recursal/Fanatic-Fandom huggingface dataset:
Trundle

```
**Trundle**

```

```
HP 16	DEF 1	SPD 7
SP 9	RES 1	EVA 1

```

```
**King's Tribute**
When an enemy is KO'ed while Trundle is in front,
Recover 4 HP.

```

```
**Chomp**
[ATK] Cost 2 SP
One Enemy : [Pierce 3] *[Heavy 1]*

```

```
**Frozen Domain**
[SUP] Cost 3 SP
Self : [+3 ATK,SPD]

```

```
**Pillar of Ice**
[SUP] Cost 3 SP
One Enemy : *[Weaken 1, Silence 1]*

```

```
**Subjugate**
[SUP] Cost 6 SP
One Enemy : *[Poison 3]* [-1 DEF,RES]
Self : *[Regenerate 3]* [+1 DEF,RES]

```
Gengar

```
**Gengar**

```

```
HP 6	DEF 1	SPD 7
SP 8	RES 2	EVA 3

```

```
**Cursed Body**
When Gengar is in front and
an enemy uses a Support Skill,
they suffer *[Disable 2]*.

```

```
**Perish Song**
[SUP] Cost 3 SP
All Targets : *[Death 3]*

```

```
**Hypnosis**
[SUP] Cost 4 SP
One Enemy : *{70% Sleep 3}*

```

```
**Shadow Ball**
[MAG] Cost 5 SP
One Enemy : [Dark 5] {50% -2 RES}

```
Yuugi

```
**Yuugi Hoshiguma**

```

```
HP 18	DEF 4	SPD 1
SP 6	RES 0	EVA 0

```

```
**Ruinous Super Strength**
While Yuugi is in Front,
all Impact damage is increased by 1.

```

```
**Supernatural Phenomenon**
[ATK] Cost 2 SP
One Enemy : [Nature 6]
This Skill has -2 ACC.

```

```
**Knockout in Three Steps**
[ATK] Cost 6 SP
One Enemy : [Impact 12]
This Skill has *Break* and -5 ACC.

```

```
**Irremovable Shackles**
[ATK] Cost 3 SP
One Enemy : [Spirit 1] *[Heavy 2, Weaken 2]*

```
Crossbow Master

```
**Crossbow Master (BTD6)**

```

```
HP 7	DEF 1	SPD 6
SP 12	RES 1	EVA 2

```

```
**Long Range Darts**
Crossbow Master has *Scope*.
While Crossbow Master is in front,
*Revealed* enemies take +1 damage.

```

```
**Enhanced Eyesight**
[SUP] Cost 2 SP
One Enemy : *[Reveal 3]*

```

```
**Crossbow**
[ATK] Cost 3 SP
One Enemy : [Pierce 4]
This Skill has *Break 2*.

```

```
**Sharp Shooter**
[ATK] Cost 5 SP
One Enemy : [Pierce 4]
This Skill has *Break* and +2 ACC.

```

```
**Crossbow Master**
[ATK] Cost 9 SP
All Enemies : [Pierce 5]
This Skill has Break and +1 ACC.

```
Loot Bug

```
**Loot Bug**

```

```
HP 12	DEF 0	SPD 2
SP 0	RES 0	EVA 0

```

```
**Shameful**
Loot Bug has *Ward [Apathy 2]*.

```

```
**Pet**
While Loot Bug is in front,
Allies recover 4 additional SP when Rallying.
While Loot Bug is in back,
Allies in back recover SP twice as fast.

```

```
**Explode**
When Loot Bug is KO'ed,
Every Ally recovers 8 SP.

```

```
**It's a Bug Thing**
[SUP] Cost 0 SP
Self : *[Death 0]*

```
Primrose

```
**Primrose Azelhart**

```

```
HP 8	DEF 0	SPD 7
SP 10	RES 0	EVA 3

```

```
**Eye for an Eye**
Primrose has *Thorns 3*.

```

```
**Lions Dance**
[SUP] Cost 3 SP
One Ally : [+3 ATK]

```

```
**Peacock Strut**
[SUP] Cost 3 SP
One Ally : [+3 MAG]

```

```
**Moonlight Waltz**
[MAG] Cost 2 SP
One Enemy : [Dark 4]

```

```
**Encore**
[SUP] Cost 8 SP
Any Ally : Revive KO'ed Ally with 1 HP and max SP.

```
Lyn

```
**Lyndis**

```

```
HP 4	DEF 1	SPD 8
SP 11	RES 3	EVA 5

```

```
**Memories of the Earth**
Lyn deals +1 damage if at least 1 ally is KO'ed.

```

```
**Staunchflash Sol Katti**
[ATK] Cost 5 SP
One Enemy : [Blade 4]
This skill has *Precision.*

```

```
**Afterimage Sword Strike**
[ATK] Cost 3 SP
Two Enemies : [Blade 1]
This skill has *Adept 1*.

```

```
**Mulagir**
[ATK] Cost 5 SP
One Enemy : [Pierce 3]
Self : [+1 SPD,EVA]
This skill has *Scope.*

```

```
**"Lend me your strength!"**
[SUP] Cost 7 SP
Swap an ally from the Back to the Front.
This ally gains *[Shield 3]* and *[Bold 3]*.

```
Lea

```
**Lea**

```

```
HP 8	DEF 1	SPD 5
SP 10	RES 1	EVA 2

```

```
**Path of the Spheromancer**
At the end of Lea's turn,
gain a +2 Stat Boost in a stat of choice.

```

```
**Flame Jab**
[ATK] Cost 3 SP
One Enemy : [Fire 2] *{50% Burn 4}*

```

```
**Indigo Rush**
[ATK] Cost 5 SP
All Enemies : [Cold 3]
All Allies : *[Thorns 2]*
This Skill has -1 ACC.

```

```
**Glitch Time**
[SUP] Cost 4 SP
Self : [+3 EVA] *[Scope 2, Precision 1]*

```

```
**Ether Snipe**
[MAG] Cost 8 SP
One Enemy : [Wave 8] *[Mark 2]*
This skill has *Scope*.
This skill deals +8 damage if target is *Marked*.

```
Usato

```
**Ken Usato**

```

```
HP 8	DEF 2	SPD 7
SP 18	RES 2	EVA 3

```

```
**Insane Conditioning**
Usato recovers 2 SP at the end of his turn.

```

```
**Self Sustaining Healing Magic**
[SUP] Cost 6 SP
Self : *[Regenerate 6]*

```

```
**Enhanced Hand-to-Hand Combat**
[ATK] Cost 6 SP
One Enemy : [Impact 8]

```

```
**Healing Pitch**
[MAG] Cost 6 SP
One Enemy : [Light 12]
If this Skill hits and doesn't KO, the target recovers 12 HP.

```

```
**Regular Healing**
[SUP] Cost 6 SP
One Ally : Recover 12 HP.

```
Sekibanki (暁Records)

```
**Sekibanki**

```

```
HP 6	DEF 1	SPD 2
SP 11	RES 0	EVA 4

```

```
**Rock 'n' Rock 'n' Beat**
While Sekibanki is in front,
all characters gain [2 Heads] when they rally.

```

```
**Worldwide Flying Head**
At the end of Sekibanki's turn,
arrange [Heads] on all characters as you wish.

```

```
**Bang! Bang!**
[ATK] Cost 2 SP
One Enemy : [Impact X * 2]
X = Number of Heads on target.

```

```
**Ruler of the Night**
[SUP] Cost 3 SP
Self : *[Cloak 3]* [2 Heads]

```

```
**Kawaii~♡**
[SUP] Cost 5 SP
All Allies : Recover X SP.
All Enemies : *[Shock X]*
X = Number of Heads on target.

```

```
**Kakkoii♥**
[SUP] Cost 5 SP
All Allies : *[Shade X]*
All Enemies : *[Terror X]*
X = Number of Heads on target.

```

```
**Maka-fukashigi**
[MAG] Cost 4 SP
All Enemies : [Dark X * 3]
This Skill has -1 ACC.
X = *Shock* and *Terror* on target

```
Kagerou

```
**Kagerou Imaizumi**

```

```
HP 14	DEF 0	SPD 4
SP 9	RES 0	EVA 3

```

```
**Grassroots Youkai Network**
If an Ally uses a Support Skill while Kagerou is in front,
All Allies recover 1 SP.

