recursal/Fanatic-Fandom huggingface dataset:
Alphys

## ​History

She worked as a intern for Gaster, helping and observing his experiments. She was a great pupil to him, so he gave her the job of building Mettaton Extreme, the new body for Mettaton who died in the first raid.

During this time, she developed a romantic relationship with Undyne, eventually merging their souls. After the events of Gasters accident, she became worried for him, and soon began poking into his affaires, trying to find his reason for the change.

Gaster soon became angered by her searching, and confronted her. He couldn't let her continue poking into it, and used the orbs of Hate and Integrity.

Creating a soul trait that pushed Alphys' soul out. The aspect of solitude. She soon became distant and broke the bound with Undyne, and became a hermit in her lab, never stopping her work, creating robots, technology, and weaponry. Undyne blames Gaster, and still makes attempts to contact Alphys, but to no avail.

## ​Appearance

Alphys looks very thin and tired, due from working without rest. She wears her original lab coat, but it is dirty and covered in oil. Her scales have miss-colored and her eyes have become bloodshot.

## ​Powers

She has no magical powers, but the twisted and half finished creations around her lab will mob and attack anything that attempt to hurt Alphys.

## ​Personality

She is a hermit. She has never stopped working in 3 years, and has never left it either. She is very cut off, never talking to anyone in person, only thru a loud speaker or a robot. She does nothing but work, she has burned every anime item she has, due to it being a distraction from her work.
Stiches

CREDIT TO DOOMY BOY

## Story

Patrick was a legal human citizen of the monster empire. He was as respected as a human could be in the eyes of monsters, but he made the mistake of trying to play both sides during the war. Offering to help the monsters keep watch over the human prisoners of war, Patrick would secretly help smuggle them back to the Human City. The Royal Legion, having noticed that many of the prisoners Patrick reported dead had no corpses, discovered his treachery. The Greatest Dog ripped him to shreds, but did not kill him. Instead they turned him over to Gaster. Killing him would have been more merciful.

Gaster chose to extend Patrick's suffering for all eternity, stitching what remained of his body and his soul into a scarecrow. Then he nailed said scarecrow to a post, leaving poor Patrick, or as he was now known Stitches, in the middle of a field, intending to let him hang there and starve to death. That should have been the end of the story.

But it wasn't. All the experiments Gaster had done on "Stitches" had turned him into something neither man or monster. Now he waits for anyone, monster or human to pass through his field, and he murders them.
Marcelina Łobzowska

Czytający

Marcelina - jedna z głównych postaci książek "Marcelina i Pamięć Przodków" i "Twierdzy Wspomnień", córka Łukasza i Marty Łobzowskiej, czytająca.

## Przygody w książkach

### Marcelina i Pamięć Przodków

Marcelina z pomocą kamienia przodków teleportuje się do bezczasu - wymiaru stworzonego przez wrogiego kolekcjonera - gdzie spotyka wiele członków swojej rodziny oraz Eryka Glessmana. Według ciotki Klary, po śmierci Melani Łobzowskiej otrzymała wiedzę ważnej księgi, którą pragnie każdy kolekcjoner, więc każe dziewczynie przelać ją z pamięci na papier. Azalia zaprowadza Marcelinę do biblioteki, w której znajduje swoją księgę odpowiedzi. Wkrótce potem zostaje uwolniona z bezczasu.
Grillby

## History

Grillby, at the beginning of the war, was a normal barkeep, he had chains of restaurants all around the surface and underground that did quite well. But it went to shit when Asgore died. His bars weren't doing as well, and he was losing money, but he still had his daughter, that was all he needed. He was visiting a restaurant in a border town of the monsters empire, with his daughter, Fuka. This town, (justly nicknamed the Cesspool) was a hive for crime, but Grillby opened a bar there to help the poverty families with the money from it, even housing was built above it. After a long first day of work, Grillby and Fuka both headed back to the hotel....they never made it. A group of men shoved them into a alley and beat Grillby senseless, but made him watch as they raped his daughter, over and over again, every time he would pass out, they would wake him up and start again. When they were finished, they left them in the alley, Grillby crawled over to his daughter in time to watch her slowly die in his arms. He screamed out in pain, and attempted to chase after the men, but they had vanished. After a trip to the hospital to patch up, he headed to the police station to report the incident, because he had nothing else to do, he was a empty shell after the loss of Fuka. When he walked in, he lost his mind, the police officer, the one at the front desk, was one of the men who killed Fuka, he looked around at the police that were gathering around as he mumbled crazy sayings and realized, they were all here. He screamed and mureded them all, burned them all to a crisp and ran off, screaming and holding his head. He was never seen in the cities of the monster empire again.

## Appearance

He wears a leather chest plate and iron shoulder guards. He wears Fukas necktie as a reminder of her. He wears a bear skin cape and his glasses are cracked. When he sees a human or monster in his territory , his fire turns a dark black and blue and he will kill the invader, then string up the corpse to ward off anyone else from entering. He wields a giant sword stolen from a human camp, it has magic dampening symbols on it, leaving his hands grey and scarred from using it.

## Personality

* He hates both races, humans and monsters,
* He is violent to everything, even animals
* When alone, he will start to talk to himself, as if Fuka is there to listen.
* He refuses to talk to anyone, Asgore the 2nd tried to recruit him....the messenger was found hung with his own intestines
* Is obsessed with keeping Fuka's necktie straight
* Will sometimes server drinks to no one.

## Powers

He can, of course, throw fire.

With effort, he can ignite the sword and slash streams of fire from it.

He can use blue magic and light blue fire.

