recursal/Fanatic-Fandom huggingface dataset:
Niðavellir

The Ice Planet, Nidavellir is one of the smaller planets, and outside of a few outposts, research stations, and foundries, it is uninhabited and inhospitable.

## A Frozen World

It would be a hard to say that the planet is fully explored, and thus any description can only apply to what has been discovered so far. But what the sentient races have discovered is that Nidavellir is a Frozen Wasteland.

The surface is dry, rock, and cold. There are certain periods and areas of relative warmth, but these only reach as high as the coldest temperatures of Terra or Gaia. The only hospitable parts of the planet are covered on permafrost, with the rest of the surface coated in sheets of other frozen liquids and gases.

While the harsh conditions make an impracticable place to start a settlement, it has worked extremely well it seems for more secretive or clandestine purposes. With secret research or surveillance facilities being placed on, or just under the planets surface.

## Untold Riches

Beyond the natural protectiveness of the planet, it also hosts an absolute wealth of valuable resource for extraction. It was quickly discovered by early explorers that beneath the cold and harsh crust was a treasure trove of minerals and more for the taking.

Mineral and ore mining is by far the most common operation set up to extract wealth from the planet, but there are also stranger and more exotic resources hidden away on the planet. Natural energy springs and abnormal disturbances litter the planet, making perfect candidates for research facilities, or more advanced attempts at energy harvesting.

## History

The History of Nidavellir is a simple one. Early astronomers from all races quickly confirmed it as one of the major objects in the system, and mythologically speaking it has always been associated with cold or mist. The Sagas describe the world as housing 3 springs which are the source of the ethereal ribbons. It is also the canon abode of Níðhöggr, frozen beneath the surface.

This connection with one of the dark serpents lead to the planet being treated with superstition in the early days of exploration, something which still persists to this day. Many refuse to travel to the planet either because they consider it sacred, or cursed.
El universo tema de química

El universo es todo aquello que se puede apreciar físicamente ,este término proviene del latín "universidad".

Esta compuesto por muchos elementos ,como las estrellas ,gases, planetas, minerales,asteroides,meteoritos,agujeros negros y galaxias.

El universo visible tiene al menos 93000 millones de años luz de ancho ( sabiendo que la velocidad luz de un año es de 9 billones de km).

Existen millones de galaxias cercanos a nuestra vía láctea que fueron descubiertas, cuando alguien habla acerca de las galaxias se refiere a una distancia dentro de un radio de 3.6 megaparsec que es lo mismo qué 11.7 millones de años luz de la tierra .

**Grupo local**:

Andrómeda: también es conocida como M31 es la red social más grande de Magallanes. son galaxias enanas irregulares. Triángulo: También se conoce como M33 y es la tercera galaxia más grande. Esta es la nebulosa de emisión NGC 604. Se encuentra a 50milnaños de luz.

> Enana elíptica de sagitario.

>Enana pegaso.

>Enana de draco.

Adentrandonos un poco podemos encontrar a nuestro sistema solar . Hasta el día de hoy el sistema solar y los planetas es uno de los estudios más importantes de la astronomía. El sistema solar comprende lo que es el Sol y los cuerpos que lo orbitan ( que son los planetas y las estrellas ) directa o indirectamente. De estos cuerpos los 8 más grandes son los planetas.

El sistema solar se encuentra a 26 mil años luz del centro de la vida lactea . Se forma de 4 planetas interiores que son Mercurio, Venus, Tierra y Marte ,2 más grandes Júpiter y Saturno , 2 más alejados Urano y Neptuno ,cuerpos descomunales de hielo.

 **GTM**

El GTM es un proyecto binacional mexicano en un 80% y estadounidense en un 20%.

La misión del GTM es :

\*Realizar investigaciones pioneras.

\*Entrenar a las futuras generaciones de científicos e ingenieros .

\*Desarrollar nueva tecnología para el beneficio de la sociedad

El GTM observa principalmente objetos térmicamente fríos . Entre ellos se encuentran : cometas, planetas , estrellas en formación y evolucionadas, galaxias .

Su impulsor Alfonso Serrano Pérez Gravas, Gran Telescopio Milimétrico AS.

**Las estrellas**

Existen tres tipos de estrellas :

-Enana Roja.

-Enana Amarilla , entre las cuales se encuentra el Sol.

-Gigantes Azules.

Todas ellas pasan por una evolución estelar , que son las fases por las que pasa una estrella (nace,desarrolla,muere).
SNR N63A

## Supernova Remnant N63 A

  **Type**
  **Variety**
  **How Far Away is it?**
  **Appears in**
 Star Clusters + Supernova

Supernova Remnant N 63A is a violent and chaotic mass of dust
and gas. Many of the stars in the vicinity of Supernova Remnant N63A are
extremely massive. In fact, the progenitor star of this supernova could have
been more than 50 solar masses. It is in the LMC galaxy.
Boundary Station

Boundary station is a major trading hub, stop of point, and safe haven. It was built as a joint effort by several interest groups of various species in an effort to foster cooperation. Initially the station was owned by these groups, but eventually the station was handed over to a newly created organisation whose sole purpose is the run the station.

## Dreams of Diplomacy

While the actual reasons for building the station were more based around power projection and profit, the public purpose has always been one of increasing diplomatic ties, and despite some general cynicism that station has succeeded very well at this. The station now holds a vibrant and thriving community of the three major races, and most of the conflict tends to be proxy tension of the intraspecies variety.

## Section heading

Write the second section of your page here.
Anécdotas

¡En hora buena!

