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Ammo

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This article has been a stub since 01 Jan 1970.
Ammo modifies various aspects of the weapon it is equipped to, such as damage, maximum ammo, and clip size. Both primary and secondary weapons use the same ammo, and players can equip the same ammo module to both weapons if they wish.

## Variations

* Accord Ammo: Stock design
* Astrek Ammo: Increased damage
* Kisuton Ammo: *Missing information*
* Omnidyne-M Ammo: Increased maximum ammo
Abduction

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Crossroads Station Job Board

## Description

Ophanim Part I - A distress call has come in from an Accord soldier claiming to have been abducted by an unknown enemy.

## Objectives

* Locate Private Milani
	+ Eliminate 4 Hostiles
	+ Talk to Private Milani
* Escort Private Milani to Safety
* Locate Ophanim Camp
	+ Eliminate 15 Ophanim
* Meet Captain Wallach

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 8x Crossroads Station Voucher
* Crystite
* Infused Dark Crystite
Carlo's Gambit

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Cerrado Plains Job Board

## Description

Cerrado Poachers Part II - Carlo wishes to begin taking the fight to the poachers more aggressively.

## Objectives

* Poacher Location
	+ Activate 2 Targets
	+ Eliminate 6 Hostiles
* Hisser Hives
	+ Activate 4 Targets
* Brontodon Location
	+ Defend for 00:02:00
* Meet with Claudia

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Thump Dump Voucher
* Crystite
API Functions/WebCache

Example
Get all loadout equipments

```
function Chill()
end

function OnComponentLoad() -- ON_COMPONENT_LOAD
    g_URL_GARAGE_SLOTS = WebCache.MakeUrl("garage_slot", Player.GetCharacterId());
    WebCache.Subscribe(g_URL_GARAGE_SLOTS, Chill);
end

function OnYourFunc()
    local slots = WebCache.GetCache(g_URL_GARAGE_SLOTS);
    for idx, slot in pairs(slots)
        log(tostring(slot));
    end
end

```
Burn Jets

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Burn Jets** is an Assault ability unlocked at level 15. The Assault's thrusters launch him upward, causing him to hover while burning everything below him. It also leaves patches of fire, which continue to damage enemies even if they are not in direct contact with the jets.

## Description

***"Activate Burn Jets, allowing the Assault to hover over the ground. Enemies underneath the jets are damaged."***

### Additional Uses

* Burn Jets can be used to maintain altitude while a player waits for their Jumpjets to recharge.

## Prefixes & Modules

Burn Jets can come with the Charged, Cooled, and Lasting Prefix as well as the Custom prefix.

Modules that modify Cooldown and Duration can be used.

## Ares Suppliers

Burn Jets can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L24 - Shanty Town, Supply Officer "Shadow" - 90 vouchers
* Blue L40 - Camp Jasper, Supply Officer Mendel - 120 vouchers
Blitz

*This page was last updated during patch* v1.2.1851*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

The Blitz is a Prototype standard-type Grenade Launcher acquired from the Dirty Deeds campaign mission. It is similar to a standard grenade launcher, but possesses a higher rate of fire and a larger magazine at the expense of splash radius.

### Flavor Text and Bonuses

* Increased clip size
* Improved rate of fire
* Reduced splash radius

*Never give in - never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy." - Winston Churchill*
Explosive Aranha

*This page was last updated during patch* v0.8.1750*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Explosive Aranha Workers are less common and more dangerous than their non-explosive cousins. Explosive aranhas do not possess the ability to leap short distances, and also move more slowly than other small aranhas. They make up for their lack of mobility by being able to self destruct on command, dealing a large amount of damage to any nearby creatures or players. This explosion also occurs when the aranha is killed, although it is noticeably less potent.

The detonation of one aranha will likely kill any other nearby explosive aranhas, causing a chain reaction that causes massive damage to anything in the area. However, the explosion is easily avoided, as explosive aranhas stop and release a high pitched squeal before detonating, making it easy move out of the way. Explosive aranhas have black and orange shells instead of the standard yellow of the aranha worker. Additionally, the undersides of explosive aranhas glow a bright orange and leak magma-like fluid, although this is purely aesthetic.

Explosive aranha workers are commonly found in ARES Missions and other World Events. They also occasionally appear to attack Thumpers, although rather infrequently.

The gland that makes the explosive aranha so volatile can occasionally be harvested from a dead aranha. This gland functions as a sort of natural grenade, exploding on impact when thrown.
Auxiliary Tanks

*This page was last updated during patch* v1.0*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Tigerclaw Exclusive Perk: Grants the Tigerclaw bonus energy regeneration (40 energy/sec) whenever an ability is used*"**

## Effects stack with or compliment those of the following perks:

* Combustion Boost
* Fuel Injectors
Blood King

*This page was last updated during patch* v1.3.1859*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

The Blood Kings are technically an ARES outfit, and thus have access to military grade Battleframes. However, they are extremely violent and ruthless, making them much more like Raiders than normal ARES pilots. They are one of the larger and well known ARES outfits in the world, and are to maintain such a large size by taking virtually anyone as a recruit. It is mentioned that they often recruit from prisons, which likely contributes to the violent nature of the outfit.

