Hesteral Republic

"For we are the shining gem of the Cluster, for only we have carved and sculpted the very stars themself. For even if we fall, our home in the stars broken from darkness, from tyrants, or from ignorance, we will rise again." - Thkolas Emmanuthul, former politician.

## General Information

### Major Worlds

* Titoalu
* Uniil

## Historical Information

### Most Major Conflict

The Seventh Battle of Willer

The Hesteral Republic is the largest, the first, and the only united nation within the Hesteral Cluster. It controls all but one star in the entire Hesteral Cluster and has converted all of them into prospering civilizations in their own right. Despite it being a republic, each system has been given a minuscule amount of autonomy, more than the average province/state would have. While still technically being ruled by one species that being the Titoaluans/Tinhisihrs, genetic editing allows them to be as different to each other as if they were aliens.

A reasonably decentralized state and with an origin, originating back to combination of nations, The Hesteral Republic embraced many different cultures within its borders. Created after the first interstellar colonies were present, it had a hard beginning uniting the different colonies from both inside of the Faukus System and outside. Within its long and varied history, it has gone through many changes to its governmental structure, from a dictatorial regime to a loose confederation.

VERY MUCH WIP

## **History**

### Formation

The Hesteral Republic was founded roughly 100,000 Terallaian years ago by the great nations that were present at Titoalu and the largest colonies within the Faukus System. What started out as a economical union between a few nations and colonies quickly became a federation between the whole Faukus System. Before the federation sets out to make the interstellar colonies join, every single member nation gave up sovereignty to become The Hesteral Republic (then named the Faukus Republic). The young republic sets on to unite the interstellar colonies, by diplomatic means or more violent means. While nearly all of them joined the Republic, one of them never did, the Willer colony. Despite of that, the republic expanded, with the remaining stars getting colonized. After this, the republic focuses on building up the colonies, ending with covering each star with a Dyson swarm.

### The Great Willer War

There comes a subtle change with the behavior of the Independents while constructing the Dyson swarms for every single star. Reports indicate that more and more of them are cutting infighting and are starting to convert more and more government loyal habs to their cause. A small stream of whistleblowers tell of a great plan to destroy the republic from the inside out, like a parasite sucking dry the host. Accompanying them are encrypted transmissions indicating that whatever is said by the whistleblowers are true. Sadly, most of them were ignored as delusional conspiracy theorists by the public for the hype of more zeroes from the Dyson swarms. As the years pass, more and more of them point to a single date of when everything planned from the Independents happened, the fourth day (which are 1/10 sections of a year) of the second Titoaluian year, in the last quarter of a Typoinian year.

When time marches to that fateful day, bloodshed ensues. Millions, if not billions of people in important positions are killed with nearly perfect timing, fleets thought to be loyal to the government fire their guns to their former allies and worst of all, only one president survived the whole ordeal, one Pradsip Eskanger, an person best described as a husk of a Tinhisin. Despite of that and all odds they were able to lead the nation thru this time of need.

The momentum that the Independents on board with the plan (now named The United Great Democratic People's Commonwealth of The Hesteral Cluster) failed to arrive. The chaos that was the backbone of The United Great Democratic People's Commonwealth of The Hesteral Cluster's attack was dispersed faster than they could create it, mostly due of the work of millions of memengineers loyal to the Hesteral Republic. The desisive victories that the leader of the commonwealth literally bet money on was replaced with crushing defeat after crushing defeat.

The cohesion between the members of the Commonwealth dropped rapidly, with sections that was united fighting the republic suddenly pointing their guns back at their former friends. Cooperation between sections even before the rapidly decaying state of the Commonwealth wasn't the best, with sections doing whatever their leaders wanted, not contributing with the grand plans of the whole. The attacks from the now recovering Republic wasn't helping, as more and more territory from the Commonwealth is chipped. The capture of Xawo Iara, the general that lead the few Commonwealth victories into Republic hand clearly wasn't helping the Commonwealth out.

Over the course of the war, ethnic groups take hold of the dying Commonwealth, with each former provinces uniting under species lines. This accelerates the separation of the Commonwealth even further and of course, obliterating the Commonwealth's ability to retain to its rapidly separating territory.

The house of cards known as the Commonwealth came crashing down in the penultimate battle of the entire war, the Seventh Battle of Willer, in which each side accumulated a majority of spaceship lost to battle. In a surprising turn of events, the Commonwealth came out victorious, but is extremely pyrrhic, with the Commonwealth losing nearly all of its fleet and most of its (loyal) antimatter farms, in which they were detonated as a form of last resort. The republic quickly swept in and demanded the surrender and official disbandment of the Commonwealth, in which the leaders complied.