```

```
**Fang Sign "Moonlit Canine Teeth"**
[ATK] Cost 2 SP
One Enemy : [Astral 2] *[Bleed 1]*

```

```
**Transformation "Star Fang"**
[SUP] Cost 3 SP
One Ally : *[Break 2] [Inflict [Terror 2] 1] [Reveal 2]*

```

```
**Roar "Full Moon Howling"**
[SUP] Cost 4 SP
All Allies : [+2 ATK,MAG]
All Enemies : *[Shock 1]*

```

```
**Sirius "High-Speed Pounce"**
[ATK] Cost 4 SP
One Enemy : [Impact 4]
Self : [+3 EVA]

```

```
**Wolf Fang "Bloodthirsty Wolf Fang"**
[ATK] Cost 7 SP
One Enemy : [Pierce 3]
This Skill has *Adept 2*.
When this Skill hits a target, recover 2 HP.

```
Mokou

```
**Fujiwara no Mokou**

```

```
HP 10	DEF 2	SPD 4
SP 13	RES 1	EVA 1

```

```
**Resurrection**
When Mokou is KO'ed,
you may spend 1 SP to revive her at 1 HP.
She loses her turn this round.

```

```
**Fire Bird - Flying Phoenix**
[ATK] Cost 2 SP
One Enemy : [Fire 3] *{20% Burn 2}*

```

```
**Tsuki no Iwaskasa's Curse**
[ATK] Cost 4 SP
All Enemies : [Wind 2] [-2 ATK,MAG]
This Skill has -1 ACC.

```

```
**Fujiyama Volcano**
[ATK] Cost 7 SP
All Enemies : [Fire 5]
This skill has +2 ACC.

```
Youmu

```
**Youmu Konpaku**

```

```
HP 6	DEF 3	SPD 4
SP 12	RES 1	EVA 1

```

```
**Phantom Half**
While Youmu is at max HP,
her skills deal +3 damage.

```

```
**Intense Concentration**
When Youmu rallies,
gain [+1 DEF,RES] and [+2 EVA].

```

```
**Present Life Slash**
[ATK] Cost 4 SP
One Enemy : [Blade 3]
This skill has *Scope* and +4 ACC*.*

```

```
**Slash of Eternity**
[ATK] Cost 8 SP
One Enemy : [Blade 12]
Self : [-1 SPD,DEF]
This Skill has +2 ACC.

```

```
**Divine Slash of Karmic Wind**
[ATK] Cost 11 SP
All Enemies: [Wind 10]
Self : [-2 SPD,DEF]
This Skill has +3 ACC.

```

```
**Slash Clearing the Six Senses**
[ATK] Cost 7 SP
All Enemies : [Nature 5]
Self : *[Cure 1]*
This Skill has -1 ACC.

```
Cho'Gath

```
**Cho'Gath**

```

```
HP 12	DEF 3	SPD 5
SP 9	RES 2	EVA 0

```

```
**Carnivore**
When Cho'Gath KOs a target,
Recover 3 HP and SP.

```

```
**The Terror of the Void**
At the end of Cho'Gath's turn, gain [+X HP,ACC].
X = Feast

```

```
**Rupture**
[MAG] Cost 4 SP
All Enemies : [Void 2] *[Weaken 2]*
This Skill has -3 ACC.

```

```
**Feral Scream**
[MAG] Cost 5 SP
Two Enemies : [Dark 4] *[Silence 2]*

```

```
**Vorpal Spikes**
[MAG] Cost 3 SP
One Enemy : [Pierce 4]
This Skill has +2 ACC.

```

```
**Feast**
[MAG] Cost 6 SP
One Enemy : [Void 4]
This Skill has *Break*.
If this Skill KOs target, gain [+2 Feast].

```
Chromatik

```
**Start**
At the start of the game,
Chromatik becomes Mikhail.

```

```
**Souls of Warriors**
Chromatik is comprised of these souls.
Mikhail: A competent and aggressive swordfighter
Rueger: A competent and defensive swordfighter
Clan: A ninja with plans within plans
Osten: A noble who lives for attention
Able: A samurai with a code of honor that’s never failed him
Gree: A viking who always seems to be happy
Rou: An archer with a discerning eye
Inno: A tinker who macgyvers his way to victory
Kin: A knight with a hand out for those in need

```
Meiling

```
**Hong Meiling**

```

```
HP 16	DEF 3	SPD 3
SP 5	RES 1	EVA 2

```

```
**Gatekeeper's Nap**
When Meiling rallies,
she gains [+2 DEF,SPD].

```

```
**Brilliant Light Gem**
[ATK] Cost 2 SP
One Enemy : [Spirit 3]

```

```
**Mountain Breaker**
[ATK] Cost 3 SP
One Enemy : [Impact 5]
This Skill has *Break 2*.

```

```
**Colourful Rain**
[SUP] Cost 4 SP
Self : Recover 12 HP.

```

```
**Healer**
[SUP] Cost 1 SP
One Ally : Recover 3 HP.

```
Ina'nis

```
**Ninomae Ina'nis**

```

```
HP 12	DEF 0	SPD 4
SP 10	RES 3	EVA 1

```

```
**Cult Following**
When another ally Rallies while Ina’nis is in front,
she gains [+2 MAG] and the ally gains *[Scope 1]*.

```

```
**Summon Tentacle**
[MAG] Cost 2 SP
One Enemy: [Dark 4]

```

```
**Ancient One**
[MAG] Cost 5 SP
One Enemy: [Dark 6] *[Apathy 2]*

```

```
**Harmless Takoyaki**
[SUP] Cost 3 SP
One Ally: Recover 4 HP and gain [+2 RES].

```

```
**Tako Spin**
[MAG] Cost 8 SP
All Enemies: [Dark 5] *[Heavy 2, Silence 2]*
This Skill has -1 ACC.

```
Suwako

```
**Suwako Moriya**

```

```
HP 6	DEF 0	SPD 6
SP 12	RES 0	EVA 5

```

```
**Froggy Power!**
While Suwako is in front,
all Nature damage is increased by 1.

```

```
**Moriya's Iron Ring**
[ATK] Cost 2 SP
One Enemy : [Blade 4]

```

```
**Long-Arm and Long-Leg**
[ATK] Cost 6 SP
One Enemy : [Nature 8]

```

```
**Froggy Braves the Elements**
[MAG] Cost 5 SP
All Enemies : [Cold 3] [-2 RES]
This Skill has -1 ACC.

```

```
**Mishaguji-sama**
[MAG] Cost 6 SP
All Enemies : [Nature 4] [-2 DEF]
This Skill's damage is reduced by the opposite defensive stat.
This Skill has -1 ACC.

```
Seija

```
**Seija Kijin**

```

```
HP 8	DEF 0	SPD 5
SP 9	RES 2	EVA 3

```

```
**Reverse Ideology**
Seija may choose to ignore *Reverse.*
At the end of Seija's turn,
*Reversed* enemies suffer *[Direct 2]*.

```

```
**Overturning All Under Heaven**
[SUP] Cost 3 SP
All Targets : *[Reverse 3]*

```

```
**Reverse Hierarchy**
[SUP] Cost 4 SP
One Enemy and One Ally : They trade their current HP and SP with each other.

```

```
**Reverse Needle Attack**
[ATK] Cost 3 SP
All Enemies : [Pierce 2]
This Skill's damage is reduced by the opposite defensive stat.
This Skill has -1 ACC.

```

```
**This Side Down**
[SUP] Cost 1 SP
One Target : Change Stat Boosts into Stat Drops and vice versa.

```
Terrowin

```
**Terrowin ~~“Terry”~~ “Win” Tybalt**

```

```
HP 12	DEF 0	SPD 4
SP 15	RES 3	EVA 1

```

```
**I Want to Break Free**
Terrowin is immune to *Trap* and *Heavy*.

```

```
**Another One Bites the Dust**
When Terrowin KOs his target, he may use another Skill.

```

```
**Don’t Stop Me Now!**
[SUP] Cost 4 SP
Self : Recover 12 SP.

```

```
**Galaxy Scepter**
[ATK] Cost 3 SP
One Enemy : [Impact 5]

```

```
**Under Pressure**
[ATK] Cost 5 SP
One Enemy : [Impact X]
X = Terrowin's missing HP.

```

```
**I Don’t Want to Die**
[SUP] Cost 1 SP
Self : Remove *Death.* If *Death* was removed, gain *[Crit 2]* and use another Skill.

