Zephyr

* Blackbrook (3rd Level Spells, Uncommon Magic Items, Lineage Artifacts, & Uncommon Potions)
* Crystal Wand (Rare Magic Items & Potion Miscibility)
* Fey Storm (Emerald Port Stone Attunement & 1 Very Rare Magic Item)

### Housing

* Cottage (400 Gold) (5 Gold Upkeep)
* Standard House (1,200 Gold) (15 Gold Upkeep)
* Two-Story Home (3,900 Gold) (50 Gold Upkeep)

## Leader

Lorelei Delarosa

Welcome to the magnificent city of Zephyr, a sprawling oasis nestled within the heart of the desert. Enclosed by a powerful magical dome, Zephyr offers respite from the arid wasteland that surrounds it, providing comfort and lushness beyond compare. Zephyr's aesthetic is a harmonious blend of desert splendor and magical rejuvenation. The city boasts an abundance of vibrant colors, with shades of blues, oranges, and purples dominating the architectural palette. Buildings are crafted with graceful curves and intricate patterns, mirroring the dunes that stretch beyond the city walls. Hanging gardens and cascading water features punctuate the streets, lending an air of coolness and serenity to the environment. Soft, melodic music fills the air, echoing the enchanting whispers of the wind as it sweeps through the palm trees. The overall ambiance is one of opulence, tranquility, and a touch of mystical allure.

## Sunspire Plaza

As you enter Zephyr, you are greeted by the grand Sunspire Plaza. A magnificent fountain at its center sprays cool water into the air, creating a refreshing mist that hangs delicately in the breeze. The plaza is bustling with activity, filled with merchants selling wares, street performers entertaining the crowds, and travelers taking a moment to rest and enjoy the vibrant atmosphere.

* Cantrips 2 Gold
* 1st Level Spells 20-100 Gold
* 2nd Level Spells (Requires Tier 1 Rep)
* 3rd Level Spells (Requires Tier 2 Rep)

## Alabaster Palms

Moving deeper into the city, you come across the elegant district known as Alabaster Palms. This section of Zephyrholme is adorned with ornate, white marble structures that glisten in the sunlight. It houses the residences of the city. The streets are lined with palm trees, their fronds casting dappled shadows on the pristine walkways.

* 2 Gold A Night
* Alcohol 5 Silver A Mug
* Cactus Fruit 5 Copper
* Oasis Salad 2 Silver
* Spiced Roast Camel & Rice 1 Gold
* Mirage Mojito 20 Gold

## Sandswept Bazaar

* Standard Non-Magical Equipment
* Uncommon Magical Items (Requires Tier 2 Rep)
* Rare Magical Items (Requires Tier 3 Rep)

## The Azure Library

Zephyr's vast repository of knowledge, the Azure Library, stands as a testament to the city's commitment to education and enlightenment. Towering shelves house countless tomes and scrolls, while scribes and scholars diligently pursue their studies. The library also serves as a meeting place for arcane practitioners, who gather to exchange spells and share their magical insights.

* Lineage Artifacts Access (Requires Tier 2 Rep)

## Whispering Gardens

Hidden away from the clamor of the city lies the serene Whispering Gardens. This enchanted oasis is a sanctuary of tranquility, featuring meandering paths, delicate blossoms in vibrant hues, and babbling brooks that wind their way through the lush greenery. It is a favored spot for contemplation, with secluded benches and hidden nooks offering respite from the bustling city life.

* Common Potions
* Uncommon Potions (Requires Tier 2 Rep)
* Potion Miscibility (Requires Tier 3 Rep)

## Reputations

1. Tier 1 (Graywood) | (2nd Level Spells)
2. Tier 2 (Blackbrook) | (3rd Level Spells, Uncommon Magic Items, Lineage Artifacts, & Uncommon Potions)
3. Tier 3 (Crystal Wand) | (Rare Magic Items & Potion Miscibility)
4. Tier 4 (Fey Storm) | (Emerald Port Stone Attunement & 1 Very Rare Magic Item)