Can cut down a redwood with one strike

He can liquefy a body when he touches it.
Calibri

This is a UTRMV Calibri. Discover more UTRMV Calibris here

## Character Information

### Aliases

C͕̦͉̟͍̖̺̒̇̍̓ͣ̄͜ǫ̸͖͕̹̎̽͢rͫ̽̓̐̍́͒̀̚͏̹̬̰͖͘ͅr̢̢͙̝̼̩͈̘͐̅̐̆̆ͦ̎̅͝u̺̤͐̏͆ͩp̴̢͚͕͎̣̺͂̀ͦ͗͆͐ͩ̇t̖̭͕͓̤̳̘̞͛͛̌́͟e̖̫̫͋̚ḓ͖̩̞͆̿́ͮͦ̅ͯ̽͡

## Biographical Information

### Age

.̵̮̰̥̗̬̻͍ͪ#̙͈͕̱ͩͯ̀͐͒ͨ͘̕#ͧ̌͊͞҉̢̘͕͈͈̥̠͇#̛̬̪̩͕̩̬̺͔͐#̣͓̝̱̺̯̺̀̿̍̓̓

### Likes

Peace
War

### Dislikes

Peace
War

## Physical Description

### SOUL TRAIT

Color: Black with Red ShadowTRAIT: Deception

## Combat Information

### Weapons

Bones
Void Energy/Darkness

### ACTs

Check
Talk
Give Ammunition

**Calibri** is a Skeleton that works under Dr. Gaster. Calibri is often contacted by an entity that resides within the Void. This entity then proceeds to give Calibri information that he wouldn't normally have access to, and assist him in the mastery of UTR Darkness Magic.
Jolt

``I'm going to go explore the forest. Want to join me?``

### Relatives

Darkky [Adoptive little brother, Litten] Shimmer [Mother, Espeon] Midnight [Father, Umbreon]

## Physical description

### Eye color

Sea-Blue

**Jolt**, is rumored to be ruthless and cold. He is generally a harsh figure, harboring affection for very few pokemon.

Not much is known about Jolteon, except that he is a nomad in the Untamed Forest. He usually travels around the forest with his adoptive brother, Darkky.

For his species, Jolt is very powerful. This is backed up by his remorseless attacks. His most common attack is Thunderbolt, which is what he uses to hunt.

Jolt's favorite prey is Pichu. This is because the other electric pokemon boosts his skills. Occasionally, he will settle for eating an Emolga.

When he is not with his brother, he is walking around with a group of friends. An Umbreon, a Flareon, a Glaceon, an Eevee, and a Mudkip.
マンダロア・ザ・コンカラー

**マンダロア・ザ・コンカラー**（Mandalore the Conqueror）は銀河共和国時代にマンダロリアンの領土を大幅に拡張したマンダロア。“マンダロリアン・クルセイダーズ”の創設者として知られる。

概要
--

* 設定上にのみ存在するキャラクター。マンダロリアン・クルセイダーズの創始者であること以外、特に情報はない。
* マンダロア・ザ・ファーストによる惑星マンダロアへの入植が7000 BBY頃、マンダロア・ジ・インドミタブルが登場するコミック『テールズ・オブ・ザ・ジェダイ』が3996 BBYであることから、マンダロア・ザ・コンカラーはこの間の時代の人物ということになる。

 チャーナン・オルド (～127 ABY) · ヤガ・オークス (127 ABY～)
UnderWar Wiki

This wiki is about UnderWar, everything about it. Music, Fan Art, stories, and such, feel free to look around and have fun.
Thanks to Alphasaith for helping me make this wiki, and thanks to TheNitroFlamer for all the sprites!

 UnderWar is an Undertale AU created by TheDarkestDecent based off of the fact Monsters came to the surface and TRIED to be friends with the humans, but certain monsters and humans didn't like it and fought, starting a war that split the world in two. Monsters in the northern hemisphere and humans in the south, living in a mega city spanning australia, named Lazurus.
Most of the world is scarred by war, and both empires are declining fast. None of the original characters are themselves anymore, and some OC's are there.

 The Poll section currently is not active. Please check back later.

TheDarkestDecent
2 July 2017

 0

UnderWar Chap 3-Pt.1- Crooked Path

*Some monsters still cared for humans, which baffled much of the monster goverment, even t…*

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TheDarkestDecent
2 July 2017

 0

UnderWar Chap2-Pt.1-Ashes to Ashes

*The king was dead, and a new one was crowned as the war slowed into a stalemate once agai…*

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TheDarkestDecent
2 July 2017

 1

UnderWar Chap 1-Pt.1-Follow the Leader

*The world was barren, burnt by the fires of war. Cities turned to ruins, lakes poluted by…*

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## Undertale Wikis

**Undertale** • **Deltarune**
**Undertale AU Central** • **Undertale OC Central** • **Ideas Central**
**Akintale** • **Alphatale** • **Glitchtale** • **Hellverse** • **Horrortale** • **Inverted Fate** • **Reapertale** • **Storyshift** • **TS!Underswap** • **Underfell** • **Underswap** • **Undertale Chronicle** • **Undertale Rho** • **Undertale Yellow** • **UnderWar** • **Xénotale** • **XTale/Underverse**
Chichound

Chichounds are vile monsters created by the zixanar Vyril. He spawned them from canine scavengers, and this base still shows in their twisted form. They retain their canine ears, basic body shape and carnivorous hunger of their former selves, but have been molded into loyal hounds of the Eruman. They obey any Eruman's commands, but will obey priests and beastmasters above others.

