recursal/Fanatic-Fandom huggingface dataset:
Slytunkhamen Cooper I

Slytunkhamen Cooper I is the predecessor of the Cooper Clan as he was the one who created the Thievius Raccoonus.

## Appearance

He wears ancient Egyptian clothing with two mini Cooper Canes.

## Personality

While it is not known about his personality it was known he was honourable as he only stolen from greedy people or criminals.

He was told that he was a good father.

## Skills & Abilities

He is likely to have the same acrobatic skills like the rest of the Cooper Clan.

He has the ability to turn invisible.

## Family

* Slytunkhamen Cooper II (Son)
* Slytunkhamen Cooper III (Grandson)
* Cooper Clan (Descendants)
Condition Detachment Storage Room

### Visionaries Present

**Condition Detachment Storage Room** is a location within Condition Detachment. It is located on the second floor of the building (The Planet Surface).

## Description

It is one of the storage rooms located in Condition Detachment. This one is located on the second floor and there is a note on the wall that will add new debug command to 2-B.I.T. allowing to evacuate the whole building.

## Documents

### Notes

* Safety Versus Death: On the wall
Andrei the Cannonman

## Andrei

Andrei is Eternalist holding the Cat Fall Trinket. He wants to test it by asking other Eternalists to shoot him from the big cannon on Cliffside Upper Road in the Updaam in Afternoon. If player is not interfere then he will be shot from the cannon somewhere to the ocean. But if the player kills the Eternalists at the cannon, then he can shoot the cannon himself. The cannon is supplied by the battery and there are some batteries around the socket. It is possible to change the full powered battery to the half powered battery in the cannon. In this case after shooting the cannon Andrei will land and die on the roof of Hangar 1 instead of the ocean.

The player can visit Karl's Bay in the Evening and collect the Cat Fall Trinket.

If Andrei is not shot from the cannon in the Afternnon, then he can be found in the Evening still inside the cannon talking to himself.
El Jefe

El Jefe was a member of the Paradox Gang who was tasked to steal Rioichi Cooper's Cane in Feudal Japan.

## Appearance

El Jefe is an orange Siberian tiger with black stripes and patches of white fur on his chest and inner arms.

He wears a gray jumpsuit with yellow stripes, a brown belt and red straps across his chest.

On his back are a pair of katanas.

He is often seen smoking a cigar, possibly a Cuban.

## Personality

El Jefe has a very self-committed attitude and also thinks quite highly of himself, evident in his claims of being able to conquer an entire country with nothing more than three blind mice armed with mere plastic spoons.

He also appears to be somewhat of a narcissist, constructing a colossal statue of himself and comparing its handsome appearance with his own.

In Turning Japanese, Sly describes El Jefe as a ruthless and cunning military commander.

He also notes that his glory has caused El Jefe to develop a level of arrogance and cowardice when faced with an even battle.

This is evident during his battle with Sly, as despite boasts of his superiority over Sly, his constant retreats during the battle say otherwise.

El Jefe also enjoys insulting his enemies, constantly mocking Sly throughout their fight, but El Jefe has a short temper when his enemies mock him, roaring in anger.

El Jefe is shown to have a perverted side, as shown when he slaps Luna's butt when the mewman was disguised as Madame Geisha.

## Skills & Abilities

El Jefe is a formidable enemy, easily as fast and agile as Sly himself.

El Jefe has shown to be capable of jumping incredible distances similar to Carmelita and showing advanced skill in parkour.

El Jefe is also physically strong enough to lift Sly and Rioichi in the air with one hand and punch Sly some distance away and cut through a metal crane with his katanas.

He seemed to be able to use the rail slide when running away from Sly in their fight.

However, he comes with some very unique powers, such as being able to manipulate lightning through his katanas during the storm in his boss fight.

He uses the lightning as extensions to his sword and as balls of electricity to block Sly's path.

His other attacks include using friction to create fire with his katanas in the forms of waves and projectiles.

In fact, a fireproof Samurai Armor, which is visible near Rioichi Cooper's section of the Cooper Vault, is required in order to defeat him.

## Weapons

* Fire Katana
* Lighting Katana

## Family

* Unnamed Wife
* Titan (Son)
* Rajesh (Grandson)
Dawn of Reason

## Description

Dawn of Reason is a bar on the Low Street of Karl's Bay. There are some Eternalists inside during the Morning and Afternoon. In Afternoon they are playing a limbo game to pass under a Trip Mine at the bar counter.

In the Evening the bar becomes a part of a Super Shifty challenge. It is a timed challenge to get the code written on the walls of the bar and input it at the door of a room containing the gift box. Alternatively the bar can be accessed without triggering the timer through a window on the second floor.

## Documents

* Beer Goggles: Under the bar table. Inaccessible during the Afternoon.
* Minutes to Midnight: Behind the bar counter.
Karin Coopergiwa

Karin Coopergiwa is a member of the Cooper Clan who specialized with Magnets.

## Appearance

She has red fur like Rioichi with a bun on her head and has blue hair and wears a pink kimono.

## Skills & Abilities

She likely to have the same acrobatic abilities as her family and is smart enough to develop a technique with magnets.

## Family

* Cooper Clan (Ancestors and Descendants)
Colonel Zahn

Colonel Zahn is a member of the Red Claw Gang before being imprisoned by Interpol.

## Appearance

He is a leopard with grey fur and dark grey spots with red eyes and a green hat and green outfit and has a skull tattoo on his shoulder.

## Personality

He has shown to be cold and cruel like when he snapped the Cooper Cane in half in front of Sly.

