recursal/Fanatic-Fandom huggingface dataset:
Moguro Fukuzou

**Moguro Fukuzou** (喪黒 福造, *Moguro Fukuzou*) is the titular main character of the 2017 The Laughing Salesman remake, The Laughing Salesman NEW. In each episode he finds a new client and helps better their lives with his merchandise. But if the client cheats, or does not obey his strict rules he punishes the clients, often ruining their lives.

## Appearance

In the NEW series, Moguro appears as a short, ominous man with pale skin and an ear to ear smile. He also sports a black overcoat, blue suit, and a white undershirt. Along with black pants, a gray striped tie, brown dress shoes, and a black top hat. Underneath his hat, he has short, black hair with very visible roots.

## Personality

Moguro is a mischievous, cruel person. Along with a comedic side, he uses his charisma to become friends with people, only to use that friendship against them to get a laugh out of it. Throughout the show Moguro does not show any hatred to those he punishes, as he only does it for his own enjoyment.

## Biography

### Meeting Sakamaki

A month before the events of the show, Moguro met with a very drunk and bored Sakamaki at an outdoor bar. After hearing that Sakamaki was bored he told Sakamaki about a club where he could drink with girls even in the daytime. After telling Sakamaki about all of the great qualities of the club, Sakamaki would bring his friend Nakajima Kenichi to the club.

### Daydream

After telling Sakamaki about the Daydream club Sakamaki brought his friend Nakajima Kenichi to the club. After arriving at the club so too would Moguro. After arriving he gave Nakajima his business card while Sakamaki told Nakajima how he and Moguro met. While at the club a girl at the bar named Haruka began to show affection for Nakajima, and Nakajima began to like her as well. After realizing it was 1:30 Nakajima and Sakamaki left in a hurry, as their boss would scold them if they left any later. That night, Moguro would again run into Nakijima when Nakajima tried to go to the daydream club during the night. After going to the club during the night Nakajima would be horrified by the girls that were there during the night, and would run away, and fall into Moguro's stomach. After Nakajima ran into Moguro, Moguro explained that the club only had beautiful girls during the day, and that during the night it was just another club. The next day, Sakamaki and Nakajima retuned to the dream club, where Moguro would give the two his black salesman whiskey, and encourage the two to drink the other alcoholic beverages at the club. And the two would soon cave, and two co-workers would become extremely drunk. After the two realized it was almost one a clock, they attempted to leave, but Moguro used his abilities to keep them at the club, and the two got even more drunk. After they decided they finally had to leave, the two asked for the bill, and it totaled to a whopping 498,000 yen, which the salaryman couldn't pay. In the end their true punishment would be an intense scolding by their boss after they got drunk during work hours.

SP-101 Moguro Fukuzou collectible action figure by Figma.
Level 0

**Opis**

level 0 To pozornie nieskończona nieliniowa przestrzeń, przypominająca zaplecze lokalu handlowego. Wszystkie pomieszczenia na poziomie 0 wyglądają jednolicie i dzielą powierzchowne cechy, takie jak pożółkłe tapety, wilgotne wykładziny, gniazdka elektryczne i niespójnie rozmieszczone oświetlenie fluorescencyjne. Jednak żadne dwa pokoje na tym poziomie nie są identyczne.

Oświetlenie fluorescencyjne obecne na poziomie 0 brzęczy ze stałą częstotliwością. To brzęczenie jest znacznie głośniejsze i bardziej dokuczliwe niż zwykłe lampy fluorescencyjne, a badanie opraw w celu określenia źródła nie było jak dotąd jednoznaczne. Po drugie, nie można jednoznacznie zidentyfikować substancji nasycającej dywan; nie jest to woda ani nie jest bezpieczna do spożycia.

Przestrzeń liniowa na poziomie 0 została drastycznie zmieniona; można iść w linii prostej i wrócić do punktu wyjścia, a skończyć w zupełnie w innym zestawie pomieszczeń niż te, przez które wcześniej przechodziliśmy. Z powodu tego zjawiska i wizualnego podobieństwa między poszczególnymi pokojami spójna nawigacja na poziomie 0 okazała się bardzo trudna. Urządzenia takie jak lokalizatory GPS i kompasy nie działają w obrębie poziomu. A komunikacja radiowa jest słyszalnie zniekształcona i często zawodna.

**Kreatury**

Interakcje z kreaturami na poziomie 0 są rzadkie, ale mogą wystąpić; jeśli zostaną napotkane, mogą być bardzo niebezpieczne. Zaleca się, aby nie ufać innym, z którymi można się spotkać na tym poziomie, ponieważ najprawdopodobniej są oni kreaturą.

**Wejścia i wyjścia**

**Wejścia**

-Jeżeli znoclipujesz z rzeczywistości, to znajdziesz się w Levelu 0

-Jeżeli znoclipujesz w niektórych miejscach w poziomach to zostaniesz przeniesiony do levelu 0

**Wyjścia**

-Wiele czynników ostatecznie spowoduje, że korytarze znikną do poziomu 1.

-Noclipowanie się przez ścianę przeniesie cię na poziom -1.

-Przebicie się przez podłogę może doprowadzić do Poziomu 27. Może również wyprowadzić w pustkę

-Rzadko, wędrówka wystarczająco daleko w dowolnym kierunku może doprowadzić do Sali Manilskiej.

**Ciekawostka**

Na mapach google. Po całym świecie są porozrzucane zdjęcia poziomu 0 dzięki funkcji street view

Ten latający robocik, ma kanał na youtubie! nazywa się Billy Le Robot.
Hoota-kun

**Hoota-kun** (フータくん, *Hoota-kun*) is manga series by Fujiko Fujio A based on the fictional character of the same name. It was serialized in Shonengahosha's Shonen King and Bessatsu Shonen King Magazines from 1964 to 1967.

