recursal/Fanatic-Fandom huggingface dataset:
The Fruits of the Zee Festival

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*"Fires blaze on the hillside! Flowers garland the chimney stacks! Red-faced revellers cavort in the knotty streets, and everywhere tables groan with feasters and the feasted."*

Marking the end of false-summer, the **Fruits of the Zee Festival** takes place on bucolic Mutton Island. It features a range of the local customs and traditions. A ferry from Wolfstack Docks can take anyone there for a small price. The Festival usually lasts for two weeks.

Visitors may fish for Strange Catches, try Rubbery Lumps where they were invented, and even let drownies show them possible futures. Oddly, some of the more nightmare-plagued visitors have attempted to actually eat the island's wishing well, and end up being thrown off the island as a result... Blame Mr Eaten.
The King Who Speaks

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

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> The King Who Speaks
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> Art from Sunless Sea
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> ### Location
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> Eleutheria (former)
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> ### Affiliation
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> Judgements (former)
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> ### Related
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> The Halved (twin)
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> *"INT: An ancient throne room, built and bathed in the light of Law. On a throne of fire sits the KING WHO SPEAKS. On a throne of obsidian sits the KING WHO WARS. They are the TWIN KINGS OF ELEUTHERIA, united in ruling."*
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**The King who Speaks** was the other half of the Halved - the brother of the King who Wars.

## Cleft in Twain

In a time when Eleutheria was still bright, the King who Speaks ruled alongside the King who Wars as a duumvirate, and were known collectively as **the Binary**. The Binary was petitioned by the nascent Solonacean Conjunction to adopt an ideology similar to the Liberation of Night; the King who Speaks expressed interest, but his brother shot down the plan. As the meeting passed, the King who Speaks lowered his guard and submitted to the Conjunction as their disciple - and then he was brutally assassinated by the vengeful members. The betrayal and death of the King who Speaks led his brother to slaughter the Solonacean Conjunction, and their leader was condemned to the Well of Wonders.

The King who Speaks might have been a ruler who valued change, as opposed to his brother, who preferred stagnation and preservation. He claimed that he and his brother were growing dim, so he resolved to "let the old Order fall" to allow the Binary to become greater than what they already were.

## References

1. ↑ 1.0 1.1 III. Palace of the Twin Kings, *Sunless Skies*
2. ↑ The Messenger returned!, *Sunless Skies*
3. ↑ 3.0 3.1 The Prophet began to speak, *Sunless Skies*
4. ↑ V. A Night Of Transfiguration, *Sunless Skies*
5. ↑ VI. The King In Mourning, *Sunless Skies*
6. ↑ Enter the King Who Speaks, *Sunless Skies*
Thalatte

* Gazette
* Concept Art

> *"You run out of note-cards before you run out of different parts to classify, and after a while you can't tell the difference between the 'before' and 'after' piles. You'll get as much out of this beast by organising a game of footy with what's left."*
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**Thalatte** are biological peculiarities that roam the depths of the Unterzee. Their anatomy is utterly incomprehensible: they possesses a beaked mouth, a "double handful of maxillipeds," an acidic "outermost eyesocket", a "liver-brain," a toothy swim bladder, and an uncountable number of other mismatched organs. To hunt prey, they draw them close with their hooked sucker-maws and barrage them with globs of "vile fluid."

Thalatte meat can be edible but is extremely hard to prepare. Organs tend to twitch and move long after death, and some bits are so foul that eating them can drive a person to suicide. Needless to say, rendering Thalatte meat requires both a weak gag reflex and the patience for a nine-hour-long boil.

## References

2. ↑ 2.0 2.1 Dissect it for knowledge, *Sunless Sea* *"You run out of note-cards before you run out of different parts to classify, and after a while you can't tell the difference between the 'before' and 'after' piles. [...] What manner of creature would need a beaked mouth, a hooked sucker-maw, and a double handful of maxillipeds?"*
3. ↑ Fillet it for supplies, *Sunless Sea* *"[...] the creature's outermost eyesocket is filled with virulent acid; the liver-brain [...] the swim bladder appears to have teeth."*
4. ↑ A first look at Zubmariner, *Failbettergames.com* *"The Thalatte [...] a fanged orifice at the front. This orifice applies a force which draws your Zubmarine towards it. The Thalatte can [...] expectorate gobbets of vile fluid."*
5. ↑ Dissect it for knowledge, *Sunless Sea* *"[...] several organs once removed [...] will not stay put in their designated piles - not until you start staking them to the deck, [...]"*
6. ↑ Fillet it for supplies, *Sunless Sea* *"You never determine exactly which bit it was that Zeeman Hodgkiss ate. She never said; she simply [...] flung herself into the main boiler. [...] You doubt the cook has enough pepper in stock to mask a taste like that."*
7. ↑ Fillet it for supplies, *Sunless Sea* *""Just close your eyes and hold your nose! [...] you don't even need to swallow [...] Down it goes."*
8. ↑ Fillet it for supplies, *Sunless Sea* *"And after all - anything can be a bisque after it's been boiled for nine hours."*
The Fiddler's Scarlet

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

### Affiliation

The Guild of Gondoliers

> *"This is the Fiddler's Scarlet – a raucous inn run for and by the Guild of Gondoliers. Here, the delicacies of smugglers are available for all. Starshine from Hell's vaults, Marigold wine, fresh from the vine, ciders blended from forbidden fruits."*
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The **Fiddler's Scarlet** is an inn in the Hinterlands frequented by the Guild of Gondoliers. Its patrons predominantly include guildmembers who have come to rest and relax, as well as mysterious, cloaked smugglers. These traders are paid in souls for illegal beverages, including starshine and forbidden wines. According to a document from the Waswood, the Fiddler's Scarlet forbids all mirrors and glass, and only permits chipped, pewter cups.

