recursal/Fanatic-Fandom huggingface dataset:
Ministry of Thaumaturgy

The Ministry of Thaumaturgy, also known simply as The Ministry is one of the oldest organizations of mages in Ashe. Formed in the aftermath of the Treaty of Mutuality and established by both Human and Elven mages in the Third Age, it united and has had control over most of the magic users, magic academies and institutions in Central Ashe.

It was led by a Council of Seven, who guide and oversee the Seven standard magical practices.
Aurum

The **Aurum** is a river that runs trough Soleän. It streams from the the gold mountains to Port Solár, where it streams into the Sulivian Sea. After Ochre Roc it is seen as the border between Soleän and Vultres. It is the main source of fresh water for Auron, Bleekvine, Sheimazj, and Port Solár and is used to ship cargo from Port Solár into Soleän.
Human

**Humans**, also known as **Neu'an** in Elvish, **Newcomers** to Oen'dai are the dominant race on the Known World, forming the majority of inhabitants in the Sunforge Empire, West Kingdoms and the Tueth Ascendancy. When humans first arrived on the already-populated lands, they quickly set about conquering the lands already inhabited by the Oen'dai and Elves.

## Characteristics

Humans are not terribly dissimilar from elves in appearance and generally the same height. However, humans do not have pointed ears, delicate features and their teeth are slightly bigger. While elves tend to live far longer than humans, humans reproduce at a faster rate.

## History

Hailing from a World not dissimilar to Actias, humans first appeared in this world after the Sixth Alignment in which a Gateway in what was once Tela'thel opened. Due to the former Elven Kingdoms' ill-preparation or resources to fend off an alignment, the Humans quickly overpowered and destroyed what they did not understand. Under the lead of Queen Elia, the First Human Kingdom would continue to ravage much of the West before a peace treaty was signed between themselves and the Western Elves in climax of The Fulminators Age.
Warding Bond Rings

The warding bond rings are rings worn by the Restored Syndicate and made by Bordor Tennebris. During the adventures of the Restored Syndicate, they found out about the magical spell Warding Bond. After learning about this spell, Bordor initially created a set of rings for him and Devotion to wear. After a while each party member got their own.
Nócni'cień

True Form

**Nócni'cień**, also known as **Cieńcol** in Elvish, **Fanged-Ones** to Oen'dai and simply **Vampires** by Humans are an enigmatic, ancient and mysterious race of Vampires in the Known World. In the earliest recorded days of the continent, it is said that they came as slaves alongside the Nócni'skri.

## Physiology and Culture

Nócni'cień often can take various forms, being innate shapeshifters - though they will generally take the form of the majority populace to where they are located. They are also incredibly intelligent, and possess numerous - and often unique- abilities.

They have an ancient and distinct culture generally shared with the Nócni'skri, but the exact details are well hidden from the gaze of most inhabitants of Actias. Many of their historical texts are kept hidden away in the vaults beneath their city of Faaron, detailing their arrival and subsequent colonisation of Actias as Slaves to the Nócni'skri.

Because of the rarity of These vampires in the current age, as well as the unique abilities they often possess, classification can be extremely difficult. Fortunately, encountering one is an incredibly rare occurrence, with most people going their entire lives without encountering one knowingly. Not all of these beings are dangerous to humans either; many even avoid human contact altogether, and some even work altruistically, if clandestinely, to aid other races prosper in peace.
Revenance Wiki

Revenance Wiki
Revenance Wiki is dedicated to building a comprehensive and informative resource about all things pertaining to the *Revenance* lore and world.

* Timeline
* Locations
* Concepts
* Events
* Races
* Groups
* Objects

The Grave Awaits

Characters
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World
1.pngCharacters1.jpgCategory:Locations2.jpgCategory:Events2.jpgItems2.pngEnemies
The Sirators (Minicampaign)

The Sirators is a minicampaign consisting of 2 sessions set in East Terragon in the year 1969 A.D.. It was the first D&D game set in Terragon. It was set in Meadhaven and the surounding area.

## Player Characters

The minicampaign started with a party of four, but a fifth member joined during the second session. All of the player characters died at the end of session 2.

## Sessions

The Sirators was originaly meant to be a oneshot but was split into two sessions due to timeconstraints.
Ashe

File:Tamriel Anthology Map.png

> History has not favored our Land of Ashe, between warring demigods and untold histories that predate the Draconic Age we have little understanding as to what makes this continent the staging ground for the Alignments past.
>
> Harolde Bjerl

**Ashe**, also known as **The Second World** in Elvish, **The Ashen-Plane** in Oen'dai and **The Realm** (colloquially) is the primary landmass and thus far only recorded continent located on Actias

## History

Recorded Ashean history is divided into Ten distinct ages: the Elder Ages, the Draconic Age, the Eyrne Golden Age, the First Age, the Fulminator's Age, the Arrival Age, the Third Age the Two-Hundred-Year-Peace, the Dark Age and the New Age. The Eras are typically marked with by the founding or ending of a dynasty, nation, empire or war.
Clockwork Pantheon

The **Clockwork Pantheon**, also known as the **Clockwork Gods**, **Cyclical Deities**, **The Iryn'iad** or **Lesser Gods** are a number of Deities that embody, can control and supposedly own the occurrences of nature and other concepts on Actias. Unlike the Elder Pantheon and Primordial Pantheon, the Clockwork Gods are often not-so enigmatic, and take the choice of an avatar to assist in carrying out their will.

