Version 1.90c

* Added Thandol Span Engineers on both sides of the bridge, you can hire them to repair the bridge for 600 gold and 3000 wood, repairs take 60 seconds but they can't be interrupted (it's an item not a research), engineers disappear after purchase and the bridge can't be destroyed again
* Players can no longer build shipyards in Lordamere Lake
* Heroes now take 65% damage from spells up from 50%
* Added the Swagmaster, who he is and what is his purpose is still unknown (I think it's pretty damn obvious from the picture below)
* Restored the tree wall between Ashenvale and Barrens, Nordrassil tree revive can still restore it if it dies

### RED

* Ramstein BAT from 1.5 to 2, HP from 2250/2500/2750 to 1800/1900/2000

### BLUE

* Felguard BAT from 2 to 1.7
* Succubus now have chaos damage, BAt from 1.35 to 1.6
* Book pedestal now belongs to blue, it starts with the book in its inventory, once it drops the book it dies
* Hellfire can damage buildings again
* Nathrezim Command Contingency Plan removed
* Demonic Power Mastery added, increases HP of all casters by 100, mana points by 50, damage by 10 andmana regen by 30%

### PURPLE

* Garithos moved to Eastern Hillsbrad
* No longer has Fenris Keep
* Composite Weapons mastery no longer improves longbowmen attack range, no longer improves movement speed, bonus HP from 20% to 10%
* Aedelas Blackmoore renamed to Captain Falric
* Silverhand Squire armor from heavy to medium
* Starts with Magical Sentry
* Removed the catapult from Andorhal
* Removed all of purple's arcane towers

### ORANGE

* Battlemage HP from 550 to 400, mana increased to 450 from 300
* Removed creeps from Dalaran dungeons
* Dalaran gate now starts opened
* Dalaran eastern gate removed
* Gate before the book now belongs to Orange
* Granite golem in Dalaran Dungeons can no longer move, belongs to orange, has true sight, starts in front of the new Orange gate
* Kul'Tiras timed event activates 18 minutes into the game instead of 10, it can still be activated by destroying the Alterac Demon Gate

### GREEN

* Multishot targets from 3/6/9 to 2/3/4
* Removed 2 starting dragonhawks, 1 from Silvermoon, 1 from Hinterlands
* Reduced Green's starting lumber by 600

### PINK

* Grunt BAt from 2 to 1.8, movement speed from 220 to 200, HP from 700 to 650
* Pink owns Thunder Bluff from the start
* Cairne moved to Thunder Bluff

### GREY

* Warsong Grunt BAT from 2 to 1.7, HP from 650 to 700
* All towers in Warsong Lumber camp replaced with advanced boulder towers
* Grey now starts with Stonemaul
* Watch towers in Stonemaul replaced with advanced boulder towers
* Added a Warsong Champion to Echo Isles
* Grey now starts with Chen as a demi, Chen is in his old chilling spot
* Removed 2 grunts from Grom's group

### LIGHT BLUE

* Multishot targets from 3/6/9 to 2/3/4
* Tyrande doesn't have Mana Burn
* Tyrande has Elune's Guidance, a speed buff like the one Garithos has
* Huntress HP from 750 to 720
* Naisha now gets the evasion from Huntress Mastery
* Ranger training removed
* Archer stats buffed to ranger level

### BROWN

* Druid of the Claw HP from 720 to 750, BAT from 3 to 2.5
* Reduced Brown's starting gold by 25
* Starfire mana cost from 100/120/140/160 to 150/160/170/180
* Fey Phantasm illusion damage from 100% to 50%
* Improved Mana Flare no longer splashes on non caster units, damage still splashes but only on nearby casters, max damage for heroes removed, damage per mana point from 2 to 1.5 (2 with mastery), was 2/2 before, AoE with mastery from 800 to 700
* Fire Guardian no longer has Radiance, Scorching Attacks damage from +20 to +30
* Entangling Roots (Druid of Talon) mana cost increased from 50 to 100, cooldown from 12 to 15, duration
* from 10 to 7
* Abolish Magic mana cost from 30 to 40 (10 to 15 with mastery)
* Faerie Fire cooldown from 5 to 8 seconds, duration from 60 on heroes to 10, from 90 on units to 45, mana cost from 35 to 50
* Mark of the Wild mana cost from 35 to 80, cast range from 500 to 650
* Druid of Growth default auto cast changed from mark of the wild to life bloom
* Cenarius moved to Winterspring
* Tranquility healing interval from 0.1s to 0.4s
* Chimaera HP from 1000 to 850, HP regen from 0.5 to 1
* Furbolg HP from 600 to 500
* Increased Brown's starting lumber by 150

### YELLOW

* Thanes have resistant skin
* Fire Tank HP reduced from 850 to 600
* Increased Yellow's starting lumber by 250

### TEAL

* Kazzak base defense from 8 to 4, defense upgrade increases armor by 1 down from 2
* Moved the demolisher outside the portal to Outland