Secret Intrigue Reports Incorporated

Secret Intrigue Reports Incorporated, or SIRI, is a thieves guild specializing in the accumulation and distribution of information through various means.  They pride themselves in their abilities to find what is hidden and have an ear in every major city.  Their motto is:

> “There is no secret that is a secret to everyone”
>
>

## Background

SIRI is a relatively new guild, coming to prominence during the war between Wresten and Korlan. They started out as a small group of independent messengers and couriers noted for their ability to move information at great speeds. After the conclusion of the war the founders decided to keep the operation functioning and moved to make it “legitimate” by evolving it into the thieves guild it is now known as.

## Business

The main service provided by SIRI is the collection and selling of information. If a client can afford the services, almost any information can be obtained. If the knowledge is not known already, SIRI will deploy any number of their operatives to multiple locations to seek out the needed data. Their operatives are extremely effective in their jobs, being masters in stealth, deception, guile and other related attributes. Services provided are, but not limited to:

* Investigation
* Spying
* Couriers
* Espionage
* Witness protection
* Rumor Mongering
* Propaganda

If you have to ask the price, you cannot afford it.  The main headquarters of SIRI is rumored to be in Nousha, Riport, or Endland Pointe.  Or Slashmaw Port.  Or Asatoro.  Or somewhere else.  All that is known is that it is located in a valley, maybe.

## Members

The majority of the members of SIRI are populated by the small folk, Gnomes, Halflings, Goblins, Kobolds, Fairies, and other small races.  These smaller folk tend to be less noticeable and often pass themselves off as children or youths to get closer to the source of information.  The calling card of SIRI is a half eaten apple. The initiation process to become a member is 3 parted.

### First Stage

An initiate must be invited in by a current member.  It is up to the initiate to perform a very subtle deed that pulls the attention of a SIRI member without being noticed by the general populace.  Once the initiate is noticed they will receive the official invitation in the form of a half-green, half-red apple that has been hollowed out to hold an item with a location of a meeting on it.  After meeting at the location, the second stage commences.

### Second Stage

This stage consists of proving the abilities of the initiate.  This can vary widely due to both the initiate and the sponsor.  It may be something as simple as spreading a rumor in the local tavern, to having to steal an infant and return it without being caught.  The latter is known as the Finders Keepers Final.

### Third Stage

The initiate must remove their public identity completely.  Usually a fake death is involved in this process, but more may be required as well.  Occasionally a physical change is needed as well.  This is done to create as near to anonymous person as possible that can move as freely and unattached as possible.

### Notable Members (Allegedly)

* Marlon Bon Cattegrace
* Hex Twostop
* The Mask Maker
* Compie Flence
* Piper
* Tux Frontbulge