recursal/Fanatic-Fandom huggingface dataset:
Direwolf

The Direwolf is a magical animal known for its ability to change its size and its unique empathetic nature. It is primarily found in temperate forests, mountains, tundra, taiga, grasslands, and deserts.

## Description

The Direwolf shares physical similarities with a regular wolf, with the exception of its shorter ears, longer spine and no tail. Despite its large size, it is a gentle creature that is easy to train and has a unique ability to sense fear and sadness. It is also known to be a social animal that can communicate with other wolves.

## Magical Abilities

The Direwolf's primary magical ability is its power to change its size, becoming smaller than its actual size. It does not possess any other special magical properties or abilities, but its empathetic and social nature make it a valuable companion to those who seek its company.

## Interesting Facts

1. They are very loyal and protective towards human companions.
2. Direwolves have a lifespan of up to 20 years, which is longer than the average lifespan of a normal wolf.
3. Direwolves are really good therapy animals.

There is a theory that they can read human minds but this has not been proven.
Magical Laws

Magical Laws are laws that all wizards and witches must learn. There is many different types of laws. Breaking any of these can get a warning, fine, Imprisonment, death or torture.

* Casts
* Economy

* **Rule 1 -** Unforgivable Casts

The Unforgivable Casts are a list of casts that are illegal to use. If any are used illegally it can either be a life sentence, death or torture.

* **Rule 2 -** Misuse of the Arrow Shooting Spell

The Arrow Shooting spell is a spell that can shoot powerful arrows at the target. It is illegal to use if you use it on a human or endangered/Vulnerable Animals. For using on a Vulnerable Animal can be a fine/Imprisonment. Human can be Imprisonment, death or possibly torture.

* **Rule 3 -** Killing Vulnerable Animals

Using any spells to kill a vulnerable animal can lead to a fine or Imprisonment.

* **Rule 1 -** Do not sell Grand Magic Cup trophies.

You are not allowed to sell/buy any trophies from the Grand Magic Cup. If you do this you can get Imprisoned.
Summoning Spell

EYE-nuh-ruh-fen

### Etymology

The German word "einberufen" is composed of the preposition "ein", which means "in" or "into", and the verb "berufen", which means "to call" or "to summon".

***Summoning Spell*** is a useful spell used to summon objects. No one knows who created this spell. The light is brown. You can not summon objects if they are not in the room but, if they are in Tresture Bank you can. If you are outside the range is 1 mile and it will not work outside if the certain item is not yours.

## Creation

No one knows how this spell works but the following is the procedure on the spell.

Searches the room for said object. If detected object is not found, there will be no light. If the object is found it will make a brown light. If you are outside it searches for the items that you own within 1 mile. It will also check your Tresture bank.
Eyeshift Wand

Eyeshift Wand

The Eyeshift wand is a very popular wand. It is owned by Zane Price and many others. The wand is created by Hayden Upson. It is a decent wand that you can get at the very beginning of wizarding school. The Illusionist House uses this wand and their official wand. It is 8 1/4 inches. If you buy this it would cost 922 MCS(1844 USD) It is a wand you can possibly get at the beginning of wizarding school so it is not very rare. It has the ability to make all eyes move away from any part of the wand master. This can be countered with another Eyeshift wand.
MCS

Magic Coin System (MCS) is the currency used within the 4th magic world. This Currency has many different bills, coins and much more.

## History

The idea for MCS was conducted by the Overlord House. Before making magic public to the world they were talking about a magical currency for all to use in the magical world. With many people pitching ideas, Hayden Upson put a bunch of ideas together to create what we know as MCS.

## Features

MCS has a bunch of bills and coin but most of the time it is stored in the bank of Tresture. 1 MCS = 2 USD.

* 1 Pounce = 1000 MCS
* 1 Crouun = 500 MCS
* 1 Figunn = 250 MCS
* 1 Hugie = 100 MCS
* 1 Countty = 10 MCS
* 1 Brakme = 1 MCS
* 1 Smiot = 0.1 MCS

## Uses

MCS is used for almost everything. All jobs are required to pay by MCS. In the bank you can easily turn MCS to any other currency although lots of stores are starting to accept MCS.
Music House

The Music House is the most unpopular house but it is still joined by millions. It is owned by Lunar Black. Their HQ is in the middle of Norway. It is the least popular house because they don't use wands as much. They use magical instruments to make magical effects. This house is underrated because some spells produced by instruments are not possible with wands.
Tagitha Lipcapcor

Tagitha Lipcapcor is one of the main 12. She attended Skullcide and Skull College. SHe is currently the leader of Monster House. She is Widowed but the man was never known. She fights in almost every war which was a impact on her health. Over a year of be tortured she was made to look like an ugly dragon. Though her looks are horrifying she is still one of the most powerful witches in this world. She has almost every animal, beast and monster as a pet.
Cold Air Spell

FRI-gi-dus OW-ra

### Etymology

"Frigidus aura" is a Latin phrase meaning "cold breeze" or "chilly air". "Frigidus" is a Latin adjective meaning "cold" or "chilly", while "aura" means "breeze" or "air".

### Other

* Grip the wand tighter for Colder air. Same with looser grip.
* Flick wand to make air stop.

***Cold Air Spell*** is a useful spell used to blow cold air from the wand tip. No one knows who created this spell. To make the air stop, Flick the wand in any direction. To make Colder, grip tighter while gripping looser will maker it warmer.

## Creation

Frain Collin debunked this spell. Do keep in mind this is a simplified version to help your understanding. Spell creation takes years and years to learn.