He has no respect for Drake as he believes he is immature.

He has shown to be non loyal as he hired an assassin behind Drake's back.

## Skills & Abilities

He is shown to be incredibly strong as he broke the Cooper Cane in half.
BQ Notes: The Icebox

**BQ Notes: The Icebox** is a Note in *Deathloop*.

## Location

Found in the Storm Shelter in Fristad Rock, stuck to the whiteboard.

## Transcript

*Redfowl,*

*I'm not exactly ill-educated, but I've got approximately zero idea what Watchmaker's up to under that dish. Horizon built the place with some kind of containment system —*

*TO CONTAIN WHAT, REDFOWL?*

*Like we don't know. Like it's not for whatever horror of sphincters and cloacae might wriggle out of the Anomaly. Watchmaker's rigged it to the security sensors. Get spotted in there, I hope you enjoy breathing vacuum!*

*Found out there's a manual override in her red prefab, but she's changing the code daily. Apparently she's significantly brighter than Fireball.*

*Who'd have guessed?*

### Colt Note

*The Complex lab's security system activates a vacuum-sealed containment system. Its controls require a code to use.*

## See also

* ATTENTION ALL WENJIES
* Sterilization Protocols
Johnathan Cooper

Johnathan Cooper also known as Dr. Johnathan H Cooper is a member of the Cooper Clan that served in World War 2 but was often treated as the Black Sheep like Eclipsa was.

## Appearance

He has brown fur like Rioichi with grey hair with an army outfit.

## Personality

He has been seen as to regret his life decisions and does not expect fogivness but understanding.

## Skills & Abilities

He is likely to have the same acrobatic skills as the rest of the Cooper Clan.

He is very smart as he has a Doctorate.

## Family

* Cooper Clan (Ancestors and Descendants)
Rhina Butterfly

Rhina Butterfly also known as Rhina the Riddled is a member of the Butterfly Family.

## Appearance

Rhina is a young woman with fair cream skin, curly orange waist-length hair, green eyes, and brown infinity symbol-shaped marks on her cheeks.

She wears a long flowing green dress with yellow fringes, brown-rimmed glasses, various gold wristbands, and a gold crown with a red diamond in the centre.

She is 5' 5" (1.65 m) tall.

## Personality

Rhina had a strong love of riddles, so much so that she actually declared a national holiday dedicated to riddles.

She had little interest in politics, preferring to devote her time to solving puzzles.

Rhina is also inclined to take the easy way out. When she was forced into marriage, she cast a spell on herself to make her love the groom and later used another spell to end her relationship with him.

## Magic & Abilities

* Royal Magic Wand: As a Queen of Mewni, Rhina once wielded the royal magic wand, taking the form of a rubrikian spinning cube in her possession. Due to the intricacy of her wand, Rhina is currently the only known Queen to have more than one Millhorse operating her wand at once. During her time with the wand, Rhina developed a system of intricate cube formations and techniques to cast spells with more speed and ease.

## Family

* The Butterfly Family (Ancestors and Descendants)
Fireworks Container

## Description

Fireworks Container is located at the seaside wall of Hangar 2. It contains fireworks from Otto for Frank's Evening show. Under the pier with container is the entrance to Hangar 2 by Gas Tunnel.

The container requires a code to be opened. The code can be found in Otto's Minicom. Obtaining it is a part of The Ballad of Ramblin' Frank Lead.

There is a case in container that allows to sabotage the fireworks. If the correct sabotage action is chosen then Frank will blow up himself when starting the show.

Also there is a Mine Own Trinket on the table.

## Documents

### Notes

* KEEP OUT: Taped at a door.
A Feature, Not a Bug

**A Feature, Not a Bug** is a Note in *Deathloop*.

## Location

Found taped to a reel-to-reel machine in Serling Labs in The Complex. It appears as a crumpled piece of paper in the Evening under the same machine.

## Transcript

*You applied your Slab's effects to an inanimate object and your reaction is to ask how it might be undone?*

*Counter proposal: don't fuck with it.*

*I'll take a look at your invisible control panel later. Perhaps whatever you did can be replicated.*

*Intentionally.*

*In the meantime, a nullifier should negate the Slab for the day. Borrow as many as you'd like.*

*Actually, why don't you keep them?*

*Regards,*

*Dr. W. Evans.*

### Colt Note

*Egor made his experiment controls invisible. Accidentally. Wenjie gave him suppression devices to fix his fuck-up.*

## See also

* Lost in Transmission
AEON Personnel Classification

**AEON Personnel Classification** is a Cassette without a transcript in the Journal in *Deathloop*.

## Location

Found upon accessing a compact reel-to-reel machine in AEON Security Office.

## Transcript

***Harriet:** Welcome to Blackreef. I am Harriet Morse.*

*To our beneficent Backers: thank you for your generous contributions to the Program. AEON values each and every one of you.*

*To our hardworking Affiliates: thank you for your tireless efforts thus far and henceforth. Your blood is etched into the foundations of this island.*

*Such classification is beneath us now. Whether Backer or Affiliate, learned or streetwise...*

*...on Blackreef, we are all Eternalists. Each of you is entitled to a mask — a new face for a new beginning.*

