Eastshire

Iporis

This content refers to phenomenon on the continent of Iporis.

* Flag
* Map
* Illustrated Map
* Regional

 Geographical Information

 Utility Ratings

## Description

    Population: 20% Half-elf, 10% Dwarf, 10% Elf, 10% Human, 10% Dragonborn, 10% Tiefling, 30% other.
Population size: 9000 people

Eastshire is a port city on the east coast of Iporis. Despite not being formally affiliated with any faction, it shares many of the sentiments of the Nekronian Empire including its view on race and innovation.

### Economy

In the past, Eastshire had a considerable influence on innovation of technology, most notably that of airships. However, as the secrets to flight were unlocked, funding for its discovery started to decrease. In order to continue supporting itself, the city repurposed its existing infrastructure and turned to trade. It is now a major port city on the east coast of Iporis.

## History

Eastshire was established in the year 155 P.A. when the airship *E/V Waywind* crash landed on the east coast of Iporis. The surviving crew identified themselves as Captain **Alexander "Sully" Skiles,** First Mate **Sonal Shackleton,** Second Mate **Weddell Worsley,** Third Mate **Lionel Takehiko,** Navigator **Ernest Basu**, Surgeon **Thraei Silihaster**, Biologist **Sylvia Choi**, Carpenter **Duke Bernam**, Steward **Ismail Sarkovsky**, Able Skyman **Aditya Chimola**, Able Skyman **Ollin Vaspera**, Able Skyman **Ivy Weila**, and Deckhand **Gatura Wilson**.

The crash alerted scouts from Darandal, who came to investigate. They discovered the wreck of the *Waywind*. Having never seen an airship before, offered to help the crew get recuperated. Due to the injuries, they couldn't be moved all the way to Darandal, so some infrastructure had to be built by the site of the crash.

Over the course of the next decade or so, the makings of a town were established. The crew of the *Waywind* shared the secret of flight with the Darandalians in return for their help. The town, uncreatively named Eastshire by **Shackleton**, was in constant development to recreate the level of technology required to build an airship. Funded by Darandal and other contributors from the Nekronian Empire, it was able to pioneer technologies never before seen on Iporis. Eventually, its rapidly evolving infrastructure attracted others to come in search of occupation and knowledge.

In 167 P.A, the crew of the *Waywind* had constructed a brand new airship to return to Byselon on. They left on the ship *E/V Darandal*, and were never seen again.

Even though the town of Eastshire's charge had left, the settlement kept growing. Without things of interest for Darandal and the Nekronian Empire to study, they stopped being so directly involved with the city. Eastshire was allowed to develop on its own, growing into the port city it is now known as.

## Government

Eastshire's government is divided into three branches. It's modeled after an average American city.

### Executive

At the top is the mayor and their appointees. Appointees are expert advisors on areas of policy - tax, environmental, criminal justice, etc.

### Legislative

Eastshire is so large that each district needs its own representative to act as a governor of the area and to settle disputes.  Representatives meet with each other in the hall at Waywind House every 2 months.

#### Current Representatives

* Social District - **Estreya Ruguloth**
* Port District - **Wendell Cui**
* Cliff Point - **Folami Yinchebe**
* Scholar's Pass - **Irina Trotchenkovsky**
* Trade District - **Sigma Murthy**
* Skybound - **Albus Folkor**
* Innsmouth - **Nathan Vasili**

### Judicial

While every district has its own smaller judges, the high judges are shared between districts.

#### Current Judges

* Social District and Port District - **Kaikoa Aranore**
* Cliff Point and Scholar's Pass - **Serena Nailo**
* Trade District, Skybound and Innsmouth - **Senna Wiseacre**

## Culture

Eastshire's culture has been heavily influenced by Byselon and Darandal. The stress on naval themes and ship culture comes from Darandal.

In addition, handshakes are only used to formalize an agreement or contract. For greeting someone, a small head bow or dip is done instead.

## Notable NPCs

### Government

Senna Wiseacre is a 40 yr old halfling with gray streaks of hair and hard set stress lines in her face. Speaks with a vaguely southern accent.

## Locations

### The Social District

#### The Marketplace

diverse marketplace with a variety of goods.  Anyone walking by will be bombarded by bright colors, smells of food, and anything anyone could ever need.  Bartering is common.

#### Nosarth's Academy of Arcane Arts

They have a botany department and an arboretum run by Dr. Calliope Stoneturner. This school promotes the study of magic and science in conjunction. The building style is noted to be a strange amalgamation of several different styles.

#### The Silvertip Shark

The Silvertip is a supply shop specializing in magical supplies. It is in a direct partnership with Nosarth's, and provides most of the academy's resources. Prices are a little expensive since they know they have a market in the student body.

#### Waywind Site

The historic crash site of the *E/V Waywind*. Currently, a monument stands there, surrounded by buildings and swallowed by the buildings' roofs.

### Port District

#### Maestro's Inn

The Maestro's Inn is more of a stage than a tavern at this point. Bards are encouraged to perform there, often drawing flocks of people to the tavern. The working business relationship between the innkeep and the local bards is well known. It isn't too hard to get a performance slot at this place.

Maestro’s Inn is a glass building with stone embellishments that remind you of the f-holes on string instruments.  It’s built on a dock and is about 30 feet from land.  The building itself is large and airy with a defined stage area.

Rooms are boats tied to the main dock. They're kind of cramped, but it's unique. Each boat has a sleeping area, a restroom, and a storage area. Renting a standard boat for a night costs 2 gp, and there are 12 total boats.

#### Eastway Chandler

Supplying fishing/boat supplies. Run by a very tired half-orc named Jasper

#### The Epiphany

FANCYASS RESTAURANT. HIGH CLASS BITCHES AND SHIT.

### Scholar's Pass

#### The Fettered Tabard

A magical supply shop with prominent cellar doors on the side. The prices at this store are cheaper, though it is farther from the Academy than The Silvertip Shark is.

#### Barrow Hill Bridges

The two main bridges that connect the two halves of Eastshire together.

### Waywind House

The Waywind House serves as the base of operations for the city's leaders. It is said that some of the material the house is built from were taken directly from the wreck of the original *E/V Waywind*.

### The Trade District

#### Portsmouth Bar

An open dive bar. Technically rests outside of the city gates, so it sees more visitors from other places. It is noted to be frequented by the Cult of the Trenchant Antler. There are 3 rooms for rent, each at 8 cp, though they're seldom cleaned and probably violate health protocol. The inn is run by a portly dwarf named Prakas who has a serious thing against all vermin.

#### Temple of the Mist

A large establishment dedicated to Mystra, Tyr, and Rao. It trains clergy, as well as monks.

### Skybound

#### The Swallow's Overture

A hotel. 9 sp per night's stay with meals included.

#### The Okeanus Lighthouse

A grandoise lighthouse connected to a large ballroom and convention center. The area is used frequently by the government to host events, panels, and meetings, but citizens are able to rent it out for their own needs as well.

## Religion

They're on the verge of becoming more involved with magic and technology so magic gods are common.  They don't really force worship of anything, but you're encouraged to pick from temples that they already have instead of making your own.

## Gallery

Cliff Point Lighthouse
1. ↑ Adi