### Hynytancis Aramzd's Rule of The Republic

While the government is a finely tuned machine, there are some loopholes within the system that allows a leader to gain more power than is intended. Most notoriously after the construction of the Laineuan Dyson Swarm, Hynytancis Aramzd was "elected" by means of gerrymandering, propaganda, and assassinations. The rest of the government was already weakened by a degree, from failed attempts of previous rulers trying to become an dictator, and it just happened to be Aramzd that pushed over the limit. He establishes absolute dictatorship with himself at its head, bribed those who could threaten him and his party and acquired the keys to sustain his rule. Nobody other than the keys and deluded people liked what he was doing to the Republic but could do absolutely nothing, as anyone that even dared to disrespect him would be sent to the correction facilities, which are little more than torture centers. His rule lasted until his untimely death by an antimatter containment tank failing and vaporizing him to dust. His cousin, Hynytancis Donhlin took over his rule and by general incompetence, was brought down by a rebellion which he indirectly caused.

A new government replaced the tyrannic one, with many checks to prevent anything like this from happening again.

## **Government**

The government of the Hesteral Republic, like many republic nations, divided into the executive, legislative, and judicial branches which has been engineered to make sure that no branch can have too much power over the other ones. These branches are, respectively, the Ministers' Council, the Congress of Laws, and the Supreme Court. The legislative branch is positioned around a large O'neill cylinder around a Dyson sphere while the other two branches are seated at Titoalu.

There are three levels of administration that citizens are subject to: Regional, Sectorial and, Districts, from largest to smallest. The Regional division can control roughly a third of the cluster while each system count as a district, and is where most local government takes place.

### **Executive**

The Executive branch of the Hesteral Republic consists of 5 citizen elected presidents by a general election with every single citizen of the Republic which was made. The presidents purpose are to help enforce the laws passed by the Congress of Laws along with suggesting laws to them, which is done via Executive orders which each president can do individually. They are able to appoint or directly add (if a vote passed about adding them) heads to republic departments. The presidents theoretically has greater power in wartime, although the republic has not entered wartime since it was reformed.

#### **High Council**

The High Council is a group of advisors which run various departments, elected by the Congress of Laws. In case in the death of a high council member, an election takes place to replace the vacant spot. Positions in the high council are as follows:

* Secretary of the Treasury (Department of Money) - Allocates money for various purposes
* Secretary of Defense (Department of Defense) - Runs the military and police.
* Secretary of Law (Department of Justice) - Principal advisor to the presidents on all legal matters.
* Secretary of Territory (Department of Area Allocation) - Responsible for the management and conservation of most republic-run land.
* Secretary of Welfare (Department of Welfare) - Principal advisor on general welfare stuff.
* Secretary of Construction (Department of Construction) - Plans for quite literally every large scale construction project.
* Secretary of Science & Technology (Department of Science and Technology) - Runs large-scale scientific projects to advance the republic.

### **Congress of Laws**

The Congress of Laws is the legislative branch of the Hesteral Republic. It consists of 30 seats held by members elected for a 5 year term. Each representative is voted by the public by an election, which has been notorious for being slow, as each seat voting prosses takes a day. The Congress of Laws proposes and passes laws which apply to the citizens of the Republic, which generally concern matters involving financial, military, and administrative policies. [insert stuff here].

### **Supreme Court**

The Supreme Court of the Hesteral Republic is the highest court in the nation for all matter dealing with the highest part of government. The Court is composed of a group of 15 people randomly chosen from the graduation rolls of various law schools that has served the law for 15 years. A majority vote from the Congress of Laws can be used to remove them if they act against the best interest of the republic. The Court as it is currently present was recent, being only introduced after the fourth constitution, the one directly after Hynytancis Aramzd's rule, as the Court was completely demolished in his rule.

## **Local Government**

The Hesteral Republic is divided into 3 regions, 7 sectors and 13 districts which are lead by governors, regents, and leaders respectively.

* **Regions**

Large divisions, each region roughly covers 1/3 of the Cluster and governors are one of the most powerful positions within the Hesteral Republic. While not technically sovereign nations, each region are comparable to nations in their own right. Having the industrial capability of a small nation and being more autonomous than the sectors, each region has developed a sense of nationalism, resulting in a lot of conflicts between each region.

* **Sectors**

Multiple star divisions, a sector is the middle ground between the regions and the districts. They have a reasonable amount of independence but are small enough to not have the issues that are present within regions. A series of regents has improved the relation between each sector, making them more peaceful in the more recent times.

* **Districts**

Single star groupings, a district is the step down of a sector but are large enough to where they can produce a lot of things and are reasonably self sufficient. This works in their advantage however, as each district requires each other helps but can be independent for a while. Because of that, each district is closely related to each other, yet could survive a disaster.

Each division elects their own leader, expect Gallia-Gallius's district, which are appointed by the presidents. Unlike the vast majority of nations, the Hesteral Republic in its current iteration does not have a formal way to add new divisions, as it is physically impossible to expand to new stars. New deep space habitats, not orbiting any star is placed within the same district to the closest star it is present. This has been the cause of some critique, as a vast majority of the deep space habitats (and a reasonable fraction of a district's population) do not feel related to the district they are present. Work is done to try and fix that issue.