Level 354

## Level 354: "A False Hope"

### Description:

**Level 354** resembles the back of an ambulance. First aid materials surround the room, you’re wearing an oxygen mask, laying down on a stretcher. An ear-splitting siren sound constantly plays, and the inside of the room shakes frequently while the ambulance travels. A paramedic tends to your injuries and inquires about your journeys. The light in the ambulance is dim, and you can only wait. You can’t move. Whatever injury you suffered, it must have paralyzed your body.

### The Long Ride:

You think it’s over. You’re finally back in The Frontrooms. You’ve done it; the level-traversing in the Backrooms was all just a hallucination. You remember being killed in the Backrooms... Or were you unconscious? You don't really remember anything about it, but it does not matter. None of it was real.

You wait for a few minutes. The ambulance finally stops, and with it, the blaring sirens. The back of the ambulance opens, and you see the sky for the first time in who knows how long. The paramedic takes your stretcher and rolls you out of the ambulance and into the hospital. The normal-looking wood floors, fancy lighting, and automatic sliding doors make you feel at home on Earth. However, you notice something amiss. The entire hospital is empty — there’s no patients, no doctors, no receptionists. You try to relax, but this thought disturbs you.

### The Hospital:

It’s daytime. The paramedic rushes you in, opening doors and maneuvering past stray objects on the ground blocking the stretcher’s path. She brings you into a hospital hallway through a door titled “AUTHORIZED PERSONNEL ONLY”. Suddenly, the power goes out. It is at this time you grimace with horror; you refused to believe it at first, but could you still be in the Backrooms? The hallway grows darker, and you expect swarms of entities to appear and rip you to pieces. The paramedic then assures you that blackouts routinely happen at the hospital and are nothing to worry about. The lights go back on, and you relax a bit. But still, you feel a heavy pang of anxiety — are you in the real world or not?

Your mind wonders what to believe — this landscape looks too much like the real world to be part of the Backrooms, and with the paramedic claiming this is the real world, you believe this may be the more likely option. However, an eerie feeling still consumes you. If this is a real hospital and not a Backrooms level, there’s clearly something wrong.

### Realization:

This hallway seems to be endless. The paramedic has been pushing you for who knows how long, repeating the same assurances that you are back in the real world. Eventually, you finally accept your fate; the ambulance, the hospital, and the hallway are all part of an elaborate Backrooms level meant to trick the wanderer. At the exact moment you realize this, your stretcher stops rolling and you can now move freely.

An alarm sounds and red lights flash repeatedly. You sit up. The paramedic reveals herself to be a Faceling. A bright exit sign flashes red ahead of you. You look behind you; Hounds, Skin-Stealers, and other Facelings appear and start chasing you. You are now in Level !, and dying this time won’t put you in the back of an ambulance.

You got your hopes up, but unfortunately, you have not escaped yet.

### Colonies and Outposts:

There are no colonies here. The hospital is completely empty, and you have no choice but to flee.

### Entrances and Exits:

#### Entrances:

* Dying or losing consciousness in any level except Level ! has a small chance to bring you here instead.

#### Exits:

* The only way to get out of this level is to realize that you’re still in the Backrooms. The landscape will then transform into Level !.