1988

Proceeded by: 1987 Followed by: 1989

## Main Events

* Batman goes through another 20 'main-adventures'.
	+ Adventure 1: Bane takes control of an army of robotic drones and Batman has to work with the Manhunter to destroy them.
	+ Adventure 2: Batman and Manhunter are able to destroy Bane's drones but now they have to go after the ones who made them... The Court of Owls.
	+ Adventure 3: Anatol Mykros is defeated but the Court is still out there...
	+ Adventure 4: Batman fights The Slug.
	+ Adventure 5: Dr. Moon battles against Batman in his lab.
	+ Adventure 6: Zatanna and Batman reunite and fight Ember.
	+ Adventure 7: Batman looses his memories but Catwoman tries to help him.
	+ Adventure 8: Barbara Gordon becomes The Batgirl.
	+ Adventure 9: Batman decides to train Barbara...
	+ Adventure 10: Barbara is injured during a fight and reconsiders being Batgirl... but comes back in time to help Batman!
	+ Adventure 11: Deadshot comes to kill Batman and Bruce Wayne... but he ends up believing the two are one in the same!
	+ Adventure 12: Batman faces William Cobb; the leader of the Talons.
	+ Adventure 13: Selina Kyle goes on another date with Bruce and fights against the Black Spider.
	+ Adventure 14: Commissioner Gordon saves the city from Joker and his bombs whilst Batman is beaten...
	+ Adventure 15: The Court creates a new version of the Laugh Squad.
	+ Adventure 16: Batman is kidnapped and put on trial by the Court but is saved by The Sensei.
	+ Adventure 17: The Sensei comes to test Batman to see if he is worthy of being his son's heir.
	+ Adventure 18: Jim Gordon goes for mayor of Gotham and the Black Spider attacks.
	+ Adventure 19: Batman meets Jason Todd and Jim Gordon recovers from his attack.
	+ Adventure 20: Batman recruits Jason Todd as the second robin and Jim Gordon becomes the mayor of Gotham City.
* Superman also once again fights evil in 20 'main-adventures'.
	+ Adventure 1: Evil Superman and evil Lex Luthor continue their battle against Superman and his allies!
	+ Adventure 2: The good Lex Luthor sacrifices himself to destroy his evil self.
	+ Adventure 3: Lex Luthor's funeral takes place and it turns out he had a plan to destroy Superman if he died...
	+ Adventure 4: Doomsday returns after being infected by Brainiac last year and now he has intelligence.
	+ Adventure 5: Doomsday attempts to have a final showdown with Superman as he discovered with his intellect all the pain he caused to other races...
	+ Adventure 6: The Book of Rao comes to Earth and Clark decides to read its information...
	+ Adventure 7: A group of Superman haters use Gold Kryptonite to take Clark's powers away... so the spirit of Rao uses Dru-Zod as a vessel to help Clark save the day...
	+ Adventure 8: Zod takes control of Rao's power and frees Non.
	+ Adventure 9: A mysterious clone of Clark named; Match comes out to fight...
	+ Adventure 10: Doomsday's corpse begins to act very suspiciously...
	+ Adventure 11: Greg Arkin, Rudy Jones and Leslie Willis all escape from Doomsday's rotting shell...
	+ Adventure 12: Now corrupted by Doomsday's power Livewire, Hellgrammite and Parasite would unleash their wrath on Superman and Metropolis.
	+ Adventure 13: Zod, Ursa and Non invade the Fortress of Solitude but Non betrays Zod and attempts to send them back to the Phantom Zone.
	+ Adventure 14: Zod is left alone and homeless only to then be upgraded by someone named... X.
	+ Adventure 15: The evil Lex Luthor is revealed to be the one who made Match and that he now goes by; LX. Also he crashes Jimmy and Chloe's wedding.
	+ Adventure 16: Lobo and Bizarro team up in space.
	+ Adventure 17: LX creates an army of Doomsday clones intent on selling them to the army.
	+ Adventure 18: Clark is able to defeat the Doomsday clones... barley.
	+ Adventure 19: Lobo and Clark work together to save Bizarro from space jail...
	+ Adventure 20: Clark breaks into project Cadmus to see what else LX was working on and he discovers... LX: K.N.R.
* The Flash also fights evil again in 20 'main-adventures'.
	+ Adventure 1: The Thinker is put on trial for his crimes against Central City.
	+ Adventure 2: Axel Walker creates an army of Gum-Men to fight the Flash.
	+ Adventure 3: The Turtle, Axel and Tarpit team up against The Flash.
	+ Adventure 4: Flash teams up/meets Wally West and together they save Central City from an upgraded Weather Wizard.
	+ Adventure 5: Max Mercury tells Wally West about the time he fought Godspeed.
	+ Adventure 6: Max races Wally, causing Wally to become jealous of Max's superior speed as Fuerza attacks Central City.
	+ Adventure 7: Wally is corrupted by the Negative Speed Force.