*Together, we shall walk into eternity.*

## Discoveries

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*
Karl's Bay/Documents

A Mindful Recovery
AEON Mission Assignment
Aesthetics are Key
Anatoly's Pact of Smoke
Bargaining Chips
Beer Goggles
Beetlequeen's Lucky Numbers
BQ Notes: A Confederacy of Morons
BQ Notes: Dinner For Two
BQ Notes: The Rear Window
Code of Conduct
Dead and Gone
Dear Diary
Elanor (note)
Handwritten Letter
HEY GARBAGE GUY
How Well Do YOU Know Blackreef?
I Got Nothing
In The Weeds
KEEP OUT
LIVE at Stony Bar
Living Deja-Vu
Masquerade for Two
Never Forever
Note from Redfowl
Salt-Scented Page
Slapdash Invitation
The Threshold
The Yerhva
Towards Tomorrow
Unforeseen Consequences
Vanya's Pact of Smoke
WORRY NOT, DEAR CUSTOMERS! | Beetlequeen's Betrayal
Dear Amador
Dear Harriet
Harvest Time
Lexicon Wars
Minutes to Midnight
Unethical Waffling | Private Messages: Egor, Harriet
Private Messages: Frank, Harriet
Private Messages: Harriet, Julianna
Temporary Group Channel: Morning | Colt Exhaustive
Egor Unfiltered, Part I
Fia in Full, Part I
Harriet Unabridged, Part I
Easter eggs

**Get a Fresh Tape, Let's Do Another Take.**
*This is good, but it could be better. The following content requires revision and general improvements. You can help out the wiki by adding more information, sourcing unverified information, and making the content more user-friendly.*

The following is a list of **Easter eggs** that can be found in the game *Deathloop*.

* The games on the arcade machines found throughout Blackreef are references to other Bethesda games in the series:
	+ Bludenstein 4-D - a reference to Wolfenstein 3D.
	+ Honorless - a reference to Dishonored.
	+ SkyDaggersV - a reference to Elder Scrolls V: Skyrim and Elder Scrolls II: Daggerfall.
	+ Superhonorless II - a reference to Dishonored 2.
	+ Touch of the Stranger - a reference to Dishonored and the character The Outsider.
	+ YERP '17 - a reference to Prey (2017).
* A reel player in the Intelligence Archives Office next to the Note, RF Note: The Fuck is This?, plays a song from Dishonored.
Captain Snow

Captain Snow was an assassin who was hired by Colonel Zahn to destroy Interpol and kill Sly Cooper before being killed by the same person he was hired to assassinate.

## Appearance

He looks identical to Ice but has a cyber eye to replace his real one.

## Personality

He was psychotic as he loved and craved destruction and death, he seems to be connected to Ice but what the connection is between the two is unknown.

## Skills & Abilities

He has enough skill and strength to be feared even to Interpol.

## Weapons

* Guns
* Jetpack
ATTENTION ALL WENJIES

**ATTENTION ALL WENJIES** is a Note in *Deathloop*.

## Location

Found in the Blue Laboratory Annex in The Complex. It is taped to a whiteboard on the bottom floor.

## Transcript

*Current\* lockdown code: ####*

*To avoid loss of productivity, activate system only in case of catastrophic biological contaminant failure within the central facility.*

*\*Randomized each loop in accordance with Evans' Law of Variation — and basic security*

### Colt Note

*The code to Wenjie's containment system controls.*

## Notes

The code to The Complex's depressurization system is provided in this note. It **changes every loop**.

## See also

* BQ Notes: The Icebox
* Sterilization Protocols
Hangar 1

## Description

This is a former military hangar which has been repurposed into a workshop for the Eternalists. Its primary significance is as the entrance to Hangar 2. Hangar 2 can either be entered via a walkway on the top floor or through a code locked maintenance shaft. The code is provided by the Notes, I Got Nothing and BQ Report: Gasbag Access.

In the Evening, Hangar 1 is boarded up and may house one of the gift boxes that form the Fathoms of Lament challenge (the Super Shifty Arsenal Lead). If this is the case, the hangar will be full of Lasermines, with a ticking gift box in the center of the building.

If Andrei the Cannonman was launched from the cannon in Cliffside Upper Road in Updaam with reduced power, then his remnants with the Cat Fall Trinket can be found on the roof of Hangar 1 in the Evening.

## Documents

### Notes

How Well Do YOU Know Blackreef? (Classified Research Expedition): In a container between Hangar 1 and Hangar 2.

## Discoveries

 I can access Hangar 2 through a maintenance closet in Hangar 1. The access code is ####.

 A, uh, reduction to the cannon's power landed the eternalist on Hangar 1 in Karl's Bay. Bet I can find him. Er, what's left of him.
Estrella Butterfly

Estrella Butterfly also known as Estrella the Drafted is a member of the Butterfly Family.

## Appearance

Estrella is a young woman with tanned skin, wavy black shoulder-length hair, green eyes, and yellow five-petaled flower-shaped marks on her cheeks.

She wears a long black dress with diamonds and strings of gems around the waist, dark blue shoes with light blue bows on them, a purple feather boa, a flower hairpin with two large feathers in it, and a gold tiara with a red diamond in the center.

She is 5' 5" (1.65 m) tall.

## Magic & Abilities

* Royal Magic Wand: As a Queen of Mewni, Estella once wielded the Royal Magic Wand, taking the form of a paintbrush. It is unknown if Estrella ever used her wand for advanced spell-casting, as she mostly used it for drawing.

* Creativity: As an artist, Estrella is very talented at sketching and painting. Most of her chapter in the Book of Spells is filled with drawings of her family, the Magic High Commission, and regions around Mewni.

## Family

* Butterfly Family (Ancestors and Descendants)
Rioichi Cooper

Rioichi Cooper is a member of the Cooper Clan who lived in Japan and invented Sushi.

## Appearance

He has orange fur with browning and wears a blue hood with white clothing on it and wears a blue mask.

