recursal/Fanatic-Fandom huggingface dataset:
Blood Maniac

***Blood Maniac*** is a 2019 open-world, slasher horror game developed by Puppet Combo. Game can be downloaded from Puppet Combo's patreon page.

## Summary

You play as a mental patient named Larry who escapes from the mental hospital and terrorizes the town. Avoid getting caught, and slaughter everyone.

## Gameplay

The strategy mostly consists of hiding, sneaking behind NPCs and killing them. If the player has been spotted, NPC will try to run away and timer of 5-10 seconds will appear. If the NPC manages runs away when the timer hits 0, it's game over. Throughout the game, players can drive the van around the snowy town avoiding police and can enter houses where they can find and kill NPCs. By killing, players earn score points, with high scores players can unlock new weapons and costumes.

## Trivia

* The game was originally called the **Christmas Massacre**.
	+ It was originally scheduled for release before 2019, however, the developer got busy with other projects and was unable to finish it before 2019, so he changed the name and the setting of the game.
	+ There is an early version of this game in 2016 called Texas Butcher where the game pass in Texas instead of a Thanksgiving Eve.
* **Blood Maniac**may also be based on the 1984 horror slasher movie, **Silent Night, Deadly Night,**at the grocery store part.

* Since the game is set the night before **Thanksgiving** and has the story of an escaped mental patient going on a rampage, it is very similar to the underrated slasher film, **Home Sweet Home** **(1981)**
* The miner outfit that Larry can wear is a reference to the 1981 slasher, **My Bloody Valentine**.
* Puppet Combo personally said that he liked this game and "Feed Me Billy" out of all his other games.
Comic Books

**Comic Books** are collectible items found scattered throughout *Bloodwash*.

They are indie digital comics written by Jojo King and illustrated by different illustrators. Player can access the full comics after collecting them. Jojo King's comics are also available online for free.

## List of Comics

* *SinEater #1*
* *SinEater #2*
* *SinEater #3*
* *Reapers #1*
* *Reapers #2*
* *Reapers #3*
* *Urban Legends*
A Monster With Eyes Of Ice

***A Monster With Eyes Of Ice*** is a 2012 unreleased slasher game by Puppet Combo.

## Summary

After the events of ***Sanitarium Massacre***, a deranged serial killer manages to escape Lincoln State Mental Hospital, in search of his next set of victims.

## Gameplay

The game plays identically to ***Sanitarium Massacre***. You play as Neokalus Burr. In-game, you must sneak across suburban Monroe, Washington, and break into the homes of unsuspecting victims, and slaughter them.

Stealth is an important part of the game, as the noise you make, and the brightness of the area you stand at will alert any victims nearby. If you are seen or heard, victims will run away and will either hide or call the police.

Various weapons can be found across the environment. Each weapon serves the same purpose and does not affect the overall gameplay. This feature is used only for customization, to players who prefer using a specific weapon.

## Trivia

* ***Sanitarium Massacre***, ***A Monster With Eyes Of Ice***, & ***Babysitter Bloodbath*** are all apart of the same universe and act as episodic sequels.
* Though ***A Monster With Eyes Of Ice*** and ***Sanitarium Massacre*** never finished development, ***Texas Butcher*** definitely follows similar concepts.
Spiders (Enemies)

*For the video game, see Spiders.*
**Spiders** are the main enemies encountered in the game of the same name. They are over-sized arachnids that invades the protagonist's house while attempting to prey on him and even his family.

## Types

### Common Spiders

*Main article: Common Spiders*
TBA

### Burrowing Spiders

*Main article: Burrowing Spiders*
TBA

### Black Widow

*Main article: Black Widow*
TBA

### Spider Queen

*Main article: Spider Queen*
TBA
The Cop (Deadly Night)

The **Cop** is one of the main protagonists of *Deadly Night*.

## Description

### Appearance

The Cop is an adult Caucasian man with short dark brown hair and a thin mustache. He wears a tan police uniform with a dark blue tag and a white undershirt.

### Personality

Generally, the Cop comes off as a dilligent, courageous and responsible man who takes his job seriously. Although shocked by the violent displays of murder he finds, he remains calm and remains set on securing any civilian survivors who might still be in danger, risking his life for the off-chance of finding them alive, rather than leave them to their fate by waiting or otherwise wasting time.

### History

The Cop has been working for the police for numerous years, but mentions that he has never been on a serial killer case, typically only dealing with patrol duty.

## Deadly Night

### 911 Call

The Cop only makes an appearance if Carol called 911 in The Motel chapter. On his way to respond to the call, the Cop stops by a gas station to get some coffee, only to find the cashier and a customer brutally murdered. He tries to check the employees' room for surveillance footage and sees no equipment inside, but does find a wallet belonging to Carol on a table. With his squad car's radio under repair, he is unable to call for back up, so he decides to drive to the location of the initial call, hoping to get to a working phone there. The Cop is unable to enter the reception and instead searches an open room, containing the owner murdered in the bathroom. He soon identifies the caller and the wallet's owner as the same person, and concluding that there is no way she could have killed these men with such ferocity, sets out to look for her. He eventually stumbles upon Susan's abandoned car just outside of a farm, entering the premises and beginning to sweep the area.

#### Ending B

Shortly after getting inside, the Cop is attacked by Dylan, but he is able to gun him down before finding Carol and Susan after they unsuccessfully attempted to flee inside their kidnapper's van. The women thank him for saving their lives and are brought to a hospital so Carol can get her wounds treated. He checks up on the two again while a news report is seen, which reveals that Dylan has been linked to several murders, but that his body has disappeared

#### Ending C

Almost immediately after arriving, the Cop finds the bodies of Carol and Susan by the entrance before he is rushed by Dylan. He manages to take him down after he tanks several bullets, but as he checks on the corpse, the Cop sees a large red eye forming in the sky.

