recursal/Fanatic-Fandom huggingface dataset:
Obstacle

An **obstacle** is a type of square that blocks players, orbs, or both from passing through it. There are three main types of obstacles, along with a class of special obstacles that exist only on the mind altar. Note that these obstacles are classified by *function*; for example, the lava in the fire altar is classified as water even though it is not, literally, water.

## Main obstacles

### Barrier

The **barrier** (not to be confused with barrier (defence)) blocks both players and orbs from passing through it, and is also the only type of obstacle that blocks line of sight. It is colored black in the emulator.

### Rock

The **rock** blocks both players and orbs from passing through it, but does not block line of sight. It is colored grey in the emulator. Defensive barriers are considered rocks.

### Water

The **water** blocks players but not orbs, and does not block line of sight. It is colored various colors in the emulator (brown in the air altar, blue in the water altar, and yellow in fire altar).

## Special obstacles

### Panel

The **panel** is a one-dimensional obstacle which acts like a thin barrier. Panels are implemented as floor squares, as objects can walk on them, which are blocked with a thin barrier in a particular direction. Panel squares can be divided into three classes:

* **West panel**: A floor square with a thin barrier on its west side.
* **South panel**: A floor square with a thin barrier on its south side.
* **Southwest panel**: A floor square with a thin barrier on both its west and south sides.

These three panel types suffice to create any desired geometry of panels in a map.

### Minipillar

The **minipillar** is a zero-dimensional obstacle which blocks players and orbs, but only if they are moving diagonally across it, and only in one of the two diagonal orientations. There are two types of minipillars:

* **Minipillar 1**: Blocks players and orbs from passing from northwest to southeast.
* **Minipillar 2**: Blocks players and orbs from passing from northeast to southwest.

To remember which minipillar is which, it is helpful to recall the idea of the *main diagonal* in linear algebra, which is the diagonal of a square matrix that runs from top left to the bottom right; for example, the trace of a matrix is the sum of the entries along its main diagonal. Similarly, the "main" minipillar, that is, minipillar 1, is the minipillar which blocks the top-left to bottom-right direction of travel.
Prototick

A **prototick** is a one-tick delay in attracting an orb that arises in certain situations. When a prototick occurs, the player faces the orb but does not attract it. There are two distinct types of prototick: **tap-prototick** and **movement-prototick**. The distinction between these two types of prototick is slightly technical but proves to be decisively important in advanced techniques such as pseudorepel.

## Tap-prototick

The tap-prototick occurs after an orb is tapped and the player clicks again on an orb immediately the tick after, whether it be the same orb or a different one.

## Movement-prototick

The movement-prototick occurs when the player clicks on a orb immediately after having moved, without premovement.

## Distinction between the two prototicks

In tap-prototick, the player can cancel the attraction of the prototicked orb. However, in movement-prototick, the player cannot cancel the action. In fact, what happens in movement-prototick is that the game forces the attraction to occur no matter what the circumstances are in the next tick, **even if the orb becomes out of reach**. This forcing gives birth to a class of advanced techniques called forced attract, with pseudorepel being one of them.
Unsealing the Past

**Unsealing the Past** is the first chapter of Mega Man X: Unit 49's Season 2.

The chapter is a brief introduction to the first arc of Season 2, starting with a recap of the previous events. Nora and Platina remember that they sealed all of Dr. Henry Snacman's files in a room inside Unit 49's R&D Lab and decide to investigate them to discover something about his son's hidden power. X guesses that the reactor in the kid's chest is the reason Saturn went after Henry years before.
Hax

**Hax** refers to having lucky spawns in the game, i.e. having spawns which are better than average. **Uberhax** refers to having spawns which are significantly better than average. Obtaining maxes in any altar requires uberhax. **Hax** can also refer to a single spawn that is very close to the altar and thus is easily scored, or a cluster of spawns that are all extremely close, much closer than the typical spawns in a given altar.

In the other direction, **antihax** refers to having unlucky spawns in the game, and **uberantihax** refers to having extremely unlucky spawns in the game.

A reasonable quantiative standard of calibrating hax is the following, in terms of the number of standard deviations *n* above a player's average that he is able to score with the given spawns.

* Less than -2: uberantihax
* Between -2 and -1: antihax
* Between -1 and 0: average (slightly bad)
* Between 0 and 1: average (slightly good)
* Between 1 and 2: hax
* Greater than 2: uberhax

Assuming a normal distribution of scores (which is pretty accurate), this means that about 68% of rounds will be average; 2.5% of rounds will be uberhax, and 2.5% of rounds will be uberantihax.

## Standard deviations

The following are some rough estimates of standard deviations of solo scores in each altar:

* Air altar: 1.9
* Mind altar: 1.4
* Water altar: 2.3
* Earth altar: 1.8
* Fire altar: 3.1
* Body altar: 2.4

The standard deviation gives a measure of how widely spread you should expect your scores to be based on influence of spawns. Higher standard deviation in an altar means that there is a wider range of how hax or antihax the spawns can be in that altar.
Signas

Signas Sprite

**Signas** was the leader of the Maverick Hunters until the Operation Doomsday in the beginning of Mega Man X: Unit 49. Since then, he is missing and nothing is known about his whereabouts.

## Personality

Signas handled the most extreme situations professionally, never allowing him to be taken by his emotions. He was also the one who tried to cool down X whenever he was overreacting. He was a tactical genius and probably the most intelligent Reploid of his time.

## History

After the end of the Great Repliforce War, the former leader of the Maverick Hunters decided to retire, leaving the Maverick Hunters without a leader. Signas, a non-combat reploid created with the most precise CPU in existence, was chosen take the role.