## Personality

As a ninja with great wisdom and discipline, Rioichi was calm and very respectful towards others such as Sly and the gang, using honorifics when addressing them and speaking in a riddle-like fashion with Japanese proverbs.

He was very open minded, especially after the events involving El Jefe's takeover.

When Rioichi first met Sly and was told that Sly was his descendant from the future, he immediately believed him.

He extended this side to his other relatives as well, as when asked to retrieve Bob's cane, he expressed that he was honoured to help his "most-hairy ancestor" and showed him respect.

He was also very calm even in the strangest situations and stated that he was a ninja, and so never alarmed.

Just like Sly, Rioichi was quite cocky, which led Bentley to believe he was the one Sly got it from.

## Skills & Abilities

Rioichi's original technique was the Ninja Spire Jump which allowed him to land on narrow spires as light as a feather; giving him the ability to infiltrate the heavily fortified castles and temples of Feudal Japan with ease.

Some time later, he created an extension to this technique called the Leaping Dragon.

By channelling his focus toward a target while on a spire, Rioichi was able to jump great distances.

Rioichi was also skilled with his twin bamboo canes and used them for different methods of attack.

One such attack consisted of Rioichi using his canes to shoot a barrage of blue shuriken in front of him.

Another similar attack consisted of him charging his canes, which he then slams them down to release a shockwave.

After many years of training, Rioichi had gained an unrivalled knowledge and mastery of Ninjutsu, the traditional Japanese technique of espionage, characterized by stealthy movement and camouflage.

This allowed him to sprint without alerting anyone nearby.

In addition to his thieving skills, Rioichi was also a master chef, himself being the creator of sushi.

His restaurant was often considered the finest in Japan.

## Family

* Cooper Clan (Ancestors and Descendants)
* Henriette Cooper (Daughter)
Lower Town

## Description

It is a small part of Karl's Bay located in the lowest map area. It is connected by 2 bridges with the rest of Karl's Bay. Lower Town consists of one street that ends with a small pier and Boat Hangar. From the pier it is possible to get to Akkar Station by seashore.

In different times of a day some Glowing Eternalists can be found here.
Fristad Rock/Leads

## Fristad Rock

AEON Security Office & Ramblin' Rock Club

## General

In-game map of Fristad Rock with active locations

### Enclose

AEON Security Office
Boathouse
Fractured ImAge
Fractured ImAge Front Entrance
Fractured ImAge Rear Entrance
Gigantic AEON Panel
Hacker's Hideout
Intelligence Archives Office
Pumping Station
Ramblin' Rock Club
Ramblin' Rock Club Main Entrance
Ramblin' Rock Club Rooftop
Sova Station
Storm Shelter
Transmission Post
Underground Bar

## In-Game

### Visionary Leads

* Afternoon Delight
* The Ballad of Ramblin' Frank

### Arsenal Leads

* The Havoc Slab
* All Night Long
ClassPass Sealed Room

## Description

This room is located beneath the main building, only accessible from exterior. Colt should have ClassPass installed to enter the room. ClassPass can be obtained in the ClassPass Dispensers near the entrances to the Ramblin' Rock Club.

Inside the room is a note with Frank Spicer's ClassPass security system code and Killer Flow Trinket.

## Documents

### Notes

* From the Minicom of Charlie Montague: On the board inside the room.

### Cassettes

* Ramblin' Fake: On the desk outside the room.

## Discoveries

 Hidden away in a side room in Charlie's house is a ClassPass-activated door. The highest of high security.

 Charlie keeps the shutdown code for Frank's ClassPass security system in his mansion.
A Reason to Love

**A Reason to Love** is a Note in *Deathloop*.

## Location

Found in Aleksis' Quarters in Dorsey Manor in Updaam, on a desk. It is only accessible during the Evening.

## Transcript

*My dearest Mister Aleksis Dorsey,*

*I regret to inform you that your initial response to the AEON interview questionnaire has been rejected.*

*Not because it sucked*

*But because it sucked such ridiculous donkey ass that I couldn't patch together the few meager scraps I need.*

*Aleksis.*

*You've got an opportunity here to have these rubes eating out of your lupine paw.*

*Give them what they want. Give them a reason to worship you.*

*— Julianna*

*P.S.: I had Gideon deliver your "submission" to the Library. The code to his safe is ####. He swears it'll be there by noon of First Day.*

### Colt Note

*Julianna did not care for the first attempt Aleksis made at answering her questionnaire. She delivered his "submission" to him at the Library.*

## Notes

The code to the safe in The Library at Noon is provided in this note, however, it is completely randomized for each player.
Dry Dock

## Description

Dry Dock is located between Hangar 1 and Fathoms of Lament. Usually it is empty but in the Afternoon some Eternalists are boxing in the dock.

There is Abandoned Apartment on the top floor of the Fathoms of Lament that can be accessed from the Dry Dock. By default it is available only with the Shift but there is Field Nullifier in the room preventing the use of slabs. Yet the Field Nullifier can be neutralized through a window by shooting it or by hacking it with Extended Signal Trinket. The good position for it is Hangar 1 rooftop or the pier on the opposite side of the dock gate.

In the Evening Fathoms of Lament becomes a part of Super Shifty challenge. After opening all gift boxes on the map it is possible to enter the challenge area where Field Nullifier can be neutralized from the adjoining corridor through a hole in the wall.

Dry Dock gate can be opened with the Crank Wheel in the Afternoon. Crank Wheel can be ordered in Delivery Booth earlier. In this case Dry Dock will be flooded with the Evening tide. The ice floes will be high enough to allow jumping into Abandoned Apartment without disabling Field Nullifier. But also there will be a chance to be drown by missing the landing on ice floe.