```
Simin

```
**Simin Megistus**

```

```
HP 9	DEF 1	SPD 5
SP 15	RES 1	EVA 1

```

```
**Kore Kosmou: Ice Sword**
[ATK] Cost 4 SP
Two Enemies : [Cold 3]
Self : [+2 SPD,EVA]

```

```
**Kore Kosmou: Ice Shield**
[ATK] Cost 3 SP
One Enemy : [Cold 2]
Self : [+2 DEF,RES]

```

```
**Kore Kosmou: Fire Greatsword**
[ATK] Cost 5 SP
One Enemy : [Fire 5] *{50% Burn 2}*
Self : [+2 ATK,MAG]

```

```
**Kore Kosmou: Wind Lance**
[MAG] Cost 6 SP
All Enemies : [Wind 5]
This Skill has -1 ACC.

```
Aoji

```
**Aoji Shitodo**

```

```
HP 5	DEF 3	SPD 2
SP 9	RES 3	EVA 4

```

```
**Wishy Washy**
When Aoji rallies, gain *[Shield 4]* and recover 2 HP.
When Aoji is hit by a skill, gain *[Terror 3]*.

```

```
**Current Wave "Current Blast"**
[MAG] Cost 2 SP
One Enemy : [Water 2] [-3 EVA]

```

```
**Shitodo Card "Blue Storm"**
[MAG] Cost 4 SP
All Enemies : [Water 3]
This Skill has -1 ACC.

```

```
**Rotation Card "Eastern Garbage Patch"**
[SUP] Cost 7 SP
All Enemies : *[Stuck 2]*

```
Kogasa

```
**Kogasa Tatara**

```

```
HP 5	DEF 3	SPD 3
SP 8	RES 1	EVA 0

```

```
**Troubled Forgotten Item**
When Kogasa hits an enemy affected by Terror,
She recovers 8 SP and 5 HP.

```

```
**Karakasa Surprising Flash**
[ATK] Cost 3 SP
All Enemies: [Nature 2] *{40% Terror 2}*
This Skill has -1 ACC.

```

```
**A Rainy Night's Ghost Story**
[ATK] Cost 2 SP
One Enemy: [Dark 2] {70% -2 RES} *{70% Terror 3}*

```

```
**Drizzling Large Raindrops**
[ATK] Cost 2 SP
All Enemies: [Water 1]
This Skill has -1 ACC.

```

```
**Competent Blacksmith?**
[SUP] Cost 3 SP
One Ally : [+2 ATK,DEF]

```
Luffy

```
**Monkey D. Luffy (East Blue Saga)**

```

```
HP 14	DEF 0	SPD 6
SP 12	RES 0	EVA 3

```

```
Gum-Gum Fruit
Luffy loses 4 SP when hit by a Water Skill.
Luffy has *Resist [Impact] 4* and Electric Skills have no effect on him.

```

```
Gum-Gum Pistol
[ATK] Cost 4 SP
One Enemy : [Impact 6]
This Skill has *Scope* and -1 ACC.

```

```
Gum-Gum Rocket
[SUP] Cost 2 SP
Swap with an ally in front.
This Skill has *Combo.*

```

```
Gum-Gum Bazooka
[ATK] Cost 8 SP
One Enemy : [Impact 8]
This Skill has -2 ACC.

```

```
Gum-Gum Balloon
[SUP] Cost 4 SP

```

```
Gum-Gum Gatling Gun

```
Alfyn

```
**Alfyn Greengrass**

```

```
HP 12	DEF 1	SPD 3
SP 11	RES 1	EVA 1

```

```
**Concoct**
When using a Support Skill,
Alfyn may pay double the SP Cost
to double the skill's effect.

```

```
**Inspiriting Mist**
[SUP] Cost 2 SP
All Other Allies : Recover 3 SP.

```

```
**Amputation**
[ATK] Cost 4 SP
One Enemy : [Blade 5]

```

```
**First Aid**
[SUP] Cost 2 SP
One Ally : Recover 4 HP.

```

```
**Pomegranate Panacea**
[SUP] Cost 5 SP
All Allies : [*Crit 3*]

```

### Profile

Alfyn Greengrass is one of eight playable characters in Octopath Traveler. He is a talented but inexperienced apothecary who is well-known within his home village of Clearbrook, but an unknown outside of it. After saving his friend's younger sister from the poison of a Blotted Viper, he goes on a journey to heal the sick and suffering, as well as to become more experienced in his profession so that he can help even more lives.
Sakuya (Alt)

```
**Sakuya Izayoi**

```

```
HP 6	DEF 2	SPD 8
SP 14	RES 1	EVA 4

```

```
**Night of Nights**
While this unit is in front,
all Blade damage is increased by 1.

```

```
**Time Sign "Imaginary Vertical Time"**
[ATK] Cost 7 SP
All Enemies : [Blade 3] *[Slow 3]*
This Skill has +4 ACC.

```

```
**Light Speed "C. Ricochet"**
[ATK] Cost 6 SP
One Enemy : [Blade 3]
This Skill has *Adept 2*.

```

```
**Conjuring "Eternal Meek"**
[MAG] Cost 4 SP
All Enemies : [Blade 1]
This Skill has +1 ACC and *Adept 1*.

```

```
**Watch "Luna Dial"**
[MAG] Cost 5 SP
One Enemy : [Impact 0] *[Stun 1]*
This Skill has -2 ACC.

```

```
**Time Sign "Sakuya's Special Stopwatch"**
[SUP] Cost 7 SP
All Enemies : *[Slow 2]*
Self : *[Pursuit 2]*

```
Arsene

```
**Arsène (Persona)**

```

```
HP 12	DEF 2	SPD 8
SP 10	RES 2	EVA 0

```

```
**Adverse Resolve**
While Arsène is in front,
Arsène gains *[Crit 2]* when an Enemy uses Swap.

```

```
**Eiha**
[MAG] Cost 4 SP
One Enemy : [Dark 6]

```

```
**Cleave**
[ATK] Cost 1 HP and 2 SP
One Enemy : [Blade 6]

```

```
**Sukunda**
[SUP] Cost 2 SP
One Enemy : [-3 SPD]

```

```
**Dream Needle**
[ATK] Cost 1 HP and 2 SP
One Enemy : [Pierce 2] *{50% Sleep 3}*

```
Link (LoZ)

```
**Link (The Legend of Zelda)**

```

```
HP 10	DEF 1	SPD 4
SP 12	RES 1	EVA 0

```

```
**Magical Sword**
[MAG] Cost 4 SP
One Enemy : [Blade 4]
When Link is at max HP,
+2 ACC and deal +1 damage.

```

```
**Bow and Arrows**
[ATK] Cost X
One Enemy : [Pierce X]
X = Choose a number from 0 to 5.
This Skill has *Scope* and +2 ACC.

```

```
**Bomb**
[ATK] Cost 3 SP
Two Enemies : [Fire 7]
This skill has -5 ACC.

```

```
**Candle**
[ATK] Cost 2 SP
One Enemy : [Fire 1]
All Allies : [+2 ACC]

```

```
**Power Bracelet**
[ATK] Cost 8 SP
One Enemy : [Impact 5]
If this skill hits,
swap the target and any enemy.

```
Scout Mk 2

```
**Scout**

```

```
HP 15	DEF 2	SPD 4
SP 10	RES 0	EVA 1

```

```
**"Fox" Armor Rig**
Scout is immune to *Trap* and *Heavy*.

```

```
**M1000 Classic**
[ATK] Cost 7 SP
One Enemy : [Pierce 8]
This Skill has *Scope*.

```

```
**Zhukov NUK17**
[ATK] Cost 3 SP
One Enemy : [Pierce 6]
This Skill has -2 ACC.

```

```
**Grappling Hook and Dash**
[SUP] Cost 3 SP
Any Ally : Swap with target.
If that Ally was in front, you may swap with Any Ally again.
You may use this Skill after using a different Skill.

```

```
**Cryo Grenade**
[SUP] Cost 5 SP
Two Enemies : *[Freeze 2]*

```
Cirno

```
**Cirno**

```

```
HP 4	DEF 2	SPD 7
SP 7	RES 2	EVA 3

```

```
**Blizzard Blowout**
When this unit is KO'ed,
All front enemies gain [-2 SPD].

```

```
**Icicle Fall**
[ATK] Cost 2 SP
One Enemy: [Cold 2] [-3 SPD]

```

```
**Diamond Blizzard**
[ATK] Cost 6 SP
All Enemies: [Cold 4] *[Paralysis 1]*
This Skill has -1 ACC.