Started by using machines to blow air and added them to the spell. The grip tightness is calculated from the Grip Formulation Theory(a formula to calculate wand grip tightness.) and then used the Wand Flick Formula to detect a flick of the wand. The same method was used for the Hot Air spell.
Bone Fixing Spell

ohs ROOP-toom nek am-PLEE-oos

***Bone Fixing Spell*** is a Healing spell used to fix broken bones. Popular wizard, Frain Collin created this spell and sold it to the Healing House for 18 Million MCS. The Bone Fixing Spell is now a common spell taught in lower wizarding school. To cast this spell you have to do the very specific pronunciation 5 times in a row pointing at a very specific bone. One wrong cast and the bone will fully disappear. One must get a Advanced Healing Degree to legally cast this spell.

## Creation

Frain Collin will not dare to reval how this spell was made. Top 100 spells interview year, 0024, "I do not dare to say the process to create one of the best spells. If I had a penny for every time someone asked me how it was created I would have more money than Hayden!" says Frain.

## Etymology

"Os ruptum nec amplius" is a phrase in Latin that means "bone broken no more". This phrase is made up of three words - "os", which means "bone", "ruptum", which is the past participle of the verb "rumpere" meaning "to break", and "nec amplius", which means "no more". When combined, the phrase "os ruptum nec amplius" represents the idea that something that was once broken, specifically a bone, has been healed and is no longer broken.
Aetherius Wand

Aetherius Wand

The Aetherius wand is a very popular wand. It is owned by Tagitha Lipcapcor, Frain Collin and many wand collectors. The wand is created by Hayden Upson. It is a decent wand that you can get at the very beginning of wizarding school. The Monster House uses this wand and their official wand. It is 12 7/8 inches. If you buy this it would cost 5,000 MCS(10,000 USD) because of its amazing design. It is a wand you can possibly get at the beginning of wizarding school so it can be a good way to make a few thousand MCS when finishing up school.
Charmoria College

Charmoria College is the most popular wizarding school/college. It is currently owned by Hayden Upson. It consists of 15 grade levels. It has many classes and students are sorted into 10 groups.

## Groups

These groups sort the students into 10 groups. Each group has a leader, two traits and a sports team.

* Frogs - Quick-Witted, Resourceful
* Pandas - Loyal, Compass
* Sloths - Patient, Perceptive
* Platypuses - Curious, Adaptable
* Narwhals - Mysterious, Intuitive
* Rhinos - Strong-willed, Courageous
* Foxes - Resourceful, Cunning
* Eagles - Noble, Visionary
* Leopards - Independent, Fearless
* Wolfs - Loyal, Tenacious

## Campus

The Campus Consists of 4 different areas around the magical world. They may look far away from each other but they are right next to each other. Each of the areas represent a different era.

1. Main building/Futuristic Hall

There is not that many Classes but rather the Main building. There is the café, gym and other community services.

2. Castle Hall

Most of the classes are held here.

3. Mediaeval Hall

A few classes are held there. It is also where the Wolfs Group and Leopards Group is.

4. Castle Central

Not to be confused with Castle Hall this is where all of the other 8 groups dorms are as well as 8 classes.
Test

Template:Class 1

## Description

 File:BarnSpace.png  **NOTHING IN THIS LEVEL IS RECOMMENDED FOR CONSUMPTION.**

**Level 517** consists of a infinite amount of barns each leading to more and more barns. You can see a outside yet it is impossible to get out there. When you try leaving a barn it will lead you to more and more barns. Each barn is very different from each other. Throughout the barns you will sometimes come across dead farm animals and crops. Wanderers can't make out the smell but they know it is a very bad one.

Many wanderers who have been to this level have reported some of the same barns. They all recognize the first barn when they enter the level. They all reported to see different barns after the first level except for three.

1. A cozy barn with carpet and a couch with a table. On the table is many different foods and liquids which are super deadly. Many wanderers have passed away due to the deadly food.
2. A barn where it smells terrible and there is hundreds of dead animals. One wanderer passed out for a few hours due to the terrible smell.
3. A nostalgic barn that reminds wanderers of their childhood yet they can't exactly remember the moment from their childhood. This barn makes some wanderers so nostalgic they start to cry a little bit.

## Entities

There seem to be very harmless entities in Level 517, but none have been documented.

## Colonies and Outposts

Due to the terrible smell, lack of food and water and unpredictable barns there is no colonies or outposts.

## Entrances and Exits

===Entrances ===\*Finding a rare barn in Level 10 has a chance of leading here.

* Drawing a barn in Level -30 has a 10% chance of bringing you here.

===Exits===

* Noclipping though a haybale can send you to any farm related level.

* Breaking the wall of a barn will send you to a random Class 3, 4 or 5 Level.
* Going in a straight line through 1,000 barns will have a 75% chance of bringing you to a random Class 1 Level.

Template:Collapse
Shadowhealer Wand

Shadowhealer Wand

The Shadowhealer wand is a very popular wand. It is owned by Hector McFounderatotor and many others. The wand is created by Hayden Upson.It is a decent wand that you can get at the very beginning of wizarding school. The Healing House uses this wand and their official wand. It is 8 inches. If you buy this it would cost 789 MCS(1578USD) It is a wand you can possibly get at the beginning of wizarding school so it is not very rare.
Charmoria

Charmoria is one of the most popular lower wizarding schools in the magical world. It is currently owned by the renowned wizard Hayden Upson, who is known for his contributions to the development of the magical world. Charmoria is a 10-grade level school that offers a comprehensive education to its students. The school has a wide range of classes, and each student is gifted a starting wand upon starting the first grade.

## Admission

To gain admission to Charmoria, students must receive an invitation letter. If someone has not received letter by age 12 but they want to attend, they can pay a disclosed amount of MCS to get admitted. Once the first grade begins, students are sorted into homerooms based on the wand they receive. Each of the eight homerooms has a table for each student to sit at, with all grades represented.

## Curriculum

The Charmoria Curriculum consists of many classes that all need to take within the 10 years.