Blood King Assault

Blood King Dreadnaught

Blood King Engineer

Blood King Recon

Elite Blood King Assault

Elite Blood King Dreadnaught

Blood King Commander
Assault Nanites

*This page was last updated during patch* v1.2.1836*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Assault Exclusive Perk: gain additional healing (10% of max health) when picking up or using health packs. Additionally always grants a 5% speed bonus to the user, any squadmates within 100m, and other allies within 8m.*"**

## This perk affects:

Accord Assault, Firecat, Tigerclaw

Does not affect:

* Supply Station
AWOL: SIN Hackers

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Thump Dump Job Board

## Description

AWOL Part II - Lewis has heard of a lead on some SIN hack dealers at Thump Dump trying to sell to the workforce. Perhaps this could help you find the missing Captain.

## Objectives

* Confront the SIN Hack Dealer
	+ Incapacitate the SIN Hack Dealer
	+ Question the SIN Hack Dealer
* Investigate One of the Dealer's Leads
	+ Eliminate 6 Hostiles
	+ Activate 1 Target
* Track Down the Signal Origin
	+ Eliminate 5 Black Hills Bandits
	+ Incapacitate and Question Captain Abrams
* Question Dross

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Thump Dump Voucher
* Crystite
Arsenal

*This page was last updated during patch* v1.6.1946*. The current patch is* v1.6.1946*.*

**The contents of this page have been deprecated, as they are out of date.**

The game content this refers to was removed from the game on or before 2016-01-20

The game content this refers to was removed from the game with Patch 1.6

**The Arsenal has been removed from the game as of Patch 1.6. It may return at a later date.**

## Description

The Kisuton **Arsenal** is a Dreadnaught-class battleframe specialized in Weapon diversity.

* **Title**: WMD

## Usable Modules

### Skills

**Absorption Bomb** - The Dreadnaught braces for impact, briefly gaining extreme damage resistance. The Dreadnaught then explodes outwards, dealing the absorbed damage to nearby enemies.

**Combat Shotgun** - Equips the Arsenal with an Combat Shotgun. Increasing his effectiveness at close range.

**Explosive Rounds** - Loads a special ammo which causes the Dreadnaught's shots to become explosive, dealing AOE damage on impact.

**Graviton Blast** - Pulls Enemies in, then unleashes a 360 degree wave of damage

**Heavy Armor** - The Dreadnaught activated energy shields, briefly reducing damage taken.

**Particle Beam** - Equips the Arsenal with an Particle Beam. Giving him an effective long range weapon.

**Reflective Armor** - Protects the Dreadnaught, and reflects some damage back on attackers.

**Repulsor Blast** - The Dreadnaught emits a blast wave, damaging and knocking back nearby enemies.

**Rocket Jump** - A violent explosion at the Arsenal's feet forces the user upward at a high velocity.

**Turret Mode** - Toggled activation ability that locks the Dreadnaught in place. While in Turret Mode, the Dreadnaught has increased damage, rate of fire, accuracy, and a damage absorption shield which re-applies itself.

### Hyper-Kinesis Modules

**Accord Mortar Launcher** - The Accord Arcfolds a Mortar Launcher into the Dreadnaught's hands, briefly replacing the equipped weapon. While active, this weapon deals extreme AOE damage and has unlimited ammo.

**Shoulder Rockets** - The Arsenal fires a constant salvo of rockets toward his crosshair.
Buzz Off

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Northern Shores Job Board

## Description

Sergeant Lewis needs a lean, mean, giant mosquito killing machine. Apparently his last one didn't pan out. Shouldn't be any complications, right?

## Objectives

* Meet Sergeant Lewis
* Last Merc's Location
	+ Inspect the Corpse
	+ Eliminate 9 Hostiles
* Eliminate Culex Swarm
	+ Eliminate 13 Culex
	+ Eliminate the Black Hills Lieutenant
* Rendezvous with Lewis
* Plant the Pheromone
	+ Activate Target
* Return to Lewis

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +3119 Northern Shores Reputation
* +312 Accord Reputation
* Crystite
Burst Rifle

*This page was last updated during patch* v1.3.1861*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

 **Damage Type** | Kinetic (Bullet)
 **Rate of Fire** | 180 ms/burst
 **Range** | 150m

## Description

The Burst Rifle is a secondary weapon suited for mid to long range combat. It is similar to the Assault Rifle, but trades fully automatic fire and fire rate for higher damage, accuracy, and a 3-round burst. Its secondary fire is the Ironsights.

Like all secondary weapons, the Burst Rifle can be equipped on any Battleframe.

