Aether Lens/Interactions

Item

Interactions

Changelogs

## Hero ability cast ranges

This list includes all abilities which have their cast range increased, disregarding whether or not the ability's effect ranges are affected. It excludes abilities which already have a global cast range.

Hero abilities* Abaddon – Aphotic Shield
* Abaddon – Mist Coil
* Alchemist – Acid Spray
* Alchemist – Unstable Concoction
* Ancient Apparition – Chilling Touch
* Ancient Apparition – Cold Feet
* Ancient Apparition – Ice Vortex
* Anti-Mage – Mana Void
* Arc Warden – Flux
* Arc Warden – Magnetic Field
* Arc Warden – Spark Wraith
* Axe – Battle Hunger
* Axe – Culling Blade
* Bane – Brain Sap
* Bane – Enfeeble
* Bane – Fiend's Grip
* Bane – Nightmare
* Batrider – Flamebreak
* Batrider – Flaming Lasso
* Batrider – Sticky Napalm
* Beastmaster – Primal Roar
* Beastmaster – Wild Axes
* Bloodseeker – Bloodrage
* Bloodseeker – Blood Rite
* Bloodseeker – Rupture
* Bounty Hunter – Shuriken Toss
* Bounty Hunter – Track
* Brewmaster – Cinder Brew
* Bristleback – Viscous Nasal Goo
* Broodmother – Spawn Spiderlings
* Broodmother – Spin Web
* Centaur Warrunner – Double Edge
* Chaos Knight – Chaos Bolt
* Chaos Knight – Reality Rift
* Chen – Holy Persuasion
* Chen – Penitence
* Clinkz – Burning Army
* Clinkz – Death Pact
* Clockwerk – Hookshot
* Crystal Maiden – Crystal Nova
* Crystal Maiden – Frostbite
* Dark Seer – Ion Shell
* Dark Seer – Surge
* Dark Seer – Vacuum
* Dark Seer – Wall of Replica
* Dark Willow – Bramble Maze
* Dark Willow – Cursed Crown
* Dark Willow – Terrorize
* Dazzle – Poison Touch
* Dazzle – Shadow Wave
* Dazzle – Shallow Grave
* Death Prophet – Crypt Swarm
* Death Prophet – Silence
* Death Prophet – Spirit Siphon
* Disruptor – Glimpse
* Disruptor – Kinetic Field
* Disruptor – Static Storm
* Disruptor – Thunder Strike
* Doom – Devour
* Doom – Doom
* Dragon Knight – Breathe Fire
* Dragon Knight – Dragon Tail(in Human Form & in Elder Dragon Form)
* Drow Ranger – Gust
* Earth Spirit – Boulder Smash
* Earth Spirit – Enchant Remnant
* Earth Spirit – Geomagnetic Grip
* Earth Spirit – Rolling Boulder
* Earthshaker – Enchant Totem(requires Aghanim's Scepter)
* Earthshaker – Fissure
* Elder Titan – Astral Spirit
* Elder Titan – Earth Splitter
* Ember Spirit – Fire Remnant
* Ember Spirit – Sleight of Fist
* Enchantress – Enchant
* Enigma – Black Hole
* Enigma – Demonic ConversionOld Ability
* Enigma – Demonic Summoning
* Enigma – Malefice
* Enigma – Midnight Pulse
* Faceless Void – Chronosphere
* Grimstroke – Dark Portrait
* Grimstroke – Ink Swell
* Grimstroke – Phantom's Embrace
* Grimstroke – Soulbind
* Grimstroke – Stroke of Fate
* Gyrocopter – Call Down
* Gyrocopter – Homing Missile
* Huskar – Life Break
* Invoker – Alacrity
* Invoker – Chaos Meteor
* Invoker – Cold Snap
* Invoker – Deafening Blast
* Invoker – E.M.P.
* Invoker – Tornado
* Io – Tether
* Jakiro – Dual Breath
* Jakiro – Ice Path
* Jakiro – Macropyre
* Juggernaut – Healing Ward
* Juggernaut – Omnislash
* Juggernaut – Swiftslash
* Keeper of the Light – Blinding Light
* Keeper of the Light – Chakra Magic
* Keeper of the Light – Illuminate
* Kunkka – Ghostship
* Kunkka – Torrent
* Kunkka – X Marks the Spot
* Legion Commander – Duel
* Legion Commander – Overwhelming Odds
* Legion Commander – Press the Attack
* Leshrac – Lightning Storm
* Leshrac – Split Earth
* Lich – Chain Frost
* Lich – Frost Blast
* Lich – Frost Shield
* Lich – Sinister Gaze
* Lifestealer – Infest
* Lifestealer – Open Wounds
* Lina – Dragon Slave
* Lina – Laguna Blade
* Lina – Light Strike Array
* Lion – Earth Spike
* Lion – Finger of Death
* Lion – Hex
* Lion – Mana Drain
* Luna – Eclipse(requires Aghanim's Scepter)
* Luna – Lucent Beam
* Lycan – Wolf Bite
* Magnus – Empower
* Magnus – Shockwave
* Mars – Arena of Blood
