recursal/Fanatic-Fandom huggingface dataset:
04. The Second Night

Bonus Content

*Written July 10, 2016 by Jon Verrall*

I’m ready if you are. I’ve been waiting for a century—not to put any pressure on you. I know you don’t feel like you have that kind of time behind you, but you do. Never mind that for now. It’s not important.

Are you ready? Okay.

Okay.

Put your hands on me. Tonight, you can be gentle if that’s easier for you, but I want you to know me. It’s important to me that you know me, that you know my every curve without sight, without thought. If we’re going to be together, it needs to be instinctual, like shivering under moonlight and exhaling on release.

I love this part. I love the discovery. First times are always so exciting: sometimes tentative, sometimes passionate. You aren’t my first, but I know I’m not yours, either, and I don’t mind if you don’t. This isn’t about the past, or about forever. It’s here, it’s now, and you don’t need to focus on anything right now except how I feel under your fingertips.

Take a deep breath. Close your eyes.

Now—let me… there. I’ll bend only for you. We’re making a commitment, you and I, and as long as it lasts, I’ll move for you. We’re a team. We’ll witness love together, you and I. We’ll see the barriers that divide people fall.

Okay… okay. Go, please.

This is the peak, the moment where your intent becomes my reality, when I’m at the edge and I can feel the strain, your arms and my body and your hands, and we’re one, we’re together. Let the world fall away. Focus with me…

… let go. Let’s fly, let go, please, please…

…

… there…

… just like that…

… just like that. Together, we’ll witness wonders, but I will also help you take the lives of those who stand in the way of your destiny. Commit to me, and I will protect you. I will guide you. I will show you the extent of will.

Yes, I will kill for you. I know the necessity of death. But there’s so, so much more, and if you trust me, you might be the one to start a journey a century in the making.

I’ve been ready to take that step for a long time.
011a. Sophia's Sleep Struggles

Sophia tries to stay awake.

After the daring rescue of Zistor Flexx, most of the freeholders head to bed: Talus with Zistor, the rest on their own, but Sophia stays up in the Exhaust, drinking coffee. She is surprised by Cog without SK4G, carrying a backpack. He tells her that he had to leave home, as his parents (who don't know about his being a Kithain) "don't understand him". He tells her that he has too many real-world responsibilities, and that he just wants more time to work on his inventions and creations. Sophia, moved by his worry and anxiety, tells him that life does in fact get better. She tells him of her feelings towards her own family: although she loves them, they also don't know about her double-life. Cog lashes out at his parents, telling Sophia that they don't know how special she is, and the sidhe reassures him that they do know… just maybe not for the reasons he thinks. Suggesting he go to bed, Cog leaves the Exhaust a little lighter.

A few moments later, Claude comes into the Exhaust, looking worse for wear. Sophia asks him how he feels about their latest mission, and he tells her that he does what he does because he has to, not because he wants to. He is looking forward to a day when someone from The Spark will accomplish a great many things, but for now, he will continue to do anything that needs to be done for The Red Branch, and for the freeholders.

When Claude presses Sophia on her reasons for avoiding sleep, she confides in him: when she first met Braum, she felt above his pain and suffering, observing it from a distance. After having "met" Rick in Braum's dreams, she is now terrified that he will begin to hunt her. Claude passes along some advice: there's no need to challenge one's self to be brave; take any help you can get! If it would be easier to not sleep alone, there's no reason why Sophia shouldn't. When Sophia gently rebuffs his advances, he drags a blanket into the Exhaust and sets up behind the bar, vowing to sleep near Sophia so that she might feel more at ease.
AnyPercent

Gotta go fast. Any% does his utmost to sequence break in his fight for Gaia: he believes the faster a plan can go, the less of a chance for the enemy to react.

Occasionally, this leads to him overlooking a crucial objective, but no one denies that he has an uncanny ability to get to the goal faster than anyone.

## First appearance

Any% first appears in episode 2 when the trio visits Downstream to get help identifying a mysterious language on a document. A member of the Downstream Sept, he's in a bean bag, working away on his laptop next to Apotheosis. He does his best to tone down To-the-Moon's contentious attitude towards Dante and his pack.

## Later episodes

**Contains spoilers for episode 5 to 6**

In the end of episode 5, the trio heads to the apartment of Climata CEO Susan Jonhson to ask her questions. There, they find her brutally killed, with claw marks suggesting a Garou attacker. As the trio is heading out, Apotheosis and Any% arrives, the latter covered in blood. Following a brutal outcome on a stealth roll, Troian can't contain her wrath and attacks Any%. After some commotion (start of episode 6), Any% explains (insert Any%'s excuse here). Apotheosis, visibly unhappy with Any%'s actions, tells him to go home and clean himself up.

Back at Bar Balthazar, Dante manages to access the security cameras in Susan Johnson's apartment. They tell a very different story, one where Susan is alone in the apartment when Any% walks in, kills her and then takes away the tech from her home, some of which originally from Downstream.

The Trio accompanied by Apotheosis heads to Any%'s home to ask questions, but he is not at home. His apartment on the top floor of a triplex contain four computers, one mining some sort of blockchain coin, two in the process of bruteforcing the security system of Climata CEO Johnson's apartment and the fourth idle. None of the computers are Downstream tech which Apotheosis points out as odd, meaning either he has done all the work for them from Downstream or he has more tech that he carried with him. Dante tries to access the computers to figure out if Any% has started a remote session from somewhere, but ends up revealing their presence in the apartment in the process.