1. Magical Theory - This class talks about different magical theories.( 1 year of this class)
2. Spells - This class talks about common spells(10 years)
3. Incantatems - This class talks about common incantatems ( 5 years)
4. Transfiguration - This class talks about transforming objects or creatures into other forms.(4 years)
5. Divination - This class talks about transforming(1 year)
6. Potions - This class talks about making potions(10 years)
7. Dueling - This class talks about dueling agapist other people and creatures(2 years)
8. History of magic - This class talks about the basics of history of magic. (1 year)
9. Magical Animals - This class talks about the basics of magical animals unless the student is in Beasts or Monsters(2 Years)
10. Astronomy - This class talks about space. (1 year)
11. Enchantment - This class talks about how to enchant objects with magic.
12. *Basics of Spell Creation* - This class talks about the dead basics of spell creation(1 year - 3 years)
13. Basics of Wand Making - This class talks about the dead basics of wand creation(1 year)
14. House

House is a class you take for 9 years. This is to focus on the house you are aiming to be. If you are planning to be in Overlord or Demonic House then you will have to wait until college but you need to still take one. Options

* Minion House
* Healing House
* Illusionist House
* Nature House
* Music House
* Monster House
	+ Beast House Class
	+ Monsters House Class
Confusing Incantatem

"WIH-wens kohn-FOO-soos

* (do the Incantatem movement)

### Etymology

"Vivens confusus" means "confused living" in Latin, combining the words "vivens" (living) and "confusus" (confused) to describe a state of confusion or disorientation experienced by a living being.

### Other

It is a legal dueling spell

***Confusing Incantatem*** is a Offensive Incantatem used to make a opponent to temporally be confused. The creator of this spell, Graham Ortiz is the creator of many popular dueling spells.

## Creation

Graham made this Incantatem by temporally turning off some non-necessary brain cells, making IQ lower. This effect only lasts about 5 - 30 seconds depending on how powerful your opponent is.
Altorite

### The Basics

Altorite also known as Biocrystals are strange and eerie minerals that hold elemental energy and have been found across the world from the highest peaks to the deepest abyss, Altorite is actually a species of microorganisms that create the "biocrystals" with biomineralization.

### Tarrun Magic and Spells

The first Slayers studied Altorite and its properties discovering that they could breed the bacteria in such a way that they could harness elemental attacks like the beasts they hunted, these became known as "spells" and are only bred by the skilled "Mage`s" in Slayers Guild.

### Altorite Deposits

For life on Tarrun and koa Altorite is like salt, everything needs Altorite to function whether they lick or gnaw on it all they need to do is get a little in their body's every month or so, but some creatures hog deposits.
Legends Of Tarrun: Call of the Horizon

**Legends of Tarrun: Call of the Horizon** is the **Expansion Pack/DLC** for **Legends Of Tarrun** which takes the **Player** across the mountains into wild new lands full of new beasts to hunt and mysteries to solve, wade through the tar and cut through the jungle in this new whole new adventure.

## Features:

* Many New **Beasts.**
* New **Story**.
* 3 New **Locales** to hunt in.
* New **Mechanics**.
Cocoa

Ok

Who's Cocoa?

Cocoa is the youngest child of the Fannec family being the sweetest lil sister to Jaq, Rain and Yanny. Cocoa has heard of her most oldest sister(Rain)'s trouble with guilt of her twins death, Cocoa being the only one who knew of her oldest sister's trouble and knew how to comfort her gone around and asked her other siblings for a favors like a dead wolf or dog to make her most oldest sister happy again.
Enchantedrooms Wiki

**Welcome to the Enchantedrooms Wiki!**
a rooms fangame

i know where you live

A-60

A-100

A-150

## entitys

Placeholdera-30a-60a-100a-150Placeholdera-90a-15x-15

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
RainforRaindrops Wiki

**Say hi to the RainforRaindrops Wiki!**
Yes, this is THE official RainforRaindrops wiki! :D

If you dont know me, just search RainforRaindrops on youtube basically.

So ye, i decided to make this so more ppl know abt my characters lore.

## Stuff

YannyJaqCocoaRain(RainforRaindrops)Sarah

*Idk what to write here.*

Lol.

Ok.

* .
* Aaaa
* aaaaaa
* Aaaaaaaaaa
* .
* .

Fandom's Community Central bc its forcing me
Astarodeus

**Astarodeus** are large Flying Drakes that posses a hammer-like head and terrible eyesight.

-Doesn't fit neatly into any known family, but seems close to the Jagugala.

-Hang around near Tar Pits.

-Oily Fluids on scales repels tar.

-Produce tar internally from ingested peat.

-Spits tar to trap and impair prey.

## Attacks:

##### Ground:

* Head Swing
* Tar Tail Whip(tarred)
* Head Slam
* Upward Head Swing
* Tar Head Slam(tarred)
* Tar Shot(tarred)
* Triple Tar Shot(tarred/enraged)
* Dragging Head Sweep(enraged)
* Wing Slam

## Drops:

1. Astarodeus Oil Gland
2. Astarodeus Scale
3. Astarodeus Bluntclaw
4. Astarodeus Scute(break head)
Kameron

**Kameron** is an **Amphibian Beast** that resembles a A giant, snapping turtle/dunkleosteus. its biteforce is incredibly powerful, being able to crush metal It is a good swimmer. Kameron, unlike most of its cousins, is covered in a decently thick layer of shell on its sides and back, however this heavy shell limits their mobility to some degree, so they have to rely on it to defend themselves, being incapable of performing large leaps. They stand with their front legs outstretched, and their hind ones crouched.

