recursal/Fanatic-Fandom huggingface dataset:
Hasleger Pesus

This species is one of the first representatives of the Osarmus class to survive the first extinction. Having a huge shell on its back allows protection from most predators and the flippers that allow it to move, giving it a turtle-like appearance, But it's one of the first gardens to have a flock of fish

Momvenet: Flippers

Food type: Primary consumer

Estimated location: photic zone

Size: 2.1 cm

Ancestor: Nenudas Armezus

Recent mutations: Shell, Flippers, Herbal nutrition, A more complex brine (Herd behavior(

general description:

Cell property: None

External: Body thin enough to diffuse, has a relatively well-developed eye system (vision - 2, up to 10 m, 4 E/R), with Ca.Ca shell in the back (defense - 5, support – 2, agility - -1, 5 E/R) and a simple jaw (attack - 1, 2 E/R). he have flippers on the sides (speed – 2, agility – 1, 5 E/R).

Internal: Has brain (neurons - 3, 5 E/R), with a skeleton made of calcium carbonate (support - 2, 5 E/R), a more efficient diffusion system, has a digestive system with one opening (digestion - 1, plant food, 3 E/R) and an open blood system (metabolism - 2, 5 E/R) with a single-chambered heart (metabolism - 1, 2 E/R), with a simple system to create a toxin within its body (defense - 2, 5 E/R) .

breed type: hermaphrodite (none bonuses)

Total existential need: 9.6 E/R {41 \*(2.1/10)} Value of 51.6 E/R

Attributes in numbers: respiration - 2, vision - 2, neurons - 4, metabolism - 2, digestion - 2, speed - 3, defense - 6, support - 5, attack - 1, agility - 1

Capabilities: vision up 10 m’, antifreeze proteins, toxin, jaws, Herd behavior

Behavior: Preference to hang out with his peers, if he is hungry, looking for food, in case and sees danger, walks away. Always following his peers.
Trigonikos

Trigonikos are a class that contains a single type of species in which all its growth regions are concentrated in axes and call it the shape of a triangle.

## General Information

### Discovered

Gotor

focusing whole biomass around 3 axes - 10 (also known as Trilateral Symmetry)

outgrowth on the axes - 4 (Spread - 50%)

leaves - 2 (Larger surface)

bigger size - 8 (300% size)

Movement: none

Food type: Photosynthesis of cyanobacteria and selenide plastid

Estimated location: photic zone

Size: 4.5 cm (300%)

General description:

Recent mutations: focusing whole biomass around 3 axes (10), outgrowth on the axes (4), leaves (2), bigger size (8)

Cell property: Selenide plastid (can use light and selenide to create glucose, 3 E/R)

External: a trilateral symmetry with a symbiotic system with сynobacteria (5 E/R), in each axis there is a growth area (Spread - 50%) and a leaf (Larger surface). Has a keratin layer (support - 1, defense - 2, 3 E/R),Has two types of spores (one floating in water, one flying in the wind, 8 E/R) and air storage that contributes to it floating on the water (support - 1, 3 E/R).

Internal: It has a spiral as a type of respiratory system (respiration - 1, 3 E/R).

Total existential need: 3 E/R {22\*(1.285/10)}

Attributes in numbers: respiration - 2, neurons - 0, metabolism - 2, digestion - 1 , speed - 0, defense - 3, support - 3, agility - 0

Capabilities: can photosynthesis using hydro-selenium, symbiosis with CYB, spore spread (one floating in water, one flying in the wind)

Behavior: None
Thiapo

Thiapo are a family of the order Leviathan where all the predators belonging to this series reside.

## General Information

### Gangentoar

After the extinction of M.T.E., this species exploits a new niche that was reserved only for the predator. Despite its inability to digest meat better than other predators, its size compensates it for being able to eat all species easily. In addition, there is a marked separation between male and female (the male has bigger tentacles spikes, the female has a small fat reservoir).

Together with this, it is defined as endangered due to the inefficiency of meat digestion due to the transition from filter to predator.

Movement: Sub-carangiform swimming

Food type: Predator

Estimated location: Neritic zone

Size: 18 cm (10cm \* 200%\*⅖)

Ancestor: Leviathan Dentalions

general description:

Cell property: Selenideron (Ability to use saladium as an output instead of carbon dioxide ,2 E/R) ,Anti-Viral proteins (Greater resistance to disease agents ,2 E/R)

External: Divided into Segmentation in which head, abdomen and several thorax. It has a system of Tentacles (grabs, 3 E/R) with belleens made of chitin (capture efficiency: + 100%, 2 E/R) and at the edges, chitin spicks (attack - 2, spicks ,3 E/R) , a concentrated system of gills (respiration - 3, 5 E/R) and has chemical receptors in the gill area (chemical sensing - 2, up to 50 m , 3 E/R) and eyes spots (vision - 1, up to 5 m, 2 E/R). on the back have leans (speed - 1, agility - -0.2, Sub-carangiform, 3 E/R). on the male have a larger spicks (+ 2 E/R, +0.2 attack), on the female have fat deposit (none). on Each has a different pheromone mark.

