Events

Periodically, an event takes place in the events tab. These events are free to join and have a variety of rewards. An event may last 24 or 48 hours depending on the event and there is often 24 hours between events.

## Event Mechanics

Events occur for either one or two in-game days. (The start time will change based on your time zone.) You will have either 24 hours (Friday) or 48 hours (Saturday. Tuesday) to complete an event.

To complete the full event, you will have to win 6-10 battles before the event ends to earn the most rewards for that event. Each loss occurs one strike. After 3 strikes, the event will be locked for 2 hours. After the 3-strike time penalty has expired, you are able to enter event battles to progress towards the max rewards for that event and another 3 strikes before another time penalty. Once all rewards are claimed, the event is locked and inaccessible.

Events are played using "Tournament Rules" which puts every card at the same level. (You can only use cards you have unlocked unless it is a set-deck battle which you may have access to a card you have not unlocked yet, but this is unlikely.) Common, Rare, and Epic cards are equalized to level 4 and Champion cards are equalized at level 8. Knowing how much damage certain units/cards deal while in tournament mode could be extremely helpful in conquering an opponent (especially strike cards).

Events are a great time to try out and practice with cards that you usually don't play with because they are too under leveled for ladder play. Though because of tournament rules, some cards will be more effective at higher levels (like epics). Just remember to pay attention to the penalty timer and amount of time left to complete the event.

If you find your self struggling with a particular event, be sure to ask for help on the LSWB Discord as many are happy to give suggestions!

NOOCH "Star Wars Dad" Video: Beginner's Guide to [Open-Deck] Events!

## Event Types

* Season-Themed Event
* Inspire Event
* Reinforcement Battle
* Tower Defense
* Crystal Mine
* Stud Mine
* Bonus/Special Events
* Set-Deck Battles (within other events)

## Weekly Event Schedule

Events follow the in-game day schedule, whatever that is in your time zone. There are typically 12 events per season. Each week contains two 48-hour events and one 24-hour event.

* Tuesday-Wednesday (Reinforcement, Inspire, Tower Defense)
* Friday (Crystal Mine, Stud, Reinforcement, Inspire, Tower Defense) - 3200 trophy minimum
* Saturday-Sunday (Season-themed event)

**NOTE:** Friday events contain a trophy minimum of 3,200 trophies. If you are below this trophy minimum, you will not see or be able to battle in that event.

### Event Rewards

Events reward wins in the event with a variety of rewards and amounts: studs, crystals, scans, champion token, and emotes. Events focused on studs or crystals will have more rewards of that type, otherwise there will be some combination of studs, crystals, and scans.

Champion tokens are awarded as the top prize on the 3rd season-themed event of that season and Emotes are awarded as the top prize on the 4th season-themed event. (There is a theory that the seasons/themes will repeat after season 12 to re-release emotes. If this is the case, a champion token will be an alternate reward if the player already has that emote.)

## Season-Themed Event

Each season, there is a storyline related to the season host on Saturday/Sunday. The first two weekends require 8 wins to complete and the second two weekends require 10 wins to complete, both over 48-hour period of Saturday to Sunday. The top reward for the first two weekends is a holocron scan, the the top reward for the third weekend is a champion token, and the top reward for the fourth weekend of the season is an emote.

Season-themed events never appear as set deck events, so feel free to experiment with new/different units than you would normally. However, remember that stats at tournament levels are different than what you may normally encounter. Epics are weaker and struggle more at tournament rules do to their strength really starting at level 9+. Adjust your play style and deck choice accordingly.

## Fixed-Deck Events

*"Win multiple battles with these hand-picked decks to earn prizes"*

Some events give players fixed decks to play with. These events are spread throughout several seasons and appear as often as 4 times per season. Fixed decks most often appear with Crystal Mine, Stud Event, Planet Battle, Inspire Event, and Tower Defense. However, these events can also have "open deck" variants. Fixed Deck events will NEVER appear with Season Events or Reinforcement Battles.

There are currently 28 possible set decks, 14 each side. These decks mainly feature original units and some can be quite frustrating to use with how limited they are. Look for their strengths and be patient when using these decks. You will mostly likely only be able to progress in these events with tower wins rather than a max win. Look at the Fixed Decks page for more information on the pre-set decks.

## Inspire Event

*"Your troops in friendly territory are inspired to move and attack twice as fast in this hectic event!"*

Leia . . . everywhere. This event weaponizes Princess Leia's special, Inspire, and applies it all over the deployment area. Whenever units are within the deployment area, that unit's speed and rate of attack is doubled. Once the unit leaves the deployment area, movement and attack speed return to normal. When you build towers and your deployment zone increases, thus increases the area of inspired territory.

Find more information and strategies on the Inspire Events Page

## Reinforcement Battles

*"Units will automatically enter the battle to assist you in these frantic fights!"*

In this game mode, troops automatically spawn every 15 seconds on the map alternating lanes. Find more information and strategy on the Reinforcement Event Page.

## Tower Defense & TD Inspire

*"Defend your pre-built Shield Towers and decimate your opponent's to permanently expand your deploy area!"*

Tower defense is a game mode that starts with you and your opponent with two pre-built Shield Generator Towers (Rebel/Imperial) in the rear positions and the middle tower position empty but able to be built upon. Find more strategies in the Tower Defense Event Page.

## Crystal Mine

*"Use your best Light Side and Dark Side decks to beat your opponents and claim all the crystals."*

Typically once per season, Crystal Mine events only occur on Fridays as a 24 hour event and are locked until the player reaches 3200 trophies (the only exception is Seasons 1, 13, and 25). Crystal Mines can occur as either set-deck or open-deck events and require 6 wins to complete for a total of 500 Crystals (not including any max win/base kills gained during the event).

Win rewards for Crystal Mine events: 20 Crystals -> 40 Crystals -> 60 Crystals -> 80 Crystals -> 100 Crystals -> 200 Crystals

For open-deck events, use your best meta deck or experiment with other units. Have fun! For set-deck events, good luck.

## Stud Mine

*"Use your best Light Side and Dark Side decks to beat your opponents and claim all the rewards."*

Typically once per season, Stud Mine events only occur on Fridays as a 24 hour event and are locked until the player reaches 3200 trophies (the only exception is Seasons 1, 13, and 25). Stud Events can occur as either fixed-deck or open-deck events and require 6 wins to complete for a total of 2,800 studs (not including win studs or studs gained from scans).

Win rewards for Stud Events are: 250 Studs -> 300 Studs -> 350 Studs -> 400 Studs -> 500 Studs -> 1,000 Studs

For open-deck events, use your best meta deck or experiment with other units. Have fun! For set-deck events, good luck.

## Special Events

Special events outside of the normal schedule based on holidays or special events. Currently the only special event that has occurred is May the 4th on May 4.

In 2022, the May the 4th event occurred on Wednesday, cutting short Tuesday's typically 48-hour event to 24-hours and the May the 4th event was available to players for 24 hours. Normal decks could be used and 10 wins required to complete the event with 2 holocron scans, 1000 crystals, and a champion token.

## Event Rewards

Event rewards vary based on the number of stages, or wins, required to complete the event. Each even is different, check the event schedule below for rewards for a specific event in a specific season.

## Season Event Schedule

For reference, below is a record of previous events and projected future events.