## Trivia

* The Cop has the fewest spoken lines of any voiced protagonist, being limited to four in total, three of which are heard in the endings.
Insane Stranger

## Unknown

**“***I'm going to drink your blood. Then I'm going to eat your eyes.***”**
— **The stranger addressing his next meal**

The **Insane Stranger** (simply called "Stranger" in-game) is the secondary antagonist of *Day 7*.

## Description

### Appearance

The stranger is an older Caucasian man of stout build. He was completely bald, had a grey beard, heavily dilated, blood-shot eyes and also appeared to have no teeth, He was shirtless and barefoot, only wearing a pair of blue burlap pants. The stranger wields a handgun in his left hand while hunting for humans.

### History

Very little is known about the Insane Stranger, not even his real name, but much like the other characters, he no-clipped out of reality and appeared in the Backrooms. Due to the scarcity of food and water, he eventually went insane and became a cannibal in order to survive, drinking blood and eating eyeballs of others trapped in the realm for sustenance. It is unknown how long he was stuck in the Backrooms, but given his unreasonable, animalistic condition and the many old blood stains found in various rooms, he must have been living there for much longer than Terrence and Sally.

On his first day, Terrence removes a mask from a wall and looks in the hole behind it, finding the fresh corpse of a police officer at the very back. His blood has been drained and his eyes were torn out. Terrence notices the officer's pistol is missing, hinting that whoever was responsible for his death took it.

## *Day 7*

The Insane Stranger appears on Day 5. He attacks Terrence and Sally's campsite, shooting Sally dead and dragging off her half-naked body. Terrence is awoken by the bang and goes searching for Sally, discovering the stranger crouched over Sally's corpse, tearing into and ripping out her flesh in ravenous bites. When Terrence yells at him, he turns around and nonchalantly tells him to shut up, announcing that he'll eat him too, before taking flight. The stranger goes after Terrence with a gun, but his prey eludes him after non-fatally puncturing the stranger's chest with a screwdriver. After a game of cat and mouse, Terrence ambushes the insane stranger and plunges the tool into his left eye, killing him.

## Quotes

* *"Shut up."*
* *"Boo-ya!"*
* *"I'm going to eat you."*
* *"Die!"*
* *"WHERE ARE YOU?"*
* *"Coward!"*

## Trivia

* Ironically, Terrence succumbs to the same urges that drove the stranger mad and essentially replaces him after adopting his man-eating habits by the end of the week.

## Gallery

The stranger devouring Sally's corpseTerrence fighting the insane stranger
The Night Ripper

*Not to be confused with the Night Ripper himself*

**The Night Ripper** is a 2017 survival horror game developed by Puppet Combo. The game is available on Puppet Combo's Patreon page.

## Synopsis

The game follows Rachel and her late-night walk home from a diner. The streets are stalked by the titular Night Ripper, a Jack the Ripper-inspired serial killer. Rachel's goal is to scavenge the city for change for the payphone and call her roommate to unlock her house so she can retreat home. All the while, she's hunted by the Night Ripper, who patrols the slums in his car and gets out and pursues Rachel if he spots her on the streets. If he does end up seeing you, a panic and adrenaline meter will come up on screen. When The Night Ripper starts chasing you, you will gain adrenaline and lose your chance to run and move slow. Click LMB when he chases you to keep your panic meter to the highest part in order for your chance at survival. In the subway, there is a gun somewhere in a little building. He can be scared off if you find the gun and shoot him. He will be free to roam in The Slums. After finally making it home safe, she rests on the couch as the credits roll, only to hear someone break-in, followed by duck sounds. The credits end after that.

## Engine

Night Ripper and other games that Puppet Combo worked on were created with Unity Game Engine, a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. The programming language used to assist in the development was C#.

## Trivia

* Soundtrack was composed by Nick Bassett and Protector 101.
* The game takes heavy influence from the 1982 Lucio Fulci film, ***The New York Ripper***.
* The death scene in the game may be a homage to some death scenes of eyes being pierced in Lucio's movies.
* In the original premise, on her way home Rachel was supposed to witness the Night Ripper murder a prostitute. Because of that, Night Ripper started hunting Rachel, According to the developer it was just never added.

## References

1. ↑ https://twitter.com/PuppetCombo/status/1351168717204307968
2. ↑ https://twitter.com/PuppetCombo/status/1351215764863410178
Clowns

**Clowns** are the main enemies in Evil Clowns and it 2020 remake Night of the Clowns.

## Fat Clown

Fat Clown wears a white-red striped suit, red hair, party hat, red shoes, and is armed with a large chainsaw. He wanders the halls and if encountered, he will chase and attack the player. Because of his large size and weight, he is a lot slower than other clowns, however, he takes **50%** off player's health. If he loses the sight of the player, he will wander the halls aimlessly until he again encounters the player. He can be killed with many weapons. There is more than one fat clown in the whole game. The costume can be also used in Blood Maniac.

## Bongo

Bongo the clown is a character from another Puppet Combo game Nun Massacre. He's a very small clown, roughly the size of a doll, wears blue-white dotted trousers, colored shirt, red hair, and is armed with a pocket knife. He wanders the halls and will chase and attack the player. Because of his small size, he's relatively fast, making him difficult to kill. Bongo only takes **10%** off the player's health. If the player manages to escape from him, Bongo will continue wandering the halls in search of the player. There is more than one Bongo in the whole game.