Estás en la Wiki de la disciplina de Habilidades Digitales del **Bachillerato Unión Pro-Educación Morelos**. Este proyecto tiene como objetivo primordial fomentar el aprendizaje colaborativo entre estudiantes y profesores de la institución.

La disciplina de **Habilidades Digitales** forma parte del área curricular Comunicación, por lo que en este espacio encontrarás información de **Lenguaje y Comunicación** e **Inglés.**

Sin más por el momento te invitamos a participar de forma consiente y respetuosa en el aprendizaje colectivo de nuestra institución.

**GONZALEZ CORTES ELIZABETH**

**ANECDOTA**

```
 Ocurrió hace ya 5 años, me encontraba caminando en la calle con mi prima y mi abuela cuando nos encontramos a una conocida y a su hijo (quien era compañero mío en la primaria). De repente, pudimos observarlo, de la casa que se encontraba enfrente nuestro se había abierto la cochera, de la cual, salió un gran perro color café, parecía  estar de mal humor e intentó corrernos a ladridos de aquella calle.

```

Como yo era algo joven, me aterrorizaban los perros, así que intenté correr pero mi prima me dijo que eso sólo lograría provocar que el canino me persiguiera e intentara morderme; aún con esa advertencia, mi miedo se apoderó de mi y decidí huir. Aquel animal mordió mi pie de manera tan agresiva, que consiguió que uno de mis zapatos saliera "volando" directo a los cables eléctricos.

Al día siguiente, encontré a mi compañero, quien ya le había contado a todos sobre lo que había sucedido el día pasado. Desde entonces cada vez que miro a un perro con apariencia agresivo trato de no acercarme o mostrar temor.
FTA Capital Vessels

## Volos and Veles

Volos and Veles are a pair of large Capital ships owned by the Goto-Wilson Corporation. While they are generally considered among the most effective vessels currently active in the Ether, neither has seen full action, instead mostly getting involved in minor policing disputes.

## Hikari

The Hikari is a ship cloaked in as much mystery and fear as it is awe. The vessel itself was developed in secret by a number of separate entities, and has numerous conspiracy theories surrounding its activities. The theories mostly spread from its intermittent sightings, usually around Asgard, Vanheim, or in close proximity to Pannotia itself.
Dwarven Forge Worlds

### Ethics

The Dwarven Forge Worlds is the principle faction of the Dwarves, and one of the three major spacefaring factions. The Forge Worlds has come to dominate most of the mining operations in known space.

## The Finer Points

The Dwarven Forge Worlds represent the vast majority of Dwarves throughout the known ether, and the faction has evolved from early attempts at promoting peace among the Dwarves on their home planet. At it's simplest level the government operates as an assembly of the representatives from each of the Dwarven Clans, with individuals holding various offices within the organization. However, modernization and urbanization meant that a lot of individuals did not have representation at the Assembly. Through a series of petitions and lobbying, clanless dwarves were given representation from their city of residence, any left over were later granted a representative in the assembly as well, although this is generally not considered an influential position. Finally, with the journey into the ether the Assembly began creating positions of representation for various unbound settlements. The Assembly officially became the Assembly of the Dwarven Forge Worlds after the writing of the Articles for the co-prosperity and development of Dwarven enterprise.

## Agents of Industry

Write the first section of your page here.

## Hegemony of the Belt

While the elves have explored the ether, the Dwarves have monopolized it. The Dwarves were used to inhospitable conditions before leaving their home, and took to the ether like a child coming home. The Clans were the first, followed by enterprising individuals or collectives, but very quickly they began setting up permanent settlements on various asteroids and large objects throughout the belt. The focus on these early settlements was almost exclusively on mining, although other projects began propping up later.
Humans

## Inquisitive to the Extreme

Each of the sentient races are cursed with a greed for something. For the Dwarves it is material, for the Elves it is esoteric, and for the humans it is freedom. Human society is inherently linked to the desire to be free from the shackles imposed by others, and has continually pushed them to break the limits of what others told them they cannot do.

At least that is what most humans would tell you. Others are less kind in their assessment, pointing out that it is not a love of freedom that guides human society, but hubris and pride. The human psyche has directly led to the corporatist anarchy that exists on terra and other human settlements; a society where individuality is a commodity to be bought.

## Spirituality in their Heart

Religion is a funny thing in human society, minor cults, practices, and beliefs are common place, but outside of the central creation myths shared by all races, there is little in terms of organized religion, and it is very much a personal issue.

That being said, religious ceremony is a central part of human society and behavior. There are numerous festivals and celebrations to various Gods, and are now massive planet-wide parties that everyone gets involved in. The festival of Freyr is perhaps the most widely rejoiced as a several-day long event filled with drug use, sex, and violence. While one can certainly be cynical about the role of various corporations involvement in some of these celebrations, it is hard to deny that the usual woes of capitalism are put to the side.

> "*This is totally my kind of party*"
> ― Some guy
>
>
Elves

Alongside Humans and Dwarves, the Elves are among the most common sentient species found. They are characterized by their extensive lifespan and mystical or aloof nature. They have the highest incidence of Psionism among any known species.

## Elven Society

In the inner worlds, Elven society is mostly insular, without outsider seen with caution or outright distain. In the outer planets Elven communities tend towards a much more open approach, with most communities being open to outcasts and the dispossessed. This is a byproduct of the end of the Culture War, where large amounts of the Wood-dwelling elves left Gaia to settle in the outer planets.

Despite the differences in Elven cultures, a common undercurrent is a deep connection to Psionism and the Ether. There are many common practices that go back beyond recorded history that most Elves partake in without too much thought. More than this, is a fundamental celebration of living things of all forms, which is what leads many Elves to pursue professions related to medicine or nature.

