Assassin (Fate/Crossover - Scar)

**Assassin** (アサシン, *Asashin*) is the servant of ??? in the ??? Holy Grail War.

*"I've died twice already. I don't exist in this world. I don't need a name. Call me whatever you like."* - Scar

## Profile

### Identity

Assassin's true identity is **Scar**, a nameless lone serial killer and revolutionary who targets State Alchemists for his own brand of lethal justice in accordance with the fundamental tenets of his religion and for the revenge of his slaughtered people and his older brother. An Ishvalan survivor of the Ishval Civil War, Scar's moniker comes from the large X-shaped scar on his forehead and sports a conspicuous and intricate alchemical tattoo on his right arm, which originally belonged to his brother, and which he uses as his murder weapon of choice.

### Appearance

Being a native Ishvalan, the man known as Scar carries the dark complexion and distinctive red irises of his people. He is fairly tall with a muscular build and his hair is shaved close on the back and sides, leaving a silver-colored crown on top. In the manga and 2009 anime storyline, this crown sticks up a bit, while the 2003 anime series depicts it as relatively flat and spread out. Scar's right arm is adorned with a thin scar stretching entirely around the limb where the bicep meets the shoulder and, from that mark all the way down to the wrist, is nearly covered with a complex tattoo. The upper portion of his face is disfigured with a large X-shaped scar which stretches across his forehead and down over his eyes into his upper cheekbones. The manga storyline portrays Scar as being in his early- to mid-thirties while the 2003 anime depicts him as being roughly ten years younger. In the early part of either series, Scar wears sunglasses to hide his red eyes from view and bears a distinctive gold-colored jacket emblazoned with a cross on the back and sleeves. Additionally, he sports a pair of black slacks with a white cross on the left leg and a white stripe running down the right.

### Personality

Scar is a decidedly brooding, vicious, and angry man, almost totally consumed by hatred towards the people who destroyed his homeland. Knowing full well that his actions go against many of the teachings of his religion, he still fashions himself an agent of God's divine punishment and takes out his fury on State Alchemists; as a result, he abandons his birth name which Ishvalans consider gifts from God. Unfortunately, this escalates into a monomaniac hatred of State Alchemists, to the point he even targets Edward Elric who was never part of the war and is a champion of the people.

However, vestiges of his former life's kinder nature are prone to seep through. Even in the middle of his bloody vengeance, Scar is willing to show compassion toward others, honoring last requests and offering a chance to pray before dying. He is reasonably wise and a skilled rhetorician, though his misguided thirst for vengeance clouds his greater judgment and leads his arguments in circles. Having had his people and his family stolen from him, Scar sympathizes with those who care for their loved ones and looks after those who have lost their place in the world. Additionally, he is very protective of his surviving kinsmen and takes all their words of encouragement or chastisement to heart.

## Abilities

As a former warrior-monk of Ishval, Scar is extremely adept at hand-to-hand combat, boasting significant strength and stamina, remarkable agility and reflexes and deceptive speed; he can be seen dodging bullets. Though the 2003 anime shows him as a young armed combatant during the war, in the manga he displays his abilities on the field by subduing a number of armed Amestrian soldiers using only melee tactics. Scar's killing spree throughout Amestris itself is proof of his skills, as he manages to murder ten State Alchemists (including Basque Grand, who had been hailed as a combat specialist) and is able to hold his own against combat-based alchemists like the Elric brothers and Alex Armstrong. In addition, Scar proves himself capable of taking down inhuman beasts such as chimeras and Homunculi. Most impressively, through a combination of luck and skill, he managed to gain a pyrrhic victory over a severely wounded Wrath.

Scar is also intelligent, able to comprehend complex and advanced alchemical texts and concepts despite having never studied the craft, and is an adequate tactician capable of immediately identifying and assessing his opponents' weaknesses in combat.

