recursal/Fanatic-Fandom huggingface dataset:
Roole dubloon

Roole dubloon is the money used for roole. It will not come in circulation ~~Unless it does~~ And therfore is useless. Ro`~~***o***~~`***l***E man has said that more than just roole dubloons are on the l***I`n`***`E. R o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o`
Roole gaming

Roole gaming is for gaming with roole.

In other words all the game communities of ROOLE. THe things you need to join any of these communities you need:

1. Sub to Marcus Pretorius
2. Play at least all the ROOLE games
3. Check out the website
4. Join the lore

After you joined you will be given the gift to meet either the creator him self or his editor.
The bible of the ROOLE universe (the old Testament aka Marcus is the god)

In the begining there was scratch. But then Marcus said "LET THERE BE ROOLE (and a platform to advertise)"

When ROOLE was created it started making itself known to the world, It started off with the ancient of race of "ROOLIANS", They were the founding fathers of believing in Marcus, The one and only god in ROOLE.

After 300 years of existance, another race of people started existing, the "ORANGES", and then 300 years later, the "PEARS" started existing too, This was becoming unbelievably hard to live with, all of them wanted the attention of marcus, the one and only god, after 50 years, yet another, now extinct race of people started existing, the "GRAPES" but they died in like 2 months lmao

After years of conflict, the pears were banished to the former grape realm, now them owning it, Them being the only creatures that existed there before Gilgamesh the consumer of reality.

2000 years later, the "ORANGES" captured some "ROOLIANS" to use as slaves, but the "ORANGES" main home got smited and it burnt down to a crisp, the "ORANGES" didn't returned in years, thousands of years.

The first apple didn't fall on newton but instead in a bowl. And then god himself took the first apple and put four sticks in it and drew a smiley face on it creating, ROOLE.
Series 4

Series 4 of Doctor Who ran from April 2008 to June 2008, though it was accompanied by lots of specials and mini-episodes due to the fact that the BBC didn't feel like making a series of Doctor Who in 2009, so technically this series ended on New Year's Day, 2010. This series starred David Tennant as the Tenth Doctor and Catherine Tate as Donna. This series also featured Alex Kingston as River Song, Billie Piper as Rose, Freema Agyeman as Martha, Noel Clarke as Mickey, John Barrowman as Captain Jack, Elizabeth Sladen as Sarah-Jane, and basically every other random character from the Russell T. Davies era that you can think of.

## Overview

Often regarded as being among the best of the New Series, Series 4 is undoubtedly overrated, but there are some genuinely good stories in here. We get our first multi-Doctor story of the New Series which was made into a Children in Need mini-episode instead of being an actual story. We get Donna back who undergoes one of the best companion character development arcs of the show only for the entire thing to be literally erased in the last episode. We get Davros back, but he's hammed up to the max and gets defeated by someone pressing some buttons in his basement. There are some good things about this series though, in that the Tenth Doctor finally dies and there's an episode set almost entirely in one room which is surprisingly brilliant.

## Episodes

* *Time Crash*
* *Voyage of the Damned*
* *Partners in Crime*
* *The Fires of Pompeii*
* *Planet of the Ood*
* *The Sontaran Stratagem*
* *The Poison Sky*
* *The Doctor's Daughter*
* *The Unicorn and the Wasp*
* *Silence in the Library*
* *Forest of the Dead*
* *Midnight*
* *Turn Left*
* *The Stolen Earth*
* *Journey's End*

**2009-2010 Specials**

* *The Next Doctor*
* *Planet of the Dead*
* *The Waters of Mars*
* *The End of Time*
Very fast indian man

He is located within the realm known as "singapoor" and has an occupation as THE builder of the realms and houses

His age is unknown, believed to be as old as ROOLE, As he built their houses, He is at war with termites and he regularly destroys their house to build other houses for people. In his spare time he spends his time creating houses to then tear them apart moments later when they are done. He has his best buddy called Indian man friend and he is the opposite of very fast indian man. Indian man friend likes to destroy houses to make people homeless and then uses the broken materials to work on his mansion made out of sugar cane and plastic lids from mcdonald cups.

We also interviewed very fast indian man, and his responses are written down below:

You seem to enjoy building, why?

very fast indian man decided to say something very motivational: ฉันเป็นคนเร็วฉันจึงสร้างบ้าน.

What is your age?

มีเพศสัมพันธ์กับผู้ชายมันเป็นความลับส่วนตัวมาก!

Have you been sexually active?

ตลอดเวลาพี่ชายฉันมีเพศสัมพันธ์กับแม่แมวเทอร์ไมท์.

That was everything hope you have a good day!

ไปเย็ดตัวเอง

"ฉันรักงานสร้าง"

Very fast indian man -2021
The expected glasses

The Glasses currently belonging to The leader of the Shadow Realm are right now the most powerful equipment available to man. There are no documented instances about someone who is using the glasses telling us about them. Although we have information about explorers experiencing these.

Infinite JukoJomi is the most powerful out of all of these different powers. It can enable infinite sleep within a radius of 15 miles with the user being immune to the effects. With the infinite sleep you get put into a world with this man bearing the name Etachi, willing to crucify you and torture you with a table knife forever. If the effect gets cancelled you will be freed and nothing will happen to you (or if you just don't get caught in it lol). To awaken this power you need to kill your entire bloodline and awaken the Mango-kyo Ragingan that sits in your hand.

