recursal/Fanatic-Fandom huggingface dataset:
The Southern Nations

Are in southern hemisphere so have anticlockwise clocks

Flyting common to the Arab equivalent. It's a common pastime between people of all ages and statuses - people don't give much thought to insults save the Forbidden Few(???) During formal negotiations, insults are exchanged as a sign of trust. I guess this means that Southerners aren't pushovers or anything, but have grown up to be thoughtful and calm, chillaxed. Stereotypes of the people exist as constantly potty-mouthing, which isn't that far from the truth. The Forbidden Few have been translated into different languages.

Doublets and shit

Elven and sci-fi language styles

They have peacocks down there. They aren't as popular because I guess they didn't have the same kind of resurgence from British colonialism in India. People of course think they are beautiful birds, especially Westerners, but the craze wasn't there. Locals there might have motifs in design and architecture based on peacocks (Warwick Castle) and feathers are served with formal meals and drinks. Nevael alcohol, one of the biggest exports of the south, always always come served with a peacock feather. Toussaint attitudes to wine are similar to southern attitudes to nevael (distilled from scypia berries and very versatile).

Sophistication and being posh - stereotypes akin to British people but with their own aesthetics and tenniah. No turbans. They are known for using leather, brass and hardwoods extensively in their machinery, a fashion which has caught on abroad for its sophisticated allure. Without being overly dramatic, fits into the steampunk aesthetic.

As it takes 9 months to enter this world, certain Southern countries have the view that it takes 9 months to leave it. They're considered pretty sophisticated but funeral rites are considered a touchy subject. The method of choice is mummification/open display in dedicated buildings followed by celebratory bonfires at the end of the death/mourning period. Northerners are keen on burials so they view these practices as quite strange.

Carthaya's king is called Myron Huzan. Try to base the language style off this

Giant white buildings from Sun Giant's album cover. Fleet Foxes

Monotheistic and duotheistic? Colourful Hindu-type gods. Also heaven is below

Amenopha Shaiis. Master of the southern crafts (carpentry, leatherworking, brass) and is conscripted for wealthy clients and nobility. Sometimes the build team requires her skill in some of his designs.

Nationalist, isolationist and self-protecting. Inspired by a less shit version of Wakanda. French girls vibe??

Architecture inspired by Norfolk's pebble houses. Also maybe Ewa's river basin peasant houses?

Green sailed ships, in a junk-esque design
Heliography

Heliography is identical to photography and was developed around the current period, set around the equivalent of the 1860s, although admittedly with some technologies lacking and anachronistic. Heliography is in its early days, monochrome of course, and generally of a mediocre quality. Thus painting is a more common medium through most households, but a couple of the more wealthy and more savvy households may have a couple of novelty photographs lying around. Moving images are far off, perhaps with the exception of zoetropes. Coloured photographs aren't around though a couple of people in the form of overlapped coloured plates, but again these are very primitive. In the current form, the field of heliography is attributed to Rober Chnika of Kohia, though at this point artistic heliography is blossoming.

The technology is mostly static monochrome and coloured photographs made from multiple coloured plates. Maybe some basic zoetropes. Short films would be made of stitched together photographs but pretty much experimental at this time. I don't think people would smile as photographs, despite having an impressive exposure time, were mostly reserved for stately official portraits and group helios - though smiling would definitely be commonplace in different cultures and subcultures.

Chnikagraphs
The Bay States

Primarily Valaya, Cetyt, Orendiji and Kiyik. Maybe Efi too. The bay gets a huge amount of marine biodiversity. Semi-civilised to the degree of colonial India or Brazil. Some peoples there are aquanomadic, so lots of opportunity for culture expansion. Starfish clothing

Good for bioluminescent waves.

Valayan salute

The main theme connecting Kiyik's city-states is an antitheistic view. They do believe in God, but they despise Him and think that he's an asshole. Deliberately trying to piss him off. For them, their God is in the form of that giant sea dragon and they started hating him after they saw Him start the screaming seas.

The West also has a vegetable which is essentially an edible version of cotton. Thin, elongated leaves. Unique taste and a faintly orange colour. They also have rice.

## Pack Octopus

Smallish hand-sized octopuses which are used and reared intensively throughout that large Western bay area. Although not fully domesticated, it's pretty close and they are kept in tanks like lobsters, and are rather tame. Smart enough to know humans won't hurt them. They are mostly reared for their ink which, by a curious twist of evolution, just so happens to be edible. It can be mixed with other ingredients to form black hard blocks, fermented or used as a sauce, as well as for whatever purposes I can't come up with on my own. The octopus itself is effectively milked by wrapping itself around a hand and releasing ink after a gentle squeeze. Frightened?? I'm not sure yet of the social and political connotations. A dark beige/khaki colour, resembling flapjack octopuses.
Art

A cityscape of Acrefell from Betja Vista by famed landscapist Molloy Olburn, commissioned by Hektar Sallodag. Betja Lookout is situated on one side of the fjord, mirrored by Nojbar Lookout and whilst being a military station, it offers a fantastic view of the city from about a mile away. Perhaps connected to the main city by a water-powered funicular stationed in the Thallaw District. Olburn's style is very traditional, very realistic. He also tends to fly into a rage when disturbed during his work.
Dungeons and Dragons

In the event I eventually base a D&D campaign in the world, probably the best situation would be around 1692 in Acrefell. The gangs have been unified and are still showing signs of growth, the Foak have emerged and the antiestablishment crisis is over. Alternativism has yet to rise and Ualek has not yet formed. Of course, I would encourage players to come up with their own characters but here are some I made earlier.

