Dominator 6000

The **Dominator 6000** is an air-superiority fighter that was used by the AUL and other powers.

## Background

The Dominator 6000 was one of a plethora of aircraft designs that entered service during the Global Civil War. Privately designed and developed, it eschewed the radical technologies of more advanced fighters like the FX-101 Hayate or Z-9 Peregrine in favour of being a powerful, straightforward platform that could be easily adopted by numerous buyers. The Dominator 6000 proved to be an easy aircraft to pick up for new pilots which aided its adoption. Rather than being associated with any one faction, the Dominator was used by a number of different factions and nations, as well as by mercenaries and other groups.

While initially successful, the changing global situation proved to be to the detriment of the design. The end of the Global Civil War and the formation of the United Earth Government reduced demand for the fighter, leading to the end of production. Most Dominators ended up either being relegated to second-line service, retired or passed on to other groups. By 2005, the fighter had become a rare sight, but it did manage to find a new life, after a fashion.

Many of the surviving Dominators found their way into the hands of the Anti-Unification League, who deployed them as a part of their operations. The craft's STOL performance and carrier operations capability made it an ideal choice for their operations. For example, a Dominator 6000 was used by the Lemurians (who were operating as a part of the AUL) in their failed attack on the Grand Cannon. This conflict saw the craft operate against the F-203 Dragon II, which had become the standard fighter of the UEDF. Many of the remaining Dominators were destroyed in the conflict, or were impounded and scrapped after the collapse of the AUL.

## Capabilities

The Dominator 6000 was designed to be a powerful but also relatively simple aircraft that could be widely adopted. The aircraft was built with STOL capabilities and the option of character operations from the outset in the hope of attracting more customers. Its large wings gave it good low-speed performance and stall speed, making it comparatively easy to pilot. The wings also had variable-geometry wingtips that could be adjusted to aid maneuverability and performance as needed.

Like its other design features, the Dominator 6000's avionics fit was relatively conventional. The aircraft was equipped with a multi-mode long-range search and track radar, with multiple target capabilities and look-down and shoot functionality. Secondary systems included passive infrared detection and tracking. However, the aircraft's strike capability was normally limited. With that being said, the aircraft could be fitted with secondary surface targeting equipment. The communications system was largely conventional.

The skin of the Dominator is composed of an advanced titanium-steel alloy. The armor on the Dominator stops all small arms fire, provides fair protection against heavier infantry weapons, such as a 12.7mm machinegun round, and poor resistance to light mecha-mounted weaponry, such as the Zentraedi 22.3mm HE autocannon round.

## Weapons and Equipment

* 2 **Six-Barreled 20mm Cannons:** Mounted in the wing roots. Fires 20mm Armour-Piercing Incendiary (API) or High-Explosive Incendiary (HEI) rounds. Approximate rate of fire 4000 rounds per minute; carries 650 rounds in a shared ammunition bin.

* 4 under-wing hardpoints for various ordinance including air to air and air-to-surface missiles as well as bombs.

* 1 centerline hardpoint for drop tanks and other equipment.

## Game Statistics

* **Required Rank:** 1

* **Designation:** Dominator 6000

* **Stats**
	+ **Armour – Light:** 2
	+ **Structure – Light:** 15
	+ **Hardware Points**: Basic
	+ **Speed** – **Flight:** 2400 kph / 4 km / 400 Ground Units

### Weapons

* **20mm Cannons:** The Dominator is armed with a pair of 20mm cannons in the wing roots. These weapons have a high rate of fire and are designed for use in air-to-air combat against other aircraft. They inflict x3 Light damage to targets and have a range of Long [L1][H]

* **Wing-Mounted Missile Hardpoints:** The Dominator can carry a small compliment of missiles under its wings. Pick one from the following options. [H]
	+ **Tactical Missiles:** The Dominator can carry Tactical Missiles under the wings. This weapon can only be used as a part of an Equipment Suite. [H]
	+ **Mini-Missiles:** Alternatively, the Dominator can carry Mini Missiles under the wings. This weapon can only be used as a part of an Equipment Suite. [H]

* **No Melee:** The Dominator cannot engage in melee except to make Ramming attacks.

### Features

* **Atmosphere Only:** The Dominator can only be used in an Earth-like atmosphere.

### Equipment Suites

* **Air Supremacy:** The Dominator is used to establish a superior presence in the air and intimidate other pilots. When the Dominator is moving toward a target you intend to engage, you may use this Skill at Medium Range or longer.
	+ **Uses:** Unlimited
	+ **Skill:** 3

* **Tactical Missiles:** The Dominator carries six air-to-air missiles for use against other aircraft. These weapons can be used up to Long range. These weapons inflict Mecha-class damage. [B5]
	+ **Equipment Required:** Tactical Missiles
	+ **Uses:** 2
	+ **Skill:** 4

* **Mini-Missiles:** Alternatively, the Dominator can be equipped with Mini-Missiles for use against surface armoured targets. They can be used up to Medium range. These weapons inflict Mecha-class damage. [B3]
	+ **Equipment Required:** Mini-Missiles
	+ **Uses:** 3
	+ **Skill:** 3

## Notes

* Design Notes
* Image Gallery