* Mars – God's Rebuke
* Mars – Spear of Mars
* Medusa – Mystic Snake
* Meepo – Earthbind
* Mirana – Sacred Arrow
* Monkey King – Boundless Strike
* Monkey King – Primal Spring
* Monkey King – Tree Dance
* Monkey King – Wukong's Command
* Morphling – Adaptive Strike (Agility)
* Morphling – Adaptive Strike (Strength)
* Morphling – Morph
* Morphling – Waveform
* Naga Siren – Ensnare
* Nature's Prophet – Nature's Call
* Nature's Prophet – Sprout
* Necrophos – Reaper's Scythe
* Night Stalker – Void
* Nyx Assassin – Impale
* Nyx Assassin – Mind Flare
* Ogre Magi – Bloodlust
* Ogre Magi – Fireblast
* Ogre Magi – Ignite
* Ogre Magi – Unrefined Fireblast
* Omniknight – Heavenly GraceOld Ability
* Omniknight – Purification
* Omniknight – Repel
* Oracle – False Promise
* Oracle – Fate's Edict
* Oracle – Fortune's End
* Oracle – Purifying Flames
* Outworld Destroyer – Astral Imprisonment
* Outworld Destroyer – Sanity's Eclipse
* Pangolier – Swashbuckle
* Phantom Assassin – Phantom Strike
* Phantom Assassin – Stifling Dagger
* Phantom Lancer – Doppelganger
* Phantom Lancer – Spirit Lance
* Phoenix – Launch Fire Spirit
* Phoenix – Sun Ray
* Phoenix – Supernova(requires Aghanim's Scepter)
* Puck – Dream Coil
* Puck – Illusory Orb
* Pudge – Dismember
* Pudge – Meat Hook
* Pugna – Decrepify
* Pugna – Life Drain
* Pugna – Nether Blast
* Pugna – Nether Ward
* Queen of Pain – Shadow Strike
* Queen of Pain – Sonic Wave
* Razor – Static Link
* Riki – Blink Strike
* Riki – Smoke Screen
* Rubick – Fade Bolt
* Rubick – Spell Steal
* Rubick – Telekinesis
* Sand King – Burrowstrike
* Shadow Demon – Demonic Purge
* Shadow Demon – Disruption
* Shadow Demon – Disseminate
* Shadow Demon – Shadow Poison
* Shadow Demon – Soul CatcherOld Ability
* Shadow Shaman – Ether Shock
* Shadow Shaman – Hex
* Shadow Shaman – Mass Serpent Ward
* Shadow Shaman – Shackles
* Silencer – Arcane Curse
* Silencer – Last Word
* Skywrath Mage – Ancient Seal
* Skywrath Mage – Arcane Bolt
* Skywrath Mage – Mystic Flare
* Slardar – Corrosive Haze
* Snapfire – Firesnap Cookie
* Snapfire – Gobble Up
* Snapfire – Mortimer Kisses
* Snapfire – Scatterblast
* Snapfire – Spit Out
* Sniper – Assassinate
* Sniper – Shrapnel
* Spectre – Spectral Dagger
* Spirit Breaker – Nether Strike
* Storm Spirit – Electric Vortex
* Sven – Storm Hammer
* Techies – Blast Off!
* Techies – Minefield Sign
* Techies – Proximity Mines
* Techies – Remote MinesOld Ability
* Techies – Stasis Trap (7.00-7.30e)Old Ability
* Templar Assassin – Psionic Trap
* Terrorblade – Sunder
* Tidehunter – Gush
* Timbersaw – Chakram
* Timbersaw – Chakram
* Timbersaw – Timber Chain
* Tinker – Laser
* Tinker – March of the MachinesOld Ability
* Tiny – Avalanche
* Tiny – Toss
* Treant Protector – Eyes In The Forest
* Treant Protector – Nature's Grasp
* Troll Warlord – Battle Trance
* Troll Warlord – Whirling Axes (Ranged)
* Tusk – Ice Shards
* Tusk – Snowball
* Tusk – Walrus Kick
* Underlord – Firestorm
* Underlord – Pit of Malice
* Undying – Decay
* Undying – Soul Rip
* Undying – Tombstone
* Vengeful Spirit – Magic Missile
* Vengeful Spirit – Nether Swap
* Vengeful Spirit – Wave of Terror
* Venomancer – Plague Ward
* Venomancer – Venomous Gale
* Viper – Nethertoxin
* Viper – Viper Strike
* Visage – Grave Chill
* Visage – Soul Assumption
* Void Spirit – Aether Remnant
* Warlock – Chaotic Offering
* Warlock – Fatal Bonds
* Warlock – Shadow Word
* Warlock – Upheaval
* Weaver – The Swarm
* Weaver – Time Lapse(requires Aghanim's Scepter)
* Windranger – Powershot
* Windranger – Shackleshot
* Winter Wyvern – Cold Embrace
* Winter Wyvern – Splinter Blast
* Winter Wyvern – Winter's Curse
* Witch Doctor – Death Ward
* Witch Doctor – Maledict
* Witch Doctor – Paralyzing Cask
* Wraith King – Wraithfire Blast
* Zeus – Arc Lightning
* Zeus – Lightning Bolt

