Lightning/Physical sorc build

Last updated: 1/10/1973

[SC/HC] Simple like vanilla lightning/physical build

With Bis gear:

1500-2000 life

700 mana

26k chain lightning dmg

44k lightning dmg

77 all res

~450% mf including base

Skill Points:

Put points into charged bolt and static for leveling.

Once you get to lvl 80 max charged bolt, lightning, chain lightning and lightning mastery.

1 to warmth

1 to teleport - get to .04 second cool-down

Put rest of points into shiver armor and discharge

Stats:

Stength - enough for gear

Dexterity - enough for gear

Vitality - dump all you points here

Energy - dump some points in here chain lightning cost a lot of mana to cast.

Gear:

Helm - Shako, Kira's Guardian and Griffons eye

Griffons eye is best in slot because of +1 skills, lightning
damage, lightning pierce and fcr. The two other choices work great as
well.

Chest - The Spirit Shroud, skin of vipermagi, Tal Rasha's Howling Wind, Ormus Robes (Chain lightning), Ifrit's Hearse.

Ifrit's is best in slot because it is part of the secrets of
solitude set which you should be looking for. It has Ele damage and Hp%.
 When you get 2 pieces of the secret set you get 25% all res, 3 pieces
+1 skills, 4 pieces -10% to enemy elemental resistance. Plus you get the
 full set bonus which is +3 to sorc skills, 10% fcr, 10 all attributes
and 35% mana regen.

Boots - Inferno Stride, War travelers, Dreamers Gait (lightning skill) and crafted/rare boots with tri res, magic res and fhr.

Dreamer's Gait and crafted boots are the best in slot.

Gloves - Magefist, Frostburn and rare/crafted gloves

Best in slot is crafted gloves with strength, fhr, and tri res.

Belt - Trang oul's girth, Rare/crafted, arachnid mesh and gretana.

Gretana is best in slot because it has life%, 50% of life
converted to lightning damage to enemies around you (this is really nice
 for killing annoying minions charging at you) and conduction on kill
for more lightning pierce and mastery.

Amulet - Tal Rasha's Ajudication, Telling of beads, Auriel's
bliss, Mara's Kaleidoscope, Alcyone's Star and rare,crafted amulet with
all res, +3 skills, mana on kill, Strength and magic res.

best in slot are Auriel's Bliss, Mara's Kaleidoscope and rare/crafted amulet.

Rings - Ghaa's Ward, Stone of Jordan, Lorell's Stone, Eon Band, Equilibrium (conductivity), Dhul's Sphere and Halasan Odyssey.

Best in slot are Eon Band for curse immunity, all res, all stats
and maybe other mods I'm not aware of as I've never seen one. Dhul's
Sphere and Halasan odyssey for plus skills, fcr and set bonuses.

Shield - Akkad Evocation, Lidless Wall, The Ward, Spirit Ward and Son of Esu and Spirit runeword.

Akkad Evocation is best in slot here for set bonus.

Weapon - Vorakh's Spark, Vessel of Rivia, Orovoromous, The
Oculus, The Cascade, Divine Dream, Eschuta's Temper, Amm's Eclipse and
Void barrier.

Imo Eschuta's is best in slot but I haven't tested all the orbs
so I could be wrong. A rare/crafted orb could be pretty nice also.

To take care of lightning immunes weapon switch to Amm's Eclipse
to convert 100% of lightning damage to physical. Pair it with a rhyme
shield for mf. when not using Amm's use an Ali Baba with Eth runes
socketed for high mf to kill bosses

Collect all the charms. The best charm components for this build
are thundergod's glyph 4-5% lightning damage, heart of ankara 1% life
regen, magic res glyphs, mana/health on kill glyphs, -enemy lightning
res and magic find.

What to socket items with:

Rainbow facets with chain lightning and nova, illyeria's tear for 2% max res and ele res and um runes for res troubles.

Merc setups:

Act 2 mercs

Holy freeze or defiance - I prefer holyfreeze but defiance would be good for HC

Weapon - Stormspire socketed with shael

Armor - Fortitude rune word in high armor ethereal base like kraken shell or saintly plate

Helm - Ahgrok or vampire gaze

Act 3 mercs

Inner charge

Weapon - Blade of the ammuit with 5 to inner charge

Armor - Stone/solitude runewords

Helm - Griffon's eye, question, lore or dream.

You want to keep this merc alive

Act 5 mercs Good for HC because they are so strong

Weapon - Blade of the ammuit with inner charge or shadowfang

Armor - Fortitude

Helm ahgrok or vampire gazeThanks for checking out this build, I hope you enjoy it and I'm open to any criticism or tips you might have for it.