recursal/Fanatic-Fandom huggingface dataset:
Pepper

On The Move

## Personality

Positive and hard working, she is the backbone of The Shantou Thieves Guild. If documents need to vanish, if goods need to be moved, if something shiny needs to get gotten, they call on Pepper!

A happy-go-lucky thief who loves her job, always wearing a smile and willing to cheer others up when the mood grows dower. In combat she grins the whole time, using grace and trickery to best her foes. She is more prone to running than fighting, and once she gains an opportunity she will turn and flee.

She always feels that she has a responsibility to be the nicest person she can!

## Appearance

Her face is rarely without a smile, the speckling of freckles across her nose and cheeks extenuating her emotions. It's hard for her to hide how she feels, always expressive whether she wants to be or not.

She is thin and small, and she uses her lithe build to her advantage to get out of (and in to) trouble. She walks with a spring in her step, with a nimble grace that few human's possess.

But do not be fooled, she is stronger than she looks and her agility makes each attack swift and precise.

Agile and professional, she makes an effort to look her best, regularly scrubing her boots clean, keeping her fingernails trimmed, and her hair short. Her outfit changes from day to day and mission to mission, but the lightweight armor she wears under the clothing never changes.

Being raised by Abe and Elisabeth, she shares a spicy blend of her foster parent's personalities. She sports Abe's social graces and winning personality; along with Elisabeth's thoughtful nature and cunning. She is loyal to the guild and vigilant to ensure that every mission goes off without a hitch.

## Background

She keeps to herself, but it seems that her Signet Ring she wears around her neck is extremely important to her.

## Equipment

* Stupidly sharp dagger
* Two very loyal Starknives
* A few magic items for annoying people
* A Family Heirloom
* A silver ring with the word "Dopey" etched into it
* Darkened Leaf Armor

## Quotes

"This is sort of my first job that I've planned myself... It'll be fine! Lets Go Have Fun!"

"What's the worse that can happen?" ~The Loot Cave

"Dorinso... if you ***don't*** get arrested I will personally throw you off a building!" ~The 'Whine' Job

"Whoa whoa what is this, an Intervention? I haven't been drinking that much have I?" ~Only goblins are so precise!

"No no... I'm not going to steal a Wand of Cure Light Wounds... Someone might need it"
Spectacles of False Life

**Aura** faint necromancy; **CL** 9th

**Slot** Eyes; **Price** 4000 gp; **Weight** —

#### Description

*This pair of smart looking eye glasses sport lenses of plain glass framed in polished copper. The glasses can take on any design or shape of eye wear, from a monocle, reading glasses, to everyday shades.*

When worn by an undead, the Spectacles of False Life have a constant effect of gentle repose as well as clear up any speech impediments that may accompany those who walk the earth as corpses. This can allow for the undead to walk among society without fear of being discovered. These Spectacles do not repair the corpse's appearance, but if the wearer's body is fresh enough they can become indistinguishable from their previous living selves.

Spells like Detect Undead still function as normal, and anyone with Detect Magic may determine the purpose for the Spectacles.

#### Construction Requirements

Craft Wonderous Item, Gentle Repose, Speak With Dead, **Cost** 2000 gp
Ash Dwarves

## Standard Racial Traits:

* **Ability Score Modifiers**: Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom, and –2 Charisma.
* **Size**: Medium
* **Type**: Dwarves are humanoids with the dwarf subtype.
* **Base Speed**: (Slow and Steady) Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
* **Languages**: Dwarves begin play speaking Dwarven only. Dwarves with high Intelligence scores can choose from the following: Common (For the Campaign), Giant, Gnome, Goblin, Orc, Terran, and Undercommon. See the Linguistics skill page for more information about these languages.

### Alternate Racial Traits:

Red Dwarves are eligible for all the alternate racial traits located on d20pfsrd, but gain access to the following.

* wip
Elisabeth Pry

Origin
 Blood Type
 Age
 Weight
 Hair Color
 Eye Color

## Personality

Cold and methodical, she is the brains of The Shantou Thieves Guild. She plans most of the missions, takes inventory of assets, handles the finances, and creates the items they need to get the job done.

Always a book worm, she has an extensive personal library and will steal a tome over a necklace given the choice. Most of her books are stolen spell books from unlucky or foolish wizards. She is the only magic user in the Thieves Guild outside of The Party, and she alone knows more spells than most wizards ever learn at magic academies.

## Appearance

She is a mirror of her twin brother Abe, she is fit with a strong build, wide shoulders, and long legs. Her skin is a caramel tan and her hair is a dark brown in even the brightest light. She is reserved and tends to act as a wall flower, preferring to listen to conversations and only contribute if she has something meaningful to say.

Her hands are always hidden in her loose sleeves behind her back, fingers always having a spell component ready in a moment's notice.

## Background

Heartbroken after her parents died to a plague, she was pushed out into a world that she didn't know nor trust. Only her brother could be counted on in these dark times, and following his drive was the only thing that kept her going.

She learned to steal early in life with her brother, the two becoming fast experts in the art of thievery. But she always felt like she was falling behind her brother, who was a natural at pickpocketing. She could never keep up with her brother's growing talent.

That all changed when she slipped into a small apartment while living in Shantou, and among the things she stole was a small journal. On a lark she opened the book, expecting to find some juicy drama and quirky stories... only to be surprised by a powerful blast of fire and smoke form the pages. It took her an hour to clean the ash out of her hair, but she was invigorated by such power! This was no dairy, this was a Spell Book!

Over time she learned how to slip passed the defenses laden in the pages of the tome, and soon learned it's secrets. She practiced day and night... mostly on her brother, and quickly gained a knack for spell casting.