## Billy

A character from Puppet Combo game Feed Me Billy. He's a tall clown that wears a blue boiler suit, shoes, gloves, and a clown mask with red hair and a hat. Much like any other clown in the game, Billy wanders the halls in search of the player. Upon encountering the player, Billy will stand still and shoot the player with a pistol. He takes **20%** off player's health. Billy can be killed with many weapons. There is more than one Billy in the game.

## Hatchet Clown

Hatchet Clown appears on the Haunted Manor and Wonder Wheel levels. He wears pants, boots, rubber apron, clown make-up, red afro, party hat, gloves, and is armed with hatchets. Much like any other clown in the game, Hatchet clown wanders the halls and if he encounters the player, he will stand still and start throwing hatchets at the player. Each hit takes **25%** off player's health. In the Haunted Manor level, Hatchet Clown can also be found in the library section standing on the balcony throwing hatchets down at the player. Hatchet Clown can be killed with many weapons. There is more than one Hatchet Clown in the whole game.
Tonight It Follows

***Tonight It Follows*** is a 2019 short 2D horror game created by Jordan King and published by Puppet Combo.

## Description

Escape an unrelenting horror that never stops as you make your way through a cemetery at night. A 2D pixel art survival horror game inspired by Silent Hill.

## Plot

The game follows an unnamed woman who gets dropped off at a graveyard by an unknown person who seems to be looking out for her and also gives her what appears to be either a pipe or a crowbar. Mysterious, monster-like entities immediately appear throughout the graveyard and attempt to kill her. She must avoid the monsters and fight her way through until the end.

## Trivia

* This is the second game published by Puppet Combo.
* Jordan King is interested in developing a sequel for *Tonight It Follows* one day.

## References

1. ↑ https://twitter.com/LeggoMyGiallo/status/1549829251846885376
Meat Cleaver Mutilator

***Meat Cleaver Mutilator*** is a 2016 survival horror game developed by Puppet Combo. The game is available for download on Puppet Combo's patreon.

## Summary

Janet is having a terrible weekend. Looking for a new gig, she drives to the city to the audition for a low budget horror movie. But it seems somebody has slipped a sedative in her drink. Waking up cold and alone inside an abandoned apartment building, she wonders, is this real life or just another audition?

## Gameplay

The player takes control of a woman named Janet who is trapped in a massive, rundown convenience store haunted by a deranged psychopath trying to butcher her with a meat cleaver. The player must not only evade him but explore the complex and gather supplies to escape. Using either a gun or hunting knife, the player must kill the Mutilator in order to unlock the exit.

## Trivia

* Puppet Combo originally worked on expanding Meat Cleaver Mutilator but eventually lost interest in it and ended up using the new map for a found footage game The Riverside Incident.

## References

1. ↑ https://www.patreon.com/puppetcombo
2. ↑ https://www.relyonhorror.com/in-depth/interviews/interview-power-drill-massacre-dev-puppet-combo-talks-past-present-future-of-solo-horror-development/
Cicero

**Cicero** is an Imperial assassin and Keeper of the Dark Brotherhood. As Keeper, he is responsible for caring for the Night Mother's body and casket. Little is known of him before 4E 186, when he arrived at the Dark Brotherhood Sanctuary in Cheydinhal and started keeping a journal detailing some of his many contracts. When the Night Mother’s crypt in Bravil was desecrated, the coffin was brought to Cheydinhal, and Cicero was appointed Keeper. He was an accomplished assassin who was extremely deadly with a dagger, and while honored to become Keeper, he was reluctant to abandon his work. Before starting his new duties, he was allowed one last assassination, an unnamed jester whose laughter Cicero never forgot. As the Dark Brotherhood slowly deteriorated over the years, Cicero fled to Skyrim with the Night Mother's body, where one last chapter of the organization remained active. He hoped to find a haven for the Night Mother, and to find a Listener who could rejuvenate the Brotherhood. For more information, see the lore article.

When you first meet him near Loreius Farm, the wagon carrying his "mother" has broken down. Later, his arrival at the Falkreath Sanctuary with the Night Mother's body causes much commotion. Some members of the guild are happy to have the Night Mother and her Keeper present, while others view them as a threat to the new way of running the organization. Cicero's ultimate goal as the Keeper is to locate the anointed Listener, as there has not been one for years.

Inspired by his very last assassination for the Dark Brotherhood, Cicero now refers to himself as a jester, and accordingly wears a full set of unique jester's clothing, including boots, gloves, and a hat (the outfit providing slightly stronger enchantments compared to the standard set). In combat, he wields a leveled dagger. Due to his hysterical voice and constant dancing, he is considered eccentric by some and totally insane by many.

Upon his arrival at the Dark Brotherhood Sanctuary, he will settle down in the easternmost room and spend the majority of his time there, eating, sleeping, or wandering, at times doing his duties as Keeper and tending to the Night Mother, whose coffin will be put in the neighboring room. In his room, he will scatter all four volumes of his journal, a personal diary he started over twenty years ago. It describes his journey through the Dark Brotherhood and his transformation from a lowly assassin to the Night Mother's Keeper. It also tells the tale about the decline of Dark Brotherhood traditions and his dissatisfaction with Astrid's way of running things. Lastly, it provides an explanation for his mental state.
Zombies (Night at the Gates of Hell)

## Zombies

**Zombies** are the main enemies that appear throughout Jordan King's *Night at the Gates of Hell*.

## Physical Appearance

Zombies are living corpses of previously deceased humans and animals, tainted with distinctive rotten and decomposed features.

