recursal/Fanatic-Fandom huggingface dataset:
Gas Cylinder

The **gas cylinder** is an environmental hazard in World War Z.

Gas cylinders are slim, red tanks with an explosive hazard symbol labelled in yellow.

## Overview

These explosive objects are one-time use only and are scattered around in specific spots around the map.

The use of gas cylinders can be viewed in the same way as the Frag Grenade. When activated, a large explosion will occur, dealing a lot of damage in an area all around it up.

To activate the gas cylinder, simply shoot the tank or throw an explosive at it. Melee weapons and the Chainsaw cannot be used to make them explode. The size of their explosion is similar to Frag Grenades, but are capable of killing all the zekes in its lethal radius. While deadly to zekes and most special zombies, the damage it does to a survivor is surprisingly low even on extreme difficulty. It is still recommended that distance is kept to avoid damage entirely.

### Horde Mode

In Horde Mode, the gas cylinder, along with the gasoline barrel, can appear in specific spots throughout the map. For 50 supplies, traps (as they are referred to) will appear in a specific portion of the map depending on which resource cabinet you purchased it from. These areas of the map include the terminal, the hangar, and the runway. Buying it again will restore any used traps in that area.

There is an issue where you can accidentally waste your supplies by purchasing the trap restoration resource more than once when it is unnecessary. Since there is no safeguard that prevents you from buying it again over and over despite all the traps in the area being restored, it is up to you to be careful not to accidentally buy it again once you have purchased it. You should also inform your teammates that you already purchased trap restoration for the area and that no one else needs to buy it and waste 50 supplies of their own.
Morocco

Morocco is a coastal country in Northwest Africa made up of a mix of grassland and deserts. It is next to Algeria and mentioned in The Zombie Survival Guide.

## 2001 Zombie Outbreak

From a fictional French newspaper:

"Outbreak of Mass Hysteria in Moroccan Fishing Village - Sources confirm that a previously unknown neurological condition has affected five residents, causing them to attack their relatives and friends in an attempt to eat their flesh. Acting on local custom, the afflicted were bound with rope and weights, taken out to sea, then dumped into the ocean. A government investigation is pending. Charges range from murder to negligent manslaughter."

The investigation never happened.
Ukraine

Ukraine is the largest country in Europe and borders Russia. It is mentioned in World War Z.

## World War Z

Zombies likely first emerged en masse in the countries northwest, and spread further south. The government established a large safe zone in Kyiv which quickly fell as they evacuated to Crimea. In order to stop waves of refugees following them and straining their resources, they dropped chemical weapons on the crowds of civilians fleeing the zombies.

## Current Status

Ukraine is implied to be deeply poor and undergoing numerous shortages.

## Locations

* Odessa - One of the largest cities in Ukraine, it is implied to have been recovered but is deeply poor.
* Lutsk - Formerly a small city in Ukraine, it was overrun during the Great Panic. It was also where the Ukrainian Army was likely first deployed.
* Rivne - Formerly a small city in Ukraine, it was overrun during the Great Panic. It was bombed by the Air Force.
* Novograd - Formerly a city in Ukraine, it was overrun during the Great Panic.
* Zhytomyr - Formerly a small city in Ukraine, it was overrun during the Great Panic in a manner that was implied to be especially brutal/horrific. The Air Force tried to use chemical weapons on zombies here.
* Kyiv - Formerly the capital and first government safe zone. It was overrun and had to be evacuated by the army. Eventually, it was engulfed in fire.
* Sevastopol - The safe zone set up by the government, owing to its island nature on Crimea.
* Patona Bridge - Once a monumental innovation in engineering, this bridge was used by the army to process refugees heading from Kiev to Sevastopol. However, it was eventually hit with chemical weapons to stop refugees.

## Mentioned-In

* Bohdan Kondratiuk's Interview
* Jesika Hendricks' first Interview

## References

1. ↑ Pronounced as 'Luck'
2. ↑ This is because the cities mentioned are in a pattern of northwest to southeast.
Unnamed African Region

In 500BC, a fictional famous Carthaginian explorer journeyed through Africa and gave an account of something resembling a zombie. The explorer named Hanno of Carthage sent a party of 35 men to search for fresh water of which only 7 returned. The surviving men claimed to see beasts with the fangs of snakes, claws of leopards and eyes burning with the fires of hell. The men claimed that these beasts drew no blood upon being hit with a sword. The local guides who had warned the party not to travel to this section of land told Hanno to abandoned these crew members, likely to stop the spread of infection.
List of Novel Locations

The following is a list of locations in the novel universe by Max Brooks, including The Zombie Survival Guide and World War Z.