* Jakuff Montgom - Western street thief and general low-life. Good connections to the Trough populace and informant to the City Watch's Trough Division.
* Phillipa Namnafeit - female butler for the Helvgard Lingegor household in Acrefell and local heavyweight female champion in the Bassoon Pits on her days off.
* Lisper Cixilten - native Bolscemenan soldier in the Terror Corps specialising in the application of fire. Typically hangs around the Dreadnought tavern when not mobilised or whatever. Armed with standard soldier's cleaver and incendiary weapons
* Resp Bohem - fellow of the Guild of Alchemy specialising in the chemical makeup of drugs. Surreptitiously works with Psychedelia. Has access to the Thinker's Guild (or whatever it's called) and thus a lot of alchemical substances.

The whole campaign revolves around the idea of the Reconnaissance Cartograph, the first map of the continental battleground on the Rainy Ocean. As well as looking nice and culturally significant, it also hosts a lot of battle strategy notes in the accompanying diaries, courtesy of Antimenan admiral and strategist Tomas Beogriff. The map exchanged hands over the years, most recently in the Acrefell palace of Duchess Helenna Conobet until it gained the attention of early Psychedelia. The map was the first step in a magical Dan Brown style treasure hunt for Beogriff's cache. Beogriff was what you called a master strategist and military genius, with a veritable roster of military victories until his untimely demise at the Battle of Aaringoth. Cesca had reason to suspect from all the rumours going about that the tactical journal held secrets to even more effective strategising and could be of significant help to her cause. Psychedelia forces were challenged by The Right Hands (I will choose the outcome of this little quarrel from the result of the campaign if it ever goes ahead) at Conobet's fancy ball.
Coscello

While Vincenzo was both proficient at both design and manufacture, Derri seems just to be spectacular at designing but shit at building. Therefore, he set up the build team to perfectly carry out the manufacture of any design he gives them - idly spits out ingenious designs like Leonard of Quirm. Consists of:

* Kalladry Bardell (gypsy woman - textiles)
* Jeter Brannigan (carpenter/blacksmith)
* Taureus Calnin (artificery and mechanics)
* Durrell Swarrow (art and painting)
* Ronald Cakkitt (materials)

All of them are relatively old and grizzled in their work but get along well - good dynamics with them and Derri. All exceptionally proficient in their own certain area, but generally fantastic in all areas of manufacturing.

Braddock Habries is the apprentice to Derri Coscello and estranged son of Chloe Habries, notorious contract killer. Because of both of these, he gets a lot of unwanted attention and he'd much rather get on with tinkering with artifice and shit. Derri Coscello had a stalker by the name of Mailana Joaower. She actually got pretty far into the Gauntlet but Derri kicked her out because she was getting creepy. She worked next to Braddock and considering his success and talent, she latched onto him instead. And he latched back. Happy story, Game Grumps' Princess Zelda. Derri is infertile.
Francesca 'Cesca' Maycoombe

Above all else, Cesca is what is known as a chessmaster, which essentially means she has the skills needed to play the ultimate long game, anticipate all possible outcomes and scheme until she comes out on top in all situations, manipulating all others into line along the way. She was the leader of Psychedelia and subsequently chairman of the Underdog Consortium, which very much helped her in her plottings. Through the actions of Psychedelia, Maycoombe is, to hardly anyone's knowledge, single-handedly responsible for the creation of the Alternativist social movement from the careful curation of raves to grow subcultures and rebellion. The chaos caused amongst social order allowed her to slip into the higher classes and begin manipulating them instead. Rinse and repeat.

Dedicated Bradleyan church-goer: vision of her kneeling before a font doing that weird eye finger prayer thing (Caladas Stance, deliberately uncomfortable to focus mind)

Relation to Iger Skulwich

Colt Model 1848 Dragoon

key necklace thing

She once lived in the servant's quarters with her family in the Alber household (butler, head chef, chambermaid, handmaid). She spent her spare time or time spent out with Molly to slowly develop her drug trade gang before quitting to run it full time. Eventually got enough money to buy a Queen Anne style mansion on the 7th tier, complete with library, safe room and conference room. Eventually bought a castled isle but depressingly lived and died there alone.

Cesca is Molly's handmaid and is provided room and board in the Alber servant rooms in exchange for the services. Until 18, she escorted Molly 24/7 (easy/enjoyable - Molly bff) and slowly began planning the chess in her spare time. At 18, she switched to part time and used her increased spare time to start building contacts within the criminal underworld, particularly focussing on the more educated. After a few years building contacts (timelines of Maya and Cesca), she opened a drug ring with her new colleagues and friends, remaining on good terms with the Albers.

