Sensory Techniques

## E-Rank Techniques

**▰ Signal Fire [ Noroshi ] | Rank E**

After imbuing a small item (such as a pebble) with Chakra, the user will be able to discern its relative distance for up to three [3] posts. The object infused can be seen via other sensory techniques, assuming it is in range of the used technique. After three [3] posts, the original cost may be paid again to keep the technique going for another three [3] posts. Likewise, an amount equal to the original cost may be removed from the chakra pool to keep the signal active permanently, or until deactivated by the user.

**▰ Echo [ Yamabiko ] | Rank E**

Activation of this Jutsu lets the user locate the relative location of anything in the vicinity by listening to the echoes of a sharp sound, such as blades clashing, a rock skipping, etc. The technique is activated by some form of sound caused by the user. Louder sounds travel farther. It effectively works like echolocation, giving the user a display of the path in which the sound travels for one [1] full post. The visual can be maintained at an upkeep of the original cost per post, as well as a constant sound, such as music. Only the user can see the visual path.

**▰ Animal Party [ Dōbutsu tō ] | Rank E**

This technique is utilized when a tamer animal or summon is on the field. It grants the user information about the animal's name and species. It grants the user the ability to understand the animal's language for three posts.

## D-Rank Techniques

**▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D**

After the completion of handseals, an ally target gains a tattoo-like design created out of chakra. The tattoo appears black on the skin and can take the design of the user’s choice. As long as this technique is active, the ally and the user are treated as though they have a korabo bond up to the rank the user has trained in. This allows them to collaborate their jutsu even if they have not trained in Korabo together.

**▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D**

Allows the user to jump to anywhere within one kilometer, so long as he/she can sense the destination. Upon landing at the destination, locational information on everything within three [3] meters is automatically transferred to the user. Retains the three limits per battle that all forms of shunshin have.

**▰ Hunting Dog [ Ryouken ] | Rank D**

After inscribing a personal rune on something, the user can track the affected object over great distances so long as the rune remains. Each activation gives the user a general direction in which to travel, becoming less useful the farther away the rune is. Being in the same thread will point directly toward the rune, ignoring any obstacles such as walls; being in the same subforum points toward the general location; being in an adjacent subforum (such as in the lands surrounding a Village, or the Village Crossroads) gives the user a vague sense of where to go; and beyond that it points you in which cardinal direction to go. While the rune is permanent, the technique can be maintained by dedicating ten [10] chakra of their pool to keeping it active.

**▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D**

This technique allows the user to imbue a weapon like a katana or a kunai with a rune via contact. The user may pick one phrase or mental image to attach to the weapon. When this weapon leaves the user's hands, the technique begins. As someone comes into contact with the weapon, their mind is filled with the phrase or mental image imbued in the weapon. It often disrupts the target's train of thought or can otherwise confuse them, and prevents the target from remembering any sensory information they've received about the user for two posts. This can also be used as a trigger for any visual or auditory genjutsu.

**▰ Origins [ Kigen ] | Rank D**

This technique is utilized when a summon is on the battlefield. This technique grants the user information about the summon's name, resource pools, abilities, original home, and the same for the other summonable creatures of the contract. It also grants the user the name of the contract holder, but not their location.

## C-Rank Techniques

**▰ Whispering Walls [ Mitsugo Heki ] | Rank C**

By touching the walls of a building, they will passively collect information for the user. Every time someone or something comes in contact with the walls, this technique will alert the user regardless of distance or time that has passed. However, the information gathered will be limited to 'weapon contact' or 'human contact' or 'other contact'.

**▰ Door Guard [ Monko no Keibou ] | Rank C**

By touching a door with this technique, the door becomes enchanted. Anyone who tries to walk through the door will be prevented from doing so unless they state their name. Whatever they state is reported to the user immediately regardless of distance or time passed. Silence is not accepted, nor quiet answers, though this technique cannot discern truth from lies and will simply recite the answer to the user.

**▰ Fingerprint [ Shimon ] | Rank C**

By coming into direct contact with an item, the user is relayed all knowledge of that item. This includes descriptions of custom weapons / armors, both crafted or provided through customs slots. In addition, this also applies for inventions, puppets, and anything else which can be physically touched. Summons are also included, giving information about their perks and abilities through direct contact.

**▰ Total Sense [ Tōtarusensu ] | Rank X**

This technique enhances the user's senses. This lasts for three posts per rank, and makes them more susceptible to genjutsu that utilize that sense. However, it also allows them to sense the location of others through sense-blurring techniques like mist/smoke, techniques that give the opponent silent movement, etc. The rank of the technique is equal to the body rank of opponents they are able to detect.

