recursal/Fanatic-Fandom huggingface dataset:
Dai-Guard (anime)

**Dai-Guard: Terrestrial Defence Corp.** (地球防衛企業 ダイ・ガード, *Chikyū Bōei Kigyō Dai Gādo)* is a 1999 anime television series produced by XEBEC. It was also serialised in Kadokawa Shoten's Gekkan Ace Next.

## Synopsis

On the 24th of February 2018, a Heterodyne, a giant and unknown creature, appears before a research veseel on the Sea of Japan. It destroys the boat, and proceeds to rampage across a city, before being destroyed by an O.E. bomb, which levels the remaining city. In order to prevent the same tragedy from repeating itself, the Anzen Hoshou Army commisions the production of Dai-Guard, a giant humanoid weapon system, from 21st Century Defence Security.

However, the Heterodyne fail to reappear. Eventually, regarding Dai-Guard as a 'useless super thing', the army return it completely to 21st Century Defence Security, where it serves as their mascot for the next 12 years. In 2030, during their annual security show, a Heterodyne emerges. After the poorly prepared Dai-Guard defeats it, more follow in the subsequent months.

The series follows Public Relations Division 2, to whom Dai-Guard was charged. Dai-Guard's pilots are a pair of salarymen and an office lady. Whilst the Heterodyne threat presents the immediate conflict, much of the show concerns the politics of 21st Century Defence Security and the Anzen Hoshou Army. Whilst both organisations nominally strive to protect the peace, the selfish manoueveres of indiviuals ultimately endanger the people.

## 21st Century Defence Security

### Public Relations Division 2

* **Shunsuke Akagi**

* **Keiichiro Aoyama**
* **Hirotaka Ijyuuin**
* **Shizuka Irie**
* **Tomoyoshi Ishizuka**
* **Ibuki Momoi**
* **Chiaki Nakahara**
* **Noriko Ooyama**
* **Haruo Oosgui**
* **Tomorou Taguchi**
* **Fuuka Tanigawa**
* **Shinyu Yokozawa**

### Technology Division

* **Rika Domeki**

* **Younei Sumida**

## Media

### Opening

1. Back Alley Space Boy by The Cobratwisters (Episodes #2-#25)

### Endings

1. Run, Run, by Kyoko Endou (Episodes #1-#25)
2. Back Alley Space Boy by The Cobratwisters (Episode #26)
NewtsOfTheRoundTable (Ash)

## All About Ash

I'm Mikey, although Ash works too lol. I guess you can check my bio if you want a super detailed thing about me? I mean, I like books and that's about it.

Ash is one of the nicest people in the world, they are always willing to help and to be there for you when you need it. So if you ever get the chance to talk to them, you will be more than lucky- F·H <3

Ash is just SO sweet and caring and nice and an AMAZING writer btw. They are such a fun person to talk to and they always seem to understand you no matter how different or weird you are. Like Flopi said, if you ever get to talk to them, "you will be more than lucky" - Potato <3

I would say ash is ash but im not totally convinced. ash is an alien imposter

- king of the infinitesimal existence AKA Uncle Brad AKA WeaponXx

Noooo how did you know??

I mean, no I’m not!

\*whispers\* they found me out! I need to be extracted ASAP!

-Ash

I love Ash! She is so sweet and I think she is such a sweet person to talk to!!

-anna or dally AKA Joey'sbestfriend
Necromancy

**Necromancers** are those that can animate and control undead creatures as well as create darkness. Necromancers are known to be extremely ambitious, intelligent, and proud. Because of its more gruesome and gray nature, it’s common in society to distrust necromancers and look down on their art as a whole. Their school focuses mostly on the concept of death and darkness, from reanimating the dead to reversing effects of healing. Their source of power is Grim, a skeletal wendigo, the keeper of all things rotting and dead, who hungrily wanders its grove, searching for the recently deceased. Their staves are made with Rotsilver and studded with jet.

Their home World is called The Wasteland, an empty, dry deserted plane that lives up to its name. There are bogs and marshes scattered about, but most of it is dead, open fields.

## Realm

The realm of death, where Necromancers channel magic from, is something that nobody can seem to agree on. Some say its a twisted maze of rot and plague while others insist its nothing more then an empty plane filled with corpses. Nobody knows for sure what is truly there.

## Spells

### Novice

*Darken* - Dim nearby light sources

*Dead Hands* - Summon skeletal hands from the Earth to slow/harm the enemy

*Zombie* - Raise an inanimate body to assist you out of battle

### Apprentice

*Raise Corpse* - Reanimate a dead body to fight for you

*Absorb* - Create an invisible shield that absorbs attacks to restore your health

*Sicken* - Create a disease with which to infect a target.

*Refresh* - Absorb the energy from rotting tissue to revitalize energy or heal minor wounds

### Adept

*Summon Skeleton* - Raise an armored skeleton to aid you

*Deathy Claws* - Grip death around a target’s psyche, immobilizing them for a time.

*Dead’s Revenge* - Rouse all the dead in the earth nearby to rise.

*Midnight* - Extinguishes all light and blocks new sources

### Master

*Open Wounds* - Undoes and blocks all recent healing spells

*Devil’s Curse* - Lay a curse on an enemy to hurt them (if they die, their body is enslaved)

*Grim’s Call* - Chance to summon Grim’s power. When cast successfully, please tag an admin for the results.

