Stella/Quotes

Generic quotes spoken by Stella.

*Italics* denote sections and/or quotes whose identifiers, placements, and/or conditions are not completely certain.

N/A indicates that the character does not have a line for that situation, typically due to not having access to the relevant Skill. An italicized N/A indicates that the character may have a line for that situation that just hasn't been recorded yet.

## Openers

Lines spoken at the beginning of the day.

 One Death
 Two Deaths
 No Deaths

## Doubt

Lines spoken when using attacking skills like Doubt or when agreeing with attacks.

## Denial

Lines spoken when denying and defending.

 Refute (Hated)
 Defend
 Defend (Likes Accused)
 Defend (Dislikes Accuser)
 Join Defense (Likes Accused)
 Join Defense (Dislikes Accuser)

## Cover

Lines spoken when using Cover.

 Generic 2
 High Amicability
 High Trust
 Probability
 Restored Trust
 Cover Together
 Cover Together (Restored Trust)
 Say Thanks

## Argue

Lines spoken when arguing against defenses and Cover.

 Distrusts Defender
 Join Argument 1
 Join Argument 2

## Roles

Lines related to the claiming of roles and reporting results.

## Exaggerate

Lines spoken when using Exaggerate.

 Defend
 Cover
 Don't Vote

## Collaboration

Lines related to Let's Collaborate.

 Accepting
 Rejecting
 Breaking

## Small Talk

Lines spoken when initiating, responding to, and stopping Small Talk.

 Joining (Food)
 Initiating (Scary Stories)
 Joining (Scary Stories)
 Initiating (Romance)
 Joining (Romance)
 Stopping

## Say You're Human

Lines related to Say You're Human.

 Responding
 All Complied
 Some Abstained
 None Complied
 Stopping
 Stopped

## Definite Human/Enemy

Lines related to Definite Human and Definite Enemy.

 Definite Human (With Role)
 Say Thanks
 Definite Enemy
 Definite Gnosia
 Definite AC Follower
 Definite Bug
 Definite AC Follower or Bug
 Exposed as Definite Enemy
 Incorrect Call
 Redundant Call

## Voting

Lines related to voting.

 Vote (Reporter)
 Vote (Definite Enemy)
 Vote (Agree)
 Vote (Disagree)
 Vote (Also Disagree)
 Vote (Resisting)
 Point Out Mistake
 Don't Vote
 Don't Vote (Agree)
 Don't Vote (Disagree)
 Don't Vote (Also Disagree)
 Nothing Left to Say
 Starting Vote
 Tied Vote
 No Tiebreaker

## Cold Sleep

Lines related to putting people into cold sleep.

 Freeze All 2
 Freeze All (Agree)
 Freeze All (Disagree)
 Freeze All (Also Disagree)
 Freeze All (Majority Agreed)
 Freeze All (Majority Disagreed)
 Freeze Everyone
 Freeze Everyone (Agree)
 Freeze Everyone (Disagree)
 Freeze Everyone (Confirmed)
 Freeze Nobody
 Freeze Nobody (Agree)
 Freeze Nobody (Disagree)
 Freeze Nobody (Confirmed)
 Freeze Suggestion Failed
 Out of Time
 Voted Off
 Voted Off (Definite Enemy)
 Say Goodbye

## Grovel

Lines related to Grovel.

 Response
 Successful
 Failed

## Other Skills

Lines related to other skills.

 Block Argument
 Obfuscate
 Retaliate
 Seek Help
 Seek Help (Refuse)
 Regret
 Don't Be Fooled

## Other

Miscellaneous lines.

 Eliminated Target (Gnosia)
 Revenge of Time Clam | Considering all the secrets up to now… [player] wawawawawawawawa…

## Night Visits

Lines spoken when visited at night. Generic visits are listed in descending order of Amicability.

 Generic 2
 Generic 3
 Generic 4
 Generic 5
 Generic 6
 Generic 7
 As Gnosia Ally
 As Definite Human
 As Definite Enemy
 As Gnosia Ally + Definite Enemy
 As Fellow Definite Human
 As Collaborator
 To Opposing Claimant/Gnosia Scan
 To Definite Enemy
 Liar Callout
 Offering Collaboration
 Accepted Collaboration
 Rejected Collaboration
 Elimination Suggestion

## Victory

Lines spoken when the player survives until winning conditions are achieved.

 Human (Intro, Collaborator)
 Human (Intro, Disliked)
 Human (Second)
 Human (Second, Liked)
 Gnosia (Enemy)
 Gnosia (Intro)
 Gnosia (Intro, All Lived)
 Gnosia (Second)
 Gnosia (Second, All Lived)
 Gnosia (AC Follower)
 Bug

## Unused

Lines that exist in the script but aren't used in the game.

 Gnosia Claim
 Intro
 Human Victory
 Definite Enemy
 Last Words

## References

1. ↑ https://tcrf.net/Gnosia#Unused\_Text