## References

2. ↑ Give him a report on the Fiddler's Scarlet, *Fallen London* *"The [...] inn, halfway between here and Hell."*
3. ↑ Inside the Fiddler's Scarlet, *Fallen London* *"[...] the Guild makes merry. [...] off-duty Guild members cut deals with cloaked figures. [...] Bottled souls disappear under tables, [...]"*
4. ↑ Leave the barge (The Fiddler's Scarlet), *Fallen London* *"[...] the Fiddler's Scarlet – a [...] inn run for and by the Guild of Gondoliers. [...] the delicacies of smugglers are available [...] Starshine [...] Marigold wine, [...] ciders blended from forbidden fruits."*
5. ↑ Chart the reflection of Hell's hinterlands, *Fallen London* *"[...] texts washed up on the Waswood [...] the codes of conduct of the Fiddler's Scarlet. No mirrors, no glass. All cups must be pewter and [...] chipped."*
Rules

> *"The acquisition of these permits is a process to make even veteran solicitors tremble. Let's hope you have deep pockets."*
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> *"The solicitor, a senior partner in the firm, stumbles downstairs with your permit. He has aged ten years since yesterday. He flings the permit at your head and limps back where he came from without a word."*
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New Winchester

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

> *"The smoggy, clanking, singing, stamping, thronging, frantic heart of the Reach. An ever-expanding port of soot-smudged glass and bright steel, spilling across a drifting, mist-wrapped archipelago.*"
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## New Winchester

The taste of smog. The sound of iron on iron. We are home. Art from Sunless Skies.

### Affiliation

Tacketies (mostly), Stovepipes (partially)

### Music

The High Wilderness

**New Winchester** is the major port of the Reach. Like New London, it is a bustling, factory-dominated destination for locomotives in need of repair. The port is governed by the Assembly, a gathering of representatives from the many independent ports of the Reach, much to the displeasure of the Windward Company, which would rather have everything governed by The Traitor Empress and her chosen representatives.

Its settlers, known as the *Tacketies*, are in something of an independence war with the Windward-employed London loyalists, known as the *Stovepipes*. This war is known as **The Winchester War**. As of 1905, the Stovepipes are losing the war.
The Gant Pole

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> ### Location
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> The Unterzee
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> The Chelonate
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> The ChelonitesThe Fading Haruspex
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> *"The leathery carcasses of hollowed-out beasts line the ventricles of this stone heart. Ancient blubber bubbles up around paths of bone and hide that squelch with every step. A distant drip carves eternity into hours."*
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**The Gant Pole** is a gigantic calcified heart, and the place where the creatures of the Unterzee go to die.

## The Corridors of The Heart

The Pole possesses a powerful attractive force that calls out to any being nearing the end of its life, from the largest of behemoths to the simple humans. The Pole's pull extends beyond the Neath, and can even attract people from the Surface.

The humans that have followed the call tend to congregate at the very center of the stone heart that makes up the Pole, inside a big pool of gant. These old zailors only leave the pool to feed on the zee-beasts that have just arrived at the Pole. While all of the pool's zailors are elderly, some of them are truly ancient, and might even date back to the First City.

## Elbow Deep in the Nearly Dead

A notable exception to the Pole's usual inhabitants is a group of haruspices, who divine answers to questions from the last moments of the dying zee-beasts. They are led by an old Third City woman called **the Fading Haruspex**, who was exiled from Whither for breaking its laws to spare a child's tears. She wishes to find an answer to a fabled Question that can only be answered with truth.

## IT TORE OUT THE HEART. THE SHAME REMAINED

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

This giant stone heart once belonged to an enormous **Shame**, a defilement of The Great Chain. The Gant Pole was created when the Shame fell in love; its advances were spurned, and the lovelorn Shame tore out its own heart. The organ sunk beneath the zee-waves, and began to emit sadness and melancholy, which was mistaken by the various zee-monsters for a sense of peace that could comfort them in their dying days.

## References

2. ↑ Where the Zee Goes to Die, *Sunless Sea*
3. ↑ You heard the Glory's story, *Sunless Sea*
4. ↑ The Old Zailors, *Sunless Sea*
5. ↑ Bring Recent News to the Old Zailors, *Sunless Sea*
6. ↑ The Gant Chamber, *Sunless Sea*
7. ↑ Attempt to speak with the Old Zailors, *Sunless Sea*
8. ↑ Share your secrets, *Sunless Sea*
9. ↑ The Fading Haruspex, *Sunless Sea*
10. ↑ Ask what she seeks down here, *Sunless Sea*
11. ↑ Leviathan, *Fallen London* *"The heart once belonged to a Shame(...)A creature that should not be. A defilement of the Great Chain."*
12. ↑ Leviathan, *Fallen London* *"It was spurned by its beloved and tore out its own heart"*
13. ↑ Leviathan, *Fallen London* *"Now the heart emits sadness, and beings at the end of their lives mistake it for peace"*
The Isle of Cats

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

## The Isle of Cats

The honey-dens are busy. Art from Sunless Sea.

