recursal/Fanatic-Fandom huggingface dataset:
The Summoner

**The Summoner** is a super unique monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Summon Thunder Bear

Summon Thunder Bear is an oskill that summons a bear which uses Shower of Rocks.

## Description

Summons a ferocious bear to rain stone blocks on your enemies

Item Granted Skill

Uses Level 1 Shower of Rocks
Cooldown: 10 seconds
Attack Rating: xxx
Life: xxx Hit Points
Damage: x-xxx
Mana Cost: xxx

## Equipment

The Summon Thunder Bear skill can be found on following items:

## Changelog

 1.57BETA
 1.48
 Beta Midterm Patch 5
Vasily's Following

### Build

Javelin Amazon

**Vasily's Following** is an amazon set.

## Description

This set have 4 pieces in it which are listed below:

## Set Bonus

13% Chance to cast level 18 Shower of Rocks on Kill
-20% to Enemy Fire Resistance
Set Bonus with 3 or more set items:
+20% Total Damage to Curare
Set Bonus with complete set:
20% Chance to cast level 13 Javelin Nova on Kill
+15% to Movement Speed
-30% to Enemy Poison Resistance
+6 to Stormlord
Enhanced Weapon Damage +250%
40% to All Attributes
Elemental Resists +50%

## Set Items

**Vasily's Falling Star**
Maiden Javelin (Sacred)
Throw Damage: (177-213) to (271-364)
One-Hand Damage: (115-138) to (186-262)
Required Strength: 175
Required Dexterity: 300
Required Level: 80
(Amazon Only)
+1 to Amazon Skills
40% Attack Speed
+(150 to 200)% Enhanced Damage
+(51 to 100) to Maximum Damage
(21 to 25)% to Strength
(21 to 25)% to Dexterity
Requirements -50%
Socketed (3)
**Vasily's Eclipse**
Athulua's Hand (Sacred)
Defense: (2472-3090) to (2662-3327)
Chance to Block: 4%
Required Dexterity: 174
Required Level: 80
(Amazon Only)
+1 to Amazon Skills
40% Block Speed
(16 to 20)% Mana stolen per Hit
(16 to 20)% Life stolen per Hit
-(6 to 12)% to Enemy Fire Resistance
5% Chance of Crushing Blow
+(100 to 150)% Enhanced Defense
(21 to 25)% to Strength
Requirements -50%
Socketed (4)
**Vasily's Shepherd Moon**
Splint Mail (Sacred)
Defense: (5226-6532) to (6062-7577)
Required Strength: 563
Required Level: 80
+1 to Amazon Skill Levels
25% Block Speed
5% Chance of Crushing Blow
Attacker Flees after Striking (3 to 5)%
+(100 to 150)% Enhanced Defense
(11 to 15)% to Dexterity
(11 to 20)% to Energy

**Vasily's Crescent**
Spangenhelm (Sacred)
Defense: (2128-2660) to (2358-2947)
Required Strength: 606
Required Level: 80
(Amazon Only)
+1 to Amazon Skill Levels
15% Hit Recovery
+(13 to 25) to Maximum Damage
+(10 to 15)% to Enemy Poison Resistance
+(100 to 150)% Enhanced Defense
(11 to 15)% to Dexterity
Cold Resist +(41 to 50)%
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Slayer

Slayer is a Paladin Wicked skill tree spell which summons stationary phantoms that shoot magic damage beams at nearby enemies.

## Description

Spell - Summons stationary phantoms that blast nearby enemies
Unholy Skill

Fires 15 Shots

Magic Damage: xx-xx
Mana Cost: xx
Synergies
Energy: +120% Increased Damage

## Equipment

The Slayer skill can be found on following items:
Warp Armor

Warp Armor is a Sorceress Thunder skill passive which gives the player a defense percentage bonus and a chance to avoid damage.

## Description

Passive - Magically increases your total defense rating
Chance to Avoid Damage: xx%
Bonus Defense: xx%
Synergies
+1% Chance to Avoid Damage per 2 Base Levels

## Equipment

The Warp Armor skill can be found on following items:

* **Sacred Uniques**
	+ Crystal Arch (SSU Compound Bow, Oskill)
	+ Adamantine Guard (SSSU Kazarghand, Class Skill)
* **Set Items**
	+ Malthael's Sanctuary (Full Set Bonus, Oskill)
* **Runewords**
	+ Evanescence (Amazon Spears, Oskill)
	+ Styx (Necromancer Staves, Oskill)

## Changelog

 v002
 v001
 1.D9
 019
 012
 010
Storm Shaman

Storm Shaman is an elite demon in Act 5 which casts Lightning Wall and Fairy Ring.

