9M14 Malyutka

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The **9M14 Malyutka** or **HJ-73C** is an anti-tank guided missile (ATGM) featured in Squad.

## General information

The 9M14 Malyutka (Russian: Малютка; "Little one", NATO reporting name: AT-3 Sagger) is a manual command to line of sight (MCLOS) wire-guided anti-tank guided missile (ATGM) system developed in the Soviet Union. It was the first man-portable anti-tank guided missile of the Soviet Union and one of the most widely produced ATGM. Soviet production peaked at 25,000 missiles a year during the 1960s and 1970s. In addition, copies of the missile have been manufactured under various names by at least six countries, with examples such as HJ-73 produced by the People's Republic of China.

## Statistics

* 9M14 Malyutka
* HJ-73C

**9M14 Malyutka**

**HJ-73C**

## Variants

* Malyutka and its derivatives are mounted on various vehicles in the game.
* The *9M14P Malyutka-P* in the game is the vehicle-mounted anti-tank guided missile of the BMP-1 infantry fighting vehicle. It is available to the Middle Eastern Alliance, Irregular Militia, and Insurgents.
* The derivative HJ-73C is mounted on ZBD05 and ZBL08's HJ-73C variant, available to the People’s Liberation Army and PLA Navy Marine Corps.

## Gameplay

* The only different between 9M14P and HJ-73C is the fire rate. Due to the launcher differences between Soviet and Chinese designs, HJ-73C launches at a much faster rate of 9 missiles per minute, while 9M14 has a considerably longer reload time at five missiles per minute.
* Firing multiple missiles in a quick session, making them airborne simultaneously, will cause the previous few missiles to lose track and fly aimlessly.
	+ This is especially worth bearing in mind when using the ZBL08 HJ-73C, where the player can dumb-fire two missiles in quick succession.
* Armour calculation involves many factors that are not limited to simple base damage and penetration. The slope of the armor, its thickness, the angle of hit, all of that matter when the game engine decides if damage has been dealt to the target. Examine the vehicle armor models on Jensen's Range to learn where your shots will do damage.
	+ Prioritizing areas such as flat armor angles, turret, tracks, engine compartments, ammo racks, and rear areas where you could disable enemy mobility and effectively penetrate through armor and deal damage.
* Hitting moving targets such as helicopters is difficult but not impossible. Remember that whilst you can move the reticle very quickly, the missile requires time to "catch-up" with whatever you are aiming at. Many shots at moving vehicles are missed as a result of the operator not accounting for the fact that the missile itself is already out and moving. Make sure to lead your targets.
* The 9M14 Malyutka largely shares its damage model and penetration with 9M113 Konkurs, 9M117 Bastion, and 9M119M Refleks. They all have 153 splash damage, and 500 mm penetration. 9M117 Bastion and 9M119M Refleks have higher base damage at 3000, whereas 9M14 Malyutka and 9M113 Konkurs are at 1800.
	+ They all have marginal differences in range, muzzle velocity, and missile acceleration speed. 9M14 Malyutka (HJ-73C) has the slowest velocity and acceleration in the class, whereas 9M113 Konkurs, 9M117 Bastion (APS03) and 9M119M Refleks (APS201) have relatively higher muzzle velocity.
	+ Compared to deployable anti-tank missiles, such as BGM-71 TOW, 9M133 Kornet, and HJ-8, 9M14 Malyutka has the same 1800 base damage but has much weaker penetration and slower velocity.

## See also

* BMP-1
* ZBL-08