Narrow Fields

A view of Narrow Fields.

## Bird's Eye View

A bird's eye view of Narrow Fields.

*For more maps see the Maps page - Maps*

Released on June 3, 2021, Narrow Fields is the fourth map released chronologically. The theme of this map is that of a typical medieval village.

## Appearance

In the center are two identical churches facing each other with a sealed well in the center. The flags are beside the spawn, in front of a withered tree surrounded by fence. Once you spawn and you have the option to climb the ladder to access the roof of the spawn, jump down through the hole in the floor (or through the roof), or snipe from the windows behind you. There are also two hills on either side that can be accessed via buildings and a path just behind the flag. Many if not all houses have second floors to snipe. All structures have a way to enter them in many ways. Many building have higher fences that you can't jump over. You can get on them by jumping from a higher place. Tree tops are also accessible that way.

## Secret Passages:

There are no particular secrets to this map since it's so spread out. There are a few buildings that have something special to them.

1. The Church- Climb to the top of the church and jump onto the roof of the building behind the ladder. You then face the tower, jump on the corner of the tower and climb it to access the roof of the tower.
2. The Hills- Get there by #4 (the house connected to the hill), #5 (the stables) or using the path behind the flag. There you'll see the windmills. At any point you can exit by jumping off, landing on the stable next to spawn (#5) or the house connected to it (#5)
3. The Windmills- Get there by #4 (the house connected to the hill), #5 (the stables) or using the path behind the flag. Get to the highest windmill, also the windmill nearest to the enemy spawn. You can then enter and climb into it to snipe.
4. The House connected to the hill- This particular house, as stated by the name, is connected to the hill. there are two for both the hills. The only way to get onto the roof of this house is to get into the yard, find the haybales next to the building, jump on them and enter the second floor. You then walk up the plank to the hills.
5. The Stables- They are just to the right of spawn near the hills. To get to the hills, run then jump off the wagon facing the roof. You then run and jump from the roof to a ledge at the side of the highest hill.

## Strategy:

1. Defending- take any bow with you (Bow 3, 5, or 6 is recommended; Runner has bad aim, so it is not recommended for defense). Find high ground, e.g the houses near the flag, the trees or the church (church explained above). Wait and shoot enemy players coming near the flag. If they get it, follow them and make sure to return the flag. Keep doing this unless it's the winning flag capture and the enemy team has 1 or no flag captures.
2. Flag Raiding- Pick the lightest bow (or optionally bow 1, but Runner is better). Don't use any other bow aside from the ones mentioned because the map is built for running. Grab the enemy flag and run to the base. Keep in mind not to get stuck on the tall iron bars bordering the flag area.

## Trivia:

- This map has gone through some major changes. Upon first release, Pelican Party said, they wanted "a more open spaced map". When it was released, it was truly open spaced. However some user criticized the lack of something "special". As the fourth original map, Pelican Party multiple updates on it in which, they added new passageways, secrets, and added a church in the middle. Currently the map became an island, as they filled it the space you can't go through with water, with Pelican Party stating "we didn't like the hard border".

-In this map, a secret fruit can be found. From spawn, go to the edge of the island and carefully pace the edge to the right until you find a small ring of boulders, On the boulder farthest to the back is a cherry.

## Official Devlogs

1. https://pelicanparty.itch.io/narrow-one/devlog/260121/new-map-medieval-village
2. https://pelicanparty.itch.io/narrow-one/devlog/290353/august-updates-new-map-score-improvements-map-changes
3. https://pelicanparty.itch.io/narrow-one/devlog/353296/major-update-ancient-egypt-squads-avatar-face-customisation-and-more