Phantom

## Powers and Abilities

### Powers

* **Superhuman Strength**: Cameron possesses superhuman strength in his ghost form, although it is somewhat significantly lower as compared to others or his own parents. His strength is such that he was able to carry both Vertigo and Shadow Witch with relative ease and hurl large objects at enemies easily, even something as large as a building. This strength does not affect Cameron's ghost body, so he can lift heavy objects with ease. In ghost form, he is strong enough to rip through reinforced titanium and can easily lift and throw hordes of enemies. During the fight between Phantom's team, the Seven and the Sinister Squad, he managed to intercept a punch from Miss America while he was using his intangibilty (which decreases the density of his body). Cameron also lifted Megaman (who weighed over 260+ lbs.), with ease. This ability also allows Cameron to lift, throw, and otherwise apply physical force at levels far greater than that of humans. This is very useful in fights, as the force of the blows is capable of causing serious damage to the enemy's body, although other ghosts and superhumans have higher stamina, it's obvious that this skill can do serious damage or even kill a human if used hard enough.
* **Superhuman Durability**: Due to his ghost physiology, Cameron is more resistant to injuries or damage than an ordinary human or ghost. He can withstand a variety of great impacts without taking much damage, such as energy blasts, oil truck explosions, and multi-story buildings crumbling down or being hurled by enemies, although sometimes he gets slightly bruised as a result of the impact. While human, Cameron can withstand many hits and blows that would cause injury to any normal human. In his ghost form, his body is incredibly resistant to damage and has demonstrated a high threshold for pain. Cameron is able to breath in outer space without an astronaut/spacesuit and was unaffected by the vacuum, stardust, or cosmic radiation. In his ghost form, Cameron could withstand hits from Henry Davenport (due to the latter also being intangible), and even survived Thunderman's heat vision. Despite first entering the voids of space with a helmet and oxygen tank, Vlad was seen sitting on the sun without said equipment. This indicates that Cameron doesn't require oxygen to survive while in his ghost form, and that he can utilize a form of self-sustenance while in both his human and ghost form; either way, he has shown to be capable of surviving in low-pressure, low-temperature environments.
* **Superhuman Speed and Reflexes**: According to Kellan Stillwell, Cameron can fly at 200 miles per hour. After Megaman's intense training, he is able to fly even faster, as evidenced by the speed at which he circles the world. In his ghost form, Cameron has dramatically enhanced reflexes, better known as his "ghost sense", being able to dodge attacks with ease. One of his best displays of this is when he dodged the traps inside Henry Davenport's mansion. During his team's fight against the Hero League, he was able to catch a trident thrown at him by the Kraken, at immense speed, with his bare hands.
* **Superhuman Agility**: In his ghost form, Cameron's agility, balance, and bodily coordination are enhanced to levels beyond those of a normal human being. He can effectively dodge attacks, swing from things easily, and perform acrobatic feats such as backflips. Cameron is far more agile, due to his young age and somewhat short stature. He is able to stretch freely to dodge various projectiles such as swing blades, bullets or arrows. Probably due to his flight and agility, he has the ability to achieve a state of perfect equilibrium in any position imaginable. He seemed able to adjust his position almost by instinct, which enables him to balance himself on a scythe, balanced on a rope at great high, and perfectly walk on a wall like if it's the floor.
* **Superhuman Stamina**: Cameron's stamina is supernaturally greater than other beings in his universe because his capabilities are pushed beyond the natural level; making them immensely more enduring than regular beings. Walker also has enhanced mental stamina at his disposal, allowing him to push his mind for much longer and focus for longer lengths of times without tiring his mind. Like all other superhumans, Cameron can endure attacks and pain far beyond what normal humans can handle. In his fight with Henry Davenport, he was able to endure being shot with a revolver.
* **Regenerative Healing Factor**: Cameron is capable of healing at much greater speeds than that of an ordinary human, likely due to his body's ecto-biological structure. He has proven capable of healing from slashes and puncture wounds within a short amount of time, and even his suit appears to regenerate sometimes. Although when he gets injured, Cameron bleeds ectoplasm instead of normal blood. In his human form, his healing rate is also enhanced, even though it is weaker than in his ghost form. Cameron's regeneration is strong enough to withstand the full nuclear radioactive force of Thunderman's heat vision.