### Notable Figures

The Pirate King
The Lady of the Cages
The King's Claw

### Music

Oceana Lonissima

> *"A scatter of yellow-lit honey-dens and brightly painted alehouses. To the south-east rises the stone tower of Cavendish Abbey, its ramparts hung with crimson-and-gold banners. There are zailors from all across the Neath hauling cargo, dicing and brawling good-naturedly on the docks. The air carries the sound of zee-shanties sung with more enthusiasm than skill, and the smell of roses edged with brimstone."*
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The **Isle of Cats** is the foremost smuggling port in all the Zee. Ships from all over come to smuggle the Neath's most dangerous goods. Here, in the rose gardens of the Pirate King Leopold, is the source of the Neath's most dangerous and addictive drug: red honey.

## A King Among Thieves

The island is run by **Leopold, the Pirate King**. Despite his infamous reputation, Leopold looks more like a lawyer than he does a pirate. This befits him, however, as he is the son of Stamford Raffles, the historical founder of modern Singapore. While in our reality Leopold died in an epidemic in 1821, in the *Fallen London* universe he survived into adulthood. Upon finding and eating an Exile's Rose he was transported into Parabola, where he gained his affiliation with the local tigers and the bees he uses to harvest honey. Leopold is addicted to his own product, and rewards those who provide him with subjects ripe for honey harvesting.

## The Pair

Directly beneath the Pirate King are his two disciples: **Zaira, Lady of the Cages**, and **Isery, the King's Claw**. Zaira manages the **Melliferous Sisters** (taken from Abbey Rock) who chant and maintain the Rose Garden from which the red honey is harvested. Isery is a sort of pirate police chief who maintains order among the rowdy pirates and smugglers who spend their time there. Both Isery and Zaira handle the prisoners kept on the island, and are well respected by the populace; they are also allowed personal audience with Leopold, so they serve as a potential smuggler's key to getting access to the Gaoler's Honey that so many would kill for in London.

By 1906 in the *Sunless Skies* timeline, Isery has taken to the skies. They roam the Wilderness in search of a mysterious source of immortality, the Martyr King's Cup.

Zaira, Lady of the Cages.Isery, the King's Claw.
## Origins

The Isle of Cats is based heavily on the famous pirate haven of Tortuga, which was run and governed by pirate captains in the heyday of their practice. The Isle was also given a Far Eastern flavor in reference to Singapore, as before the British colonized it, the island was its own haven for pirates operating in Malacca.

Leopold is especially fond of stolen memories of Singapore and Malacca, as his father was governor of the British holdings in Java.
Perdurance

For tonight, and every night thereafter, is the Half-Light Masque. Art from Sunless Skies.

### Music

Allbeyond Skai

> *"You approach Perdurance, where the brightest and most beautiful of London's youth are conserved like jewels in a glass case.*"
> *"I've heard no one grows old in Perdurance,"* *a crewman says.
> "Nor hungers, nor sorrows,"* *says another.*
> *"Nor leaves,"* *your signaller adds.*
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**Perdurance** is a magnificent shuttered palace in Albion.

## A Perfect Day

> *"Perdurance is a jewel in the Empire's crown; where its favourite sons and daughters are pampered, protected, and preserved."*
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The jewel of Albion, Perdurance holds the offspring of its most accomplished individuals, who live through a single perfect day for all of time thanks to to a stable supply of hours.

The rooms of **The Half-Light Masque** reflect this idea, and are named after the time of day during which the inhabitants of the Masque stay there. Those are, in order:

* **The Morning Room**, presided over by many different dowagers of noble birth. Perdurance's golden youth, the **Debutantes**, spend their time here writing letters to the outside world while their chaperones and servants see to the palace's household accounts.
* **The Afternoon Room**, a giant dining hall where the Debutantes and their chaperones eat to their heart's content.
* **The Evening Room**, a grand ballroom, where the people dance and listen to the music, and everyone wears a mask, even the servants.
* **The Parlour of Dusk (or perhaps Dawn)**, where the day's journey ends and very quickly starts again.

## Not All That Glitters Is Gold

> *"Why on earth would they want to [leave]? To do so would seem remarkably ungrateful."*
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While the Debutantes' life at Perdurance is opulent and safe, it's definitely not happy - constrained to single, never-changing day, and under almost constant surveillance, their stay at the Half-Light Masque is more akin to a prison sentence. This is exemplified by the **Governesses**, the empress's agents, who wear featureless masks of polished obsidian. These individuals stalk the passages between the Masque's rooms using a system of hidden hatches called the **Doors of Night**; their job involves the re-education and disposal of Debutantes whose families have displeased Her Majesty. Not that having one's child be at Perdurance is a great reward either; in fact, some of the Debutantes' parents feel that their children are being held hostage at the Masque as a form of punishment.

