Items

There's a vast array of active and passive items you can find and use in your mission to take down the Heart of Armageddon, and you're going to need every single one in order to survive. You start with three class specific items (one set core item and two selectable class items) and can carry up to eight total. Items can be upgraded via Power Tokens gained from the Supply Hack Research, and via Upgrade Stations. Any item on hand can be recycled by dragging them to the red recycling item at the right side of the Item bar. This returns credits (based on rarity and quality) and can confer secret bonuses marked with "R:" under the item's description (revealed by unlocking the Recycling Info Research). Items can also be dropped to the ground, this is achieved by dragging an item off of the hotbar without recycling it. Items that are on cooldown cannot be dropped until they are ready to be used again.

### Item Quality

The aspects of an item that are affected by its quality level are highlighted in orange beneath its description in-game.

Items come in several different quality levels and corresponding power levels by default:

* Damaged: 75% Power

* Standard: 100% Power

* Superior: 125% Power

* Cursed: 150% Power
* Ultra: 175% Power

* Divine: 250% Power (1% chance \* luck)

* '''????''': 350% Power (0.1% chance \* luck)
* Revised: 100% Power, 25% Faster Cooldown. Replaces Damaged quality items when playing as an Engineer at Prestige 1 or higher.

### Class Core items

Battlecry Module

Unleashes an electro-magnetic soundwave, damaging near targets based on maximum health and causing a brief stunning effect.
Used by Riot Guard.

Breaching Charge

Throws out breaching charges with low range, dealing explosive damage in an area.
Dashing reloads one Breaching charge.
Used by Breacher.

Targeting Laser

Lights bullet direction with a laser trail and drastically decreases weapon recoil and deviation when used.
Additionally, when not on cooldown, the next shot is a guaranteed critical strike.
Used by Sniper.

Scoundrel's Dagger

A swift dagger attack, dealing damage and stealing life based on missing health.
Stabs from behind deal double damage and healing while reducing the cooldown by half. Also reduces weapon heat by 10 on use.
Used by Assassin.

Umbra

Adaptive Cloak

Grants stealth for a duration, making the user instantaneously invisible to most enemy forces, attacking or using items breaks the stealth effect. Used by Assassin.

Reverbing Blade

Unleashes a swift strike in close proximity, deals additional damage while dashing.
Dealing damage heals for a bit of missing health. Also reduces weapon heat by 10 on use.
Used by Raider.

Onslaught System

Turns on the onslaught feed system, taking energy from movement and vision systems.
Grants strong ammo regeneration, highly reduced recoil, increased firerate and a chance to fire twice for a duration.
Used by Heavy Gunner.

LMG Sentry Turret

Deploys a stationary light machine gun sentry turret, attacking near enemies with strong sustained firepower.
Used by Engineer.

Auto-Overclocker

Empowers a friendly unit near the crosshairs, granting a firerate and maximum health boost at the cost of 25 scrap, can be stacked and lasts infinitely on summons.
Scrap is granted for kills, recycling items, bolts and plating.
Used by Engineer.

Seismic Resonator

All explosions create a temporary resonating target which can be triggered to create a seismic aftershock explosion.
Used by Demolisher.