It was revived in Shonen King magazine with the title **Hoota-kun NOW!** (フータくん, *フータくんNOW!*) for the remake.
Fujiko Fujio World

**Fujiko Fujio World** (藤子不二雄ワールド, *Fujiko Fujio World*) is a program which aired from October 19, 1987 to March 27, 1989 on TV-Asahi related channels, each episode airing on Mondays from 6:50 to 7:20PM (JST). An anime block featuring Fujiko Fujio A series-adapted anime until it was renamed **Fujiko Fujio A World** after the duo split up.

## Programs

* Ultra B
* Pro Golfer Saru > New Pro Golfer Saru
* Biliken
Umeboshi Denka

**Umeboshi Denka** (ウメ星デンカ, *Umeboshi Denka*) is a Japanese SF comedy manga written by Fujiko F. Fujio which was published in Shogakukan from 1968 to 1970.

## Story

The story of an alien prince named Denka who fled to Earth after his home planet exploded, and his new life full of adventures with his Earth family.

## Characters

* Denka
* Taro Nakamura
Neonowa woda

Neonowa woda to rzadki płyn, który można znaleźć na specjalnych poziomach The Backrooms.

## Opis

Neonowa woda to niezwykle rzadka kolorowa odmiana Wody Migdałowej. To pożywienie można znaleźć w wielu różnych smakach z lekkim nagazowaniem, od przyjemnych do raczej niepożądanych. Profilowi ​​smakowemu często towarzyszy „kolor”, z którym jest powszechnie kojarzony. Ogólnie rzecz biorąc, żaden odkrywca poza poziomem 3999 nie będzie miał szansy na znalezienie Neonowej Wody.

## Kolekcja

Neonową Wodę można uzyskać z kilku źródeł, w tym:

-Placówka Café Studio na poziomie 3999

-Ambulatorium znajdujące się w Ziemi Obiecanej

-Niektóre obszary na poziomie -150

-W rzadkich przypadkach z rzeki na poziomie 1009

-Wykonane z Wody Migdałowej i pokruszonych kryształy The Underground

## Cechy

Neonowa woda ma zdolność leczenia wszelkich dolegliwości lub ran zadanych Odkrywcy. Biorąc pod uwagę jego rzadkość i moc, zaleca się, aby nie spożywać go w nieostrożny sposób. Inne, rzadsze kolory wydają się posiadać dodatkowe zdolności wzmacniające, takie jak zwiększona mentalność, poczucie czujności, czas reakcji i inne. Niektórzy wysnuli teorię, że Neonowa Woda uniemożliwia wykrycie go przez niektóre pospolite kreatury.

## Wydarzenie poziomu 1009

W niezwykle rzadkich okolicznościach osoba o dobrej etyce moralnej zbliżająca się do Wodospadu na poziomie 1009 może wywołać wydarzenie, które zastąpi Wodospad Migdałowy różnymi odmianami Wody Neonowej. Chociaż wszystko, co usunie osoba o złej etyce moralnej, albo zamieni Wodospad z powrotem w Wodę Migdałową, albo wyda bardziej skorumpowaną wersję Wody Migdałowej. Gdyby dana osoba piła „zły płyn”, prawdopodobnie wykazywałaby te same objawy, co płynny ból.

1. ↑ Opis
2. ↑ Kolekcja
3. ↑ Cechy
4. ↑ Wydarzenie levelu 1009
George Thancey

## Biography

George Thancey is a 34-year-old human currently residing in Dry Rum Cove located in southwest Ilistrus. Thancey was the captain of the Dry Rum Crew, a pirate crew that he founded himself with a few mates whilst sitting in a bar. Following a shipwreck, George found himself on the shores of Ilistrus, and with nothing but the scrap from his ship, George built a hut and raised the flag of his former ship, The Three Stared Roger, and named the valley after his late crew.
The Backrooms PL Wiki

**Witamy na The Backrooms PL Wiki!**
Backrooms (PL: Zaplecze) To inny wymiar w którym pojawiasz się jak znoclipujesz z rzeczywistości. Ma on nieskończnie dużo "poziomów". Przejdź na "wszystkie strony by zobaczyc strony. Na dole masz wszystkie kategorie

Jesteśmy społecznością, którą każdy, wliczając w to ciebie, może tworzyć i rozwijać. Wiki takie jak ta zależą od zaangażowania czytelników oraz dodawania treści. Kliknij na przycisk „DODAJ NOWĄ STRONĘ” lub „EDYTUJ” by rozpocząć!

## Tutaj masz linki do stron

Pod-Poziomy
Poziomy

Rzeczy

Poziomy Specjalne Poziomy Minuse-Specjalne

*Potrzebujesz pomocy z rozwojem społeczności?*

* Zasady tej wiki
* Podstawy
* Jak edytować?
* Zarządzaj swoją nową społecznością
* Zawartość
* Wszystkie strony pomocy

Możesz stać się również częścią większej rodziny społeczności Fandomu. Odwiedź Centrum Społeczności!

