Level 0.01

Uploaded March 5th, 1990

Alright, this is just stupid. I went through this red door with green, bold text saying “EXIT” on it in Level 0. Why did I believe that it was a real exit? I don’t know how long this dang hallway goes on for, nor do I know how many turns it has. All I know is that I just hope that there’s an end to this corridor. In fact, I hope that the end of this really does contain an exit back to my actual home. I’ve just drank my final bottle of Almond Water. I’m praying to God I don’t become one of those wretched Insanities.

- *Silverio Ludwig*

***Survival Difficulty: Class Ψ***
**> Unsafe and Unsecure**
**> Mental Hazard**
**> Unreliable Exits**
Level 0.01 is a sub-level, located between Level 0 and Level 1 of the Backrooms.

## Description

A photograph of **Level 0.01**, taken about 100 miles into the level

Level 0.01 is frequently mistaken for being a legitimate exit back into reality. The level's physical appearance is mundane; however, its layout is highly anomalous. It consists of a seemingly infinite looping hallway, papered with the same wallpaper as Level 0. Every 50 miles, the hallway turns left into a new hallway. However, all of Level 0.01’s hallways are copies of each other. As a result of this repeating effect, it is possible to leave an item on the floor in one hallway, just to encounter it again when you turn into the next hallway. Just like its parent level, Level 0.01 is entirely still and devoid of life.

Level 0.01 contains a sanity-draining effect that begins to take its toll once one proceeds between 500 and 1,000 miles into the level. Wanderers under the effects of this sanity drain have been noted to frequently mumble phrases like, “Must…find…exit…,” and “Where…is…the…exit…?” Eventually, they will devolve deeper and deeper into insanity. This inevitably leads them to fall victim to the Insanity cycle. It is advised to bring copious amounts of Almond Water before entering Level 0.01, due to the mental hazard. Depending on the distance one plans to travel, it is recommended to bring 10 to 35 bottles of Almond Water into this level before initiating expeditions deeper than approximately 500 to 1,000 miles.

If one surpasses 2,500 miles into Level 0.01, they will begin to hallucinate “fake exits” every 100 miles. These manifest as typical fire exit doors, with a piece of text on them saying “REALITY." If one touches these "fake exits," they will disappear, revealing the turn into the next hallway. Surpassing 5,000 miles into Level 0.01 results in physical doors beginning to appear, as opposed to hallucinatory ones. These doors resemble the red door that was used to enter this level from Level 0. They no longer block the turn into the next hallway and are instead set into the walls. Touching these kinds of "fake exits" will send one all the way back to the starting point of Level 0.01.

On July 29th, 2020, a single Wanderer traveled around 10,000 miles into Level 0.01. According to this Wanderer's description, the wallpaper in this part of the level appeared damaged and torn, revealing magma underneath. The floor looked to be nothing more than a pitch-black void. "Fake exit" doors began to appear everywhere; they were on the floor, on the ceiling, and at times randomly suspended in mid-air. The Wanderer stated that the mental hazard had grown far beyond incorporeal and could at this point actually cause physical pain. Future expeditions are set for November 25th, 2022; December 25th, 2022; March 12th, 2023; and August 31st, 2023.

## Entities

While Level 0.01 is devoid of life, it is reported that the majority of Wanderers who have entered Level 0.01 have become Insanities. Wanderers who have traveled beyond 2,500 miles into the level, and have returned intact, have talked about some kind of hostile entity/force that has not yet been documented.

## Colonies and Outposts

Due to the isolation of Level 0.01, creating a colony or outpost is infeasible.

## Addendum

Uploaded July 14th, 2001

Well, I’ve just reached about 7,534 miles into this level. Why did I fall for that "fake exit" door? By this point, I’m not even trying to explore anymore. All I want to do is find a real way to exit and just leave. I have tried no-clipping 49 times, but to no avail. The only reason I haven’t become an Insanity is because I drank all of my Almond Water before traveling this deeply into this level.

Anyways, I’m not sure if I’m going to make it out in time. For now, peace out.

- *Silverio Ludwig*
## Entrances and Exits

### Entrances

* Accessing Level 0.01 is done by entering an out-of-place fire exit door in any level. These doors are said to most commonly appear in Level 1, Level 4, the boiler room of Level 5, Level 17, Level 20, Level 36, Level 108, and Level 122.
* Level 0.01 can be accessed from Level 0 by finding and touching a red door that has bold, green letters on it that spell the word “EXIT." Regardless of how softly one touches it, they will be no-clipped through the door into Level 0.01.

### Exits

* Falling asleep for over 3 hours will have a small chance to send one to any Level 0 sub-level.
* No-clipping in this level sends one back to Level 0, or rarely to Level 100 or Level -1. This is an unreliable exit, however, since no-clipping has been documented to rarely work in Level 0.01.
* If one reaches 7,500 miles into Level 0.01, they will encounter a golden button. This button will send whoever presses it to Level 1. If one looks away from the button, it will immediately disappear.
* If one reaches 12,500 miles into Level 0.01, and has lost enough of their sanity, they will encounter a 6-foot-tall door that has sharp, yellow teeth with a purple tint. Entering this door will send one to Level 0.03. If one looks away from the door, it will immediately disappear.
* On August 21st, 2006, a Wanderer sent in a drone that allegedly reached 1,000,000 miles into Level 0.01. The Wanderer claimed that the drone had encountered a “real exit:” a pitch-black fire exit door with a red, burning handle. It is speculated that this door leads to Level 9223372036854775807, but this is unconfirmed, as the drone’s battery died before it could enter the door.