## Offense

* AR means Attack Rating.

52-123 (2 s)
465-837 (6 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Vision of Hatred

**Vision of Hatred** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Static Ward

Static Ward is an oskill that causes a target minion to emit charged bolts when cast upon.

## Description

Causes target minion to emit charged bolts around it

Item Granted Skill
Lightning Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Static Ward skill can be found on following items:

* **Sacred Uniques**
	+ Chanunpa (SSU Kriegsmesser, Oskill)
	+ Gregus Mazi's Nkisi (SSU Zombie Head, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(17 to 29) to Static Ward on Barbarian Weapons and Barbarian Helms

## Changelog

 v002
 1.Z9
 1.95 test 3
Vanquish

Vanquish is an oskill buff that gives a huge damage boost to the player or a target ally.

## Description

Temporarily grants a huge damage boost to self or target ally

Item Granted Skill

Can be cast on other units
Cooldown: 10 seconds
Duration: 3 seconds
Physical Damage: +xxx%
Mana Cost: xx

## Equipment

The Vanquish skill can be found on following items:

* **Tiered Uniques**
	+ Shroud Royal (Full Plate Mail, Oskill)
* **Runewords**
	+ Archangel (Weapons, Oskill)
	+ Siegfried (Amazon Helms, Oskill)
	+ Surya (Paladin Helms, Oskill)
The Black Road (charm)

## The Black Road

Charm obtained by killing Buyard Cholik, located in the Church of Dien-Ap-Sten. It can be further upgraded by cubing it with the reagents dropped by the Ultra Elementals (Spirit of Electrum, Spirit of Frost, Spirit of Hell, Spirit of Stone and Spirit of Wizardry) in the Path to Enlightenment 'secret' area, blessing it with the ability to open a portal to Vizjun upon consuming a rune. Refer to the Charms page for more information on its properties.
Zerae's Divinity

### Build

Storm Amazon

**Zerae's Divinity** is an amazon set.

## Description

This set have 4 pieces in it which are listed below:

Zerae's Holy Wrath

Zerae's Redemption

Zerae's Vindication

Zerae's Refinement

## Set Bonus

+2 to Amazon Skill Levels
-10% to Enemy Lightning Resistance
Set Bonus with 3 or more set items:
20% Mana stolen per Hit
Total Character Defense 50%
Set Bonus with complete set:
10% Chance to cast level 53 Stormpike on Striking
+125 to Maximum Damage
+50% to Lightning Spell Damage
-20% to Enemy Lightning Resistance
+18 to Divine Judgment
+2 Life on Striking
Total Character Defense 200%

## Set Items

**Zerae's Holy Wrath**
War Scepter (Sacred)
One-Hand Damage: (154-165) to (249-265)
Required Dexterity: 494
Required Level: 90
5% Chance to cast level 50 Supernova on Kill
+(1 to 3) to Amazon Skill Levels
+(140 to 170)% Enhanced Damage
Adds 63-125 damage
+50% Damage to Undead
5% Chance of Crushing Blow
+(51 to 100) Life after each Kill
Socketed (6)
**Zerae's Redemption**
Plate Mail (Sacred)
Defense: (7374-8171) to (8485-9421)
Required Strength: 432
Required Level: 90
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
+(140 to 170)% Enhanced Defense
(26 to 30)% to Dexterity
(26 to 30)% to Energy
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)
**Zerae's Vindication**
Setzschild (Sacred)
Defense: (12985-14322) to (15525-17124)
Chance to Block: 4-5%
Required Strength: 643
Required Level: 90
(Amazon Only)
15% Chance to cast level 1 Charged Bolt when Struck
25% Block Speed
(0 to 1)% Base Block Chance
Adds 1-150 lightning damage
+(21 to 25)% to Lightning Spell Damage
+(172 to 200)% Enhanced Defense
Physical Resist (11 to 15)%

**Zerae's Refinement**
Einherjar Helm (Sacred)
Defense: (2349-2643) to (2527-2843)
Required Dexterity: 534
Required Level: 80
(Amazon Only)
+(51 to 75) Energy Factor to Spell Damage
+(0 to 1) to Amazon Skill Levels
(21 to 25)% Attack Speed
+(11 to 13) to Maximum Damage
Enhanced Weapon Damage +(51 to 60)%
+(140 to 170)% Enhanced Defense
+100 to Dexterity
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Wraithlord

Wraithlord is an elite undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Torajan Cemetery

## Map

The **Torajan Cemetery** is a mostly-empty area that connects the Torajan Jungles with Teganze. Its only inhabitant is the Symbol of Time, a harmless 'monster' whose immunity to all damage can only be removed by Edyrems provided by the Crystalline Flame Medallion, and whose destruction will open a portal to the past to the uberlevel Toraja.
Werewolf Form

Werewolf Form is the Druid Wolf tree morph that transforms the player into a werewolf which gives the player a chance to dodge melee attacks, deadly strike, and attack rating, but at the cost of having to max the Werewolf skill to maintain Lycanthropy which allows the use of some of the Wolf tree skill bonuses. Mana regeneration will also become mana drain.