## Unit ability cast ranges

Unit abilities* Hill Troll – Ensnare
* Harpy Stormcrafter – Chain Lightning
* Hill Troll Priest – Heal
* Mud Golem – Hurl Boulder
* Ogre Frostmage – Ice Armor
* Satyr Banisher – Purge
* Satyr Mindstealer – Mana Burn
* Satyr Tormenter – Shockwave
* Shard Golem – Hurl Boulder
* Wildwing – Tornado

## Item ability cast ranges

Item abilities* Abyssal Blade – Overwhelm
* Alchemist – Aghanim's Scepter Synth
* Battle Fury – Chop Tree
* Bloodthorn – Soul Rend
* Bottle – Regenerate
* Clarity – Replenish
* Dagon – Energy Burst
* Diffusal Blade – Inhibit
* Enchanted Mango – Eat Mango
* Ethereal Blade – Ether Blast
* Eul's Scepter of Divinity – Cyclone
* Fallen Sky – Fallen Sky
* Force Staff – Force
* Glimmer Cape – Glimmer
* Hand of Midas – Transmute
* Healing Salve – Salve
* Heaven's Halberd – Disarm
* Helm of the Dominator – Dominate
* Hurricane Pike – Hurricane Thrust
* Iron Branch – Plant Tree
* Ironwood Tree – Plant Tree
* Linken's Sphere – Transfer Spellblock
* Lotus Orb – Echo Shell
* Medallion of Courage – Valor
* Mjollnir – Static Charge
* Observer Ward – Plant
* Orchid Malevolence – Soul Burn
* Quelling Blade – Chop Tree
* Rod of Atos – Cripple
* Scythe of Vyse – Hex
* Sentry Ward – Plant
* Shadow Amulet – Fade
* Solar Crest – Shine
* Tango – Devour
* Trusty Shovel – Dig
* Urn of Shadows – Soul Release
* Veil of Discord – Magic Weakness

## Increased effect range

Besides getting their cast range increased, the following abilities also have their effect range and/or travel distances increased to match the new cast range.