### Taboo

*Raise Dead* - Completely restore the dead to life

## Staves

Necromancy staves are made out of a special silver called Rotsilver, which is found only in The Wasteland. Touching the metal is unpleasant, as it almost feels like it should be squishy, like touching rot, but it's solid. Once forged, however, it feels like normal silver. It's normally an unpleasant grayish green color, with darker and lighter variations, but it can occasionally be dark gray tinted slightly green or even the color of bone. Each necromancy staff is studded with at least one jet stone.
Dai-Guard

Engineer (in cockpit in waist)

Knot Buster

Knot Punisher

Great Knot Punisher

**Dai-Guard** (ダイ・ガード, *Dai Gaado*) is the titular machine of Dai-Guard. In anticipation of further attacks by the Heterodyne, Dai-Guard was originally built by the 21st Century Defence Security corporation for the Anzen Hoshou Army. However, when the Heterodyne failed to reappear, Dai-Guard was returned to 21st Century Defence Security, where it served as a mascot until 2030, when the Heterodyne finally returned.

## Technology & Combat Characteristics

Dai-Guard is a difficult machine to operate, requiring three pilots to properly control it: The main pilot controls Dai-Guard's movements, for which the engineer supplies their power, whilst the navigator provides logistic and tactical support. Dai-Guard features a modular design, which allow it to quickly exchange armaments or eject parts in an emergency. Due to its large size, 21st Century Security could not store Dai-Guard in its complete configuration, and so break it down by this means to do so.

Formerly, Dai-Guard required reassembly with custom apparatus before deployment, delaying its mobilisation. However, Dai-Guard was later redeveloped as three seperate vehicles which did not require support to form Dai-Guard. This enabled much more rapid deployment.

Despite originally being developed for military applications, Dai-Guard is not equipped with any firearms. Instead, Dai-Guard equips alternate arm parts for close combat. Most of these armaments are intended for piercing Heterodynes' Fractal Knots.

## Armaments

* **Drill Arm**
* **Net Gun**
* **Knot Buster**
* **Knot Punisher**
* **Great Knot Punisher**
The Guardians

The Guardians are elusive god-like creatures that created the Worlds and protect the magical Realms. There isn't a lot of information known about these creatures, as no records of their origin exist and they don't often leave their posts to interact with the Children. Many of them are revered and even worshipped while some inspire fear and disdain.

They all seem to have long histories with each other, as shown whenever they meet. They're not all particularly friendly with each other, but some, such as Fury and Neptune, have close bonds with one another.

Their behaviors vary widely between each and their opinions and attitude towards the Children differ greatly. Some are benevolent and will help the Children in times of crisis while others are actively manevolent or apathetic, either letting the Children fend for themselves are actively making things worse.

The Guardians are as followed:

* Solaris, the phoenix of fire. Roosts in the Tower of Solaris on the Isles of Fire.
* Lunaris, the dragon of ice. Dwells on the peak of the Glimmering Mountains.
* Grim, the lord of undead. Prowls the Undead Grove located in the heart of The Wasteland.
* Khafra, the sphinx of knowledge. Hidden in the Lost Wing of The Great Library.
* Vita, the unicorn of life. Lives in the Grove of Life deep within Glittergreen Forest.
* The Reaper, the collector of souls. Awaits at the bottom of The Void's endless abyss.
* Malkuth, the demon of the supernatural. Inhabits a separate dimension connected to Nebula.
* Neptune, the serpent of the ocean. Lurks in the Bottomless Trench of The Great Sea.
* Fury, the raiju of lightning. Located in the storm raging above the Thundering Crags.
* Aethron, the gryphon of wind. Located somewhere
* Pluto, the golem of earth. Located in the dirt probably
* Angela, the seraphim of light. Located in heaven
* Amarok, the shadow of dark. Located on satan's lap
Terms

These are the terms we all use

**1. Stay Street**

Potato is the only one that really uses this term (Okay, I (Ash) have started saying it too lol), but it's a way to say goodbye or end conversations for example

**Person:** *Bye I gtg*

**Potato:** *Byeeeeeeeeeeeeee, stay street*

**2. Glader slang**

This is more of a blanket term for all of the slang used in The Maze Runner. Prominent examples include "shuck", "shank", "slinthead", "slim it", and some other stuff that doesn't start with "S" (including "klunk" and "good that")

https://mazerunner.fandom.com/wiki/Glader\_Slang

3**. \*cries rainbow tears\***

This is basically crying, except the tears are rainbow. I don’t know why I (Ash) did this tbh, it just kinda started. And now I (potato) use it

4**. 🏳️‍🌈**

Here and on the TMR wiki, 🏳️‍🌈=❤️

5. May i see your paperwork?

dave uses this term when people forget to turn in their paperwork

6. Sick as frick

When you call something "Sick as frick" it means you think that thing is awesome, this term is a twenty one pilots term. Only I (potato) use this...