```

```
**Perfect Freeze**
[ATK] Cost 5 SP
All Enemies: [Cold 3] {50% -3 SPD}
This Skill has -1 ACC.

```

```
**White Album**
[SUP] Cost 3 SP
Self: [+3 DEF, RES]

```
Advent Cirno

```
**Advent Cirno**

```

```
HP 9	DEF 3	SPD 6
SP 9	RES 0	EVA 2

```

```
**Girl of Justice**
Cirno has *Pride*.
When Cirno rallies,
she gains [Refresh 3, Miracle 3].

```

```
**Lucky Strike**
When Cirno rallies or rests gain [+1 Swords].
Cirno cannot use skills unless she has at least 1 Sword.
Cirno cannot have more 6 Swords.

```

```
**Cat Tongue**
Cirno has *Vulnerable [Fire] 4*.
All of Cirno's Skills are also [Cold] Skills and inflict [-1 SPD,-1 EVA].

```

```
**Watermelon Sword**
[ATK] Cost 3 SP
One Enemy : [Blade 6]
Self : Gain [+1 Limit]
This Skill has *Direct 2* and -2 ACC.

```

```
**Winning Sword**
[ATK] Cost 3 SP
One Enemy : [Blade 3] {50% *2 damage}
Self : Gain [+1 Limit]
This Skill has *Direct 2*.

```

```
**Limit Break: Braver**
[ATK] Cost 1 Limit
One Enemy : [Blade 6] {50% *2 damage}
This Skill has *Direct* and -2 ACC.
This Skill can only be used if Cirno has at least 2 Swords.

```

```
**Limit Break: Version ➈ Omnislash**
[ATK] Cost 3 Limit and 6 Swords
One Enemy : [Blade 3] {50% *2 damage} *[Stuck 1]*
This Skill has *Direct* and *Adept 5*.

```
Noelle

```
**Noelle Holiday**

```

```
HP 9	DEF 0	SPD 4
SP 14	RES 3	EVA 2

```

```
**Passive Name**
If both Noelle and Susie are in front,
Noelle has *Shade 2* and *Bold 2*.

```

```
**Heal Prayer**
[SUP] Cost 4 SP
All Allies : Recover 4 HP.

```

```
**Sleep Mist**
[SUP] Cost 5 SP
All Enemies : *{30% Sleep 3}*

```

```
**IceShock**
[MAG] Cost 3 SP
One Enemy : [Cold 5]

```

```
**N-Action**
[SUP] Cost X
One Ally : Choose a One Ally Support Skill of an Ally in Front and use it as your own.
X = Cost of the selected Skill.

```

```
**SnowGrave**
[MAG] Cost 10 SP
All Enemies : [Cold 8]
This Skill has -1 ACC.

```
Rei'sen

```
**Rei'sen**

```

```
HP 7	DEF 1	SPD 5
SP 14	RES 4	EVA 2

```

```
**Lunar Sense**
While Rei'sen is in front,
Allies' Astral Skills have *Scope*.

```

```
**Vanishing**
When Rei'sen is swapped,
gain *[Cloak 2, Distance 1]*.

```

```
**LN Hazymoon Rifle**
[MAG] Cost 6 SP
One Enemy : [Astral 10]
This skill can only be used while *Cloaked*.

```

```
**Kolt Laser Pistol**
[MAG] Cost 4 SP
One Enemy : [Astral 6]

```

```
**Lunar Veil**
[SUP] Cost 2 SP
Self : Swap with any ally. Recover 12 SP and gain *[Crisis 2]*.

```

```
**Hawk's Talon Kick**
[ATK] Cost 3 SP
One Enemy : [Impact 5] *[Shock 2]*
This Skill has *Direct 2*.

```
Sanae

```
**Sanae Kochiya**

```

```
HP 8	DEF 1	SPD 5
SP 8	RES 1	EVA 0

```

```
**Power of the Living God**
While Sanae is in front,
Spirit type skills deal +1 damage.

```

```
**Night of Bright Guest Stars**
[MAG] Cost 5 SP
All Enemies : [Spirit 1]
This skill has *Precision.*

```

```
Moses's Miracle
[MAG] Cost 3 SP
Two Enemies : [Cold 2]
This skill has +3 ACC.

```

```
**Yasaka's Divine Wind**
[SUP] Cost 4 SP
One Ally : Recover 3 HP. *[Cure 1]*

```

```
**Miracle Fruit**
[SUP] Cost 3 SP
One Ally : [+1 ATK,MAG,DEF,RES,SPD,EVA]

```
Charlotte

```
**Charlotte**

```

```
HP 4	DEF 0	SPD 0
SP 15	RES 0	EVA 0

```

```
**Labyrinth of Sweets**
At the end of Charlotte's turn,
All Enemies suffer [-1 EVA] and All Allies recover 1 SP.

```

```
**Sweet Taste**
Charlotte has *Combo 1* and *Ward [Death 2].*
When Charlotte is KO'ed,
revive as Charlotte (2nd Form) with Max HP.

```

```
**Familiar: Pyotrs**
[MAG] Cost 2 SP
All Enemies : [Impact 0] *[Reveal 2]*

```

```
**Familiar: Polina**
[SUP] Cost 3 SP
One Ally : Recover 3 HP and SP.

```

```
**Charlotte (2nd Form)**

```

```
HP 12	DEF 3	SPD 4
SP 15	RES 1	EVA 0

```

```
**Labyrinth of Sweets**
At the end of Charlotte's turn,
All Enemies suffer [-1 EVA] and All Allies recover 1 SP.

```

```
**Snake Skin**
Skills that deal more than 4 damage to Charlotte,
deal 4 damage instead.

```

```
**Familiar: Pyotrs**
[MAG] Cost 2 SP
All Enemies : [Impact 0] *[Reveal 2]*

```

```
**Familiar: Polina**
[SUP] Cost 3 SP
One Ally : Recover 3 HP and SP.

```

```
**Cheese Hunger**
[MAG] Cost 7 SP
One Enemy : [Pierce 7]
This Skill has *Break 2* and -1 ACC.
If this Skill KO's, All Enemies suffer *[Terror 2]*

```
Setsuna

```
**Setsuna**

```

```
HP 5	DEF 1	SPD 7
SP 11	RES 3	EVA 4

```

```
**Absent-minded**
Setsuna is immune to *Terror*, *Poison*, and Stat Drops.
If Setsuna is *Trapped*, remove *Trap* and KO Setsuna.

```

```
**Iron Yumi**
[ATK] Cost 3 SP
One Enemy : [Pierce 4]
This Skill has *Scope*.

```

```
**Setsuna’s Yumi**
[ATK] Cost 4 SP
One Enemy : [Pierce 2] [-2 ACC,SPD,DEF]
This Skill has *Scope* and -2 ACC.

```

```
**Bowbreaker**
[ATK] Cost 8 SP
One Enemy: [Pierce 12]
This Skill can only hit targets with *Scope* or with Skills that have *Scope*.

```
Plasma Monkey Fan Club

```
**Plasma Monkey Fan Club (BTD6)**

```

```
HP 8	DEF 0	SPD 5
SP 15	RES 0	EVA 1

```

```
**Quick Shots**
Plasma Monkey Fan Club's Skills
gain ACC equal to his SPD Boost.

```

```
**Very Quick Shots**
[ATK] Cost 3 SP
One Enemy : [Pierce 1]
This Skill has *Adept 1*.

```

```
**Triple Shot**
[ATK] Cost 4 SP
Three Enemies : [Pierce 4]
This Skill has -1 ACC.

```

```
**Super Monkey Fan Club**
[SUP] Cost 6 SP
All Allies : [+2 SPD,HP] Recover 2 HP.

```

```
**Plasma Monkey Fan Club**
[SUP] Cost 8 SP
All Allies : [+2 ATK,MAG] *[Break 3]*

```
Sally

```
**Sally James**

```

```
HP 4	DEF 0	SPD 6
SP 15	RES 0	EVA 4

```

```
**Eep!**
When a skill misses Sally,
gain *[Cloak 1, Distance 1].*

```

```
**Paranoid**
While Sally is in Front,
Enemies or Skills with *Scope* deal -1 damage.

```

```
**Slingshot**
[ATK] Cost 4 SP
One Enemy : [Impact 4]
If Sally is *Distanced*, deal +3 damage.

