recursal/Fanatic-Fandom huggingface dataset:
Krasny Motory

**Krasny Motory** is a Soviet company whose products appear in Command & Conquer: Red Alert 3.

## Background

It is famous for its motor-bike fleet and, subsequently, the Mortar Cycle light bombardment bike. The Soviet Union once was home to the world's fastest, most efficient bike messenger service, thanks to Krasny Motory. Everything from telegrams, to cakes, to toiletries, to ammunition shipped from city to city, from republic to republic, via its motor-bike fleet.

While other nations scaled their delivery services and began dabbling in international trade, the Soviet Union held fast to its motor-bikes, until these bikes' guttural engines and sooty exhaust became synonymous with the sound and smell of any typical Soviet city.

Once war came to the Union, however, the motor-bikes steadily grew quieter. For one thing, supplies turned scarce. For another, the Soviet propaganda machine started filtering all interpersonal communication and began delivering such messages in bulk on a quarterly basis. In the end, Krasny Motory went out of business because of all this. Ironically, its fleet of motor-bikes stood idle for months in a number of makeshift hangars, until it was already too late for the Soviet regime to absorb these assets into their military.

But as the Union wallowed in defeat, resistance forces uncovered the stash of motor-bikes and began converting them into fast-attack vehicles that could cover a lot of ground quickly. The result is a vehicle known today as the mortar cycle.
Floating Fortress

**Floating fortresses** were massive mobile naval platforms created by the Empire of the Rising Sun.

## Description

Floating fortresses are the largest naval vessels in the Imperial arsenal, armed with powerful Wave-Force Triguns and equipped with advanced nautical locomotors created by Shirada Shipworks. These massive mobile islands are large enough to support entire armies, being equipped with numerous barracks and vehicle production facilities. A single one of these fortresses can enforce a naval blockade on an entire continent.
Speaker Tower

**Speaker Towers** (also occasionally referred to as 'Propaganda Towers' or 'Prop Towers') could be constructed by Chinese generals to spout propaganda and improve the morale of their legions. Vehicle crews within range of a Speaker Tower would be sufficiently inspired to begin repairing their vehicles if damaged, while infantry would even attempt to heal themselves. In addition Speaker Towers encouraged units to fire a little faster.

In order to construct Speaker Towers, the Chinese general concerned had to have already built a Propaganda Center.

While they could be constructed as stationary structures by Construction Dozer in Chinese bases, Speaker Towers were also available as upgrades for the Overlord tank and Helix, allowing the power of persuasion to be used on the move. The Speaker Tower also comes automatically on the Emperor Overlord tank.

The bonuses provided by a speaker tower would be lost if the tower was low on power (due to a Microwave tank or EMP effect for example), or simply being destroyed, being only lightly armoured. One good use of this structure used by some generals is to place it behind an airfield, as it will allow the MiG 's there to reload and repair faster, allowing the general to use his MiG's to strike more often. There is no minefield upgrade for this structure.
Guam

**Guam**, officially the **Territory of Guam**, is an island in the western Pacific Ocean and is an organized, unincorporated insular area of the United States. It is one of five U.S. territories with an established civilian government. The island's capital is Hagåtña (formerly Agana). Guam is the largest and southernmost of the Mariana Islands.
Chrono Legionnaire

The **chrono legionnaire** is an Allied teleporting support infantry unit *Command & Conquer: Red Alert 2* and *Yuri's Revenge*.

## Background

The chrono legionnaire could erase enemies from history using his special weapon, freezing them in time as he methodically erased every trace of the unit from the time continuum. While being erased, targeted units were not present in any time stream, and were therefore invulnerable to all weapons. Chrono legionnaires could chronoshift across entire cities and "erase" buildings and units.

Due to the need to make the chronoshift device compact enough to be man-portable, the generators in the suit were not powerful enough for instant timeshifting. Although a legionnaire was instantly thrown into the time stream, reappearing in the desired location, it took time for the legionnaire to reform completely. The longer the distance, the longer it took for him to fully re-enter the time stream.
Juggernaut (Tiberium Wars)

The **Juggernaut** was GDI's long range artillery walker during the Third Tiberium War.

## History

After the Second Tiberium War, GDI retired most of its mechanized walkers, including the famed Mammoth Mk. II, after it was discovered that the advantages conferred by their all-terrain capabilities were offset by construction and maintenance cost, poor reliability, and easily exploited vulnerabilities (i.e. their legs' susceptibility to explosives).

However, walker technology was still used and developed by the Steel Talons experimental combat division of GDI, who developed a variant of the Juggernaut Mk. I mobile artillery walker known as the Behemoth. This walker addressed its vulnerability to enemy infantry via the addition of an infantry-capable garrison pod, and proved so successful that it was expected to enter full service after a period of testing with the Steel Talons. Unfortunately, after a string of humiliating defeats at the hands of the Nod AI known as LEGION, the Steel Talons faded into obscurity, and so did the Behemoth.

By 2047, the only walker still in GDI service is the Mk. III Juggernaut mobile artillery system – a direct descendant of the Mk. I Juggernaut in TW2. The Mk. III is based on a Mk. II Titan chassis with a new turret and crew pod, upgraded cannons, and a next generation fire control system. Because these vehicles are intended for indirect fire support and are not expected to be on the front lines, the advantages conferred by all-terrain navigation were deemed worthy of the risks.

