Personalization AI

The **Personalization AI** is referring to the AI causing these anomalies throughout the Hello Neighbor Franchise. It is only known to exist on Console Versions, but could exist on other platforms. Here is a quick list of known examples of the Personalization AI in Effect in each game.

## Hello Neighbor 1

Due to this being the first game, cases of what the Personalization AI does are usually much smaller things than with some future titles. Examples of what has been documented includes but may not be limited to the Following:

Error World on Consoles

Sightings of the Pre-Alpha Player Character on Consoles

Grabbing the Missing Poster on the Police Station

Golden Apple Cutscene

Hello Neighbor: Hide and Seek Assets appearing in Act 2

Corrupted Level labelled "Act 5"

Act1\_Basement\_Test

Press RB with the Binoculars to place a flag asset

## Hello Neighbor: Hide and Seek

This game doesn't have many known personalization instances either due to being built of Hello Neighbor 1

Corrupted "Stage 6"

Playing as Mya's alternate appearances in the wrong stage

Playing as Nicky in Stage 1

Alpha Ending in Full Game

Calling Aaron "The Neighbor" instead of "The Brother"

Impossible to reach Hints

Stage 5 Error Area

May 3rd Anomaly

## Secret Neighbor

Secret Neighbor surprisingly did at one point seem to have a personalization AI in it that was quickly removed, please document any anomalies you may have come across during the time window between March 3rd 2021 and March 4th 2021.

7th Kid Class

5th Neighbor Class

October Assets in March

December Assets in March

Map 5

Corrupted attempt from a AI to make a Map 6

## Hello Guest: Hello Neighbor 2 Pre-Alpha/Hello Neighbor 2 Beta/Hello Neighbor 2

Now here is where the Personalization AI seems to be more advanced then in most of the others, so there will be a lot of Personalizations to document. A lot of these can be found between Hello Guest, Hello Neighbor 2 Beta and Full Game, so to avoid repeating myself Personalizations will be separated based on which of the 3 games it's a part of

### Hello Guest Only

The only known personalizations that only exist in Hello Guest are as follows:

TestMap

Chapters 2-4

Prototype Quentin and Vandal Models

### Hello Guest/Hello Neighbor 2 Beta Only

No Personalizations are known to only be shared between Hello Guest and Hello Neighbor 2 Beta

### All 3

Detention Room

Extra Player Characters

Vandals Scaring Imbir

Imbir Moving

Rumble on the Mill found on the main map

BaseHouse

PipeHouse found on Main Map

Guest World

Hello Neighbor 1 Pre-Alpha Player Character

### Hello Neighbor 2 Beta/Full Game Only

Mall

Vandals

Map Expansion

Buildings that don't normally exist

Fisherman

Farmer

Nicky

Man in the Hat

Beatrix

Extra Characters that didn't exist before-hand

Missing Journalist Missing Poster

### Hello Neighbor 2 Full Game Only

Game Expansion

Catacombs

Back to School Room Anomalies

Extra Maps

Missing Journalist in the game

## Theories/Speculation

It is theorized that IGN saw a version of the trailer with the Personalization due to them referencing the Fisherman even though he wasn't in the trailer. However it is also possible they accidentally thought the Missing Journalist was a Fisherman.