This seems like a fun thing to have, murdering your family for some random thing to sit in your hand and needing to somehow get your hands on The Glasses and then activating the Infinite JukoJomi. But there is always a side effect and that is, if you take off your glasses you will be punished by your eye turning into a Green Rickigan. People say that it looks like the famous handsome man "Pickle Rickard".

Fast looking is also a good ability you get gifted by the glasses, it gives you like the name says insane fast reaction time. It's nothing special since you can get the ability with a standard Ragingan. But with the Ragingan you need to reach stage 10 to reach maximum reaction speed.

Callout is the most overpowered one which was famously known by the user "Sajura". Basically you need to scream "Naturo, Saucegay!" with a girl voice to call in reinforcements. These two boys will destroy anything threatening you since they are simps.
Zombie

### Abilities

**Ambush** * Although they are not intelligent, zombies can ambush unsuspecting prey. Whether they are just behind a door, previously inert in a prone position, or just around the next corner, suddenly encountering a zombie and its grotesque appearance may cause the character being ambushed to take fright.
* The target has to save against fear with a CL of 1.
**The Rot** Successful attacks carried out by this creature 2 and above puncture the skin and inflict the rot, slowly killing the target creature and turning them undead.

## Other Stats

### **Perception**

2

**Zombies** are creatures created when the Rot infects adult humans.
Huxley Hayleye

Character Information
Age: 21
Height: 5'9"

Gender: Male

Subculture: Asterian

Town/Nation: Highcrest / Guardia
Occupation: Town Lord / Farmer

**Backstory**

Born in a busy, unnamed town in the Asterian territory of Ruvia, Huxley was the first and only son to Brinley and Udele (Stroude) Heyleye. Brinley kept Huxley close during the daytime to teach him how to work around the family carpentry shop. He never left him out of sight. If he felt that Huxley needed to know something, there would be a full lesson being shared to not only Huxley, but anyone who stopped by to gain a good word from Brinley. Now Brinley was stocked full of charisma. He could convince a priest into sin. He never used his speech for his own benefit but he had every ability and reason to. Winfred, Huxley's grandfather on Brinley's side, ultimately started the carpentry shop and sold wooden furniture for a living. When he became a father with Brinley, he brought him into the family work and later three generations would hold the carpenter's gift.

Huxley in his early years attended a local school with other towns children. He had a few friends that he would play with whenever he wasn't helping with his father. He showed a high liking towards science and geography and his grandfather noticed. Winfred bought him a compass to brighten his urge to explore the world and its scientific glory. When Huxley reached 12 years of age he was pulled out of school by his parents. What used to be occasional work in-between school days with his father became full time labor. He then on began to run the carpentry shop for his family, not leaving much time to mingle with old friends and other towns people.

Huxley, now 18, knows everything of what to do. Run the shop from sunrise to 5 o'clock, prepare dinner for Mom and Pop, count profits from work, repair anything broken, then sleep and repeat. He knows nothing else and nothing can change... but change is coming... The Great Flood of Ruvia separated Huxley from his parents and sent him with the convoy towards a new landmass. This new place was called Easthaven and most of everyone from Ruvia migrated here. Huxley was overwhelmed from what has all happened. This change makes him feel...*too* free. No more carpenter shop, no more caring for Mom and Pop, no more basic schedule. He sets off to where a large group is marching and follows them. They settle down with tents and he finds a tree to sit under and think. As he thinks, someone approaches him. It's a pretty girl that he's sure he's seen here before but he doesn't know. She asks if he's alone. He responds with, "Not without you I'm not."

Fast forward 3 years, Huxley and that same pretty girl are married and own a farmhouse just south of Easthaven's port. Dahlia, is her name, loves the farm and helps Huxley all the time. Some say it was a match made in heaven, and some say it was made right here on Earth.
Battle of Åland

Year 2022 - Date unknown. ROOLE men and Hotdogians went together to reclaim Åland from Finland. The battle would later be known as battle of Åland. But not knowing what the Hotdogians had planed, the ROOLE men went on with their invasion with only little help given from Hotdogains. The task was to infiltrate the base 57 on top of a hill. Take that bunker, claim the hill and Åland would be theirs. Days before, the Hotdaogians and the ROOLE men had agreed to rule the island together and not fight angainst each other.

##### Only Minutes Of Battle

After fighting intensevly for minutes, the ROOLE men and the Hotdogians had gone futher in to the land and were close to hit their final launch. The Ålands -were low on resurses and were about to lose... when suddenly the Hotodgians ordered a retreat from nowhere. All the Hotdogians ran back to the shore and waited in their trenches. The ROOLE men however kept fighting. But when the leader saw that to many men were gone and more were to be he too ordered a retreat. The surviving ROOLE men ran back, only to get hit by friendly fire. THe Hotdogians started firing towards the retreating ROOLE men. THe ROOLE men soon understood that it all was a trap and the Hotdogians had planned all along to reclaim Åland for themselfs. All ROOLE men started running back to the hill and into the forrest. Some of the survivors were brave enough to stick around and backfire. The ROOLE men took over the fight and went down to the trenches only to have it blown up by the Hotdogians who later claimed the hill an hour later.

##### Aftermath

The survivors that ran into the forrest later reunited and thought about hitting the Hotdogians. The lust for revenge was huge but they were just too short on ammo and soldiers. But because of the Hotdogians winning the war, they had no way to escape...

##### The Mistery.

What happend to the survivors that were left on the island?

