Campaign

***SPOILER ALERT FOR DEADSWITCH 3 CAMPAIGN***

The **Campaign** is a category of Operations in Deadswitch 3 with a focus on storyline and includes dialogue and characters. Certain operations in the campaign give you allies and allied characters to fight alongside. Normal allied soldiers appear in "Under Siege" and "The Final Countdown", and they are expendable. However, quite a few other missions give you strong allied characters with names. If any of these allies die, the mission will end in defeat.

There are 20 levels in the campaign, all of which have three difficulties just like other operations.

## Characters

Characters are listed here in order of appearance.

* The Player
* Moussa
* Arachnid
* Scientist
* Peacekeeper
* Eric
* AETIC
* Ari
* Yung Wulf
* Wild West Wrangler
* Touhou Hijack
* xXWilkinXx (Wilkin)

## Plot

The campaign starts with The Player taking the initiation test at Riverside for United Military Services. They succeed by taking out all ten guards.

After that, the player is sent to recapture a factory with Moussa, and they retake the factory from the occupying Militia.

UMS sends the player on a solo mission to rescue Arachnid from Delta Force soldiers in the desert.

The player's next mission is to investigate a research station and they are instructed to not enter the facility. The player enters the area of operations and discovers that the base has been overrun by zombies and Infestors. The player enters the facility and finds a scientist inside, who they bring to the extraction point.

Shortly after this the Zombie/Infestor outbreak spreads to the city, where the player and UMS forces are dispatched to hold back the invasion. The mission can be completed without allowing allied casualties.

UMS assigns the player on defense around the outbreak zone. When packing up for the trip at home, Peacekeeper and his UN forces attempt to arrest the player. After resisting, the player manages to convince Peacekeeper to follow them.

Peacekeeper follows the player back to the research station, where they run into Eric and his juggernauts. Eric tells Peacekeeper and the player about his Juggernaut suits and how companies and countries rely on them. He also says that he gets the infestors from his boss named "Wilkin".

After an intense fight, Eric stops and leads Peacekeeper and the player to the facility where Infestors are being produced. The player encounters OpFor forces at the base trying to release the infestors and with the aid of a Juggernaut suit, stops the OpFor forces.

Peacekeeper decides that the facility is too dangerous to be allowed to operate. He demands that Eric surrender the facility. Eric refuses and a fight breaks out, but Peacekeeper and the player defeat them.

Peacekeeper goes to the UN in an attempt to gather support, and tells the player to get support from the UMS. Upon arrival, they spot Arachnid trying to kill them, and Arachnid says UMS doesn't like the player messing with Eric's infestors, so they have ordered Arachnid to assassinate the player. The player resists and subdues Arachnid.

Arachnid journeys with the Player to AETIC's warehouse, where they meet Ari. AETIC and Ari seem to be having a conversation, which is revealed later in the campaign. AETIC tells the player to beat him, Ari and his weapons in combat, and the player wins after blowing up RC-XDs, Dragonfires and Sentry Guns and defeating AETIC and Ari.

AETIC supplies the player with explosives and the location of one of Eric's bases. The player and Peacekeeper go to the base and blow it up.

After the player returns to the AE Arms warehouse, they find that AETIC has been taken hostage by Yung Wulf and other UMS troops. The player finds AETIC's Railgun in the basement and uses it to eliminate the UMS juggernauts and rescue AETIC.

AETIC instructs the player to catch a plane back to the Outpost. However, before they can depart, the plane is hijacked by Militia, who order the player to come out. The player eliminates the Militia Force.

Then the player goes to confront "the boss", Wild West Wrangler in the district. He has a talk with the player, telling him about trying to stop Eric's Juggernaut monopoly and trying to convince him to help steal the suits. The player refuses. And even though they do not have any weapons, the player finds a Sledgehammer and uses it to subdue the Wild West Wrangler.

Somehow, the Militia are able to detain the player and lock them up without weapons in Riverside. The Wild West Wrangler remarks that the player is "tricky" and tells the Militia not to let them escape. The player manages to break out and eliminate all the guards, with or without the aid of a guard-dropped weapon.

The player, Peacekeeper and Arachnid go to the outpost now overrun by zombies, and AETIC instructs them to plant the bomb. They do so successfully. Peacekeeper says that Arachnid is "a wanted fugitive from international law" and says they don't want him with them. They still proceed though.

Afterwards, AETIC (he gives a lot of orders doesn't he?) sends the player and Ari to the desert to get something. At the site, Ari tells the player about AETIC's Deadswitch program, an effort to construct a nuclear weapon. Ari says that they are here to get uranium for the bomb. They do so successfully.

AETIC gives the player some explosives. Then they go to back to the city, being contested by both UMS and zombies, and plant three bombs that allow them to take control of the location. Peacekeeper explains that he managed to get one government's support and they sent Touhou Hijack to scout it out. As they are planting the bombs, someone says "Leave my infestors alone." This person is revealed to be Wilkin, Eric's boss and the hidden main antagonist of the campaign. In this level, UMS troops and zombies attack each other. Infestors will not attack UMS troops though.

At last, the player reaches the core of the outbreak at the Overgrown research station. All the allies come along for the fight, including Peacekeeper, Arachnid, AETIC, Ari, Touhou Hijack, and even some normal soldiers. All the enemies defend too, including Wilkin, Wild West Wrangler, Yung Wulf, Eric and Moussa. There are also spawners located around the map, spawning Juggernauts and Infestors. There are also a variety of weapons available and multiple perk crates. Finally, the player reaches the heart of the map and finds the Deadswitch. They detonate the Deadswitch, ending the infestor/zombie outbreak and possibly the lives of everyone else on the map... but we may never know for sure.