Heroes

Right now there are 24 different **Heroes** in the game, divided into three rarity levels: **Elite**, **Epic** and **Legendary**. There's one specific color allocated to every rarity level: The 3 **Elite Heroes** are blue, the 6 **Epic Heroes** purple and the 15 **Legendary Heroes** go with orange. The most common heroes are the **Elite**, the rarest the **Legendary** ones.

### Hero Levels

Every **Hero** has a level from 1 to 50 that you have to increase for unlocking and upgrading **Talents** or improving **Attributes** (more in the next sections) and more. To get the necessary **Hero EXP** you have to either use **EXP Books** or attack **Empire Legions**. The higher the level the more EXP will be needed. But not only that, **Epic Heroes** need more EXP than **Elite Heroes** do and **Legendary Heroes** require even more than both other rarities.

### Star Level

Every 10 **Hero Levels** your **Heroes** need to be **cultivated**, which means their **Star Level** must be increased. To do that you need **Star EXP** that can be obtained through 3 different items (for all three rarities (Elite, Epic, Legendary) each, which actually brings the total to 9 items), summarised under the term "Stars" - each of these additionally increase the chance to "get lucky", which will give twice the amount of EXP: **Star** (100 EXP, 10%), **Starlight** (400 EXP, 20%) and **Star Glow** (800 EXP, 5%).

To maximize the output always use the maximum of 5 Stars at once in order to have the highest chance of "getting lucky" (i.e.: using 5 Starlights at once puts your lucky chance to 100%, so you'll always get 5\*(400\*2) = 4,000 EXP - using 5 Starlights one after the other gives you a 20% chance of "getting lucky" each time, so in average only one of the stars will get the boost: 4\*400 + 1\*(400\*2) = 2,400 EXP).

Another useful trick is based on the fact that the **Star Glow**, which gives the most EXP, has the lowest lucky chance. To maximise the chance of getting lucky when using them you should pair the **Star Glows** with as many **Starlights** as possible as they have the highest lucky chance and can help a lot to double the many EXP that **Star Glows** give! The optimum ratio would be 4 **Starlights** and 1 **Star Glow**, but if you should have more **Star Glows**, you can also go for a 3:2 ratio.

### Hero Skills

Every Hero has 4 different Skills: 1 Fury Skill and either 3 Passive Skills or 2 Passive Skills and 1 Trigger Skill. Fury Skills are activated when the Heroes' Fury is at 1,000 in a battle. Passive Skills are general buffs that are always active in a battle, while Trigger Skills will only be activated when a certain action takes place in a fight (for example when a troop attacks or gets attacked or the HP shrink to less than 50% etc.); those actions are specified in the respective Trigger Skill description and vary from hero to hero. No matter the type of the skill, all of them can be upgraded with the same amounts of Hero Shards. General (Elite/Epic/Legendary) Hero Shards can be converted to specific Hero Shards (i.e. you can convert Epic Hero Shards into specific Shards of any Epic Hero like Ella or Lucian). Two legendary heroes are an exception: Boudicca and Ragna Shards can't be exchanged from General Legendary Hero Shards, but have to be purchased in packages with real money instead. Also, you can only exchange Shards after unlocking the Hero, of which you wanna get more Shards.

Epic and Legendary Heros have another type of Skill, the Elevated Skill. This is an improved version of the Fury Skill, it always has the same buffs as the normal Fury Skill does and some extra buffs on top. It's getting activated when all the four other skills are maxed (Lv5) and doesn't need any additional resources to be unlocked. Once activated it replaces the weaker Fury Skill in battle.

Upgrade costs (in Shards) for Hero Skills (on old servers)
 *2* | 10
 *3* | 15
 *4* | 20
 *5* | 35

### Basic Attributes

Every **Hero** has three very similar **Attributes** that get leveled up at certain **Break Points** when the **Hero Level** gets increased; you can find them in the upper half in the **Attributes tab** (that can be opened by via the "Attribute" in the bottom left after clicking on the hero in the **Heroes Menu**). Every **Hero** has **March Speed**, **Attack** and **HP**, but while some increase the **Attack** and **HP** for every type of troops, others only increase them for one specific type, for example **Ranged Troops** - to compensate the reduction to only one **Troop Type** the buffs in question are doubled.

### Random Talents

Every **Hero** has individual **Talents** that get leveled up at certain **Break Points** when the **Hero Level** gets increased; you can find them in the upper half in the **Attributes tab** (that can be opened by via the "Attribute" in the bottom left after clicking on the hero in the **Heroes Menu**). They are arranged in 3 rows and 3 columns. To unlock (a new level of) an **Talent** you have to get every single one of them in the row(s) above to the maximal level. The maximal level varies from row to row; in the first row it's level 2, in the second it's level 3 and in the third it's level 4.

### Operation Area

Every hero has different strengths and weaknesses, the following listing tries to cover them by sorting the heroes to their respective area. For more information tap on the respective hero to get to a detailed description.

#### Gathering

All the following **Heroes** have **Talents** and **Passive skills** that increase the **Gathering Speed** and the **Troop Load**.

* Merlin
* Quinn
* Ella
* Bran
* Loha

#### Empire Monsters

The most important thing for attacking

**Empire Monsters** is the **Hero Talent** "**Recovery Potion**", which all the **Heroes** below have. You may get that up to level 2 for reduced **Stamina** costs and always use two of those **Heroes** for double the effect.

* Boudicca
* Ashe
* Lucian
* Olaf
* Hill

#### Defending

Athena, Harald and Sion are the best **Heroes** for defense as they have the **Guardian** and the **Melee** talent set together with pretty strong **Skills**. While **Guardian** just increases their defensive stats, the **Melee** **Talents** and **Skills** are useful cause the strongest attacking **Heroes** are Ranged, so to counter those **Melee** **Troops** are the best choice.

* Terran
* Thalia
* Athena
* Sion
* Harald (especially reinforcing)
* Karina (especially reinforcing)
* Bell
* Ragna

#### Attacking

Most of the following heroes give boosts for one **Troop Type**, therefore they should be sent attacking with exactly that type of Troops! The other **Heroes** are just really strong and can be used with every **Troop Type**.

* Magical Creatures:
	+ Karina
	+ Clara
	+ Rosalind
	+ Damian
	+ Beorn

* Melee Troops:
	+ Terran
	+ Thalia
	+ Athena
	+ Harald
* Ranged Troops:
	+ Boudicca
	+ Ashe
	+ Clio
	+ Shaw
	+ Lucian
* Generally strong attackers:
	+ Ragna
	+ Bell