Pearl/Changelog

* 0.12
* 0.11
* 0.10
* 0.8
* Beta
* 0.12.2.0
Patch Notes 0.12.2.0 - (Steam)

* (Space)
	+ Removed unused Energy Gain variable in tooltip.

* (EX M1)
	+ No longer ignores global cooldown.

* (R)
	+ Now ignores global cooldown.
* 0.11.2.0
* 0.11.1.0
Patch Notes 0.11.2.0 - (Steam)

* (M1)
	+ Damage increased from 14 to 15.
	+ Range reduced from 8 to 7.6.
	+ Radius reduced from 0.3 to 0.25.
	+ Cast time reduced from 0.4s to 0.35s.
	+ When firing an empowered M1, the cooldown is reset, allowing you to M1 instantly afterwards.

* (M2)
	+ Radius increased from 1 to 1.1.

* (F)
	+ Pull force increased from 0.4 to 0.425.

**Battlerites**

* + Bonus damage increased from 4 to 5.
Patch Notes 0.11.1.0 - (Steam)

* + Fixed a bug where hitting a wall through a bubble with the  Battlerite and the  Battlerite would not apply the correct silence duration to nearby enemies.
	+ Fixed a bug where hitting a wall through a bubble with the  Battlerite would not apply any damage to nearby enemies.
* 0.10.1.0
* 0.10
Patch Notes 0.10.1.0 - (Steam)

*The radius of Pearl's Splash Damage has been a tad too big. We have toned it down a bit to make it more in line with its effect.*

* **Battlerites**
	+ - Radius reduced from 2 to 1.8.
Patch Notes 0.10 - (Steam)

*The spoilt brat has received some changes, but don't worry, she is still as painfully arrogant as she was before. We're in discussion about how we could nerf her voice lines...*

*A big issue with Pearl has been her very one-sided battlerite alternatives and that is what we primarily aim to fix with this update.*

Core Changes

* + Knockback from charged Volatile Water hits no longer scales with distance and now always does a minor knockback.
	+ Silence Duration from charged Volatile Water hits reduced from 1.2s to 1s.

Battlerites

Round 1

* **(New!)**
	+ Diving into a  destroys the bubble and resets the cooldown of .
* **(New!)**
	+ Firing  through a  increases travel distance by 25% and damage by 4.
* **(New!)**
	+ recharges your staff when triggered.

Round 2

* **(Moved)**
	+ can be recasted within 1.5s to spawn a lesser Bubble Barrier.
* + Empowered  deals splash damage and inflicts Silence on all enemies hit.
* **(New!)**
	+ heals self for 6 health and nearby allies for 12 health when emerging from the deep.

Round 3

* **(New!)**
	+ deals 8 damage and inflicts a 1s Root.
* **(Updated)**
	+ spawns a tasty fish in the center of the bubble that heals 8 health and increases damage output by 20% for 3s when picked up.
* **(Moved)**
	+ spawns a lesser  around you when triggered.

Round 4

* **(Moved)**
	+ projectiles bounce to the nearest ally healing them for 6 health.
* **(Moved)**
	+ Walking through a  increases your movement speed by 50%.
* + The Silence duration from a charged  is increased to 1.5s from 1s.

Round 5

* **(New!)**
	+ maximum spew range increases by 25% and enemies are slowed by 33% for 2.5s when they land.
* **(New!)**
	+ An enemy spewed out by  that lands inside a  destroys the bubble and takes 14 extra damage.
* 0.8
Patch Notes 0.8 - (Steam)

* Fixed a bug that allowed Pearl to start the round with her staff charged by using  with  just before the countdown started.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* range reduced to 8 from 8.5.
* healing reduced to 21 from 24.
* cooldown increased to 8s from 7s.
* + Pulling force reduced by 50%
	+ Now deals 20 damage on impact and 20 damage in the area where the enemy lands instead of 40 damage when enemy lands. Enemies killed by the first hit are not spewed out.
* haste increased to 40% from 30%.