recursal/Fanatic-Fandom huggingface dataset:
Release 2011120601

*Tuesday, 6th December 2011*

Today's game update features TruRACS - the True Random Antler Configuration System. With TruRACS everyone animal will have a unique set of antlers, scored exactly as you see them in the game. Through sophisticated algorithms and rule sets the game engine produces a unique set of antlers for every animal, every time you play.

Besides a load of other features this update also contains the enhanced ground blind and tree stand, allowing you to leave them in the woods to later return to them (even another day).

For more details about the update, see below. The update will be automatically downloaded and applied next time you start the game.

## Features

* TruRACS on Whitetail deer, Blacktail deer, Mule deer, Roosevelt Elk and Feral Hog!
* Ground blinds and tree stands can now be left out in the woods between expeditions (like the tents).
* New context menu when interacting with ground blinds, tree stands and tents.
* Now possible to buy up to 20 ground blinds, tree stands and tents (max five of each per reserve).
* Placement preview for tent, ground blind and tree stand showing if spot is valid.
* New pheasant hunting tutorial.

## Changes

* Settings application now has a new option with predefined Graphics Quality settings (Default, Low, High).
* Bear scull size match the bears weight better.
* Hit in spine 2 and 3 make the moose and bear immobilized.
* New Feral Hog and Coyote texture variations.
* Bow and crossbow do not spook animals far away.
* Improved idle animations for callers.
* If trying to equip a slot that is empty a message is shown saying you need to equip an item in the inventory.
* Localization updates, especially Russian.
* A new Season has started!

## Fixes

* Fix for trophy shot images getting an incorrect file name in the screenshots folder with some languages.
* Rocks are not removed in trophy shots.
* Now not possible to place a ground blind too close to a tent.
* You can no longer place tent or ground blind too close to dead animals.
* It's now not possible to erect ground blind, tree stand or tent outside the current reserve.
* Missing normalmap on dead spruce foliage added.
* Fixed tent getting stuck in inventory after being dismantled when not having a large backpack.
* Spine shot 3 now correctly displayed on website.
* Fix for animals during particular circumstances spawning near current tent location.
* Fix for grass texture sometimes looking weird with some video cards and settings.
Release 2014061101

## Bug fixes

* Fixed the bug with animals avoiding player near water – animals could "freeze" and not spook
* Fixed the bug with the "Confirm kill" page – now after losing connection to server or client it returns to the "Confirm kill" page instead of returning to the game
* Fixed the "beaver" bug with treestands (they were reset to lodge when they shouldn't)
* Fix for Waterfowl Blinds displaying the interface texts & icons for the Ground blinds
* Fixed the bug with players sometimes not being able to be hurt by animals
* Fixed K98k scope moves when reloading
* Fix for the 5-Pin Range Finder Bow Sight – pins stayed in world after switching weapon through inventory
* Fix for the "Leaving the reserve" - notification sometimes not showing
* Fix for the score sheets not displaying the right Animal Type (ex. Common, Leucistic, etc.)
* Fix for the score sheets not displaying the right Animal State (ex. 'Hiding' for rabbits or 'Flying' for waterfowl)
Permitted Ammo Checklist For Weapons

* add to Permitted Ammo (review bottom for Arrows explanation)
* update all permitted ammo sets (assigned to animal pages)
	+ Permitted\_Ammo\_Set0 (water buffalo)
	+ Permitted\_Ammo\_Set1 (bison)
	+ Permitted\_Ammo\_Set2 (polar bear)
	+ Permitted\_Ammo\_Set3 (moose)
	+ Permitted\_Ammo\_Set4 (elk)
	+ Permitted\_Ammo\_Set5 (red deer)
	+ Permitted\_Ammo\_Set6 (reindeer)
	+ Permitted\_Ammo\_Set7 (whitetail)
	+ Permitted\_Ammo\_Set8 (roe deer)
	+ Permitted\_Ammo\_Set9 (red fox)
	+ Permitted\_Ammo\_Set10 (arctic fox)
	+ Permitted\_Ammo\_Set11 (turkey)
	+ Permitted\_Ammo\_Set12 (goose)
	+ Permitted\_Ammo\_Set13 (ducks)
	+ Permitted\_Ammo\_Set14 (coyote)
	+ Permitted\_Ammo\_Set15 (sambar/black bear)
Release 2012051601

A new Game Update is now available and will automatically be downloaded and applied next time you start the game.

This patch fixes some of the random crashes players have experienced.

## Here are the complete list of changes!

* Random crash fix.
* Improved path finding maps. This will fix some of the problems with animals not moving at all.
* Fix for the crash when trying to shoot with no arrows (crossbow).
* Fix for a rare trophy shot crash.
* Improved skinning on the Roe deer neck. (It looks a bit prettier when stretched)
* Fix for the arrow staying in the bow after shooting (both bows).
Release 2021042801

## Changes

* Removed Non-typical deer species from the Skills list, as they shared the skills with Typicals anyway
* Clicking the gm$ or em$ buttons of the launcher's top menu goes to the appropriate Purchase history page (instead of the general Bank purchase history)
* Removed achievements for .17 HMR (Engraved) and .300 Bolt Action Rifle (Muddy Girl)
* Em$ purchase for Costa Rica and Vietnam is available now

## Bug Fixes

* Eurasian Lynx internal organs fixed, it was impossible to hit any.
* Bobcat and Eurasian Lynx sounds were reverted, as they used to be before Puma release.
* Fixed the Score/Weight estimations on day 2 of hunting, as it used to show the parameters of the animals from the first day.
* Fixed the problem with some non-Latin characters in-game (i.e. ń, é, ń, ř, Cyrillic characters, etc).
* Sometimes the language of Daily missions switched to English even if translation existed. It is fixed now.
* Competitions' leaderboard is fixed to be ordered by timestamp in case of equal results.
* "Going Uphill" mission missed the 'male' condition in the code, fixed now.
Release 2017060701