## Behavior

Zombies are slow, low intelligence monsters, who make their presence know with loud growls and groans. Half of them appear in groups, while other zombies appear as standalone or individual enemies. They will constantly go after David if he is in their sight and their bite is lethal; if one zombie gets too close to David, he will be killed immediately. To avoid death, David must collect knives and use them against the zombies in a situation where he's caught by them.

They require a head shot with a revolver or shotgun in order to kill them, as shooting their bodies does them no harm.

## Types

There is a total of 85 unique zombie models, consisting of various special-type groups and individuals:

### Zombie Groups

* Common Zombies
* Juvenile Zombies
* Monk Zombies
* Ballet Zombies
* Torso Zombies
* Armless Zombies
* Zombie Heads
* Brain-Head Zombies
* Back-Crawling Zombies
* Morgue Zombies
* Armored Zombies
* Imprisoned Zombies
* Zombie Dogs
* Cult Goons
* Gun Goons

### Individual Zombies

* Woodside Zombie
* Violet
* Runner Zombie
* Creepy Guy
* Henry and Ned
* Peepaw
* Bucket-Headed Zombie
* Headmistress Emanuelle
* Mamma and Popa
* Fanatic Zombie
* Suzie
* Goon's Wife
* Father Friedstein

### Bosses

* Zombie Shark
* Corpse Demon
* Dr. Fleshenstein

## References

1. ↑ https://twitter.com/leggomygiallo/status/1496323153081028617
2. ↑ https://twitter.com/PuppetCombo/status/1568585472229654528
3. ↑ https://store.steampowered.com/app/2026870/Night\_At\_the\_Gates\_of\_Hell/
Texas Butcher

***Larry The Butcher (Known as Texas Butcher)*** is a 2016 horror game developed by Puppet Combo. Some things were changed in the game and it turned into Blood Maniac.

## Summary

Like *Sanitarium Massacre*, *Texas Butcher* is an inverse of the usual Puppet Combo formula in that the player controls the psychotic maniac preying on defenceles people instead of the other way around. Larry is a hulking lunatic that patrols the outskirts of Texas's country, invading the surrounding ranches and houses and stalking and murdering anyone they come across.

## Trivia

* The game is clearly inspired by *The Texas Chainsaw Massacre*.
* Larry's Baby costume in the game has been reused in Blood Maniac.
* Larry could be based off of a former serial killer, David Berkowitz.
Night of the Clowns

**Night of The Clowns** is a 2020 FPS survival horror game developed by Torture Star Video. It is a reboot of the 2019 game Evil Clowns. The game is available on their patreons,

## Gameplay (BETA)

Unlike the 2019 CarnEvil inspired game **Evil Clowns** which is a fast-paced first-person shooter, Night of the Clowns acts more like a stealth survival horror game where players have to navigate through series of dark corridors and rooms while avoiding hostile clowns that patrol the areas. Players can also use weapons that they can find and use to defend themselves against hostile clowns. Players can also hide in the dark. Clowns in this game move slowly and will attack when they spot the player.

## Characters

* *Survivor (Night Of The Clowns)*
* Cleaver Clown
* Chainsaw Clown
* Giant Saw Clown
Clown Motel

**Clown Motel** is a cancelled and unfinished game by Puppet Combo. The unfinished version could be played through Unfinished World Vol 1.

## Summary

The motel seems to have infested with Clowns, but for the unifinished version, it was only at the act one, as the protagonist returns to her home.

### **Basic Controls**

This game uses the *Puppet Combo victim standard control scheme,* using Unity's default "Third Person Controller" asset (with minor alterations). The camera can also be switched to a first person view.

### **Dialog & Decision Trees**

None of the dialogues are addeds or story was implanted.

## Characters

* **Motel Resident*(Protagonist)*** *-* A red haired woman who seemingly just return to her dorn.

* **Clowns (Enemies)** *- Supposedly to be the main antagonists of the game.*
Machado de Guerra de Stalhrim (Dragonborn)

O Machado de Guerra de Stalhrim é um tipo de arma de Uma-Mão com qualidade superior, com dano igual ao de Ébano, e pesa um pouco menos. Ela é uma arma nivelada que começa a aparecer em Skyrim partir do nível 35. Para obter Stalhrim é necessário obter uma Picareta Nórdica Antiga e completar a missão Uma Nova Fonte de Stalhrim.

## Locais

Machados de Guerra de Stalhrim sem encantamento aparecem em Skyrim no nível 35 e com encantamento aparecem no nível 36. Essas localidades incluem:

* Encontrado como saque aleatório em baús.

### Locais Fixos

* Vendido por Baldor Modelador de Ferro na Aldeia Skaal.
* Vendido por Glover Mallory em Raven Rock.
* Frea na Aldeia Skaal carrega um.

## Metalurgia

Um machado de guerra de stalhrim pode ser construído com privilégio Metalurgia de Ébano. É fabricado na Forja com os seguintes componentes:

* Stalhrim 3x
* Tira de Couro

Pode ser aprimorado no Amolador com um pedaço de stalhrim e se beneficia do privilégio nível 80 Metalurgia de Ébano, que dobra o aprimoramento.

## Encantamento

Encantamentos de Dano de Gelo e Dano de Caos são 25% mais poderosos em qualquer arma de stalhrim. Esse efeito é igual aos privilégios Geada Aumentada, da árvore de habilidades de Destruição ou Encantador de Gelo, da árvore de habilidades de Encantamento.

## Curiosidades

* Embora apenas Stalhrim e tiras de couro sejam usadas para criá-lo, há claramente componentes de metal, principalmente a cabeça da arma.

## Aparições

* *The Elder Scrolls III: Bloodmoon*
* *The Elder Scrolls V: Dragonborn*
Elder Liu

Elder in Five Elements Sect (Spirit World).

