recursal/Fanatic-Fandom huggingface dataset:
Fremont Wars

The Fremont Wars are an ongoing series of Battles in the Bay Area, California. The war started as a result of disagreements between the Dijhaean Army, and the LulJ + MediumJ Coalition over the implementation of certain Java classes. Following the disagreements, the Dijhaean Army declared that the J Coalition would not be allowed to proceed with the publishing of their book, *Unix 101: A Simple Lesson in Backend Database Design and PHP Integration.*

## Background

In the year 1990 BC, Professor Dijhae Fort of Harvard University met with Dr. MediumJ of Stanford University decided to meet in Paris, France to discuss the future of the Java Programming Language, and its use in future computers. Professor Fort advised that Java would soon be replaced with Python, while Dr. J argued that Java would be used for all of human history. As a result of the disagreement, Professor Fort prohibited the publication and distribution of Dr. J's books at Harvard University.

Due to a loss in revenue. Dr. J approached Dean LulJ of Cal Tech University, and declared that they would eliminate Professor Fort by any means neccessary.
Abnegazar Falzor

**Abnegazar Falzor** was the magister of the Manipular thalmont, living in its capital of Azura. He was a lich mind flayer. Abnegazar started life like most mind flayers do. He was hatched as a tadpole and inserted into the brain of a humanoid, turning the humanoid into a mind flayer. Abnegazar was implanted into a child's body as an experiment to see how growing up would affect the human to mind flayer transition and natural growth process. Most mind flayer tadpoles are inserted into adult humanoids.

Abnegazar developed a curiosity around magic. His elder brain lord, Cerebra, forbid the use of magic in her hive. She believed it was dangerous and threatened the unity of the hive. Cerebra was a strict elder brain, punishing anyone who disrupted its order.

Lanora Vuk was like an older sister to Abnegazar. When she found out, Abnegazar was secretly studying magic and had discovered a way to distance his mind from Cerebra, she implored him to stop. Lanora would later be killed as a sacrifice to Cerebra. Her mind and body were made one with the elder brain.

Szass Tam's search for magical secrets led him to Abnegazar. The emperor offered Abnegazar a place where he could practice magic freely in exchange for his help. The two then killed Cerebra and the rest of her hive together.

Abnegazar helped Szass Tam find the Amber Temple and perfect Senzia's approach to achieving lichdom. As a reward for unlocking such power, Szass Tam named him the magister of the Manipular thalmont. He was also deemed worthy of immortality and became a lich himself.

When the Acquaintances With Weapons arrived in Azura, they noticed the enslavement of dwarves for a large mining operation. Abnegazar discovered a lyrium vein beneath his city. Lyrium is an incredibly potent enhancement for magical performance. The mind flayer used dwarves to mine it for Szass Tam and his own research. When he was confronted by AWW, Bigsby Bingman tried to convince the magister to side with them like Cleo had done. Communication broke down when the lich refused to give up his phylactery and immortality. He battled against AWW and lost his life to Stzu San's blade.

## Reign

Abnegazar didn't care much for power or ruling. He was more focused on magical research. However, he knew better than to deny Szass Tam's appointment. Abnegazar used his title and resources to continue his magical research and experiments. As a mind flayer, he often mentally controlled his subjects if dissent every grew too serious or if he simply needed a lot of bodies for a task.

Manipular is home to most of Thay's dwarves. Abnegazar looked down on dwarves and subjugated them politically, economically, and socially. He did recognize their innate strength so he'd often force them to do manual labor.

After his death, Willy Wingman was elected to serve as magister until a permanent government was built to replace Emperor Szass Tam.
Willy Wingman

**Willy Wingman** is a dwarf chef based in Azura, the capital of Thay's Manipular thalmont. Willy started out owning a food cart called Willy's Wings. He sold a variety of fried wings, including the last pair of dodo wings.

When the Acquaintances With Weapons arrived in Azura, Peggy and Bigsby ate at his food cart. When Sudsy asked a devil's assistance in what to order, the devil's price was the destruction of the Willy's Wings cart. Sudsy lit it on fire. Willy, who was covered in grease, also blew up with his cart.

Bigsby revived the chef and the two shared a romantic night with Elfy Highman. AWW also rescued Willy's son from Magister Abnegazar Falzor's control.

When Abnegazar was killed, Willy was elected to replace him as Magister. Willy was later elected to the People's Council after Szass Tam's death.
Elderion Telconter

**Elderion Telconter** is a half-elf ranger who specializes in beast mastering. Elderion is a nihilist and purely neutral in their alignment and gender. They were the original ranger and sharpshooter with the Best Friends Caravan. While investigating the Cult of the Dragon, Jamna Gleamsilver framed Elderion for the murder of a cultist. This started a strong hatred for the villainous gnome.

Elderion was one of the BFC members to be kidnapped by Jamna Gleamsilver. They were freed along with the rest of their comrades by the Strangers With Weapons who were recruited by Clit. It's strongly implied that Elderion and Fern used to date.

When the Acquaintances With Weapons stopped by Waterdeep on their way to Thay, they saw Elderion practicing archery with Bada-Bing Jabroni.

## Magical Prowess

As a half-elf, Elderion benefits from their fey ancestry. They're immune to magical sleep and are resistant to charms.

Elderion's training as a ranger allows them to tap into the power of nature. Elderion can heal themself or others, speak with animals, summon vines and thorns, and cloud their movement.

