The House

The House was an improvised side quest in the main Crossworlds Campaign. It took about two hours to run, and is heavily inspired by The House art installation.

## Setting

The House itself is located shortly outside of Capua Tor, in the farmland-covered plains. It is a four-bedroom house with design reminiscent of 1950s American suburban architecture. It has a pastel green exterior with off-white accents and a pink shingled roof. The porch is decorated with flower baskets and a well-kept garden bed.

The interior of the House, upon first notice, is relatively normal. One enters into the breakfast room/kitchen, which features green and white tiled floors. Connected are the family room and the dining room. The dining room is the epicenter of the strangeness. Its table houses an array of strange machines with blinking lights, and the area around it is warped. There is also a bathroom and a garage.

Upstairs are five rooms:

* The primary bedroom, which belongs to the parents, Jayden and Pearl Selig.
* Cleo Hearth's bedroom.
* Emery Selig's bedroom, which features a sea theme and an appropriately sized aquarium.
* Gavin Selig's bedroom, which is dinosaur themed.
* A bathroom.

There are five pocket dimensions, each representing a member of the family.

* Accessible through the refrigerator, Pearl's dimension. This dimension features a kaleidoscope of colored pathways, and sentient trickster-esque creatures along these pathways. Its opposite end leads to the porch.
* Accessible through a car in the garage, Jayden's dimension. This dimension leads to a treehouse spanning across several trees, which seem to have grown around and even formed the space. Its opposite end leads to the living room.
* Accessible through the washing machine, Emery's dimension. This dimension features pathways made of and surrounded by fluorescent coral, along with sea creatures swimming through the same space that the players walk through. Its opposite end leads to their own room.
* Accessible through the fireplace, Gavin's dimension. This dimension guides players through dinosaur skeletons and allows them to interact with dinosaurs. Its opposite end leads to the garage.
* Accessible above the dining room, only by those not native to the Crossworlds, is Cleo's dimension. This dimension houses all of the family members, and appears to be a spaceship-esque room where the habitants feel no hunger, thirst, or really any need. It has no opposite end.

## Story

Prior to the party's appearance, Cleo and Jayden were attempting to form a new portal to a dimension they used to visit, but had lost. This is the reason for the strange machines on the table. The two managed not to create a new portal, but a series of pocket dimensions. Additionally, in this process, they trapped the entire family in Cleo's dimension--much to Pearl's dismay.

The party picked up on their predicament through whisperings that a family had mysteriously gone missing. They investigated and discovered the story through Pearl and Emery, who is 5 and does not know what discretion is.

They used magic to help the entire family out and restore the house to its prior state. Pearl and Jayden's marriage, however, appeared unable to recover. The party was paid for their time and assistance, and they left--presumably to leave the divorce proceedings in peace.