* Anti-Mage - Blink
**Default Max Travel Distance**: 750/900/1050/1200 ( 900/1050/1200/1350)
**Aether Max Travel Distance**: 975/1125/1275/1425 ( 1125/1275/1425/1575)
*Has a global cast range. Max travel distance is increased.*
* Beastmaster - Primal Roar
**Default Max Secondary Effect Range**: 900
**Aether Max Secondary Effect Range**: 1237.5
*The pushback and slow have a dynamic range, based on the distance between Beastmaster and the primary target. For every 2 distance between the caster and the target upon cast, the knockback range increases by 1.*
* Beastmaster - Wild Axes
**Default Max Travel Distance**: 1500
**Aether Max Travel Distance**: 1725
*Travel speed remains the same.*
* Blink Dagger - Blink
**Default Max Travel Distance**: 1200
**Aether Max Travel Distance**: 1425
**Default Penalty Travel Distance**: 960
**Aether Penalty Travel Distance**: 1185
*Has a global cast range. Max travel distance is increased.*
* Clockwerk - Hookshot
**Default Max Travel Distance**: 2000/2500/3000
**Aether Max Travel Distance**: 2225/2725/3225
*Travel speed remains the same.*
* Death Prophet - Crypt Swarm
**Default Travel Distance**: 810 ( )
**Aether Travel Distance**: 1035 ( 225)
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Death Prophet - Spirit Siphon
**Default Link Break Distance**: 750 ( )
**Aether Link Break Distance**: 975 ( 225)
* Dragon Knight - Breathe Fire
**Default Travel Distance**: 750
**Aether Travel Distance**: 975
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Drow Ranger - Gust
**Default Travel Distance**: 900
**Aether Travel Distance**: 1125
*Travel speed remains the same.*
* Earth Spirit - Boulder Smash
**Default Travel Distance (Stone / Unit)**: 2000 / 500/600/700/800
**Aether Travel Distance (Stone / Unit)**: 2225 / 725/825/925/1025
**Default Search Radius (Stone / Unit)**: 200 / 150
**Aether Search Radius (Stone / Unit)**: 200 / 150
*The smash search radius is the range in which a unit or remnant has to be in order to be able to get smashed.*
* Earth Spirit - Rolling Boulder
**Default Max Travel Distance (Unboosted / Boosted)**: 750 ( 950) / 1500 ( 1900)
**Aether Max Travel Distance (Unboosted / Boosted)**: 975 ( 1175) / 1725 ( 2125)
*Travel speed remains the same.*
* Earthshaker - Fissure
**Default Length**: 1575 ( 1800)
**Aether Length**: 1800 ( 2025)
*Default fissure consists of 28 ( 32) segments with a 8.25 range gap between them (24 collision size), resulting in 1575 ( 1800) range. Aether Lens adds 4 segments, which equals 225 additional range.*
* Earthshaker - Enchant Totem (Aghanim's Scepter)
**Default Max Travel Distance**:
**Aether Max Travel Distance**: 225
*Travel speed adapts to keep the same leap duration.*
* Elder Titan - Earth Splitter
**Default Length**: 2100
**Aether Length**: 2325
*Travel speed adapts to keep the same implode delay.*
* Faceless Void - Time Walk
**Default Max Travel Distance**: 650/700/750/800 ( )
**Aether Max Travel Distance**: 225.00000154762 ( 225)
*Time Walk has a global cast range. Max travel distance is increased.*
* Invoker - Chaos Meteor
**Default Travel Distance**: 465/615/780/930/1095/1245/1410/1575 ( )
**Aether Travel Distance**: 620/770/920/1070/1220/1370/1520 ( /1670)
*Aether Lens increases the range by 155/155/150/150/150/150/150/150. Travel speed remains the same.*
* Invoker - Deafening Blast
**Default Travel Distance**: 1000
**Aether Travel Distance**: 1225
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Invoker - Tornado
**Default Travel Distance**: 1500/1800/2100/2400/2700/3000/3300/3600 ( )
**Aether Travel Distance**: 1725/2025/2325/2625/2925/3225/3525/3825 ( /3850)
*Travel speed remains the same.*
* Jakiro - Dual Breath
**Default Travel Distance**: 750 ( 1500)
**Aether Travel Distance**: 975 ( 1725)
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Jakiro - Ice Path
**Default Length**: 1200
**Aether Length**: 1425
*Travel speed remains the same.*
* Jakiro - Macropyre
**Default Length**: 520 ( 590)
**Aether Length**: 745 ( 815)
* Juggernaut - Omnislash
**Default Max Travel Distance**: 350
**Aether Max Travel Distance**: 575
* Juggernaut - Swiftslash
**Default Max Travel Distance**: 550
**Aether Max Travel Distance**: 775
* Keeper of the Light - Illuminate
**Default Travel Distance**: 1550 ( )
**Aether Travel Distance**: 1775 ( 225)
*Does not affect the vision range.*
* Lina - Dragon Slave
**Default Travel Distance**: 1075 ( )
**Aether Travel Distance**: 1300 ( 225)
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Lion - Earth Spike
