recursal/Fanatic-Fandom huggingface dataset:
Elephant seal (boss)

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## Elephant seal

The elephant seal

The **elephant seal** is a boss in Animal Simulator. Its level is at 60. It is the boss of the beach. It gives the player 60 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The elephant seal is the first boss to appear in the beach.
* The elephant seal is the first boss to start at level 60.
* The elephant seal is the first boss to have two words.
* The elephant seal is the first boss to be a saltwater animal.
* The elephant seal is the first boss to have flippers.
* The elephant seal is the first boss to be a pinniped.
Eland

An eland

The **eland** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Gar

A gar

The **gar** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Desert
Gecko (playable animal)

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## Gecko

* Adult
* Offspring
* Eggs

## Information

### Special abilities

Climbing
Fall damage immunity

### Diet

Insectivore

The **gecko** is a playable animal in Animal Simulator. It costs 10 diamonds to play as it. If the player doesn't have a den for it, it starts in the rainforest. It has the ability to climb on obstacles and be immune to fall damage. It is an insectivore.

## Skins

Madagascar day gecko skin (level 1)Leopard gecko skin (level 5)Tokay gecko skin (level 10)Crested gecko skin (level 15)Leaf-tailed gecko skin (level 20)Dwarf gecko skin (level 25)Tiktiki skin (level 30)Tuatara skin (level 35)
## Offspring

The player can have offspring in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that an offspring has hatched out. The player cannot pick up the offspring, but they can bring food from afar to it. The offspring starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the offspring or not.
Dog (playable animal)

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## Dog

* Adult
* Puppy

## Information

### Special abilities

Scent
Barking

### Diet

Carnivore

The **dog** is a playable animal in Animal Simulator. It is for free. If the player doesn't have a den for it, it starts in the hall of the house. It has the ability to smell enemies from afar and bark at them. It is a carnivore.

## Skins

Golden dog skin (level 1)Brown dog skin (level 5)White dog skin (level 10)Black dog skin (level 15)Bicolor dog skin (level 20)Tricolor dog skin (level 25)Saddled dog skin (level 30)Spotted dog skin (level 35)
## Puppies

The player can have puppies in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female is pregnant. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a puppy is born. The player can pick up the puppy, meaning that they can bring it to food where it is far away. The puppy starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the puppy or not.

## Trivia

* The dog is the first playable animal to smell enemies from afar.
* The dog is the first playable animal to bark at enemies.
* The dog is the first playable animal to be a caniformian.
* The dog is the first playable animal to be a canine.
* Unlike real dogs, it is only a carnivore in the game. This is probably because dog owners usually feed them meat and and they chew bones.
Camel (enemy)

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## Camel

A camel

The **camel** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is neutral, meaning that it will attack the player when provoked. It also has the ability to paralyze the player and attack them within a distance. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Apartment

City

Rainforest

Desert
Concavenator

A Concavenator

The **Concavenator** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Cave

The cave

The **cave** is a world in Animal Simulator. The recommended level to go here is level 50. It has doorways to the desert, volcano, and underwater grotto. The puma is the boss of this world. The player can only unlock it if they dig underground in the desert.

## Locations

The desertThe entranceThe abandoned mineThe caveThe volcanoThe underground cityThe underwater grotto

## Trivia

* The cave is the first world to be an underground world.
* The player unlocking the cave by digging underground in the desert is a reference to the player going to the Cave in the Desert in Cat Simulator.
* The map of the cave is Belarus.
Dimorphodon

A Dimorphodon

The **Dimorphodon** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Crow (enemy)

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## Information

### Worlds

Neighborhood
City
Park
Farm
Woodland
Field

### Hostility

Hostile

The **crow** is an enemy in Animal Simulator. Its level ranges from 1 to 40. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Neighborhood

City

Park

Farm

Woodland

Field

## Trivia

* The crow is the first enemy to be a corvid.
Dunnart

A dunnart

The **dunnart** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Axolotl (Ambystoma mexicanum)

The *Axolotl (Ambystoma mexicanum)* is a species of salamander, closely related to the *Tiger salamander (Ambystoma tigrinum).* The name *“Axolotl”* means *“underwater monster”.* They are also known as *“Mexican walking fish”* even though they are actually not fish. They reach adulthood without undergoing metamorphosis, which is very unusual in amphibians. Instead of going to the land, adults remain aquatic. They can survive out of water for around one hour, provided that the area is moist and damp. Adult *Axolotls* can reach about 12 inches (30 cm) in length and can weigh as much as 10.5 ounces (300 grams). *Axolotls* can regenerate almost every part of their body like, tail, limb, central nervous system, tissues of eye and heart which is quite amazing!