### **Maverick Spring**

During the Maverick Spring, the Maverick Hunters were low in numbers and only Zero and low Rank Maverick Hunters were in combat and the rise of the Maverick crimes could not be stopped. To ease the situation, Signas reestructured the Unit system of the Maverick Hunters and changed the recruiting guidelines, allowing anyone who was capable of helping the organization to pick up arms and join one of the recently created squads. To deal with fugitive Mavericks that required intensive investigations, Signas created the *Special Pursuit Squads*, such as the 49th Unit. Even though many of the new members perished in battle due to their lack of strenght and experience, the Maverick Hunters still managed to survive the crisis and become stable once again.

### **After the Jakob's Incident**

Signas was in his Commander Room when the Operation Doomsday began. Saturn invaded the place and talked with him, aiming his hand on Signas' head. Signas tried to calm the Maverick, even calling him by his serial number. It was useless, and Saturn said that Signas possessed something that delighted him, and asked if Signas would not mind borrowing it.
*What happened to Signas after that is unknown.*
Not So Happy Campers - Part 1

https://www.fanfiction.net/s/11292161/1/Total-Drama-Island-Remastered

**Twenty-four different contestants arrive at the island to find that they will be living in a rundown summer camp for ten weeks. They are divided into two teams, and they learn the rules of the competition they will be taking part in. Later, the host announces that their first challenge, jumping off a cliff into shark-infested waters, will soon begin.**
Air Altar

The **Air Altar** is the location of the first round of each game of the Great Orb Project. It is the smallest altar, and all spawns can be reached fairly quickly. There are no visibility problems on this altar.

The Air Altar could be considered the most generic altar, as the spawns are close and there are no significant obstacles other than the pillars and rocks, with the exception of the portal.
Paragos 0

**This article about Paragos 0 is a stub.**
Not enough information was shown
by the author in the comic
series or through other means.

 **Affiliations:** | Saturn War Machines

**Paragos 0** is the first of the Saturn War Machine Numbers of the ex-scientist from RaDoRB and Neo Maverick leader Saturn.

## History

After analyzing data about the Maverick Hunter Zero, Saturn became amazed and had a dream of creating a Reploid that could be endlessly upgraded aiming perfection, which would serve as an example of evolution to all Reploids, a being that could bring the potential of all robots to another level as long as they followed his advances. It would carry the literal meaning of Mega Man X's Unlimited Evolutionary Potential. Such being would be called Paragos.

At first, Paragos was meant to be a Reploid that could match the power of Zero, but all the blueprints designed by Saturn showed flaws and pointed that a large amount of energy was required for that to work - for that reason, Paragos was unfinished and defective. Years later, Saturn made him more stable to use him in combat until he could get Dr. Henry Snacman's encorium ore, a meteorite that had highly phosphorescent gems able to absorb enormous quantities of energy and a key to make Paragos possible.

In August 2188, Saturn managed to steal the ore from Henry's place and started his long research to build the perfect Encorium Reactor. It was the necessary piece to complete Paragos' body. However, it took 11 years for Henry to realize how to make a stable reactor, and Saturn did not even know that Henry did succeeded in doing that by building Encore. It is not known if Saturn could make any progress with the tricky material nor the status of Paragos.

In Pawns of Sacrifice, Saturn says that the Amorphic Matter used in the New Generation Reploids was an interesting way of making Paragos possible. Baronel has shown that a special kind of New Gen Reploid like him can change their DNA Program as they please.
Tjomp

**Tjomp** (IPA: [t͡ɕomp] or [t͡ʃɒmp], see Pronunciation below), also known as "**break**" is a term referring to the act of leaving a team (e.g. by destroying wand or barrier creator) after the portal has opened, before any players have joined the portal. This allows other players to play with fewer than 4 players.

If one leaves the team at the exact same tick as the portal opens, one does not receive a 10-minute penalty.

This can also be done in between between altars (e.g. when Air altar is over, after the portal has opened, before players have entered into Mind altar) by destroying one's wand after the portal has opened but before players have entered the portal. By doing this correctly, you prevent the game from ending, but you are still given a penalty. The duration of the penalty you get is 4 minutes shorter than the time left in the game you just left.

Another way to allow players to play GOP with fewer than two players on each team is to have some players sit the game.

## Pronunciation

*The exact pronunciation is currently being discussed in the comments.*

The term "tjomp" was coined by the GOP player Timome, who is a native speaker of Norwegian and gave the word a Norwegian pronunciation and transcribed it in Norwegian orthography. The pronunciation is transcribed in IPA as follows: [t͡ɕomp]. For those who have trouble pronouncing "tjomp" according to the "official" pronunciation, the word may be pronounced like "chomp" (RP: [t͡ʃɒmp]; GA: [t͡ʃɑmp]).

### Detailed phonetic analysis

The "**tj**" represents a voiceless alveolo-palatal affricative (IPA: t͡ɕ), pronounced like the "ch" in "chalk". The "**o**" transcribes a open-mid back rounded vowel (IPA: ɔ), which is pronounced as the vowel in Received Pronunciation "caught" or General American "more". The "m" and "p" are pronounced more or less as in English.
Interjection

**Interjection** is an instance of an orb moving extra squares (beyond the one stopping square) after a player releases hold of it. This occurs when the last attract or repel instruction tells the orb to move to a square which is geometrically two squares away from it, but which is in reality more squares away due to rocks or barriers which the orb has to move around. In this case, if the orb can move around the barriers, then the orb does so in order to end up at its target location.

By performing other actions, including movement or switching to other orbs, during the two ticks in which the orb is still moving after manipulation is ended, one can save a significant number of ticks over the course of a game.
Novice

Novice, a term used to identify those at a beginner skill level and also the most basic types of magic or "abilities" that can be used by someone. Novice is before the Apprentice level in both skill and ability.