In many cultures throughout Ashe, the Clockwork Pantheon and it's Gods is often seen as a taboo form of worship, and pales in comparison to the supposed power of the Elder Gods; however, the worship of these deities is in truth much more prevalent throughout the continent as the Clockwork Pantheon are very present within the world. Many cults form to worship these entities.

The Origins of the Clockwork Pantheon are a matter of debate, though many High-Scholars within the Ashean Empire believe the entities to be a subspecies or cousin-race to the Elder Gods, who formed on Actias during the Elder Age.

It is believed during the Draconic Age, that the lack of Faith being amassed for more niche Clockwork Gods was dwindling; as such, many of the Gods grew petty and began altering their natural purposes in favour of representing mortal concepts to fill their hunger for Faith. These Gods, while still being considered of the Iryn'iad, are classified as The Hyrin'iad to many.

### Known Clockwork Gods

#### Iryn'iad

* Vekes, God of the Night
* Haru, God of the Day
* Mashazul, God of the Sky
* Bondol, God of the Clouds
* Neporu, God of the Waves
* Echorh, God of the Depths

#### Hyrin'iad

* Cayu, God of Secrets
* Foyuu, God of Lethargy
* Atru, God of Lust
* Nyrtu, God of Gluttony
* Jorstyur, God of Knowledge
* Kakuroru, God of Ruin
* Skaathe, God of Expansion
* Eao, God of Perfection
Drogh (historical figure)

*This page is about the historical figure. For the dwarven kingdom, see Drogh (land)*

## Physical description

### Gender

Male

**Drogh** was a dwarvish folk hero who freed Tennebris from the reign of Steelsmelter and was later crowned as king of Tennebris. He is seen as the founder and first king of the Land of Drogh, which was named after him after he reconquered Tennebris and united the then scatered dwarven kingdoms of the mountains to the south.
Raven

>
>
> Raven
> -----
>
>
>
>
>
>
> Character information
> ---------------------
>
>
>
> ### Name
>
>
> Oillill
>
>
> ### Aliases
>
>
> Raven
>
>
> ### Gender
>
>
> Male
>
>
> ### Race
>
>
> Half-Elf (Drow)
>
>
> ### Class
>
>
> Warlock (level 6)
>
>
> ### Age
>
>
> Unknown
>
>
> ### Languages
>
>
> * Common
>
>
>
> ### Place of birth
>
>
> Arthhaven
>
>
> ### Alignment
>
>
> Chaotic Good (Previously Chaotic Neutral)
>
>
> ### Portrayed by
>
>
> Bo Kämmerling
>
>
>
>
> "I'll take off my shoes then" -Raven after being asked to stop making noise by hopping in the Mausoleum of the celebrated
>
>

**Raven** is a warlock serving the Raven Queen and a member of the Restored Syndicate.

Although he is one of the more talkative of the group, Raven is one of the more mysterious characters, nobody in the party knows his true identity.

## **Description**

### Appearance

The only aspect of Raven's appearance which is known are his clothes, although Ira did get a small glimpse of skin once. He wears a dark black robe with a plague mask resembling a raven. His mask conceals his true appearance, and through illusion he can show any face he wants if he takes it off. His mask can also show expression if Raven chooses so.

### Personality

Although one might not expect it from first glance, under his intimidating clothing Raven is actually very childlike. He is very cheerful when he is in a happy mood. He likes to push the boundaries in social interactions and frequently checks what he can and can't get away with.
East Terragon

**East Terragon** is a subcontinent of Terragon. It lies on the eastern coast, north of the Sulivian Sea. It borders North, West and Central Terragon.

## Geography

East Terragon has, apart from unclaimed no-mans-land and selfgoverned towns and cities, a number of unified countries. The four largest and most important of these are Viridian in the north, Soleän in the east, Vultres in the south, and Noctrus in the west. The land of Drogh is an independant country in between Vultres and Noctrus, but it is now largely conquered by Noctrus.

### Geopolitics

The major political powers in East Terragon have been at peace with each other since the Dragonbirth, though there have been conflicts and conquering, mainly within or at the borders of Noctrus. The power of the Serpent Cities have been expanded over the previously more self-governed towns and villages in the east and south of Noctrus in the last couple of centuries, but most of these victories where more the product of propaganda and intimidation than real war. The dwarven cities of Tennebris and Dologor were taken by force, but smart political moves by the government of Noctrus made it seem like there was a mutual agreement to merge the two powers. This stil angers many dwarfs of Tennebrissian decent.

## Geology

The landscape of East Terragon is very diverse. There are forrests, mainly in the central area, as well as graslands in the east. In the south lies the Lonely Desert and the west consists of mainly marshlands. The subcontinent is surounded by mountainranges on the nort, east, and west sides. At the southern coast lies the Sulivian Sea and on the eastern coast lies the Aerian Ocean.
Nócni'skri

Mural in Faaron depicting a Nocniskri

**Nócni'skri**, also known as **Strikol** in Elvish, **Fanged-Ones** to Oen'dai and simply **Greater** **Vampires** by Humans are a believed now-extinct race of Vampires in the Known World. In the earliest recorded days of the continent, it is said that they build an Empire that encompassed much of the continent, and according to Oen'dai Legend were responsible for the creation of the Stormplains.

## Physiology and Culture

Nócni'skri have an ancient and distinct culture generally shared with their smaller cousins but the exact details are well hidden from the gaze of most inhabitants of Actias. Many of their historical texts are kept hidden away in the vaults beneath their city of Faaron. Nócni'ski are recorded in the Grand Archives of Faaron to have often remained in their natural forms, despite being innate shapeshifters much like their cousins the Nócni'cień.