Macris stays behind while the others leave for Downstream. She camps out in a closet until Any% returns. In a tense stand off, Any% explains he was lying because Apotheosis was there. He claims he can no longer trust her, citing her friendliness towards Dante when so many of the sept clearly have a problem with him as a sign she may be running an agenda different to that of Downstream.
Alvor

Rey's father.

Rey was taking care of her father long before she Exalted, and due to a threat made toward him, she has had to take him from their home. Rey recently discovered that the medicine she’d been giving her father for years was, unbeknownst to her, actually an addictive drug that was slowly making his condition worse. Valeria has been weaning him off of it with a placebo, and has begun the process of repairing his scarred lungs before the Solars were forced to leave Nexus.

## Middle Age

Alvor fell in love and fathered Rey. When Rey was still a child, her mother disappeared from Nexus. In order to keep Rey fed he took work at the docks of Nexus, moving cargo in exchange for good pay provided he asked no questions about that which he moved. Unbeknownst to him, this cargo was toxic and over time dealt great damage to his lungs. He became too ill to work just as Rey became old enough to find work of her own - fighting in the pits of Nexus.

## Current

After Rey's exaltation, he soon became a target. Kanna of the Golden Tigers threatened him, in order to leverage Rey into a fight. After this, Rey took him into their manse, where he spent most of his time resting, though occasionally he would play Jot against Summer Blaze.

When it was time for the Solars to leave Nexus, Rey arranged for Alvor to be set up with a decent place to live.
03 Rear Window

Banging at the door to the freehold is a mortal couple from the soccer game, desperate to understand why the game erupted into violence. Mickyl cows them, and Dette is quick to cast Flicker Flies to bring a measure of calm to the proceedings. Providing the three with a video of the incident adds only questions: what caused the shift in the mood at the game? And where is the man in the trenchcoat? Strangely enough, as the couple leave, it would appear they're having a hard time remembering why they were so angry in the first place...

## Rear Window

### In-Game Date:

June 6, 2022

Over dinner at the Elgin Street Diner, a usual haunt, Burble proposes that Yan's host a large team sporting event to try to draw the culprit out. Dette insists they wait until there's a pattern... when suddenly, breaking news reports violence at a baseball game, and at a university lacrosse game!

Spotting who they believe to be a Kithain in the interview, the trio visit Dr. Anthony Rivald at Carleton University. Rather than being a Sluagh, the research associate is cloaked in Banality; he tells them that his conclusion is that "children are reinforcing their learned violence" on the field, and that his recommendation to the city of Ottawa was to shut down all athletic events for several weeks. All three Kithain go off on him, but only Mickyl manages to move Rivald... to soiling himself.

On their way out, Dette has an impromptu interview with sports reporter Alycia Senten in which she extolls the virtues of organized sporting for youth. In the hopes of spreading Dreams of adventure to all, they set off to learn more about the violence plaguing organized sports.

All three attend separate games, with Dette's ending with no score after a shocking call by a referee. The game of Ultimate Frisbee that Mickyl is attending, however, takes a turn for the ugly after an unfortunate injury. Mickyl tries to defuse the brawl through force of personality, but while tending to the injured, an explosion rocks the field!
04 Rocky

The trio are watching for signs of trouble at games around the city: at the game Dette is attending, the ref calls the game early and then takes off running! Dette corners him in an alley, and learns that the kid is scared. He was told to call any of his games "at the first sign of violence" and, despite there not having been any, felt that a goal coming unmoored was reason enough. Satisfied that a conspiracy is afoot, Dette vanishes in the twinkling of an eye.

## Rocky

### In-Game Date:

June 7, 2022

Meanwhile, Mickyl's game of Ultimate Frisbee has erupted into a melee after an accidental hit to the head from a player. The redcap stays with the victim as the rest of the players flee, and a Molotov cocktail goes off in a nearby vehicle! The police are on the scene quickly, and question Mickyl about the game... and a recent assault on a researcher at Carleton University. Mickyl's quick wits keep her out of trouble this time, and it's clear she has a history with the police.

The trio reunite to learn that the mayor of Ottawa has put a moratorium on all amateur organized sports! Clearly, someone's plan has succeeded... but what's the link to Score? Back at Yan's, Burble discovers that the cat's "battery is low", but it seems to perk up when the trio compete at darts. Perhaps Score *needs* competition...?

The trio needs more information, and sets off to The House of Scrolls, located beneath the Library of Parliament and requiring a coin be tossed into Centennial Flame to enter. The trio venture through a tunnel lit with torches until they enter the freehold proper to bursts of coloured smoke! A piskie, Kilin, informs them he's synthesizing the smell of his own memories... though they seem to be mostly a bit sad. The trio sit down with the freeholder, Standish Piraeus, to tell him about Score. The satyr informs them that Score is most like a Quixotic Lycian -- an intangible quality made real: in this case, the numerical tallying of competitive ventures!

The satyr serves some dinner to the trio while attempting to inspire them. There are many paths they could take to reclaim sporting in the city to continue to inspire Dreamers... but which path will they take? On their way out, Burble quickly sizes up Kilin's experiment and realizes what he needs to succeed. The boggan also snoops over Mickyl's shoulder and learns the redcap is planning to run camps for kids... and make a Burble-Lettuce-Tomato sandwich? Dette's thoughts are on the future: she contacts her teammates and coaches with the Canada Geese and convinces them to run an exhibition game in the summer to inspire those who are without athletics for the time-being.

