Jo Nkosi

> **Jo Nkosi was a participant of the killing game that takes place at Hydrangea Mall in Fear Incarnate: Hold and Kill.**
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> Jo Nkosi
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> Basic Information
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> ### Talent
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> Ultimate Paranormal Investigator
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> ### Status
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> Alive
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> Biographical Information
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> ### Other Names
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> Josephine, Josie
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> ### Gender
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> Female
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> ### Pronouns
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> She/Her
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> ### Age
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> 18
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> ### Date of Birth
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> October 31, 1980
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> ### Height
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> 5'10
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> ### Sexuality
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> Bisexual
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> Other Information
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> ### Appears In
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> Fear Incarnate: Hold and Kill
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> ### Admin
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> Bee
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## Personality

Curious and a natural skeptic. Friendly and wants to help. Scatter-brained and restless.

## Appearance

[You are free to include a detailed description of your character's appearance here.]

## Backstory

Jo is the youngest of six children in her family, with her mother working as a funeral director and her father working as a tech executive. Their combined incomes enabled the family's love of travel, giving Jo and her siblings many opportunities to explore the world growing up and visit family in South Africa. Jo was born in Paris and still lives there with her parents.

Jo's "catalyst event" (as her peers in the paranormal community call it) is attributed to an event where Jo had fallen into a weakened access into the Paris Catacombs and was trapped there overnight at the age of eleven. Many speculate that this event is what awakened Jo's vision for the paranormal, but Jo insists that the only thing she gained from that night was a sprained ankle and a runny nose. Jo didn't begin investigating unexplained phenomena until the age of thirteen.

Her first brush with investigating the paranormal involved exploring a "screaming bridge" that a classmate had complained about. Wishing to return this shortcut to her classmate's commute, Jo investigated the bridge and discovered a particularly territorial family of owls had taken up residence underneath it. Jo's investigations only grew from there. In addition to practical and structural investigations of "haunted" locations, Jo also began to realize that the cause of these hauntings were sometimes psychological in nature, so she started to utilize a more person-focused approach to her investigations.

The success of Jo's supposed ghostbusting began to gain international recognition, with clients and organizations asking to fly her out for interviews and investigations. Jo, while distressed that her work seems to be increasing belief in the supernatural, still wishes to help people and takes it as an opportunity to see the world.

Her parents are some of these believers, and are delighted by Jo's abilities. Jo's status as a golden child has put a bit of a barrier between her and some of her siblings.

## Biography

[This section is for detailing the events of the game. It is up to you whether you would like to write a brief summary for every chapter or a long and detailed explanation of every event.]

## Relationships

### Avery Reid

Josie and Avery got along well from the beginning of the game. During the Cops & Robbers game, Josie and Avery planned for Jo's murder in the hopes that they could stop the motive game.

### Felicity Teagan

Felicity and Jo also bonded quickly, often depending on one another for emotional support. They got captured together during the Hide & Seek motive and often were together during investigations.

### Maedbh Moorehouse

Josie was appreciative of Maedbh's straight-forward attitude and came to appreciate her has a close friend.

### Sir McFadden

Josie was grateful for Sir's support, and for his trust in showing her his face.

## Trivia

* She lives next to a funeral home that her mother runs in Paris
* Her flower earrings were made by her sister, Sophie
* After the killing game, she goes on to join the Future Foundation