Internal: Has a collection of brain-like neurons (neurons - 1, 1.5 E/R), with hydrostatic skeleton (support - 1, 3 E/R) next to it, closed blood system (metabolism - 3, respiration - 1, 7.5 E/R) Which contains anti-freeze proteins (Freezing resistance, 1 E/R) with Heart with two chamber (metabolism - 2, 4 E/R), with a simple digestive system with 2 openings (digestion - 2, meat food - 50% effective, 5 E/R).

breed type: Dimorphism (100% more point needed for breed, more mutuan)

Total existential need: Male - 88 E/R {49\*(18/10)} Value of 529 E/R / Female - 84.5 E/R {47\*(18/10)} Value of 507 E/R

Attributes in numbers: respiration - 4, chemical sensing - 2, vision - 1, neurons - 2, metabolism - 7, digestion - 3 , speed - 2, defense - 1, support - 2, attack - 3, agility - 0.8

Capabilities: Grabs (mini’), Effective perception against creators less than 500% or more , chemical sensing up 50 m’, vision up 5 m’, antifreeze proteins, resistance to disease agents

Behavior: if no abnormal stimuli swim aimlessly, beating tenticals to help in eating. If Chemical type food stimuli angle tenticals to move around estimated source of stimuli. If heavy stimuli beat cilla and ripple body to move forward and use tenticals to face away from the stimuli, If he feels a dangerous stimulus, try to turn the spicks in his direction, or alternatively, run away.
Cornau Iltra

Movement: BCF

Food type: Aсtive filter

Estimated location: Neritic zone

Size: 22.1 сm

general description:

Cell property: Selenideron (Ability to use saladium as an output instead of carbon dioxide ,2 E/R), Selenium storage (6 E/R).

External: Divided into Segmentation, which sides have fins (speed - 2, agility - 3, 5 E/R), in the front of the head has a 4 Eyepieces system (vision - 4, up to 20 m, 4 E/R) and chemical sensory in the head (chemical sensing - 2, up to 50 m , 3 E/R) has a system of Tentacles (grabs, 3 E/R)

Internal: It has a simple brain (neuron - 2, 4.5 E/R), but with strong lean (speed - 1, 3 E/R), digestive system with one opening (digestion - 1, plankton food, 3 E/R) with complex gut (digestion - 2, More nutrients are created from the same type, 3 E/R) and open blood system (metabolism - 2, 5 E/R) with heart (metabolism - 1, 2 E/R) and breathes through the gut (respiration - 1, 1 E/R).

breed type: hermaphrodite (none bonuses)

Total existential need: 91 E/R {41.5\*(22.1/10)} Value of 550 E/R

Attributes in numbers: respiration - 2, vision - 4, chemical sensing – 2, neurons - 2, metabolism - 4, digestion - 4 , speed - 3, defense - 1, support - 1, attack - 1, agility - 4,

Capabilities: vision up 20 m’, grabs, More nutrients are created from the same type.

Behavior: Fix: The mouth always remains open and actively draws water for breathing and eating.
Tenues

Tenues are Phylum from the kingdom of Selanimus, where what sets them apart is the cell structure is relatively flat compared to other cells from another Phylum

### Selanimus Tenues

Better digestive system - 10

Eyespots - 10

This species is the most successful of all, with the best digestive ability of this period and with the ability to see excellent (relatively) is what gave it the ability to be dominant.

Condition: EX

Movement: None

Food type: Passive filter

Estimated location: photic zone

Size: 0.25 mm

### Selanimus Armamulta

Segmentation-1

Gut-1

Tentacle feeders-4

Even with the astronomical success in the past, it has helped him deal with all the competition created around him. Even with new ways to get the most out of it, he has a hard time standing up to his competitors.

Name: Selanimus Armamulta

Condition: EX

Movement: None

Food type: Passive filter

Estimated location: photic zone

Size: 0.26 mm
Izímata Pnona

A particularly successful species of the Allupestiv period, a species that has undergone upgrades in all respects smooth: a stronger brain, a particularly strong respiratory and transport system, and highly developed fins making it a very common species with an ecological impact on its presence, which can even compete with previously dominated leviathans

Name: Izímata Pnona

Condition: LC

Momvenet: Anguilliform swim

Food type: Omnivore

Estimated location: Photic zone

Size: 9.675 cm (2.25 \* 430%)

Ancestor: Edafos kopikós

Recent mutations: More Brain Power - 5, Better Respiration System - 8, Better Circulatory System - 7, Even Better Fins - 10

general description:

Cell property: None

External: Body thin enough to diffuse, has a relatively well-developed eye system (vision - 2, up to 10 m, 4 E/R), with thicker skin (defense - 2, 1 E/R) and a powerful jaw (attack - 2, Unique - Bone crusher (bonus +1 attack), 5 E/R). There are strong and flexible fins on the sides of the body (agility - 3, speed - 1, 5 E/R).

Internal: Has a complex brain (neurons - 4, 6 E/R), with a skeleton made of calcium carbonate (support - 2, 5 E/R), has a digestive system with one opening (digestion - 1, plant food, 3 E/R) with its, a efficens Branchiostegal gills (respiration -  2, can breat air for short time, 8 E/R) and an open blood system (metabolism - 2, 5 E/R) with a powerful single-chambered heart (metabolism - 2, 4 E/R) and anti-freeze proteins (Freezing resistance, 1 E/R), with a simple system to create a toxin within its body (defense - 2, toxin, 5 E/R), Stronger tail muscles for movement (Speed - 2, 5 E/R) and A small tolerance against heat (heat tolerant, 2 E/R)

Brain storage capacity (2) - Curious - When safe, they would observe other creatures and try to learn or mimic their behavior

breed type: hermaphrodite (none bonuses)

Total existential need: 64 E/R {64\*(9.675/10)} Value of 384 E/R

Attributes in numbers: respiration - 4, vision - 2, neurons - 5, metabolism - 3, digestion - 2 , speed - 4, defense - 3, support - 3, attack - 4, agility -4

Capabilities: vision up 10 m’, antifreeze proteins, toxin, jaws, Bone crusher, heat tolerant, breathe air

Behavior: Fix/complex - When feeling hungry, looking for plants to eat, when not hungry, looking for a dark place, in an encounter with a predator, escape or fight.
The Crystal Mimics

## Crystal Mimic: 1 (Stalker).

What's wrong with this town? so many crystals...Wait what's that noise.