## Features

* Functional sunglasses – Sunglasses and tinted glasses now have an actual effect. It can be turned off in the gameplay settings and / or toggled on the fly with help of Z key (default)
* New sunglasses – Round, Ace and Speed
* New trophy shot filters – Warmth and Glacier

## Changes

* Eyewear and facewear now have different inventory slots, so you can have both glasses and a scarf / moustaches on at the same time
* A new pose for pheasants added to the Trophy lodge
* The sound should be lower when inside the Trophy lodge when it’s raining
* Reindeer is now placed on large wall plaques in the Trophy lodge (please note that all your previously mounted reindeer are re-set to Trophy manager)
* The top large wall plaque in the Trophy lodge now has a slightly lower position to accommodate for larger antlers
* A new trophy pose added for reindeer, small adjustments made to red deer and elk poses – should eliminate / make better antler clipping
* Filter and sort buttons added to the Trophy manager, as well as tooltips to the various buttons in the Trophy lodge selector and editor (now you can hide your trophies)
* Fix for swapping trophies in the Trophy manager
* New soundmix fix for the bear moaning sound (bears should now sound less loud)
* Two more large bird platforms are added to the Trophy lodge
* Help button added for when inside of the Trophy Lodge
* Change to the roaming animals AI which should eliminate the situations when players are not able to catch up with roaming animals (bears, deer, goats, wild board etc.)

## Bug fixes

* Fix for Happy Camper, Blazing Orange, Army and B&C scarves showing as green in the camo app
* Fix for the 16GA white barrel issue
* Fix for rabbits and hares always showing “roaming” tracks
* Fix for the game crash / freeze during the trophy shot
* Fix for distance calculation on the map
* Fix for wrong distance showed for mineral feeder position
* Fixed an issue where the harvester would get a trophy instead of the person who killed the animal
Release 2014042401

## Changes

* You can now shoot closer to another player. (It makes it easier to shoot at waterfowl when several players are close to each other)
* Updated localization

## Bug fixes

* Fix for bug spooking animals far away
* Fix for .30-06 Lever Action Rifle iron sight (it was backwards)
* Fix for crash when client shoots a 3D animal target at Red Feather Falls
* Fix for crash when host plays in Russian and a non Russian player joins
* Fix for gender not showing if clicking a trotting clue before any other clue
* Fix for being able to move the camera in the background while viewing a Profile Photo
* Fix for sometimes seeing a “white” reticle when lowering a weapon
Longbow

## Description

Traditional sightless longbow. Recommended for skilled hunters that want to experience the thrill of hunting like back when the wheel was considered high-tech.

Note that this bow is made for hunting and that it should in no way be confused with an English Longbow made for war. While the war bows are allegedly powerful enough to crack armor, the insane draw weight makes them inaccurate and impractical for hunting. Expect performance slightly lower than that of the Recurve.

## Permitted Species

MooseRoosevelt ElkRocky Mountain ElkRed DeerSambar DeerRusa DeerReindeerMule DeerWhitetail DeerBlacktail DeerSitka DeerAxis DeerFallow DeerRoe DeerBighorn SheepDall SheepAlpine IbexFeral GoatRed KangarooPolar BearBrown BearGrizzly BearBlack BearWild BoarFeral HogGrey WolfCoyoteRed FoxArctic FoxPumaEurasian LynxBobcatTurkeyWood GrousePheasantCanada GooseSnow GooseMagpie GooseMallard DuckAmerican Black DuckNorthern PintailGadwallEuropean RabbitRoe-bitCottontail RabbitSnowshoe HareRock PtarmiganWhite-tailed PtarmiganWillow Ptarmigan
## Ballistics

The Longbow has no sights and thus no zero settings.
Release 2014081901

## Features

* Face paint (A consumable that works like a Scent Eliminator but lowers visibility rather than scent. Each use lasts 8 in-game hours)

## Bug fixes

* Small terrain fix on Red Feather Falls
* Bullpup rifle texture fix (caliber text)
* Clothing textures fix (sometimes players could have wrong texture)
* Logger’s Point bridge fix (players can walk over it once again)
Release 2017121401

## Features

* New reserve – Piccabeen Bay
* New species: Water Buffalo, Banteng, Rusa Deer, Sambar Deer
* New items: Sneaky 3D Tropical Forest Camo outfit, Rusa Deer “Grunt” Caller, Water Bottle
* New feature – Warm Weather gameplay on Piccabeen Bay and Bushrangers Run
* Albino Water Buffalo and Banteng feature albino horns
* New weather effect – thunderstorm and lightning, in Piccabeen Bay
* Running water in Piccabeen Bay

## Changes

* New species will grant jollyPoints from today onwards.
* Improved the quality of the terrain (textures) when using binoculars or scopes.

## Bug fixes

* New launcher version – 810, improving patching and download on Windows 7 machines
Release 2014082801

## Features

* Reindeer added
* Reindeer rattler caller added

## Changes

* Players are not allowed to fire at animals that are outside of the reserve
* Not possible to take a picture (mirror cam, trophy shot, camera) while the game is uploading another picture to the server
* More realistic visual arrow penetration on animals – the penetration depth of the arrow model is now affected by penetration calculations
* More realistic penetration & damage settings for all arrows & birdshot
* Decreased penetration & increased damage on all revolvers to better reflect hollowpoint characteristics
* Updated localization

## Bug fixes

* Female turkeys don’t respond to the turkey owl caller.
Release 20100526

Release Date: 26th of May, 2010

Change log for the Logger's Point Update.

Note: This was the first update made by Expansive Worlds after the acquisition of theHunter from Emote.

