recursal/Fanatic-Fandom huggingface dataset:
Bradley-Hux Ammunition Conversion Program

## Background

The Bradley-Hux Ammunition Conversion Program (ACP) was a research & development program by the by the same name (working under the Special Tactics & Studies Division), funded jointly by both Royal Command and the House of Royal Intelligence for the Jod Military Force. It is part of the larger Progressive-Traditional-Continuity Military Doctrine, which produced the Military Modernization Program.

The program traced, studied, and improved upon on the principles of both the Red Rock Encased Projectile Type One (REP-1) and produced the Red Rock Encased Projectile Type Two (REP-2). Over the course of over 3 years, the program was able to produce both working blaster & laser cannons (or the Jod equal thereof) for use on the Planet of Jod through the REP-2, by a very specific technical process.

The process, however, is very slow & highly dangerous. Several deaths & many more injuries have been reported throughout the years for slight miscalculations & error processes to the completed product. Due to this danger (and the slow processing time), the ACP has been restricted to the Re-Acquisition Product Program and to firearms application.

The Bradley-Hux Ammunition Conversion Program research is exclusively conducted at one of four Jod Military Sciences' Advanced Research & Engineering Laboratories. All four Laboratories' locations are classified. Current research includes making working blaster & laser cannons as in the Outside Galaxy to operate on the Capital World.
Bombardier

## Background

Bombardiers are weapon systems officers attached to the BTL-S8 K-Wing Assault Starfighters & FarSpace Long Range Bombers of the Starfighter Corps. Specifically trained for their starfighters & to work in a team with both Bomber Pilots & Bomb Gunners, these bombardiers are efficient & skilled in their deadly craft.

Bombardiers are either recruited from washouts in Flight School or are specifically trained at a selected 3 of the 18 Naval Technical Colleges.
Bugger

## Background

R3-B1, later "Bugger" in 2 BBY

* Quick-witted

* Electromagnetic Field Sensor Unit

* Radar

* Infrared Receptor

* Electro-Shock Prod

* Scomp Link

* Electric Arc Welder

* Fire Extinguisher

* Fusion Welder

* Grasping Arm

* Holo Projector

* Internal Comlink

* Lubricant Arms

* Motorized All-Terrain Threads

* Power Recharge Coupler

* Retractable Third Leg

* Rocket Boosters

* Video Display Screen

R3-B1, also known as *Bugger*, is a R3-series Astromech Droid which was "liberated" (stolen) by Jim Palso on Maryo in the Corporate Sector during a mission with The Mercs.

No one really knows where R3-B1 came from other then Courage Stacks, the droid's former master. With Stacks dead, however, no one was aware that the droid served during the Clone Wars and was specifically assigned to the Jedi Order during the war, engaging in top secret missions. Lacking a memory wipe due to unknown reasons, the droid has a interesting personality and is a treasure trove of Clone Wars information (much of it highly classified to this day).

Bugger became a counterpart of Walking Library over many years with Jim Palso.

Bugger serves as Palso's engineering droid, navigator, and sometime Gunner aboard the *Hunk of Junk,* a highly modified & already rare YT-1930 Transport. Since his "liberation", Bugger has seen a 75% increase in memory storage space & faster processing speeds by 50%. His exterior metal coverings have been replaced with hybrid plexisteel for better protection.
Army Reserve Force

## Background

Part of Reserve Command, the Army Reserve Force (ARF) provides the King's Army with a reliable combat-ready pool of soldiers in a military reserve force to provide reinforcement for active duty forces. The Army Reserve Force is mandatory for all former King's Army men and women for up to 2 more years after they leave the military.

## Training

All ARF personnel must train once a month during a full 2 day weekend, practicing marksmanship, drill commands, foot drill, and basic military maneuvers. They also ensure personnel are physical fit for the demands of the Army Reserve. Additionally, reserve forces must also train once every 2 months during a full 2 day weekend in their military specialty field.

## Service

All ARF personnel must be deployed to a active duty unit on the front line, in the rear action of a active duty force, or in civil defense for three full months a year (these months may either be served back-to-back-to-back or separated by certain time frames).

## Demographics

### **Rear Actions**

Roughly 40% of the ARF is committed to rear actions in support of active duty forces performing support & logistical roles and non-combat roles.

### **Civil Defense**

Roughly 30% of the ARF is committed to civil defense, in support & logistical roles, non-combat roles, self defense training for civilians, and other training & preparedness operations.

### **Militia Force Training**

Roughly 20% of the ARF is committed to training Militia Force units.

### **Combat Units**

Roughly 10% of the ARF is committed to front line combat roles.
BAF-320 Repair Droid

## Background

The most common droid of biped design within both the civilian government Agencies & Jod Military Forces in the Kingdom of Jod, the BAF-320 Repair Droid is a very sturdy droid in function & design, introduced as part of the New Class Droid in 28 BBY and designed by CargoCorp Interplanetary Business Group.

### **Limited Gunner Upgrade Package**

The *Limited Gunner Upgrade Package* (LGU) allowed the BAF-320 to have a limited upgrade to operate both the EM-1919 Paired Repeating Laser Cannon (ball turret) on the Aggressive Orbital Speeder Transport, as well as the Deep Space Gun Emplacement (with both upgrades, the droids were given increased response time upgrades verses the slower & standard BAF-320). The Black Safe Box would limit any additional upgrading and the droids were closely monitored by the Military Office of Regulation & Safety Droid Services (MRSD).