### Known Nócni'skri

* Empusae, The Hidden Matriarch (presumed)
Wyvern

The **wyvern** is a more feral decendant of the dragon. They have two wings and two legs with sharp claws. Their heads are flat like that of a snake and their tongues are forked. Their most dangerous weapon is the scorpion-like stinger at the end of their tails, which they primarily use for self defence. While hunting, they prefer to use their claws. They can have a variety of different colours, depending on their habitat, the most common are varying shades of gray, green, tan, and black.

## Apearances

The first apearance of one of the creatures was the baby wyvern sold to Ira by Balzibar. Balzibar lied about it being a true dragon. This wyvern was later called Mi. It acompanies Ira in a cage on his adventures. During the attack on the Evergreen Smile Tavern on the 31st of Viridius, Mi was wounded severely by serpent's gas, losing his right wing.

The first adult wyvern was seen in the Copper Mountains. It flew over the encampment. Raven tried to get a closer look by climbing one of the cliffs, but was spotted by the wyvern. Raven then turned into a bat and tried to fly away but the wyvern bit him and he reverted to his true form, surprissing and agrivating the wild wyvern. Raven glided down using Nepo's cloack of the bat, but the wyvern stung him with a critical hit. Raven fell unconsious and started to freefall. Due to the fast handeling of Bordor and Ira, Raven survived the fall.
The Sirators (Party)

*(This page is about the adventuring party. For the minicampaign, click here)*

**The Sirators** were an adventuring party active in the year 1969 A.D., consisting of the halfling rogue Sir Nightsky, the tiefling monk Khairon, the half orc Jeroen, the halfling bard Gerard Gerard, and the human warlock Watals Winston. All members died in a temple to the god Moloch in 1969.
Viridian

**Viridian** is a land in the north of East Terragon. It is rulled by Tsar Viridius Risus from the capital Viridi.

## Culture

### Viridi and the Copper Mountains

The most important thing to a Viridian is to lead a free and happy life. Following the philosophy of their Tsar, the Viridians lay more value in a day spent with friends and family or doing something they love than the gold they would make working that day. Of course they stil need gold to live, so many find a way to combine the two. This results in a rather large number of small businesses run by families or friends, as well as an abundance of musicians, artists and performers. Creativity and art in all of its forms are central to the way the Viridian society functions. This shows even in one of the most fundamental aspects of any culture: education. Viridian schools more often teach their students music theory than math. Poetry and fiction are the main focus of lessons in the languages Viridian and Oriën. This is because Viridian has no standardized spelling and grammar. Viridius Risus, the creator of the language, made this decision because ‘Grammar is just awfully boring’. He claims that a free language such as Viridian allows people to be more creative and unique with their text. According to him it also makes the language easier to learn and use; ‘you can’t make mistakes if nothing is wrong’. The drawbacks of this form of language and education is that Viridians have become the most illiterate and innumeric people in East Terragon. Many Viridians who have ambitions in the scientific field move to Soleän for this reason.

The Viridians pride themselves on a culture in which everyone can be whoever they are or want to be. There is no society in East Terragon more varied than Viridian. The population consists of countless different races, all of them interwoven into a single culture.

## Geography

Viridian is in theory ruled by the autocratic Tsar Viridius Risus in the capital Viridi, but in reality the Tsar lets the cities beyond the Copper Mountains govern themselves as long as they do not grow corrupt or violate his personal moral compas. The fact that he can do this effectively and without much need for intervention shows that his unconventional way of rulling works while it logicaly should have collapsed long ago. The sole reason for this is that the Tsar is so well respected and beloved among his people that they simply wouldn't want to challenge his views. Viridian might be the only historical example of an autocracy whith an almost unanimous support from the populace.

List of major cities in Viridian
Sifflé D'or

**Sifflé D'or** is a tavern and inn in Auron. It's run and owned by the high elf Pierre Guiltier. His son, Chandelle Guiltier, was forced to work in the tavern again after being fired in Port Solár. Devotion has stayed here during his visit to Auron in late 1969 through early 1970 A.D., and became a source of entertainment for the taverndwellers as a fireplace storyteller.
Noctrus

**Noctrus** is a land in the west of East Terragon. It consists mainly of marshlands, swamps and forrests and is surrounded by mountains. It's the home of the black Greatwyrm Umbra Noctrus and has the biggest millitairy force of East Terragon. Even though it borders Viridian, Drogh, and Vultres, it exists quite secluded from the other lands.

## Culture

Noctrians are stubborn to say the least. They live on tight schedules and under hard social norms. They have a way to live their life and do not fall out of line. If a Noctrian decides to do something, no amount of reason can talk them out of it. They are hardwired to follow authority no questions asked. Backing away from something is also completely out of the question. If someone provokes a Noctrian, they can expect the result. They are cold and calculating, following their heads rather then their hearths and their confidence is downright admirable.
Bordor Tennebris