DESCRIPTION

They are vaguely canine, with fangs in their lower jaw, a long neck and thin legs. They have dirty brown fur, with a swishing tail like a dog's. Their claws can tear through scale, and their bite is strong enough to sever limbs. Vyril designed them as killing machines, and he succeeded.
Nightblades

Quick Facts

Habitat: Temperate Forests

Diety: Tazos

Appearance: Black scales, whip like tail, thin frame

Believed to be a sister species of the Starseekers, the Nightblades are skilled assassins and ninjas. They hunted prey with stealth and toxins as beasts, and they continue to kill with these methods as a clan. They deliver their venom through toxic blood. However, these toxins are not deadly. Nightblade venom causes drowsiness and weakness, allowing the Nightblades to finish off their prey easily. It doesn't work well on other Nightblades however. It gives a slight headache if one Nightblade poisons another, but nothing serious. The effect fades with blood relation, so the venom of a family will have no effect on other members of the family. Yet the toxins are still potent against other lizardmen. The Nightblades must take care not to injure their allies.
Mudfang

Quick Facts

Habitat: Swamps

Diety: Iveryss

Appearance: Crocodillian, brownish green scales

Appearing more like crocodiles than lizards, they none the less are valued members of the Empire of Scale. They are well known for the bounties their swamps provide, including Longjaw Snappers and Swampberries. They are also known for their survival skills, which are second to none. They are jacks of all trades, being able to swim, climb and run all very well. They are not the best at any, but are good at all.
ジャンゴ・フェット：オープン・シーズンズ

『**ジャンゴ・フェット：オープン・シーズンズ**』（Jango Fett: Open Seasons）は2002年に発売された全4篇のコミック・シリーズ。ジャンゴ・フェットのオリジン、彼がマンダロリアンになったいきさつやその後の活躍を描く。TVゲーム『スター・ウォーズ ジャンゴ・フェット』とタイアップしている。

未翻訳だが、ゲーム『ジャンゴ・フェット』のボーナスコンテンツで一部翻訳された内容を読むことができる。

## 登場人物・用語

* アーラ・フェット **(初登場)**
* ガリドラーンの総督 **(初登場)**
* コマリ・ヴォサ **(初登場)**
* サイラス
* ジャスター・メリール **(初登場)**
* ジャンゴ・フェット
* ジャンゴ・フェットの父親 **(初登場)**
* ジャンゴ・フェットの母親 **(初登場)**
* ダース・シディアス
* トア・ヴィズラ **(初登場)**
* ドゥークー／ダース・ティラナス
* マイルズ **(初登場)**
* モントロス **(初登場)**
マンダロア・ザ・ファースト

**マンダロア・ザ・ファースト**（Mandalore the First）はタング族を率いて惑星マンダロアに入植した指導者。マンドア語では**テ・ソリク・マンダロア**（Te Sol'yc Mand'alor）と呼ばれる。彼がマンダロアに連れてきた民族がのちのマンダロリアンとなった。

概要
--

* 戦士団の長の称号、“マンダロア”を使った最初の人物。
* 惑星マンダロアの名前もこの人物が由来。
* マンダロア・ザ・ファーストを直接描いた作品はなく、設定上にしか存在しないキャラクターである。特に翻訳メディアでは『スター・ウォーズ 全史』でしか紹介されていない。
* 『The Essential Atlas』によれば惑星マンダロアの入植が約7000 BBYであるため、この頃の人物と思われる。

 チャーナン・オルド (～127 ABY) · ヤガ・オークス (127 ABY～)
ジャンゴ・フェット

**ジャンゴ・フェット**（Jango Fett）はコンコード・ドーン出身のマンダロリアン。マンダロリアン内戦に参加し、ジャスター・メリールの遺志を継いでマンダロアとなったが、ジェダイによって仲間を皆殺しにされ、賞金稼ぎに転向する。ティラナスに雇われてクローン軍団の遺伝子提供者になった際、ジャンゴは遺伝子操作を行わない純粋なクローンを1体報酬として要求する。彼はこのクローン、ボバ・フェットを息子として育てた。

※正史設定におけるジャンゴ、ボバ・フェットはマンダロリアンではない。どちらもマンダロリアンの装甲服を手に入れただけの賞金稼ぎとして扱われている。

経歴
--

### オリジン

ジャンゴ・フェットは惑星コンコード・ドーンの農家の息子として生まれた。彼はマンダロリアン戦士の血を引いており、父親は惑星のジャーニーマン・プロテクターを務めていた。ジャンゴにはアーラという名の姉がいた。

## 外部リンク

* ジャンゴ・フェット ‐ Wookieepedia (ウーキーペディア)

 チャーナン・オルド (～127 ABY) · ヤガ・オークス (127 ABY～)
Subris

Clan: Salthides

Subris has two forms. The first is a normal Salthide, albeit covered in barnacles and kelp. The second is similar, except that his legs are replaced by the tail of a whale. He is usually in the second form when in his realm, but takes the first when out of water.

His realm is, as you could guess, full of water. There is a shining light coming from somewhere above though, illuminating the crystal clear water to reveal the soft sand below.
Onacillepa

Clan: Seranid

The only non-Imperial diety on Uldtheron, Onacillepa is a goddess of luck and fortune. She encourages opportunistic ideals and a focus on luck. Her priests will tell your fortune, and if you don't like it they'll gladly help change it. For a price. They are also required to have an object of chance on them at all times. This could be a deck of cards, a pair of dice, or other such items. Dice are a common choice.

She is very close to Kujani, the two are like sisters. This stems from the fact that the Serenid and Frostundra are both from the same climate, and co-evolved in a way. It was not the most extreme case, but the two species grew close early on, and this bond carried into sentience.

She appears as a humanoid bird, with a straight backed posture and two swords. One for good fortune, and one for ill fortune. The lucky blade has a golden pommel, and a smooth, gem encrusted blade. The unlucky blade is serrated, with a black blade. Puncturing spikes stand out of the handle, ready to stab any who dare approach. These light, thin swords sing when she fights, a mesmerizing dance.