Here you may find what defines Novice in the latter term. This is so that whenever you may create your own ability that you may be able to correctly create one. The first part someone should see of these types of abilities is that they're very basic, this is so that someone with inexperienced knowledge such is your OC will be able to perform them easily. That being said, because of a Novice-level ability: They are also limited in their capability. Capability meaning how *powerful* it may be, as how it may be. An example of a good Novice ability would be a hand-sized fireball. You see, this is basic for others but for a beginner they have to have that sort of concentration in order to conjure the blazing sphere. This is the mindset you should have when creating a Novice ability.
Total Drama Island Remastered elimination table

### Color significance

     **WIN:** Was on the winning team (pre-merge); Won individual challenge (post-merge).

     **IN:** Had their name called at the Bonfire Ceremony.

     **LOW:** Received the final marshmallow(s) at the Bonfire Ceremony.

     **LEFT/OUT:** Eliminated in this episode.

     **TDA:** In the special, these contestants qualified to compete in Total Drama Action Remastered.

     **TDA:** In the special, these contestants didn't qualify to compete in Total Drama Action Remastered.

     **FINALS:** Made it to the finals of Total Drama Island Remastered.
Acrilia

### The World

Not much is known of the world outside of Acrilia and its neighboring nations, though one would generally find that even in that it's still far enough to supplement the lifetime of a mortal and still with undiscovered secrets. Because of this, there is a very vast land to be explored along with many cultures and nature to be all around.

Because of the state of things, a person will find most of their adventure's within Acrilia itself and not much further out of its border's because of the even harsher conditions that await them.

### Acrilia

Acrilia is a vast land, at least being vast for such a world with little people. It is a maritime nation that find itself betwixt a number of other nations that are constantly caught within their own affairs to even handle the outside world. This land is generally peaceful, with little to plague it for decades ever since the actual Great Plague itself.

This isn't to say the land is free of problems at all, for no matter where you are in any world in that of before and the next: There will always be evil. Like so, evil people of all sorts of shapes and sizes dot the land. Most are menial though, with little power or sway so that they generally cannot cause too much trouble. Their polar opposites too find themselves in similar places, with small tales of town heroes saving those around and being all-around good people.

Even then, this doesn't encompass even a little bit of the human's emotional spectrum and to their given capacity. Acrilia being such a land with diverse people, it would be hard to find those who aren't unique in their own little way.

#### The Land

Acrilia is separated into 5 distinct districts, all of which boast at least 1 town and perhaps with a few other similar communities (I.E, manors, cult societies; etc.) These 5 districts are: Ashwood, Crowly, Ealthshire, Winborough, and Kelgrave. These 5 districts can be seen below, each named respectively out of their town (at least being the main one.)

   Each district has its own set of geography that can well vary from one to the next, along with different types of cultures and people that can be just as different. This makes for a lively land, where a single journey can lead you into almost a completely new world.
Apprentice

Apprentice, the second rank after Novice and preceding Journeyman .

As with the other abilities, there are certain guidelines which must be met in order for the ability to qualify for an Apprentice ability. Perhaps as expected, an Apprentice's ability is obviously more complex than what a Novice's ability may be like. I.E, a flame whip would be a good example of what an Apprentice's abilities may be like. However, at the cost of these more powerful abilities: These abilities will begin to show more noticeable drawbacks than what the prior may have. In example being if someone were to use the flame whip, they could only form it for a certain amount of time (say 2 rounds) and it would have an exhaust period (1 round). This is basically what an Apprentice ability should be liked.
Journeyman

The Journeyman is a title used to identify the 3rd skill level and also the 3rd rank in abilities. This rank is preceded by the Apprentice and followed by the Hero/Heroic level.

The Journeyman ability has similar guidelines as would the prior ability levels. As with each level, the complexity of the ability is higher with each given rank. In example of what a Journeyman ability would be like a large fireball. Some may think this basic, but it is actually more advanced than one may think when in comparison to a prior rank. This is because this require a great amount of power and experience in order to keep it together and use it appropriately. That being said, these abilities most often have a bigger exhaust periods or in some cases to have different but equally affective drawbacks to the user.
Legend

Legend, the last rank within the skill and ability ranking system. That being said, those who are at this level are often powerful enough that gives them their title. This is preceded by the Hero/Heroic rank.

Legendary abilities are the most dangerous, the most powerful and complex types of abilities. That being said, they're also to consume a number of energy so these types of techniques are often meant to be used once and only once given their dangerous capability. Given these abilities are complex they are, it should be noted that they're often unique to the user's themselves.
Hero

Hero, the fourth rank in abilities and skill, close to being some of the most advance abilities to be witnessed by mortal eyes. This is preceded by the Journeyman and followed up by the Legend/legendary rank.

The Guidelines for the Heroic abilities go as: Heroic abilities are something to be feared of. They are devastating in multiple ways, capable of wiping out those who are inexperienced. An example to showcase the capability and complexity of a Heroic ability would be a giant flame shaped into that of a dragon. Like the work of an artist, there would be defined detail to it. The power of it, perhaps devastating, this being because of the area it takes up and perhaps the given heat of the dragon. Of course, with these types of abilities much more severe drawbacks can be seen. That being said, these abilities are often as dangerous to the user as it may be to the victim.
Weapons & Armor