## Elven Physiology

Elves are commonly tall, slender and extremely quick. Their Ocean/Jungle home of Gaia has little in the way of open flat plains, and as such for where Elves excel in dexterity and speed, they lack in stamina and long distance running.

Their intrinsic connection to the Ether means that even the most unadapt Elf has intuitively quick reflexes and a good sense of empathy with other living things.

## Elven Culture

Elven culture is varied, often classified into several different groups, distinguished by High and Low Elven cultures. Even with these fractious differences, High Elven culture has been the dominant force on Gaia, and has thus had a profound influence on all other Elven Cultures.

Elven culture in general tends to be dominated by environmentalism and esotericism, with the the Vale being central to much of the Elven customs and folklore.

## Elven Diaspora

As a direct result of the Culture Wars there is a large Elven Diaspora that have fled Gaia and now live amongst the other races across the Aether. Most of this Diaspora are Wood Elves, however there are numerous other Elven Minority Groups amongst them. The Wood Elven Diaspora dominants primarily due to them surviving in large numbers up until the first spaceflights, and had the opportunity to escape, rather than be assimilated.
The Sagas

The Sagas are the collective name given to the host of myths, stories, and assumed knowledge shared amongst the sentient races. While they vary to some degree between them, they share a common base structure, which scholars believe derives from an original source material, likely from the old inhabitants of Asgard.

There have been many attempts to categorize and organize the various stories contained in the Sagas, usually to establish a canon or religious text, however there is no universal agreement on what this contains. On Gaia, the Eleven high council gives judgment on what is canon, and makes decisions regarding the interpretation of these stories.

Included in the Sagas are a host of deities, although there is very little agreement on the historical basis for these deities. Beliefs range from them being actual entities, to personifications of particular concepts. Regardless, the deities are very much intertwined into the public zeitgeist, and subject to a range of worship.

## The Ragnarok Saga

The Ragnarok Saga is the most highly attributed saga, and shares the most common details between the sentients. It details the destruction of Asgard, and the defeat of the Primordials, although different versions of the saga describe several details differently, particularly when describing the Primordials.
It is generally believed that the Ragnarok Saga describes actual historical events centred on the destruction that befell Asgard.

## The Jotunheim Saga

The Jotunheim Saga are perhaps the most contested of the Sagas, with the Orcs having a far more detailed telling of the events that led to the destruction of Jotunheim. While the Saga has now become integrated into most of human society, the Dwarves and Elves relegate the Saga to a short tale or warning.
Scholars generally agree that the Saga is based on actual events, however numerous events (particularly in Orcish versions) are considered to be allegorical, such as the Planet being a Primordial Egg.

> "*As it was Huttuhola that saw it first,*
>
>
> the hatching of the demon egg beneath,
> forests twisted as hairs on the Kjolos back,
> first warnings of the doom yet to come.
>
>
> Cowardice was put toward them,
> new nomads aboard the Paamapeton,
> madness proclaimed against them,
> for they knew not what became.
>
>
> Into the Aether and across the veil,
> the Jotun found home in land anew,
> with strange and wondrous a beast,
> and forests a sickly green.*"*
>
>
>
> ― Excerpt from the Jotunheim Standard
>
>
MI JUEGO Y SUS CONSECUENCIAS

Hace 8 años tuve un percance en
donde  todo inicio  como un juego de niños  mis tías y yo andábamos jugando por toda la
casa pero se nos ocurrió la gran idea que teníamos de subir las escaleras y
baja corriendo y ver quien ganaba sucesivamente seguimos jugando de esa manera.

De pronto su vi las escaleras, baje
corriendo y resbale mi tía no me pudo agarrar del brazo y esto ocasiono que me
fracturara del codo.

Al momento cuando tuve el dolor no me
espante que fuera grabe posteriormente me dieron una pastilla para quitar el
dolor pero no me quitaba, posterior mente me mandaron al doctor y me mandaron a
ser dos radiografías, al salir encontramos a una maestra y nos mandó con un huesero en Chilac en donde el huesero que me recomendaron no era muy bueno como
decían; me hizo sufrir de macizado y no me compuso por que el brazo lo tenía
más hinchado y eso ocasionaba que no pudiera dormir.

Mi madre decidió que era mejor
llevarme con un quiropráctico donde diagnostico  que mi hueso estaba despostillado y que era  necesario colocarme una férula.

Después de un mes me retiraron la
férula y me imagine que después que me retiran la férula hasta ahí iba a
terminar todo pero la noticia fue que tenía que asistir a terapias asistí a
terapias durante un mes.

No quede bien en su totalidad ya que
sigo presentando dolor en el brazo cuando hace frío.
Redshift

**Type**
  **Variety**
  **How far away is It**
  **Covers**
 Galaxies too far to see supernova

Redshift is the final rung on the Cosmic Distance Ladder, and
is very important in finding distances of the earliest galaxies in the
universe. In 1923, Hubble noticed that most galaxies were actually
moving away from us by analyzing their spectra. In other words, they
were redshifting. (for more info on the actual spectroscopic redshift, see the Doppler
Effect). Except for a few nearby galaxies, all galaxies appeared to be in
something called the Hubble
Flow. He plotted distance (using Cepheid Variables) with
radial velocity
to determine that they are proportional to each other! Based on these
results, Hubble came up with the formula: v=Hr, where v was the recessional
velocity, H was Hubble’s
Constant, and r was distance. In other words, distance is v
divided by H. Over time, the distance redshift was used out to and the Hubble
Constant were refined due to our modern and better instruments. Redshift can
now be used independently of standard candles as the only way to locate
the distance to galaxies more than 8 billion light years away. This is
extremely important in the study of the early universe and the galaxies that
appeared shortly after the Big
Bang.
Valhalla

Valhalla is a major habitat station, and the primary home of the Humans. The station is a massive structure broken into several sections, the majority of which are a combination of large open space filled with residential structures, and labarynthian corridors.