*Do założycieli społeczności*: W sekcji powitalnej napiszcie ciekawy akapit o tematyce tej wiki. Pozwolicie w ten sposób czytelnikom łatwiej się w niej odnaleźć i dodacie do niej kilka podstawowych informacji. Następnie odwiedźcie panel administratora po więcej wskazówek.
LAAT/C

## Description

The LAAT/c [Low Altitude Assault Transport / Carrier] is an Aerial Vehicle Transport Carrier. It is used to pick up and drop any vehicles onto and out of the battlefield via air.

```
Currently Only in Dev Layer

```

## Stats

### **Weapons**

* Pilot
	+ 40mm Smoke Grenades
* CoPilot
	+ Dual AA Gun

### **Hull | Cargo Size**

* Hitpoints
	+ Hull - 3500
* Weakpoint
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply
		- [1000] Ammo
		- [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 1 Vehicle Carrier
Level 0.0000001

### **Opis**

Poziom 0.0000001 jest postrzegany jako niekończąca się biała pustka, ale nie do końca pusta. Jeśli przejdziesz dokładnie [ZMIENIONO] kilometry na wschód, znajdziesz raczej st̶̛̛̟̭͇̯̼̬̥̳̰̤͔̰͒͋͛̏̀̀̊͋͑̍̈́̇ͅr̶̹̺̹̪͎̻̱̦͈̹̐̈́̓̓a̶̧̧̢̢̨̖̖̳̯̝̲̹͙̦͛͋̊̌̊̕͜͠n̷̢̫̥̞͉̘̬͓̱̖͈̣̱̬͛̋͗̚͜g̶̢̢͍̰̭̮̭̯̭̹̬̜̰̬̜̒̕e̵̛͎͋̒̇̂̇́́̃̈́͐̂ artefakt. Dotknięcie go spowoduje, że biała pustka zacznie się plątać i wyginać geometrię w sposób, którego ludzie nigdy wcześniej nie widzieli. A im dłużej temat czeka, tym gorzej. Po 1 sekundzie biały kolor zmieni się szybko na inne. Po 1 minucie pustka zacznie się obracać, wywołując w niej mdłości. Po godzinie zaczyna być niebezpiecznie. Grawitacja gwałtownie się zmienia, powodując jeszcze więcej nudności i drobnych krwotoków. Po 3 godzinach losowe obiekty zaczną pojawiać się i znikać w pustce, a kończyny podmiotu zaczną się zniekształcać. Po 5 godzinach podmiot zacznie słyszeć różne ogłuszające i przerażające odgłosy. Po 10 godzinach, jeśli podmiot nadal żyje, zostaje teleportowany do Level 0

### **Wejścia i wyjścia**

Wejścia: Istnieje nieznana szansa, że ​​obiekt zostanie tutaj przekazany podczas no-clipowania w The Backrooms.

Wyjścia: Przetrwaj 10 godzin, aby zostać teleportowanym do Level 0
2008/5/3

**TV Schedules from Around the World on May 3rd, 2008**

Previous Date: May 2nd, 2008
Following Date: May 4th, 2008

## United States

### United States

* https://web.archive.org/web/20080505064202/http://tvlistings.zap2it.com/tvlistings/ZCGrid.do
* https://nickstory.fandom.com/wiki/May\_3,\_2008?so=search (Nick schedule)
The Marshall News Messenger (Marshall, Texas)
The Daily Inter Lake (Kalispell, Montana)
Statesman Journal (Salem, Oregon)
(https://www.sbmania.net/forums/threads/weekly-schedules.120/page-11) (SpongeBuddy Mania weekly schedule)
* https://cnas.fandom.com/wiki/May\_3,\_2008?so=search (Cartoon Network/[adult swim] schedule)
http://web.archive.org/web/20080430143026/http://schedule.cartoonnetwork.com/servlet/ScheduleServlet?action=viewAll&showID=304014&show=Tom+%26+Jerry http://web.archive.org/web/20080430150145/http://schedule.cartoonnetwork.com/servlet/ScheduleServlet?action=viewAll&showID=313920&show=Cartoon+Cartoon+Show (Cartoon network schedules)
Swimpedia
https://itachiishtar.tumblr.com/ToonamiSchedules/2008 (Toonami schedules)
https://animesuperhero.com/forums/threads/cn-schedule-april-28-may-4.4529561/ (The Cartoon Network Forum (Anime Superhero Forum))
https://web.archive.org/web/20080503020356/http://www.imdb.com:80/tvgrid/2008-04-28/TOON (IMDB listings)
VHS Tape from 404's VHS Collection
Old TV captures by furf of Cartoon\_Palace (10:30am)
Siscon Prince

**Siscon Prince** (シスコン王子, *Siscon Prince*) is a manga series by Fujiko Fujio A which serialized in Kobunsha's Shonen magazine.

## Anime

It was later adapted into a puppettoon series which aired on Fuji TV from December 20, 1963 to March 27, 1964, every Friday for 15 minutes.

### Music

* Theme: Siscon Prince (シスコン王子) by the Victor Kids Chorus.

### Episodes

1. 原子力潜水艦来る!
2. 謎の水兵
3. 意外!X2号作戦
Oii! Kurumaya-san

**Hey! Mr. Car Dealer** (おーぃ！車屋さん, *Hey! Mr. Car Dealer*) is the main opening theme to the 21 Emon anime.

## Tracklist

1. Oii! Kurumaya-san
2. Heisei Boogie (ヘイヘイ・ブギー)

## Lyrics

### TV Version

* Japanese
* Romanji
* English

Insert if available

Insert if available

Insert if available

### Full Version

* Japanese
* Romanji
* English

Insert if available

Insert if available

Insert if available
Level 0!

# Poziom 0!

**Bezpieczna strefa "Białe światło" To najbezpieczniejsza część Poziomu. O dziwo wygląda dokładnie tak, jak Level 0 . Nie można określić, czy jesteś na poziomie 0, czy na tym poziomie. Na szczęście, Woda Migdałowa jest porozrzucana po całym poziomie, ale dywan jest wilgotny z powodu Liquid Pain. Nie pij tego. Kreatury są rzadkie, ale tutaj są niebezpieczne. Pojawiły się doniesienia o zobaczeniu tutaj „Nieznanego”.**

###  **Niebezpieczna strefa " Czerwone światło"**

Jest to druga najniebezpieczniejsza część poziomu i według niektórych raportów wygląda jak poziom 0.1. Nie są znane żadne obrazy „czerwonego światła” z powodu problemów z ich przetwarzaniem przez aparat. Kreatury można znaleźć rozproszone na poziomie. Oczekuj, że w momencie wejścia na Poziom będziesz zaroić się od kreatur. Każda woda migdałowa, którą tu znajdziesz, jest w rzeczywistości płynnym bólem, więc NIE pij jej.