*Axolotls* are endangered with only around 50 to a 1,000 left in the wild, though there are around 1 million in captivity worldwide. They are native to *Lake Xochimilco* in the valley of Mexico, as well as the canals and waterways of Mexico City. They were originally native to the *Lake Chalco* but the government drained it due to flooding problems. This forced them to find a new home.

*Axolotls* are carnivores predators, hunting small preys such as worms, insects and small fishes. They locate food by smell. They have a few predators like *Storks* and *Herons,* large fish like *Carp* and *Tilapia.*

*Axolotls* come in a variety of colors/morphs, though some people might think they are different species, due to the different colors/morphs, they are actually not. This is caused due to the selective breeding done by Humans.
Axolotl evaluation

Belive it or not, axolotls evolve! Axolotls have also had to adapt their means of transportation because of their aquatic life. By a process called neoteny, the inability to metamorphosize from larva to an adult, the Axolotls is able to retain its larval tail. This, along with having four limbs, improves mobility. What happens to the gills? Oh, well they kind of fall off.
City

The city

The **city** is a world in Animal Simulator. The recommended level to go here is level 1. It has doorways to the apartment, park, field, and temple. There is no boss in this world.

## Locations

The fieldThe cityThe apartmentThe gas stationThe restaurantThe schoolThe shopping mallThe amusement parkThe zooThe temple
Beaked whale

A beaked whale

The **beaked whale** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is neutral, meaning that it will attack the player when provoked. It also has the ability to echolocate the player. It either appears alone or in groups of 3. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Baryonyx (enemy)

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## Baryonyx

A Baryonyx

The **Baryonyx** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 30 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.
Axolotl (enemy)

## Axolotl

An axolotl

The **axolotl** is an enemy in Animal Simulator. Its level ranges from 1 to 360. It is passive, meaning that it will swim away from the player when approached. It only appears alone. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Apartment

Pond

River

Swamp

Lake

Desert

Cave

Underwater grotto
Caridean shrimp

A caridean shrimp

The **caridean shrimp** is an enemy in Animal Simulator. Its level ranges from 10 to 360. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Ocean

Underwater grotto

## Trivia

* The caridean shrimp is the first enemy to appear in the underwater grotto.
Cat (enemy)

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## Cat

* Adult
* Kitten

## Information

### Worlds

House
Neighborhood
Apartment
City
Farm

### Health

40-50+ (adult)
25-35+ (kitten)

### Attack

8-10+ (adult)
7-9+ (kitten)

### Speed

100-150+ (adult)
75-80+ (kitten)

### Hostility

Hostile

The **cat** is an enemy in Animal Simulator. Its level ranges from 1 to 10. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. Adults give the player 4 remains of its flesh upon defeat while kittens give them 3 remains. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Neighborhood

Apartment

City

Farm

## Trivia

* The cat is the first enemy to have a variant, akin an offspring.
* The cat is the first enemy to be a feliformian.
* The cat is the first playable animal to be a feline.
Antelope (enemy)

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## Antelope

* Bull
* Cow

## Information

### Hostility

Passive

The **antelope** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Argentinosaurus

An Argentinosaurus

The **Argentinosaurus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 75 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The Argentinosaurus is the strongest of all enemies.
* The Argentinosaurus is the largest of all enemies.
Fish

* Adult
* Fry
* Eggs

The **fish** is a playable animal in Animal Simulator. It costs 9 diamonds to play as it. If the player doesn't have a den for it, it starts in the ocean. It has the ability to swim faster and dive and breathe underwater. It is a piscivore.

## Skins

Bluefish skin (level 1)Bass skin (level 5)Snapper skin (level 10)Carp skin (level 15)Tuna skin (level 20)Koi skin (level 25)Catfish skin (level 30)Salmon skin (level 35)
## Fries

The player can have fries in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a fry has hatched out. The player cannot pick up the fry, but they can bring food from afar to it. The fry starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the fry or not.