Back at Yan's, the trio watch as Lady Jenwy teaches the young teen she helped to better skate in the Park. With Dette's judicious Flicker Flies lending him confidence, the boy falls down and picks himself up again multiple times -- that is, until one instant when the trio have *intense* Déjà Vu watching Lady Jenwy reach out towards him. It is unlikely to be related to their past lives, but the feeling of familiarity is strong. Is it possible they were made to forget something?
Aidan

Aidan is the son of Braum and his mortal ex-wife Claire.

## History

Aidan and his father Braum have always had a difficult relationship: Aidan is old enough to grasp some of details of what happened to split up his parents, and he had trouble forgiving Braum for it. After his Chrysalis, he is furious with his father for having lied to them about his "true self" for so long.

## Current

Aidan is currently travelling the world with his brother Gus, being chaperoned (and educated in the ways of Kithain society) by the Countess Weyer. He has apparently developed some skill in the Naming art.

## Pages which link here:

* 136. Changeling: The Streaming ‎ (← links)
* Gus ‎ (← links)
* Claire's House ‎ (← links)
02 The Good the Bad and the Ugly

Back at the freehold, the trio introduces their new friend (and the viewers) to the lower levels of Frostleaf . Before long they have something more pressing to attend to.

## The Good, the Bad and the Ugly

### In-Game Date:

June 5, 2022

Heading downstairs with Score, the group moves through the freehold and introduce the strange cat to their freehold.

Eventually, they are asked to seek out Lady Jenwy who hasn't been seen recently! They venture forth and encounter a few running youth... one of whom has been ravaged.

At the centre of it all is a young woman in dappled light, tending to a skater's badly scraped knees, and his hurt feelings. Lady Jenwy ap Daireann tells the teen to not "let those guys get you down," and sends him on his way. She seems very excited by the concept of a digital chimera and accompanies the trio back to Yan's to meet Score.

There is the suggestion to make score Yan's new mascot, and a photoshoot ensues. Dette instigates a fight between Mickyl and Bo, leading the redcap to sink her teeth into the troll's arm! With Yan's (and a prybar's) assistance, the combatants are separated.

But upstairs, a strange figure knocks at the freehold...
01 The Score

We meet Burble, Dette, and Mickyl as they spend a Sunday afternoon at Frostleaf.

## The Score

### In-Game Date:

June 5 2022

While Benjamin Burble attempts to improve a broken roller skate, Mickyl is posting an ad for her personal training services, and Dette is helping tidy the shelves of product in Yan's Skate Shop - the mortal front of the freehold Frostleaf.

Soon they're alerted to some noise coming from the indoor skate park at the back of the shop - Bo has convinced Crow to try to lift weights. The sluagh is struggling to even get the bar off his chest. With some friendly intervention, Crow is instead given a skateboard to lift, which is much more his speed.

A burst of glamour is felt from elsewhere in the city, and our trio runs off to investigate - it doesn't quite feel like a new Chrysalis, but it's something significant.

They head to a high school soccer field, where the crowd is extremely agitated following the injury of one of the goalies. The Glamour swirling overhead is dramatic, but its source isn't immediately clear. While Dette works the crowd and Mickyl sows the seeds of chaos with the girls, Burble decides to seek out any hidden threats, and casts Illuminate on the soccer ball!

The blast of golden light reveals a person in a trenchcoat standing on the sidelines. Dette and Burble find him sketchy, but he tells them to "pay attention to the score". As the score of the game clicks over to 6-9, a massive burst of Glamour knocks them back. Everyone's phone rings and, after answering, Mickyl meets a digital cat.

After trying and failing to find any chimerical items or treasures that may have caused the burst of Glamour, Burble and Dette discover at least one teen has had some sort of mind-altering magic cast on him, since he can't seem to explain what he saw earlier that day. The three investigate the cat: it grows at an alarming rate and leaps out of their phones! The cat, having just been born, doesn't know much, but it knows that it is *The Score*. They head back to Yan's with *Score* the Cat in tow, deep in thought about what it may be....
19 Honeydew the Thing

Can the trio... DO THE THING?

Out of the airship and into the cauldron! After landing in Republic City, Dan faces off with her mentor, Ya-Ting, over the Order accepting Saowon support. Looks like Dan's relationship with the Order is on the rocks!

Meanwhile, it's time to celebrate with business magnate Varrick! He promises a big favour if our heroes can tie *The Thing II*'s sabotage to Councilwoman Takada. Yeong-Soo's foot-in-mouth syndrome rears its head when he tries to explain his feelings towards Nao—so he turns himself over to Takada.

In Republic City's Records office, Dan discovers the Councilwoman is not her birth mother, though she did arrange her adoption by the Order of Passage.

Bao confronts Bashira and Kandan. They confess to being coerced by Takada into sabotaging *The Thing II* while framing the spirits. Bao is summoned to their mother's side while the others prepare to journey into the Spirit World.

Will Yeong-Soo play his part convincingly? Will Dan reconcile with the Order of Passage? And will Bao ever learn to Do... The Thing?!
02 Just Desserts

Yeong-Soo and Bao head to the docks as promised, hoping to meet up with Tatik and Dan.