## References

2. ↑ Write a port report, *Sunless Skies*
3. ↑ Enquire about the nature of Perdurance, *Sunless Skies*
4. ↑ The Half-Light Masque: Morning, *Sunless Skies*
5. ↑ The Half-Light Masque: Afternoon, *Sunless Skies*
6. ↑ The Half-Light Masque: Evening, *Sunless Skies*
7. ↑ The End of the Day, *Sunless Skies*
8. ↑ Ask about the debutantes, *Sunless Skies*
9. ↑ Charm the debutantes, *Sunless Skies*
10. ↑ Convince Wilma to speak to the Brigade, *Sunless Skies*
11. ↑ Charm a servant, *Sunless Skies*
12. ↑ Gossip with the Debutantes, *Sunless Skies*
13. ↑ A Task for the Macabre Counsellor, *Sunless Skies*
Mutton Island

The well glows. Art from Sunless Sea.

> *"Once, this simple fishing village was part of the London suburbs, before London fell and the waters rushed in. Smoke spirals from cottage chimneys. A lonely hill rises behind town."*
> *"Mutton Island houses a small, vibrant fishing community. But you can't buy a piece of fish on the island for love nor money. Where does it all go?"*
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**Mutton Island** is a small island in the Southern Archipelago, home to a fishing hamlet named **Quaker's Haven.** With a single jetty and one pub to the island's name, calling it a village is a bit generous. It's famed for its Rubbery Lumps, which get their rich taste thanks to the well water on the island.

The Fruits of the Zee Festival is held here every August, and Londoners can take a ferry to the island for a low price at this time of year.

Miriam Plenty, of Mrs Plenty's Carnival in London, was raised here, and used to be the landlady of the inn.

## The Well

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

The Drowned Man is connected to the well on the island, and is able to influence dreams from it. The islanders claim that he "is not a god", yet periodically conduct sacrifices to him.

## References

1. ↑ Mutton Island, *Sunless Sea*
2. ↑ Dock at Mutton Island, *Fallen London*
3. ↑ 3.0 3.1 3.2 Drinks at the Cock and Magpie, *Sunless Sea*
4. ↑ The Home of Rubbery Lumps, *Fallen London*
5. ↑ The Fruits of the Zee are upon us!, *Failbetter Games*
6. ↑ Take a good look around, *Fallen London*
7. ↑ A midnight ceremony?, *Sunless Sea*
8. ↑ It would be criminal not to, *Fallen London*
The Mandolinist

The **Mandolinist** resides under the walls of Hell, trapped by an immovable gate and Hell’s own continual laws against his release. Unlike much of his brethren, however, he is very much alive - and in agony, impaled on a pillar by a thousand viol bows. Faceless and without his instrument, he can only play his music by scraping a bow against his tongue. The mandolin is a plucked instrument, so either the presence of so many bows is a curious musical inconsistency or his name is a misnomer.

As part of his punishment, the Mandolinist is Hell's gatehouse, and his limbs stretch throughout Hell's entrance. He sounds the arrival of each entrant with his bows, which could be heard throughout the Hinterlands.

1. ↑ Break open the gate, *Fallen London*
2. ↑ Approach, *Fallen London*
3. ↑ Commune with the Prince, *Fallen London*
4. ↑ Look upon the walls of Hell, *Fallen London*
The Sun

> *"Parabola-linen crumbles in sunlight. The mushroom wines of the Neath are not kindly received in the wine-shops of Italy and France. Prisoner's honey loses all its virtue."*
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### Related

The Echo Bazaar (lover)The Mountain of Light (child)

**The Sun** is the Judgement of the Earth and of Mankind - though it can only govern those of us dwelling on the Surface.

## Incandescent, and Far More Than Just Gas

To Surface-dwellers, the Sun is a benevolent force, even one worthy of worship. Some who have descended to the Neath, however, have begun to question its virtue. This is primarily because the Sun is *brutally* effective at enforcing its laws; denizens of the Neath who have lived too long often drop dead or even disintegrate upon reaching the Surface, and most of the Neath's fantastic delights are reduced to their normal variety under sunlight. Parabolan entities are cooked almost immediately, as they too Are-Not. And stories about the Neath are simply not believed because of all this.

The Sun does have a view of the Neath, in Aestival, where there is a gap in the roof. Despite its deadly effects, sunlight is highly addictive to denizens of the Neath (who doesn't love a warm summer day?) and many of them go out with a smile. Neath-dwelling humans who are severely starved of sunlight may enter a trance of sorts when exposed to sunlight in small quantities, such as through a sunlight-filled mirrorcatch box, causing them to chant an infamous mantra: **"THE SUN! THE SUN!"**

Albion's murdered star is *not* the Sun, so we may believe that Sol is just fine in the *Sunless Skies* timeline.

## Once Upon A Time

The Sun's story is that of fleeting desires and the horrors of love. Long before the time of the First City, the Sun fathered the Mountain of Light with the Bazaar. Such a union between a Judgement and its messenger was scandalous even for the stars, so the Sun stored Stone in the Neath to avoid execution. Then the Sun fell in love with a different star, and in a rather callous move, had the Bazaar deliver a love letter to her. The Bazaar discovered that the reply contained a rejection of the Sun's love, so the Bazaar is now biding its time before delivering the message in order to prevent the Sun from drowning in its own tears.

## References

1. ↑ 1.0 1.1 Buy a train ticket to Vienna, *Sunless Sea*
2. ↑ Gather supplies, *Sunless Sea*
3. ↑ The light's delights, *Sunless Sea*
4. ↑ *The Seventh Letter*
The Haunted Doctor

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

## The Haunted Doctor

Blinded by ideology and spiders. Art from Sunless Sea.