## Attacks:

* Bite
* Arm Swipe
* Head Drag
* Tail Slam
* Mud Tail Slam
* Rolling Charge(Enraged)
* Mud Spit
* Mud Spray(Enraged)

## Drops:

1. Kameron Shell(Break Back)
2. Kameron Hide
3. Kameron Fang-plate(Break Head)
4. Muck Organ
5. Kameron Scute
Duro

**Duro** are Ram-like **Herbivores** with a white and grey pelt and large Ram-like horns, so far they can only be found in the frigid **Boreal Pass.** On their backs is a large tuft of fur that reaches up the length of their neck. Interestingly, their legs have lots of muscle, enough to keep them standing indefinitely.

### Drops:

* Raw Meat
* Warm Pelt
* Duro Horn
Xuul

**Xuul** are Flightless penguin-like **Avian Drakes** with white bellies, and a thin coat of fur-like feathers and blubber, grey, black, and white coloration, and cyan colored markings on the underside of their wings.

**Xuul** are usually found in cold waters.

### Attacks:

* **Bite**
* **Sliding Bite**

### Drops:

* Raw Meat
* Xuul Blubber
* Avian Bone
Thermyx

The Placeholder Thermyx Icon

## Appearence

The Thermyx resembles your average wyvern. It is a bright orange red. They have a carnotaurus-like snout and horns. They have brown red scales on there backs. They have a fin like structure on the tip of there tails. There claws resemble an eagles, to grab onto there prey.

## Ecology

These Flying Drakes can breathe jets of fire with deadly aim. They are quite clumsy on land but excellent fliers. Pretty hard to kill. They have a long tail to help them fly quick and make sharp turns, they often nest on mountains near open plains, where they can hunt.

Their horns are often used to settle disputes or kill prey, females have smaller horns but are larger than the males, who have light blue eye-like patterning directly behind their eyes.

Legend says that eating their heart will make you live for an extra 60 years, but it's proven to be false.

???
Great Swarmer

The Great Swarmer was something of a legend on the world of Terraria. It was said that the giant wasp had been created through some dark magic that had gone wrong, resulting in a creature that was both immense in size and terrifying in appearance. Over the years, the Great Swarmer had become something of a myth, whispered about around campfires and shared in hushed tones by adventurers exploring the darkest depths of the world.

For years, the creature was nothing but a rumor. But then one day, it appeared, looming out of the darkness with a swarm of smaller wasps flying around it. The Great Swarmer was larger than anything anyone had ever seen, and its wings beat with a deafening buzz that could be heard from miles away.

Adventure seekers tried to approach the creature, but none could get close enough to even touch it. The Great Swarmer would attack anyone who got too close, using its powerful wings to blow adventurers away and its razor-sharp stinger to strike down anyone who got in its way. Nice comment
Banu

**Banu** also known as **Oni Fish,** are **Fish** that resemble a small dunkleosteus with the coloration of a parrotfish, they are often found chewing on coral and sponges, their body is covered in a thin coat of mucus that helps prevent predators from eating them, they also have a stingray-like stinger on their tail which can paralyze prey.

**Banu** commonly dwell in coral reef`s.

### Attacks:

* **Bite**
* **Arching Leap**

### Drops:

* Banu Jaw
* Banu scale
* Banu Mucus
Ahond

## Froshund

**Froshund** are small **Fanged Drake**. It heavily resembles canines like wolves, with a thick layer of pale grey fur covering almost the entire body, the dark scales beneath can only be seen at the tips of its limbs and under its eyes and around its jaws. Its head is narrow and long with large teeth designed for gripping prey. **Froshund** have large ear like crests both in appearance and function, helping them to locate prey beneath the snow.

**Froshund** can only be found in the mountains of the **Boreal Pass**.

### Russet Froshund

An **Froshund** in its summer coat, whilst not unusual over most of its range, up here in the far north its incredibly rare as the conditions are never right to cause the change.

### Attacks:

* Taunt
* Tackle
* Bite

### Drops:

* Froshund Fur
* Froshund Scale
* Sharp Fang
Mankind '21 (WWE Champions)

**Mankind '21** is featured as a playable character in the WWE Champions Roster in the **Modern Era**.

Mankind '21 is classed as a Defensive Trickster in the game.

## PROFILE INFO

GENDER: Male
NICKNAME / VERSION: It Came From the Boiler Room
ERA: Modern Era
SUPERSTAR CLASS: TRICKSTER
ABILITY STYLE: Defensive
ALTERNATIVE VERSIONS: Cactus JackDude LoveMankindMankind '22Mankind '97
REAL LIFE PROFILE: Mick Foley
Beware the depths of the boiler room, for there lurks a twisted monster that thrives in darkness... the thing once known as Mankind is now its namesake's doom, and if he finds you, your very soul is in jeopardy!

SPECIALS: Biledriver, Felling the Tree of Woe, Into the Furnace, Boiler Room Beatdown, Bite

FINISHERS: Concrete Crusher, Malevolent Claw

TAG LINKS: Modern Era, Zombies, Zombies 2021
Tezik

**Tezik** are **Avian Drakes** that resemble small Rhea, with brown and yellow feathers and a hornbill-like beak, they're feathers generate static electricity which can be used as a weapon, using an electric organ in their casque, they're normally docile creatures, but will attack and flee when they're threatened and when they flee will usually shed alot of Feathers.

### Attacks:

* **Kick**
* **Double Peck**
* **Electric Peck**

### Drops:

* Tezik Feather
* Tezik Casque
* Shock Gland
* Avian bone
Great Tocos

**Tocos** are colorful **Avian Drakes** that are usually passive, although they will go berserk if provoked in any possible way. They are usually lead by a larger male, a **Great Tocos**. Their excellent hearing can be countered with Sonic Pods, but watch out for their tendency to throw fruit at opponents. **Tocos** mostly live in tropical forests and jungles, but some have migrated to the tropical islands of the **Magma Reef**.