## Africa

* Algeria
* Democratic Republic of Congo
* Egypt
* Kenya
* Morocco
* Rwanda
* Tanzania
* United States of Southern Africa
* Unnamed African Region

## Asia

* Afghanistan
* United Nation District A
* Holy Russian Empire
* India
* Iran
* Japan
* Kyrgyzstan
* Laos
* North Korea
* Pakistan
* People's Republic of Tibet
* South Korea
* Sri Lanka
* Taiwan
* United Federation of China
* Unified Palestine
* Vietnam
* Singapore
* Hong Kong SAR

## Americas

* Brazil
* Canada
* Chile
* Cuba
* Greenland
* Mexico
* Saint Lucia
* Surinam
* United States of America
* US Virgin Islands

## Europe

* Bohemia
* England
* Finland
* France
* Germany
* Greece
* Iceland
* Italy
* Netherlands
* Scotland

## Other

* Antarctica
* Australia
* International Space Station
* New Zealand
* Pacific Continent
* Hong Kong SAR
Payload Rifle

The **Payload Rifle** is a heavy weapon featured in World War Z.

## Overview

The Payload Rifle or according to the in-game lore: The BF25, is an anti-materiel rifle that fires explosive rounds.

## Design

The firearm itself is mainly based on the late model of the XM109 Anti-materiel Payload Rifle, a prototype anti-materiel rifle developed by Barrett Firearms Manufacturing. We also get a sneak peak of the rifle round in Ivan's intro animation, where he struggled to insert the magazine, could be a reason why it is a one-use rifle in the game.

## Performance

As said earlier, being an anti-materiel rifle loaded with explosive rounds designed for it, this beast is able to take out multiple enemies in a single shot.

Unlike the Hailstorm MGL, its grenades explode upon impact rather than bouncing off and have a longer range.

Going with all heavy weaponry, it has no reserve ammo and will be discarded upon having its ammo depleted.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Flaregun

The **Flaregun**is a Tier I secondary weapon in World War Z.

The Flaregun is a rare weapon pickup that can sometimes be found once during a chapter, but is guaranteed to appear towards the end of specific chapters.

## Overview

The Flaregun is a unique weapon. As expected, it launches bright red flares. These flares attract zekes towards it after making contact with one of them or a surface. The flares stick to whatever it lands on and will remain there for short time until it explodes shortly after. The flares deal a lot of damage on contact and set the target on fire. The explosion will also do the same but in a small radius, catching multiple zekes on fire. The weapon is strong for being able to divert away incoming enemies and set them ablaze, including special zombies.

The Flaregun's ammo acts like mini explosions. Because of this, it is not a silent weapon and firing it in the vicinity of idle zombies will alert them and most likely a horde. Do not use the Flaregun if you are trying to remain stealthy.

There are two specific chapters where the Flaregun appears as part of the campaign. In both instances, they serve a similar role to call in for backup:

* In Chapter 4 of New York, Dead In The Water, the Flaregun is used to signal the location for an airstrike on the swarm by military aircraft. Marking the location is crucial as the bombardment will clear large gatherings of zekes and save the survivors some trouble. The best locations to mark the swarm are typically near the fence as many zekes will bunch together in front of them while trying to climb over it. These powerful airstrikes do have drawbacks. After a strike, air support will be put on hold until it is ready to fire again. Flares that are shot too close to the hospital building will go ignored under the reason that the strikes can damage the building and hurt the civilians inside. It is also possible to get damaged by the explosions if you stand too close to where a flare was marked.

* In Chapter 3 of Marseille, Last Bastion, the Flaregun will appear towards the very end of the final swarm on a small crate near a set of spiraling stone steps. Due to this, you will not get much of a chance to use it as a regular weapon. However, the swarm will not end until it is fired into the air to signal the missile strike and end the chapter, so do not waste any time shooting zekes with it and just fire it into the sky once it appears.

## Design

The Flaregun is mainly based on the 12-gauge launcher by Orion. The design of the Flaregun, from its breech-loading tube, its orange frame, and trigger guard, is largely reminiscent of the ones produced by Orion, whose specific and recognizable design is seen in most commercially available flare guns. However, the Flaregun's grip matches closest to that of the ones seen on Polish flare guns, with a noticeably bigger grip pin on the center and a lanyard loop at the bottom.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Compact Shotgun

The **Compact Shotgun**, also known as "**S890 Shorty**", is a Tier II secondary weapon in World War Z.

## Overview

The **Compact Shotgun** is one of the 2 shotguns in the game that can be carried in the secondary weapon slot (the other one is the Double-Barreled Shotgun).

## Performance

As a subclass of weapons, shotguns in the secondary slot have the following problems:

* Wide spread and low accuracy.
* A rather low number of shots that can be fired before having to reload.
* Lengthy reloading animations and/or pump animations.
* A rather low number of carried shells.

These drawbacks make secondary shotguns less suitable options than pistols and the Senjata PDW for taking out idle and roaming Zeke in order to conserve ammunition for the primary weapon.

At the same time, secondary shotguns offer a set of advantages that other secondaries do not. They are more consistent and less risky options for peeking Lurkers around the corners. They are more time- and ammo-efficient options for shooting the Bulls in the back or the helmet's visor. They can knock Infectors down faster as well. Secondary shotguns can be carried for these purposes alongside an accurate primary weapon that performs well at medium to long range.