## Links

### Video:

YouTube Video

While Yeong-Soo and Bao enjoy some sea prune stew with Tatik, Dan meets one of the fire nation delegates staying at the temple: a young man named Xhai.

The trio assembles at the temple for breakfast in the morning, where Bao quickly realizes that Dan's new friend Xhai is their cousin! Turns out Bao isn't on an "extended vacation", they ran away from their family and the life expected of them! Bao's worried their cousin has an ulterior motive for wanting to visit the spirit realm, and pledges to reveal themselves and join the tour group.

Meanwhile, Yeong-Soo gets to know another member of the delegation: the bounty hunter Nao Oda! Turns out, she's looking for Dan and Bao! What's the mysterious woman planning?

Will Dan lead the delegation into the spirit world? Will Bao be recognized? Can Yeong-Soo keep up the charade?
01 Bane-Cracker

The group's discussion of forming a pack is interrupted by an *invitation* to meet with the head of Weathered Storm

## Links

### Video

YouTube Video

Aside from Theo the gang is alone at Bar Balthazar. Having received notification that Clarissa's plane has landed safely in Penticton they celebrate their recent victory with a newly created drink that Troian has dubbed the Bane-Cracker. With some difficulty, and teasing from Dante, Troian proposes forming a pack, pointing out that they work well together and complement each others strengths. However, before the discussion can continue they are interrupted by the arrival of of a stranger to the bar.

Initially hesitant due to Theo's presence Alice Tournesol, Touch-of-Glass eventually extends an invitation for a meeting with Cleaves-the-Lie at Weathered Storm. Before departing she offers some words of advice for the meeting, for Dante in particular as it relates to his Weaver-tech.

After the bar closes they head to Mount Royal and following the protocol provided are greeted by Sentinel-of-the-Soul who leads them to Cleaves-the-Lie and Song-From-Beyond.

After travelling to Mount Royal and meeting with the traditionalist Silver Fang, they travelled into the Umbra to seek a Patron Spirit. Atop a drought-ridden mountain, they encountered Raven, Mouse, and Flea. But while thinking it over, they met Fox and petitioned him instead—despite a potential issue with the Weathered Storm's spirit, Goose. Fox agreed to support the new pack, asking them to heal the mountain.
06. Friends Best Forgotten

Friends Best Forgotten

*Written in the summer of 2018 by KungFuFenris*

This is a very long story about a Clurichaun and her adventures, as per KFF's bounty on getting more information on Padraic the Clurichaun.

It might not relate complete to CtS, but there might be some references. Click on the resumes to open :-)

##### Part 1 - Shoreward

" Wherein our Heroine is introduced and the perils of sea are greatly overestimated... "

##### Part 2 - The Busstop

" Wherein our Heroine tries to deal with being lost..."

##### Part 3 - The Lowpoint

" Wherein our Heroine tries to find her feet in a strange city..."
16 Cod in the Middle

Bao leaves jail, but is still in hot water...

Bao and Nao are escorted to a luxury dungeon suite complete with two four-post beds but only one bath - which Ms. Oda invites Bao to join, and they accept.

Meanwhile, Dan and Xhai talk about home, Omashu, dreams, and paths not taken as they bask in the afterglow.

Yeong-Soo hurries off to tell Kai-Ming that he isn't ready for a relationship, but also reveals his recent physical liason, much to her dismay.

Bao's too focused on wearing their Saowon mask to engage in any fun, and is soon brought to trial. Bao is forgiven for their trespasses but is forced to reveal their airbending to the whole city in order to get Nao off the hook, which unfortunately seems to play right into their family's hands. The whole group is invited back to the government offices to discuss business - revealing that Councilwoman Takada has bought the Saowons out of their stolen-gold debt.

Dan excuses herself to the washroom with Nao in tow, Bao tries to play it cool, and Yeong-Soo can't help but to speak up. Kai-Ming, on the other hand, prepares to hit Yeong-Soo over the head.

Can Bao talk themselves out of this mess? Will Dan save her order and the spirit world? Did Yeong-Soo actually confess to evil twin Sela?
026a. Waiting for Togot

Sophia makes her preparations for the assault on Abford Pharma.

Sophia enlists Incisor to help her with her preparation for the attack on Abford Pharma: using James Togot as a pseudo-"inside man". Stepping into his dreams, Sophia and Incisor conjure up a terrifying monster that confronts James. Running away from the beast, Sophia uses smoky tendrils to beckon him towards Abford's venting controls, suggesting that by reversing the direction of the airflow, he can save the world from the monster. She also gives him a suit of armour made from some of his favourite rocks, just for kicks.

After creating the dreamscape for James and (hopefully) implanting the importance of reversing the vent controls in his mind, Sophia and Incisor take a moment together. Incisor wants to know whether Sophia has any intention of sleeping with, or becoming romantically involved with, Kyoko, given their "history" together. As Sophia tries to gently explain that their one night together was only the culmination of a moment, rather than the beginning of a relationship, she senses that Incisor might be trying to say more than she is: the redcap is frightened of her! Warning Sophia that Kyoko is "not like me" in that she has "lots of love to give", Incisor stalks off.

