Fight And Flight

The **Fight And Flight** update or Combat Update as it was known previously. Is an overhaul to combat in general it adds new tools for death, enemies and new attacks for old ones, bosses are scarier, and Winona gets some tweaks to make her less of a swap character.

## New Additions

### Food

* Trapdoor Switcherdoodle is a new food item from the Spider Care Tab. It transforms Spiders into Trapdoor Spiders.

### Mobs

* Birchlings a variant of Pinelings.
* New elemental Hounds approach!
	+ Glacial Hounds come in winter to freeze you.
	+ Spore Hounds spread noxious gas when killed.
* Clockwork Amalgams wander the ruins...
	+ Automaton Abomination
	+ Comingled Clockwork
	+ Mechanical Monstrosity
* Pawns, a new threat waiting to trap you with some new friends.
* Damaged Pawns will try to blow you up during your adventures in the deeps of the Labyrinth.
* Trepidation, a new shadow creature that haunts the ruins

### Bosses

* Moonmaw Dragonfly A new boss that replaces Wilting Dragonfly In summer during full moons/moonstorms.

### Crockpot recipes

* Theater Corn enjoy a good fight while eating it.
* Snot Roast fills your belly, and ruins your appetite.

### Items

* Canned Corn dug from graves.
* Snap-Teeth a bear trap to slow your foes.
* Shiny Snap-Teeth a shiny bear trap to slow your foes.
* Enlightened Scales a new item from Moonmaw Dragonfly.
* Inert Infused Moon Chunk a new item from Moonmaw Dragonfly
* Shard-Scale Armor A new powerful craftable armor.
* Skull Chest a new way to bring things to where you aren't.
* New Veteran's Curse Items.
	+ Bearger Claw A shovel and ranged weapon, dropped by Bearger.
	+ Gore Horn Smash into things at a break neck pace.
	+ Slobber Lobber hock flamin loogies with it.
	+ Feather Frock Uses feathers as fuel, each with a unique effect.

### Misc

* New RNE with a skeleton fellow who only wants to play game with you...
* Killing Shadow Creatures will give out half of their sanity gain to other nearby insane players.
* New art in the Hooded Forest for many of the old assets, Including...
	+ Mossy Forest Turf
	+ Giant Redwood
	+ Large Fern
	+ Inconspicuous Mound
	+ Silky Cocoon
	+ Trapdoor Spider
* Reskinned the Shadow Crown to be more in line with the other shadow equippables.
* Added tons of configuration options that includes:
	+ Options to turn off most new mobs, items, balance changes and mechanics.
	+ Boss Quality of Life - Changes the amount of health of some Raid Bosses and Uncompromising Mode's Bosses: Default and Lowered. Default are better suited for a team of players or experienced ones and Lowered to make Solo Players and Inexperienced ones have an easier time fighting them.
	+ Flingomatic Nerf - This can be toggled to appeal more to your preferences. "Fuel loss in use" is oriented to balance out boss cheeses without removing them right away, but may end up disturbing people who use the structure as a Fire Protection method, while the opposite applies to the "No longer Freezes" setting. Options: Fuel loss in use, No longer Freezes, None **(Default Fuel loss in use)**
	+ Increased Food Spoilage - Determines how fast food spoils, only use other options if you're up for a challenge. Options: 1x, 2x, 3x, 4x **(Default 1x)**

## Balance Changes

### Food

* Zaspberry Parfait Is no longer a Warly Exclusive Crockpot Recipe.
* Forget-me-Lots now have 1 Foliage value, meaning that using 2 or more in a recipe that isn't into Soothing Tea, it will result in Simple Salad.
	+ Can now be used to cook Steamed Hams.
* Honey Crystal seasoned dishes now give 60 extra seconds of Hay Fever protection.