**Subgods:** The servants of Onacillepa could be likened to archangels. They are divine beings who are higher than others. All gods have divine servants, but these take responsibility from Onacillepa. All follow her model of human like bodies (straight backs, two arms, etc) with feathers and bird heads.

Battle/Strength: This subdiety wields a large, heavy sword, and is Onacillepa's strong arm. They are based of a falcon, with a sharp beak and keen eyes.

Healing: Wielding a staff with a blooming flower tipping it, this subdiety deals with healing and medicine. Their long neck and beak give them a stork or heron like appearance.

Law/Order: Found within Onacillepa's domain, this subdiety is a judge, who makes sure Onacillepa's divine will is followed. It wields a gavel with the ability to enlarge to a warhammer. Their owl eyes miss nothing. This also allows them to see things others miss, such as hidden opportunity.

Nature: This subdiety is responsible for the plant and animal senses of the Serenid. It helps them tame Mamens, hunt prey and find plants. They have a colorful beak like a puffin, and the same black & white face.

Death:This subdiety deals with the souls of the dead, and is heavily associated with winter's frosty bite. They have the midnight black feathers of a raven, with the curved beak and head of a vulture.
Aberitan

Thundering across grasslands lumber the huge and strong Aberitan. These muscular beasts are commonly used for pack animals, and occasionally as frighteningly tanky war mounts. Their tough hides can turn aside claws while their tails smash anything that attacks them into the ground. They also have a horn on their heads, but use it less than their heavy tail clubs.
Mamen

Shaggy, tough, and sacred to the Seranid, Mamen are the iconic polar/snowy animal to the Empire. They come prepared for the cold with thick fur, massive tusks for defense and a pair of majestic horns.

DESCRIPTION

They appear like a cross between a mammoth and a yak, and serve a similar purpose to the latter. These giant hairballs trod across the tundra feeding on plants in herds for protection. They generally try to avoid combat, but can use their bulk and tusks to deadly effect if pressed. Especially when the whole herd fights together.

SERANID

The seranid have domesticated many of these animals, and use them for a variety of tasks. In general, the females have softer fur, and are sheared for it. They also produce milk, which the Seranid find refreshing. Males on the other hand are tougher, and used for manual labor like pack animals and plowing snow. Both are turned into meat when they die though, and their tusks/horns can be turned into spear points.
Tazos

Clan: Nightblades

The embodiment of a ninja, Tazos is rarely heard, and less often seen. He fights with dual daggers, called the Darksteel Daggers by his worshipers. Yet despite his dark domain, he is not dark hearted. He is living proof that darkness need not be evil. It provides protection from those of ill intent, and shade from burning heat.
Seranid

Quick Facts

Habitat: Frozen south

Deity: Onacillepa

Appearance: Small birdmen. Light blue feathers, mini peacock tail, short beak

Living in the icy south, Seranid are opportunistic traders who have a good relation with the Frostundra. They have their own language, but almost all of them also know Imperial. They have a good grasp of the vocabulary, but use their own grammar structure, resulting in caveman Imperial. "Good trades here." "Something needed?" This is enough to get their point across however, so it works. some have better mastery of the language, and can speak it fluently.

They are rarely found outside the cold but some have migrated farther north, to the north pole in some cases, in search of fortune. Most who leave find a home in Lizardman lands, where they fill a variety of roles. Merchant, cryomancer, fortune teller, and more. However, they are mostly found in near the poles of the world.

Their religion is focused on luck and fortune. Priests of Onacillepa are required to carry some item of chance as a holy symbol. This could be a pair of dice, a deck of cards, or even a special coin. They use these to read a person's fate. If you are not satisfied, they will gladly help fix your luck. For a price.

They also possess ice magic, but it is unclear where the source is. Some think it is elemental, other believe it is arcane. The divine theory doesn't hold water, as cryomancers are different than priests. However, wherever they get it from, their "ice magicers" are skillful casters.

They have an interesting naming convention. They judge importance based on name length. At birth, they are given a single syllable name. When they reach adulthood, they choose another syllable. Magic users like priests and cryomancers have three syllable names. Their leaders have four syllable names. Onacillepa has five syllables, and is therefore greatest among their kind. However, this convention only applies to Seranid. So someone with a very long name isn't automatically going to be a god to them.

They rely heavily on large shaggy beasts called Mamen. They use them for meat, muscle, hide and companionship. Mamen names are the same length as their owner's. These beasts have been bred into two distinctive categories. They are physically similar, but have small variances related to their job. The first are the Stronglegs, who are bred to be strong, tough and high endurance. These are mainly used for carrying heavy loads, pushing slow plows, and extended hunting trips. The second are the Softfurs. These are bred to be more domestic, calm and with better products. Softer fur, higher quality meat, etc.
Starseekers

Quick Facts

Habitat: High altitudes, especially plateaus.

Diety: Eyaluna

Appearance: Midnight black scales, large eyes

The starseekers are nocturnal lizardmen, who praise the stars and moon. They live in high altitudes to be closer to their goddess Eyaluna, the moon goddess. They are originally from the mountainous regions of Pliacris, but have spread to all sorts of heights. Their entrance into the empire was shaky at first, due to the whole day/night issue. However, they did eventually work it out. They also have the best night vision in the empire, with the Nightblades coming in close second.

Their whole clan revolves around altitude. The higher you are, the closer you are to the moon, and thus Eyaluna. This likely arose as a result of their mountainous homes being high above the rest of the world. These high perches also gave them two physical boons as well. he first is the ability to scale sheer cliffs with ease. They can grip like geckos with duct tape, making vertical cliffs no problem. The second is glider wings. Starseekers have retractable webbing between their arms and legs, allowing them to slow down any falls. This helps them navigate the trickier sections of their homes, and makes most feel more in touch with their goddess. When not extended, the webbing is not visible.