### Height

Crystal Mimic 1: 9 Meters. Crystal mimic 2: 12 Meters, Crystal Mimic 3: 20 Meters.

### Skin Color

Dark blue/dark Turquoise/black/dark purple/indigo.

### Date of Creation

31/08/2023 (originally made on June 30th like the others.)

## Description.

These creatures are very unnatural. This one however is the calmest out of all 3. Humans are aware of these creatures that came from Russia. There is 3 in total. They were all given names, however, this one is called Crystal mimic 1 also known as Stalker. The reason why it's called stalker is because that it doesn't eat humans and rather watches them. It can be hostile though if u look at it in it's eyes. Stalker eats old wood.

## Appearance.

The stalker has fur that is dark blue and purple and it's skin colour (on its face and horns) is black, dark turquoise and indigo. It's eyes are round and white. It isn't blind though. It has very sharp claws that it uses to rip apart old houses to take the wood to eat, This one is the smallest Crystal mimic being the size of 9 meters tall (900 Centi-meters).

## Behaviour.

The Stalker is very VERY calm and is the most none-hostile out of all the other crystal mimics. It doesn't mind if you touch it or look at it just don't look at it's eyes. It's very insecure about it's eyes. The Stalker is unable to communicate like Crystal Mimic 2. All it does is make noises.

## Origin.

The Crystal Mimic's story is all the same. They were actually human once, they were all teens. They were the Age of 13-16. One day they got kidnaped by these mad people who were apart of an illegal secret organisation. Those 3 teens were experimented on every day, one day something leaked into their room's and they were horribly mutated. One day the Mad people found out about them mutating and the whole place went into lockdown but Crystal mimic 2 was on a rampage. Stalker aka Crystal mimic 1 managed to escape but it was already to late, they were transformed into this being. Stalker was the 13 year old who was originally called Кирилл, but in English it was called Kirill. It was a boy as well.
Carnescu

Carnescu are a order from the Noviplatus kingdom, which unlike the other ancient species, species from this order have partially lost their ability to create their own food and live a more vicious carnivorous life.

## General Information

### Discovered

TeaKing

Movement: Walking

Food type: Scavenger, can uses selenide plastid as a source of energy

Estimated location: Photic zone and Benthic zone

Size: 4.6 cm (2.3 cm \* 200%)

Ancestor: Reptilantus Lucerius

Recent mutations: less photosynthesizing cells - 7, evolve the ability to digest meat - 8, closed blood system - 2

general description:

This species began to fill a niche of scavenger and partially relinquished its ability to do photosynthesis, contributing to it becoming larger than its ancestors.

Cell property: Selenide plastid (can use light and selenide to create glucose, 3 E/R, - 1.5 E/R less effective)

External: Divided into segmentation in each of which has muscular legs (speed - 2, 6 E/R), having gills (respiration - 2, 3 E/R),Thicker skin on around the body (defense - 1, agility - -0.2, 1 E/R) and more in the front (defense - 2, 1 E/R). with small eyes (vision - 2, up to 8 m, 3 E/R).

Internal: Has a simple brain (neurons - 2, 3 E/R) and a straight digestive system with 2 openings (digestion - 2, meat food 70%, 5 E/R), closed blood system (metabolism - 3, respiration - 1, 7.5 E/R) with a single-chambered heart (metabolism - 1, 2 E/R),.

breed type: hermaphrodite (none bonuses)

Total existential need: 15 E/R {34\*(4.6/10)} Value of 90 E/R

Attributes in numbers: respiration - 4, vision - 2, neurons - 3, metabolism - 5, digestion - 3 , speed - 2, defense - 3, support - 1, attack - 1, agility - 0.8

Capabilities: vision up 8 m’, can photosynthesis using hydro-selenium

Behavior: Fix: When you feel hungry, look for food with the help of sight, if not found and in a desperate situation, look for the brightest place and do photosynthesis. If not hungry, look for a place to rest. If he feels in danger, he will run away or fight it.
Serpenium Gorostro

This species specialized in all in the best defense is attack through the formation of venom fangs, similar to a snake, together if it is not strong enough to penetrate an armored creature and the venom it produces is relatively weak and it depends on its large production to get any effect.

Name: Serpenium Gorostro

Momvenet: Anguilliform swim

Food type: Primary consumer (Algivores / Selebivore)

Estimated location: Photic zone

Size: 2 cm

Ancestor: Nenudas Enós

Recent mutations: Venom/toxic glands, Fangs, Longer and retractable fangs

general description:

Cell property: None

External: Body thin enough to diffuse, has a well-developed 8 eyes system (vision - 4, up to 20 m, 8 E/R), with thicker skin (defense - 2, 1 E/R) and a simple jaw (attack - 1, 2 E/R) with simple set of teeth (attack - 1, 3 E/R) and A pair of long, retractable fangs (attack - 4, retractable, Unique - Injection [Efficiency of injected material on Something else is injected faster], 6 E/R).