## Trivia

* The fish cannot jump on land. Instead, it can only jump out of water. The player can do so by making them dive downwards and swim upwards quicky. The more the player dives deeper, the higher they jump.
* Like the goldfish, owl, eagle, frog, crab, vulture, shark, clownfish, octopus, grouper, mahi-mahi, eel, lobster, seahorse, squid, pufferfish, stingray, jellyfish, marlin, hyena, and axolotl, the female is larger than the male.
Cheetah (playable animal)

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## Cheetah

* Adult
* Cub

## Information

### Special abilities

Climbing
Fast running speed
Fast attack speed
High jumping
Fall damage immunity
Chirping

### Diet

Carnivore

The **cheetah** is a playable animal in Animal Simulator. It costs 11 diamonds to play as it. If the player doesn't have a den for it, it starts in the savanna of the desert. It has the ability to climb on obstacles, run and attack faster, jump higher, be immune to fall damage, and chirp at enemies. It is a carnivore.

## Skins

Cheetah skin (level 1)White cheetah skin (level 5)Spotless cheetah skin (level 10)King cheetah skin (level 15)Oncilla skin (level 20)Serval skin (level 25)Ocelot skin (level 30)Puma skin (level 35)
## Cubs

The player can have cubs in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female is pregnant. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a cub is born. The player can pick up the cub, meaning that they can bring it to food where it is far away. The cub starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the cub or not.
Neutrals

**Neutrals** or **Deuteragonists** are practically just characters whose characters are in no specific role as to whether they are allies or enemies. Those who are both allies and, at one point, enemies, are contrary to traditional heroes, although they may still have heroic qualities.

The alternate words for this faction are called **Anti-Heroes** (Male) or **Anti-Heroines** (Female).

"*.*"

—About Neutrals.

## Groups

Whether they operate independently or in a partnership, neutral anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Eagle (enemy)

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## Information

### Worlds

Forest
Desert
Mountains

### Hostility

Hostile

The **eagle** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Forest

Desert

Mountains
Arctic fox

An arctic fox

The **arctic fox** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Chimera

A chimera

The **chimera** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is hostile, meaning that it will attack the player when approached. It also has the ability to poison the player, burn them, and attack them within a distance. It either appears alone or in groups of 3. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Firefly

* Male
* Female

The **firefly** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is neutral, meaning that it will attack the player when provoked. It also has the ability to poison the player. It either appears alone or in groups of 3. It gives the player 7 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Banana slug

A banana slug

The **banana slug** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is neutral, meaning that it will attack the player when provoked. It also has the ability to paralyze the player. It only appears alone. It gives the player 50 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.
Degu

A degu

The **degu** is an enemy in Animal Simulator. Its level ranges from 1 to 10. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Apartment
Beach

The beach

The **beach** is a world in Animal Simulator. The recommended level to go here is level 10. It has doorways to the house, cliff, ocean, rainforest, and temple. The elephant seal is the boss of this world.

## Locations

The rainforestThe cliffThe beachThe houseThe barThe volleyball courtThe bridgeThe templeThe ocean
African buffalo

An African buffalo

The **African buffalo** is an enemy in Animal Simulator. Its level ranges from 1 to 300. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Grassland

Volcano
Dung beetle

A dung beetle

The **dung beetle** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Piloto

## Sinopsis

Molly es una perrita que tiene un padre llamado José que la cuida mucho... ¿QUÉ PUEDE IR MAL? SON AMIGOS.

## Trama

### Trama 1

*29 de agosto de 2022*

José esta muy adolorido, está pujando… ¡OH! Un cachorrito. Molly. José sonríe y grita “EL MEJOR DÍA DE MI VIDA”. Y camina por la plaza, luego Molly salta y una luz morada sale de ella. Molly comienza a hablar.

*Ahora*

Molly está caminando y José la carga… Molly está feliz. Todo está bien, José dice hola… y juntos ven a Cindy, un espejo. José dice una frase típica… “En el espejo hay… una manzana.” Luego comienzan a cantar juntos.