They have a famous conflict within the empire with the Sandscales. Their religious systems are incompatible. The Starseekers worship the moon and shun the sun for burning and blinding them. The Sandscales worship the sun, disliking the chill of night and welcoming the star's warming rays.
Steelskulls

Quick Facts

Habitat:Volcanic Isles

Diety: Raginak

Appearance:Large, muscular with black scales. Red scales run along their bodies like tattoos.

Towering over their fellow lizardmen at around 9 feet tall, Steelskulls value strength and hard work. They believe that all beings have an inner fire, that fire fuels their passion and strength. These two beliefs lend themselves to their warrior cultures. Their training never ends, and involves two stages. The first stage is building their inner flame, making themselves stronger. The second stage is focusing their rage, making them even deadlier. This second stage could be comparable to monk training, except without any of the spiritual growth. It is purely sharpening their fighting. Masters can take a rock shattering blow and deliver five back.

This combination of physical strength and refined control let them become the alpha predators on their home of Magmaheart Isle. They were feared and respected by all on that island, and even in the surrounding waters. They can swim, and ate fish when they wanted. But they prefer hunting on land, tackling and overpowering their prey.

In the Empire, they often take up manual labor jobs. They are the biggest and strongest, so they are popular workers. Many also find employ as guards or warriors.
The Hunted

Colossal monsters, in an eternal game with Aladir the Huntsman. They are immortal, powerful and always wary. Aladir hunts them as he wishes, taking months if not years in his chase. The beasts do not fear though. The whole cat and mouse game is just that: a game. When Aladir finally fells a behemoth, they are not truly dead. They return to life within the hour, uninjured and content. The looks on their faces simply says "alright, you got me." They all roam around Aladir's domain, which contains a large jungle surrounded by mountains with a giant lake in the middle. In the center is a staggering tree housing Lanaria's Nest, the main hub of Wildclaw spirits. As the name suggests, the nest of Lanaria lies in the center of the boughs. Spirits can climb down and hunt the undying beasts at their leisure, or befriend them as they wish.

Wyvenom: Titanic wyvern, whose very blood is toxic. Most often found flying around the mountains, occasionally venturing into the jungle. Not only does it have the classic stinger, but it can also breathe a cloud of noxious gas at it's foes. When Aladir knocks it out of the sky, he often takes vials of blood to tip his arrows with.

Gethik- A massive tyrannosaur, with longer claws. It also has spikes running down it's spine, and a posse of raptors surrounding it. These raptors are not actually part of the hunted, but normal celestials who flock to the mighty behemoth. As a sore of hard mode, sometimes Aladir tries to take down Gethik without hitting any raptors. The raptors don't ever fully die either. They just reincarnate into eggs back at their nest.

Leviathan - massive aquatic monster that lurks in the lake in the middle of the hunting grounds. It has crustacean claws, a turtle shell and a breath weapon of scalding water. It swims effortlessly through the crystal clear pool, ambushing those who get too close. Rumors of a portal beneath the waves circulate,

Khami- worm like burrower with a circle of teeth. basically a purple worm, but a dirty brown with silver highlights. From it's mouth comes burning fires that can melt stone. Aladir has to draw it to the surface in order to fight it. There are rumors it can burrow to Volmiros's realm, but only the gods know if it is true.

Firon- A mix between a yeti and a great ape, and the smartest of the Hunted. It swings throughout the trees, with orangutan like arms. Unlike all the others, it has been seen using sticks as clubs or javelins against Aladir. These are very primitive, usually just a large branch it has ripped off a tree.
Gearheads

Gearhead Clan

Quick facts:

habitat: any

Diety: Gnomariov, the Inventor

Appearance

The Gearheads are genius inventors, capable of making many mechanical marvels. They try to scientifically explain everything, including magic. In fact, there has been a long standing argument between the Gearheads and the Manatwisters about whether arcane magic follows physical laws. They are generally likable however, being friendly and curious about just about everything. Originally from more mountainous environments, they have spread out to the whole world in their quest for knowledge.
Gnomariov

Clan: Gearheads

The rest of the Imperial gods feel like something you would find in a normal fantasy setting. Hunter god, magic god, ocean god, etc. Gnomariov feels like he fell out of a sci fi story and decided to set up shop. He has a brilliant mind for engineering and science, and it shows. He sends his followers out in mech suits with turret support. He himself wields a deceptive weapon that also feels like it came from Science Fiction. Normally, it is a wrench that Gnomariov uses to repair his bots. One smack and they are back in action. When needed though, dual energy beams come out of the spanner, making it look like a double bladed light saber. He wields this with divine grace, but prefers to pilot some giant mechanical robot if he must enter close combat.

His divine realm is full of computers and robots, with gearhead souls repairing and expanding on the mass. There is a joke in the divine circle that not even he knows what everything does. In the heart of his realm is a titanic computer, containing all his knowledge. To hold all this information, he has many giant hard drives. Imagine New York, but replace all the buildings with equally big computer parts (both memory and processing). This gives an idea of the scale of the creation. It is rumored that Gnomariov has contacted alien gods with this device, but the Gearheads don't know. He has, the Nerosk God in particular. One of his personal projects is a starship, which he builds with the hope of meeting these aliens in person. He knows nothing of spaceship construction, but he is an immoral engineer. he can figure it out.
Terranier

Quick Facts

Habitat: Underground

Diety: Volmiros

Appearance: Rocky, rough textures scales. Large muscular build. Tiny eyes.

Tough as the rocks they live under, the Terraniers are the dwarves of the lizardman world. They are master stone and metal workers, and build their cities around the natural curvature of the cavescape. However, they do shape their homes to what they need. They also have an interesting trait. They have the ability to curl up into a ball and roll around. While in ball form, they can roll at surprising speed and are much harder to hurt, due to their rock hard scales. They can also "see" where they are rolling with tremorsense. In fact, they see almost exclusively through tremorsense. They do have weak eyes that can see infrared, but above ground they are useless.