```

```
**Lasso**
[ATK] Cost 2 SP
One Enemy : [Impact 0] *[Weaken 2, Trap 3]*

```

```
**Once More!**
[SUP] Cost 6 SP
One Ally : Recover 12 SP.

```

```
**Try Again.**
[SUP] Cost 7 SP
One Enemy : *[Weaken 1, Silence 1, Disable 1, Shock 1]*

```
Komachi

```
**Komachi Onozuka**

```

```
HP 17	DEF 0	SPD 3
SP 7	RES 1	EVA 0

```

```
**Slacking Off**
When Komachi rallies,
Recover 6 HP.

```

```
**Short Life Expectancy**
[ATK] Cost 1 SP
One Enemy : [Blade 2] {30% *Death 1*}

```

```
**Ferriage in the Deep Fog**
[ATK] Cost 2 SP
Two Enemies : [Cold 2] {20% *Death 1*}

```

```
**The Endless Way**
[SUP] Cost 3 SP
All Allies : *[Distance 2]*

```

```
**Scythe that Chooses the Dead**
[ATK] Cost 4 SP
One Enemy : [Blade 5]

```
Commando

```
**Commando (Risk of Rain)**

```

```
HP 10	DEF 2	SPD 4
SP 8	RES 0	EVA 1

```

```
**Heaven Cracker**
Every time Commando hits a target, gain [+1 Stack]
When Commando uses a Skill,
you may spend 4 Stacks to target All Enemies.
Commando gains no Stacks when targeting All Enemies.

```

```
**Energy Cell**
At the end of Commando's Turn,
recover X SP.
X = Max HP - HP

```

```
**Double Tap**
[ATK] Cost 4 SP
One Enemy : [Pierce 3]
This Skill has *Adept 1*.

```

```
**Full Metal Jacket**
[ATK] Cost 6 SP
All Enemies : [Pierce 3] *[Shock 1]*
This Skill has +1 ACC.

```

```
**Tactical Dive**
[SUP] Cost 2 SP
Self : *[Distance 2]*
You may use another Skill.

```

```
**Suppressive Fire**
[ATK] Cost 8 SP
One Enemy : [Pierce 2]
This Skill has *Adept 5*.

```
VIVIT

```
**VIVIT**

```

```
HP 8	DEF 1	SPD 5
SP 11	RES 1	EVA 2

```

```
**Velvet Maiden**
When VIVIT rallies,
gain [+2 EVA] and one other ally recovers 2 SP.

```

```
**All-purpose Android**
When VIVIT evades a Skill, recover 2 SP.

```

```
**Powered by Saboten Energy**
VIVIT's skills are also [Nature] Skills.
VIVIT deals +1 damage for every other ally
in front with a [Nature] damage type.

```

```
**Wide Shot**
[ATK] Cost 5 SP
All Enemies : [Astral 4]
This Skill has -1 ACC.

```

```
**Homing Missile**
[ATK] Cost 4 SP
One Enemy : [Impact 4]
This Skill has *Scope* and +2 ACC.

```

```
**Laser**
[ATK] Cost 6 SP
Two Enemies : [Electric 5]
This Skill has *Break 2*.

```

```
**Broken Strawberry Shortcake**
[SUP] Cost 6 SP
One Ally : *[Refresh 2]*

```
Will

```
**Will Treaty**

```

```
HP 7	DEF 1	SPD 7
SP 8	RES 0	EVA 3

```

```
**Unseen Movement**
When Will is swapped,
gain *[Crit 3]*.

```

```
**Expert Shot**
[ATK] Cost 4 SP
One Enemy : [Pierce 3]
This skill has *Precision*.

```

```
**Unexpected Strategy**
[SUP] Cost 4 SP
All Enemies : [-2 DEF,RES]

```

```
**Double Knife Defense**
[ATK] Cost 1 SP
One Enemy : [Blade 1]
Self : [+2 DEF]

```

```
**Hit-and-Run Tactics**
[SUP] Cost 3 SP
One Enemy : *[Terror 2]*
Swap an ally Tug.

```
Yumemi

```
**Yumemi Okazaki**

```

```
HP 12	DEF 1	SPD 6
SP 16	RES 3	EVA 1

```

```
**Artificial Magic**
ATK Stat Boosts increase the damage of Yumemi's Magic Skills.

```

```
**Probability Space Hypervessel**
When Yumemi rallies,
she may swap an ally in Front with an ally in Back.

```

```
**Dream Bomb**
[MAG] Cost 3 SP
Two Enemies : [Mystic 3]

```

```
**Strawberry Cross**
[MAG] Cost 4 SP
One Enemy : [Mystic 4]
If this Skill hits, the target loses X SP.
X = damage taken by Skill.

```

```
**Fantasy Legend**
[MAG] Cost 8 SP
All Enemies : [Mystic 8]
This Skill has -2 ACC.

```

```
**Magical Position of Science**
[SUP] Cost 7 SP
All Allies: [+3 ATK,MAG]

```

```
**Strawberry Crisis!!**
[SUP] Cost 11 SP
One Ally : [+4 ATK,MAG]

```
Yang

```
**Yang Xiao Long**

```

```
HP 13   DEF 2   SPD 5
SP 8    RES 1   EVA 3

```

```
**Semblance: Burn**
When hit by a skill, gain [+1 Charge].
You may use Charges to deal +2 damage each.

```

```
**Ember Celica: Explosive Punch**
[ATK] Cost 5 SP
One Enemy : [Impact 7]

```

```
**Ember Celica: Defend**
[SUP] Cost 2 SP
Self: [+2 DEF,RES]

```

```
**Ember Celica: Explosive Shot**
[ATK] Cost 4 SP
Two Enemies : [Impact 4]

```

```
**Ember Celica: Launch**
[SUP] Cost 2 SP
Self: [*Crit 3*]

```

### Profile

Yang Xiao Long is one of the protagonists of RWBY. She is a Huntress, having been trained at the now-defunct Beacon Academy. Her weapons of choice are a pair of Dual Ranged Shot Gauntlets, Ember Celica.

### Character Notes

Yang hits harder the more times you hit her. Her Skills are tempting and powerful but Yang can deal more damage and for longer if you take the time to set up with Ember Celica: Defend. This let’s her take more hits without dying and forces your opponent to play around her or focus her down. Both situations can really hurt them if they don’t finish Yang off. Giving Yang more EVA even though she wants to get hit is good because your opponent has to battle the dice to take her out. Taunt is almost always good on tanks. Yang benefits from it even more because it means skills that weren’t meant to hit her might hit her anyway. This can even scare the opponent into not even attacking while desperately restructuring their front to take on Yang.

Yang doesn’t like Negative Status Effects. Support Skills don’t trigger her passive and can neutralize her for long enough that she’s too late to help her team. Terror and Weaken really take her out of the fight for awhile. When you’re ready to engage on her, go all in. Make sure you aren’t going to let her have her turn. If you mess up, she’ll take down one or two of your allies with her. -EVA and -SPD makes your all in more certain. Poison isn’t a terrible way to take her out, but it usually involves hitting her first. Since Poison damage doesn’t happen until after her turn, she’ll almost always get to spend her charges before she goes down. Same thing goes for Death.
Jason Asano

```
**Jason Asano**

```

```
HP 7	DEF 1	SPD 5
SP 12	RES 1	EVA 2

```

```
**Quest System**
When Jason KO's an enemy or if an enemy is KO'ed due to Debuffs while Jason is in front,
he recovers 2 HP and SP.

```

```
**Midnight Eyes**
Jason's Skills have +2 ACC. Jason is immune to ACC Stat Drops.

```

```
**Cloak of Night**
When Jason is swapped,
gain *[Scope 1, Cloak 2].*

```

```
**Night Fang**
[ATK] Cost 2 SP
One Enemy : [Blade 2] *[Poison 1]*
This Skill can *Combo* into Inexorable Doom.

```

```
**Feast of Absolution**
[SUP] Cost 4 SP
One Target : *[Cure 0]*
X = Sum of Status Effect removed
Recover X HP and SP.

```

```
**Leech Bite**
[SUP] Cost 1 SP
Self : *[Inflict [Bleed 1] 0]*
This Skill can *Combo* into Night Fang.

```

```
**Punish**
[SUP] Cost 1 SP
Self : *[Inflict [Sin 1] 0]*
This Skill can *Combo* into Night Fang.

