Level 1

Level 1 is the second level of The Faithful Backrooms. You can get there via several methods, like using a lift or stairs in Level 0, or noclipping in Level 0.

Level 1, notice the door in the distance leading to a narrow corridor.

## Level

Level 1 is a corridor-like level that goes forward in the Z-axis. It has several room types, like Blue Brick rooms and narrow corridors.

### Blue Brick Room

The Blue Brick room is a smaller room containing 2-block wide pillars of Blue Bricks, which can be mined for Rubble.

The Blue Brick room, the pillars can be mined for Rubble.

### Sharp Turn Room

The sharp turn room contains a few short corridors turning sharply on the X-axis. The corridors have pairs of 3-block tall and 2-block wide brick pillars. After a few rooms, there is a small room containing 4 Crates on each side.

The Sharp Turn Room, notice the Crates on each side.

### Storage Room

The storage room is a large room containing 2 smaller storage units and 1 large storage unit. Smaller ones have 2 Crates and the large one has 20. It is one of the more useful rooms, and can be really helpful after potentially starving in Level 0.

A large storage unit inside of a storage room.

### Large Room

The large room is well, a large room containing a bunch of white pillars. It isn't very useful, and is one of the filler rooms inside Level 1. However, it is easily traversed across, and leads into potentially better rooms.

A large room with white pillars.

### Narrow Corridor

Narrow corridors are the most useful (And dangerous!) party of Level 1. They are usually plain long corridors with random pieces of furniture, like Old TVs and Wardrobes, lying around on the floor. Every once a while there is a pair of storage rooms, which contain at least 16 Crates on each room. Narrow corridors are also the place where the entities spawn. They are also the places where the exits of the level generate.

A narrow corridor with a storage room on the side.

## Entities

Level 1 has some dangerous entities, that spawn in narrow corridors. Those entities are Howlers, Smilers, Hounds etc.

Hound inside a storage room in a narrow corridor.

## Structures

Excluding the exits and room types, Level 1 has no structures.

## Entrances

There are several ways of entering Level 1, which are:

1. Use a lift or stairs in Level 0.
2. Successfully noclip from Level 0.

You can also enter from the spawn point of Level 2, and other levels, too.

## Exits

You can exits Level 1 with a few methods, like:

1. Noclip successfully.
2. Go through a lift found in narrow corridors.

A lift in a narrow corridor.

## Events

### Lights Out

Sometimes the lights in Level 1 suddenly go out. It does not affect gameplay, but during that time entities can spawn in narrow corridors. After a few minutes, the lights go back on.

## Notes

* It is possible to generate several different room variations, like large rooms with Blue Brick pillars.
	+ Rooms can also come multiple times in a row, like a storage room appearing multiple times without interruption.
* The Chain Fences found constantly across the level are a great source of iron, since the Scrap Iron can be smelted into Iron Ingots.