* Were they caught by the Hotdogians?
* If so what happend to them?
* Killed by the Hotdogians or kept as slaves?
* Did they manage to escape the island?
* Did they die of starvation on the island?
Banalecks

Sad lore

Everything began when Banalecks was a tiny feetus and called "Alecks". He got born in the hospital of the gRapes in the Realm of Banab without his dad standing next to the operation table. His dad went out for the fruta. So sadly enough he had to live without a father, but that didn't stop the tiny banana boy becoming world famous all around the globe.

Quickly after he got born he started making love with fruit, he concluded that the fruit told him things. Everybody thought that he was hearing voices and that he was mentally ill, but that was in this case wrong. The fruits started dancing in front of his eyes and he became a famous actor by the age of 2. He made the movie "A story of food" featuring the famous actor "Leonardo D. Ick".

After becoming best buddies with the famous actor Leonardo D. Ick. Sadly banaba boy didn't know that his friend was an infamous war criminal that declared war between Israel and Palestine. Banalecks got involved in this massacre and got caught in a bombing from the AEG G. III from Germany. Germany got mad at Israel and decided to destroy the entirety of the Middle East and Israel. On top of that he got run over by a VI - T37 and sadly passed away twice.
Stridsvagn(True Stridsvagn)

Guard of the "Roole" realm

Manufactur: number 1.

Factor of creation: 2

year of production: 2008

Realm of origin: Tank

## **Lore**

Stridsvagn is the true form of "Tank" people, Stridsvagn was sent out to continue the race of tank after the war

Stridsvagn, Similar to Stirdvagn, he comes from the realm "Tank" and is a refugee after a war broke out in his home realm after the "Mech" clan attacked and started a mayor war within the state of "Malmö".
Seizure Man

**Lore**

A few years ago a famous video got uploaded to Tube is You where a black geezer gets a severe seuizure. This was the beginning of the organization called lives of black dudes matter. This organization's main priority is to save black guys who get strokes and seuzureis in public. Unluckily this man (See picture on the right side of your screen) got a seizur in his own home where his corpse got found several centuries after his death.

The body was found dead with the song named "Android Porn Dubstep" (https://www.Tube\_is\_You.com/watch?v=2igZVV\_TFa0&t=106s) made by Kraddy playing on repeat. After the polic researched further into this, the death cause was: "too much drip musik". When the police officers listened to the song and the beat dropped, they also fell to the ground moments after it dropped. The police men sadly passed away at the local hospital.

The real question remains. How did his phone never run out of battery???????? Maybe he unplugged his power bank when the police entered his house.
Balecks

## **Balecks the Impostor**

Balecks started off as a tiny child born next to his friend later on in life, Banalecks. By the age of 4 days and 9 hours he mastered the ways of acting. He made a lot of movies by the age of 1, the most famous one out of his 217 movies was "My passion" where he explains his passion to bananas in an extremely emotional way in the form of a movie. The movie was 17 hours and 11 minutes long and it's a documentary.

When he was 2 years old he met the extremely mentally ill man Banalecks. Balecks decided to change his name to "Leonardo D. Ick" as he didn't like the fame. He saw something in this man which gave him warmth, so they made a famous movie called "A story of food" where food is the main protagonist and the villain is obesity. After the movie Banalecks got all of the fame, and Balecks got jealous, even though he didn't want the fame. But that wasn't the reason, it was because Banalecks got a girlfriend called "Banalecksandra".

Balecks decided to declare war in Israel in exchange of the girlfriend and killed Banalecks twice with a tank.

Balecks works at "Singapoor family friendly pills" factory in singapoor
ProgramerDude1

ProgramerDude1 is a programer/video editor who has worked for Marcus on both catch Roole 2 and some of his videos. His hit game Ant Maze was released on 9/11 but that was most likely because he wanted to make a 9/11 memorial and the maze in Ant Maze could have a deep meaning as in escaping twin towers was like running through a maze whilst you were merely an ant.
Skalavic

**Skalavic**

The Skalavic were a highly dangerous and aggressive clan of Vikings. They dominated the islands of Ruvia, all but Yamago-Tachi. They bore blonde/golden hair and notably were among the only few groups who worshiped The Old Ones openly. Their mastery of longboats, axe, and shield, made them excellent, fearless warriors. They did not use bows, believing it to be cowardly.

They sought death to reach The Old Ones and their ancestors, essentially, having nothing to lose. The Skalavic raided, most notably. They had no natural allies, aside from the other Viking tribe of Hvalltr, who even then, were targeted and frequently warred with. The Vikings ultimately dominated Ruvia pre-calamity, they were the sole reason the Kingdoms had to remain allied with each other in order to deal with the external islander threat of Vikings.

Villages were sacked, cities with walls not quite established were often targeted. On many occasions were the kingdoms themselves plundered, women and men stolen and taken back in longboats to work as slaves. The Vikings showed no mercy. Those who were taken did not often return. Interestingly enough, the Skalavic rarely burned down villages. They preferred to keep their targets alive and assembled so they may drain their resources at another time.

Status among the Vikings is achieved through combat and wealth. Jewelry is important in their everyday life, and wealth was displayed often frequently through clothing. War was essential for their culture, as well as their economy. They often took slaves and prisoners with them from war or raids in order to bolster or even convert these individuals. Although converting was exceptionally rare.

