Agnea Bristarni

* **Octopath Traveler II**
* Champions of the Continent

**Game Sub-Pages:**

Ochette

Castti

Throné

Osvald

Partitio

Agnea

Temenos

Hikari

"*Mama was a star. She wrote her own songs and traveled the land, singing and dancing. Papa was a tailor. They met when he was making Mama's dresses. Mama wore them as she sang her heart out for the world to hear. Of course, Pala and I went everywhere with her. But those happy days were short-lived. Mama was so focused on making people smile that she never noticed how ill she was until it was too late. After some time, Mama went on one final journey, this time to a place we couldn't follow. Ever since then, Papa's opposed my dream. My dream of following in Mama's footsteps…*" —*Agnea, recounting the events surrounding her mother's death*

**Agnea Bristarni** is one of eight playable characters and the possible main protagonist of *Octopath Traveler II*. A dreamy dancer who wants to follow the footsteps of her late mother, Cuani Bristarni, to travel the world to achieve stardom.

## Profile

### Appearance

Her hair is golden brown and braided. She wears two silver hoop earrings and a black headband with a rose on the left side. Her dress is re-tailored from her mother’s and has white shoulder straps, a black bodice with orange threads, and a long orange skirt with a darker hem. She has a cyan cloth with small thread tassels. The cloth is pinned on her lower abdomen making it hang around her waist. She wears black heels that make her fall frequently.

### Personality

Because of her pleasant childhood, she is a cheerful and optimistic woman who has big dreams of becoming a star just like her mother. Despite this, she knows what's right as she is a compassionate woman to all those in need of help or hope, as she looked up to her mother for her kindness, and she wanted to bring smiles to others faces just as she did. She is also quite clumsy, tripping over herself on multiple occasions.

## History

> Your name is Agnea Bristarni, and you are a dancer. Your tale begins in the verdant region of the Leaflands.
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> Though a tavern dancer in a small village, you have big dreams for the future.
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> “I’m going to become a star and bring smiles to people's faces. Just like Mama.”
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> With hope in your heart and a spring in your step, you begin your journey to stardom...
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### **Prior to Story**

Agnea was inspired to become a famous performer like her mother Cuani, a famous entertainer who sang and danced
everywhere she preformed with her family supporting her before she came down with an fatal illness brought from overworking herself. Cuani leaves her family for a final tour, giving Agnea her hairpin as good luck charm. Agnea's father Garud feared Agnea would end up dying the same way and refused to let her follow her dream unless she earned 10,000 leaves. This spurred Agnea to work at a local tavern as a dancer.

### Chapter 1

One night after a performance, Agnea is generously tipped by the patrons before receiving the remaining money she needed from her employer and childhood friend Gus. Agnea returns home to tell the news to her sister Pala and their father, much to his dismay as he tried to remind Agnea of her mother.

The next morning, Agnea sets out to the festival grounds and helps with preparations by recruiting additional help. But Gus arrives and tells Agnea that Pala hadn't returned from getting raspberries in the forest and that he saw the hoofprints of a monstrous boar called the Duorduor. Agnea and Gus set out to the forest to find Pala, only to come across the hungry Duordour with Agnea standing her ground to keep the monster from reaching the town. Agnea gets her dress dirtied and tattered while she and Gus manage to knock out the
Duordour before Pala arrives and apologizing for her delay in getting the berries. After returning to town with Gus and Pala, Agnes is confronted by Garud as he presents her with Cuani's re-tailored dress to wear for the festival. Soon after, she puts on a
stunning performance while singing her mother's old songs, with the festival continuing through the night.

The following morning, Agnea bid farewell to her family and the townspeople before setting off on her journey to be a star with the promise to bring smiles to the world with a song of her making.

*If Agnea isn't your first choice of your journey, she was looking for her purse you found, Pala then appeared and offer you to have the flustered Agnea with you. Accept the offer and Agnea will join the party.*

### Chapter 2

Agnea arrives in New Delsta, where she takes up work at a run-down tavern run by a fellow named Gil. She agrees to dance for him, and uses Allure to build herself an audience. Gil reveals himself to be an accomplished pianist, accompanying Agnea as he dances, and the two discuss how his dreams of success have tarnished in New Delsta.

Gil's newfound success is not to be. Ruffians in the employ of the New Delsta Theatre, whose star Dolcinaea Luciel is the most famous dancer in the world, has learned of this upstart business; when Agnea walks in, the place is smashed, the piano broken, and Gil hopeless again. Furious, Agnea stomps over to the theatre, pushes her way backstage, and confronts La'mani, the theatre manager. After some aggressive negotiations, she gets him to agree to compensate Gil for the damages. However, Dolcineaea, watching from the wings, tells Agnea that she has no idea what she's getting into.