### Canción

Fina y lisa

Igual muy comestible

Roja, y lista para come-e-er

Todos canten

No se sienten

Vamos a cantar

Y lo bueno resaltar

Esa piel jugosa

Que el cuerpo la goza

Todos, coman

Coman manzana

Y no se les olvide su chalequito de lana

Wow… ya no hay tanta presión

Ahora solo hay diversión

Manzana

### Trama 2

Todos comían manzana, mientras, Molly estaba sonriendo.
Bull shark

A bull shark

The **bull shark** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is hostile, meaning that it will attack the player when approached. It only appears alone. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Ocean

Desert
Armadillo

An armadillo

The **armadillo** is an enemy in Animal Simulator. Its level ranges from 1 to 250. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Neighborhood

City

Park

Farm

Forest

Grassland

Rainforest

Desert

Cave
List of Disney's Sing-Along-Songs Disneyland Fun VHS

Here is the List of Disney's Sing-Along-Songs Disneyland Fun VHS

### Walt Disney Home Entertainment VHS

1. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1990 Walt Disney Home Entertainment VHS VHS)
2. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1991 Walt Disney Home Entertainment VHS VHS)
3. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1992 Walt Disney Home Entertainment VHS VHS)
4. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1993 Walt Disney Home Entertainment VHS VHS)
5. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1994 Walt Disney Home Entertainment VHS VHS)
6. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1995 Walt Disney Home Entertainment VHS VHS)
7. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1996 Walt Disney Home Entertainment VHS VHS)
8. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1997 Walt Disney Home Entertainment VHS VHS)
9. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1998 Walt Disney Home Entertainment VHS VHS)
10. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (1999 Walt Disney Home Entertainment VHS VHS)
11. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2000 Walt Disney Home Entertainment VHS VHS)
12. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2001 Walt Disney Home Entertainment VHS VHS)
13. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2002 Walt Disney Home Entertainment VHS VHS)
14. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2003 Walt Disney Home Entertainment VHS VHS)
15. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2004 Walt Disney Home Entertainment VHS VHS)
16. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2005 Walt Disney Home Entertainment VHS VHS)
17. Opening and Closing to Disney's Sing-Along-Songs Disneyland Fun (2006 Walt Disney Home Entertainment VHS VHS)
Wiki Molly La Perrita

**¡Bienvenidos a Wiki Molly La Perrita!**
Somos una comunidad web colaborativa sobre Molly La Perrita en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Basilisk lizard

A basilisk lizard

The **basilisk lizard** is an enemy in Animal Simulator. Its level ranges from 1 to 160. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 7 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Rainforest
Males

**Males** (雄, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Men** (男, *Otoko*) is a term used for adults, and corresponds to the terms boy (for children), male (adjective) and masculinity.

"*.*"

—About Males.

## Overview

### Anatomy and Design

Children are born with penises and testes are often raised with the expectation that they will identify as men, although intersex children may also be assigned to this identity while possessing some but not all of the above characteristics, Men may be cisgender (assigned male at birth and identifying as male) or transgender (assigned female at birth, yet identifying as male).

Identifying as a man is often associated with male sex characteristics such as a penis, testes, narrow hips, a prominent Adam's apple and a low-pitched voice, as well as a masculine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a man without them.

## External links

* Males *Wikipedia* — Wikipedia article on assassins.
* Males *MOGAI Encyclopedia*
* Males *Gender Wiki*
Chinchilla (enemy)

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## Information

### Worlds

House
Neighborhood
Apartment
City
Farm

### Hostility

Passive

The **chinchilla** is an enemy in Animal Simulator. Its level ranges from 1 to 10. It is passive, meaning that it will run away from the player when approached. It either appears alone or in groups of 4. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Neighborhood

Apartment

City

Farm

## Trivia

* The chinchilla is the cutest of all enemies.
Brachiosaurus (enemy)

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## Brachiosaurus

A Brachiosaurus

The **Brachiosaurus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 50 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The Brachiosaurus is the tallest of all enemies.
Carnotaurus

A Carnotaurus

The **Carnotaurus** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Elk

* Bull elk
* Cow elk

The **elk** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is neutral, meaning that it will attack the player when provoked. It either appears alone or in groups of 3. It gives the player 8 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Forest

Grassland

Desert

Tundra
Eagle (playable animal)

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## Eagle

* Adult
* Eaglet
* Eggs

## Information

### Special abilities

Fast flying speed
Fast attack speed
Screeching

### Diet

Carnivore

The **eagle** is a playable animal in Animal Simulator. It costs 6 diamonds to play as it. If the player doesn't have a den for it, it starts in the forest. It has the ability to fly and attack faster and screech at enemies. It is a carnivore.