## Animal Companions

Elderion had several animal companions throughout the war against the dragon cult. Most didn't last for too long.

* Peter Panther (deceased)
* Drake the Drake (deceased)
* Blob Frog (deceased)
* Pseudo dragon
Oracle Morrigan Ambrose

**Oracle Morrigan Ambrose** is a member of Theros' ruling council called The Trinity. She holds the Oracle's Seat. Prior to being the Oracle of Theros, she was the oracle of the Ephara temple in Setessa.

Morrigan was born to a devout family. While all Therosians recognize every god in their pantheon, many choose to focus their worship or devotion on a select few. These select gods tend to relate to their circumstances the most. Morrigan's family was different. They heeded every god equally. She grew up reading the bibles and myths of every Therosian deity.

When she was 16, she began a career of service to the gods. She traveled all over Theros to meet its people and work at different temples. By the age of 35, she had served as a priestess for every major Therosian god outside of Manestra. By the age of 50, she served as the oracle for three. She's currently 65-years-old.

Prior to the attack on King Demetrius' coronation, she had a dream that the sun set on Theros and the country was overtaken by shadows.

The oracle along with Archon Daenyra Darkos have a covert relationship with the party. Under their directive, the party is recruiting more allies for the army of the living against King Varik's protests.

## Reign

In order to become Oracle of Theros, the oracle of every church associated with the Therosian pantheon vote to select a nominee. That nominee then must take part in a challenge called the 16 Miracles. The nominee needs to perform the 16 Miracles - all of which relate to the domains of Theros' major deities (with the exception of Manestra for obvious reasons). If the nominees possess the magical skill to complete all 16 Miracles, they ascend to the Oracle's Seat on The Trinity for a five year term.

She believes that The Trinity should control the entire Therosian peninsula. This includes the lands currently occupied by minotarus, centaurs, tritons, leonins, amazons, Verse Sai, and satyrs . Conquest isn't her preferred method to see this dream become a reality. With the divines' blessings, Morrigan sees the communities uniting for a common purpose.

Morrigan is in her second year of her term. Her primary goal is to advise the king and the archon based on the gods' wills. Her office oversees Therosian temples, agriculture, and housing.

## Magical Prowess

Morrigan is an incredibly powerful wizard. Not only has she completed the test of the 16 Miracles, a test many oracle nominees fail and several often perish while attempting, her devotion has earned her many boons from many different gods.

16 Miracles

* Heliod - Sunburst
* Ephara - Contact Other Planes
* Karametra - Prismatic Spray
* Nylea - Contingency
* Iroas - Invulnerability
* Athreos - Astral Projection
* Klothys - Foresight
* Kruphix - True Seeing
* Phaenax - True Resurrection
* Poseidra - Control Weather
* Procan - Conjure Elemental
* Purphoros - Erupting Earth
* Lunasa - Mass Polymorph
* Erobos - Finger of Death
* Pharika - Cloud Kill
* Mogis - Imprisonment

## Titles

* Oracle of Theros
* The Gods' Chosen
Buoyoncé Shoals

**Buoyoncé Shoals** was a triton who was a skilled practitioner in sea sorcery. Buoyoncé was married to another triton named Gay-Z who cheated on him with an elf named Beckera Goodhair. The newly single triton moved to Theros to start a new life and lemonade stand business. His dreams were crushed when he met the Acolytes in Sexy Tights. The party disparaged his lemonade and got into a confrontation with them that left his stand in ruins.

Buoyoncé returned to the underwater triton city called Cerulean with a newfound hatred for the surface world and those who dwell in it. When he found out that Queen Wavera Saedra was building a colony on PnP island, he started an insurgent group called The Trident. They often attacked the colony in the middle of the night to destroy businesses and attack civilians. When the Acolytes went to PnP island to recruit the tritons, they offered their services to eliminate The Trident. They stormed Buoyoncé's lighthouse and Muchomucho M Amor's demonic ape killed him. This brave act secured the triton's support in the war against Queen Nekros.
I Can't Get No Resurrection

The party comes together, heeding Syndra Silvane's call to end the Death Curse. As most of the Strangers With Weapons are not from Chult, they spend much of their time exploring Port Nyanzaru and preparing for their mission.

## Major Plot Points

* Calypso recruited Voloth, Vladimir, Vulveeta, Peggy, Bigsby, Fern, Cheshire, Mariah, and Draga into the party.
* The group gathered to meet each other, Lady Syndra Silvane, the party’s benefactor, and Wakanga, her friend and a Merchant Prince of Port Nyzanzaru. The Death Curse is a plague killing those who have been resurrected and it prevents anyone from being resurrected. Port Nyanzaru has been hit hardest but reports of it are coming in from Faerun. Lady Syndra explained her spies discovered the Death Curse is caused by something called the Soulmonger.
* Cheshire pacified a raging ankylosaurus in the harbor.
* The party was denied entry into the Temple of Sune.
* At the Temple of Savras, the SWW met Dinah and agreed to help find her father in Mezro.
* The high priest there gave the group a prophecy, "I see three hearts. One of stone. One of ice. One of blood. I smell death on an elf. I hear a woman screaming. I taste a viper's poison. I feel the rush of a great fall."
* At the Thundering Lizard, SWW fought 8 pirates who were messing with people. Zindar, the half dragon bar owner, offered 2,000 gold for each pirate ship the party captures/destroys and another 500 gold for each captain they kill/capture. There are three ships captained by one person each. They dock frequently in Jahaka Anchorage.
* SWW hired Salida Gomez, a human guide, to take them to Mezro and back. She can also take the party to Kir Sabal and The Heart of Ubtao.
* The group bought two water catchers that will provide water for as long as you have them.
Cerze

**Cerze** is a druid who lives in the Nessian Woods. She's a devout follower of Nylea, goddess of the hunt, and Karametra, goddess of agriculture and fertility. It's believed that the twin goddesses created the Nessian Woods together. Karametra grew the plants and Nylea filled it with wildlife.