## Documents

### Notes

* In The Weeds: Pinned to a wheel-less crank.
Hangar 2 Gas Tunnel

## Description

Gas Tunnel is located beneath the floor of the Hangar 2. It allows to enter the Hangar from the shoreline entrance under the pier. The entrance is located right under Otto's Fireworks Container.

The lowest part of the tunnel with the cassette is filled with gas. Flammable gas can be shot with any weapon. It will allow to pass the tunnel until the gas fill the tunnel again. Another way to pass the tunnel safely is equipping Steel Lungs Trinket which can even heal Colt inside the gas.

Gas tunnel is connected with maintenance shaft between Hangar 1 and Hangar 2. Entering it from the side of Hangar 2 allows to open the door to Hangar 1 without knowing the code.

In the Evening the lowest part of the tunnel is flooded with water after the tide.

## Documents

### AEON Profiles

* Harriet Unabridged, Part I: In the end of a tunnel.
Anatoly's Pact of Smoke

**Anatoly's Pact of Smoke** is a Note in *Deathloop*.

## Location

Found in Anatoly's Apartment in Karl's Bay. It is only accessible during the Afternoon or Evening if Colt has tampered with The Pact of Smoke in Updaam in the Morning in a way where Anatoly survives.

## Transcript

*I do hereby swear not to reveal what's in the room or who elseknows about what's in the room.*

*Something something oath, something something eternal curse.*

*Signed (obviously),*

*Anatoly*

(Your code: ####)

## Notes

The code to Anatoly's part of the keypad combination is provided in this note, however, it is completely randomized for each player.

## See also

* The Pact of Smoke
* Vanya's Pact of Smoke
Dorsey Manor Main Hall

## Description

Main Hall is a location where "Devouring of the Lambs" game is being held. Aleksis's guests including Aleksis himself are standing on a trap door and tell their stories about scamming people. If other guests are satisfied with the story, then speaker leaves trap door freely. Otherwise trap door opens and speaker falls into big meat grinder.

There is a button behind the big scoreboard that allows to open trap door manually. It is possible to send Aleksis to his meat grinder while he is speaking and get achievement for this action.

## Discoveries

 The trap door used in Aleksis' party 'game' can be opened with a button behind the big, bright 'scoreboard.'

 What kind of an asshole brags about scamming people while standing on a deadly trap door? The Aleksis kind, of course.
Arcade Cabinet

Arcade Cabinet in The Library

**Arcade Cabinets** are objects found throughout Blackreef.

## Description

Arcade Cabinets are scattered around the Blackreef districts except for Karl's Bay. The most of them can be found in the Ramblin' Rock Club that was a Welcome Center for Eternalists before. The Arcade Cabinets have no practical use in the game but serve as the reference to other games. They can be damaged by any weapon but will harm Colt back if he use Machete.
Boathouse

### Visionaries Present

The **Boathouse** is a location in Fristad Rock. It is only accessible in the Afternoon.

## Background

This location was used as an interrogation and torture chamber by both Colt Vahn and Frank Spicer. The Eternalist who traps Colt in the room is someone who he once interrogated, although Colt doesn't remember him.

## Layout

The Boathouse is located in a cave underneath the Ramblin' Rock Club. The location consists of a corridor leading to two adjoining rooms.

When Colt enters the main room, it has been set up as an interrogation chamber. There is an Eternalist on the other side of the glass who will set off a toxic gas trap and lock the doors. To disable the gas, peek through the door to the second room and note the two numbers on the whiteboard (they are randomized for each player). On the lower level there is a crawlspace containing multiple numbered levers. Flip the two levers which correspond to the numbers from the whiteboard. Then open the control cabinet on the wall by hacking the nearby Antenna and flip the lever to disable the gas. The doors will unlock and Colt will be free to go.

To access the locked room, it is needed to use a Crank Wheel on a pipe in the entry corridor before the gas is activated. Doing so will fill the locked room with gas that explodes, killing the Eternalist and blowing open the locked door.

## Documents

* An Argument Against AEON: In the locked room.
* Gas Drainage Protocols: In the control cabinet which is unlocked using a nearby antenna.
* Frank Originals, Part II: In the locked room.

## Discoveries

 Found a man lurking in a boathouse under Frank's place. He seemed excited to see me but hardly keen to share a beer.

## See also

* RF Report: Coastal Disposal
* Hey, Hey, Miss J
* Real Estate
EYES ONLY

**EYES ONLY** is a Note in *Deathloop*.

## Location

Found in Yasen Station in Updaam. It is in the storage room connected to the entrance in the tunnel between The Library and the path to Dorsey Square. The note is on the floor in the back right corner of the room when facing into the station.

## Transcript

*TO: Major V. Raznik*

*FROM: Field Marshall J. Berezin*

*Viktor, while we're cleaning house, I want to solve our little Sova problem. Leaks sink ships.*

*If we can't sell it to the brass, find something that'll make the bastard WANT to go home.*

*I don't need details. Just make it happen.*

### Colt Note

*Horizon's Field Marshal Berezin was no fan of the intelligence operatives at Sova Station.*
Aleksis in the Raw, Part II

**Aleksis in the Raw, Part II** is a Profile in *Deathloop*.

It appears in a form of a **Cassette**.

## Location

Found in the Candy Bar in Updaam. It's on the upper level, on the floor beside a table and available at any time of the day. At the end of a day it is inside of a pile of garbage and hard to be seen.