During the attack on Threshold 19, GDI deployed five modified Juggernauts, capable of firing even further. However, these modified Juggernauts were less accurate, and had a much slower rate of fire.
GDI Battleship

The **battleship** is a capital warship used by the Global Defense Initiative during the Third Tiberium War.

## Background

The GDI Battleship is a streamlined vessel, similar in design to an arrow, with the ship's superstructure rising in the middle. It is equipped with four side-mounted deck guns for dealing with regular naval threats, two anti-air missile launchers and a short range ballistic missile launcher that deals tremendous damage to all ground targets. What's more, the missiles can be accurately guided to their target by a GDI Sniper Team.
Fuel Air Bomb (Generals)

A thermobaric weapon, popularly known as a **Fuel Air Bomb** is designed to produce a massive shockwave. Said to be as powerful as a small nuclear bomb, it produces its deadly explosion by releasing a liquid fuel agent into the air first, allowing what is hoped to be maximum combination of fuel and air (it takes a large amount of oxygen to optimally burn fuel, thus the presence of carbon monoxide from car engines. Complete burning produces carbon dioxide). Then, an explosive charge detonates the fuel-air combination after the fuel-air mixture has a time to combine.

Since the explosion is dispersed over the cloud of gas, it has a difficult time destroying heavily built up targets, but will wreak havoc on unprotected infantry and light vehicles, and aircraft of all types. Furthermore, due to its over-pressurization and high heat, fuel air bombs tend to be very effective against bunkers. The fuel air bomb can be upgraded to a MOAB (Massive Ordinance Air Burst) at the strategy center for 4000 USD. The MOAB is almost twice as powerful than that of the Fuel Air Bomb and instead of being dropped in a B-52 bomber it is instead dropped onto the target area by a B3 stealth Bomber which is faster than the B-52, so it is useful at defending the base when a horde of tanks are approaching.

## Uses in GLA Conflict

In the conflict with the GLA, particularly high-ranking US generals were able to deploy the Fuel Air Bomb, using B-52 bombers, against any target they so desired. General Alexis Alexander equipped her improved Aurora bombers, Aurora Alpha, with miniature Fuel Air Bombs with much success, to the frustration of enemy commanders.

As the war progressed, US generals opted in many cases to upgrade to the MOAB (Massive Ordnance Air Burst/Mother Of All Bombs), an even more deadly weapon deployed by fast-moving stealth bomber. This upgrade could be purchased from the Strategy Center.

The power of this bomb is so great that it can send heavily armoured tanks flying over great distances.
Emperor's Palace

The **Imperial Palace** is Emperor Yoshiro's private residence on Mt. Fuji, Japan. It is part of a sprawling complex (which also housed the Imperial Geishas) and is heavily guarded by regiments of only the most loyal Imperial troops, and Japan's most advanced and elite mechanized forces; just in case some filthy barbarians manage to sneak in.
Peacekeeper

**Peacekeepers** are the Allies' basic infantry unit in *Command & Conquer: Red Alert 3* and its expansion, *Uprising*.

## Background

*Main article:* Peacekeeper/Profile

While debate rages on about who fired the first shots of the war between the Soviet Union and the Allied nations, the Soviet offensives forced the Allies into a defensive posture. The use of Peacekeeper divisions, once used to bring order to war-torn nations, represents this shift. More riot police than regular soldiers, Peacekeepers are few in number, but boast superior equipment and training in an effort to halt the Soviet expansion.

The program is a result of a collaboration between the United States Army, New York City Police, and select Allied aides and strategists. The resulting divisions were controversial at first. The program called for deploying peacekeeping forces, equipped with gear emphasizing protection of civilians and each other, pitting them against Soviet conscripts.

Critics of the program were silenced when Peacekeepers distinguished themselves in battle. Their Legion riot shields and heavy body armor proved effective against small-arms fire, allowing Peacekeepers to hold the line against Soviet attacks, while the Belgian Grummond-8 pump-action shotguns demonstrated their effectiveness against poorly armored conscripts. The Peacekeepers quickly became the backbone of Allied infantry operations, with training headquarters at Fort Bradley in New York City coordinating field training efforts ever since their adoption.

Peacekeepers remain practically anonymous, in no small part due to the visors obscuring their facial features. The few who were permitted to give interviews demonstrated bravery and modesty in interactions with others. This professionalism translates into upstanding battlefield conduct and helps Peacekeepers accomplish their many dangerous responsibilities, including evacuating civilians from potential war zones. In fact, Peacekeepers were only authorized to use deadly force against foes such as the conscripts, and the Allies have committed to strictly enforcing this yet never had to. Finally, all Peacekeepers carry a registered organ donor sticker on their ID tags, emphasizing their selfless dedication.
Rome

**Rome** was the capital city of Italy, and an important historical site, both in terms of Western history, and the more recent history of Tiberium.