Internal: Has a simple brain (neurons - 2, 3 E/R), with a skeleton made of calcium carbonate (support - 2, 5 E/R), a more efficient diffusion system, has a digestive system with chambers and one opening (digestion - 2, respiration -1, plant food,+ 40% more nutrition, oxygen absorption, 5 E/R) and an open blood system (metabolism - 2, 5 E/R) with a single-chambered heart (metabolism - 1, 2 E/R) and anti-freeze proteins (Freezing resistance, 1 E/R), Venom/toxic glands Near the fangs (defense - 1, attack - 1, Venom, 6 E/R), Stronger tail muscles for movement (Speed - 2, 5 E/R) .

Total existential need: 10 E/R {50\*(2/10)} Value of 60 E/R

Attributes in numbers: respiration - 3, vision - 4, neurons - 3, metabolism - 2, digestion - 3 , speed - 3, defense - 2, support - 3, attack - 7, agility - 1

Capabilities: vision up 20 m’, antifreeze proteins, venom, jaws with teeth,+ 40% more nutrition, oxygen absorption in the gut, Injection, retractable

Behavior: Fix - When feeling hungry, looking for plants to eat, when not hungry, looking for a dark place, in an encounter with a predator, looking for a dark place, if not other opien, will attack with venom fungs
Selanimus

Selanimus is a special kingdom in which all species are able to use selenium as an oxidizer and emit air as hydrogen selenium.

This kingdom includes all species whose cells contain the organelle "selendrion" as an additional organelle together with mitochondrion

## General Information

### Discovered

Deathwake

This species focused on developing greater efficiency and capacity of food, this development was particularly successful, especially since it has eating arms that collect more food from the water. And cavity of fluids, which do not know a subtle role.

## General Information

### Discovered

Deathwake

With the development of the hydrostatic skeleton and the distinct division of the head, abdomen and a small amount of thoraxis, it contributed to his survival and passing these while only other women recovered from the competition.

* Phylum: Rotundum
	+ Sub-Phylum: **Pidum**
		- Class: Seleboltus
			* Order: Podikelfi
			* Order: Leviathan
				+ Family: Calibrus
				+ Family: Thiapo
* Phylum: Tenues
	+ Class: Virumeum
		- Order: Oferdan
	+ Class: Remiss
	+ Class: Filuparnus
Pentium Aluminis

This species is the first of its kind to represent 3 biological genders: male, female and demale, a middle condition that can change to one of the other 2 genders, but important in reproductive action as a link between the other 2 genders, which increases genetic diversity but also makes them vulnerable to extreme changes and takes longer to mature

Movement: Walking

Food type: Scavenger, can uses selenide plastid as a source of energy

Estimated location: Photic zone and Benthic zone

Size: 11.5 cm (5.0 cm \* 230%)

Ancestor: Carnescu Suaviter

Recent mutations: 2-chambered heart, Trichogamy

general description:

Cell property: Selenide plastid (can use light and selenide to create glucose, 3 E/R, - 1.5 E/R less effective)

External: Divided into segmentation in each of which has muscular legs (speed - 2, 6 E/R), having gills (respiration - 2, 3 E/R),Thicker skin on around the body (defense - 1, agility - -0.2, 1 E/R) and more in the front (defense - 2, 1 E/R). with small eyes (vision - 2, up to 8 m, 3 E/R).

Internal: Has a simple brain (neurons - 2, 3 E/R) and a straight digestive system with 2 openings (digestion - 2, meat food 70%, 5 E/R), closed blood system (metabolism - 3, respiration - 1, 7.5 E/R) with a 2-chambered heart (metabolism - 2, respiration - 1, 4 E/R),.

breed type: “Trichogamy” (unique)  - (50% more point needed for breed, \*2 mutant when breed, +2 point when adult, vulnerable to cataclysm, +2 CD)

Total existential need: Female/Male/Demale - 41.4 E/R {36\*(11.5/10)} Value of 248 E/R

Attributes in numbers: respiration - 4, vision - 2, neurons - 3, metabolism - 5, digestion - 3 , speed - 2, defense - 3, support - 1, attack - 1, agility - 0.8

Capabilities: vision up 8 m’, can photosynthesis using hydro-selenium

Behavior: Fix: When you feel hungry, look for food with the help of sight, if not found and in a desperate situation, look for the brightest place and do photosynthesis. If not hungry, look for a place to rest. If he feels in danger, he will run away or fight it.
Edafos

Edafos is a department where members of its kind are omnivores and have one opening for the entry and exit of food

## General Information

### Kopikós

After the first extinction, this species began to show a form of omnivorous behavior, although not the most effective in the face of meat, what sets it apart is that it is one of the strongest bite strengths it has seen so far, strong enough to break the simple bones of this period, and may even break armor Made of chitin, but not of calcium carbonate.

Momvenet: Anguilliform swim

Food type: Omnivore

Estimated location: Photic zone

Size: 1.5 cm

Ancestor: Nenudas Tzlgirt

Recent mutations: Heat Tolerant - 6, Digest Meat - 2, Fins - 3, Improve Jaw - 7

general description:

Cell property: None

External: Body thin enough to diffuse, has a relatively well-developed eye system (vision - 2, up to 10 m, 4 E/R), with thicker skin (defense - 2, 1 E/R) and a powerful jaw (attack - 2, Unique - Bone crusher (bonus +1 attack), 5 E/R). There are small fins on the sides of the body (agility - 1, 2 E/R).

