recursal/Fanatic-Fandom huggingface dataset:
7.62x54мм R СНБ гж

**7.62x54мм R СНБ гж** (СНБ) - патрон 7.62x54 мм R калибра в *Escape from Tarkov*.

## Описание

Патрон 7.62x54ммR СНБ гж (Индекс ГРАУ - 7Н14) с бронебойной пулей массой 9,8 грамм с заостренным термоупрочненным стальным сердечником над свинцовым поддоном, в биметаллической оболочке, в биметаллической гильзе. Патрон СНБ (Снайперский с Бронебойной пулей) был разработан в середине 1990-х годов как модернизация патрона 7.62x54ммR ПС гж с целью улучшения его пробивной способности при стрельбе из снайперских винтовок. Обладает высокой бронепробиваемостью даже против брони 5-6 класса защиты и существенным останавливающим действием.

## Квесты

* 100 шт выдается за выполнение квеста Стрелок от бога

## Крафт

Мультитул Leatherman
 `x1`
Оружейный порох "Ястреб"
 `x40`
7.62x54мм R ЛПС гж
**10 ч 1 мин** | **>>>** |  `x40`
12/70 бронебойная пуля "AP-20"

**12/70 бронебойная пуля "AP-20"** (AP-20) - патрон 12x70 мм калибра в *Escape from Tarkov*.

## Описание

Бронебойный патрон с копьевидной пулей 12/70 для ружей 12 калибра. Разработанный для нужд силовых подразделений наших заокеанских ʕ•ᴥ•ʔ друзей ʕ•ᴥ•ʔ.

## Квесты

* 200 шт выдается за выполнение квеста Путь охотника. Садист

## Крафт

Поврежденный жесткий диск
 `x`
Кусачки
 `x`
Отвертка плоская длинная
 `x1`
Оружейный порох "Ястреб"
**4 ч 41 мин** | **>>>** |  `x80`
5.7x28мм L191

**5.7x28мм L191** (L191) - патрон 5.7x28 мм FN калибра в *Escape from Tarkov*.

## Описание

Патрон 5.7x28 мм FN L191 с бронебойно-трассирующей пулей массой 2,1 грамм со стальным наконечником над алюминиевым сердечником, с усиленной медной оболочкой, в латунной гильзе. Предназначен для целеуказания и корректировки огня в бою (цвет трассера: Красный). Патрон был разработан для обеспечения возможности отслеживания стрельбы пистолетов-пулеметов калибра 5.7x28мм во время автоматического огня, в частности пистолета-пулемета FN P90 в сочетании с патроном 5.7x28мм FN SS190, имея при этом хорошую пробивную способность против брони базового и среднего уровня защиты. Однако, из-за своей конструкции, эта пуля имеет высокую вероятность отскока от различных поверхностей.
Alehouse maid

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Alehouse maid** may refer to:

* Alehouse maid (Inn in the Glade)
* Alehouse maid (Ledetchko Tavern)
* Alehouse maid (Sasau Wagoners' Inn)
* Alehouse maid (Talmberg Tavern)
* Alehouse maid (Tavern by the Gate)
* Alehouse maid (Tavern on the Green)
* Alehouse maid (Traders' Tavern)
* Alehouse maid (Uzhitz Tavern)
Agnes

**Agnes** is one of the characters in *Kingdom Come: Deliverance.* She can be found inside the church in Rattay. She insists on getting approval from Father Francis before considering a post as a cook for Konrad Hagen.

Once she takes the position, she continues to sing the praises of her former employer and takes every opportunity to preach, though her cooking skills are at least as good as previously asserted.
Bathhouse proprietor (Rattay)

The Rattay **Bathhouse proprietor** is a character in *Kingdom Come: Deliverance*. She is located at the Rattay bathhouse.

## Goods

* Amor potion
* Bandage
* Bard potion
* Buck's Blood potion
* Embrocation
* Lazarus potion
* Lullaby potion
* Marathon
* Marigold decoction
* Saviour Schnapps
* Vitality potion

* Amor potion
* Bandage
* Bard potion
* Buck's Blood potion
* Embrocation
* Lazarus potion
* Lullaby potion
* Marathon
* Marigold decoction
* Saviour Schnapps
* Vitality potion
Avicenna (Ibn Síná)

Nationality | Persia

## Codex entry

A scientist and historian of Persia, one of the ‘fathers of medicine’. He studied from childhood, learning logic, metaphysics and astronomy. He devoted most of his time to medicine and philosophy and even experimented with remedies on his own body. He was always surround with students, with whom he enjoyed debating. He was also a keen observer of the night sky.

During his lifetime he wrote at least 450 works, of which some 240 have survived to this day, including 150 books concerning philosophy and 40 on medicine. The remainder are on astronomy, alchemy, geography and geology, psychology, Islamic theology, logic, mathematics, physics and poetry.