She never looked back! With magic at her fingertips she could do things her brother could barely imagine! And together their combined talents carved a deep swath through the city of Shantou! Gold vanished by the barrel full, warehouses emptied overnight, and books across the city vanished in the wind!

The Shantou Thieves Guild was no longer a myth, it was a reality! And behind every trash can and hidden in every shadow were the Prying eyes of the shadowy siblings.

## Equipment

* Hand Crossbow
* Mithral Clawed Gauntlet
* Scrolls by the dozen
* A wand for every occasion
* A plan to deal with anyone she meets
* Pry Battle Armor (Wizardized)

## Quotes

"Knowledge is the greatest treasure one can hope to find"
The Desert of Swords

The desert of swords, a scarred wasteland of magic and mystery

* During The Great Planar War, the land now known as the desert of swords was scorched with a burst of magic thaat made the land uninhabitable.
* While the harsh conditions have since lessened, the desert is rife with wild magic and travel is unpredictable, especially near the center of the desert.
Sestra the Cleric

The head Priestess of the local Aleria's Church of The Ascension. She sweet and kind to all she meets. She is also competition for Zhong Kui's business as she mends and heals for anyone in need without charge. Sestra is a tall young woman with short blonde hair and a mousy face. She carries a staff that acts as a +1 Holy Mace.
Ravengro

The Ustalavic settlement of Ravengro is located in the west of the county of Canterwall, close to the contentious border with the Hold of Belkzen.

## Geography

A small river, the Ravengro Creek, runs through the town, while an even smaller rivulet meets the Ravengro Creek just north of the southernmost bridge in the town.[ There are three bridges in the town: two span the Creek, one to the north and one to the south, while a third small wooden bridge runs over the rivulet.

To the north of the town lies the huge water of Lake Lias, locally called 'The Great Blue Dot'. To the south of the town is a hill upon which stands the ruins of the Harrowstone prison looming over the town.

## History

**Founding**
Ravengro was originally founded, in 4594 AR, as a town for the people who worked at or supported the infamous Harrowstone prison and their families. At that time the county of Canterwall did not exist and Ravengro lay in the county of Tamrivena, ruled by the unpopular Count Eigen Lorres; it was the Count's idea to build a large prison at Ravengro that could house, for a fee, criminals from anywhere in Ustalav. This plan did indeed increase Lorres' popularity as other parts of Ustalav moved their prisoners to Harrowstone and money started to flow into the county in return.

In 4661 AR, a prisoner uprising led to Harrowstone prison being burnt down and all the prisoners and many of the staff, including the warden and his wife, were killed. The prison was never rebuilt and shortly thereafter, in 4670 AR, a bloodless coup occurred in Tamrivena bringing a new democracy to the county and to Ravengro. Many political historians see the fire at Harrowstone and its immediate neglect as one of the catalysts of the move to democracy in the county.

**Contemporary Ravengro**
Today, Ravengro is an idyllic self-sufficient Ustalav town supporting a local farming community, and a smaller fishing community. The town predominantly produces wheat, barley and maize, with some fish from Lake Lias supplementing the local diet.

## Government

The Ravengro Council, or Ravengro Town Council, is the governing body responsible for the general government of the town; it comprises four local councillors.

## Notable Locations

The town enjoys a number of businesses supporting the local farmers and its most impressive building is the Temple of Pharasma.

*[DM Note: I would fill this out, but we'll probably leave before you reference this anyway.]*
Aim for the First Place!!

*Season 01, Episode 32 (Japan)
26 (South Korea)*

## Episode Guide

**Aim for the First Place!!** (めざせ！一等賞！！, *Mezase! Ichitōshō!!*) is the thirty-second Kami-sama Minarai: Himitsu no Cocotama episode. Its initial airdate was May 13, 2016.

## Official Synopsis

Kokoro became an obstacle relay player at the athletic meet. On the way home from school, she saw Haru Aoyama giving a pair of classmates some special training. Knowing Aoyama-kun's desire to take first place, Kokoro decides to cooperate with Luckytama and the others for special training.

## Plot

*(Detailed plot description will be available after the episode has aired.)*

## Characters

### Humans

* Kokoro Yotsuba
* Nozomi Sakurai
* Seitarou Ichinose
* Ayaka Otsuki
* Hina Hoshino
* Yoko Takamura
* Kaede Akikawa
* Kate Hasegawa
* Atsushi Watabe
* Kiyomi Nishina
* Kinji Narita
* Takuma Kondou
* Mitsuhiro Tsunagi
* Haru Aoyama
* Masaru Miyamoto

### Cocotama

* Luckytama
* Melory
* Oshaki
* Geracho
* Kirarise
* Mogutan
* Sarine and Parine
* Mishil
* Vivit

## Gallery

*Main article: Aim for the First Place!!/Gallery*
## Trivia

* The Episode's Secret Cocotama Horoscope: "Whoever picks me will do great at sports!" - Geracho
* **Moral:** Always show good sportsmanship.
Tia

Kind
 Animal
 Color
 Gender
 Voice

**Tia** (ティア, *Tia*) is a female Cocotama who is the spirit of a tiara.

## Appearance

Tia is a cyan and ivory Cocotama with big, sparkly blue eyes with lashes. Her cheeks are peachy. Her thick hair is worn in five seperate curls, and she wears a gold tiara with a gem in the middle. On her pants is a light indigo castle.
Party Periodical

*Anyone feel free to add their characters own point of view to the page, or type whatever in character/OOC information you remember, this will help the party keep track of important details as the campaign continues!*

\*\****Hey! Let's gather all this up and put it in it's own category: Kolecha or whatever to make room for a possible, maybe!- Herman Ja category and it's future entries.\*\****
Ki-Ro

Origin
 Blood Type
 Age
 Hair Color
 Eye Color

## Personality

Ki'Ro usually seems pretty upbeat, looking at the good side of things and enjoying the beauty of the world. However her many years now spent traveling has made her unable to stay in one place for terribly long, usually about a week or so, without starting to go a little crazy.