Internal: Has a simple brain (neurons - 2, 3 E/R), with a skeleton made of calcium carbonate (support - 2, 5 E/R), a more efficient diffusion system, has a digestive system with one opening (digestion - 1, plant food, 3 E/R) and an open blood system (metabolism - 2, 5 E/R) with a single-chambered heart (metabolism - 1, 2 E/R) and anti-freeze proteins (Freezing resistance, 1 E/R), with a simple system to create a toxin within its body (defense - 2, toxin, 5 E/R), Stronger tail muscles for movement (Speed - 2, 5 E/R) and A small tolerance against heat (heat tolerant, 2 E/R)

breed type: hermaphrodite (none bonuses)

Total existential need: 5 E/R {45\*(1.5/10)} Value of 30 E/R

Attributes in numbers: respiration - 2, vision - 2, neurons - 3, metabolism - 2, digestion - 2 , speed - 3, defense - 3, support - 3, attack - 4, agility - 2

Capabilities: vision up 10 m’, antifreeze proteins, toxin, jaws, Bone crusher, heat tolerant

Behavior: Fix - When feeling hungry, looking for plants to eat, when not hungry, looking for a dark place, in an encounter with a predator, escape or fight.
The Beast of Mystic Hotels

## TBOMH

"It's almost like this place doesn't have housekeeping." (Photographer missing, presumed dead.)

### Date of Creation

6/14/2021

**The Beast of Mystic Hotels** is a creature made by The Upset Kitten.

## Appearance

The Beast of Mystic Hotels (TBOMH for short) appears to be a variation of Agamidae. TBOMH has 6 eyes on both sides of its body, meaning 12 eyes in total. It has 2 hands with 3 large fingers each, and has a tail with a pointed edge, capable of drawing blood. TBOMH does not have a mouth, however it does not need to eat and drink to survive.

## Behavior

TBOMH is capable of possessing hotels, making it aware of all movement within said hotels. Hotels possessed by TBOMH are referred to as "Mystic Hotels" hence the name "The Beast of Mystic Hotels". TBOMH preys on all those who are unlucky enough to be chosen by it. TBOMH tries to hide from its victims for the duration of the day, typically under the bed. By the end of the day, TBOMH will brutally kill its victim, however, if the victim spots TBOMH before the end of the day, they will meet the same fate, just earlier than expected.
Computer Stalker

[Warning:this page is not finished yet so don’t pls don’t delete]

A image of it coming out of someone’s computer

Computer Stalker is a shadow like creature who stalks you without you knowing. When you turn off your computer it will come out and kill you and then go into your computer again and transfer through wires to someone else’s computer

## Appearance

his appearance is a shadow like. He also has really small bunny ears after killing someone’s pet bunny when it randomly appeared and wears it. He also has skinny like hands and arms. Has no legs or feet

## Gallery

Him coming out of the computerHim coming out of a roomHim glitching out someone’s photo
Nervilla Wiki

**Welcome to the Nervilla Wiki!**
The general wiki of the forum game Nervilla - a new live

This is a wiki that documents everything, every useful information and every event that happens in the Nervilla forum game:

* Link to the forum game

## General Information:

* General
* Species
* Timeline
* World map and division
* Planetary history
Vathotons Galalia

This species has mainly improved its need to avoid as many dangers as possible, and just while there are creatures that penetrate to the depths, it leads by creating a toxin that gives it a repulsive taste

Momvenet: Jet propulsion

Food type:  Omnivore

Estimated location: Abyss

Size: 1.8 cm (1.2 \* 150%)

Ancestor: Aglios Mach

Recent mutations: Defensive toxins - 3, More power speed to the jet - 7

general description:

Cell property: None

External: Radial creature that breathes through diffusion, Has a very strong chemical receptors (chemical sensing - 4, up to 200 m , 7 E/R), has a system of Hydrostatic muscles that allow it to move in the form of a powerfull water jet (speed - 7, agility - 0.5, Jet propulsion, only works in water, E/R 10), At the end, there are navigation fins (agility - 2, 3 E/R)

Internal: Has a collection of brain-like neurons (neurons - 1, 1.5 E/R), an open blood system (metabolism - 2, 5 E/R)  with no heart Which contains anti-freeze proteins (Freezing resistance, 1 E/R), he digests food from the outside (digestion - 3,External digestion, E/R 5). Its body produces toxins with a repulsive taste (defense - 1, bitter taste, 1 E/R)

breed type: hermaphrodite (none bonuses), true type R strategy (population improvement: 20%, 4 E/R, Can’t be improved again)

Total existential need: 6.75 E/R {37.5\*(1.8/10)} Value of 40 E/R

Attributes in numbers: respiration - 1, chemical sensing - 4, neurons - 2, metabolism - 4, digestion - 3 , speed - 8, defense - 2, support - 1, attack - 1, agility - 3.5

Capabilities: External digestion , chemical sensing up 200 m’, antifreeze proteins, bitter taste

Behavior: fix: When hungry, looking for food, if feeling a chemical stimulus of food, follows, aroused danger, hides.
Giant Fetus

Seems to be facing a person

**Giant Fetus** is a creature that was originally a fetus.

## Origins

The creature was previously a fetus, but after a few months, its mother was killed, mutilated and the fetus was found. After that, the fetus was thrown into a toxic place (full of radiation) and the fetus began to mutate.

## History

Little is known about the history of this creature.

The creature was previously a fetus, but after a few months, its mother was killed, mutilated and the fetus was found. After that, the fetus was thrown into a toxic place (full of radiation) and the fetus began to mutate.

After that, it started to grow up to 2.55 m (8'5'') and it is estimated that it could grow 145 cm more.

After growing, it began to kill people for food, using 2 claws with deadly poison, which would cause immediate death.
The winter Walker

## Description

The winter Walker is similar to the Bird walker and Day 17 The winter Walker had her body was black in colour

silvery-black and white to pale shades of blueand black, intended to blend into their icy surroundings. Their coloring has been described as "silver like the moons," "pale black like ice," "as pale as the moons," or "moon-black scales," and "like whiskers or tufts of fur." Winter Walker have dark black , sky black ,she have a neck going above the clouds, however , she doesn’t have a head, eye or ears, because her head was invisible
Page Layout

When adding a page onto this wiki, the important thing is to make sure that the page follows a general structure.

