Ne Zha

←  Mercury
 Neith  →
**~ LISTA DIVINITÁ ~**

**Ne Zha** è una delle Divinità giocabili in SMITE.

## Folklore

Nato nell' innocenza, forzato al combattimento, è destinato a essere un eroe, il dio bambino Ne Zha, difende coloro che non possono difendersi da soli, specialmente contro la tirannia degli Dei. Per tre anni e mezzo, la madre di Nezha lo portò in grembo. Durante questo periodo, gli dai Dragoni, guidati da Ao Kuang, terrorizzavano i popoli, con inondazioni e temporali, e non chiedendo solo cibo ma anche sacrifici di bambini. Nezha venne al mondo come un ragazzo cresciuto del tutto e con la risata negli occhi, e venne istruito dal saggio immortale Taiyi Zhenren, che gli diede il potente Anello dell'Universo e la Fascia Armillare. Giovane e spensierato, Nezha era anche caparbio, e spesso discuteva con suo padre su cosa fosse giusto e cosa fosse sbagliato. Ma la gioventù non dura per sempre, e la vita di Nezha cambiò quando difese due amici dal capitano dell'esercito di Ao Kuang. Insultato, il re dragone comandò al suo terzo figlio. Ao Bin, di sconfiggere il ragazzo, ma alla fine, Nezha uccise il suo avversario. Furioso e addolorato, Ao Kuang chiese al padre di Nezha di riparare alle offese commesse da suo figlio, altrimenti egli avrebbe mandato alluvioni e tempeste a distruggere il paese. Nezha, umilmente, si sacrificò per placare il dio dragone, ma il malvagio Ao Kuang mandò comunque le tempeste. Taiyi Zhenren lavorò con saggezza e dai petali del loto, Nezha risorse. Il saggio immortale gli diede nuove armi, la Lancia dalla Punta Infuocata e i Cerchi del Vento di Fuoco, armi per sfidare persino il dio dragone e sconfiggerlo una volta per tutte. È passato del tempo dalla sconfitta di Ao Kuang, ma i venti di guerra si stanno alzando e nuovi Dei della Tirannia minacciano la salvezza dei più deboli. Ancora una volta, Nezha mettere da parte la sua gioventù e sfidera la marea, puoi che nemmeno la morte può fermarlo.

## Oggetti Consigliati

* Standard Build
* Arena Build

## Trivia

* Ne Zha was the first god to have basic attack progression.
* One of Ne Zha's jokes, "*Man, my wheels are so hot!*", could be a reference to the toy car brand *Hot Wheels*.
* Ne Zha's Cyberpunk skin could be a reference to the *Jet Set Radio* videogame series.

## Aspetti

* Default
* Blue Lotus
* Cyberpunk
* Fire Lord
* Golden
* Legendary
* Diamond

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 Requisiti

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  This skin comes with custom character animations and ability effects.

 Tipo
 Costo
  This skin comes with custom character animations and ability effects.

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 Parlato

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 Parlato

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 Parlato

## Storico Cambiamenti

Template:Unfinished changelog

**SMITE Version 3.25.3847 (January 10, 2017)**

* **Wind Fire Wheels**

* Fixed an issue where this ability would consume no mana if used in Melee range.

**SMITE Version 3.18.3651 (September 27, 2016)**

* **Wind Fire Wheels**

* Updated the visual presentation of the “Critical” circles.

**SMITE Version 3.14.3547.1 (August 2, 2016)**

* **General**

* Updated his passive meter to include a combat timer.

**SMITE Version 3.12.3494 (July 6, 2016)**

* **New Passive – Righteous Spirit**

* Ne Zha gains stacks from successful Basic Attack and ability hit, and 2x stacks from Critical Hits. Each stack provides him with .5% crit chance. Stacks are lost after being out of combat for 5s.

* **Flaming Spear**

* Now heals up to 15% of Ne Zha's maximum HP depending on how many stacks of Righteous Spirit he has. (0.75% HP per stack).

**SMITE Version 2.20.3140 (December 23, 2015)**

* **General**

* Fixed Ne Zha Ultimate background fx persisting on gods.

**SMITE Version 2.20.3137 (December 15, 2015)**

* **General**

* Ne Zha received a complete visual overhaul.

**SMITE Version 2.11.2891.1 (August 4, 2015)**

* **Wind Fire Wheels**

* Fixed being able to go inside towers after using on target.

**SMITE Version 2.9.2833.1 (June 30, 2015)**

* **Righteous Spirit**

* Fixed a visual issue with the timer on the icon stacking.

**SMITE Version 2.8.2806 (June 16, 2015)**

* **Immortal Spirit**

* Immortal Spirit has been reworked into Righteous Spirit.
* Ne Zha gains a stack when he hits an enemy with a Basic Attack, and an additional stack for Critical Strikes. He may activate Flaming Spear to consume these stacks and heal himself.
* Heals for 1.25% per stack, max. 20.

* **Armillary Sash**

* Fixed not dealing damage if hitting crowd control immune targets.

* **Wind Fire Wheels**

* Fixed an issue where using the ability on Janus while going through a portal could cause both players to get stuck.

**SMITE Version 2.0.2573.3 (February 11, 2015)**

* **General**

* Fixed some black fx showing on the Diamond skin when using abilities.