He learns from Mourong's sisters that Yang Chen can increase the lifespan with his pill the **Five Revolutions Prolongs Life Dan**.

He wanted Yang Chen to prepare for him pill to increase his lifespan.

The pill increase his lifespan to 500 years sufficient for him to breakthrought the Heaven Immortal 10th Grade bottleneck and ascends to the Immortal World.

He helps him gets a territory for the future Pure Yang Palace in the Spirit World.
MXXN

**MXXN**, also known as **Kc Luna** owner of **Moonman Productions**, is a music composer of the Puppet Combo games. He also did the music for some games that were published under Torture star Video.

## Music

### Puppet Combo

* Planet of Bloodthirsty Santa
* Buzz-Saw Blood house
* Spiders
* Stay Out of the House
* Nun Massacre
* Feed Me Billy
* Evil Clowns
* The Glass Staircase
* Samhain
* Day 7
* Night Watch
* Murder House
* Christmas Massacre
* Scary Tales Vol 1

### TortureStar Video

* Bloodwash
* Tonight it follows
* Deadly Night

## Social Medias

* Website
* Twitter
* YouTube
* Soundcloud
* Instagram

## Trivia

* MXXN's actual photo is evident in Spiders as a status bar face.

## Videos

Puppet Combo - Evil Clowns Complete OST Soundtrack by MXXNPuppet Combo - Murder House - Full OST SoundtrackPuppet Combo - Spiders Complete OST Soundtrack Prod.by MXXNPuppet Combo - Christmas Massacre OST SoundtrackPuppet Combo - Day 7 OST SoundtrackPuppet Combo - Nun Massacre OST Intro & Menu Theme + Bonus Unreleased TracksPuppet Combo - Samhain OST Soundtrack
Survivor (Night Of The Clowns)

## Survivor

The Survivor, battling the Boss.

**“***Thanks, I hate it.***”**
— **The Survivor voicing his own and everyone else's thoughts on clown dolls**

The **Survivor** is a playable and the main protagonist in *Night of the Clowns*.

## Description

### Appearance

The Survivor is never seen in-game, but appears to be an adult Caucasian male of unspecified age.

### History

Nothing is known about this otherwise unnamed man's background. Like Jean, he was trapped inside a circus-themed funhouse with several hostile and ambiguosly human clowns.

## *Night Of The Clowns*

The unnamed protagonist first appears in a small room inside the funhouse. After crossing a few rooms and finding a flashlight, he finds the body of a man who had apparently committed suicide and takes his gun. He avoids several patrolling clowns, eventually spotting a green-lit door as a potential exit. After collecting a cleaver from a mannequin and a shotgun from a table, he activates two switches to open the door, behind which is a long series of corridors. At the very end, he has to fight a very big clown, whose death unlocks a gate. As the protagonist enters it, the game abruptly ends.

## Trivia

* From the hands of the protagonist, which appear larger than those of the original protagonist Jean, it was reasonably assumed that the new protagonist was a man. Puppet Combo confirms that the *Night of the Clowns* protagonist is male, although somewhat inaccurately identifying him as "*Evil Clowns* guy", the game of which *Night of the Clowns* is an updated version of.

1. ↑ https://twitter.com/PuppetCombo/status/1322694426699976709
The Glass Staircase

**The Glass Staircase** is a 2019 survival horror game developed by Puppet Combo, with music composed by MXXN. The game can be downloaded from Puppet Combo's Patreon page and played from Puppet Combo's itch.io.

## Summary

The player controls indentured servant girls Helen, Betty, Dorothy, and Margaret as they do their assigned chores in an empty mansion, following false promises of their freedom. However, three of the girls are gradually picked off by an unseen monster, leaving only Margaret remaining to escape.

As written in the game's notes, the girls are test subjects of Dr. Edward Sullivan, the owner of the estate and a veteran in World War I. Upon his return from the war, Sullivan begins to experience a PTSD-induced fever-like "heat" that gives him visions of an eldritch god. This "heat" spreads across the world like a virus and brings forth a cult of fanatics dedicated to the resurrection of this god. With their support, Sullivan surgically resurrects the dead in a failed attempt to provide the god an avatar to possess, littering the mansion's underground laboratory with undead monsters.

Margaret fights her way through Sullivan's ungodly creations with a rifle and escapes the mansion's grounds.

## Characters

* Helen
* Betty
* Dorothy
* Margaret
* Dr. Edward Sullivan

## Trivia

* The game is an homage to Italian zombie horror movies, including *The Beyond*, *House by the Cemetery*, and *Burial Ground: The Nights of Terror*.
* The gameplay mechanics were inspired by the early *Resident Evil* games and *Rule of Rose*.
* The story of The Glass Staircase is similar to *Amnesia: A Machine for Pigs* and the original 1992 *Alone in the Dark*.
* Puppet Combo planned on making a Director's Cut of the game with more checkpoints, less notes, a new prologue, and more cutscenes.

## References

1. ↑ https://mxxn.bandcamp.com/album/the-glass-staircase-ost
2. ↑ Patreon: https://www.patreon.com/puppetcombo
3. ↑ itch.io: https://puppetcombo.itch.io/glass-staircase
4. ↑ 4.0 4.1 https://www.reddit.com/r/PuppetCombo/comments/g64l5x/333k\_ask\_puppet\_combo\_anything/
5. ↑ https://www.reddit.com/r/PuppetCombo/comments/dwgy6a/every\_project\_update/
FNC-13324

**FNC-13324**[*citation needed*] is a planet and the main setting of *Planet of Bloodthirsty Santa* as the game's titular location.