**Default Travel Distance**: 275 ( )
**Aether Travel Distance**: 500 ( 225)
*Travel speed remains the same.*
* Lion - Mana Drain
**Default Link Break Distance**: 1 ( 2)
**Aether Link Break Distance**: 226 ( 227)
* Magnus - Shockwave
**Default Travel Distance**: 1200
**Aether Travel Distance**: 1425
*Travel speed remains the same.*
* Magnus - Skewer
**Default Max Travel Distance**: 900/975/1050/1125 ( 1275/1350/1425/1500)
**Aether Max Travel Distance**: 1108/1203/1298/1425 ( 1488/1583/1678/1773)
*Skewer has a global cast range. Max travel distance is increased. Magnus is moved in 31.6 range instances, so Aether Lens adds 8 instances (253 range).*
* Mars - Spear of Mars
**Default Max Travel Distance**: 900/1000/1100/1200
**Aether Max Travel Distance**: 1125/1225/1325/1425
*Travel speed remains the same.*
* Monkey King - Primal Spring
**Default Max Travel Distance**: 1000
**Aether Max Travel Distance**: 1225
*Travel speed remains the same.*
* Monkey King - Tree Dance
**Default Max Travel Distance**: 900 ( 1350)
**Aether Max Travel Distance**: 1125 ( 1575)
*Travel speed remains the same.*
* Morphling - Waveform
**Default Max Travel Distance**: 700/800/900/1000 ( 950/1050/1150/1250)
**Aether Max Travel Distance**: 925/1025/1125/1225 ( 1175/1275/1375/1475)
*Travel speed remains the same.*
* Nyx Assassin - Impale
**Default Travel Distance**: 750 ( 1275
)
}}
* Phoenix - Sun Ray
**Default Ray Length**: 130
**Aether Ray Length**: 355
* Puck - Illusory Orb
**Default Max Travel Distance**: 1950 ( )
**Aether Max Travel Distance**: 2175 ( 225)
*Travel speed remains the same.*
* Pudge - Meat Hook
**Default Max Travel Distance**: 1300
**Aether Max Travel Distance**: 1525
*Travel speed remains the same.*
* Pugna - Life Drain
**Default Link Break Distance**: 900
**Aether Link Break Distance**: 1125
* Queen of Pain - Blink
**Default Max Travel Distance**: 200
**Aether Max Travel Distance**: 425
*Has a global cast range. Max travel distance is increased.*
* Queen of Pain - Sonic Wave
**Default Travel Distance**: 900
**Aether Travel Distance**: 1125
*The cone area gets stretched to match the new travel distance. Starting and end radius and travel speed remain the same.*
* Razor - Static Link
**Default Link Break Distance**: 1350
**Aether Link Break Distance**: 1575
* Sand King - Burrowstrike
**Default Max Travel Distance**: 525/600/675/750
**Aether Max Travel Distance**: 750/825/900/975
*Travel speed remains the same.*
* Shadow Demon - Shadow Poison
**Default Travel Distance**: 1500 ( )
**Aether Travel Distance**: 1725 ( 225)
*Travel speed remains the same.*
* Snapfire - Mortimer Kisses
**Default Max Travel Distance**: 3000
**Aether Max Travel Distance**: 3225
* Snapfire - Spit Out
**Default Max Travel Distance**: 3000
**Aether Max Travel Distance**: 3225
* Spectre - Spectral Dagger (ground targeted)
**Default Travel Distance**: 1800
**Aether Travel Distance**: 2025
*Travel speed remains the same.*
* Tidehunter - Gush (Aghanim's Scepter)
**Default Travel Distance**:
**Aether Travel Distance**: 225
*Travel speed remains the same.*
* Timbersaw - Chakram
**Default Max Travel Distance**: 1200
**Aether Max Travel Distance**: 1425
*Travel speed remains the same.*
* Timbersaw - Timber Chain
**Default Max Travel Distance**: 750/900/1050/1200 ( 1875/2025/2175/2325)
**Aether Max Travel Distance**: 975/1125/1275/1425 ( 2100/2250/2400/2550)
*Travel speed remains the same.*
* Timbersaw - Second Chakram
**Default Max Travel Distance**: 1200
**Aether Max Travel Distance**: 1425
*Travel speed remains the same.*
* Treant Protector - Nature's Grasp
**Default Length**: 1500
**Aether Length**: 1725
*Travel speed remains the same.*
* Troll Warlord - Whirling Axes (Ranged)
**Default Travel Distance**: 950
**Aether Travel Distance**: 1175
*Travel speed remains the same.*
* Tusk - Ice Shards
**Default Max Travel Distance**: 1400
**Aether Max Travel Distance**: 1625
*Travel speed remains the same.*
* Vengeful Spirit - Wave of Terror
**Default Travel Distance**: 1400
**Aether Travel Distance**: 1625
*Travel speed remains the same.*
* Venomancer - Venomous Gale
**Default Travel Distance**: 850
**Aether Travel Distance**: 1075
*Travel speed remains the same.*
* Void Spirit - Astral Step
**Default Max Travel Distance**: 800/900/1000
**Aether Max Travel Distance**: 1025/1125/1225
*Has a global cast range. Max travel distance is increased.*
* Weaver - The Swarm
**Default Travel Distance**: 3000
**Aether Travel Distance**: 3225
*Travel speed remains the same.*
* Windranger - Powershot
**Default Travel Distance**: 3000
**Aether Travel Distance**: 3225
*Travel speed remains the same.*