7. Sometimes Joey'sbestfriend (or dally) will use 80s or 60s terms. Just accept it and move on......

8. **Stay Pavement**

Flopi stoled this term from Bridget, its just a term I use when Potato or Ash say "Stay Street". Just bc its ironic 😅

**Potato Or Ash:** *Bye stay street!!!*

**Me:** *Byeee, stay pavement!!!*

9. **Stay Gold💛**

Stay Gold basically is just this emotional thing that I (@Joey'sbestfriend) says alot. It basically means stay innocent. i don't really know but it's sweet

10. \*Flopi emoji\*

So you know how Flopi always uses this emoji: 😅 right? That’s the Flopi emoji. That’s it.
Maisha

**Maisha** is a recurring character on the Showtime original coming-of-age drama *The Chi*. She is portrayed by Genesis Denise Hale.

Maisha is Papa's girlfriend. She briefly had a crush on Kevin before pursing Papa.

## Appearances

* Ghosts
* Today Was a Good Day
* The Whistle
* Ease on Down the Road
* Past Due
* Showdown
* A Leg Up
* Guilt, Viral Videos, and Ass Whuppings
* The Scorpion and the Frog

* Buss Down
* Terror Town
* Woo Woo Woo
* A Stain
* A Couple, Two, Three
TBA
Danyelle Monson

**Danyelle Monson** is an American actress. She portrays Shay on the Showtime original coming-of-age drama *The Chi*.

## Credits

### Season 2

* Feeling the Heat
* A Leg Up

### Season 3

* Brewfurd
* Lackin'

## External links

* Danyelle Monson's official site
* Danyelle Monson at the Internet Movie Database
* Follow Danyelle Monson (@thedanyellespell) on Instagram
* Follow Danyelle Monson (@danyelle.monson) on Facebook
* Follow Danyelle Monson (@channel/UCbmOQ2p4Edz-MWF-XQ2CXlQ) on YouTube
Schools of Magic

Each type of elemental magic present in the world of Gateways is called a "School" of magic. Each School has a corresponding World, Guardian, and Realm that serve as the foundation of its power. The total number of Schools is currently unknown, but there could very well be infinite, for every aspect of the world. For now, however, nine different schools have been discovered, and their Worlds connected to the Nexus by a Gateway. Each school has a unique set of spells and more are being developed and discovered as time goes on.

Usually, Children aren't able to connect to the Realms to cast magic for some reason, and must rely on special elemental silvers found in each of the Worlds as well as corresponding gemstones crafted and formed into a staff. They use these staves to channel magic from the Realms and cast spells.

## Guardian Schools

* Pyromancy - The school of fire and heat
* Cryomancy - The school of ice and cold
* Necromancy - The reanimation of the dead, focusing on the bodies of the deceased rather then their spirits
* Telomancy - The art of controlling the mind and confusing the senses
* Druidry - The school of nature, growth, and vitality
* Sorcery - The school of spirits, through the draining and controlling of spiritual energy
* Summonry - The school of supernatural energies, used to summon creatures and objects from other dimensions
* Hydromancy - The school of water and rain
* Electromancy - The school of electricity and thunderstorms
* Aeromancy - The school of wind, pressure, and air dynamics
* Terramancy - The school of earth and metal
* Claramancy - The school of light and clarity
* Umbramancy - The school of dark and mystery

## Mortal Schools

* Staffmaking - The construction of staves and other magical-channeling devices
* Alchemy - The creation of magical potions and consumables
* Enchanting - The imbedding of elemental magic into objects

## Unknown Schools

* Magery - ???
* whatever dark evil force we have planned idk
Children

The Children is the new generation of mortality inhabiting the many Worlds. They come in all shapes and sizes, many different forms and colors and figures. They are the playable characters of Gateways.

## Origin

The origin of the Children is very questionable and unrecorded, but the story is that there were a species of human that existed before the Children that functioned the same as the modern Children, but their society was great and powerful. They had a great palace that was the center of their government and the many Schools were regulated through seven Keeps.. However, little remains today of their civilization, save for the ruins outside of the City Above the Nexus, as well as smaller remains scattered across the Worlds, such as the Catacombs, the Mysterious Tower, and the Abandoned Castle.

Nobody knows for sure why they were wiped out, but the popular story is that a war broke out between the seven Keeps and they began to take too much magic from the realms, threatening their safety and causing the Guardians to take action. Destruction rained down and completely eradicated every living human, leaving nothing but smoldering remains.

The Children began to appear an indeterminate amount of time later, long after the ruins had settled and buried, fusions of the magic of the Guardians, the humans, and the Nexus itself. They slowly began to rebuild parts of society and discover their abilities in magic and, so far, the Guardians have left them alone.
Gateways Wiki

**Welcome to the Gateways Wiki!**
We are a discord roleplay server set in a strange universe of many magical realms spread across the cosmos and worlds connected to each other by mysterious gateways. There's a little too much information to squeeze onto a discord server, so we'll be putting up all you need to know here!

The wiki will expand as things are discovered in the expansive universe of Gateways so keep an eye out for new or edited articles!

Not part of the community yet? You can join the server here!

## Important Pages

* Schools of Magic
* The Guardians
* Worlds
* Realms

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Consecuencias de la Segunda Guerra Mundial

La Segunda Guerra Mundial llegó a su fin con la rendición de Alemania en el 8 de mayo de 1945 y la rendición de Japón el 14 de agosto de ese mismo año. Ninguna guerra en la historia ha alterado tan profundamente y a gran escala las realidades políticas, económicas, sociales y culturales del mundo entero. Tras 6 años de duras batallas quedaron muchas víctimas, al mismo tiempo que otros se beneficiaron; así que los efectos fueron múltiples y contradictorios a la vez, porque la guerra permitió a algunos países obtener más poder o mayor libertad, mientras que para otros fue el inicio de nuevos sufrimientos y problemáticas para enfrentar.