## Trivia

* The Burst Rifle resembles the real steel FAMAS assault rifle.
Chat GetPlayersInZone

Usage
{player\_name, unique\_name, status\_type, player\_id, status} = Chat.GetPlayersInZone();

Return Values
A table array as:

Examples

```
local players = Chat.GetPlayersInZone();
--[[
{
    {
    "player_name" = "[[DRY]] Taijohr",
    "unique_name" = "TAIJOHR",
    "status_type" = "AVAILABLE",
    "player_id" = "unknown",
    "status" = "{"anon" : 0, "lfg" : 0, "lfgMessage" : ""}"
    }
}
--]]

```
Bad Hacks

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the The Nest Job Board

## Description

Hunt down Dr. Delacroix's berserk SIN-Hacked volunteers

## Objectives

* Meet with Dr. Delacroix
* Locate the First Test Subject
	+ Eliminate 1 SIN Phantom
	+ Incapacitate and Scan the Test Subject
* Locate the Second Test Subject
	+ Eliminate 1 SIN Phantom
	+ Incapacitate and Scan the Test Subject
* Locate the Third Test Subject
	+ Eliminate 1 SIN Phantom
	+ Incapacitate and Scan the Test Subject
* Return to Dr. Delacroix

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 13x The Nest Voucher
* Crystite
Arcing Bolts

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Energy weapons chain weapon damage to nearby enemies - Each arc inflicts 10% of weapon damage*"**

## This perk affects:

* Bio Rifle
* Charge Rifle
* Heavy Laser MG
* Shock Rail
* Tesla Rifle
* Boomerang Shot

## Additional Effects

* the arcs can chain to an infinite amount of enemies, as long as there are enough enemies in range.

## Gameplay Considerations

* This perk is best used against closely spaced groups of enemies.
API Functions/Items

Details could be found in "Red 5 Studios\Firefall\system\gui\lib\lib\_Items.lua".

Examples

```
require "lib/lib_Items";
require "lib/lib_TextFormat";

-- render a item with item color on text frame
local tf = TextFormat.Create();
tf:AppendColor(LIB_ITEMS.GetResourceQualityColor(item.quality));
tf:AppendText(item.name);
tf:AppendColor(LIB_ITEMS.GetResourceQualityColor(1));
tf:ApplyTo(MainHUDText);

```
Bloodsport

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Andreev Station Job Board

## Description

Stop the Tanken Upstart's Bloodsport Game

## Objectives

* Find the Terrified Citizen
	+ Defend for 00:03:00
* Find the Upstart Tanken Camp
	+ Eliminate 10 Tanken

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 5x Andreev Station Voucher
* Crystite
Astrek Skull Mask

*This page was last updated during patch* v1.1.1829*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

In-game appearance (fixed color)

## Description

The **Astrek Skull Mask** is a cosmetic head item that is gained from the Red Beans Shop for 80 Red Beans, and was part of a Red Beans Promotional pack.

This item is named Astrek Skull Mask in the marketplace, but is named as Astrek Full Mask in the New You and Red Bean Store.

It is located in the Body Visuals section of Unlocks in the Marketplace categories.

After purchasing the cosmetic head the **Astrek Skull Mask** can be found in the New You Station "head gear" listing.

New You Unlock: Astrek Skull Mask

Item description: *Unlocks a new aesthetic item for use!*
The Head Gear itself does not share the color scheme of the Battleframe currently in use.
Assault Plating

AS OF THE 1.0 RELEASE, ALL PLATING TYPES HAVE BEEN REMOVED. THEY ARE NOW BATTLEFRAME CORES

## Description

**Plating** is the armor that covers a Battleframe and provides its defensive stats. The type of plating used determines a frame's health regeneration and maximum health. Assault plating is designed for use on all Assault battleframes and gives moderate health. Its stats are identical to Biotech Plating and Engineer Plating.
API Function Template

A repeat of the description, perhaps with more detail, and additional notes on the function's use.

Usage
Object.Function(param\_1, param\_2 [, param3])

 param\_3 | type | description

Return Values

 value\_3 | type | description

Examples

```
Some basic code examples illustrating how to use the function (may be omitted if it's obvious for the function in question).

```
Biotech Plating

AS OF THE 1.0 RELEASE, ALL PLATING TYPES HAVE BEEN REMOVED. THEY ARE NOW BATTLEFRAME CORES

*This page was last updated during patch* v0.7.1683*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

**Plating** is the armor that covers a Battleframe and provides its defensive stats. The type of plating used determines a frame's health regeneration and maximum health. Biotech Plating is designed for use on all Biotech battleframes, and provides a moderate maximum health. Its stats are identical to Assault Plating and Engineer Plating
Charged Pulse Generator

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

***"The Engineer shoots out a deployable that begins charging up ambient energy. When fully charged, deals heavy damage and knocks back nearby enemies."***

**Charged Pulse Generator** is an Engineer ability unlocked at level 24. When deployed, it starts charging. Once charged, it will trigger a charged pulse when an enemy enters its area of effect, doing damage and knockback similar to Repulsor Blast. After the Charged Pulse Generator has been triggered, it will need to charge up again before it can release another charged pulse.

## Prefixes & Modules

The Charged Pulse Generator can come with the Barrage, Charged, Cooled, and Widened prefix as well as the Custom prefix.

Modules that modify Recharge, AoE, and Cooldown can be used.

