recursal/Fanatic-Fandom huggingface dataset:
Death Stalker

The **Death Stalker** is a powerful **Pickaxe** and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from gold chests found after bosses in Tengoku.

It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for  3000.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Death Stalker**
	+ Can be found in TENGOKU as a drop from Treasure Tuber chests or a chest after a Boss.

## Notes

* Avoid standing in front of an enemy who's swinging downward with a Pickaxe; this attack can not usually flinch once executed. Use this to your own advantage, as enemies will have a hard time stopping your hit as well.
* The L1/R1 move Sand Smash can provide plenty of time for a Gravedigger Charge - an easy way to one-shot enemies.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1/R1 move: Sand Smash. This is a *very* slow upward attack that briefly blinds enemies if it hits. Useful, but may require practice for correct timing.
* Attack upgrade: Gravedigger Charge. Holding down R2 will charge up a swing, allowing you to deal massive damage.
Guerrilla Blaster Set

* Guerrilla Blaster Head
* Guerrilla Blaster Body
* Guerrilla Blaster Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Guerrilla Blaster Set****.

## Blueprint Locations

* **Guerrilla Blaster Head**
	+ Has an obtainable Blueprint on Floors 1-10.

## Guerrilla Blaster's Armor

The total defensive stats for this set are: -18% Slashing resistance, -18% Blunt resistance, +26% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Guerrilla Blaster Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Guerrilla Blaster Body**
	+ Has an obtainable Blueprint on Floors 1-10.

## Guerrilla Blaster's Armor

The total defensive stats for this set are: -18% Slashing resistance, -18% Blunt resistance, +26% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and +18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Guerrilla Blaster Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Guerrilla Blaster Pants**
	+ Has an obtainable Blueprint on Floors 1-10.

## Guerrilla Blaster's Armor

The total defensive stats for this set are: -18% Slashing resistance, -18% Blunt resistance, +26% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and +18% Poison resistance.
Desert Scarf N

The **Tengoku Class Mask** version of the default **Lucky Star** Desert Scarf. Obtained as a very rare Blueprint drop in Tengoku. Shares the same appearance as the original, but has significantly stronger stats, and can be bought and upgraded.

## Blueprint Locations

* **Desert Scarf N**
	+ Can very rarely be found in Silver/Gold Chests in Tengoku, either on the floor or dropped by Hardcore Haters.
	+ The Fighter class you are currently playing as does not influence any mask you may find.
Fireworks

* Tier 2
* Tier 3
* Tier 4

**Fireworks** are weapons in Let it Die. These are likely to be the first ranged weapons you come across in the Tower, and while they seem a bit on the weird side, they can be pretty potent weapons when you put in the effort to level them up. They also come with a special side effect: shooting beasts with this weapon will **instantly cook them**, so having one on you can be very useful. At a higher mastery rank, fireworks become fiery orbs that stick to enemies and then explode.

Fireworks Launchers feature an *incredibly* powerful Rage Move that can easily take out entire groups... but it's also dangerous to use. The Rage Move's delayed launch and slight bounce make it difficult to predict, especially in tight spaces or against enemies who've already seen you. It tends to work best against unaware enemies or enemies that aren't likely to come within melee range.

Variants include the very rare Dragon.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Fireworks Launcher**
	+ Has an obtainable Blueprint on Floors 1-5.

## Notes

* The Fireworks Launcher is an unassuming weapon early on in the first floors, its weak, doesn't stun opponents for long enough, and has a slow shot animation. Leveling up the master is tough, as you mainly need to use it as a finishing attack on weakened enemies.
* You can lock onto nearby creatures for an accurate shot to cook them with. Just be careful about standing too close once the fireworks start doing AoE damage.
* The Hit Chain, unlocked at mastery 6, makes the shot hit multiple (3-4?) times when it hits the opponent, adding more hitstun and improving the weapon dramatically
* The Rage move, Cosmic Strike, is a VERY strong explosive attack, it can bounce off walls before it explodes, it can damage you too so be careful to not get caught in the blast. It still can be used without having any ammo.
* Firework Gun Smash, unlocked at mastery 10, is a melee attack using the gun, its quick, but doesn't do full damage and uses up a great amount of durability so beware using it.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Hit Chain: Shots linger and continue to cause damage before exploding. These can damage multiple opponents.
* L1/R1 Move: Firework Gun Smash. This is a weak melee attack that consumes durability if it hits.
Executioner's Ride ZX

* A ZX

This is an event-exclusive **Motorcycle** weapon that could be obtained as part of the **Into The Pit** event.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Executioner's Ride ZX**
	+ This weapon's blueprint was only obtainable from the Event "Into the Pit". The last event was July 2019.