```

```
**Inexorable Doom**
[SUP] Cost 4 SP
One Enemy : *[Doom 6]*

```
Yuzuriha

```
**Yuzuriha**

```

```
HP 12	DEF 2	SPD 4
SP 10	RES 0	EVA 2

```

```
**Iki Seishin no Kamae**
After using any Skill,
Yuzuriha may gain [Stance] at the end of her turn.
With [Stance],
Yuzuriha has *Stuck*, *Haste* and C*ombo 1*.
If Yuzuriha has [Stance] at the start of her turn,
she loses [Stance] at the end of her turn.

```

```
**Battoujutsu Ni no Kata: Saki**
[ATK] Cost 4 SP
One Enemy : [Blade 6]
This Skill has +1 ACC.

```

```
**Sougetsu Ittou-ryu et cetera! Yae Ichirin**
[ATK] Cost 2 SP
One Enemy : [Blade 3]
Self : [+2 EVA]

```

```
**Over Here!**
[SUP] Cost 2 SP
Swap with any Ally.
This Skill has *Combo*.

```

```
**Battoujutsu Ni no Kata: Tachi**
[SUP] Cost 2 SP
Self : *[Scope 1, Break 2]*

```
Kaguya

```
**Kaguya Houraisan**

```

```
HP 4	DEF 0	SPD 3
SP 12	RES 3	EVA 0

```

```
**Desire to Rest**
When Kaguya is swapped to the Back,
she recovers 4 HP and 8 SP.

```

```
**Dragon's Neck Jewel**
[MAG] Cost 3 SP
All Enemies : [Mystic 3]
This Skill has -1 ACC.

```

```
**Buddha's Stone Bowl**
[MAG] Cost 6 SP
All Enemies : [Spirit 3] [-2 DEF,RES]
Self : {50% +1 MAG,DEF,RES,SPD}
This Skill has -1 ACC.

```

```
**Swallow's Cowrie Shell**
[MAG] Cost 8 SP
All Enemies : [Nature 4]
All Allies : *[Cure 1]*
This Skill has -1 ACC.

```

```
**Bullet Branch of Hourai**
[MAG] Cost 9 SP
All Enemies : [Astral 8]
This Skill has -1 ACC.

```

### Profile

**Kaguya Houraisan** (蓬莱山　輝夜 *Houraisan Kaguya*) is the main antagonist of Imperishable Night. She was once a princess of the Lunarians, a race of people living on the Moon. For the crime of creating the Hourai Elixir, she and Eirin Yagokoro were exiled to the Earth, where they came to live in what would eventually become Gensokyo. She is currently the princess of Eientei.
Galek

```
**Galek**

```

```
HP 13	DEF 3	SPD 6
SP 12	RES 0	EVA 1

```

```
**Leader Slot**
Only 1 Leader Aura passive may activate on your team.
Ignore the effects of the rest.

```

```
**Leader Aura**
At the start of the game,
Every Ally gains [+2 HP] and recovers 2 HP.

```

```
**Cross Slash**
[ATK] Cost 2 SP
One Enemy : [Blade 4]

```

```
**Hellraiser**
[MAG] Cost 5 SP
All Enemies : [Fire 3]
Self : [+2 SPD]
This Skill has -1 ACC.

```

```
**Cursed Blade**
[ATK] Cost 4 SP
Two Enemies : [Blade 3] {40% -3 DEF}

```
Speedwagon

```
**Robert E. O. Speedwagon (Phantom Blood)**

```

```
HP 12	DEF 1	SPD 6
SP 12	RES 0	EVA 1

```

```
**Saw-Hat**
[ATK] Cost 6 SP
One Enemy : [Blade 6]
This Skill has +4 ACC.

```

```
**Sledgehammer**
[ATK] Cost 3 SP
One Enemy : [Impact 6]
This Skill has -2 ACC.

```

```
**Vigorous Cheering**
[SUP] Cost 5 SP
One Ally : Recover 10 SP.

```

```
**"I can tell a bad person from a good person just by his smell!"**
[SUP] Cost 4 SP
One Enemy : *[Reveal 3]*
If the target has a Dark Skill, inflict [-3 ACC].

```

```
**Body Heat**
[SUP] Cost 1 SP
One Ally : Remove *Freeze*. If *Freeze* was removed, the target recovers 3 SP.

```
Mima

```
**Mima**

```

```
HP 10	DEF 2	SPD 0
SP 20	RES 2	EVA 5

```

```
**Reincarnation**
At the start of the game, she gains [Reincarnation]*.*
When Mima is swapped, gain [Reincarnation].
While Mima has Reincarnation, she cannot use Skills, Rally or Swap.
Instead, she recovers 20 SP.
At the end of Mima's turn, remove Reincarnation.

```

```
**Escape Velocity**
[ATK] Cost 4 SP
One Enemy : [Impact 6]

```

```
**Orreries Sun**
[MAG] Cost 8 SP
All Enemies : [Astral 4]
Self : *[Shield 6]*
This Skill has -1 ACC.

```

```
**Evil Field**
[SUP] Cost 8 SP
All Enemies : *[Direct 2, Stubborn 2]*

```

```
**Twilight Spark**
[MAG] Cost 16 SP
All Enemies : [Mystic 14]
This Skill has -1 ACC.

```
Athel

```
**Athel**

```

```
HP 13	DEF 2	SPD 7
SP 11	RES 1	EVA 1

```

```
**Leader Slot**
Only 1 Leader Aura passive may activate on your team.
Ignore the effects of the rest.

```

```
**Leader Aura**
At the start of the game,
Every Ally gains [+2 HP] and recovers 2 HP.

```

```
**Strike Down**
[ATK] Cost 3 SP
One Enemy : [Blade 4] *{70% Weaken 2}*

```

```
**Divine Blades**
[ATK] Cost 5 SP
All Enemies : [Light 4]
This Skill has -1 ACC.

```

```
**Higher Blessing**
[SUP] Cost 3 SP
Self : [+2 ATK]
If Athel has 7 HP or less, gain [+2 DEF].
You may use another Skill.

```
Kyo

```
**Kyo Kusanagi**

```

```
HP 12	DEF 2	SPD 6
SP 10	RES 0	EVA 0

```

```
**Pyrokinesis**
When Kyo inflicts *Burn*, the effect is Cumulative.

```

```
**Hobbies: Writing Poetry**
When Kyo rallies,
he gains [+2 ACC] and *[Bold 2]*.

```

```
**108 Shiki Yami Barai**
[ATK] Cost 3 SP
One Enemy : [Fire 2] *[Burn 1]*
This Skill has *Scope* and +2 ACC.

```

```
**100 Shiki Oniyaki**
[ATK] Cost 4 SP
One Enemy : [Fire 6] *[Burn 2]*
This Skill has *Direct 2* and -2 ACC.

```

```
**114 Shiki Aragami**
[ATK] Cost 3 SP
One Enemy : [Fire 3] *[Burn 1] [Stuck 1]*
This Skill has *Direct 2* and *Combo*.

```

```
**212 Shiki Kototsuki You**
[ATK] Cost 7 SP
One Enemy : [Fire 7] *[Burn 2]*
This Skill has *Direct, Break* and -2 ACC.

```
Rumia

```
**Rumia**

```

```
HP 3	DEF 0 	SPD 3
SP 9	RES 2	EVA 0

```

```
**Darkness-Lurking Youkai**
Attack Skills have no effect on Rumia.

```

```
**Moonlight Ray**
[MAG] Cost 2 SP
One Enemy: [Dark 4]

```

```
**Dark Side of the Moon**
[MAG] Cost 2 SP
All Enemies: [Dark 2]
This Skill has *Break* and -1 ACC.

```

```
**Demarcation**
[SUP] Cost 3 SP
All Allies: Recover 2 HP. *[Cure 0].*

```
Emilie

```
**Sophie de Belmond**

```

```
HP 6	DEF 1	SPD 7
SP 8	RES 0	EVA 4

```

```
**Dashing In**
When Emilie is switched in,
She gains [+3 SPD].

```

```
**Beatdown**
[ATK] Cost 2 SP
Two Enemies : [Impact 2]
Deals +1 damage if Emilie has [+3 SPD].

```

```
**Faucon Poing**
[ATK] Cost 4 SP
One Enemy : [Fire 5] *{20% Burn 3}*

```

```
**Amber Thrust**
[ATK] Cost 6 SP
All Enemies : [Electric 2] *[Paralysis 2]*
This Skill has -1 ACC.