CONSECUENCIAS POLÍTICAS

La consecuencia política más importante, fue el fin de los gobiernos totalitarios, la persecución de los colaboradores y la construcción de nuevos regímenes en Italia, Alemania y Japón.

También se crearon instituciones de la post- guerra como la ONU (Organización de las Naciones Unidas), dedicada a la promoción de la paz y los derechos humanos, al igual que se creó el Fondo Monetario Internacional.

La crisis de los Estados Europeos, estimuló además los movimientos de liberación de las colonias africanas y asiáticas, el llamado “Proceso de Descolonización”, además de que en las décadas siguientes nacen más de 90 estados nuevos.

El resultado del debilitamiento general de Europa, fue que el mundo quedó dominado por 2 nuevas súper potencias: Estados Unidos y La Unión Soviética o también llamada: URS.}

CONSECUENCIAS ECONÓMICAS

La consecuencia de los combates terrestres y aéreos, Europa queda devastada, los masivos bombardeos, ejecutados tanto por las potencias del eje, como por los aliados, agravaron el problema; ciudades, industrias, nudos ferroviarios y carreteras, quedaron seriamente dañados. Europa perdió aproximadamente el 50 por ciento de su potencial industrial, el sector agrícola también se vio afectado, se perdieron cosechas enteras y el hambre aparecía de nuevo.

La economía europea tuvo un declive sumamente importante; por lo contrario, la economía estadounidense salió reforzada y experimento un espectacular auge, especialmente en el sector comercial.

CONSECUENCIAS SOCIOCULTURALES

Alrededor de sesenta millones de muertes; cinco veces más que la Primera Guerra Mundial.

El régimen nazi, decreto la aniquilación física de los judíos europeos, y en el holocausto desaparecieron más de cinco millones de ellos, la deportación por motivos étnicos y el traslado de prisioneros de guerra y la mano de obra forzada, dieron lugar a muchos millones de muertes más, además se señaló que la sociedad moderna fracasó debido al racionalismo, el individualismo y el capitalismo; es decir, hubo cambios en la mentalidad.

Es importante señalar que, durante la guerra, hubo grandes avances en la ciencia y la tecnología, aplicada a la industria, la medicina y la producción de alimentos. A partir de entonces, la ciencia dejó de ser el fruto del trabajo individual y casi aislado de algunos científicos, para convertirse en un proceso masivo en las universidades, así como en laboratorios industriales y gubernamentales.
Staves

A staff is a Wizard's method of channeling magic through a Realm's Gateway. Each staff is made up of a specific type of metal that can be found somewhere on the World corresponding to its School. Staves are are also covered in at least one gemstone, which also corresponds to a specific school.

While the actual forging of a staff is known to none but the Staffmaster, it's generally understood that the silver allows for the channeling of magic from a specific Gateway while the gemstone allows for the conversion of the magic into spells. Both processes use the caster's energy to perform and cannot be done if they're too exhausted. It also can't be performed if the caster isn't physically touching their staff (although it will reach the caster through thin barriers like gloves) as it won't be able to draw energy from them. If a caster continues to perform magic when they are exhausted, or attempts to perform a spell that requires more energy then they have, then they could endanger their lives as magic will continue regardless.

Staves cannot have an excess of decoration, as the magic channeled through the silver could potentially be dampened by too many extremities. Small charms and decorations are fine, but too many extra decorations could hinder magic potential.

Staves can come in almost any form imaginable. They don't have to be shaped like a traditional staff and can instead take the form of wands, small accessories, canes, jewelry, etc. They can technically be formed into weapons, but the current Staffmaster will not forge a staff into a useable weapon. They can be shaped to look like weapons, but they'll be blunt or non-functioning.

They will also always be in one singular piece and will be firm and solid and unmovable from its form. Therefore, any kind of mechanics or moving parts are impossible to create with a staff, as it must be a single, connected piece. Neither can it be separated into two halves, as each separate piece will act as its own staff.
Alianzas en la ll Guerra

Durante la Segunda Guerra Mundial, las partes beligerantes luchaban como miembros de una de dos alianzas principales: el Eje y los Aliados. Los tres miembros principales de la alianza del Eje eran Alemania, Italia y Japón. Estos tenían dos intereses en común: Uno era la expansión territorial y la fundación de imperios mediante la conquista militar y el derrocamiento del orden internacional posterior a la Primera Guerra Mundial, y otro era la destrucción de la neutralidad del comunismo soviético.

El 1 de noviembre de 1936, una semana después de firmar un pacto de amistad, Alemania e Italia anunciaron la formación del Eje Roma-Berlín. El 25 de noviembre de 1936, la Alemania nazi y el Imperio Japonés firmaron el llamado Pacto Anti-Comintern dirigido contra la Unión Soviética. El 6 de noviembre de 1937, Italia se unió al Pacto Anti-Comintern. El 22 de mayo de 1939, Alemania e Italia firmaron el llamado Pacto de Acero y formalizaron la alianza del Eje con disposiciones militares. Finalmente, el 27 de septiembre de 1940, Alemania, Italia y Japón firmaron el Pacto Tripartito, conocido como la alianza del Eje.