## Skins

Bald eagle skin (level 1)Golden eagle skin (level 5)Black eagle skin (level 10)Martial eagle skin (level 15)Harpy eagle skin (level 20)Hawk skin (level 25)Osprey skin (level 30)Peregrine falcon skin (level 35)
## Eaglets

The player can have eaglets in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that an eaglet has hatched out. The player cannot pick up the eaglet, but they can bring food from afar to it. The eaglet starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the eaglet or not.

## Trivia

* The eagle is the first playable animal to fly and attack faster.
* The eagle is the fastest of all animals.
* The eagle cannot jump. Instead, it takes off in the air.
* Like the goldfish, owl, frog, crab, vulture, shark, clownfish, octopus, grouper, mahi-mahi, eel, lobster, seahorse, squid, pufferfish, fish, stingray, jellyfish, marlin, hyena, and axolotl, the female is larger than the male.
Dino-mech

A Dino-mech

The **Dino-mech** is an enemy in Animal Simulator. Its level ranges from 1 to 360. It is hostile, meaning that it will attack the player when approached. It also has the ability to disintegrate and electrocute the player. It only appears alone. It doesn't give the player any meat due to the fact that it will explode upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Appearance

City

Farm

Forest

Swamp

Beach

Grassland

Rainforest

Jurassic

Desert

Mountains

Fantasy realm

Cave

Volcano

Underwater grotto

## Trivia

* The Dino-Mech is the first enemy to electrocute the player.
* The Dino-mech is the first enemy to appear in CHKN.
English setter

An English setter

The **English setter** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

House

Neighborhood

Apartment

City

Park

Farm

Woodland

Field

Forest

Beach

Cliff

Grassland

Mountains
Easter bunny

An Easter bunny

The **Easter bunny** is an enemy in Animal Simulator. Its level ranges from 1 to 250. It is passive, meaning that it will run away from the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Neighborhood

Apartment

Park

Farm

Woodland

Field

Forest

Beach

Temple

Fantasy realm

Cave

## Trivia

* The Easter bunny is the first enemy to be a mythological creature.
* The Easter bunny is the first enemy to be a holiday animal.
Bird

* Adult
* Chicks
* Eggs

The **bird** is a playable animal in Animal Simulator. It costs 3 diamonds to play as it. If the player doesn't have a den for it, it starts in the neighborhood. It has the ability to fly and sing at enemies. It is a granivore.

## Skins

Canary skin (level 1)Oxpecker skin (level 5)Oriole skin (level 10)Cuckoo bird skin (level 15)Swiftlet skin (level 20)Robin skin (level 25)Bunting skin (level 30)Flycatcher skin (level 35)
## Chicks

The player can have chicks in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a chick has hatched out. The player cannot pick up the chick, but they can bring food from afar to it. The chick starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the chick or not.

## Trivia

* The bird is the first playable animal to fly.
* The bird is the first playable animal not to have an enemy counterpart.
* The bird is the first playable animal to have an easy gender difference depending on what skin they chose.
* The bird cannot jump. Instead, it takes off in the air.
	+ This makes it the first playable animal to take off in the air.
* The bird is the first playable animal to sing at enemies.
* The bird is the first playable animal to be an aerial animal.
* The bird is the first playable animal to be a biped.
* The bird is the first playable animal to have wings.
* The bird is the first playable animal to be a family group of the same name.
* The bird is the first playable animal to be a passerine.
* The bird is the first playable animal to be a songbird.
* Unlike real birds, it is only a granivore in the game. This is probably because civilians usually feed them seeds.
Baboon (enemy)

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## Baboon

* Baboon
* Babuina

## Information

### Worlds

Grassland
Desert
Volcano

### Hostility

Hostile

The **baboon** is an enemy in Animal Simulator. Its level ranges from 10 to 300. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Grassland

