List of Plugins

The following is a list of all plugins used and planned for Hyreon's Last Server.

## Universal

### Essential

These changes are irreversible, or removing them would tarnish the server's identity even in Spring.

* OnlyMostlyDead, to revive downed players
* VillageTax, increasing the cost of some generated village trades
* GrinderGatekeeper, nerfing Iron Golem, Nether Roof, Ocean Monument and Dungeon grinders
* LocalGarden, preventing growth of some crops based on their region
* [Planned] LeveledMagic, allowing a diversity of equipment and rewarding continuous use of the same item
* [Planned] Bomberman, preventing TNT duplication (while adding an easier alternative)

### Tweak

The following gameplay changes could be dropped with no issues, but they are minor enough that they are available for all seasons.

* NoteWrite, to write on paper
* DepotDefrag, so you can sort and find items more easily
* SuperBlastMine, so items are never destroyed by explosions
* SpectreSpawn, so you can assess the situation if spawning in danger
* NoPriorWork, so Mending is no longer a necessity
* FarmExperience, as compensation for ClimateGrowth

## Progressive

### Introduced in Summer, removed in Spring

* MobBorder, mobs get tougher as you travel
* BeyondPotions, allowing procedural brewing recipes with any ingredient chain
* [Planned] MoonSleep, changing sleep percentage based on moon phase between 0% and 100%
* [Planned] EndDungeon

### Introduced in Autumn, removed in Spring

* BaseRepulsor, protecting land with lodestones
* Heurensics, finding evidence of other players
* AnchorPrison, to ban players
* [Planned] LockMaster, allowing players to lock chests
* [Planned] Miniaturization, to build more complex redstone devices (and finally give copper a use)

## Truly Seasonal

### Summer Only

* MobMissions: mobs invading regularly, culminating in a massive invasion

### Autumn Only

* [Planned] BeaconBoons: players meet to receive boons for their clique

### Winter Only

* [Planned] CombatTweaks, a variety of small changes to combat
* [Planned] FlavorTown, adding countless recipes for unstackable, health-providing foods
* [Planned] Elementary, a new elemental progression system that goes beyond diamond
* [Planned] WarTime, the ability to invade other players' bases

## Dubious

These items are not so much planned as possible additions to the server. There are legal, technical or gameplay concerns with their addition. *None of these are currently planned for any season.*

* PortalBinder, making it easier to bind Nether portals between dimensions
* GrindSalvage, allowing players to salvage gold and iron tools to produce more nuggets
* C418+M, adding more C418 music to the game
* Vertical Slabs, limited in quantity but they actually can be added with some trickery
* [Spring Only] MemoryMaker, enabling players to rollback entire chunks to generate new content
* [Autumn Only] Ideologies, to give players contagious buffs and debuffs, favoring certain playstyles, complete with the ability to *convince* other characters
* [Autumn Only] Influence, an invisible resource that determines ownership of a region
* [Winter Only] Drill Greaves, allowing you to dig large areas at once
* [Winter Only] Gauntlet, allowing you to create explosions in front of you
* Spears, for weapons with longer reach