## Affected By Perks

* Repairing Nanites
* Overseer
* Mounted Firepower
* Resilient Alloys
* Deployable Repulsor

## ARES Suppliers

Charged Pulse Generator can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L30 - The Nest, Supply Officer "Raptor" - 90 vouchers
* Green L38 - FOB Harpoon, Supply Officer Wachi - 50 vouchers
Blood King Engineer

*This page was last updated during patch* v0.8.1750*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Blood King Engineers are one of the standard units of the Blood King ARES outfit. They pilot Accord Engineer Battleframes which are painted to match the Blood King's grey-blue and red color scheme. Blood King engineers wield standard issue Grenade Launchers instead of the Engineer-unique Sticky Grenade Launcher and lack any of the technology usually associated with engineers.
Big Brother

*This page was last updated during patch* v0.8.1750*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Big Brother teleports in and attacks the player during the Wounded Bandit wandering encounter. His primary weapon is a shotgun, and he has the ability to mark the player with a targeting reticle. After the player is targeted for several seconds, a volley of homing missiles is sent out, although they can be dodged with quick movements.
Bio Reserves

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Reduces the cooldown of all Healing abilities by 3 seconds*"**

## This perk affects:

* Emergency Response
* Healing Ball
* Healing Generator
* Healing Pillar
* Healing Wave
* Ghostly Triage
Burst Rifle (Weapon Type)

*This page was last updated during patch* v1.2.1843*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Burst Rifles are a category of Secondary Weapons. Burst rifles are similar to Assault Rifles, but possess higher accuracy and fire in three round bursts instead of being fully automatic. These bursts can be fired in very quick succession, giving burst rifles a very high potential rate of fire. However, firing in this manner causes accuracy to drop dramatically. In addition to basic and elemental Weapon Prefixes, burst rifles can also possess the beam and microplasma prefix types.

## Variants

* Burst Rifle
* Leadstorm
* Sassaflash
* Tranquility
Chat GetLocalUserInfo

Usage
{player\_name, unique\_name, status\_type, player\_id, status} = Chat.GetLocalUserInfo();

Return Values
A table array as:

Examples

```
local players = Chat.GetLocalUserInfo();
--[[
{
{
"player_name" = "[[DRY]] Taijohr",
"unique_name" = "TAIJOHR",
"status_type" = "AVAILABLE",
"player_id" = "unknown",
"status" = "{"anon" : 0, "lfg" : 0, "lfgMessage" : ""}"
}
}
--]]

```
Charge

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Charge** is one of the Rhino's abilities. The Rhino significantly increases its move speed for a short duration, and any enemies near the Rhino are damaged, knocked back, and snared for a short duration. While the ability is active, the Rhino is not affected by knockback.

## Description

***"While Charge is active the Rhino moves faster, cannot be knocked back, and passes through enemies, Nearby enemies become Snared, Knocked Back, and take damage"***

## Prefixes & Modules

Charge can come with the Bane, Barrage, Charged, Cooled, Distant, Energized, Expanding, Lasting, Strengthened, Swift, and Widened Prefix as well as the Custom prefix.

Modules that modify Recharge, AoE, Force, and Duration can be used.

## Affected By Perks

* Epicenter
* Eye of the Tiger

## ARES Suppliers

Charge can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L9 - Northern Shores, Supply Officer Booker - 90 vouchers
* Green L18 - Sunken Harbor, Supply Officer "Jabs" - 35 vouchers
* Blue L29 - Andreev Station, Supply Officer Schwartz - 90 vouchers
* Green L37 - FOB Harpoon, Supply Officer Wachi - 50 vouchers
* Green L39 - Camp Jasper, Supply Officer Mendel - 60 vouchers
A Dangerous Plan

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Nutretic Processing Job Board

## Objectives

* Go to the Distraught Wife
* Go to the Husband's Last Known Location
	+ Eliminate 7 Aranha
* Protect the Husband
	+ Defend for 00:02:30
* Take Eggs Back to Wife

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Neutretic Processing Voucher
* Crystite
Anti-Personnel Turret

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
The Anti-Personnel Turret is the Accord Engineer's HKM, although it can be equipped on any Engineer battleframe. Using it deploys a very powerful manned turret at a location for a short duration. The engineer or any of his allies can interact with the turret to man it.

## Description

***"Deploys a powerful mannable turret that can be used by friendlies."***

## Prefixes & Modules

Anti-Personnel Turret can come with the Charged, Cooled, and Lasting prefix as well as the Custom modifier.

Modules that modify Recharge, and Duration should be used for best effect.
API Functions/log

To send debug information to the console, you can use log(string), warn(string), or error(string).