* **Enhanced Vision**: Cameron has enhanced vision beyond that of the peak that can be achieved by other superhumans, allowing him to see with amazing clarity/detail, distance, or color, in the dark or perhaps even in a different spectrum of light. Cameron can also achieve complete and utter precision on close targets, with the activity in their brain center for precision drastically improved, similar to Marksman's supernatural accuracy. Cameron can see x-rays, electromagnetic waves of high energy and very short wavelength, which is able to pass through many materials opaque to light. This can be used for medical purposes such as the detection of cancers, tumors, blackened lungs, etc. The skill of perceiving a specific location is given by partial reflection of the ray from each specific surface surveyed. As a ghost, Cameron has excellent night vision, the ability to see in low light conditions or even total darkness. Whether by biological or technological means, this ability is made possible by a combination of two approaches: sufficient spectral and intensity range.
* **Enhanced Hearing**: Whenever Cameron feels danger, he hears a fading high-frequency sound and a chill goes down his spine, granting him immense reflexes. During the entrance exam, it was revealed that this was a manifestation of his untapped potential.
* **Enhanced Smell**: As a ghost, Cameron can detect specific persons, objects, substances or even places, locate their origin, and track targets with nothing but their nose. Some may even be able to detect lying, sicknesses, or tumors by which hormones/smells a target excretes just by sniffing them once.
* **Invisibility**: One of Cameron's trademark powers is that he can make his body invisible to both humans and ghosts, Cameron cannot be seen by the naked eye or scanning devices. It is quite common for Cameron to make only a part of his body invisible. Cameron can make other people and objects invisible too provided that he is in physical contact with them.
* **Intangibility**: Cameron can turn his body intangible to pass through walls or other solid matter. This power was the hardest for Cameron to control at first, often activating at embarrassing times such as causing his pants to fall down while he was asking a girl out. He can turn just a portion of his body intangible as well, and he can also turn other people or objects intangible when in contact with them. Humans may experience a slight tingling sensation when turned intangible.​​​​​​ as when he phases a boy in order to rescue him from a car. Cameron ripped out a guy's heart just by reaching into his chest with his intangibility.
* **Flight**: Due to his ghost physiology, gravity does not affect Cameron's ghost form, so he can fly through air and space at considerable speeds and heights, and walk on vertical surfaces. While flying, his legs often become a ghostly tail. His top speed was measured to be 112 miles per hour in an early episode, and he almost certainly has gotten faster since then, as he flew from New York to Afghanistan in one night and flew around the world. Cameron can also walk on walls by manipulating his center of gravity to walk and run up and down uneven and vertical surfaces as though they were horizontal. This either because of his ability to fly by defy gravity or of some unexplored ability to adhere/combine/interact to/with the molecular structure of the surface of walls. This allows him to zip along a surface in one direction without moving his legs. Cameron can also fly in space with ease.
* **Elasticity**: Cameron has the ability to stretch certain or all parts of his body in an elastic fashion. Cameron was able to alter his arm's size. Due to Cameron's ability to manipulate his body he is able to bend and twist his far beyond the normal limits of a human.
* **Possession**: Cameron can possess the mind and body of a person, ghost, or animal, allowing him to completely control his or her actions. While overshadowing, Cameron can still use his powers of flight, intangibility, invisibility, and ectoplasm blasts. The subject has no memory of what he or she did while being overshadowed, but their thoughts and actions immediately after the overshadowing has ended can be affected by what Cameron made them do. He can also overshadow another Supe, as seen when he overshadows Multi-Man's clones during their fight. When Cameron is overshadowing someone he can disguise his voice. He used this only once, when he intimidated Turbo and overshadowed him. On all other times when Cameron overshadowed someone, the subject's voice didn't change; it is not confirmed whether this happened in-universe or was simply so that the audience knew it was still Cameron. Like other users of this power, Cameron can marked by an effect, such as having the victims eyes glow red, like his his ghost form.
* **Ectoplasm Manipulation**: Cameron can create constructs made out of solid ecto-energy in a variety of forms, including concentrated ecto-energy balls, waves, explosive rings, and explosive discs which he used twice to decapitate a bionic android during the war and while fighting a kraken. Cameron can also generate shields made of solid ecto-energy that can nullify or even reflect attacks from other ghosts. Like his ghost rays, Cameron's shields are green in color. His shield can withstand blasts from powerful Supes like Thunderman, Captain Man, and Magguard. After performing a gesture with his hands, Cameron can create a planar shield with the ability to reflect any energetic and severe attack back to its user.
* **Immortality**: Due to his omnihuman physiology, Cameron is completely immune to death. This is due to Compound B altering Cameron's DNA and infinitely expanding his lifespan, granting him absolute immortality.