### Weapons

Arming Sword: 6 points

Arrows: 1 point

Bow: 8 points

Club (one handed): 4 points

Club (two handed): 8 points

Dagger: 4 points

Hatchet: 6 points

Javelin: 8 points

Katar: 4 points

Long sword: 8 points

Scythe: 8 points

Zweihänder: 10 points

### Shields

Heater Shield: 4 points

Hungarian Shield: 4 points

Kite Shield: 6 points

Pavise: 6 points

This page is still in progress, please wait until it is finished.
X

X

**NAME:** X

**KNOWN ALIAS:** The Hand of God, The Keeper of Balance X Factor

**OCCUPATION:** The Keeper of Order

**CLASSIFICATION:** Entity

**ABILITIES:** UNKNOWN [Reality Warping.] [Multiverse Travel.]

**KNOWN RELATIVES:** Evil (Brother)

**GROUP AFFILIATION:** None; Gods and Entities

**EDUCATION:**N/A

## **Summary:**

X first appears to be imprisoned. the imprisonment and the followers he gathers
intended to test the infinite-verse and see that someone would be able to
prevent the upcoming threat; his own brother: Evil. X is powerful and almost
god-like in power. He is capable of reality warping on the purest scale. X
represents the balance between good and evil. Rarely X gets involved and is
invoked in OutCast Comics. X and Evil are the only versions of themselves
throughout the entire Infinite-verse.  X
is the only time that there is a mention of a creator being credible. X with
ease has taken on a team up of some of the most powerful characters in OutCast
Comics. Despite his immense power he remains a spectator. Seeing X means that
something really big is going to transpire that is a threat on an infinite-versal
scale. X and Evil together are the only two who can remain unaffected by
reality warping. X is the only character that can travel between multiverses.
X, Evil are the most powerful being’s in the Infinite-verse to date. X has gone
toe to toe with all of the heroes in the OutCast Comics landscape and defeated
them with ease at his full power. X rarely intervenes or is even seen in the
OutCast Comics landscape due to his trying to keep the balance. The only time
to date that X was invoked in the storyline was when Evil his brother was
moments away from being released. X is capable of destroying the entire
universe due to the power he possesses. He one of the few character not bound
by anything including magic. To date there is not anything capable of killing
X.
Mia Madison/The Sparrow

### Abilities:

Strength, Speed, Strategy, Agility, Martial Arts Expert, Fighting Expert, High Level Intellect, Stealth, Indomitable Will, Escape Artist, Criminology/Detective Skills, Durability. (Gadgets and advanced high tech equipment)

### Classification:

Vigilante/Anti-Hero/Human

**NAME:** Mia Madison/The Sparrow

**KNOWN ALIAS:** Spirit of Vengeance

**OCCUPATION:** (Former Marine) Full-Time Vigilante

**CLASSIFICATION:** Vigilante/Anti-Hero/Human

**ABILITIES:** Strength,
Speed, Strategy, Agility, Martial Arts Expert, Fighting Expert, High Level
Intellect, Stealth, Indomitable Will, Escape Artist, Criminology/Detective
Skills, Durability. (Gadgets and advanced high tech equipment)

**KNOWN RELATIVES:** Malena Bruder (Fiancé) DECEASED

## **Summary:**

Mia Madison; after a
life changing moment becomes consumed by grief and vengeance. Mia left behind
her life as a marine after realizing the heavy toll it was taking on her
relationship. She proposed to Mia during their date but the celebration was cut
short when Mia and Malena are beaten by a gang during a homophobic hate crime.
Mia despite being trained was severely outnumbered; meanwhile, her fiancé would
die from her injuries. Mia would pull through holding on to her vengeance as a
driving force. Before being discharged Mia left the hospital and disappeared.
For five years she trained learning to overcome pain and getting trained nearly
to peak human capabilities. Mia returned and used her vendetta as fuel to push
through her obstacles. With the Legalization of gay marriage hate crimes were
on the rise. Since Mia had left the city only became that much more dangerous.
Mia started her journey hunting and killing as many gang members as she could.
Deemed a vigilante criminal she was focused on her vendetta driven by rage and
vengeance. After she saved someone from a hate crime similar to her own it
brought more attention than she desired sparking a blacklisted reporter to
start writing about her and following her. Mia became a hero in the public by
some due to her fighting the violence that was plaguing the city. Mia Madison
has been known to defeat members of the Hell Haven Knights unable to match Ian
Akers in hand to hand combat initially. Mia is dark, brooding and focused on
her mission with very little things that could break her focus. She is one of
the top fighters in OutCast Comics. Mia due to how skilled of a fighter she is
has gone toe to toe with some of the greatest fighters and come out on top
using nothing but her wit and skills. Mia is crafty making the suits that she
wears in her vigilante crusade. Due to her upbringing Mia is no stranger to
pain growing up with an abusive stepfather. Her motives for joining the
military were to get away from the abusive household. She always had so much
passion it led to her fighting her stepfather back in her last encounter
beating him nearly to death despite him being twice her size. Mia before the
training was relatively formidable. Mia Madison is the spirit of vengeance.
RisTai

RisTai jest jedną z pobocznych postaci Black Wolves.

## Wygląd

### Tygrys

Jako zwierzę RisTai jest niczym nie wyróżniającym się, wielkim, dobrze zbudowanym tygrysem o złotych, znudzonych oczach.

### Człowiek

Jako człowiek RisTai jest wysokim, dobrze zbudowanym i dość masywnym mężczyzną. Ma krótkie, brązowe włosy, kwadratową, lekko naruszoną wiekiem twarz. Zwykle odstrasza innych stwoim dość strasznym wyrazem twarzy. Nosi najczęściej pomarańczową kamizelkę i krótkie spodnie koloru beżu.

## Charakter

Nawet jak na kota, RisTai jest wyjątkowo leniwym i flegmatycznym stworzeniem. Jest bardzo ociężały, ciągle śpi. Nie lubi dzieci ani osób zachowujących się jak Fire czy Misaran, bo są dla niego zwyczajnie za głośni. Zwykle jest wręcz gburowaty, nieprzyjemny, czasem wredny, opryskliwy. Ma serce głęboko schowane w sobie, nikomu go nie pokazuje. Mimo tego dość często przebywa w gildii. Jedynymi stworzeniami które rzeczywiście przynoszą mu radość są węże które hoduje w swoim pokoju. Ma ich tam mnóstwo, setki. Wejście do jego pokoju jest surowo zabronione. Rzadko jednak znajdują się śmiałkowie którzy próbują tego dokonać. Wiele jego węży jest jadowitych.