Despite their barbaric nature, their government system was quite organized. Kings ruled various small islands. Any warrior who was able to maintain a following and voted for by the legislative body was allowed to cast a vote. The only requirement was being a free man. Kings were responsible for leading the men into battle, and there were a lot of kingdoms, as each village was technically classified as a Kingdom. Kings often died young due to their role of leading men into battle, but death in combat was sought for, only bolstering the Vikings further.
Banka på anka

Banka på anka.

This picture to the right is the current version of the anka. It is the inhabitor of the death nest in singapoor and he likes to bring people to the death nest so he can eat them. He is also a cannibal which likes to eat chicken wings from buger knig. In his sparetime he enjoys ripping his tongue out, he admits that it's his way of using a cbt device. He feels more pleasure on his facial region than on his balls. Even if it felt better, that would not even work on him anyways since he got his balls cut off with a fork when he was 7 minutes old.

His name assigned to birth was "Anka Dick the Third". Later on in life he decided to change his name into the best idea he ever got, banka på anka. It translates into hitting duck with baseball bat. Nobody knows why he decided to but rumors wander around believing that it is his fetish.

He works as a thai massager so that he can feel other men's ass. He also injects drugs into them so that they will be numb and sleep. When they fall asleep he will attach a cbt device draggin their pubic hairs out of their belly button. This magical cbt device was made by Banka på Anka himself.
Asterian Empire

**The Asterian People**

The Asterian Empire was a powerful one, dominating the eastern lands of Ruvia. Broken into city-states, they were known for their indisputable hold over the Ruvian economy through their exports of liquor, crops, and food products- a large reason they bought almost the entirety of Ruvia’s food stocks after the beginning of the wars. They were an empire of mercantilism, happy to share their exports in return for precious metals and other valuable goods that are less common on the eastern side of Ruvia.

The empire was conducted democratically, with each city-state possessing a local council that lends itself to the main Asterian government, located in the capitol. Elections for local positions were held every two years, and national elections were held every four. The Asterian government was historically well conducted, with few cases of corruption or fraud at the governmental level. Asterian architecture was perhaps the most advanced of the Kingdoms, opting into expensive materials such as marble, and even a type of concrete to build with.

Their army was powerful. In terms of manpower, Waenao was by far the most efficient, although the Asterians were famous for their excellent strategic use of horses. It was the core of their army, and the bulk of their war effort was preparing warhorses dedicated to flanks and full-on assaults. This proved very effective for a time. There were many wars in Ruvia even prior to the disaster, but it isn’t well known just how exactly the empires conducted diplomacy with Asteria.

Their government was very well-orchestrated, and their prosperity was not mere coincidence. It was also their separation of church and state, the tolerance of religion that allowed them to take in passersby from Ruvia and offer them hospitality.
Waenao Kingdom

**The Waenao People**

Waenao, though a small realm located in the northwest forests of Ruvia, was something of a force to be reckoned with. However much the Waenao Kingdom lacked in their physical size, the kingdom made up for it in the talent of their citizens— almost all of the population was trained in various forms of combat and/or a craft, such as smithing or carpentry. Waenao was not known for their trading prowess as they were largely isolationist to some degree; they made up for their lack of participation in the general economy by offering their skills as builders, toolmakers, weapon/armor smiths, and mercenaries and assassins (though the latter is more known under the table).

Waenao was not known for trade, but if there was one reason to trade with the Waenao people, it was for the opportunity of acquiring one of their beautifully smithed armor sets or weapons. The Waenao blacksmiths were skilled and masterful, their equipment by far the best in Ruvia. The North-West provided a prodigious amount of natural ore for Waenao that was immediately ready for use. It is only fitting that the Kingdom known for its prodigious military power was properly armed and protected. Due to their isolationism, it was quite difficult to acquire either of these goods, but those who did garner such valuable items spoke highly of them.

Waenao was ruled under a dynastic monarchy, with the ever-powerful Yahui Dynasty holding power for decades before the collapse of Ruvia. The kingdom was broken into many mid-sized towns, with each often having its specific focus; for example, some towns focused on food production while others focused more on military training and war preparations. Throughout Ruvia, the Waenao Kingdom was known for its strict rule and firm hand in guiding its citizens throughout their lives. Military service was essentially mandatory, with many men following apprenticeships in building or smithing while serving in their local forces. The government was almost entirely centralized in the capitol of Waenao, with little reach outside. Most normal citizens of Waenao were almost entirely oblivious when it came to the proceedings of government and military action. The nobility took charge of practically all government matters.
Cristonian Kingdom

**The Cristonian People**

Cristonia was a sprawling kingdom. Their southern territory among the drier deserts and jungle-filled, expansive mountains offered a plethora of natural protections and resources along with picturesque views. They used their geographic location to an advantage, building their capital on a port which allowed them ease of access to other crucial areas around Ruvia. Cristonia was centralized mainly within one capital city with few smaller villages spread throughout their borders, the kingdom itself was fairly tight-knight socially, despite the massive amalgamation of cultures that called Cristonia home. Throughout Ruvia, the Cristonian Kingdom was known for its master of the arts— architecture, cooking, fashion, theatre, painting, music, and anything that craftspeople and artisans could get their hands on. Cristonian portraits and artworks were some of the most prized possessions of many, and their fashion, architecture, and style choices seemed to spread like wildfire across Ruvia.