## Appearance

As you look at her, you definitely get the sense that she's a drifter. She's a little taller than average, and her long, sturdy legs look like they've walked a thousand miles, who knows, maybe they have.

Her body definitely attest to her rugged way of life, but her face betrays a more youthful, joyous person. Looking at her you feel a little bit happy, just at the fact that she's looking back at you, and suddenly realize you're being a bit creepy for staring at her for so long. As you look away her fox's ears perk up towards you with, what you can only hope, is curiosity.

## Equipment

* Leather Hat
* Leather Armor Duster
* Canvas Pants
* Rawhide Boots
* Rapier
* 2x Daggers
* A beautiful voice

## Quotes

"I'm going to slit their throats" as she walks around, murdering helpless guards.

"We can always kill them" providing a solution to troublesome waiting staff at the Golden Dragon Restaurant.

"Back off ya punk!" as she kicks a 10 year old kid, to be fair he had a crud bronze knife.

"Give me the dagger Lancer!" Just before being stabbed in the gut by Lancer.
Hierman Ja (Race)

Language: Jaja

Hailing from the eastern continent they come to the new land in search of bounty. There are great cultural differences between the Bukka and the Jaja. In Hierman Ja, strength comes from personal resolve and a will to explore! They are all individuals, single minded and driven to make their mark on the world.

The people of Hierman Ja sing loud and laugh even louder, they brawl hard and love just as much, and believe that life is to be grabbed by the horns and taken for a wild ride! They drink until they're blind, eat until their seams burst, and fight until their last breath.
Aerial Ethereal Universe

The **Circus Is Family Series** (also known as Aerial Ethereal Universe) is a universe of contemporary romance novels that follows two different couples in the world of Vegas acrobats. Aerial Ethereal is a circus that has numerous troupes.

## Books

* The Failed Audition (formerly called Amour Amour)
* The Secret Ex-Boyfriend (formerly called Infini)

## Characters

* Thora James
* Camila Ruiz
* John Ruiz
* Nikolai Kotova
* Timofei Kotova
* Katya Kotova
* Luka Kotova
* Dimitri Kotova
* Baylee Wright
* Brenden Wright
* Zhen Li
* Lucy
* Sergei Kotova
* Devon
* Joyce Wright
* Neal Wright
* Peter Kotova
Fey Sprite

## Racial Traits

* **Ability Score Modifiers:** -6 Str, +4 Dex, +2 Cha
* **Size:** Tiny
* **Type:** Sprites are humanoids with the the fey subtype
* **Base Speed:** 20ft
* **Languages**: Common, Sylvan
* **Misc:** Fly 30ft (Perfect maneuver)

## Defense Racial Traits

* **Fey Damage Resistance:** DR 5/Cold Iron
* **Tiny: +**2 size bonus to AC, +8 size bonus on Stealth checks

## Magical Racial Traits

* **Spell Like Abilities:** Nature's Paths (1/day), Escaping Ward (At will)

## Senses Racial Traits

* **Low Light Vision:** Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light.

## Weakness Racial Traits

* **Tiny:** -2 penalty on combat manvuers, -2 CMD, 0ft reach (Must be in square to melee attack, provokes AoO), can not flank.
Episode 3 - The House Raid, again?

## **Riggs Journal -**

I don't even have words, I shall forever be known by a few poor house guards as "The Dolphinator" this might be important, so I will just leave a list here.

* Ki-Ro got back from the ball, shit happened.
* We got paid for the ring, then found out it was magic or something.
* Had to steal the ring that we stole, again.
* Dolphins
* Puns
* Dolphin Puns

I don't even know, it all just blurred together, pretty sure I shot a dude, If I wasn't drinking when it happened, I think I need to drink more.
Abe Stiehl Pry

Devilishly Handsome

## Personality

Warm and outspoken, he is the beating heart of The Shantou Thieves Guild. He lives each day with zeal and excitement, always finding new opportunities and collecting contracts. To him the guild is his life's purpose, a boyhood dream made manifest by his passion and determination!

## Appearance

He is a mirror of his twin sister Elisabeth, he is fit with a strong build, wide shoulders, and long legs. His skin is a caramel tan and his hair is a dark brown in even the brightest light. He loves to be the center of attention and enjoys to speak openly with anyone and everyone. His wit is agile and his words carefully chosen.

He tends to keep his hands together around his midsection, and always has a hand between him and the person he is conversing with. To a simpleton this would just seem to be warm and welcoming as he openly gestures and uses his hands for illustrating his stories; but to anyone with martial training this is a defensive stance, always prepared to block, parry, or attack in a moment's notice.

## Background

He had heard of the infamous Thieves Guild of Shantou from stories he picked up as a child. Born to poor parents, he always dreamed of living the life as a dashing rogue!

When both his parents fell ill to a local plague, they sent him along with his sister away so they wouldn't become infected. He saw this as fate, and headed straight for Shantou to join the ranks of the shadowy cut throats!

But once he arrived his quickly learned that the guild was either long dead, or never existed at all. There was no one in the city, no clever thieves or dashing rogues... just dirty gangs and ragamuffin muggers. A city of filth and squalor.

So it was up to him! To make the Myth a Reality! To make his boyhood dreams come true!

He would build The Shantou Thieves Guild!

## Equipment

* Two trusty short swords
* A knife in every pocket
* More rope than you wish to know
* The Nightstalker's Porcelain Mask
* Pry Battle Armor

## Quotes

"There's opportunity out there, sister, And I'm going to find it! Will you join me?!"

