recursal/Fanatic-Fandom huggingface dataset:
Mark "El ñapas"

## Resumen

Mark es un mutante cuyo cuerpo y piel pueden cambiar de aspecto, forma y material. Puede convertir un brazo en una maza de piedra y te abre la cabeza sin despeinarse.

Por lo demás, todo bien

## Origen

De este hombre sí que no sé absolutamente nada. Cuando me lo cuente, lo anotaré aquí.

## Notas sobre Mark

No le conozco lo suficiente como para emitir un juicio sobre él. Parece que odia a Excel y eso le vale a Korog. Me fío de Korog.
Hekim

## Resumen

Hombre de origen árabe, unos 50 años, casado y con dos hijos muy majos (según me ha contado Rachel).

Vive en uno de los mejores barrios de Tharsis y sí. Su casa es de envidiar.

Parece un tipo honrado al que las circunstancias le han hecho acabar en un lugar podrido por la corrupción.

## A qué se dedica

Vale, lo importante. Es el diseñador y encargado del mantenimiento de la seguridad informática en Logon. Genio y figura. Por eso tiene tanta pasta. El problema es que cree que Logon es una empresa respetable, pobre.
Pao

## Resumen

Un tipo que se infiltró en un asalto programado por Logon para matarnos y rescatar a Jack Cenas, al que habíamos capturado.

Ahora, voy a ponerlo en mayúsculas y en negrita para remarcar la importancia de ciertas palabras.

**SE DEJÓ** atrapar por Korog cuando estaba fuera de sí.

**SE DEJÓ** esposar por mí.

**SE DEJÓ** interrogar.

Le pillé cierto gesto, y debió de hartarse. Partió las esposas y básicamente nos dijo que sin él no íbamos a hacer una mierda.

El caso es que sé que tiene razón. Pero me cae mal y quiero partirle los dientes. Sé que acabaría muerto si intentase eso, así que no lo voy a hacer.

Estoy casi seguro de que es también viejo como George...

## A qué se dedica

Aunque tengo la plantilla hecha, voy a aprovechar esta sección (porque no sé a qué se dedica realmente) para intentar ordenar la relación que tiene con la gente del grupo.

* Creo que ayudó a Rachel a escapar de los militares
* Conoce a George.
* Conoce la operación Moreau, por lo tanto sabe de dónde salieron Korog y la niña
* Creo que Joe también tiene alguna relación con él...
Joe "El manco"

## Resumen

Joe "el manco" tiene un nombre y un aspecto que parece sacado de esas reliquias que nuestros tatarabuelos llamaban "western". Va por la vida con su poncho y su revólver, sin querer saber nada de nadie

## Origen

Este tipo no cuenta nada. Tendré que sonsacarle información.

Terminó contándonos cómo perdió el brazo. Creo que cuando nos vio reírnos se arrepintió.

Un ganso mutante. Fue un maldito ganso mutante.

Creo que voy a intentar ayudarle a culminar su venganza. Y ya de paso a hacerme una buena cena

## Notas sobre Joe

No me gusta ni un pelo. Esta gente que va por libre... Suelen dar problemas. Veremos qué ocurre
Shallic Govan

A slender brown haired woman. Her hair is cropped short to not interfere with vision. the scars across her forearms and hands speak of a lifetime of hard trials, yet she does not appear any older than twenty years of age.. Her forearms are adorned with very intricately woven leather bracers with strands of wrought gold intertwined. The two together seem to clash and yet dance around one another like currents of water violently clashing yet melding into one whole. she wears fairly plain homespun clothing, utilitarian in nature with little showmanship. Despite an overall unimposing physical appearance, her presence can be felt.

Currently Shallic runs the Errant Fool Tavern in High Peak Keep.

When the team first met her, Shallic immediately commented on the bracers that Ilianna wears. The bracers the two wear seem to be of similar make, although there is no inlaid gold in the bracers that Ilianna wears. When a drunk patron began causing trouble she easily physically ejected the patron with a swift kick launching him out the door.

Ilianna, respecting Shallic's ability and seeing much of her masters fighting style asked to be trained by Shallic, whom tasked her with the retrieval of some alcohol that she stored on the mountain top to prove that Ilianna was ready to be trained.

The next time the team encountered Shallic, she was in front of The Errant Fool Tavern. There an eager Luddric Von Dollington was shouting at Shallic to leave the tavern as it was a threat to the entire keep. Shallic then suggested that General Pollitt personally come out and she duel him again and prove again that the army is unfit to evict her. Luddric became agitated and tried to attack Shallic. Easily she parried the blows and with a swift kick sent him gliding back to the entrance to the keep. She then tasked Ilianna with besting Luddric in the tournament.

Most recently when Ilianna returned, Shallic confirmed that she is still in fact waiting for the team to retrieve her alcohol from the mountain top.
Margaret Downes

## Appearance

### Physical

Margaret has brown hair that is done in a large ponytail, and she typically wears a hat on her head that covers much of her hair. She is going blind in her right eye, so it is very faded, however her other eye color is grey-ish blue. She wears dark teal lipstick and has large earrings.