## Tiberium universe

Italy became a Republic, and experienced prosperity as a G8 nation, until 1995. That year, the extraterrestrial mineral Tiberium fell to Earth, landing in the Tiber River, close to Rome. Though the world at first was awestruck by the immense possibilities of Tiberium, it soon became clear that the material was lethal to human life, and spreading rapidly, exacerbating the situation with the terrorist superpower, the Brotherhood of Nod. Despite a GDI victory in the First Tiberium War, the spread of Tiberium soon led to the abandonment of Rome.

By 2047, the city was the center of a desolate wasteland, the largest Red zone on the planet. Warped into something unrecognizable as Earth, Rome was one of the sites that the Scrin chose to build their Threshold towers. Immense in scale, a daring GDI raid led to the tower's destruction. (see also Battle of Rome)

## Red Alert universe

In a Red Alert 3 cutscene, the Colosseum in Rome was shown hanging Soviet flag.
Mastermind (Yuri's Revenge)

The **Mastermind** is a Yuri mind control vehicle in *Command & Conquer: Red Alert 2: Yuri's Revenge*.

## Background

Yuri's specialists wanted to create a powerful tank-like weapon system to achieve some sort of parity with Allied Prism tanks and Soviet Apocalypse tanks. Since Yuri's speciality was mind control, the result was a massive bio-engineered brain mounted on an armoured tank-like chassis able to rapidly mind-control all enemy units near it. The brain was designed to continuously mind control all enemy units within range so as to cause mayhem in large enemy formations before or during an attack. One fatal flaw in the design however, due to the contingency of war, new more powerful cyborg-electronic circuit systems are not ready in time for the Dominator Disaster War, forcing Yuri's engineers to make do with an adaptation of the design used on psychic towers which are too weak to fully realise the potential of a brain this powerful. As a result, whilst the Mastermind is theoretically able to control more units than the psychic towers, it cannot do so without sending its electronics into overdrive, leading them to overheat and eventually burn out, frying the brain and destroying the vehicle.

The Mastermind was erased after the Soviets meddled with the space time continuum.
Nuclear Tanks

**uclear Tank** upgrades were available to PLA Commanders at the Nuclear Missile Silo.

## Background

Chinese nuclear scientists have developed a type of atomic reactor that is small, efficient and relatively safe. Military engineers have since used them to upgrade Battlemaster and Overlord Tanks. The more efficient nuclear engines give these tanks a 25% increase in speed. Take note that, should these tanks be destroyed in battle, the engine tended to explode violently and left behind trace amounts of radiation. This obviously posed a problem for enemy and friendly troops alike, but could be remedied with the Isotope Stability upgrade.

Note: Tsing Shi Tao's tanks come with this upgrade pre-installed. Shin Fai cannot gain this on his own, but can capture another general's Silo to research it.
Crazy Ivan (Red Alert 2)

The unit referred to only as **"Crazy Ivan"** is a Soviet demolition infantry unit in *Command & Conquer: Red Alert 2* and *Yuri's Revenge*.

## Background

These skilled, obsessed and insane bombers were shown to have quite a liberal attitude to their art, and they are able to strap bombs to nearly anything: they were seen strapping bombs to enemies, strapping them to their own soldiers (presumably so the soldier could charge forward into the enemy lines when the bomb goes off), and they were even seen putting bombs on passing cows. They apparently gained immense pleasure from the sound of an explosion.

During the second iteration of the Third World War, the bombs entrusted to these psychopaths were improved enough to destroy war factories and ore refineries, making them much more valuable.

### **Carville's Assassination**

General Ben Carville had just finished briefing the Allied Commander before he was sent to the Black Forest in Germany. As he opened the door of his quarters, an assassin was waiting for him with some explosives hidden under his trenchcoat. Carville was unfortunately unaware of the assassin as he said a final goodbye in German as he was killed by the explosion.
Typhoon Attack Submarine

The **Typhoon attack submarine** is a Soviet anti-ship submarine in *Command & Conquer: Red Alert 2* and *Yuri's Revenge*.

## Background

When Stalin led the Union in Second World War, he utilized a fleet of submarines in an attempt to dominate the seas. Although the Soviet Union was forced to disarm after his defeat, Romanov realized that a fleet of new submarines would be vital for a new secret attack force to destroy Allied forces in the United States.

With this in mind, he commissioned a new force of submarines, under the direction of General Vladimir. This new force of submarines was even more potent than the first, capable of remaining permanently submerged, unless heavily damaged or detected by Allied forces.
Los Angeles

**Los Angeles** is the second-largest city in the United States. The **Hollywood** district is particularly notable for the motion picture industry; a significant portion of American movies are made at or near Hollywood, and "Hollywood" is often used to refer to the film industry.

## Tiberium Verse

As the United States of America joined the GDI council as a NATO and G8 member, the city seems to be sunk underneath the water of the Pacific Ocean. During the battle, Nod and GDI fought each other to get the sunken city to be upright or just staying there when the USA has the middle in one Red Zone, while GDI and Los Angeles have both the east and west coasts in a heartful Blue Zone.

## Red Alert Verse

### **RA2**

When Yuri broke from Soviet control, he secretly started operations in Hollywood. Using his Mind control technology, he subverted the will of the civilian population. However, rather than sending them into battle, Yuri chose a much more macabre use for his slaves. With his Grinders, Yuri began "recycling" the unfortunate citizens, using the materials he gained from the slaughter to help fund his plans.

