Alrai

Alrai

(EPIC 210490365)

Bandorian Protectorate

Distance from Sol 149 ly

System civilian population 1,403,616,203

Ascension 04 13 06 Declination +15 14 52

Stars in system (single-star system)

EPIC 210490365, 0.29 solar masses, 0.29 solar radii, metallicity +0.15 Fe/H, spectral class M4.5

Non-CHZ planets

Metnes (Alrai 1), 953.68 Earth masses, 3.4 Earth radii, orbital period 3.48 days, semi-major axis unknown, orbital eccentricity 0.27, equilibrium temperature 440.5 K, uninhabited

Non-CHZ moons

Mianan (Alrai 1 b), 1.03 Earth masses, 1.0 Earth radii, equilibrium temperature 445 K, uninhabited

CHZ planets

Rade (Alrai 2), 1.05 Earth masses, 1.02 Earth radii, orbital period 9.2 days, semi-major axis 0.09 AU, orbital eccentricity 0.01, equilibrium temperature 281 K, population 1,402,893,582

CHZ moons

Berde (Alrai 2 b), 0.04 Earth masses, 0.15 Earth radii, equilibrium temperature 265 K, uninhabited

## History

### Colonization Period

Alrai was originally colonized by the Galactic Empire in 2397.

### Imperial Period

Alrai maintained its colonial status until 2456, when it reached the 10 million population threshold required by the Empire to increase a system's status from a colony to a full system. It was a fairly important system in the Empire afterwards, with industrial production of construction materials and a large variety of other non-military products.

### Bandorian Period

After the conclusion of the Empire-Union War in 3506 the system was taken over by the Bandorian Protectorate following a week-long battle with Union forces.

### Sol 4025 Guide to the Universe

Alrai is an important system in the Protectorate in terms of population. The other major factions have fewer high-population systems than the Protectorate, and these high-population systems give the Protectorate Navy manpower to run its massive capital ships and pilot its swarms of fighters. As such, the Protectorate considers it important to protect these systems, since so many of its warriors come from them. As the famous Protectorate Grand Admiral Sergei Komarov once said, “The measure of a faction’s capability to make war is the measure of its true power. To make war, we must have warriors. To have warriors, we must protect, train, and arm all our citizens, as well as instilling into them a love of the Protectorate.” As a system, Alrai is somewhat different from most other high-population Bandorian systems, since it is considered a medium-security rather than a high-security system. This is because Kroll ships often come to this system, including some Kroll naval capital ships. The security rating is reduced because if the Kroll suddenly declared war, they could do at least minor damage with their forces in the system before Bandorian naval reinforcements arrived to destroy the Kroll ships. Still, this system is not normally dangerous at all, and you could come here with any ship of your choice. Trading in Alrai is easy; bring in industrial materials, wood, food, water, and stone and leave with industrial products, industrial waste, and radioactive materials. Brock Industries has a minor factory in this system, and it is a center of production for the CK series of ships. Spirit Shipyards also has a factory in this system, and you can get price reductions for services on your ship at their factory.