Hungría se unió al Eje el 20 de noviembre de 1940 y Rumania lo hizo el 23 de noviembre de ese mismo año. Eslovaquia, que dependía política y económicamente de Alemania para existir como estado “independiente”, hizo lo mismo el 24 de noviembre. Bulgaria también se unió al Eje el 1 de marzo de 1941 y Yugoslavia, el 25 de marzo 1941. Dos días después, las autoridades militares serbias derrocaron el gobierno que había firmado el Pacto Tripartito. Después de que las fuerzas del Eje invadieron y desmembraron Yugoslavia en abril, el llamado Estado Independiente de Croacia recién establecido se unió al Eje el 15 de junio de 1941. Cuatro días después de que el Eje invada la Unión Soviética, el 26 de junio de 1941, Finlandia, que nunca firmó el Pacto Tripartito, ingresó a la guerra contra la USSR como un “cobeligerante”.

Las potencias aliadas, lideradas por Gran Bretaña, los Estados Unidos y la Unión Soviética, derrotaron al Eje en 1945.

Los Aliados fueron países opuestos oficialmente a las Potencias del Eje durante la Segunda Guerra Mundial.

Al comenzar la guerra, el 1 de septiembre de 1939, la coalición enfrentada a Alemania consistía en Francia, Polonia y el Reino Unido de Gran Bretaña e Irlanda del Norte, al cual se unieron poco después, algunos países del Commonwealth (Canadá, Australia, Nueva Zelanda, el Dominio de Terranova y la Unión Sudafricana), el Raj británico y el Reino de Nepal. En 1940, se unieron la Francia Libre, Dinamarca, Noruega, Bélgica, Luxemburgo, los Países Bajos, Reino de Grecia y Reino de Yugoslavia (1941). En junio de 1941, la llamada Operación Barbarroja propició que la URSS se uniera a los Aliados. Los Estados Unidos de América se unieron en diciembre de 1941, tras el ataque japonés a Pearl Harbor, seguidos por China y algunos países de América del Sur. A partir de 1942, los llamados Cuatro Policías, es decir, el Reino Unido, la Unión Soviética, los Estados Unidos y China, dominaban la política aliada
Realms

The Realms are the invisible dimensions in which all magic comes from. The Guardians are in place to protect these Realms and the Worlds they build are located at the metaphorical "edge". It is believed that the Realms are not places of physical being, but pure magical energy and, if it were possible to travel to one, they would be inhospitable to the point of fatal to any mortal that crosses the threshold.

### Gateways

The entrance and exit to these Realms are known as Gateways. There is little know about exactly what these Gateways are and how to open or close them, but it is known that they are not physical places, but rather exist purely through magic.

There are, however, physical Gateways that connect the many Worlds together to the Nexus, but these were not made by the Children, nor by the ancient humans. Some think that they were made by the Guardians or that they appear naturally as the Worlds connected.
Dai-Guard Wiki

Wiki about the 1999 mecha anime Dai-Guard.

**Welcome to the Dai-Guard Wiki!**
We're a collaborative community website about Dai-Guard that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Horsethrone Wiki

**Welcome to the Horsethrone Wiki!**
We're a collaborative community website about Horsethrone that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wiki Los secretos mejor guardados de la historia

**¡Bienvenidos a Wiki Los secretos mejor guardados de la historia!**
En esta web se pueden encontrar diferentes datos históricos que apoyan y fomentan el conocimiento sobre lo que la humanidad ha pasado en los últimos años, y como podemos hacer para no volver a cometer los mismo errores que se cometieron en el pasado

## Las transformaciones sociales, económicas y políticas del mundo contemporáneo desde la mitad del siglo XIX a 1945

La expansión imperialista europea (siglos XIX e inicios del XX)El colonialismo y sus tiposConsecuencias del imperialismo
## El mundo en Guerra. Cambios sociales, económicos y políticos de 1914 a 1945

Causas de la primera Guerra MundialLa paz armada y el estallido de la guerraEl tratado de VersallesCausas de la revolución RusaPrincipales cambios producto de la revolución RusaRespuesta del estado a la crisis y a la depresiónLas mujeres y su papel en el trabajo y la ll Guerra MundialAscenso del Fascismo en ItaliaAscenso del Nazismo en AlemaniaAntisemitismo y superioridad racialAlianzas en la ll GuerraLos felices años 20La gran depresión de los años 30Causas del crack del 29Causas de la Segunda Guerra MundialEl Holocausto judíoConsecuencias de la Segunda Guerra Mundial
## La guerra Fría. Causas y consecuencia

La carrera armamentistaLa crisis de los misiles cubanosLa Carrera EspacialLa guerra de VietnamLa división de Alemania (El muro de Berlín)Manifestaciones de la sociedad durante la guerra fríaLa primavera árabeLa lucha por los derechos civiles de las personas negras en EE. UUPerestroikaGlasnotDisolución de la URSS
Tiffany

**Tiffany** is a recurring character on the Showtime original coming-of-age drama *The Chi*. She is portrayed by Hannaha Hall.

Tiffany is Emmett's wife and the mother of their child, EJ. Prior to their marriage, Tiffany and Emmett had a strained on-again/off-again relationship, during which time she went to school and worked multiple jobs, including at a bank and a local cannabis dispensary operated by Hannibal.