## Notes

* When uncapped, this weapon has a degradation rate of 42%. This means that it will lose up to 42% of its attack value from durability loss.
* MOST FUN RAGE MOVE EVER. VROOM VROOM.
* The attack on this move CAN duck some weapons attacks, I wouldn't rely on it, but beware vs opponents with this weapon when using something like the Pork Chopper or Longsword.
* Wheelspin Hell, unlocked at mastery level 10, hits multiple times but doesn't have a lot of range, and you lose durability for each hit. Seems to only be good for hitting a stunned enemy for a lot of damage.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Charge attack: Cyclone Attack.
* L1/R1 move: Wheelspin Hell. You kneel down and throw out sparks.
Hard Target Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Hard Target Set**.

**Available now until the end of Season 26 (Mar 2024).** Once a new **TDM Battle Rush** Season begins, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 10/11 (Jan - Jun 2020).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Hard Target Pants**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 10: 01/06/2020 - 03/30/2020
		- Season 11: 03/30/2020 - 06/29/2020
Fencing Leggings

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Fencing Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 2/3 (Jan - Jun 2018) and Seasons 12/13 (Jul - Dec 2020).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Fencing Leggings**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 2: 01/15/2018 - 04/02/2018
		- Season 3: 04/02/2018 - 07/02/2018
		- Season 12: 06/29/2020 - 09/28/2020
		- Season 13: 09/28/2020 - 01/04/2021
Fists

**Fists** are a category of weapons in Let it Die. Your own bare hands are the only weapon in the Fists category. They're fairly quick, scale heavily with Mastery, and cannot lose durability. However, they require an excessive amount of ABP to rank up and can be tough to use due to their short range and low damage. Their best use is in saving the durability on your stronger weapons; fists tend to do fine against weaker enemies, and their Rage Move can be used to knock down tough enemies without the normal Rage Move durability cost.

## Notes

* Mastery Rank 20 fists will do similar damage per hit as a Mastery 0 weapon with 36 attack, or a Mastery 20 weapon with 22 attack.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **355%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1/R1 Move: Hammer Punch. This is a slow but heavy-hitting overhead attack.
* Block +: Blocking with your fists can now guard against weapons and bullets.
D.O.D. ARMS Black Metal

**D.O.D. ARMS Black Metals** are 3-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

D.O.D. ARMS Black Metals drop from the D.O.D. ARMS Mid-Boss, **COEN**, on 26F OSHIMI. He may drop damaged D.O.D. ARMS equipment or Kill Coins instead.

Drops in Crowley's Area (21-30F) and Gunkanyama's Area (31-40F) from Gold Chests; found in **Trap Rooms** or from **Haters**. In the Battle To The Top area (41F+), this metal may be found in Gold Chests from the **Treasure Rooms** on dead-end floors. **Hardcore Haters** above 41F and in Tengoku may drop this from Gold Chests at a low rate. White Steel has a chance to drop this metal on Hard difficulty.

Can be bought for  40000 KC from Gyaku-Funsha,  100000 RE-Points from the R-Point Exchange, or with  8 (for x1) / 32 (for x5) Death Metals if appearing in the daily Hernia lineup.

Can be received as a reward from Quests, Silver / Gold Lost Bags, or Silver / Gold Box Uncle Prime.

## Uses

For all non-Event gear, it currently takes **197** D.O.D. ARMS Black Metal to complete its uses. Event gear uses an additional **34**, for a complete total of **231**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Fatback

**Fatback** is an 8-Star Oil-type R&D Material for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

Fatback can rarely appear in Tengoku on Oil-specific floors above 80F.

Can be bought for  2500 Bloodnium in the Bloodnium Exchange.

Oil-specific Floors
 57F+

## Uses

For all non-Event gear, it currently takes **517** Fatback to complete its uses. Event gear uses an additional **52**, for a complete total of **569**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.

## Trivia

* Fatback is made out of lard where it can be used for frying pork like pigs for example.
Golden Pillbug

A rare genetic variation of the normal Pillbug.

Crushing a Golden Pillbug will produce a Golden Lifeshroom. Like all other Golden beasts, it cannot be cooked.