The Gunslinger class offers significant boosts that address several main disadvantages of the **Compact Shotgun**: its rather low magazine capacity, lengthy reloading animation, low total ammo pool, and inability to be selected early in the game as a starting weapon. The "Front Line Supply" perk makes it possible to fire more than the default 4 or 6 shots before having to reload. When a series of headshots is performed, this perk artificially inflates the magazine capacity by returning a portion of spent rounds directly to the magazine, thus postponing the lengthy reloading process. This feature allows **Gunslingers** to hold chokepoints with the **Compact Shotgun** for longer periods of time than other classes. It is also useful for taking down the Bulls and Infectors. A combination of the **Gunslinger**'s "**Sleight of Hand**", "**Switcheroo**", and "**Bounty Hunter**" increases its performance against tanky special infected even further. The "S890 Shorty" perk makes the **Gunslinger** the only class in the game capable of starting with this shotgun in the secondary slot.

The Hellraiser class offers some useful bonuses for this weapon as well. The "Nimble Thumbs" perk increases its reload speed by 50%, and the "**Hole Punch**" perk increases its effective range by 50%.

## Perks

### Unique perks

 Procrastination
 Extortion

## Known issues

* Gunslingers cannot get the **Compact Shotgun** as a starting weapon when the "**Shotgun Fiesta**" mutator is active. It gets replaced with the Double-Barreled Shotgun even if the "S890 Shorty" perk has been selected by the player.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Adequate Hills

Adequate Hills is the central location of the virtual reality video game played by Gamer Girl in The Reluctant-er Dragon. Once overrun with dragons, it is a depressed kingdom, filled with lackluster individuals, and meagre resources. The crown prince has a scheme to usurp his father's throne, and his plans are foiled by some young citizens, and a dragon they befriend.
Sniper Rifle

The **Sniper Rifle**, also known as the **MK110**, is a Tier II primary weapon, in World War Z.

For classes in Multiplayer, it is the default starting primary weapon of the Phantom.

## Overview

The Sniper Rifle is a semi-automatic weapon with excellent range. The Sniper Rifle is fantastically precise and can penetrate enemies to hit other targets behind them. The high damage of its bullets can make it deadly at close range as well. As expected, a unique scoping feature is part of the Sniper Rifle that grants superior aim to its shooter. When aiming down sights, you will aim through the lens of the scope with the option of zooming in a bit more to get a better shot on targets, preferably those that are further away.

A suppressor upgrade to make the gun silent can be unlocked at level 5. The cosmetic suppressor add-on is available for all branches of the skin collection.

### Unique Versions

#### Extreme Version

A special version of the **Sniper Rifle** can be unlocked by completing every Co-op Campaign chapter in New York, Jerusalem, Moscow, and Tokyo on Extreme difficulty. It comes in the form of a custom skin and the unique "**Headhunter**" perk. The custom skin can be equipped regardless of the weapon's current level.

## Perks

### Unique perks

 Two-Rounds Burst
 Long-Range Focus
 Mid-Range Focus

## Legacy

Before the Horde Mode XL update (released on January 24, 2023) that redesigned the game's weapon system, the Sniper Rifle's progression model looked as follows.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Tomonaga Ijiro

Tomonaga Ijiro is a fictional character in World War Z, he is described as an old Japanese man who creates the 'Tatenokai' or 'Shield Society', a group of martial artists inspired by the old Japanese Brotherhood of Life to defend the country from zombie outbreaks and aim to preserve Japan's cultural heritage.

## Early Life

Tomonaga Ijiro was born in the 1930s and spent his early life in the city of Nagaski. When it was hit by a nuclear bomb from the US Air Force, he was blinded as he was outdoors and looking for American bombers. He spent most of his life as an unemployed and extremely depressed man, attempting to kill himself several times. This is because he was a 'Hibakusha', a survivor of the atomic bomb who many in Japan looked at as outcasts in the social hierarchy.

He moved to the town of Sapporo on the northern Japanese island in Hokkaido, where he met an Ainu gardener named Ota Hideki who became his closest friend. Even getting him a job at a local government welfare office where they worked as gardeners. They spent their years sharing stories and travelling to the remote wilderness to find various plants and hike. After Ota's death from old age, the welfare office was sold and became a luxury hotel which still employed him as a gardener.

## Later Life

While working as a gardener for the hotel, he often overheard guests talking about mysterious murders which were all over the national news. Eventually, he heard about mass murders in hospitals and the quarantining of entire cities. His boss, a man named Mister Sugawara called a staff meeting, and noting the similarities between the tone in his voice then and the tone in his voice when various other Japanese catastrophes had happened (like a North Korean nuclear missile flying over the country or a giant earthquake) he realised the gravity of the situation and left his workplace, packing all his things with him.

He hitchhiked across Hokkaido and eventually found his way to a national park in a mountain range. Where he lived for some time, picking fruits and berries, drinking from clean water pools and washing his clothes in a nearby river. He killed several zombies that entered the park after one of them tried to kill a bear. And soon met Kondo Tatsumi, who he befriended, and they together vowed to take back Japan. Unlike Kondo, Tomonaga is deeply religious and traditional, holding deep faith in Japanese traditions and beliefs. They together formed the Tatenokai.
Updates & Patch Notes

This page compiles all the updates and patch notes for World War Z.

All compiled information about updates and patches made **BEFORE** Aftermath release, comes directly from the Focus Home Interactive Forums for World War Z.