### Clothing

Margaret wears a dark teal cowboy hat with feathers strapped on the sides of it. She dons a teal trench coat with dark green-colored flower designs scattered around on it. Underneath her coat she wears a white dress shirt that is puffy around her neck and purposefully shows her cleavage. She wears a forest green-colored bandanna that is tied around her neck like a bow. She wears decorative, black dress pants with boots that are covered up by her pants. She wears a loose belt with a crown buckle.

## Personality

Margaret is a dirty and erratic character. She likes to tease and poke fun of others and cause a ruckus, and enjoys getting into fights thinking that she can easily win. She is typically always drinking or smoking, and tends to flirt with anyone she comes across. In fights, Margaret is typically front and center and likes to take charge out of sheer cockiness.

A large part of Margaret's current state is her sister's death. To cope with it, Margaret - as well as her power - drinks a lot and tries to repress her distress.

## Ability

Margaret has the ability to induce intoxication on anyone she comes across. Essentially, Margaret can disable anyone at will, and even render them completely disabled depending on how strong her will is at the time. She tends to use this ability for petty purposes.
Sally Elton

{{infobox character

```

```

```

```

}
**Character name** is..sally smith .

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

== Behind the scenes ==the jack Elton show/the daily bumps

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Oliver James "Ollie" Lanning

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Lanning family(daily bumps) Wiki

## Introduction to Lanning family(daily bumps) Wiki

finn,bryan,missy,karma,luna ,ollie and the chickens are here with more fun than before
learn facts and more

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Bryan Lanning
* Ella Elton
* Finley Jay Lanning
* Fun and Games
* General Discussion
* Jack Elton
* Jack elton
* Jason Craker
* Jemma Elton
* Lanning family(daily bumps) Wiki
* Lead character
* Main Page
* Melissa "Missy" Lanning
* New on Wikia starter pages
* News and Announcements
* Oliver James "Ollie" Lanning
* Oliver Lanning
* Questions and Answers
* SEE RANK Finley Lanning
* Sally Elton
* Sally elton
* TV Series
El Asesino

## Resumen

El Asesino es un tipo que asaltó a Rachel y a Eric mientras nosotros comprábamos materiales y hacíamos averiguaciones.

Según me contaron, es un bicho increíblemente escurridizo y que posee poderes electrokinéticos. También me contaron que es básicamente un pedazo de chatarra con cerebro y poco más. Mucho más cyborg que humano.

Korog, al oler su sangre, consiguió recordar que estuvo en el mismo campamento militar en el que él estuvo atrapado.

## A qué se dedica

Según nos contó Korog, esa cosa odia al mundo, así que dudo que esté en la plantilla de nadie. Le pagan, él mata.

Tenemos que tener cuidado si estamos en su lista
Golden Kingdom

The Golden Kingdom is a small kingdom and one of the five postgame kingdoms.

## Description

A lone island made of gold coins in the middle of the ocean who's only true inhabitant is a Golden Mario who runs a special level minigame. Unlike the other postgame kingdoms, the Golden Kingdom is unlocked through a long side quest, rather than collecting a certain amount of moons.
Jack Elton

Jack smith ]

The jack Elton show is the Nth episode in the series .the daily bump

☀The jack Elton show

☀The jack Elton show

## Plot synopsisd

Y*Here's where you put the description of the plot. Doesn't have to be very detailed. A couple sentences will be enough for starters. You can expand it later.*

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
SEE RANK Finley Lanning

```
    =

```

}}
**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Palace Kingdom

The Palace Kingdom is the final kingdom in Super Mario Odyssey 2. You need 1,000 moons to get here

## Description

A lone space station orbiting the moon which has one giant palace, a place where you can rematch every boss in the game.

## Power Moons

1. Tree Top Trouble (Rematch)
2. Volbonian Banquet Battle (Rematch)
3. Well Balanced Brawl (Rematch)
Finley Jay Lanning

Finley Jay Lanning is one of the sons of Missy and bryan lanning ,

he has blonde hair , blue/greyish eyes and fair skin

Lanning lives with his parents Missy and Bryan Lanning , his big brother Oliver Lanning ,his dogs,luna and karma and his chickens they also used to have a cat

finn is only a toddler who loves to play,like any other toddler,Right? he likes going to disney land/world with his family ,He is featured on his parents youtube channel,daily bumps with his brother ollie and his family pets and he and his family is also featured on their facebook,instagram,snapchat and more..

finleys nickname is finn and he is A adorable little boy with blonde curls who can walk but the photo used is quite old

how sweet!
Super Mario Odyssey 2

**Super Mario Odyssey 2**is the sequel to Super Mario Odyssey. It is for the Nintendo Switch.

## Story

When the Broodals seek revenge on Mario for the events of Odyssey, they team up again with Bowser and take over the Cap Kingdom, causing global chaos. Now, Mario must join forces with Cappy again and travel to new kingdoms to save the world

For Full Story Go here:

## Kingdoms

Mushroom Kingdom

Cascade Kingdom

Luncheon Kingdom

Grassland Kingdom

Lake Kingdom

Cavern Kingdom

Snow Kingdom

Cloud Kingdom

Lost Kingdom

Haunted Kingdom

Metro Kingdom

Sand Kingdom

Mountain Kingdom

Wooded Kingdom

Seaside Kingdom

Ruined Kingdom

Tech Kingdom

Abyss Kingdom

Sakura Kingdom

Storm Kingdom

Outback Kingdom

Moon Kingdom

Bowser Kingdom

Cap Kingdom

Dark Side

Darker Side

Galaxy Kingdom

Golden Kingdom

Palace Kingdom

Isle Delfino

## Captures

There are over 400 capturable things in the game, for a full

## Bosses

Here is a List of Bosses in Super Mario Odyssey 2: Bosses in Super Mario Odyssey 2
Story Splits

This page tells about each time the story splits letting Mario make a choice on where to go next. Do not worry because you will still be able to go to every area.