## Effect

*"**Distribution:** Unknown."*

*"**Size:** 12 in."*

*"Scientific Name: Armadillidium orbicularibus"*

*"Has turned gold due to a sudden genetic change, possibly connected to the Earth Rage. Very rare."*

**Raw Effect:**  Fully Restores HP.

**Sell Price:**  9856 KC

**EXP:**  6080 EXP

## Location

Golden Pillbugs may appear in areas where regular Pillbugs would spawn. Pillbugs are first encountered on Floors controlled by Colonel Jackson.

## Gallery

* A live Golden Pillbug.
* A crushed Golden Pillbug.

## Notes

```
pillbug location floor 20 to left of elevator normally 2

```
Developer Haters

Developer Haters are a special type of enemies, signified by the phrase YTYMk-(#) in front of their names. Developer Haters will appear if the game can't find any player Haters to spawn. They're often much stronger than player Haters and pose a significant danger to low-level Fighters. However, if you can defeat them, Dev Haters reward more SPLithium and Kill Coins than player Haters and have a chance to drop much stronger equipment than you may normally have access to.

This will be a list of all known Developer Haters and the equipment they carry.

### Mk-1 **(★)**

Mk-1 Dev Haters can appear from the beginning of the game.

### Mk-2 (**★★)**

Mk-2 Dev Haters begin to appear when you unlock Rank 2 Fighters, after defeating Max on Floor 10.

### Mk-3 (**★★★)**

Mk-3 Dev Haters begin to appear when you unlock Rank 3 Fighters, after defeating JIN-DIE on Floor 16.

### Mk-4 (**★★★★)**

Mk-4 Dev Haters begin to appear when you unlock Rank 4 Fighters on Floor 25.

### Mk-5 (**★★★★★)**

Mk-5 Dev Haters begin to appear when you unlock Rank 5 Fighters on Floor 35.
D.O.D. Arms Red Metal

**D.O.D. ARMS Red Metal** is a rare Faction Metal used for upgrading Armor and Weapons at Chokufunsha

## Locations

D.O.D. ARMS Red Metal can be mainly be dropped by the F34: NITANDA Boss COEN

it can also be gotten from the Trap rooms with Gold Chests on:

 F35
 F38

You can also purchase D.O.D. ARMS Red Metal from Gyakufunsha stores that carry it for 50,000 KC.

Additionally you can receive D.O.D. ARMS Red Metal from certain types of Quests.

## Uses

Recipes that D.O.D. ARMS Red Metal is part of:

### Weapons

* Buzzsaw Masher
* Pork Chopper + / Zombie Chopper
* Welding Gun + / Plasma Welding Gun
* Murderous Rake
* Lightning Wand S / Thor's Staff
* Fireworks Blaster (+)
* Motor Psycho A
* Strike Hammer
* Nail Blaster
* Chainsaw Shark
* Death Burner Iron
* Ghastly Pitching Machine
* Jackal Yo-yo
* Spike Crusher
* Static Massager

### Helmets

* DIY Assault Head (+)
* Texas Slasher Mask (+)
* Power Stomper Mask + / Alien Roadster Mask
* Road Killer Head
* Driller Killer Mask (+)
* Battle Trucker Hat
* Steel Madman Mask
* Steel God Mask
* Hades Knight's Helm
* White Steel Head

### Body Armor

* Power Stomper Body + / Alien Roadster Body
* DIY Assault Coat (+)
* Driller Killer Body (+)
* Happy Wheeler Body + / Wheeler Assassin Body
* Texas Slasher Coat (+)
* Steel Madman Body
* Battle Trucker Apron
* Road Killer Coat
* Chemical Chaos Body
* Steel God Apron

### Leg Armor

* Texas Slasher Pants (+)
* Driller Killer Pants (+)
* Power Stomper Pants + / Alien Roadster Pants
* DIY Assault Pants (+)
* Happy Wheeler Pants + / Wheeler Assassin Pants
* Battle Trucker Pants
* Steel Madman Pants
* Road Killer Pants
* Raven Blaster Pants E
* Steel God Pants
* White Steel Leggings
Dragonshroom

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 When Eaten
 Eaten Cooked Bonus
 Effect Time
 Sell
 * Lizards

A mushroom that comes from dead Lizards.

The Golden Dragonshroom is a stronger version dropped by Golden Lizards.

## Infinite Ammo

* Eating a Dragonshroom while equipped with a weapon that has zero ammo, will still give it infinite ammo for the duration of the mushroom's power.
* Useful for boss fights if you rely on high powered weapons that have ammo consumption.
* Weapon durability will still reduce normally while using a weapon with the infinite ammo power up active.