With these upgrades, the droids could still fulfill their primary function as a Repair Droid and be rotated back into their normal operating roles once a mission was over. This versatility allowed the Jod Military Forces to reduce the financial strain of adding more droids to their force for such a limited gunner role.

## Characteristics

A second-degree droid by design, the BAF-320 is designed to act along the lines of a Repair Droid and Labor Droid, being able to fill the role of a jack-of-all-trades trusty mechanic, while not necessarily excelling at particular one job. The droid stands at 1.85 meters tall or just over 6 feet tall.

While considered a solid all around repair droid, don't expect the BAF-320 to dismantle & rebuild a new starship, airspeeder, or landspeeder from various parts like a PIM Dock Droid can. You can expect the BAF-320, however, to keep your starship or other craft in working condition. Lacking much in the way of personality, BAF-320s are known for their primary Droidspeak and secondary---but much limited to basic interactions---Galactic Basic. Most experts put BAF-320s as a mix between the Outside Galaxy's strong & reliable Otoga-222 Maintenance Droid and the versatility of a WED-15 Septoid Treadwell. The BAF-320 is known as a dull, overly patient droid concerned with process & thoroughness for the job at hand, than it is for speed.
Deactivated Droid Registry

## Background

The *Deactivated Droid Registry* (DDR) is a database established by the Required Evidence of Operational Need for Droids Act (REOND)of 30 BBY in the Kingdom of Jod, and enforced & managed by the Droid Enforcement & Safety Agency (DES).

The DDR kept track of droids that were part of a Government Sale; such droids were considered obsolete, broken beyond repair, or no longer needed for a particular job could be memory wiped and scrapped by the government or Jod Military Forces. Droids that were part of the DDR were permanently marked with a serial number in several highly classified locations---both physically, yet invisible without a special tool to read, and in factory data settings---to identify the droid by government officials. Furthermore, droids which were in the registry were required by law to have a yellow left arm (or side of sphere in the case of the H-1ME or leg in the case of the T3-series). Removal of either the permanent serial number or the yellow left arm was punishable by both fines & imprisonment.
89th Combat Division (Unlucky 89th)

## Background

The 89th Combat Division, commonly known as the *Unlucky 89th*, is an infantry division out of Hellasta Prime---part of His Majesty's Infantry Corps in the Jod Military Forces---and assigned to the Royal Command Region (part of Sector Commands). This 20,174 personnel strong military unit deploys on a *9-Bye-9*, meaning the King's Army are deployed 9 months on, 6 months off, and 9 months on again (a typical 3 Rotation Deployment for a soldier or sailor's first 24 months of service). It's assignment is to Action Force 12 as a special military operation separate from the local Defense Fleet resources that focuses solely on The Cause and their local resources associated with the far left radical political militant reform group & Free Jod Colony.

Paired with 3 Mobile Assault Battalions, 6 *Delta*-class JV-7 Escort Shuttles, 6 M-1FD Planetary Drop Ships, and 3 M-2FD Interplanetary Military Transports, the Unlucky 89th normally patrols the D-20 Region (RC) within the Kingdom of Jod with Action Force 12, where the division and its resources are divided into 4 infantry brigades with allotted support from the Mobile Assault Battalions, JV-7 Shuttles, M-1FDs, and M-2FDs. The mindless expanse of the D-20 Region is considered a boring & overrated assignment (with the division's personnel & resources spread out over the D-20 to do planetary patrols & starship boarding inspections to name a few), with little action aside from local policing and show of force actions on the mostly forgettable dozen or so Backwater Worlds (such as Plato 997) and the Free Jod Colony.

The 291st Infantry Regiment (*291st Hillbilly Specialists*) is a military unit within the Unlucky 89th.
Robowitch Comics

Robowitch Comics is the name of the "team" behind Reversed Star. It is currently made up of just two members, Kelli K. and Jillian Maria.

## Kelli K.

Kelli is an artist. She is in charge of all visual elements in Reversed Star, which includes character design, art, page layout, coloring, and perspective. She also created the logo for Robowitch Comics. Her interests include video games and comic books.

## Jillian Maria

Jillian is a writer. She is in charge of all plot elements in Reversed Star, which includes plot, character arcs, dialogue, and settings and culture. She is also in charge of much of the team's social media. Her interests include horror novels and cats.

## External Links

* Robowitch Comics Main Tumblr
* Finding Kelli and Jillian on Social Media
Convoy, Anti-Piracy, Anti-Smuggling, and Patrol Operations (CAPS Ops)

Convoy, Anti-Piracy, Anti-Smuggling, and Patrol Operations (CAPS Ops) is the Kingdom's Navy definition for any formation, unit, or command to be equipped & supplied for convoy, piracy, smuggling, and both System Patrol & Deep Space Patrol. CAPS Ops is overseen by CAPS Command, which reports to Navy Command. It should be noted that CAPS Ops is different from the Planetary Enforcement & Customs Agency (PECA), a civilian government agency.

Operationally, CAPS Ops originate from Defense Fleets. While CAPS Ops provide convoy protection to Supply Fleets, they may also provide convoy protection to civilian convoys as well.
Antique & Armor Quarterly Sales Catalog

## Background

The *Antique & Armor Quarterly Sales Catalog* is both a printed & digital edition quarterly (every 4 months) magazine sold in the Outside Galaxy. The sales catalog was founded in 14 BBY and is owned by Antique & Custom Arms Company; it is a highly anticipated sales & history research of lost vehicles & vessels and battle analyst & war facts from the Clone Wars. Collectors, enthusiasts, and history buffs alike eagerly await the quarterly publication.

