Normal Shapes

Normal shapes in Season 1 Ep 8

**Normal shapes**, also known as humanoid-like shapes are most commonly placed around Paradise, such as Poly Village, and the Poly Forest for examples.

## **Physiology**

#### **Anatomy**

They have two legs, floating hands, and a head (and body) in a certain shape, such as a triangle or a sphere. They can come in many colors and sizes. If nervous or afraid, their head and face can become slightly darkened.

#### **Needs**

Like most humans, shapes need certain things to survive. Shapes need to sleep to keep them energized, and can get tired when it starts to get dark out. If they're too tired, they cannot fight or exercise. Shapes also are shown to need to breathe, as demonstrated by Cube when he gasps in surprise when spotting a threat. The idle swaying of a character's head and body in the show could also be seen as heavy breathing, like in Season 1, Episode 2 when Cube was on the verge of corruption. Shapes also showed they needed to drink too when in Season 1, Episode 8 we see Pentellow and Purpex drinking tea at her house. Although no shape has been seen eating onscreen (besides, Dub), it is possible that they also need to eat food in order to gain energy, like in the short Pancake Flip, when breakfast is being made.

As seen in Season 1, Episode 6, most shapes will feel great pain if injured, however pentagon shapes are immune to injuries and will only feel pain instead. In Cube and Iris’ case when their legs were presumably broken, they were confined to beds, and were unable to stand. It is unknown if shapes can bleed, however the numerous amount of bandages on their faces imply so. In the Circubit's past video, it was further implied that shapes do in fact bleed in different colors, depending on their shape's color when pure Circubit was bleeding out blue blood from his body to which corresponds to his shape's color.

#### **Reproduction**

Confirmed in Season 1, Episode 10, it is suggested that shapes are capable of giving birth, implying that they possess private parts," despite not exhibiting them in shapes who do not wear clothing such as pants and underwear. (Sorry... Talking about the physiology for this is somewhat awkward). Moreover, shapes are also susceptible to childbirth-related fatalities, similar to humans.

#### **Growth and Development**

Like most humans, they can grow from an infant to an adult to an elder during their lifespan.

**Examples**

Infant.Child.Adult.Elderly.
#### **Chest Glow**

Shapes triangle chest glows in several ways. The following includes:

* **Affection -** Shapes can have their triangle chest glow by displaying affection towards one another, be it in a romantic or platonic manner. It symbolizes their love, family, and friendship, which is through bonding and expressions of fondness. The display of affection that triggers this phenomenon in the series thus far has been limited to hugging, cuddling, and kissing.
* **Power Activation -** Their triangle chests, can also sport a small triangle that glows when using powers.
* **Tree Pieces -** Shapes in groups also have their triangle chest glow when presenting their green pieces to others. Moreover, when a group formally introduces themselves to a specific caretaker and hero, they combine their individual tree pieces to form a complete piece, which is then gifted to the caretaker and hero in order to properly mature and strengthen the hero.

#### **Musical Aptitudes**

Many shapes exhibit a natural aptitude for music, displaying fluid and energetic dance movements and singing with voices that resemble musical oscillators. Squadril's singing voice from the Treo Band short video, which resembles an electric guitar, serves as a prime example of this.

## **Other**

#### **Clothing and Accessories**

Shapes are commonly depicted wearing clothing and accessories that are typical of human fashion, such as trench coats, cloaks, jackets, dresses, ear piercings, boots, and shoes. Nevertheless, the majority of shapes do not appear to wear socks, t-shirts, or pants, with only a few characters, such as Commando Circumsphere, seen wearing pants.

For characters who do not wear pants, their appearance often gives the impression that they are wearing pseudo-pants, despite not wearing any clothing below the waistline.

## **Affiliations & Occupations**

#### **Groups**

> Yep! Shapes that fight are organized in certain groups depending on their skill level. With every member of the group, they from a full piece to give to the hero who owns the color.
>
> Squadril explaining how groups work in Season 1, Episode 4.

**Groups** are shapes that can fight and are organized into certain groups depending on their skill level. Some of these shapes contain certain colored pieces of the Tree of Life. Other shapes, like caretakers, do not show interest in joining a group. Caretakers, if not already containing a Tree fragment, are indirectly linked to the Tree via their Heroes. Shapes in groups can store their tree pieces back into their chest triangles for save keeping

* **Weapon Symbolism -** Throughout the series, the clothing and the character designs of the shapes in the groups symbolize their controllable and holdable weapons they possess.
* **Telekinesis -** Shapes in groups appear to have a telekinetic force toward their tree pieces. Whenever tree pieces have been removed and stolen by others from that specific shape within the group, they can pull them back to them telekinetically.

#### **Caretakers**

> And with that, the Tree of Life has chosen us to raise these heroes to be the ones to finally defeat Dub once and for all.
>
> Pyrare to the other caretakers (Iris, Cube, and Pentellow) in Season 1, Episode 5.

**Caretakers** are characters who aid, fight alongside, protect assigned heroes and take care of them. They are viewed with higher social status than most shapes, and as a result of being connected to a direct link to the Tree of Life, have stronger powers and abilities, like resisting corruption and tree forms.

## **Powers and Abilities**

* **Natural-Born Abilities -** Natural-born abilities are traits uniquely possessed by shapes since birth.
	+ **Superhuman Physical Capabilities -** Specifically, shapes possess superhuman physical attributes corresponding to their specific shape, endowing them with superhuman abilities encompassing strength (**Cubes**), speed (**Spheres**), resilience (**Pentagons**), acrobatic skills (**Hexagons**), and etc. It is suggested that shapes will have attributes that are enhanced to a certain level, but not to the same level as the specific shape with the superhuman attribute. For example, in the opening scene of Season 1, Episode 6, Cube and Iris both aren't pentagons, but they have shown enhanced resilience after surviving a great fall from the sky despite having a few minor bruises and presumably broken legs afterward.
	+ **Body Dismemberment -** Shapes can typically dismember their bodies with just their heads and hands visible. However, according to what Cube said in Season 1, Episode 9, if a shape's body is irreparably damaged, it will refuse them to disembody themselves.
* **Controllable Weapons -** Controllable weapons are weapons that require the user to control and manipulate their weapons effectively. The user must actively engage with these weapons to aim, fire, or direct their attacks. A good example for this is Commando Circumsphere's controllable weapon is a firearm-like weapon that works like a pistol that he uses to aim and fire at opponents.
* **Holdable Weapons -** Holdable weapons, on the other hand, refer to weapons that can be easily held or grasped by the user physically. Holdable weapons include items such as swords, shovels, bows and arrows, and bar-like weapons for example.
* **Special Abilities -** Besides owning weapons, Shapes can have supernatural abilities such as Iris's teleportation ability for example.

## **Trivia**

* It is unknown what Pyramids, Decagons, Heptagons, Octagons, and Polyhedrons, natural-born abilities they possess.