Stims

Stims can be used to increase abilities for a short duration, usually from 2–5 minutes. Stim effects are not stackable, so you can't use two of the same kind at the same time, and some Stims cancel out other Stims. Stims that haven't had their Resto CU stats recorded on this page have been commented out in the page source.

All Stims have a minimum required CL that they can be used at.

### Capacitor Overcharge File:Capacitor Overcharge.jpg

**Level required:** None

**Duration:** 5 Seconds

**Time until reuse:** None

**Uses:** 12

**Effect Name:** Overcharge Blast (Ranged Combat)

**Effect:** You will automatically execute the Overcharged Blast attack while using ranged combat. Chance to fire an additional offensive damage (heat damage)

Quest **aquired from:** Pod Retrieval and Jawa Tracks

**Notes:** This item is set as No-Trade

### Detachable Sword Stabilizer

**Level required:** None

**Category:** ??

**Uses:** 8

**Duration:** 15 mins

**Time until reuse:** 5 seconds

**Effect Name:** Sword Scope

**Effect:**

* Melee Accuracy +15

**Quest acquired from:** Shock Rods.

**Notes:** This item is set as **No-Trade**.

### Detachable Weapon Scope

**Effect Name:** Weapon Scope
**Effect:**
* Ranged Accuracy +15

**Quest acquired from:** Lars Homestead.
**Notes:** This item is set as **No-Trade**.

### Diffusion Generator

**Level required:** None

**Category:** ??

**Uses:** 8

**Duration:** 15 mins

**Time until reuse:** 5 seconds

**Effect Name:** Diffusion Generator

**Effect:**

* Ranged Defense +15

**Quest acquired from:** Shock Rods.

**Notes:** This item is set as **No-Trade**.

### Easy Reference Bookchip

**Level required:** None

**Category:** ??

**Uses:** 8

**Duration:** 15 mins

**Time until reuse:** 5 seconds

**Effect Name:** Diffusion Generator

**Effect:**

* Toughness Boost +20
* Endurance Boost +20
* Defense General +20

**Quest acquired from:** Repo Man.

**Notes:** This item is set as **No-Trade**.

### Experimental Combat Efficiency Stim

**Level required:** None

**Category:** ??

**Uses:** 12

**Duration:** 15 mins

**Time until reuse:** 5 seconds

**Effect Name:** Combat Efficiency

**Effect:**

* Ranged General +10
* Melee General +10

**Quest acquired from:** Agent of the Empire and Rebel Spy.

**Notes:** This item is set as **No-Trade**.

### Fitness Drink

**Level required:** None

**Category:** ??

**Uses:** 12

**Duration:** 15 mins

**Time until reuse:** 5 seconds

**Effect Name:** Fitness Drink

**Effect:**

* Toughness Boost +20
* Endurance Boost +20
* Defense General +20

**Quest acquired from:** Leg Work

**Notes:** This item is set as **No-Trade**.

### Glycogen Suppplements

**Level required:** None

**Category:** ??

**Uses:** 12

**Duration:** 15 mins

**Time until reuse:** 5 sec

**Effect Name:** Glycogen Supplements

**Effect:**

* Endurance Boost +20

**Quest aquired from:** Watto's Bargain]].

**Notes:** This item is set as **No-Trade**.

### Hugo's Bodyspray

**Level required:** None

**Category:** ??

**Uses:** 8

**Duration:** 15 mins

**Time until reuse:** 5 sec

**Effect Name:** Hugo's Bodyspray

**Effect:**

* Ranged Defense +25

**Quest aquired from:** Tosche Station.

**Notes:** This item is set as **No-Trade**.

### Infrared Electrobinoculars

**Level required:** None

**Category:** D

**Uses:** N/A

**Duration:** 30 minutes

**Time until reuse:** 3 minutes

**Effect Name:** Infrared Electrobinoculars

**Effect:**

* Melee General +5
* Ranged General +5
* 10% Chance of Detecting Hidden Enemies

**Quest aquired from:** Repo Man.

**Notes:** This item is set as **No-Trade**.

### Multi-Scope

**Effect Name:** Multi-Scope
**Effect:**
* Ranged General +5
* Melee General +5

**Quest aquired from:** Respect.
**Notes:** This item was once set as **No-Trade**.

### Plasma Shield Generator

**Level required:** 1

**Category:** ??

**Uses:** 8

**Duration:** 15 minutes

**Time until reuse:** 5 seconds

**Effect Name:** ??

**Effect:**

* Melee Defense +15

**Quest acquired from:** Tosche Station, Shock Rods and First Steps: Anger and Harmony.

**Notes:** This item is set as **No-Trade**.

### Toxic Weapon Spray File:Toxic Weapon Spray.jpg

**Level required:** None

**Uses:** 12

**Duration:** 5 seconds

**Time until reuse:** None

**Effect Name:** Poisoned Weapon (Melee Combat)

**Effect:**

* You will automatically execute the Poisoned Weapon attack while using melee combat. Chance to fire an additional offensive damage effect (acid damage)

**Quest acquired from:** Pod Retrieval and Jawa Tracks

**Notes:** This is marked **NO-TRADE.**