The Allies quickly decided to put an end to this, sending their most skilled Commander to strike at Yuri's operations in Hollywood. Amazingly, during the combat, a trio of celebrities joined the fray, offering assistance to the Allies: Arnie Frankenfurter, Flint Westwood, and Sammy Stallion all had simply portrayed action movie heroes in the past, yet they proved their worth on a real battlefield as well. After destroying the four grinders in the city and freeing the minds of the populace, the Allied military struck a large base north of the city. With its destruction, the civilian populace was safe and Yuri's finances suffered a major loss.

### **RA3**

#### **Imperial**

Emperor Yoshiro told the Imperial Commander to ransack Los Angeles at Santa Monica to replace BCN for Ackerman's cyborg. Naomi and the player wrestled the Allied opponents at their international Airbase and capturing the communication centers as Tanya tried to hold the defense lines. The Allies said it wasn't enough, while the Empire of the Rising Sun crushed the last remaining barbarians and captured the towers.

With the devastating loss of Tanya, Yoshiro interviewed his words at the capitalist pigs in American cities like San Francisco, Los Angeles and Hollywood as Gregor plans to defect from the Soviets without an Imperial warning at Yokohama of an awaiting Allied-Soviet invasion, but with no divine destiny and Tatsu tries to intervene was that Yoshiro blew up Ackerman before the eyes of Gregor and Bingham were in shock.
Assassin Squad

Special Forces Operators of the **Iron Elephants Company** based around Central Africa, stealthy and capable of traversing cliffs or water.

## Overview

Armed with hard-hitting custom FAL battle rifles, ZB-26 modified to automatic marksman rifle, Mk32 grenade launchers, and machetes to silently kill infantry units or charge to clear garrisoned buildings. Able to plant remote-detonated demolition charges & detect stealthened units using thermal goggles. Cannot be crushed by vehicles and cleared from garrisons with melee attacks.
Massivesoft

**Massivesoft** is an American company that existed during the Psychic Dominator Disaster.

## Background

*Massivesoft* is a Seattle-based computer software corporation, with Bing as its CEO during the Psychic Dominator Disaster. Yuri conscripted Massivesoft to help develop the Genetic Mutator by threatening to destroy Seattle with stolen nuclear missiles. Massivesoft and Seattle were liberated intact by Allied forces, with Bing appreciated by providing lucrative fund crate near Massivesoft's campus. Nevertheless, the Genetic Mutator was still finished in spite of the Allies' counterattack, as seen in Antarctica.
Kirov Airship (Red Alert 3)

The **Kirov airship** was the Soviet Union's heavy bomber aircraft during the Third World War and The Uprising.

## Background

Named for its maiden launch over Kirov oblast, the Kirov Airship was a massive dirigible, protected by a durable frame with heavy-duty envelope and armed with thousands of armor-piercing bombs. No expense was spared in the design or the manufacture of these airships, which were designed to fill Soviet citizens with awe and enemies with fear.

Despite its destructive power against ground targets, the Kirov was completely defenseless against aircraft, and require fighter escorts to deal with such threats. It was also ponderously slow, though this was mitigated somewhat by the addition of special fuel injectors, which could provide a significant burst of speed. Unfortunately, the chemical compound injected was toxic, and would slowly corrode the Kirov from the inside, so it had to be used sparingly.

Kirov Airships were flown only by the most decorated Soviet officers with years of good political standing, who enjoy lavish accommodations and fine dining inside the Kirov's 200-square-meter living quarters. It was rumored that these captains were extremely impatient for combat, yet feel so removed from it that they tend to use their bombs with liberal, merciless abandon.
GDS Pathe

The **GDS *Pathe*** was a Global Defense Initiative aircraft carrier operating in 2047 on the United States' eastern seaboard.

## Background

During the first weeks of the Third Tiberium War, the Nod conquest of Andrews Air Force Base and grounding of GDI aircraft at Langley made the *Pathe* the sole projector of GDI air power over the vulnerable US East Coast Blue Zone.

At the time, the *Pathe* was berthed at Hampton Roads Shipyard, the largest GDI naval depot in North America. Despite heavy security measures, Nod was able to smuggle a female commando into the cargo crates of the depot, who managed to sabotage and sink Pathe as well as allow a large Nod force to claim Hampton Roads.
Medium Tank (Red Alert 1)

The **Medium tank** (a title applied to several different tanks of the various Allied nations) is a heavily armoured tracked battle vehicle, which forms the backbone of the Allies' armoured division in Second World War.

## Background

Its single 90mm main gun (the manual erroneously states that it is a 105mm gun) allows the Medium tank to be a match for enemy armour without sacrificing maneuverability. Due to its good speed, decent firepower, average rate of fire and tough armour the Medium tank became an incredibly successful tank.

Their deployment, which helped to alleviate the Allies' marked inferiority in armor, allegedly angered Stalin to the point where he rushed the Mammoth tank into production, culminating in that unit's somewhat imperfect self repair capabilities.