## Attacks:

* Peck
* Double Peck
* Triple Peck(Enraged)
* Taunt
* Kick
* Jumping Kick
* Fruit Toss(Wildberry)
* Paralysis Toss(Bitter Lemon)
* Tranq Toss(Narcotic Pear)
* Soaking Toss(Hydromelon)
* Fruit Barrage(All Fruit)

## Drops:

* Great Tocos Plume
* Great Tocos Beak(break head)
* Storage Sac
* Great Tocos Down
* Avian Bone
Ajaju

**Ajaju** are large, theropod-like **Avian Drakes** that resemble chameleons, they are solitary and stealthy, using their tongue to snatch small creatures. They can turn almost completely invisible, and are surprisingly timid, likely due to the many other deadly predators they live alongside. **Ajaju** mostly live in the jungles across the mountains.

## Attacks:

* Bite
* Tongue Swipe
* Tongue Strike
* Tongue Thrash
* Head Swing
* Back Kick
* Tongue Rampage(Enrage)
* Tail Smack
* Double Tail Smack(Enrage)

## Drops:

* Ajaju Hide
* Ajaju Claw
* Ajaju Eye(Break Head)
* Ajaju Tongue(Break Head)
Overlord House

The Overlord House is the most powerful house owned by Hayden Upson. It is often referred to as the government of all magic, as it serves as the supreme authority on all magical matters and magical houses. The house is known for its strict standards and selective nature, with membership being granted only to those who have proven themselves to be exceptionally skilled and knowledgeable in the magical arts.

HQ
--

The HQ is in Twilight's Den, an underground city in Mexico. It is a wonderful looking castle that is in the center of the city.
Seyaha

Seyaha are Mid-Sized Theropod-like Avian Drakes found in desert regions and savannahs, their smaller size and build allows them to hunt and hide in areas where larger predators go.

Seyaha wont attack unless they feel threatened or hunting their next meal, their jaw tusks are used for sparring between male Seyahas, if one happens to break it will grow back.

Seyaha have brown scales and tusks on its bottom jaw, aswell as small stegosaurus-like plates on its neck, back and tail.
Variants

## Subspecies

**Subspecies** are variants of **Beasts**, often rare but not always. They have adapted to their environment and most of the time posses a new color scheme and/or element. Most are found in different locales than their usual form, with a few notable exceptions.

* Black Norados
* Geode Glypzuros(DLC)
* Coral Ajaju(DLC)
* Hail Jagu-Jagul(DLC)
* Spark Lupedos
* Bile Potuga
* Snow ???
* Ember Slanos(DLC)
* Opal Thermyx
* Timber Nashen
* Dark Scarletrix

## Aberrant Individuals

**Aberrant Individuals** are variants of **Beasts**, often rare but not always. These Beasts are either born with deformities or something that makes them different, or they are older Beasts that have obtained new abilities, they are stronger than their normal counterparts. Most are found in the same locales than their usual form, with a few notable exceptions.

* Charged Norados
* Scarred Cetolivius(DLC)
* Gemini Potuga
* Revenant Great Valas
* Albino Jagu-Jagul(DLC)
* Banshee Sarinos
* Elderwood Golidura
Tussa

**Tussa** are Warthog-like **Fanged Beast** with brown fur and a white mane and 4 tusks, they are often found digging around for roots and insect larvae, **Tussa** are usually quite slow, but are not incapable of defending themselves. In a situation where they must fight, they will charge at and headbutt whatever or whoever is aggravating them.

**Tussa** can be found in almost any environment.

### Attacks:

* Ram
* Headbutt

### Drops:

* Raw Meat
* Tussa Pelt
* Tussa Tusk
Demonic House

The Demonic House is the second most powerful house owned by Scout Dracula It is often referred to as the house of secrets. , as most people don't know what they do. To get in you must have a basic demonic degree & a advanced degree of any other house. The official wand for this house is the Shadowfang Wand.

HQ
--

The HQ is in Infernium, an underground city in Venezuela.
Glurik

**Glurik** are small Dragonfly-like **Insectoid Beasts** that can move quickly to catch prey, they often fly in small swarms of 2-4. They resemble a dragonfly with a green carapace, but they are the size of a small dog, different varieties have different venom effects.

## Variants:

### Green Glurik:

Common variety, nothing special, afflicts Sleep.

### Yellow Glurik:

Common variety, nothing special, afflicts Paralysis.

### Purple Glurik:

Uncommon variety, nothing special, afflicts Poison.

## Attacks:

* Ram
* Aerial Sting
* Ground Sting

## Drops:

* Green Glurik Chitin
* Yellow Glurik Chitin
* Purple Glurik Chitin
* Glurik Wing
* Insect Fluid
Ailments

## Magnetic

A blight unique to **Xydralia**. Getting hit with the beast`s lightning will give the Slayer magnetic properties. Causing the Slayer to levitate Slayers afflicted with this blight will start to float around a bit and can "swim" through the air. can be negated with a **Cleanse Vial** or **Glowing Waterweed**.
Balabush

**Balabush** are large platypus-like **Aquatic Drakes**, they are solitary and are often found swimming in marshes and rivers, searching for crustaceans and mollusks hidden in the mud, they also have venomous spurs on their back legs.

**Balabush** mostly live in swamps and rivers.

### Attacks:

* Bite
* Tail Slam
* Lunge Bite
* Side Slam
* Tail Slam
* Mud Slap
* Mud Slide

### Drops:

* Balabush Hide
* Balabush Spur
* Balabush Bill
* Venom Gland
Gaffa

**Gaffa** are small gazelle-like **Herbivores** with golden fur pelts and small horns, they are present almost everywhere, and are herbivorous and like to munch on flora located lower to the ground and sometimes mushrooms, **Gaffa** males mate with females for 1 year, then go off to find another female, **Gaffa** live in small family groups led by the father, and young females normally leave their families and live in small groups when they are mature, their hide is very soft and is very often used for clothing.