## Historia

Rodzicie RisTaia byli tygrysami które uciekły z zoo na długo przed jego narodzinami. Udało im się ukryć w lecie z dala od klatek. Jako już doświadczone, starsze tygrysy, zostali rodzicami młodego samczyka. Niedługo potem urodził się RisTai. Razem ze starszym bratem, kiedy byli już wystarczająco dojżali, dbali by rodzice mieli co jeść, jako że byli już w podeszłym wieku i nie zawsze radzili sobie z polowaniem. Często chodzili do miasta; było tam dużo śmieci które były dla młodych doskonałą pożywką. Pewnego dnia jednak przyłapali ich ludzie, którzy złapali brata RisTaia. Młody kot nie wiedział co robić. Instynktownie uciekł, zostawił brata i rodziców na pastwę losu. Bardzo długo wypominał sobie później ten błąd. Z czasem stał się oschły, wredny, gburowaty. W międzyczasie rozwinęła się jego pasja dotycząca węży. Zdobył rónież przemianę. Był jedną z pierwszych osób które dołączyły do gildii.

## Galeria

with Tachitsukuwith Leomi and Emilreally bad spoof
Peter Pan (OutCast Comics)

### Alias:

Pan, Leader of New Neverland, The Immortal, The Eternal Boy, The Boy Who Never Grows Old

### Abilities:

Super Strength, Heightened Speed, Flight, Heightened Agility, Immortality, Adv. Self-Healing

### Classification:

Vigilante/Hero, Alien, Leader of New Neverland

**Name:** Peter Pan

**Known Alias:** Pan, Leader of New Neverland, The Immortal, The Eternal Boy, The Boy Who Never Grows Old

**Occupation:** Full-time hero, Ruler of New Neverland

**Classification:** Vigilante/Hero Alien

**Abilities:** Super Strength, Super Speed, Immortality, Flight, Adv. Self-Healing, Heightened Senses, Mimicry

**Known Relatives:** UNKNOWN

**Group Affiliation:** None

**Education:** Unknown

## **SUMMARY:**

Peter Pan; is a nearly immortal teen hero who for centuries protected people from the shadows. After his father is killed in a car accident that leads him to discovering a treasure his father once hid; A device that would send him to another dimension mirroring their once dead world in another dimension. Peter learns that the reason his father was murdered was due to his knowledge of the alien technology that had the capability of unlocking a new world and that Peter was from another world. When he is cornered by the man that killed his father a wealthy man named James Hook was from the original Neverland, one of the heads of the criminal underworld spending years searching for artifacts from their home world. Peter Pan he unlocks the mystery of the other world and they are sent there where they develop special abilities. Peter and John become immortal enemies battling for all of eternity and occasionally they take the battle into the main OutCast Comics Universe. Peter Pan is actually where the story of Peter Pan and Captain Hook come from every once in a while he returns to visit Earth occasionally protecting people from Hook’s Criminal underworld. He is a young mischievous young boy that steals to survive and for fun.  Peter is boastful, cocky and at times careless with a wild "devil may care" attitude but beyond the child-like wonder he is brave heroic and noble minded. He is a very brave young man when facing danger and embraces it. Peter doesn’t age but can die. Elements of the Peter Pan stories come from the novels, second star to the right to the location where their alien solar system once was prior to the creation of New Neverland in another dimension. The idea of Captain Hook as a pirate was started due to his role as a criminal. Pixie Dust is a drug. Peter Pan’s story is well-known but many perceived it as a fairytale. Fairies and other seemingly mystical beings existed on this world with most of them dying off or retreating into New Neverland’s Pocket dimension as they look to Peter as their leader. Unlike most folklore Peter doesn’t grow old from being in our world.

## **Physical Description:**

**Height:** 5’9”

**Weight:** 175 LBS

**Eyes:** Green

**Hair:** Dark Brown

**Gender:** Male

**Distinguishing Features:** N/A
Total Drama Island Remastered

**Total Drama Island Remastered** is the first season of **Total Drama Remastered**.

## Overview

This season involves twenty-four sixteen year-old contestants who have signed up to be in a reality show on an island, known as "Total Drama Island". The teens all had different expectations for what camp was going to be like, with the underlying idea that it was going to be a luxurious get-away. According to Chris, to be on the show, one had to be sixteen years old and be either "kooky, obnoxious, stuck-up, dense, loud, annoying, filthy, or anywhere remotely in between." The twenty-four teens chosen were divided into two separate teams; the Screaming Gophers and the Killer Bass. The two teams are given challenges about every three days. The losing team would vote one of their members off and the contestant that was voted off would have to walk the Dock of Shame and board the Boat of Losers, which would then take them away to a secret resort known as Playa de Losers. At some point in the competition, the teams would dissolve. After the merge the same elimination process would continue to happen, except then after every challenge only one to two people had invincibility and after every challenge the whole group had to vote somebody out instead of just one team. This process continued until only two contestants were left to compete in a final challenge where the last contestant standings wins $100,000.

## Elimination

This is the process in Total Drama Island in which a camper is eliminated; initially, the team that lost the most recent challenge, unless the last challenge happened to be a reward challenge, would vote for a camper and the one with the most votes against them would be voted off the island. Since the teams eventually merge, all the campers began to vote for each other and only the challenge winner received immunity. In certain challenges, a camper would be automatically eliminated without any votes if they lost a challenge after the merge.

## Characters

Twenty-four teenage contestants, plus the host, Chris, and Chef Hatchet, the camp's cook and the co-host of the show.

## Trivia

* This is the first season of the fan fiction.
* The season's original titles were **Total Drama Island: I Wanna Be Famous!** and **Total Drama Island Revamped** before DestructiveMilkshake decided upon the current title.
Maria the Virgin Witch Episode 6

**Under the Rose** is the 6th Episode of Junketsu no Maria.

## Plot Summery

Joseph is tasked to convince Maria to stay out of an important battle that may bring an end to the war, but when she finds that he and Anna's father are involved, she decides to intervene nonetheless, with tragic consequences.