## New Environment

* Logger's Point - 5 square miles of new playable areas

## New Animals

* Feral Hog
* Blacktail Deer

## New Equipment

* Hog hunting scent
* Blacktail buck urine spray
* Blacktail doe urine spray
* Lever action rifle scope

## Additions

* The Shooting ranges now have wooden platforms. When standing on them and shooting, no ammo is used and no statistics are updated. You cannot harm animals while standing on the platform.
* Turkey scorecard now exists
* Track color option! - There is now a dropdown box at the bottom of the settings app where you can select red or blue track indicators.

## Changes

* "Prone aiming". It is now possible to aim downwards (still restricted at a certain angle).
* All animals are now registred, even outside of render range.
* Animals never spawn at the same position twice.
* Animals killed in the water should float and be washed ashore.
* Coyotes don't scare other animals as much.
* In the statistics page, the column "Number of kills" showed the number of confirmed kills. The column is now called "Confirmed kills".
* The bow has been tweaked.
* Minor changes to Whitehart spawnmap. There should now be a little more animals on the southern island.
* The 4x32 rifle scope has a new reticle.
* Animals don't leave bedding clues when dead
* Fixed a bug causing clue highlights to remain after restarting at lodge or campsite.
* The turkey skinning has been fixed ( rendering ).
* The hunting towers' sound are now woody.
* Only calm animals call.
* Animals don't walk/trott in circles after being scared.
* Lever action rifle sound fix.
* The elk cows are a little more alert.
* Animals are generally nervous a longer period of time.
* Animals are a a bit more alert when nervous.
* Removed sound indicator in the hunter mate. There's now a "paw"-icon for clue registering insted of the previous red dot.
* Turkeys have spurs on their legs.
* Animals should be able to get closer to the towers without getting spooked.
* Reworked all deer textures (fur colours and variation tweaked and variations added).
* Added a message box if the game cannot connect to the server, instead of just shutting down.
* Added Elk texture variations.
* Whitetail doe head/neck proportions tweaked
* Improved footstep on stone sound.
* Added a rainbow to the weather system.
* Improved texture skinning on the player's arms.
* Animals shot in the water float towards land + Increased the confirm kill range when near the sea.
* Decals are visible at a greater distance and stay for a longer time.
* The Huntermate is rendered slightly smaller.
* Improved cheat prevention.
* ...and many minor tweaks and bug fixes.
Release 2015061001

## Features

* Dogs - Labrador Retrievers
* Dog collars

## Bug fixes

* Pathfinding fixes along the coast of Rougarou Bayou
* Pathfinding fixes in Settler Creeks
* Red Fox organs displayed correctly on the harvest screen

## Changes

* Spook radius of .22 Semi-Automatic Rifle Plinkington is decreased
* Spook radius of  .22 Pistol Grasshopper is decreased
* Store – Most recently added items are now shown at the top of each category
* Store – Bundles are now shown as the top category in the store
* Updated localization
Release 2014012801

## Changes

* The 12GA single shot shotgun has a new fire sound
* The “pie menu” graphics have been updated. (Graphics shown when using a world item with the USE key, eg. dismantle a tent.)
* Some Mallard rares are less common
* Updated localization

## Bug fixes

* Fix for random startup crash
* Fix for animal clues not being removed for host player when bagging an animal
* Fix for missing arrow impact sound when hitting animals
* Fix for missing score info in the spotting message for Mallards
* Fix for a rare bug causing mallards to spawn less often
* Fix for broken 8×57 Anschutz shoot animation when lying prone.
Release 2022070601

## Animal Fur Variations

New fur variants to 5 more animals to expand the variety and add realism. Some are common, and some are rare. The animals with new furs are:

* Grey Wolf
	+ black and tan
* Coyote
	+ brownish
	+ black and tan
* Bighorn Sheep
	+ "Dark"
* White-tailed Ptarmigan
	+ full white winter plumage
	+ color between winter and the existing common color
* Willow Ptarmigan
	+ full white winter plumage
	+ color between winter and the existing common color

## Changes

* Feral Hogs and Wild Boar now have some standing poses so they can be placed on the Full Body and Medium Platforms in the lodges. This is an addition, you can still mount them on the wall plaques.
.45 Saboted Bullet

## Description

Comes in a .50 plastic sabot that falls away when the bullet leaves the muzzle. Designed for hunting medium sized game using a .50 Inline Muzzleloader. It has a polymer core and tip that ensures reliable bullet expansion at impact.

Contains: 10 cartridges

## Permitted Species

ReindeerRusa DeerMule DeerWhitetail DeerBlacktail DeerSitka DeerAxis DeerFallow DeerRoe DeerBighorn SheepDall SheepAlpine IbexFeral GoatRed KangarooGrey WolfCoyotePuma
Release 2016071301

## Bug Fixes

* Pulsar Bow reloading fix
* Sitka Scoring fix
* Fix for animals freezing on Bushrangers Run (hopefully maybe perhaps)
* Fix for missing climbing gear
* Alt+Tab crash fixes

## Changes

* Large aware address flag added (= hopefully maybe perhaps a fix for the most common game crashes)
* More efficient sound memory management
* Score for collectables should now be received faster
Release 2012041201

The Game Update is now released. We had some problems with the new servers, so we had to revert back to the old ones until we find the problem and can fix it.