>
>
> Bordor Tennebris
> ----------------
>
>
>
>
>
>
> Character information
> ---------------------
>
>
>
> ### Name
>
>
> Bordor Tennebris
>
>
> ### Aliases
>
>
> * Son of Bordordor son of Bordordordor
> * Little Gold Man
> * Little Angry Man
> * Shiny Gold Man (by Billy)
>
>
>
> ### Gender
>
>
> Male
>
>
> ### Race
>
>
> Tennebrisian dwarf
>
>
> ### Class
>
>
> Fighter (level 6)
>
>
> ### Languages
>
>
> * Common (illiterate)
> * Dwarvish
>
>
>
> ### Place of birth
>
>
> Tennebris
>
>
> ### Alignment
>
>
> Neutral good
>
>
> ### Connections
>
>
> * Devotion (party member)
> * Ira Gold (party member)
> * Raven (party member)
> * Tharles (party member)
> * Tom William Iguazú (party member)
> * Unqwett (party member)
>
>
>
> ### Portrayed by
>
>
> Ruben Bartelet
>
>
>
>
> "My name is Bordor, son of Bordordor, son of Bordordordor" -Bordor in session 1
>
>

**Bordor Tennebris** is a Tennebrisian dwarf fighter whom is obsessed with restoring the kingdom of Tennebris to its former glory. A lot of Bordor's actions

are tied to reaching this goal. Which may include being greedy, since he wants to use any riches he can to increase the strength of his weapons and armor, making it more likely he and fellow Tennebrisian dwarfs will be victorious in reclaiming Tennebris.

## **Description**

### Appearance

   Bordor usually wears his very shiny Tennebrissian gold armor with red accents. He almost never never takes off his armor because he thinks keeping his armor on is sacred. Along with long ginger colored hair, Bordor also has a big braided beard.

### Personality

Bordor has a lot of values and not nearly as many morals. He takes a lot of pride in his kingdom and place of birth. That is why Bordor hates seeing Tennebrisian items fall into the hands of non-Tennebrisians.

When certain things go wrong, Bordor might blame someone's lack of assistance for the turn in the wrong direction. This has happened multiple times after combat. This is because he has a very competitive spirit, making him fully absorbed in battles.

Bordor easily gets distracted by certain goals he wants to achieve. He can be a little obsessive about them.

## **Biography**

### Before unnamed campaign 1

#### Background

Bordor is, as his last name suggests, from Tennebris. Tennebris is a mountain kingdom and former capital of Drogh that has been overthrown by the armies of Noctrus.
Fjellheim

**Fjellheim** is a city in the Iron Mountains in Viridian. Being one of the largest mining comunities in East Terragon, it is the main exporter of a lot of metals, including iron, tin, and copper. It is mainly inhabited by dwarfs but humans and gnomes are not uncommon. It has acces to some of the most advanced machinery in East Terragon, due to its proximity to Clockheim.
Greatwyrm

The ten **greatwyrms** are the first dragons sent down to Terragon by Bahamut and Tiamat to bring civilization to Terragon. This event is called the Dragonbirth and is the start of the standard Terragon calendar (0 A.D. or 0 After Dragonbirth). Five of the greatwyrms were created by Bahamut, these are the five metalic Greatwyrms. Five were created by Tiamat, these are the chromatic Greatwyrms.
Vultres

**Vultres** is a Land in the south of East Terragon. It is largely covered by the Lonely Desert. It's southern border is the coast of the Sulivian Sea. Most of its population resides in the Vulture's Wing, which is also the location of the capital Azar.

## Culture

### The Vulture's Wing

The Vultrians are an individualistic people. Even though there are a lot of problems, there is nothing that the people despise more than outside influence. They hate absolute authority, and though there are powerful individuals, none would dare claim themselves a lord or ruler. They see themselves more as the leader of businesses and guilds, politics and commerce are interweaved on a fundamental level in the Vultrian culture, and often are viewed as one and the same concept. Vultrian ‘nobles’ are often self-made, born out of clever merchants and charming diplomats. Not everyone gets the chance to rise to such heights, though. The gigantic lower class live suppressed by the wealthy, sometimes even bordering slavery.

### Ghamázj

The culture of Ghamázj is similar to that of the Vulture’s Wing but differs quite drastically on some aspects. Ghamázj is led by a Pharao. The people accept his rule but are still very defiant of external authority, this is probably due to the fact that Ghamázj exists separate from modern civilization. Predating the Dragonbirth, it is one of the oldest cities in East-Terragon and its culture, technology, and laws have stayed unchanged and unchallenged for thousands of years. Trade isn’t seen as a way to make profit, but a way of gathering the necessary resources. Arcane and mechanical progress is frowned upon, leaving divine magic as the dominant tool.
Tom William Iguazú

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> Tom William Iguazú
> ------------------
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>
>
>
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> Character information
> ---------------------
>
>
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> ### Name
>
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> Tom William Iguazú
>
>
> ### Aliases
>
>
> * Billy
> * Catman
> * Arfince von Chadbanyä
>
>
>
> ### Gender
>
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> Male
>
>
> ### Race
>
>
> Tabaxi
>
>
> ### Class
>
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> * Ranger (level 2)
> * Bard (level 4)
>
>
>
> ### Age
>
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> 32 (First Appearance)
>
>
> ### Languages
>
>
> * Orion (common in East-Terragon)
> * Commin in South-Terragon
> * Virdian
>
>
>
> ### Alignment
>
>
> Chaotic Neutral
>
>
> ### Portrayed by
>
>
> Rijk Brouns
>
>
>
>
> "La vie en rose motherfucker!" -Billy casting
>
>

**Tom William Iguazú**, often reffered to as Billy, is a Tabaxi Bard Ranger from South Terragon. His progressive music rhythms and magnificent guitar skills usually gets him an applause as a performer in taverns.