Cerze sees herself as the protector of the sacred forest. She's quick to punish those who would harm it and the animals that call it home.

She built a wooden pyramid in the woods to act as a temple to her goddesses and as a place of prayer and healing. She's hired a staff of dryad named Leafstorm and a group of pixies led by Pixels to help with temple upkeep and caring for the sick and injured. They use bees as internal messengers.

Thanks to the party's intervention, Cerze and the village of Zukos were able declare a truce. In exchange for freeing the poachers, loggers, and foragers she transformed into beasts, Sprocket "Ballsy" Gnoman III trained the Zukosi in new trades so they didn't need to rely on poaching for income. Cerze also established rules and regulations for hunting in the woods.

## Magical Prowess

Cerze is an incredibly powerful druid who specializes in transmutation and polymorph magic. When villagers from Zukos entered the Nessian Woods to poach wildlife and pillage natural resources, she turned the men into beasts and plants to replace the ones they destroyed. She turned one poacher not from Zukos into a wood woad to serve as a temple guardian.

Her gifts to command and communicate with beasts provide her strong animal protectors like a lion and a dire wolf. She is a renowned healer who takes care of those injured and lost in the Nessian Woods.

## Titles

* Witch of the Woods
* Chosen of Nylea and Karametra
Heliod

**Heliod** is worshipped as the god of the sun in Theros. He's the most popularly worshipped in the country. He was once a mortal Therosian who wielded potent fire magic. He gained godhood, usurping the old fire god, when he created stars in the night sky.

## Myth

According to myth, he ensures that the sun rises every day to provide light and warmth to the world. Every inhabitant of Theros acknowledges his dominant presence, and nearly everyone at least pays lip service to the idea of giving him worship and honor.

## Influence

Heliod personifies the light of day, and by extension, he is associated with many metaphorical aspects of the sun’s circuit.

As the sun rises without fail every morning, so Heliod values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and honor.

## Worship

The brilliance of Heliod’s sun is impossible to ignore. Thus, virtually everyone in Theros pays at least grudging respect to the sun god in forms of worship that range from simple gestures to days-long celebrations.

Some families follow a practice of bowing in the direction of dawn’s first light—or winking, in a gesture of respect for the sun god’s luminous “eye.” More dedicated worshipers offer short litanies at dawn, noon, and dusk, acknowledging the sun’s passage across the sky.

## Piety

**Earning and Losing Piety** You increase your piety score to Heliod when you expand the god’s influence in the world in a concrete way through acts such as these:

* Carrying out punishment on a fugitive from justice
* Exacting vengeance for a significant wrong done to you
* Defending a city from attacking monsters
* Building or restoring a temple to Heliod

Your piety score to Heliod decreases if you diminish his influence in the world, contradict his ideals, or make him look ridiculous or ineffectual through acts such as these:

* Breaking an explicit promise or oath
* Violating any just law
* Putting others at risk through your own cowardice

**Heliod’s Devotee**

*Piety 3+ Heliod trait*

As a devotee of Heliod, you have proven yourself a worthy champion of the sun god. You can call on Heliod’s favor and cast burning hands with this trait, requiring no material components. You can cast the spell in this way a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest. Wisdom is your spellcasting ability for this spell.

**Heliod’s Votary**

*Piety 10+ Heliod trait*

Heliod is always close to your side. You can cast daylight with this trait. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.

**Heliod’s Disciple**

*Piety 25+ Heliod trait*

You grow accustomed to the blazing radiance of the sun; you have advantage on saving throws against being blinded, and you have resistance to fire damage.

**Champion of the Su**n

*Piety 50+ Heliod trait*

You can increase your Strength or Wisdom score by 2 and also increase your maximum for that score by 2.
Procan

**Procan** is worshipped as the god of the ocean and navigation. He along with his sister, Poseidra, goddess of marine life and the weather, are the only two members of the Therosian pantheon not of Therosian origin. When native Therosians became sailors, they met a community of tritons in the Siren Sea. Those tritons traded with them and exchanged cultural ideas, including their two gods. Belief in Procan spread far enough to give him a foothold into Theros.

## Myth

Procan is credited with creating Toril's ocean and bodies of water.

## Influence

Idols of Procan are often seen on Therosian sea vessels.

## Worship

Procan is primarily worshiped by triton communities. His Therosian followers include ocean travelers, fishermen, and sailers. They often invoke his name to prevent getting lost.