### Śmiertelna strefa "Czarne światło

To najniebezpieczniejsza część poziomu i wygląda jak poziom 0.7. Tej części należy unikać ZA WSZYSTKIE KOSZTY. Gdy tylko wejdziesz, powita cię rój kreatur. Pożrą cię powolnym, bolesnym losem, podobnie jak Level !. Jeśli to widzisz, UCIEKAJ O SWOJE ŻYCIE!

### **Kreatury**

Smilers, Skin-Stealers, Death Moths, Hound, Partygoers,

### Kolonie i placówki

Ze względu na charakter tego poziomu, Kolonie i Posterunki nie istnieją. Chociaż istnieje kilka opuszczonych placówek.

Wejścia i wyjścia

Wejścia

-Idąc wystarczająco daleko w Level 0

-No-Clipowanie z Frontrooms ma 0,001% szansy, że cię tu sprowadzi.

- No-Clipowanie w jasnym obszarze poziomu 0,7

-Znalezienie drzwi na poziomie 0.1 z napisem „Uruchom ponownie!”

Wyjścia

Niestety nie ma znanych wyjść. Niektórzy wierzą, że no-clipowanie, gdy jest „czerwone światło” doprowadzi do poziomu 3999 lub końca.

1. ↑ **Bezpieczna strefa "Białe światło"**
2. ↑ Niebezpieczna strefa "czerwone światło"
3. ↑ Śmiertelna strefa "Czarne światło"
4. ↑ Kreatury
5. ↑ Kolonie i placówki
6. ↑ Wejścia i wyjścia
Level 0.03

# Level 0.03 "Śmiertelny dom"

### **Opis**

Poziom 0,03 wydaje się być nieskończonym obszarem podobnym do domu; jednak pokoje mają 75% szans na to, że będą sypialnią, w której śpiące dziecko. Ten poziom ma połamane deski podłogowe, w które jeśli wpadniesz, istnieje 70% szansa, że ​​wpadniesz w kolce i zginiesz, a 30% szansa, że ​​utkniesz na nieznanym przedmiocie i utoniesz (zwykły sposób śmierci w drugim obszar, do którego mogą prowadzić deski podłogowe). Ten poziom oświetlają tylko małe lampy lawowe i małe zwykłe lampki. Ten poziom ma wiele drzwi w każdym pokoju, które zwykle prowadzą do większej liczby pokoi. Cały ten poziom działa przeciwko tobie i może się na ciebie załamać, jeśli nie będziesz ostrożny. Ten poziom ma półki; jednak te „półki” zawsze spadają na wędrowców, więc przedmioty na półkach są obecnie niezidentyfikowane.

### **Kolonie i posterunki**

Ze względu na charakter tego poziomu nie można zakładać kolonii i posterunków.

### Kreatury

* Smilers
* Skin Stealers
* Adult Facelings (Hostile)
* Child Facelings (Docile)
* Cone Spiders

Wejścia wyjścia

Wejścia

-Możesz wejść na ten poziom, wchodząc do spalonych drzwi w Poziomie 0

Wyjścia

-Przejdź przez czerwone, świecące drzwi, aby przejść na poziom 0.034.

-Przejdź przez znajomo wyglądające drzwi, aby przejść na poziom 0.033.

-Przejdź przez spleśniałe drzwi, aby przejść na poziom 0.032

1. ↑ Opis
2. ↑ Kolonie i Posterunki
3. ↑ Kreatury
4. ↑ Wejścia i wyjścia
Level -∞

## Opis

Poziom -∞ to najdziwniejszy poziom zaplecza. Kiedy wędrowiec wejdzie na poziom, znajdzie się obok starego opuszczonego domu w środku lasu. Dom jest zrobiony z różnych gatunków drewna, takich jak dąb, brzoza itp. Ziemia pachnie jak powietrze po deszczu w The Frontrooms. Las wokół domu wydaje się nie mieć końca. Istnieją pewne teorie, że jeśli przejedziesz 1 milę w dowolnym kierunku, skończysz na poziomie ∞, ale nie zostało to jeszcze zdeklamowane, ponieważ jeśli przejdziesz tylko 250 metrów w dowolnym kierunku, niebo stanie się czarne jak smoła, ale światło nadal będzie działaj w ten sam sposób, a nieokreślony byt zacznie biec w twoją stronę. Uważa się, że ucieczka od tego jest całkowicie niemożliwa. Jeśli wędrowiec wejdzie do domu, znajdzie się w nieskończenie szerokiej przestrzeni:

### Białe szaleństwo

Białe Szaleństwo to nieskończenie długie, szerokie i wysokie miejsce na Poziomie -∞. Wszystko jest całkowicie białe, tak jak ziemia, niebo, a nawet twoje ciało. To miejsce faktycznie ma topografię. Na przykład to miejsce ma wzgórza, a nawet góry. Jedyną rzeczą na tym poziomie, którą możesz zobaczyć (ale wciąż całkowicie białą) jest drzewo na szczycie wzgórza. Kiedy wchodzi tu wędrowiec, drzwi za nimi nagle znikają. Według naukowca z M.E.G powietrze w tym miejscu to w rzeczywistości 50% tlenu i 50% azotu. Istnieją teorie, że jeśli ściąsz drzewo, wszystko stanie się czarne, a przed tobą pojawią się drzwi. Nikt tak naprawdę nie wie, dokąd prowadzi, ale niektórzy mówią, że jeśli tam wejdziesz, ostatecznie skończysz na poziomie 9223372036854775807. Wędrowiec może wyjść, skacząc z najwyższej góry w tym miejscu, znoclipujesz przez ziemię , i skończysz na poziomie 3.14.