## Split 1: Searching For the Broodals

### **Decision:**

After beating Cookatiel in the Luncheon Kingdom, Bowser releases the Broodals with the special power moons needed to get to his cloud lair. Cappy asks Mario if he wants to search for the broodals Above Ground or Under Ground.

### **Effects:**

**Choice 1 (Above Ground):** Mario will travel to the Grassland Kingdom, and continue the story in this order, Grassland->Lake->Cavern->Snow. He will battle the Broodals in the order of Topper->Harriet->Rango->Spewart.

**Choice 2 (Under Ground):** Mario will travel to the Cavern Kingdom, and continue the story in this order, Cavern->Snow->Grassland->Lake. He will battle the Broodals in the order of Rango->Spewart->Topper->Harriet.

## Split 2: Crashland!

### **Decision:**

After battling Bowser in the cloud kingdom, he sends the Odyssey flying towards the ground, Cappy says you only have enough energy in the ship to make it to one of two close areas, a lonely island or a spooky mansion.

### **Effects:**

**Choice 1 (That Lonely Island):** Mario will crash in the Lost Kingdom, and then later travel to the Haunted Kingdom.

**Choice 2 (That Spooky Mansion):** Mario will crash in the Haunted Kingdom, and then later travel to the Lost Kingdom.

## Split 3: Searching for the Koopalings

### **Decision:**

After Mario defeats Morton Koopa Jr. in the Metro Kingdom, Cappy alerts him that there are still four koopalings out there who have the ship parts that can take Mario to the Ruined Kingdom. Cappy asks Mario where he would rather look for the koopalings next, a desert or a forest.

### **Effects:**

**Choice 1 (The Deserts):** Mario will go to the Sand Kingdom in search of a koopaling, and then continue the story in this order: Sand->Mountain->Wooded-> Seaside, and find the last four koopalings in this order: Roy->Larry->Lemmy->Wendy.

**Choice 2 (The Forests):** Mario will go to the Wooded Kingdom in search of a koopaling, and then continue the story in this order: Wooded->Seaside->Sand-> Mountain, and find the last four koopalings in this order: Lemmy->Wendy->Roy->Larry.

## Split 4: Searching for the Broodals.... Again!

### **Decision:**

After Mario defeats the Robo-Broodal in the Tech Kingdom, each of the Broodals will split up and run off with the rocket parts that can take Mario to the moon. Cappy will ask Mario where he would like to search for the Broodals.

### **Effects:**

**Choice 1 (Underwater):** Mario will go to the Abyss Kingdom in search of a Broodal, and then continue the story in this order: Abyss->Sakura->Storm->Outback, fighting the Broodals in this order: Topper->Hariet->Spewart->Rango.

**Choice 2 (Up in the Sky):** Mario will go to the Storn Kingdom in search of a Broodal, and then continue the story in this order: Storm->Outback->Abyss->Sakura, fighting the Broodals in this order: Spewart->Rango->Topper->Hariet.
Mushroom Kingdom

The Mushroom Kingdom is the first kingdom in Super Mario Odyssey 2.

## Description

The Mushroom Kingdom is the first kingdom in the game. It is a kingdom full of grassy plains and the home of Mario, Luigi, Peach and many other characters. The game starts here.

## Areas

### **Peach's Castle (Outer)**

This is the grassy field area outside of Peach's castle. It is virtually identical to the original Super Mario Odyssey, except for the fact that there are no paintings to take the player to boss fights, as those have been moved to the Palace Kingdom.

### **Peach's Castle (Inner)**

Peach's Castle is virtually identical to in the original Super Mario Odyssey, however there is now a Crazy Cap set up inside, and Mario can also go into the basement and the courtyard like in Super Mario 64.

## Enemies

**Koopa Troopa**

**Goomba**

**Mini Goomba**

**Galoomba**
Mountain Kingdom

The Mountain Kingdom is a Kingdom in in Super Mario Odyssey 2.

## Enemies

**Viscashing**

**Koopa Troopa**

**Patagoon**

**Goomba**

**Spike**

**Stone Spike**

**Conkdor**

**Ant Trooper**

**Goomba**

**Burrbo**

## Power Moons

There are 38 power moons in the Mountain Kingdom before beating the game, and 64 after beating the game.

### **Multi Moons**

1. **Battle in the Ruins**
2. **Koopa Clash in the Mountains**
Tech Kingdom

The Tech Kingdom is a Kingdom in in Super Mario Odyssey 2.

## Description

The Tech Kingdom is a kingdom that Mario goes to, to stop the production of the Robo Brood. The kingdom itself is located on a very tall cloudy mountain, and is so technologically advanced that the entire kingdom fits inside a small orb located on a pedestal.

## Enemies

**Trixy Pixy**

**Plasma Bro**

**Roguebot**
Galaxy Kingdom

The Galaxy Kingdom is a post game exclusive kingdom in in Super Mario Odyssey 2.