His theories and discoveries fascinated not only scholars of neighbouring countries, but also the whole of Europe. The Czech reform preacher Master Jan Hus also referred to Avicenna's writings.
Alcoholic (achievement / trophy)

Trophy: | Bronze

**Alcoholic** is one of the Achievements and Trophies in the game *Kingdom Come: Deliverance*.

Is also a debuff: *You're an alcoholic and look and behave like one. Your Strength, Agility, Vitality, Speech and Charisma are reduced by -3. The only cure is lengthy abstinence or Hair o' the Dog potion.*
Alehouse maid (Tavern by the Gate)

The Tavern by the Gate **Alehouse maid** is a character in *Kingdom Come: Deliverance*. She is located at the Tavern by the Gate in Rattay.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine
Bandit's trunk key

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Bandit's trunk key** may refer to:

* Bandit's trunk key (variant 1)
* Bandit's trunk key (variant 2)
* Bandit's trunk key (variant 3)
Brutus

*This article is a stub. You can help Monster Crown Wiki by expanding it.*

* Relentless
* Unstable
* Vicious
 **Res** | ?

**Brutus** is one of the Monsters in Monster Crown.

## Description

*Calling the Scarred Province home, Brutus are hefty creatures with a low center of gravity.*

*Brutus's fists are blunt, causing their punches to exert an even pressure on contact. While the punches themselves rarely cause serious injury they can knock an enemy monster into the distance.*

*When threatened Brutus will stomp its feet, inflate its frog-like throat and emit a loud droning noise from its nostrils. Posed to attack, it will weave back and forth looking for an opening to land a punch in order to cast the foe from the cliffs and into their doom.*

*Brutus have been known to eventually become cocky after a chain of victories. This over-confidence has occasionally lead them to challenge a Traumata, a deadly mistake that will not offer the opportunity to learn.*

*Will **Brutus** make your team?*

-Pre-release material

This monster was designed by devotedtoneurosis.
Bianca

**Bianca** is a character in *Kingdom Come: Deliverance*. She runs the Skalitz Tavern in Skalitz and is Henry's girlfriend. She dies during the Sacking of Skalitz.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine
Blacksmith

**Blacksmithing** was one of the most important occupations since earliest times, because iron was a very valuable raw material. In earlier times it was not deep mined, but only acquired from surface mines. Not a piece was allowed to go to waste - people even kept used nails. There was a blacksmith in practically every castle vicinity or village, who forged almost everything that was needed for agriculture (knives, axes, sickles, ploughs, hoes etc.) Other blacksmiths specialized in making swords, helmets, lances, harness fittings, locks and jewellery.

The forge was most often a shed with a wall. [Its] essential equipment consisted of large bellows, an anvil, tongs, hammers, punches, files etc. In a well-equipped forge, the smith could develop heat of up to 1400 °C.

## See also

* Blacksmith (Ledetchko)
* Blacksmith (Rattay)
* Blacksmith (Samopesh)
* Blacksmith (Talmberg Quarry)
* Blacksmith's apprentice (Talmberg Quarry)
* Blacksmith Mikesh
* Martin
* Vitus
* Zach
Berthold

**Huntsman Berthold** is a character in *Kingdom Come: Deliverance*. He is located in the north area of Rattay.

## Goods

* Ash hunting bow
* Ash longbow
* Better hunting arrow
* Better long-distance arrow
* Better piercing arrow
* Dogwood hunting bow
* Elm longbow
* Hazel hunting bow
* Hunter's gloves
* Hunting arrow
* Long-distance arrow
* Piercing arrow
* Quality arrow
* The Joy of Gutting II
* Treasure map XVII
* Vambraces
* Villager's ash bow
* Villager's dogwood bow
* Wolf's fangs
* Yew hunting bow
* Yew longbow

* Ash hunting bow
* Ash longbow
* Better hunting arrow
* Better long-distance arrow
* Better piercing arrow
* Dogwood hunting bow
* Elm longbow
* Hazel hunting bow
* Hunter's gloves
* Hunting arrow
* Long-distance arrow
* Piercing arrow
* Quality arrow
* The Joy of Gutting II
* Treasure map XVII
* Vambraces
* Villager's ash bow
* Villager's dogwood bow
* Wolf's fangs
* Yew hunting bow
* Yew longbow
Alcohol and drunkenness

**Alcohol** is the scourge of mankind and a good Christian should avoid it like the plague.

The effects of alcohol are deceptive - at first it might seem that slight Drunkenness makes everything easier: alcohol loosens your tongue, making you more eloquent, and people will even react more favourably to you, it gets your blood pumping, allowing you to endure more. But the effects come on gradually and it's hard to know when to stop drinking. If you overdo it, the effects are unpleasant. Not only is a roaring hangover a scourge, but waking up from a drunken stupor in a strange place can bring plenty of trouble, but that's nothing compared to the problems of serious alcoholism!

You can see what effect drinking alcohol has had on you in the Buffs tab as well as next to your health indicator:

The higher your Drinking skill level, the less you will suffer the unpleasant effects of alcohol.
Ancient map I

**Ancient map I** is one of five (5) maps available in the *Treasures of the Past* DLC, a pre-order bonus for the game. They are found in Henry's personal storage trunk, which can be accessed after the game preamble.

## Notes

* Ride south from Neuhof and keep southeast on the small path and river. Cross the river until a Charcoal Kiln Camp is encountered. Follow a small path into the woods to a ruined campsite, then head further east past a corpse hanging from a tree to the grave.
* The location depicted in the map is in the same area associated with the main quest *Ginger in a Pickle*.