Before she leaves, Gil gives Agnea a song he wrote for her. It has no lyrics at present (and Agnea -- and indeed other characters -- can be heard trying to provide some during Banter interactions as the game continues), but he has named it *Song of Hope*.

### Crossed Paths, Part 1

Agnea and Hikari arrived in Ryu, where they hear a very soothing tone, which Hikari recognized as a lute. They then approached the source, where they met Yomi, a traveling musician. At Agnea's urging, Hikari paid her to hear another song from her, but she asked them to come back the following night after she made preparations. The following night, they met Yomi again, who was wearing a new kimono that she got from their payment. However, she informed them that her lute was damaged and she needed a horse's hair to repair it. After Agnea entreated a nearby merchant for the material needed, she asked them to come back the following night. Finally, they met Yomi on a nearby hill, where she proceeded to play for them "By the Light of the Heart", a song that Hikari recognized from his late friend, Tsuki.

### Chapter 3

Agnea arrives in Tropu'hopu, where she finds a theatre troupe run by a woman named Giselle attempting to set up on the town's famous floating stage. Alas, the troupe's cart has broken down, and Giselle is losing hope. It's up to Agnea to help them sort out their logistics and put some heart back into the troupe. This chapter features neither dungeon nor boss battle.

### Chapter 4

Agnea arrives in Sai and finds herself at an orphanage run by an older couple. One of their charges, a girl named Laila, has been trying out her moves as a dancer, inspired by a statue erected in the slums of Sai in honor of a traveler who inspired them all: none other than Cuani Bristarni, Agnea's mother. (The orphanage couple mistake Agnea for her at first.) Agnea begins to teach Laila, encouraging the younger girl.

All is interrupted when more hired thugs menace the town. They are in the employ of Dolcinaea, who owns the deed to the entire slum and has plans to burn it down and replace it with "Dolcinaealand". The couple running the orphanage are aghast that Dolcinaea -- who herself was one of their orphans -- could be so callous; Dolcinaea herself, when questioned, engages in some selective interpretation of history by claiming that the world's greatest star could never have arisen from such a dismal place, focusing solely on how Cuani Bristarni inspired her to seek stardom. In any case, Dolcinaea sends her assistant Veronica to fend Agnea off. After the boss battle, Dolcinaea admits that Agnea might be a legitimate competitor, and invites her to the Grand Gala, a dance festival where the two will finally square off.

### Chapter 5

Agnea arrives at Merry Hills, where Dolcinaea invited her. There, she is almost immediately accosted by two ruffians who try to kidnap her, and afterwards report their failure to their unidentified employer. This employer sends them back out with orders to kidnap Agnea at all costs, and the ruffians continue to menace her. Fortunately, she has distractions: all her friends are in town, and Giselle and her troop put on a show, as do Gil and Laila, hemming the villains in and allowing Agnea to head to the Stage of the Moon and Sun.

Just outside the stage, she is accosted by the ruffians' employer, whom Agnea does not recognize: it turns out to be La'mani. He is in a fury after their boss fight: apparently, after losing, he attempted to vent his spleen on a stray mutt and was almost nibbled to death by dogs. He attempts to avenge himself... only to be stopped by a well-placed punch from Veronica, who is looking after her mistress's interests. Agnea ascends to the stage, and after two fierce, err, dance battles, Agnea -- buoyed on by her music, *Song of Hope*, and by the cheers from the crowd, which by now includes not only Gil, Laila and Giselle's troupe, but Gus, Pala and Garud -- emerges triumphant. Dolcinaea, recognizing Agnea's talent, takes her bows gracefully, leaving Agnea triumphant upon the stage.

### Crossed Paths, Part 2

Agnea and Hikari later visited Ku shortly after its liberation from Mugen's rule. After Agnea was told about the paper lanterns adorning the town, they then met Benkei, who asked Hikari about a celebration for the end of the war, but the new king rejected the idea, as he felt it was too soon to celebrate after so much was lost. Agnea then proposed a festival of remembrance to honor the departed, which was well received by both men. They then proceed to gather the necessary items for the festival from the townsfolk which, after giving them to Benkei, they then realized they needed music to accompany Agnea's dancing. Going off a rumor that Benkei had heard about on lute music being played at the Tranquil Grotto, the duo arrived there where they found Yomi at its end reminiscing on her late sister, who was revealed to be Tsuki. Agnea then watched as Yomi engaged Hikari in a one-on-one battle, only for her to be defeated. Despite this, they invited her back to perform at the festival, which she agreed to do, playing "By the Light of the Heart" once again alongside Agnea and her dancing.

