Level 5

Level 5 is the 5th Level in The Backrooms.

## Description

**Level 5** is a limited hotel, decorated in Oriental-style architecture. Travelers always enter the Level alone, even if multiple people get to the Level at the same time.

Despite being alone, the hotel follows the routine as in Baseline Reality, food will appear in the dining area in the morning, noon, and evening, music will play in the ballroom, and beds will tidy themselves.

Extended listening to the music can cause memory loss that can be recovered if exit quickly, if you stay here for too long the effects may be permanent.

Despite being devoid of people multiple objects such as paintings, vases, and stained glass in this Level appear tinkered with, as if someone came into clean it. When unobserved the objects change to clean themselves to get rid of the dust.

**Level 5** has strong effects on Travelers' minds, the isolation and terror lead to mental meltdowns and, eventually, insanity.

**Level 5** does not allow objects to function as they normally would such as modern technology, it renders it completely useless. Almond Water causes hallucinations and temporary paranoia. For these reasons, it is recommended to get through **Level 5** without objects.

## Lobby Description

This area is the main section of **Level 5** and is the tamer of the two other rooms.

The walls are covered in mahogany-red and gold ornate wallpaper. Travellers have even reported that the wallpaper having faces that can stare at you, however, the authenticity of these reports is questionable. The floors are made out of exotic red and gold carpets. The halls themselves are very furnished in the previously mentioned decorations, including bookshelves, cabinets, antique sofas, and much more.

The walls of The Lobby have antique candle holders scattered across the hallways, some of which are actually electric lamps and not wax candles which can produce a constant buzz similar to Level 0. Doors in this area are labeled with gold placards with a room number which seem to be random in a non-linear fashion. Many of these doors are locked, but some have miraculously unlocked over time. Some can even open and close randomly.

This area of **Level 5** also holds two elevators. Despite these elevators appearing to be functional, the doors are melted together. But it is possible to break a the wall above the elevator and climb the elevator shaft, making it possible to access other floors.

The majority of the rooms in **Level 5** are in this area. These rooms are mostly empty hotel rooms with mild decor and furnishing. Strange objects can be found in the closets of these rooms, typically ranging from the 1920s to the 40s. The being is not often depicted here and does not create as much urgency.

## The Ballroom Description

This area is the Ballroom, this massive room has many doors in each side by random, reports say that there has been an encounter with hundreds of doors on the walls, floor, and ceiling, each leads to a different area of either the hotel or the boiler. It only contains a small Art Deco table in the center, illuminated by a large chandelier. All the entrances are marked with a small copper sign reading, "The Ballroom", as anyone might see in a hotel banquet hall.

This room contains about 24 headless mannequins. When they are not being looked at, they can cause a sense of being watched and paranoia. The Ballroom also has a constant noise of 1940s Ballroom music.

## The Boiler Room Description

The Boiler is a series of tight hallways due to the mass amount of old machinery placed within. The area contains large vintage machinery as mentioned before, and large industrial piping littering the walls all intertwined, which causes the layout to be very claustrophobic. Exhaust valves line the pipes on the walls, as Almond Water seems to flow through the pipes. The pressure of the water seems to cause the pipes to leak.

The temperature of this area is fairly hot, and most surfaces are dry. Steam fills the air as the machines run continuously. Most rooms are filled with boilers. The noises heard here are mostly loud machinery or Almond Water dripping from the pipes. Travellers report faint whispering emitting from the large smoking furnaces. Maintenance elevators are present, but it is not advised to use them.

The Boiler Room is the only area outside the hotel of **Level 5**, and extends infinitely in all directions. An infinite number of other hotels exist in The Boiler Room, some housing other people trapped in **Level 5**. The majority of the space in the boiler room is cramped passages between hotels, with low-hanging pipes running overhead. The floor of the Boiler Room is iron grating, which allows a constant dripping of water to fall through from the above floors and steam leaks to rise up from the pipes below, and the only light is from the fire in the boilers. The steam leaks create a high risk of injury, so staying in the Boiler Room for an extended period of time is not recommended.

## Entrances

**Level 5** can be entered by going through fancy hotel doors in Level 4. Any of this level's sub-levels are also entrances.

## Exits

To exit you have to travel deep into the shadows in The Boiler Room, by going through the shadows you will end up in Level 6. Other exits include **Level 5**'s sub-levels.

## Events

The only Event in this Level occurs if you destroy too much furniture in this Level. By doing so a towering cephalopod-like being will go after you through paintings, then in physical form.

### Ambience

Lobby

The Ballroom

Boiler Room

« Level 4 | Level 5 | Level 6 »

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Author: Lxnar\_Whrxd

Original Authors: Stretchsterz, BunDev

Original Page: Wikidot, Fandom, Liminal Archives.

Images: Level 5 image by Liminal Archives, the Wikidot and the Fandom.