Heading down to the workshop, Sophia finds Zistor, working away. Sophia confronts him about his impulsive decision to ban Patches from The Spark, suggesting that maybe his prickly demeanor may be at least partly to blame. The nocker fully admits that he didn't intend to ban Patches permanently, but that "she has to learn some respect". Zistor also tells Sophia about the rocket's original purpose: by being able to gather up Glamour, he hoped to one day be free of having to rely on mortals for Glamour at all; he even hoped to gather enough to return to Arcardia one day!
06 The Negotiator

The trio march their prisoner back to Yan's, hoping he'll cooperate with their investigation. The piskie is reluctant at first, but with some threats from Mickyl and some physical "encouragement" from Dette, he tells them what happened. The device he was using at the game "manipulates mortal emotions", and he was instructed to use it at ten different sporting events, eventually hoping to shut down a professional game. When pressed further, Konaz reveals that he was indebted (and Contracted) to a mysterious figure to perform these actions as a way to pay off his debts incurred in a high-stakes poker game. Burble also notices Konaz has a distinctive tattoo: the mark of the Unbroken Circle. Not sure if they can believe Konaz's story, the piskie tells them he was picked up by a limo in front of another Ottawa freehold, Lutte.

Lady Jenwy pops into the Crease for a moment, dressed very dramatically in belts, gloves, and heels (a far cry from her usual attire), and makes it clear that no prisoner should want to get on the bad side of an UnSeelie noble like herself. Burble follows her, wondering if she also has a meeting... but Lady Jenwy tells him she's just "not a very good knight".

Meanwhile, Bo takes Konaz to a room in the freehold where he'll be a "good guest" for 24 hours (Contracted by Mickyl, naturally); Crow is horrified by the notion of having to eat more protein until he discovers Dette's whey powder. The trio head for Lutte, hoping to corroborate Konaz's story. As they arrive, they meet Chul, an enthusiastic Korred -- the exceedingly rare kith delights Burble, and the trio are able to learn that, indeed, a limo has been showing up at the freehold every Saturday to whisk Kithain away, with a gorgeous Satyr inviting them in.

Lutte, located through a door in the theatre of Canada's War Museum, is a freehold dedicated "not just to making you better... but to advancement", as barked at them by the entrance's guard, Wumbletums. Wumbletums, despite the silly name, is a battle-scarred boggan who offers sugar cookies as the trio go up to the "Commander's" office. "Buzzcut" June Bond, a beautiful, graceful troll, presides over Lutte after having been awarded for, and respected in, the Accordance War. She immediately realizes that the assault on athletics in the city must be part of a larger operation, and agrees to help them, using Chronos to confirm the limo's existence outside the freehold.

As the trio plan to tail or ride along with the limo when it next arrives, Burble excitedly asks Dette, Mickyl, and Themis if they want to see his Thunder Cannon. The treasure, constructed by the boggan, essentially functions as a weapon using Gimmix, briefly levitating an object before launching it. One ball, and one peanut-butter sandwich, are the casualties of Burble's weapon... although perhaps more combat is not far off in their future.
05. A River Journey

Bonus Content

*Written July 24, 2016 by Jon Verrall*

“I have to go. You stay here with Alvor: someone has to guard the manse, and you’re in no condition to run.”

I let Ember keep an eye on everyone else while I find my armour, cinching the straps tightly. He starts to give me tactical advice.

“Jorek’s either going to run, or he’s going to die. The others are in Blue Sky: he’ll try to get to them, probably as quickly as possible.”

I stop paying attention for a moment as I breathe a prayer to the river, accepting her offer and pleading for haste. I grab Molten Judgement and slide its two halves into their sheaths.

“The enemy’s alone, as far as I can tell. Keep out of his range: dance like I know you can.”

Ember heaves to his feet, and his hand drops onto my shoulder, and I find the weight of it reassuring. He tears his eyes away from the wavering image set in the water over the wall.

“No luck.”

I find myself speaking the traditional response out of instinct, more than anything else: “Only will.”

No more words. I fly down the hallway, wrench open the hatch, and just before I launch myself into the river, I realize that Alvor had handed me Molten Judgement before I left. Its weight must have been so difficult for him.

I’m moving at incredible speed through the river, yet it’s not fast enough, and I can feel flames roiling under the surface of my skin. As my Essence gathers, I think of what I know of the target (admittedly not much) and the asset–

But you’re not like any asset, are you, Jorek? Every ounce of my training paints you as another target, another Anathema, another blight to be erased. With your help, with your friends’, I’ve rejected that training. I’ve remembered what my mother told me.

I’m on my way to repay that debt, and more than that, Jorek. I’ve got my new cause. I’ll see the people realize that a new age is upon us. I’ll see crowds chant your name.

I feel myself thrown from the river, and the old woman chastising me is only a flicker in the corner of my sight as I dash out into the open. Only a few hundred pounding steps and I can see you, Jorek, and I can see your friends, and I can see the target, and then Molten Judgement fills my hands.

I’m almost there, Jorek. This one is nothing: together, we can destroy him. One less enemy in our way.

I find myself shouting a wonderful threat, a promise, to see the one who threatens you crushed before our combined Essence and might.

I’ll prove myself! I’ll prove that I’ve seen Solars for what they truly are!

I’ll make you proud. I’ll show that your trust was–

—

“Believe… I understand… Manse’s lights, I….”
Docks

## The Docks

The docks of Republic City.

An assortment of merchants operate stalls by the water, selling all manner of food and goods. The ideal place to hire a Submarshark.

**Notable vendors include:**

- A kitschy stall whose owner, Chin-Tal, specializes in Water Tribe cuisine. Sea prune stew is a particular menu highlight, along with an infamous dessert of essentially pure sugar. Chin-Tal has been watching the comings and goings of the docks for years, and seems to know a great deal about Water Nation citizens in particular.