## Kolonie i Posternunki

M.E.G Baza Vasca

Przez większość czasu członkowie tej bazy są gotowi dać ci trochę wody migdałowej, jedzenie i dać ci trochę czasu na odpoczynek.

## Wejścia i Wyjścia

### Wejścia

-Siedząc na czerwonym krześle w samolocie na poziomie ∞ wrzucisz cię tutaj.

- Znalezienie Ściany na Levelu 0 z napisem "-inf" i zno-clippowanie przez nie, zaprowadzi cię tutaj (UWAGA: są one niezwykle rzadkie).

- Pomyślne wyjście z akwarium na poziomie +974 przyniesie ci ją

### Wyjścia

- Przejdź 1 milę w dowolnym kierunku do lasu, a znajdziesz się na poziomie ∞, ale to wyjście jest tylko hipotezą.

- Teoria mówi, że jeśli wejdziesz przez drzwi przed sobą po ścięciu drzewa, skończysz na poziomie 9223372036854775807.

- Zeskocz z najwyższej góry, a skończysz na poziomie 3.14.

Miłego dnia 👍
STAP

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Protodeka

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
UT-AT

## Description

The UT-AT [Unstable Terrain Artillery Transport]

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
SAAT

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
AAT

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Tri Fighter

## Description

The Tri-Fighter is an Air Superiority Fighter with its High speeds and small body. Can switch to Vtol or Fighter Mode.

## Stats

### **Weapons**

##### Live Layer

* Pilot
	+ Dual Barrel AA Gun [3 Magazines]
	+ 2 Anti Vehicle Missiles
	+ 40mm Smoke Grenades

##### Dev Layer

* Pilot
	+ Triple Barrel AA Gun [3 Magazines]
	+ 40mm Smoke Grenades

### **Hull | Cargo Size**

* Hitpoints
	+ Hull [Live] - 900
	+ Hull [Dev] - 600
* Weakpoint
	+ Engine - 1200

* Supply Capacity - [700]
	+ Initial Supply
		- [700] Ammo
N99 - Logi

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Partners

* SW Open Worlds is a mod for fallout new Vegas and is set to be a massive single player rpg story based adventure that takes you through the star wars galaxy during the time of the new galactic empire. The mod will feature a main story and quest with companions, outfits, weapons, items and many planets with immersive maps and side quests.

* Has a dedicated channel in our Discord

### /r/StarWars

A great community for everything Star Wars with with lots of passionate fans, incredible original artwork, and overall a fun place to chat! Take a peak if you haven't before!

### Star Wars Battlefront II Remaster

A total conversion mod that revamps BF2 maps, units, vehicles, weapons, effects renewing the looks of Battlefront II while keeping online compatability.

### Battlefront III Legacy

Currently being rebuilt to offer as a mod to the public, they also offered us some of their map models that we retopologized.

### Commando's Offensive

* Commando's Offensive [Short Teaser] Official Video
* Our friends over at Commando's Offensive might still be in early-access, but have been hard at work to create a great game and now this teaser to show you where they're at.

### Eternal Vengeance - Community

A War Hammer conversion mod for Squad that is WIP and being worked on by one of our developers, Desert Falcon.
HMP/C

## Description

The HMP/C [Heavy Missile Platform / Carrier] is an Aerial Vehicle Transport Carrier. It is used to pick up and drop any vehicles onto and out of the battlefield via air.

```
Currently Only in Dev Layer

```

## Stats

### **Weapons**

* Pilot
	+ 40mm Smoke Grenades

### **Hull | Cargo Size**

* Hitpoints
	+ Hull - 3500
* Weakpoint
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply
		- [1000] Ammo
		- [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 Vehicle Carrier
Hailfire

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
N99

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
TX-60

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
AT-RT

## Description

The AT-RT [All Terrain Reconnaissance Transport]

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Galactic Contention Wiki

## Welcome to the Official Galactic Contention Wiki

Created by the Galactic Contention Staff Team and maintained by the community.
The wiki is still under heavy construction, changing often, without warning and may break at times. We'd love your help in building out this community resource! If you'd like to contribute, feel free to do so! If you're a wiki pro, feel free to reach out to our team within our Discord if you notice yourself running into any roadblocks.

We are currently maintaining 395 pages (89 articles).

About Galactic Contention
***Galactic Contention*** is a full, Star Wars conversion mod for the FPS tactical shooter - Squad, published by Offworld Industries - that places you directly into both well-known and original battlegrounds of the Clone Wars. With up to 50 v 50 matches, custom game modes, iconic vehicles and aircraft, Galactic Contention makes for an incredible cinematic expe
rience.

***New to Galactic Contention or Squad?*** Make sure to read our helpful \*\*Community Guides\*\*, *especially* the \*\*Getting started?\*\* guide!

External Links

* Steam Workshop
* Official Discord
* ModDB

* Twitter
* Reddit
* Youtube
* Twitch

GC Wiki Community

```
 Intentionally blank for now. Awaiting graphics.