## Gallery

* A crushed lizard.
* Dragonshroom.
* Grilled Dragonshroom.
Dark Ryback Body

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Dark Ryback Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Dark Ryback Body**
	+ Has an obtainable Blueprint on Floors 1-10.

## Dark Ryback's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +10% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and +18% Poison resistance.
Golden Oakshroom

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 * Golden Birds

A stronger version of the Oakshroom, found on dead Golden Birds. Like all other Golden mushrooms, it cannot be cooked.

## Next Attack Up

* Since a patch on April 1st, 2019 (Ver.3.9.0.0 PC/Ver.-1.51 PS), the effects of Oakshrooms are instantly negated if eaten in the Waiting Room.

## Gallery

* A crushed Golden Bird.
* Golden Oakshroom.
D.O.D. ARMS Purple Metal

**D.O.D. ARMS Purple Metals** are 5-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

D.O.D. ARMS Purple Metals start to drop in the Battle To The Top area (41F+), from Gold Chests in the **Treasure Rooms** on dead-end floors, or from **Hardcore Haters**. Typically, this means you have a chance at 1 Purple metal per run.

In Tengoku, Purple Metals appear as Legendary Chest rewards, though will stop appearing in them after 100F. They can still appear as Gold Chest rewards at any point. They can drop directly from either Treasure Tubers or the corresponding faction Mid-Boss. Gold Chests from Hardcore Haters can drop them at any floor, but at a much, much lower rate. Due to the nature of Tengoku rewards, many more Purple metals can be obtained at once compared to runs in the 40's.

Can be bought for  150000 RE-Points from the R-Point Exchange,  6000 Bloodnium in the Bloodnium Exchange, or with  12 (for x1) / 48 (for x5) Death Metals if appearing in the daily Hernia lineup.

Can be received as a reward from annual Event Quests or Gold / Platinum Lost Bags.

## Uses

For all non-Event gear, it currently takes **651** D.O.D. ARMS Purple Metal to complete its uses. Event gear uses an additional **95**, for a complete total of **746**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
FLiP - Let it Die ~K & Q~

Arrangement: FLiP
 You are my inspiration
いつだって Suddenly
愛想尽きても
ずっと麗しい

Ahhh 乱れ髪の残り香
きつく胸締め付ける
1・2・3 誘ってくれよ
1・2・3 This is our trouble

I wanna be your King & Gun
酒落た Jerry Beans 噛んで
カナリア達が飛び立つ Daybreak
過ぎた過去を Let It Die
I wanna be your King & Gun
鳴り響け Bells Ring-Dong
最後の瞳が鳴り終わる頃
あの空に溶けてくから

You are the one for me
際立つ Minority
安易な愛嬌は結構
いじらしい

Ahhh 裂けたジーンズの隙間に
いつかの傷跡
1・2・3 こうやっていつも
1・2・3 ・・・ 1・2・3

I wanna be your Queen & Gun
戯れた Past days 抱いて
悲しみ達が飛び立つ Daydream
罪深き日に Let It Die
I wanna be your Queen & Gun
歩み出す Time goes by
とめた時計の針を進めて
誰のために涙するの?

届かない Siren 記憶のなか
歪な Nightmare
Take my hand　Take my hand
寄り添って離れては
Take my hand　Take my hand
You were not the only one

I wanna be your King & Gun
酒落た Jerry Beans 噛んで
カナリア達が飛び立つ Daybreak
過ぎた過去を Let It Die
I wanna be your King & Gun
鳴り響け Bells Ring-Dong
最後の瞳が鳴り終わる頃
あの空に溶けてくから

I wanna be your Queen & Gun
戯れた Past days 抱いて
悲しみ達が飛び立つ Daydream
罪深き日に Let It Die
I wanna be your Queen & Gun
歩み出す Time goes by
とめた時計の針を進めて

誰のために涙するの?

