Horras Venril

**Horras Venril** is a player character in *Glorybound*. He is played by Sleepy.

## Description

### Personality

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## History

### Background

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## Character Information

* In *Shadow of Tyre: Episode 23*, it is said that Horras and his party are level 12.

Horras' HP Growth
 Level 4 (GB Ep. 3)

### Abilities

#### Origin

**Orde**

* +1 to Charisma
* Skill Proficiency – Religion

##### Sub-Origin

**Church Child**

* You gain a cantrip from the cleric spell list and may cast it at character level.
* Skill Proficiency – History

#### Half-Elf Abilities

**Darkvision**

* Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

**Fey Ancestry**

* You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

#### Cleric Abilities

**Level 1: Divine Domain (Knowledge)**

**Domain Spells**

* At each indicated cleric level, you add the listed spells to your spells prepared.

Knowledge Domain Spells
 1st

**Blessings of Knowledge**

* You learn two languages of your choice. You also become proficient in your choice of two of the following skills: Arcana, History, Nature, or Religion.

* Your proficiency bonus is doubled for any ability check you make that uses either of those skills.

**Level 2: Channel Divinity**

* **Turn Undead**
	+ As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
	+ A turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.

* **Knowledge of the Ages**
	+ You can use your Channel Divinity to tap into a divine well of knowledge. As an action, you choose one skill or tool. For 10 minutes, you have proficiency with the chosen skill or tool.

**Level 5: Destroy Undead**

* When an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is at CR 1/2.

**Level 6: Divine Domain (Knowledge)**

* **Channel Divinity: Read Thoughts**
	+ As an action, choose one creature that you can see within 60 feet of you. That creature must make a Wisdom saving throw. If the creature succeeds on the saving throw, you can't use this feature on it again until you finish a long rest.
	+ If the creature fails its save, you can read its surface thoughts (those foremost in its mind, reflecting its current emotions and what it is actively thinking about) when it is within 60 feet of you. This effect lasts for 1 minute.
	+ During that time, you can use your action to end this effect and cast the Suggestion spell on the creature without expending a spell slot. The target automatically fails its saving throw against the spell.

**Level 8: Potent Spellcasting**

* Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

#### Cleric Spells

##### Cantrips

* *Word of Radiance*
* *Resistance*
* *Light*
* *Spare the Dying*

### Notable Items

* Tomes of Wode, Oun, and Glory.

**Drake-skin Cloak**

* While wearing this item, the user gains the following benefits
	+ Gain resistance to fire damage.
	+ Gain the ability to cast Firebolt at will (Charisma is the modifier)
	+ Once per long rest, the user may sprout dragon wings, gaining flight for 1 minute

**Chest of Holding**

* This chest weighs 50 lbs, but can store up to 500 lbs.

## References

1. ↑ Glorybound: Episode 03
2. ↑ Glorybound: Episode 01