Towns

Town buildings can be unlocked with town gold.

The warehouse allows players to crate items in exchange for gold and chits. Crates are collected and paid for once every 24 hours.

* Each crate can only hold 1 type of item. The number of items per crate depends on the number of residents in the town - from 11 items to 21 items.
* Each completed crate earns 1 Gold for the town. Only full crates earn Gold.
* You can upgrade the warehouse to increase the number of crates. You start with 10.

#### **Chits**

* Chits are paid to contributors once every 24 hours when crates are collected.
* Items placed in crates are worth 2.5x their original value. This can be increased by using town boosts bought in the shop (worth 1% of 5% per boost).
* The 'top contributors' board shows the top three by value of chits rather than number of items.

#### **County championship**

* The total value of all items crated each week is ranked against other towns in the county.
* The top town will earn a special prize (usually a town decoration).
* The prize can be obtained by tapping the shiny, golden box that is displayed hanging from a hook on the warehouse.Any town member can open the golden box and place the prize.
* When the golden box is opened, a message saying who claimed it and what it was, will be displayed in the town chat.

### **Explorer's Guild**

* Price: 5 Gold
* Build time: 12 hours

Displays the top explorer for the town and the total number of camps visited

* Can scroll down list to see full list of residents. Multiple residents can share the same rank. Order of names that share the same rank is based on the last camp, not the order of numbers.
* Guild must be unlocked before the town can compete in the weekly county competition.
* The top explorer in the town represents the town in the weekly county competition and can win gold for the town if they are the furthest travelled in the county

The furthest camp currently in the game is 450 in Blossom Hills (M24).

#### Weekly gold winnings:

* 1st place: 7 Gold
* 2nd place: 5 Gold
* 3rd place: 4 Gold
* 4th place: 3 Gold
* 5th place: 2 Gold
* 6th place: 1 Gold

### **Bank**

* Price: 5 Gold
* Build time: 12 hours

Can buy game gold using favours

* Gold one person buys can be seen and used by the entire town
* Some in-app offers include an amount of town gold
* Gold can also be earnt in the warehouse and weekly competitions

Costs:

* 5 Gold = 30 Favours
* 20 Gold = 90 Favours
* 100 Gold = 400 Favours

### **Stagecoach**

The stagecoach allows players to move towns at a cost of 5 favours, or create (and move to) a new town for 30 favours.

#### Moving town

* You can find a town through looking at the randomly generated list or searching for a name.
* You can see details of other towns (click on the eye) but not your own.
* Information provided includes: founder; gold; town regulators; residents and their house levels.
* Your house and everything inside will remain as it is. There is a bug however where you risk losing everything in your house if you do this. Contact support immediately if it happens to you.
* You will still get your chits from crates that you have already handed in after you move
* If there is no vacancy in town for your profession, then your profession will change (and you'll get the relevant new machine in your house). You'll receive an alert about this before moving. (This is the only way currently to change profession).

#### Creating a new town

* The new town will have zero gold and no unlocked town buildings.
* Town decorations from your old town do NOT transfer
* The max town size is 20. There will be 10 spots for random new players, and 10 spots for players to transfer via stagecoach.
* If you don't advertise your town or get your friends to join, the size will be stuck at 10. If your friend stagecoach straight after you create the town, they should be counted within the 10 random players.

When you move towns, including to one you create, there may be visual glitches showing your town decorations, an incorrect house, and the wrong number of camps you've travelled to. Force-exiting your game and restarting should fix these problems.