## Background

FNC-13324 is a terrestrial snow exo-planet discovered by the Sidus, who were the first human beings of Earth to make a land. Possibly located outside of the Solar System, this planet is similar to the north and south pole (Antarctica) of planet Earth, with a usually cold temperature and snow-elemental weather such as blizzards. Its surface contains mostly mountains, hills, and forests of pine trees, but there are no moons or other celestial bodies orbiting around the planet. This planet also supports life, consisting of elves, reindeer, and humans (Santa is the only known individual), although as caused by the unseen terrifying force, all life were corrupted into hostile mutants who attack anyone they see.

## Locations

### Elf Village

*Main article: Elf Village*
**Elf Village** is the main location of Part 1 and 2, where the elves once reside at.

### Toy Factory

*Main article: Toy Factory*
The **Toy Factory** is a location of Part 2, where it manufactures toys by Santa's elves.

### Santa's Castle

*Main article: Santa's Castle*
**Santa's Castle** is a location from the end of Part 2, and will serve as the primary setting of Part 3.
Old Woman

**“***You look just like her. [...] Same eyes, same hair... Oh, she used to be so beautiful...***”**
— **The Old Woman reminiscing about her missing daughter**

The **Old Woman**, possibly surnamed **Rhodes**, is a minor character in *Bloodwash*.

## Description

### Appearance

The Old Woman is a tall, elderly Caucasian woman with short grey hair. She wears a dark brown swearer with black and white stripes, black pants, and brown shoes. She stands in a constantly stooped position.

### History

The Old Woman, whose name is never given in-game, is a confused senior citizen of Youngstown, Ohio. According to her short monologue, she used to know a girl, implicitly her daughter, who looked similar to Sara, but has since lost contact with her.

## *Bloodwash*

The Old Woman will appear in the plaza, directly outside of the Pizza Parlor, after Sara has put her laundry into the dryer at the laundromat. Upon exiting the pizzeria, standing uncomfortably close, she can be spoken to by Sara. She will absentmindedly remark how similar Sara looks to someone she knew, sharing "her" eyes and hair, lamenting that the person in question "used to be so beautiful". The woman then talks about how she "lost her" and has not been able to find her since. Sara, believing she is talking about one of the missing cases, brings up the recent disappearances, at which point the old lady falls silent. Unlike other characters, she will not comment on any items shown, and will disappear once the plaza is left and re-entered.

## Trivia

* In the opening credits, the Old Woman is credited as "Old Lady".
* The daughter the Old Woman talks about is implied to be connected to the disappearances in some way, given her reaction to Sara mentioning the subject. Although it could be that her daughter was simply one of the girls who disappeared, considering the circumstances under which she appears, there is a strong likelihood that the daughter she is talking about is actually the Womb Ripper, later identified as Samantha Rhodes. Three clues in particular point towards this theory:
	1. The Old Woman appears when other strange occurences happen around the plaza, such as the appearance of a disturbing doll head and the pregnant mannequin, all of which are somehow related to the Womb Ripper.
	2. The Old Woman is immediately noted for being very tall, a trait unusual for most women, but shared by the Womb Ripper.
	3. The Old Woman stops speaking as soon as the missing cases are brought up. While this could be due to shock from being reminded of the disappearance of her daughter, it seems equally possible that she is aware of her daughter's crimes as the Womb Ripper and refuses to talk about it further, either out of shame, to protect her, or simply denial.
	+ If the Old Woman's daughter really is Samantha Rhodes, this might identify her as Mrs. or Ms. Rhodes, depending on her marital status. There is also the possibilty that if she is/was married, Rhodes might be her married name rather than her maiden name.
Jeff West

**Jeff West** is a supporting character in *Power Drill Massacre* and appears in a cameo with the same role in *Night Shift,* in the demake minigame *Power Drill Massacre Arcade*. He was also an intended playable character in *Splatter Camp, Blood Lake* and *Foggy Fishing Village*.

## Description

### Appearance

Jeff is an an adult Caucasian man with blond hair worn in a mullet. He wears a long-sleeved light blue and white striped shirt, blue jeans with a belt and a pair of white trainers.

### History

Not much is known about Jeff's background. According to the radio report heard at the end of the game, Jeff hails from Montclair, New Jersey and was driving along Route 447 through rural Pennsylvania with his girlfriend Megan Brooke sometime in May, 1987. For unknown reasons, the van skids off the road and crashes into a ditch.

## *Power Drill Massacre*

When Megan awakens around sunset following the accident, she finds Jeff sprawled out over the front seats of the vehicle, still unresponsive and having suffered heavy injuries, as his legs were crippled on impact. Megan makes a promise to her unconscious partner and leaves for the hills to get help.

If Ending A is achieved, a radio station will play, explaining that Jeff's remains have been found, likely meaning he died of either blood loss, dehydration or exposure.

## Usage in Puppet Combo Alpha builds

Jeff frequently appears as a protagonist in some late versions of *Splatter Camp*, *Foggy Fishing Village*, and other canceled projects, possibly as a placeholder model.

## Trivia

* Jeff is the only side character that was intended to be a protagonist.
* Jeff suffers from the classic Puppet Combo Male Protagonist formula, as most male characters from Puppet Combos games if was offered a chance to be a protagonist, mostly died or killed at the final conclusion of the game.

## Gallery

Jeff attacking with his bat.Jeff with the ManiacJeff injured in Power Drill MassacreJeff in the PDM Arcade, bleeding out in the carJeff in Splatter Camp
## References

1. ↑ https://www.instagram.com/p/BPshy2fjKv0/
2. ↑ https://www.instagram.com/p/BPKB7pZj6CT/
Suzi

**Suzi** is a minor character in *Night at the Gates of Hell*.

## Description

### Appearance

Suzi is a tall adult Caucasian woman with black hair in a bob cut. She wears a short-sleeved orange sweater and a black skirt. In her zombie form, she has purplish white skin and puffy, teary eyes.