Ruled under an extremely centralized absolute monarchy, Cristonia found itself at the heart of political debate and conversation. The monarchy was known for holding expansive galas, events, and performances, often to flaunt their wealth and share their surplus of artistic talent and resources with the other nations— to “let them live more lavishly for once.” As a kingdom of many different cultures, the government and enforcement of laws was fairly lax, and Cristonian society was known for being one of the most accepting in terms of culture, heritage, and personality. The economy flowed smoothly as they exported talented artisan’s works and other desirable goods, importing almost anything inaccessible or difficult to find in their territory— ore, wine, weapons, etc.

Their masterful grip of the arts had a downside— militarily, they were weak. Known as the “Jester’s Court” to the underground circles of Ruvia and the more outspoken of the lower class, Cristonia was nowhere near as powerful as their neighbors. While their government was certainly powerful, especially as they hosted the majority of Ruvian political summits, their military and physical strength were as powerful as the grass their artists so wonderfully painted; that is, not at all. It’s widely believed that Cristonia only stayed afloat through back door peace deals, barters, and alliances whose existence is still contested today.

Militarily they were weak for a number of reasons. Primarily, it was that regardless of Cristonia being a centralized absolute monarchy, the noble class had extreme amounts of political and economic power. They were the population that could afford such mastery of the arts. As their wealth grew, so did their danger. Nobles had then bought into private standing armies. Despite being a monarchy, the King of Cristonia were unable to pool together enough warriors to create a dedicated army for Cristonia.
Zephym

The City of Zephym was created by the many travellers who wandered into the deserts west of Qiryoh min shikuy. It is a much newer settlement in Easthaven but is a fast growing one. Over only a few years, Zephym has grown from a small outpost into a bustling city. Made up of people from all over Ruvia, the city has a very diverse population and is home to all religions and cultures. As a result of this, there are a multitude of different festivals that take place here. From Galada (the festival of light) to Ithic, (a festival to celebrate food and the harvest). This has made Zephym a popular city to travel to and due to the tourism many great inns have been constructed here too!

Surrounding it are high mountains which provide both great protection and a large assortment of valuable resources - from water to expensive minerals. The people here were able to take advantage of these mountains. They built tall gates at both entrances of the valley, the Sand Gate facing the deserts to the north and the Grass Gate looking out towards the savanna to the south.
Imperiex Wiki

**Welcome to the Imperiex Wiki!**   The Official Wiki of Imperiex, including lore, characters, towns, nations, religions, and much more.

*-= Server created by Josh, Zacari, and Siythe, was released on March 26th, 2021. =-*

This wiki is free to be edited by anyone, if you make changes to the wiki that are **negative** to the community you will be removed from it. We ask everyone who views this wiki to add their character and contribute to their town's page as well.

The wiki starts in Ruvia

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Yamago-Tachi

**Yamago-Tachi**

A highly contested and sought after island off the coast of Ruvia. Yamago-Tachi was abundant in natural resources, and was responsible for the largest amount of spices enjoyed by the continent. Famous cooks from the Cristonian Kingdom would travel here to indulge in the eclectic amount of herbs and spices. Being an island, Yamago-Tachi faced colonization many times, although it did remain largely independent during most of its time as a town.

Despite their classification as a town, their enormous control over spices in the continent allowed them great wealth. Their island was massive, enough to actually become a prominent force and well-respected trading partner in Ruvia. The citizens were strong willed, and perhaps the most skilled and economically powerful merchants Ruvia had to offer. Yamago-Tachi was second only to the Asterian Empire, only losing to their sheer difference in size.

Ultimately, it fell under the control of the Waeno Kingdom, which was not so far away. Yamago-Tachi first formed under the rule of Anil Misra, esteemed general and leader. He created Yamago-Tachi in the hopes that they would remain peaceful, and spread their religion to the rest of the continent. Their polytheistic religion, Rojakhi, spread, but not as far as they would’ve liked. Ultimately, Yamago-Tachi was also left in the dust during the great disasters.
Eclipsed

**Character Information**
Age: 18
Height: 180cm / 5' 10''
Gender: Male
Alignment: Neutral Good
Town/Nation: Altraria
Occupation: Tavernkeep/Builder
Quote: “Can I get you folks anything? Ale? Mead? Grog? Or are you just looking to start trouble?”

**Backstory**

Aroconis was a coastal village, located within the Cristonian territory. The village was small and developed newly after the Great Flood struck, which had pushed many fauna and fish inward. Aroconis was able to utilize this to specialise in providing fishing and hunting goods to the larger towns of Cristonia.

Another turnout of the Great Flood however was the increase in water-based invasions, leading to a viking camp being created relatively close by to Aroconis. The people of Aroconis were able to fend off these vikings each time they invaded, always having the light to see and enough bowmen to keep them back, but one moonless, cloudy night, the vikings struck from the darkness and set the Aroconis ablaze in the matter of minutes.

Eclipsed was 9 years old when this attack came. His father, one of the best hunters of Aroconis, pulled Eclipsed away from the fight, following a plan created when the first invasion attempt occured. The children of the village were grouped together on a fishing boat along with one adult to row. The trip took the entire night then the day after, both in near total darkness.

After the long trip of children crying for their parents, they docked on the new port of Easthaven. A small orphanage was set up, sending kids off to new homes to be taken care of. Eclipsed, sour and cold from the recent loss, was picked to help a tavernworker seeking an apprentice. There he learnt the skills to run a tavern, and heard many stories from the travellers that came by. Slowly, the wild and far drawn stories of others grew a new light within Eclipsed. He came to realise just how bright the world could be, despite all that had happened.

