Augments

## Augment NPCs:

Augment NPCs (listed from left to right as in the picture above):

* **Gerlbotz** (T1 augment NPC, G-9)
* **Rhap Talashpehn** (T2 augment NPC, G-9)
* **Maleroune** (T3 augment NPC, G-9)
* **Roman** (T4 augment NPC, F-9)

## Augment Bank

The augment bank works as follows:

1. Type: `@aug`
2. Note how many of each "bank" are listed.
3. A bank must be *at least 1* to augment the *next tier* shard.
4. *Example*: T1=1, T2=3, T3=10
T1=0, means you can use 1 T2 shard.
T2=3, means you can use 3 T3 shards.
T3=0, means you can use 0 T4 shards.

## Instructions:

1. See the Augment Bank section, then continue.
2. Equip the piece of gear you want augmented.
3. Talk to the NPC that corresponds to the shard level you're augmenting (e.g. Gerlbotz for T1). You'll see a "registered" system message.
4. Remove the piece of gear and make certain it is in main inventory. Move the gear out of a wardrobe to main inventory if necessary.
5. Trade both pieces at the same time *exactly* as shown in the example, where Slot 1 is your chosen equipment, Slot 2 is the augment shard:
6. If steps 1-5 are done correctly, you'll receive the gear back with a new augment. Click the "- key" to view the augment.

**Note**: Any subsequent augments will overwrite the previous augment. GMs will not "refund" an augment.

## HQ Augments

There are also a chance to roll an "HQ" augment on T1 and T2 shards, you can only get these special augments ONCE.

The HQ augments are as follows:

* T1 HQ for WAR, MNK, THF, PLD, DRK, BST, SAM, NIN, DRG, PUP, DNC:
5 Str, Dex or Vit and Damage Taken -5%
* T1 HQ for WHM, BLM, RDM, BRD, SMN, BLU, SCH:
5 Int, Mnd, or Chr and Refresh 2
* T1 HQ for Cor, Rng:
2 of Str, Agi, or Int at +5 (example: Str+5 Agi+5 or even Str+10)
* T2 HQ for WAR, MNK, THF, PLD, DRK, BST, SAM, NIN, DRG, PUP, DNC:
5 Str, Dex, or Vit and Triple Attack +4%
* T2 HQ for WHM, BLM, RDM, BRD, SMN, BLU, SCH:
5 Int, Mnd, or Chr and Magic Crit Rate +5
* T2 HQ for Cor, Rng:
5 Str, Agi, or Int and Rapid Shot +8

To check how many HQ augments you have left to complete, type: `@hqaug` (0=eligible, 1=not eligible)

## Tier 1 shards

T1 shards drop from the following to the whole alliance:

* Kirin (both as treasure drop and a 100% alliance drop)
* Fafnir (25% ally drop)
* Behemoth (25% ally drop)
* Adamantoise (25% ally drop)
* Cerberus (100% ally drop)
* Khimaira (100% ally drop)
* Genbu (50% ally drop)
* Seiryu (50% ally drop)
* Suzaku (50% ally drop)
* Byakko (50% ally drop).

Information on the augments possibilities for T1 shards can be found here.

## Tier 2 shards

T2 shards drop from the following to the whole alliance:

* Jailer of Love (treasure drop and 100% ally drop)
* King Behemoth (100% ally drop)
* Aspidochelone (100% ally drop)
* Nidhogg (100% ally drop)
* Jailers of Hope (25% ally drop)
* Jailer of Justice (25% ally drop)
* Jailer of Prudence (25% ally drop)

Information on the augments possibilities for T2 shards can be found here.

## Tier 3 shards

T3 shards drop from the following:

* Absolute Virtue (100% ally drop)
* Jailer of Love (25% ally drop)
* Dark Ixion (treasure drop)
* Bubbling Bernie (treasure drop and same shard you can get from the Casino).

T3 shards do NOT have an "HQ".

Information on the Weapon augment possibilities for T3 shards can be found here.

## Tier 4 Shards

T4 shards drop from the following:

* Tinnin (treasure drop)
* Sarameya(treasure drop)
* Tyger (treasure drop)
* can be obtained from the daily NM hunt given by Vaihilique in the upper levels of @base.

T4 shards do NOT have a "HQ"

T4 augments apply to hands, feet, and head armor only.

T4 augments give 4 total augments. 1 Static stat, 1 random stat, and 2 random augments from the list of 4 for each job.

You can get the same augments twice, so you could get STR+2 DEX+2 Haste+2 Double Attack+2 or you could get STR+4 Haste+4 (that would be two 2 str rolls and two 2 haste rolls, also mind you I'm using the lowest values). As a example a perfect roll might be STR+4 DEX+4 Haste+4 Double Attack+4, or STR+8 Double Attack+8.

Information on the augments possibilities for T4 can be found here.