Billy joined the party at session 19, when he was introduced on a podium in the Glass Assylum. After Billy joined the party, he took Devotion's place as the voice of reason from the party from session 20 and onward. However, he is not very good at it since he's got a few issues himself, mainly his drinking problem.

Good survival skills are part of Billy's identity in the party. His adaptiveness and knowledge of the wilderness have come in handy a few times already.

## **Description**

### Appearance

Billy is a Tabaxi, meaning he has hairy fur and a feline like appearance, mostly resembling a jaguar. He is slender and 6'0 feet tall. His facial hair is a bit excessive, with mostly his moustache being quite hairy.

His outfit consists of grey leather armor, black pants and brown arthritis gloves. His left ear has a brown wooden earring. His pants have a brown belt with a special pocket for his maracas. When the party first met him, he wore his Risus Eve outfit, which has a white tux containing some red accents, a white mask and polished dark brown shoes

### Personality

Billy can get laid back, lazy and loud when there are no threats visible. He is very much a jokester. He is very energetic and passionate about the things he likes.

## **Biography**

### Before Campaign One

As an "Inhabitant" of Viridi, he performed at events and inns.

### Campaign One: The Restored Syndicate

Introduced as Tom William Iguazú, Billy was first seen by the party during his performance on Risus' Eve in the Glass Asylum.
Khairon

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>
> Khairon
> -------
>
>
>
> Biographical information
> ------------------------
>
>
>
> ### Place of birth
>
>
> Zajan
>
>
> ### Date of death
>
>
> 1969
>
>
>
> Physical description
> --------------------
>
>
>
> ### Species
>
>
> Tiefling
>
>
> ### Gender
>
>
> Male
>
>
>
> Appearances
> -----------
>
>
>
> ### Portrayed by
>
>
> Rijk Brouns
>
>
>
>
> "..." -Khairon was not the most talkative person.
>
>

Khairon was a Tiefling Monk and a member of the Sirators. He was played by Rijk Brouns in the Sirators minicampaign.

Khairon was not very talkative, and his presence was very small in the Sirators. His combat skills proved good for battle however, delivering some food such as a bear that he killed together with Jeroen. He was trained in the area of Zajan.
Terragon Wiki

**Welcome to the Terragon Wiki!**
The world of Terragon is a Dungeons & Dragons setting created by dungeon master and artist Fabian van Heesewijk. This wiki is meant to inform and amuse anyone that wants to know and understand more about the world, events and characters of Terragon.

Since this site is still a work in progress, you'll find that not all pages are finished. Also, since multiple campaigns are being run in this world setting, a lot more updates with extra info and artworks will be added. Thanks for reading and enjoy the site! -Rijk

## Important articles

* Rules of this wiki
* Sessions
Eyrne

**Elves**, also known as **Eyrne** in Elvish, **Wisdom-folk** to Oen'dai are a race which inhabits the Known World, forming a selective culture of inhabitants in both the West Kingdoms and the South Kingdoms. It is widely accepted that the Elves first came to Actias during the Fourth Alignment.

## History

Believed to have hailed from a World of leaves and lakes, elves first appeared in this world after the Fourth Alignment.
Drogh (land)

The **Land of Drogh** is a dwarven kingdom in East Terragon, named after its king of old, Drogh. It lies between Noctrus and Vultres. It covers Mount Tennebris and the mountains to the southwest. Noctrus has slowly started to conquer parts of Drogh during the 20th century, starting with Tennebris. In 1969 A.D. Dologor, the city closest to Tennebris, also fell under control of the Serpent Cities. Bordor Tennebris has been pressent during both of these sieges, the later being the cause of his travels out of his homeland.

## Culture

The dwarves of Drogh are a proud people. They have a huge sense of community with other Droghians and often wear symbols of their nationality in public. Few other cultures in East Terragon are as nationalistic as the Droghish culture, which has two clear causes. The first is that Drogh is relatively small in both size and population, giving it a coherent and unified culture. The second is the innate sense of community in the dwarvish race, and the proudness to show that to the world. The attacks on Drogh by Noctrus have scattered a large part of the citizens, and though they mostly fit in well in different cultures, they keep true to their own culture and are often not afraid to show it. It’s that same stubbornness that is making it hard for Noctrus to keep pushing the propaganda and censorship they use to try and mask the ongoing war.
Bladgroen

**Bladgroen** is a green dragon who lives in the green woods. He differs from most green dragons in that he is very friendly. He also looks different, his more ellegant build and curled horns suggest some form of fey ancestry.

## Biography

Bladgroen was roaming around the green woods for what can only be assumed as years. During those years, Bladgroen looked for a friend. Because of the unpredictable nature of the woods, it is very hard to make any long lasting friends. After meeting the unnamed party, he was given Mi by Ira, making it so he has a friend for life.
Ioni's Musical Instruments

In one of the Alleys in Viridi there is a warmly lit shop. A wooden sign in the shape of a lyre hangs from the façade and ‘**Ioni's Musical Instruments**' is written in curly, brass letters above the glass doors. Dozens and dozens of instruments are stalled out behind the shop windows.

The inside is a square room filled to the brim with all kinds of harps, basses, horns, pianos, and guitars. There is a square counter in the centre and a thin spiral staircase leads to a second level, which edges around the counter like an inside balcony. A big brass lamp in the shape of a horn hangs in the centre, above the counter, bathing the shop in a warm, chestnut light.