"Don't Deny the Power of the Rope!" (As he descends into the sewer waving a finger)

"I just want to be free... all of us to be free" ~Only goblins are so precise!
Red Dwarves

## Standard Racial Traits:

* **Ability Score Modifiers**: Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom, and –2 Charisma.
* **Size**: Medium
* **Type**: Dwarves are humanoids with the dwarf subtype.
* **Base Speed**: (Slow and Steady) Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
* **Languages**: Dwarves begin play speaking Common (For the Campaign) and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon. See the Linguistics skill page for more information about these languages.

### Alternate Racial Traits:

Red Dwarves are eligible for all the alternate racial traits located on d20pfsrd, but gain access to the following.

* **A True Red Dwarf**: Red Dwarves are known to be a more cheerful and personable bunch. They gain +2 Constitution, +2 Charisma, and –2 Wisdom. While they are more fun to be around, they tend to get absorbed in the moment and loose their attention to unimportant things. This racial trait replaces the standard Ability Score Modifiers.
Arctic Elves

## Appearance:

Hailing from the cold mountains, the Arctic Elves, (or Snow Elves) are a curious, thoughtful, and whimsical people. Their culture is one of close communities and family tradition, each household having its own unique way of thinking. Snow Elf houses can either get along very well, or have long lasting feuds and rivalries with one another. Some Snow Elves have glowing blue or white tattoos with cultural markings. In their native homeland, their clothing consisted of animal furs and hand crafted garbs to help with the harsh cold. Outside their home, they are sensitive to the higher temperatures, preferring very light, loose, or scant clothing when in temperatures above freezing.

Common Hair Tones: White, Silver, Light Blue, Dark Blue, Black.
Common Skin Tones: White, Soft Blue, Ash Blue.
Common Eye Colors: Blue, Brown, Silver.
## Standard Racial Traits:

* **Ability Score Racial Traits**: See Below
* **Size**: Medium
* **Type**: All Arctic Elves are humanoids with the elf subtype.
* **Base Speed**: 30 feet
* **Languages**: Bukka, (work in progress)

### Abilities and Traits:

Abilities: You gain a +2 Dex, +2 Con, -2 Int

Racial Traits:

* Elemental Resistance: Snow Elves dwell in one of the most extreme environments, the arctic wastelands. Because of this they have developed a natural resistance to the dangers of their homeland over the course of a few generations. Snow Elves gain elemental resistance 5 cold. In addition they suffer no harm from being in cold environments. They can exist comfortably in conditions between -10 and 32 degrees Fahrenheit (-23 and 0 degrees Celsius) without having to make Fortitude saves.

* Keen Senses: Elves receive a +2 racial bonus on Perception checks.

* Tundra Runner: These elves thrive in the arctic tundra, forever roaming across frozen and  treeless wastelands. Elves with this racial trait receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments.

* Weapon Familiarity: Elves are proficient with longbows (including composite longbows), and shortbows (including composite shortbows), Mancatcher, Light Flail, Heavy Flail, Whip, Rope Dart, Cat-o’-Nine-Tails, and treat any weapon with the word “elven” in its name as a martial weapon.

* Low-Light Vision: Elves can see twice as far as humans in conditions of dim light
Velka Goddess of Sin

* Karmic Justice
* Commission
 Alignment
 Domains
* Protection
* Magic
 Subdomains
* Purity
* Rites
* Pardoners
* Sinners
* Transgressors
 Favored Weapon
 Favored Animals

***Disclaimer:*** The following is a Non-Profit, Fan-Based interpretation of the minor character Velka, Goddess of Sin for a private Pathfinder Campaign Setting. All credit goes to Namco Bandai Games, FromSoftware, and Hidetaka Miyazaki. Please support Dark Souls and the official release.

#### Velka's Rapier

An enchanted rapier, forged by Velka's hands when she was still mortal. In her divinity she has allowed mortals to sometimes wield it, and giving the weapon an ability to attune to its users. If such a mortal is worthy, Velka's Rapier will grow in power along with the user.

Velka's Rapier is protected by the goddess, and therefore cannot be enchanted, infused, or enhanced outside of it's natural level progression. It also cannot conduct spells through its metalwork, and all attempts to conduct spells fail and the spells are expended.

***Level Progression:***

1. The weapon is locked within its own sheath, and must be used as a club
	* **1d6 | 20x2 | 2lbs. | Bludgeoning**
	* Impervious
2. The weapon unsheathes revealing a slender, slightly glowing blade
	* **1d6 | 18-20/x2 | 2lbs. | Piercing**
	* Uses STR for Attack and Damage
	* The blade glows like a Moonrod
3. The blade becomes more lively in the hand, Unlock physical stats
	* The weapon now uses the user's DEX for Attack and Damage
4. The weapon becomes more attuned with the uses mind, Unlock Mental stats for Attack
	* In addition to above, the weapon now adds the user's INT for Attack
5. The blade now seeks out vulnerable spots in it's targets
	* The blade gains the Cunning special ability
6. The blade becomes wickedly sharp
	* The blade gains the Keen special ability
	* **1d6 | 15-20/x2 | 2lbs. | Piercing**
7. The weapon now understands the user, attuning to the user's mental abilities
	* In addition to above, the weapon now adds the user's INT for Damage
8. The weapon now seeks out those who are tainted by *Sin.*
	* The blade gains the Bane special ability for "Non-Planer Humanoids"
		+ Humans, Elves, Dwarves, Halfling, Gnome, Drow, Orcs
9. ---
10. Weapon gains a +1 Enhancement Bonus to Attack and Damage
11. ---
12. Weapon gains a +2 Enhancement Bonus to Attack and Damage
13. ---
14. Weapon gains a +3 Enhancement Bonus to Attack and Damage
15. ---
16. Weapon gains a +4 Enhancement Bonus to Attack and Damage
17. ---
18. Weapon gains a +5 Enhancement Bonus to Attack and Damage
19. ---
20. Weapon gains a +10 Enhancement Bonus to Attack and Damage

## Church

Traveling Pardoners, Secret Alters, Paintings
Key~ah

Origin
 Blood Type
 Age
 Weight
 Hair Color
 Eye Color

## Personality

A spastic and very curious creature, Key~ah is usually confused for a goblin. He finds small places and caverns to be very comforting. Also, if he finds something that interests him, he will take it and if nobody tries to stop him then (in his mind) whoever formerly owned it gave it to him. Key~ah constantly is looking for more goblins to recruit into the kingdom of Duri'k Ogluk Baul.