With the launch, rise & success of the Antique & Armor Military History Channel in 5 BBY, the sales catalog has gained monthly subscribers because of adding two unique exclusive sections for subscribers only. The first section adds unique historical information about each episode shown on Antique & Armor Military History Channel (not able to be seen in the show), while the second section has exclusive information that is only found in the sales catalog regarding the Clone Wars and other aspects of military history from other eras. Like Antique & Armor Education Services and the Antique & Armor Military History Channel, the sales catalog is secretly laying the framework for the political, societal, academic, and public awareness road to the Three Party System under the direction of the House of Royal Intelligence (HRI) through Operation Revelation. It is rumored, as well, that the sales catalog is a secret steganography tool used by the HRI to communicate with both Deep Cover Agents & HRI Outside Galaxy Branch Agents in the Outside Galaxy and so far has yet to attract the attention of either Imperial Intelligence or Imperial Security Bureau, a testament alone in the dedicated work of the HRI for every detail.

The sales catalog was rolled into Antique & Armor Media Holdings in 5 BBY, as was the Antique & Armor Military History Channel. Considered a must-have for any serious collector, enthusiast, or history buff, a printed copy of the sales catalog was found by Jim Palso aboard the *Hunk of Junk* shortly after acquiring the light freighter.
Aft Hanger Control

## Background

The starboard smaller viewports on the second level are \*NOT\* viewports, rather live-feed monitor viewers from around the hanger and locations near (inside) and near (exterior) of the hanger.

### Inhabitants

* Variable number of Hanger Control staff

* 8 Imperial Naval Troopers

2 standing sentry exterior main entrance

2 standing sentry interior, near windows on either extremes

2 standing sentry in turbolift lobby on bottom floor on hanger floor proper

2 on patrol between between Aft Hanger Control and hanger floor proper

Aft Hanger Control is the central command & control location for all hanger operations involving the primary (aft) hanger bay of the *Darkest Night*. These operations typically include TIE Series operations, Y-85 Titan Dropship operations, *Delta*-class DX-9 Stormtrooper Transports, *Gamma*-class Assault Shuttle operations, and other large-craft landing operations, involving the Imperial Army & Stormtrooper Corps.

Because of its size, the Primary Hanger Bay is also the location where captured enemy escape pods & ships are taken, such as a CR90 Corellian Corvette.

Because of the Aft Hanger Control's large role aboard the Star Destroyer, there are two flat hologram tables. Each of these holo tables serve a specific purpose; one table (port) is for mapping the interior of the hanger's operation, including the movement, docking, and launching of all ships in & out of the hanger. The second table (starboard), is for navigating pilots and crews back to the hanger and shows the exterior landscape outside that of the hanger for roughly two miles and, like its sister table, maps incoming and outgoing ships from the hanger.
Advanced Research & Engineering Laboratories

## Background

Advanced Research & Engineering Laboratories (ARE Labs) are part of the Jod Military Sciences and is the primary research & development arm of JMS, covering a wide range of projects. Despite their mostly classified work behind the scenes, ARE Labs are best known for their work on the Bradley-Hux Ammunition Conversion Program (ACP) at one of its four classified locations (read below), as well as it's joint work on the Special Tactics & Studies Division (TSD) with the House of Royal Intelligence.

All four laboratories' locations are highly classified, although it is thought that one such ARE Lab is located in the Line Region, another in the Northern Stretch, one on the top secret Military Planet of Hope, and another on Vosk. Despite these assumptions, no one is for certain and security is provided jointly by Royal Command & House of Royal Intelligence.
Delta-class JV-7 Escort Shuttle

Delta-class JV-7 Escort Shuttle

* Transport Shuttle

JV-7, landing configuration

* Rated 95 RU

* Rated 120 SBD

JV-7 (rear turbolaser turret)

JV-7 (side view)

JV-7 (rear engines)

* 2 Navy Shuttle Gunners

* 1 H-1ME Battle Mechanic Droid

The *Delta*-class JV-7 Escort Shuttle (originally Cygnus Spaceworks' JV-7 Prototype) is the bread-and-butter shuttle of the Jod Military Forces for multipurpose transport needs, behind that of the near numberless M-1FD Planetary Drop Ship. Over the M-1FD, the *Delta*-class provides an armed shuttle (and hyperspace-capable) for small-unit deployments, commando raids, VIPs or officers, and general multipurpose transport needing special protection.

The shuttle shares the paint scheme of the JV-7 Prototype built by Cygnus Spaceworks. Part of the wider Dixon-William Files carried out by the House of Royal Intelligence, the *Delta*-class JV-7 Escort Shuttle is a product of the Re-Acquisition Product Program (APP).

## History

The JV-7 Prototype shares the same fate as the BTL-S8 K-Wing Assault Starfighter, except that the sabotage to Cygnus Spaceworks by the House of Royal Intelligence was limited to the stealing and henceforth complete destruction of notes, records, plans, projects, or prototypes of the shuttle; one prototype was saved and flown away in the sabotage to study (see photo below). All *Delta*-class shuttles are now designed & built ground up by the Jod Defense Engineering Shipwrights, with crew size reduced to 5, with only 2 Navy Shuttle Gunners (instead of 6), a newly added Tac-SenCom Engineering Technician, and two Shuttle Pilots from the original prototype design; additionally, the Jod shuttles also feature stronger armor then the prototype, with the shuttle encased in titanium-reinforced alusteel to afford better protection. The shuttle can still carry 10 passengers and it's paint scheme is the same as the prototype (see photo below).

