Heroes of Sanlow

The Heroes of Sanlow is a small group of adventurers in the Sanlow campaign.

## Summary

The Heroes of Sanlow are a group of adventurers, mostly from the village of Sanlow, that saved the settlement from an attack from a combined force of Troglodytes, Lizardmen and Bullywugs.

## Formation

The Heroes of Sanlow originally came together to search for Anneth Arcard, the daughter of a prominent local farmer who had left town with a handsome traveling bard, Balenor Forsend. Anneth's father, Robert Arcard, to recover her as he felt she had been kidnapped.

## Rescuing Anneth

### The Forgotten Tower

The Heroes of Sanlow investigated Balenor's activities while he had been in town, and they learned that he had spoken of having found the location of a forgotten tower of some long dead wizard in the wildlands southwest of the village. Balenor had bragged of finding his fortune there soon. The Heroes of Sanlow concluded he had left for this tower with Anneth and pursued.

They found the tower taken over by a small group of Troglodytes led by a druid named Tasskar. Fighting their way through the tower they found a captured Balenor, who admitted that he and Anneth had been captured by the creatures but that they learned she was from Sanlow and took her east a few days prior. When asked, Balenlor denied kidnapping Anneth, claiming that they were in love.

The Heroes freed Balenor, who joined him in defeating Tasskar. A letter on the Troglodyte leader from Pesska indicated that the Troglodytes had an alliance with the Bullywugs and Lizardmen from the Brokenback Swamps, and had a camp nearby in the Violent Forest.

The Tower itself, Balenor and the Heroes were sad to learn, had no vast treasure, only a few trinkets.

### The Rescue

The Heroes of Sanlow and Balenor headed into the Violent Forest and located the monster camp. Scouting performed by Xandrik and Balenor located Anneth as well as an old woodsman named Herman, caged in the camp. However the monsters numbered over one hundred, so a direct assault to affect a rescue was deemed impossible.

The group retreated to make their plans and, after a violent encounter with some goblins who briefly kidnapped Ella-Beth, were able to plan an assault on the camp whereby Inithabel, Ella-Beth, Edwin, and Balenor would create a distraction by setting fire to the palisade wall that surrounded the camp while Xandrik, Fenton and Hatch climbed the wall to pull Anneth and Herman out of the encampment.

The plan did not go perfectly, and Herman was killed in the attempt, but Anneth was rescued and the heroes fled north. The monsters in the camp, led by the Lizardman Druzaak, broke camp and gave chase. Edwin sent a warning to Sanlow via his familiar Valor, and made for the village as quickly as possible with the monster army at their heels.

## The Battle of Sanlow

See Also: *The Battle of Sanlow*

The Heroes of Sanlow arrived two days ahead of the monster army to find the able bodied men and woman being organized by the tiny town guard to defend the village while the non-combatants were being evacuated. The mayor, Talim Alador, asked if the Heroes if they should fight or evacuate everyone, as they'd seen the enemy forces. The Heroes all urged fighting.

Unfortunately that night, three travelers to the town, Alton, Hennod, and Bullen, snuck into the homes of the captain of the guard, Menton Myrwood, and Mayor Alador, and murdered them in their sleep before fleeing the village.

The Heroes of Sanlow stepped up to take command of the forces there, almost exclusively made up of able bodied peasants and less than half a dozen guardsmen, and led them in the defense of the town.

The battle was very bloody, but ultimately successful, and the enemy was largely slain with the handful of survivors being driven off. No sooner was the battle concluded than a force of cavalry led by Marshal Gery Geddey arrived to help secure the town.

## Rebranding

After their efforts together, the Heroes decided to formalize their alliance with one another, and officially declared themselves an adventuring company called the Phoenix Hounds (named in part for the pack of wild dogs they'd partially tamed in their adventures.)

## Members

Fenton Arrowsmith - Apprentice stonemason and cleric of the Brewmaster from Sanlow

Inithabel - Local half-elven hunter from Sanlow

Hatch - Local son of a farming family.

Ella-Beth Stanton - Cleric of Yotia hired to travel to Sanlow and tutor Mayor Alador's children.

Edwin Drood - Young aspiring wizard passing through Sanlow.

Xandrik Wharfside - Adventuring archaeologist passing through Sanlow.