## Description

Buff - Transform into a nocturnal hunter with savage melee abilities
Only allows the use of melee, summoning, buff/debuff skills
Requires a sword

Lycanthropy (Enabled/Disabled)
I max this skill to enable Lycanthropy

Cooldown: 2 seconds

Mana Regeneration becomes Mana Drain
Chance to Dodge Projectiles: 30%
Deadly Strike: +xx%

+xx to Attack Rating
Duration: xxxx seconds
Mana Cost: xx
Synergies
+1% Deadly Strike per 2 Base Levels

## Equipment

The Werewolf Form skill can be found on following items:
Soul of Lust

**Soul of Lust** is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Tundra Walker

### Build

Berserker Barbarian

**Tundra Walker** is a berserker barbarian set.

## Description

This set have 4 pieces in it which are listed below:

Vale Hunter

Grey Ranger

Ancient Bronze

Steppe Sleeper

## Set Bonus

+2 to Barbarian Skill Levels
+75 to Strength
Set Bonus with 3 or more set items:
+125 to Maximum Damage
+50 to all Attributes
Set Bonus with complete set:
4% Chance to cast level 15 Iceburst on Melee Attack
4% Chance to cast level 15 Ancients' Hand on Melee Attack
4% Chance to cast level 15 Stormblast on Melee Attack
+5 to Barbarian Skill Levels
-20% to Enemy Cold Resistance
+200 to all Attributes

## Set Items

**Vale Hunter**
Hammerhead Axe (Sacred)
One-Hand Damage: (222-237) to (282-298)
Required Strength: 630
Required Level: 80
(Barbarian Only)
3% Chance to cast level 29 Glacial Nova on Kill
+(2 to 3) to Barbarian Skill Levels
25% Attack Speed
+(140 to 170)% Enhanced Damage
Adds 100-150 damage
5% Chance of Crushing Blow
-100 to Life
Socketed (6)
**Grey Ranger**
Two-Handed Sword (Sacred)
One-Hand Damage: (100-111) to (181-192)
Two-Hand Damage: (149-165) to (227-243)
Required Strength: 421
Required Level: 80
3% Chance to cast level 31 Glacial Nova on Kill
+(172 to 200)% Enhanced Damage
+75 to Maximum Damage
Adds 250-375 cold damage
+(101 to 150) to Strength
+100 to Life
Socketed (4)

**Ancient Bronze**
Mask (Sacred)
Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 80
+(0 to 1) to Barbarian Skill Levels
+13 to Maximum Damage
(51 to 75)% Bonus to Attack Rating
-(14 to 15)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
(16 to 20)% Chance of Uninterruptable Attack
(11 to 13)% Magic Find

**Steppe Sleeper**
Boots (Sacred)
Defense: (651 to 671)
Required Level: 80
+1 to Barbarian Skill Levels
+(21 to 30)% to Cold Spell Damage
+(3 to 7) to Blood Hatred (Barbarian Only)
(31 to 40)% to Strength
Requirements -100%
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
Tree of Life

Tree of Life is an elite monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Symbiosis

Symbiosis is the Druid Black Road Challenge buff gives the player avoid, life regeneration, and cold and lightning spell damage.

## Description

Buff - Harmony with nature allows druids to develop the traits of Scosglen's wilderness

Symbiotic Link: xx% Efficiency

Chance to Avoid Damage: xx%
Regenerates 100% Life in xx Seconds
Cold and Lightning Spell Damage: +xx%
Duration: 10 minutes
Synergies
+25% Efficiency per Base Level
Mythal: +5% Cold and Lightning Spell Damage per Base Level
Acid Fiends: 1 Second Faster Regeneration per Base Level (Min 20s)
Elvensong: +0.75% Chance to Avoid Damage per Base Level (Max 20%)

## Equipment

The Symbiosis skill is not found on any items.

## Changelog

 1.3
Thundergod

Thundergod is the Barbarian Black Road Challenge skill buff which allows the player to stun their target
and will emit stun novas at a frequency of every 15 seconds. It is also available as an open skill.

