Zebrawl/Lord Hawthorn

**Zebrawl** is a human from the future who lives in the city of Shellbourough. He was first mentioned at the end of Reality Rifts, however he seems to have a whole street named after him in every variation of Shellbourough.

He captured Doctor Illusion after he sacrificed himself to the Nexus Point to save reality from blooming. He mind controlled Zebrawl to do his work of convincing Kim to make Nexus Bands.

He successfully started the Reality Bloom after getting exposed by Doctor Illusion who was using Zebrawl's body.

After finding Zebrawl in the past, he captured him and put him in a time prison where no powers would work. Zebrawl got let go but Lord Hawthorn convinced him that he would always win.

During the finale of Mystery of Hawthorn Lane, Zebrawl and Doctor Illusion managed to defeat Lord Hawthorn and end the loop, causing him to fade.

## Powers and Abilities

### Powers

* **Zebrawl's Powers:** As he and Zebrawl are one in the same person but from two different time periods, they share the same power set when in the same universe.
	+ **Doctor Illusion's Powers:** Since Lord Hawthorn and Zebrawl are in the same universe, he also has Doctor Illusion's powers.
		- **Enhanced Durability:** With Doctor Illusion's powers, Zebrawl has enhanced durability. While not invincible, he can sustain strong trauma such as being hit with solid objects or contact with other people.
		- **Enhanced Stamina:** With Doctor Illusion's powers, Zebrawl possesses an enhanced stamina. His body is highly resistant to the lactic acid buildup in his muscles, allowing him to be physically more active than peak humans being able to run 400 miles without breaking a sweat, he could also fight for days to weeks without any rest or signs of exhaustion.
		- **Regenerative Healing Factor:** With Doctor Illusion's powers, Zebrawl possesses a regenerative healing factor, meaning that he can rapidly heal and get restored to his optimal and full health/state at an extremely fast rate.
		- **Reality and Time Manipulation:** With Doctor Illusion's powers, Zebrawl can manipulate the reality around him and rewind time.
			* **Portal Creation:** Using Doctor Illusion's powers, Zebrawl is able to open portals that lead to different locations, gaining the ability to both move across the material world and to other parts of the Multiverse.
	+ **Nigh-Omniscience:** With Doctor Illusion's powers, Zebrawl is aware and knows everything of all the existing universes in the Multiverse.
	+ **Dimensional Travel**: With Doctor Illusion's powers, Zebrawl has the power to bypass the barriers between realities throughout the Multiverse and able to travel to any point of the Multiverse.
	+ **Owner Permissions:** With the Owner role in Zebrawl's Discord Server, he has all control over what happens in his server.
	+ **Universe Fading Protection:** After being returned to the past by Lord Hawthorn after being imprisoned in a fake prison, Zebrawl seems to have gained protection from fading from the universe when coming into contact with a past or future self.
* **Nexus Point Manipulation:** While Lord Hawthorn is in control of the Nexus Point, he can do many things with it.
	+ **Reality Shifting:** Lord Hawthorn can make the everything in the current reality change.
	+ **Nexus Armor:** Lord Hawthorn can use the power of the Nexus Point to apply armor onto him.
* **Telekenesis:** Lord Hawthorn can use his mind to move objects or control people's minds. He has shown that he can do this remotely as well, shown in Mystery of Hawthorn Lane where he mind controlled Zebrawl.

## Trivia

* Lord Hawthorn was originally supposed to be an entire different person, first hinted at by Hawthorn in City of Mysteries, who turned out to be Lord Hawthorn's buddy Donny.