All compiled information about updates and patches made **AFTER** Aftermath release, comes directly from the Steam news hub of World War Z and Saber Interactive support site.

Regular patches include their release date. Major content updates are written in **bold** and (release dates) are kept separately.

Release dates are formatted by month, day, and year.
World War Z Timeline

This is the timeline for the film version of the zombie plague from World war Z.

## 2013

The exact source of the plague is unknown, but it is assumed to have started in an isolated Chinese village where a young boy became ill with a mysterious illness later identified as the Zombie virus. Much like in the book World war Z. The virus begins to spread out of China to countries such as Taiwan and India. Later in the year, the Indian military reports fighting 'zombies' which prompts Israel's Government to enact voluntary quarantine of the country. They begin building a wall around Jerusalem to keep the 'zombies' out.

## 2014

The zombie virus silently spreads across the world presumably by air and ship traffic out of China, in a matter of days, rumors from the Indian military report fighting the Undead as well as a number of Rabies cases in cities. The first major outbreak is in South Africa although it is reported that it may have stemmed from Taiwan. Shortly after, across the world, major outbreaks begin to pop up in major cities and the world is sent into a state of disarray.

Only a few days later a vaccine is created which replicates symptoms of a chronic illness that is created after discovering that the zombies ignore those that are sick or injured, rendering those injected with in invisible to the zombie horde.

In the next few weeks, the events that followed are unknown.

If you connect the game and the movie together, the vaccine is created not long after the initial outbreak but it takes months for it to be manufactured and distributed during the zombie outbreak. In that time, many major cities have fallen across the world; American people are told to 'head north'; the US army is defeated at Yonkers and is forced to retreat west of the Rocky Mountains; the Japanese evacuate their entire country and most Governments retreat to more isolated parts of their countries or completely flee.

When the vaccine is eventually distributed to larger numbers of survivors, offensives against the zombies can begin although some groups of survivors try to initiate limited offensives before this e.g. taking back certain areas of cities.
Timur Yushkevich

> "*People don't believe something can happen until it does.*"
> ― Timur, in the backstory video
>
>

**Timur Yushkevich** (Russian : Тимур Юшкевич) is one of the four playable survivors in the Moscow episode.

## **Biography**

While studying political science, Timur lost faith in the system and dropped out. He joined anarchist movement and was soon labeled an agitator. Timur was well versed in avoiding detection by the time Moscow fell.

## **Trivia**

* The bag Timur uses is labeled CA/CD, a reference to the band AC/DC.
* Timur carries three lightsticks on his bag.
* Timur was an agitator and drug addict prior the apocalypse.
* Sergei Popov and Ivan Dovchenko rescued him from his cell sometime after the Moscow fell.
* His background is based off Jurgen Warmbrunn from the novel, in which both tried to warn the public about the upcoming outbreak, only to have no one to listen. The difference being is that Jurgen wrote a report on it, and got Israel's attention, while the rest of the world neglected it, and Timur protested in the streets of Moscow with no one listening, leading his arrest.
Flamethrower

The Flamethrower is a heavy weapon.

The flamethrower creates a steady stream of powerful flames that can burns zekes. The range is short, making it more suitable for close encounters.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Zach Austin

Zach Austin is one of the four playable survivors in the Phoenix episode.

## Biography

An avid mountain climber, survivalist, and trust fund recipient, Austin weathered the outbreak by camping in his custom van in Arizona's national parks. As supplies ran low and money lost its value, Austin was forced to join the survivors in Phoenix and learn to cope with the way the world is now.
United Nation District A

## UN District A

UN District A consists of East Malaysia, Brunei and the rest of Borneo . Located to the South East of Asia, West of the Pacific and East of Africa. It is extremely wealthy and has a high-population density. District A was established after UN forces liberated Borneo island in 4 months, there are 10,000 UN forces stationed all over the island, with the island being heavily fortified, there were no successful zombie attacks from outside the border

## World War Z

The district military entrenchment consists of 30% UN Peacekeeping militants, 25% US militants, 10% PLA militants and all other forces. There were many liberation operations to other islands which succeeded.

## Current Status

The island was returned to its original status, with a part of East Malaysia given to the UN.

## People

* Hawk - Preferred name for a Indonesian refugee helicopter pilot , it was crashed into the sea after an infected got on board.
* TGT-2 - UN radio operator callsign in Brunei.

## Locations

* Airfield 2A - An airfield that was partially destroyed after a cargo aircraft crashed after landing gear failure.
United Kingdom

The United kingdom is an island nation located northwest of the European continent, it is one of the last monarchies in Europe, ruled by the queen and parliament. The Kingdom is a federation of nations that are the subjects of her majesty (England, Scotland, Wales, Northern Ireland and other overseas territories that are the remnants of the former British empire.).

## History

Great Britain and its government appear to have survived relatively intact.The British “supreme command” is relocated to Scotland after establishing a massive defense line along the Antonine wall.The British royal family dispersed to Ireland or the isle of man.Scotland and Ireland were the main safe zones for the British isles.South of Scotland,Many castles were used by survivors as safe zones

During the war,The British royal forces began preparing troops for the liberation of england and eventually london.It took 5 years to liberate the country with the cost of the countless lives of soldiers but by the end of the war it was worth it.It took 5 years to clear up the English country side and the Urban areas of England to be completely de-zombified.