At the age of 18, Eclipsed was finally ready to leave the tavern to pursue starting one of his own. His new look on life kept his hopes high and let him put on a big smile with everyone he meets.

Finally, if anyone I've met actually ends up coming back here. This was my first ever attempt at roleplaying and you all made this amazing for me. Thank you so much for giving me such a great experience and I hope you all find yourselves more fun times ahead. It was so great getting to meet all of you and your characters and I will never forget how interesting this place was. Farewell, and safe travels!
Highrest

**Highrest**

Highrest was a beautiful village situated between the Asterian Empire and the Cristonian Kingdom. The most notable feature was the plethora of vineyards offered by the wealthy citizens of Highrest. Scholars believed that Highrest was among the first establishments made, holding their independence for centuries. The Kingdoms left Highrest largely to their affairs, trading goods for Highrest wine. In addition to their main export of wine, Highrest was nicknamed the pastoral kingdom. Farmers and herders that originated from Highrest would sell their livestock at the various kingdoms. It was clear that the people lived comfortably, as more often than not, the citizens were able to indulge in large estates. These large estates provided land for the vineyards, orchards, and even room for the pastoral animals.

Their citizens bore beautiful blonde hair and pale skin. The citizens of Highrest were known to linger in Asteria, even intermingling with members from all kingdoms. It is rumored that those who bear these physical attributes have ancestors directly tied back to Highrest’s foundation.

After 50 years of war, Highrest was ultimately colonized by the Waenao Kingdom. It was rumored that Highrest and the citizens of Waenao would band together to try and escape Ruvia, or what was left of it. Although most Kingdoms would have assisted Highrest in their mission to survive.

Highrest politically faired quite well. It managed to maintain its independence through smart policy, strong economic force, and intelligent use of taxes and market analysis. Due to this, even in the final years of Ruvia’s prosperity, they were able to maintain their security, handling the disasters quite well as they came.
Antarctic Killer Whale

**Mystery CETACEAN of the Antarctic.**

   Scientific name: Orcinus glacialis, given by A. A. Berzin and V. L. Vladimirov in 1983.

Distribution: Antarctic waters.

Significant sighting: Recorded in 1980 in Prydz Bay in the Indian Ocean sector of Antarctica.

Possible explanation: Generally considered a subspecies of the Killer whale (Orcinus orca).

Sources: A. A. Berzin and V. L. Vladimirov, “Nov’ı˘ vid kosatki (Cetacea, Delphinidae) iz vod antarktiki,” Zoologicheskii Zhurnal 62 (1983): 287–295; Michael A. Bigg et al., Killer Whales: A Study of Their Identification, Genealogy, and Natural History in British Columbia and Washington State (Nanaimo, B.C., Canada: Phantom, 1987).
Andaman Wood Owl

**Mystery BIRD of Southeast Asia.**

Habitat: Dense forest.

Distribution: Andaman and Nicobar Islands, Indian Ocean.

Possible explanation: An unknown species of Wood owl (Strix sp.). Other small owls, including the Andaman scops owl (Otus balli) and the Andaman hawk owl (Ninox affinis), live on the islands.

Source: Sálim Ali and S. Dillon Ripley, Handbook of the Birds of India and Pakistan, Together with Those of Nepal, Sikkim, Bhutan and Ceylon (New York: Oxford University Press, 1968–1974), vol. 3.
Archie

**FRESHWATER MONSTER of Scotland.**

Physical description: Similar to an otter. Horselike head.

Behavior: Basks on the surface.

Distribution: Loch Arkaig, Highland, Scotland.

Sources: James Howard Harris, third earl of Malmesbury, Memoirs of an Ex-Minister: An Autobiography (London: Longmans, Green, 1885), pp. 406–407; Herbert Maxwell, “Highland Superstitions,” The Field, February 3, 1934, p. 289.
Most illegal game in Sweden

Most illegal game in Sweden is a game created by Grandpas\_Warstories. The game has not yet been confirmed cannon in the Roole universe.

In the game you press a button which kills REAL people everytime you press it. If you press it 100 times a button that says show me shows up. If you press that button you get a list of the people you killed.

NON CANON

### Confirmed kills.

Tim Olsson, Gudrun Sten, Jim Smith, Victor Ström, Daleen Andersen, Jack Armand, Tony Schwatz, Tiffany Gunther, Nils Kurt Erik Einar Grönberg and many more.
Mango-Kyo Rangingan

The Mango-Kyo Ragingan is a pair of eyes obtained by wearing the expected glasses and killing your bloodline. These give you multiple powers and it is almost a requirement in the fruit realm if you want to rule and be the strongest.

HISTORY:

After the first shadow realm war in the 1500's, a pair of dark glasses was crafted by an unknown smith. These were to be put on the current leader of the shadow realm in order to give him unspeakable power, but was accidentally casted into the fruit realm and forgotten. In the 1960's, a barehanded mercenary called Mangold found them in a weird phenomena known as the "Pomegrates Palm" in the desert, where sand had formed around the expected glasses. He put them on and didn't think much of it. But when he traveled home, he suddenly started slaying the 5 last mangos hiding in orange city. Due to killing the last of his bloodline, the glasses granted him the Mango-Kyo Ragingan and he would start to amass infamy and wealth using these powers as a means to support himself in the business.

