistics

### Loot

**20**% chance to drop 5 - 15 bronze.

*“Villains usually live in the woods close to roads where they try to rob innocent citizens."*

**After victory:** **20**% chance to drop 5 - 15 bronze.

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 7 \* 10 + ((7 - Combat level) \* 7)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Harvesting Skill

The Harvesting Skill is a Resource Skill. It represents the Seeker's efficiency of harvesting any fields in town.

**Skill gained by:**

* The skill increases when spending Stamina on harvesting farm fields.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Each point on the skill reduces the required **40** Stamina to complete one of the **10** units needed to complete the harvesting phase by **0.2** Stamina.

**Additional Notes:**

* The follower Uncle Waldo can be hired at the Grail Castle for **1** Beer a day and temporarily increases the Harvesting Skill by **20** points.
Hunting

Hunting is an action that can be done at the Forest. A Hunting Set is required to be equipped before you can start hunting. The Hunting set will **lose 1 durability for each 2 stamina** spent on the hunt.

The player can increase the chance on a successful hunt by adding additional stamina (each stamina adds 1% chance). The higher the Hunting Skill, the less stamina is required to have a 100% chance. Other skills that affect the chance on success is the Agility Skill and Aiming Skill. Seekers can also drink a Hunting Potion before they start the hunt. The potion will increase the chances on a successful hunt and reduce the hunting time. Each hunting attempt requires **2** hours. The Patience Skill reduces that time by **36** seconds per point on the skill.

**Location:**

* The Forests

**Requirements:**

* Equip an Hunting Set

**Used Skills:**

* Hunting Skill
* Agility Skill
* Patience Skill
* Aiming Skill

**Chance on success (%)**: **40** base chance + **0.5** \* (Hunting Skill - Animal Difficulty) + (**0.1** \* Agility Skill) + (**0.1** \* Aiming Skill)

**Quantities:**

The two guaranteed resources are found in quantities of **2 - 4** each. The 20%-chance ones are only found as **1**.
Abandon Town

Every Seeker can leave the town they currently live in. The Seeker doesn't owe the town anything. Seekers can leave a town for several reasons; having friends in another town, bad management of the town council, better prices elsewhere,...

When a Seeker leaves a town, they don't automatically join another
town. The Seeker will remain being town-less until they seek access
to another town and become a citizen of the new town.

When leaving a town the following should be taking in consideration:

* Your town reputation of that town will drops by **1000** points.
* You will lose your field(s), so you might want to harvest it first.
* Your animals will be lost, so slaughtering is a good option here.
* Unfinished tools in the workshops will be lost.
A Taste for Games

Quest start

Talk to Narth the Shade and Philippo L'Onesto at the Questbook after completing Wanna’s Quest I: Recognition

Quest description

Complete the tasks on the list by playing the mini-games available in the Gamble Sector. You can complete this Quest anytime but for the Town Games and Town Lottery you must be inside your home town. Once you completed the task return here.

The list of games includes:

* Play the **The Goose Game** at least **3** times
* Play **Black Jack** at least **10** times
* Play **Lucky Udgar** at least **20** times
* Play **The Riches Run** at least **4** times
* Play the **Grailympics** at least **1** time
* Play the **Town Lottery** at least **1** time

Requirements:

Talk to Narth the Shade and Philippo L'Onesto at the Questbook after completing Wanna’s Quest I: Recognition
Ancient Relic

An **Ancient Relic** is a heavy artifact that periodically appears on a random tile of the World Map. Once a Relic is located, a Group of **4** Seekers can pick up the Relic and bring it back to any town. All citizens of a town that possesses a Relic receive an additional **10** Stamina during the Daily Reset for **14** days. After the 14th day, the Grail Lords come and claim the Relic for themselves. Eventually, a new Relic will appears on the map, waited to be found and brought back to a town.

Relics appear on **random locations** on the map. The chance they appear on remote locations (including on the Island North of the Grail Monastery) is slightly bigger than on more central map areas. They will never appear on the road, impassible terrain or on special locations such as towns, mines or ruins.

In addition to it's random location the time when they appear is automated and random as well. A new Relic can only appear once the last Relic has been claimed by the Grail Lords. If there's no Relic in the Realm, there's a chance a new Relic appears. This chance increases by **2**% each **6** hours, until a new Relic appears in the Realm.

**Additional Notes:**

* There can be only **one Relic** in the Realm at the time.
* Seekers who joined a group to carry a Relic spend **1** extra Stamina per step.
Exploration and Adventure II

### Effect

Increases the Fishing Skill by **1.5** points.Increases the Swimming Skill by **1.5** points.

