Currencies

**Currencies** play an important role in DA:ZW, allowing players to make several different purchases throughout the game.

## Coins

**Coins** (also known as **gold**) are used to hire units, upgrade said units, items, and the bus, and buy items available from Trader's store. They are common currency to collect and make a large bulk of a player's spending.

You can buy them in the shop;

* The safe collects coins passively after completing missions. You can pay 49 Money to obtain all the coins in the safe once a certain amount has been reached.
	+ Buying the safe will increase its level, which increases the maximum amount of coins it can carry:
		- Level 1 - 1500 max coins
		- Level 2 - 2900 max coins
		- Level 3 - 3700 max coins
		- Level 4 - 4300 max coins
		- Level 5 - 4700 max coins
		- Level 6 - 5100 max coins
		- Level 7 - 5400 max coins
		- Level 8 - 5700 max coins
		- Level 9 - 5900 max coins
		- Level 10 - 6000 max coins

* There are three options listed under "Gold" at the bottom of the shop:
	+ 300 coins for 15 money
	+ 3,000 coins for 125 money
	+ 30,000 coins for 1,125 money

There are several ways of obtaining them in regular gameplay:

* Completing Supply Run 2 in locations 2, 4, 6, and 8, and opening their reward stashes with keys;
* Safe pickups worth 10 coins can randomly drop from killed enemies in a mission;
* Austin has a chance of gaining 10-25 coins upon getting a kill;
* Receive as a reward for mission completion;
	+ Completing missions with only a 1 or 2-star rating for the first time allows players to get an additional 25 coins by watching an ad.
	+ Replaying a mission with only a 1 or 2-star rating and completing it with a 3-star rating allows players to get an additional 50 coins by watching an ad.
	+ Completing missions with a 3-star rating for the first time allows players to get an additional 75 coins (the combined total of the previous two amounts listed above) by watching an ad.
* Win a Skirmish match;
	+ Coins are rewarded to players at the end of a league who don't make it to the top half.
	+ Coins are rewarded to players at the end of a season.

* Receive as a reward in events;
	+ You receive coins from reaching personal goals during the event:
		- 100 coins for the first goal
		- 250 coins for the second goal
		- 500 coins for the fourth goal
	+ 500 coins are earned for players that do not make it to the bottom half of the top 200.
	+ 1500 coins are earned for players that make it to the bottom half of the top 200.

* Get up to 300 coins total by watching three ads (75, 100, 125 coins respectively). The offers reappear about 8 hours after finish watching all three;
* Receive as a part of daily gift #1;
* Receive as a part of daily task rewards;
* Receive as a part of the Star Reward system.

## Tokens

**Tokens** are only used for purchasing skins in place of money.

It costs 5000 tokens to purchase a 300 money skin, and 2000 tokens to purchase a 120 money skin. Redneck's Hillbilly skin and skin bundles cannot be bought with tokens. Event exclusive skins cannot be purchased with tokens as well.

If you do not have enough tokens to buy a skin, you are allowed to purchase the remaining tokens using money at a rate of 3 money per 50 tokens missing.

Tokens can be obtained in the following ways:

* 50 tokens can be earned by completing all three daily tasks in a day.
* Skirmish rewards tokens based on your league at the end of the season:
	+ League 1 - 250 tokens
	+ League 2 - 300 tokens
	+ League 3 - 350 tokens
	+ League 4 - 400 tokens
	+ League 5 - 450 tokens
	+ League 6 - 500 tokens
	+ League 7 - 550 tokens
	+ League 8 - 600 tokens
	+ League 9 - 650 tokens
	+ League 10 - 700 tokens
* 250 tokens are obtained when reaching the second goal of an event.

## Money

**Money** (also known as **green money**, **cash**, **bucks**) are used to purchase various premium packs, skins, fuel, and keys. They are a form of premium currency and are not obtained as commonly as coins can.

They can be obtained in following ways:

* 5 money can be earned by completing all three daily tasks and claiming the final reward;
* 10 money are rewarded when the player levels up;
* As a reward for collecting time points from daily gifts:
	+ 5 money are rewarded for filling up the 7 point-gauge;
	+ 17 money are rewarded for filling up the 14-point gauge;
* 10 money can appear in the shop (it will always be the free claimable gift);
* 10 money is earned after reaching the third goal in an event;
* Can be purchased in value bundles or money packs via microtransactions (USD used below, other currency amounts may vary):
	+ 20 money for $1.02
	+ 125 money for $4.64
	+ 300 money for $9.28
	+ 625 money for $18.58
	+ 1,625 money for $46.45
	+ 3500 money for $92.92