## Characters

* Maria
* Joseph
* Anne
* Garfa
Kanora

Kanora jest jedną z ważniejszych postaci w BW. Jest tymczasowym mistrzem gildii i przybranym ojcem Tachitsuku.

## Wygląd

### Wilk

Kanora jest wilkiem o stosunkowo nietypowym kolorze futra. Jest cały rudy, a na pysku i pod oczami ma czerwone symbole. Na głowie ma coś na kształt irokeza, a szyję zdobi gruba, ciemnozielona obroża ze złotą klamrą. Ma karmelowe oczy.

### Człowiek

Jako człowiek Kanora jest dobrze zbudowanym, dośc wysokim mężczyzną. Podobnie jak w wilczej formie ma irokeza, włosy po bokach ma wygolone. Na twarzy wciąż widnieją czerwone symbole. Nosi krótką, skórzaną kurtkę z futrem odsłaniającą brzuch. Nosi również podarte jeansy i wciąż tę samą, zieloną obrożę.

## Charakter

Kanora jest ciepłym i serdecznym samcem, jednak nie widać tego na pierwszy rzut oka. Jest dość poważny, może zdawać się ponury, ale jest miły i otwarty. Większość czasu spędza za ladą obserując członków swojej gildii, często rozmawia z nimi przy barze więc zna ich wszystkich całkiem dobrze. Jest rodzinny, ale ma tylko przybranego syna. Nie chciałby się z nikim związać. Czuje się poniekąd spełniony prowadzeniem gildii. Jego przeszłość nie jest dramatyczna, jednak często wspomina jej niezbyt kolorowe momenty. Nie dzieli się jednak z nikim swoimi myślami. Również z dziadkiem nie rozmawia na te tematy, jednak ten doskonale wie co mu leży na sercu. Kanora oddał by życie za gildię, w szczególności za Tachitsuki, swojego przybranego syna. Lubi dzieci ale nie ma anielskiej cierpliwości. Byłby w stanie zająć się gildyjnymi dziećmi przez jeden dzień ale zapewne mocno by go to zmęczyło. Lubi spokój, jednak cieszy się, że w gildii znalazły się takie osoby jak Fire czy Misaran. Zawsze są w stanie poprawić atmosferę, na czym bardzo mu zależy.

## Historia

Kanora niewiele pamięta z dzieciństwa, nie interesują go te czasy. Gdy był wystarczająco dojżały aby poradzić sobie w dziczy, odszedł ze stada w którym się wychował. Podróżował po świecie, nie zamierzał nigdzie się osiedlać. W jednej w swoich podóży poznał Julie, alfę pewnego stada zmiennokształtnych. Spotykali się w tajemnicy przed stadem jako że Kanora nie chciał zostawać tam na długo. Dziewczyna jednak zatrzymała go u siebie dłużej niż zakładał. Z czasem zwykła znajomość przerodziła się w o wiele więcej niż przypuszczali. Zanim jednak zostali oficjalnie parą w stadzie, Julie została zaatakowana przez demona. Kanora był w pobliżu i z miejsca ruszył do ataku. Było już jednak za późno, a Kanora sam nie miał szans z demonem. Przybyła pomoc ze strony stada, jednak Julie straciła już za dużo krwi. Zmarła jeszcze podczas walki. Po wszystkim wilki opatrzyły rany Kanory, a ten wyjaśnił kim jest i skąd wziął się na ich terenach. Nie chciał jednak zostawać tam ani chwili dłużej ze względu na pamięć o dziewczynie. Następnego dnia opuścił tereny watahy i udał się w kolejną podróż. Niedługo potem znalazł porzuconą pandę, prawdopodobnie zagubioną podczas przewozu do zoo. Przygarnął ją jako swojego syna, któremu nadał imię Tachitsuku. Niedługo przed "założeniem" gildii poznał też dziadka, który nie był już zdolny do samodzielnego funkcjonowania. Kanora wziął go ze sobą do gildii i od tamtej pory się nim zajmuje.
Total Drama Remastered Wiki

## About

**Total Drama Remastered** is an ongoing fanfiction based on what would happen if the first season starred the **Generation 2** and **Generation 3** casts. The premiere date was June 4, 2015, with the official cast announced below.

LINK TO CH. 1 OF THE FANFICTION -----> https://www.fanfiction.net/s/11292161/1/Total-Drama-Island-Remastered <----- LINK TO CH. 1 OF THE FANFICTION

## Admins and Writers

DestructiveMilkshake

DerpyandDawn
Heishiou

**Heishiou** jest jednym z głównych bohaterów Black Wolves, partnerem Misaran i przybranym ojcem Sen.

## Wygląd

### Wilk

Jako wilk basior jest blado błękitny, pod brzuchem, na oczami i końcach łap i ogona ma białe futro. Jego oczy również są blado błękitne.

### Człowiek

Heishiou jest dość niskim mężczyzną i błękitnych, krótko obciętych włosach. Zazwyczaj nosi jasne jeansy, białą koszulkę i błękitną, skórzaną kurtkę.

## Historia

Urodził się w nielegalnej hodowli wilków, były tam sprzedawane przypadkowym osobom. Trafił do takiego domu, jednak dzikie pochodzenie nie pozwoliło mu zagrzać tam miejsca na dłużej. Uciekł przy pierwszej okazji, jednak nic nie wiedział o zwyczajach dzikich zwierząt, więc nie radził sobie na wolności. Chodził tak między lasami cały pochlastany, wręcz budził postrach. Często mdlał z braku krwi, ale zawsze z tego wychodził. Kiedyś dostał przemianę od przypadkowo poznanej osoby, a chociaż jej nie chciał została mu ona nadana siłą. Któregoś pechowego dnia zadarł z grupą zmiennokształtnych, którzy pobili go do nieprzytomności. Wtedy jednak Misaran znalazła go śpiącego pod drzewem w stanie krytycznym. Dzięki swoim umiejętnościom medycznym wilczyca zdołała mu pomóc. Niedługo potem poznał Sen. Razem dalej szukali swojego miejsca, natrafiając na gildie magiczne. Po zdobyciu mocy wstąpili do BW.

