Plague: Pestilence Incarnation (T3)

CN Persona

Type: Aberration (Monster)

**HP**: 855 (15d10+705)

**AC**: 91 (10 base+50 dex+16 armor+16 natural-1 Size)

Large Size

30 ft speed, 30 ft climb

Blindsense 30 ft, Darkvision 60 ft, All-around vision

**Immune:** Crits, precision damage

**FH** 1

**Str**: 97 (+43)         16+14+20+10+8 68 (+29)

**Dex**: 110 (+50)      12+8+8+5+14+20+10-2+2 77 (+33)

**Con:** 104 (+47)      13+2+14+20+10+4+8+2 73 (+31)

**Int**: 71 (+30)           7+14+20+10 51 (+20)

**Wis**: 76(+33)         10+14+20+10 54 (+22)

**Cha**: 80 (+35)        11+2+14+20+10 57 (+23)

**Fort**: +56    (9+47)

**Ref**: +55    (5+50) Improved Evasion

**Will**: +43    (9+33+1) +4 Enchant

**BAB**: +15/+10/+5

**CMB**: +66 (+8 Grapple)

**CMD**: 119

**Feats** (10+1 Bonus): MultiattackB, Pre-Order Bonus (+2 Dex +2 Con), Agile Maneuvers, Combat Reflexes, Extra Evolution (x2), Improved Natural Attack (Tentacle), Weapon Finesse, Basic Evility Slot, Evility Slot, Basic Evility Slot

**Evolutions**: (58)

* Limbs (arms) (Free)
* Limbs (legs) (Free)
* Claws (Free)
* Bite (1)
* Climb (1)
* Tentacle (4)
* Improved Natural Armor (5)
* Improved Damage (Tentacles) (1)
* Pull (Tentacles) (1)
* Push (Tentacles) (1)
* Reach (Tentacles) (2)
* Grab (Tentacles) (2)
* Constrict (Tentacles) (2)
* Trip (Tentacles) (2)
* Sticky (1)
* Skilled (Acrobatics, Athletics, Initiative, Intimidate, Stealth, Perception) (6)
* Ability Increase (Dex) (8)
* Large (4)
* Blindsense (3)
* Fast Healing (4)
* Swallow Whole (Same size) (6)
* Ability Alteration (Dex and Con) (2)
* Aberration (1)
* All-around Vision (1)

**Weaknesses**

* Double damage from fire (-2)
* Double damage from sonic (-2)

**Devotion (Ex)** An eidolon gains a +4 morale bonus on Will saves against enchantment spells and effects.

**Multiattack** An eidolon gains Multiattack as a bonus feat if it has 3 or more natural attacks and does not already have that feat.

**Improved Evasion (Ex)** When subjected to an attack that allows a Reflex saving throw for half damage, an eidolon takes no damage if it makes a successful saving throw and only half damage if the saving throw fails.

**Tentacles (Ex)** Plague has 4 tentacle attacks that deal 2d6+dex mod damage each. These are secondary natural attacks. Whenever Plague makes a successful tentacle attack, it can attempt a free combat maneuver check. If successful, choose one of the following:

* Pull: the target of the attack is pulled 5 feet closer to it. This ability only works on creatures of Large size or smaller. Creatures pulled in this way do not provoke attacks of opportunity.
* Push: the target of the attack is pushed 5 feet directly away from Plague. This ability only works on creatures of Large size or smaller. Creatures pushed in this way do not provoke attacks of opportunity.
* Grab: Plague grapples the target. This ability only works on creatures of Medium size or smaller. Whenever Plague successfully grapples a target in this way, the target takes additional damage equal to one tentacle attack.
* Trip: the target is knocked prone. If the check fails, Plague is not tripped in return. This ability only works on creatures of Large size or smaller.

**Sticky (Ex)** The eidolon is especially sticky, whether from a coating of adhesive slime, partially congealed blood, or tiny barbed spines. The eidolon gains a +4 bonus on combat maneuver checks to initiate or maintain a grapple.

**Swallow Whole (Ex)** Plague gains the swallow whole ability, giving it the ability to consume its foes. If the eidolon begins its turn with a creature grappled using its tentacle attack, it can attempt a combat maneuver check to swallow the creature. The creature can be Large sized or smaller. Swallowed creatures take damage equal to Plague’s bite damage each round plus 1d6 points of bludgeoning damage. A swallowed creature keeps the grappled condition, but can attempt to cut its way free with a light slashing or piercing weapon. The amount of damage needed to cut free is equal to 1/10 Plague’s total hit points. The eidolon’s AC against these attacks is equal to 10 + 1/2 its natural armor bonus. If a swallowed creature cuts its way out, Plague loses this ability until it heals this damage. Alternatively, the swallowed creature can attempt to escape the grapple as normal. Success indicates that it has returned to Plague’s mouth, where it can attempt to escape or be swallowed again.

**Evilities**: Asterisk (\*) indicates it is equipped

* \*Aggression (basic): Add relevant mod to normal damage
* \*Tyrant Slave: +14 all ability scores and +2 nat ACs long as adjacent to Gear (Item version counts as him)
* \*Eclipse Power: +20 all ability scores
* \*Taste of Victory: +10 all ability scores
* \*Violence: No EXP, add ability mod to scores