The shop used to be run by Alexander Ioni, an old water genasi man who builds, repairs, and invents musical instruments. He is the creator of the guitar and the most famous luthier in East-Terragon. Since Alexander became sick, his son, Antonio, has largely taken over his work in the shop and workplace.
Devotion

>    "There's no need for worry. If there are both good and bad gods, they will balance each other out" -Devotion to Ira, session 15
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**Devotion** is a tiefling cleric and a party member of the unnamed Terragon party. He is played by Rijk Brouns.

Not much is known about what Devotion was doing before he joined the party. What we do known however is his huge passion for religious activities. Being a very spiritual person, he often meditates if there's no danger lurking around the corner. Some of these meditation sessions result into visions that predict or show certain events.

Besides his passion for religion and myths, Devotion is quite the literary individual. Devotion combines his passions for writing and religious activities in his book *Devotion's Guide to Religion*, a book about the many religions, myths and legends of East Terragon.

## **Description**

### Appearance

Devotion is a Zajan tiefling with a pinkish-red skin and short s-curved horns. At 6'3 feet and 161 pounds, he is quite slender. When he was first introduced he had a shaven head and face, but his hair and beard have grown to a short length since then.

From session 1 through 18, Devotion has never worn a different outfit. He was always visible wearing his blue robe with chainmail armor. His clothing also contained a few symbols, those being a bronze spider pendant and a bronze shoulder pad resembling a grasshopper.

Devotion is one of the two party members that never showed up to Risus' Eve, and so never claimed and wore their hand tailored outfit, the other party member being Tharles.

### Personality

Devotion is a calm minded individual. When conflicts are boiling up in the party, Devotion tries to disarm them. Because of this conflict avoiding nature, he and the party have had some troubles in the past. Devotion prefers organized environments and gets annoyed by more chaotic situations such as music festivals. He tends to go somewhere quiet if possible.

The party have joked multiple times about Devotion being too generous and forgiving, usually making it very easy to get away with something, such as not paying him back. He usually has the least gold, because he prefers spending it in moments of need.
Iron Mountains

The **Iron Mountains** is a mountain range in the northeast of Viridian. It lies conected to the Copper Mountains in the west and the Gold Mountains in the south. It is one of the best areas for mining, due to there being a large concentration of metals like Iron, Tin, Copper, and lead in the ground, as well as plenty of stonecoal. It has two major cities: Clockheim and Fjellheim.
Wario

Wario is a contestant in NONE. He has only competed in the 1st season.

### Personality

As you'd expect, Wario has a pretty mean personality to those around him, even on his team.

### NONE Season 1

In Wario's first season, he was one of the 13 late joiners and was a part of M.K.S.S. His team won the first challenge, although in the next episode he ended up being killed by Acute Angle.

### Trivia

* Wario is the only contestant from the first season to be on only one team ever.
Master (Dragon)

The **Master** was a young red dragon that lived in the Copper Mountains. His true name is unknown but his two servant kobolds Kort and Sport called him their 'Master'. He build his lair to resemble a museum, with his many artefacts on display. This quasi-museum was called 'the Dragon's Hoard' and mostly run by Kort and Sport. He was killed by the party on the 12th of Risus, 1970 A.D..

## Biography

The Master was born in the same lair as he lived his entire life, then it was his mothers. When he was a wyrmling he killed and ate his two siblings. Later, he killed his mother and claimed her lair and hoard as his own. He hung the body, and later skeleton, of his mother in one of the rooms as a trophy. When Two lost kobolds wandered into his lair he decided against killing them immediately and instead showed them his hoard of gold and artefacts. The kobolds, Kort and Sport, were deeply impressed and swore allegiance to the Master. They came up with the idea to build a museum and made it happen. They often went into a nearby cavern with a giant spider nest in it. there, they looted the many adventurers who had fallen victim to the spiders, enlarging the Master's hoard. In 1970 A.D. the Master was killed by the unnamed party. Kort and Sport decided to take on Bordor Tennebris as their new master and went with the party.
Soleän

**Soleän** is a land in the east of East Terragon. It was founded by the greatwyrm Ardenti Solé. Its capital, Auron, is the largest city on the subcontinent by population. It is beaten by Viridi on surface area, though.

## Culture

### Auron, North Soleän, and the western side of the Gold Mountains

If there is one thing that is central to the culture of Soleän, it is advancement. The Soleäns believe that progress is the most valuable thing one can achieve, making them one of the most culturally and scientifically advanced civilizations on the continent, especially on the field of arcane study. The land is governed democratically, with a system of senates and supervisors that is constantly being questioned and improved.

## Geography

Soleän lies in the east of East Terragon. It borders both Viridian and Vultres and lies adjacent to the Aerian Ocean and the Sulivian Sea. It is split into three regions: North Soleän, South Soleän, and Zajan. The land is primarily governed from the capital of Auron, though, the liberal political system allows Zajan to be self-goverened from Zajé-Aï under the supervision of the National government.