Note: This page layout guide follows editing in source mode.

## Article Header

Cryptid-Infobox: At the top of the article, you should add the Cryptid-Infobox and fill it with the information on the page.

Quote(s): The quote should be added below the infobox. The use of the quote is optional and not mandatory. Note: you should add only three quotes maximum onto a page.

Introduction Paragraph(s): The introduction for the hero is added. This information should include the name of the cryptid, place where the cryptid is from, and the role the character plays in the story. This section could also include a quick summary of the hero.

## Characteristics

In this section, it is optional to add information about the cryptid. Here, you can add information that relates to their status as a cryptid. Please be sure to not copy information from the Trevor Henderson Wiki.

## History

In this section, you provide a summary of the cryptid's history in the story.

## Trivia

In this section, you add trivia about the cryptid. Usually information related to them. This section is optional.

## Navigation

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## Notes

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Cloud dweller

**The Cloud dweller is a creature that takes a shape of a cloud having 4 limbs and is created by JaegersROBOT**

## Cloud dweller

### Creator

JaegersROBOT

The cloud dweller takes a massive form of blending in with clouds, it seems to have a antenna to detect it surroundings. Probably since it does not have a visible eye or mouth, it has no record of injuring any humans presumably passive.

It also leaves a trail of light clouds behind as it moves around in the cloud, it uses 4 limbs to move around in the cloud. It is not entirely clear if its fully made of clouds. It also reflects lot's of light, due to it's color the white, it hard to see what the creature really looks like, for now this is presumed look. It is estimated to be 34,000 feet of what can be seen.

The Giant could appear in any clouds and rise out of it presumably teleporting in any form of clouds, it cannot be seen if the sky in a country has no cloud formed yet, only appearing in cloudy days. It could appear on the ground in rare occasions if it's Misty or foggy and the air temperature is cold.
Appearing at night and away at day

>
>  description of the creature
>
>
> Appearing at night and away at day
> ----------------------------------
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>
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> ### Gender
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> male
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> ### Height
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> 531 m-1742 ft
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> ### Skin Color
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> pitch black
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> ### Eye Color
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> no
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> ### Species
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> giant
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> ### Type
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> night
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> ### Location
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> ???
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> ### Creator
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> fog fog fog- day 2027
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> ### Date of Creation
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> 2023,19,21:32
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>
>
>
>
> (link to reddit) https://www.reddit.com/r/TrevorHenderson/
>
>

Appearing at night and away at day is a tall humanoid of black color in height he is about 69 meters he has no face of it is hidden by darkness judging by the name he appears at night and disappears during the day
Elder Warrior

**Elder Warrior** is an armless, strange Giant. It has disproportionately long legs that have the average feet of a human being, except more larger. The legs connect to the torso which instead where the body should be, there is two large components of flesh that have multiple tentacles that connect to each other in a wavy, inconsistant and disorganized pattern. It has a rubbery and soft texture that if hit with force will harden into a concrete-like texture. It is a dark pink fleshy color.

## Sighting

**Elder Warrior** was first seen in 1983, September 13. A man was walking down the street of a city when he saw a large Giant near the bridge. It was defending some citizens from an army of terrorists. It killed all the terrorists by shocking them with strong electrical shocks that would kill someone in seconds.

### Origins

**Elder Warrior** was summoned by a couple in the city wanting some guranteed protection. They saw a ad in the newspaper claiming that a holy ritual woud summon a "god" called "The Elder Warrior". They tried it and it worked. The Giant then protected the whole entire Earth from that day on.

## Abilities

* **Electrokinesis** - **Elder Warrior** can manipulate electricity to do it's bidding.
* **Enhanced Speed** - **Elder Warrior** is incredibly fast.
* **Invincibility** - **Elder Warrior** is invincible.
* **Immortality** - **Elder Warrior** is immortal.
* **Regeneration** - **Elder Warrior** can regenerate if they have lost any parts of their body.
* **Self-Sustenance** - **Elder Warrior** does not need food, water or air to survive.
* **Healing** - **Elder Warrior** can heal injured peers by slightly shocking them with a "Healing Strike".
* **Telepathy** - Similar to Storm Watcher, **Elder Warrior** communicates through transferring a message from it's mind to another individuals.

## Behavior

**Elder Warrior** is a sentient and sapient creature. It is capable of developing relationships, memory and learning but not speech. It's personality is very calm, friendly and wise, as **Elder Warrior** was created before the Solar System was. It is determined to keep the Earth and Humans safe from dangers, such as life threatening events, evil humans, terrorists and other evil anomalies. It demonstrates a friendly and positive attitude to humans and a serious and negative attitude towards the evil. It enjoys having friendly conversations with good humans and defending Earth. It is also aware of the existance of Storm Watcher and Albanian Warrior, and would like to meet them.

### Killing/Hunting Methods

When **Elder Warrior** is in battle, it will often shock it's enemies with strong lightning bolts.

### Survival Tips

If your the one fighting **Elder Warrior**, it's likely you will die, and you should.
Living Building

The Living Building is a sub species of The Extra Slide and it is only seen at night.