Here comes the changelog:

## What's New:

* Environment "Hirschfelden"
* Animal Roe Deer
* Animal Wild Boar
* Roe Deer scent
* Feral Hog aggresive behaviour
* Czech localization
* Brazilian Portuguese localization

## Bug Fixes and improvements:

* Fixed bug "animal invulnerability" (the possibility to shoot trough animals)
* Fixed bug "animals under the ground"
* Removed the possibility to freeze the animals head in the trophy shot (this was the source of the bugs here above)
* Fixed bug where trotting would count as spooked in competitions that require prey to be unspooked when shoot
* Fixed bug where unspawned animals did not flee when spooked
* Fixed bug where animals could spook after having the game paused
* Fixed pathfinding bug that could make animals freeze
* Fixed rare exit trophy shot crash
* Fixed bug where tree stand was reset to the lodge inventory for no reason
* Removed time and fatigue cap
* Feral Hog AI improvements
* Feral Hog vitals tweaked
* Feral Hog can now bed down when wounded
* Feral Hog can now go to sleep
* Improved attraction maps for all reserves
* Updated credits
Release 2016053101

## Features

* Scent hounds! – Release notes
* Dog winter vests

## Bug fixes

* Fix for placing feeders and barrels when using a dog – it wasn’t possible to place them if a dog was close to the placing position
* When the player gives a dog command or performing an emote, bows will not require to reload and arrow anymore
* Fix for dogs getting stuck in environment, now they should be able to get to the player eventually
* Dogs can walk on bridges now (except for the long hanging bridge in Logger’s Point)
* Fixed the bug with dogs staying outside of ground blinds after having received the command to go in
* Fixed dog presence sounds, update with correct position
* When “equipping” dog in inventory it now spawns in front of the player and sits down

## Changes

* Retriever stamina cost for fetch lowered and skill levels increased
* When “equipping” dog in inventory it now spawns in front of the player and sits down
* When the player fires a weapon, the dog now goes into the “attentive” state
* When the player is aiming the dog now sits down
* The “Come here” command now has two different sounds depending on how far away the dog is
Release 2016060901

## Features

* Football Jamboree T-shirts (Special for the Football Jamboree 2016 Event)

## Bug fixes

* Random crash fix when tracking with the scent hound
* Multiplayer games where host is inactive for more than 30 seconds are no longer invisible in multiplayer list
* Games where creator of the game is inactive for more than an hour is no longer ended automatically

## Changes

* When walking backwards, the dog will heel next to the player better
* Some scent hound sounds updated
Release 2018042501

## Additions

* New Animal – Magpie Goose in Piccabeen Bay.
* Added 3 Magpie Goose static decoys and 1 Flapping Wings decoy.
* Added Magpie Goose short range and long range caller.
* Added Magpie Goose Flag Lure (aka Flappy Stick).
* Jungle Camo Waterfowl Blind.

## Changes

* New Albino skins for Mule and Black Tail Deer.
* Images in Tropical Trophy Lodge should now reflect Tropical Podge Winners.
Release 2018070901

## Changes

* Inventory interface should be back to its former glory.
* German Pointer – Reduced Detection stamina drain and increased exp acquired from a successful Detection.

## Bug fixes

* Dogs cannot use skills of other dog types.
* The player cannot use hotkeys to issue a command that doesn’t exist for the dog that is currently equipped.
* Fixed a bug where dogs kept its tracking active even when it was no longer the currently active dog.
* Dog does not appear as a “species” in the competition, ethical species list and membership page.
* Fixed invincible overweight Canada Goose bug once and for all.
Canyon Creek

Canyon Creek is located on Logger's Point, nestled in the middle of Dog Leg Road, Border Shore Road, Fire Power Road and East Access Road. The canyon has been known for it's taking long shot's at some of the areas Feral Hog, Mule Deer, Whitetail Deer and Coyote, before the render range was extended to 320m.

Before Logger's Point was released to the community there were two points of interest that were being displayed in the pre-release screenshots. The first was of the massive power lines that run north and south from the Logger's Point Powerstation all the way through to the "Big Island". The second point of interest is the swinging bridge that run's across the canyon.
Release 2017082301

## Changes

* 10 GA Lever Action shotgun – tweaked bullet trajectory and sound

## Bug fixes

* Fix for the game crash related to carcasses on Timbergold Trails
* Fixes for extended Contextual help: better feedback message when making a purchase and fix for messages not getting sticky when mouseover
* Pheasants should now have correct tail length in trophy lodges (only for harvests post-patch, old trophies won’t change)
* Fix for possible crash in Multiplayer related to trophy shot
* Fix for possible crashes on texture loading
* Fix for broken snow graphics on WRR
* Fix for the leucistic wolf texture (it was loading pink)
16 GA Slug Shells

## Description

Put your prey to bed with these powerful slugs for any modern 16ga shotgun or drilling rifle.

## Charactersitics

* Box content: 10 shotshells
* Capacity cost: 0.85

## Permitted Species

MooseRoosevelt ElkRocky Mountain ElkRed DeerReindeerSambar DeerRusa DeerMule DeerWhitetail DeerBlacktail DeerSitka DeerAxis DeerFallow DeerRoe DeerBighorn SheepDall SheepAlpine IbexFeral GoatRed KangarooPolar BearBrown BearGrizzly BearBlack BearWild BoarFeral HogGrey WolfCoyotePuma
Lethality Map

The aim of this map is to show how lethal a single shot is when hitting certain regions of the animal.

* If both lungs are hit,
	+ most animals die instantly.
* If hit in combination with other organs, the time to die is increased.
	+ For example, after only a lung is hit, the time to die is shorter compared to when a lung and the stomach is hit.

## Notes

* Of course any additional shot will drastically decrease the time for the animal to cease.
* Animals hit by any  permitted arrow or bolt will always die, even if the animals was barely hit (in the extreme case only the tip of an ear). It can however take a very long time until the animal dies.
* Body shots will lead to death if health goes below 50% by general experience.
	+ A lot of factors determine how lethal a body shot was, such as distance, ammo, etc.
	+ Animals may die even if the blood tracks never showed a health below 50%.
* The following factors have no influence on lethality as long as the described organs are hit
	+ shot distance
	+ shot angle
	+ weapon / ammo used
* Different species might have longer or shorter times for an animal to die, but the general rules apply to all species.
* See also  Wound Time for more information.
Release 2017011801

## New feature

* Dog backpack. Available in Happy Camper and Blazing orange variations. The Dog backpack allows you to bring a little more equipment with you out in the field by letting your dog carry some of the smaller items (up to 1.5 kg weight). The total capacity of the dog backpack is 5 kg.
* Crows are now circling above carcasses on Timbergold Trails, making it easier for you to find those.

