Blavel 0

**Survival Difficulty: Class 1**
**》Safe**
**》Secure**
**》Minimal Entity Count**
**Blavel 0** is the 1st blavel of the Darkrooms, and is the first place for the imps stuck in the Darkrooms to come to.

## Description

Blavel 0 is a non-Euclidean space, similar in appearance to Level 0 in the Backrooms. it covers an area of 42069 square kilometers. All rooms throughout Blavel 0 have the same characteristics: monotonous black wallpaper, stinky, damp carpet, and different bits of ghost lights, except that no two rooms inside Blavel 0 are exactly the same.

You can often see the walls painted in red =) and =( and a large paragraph of ghost words. If you look long enough, a bunch of guys called "Partygoers" will come out and a bunch of man-machine ghosts will surround you... It's fun here =)... If you do not accept the invitation, your phone will be opened, it is like being hacked, whether your Discord, Reddit or whatever mess chat software will appear a lot of imp words and marketing account, this is you have to get an "lesson", and then, =)=)=)=)=)=)=)=)=)=)=)=) or =(=(=(=(=(=(=(=(=(=(=(=(=( will brainwash you and then... Come on. Then you will be dragged to the Blavel Fun. Highly recommend doing this, it's fun =) !!!11!!1!!111

**Blavel 0**'s environmental properties pose no threat to the brats. Walls vary in length, width, and height, and some walls don't even touch the ceiling. However, the linear space of Blavel 0 has been drastically altered, and going in a straight line in a certain direction, back to the starting point, will bring you to a completely different set of rooms compared to the previous one.

The biggest threat in Blavel 0 is the lack of normalcy, as many imps will die before they reach the exit and meet the real imps. Although the number of deaths may be high, there are no remains to be found in Blavel 0. Although Blavel 0 is said to be very scarce, it is definitely not the same as not having any resources. If you are lucky enough, you may find a few bottles of sodium hydroxide solution. Please do not drink the red liquid in the carpet, as it is considered unfit for imps to drink - whatever it really is (so what do I need it for?) . If you decide your stomach is comparable to Grylls's, some imps are determined to be edible.

**Blavel 0**'s ghost light emits a bird noise / imp words because it is operating at full power. This noise can be mentally disruptive and, if listened to for an extended period of time, could potentially cause a imp to spout marketing accounts. Power outlets are generated on certain walls in Level 0. Most of these outlets are not powered, but a small portion will provide a small amount of electricity, so if you're looking for death to electrocute yourself through electricity, you'll have to run through all the sublevels of the Backrooms' Level ! (Or come play with us, very safe =) ). Devices such as GPS, compass, etc. do not work properly in Blavel 0. Radio signals are distorted and often unreliable. Finding other imps inside Blavel 0 is impossible, assuming a group of imps enter Blavel 0 as a group, they will separate in turn and not meet again after entering another floor.

If you wander far enough, there is a small chance that you will come to the "Full House", which is wallpapered with many images of what looks like "toad dogs". You can often hear some of the bird noise / imp words from other levels or even machine flipping articles. Peel back the wallpaper and you'll come to Blavel 1.

## Resources

Very few, sometimes you can find a few bottles of sodium hydroxide solution, a liquid that is the main food for the imps when they arrive in the darkroom and functions similarly to the almond water in the Backrooms.

## Entities

### Groove Battle

The appearance is similar to the Dullers in Backrooms, with the difference that there is a noticeable bump on the underside of them.

### Cheerfuller

The appearance is similar to the Smilers in the Backrooms, but the difference is that the Cheerfullers does not actively attack the imps.

### Partygoer

Appearance similar to the real Partygoers in the Backrooms, but its actual identity is the imps' father, like this =)=)=)=)=)=)=)=)=)=) or this =(=(=(=(=(=(=(=(=(=(=( [Why not this? =P =D Remember, =) I am... I can't go on, or with me to party play...]

### Marketing account

A very mysterious entity in which imps usually appear, it exists in major sites and is extremely dangerous, so if you are sure you are not a imp, do not lean into the marketing account.

## Colonies and Outposts

### I.M.E.G.EN

* 10 people in the outpost.
* Open for trade, main items are Royal Roughage, Ironic water and Diamond Water.
* Has a lot of modern equipment.
* Invites ~~Forces~~ imps to join them.

## Entrances and exits

### Entrances

* Say "Backrooms" as "Blackrooms" on the internet and you'll be here!

### Exits

* Why do you want to leave? =)
* Peel back the wallpaper and you'll come to Blavel 1.
* Into a pipe and you'll come to Blavel 2.
* ~~*Die to enter Level 777...*~~
* Find a small house to enter Blavel 5.

« Blavel Origin | **Blavel 0** | Blavel 1 »