### Related

Revolutionaries (former member)

*"Earnest, learned, prone to jump at loud noises."*

**The Haunted Doctor** is a doctor and ex-revolutionary, originally from the Surface.

## The Good Doctor

*"I fear it was my training that let me see the world for what it was - its corpus infested by malignancies with human faces. How could I dare face Hippocrates in the hereafter if I just stood by and did nothing?"*

The Doctor gave one of his eyes to a spider-council at Saviour's Rocks in exchange for knowledge. The visions the council shared with him led to his joining the ranks of London's anarchists. He rose high enough in the ranks to learn of the anarchists' end goal, the Liberation of Night, and thought it was the only path forward.

At the same time, however, the Haunted Doctor also rose high in the medical profession, and had several opportunities to kill patients whom his allies wanted dead. Eventually, he was ordered to kill one of the Calendar Council, likely March; after killing such a high-up figure, he cut ties with the anarchists, and he now seeks a new path in life.

The Doctor is an incredibly intelligent and loyal individual, but he is also a lost soul with little to no sense of self-purpose. The poor man will throw himself at essentially any cause he deems just, even at the expense of his superiors and crew.

## References

2. ↑ The Haunted Doctor shrinks from a sorrow-spider, *Sunless Sea*
3. ↑ Drink with the Doctor, *Fallen London*
4. ↑ The Mysteries Revealed, Again, *Failbetter Games*
5. ↑ Bury the Council's Secrets, *Fallen London*
6. ↑ A Difficult Conversation, *Sunless Sea*
7. ↑ Determined Doctor, *Sunless Sea*
The Sigil-Ridden Navigator

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

## The Sigil-Ridden Navigator

Has that tattoo grown since last you looked? Art from Sunless Sea.

### Location

Fallen London

*"You did not answer. If I cannot be forgiven, then I will forget. The Chapel of Lights will help me, for a price."*

The **Sigil-Ridden Navigator** - that poor soul - made a deadly mistake on the last ship he worked on, which indirectly cost him his memories.

Quite some time ago, the Navigator and his brother, Richard, joined a ship's expedition to the East. The ship's captain was heading towards Kingeater's Castle, and then he planned, due to lack of supplies, to go farther east in search of land. Eventually they were forced to return, but the Navigator had misremembered their course, and they sailed northwest instead of west. As their supplies dwindled, the crew resorted to cannibalism, the Navigator among them. His brother Richard, along with other crew members, was killed and sent to the pot to feed the others. Once they returned to London, they swore to never speak of what they did. One of them broke this vow, and the Sigil-Ridden Navigator fled (to avoid the hangman's noose) to the Avid Horizon to plead for forgiveness. The Admiralty chose not to answer.

Overwhelmed with guilt, the Navigator built a small rowboat and traveled to the nearby Chapel of Lights. He had a Correspondence sigil engraved on him that would erase his memories, allowing him to forget what he did.
Port Prosper

A rumble of far-off refineries. Distant searchlights rake the sky. Art from Sunless Skies.

### Affiliation

The Stovepipes
New London

### Music

Little London

> *"Crammed at the feet of a hulking crag, Port Prosper is a little London - divided into an affluent West End and an impecunious East. Queen's Cross is a busy station, crowded with engines that have arrived through the nearby transit relay from Albion."*
>
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**Port Prosper**, also called "**Little London**", is a station located at the terminus of the Transit relay linking Albion to the Reach.

## A New House

It is the main base of operations for the Windward Company, and its factories distill hours mined in the Reach for shipment to Albion. Victoria's loyal servants are working on building a space equivalent of Big Ben here, called **the Albert Clock** in memory of her beloved.

## "Progress Marches On!"

> *"Wealthy West-Enders strut by, exchanging polite greetings and veiled gossip, while sooty East End workers file to the hour-refining factories. Peeling posters promise fresh, wholesome lives in the Reach to new arrivals. But most of the posters are years old. More newcomers arrive at Port Prosper than ever leave it."*
>
>

This community is split by its class divide: Westerners, the high and rich of society, and Easterners, the working class and more bohemian of the populace. Festivals are common, and both social classes are lively.

Unfortunately for both segments of society, there's only a limited amount of land in Port Prosper, and more settlers keep coming from Albion. Settlers depend on skyfarers for transportation to another distant port in the Reach.

## References

2. ↑ Ask about the Albion Transit Relay, *Sunless Skies*
3. ↑ The Windward Company Factory, *Sunless Skies*
4. ↑ A New Clock Tower, *Sunless Skies*
5. ↑ The Procession of the Red Saint, *Sunless Skies*
6. ↑ Offer Transport to Settlers, *Sunless Skies*
The Persephone

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

### Affiliation

Hell

> *"Huge fish swim in the Persephone, their scales the colour of sunset or moon-rise. They have seven eyes and seven hearts that pump scarlet blood through their cream-white flesh."*
>
>

The **Persephone** is a river in the Hinterlands that is accessible from Jericho Locks, but owned by Hell. It is stocked with tribute from the Guild of Gondoliers, in the form of seven-eyed, seven-hearted fish with white flesh. Their scales, called **Moonlight Scales**, shine the color of "sunset and moonlight," and are a delicacy in Hell. Other offerings from the time periods of past Fallen Cities also litter the river.

