recursal/Fanatic-Fandom huggingface dataset:
Jetzii

### Relatives

Atika [Adopted Sister] / Baross [Adopted Father] / Mourische [Adopted Mother] / Ryszard [Adopted Brother]

## Meta

### Theme

Daiki Kasho - All My Life

Jetzii is one of the main members of the party in the RP. Under Atika's tutelage, Jetzii competes across different motor racing disciplines, sometimes fighting for a win, but with being relatively new to the industry, rookie mistakes often plague his competitiveness. His main goal is to see Sonic through with the mission of escorting Ciel and ensure the safety of Mobius' citizens, although he also seeks to make a name for himself by being an icon of hope and prosperity - through heroism or martyrdom.

This character is played by DanV.

### Appearance

Jetzii is an albino hedgehog, with all white fur and skin and red/pinkish eyes. He has 8 flared quills on the back of his head and two long white tufts on his forehead. He wears a black vest with a gold chain, grey baggy tracksuit bottoms, designer red/white/black trainers and fingerless red gloves.

### Personality

Jetzii is always trying to live on the line. He never looks back and is constantly aiming high. Bordering on overconfidence, he has a never say die attitude and as a result, never knows when he’s bitten off more he can chew.

Jetzii likes to support his friends and teammates through motivation, understanding and occasionally trying to be a comedian (despite his humour being rather hit-or-miss). Anyone on his good side will be a best friend in his eyes, often times leading him to cosying up to individuals who often want little to do with him or would rather be left alone.

Against enemies, Jetzii shies away from anything involving murder. He firmly believes anyone can be made to be a good person, or at least renege their acts of evil. If left to act on his own inclination, he will always try and smooth-talk or negotiate peace with the enemy, but if this doesn't work, clattering a few heads to the floor is an adrenaline-fuelling past-time he can enjoy.
Священное Королевство Десентия

**Десентия** или **Священное Королевство Десентия** - государство, находящееся на севере континента Аська. Форма правления - парламентская монархия, идеология - парламентизм, тип гос.управления - демократический, тип. гос.устройства - унитарное гос-во. Десентией правит король Никита I Ефремопилюлин, на данный момент должность канцлера занимает Алексей Константинососненский.

## **История:**

### До СКД:

До создания Священного Королевства на земле севера Аськи существовало две племени - Липчи и Карчи. Они воевали между собой за выживание. Карчи занимались земледелеием и скотоводством, а Липчей еще "не задела" неолитическая революция.

Тем не менее война продолжалась до Великого погрома, когда произошло сильное землетрясение на севере Аськи. После великого погрома земля была в рахрухе. Оставшиеся в живых люди решили заключить Липчикарчийский договор, который предлагал создать Королевство, которое было название Десентией.

## Управление

Десентия была парламентской монархией. Исполнительную власть имеет король, который возглавлял свою резиденцию - Ефремопилюлинский дворец, где жила вся его семья. Законодательную власть имел Канцлер Десентии, который избирался раз с 4 года и он возглавлял Правительство Десентии и Верховный парламент Десентии (Верхняя палата - Верховный штаб Десентии, Нижняя палата - Сенат). Судебную власть возглавлял Верховный судья, назначемый Канцлером раз в 4 года. Он возглавлял Верховный суд, Конституционный суд, Прокуратуру СКД.

## Вооружённые силы СКД

Вооружённые силы СКД состоят из сухопутных войск, ВВС и ВМФ. Численность - примерно 600 000 человек.

### Сухопутные войска

Крупнейший вид ВС СКД. Состоит из пехоты, танковых и инженерных войск. Численность - 200 000 человек.

### ВВС

Второй по численности вид ВС СКД. Состоит, собственно, из авиации и ВДВ. Численность - 200 000 человек

### ВМФ

Третий по численности вид ВС СКД. Состоит из подводного и надводного флота и морской авиации. Численность - 200 000 человек.

## Экономика

Экономика в Десентии - индустриальное. В Десентии Построено множество заводов. На севере строятся заводы лёгкой промышленности (текстиль, хлопчато-бумажная). На юге Десентии находятся месторождения металлов, там же построены заводы тяжёлой промышленности. Доля рабочих в Десентии составляет 15%.

На юго-востоке Десентии построены фермы, которое уже не один век снабжают Десентию едой. Множество простых людей работают фермерами. Государство также понижает налоги рабочим и фермерам, что даёт им стимул работать.
Eye Of Larn

In Larn, The Eye of Larn seems to have no purpose other than income from selling it. Use this money to buy the Lance of Death and enter the Volcano.

In ULarn, The Eye of Larn sharpens your vision and enables you to see demons, who are otherwise always invisible. Note, that it's shop value is only 13k gold, but it can be sold at the bank like other gems for 66k gold. Though in ULarn it's advisable to keep it and at the time one get's it, money is probably not an issue anymore and one should already have the Lance of Death.
Cheeky Chocolate

**Cheeky Chocolate** is one of the Sweet Treats Shopkins.

## Description

### Behavior

Cheeky Chocolate is a Passive Mob That Don't Attack players when near at them or attacking it. it may detect as a color green dot in the Minimap when players enables a "Entities Radar" from Rei's Minimap Mod.

### In Game Appearance

Cheeky Chocolate has 2 different colors including. blue with some brown accents. it is a Normal sized mob that has the same size as from the players. but unlike from its apperence. Cheeky Chocolate's Physical Size is 1x2x1 (Length x Height x Width) Blocks Big. it has 2 Arms And Legs that cannot moved And she has a Heart on its wrapper.