Cesca's plan reached its peak with a massive simultaneous assassination where dozens of her agents set up hits/thefts/whatever other little plans she had all at the same time, all leading to subsequent chaos and a leap in Cesca's power and influence. Her major involvement in the downfall of the Libertist regime also was perversely beneficial as it let her slip in even more agents and assume even more control of the government.

Interestingly, Cesca, when she got old and frail and stopped being a major driver in the running of Ualek, spent much of her time on her own in her castle and got around to creating a master plan for the complete destruction of civilisation. Of course, no agents were told about it or mobilised, but it was locked up in Maximum Security files along with all the other dangerous information, just in case.

Typically wore a navy peacoat with brass trimming. Sure. At formal balls, she wore a short dress, almost military style, with Gibson girl updo and messy kohl eyeshadow.
Regoroa

Gongs are a common instrument originating in Regoroa

Ehli Expanse - inspired by Kentucky Route 0 (electric hum) and rocky Central Asia. A staple of folklore and a cultural export are the desert-walkers, sad but content glowing ghosts which are said to roam the sands at twilight.

Sadness but contentedness is common in Ehli culture. Half-submerged houses.
The Brage Complex

Everton and Mickelby Deposit and Storage bank. A financial institution in Carroway specialising in secure safekeeping of precious items and capital. Whilst it does have branches in other major cities and locations, the main and most secure location is in Carroway at the head office. The building itself is decorated with a lot of oak panelling and aquamarine marble on the interior. It was constructed upon an abandoned mine shaft and so has the added bonus of having a deep storage area about 500m. This Deep Vault can be raised to ground level providing access to long-term lockboxes and the two story vault itself. It has such defence mechanisms like poison gas dispersed if a certain code is entered, multiple layers of locks and keys. The vault is one of, if not the, most secure locations in the world and as such it contains the most valuable treasures and pieces of information. Perfect for a heist. On the regular level, there are normal lockboxes, offices and accounts for people. Additional security measures include round-the-clock guards, remote doors (illegal electricity) and if the Deep Vault itself is close to being breached, it is dropped down to the bottom of the shaft and the shaft itself flooded with water. 10 digit combinations. Passwords to key control rooms. State-of-the-art incorruptible alarms. Explosive proofing. Heisted by Ualek and Nodepok at some point.

Miles Dindyrsee is the head of security and gatekeeper for Everton and Mickelby. He controls all the security measures in the bank and has sole knowledge of the final password for the Deep Vault. Knowledge about the Deep Vault is kept to a minimum (maybe) in order to confuse would-be assailers. Also, Everton and Mickelby has permission by royal decree to execute any intruders on sight since it is often tasked with securing state valuables and sensitive information. Anyway, Dindyrsee has the interesting combination of being asexual and congenital analgesia: reputedly a really tough nut to crack. He is trusted with the highest levels of secrecy due to inability to be tortured or seduced. The exterior of the bank probably resembles St Mary's Church in Stralsund.

There are some historical and archaeological artefacts which seem to defy the technology of the time - anachronistic manuscripts, mystic scrolls and stuff like the Antikythera Mechanism. All obviously are immensely valuable/dangerous so are kept in the Vylenewya Antiquity Safe, inside the Deep Vault. It contains further security systems as well as climate control. It is owned by the Vylenewya Association, a half-secretive arm of the Iltrarch Academy (???) and partially controlled by the government (which one?) which controls archives and storage of dangerous anachronistic information. Ualek obviously has their fingers in this pie as an instrument in their unknowable machinations. Historically perhaps a big raid on it by the Foak equivalent of the SWAT. Maybe.

Iger Everton and Jessica Mickelby.

* Everton and Mickelby Deep Vault
* The Oxyx Vault
* Holl(Hoss?) Secure Gallery at Fardozi Plaza (name change?)
* Ualek File Storage Facility
* Heatherpoint Gold Depository
Grimgor

A Half-Orc paladin.

Was born and raised in Illmater. Here, he met his friend Chartroos. He spent most of his time as a child hanging out with his pal Poogugh. Once they became of age, they both joined The Order of The Gauntlet.

They both accomplished many tasks for the Order, such as investigating a mysterious well, and stopping bandits in a bandit fort.

Along the way, Grimgor picked up Alias, Alondite, and Ogdar. Also, Poogugh died. Rip Poogugh.

Grimgor decided to be leader of the Order of The Gauntlet and challenged Jezano.

He became leader.

Once The Party got a little too plot focused, Grimgor gave up Alondite and hit the hay. Literally.

Since then, Grimgor has abadoned all connections with the Order, and wonders the continent.
Calendar System

## Old West

Before the inception of the new and improved International Amity Calendar, the West used a variation of calendars according to local culture and tradition. But all the smart and civilised city states marked their years with the regular passing off the Maha Comet, which was visible in the night sky every 532 years. As such, an average year in the old calendar would look like 11-343; the 343rd year of the 11th circuit.