## Charakter

Cichy, skromny, często jakby odpływa myślami. Niektórzy po spotkaniu z nim twierdzą, że jest bardzo rozkojrzony i buja w obłokach, jednak w rzeczywistości jest bardziej przyziemny niż ktokolwiek inny. Zdaje się być niepozorny jednak swoje wie i jest niezwykle wytrzymały dzięki temu co przeszedł w życiu. Jest bardzo opiekuńczy. Nie chce z nikim się kłócić, ale Hikibe narzuca mu, że nie jest godzien jego siostry, co bardzo go frustruje. Nie ma nic przeciwko niemu samemu, ale swoim egoizmem działa mu na nerwy. Prawdopodobniej żywi do niego jeszcze większą urazę do Hikibe za to co zrobił Misaran w przeszłości, niż ona sama, jednak tego nie uzewnętrznia.
Oruko

**Oruko** jest jednym z głównych bohaterów Black Wolves.

## Wygląd

### Wilk

W tej formie jest koloru niebiesko-białego. Jego nos jest koloru turkusowego, podobnie jak oczy, u których jednak dominuje więcej błękitu. Wciąż ten sam grymas na pysku, a na plecach miecz w czarnej pochwie.

### Człowiek

Oruko jest niskim, dość słabo zbudowanym basiorem, chociaż wbrew pozorom kondycję ma bardzo dobrą. Ma on niebieskie, stosunkowo krótkie włosy ułożone dość chaotycznie, zawsze "agresywny" grymas na twarzy i turkusowe oczy. Ubiera się w błękitne kimono miejscami usiane w białe kwiaty. Na nogach zawsze sandały a na plecach miecz, z którym nigdy się nie rozstaje.

## Charakter

Jest to wilk, który nie opowiada o sobie. Jeśli chodzi o niego - nigdy się nie wypowiada. Jest całkowicie zamknięty w sobie, Fire jest jedyną osobą której jest w stanie powiedzieć coś osobistego. Ufa też Heishiou, jednak nie jest on w stanie zwierzyć mu się z czegokolwiek. Jest raczej negatywnie nastawiony do świata. Nie ma żadnych większy ambicji w życiu, aż trudno uwierzyć, że zimny i obojętny basior związał się z żywiołową i życzliwą waderą. Zapewne dla tego, że widzi w niej to, czego jemu brakuje - charyzmę i otwartość. Nie jest jednak w stanie się zmienić, więc wciąż pozostaje tym samym, szarym basiorem, któremu wszystko jedno czy umrze teraz czy za kilka lat. Stara się jednak dla gildii, która okazała mu tyle życzliwości, jakiej nie dostał przez całe swoje życie. Często staje w obronie słabszych i nie zawaha się oddać życia za rodzinę. Traktuje Donata jako przyrodniego syna, jednak nie potrafi się na niego jakoś szczególnie otworzyć.

## Historia

Nie wiele wiadomo o jego historii, jednak należał on do grupy wilków pomagających w rozwiązywaniu wojen, sporów i rozstrzygającej bitwy. Grupa jednak rozpadła się, a każdy poszedł w swoją stronę, łącznie z nim. On jednak nie potrafił się odnaleźć. Jak na początku widział swoją przyszłość w dość jasnych barwach, tak szybko się wypalił i nie czół już nic. Dołączył do gildii tak na prawdę tylko dla tego, że miała ona w podziemiach pokoje, w których można było bez problemu zamieszkać i zadania, za które dostawał przyzwoite wynagrodzenia. Niedługo jednak po jego dołączeniu pojawiła się Fire, która, wręcz namówiona przez zmartwionego jego zachowaniem Kanorę, postanowiła mu pomóc. Udało jej się go trochę zmienić, jednak on nie potrafi zmienić siebie, tak więc jest jaki jest i chociaż się stara wciąż pozostaje basiorem z przeszłości, w której tułał się bez celu po świecie.

## Ciekawostki

* Nidy nie rozstaje się ze swoją kataną, którą ma praktycznie od szczeniaka
Lagrange: The Flowers of Rin-ne - Kamogawa Days

***Lagrange: The Flower of Rin-ne*** (Japanese: 輪廻のラグランジェ Flower declaration of your

   heart Hepburn: *Rinne no Raguranje*?) is a Japanese anime television series produced by Xebec and Production I.G and directed by Tatsuo Sato and Toshimasa Suzuki, written by Shotaro Suga, original character design by Haruyuki Morisawa and music by Saeko Suzuki & TOMISIRO.

The first season aired in Japan between January 8, 2012 and March 24, 2012 while the second season started airing between July 8, 2012 and September 23, 2012 following a recap episode on July 1, 2012. Both seasons have been licensed by Viz Media in North America and Anime on Demand in the United Kingdom. A manga accompaniment began serialization in Enix's *Young Gangan*magazine and a light novel from Media Factory, both from September 2011. A hybrid Blu-ray Disc containing an original video animation and a PlayStation 3 video game was released on August 23, 2012.
Sen

**Sen** jest jedną z głównych bohaterów Black Wolves. Jest przybraną córką Misaran i Heishiou.

## Wygląd

### Nietoperz

Jako nietoperz nie wyróżnia się niczym szczególnym, jedynie jej plecy zdobi fioletowy emblemat jej gildii. Jest stosunkowo mała, ma długie futro na szyi i zawsze jest uśmiechnięta.

### Człowiek

Będąc człowiekiem jest ona dość niska jak na swój wiek, ma czarne włosy i te same jak u nietoperza fioletowe oczy. Włosy czesze w kucyka a grzywkę rozczesuje na boki. Nosi fioletowy strój podobny do mundurku szkolnego a na nogach nosi japońskie sandały, geta.