## Description

Buff - Your attacks stun the target and you emit stun novas
Thunder Nova
25% Weapon Damage
Frequency: 15 seconds
Stun Length: xx seconds
Stun Length: xx seconds
Duration: xxx seconds
Mana Cost: 333

## Equipment

The Thundergod skill can be found on following items:

* **Sacred Uniques**
	+ Blackened (Hand of God, Oskill)
The Town Guards

Many trade routes converge at Lut Gholein, the jewel of the East. When the demons blocked access over land and the kraken nested in the port, travelling paladins, mystics and warriors were forced to take up arms to defend the city.

Bonuses

Starts with 20 energy, +4 energy per level

**Suppression:** crushing blow 25%, +1% per 5 levels

**Grit:** damage reduced by 25%, +1% per 5 levels

Exemplar Skills

Shapeshifter Skills

Fighter Mage Skills
Summon Bane Monster

Summon Bane Monster is an oskill which summons a shock monster.

## Description

Summon a powerful shock monster to annihilate your enemies
Item Granted Skill
Monsters: xx
Attack Rating: xxx
Life: xxx Hit Points
Damage: x-xx
Minion Spell Damage: +xx%
Mana Cost: xx

## Equipment

This skill likely only spawns on Cornerstone of the World.

## Changelog

 021
Scourge

Scourge is a regular demon located in the Catacombs of Act 1. They are led by Scourge Shamans and do not pose much of a threat unless they manage to swarm around the player.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Returned Archer

Returned Archer is a regular undead.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Zombie

Zombie is a regular undead monster with a poison damage hit found in early Act 1. They are slow moving and easy to avoid.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Windform

Windform is a Barbarian Sword skill tree warp strike skill.

## Description

Warp Strike - Become one with the wind in a dance of death
Requires a sword
150% Weapon Damage
+xx Life on Striking

Bonus Defense: xx%
Poison Damage to Weapon: xx-xx over xx seconds
Mana Cost: xx
Synergies
+2 Life on Striking per Base Level

## Equipment

The Windform skill can be found on following items:
Yaerius' Grey Omen

### Build

Neutral Paladin

**Yaerius' Grey Omen** is a neutral paladin set.

## Description

This set have 4 pieces in it which are listed below:

Yaerius' Simulacrum

Yaerius' Untruth

Yaerius' Alembic

Yaerius' Mediation

## Set Bonus

+2 to Paladin Skill Levels
+20% to Spell Damage
Set Bonus with 3 or more set items:
+3 Extra Targets to Paladin Vessels
+50% Damage to Vessel of Retribution
+50% Damage to Vessel of Justice
Set Bonus with complete set:
5% Chance to cast level 1 Time Freeze on Melee Attack
1% Chance to cast level 36 Rising Dawn on Death Blow
-15% to Enemy Elemental Resistances
+31 to Brimstone
+5000 Defense
+250 to all Attributes
+1000 to Life

## Set Items

**Yaerius' Simulacrum**
Breast Plate (Sacred)
Defense: (6772-7418) to (7079-7757)
Required Strength: 474
Required Level: 100
20% Cast Speed
20% Attack Speed
-(10 to 15)% to Enemy Lightning Resistance
-(10 to 15)% to Enemy Poison Resistance
+(172 to 200)% Enhanced Defense
+500 Defense
Physical Resist (5 to 10)%
Total Character Defense (51 to 75)%
+(50 to 100) Life after each Kill
Socketed (6)
**Yaerius' Untruth**
Great Helm (Sacred)
Defense: (3408-3834) to (3722-4187)
Required Strength: 864
Required Level: 100
+(1 to 3) to Paladin Skill Levels
Adds 100-150 fire damage
Adds 50-75 cold damage
(11 to 20)% Life stolen per Hit
Enhanced Weapon Damage +15%
+(140 to 170)% Enhanced Defense
Maximum Mana 10%
Requirements +50%
Socketed (4)
**Yaerius' Alembic**
Light Belt (Sacred)
Defense: (2202-2752) to (2286-2857)
Required Strength: 1225
Required Level: 100
+(41 to 50) Energy Factor to Spell Damage
+15% Damage to Vessel of Retribution
+15% Damage to Vessel of Justice
+(21 to 25)% to Physical/Magic Spell Damage
+(3 to 7) to Sacred Armor
+(3 to 7) to Demiurge
+(100 to 150)% Enhanced Defense
(31 to 40)% to Energy
Requirements +150%