- A very popular pork bun seller named Qi.
03. Below Ground

Bonus Content

*Written June 12, 2016 by Jon Verrall*

“Waking up is one of those simple pleasures, isn’t it?”

Three Fates Shadow didn’t answer. She hadn’t woken up in four days: she hadn’t slept.

“I love feeling refreshed in the morning. Would it be the evening for you? I’m afraid I don’t know enough about you to tell.” A pause. “Where is the manse?”

Going that long without sleep was beginning to take its toll: the dim outline of Three Fates Shadow’s caste mark flickered on her forehead, the sensation of blood ran down dangerously close to her eyes. Her eyes focused, but she could only see the stone ceiling.

“Where is the manse?”

She tried not to focus on her skin bloating from constant immersion in water. Her Essence tried to push away the punishing chill that surrounded her, to keep her mind as sharp as she could manage. Three Fates Shadow’s immaculate features twisted, and in her mind she groaned as her face pulled itself into a scowl.

“I don’t understand why you’re angry with me. We could help each other in so many ways.”

Three Fates Shadow could tell that there were more people in the room–three?–but it was incredibly difficult to concentrate. If she gave in, told them anything, maybe they’d let her sleep. She was disgusted in herself for thinking so.

“You owe them no loyalty.”

Some small, logical corner of they Abyssal’s mind recognized surrender as a potential legitimate tactic. They could remove her from this tank, allow more than her lips and nose and eyes above the surface of the water.

“We could be sisters, you and I, but I need you to take the first step.”

Tepet Exquisite Tide leaned forward, her nostrils flaring as she breathed in the frigid air directly in front of Three Fates Shadow’s face.

“Where is the manse?”

The next six seconds were thick with silence. The Day caste resolved to make no sound.

“I’m so sorry, my dear.”

As Exquisite Tide left the room, Three Fates Shadow heard the sinister promise of jade scraping against stone and felt one of her legs pulled roughly out of the water and felt the infinite needles of warm air attacking her chilled skin and she promised herself that she wouldn’t scream as the others in the room approached the pool.

She didn’t scream, but she desperately wanted to. In that moment, she was more tempted to give in, to cry out in pain and humiliation and suffering, than she had ever been in her life. She kept her promise.

On the fifth day, Three Fates Shadow would break it.
15. The Little People

Bonus Content

*Written January 29, 2017 by Jon Verrall*

It was like finding treasure, even if it was a pork bun covered in sand. The three kids who found it carefully brushed it off and shared it with a kind of nervous excitement, a “we-actually-got-away-with-this” grin on each of their faces.

“It’s still warm!” The eldest, Ban Fo, wolfed down her portion in one bite.

“I wish we could eat like this every day.” Leave it to Pen-ki to be morose during a happy moment.

“We can.”

Ban Fo and Pen-ki turned and faced the youngest, Vic, with skeptical faces.

“We can. Haven’t you heard the stories? There are so many people in Nexus who eat like this, or better, every single day.”

“Those stories are about our betters,” Pen-ki sighed.

“No. We can be better.”

Ban Fo laughed. “Maybe we shouldn’t have eaten the bun. Meat might have been bad; Vic’s gone crazy!”

“We can! The stories are true. The Solar—”

Ban Fo just laughed even louder, and Pen-ki joined in. Vic just shrugged.

“I met her, you know.”

The laughter stopped.

“She told me that everything was going to be all right. And I believe her. I’m gonna be a member of the Council one day.”

Vic swallowed the last of her pork bun and got up. “Are we gonna play?”

The three did play, a little more energized, a little more hopeful. There was a lot of laughter, but Vic laughed last, laughed best.
006b. Be Our Guest

We follow Patches' end to Pennons.

***"We can not talk about politics any time you want."***

Patches parts ways with the Duke and seeks out Cog, whom she congratulates for his participation in the events. They speak a little about the day's events, and she lets him know that he is welcome any time, before sending him off to the dessert table.

The Pennons are awarded, and the celebrations continue. Uncomfortable with the large crowds, she proceeds to check in on Claude, the security of the Spark, before starting to fold chairs at one of the distant arenas.

There she is greeted by one of Duke Granville's squires, who was sent to request a meeting place to cover any remaining business before the Duke leaves the party. Patches suggests the office and heads inside.

She sees Incisor removing the troublesome Clurichaun from earlier, congratulates her for a job well done, and heads back into the offices where the Duke is already waiting. Quickly understanding what business the two of them have to attend to, she invites him to view their balefire and talks about Zistor's workshop as they cross through the crowd to head downstairs. After a rendition of "Jesse's Mom" from the elevator, the doors open to reveal Little One having somehow escaped the dungeon.

Caught off-guard, Patches tells the Duke most of the truth - that the dragon was present when they were given control of the freehold, and that only the denizens of The Spark know about her. He tells her that he expects to see the freeholders at Heart's Light in the near future, and to not tell anyone from Quebec city. Disappointed at the mood-killer, Patches accepts his orders.