## Charakter

Sen jest grzeczną, miłą dziewczyną, a w związku z tym że w gildii nie ma żadnej w jej wieku zadaje się tylko z chłopakami, poza szkołą, gdzie zadaje się z o dwa lata starszą Nerą. Ogólnie w klasie ją lubią, ale z nikim się specjalnie nie przyjaźni. Jest bardzo związana z swoją "bandą" i często spędza z nimi czas. Bardzo lubi też pomagać Misaran gdziekolwiek by nie była i czegokolwiek by nie robiła.

## Historia

Sen urodziła się w rodzinie nietoperzy i bardzo szybko poznała też Misaran, która w tamtym czasie była dość młoda. Po pewnym incydencie wyruszyła z nią w podróż, w której natknęła się po raz pierwszy na Fire próbującą uratować Donata zabranego do schroniska. Ich drogi się rozchodzą, jednak niedługo potem, razem z Heishiou, dołączają do gildii, gdzie spotykają się ponownie.
Cell

Name: Cell

Origin: Dragon Ball

Classification: Cell being

Gender: Male

Age: Few years

Power and Abilities: Super strength, Super Speed, agility, durability, flight, energy blasts, various ki techniques, telekinesis (can kill people by just staring at them), can survive in space, Regeneration, can survive losing limbs or even his entire lower body, various transformations, ect...

Weaknesses: Incredibly overconfident, has Frieza and Vegeta genes in him.

Destructive Capacity: Multi-planet level + at least to star level in Imperfect Cell form (was said by Piccolo to destroy the universe) Star level + in Semi form and Perfect form (was said 3 times by 16, The nameks, and Piccolo he can destroy the universe, which includes stars) Solar system level in Super Perfect Cell form (Cell said he can destroy the solar system with his Kamehameha, guides do approve of it)

Range: Star to solar system

Speed: MFTL (Massively above Frieza who is FTL+)

Durability: Multi-planet level + at least to star level in Imperfect Cell form (was said by Piccolo to destroy the universe) Star level + in Semi form and Perfect form (was said 3 times by 16, The nameks, and Piccolo he can destroy the universe, which includes stars) Solar system level in Super Perfect Cell form (Cell said he can destroy the solar system with his Kamehameha, guides do approve of it)

Striking Strength: At least **Class XMJ+ (Can one-shot guys on MSSJ with little effort)**

Stamina: Can fight for a long time

Standard Equipment: Nothing

Intelligence: Fairly intelligent, has the minds of Piccolo and others
Donat

**Donat** jest jednym z głównych bohaterów Black Wolves.

## Wygląd

### Kot

Jego futro ma barwę brązową, wychodzącą z czerwieni, co sprawia czasem wrażenie rudego bądź czerwonego, przeplatana jest ona z kolorem łososiowym. Jego oczy są koloru ciemnego turkusu. Ma on w lewej brwi złoty kolczyk, a na szyi czerwoną apaszkę. Jego łapki zdobią bandaże, na których, na końcach łap, widnieją czarne skarpetki. Tylko jedna, prawa, przednia łapa, nie jest zakryta. Jego ogon zdobi czarna obręcz z ćwiekami.

### Człowiek

Wygląda on jak typowy chłopiec, jego włosy są koloru bardzo podobnego do futra, po lewej stronie zakrywają niewiele większą cześć twarzy, przez co jego kolczyk często ledwo widać. Wszystkie elementu ubioru czy też biżuterii powtarzają się w jego ludzkiej formie. Na ogół nosi zieloną podkoszulkę bez rękawów, a spodnie są krótkie do kolan, koloru jasnej khaki. Jak większość członków na nogach na ogół nosi sandały.

## Charakter

Zachowuje się jak typowy, ośmioletni chłopak, jednak ma on zdolności przywódcze, zdecydowanie lubi być na czele grupy. Jest on pewny siebie i nie brakuje mu odwagi. Jest zabawny, miły, ale i mądry i szybko się uczy. Jak wskazuje na to jego rasa - kot - jest on bardzo zwinny, a niekiedy bardzo aktywny, na szczęście nie w nocy. Zawsze potrafi rozweselić, a kiedy sam jest smutny zawsze znajdzie się ktoś, kto go pocieszy. Każdy go lubi za jego otwartość i ciągły uśmiech.

## Historia

Urodził się w podupadającym schronisku, z którego wyciągnęła go Fire. Mieszkał razem ze swoją matką i rodzeństwem w posiadłości mężczyzny, który ratował zwierzęta z takich właśnie miejsc, jednak nie długo po tym dom spłonął. Z całej rodziny ocalał tylko on i razem z Fire i wieloma innymi zwierzętami szukał miejsca dla siebie żegnając się z jego wybawcą. Wszystkie jednak po drodze poznajdywały domy, pouciekały bądź poginęły, został tylko on i biała. Był jeszcze tak mały, że nie jest w stanie pamiętać nic. O tych wydarzeniach wie od wilczycy. Po drodze został raz "porwany" do schroniska, jednak jeszcze będąc w powozie, został znaleziony i uwolniony przez Fire i właśnie wtedy poznał Misaran i Sen, które pomagały w wyciągnięciu go. Zaraz potem jednak się rozstali, ale zyskali jednego towarzysza więcej - Kiwiego, który - również wyzwolony z pracy jako koń do transportu - postanowił iść z nimi. W takim oto składzie dotarli do BW, do którego dołączyli z wielką chęcią.

## Ciekawostki

* Apaszkę, bandaże i rękawiczki dostał od ludzi, którzy pomogli im w podróży, bransoletę z ćwiekami do obrony od Kanory, a kolczyk sprawił sobie sam.

## Galeria

with his motherwith his motherwith his motherboth formschildern spoofmore childern spoofportrait (old)photomanipulationspoof/lots of spoilers herewinterattack