List of Major Cities in Soleän
Zajan

*This page is about the Soleän region. For the language, see Zajan (Language)*

**Zajan** (or Zajé in Zajan) is a region in the south of Soleän, but its culture is almost completely different from the rest of Soleän. It is one of the few civilizations in East Terragon that existed before the Dragonbirth, giving it one of the oldest cultures in the subcontinent. Before Soleän was founded Zajan was an independant state but at the start of the second millenium, Zajan and Soleän came to an agreemend to unify the two lands. Zajan kept its own government in Zajé-Aï, but it now lies under the supervision of the central government in Auron.
Lycoris

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> Lycoris
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> Character information
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> ### Name
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> Lycoris
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> ### Gender
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> Male
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> ### Race
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> High Elf
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> ### Class
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> Monk way of mercy (3)
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> ### Age
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> ?
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> ### Languages
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> * Common
> * Elvish
> * Zajan
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> ### Place of birth
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> Split Aver
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> ### Alignment
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> Lawful Evil
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> ### Connections
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> Servants from The Eye
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> ### Portrayed by
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> Rijk Brouns
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> "Now, we don't want to find out what happens if we don't complete this mission, Right? Do you want to find out?" -Lycoris
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**Lycoris** was a high elf monk, and a servant of The Eye. He was a very loyal and prominent servant of The Eye up to his demise. His death was caused by his very loyalty, he refused to run from a battle and in turn got swallowed by a Hydra. The only piece of him that survived the hydra attack was his mask, which to this day lies somewhere in the area of Zajan.

## Description

### Appearance

Lycoris' had bright white hair and had very pale skin. His face was mostly concealed by a big theatre mask resembling elements from a bat, a demon and a dragon. He wore a white robe that was stitched together into some sort of suit. He also wore a necklace with a crest of The Eye.

### Personality

Lycoris did not have a very outspoken personality. His goals were always those of The Eye. Therefore he did not really care for any hobbies. Aside from this, he did try to get along with his fellow members of The Eye. He believed that these efforts would make the probability of reaching The Eye's goals much higher. Although he tried to be very liked within The Eye, Lyrocis' voice would always have a creepy pitch to it, resulting in him scaring people away from him. His mask did not help this cause. His loyalty to The Eye would often intimidate new recruits.
Wooden Gas Station

Wooden Gas Station is a contestant in NONE, first appearing in the 3rd season and returning for the 4th. He later competed in the 6th season, but failed to qualify for Season 7.

## Wooden Gas Station

### Team

S3: hush
S6: Team 1

### Place

S3: 6th
S4: 32nd
S6: 44th (1st overall)

### NONE Season 3

Wooden Gas Station first appears as a new contestant for the 3rd season. He ends up on Cup's team. Cup throws him at Circle 2 to kill him which makes WGS angry, angry enough to kill Cup only for him to die shortly thereafter.

### NONE Season 4

WGS returns in the 4th season. He almost immediately gets hit by a cannonball but survives. Much later, he dies when Scribbly rips him apart.

### NONE Season 6

WGS returns after not competing in the 5th season. He is placed on Team 1. He falls off after N throws Rectangle at him. His team wins regardless.

### NONE: Let's Tour The World

WGS did not qualify for this season and instead appears as a commentator for the *What Comes After?* show.
Griseo

The **Griseo** is a river that runs from Fjellheim to the south edge of the Brown Woods, where it streams into the Ater. It marks a large part of the border between Viridian and Soleän. Due to it's central location, it is primarily used to ship cargo. Because of this, many cities adjacent to the river are focused on exporting or trading goods, Arthhaven being the primary example of this.
Sessions

This page contains all known sessions from all parties present in the continent of Terragon. This includes;

## The Copper Doors

Jilylah has left the worlds first guitar ever there, made by her father, and she needs to get it back. They visit Amoka's monaastry and Ioni's musical instruments. They steal some ball gowns at Picholi's and fight some guards before preparing for the heist
Ice Cream

Ice Cream are a pair of contestants in NONE, competing as two separate contestants in NONE S3, S4, S5, and S6, but together as one in World Tour and The Stupid Race. They also compete as one contestant in BFY.

## Ice Cream

### Gender

Male (Cone)
Female (Ice Cream)

### Show

NONE
BFY (2021 & 2022)

### Team

NONE
S3: balls
S6: Team 1
S7: Team Victory
S9: The Quartet
BFY (2022)
S2: THE BEST TEAM EVER!

### Place

NONE
S3
31st (Ice Cream)
5th (Ice Cream Cone)
S4
61st (Ice Cream)
15th (Ice Cream Cone)
S6
32nd (Ice Cream; 1st overall)
56th (Ice Cream Cone; 1st overall)
sf
19th (Ice Cream)
2nd (Ice Cream Cone)
S7: 35th
S9: 9th
BFY (2021)
S1: 6th
S4: TBA
BFY (2022)
S1: 6th
S2: TBA
Female-To-Female Adaptor

Female-To-Female Adaptor (or just FtF, as she is called) is a contestant in NONE, RGOS, and BFY.

## Female-To-Female Adaptor

### Show

NONE
RGOS
BFY

### Team

NONE
S7: Team Yoshi Is Really Really Really Really Hot (Cycle 1)
Team Potenza (Cycle 3)
S8: Conniving Foxes

### Place

NONE
S7: 4th
S8: 1st
RGOS
S4: 6th
BFY
S1: 4th

### NONE: Let's Tour The World

FtF makes her NONE debut in the seventh season and is one of the last contestants introduced. She fails to come up with a team name and it ends up being Team Yoshi Is Really Really Really Really Hot.
Ira Gold

> "Give me your strongest vodka" -Ira Gold in session 1
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**Ira Gold** is a Solean Tiefling Sorcerer and a member of the unnamed party. He serves his dragon master which is a gold dragon from Solean. Because of his master, Ira has a lot of interest in draconic items and history. Draconic items and information is usually the first thing he searches for in villages and cities.

Ira is the youngest of the group.

## **Description**

### Appearance

Ira is a Solean tiefling, meaning his skin is purple and on the front of his head there are two long horns. Ira is a bit slim and a little taller than average. Ira has medium long black hair.