```

```
**Azure Strike**
[ATK] Cost 4 SP
One Enemy : [Impact X]
X = (Emilie' SPD) - (Target's SPD)

```
Maribel

```
**Maribel Hearn**

```

```
HP 7	DEF 1	SPD 6
SP 13	RES 1	EVA 1

```

```
**Meddling with Borders**
When an Ally rallies while Maribel is in front,
recover 4 SP.

```

```
**Liberated Abilities**
[MAG] Cost 6 SP
All Enemies : [Void 2]
This Skill has *Precision.*

```

```
**Chaotic Quadruple Barrier**
[MAG] Cost 4 SP
One Enemy : [Dark 2] *{80% Terror 2, Shock 2} {40% Death 2}*

```

```
**Overflowing Unnatural Power**
[SUP] Cost 8 SP and 3 HP
Self : [+3 ATK,MAG,DEF,RES,SPD]

```

```
**Mari's DIY Novice Border**
[SUP] Cost 6 SP
All Allies : *[Regenerate 3, Crit 2]*

```

### Profile

Maribel Hearn (マエリベリー・ハーン Maeriberii Haan) is a university student in the near future of the outside world in Kyoto, who forms the "Secret Sealing Club" with Renko Usami. She has no relation to Gensokyo, but has often visited Gensokyo in her dreams.
Serra

```
**Serra**

```

```
HP 4    DEF 0   SPD 8
SP 21   RES 2   EVA 3

```

```
**Physic**
[SUP] Cost 8 SP
Any Ally: Recover 12 HP.

```

```
**Restore**
[SUP] Cost 4 SP
One Ally : *[Cure 2]*

```

```
**Lightning**
[MAG] Cost 3 SP
One Enemy : [Light 5]

```

```
**"Hey, come help me?"**
[SUP] Cost 4 SP
Swap an ally from the Back to the Front.
This ally gains *[Crit 3]*.

```

```
**"You will protect little old me, won't you?"**
[SUP] Cost 4 SP
One Ally : *[Stubborn 1]* Recover 10 SP.

```
Alice

```
**Alice Margatroid**

```

```
HP 9	DEF 1	SPD 5
SP 11	RES 2	EVA 4

```

```
**Doll Guards**
When Alice rallies,
she gains [+2 EVA] and *[Shield 2]*.

```

```
**Artful Sacrifice**
[MAG] Cost 5 SP
One Enemy : [Fire 5]
This Skill has +2 ACC.
This Skill's damage is reduced by the opposite defensive stat.

```

```
**Little Legion**
[MAG] Cost 4 SP
All Enemies : [Pierce 3]
This Skill has -1 ACC.
This Skill's damage is reduced by the opposite defensive stat.

```

```
**Hanged Hourai Doll**
[MAG] Cost 6 SP
Two Enemies : [Mystic 6]

```

```
**Trip Wire**
[MAG] Cost 5 SP
All Enemies : [Impact 1] [-2 SPD] *[Heavy 2,Stuck 1]*
This Skill has -1 ACC.

```
Sully

```
**Sully**

```

```
HP 7	DEF 1	SPD 6
SP 8	RES 2	EVA 2

```

```
**Verbal Abuse**
When Sully rallies,
All Enemies gain [-1 ATK].

```

```
**Fiery Words**
[SUP] Cost 3 SP
All Allies : *[Crit 2] [Bold 2]* [-2 RES]

```

```
**Swordbreaker**
[ATK] Cost 4 SP
One Enemy: [Pierce 8]
If target does not have a Blade Skill, this Skill has no effect.

```

```
**Charge of the Bull**
[ATK] Cost 4 SP
Two Enemies : [Pierce 4]

```
Gertrud

```
**Gertrud**

```

```
HP 13	DEF 1	SPD 3
SP 9	RES 1	EVA 2

```

```
**Labyrinth of Thorns**
At the end of Gertrud's turn,
All Enemies suffer *[Trap 1]* and All Allies gain *[Thorns 1]*.

```

```
**Guile born of Paranoia**
When an ally's skill hits a *Trapped* target while Gertrud is in front,
the target's Trap is removed and added to the damage of the Skill.

```

```
**For the Roses**
When an enemy is KO'ed while Gertrud is in front,
Recover 4 SP.

```

```
**Gardener's Shears**
[ATK] Cost 6 SP
One Enemy : [Blade 7] *{20% Death 0}*

```

```
**Familiar: Anthony**
[ATK] Cost 3 SP
One Enemy : [Blade 3] *[Bleed 2]*

```

```
**Familiar: Adelbert**
[ATK] Cost 4 SP
One Enemy : [Impact 4] *[Trap 4]*

```
Weiss

```
**Weiss Schnee**

```

```
HP 7    DEF 0   SPD 5
SP 14   RES 1   EVA 2

```

```
**Semblance: Glyphs**
While Weiss is in Front,
sustain +1 and -1 stats changes on allies.

```

```
**Myrtenaster: Thrust**
[ATK] Cost 3 SP
One Enemy : [Blade 3]
This Skill has +3 ACC.

```

```
**Myrtenaster: Ice Wall**
[SUP] Cost 6 SP
All Allies : [+3 DEF] [+1 RES]

```

```
**Glyphs: Ice Shot**
[MAG] Cost 4 SP
One Enemy : [4 Cold] {80% -3 SPD}

```

```
**Glyphs: Time Dilation**
[SUP] Cost 6 SP
All Allies : [+2 SPD,EVA]

```

### Profile

Weiss Schnee is one of the protagonists of RWBY. She is a Huntress, a former student of the now-defunct Beacon Academy, and former heiress of the Schnee Dust Company. Her weapon of choice is a Multi-Action Dust Rapier (MADR) named Myrtenaster.
Technoblade

```
**Technoblade**

```

```
HP 10	DEF 2	SPD 6
SP 10	RES 2	EVA 2

```

```
**[PIG+++]**
Technoblade has *Taunt 1, Bold 1*.

```

```
**Potato Crown**
When Technoblade rallies,
recover 2 SP and gain [+2 SPD].

```

```
**"Blood for the Blood God!"**
When Technoblade KOs a target,
recover 2 SP and gain *[Resolve 1]*.
This effect is cumulative.

```

```
**Orphan Obliterator**
[ATK] Cost 3 SP
One Enemy : [Blade 3] *[Burn 2]*

```

```
**Axe of Peace**
[ATK] Cost 4 SP
One Enemy : [Blade 6]

```

```
**Golden Apple**
[SUP] Cost 3 SP
Self : [+2 HP] Recover 6 HP.

```

```
**Subscribe to Technoblade ~ Rocket Launcher**
[ATK] Cost 7 SP
All Enemies : [Fire 6]
This Skill has -1 ACC.

```
Therion

```
**Therion**

```

```
HP 8	DEF 1	SPD 7
SP 10	RES 1	EVA 3

```

```
**Snatch**
Enemies damaged by Therion's skills lose 1 SP.
Therion's SP may go above his MAX SP through effects.

```

```
**Steal SP**
[ATK] Cost 2 SP
One Enemy : [Blade 3]
Self: Recover X SP.
X = damage dealt * 2

```

```
**Wildfire**
[MAG] Cost 4 SP
One Enemy : [Fire 5]

```

```
**Share SP**
[SUP] Cost X SP
One Ally : Recover X SP.
X may be any number between 0 and Therion's SP.

```

```
**Aeber's Reckoning**
[ATK] Cost 14 SP
All Enemies : [X Blade]
X = Therion's SPD * 2
This Skill has -1 ACC.

```
Qrow

```
**Qrow Branwen**

```

```
HP 11	DEF 3	SPD 7
SP 11	RES 1	EVA 3

```

```
**Semblance: Misfortune**
At the end of Qrow's turn, flip a coin.
Heads: All Enemies lose 1 HP. This cannot KO.
Tails: All Allies lose 2 HP. This cannot KO.

```

```
**Transformation: Crow**
When swapped, gain [+2 ACC,EVA].

```

```
**Harbinger: Greatsword**
[ATK] Cost 3 SP
One Enemy : [Blade 5]

```

```
**Harbinger: Shotgun**
[ATK] Cost 4 SP
Two Enemies : [Impact 3] *{20% Shock 3}*

```

```
**Harbinger: War Scythe**
[ATK] Cost 6 SP
One Enemy : [Blade 8]
This Skill has +1 ACC.