The Medium tank is considered by many to be the tank that won WWII, and its design carried over all the way to the late 1990's where tanks based on the Medium tank were used by GDI in the First Tiberium War.
Orbital Drop

The **Orbital Drop**, like the Magnetic Satellite, is one of the Soviet Support Powers in Red Alert 3. The Orbital Drop and its variants (see below) can be accessed via the Top Secret Protocol menu. Orbital Drop is the only Soviet Support Power that can harm buildings. Higher levels increases the size of the satellites dropped, as well as the radius effect, although the delay on the drop is increased.
Demolition Truck (Red Alert 2)

The **demolition truck** is a Soviet suicide vehicle in *Command & Conquer: Red Alert 2* and *Yuri's Revenge*, and is only available to Libya as a country-specific unit.

## Background

By the closing months of Second World War, both Allied and Soviet usage of remote control nuclear delivery systems called demolition trucks claimed many of their enemies' lives. After the war, the Allies wished to minimize the chance of nuclear environmental poisoning as much as possible, and much of the Soviet nuclear arsenal, demolition trucks included, had been greatly neutered on the terms of their defeat.

However, this did not prevent Soviet-affiliated states to secretly develop such weapons. Libya was tasked with the design and assembly of the new generation of the demolition truck. The trucks were generally controlled not by remote - instead, they were steered to their destination by suicidal drivers.
Tesla Coil (Red Alert 3)

The iconic **Tesla Coil** returns in Command & Conquer: Red Alert 3 as one of the pinnacles of Soviet technology that is used as their main advanced base defense structure.

## Background

The Tesla Coil is based on the designs by Nikola Tesla. As it was not invented by Professor Albert Einstein, Cherdenko's erasure of the professor did not harm the Soviet research of Tesla technology by the (altered) time of the Third World War in any way. As such the Tesla Coil is still in operation and the success of Tesla technology soon expanded to the electrifying Tesla Troopers, the amphibious Stingrays, the prototype Tesla tank models

The Tesla Coil is an electrifying threat to the Allies in the few offensives they had managed to mount before they were pushed back to Western Europe by the Soviets. Infantry is fried to ashes while the intensity of the electric current is enough to heavily damage Allied tanks and vehicles. Thus the Tesla Coil, and its branches, demoralise the Allied forces and the Soviets prefer to keep it that way. In terms of naval warfare, the base defense structure can now be built on water to protect the Soviet naval yards from Allied naval attacks.
MiG (Generals)

The **MiG** was China's multirole fighter for the 21st century, armed with two napalm missiles that could be used effectively against ground targets or locked onto air targets.

## Background

To remain competitive against potential enemy air forces China purchased advanced aircraft technology from Russia.

Chinese weapons experts then worked further on unique designs, resulting in the Chinese MiG. Fast and agile, MiGs could be deployed early in a conflict from airfields. Groups of MiGs could create firestorms by all attacking the same target. They could also target aircraft, but with little effect (as napalm simply pour down from hit aircraft with little damage).

Some generals equipped their MiGs with different payloads. General Tsing Shi Tao's MiGs had uranium missiles, which could be upgraded. General Tao's nuclear MiGs, although normally only encountered later in a battle, were very dangerous, packing firepower similar to the Nuke Cannon artillery. They were formidable against almost anything, although a number of accidents occurred when nuclear MiGs attacked other aircraft, then flew straight into the blast.

To compensate for the lack of ejection seats (slightly), China opted to not install countermeasures on their aircraft, but instead chose to develop advanced armor plating instead.

## Variants

Tactical Nuke MiG - available for *General Tsing Shi Tao only*. General Tsing's MiGs had radiation-tipped missiles by default, not napalm missiles. With this upgrade (from the Nuclear Missile Silo) his MiGs had missiles with critical mass, giving them a small nuclear explosion. The "Nuke-MiG" is far more devastating against vehicles and infantry, but didn't create a Fire Storm, which is more useful in some situations.
Battle Bunker (Red Alert 3)

The **battle bunker** is a simple combat structure which can hide 5 soldiers who can fire from it, used by Soviets during Third World War.

## Background

Battle bunkers are simple but useful buildings. Due to alterations in reality precipitating from the removal of Einstein from the timeline, these bunkers were no longer constructed through the Construction Yards. Instead, a Soviet Combat Engineer takes that role, having the tools to build one in a time and cost-effective manner.
Pacifier FAV

The **FTC-X3 *Pacifier* Field Artillery Vehicle** (or **Pacifier F.A.V.**) was a self-propelled artillery hovercraft designed and produced by FutureTech following the Third World War. It entered limited service with Allied forces after the war.

## Description

The Pacifier had two operating modes. In mobile form it was propelled by four independently-articulating hoverlifts and armed with two 7.62mm miniguns; the lifts gave good all-terrain and amphibious mobility. The miniguns were sufficient against infantry. Deploying the two 150mm artillery Grand Cannon required the Pacifer entrench using the lifts as stabilizers. The transformation was handled by the "Turnkey" deployment mechanism.

Artillery targeting was through a holoscanned designator which forewarned the target area of an impending barrage. Each volley could fire multiple proprietary FutureTech collider-bomblets. The projectile dispersion ensured the target area was saturated. The bomblets were effective against all manner of ground targets.
Arnnie Frankenfurter

*"Yuri sent these puny weaklings to feed me to his Grinder and give his men funds. Harness my rage, Commander, and show Yuri's girly men what it means to be powerful!"* - Arnnie Frankenfurter

**Arnnie Frankenfurter** was an action film actor who joined the Allied fight against Yuri's Army during the second iteration of the Third World War.