## Loot

* Decorated riding boots
* German bascinet
* 217.8
* Lucky playing die
* Recipe for poison
* Silver ring
* Stinger
* Warhorse pauldrons
* Warhorse waffenrock

## See also

* Ancient map II
* Ancient Map III
* Ancient Map IV
* Ancient map V
A Costly Brawl

**A Costly Brawl** is a side quest in *Kingdom Come: Deliverance.*

## Description

*The monastery wants Fritz and Matthew to pay for treatment? That doesn't seem right to me.*
*So, it turned out the cause of the debt was a brawl that pair of fools got into with a monk, Brother Elias. But I managed to smooth things out. I talked to the monk and persuaded him to let them off the debt. I'm a better friend than those two deserve.*
## Objectives

* *Find out why Fritz and Matthew owe the monastery.*
* *Persuade Elias to let them off their debt.*
* *Tell Fritz the news.*
Bathhouse proprietor

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Bathhouse proprietor** may refer to:

* Bathhouse proprietor (Ledetchko)
* Bathhouse proprietor (Rattay)
* Bathhouse proprietor (Sasau)
* Bathhouse proprietor (Talmberg)
9x18мм ПМ ПС гс ППО

**9x18мм ПМ ПС гс ППО** (ПС ППО) - патрон 9x18 мм ПМ калибра в *Escape from Tarkov*.

## Описание

Патрон 9х18мм ПМ ПС гс ППО с пулей массой 6,3 грамм со свинцовым сердечником в биметаллической оболочке в форме усеченного конуса с закругленным носом, в стальной гильзе. Патрон был разработан в связи с необходимостью для МВД оснастить сотрудников патроном с уменьшенной рикошетной способностью, чтобы минимизировать побочный ущерб от рикошетов во время городских операций.
Bedrishka

**Bedrishka** is a character in *Kingdom Come: Deliverance*. She asks Henry to bury her husband, Anthony, under the linden tree behind their house.

## Inventory

* 7.3
* Apple
* Bread
* Carrot
* Door key
* Dress and apron (variant 1 - v.2)
* Head scarf
* Lady's slippers
* Onion
* Trunk key

* 7.3
* Apple
* Bread
* Carrot
* Door key
* Dress and apron (variant 1 - v.2)
* Head scarf
* Lady's slippers
* Onion
* Trunk key
Abduction of Wenceslas IV

Wenceslas IV was a none-too-capable ruler – rather the opposite. During his reign he was abducted several times in attempts to wrest power from him.

The first time, in 1394, he was taken captive in one of his residences in Beroun near Prague and taken to Wildberg Castle in Austria. The abduction was engineered by the opposing nobility, called the League of Lords. In 1402, Wenceslas was abducted for a second time, by his half-brother, Sigismund of Luxembourg, King of Hungary, who aspired to the Bohemian throne, with the support of the high nobility, and incarcerated in Vienna, from where he managed to flee with the help of loyal nobles, in November 1403. Sigismund had in the meantime brought in higher taxes on towns and monasteries. Any towns that refused to submit, he conquered and ransacked. The conflict grew into a protracted civil war, which did not abate even after the death of Wenceslas.
Basic controls

The Codex  accumulates all information about the world, points of interest and detailed tutorials.

You move using  and can also sprint  jump  and walk or run

You interact with the world using  You can talk to people, take items, open trunks etc.

If you have a melee weapon on you (e.g. a sword in a sheath on your belt), you draw it using  If you also have a shield that can be combined with the weapon, you will equip it together with the weapon.

You equip your bow using

You crouch using

You call your horse using

You toggle your inventory using

You open the map using

You can skip time and wait for something using . If you’re in the middle of some activity, however, pressing  will call up Help.
Antidote

**Antidote** is a type of alchemy potion in *Kingdom Come: Deliverance*.

*Counteracts all present negative effects.*
## Description

*Cures poisoning inflicted by those of evil intent.*

## Brewing

**Step 1:** Prepare water, two fistfuls of thistle, one of nettle and one of charcoal.
**Step 2:** Drop the thistle in the cauldron and boil for two turns.
**Step 3:** Then add the nettles and boil for one turn.
**Step 4:** Leave to cool.
**Step 5:** Finally add the charcoal, but do not boil!
Ancient Map III

**Ancient Map III** is one of five (5) maps available in the *Treasures of the Past* DLC, a pre-order bonus for the game. They are found in Henry's personal storage trunk, which can be accessed after the game preamble.

## Notes

* Travel north of Uzhitz to the windmill. Ride east from the mill to a small pond. Head east and follow the stonewall to a very large tree.

## Loot

* Grand bascinet
* 485.4
* Necklace
* Nobleman's boots
* Nurembergian cuirass
* Odd die
* Recipe for Bivoj's Rage potion
* Spiked warhammer
* Warhorse coif
* Warhorse greaves

## See also

* Ancient map I
* Ancient map II
* Ancient Map IV
* Ancient map V
Belladonna

**Belladonna** (latin: Atropa) is one of the herbs which can be picked.

## Game description

Beware this plant! For its great toxicity it is unsuitable for the apothecary and even a small amount if used badly can bring death! It induces shakes and chills, the body is gripped by convulsions and strange visions. Some old wives know other uses too, but the medical science has no use for belladonna in cures.

It grows in clearings and in leafy woods, but it is best not to seek it at all.

Very poisonous!

Atropa
Belladonna

Beware this plant! For its great toxicity it is unsuitable for the apothecary and even a small amount if used badly can bring death! It induces shakes and chills, the body is gripped by convulsions and strange visions. Some old wives know other uses too, but the medical science has no use for belladonna in cures.