## Description

The Galaxy Kingdom is a space kingdom made up of Rosalina's Starship and eight surrounding planets, which are modeled after the Good Egg, Honey Hive, Freeze Flame, Beach Bowl, Sea Slide, Toy Time, Boulder Bowl, and Sweet Sweet galaxies, but remodeled to be more open world friendly. This kingdom features many characters, powers, enemies, and boss fights from Super Mario Galaxy 1 and 2.

## Power Moons

1. **King Kaliente's Battle Fleet** (Multi Moon)
2. **Big Bad Bugaboom** (Multi Moon)
3. **The Frozen Peak of Baron Brrr** (Multi Moon)
4. **The Secred Undersea Cavern** (Multi Moon)
5. **Going after Guppy** (Multi Moon)
6. **Heavy Metal Mecha Bowser** (Multi Moon)
7. **Rock and Rollodillo** (Multi Moon)
8. **Rocky Road** (Multi Moon)
Wildcard Series Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Claire Cassidy

## Appearance

### Physical

Claire Cassidy has bright, indigo colored-hair that is typically done up in a messy bun, with a few strands of hair coming down around her checks and ears. She has a few freckles around her cheeks and eyes. Her eyes are a vibrant blue color, similar to her father. She wears dark red lipstick and has on black eye shadow.

### Clothing Style

Claire sports a pink and white striped shirt that is unbuttoned at the top, and wears a black, leather vest on top of her shirt with red stitching around her breasts. She wears a pink, checkered bandanna around her neck. She has navy blue pants with black boots that reach up to her shins.

## Personality

### Primary Traits

Claire is a fairly positive person, though knows how to act serious and alert in dangerous situations. She is very observant of others and likes to chat with anyone she comes across, a stark contrast to her father. However, she is against people who simply look at her just because of her looks, and is naturally more hostile towards men.

However, Claire's relationship with her father is very rocky. She hardly speaks to him, and when she does, it's typically just business related. She harbors a lot of resentment towards her father due to her childhood, and tries to avoid him by any means necessary. However, she is aware of him trying to get to know her better.

## Abilities

Due to being a part of the Dead Man's Hand, specifically the Ace of Clubs - the Life Card, Claire's ability focuses on detecting any living being based on hearing their blood rushing through their bodies. This makes her incredibly useful in any sticky situation since she knows the exact locations of anyone potentially hiding. She can even detect animals.
Half-Life (1, OF, BS, 2, Ep2) Mods

**Half-Life 1**

Half Life: Lambda Strike (Shawn Phillips. Age: 29)

Half Life: A Young Hero (Bradley Hunt. Age: 12)

Half Life: A Day to Remember (Dennis Brooks. Age: 23)

**Half-Life: Opposing Force**

Half Life: Operation Freeman (Jonathon Ellis Cole. Age: 32)

**Half-Life: Blue Shift**

Half Life: Agent Patrol (Jacob Watson. Age: 28)

**Half-Life 2\Ep2**

Half Life 2: Opposing Force (Adrian Shephard. Age: 22)

Half Life 2: A Day to Remember (Dennis Brooks. Age: 23)

Half Life 2: The Resistance (Tyler Laidlaw. Age: 45)

Half Life 2: The Lost Combine Army (Thomas Lucas Davis Armstrong. Age: 35)

Half Life: Bradley Hunt Comics Adaption: Volume 1-3 (Bradley Hunt. Ages: 13, 26, 30)

DATA: Hazard (Reese Baker. Age: 24)
Under the Gun

## Basic Plot

Scottie Cassidy, a ruthless gunslinger slain ten years ago, has remarkably returned to life. Having lost many years of life, he struggles to adapt to the world around him as the world tries to adapt to him. What path will he choose - one of revenge, or of acceptance? This is the story of a man's journey while under the gun.

## Trivia

* The series title, *under the gun*, is a Poker term referring to the person to the left of the big blind who is first to act, and also refers to someone under a great deal of pressure.
* Edgar Hoyle's name derives from a real life man by the name of Edward Hoyle who wrote a book about the rules and how to play the game of Poker.
Austin Cortez

## Appearance

### Physical

Austin Cortez has thick black hair that is relatively short and slicked back. He has a rather tan skin complexion. He has black, pointed eyebrows and his eye color is green. He has a rather long, black goatee and dimples around his lips when he smiles. A notable feature of Austin is he has three, pink, jagged scars running down the left side of his neck from a past incident.

### Clothing Style

Austin's clothing style is largely reminiscent of the typical Old Western-era outfit, though of course with a few unique colors. He wears a blue frock coat that extends to around his thighs and has a black lacy pattern all over it. Under his coat, Austin wears a navy blue vest with a silver-colored dress shirt underneath. He wears a small bandanna around his neck to cover up his scars. He has a silver and gold belt with a cactus buckle in memory of his past. He wears navy blue, striped pants and dark black cowboy boots that reach up to his shins and are relatively shiny.

## Personality

### Primary Traits

Austin is rather cool and collected and is typically the most level-headed of the Royal Flush gang. He enjoys exploring nature and meeting new people.

However, Austin has an aggressive side that he typically shows off in fights. He lost his entire family and friends near the Mexican border and struggles to accept their gruesome deaths, as well as brutally killing the two men responsible for it.