## Background

Frankenfurter makes an appearance during Operation: Hollywood and Vain. He is one of the three Hollywood action hero parodies to make appearance in the game and can be controlled by the player to make a stand against Yuri's occupation.

Arnnie Frankenfurter is a parody of Arnold Schwarzenegger in his role as the T-800 in the *Terminator* franchise, with some of his lines also referring to his roles in *Eraser*, *Total Recall*, and *Predator*.
Tesla Coil (Red Alert 2)

The **Tesla Coil** was a static defense weapon used by the Soviets in Third World War and the Psychic Dominator Disaster. It used electric discharge and atmosphere ionization to shoot lightning bolts at enemy targets, either seriously damaging them or, in the case of infantry, reducing them to ash instantly. As its name implies, it was based off an original prototype created by famed inventor Nikola Tesla, with the Third World War variation being an nearly perfect replication of a similar device of the same name used in Second World War.

Nikola Tesla described the Tesla bolt being "a beam of force itself of concentrated current - it need be no thicker than a pencil - of microscopic particles moving at several hundred times the speed of artillery projectiles."
Tsunami Tank

The **Tsunami Tank** is the MBT of the Empire of the Rising Sun. Although light and small, it is far more technologically advanced than both the Soviet and Allied standard tanks, and is also amphibious. It's armed with a cannon that fires some kind of blue darts, which can be seen if one looks closely. The Tsunami tank also has the Kagami Armour that, when triggered, activates an invisible army of nano machines which sacrifice themselves to repel the next attack against the Tsunami, compensating for its light armor somewhat.

The Tsunami Tank is a very typical Imperial unit: extremely versatile, fast and agile but lightly armored. The high rate of fire of the cannon makes up for the light damage it does, but its fragile armor makes it unsuited for direct engagement.
Uranium Shells

**Uranium shells** were projectiles made from depleted uranium and an upgraded version of the standard shells used by PLA tanks. They were available to Chinese commanders at the nuclear missile silo.

## Background

China's reliance upon nuclear energy left them with a growing supply of depleted uranium. Their solution to this build-up was to use the extremely dense element in their tank shells. Compared to more conventional tank shells, depleted uranium shells had more penetrating power and were overall more effective in combat.

In order to gain access to depleted uranium shells, the uranium shells upgrade needed to be researched from the nuclear missile silo. The upgrade made all Battlemaster and Overlord tanks deal 25% more damage with their main guns.

True to his infamous fondness for all things nuclear, General Tsing Shi Tao's tanks already came armed with depleted uranium shells without having to purchase the upgrade. In addition, his tanks used uranium shells which also emitted residual radiation, increasing their effectiveness against infantry.

General Shin Fai could not gain this upgrade on his own, although he did not have much use for it considering that tanks were not used in his doctrine.
WarWatch

**WarWatch** was a TV Show affiliated with the Allies that reported on Great World War III. Towards the end of the war, WarWatch was responsible for reporting the final Allied victory in the Battle of Moscow, showing Soviet troops surrendering in droves at the end of the war.

In Command & Conquer: Red Alert 3, WarWatch was replaced by the British news organization, the BCN. The BCN reported the Soviet invasion of western Europe at the beginning of the Allied campaign.

## Missions involving WarWatch

* Operation: Lone Guardian
* Operation: City of Lights
* Operation: Sub-Divide
* Operation: Sun Temple
* Operation: Chrono Storm
* GWWIII Allied ending
Battleship (Generals)

The **battleship** was a naval artillery platform used by the USA during the GLA War in *Generals* and *Zero Hour*. Its primary weapons were six long range guns in two triple turrets (2x3). They were used for shore bombardment in preparation for amphibious landings, and also escorted aircraft carriers. They had very strong firepower and could destroy a Barracks in one hit.

## History

Battleships supported a search and destroy operation against GLA training camps on Kazakhstan's Caspian coastline. Some were caught in the biochemical missile attack on the US naval base in Northern Europe. Most of the fleet survived. Battleships escorted the aircraft carrier USS Daedalus to Somalia to ensure the delivery of food and medical aid to the civilian population.

Battleships of the US Mediterranean Fleet were docked at Matala, Crete when the GLA captured the base's particle cannon and destroyed the USS Reagan. The ships were not operational at the time.
Volkov

**Volkov** (*Russian*: **Волков**) is a Soviet cyborg supersoldier appearing in Red Alert expansion packs, along with his trusty companion, Chitzkoi. He is the most powerful unit in the game (as of his Counterstrike appearance) and is the greatest commando in Stalin's army. Volkov is playable in four missions throughout the expansions, and in the fifth one, after Allied capture, he becomes a powerful "boss" enemy.
Tankbuster

The **Tankbuster** is the Empire's anti-armor infantry. Unlike the anti-tank infantry of the Allies and the Soviets, they cannot attack aircraft.