**Yaerius' Mediation**
Light Gauntlets (Sacred)
Defense: (336 to 410)
Required Strength: 544
Required Level: 100
+(0 to 1) to Paladin Skill Levels
+75 magic damage
+(16 to 20)% to Spell Damage
(16 to 20)% to Strength
-200 Defense
+1 Life on Striking
Socketed (4)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).
The Pack

The Pack is an elite monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Red Vex' Embrace

Character wearing full set

**Red Vex' Embrace** is an amazon set.

## Description

This set has 4 pieces in it which are listed below:

Red Vex' Flayer

Red Vex' Idol

Red Vex' Curse

Red Vex' Sin

## Set Bonus

+150 to Energy
Elemental Resists +30%
Set Bonus with 3 or more set items:
+2 to Amazon Skills
+9 to Tremor
Set Bonus with complete set:
Skills Cost Life Instead of Mana
+150 Energy Factor to Spell Damage
+50% to Physical/Magic Spell Damage
+400 to Energy
Elemental Resists +75%
+1000 Life after each Kill

## Set Items

**Red Vex' Flayer**
Club (Sacred)
One-Hand Damage: 41 to 42
Required Strength: 376
Required Level: 90
+(81 to 100) Energy Factor to Spell Damage
+(2 to 3) to Amazon Skill Levels
40% Cast Speed
+50% Damage to Undead
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Physical/Magic Spell Damage
+(31 to 40)% to Summoned Minion Life
Fire Resist +(51 to 60)%
Socketed (3)
**Red Vex' Idol**
Phoenix Shield (Sacred)
Defense: (2604-3255) to (2926-3657)
Chance to Block: 4%
Required Strength: 324
Required Level: 90
(Amazon Only)
+(1 to 2) to Amazon Skill Levels
30% Cast Speed
-(26 to 30)% to Enemy Fire Resistance
+(7 to 10) to Elemental Totem
+(41 to 50)% to Summoned Minion Life
+(100 to 150)% Enhanced Defense
Requirements -50%
Socketed (4)
**Red Vex' Curse**
Morion (Sacred)
Defense: (1708-2135) to (1728-2160)
Required Strength: 228
Required Level: 90
(Amazon Only)
25% Hit Recovery
20% Block Speed
+(6 to 8)% to Fire Spell Damage
+(31 to 40)% to Summoned Minion Damage
+(100 to 150)% Enhanced Defense
+(31 to 40) Mana after each Kill
Requirements -50%

**Red Vex' Sin**
Light Belt (Sacred)
Defense: (2202-2752) to (2286-2857)
Required Strength: 245
Required Level: 90
20% Block Speed
-(14 to 15)% to Enemy Fire Resistance
+(11 to 15)% to Summoned Minion Life
+(11 to 15)% to Summoned Minion Resistances
+(100 to 150)% Enhanced Defense
+(21 to 40) Life after each Kill
Requirements -50%
Socketed (2)

## Tips

Write here any tips (item combinations, recommended socket fillers, etc.).

## Trivia

* Red Vex is one of the two concubines to Archbishop Lazarus in Diablo I.
* The sprite above the Amazon's head when wearing this set is the one for Blood Mana, a curse cast by Succubi and Baal in the unmodded Diablo 2 when the player would have more mana than life.
Korlic

**Korlic** is a super unique monster located on the Arreat Summit. He is one of the 3 Ancients and must be killed to access the Worldstone Keep. He will attack the player with Leap Attack.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Summon Sinner

Summon Sinner is an oskill that summons a Sinner which increases minion spell damage.

## Description

Summon a powerful fire monster to waste your enemies

Item Granted Skill
Monsters: 10
Attack Rating: xxxx
Life: xxx Hit Points
Damage: x-x
Minion Spell Damage: +xxx%
Mana Cost: xxx

## Equipment

The Summon Sinner skill can be found on the following item:

* **Runewords**
	+ Rathma's Blessing (Circlets, Oskill)
Warmaggot the Mad

**Warmaggot the Mad** is a super unique monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
The Smith

**The Smith** is a super unique demon located in the Barracks guarding the Horadric Malus. Upon striking the player, he will curse the player with the Nightmare curse preventing them from healing by potions. He always spawns with Cursed and Fire Enchanted attributes.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Potions

Potions are consumables that help the character in different ways, either in battle or outside.

## Potions

### Healing Potions

Healing potions replenish a character's life over time and cure the poison. They are sold by town vendors in each Act and the enemies drop them fairly often.

Those potions should not used as a main source of life regeneration, but only in emergency case.

### Mana Potions

Mana potions replenish a character's mana over time by increasing his mana regeneration. They are sold by town vendors in each Act and the enemies drop them fairly often.

