Kanaheim

**Kanaheim** is a sovereign island nation on the planet Torell, of the Torellian System in the Prime Material Plane. It comprises of 23 nation-states: the mainland of Whiteparish, Fraggle Rock, Sabros, Cummberhill, and the Yarnos Archipelago System. Kanaheim serves as a cultural melting pot and has an estimated population of 560 million induviduals of all races, including men, elves, dwarves, and anything in between. Legends state that during the Age of Substance the first gods of the world came together to mold this world out of dirt and clay to make way for life to grow.

The land mass of Kanaheim is estimated to be about 4.2 trillion years old, with the oldest magical veins discovered being about 1.2 trillion years old. In the early years of existence, there was very little intelligent life, while the surface world was covered in layers of chaos magic. This chaotic magic would later evolve into life energy allowing sustained growth and evolution, which would later become intelligent life. The first nearly anatomically modern people first emigrated to Kanaheim over 99,000 years ago. The protoelves, fae & protoserpentines lived in coastal settlements to maintain trade with the outside world before an inward diaspora forming heart of the nation. In modern times, Kanaheim is a hub for adventurers, adventuring parties, and up and coming heroes looking to do the right thing.

## Geography

Kanaheim is the largest island nation in this area of the Prime Material Plane. There are no major land borders within the nation, and the surrounding islands are separated by straits and channels. Kanaheim is disconnected from other continental landmasses by The Heap & The Dank Depths. It covers an area of 5.2 million square miles. Of this, 56% (2.6 million sq. miles) is arable land, and 43% (2.2 million sq. miles) is wilderness. The coastline of the nation is about 9800 miles long with vast beaches, high rocky stretches & plentiful port cities. The ancient geoformation makes earthquakes uncommon the further mainland you travel. The landmass was created by erosion and now long extinct volcanoes, which is why you will find layers of basalt and volcanic rocks throughout the nation. Most mountain ranges are formations of mostly igneous and metamorphic rocks, such as granite, limestone, basalt, and quartz, and the tallest peaks in Kanaheim average between 300 and 1400 meters. The highest being a part of the Grace Peaks mountain range, which stands 1673m above sea level. Deeper underground where pressure and temperatures are high lead to the development of rare magical minerals, such as Laurite, Kaymabite, and Blue Heczatyte.

There is no main geographic region of Kanaheim; the nation is filled with biological & geographical diversity. About one third of the nation is covered in dense magical woods & forests. The remainder two thirds of the nation are where the dense population of humanoids reside. The largest span of land little to no local inhabitants is The Neg, Kanaheim's desert. Uncommonly, no major rivers run through the nation, one of the only major landlocked bodies of water is Butter Pond and Silverfang Lake in central Whiteparish.

### Climate

The island climate varies from region to region, being cooler toward the center/ north, and warmer toward the coasts and south, as well as differing with elevation. The major macrobiomes are grasslands, forests, and deserts. During the year, major concentrations of rainfall occur during winter & autumn, with heavy spring showers and high percentages of snowfall during the winter with heavy winds. The average temperature is between 11 to 17 °C (52 to 63 °F), with mild winters and warm summers on the coasts (9 to 11 °C (48 to 52 °F) in Hammer (Deepwinter), 23 to 26 °C (73 to 79 °F) in Flamerule (Midsummer)), and cold winters and cool summers on the mountains (−2 to 4 °C (28 to 39 °F) in Hammer, 16 to 20 °C (61 to 68 °F) in Flamerule).

Summer months can be grueling with the consistent rainstorms, hurricanes, and water spouts. Summer rainfall levels are characterized by the flash floods caused by short and severe thunderstorms. Differing pressure systems in the surrounding oceans can increase or decrease the severity of the storms. Cold, strong northeastern air called the Mastrael blows during the spring months.

## History

### Age of Raw Substance

Before the first pieces of recorded history, scientists and historians refer to this period as "The Age of Raw Substance" or simply "The Age of Substance". The universe was populated by a fundamental force we now know as magic. This force was the life giver to what would be later called deities, and flows through all living and nonliving entities in the universe. In its raw form, the newborn magic of the universe was unstable, ever changing and shifting. This evolution lead to the conception of the Four Forces of the Natural world: Life, Anti-Life, Chaos, and Order.

Life Force allowed planets to sustain living energy, and would later become creatures and beings, while Anti-Life created the first gods and deities of the universe. Chaos Magic creates Order Magic, and Order Magic sustains Chaos Magic; both forces coexist harmoniously and there cannot be one without the other. Many good and evil creatures spawned from the battles between these two forces. Chaos Magic corrupted early creatures of the universe and led to feral beasts & demons, while its opposite Order Magic was attempting to create the first civilizations.

### Age of Magic

About 1.1 Trillion years ago, the raw forces of the universe began to solidify and create cultures and civilizations. Plants were the first living beings that were able to use the surrounding Chaos Magic to harness their Life Force and grow exponentially massive. The planets early stages were that of lush, green landscapes, and single celled protocreatures overflowing with magical potential energy. Many well preserved fossil records still remain from this period, and historians & scientists can trace the lineage of all beings to these protocreatures. As the magical energy condensed and stabilized, it was stored in the biology of protocreatures, but magic seeped deep into the planet's core and was able to stay in its raw form to this day. This led to the first signs of sentient life in the form of protoserpents who, millions of years later, which would later become intelligent dragons.

### Age of Dragons

About 660 billion years ago, as creatures grew and evolved with the magic & world they inhabited, the first signs of intelligence came into being. Existing Serpentines, such as Lizards, Serpents, and especially Dragons, were growing in population and size, exponentially overtaking the humanoid races. Dragons became the apex predators of the world, able to hunt and communicate with each other telepathically or verbally, and were some of the first creatures able to harness natural magic. Legend states of a True Ancient Red Dragon named Droboth the Immortal noted as the creator of the written Draconic speech, which was carved into the cave walls where his horde sat. Due to the conception of the written word during this time, the Age of Dragons is also referred to by experts as 'The Age of Written Epics".

Parallel to Dragons, young Elven races were beginning to florish on the planet. Protoelves, the descendants of Giant Protogoblins and Fae-touched