You are my inspiration
いつだって Suddenly
Itsudatte Suddenly
Aisou tsukitemo
Zutto uruwashii

Ahhh midaregami no nokoriga
Kitsuku mune shimetsukeru
1.2.3 izanatte kure yo
1.2.3 This is our trouble

I wanna be your King & Gun
Shareta Jerry Beans kande
KANARIA-tachi ga tobitatsu Daybreak
Sugita kako wo Let It Die
I wanna be your King & Gun
Narihibike Bells Ring-Dong
Saigo no hitomi ga nariowaru koro
Ano sora ni toketeku kara

You are the one for me
Kiwadatsu Minority
An'i na aikyou wa kekkou
Ijirashii

Ahhh saketa JIINZU no sukima ni
Itsuka no kizuato
1.2.3 kouyatte itsumo
1.2.3 ... 1.2.3

I wanna be your Queen & Gun
Jareta Past days daite
Kanashimi-tachi ga tobitatsu Daydream
Tsumi fukaki hi ni Let It Die
I wanna be your Queen & Gun
Ayumidasu Time goes by
Tometa tokei no hari wo susumete
Dare no tame ni namida suru no?

Todokanai Siren kioku no naka
Ibitsu na Nightmare
Take my hand　Take my hand
Yorisotte hanarete wa
Take my hand　Take my hand
You were not the only one

I wanna be your King & Gun
Shareta Jerry Beans kande
KANARIA-tachi ga tobitatsu Daybreak
Sugita kako wo Let It Die
I wanna be your King & Gun
Narihibike Bells Ring-Dong
Saigo no hitomi ga nariowaru koro
Ano sora ni toketeku kara

I wanna be your Queen & Gun
Jareta Past days daite
Kanashimi-tachi ga tobitatsu Daydream
Tsumi fukaki hi ni Let It Die
I wanna be your Queen & Gun
Ayumidasu Time goes by
Tometa tokei no hari wo susumete
Dare no tame ni namida suru no?

You are my inspiration
Itsudatte Suddenly

Romaji lyrics provided by Kagami
Demon Gun

* Tier 2
* Tier 3
* Tier 4

The **Demon Gun** is an event-exclusive alternate Magnum-type weapon. It is no longer available.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Demon Gun**
	+ Was purchasable from the Hernia as part of the Killer7 collab. The event period was from 4/26/2018 – 5/24/2018.

## Notes

* The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Bullet +: Enemies cannot guard against bullets.
* L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.
Fencing Helmet

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the **Fencing Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 2/3 (Jan - Jun 2018) and Seasons 12/13 (Jul - Dec 2020).

## Blueprint Locations

* **Fencing Helmet**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 2: 01/15/2018 - 04/02/2018
		- Season 3: 04/02/2018 - 07/02/2018
		- Season 12: 06/29/2020 - 09/28/2020
		- Season 13: 09/28/2020 - 01/04/2021
Frog

Distribution
 When Eaten
 Experience
 Sell
 When Eaten
 Experience
 Sell
 * Max's Area (1F-10F)
* Jackson's Area (11F-20F)
* Battle To The Top (42F-49F)
* TENGOKU (52F+)
* Expeditions

**Frogs** are one of the first types of beasts players will encounter within the Tower of Barbs. They are common creatures that move fairly slow, though they may attempt to hop away when the player gets too close.

They can be eaten to regain a small amount of HP, or crushed to spawn a Frongus, a mushroom that creates a cloud of tear gas to stun enemies.

Like most beasts, it has a rare golden variant, the Golden Frog.

## Effect

*"**Distribution:** Primarily Max's area."*

*"**Size:** 26 in."*

*"Scientific Name: Hyla festucam"*

*"Body fluids protect its skin from dehydration. Beasts living in the tower have evolved uniquely due to the mushroom spores. The spores also evolve, feeding on corpses to become mushrooms at an alarming speed."*

**Raw Effect:**  Restores 60 HP (S)

**Cooked Effect:**  Restores 100 HP (M)

**Sell Price:**  70 KC (Raw/Cooked)

**EXP:**  5 EXP (Raw),  10 EXP (Cooked)

## Location

Frogs first appear on 1F Ikegara. They appear most commonly on the early floors, but they can be found all throughout the Tower of Barbs.

## Gallery

* A live frog.
* A grilled frog.
* A crushed frog.

## Notes

* While frogs are useful to new players for restoring HP, it may be more beneficial to crush them for their Frongus, as it is one of the best mushrooms when it comes to stunning enemies, particularly Haters. However, be careful to not get too close to the gas, or you will be stunned as well.
* Frogs repeatedly say *“gero gero,”* a Japanese onomatopoeia for the sound a large frog makes.
Happy Wheeler Head

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the **Happy Wheeler Set**.

## Blueprint Locations

* **Happy Wheeler Head**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Happy Wheeler's Armor

The total defensive stats for this set are: -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance and +18% Electric resistance.
Golden Scorpion

A rare genetic variation of the normal Scorpion, the Golden version is still hostile and will sting you or any other nearby Beasts. Like the normal version, you have to stomp on them once to render it unconscious in order to pick it up safely.