## Relationships

* Cauni
* Gurad
* Pala
* Gus

## Battle

### Support Skills

 Ever Evasive | 5
 Hard Worker | 6
 Invigorate and Inspire | 7

### Latent Power

Latent Power is an exclusive unique move for each character in Octopath Traveler II that can only be unlocked by defeating a tough opponent at the end of Chapter 1. It has a gauge that charges when they take damage, or break enemies.

**All Together Now:** Spread single target skills to all targets. This does not affect divine skills or self-usage skills. (In the previous installment, it's this version of Sealticge's Seduction)

### Talent

Agnea's Talent is Dance Session. If she has allured a townsperson with her Day Path action, they will grant an additional effect when Agnea uses Lion Dance, Peacock Strut or Dagger Dance. In the first two cases, they will provide the benefit to the targeted party member (or a random party member if the effect is spread). In the latter, they will target Agnea instead.

This does not require the townsperson to be summoned into battle and can be used infinitely until they leave through normal means. Each recruitable person provides one specific effect, which is listed below their normal signature move when viewing them through her Path actions.

### Subjobs

Below are the sprites and appearance changes for Agnea with each basic Subjob:

Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.

#### Recommended Subjobs

As a Merchant she is the best JP and money farmer in the game. Merchant has skills for farming both resources, but there are single target. She can spread their effects to all enemies, vastly speeding up the process. However unlike any other dancer, she can do it with her latent power rather than waste sp and turns for casting Sealticge's Seduction. Pair that with merchant's Full Power support skill that fully fills her latent power at start of every fight and you got the fastest, no nonsense JP and money farmer in this game. Needless to say, both her own job and merchant come with a great set of support skills to push the profits even further, but it's the huge synergy between her latent ability and merchant job overall that makes this pairing so potent.

Agnea is the only character who natively learns Wind magic. As such, making her a Scholar gives her a wide array of elemental coverages. Additionally, Scholar now comes with a wide variety of buffs, turning Agnea into a potent support character and allowing her to take even greater advantage of The Show Goes On and Invigorate And Inspire. Cleric can be a good choice for similar reasons, though this heavily restricts her offensive flexibility.

Agnea has the highest base Speed stat in the game. The second-highest, Thief, comes with Aeber's Reckoning, whose damage scales to the user's Speed. It also comes with Incidental Attack, which can be attached to any Agnea build for a bit of extra damage.

Agnea's Latent Power, "All Together Now," is a one-shot version of Sealticge's Seduction: her next ability, instead of targeting one enemy or ally, targets all of them. This has obvious synergy with the Apothecary and the Inventor, who both have powerful skills but are typically restricted to single targets. While Inventor is typically recommended for Partitio and Throné, as their Latent Powers allow you to use the class's abilities more frequently, an alternative answer can simply be to use said abilities on the entire party at the same time. The obvious drawback -- needing to recharge "All Together Now" on a regular basis -- is addressed by both Agnea's native Invigorate And Inspire and the Inventor's Tin Horn.

Due to the flexibilty of subjobs, any character can fill any role with the right equipment and skills, with proper planning, any of the travelers can perform decently on any subjob.

## Quotes

"*You can be so careless sometimes, Agnie... Say, you're a traveler, aren't ya? Think you could take my sister with you? She may act like a right fool sometimes, but she can do anythin' she sets her mind to. It'll put my mind at ease knowin' she's not alone out there, so thank you kindly!*" —*Asking for a Request by Pala*
"*H-hey... Pala...! ...W-well now. My name's Agnea. I'm a dancer on a journey to become a star. ...And, um... Now that I think about it, I never got to thank you for earlier. This must be fate. W-would it be all right for me to join your travels?*" —*Before joining the Party*
"*Thank you so much!*" —*Accept to join the Party*
"*I'm a great dancer! You won't regret this!*" —*Joined the Party*

## Gallery

* Official Art
* Promotional Art
* Concept Art
* Sprites
* Other Games

Artwork AllureArtwork EntreatCross Story with HikariArtwork of Agnea in Octopath Traveler: Champions of the Continent

Octopath Traveler 3,000,000 sold milestone, featuring Olberic, **Agnea**, Hikari, and Primrose

AgneaAgnea Sprite Battle.png

## Etymology

Agnea is possibly a variation of the name Agnes, meaning 'holy' and 'pure'.

Bristarni may be derived from the Danish word briste, meaning 'to burst'.

## Trivia

* Agnea is tied with Tressa as the youngest traveler in her game and the mainline games as a whole at 18.
* Agnea is one of only two main characters who does not kill any of their respective main chapter bosses or antagonists, the other being Partitio.
* Like Hikari, her final chapter boss has more than one separate battle. But unlike him, the second battle with her final boss doesn't use any variation of "For the Dawn", with the second battle playing the "Song of Hope", a remix of her character theme "Agnea, The Dancer".