## Piety

#### **Earning and Losing Piety**

You increase your piety score to Procan when you expand the god’s influence in the world in a concrete way through acts such as these:

* Building or repairing a shipping vessel
* Assisting someone in their travels
* Respecting the ocean and offering it a tribute
* Building or restoring a temple to Procan

Your piety score to Procan decreases if you diminish Procan’s influence in the world, contradict his ideals, or make him look ridiculous or ineffectual through acts such as these:

* Disrespecting the ocean
* Sabotaging an expedition
* Polluting the ocean
* Destroying water or tainting a water supply

**Procan’s Devotee**

*Piety 3+ Procan trait*

As a devotee of Procan, you have proven your wisdom and your allegiance to the ocean lord. You can cast create or destroy water. You can use this trait a number of times equal to your wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest.

**Procan’s Votary**

*Piety 10+ Procan trait*

When you fail a Wisdom saving throw, you can reroll the die, and you must use the new roll. Once you use this trait, you can’t do so again until you finish a long rest.

**Procan’s Disciple**

*Piety 25+ Procan trait*

The energy of the ocean flows through you. You can cast destructive wave. Wisdom is your spell casting ability. Once you use this trait, you can’t do so again until you finish a long rest.

**Champion of Oceans**

*Piety 50+ Procan trait*

You can increase your Strength or Wisdom score by 2 and also increase your maximum for that score by 2.
Ramdev Khan

Ramdev Kabul Khan was known for leadin the terror sit groups ISIS, ISIL and various other Islamic extremist groups since the day he was born. He had been known for raping little boys with his black dick. Before meeting all of his classmates, he raped them and became friends with Osama Bin Laden. Ramdev later almost killed Osama after an argument rolled around in their bed. This behavior was considered normal for Ramdev because he was force-fed dick by his father since he was a toddler, turning his mouth into a literal cum bank and impregnating any girl he comes into contact with. This makes Chirag a true force to be reckoned with in the bedroom. He also had C4 surgically implanted into many important organs in his body. Rumor has it, if he ever gets too excited, he will cum, all of the C4 detonating at once, the level of damage only being described as 'catastrophic'. He also had numerous attempts on his life by the IRS because of his tax evasion beginning in 7 Billion BC and ending when he was presumed dead on September 11th 2001 after the bombing of the world trade center and having comitted a sin by engaging in anal intercourse where he ruptured Osama's anus, almost killing him in the process. Following this, he could barely walk, and was later framed for 9/11. He grew up to become the president of the United States of USA. Since 2016, the U.S. State Department has offered a reward of up to $25 million for information or intelligence leading to his capture or death. His name was changed to Obama Clinton. He is honored by many poeple of white ethnicity as well as other Sandniggers and Jews alike. He used the n word occasionaly which the prince of Saudi Arabia did not like that much so he was executed. In June 2014, he was chosen by the majlis al-shura(consultative council or Shura council), representing the ahl al-hall wal-aqd of the Islamic State as their caliph. He also like his sister and liked to put is curry chicken in her hair. he also had a affair with Michell Obama's sister when she was born. One day he walked into the kitchen with no legs and his sister was boiling cherries in the tosater. She is a virgin with 8 kids. He also had a crush on his dad and his mom let him date him for a while.

## Early Life

Before meeting Prophet Sree Chinta , Ramdev had been involved in fucking his mom up and many bombings within India. He later stole from the US, bombed Mcdonalds and framed the US for the whole ordeal. This is where he met Donald Trump, who helped him keep quiet while he ran havoc within Syria. Trump was later framed for crimes Ramdev had commited, and was then executed. Ramdev would then go on to found the Kabul Empire in Afghanistan before The Lord invaded India in an attempt to avenge the Nazi party. He was killed in the process.
King Demetrius Heliodson

**King Demetrius Heliodson** is a member of Theros' ruling council called The Trinity. As king, he holds the Royal Seat, which is the only permanent position on the council. The Heliodson bloodline descends from the sun god Heliod himself.

Demetrius is only 18-years-old and thus recently coronated. Queen Penelope, his mother, died 10 years ago when he was just 8. His uncle Prince Varik Heliodson, the queen's brother, ruled as king regent until the boy came of age.

The new king spent his childhood in the Therosian palace walls. He was homeschooled by the best teachers in Theros. The only other children he knew were the kids of members of the royal court.

King Demetrius disappeared after the battle with Queen Nekros' army at the Field of Pyramid. Many believe he died in the explosion caused by Megalos destroying his fiery dome. Others held out hope he will return. Prince Varik ascended to the throne in his absence.

When the party descended into the Underworld, they discovered King Demetrius was dead and Erebos was using his soul as a servant. The god of the dead tricked the group into thinking they could leave with the king. When they crossed the threshold back into the material realm, Demetrius was turned into a Returned being. Clows and Barb forced him back through the gate and he reverted to his true self. Erebos revealed he cursed the gates so that any souls who left the Underworld would be cursed. He wasn't sure why Queen Nekros was what she was though.

The party agreed to a deal with Erebos - if they kill King Varik Heliodson, he would free Demetrius and the rest of their departed friends. Erebos honored his end of the deal after Varik's assassination. A reborn Demetrius thanked his friends for their help and returned to Setessa to reclaim his throne. His death and time spent in the Underworld has changed him though. He no longer wishes to be king and detests what power does to people.

## Reign

As prince, King Demetrius dedicated himself to studying Therosian laws and history. He strives to be a good king for his people. Outside of the obvious of livelihoods, food, and shelter, he is probably more oblivious to his people's needs than he cares to admit. He relies heavily on his uncle Varik for guidance.