Those potions are less useful than the healing potions, because the character's mana pool regenerates itself. The more mana a character has, the faster its natural regeneration will be.

### Rejuvenation Potions

Rejuvenation potions refill 100% of health and increase the mana regeneration. No vendors sell them. The only way to get them is to kill enemies and open the containers.

### Belladonna Extract

Belladonna Extract is randomly dropped mostly anywhere in the game, being more biased towards to higher area levels. It is the rarest potion and the only way to reset stat and skills points, in addition to Akara's reward for clearing the Den of Evil.
The Burried Hawk

**The Burried Hawk** is a sacred unique Amulet.

## Description

Describe the item here and enumerate which classes or builds that can make use of it.

## Properties

+(0 to 3) to All Skills
20% Combat Speeds
(0 to -10)% to Enemy Elemental Resistances
(0 to 10)% Deadly Strike
+1 to random Ultimate character skill
Physical Resist (-5 to 5)%

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Vision of Anguish

**Vision of Anguish** is an uber monster.

## Offense

* AR means Attack Rating.

10-16 (1.2 s)
372-465 (3.6 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Totembound Guardian (legacy)

Totembound Guardian (legacy) is an oskill that summons a creature which strengthens in the presence of totems.

## Description

Summon the twisted guard dogs of an offensive totem
(Improved when near a frostclaw, fireheart or stormeye totem)

Item Granted Skill

Stun Length: 0.6 seconds
Totembound Guardians: xx
Totembound Guardians: xx (When within 80 yards of an offensive totem)
Life: xxxxx Hit Points
Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Totembound Guardian (legacy) skill can be found on following items:

## Changelog

 1.F9
 1.D9
Storm Cave

The **Storm Cave** is the second of the three Invasion dungeons, accessible through a red portal in the Realm of Sin. It is home to the Greater Riftwalker.

## Lore

The strange Riftwalker that appeared amidst the secluded dunes of the Aranoch lands was in reality only the harbinger of more inexplicable incursions. In the depths of the Burning Hells near the core of Azmodan's realm, the pretender to the Prime Evils' thrones, a crimson portal pierces the scorching wastes. There lies in wait a second invader, wielding even more power than its predecessor. Transfiguring the fiery landscape into a frozen lair, the Greater Riftwalker stands in defiance of the demonic hordes and moves a step forward this cataclysmic invasion looming from the beyond.
Swampy Reptile

**Swampy Reptile** is an uber monster.

## Offense

* AR means Attack Rating.

245-490
465-930

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Overkill

Overkill is a Barbarian Throw tree projectile skill that throws a shower of axes over an area.

## Description

Projectile - Throw a massive shower of axes over a wide area
Requires a throwing axe
110% Weapon Damage
xx Axes

Magic Damage: xx
Mana Cost: xx
Synergies
Gladiator's Dominance
+4 Axes per 2 Base Levels

## Equipment

The Overkill skill can be found on following items:
Vessel of Retribution

Vessel of Retribution is a Paladin Light tree skill buff that periodically attacks nearby enemies.

## Description

Buff - Periodically blasts nearby threats with divine magic

Light Influence

Target Range: 4.7 yards
Delay Between Blasts: 0.08 seconds
Blasts: xx

Physical Damage: xx-xx
Duration: xx seconds
Mana Cost: xx

Synergies
Solstice and Equinox
Energy: +xx% Increased Damage

## Equipment

The Vessel of Retribution skill can be found on following items:

## Changelog

 XVI
 XV
Winter Avatar

Winter Avatar is an oskill that casts an avatar which covers an area with waves of frost.

## Description

Attack - Floating avatar that blasts the area with frost novas
Requires a melee weapon

Item Granted Skill

Enemies closer to the Avatar receive more damage
Cooldown: 0.9 seconds

Cold Damage: xxx-xxxx
Mana Cost: xxx

## Equipment

The Winter Avatar skill can be found on following items:

* **Sacred Uniques**
	+ Chillspine (SU Raptor Scythe, Oskill)
	+ Skylord (SU Holy Lance, Proc)
	+ Trang-Oul's Breath (SU Mask, Proc)
* **Set Items**
* **Runewords**
	+ Galdr (Scepters, Oskill)
	+ Naiad (Throwing Knives, Proc)
	+ Ker (Sorceress Orbs, Proc)
	+ Sagarmatha (Barbarian Helms, Charged Oskill)
* **Crafted / Magic / Rare Items**
	+ 100% Ctc lvl 31 Winter Avatar when you Die on Helms

## Gallery

Image needs updating as of 18 January 2019.