## Appearances

* The Whistle
* Wallets
* Namaste Muthafucka
* Ease on Down the Road
* Every Day I'm Hustlin'
* Past Due
* Showdown
* A Leg Up
* Guilt, Viral Videos, and Ass Whuppings
* The Scorpion and the Frog

* Brewfurd
* Buss Down
* Gangway
* Woo Woo Woo
* A Stain
* Lackin'
* A Couple, Two, Three
TBA

## References

1. ↑ Adam Glass & Marcus Gardley (writer) & Tanya Hamilton (director) (March 4, 2018). ***Wallets***. *The Chi*. Season 1. Episode 8. Showtime.
2. ↑ Justin Hillian & Dime Davis (writer) & Cheryl Dunye (director) (May 12, 2019). ***A Leg Up***. *The Chi*. Season 2. Episode 6. Showtime.
3. ↑ Jewel McPherson (writer) & Darren Grant (director) (July 26, 2020). ***Woo Woo Woo***. *The Chi*. Season 3. Episode 6. Showtime.
Cambios en Costa Rica 1950-1980

**Impacto del Estado Benefactor:**

* Fugas de capital (debido que al haber tantas inversiones de empresas del extranjero, estas entidades no dejaban su capital en el suelo nacional, se lo llevaban al extranjero).

* Macrocefalia urbana (se dio por la migración exagerada del campo a la ciudad, entonces no hubo una previa visualización al crecimiento de la ciudad dejando un aspecto de mal gusto).

* Pseudo Desarrollo (Economía desarrollada pero con dependencia económica de otros países, es decir un desarrollo falso debido a que el Estado trabaja con el extranjero, no trabaja en suelo nacional).

* Costa Rica se vuelve un paraíso fiscal haciendo que los grandes empresarios impongan sus propias reglas.

**Cambios en Costa Rica:**

* Se creó el Instituto Costarricense de Electricidad en 1949.
* Nuevas obras de infraestructura.
* Se crea el INA en 1965.
* Ley de Protección Industrial 1959.
* Se crean políticas crediticias que favorecieron el desarrollo industrial y a la sociedad.
* Mejoraron las condiciones de vida.
* Se abrieron más fuentes de empleo.
* Creación de empresas nacionales.

**Bibliografía:**

https://es.slideshare.net/ErickGranados/costa-rica-contempornea-1950-1980

https://www.larepublica.net/noticia/banca\_estatal\_y\_desarrollo
Lincoln Loud's Rocking Wedgie

Lincoln walks in the hallway and sees Luna and Luan’s room is empty. He walks in and starts to play with some of Luna’s instruments. “Man, Luna has a lot of instruments” said Lincoln as he finishes playing on Luna’s piano. After that, Lincoln sees Luan’s puppet Mr. Coconuts and plays with it as he pretends to be like Luan. “What do you call a sleeping bull? A bulldozer“ said Lincoln. Then Lincoln smells chocolate coming from under Luan’s bed. He looks under her bed and sees a bag full of chocolate bars. “I’m sure Luan wouldn’t mind if I take one” said Lincoln as he reaches for one. Suddenly, Lincoln felt something grab him from behind and lifts him into the air. Luna reveals herself as she‘s using her left hand to lift Lincoln up by his underwear. “What are you doing, bro?“ asked Luna. ”Luna. I’m just cleaning under Luan’s bed“ said Lincoln as dangles by his underwear in Luna’s left fist. “Looks like you were hanging out in our room and trying to take one of Luan’s chocolate bars” said Luna. “Okay. Yes I was” said Lincoln. Luna looks at her bed post and gets an idea. “Well, if you like to hang in our room…” said Luna as she walks with Lincoln dangling by his underwear to her bed post. Luna uses both of her hands to lift Lincoln’s underwear up and hooks his underwear on her bed post. “then you can hang on my bed“ said Luna in a sarcastic tone as she looks at Lincoln in his hanging wedgie. “I saw that coming” said Lincoln as he accepts his punishment. “I’ll get you down in 5 minutes after I finish up my guitar practice, bro“ said Luna as she brings out her guitar and plays on it. “Hopefully my underwear holds out“ said Lincoln as he’s hanging by his underwear and has to listen to Luna play on her guitar.
Ex I Never Had

## Music video

**"ex i never had"** is the eighth track on LANY's fourth studio album, *gg bb xx*.

## Lyrics

I haven't spoken to ya, haven't seen you in months

Too busy living so we fell out of touch

I didn't think I had to let you know we were done

We weren't together so how could we break up

You got the chance to tell everybody your side

It’s my turn to tell 'em mine

You came to my place a couple of times

Got high and you slept over

Just a few days, just a few nights

You and I were never sober

If you wanted something more then you shoulda asked

Would you please stop acting like the ex I never had?

I'm checkin' my texts and readin' 'em back

We were cool, at least I thought so

Seein' all this and hearin' all that

We were good but I guess we're not though

It was never real enough for you to be mad

So why you out there acting like the ex I never had?

My friends would know about ya if it was really love

I only saw you when the sun wasn't up

Oh, it's never gonna matter what you say about us

Don't try to turn this into more than it was

You came to my place a couple of times

Got high and you slept over

Just a few days, just a few nights

You and I were never sober

If you wanted something more then you shoulda asked

Would you please stop acting like the ex I never had?

