Yollin Overview

## Yollin

* heads
* 2 Legs
* 4 Legs

## Characteristics

### Basic Information

* The Higher Caste members have four legs, which denotes a higher level of evolution and intelligence in their belief system and that the two legged Yolls are less evolved.
* They have two opposable thumbs on each hand and mandibles of various styles.
* They molt and eat the dead skin, sometimes as a chewable as they are thinking. Humans find the eating rather revolting.
* The average lifespan is about 195 human years.
* Most Yollins have figured out how to manage a human style shrug because It’s the most useful gesture dealing with humans.
* Yollins had a slightly bitter odor to Jinx’ nose.
* “Very rarely, you can make a Yollin so afraid that their face will go pink.”

### Home World

The Yollin home world has 2 moons and 3 stations orbiting it. Their solar year is about 3 Earth solar years. There are no specifics but the gravity and oxygen levels are similar since Yollins and humans do not need additional equipment when working together.

### Culture / Society

#### Caste System

is derived from ancient religious beliefs and codified by the current king. In reality, King Yoll was taken over by a Kurtherian many centuries in the past. Whenever his body wore out he moved to a new host. Individuals can move to a higher caste based on great achievements but that is highly unusual.

The four core castes are:

##### Kolin, first level

This is the prime ruler, the King and those reporting to him on Yoll. Further, any of those who operate large political areas outside of the primary Yollin system must be in this caste.
##### Chloret, second level

the secondary rulers and high-level leadership positions throughout the worlds including what you call the military brass.
##### Mont, third caste.

These are the lower-level leadership positions, all high-level skilled labor positions, and management for guilds and all middle military positions.
##### Shuk, fourth level.

It is the unskilled labor and lowest of the skilled labor. For the military, these would be the privates
##### Kiene, un-caste group.

These are the undesirables, criminals, malcontents.
#### Organizational hierarchy:

Leadership roles may be appointed, especially by King Yollin. However, similar to Wechselbalg (and even Star Trek Klingon hierarchy) individuals can challenge their leadership to trial by combat and if successful, move up the leadership ladder. However, if an individual tries to assert authority over someone who has also beaten that individual that may lead to another challenge.

Some ship captains have the flexibility to make assignments based on whose is best qualified but it may be the captain whose has to enforce positioning if someone challenges his assignments.

The combats up to and including challenging the king much be done with not clothes or weapons, only the capabilities they have with their weapons. The individual can have a second with the only qualification being the second must be organic.

## Summary

### The Kurtherian Gambit

#### My Ride Is A Bitch

Kiel is challenged by Peter Silvers to actual combat. Kiel is very confident his raw physical capabilities will easily overcome the human when the human does not have armor and weapons. Additionally on the line for Peter's fight is Bethany Anne's side bet with Kael-ven T’chmon that is Kiel wins she will drop a year of Kael's servitude and if Peter wins Kael needs to help her with her strategy to fight king. Peter fights in Procilini form, a surprise to Kiel meaning during his other fights with the Guardians none of the Wechselbalg had changed. The fight is short, violent and ends up with Kiel and a number of his supporters unconscious after Kiel's trip to the ceiling and down into the crowd.

At the same event Marcus Cambridge challenges Royleen, the lead scientist on the G’laxix Sphaea to scientific combat rather than physical combat. Marcus chooses gravitic drives and Royleen picks old alien languages. Marcus uses TOM/Thales of Miletus as his second. Bethany Anne asks Kael to go double or nothing the bet and after clarification he agrees. Once the Yollins know a Kurtherian is Marcus' second they know they have lost.

#### Cross This Line

Lance Reynolds needs a team to go after the Majestic-12 base in New Mexico. In exchange for creating the First Yollin Mercenary Group attached to the Etheric Empire Kael-ven's sentence will be reduced by one year and he will lead a group of Yollins from his ship in the assault. This is a win-win in that it solves the issue of who goes and gives the Yollins a way to work off energy and the need to conquer.