POWERS:

**Battle Sense**

The Mango-Kyo Ragingan is able to see the dextrose of all things. In laymans terms, the eyes lets the user see the energy stored up in other living beings. As the energy is used, an amount of energy is leaked in the direction of the action. Knowing this, the Ragingan user can successfully dodge multiple attacks with ease.

**Basket Imitation**

The Ragingan can see their opponents "Soul Basket Position". With this knowledge they can change their own SBP, being able to copy most techniques of the user, the exception being stuff that is genetically connected to the enemy.

***Mango-Kyo Unique Skills***

**Greens-Drug Jutsu**

The most famous technique of the Mango-Kyo is the Infinite JukoJomi, a Greens-Drug Jutsu which puts all people within 15 miles to sleep. In their sleep, they get tortured in their nightmares. But every Mango-Kyo user has their own Greens-Drug Jutsu, which is unique to them. They are used more often as they are not as taxing as the ultimate technique and probably has more practical use.

*Greens Drug Jutsu: Guerilla Rickard*

The unique Greens-Drug Jutsu of Mangold, It turns everything around the opponent of Mangold into the object they focused on for the time being (in their mind, of course). And since Mangolds eye is a Green Rickigan (Pickle Rickard as he likes to call it), the world around his opponents usually becomes a jungle of Pickle Rickards, confusing them with his handsomeness, funnyness and pickleness. This opens up attacks for Mangold, which he calls Rickard Guerilla Warfare.
Au Angi-Angi

**Large LIZARD of Australasia.**

Etymology: Papuan (Austronesian) word.

Physical description: Length, 20 feet. Width, 6 feet. Brown and green, crocodile-like skin. Cowlike head. Large eyes. Long, sharp teeth. Long neck. Two small forelegs. Large, triangular scoops on the back. Thick hind legs. Long, slender tail.

Behavior: Amphibious. Bipedal. Said to act aggressively with fishing boats.

Distribution: Lake Murray, Papua New Guinea.

Significant sighting: A dinosaur-like reptile was spotted by two groups of people near Boboa, Lake Murray, Papua New Guinea, December 11–12, 1999.

Present status: Reports of smaller, arboreal lizards in the same area may refer to the Crocodile monitor (Varanus salvadorii). See ARTRELLIA.

Possible explanation: Exaggerations or hoaxes based on pictures of dinosaurs.

Sources: Bernard Heuvelmans, “An Annotated Checklist of Apparently Unknown Animals with Which Cryptozoology Is Concerned,” Cryptozoology 5 (1986): 1–26; “Dinosaur-Like Reptile Sighted at Lake Murray,” Boroko Independent (Papua New Guinea), December 30, 1999.
The giant crow

**Description**: In my area there is a giant crow. The common crows are 66 - 69 cm in length and they have 1.03 cm wingspan. But this one is little bigger with wingspan close to 1.70 cm and length close to 80 cm.

**Area:** The giant crow lives in Greece in area of Loutraki.

**Behavior:** The giant crow is acting like any other common crow.

**Possible explanation:** A common raven ( wingspan 1,50 cm and length 73 cm ).
Antipodes

**WILDMAN of North Africa or India.**

Etymology: Greek, “feet on the opposite side.”

Variant name: Opisthodactyles.

Physical description: Feet said to point backward.

Present status: Interpreted both as men with feet pointing backward (toes to the rear) and as men on the opposite side of the world (whose feet would be pointing toward us through the earth).

Significant for cryptozoology in that many WILDMEN are said to have their feet pointing backward.

Sources: Isidore of Seville, Origines, XI. 3, 24; Bernard Heuvelmans, Les bêtes humaines d’Afrique (Paris: Plon, 1980), pp. 149–150, 162.
Andean Wolf

**Unrecognized mountain DOG of South America.**

Scientific name: Dasycyon hagenbecki, given by Ingo Krumbiegel in 1949.

Physical description: Thick, blackish-brown fur. Back hair is 8 inches long. Small, round ears. Strong jaws. Short, solid legs. Powerful claws.

Distribution: Andes Mountains, Argentina.

Significant sightings: In 1927, Lorenz Hagenbeck discovered four pelts for sale in Buenos Aires, Argentina, similar to those of a maned wolf but thicker, darker in color, and with smaller ears. Ingo Krumbiegel examined an odd skull in 1935, supposedly that of a maned wolf but larger and originating from the Andes Mountains outside the animal’s range (lowlands farther to the east).

Present status: A 2000 attempt at DNA analysis of the remaining pelt at Munich’s zoological museum proved unsatisfactory because it was contaminated with human, dog, wolf, and pig DNA. The pelt had also been chemically treated. Possible explanation: The accidental pairing of a Maned wolf (Chrysocyon brachyurus) skull with a German shepherd (Canis familiaris) pelt.