## Variants:

### Silverpelt Gaffa

It is said that when a Gaffa survives 100 years, they will be blessed with a gorgeous silver coat, though the true reason behind this variant is still unknown.

## Drops:

* Raw Meat
* Prized Pelt
Beasts

## Official Roster

#### Fish:

1. Hrogas
2. Ooma
3. Kukeme(DLC)

#### Amphibian Beasts:

1. Ulok
2. Ranos
3. Potuga
4. Rimoria
5. Kameron

#### Insectoid Beasts:

1. Mork
2. Glurik
3. Ornba
4. Koros(DLC)
5. Bachi
6. Datsu-Gori(DLC)

#### Herbivores:

1. Duro
2. Aroks
3. Kuru(DLC)
4. Gaffa
5. Mutsu

#### Avian Drakes:

##### True Birds:

1. Glungua
2. Haoki
3. Ryumu(DLC)
4. Golidura

##### Theropods:

1. Valas
2. Ibas
3. Raxu
4. Tocos(DLC)
5. Great Valas
6. Great Ibas
7. Great Raxu
8. Great Tocos(DLC)
9. Ajaju(DLC)
10. Seyaha
11. Enburos
12. Morturos

#### Flying Drakes:

##### Wingwalker:

1. Slanos
2. Jagu-Jagul(DLC)
3. Thermyx
4. Astarodeus(DLC)

##### Bipedal:

1. Lupedos
2. Maoku(DLC)
3. Sarinos
4. Norados
5. Scarletrix

#### Aquatic Drakes:

1. Aloc
2. Guadi
3. Bailar(DLC)
4. Bajwara
5. Ghavial(DLC)
6. Elasmioth
7. Azumogg
8. Cetolivius(DLC)
9. Cetourus(DLC)

#### Fanged Beasts:

1. Tussa
2. Blurot
3. Great Tussa
4. Akamul
5. Estaga
6. Brunothus
7. Glypzuros(DLC)
8. Jhotus
9. Aduka(DLC)
10. Nashen
Slanos

Slanos are Flying Drakes often found dwelling in caves, they resemble common geckos, with their odd hand, flat tails, and big eyes, Slanos can also use their gecko-like feet to climb on the walls and ceilings of the caves they live in, and their grey/green coloration helps them blend in, Slanos are able to use their long tongue to catch prey, their favorite being **Glurik.**

Slanos do not have eyelids like geckos, and instead use their tongues to clean their eyes.
Mind Magic

Mind magic is the skill of casting magic in your mind. You start learning to preform casts in your mind in year 8 of lower magical schools. All you have to do is hold your wand and think of the cast in your mind so your opponent does not know what to expect. On the other hand Full Mind Magic is a skill where you can preform magic in your mind without any Wands or other magical tools. To do Full Mind Magic is a skill not taught at any schools or colleges. Only a estimated 47 people can do Full Mind Magic.
Norados

**Norados** are large Tapejara-like Flying Drakes that live in cold mountainous environments, such as the Boreal pass, they are often found flying around the peaks of mountains before diving onto their prey. They posses a Tapejara-like crest and thick feathers on their entire body, as these feathers rub together when the beast moves, generating static electricity that powers the Beasts electrical attacks. They feed mainly on **Glinos** and other Flying Beasts that are smaller than them, and are even known to tackle **Thermyx** out of the air.

## Attacks:

##### Ground:

* Tail Whip
* Electric Tail Whip(charged)
* Beak Slam
* Upward Beak Slash
* Electric Beak Slam(charged)
* Electric Shot(charged)
* Triple Electric Shot(charged/enraged)
* Wing Slam

##### Air:

* Tail Slam
* Electric Tail Slam(charged)
* Aerial Kick
* Aerial Lightning Slam(Enraged)
* Beak Swipe
* Electric Beak Swipe(charged)

## Drops:

1. Norados Fur
2. Norados Scale
3. Norados Claw
4. Norados Beak(break head)
Scalanth

Scalanth are large, centipede-like insectoid beasts that are primarily carnivorous, the rest of their diet is from a species of root that likes to grow in caves and mushrooms. They compete for territory with Glurik Queen`s, and sometimes the latter will hunt each other.

However they will eat anything small enough to fit in their mouth, like the small, native endemic fauna that live in the caves, they defend themselves by spitting large globs of poison, which is not acid, but it stings and inflames the skin.

They have antennae used for echolocation. Also, their chitin on their backs is actually quite hard and is slightly fire-proof, and otherwise resemble a large centipede with brown/grey coloration.
Glungua

A medium sized bird-like creature that is used as livestock. It is very useful for it's eggs and meat. In the wild, they are very cowardly and will run away from attackers at 40 mph. They aren't very smart either so they can easily get trapped. They like to eat nuts and seeds, but will also eat fruits. These beasts are farmed for their delicious large eggs, and their meat.

## Attacks:

* Kick
* Peck
* Double Peck

## Drops:

1. Glungua Feather
2. Raw Meat
3. Glungua Beak
Legends of Tarrun Wiki

**Welcome to the Legends of Tarrun Wiki!**
We're a collaborative community website about Legends of Tarrun that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started! DO NOT SPREAD FALSE INFO ABOUT LEGENDS OF TARRUN. Please consult a Admin or the Bureaucrat before making a page. Thx <3,

History of Legends of Tarrun - A brave person on a website named scratch.mit.edu. Another brave soul decides to make it into a game, once he is done going through coding classes! After this, he has finally made a wiki!

## Important articles

PlaceholderThe Antagonist RevealerPlaceholderBeastsPlaceholderWeaponsPlaceholderLOT: LocationsPlaceholderStoryPlaceholderItems

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Jhotus

Jhotus are large Bear-like Fanged Beast`s that live in mountainous environments, such as the Boreal pass, they are often found half submerged into the ground, disguised as part of the terrain.