Austin quickly bonds with Scottie, as the two are both homosexual and begin to form a bond right off the bat. The two help each other with their trust issues and accepting their pasts.

## Abilities

Austin's ability allows him to manipulate sand, which is ever-present in the environment he is in. His use of sand manipulation to the degree that it's at is a result of avenging his family's deaths and killing a few Card Holders.
Kastille Doughley

Kastille Doughley is a middle aged woman. Hard features punctuated by the occasional wrinkle pepper her face. She runs a small shop on the southern edge of High Peak Keep, where she sells trinkets and baubles.despite the strangely unimportant shop, she is able to live comfortably. Rumors swirling around High Peak Keep say that her store is a way point for drug runners moving through the Shorinth mountains.

She is a capable fighter using atypical daggers. The blades hold a polished sheen and arc backwards into a very fine point. The style of blade is somewhat reminiscent of elven blades.

When fighting Zia she triggered a smoke bomb to dart in and out and surprise him. She also was able to turn invisible.
Enemies in Super Mario Odyssey 2

## Returning from Odyssey

### **Astro Lanceur**

Astro Lanceurs are enemies from Super Mario Odyssey and it's sequel. They only appear in the moon kingdom and are large grey octopi enemies that shoot spikes from their mouth

### **Banzai Bill**

Banzai Bills are massive bullet bills that shoot at Mario in a straight line, although they cannot chase after Mario, if he is caught in the line of fire, he will surely be hurt

## New in Odyssey 2

### **Koopa Troopa**

Koopa Troopas are enemies that are found in most kingdoms. Mario can only capture certain members of the group. Some are hostile and others are not

### **Bulber**

Bulbers are enemies found in the Abyss Kingdom, Mario can capture them and use them to travel across the dark abysses of the region.

### **Compuz Fish**

Compuz Fish are enemies found in the Abyss Kingdom, Mario can capture them and use them as a compass. When they are pointing towards civilization, their red horns begin to glow

### **Pterodactyl**

Pterodactyls are dinosaur enemies found in the Cascade Kingdom. They are found on the east island of Fossil Falls and attack mario from above when they see him

### **Pokey**

Pokeys are cactus like enemies found in the Sand Kingdom. They are found in the Pokey Garden and have varying heights.

### **Blaargh**

Blaarghs are lava monster enemies found in the Luncheon Kingdom. While navigating the Stew Seas, these creatures will try and attack Mario.

### **Aracula**

Araculas are spider like enemies found in the Lost Kingdom. They will drop down above to block Mario's path in certain areas.

### **Viscashin**

Viscashins are chinchilla like enemies found in the Mountain Kingdom. They are in Pampasa Steppe and will bound towards Mario, stealing his coins if they catch him.

### **Jellybeam**

Jellybeams are large luminescent jellyfish like enemies that appear in the Deep Depths area of the Abyss Kingdom. If Mario runs into one he will lose a life, however they do not try and attack Mario, only floating aroind

### **Choppah**

Choppahs are green flying enemies that appear in the Grassland and Cloud Kingdoms. They fly around on a fixed path in platforming segments and Mario will lose a life if he runs into one of them.
Idk

The three stood in the "dining room," trying to figure out their next move. Or, rather, the Dovahkiin and Nerevarine were. Sheogorath on the other hand...

"What in Divines' name are you doing now?" inquired the Dovahkiin, with extreme annoyance.

Sheogorath was eating a chocolate creme treat with purple and red sprinkles on it. He held a cup of tea in his other hand and was staring out the window, witnessing what appeared to be the Dragon Priest Ahzidal and Karstaag dueling. The room shook, and debris began to fall down.

"Entertaining myself. Ah! My bad, forgive my poor manners. Did you want one?" asked Sheogorath.

He skipped over to the Dovahkiin and handed him another creme treat that he manifested out of thin air. The donut had dust and hair all over it. The Dovahkiin glared at it and sighed.

"Hahaha! Got ya!" Sheogorath winked and darted back to the window. The Dovahkiin rolled his eyes.

"Hey, Nerevar-"

The Dovahkiin turned to see that The Nerevarine was sitting down with a black and white cat in his lap, rubbing its belly and playing with it.

"-ine...never mind," the Dovahkiin groaned.

"I cannot believe this is where I ended up!" the Nerevarine spoke. "In the dining room of a madman, eating creme treats, drinking hot tea, and playing with...er..."

"Ah, his name's Jeremiah!" Sheogorath finished without turning back. He sipped his tea in delight as he watched Karstaag lift Ahzidal and kick him into the sky.

"Yes, Jeremiah! He's quite adorable," the Nerevarine laughed.

"What the--why the--can we just...can we just *focus*, please?" he spat. "I'm usually not the one to get all serious and kill the mood, but I'm not sure how much more of this insanity I can put up with!"

"You do realize who you're in the company of, correct, Mr. Do-blah-kin?" Sheogorath cackled.

"What?" the Dovahkiin replied, insulted.

"Hm, perhaps you're hard of hearing. My apologies. I said-"

"-No, no, I *know* what you said. Did you just call me Do-*blah*-kin?"

"Not my most clever quip, I know, but *gosh*, all you do is just blah blah blah, ai yai yai! You call *me* annoying? Sheesh! Take a look in a mirror!"