### Items

* Night Armor no longer gives hitstun immunity, reduced sanity lost on hit to 5% of total damage taken. (Origianlly 10%.)
* Scalemail summons 3 special Lavae named "Dimvae" which will assist you in combat. They cannot die, and will despawn if the armor is unequipped.
* Scaled Chest now holds 25 items. (Originally 12)
* Seed Pack-It slows down spoilage of seeds inside.
	+ Crafting recipe changed to 2 Broken Shells, 1 Wax Paper and 2 Seeds. (Originally 3 Broken Shells 4 Cut Grass 2 Seeds)
* Crab Claw Durability changed from 250 uses to infinite. Gems slotted on it transform into Shaped Gems and have limited uses.
* Waterfowl Can now has 4 slots that only accepts live fish. It works like a portable Tin Fishin' Bin, refreshing their spoilage, but only when filled with water.
* The Air Conditioner will now create "stat" clouds, which will follow players and regenerate their stats based on the mushrooms or spores inside it. Blue Caps/Spores will regenerate health, Green Caps/Spores will regenerate sanity, and Red Caps/Spores will delay Hay Fever.
* Salt Shaker 3000 now leaves piles of salt that will destroy snow piles and Abominamoles, and prevent them from spawning.

### Mobs

* Merms - Will now karate the player if attacked too many times in a row.
* MacTusk - Can now knock players back if attacked too many times in a row, and can place or throw Snap-Traps while running.
* Gobblers - Cow spawn as "Starving" Gobblers, will more aggressively run for berries, and even knock berries out of the players inventory, until they eat their fill.
* Krampus - Every few attacks, they will swing their bag, damaging enemies in an area and knocking players back.
* Vargs - Can spawn in late game hound waves.
* Trapdoor Spiders - Can now be added to the players inventory.
* Nurse Spiders - Has lower health and heals Webber for less, 200 health and 5 healing respectively. (Originally 400 health and 8 hp healing on Webber)
* Abominamole - Will no longer attack walls.
* Shadow Eye - Increased sanity drain from 1 per tick to 2 per tick.

### Bosses

* Spider Queen - Can spit web globs that will stick the player.
* Bearger - Can dig rocks up at enemies, and create sinkhole lines when ground pounding.
	+ During Autumn, it will follow the player at a far distance if no food sources are nearby.
* Mother Goose - In addition to the new Moose/Goose attacks, she will also create whirling tornadoes that will circle around her.
	+ Moose/Goose - Summons Mosslings at 60% health, can create lightning strikes when at low health.
* Deerclops - Has 3 different varieties, the "Laserclops" which will transform at 50% health, shooting freezing lasers, and a spinning - laser attack, the "Comboclops", which can uppercut the player, shredding armor, and will do an additional lunge attack when at lower health, and the "Freezingclops", which can summon patches of ice on attack, and will create an arena of glaciers that will trap the player inside, breakable by a pickaxe.
* Wilting Dragonfly - Automatically Enrages when engaged in a fight. Can spit lava projectiles that will leave pools of damaging and slowing lava spit, and can charge at enemies up to 3 times, leaving a trail of fire.
* Hooded Widow - Now has additional web glob attacks, can pull the player back to her if you get too far, and starts to chain together attacks and leap attacks at lower health.

### Characters

#### **Winona**

* Winona will now get bonus work / picking speed and bonus tool/weapon durability when at high hunger, and worse efficiency and speed at low hunger. She now drains a tiny amount of hunger when working / picking / attacking. (Configurable) **(Default: Enabled)**

#### **Maxwell**

* Maxwell takes 20% of damage taken away from Maximum Health (Configurable) **(Default: Disabled)**

#### **Wortox**

* Wortox now has 150 Maximum Health (Originally 120 before Fight And Flight, 200 in Vanilla) (Configurable) **(Default: Enabled)**

### Misc

* Burning creatures no longer destroy their loot on death, but will instead create fiery explosions on death, and will drop fire and ashes in addition to their loot.

## Trivia

* It was originally called the Combat Update.

## Gallery

Uncompromising Mode - Fight and Flight Update Trailer