## History

There is but one question on the lips of military strategists worldwide: how could the Empire of the Rising Sun have gathered such an army in secrecy? There is no way the Empire could have access to the same resources in raw materials or warm bodies as the Soviet and Allied nations, now reeling from the Empire's ambitious plot. The answer as yet is unknown. What is painfully obvious, however, is that the Empire commands vast military forces designed to overcompensate for virtually everything the Soviets and Allies have in their modern arsenals. One such example is the Imperial **Tankbuster** division, the Empire of the Rising Sun's anti-armour foot soldiers. Unorthodox yet undeniably effective, tankbusters represent one of the worst threats the modern main battle tank has ever encountered. Word has it that Imperial tankbusters bear such an important burden within Japanese society that they are never ridiculed to their faces.

Tankbuster divisions seem to be composed of men selected for their stocky stature, strength, bravery, and astute perception. They appear to be trained in the use of a variety of unique, heavy-duty equipment, especially their state-of-the-art MX-19 "Muramasa" personal plasma-cutter cannons—which can melt foot-thick steel in seconds. What's more, these extremely dangerous weapons are only half the package, as tankbusters also are fitted with special protective headgear with a unique purpose: plasma beams from the brim of these wide-brimmed hats may shoot straight down to cut a man-sized hole in any surface, effectively letting tankbusters burrow underground on a whim and with but a twist of their torsos.

This sunburst headgear also serves as sort of a manhole cover until the tankbuster chooses to exit the burrow. The purpose of this burrow became extremely apparent the first time a tankbuster division was caught on surveillance: When one unlucky armour column unexpectedly ran into a tankbuster ambush, the vehicles moved to crush these men in desperation, even as the tankbusters began tearing them apart. But the tankbusters simply sank into the ground before even a single man was overrun. As soon as the armour division had crossed over them, they sprang up again from their spider holes, finishing the job with almost-merciful quickness.

Culturally, tankbusters are poorly understood, even among the mysteries of the Empire of the Rising Sun. There is reason to believe that burrowing into spider holes is seen as a dishonourable and shameful act among Imperial military forces. As well, tankbusters' heavy equipment may be the source of some ridicule among other Imperial forces, if translations of certain intercepted Imperial transmissions are to be taken at face value. However, it seems clear that tankbusters are ultimately well-regarded for their skill and fortitude, and the growing number of sightings of these men in direct combat with armour divisions means that the Empire of the Rising Sun must be training such forces in greater and greater numbers.
Sammy Stallion

**Sammy Stallion** was an action film actor who joined the Allied fight against Yuri's Army during the second iteration of the Third World War.

## Background

Stallion makes an appearance during Operation: Hollywood and Vain. He is one of the three Hollywood action hero parodies to make appearance in the game and can be controlled by the player to make a stand against Yuri's occupation.
Sversky Robot Works

**Sversky Robot Works** is a Russian robotics and mechanics company that holds many contracts with the Red Army and the Russian navy. Their most well known creation is the the Terror Drone, widely deployed in the War of the Three Powers.

Sversky's central headquarters, along with its primary Research and Development lab, are situated in Moscow. The company is a fierce rival of the more successful Kazminov Design Bureau; this rivalry often pushes the company to initiate some extremely questionable research practices, including borderline human experimentation.
Troop Crawler

**Troop Crawlers** are armoured personnel carriers (APCs), patterned after the BTR-80, that China uses to rapidly deploy squads of infantry where they are needed. Troop Crawlers emerge from the war factory with eight Red Guard already loaded inside. Troop Crawlers are also able to detect stealth units.
SMP Timeline

The Start Of The SMP

The Beginning Of The Lore

The War For The Rule Of The Server

The Peace Period

The First Lexxian War

The Second Peace Period

The Great Division

The Second Lexxian War (Part 1)

The Second Lexxian War (Part 2)

The Supply Fight

The Reconstruction Era

The Comodian War

The Probation Trails

The Resurrection and Impeachment Era

The Merge War Part 1

The Merge War Part 2

The 3'rd Peace Period

The Badland Era

The Badlands Continued

The Manhunt For The Pig
Ursa Major

**Ursa Major** is a much bigger and stronger mutated version of the Soviet War Bear, appearing in one of the Commander's Challenge missions in Red Alert 3: Uprising.

## Background

In the Commander's Challenge mission Number One Threat To America, Oleg Vodnik sought to breed superior war bears in the United States as part of the URSA MAJOR project. These bears were much tougher than regular ones, and could destroy even vehicles easily. However, he was stopped by the FutureTech Commander and forced to retreat, ending the project.
Super Tank

The **Super Tank** is a heavily armed and armored vehicle that makes an appearance in the Allied campaign of Red Alert: The Aftermath.

## Background

A peculiar derivative of Soviet Mammoth Tank technology, the Super Tank is a weapon that was intended to dominate Allied armored divisions alone. Each Super Tank is said to be equipped with prototypical nuclear reactors, extremely heavy armor and oversized tank guns but is governed by a somewhat unsophisticated computer program that is housed on a Radar Dome. The Super Tank could represent the earliest form of military robotics.