## Changes

* The .243 Bolt-Action Rifle Wood now has a new sound and improved animations
* Binocular animations improvements
* Huntermate animations improvements

## Bug Fixes

* Shooting ranges on Timbergold Trails are open now
* Increased the volume on the hog caller
* Dog stroll around crash fix
* Wolf searching for carcass (fixed a timer)
* Wolf crash fix
* Several Launcher fixes
* Fixed an issue with bisons becoming unresponsive and passive after an attack
Release 2016033101

## Features

* New animations and sounds for the following weapons:
	+ 6.5×55 Blaser R8 Bolt Action Rifle
	+ 8×57 IS Anschütz 1780 D FL Bolt Action Rifle
	+ .308 Anschütz 1780 D FL Bolt Action Rifle
	+ .45-70 Government Lever Action Rifle
	+ .30-30 Lever Action Rifle
	+ .30-06 Lever Action Rifle
	+ 7mm Magnum Break Action Rifle (mainly Cocking-mechanism)
	+ .300 Bolt Action Rifle
	+ 7mm Magnum Bullpup Rifle
* New sounds for the following weapons:
	+ .223 Bolt Action Rifles: new firing sound
	+ 8×57 IS K98k Bolt-Action Rifle: better firing sound and new reload
	+ Longbow: new firing sound
	+ .303 British Bolt Action Rifle: new reloading sound
	+ 12 GA Blaser F3 Game O/U Shotgun: new reloading and firing sounds
	+ 20 GA Semi Auto Shotgun: new reloading sounds
* .45-70 Buffalo Rifle (not buyable in the store so far, only given out to winners of the Easter event)
* Sitka Deer Scent Spray
* Players can now aim higher and lower while standing, crouching and in treestand
* Banning players from multiplayer games actually bans players

## Bug fixes

* Fixed so reload sounds are played in multiplayer
* Terrain fixes in WRR (wrong materials on terrain which in some cases caused sound glitches)
* Fix for issue with players being able to continue playing after getting disconnected from host (should also fix the issue when animals were impossible to harvest)
10 GA Buckshot Shells

## Description

This buckshot ensures dense patterns and hard-hitting blows that knock game down fast. Deer hunting will never be the same again. Ships in boxes of 10.

## Permitted Species

Rusa DeerMule DeerWhitetail DeerBlacktail DeerSitka DeerAxis DeerFallow DeerRoe DeerBighorn SheepDall SheepAlpine IbexFeral GoatRed KangarooGrey WolfCoyoteRed FoxArctic FoxPumaEurasian LynxBobcat
Release 2011030901

*Wednesday, 9th March 2011*

The Game Update will be automatically applied next time you start the game.

The Game Update is now released featuring among other things the new ground blind (see Ground Blind for details).

## Change Log...

* Now featuring Nosler as official ammunition provider!
* Added Ground Blind.
* Coyotes may now howl (howls are detected by the HunterMate).
* Coyotes now trot to interests such as calls (previously they just walked).
* Treestand visual camo slightly increased.
* Order of neckbone names changed (neck bone 1 is now closest to the head).
* Animal attentive state improved. If the animals hear/smell/see you, they stop and listen/smell/look (before there was not always a visual reaction).
* Fixed issue where tutorials and icons would not work with non English Windows usernames.
Release 2010062301

Release Date: 23rd of June, 2010

Minor patch.

## Changes

* All animals are visible to all players, even if you don't have a license. Non licensed animals don't leave tracks, don't affect skills and cannot be shot (weapon is lowered)
* Added a Very High setting for scene complexity (more grass, and the trees change to lower poly model a little bit further away)
* Added a Very High setting for Shadows
* Added option to have even higher MSAA and anisotropic filtering.
* Weather simulation runs a bit slower (weather changes don't come as fast)
* We have moved the hunting tower at South Cliff to the nearest hill to the south
* Elk may spawn a bit further north on Whitehart again
* For competitions, both the time of kill *and* the time of harvest must now be within the competition period.

## Bug Fixes

* Fixed spotting when optimized scope rendering is on
* Removed incorrect beach materials around Whitehart (to prevent sea sounds inland)
* Animals are re-randomized better when retiring at lodge or campsite.
* Heart Seeker competition now never allow scope (before it was possible to use scope under some circumstances)

## Known Issues

Light was too dark when starting to hunt before 1200, caused by a missing texture in the full install version. And subsequent 1.5 MB patch was released the same day to address this.
Austria

La **República de Austria** o conocido como **Austria** es un país centro europeo miembro de la Unión Europea. Cuenta con 8,5 millones de habitantes en donde la mayoría de su población viven en la capital Viena haciéndola esta la ciudad más poblada del país.

Fue uno de los primeros imperios europeos en fundarse junto con Alemania del cual formaban el Sacro Imperio en el año 962.

Limita con República Checa y Alemania al norte, Hungría y Eslovaquia al este, Italia y Eslovenia al sur, y Suiza y Liechtenstein al oeste.

Es uno de los países más ricos de Europa teniendo uno de los PIB e Indice de desarrollo humano más altos del mundo. Estando en el puesto 36 por PIB y en el puesto número 23 por IDH. El salario mínimo en Austria es de unos 3.624€ lo que equivale a unos 3.896 dólares estadounidenses.

