Saimoto (Bloodline)

## Saimoto Clan Lore

Void Release (空遁, Kūton; “Void Release”) Finding it's birth home deep at the heart of the Tea Country, Void Release is the advanced Kekkei Genkai of the Saimoto Clan. From the tales that have managed to survive their way past the cloak and dagger politics of their home at the Spring Court, those pureblood Saimoto members hold themselves as something akin to nobles. Day in and day out they squabble their way through countless plots, schemes, and machinations, all in a silly attempt to win themselves more power by placing themselves next to the Tea Daimyo. Truly a goal not many would consider worthwhile, taking into account the man's particular.... tastes.

All politics aside, it is the matter of how exactly the Clan's void heritage came into existence that has baffled many a traveling scholar. With no direct Clan head for nearly a hundred years, their exact past has been lost to the ages for the simple fact that, well no one can agree upon it! Questions on the matter vary dramatically depending on who you ask, as each seeks to place the most importance on their specific branch of "such & such" being a direct descent, and don't you listen to [ Insert name here ] they are horrendously daft! For near as anyone can tell there is only one agreed-upon fact: The Saimoto Clan were granted their power over the fade of nothing by a very powerful entity.

## Saimoto Clan Traits

* Kūton techniques give off a very faint glow that makes them slightly visible in darkness.

* Kūton techniques are always visible to Dōjutsu, unless under the blind status effect.

* Kūton techniques that originate from the same user are able to pass through each other as if they were intangible, so long as the user wishes to do so. This effect does not require an activation or chakra to switch between.

* When trained in korabo, and not directly engaged in combat with them, the user and their jutsu are considered to be constantly under the effects of [ Riposte ] for all techniques that their comrade(s) uses. This effect does not have the one chakra source limitation and does not override any use of [ Riposte ] against an opponent.

## Bloodline Attributes

* **▱▰▱ Shall We Dance? |** Perhaps the most dangerous facet of the void is that it flows and conforms differently in each person, allowing them to make it their own in a world where having an ace up your sleeve could mean the difference between life and death. Taking this PA allows the user to create a keystone augment for the sole use to alter their void techniques. As with other keystones, the user may only possess one. Disciplines that grant keystones may still be taken in conjunction with this PA in order to benefit from their secondary effects, however, the user must choose which keystone they will ultimately use.

* **▱▰▱ Altered Perspective |** For every body rank, starting at D, the user may choose three [ 3 ] of any jutsu ( nin, medic, etc ) or other bloodline jutsu and places them under their Kūton list to no longer consume a slot ( If they did before ). These function the same as normal with the exception that they are now performed with Kūton chakra and are considered purely void techniques for interactions with other jutsu (such as the ones in this list), along with benefits that are granted by classes.

* **▱▰▱ Like Pawns on a Chessboard |** After landing a successful void technique against the target, the user's chakra will similarly linger on the enemy to [ Presence of Mind ]. The key difference is that the user may now use the movement bonus granted from [ Black Waltz ] to move any enemy in any direction the user wishes. The user also gains access to the [ Marionette Dancing ] technique.

## Void Release Basics

**▰ Vacant Release [ Munashii Kaihō ] | Rank C**

At the user’s command, all of the user’s Kūton techniques may only be interacted with by up by either a single person of the user's choosing or a single chakra source (Raiton, Doton, Katon, Complex tai, Spiritual tai, Simple buki, etc, bloodline may be chosen as well but is not a type itself. Meaning you may choose to protect against lava but not also be protected against Ice) of the user’s choosing. Once the desired effect is chosen Kūton techniques will pass harmlessly through anyone or thing that the user chooses. This effect may be undone at any time for no cost by the user. Additionally, because this effect does not defeat jutsu (only passes through them) Jutsu that passes through colliding jutsu need not pay extra resources for overwhelming. Only one source may be selected at any given time and recasting this technique overrides its precious use. If a jutsu has multiple tags associated with it ( Such as being both bloodline and katon ) then choosing either bloodline or katon will work in terms of being able to phase through it.

## Void Techniques

**▰ Presence of Mind [ Taizenjijaku ] | Rank E**

Attaches a nearly thin wisp of the user's void chakra on up to one ally, summon (your own), or clone (your own) insight. This may then be used to impart the user’s chakra signature on someone allowing them to both appear as the user to sensory effects, as well as gain any benefits from void jutsu. This includes:

* Being able to make use of the movement portion after a successful [ Black Waltz ].
* Being able to phase through the Kūton member's void jutsu.

This effect persists on the target until the end of the battle or until the user dismisses it early.

**▰ Feather Step [ Fezāsuteppu ] | Rank D**

Coating the user’s body in Kūton Chakra, the user becomes able to travel through their Kūton techniques and use them as portals to any other Kūton jutsu in the area. While still at least partially in any Kūton technique, this may be kept with a D ranked cost per post but ends if the parent Kūton jutsu is destroyed, causing the user to simply be ejected out. Sensory effects are not able to locate the user while in the portal but the jutsu acting as said portals appear as normal unless under the effects of a full jamming.

**▰ Black Waltz [ Burakkuwarutsu ] | Rank E - A ( Learned as C )**

The user unleashes a long tendril of whip-like void chakra that hooks downward. If the ability manages to strike another living entity with this ability, then the user is granted the ability to fade into a form of wispy void chakra and travel. Most often in an elegant or dance-like manner, but may manifest in any appearance the user wishes. The result is always the same, they are treated as having access to an evasive movement that happens as part of the same activation as this one, moving them in any direction (while also allowing for turns) they wish at the same rank speed that this jutsu was used at. The max possible distance that can be traveled is also determined by rank, starting at five feet at E and then doubling on each subsequent rank.