### Author

Cpt\_Coot

*Note: Each book now has a **durability**. After **about 50** Seekers reading the book its pages will turn into dust. The Councilor 8 can place a job offer at the Town Library to copy books for the town. Seekers can then copy the book page by page.*
Crawling Skill

The Crawling Skill is a Daily Skill. It represents the Seeker's ability to move **around in underground** areas like dungeons and caves as one of the Daily Skills to **travel**..
It currently has a limited usefulness as the underground area's are still under development.

**Skill gained by:**

* The skill increases when moving in underground areas of the Realm Map.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Each point increases the chance by **1**% to reduce the required stamina to move underground by **1** point.
Dire Ram

### Description

The Dire Ram is far family of the domesticated Ram but the hearse conditions in the mountains forced the animal to grow more muscle and quickly toughen up.

## Statistics

### Weakness

Piercing

*“The Dire Ram is far family of the domesticated Ram but the hearse conditions in the mountains forced the animal to grow more muscle and quickly toughen up."*

Experience gained

* Base experience = Monster level \* 10 + ((Monster level - Seeker Combat Level) \* Monster level)
	+ that is here: 9 \* 10 + ((9 - Combat level) \* 9)
* Gained experience = Base experience + or - random amount.
* **min.**: 1 x Monster level
* **max.**: 20 x Monster level
Bookkeeping Skill

The Bookkeeping Skill is a Profession Skill. It represents the Seeker's ability to do math and accounting..

**Skill gained by:**

* Increases when spending stamina on Town Tax Investigations in the Town Labor Hall.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.
* Lessons at the University of the Town Academy.

**Skill Effects:**

* The Bookkeeping Skill lowers the stamina cost (**90** Stamina) by **0.4** for each point when doing a Town Tax Investigation.
* When Councillor 11 spends **150** Stamina, the Skill increases the town's daily profits by **1%** for each point.
Ferry Express

The **Ferry Express** is a location on the map and the only way to reach the **Island** north across the sea. Seekers who want to make use of the Ferry need to purchase a ticket before they can embark the boat. As of October 2021, the Ferry Express is owned by the Grail Lords and the price to travel to the island is set to **2** Silver.

Once the Seeker purchased a ticket, the boat immediately departs to the Island. Sailing towards and from the Island takes **3** hours in which the Seeker is stuck on the boat. Once the boat arrived the Seeker can disembark and embark again at anytime.

At the Ferry Express, Seekers can donate Money, and sell Wood, Wool, and Iron Nails (for 7, 13, and 5 Bronze, respectively) to construct additional boats. The Carpentry Skill and the Naval Construction Skill improve the efficiency of building new boats.

Each boat has **500** durability that decreases by **2** each time a Seeker makes use of the Ferry Express. When there are no longer boats available, the Island can't be reached any longer until new boats have been constructed.

The Ferry Express has an **Office**. Inside the office the money earned through tickets is kept as well the materials donated by Seekers for building additional boats.

**Boat Construction Cost:**

* **300** Wood
* **600** Iron Nails
* **200** Wool
* **100** construction units \*

\***1** unit = **100** Stamina - (Naval Construction Skill \* **0.4** + Carpentry Skill \* **0.1**)

**The Northern Island:**

* The island is the location of several quests.