## Appearance

An imp who is mysteriously green instead of red, missing his wings, and has his tail tucked under his raged garments, he looks like a very unusual goblin. He usually rides around on his "Retched Beast" (a Wolfhound) who seems a bit feral to a normal onlooker.

## Quotes

"higuyswhatchadoin!"

"GoyouRetchedBeast"

## Other info

Player name: Quigibo

Sheet
List of Minor Characters

* Darden Holst
	+ Guard Captain of Dejen
	+ Made a deal with the party to equip them in exchange for removing "demon worshiping goblins"
* Kovac
	+ Ash Dwarf Artificer in Dejen
	+ His offer to convert the patrol boat into an airship was rejected
* Aurora
	+ Owner of the general store in Dejen
	+ Gekori stole a few feather tree tokens
* Major Hinzaag
	+ Leader of the remaining hobgoblin troops from the region near Dejen
* Matron Dessa
	+ Leader of the remaining hobgoblins from the region near Dejen.
	+ The party helped her people through the desert to Misrata
Ghillie Kettle

**Price** 10 gp; **Weight** 2 lbs.

A lightweight kettle invented by the Huayuan Family which allows the user to have a cup of tea where ever they go.

Divided into a kettle and a burning chamber, simply put twigs, paper, or other scraps to burn. The smoke exits via a spout in the top.

Also comes with a tin cup, a grill top, a small cooking pan with a detachable handle, a detachable cross piece, and bag to carry it with a leather cord for tying it closed.

The detachable cross piece can be fixed the chimney, and the cup or pan can be placed on top; allowing the user to fry up food (such as an egg) while waiting for the water to boil. Once the water is boiling, the chain attached cap will whistle, requiring a DC 0 listen check to hear.

All of this is wrapped with a newspaper to provide the user with their first piece of tinder. This is then placed into a small bag that holds 1 cubic foot of space.

The Ghillie Kettle holds enough for 5 cups of hot water.
Mara the Incorruptible

Daughter of Verndari Líf

## Personality

Cold and callous, Mara has dedicated her life to the protection of Hierman Ja from planar threats. She has often been criticized for her lack of empathy towards those she wages war against, and those she executes. Mara the Incorruptible, brings a crusader like volition to leading the Vigilants war effort in the east.

## Appearance

Mara has a strong build, her shoulders are wide, and her arms are thick. Her hair is stark white, and her eyes a soul rending grey. She looks unnaturally young for her age. She does not converse often with anyone but her Goddess and her soldiers, though it is said even her gaze is enough to strike fear into the unjust.

Always at attention, every bit of her movement paints her as a leader, her confident strides compel people to follow her lead, and her idle stance provides her soldiers with a sense of security that they are on the right path, and can handle whatever may come.

## Background

Thirty five hears ago *Mara Líf* became the youngest person to take up the mantle of Head Protector of the Vigilants of Heb'Dar, following in the footsteps of her father *Verndari Líf* after his assassination. Since her appointment as Head Protector, Mara has tightened the Vigilants hold on all things planar in Hierman Ja.

The great republic has seen peace from almost anything extra planar for nearly thirty years now, although some people question Mara's methods. She banished all planar outsiders to the far eastern reaches of Hierman Ja, to an archaeological landmark known as the desert of swords. Her and her soldiers hold a line at Verndari keep, a great fortress designed to resist any attempt to overrun it.

Many criticize Mara, saying her actions have led to an increase in planar threats, as previously peaceful races bargain with dangerous entities, raising corrupt armies, vying to break the Vigilants line and rejoin the Republic of Hierman Ja. While many politicians in Hierman Ja disapprove of her actions, few speak out about it, in fear of drawing Mara's attention and having citizens of their cities conscripted to the ranks of the Vigilants. Some more distasteful people have taken to attacking her character, raising conspiracy theories about her age, and why no one but her personal guard has seen her outside of her armor in thirty years.

Jesters and fools often poke fun, saying that she is actually three gnomes in a suit of armor, wearing Head Protector Verndari's daughter's face. While there have been more serious accusations that she is hiding some cryptic tattoos under her armor, that give her the power of some extra-planar deity so that she may complete a master plan to raise an army of daemons in the east. These ideas are usually dismissed as fast as they are brought up, and the explanation remains that her connection to her goddess Gerana has protected her from the usual weather of age, until she may complete some greater purpose.
Jane's cats

Jane Cobalt has seven cats named, in alphabetical order, Carpenter, Walrus, Lady Macbeth,
 Licorice, Ophelia, Toodles and LJ (Little Jane).

## Appearances

### In the Like Us series

#### Damaged Like Us

* Chapter 24 - During Hallow Friends Eve at the Townhouse in Philly, someone let's off firecrackers outside but they sound like gunfire and while the bodyguards are trying to determine the threat level, the cats get out the door. Jane and Moffy go chasing after Walrus and Carpenter, who get out of the house and are then swarmed by paparazzi. Moffy and Jane catch Walrus & Carpenter but, Jane falls in the run and Moffy has to carry her back to the townhouse. They were playing a strip card game before the incident so they are in there underwear.