They posses tough calcified armor plates on their arms, legs, and back, which often have moss and ferns growing between the cracks, and a pair of tusks, which it uses to dig around for food hidden below the dirt and snow, but it is very powerful and its powerful paws can lift boulders to throw at opponents.

They feed on roots, fungi, and insect larvae.
Tocos

**Tocos** are colorful **Avian Drakes** that are usually passive, although they will go berserk if provoked in any possible way. They are usually lead by a larger male, a **Great Tocos**. Their excellent hearing can be countered with Sonic Pods, but watch out for their tendency to throw fruit at opponents. **Tocos** mostly live in tropical forests and jungles, but some have migrated to the tropical islands of the **Magma Reef**.

## Attacks:

* Bite
* Taunt
* Kick
* Fruit Toss(Wildberry)
* Paralysis Toss(Bitter Lemon)
* Tranq Toss(Narcotic Pear)
* Soaking Toss(Hydromelon)

## Drops:

* Tocos Tuft
* Tocos Beak
* Storage Sac
* Avian Bone
Winding Woods

The Winding Woods are essentially a huge array of conifers tree`s which are often hollow and used as homes by the local Beasts, such as **Slanos**. They consist of three main 'layers', the coast, the hills and the woods. Many elusive monsters live in the caves and woods here, the most well known being the **Slanos,** the tallest and largest tree`s can be compared to redwoods, and are often where **Golidura** nest.

## Notes:

* Golidura is the Apex Predator of the Winding Woods.
Potuga

**Potuga** are large **Amphibian Beasts** which resemble a mix between a frog and a beluga whale. They are slender, but can expand themselves with air to appear just a bit larger, they have small vents along their underside that can spew a sleep-inducing mist, Allowing them to swallow prey alive. They appear to have a constant smile, bit this is a mere coincidence, it is creepy though.

## Attacks:

* Arm Swipe
* Double Arm Swipe(Enraged)
* Body Slam
* Hipcheck
* Sleep Spray Spin(Enraged)
* Sleep Spray Slam
* Sleep Mist Spray
* Devour(if small beast/slayer is sleeping)

## Drops:

* Potuga Hide
* Sleep Gland
* Potuga Blubber
* Potuga Gillhide(break belly)
Oronis

**Oronis** are slender and fast **Aquatic Drakes** that, despite their classification, are often found just below the sand of the Scarlet Oasis, they strike with incredible force from the ground, enough to topple beasts much larger than themselves, they have dull golden and sandy scales, a Diplocaulus-like head, aswell as jagged scales along the length of their body, aswell as very small, almost vestigial limbs.

**Oronis** are often found beneath the sands of deserts.

### Attacks:

* Burrow
* Ground Thrust
* Striking Bite

### Drops:

* Oronis Scale
* Oronis Shell
* Rooty Soil
Magma Reef

Magma Reef is a location only recently explored by the Expedition Division, it is distinct for the ancient creatures living there bearing resemblance to many familiar beasts but seemingly older and more primitive, Its temperate climate seems welcoming but it can all change in an instant with ferocious storms fresh from the sea battering the coastline in the summer.

## Notes:

* Elasmioth is the Apex Predator of the Magma Reef`s aquatic areas, while Komodius rules the land, occasionally crossing the water to find more prey.
Cetolivus

**Cetolivus** is an absolutely enormous **Aquatic Drake** that lives in symbiosis with a species of barnacles that live on its skin that produce electricity. It has four fins for movement, a dorsal fin, a nose horn/crest used for fighting with other members of their kind, and is usually covered in Electrical Barnacles. **Cetolivus** have only been found in The Endless Ocean.

## Attacks:

* Movement(yup its movement can hurt you, sometimes)
* Fin Slam
* Electric Fin Slam(charged)
* Upward Tail Slam
* Downward Tail Slam
* Bite
* Rising Bite
* Electric Geyser(charged)
* Electric Ram(charged)
* Tail Thrash

## Drops:

* Cetolivus Hide
* Cetolivus Blubber
* Cetolivus Baleen(break head)
* Cetolivus Flipper(break flipper)
* Cetolivus Goldoil
* Cetolivus Plate(break back)
* Cetolivus Tailfin(break tail)
* Electric Barnacle(break fins/horn/tail)
Kuru

**Kuru** are small Avian Drake-like **Herbivores** that resemble Pachycephalosaurus. They are however smaller, but a bit bulkier. They have a small flat crest on their head like a Pachycephalosaurus, which they will use for headbutting, which has spikes around it. They also have small bristles on their tail and small fangs in their mouth.

## Attacks:

* Tail Whip
* Headbutt

## Drops:

1. Raw Meat
2. Kuru Scale
3. Kuru Bristle
4. Kuru Scalp
Castle Ruins

The Castle Ruins is a castle built by an ancient civilization, it is located near the Boreal Pass and its marshes and meadows are constantly battered by the frigid winds. A lot of dangerous monsters can be found lurking in the muck here. Remember to keep an eye out for the local apex predator Thermyx.

## Notes:

* Thermyx is the Apex Predator of the Castle Ruins.
Glinos

**Glinos** are **Avian Drakes** that resemble hawks with a striped pattern of grey feathers, they have a frost sack on their neck, which allows them to spew a fluid that freezes almost instantly. Their pale coloration helps it to blend into the snow, Their wings have large claws used to grasp onto trees and rocks as well as to defend against predators. Their distinctive sharp beak is used for ripping strips of meat from their prey.