## Current status

After the war,Britain has become a major oil producer in Europe due to the discovery of an untapped oil well in a base at Windsor.The system known as “fortified elevated motorways” became popular after the war.The royal family has also survived along with the pope and thousands of civilians which was mentioned that they all evacuated to Scotland and Ireland During the war.
Todd Wainio's 4th Interview

The final interview given by Todd Wainio to Max Brooks in World War Z and also the final interview of the book. Todd discusses PTSD and how he never truly felt at peace.

**Denver, Colorado, USA**

**[Todd Wainio walks me to the train, savoring the 100 percent tobacco Cuban cigarettes I’ve bought him as a parting gift.]**

Yeah, I lose it sometimes, for a few minutes, maybe an hour. Doctor Chandra told me it was cool though. He counsels right here at the VA. He told me once that it’s a totally healthy thing, like little earthquakes releasing pressure off of a fault. He says anyone who’s not having these “minor tremors” you really gotta watch out for.

It doesn’t take much to set me off. Sometimes I’ll smell something, or somebody’s voice will sound really familiar. Last month at dinner, the radio was playing this song, I don’t think it was about my war, I don’t even think it was American. The accent and some of the terms were all different, but the chorus…“God help me, I was only nineteen.”

**[The chimes announce my train’s departure. People begin boarding around us.]**

Funny thing is, my most vivid memory kinda got turned into the national icon of the victory.

**[He motions behind us to the giant mural.]**

That was us, standing on the Jersey riverbank, watching the dawn over New York. We’d just got the word, it was VA Day. There was no cheering, no celebration. It just didn’t seem real. Peace? What the hell did that mean? I’d been afraid for so long, fighting and killing, and waiting to die, that I guess I just accepted it as normal for the rest of my life. I thought it was a dream, sometimes it still feels like one, remembering that day, that sunrise over the Hero City.
World War Z (Novel)

World War Z is a novel by Max Brooks which depicts a fictional outbreak of the Solanum virus in China during the mid-2000s. It shows the social, economic, political, cultural, technological, and ecological effects of a zombie apocalypse.

## Plot Summary

World War Z is divided into seven chapters that depict the world at various stages of the outbreak.

### Warnings

The first chapter is set in China, Tibet, Greece, Kyrgyzstan, Brazil, Barbados, South Africa, Israel, Palestine, and Kuwait. It details the origins of the infection in China, and its spread via human trafficking, refugees, and the organ trade. Governments of the world ignore it until a public outbreak occurs in a South African shantytown, leading to Israel unifying with Palestine and closing its borders.

### Blame

The second chapter is set in the USA, Finland, and Antarctica. It details how various high-ranking government officials ignored the early signs of the outbreak, and how the Phalanx vaccine was developed as a fake to distract the population. The chapter ends with a description of attacks by zombies in the suburban neighborhoods in the US.

### The Great Panic

The third chapter is set in the USA, India, Russia, Barbados, Greenland, Iran, and Pakistan. It details how much panic gripped the world as people fled their homes via car and tried to escape their countries via boat. It is also mentioned how nuclear war breaks out between Iran and Pakistan, whilst the US Army is humiliated on Live National Television.

### Turning The Tide

The fourth chapter is set in South Africa, Ireland, Germany, Ukraine, Canada, the USA, and India. It shows how many of the world's governments began collapsing and people fled to perceived 'safe areas' like arctic regions, islands, and mountains. Governments also began the Redeker Plan, which involved creating safe zones as bait to lure away zombies from the government headquarters.

### Home Front USA

The fifth chapter is set entirely in the USA and details in great detail the life of everything from the economic recovery, volunteer civilian patrols, the life of the president, air supply missions, and so on.

### Around The World, And Above

The sixth chapter is set in the Czech Republic, France, the United Kingdom, Micronesia, South Korea, North Korea, Japan, Cuba, China, the Pacific Continent, Australia, the International Space Station, Chile, and the USA. It details the fate of various countries, from vast political changes to how survivors survived in extreme situations like on ships, in space, or in national parks.

### Total War

The seventh and final chapter is set in Finland, the USA, Russia, Canada, and France. It shows the final battles as armies retook various continents and the strategies they used.
Unified Palestine

Unified Palestine is a country which formed from the merger of Israel and Palestine predating the Great Panic. It is mentioned in The Zombie Survival Guide and World War Z.

## World War Z

During the event of World War Z, Both Palestine and Israel decide to unite to work together to halt the spread of the virus.The attack on Jerusalem was one of the bloodiest events in world war z because many of the infected began overunning the entire safe zone by climbing and then falling off walls to get to the remaining survivors.A nuclear device was sent to Jerusalem which ultimately wiped of most of the infected and also the remaining survivors of the area.

## Current Status

Unified Palestine is quite stable and well-off, with no mention of outbreaks ever occurring after the Israeli Civil War. The country has functioning restaurants and universities, hinting at its stability.