### History

Nothing is known about Suzi's background. In her short appearance, she indicated that she was aware of the cult's presence on the Island and their motives for being there. Shortly before the arrival of David, Suzi somehow became afflicted with the zombie plague, presumably by being bitten, and was locked away inside a coffin at the cemetery for safekeeping.

## *Night at the Gates of Hell*

### The Island

Suzi is found in the second part of the graveyard, inside the upper tomb to the left, trapped in a wooden coffin by numerous chains and padlocks, with a trail of bloodstains leading away from the casket on the ground in front of it. Upon David approaching, the coffin shakes, alerting him that the occupant is still alive, and attempting to open it will prompt Suzi to notice David's presence as well. She is thankful to encounter another human being and asks him to find the key to the coffin in the adjacent mausoleum. Suzi says that she doesn't "have much time", but promises to explain the story behind her predicament, as well as provide intel on the threat they are facing on the Island, revealing that the key to her coffin will also unlock the gate into the nearby camp. David has to retrieve a shovel and open the middle coffin in the other mausoleum to get the key.

Upon returning to the tomb, the coffin will already be open, with no sign of Suzi anywhere. Once David tries to round the corner back outside, Suzi, now in zombie form, will show up. Due to the tight space of the tomb, it is almost impossible to leave the mausoleum without killing her. Although Suzi could not be saved, the key still opens the gate out of the cemetery.

## Trivia

* Suzi named after her voice actress, The Sphere Hunter, who also voiced Debra Kopiske in *Night Shift* and *Stay Out of the House*.
	+ Furthermore, the key she informs David of it called "Sphere Hunter key".
* Her outfit is similar to that of Ashley Graham in the original 2005 release of *Resident Evil 4*.
* Suzi's situation is unique, in that she is the only character who is turned into a zombie without the use of rituals. Instead, it appears that she was somehow "infected" and slowly succumbed to it, as if it were a virus rather than supernatural black magic.
Susan

*This article is a stub. You can help Puppet Combo Wiki by expanding it.*
*This article is about a character from Puppet Combo's Planet of Bloodthirsty Santa. This should not be confused with Susan from Cubyte Games's Deadly Night.*

## Misc. Information

### Appearances

Planet of Bloodthirsty Santa

**Susan** is a supporting character in *Planet of Bloodthirsty Santa*.

## Description

Susan was a caucasian woman of unspecified age, height, and weight. She has short brown hair and wears a brown uniform and gloves. She was a member of the Corporate Mining Transport, known as "Sidus".

## Role

While Beth, Earl, and David were tasked with finding mineral ores on the seemingly abandoned planet, Susan stayed on the ship and contacted the crew about their discoveries. Every time Beth found a mineral ore, Susan contacted her to tell her how many minerals are left, she also warned her about the upcoming storm at some point in the game. After Beth collected all four minerals, Susan contacted her in a panic and told her that something is on the ship, followed by distorted screams. Beth returned to the ship only to find crewmembers dead. She also found Susan heavily wounded lying on the floor. Before she died, she told Beth what happened and that the ship is badly damaged.
Woodside Zombie

The **Woodside Zombie** is a one-of-a-kind zombie individual in *Night at the Gates of Hell*.

## Physical Appearance

The Woodside Zombie is a living male corpse in gray uniform with an orange necktie. He has a palish gray-green skin and a disfigured bald head, sporting lipless bared teeth, a left pale-blue eye as if half-blind, and a right brown eyeball dangling from the eye-socket.

## Behavior

This zombie has a slow mobility and will follow after the player to every places unless he loses his sight on the player. Due to his slower speed, he is very easy to dodge, unless the player is in a smaller room.

## Role

The zombie is encountered in the Woodside Apartment, where he spawns from room 701 and patrols the apartment hallway.

The zombie's model was later seen in multiple occasions. The lifeless zombie is seen in one of the corners of the apartment's hidden corridors (where the scene of the man getting his eyeball gauged out took place), hung inside the apartment's elevator and struggles to break free, and its lifeless body was found inside one of the mausoleums from the Island.

## Trivia

* From the *Night at the Gates of Hell* trailer videos, the Woodside Zombie's early face texture originally had a dirty-blonde hair and more fresh-looking skin.
Puppet Combo Wiki

# Hello and welcome to the **Puppet Combo Wiki**!

It is a wiki encyclopedia for everything about Puppet Combo's games and Torture Star games. Anybody can help!
***WARNING! The wiki contains violent and disturbing content intended for mature readers.***

About Puppet Combo
Puppet Combo is an independent game studio, owned and operated by Ben Cocuzza. It's the replacement title for Ben's previous alias, "Pig Farmer Games", and is a trademark of Vague Scenario (Ben's publishing alias, and current business entity). The games developed are commonly known for incorporating concepts of 1980s "shot-on-video" slasher films and B-rated VHS horror films. Most games are similar in gameplay and design.

The studio also established a publishing brand, called "Torture Star Video", to promote and publish other developers' indie horror games.

Recent News

Media
* *Games*
* *Literature*
* *Merchandise*
* *Livestreams*
* *Corporate*

Content
* *Characters*
* *Documents*
* *Gameplay*
* *Items*
* *Locations*
* *Music*
* *Timelines*
* *Version History*

Social Medias & Websites
* Official Website
* Official Merch Store
* Twitter
* Instagram
* YouTube
* Tumblr
* Facebook
* Itch.io
* Indie DB
* Patreon
* Discord

Twitter Log
Twitter
Affiliations
* The Haunted PS1 Wiki
* FAITH Wiki
Torture Star Video

**Torture Star Video** is a publishing label by Puppet Combo. First founded on June 17, 2020, it focuses on funding and publishing indie horror games from other developers.