```
Utsuho (BM)

```
**Utsuho Reiuji**

```

```
HP 12	DEF 3	SPD 0
SP 12	RES 3	EVA 0

```

```
**Control Rod Crush**
[ATK] Cost 5 SP
One Enemy : [Impact 8]
This Skill has -2 ACC.

```

```
**Abyss Nova**
[SUP] Cost 4 SP
One Ally : [+3 ATK,MAG] [-3 RES]

```

```
**Subterranean Sun**
[MAG] Cost 9 SP
All Enemies : [Fire 7] [-3 EVA]
This Skill has -3 ACC.

```

```
**Hell's Tokamak**
[MAG] Cost 4 SP
One Enemy : [Fire 4]
This Skill has *Break* and -2 ACC.

```

```
**Rocket Dive**
[ATK] Cost 6 SP
All Enemies : [Impact 4]
This Skill has -2 ACC.

```
The Beach Boys

The Beach Boys in 1973. (Top; L to R) Al Jardine, Mike Love, Brian Wilson (Bottom) Carl Wilson (L), Dennis Wilson (R)

### Genres

Rock · pop · progressive pop · baroque pop · funk rock · psychedelic pop · surf rock

### Labels

Candix Records · Capitol Records · Brother Records

### Members

Al Jardine (not touring)Brian Wilson (not touring)

Bruce Johnston

Mike Love

### Past members

Blondie ChaplinCarl Wilson

Dennis Wilson

David Marks

Ricky Fataar

**The Beach Boys** are an American pop-rock band formed in Hawthorne, California. The band, formed in 1961, is primarily made up of the Wilson-Love family at the core of the band, with friends and neighbors as early collaborators. Originally famous for their pioneering surf rock California sound, the band shapeshifted into a progressive pop and baroque pop band, and made the extremely influential record *Pet Sounds* in 1966. After the collapse of the avant-garde and experimental *Smile*, the band shifted out of popular culture. In the late 1960's and early 1970's, the band gathered a cult following. Since members left and people died in the 1980's and 1990's, the band has effectively become a touring act.

At the beginning, the band was led by soon-to-be-genius bassist Brian Wilson, who would write the music to most songs, arrange harmonies, and sing falsetto / soprano vocals. Brother Carl Wilson would play lead guitar and sing tenor vocals with neighbor Al Jardine, on rhythm guitar. Al would soon drop out and be replaced with neighbor David Marks, also on rhythm guitar. Brother Dennis Wilson would play percussion / drums and no vocals (at least in this period), while cousin Mike Love would sing lead vocals, along with percussion and some saxophone. When harmonizing, Mike would take the baritone / bass vocals.

This was the group that excelled throughout 1962 and 1963; their first record (with Al) was "Surfin'", released on Candix Records. "Surfin'" was a local hit, which gave the group some notoriety for other record labels. Candix shut down in early 1962, so the band recorded a demo tape with four songs. Capitol Records, a major label, would take two selections and release them as a single. While the group was recording their debut album, "Surfin' Safari" would reach #14 on the *Billboard* Top 100. The album would not do as well, but their next new single, "Surfin' U.S.A." (a re-write of "Sweet Little Sixteen" by Chuck Berry) hit #3 on the charts, and became their biggest success for a while.
Stahl

```
**Stahl**

```

```
HP 8	DEF 2	SPD 5
SP 8	RES 2	EVA 1

```

```
**The Exact Median of the Army**
At the end of Stahl's turn,
All Other Allies gain Stahl's Stat Changes.

```

```
**Apprentice Apothecary**
[SUP] Cost 2 SP
One Ally : Recover 4 HP.

```

```
**Viridian Shield**
[SUP] Cost 2 SP
Self : [+2 ATK,DEF] [-2 SPD]

```

```
**Strike of the Panther**
[ATK] Cost 4 SP
Two Enemies : [Blade 4]

```
Specter Knight

```
**Specter Knight**

```

```
HP 20	DEF 2	SPD 3
SP X	RES 1	EVA 2

```

```
**The Will to Exist**
Specter Knight's HP and SP are the same stat.

```

```
**Dash Slash**
[ATK] Cost 2 HP
One Enemy : [Blade 4]
Self : [+2 SPD]

```

```
**Hover Plume**
[SUP] Cost 1 HP
Self : [+3 EVA]

```

```
**Judgement Rush**
[ATK] Cost 5 HP
Two Enemies : [Blade 5]
This skill has +2 ACC.

```

```
**Raise Dead**
[SUP] Cost 4 HP
Revive a KO'ed ally as a Boneclang with max HP and SP.

```

### Character Notes

Specter Knight’s whole kit revolves around his passive, The Will to Exist. Because all of his skills essentially use HP as a resource, they’re stronger than normal Skills. Judgement Rush is his main offensive Skill. Use Dash Slash when you need the SPD advantage next turn or need to be using less HP. Hover Plume really increases Specter’s survivability. Try to use it whenever you have a free turn. Raise Dead is a weird skill, but a revive is still a revive. Boneclang’s Will Skull can keep Specter going for a long time. Specter likes characters that can restore SP or HP. Bold on Specter is basically Regenerate. You can take advantage of how strong Specter’s rally is as well. It restores HP. With his team behind him, Specter can be an effective tank. He’s definitely got good stats for it.

Specter hates Terror. It completely ruins his game plan. Hibaru’s Debt Collection Eulogy makes Specter sad and give up on life. Burn and Freeze are good against him as well. When Specter gets low, he won’t be able to use his Skills. You can throw those effects on him and then focus on the rest of his team. He’ll struggle to maintain much presence, likely locked into rallying to try to wait them out. Taunt can also be surprisingly effective since he lacks Scope or All Enemies Skills.
Sylas

```
**Sylas**

```

```
HP 9	DEF 1	SPD 6
SP 11	RES 2	EVA 2

```

```
**The Unshackled**
Sylas gains [+1 Unshackled] whenever
he uses a Skill other than Petricite Burst.
When Sylas rallies or rests, remove Unshackled.

```

```
**Petricite Burst**
[ATK] Cost X Unshackled
Two Enemies : [Impact 1]
This Skill has *Adept X* and *Break 2*.
X = Amount of Unshackled.
This skill cannot be used if X = 0.

```

```
**Chain Lash**
[MAG] Cost 3 SP
One Enemy : [Impact 4] [-2 EVA]

```

```
**Kingslayer**
[MAG] Cost 4 SP
One Enemy : [Impact 4]
Self : [+2 EVA]
On hit, recover 2 HP.

```

```
**Abscond and Abduct**
[MAG] Cost 4 SP
One Enemy : [Impact 2] *[Weaken 2, Disable 2]*
Self : Swap Sylas with a character in front.

```

```
**Hijack**
[MAG] Cost 0 SP
One Enemy : [Impact 0]
On hit, gain [Y] if Sylas doesn't have [Y Used].
Y = Target's Name
If Sylas has [Name], instead of using the above skill,
use one of that character's skills at no cost.
In this case, [Name] becomes [Name Used].

```
Harry Potter

```
**Harry Potter**

```

```
HP 5	DEF 0	SPD 4
SP 16	RES 3	EVA 1

```

```
**Expelliarmus**
[SUP] Cost 6 SP
One Enemy : [*Silence 3]*

```

```
**Expecto Patronum**
[MAG] Cost 5 SP
One Enemy : [Light 10]
This Skill has no effect on targets without a Dark Skill.

```

```
**Stupefy**
[MAG] Cost 4 SP
One Enemy : [Impact 5] *{50%* *Weaken 2}*

```

```
**Protego**
[SUP] Cost 3 SP
One Ally : [+3 RES, +1 DEF]

```
Elhain

```
**Elhain**

```

```
HP 14	DEF 0	SPD 8
SP 12	RES 2	EVA 1

```

```
**Leader Slot**
Only 1 Leader Aura passive may activate on your team.
Ignore the effects of the rest.

```

```
**Leader Aura**
At the start of the game,
Every Ally gains [+2 HP] and recovers 2 HP.

```

```
Keen Shot
[ATK] Cost 2 SP
One Enemy : [Pierce 3] *{50% +2 damage}*

```

```
Lightning Arrow
[ATK] Cost 5 SP
All Enemies : [Electric 3]
If a target is KOed, gain *[Crit 3]*.
This Skill has -1 ACC.

```

```
Valley of Death
[MAG] Cost 6 SP
All Enemies : [Pierce 5]
This Skill has -1 ACC.

```