## People

* Jurgen Warmbrunn - Elderly government spy and intelligence analyst, born in Germany and escaped the Holocaust.
* Saladin Kader - Professor of Urban Planning.

## Locations

* Jerusalem (decontamination and reconstruction is still worked on)
* Tel Aviv
* Bethlehem

## Mentioned-In

* Jurgen Warmbrunn's Interview
* Saladin Kader's Interview
Advanced SMG

The **Advanced SMG** (**Keris V10**) is a tier III primary weapon featured in World War Z.

## Overview

The Advanced SMG, or Keris V10, is a Full-Auto SMG. It is a hybrid of the Gen I and II KRISS Vector.
The firearm itself has the receiver and stock of the Gen II Kriss Vector but has the trigger of the original Kriss Vector. Surprisingly, it has a detachable magwell for casket magazines which the real Kriss doesn't have.

Its upgrade tree gives it a handguard extension, red dot sight, flashlight and laser sight combo, the latter casket mag and a suppressor.
Alternatively, the handguard extension can be traded off with a vertical foregrip in its other upgrade tree. And like all SMG class in the game, the level 5 version has a version with a muzzle brake attached, however, unlike all SMG classes, there is a suppressed level 5 version as well.

## Performance

The Advanced SMG is a tier III full-auto SMG with a very high rate of fire, low damage, and high accuracy. The weapon starts with a penetration value of "0" that can be increased by upgrading the weapon to level 4 and beyond.

Reaching level 6 unlocks a unique perk that increases the weapon's max penetration value by 1 ("FMJ Rounds I") and costs 950 challenge (blue) coins. With this perk activated, the Advanced SMG becomes one of the 4 fully automatic primaries in the game that can have +2 max penetration without any class bonuses. Others are:

* Classic Battle Rifle (without the "HP Rounds II" perk)
* Battle Rifle (with the "Full-Auto" perk)
* Light Automatic Weapon (with the "Bull's Horns" perk)

## Perks

### Unique perks

 Tips
 CQB Specialist
 Sneaky Shooter

## Legacy

Before the Horde Mode XL update (released on January 24, 2023) that redesigned the game's weapon system, there was a unique version of the advanced SMG that was comparable to its level 5 upgraded versions stat-wise and featured a custom golden skin. However, the more well rounded stats of the unique version made it superior to its level 5 counterparts.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
United States of Southern Africa

Once a collection of countries like South Africa, Lesotho, Swaziland, Namibia and Botswana. The United States of Southern Africa is a large territory in South Africa that was formed after the global Solanum outbreak. It is mentioned in The Zombie Survival Guide and World War Z.

## 1824 Zombie Sighting

British explorers observing a Zulu tribe saw a zombie being used as an initiation test for a warrior.

## World War Z

The first large outbreak of zombies occurred here in a shantytown, leading to a fire and gunfight with police. As the country became consumed by the Great Panic the intelligence agency tracked down Paul Redeker. An intelligence planner who created the Redeker Plan, allowing the government to retake infested areas.

## Current Status

The current status of the USSA is unknown, all that is shown is that they are apparently stable and wealthy enough to construct mental asylums.

## People

* Jacob Nyathi
* Xolelwa Azania
* Paul Redeker

## Locations

• Cape Town - the second largest city and one of the capitals of prewar South Africa. The first major outbreak to be known to the public eye happened in its slums, prompting people to mislabel the pandemic as the "African Rabies".

• Khayelitsha - a township and slum adjacent to Cape Town, it was the home of Jacob Nyathi and his family prior to the war. Khayelitsha is the location of the first major outbreak to be known to the public eye, prompting people to mislabel the pandemic as the "African Rabies".

• Robben Island - once a prison for political dissidents, the tiny island off the coast of South Africa now housed a psychiatric institution where Xolelwa Azania's interview is conducted.

• Kimberley - mentioned as the location of an underground base that temporarily housed the surviving South African government prior to the implementation of the Redeker Plan.

• Stellenboch - a former major wine producing region turned to subsistence agriculture as the wartime population was close to starvation.

## Mentioned-In

* Jacob Nyathi's Interview
* Xolelwa Azania's Interview
Rebecca "Becky" Benson

### **What's her deal?:**

The second youngest of the Benson siblings, Becky may been the most formidable. A star athlete and top academic student through high school, Becky received a full scholarship to Hudson University upon graduation. She had to decline the scholarship however, as her mother's health was failing, and someone was needed to provide full-time care to her brother Bobby. With the family not able to afford a nurse, and with Betty otherwise busy with her career as a crimefighter, this responsibility fell to Becky.

Becky continued her studies independently, reading voraciously and proctoring university classes at every opportunity. Eventually, she married Wayne Frederick Watters, although she kept her maiden name. The couple moved to Alma, Wisconsin, and had few interactions with her family other than yearly visits from her brother Roger for hunting trips to the Watters' family cabin.

The last hunting trip led to an encounter with creatures that Becky deduced were sasquatches. She advocated strongly for taking the carcass of the creature Wayne shot to the University of Wisconsin, so it could be properly identified and then the species could be known to science. She and Roger argued over this, with Roger making it personal.