I suppose that Hylla wouldn't exist for a millenium but rather by some other constant (Planck's constant and so on). The Hyllum approximately 854.322 years and this number has been found elsewhere in areas of orkography, psychosophy and the other occult arts (divinity?). Assuming Boays got his powers around 9BBK. Hyllic constant. Set around 1695 BK - roughly 200 years behind.

After hostilities had settled down between the East and West, it was soon found out that the wildly varying calendar systems made trade very difficult. So, the authorities came together and created a new system, a mix of names and the best features from each. 13 month, 7 day week, 4 week month, 24 hour month. International Amity Calendar. Also the scientific community got together and used the opportunity to push for a standardised measuring system based on tens. Amity System.

The Old Eastern standard had 26 days because 26 is special

For the Eastern Calendar, the Battle of Kings (BK) is the epoch date. Its usage is prominent in Dallanaist countries but tribalists choose to refer to it as Common Era (CE).

 Eastern Calendar

Solar, 7 day week, 10 months of 36 days and a couple of extra days thrown in per month???

## Western Calendar

Lunar, 4 weeks of 8 days per month, 11 months, 13 intercalary days
Music

With the eve of true Alternativist music which came with the creation of Henwick, there existed orchestral and folk alternative music to the mainstream orchestral styles. Of course, there developed wild variants in genre and style as more people were drawn into the music scene with the advent of mass-produced instruments, but I draw inspiration from Daughter's work, 2Cellos, Agnes Obel and Julie Byrne. When electronic music moved in, it forced musical divergence into overdrive. But Psychedelia was encouraging musical diversification in the mainstream before the arrival of electronic music.

Most famous sea shanties developed during the Great War and the ensuing age of trade and discovery. They more often are more balladic and lengthy than regular sea shanties and commonly adapt well-known tales. They vary from culture to culture depending on tastes, but themes of love, adventure and revenge are ubiquitous. Some of the more PG tales have been subsequently been adapted to nursery rhymes.

For the creation of electronic computing and synthetic music, waves and superposition would need to be understood in order to generate sounds, which puts the level of technological progress into question. Pumping money into electronics research so as to subvert mainstream culture as part of the kingmaker chess plan.

The creation of synthetic electronic music was much earlier than in our timeline. This is partially because Maycoombe knew exactly what she was looking for and practically had limitless resources at that point, especially with access to illegal electric philosophers. The final machine - Henwick - took up an entire room, used a complex system of vacuum tubes and punchspool to create noise. Electromagnets too I guess. Its first outing was the production of sounds like that in Sea Wall. Then Cesca granted the philosophers a wish (including Doherty). After that, it was exhibited to some of the more open-minded members of the Musician's guild who then went to create the first rave music for Psychedelia.

Song lyrics based off Victorian poetry and street talk.

If you don't have much money and aren't of the composure to watch fights, you could always go to a music hall. Cheap - you can listen to either small bands/bards/whatever or, if the establishment is wealthy enough, an artifice band.

Table thumper similar to Tinker Tanner. So I'm come up with The Chambermaid Beckons. It's an old-as-the-hills tavern song which everyone in the Thwaitian countries, rich or poor, knows due to its insanely catchy yet simple melody; you just can't help but thump the tables along with everyone else in the tavern. Own verses detailing anecdotes and shortcomings, all ending in 'All I know is the chambermaid beckons'

Resonance style pushed back as more complicated. Based on Grimes' California. Has potential for the pep to create social unrest. Performed by Katherine 'Kitty' Vimes based on Kate Divey-Williams.

As well as music, I like the idea that recorded conversations in the style of podcasts, Lil Bits or Ted Talks also become popular in the underworld. Comedy pieces probably.
Dahkland

The women of Dahkland are often found wearing headscarves of various types, whereas the men usually wears hoods. You should not show your hair to anyone other than close friends and lovers, otherwise both parties will be mortally offended and embarrassed. Either gender showing their hair is a sign of sexual promiscuity. Beards and body hair is frowned upon.

Clothing based off the Moors and modern cosmopolitan

They have hoods and headscarves and baggy clothing, but these are still subject to fashion. Cat-eared hood worn by Blue in The Yawhgg.

Dutch language style?

Djellebas are used in Dahkland, but features show up across the continent due to the Holdentur Cycle.

Funeral wine. Wine poured over the body before cremation and several flasks are buried with the ashes too, to help them gain access to the afterlife (Egyptian style)

Classic English manor house style? Style change over time.

Ichther the sculptor - mythological sculptor from Dahk culture. Said to be better than the gods and often commissioned to recreate their likenesses by the Gods. Sometimes they came to life???

Greek-Dutch fusion?

High-pitched/childish voices (like Japan) are favoured and desired in Dahkland. Ubiquitous in music and popular culture.

Another Dahk custom is the tendency to hide their eyes with their hands on numerous occasions, such as to demonstrate submission, playfulness and fear.

