Zones

The **Zones** are a feature in hornex.pro, They are the part of the map and the server, There are 9 zones currently, The top 3 contains a green background, the middle 3 contains a red background and the bottom 3 contains a grey background.

In each zone, the mobs can spawn of the same rarity of the zone rarity, Zones of rarity Common-Legendary have normal spawning, Mythic-Super has slightly reduced, and Hyper is mostly reduced.

Mobs can wander around to a different zone other than their rarity spawnage, Mobs of rarities can enter zones low or high rarity of level 1 of the different zone, If a mob enters a zone with higher or lower level 2, they will get despawned and not drop any loot, Passive mobs will not get despawned, The exception is that Hyper mobs can go to Ultra zone.

## Rarities

### Common

This is a beginning area for new players and also the first zone for them to spawn, The spawning zone is free.

### Unusual

This is another beginning area for noobs which are the beginning of their journey, The spawning zone requires level 10.

### Rare

This is a medium zone for players that want to maintain easy progression. The spawning zone requires level 35.

### Epic

This is also another medium zone for players that want to maintain easy progression, but with good drops. The spawning zone requires level 65.

### Legendary

This is zone that noobs spend time on to get legendaries, This is a common treat to maintain easy progression. The spawning zone requires level 100.

### Mythic

This is a zone for where pro players can spawn in, This is a common occurance for mid players. The spawning zone requires level 200.

### Ultra

This is a zone where Ultra mobs spawn here, For noobs, it seems like the mobs in here are bosses, This zone makes ultra waves, To make ultra waves, it requires 3,000 Ultra kills.

### Super

This is a zone where Super mobs spawn here and also a good zone where ez progression is made, This zone makes super waves, To make super waves, it requires 500 Super kills.

### Hyper

This is a zone where Hyper mobs spawn here and incredible progression you can make, This zone makes hyper waves, To make hyper waves, it requires 50 Hyper kills.

## Strategy

* The Common-Unusual is a beginning zone for new playerbase to begin their progression, The droprates of Common and Unusual have something in common where Common drops Common, Unusual or nothing while Unusual drops Common or Unusual and sometimes nothing.
* Rare zone is a good zone for noobs to grind on, Due to flower hp downgrades, noobs will have to escape from any bulks that will try to kill them. Rare mobs sometimes will drop Rares but mobs with lower petal droprates will likely drop nothing rather than any 3 rarities.
* Epic zone is slightly a good and a bad zone to grind on, Epics are basically great for early players, either players can use the good petal or just absorb them for lot of levels, Epic zones may sometimes pack with Legendaries or Rares because as mentioned in beginning of the page, mobs can wander into other zones but despawn when they get too far away from their zone spawning.
* Legendary and mythic zone is the beginning of maintaing easy progression, which is a part of the game. Legendary will sometimes drop Legendaries or/and Epics while Mythics mostly drop Legendary petals with a small chance of dropping Mythics, Some petals may have a low droprates for specific mob, which can drop Epics, which are unlucky for many, Some legendary mobs will have a small chance of dropping Rares in any petal, which are also unlucky.
* Ultra zone is another beginning of maintaning easy progression, this time Ultras almost alway drop Legendaries, with a small chance of dropping Mythics and a tiny chance of Ultras, There is no any Ultras that drop Epics as ultra droprates are high for any droprate, even low rarities.
* Super and hyper zone are a good source for grinding Ultras/Supers, Supers usually drop Mythics but can drop Ultras, and a very small chance of dropping Legendaries, Supers will not drop Epics because the droprates are very high for previous 2 rarities, Supers are basically a good source for farming, Hypers will drop guaranteed Ultras with an extremely small chance of dropping Supers. Some hypers can be tanky because the health factor is high than Super or Ultra, or previous rarities, Ant holes has almost 5 billion health and Bubbles only have 3 million health, which is higher than some Ultra mob health.
* Do not enter high rarity zones with weak petals, as you are gonna die by bulky mobs.

## Trivia

* It is not possibile for players to spawn in Ultra, Super and Hyper.
* A change was made to Hyper zones in 2nd July 2023 where Hyper mobs can now go to Ultra zone rather than just despawning, It can be good for having more time to move from strong mobs to weak mobs to fight Hyper mobs with a group of players but also a drawback to despawning, which is longer.
* At some point, Hyper is formerly called "???", This was changed to Hyper after the 30th june 2023 update.