```

Main Navigation

**Maps**
**Factions**
* Grand Army of the Republic
* Confederacy of Independent System
* Gungans
* Tusken Raiders

**Vehicles**
**Kits**
**Game Modes**
* Invasion
* Survival
* Warfare

**Community Guides**
* Getting Started
* Game Mechanics
* Learn with a Guide

File:FrontPageArt2.png

Main page sections: 1 · 2 · 3 · 4. Looking for support, have some suggestions, or just want to chat? Come join us in our Discord Server!
\*Legal disclaimer?
Factions

## Overview

Following a similar faction setup as vanilla Squad, Galactic Contention mainly features layers of iconic Clone legions of the Grand Army of the Republic battling the Droids of the Confederacy of Independent Systems in a conventional warfare setting.

## Conventional Forces

### Grand Army of the Republic (GAR)

The most varied faction in all of Galactic Contention when it comes to cosmetic and map specific legions, the Clone forces of the GAR vary in nearly every way possible. From Phase 1 & 2 armor variants, to specific class accessories, iconic uniforms, and many more details, the following legions are currently playable.

* Coruscant Guard
* Non-Legioned Shinies
* 13th Legion (Halloween)
* 21st Nova Corps (Galactic Marines)
* 41st Elite Corps
* 42nd HEAT Regiment
* 91st Recon Corps
* 104th "Wolfpack"
* 212th Battalion
* 241st Battalion
* 327th Star Corps
* 501st Legion

### Confederacy of Independent Systems (CIS)

The armies for the Confederacy of Independent Systems vary between their unending droids and occasional local populations fighting off the clone armies of the Republic. In Galactic Contention you can fight as :

* The Droid Army
	+ Standard Camo
	+ Geonosian Camo
	+ Spec-Ops Camo
	+ Snow Camo
	+ Jungle Camo
* Geonosian Hives

### Galactic Empire (GE)

On a few layers the phase 3 clones of the early Empire fight against rebelling groups of clones still loyal to the Republic.

## Irregular Forces

### Tusken Raiders

Two different Tusken tribes make an appearance in Galactic Contention, with a focus to their home planet of Tatooine.

### Gungans

Appearing on their home world of Naboo and making a special appearance on a "special" Venator layer, the Gungans...

## In Development

### Umbarans

To be released with Umbara, the Umbarans are a work in progress and under wraps faction.
Barc

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Community Guides/Getting Started

# Joining Galactic Contention

## Purchasing/Downloading Squad

Squad is a semi-realistic combat game made by Off World Interactive. It can be purchased on Steam. Once purchased, download Squad to your game library. Storage on a Solid State hard drive will yield best performance for the base game and Galactic Contention mod.

## Installing Galactic Contention

Galactic Contention is a modification, or mod, to the base game of Squad. It's free, and may be obtained in one of two ways, through the Steam Workshop, or through the Squad Server Browser.

### Steam Workshop

Galactic Contention can be downloaded from the steam workshop here. Subscribe to the mod, and it should begin to automatically download. When complete, you should be able to immediately join a game of Galactic Contention.

### Squad Server Browser

Galactic Contention can also be downloaded by attempting to join a Squad server running the mod already. This will prompt your game to begin downloading the mod. The mod is large, so this can take some time. To download Galactic Contention in this manner, follow these steps:

1. Start Squad.
2. Navigate to the server browser with the "Servers" button.
3. Select "Filter", and enable "Show Modded Servers".
4. Refresh your server browser with "Refresh".
5. Select a server running the Galactic Contention mod. The server name will usually contain "Galactic Contention" in the name.
6. Select "Join Server".
7. The game will tell you "The following mods are missing or out of sync: Galactic Contention"
8. Select "Download All" and wait.

Galactic Contention should now be downloaded. To check, visit the steam workshop page to confirm you are now subscribed to the mod, or attempt to join a Galactic Contention server.

## Playing Galactic Contention

To play the Galactic contention mod, you must join a server running the Galactic Contention mod.

1. Start Squad.
2. Navigate to the server browser with the "Servers" button.
3. Select "Filter", and enable "Show Modded Servers".
4. Refresh your server browser with "Refresh".
5. Select a server running the Galactic Contention mod. The server name will usually contain "Galactic Contention" in the name.
6. Select "Join Server".
7. Squad will tell you "this server is running 3rd party mods, your game experience may vary". Select "Join".
8. Wait in server queue as needed.

## Updating Galactic Contention

Galactic Contention is a mod hosted by the Steam Workshop. It should automatically download new updates for the mod to keep your version up to date. These downloads will display as "Workshop Content" updates for Squad.

## Learning how to play Galactic Contention

Galactic Contention, like Squad, has a rather steep learning curve for new players. Utilize these guides below, and reach out to tutors to learn new skills and improve your gameplay.

XXX INSERT LINKS TO GUIDES XXXXXXXX
Sandcrawler

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
HMP

## Description

The HMP [Heavy Missile Platform] is a Aerial Combat Transport that can quickly insert or extract infantry in and out of the battlefield. It can be used for both combat and logistical purposes.

## Stats

### **Weapons**

##### Seed Layer

* Pilot
	+ 40mm Smoke Grenades
* Seat 2 & 3
	+ Laser Turret

##### Live Layer

* Pilot
	+ Dual Barrel AA Gun [3 Magazines]
	+ 4 Anti Vehicle Missiles
	+ 40mm Smoke Grenades
* Seat 2 & 3
	+ Laser Turret

### **Hull | Cargo Size**

* Hitpoints
	+ Hull - 1200
* Weakpoint
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply
		- [1000] Ammo
		- [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 2 Side Gunners
* 13 Passengers
Scavenger Speeder Rockets

## Description

The Scavenger Speeder Rockets is a banged up old and rusty version of the CIS Hellfire.

```
Currently Only Spawned in by Server Staff

```

## Stats

### **Weapons**

* Gunner
	+ S5-Rockets [31 Rockets]