Crushing a Golden Scorpion will produce a Golden Stingshroom. Like all other Golden beasts, it cannot be cooked.

## Effect

*"**Distribution:** Unknown."*

*"**Size:** 20 in."*

*"Scientific Name: Pandinus exemplar"*

*"Has turned gold due to a sudden genetic change, possibly connected to the Earth Rage. Very rare."*

**Raw Effect:**  Fully Restores HP.

**Sell Price:**  3696 KC

**EXP:**  2280 EXP

## Location

Golden Scorpions may appear in areas where regular Scorpions or Red Scorpions would spawn.

## Gallery

* A live Golden Scorpion.
* A crushed Golden Scorpion.
Exo-armor Body

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Exo-armor Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season begins, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 9/10 (Oct 2019 - Mar 2020) and Season 19/20 (Apr - Sep 2022).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Exo-armor Body**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 9: 09/30/2019 - 01/06/2020
		- Season 10: 01/06/2020 - 03/30/2020
		- Season 19: 03/28/2022 - 06/27/2022
		- Season 20: 06/27/2022 - 09/26/2022
Happy Wheeler Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Happy Wheeler Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Happy Wheeler Pants**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Happy Wheeler's Armor

The total defensive stats for this set are: -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance, and +18% Electric resistance.
Dark Ryback Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Dark Ryback Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Dark Ryback Pants**
	+ Has an obtainable Blueprint on Floors 1-10.

## Dark Ryback's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +10% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and +18% Poison resistance.
Happy Wheeler Set

* Happy Wheeler Head
* Happy Wheeler Body
* Happy Wheeler Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Happy Wheeler Set****.

## Blueprint Locations

* **Happy Wheeler Head**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Happy Wheeler's Armor

The total defensive stats for this set are: -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance and +18% Electric resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Happy Wheeler Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Happy Wheeler Body**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Happy Wheeler's Armor

The total defensive stats for this set are: -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance, and +18% Electric resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Happy Wheeler Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Happy Wheeler Pants**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Happy Wheeler's Armor

The total defensive stats for this set are: -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance, and +18% Electric resistance.
Flail

* Tier 2
* Tier 3
* Tier 4

**Flails** are weapons in Let it Die.

**Available now until the end of Season 26 (Mar 2024).** Once a new **TDM Battle Rush** Season begins, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 6/7 (Jan - Jun 2019) and Seasons 16/17 (Jul - Dec 2021).

Variants include the very rare Ouroboros.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Striker Flail**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 6: 01/07/2019 - 04/01/2019
		- Season 7: 04/01/2019 - 07/01/2019
		- Season 16: 06/28/2021 - 09/27/2021
		- Season 17: 09/27/2021 - 01/17/2022

## Notes

* During the startup of your attacks (by letting go of L1/R1 or L2/R2 after holding it), you're also in block frames. The damage you receive is greatly reduced and if you time it right, you can even perfect block during your attack. This causes the opponent's attack to be completely deflected and you lose no damage whatsoever. It also works against projectiles.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* You can move while swinging the ball.
* L1/R1 move: Iron Splash. This is a downward attack that deals a lot of damage.
FFWF-103 Flamethrower

* Tier 2
* Tier 3
* Tier 4

**Flamethrowers** are weapons in Let it Die.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 4/5 (Jul - Dec 2018) and Seasons 14/15 (Jan - Jun 2021).

Variants include the **TDM Flamethrower**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **FFWF-103 Flamethrower**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 4: 07/02/2018 - 09/24/2018
		- Season 5: 09/24/2018 - 01/07/2019
		- Season 14: 01/04/2021 - 03/29/2021
		- Season 15: 03/29/2021 - 06/28/2021

## Notes

* The fire from the Flamethrower can cook Beasts.
* The Flamethrower was previously named FEWF instead of FFWF. This was eventually patched.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Weapon range extended when firing.
* L1/R1 Move: Radiation Smash. This is a melee attack that consumes durability if it hits.
Fencing Armor

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Fencing Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 2/3 (Jan - Jun 2018) and Seasons 12/13 (Jul - Dec 2020).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Fencing Armor**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 2: 01/15/2018 - 04/02/2018
		- Season 3: 04/02/2018 - 07/02/2018
		- Season 12: 06/29/2020 - 09/28/2020
		- Season 13: 09/28/2020 - 01/04/2021
DIY Attack Coat EL

* Tier 2
* Tier 3
* Tier 4

Cosmetic variant of the Body Armor piece of the **DIY Attack Set**.