They are most famous for their metalwork. Before they met the other clans, stone tools were not uncommon. With the techniques of the Terraniers, the empire entered an age of metal tools.

The Terraniers are so versed in metalwork because it was the main resource they had to work with. Aside from stone, various metals were easily available, and used to the best of their ability. Bronze is a common material, but various other metals have been used. To melt down these metals, they use lava brought up from the depths. They use stone buckets, usually enchanted with some form of fire protection, to carry the molten rock up. Dumping the lava into basins, they use the heat to melt the metals. Casts of parts (sword blades, metal plates, etc)are carved from rock and the liquid metal is poured into them.
Lionheart, Part 1

**Lionheart, Part 1** is the first episode of the first season of Power Rangers: Wild Force and the first episode overall. In this episode, five individuals of completely different backgrounds are suddenly pulled from the world onto a floating island, where they discover that a great destiny awaits them.
Lance Strongbow

## Lance

27-28 (in 1502)

45-46 (in 1520)

46-47 (in 1521)

Lori (great, great, great, great granddaughter)

Leni (great, great, great, great granddaughter)

Luna (great, great, great, great granddaughter)

Luan (great, great, great, great granddaughter)

Lynn (great, great, great, great granddaughter)

Lincoln (great, great, great, great grandson)

Lucy (great, great, great, great granddaughter)

Lana (great, great, great, great granddaughter)

Lola (great, great, great, great granddaughter)

Lisa Loud (great, great, great, great granddaughter)

Lily (great, great, great, great granddaughter)

Varian

Cassandra

Telling stories

Adventures

Thieving

Scheming

His friendship with Eugene

Poverty

Prison

Traitors

Hurting Eugene and Rapunzel

**Lance Strongbow** is an ancestor of Lisa and her family on her father's side.

 Character Info:

Lance is Eugene's best friend and partner in crime. He and Eugene were friends all their lives and they always had adventures. He was also a wanted thief like Eugene, but settled down and began living a more honest life.

### Personality:

Lance is very easygoing, but somewhat arrogant. He likes telling stories and is rather creative. He is also a loyal friend to Eugene.

## Gallery:

Lance (Tangled promo pic)Older LanceHappy LanceSmug Lance
Volmiros

Clan: Terranier

A master smith, Volmiros crafts the ores mined form his domain into wonders of both architecture and objects. His scales are smooth with a metallic sheen, and a fiery glow seeping from between them. This gives him an iron golem like appearance, and this is not a bad comparison. He is strong, but stands out for his endurance and constitution.
Salthides

Quick Facts

Haitat: Ocean

Diety: Subris

Appearance: finned, fish like scales

Aquatic version of lizardmen, these ocean dwellers have a hard time on land. Their webbed feet and hands shake upon first exiting the water but they can become almost amphibious with practice. They do still need to be wet though, and are rarely out of eyesight of water.

However, in the water, they swim gracefully and easily. They can breathe underwater, and have many small cities around a strong current called the Slipstream. Like in finding nemo, it acts like an underwater highway between their coral cities. They are formed by constructing rough frames, then using magic to accelerate coral growth until the building is done.

They sometimes tame aquatic animals, most famously Geldro. Geldro are dolphin sized hunters with two large fins, a whale's tail and a long neck like Nessie. They act like the Salthide equivalent of dogs. They guard their homes, accompany them on hunts and even carry their burdens sometimes.

Salthide's main diet is fish and crustaceans, but those near kelp do eat that as well.
Aladir

Clan: Wildclaws

Master of the wilds, Aladir is the ultimate hunstmen. Along with his best friend and mount Lanaria, he takes on the most deadly monsters the forces of hell can throw at him. When not beating back the demonic hordes, he stalks powerful beasts in his own domain. The Hunted, as they are collectively known, are titanic beasts of incredible power. Yet both sides know the hunt is a game. When Aladir takes down a Hunted, it revives within minutes.

His divine realm is a lush, thick jungle with a pool in the middle. At the center is a single, colossal tree. In the crown there is a whole city of Wildclaws, the resting place of the dead. Lanaria's Roost is where the souls of those past recover from their expiditions, for the jungle calls. The souls are free to roam through the jungle and hunt the various beasts hidden within, and all take advantage of the offer. Like the Hunted, these beasts never truly die. When one is killed, it is reincarnated, and begins life again. The same is true of the hunters. If one falls to the beasts, they are carried back to Lanaria's roost, where they recover.
Sandigo

As voracious as they are savage, the ape like sandigo roam the Boulderwastes hunting for food. They have been known to venture into the desert, but are rarely far from their rocky homes.

DESCRIPTION

Sandigos are long armed primates with sharp claws to grab and rend prey with. This prey includes basically any animal that they can grab. Decorative antlers bend backward, and have been presumed to be used for some mating ritual.

Their main weapon, aside from their razor sharp claws, is throwing rocks. Their arms are shockingly strong for such thin limbs, and can hurl large rocks with decent accuracy.
Raginak

Clan: Steelskulls

The ultimate warrior, Raginak is the biggest and physically strongest of the gods. He has two sides, reflecting the two stages his clan goes through. Steelskulls begin wanting to be as strong as possible, brute force their only goal. Later in life, they realize that they need to temper their strength with control. They have forged a great sword, and now must sharpen it. Likewise, Raginak is both a strong brute and a calculating tactician. He has the strength to crush a mountain and the intuition on how to best apply that force.
Sandscale

Sandscales

Quick Facts

Habitat: Desert, most in Embersand

Diety: Cindag the Solar

Appearance: Sandy bronze scales, thin & tall, ridged eyebrows to protect eyes from direct sun

Sandscales are desert dwellers. They are best known for their discovery and mastery of glass crafting. They discovered it after lightning struck the desert sands. They then found a way to create glass on their own, and are famous for it. They are also known for their connection to the element of air. their shaman use wind to manipulate their native dunes, create massive sandstorms and replicate their discovery of glass with lightning. Sandscales prefer wind instruments, such as flutes or windchimes. Considering this affinity for air, this is little surprise. What is a surprise at first is the power of their scales. Each one is like a mini solar cell, able to generate bioelectricity from their god's warming rays. It is not much, but it is enough to either give them a boost of energy or electrically charge an attack. Due to this, depictions of their god's wrath take the form of bolts of lightning fairly often. It can also be a line of fire for obvious reasons, but lightning is just as common.