It grows in clearings and in leafy woods, but it is best not to seek it at all.

Very poisonous!

## Ingredient in

* Aesop potion
* Bane potion
* Bard potion
* Nighthawk potion
* Saviour Schnapps
* Witch potion
An Oath is an Oath

**An Oath is an Oath** is a main quest in *Kingdom Come: Deliverance*.

## Description

*The men are prepared, the trebuchet built and Istvan refuses to surrender. Talmberg must be conquered by force!*
## Objectives

* *Talk to Sir Divish once you're ready.*
* *Fire the trebuchet.*
* *Talk to Sir Robard.*
* *Wait until the two-day bombardment is finished.*
* *Sir Robard is expecting me.*
* *Attack!*
* *Storm the walls.*
* *Get to the tower and rescue Lady Stephanie!*
* *Ride with Sir Hans to meet your father.*
* *Get through the gate.*

## Rewards

* 775 (defeat bandits in camp to the northwest of Talmberg for Sir Robard)
Bailiff and City Council

At the head of the town was the Bailiff appointed by the monarch (the role was hereditary), and the City Council, consisting of aldermen (councillors). The Council was chaired by the Bürgermeister or Subcamerarious (Deputy Chamberlain). The aldermen were mostly wealthy townspeople and their tenure in the function varied with the status of the town, whether royal, signorial or free

The Council decided on the most important topics relating to the town and its inhabitants. Court hearings, conferences, dossiers, deeds of sale or donations of property, registers, contracts and other documents were written up and kept at the Town Hall.

## See also

* Bailiff (Ledetchko)
* Bailiff (Rattay)
* Bailiff (Samopesh)
* Bailiff (Sasau)
* Bailiff (Skalitz)
* Bailiff (Uzhitz)
* Melichar
A Rock and a Hard Place

**A Rock and a Hard Place** is a side quest in *Kingdom Come: Deliverance*.

## Description

*Matthew and Fritz want to raid the quarry in Talmberg. It looks dangerous, but if we're successful we'll be rich!*
## Objectives

* *Find out when they're going to transport the coin from Talmberg to the quarry.*
* *(Optional) Find a way to make sure as few guards as possible transport the money.*
* *Tell Matthew when the Groschen are coming to the quarry.*
* *Find out from the herb woman if there is a way to help the horses. Or to harm them?*
* *Get the venom for poisoning the horses.*
* *Take the concoction to the groom.*
* *(Optional) Give Fritz a share of the loot.*
* *(Optional) Give Matthew a share of the loot.*
Artemisia potion

**Artemisia potion** is a type of alchemy potion in *Kingdom Come: Deliverance*.

*Increases strength, but out of drunkenness ties the tongue.*
## Description

*A strong spirit that induces daydreams. Bitter and good for the digestion.*

## Brewing

**Step 1:** You will need spirits, two handfuls of wormwood and a handful of sage.
**Step 2**: Drop in the sage and boil for one turn.
**Step 3**: Grind the wormwood.
**Step 4:** Drop the wormwood in the cauldron and cook for two turns.
**Step 5:** Distil.
Blacksmith's apprentice (Talmberg Quarry)

The Talmberg Quarry **Blacksmith's apprentice** is a character in *Kingdom Come: Deliverance*.

## Goods

* Axe
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield
* Common shield
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters
* Robber's sword
* Shard
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Noble horseshoes
* Travel horseshoes

* Axe
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield
* Common shield
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters
* Robber's sword
* Shard
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Noble horseshoes
* Travel horseshoes
Ancient map V

**Ancient map V** is one of five (5) maps available in the *Treasures of the Past* DLC, a pre-order bonus for the game. They are found in Henry's personal storage trunk, which can be accessed after the game preamble.

## Notes

* The map depicts the town of Skalitz. Travel north from the north gate and follow the river half way up before reaching the lake. Turn west and look for a deer-hunting spot. There is a derelict cabin nearby with a chest placed against the outer wall. Henry will need a very high lockpicking skill to open the lock.

## Loot

* Dark plate-armour jacket
* Decorated riding boots
* 291.6
* Lucky die
* Recipe for Embrocation
* The Rule of St. Nicholas III
* Warhorse brigandine
* Warhorse hauberk
* Yew longbow

## See also

* Ancient map I
* Ancient map II
* Ancient Map III
* Ancient Map IV
Blacksmith (Rattay)

The Rattay **Blacksmith** is a character in *Kingdom Come: Deliverance*. He is located near St. Nicholas' Church in upper Rattay.

## Goods

* Axe (variant 1)
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield (v.1)
* Common shield (v.2)
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters (variant 1)
* Robber's sword
* Sharp as a Knife
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Military horseshoes
* Noble horseshoes
* Travel horseshoes

* Axe (variant 1)
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield (v.1)
* Common shield (v.2)
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters (variant 1)
* Robber's sword
* Sharp as a Knife
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Military horseshoes
* Noble horseshoes
* Travel horseshoes
A Bird in the Hand...

**A Bird in the Hand...** is a side quest in *Kingdom Come: Deliverance.*

This quest starts with Huntsman Berthold in Rattay who has lost three precious nightingales. Should Henry agree to look for them, the huntsman will send him with three empty bird cages to the woods east of Vranik.