The Dahks are traditionally clean shaven by religious decree and it is considered shameful to have a moustache or beard. Likewise, all hair, male or female, is covered by scarves, headdresses or hoods. Men over 45 shed the covering and instead completely shave their head. It is not mandatory for women to do it but many choose to shave their heads completely too.
Foy

Foy is an uninfluential nation which borders on both Gravenia and Lararey, composed of smaller tribes united into a pseudo empire inspired by Lararey. Being so close to the religious centre of the Eastern world, it was hugely influenced by Gravenia in the north after waves of missionaries but the south tends to remain loyal to the tribal system in a gradient system. Light black skin tone. As the industrial revolution began and the imperial powers of Lararey and Gravenia increased with steam power, they grew in influence and began to butt heads to a greater degree than before. However, since they all had reputations to uphold on the international stage and had supposedly agreed to stop open conflict after some peace treaty, they threw fuel onto the fire and ignited the 4th Foyese Civil War. This one has been going on for like 30 years and pretty desolate at that too. Grozny vibe.
Crime and Piracy

Upon getting more into that pirate book, I've been doing some more thinking about my version of pirates. During the Great War, or at least during the beginning, raids and sea battles tended to be organised into two sides - the Easterners and Westerners, both of which had joint navies numbering in the thousands

However, because of the.difficulties attacking the enemy due to distance and frequent storminess, any semblance of organisation broke down soon thereafter, erupting chaos. Instead of huge international fleets, single countries would send small flotillas to defend and attack, and the sheer number of different factions caused everything to go horribly wrong. Pirate crews sprang up on both sides from disgruntled mutineers or from private profiteers, and official navies would often go AWOL and rekindle old and supposedly settles rivalries. The war industry swelled and pulled in millions of mariners, whilst thousands of coastal communities suffered pillaging and plague. It is still so recent in many communities' histories that there was no time to romanticise the murder, rape and destruction; this is all that pirates are associated with, so most children do not idolise them as we do. At least the degree of chaos they caused forced the war to come to a close.

On the other hand, air piracy is quite fanciful to the masses, most likely due to the rareness of reported occurrences. The air freight industry is small compared to water freight but there are still definite boons - quicker travel, better security and others. Since they are most often chosen to deliver luxuries or to remote locations, they became an easy target for mortar-armed ground crews. So air freights shipping lanes are set up following air currents and mountain ranges to deter ground attacks. However, air pirates still could operate once these new practices arose. They are indeed rare, due to the high start-up costs and low income compared to sea pirates and as such, most of the air pirate captains turned out to be humane ex-military, nobility etc. Stories grew and emerged from famous encounters and retired crew members, of a similar scope to Treasure Island, so they are more often than not considered roguish scamps prowling the skies rather than actually dangerous terrorists, and this viewpoint has even permeated and leaked into the governments too. One of the more famous incidents included Eden Sterling on his way to the Deep Forest.

There probably were a number of pirate republics during the Great War, probably small affairs dotted along isolated coasts and islands. The most powerful and well-known were the Cliffrats based in New Kohia/Firanzim and were key in leading to the continuation of the colony there. Public opinion was mostly fear and disdain so they were mostly stamped out after peace talks. In the modern era, public opinion of air pirates is favourable and there are plans out and about to storm and take over Morombo. Chivalrous, roguish, genteel. Well-to-do industrialists, aristocrats and ex-military.
Session 20: Skrat, Skidi kat kat

Date: 9/30/18

Notable events this session:

* The Party has some time to kill before Hip Hop's tour begins, and they depart from Silver House
* Alias goes off to the Grand Library to learn about tourist attractions
* Meanwhile, Ogdar, Crolm and Bolm bump into Cyrus. Crolm insults his mother, and so a fight occurs.
* Hip Hop breaks up the fight, but introducing Cyrus as their escort. This ends up not being the case however, as Ea steals Cyrus's boat. (She doesn't like Cyrus)
Apala

Apala broke off and declared independence from the Gravenian Empire shortly after the declaration of the Great War. Revolutionary sentiments beforehand?? It aimed to become a better, greater nation with new modern ideals. A culture typically based on both bastardisations of traditional Gravenian culture and wildly different things (jellyfish lamps). You get the impression that everyone is trying their hardest to be different and be tolerant, even if they aren't. Failed version of the USA. They were immediately sacked by Gravenian forces and Western invaders and the Gravenians refuse to annex them as a matter of principle. Poverty-stricken.
Items

The various items of Eldia.

See Also: Legendary Weapons

## Plants

Black Rose - A rose that is as black as the void, it gives off no presence. When in the possession of someone who has lost compassion (either symbolically or literally) they are inflicted with the Black Rose Curse.

Cow Parsnip - Semi large white with black spotted parsnips.

Crab Apple Trees - Eldian trees that grow apples that have a chance to birth crabs.

Crow-berry - Black berries in the shape of a crows.

## Magic and Cursed Items

Craven Edge - Guest appearance from Critical Role.