**SMITE Version 1.0.2476 (December 17, 2014)**

* **Armillary Sash**

* Tooptip updated. Now states that this ability can critically hit.

**SMITE Version 1.0.2379.3 (October 29, 2014)**

* **General**

* Fixed Clap emote.

**SMITE Version 1.0.2268.2 (August 19, 2014)**

* **Universe Ring Toss**

* Fixed an issue which caused his ring to be invisible to enemies that were out of sight when he threw it.
* Fixed a description error that indicated it did more damage than it does.

**SMITE Version 1.0.2215.6 (July 15, 2014)**

* **Wind Fire Wheels**

* Fixed a bug that could leave him revealed to enemy players.

**SMITE Version 1.0.2173 (June 12, 2014)**

* **General**

* Updated targeters for Cyberpunk skin.

**SMITE Beta Version 0.1.2027.1 (March 12, 2014)**

* **General**

* New loading screen card.
* Fixed a number of animation issues, including recall.

**SMITE Beta Version 0.1.2015.1 (March 5, 2014)**

* **Armillary Sash**

* This ability now inherits Ne Zha's critical hit chance and can critically hit when Ne Zha lands at his target location.

**SMITE Beta Version 0.1.1988.3 (February 19, 2014)**

* **Armillary Sash**

* Width of sash grab increased from 10 to 12.

**SMITE Beta Version 0.1.1948 (January 29, 2014)**

* **Immortal Spirit**

* Fixed an error in the tooltip. Now properly indicates this ability is a buff that affects only Ne Zha.

**SMITE Beta Version 0.1.1918.2 (January 8, 2014)**

* **Universal Ring Toss**

* Post-Hit Delay reduced from 0.5 to 0.2.

* **Flaming Spear**

* Post-Hit Delay reduced from 0.5 to 0.2.

* **Armillary Sash**

* Fixed an issue where Ne Zha would slide to the target.

**SMITE Beta Version 0.1.1888 (December 19, 2013)**

* **Wind Fire Wheels**

* Fixed a major bug with Ne Zha's Ultimate.

**SMITE Beta Version 0.1.1868.3 (December 5, 2013)**

* **Wind Fire Wheels**

* Ne Zha is now immune to root effects while dashing.

**SMITE Beta Version 0.1.1831.1 (November 7, 2013)**

* **New Passive - Immortal Spirit**

* Ne Zha’s immortal spirit cannot be suppressed. All successful basic attack hits increase his HP5 (0.5 per stack, up to 50 stacks). All stacks are lost on death.

**SMITE Beta Version 0.1.1774 (October 9, 2013)**

* **Universe Ring Toss**

* The damage reduction for subsequent hits has been reduced from a 30% reduction to a 25% reduction.

**SMITE Beta Version 0.1.1740 (September 25, 2013)**

* **Universe Ring Toss**

* This ability can now bounce to each target multiple times again.
* This ability now deals 30% reduced damage on each subsequent hit on the same target.

**SMITE Beta Version 0.1.1738 (September 18, 2013)**

* **Universe Ring Toss**

* This ability no longer bounces to the same target twice.

**SMITE Beta Version 0.1.1721 (September 5, 2013)**

* **General**

* Fixed an issue with his Ult where players could get caught on top of map walls.

**SMITE Beta Version 0.1.1705 (August 27, 2013)**

* **General**

* Ground targeters have been customized

**SMITE Beta Version 0.1.1640 (July 23, 2013)**

* **Armillary Sash**

* Fixed an issue with Armillary Sash and Fenrir Ragnarok interaction.

**SMITE Beta Version 0.1.1616.1 (July 10, 2013)**

* **General**

* Ne Zha's model has undergone modest visual improvements.

**SMITE Beta Version 0.1.1594 (June 26, 2013)**

* **Flaming Spear**

* Increased bonus attack speed from 15/20/25/30/35% back to the original 15/25/35/45/55%. After further evaluation of his performance after the Attack Speed bug fix, we determined this earlier nerf was no longer needed.

**SMITE Beta Version 0.1.1557.2 (June 12, 2013)**

* **General**

* An issue has been fixed with Ne Zha’s escalating melee that was allowing him to achieve higher than intended attack speeds. This will reduce his mid to late game attack speed significantly. We will be monitoring him to see if further adjustments will be necessary to compensate for this change.
* NOTE - Thanks to Pinjinz from the forums for breaking down the issue, allowing us to easily track down the bug.

* **Wind Fire Wheels**

* The base damage of each hit of the combo during his ultimate has been increased from 30/50/70/80/110 per hit to 40/60/80/100/120.

**SMITE Beta Version 0.1.1556 (June 5, 2013)**

* **Flaming Spear**

* Reduced bonus attack speed from 15/25/35/45/55% to 15/20/25/30/35%

**SMITE Beta Version 0.1.1543 (May 30, 2013)**

* **Flaming Spear**

* Duration reduced from 6s for all ranks to 4/4.5/5/5.5/6s

**SMITE Beta Version 0.1.1520.2 (May 23, 2013)**

* **Armillary Sash**

* The physical power contribution of this ability has been reduced from 150% to 100%.

## Abilità Rimodellate

  Duration: 6s
  Ability Type: Area
Video Abilità

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  Ability Type: Buff
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  Percent Healing: 1.25% per stack
Video Abilità

Gods