#### Lovers Like Us

* Chapter 25 - While on tour Eliot sends Jane a video of the cats.
Feats

## New

**Improved Weapon Finesse  -**

* ***Prerequisite:*** *Weapon Finesse**, Weapon Focus (Any light weapon)*

* ***Benefit:** Select one finessed melee weapon with which you have Weapon Focus. When you wield that weapon, you may apply your Dexterity modifier instead of your Strength modifier to damage rolls made with it.*

**Healer -**

* You are an able physician, allowing you to mend wounds quickly and get your allies back in the fight.
* ***Benefit:** When you use a healer's kit to stabilize a creature, they also regain 1 hit point. As a standard action, you can spend one use of a healer's kit to tend to a creature to heal them for 1d6+4 hit points plus a number of hit points equal to the creature's maximum number of Hit Dice. That creature can't regain hit points in this way again until they finish a short or long rest.*

## Revised

**Fleet (Combat)**

* ***Benefit:** While you are wearing light or no armor, your land speed increases by 10 feet. When you are encumbered, or wearing heavy or power armor, your land speed instead increases by only 5 feet. When you are overburdened, your speed is reduced to 10 feet.*

**Removal of Feat Taxes**

* ***Benefit:** Feats are valuable, you shouldn't have to take SIX FEATS just to do something silly and fun. No... enough... I'm done with it! Follow this guild and lets get to the fun parts.*
The Mistpoint Harbor Historial Museum of Curses & Curiosities

**The Mistpoint Harbor Historial Museum of Curses & Curiosities** is near the east side of town. It is a tourist hot spot.

## Curses

* **Parry DiNapoli**: Cursed at twenty-seven. Sailing accident that scarred the most beautiful face in town.
* **Colt Durand**: Cursed at twenty-nine. Believes he saw a girl drown in the lake, and he let the madness consume him.
* **Brian Durand**: Cursed at thirty. Sole Survivor of a car crash that killed three other former Mistpoint High football stars.
* **Tina Ricci**: Cursed at eighteen. Scarred from burning her face on a curling iron.
* **Edgar Johnson**: Cursed at seventy-one. Developed hay fever and permanently lost his sense of smell.
* **Amelia Roberts**: Cursed at eighteen. Acquired a sudden and severe allergy to latex overnight.
* **October Brambilla**: Cursed at twenty-five. Died for ten seconds after nearly drowning in the lake. Resuscitated by her aunt.
Sullivan Meadows

**Sullivan Minnie Meadows**: olympic swimmer, early morning riser, and daughter of Ryke Meadows and Daisy Calloway.

## Physical Appearance

Sullivan has dark brown hair and green eyes. She has tanned skin.

## Early History

Her parents started taking her to swim classes since she was four weeks old.

## Appearances

### Calloway Sisters Series

#### Long Way Down

* Chapters 62-69
* Epilogue

## Bodyguard

* **Greer Bell**: 2026 to September 2034
* **Akara Kitsuwon**: September 2034 to present
* **Banks Moretti**: November 2039 to present

## Relationships

* **Will Rochester**: they started dating in Tangled Like Us and broke up in Headstrong Like Us. *from October 2038 to June 2039.*
* **Akara Kitsuwon**
* **Banks Moretti**

## Birthday

* In Long Way Down, Sulli is born in chapter 62.

## Trivia

* Sullivan is a Aquarius.
* Sullivan is a Gryffindor.
* According to personality-database.com, Sullivan is an ESFP.
* Lo and Lily are her godparents.
* Sullivan can speak Spanish.
University of Pennsylvania

Established in 1740

**University of Pennsylvania** is a private Ivy League research university in Philadelphia, Pennsylvania.

## History

The university, established as the College of Philadelphia, claims a founding date of 1740 and is one of the nine colonial colleges chartered prior to the U.S. Declaration of Independence. Benjamin Franklin, Penn's founder and first president, advocated an educational program that trained leaders in commerce, government, and public service, similar to a modern liberal arts curriculum with a practical perspective.

## Attendees

* Connor Cobalt
* Ryke Meadows
* Lily Calloway (transferred to Princeton)
* Loren Hale (dropped out)
* Jack Highland
* Ben Cobalt
* Luna Hale
Brian Pallino

Narrator Brian Pallino

**Brian Pallino** is one of the narrators in the primary character arcs for **Jack Highland** of the Like Us series.

He portrays Jack Highland in the following books:

* Charming Like Us

## Personal Information

Brian Pallino, whose real name was Angelo Di Loreto, was a narrator of more than 200 audiobooks, more than 100 in romance. He was a talented musician and recently performed the score for Erin Mallon's audio play Come Find Me. He won the Best Fiction award at the 2019 SOVAS with Xe Sands for The Murmur of Bees. He passed away in October, 2020.
Alexander Cendese

Narrator Alexander Cendese

**Alexander Cendese** is one of the narrators in the primary character arcs for Maximoff Hale of the Like Us series. He portrays **Farrow Keene** in the following books:

* Damaged Like Us
* Lovers Like Us
* Alphas Like Us
* Tangled Like Us
* Sinful Like Us
* Headstrong Like Us

## Personal Information

Alexander Cendese is a New York–based actor and narrator. He has performed on Broadway (A View from the Bridge) and in regional theater, and has narrated numerous audiobooks. His television and film credits include the CW's Beauty and the Beast, Best Man in the Dark, and Catskill Park.

## Other External links

* Alexander Cendese on Twitter

* Alexander Cendese on Goodreads
Headstrong Like Us

**Headstrong Like Us** is the sixth book in the Like Us Series. It is the fourth book to follow Farrow Keene and Maximoff Hale's romance.

## Summary

You’re cordially invited to the wedding of Maximoff Hale & Farrow Keene, and according to Celebrity Crush—the ceremony for this American prince and his tattooed bodyguard is going to be the event of the century.

