Arcadian Crusade

*Nothing will deny the vengeance of Arcadia, not even death itself.*

## Summary

A high-quality E-Grade skill that boosts the effectiveness of all his attributes by 35% for a brief time with the drawback of being weakened when the skill ended.

Manually upgraded from Hatchetman’s Rage during the Twilight Ascent.

## Upgrade

* The change Zac wanted to enact was simple: more power. The boost provided by **[Hatchetman's Rage]** didn't need to be a full minute. A battle could be decided in less than a second, as the fight the other day proved. **Book 7, Chapter 43**
* An intervention like that weakened the pattern by a couple of percent, but it was far preferable to letting the thing blow up. **Book 7, Chapter 43**.
* The fractal looked somewhat similar to before, except it was obviously lopsided now with a much larger section being reserved for power-boosting. It was a huge sphere with small additions below, and it made Zac think of a setting sun. **Book 7, Chapter 43**
* That meant the skill was still a High-quality one, but that the adjustments to the fractal were large enough that not only the description was changed, but even the name. **Book 7, Chapter 43**

## Skill Window

[E] Arcadian Crusade – Proficiency: Early. Nothing will deny the vengeance of Arcadia, not even death itself. **Book 7, Chapter 43**

[E] Arcadian Crusade - Proficiency: Middle. Nothing will deny the vengeance of Arcadia. Upgradeable. **Chapter 898**

## Early Proficiency

* His new skill had added a full 35% power, and it had also sped up the speed he activated his two skills by a large degree thanks to forcibly turning his pathways into superhighways. The latter wasn't that impressive considering his bloodline, but he wouldn't need to be nearly as careful with this ability compared to **[Force of the Void]**. **Book 7, Chapter 43**
* The backlash was pretty bad, but Zac believed it would become more manageable over time as his strength grew and his bloodline kept evolving. If anything, this was exactly what he had been looking to achieve when evolving the skill. The effect was palpable; a boost of roughly 35% was a drastic improvement compared to the 25% of **[Hatchetman's Rage]**. **Book 7, Chapter 43**
* Besides, his old berserker skill had been unable to completely boost his attributes now that they had outgrown the skill, reducing the actual effect to something like 10%. **[Arcadian Crusade]** had no such limitations though, providing a massive augmentation that had lasted around fifteen seconds from the looks of it. The duration was even shorter [this is at variance with the mentioned duration in Book 2 of ten seconds] compared to **[Hatchetman's Rage]** when it was at early mastery, but 15 seconds was more than enough to cause a whole lot of damage. **Book 7, Chapter 43**
* Even better, **[Arcadian Crusade]** allowed him to empower it by expending longevity if his back was really against the wall in the future. ... Zac could already empower strikes with his life force if he really needed to, but doing it through a skill would definitely have a greater effect than using it “raw.” **Book 7, Chapter 43**

## Middle Proficiency

* Listed as Middle Proficiency in the skill list shown in **Chapter 898**.
* Zac was disappointed that he didn't feel any stronger with the upgraded version of **[Arcadian Crusade**], and it still provided a 35% boost. Instead, the golden runes on his body had grown denser, and he could feel how his *energy circulation had been improved by another level*. That was pretty decent as well. Mastering his techniques had taught him the importance of small advantages, and being able to activate skills 50% faster was huge since it meant you didn't need to create as large an opening to strike. **Chapter 903**.
* His berserking skill had run its course by now, indicating the *time it lasted hadn't changed*. Instead, the *backlash had been drastically lessened*, and Zac only felt a wave of exhaustion instead of losing half his combat strength. **Chapter 903**

## Peak Proficiency

* His berserking skill was one of his last to reach Peak Mastery, mostly because it had proven difficult to evolve while in secluded cultivation. **Chapter 1,070**
* He had eventually accomplished it a few years into the Perennial Vastness, and the effect was quite useful now that he'd entered Hegemony. **Chapter 1,070**
* Even at peak mastery, the skill only provided a 35% attribute increase. **Chapter 1,070**
* The skill actually provided cooldown recovery [*for other skills*] at Peak Mastery, apart from further lessening the backlash to the point it was almost negligible for Zac. **Chapter 1,070**

## Synergy

* Normally, Zac would require around three minutes before he could use **[Rapturous Divide]** again, but the golden energy from the berserking skill was already pouring into the divided skill fractal. It would be a minute at most before he could use it again. **Chapter 1,070**
* Unfortunately, **[Arcadian Crusade]** could only cut down on the cooldown of **[Judgment of Arcadia]** [*sic*] by a few hours, which meant it was still a once-per-fight type of skill. **Chapter 1,070**

## Commentary

* Fury coursed through his veins and the fires of war burned in his eyes as his pathways were expanded to a bursting point. The waters around Zac churned as a white-and-gold set of fractals covered his skin in what looked a bit like a tribal tattoo. Zac could only see it on his hands, but he could feel that both his arms and chest were covered as well. **Book 7, Chapter 43**
* Skills like **[Arcadian Crusade]** reduced the weak-willed into berserking madmen who only followed their instincts to fight, but those instincts had already been elevated into pure technique in Zac's case. **Chapter 818**
* Golden runes spread across Zac's skin, and his aura rose to unprecedented degrees as he activated [Arcadian Crusade] for the first time in years. **Chapter 883**
* True to its name, **[Arcadian Crusade]** allowed you to keep fighting longer and harder, provided your energy stores could keep up. **Chapter 1,070**