## Changelog

 Is now a melee spell with a cooldown of 0.9 seconds
 Frost novas only appear directly under the avatar, allowing for greater single target damage
 Damage increased by 150%, area of effect increased by 40%

 1.E9 RC 2
 018
 010
 1.57 BETA
Runepriests

Ordinarily, one who burns to death in the desert turns into a shriveled corpse. Not so with these undead, who had the misfortune of breathing their last near one of a few cursed burial tombs. Bound to the building's malicious influence, they defend it with unholy fervour and bolts of unnatural poison.
Stormblast

Stormblast is a Barbarian sword tree skill which deals lightning damage in a line in front of the player.

## Description

Attack - Unleashes a thundering blast of lightning
Requires a sword

30% Weapon Damage
Convert 100% Physical Damage to Lightning

Attack Rating: +xx%
Mana Cost: xx

## Equipment

The Stormblast skill can be found on following items:
Teganze

## Map

**Teganze** is an uberlevel accessible from the Torajan Cemetery in Act III. It is a vast jungle populated by various types of Umbaru Spirits, and is notable for being the only source of Runestones and Elemental Essences, which are components to craft elemental runes, on Hell difficulty. They are also used to cube with the Umbaru Treasure.

## Description

The Unformed Land, or Mbwiru Eikura, is the spirit realm that only the Umbaru Witch Doctors can see, through rituals. According to their beliefs, the mortal realm is only a veiled reality of the Unformed Land. They have ritual tribal wars in which they take human sacrifices, only the ones fallen in battle, to be worthy of sacrifice to the gods. The sacrifices are centered upon the life force that flows from the gods that inhabit the Unformed Land to the lesser physical realm that the mortals inhabit.

## Points of interest

In the center, Zagraal's Shadow guards the portal that leads to Mbwiru Eikura. Zagraal also drops the Umbaru Treasure and has a higher chance to drop Elemental essences and Runestones.
World Nexus

The **World Nexus** is a dungeon accessible by finding and talking to the Lost Traveler in the Kingdom of Shadow, where Atanna Khan rests.

## Lore

The betrayal that condemned Ureh wore also the visage of Juris's daughter, Atanna Khan. The golden city protection was entrusted not only to the fortified high-walls or the sorcerers within, but also to the impervious Mount Nymyr embracing Ureh from the North. It was there where the mage Atanna was positioned during the siege, tasked by her father to guide the scouts of Diablo's legion across a hidden path to the unguarded northern walls. But her too fell victim to the unexpected events of that day. Despite being on Nymyr's pass, she was reached and entangled by the unruly spell's light and violently traversed the Limbo dimension. Atanna was cast in the deepest plane of the esoteric realm, stranded in an endless black mire where the dimensional planes themselves are born: the obscure World Nexus. To climb unhindered between the planes to join her father in Ureh, she entered in an inmost sleep state in which she manifested figments of her psyche in the form of lost travelers, probing possible pathways, and as ethereal projections of herself guarding her slumber.
Wychwind

Wychwind is an Assassin Throw tree skill that creates a rift field which damages enemies, but leaves the player vulnerable.

## Description

Projectile - Void magic knife which creates a rift field that stuns enemies
Throwing this knife curses you, leaving you weaker to damage
Requires a throwing knife

Rift Effect: 20% Weapon Damage
Rift Duration: 6 Seconds
Vulnerability Duration: xx seconds

Vulnerability: Physical Damage Taken Increased by xx%
Mana Cost: xx

## Equipment

The Wychwind skill can be found on following items:
Skeleton Warrior

Skeleton Warrior is a regular undead.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Sewer Rat

**Sewer Rat** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Toraja

## Map

**Toraja** is a dungeon accessible through the Torajan Cemetery in Teganze. The Crystalline Flame Medallion, dropped by Imperius and Malthael on Destruction difficulty, is required to gain access to Toraja, specifically by providing Edyrem minions capable of dispelling the invulnerability of the Symbol of Time in the Torajan Cemetery and destroying it, causing a portal to open to Toraja.

All monsters in Toraja as well as the boss Lilith start off invulnerable until dispelled by the very same Edyrems needed to gain access to the area. The Edyrem Key, a very rare random drop from monsters in Toraja, can be used on Hell difficulty to open a portal to Toraja from anywhere in Act 3; it only has one charge which cannot be replenished, due to the exorbitant cost of repairing it.

## Lore

Now nothing more than overgrown ruins, Toraja once stood proud as a medium-sized city in ancient times, and has become legendary as the city where the nephalem Uldyssian recruited most of his edyrem to spearhead the uprising against the infernal Cult of the Triune. This battle is where the time portal leads you. Aid the edyrem in their battle against Lilith and the Triune’s minions.
Witch Doctor Endugu

**Witch Doctor Endugu** is a super unique monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Twin Fang Strike

Twin Fang Strike is an Assassin Claw tree skill that attacks the enemy with fire and poison damage.