Their native Embersand is also known for it's Boulderwastes. The Boulderwastes are a rocky, barren landscape rich in metals and Sandigos.

Once a year, the Sandscales have a festival of colors to welcome the growing season. To celebrate the wet season, they gather up sand, flowers and a little bit of water. They crush the flowers into colored powder, mix it with the sand and adhere the colored sand into balls with small amounts of water. This can take a few days to get a large supply of colored sandballs, but it is all worth it the next day. At high noon the next day, in full sight of the sun, the Sandscales take the sandballs in hand and pelt each other with them. The loose sandballs don't hurt when they strike, and leave large swatches of color on the scales. By the end of the day, the citizens and their surroundings are blooming with color. Everyone is laughing and brushing their scales clean of the loose material.
Poof

6-7 (currently)

14-18 (in Lisa Loud: The High School Years)

34-35 (in Loud House: Next Generation)

Goldie (adoptive sister)

Junior (son - in future)

Callie (daughter (in future)

Darcy

Greg

David

Jorgen

Zhan Tiri

Babies

Marshmallows

Tyrannical beings

**Poof Fairywinkle** is a rival of Lisa and Foop's frenemy.

 Character Info:

Poof is Foop's frenemy and Anti-Goldie's boyfriend. He used to be a fairy like Goldie, but became human to get away from Jorgen's tyrannical reign over Fairy World. He is very similar to Darcy. He doesn't talk much and instead usually only says "Poof, Poof", which drives Foop crazy. He isn't too bright and is very similar to his dad.

### Personality:

Poof is very simplistic, primitive, and quiet. He doesn't have much of a personality as he's really quiet, except is quite mean when around Anti-Goldie. He isn't the brightest and is a common target for Foop's tricks. When he does speak, he can be rather mean, rude, and obnoxious.

## Gallery:

Poof (present day)Fairy PoofTeen PoofAdult PoofPoof (Fairly Odd Parents style)Poof (Tangled style)Foop and PoofFoop and Poof (anti-fairy/fairy)Foop making fun of PoofPoof and Anti-Goldie
Eyaluna

Clan: Starseekers

Goddes of the moon, and to some extent all nighttime, Eyaluna is a gentle soul. She has two duties: to protect the Starseekers and to keep the moon alive. A special lichen grows there, and she tends it like a gardener. Ingesting it gives divine power to lizardmen, and it is a potent alchemical ingredient. So she gives it to the souls she sends to fight, empowering them to face the demonic hordes. She herself wields crescent moon warglaives, which glow with soft moonlight.
Temmies

## History

After their movement to the surface, they tried to join society, but due to their lack of learning, they couldn't get a job or money. They were always a close knit society themselves, and when one of the tems found out about drugs, they all soon became addicts, but soon, after learning how much could be made off the sale of drugs, they became the dealers. They took over the New York area, either pushing out or killing the dealers there already, and setting up their empire. They are a neutral force, selling to both the humans and monsters, but are armed enough to protect the state if they are threatened by either. The tems have become a dangerous force, due to their stature and looks, many don't think twice about them waltzing into their house until they are bleeding out on the floor. They are the criminal underworld bosses, tems are also masters of assassination, and deceit.

(You may add more to this page if you want, tems are just drug dealers)
Hugh Jr

39-40 (in 2077-2078)

### Family

Zhan Tiri (great, great, great, great, great, great grandmother)Jorgen (great, great, great, great, great, great grandfather)

Dominic (great, great, great, great, great grandfather)

George (great, great, great, great grandfather)

Tromus (great, great, great, great, great, great grandfather)

Matthew (great, great, great, great, great, great grandfather)

Lance Strongbow (great, great, great, great, great grandfather)

Lisa Loud (mother)

Hugh (father)

Alicia (sister)

Lincoln (uncle)

Lily (aunt)

Lola (aunt)

Lana (aunt)

Lucy (aunt)

Lynn (aunt)

Luan (aunt)

Luna (aunt)

Leni (aunt)

Lori (aunt)

### Friends

LonnieChad

Ricky

Kevin

Athena

Pentre

Junior

Lina

Darren

Mark

Menlo

### Likes

SchoolHomework

Science

Reading

His family

College

Being right

### Dislikes

BulliesBeing rejected

Hurting others

Losing friends

### Voiced by

Lara Jill Miller

**Hugh Lawson Jr** is Lisa's future son. He's 9 years old.

 Character Info:

Hugh Jr is Lisa and Hugh's son. He is very similar to Lisa. Like his mother, he's highly intelligent and loves science. He doesn't have much of a scheming personality like his mom, but Lisa ropes him in her schemes sometimes.

### Personality:

Hugh Jr is a lot like his mom. He's highly intelligent, kind, and respectful. He's a good kid who loves his parents and sister, but also likes making new friends. He isn't manipulative like his mother, but he is quite clever and can come up with a good plan.