## References

2. ↑ Charter a barge to the Persephone, *Fallen London* *"You would return to the hungry tributary of Hell."*
3. ↑ Give him a report on the Persephone, *Fallen London* *"[...] well stocked with fish? Good. [...] Don't concern yourself with the tribute."*
4. ↑ Leave the barge (The Persephone), *Fallen London* *"[...] fish swim in the Persephone, [...] They have seven eyes and seven hearts [...] cream-white flesh."*
5. ↑ Moonlight Scales, *Fallen London*
6. ↑ Lay a shining trail, *Fallen London*
7. ↑ Leave the barge (The Persephone), *Fallen London* *"Huge fish swim in the Persephone, [...] Their scales are a delicacy in Hell, [...]"*
8. ↑ Leave the barge (The Persephone), *Fallen London* *"Deeper things lurk in the silt of the water. [...] these are the remains of tribute, from a time of older cities."*
Violant

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

> *"V marks VIOLANT when blood is shed in a spired place. Violant ink is employed for the most desperate treaties..."*
>
>

    **Violant** is a color of the Neathbow; the counterpart of irrigo, it is the color of troublesome but necessary connections. The name "violant" could stem from "violent," or "violet," or both.

## Properties

Violant indelibly lingers in one's memory and is often unnerving to stare at for too long. It is very difficult to forget anything written in violant ink.

## Uses

Correspondents use this ink extensively in their esoteric, paradigm-altering publications.

## Gallery

Violant is usually depicted as burgundy, but sometimes it is illustrated as a shade of purple, or even as a light blue.

A Pot of Violant Ink.The Violant Gate in the Elder Continent.*The Violant Demon* mask, worn for Hallowmas.A Watchful Skull on the zee-floor, with violant eyes.Violant anemones on the zee-floor.
## References

1. ↑ A Page from 'The Neathbow': Violant, *Sunless Sea*
2. ↑ A Pot of Violant Ink, *Sunless Sea*
3. ↑ Become a Correspondent, *Fallen London*
4. ↑ *"The closest approximation of violant is a sort of stark burgundy. For the most in-universe explanation - it is difficult to represent colours that do not exist on the Surface, on the Surface. So, follow the descriptions rather than the colours you see. "Violant: the colour of necessary, but troublesome connections. According to other traditions, the colour of blood shed in a spired place." And... if the descriptions don't seem to match – well, there's always the fall back that in real life, people can see colours differently too. It's definitely the same in the Neath. :)* " *- Olivia Wood, Failbetter Games*
5. ↑ Shades of Yesterday, *Fallen London* *"You look at the colours. [...] violant, the invasive purple of necessary but unwanted connections..."*
6. ↑ Look into the skull's eye socket, *Sunless Sea*
Titania

Beyond this point lie **spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **midgame** content. **Proceed with caution**.
You can find out more about our spoiler policy **here**.

## Titania

What's that buzzing noise? Art from Sunless Skies.

### Notable Figures

The Rhapsodic Mayor
The Melancholy Poet
The Stone-Faced Sculptor

### Music

Verdant Reach

> *"Titania is cupped in the petals of a colossal orchid. Heady with scent, lurid with colour. An enclave of Bohemians have made it their home, seeking inspiration in the wildness of the Reach."*
>
>

**Titania** is an artists' commune built on top of a giant space-orchid in the Reach.

## Bohemians and Bees

> *"What is Titania? A question with no easy answer. To the poets, a place of inspiration. To the stone workers, an untouched slab. To the playwrights, a blank page. A place of tranquillity, of creation, and— Your interviewee pauses, suddenly looking worried. Do you hear buzzing? Apologies. Must get inside."*
>
>

The city of Titania is a refuge for bohemians, where they can create art without any restrictions and distractions; this goal is somewhat hindered by the huge swarms of chorister bees that regularly attack the place in search of the giant flower's nectar.

Titania is a city of many different tastes and artistic schools of thought; as a result, many important buildings are raised only after very lengthy debates about their purpose and architectural style.

## The Midnight Rose

> *"The Midnight Rose are a close-knit coterie that produce precise vintages of red honey. If you want to taste the bleak memories of an orphan, or the excesses of a reckless libertine, they are able to provide. Their leader is an Ethereal Apiarist, whose laced gowns are stained at the hem with grass and soil. Bees crawl, lazily, in her wild hair."*
>
>

Beneath the petals of Titania lies the **Midnight Rose**, a close-knit coterie that produces and distributes Gaoler's Honey; unlike most of the honey's other sources, it seems that the Midnight Rose's victims willingly allow their memories to be harvested in the name of art.

## References

2. ↑ Write a Port Report, *Sunless Skies*
3. ↑ Write a Port Report, *Sunless Skies*
4. ↑ DIES IRAE, DIES APIS!, *Sunless Skies*
5. ↑ A New Start For Titania, *Sunless Skies*
6. ↑ The Midnight Rose, *Sunless Skies*
7. ↑ The Midnight Rose, *Sunless Skies*
8. ↑ Accompany her as she works in the glass house, *Sunless Skies*
The Rosers

The symbol of the Rosers.