Purchased from the Hernia for  10, the battery packs on the back of the coat emit an electricity effect. The first upgrade costs only 1 SPL and no materials, while all other upgrades are the same as the original. The stats are exactly the same, however it **will** grant additional Funshots. This blueprint may not always be available in the Hernia.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **DIY Attack Coat EL**
	+ Purchased from the Hernia for  10.
M.I.L.K. 44CE Metal

**M.I.L.K. 44CE Metals** are 5-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

M.I.L.K. 44CE Metal can only drop from the M.I.L.K. Forcemen, Pale Wind, after defeating him on Nightmare difficulty on 38F TAKANOWA. Forcemen may be fought for free on each difficulty once per day.

Can also be received as a reward from monthly Season Quests.

Available Floors

## Uses

For all non-Event gear, it currently takes **220** M.I.L.K. 44CE Metal to complete its uses. Event gear uses an additional **48**, for a complete total of **268**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.

Event Gear
Karasu Wa Masshiro - Let it die - you shall die

N/A
if i'm alive in near future, i live today
if you die in near future, i want to kill you by this happy day
if you're alive in near future, i want to kill you now

let die you shall die!

don't close your mind and you'll kiss me tomorrow
i miss you remember i always

let it die you shall die!

All mistakes are present in the official lyrics.

The opening cutscene that shows the Tower of Barbs randomly selects its BGM from this song and those by Winnie, Mop of Head, and uchuu,.
Keiran-Jima - 4F

Welcome to **Keiran-Jima**, an area on Floor 4 of the Tower of Barbs!

Keiran-Jima appears only during rotation 4a (Fridays).

## Overview

Keiran-Jima was the subject of a Quest, though this turned out to be by mistake. Quest #003 involved killing 20 Screamers in Keiran-Jima - but Keiran-Jima is a very small floor that spawns no Screamers, only a single Hater. Quest #003 has since been moved to 4F Tagahara.

## Connecting Areas

* 3F Kami-Ikedoi
* 6F Chudo - unlocked from Chudo side.
Hard Target Head

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the **Hard Target Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 10/11 (Jan - Jun 2020).

## Blueprint Locations

* **Hard Target Head**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 10: 01/06/2020 - 03/30/2020
		- Season 11: 03/30/2020 - 06/29/2020
DUKE-02 Sniper Rifle

* Tier 2
* Tier 3
* Tier 4

**Sniper Rifles** are weapons in Let it Die. A weapon to go for **Headshots** if there ever was one, this two handed gun packs a wallop at a distance with the downside of being left vulnerable while firing due to its long reloading animation. This weapon starts with a swaying aim when trying to use the scope, but with a few Mastery Ranks, the scope becomes completely still.

Variants include the event-exclusive **GLIDER** and the very rare **Hellhound**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **DUKE-02 Sniper Rifle**
	+ Has an obtainable Blueprint on Floors 16-20.
	+ Random reward from Uncle Prime Box

## Notes

* Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.
* Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.
* Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill. It can be blocked but will still be a headshot.
* The bullet can go through multiple enemies if they are lined up. It is possible to kill 2-3 enemies with a single bullet aimed as a headshot.
* If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Aim+: Scope sway and blur are reduced.
* L1/R1 Move: Sniper Smash. This is a weak melee attack that consumes durability if it hits.
Fire Baton

* Tier 2
* Tier 3
* Tier 4

**Fire Batons** are weapons in Let it Die. The fire baton is fast short ranged fire damage weapon that does more fire damage than physical damage.

The Blueprint drops from the Charger Hater who wields it.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Fireball Baton**
	+ Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
	May not always appear; Charger rotations change each Thursday.

## Notes

* The Durability of this weapon is stuck at 1400 until you uncap it. Whether this is a bug or intended is unknown.
* The rage move instantly breaks the weapon even at full durability so try to use it until it's already about to break.
	+ It is best to space yourself out away from enemies before using the rage moves as it will not hit enemies close to you.
* The fire baton moves you a bunch in the direction of which you are aiming. If you miss any enemies that are moving back, you might be able to still attack them.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* New combo after the second attack: blunt slash and spin.
* Pressing L1/R1 causes your flames to get bigger and increasing the fire baton's damage.
Kisuyama - 16F

Welcome to **Kisuyama**, an area on Floor 16 of the Tower of Barbs!