However, the Duke then guides their conversation back to their initial reasons for coming downstairs, and after a brief conversation about military service and an exchange of compliments for their work in shooting the dragon the week prior, they lock the door to one of the bedrooms…

…

A while later, Patches asks if he plans to remain as their guest for the evening, and if she should inform his entourage. He tells her that they already know, and Patches makes the decision to stay as well. The Duke remarks how nice it is that Patches understands the military aspect of his life. She asks if he would like to go back to it, but he says his responsibilities prevent him from doing so - that the last time he considered it Eloyse began to interfere. As Patches begins to respond, he asks to not talk about politics for a while. She tells him they can not talk about politics any time he wants. Deflecting the implications of her statement, she pretends she meant hanging out socially. However, the two of them know what was meant and, disregarding any future plans they may or may not have together, it isn't long before they return to each other's embrace…
17 Mess Hall

One last night in Fire Fountain City...

Not all the Saowon are in league with Councilwoman Takada! Bao’s father has no love for the putrid politician and is siding with our gang… though it seems that Sela is still firmly in Camp Councillor.

Yeong-Soo, Dan, and Bao remain united against the plan to colonize the Spirit World, and they have some extra help, thanks to Bao’s mentor Kaisuke. Being able to track each other through the Spirit World could certainly help, especially if there’s some searching afoot. They test Xhai’s loyalty with inconclusive results.

Speaking of searching: where is Kai-Ming? Some information from a flirty florist reveals a home with sand and rock gardens and a tied-up Kyoshi warrior! And there are some photos of Takada noodling with a man who looks an awful lot like… Dan?!

Will Bao guide their family back on track? Will Yeong-Soo make good on his bet with Xhai? And will Dan have to call Takada… mommy?!
Juwinn

**Nellens Juwinn**, the Quartermaster, is responsible for the students' well-being outside of classrooms and the battlefield. She considers it her first duty to ensure that students grow to be good people first and foremost.

During Game 4, discovered to secretly be one of the Wretched (Night Caste Solar)

## NPC

### Appearance

Olive green skin; lime green hair in a pixie cut. Tall, 190 cm. Favours high-necked buff jackets. NEver seen without Future's Sting, her direlash.

## Reputation

Juwinn is very protective of the students at the House of Bells, though ruthless with them herself when the needs arise. Note that she tends to let students handle their own matters without interference, but will not abide by faculty making a mark outside classes.

## Known Intimacies

* Students at the House of Bells: Guardianship (Defining)
* The Realm (Loyalty) (Minor)
* The Immaculate Order (Devotion) (Minor)
* Defining Tie: Herself (Disgust)
* Major Tie: The Hearth of the One True Bell (Hope) (increased from Minor by Pyres) (Shifted from just the PCs by Gale)
* Minor Tie: Cynis Braken (Romantic Love)
* Major Principle: The Realm is stronger with me in it
* Major Principle: I value my allies over my kind (instilled by Oresta, increased from Minor by Oresta)

## Pages which link here:

* ExACharacters ‎ (← links)
* Gale ‎ (← links)
* House of Bells ‎ (← links)
* 01 Ready Steady Go ‎ (← links)
* 02 My Favourite Game ‎ (← links)
* Vieren ‎ (← links)
* 03 This Is What You Came For ‎ (← links)
* Seppe ‎ (← links)
* Chryssel ‎ (← links)
* 06 Survivor ‎ (← links)
* 07 Keep Hope Alive ‎ (← links)
* 08 Every Breath You Take ‎ (← links)
* 10 Brothers In Arms ‎ (← links)
* 11 Here Comes the Sun ‎ (← links)
* 14 Love The Way You Lie ‎ (← links)
* 17 The Darkness ‎ (← links)
* 18 The Final Countdown ‎ (← links)
* 19 Sanctuary ‎ (← links)
22 Done Like Dinner

The explosive -- or not? -- conclusion!

The tricky Tatik tells all! Turns out the waterbender knew he had the Mirror Scale all along, faked his own death, delivered stolen Saowon gold—the whole megillah! But the gang's having none of it, and they make him promise to testify against Takada... but not before getting a recorded backup.

It takes Nao Oda's special shine, Yeong-Soo's potent poultice, Bao's articulate airbending, and Dan's specialized sandbending, but Wan Shi Tong's Library is found—upside down and in the sky! Dan negotiates a way forward for Seekers to go back to what they do best: roam the world and trade knowledge with an ornery spirit.

But when they go to deliver the news to the Order of Passage, Takada has taken control of the temple, with incendiary intentions! Yeong-Soo drops the hammer on Takada with all the evidence they've accumulated, and the trial's a smash hit. Bao recommits to their family—but the Saowon clan will be looking to them for guidance going forward!

Xhai gets a leave of absence and the girl; Kai-Ming gets a date and the guy; and Nao finally has fun getting clean. All in a day's work in Republic City!
07 Sunflower Seeds

Things get heated once the trio regroups outside the Fire Nation embassy.

Talk about a powder keg! The Fire Nation embassy on Kyoshi Island explodes with Tatik inside! Bao and Dan evacuate the trapped diplomats while Yeong-Soo retrieves Tatik's satchel and leaves it with Kai-Ming for safekeeping.

The trio capture their culprit: Zen-Ti, a combustion bender, but a mysterious cloaked figure manages to escape the scene.

Over the next hill, two Kyoshi Warriors fight over Tatik's satchel! Two Kai-Mings? Is it possible?! No—Kai-Ming has an identical twin sister, Sela. Kai-Ming wants to return the Mirror Scale to Tatik; Sela believes it should return to Kyoshi Island. Bao snatches the artifact and Dan swears she will find it a safe home in Wan Shi Tong's library.