Traps should be set where the nightingale's call is the loudest. Drop one cage and wait. When the nightingale is caught, the bird call will cease and the empty bird cage will become a bird trap, with a cloth appearing over the cage.

The Ancient Map IV location is in the same area as this quest. There is also a camp of bandits close by.

## Description

*Three of the Rattay Huntsman's precious nightingale's have flown off into the woods somewhere. I'm not exactly an ardent ornithologist - I'm more used to chasing bandits and thieves in the woods. But variety is the spice of life...*
*Berthold told me the nightingales should be somewhere in the woods towards Vranik. I'll have to keep my ears open - I have to listen out for their distinctive song and then lay the traps nearby. Then all I have to do is wait until they fly into the traps.*
*I've set one of the traps here. If any of the nightingales is nearby, it'll soon be caught.*
*I've set a trap here. If there's a nightingale in the vicinity, it'll get caught soon enough.*
*I've set a trap here. Now I have to wait a while and see if I catch anything.*
## Objectives

* *Find the nightingales.*
* *Set traps.*
* *Bring the nightingales to the Huntsman.*

## Rewards

* 40 Ordinary arrows
* 200

## Bugs

* There is a bug with saving and reloading this quest, so it can't be completed after having the third bird caught in the cage.
Baker

Although everyone in the village would know how to make bread and flapcakes, in the larger cities and noblemen’s residences, there were **bakers**. Initially the term baker referred not so much to the man who baked, but the one who took the pastries to market. Over time, they specialized in the baking itself and acquired guild status, which, of course led to the rights disputes, because the bakers objected to pastries and bread being sold at markets by country-folk not in the guild. It was only later that the regulations were laid down to make the sale of bread the exclusive domain of the guilds.

The quality of baked goods was supervised by Councillors, or the municipal mesurier. If the flour was bad, they didn’t like its colour or the baker scrimped on weight, he was fined. If there were recurrences, he was expelled from the guild and made to suffer cruel physical punishment. Apparently King Wenceslaus himself used to go to the municipal market to oversee the quality of Prague baked goods, and punished dishonest bakers by publicly dunking them in the Vltava River.

The bakers often owned their own mills, whilst not encroaching on the millers’ craft.

## See also

* Baker (Ledetchko)
* Baker (Sasau)
* Baker (Uzhitz)
* Cook
Alehouse maid (Tavern on the Green)

The Tavern on the Green **Alehouse maid** is a character in *Kingdom Come: Deliverance*. She is located at the Tavern on the Green in Sasau.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Tavern Life
* Wine
Barber

Where hygiene and bathing was not up to scratch, the public baths were on the rise. Public baths in central Europe came in from about the 12th century. There were baths quite literally in every town, and not just in small numbers. Sometimes a town would have three to four bathhouses. Here, people had access to hot water: for bathing or steam baths. In those times, steam was produced by pouring water onto heated bars of iron or stones. Bodily cleanliness was in the care of male and female bathing assistants, overall washing was done in bath tubs, coopered wooden vats and tanks.

In Bohemia, there were baths in operation since the early Middle Ages and their numbers rose steadily. In Prague in the second half of the 14th century there were 47 public baths and by the 15th century the baths were attended not just by the better off, but also by the poorer social strata. There was even a regulation that the bath-keepers had to open their doors once a quarter to the poor and to students. Bathhouses typically belonged to the municipality, and were leased to the bath-keepers. In addition to municipal and private baths, there were also private baths in the houses of the nobility and wealthy townspeople.

In the 13th and 14th century, the bath-houses were very much associated with prostitution. In the 13th century particularly, bath-house prostitution became widespread and there were scarcely any that did not provide sexual services. In the richer urban baths there would also be pharmacists, massage therapists, boiler stokers and cleaners. In the villages the bath-house keeper had to do all the jobs himself.
Bathhouse proprietor (Talmberg)

The Talmberg **Bathhouse proprietor** is a character in *Kingdom Come: Deliverance*. She is located at the Talmberg Bathhouse.

## Goods

* Amor potion
* Bandage
* Bard potion
* Buck's Blood potion
* Embrocation
* Lazarus potion
* Lullaby potion
* Marigold decoction
* Saviour Schnapps
* Vitality potion

* Amor potion
* Bandage
* Bard potion
* Buck's Blood potion
* Embrocation
* Lazarus potion
* Lullaby potion
* Marigold decoction
* Saviour Schnapps
* Vitality potion
Beekeeping

During the Middle Ages, bee-keeping was distinguished by how the honey was obtained, as either forest or domestic. The domestic bee-keeper kept bees in hollow trees or in straw skeps (wickerwork hives) and were not subject to any regulation. Conversely, the forest bee-keepers, who kept bee colonies 'in the wild' in hollowed-out trees, formed a fellowship similar to a guild and paid a fee to the owners of the woodlands for every bee colony they took over.

Beeswax was the main raw material for the production of candles right until artificial wax (paraffin wax) was invented. Honey was used as a sweetener, and fermented to make mead.
Baptism

Under Christian doctrine, **Baptism** is the ritual shedding of Original Sin and Salvation cannot occur without it (Original Sin condemns all people since Adam to die). In the early Middle Ages, adults who consciously entered into the Christian fold were the ones baptized, while at the height of the Middle Ages Baptism came to include even young children. If a child died prematurely (i.e. unbaptized), its soul could not go to Heaven, nor could the body be buried in hallowed ground. Baptisms took place mainly on religious holidays (especially at Easter), and churches would have special baptismal fonts for the occasion - the Baptistery.
Basic horse-riding skills II

**Basic horse-riding skills II** is one of the skill books available in *Kingdom Come: Deliverance*.

## Content

**Basic horse-riding skills**

Saddle sores? Riding, you're doing it wrong. Your lower back must move fluidly with the horse's movements; you mustn't wipe your arse with the saddle...