I'm checkin' my texts and readin' 'em back

We were cool, at least I thought so

Seein' all this and hearin' all that

We were good but I guess we're not though

It was never real enough for you to be mad

So why you out there acting like the ex I never had?

You got the chance to tell everybody your side

It’s my turn to tell 'em mine

You came to my place a couple of times

Got high and you slept over

Just a few days, just a few nights

You and I were never sober

If you wanted something more then you shoulda asked

Would you please stop acting like the ex I never had?

I'm checkin' my texts and readin' 'em back

We were cool, at least I thought so

Seein' all this and hearin' all that

We were good but I guess we're not though

It was never real enough for you to be mad

So why you out there acting like the ex I never had?

## References

1. ↑ https://music.apple.com/us/album/gg-bb-xx/1575772342
The Loud House (Original) Wiki

GMJ123456

**Welcome to the The Loud House (Original) Wiki!**
We're a collaborative community website about The Loud House (Original) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lori Loud: Wedgie Queen

It all started one day in the Loud’s house. Lincoln enters the kitchen where he finds a quarter on the ground.

“Oh a quarter” said Lincoln as he bends to pick it up. Lori walked in and saw Lincoln bending over which she notices his tighty whities was exposed. Quietly, she sneaks behind Lincoln. As Lincoln grabs the quarter and puts it in his pocket, Lori uses her left hand to grab him by his underwear.

With one pull, Lincoln gets lifted up from the ground. “Wedgie time, Linky!” said Lori as she’s holding Lincoln by his underwear towards her face for an eye level conversation.

“Lori?!? Why?” asked Lincoln. ”Why not? I saw your underwear exposed and just had to remind you this way. Plus with everyone out of the house and Bobby being busy with work, I‘m literally bored“ said Lori.

“Oh. Please be gentle” said Lincoln. “No promises” said Lori as she bounces Lincoln around by his underwear with her left hand and switches to her right hand for 5 minutes. Then Lori changes it up as she uses Lincoln as a yo-yo with his underwear by switching with her left hand and right hand as she walks to her room.

“Oh my poor butt” said Lincoln. Lori giggles at Lincoln and says “I think you learned your lesson about leaving your underwear exposed.”

“Oh yes, I know now” said Lincoln as he sounds relieved.

Lori walks Lincoln towards his room with him dangling in his wedgie. “Now to put you to hang in your room“ said Lori.

“Oh thank you” said Lincoln.

Lori uses both of her hands to hang Lincoln’s underwear on his bed post where Lincoln is now in a hanging wedgie on his bed post.

“There you go” said Lori as she smiles and places her hands on her hips.

“Thanks a lot” said Lincoln in a sarcastic way.
Le Draconien

Le Draconien est le vaisseau-amiral de la flotte céleste de l'Empire d'Estotiland. Il ressemble en de nombreux points au Titanesque. Le chancelier impérial Mordred a été l'initiateur de sa construction. C'est lui qui a fourni aux ingénieurs impériaux des parchemins antiques issus de l'ancienne citée d'Atlantide. Ce navire céleste, d'une taille impressionnante, est, dit-on, "capable de plonger une citée entière dans la nuit" en passant devant le soleil.

Sa proue n'est autre qu'une terrible gueule de dragon. Le vaisseau est équipé de grandes balistes dont les carreaux sont, paraît-il, capables de transpercer les écailles des plus grands dragons et de terrasser aisément les vouivres. C'est l'une des plus grandes créations militaires de l'Empire.
Sad

## *Mama's Boy* chronology

**"Sad"** (stylized in all lowercase) is the twelfth track on LANY's third studio album, *Mama's Boy*.

## Lyrics

You cut your hair, you dried your tears

You look happier than ever

And I hear he's nice and treats you well

I wish that I had loved you better

'Cause it feels like I'll never get over you

And I don't know what I'm supposed to do

So I stay out late with all your friends

And I get so drunk that I pretend

That I don’t miss all the good things that we had

'Cause I heard you found somebody else

And it breaks my heart and hurts like hell

'Cause I know that I will never get you back

Wish that I could make you sad

Wish that I could make you sad

I kissed someone in front of you

Just to try to make you jealous

But you don't care, you don't cry

And there's nothing I can do to change your mind

So I stay out late with all your friends

And I get so drunk that I pretend

That I don’t miss all the good things that we had

'Cause I heard you found somebody else

And it breaks my heart and hurts like hell

'Cause I know that I will never get you back

Wish that I could make you sad

Wish that I could make you sad

And I can't believe what I'm going through

I hate myself for losing you

So I stay out late with all your friends

And I get so drunk that I pretend

That I don't miss all the good things that we had

'Cause I heard you found somebody else

And it breaks my heart and hurts like hell

'Cause I know that I will never get you back

Wish that I could make you sad

Wish that I could make you sad

Wish that I could make you

Wish that I could make you sad

## References

1. ↑ https://open.spotify.com/playlist/37i9dQZF1DX93WN7Di6tkg?si=88OvVolRSAq9jeUsTOlaJA
Pancakes

## *LANY* chronology

**"Pancakes"** is the twelfth track on LANY's first studio album, *LANY*.

## Background

LANY maintains a definitive sound that is wholly distinctive and easily recognizable. They stray from this in "Pancakes," however, introducing a more subdued and lo-fi sound that uniquely stands out as a departure for LANY from their typical sound. "Pancakes" tackles the purity of being in love when being in love is at its best; the butterfly-tummied, cloud 9-floating infatuation that makes it all worthwhile, when everything feels picture-perfect.