## Characteristics

The shuttle's optional attachment of 1 drop belly fuel tank extends their range 3-fold, making a pairing with BTL-S8 K-Wing Assault Starfighters ideal for diplomatic envoys and other special protection/transport operations ideal. Royal Command uses a JV-7 that is painted in matte black finish and coated in Reflec & Nightshadow.

The addition of a H-1ME Battle Mechanic Droid (which comes standard), acting as an emergency option for repairs, also greatly increases survivability rate on missions for the shuttle.
BFF-class

## Background

The highly successful *BFF*-class line of ships is designed & built by CargoCorp Interplanetary Business Group. It is the most popular & widely used civilian bulk freighter in the Kingdom of Jod. Models include both the BFF-1 Bulk Freighter and BFF-2 Bulk Freighter.

## Wookieepedia Reference

The *BFF*-class is based off of the Legends design, known as the BFF-1 Bulk Freighter.
CAPS Command

## Background

CAPS Command is the leadership & administrative body overseeing all aspects of the Convoy, Anti-Piracy, Anti-Smuggling, and Patrol Operations (CAPS Ops). It is part of the Kingdom's Navy and reports to Navy Command.

CAPS Command works closely with both Planetary Defense Command & Planetary Enforcement & Customs Agency to achieve desirable results in CAPS Ops and other customs issues.
392 Comms Package

## Background

The *392 Comms Package* is specific to vehicles produced in the Outside Galaxy by Antique & Custom Arms Company (through ACA Armor Sales), mainly vehicles produced under the *Elite*-series. The 392 Comms Package lacks the 5A1 Military Communication Authorization Package and is standard for all *Elite*-series products. The 392 is produced by SeeFuture Shipwrights and licensed to ACA Armor Sales (secretly) for production, as to keep the ruse going in the Outside Galaxy with Antique & Custom Arms Company.

The 392 features a distress signal (and distress beacon), 2 Broadband Antenna channels, 3 comlink channels, and 4 radionics channels. A single channel from each of the broadband antenna, comlink, and radionic channels is encrypted with an encryption module.
AD-series Weapons Maintenance Droid

## Background

The AD-series Weapons Maintenance Droid is a Repair Droid used by both the civilian government Agencies & Jod Military Forces in the Kingdom of Jod. The droid is utilized for repairing weapon systems in airspeeders, shuttles, starfighters, starships, and watercraft---and Small Arms & Light Weapons repair for military personnel---in the Space Navy Force, Maritime Force, and Starfighter Corps. The droids assist Ordnance Technicians with loading ordnance. Both a newer New Class Droid (as of 3 BBY) and a extreme high-end second-degree droid, the AD-series stands at 1.85 meters tall or just over 6 feet tall.

Despite a almost flawless record and high reviews with the droid, the King's Army refuses to have any droids work on their weapon systems or small arms & light weapons, instead utilizing their Armory Personnel & Army Mechanics for the job. The reason for this is two fold: first, simple pride in being the Army and knowing weapons as well as they do and second, a deep mistrust for the droids after the Droid Crisis of 33 BBY when many King's Army personnel died on Kalsink 3. This deep mistrust extends to His Majesty's Infantry, Horse Cavalry, Artillery Corps, Motorized Armor, and even the Army Air Corps (although oftentimes, the AC is overruled---to their great disgust---by their involvement with the Starfighter Corps at Air Fields & System Bases).

The AD-series is a sturdy, reliable design with an extensive database of all types of weapons, both Kingdom of Jod & Outside Galaxy. The droids are known to be loyal to the humans & aliens they interact with the most on a day-to-day basis; the droids are also known to be a bit too much on the talkative side at times, spouting off information they find useful and interesting, but that most other humans & aliens do not. The droids are known to be experts of detail and the Military Office of Criminal Activities has used the droids more than once to recount events of a crime they witnessed or places & activities a person of interest was doing that day when a crime was committed.

Designed & built by SeeFuture Shipwrights (SFS), the droid is extremely popular with the Kingdom's Navy & Starfighter Corps; the droid can communicate in both Droidspeak and Galactic Basic.
Deep Sea Destroyer

Deep Sea Destroyer

* Four Heavy Single Anti-Materiel/Anti-Personnel .50 Caliber Cannons

* Multiple rocket launchers

* Multiple Depth Charges

* 1 Fast Attack & Port Patrol Boat

* 1 Low Altitude Assault Transport/infantry

(Sea Warfare modified)

The Maritime Force's second largest blue-water navy surface vessel per weaponry, and 6 times more populous on the high seas then the Deep Sea Heavy Cruiser (6 to 1), the Deep Sea Destroyer (DSD) is designed to fulfill a variety of roles: capital ship, command ship, and fleet escort; the DSD is equipped with 1 Fast Attack & Port Patrol Boat & 1 Low Altitude to Orbital Assault Infantry Transportmodified for sea warfare. The color scheme is the same as the Waveskimmer Patrol Boat.

Projectile armament, rated to heavy turbolaser turret, turbolaser, heavy laser cannon, laser cannon, & blaster cannon equivalent, included the following:

* One 5"/54 Caliber Mark 45 Gun (turbolaser)
* Two Dual purpose 5"/38 Caliber Guns (heavy laser cannon)
* Two aft Oerlikon (Modern) 20 mm Cannons (laser cannon)
* Four Heavy Single Anti-Materiel/Anti-Personnel .50 Caliber Cannons
* Multiple rocket launchers
* Multiple Depth Charges

Like all other surface ships in the Maritime Force, the DSD had a double hull; the exterior hull was corrosion resistant ferrocarbon coated with impervium, while the interior hull was corrosion resistant ferrocarbon coated with duralloy over it.
Army Attachment Command Staff

## Background

An Army Attachment Command Staff (ACS) is a specific command body assigned to *King I Configuration*-class Heavy Cruiser & *King II*-class Battlecruisers, due to the ships' multiple King's Army assets & ground-assisting capabilities. An ACS provides final command-authority on all ground operations, oftentimes assisting ground forces from the starship's Army Operations Deck.