## Transcript

***Aleksis:** 'What's my favorite book, song, or play?' Look, I like shit that makes me feel good. Dancing is like sex but less sticky, so I like to rock the fuck out. Always have, always will. Play me something with a beat, bitches.*

*'What did I know I had to bring with me to Blackreef?' CANDY! CANDY! CANDY! CANDY! DRUGS! CANDY! That's the fuckin' recipe. Put it in a bowl.*

*'Do I enjoy the spotlight?' No. ...Just fucking with you. I love it. I love it! Everybody loves it! Everybody loves me! If you know what I mean. I think you know what I mean. I keep saying that, you fuckin' know. Look at you, you know! I wish you were here. I wish I could see your fuckin' little face.*

### Colt Note

*Aleksis Dorsey answered Julianna's questions, more or less. Part 2 of 2.*

## See also

* Aleksis in the Raw, Part I
* The Runt
* The Sixty-Second Minute: Aleksis Dorsey
A Loaded Word

**A Loaded Word** is a Cassette in *Deathloop*.

## Location

Found in the Ramblin' Rock Club in Fristad Rock. It is on Reception Desk facing the Main Entrance.

## Transcript

***Frank:** Hey, I get it, brother. Little pebble like Blackreef's got twice as many automatic weapons as people, and you're feeling antsy. But if everybody's got a gun, nobody's NOT got a gun, you know what I mean? Some sad SOB gets shot, so what? You'll see 'em tomorrow. Here's the real deal: I've watched you squeeze off a round or two. You KNOW how good it feels, KICKING and PUMPING in your grip. Fucking orgasmatastic, my man. That's part of the PROMISE of this place. Boilers got release valves for a reason.*

### Colt Note

*Frank tried to reassure a friend about Blackreef's profuse firearms.*
Crashed Plane

### Visionaries Present

The **Crashed Plane** is an unmarked Location in Karl's Bay. It is only accessible in the Afternoon and Evening.

## Description

The Crashed Plane is across the water at Seaside Cliffs (look towards the water from where the Note, A Heckin Good Plan is). It can be seen at all times of day but is only accessible in the Afternoon and Evening when the water has partially frozen over. To access the plane, Colt should jump across the ice floes to the location (using Shift can make this easier). The water is freezing and will quickly kill Colt if he falls in.

In the Afternoon the plane is being looted by two Eternalists who have set up a Turret to cover their backs. The only notable loot is an Exemplar MG-1 'Pepper Mill' in a crate near the plane.

In the Evening it can be a place for one of gift boxes in Charlie's Super Shifty game.

## Discoveries

 A couple of Eternalists have afternoon plans to loot the crashed seaplane. But who loots the looters? (Me. I do.)
Go Time

**Go Time** is a Cassette in *Deathloop*.

## Location

Found on a control panel inside The RAK in Updaam.

## Transcript

***Pishtchek:** There's been a... new development, General. My men tell me the anomaly's energy will be past its peak on the proposed date of the demonstration. So... We have to accelerate the schedule by six weeks, otherwise the probability of a successful breach decreases to just 16 percent. The RAK team confirmed they can make the deadline, if they forgo the ejection seat, the life support system, and drop the shock absorbers from the landing gear.*

*The pilot, a Lieutenant—sorry, he's been promoted for this—Captain Colt Vahn, has been briefed, and he's still '110% on board' with the flight. In other words, we're moving forward with it. Maybe you can use that to impress the commission. Please excuse that I didn't call you immediately, but this is too sensitive, and your line is probably tapped.*

### Colt Note

*Operation Horizon valued their experiment's schedule over their test pilot's safety.*
Executions

**Get a Fresh Tape, Let's Do Another Take.**
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**Executions** can be performed in the game **Deathloop.**

## In use

Press R1 when prompted to perform an execution, instantly killing an unaware enemy.

You can perform executions when armed with a gun (or barehanded) or tap R1 to draw your machete.

You move silently when crouched, so press 0 to tread carefully as you close the distance.
Dear Diary

**Dear Diary** is a Note in *Deathloop*.

## Location

Found on a desk in front of a file cabinet in Harriet's Pulpit in Karl's Bay. If Harriet Morse survives the Morning, the note gets extended.

## Transcript

* Before the ritual
* If the ritual is completed

*Gratitude is the lifeblood of wellbeing. Wellbeing is the nectar of self-actualization. Self-actualization is the sap of success. I remain humble to the gifts I have received since my rebirth. I am conscious of time even in a place where there is none.*

*Now I must perform the ceremony. Afterwards I will write here three things for which I am grateful.*

*Gratitude is the lifeblood of wellbeing. Wellbeing is the nectar of self-actualization. Self-actualization is the sap of success. I remain humble to the gifts I have received since my rebirth. I am conscious of time even in a place where there is none.*

*Now I must perform the ceremony. Afterwards I will write here three things for which I am grateful.*

*Inner beauty and richness manifest externally; grace and glamour on my skin, abundance in my hands.*

*In death and rebirth I am the mother; the arbiter of life. I see their eyes close for the last time, only to open anew.*

*In the temple of my pain, on the carcasses of the flying machines that took my life and all I loved, I reign, undying.*
### Colt Note

* Before the ritual
* If the ritual is completed

*Before her ritual, Harriet meditated on what her rebirth has gifted her.*

*Harriet expresses daily gratitude for how amazing she thinks she is.*
Focus

**Get a Fresh Tape, Let's Do Another Take.**
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**Focus** can be found in **Deathloop.**

## In use

Press down to tag an enemy, marking them on your screen with an indicator of the type of weapon they carry. Watched tagged enemies to learn their patrol routes.

