Session 41: Adventurers, you have truly captured my heart!

## Thrix-noh was pretty nice after all

Our heroes initially scout the mausoleum room using pass without a trace and seem to not have draw the attention of any guardians. Unfortunately their curiosity gets the better of them as they hear a shrill female voice ramble from the inside of the most luxurious coffin of the top floor.

Opening it, an Allip called Lorrin greets them. She seems to humor their passing, up until the moment the party decide to leave and leave the room. Glunnn's insight into the creature's corrupted psyche comes seconds too late as the coffins around them begin opening as previously slumbering wights and ghouls stumble to their feet.

A series of unfortunate events unfold, as the maddening babble of the specter leaves Eppa and Kristoffer incapable of acting as the undead grab them, the ghost seemingly wanting to keep them alive. The party manages to turn the tide, but unfortunately damage piles up, especially on Kristoffer. As the rest of the undead flee in the wake of Eppa's Turn Undead, our party get a moment of respite, soon disturbed by the return of the unhinged specter who seems to have awoken the rest of the crypt.

A plan of action is decided upon, a Spike Growth spell covering the entrance to the long stairs that lead to a sealed off room as the party make their stand. The undead either blunder on the spikes or a forced to ineffectually fire their crossbows as they are slowly picked off. Even an armor clad and halberd wielding undead is unable to break the stalemate. Some close calls with the ghost later, our heroes find themselves victorious and alone.

## Inefficient scouting, efficient combat

A short rest later, Eppa decides to try his luck with the prism looted from the mage in an attempt to unlock a room housing a beating heart. Unfortunately, the key is rejected and broken and numerous security measures go off: an arcane eye scouts the room, then upon noticing the intruders a teleportation circle begins forming in the middle of the magically sealed off room. With but rounds to spare, the party frantically try to come up with a solution on the spot.

Eppa bypasses the wall and uses Stone shape to create a door for his allies.

Opening the room allows the heart to join the combat as it begins sapping the energy of those in the room and spawning specters.

Glunnn fires at it, yet his arrows crumble on a wall of force.

Kristoffer manages to dispel the teleportation circle only for the caster to begin casting it again.

The situation gets progressively worse as the room keeps summoning spirits and empowering them.

Eppa takes down the Wall of Force protecting the heart as the party realize a race against the second circle will have to take place.

They beat at it and it seems to resist most forms of damage. Thankfully it is not invulnerable and collapses under the continued onslaught of attacks, the almost complete circle and swarming specters dissipating with it.

Vrisko is contacted, her existence heralding another threat: the Mages and most of the undead did not perish along with the heart and they will be arriving soon. She still presents the party with a solution. Which is accessing the controls of a room they did not investigate to seal the gate to the complex before it is too late. She and a bone-burned skeleton follow the party into a room with a massive door and detailed circles meant to channel magic. Eppa is prompted to the pedestal and he blessedly manages to close the door, saving the party's skins.

## Loot and a sour taste

Finally victorious, our heroes check the rest of the complex, unearthing the rest of the available valuables.

They gain.

Sadly, Glunnn consumes the potion they find, becoming doomed to constant nightmares for the foreseeable future.

Yet somehow, things keep going south. Eppa and Kristoffer spot the discreet steps of an invisible individual heading towards the mausoleum, thinking they had all decided to rest for the night. Eppa calls out after the figure and Vrisko apologizes, claiming this would be over soon, as she heads down, towards the controls.