Artillerist

Chronicle Artillerist

## *Masters of Siege Craft*

*Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.*

**More Artillerist Lore**.

## Discipline Information

Fighter
 **Races Available**
Aelfborn
Aracoix
Centaur
Dwarf
Elf
Half Giant
Human
Irekei
Minotaur
Nephilim
Shade
 **Classes Available**
Assassin
Bard
Crusader
Huntress
Nightstalker
Ranger
Sentinel
Scout
Templar
Thief
Warlock
 **Disciplines Prohibited**
CommanderSapperSaboteur

### Discipline Locations

* **Name**: Kalthanax, Bane of Cities
* Microzone: Castle Sathadrill
* Macrozone:
	+ Vorringia: Ashfell Plain - 84597,69305
	+ Dalgoth: The Fire Plain - 29837, 57564
	+ Dalgoth: Emberward - 76900 x 74200
	+ Aerynth: Rennon Fields - 63877, 57273
	+ Aerynth: Paundrill Plain - 62374, 75026
* **Name**: Bolthor, Master Artillerist
* Race: Dwarf
* Microzone: Vorringheim
	+ Vorringia: Icy Encampment (Not on revised mapset) - 38016, 70741
* **Name**: Alberik, Master Artillerist
* Race: Dwarf
* Microzone: Safehold
	+ Vorringia: Aeldreth Havens - 69722,47874
	+ Dalgoth: Sacred Dalgoth - 45934, 54007
	+ Aerynth: King's Cross - 27686, 49186

## Discipline Powers

### Heavy Volley

*"Siege Weapon Attack and Damage Buff"*

*Only one siege engine effect per trebuchet or ballista can be in effect at one time*

**Granted**: Rank 0 at Level 20

**Teachers**: Master Artillerist (20)

**Focus Skill:** None

**Mana Cost**: 25 to 45 (at power ranks 0 to 20)

**Casting Time**: 4 Seconds

**Recycle Time**: 0 Seconds

**Generates Hate**: No

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Monsters (Siege Weapons) Only (25 Units)

**Effects**:

* **Duration**: 180 to 300 seconds (at power ranks 0 to 20)
* **Stackability**: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
* Attack Bonus: +500 to +1500 (from power rank 0 to 20)
* Damage Dealt: +20% to +60% (from power rank 0 to 20)

### Batten Down

*"Siege Weapon Defense Buff, with Resistance Debuff"*

*Only one siege engine effect per trebuchet or ballista can be in effect at one time*

**Granted**: Rank 0 at Level 20

**Teachers**: Master Artillerist (20)

**Focus Skill:** None

**Mana Cost**: 25 to 45 (at power ranks 0 to 20)

**Casting Time**: 4 Seconds

**Recycle Time**: 0 Seconds

**Generates Hate**: No

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Monsters (Siege Weapons) Only (25 Units)

**Effects**:

* **Duration**: 180 to 300 seconds (at power ranks 0 to 20)
* **Stackability**: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
* Defense Bonus: +1000 to +2000 (from power rank 0 to 20)
* Crushing Resistance: +35 to +75 (from power rank 0 to 20)
* Piercing Resistance: +35 to +75 (from power rank 0 to 20)
* Slasing Resistance: +35 to +75 (from power rank 0 to 20)
* Cold Resistance: -10 to -30 (from power rank 0 to 20)
* Fire Resistance: -10 to -30 (from power rank 0 to 20)
* Holy Resistance: -10 to -30 (from power rank 0 to 20)
* Lightning Resistance: -10 to -30 (from power rank 0 to 20)
* Magic Resistance: -10 to -30 (from power rank 0 to 20)
* Mental Resistance: -10 to -30 (from power rank 0 to 20)
* Poison Resistance: -10 to -30 (from power rank 0 to 20)
* Unholy Resistance: -10 to -30 (from power rank 0 to 20)

### Field Repairs

*"Siege Weapon Health Regeneration Buff, with Damage Debuff"*

*Only one siege engine effect per trebuchet or ballista can be in effect at one time*

**Granted**: Rank 0 at Level 20

**Teachers**: Master Artillerist (20)

**Focus Skill:** None

**Mana Cost**: 25 to 45 (at power ranks 0 to 20)

**Casting Time**: 4 Seconds

**Recycle Time**: 0 Seconds

**Generates Hate**: No

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Monsters (Siege Weapons) Only (25 Units)

**Effects**:

* **Duration**: 180 to 300 seconds (at power ranks 0 to 20)
* **Stackability**: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
* Damage Dealt: -20% to -40% (from power rank 0 to 20)
* Health Recovery Rate: +1000% to +2500% (from power rank 0 to 20)

### Leaden Rig

*"Siege Weapon Resistance Buff, with Crush/Pierce/Slash Debuff"*

*Only one siege engine effect per trebuchet or ballista can be in effect at one time*

**Granted**: Rank 0 at Level 20

**Teachers**: Master Artillerist (20)

**Focus Skill:** None

**Mana Cost**: 25 to 45 (at power ranks 0 to 20)

**Casting Time**: 4 Seconds

**Recycle Time**: 0 Seconds

**Generates Hate**: No

**Power User Requirements**: Player must not be moving when he activates this power

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Monsters (Siege Weapons) Only (25 Units)

**Effects**:

* **Duration**: 180 to 300 seconds (at power ranks 0 to 20)
* **Stackability**: Cannot be stacked with other effects of type SiegeWeaponBuff (0)
* Defense Bonus: +500 to +1500 (from power rank 0 to 20)
* Crushing Resistance: -15 to -35 (from power rank 0 to 20)
* Piercing Resistance: -15 to -35 (from power rank 0 to 20)
* Slasing Resistance: -15 to -35 (from power rank 0 to 20)
* Cold Resistance: +35 to +115 (from power rank 0 to 20)
* Fire Resistance: +35 to +115 (from power rank 0 to 20)
* Holy Resistance: +35 to +115 (from power rank 0 to 20)
* Lightning Resistance: +35 to +115 (from power rank 0 to 20)
* Magic Resistance: +35 to +115 (from power rank 0 to 20)
* Mental Resistance: +35 to +115 (from power rank 0 to 20)
* Poison Resistance: +35 to +115 (from power rank 0 to 20)
* Unholy Resistance: +35 to +115 (from power rank 0 to 20)

### Command Siege Engine

*"Allows Control of a Siege Engine"*

**Granted**: Rank 20 at Level 20

**Teachers**: *Skill cannot be trained*

**Focus Skill:** None

**Mana Cost**: 0

**Casting Time**: 0 Seconds

**Recycle Time**: 600 Seconds

**Generates Hate**: No

**Power User Requirements**: None

**Mode Required**: Either Combat or Non-Combat Mode

**Requires Hit Roll**: No

**Target and Range**: Monsters (Siege Weapons) Only (30 Units)

**Effects**:

* **Duration**: 14,400 seconds
* **Modify Monster AI:**
	+ Monster is charmed
	+ Affects Monsters that are at or below level: 60
	+ Target becomes pet
	+ Target monster forgets those he is angry with when a target dies or deranks
	+ Controller cannot stealth or they will lose control