Seeing himself as the descendant of a god, Demetrius is very devout. His favored gods are Heliod and Ephara. He takes the word of Oracle Morrigan Ambrose very seriously as a result.

His office oversees the Therosian military, treasury, and courts.

## Magical Prowess

King Demetrius is a sorcerer who wields potent fire magic just like his ancestor Heliod. Queen Penelope was a renowned pyromancer. Varik inherited this gift as well.

## Titles

* King of Theros
* The Sun King
* The Sun's Son
Princess Diana

**Princess Diana** is the only daughter of Rhea, Queen of the Chultan Amazons. She is their princess, but she prefers to serve her people in the field rather than the royal palace. When Order of the Gauntlet troops were raiding historic sites in Chult, including Amazonian property, she led the squad to stop them. This is how she met the Strangers With Weapons and gifted them the infinity jug.

The SWW helped broker peace between Diana and Maxima, who saw herself as queen of Chult in its entirety - including the Amazons. The two settled that the Amazons could hold their own queendom in Chult as long as they help Queen Maxima take Port Nyanzaru. After this was accomplished, Princess Diana decided to join Queen Maxima's Small Council as her Master of War. She saw this as an opportunity to mentor another powerful woman in the world. She's responsible for the city's local police force and the city's army.

Diana is a paladin of Galatea, the goddess the Chultan Amazons worship. Her training has made her an expert in edged weapons, shield handling, hand-to-hand combat, and whips. She was strong enough to best Vladimir Pudding in a sparring match.

Her people were thought to only be legend, however, they have had some contact with the outside world. When women fighters have the intelligence and strength to find them, they honor them by offering to train them in their art of war. This is how Dinah and Stzu San became their trainees. When Dinah's crimes with the Zhentarim were brought to light, Diana felt personally betrayed by her friend and student.

## Magical Equipment

* Diana wields an ancient Amazonian sword that deals additional damage to male targets
* Her lariat of truth allows her to cast Zone of Truth on a creature restrained by the lariat
* The magical gauntlets on her wrist allow her to potentially defect incoming projectiles like arrows

## Titles

* Princess of the Amazons
* Master of War
Daxos Shadowhorn

**Daxos Shadowhorn** was a cruel Returned general who served Queen Nekros. The undead satyr dedicated his work to figuring out how to turn mortal into The Returned. His research led him to the mansion that once housed a mortal Lunasa and her coven. While he never discovered the secret that the moon goddess helped create Queen Nekros, he was able to create golden masks that turn living humanoids into The Returned when worn.

The Acolytes in Sexy Tights confronted him after he turned the manor's werewolf guards into Returned. Dikarus Bottombane brought him down with a well-placed arrow.

## Magical Prowess

Daxos Shadowhorn wielded powerful necrotic magic he gained from Queen Nekros herself. His arcane knowledge and skill helped him create masks that turned mortal into The Returned. Luckily for the realm, the Acolytes destroyed him before he could share his breakthrough with his queen and patron.
Klothys

**Klothys** is worshipped as the goddess of destiny. She is of the first generation of gods and perhaps is the first Therosian deity. While Heliod believes himself to be king of the gods, many believe Klothys to be the most powerful.

She oversees the order of the cosmos, ensuring that all things remain in their proper place, knowing how easily the cosmic balance could be undone if she were not vigilant.

## Myth

Of all of the Therosian gods, Klothys is the most mysterious. It's said that each strand of her hair represents a living Therosian. If she cuts your strand, death will no doubt follow.

## Influence

Idols of Klothys are common among healing centers, courts, and her imagery adorns Therosian coins.

## Worship

Klothys is the only god of Theros who doesn't covet worship from mortals. Every soul ends up doing her bidding so long as they stay true to their destined path. Unsurprisingly, Klothys is a subject of heated debate. Those of privilege and great fortune praise the goddess of destiny for their lives. Those who go without and left wanting often curse the goddess for not having a grand plan for them outside of suffering.

## Piety

#### **Earning and Losing Piety**

You increase your piety score to Klothys when you expand the god’s influence in the world in a concrete way through acts such as these:

* Restoring order by defeating a creature who stepped out of its natural place
* Making careful and detailed plans and sticking to them
* Protecting the powerless from those who abuse their power
* Teaching people about Klothys and her nature

Your piety score to Klothys decreases if you diminish her influence in the world, contradict her ideals, or threaten the integrity of destiny through acts such as these:

* Undoing a deserved punishment or curse suffered by another creature
* Abandoning plans or improvising in dire situations
* Willfully destroying a natural wonder
* Assisting a creature in undermining the natural order or exploiting destiny

**Klothys’s Devotee**

*Piety 3+ Klothys trait*

As a devotee of Klothys, you can manipulate the bonds of destiny that invisibly entangle every living thing. You can cast command with this trait a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest. Wisdom is your spellcasting ability for this spell.

**Klothys’s Votary**

*Piety 10+ Klothys trait*

You can cast clairvoyance with this trait, requiring no material components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.

In addition, you have advantage on saving throws against being charmed.

**Klothys’s Disciple**

*Piety 25+ Klothys trait*

You develop a second sense, allowing you to intuit the tug and pull of destiny. You can’t be surprised, provided you aren’t incapacitated.

