The Gift Plane

***The Gift Plane*** stands as the most extensively recorded stratum within the realm of the True Backrooms. This level presents itself in the likeness of a quaint European town set amidst the festive aura of Christmastime. The heavens above wear a subtle hue of grey, a testament to the copious blankets of snow that drape this landscape.

### Area 1: Base Festivity

Base Festivity, an expansive expanse within the Gift Plane, plays host to an array of European-inspired edifices, ranging from charming hotels and delightful gift boutiques to cozy cafes. Yet, these pathways and streets, laden with a blanket of snow, pose a challenge to traversing visitors. Towering mounds of snow, resembling miniature mountains, ascend to impressive heights, occasionally surpassing two stories.

Within the heart of the primary township, thoroughfares take on a festive aura with the embellishment of Christmas trees, twinkling lights, and neatly wrapped presents. Noteworthy establishments such as ice skating rinks, quaint sheds, and inviting stalls add to the enchanting atmosphere. Moreover, amid the Gift Plane's confines, numerous signs and messages espouse the veneration of a Grand Gift.

Although the Gift Plane boasts a total of 16 structures, access is granted to merely four, while the remaining twelve remain locked away or shrouded in obscurity. Here are some specific areas you can explore in Base Festivity:

**Mr. Kindley's Toyshop:** A small café containing a toy shop home to supplies, a *~~present~~,* and an entrance to All Hallows Eve.

**The Holiday Forest:** A small forest leading to the second area, the Holiday.

**Undocumented Ice Skate:** A random ice skate arena nearby Mr. Kindley's Toyshop.

**Christmas Stall:** A stand extended off from a hotel.

**The Great Gift Shrine:** A small shrine leading to ~~death~~ the Great Gift, which needs a present in order to enter.

**Undocumented House:** A small house off to the side of the main town, which has been undocumented, and the spawning point for most players.

Surrounding Base Festivity is a large forest, and entering the Holiday Forest will send you to the second area, the Holiday.

### Area 2: The Holiday

The Holiday, constituting the second region of the Gift Plane, currently holds the dubious distinction of being the most perilous. According to available information, the Holiday manifests as an expansive expanse dominated by snow and ice, encompassed by a sprawling forest that one traverses en route from Base Festivity. Here, the snow accumulates to such an extent that it verges on blinding, rendering photography an arduous task for explorers. The relentless snowfall inflicts a numbing cold upon those who venture into the Holiday, sapping their vitality, particularly when navigating through terrain layered with thick blankets of snow. Interestingly, a campfire has been sighted at the heart of this realm, offering solace and warmth to weary wanderers.

Within the Holiday's confines, two structures have been spotted, yet the accumulation of snow has reached such proportions that access to these buildings has become an insurmountable challenge.

One can leave the Holiday by noclipping through the shed of the Holiday, which will then send you to The Whiteout.

### Entities

Base Festivity is home to Skin-Stealers and Adult Facelings, while the Holiday is home to a level-exclusive entity known as the Clause, who takes the appearance of a dead man in a grey winter coat. The Clause does not attack, however, any attempted interactions with the Clause will make him disappear somewhere else.

### Bases, Colonies, and Outposts

No current bases have been documented in the Gift Plane right now, however, an abandoned base nicknamed, M.E.G. Base Snowland, contains the remains of a campfire and wood material.

### Side Quests

Located inside of Mr. Kindley's Toyshop, is a present. Using this present in the Great Gift shrine will- NO

NO

NO

NO

### Entrances and Exits:

Entrances:

Noclipping through a Christmas tree in the Whiteout will send you to the Gift Plane.

Exits:

Pressing a button in Mr. Kindley's Toyshop will call for the Pumpking Express, which will take you to All Hallows Eve.

Noclipping through the shed in the Holiday, will send you to the Whiteout.

Putting a present in a shrine, will take you t- SHUT UP

NOBODY NEEDS TO KNOW

DON'T LISTEN TO ANYTHING HAVING TO DO WITH A SHRINE

### Lore:

M.E.G. has done heavy research on the Gift Plane due to the unnerving messages honoring a Great Gift. Explorations have been done for this level multiple times. It is recommended to watch this tutorial on how to survive the Gift Plane if someone is to end up in the level. https://www.youtube.com/watch?v=qL0j-Hfn7SQ&t=244s

YOU WANNA KNOW WHY I'VE BEEN STOPPING THE TEXT?

I'LL TELL YOU.

You may have been wondering about these messages honoring the Great Gift.

"What is the Great Gift?" you may ask. The Great Gift is a powerful entity, which takes the appearance of a massive gift.

The only way one can encounter the Great Gift is by putting the present into the shrine.

DO NOT DO THAT THOUGH. IF YOU DO, YOU'LL BE TRAPPED UNDER THE GREAT GIFT'S INFLUENCE.

YOU

WILL

DIE

Please, understand this message.

If you want more proof of this entity, here's found footage of the unfortunate wanderer who made an encounter:

https://www.youtube.com/watch?v=-cRRmmiGAJ0&t=115s

https://www.youtube.com/watch?v=0a8QECMGbeo