A parte de ser uno de los países más ricos de Europa, tiene una de las mejores educaciones del continente junto a grandes competidores como Finlandia, Reino Unido o Corea del Sur.

## Gobierno y política

Austria está regida por tres formas de gobierno de las cuales son: Federación, República Federal y República Parlamentaria. Regida por la constitución del año 1920.

## Estados

En Austria existen 9 estados administrativos y federales de los cuales son:

* Burgenland
* Carintia
* Estiria
* Salzburgo
* Tirol
* Baja Austria
* Alta Austria
* Vorarlberg
* Viena
Release 2012101101

## Features

* Animals drop clues more often when changing direction. This should make it a bit easier to track animals.

* Mule Deer antlers tweaked – The visual appearance of the antlers now corresponds better with what they score. This includes a new XL World Record model for 200+ antlers.

## Bug fixes

* The Muzzleloader iron sights are now better aligned. This should fix the problem where players experienced the zero setting as ~30 m when it should be 50 m.

* Fix for the broken bolt action animation of the .243, .270 and .300 rifle.

* Fix for the incorrect finger placement used to hold the Recurve Bow arrow.

* Roe Deer Caller sound volume tweaked – All variations should now have roughly the same volume. This resolves the issue where some players experienced the caller as sometimes sounding broken.

* Several random crash fixes.

* Fix for achievements being wrongfully awarded when using unpermitted ammunition.

* Improved cheat detection.
Release 2015081201

## Bug fixes

* Fixed the bug when mallards were not floating towards the land
* Camo app in the HunterMate shows scarves as scarves (and not glasses)
* Fixed ammo switching animation – now when you switch ammo you take out the old ammo type and put in the new ammo type in the animation
* Fixed the issue with dog getting strange rotations
* Fixed the sound bug with walking sounds in forests sometimes sounding like walking on roads
* Minor pathfinding issues fixed
* Minor terrain fixes
* Fixed the "invisible hands" bug
* Fixed the issue when mallards sink when landing
* Fixed the issue where the game would crash after confirming an animal and fast traveling shortly after
* Fixed the issue with the “raise weapon” message appearing if pressing the mouse button even if unbound
* Fixed the Red Kangaroo Mission “Gender Science” so that the objectives can be done in any order

## Changes

* Change in the inventory labeling system – now the whole item name is shown for improved user experience
* Deployable towers now grant weapon wobble reduction. This does not apply to bows except for crossbows
* Tripods now grant some weapon wobble reduction. This does not apply to bows except for crossbows
* Dog reward text now says “Em$” instead of “silver”
* Distance calculated when shooting now starts from your camera position instead of the weapon’s end point. This is done so that shooting distance and rangefinder distances will match.
* Localization updates
* Player knocked down by an animal notification is now localized
* Removed the bullet from muzzleloader reload animation
* .223 ammo simulates a 55 grain bullet instead of a 40 grain bullet (resulting in more knock down power)
* .303 British ammo is now a jacketed soft point bullet rather than a hollow point (resulting in more penetration)
* .223 ammo now permitted for Red Kangaroos

## Release notes

### .223 Ammo Changes

There have been a lot of complaints from players that the .223 simply did not perform well enough on some of the animals it was intended for. So, we’ve decided to make the bullet just a little heavier, so that it can quite easily take down even Coyotes and Roe Deer. We’ve also added the Red Kangaroo to the list of permitted species since it is widely used in Australia for this kind of hunting.

### .303 Ammo Changes

When we released the .303 British Bolt Action Rifle, the permitted species list was perhaps a little too permissive for the type of bullet we chose. By switching from hollow point to jacketed soft point we got a bit better penetration for this ammunition, making it more suitable for the animals on the permitted list. However, it is still a rifle for the skilled hunter, and a good shot placement remains essential. The tweak we are introducing today does not make a cannon out of your .303 British Bolt Action Rifle, but it at least turns it into a very decent hunting rifle.
Release 2017052301

## Bug Fixes

* Fixed the issue with the taxidermy prompt not being available for some animals (was related to security token behaviour)
* Fixed the missing taxidermy pop-up when a player clicks Escape when in trophy shot mode
* Fixed the wield / unwield issue while entering the Trophy lodge (you shouldn’t be able to wield weapons when inside of the Trophy lodge)
* Disabled emote and dog commands while entering the Trophy lodge
* Fix for game crashes related to graphics code
* Fix for the small terrain issue on Bushranger Run (floating barrels)
* Performance improvements for the trophy manager when dealing with many trophies
* Fix for the mission "I'll give you a Buck for each..." so it now can be completed with all .243 rifles and .30-06 rifles
Release 2016031001

## Bug Fixes

* Fix for tutorials freezing when animals are spawned
* Loading crash fix related to loading textures
* Fixed issue with dogs spooking animals while lying down, this due to using standing spook factors
* Fix for Ibex scoring – Scoring take horn curve into account and age rings is calculated correctly (had double value before)
* Fix for key mapping reset – it now saves the keybindings
* Fix for Reverse Crossbow not being counted in some general crossbow missions
Release 2017071901

## Features

* Hunting backpacks – new clothing item and new inventory slot. Backpacks don’t have any gameplay functionality, apart from camo for some of them (you can find more details in the store descriptions). Buying a character backpack does not increase your backpack capacity or carry weight. Increased capacity can be purchased under the “Upgrades” category. If you have bought the Increased capacity item (previously known as “Backpack”), you will get a Basic green backpack for free.