*There will be no wedding crashers.*

Including but not limited to: hateful people, rabid fans, nosy paparazzi, and other so-called media.

*There will be no drama.*

None whatsoever. Because when you put three famous families and their hot bodyguards together, nothing will go down.

*There will be no fighting.*

No brawls, fists flying, verbal slingshots, or rifts that tear into craters. Lovers only!

*Everything will be perfect.*

Nothing will go amiss during the happiest, most anticipated occasion of the year. But then again…

They don't call it the Hale Curse for nothing.

## Book Overview

* **Prologue: Oct-34** The book opens with a flashback to when Moffy was attending Kinney's 10th birthday party.

* **Chapter 1-10:** The story comes back to Maximoff Hale and Farrow Keene planning and preparing for their wedding. They have moved up the timeframe to accommodate Jane and Thatcher's engagement. They are recovering from the townhouse fire and still living at the Hale house, looking for a new place to live and dealing with fame, along with planning a wedding.

* **Chapter 11:** Farrow's friend Paul Donnelly is presenting with a possible baby that might be his, but after DNA tests they learn that the baby is not Donnelley's but most likely his uncle's Scott Donnelly, who is in jail. It turns out that the baby's mother, Tina Ripley was a drug addict, who left the baby at the hospital after OD'ing and gave them Paul's name. Donnelly doesn't want the baby to go to a group home, like he did when his parents went to jail, but Farrow decides he wants to be the baby's guardian. So Farrow and Maximoff take on guardianship of the baby and name him Ripley to honor his mother's surname. They start looking for the baby's mother so they can look at adoption.

* **Chapter 21:** Moffy POV - Moffy and Farrow are watching the movie "Call Me By Your Name" after the mall incident, while Moffy is icing his shoulder. the movie sets off an emotional chord with Moffy and he starts crying.

* **Chapter 22-27:** Key West Trip

* **Chapter 28:** Gotham Dies/Newfoundlands are adopted

* **Chapter 29-31:** Move into new penthouse apartment

* **Chapter 32-41:** Trip to Italy

* **Chapter 42-49:** Farrow & Maximoff's Wedding

* **Epiloque:** Honeymoon and the Lake House

## Trivia

* The book is set in April 2039 to July 2039.
* Farrow and Maximoff's ship name is Marrow.
Kholecha (Race)

## Standard Racial Traits:

* **Ability Score Racial Traits**: See D20pfsrd
* **Size**: Medium
* **Type**: All Humans native to Kholecha are humanoids
* **Base Speed**: 30 feet
* **Languages**: Bukka

Enslaved centuries before by the High Goblins and brought to the mainland en mass, now they are the dominate people in the region. The Humans of Kholecha are peaceful and thoughtful, introspective and humble. They see balance in all things as a sign of wisdom and enlightenment. Prosperity comes to all when the land and her people are at balance with one another.
Nidryn Veri Fey-Branche

### Home

The underdark beneath the Dwarven city Belan Root.

## Biographical Information

### Occupation

* Part-time bar maid
* Assassin

### Relatives

* Matriarch, Virri Fey-Branche (Deceased)
* Adoptive mother, Mone' Veri (Deceased)

### Allies

* Edith Youngsward
* Lowlg Kri (Deceased)
* Aerouse (Deceased)
* Toi Galini (Deceased)
* Thomon (Deceased)
* Dolar (Deceased)
* Keledg (Deceased)
* Ferrious (Deceased)
Marrow

## Farrow & Maximoff

**Marrow** is the ship name for Maximoff Hale & Farrow Keene. They are married and have two children together.

## Trivia

* In Chapter 15 of Damaged Like Us, Maximoff & Farrow start dating.
* In Chapter 38 of Alphas Like Us, Maximoff & Farrow get engaged.
* In Chapter 44 of Headstrong Like Us, Maximoff & Farrow get married. Oscar officiates the wedding.
Charlie Cobalt

**Charlie Keating Cobalt**: lifetime contrarian, world traveler, and son of Connor Cobalt & Rose Calloway.

## Physical Appearance

Charlie has Connor's shade of brown hair. He has yellow-green eyes.

## Personality

Charlie is intelligent, hardworking and austere. He has a streak of passion for traveling, reading and writing. To his core Charlie is an intellectual. He may come off as cold and distant but he's loyal to those close to him.

## Appearances

### Calloway Sisters Series

#### Long Way Down

* Chapter 52
* Chapter 66
* Epilogue

## Bodyguard

* **Oscar Oliveira**: August 2034 to present

## Birthday

* In Long Way Down, Charlie is born after chapter 50.

## Trivia

* Charlie was going to be named Charlotte, after Charlotte Brontë, but Rose altered it since he was a boy. Similarly, his middle name Keating is a derivation from English poet John Keats.
* Charlie is a Virgo.
* According to personality-database.com, Charlie is an INTJ.
* Charlie is fluent in French, German.
* Ryke and Daisy are his godparents.
* Charlie weighed five pounds, six ounces.
* Charlie choose to skip two grades.
* Charlie has cleithrophobia.
* His favorite color is gray.
* His favorite subjects are art history and architecture. Architecture was going to be his major in college.
Poppy Calloway

## Poppy Stokes

**Poppy Cadence Stokes** (née Calloway) is the oldest Calloway sister. She's introduced in Addicted to You already married to Sam Stokes and has one child named Maria.

## Physical Appearance

Poppy has a small mole on her upper lip. She has a golden tan. She has long brown hair that reaches her chest.

## Early History

In college, Poppy's random roommate brought friends over at all hours, even during finals week, and used to leave her dirty clothes on Poppy's desk chair.

Poppy spent years convincing her parents to accept her boyfriend and welcome him into the Calloway brood. Since Sam had barely six figures to his name, her parents feared he wanted Poppy for he inheritance.