**Glinos** are commonly found in frigid environments.

### Attacks:

* **Frost Spit**
* **Aerial Kick**

### Drops:

* Glinos Feather
* Frost Gland
* Avian bone
Scarlet Oasis

The Scarlet Oasis is essentially a patch of rocks and red tinted foliage, along with the occasional small stream or watering hole. They consist of three main 'layers', the desert, the scarlet canyons and the watering hole. Many fierce monsters live in the sandy canyons here, the most well known being the **Seyaha,** The Scarlet Oasis is an oasis revolved by sandy areas in the desert. The Watering Hole lures certain Beasts here, and the nearby river is often inhabited by Rare Aquatic Beasts.

## Notes:

* Seyaha is the Apex Predator of the Scarlet Oasis.
Marinos

**Marinos** are small **Fanged Drake**. It heavily resembles marine iguanas, having a primarily black body with pinkish-red markings on the torso and tail and turquoise markings on the back and front legs. More small spikes can be seen on its back, and its spikes are white as opposed to reddish-yellow.

**Marinos** can only be found on the islands of the M**agma Reef**.

### Attacks:

* Smack
* Salt Spit
* Bite

### Drops:

* Marinos Scale
* Marinos Claw
* Water Gland
* Salt Crystal
The Deadman (Alternate)

**The Deadman (Alternate)** is featured as a playable character in the WWE Mayhem Mobile Game Roster, as part of the WWE Superstar roster.

## PROFILE INFO

GENDER: Male
ROSTER: WWE SUPERSTAR
ALTERNATIVE VERSIONS: Deadman UndertakerThe DeadmanThe UndertakerThe Undertaker (30 Years)UndertakerUndertaker (30 Years)
REAL LIFE PROFILE: The Undertaker
Ornba

**Ornba** are small **Insectoid Beast** predators, often combing the beaches looking for small animals to batter with their enlarged front limbs, unless in the water. they are purely physical hunters. They often scurry away and out of sight from predators they know cannot be taken on.

## Attacks:

* Quick Strike
* Spit
* Pummel

## Drops:

* Ornba Feeler
* Ornba Shell
* Ornba Claw
Amare Adamas

Amare Adamas is a Latin name for this 1771 Goblin-Made ring. Amare as in, "Love or, To love" and Adamas as in, "Diamond, Diamond Gemstone" Meaning it is also known as the Love Diamond. There is only 2 known Amare Adamas Rings in this world. Only 1 is known. The current owner is Luna Forhorn. Before Luna was Isaac Forhorn who got the ring passed down from the Forhorn Family.
Hrogas

**Hrogas** are **Fish** that are found living in wetlands, they are invasive often spreading far beyond their usual territory, they resemble a Stethacanthus with Olive/Swampy green striped patterning, the anvil-like growth on their head is used for display and status among other members of their kind.

**Hrogas** can often be found dead on the shores of the area`s they inhabit, this usually means that there is a large beast within that area which has been attacked by **Hrogas**.

## Unique Mechanic - Feeding Frenzy:

* if a Slayer kills a different small beast, such as an Aroks in places where Hrogas can reach, their eyes will glow red and they will quickly swarm the body and attack anything that gets to close, inflicting **Wound** with every bite. This can be useful for fighting beasts, as the **Wound** effect may help break certain parts.

## Attacks:

* **Bite**
* **Arching Leap**

## Drops:

* Raw Meat
* Hrogas Anvil
* Hrogas Scale
Mechanics

## Taming

Some Small Beasts can be tamed by using the proper bait and a **Tranq Snare**.

Tamed Small Beasts can be chosen as companions for your hunter with lots of them having their own different traits and abilities that can be useful for differing situations, some can even be ridden.

## Elements

There is a sort of a rock paper scissors mechanic where, except for Neutral which is just normal damage.

* **Water** beats **Fire**

* **Fire** beats **Frost**

* **Shock** beats **Water**

* **Frost** beats **Shock**

## Status Effects

Most Status`s are associated with a certain element.

#### **Neutral:**

* Stun
* Poison
* Cursed
* Wound

#### **Frost:**

* Freeze
* Sleep

#### **Water:**

* Soak
* Blind
* Salty
* Muddy

#### **Shock:**

* Paralyze
* Magnetic
Aloe Vera

Aloe at the Park.

Aloe Vera, also and originally known as Flowergirl is a main character in I'M LONELY THE GAME! She has two brown ponytails on both sides of her hair. she also features an orange shirt and a blue flower pinned in her hair. She is voiced by Cnk\_Melody, but was originally voiced by Brady before receiving a redesign.

## Story

You can find Aloe at the Park. She'll then ask if you like flowers. If you click 'You're scary', you'll get ending 1. After chatting for a few seconds she'll soon ask you to go on a date. Then, You'll have to order off the Starbucks menu. Soon after, she'll ask you if you wanna be her "boyfriend or girlfriend, whoever is playing the game". If you choose to date her, you'll get ending 4. If you choose no, or at anytime choose against dating her, you'll get ending 1.

## Gifting

When gifting Aloe, this is what she will think.

* Book- Perfect reaction.
* Makeup kit- Good reaction.
* Soda- Good reaction.
* Frisbee- Bad reaction.

## Trivia

* Aloe was the first non-playable character to be created for the game.
* Her name is sometimes spelled like "Aloe Viera".
* Roses are her favorite flower.
* Flowergirl went through 3 major redesigns before the game was finished.
* It was originally planned that you would be able to go on three dates with her, but this was scrapped.
* Flowergirl has a secret ending, along with 2 other endings; Ending 1 and Ending 4.
* She is seen next to Dakota when you enter the park.
* Flowergirl is likely a murderer and likely has someone locked in the house.
* She is likely a yandere for the protagonist.
* When asking for Starbucks, she used to say "I want Starbucks because I'm basic", but now just says "I want Starbucks".

InformationAloe in Ending 3Aloe in the HouseAloe in Ending 4Aloe and Dakota's silhouetteAloe with a cowboy hat.