Alpha 31

**Alpha 31** was an update released on August 10th, 2017. It was a patch that focused on improving game performance.

### Character Creation (and related gameplay)

* Custom characters can be used in multiplayer mode, as long as it’s not a non-password-protected internet game
* Character data is now stored in the My Documents folder (or Mac/Linux equivalent)
* It is now possible to change a character’s eye type and color, and add an accessory
* Many balance changes made to point value
* Character Creation interface has been prettied up
* Added “Clear Slot” button
* New selectable traits: Unstoppable-ish, Ultimate Butterfinger-er, Sausage Fingers, Scientist Slayer, Specist, Diminutive, Naked, Blahd Basher, Crepe Crusher, Zombify, Flesh Feast, Fair Game, Serve Drinks, Charismatic, Malodorous, Addict
* New selectable items: Drink Mixer, Slave Helmet Remote, Steroids, Codpiece, Bacon Cheeseburger, Banana, Whiskey, First Aid Kit, Rock, Combat Helmet, Freeze Ray, Ghost Blaster, Shuriken, Axe, Translator
* New selectable abilities: Enslave, Sharp Lunge
* Traits and Abilities are now capable of canceling out other traits and abilities
* Trait, Ability and Item descriptions may contain “Recommended” text to indicate other things that go along them
* Custom characters can get Achievements and Unlocks.
* No longer necessary to switch to Sandbox mode when using characters that exceed the point limit. However, players will be unable to get Achievements and Unlocks.
* Placed caps on the number of Traits and Items that can be selected before the player exceeds limitations
* Button added to allow alphabetical sorting in addition to point value sorting
* Sorting takes “locked” status into account
* Some missing items added to starting item selection
* Gamepad button prompts only appear when using a gamepad
* Error message will appear if you try to give your character a name that is already taken by an existing character
* Deleted characters are immediately removed from the Character Select screen
* Fix for facial hair appearing as the wrong color in the big character select image
* Pressing Start on the gamepad to save the game while inputting a character name will now save that name properly
* Assorted fixes for gamepad navigation in character creation screen
* Fixed more cases where “E\_” text was appearing when performing certain formerly character-specific abilities
* Fix for new custom characters sometimes starting with the wrong hair, skin color, etc.
* Fix for custom characters who got zombified resurrecting with incorrect body type
* Fix for custom characters with “The Law” not being able to see whether a person was guilty or innocent
* Fix for custom characters with “The Law” not being aligned with Cops
* Fix for Taser not being available to custom characters when No Guns mutator was active
* Fixed bug where the last button on the Traits and Items lists was not appearing
* Fix for “Killer” on Stats screen reading “E\_Custom” at times
* Fix for NPC custom characters not having wolf heads, robot heads, etc.
* Fix for player not being able to change the color of wolf heads, robot heads, etc.
* Fix for original head appearing behind wolf heads, robot heads, etc.
* Fix for larger body types not being sized correctly on the Character Creation screen
* Fixed timing of certain Character Creation screen sound effects

### Localization

* Fix for fan translations not appearing properly when turned on until after the game was restarted

### Graphics

* Fix for accessories like Sunglasses sometimes appearing over hair when they weren’t supposed to

### UI / Controls

* Fix for pressing space to select random characters on Character Select working weird in Home Base with more than 1 player active

### Status Effects / Traits / Special Abilities

* Fix for Arresting animation not completing properly when arresting Slaves
* Studious and Super Studious do not take effect when the player loses XP
* Turf Warrior has been replaced with one trait for each gang: Blahd Basher and Crepe Crusher

### Mutators

* Sandbox mutator now allows you to do missions, but does not require them in order to get to the next level

### Multiplayer

* Fix for appearances of “purple worm man thing”

### Engine

* Updated Unity engine from 5.6.1f1 to 2017.1.0p2

### Other

* Updated 2D Toolkit plugin from 2.5.8.1 to 2.5.8.5
* Updated Rewired plugin from 1.1.3.0 to 1.1.5.3
* Updated Steamworks dot net from 9.0.0 to 10.0.0

### Internal

* Prep work for Downtown levels
* Prep work for console versions

#### Alpha 31b

* Fixed issue where character select wasn't working properly and people's unlocks were getting deleted

#### Alpha 31c

* Fix for context buttons and store/chest items not being clickable.

#### Alpha 31d

* Fix for clients not being able to select custom characters in password-protected games when joining the game via invite
* Fix for not being able to select Slave Remote and Drink Mixer
* Fix for sorting in Character Creation not always working properly
* Fix for being able to gain Chicken Nuggets by switching off Abilities in Character Creation
* Fixed gamepad cursor not immediately appearing over custom characters when the player dies and is returned to the Character Select screen
* Fix for Zombify not infecting people when used with Bite
* Fixed Zombify triggering people to run away instead of Fair Game
* Fix for clock not counting down seconds during mutators and disasters

#### Alpha 31e (August 11)

* Fix for Zombies not having yellow eyes

‘Zombify’ trait name changed to ‘Zombiism’, and description changed to let players know that other zombies will not attack them

* Changed Handcuffs description to indicate that these cannot be used on members of The Law
* Can’t unlock elevator floors or the Shapeshifter by using custom characters
* Added Safe-Cracking Tool to item list
* Fix for certain status effects from Lakes not working properly on multiplayer clients
* Fix for players still appearing to be underwater after dying in a Lake and respawning as a ghost
* Fair Game cancels out Specist, Scientist Slayer, Blahd Basher, Crepe Crusher, and Naked
* Fixed Bloodlust canceling all special abilities instead of just Cannibalize
* Fix for Bloodlust and probably a few others not working properly for multiplayer clients with custom characters (traits weren’t getting sent to the server properly)
* Fix for mustache sometimes appearing at the side of custom characters’ faces
* Fix for list of body type in character creator sometimes appearing as a white square, and not all body types appearing
* Fix for Character Select menu sometimes getting stuck in multiplayer mode if a custom character was chosen and then the menu was closed and re-opened
* Fixed Zombiism triggering people to run away after first level (only Fair Game should do this)

#### Alpha 31f (August 12)

* Fixed bug where custom characters could sometimes not be used in multiplayer games
* Naked works properly for custom characters
* Toss cancels Diminutive and Sausage Fingers, and The Law cancels Naked, Naked cancels Likeable
* Changed Naked description to indicate that business owners want you to leave
* Changed cost values of Safe-Cracking Tool and Safe Buster to better reflect their respective strengths
* Fixed certain Character Creation menu sounds occurring on clients when played on host

#### Alpha 31g

* It is now possible to play as Custom characters in non-password-protected multiplayer games, just not overpowered characters.
* White hair color added, so that gorilla head, robot mask etc. (which are listed under hair types) could have their normal coloring.
* Fix for Assassin not showing skin behind the mask on Character Select.
* Fix for Debt amount sometimes not displaying properly for custom characters.

#### Alpha 31i

* Fixed bug where custom characters could sometimes not be used in multiplayer games, FOR REAL THIS TIME (oh god I hope this is the last hotfix)

#### Alpha 31k (31j was borked)

* Spoke too soon! Fixed bug where it was impossible to select non-custom characters in non-password-protected internet games.
* Fixed bug in the very-briefly-released 31j where unlocked data was not loading because the application data directory had been changed without my knowledge (thx Unity)