The Hive

   The Hive makes up a very large chunk Valhalla, and contains the majority of it's residents. The Hive is made up of a mess of slums, connected by winding corridors, interconnecting walkways, and elevator systems.

The region represents the underbelly of Valhalla, and is a battleground for gangs, and proxy wars bewteen corporations and other organsations. While some neigbourhoods have attempted to set up their own security, the region is effectively lawless, with outside forces only stepping in if something threatens other regions.

The Strip

   The Strip is a major nightlife center for the whole station, and demonstrates itself with absolute allure for residents and vistors alike. It is home to nightclubs, casinos, and bars, as well as numerous vendors selling various forms of entertainment, body modifications and more.

Of all the decks of Valhalla, the Strip is the area where residents are most likely to mingle, as the hospitality services offer to their services to whomever they can.

Security is mostly organised by indivudal organsations, with businesses pitching together to pay for local genearl securuity.

Saturnalia

   Saturnalia is what many to consider the business district of Valhalla. Here you will find the higher end services of the high levels of society. As well as a few choice high-end hospitality services, you will also find more bespoke services, high-end arms deals, and much much more.

Additionally, it is also the home of many headquaters and offices of various corporations, and works to many as the primary point of business for those that seek it.

Security in this section is tight, with heavily armed private security forces mere seconds away.

The Gilded Decks

    A genearl name for the higher end areas of Valhall, the Gilded Decks are the regions of the station's elite, comprising of high-end residential complexes, to larger private compounds. In addition to private homes, you will also find the larger headquarters of certain organsiations, as well as reserach facilities.
Gaia

Gaia is a highly hospitable planet covered in Jungles and Ocean. The planet is homeworld to the Elves and is the seat of power for the Council or Ilar.

## Section heading

Write the first section of your page here.

## A Society Beneath the Ocean

Environmentalism and preservation of life have always been a major part of Eleven society, and so the inhabitants of Gaia began building into the vast Oceans of the planet, developing cities that first floated upon the sea, before building downwards into the depths.
Dwarven Clans

This is a list of notable Dwarven Clans

## Nemiza

Clan Nemiza is among the most dominant of the Dwarven Clans, but also one cloak in a great amount of mystery. The Clan has a long standing relationship with the occult, prophecy and other of the higher mysteries. As such, the clan has traditionally been treated with suspicion, although this reputation has faded.

☀God who cuts the thread of life, sometimes represented as a male with four beams around his head, one wing, and on his chest a dove with outstretched wings, and sometimes represented as a naked female with an eagle by her side gazing up to her. Nemiza was regarded both as a calamity for bringing death, and as a beneficial figure for introducing the soul to a new life

## Velese

also known as **Volos** (Russian: Волос, listed as a Christian saint in Old Russian texts), is a major Slavic god of earth, waters, and the underworld. His attributes are wet, wooly, hairy (bearded), dark and he is associated with cattle, the harvest, wealth, music, magic, and trickery. Believed to be related to the Indo-European deity of Mitra. According to reconstruction by some researchers he is the opponent of the supreme thunder god Perun.[2]:211–214 As such he probably has been imagined as a dragon, which in the belief of the pagan Slavs is a chimeric being, a serpent with a bear's head and drooping hairy ears.[

## Triglav

Clan Triglav has historically been associated with impartiality and seeking justice. Triglav is widely regarded among the Paragons, and is colloquially known as the even hand. Triglav continued this tradition in more modern times, and often plays as intermediary in conflicts or resolving disputes. Legend states that Triglav would cover his eyes and mouth, so as to neither see nor speak about the evils of those around him.
Ardoth

Ardoth is a harsh, dry and hazardous planet, and homeworld to the Dwarves. The surface is marked by dangerous dust storms, intense heat and little to no surface vegetation. Because of this, the vast majority of the population lives beneath the surface, which has been the foundation to much of Dwarven society since time immemorial.

The planet is filled with minerals and riches, which continues to supply the Dwarven Forge Worlds with an abundance of raw materials to propel the collective into the unknown.

## A Surface of Fire

The Surface of Ardoth is harsh and unforgivable. Even for a Dwarf the surface is uncomfortable, to a human it is dangerous at most times, and to an Elf it is next to unlivable. Most of the harshness of the world comes from the dryness and intense winds, resulting dust storms than can rage for months. Even in the colder climates of the planet, the heat is just replaced by a dry cold and thin air.

But this does not mean the surface is completely devoid of life, scattered across the surface are pockets of fertile areas, mostly valleys with large mountain ridges which protect from the winds and maintain moisture. What's more, the surface itself is home to wondering lifeforms which provide, among other things, a source of shade and food.

## A World Beneath the Sands

While at a glance life appears to be a scarce resource on Ardoth, nothing could be farther from the truth. Beneath the fiery surface sands lies multiple complex eco systems in a network of caves and caverns. And perhaps more importantly, this is where the Dwarves truly call home. Massive cities and industrial complexes fill the caverns and dug-out mines and quarries, while they continue to expand down and outwards into the crust itself. This is the world most Dwarves think of when Ardoth is mentioned.

The Dwarven communities and cities themselves are few in number, as the harshness of the conditions on Ardoth has lead to communities being densely populated pockets. While there are some small communities that spring up from time to time, the majority of Dwarven Civilization is within the 12 cities.