### Use of Alchemy

While his physical prowess and intimidating figure are frightful in and of themselves, Scar's most dangerous element is his right arm, which is able to destroy anything with which it comes into contact by way of the intricate and arcane Transmutation Array tattooed thereupon. As a fundamentalist opponent of alchemy, Scar does not consider himself an alchemist in the traditional sense, but the strain of alchemy that his arm itself allows him to produce is powerful, advanced and unique. As observed by those who have seen it in action and lived to tell the tale, Scar's method follows the cyclical flow of transmutation, but only takes into account the first two steps - comprehension and deconstruction. By "stopping at the second step", the physical structure of whatever he targets is broken down and not reshaped, essentially reducing it to debris. By applying this method to his victims, he destroys their internal systems (general organs in the manga, but the brain specifically in the 2003 anime version) instantly while circumventing both Human Transmutation and the Ishvalan stigma associated with giving new form to one of God's creations. In the 2003 anime, he is able to destroy Chimeras by blowing them up, reducing their bodies to bloody splatters. Still, for all the serial killer's anti-alchemical posturing, the fact that he is unable to deconstruct an object whose composition he does not comprehend suggests that Scar does have a fair bit of alchemical knowledge and must actively identify, or at least make educated guesses at, the makeup of objects he wishes to destroy; despite his repeated assertion that the arm (and not himself) is the one performing alchemy, Scar is an amateur alchemist by practice.

The origin of the markings on Scar's arm differ somewhat between the manga and 2003 anime story-lines of the series, but in both it was originally the right arm of Scar's older brother, transferred from one sibling to the other in an emergency procedure during the Ishval Civil War.

### Skills

#### Class Skills

* Presence Concealment (D Rank): Suitable for spying. Although Assassin is capable of hiding his presence as a servant in order to sneak up on enemies, he cannot hide his presence once he begins to prepare and execute an attack on his opponent.

* Independent Action (C Rank): The ability to remain independent while rejecting the prana supply from the master. At this level, Assassin can remain in the world for one day without a contract. Even after his people was butchered and driven from their lands, Assassin still continued to continued to fight against their enemies alone.

#### Personal Skills

* Ishvalan Martial Arts (A Rank): Assassin is a master of Ishvalan Martial Arts, a type of martial art used by Ishvalan warrior monks both in combat and for meditation.

* Alchemy (C++ Rank): A type of magecraft used in Assassin's world, in which Alchemists uses the energy inherent in physical objects or materials in order to transmute them by deconstructing and reconstructing them. Alchemy is not fueled by prana, but cannot be used without either a transmutation circle or a transmutation array. Although Assassin claimed he was no Alchemist, both of his Noble Phantasms, one of which he created himself using his brother's research, require alchemical knowledge to use. Receives bonuses when using his Noble Phantasms.

* Eye of the Mind (False) (B+ Rank): A natural talent to avoid danger via a sixth sense, augmented by experience. It differs from the True version by being a product of innate talent, and from Instinct in its scope. At this level, Assassin is able to sense dangerous moves in combat and and will rarely be deceived by feints. Assassin is able to sense most lethal moves before they land, and surprise attacks have a reduced chance of success. Assassin is also capable of understanding the style of an opponent after a few exchanges, and visual obstructions will only somewhat lower his ability to sense and avoid attacks.

In life, Assassin was able to sense and defend against surprise attacks from both homunculi, marksmen and state alchemists, even when the attacks were obscured by steam or he was being distracted by another opponent.

### Noble Phantasm

#### **Alchemic Arm-Destruct; "Right Hand of Destruction"**

A transmutation array placed on Assassin's right wrist, this Noble Phantasm allows him to destroy anything he touches with his right hand. He can only destroy one substance or material each time he uses this power, however, and he has to be able to know and understand what material or substance he intends to destroy in order to destroy it.

#### **Alchemic Arm-Recreate; "Left Hand of Reconstruction"**

This Noble Phantasm is sealed when Assassin is summoned. This Noble Phantasm is a transmutation array on Assassin's left wrist, and in order to unseal it, he must transcribe it himself, which he will not do unless his master uses a command seal to order him to do so or he needs to fight an enemy whose victory will be terrible for the world, as using it goes against the tenets of his religion. This Noble Phantasm allows him to transmute anything he touches with his left hand, although he cannot transmute any material or substance he does not know what is.

## References

https://fma.fandom.com/wiki/Scar

https://villains.fandom.com/wiki/Scar\_(Fullmetal\_Alchemist)

https://hero.fandom.com/wiki/Scar\_(Fullmetal\_Alchemist)

https://vsbattles.fandom.com/wiki/Scar\_(Fullmetal\_Alchemist)

https://forums.spacebattles.com/threads/summon-a-servant-mark-vi-the-dark-six-f-sn-crossover-servants.370875/page-3?post=20353959#post-20353959