They were designed by Dr. Demitri, who was unable to prevent them from going berserk when he defected, resulting in three prototypes rampaging through the proving grounds and the research facility, close to an Allied outpost. Allied Spies infiltrated the Radar Dome that operated the super tanks, and deactivated the tanks, shortly after they leveled a nearby Soviet Base.
United Armour

**United Armour** is a British company whose products appear in Command & Conquer: Red Alert 3.

## History

After Great Britain was saved from the so-called "Red Menace", the MBT-X8 Guardian tank came to serve in France. There, they smashed a Hammer tank division with their full might. Causalities raised at Mount Rushmore when two Guardian Tanks were lasered by the Mount Rushmore control center under Howard T. Ackerman. In Leningrad for The Moon Shall Never Have Them, the Guardian Tanks managed to pride themselves in destroying Soviet bases and decimating their superweapons, the Iron Curtain before the Rocket can be destructed.
The Collective - Session 29

This is the twenty-ninth session in The Collective campaign and the first in the Journey Plans, Benefit Concerts sub-arc of the Treasure of Captain Lofy Arc.

## Summary

**FRIDAY, JANUARY 5, 1001:** In the morning, the party awoke and prepared breakfast using some of the deer and some potatoes; Gorrn found some old potatoes in his bag and decided to start growing them inside of Hastur's old bed. The party discussed how much of a Melvin Calhoun is (harkening back to the old Brother of Arabella, Melvin the Avenger) and discussed their plans for the benefit concert later that day. Gorrn, despite the protests of most of the party, took of the majority of his clothing and dove into the freezing ocean from the cliffside 150 above, splashing into the water and locating a tuna. He defeated the tuna in its mindscape and stowed it away inside of F A S T C A B B A G E, while Gnorbitt went out to locate a place for their horses to be held during their trip.

Using her divine magic, Rosanhi sent a message to Calhoun asking him to come over for dinner[1]. He reluctantly accepted and arrived later in the evening, where he expressed his dismay that his father had been taken and that to retrieve him, he had to risk his and his friend's lives to do so. If he stayed, they would go by themselves and potentially die, but if he went, he would potentially die, or worse, lose his job. Gnorbitt, fed up with this defeatist talk and determined to inspire Calhoun, slapped him across the face and explained to him that he needed to "conquer his tuna" like Gorrn had. Convinced by this, Calhoun found himself with renewed vigor and stuck around until the end of the night, asking Badger about how to potentially impress Rosanhi. Badger deflected the question and told Calhoun to focus on not dying, before going out into the night and breaking into the orphanage to plant 1000 gold pieces into its safe (good move). Rosanhi, determined to avoid more nightmares, stayed up all night and read the Infernal book.

## See also

* The Collective - Session 28
* The Collective - Session 30
Alexis Alexander

**General Alexis Alexander** is a 4-star general in the US Marine Corps during the War against the GLA.

## Background

As a logistics staffer in the Second Korean War, Alexander attracted the notice of her superiors with her ability to acquire almost anything. Alexander harnessed this ability further to win a scholarship, followed by a long and distinguished career in the Marines. During the earlier stages of the GLA conflict, Alexander developed a tiered system of defenses that did not allow a single strike on her supply columns. Alexander became known for her strong emphasis on resource acquisition and defense in the early stages of a conflict, going on the offensive only when she has overwhelming firepower that was untouchable by the enemy. She is primary antagonist in faction USA against China Infantry General Shin Fai. Followed by General Granger (Secondary antagonist in faction USA).

The 42 year old General Alexander is stationed at Camp Franklin, Belfast, Maine, USA, with the Class Number 07121969-HB.
Towne-Travers Technologies

**Towne-Travers Technologies** is an Australian company whose products appear in Command & Conquer: Red Alert 3.

## History

Towne-Travers Technologies created the Multigunner Infantry Fighting Vehicle for the Allies, which took the place of the original IFV following Cherdenko's assassination of Albert Einstein through time travel. Presumably, they also created the Multigunner turret, which utilizes the same transforming technology.

## Products

* Multigunner IFV
* Multigunner turret
War Miner

The **war miner** is the Soviet resource gatherer in *Command & Conquer: Red Alert 2* and *Yuri's Revenge*.

## Background

Soviet military analysts saw a major problem with the ore truck used during Second World War. It was easy for the Allies to overwhelm them with small groups of infantry wielding anti-tank weapons. Other than trying to run them down, which was not often successful if they were spread out, it had no defensive capabilities. To counter this, the new war miner was equipped with a machine gun to fight off enemy infantry and rogue terror drones. However, it still did not have a decent defense against vehicles and aircraft.
Townes

**General "Pinpoint" Townes** is a 4-Star US Army General around the time of the War against the GLA.

## Background

An early champion of laser technology in the USA Armed Forces, "Pinpoint" Townes has developed comprehensive offensive and defensive strategies for the 21st century around laser-based weapons. However, Townes found academic life too slow and returned to a battlefield command in 2010. Relying on inexpensive, powerful laser technology throughout his forces and his unique knowledge of its strengths and weaknesses, General Townes has consistently received superior marks during war games and live-fire actions. This four-star general continues to push the technology envelope in harnessing energy and improving power efficiency, and the Army is counting heavily on him.

Based at Fort Union, Redwood Shores, California, USA, Townes' Class Number is 00010204-01KE0.