### **Hull | Cargo Size**

* Hitpoints
	+ Hull - 500
* Weakpoint
	+ Engine - 600

* Supply Capacity - [300]
	+ Initial Supply
		- [300] Ammo

### **Seat Capacity**

* 1 Driver
* 1 Main Gunner
* 1 Passengers
Logan Lothruk

## Hey I am Logan Lothruk, this is my story,

I was born in a small village in Steinrike, my mom was a farmer and my dad was a mighty warior. when I became 11 my dad went on a raiding party to the south lands, while he was away my mom died of the plague, I had to take care of my self till my dad returned home. so I learned how to take care and fight for my self, when the raiding party returned my dad has died gloriously in battle while taking 5 man down, from what they told me. the wariors took me under there guidance they thought me how to fight and kill. when i was 16 i went on my first raid

Pt:2

and when i got home with our riches i got respected for being a great warrior, then i met my wife Gualiza. she was the most beautifull woman on this planet. we had a son and a daughter. we baught a plot of land and started our own farm we grew some crops and we worked together to take care of our animals, Till that damned bloody day, that day every thing changed. it was a cool summer morning and the sky was red I felt a strange feeling and felt somthing was of, Gualiza has already woken up, because she wasn't next to me I ran to the pig pen, where she would normally be feeding the pigs at this time, but she was nowhere to be seen. My daughters and sons room where also empty, but nowhere to be found. Where did they go, and what was this strange feeling. and then i saw it. outside there they where a rope around there necks hanging from our gate beneath skeleton rider. fully armored soldier on skeleton horses, I grabbed my axe and sword and ren at them, but before i could get to them they disapeared in a thick mist never to be seen again. I ran to my family and took them down, but i was to late. My wife and children where murdered that day i swore revenge on the skeleton riders. i travled around the world to find them. After years of searching i wanted to give up and end it al, but then i saw them on the horizon. I took all my weapons i have had gathered over the years and went after them. In the freezing nights i finaly catched up with them while they setted up there camp. I took my axe and sword and attacked them. the fight took hours until morning when the first light struck the trees, the last rider took his last breath then i heard horses in the distance, i thaught more riders where comming, but then i saw steinrike soldiers comming. They where also hunting the skeleton riders, they where impressed how i took them down all single handedly they took me with them and helped me get back on my feet and gave me a new house, inside there castle
The Laughing Salesman (live action series)

## The Laughing Salesman

**The Laughing Salesman** (***笑ゥせぇるすまん Hepburn: Warau Serusuman***) was a live action adaptation of the manga and anime by the same name. The series is considered largely considered lost media, as only one of the episodes has ever been recorded or archived. The show starred Shirō Itō as Moguro Fukuzo.

## Plot

In a society filled with people who do whatever with their lives, there are some who struggle with it or never achieved their goals. The story focuses on individuals who meet a shadowy and ominous salesman, Moguro Fukuzo (喪黒 福造), who promises them a better life if they follow his advice. However, the clients that Moguro meet often cheat, refuse to rely on his help, or worse - deny that they received assistance at all. When this invariably happens, Fukuzo punishes his clients by using their reliance on his aid against them. With their lives ruined, he is satisfied with his job and looks for more potential clients or victims, as the case may be.
Y Wing

## Description

The Y-Wing is a Player controllable Bomber Craft. It can use the exact Bombs used from the Y-Wing Bomber Commander Action. Can switch to Vtol or Fighter Mode.

```
Currently Only Spawned in by Server Staff

```

## Stats

### **Weapons**

* Pilot
	+ Dual Barrel AA Gun [3 Magazines]
	+ Bombs [3 Magazines; 5 Per Mag]
	+ 40mm Smoke Grenades
* Gunner
	+ Laser Turret [4 Magazines; 125 Rounds]

### **Hull | Cargo Size**

* Hitpoints
	+ Hull - 2000
* Weakpoint
	+ Engine - 1200

* Supply Capacity - [500]
	+ Initial Supply
		- [500] Ammo

### **Seat Capacity**

* 1 Pilot
* 1 Gunner
Doraemon

**Doraemon** (ドラえもん) is a Japanese manga series written and illustrated by Fujiko Fujio. The series has also been adapted into a successful anime series and media franchise. The story revolves around a robot cat named **Doraemon** of 22nd century owned by Sewashi Nobi, who has a lot of gadgets used in the future and travels back in time to help Sewashi's grandfather named Nobita Nobi to shape his future and help him when in trouble.

## Manga

The original *Doraemon* manga series was created by Hiroshi Fujimoto under the pen name of Fujiko F. Fujio, and began publication from December 1969 to 1996, being publicized into many of Shogakukan's children's magazines. This was the public introduction of Doraemon along with many of the franchises' other main characters. The comic would go on to become successful enough to start a full franchise after an extremely successful anime series began to broadcast, which then led to the character of Doraemon himself to come to be considered as a cultural icon of Japan. As of 2020, the tankobon copies of the manga have gone on to sell more than 100 million copies, making it one of the best selling manga of all time.

## 1973 anime

The **1973 *Doraemon* anime** series was a brief but successful attempt at adapting the original manga series into anime. It was initially aired on the Nippon TV network starting in April 1973, and lasted 6 months and ended with an episode named “Goodbye, Doraemon”. After it ended, Doraemon remained exclusively as a manga until 1979 when Shin El Animation and TV Asahi produced and aired a more successfully second anime adaptation, which finished its run in March 2005. After the 1979 anime finished its run, a new version of the anime aired shortly after, which is still running to this day.

## 1979 anime

***Doraemon*** was a 1979 anime created by Fujiko F. Fujio. The series was produced by Shin-Ei Animation, and was more successful than its 1973 predecessor. It ran on TV Asahi from April 2, 1979 to March 25, 2005 for a total of 1,787 episodes and 30 specials. This anime adaption has now been dubbed in several languages, which aired in several countries.