The night after the sasquatch attack saw Becky and Wayne having to hike back to the highway. Becky was in the first trimester of her pregnancy at the time, but was able to manage. The following spring she gave birth to the couple's first child, a boy.
World War Z Wiki

The **World War Z Wiki** is a growing compendium of information and resources on the zombie apocalyptic world and franchise created by Max Brooks. *World War Z* was written as a novel in 2006 as a follow-up to his first book *The Zombie Survival Guide* back in 2003. In 2013, a *film adaptation* based on the World War Z novel was released. In April of 2019, a *video game adaptation* of World War Z primarily set within the film's universe with elements drawn from the novel was released for PlayStation 4, Xbox One, and PC via Microsoft Windows and Epic Games Store.

World War Z – PSX 2017 Reveal Trailer PS4World War Z – Introducing The HordeWorld War Z - Stories in Moscow

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Rock'n'Roll vs. Zombies

## **First performed:**

April 27, 2016 @ Queen Elizabeth Public School

## **Plot synopsis:**

Distraught by the collapse of the North American rock'n'roll movement of the mid to late 1950's, Jui uses a monkey's paw to cast a wish to roll back time and shape a world where Elvis never went into the army, Jerry Lee Lewis never married his cousin, Chuck Berry was never arrested, Little Richard never returned and joined the ministry, and most critically, where Buddy Holly never died.

Darla Starr and Chet McChester are on a date to the rock'n'roll show at The LeGrande Music Hall, where they encounter both zombies bursting out of a graveyard, and Jui who is also en route to the concert.

Backstage at the Music Hall, Fred Allen tries to massage the various neuroses and insecurities of Elvis Presley, Jerry Lee Lewis, Chuck Berry, Little Richard, and Buddy Holly. Col. Tom Parker oversees things backstage and keeps Elvis on a tight leash. Berry makes mention of odd weather (likely connected to the zombies rising), while both Elvis and Buddy make reference to having seen this sort of thing before, back in their hometowns.

Jui and the teens arrive at the Music Hall, interrupting Lewis' performances, warning that zombies are in hot pursuit. In an attempt to keep the crowd calm, the concert continues. Backstage, Jui realizes that it is likely the consequence of the wish that has led to a world with both rock'n'roll \*and\* zombies. Jui tells the teens about what fate befell each of the music stars in the 'real' timeline, and they surmise that Buddy's existence in the timeline is likely a linchpin to the problems, as he should not exist. Chet comes up with a plan to set things right by feeding Buddy to the zombies, but the plan must be carried out quickly, as Jui has been bitten by a zombie and is likely to turn soon.

The zombie horde burst into the Music Hall at the end of Elvis' performance, attacking audience members and the band. Col. Tom is killed, but Elvis escapes backstage, where a barricade is built to buy time. At a critical moment, unnoticed by others, Jui produces the monkey's paw and begs it to undo his wish and get rid of the zombies. Almost immediately, the zombies burst through the barricade attacking the musicians, and Jui turns, attacking Buddy.

As the chaos settles, a radio broadcast by Fred Allen is heard over the loudspeaker at a train station. It mentions clearly that several of the original fates that befell the musicians are restored. A train pulls into the station and Elvis disembarks, having just returned home from his stint in the army. He expects to be met by Col. Tom, but instead is met by Jui. Jui explains that the Col. couldn't come and was "all eaten up about it".

Elvis is quickly impressed by Jui's savvy and knowledge and Jui suggests heading to Nashville, where a few old friends are currently working on an album.
Chuck Berry

### What's his deal?:

Chuck Berry was an American musician and rock'n'roll pioneer famous for his iconic guitar playing and timeless songs. Berry appeared at The Legrande Music Hall as part of a star-studded concert hosted byFred Allen.

Berry made note of the eerie weather and was generally unnerved and fearful through most of the concert, and performed a very tentative version of "Roll Over Beethovan" for the raucous crowd.

In the original timeline, Berry was arrested for a Mann Act violation and was sentenced to prison after a second trial found him guilty. Jui considered this the final death knell of American rock'n'roll music, and made the decision to use his monkey's paw wish to undo this.

Berry survived the attack on The Legrande Music Hall and reappeared in the 2nd rebooted timeline, unencumbered by all events related to his Mann Act arrest (including his own actions that led to it).
Masking Gas Grenade

The **Masking Gas Grenade** (simply, the **Masking Grenade**) is equipment used by classes in World War Z.

The Masking Gas Grenade is used by the Fixer class in Co-op Campaign, and the Shadow class in Multiplayer.

## Overview

When thrown, the grenade creates a small blue smoke cloud that causes all allies standing inside of it to become invisible to zekes both normal and special. While masked, zombies will not attack and will stand around confused. Depending on the position of other teammates, they will begin chasing after survivors that are not under the effects of masking gas. However, this won't stop hordes of zekes from moving towards your position during swarm events. Survivors that are pinned by a Lurker or Bull can be freed by throwing a Masking Gas Grenade at them.

When the grenade's gas is applied, the player's screen will have a deep blue hue until the effect wears off.