The Yollins are very envious of the Jean Duke level 3 armor BA and the Bitches have. BA tells them they may get upgrades to their armor depending on how well the Yollins do. Once into the battle BA selects Kiel to be her wingman in assaulting the various level of the base. He sees first hand what BA and her team can do.

After the battle Kael-ven comes to BA with a commitment of him and all of Yollins to join her in the attack on the Yollin King.

## Characters

* Bastek
* Ber’knick
* Bo’cha’tien
* Brylen
* Chr'taleen
* Drak-ehl
* Drk-vaen - Guardian Marien in *Diplomatic Recruit*(The Empress' Spy Book 1)
* Drk-zehn
* D’leck
* E’Kolorn
* Franath D’Tzaa
* Ghyr-lihk
* Ghy’luck
* Grim’zee - Chef - in *Duces Wild*.
* Kael-ven T’chmon - Captain of the *G’laxix Sphaea*
* Kag'Mar - 4 legged lawyer in Say My Name
* Kiel –  Military Leader
* Koll
* K'thrall - 4 legged bridge crew member of War Axe
* Maek-ven
* Melorn
* Ni’ers J’onghe
* N’Nook
* Pehl-eck
* Rea-behk
* Rih-behn
* Royleen - Scientist on the *G’laxix Sphaea* in *We Have Contact*
* R’yhek
* Sis’tael - *Might Makes Right* and *The Empress' Spy* series
* Ster-hel
* Tc'aarlat
* Thlock-nod
* Th’ehngnock
* T’Monoth
* Yri-Keva
* Yoll (King)

## References

1. ↑ Dublin, Tom; Anderle, Michael; Martelle, Craig. Shadow Vanguard Complete Series Omnibus: Books 1-6 (p. 864). LMBPN Publishing. Kindle Edition.
2. ↑ Clarke, Ell Leigh; Anderle, Michael. Deuces Wild Complete Series Boxed Set: (Books 1-5 - Beyond the Frontiers, Rampage, Labyrinth, Birthright, Resolution) (p. 532). LMBPN Publishing. Kindle Edition.
3. ↑ Russell, S.R.; Anderle, Michael. Etheric Adventures Boxed Set: Books 1-3 (p. 8). LMBPN Publishing. Kindle Edition.
4. ↑ Anderle, Michael. Kurtherian Gambit Boxed Set Three: Books 15-21, Never Submit, Never Surrender, Forever Defend, Might Makes Right, Ahead Full, Capture Death, Life Goes On (Kurtherian Gambit Boxed Sets Book 3) (p. 1253). LMBPN Publishing. Kindle Edition.
5. ↑ Anderle, Michael. Kurtherian Gambit Boxed Set Three: Books 15-21, Never Submit, Never Surrender, Forever Defend, Might Makes Right, Ahead Full, Capture Death, Life Goes On (Kurtherian Gambit Boxed Sets Book 3) (p. 217). LMBPN Publishing. Kindle Edition.
6. ↑ Anderle, Michael. Kurtherian Gambit Boxed Set Three: Books 15-21, Never Submit, Never Surrender, Forever Defend, Might Makes Right, Ahead Full, Capture Death, Life Goes On (Kurtherian Gambit Boxed Sets Book 3) (p. 215). LMBPN Publishing. Kindle Edition.
7. ↑ Anderle, Michael. Kurtherian Gambit Boxed Set Two: Books 8-14, We Will Build, It's Hell To Choose, Release The Dogs of War, Sued For Peace, WE HAVE CONTACT, My Ride is a ... Line (Kurtherian Gambit Boxed Sets Book 2) (p. 1589). LMBPN Publishing. Kindle Edition.
8. ↑ Anderle, Michael. My Ride is a Bitch (The Kurtherian Gambit Book 13, Chapter 8) LMBPN Publishing. Kindle Edition.