Sheogorath sipped the rest of his tea and stormed out of the room, mumbling to himself. The Dovahkiin stood in silence.

"Wow, you managed to annoy the Daedric Prince of Madness, that's quite impressive," the Nerevarine tsked.

"Dont," the Dovahkiin responded. "We do not speak of this."

Kagrenac stepped forward with full confidence. He smiled and glanced around the summit of Apocrypha, noticing a particular skeletal horse lying beneath him. He stepped on it and turned his attention to the floating mass of tentacles and eyes.

"Hermaeus Mora, I am Kagrenac Dwarfking of the Lorkmer race. That's rather recent information, so perhaps you're unaware," he began.

"Mmm," Hermaeus responded. "This is...highly...unexpected, to say...the least."

Meridia frightfully looked at Mehrunes Dagon, Molag Bal, and Mephala standing behind him. She quickly turned to the Vestige, who was confused.
Bill Garrett

## Appearance

### Physical

Bill Garrett is an African American, and has a relatively dark skin tone. He has deep black hair with a few whitish grey streaks which is slicked and parted to the side. He has a handlebar mustache with a small goatee running down his chin, and keeps his cheeks relatively clean. He has a narrow nose and dark brown eyes. Bill's eyebrows are fairly rough and uneven from start to end. He has noticeable aging lines on his forehead and around his cheeks and mouth, as well as a few lines around his eyes that are beginning to take shape.

### Clothing Style

Similar to the old western era, Bill's clothing style represents the times with a few uncommon color choices. He wears an orange-colored bulldogger hat. He wears a scarlet and black collared dress shirt with black buttons, and all the buttons are closed. His sheriff badge hangs on his left breast. On top of his shirt he wears a black, lacy-patterned vest. He has a white bandanna tied around neck with blood stains on the bottom corners. Bill wears a deep orange frock coat that extends to around his thighs that is unbuttoned. He wears a black and silver belt with a marked up buckle. He also sports black, spotted ranch pants, and dark black cowboy boots that extend from his ankles to his knees with engravings on them, and these are relatively clean.

## Personality

### Primary Traits

Bill's personality is rather direct and matter-of-fact, and he has grown increasingly unstable as he has grown older. He sees the world as strictly black and white and is extremely unforgiving to those that get on his bad side. As a result of his tumultuous past and dealing with the brutality of slavery, Bill has suppressed his deep resentment towards those who tortured him and his family and has bouts of extreme anger that he has trouble maintaining.

Bill has a high respect for women, as he looked up to his mother the most in the past, and tries to befriend and protect any he sees who are in trouble.

The creator of the Royal Flush gang, Bill is a very dominant leader and cares deeply for all that are part of his gang.

## Ability

Bill has the ability to swap his physical body with the location of another physical body. This means that he can essentially switch places with anyone in any given location, allowing for him to narrowly avoid death and even cause the death of others from their own attacks.
UTG/Episodes

**Playing Dirty** | Dirty Sanchez is being hunted down by a group determined to see him dead.
 **Truly Unbreakable** | Eschaton talks with Castiel; when it doesn't go well, he sends a familiar face to persuade him.
 **A Memorable Evening** | Castiel and Flint celebrate a guy's night and get drunk; Olivia visits her mother, Shiar.
 **Shut It Down** | Cornelius pays a visit to Kenville, however this time more powerful than before.
Esper

The term **Esper** is new to the DC unviverse and is in general different from Meta-Humans, Mutants and Augments. It is an ability user, or powered individual, whom emits AIM. AIM is an invisible energy which is emitted from an Esper which allows them to use their powers. The energy field is typically called an AIM Diffusion Field or IDM, **Involuntary Diffusion Field**. Closely connected to the Personal Reality that is the source of their ability, it is an esper's unconscious interference against reality. Differing between espers and usually having microscopic effects, it can only detected through the use of machines or specialized espers.

## Personal Reality

Personal Reality, As the name states, it is a type of reality that is unique for each individual, and is the very foundation of an esper's power, specifically, it is the source from which all esper powers and phenomena are brought into the real world.

### Concept

The concept of Personal Reality is related to quantum theory. It allows the user to utterly ignore the Uncertainty Principle, and with regards to the Schrödinger's cat thought experiment, would allow them to choose the possibility they want, or more specifically, distort a micro world using different laws, or more accurately, control their microscopic observations of the world. This is in contrast with holism, which is based on major changes in the whole "system", the macroscopic world, to create a microscopic effect, which is in this case, their powers.
Energy Credit

**Energy Credit**, or commonly known as **EC** or simply **Credits** is a form of currency which emerged with the new united human government which lived in City States. It is supported as the main type of credit as it is a resource based system rather than simply sticking to that of gold as a primary representation. The Energy Credit was first put into play by the Manchest Terraforming Industries, Star Labs, Visionous Incorporated and Mega-City One.

While the Energy Credit is dispersed throughout the City States to eliminate the poor, individuals whom live outside of the cities or aren't citizens, do not get the pleasure of a semi-utopian income where no one is necessarily poor unless they choose to be so. The larger the family, the larger the income; the more needs, the more accommodations; the more one works, the more luxury available.

However Energy Credits were only implemented to avoid the constant use of bartering which also lead to other unlawful disputes from unsatisfied customers or employees. One could believe a single slipper could be worth that of a feathered pillow, while the other does not... Which is why the currency system was put in place in order to allow and establish fair trade.
Orson Jones

"*So... what's the plan?*" - Orson Jones.