## See also

* Basic horse-riding skills
* Basic horse-riding skills III
* Basic horse-riding skills IV
Alchemy bench

An **Alchemy bench** is an object in *Kingdom Come: Deliverance*. They are alchemy stations used for brewing potions, and can be found near an herbalist.

## Tutorial

In the alchemist’s lab you will find on the right side of the bench a herbarium, which lists all the properties of herbs and all the recipes you have so far learnt. You open it with  and using  turn the pages to the recipe or plant description you want.

It’s always best to follow the recipe in the book. By holding  on the recipe, you can also set all the necessary ingredients straight onto the alchemy bench.

The degree of difficulty of the brewing itself varies and each recipe requires a variable number of steps.
The first step is always to pour the potion base, which you will find on the shelf on your left.
Then you add the ingredients to the cauldron from the shelf on the right.
If the recipe demands it, you must take care to grind ingredients using the mortar and pestle. You can use the dish next to the mortar and pestle to prepare these ingredients.

The next step is to brew the mixture on the prescribed flame, which is regulated by means of the bellows  Sometimes it's enough just to warm it on a low heat, sometimes it has to be boiled, so you have to work the bellows until the mixture bubbles.
You must carefully time how long you brew the potion using the sand-glass
The brewed potion can then be poured directly from the cauldron into the phial, or passed through the distiller.

The recipe steps must be adhered to precisely – if you deviate too much from them, the potion will fail, you’ll lose all your ingredients and the whole brewing process will have to be repeated.

## Bases

There are four bases used to brew potions. These are always supplied at the alchemy bench:

 Water | Wine | Oil | Spirits
Aesop potion

**Aesop potion** is a type of alchemy potion in *Kingdom Come: Deliverance*.

*You feel as if you'd been born in the saddle and raised by dogs. Dogs won't bark at you and horses will love you.*
## Description

*A recipe from the secret learning of the Arabs, which was used for its success in handling animals, for the smell of the substance has a calming effect on horses and all animals and is so pleasing to dogs that they even forget to bark.*

## Brewing

**Step 1:** Prepare spirits, a handful of Wormwood, one of Belladonna and one of Comfrey and the tusk of a wild boar.
**Step 2:** Drop the wormwood and tusk in the cauldron.
**Step 3:** Boil the wormwood and tusk for two turns.
**Step 4:** Leave the cauldron to cool.
**Step 5:** Grind the comfrey.
**Step 6:** Drop the belladonna and comfrey in the cauldron, but do not boil.
**Step 7:** Distil.
Blacksmith (Ledetchko)

The Ledetchko **Blacksmith** is a character in *Kingdom Come: Deliverance*. He is located in the south part of Ledetchko.

## Goods

* Axe (variant 1)
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield (v.1)
* Common shield (v.2)
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters (variant 1)
* Robber's sword
* Shard
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Noble horseshoes
* Travel horseshoes

* Axe (variant 1)
* Bludgeon
* Carpenter's axe
* Charcoal
* Common bascinet
* Common shield (v.1)
* Common shield (v.2)
* Cooper's axe
* Dagger
* Hunting arrow
* Kettle hat decorated
* Long-distance arrow
* Old bascinet
* Ordinary arrow
* Piercing arrow
* Plate couters (variant 1)
* Robber's sword
* Shard
* Skullcap
* Small armourer's kit
* Small blacksmith's kit
* Spade
* Spiked club
* Two-piece kettle hat
* Woodcutter's axe
* Wounding arrow
* Farm horseshoes
* Noble horseshoes
* Travel horseshoes

## Associated quests

* The Queen of Sheba's Sword
* Tricks of the Trade
9x18мм ПМ ПСВ

**9x18мм ПМ ПСВ** (ПСВ) - патрон 9x18 мм ПМ калибра в *Escape from Tarkov*.

## Описание

Патрон 9х18мм ПМ ПСВ с экспансивной пулей массой 7,5 грамм. Предназначен для спортивной стрельбы и охоты. Несмотря на низкую начальную скорость, пуля обладает отличным останавливающим действием благодаря расширению после попадания в цель.
Beverages

There were shortages of clean drinking water (due to pollution of watercourses by human activities around rural settlements) and fruit juices were available only in season. Hence everyone, including children, drank beer. The beer brewed at home was weaker and heavier than today, contained 1-5% alcohol, and served instead of soup. It had no head of foam, was brewed from wheat - so called 'white beer', or from barley - 'old beer'. Only in the 15th century did hops come to be added for better beer quality, bringing out a bitter flavour.

Wine was drunk primarily at Court and in the monasteries. It differed from today's by its spicy, very sweet taste. It would be condensed into a thick syrup and diluted with water.

Spirits were altogether rare. Distillation took place in small volumes. Fruit and cereal distillates were again weaker than today's (about 15-20%). The most popular drink was mead, made from fermented honey dissolved in water.
Alehouse maid (Traders' Tavern)

The Traders' Tavern **Alehouse maid** is a character in *Kingdom Come: Deliverance*. She is located at the Traders' Tavern in Rattay.