Desert

Volcano
Bluefish

A bluefish

The **bluefish** is an enemy in Animal Simulator. Its level ranges from 10 to 140. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Dalmatian

A dalmatian

The **dalmatian** is an enemy in Animal Simulator. Its level ranges from 1 to 200. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

House

Neighborhood

Apartment

City

Park

Farm

Woodland

Field

Forest

Beach

Grassland

Rainforest

Desert

## Trivia

* The dalmatian is the first enemy to appear in a classic Disney movie.
Aracari

An aracari

The **aracari** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 3 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Dens

**Dens** are home areas in Animal Simulator. It is a place where the player can sleep and interact with family members. The player can have offspring in dens. The player can also store up food in their dens if they can't find any more enemies to eat. They can also feed and play with family members, which will gain a little experience points. No enemies can spawn in dens as it is a safe place for the player to relax. The player can also go to different dens and bind them if they want. If the player dies, they respawn in the first den they binded.

## List of dens

### Land dens

#### Neighborhood dens

 Backyard den
 Bird house
 Nest

#### Park dens

 Nest
 Pond

#### Farm dens

 Stable
 Pond
 Bird coop

#### Woodland dens

 Den
 Woodland

#### Field dens

 Den
 Field

#### Forest dens

 Cave
 Forest

#### River dens

 Beaver dam
 River

#### Pond dens

 Beaver dam
 Pond

#### Grassland dens

 Savanna
 Prairie

#### Rainforest dens

 Rainforest
 Jungle

#### Tundra dens

 Tundra
 Forest

#### Temple dens

 Temple
 Sakura forest
 Bamboo forest

### Ocean dens

 Lost city
 Sunken pirate ship
 Iceberg ocean
 Sea anemone

### Underground dens

#### Cave dens

 Cave
 Pool
European hare

An European hare

The **European hare** is an enemy in Animal Simulator. Its level ranges from 1 to 250. It is passive, meaning that it will run away from the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Farm

Forest

Mountains

Tundra

Cave
Crabeater seal

A crabeater seal

The **crabeater seal** is an enemy in Animal Simulator. Its level ranges from 10 to 200. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Ocean

Tundra
Crow (playable animal)

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## Crow

* Adult
* Chick
* Eggs

## Information

### Special abilities

Flight
Cawing

### Diet

Omnivore

The **crow** is a playable animal in Animal Simulator. It costs 5 diamonds to play as it. If the player doesn't have a den for it, it starts in the farm. It has the ability to fly and caw at enemies. It is an omnivore.

## Skins

American crow skin (level 1)Rook skin (level 5)White crow skin (level 10)Hooded crow skin (level 15)Blue jay skin (level 20)Green jay skin (level 25)Magpie skin (level 30)Koel skin (level 35)
## Chicks

The player can have chicks in their family if both male and female are at level 10 and they sleep in their den. Once they sleep, there is a notification that the female has laid an egg. The female starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a chick has hatched out. The player cannot pick up the chick, but they can bring food from afar to it. The chick starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the chick or not.

## Trivia

* The crow is the first playable animal to caw at enemies.
* The crow cannot jump. Instead, it takes off in the air.
* The crow is the first playable animal to be a corvid.
Alligator snapping turtle

An alligator snapping turtle

The **alligator snapping turtle** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.

## Appearance

Swamp

Lake

Desert
Brushturkey

A brushturkey

The **brushturkey** is an enemy in Animal Simulator. Its level ranges from 20 to 160. It is passive, meaning that it will fly away from the player when approached. It either appears alone or in groups of 4. It gives the player 6 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Egyptian Mau cat

An Egyptian Mau cat

The **Egyptian Mau cat** is an enemy in Animal Simulator. Its level ranges from 1 to 180. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Neighborhood

Apartment

City

Farm

Desert
Crab (playable animal)

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## Crab

* Adult
* Larva
* Eggs

## Information

### Special abilities

Underwater breathing
Rock climbing
Animal climbing

### Diet

Piscivore

The **crab** is a playable animal in Animal Simulator. It costs 7 diamonds to play as it. If the player doesn't have a den for it, it starts in the beach. It has the ability to breathe underwater and climb on stone and animalistic obstacles only. It is a piscivore.