**Additional notes:**

* While the boat is sailing, it is not possible to disembark the ship.
* When it is Storming the Ferry Express is closed for the duration that day.
* The Ferry has it's own private warehouse and treasury.
* The Ferry Express is run by the Ferry Master (npc).
Heroic Heart Potion

```
   **Production cost**

### Description

*The Heroic Heart Potion or Potion of the Elion Hearted is the favored potion of Cowards! But due to the rare ingredients required to brew this Potion, it are usually only rich cowards who can afford to use it.*

### Special

The potion got added on **21th of May 2017**.

*“*The Heroic Heart Potion or Potion of the Elion Hearted is the favored potion of Cowards! But due to the rare ingredients required to brew this Potion, it are usually only rich cowards who can afford to use it.*"*
Grail Warden

## Grail Warden

### Temporary skill(s) \* quality

* +5 Constitution Skill
* +5 Patience Skill
* +5 Retreat Skill
* +5 Blocking Skill
* +5 Dodge Skill
* +5 Shield Fighting Skill

### Special

Parts of the Grail Set:* Grail Blade
* **Grail Warden**
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* **Grail Warden**
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes
Easter Event

During the annual **Easter Event**, Seekers can search for Easter eggs in the Garden of Lord Arogandor.

Each **30** minutes all Seekers receive a search action which can be used to search through a location on the Easter map. These actions stack up to a maximum of **24**. The Luck Skill slightly increases the chance on finding an Easter egg. The Easter eggs can be exchanged for Chocolate Pralines. Each time the Seeker delivers a total of **50** Easter eggs they will receive a Grail Stamina Potion in addition to the Pralines. All Seekers also have a small chance to find up to **1** Present hidden in the Garden.

During the Easter Event, Seekers can give Easter Presents to other Seekers in exchange for **50** Grail Tokens each. At the end of the event the **3** Seekers who found the most Easter Eggs in their town receive the **Easter Event Profile Icon**. All remaining Easter eggs that haven't been exchanged will transform in regular eggs after the event.

**Additional Information:**

* Seekers can participate with the event as long they are inside any town.
* Seekers can purchase additional search actions for **3** Grail Tokens each.
Cooking Skill

**< 50** | A Basic Meal
 **< 75** | A Variated Meal
 **< 100** | A Delicious Meal
 **100** | A Grail Meal

The Cooking Skill is a Profession Skill.

**Skill gained by:**

* It increases when cooking meals and preparing soups in the kitchen.
* It can be increased up to **20** for **150** Grail Tokens at the Grail Castle.

**Skill Effects:**

* Each **25** points allows the Seeker to include **1** additional **Food Ingredient** in a meal.
* Each **33** points reduce the stamina cost for making meals of **8** by **1**
* Each **50** points reduce the stamina cost for making soups of **10** by **1**

**Additional Notes:**

The follower Chef Whamsay can be hired at a cost of **1** egg per day to increase the cooking skill by **+20**.
Achievements

Achievements can be earned after reaching certain requirements. Some
Achievements have different levels. This means that by doing the same
several times you increase your Achievement Points & Titles.
With each Achievement unlocked your Grail Score will raise.

There are **7** Chapters in which you can receive Achievements.

* **Economic Achievements**
	+ These have to do with money, tokens and Blessings
* **Combat Achievements**
	+ Something about fighting.
* **Game Achievements**
	+ Play some of the mini-games of the Grail Lords.
* **Cultural Achievements**
	+ Show how educated, civilized and developed you are.
* **Quest Achievements**
	+ Complete Quests.
* **Social Achievements**
	+ Have some interaction with other Seekers.
* **Skill Achievements**
	+ Increase your Skills.
Grail Set

The Grail Set is a Mythical equipment set that is specially designed for Grail Lords. The set contains 11 pieces.

Parts of the **Grail Set**:

* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* Grail Girdle
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes
Carnifex Set

The Carnifex Set is an armor set created for the event of Halloween 2016. There are **7** parts of the Set.

Parts of the **Carnifex Set**:

* Carnifex Helmet
* Carnifex Armor
* Carnifex Gloves
* Carnifex Boots
* Carnifex Leggings
* Carnifex Crescent
* Carnifex Scutum

Seekers wearing the full set (all seven pieces) during the Cleansing Event have a chance of **2**% + **3**% \* lowest quality level of the equipped set to have a monster kill count double toward the event score.
Bread

A fresh baked bread

* If the Decadence Skill is higher then **25**, eating bread lowers the skill by **0.02** points.

### Description

Bread is the most common food that can be found in the Realm. It does take away the hunger, but unlike cooked meals it does not improve any skill. When **traveling**, bread is the **only food** that can be taken with you. Bread can be baked at the Kitchen of the Home Residence.

### Special

* Can be eaten both **inside and outside towns**.
* Can be donated at the Soup Kitchen to improve Town Reputation & Mood.
* Can be given to prisoners to save them from starvation.
* Eating bread does not improve any Personal Skill.

*“Bread is the most common food that can be found in the Realm. It does take away the hunger, but unlike cooked meals it does not improve any skill. When **traveling**, bread is the **only food** that can be taken with you. Bread can be baked at the Kitchen of the Home Residence."*

* The baked breads can be consumed at the meal section *(table in front of the image or campfire when your character is outside town*)
* Breads can be donated to the Soup Kitchen of a town to help the new Seekers survive.
* Bread is also the only food prisoners can eat. They have to count on the generosity of free Seekers who are willing to feed them while being in the Town Jail.
Dagger Fighting Skill

The Dagger Fighting Skill is a Fighting Skill.
It is the **primary skill** of all Dagger-like weapons. It improves the overall performance when wielding and fighting with a weapon of the Dagger Class.

**Skill gained by:**

* The skill can be increased by using available **Skill Points** gained through **Combat levels**.

**Skill Effects:**

* Increases the chance to hit when wielding an Dagger with **1**% for each point.
* Increases the damage when using a Dagger with **1**% for each point.
Grail Girdle

## Grail Girdle

### Temporary skill(s) \* quality

* +5 Eye for Quality Skill
* +5 Identify Creature Skill
* +5 Repair Skill
* +5 Mercantile Skill

### Special

Parts of the Grail Set:* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* **Grail Girdle**
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes

*"This piece of equipment is currently used by Lord Arogandor."*

Parts of the Grail Set:

* Grail Blade
* Grail Warden
* Grail Aura
* Grail Cuirass
* **Grail Girdle**
* Grail Gauntlets
* Grail Greaves
* Grail Boots
* Grail Champron
* Grail Barding
* Grail Horseshoes