## Changes

* Trophy shot sync fix in Multiplayer
* F2 camera now works within 360 degrees radius (so you can see the back of your characters, including new backpacks)
* New launcher v808. Please note that there might be some hiccups when upgrading to a new launcher, but after it’s done, patching should go well. If you experience errors with updating the launcher: re-open the launcher and it should update fine after the first error. In the worst case scenario (should not be needed, but just in case), just install the new installer directly from the website

## Bug fixes

* Fix for the slow loading inventory, maps and trophy lodge UI (to fix this, we developed and implemented a new system for loading images for Inventory and Maps locally, rather than from the web as it was before)
* Fix for the missing clock and too bright plants textures in the classy trophy lodge
* Fix for the ammo color bug for the 12GA Pump action shotgun
* Increase of the max travel range for 16GA birdshot
* Tweaks to contextual help prompts with “buy” buttons to make them less intrusive
* Fix for the reloading of the 12GA Pump action shotguns – they don’t show an empty shell flying out when reload is done anymore
* Fix for the waterfowl flying through the trophy lodge
* Fix for the F2 command for self look inside the trophy lodge
Release 2023111501

## Changes

* New Mission Pack - Smoke Pole (Muzzleloader) Missions
* Now you can add up to 3 markers on the Huntermate to better track. Remove an existing marker by clicking it again or 'remove all markers' at once by clicking the corresponding button on the in-game map.
* Added a toggle on the in-game map to turn on or off all tooltips.
* Added a drop-down to select the lodge type while searching for your Friend's lodges.

## Bux Fixes

* Jeep icon was not visible on the in-game map - fixed
* Animation for .17 HMR Lever Action Rifle got broken and moved the weapon to the T pose - fixed
* 2-10x42 scope was incorrect on 6.5x55 Bolt Action Rifle - fixed
* Rusa Deer and Feral Hog toes were visible on the wall plaque - fixed
* Tutorial crashed on mounting any large equipment - fixed
Release 2014032701

## Features

* Goose!
* Remaining Scent Eliminator time is now displayed while equipped

## Changes

* New HUD gui
* Statuses are permanently shown: Stances, Freelook & Item Info (Toggleable in Options)
* Interaction Messages are now permanent while remaining in interactable area
* Ingame Messages have been better grouped according to their subject
* Mallard and Geese score is now in grams

## Bug fixes

* Animals can no longer call when sleeping.
* Fix for a animal vision bug.
* Scent eliminator was reset when fast traveling. Now it only resets at end of day.
* Fix for sometimes executing commands twice while using a Pie Menu
* Fix for sometimes getting double notifications in the chat
* Fix bug where number of waterfowls available to spawn decreased faster than it should be
* Fix bug where waterfowls didn’t die when hit
* Fixed web avatar stretch bug
* Fix for high flying mallard sound not playing after a while
* Fix for inventory bug where player could equip items in wrong slots
* Small terrain fixes for place where animals could get stuck.
* Fix for the strange wing flap sound when bagging birds.
Permitted Ammo Checklist For Animals

* add to Permitted Ammo (review bottom for Arrows explanation)
* update all permitted weapon sets (assigned to weapon and ammo pages)
	+ Rifles:
		- Large Game Permitted Species (45-70 class)
		- Rifles Permitted Species Set1 (300 class)
		- Rifles Permitted Species Set2 (270 class)
		- Rifles Permitted Species Set3 (.30-06 class)
		- Rifles Permitted Species Set4 (7.62x54R)
		- Rifles Permitted Species Set5 (30 R)
		- Rifles Permitted Species Set6 (9.3x74R)
		- Rifles Permitted Species Set7 (303)
		- 7mm-08\_Ammunition\_(HP)
		- 7mm-08\_Ammunition\_(HV)
		- 243 Permitted Species
		- 223 Permitted Species
		- 22 Air Permitted Species
		- 17 HMR Permitted Species
		- 17 HMR HV Permitted Species
	+ Muzzies:
		- 50 Round Permitted Species
		- 50 Conical Permitted Species
		- 45 Saboted Permitted Species
		- 50 Lead Permitted Species
	+ Handguns:
		- 454 Permitted Species
		- 45 Permitted Species
		- 44 Permitted Species
		- 357 Permitted Species
		- 22 Permitted Species
	+ Shotties:
		- Buckshot Permitted Species
		- Slug Permitted Species
		- Birdshot Permitted Species
	+ Bows:
		- Arrows Permitted Species
		- Longbow Permitted Species
		- Crossbow Bolts Permitted Species
Release 2014090401

## Changes

* Arrows are now less affected by wind.

Note that there is still a notable effect during bad weather conditions (rain / overcast) but offset is now decimeters rather than meters at normal shooting distances (< 40 m). To increase your chances during these conditions it’s advisable to avoid shooting in crosswind, especially if using a low velocity bow such as a longbow / recurve which are more affected by wind than compounds & crossbows.
Release 2018061801

## Bug fixes

* Deployable targets now spawn at any distance.
* Fix to hunting tower so the wobble is now reduced when in the tower.
* Fixed issue with hunting towers being returned to inventory after being dismantled.
* Fixed climbing gear being interactable at all times.
* Fixed possible crash when removing an enterable.
* Fixed potential crash when another player with placed deployable targets disconnected.
* Bullet holes will no longer show on backside of deployable target bell.
* Fixed a bug where arrows could sometimes show multiple impact effects.
Release 2014021801

## Changes

* New reload animations for pump shotgun
* New reload animations for lever action
* Small performance improvements when aiming at animals
* Improved animal hit detection
* Animal feeder pie menu options back to original layout

## Bug fixes

* Mallard ducks spook bug when client player whistles fixed
* Mallard ducks spook bug when re-entering player “spawn” radius fixed
* Pie menu after being hurt fixed
* Fixed minor things with pie menu
* Mallard ducks multiplayer sync bugs fixes
* Camera overlay fix
* Fix for crash when client tries to use a world item when the host already removed it
* Gui properly restores after changing between windowed and fullscreen mode
Release 2015100701