Kisuyama appears during rotation 1 (Thursday). It is a General-type area, containing  Wire Mountain,  Aluminum Can,  Piece of Broken Copperware,  MDF,  Vegetable Oil, and  Hemp.

## Overview

This floor may need to be explored for more descriptions; if you have knowledge you can add, you are more than welcome.

* This Floor's gate is unlocked from Taishidon - 18F.

## Connecting Floors

* 15F Uge
* 18F Taishidon
Hard Puncher Body

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Hard Puncher Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Hard Puncher Body**
	+ Has an obtainable Blueprint on Floors 21-30.

## Hard Puncher's Armor

The total defensive stats for this set are: -10% Slashing resistance, +26% Blunt resistance, -26% Fire resistance, and -18% Poison resistance.
Jackal X ID Card

**Jackal X ID Cards** are a 6-Star Jackal Material for developing and upgrading Jackal weapons and armor at Choku-Funsha.

Examining this item on the ground reveals some lore about Jackal X.

## Locations

Jackal X ID Cards are a rare drop from **V2 Jackal X**, who may be fought in the Battle To The Top area (42-49F). See Jackals for strategy information.

Available Floors

## Uses

For all non-Event gear, it currently takes **8** Jackal X ID Cards to complete its uses. There is no Event gear that uses this material.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Golden Evershroom

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 * Golden Turtles

A stronger version of the Evershroom, found on dead Golden Turtles. The Fatigue buff will give you a higher chance to proc a Goretastic Attack as you hit enemies the lower their health is. Does not work on Tubers or bosses.

Like all other Golden mushrooms, it cannot be cooked.

## Gallery

* A crushed Golden Turtle.
* Golden Evershroom.
M.I.L.K. Orange Metal

**M.I.L.K. Orange Metals** are 6-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

Orange Metals only appear in Tengoku. They can appear right away as a "rare" Legendary Chest reward, but become a "common" reward above 100F. They can appear as Gold Chest rewards at any point, and can drop directly from either Treasure Tubers or the corresponding faction Mid-Boss. Gold Chests from Hardcore Haters can drop them at any floor, but at a much, much lower rate.

Can be bought for  7000 Bloodnium in the Bloodnium Exchange, or with  14 (for x1) / 56 (for x5) Death Metals if appearing in the daily Hernia lineup.

Can be received as a reward from annual Event Quests or Platinum Lost Bags.

Available Floors

## Uses

For all non-Event gear, it currently takes **961** M.I.L.K. Orange Metal to complete its uses. Event gear uses an additional **96**, for a complete total of **1056**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Jackal Yo-Yo

The **Jackal Yo-Yo** is a weapon in Let it Die. It is the signature weapon of Jackal Z.

A stronger variant, the **Jackal Yo-Yo D**, drops from Jackal Z in Tengoku.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal Yo-Yo**
	+ Blueprint can be obtained as a drop from Jackal Z.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Electromag Sleep - Hold L2 or R2 at combo level 2 to spin for longer.
* Electromag Breaker - L1 or R1.
Jackal X Body D

Body Armor piece of the **Jackal X D Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Jackal X Body D**
	+ Blueprint can be obtained as a drop from Awakened Jackal X.

## Jackal X D's Armor

The total defensive stats for this set are: +32% Blunt resistance, and +32% Piercing resistance.
KAMAS-WoT Assault Rifle

* Tier 2
* Tier 3
* Tier 4

The KAMAS-WoT Assault Rifle is an alternate weapon blueprint obtained as a drop from WarDogs Haters as part of the World of Tanks Collab event.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **KAMAS-WoT Assault Rifle01**
	+ Blueprint could be obtained as a drop from WarDogs Haters during the World of Tanks collaboration.

## Notes

* The **Assault Rifle SP** Suffers from the 100% damage loss durability issue (e.g. if max attack is 322, it will have 161 attack at 50% durability). It's best used as a defense or expedition weapon, since it loses too much attack for normal use.
* The Assault Rifle combined with a Stingshroom can easily take out Coen of an appropriate level, especially if combined with a Shooter Class Fighter.
* Also you can use the Assault Rifle Addict to add in some extra firepower for an combination.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Full Auto: Assault Rifles are no longer limited to burst-fire mode. They can fire continuously, for as long as the trigger is held and there are bullets loaded.
* L1/R1 Move: Assault Smash. This is a weak melee attack that consumes durability if it hits.