Bubble Barrage

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**Bubble Barrage** is a Standard Water Arcana in Wizard of Legend

## Description

This arcana passively builds charges up to a maximum of 10. When cast, all available charges are used with each charge releasing a small bubble in the direction you are aiming which will pop on contact with an enemy, dealing 10 damage knocking them away. The bubbles spread out and slow down after the are released, causing them to linger at medium range in front of you. They will automatically detonate after 5 seconds and lightly bounce off walls.

If enhanced, the bubbles are about twice the size and deal 12 damage on contact.

## Strategies

Bubble Barrage is a simple yet very versatile arcana capable providing high damage, crowd control and defence depending on how it is used;

* To maximise the damage of a full barrage of bubbles get as close as possible to an enemy before casting to ensure that all of them hit. This is extremely effective against enemies that are immune to knockback (Minibosses, Council Members, Macho Ghouls, Golems and Coffin Knights) since the bubbles will not push them away. The bubble's high knockback makes this strategy less effective against smaller enemies as they will be knocked back, however this can be alleviated by trapping the enemy in a corner, entangling them beforehand or using relics that remove knockback such as  Mystic Monopole and  Bewitching Glue.
* The bubble's high knockback allows you to easily create space by knocking enemies away. This is useful to avoid being surrounded, block enemies form chasing you or moving enemies into range of other arcana.
* Since the bubbles spread out and linger they can be used to "screen" against incoming projectiles by slowly sweeping your aim from one side to another. This usage is greatly improved by the enhanced version as the larger bubbles provide a greater and more reliable coverage.

The high knockback makes it easy to push enemies into pits.

Be careful when using Bubble Barrage against enemies at close range as the slight random spread of the bubbles may cause enemies to be pushed in unexpected direction or even behind you.

A full barrage of bubbles can rapidly charge a Signature due to its high damage (100-120) and hitcount.

## Spell combos

* Bubble Barrage works well in a build to setup charge-up projectile arcana (e.g.  Raging Inferno,  Furious Tempest,  Violent Thornstorm,  Ball Lightning,  Aqua Breaker and  Chaotic Buster) since it can push enemies away to an optimal distance and the bubbles will prevent them form advancing on you, giving you time to charge them up in safety.
* Arcana that entangle enemies such as  Toxic Bolas,  Snare Track or  Embracing Vines are useful to prevent enemies from being knocked around by the bubbles, allowing for them to deal maximum damage.
* Jump arcana (e.g.  Thunder Drop,  Binary Splashdown,  Seismic Entry) are a good follow-up after Bubble Barrage since enemies will be pushed into their range.

## Item combos

* Gloves of Gambit increases the damage of each bubble.
* Ring of Reserves adds 2 additional charges, taking the total up to 12.
* Reinforced Bracers allows the bubbles to destroy *all* enemy projectiles, further improving the reliability of Bubble Barrage's defence.
* Mystic Monopole and  Bewitching Glue greatly reduce/remove the knockback of the bubbles allowing them to more reliably deal damage. However this almost completely removes their ability to act as crowd control.
* Wings of Icarus heal you whenever you push an enemy into a pit.