Keep holding down to Focus, which reveals more about your enemies, such as their combat tendencies, their awareness, and hints as to what kind of loot they might be carrying.

Eternalists with particular potent gear visibly radiate power. Use Focus to learn about them.
Hey, Hey, Miss J

**Hey, Hey, Miss J** is a Note in *Deathloop*.

## Location

Found in the AEON Archival Office on a small table with a cardboard box underneath, it sits atop a dark box, next to a tabletop fan.

## Transcript

*Me and Colt share your concerns. Most of these yahoos AEON recruited to the island, they're three songs shy a setlist.*

*But not everyone can be a Dr. Wenjie.*

*MOST people can't even be an Egor Serling.*

*Leaders need their followers, or this thing's never getting off the drawing board. Just the way it's gotta be.*

*— Ramblin' Frank*

### Colt Note

*Frank tried to reassure Julianna regarding some of AEON's less reputable membership.*

## See also

* RF Report: Coastal Disposal
* Real Estate
* Boathouse
Disappointment

File:Disappointment.jpg
**Disappointment** is a Note in *Deathloop*.

## Location

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*

Found in .

## Transcript

*Dear Mr. Blacksmith,*

*I apologize for the miscommunication between you and our agent, but you must admit, Blacksmith is an unusual surname. The error was entirely understandable.*

*Unfortunately due to our current backlog of work, we will not be able to deliver a revised sign to Zborowski Logistics by the requested deadline. Surely a few days more will not do your business irrevocable harm.*

*Sincerely,*

*Jeffrey Luke Williams*

*Client Liaison*

*Lawrence Sign's Makers*

### Colt Note

*The sign on this workshop is... not right.*
Charlie's Extended Cut, Part II

**Charlie's Extended Cut, Part II** is a Profile in *Deathloop*.

It appears in a form of a **Cassette**.

## Location

Found in the Transmission Post in Fristad Rock. It is behind an initially blocked door. To access it, climb up one more level and then drop through a hole in the ceiling.

## Transcript

***Charlie:** 'What's my favorite book, song, or play?' What about games, Julianna? Games are art! And the best games are my games! So my games, obviously!*

*'What did I know I had to bring with me to Blackreef?' That's a very, uh, seems a, personal question, you know? I mean, I guess my tools? Yeah, that. Tiny screwdrivers, soldering irons, and such.*

*'Do I enjoy the spotlight?' Hey, I'm the world's greatest living genius. Not enjoying it would be like, I don't know, not enjoying breathing. I mean, what am I gonna do, cry about it?*

### Colt Note

*Charlie Montague answered Julianna's questions. Without cheats. Part 2 of 2.*

## See also

* Charlie's Extended Cut, Part I
* The Sixty-Second Minute: Charlie Montague
Afternoon Delight

**Afternoon Delight** is a Visionary Lead in *Deathloop*. It unlocks after completing Space Invader and provides a guide for killing Fia Zborowska and Charlie Montague at the same time.

## Stages

1/9 | *

1/9 | *

## Walkthrough

 **Get a Fresh Tape, Let's Do Another Take.**
*This is good, but it could be better. The following content requires revision and general improvements. You can help out the wiki by adding more information, sourcing unverified information, and making the content more user-friendly.*

* Fia's Fortress is called "Fractured ImAge" and is located in Fristad Rock. It is only accessible at Noon. It is located in the section of the district most easily accessed via a break in the cliffs behind the Fristad Rock sign and a Gideon Fry booth, after exiting the Tunnels.
* If Fia detects you, she can set off a Reactor. If it detonates it results in the destruction of the entire area of Fristad Rock. If Colt did not leave the area before detonation then he will be killed and the loop immediately resetting.
* The location of the pictograms required is randomized for every player and provided in the note, Aesthetics are Key. The four locations are selected from the below list.

* After finding all four pictograms, return to the Pumping Station to unlock the door.
* Each pictogram corresponds with a cartridge number — the numbers are given by a large diagram with Charlie's scribblings on the console.
	+ After solving the code for the first time, it will be saved in Colt's journal. Also, the code numbers will appear in the air above the console on subsequent loops.
* To reach Charlie and Fia, drop down the elevator shaft inside the pumping station. They will be standing near each other talking on a catwalk above you when you reach the bottom and enter the main room.
* You can kill Charlie and Fia by any means, including:
	+ Using Nexus to connect them and killing one of them.
	+ Flooding the pumping station.
		- Pull the lever in the main control room to start the flooding process (the control room is on the other side of the blocked door, from where the upper exit from the station is).
* Exit the station by either climbing back up the elevator shaft or by hacking an antenna to unlock the door on the upper floor.
Creative Constraints

File:Creative Constraints.jpg
**Creative Constraints** is a Note in *Deathloop*.

## Location

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*

Found in .

## Transcript

*Dear Visionaries,*

*Harriet tells us: self-expression is the price we pay for depersonalization.*

*What she means is, there's no point giving everyone a mask if they can give themselves a face.*

*So I'll be creating some constraints for how people decorate themselves. I look forward to your support in this.*

*1. in the home: utilize AEON primary colors, clean lines, and simple shapes.*

*2. on the body: avoid mimicry of the human form. pick a color. be precise.*

*3. in creative projects: use circular shapes and long lines. avoid depictions of time, especially clockwork.*

*A*

### Colt Note

*Amador gave out rules to Eternalists on how they can grim themselves: Primary colors, clean lines and don't look like a clock or a human.*
Harriet's Quarters

## Description

Harriet's Quarters is a small room on the top floor of Hangar 2. It contains her Minicom, a Weapon Trinket and Exemplar Fourpounder on her bed.