## Monuments to Artistry

For a tourist, what the planet lacks in terms of comfortable resorts of island retreats, it more than makes up for in architecture and wonder. The Dwarves are nothing if not great craftsmen, and the cities of Ardoth is filled with numerous examples of this, some dating back millennia.
List of Important Vessels

Hikari

The Hikari is a ship cloaked in as much mystery and fear as it is awe. The vessel itself was developed in secret by a number of separate entities, and has numerous conspiracy theories surrounding its activities. The theories mostly spread from its intermittent sightings, usually around Asgard, Vanheim, or in close proximity to Pannotia itself.
List of Think Tanks and NGOs

This is a list of major Think Tanks and Non-government organisations.

## Centre for Ethereal Development

The Centre for Ethereal Development (CED) is a non-governmental research institute specializing in exploration and the veil.

## The Pancorporate Commission

The Pancorporate Commision is a think tank focused primarily on furthering the interests of participating corporations. The Commision holds major sway Terra, as well as other settlements.
Psionism

Psionism is the ability to use Psionic (also called psychic, or archaically magic) abilities. This can manifest in a manner of ways, with the most common being telepathy or special awareness. While a great deal of effort has gone into studying the phenomenon there are still a great deal of unanswered questions outside of it's connection to the Shroud.

The incidence of Psionism varies from species to species, with around 15% of elves being classed as Psionic users, 9% of Orcs, 6% of humans and 4% of dwarves.

## Telepathy

Telepathy is the most common manifestation of the Psionic phenomenon, which involves the ability to communicate nonverbally. While two telepaths can communicate effectively, attempting to understand the mind of a non-telepath is a difficult endeavor, and is better understood as a form of advanced empathy. Basic users can pick up surface emotions, while an advanced user might be able to interpret the mind of another sentient being or understand the intentions of a non-sentient living thing, even plants.

## Empathy

Where Telepaths read the minds of others, and empathy manipulates it. Reactions to Empaths vary, with some viewing them as windows into their own soul, and others as manipulative predators. Most Empaths will have innately give off a soothing aura, often making it easy for them to pick up animal companions, or to otherwise work in fields involving interpersonal skills. However, more powerful or skill empaths are able to much more effectively change the mood of others, with some being able to send whole rooms into fits of ecstasy. or frenzy.

## Navigation

Navigators tap in their sense of the manner in which the Ether flows around everything. In a terrestrial environment this means having perfect special awareness, but it is in space that Navigators truly shine, being able to intuitively sense the Ethereal winds and guide their vessel to their destination as quickly as possible. While most spacefaring vessels can function without a navigator, they are still considered essential for all but the shortest of journeys. A Navigators mind is half in the Shroud, and is prone to sudden prophetic images.
Terra

Terra is the home world of the humans, and capital of the Free Trade Alliance. It is the most populous of all the known planets, and was once home to bright and fertile fields and flatlands.

## A World Metropolis

Terra is generally considered a planet-wide city, with a few pockets of the natural world sprinkled around. While technically this is not true, it certainly feels like it. Rural areas are more or less restricted to the very rich, or are otherwise covered in massive farms producing the worlds food supply. The cities however, are sprawling and full of life, lights, and entertainment. Culturally speaking, the different cultures are more pronounced through class then they are through anything else.

## Hive of Scum and Villainy

Terra is home to an uncountable number of crime syndicates, gangs, and groups of varying degrees of nefarious natures. The so-called underworld of Terra is almost entirely self-governing, with control de facto in the hands of local criminals rather than any kind of national enforcement. It becomes almost impossible to operate in these lower levels of society without any interaction with these groups, which leads many to try and find safety offworld (often to no avail).

While some organisations attempt to stem the problem, many point out that it is an integral part of Terran society, as citizens have no real representation in government, and law enforcement is almost entirely built around property laws and wealth. Security and law enforcement is entirely privatised, and requires the hiring of a private security or enforcement firm. Thus, many turn to crime syndicates for protection or enforcement, which are often left to go about their business so long as they pay operation fees to whomever controls local security.

> "*Now here's the thing big latt, about this part of the chip. Chant is, down that here road been got them slime dusters, off dem over on that next beat you got them dime dusters. On that back of yours is them slime dimes. Each one spread the beat that they the ones that come up with them name first, and they going all fight till death for this. Finally, you have got that josie Matt. Nobody knows his deal, but we from all over the chip stay away from him*"
> ― Rickshaw Pete, when asked for directions to the station
>
>

## Vassals to Credit

On paper, Terra has no unified government, but instead is a collection of 9 sovereign countries and a global organisation for their co-operation. In reality however, these 9 countries hold little power even in their own borders. Powerful Corporations, Think Tanks, and international NGOs hold the true power, having effectively vassalized the local governments and the Co-operation Council (CC), in part thanks to the Pancorporate Commission. As such the actual organs of sovereign power have all been outsourced to the CC or to one corporation or another, leaving national governments as little more than wealthy figureheads. The institutes of the CC that were conceived as organisations meant to improve the lives of all Terrans, are de facto sovereign entities with little oversight from the CC itself.
Primordials

The Primordials are legendary ancient beings described in The Sagas. They are generally described as being formless beings from beyond the veil, that are not fully in this world but exist as a shadow from their true self. Depictions vary from culture to culture, but they are often shown as being serpentine.

## Jörmungandr

The most well known among the humans, and is described in The Sagas as being an enormous sea serpent. In more ancient times his presence, devastating events were attributed his awakening.

In mythology, Jormungandr was defeated by Thor, who in turn killed Thor during the Ragnarok Saga.