Orb of Nagax – Large Black Orb.

Orb of Myrkul – Large White Orb.

UNO Skip Card – Hand to an enemy at anytime to make them skip their next turn.

UNO Reverse Card - Revealing this card as a reaction to an attack, reflects the attack.

Stone of Good Luck - While this bloodstone disk is on your person, you gain a +1 bonus to ability checks and saving throws (not included on your sheet). You consider it to be a token of the god of war. Carried by Ogdar.

Mithral Axe of Beauty - +3 to hit, 3d8 + 4 magical slashing. Effect is currently a mystery. Wielded by Ogdar.

## Call Stones

Stones capable of summoning creatures to fight for you, warp you to locations, or cast stored spells. *Recharge requirements vary.*

Warp;Memory - Also the user to to return to a location in which they can recall an accurate memory of.

Warp;City - A very large call stone that allows the user to warp to any city in Eldia, at the cost of blood. Located in the remains of Humanton.

Warp;Swap and Store - store a location within the call stone. you can warp to this location, but doing so stores where you warped from into the call stone.

## Equipment/Apparel

Lucky Left Glove - A leather finger-less glove. Allows the wearer to re-roll a 1 once for unarmed strikes. Worn by Chartroos.

Dews - Currency consisting of Gold, Sliver, and Copper.

Gauntlet of the Enduring – Halve damage from slashing, bludgeoning, and piercing attacks. Can remain silent when tortured. Gain temporary hearts every dawn equal to number of party members you have, the Temp Hearts stack. Cannot die due to the effects of being Poisoned, Burned, or Bleeding out. Gain Grit Feat. Former Owner; Grimgor

## Weapons (Normal,Magic, and Cursed)

Mithral Dagger of Gnomton - 3d4 + WIS Modifier piercing

## Legendary Weapons

Alondite - Weapon of Zelgius.

Aagcapa - Weapon of Bhabata.

Tarvos - Weapon of Daein.

Bijali - Weapon of Acrius.

Bifrost - Weapon of Livann.

? - Weapon of Sacae.

? - Weapon of Nagax.
Alcohol and Narcotics

During the Great War, Western troops were sometimes given ferta drugs to quell dissent and make life less unbearable. These were strictly rationed and viewed as common so the higher classes abstained from it. When the war ended, diplomats never officially received the drug as a gift, but its existence slipped through the cracks when opposing soldiers met. Still, it was very little known and most Westerners relied on alcohol and laudanum to lessen their woes. Francesca jumped on this and began a monopoly on them since they had profoundly different effects and tastes to common opium.

Diour is a more modern drug distilled and manufactured artificially using modern alchemical processes. It has a cream-like consistency when liquid but looks like a silky white Wether's Original in its final form. Since Cesca is a strategist ahead of an actor, diour was developed to improve social skills. It is quite a strange drug since it leads to increased clarity of thought and a sort of calm euphoria which turns the user into an urbane, sophisticated and laid-back socialite. It can be dangerous in impure forms and besides, the pure form has very strong comedown and withdrawal effects with feelings of heightened loneliness, isolation and depression combined with nausea and trembling. Its manufacture is kept a guarded secret and used exclusively amongst a small group of 'worthy' clients.

Dogilh is a type of mushroom found in Ras Ghenupp, prized for its hallucinogenic effects and tendency to make its users go bezerk at the sight/smell of blood. It has effects of disinhibitation, blackouts, pain suppression and extreme adrenaline secretion. As such, it is not particularly popular amongst recreational users but it has superb military applications such as in Bolscemena's Terror Corps and just the general Ras Ghenupp population. Other users include Nopepok member Jack Churnle and Francesca Maycoombe.
Eden Sterling

Eden Sterling is probably the most famous explorer and adventurer alive with some of his many pursuits and adventures making their way into common pulp novels. He is native to the Tervan Isles and led several famed expeditions to the Bolscemenan Range, the Yvinndtese Deep Forest, Milynv and numerous others. He is the archetype for the swashbuckling gentleman explorer and was as such used extensively in propaganda, comics, travel posters and in tall tales. His icon was his amber-hilted scimitar sword. He is now living the good life up in Jennydown, in his late 60s. Probably good for a story, if I flesh out his personality enough. Would be good for a vignette at some point
Literature

Assuming most people in civilised areas are literate, things like pulp novels and pseudo-magazines are widely circulated in the lower and middle classes. Cheap, instant escapism; fun and occassionally licentious, and often come with pictures too. They have been the origin of a lot of horror, alt-history, fantasy and science fiction novels

To Hell by Dustcart by Karrin Jonjo
Lotto Soudal

## Teamdaten

### Lizenz

UCI WorldTeam

**Lotto Soudal** ist ein belgisches Radsportteam.

## Teamnamen

* 2005 bis 2006: **Davitamon-Lotto** (DVL)
* 2007: **Predictor-Lotto** (PRL)
* 2008 bis 2009: **Silence-Lotto** (SIL)
* 2010 bis 2011: **Omega Pharma-Lotto** (OLO)
* 2012: **Lotto Belisol Team** (LTB)
* 2013 bis 2014: **Lotto Belisol** (LTB)
* Seit 2015: **Lotto Soudal** (LTS)
Kohia

Weather probably would be pretty rough so it should experience a lot of storms, typhoons and large waves. Culture and architecture should reflect this way of life - mangrove forests for Ulsers.