T-Shirts, and other TortureStar merch are available on the Puppet Combo store.

## Future Projects

* 2024 - Sniper Killer
* TBD - The Booty Creek Cheek Freak II: The De-Cheekening

## Re-Published Games

* 2023 - No One Lives Under the Lighthouse
* 2024 - Cannibal Abduction

## Social Medias

* Twitter
* Instagram
* Itch.io
* Steam

## Trivia

* The label somewhat appears to be an homage to the retro-era VHS stores.

## Videos

Rewind or Die - Debut TrailerBLOODWASH Trailer - Retro Laundry TerrorThe Booty Creek Cheek FREAK TrailerNight At the Gates of Hell - 80s Zombie Survival Horror TrailerDeadly Night - Slasher Gameplay TrailerSniper Killer - Teaser Trailer
## References

1. ↑ "*Welcome to Torture Star Video, a new label from @PuppetCombo. TSV will focus on funding and publishing high quality horror from small developers. Our first two games are coming this summer...*" TORTURE STAR VIDEO. June 17, 2020. Twitter.
2. ↑ https://puppetcombostore.com/
Timeline (Jordan King)

*This article is about the timeline of Jordan King's universe. For the timeline by Puppet Combo, see Timeline (Puppet Combo).*
**Timeline** of Jordan King games. Jordan King has confirmed that all of his games, no matter how minor, are in the same universe.

## Before July 1989

* The events of *Tonight It Follows* take place.
* The events of *Ski Freak* take place.
* The events of *The Summoning* take place.
* The events of *The Booty Creek Cheek Freak* take place.
* The events of *The Booty Creek Cheek Freak II: The De-Cheekening* take place.

## 1980s

* **After July 1989**: The events of *Bloodwash* take place (Sara has a GameBoy, which released in July 1989).
* **After July 1989**: The events of *Night at the Gates of Hell* take place.

## References

1. ↑ https://twitter.com/LeggoMyGiallo/status/1496517468206030848
Puppet Combo Direct Show

The **Puppet Combo Direct Show** is a livestream premiered on YouTube and Twitch on June 23, 2022 at 9 PM (EST). In this livestream event, a couple of new games, some console announcements, and other news were announced.

## Announcement

* *Bloodwash* console ports. Coming soon on Fall 2022.
* *Stay Out of the House* final update for full release. Originally intended to come out on July 2022 but was delayed to October 2022.
* *The Booty Creek Cheek Freak* promotion.
* New Torture Star Video game - *Night at the Gates of Hell* (Coming soon on August 2022)
* New Torture Star Video game - *Deadly Night* (Coming soon on August 2022)
* *Power Drill Massacre* full release. Coming soon this 2022.
* Unknown Puppet Combo game console ports. It was confirmed that there was originally announcement for another game's console port release but was pulled off before the livestream starts. Despite this, it will come out somewhere this year.

## Videos

Puppet Combo Direct Show - This ThursdayPuppet Combo Direct Show
## References

1. ↑ https://twitter.com/PuppetCombo/status/1540144060031242240
Pitchfork Massacre

**Pitchfork Massacre** is an unreleased game developed by Puppet Combo.

## About

From videos found on Twitter and Instagram,  it takes place at a house party but people start to disappear and the players have to survive. Based on a cutscene, Amy and Tiffany got in a red car and start driving to the party while complaining about there not being any decent radio stations. When they see the house, Tiffany wants to go back home but Amy insists it’ll be fine. In a second tweet, it’s revealed that most of the game was finished in 2017 but it was put aside to work on The Night Ripper. In the video included in the tweet, we find more characters like a green-haired person, chatting girl, chatting boy, dancing girl and a blonde girl wearing pink who follows you. In a third tweet’s video we find out that there was an early version where all character models were Megan , We get to see around the house Amy and Tiffany were in, we also learn that the chatting boy was most likely named Justin.

## Trivia

* Some characters models were reused in Stay Out of the House and NIGHT SHIFT.
* The house from the earlier version is also reused in Blood Maniac.
* Puppet Combo has said that he will possibly revisit this game in the future and finish it, though there is no guarantee.
* This game was most likely based off of the first SOV slasher flick "Sledgehammer" as both feature a group of teens inside an abandoned country house being chased by a psychopath.

## Gallery

The early version using the Megan modelThe Killer's shadowThe KillerOld VHS coverLogoOne of the cutscenesOne of the cutscenesDeath scene
## References

1. ↑ https://www.instagram.com/p/Bj5bMDYFAsC/
2. ↑ https://www.youtube.com/watch?v=wibD\_xX5wac
3. https://youtu.be/pYQHfJLTdV8
Feed Me Billy (Arcade Demake)

## Feed Me Billy demake

**Feed Me Billy Demake** is a 2020 horror game developed by CrackedGhostGames. It is a 8-bit version of Puppet Combo's Feed Me Billy. The game is available for download on Puppet Combo's Patreon. It is also available on Feed Me Billy CD-Rom.

## Summary

Feed your hole in this 2D slasher game! A hole has appeared in your closet! Feed it, you must!

## Gameplay

The gameplay is about the same as the original. You play as Billy, going around and shooting people to death so you can bring them back home and feed them to the hole in the closet. There are a few key differences that make the game a tad different from the original, such as the game takes place in a 3rd Person Top-Down perspective rather than 1st Person.