	+ Adventure 8: Max tells the story about how he met Jay Garrick.
	+ Adventure 9: Iris and Barry accidentally switch bodies whilst experimenting with the Thinker's tech.
	+ Adventure 10: The Negative Speed Force attempts to rip open space and time.
	+ Adventure 11: Iris and Barry go on a date when Golden Glider returns as a "new and improved" Captain Cold...
	+ Adventure 12: Barry teams up with Ralph and Sue Dibny to help track down Axel.
	+ Adventure 13: The Shade (an old enemy of Jay Garrick) becomes an ally of the Cold Gang.
	+ Adventure 14: The Turtle attempts to become a superhero.
	+ Adventure 15: Mercury Labs is remade as one of the new S.T.A.R. Labs branch-outs, with Barry now meeting his new partners at the lab; Bloodwynd and Vibe.
	+ Adventure 16: Wally West tries to go out with Golden Glider.
	+ Adventure 17: Tarpit attempts to become a normal citizen of Central City but in the end he can't help but trap Flash in himself... only to then be accidentally destroyed.
	+ Adventure 18: Hunter Zolomon returns as "The Shadow Speedster"...
	+ Adventure 19: Shadow Speedster attempts to create a Blackhole in Central City...
	+ Adventure 20: Max Mercury makes the ultimate sacrifice to save Central City...
* Hal Jordan, John Stewart, Kyle Rayner and Guy Gardner all battle against evil as the Green Lantern(s) in 20 'main-adventures'.
	+ Adventure 1: John Stewart and Guy Gardner are both chosen as the new Green Lanterns of Earth as Kyle Rayner and Hal go to find other Lantern corps!
	+ Adventure 2: John teams up with Ollie to save Coast City!
	+ Adventure 3: Belle Reve is put in danger and Guy Gardner has to save it!
	+ Adventure 4: John and Guy save Earth from a Manhunter that was once under the control of Nekron...
	+ Adventure 5: Thomas Kalmaku is forced to spend the day with Guy Gardner...
	+ Adventure 6: Dex-Starr attempts to free Atrocitus from prison...
	+ Adventure 7: A group of conspiracists find Green Lantern's portal out in the dessert...
	+ Adventure 8: John is taken over by an evil alien named; Neuroxis...
	+ Adventure 9: Guy has to save John from himself!
	+ Adventure 10: Guy spends a day with his father who just got out of Belle Reve...
	+ Adventure 11: Hal and Kyle meet the Indigo Tribe out in space...
	+ Adventure 12: Sinestro becomes an Indigo Lantern...
	+ Adventure 13: Kyle falls in love with a Pink Lantern...
	+ Adventure 14: Hal speaks with Larfleeze about what makes greed dangerous...
	+ Adventure 15: Kyle meets the "Light"; a power beyond human comprehension, deeply connected to his white ring...
	+ Adventure 16: The Yellow Lantern Corps come looking for Sinestro!
	+ Adventure 17: The Manhunters attack Earth!
	+ Adventure 18: John and Guy meet up with Hal and Kyle!
	+ Adventure 19: The Manhunters are gathering on planet; Ranx!
	+ Adventure 20: The Manhunters are finally defeated and the Universe is saved!
* Wonder Woman also once again fights evil in 20 'main adventures'.
	+ Adventure 1: Diana and Nubia fight against a group of criminals working for Felix Faust.
	+ Adventure 2: Diana and Nubia are sent back in time...
	+ Adventure 3: Mr. Bones attempts to go out with Nubia.
	+ Adventure 4: Veronica Cale becomes the second Doctor Cyber.
	+ Adventure 5: Etta Candy has her place in reality switched with Diana after messing with one of the Duke of Deception's belongings.
	+ Adventure 6: Doctor Pyscho breaks Silver Swan's mind so that she'll try to kill Wonder Woman.
	+ Adventure 7: Wonder Woman is locked inside Reform Island by Doctor Psycho.
	+ Adventure 8: Medusa returns with her sisters and attempts to turn the world to stone... again.
	+ Adventure 9: Medusa is defeated again by the combined power of Wonder Woman, Nubia and Veronica Cale.
	+ Adventure 10: Ares is summoned by a group of cultists to aid them in destroying Wonder Woman.
	+ Adventure 11: Donna Troy returns to Gateway City and saves a young girl named Cassandra.
	+ Adventure 12: Veronica Cale holds Gateway City hostage by using Medusa's power...
	+ Adventure 13: Ares deems Diana unworthy and decides to bring about a new war...
	+ Adventure 14: Wonder Woman is forced to play chess with the Duke of Deception!
	+ Adventure 15: Ares is defeated by the combined power of Wonder Woman, Nubia and Donna.
	+ Adventure 16: Veronica Cale decides to return to villainy beginning with blowing up the D.E.O.'s base.
	+ Adventure 17: Doctor Cyber is finally defeated...
	+ Adventure 18: Steve Trevor becomes the new director of the D.E.O. But finds it hard to coupe with his new responsibilities....
	+ Adventure 19: Barbara Minerva returns to help find 2 legendary stones...
	+ Adventure 20: Diana begins training Cassandra Sandsmark.