**▰ Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C**

This technique allows the user to imbue a weapon like a katana or a kunai with a rune via contact. When this weapon leaves the user's hands, the technique begins. Sensor chakra rests in the weapon and waits for another's hands to make contact with it. Once someone else touches the weapon, their information is transmitted directly to the user, regardless of how much time has passed, so long as the user is in the same thread as the enchanted weapon. This information includes exact chakra and stamina pools and bloodline.

**▰ Preparedness [ Kakugo ] | Rank C**

This technique requires the user to have witnessed the opponent use taijutsu, bukijutsu, or basic combat. Once seen, the user is able to form a hand seal that allows the user to get attuned with the opponent. When the opponent attacks next, the user is able to react as if they had the same stats as the opponent. This technique can only be used every three posts.

**▰ Poison Instinct [ Doku hon'nō ] | Rank C**

This technique scans the user's body, or a target's. It checks for natural poison or crafted poison. It lasts for three posts with constant updates as to whether or not the target is poisoned. After three posts, it must be recast to continue detecting poison.

**▰ Sage Identity [ Sējiaidentiti ] | Rank C**

This technique reveals any information about contracts signed or sage arts learned. This will simply give the name of the lands the summons reside in that the target has access to, and their status as a sage on that contract if applicable. Human sages are also revealed through this jutsu. Finally, this reveals how much natural chakra the target has.

**▰ Astral Location [ Asutorarurokēshon ] | Rank C**

This technique is utilized when someone is using the astral projection technique. This reveals the location of the person who is astral projecting around the user, either to where they're going or where they are if they are project in front of the user. This also reveals their identity and appearance to the user if this happens to be distorted.

**▰ Internal Mechanism [ Naibu mekanizumu ] | Rank C**

This jutsu allows the sensor to sense the mechanisms within the puppet. It determines regular mechanisms as well as chakra-based mechanisms. This jutsu may not determine seals within the puppet if any happen to be there. This jutsu reveals the strength of each mechanism.

**▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C**

This technique exudes a fifty foot sphere of sensory around the user. Any strong emotions are detected immediately. This is especially useful during interrogations or diplomatic meetings. This jutsu can sense lies. It lasts for four posts per cast.

## B-Rank Techniques

**▰ Creeping Silhouette [ Hofuku Kageboushi ] | Rank B**

Marks a surface of up to 100 sq. feet in size for observation. When anyone aside from the user enters the domain, the user is notified. The user is aware of everything the target has while within the range, from the relative size of the Chakra pools, the target’s elemental affinities, and bloodline type (if any). In addition, any genjutsu cast upon the user while the user is within their sensory range are treated as one rank less in power. Does not have an upkeep cost, but the user must focus on the area in question to sustain the flow of information, consuming one activation per post.

**▰ Gray Fog [ Haiiro no Kiri ] | Rank B**

A technique which allows the user to send out a thin blanket of their own chakra around a specific area. The fog is unnoticeable without the assistance of chakra detecting dojutsu or sensory techniques. The fog allows allies with Korabo bonds to the user to be relayed the same sensory benefits as the user obtains. In addition, any target bound by the dragon tattoo also receives these benefits. Fog lasts for eight posts.

**▰ Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]**

User covers one eye. For each rank, the user can examine an additional thread. This reveals anything a naked human eye could witness, but with the benefit of being able to move into aerial positions and through building restrictions. If the user has doujutsu, they are able to perceive through their doujutsu's special abilities passively if they have any. At S+ rank, this can be used to view an entire subforum.

**▰ Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank B**

The user can extend a sensory barrier to detect the movements of a hidden foe within twenty feet. Should the field touch his opponent, the user will know their position immediately. In addition, the user receives a one rank reduction in dodge cost (does not stack with other reductions) to one attack per post this dome is active.

**▰ Exposed Arts [ Roshutsu shita geijutsu ] | Rank B**

This technique is used on a specific target. It reveals all of their known jutsu, including bloodline jutsu and custom jutsu, to the user. They may not be entirely familiar with the technique, but this gives them basic information about the rank and affinity if any.

**▰ Sensor: Symphony [ Kenchiki: Shinfonī ] | Rank B**

This technique requires the user to make contact with the opponent's weapon. Immediately after this contact is made, the trap is set. When chakra is channeled through the weapon, its precise location is given to the user.

**▰ Brawler's Instinct [ Burourā no hon'nō ] | Rank B**

This technique is cast on the user via hand seals. This technique scans the opponent's physique. It allows the user to ignore one of the opponent's stats for four posts.

**▰ Fragile Mask [ Koware yasui masuku ] | Rank B**

This technique is utilized on a specific target. This reveals if any transformation jutsu as been utilized, including permanent face or voice change techniques. In addition, this jutsu is able to break through genjutsu and reveal if an entity is fake if used on a target that is not there. If a genjutsu is modifying the appearance of a real person, this jutsu can reveal what they really look like.

