The North

(change photo later) Friendo and  the dog arriving at The North

### Inhabitants

Arbor, Bana, Bean, Cauldron, Crank, Dejo Bravisa, Dundee, France, Grin, Lenox, Lloyd, Morton, Novak, Phoney, Rudy, Scroobert, Toot, Tortley, Treevor

**The North** is the second major area of the game, located north of the House across the pond. In order to get to this area, Friendo has to use a boat and the paddle; entering the boat triggers a cutscene of Friendo and the dog before a loading screen appears.

## Story

### 2D Stage

After boating across the pond, Buddy welcomes Friendo to The North. They arrive on the shore of the pond just outside of the entrance to town. Before Friendo goes to town, Buddy encourages them to help the fisherman, Dundee. Once Friendo reaches the town gates, they are greeted by the Mayor Tortley. He guides Friendo and the dog through the town, eventually arriving at his house. He tells them that he has a vital quest for them: to water his flowers. If they water his flower beds, Tortley rewards Friendo with the coin. After that, he tells the player to help as many townsfolk as possible. If they can do it, then he will give them a very special quest.

## Geography

### The Pond

Main article: Pond

The first location the player encounters in The North is the northern side of the pond. Here, they will find the local fisherman Dundee. An exclamation mark above his head indicates that he has a quest. If the player interacts with him, they will be receive a quest to find Dundee's missing left hand. If the player wishes to return to Home, they can depart on the boat.

### The Town

A nameless town full of NPCs can be found in The North. As the player helps these NPCs with their quests, the tragic backstory behind this area is slowly revealed.

Following the northern path will lead the player to the town square. A large fountain sits in the middle; it is the townsfolk's only source of drinking water. Arbor can be found here when the player first enters the town. A bulletin board is also accessible in the town square. Reading the bulletin board will help the player discover quests that they still need to complete.

Directly above the town square is Grin's and Botley's houses. To the right of these, the player can find Mayor Tortley's house. There are four flower beds outside of his house, which he will ask Friendo to help water.

In the south-west corner of the town, the player can find some more houses. There are two inaccessible houses which belong to Lenox and Bana. There is a very tiny house which belongs to Bean and his children. The last house belongs to Phoney, but it is locked and requires the key to open.

There is another small neighborhood found in the south-east corner of the town. France can be seen outside of her house. The house beside hers once belonged to Sarah. Further down, the player will find Scroobert outside of their house. After first arriving, Bana will be running around the town, visiting different mail boxes.

At the top of town is a tavern that belongs to the tavernkeep, Toot. To the right is an open grate which leads into the sewer, where the Lloyd can be found. Further on the player will find the band Dejo Bravisa with all of their instruments. In the far north-east corner is a tucked away area where Novak is locked in a cage for their crimes.

The north-west side of town is where Cauldron is set up. Botley is sitting at one of the tables. Continuing north, the player can find a small clearing in the forest with a single stump.

### The Forge

When entering the town, the player can take the leftmost path to visit the town's blacksmith, Rudy.