### Personality

Ira is a very strategical person. He likes to plan out things ahead so he will know what is coming ahead of time.

Ira has a big fear of heights. Whenever he needs to do something that triggers this fear, he starts freezing and speaks nervously.
NONE

NONE is a comic-based object show made by yours truly. In it, what do you expect? Objects (ok and a lot of *non*-objects) compete for the prize. At least there is one most of the time, I'm pretty sure. Almost positive.

### Season 1

The first season of the show consisted of 20 (later 33) contestants with 4 (later 8) teams. The winner was Jake.

### Season 2

The second season consisted of 20 (later 22) contestants with 4 teams. The winner was !.

### Season 3

The third season of the show consisted of 41 (42 if counting Ice Cream and Ice Cream Cone as separate) contestants with 8 teams. The winner was Square.

### Season 4

The fourth season consisted of 61 (later 62, or 63 with Ice Cream and Ice Cream Cone) contestants with no teams. The winner was Candy.

### Season 5

The fifth season consisted of 30 contestants with 6 teams. The winner was Pentagon.

### Season 6

The sixth season consisted of 64 (65 with Ice Cream and Cone) contestants with 8 teams. The winners were the members of Team 1 - !, Crayony, Circle, Flaggy, Ice Cream, Wooden Gas Station, Straight Angle, and Jake.

### Season 7 - Let's Tour The World

The seventh season is a currently on-going season consisting of 36 (later 40) contestants with 4 (later 6) teams. As it is ongoing, there is no winner yet.

### Season 8 - All-Stars

The upcoming eighth season will consist of 44 contestants with 4 teams. As it has not been made, there is no winner.

### Season 9, 10, and 11

A 9th-11th season of NONE are planned, but the name and contestants for these seasons is currently unknown.

### Spin-Offs

There have been a variety of spin-offs of NONE, which are listed here; most of these have been cancelled or are non-canon.

### NONE: Mini

A smaller version of the show which featured 11 contestants. Only 2 were eliminated before it was cancelled.

### snowball fight

A psuedo-season which featured 31 contestants (along with 7 new ones). Although the season was completed, it is considered non-canon.

### NONE: Mini Take II

A second attempt at the mini formula with 15 contestants. This time, 5 were eliminated up until cancellation.

### OOS

OOS would have been a season with 42 (later 45) contestants with 2 (later 5) teams. It never got off the ground.

### Other shows

In addition to these, there have been a variety of other shows made which re-use characters from NONE. The most notable of those are listed below.

### really good object show

RGOS is a semi-joke show which contains original characters, reused characters from NONE and other shows, and also occasionally uses previously scrapped characters. A more detailed article on the show and its seasons is listed here. (note: add that)

### Battle for Yoshi

Another show that uses both original, reused, and recycled characters which ran for 3 seasons - whilst the first season was a near exact copy of Sacri's show *Battle for Grandma* (with mostly original characters), the 2nd and 3rd season are more creative. The article for this show is here.
Elder Pantheon

The Elder Pantheon, also known as the Elder Gods and True Gods are a league of Deities that are believed to be the most powerful entities within Actias. They are often enigmatic and do not participate willingly in the mortal realm.

Many if not all High-Scholars in the Ashean Empire believe the entities formed on Actias during the Elder Age, following the Meld.

### Known Elder Gods

* Nulun
* Ariin
* Tlelok
* Xelet
Hat

Hat was a contestant who originated from BFY. She later made an appearance in NONE's 7th season.

## Hat

### Show

NONE
RGOS
BFY (2021 & 2022)

### Team

NONE
S7: Team Yoshi Is Really Really Really Really Hot (Cycle 1)
Team Armless (Cycle 2)
BFY (2022)
S2: THE BEST TEAM EVER!

### Place

NONE
S7: 23rd
RGOS
S8: TBA
BFY (2021)
S1: 12th
S2: 9th
S4: TBA
BFY (2022)
S1: 13th
S2: TBA
NONE Wiki

**Welcome to the NONE Wiki!**
welcome to the very cool super awesome none wiki. you know, that one mega famous object show that all of 2 people have seen? yeah that one

We're a collaborative community website about NONE that anyone, including you, can edit. although lets be real its not like you've read the show so what can you really add.
Team Armless

Team Armless is one of the 6 teams in NONE: Let's Tour The World. It was one of the 4 original teams and persisted into cycle 2 before being disbanded when cycle 3 started.

## Team Armless

### Members

Butterfly
Bob-omb
Dice
Hat
Line
I-Ball
Rectangle
Spoon
Pen Cap
Triangle

### Members

* Butterfly
* Bob-omb
* Dice
* Hat
* Line
* I-Ball
* Rectangle
* Spoon
* Pen Cap
* Triangle

### Trivia

* This is the only team to consist entirely of armless members, hence the name.
Rectangle

Rectangle is a contestant in NONE's first 8 seasons. He also competed in RGOS's 6th season.

## Rectangle

### Show

NONE
RGOS

### Team

S1: 4 Sides
S2: 4 Sides Again
S3: 4 Sides
S5: 4 Sides
S6: Team 3
S7: Team Armless (Cycle 1-2)
Team Potenza (Cycle 3)
S8: Conniving Foxes

### Place

NONE
S1: 27th
S2: 12th
S3: 16th
S4: 29th
S5: 24th
S6: 43rd (2nd overall)
sf: 25th
S7: 10th
S8: 29th
RGOS
S6: 6th