The Midgard serpent, Jormungandr once enthralled all of Midgard coiled around the entire planet. The ring around the planet is generally perceived as the skeletal remains of the Primordial, whom may one day awaken once more.

## Níðhöggr

Supposedly the serpent of Niflheimr, Nidhogr is much less spoken about in The Sagas, he is said to have been consuming the ethereal ribbons from the springs of Niflheimr.

## Surtr

Typhon is generally described as the most ambitious among the Primordials, seeking to become ruler of Asgard and the other worlds, he is seen as the arch nemesis to the Elves. Unlike the others, the Sagas state that Typhon fled the world, and was never defeated. In much of Coastal Elven folklore, it is said that Typhon still lurks beneath the waves on Gaia.
Лэдо (карточка)

**Это статья о карточке. Возможно, Вы искали Лэдо?**

<tabber>

**Лэдо** *(англ. Lado)* - это карточка, которая относится к элементу Воды и ДиДжея. Её создал Рэмунэйд.

## О редкостях

Шанс выпадения Лэдо - 5%
Шанс выпадения ДиДжея Лэдо - 1%

## Советы:

* Используйте обычную Лэдо в битвах с боссом.
* ДиДжею Лэдо требуется большая прокачка, т.к. у неё мало здоровья, атаки и защиты. НЕ рекомендуется в битвах с боссами.

## Информация о карте

### Суперспособность

Атаковать всех противников. Повысить атаку команды.

### Слабость

Нет

**Лэдо** *(англ. Lado)* - это карточка, которая относится к элементу Воды и ДиДжея. Её создал Рэмунэйд.

## О редкостях

Шанс выпадения Лэдо - 5%
Шанс выпадения ДиДжея Лэдо - 1%

## Советы:

* Используйте обычную Лэдо в битвах с боссом.
* ДиДжею Лэдо требуется большая прокачка, т.к. у неё мало здоровья, атаки и защиты. НЕ рекомендуется в битвах с боссами.
Aether

The Aether (alternatively called Purple Mist, or the Shroud) is an energy or material that permeates the known worlds, collecting in certain areas and having a profound effect on the material world it interacts with. It is a major energy source in spaceflight, intrinsically connected to Psionics, and is used in a whole manner of weaponry.

## Theory

The Mist has been a fundamental part of mythology, history, and science since recorded history. While the Aether is mostly invisible, areas where the it is thick it enough to see in the naked eye were long thought to be sacred, and were closely connected to myths and legends surrounding these areas. As time went on, and the Aether was more closely studied by inquiring minds, theories on the nature of the Aether became abound. A leading hypothesis holds that the Aether is in fact the Primordial realm bleeding into the material one. In more spiritual and religious terms, the Aether is thought of as the para-physical manifestation of the life tree Ygrassil mentioned int The Sagas.

## As a Weapon

While Psionics can often directly interact with the Aether itself, there have been many mechanical attempts over the years to utilize this, or otherwise replicate it. In modern times, there are several organisations which have managed to pull this off, creating ballistic weapons that will use charged Aether as an energy source and destruction. The Elves in particular have mastered this, and have a wide rage of regularly used firearms for a range of purposes, normally utilizing the Elves natural connection with the Aether.
Кэнди

**Кэнди** *(англ. Candie)* - NPC женского пола, которого можно встретить в Спук-вилле.

## Ответы на викторину

1. В: Какой мой любимый цвет? Розовый
2. В: Какая моя любимая конфета? A: леденцы
3. В: Какая еда самая лучшая? A: Пончики
4. В: Что мне положить в корзину? A: Моя песчанка
5. В: Какой у меня любимый школьный предмет? Обед
6. В: Кто мой лучший друг? A: Сабрина
7. В: Что я хочу делать в ближайшее время? A: сбор яблок
8. В: Что я использовал? A: Подтяжки
9. В: На что у меня аллергия? A: кролики
10. В: Какая моя любимая каша? A: Утиные талисманы

## *Гача Клуб*

**Кэнди** *(анг. Candy)* - персонаж из *Гача Клуба*. Является участницей *Клуба Конфет*.

## Кэнди

### Профиль персонажа

Моя мама даёт мне все конфеты, которые Я хочу!
Planetary Nebulae (object)

## Planetary Nebulae (Object)

  **Type**
  **Variety**
  **How Far Away is it?**
  **Appears in**
 Planetary Nebula and later

A planetary nebula represents one of the most beautiful
structures in the universe. They are created in a nova explosion, when a
red giant sheds off much of its mass to form a giant gas cloud
around it a few light years across. This cloud is illuminated by the dead star,
now a white dwarf, which gives the nebula color. As beautiful as
they are, they are quite short lived, only lasting a few thousand years before
the gas disperses so much that it fades away. It is the expected end for stars
less than 5 solar masses, including our own sun.
S2-106

## S2-106

  **Type**
  **Variety**
  **How Far Away is it?**
  **Appears in**
 Star Birth Nebula

David Butler’s personal favorite star birth nebula, this
binary star formation region is known as Sharpless 2-106. It appears in an
isolated region of the Milky Way galaxy and measures several light years in
length. A young star named Infrared Source 4 is responsible for the furious
activity we see in the nebula. The ring of dust orbiting this star acts as a
belt, cinching the nebula into an hourglass shape.
Неко Химе

**Неко Химе** *(англ. Neko Hime)* - персонаж из игры Гача Клуб. Является участницей Клуба Легенд.

## Внешность

Неко Химе - девочка с чёрными волосами и желтыми глазами. Платье, корона и туфли у неё жёлтые. Также у неё есть белые перчатки, бусы и носки.