The room is only unlockable from inside and guarded by a set of Lasermines on the window. The door to the bedroom can be unlocked by either entering the bedroom through the mines and pressing the button, or shooting the button from outside the window (a good view of button can be had by standing on top of the plane cockpit).

The bedroom leads to Harriet's Pulpit which contains a Munitions Dispenser and a locked door to the exterior.

## Documents

### Notes

* Bargaining Chips: Slotted between two books.

### Minicom Logs

* Temporary Group Channel: Morning
* Private Messages: Harriet, Julianna
* Private Messages: Frank, Harriet
* Private Messages: Egor, Harriet

### AEON Profiles

* The Sixty-Second Minute: Harriet Morse: On the bottom shelf of the desk.
Jukebox

Jukebox in Karl's Bay

**Jukeboxes** are objects found throughout Blackreef.

## Description

There are a few Jukeboxes in the game located in the places for entertainment. Each Jukebox has Antenna allowing Colt to hack it with Hackamajig and cause disturbance by starting the music playing. Working Jukebox attracts attention of the Eternalists nearby.
Candy Machine

Candy Machines in Candy Bar

**Candy Machines** are objects found throughout Blackreef.

## Description

There are several types of Candy Machines with different color and taste. Interacting with them will dispense corresponding candies onto the floor.

Damaging the Candy Machine will result in dispensing all of the candies inside the machine. Eternalists walking over the candies will slip on it and could be killed much easier.

## Locations

The most of the Candy Machines can be found in the Candy Bar in Updaam and inside Ramblin' Rock Club in Fristad Rock.
Dear Amador

**Dear Amador** is a Cassette in *Deathloop*.

## Location

Found in Big Smiley in Karl's Bay. It is in Amador's workshop and is only accessible in the Afternoon or Evening if Amador doesn't die during Harriet's ritual in the Morning.

## Transcript

***Harriet:** Amador, I am here for you. Hands open, as they've always been.*

*This is your path. I need you to show the people the way. We will never be able to experience the Great Beyond without your brilliance... your... 'energy'.*

*Please. Do this. For us.*

*And I asked Wenjie. She assures me that when you die you'll instantly loop. I hope this diminishes any lingering doubts that you have. It will be quick. I would never put you in harm's way.*

*So don't back out on me.*

### Colt Note

*Harriet assured Amador that his energy was required for her group to experience the Great Beyond.*

## See also

* Dear Harriet
Beer Goggles

**Beer Goggles** is a Note in *Deathloop.*

## Location

Found under the bar table in a Dawn of Reason building in Karl's Bay. Inaccessible in Afternoon.

## Transcript

*Joe. Jojo. Joel. Buddy.*

*The malt liquor we serve here does NOT have ants in it. The sign is just for show. Fia's high as shit, how should I know what it's supposed to mean?*

*You find anything wriggling in the beer, fish it out. Haven't seen any insects since I got here (except bug-eyes Serling), and sure haven't seen any gigantic ant-headed women.*

*False advertising, if you ask me.*

*I'm headed for the hangar. Get the kegs ready for later and don't freak out.*

*Mauricio*

### Colt Note

*A barman worried about ants in the beer.*
Deconstruction Orders

**Deconstruction Orders** is a Cassette in *Deathloop*.

## Location

Found on a desk near a Battery Station and Reactor Schematics in Garage Workshop in Fristad Rock. Workshop is located in the large garage inside the Fractured ImAge.

## Transcript

***General Berezin:** Sobel, I want that reactor dead and buried before Horizon withdraws from Blackreef. Coordinate with Zalinski and Bolvak to get it done. Deconstruct the lift machinery, seal the silo, close the containment doors. That device can NOT fall into enemy hands. I trust you understand why.*

### Colt Note

*Field Marshal Berezin ordered a reactor sealed before Operation Horizon pulled out of Blackreef.*
Dorsey Manor Dancing Floor

## Description

Dancing Floor is located on the first floor of the Dorsey Manor where some Eternalists are dancing at the party. There is music mixer in sound booth above it on the second floor. This mixer can be customized.

Another mixer with personal Aleksis mix is in the toilet in Aleksis' Quarters on the third floor. If Colt copies the mix sequence from the toilet mixer to Dancing Floor mixer, then Aleksis himself will come to the floor and dance. It is one of the ways to determine who of the guests is the real Aleksis.

## Documents

### Notes

* YOU THINK YOU CAN MIX?: On a desk in sound booth above the Dancing Floor.

## Discoveries

 Aleksis wants to dance to his personal music mix. I should play DJ. His party, his rules, his funeral.
Bad Luck Mary's Lucky Day

**Bad Luck Mary's Lucky Day** is a Note in *Deathloop*.

## Location

Found upon interacting with a metal tablet on the wall of The Library at left of the main entrance in Updaam.

## Transcript

*On these very steps on a sunny day in spring, notorious smuggler and freebooter Bad Luck Mary spoke her first wedding vows.*

*She would repeat this mockery of integrity and convention on five future occasions, her every husband whisked away by violence, misadventure, or foul disease on the frigid northern seas — just ends to iniquitous lives.*

*Memorial paid by a generous contribution from Updaam Mayor*

*Freyda Wong*

### Colt Note

*One Bad Luck Mary tied the knot on the Library steps in Updaam.*

## See also

* The Final Nights of Bad Luck Mary