Looting

Looting is a way of acquiring various types of items/materials from the environment. This will not include resources which can be obtained via harvesting from the natural terrain, rather those which present themselves as either a dropped item, a drop from animals/enemies, or as an item which is obtained from opening generated storage containers such as those found in the Village or Zombie Base. Some sources are renewable, while others are a one-time only source. There are several looting opportunities in the game:

* Collecting as a dropped item on the ground
* Looting defeated mobs
* Looting certain storage containers

## Common Resources

These resources can be found scattered across the ground on any island in any location and can be picked up once you get close enough:

* Wood, appearing as a stick on the ground.
* Stone, appearing as a small rock.
* Banana (Restores 2 hunger points).
* Water Bottle (Restores 20 thirst points).

## Farmer Island

### Animal/Enemy Drops:

Unlike Hornet Island, Farmer Island is *mostly* void of hostile enemies (o*nly in modern versions*), and so the only mobs you will encounter on the surface are deer and rabbits which are found all across the island.

##### **From Deer:**

* Skin
* Fat
* Meat

##### **From Rabbits:**

* Fat
* Rabbit Meat

### Oil Well Island:

This is a small sub-island located to the North of Farmer Island and is not present on the Map. It is accessible through either swimming or by using the boat. The island consists of a large tower with a hut on the top and a small oil rig next to it.

The Oil Rig can be accessed by using the 'Use' button whilst looking at the tank.

The hut on the top of the tower contains two lootable cupboards on the West facing wall (the far left wall as you enter the hut). These cupboards can contain a range of different items, regenerating each real world day. **Do not use these as personal storage containers - their contents will reset each real world day, removing any item that is present inside them beforehand.**

##### **From Oil Rig:**

* Gasoline - Regenerates slowly over time. Can store up to 20 gasoline at once.

##### **From Tower:**

Some of the items which can be found are as follows:

* Plastic
* Metal fragment
* Steel
* Wool
* Paper
* Cement
* Redwood log
* Canned food
* Rope
* Fibre
* Cloth
* Bandages
* Water Bottle
* Iron pickaxe/axe
* Glass fragment
* Strained glass fragment
* Charcoal
* Certain furniture items

### The Bunker:

The Bunker is a new structure on Farmer Island, added in the v.3.41.1 Update, accessible via a concrete structure going into the side of the hill next to the waterfall in roughly the middle of the Island. Whilst the majority of Farmer Island is peaceful, within the Bunker are around 20-40 zombies, split up into different rooms with varying numbers. Within these rooms are also multiple loot boxes/containers/lockers, containing an assortment of common, uncommon and rare items, with the quality being dependent on the room you are looting from. In most cases, the rooms with a higher quality of loot are more difficult, containing more zombies than others.

A full map of the bunker can be found here. (A huge thank you and full credit to GreenBroUA for creating this map).

##### **From Zombies:**

* Cloth
* Bandage
* Rope
* Plastic
* Ammo 45. ACP

##### **From Rooms:**

The loot from the rooms come in several tiers from common to high level.

###### Common loot:

* Cloth, Rope, Bandage
* Charcoal, Metal fragment, Glass fragment, Bricks, Sulphur, Leather
* Steel, Plastic, Strained Glass Fragment, Redwood, Cement
* Wool/Paper
* Canned food, Coffee
* Dog food
* Several ingredient food items such as eggs/vegetables/fruit
* Seeds
* Certain furniture items
* Ammo

###### Intermediate loot:

* Lower tier weapons such as pistols
* Casual/Army clothing
* Backpacks
* Advanced food items
* Aluminium, Rubber
* First Aid Kits
* Iron Pickaxe/Axe
* Torch
* Car parts/paint

###### Advanced loot:

* Swat/Kevlar armour
* High tier weaponry such as rifles/rocket launchers

Please note that this list is by no means completely comprehensive, and certain items may be considered to belong in different tiers by other people. However, it should give a rough idea of what can be obtained from the Bunker.

## Hornet Island:

On Hornet Island there are multiple locations where loot is available. Some of these locations are enemy free whilst others pose a risk to explorers due to the presence of hostile creatures, including zombies, rebels and mutants. Among these, zombies are by far the most common form of enemy present and the least threatening (*Despite this, do ensure you are fully prepared to face them before considering to loot these locations as a horde of zombies can easily overrun an unprepared player*).

What follows is a list of the lootable locations on Hornet Island. Any enemies present will be listed next to the location's name:

* x4 Gas Stations (The easternmost gas station which is closest to the Player upon arriving at Hornet Island is surrounded by at least 2 zombies)
* Village - Top left corner of map (Zombies)
* Warehouse - Bottom left corner of map (Peaceful, but there are dangerous animals present in the forest behind it near Safe House #6)
* Zombie Base - Bottom right corner of map (Zombies, as the name suggests)
* Mutant Compound - Top right corner of map (Mutants - proceed with extreme caution)
* Army Camp - Top of map to the left of the desert (Rebels - proceed with extreme caution. Sniper rifle recommended)
* Desert Camp - Bottom of the desert, in the middle. 3 Oil rigs present in addition to loot boxes (Zombies)
* Old Camp - South of Safe House #8 (Zombies)
* x14 Safe Houses - A map of Safe House locations as well as a guide to teleportation using them can be found here.
* Numerous Survivor Huts (Peaceful)

There are also free groups of zombies scattered across the map. Ensure you are prepared to face them at all times when exploring Hornet Island. A gun with sufficient ammo is recommended.