When Sela escapes, Yeong-Soo discovers she has Saowon gold hidden under her armour! He subdues her, but the other Kyoshi Warriors sure aren't happy with him.

Can Bao find out the link between their family and the Mirror Scale? How quickly will Yeong-Soo be captured by the Kyoshi Warriors? Will Dan and Xhai's date be marred with tension? And where is Tatik?!
01. A Letter

A letter was delivered to the party's apartments in Blue Sky:

*My Dearest Ember,*

*I fear that this letter might find its way into your hands far too late, and you will have already returned to the Blessed Isle victorious. Admittedly, I amost chose not to write you, knowing that this is obviously only a minor delay. Your skill is paramount, and no mere fledgling Anathema could escape the crushing grip of your embrace.*

*I know I can't — for entirely different reasons.*

*You and I have not been on the best terms lately - I recognise that, as much as the thought pains me. There were some words said just before you left the isle. I've taken the liberty to have your kitchen repaired, and there are master artisans crafting new furniture to replace the pieces that broke. It's actually a blessing. I've had my favourite artist select new colour schemes for you. I know you'll be pleased to return to a home that is finally tastefully decorated.*

*I'm so excited for you to see these changes that I've decided to volunteer my aid. I'm not second-guessing your ability to conduct a Hunt, but surely my assistance will speed the process along. You'll be rid of that mercantile cesspool all the faster and you can come home to a conversation that's been a long time coming.*

*And as soon as I've mustered my entourage, we'll be headed East.*

*There is no need to thank me — not with words. Make sure your sister has a separate place to stay.*

*With all my heart,*

*Tepet Exquisite Tide.*
09 Care for a Date?

More than skin is revealed during a visit to a hot spring.

Our heroes have the Mirror Scale! Bao tricks the Kyoshi Warriors into thinking it was already spirited away from the island.

Later, while bathing in hot springs, Dan takes her first look in the mirror—and lets Bao know she fancies their cousin, Xhai! As Yeong-Soo puzzles over how everything's connected, Bao takes a dumpling or two over to Kai-Ming's parents' place. All this while Dan and Xhai share a special bending session!

Will Bao's ruse keep the Kyoshi Warriors off their tail? Will Dan keep a level head as passion erupts? And will Haa ever forgive Yeong-Soo?!
Charles

First encountered in a tunnel leading to a vampire's lair. A handsome Ahroun (born under a Full Moon) of the Get of Fenris werewolf tribe. Rank: Fostern.

## Current

Has just travelled back to Montreal with the motley.

Enjoys the thrill of the fight, but has mentioned to Sophia that he would like something more to life than that.

Came along with Kaylie to The Spark during Beltane celebrations, bringing a tomato plant. Was very eager at the log-fetching game, and seemed indecisive as to whom to pursue for some intimate physical activities - Sophia or Patches.

## Pages which link here:

* 016. Chess ‎ (← links)
* 017. Jeopardy! ‎ (← links)
* 029. Fog of Love ‎ (← links)
* 030. Love Letter ‎ (← links)
01. Tigers Hunting Rey

Trouble finds everyone, though Rey is separated from the others.

Rey is awoken in the night by people on the street outside her apartment building, calling her name. They are members of the Golden Tigers, a gang from the pit-fighting community in Nexus. Having lost a combatant for the night’s fight, Kanna (their leader) convinces Rey to step in, in exchange for the full winnings. Her opponent, Katha, was a relative unknown, making Rey uncomfortable: how could she be sure Katha was not being compelled to fight? The fight looks like it might be cancelled when a man strides forward – Ember (Summer Blaze’s brother).

Meanwhile, back in Blue Sky, Valeria catches the scent of burning flesh in the middle of the night. Waking Jorek and guarding Summer Blaze, he runs downstairs to investigate and finds two more Golden Tigers torturing the concierge by burning the soles of his feet with a hot poker, looking for Rey. Upstairs, Summer Blaze wakes up and convinces Valeria that they should also look into it. They descend to within earshot just in time to hear Jorek convincing the Tigers to leave.

Back at the warehouse, Ember introduces himself to Rey, and as they prepare to fight, Kanna expresses his displeasure at the obviously one-sided nature of the fight (Ember towers over Rey), while she increases her strength with her newfound Solar power. Rey and Ember brawl, with Rey managing to land the first decisive blow which knocks Ember to the ground.

Valeria and Summer Blaze once more argue about the nature of the “Anathema”, which ends with their disagreement, but with Summer Blaze starting to doubt the teachings of the Immaculate Order. Jorek promises to free Summer Blaze after they go outside of town at dawn, trusting his instinct that they can unlock this “place of great power”.

Ember chooses to stay down, ending the fight. Kanna offers to deliver the winnings to Rey’s home, but she, untrusting, insists that she’ll pick them up herself. Kanna makes an off-handed comment about Rey’s father, and she breaks his nose. Rey then approaches Ember, helping him up, as he warns her that the Golden Tigers would likely be going straight after her father for her affront to Kanna. Ember offers to help her get her father to safety, and suggests that maybe Rey could help him in return.

The session ends with two Dragon-Blooded separated: Summer Blaze agrees to go with the Solars, warning them of the continued threat of the Wyld Hunt, and Ember offers to take Rey and her father back to where he was staying – in exchange for help escaping the influence of House Mnemon.