The Kohian government employs ceremonials lions from the West or rather lionettes. Sometimes used in combat but mainly ceremonial, in parades, of which there are many in Kohia. They wear fancy lion armour. Are assigned to lionette troops.

Lord Commander of the Kohian Armed Forces has overly decorated lion armour, or something similar. I guess Kohians treasure their military mediaeval past. Maybe the rise of armour occurred in and around Kohia. Helmets have long flowing sculpted hair.

Lions and lionettes are imported from Dasrodastas for their parades or whatever.

Military steel drums

Language a mix of SE Asia and Star Wars. Guttural too.

Kohian architecture inspired by Winstanley's Eddystone Lighthouse. But in cities, such as Ulsers, they tend to have huge hulking buildings forming a backbone of the city and forming a major hurricane defense. It looks like a combination of the Great Bath, Mohenjo-Daro and that great sandstone structure present in Rogue One and Elepelkin (??). The building in question is probably reddish rock and acacia. Like the Severen courts, most Kohian aristocrats live together in the Chimyodmi. As it always is, it's pretty ancient and the city has grown around it. Designed to funnel wind away. Rural Kohia probably more down-to-earth. Important buildings are inspired by cities or abroad, but the general style comes down to triangle houses. In a range of sizes. Maybe romanesque revival tresses??

The Kohian culture uses vertical writing as well. Kohian soldiers, with their glamourisation of the military, carry flags and banners on their backs in parades and in combat, carrying either the Kohian flag or words of moral support. Kohia has a culture based on violence and honor. It is very shameful to have a weak natural death as the soul takes the form of the dead. Thus, most people commit suicide, the honourable way, around 50 in the past. Naturally, the view has slowly been draining out in exposure to the rest of the world, but there is still martial idolisation and people still commit suicide though at a later age. Strong social pressure against dependents. May or may not be tribalist. Patriarchal and patrilineal but matrilocal.

Mosaics and Penrose tiles

Shipwreck Park. A large park in the centre of Ulsers, the capital of Kohia, where famous Eastern and Western wrecks fought in the Battle of Aaringoth, were dredged up and displayed alongside exotic plants in commemoration of all who died in the Great War. The grounds are very large, much larger than New York's Central Park. I suppose that its construction required quite a lot of effort technologically and industrially.
Other Religions

Some polytheistic religion could include a fertility god with penises for middle fingers. As a coming of age ritual, all young women around 14-16 had to mount one of such fingers on a giant statue in order for them to be imbued with fertility or whatever. Performed in groups in front of entire village. The boys have to do the same thing but with a goddess of fertility and a statue vagina. Middle finger is the most important finger as it links directly to the soul.
Politics

Socialism came into inception in the year 1666 CE when Yirri Hawler, Antimenan economist and philosopher, published her paper 'On the Glories and Benefits of the Economic Models of the tribes of Bantuan' or more commonly referred to as 'The Glories'. In 1660, she received funding from the Viscory Economic Institute to study the various economies of Hatag and as such set off. Over 5 years, she collected information to write her paper from various tribes and city-states using socialist/communist ideals, increasingly becoming infatuated with the system as she went along. The Thwaitian countries had been sliding into inequality and poor working conditions for some time. When the paper was eventually published in the Antimenan Economic Journal, it quickly circulated amongst the working class who were frustrated with the terrible lives of the people compared to the opulent lifestyles of the useless aristocracy. After writing various manifestos after the fact to inflame the masses, the ideology spread like wildfire throughout the continent, amongst the industrial underbellies of cities, and the situation began to flare up. Terrorist attacks on the upper class occurred more and more frequently as the socialist and antiestablishment movements grew. Of course, the existing governments were not happy and decried the movement, occasionally reverting to brutal force to suppress protests and riots. Hawler was forced to flee to the Iata Commune in Bantuan but dictated her vision to the rest of the world, particularly the Thwaitian countries where the movement was at its largest. Conflicts between revolutionaries and the authorities continued throughout the decade until revolution briefly sparked in Alteross after the poor economic and social policies set out by Queen Stephanie to combat socialism in the first place. But after the Alteross incident, the socialism movement faltered and collapsed back into meek subservience with the more hardcore Hawlerists either moving to Iata or setting up socialist statelets in the Augars.
Thalassic Annihilation

Humans evolved in northern Hatag, spreading to the main continents when sea levels were much lower as result of an ice age. At the time, seafaring technology was enough to traverse the small and medium distances between land as well as to island hop. The technology allowed them to make the short leap to Aowa and the large leap to Doricia (or whatever it's called), as well as to a volcanic island chain in the Haxamic, now known as the Milynv Islands. Humans who got trapped there eventually evolved and became their own human subspecies.