Typically, an ACS will have anywhere from 15 to 29 members, consisting of *Command*, *Operations*, *Logistics*, and *Intelligence*. Using a *King II*-class as an example, their ACS element would include the following:

* **Major General** **(Command)**
	+ Major (Aide-de-camp & Chief of Staff)
	+ Command Sergeant Major (Military Liaison)
	+ Private First Class (Orderly)
* **Brigadier General** **(Operations)**
	+ Colonel (Army Air Corps)
		- Master Sergeant
		- Lance Corporal
		- Specialist Class (One through Five)
	+ Lieutenant Colonel (Artillery Corps & His Majesty's Infantry)
		- First Lieutenant
		- First Sergeant
		- Lance Corporal
		- Specialist Class (One through Five)
	+ Major (Horse Cavalry & Motorized Armor)
		- Second Lieutenant
		- Staff Sergeant
		- Lance Corporal
		- Specialist Class (One through Five)
	+ Captain (Army Engineering Force)
		- Sergeant
		- Lance Corporal
* **Lieutenant Colonel** **(Logistics Force Army)**
	+ Corporal
	+ Lance Corporal
* **Major** **(Army Intelligence Force)**
	+ Sergeant Major
	+ Lance Corporal
	+ Specialist Class (One through Five)
BMM Battle Droid Series

## Background

The BMM Battle Droids Series---or ***B***lack ***M***arket ***M***odified Battle Droid---was any battle droid from the Separatist Droid Army that was illegally modified by Outlaw Techs & sold through the black market after the end of the Clone Wars in 19 BBY. While the majority of these modifications were a hodgepodge mess of various upgrades, reworks, and added specialties from outlaw tech to outlaw tech for their various buyers, the black market company, *Advanced Development Machines* (ADM), secretly rose from the Corporate Sector around 16 BBY. ADM's rise brought much needed standard uniformity to these modifications and, generally speaking, became the sole buyer, seller, trader, and modification hub for all BMM Battle Droids by 10 BBY.

Once such BMM Battle Droid Series model was the ECT B1 Battle Droid.
Elite-series

## Background

The *Elite*-series is a series of military vehicles produced by Antique & Custom Arms Company (ACA) under the ACA Armor Sales (CAS) banner in the Outside Galaxy. The series was launched in 7 BBY.

After gaining rights to the Low Altitude Assault Transport/infantry, Low Altitude Assault Transport/carrier, All Terrain Recon Transport, All Terrain Open Transport, and TX-130 Saber-class Fighter Tank from Rothana Heavy Engineering & Kuat Drive Yards in 11 BBY and the Armored Assault Tank, DSD1 Dwarf Spider Droid, and Single Trooper Aerial Platform in 9 BBY from Baktoid Armor Workshop, ACA & CAS jointly launched the *Elite*-series in 7 BBY. The series focuses on modernization & customization builds of the beloved beforehand mentioned classics from the Clone Wars. Most of the clientele of the *Elite*-series include private military companies, corporate security forces, planetary governments & planetary defense forces, and star system governments in the Outside Galaxy.

The *Elite*-series includes the following:

* Elite All Terrain Open Transport
* Elite All Terrain Recon Transport
* Elite Armored Assault Tank
* Elite Low Altitude to Orbital Assault Carrier Transport
* Elite Low Altitude to Orbital Assault Infantry Transport
* Elite TX-130 *Saber*-class Fighter Tank
* Elite Single Trooper Aerial Platform
Aggressive Orbital Speeder Transport

## Background

Aggressive Orbital Speeder Transport without both ball turreted EM-1919 Paired Repeating Laser Cannons.

## Structural

### Hull

* Duramentium & condensed-matter composite structural frame

* Quadanium steel shell covering the cockpit/escape pod

* Titanium-reinforced alusteel armor covering the craft (including the cockpit/escape pod shell)

### Cargo capacity

* 2 metric tons

* 4 to 6 docking sleeves

## Armament

### Primary

2 ball turreted EM-1919 Paired Repeating Laser Cannons

## Crew

### Droid(s)

2 LGU model BAF-320 Repair Droids (gunners)

### Consumables

3 days

The *Aggressive Orbital Speeder Transport* (AOT) is a planetary orbit-to-planetary surface starship designed to carry 4 V-Wing Combat Airspeeders or 2 Low Altitude to Orbital Assault Infantry Transports (or Low Altitude to Orbital Assault Carrier Transports) into a planet's atmosphere from a maximum range of low orbit. It was used by the Kingdom of Jod, in specific the Army Air Corps, and designed & built by SeeFuture Shipwrights.

All AOT's come ready to be converted into the B Kit modification as needed (see below).

## Characteristics

At 20 meters in length with a atmospheric speed of 850 km/h (528.16 mph), an 54 MGLT, and lacking a hyperdrive, the AOT is slow & ungainly, making it an easy target. However, the AOT's duramentium & condensed-matter composite structural frame, quadanium steel shell covering the cockpit/escape pod, titanium-reinforced alusteel armor covering the craft (including the cockpit/escape pod shell), and deflector shields (100 SBD) give the AOT more than enough protection to stand up to the worse of punishment.

