All The Fixins' Update

* Update
* Hotfix 1
* Hotfix 2
* Hotfix 3
* Hotfix 4

*If you are searching for a heap of southern hospitality, then look no further than the **All the Fixins’** update. Straight out of Atlanta, we’re introducing a new Rogue who has a reputation for precision and panache unlike anything you’ve seen before! This update also marks the introduction or Ranked Beta, our first iteration of the* Rogue Company's *Ranked system.*

## General Updates

* Added a Telemetry setting that allows players to see their FPS information.
* 3D audio which works with stereo headphones can now be toggled on and off in the settings.
* Made improvements to the lighting during the Rogue selection.
* Outfits, wraps, and emotes are now sorted by rarity on the Customization screen.
* Surrender feature changes:
	+ Removed the surrender wait time in Custom matches. Now it can be called at any time.
	+ Reduced the time needed to trigger a surrender after a player leaves from 3min to 2min.
	+ Reduced the default surrender time from 10min to 4min.

## Game Mode Updates

### Ranked Beta (NEW!)

— Official Description

* Ranked Beta will be played in the Demolition game mode.
* Players must be **Level 30** to participate in this mode.
* Ranked Beta will not use the current skill-based matchmaking, and will prioritize matches where players have comparable skill ratings.
* Players will be able to queue in this mode in any sized party.
* Ranked Beta matches will award 10% more Mastery experience.

## Map Updates

### Canals

* Adjusted mid-point by opening windows and rearranging the covers.

### High Castle

* Adjusted the bridge by rearranging covers and adding a backboard to allow for grenade bounces.

### Windward

* Before
* After
* Before
* After
1/4
* Simplified furniture and railing in a few spots on the map.

## Rogue Updates

#### Abilities

* **Thermal Vision**:
	+ While activated, see enemy heat signatures for a duration.
* **Shrapnel Rounds**:
	+ Damaging an enemy with a firearm will slow them for a duration.

#### Weapons & Gadgets

* **Tyr** Sniper Rifle (NEW!)
* **D3D-i** DMR
* **Warrant** Secondary Weapon (NEW!)
* **Baseball Bat** Melee Weapon
* **Cluster Smoke** Tactical Gadget (NEW!)
* **C4** Lethal Gadget

#### Perks

* **Shredder Rounds**
* **Berserker**
* **Helping Hand**
* **Bounce Back**
* **Life Drain**
* **Headstrong**

###  Gl1tch

* **Bounce Back** replaced with **Tenacity**.

###  Trench

* **Tenacity** replaced with **Helping Hand**.

## Perk Updates

###  Headstrong

* Can now be repaired when interacting with it for 3 seconds.

## Weapon Updates

###  D3D-i

* Falloff range adjusted.
* Hipfire accuracy slightly reduced.

###  Mamba

* Range increased from 27m to 29m.
* Horizontal recoil slightly reduced.

###  MX-R

* Range reduced from 31m to 27m.
* Falloff range adjusted.
* Hipfire accuracy slightly reduced.

###  Nightshade

* Damage increased from 16 to 17.
* Accuracy loss per shot slightly reduced.

###  Spitfire

* Range increased from 8m to 9m.
* Falloff range adjusted.
* Reticle bloom reduced.

## Gadget Updates

###  Tear Gas Grenade

* Radius reduced from 10m to 8m.
* Duration reduced from 8s to 7s.
* Slow effect reduced from 25% to 20%.

## Bug Fixes

### Fixed Issues

* PlayStation 4 will now save the last mode played instead of defaulting to Demolition.
* Fixed an exploit with Aim Assist via Deadzone settings.
* Fixed an issue where the “money” effects from Heist Dima could persist when favoriting a new Rogue in the main menu.
* Fixed an issue that caused players that have completed the tutorial to get the login pop-up again.
* Fixed an issue that allowed players to throw melee weapons infinitely.
* Fixed an issue that caused the News panel to appear every time the user logs in.
* Fixed an issue where killing your Rogue with C4 in the Shooting Range caused a crash.
* Fixed an issue where the bomb could be planted on top of an APS.
* Corrected spacing in the surrender text strings (Surrender: Yes, Surrender, Surrender: You Voted Yes).
* Corrected a UI issue that would sometimes block the purchase screen after a purchase and not allow the user to return to the main menu.
* Fixed several issues causing crashes.
* Addressed an issue where players could not shoot through barbwire.
* Fixed an issue which would prompt players to replay the Tutorial.
* Fixed an issue that would sometimes prevent Rogue Buck packs and other store content from loading.
* Fixed a crash which could happen to players on while joining a match and on the post match summary screen.
* Fixed an issue which could prevent players from opening the scoreboard and selecting a player to Report or Mute.
* Fixed an issue which allowed certain controller settings to provide unintended levels of aim assist.
* Fixed an issue that would prevent Anvil from deploying his Barricade.
* Ronin’s Ballistic Knife should no longer be used up if a player reclaims and equips it.
* Fixed an issue where a green tint could be observed from Scorch's activated ability.
* Fixed an issue where the SL-C's Level 1 and 2 Upgrades had the wrong recoil.
* Fixed an issue where players would still show up on the mini-map when shooting after purchasing the MX-R's Level 3 Upgrade.
* Fixed an issue where the MX-R had smaller reticle bloom than intended.
* Fixed an issue where players would sometimes see a hitmarker on enemies outside of the Flashbang radius.

# All The Fixins' Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 2 days after the update aiming to address some issues.*

## Bug Fixes

### Fixed Issues

* Fixed an issue where Dahlia could not re-link to a teammate if they had disconnected.
	+ Note: We are still working on another issue which may cause this to happen.
* Fixed an issue where sometimes the Store would not populate certain items.
* Fixed a crash which would happen when players acknowledged pings.
* Fixed a series of crashes caused by "out of memory" errors.
* Fixed an issue where PC would not save the selected region after a crash.

# All The Fixins' Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 9 days after the update aiming to address some issues and add balance changes.*

## General Updates

* The Shooting Range and Tutorial are now available.

## Rogue Updates

###  The Fixer

* **Thermal Vision**:
	+ Duration reduced from 16s to 12s.

## Weapon Updates

###  Warrant

* Damage reduced from 21 to 20.
* Headshot damage reduced from 32 to 30.
* Range reduced from 14m to 12m.

# All The Fixins' Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 12 days after the update aiming to address some issues.*

## Bug Fixes

### Fixed Issues

* Contracts should start refreshing for those impacted.
* Players not seeing their equipped skins when they load into a match should see this resolved.
* Players experiencing issues purchasing when they see a balance available to do so should no longer have this issue.
* Players should now start receiving the Rank 30 avatar for Ranked Beta.

# All The Fixins' Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 13 days after the update aiming to address some issues and add balance changes.*

## Bug Fixes

### Fixed Issues

* Enemy nameplates should no longer be visible through the Church building on the Windward map.
* Dahlia's ability should no longer remain available if a player switches Rogues during halftime.
* Using The Fixer's Thermal Vision ability will no longer cause him to stand up.
* Swinging Ronin's Ballistic Knife should no longer use up its charge.
* Made improvements to address a variety of crashes due to memory issues.
* Fixed an issue that was preventing Dahlia's ability from being used in later rounds.
* Fixed an issue where the Warrant would retrieve faster than intended.
* Fixed an issue where the Warrant could should faster than intended after sprinting and/or dodge rolling.