How to Unlock More Moves

## For Bloodlines

**1st Move**

Automatically Unlocked

**2nd Move**

You have to use jutsu for 20 Mins. (Does not have to be during RP)

**3rd Move**

You have to use jutsu for 45 Mins. (Does not have to be during RP)

**Mode**

This will have to be during RP, you can use the 1st mode of said Bloodline right of the bat, but will have to wait to use higher, stronger modes.

## For Ken

**1st Move**

Automatically Unlocked

**2nd Move**

Automatically Unlocked

**3rd Move**

You have to use Ken for 30 Mins. (Does not have to be during RP)

**4th Move**

You have to use Ken for 45 Mins. (Does not have to be during RP)

## For Elements

**1st Move**

Automatically Unlocked (15 minutes for Yin/Yang, must have Fate) (Does not have to be during RP)

**2nd Move**

Automatically Unlocked (25 minutes for Yin/Yang, must have Fate) (Does not have to be during RP)

**3rd Move**

You have to use jutsu for 5 Mins. (Does not have to be during RP) (30 minutes for Yin/Yang, must have Fate)

**4th Move**

You have to use jutsu for 15 Mins. (Does not have to be during RP) (35 minutes for Yin/Yang, must have Fate)

**5th Move**

You have to use jutsu for 20 Mins. (Does not have to be during RP) (45 minutes for Yin/Yang, must have Fate)

**6th Move**

You have to use jutsu for 25 Mins. (Does not have to be during RP) (55 minutes for Yin/Yang, must have Fate)

**Extra**

Yin/Yang will be hard to use, and will damage the user if used excessively. Evolved Elements will also be hard to use.

Genin can only use the first move of an evolved element. (For balance purposes)

Genin can only use the 1st move of Yin/Yang. (For Balance Purposes)

## How to Evolve Elements

It will take a while, and will be much harder then everything else. You must use the same move as the pre-evolved elements for 45 minutes straight. (So, Shiver last, would be Lightning 1st for 45 minutes) (Does not have to be during RP) (Will be harder to use depending on rank)

## Moves to Evolve your Element

**Gale**

Air style: Bullet rush - Gale style: Wind shock

Air style: Vortex - Gale style: Vortex

Air style: Wind cutter - Gale style: Wind current

Air style: Blast - Gale style: Blast

Air style: Palm blast - Wind: Shock Slam

Air style: Tornado - Gale style: Storm burst

**Shiver**

Shock Style: Electro Control - Shock Style: Lightning Blaze

Shock Style: Blast - Shock Style: Blast (Shiver Version)

Shock Style: Senbon - Shock Style: Shock Bomb

Shock Style: Stream - Shock Style: Laser Stream

Shock Style: Thunder Rain - Shock Style: Thunder Rain (Shiver Version)

Shock Slam (Jutsu) - Shock Style: Shock Slam

**Cement**

Stone Style: Earth Wall - Cement Style: Solid Wall

Stone Style: Stone Barrage - Cement Style: Bullet Blaze

Stone Style: Earth Barrier - Cement Style: Quick Sand

Stone Style: Trail Rage - Cement Style: Trail Rage

Stone Style: Earth Dragon - Cement Style: Solid Dragon

Stone Style: Earth Pillars - Cement Style: Earth Sink

**Acid**

Liquid Style: Waterball - Liquid Style: Acid Breath

Liquid Style: Raging - Waves Liquid Style: Acid Field

Liquid Style: Shark - Blitz Liquid Style: Acid Shark

Liquid Style: Wave - Liquid Style: Acidic Wave

Liquid Style: Prison - Liquid Style: Acid Slide

Liquid Style: Dragon - Liquid Style: Acidic Twin Dragon

**Combustion**

Flame Style: Fire Bullet - Flame Style: Flame Bullet

Flame Style: Phoenix Rising - Flame Style: Phoenix Rising (Combustion Version)

Flame Style: Grand Flameball - Flame Style: Dual Grand Flameball

Flame Style: Flame Breath - Flame Style: Flame Breath (Combustion Version)

Flame Style: Dragon Bullet - Flame Style: Dragon Bullet (Combustion Version)

Flame Style: Dragon Bomb - Flame Style: Dragon Bomb (Combustion Version)