## Skins

Orange crab skin (level 1)Red crab skin (level 5)Blue crab skin (level 10)Green crab skin (level 15)Yellow crab skin (level 20)Purple crab skin (level 25)Pink crab skin (level 30)White crab skin (level 35)
## Larvae

The player can have larvae in their family if both jimmy and jenny are at level 10 and they sleep in their den. Once they sleep, there is a notification that the jenny has laid an egg. The jenny starts with 0 experience points and the player must progress her exp bar to 10,000 so she can go back to her den and sleep again. After this, a notification would appear that a larva has hatched out. The player cannot pick up the larva, but they can bring food from afar to it. The larva starts with 0 exp and the player must fill up its exp bar to 10,000 so the player can have the option whether they can grow up the larva or not.

## Trivia

* The crab is the first playable animal to start in the beach.
* Unlike all playable animals, the crab moves sideways.
	+ This makes it the first playable animal to have a different moving animation.
* The crab cannot jump on land or out of water.
* Like the goldfish, owl, eagle, frog, vulture, shark, clownfish, octopus, grouper, mahi-mahi, eel, lobster, seahorse, squid, pufferfish, fish, stingray, jellyfish, marlin, hyena, and axolotl, the jenny is larger than the jimmy.
* The crab is the first playable animal to be a saltwater animal.
* The crab is the first playable animal to be a decapod.
* The crab is the first playable animal to be an invertebrate.
* The crab is the first playable animal to be an arthropod.
* The crab is the first playable animal to be a crustacean.
Burmilla cat

A Burmilla cat

The **Burmilla cat** is an enemy in Animal Simulator. Its level ranges from 1 to 10. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

House

Neighborhood

Apartment

City

Farm
Binturong

A binturong

The **binturong** is an enemy in Animal Simulator. Its level ranges from 20 to 200. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.

## Appearance

Rainforest

Temple
Chinese dragon

The Chinese dragon

The **Chinese dragon** is a boss in Animal Simulator. Its level is at 220. It is the secret boss of the temple. It is hidden in the village. It has the ability to burn the player and attack them within a distance. It gives the player 220 remains of its flesh upon defeat. It is not portable, therefore the player cannot bring it anywhere.

## Trivia

* The Chinese dragon is the first boss to start at level 220.
Bilby

A bilby

The **bilby** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is passive, meaning that it will run away from the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Cheetah (enemy)

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## Information

### Hostility

Hostile

The **cheetah** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is hostile, meaning that it will attack the player when approached. It only appears alone. It gives the player 6 remains of its flesh upon defeat. It is partially portable, therefore the player has to drag it backwards slowly. They can't do it faster, otherwise they will drop it.
Bandicoot

A bandicoot

The **bandicoot** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is passive, meaning that it will run away from the player when approached. It only appears alone. It gives the player 4 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Cicada

A cicada

The **cicada** is an enemy in Animal Simulator. Its level ranges from 20 to 180. It is neutral, meaning that it will attack the player when provoked. It only appears alone. It gives the player 5 remains of its flesh upon defeat. It is portable, therefore the player can pick it up to their den to feed their offspring.
Dog (enemy)

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## Dog

* Adult
* Puppy

## Information

### Worlds

House
Neighborhood
Apartment
City
Park
Beach

### Health

70-80+ (adult)
25-35+ (puppy)

### Attack

17-20+ (adult)
7-9+ (puppy)

### Speed

100-150+ (adult)
75-80+ (puppy)

### Hostility

Hostile

The **dog** is an enemy in Animal Simulator. Its level ranges from 1 to 120. It is hostile, meaning that it will attack the player when approached. It either appears alone or in groups of 3. Adults gives the player 5 remains of its flesh upon defeat while puppies give them 3 remains. Adults are partially portable, therefore the player has to drag them backwards slowly. They can't do it faster, otherwise they will drop them. However, puppies are portable. This gives the player the opportunity to pick them up to their den to feed their offspring.

## Appearance

House

Neighborhood

Apartment

City

Park

Beach

## Trivia

* The adult dog is the first enemy to be partially portable.
* The dog is the first enemy to be a canine.