* Aquaman continues to battle the forces of evil in 20 new 'main-adventures'.
	+ Adventure 1: Sea Bandits
	+ Adventure 2: Training Kaldur'ahm
	+ Adventure 3: Giant Jellyfish
	+ Adventure 4: Aquaman spending a day with his son
	+ Adventure 5: Aquavan
	+ Adventure 6: Vulko's betrayal
	+ Adventure 7: Arion rises
	+ Adventure 8: Eva vs Black Manta
	+ Adventure 9: Garth v someone
	+ Adventure 10: Dolphin
	+ Adventure 11: Blubber and Sheeva
	+ Adventure 12: The Marine Marauder (Eva's new alter-ego)
	+ Adventure 13: Black Manta and the pirate's treasure
	+ Adventure 14: To sing on the throne of Atlantis
	+ Adventure 15: The Jellyfish return!
	+ Adventure 16: Nereus
	+ Adventure 17: Nessie
	+ Adventure 18: Birth of Aqualad III
	+ Adventure 19: Aquaman's new hand
	+ Adventure 20: U2 Aquaman

* The Justice League continue their war on evil in 20 new 'main-adventures'.
	+ Adventure 1: The Justice League settles into their new lair; Mount Justice.
	+ Adventure 2: The Justice League meet their biggest fan; Lucas "Snapper" Carr.
	+ Adventure 5: Toyman's grand toybox (Batmite)
	+ Adventure 6: Superhero encounters
	+ Adventure 7: Claire Foster speaks with each member of the Justice League...
	+ Adventure 8: Clark asks advice from the Justice League on how best to interact with Sam Lane.
	+ Adventure 9: Diana learns of the origin of Gateway City.
	+ Adventure 10: Jack King accidentally unleashes an army of monsters on New York City...
	+ Adventure 11: New York is saved.
	+ Adventure 12: Lois discovers a photo of Perry with his wife and goes on a mission attempting to bring the two back together.
	+ Adventure 13: Martian Manhunter attempts to beat his Chocos obsession.
	+ Adventure 14: John faces his Chocos obsession and realizes that they aren't what make him strong. His friends are.
	+ Adventure 15: Livewire, Catwoman and Harley Quinn form the Gotham Sirens!
	+ Adventure 16: Martian Manhunter saves Zook from being kidnapped by evil scientists.
	+ Adventure 20: It's New Years eve at the Watchtower.
* Oliver Queen continues to battle against crime in 20 new 'main-adventures'.
	+ Adventure 1: Oliver and Dinah are on a case when they're both kidnapped...
	+ Adventure 2: Dinah and Oliver are forced to fight one another...
	+ Adventure 3: A serial killer named; Francis Dulmacher comes for Quentin Lance...
	+ Adventure 4: The Dollmaker fights the Black Canary...
	+ Adventure 5: Quentin Lance works with Ted Grant just like in the good old days...
	+ Adventure 6: Mia returns to Star City and becomes jealous of Roy's new skills as Speedy...
	+ Adventure 7: Oliver meets; Benjamin Turner.
	+ Adventure 8: Oliver and Roy defeat Bronze Tiger...
	+ Adventure 9: Roy looses his arm and has to use a prosthetic one from now on.
	+ Adventure 10: Mia becomes Speedy again only to be knocked unconscious...
	+ Adventure 11: Green Arrow and Black Canary search all of Star City for Mia.
	+ Adventure 12: The Dollmaker kills Mia...
	+ Adventure 13: Oliver has a rematch with Bronze Tiger.
	+ Adventure 14: Cupid, Brick, Prometheus and Onomatopoeia team up to defeat the Green Arrow!
	+ Adventure 15: Oliver defeats Cupid, Brick. Prometheus and Onomatopoeia...
	+ Adventure 16: Roy becomes "Arsenal" and decides to hunt down and kill the Dollmaker.
	+ Adventure 17: Roy crosses the line.
	+ Adventure 18: Bronze Tiger kidnaps Green Arrow.
	+ Adventure 19: Oliver and Ben have to work together to save Ben's town...
	+ Adventure 20: Ben and Oliver gain each other's respect.