## Features

* New reserve – Whiterime Ridge
* New species – Bison
* New species – Arctic Fox
* New species – Snowshoe Hare
* New species – Sitka Deer
* New feature – Cold weather
* .45-70 Government Lever Action Rifle – Laminated Wood
* Basic Arctic set (get it for free in the store)
* Sneaky 3D Arctic Winter Camo set

## Changes

* Updated localization
* .22 Air Rifle pellet boxes now contain 50 pellets instead of 10
* Top achievement level increased – now it’s 1 000 for weapons and species except waterfowl, 4 000 for Canada Goose and Mallard Duck, 32 000 for total harvested animals. Achieve
* End of 17th season, start of the 18th season
* Various graphics updates and fixes (see the whole list in the Graphics Update Release Notes)
* All in-game sounds for the character have been revamped (such as breathing sounds)
* Improved deadzones for Tobii EyeX

## Bug fixes

* No hands bug has been fixed
* Cottontail rabbit and European rabbit deformed face when dead has been fixed
Release 2012120601

## Features

* Animal Vegetation Interaction – Animals now produce sounds when walking through bushes and other thick vegetation.
* Animal Water Interaction – Animals now make splashing sounds and produce different types of particle effects when walking through water.
* Tracer Arrows – A brand new arrow type with a glowing nock. This allows you to better track where the arrow hit and to find hit animals. Tracer arrows are not included in memberships and will deplete when used outside shooting ranges.

## Bug Fixes

* Decreased the interaction radius of the Tripod by half a meter.
Release 2013121601

## Features

* New Reserve – Rougarou Bayou – Swampy wetlands inspired by the US South
* New Species – Mallard – New species with unique new gameplay (Learn more)
* Mallard Decoys – Used to lure high flying ducks within shooting range
* Mallard Long Range Caller – Used to lure high flying ducks within shooting range
* Mallard Short Range Caller – Used to bring low flying or swimming ducks even closer
* Waterfowl Blind – Hide from ducks with unrestricted field of view
* Player Knockout Ragdoll – Players mauled by animals now have a full body physics ragdoll to be tossed about.
* TrackIR – Is back!
* Spine, Skull, Hipbone & Shoulderbone added to Whitetail Deer, Mule Deer, Blacktail Deer, Coyote & Red Dox
* Turkeys have a couple of new idle animations
* New Clue Type – Water Track – Allows for better tracking in swampy areas such as Rougarou Bayou & Redfeather Falls
* New Clue Type – Trotting track – You can now tell if an animal was trotting in addition to running and walking

## Changes

* The confirm kill tacking dome is now visible to all players. Previously it was only visible to the player that took the last shoot before death
* Animals no longer take damage from birdshot at ranges above 75m. The recommended range for effective kills vs. Mallard & Pheasant is still less than 40m.
* The three send modes in the in-game chat are now more visible. Use the prefix “/a” to send to all, “/t” to send to team or “/w playername” to whisper to a player. The Tab-key can be used to quickly switch between send modes.
* Harvest value is now displayed in the chat (“Confirm Kill”-notifications)
* Weapon used when shooting is now displayed in the chat (“Fired At”-notifications)
* You can no longer confirm kills from within a blind

## Tweaks

* Coyote now takes less damage from being hit in the tail and legs.
* It is now easier to lift animals in the Trophy shot mode.
* Decreased the amount of data sent between players in multiplayer
* The camera now shows a white flash when taking pictures

## Bug fixes

* Fix for missing piebald male feral hogs – you should now be able to run across them on some occasions
* Several random crash fixes
* Turkey courting animation is now played in the right state
* Aggressive animals are now somewhat more likely to attack players
* Ragdoll serialization fix. -Previously there were occasions when dead animals did not always look the same for all players in multiplayer games
* Placed world items (tents, blinds etc.) load a little bit faster
* Whitetailed Deer ears now have a more realistic pose
* Far away trees near water are now visible
* Fixed a player knockout bug – when fast traveling it did not always remove the blinking red screen
* Fix for the team/score screen not always showing the correct score when joining a game
* Auto walk is now disabled when the “You have left the reserve”-map is displayed
* The upper jaw of dead moose now looks a lot better
* Fix for a broken “wounded moose”-animation
* Several small terrain fixes where players could get stuck
Release 2017122001

## Features

* New “Holidays” style for Classy trophy lodge
* Rudolph the red-nosed reindeer is making a comeback – look for him on Hemmeldal!

## Changes

* Updated sound mix for every animal calls on Piccabeen Bay
* Updated warm weather protection values for most clothes, see store descriptions for more info: High (best protection), Low (moderate protection), None (no protection). Arid and Outback should now always have the same heat protection as Tropical forest camo
* Water Buffalo health slightly increased
* Slightly tweaked the haze effect to be less disruptive

## Bug fixes

* Fixed collision for railroad and railroad tunnel exits
* Dead Rusa & Sambar deer antlers position fixed
* Fix for Banteng horns
* Fix for Water Buffalo’s largest horns
* Fix for Feral Hogs not making any sounds
* Fix for Rusa deer antlers when dead
* Fix for Rusa and Sambar achievements
* Fix for pink albino antlers and tusks in trophy lodge
* Fixed the issue with pink sambar and rusa deer females in the trophy lodge.
* Fix for the freezing Rusa and Sambar deer
* Fix for the broken glasses and sunglasses
* Fix for Sambar Deer achievement pop-up constantly happening every time the player started a new session
* Melanistic Banteng is now properly rare
* Water clues should now spawn correctly for Banteng, Sambar & Rusa deer as well as Water buffalo.
* Water Buffalo no longer spawns clues inaccessible to players in the water
* Fix for missing icons in the ‘Medkit/Fast travel’ Pie menu
* Fix for the Water buffalo’s lower jaw
* Fix for the water bottle not being given to guest players