The lyrics to the song were revealed in a tweet from singer Paul Klein which included photos of a palm tree, the ocean, and the handwritten lyrics.

## Lyrics

Pick up the phone, I swear to God, I miss you

I love the way you sound when it’s dark outside

Pancakes, Champagne, 15 away, it’s almost 2

Those hands, the way your fingers fit between mine

I'm not any good at secrets

Could we fill a roll of film?

The way those old Levi’s look on you

Got me thinking, "Damn, I'm in"

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo, hoo ooh hoo"

You are the best, please don't ever change on me

Cloud nine times nine my mind when I'm gone with you

Pancakes, champagne, babe, can I stay? It's almost 3

My hands get cold in that BMW

I'm not any good at secrets

Could we fill a roll of film?

The way those old Levi’s look on you

Got me thinking, "Damn, I'm in"

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo, hoo ooh hoo"

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo," that’s the way my heart feels

"Hoo ooh hoo, hoo ooh hoo"

Pancakes

Pancakes, champagne

Pancakes

Pancakes, champagne

Pancakes, champagne
Antillia

Fondée en l'an -5294 par le prince atlante Régis, la principauté d'Antillia est un territoire insulaire de Titania. Actuellement dirigée par la princesse Clarence, Antillia est reconnue pour ses vins de grandes qualités mais également pour sa neutralité inébranlable. Son unique ville et capitale abrite une population très cosmopolite où se rencontrent Arduinniens, Estotilandais, Wulvers, Fées, Gobelins et, plus rarement, des Ogres.

## Climat

De type continental humide à été chaud. Les étés y sont d'ailleurs assez moites et les orages en cette saison y sont des plus violents.

## Civilisation

La civilisation d'Antillia est reconnue pour sa prestigieuse université qui a formé les plus grands génies de l'humanité. Pacifistes, les habitants d'Antillia sont reconnus à travers pour leur goût prononcé pour la littérature et la philosophie. C'est la nation humaine comprenant le moins d’illettrés.

Le prestige intellectuel de cette île est si grand que c'est souvent là que sont envoyés les héritiers du trône Arduinnien et Estotilandais pour s'instruire.

Si comme les impériaux, les gens d'Antillia partagent un goût prononcé pour l'art et la culture, ceux-ci ne sont pas intéressés par la conquête du monde mais plus par l'échange culturel, allant jusqu'à inviter dans leurs écoles des Fées et des Gnomes en guise d'intervenants. Antillia est peut-être la ville humaine la plus cosmopolite de Titania.

## Endroits célèbres

* Université d'Antillia
* Siège de la Compagnie des Epices
* Taverne *Les Dix Quiches*
* Place des Océans
Lémurie

## Climat

La Lémurie possède un climat de mousson et tropical. Il y fait habituellement entre 40 et 45°. L'été, il y pleut presque continuellement, des pluies d'eau chaude inondant ces terres situées au sud-est de Titiania.

## Civilisations

On y trouve principalement des indigènes et des hommes sauvages. Ceux-ci sont sans cesse confrontés aux grands dangers de cette jungle immense, menacés par des jaguars, des panthères et autres terribles prédateurs. Des Nagas hantent également cette région.

## Géographie

La Lémurie est principalement recouverte d'une jungle épaisse et sombre avec, en son centre, de mystérieuses et hautes montagnes. C'est une destination prisée par les explorateurs en raisons des nombreuses ruines et de tombeaux qu'il est possible d'y trouver, vestiges de civilisation antiques.

## Histoire

Dans des temps très lointains, la Lémurie était peuplée de civilisations extrêmement avancées dont on ne sait presque rien étant donné le peu de vestiges qui ont pu être étudiés par les historiens. Ceux-ci s'accordent néanmoins sur le fait qu'un événement d'une violence inouïe a renversé ces peuples prospères.

Il y a 12 000 ans, soit 10 000 ans avant la chute de l'Atlantide, une comète baptisée le Démon s'abattit de plein fouet sur le continent, provoquant la quasi-extinction de l'espèce humaine. Cette dernière fut en grande partie sauvée par Noah le Salvateur à qui les dieux avaient demandé d'embarquer avec lui les hommes et les femmes de foi dans un immense navire qui émergea des profondeurs : le Titanesque, un vaisseau offert aux survivants de l'humanité par le dieu de l'Eau en personne.

Celui-ci demanda à Noah d'emmener les réfugiés vers une île lointaine à l'Ouest qu'il fit émerger des eaux : l'Atlantide. Il leur offrit, leur assurant que tant qu'ils seraient fidèles aux dieux, ils ne connaîtraient que paix et prospérité pour au moins dix milles ans.

Ce fut peu de temps après qu'apparurent les Nagas, d'immondes femmes-serpent qui comprirent que cette météorite venue des mondes lointains contenait une magie puissante et mystique. Des flots de torrents sombres ruisselaient sur ce rocher extraterrestre qui fut alors, au vu des pouvoirs que son "eau noire" procurait, fut rebaptisé "Fontaine de Jouvence".