## Goods

* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked pork
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Silence is Golden and Other Myths
* Smoked sausage
* Spirits
* Wine

* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked pork
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Silence is Golden and Other Myths
* Smoked sausage
* Spirits
* Wine
Andrew

**Andrew** is a character in *Kingdom Come: Deliverance*. He is the innkeeper at the Inn in the Glade.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Lockpick
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Drinking water
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Lockpick
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine

## Associated quests

* Delicacies
* Masquerade
* Besmirched
Nether surge

Nether Surges are events during which Nethers group together and attack a safe zone with a Reaper in lead. Players may defeat the Surge to secure the safe zone. After a Nether Surge is defeated, the Nethers will retreat in order to regroup,
and attack again. Regrouping is neccesary to the development of a Nether Surge, as sole Nethers will be repelled by the
Anti-Nether Devices present at safe zones.
Betwixt

**Betwixt** is a character in *Kingdom Come: Deliverance*. He lives with Master Ota in Sasau. Henry must defeat Weed, Lanky, Betwixt, and Stump in a fist-fight before challenging Punch during the quest *If You Can't Beat 'em*.

## Inventory

* 10.9
* Axe (variant 1)
* Bread
* Brown tunic
* Dagger
* Hunting boots
* Patched hose (variant 1)
* Trunk key

* 10.9
* Axe (variant 1)
* Bread
* Brown tunic
* Dagger
* Hunting boots
* Patched hose (variant 1)
* Trunk key
Bivoj's Rage potion

**Bivoj's Rage potion** is a type of alchemy potion in *Kingdom Come: Deliverance*.

*Increase strength and agility, but you are more easily wounded.*
## Description

*A potion that arouses in men a bloody frenzy, increases strength and effectiveness in battle. Beware, though, should you use it, for a madman in the turmoil of battle may easily come to harm!*

## Brewing

**Step 1:** You will need wine, two handfuls of sage, one of wormwood and a cave mushroom.
**Step 2:** Grind the wormwood.
**Step 3:** Throw the sage in the cauldron and boil for two turns.
**Step 4:** Leave to cool. Add the wormwood, but do not boil.
**Step 5:** For better effect add the cave mushroom.
**Step 6:** Distill.
Alehouse maid (Inn in the Glade)

The Inn in the Glade **Alehouse maid** is a character in *Kingdom Come: Deliverance*. She is located at the Inn in the Glade along the Neuhof-Talmberg road.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine
Beggars' Feast

**Beggars' Feast** is an activity in *Kingdom Come: Deliverance*.

## Description

*Alex, the leader of the Skalitz refugees, asked me to hunt down some game for them. That's poaching, but a man should help his neighbour.*
## Objectives

(Note: Objectives are randomly selected)
* *Bring Alex boar meat.* (45/45)
* *Bring Alex boar meat.* (45/45) & *Bring Alex some lepiotas.* (5/5)
* *Bring Alex hare meat.* (90/90)
* *Bring Alex red-deer venison.* (55/55)
* *Bring Alex roe deer meat.* (80/80)
Alehouse maid (Sasau Wagoners' Inn)

The Sasau Wagoners' Inn **Alehouse maid** is a character in *Kingdom Come: Deliverance*. She is located at the Sasau Wagoners' Inn in Sasau.

## Goods

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine

* Bacon
* Bandage
* Beer
* Bread
* Bread roll
* Cheap wine
* Cheese
* Cooked hare meat
* Cooked horsemeat
* Cooked lamb
* Cooked pork
* Cooked red-deer venison
* Fine wine
* Horseradish
* Lentil mash
* Lentil soup
* Mead
* Milk
* Moonshine
* Porridge
* Pretzel
* Roast chicken
* Roast duck
* Salami
* Saviour Schnapps
* Smoked sausage
* Spirits
* Wine
At Your Service, My Lady

**At Your Service, My Lady** is a side quest in *Kingdom Come: Deliverance*.

## Description

*Stephanie from Talmberg wants an unforgettable wedding for our cousin Sophie.*
*Lady Stephanie has given me an important task. I'm to help with preparations for her cousin's wedding.*
*I had to pick up a roan from the Uzhitz stables. It wasn't easy, but I got that stubborn beast safely to Talmberg.*
*I had to pick up a roan from Uzhitz for Lady Stephanie. It wasn't easy getting that stubborn beast to the Talmberg stables.*
*One of the presents for Stephanie's cousin was to be a decorative crown. The Sasau master had it almost ready, but the merchant Martin Viezek, who was bringing the Moldavite gem he was going to set in it, hadn't turned up. So I had to go and find this Martin Viezek. He wasn't much fun to be with, but at least I got the stone from him.*
*Lady Stephanie wanted me to bring her a keg of the best wine in the region from the merchant Konrad Hagen, but he'd already donated his last keg as first prize in an archery contest.*
**(If Henry wins the contest):**
  *Not that that was a problem, what with my archery skills. I won the contest and the keg of wine.*
**(If Henry does not win the contest):**
  *Not that that was a problem. I managed to get the wine another way. I can't be bothered with archery anyway.*
*Everything worked out in the end. The Sasau master set the Moldavite in the crown overnight and I gave Her Ladyship the finished piece. No doubt she'll be happy with it.*
*The Lady of Talmberg wanted me to put on the shirt she gave me in front of her. I had a funny feeling Her Ladyship wanted some other service from me that she wasn't saying.*
## Objectives

* *Talk to Stephanie.*
* *Buy wine from the merchant in Rattay.*

* *Win the archery contest.*
* *(Optional) Get the wine some other way.*

* *Get the decorative crown from the masters in Sasau.*
* *Find a roan from Uzhitz.*

## Trivia

* The roan can not be called with .
* If Henry decides to go look for the moldavite stone, one of the bandits at the camp has the Bandit's trunk key to open the chest that contains the moldavite.