For defensive firepower, the AOT is equipped with a chin mounted ventral positioned EM-1919 Paired Repeating Laser Cannon (ball turret), which comes equipped with a safety brake to prevent the turret from turning into and firing at any docked V-Wings. With each released V-Wing comes the lessening of the safety brake in either direction of movement (an emergency "override" handle can be activated by the gunner to override the safety break completely). Additionally, the AOT comes with a dorsal positioned EM-1919 Paired Repeating Laser Cannon (ball turret) behind and above the shield generators.

The AOT also came with a standard package of Chaff & Flares.

### **B Kit Modification**

The B Kit modification adds one dorsal docking port onto each of the top-side of the wings of the original AOT. This increases the AOT's carrying ability to 6 V-Wing Combat Airspeeders total or 4 Low Altitude Assault Infantry Transports (or Low Altitude Assault Carrier Transports).

While this modification kit allows the AOT to carry more airspeeders, it is generally disliked by both the crews of the AOTs and the airspeeder pilots. This is mostly due to the decreased atmospheric speeds, increased poor handling in atmospheric flight, the relatively exposed nature of the 2 top-side V-Wings & their pilots, and the added safety break to the top dorsal ball turret.

## Crew

The crew consists of 2 Atmosphere Pilots and 2 LGU model BAF-320 Repair Droids, who operate the two ball turrets.
Andrew 'Guitar' Monk

## Background

(Starship Chief Pilot)

Andrew 'Guitar' Monk, 2 BBY, with a strange device he found on an abandoned world.

### Profession

* Mercenary

* Militant Insurgent

* Pirate

## Biological

### Age

37* 37 as of 6.5 BBY
* 31 as of 0 BBY
* 29 as of 2 BBY

### Weight

175 lbs

Born to be a rock star, Andrew "Guitar" Monk's music career never left his parent's basement on Coruscant. But his driving and flying skills did. Despite a lack-luster high school career mostly remembered by self-made high school rock music bands, ditching classes, barely passing grades, and doing illegal activities for a teenager, Andrew's positioning to the greater galaxy's workforce was limited. After a few fast food restaurant gigs and failed start-up bands after high school by age 24, Andrew was fired on the spot during a small part-time job as a parking attendant at a high-end country club on Coruscant. The reason for his firing---and that of his best friend Jityar 'Drums' Ba'tar---was clear: taking clients' air speeders and racing them around Coruscant.

Everything would of been okay, since they avoided law enforcement rather well, if not for the fact that both crashed their land speeders that night. Luckily for Andrew and his best friend, Captain Rick Taller was attending that night on a undercover mission and saw their next to amazing flying skills and turned their misfortune into fortune as he brought them on board to fly his beloved *Johnny Boy*. From air speeders to warships, Andrew Monk can say he has truly achieved something few have and his flying ability is next to none, being able to get the *Johnny Boy* through maneuvers few ship captains could hope for of their Helms Officers. With The Mercs now for over 5 years now, the 29 year old once hard core rocker still has dreams of making it big one day and practices his music two to three times a week with his best friend Jityar. Whether those rock star dreams will ever happen or not is another story.

Andrew served as the Chief Pilot Navigator aboard the *Johnny Boy* from 7 BBY until 3 ABY. His whereabouts were largely unknown until he appeared to be working with Booster Terrik in 6.5 ABY.
Deferred Academy to Celestial & Oceanography Monitoring Program

## Background

The Deferred Academy to Celestial & Oceanography Monitoring Program (DACO) mimics the Deferred Academy to Functional Instruction Pilot Training Program & Deferred Academy to Pilot Navigator Program, in that DACO utilizes the Navy Intelligence Force in the same way to locate naturally gifted individuals and, after a thorough investigation and training regiment, put them into DACO to become Celestial Monitoring Officers or Oceanography Monitoring Officers.

The extensive 6 year program (5 years education & 1 year apprenticeship) prepares candidates with the essential and core classes & concepts of astronomy (or oceanography), mathematics, and cartography (equivalent to two Master's Degrees, two Bachelor's Degrees, and an Associate's Degree) after they completed their initial Mandatory Service Commitment, while they serve in the Navy Reserve Force. DACO allows non-nobles to enter the Naval Officer Corps, who could not enter with the Officer Applicant Ability Roster, and complete their last year at the Naval Science College before graduation.

This 5 year program cuts down in size the traditional approach from 11 years to 6 years.

## Traditional Approach Without DACO

Typically, a Naval Ensign through the traditional military academy system completes his or her's initial 4 years of training at the academy---graduates with a degree in astronomy (Celestial Monitoring Officer, CMO) or oceanography (Oceanography Monitoring Officer, OMO)---then serves at least 1 year aboard a starship (or surface vessel for OMO) as a Celestial Monitoring Officer apprentice. After their service, they go & complete their Associate's Degree in cartography & Master's Degree in astronomy (or Oceanography) in 2 years. After their completed 2 additional years of education, they serve another year as an apprentice, before returning and completing a Master's Degree in mathematics in 2 years. After 4 years of additional education & 2 years serving as an "apprentice," they serve 1 final year as an apprentice.