> *"Drinking at the Singing Mandrake leads to rumours about who the Rosers were and where they went. There is disagreement about where they found their roses: dreams, mirrors, a trick, a gambit, a seduction."*
>
>

The Rosers were a group of Revolutionaries from the Fourth City. They took refuge from the Masters in Arbor. Their exact location has been a mystery since London fell, but they are believed to reside in Parabola.

## References

1. ↑ 1.0 1.1 Who are the Rosers?, *Fallen London*
2. ↑ Solve the Mystery of the Rosers, *Fallen London*
The Somnolent Hyaena

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

> *"More a lullaby than a laugh."*
>
>

**Somnolent Hyaenas** are mysterious beasts known for their soothing, sleep-inducing chuckles. Their true origins are unknown, but it's rumored they're born from the dreams of zebras. What *is* known, however, is that their eyes are viric, and may invoke visions of the faraway jungles of Parabola.

A Somnolent Hyaena.
## References

2. ↑ The Somnolent Hyaena, *Fallen London*
3. ↑ Gawp, *Fallen London*
The Starveling Cat

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

### Related

Mr Eaten

*"Whose name's on your collar Mr Starveling Cat?" "Come closer, my dear, if you want to read that..."*

*"The Starveling Cat! The Starveling Cat! It leaps from the box like an acrobat! The Starveling Cat! The Starveling Cat! It claws your face like a rabid bat! The Starveling Cat! The Starveling Cat! If only we could stamp it flat! The Starveling Cat! The Starveling Cat! Don't expect it to stay on the mat!"*

**The Starveling Cat** is a horribly angry, mangy, mind-reading, lying beast that's always Unaccountably Peckish and has somehow lived for millennia. Probably because it has nine lives. And is connected to Mr Eaten in some way.

## *"The Starveling Cat! The Starveling Cat!...*

*...Louder than a dog! Taller than a rat!"*

*...Comes for the child who acts like a brat!"*

*...It knows what we think! And we don't like that!"'*

*...It likes your bones! It prefers your fat!"*

*...Jumped down the well for a good long chat!"*

*...Quick as a ratgun! Sharp as a gnat!"*

*...Sharp as ravenglass! Blunt as a bat!"*

*...Sits on your chest when you're sleeping flat!"*

*...Swims like a bloodfish! Tastes like a sprat!"*

*...Warm as a lizard! Fragrant as a bat!"*

*...Why does it look at us like that?"*

*...Wraps round your throat like a cheap cravat!"*

*...Look what it did! To your nice new hat!"*

*...Mangy as a goat! Mad as a bat!"*

*...Steals from your pantry! Blames it on a rat!"*

*...Stole your shoes! Ate your cravat!"*

*...Want to lose a hand? Give the beast a pat!"*

*...Won't sit on a cushion! Won't sit on a mat!"*

*...It eats anything! But it won't eat that!"*

*...Promised you a secret! Brought some rotting rats!"*

*...They put it in a box! And it hated that!"*

*...Wore your soul like a jaunty hat!"*

*...Coughed up some bones on your shiny spats!"*

*...Perched on top of an Exceptional Hat!"*

*...Brought a spirifer with a rope cravat!"*

*...Soiled your soul and became fat!"*

## Some More Starveling Poetry

*"Starveling Kitty! Starveling Kitty! Ruled the roofs of five stolen cities!"*

*"The Sterveling Ket! The Sterveling Ket! What did it find in the oubliette?"*
The Uttermost East

Beyond this point lie **major spoilers** for *Fallen London*, *Sunless Sea*, or *Sunless Skies*. This may include **endgame** or **Fate-locked** content. **Proceed at your own risk**.
You can find out more about our spoiler policy **here**.

>
>
> The Uttermost East
> ------------------
>
>
>
>
> The Uttermost East
>
>
> ### Location
>
>
> East of the Unterzee
>
>
> ### Alias
>
>
> The East
>
>
> ### Affiliation
>
>
> Salt
>
>
> ### Notable Figures
>
>
> Salt
>
>
> *"We will sail East, and the islands will fall behind. The zee will be troubled by greater waves. The false-stars will pale, until the Neath-roof grows invisible above. New scents will prickle the air: something like spice and something like pine."*
>
>

The **Uttermost East** is the mysterious domain of Salt.

## TRAVELLER RETURNING

They say the zee turns from peligin to a deep green, brightening further as one goes. They call the place on the edge of the East **the Deconstruction**, where all sound becomes deafening silence thanks to Salt's light. Even the false-stars do not go this far; indeed, all light here is bent by the weight of the roof, until it reaches a breaking point and time penetrates into space.

They say that the land that lies beyond the silence is a land of golden beaches, verdant forests, azure rivers, and great mountains with snowy caps; the winds that blow westward from this place carry the scent of pine trees. This is the Last Horizon, a land that a lucky few may glimpse while looking East; but no one knows whether it truly exists, let alone whether it may be explored.