**▰ Schemes and Subterfuge [ Sukīmu to Ryakudatsu ] | Rank C | Augment**

The Kūton chakra that normally holds a void technique together instead changes to a ventablack color, temporarily altering the depth perception of others when interacting with it. This special status mimics tier two blindness effects for people and techniques that are interacting with the augmented jutsu. If the target is already under the effects of at least tier two blindness, or a previously afflicted depth perception, then this effect is doubled to tier four for the newest augmented jutsu. (Ex: Jimmy uses a void mist to apply depth perception, then uses a similarly augmented black waltz. The mist stays at tier two but the black waltz is considered tier four). This blindness has a duration equal to the augmented parent jutsu, with single-use attacks having the blinding effect applied to only the jutsu itself. Meaning that whenever the opponent interacts with said jutsu they are treated as having the appropriate tier of blindness. For further clarification see the chart below:

* Tier One Depth Alteration
	+ Reduces agility by 2 points only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
	+ Enemy Dodges cost [20] less resource only while dodging affected techniques, or completely if surrounded by enveloping effects (such as mist).
	+ Doujutsu requires an additional [10] resource to use while interacting with affected techniques, or while surrounded by enveloping effects (such as mist).
* Tier Two Depth Alteration
	+ Reduces agility by 4, by 2 for doujutsu users only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
	+ Normal vision cannot see affected techniques, or not at all if surrounded by enveloping techniques.
	+ Doujutsu requires an additional [20] resource to use only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
* Tier Three Depth Alteration
	+ Reduces agility by 6, 4 for Doujutsu users, only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
	+ Normal Vision cannot see affected techniques, or not at all if surrounded by enveloping techniques. Doujutsu vision is blurred in this state.
	+ Doujutsu techniques cost [60] more resource to use only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
* Tier Four Depth Alteration
	+ Reduces agility by 8 only while interacting with affected techniques, or completely if surrounded by enveloping effects (such as mist).
	+ Doujutsu users cannot use Doujutsu techniques that require making eye contact, such as kamui, or cannot use them at all if surrounded by enveloping effects (such as mist).

**▰ Flicker Dance [ Chiratsuki dansu ] | Rank C**

Transports the user to a location up to one mile away that he/she can sense with Chakra. During this movement, the user becomes an ethereal mist of void and is now able to pass through all forms of matter, as well as opposing jutsu, across the same distance as Shunshin. Counts as one use of Shunshin no Jutsu.

**▰ En Garde [ Keikai shite ] | Rank B**

Although rapiers have been the most common choice in the past, this jutsu allows the user to coat a blade of their choice (within physical contact) and turn it into a Kūton technique for the purposes other jutsu in this list. Normal non-jutsu created structures such as a door or naturally occurring trees may allow the user to strike through if they wish, while chakra created effects require the use of [ Vacant Release]. If the user possesses the overwhelming trait granted to bloodline techniques and does not already possess overwhelming to their bukijutsu, then buki performed with this void blade may be granted overwhelming. Lasts for [ 5 ] of the user's posts.

**▰ Riposte [ Riposuto ] | Rank B**

This ability is an augmented version of [ Vacant Release ]. Upon its use the user turns their whole body into a Kūton jutsu. This is to say that they may freely ignore a specified range of jutsu with [ Vacant Release ]. While this "etherealness" exists, the user is also not affected by any kind of non-chakra created physical barriers and becomes something akin to a ghost, When the user exits the ethereal state while inside of something, he/she is shoved to the nearest available space. This state has a [6] post duration but maybe be recast at any time in order to change resistance types.

**▰ Marionette Dancing [ Marionettodansu ] | Rank A**

Requiring the [ Like Pawns on a Chessboard ] PA, this is an augment to the [ Feather Step ] technique. The idea behind the jutsu is quite simple after the user has successfully set up to move the enemy with the effect granted by the PA, they may also cast this jutsu alongside it for only it's chakra cost and no activation. If they do they may move their enemy through their Kūton jutsu portals the same as they would themselves. Doing so does not consume any distance from the max possible movement of [ Black Waltz ].

**▰ Grand Ballroom [ Gurandobōrurūmu ] | Rank S**

The user spills void chakra from their bodies at a rapid rate, this void chakra soaks into everything it touches in a two-foot radius until the landscape is permanently changed into a black mass of Kūton chakra. While within this field the landscape itself is considered a Kūton jutsu that allows one to change the origin point of any Kūton based jutsu to now come from any point the void covers. Lasts for [ 12 ] of the user's posts.

**▰ Allegrissimo Tempo [ Yōkina jikan ] | Rank S+ | Passive Augment**

An upgrade to the [ Black Waltz ] jutsu. This does not increase the strength of the waltz itself but instead allows the caster to choose between paying a higher cost for a potentially better payout over the long run. After 'dashing' or otherwise making use of the movement portion granted by the jutsu, this augment allows for a free cast of another [ Black Waltz ]. This is to say that, assuming your hit was successful, the user can cast it again while not needing to pay for its activation or cost. Carrying with it the possibility that it may chain indefinitely.