**▰ Sensor: Flat Wall [ Kenchiki: Furattou~ōru ] | Rank B**

The user creates a fifty foot long line on the ground. Any jutsu that crosses over the line will alert the user regardless of distance or time passed from the placing of the line. The name of the jutsu, rank, and direction of origin are revealed to the user. Then, the line dissipates and will not detect anything else. If someone walks over the line with a jutsu active on their person, like chakra armor or a genjutsu, the user is alerted to this as well and receives the same technique information.

**▰ Sensor: Complete Focus [ Kenchiki: Kanzen'na shōten ] | Rank B**

By focusing on the opponent during battle and casting this, the user is able to determine from the exertion of chakra in the opponent as well as any hand seals (if applicable) what technique is about to come their way. This allows them to dodge for one rank less in cost, not stacking with other reductions.

## A-Rank Techniques

**▰ Leech [ Hiru ] | Rank X [ Learned as A ]**

Allows the user to hijack an opponent’s sensory technique. The user can relay and gather any information from the sensory, as well as take for themselves any benefits they received from it. The duration last as long as the initial technique.

**▰ Nature Lockdown [ Shizen fūsa ] | Rank A**

Allows the user to send a shockwave throughout an entire topic. This negates anyone from being able to sense the nature chakra present in the topic. The result of this technique is that, while it does not affect the reserves already within a sage, all sages cannot recover or gather nature chakra while this technique is in effect. This technique last for ten post.

**▰ Brawler's Nature [ Buraurā no seishitsu ] | Rank A**

The user is able to determine precisely what the opponent's stats are. In addition, they may ignore all of the opponent's stats for four posts.

**▰ Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A**

This technique allows the user to select incorrect information for themselves. Sensory techniques used against them will return with this incorrect information. Maintaining this technique requires it to be recast every six posts.

**▰ Weapon Meister [ Buki maisutā ] | Rank A**

This technique is cast to determine the amount and type of weapons on a battlefield. This is cast over an entire thread. This jutsu gives out information on custom weapons and special ones like the seven swords of the mist. It also gives out the location, including hidden pocket weapons. The only weapons not determined are ones sealed away or not at all present in the thread.

**▰ Open Minded [ Kangaekata ga jūnan'na ] | Rank A**

This technique scans the thread for the chakra systems of everyone within it. This tells the user if anyone's mind has been compromised by a genjutsu. This does not work if the user is in a genjutsu; in that scenario, the user is told that absolutely no one is under the influence of a genjutsu. This technique gives the user a one rank reduction in cost to Kai out someone else, not stacking with any other reduction.

## S-Rank Techniques

**▰ Opaque Curtain [ Shakou Ichou ] | Rank S**

The user sends out a wave of Chakra and uses it to read the air, disabling all sensory abilities within the area aside from the user’s abilities. This includes dojutsu and sage abilities. Enhanced senses view this area as a black box. Affects one thread for ten [10] of the user’s posts.

**▰ Mind Power [ Renriki ] | Rank S**

For up to five [5] posts after activation, any sensory techniques gazing into the area around the user see rapidly-changing nonsense. This means that, as long as this technique is active, any S-ranked and below genjutsu which affect the user while they are in the user’s sensory range have their senses deleted. This does not remove the genjutsu but hinders their ability to affect the user. Only works on genjutsu S-ranked and below, and only last for four post.

**▰ Seal Whisperer [ Shīru sasayaki ] | Rank S**

This technique is used across an entire thread. It gives the user information about any and all seals present in the thread (including forbidden seals and demon seals), either in the environment or on someone's person. This reveals what type of seal is being utilized in a scroll or other container, including its rank/resource paid, but does not reveal what precisely has been sealed away. It does tell the user the precise location of the seal. This lasts for three posts, updating the user with information if new seals are created.

**▰ Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S**

This technique creates a rainstorm. The raindrops are made of sensory chakra that alerts the user to any chakra signatures that are foreign to the user. This is used by Kages in order to determine who is entering their village. This technique does not require stillness, but it is only efficiently utilized in areas where the user is familiar with all friendly/native chakra signatures so it mostly only serves a purpose inside of villages. This lasts for ten posts before needing to be recast.

## S+ Rank Techniques

**▰ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+**

Allows the user to select one target and analyze them for demon chakra. If the target has demon chakra then the user is able to understand and comprehend the demon in its entirety. Furthermore, any passive increases the demon provides are null and void when used against the user. This technique last for eight post.

**▰ Spider Web Area [ Kumonosu ] | Rank S+**

This technique requires the user to be completely still, often sitting crossed legged. This technique shoots out imperceptible spider webs that extend through the subforum. This reveals the nature of chakra utilized in the user's immediate thread, and simply reveals motion that occurs elsewhere in the subforum. This means all movement travels through the web and alerts the user to what is happening. Any disruption of air will alert the user. This jutsu lasts for six posts so long as the user remains still.