**Champion of Destiny**

*Piety 50+ Klothys trait*

You can increase your Strength or Wisdom score by 2 and also increase your maximum for that score by 2.
Granny

**Granny** was a green hag who posed as an elderly human woman. She traveled Chult's jungles before finding the city of Mbala. She systematically killed all of its residents and devoured their bodies. She decided to stay in the city as its sole ruler and resident. She created a zombie t-rex for protection. She often exploited the desperate with her Rite of False Life ritual she used to perform “resurrections.” This wasn't a true resurrection. A sacrificed humanoid's soul would transfer to a deceased corpse. The corpse would overwrite the soul's memory and personality with its own. However, the revived humanoid could only live for 30 days and decomposition would begin almost instantly.

The Strangers With Weapons interacted with Granny when they visited Mbala. They saw her conduct the Rite of False Life on a boy named Scotty, sacrificing his mother in the process. The SWW attacked her after realizing the deception and that she was keeping Scotty as an indentured servant. Calypso killed the hag and Cheshire Twat saved Scotty with a cease rot spell found in Granny's grimoire.

The SWW then escorted Rotty Scotty back to Port Nyanzaru to reunite him with his aunt. The party learned his aunt was Salida Gomez and discovered her treachery then. Scotty would later become an intern at Zindar's Thundering Lizard tavern. He would meet his true death when Captain Eurin Gayjoy attacked the city.
Bedlam

**Bedlam** was the Demon Prince of the Abyss and the only son of Chaotica, the Queen of Demons. Bedlam oversaw a domain of desire, debauchery, and decadence. According to Bedlam, the only true sins are restraint and moderation.

The Abyss is the realm of demons and its in a perpetual blood feud against the Nine Hells, the realm of devils.

Unlike most demons, Bedlam chose a form that looked extremely attractive to humanoid creatures. Despite being a skilled combatant and a practitioner of magic, he preferred to rely on his charisma to exert control over his demonic army and his cult in the material realm. Legends say he was a prolific lover.

It's been centuries since Bedlam has last visited the material realm. According to Tasha's Guide to Demonology, his Cult of Debauchery have a prophecy that states, "When the Harlot Witch turns the world red with desire, the Demon Prince shall rise again. " Chaotica locked Bedlam in the Ring of Desire because he refused to settle down and have grandkids. Chaotic made it so only the Harlot Witch could free him permanently through a marriage ritual.

Tasha Nightshade convinced Clementine Jones to wear the Ring of Desire as she correctly surmised Clit was the Harlot Witch. When Clementine wore the ring, Bedlam was freed but she refused his marriage proposal. She used the ring to become and avatar of the wish spell and created the Reverie and badly injured Bedlam.

Clementine used her newly discovered magic to bring back a deceased Gristle Pete. Bedlam possessed Gristle Pete and tried to trick Clementine into marrying him so he can remain free. The Acolytes first discovered something was amiss with Gristle Pete when they tried using Xanathar's transmutation machine to make Gristle Pete exist outside of the Reverie. The machine said he was an "invalid input." After killing Tasha and making Clementine see the truth behind Gristle Pete, the Acolytes and the Harlot Witch confronted the Demon Prince. Bedlam fell to Dead Amy's blade.

## Titles

* The Demon Prince
* Prince of the Abyss
Shop.

Shop is one of the must important things in this game.

In the shop you can buy weapons for your classes from Sniper rifles to pistols.

Each weapon has it's own cost but it has a card near it in a red small box on the upper right of the weapon's icon it means to which means that the rank shown on the icon is the rank that will have the ablity to buy it for cheatpest. It's called "Rank penalty" example : If you wanted to buy the Dragunov rifle it would say that you need to be rank 20 to buy it for the cheapest which is 10,000$ but if you are rank 8 you would need to pay 12,000 extra that will make the price 22,000$.

The shop has 5 diffrent tabs : Building Tools, Melees, Guns, Explosives and Cash.

The 4 first are the items you would use but the last tab is for buying in game cash.

Image of the shop.

In the shop you also can see the stats of the weapon such as : Damage, Headshot Damage, Block Damage, Spread, RoF, Range, Ammo capacity, Reload time, VRecoil and HRecoil.
Neuriel Clasp

**Neuriel Clasp** spent time learning how to be a healer with his mentor prior to joining the Strangers With Weapons. He was kidnapped by Red Wizards and held hostage in the Heart of Ubtao in Chult. He was rescued by SWW and joined after that. He's a cleric and the only genuinely good person of the group. Neuriel wields an arsenal of weird and badass magic items. Neuriel is helping Vulveeta as her therapist.

When he was traversing through the Tomb of Doom, Neuriel was beheaded by a scythe trap triggered by Karen Pinterblog. Fern Gilly was able to resurrect him, but at a great price. Bigsby sacrificed his hover boar to give Neuriel's head a new body. He now wears his turtle shield as an actual shell.

After the battle for Thay, Neuriel continues to serve as Queen Maxima's first knight. When Karen became a plant, Neuriel planted her in the queen's gardens. He's gained a legion of fans due to Bigsby's songs about a heroic boar.

## Magical Prowess

Neuriel is the party's primary healer. His blessings often mean the difference between life and death for his comrades. His healing magic is so powerful that he resurrected Lady Peggy after she was killed by Emperor Szass Tam. This doesn't mean Neuriel can't defend himself or his friends when threatened. His magical ability to summon spiritual guardians and create magical weapons has often sent evildoers to their graves.