Usage
log(string)

To see what logged
* In game: press alt+f1 or alt+~
* In file: C:\Users\YOURNAME\AppData\Local\Red 5 Studios\Firefall\console.log

See Also
* Console Tailer With Highlighting
* LOGII - Online Log Filter
Canidae (Creature Type)

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Official Description

From official page :

> Little is known about these unique and deadly beasts outside of what has been observed by hunters, researchers, and other eyewitness accounts. What scientists have been able to ascertain is that these creatures, in their current state, did not exist before the Melding. They are thought to be the byproduct of canines that had foraged for food in the barren areas that had previously been engulfed within the Melding. Examination of their genetic code shows significant mutation to the point where these feral canines bear little resemblance to the animals that had wandered into the Melding deadlands.
>
>

> In the wild, these hounds are easily identified by their multicolored pelts of gold, brown and white. They have also been observed to be a social species, congregating in small packs of three to five. Stragglers and lone wolves are assimilated into packs with little distress from the other animals. It’s also been observed that each pack is led by a lone alpha male, who will bare his fangs at the first sign of a challenge to his status, though it is seemingly rare for a hound to challenge another for alpha status.
>
>

> Although they are constantly on the move and not overtly territorial, hunters have been advised to stay away as these animals are easily provoked. They are known to be incredibly fast, with razor-sharp claws and teeth that can quickly tear the meat off of any bone. When they are stalking larger prey, like a brontodon, the smaller of the canines typically strike at the mammoth’s legs while the larger animals, including the alpha, tear into its hide to bring it down as quickly as possible. The only time that these animals exhibit territorial behavior is when they are feeding. Once they’ve picked the carcass clean, they move on to their next prey.
>
>

## In-game behavior

Wargrim are aggressive creatures that will attack players if they get too close. They attack by charging to get close and attempt to bite their foes.

## Types and Subspecies

Wargrim

Alpha Wargrim

White Wargrim

Rimehunter

Bandit Hound

Junkyard Dog

Dire Fox

Alpha Direfox

Black Hills Dog

## Trivia

* Originally called the 'Feral Canine', the Wargrim was so named by a popular vote within the Firefall community.

## References

1. ↑ http://www.firefallthegame.com/creatures/wargrim
Assault/Tier 1

Redirect to:

* Accord Assault

**Tiers have been removed from the game. This information is outdated. See Accord Assault**

Stock Assault battleframe.

## Description

Shigeru Ichizoku's discovery of crystite energy in the decade after the Firefall event radically impacted every aspect of civilian life. Within weeks, existing energy ﬁrms like Genki-Saitama, Samyun Engergistics and a lesser known Omnidyne-M had bought up every exoskeleton design on the market. The writing wasn‘t just on the wall — the wall was obliterated and it was as though there were giant electric words on the hillside, proclaiming the stark reality that the Energy Revolution was here! Empowered now with an incredible energy source that could be contained within a mobile unit, futurists forsaw a world where everyone wore personal hydraulic loaders, able to perform huge feats of strength and mobility. The battleframe was born. Within a month, regrettably, it was weaponised and the rest is history. Since the Melding's arrival, the Accord has liberally distributed contracts to the leading manufacturers, promising a battleframe for every citizen that come-of-age. Most mercs are ecstatic when they receive their ﬁrst hardware, ﬁnding it hard to believe the Accord provided it for free — but critics would argue that the Accord are still getting the better half of the deal.

## Skills

### Default

* **Crater** - Hurls the Assault up into the air before slamming them down to the ground for devastating area damage.

### Unlockable

* **Shockwave** - Generates a massive wave of energy that damages everything in its path.

* **Afterburner** - Sends the Assault hurling in whichever direction he/she happens to be facing.
Animus

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Stronghold Job Board

## Objectives

* Meet with Captain Park
* Eliminate Horkos
	+ Eliminate 5 Ophanim
	+ Eliminate Horkos
* Eliminate Horkos Again
	+ Eliminate 5 Ophanim
	+ Eliminate Horkos
* Debrief with Park

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Stronghold Voucher
* Crystite
Advanced Decoy

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Advanced Decoy** is a variant of Decoy and is only made by crafting using recipes bought from ARES Suppliers. Activating the ability turns the player invisible for several seconds. Firing or using melee will remove invisibility, but using abilities will not. The ability also leaves behind a decoy that looks like the player, and all NPC enemies that were targeting the Recon will target the decoy instead, giving a few much-needed seconds to allow the Recon to move to a safer position. This decoy explodes after several seconds, damaging enemies in an area around it. When used in mid-air, the decoy will drop to the ground. Visual effects on the player are unaffected by invisibility, so players in PvP will see you if you have these effects. When running while invisible, dust clouds can be seen at the player's feet, allowing other players in PvP to target them. Advanced Decoy has a longer cooldown than Decoy. Drone Modules are used during crafting of Advanced Decoy.

## Description

***"The Advanced Decoy requires more charging time, but comes with AI control for decoy movement"***

The advanced decoy will move and shoot. the advanced decoy's bullets do 1/4 the damage of the Recon's weapon, and are affected by weapon perks. If the Recon is using their secondary when the ability is activated, the decoy will be spawned wielding the same secondary.

## Prefixes & Modules

Decoy can come with the Barrage, Charged, Cooled, Distant, Lasting, and Widened Prefix as well as the Custom modifier.

Modules that modify Recharge, AoE, and Duration should be used for best effect.

