CSS Vehicles and Starships

*Homebrew Reference Book: Corporate Sector Sourcebook*

As in the Empire, there are countless types of Vehicles and Starships in The Corporate Sector. The Corporate Sector features a combination of private and public transportation. Private transportation is very common even in the densely populated urban centers. While this causes traffic jams, the mindless obsession with buying goods helps keep the Sector's economy solvent. In the Sector, not owning transportation is a social stigma- a mark of poverty. The Corporate Sector has more privately owned speeders than a dozen other sectors combined and speeder manufacturers play a big role in the economic life of the Sector.

The Corporate Sector does have public transportation, but citizens are actively discouraged from using it. The Sector does this by making sure that public shuttles and transports are overcrowded, poorly maintained, and dirty. These forms of transportation are too degrading for the average citizen of an all too self-conscious society.

## Vehicles

Repulsorlift is the galactic standard for propulsion, and The Corporate Sector has an amazing array of ground and landspeeders, airspeeders, speeder bikes, swoops, and other Vehicles. Other forms of transportation are used in the Sector as well- Vehicles move about on tracks, treads, wheels, rails, and hoverjets, to name only a few of the possibilities.

Visiting citizens make do with rented speeders and hoppers, or if they need to, rely on any of the innumerable Robo-Hack and metrotaxi services.

### Speeders

*Main Article: Speeders*

There aren't glossy ads for them in holojournals or on the hypermedia, but steady, dependable Speeders are the unsung heroes of the galaxy. They are typically inexpensive, simple, and durable; with care, they can last decades or even centuries.

### Airspeeders

*Main Article: Airspeeders*

There is a considerable market for small, fast, and durable aerospace transports. They are cargo vessels designed for low orbit journeys across planetary surfaces. Airspeeders are much simpler than interplanetary shuttles and can allocate more space for cargo since they have no need of life support or large drive systems. They fill a useful niche between ground craft and true Starships.

## Starships

From the blazing majesty of The Core to the far scattered stars of The Corporate Sector, space travel is the glue that holds galactic society together. Thousands of years have passed since Hyperdrives became the galactic standard for faster than light travel. Whether military or passenger liner, bulk cargo or "discreet private transportation," there are Starships to fill any niche. The Corporate Sector is no different in this regard; here, one can find ships of any age and origin, making legal cargo runs and those of dubious legality and morality.

### Starfighters

*Main Article: Starfighters*

Starfighters have long been one of the main components of any star fleet. They can perform lightning-quick attack missions, defend larger ships against assault, and perform reconnaissance and scouting missions. Starfighters remain a vital part of the Authority's Picket Fleet, and a number of models are used by local Authority outposts, companies, and outlaw-tech or pirate bands.

### Space Transports

*Main Article: Space Transports*

The galactic economy is totally dependent on transporting materials and products from world to world. The Corporate Sector is even more dependent upon this transportation network because it derives a majority of income from exporting goods to other sections of the Empire. The Corporate Sector provides the raw materials of heavy industry, the blaster gases of the military, and the food to feed the masses in the densely populated Core Worlds. To get these goods to market, Space Transports are necessary.

In The Corporate Sector, one can find hundreds of different types of vessels: large bulk haulers, immense container ships, and small, privately owned light freighters.

The corporate-owned bulk ships handle the major cargo contracts and most of the bulk cargo is out of reach of the smalltime freighter captain. Freighter captains make do with small cargo going to isolated colonies. Some make a living transporting more exotic cargo, such as rare crystals, foodstuffs, and luxury goods.

Of course, there are also smugglers. There freighter captains rely on stealth and secrecy to haul contraband from one side of The Corporate Sector to the other. In an area as tightly regulated as The Corporate Sector, there is enormous profit potential for hauling restricted goods. The Espo fleet is notoriously ineffective in hunting down smugglers. Almost as bad, in fact, as the interdiction fleet around Nar Shaddaa (of course, the Hutt penchant for bribery could have something to do with *that*).