Upon completion of their 3rd & last year of apprenticeship, they are released on their own to act as a "Senior" Celestial Monitoring Officer and agreeing to serve an additional 5 years in the Kingdom's Navy (making the officer's enlist 15 years plus their academy years (19 in total) without retirement benefits, unless they serve an additional 5 years past their 15. "Chief" Celestial Monitoring Officers and Oceanography Monitoring Officers must be free of their apprenticeship for at least 5 years before they can attain this sought after military career achievement.
Charlie Watertin

Chief Mate & #2 Operations Officer

Charlie Watertin, 2 BBY

* Militant Insurgent

* Pirate

Charlie Watertin was a Spacer's son and followed his father's footsteps into the merchant naval business. At the young age of 17, he left Corellia for adventure, joining up with RenTrans, serving with the same strong back as his father did for many years. When he was 20, he left RenTrans and joined Baobab Merchant Fleet. Never giving much thought to settling down with a family, Charlie's true love was space and its deep and vast expanses and adventures. Like his father, Charlie fully expected to die at space, shipping cargo through some Force-forsaken part of space. At 24, Charlie's convoy was attacked by pirates and he was one of few survivors. Rescued by the Space Rescue Corps, Charlie spiraled into a deep depression after being "put ashore" by the SRC (at his request) on Tatooine. His father dead many years prior, lost at space as he thought his life would end one day---and with no contact with his mother back on Corellia or other family members or romantic interests---Charlie had the reverse effect on what a person's meeting with pirates and revenge desired would be: he became a pirate.​

Finding no hope in life, but the fact that the "company" (despite their excellent reputation) desired nothing more then to reclaim their lost profits and get him working again after "two weeks off," Charlie became the very thing his father always told him to hate with a passion. Working with several small pirate groups over 2 years---joining the "crew" for a voyage or two before jumping off at the next planet-side spaceport or space station and joining another pirate crew---Charlie found himself in a endless cycle of adventure, pleasure, and a feeling of completely losing himself somewhere along the way of finding the first two. Wanting to live for more then the next bottle of rum or the next shady port of call, Charlie wanted find something that combined his taste for adventure and his need to run away from his past of first becoming a pirate: being attacked by pirates. Following his father into the shipping business was one, becoming a pirate for the sake of adventure and running from his past was a second, and the third would be to start a new life away from the first two. So he joined The Mercs.​

His 7 year journey with the Mercs since then has seen his same dedication to being a spacer reproduced with the mercenary unit, as well as his seasoned navigational knowledge and ship-know-how from his civilian days of shipping into piracy. While he could be considered a drunk now, never fully escaping his past or his reverse addiction to piracy, Charlie---wanting to be known as Charles---is nonetheless a seasoned crew member and the backbone of the Mercs' space-faring adventures.​ One of the few crew members allowed to be armed around-the-clock (aside from security or officers), Charles favors his DL-44 Heavy Blaster Pistol, the same blaster pistol he has kept with him since his RenTrans days.

Charlie currently serves as the Chief Mate & #2 Operations Officer aboard the *Johnny Boy*.
393 Comms Package

## Background

The 393 Comms Package is a high-orbit range 3-encrypted channel upgrade to the 392-A Comms Package, with additional encrypted burst transmission and signal jammer capabilities for all 3 channels. The 393 utilizes all the features of the 392-A in addition to its encrypted high-orbit capabilities. The 393 can be found on the TX-130 Elite X2 *Saber*-class Fighter Tank.

The 393 is essentially an upgrade to the HO581 Star Reach System in a smaller, updated package without the eyesore parabolic antenna that is attached to the All Terrain Light Combat Walker. The 393 Comms Package is manufactured by SeeFuture Shipwrights.
Brigadier General Alexey Vasiliev

## Background

Born 44 BBY on the Mid Rim planet of Lonnaw, the 41 year-old Alexey Vasiliev is a vested and dedicated Imperial Stormtrooper Officer. Commanding Officer of Death's Whisper Legion, Alexey is a veteran of the Clone Wars---first with the Judicial Forces as a Lieutenant, then with the Grand Army of the Republic as a infantry Captain a few months after the start of the war---where he lead Clone Troopers into battle. By the conflict's end, he was a Lieutenant Colonel. He lead the initial formation of Dark Battalion between 18 BBY and 15 BBY, during the Western Reaches Pacification Operations.

By 10 BBY, he was commanding officer of *Death's Whisper Legion* and in 9 BBY, he rose to prominence during Operation Foothold and again, in 8 BBY, during Operation Immediate Rescue. He was instrumental during Operation Home Base in 4 BBY. Operation Clean House (3 BBY) is slated as his last campaign with Death's Whisper Legion, as he expected to depart to Stormtrooper Command soon-there-after and finish out his career, as he is eyeing retirement within the next three years.

A family man, he is married to Georgia with 3 children: Alex (9), June (5), and Tony (2). Currently, his family resides on Coruscant. Both professionally & privately, Alexey is very reserved in opinion and only speaks his mind when he has to; despite his often times observant characterization, he is the constant professional and expects as much from the men and women under his command.
Artillery Officer

## Background

Artillery Officers were part of the Infantry Officer Corps and lead Artillerymen. Unlike rank-and-file Artillerymen, Artillery Officers featured blue pants, gray jackets, and a red hat (verses a whole gray uniform).

Artillery Officers trained at one of the army academies offering artillery courses, either Vosk Army Training Academy (VATA) or Jod-Confederate Alignment Army Academy (JCA). Of the two academies, VATA was the one everyone hoped to get into and was also considered to produce higher quality cadets to junior officers.
Aerial Fighter Squadron

## Background

An Aerial Fighter Squadron (AFS), part of the Army Air Corps, is made up of twelve (12) V-Wing Combat Airspeeders & 37 personnel (and 48 droids). Typically, a AFS is lead by a Captain (commanding officer), Senior Flight Officer (executive officer); 1 Senior Lieutenant & 1 Junior Lieutenant positions follow. 3 Flight Officers and 5 Pilot Officers finish out the rest of the squadron.