## Affected by Perks

* Spec. Ops
* Explosives Expert

## ARES Suppliers

The blueprint for Advanced Decoy can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L15 - Trans-Hub, Supply Officer McFinn - 20 vouchers
* Blue L25 - Dredge, Supply Officer Jones - 35 vouchers
* Purple L35 - Tecumseh Airbase, Supply Officer Owens - 45 vouchers
* Purple L40 - Camp Jasper, Supply Officer Mendel - 75 vouchers
Bio Rifle

*This page was last updated during patch* v1.3.1861*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

 **Damage Type** | Poison
 **Rate of Fire** | 150 ms/burst
 **Range** | 150m

## Description

The Bio Rifle is the Dragonfly's signature weapon. Its primary fire shoots moderately damaging projectiles at a high rate of fire with a high spread while jump-jetting, small spread while walking, and near pinpoint accuracy when standing. These projectiles can critically hit.

Its secondary fire shoots a beam that heals friendly targets at the cost of jump-jet energy, but with a heal-over-time instead of burst healing. The heal is cancelled if the target takes any damage.

### Healing Leash Secondary Fire

* Base range is 20m.
* Jump-jet energy consumption.
* Heal-over-time is cancelled on damage.

## Affected By Perks

* Catalytic Poisons (Secondary Fire)
* Potent Toxins (Primary fire)
* Virus (Primary fire)
* Rally (Both firing modes)
A Bunch of Blood Suckers

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Broken Shores Job Board

## Description

Blood Suckers Part I - The culex population in Broken Shores threatens the civilian population that is moving back in.

## Objectives

* Meet with Sergeant Wilcox
* Eliminate the Culex Swarm
	+ Eliminate 12 Culex
* Eliminate the Culex Swarm
	+ Eliminate 15 Culex
* Recover Sample from the Deceased
	+ Activate 1 Target
	+ Eliminate 8 Hostiles
* Drop Off the Human Remains

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 13x Broken Shores Voucher
* Crystite
Air Pollution

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Northern Shores Job Board

## Description

Accord Science Part II - Run a routine patrol for the Accord.

## Objectives

* Patrol Location 1
	+ Eliminate 20 Aranha
* Patrol Location 2
* Gather Sample
	+ Activate 2 Objectives
	+ Eliminate 13 Black Hills Bandits
* Meet with Science OFC Barness

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +1559 Northern Shores Reputation
* +156 Accord Reputation
* Crystite
Bolt Driver

*This page was last updated during patch* v1.3.1861*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

 **Damage Type** | Poison
 **Rate of Fire** | 750 ms/burst
 **Range** | 150m

## Description

The Bolt Driver is the Recluse's signature weapon. Its primary fire launches a fast traveling bolt that deals moderate-to-high impact damage, with a damage-over-time chemical effect.

Its secondary fire is aiming down sights for improved accuracy.

## Affected By Perks

* Catalytic Poisons (Secondary Fire)
* Collateral Analytics (Secondary Fire)
* Head Hunter (Primary Fire)
* Potent Toxins
* Necrotic Poison
* Virus
A Father In Need

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Copacabana Job Board

## Description

Help a father locate his missing daughter.

## Objectives

* Meet with the Distraught Father
* Reach the Last Known Coordinates
	+ Eliminate 10 Aranha
	+ Activate 3 Objectives
* Investigate the Second Location
* Defend the Missing Daughter
	+ Defend npc for 00:02:00
* Meet with the Distraught Father

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +2268 Copacabana Reputation
* +227 Accord Reputation
* Crystite
Cannonball Afterburner

*This page was last updated during patch* v1.1.1817*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

***"Cannonball lauches the Assualt for a short period, knocking aside any enemies you contact"***

Cannonball Afterburner is an Accord Assault skill, but can be equipped on any Assault battleframe. It boosts the player in a straight line towards where they are aiming. This can be used to quickly enter the battlefield, retreat, or add to the damage caused by Crater by boosting the player higher into the air before deploying. When used, it will also give a bonus to all movement speed for a short time. When activated, the Assault spins and "cannonballs" forward, dealing damage to enemies caught in the Cannonball Afterburner as well as knocking them back. Crafted using Culex Wings components.

It can also negate fall damage if activated before impact.

## Ares Suppliers

The blueprint for Cannonball Afterburner can be bought at various levels from the following ARES Vendors using local vouchers.

* L12 - Cerrado Plains, Supply Officer Cook - 25 vouchers
* L22 - Shanty Town, Supply Officer "Shadow" - 30 vouchers
* L32 - FOB Sagan, Supply Officer Bender - 40 vouchers
* L40 - Kanaloa Research Station, Supply Officer Bryson - 75 vouchers
Call of the Peninsula

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forward Operating Base: Harpoon Job Board

## Description

The Indexer has a remote request. Cargo was lost on a return flight from the resource rich coast of the Broken Peninsula. Aid your fellow ARES in fighting off the Ophanim that covet the valuable cargo.