## Unchanged effect range

The following abilities do not have their effect range and/or travel distance increased, despite their cast ranges being increased. This means their effects' ranges do not match the new cast range. Also, some abilities are listed for clarification purposes.

* Force Staff – Force1
* Hurricane Pike – Hurricane Thrust1
* Clinkz – Burning Army2
* Dark Seer – Wall of Replica2
* Io – Tether3
* Kunkka – Ghostship4
* Mars – God's Rebuke
* Mirana – Sacred Arrow
* Monkey King – Boundless Strike
* Pangolier – Swashbuckle2
* Phoenix – Icarus Dive5
* Satyr Tormenter – Shockwave
* Snapfire – Scatterblast6
* Snapfire – Firesnap Cookie7
* Tinker – March of the Machines8
* Tiny – Toss9
* Void Spirit – Aether Remnant2

1  Force Staff and  Hurricane Pike only have their cast ranges increased. The push distance remains the same for both items.

2 All Vector Targeting spells have their cast range increased but not their effect range.

3  Tether's cast range is increased, but the link break distance is not increased.

4 When upgraded with  Aghanim's Scepter,  Ghostship's range cannot be increased.

5  Icarus Dive has a global cast range. The dive length is unaffected by Aether Lens.

6  Scatterblast only has its normal damage range increased. Point-blank range remains the same.

7  Firesnap Cookie only has its cast range increased. The hop distance remains the same.

8  March of the Machines only has its cast range increased. The march distance remains the same.

9  Toss' cast range and therefore throw distance is increased. The unit search radius around Tiny is *not* increased.