Poppy took a year-long break from Sam during their first year of college, she said it helped her put into perspective what she wanted out of life.

## Appearances

### Addicted Series

#### Addicted to You

* Chapter 4
* Chapter 7
* Chapters 13-14
* Chapter 27

#### Thrive

* Chapter 5
* Chapters 8-9
* Chapter 43
* Chapter 63

#### Addicted After All

* Chapter 15
* Chapters 17-19
* Chapter 21
* Chapter 41
* Chapter 43
* Chapters 51-52
* Chapter 70

### Calloway Sisters Series

#### Fuel the Fire

* Chapter 30
* Chapters 36-37
* Chapter 50
* Chapter 62

#### Long Way Down

* Chapters 11-13
* Chapter 20
* Chapter 25
* Chapter 28
* Chapter 30
* Chapters 40-41
* Chapter 43
* Chapter 48
* Chapter 67

## Trivia

* Jonathan was her godfather.
* Her and Sam met when they were fourteen.
* At Comic-Con 2012, Poppy went as Black Widow.
* Poppy hasn't tried anal.
Bathrooms, baskets and surprises

Jane Cobalt

Luna Hale

Maximoff Hale

Thatcher Moretti

Walrus

***Bathrooms, baskets and surprises*** is a fanfiction by TheLostWanderer01 on Wattpad. As of March 2019, it has 109 views.

## Sample

I roll my eyes checking the time on my phone before running a hair and grabbing my jacket that's slung over the bed, heading down the staircase I quickly shut the door blocking Walrus the little bastard from getting into our room. He meows and paws my boot, I lean down and pick him up by the scruff of his neck.

*Read the rest here.*
Camila Ruiz

**Camila Ruiz** will give vodka shots for all occasions, hopeless romantic, Vegas bartender at The Red Death in the Masquerade Hotel & Casino.

## Physical Appearance

Camila has curly brown hair, caramel skin, and honey-colored eyes.

## Early History

Camila met Craig when she was nineteen.

Before moving to Vegas, Thora got in contact with Camila, the girl who Thora is staying with during her auditions. They met on a couch-surfing website and exchanged numbers.

## Trivia

* Craig is her first everything. They have dated for three years.
* Camila's favourite is Ryke Meadows.
* Camila doesn't speak Spanish.
Katya Kotova

**Katya Kotova** is an acrobat in AE's Viva, also the only girl in a large Russian-American family.

## Physical Appearance

Katya is Russian-American. She is slender, lanky and flat-chested. She has straight brown hair, pale skin orb-like eyes and big lips. She has a tattoo of a cluster of little stars on her left shoulder blade. In The Secret Ex-Boyfriend, she gets her nose pierced.

## Early History

Katya is in the Viva troupe. Due to her parents being apart of a travelling troupe, her older brother Nikolai is her legal guardian. At the beginning of The Failed Audition, it is revealed that Katya no longer wants to live in Vegas and wants to join Noctis so she can be closer to her parents.

When Katya was either ten or eleven, when Luka was conditioning for Infini, Katya accidentally slid down the climbing rope and burned her palms badly. Before she even thought about crying, Luka was there. He blew on her hands and lifted her onto his back. He was silly enough that she started laughing, and Luka found the nearest first-aid kit and bandaged her palms.

In The Secret Ex-Boyfriend Chapter 29, Katya turns seventeen.

## Birthday

* 16 years old in The Failed Audition.
* turns 17 years old in The Secret Ex-Boyfriend. Takes place in chapters 29-38.

## Trivia

* Katya is obsessed with Princesses of Philly.
* Katya and Nikolai's birthdays are one day apart. Katya's birthday is after Nikolai's.
* In chapter 10 of The Failed Audition, it is revealed that Katya lives with Nikolai. Due to her parents being in the Noctis (a travelling show).
* Katya has never been to Russia.
* Katya's discipline is Russian bar.
* Katya's favourite on Princesses of Philly, is Rose Calloway.
* Katya couldn't keep her first period a secret, as gossip and rumours reach every single ear of the Aerial Ethereal employees.
* In their generation, Katya is the only Kotova girl by blood. This means that she's been protected and bubble-wrapped a thousand times over by all the Kotova's.
* Katya can speak Russian. Despite this, she prefers to speak in English.
Sam Stokes

**Samuel Stokes** is the husband of Poppy Calloway and father of Maria Stokes. He worked at his father-in-law Greg Calloway's company Fizzle as CMO. He later became CEO of Fizzle after Greg Calloway retired.

## Physical Appearance

He has brown hair and has a slightly unshaven face.

## Early History

Greg hired him at Fizzle even though Sam only had a high school diploma and a resume with Dairy Queen as his sole employment.

In Thrive, he is the Chief Marketing and Commercial Officer of Fizzle.

## Appearances

### Addicted Series

#### Addicted to You

* Chapter 4
* Chapter 27

#### Thrive

* Chapter 6
* Chapter 8
* Chapter 19
* Chapters 43-44
* Chapter 63

#### Addicted After All

* Chapters 17-19
* Chapter 21
* Chapter 28
* Chapter 41
* Chapter 43
* Chapters 51-52
* Chapter 70

### Calloway Sisters Series

#### Fuel the Fire

* Chapter 30
* Chapters 36-37
* Chapter 62

#### Long Way Down

* Chapters 12-13
* Chapter 20
* Chapter 25
* Chapters 28-29
* Chapter 30
* Chapter 32
* Chapters 40-41
* Chapter 43
* Chapter 48
* Chapter 67

## Trivia

* In Thrive he is twenty-seven.
* Him and Poppy met when they were fourteen.
* At Comic-Con 2012, Sam went as Captain America.
* He hasn't watched Princesses of Philly.