Neuriel's new boar body allows him to fly equal to his walking speed.

## Magical Equipment

* Commune with nature spell scroll
* Rust bag of tricks
* Amulet of health
* Flame tongue gauntlet
* Turtle shell shield
	+ +2 AC
	+ The wielder gains a swimming speed equal to their regular movement speed
	+ Can be called back to the owner if its separated and within 50ft
	+ Shield throw
		- Ranged weapon attack within 20/50 ft. Strength + Proficiency to hit. Deals 1d8 + strength modifier bludgeoning damage. It can hit up to three targets of the thrower's choice. The thrower can summon it back. On a return, it is Wisdom + Proficiency to hit.
	+ Shield bash
		- A melee weapon attack with a range of 5ft. Strength + Proficiency to hit. Deals 1d6 + strength bludgeoning modifier damage. Target must make a DC16 strength check or be knocked prone
	+ Holds the spirits of four turtle humanoid warriors from the Oral Coral Kingdom who were trained by Master Splinter - Leonardo, Raphael, Michelangelo, and Donatello
* Blue key
	+ The holder of this key can breathe underwater
* Boots of Elvenkind
	+ The wearer is granted advantage on all dexterity saving throws and checks
	+ The wearer moves silently
* Moral compass
	+ The compass points to the greatest source of good or evil (user's choice)
	+ The compass reveals the holder's true alignment
* Sending stone earrings and bracelet
	+ These communication magic items allow the user to covertly speak with other members of their team as long as they're on the same plane of existence.
Richard

## Overview

**Richard "Wet Dick"** was born to a human mother and a water genie father he has never met. He, along with Salty Twat, were part of Captain Flint's crew until they stole his map to Treasure Island and abandoned ship. The pair was hired by Queen Maxima to operate the Blow Hole for the Acquaintances With Weapons. He serves as the ship's first mate, but he's the true captain in terms of knowledge and skill. Wet Dick tends to be the party's voice of reason. He gets his nickname of "Wet Dick" from being constantly damp.

## Magical Prowess

As a water genasi, Wet Dick has the natural ability to manipulate water and the fortitude to resist acid damage. His lineage also makes him amphibious.

Wet Dick is a cleric so he truly shines when it comes to healing his injured teammates.

## Magical Equipment

* Jellyfishnets
	+ The wearer of these fishnets becomes resistant to poison damage
* Book of Misspells
	+ This book is filled with incorrectly worded or spelled spells. Their effects are stranger and dangerous.
* Sending stone earrings and bracelet
	+ These communication magic items allow the user to covertly speak with other members of their team as long as they're on the same plane of existence.
CryoWing

## Appearence

CryoWings are distant cousins of IceWings and HiveWings, originating from Cryko and Olla, the parents of the first CryoWing. CryoWings are large and semi-muscular, with four sharp wings. They are usually pale blue or brown in scale color, along with a black or white secondary color. They have a large amount of curved horns, going all the way down their backs and tail, along with a freezer burn venom stinger at the end of the whip-thin, spiked tail.

w.i.p
Barbara Gordawna

**Barbara Gordawna** is an Amazon from Chult. She stood out among her sisters - for her mind was as sharp as her blade. She became the tribe's youngest serving Oracle, advising the Queen and Princess on political matters as well as serving as her people's spiritual leader and keeper of their knowledge. Per Amazonian tradition, Barbara is highly trained in swordsmanship, archery, and hand-to-hand combat. As a monk, she specializes in monk weapons.

Barbara first met the Strangers With Weapons when they found the Amazonian temple housing the infinity jug. When Dinah Lance was brought in front of Princess Maxima, Princess Diana, and SWW to answer for her crimes, Barbara spoke up in her defense. She fought alongside the Amazon forces to help Queen Maxima take Port Nyanzaru.

Barbara was kidnapped with some other members of the Dragons of Prey by Artus Cimber. Dinah and the Acquaintances With Weapons freed her by reuniting Artus with his wife. The monk helped Dinah and AWW fight against Krang by creating tinfoil helms.

When AWW needed help curing Nocturna citizens of their human pie addiction, Bigsby called Barbara via sending stone. She told him the anti-addiction herbs they needed to get.

## Dragons of Prey

Barbara's curious mind made her reach out to Dinah Lance when she was training with the Amazons. After hearing about Dinah's true mission, Barbara created the Siren Choker for Dinah and kept her secrets. The two remained close over the years. When Dinah was exiled from Chult, Barbara moved to Batsbluff with her, Helena, and Dinah's mother. Together, they fight corruption and crime in their new home.

## Magical Prowess

* Barbara is a monk allowing her to access magic via her ki.
* She's demonstrated great skill in crafting magic items.
* Barbara's role of Oracle in the Amazonian tribe exposed her to many curiosities. She collects magic items and has a vast library of tomes and other magical resources.
Poseidra

**Poseidra** is worshipped as the goddess of marine life and weather. She along with her brother, Procan, god of the ocean, are the only two members of the Therosian pantheon not of Therosian origin. When native Therosians became sailors, they met a community of tritons in the Siren Sea. Those tritons traded with them and exchanged cultural ideas, including their two gods. Belief in Poseidra spread far enough to give her a foothold into Theros.

## Myth

Poseidra is credited for creating the creatures who live beneath the waves.