## Design

The Masking Gas Grenade is based on the M18 smoke grenade which is a colored smoke grenade. The grenade's body being a blue color also serves to indicate the color of the smoke. As bluntly detailed on the grenade, its content includes an inert pathogen. Although the masking grenade does spray out concealing colored smoke, the effective area of the smoke cloud produced is fairly small and does not provide any physical coverage for the survivors. Although breathing and being in smoke produced by a smoke grenade is typically harmful, survivors are expected to linger in it to receive the effects, suggesting a less toxic smoke mixture was used.

## Trivia

* The main concept behind the Masking Gas Grenade was inspired by the scene in the World War Z film in which the protagonist Gerry Lane purposefully injected himself with a pathogen to become invisible to the zekes. It can be infered that the militaries of the world have learned about this useful trick and began engineering weapons using this newly-discovered information. This weapon would become known as the Masking Gas Grenade, an altered smoke grenade with a pathogen-laced composition to provide temporary cover to everyone who steps into the cloud from the zekes. Interestingly, the grenades have the word "Lane" written on them, possibly as both a reference to Gerry from the movie and as a credit to him for the eventual creation of the tool.

 **Heavy Weapons**
 **Equipment**
 **Defense Systems**
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun
Fred Allen

### **What's his deal?:**

Fred Allen broke into the radio broadcasting business in Newark, New Jersey in 1947. He moved to WINS as a newsreader in 1949, and was the voice heard on the radio broadcasts in Boy Wonders. Fred began to work closely with the similarly named Alan Freed in the first part of the 50's, but as they both had similar desires to promote rock'n'roll music, and Freed was the much bigger on-air star, Fred looked for other opportunities.

Fred became the late night DJ for WROK in Shreveport in 1956 and was known for his "On-Air, All-Night Rock'n'Roll Parties", through the late 50's. While considered a sub-par radio personality, his taste in music was widely regarded as cutting edge at the time. He fancied himself a bit of a rock'n'roll impresario, and was the booker, organizer, and MC of the ill-fated concert at The Legrande Music Hall. He was often shifty and glad-handing, and always glib and blustrous, the very epitome of a slimy show biz guy. He was killed during the zombie attack on the Legrande, but reappeared in the 2nd rebooted timeline and broke the on air news of Elvis Presley's return to the United States after his military service ended.
Roger Benson

### What's his deal?:

The youngest of the Benson siblings, Roger had the distinction of being the only one without a nickname that began with the letter 'B'. This may have had an effect on Roger, as he had difficulty building close relationships with most of his family members, and led a largely troubled life. Run-ins with the law, and difficulty finishing high school were significant parts of his youth, and he considered himself to be the least important and capable of his siblings.

One of Roger's solace's came in the form of hunting, and he built a close friendship with Wayne Frederick Watters over this mutual passion. Yearly trips to the Watters' Family Cabin were always looked forward to by Roger, and over the years he became an avid, if not always successful, hunter.

On the last trip to the cabin, Roger tried to help Wayne out of the potential problems created by the killing of what appeared to be a sasquatch. Roger strongly advocated for burying the creature and keeping silent, despite the ethical objections of Rebecca "Becky" Benson. This argument turned very personal and Roger released some deep-rooted resentment out against his sister.

When the cabin came under siege, Roger was injured trying to barricade the door. When morning came, Becky and Wayne found that Roger had left them at the cabin, having taken Wayne's truck. He has not been heard from since, and not much is known about him by younger family members.
Elizabeth "Betty" Benson

### **What's her deal?:**

The second oldest of the Benson siblings, Betty was approached to take on the mantle of superhero sidekick Boo!, when injuries sustained by her brother Bobby left him unable to continue in the role. Betty had no interest or desire in taking on the role of a crimefighter and assistant to Super Ghost, but she was intimidated by Ghost's intensity and oddness, and was concerned that if she did not take the job, he would enlist her younger sister Becky. Mindful of Bobby's injuries, Betty wanted to protect the rest of her family from a repeat, and she herself bore an aversion to heights.

Betty had served with Super Ghost for a little over a year, without anyone realizing that Boo! had been replaced. She was at the Legrand Hotel, in the National Suite with the other sidekicks when the mentor heroes all banded together to form The Super-Heroic League. While horrified about the casual way the rest of the group approached the perils of their roles, she was willing to stand with them. When "The Wonders" announced their formation, Betty was with them. She also formally severed her partnership with Super Ghost at that time.

Betty's role as a prominent superhero led to tension between her and her family members, as she was not their to help take care of Bobby. Her sister Becky looked up to her however, although her younger brother Roger was resentful of Betty and did not maintain a relationship with her as he grew older. Given the opportunity to use her police contacts to get Roger out of some trouble he found himself in as a youth, she declined, hoping that he would 'learn his lesson'. Roger never forgave her for that.

Betty remained a member of The Wonders until the group disbanded, and then entered public life as a politician, serving as a Senator for two terms in the 70's and 80's.

As Boo!, Betty had no superpowers, but wore a special costume designed to provoke fear and confusion in her opponents. She was considered to be unusually empathetic and a strong negotiator, and was considered by many to be the heart and soul of The Wonders team.