## Интересный факт

* У Неко Химе есть мама, являющаяся королевой. Зовут её Неко Хико.
* Так же она есть в приложении Аниме Гача, то есть в самой первой игре Луниме.
Магический Луни

**Magical Luni** *(рус. Магический Луни)* — секретный NPC мужского пола, которого можно встретить в Бамбуковой Деревне, дойдя до 100-го уровня.

## Диалог

* Как ты попал сюда?! (Начало диалога)
* Магическая девочка... Чувак, Луни здесь! (Начало 2-го диалога)
* Хочешь изучать магию? (Начало 3-го диалога)
* У меня есть шпилька в форме утки! (Говорить)
* Я готов уложить, всех злодеев за один удар! (Говорить)
* Это мой секретный мир! (Говорить)
* Какой план? (Говорить)
* Ты нашел меня! (Говорить)
* Я умею вызывать магическую утку, чтобы кататься на ней по кругу! (Спрашивать)
* Сенпайбанс моя магическая сестра! (Спрашивать)
* Я надеюсь, что смогу одолеть всех злодеев в мире!~ (Спрашивать)
* Мне просто нравятся милые штучки! (Спрашивать)
* Голубой — мой любимый цвет!! (Спрашивать)
* Я люблю изучать магию, связанную с водой!(Спрашивать)
* Я просто обожаю всё сладкое! (Спрашивать)
* I (Спрашивать)
* У меня день рождения 23 апреля! (Спрашивать)
* Я умею летать! (Спрашивать)
* Моя особая атака называется: "Кавайный Бластер-Уточка"! (Спрашивать)
* Я не нуждаюсь ни в чём! иип~~ (Подарок)
* Это мне? (Подарок)
* Что ты приподнёс мне? (Подарок)
* Няя! Это так мило! (Хороший подарок)
* Ого! Я просто обожаю это! (Хороший подарок)
* Спасибо тебе большое! (Хороший подарок)
* КРУТО! ЭТО ТАК МИЛО! (Дать любимый 6-ти звездный подарок)
* ДА! Я ЛЮБЛЮ ЭТУ ВЕЩЬ БОЛЬШЕ ВСЕХ НА СВЕТЕ!! (Дать любимый 6-ти звездный подарок)
* ВАУ! СПАСИБО ТЕБЕ БОЛЬШОЕ! (Дать любимый 6-ти звездный подарок)
* Моя викторина лёгкая! Я знаю, ты можешь сделать это! (Начать викторину)
* Квак! (Правильный ответ #1)
* (Правильный ответ #2)
* (Правильный ответ #3)
* ..............ПОЗДРУТКАВЛЯЮ! ТЫ ПРОШЁЛ ИГРУ!!!!!! (Викторина пройдена)
* Оуу! Это так плохо! Попробуй ещё раз! хехе~ (Викторина проиграна)

## Ответы на викторину

1. Q: Какое животное я могу призывать?! A: Утка!
2. Q: Кто моя магическая сестра?! A: Утка~
3. Q: Какая цель у магического чувака?! A: Утка^
4. Q: Омг! Ты знаешь, что я люблю больше всего? A: Ўтка
5. Q: Вот ещё лёгкий! Какой мой любимый цвет?? A: Ӯтка
6. Q: Какую магию я люблю изучать? A: Уткă
7. Q: Какая еда мне нравится?! A: Утка owu
8. Q: Когда у меня день рождения?? A: Утка;
9. Q: Что я умею? A: Летать!
10. Q: Как называется моя особая атака?! A: /Утка/

###
Дибил

**LenTotally** - бывший англоязычный гачатубер. На своем канале Лен выпускал анимации со своим персонажам и иногда делал коллабы с другими аниматорами по гаче. Его канал был одним из самым известных на гачатубе. В мае 25, 2021 года Лен скрыл свой канал после того, как был обвинен в педофилии. На данный момент его видео найти трудно, остались только коллабы с ним, выложенные на других каналах, либо канал, которыq перевыкладывает его видео - LenTotally Reuploads, пусть видео там и мало, но они есть. Перед скрытием канала, Лен выпустил ответ на происходящую драму и просил прощения, по большему счету люди прощение не приняли. Axriio выложила видео Лен, ибо теперь его видео на его канале посмотреть нельзя.

Луни, конечно, даже после такого не убирал персонажа Лен из игры, поэтому вот информация о нем 😊

## Дибил

### Профиль персонажа

Просто твой дружелюбный соседский шпи- Гача Докладчик...

## Дополнительная информация

### Род занятий

Ученик

**LenTotally** **(ЛенТоталли)** - персонаж из Гача Клуба. Является участником Клуба ГачаТуберов.
Аяй

### Профиль персонажа

Привет! У меня есть три кролика! Мне нравится рисовать и играть на скрипке! Я люблю Аспасдинидиса -.. --- -. .----. - / - .-. ..- ... - / . .-.. .- .. -. . .-.-.-

## Дополнительная информация

### Род занятий

Художница

**Аяй** *(англ. Aiai)* — персонаж из игры *Gacha Club*. Является участницей Клуба Gacha.

## ***Внешность***

Аяй — девушка среднего роста, имеющая чёрные волосы. У Аяй синие глаза, однако сверху они тёмно-синие. Она носит на голове бледно-розовую розу, из-под которого спускаются три ниточки с белыми бусинами, белую футболку, голубую юбку, белые носки с бантами сзади и кроссовки того же цвета, что и роза у неё на голове. На спине у неё находится рюкзак. В руках девушка держит скрипку и смычок, что указывает на умение играть на данном музыкальном инструменте. Также около неё сидит крольчонок.