Sources: Ingo Krumbiegel, “Der Andenwolf: Ein neuentdecktes Grosstier,” Umschau 49 (1949): 590–591; Ingo Krumbiegel, “Der ‘Andenwolf,’ Dasycyon hagenbecki (Krumbiegel, 1949),” Säugetierkundliche Mitteilungen 1 (1953): 97–104; Fritz Dieterlen, “Über den Haarbau des Andenwolfes, Dasycyon hagenbecki (Krumbiegel, 1949),” Säugetierkundliche Mitteilungen 2 (1954): 26–31; Angel Cabrera, “Catalogo de los mamiferos de America del Sur, 1. (Metatheria—Unguiculata—Carnivora),” Revista Museo Argentino de Ciencias Naturales Rivadavia (Zoologia) 4 (1957): 1–307; Bernard Heuvelmans, On the Track of Unknown Animals (New York: Hill and Wang, 1958), pp. 68–69; Karl Shuker, “Pity about the Pelt,” Fortean Times, no. 145 (May 2001): 23.
Acorn Worm (Giant)

**Undiscovered marine INVERTEBRATE.**

Physical description: Adult Acorn worms (Class Enteropneusta) of the type Planctosphaera pelagica have never been observed. The larvae (tornariae) are larger than those of other hemichordates, and if the size ratio is the same as in other species, the adults could grow to 9 feet long. The larvae are large, transparent spheres with arborescently branched, ciliated feeding bands and a U-shaped alimentary tract.

Habitat: Oceanic mud at depths of 250– 1,660 feet. Distribution: Eastern North Atlantic and North Pacific Oceans.

Possible explanation: The larvae may be the abnormally enlarged tornariae of another family of Acorn worms (Ptychoderidae) that fail to metamorphose into adults.

Sources: C. J. van der Horst, “Planctosphaera and Tornaria,” Quarterly Journal of Microscopial Science 78 (1936): 605–613; M. G. Hadfield and R. E. Young, “Planctosphaera (Hemichordata: Enteropneusta) in the Pacific Ocean,” Marine Biology 73 (1983): 151–153; M. W. Hart, R. L. Miller, and L. P. Madin, “Form and Feeding Mechanism of a Living Planctosphaera pelagica (Phylum Hemichordata),” Marine Biology 120 (1994): 521–533
Atchen

**CANNIBAL GIANT of eastern Canada.**

Etymology: Montagnais and Atikamekw (Algonquian) word.

   Variant names: Atcen, Atcheme, Atshen, Kokotshc, Mistabew.

Behavior: Bad-tempered, though the Mistabew is said to be benevolent.

Distribution: North-central Québec.

Sources: Joseph E. Guinard, “Witiko among the Tête-de-Boule,” Primitive Man 3 (1930): 69–71; Michael Bradley, “Quebec Sasquatches, a Brief Note,” Pursuit, no. 35 (Summer 1976): 66.
Alan

**Mythical FLYING HUMANOID of Southeast Asia.**

Etymology: Itneg or Kalinga (Austronesian) word.

Variant names: Balbal (Tagbanwa/Austronesian), Manananggal.

Physical description: Woman’s face and body. Long tongue. Feathered neck. Wings. Curved nails. Scaly arms with talons. Toes and fingers are said to be reversed.

Behavior: Friendly but mischievous. Hangs batlike from a tree. Lives in a golden house. Said to raise foster human children.

Habitat: Forests.

Distribution: Northern Luzon and Palawan Islands, Philippines.

Sources: Dean C. Worcester, The Philippine Islands and Their People (New York: Macmillan, 1899), p. 109; Fay-Cooper Cole, “Traditions of the Tinguian: A Study in Philippine Folklore,” Fieldiana: Anthropology 14, no. 1 (1915); Maria Leach, ed., Funk and Wagnalls Standard Dictionary of Folklore, Mythology, and LegendALIEN BIG CAT 9 (New York: Funk and Wagnalls, 1949–1950), vol. 1, p. 33; Joe Nigg, A Guide to the Imaginary Birds of the World (Cambridge, Mass.: Apple Wood, 1984), pp. 113–115; “The Manila Vampire,” Fortean Times, no. 64 (August September 1992): 11.
Äläkwis

**CANNIBAL GIANT of western Canada.**

Etymology: Bella Coola (Salishan) word.

Physical description: Covered with hair.

Distribution: Bella Coola Inlet, British Columbia.

Possible explanation: Said to be a Native American living alone in the woods.

Source: Thomas F. McIlwraith, “Certain Beliefs of the Bella Coola Indians Concerning Animals,” Archaeological Reports of the Ontario Department of Education 35 (1924–1925): 17–27.
Amhúluk

**FRESHWATER MONSTER of Oregon.**

Etymology: Kalapuya (Penutian) word.

Physical description: Spotted. Long horns. Four legs.

Distribution: Lake near Forked Mountain, west of Forest Grove, Oregon.

Sources: Albert S. Gatschet, “Oregonian Folk-Lore,” Journal of American Folklore 4 (1891): 139–143; Albert S. Gatschet, “WaterMonsters of American Aborigines,” Journal of American Folklore 12 (1899): 255–260.
Cryptozoology

Cryptozoology is a pseudoscience and subculture that aims to prove the existence of entities from the folklore record, such as Bigfoot, the Loch Ness Monster, the chupacabra, or the Mokele-mbembe. Cryptozoologists refer to these entities as cryptids, a term coined by the subculture. Because it does not follow the scientific method, cryptozoology is considered a pseudoscience by mainstream science: it is neither a branch of zoology nor folklore studies. It was originally founded in the 1950s by zoologists Bernard Heuvelmans and Ivan T. Sanderson.

Scholars have noted that the subculture rejected mainstream approaches from an early date, and that adherents often express hostility to mainstream science. Scholars have studied cryptozoologists and their influence (including the pseudoscience's association with Young Earth creationism), noted parallels in cryptozoology and other pseudosciences such as ghost hunting and ufology, and highlighted uncritical media propagation of cryptoozologist claims.