Session 3

### Developments

* While alone in the lair with the Red Sashes' lockbox, Mishal Cavige opens it to reveal a golden headpiece.
	+ While inspecting it, he takes hold and is overcome by an intense ringing in his ears, which builds up to the point that he's knocked unconscious.
* When Emel and Kobb Helker returned to the lair and were left by a furious Alvertos Pendelyn, they sought out Mishal.
	+ The found him tensed up and unconscious by the uninstalled vault with the headpiece in his hand. Emel collected the headpiece from Mishal, which relaxes his body.
	+ Emel slaps Mishal, who comes screaming awake. He informs them of his Goldsight ability.
* The three agree to hide out overnight until the Sashes' patrols die down.
	+ Kobb is unable to keep his teeth preserved.
	+ Meanwhile, Al heads over to his apartment in Brickston, where he cools off.
		- Here, he keeps a portrait of him and his ship's crew (who his was closer with than most fleet captains) during his time in The Leviathan Hunters.
* The Crew regroup at The Lampblacks' warehouse where a disapproving Picket begrudgingly escorts them back to Bazso Baz.
	+ Bazso remarks at Kobb's battered face, complimenting his commitment to the work.
	+ He's satisfied their work, and offers The Crew either 6 coin now, or 4 along with the headpiece, which they can sell for larger gain down the line.
		- They opt for the latter.
* Mishal visits Ilacille at The Temple Of The Forgotten Gods, requesting spiritual guidance.
	+ She offers him a text, Machinations Of The Deluxe, along with the advice that he pace himself.
	+ Mishal immediately ignores her, binging the text over the span of some hours.
* Meanwhile, a spy on behalf of The Iruvian Consulate traced Mishal's movement from The Fellowship's grounds to the temple, reporting the long visit back up the chain of command as some kind of conspiracy.
	+ A member of the consulate decides to divest modest funds to acquiring the property, which is legally vacant, in an effort to disrupt The Fellowship's agenda.
	+ A Consulate representative joins the municipal official in issuing the final eviction, hoping to catch a glimpse of the agents within. Mishal answers them in Illacile's presence, fabricating a haunting with the aid of Emel.
		- The ruse is so convincing that the official condemns the property, mandating the willing Consulate to withdraw their acquisition.
		- The property is placed on a long list of low-priority assignments for The Spirit Wardens, allowing The Compact Of The Forgotten Gods to continue operation under the city's radar for the time being.
* Al & Kobb visit the former's contact, Sawtooth, at his makeshift Briston practice. After some relatively costly treatment, he manages to fix the pair up and give Kobb wooden teeth.
* Al visits The Splashing Meadow to stwe over his lost axe. Pux Bolin inquires about his foul mood, but doesn't press the issue when met with resistance.
* Emel enters The Grotto and imbibes in The Hooded Proprietor's brew, which smells of rot and ozone. The viscous, metallic drink leaves Emel with a headache and nausea. As he wanders deep into the tunnels behind The Grotto, he stumbles upon an amorphous spirit who he believes to be part of his Eternal Family.
	+ Emel speaks liberally with the spirit in his native tongue, and believing they share a conversation about whether to coordinate with other Severosi in Doskvol.
	+ The spirit responds in a manner unintelligible to Emel, and directs him towards what he feels -- in spite of the disorienting effects of the brew -- is The Lost District.
* Emel reaches out to Velaris via dead drop, who appears at the lair that night, knocking on the interior door.
	+ Emel asks them to get him a foot in the door with The Severosi Consulate in order to secure a position on the expeditions to The Lost District.
* Kobb visits The Centuralia Club, where Harvale Brogan insists he wear a moth mask in lieu of his usual fare, on account of his healing facial wounds.
	+ He passes through a gallery of Six Towers' former glory, overhearing a patron bemoan the district's current state as he identifies a landscape of his uncle's previous home.
	+ At the bar, he consorts with a patron wearing a jaguar mask. The two opaquely discuss their work before they leave for an appointment as disctated by their pearlescent watch.
	+ He winds down with some card games.
* Alvertos is visited in the lair by the discontented spirit of a member of his leviathan hunting crew.