Architect

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Architect Vaults are created using a vault crystal and the Seal of the Architect in an anvil. Once created, this allows you to customize the layout of the vault using Inscriptions, made using the Inscription table.

IMPORTANT: When using any seal, you must apply the seal to the vault crystal first. Before using any items that place modifiers on the crystal. These include catalysts and soul flames.

## Architect Seal and Crystal

### Stackable

No

After creating the crystal, it will turn blue and the layout will say it is an Architect.

You will notice that at the moment your crystal says you only have 10 seconds in the vault, and next to Architect it says 0.0%. These are both very important.

**WARNING: If you used this crystal now, you will end up in a vault with no rooms and all vault bedrock.** And depending on how long it takes for the vault to load, you might find your ten seconds are up already and die before you can run back.

**The good news** is that, because you didn't do anything in the vault, a vault spirit will appear and you can use it on a spirit extractor to get your stuff back.

**The bad news**, is that the spirit extractor costs vault money to get your stuff back, and if you decide to recycle to get your crystal back, it will be a plain crystal. Meaning you lost the seal.

**The so-so news**, because of lag and stuff it is possible that you may die before it even looks like you are loading the vault. This means that a vault spirit will not appear, and you will find your body at your portal. That means you lost the crystal, but also means you don't need to pay the spirit extractor.

## Completion

Completion is one of the most important factors in an Architect Vault. If you have 0% completion, all full blocks will be replaced with vault bedrock, and any non full blocks, e.g. stairs, trapdoors, ladders, ect, will not spawn. The only thing other then vault bedrock will be mob spawners and occasionally liquids if it is a part of the generation, e.g. the lava in a blacksmith house in a village room.

Once you reach 100% completion, all rooms will generate like normal.

Anything between 1% and 99%, and blocks will have the missing percent chance to be vault bedrock. So if you have a crystal 40% complete, 60% of all blocks will be bedrock or missing,this includes vault chests, ore, coin piles, or items on vendor stands.

Also, after reaching 100% completion, you can still add more inscriptions. Both random, empty, and specific.

## Values

It is important to note that what you read when looking at an inscription is not 100% accurate. The values are rounded to the nearest whole number. For instance an inscription saying it has 0% instability might actually have an instability of 0.003467615. Or a completion of 14% might actually be 0.1397792.

Time is measured in ticks. With 20 ticks in a second, and it always rounds down to the full second. So if you have an inscription saying it has 10 seconds on it, it's actual tick value could be anything from 200 - 219 ticks.

## Room Inscriptions

Room Inscriptions are very useful, but also very expensive. They guarantee you a specific Challenge or Omega room in your vault. They require lots of vault bronze, inscription pieces, and other items generally related to the room. The painting room's inscription in particular needs 8 items, meaning you need to be holding 2 of the needed items in your inventory in order to make it, as the inscription table only has 6 slots for items.

They can add between 30-120 seconds in the vault, 5-20% completion, and instability 2-10%. (more testing needed.)

These can be made at the inscription table or found in completion creates at lvl 20+, living chests lvl 30+, or bought from a vendor.

These Inscriptions only add Challenge or Omega rooms. Challenge rooms have an orange dialog box, Omega have green and all need echo gems to be made.

## Random Inscriptions

**IMPORTANT: at the moment, these inscriptions seem to be unobtainable except by using commands.** Until further notice, this section should be ignored as it's unclear if this is a bug or not.

Room inscriptions are much cheaper to make, but add a random room to the crystal. Common have a grey dialog box, Challenge have pink, and Omega are green. They all look the same, so if you find one in the vendor room, you won't know what kind it is until you after you buy it.

All of these type of inscription will increase the time you have in the vault by 10-101 seconds, completion by 1-16%, and instability by 0-3%. (more testing needed.)

The common room can be made at the inscription table or found in completion creates at lvl 20+, living chests lvl 30+, or bought in a vendor room.

## Empty Inscriptions

**IMPORTANT: at the moment, these inscriptions are what you get from vault drops or from the inscription table.** It's unclear if this is a bug or not.

All of these type of inscription will increase the time you have in the vault by 10-101 seconds, completion by 1-16%, and instability by 0-3%. (more testing needed.)

And that is all they will do. If used on a crystal they **WILL NOT** cause another room to be generated. This means that if you create a crystal using only empty inscriptions, the vault you get from it will be the same as one with no inscriptions used. Just the starting room and a portal, only this time you have more then 10 seconds to live.

The way you can tell if you have an empty inscription is if no rooms are listed under the instability. As for a vault crystal, if no rooms are listed between layout and time, then that means it is an empty crystal and no rooms will generate.

Now, this may be a bug, or it might be that empty inscriptions are meant to be a part of the game and the random room ones are bugged. Either way, they are useful. You can get some powerful inscriptions that do high time and completion, low instability, and don't add a room. That means the vault will be smaller and you can loot easier. Just make sure you have other inscriptions that add rooms as well.

## Themes/Augments

Augments are next on our list. After completing a vault successfully, you have a 20% chance of getting an augment that is the same theme as the vault you just completed in your create. They can be added to both architect vaults and normal crystals.

One important thing to note, any augment can be used. It does not have to be a DIY augment. This type of augment is just what you get from completing an Architect vault. And from what I can tell the 6 DIY Augments are not different in layout form their normal counterparts. I'm also unsure if you can get a DIY augment without using commands as this vault has no completion create.

Augments can be surprisingly useful when building a vault as they effect the theme. If you are building a vault with a lot of Wild West rooms, a vault theme like the Beach is bad as it can spawn creepers, while a Lush Cave will not.

## Modifiers

Main article: Modifier
After adding the seal, you can add modifiers. This should not done first, as each modifier a catalyst adds increases the instability of the crystal by 5%.

## Layout

The layout is much more random then other vaults. It seems that if you only have a few rooms, under 10 (needs more research), the rooms will layout in a single line, each room having two open paths max. After the vault has 10 or more rooms, they start to branch off, making the layout more complicated. At a certain point more rooms might be better for navigation as if you have too few it can cause random holes in the layout.

## Completing the Vault

This vault is rather unique in how you finish it. At the top of your screen it is telling you to find the exit, that exit is your entrance portal. **There is no other portal in the vault.**

That means you can jump right on in, and then right on out, and congrats, you completed the vault. You won't get any crate or anything, there is no bonus experience for completing the vault. There is no boss, no cakes, nothing to hunt or do other then whatever you want to do with the layout you made.