**Orson Jones**is a 20-year-old, he is the childhood friend of both Han Watanabe and Kai Matthews. He a protagonist in Teenagers Vs. The Horde.

## Relationships

### Friends

Bradley Axel, Chase Grey, Julian Hunter, Lance Ocean, Han Watanabe, Dylan Curtis

## Out of Universe

### Trivia

* Orson has a huge love for movies such as Total Recall (1990 film) and Aliens (1986 film). But Absolutely despises Revenge of The Fallen (2009 film).
* Orson considers Kai and Han as brothers, because of their childhood origin.
* Emran Fejzuli was born in 1990, while his character Orson was born in 1997, making Emran 7 years his senior.
NPC

Non-player characters can be thought of as the "supporting cast" or
"extras" of a roleplaying narrative. Non-player characters populate the
fictional world of the game, and can fill any role not occupied by a player character (PC). Non-player characters might be allies, bystanders or competitors to the PCs.
Reddings-3040-6

Age
 Gender
 Professions
 Former Affiliation

 [Source]

## Personality

Cold/calculating, has somewhat of a soft spot for children, (denies any claim of this)will sit back and let others fight, then pick off those too weak to fight with it’s pistol.this is due to programming and not a fear of fighting. Normally quiet, when it does speak however its voice is cold and machine enhanced

### Dominant Behavior Patterns

Due to the fact that his emotions have been suppressed he has no real love or hate for anything except in extreme circumstances, he only does what he does because it is logical.

Good and Bad Habits/Hobbies

Due to the fact that he comes from a world that quite literally worships machines "red" has an odd quirk where he will worship machines such as toster ovens and vacuum cleaners, chanting, cleaning them with sented oils and placing candles beside them, though he has noted its more of a compulsion then worship.

## History

Grown on the now lost forge world of Ordia 43. Red was conscripted into the Skitarii rangers at “birth” it was trained as part of the planet's local defence force, it had served for 15 years before being promoted to the rank of Alpha and served another 10 as part of the Ordia exploratory security force. Securing many lost artifacts of pre imperial humanity. Before being called back just 5 months after that to defend the homeworld from the gathering forces of chaos, unfortunately due to distance away the OESF were from Ordia 43, the planet fell just as they had arrived.The planet was now a demon world,a hellish nightmare of demonic machines, out of control titans that had become fused with their pilots, and the traitor legions of the iron warriors, Red had been thought to be lost after a void bomb had been teleported into the bridge of the OESF flagship “Ordia’s Redemption” causing everything stationed onboard at the time to be sucked into the Warp. Note due to the chaotic properties of the warp it is possible for Red to re emerge anywhere in space and time.

## Equipment

**Mk12 Ordia pattern Radium pistol.** Standard sidearm of Skitarii Alpha’s. fires a solid slug of led that had been pre-treated in a bath of radiation, most targets hit with this die within the first day due to extreme radiation poisoning.

**Mk54 Ordia pattern Heavy Galvanic rifle**, A heavy Anti armor rifle capable of extreme range, fires an advanced servitor controlled bullet, when the bullet hits a target, it causes all the potential energy of the target to burn out in a killing blast of electric force. Note: due to the time it would take to manufacture new ammunition for this rifle,”Red” would rather save it for dire situations.

## Skills/Abilities

### Physical Condition

Expert marksman due to Skitarii standard Omnispex retina enhancement and onboard targeting systems, Radium enhanced powercore giving Red a mechanical lifespan of over 500 years without refuel, organic components only require base nutrients and protein from fluids such as milk.Has little need for air due to enhanced rebreathers built into the “helmet” adds the effect that he cannot be choked or become sick to due to airborne viruses and pathogens
Alaric Germaine (Unfinished)

[Source]

* Thanatos *(called this during the time of the Gre ek gods for the senseless slaughter)*

## Political Information

### Occupation/Affiliation

* Currently: Gang boss
* Future aspirations: Dictator

### Notable Relatives

* Daughter: Nadya Inferi *(Alive and well)*

### Notable Relationships

* Ex wife: Jennifer Lang *(deceased from the greek Pantheon era)*
* Second ex wife: Nesrin Germaine *(Deceased)*
Delegation of 20,000

The Delegation of 20,000 is the representative of all settlements across the globe which survived. Each one having at least one delegate, no matter how small the settlement. While the number of delegates is of 20,000 thousand in total, it does not include the Junior Delegates whom are under the age of 21.

## Function

The function of this organization is to create a functional and practical one party system with various views and sub-political systems. It is formed solely of civilians and private citizens of each settlement for accurate representation. The delegation is said to be on the top of the hierarchy in the form of being able to create laws. However the individuals within them do not have a higher authority without the collective consent of most of the members.
K-Corp

K-Corp is a now defunct organization which specialized in multi-purpose tools and innovations. In a way this organization survived the downfall of humanity on the surface in the form of a think-tank in their own underground shelter built beneath their original facility.