* If Henry does not retrieve the Moldavite, or if he tells Master Jerome to craft the decorative crown using something else, then he will receive the Ornamental crown instead of the Crown with moldavite. The only way to get the Casanova achievement is to give Lady Stephanie the Crown with moldavite.

* If Henry fails the archery contest, he can still bribe or convince the winner to give him the wine.
All that Glisters

**All that Glisters** is a main quest in *Kingdom Come: Deliverance*.

## Description

*I found quite a pile of Groschen in the Pribyslavitz encampment, which Master Engineer Feyfar subsequently discovered to be fakes. Not only is that a capital crime against the Crown, but it's also proof that there's more going on around Rattay than meets the eye.*
*The captured bandit from Merhojed told me the place where the fakes were passed by the counterfeiters is north of Rovna. The handover is due to take place any day now. Naturally, nobody from Pribyslavitz will be coming there, so I may yet run into the counterfeiters’ go-between.*
## Objectives

* *Go to the place where the counterfeit money is handed over.*
* *Explore the crossroads by Rovna.*
* *Follow the trail of blood from the ambushed wagon.*
* *Find out what happened with the wagon.*
* *Talk to Borya.*
* *Talk to the wounded man.*
* *Catch the mystery knight.*

* **(or)** *Lie in wait for the mysterious knight.*
* *Meet with the mysterious Knight by the pond in Sasau.*

* *Give Ulrich's documents to Tobias Feyfar.*
* *Find out who in Sasau works with copper.*

* *Check out Zach the blacksmith.*

* *Find out where the counterfeiters get the quicksilver.*

* *(Optional) Speak with Ulrich.*
* *Talk to the master fresco painter.*
* *Continue the investigation in the Overseer's office.*

* *Go and speak with Master Feyfar.*
* *Check out the engraving workshop.*

* *Talk to the madam of the baths.*
* *Talk to Florian, the engraver's apprentice.*
* *Find out what Florian knows.*

* *Help Florian save the kidnapped girl.*

* *Find Rapota.*
* *Stop Rapota.*
* *Question Rapota.*

* *Find the entrance to the mineshaft in the Skalitz hills.*
* *(Optional) Secure Ulrich’s help.*
* *Find the counterfeiters' workshop.*
* *Arrest Jezhek of Ronow.*
* *Return to Rattay and speak with Radzig Kobyla.*
* *Get the keys to Jezhek’s cell from Bernard*
* *Question Jezhek of Ronow.*
* *Report to Sir Radzig.*

## Rewards

Ambushed caravan chest

* 32.4
* Blue chaperon
* Blue combat jupon
* Burgher's sword
* Fancy shirt
* Green nobleman's hose
* Merchant's sword
* Working boots

* 32.4
* Blue chaperon
* Blue combat jupon
* Burgher's sword
* Fancy shirt
* Green nobleman's hose
* Merchant's sword
* Working boots

Menhart's grave

* 96.3
* Decorated sabre
* Necklace
* Silver ring

## Notes

* The only way to get the quest *Damsel in Distress* is to choose the dialogue option *"I'll save Esther"* when talking to Florian.
Bane potion

**Bane potion** is a type of alchemy potion in *Kingdom Come: Deliverance*.

*The slightest amount brings instant death.*
## Description

*Whoever shall brew this potion, let him be warned that he is toying with his very soul and with eternal damnation, for anyone who is struck by or imbibes a single drop shall be beyond all help. It is good for hunting bears or poisoning the wells of foes, but beware that it should not come into the wrong hands, for it would give cause for terrible murder. Remember the Lord and do no evil!*

## Brewing

**Step 1:** You will need wine, a handful of wormwood, two handfuls of belladonna and a fly agaric.
**Step 2:** Boil the wormwood for two turns.
**Step 3:** Leave the wormwood to cool.
**Step 4:** Grind the belladonna.
**Step 5:** Drop the belladonna in the cauldron, but do not boil!
**Step 6:** Finally add the fly agaric.
**Step 7:** Distil.
A Friend In Need...

**A Friend In Need...** is a side quest in *Kingdom Come: Deliverance.*

## Description

*I met my old mates Fritz and Matthew. And as usual, they're in a pickle.*
*I went to see Theresa. She was happy to hear from Fritz and Matthew and she even advised me which mill to ask at for jobs for them.*
*I managed to talk the Ledetchko miller into giving Fritz and Matthew a chance. I hope those two ne'er-do-wells don't make me look like a fool.*
## Objectives

* *Find work for Matthew and Fritz.*
* A   *(Optional) Tell Theresa Fritz and Matthew send their regards.*
* *Tell Fritz and Matthew that you found work for them.*