And then something very strange happened. According to historians, anthroposophers and archeographers, it seems there was an ancient event which suddenly and mysteriously set back seafaring technology and made people flee back from the coast for at least a millenium. This event is evident across all of the coastlines of the world from terrographical data and all human accounts are eerily similar, describing boiling bloody seas and human screams on the wind, amongst other ghastly occurrences I can't think of yet. It caused quite the spark in popular culture when the evidence was brought to light, and had an effect similar to that of the discovery of dinosaurs on the minds of the people. It is known amongst scholars and philosophers as the Thalassic Annihilation but to everybody as Screaming Seas.

Occurred around 10000 BCE and may or may not be related to the advent of Hylla. The sea seemed to froth and boil without wind as far as the eye could see. 10m high waves, red/grey skies, freakish hurricane winds. And the human records all went silent for a couple thousand years and they emerged with seemingly no knowledge of seafaring and boat construction. Several institutions have already been set up to study and uncover what must be the biggest mystery in human history (including the Cult of Hylla), the most notable being the League of the Hare at Crissindrey University, which has a huge library full of reports, theories, speculations and tomes about the Screaming Seas event.

Screaming seas mysteriously coincides with the coming of Hylla. Theory of the Cult, and suggests existence of God. Circa 10000 BCE
List of the Political Parties

This is a complete list of the political parties of Germany after the defeat in the Great War:

Current Parties:

* Volks Arbeiter Partei
* Der Deutsch-Jüdische Arbeitsbund
* Deutschnationale Volkspartei
* Alternative Partei
* Deutsche Demokratische Zentrumspartei
* German People's Party / Deutsche Volkspartei
Nebelon

Architectural style based upon Silvaret's Garuda rollercoaster, but with a few temperate tweeks. Perhaps uses paper or some other unconventional building material. Or paper in an unique way.

Nebelon, particularly the region around Kawalo, is famed for its bee obsession and for its wide variety of bee species (time keeping bee???), and in the past a substantial part of its economy was based on the export and consumption of honey. One of the more famous aspects of the Nebelese culture group is honey meditation. Essentially it is just a form of meditation but the participant is encouraged to focus on a column of slowly dripping honey. Different honey types are used for different classes (the most prestigious is reserved for royalty). Needs continuation
Aufstieg der Republik Wiki

## Welcome to the Aufstieg der Republik Wiki

Welcome to the Aufstieg der Republik wiki (official wiki for Facebook group: https://www.facebook.com/groups/2226523134243623/).

Here you can find information on the politics, elections, peoples and parties of this Political Role-play that is set in Weimar Germany.

The rules: The Rules of Aufstieg der Republik

About the politics: Politics

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Team Qhubeka NextHash

## Teamdaten

### Sportliche Leiter

**Leiter**:  Lars Michaelsen
 Alex Sans Vega
 Bingen Fernandez
 Gino van Oudenhove
 Hendrik Redant
 Daniel Foder

Das **NTT Pro Cycling Team** ist ein südafrikanisches Radsportteam.

NTT wurde 2008 als **Team MTN** gegründet.

## Teamnamen

* 2008: **Team MTN** (MTN)
* 2009: **MTN Cycling** (MTN)
* 2010: **MTN Energade** (MTN)
* 2011 bis 2015: **MTN Qhubeka** (MTN)
* 2016 bis 2019: **Team Dimension Data** (DDD/TDD)
* 2020: **NTT Pro Cycling Team** (NTT)
The Grand Exhibition of The Marvels of Industry and Culture

Obviously inspired by the Great Expedition of 1851 or whenever it was. It is pretty much a carbon copy of that where all the nations of the world gather together every 10 years and try to outdo each other by shipping fine luxury goods, fantastical displays, marvellous inventions and astounding cultural demonstrations to Murlick Palace in Dunston Square, Carroway. It is mostly countries but several major companies and guilds hold stands and individual inventors also play a pretty major part. I'm sure there is a history but I'll get back to that at some point.

Marvels of Industry Art Collection - commissioned by \_\_\_\_\_\_\_\_, famed supporter of industrial radicalism/whatever for the \_\_\_\_\_ World Fayre, as named above.

* Meteorograph engines and meteorographers at work
* The main hall of the Acrefell Postal Service
* Semaphore light towers along the Larareyan jungle highways, train tracks
* Steam-soldier being tinkered with, linen drapings. Masked programmers?
* Airship coming into land at Ragjinn Airdock
* Utupiss Wind Turbine (time period pending)
* Clerk/finance office in Carroway, Jurshaw district
* Steam ship with ballroom open to the stars
* Coal mines, workforce standing in lines like school photograph, in front of conveyors and coal heaps
* Crissindrey University Engineering Department, whatever that looks like. Professor teaching students like some early 20th century philosophy professor
* Giant modern cathedral under construction in the Oxyx
* Nondescript alchemical laboratory (??)
* Megaproject lighthouse in Yvinndt, lashed with rain, wind and salt