## Gallery:

Hugh Jr & AliciaBaby Hugh JrTeen Hugh JrAdult Hugh JrHugh Jr & Alicia (Fairly Odd Parents style)Hugh Jr in his rebellious look with ChadHugh Jr meets Menlo
Iveryss

Clan:Mudfangs

Usually depicted as being wrapped in vines, the goddess of nature helps her mortals survive in the swamps and marshes of Uldtheron. She is also one of two goddesses associated with healing. Iveryss commands beasts and plants to fight for her, but isn't afraid to get into the fray herself. She favors wooden weapons, such as clubs or staffs, for obvious reasons.

Her power has only increased with meeting the other gods. Knowing of the other beasts across the globe, she has learned to command them as she does those in her swamps.

She had a bit of an argument with Aladir for a while, due to his habit of repeatedly murdering his titanic beasts. When she learned from the Hunted that is was a game, she became alright wit hit though. She has even joined the hunter on a hunt, against the Leviathan. She loves spending time in his jungle, just for the gorgeous scenery.
Lizardmen

The Lizardmen are one of the most prevalent races on Uldtheron. They come in a variety of shapes, sizes and colors, but are all joined by some common traits. Such as reptilian appearances, tails and a love of creation.

The Empire Of Scale

Lizardman Clans

Wildclaw : Beast masters extraordinaire, they were the first clan to domesticate another species. These were the Torquelus, who would become lifelong partners.

Sandscale: Desert lizardmen

Frostundra : Hairy, polar lizardmen

Mudfang : Crocodilian swamp dwellers

Salthide : Aquatic lizardmen

Steelskull: warriors from a volcacnic isle

Terranier: subterranean lizardmen

Gearhead: Crackpot inventors

Manatwister : Powerful sorcerers

Starseeker: Nocturnal lizardmen

Nightblade: Stealthy, venomous ninjas.
Lexie

6-7 (currently)

14-18 (in Lisa Loud: The High School Years)

34-35 (in Loud House: Next Generation)

Dylan

Lisa (somewhat)

Foop

Beating Lisa

Cookies

Getting her way

Not getting her way

Failing

Losing friends

**Lexie Lewis** is Lisa's rival, later frenemy.

 Character Info:

Lexie is Lisa's rival, later frenemy. She is pretty much the opposite of Lisa, but wants to be her so bad. She is pretty obsessed with Lisa, which bugs her a lot.

### Personality:

Lexie is pretty naive, gullible, but also incredibly cunning. She wants to steal Lisa's identity, so much she'd try dressing similarly to her. She doesn't have a good sense of self. Deep down, she's very insecure and wants to actually be friends with Lisa, but never can as Lisa always picks on her. Though she isn't too bright, she gets very good grades, which often competes with Lisa.

## Gallery:

Lexie (present day)Baby LexieTeen LexieAdult LexieLeslie (boy Lexie)Lexie (Fairly Odd Parents style)Lexie (Tangled style)Lisa turning Lexie into a blueberryLexie copying LisaTeen Lexie & LisaLexie & Francis begin dating, with Lindsey jealous
Arsenal (Ancient Guardians)

Below is a list of the weaponry, tools and gadgets used by the Ancient Guardians team.

## Suits

### Ranger Suits

The powered suits worn by the Power Rangers of Eltar.

## Sidearms

### Birdies

The Rangers each have removable, regenerating rockets named **Birdies** on the side of their belts which can be used to propel themselves to higher altitude or be used as makeshift explosive projectiles when needed.

## Visor Weapons

Each of the Rangers' helmets are equipped with a removable, secondary visor which transforms into their individual weapons.

### Lightning Whip

The Red Ranger's visor weapon, an electrified whip used for striking and grappling attacks. High voltage currents can be transmitted from the Red Ranger Suit through the Lightning Whip. Up to 20'000 volts of electricity can be discharged through the weapon. In addition to its weapon purposes, it can be stiffened into a spear to be used as a thrown weapon or reconfigured into a laser net that can be used to catch projectiles.

### Ninja Arrow

The Blue Ranger's visor weapon, a bow with a machine gun attached to it. It can be loaded with specialised arrows, such as tranquilizing medicine that can induce sleep in the target, missiles powerful enough to destroy a full-sized space rocket, and explosive arrowheads to create smoke to enable the Rangers' escape.

### Power Puncher

The Yellow Ranger's visor weapon, a polearm that can be equipped with one of three hand shaped attachments in the style of Rock-Paper-Scissors. Each attachment has special powers: the Rock Fist can summon boulders from the ground which Dulcea can throw at her enemies, the Paper Hand can create a shield of paper-like energy, and the Scissors Form can fire powerful energy swipes.

### Flash Card

The Pink Ranger's visor weapon, a heart shaped mirror-like shuriken which can be thrown as a projectile and used as a mirror to reflect lasers and flames.

### Doomerang

The Green Ranger's visor weapon, a razor-sharp boomerang that can be used as either a projectile or melee weapon. Lerigot can use his magic to telepathically control it in the air. It also has an openable slot which can be used to store small objects.

### Shadow Hunter

The Shadow Ranger's visor weapon, a drill-like claw attached to the knuckle that can be used as a melee weapon and be spun to deflect lasers.
Kujani

Clan: Frostundra

Master of dreams, Kujani's eyes are perpetually closed. On the rare occasion she opens them, it is clear she means business. They glow with power, and nightmares are thrust into her opponents minds. But she is normally a very peaceful soul, who doesn't attack unless provoked. She is responsible for the dreams given to the Frostundra during their winter hibernation, and this sleep is probably the main reason she is a dream goddess instead of a frost goddess.

Her divine realm was a flat plain, reminiscent of a field of fresh snow. But then like that snow field, mortals changed and shaped it. Their dreams shape the landscape and the buildings within. Only the dead can change the realm, but those in hibernation get glimpses of the afterlife. This is when they are closest to her without being dead.