For the first 2 years of the series' run, the episodes (of approximately 6 minutes long) aired every Monday through Saturday from 6:50 to 7:00 PM. Starting October 2, 1981 the series switched to a weekly half-hour format, where it remained until the end of its run. Because of the switch to the half-hour format, the episode length increased to 10 minutes, or sometimes 23 minutes. When the episodes were not 23 minutes, the network paired 2 shorter episodes (a new episode and a rerun) to fill up the half-hour time-slot.

## 2005 anime

The 2005 Doraemon anime was first aired on April 15th, 2005 (nearly 1 month after the 1979 anime ended) on the Japanese television channel, TV Asahi. Produced by by Shin-Ei Animation, it is the successor to the 1979 Doraemon anime. This is also the current anime version of Doraemon, running successfully in many countries.
Space Ural

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Kiteretsu Encyclopedia/Games

On February 23, 1990 Epoch released an action game for the famicom. On July, 1994, another action game, Kiteretsu Daihyakka: Bouken Ouedo Juraki, was released by video System for the game boy. A board game titled Kiteretsu Daihyakka: Chojiko Sugoroku Was released on january 27, 1995 by video system for the super famicom.
Emplaced Forklifts

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Deathbringer - AT

## Description

The Deathbringer [Anti Tank (TOW) Varient]

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Play GC singleplayer while devs are updating the mod

### **DISCLAMERS:**

* Do **NOT** join any official servers. You will most likely get banned for running an outdated version of the game.
* It is **NOT** recommended to attempt this if you are not proficient with computers.
* This is **NOT** supported by official GC or OWI staff. Do not create tickets in the discord or bug them about it.  Be respectful.

1. **Download the pre-ICO version of Squad so it is compatible with GC**
	1. Hit WIN+R > enter *steam://open/console*
	2. In the Steam console, type this command: *download\_depot 393380 393381 221892361822338238*
		1. This will kick off an invisible download for the older version of Squad.  You can open Task Manager > Performance > Ethernet to see the status of your download
2. **When the download is complete, run pre-ICO Squad.**
	1. **IMPORTANT: Run Squad WITHOUT easy anti-cheat enabled.** Do NOT hit *squad\_launcher.exe*. Do NOT join any official servers.
	2. Navigate to the folder location that the Steam console gives you: *C:\Program Files (x86)\Steam\steamapps\content\app\_393380\depot\_393381*
	3. Inside of that folder, further navigate to *\SquadGame\Binaries\Win64*
	4. **Run *squadgame.exe***
3. **Fire up your favorite GC layers.**
	1. Hit ~ twice to enter the in-game console.
	2. *AdminChangeLayer GC\_YOUR\_FAVORITE\_MAP*
4. **Notes**
	1. Huge thanks to Buffle, something\_sinister, and Astolfo for finding this workaround in #vip-lounge (link is for VIP donators only).
Kits

## Kit Selection

Similar to Squad's role limit and requirements, you need a certain amount of squadmates in your squad to choose certain roles. Some classes are also restricted depending on the Team's Player count. Galactic Contention provides a variety of different type of loadout for most classes like the Rifleman, Heavy Rifleman, Medic, and others.

## Faction Kits

Depending on the Faction you are currently playing, loadouts and potential kits you can play varies. An example of this is the Clone Commando VS the Magna Droid. They are in the same kit slot however each kit has different weapons and stats from Hit points to Model.

Know that some factions don't have the same exact number of kits as other factions like the Geonosians however each can benefit from their own Faction-wide Advantages. More information can be found under the Factions tab.

## Map Specialized Kits

Certain factions have special kits that are only available on certain maps like Kavado, the Clone team has the Shadow Trooper kit they can select to play as.

Below shows he possible kits that can be played currently on certain maps:
AT-TE

## Description

The AT-TE [All Terrain Tactical Enforcer] is the pride of the Clone Republic.

It is the frontline tank and heavily fortified walking fortress that can transport infantry and supplies with a good defensive cannon mounted on top.

## Stats

### **Weapons**

##### Live Layer

* Driver - 40mm Smoke Grenades
* Gunner
	+ Laser Sabot [8 Magazines; 7 Per Mag]
	+ Laser Turret [3 Magazines; 200 Per Mag]
* Seat 3 - 6 - Laser Turret

##### Dev Layer

* Driver - 40mm Smoke Grenades
* Gunner
	+ Laser Sabot [8 Magazines; 7 Per Mag]
* Seat 3 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 5850
* Weakpoints
	+ N/A

* Supply Capacity - [6000]
	+ Initial Supply - [3000] Ammo | [3000] Construction

### **Seat Capacity**

* 1 Driver
* 1 Main Gunner
* 4 Side Gunners
* 15 Passengers
Deathbringer - AA

## Stats

### **Weapons**

##### Seed Layer

* Pilot - N/A
* Seat 3 & 4 - Laser Turret

##### Live Layer

* Pilot - Dual Barrel AA Gun [Magazines~3], 4 Anti Vehicle Missiles
* Seat 3 & 4 - Laser Turret

### **Hull | Cargo Size**

* Hitpoints - 1500
* Weakpoints
	+ Engine - 1200

* Supply Capacity - [2000]
	+ Initial Supply - [1000] Ammo | [1000] Construction

### **Seat Capacity**

* 1 Pilot
* 1 CoPilot
* 2 Side Gunners
* 11 Passengers
Tutors

Tutors are members of the Galactic Contention Community who are willing and able to contribute knowledge and skill towards those looking to improve their skills in GC, are new to Galactic Contention, or even are new to Squad. To contact the Tutors, visit the Galactic Contention Discord and ping @Tutors