## References

2. ↑ The surrounding light , *Sunless Sea*
3. ↑ Once again, the light below , *Sunless Sea*
4. ↑ A Distant Gleam, *Fallen London*
5. ↑ Measure the measureless, *Fallen London*
6. ↑ Green and Gold, *Sunless Sea*
7. ↑ Something Awaits You#52, *Sunless Sea*
8. ↑ The Sixth Witness , *Sunless Sea*
9. ↑ Fix a looking-glass on the horizon, *Fallen London*
The Undeparted

> *"It is not dead. Perhaps it cannot die. Its remaining substance is mottled with invisibility, patches of it fading, then returning, only to fade again. Its many-boned claw-fingers still move languidly, as if stroking a cat."*
>
>

The **Undeparted** are mysterious creatures that roam the dark parts of Eleutheria, eternally stuck between life and death. Most of their flesh and skin had been flensed from the body, their eye sockets were forcefully stuffed with precious gemstones, and their bones were all twisted into a single Correspondence sigil:**Two Futures, Endlessly Circling**.

The Undeparted are never truly alive or dead; Parts of their bodies can momentarily vanish from existence at random, but their presence can never be truly erased, even if their physical body is completely destroyed- the Undeparted will eventually reform again.

In the distant past The Undeparted were masterful builders who built the grand roads that once criss-crossed Eleutheria. Their current state being a result of a job half done- they were meant to be sacrificed on the funeral pyre of the King who Speaks. However, The King's Twin had turned his attention to other matters, and so The Undeparted's purpose was never fulfilled and they became forever stuck between life and death.

An Undeparted.
## References

2. ↑ Find the Correspondence Sigil, *Sunless Skies*
3. ↑ Pry out its eyes, *Sunless Skies*
4. ↑ Find the Correspondence Sigil, *Sunless Skies*
5. ↑ UnseenCorpseRoot, *Sunless Skies*
6. ↑ UnseenBurn, *Sunless Skies*
7. ↑ Order your engine closer and listen to its whispers, *Sunless Skies*
Wolfstack Docks

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

>
>
> Wolfstack Docks
> ---------------
>
>
>
>
> Zailors dawdle at the rail, watching for the lights of London. Art from FL.
>
>
> ### Location
>
>
> Fallen London
>
>
> ### Alias
>
>
> Isle of Dogs
>
>
> ### Notable Figures
>
>
> Feducci
> Mr Fires
>
>
> ### Music
>
>
> Wolfstack Lights
>
>
> *"This is where the trading steamer fleets come in from the lands across the Unterzee, the sunless sea of the Bazaar. Mr Fires, who deals with trade in coal, keeps his office here among the warehouses and rowdy dockside pubs."*
>
>

**Wolfstack Docks** is Fallen London's single major port, located on the banks of the Stolen River close to the Eastern Unterzee.

## Where Travelers Return

The Docks are a sort of "home base" for zailors of the Sunless Sea. They're also the base of operations for Mr. Fires and his neddy men, who regularly beat the crap out (or get their crap beaten out) of more-than-justified rioters and unions.

The Black Ribbon Dueling Society is based here.

## Notable Locations

* The Blind Helmsman Tavern - Where zailors and other dangerous folks meet. The owner runs a spider-fighting pit.
* Leadbeater & Stainrod - Renowned shipwrights.
* Gibbet's Wharf - A port that is often a site of riots; this is where the battle of Wolfstack Docks occurred.
* The Silken Chapel - A meeting place of Spider-Councils.
The Sisters

The following page is **not properly cited** as per our revamped content policy. Therefore, the article may contain information from speculative or non-canon sources.
You can find out more about our citation policy **here**.

The **Pharaoh's Daughters**, known canonically as the **Sisters**, are the six daughters of the Pharaoh of the Second City. They ruled over the Second City after incapacitating the Masters, but they were forced to separate after the Masters pursued them seeking revenge. Afterwards, many of them would would go on to carve out fiefdoms for themselves, with many playing a key role in the Neath's many histories and societies.

As of the current era, five out of six are alive, all of whom lived for millennia. The Sisters are, from eldest to youngest:

* The Poisoned Priestess
* The Obstinate Adoratrice
* The Mother Superior
* The Duchess
* The Roseate Queen
* The **Lost**, who died on the Surface and never visited the Neath.
The Mirror-Marches

Something is wrong.

> *"A lush and stinking amber place of trees and eyed vines and orchids twining round mirror-frames."*
>
>

**The Mirror-Marches** are a region of Parabola, where the mad and lost congregate.

## Something Is Wrong

> *"A hot, orange sun hovering low in a real sky. Tangles of green foliage and the sounds of nature; little tickings and chirpings. Here and there, though, are man-made shapes and shiny surfaces; straight lines and right angles – empty frames."*
>
>

The Marches are a vast jungle, filled with animals, fruiting trees, and of course, mirrors. They are also dotted with the occasional ruined temple of uncertain provenance. The area is lit by the Skin of the Sun.

The mirrors of the Marches are windows into the waking world; they are as potentially dangerous as any mirror in the Neath, as they provide avenues for Fingerkings to possess unwary dreamers. However, some of them are known to be connected to the Royal Bethlehem Hotel, and may thus provide refuge.

## References

2. ↑ The Mirror-Marches, *Fallen London*
3. ↑ A waking dream %E2%80%93 memories of light, *Fallen London*
4. ↑ 4.0 4.1 Rest, recover, dream, *Sunless Sea*
5. ↑ Be enticed by the temples, *Fallen London*
6. ↑ Night is falling, *Fallen London*
7. ↑ Look at the ivory frame, *Fallen London*
8. ↑ Step through the mirror, *Fallen London*