The building where the first picture was taken goes away when it is day but when it turns night it comes back as a regular building. When people go inside the building a mouth comes down and they never return. When It thinks nobody is near it turns into the living form and crawls away. It Is Carnivorous And Eats Humans, And Only Fights If It Feels Threatened. And It Is The Protector Of The Street Snakes, Since The Humans Never Knew That The Street Snakes Were Protecting Their Nest
Shadow siren head

Shadow Siren Heads are a giant humanoid species related to Siren Heads created by Trevor Henderson.

### Origin

shadow siren head is the soul of a now deceased siren head back for revenge on all of humanity shadow siren head dead from being launched into a black hole lts constant jittering makes lt looks like lt's lagging constantly the dark siren head is a very strange creature
4/16/2011

## description

An unknown giant created on September 30 in 2023 creator u/716369275 in reddit

## appearance

a tall, thin humanoid creature with 4 limbs whose head resembles roots or branches his height is unknown but his height is estimated to be 700 meters or 2296,59 ft

## facts

this is the 4th creation of this author

1. link to source image
2. author u/716369275
Red eyes Giant

```
**ANOMALY** : 9

```

## Appearance

**Red eyes Giant** is a humanoid giant with a elongated humanoid body. It's head is just a large head with no features, not even a mouth. the only thing the head has is two, giant, staring, red eyes. It's actually a complete coincidence it was named "Red eyes Giant" as Redeye seperate

## Sighting

**Redeye's Giant** was first seen in 2006 March 23, when a female looked out her window on a foggy morning and saw two red eyes staring back at her. Eventually she felt nauseous, and then fell onto the ground, dead. Her autopsy revealed that inside of her had grown multiple new organs, which looked like eyeballs with red sceleras and light red pupils.

### Origins

**Red eyes Giants are currently unknown.**

## **Abilities**

* **Organ growth manipulation - Redeye's Giant can make their victims grow new organs. However, this only works if they are making direct eye contact.**
* **Enhanced Strength - Redeye's Giant has enhanced strength. It can tear down buildings.**
* **Unnatural Agility - Redeye's Giant is able to dodge many attacks.**
* **Adaption - Redeye's Giant can adapt to different environments.**

## Behavior

**Redeye's Giant** is a non-sentient and non-sapient Giant and is not capable of speech, learning or developing relationships, but is capable of memory. **Redeye's Giant** seems to kill so it can eat, so it is not evil nor good. It has the IQ of a deer.

### Killing/Hunting Methods

**Redeye's Giant** kills by attempting to eye contact with the victim. Shortly after the victim will die due to organs growing literally everywhere inside of them, and then **Redeye's Giant** will grab them and eat their body.

### Survival Tips

**Redeye's Giant** is relatively easy to survive. here's how to do it. First, if it is a foggy day close the curtains and windows. If you are certain **Redeye's Giant** is near your house, **DO NOT MAKE ANY EYE CONTACT**. Eye contact with **Redeye's Giant** will kill you after 5-6 minutes because of it's ability of organ growth manipulation. Just don't make any contact with it and it will eventually go away. If you have made eye contact with **Redeye's Giant** eat a raspberry IMMEDIANTLY. It was discovered that eating raspberries neutralizes the effect of organ growth if made eye contact with **Redeye's Giant**.
Forest Goblins

Forest Goblins are a species of creatures made by Kitbaus.

Conservation Status: Near Threatened

## Appearance

Forest Goblins are short humanoid entities with sharp claws, an almost skeletal appearance and plate-like outgrowths on their backs. Like the Northern Mountain Ents, their eyes glow in a manner similar to flashlights, but it is unknown if there is any relation between the two species.

## Behavior

These creatures are similar to crows in terms of intelligence, being able to open doors, solve complex puzzles, and pick locks to an extent. In the wild, these pack-forming creatures are omnivorous with a heavy lean towards kleptoparasitism, often chasing predators away from their kills, stealing eggs from bird nests and on occasion, raiding campsites for food. During the winter, they will dig elaborate tunnel systems in the ground to avoid the cold and snow.

## Origin and Other Information

Very little is known about these creatures, resulting in theories on what their origins are to run wild. However, these creatures evolved naturally over the course of millions of years, with their earliest ancestors appearing some time during the Messinian salinity crisis. As a result of urbanization, forest goblins have had run-ins with humans on numerous occasions. Over the years, forest goblins have learned to exploit the behaviors of humans. If forest goblins find themselves in a human home, they will attempt to bribe humans for food in exchange for doing helpful tasks around the house. If this works, those forest goblins will mooch off of the household for the rest of their lives. However, their lives are drastically shortened by the food they gain from humans, with certain chemicals in foods poisoning them, especially preservatives and artificial flavoring such as benzoic acid and manzanate.
Fog Roamer

It lurks on the fog

## Appearence

Fog roamer is a gigantic silhouette of a creature. He has 6 legs and appears to have a giant mouth wich is darker than the rest of his body, his head does not have any eyes, his body has a lump on his back that sticks around at the same height as his head and it also has a tail that goes behind a building on the image, making the lenght of him unknown.

We can see that his 6 legs are pretty skeletical, atleast on the top as most of the legs are not visible because of the thick fog.

## Behaviour

This creature, even if it seems like a big animal with no eyes, is really intelligent and is able (in some unknown way) to see and hear, even tho it doesn't have eyes or ears. As there's very little information known about the Fog roamer we are still not sure what type of giant it is, but we know it is harmless, and actually beneficial as it protects the unknown town it is located in (similarly to the watchtower).

## Origin

Its origin is unknown, but it was first seen on October 24th, 2005 while coming out of a nearby mountain, but there are two theories:

### Statue theory

The less probable of the theories, as it is... irrational, to say the least. The theory says that someone carved the shape of the creature into the mountain it came out from, then, decades later because of the second moon it came to life.