## Description

Attack - Create fire and poison explosions on striking
Requires a claw

Fire Damage: xx-xx
Poison Damage: xx-xx over 1 second
Mana Cost: xx
Synergies
Energy and Dexterity: +xxx% Increased Damage

## Equipment

The Twin Fang Strike skill can be found on following items:

* **Sacred Uniques**
	+ Cornerstone of the World (Jewel, Oskill)

## Changelog

 1.1
 1.0

 XII
 v001
 v001
Unseelie Curse

File:Unseelie Curse icon.gif
Unseelie Curse is a debuff which is only available to players as a proc that significantly reduces the target's physical damage reduction and velocity for a duration.

## Description

Darkness falls across the land, the midnight hour is close at hand
Item Granted Skill

Damage Reduction: -25%
Block Chance: -25%
Velocity: -200%
Radius: 6.7 yards
Duration: xx seconds

## Equipment

The Unseelie Curse skill can be found on following items:
- Ring
Thunder Slam

Thunder Slam is a Barbarian axe skill tree attack which sends out a shockwave that never misses and stuns enemies in the surrounding area.

## Description

Attack - Blast out a stunning thunderclap
Requires an axe
50% Weapon Damage
Never Misses
Stun Length: 3 seconds

Cooldown: xx seconds
Bonus Magic Damage: xx% of Base Strength
Mana Cost: xx

## Equipment

The Thunder Slam skill can be found on following items:
Subterranean Predator

Subterranean Predator is an uber demon.

## Offense

* AR means Attack Rating.

1960-2940 (0.6 s)
7440-9300 (0.6 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Terror Toad

Terror Toad is a regular demon located in The Ancients' Way. They have a stunning melee attack and use Magic Missiles.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Stone Frog

**Stone Frog** is an uber monster.

## Offense

* AR means Attack Rating.

612-1225 (1 s)
1162-2325 (3 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Tal Rasha's Chamber

**Tal Rasha's Chamber** is the final area in Act II. A small chamber found in the True Tomb of Tal Rasha, it has no direct access. To enter it, one must insert the Horadric Staff into the Orifice in the final room of Tal Rasha's Tomb, which will cause a small passage to open on the wall.

After entering the zone, players are immediately beset by Duriel, the boss of Act II. Tyrael is present near the Binding Stone and will open a portal to Lut Gholein.
Vengeful Power

Vengeful Power is a Sorceress Poison skill passive that increases spell damage and crushing blow when struck as well as giving maximum life and damage reduction.

## Description

Passive - Increases spell damage when struck and crushes attackers

Poison Skill

Spell Damage: +xx% for 5 seconds after being hit

Maximum Life: +15%
Damage Reduced: +xx%
Crushes Attacker: +xx%

Synergies
+3% Damage Reduced per Base Level (Max 20%)
+2% Chance to Crush Attacker per Base Level (Max 75%)

## Equipment

The Vengeful Power skill does not spawn on any items including Cornerstone of the World due to being a passive skill.

## Changelog

 1.0

 XV
 v6e
 v001
Totemic Mastery

Totemic Mastery is one of two of the Necromancer Totem passives. It grants multiple bonuses to the
Necromancer's Totems

## Description

Passive - increases totem count and survivability

Your Totems inherit:
Spell Damage
Enemy Elemental Resistances
Energy and Strength Factor
Life after each Kill to Player
Reanimates

Totem Avoid Damage: xx%
Totem Life: xxxx Hit Points

Synergies
+1 Extra Totem per 5 Base Levels
Increases Totem Avoid and Lief per Base Level (Diminishing Returns)

## Equipment

The Totemic Mastery skill can be found on following items:
Rain of Fire

Rain of Fire is a Druid Mage tree spell that targets an enemy and rains fire down upon that location.

## Description

Spell - Target enemy as a focus for a slowly expanding rain of embers

Radius: 2.6 - 5 yards

Fire Damage: xx-xx
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Rain of Fire skill can be found on following items:

* **Tiered Uniques**
	+ Lavadome (Helm, Proc)
* **Sacred Uniques**
	+ Hellrain (SSU Maiden Javelin, Proc)
	+ Raging Tempest (SSSU Bastard Sword, Proc)
* **Set Items**
	+ Spirits of the Nephalem (Full Set Bonus, Oskill)
* **Runewords**
	+ Crucible (Necromancer Crossbows, Proc)