## Objectives

* Locate the Recover Team
	+ Defend for 00:02:00
* Locate Ophanim Caches
	+ Activate 4 Targets
	+ Eliminate 6 Hostiles
* Locate Ophanim
	+ Collect 5 Items
* Return to Quartermaster

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x FOB Harpoon Voucher
* Crystite
* Dark Crystite
Accord Engineer

*This page was last updated during patch* v0.7.1710*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

The **Accord Engineer** is a standard Accord battleframe fulfilling the role as supporter and light perimeter defense using both offensive and defensive technologies. The Engineer is often called on to defend important points or establish perimeters. A short-range Tesla Rifle is used as an offensive weapon and to repair deployables.

* **Title**: War Smith

## Usable Modules

### Skills

**Armor Station** - The Armor Supply Station adds an additional Armor powerup, but resupplies its powerups slower than a normal Supply Station.

**Charged Pulse Generator** - The Engineer shoots out a deployable that begins charging up ambient energy. When fully charged, deals heavy damage and knocks back nearby enemies.

**Claymore** - Places a directional explosive. Enemies who trigger the claymore take heavy damage. Several Claymores can be stored at one time.

**Deployable Shield** - Deploy a protective forcefield.

**Heavy Turret** -

**Rocket Turret** -

**Supply Station** - Quickly deploys a powerful supply station.

### Hyper-Kinesis Modules

**Anti-Personnel Turret** - Deploys a powerful mannable turret that can be used by friendlies.
Arsenal Plating

AS OF THE 1.0 RELEASE, ALL PLATING TYPES HAVE BEEN REMOVED. THEY ARE NOW BATTLEFRAME CORES

## Description

**Plating** is the armor that covers a Battleframe and provides its defensive stats. The type of plating used determines a frame's health regeneration and maximum health. Arsenal Plating is specific to the Arsenal battleframe, meaning that only the Arsenal can equip it, and also meaning that the Arsenal cannot equip any other type of Dreadnaught plating. When compared to other Dreadnaught platings, Arsenal Plating provides relatively low amounts of health, only beating out Rhino Plating. However, it still provides much more health than platings designed for other battleframe archetypes.
Crashed Thumper

*This page was last updated during patch* v1.3.1859*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

A crashed Thumper

## Description

Crashed Thumpers are small-scale dynamic World Events which can be encountered in New Eden.

Upon approaching a Crashed Thumper your Battleframe OS will inform you about it.

Battleframe OS : *Crashed Thumper detected. Repairs requested by owner.*

Upon interacting with the Crashed Thumper, a small repair drone will spawn and multiple Crashed Thumper Parts will explode out of the Thumper. Players must return 5 parts to repair the Thumper, while also dealing with the local wildlife.

While carrying a part, players cannot sprint, use certain abilities and also suffer from a reduced movement speed.
There is a time window of 75 seconds (1m 15s) to complete the event, with every part returned extending the window by 15 seconds.

If the player does not manage to return all 5 parts within the time limit, or the Thumper takes too much damage, it will explode.

If all 5 parts are returned within the time limit, the Thumper will fully repair, and take off into the sky.

To receive any reward during this event, a player has to return at least 1 part, fire their weapon in the vicinity of the Thumper, or kill one of the creatures spawned by the event.

## Rewards

* 1500 Experience (per part returned)
* ~100 Crystite
* 1500 Experience (per part returned)
* ~100 Crystite

## Gallery

* One of the 7 scattered parts
* The waypoint marker
Anatomy Lessons

*This page was last updated during patch* v1.1.1829*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*When dealing damage with your weapon, there is a 10% chance to enter a critical state for 5 seconds, increasing weapon damage by +50%*"**
Chat GetPlayersLFG

Usage
{player\_name, unique\_name, status\_type, player\_id, status} = Chat.GetPlayersLFG();

Return Values
A table array as:

Examples

```
local players = Chat.GetPlayersLFG();
--[[
{
    {
    "player_name" = "[[DRY]] Taijohr",
    "unique_name" = "TAIJOHR",
    "status_type" = "AVAILABLE",
    "player_id" = "unknown",
    "status" = "{"anon" : 0, "lfg" : 0, "lfgMessage" : ""}"
    }
}
--]]

```
Aris Holden

*This {{#arraymap:page|,|x|x}} is a stub. You can help FireFall Wiki by expanding it.*
This article has been a stub since 01 Jan 1970.
Aris Holden is a (presumed) Accord historian. First introduced during the The Firefall Timeline holiday event, his records bring light to a number of different aspects of the Firefall lore.

It should be noted that the name Aris Holden is an anagram of Hari Seldon, the psychohistorian from Isaac Asimov's Foundation novel series.

## References

1. ↑ http://www.firefallthegame.com/timeline/21778-the-golden-age
2. ↑ http://forums.firefallthegame.com/community/threads/day-7-of-the-twelve-days-of-firefall.2700/#post-92498
Energy Wall

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Energy Wall** is one of the Bastion's abilities. It fires a fast moving orb that turns into a vertical shield wall when it hits an enemy or the ability is activated a second time.

## Description

***"Fires a projectile that creates a wall when it is reactivated or hits an enemy."***

This wall has collision with enemies and will block weapon fire from both sides while active.

