Super Mario Flash 2

**Super Mario Flash 2** (shortly known as **SMF2**) is the second game made by Pouetpu and third game made in SMF community (the first two games being Super Mario Flash and Fast Mario) released in 2011. Super Mario Flash 2 was intended to be a sequel of its predecessor *Super Mario Flash*. The game is based on *Super Mario World* with some features from other Mario games, such airship tiling from *Super Mario Bros. 3*.

Super Mario Flash 2 Ver.C.58 is the current version. Chairo is the SMF2 Ver.C developer.

## Features

### Gameplay

In this game Mario can move as well as in Super Mario Flash but has more functions he can do while testing a level:

* Move right: →
* Move left: ←
* Jump/swim up: ↑
* Crouch: ↓
* Fireballs: [space]
* Open Doors: ↑
* Grab items: X
* Use Reserve Item: C
* Eat items with Yoshi: [space]
* Slide: ↓

Super Mario Flash 2 features more enemies and power-ups that its predecessor:

* Larger variety of monsters (Rex, Thwimp, Chargin' Chucks, Monty Moles, etc.)
* 1 more boss: Boom Boom (has 3 lives)
* Bowser has more power (moves through the air (if has 6 or 5 lives), seek Mario (if has 4 or 3 lives), jumps (if has 2 or 1 lives), throws a pair of Galoombas and a cannon ball (whenever seeking Mario only).
* Auto scroll usage
* Palace switch blocks usage, which turn blue, yellow, green and red dotted-line blocks into solid blocks with power-ups in them)
* Items (Koopa shell, Springboard, P-switch, key, Galoombas, etc.)
* Players can get two different power-ups, when getting the second, the first one will be saved on a blue square at the top of the game (depending on the power-up).
* Power-ups: Super Mushrooms, Fire Flowers, Cape Feathers, Super Stars, 1-Up Mushrooms and Poison Mushrooms
* Mario can use Yoshi during the game

The following list contains the actions Mario can do on 1-player game map.

* Move character/choose an item on items menu: ↑, ↓, →, ←
* Play a level: [space]

### 1-player game

Players can choose 1-player game to play World Map and 11 levels made by Pouetpu. This game contains these levels:

1. Grassland
2. Treetops with a pool of water. Has a secret exit which unlocks green switch palace room
3. Castle, exits to first Boom Boom battle
4. Cavern, exits to a chuck challenge. Has a secret exit which unlocks yellow switch palace room
5. Underwater level, exits to a short cavern level
6. Ghost House 1
7. Forest. Has a secret exit which unlocks red switch palace room
8. Tower
9. Underwater Airship, exits to second Boom Boom battle
10. Ghost House 2. Has a secret exit which unlocks blue switch palace room
11. King Koopa Castle

### Level Editor (available since 2012)

* Players can choose one of a huge selection of backgrounds or can also use custom images as backgrounds.
* Players can choose the width and height of the level (x and y axis)
	+ Maximum of size of an axis when the other is set to 240px (on y axis) or 320px (on x axis): 9980px
	+ Maximum of size considering x and y axis: x4640 y920
	+ A level can bypass the 9980px limit of one axis by code editing, however, the other axis must have 240px or 320px (depending if is y or x axis)

* Once the level is created, the player will be able to press space to search for tiles, enemies, items, level features, etc.

## Hacks

This is list of SMF2 hacks that are added to Level Palace games list only. Most of them are based on old version of 2.1. Listed hacks:

* Donkey Kong Country
* Wario Land Flash
* Sonic the Hedgehog
* Chaos Edition
* Desert Edition
* Enhanced Edition
* Neo Edition
* Super Soviet Flash
* Super Mario Bros 3 Flash
* Yoshi Island Flash
* Chocolate Edition
* Cryogenic Edition
* Corpse Edition
* Ultimate Edition
* Golden Edition
* New Super Mario Flash 2
* Crash Bandicoot Edition
* Blue Edition
* Green Edition
* Super BCR Flash
* Super Axew Flash
* Super Pop Flash
* Super Luigi Flash 2
* Jungle Edition
* SMF2 AAE
* Solar Edition
* Aced Edition

## Trivia

* This game was released in 2011, while the level editor was created in 2012.
* Although this game is inspired by SMW, it lacks one of the game's moves, which is spin-jumping.
* The appearance of the island in the 1-player game resembles Donut Plains.
* It is difficult to be able to play the game since flash player support ended December 31, 2020.