The squadron is supported by 2 mechanics per craft & associated 4 droids (Flight Mechanic Team), plus a Staff Lieutenant that oversees the administrative & logistical needs of the squadron, as well as overseeing the Flight Mechanic Team.
Elite All Terrain Recon Transport

## Background

The *Elite All Terrain Recon Transport* (AT-RTE) is a modernization & customization (in some cases) of the original All Terrain Recon Transport used in the Galactic Republic during the Clone Wars. Part of the *Elite*-series, the AT-RTE is produced by ACA Armor Sales in the Outside Galaxy. The AT-RTE comes standard with the average 392 Comms Package, not one of it's better modernizations.

The All Terrain Elite X2 Recon Walker is the Jod Military Forces' version of the war classic, produced through Armor Engineering Products.
Capital World Planetary Defense Fleet

## Background

The Capital World Planetary Defense Fleet (CWPF) is the largest and most modern planetary defense fleet within the Planetary Defense Fleet Corps; it is specifically assigned to the Capital World Planetary Defensive Network (CapNet). The fleet features combat-tested Sailors & Naval Officers, which are rotated from the front lines for 9 month rotations in what is called a 3 Rotation Deployment.

The CWPF features 6 Top Security Risk (TSR) groupings, which patrol and monitor around the Capital World (just beyond High Orbit, but before the 97 moons) and it's greater star system as a whole. Each TSR is assigned a planetary hemisphere & South / North Pole orbits in relation to the planet and rest of the star system as a whole, in which that TSR group is responsible for. An additional *King II*-class Battlecruiser acts as a command ship with a single *Vigorous*-class Frigate acting as a communications ship. 6 PB-950 Patrol Boat X-3s paired with a single *Strike II*-class Corvette-Gunship (to each hemisphere & pole orbit) as a control & command vessel patrol the space between High Orbit and Medium Orbit to Low Orbit (6 gunships total, with 36 patrol boats total).

The combined CWPF force of 314 starships has the Capital World and it's star system very secure.
Backwater World

## Background

A "Backwater World" is a population-to-planet demographic rating system---typically referring to a backwater planet---used by the Kingdom of Jod, of which 400 planets qualify for such status. A Backwater World is defined as having all four of the following:

1. A Type One, Type Two Atmosphere, Type Three Atmosphere, or Type Four Atmosphere
2. A legal citizen population of 1 million sentient beings or less
3. One or none established major industries.
4. At least one Local Garrison, Outpost, or Jump Base

Other rating systems include Major Worlds and Minor Worlds.
12-Pound Cavalry Mountain Gun Howitzer

## Background

Rugged & mobile, the 12-Pound Cavalry Mountain Gun Howitzer (CMG) was designed for the unruly terrain of mountains and the quick deployment of Cavalry Troopers & Horse Cavalry. Its initial design---still used on the Planet of Jod and as an Honor Guard---is a Howitzer smoothbore 12 lb (4.62 in) caliber Mountain Gun, weighing in at a mass of 500 lbs with the ability to be broken up into 3 sections for easy transport by pack animals (not needing a road for transportation). It could fire explosive shells, spherical case, and canister with a range of 1,005 yards (or 919 meters) at a +5 elevation.

## Logistics

The CMG & supporting limber & caisson could be drawn by 2 horses. Because the weapon could be broken down and carried on the backs of animals through rough terrain (and reassembled for use later), the method of limber & caisson was only used during long treks where hazardous terrain was not expected. In such cases, therefore, mules and / or oxen towed or carried the weapon, sparring the need for horses.

### **Breaking the Weapon Down --- Mountain Transportation**

The howitzer could be broken up into 3 sections for easy transport with pack animals: the barrel carried on one animal, the carriage and wheels on another, and the ammunition on the third. Typically the load was carried by mules.

## Crew

Cavalry Troopers were trained to operate the Cavalry Mountain Gun Howitzer and *not* Artillerymen. It was another reason that made Cavalry Troopers such an independent force.

The howitzer only needed a crew of four to operate effectively:

1. **Gun Commander**
	* Aimed the gun & gave orders
2. **Spongeman**
	* Cleaned the howitzer with a sponge-tipped pole and---reverse side of pole---drove projectile in from the loader
3. **Loader**
	* Loaded the ammunition
4. **Gunner**
	* Would fire the piece on the commander's order

## Bradley-Hux Ammunition Conversion Program

The Bradley-Hux Ammunition Conversion Program converted most of the weaponry into specially-designed modern-day artillery pieces (with its ammunition wrapped & redesigned like Red Rock Encased Projectile Type 1 & Red Rock Encased Projectile Type 2), making the howitzer deadly against modern troops & armor.

### **Howitzer Redesign**

The Cavalry Mountain Gun Howitzer's carriage was redesigned using hybrid plexisteel---infused with Red Rock---and its wheels were redesigned with Red Rock-infused hybrid plexisteel (covered by veshok wood for decoration) and lined by Red Rock-infused rubber for travel. It's barrel was made of titanium with a titanium carbo-nitride interior coating on the barrel, providing superior protection of the artillery barrel.
Artillerymen

## Background

Artillerymen were part of the King's Army and were trained to handle all artillery (cannon, howitzer, rocket artillery) within the Army. The one exception would be the Cavalry Mountain Gun Howitzer, operated solely by Cavalry Troopers.

Generally speaking, Artillerymen follow the same service length span as a typical Infantryman. It is mandatory for all former service men and women to be part of the Army Reserve Force for up to 2 more years after they leave the military (after their Mandatory Service Commitment).