## Prefixes & Modules

The Energy Wall can come with the Charged, Cooled, and Lasting Prefix as well as the Custom prefix.

Modules that modify Recharge and Duration can be used.

## Gameplay Notes

Multi Turrets can be placed on a deployed Energy Wall. When the wall's duration ends, the turrets drop to the ground.

## Affected By Perks

* Shields Up
* Augmented Shield Generators
* Resonating Shields

## ARES Suppliers

Energy Wall can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L9 - Northern Shores, Supply Officer Booker - 90 vouchers
* Green L18 - Sunken Harbor, Supply Officer "Jabs" - 35 vouchers
* Blue L29 - Andreev Station, Supply Officer Schwartz - 90 vouchers
* Green L37 - FOB Harpoon, Supply Officer Wachi - 50 vouchers
* Green L39 - Camp Jasper, Supply Officer Mendel - 60 vouchers
Chosen Mining Camp

*This page was last updated during patch* v1.3.1869*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Level 37 - 38 area, south-east of the map. On a volcano surrounded almost entirely by lava.

## Facilities

* Battleframe Garage
* Battleframe Station
* SIN Tower (1137, -564)
Accord Dreadnaught

*This page was last updated during patch* v0.7.1710*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

The heavy machinery of the Accord military, the Dreadnaught battleframe is slow, bulky, and practically invulnerable. What it lacks in maneuverability it makes up for in raw firepower, and its heavy defensive plating ensures that the pilots are shielded from most enemy small arms fire.

* **Title**: The One-Man Army

## Usable Modules

### Skills

**Absorption Bomb** - The Dreadnaught braces for impact, briefly gaining extreme damage resistance. The Dreadnaught then explodes outwards, dealing the absorbed damage to nearby enemies.

**Explosive Rounds** - Loads a special ammo which causes the Dreadnaught's shots to become explosive, dealing AOE damage on impact.

**Graviton Blast** - Pulls Enemies in, then unleashes a 360 degree wave of damage

**Heavy Armor** - The Dreadnaught activated energy shields, briefly reducing damage taken.

**Reflective Armor** - Protects the Dreadnaught, and reflects some damage back on attackers.

**Repulsor Blast** - The Dreadnaught emits a blast wave, damaging and knocking back nearby enemies.

**Turret Mode** - Toggled activation ability that locks the Dreadnaught in place. While in Turret Mode, the Dreadnaught has increased damage, rate of fire, accuracy, and a damage absorption shield which re-applies itself.

### Hyper-Kinesis Modules

**Accord Mortar Launcher** - The Accord Arcfolds a Mortar Launcher into the Dreadnaught's hands, briefly replacing the equipped weapon. While active, this weapon deals extreme AOE damage and has unlimited ammo.

## References

1. ↑ http://www.firefallthegame.com/pages/accord-dreadnaught
Armor Station

*This page was last updated during patch* v1.3.1869*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

***"The Armor Supply Station adds an additional Armor powerup, but resupplies its powerups slower than a normal Supply Station."***

## Prefixes & Modules

missing data

Modules that modify Recharge, Potency, Duration, Cooldown, Max Deployment, Force, Range, and Potency can be used.

## Gameplay Notes

Adds a armor power-up to the supply station.

## Affected By Perks

* Repairing Nanites
* Overseer
* Resilient Alloys
* Deployable Repulsor

Not affected by:

* Nanite Absorption
Achievements

*This page was last updated during patch* v1.1.1817*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

To open the Achievements press "Y".

## Exploration

### Vista

*These achievements only show if unlocked*

### Sin Towers

 It's Better to Turn on a Light... | Activate all major SIN Uplink Towers in All of New Eden and Devil's Tusk | 20 | Adventurer's Gliderpad

### Other

 Lost Lore - Coral Forest | Seek out all of the Lost Lore around Coral Forest | 50 | -

## Industry

 Demolitions Expert | Destroy **50** Surface Deposits | 10 | -

## Advancement

 Pushing Forty | Power up any Battleframe to level **40** | 20 | Hero's Reward Crate & Cobra XLR Blueprint

## Vehicle

 They See me Rollin' | Drive 100,000 total meters in ground vehicles | 20 | -

## Instances

### Power Grab

 Divide and Conquer | Campaign CH.1 Mission 6: Retake both the side objectives in Foreword Operating Base Zephyr before the first wave of Chosen arrives | 10 | -

### Raid

 Worm Rider | Kill Kanaloa **10** times | 100 | -

## Seasonal Events

### Toxic Research Event

*These achievements only show if unlocked and were only available during the event*

 sssSSS... | You tried to befriend a toxic explosive Aranha. As it turns out,they're so shy, they explode when people get near | 20 | -

(Bugged on Live and NOT LISTED)

### Chosen Offensive

 Breaking the Breakers | Assist in killing 3 Doomsday Earthbreakers. | 30 | Pet: Earthbreaker

### Night of the Melding

*These achievements only show if unlocked and were only available during the event (2014-Oct-29 to 2014-Nov-10).*