### Interdimensional theory

This theory is way more probable than the statue theory as it has some information to back up its claims. The theory says that in the middle of the sea on July 3rd, 1988 the fabric of reality warped and let a creature from another dimension pass into ours, then returned to its normal state. This can be backed up because on the exact day extreme temperatures, like steel melting temperatures, were detected on the exact place where the theory says the reality warp happened, and an earthquake was detected at the same time as the temperature, wich started in the exact time when the theory says the reality warp started and ended the exact same time the reality warp ended. It could not have been lava breaching from the mantle as no rocks or obsidian was found on the place of the event.

## Trivia

* This creature was originally going to be a destruction giant.

* The base image for the creature isn't actually from Russia I wont bother searching where it is from
Iridescent Mist Wanderer

## Description

Iridescent Mist Wanderer is a massive giant looming over the city. Iridescent Mist Wanderer has a thin electric lavender body and also has very long limbs.

### Abilities

Iridescent Mist Wanderer can release fog. Iridescent Mist Wanderer can also control the weather.

### Behaviour

Iridescent Mist Wanderer is a non-aggressive giant but only attacks when disturbed.

## Iridescent Mist Wanderer

The giant releasing more fog in the city.
The Crystal Mimics (3)

## The Crystal Mimic: 3.

"I can hear something, I'm starting to feel dizzy, its like an odd tune.. oh god I can see it.. but I can't move, or look away.."

### Skin Color

dark Grey fur/Purple horns/Dark blue stripes/Cyan.

### Date of Creation

31/08/2023 (originally made on June 30th like the others.)

## Description.

This Is the third crystal mimic which is also called Beta. It is the biggest Crystal mimic. It doesn't eat wood but rocks. Beta has the ability to hypnotise other creatures and humans which put them in a trance, but that only happens when the creature or the human sees it. I will then make the creature or human numb and still in the trance but they'll hear a weird song tune. When that's happening Beta turns them into a crystal or a rock and devours it.

## Appearance.

It has cyan small spikes that are crystals around its neck and back, it has dark grey fur that has dark blue stripes around its fur. It's horns are purple and it has to large fuzzy arms with purple claws.

## Behaviour.

It can be hostile but when it's in a good mood it will leave ya alone and just stare at you but whatever you do, don't stare back at it just ignore it's existence. If you do it will hypnotise you and turn you into a rock or a crystal. But if u ignore it you'll still here a tune but don't follow where the noise is coming from or look back just run, run as fast and as far as you can and never return. You'll possibly have to move countries as well because Beta is now hunting you down.

## Origin.

The Crystal Mimic's story is all the same. They were actually human once, they were all teens. They were the Age of 13-16. One day they got kidnaped by these mad people who were apart of an illegal secret organisation. Those 3 teens were experimented on every day, one day something leaked into their room's and they were horribly mutated. One day the Mad people found out about them mutating and the whole place went into lockdown but Crystal mimic 2 was on a rampage. Beta on the other hand was just breaking stuff since it was mutating. It fell out of the window through a window and ran off into a cave. Beta was the 16 year old and it was a female. Her name was Светлана but in English, Svetlana.
Red Light

The original drawing of Red Light made by Withersage888 on YouTube

## Appearance

Red Light is a Humanoid creature that stands at 1.7 meters and is red in hue, and has a gaping jaw that takes up what would be its entire face. Red Light appears to be wearing a hat similar to a conductors hat. This hat is actually part of its body.

## Behavior

Red Light materializes at dusk in various crossroads when a red traffic light is active, and a car is at the light, it will the. Turn its head to the driver of the vehicle and say “Red light.” In a ghastly whisper. If the driver waits until the light turns green, Red light will dematerialize, however, If the driver attempts to move when the traffic light is red, Red Light will run towards the vehicle at 80 MPH, disassemble the vehicle with its hands, and then kill any and all living beings in the vehicle, then Red Light will dematerialize

## Environment

Red Light resides in a limbo dimension until the specific requirements for it to materialize are met, once those requirements are met however, it will materialize in a crossroad, and stay there until the either the requirements are no longer met, or it kills the unlucky souls nearby. After that however, it goes back to its limbo dimension, and waits for the next unlucky batch of people to get that red light in the night.

## Origins

Red Light’s origin is not truly known, but there is a theory that it was came into this world around the time the traffic light was invented at a crossroad, which happened to have a traffic light.
Country Giant

To be revised and redone.

Tall Beeves is a creature created by wriggling\_veins

## History

April 23rd 1997. Jason Matthews. “It looked like it was about to rain today. Everyone was running away,and the trees were crushed and trampled.It was like a tornado ravaged through the trees.But,it was worse than a tornado.Around 800 feet tall,black in color.Long slender legs.It resembled a mutated animal or..something else..Then..It ran super fast that I couldn’t see it.Then I heard a loud roar...Then a giant black leg was right in front of me..I knew this was the end...” Texas city.
Wandering Tornado

# The Wandering Tornado

> It was right there. With its arms of destruction. I would never forget this moment.
>
>

The Wandering Tornado is a giant entity that is more than 9 miles tall, although the funnel is the most visible part of it. It seems to appear when the weather is only cloudy. It always causes EF4-5 Damage. The only known photograph of it was taken in Richfield, Minnesota, USA, where multiple “arms” could be seen hanging from the main funnel. That particular attack caused 79 deaths, and 148 injuries. it commonly attacks in northern tornado alley and Scandinavian Countries. Most witnesses are found dead, hence the fact that there is one known photo.