Their first international project was the K-Corp Space Station which could be modified remotely with the press of a button, or advanced reprogramming skills.
Mk54 Ordia Heavy Galvanic rifle

**Mk54 Ordia pattern Heavy Galvanic rifle**, A heavy Anti armor rifle capable of extreme range, fires an advanced servitor controlled bullet, when the bullet hits a target, it causes all the potential energy of the target to burn out in a killing blast of electric force. Note: due to the time it would take to manufacture new ammunition for this rifle,”Red” would rather save it for dire situations.
K-Corp Space Station

K-Corp Space Station was built in 2010 and put into standard orbit of the planet Earth in 2015. In the year 2083 this space station was repurposed into a radiation scrubbing machine which helped clean the planet's atmosphere. While it didn't do much in terms of cleaning the atmosphere, it was a vital piece of making the planet more habitable to regular human beings. It was also the planet's first defense against extra-terrestrial threats despite its limited capacity for weapons and offensive measures.
Universe Zeta

Universe Zeta is an alternate DC Universe taking place in the distant future.

## Introduction

*"See your Watchtowers abandoned, your Batcaves desolate and your Fortresses of Solitude lost to you. You have wrought pain and damage upon this reality, and I will remove you from it."*

By the year 3000 the perpetual fights between heroes, villains and everyone in between had seen many variations of the same conflict. Old heroes lost their codes of honor, and in the process, their identity as well. When heroes and villains both began to simply kill, it became all out war. First the loss of The Last Son of Krypton. The death of Superman struck a nerve with the world and people began to demand more permanent solutions to the problem of criminals and villains, more than just shoving them in holes in the wall and having them break out. People couldn't fathom the idea of losing their heroes, their ideals, while the criminals they fought simply walked the world, none the worse for their loss.

The Justice League buckled under their demands, and those who didn't take this stance on combating villainy found themselves on the wrong side of public opinion. The less impervious of them found themselves assaulted by mobs many times, others left, abandoning the planet that had lost its moral compass. The others began on the collision course that led to a climactic final battle.

In the sands of Khandaq the warriors, as they ceased to be heroes or villains that day, met and fought a battle of necessity and philsophical survival. It was devastating, and the aftermath left the world without either. Lightning, energy and more turned Khandaq into a waste, and put an end to them all. This left the world both undefended, but without the common threat of meta criminals, however the more paranoid among the population realized that the bigger threats. the extraterrestrial and extraplanar ones would see this as an opportunity.

There were 58 years of peace following this devastation, but the cowls, parasites and symbols couldn't be left alone forever. New threats are arriving, what are you going to do about it?
Reikani

[Source]

## History

They originated in the Andromeda Galaxy, on a Ringworld's Habitat ring known as the Beacon of Knowledge. At some point the species which created them were dying off and eventually these beings took over the Ringworld using the corpses of their creators. This allowed them to spread to countless galaxies and worlds. While not much is known about them other than the fact that they take over dying or dead bodies of usually humanoid or other members of animilia families, it seems all of them have different motives.

## Biology

Reikani take on the appearance of a scarab beetle, blue or gold depending if they're from the Andromeda Galaxy or from the Milky Way. They are a space faring species which are capable of surviving in the vacuum for thousands of years, though their true long span is unknown, the oldest Reikani was killed by a supernova at approximately ten thousand years old. They spend most of their time aimlessly roaming in space, unless they've reproduced on a planet. They seem to be able to survive in almost any type of atmosphere or the lack of one entirely. Their exoskeleton is stronger than metal which makes sure that anyone who bites into them will most definitely loose a tooth or bone trying to crush them. While entering an atmosphere will not kill them, they are hysterically afraid of being vaporized and tend to void it if at all possible. Though obviously they're not strong enough to resist the pull of gravity.

In order to further their survival, they are parasites which inhabit dying or dead individuals and modify them to fit their tastes, they are capable of subatomically manipulating these hosts, so no one host is the same. If the host dies, the parasite survives to live another day unless it was entire vaporized. However, if the parasite decides to leave the host, the original persona of the dead host has a chance of returning, or the parasite just leaves a copy of its own thoughts behind, allowing the host to become an individual on their own.

In order to dig into almost any surface their body works a lot like a molecular edged blade, allowing them to even burrow into that of a Kryptonians flesh with ease as well as many hard to break or cut materials. They are probably something you don't want to throw at someone you like. They'd probably make great assassins, if they were into that kind of thing.

## Powers and Abilities

Longevity, they could potentially live on forever without being threatened by a natural death. Though they are often killed by catastrophes and murder.
Limited Subatomic Manipulation, this power is temporarily available to the user everytime they first obtain a host. While it is limited, many times the individual whom is a host is no longer recognizable or has gained new features and traits.

## Weaknesses

* They have a genetically implanted phobia of being vaporized by atmospheric re-entry and direct contact with a star.
* If they eat or burrow into Kryptonite, it will kill them, though they can sit on it and touch it without harm.
* They will set metal detectors off, but they cannot be found by metal detectors or medical sensor systems.
Augmented

The Augmented, typically confused with meta-humans, are naturally and unnaturally occurring augmentations in the human, or otherwise alien, genome. The augmented can have powers and even higher conditions than that of a regular human being, however, their augmentations are meant for mostly survival. These augmetnations are used to change their conditions; like granting them photosynthesis, slower or greater metabolisms, stronger muscles or bones, extra-limbs, tougher skin, etc. Unlike other powers that seem to be supernatural or psychic, these seem to be a bit more scientific.