## Influence

Idols of Poseidra are often seen on Therosian fishing vessels in hopes that they can catch a plentiful bounty. Sailers pray to her for a safe voyage as she commands the weather.

## Worship

Poseidra is primarily worshiped by triton communities. Her Therosian followers include sailers, fishermen, dockworkers, and those who live in coastal communities.

## Piety

#### **Earning and Losing Piety**

You increase your piety score to Poseidra when you expand the god’s influence in the world in a concrete way through acts such as these:

* Supporting those who would reform or overturn institutions
* Protecting marine life
* Offering a treasure to the sea
* Defending or maintaining a temple to Poseidra

Your piety score to Poseidra decreases if you diminish Poseidra’s influence in the world, negatively affect the sea, or attempt to impose artificial order through acts such as these:

* Using magic to calm the sea’s fury
* Poaching sea life
* Polluting the sea
* Protecting the status quo

**Poseidra’s Devotee**

*Piety 3+ Poseidra trait*

As a devotee of Poseidra, you have proven yourself a worthy representative of the god of the sea. You can cast fog cloud with this trait. Fog created in this way smells strongly of the sea. You can cast the spell in this way a number of times equal to your Intelligence modifier (minimum of once). If a creature starts its turn in the fog cloud, they must make a constitution saving throw. If they fail, they suffer 1d6 cold damage and 1d6 lightning damage You regain all expended uses when you finish a long rest. Intelligence is your spellcasting ability for this spell.

**Poseidra’s Votary**

*Piety 10+ Poseidra trait*

You can cast call lightning bolt with this trait. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell.

**Poseidra’s Disciple**

*Piety 25+ Poseidra trait*

You can cast maelstrom with this trait. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell.

**Champion of the Sea**

*Piety 50+ Poseidra trait*

You can increase your Dexterity or Intelligence score by 2 and also increase your maximum for that score by 2.
King Oberon

**King Oberon** is the Archfey of Spring. He serves as the King of the Sylvan Court and is the husband of Queen Titania. He is the father of Prince Keeryn and the deceased Princess Keira who died during the War of the Courts.

## Myth

King Oberon was once a regular tree in the Feywild, but he was brought to life by Queen Titania. The two fell in love and have been together a length of time that nearly defies comprehension.

## Influence

As king, he is second only to his queen in the Sylvan Court. Oberon's primary responsibilities include being the Sylvan Court's lead diplomat and overseeing the health and safety of the Sylvan Court wild lands.

## Worship

All Archfey are treated as gods by their citizens due being virtually immortal and wielding vast powers. Races in the material realm who hail from the Feywild often still worship the gods and rulers they left behind in their home world. Many beings in the multiverse seek out the Archfey for magical power. If an Archfey deems a person worthy, they will serve as their warlock patron.
Wakanga O'Tamu

**Wakanga O'Tamu** was Port Nyanzaru's Merchant Prince of Magic before Queen Maxima conquered the city with the help of the Strangers With Weapons, Dinah Lance, and the Amazons. As the Merchant Prince of Magic, Wakanga held a virtual monopoly on the trade of magical items, spells, rituals, and secrets. After the SWW destroyed the Flaming Fist, the mercenary group acting as Port Nyanzaru's police force and army, the Merchant Princes voted to have the Zhentarim fill the void. Wakanga was the sole vote against the measure. This isolated him from the others and made him fall out of favor. It was at this time, Queen Maxima's forces came to the city. Wakanga assisted them, but it was mostly because the Zhentarim was bad for his businesses.

After Queen Maxima came into power, she spared a few Merchant Princes, including Wakanga. At Syndra Silvane's request, she named Wakanga her archmage to demonstrate the city's past and future coming together. Queen Maxima was slow to trust Wakanga though. When the new Merchant Princes rose up, the queen had the Acquaintances With Weapons investigate him. They discovered he was loyal to the crown and Port Nyanzaru's people.

Vladimir Pudding would later overtake Wakanga's magical tower. AWW successfully drove the betrayer out, but not before he killed Wakanga.

## Titles

* Merchant Prince of Magic (formerly)
* Archmage of Chult
Rahne Mann

**Rahne Mann** was a red wizard hopelessly devoted to Szass Tam. She wanted to create a powerful weapon for the emperor so that he could vanquish his enemies inside and outside of Thay.

Rhane was so focused on her magical pursuits that she moved to Nocturna, a remote city in Thay, to escape the fray of war. Unfortunately for her, she didn't flee far enough. The Acquaintances With Weapons paid a visit to Nocturna and got stuck in her time loop. They eventually pieced together enough information to find and kill Rahne.

## Magical Prowess

As a red wizard, Rahne was highly skilled and trained in many schools of magic. She experimented with temporal magic, which is one of the universe's most dangerous and difficult magics to master. Even creating a time loop with the assistance of the golden hourglass takes extreme skill.
Xandala Bloodmoon

**Xandala Bloodmoon** served as the Merchant Prince of Finery and was an Elven wizard. Her primary responsibilities included overseeing the group's finances. She forced Tinder out of Wymheart Mine and staffed it with slaves so the Merchant Princes could mine precious minerals and use the cave system as a forge. The Acquaintances With Weapons raided the mine and killed Xandala there.

Prior to joining the Merchant Princes, Xandala operated one of the largest banks in Port Nyanzaru. She was in a throuple with a succubus and an incubus.