## ***Интересные факты***

* Аяй не доверяет Элайн. Чтобы вы в этом убедились - просто расшифруйте её профиль!
Standard Candles

**Type**
  **Based On**
Each other
 Inverse
  **How Far Does it Extend to?**
  **Covers**
 Large part of Universe

A standard candle is any astronomical object that we can see out to great distances that provides us with an easy and accurate way to calculate luminosity. Once we have an object's luminosity, we can then use the inverse square rule to calculate the distance. They are a very important step on the cosmic distance ladder. They also help to calculate the Hubble Constant and therefore help to measure special properties of the early universe. Some examples of standard candles are shown below:

Variable Stars: in RR Lyrae and Cepheid variables there is a correlation between the period of the star's variability and the luminosity, so once we know the period we can calculate the luminosity.

Emission nebula/globular clusters: the brightest of these shine with an easily and accurately discoverable luminosity.

Type 1a supernova: they all have relatively the same luminosity
Small Magellanic Cloud

## Small Magellanic Cloud

  **Type**
  **Variety**
  **How Far Away is it?**
  **Appears in**
 Andromeda

The Small Magellanic Cloud or SMC is the second brightest
galaxy in the sky after the LMC, and there is still a lot of star formation
taking place in the SMC. It is classified as a dwarf irregular galaxy like the
LMC. A large portion of the Magellanic Stream, a long ribbon of gas
stretching nearly halfway around the Milky Way, is formed from the SMC with a
small bit from the LMC.
Мистер Директор

**Mr. Principal** *(рус. Мистер Директор)* - NPC мужского пола, которого можно встретить в локации Школа. Он может быть найден, войдя в школу и идя прямо три раза.

## Диалог

* I'm the principal of this school! You better not break any rules! (upon starting conversation #1)
* If you see anyone causing trouble, let me know and I will expel them! (upon starting conversation #2)
* Some people think I'm mean, but I'm really a nice guy. (upon starting conversation #3)
* Do your homework or else you'll get detention! (Talk #1)
* I'm not afraid to whack you with this ruler! (Talk #2)
* I wish there was class every day of the week! (Talk #3)
* If you come to school late, I'll see you in my office! (Talk #4)
* They call me Mr. Principal, you'll never find out my real last name! (Talk #5)
* I've been a principal for 13 years! (Ask #1)
* My two sons are going to grow up to be great Principals! (Ask #2)
* My favorite computer game is Waldo's Basics! (Ask #3)
* The average student should study for at least 2 hours each day! (Ask #4)
* My favorite animal is a turtle because they don't make any noise! (Ask #5)
* I love my coffee with two sugars and one cream! (Ask #6)
* My favorite TV show? I don't have time to watch television! (Ask #7)
* Books are knowledge and reading is my favorite hobby! (Ask #8)
* Nothing tastes better than a warm donut in the morning. (Ask #9)
* I have a special parking spot right in front of the school! (Ask #10)
* A gift for me? Now that's more like it! (Gift #1)
* A present? I wonder what it could be! (Gift #2)
* I hope you don't think this will help your grades! (Gift #3)
* I will remember this kind gesture in the future! (Getting a normal gift #1)
* If you insist, I will happily accept this gift! (Getting a normal gift #2)
* This is a great offering, thank you. (Getting a normal gift #3)
* I am very impressed, this is something I can use! (Getting favorite gift or 6-Star gift #1)
* Nice choice, I always desired one of these! (Getting favorite gift or 6-Star gift #2)
* You have very excellent taste in gifts! (Getting favorite gift or 6-Star gift #3)
* Don't fail this quiz or I'll send you to detention! (Starting quiz)
* I am very impressed that you knew that! (Quiz/Correct #1)
* That's correct, good job! (Quiz/Correct #2)
* Yes! You do have a brain! (Quiz/Correct #3)
* I see you have been studying, you got them all correct! (Completing quiz)
* That's WRONG! You need to go home and study more! (Failing quiz)

## Ответы к викторине

1. Q: How many years have I been a principal? A: 13
2. Q: How many sons do I have? A: Two
3. Q: What's my favorite computer game? A: Waldo's Basics
4. Q: How long should you study every day? A: 2 hours
5. Q: What's my favorite animal? A: Turtle
6. Q: How do I prepare my coffee? A: 2 sugars 1 cream
7. Q: What's my favorite TV show? A: None
8. Q: What's my favorite hobby? A: Reading
9. Q: What is my favorite breakfast meal? A: Donuts
10. Q: Where is my special parking spot at school? A: In Front
EL PEOR CUMPLEAÑOS

video Archivo:Placeholder

Era un cumpleaños de mi papa el 22 de julio del 2010 estabamos todos los de la familia mi primo salio a jugar con su bici pero al poco rato se metio ya que todos mis demas primos querian que los llevara a dar una vuelta pero el no quiso de ahi todos nos metimos le dije a mi primo que me llevara a dar una vuelta y salimos en la bici de ahi me empezo a doler mi pie y le dije a mi primo asi que nos detuvimos en una esquina y vimos mi pie y estaba sangrando asi que habia unos tipos ahi y me bajaron mi calcera y vieron que se me habia abierto mi tobillo y se me veia mi hueso   asi que le dije a mi primo que no le dijera nada amis papas el estaba en shock asi que llos tipos que estaban ahi le dijeron que me tenian que llevar rapido con mis papas y pues le fueron hablar asi que rapido mi abuelito saco la camioneta y me llevaron al seguro para que me cosieran yo estaba llorando y los doctores me dijeron que si no me callaba hiban a sacar a mi mama de ahi asi que me tuve que callar me puesieron 7 puntos y nos tuvimos que ir a la casa de mis abuelitos para que me cuidaran