## History

Cheeky Chocolate is added in version 130B7 Snapshot of Shopkincraft Mod.

## Statistics

### Mob Size

Cheeky Chocolate's Size is about 1 7/8 Block High And 1 1/2 Width

### Speed

Cheeky Chocolate's Speed is 3.85 which is a above-normal value for using MCreator.

## Mob Loots

### Common Loots

Cheeky Chocolate Will Drop a single Gold Ingot everytime she get killed.

### Rare Loots

Cheeky Chocolate Has A 1% Chance to Drop A Sweet Treats Ingot when killed.

## Spawn

### Biome

Cheeky Chocolate can only spawn in the Extreme Hills Biome.

### Spawning Rate

Cheeky Chocolate is set to 1 mob per spawn within a chunk radius away from another mob.
Captain Toad: Treasure Tracker

**Captain Toad: Treasure Tracker** is a game for the Nintendo 3DS.

In this game, when Wingo steals a Power Star and kidnaps Toadette, it's up to Captain Toad to rescue her.

Before the game was released, the gameplay was in Super Mario 3D World. They were levels in the game. However, Captain Toad later got his own game, originally on the Wii U, before being ported to the Switch and Nintendo 3DS.
Unburden

```
A spell by KibblesTasty

```

*1st-level transmutation (Artificer)*

**Casting Time:** 1 action

**Range:** Touch

**Components:** V, S

**Duration:** 1 hour

A creature you touch no longer suffers the penalties to movement speed or to their Dexterity (Stealth) checks while wearing heavy armor, and is no long encumbered from carry weight unless they are carrying more than twice the weight that would encumber them.
Guildhaven

A Guildhaven is a fortress of training in which individuals from Rahsvane can become great and efficient warriors known as Guildsmen. The Guildhaven was first built after the Great War when the hero of Rahsvane, Theravis, wanted to strengthen the military prowess of their land.

The first Guildhaven was constructed shortly after the war, and Theravis saw to its completion every step of the way. His plan was to have a Guildhaven in each village all across Rahsvane, and make sure they all ran smoothly. He soon delegated certain individuals with great combat prowess and leadership qualities to become GuildMasters, who would operate the fortress and all its inhabitants.

Each Guildhaven has a similar layout. They are built with a strong emphasis on training and learning of the different threats of the world. Guildhavens will have large training areas complete with sparring circles, practice dummies, and metallic posts to be used for magic training,, however, magic training wasnt introduced until the 4th vane took his reign amd magic was discovered.

Each Guildhaven also consists of a Bookhouse, ran by a Bookeeper appointed by the Guildmaster. These were very important to the Guild, as knowing your enemy is a large advantage to a combat victory.

The Guildhaven will train hopefuls consistently for 2 years strait. Then they will partake in a final exam to see if they have what it takes to recieve the title of a Guildsman.
Permanence

PERMANENCE: If you can read a book and get the spell "Permanence" you've basically won the game. Whenever I get this spell, it's usually from a book in the volcano. What this spell does is to make every buff spell (the ones you see on the right panel of the larn screen) permanent. If I get this spell, I usually run back up to the Home level and go shopping. I get a heroism potion, a giant strength potion, scrolls of undead protection and spirit protection (especially important for nagas) fire resistance (for dragons) stealth and expanded awareness--then I cast all my buff spells, dex+2, str+2, haste, invisibility, invulnerability, cancellation, walk through walls, and then finally PER (permanence). All those things will be on for the rest of the game. With Stealth permanenced, the monsters will be frozen and only wake up when you hit them. If you have the lance of death, that means they're dead. Even if they wake up, you'll still have haste, invisibility, charm monster, and all those other things running, and they won't stand a chance. Permanence is guaranteed victory if you play it right.

### References

1. ↑ larn-game.blogspot.com/2007/08/general-larn-tipstricks.html (final paragraph)
Cheats

## WIZARD mode

There is a WIZARD mode for testing features of the game. To get into WIZARD mode, type in an underscore '\_' and answer the prompt for the password with 'pvnert(x)' (do not enter the quotes). Wizards are non-scoring characters that get magic mapping, everlasting expanded awareness and one of every object in the game.

Since it's easy to lose your game due to a browser crash, accidental back button press, or closed tab, there are 2 new 'wizard' passwords. Using the password 'checkpoint' will load a backup of a checkpoint file, and 'savegame' will resurrect a previous save game. Obviously this can be used to cheat, but it was already pretty easy to cheat before. Be honorable, always.

Source: https://github.com/primeau/Larn
Pit

When walking over a pit, player has a 20% chance of passing by unharmed regardless of player stats.

Otherwise, a roll is made using dex and pack weight. The lower the player's dex and the higher their pack weight, the more chance they have of falling in.

If the player falls into a Pit while located on the lowest dungeon floor, they will fall into a bottomless pit and die.

Otherwise, the player will always fall to the *next dungeon floor.* Upon falling into the pit, the player will take damage equal to the current dungeon level \* 3 + 3

* *Example: If the player falls into a pit on floor 2, they will take 2 \* 3 + 3 (9) damage*

#### References

1. ↑ https://github.com/primeau/Larn/blob/48914b4f2deb21c5598bd84055f02cd1dc318eaf/object.js#L635
Delve Mind

*3rd-level psionic*

**Casting Time:** 1 action

**Range:** 60 feet

**Components:** S

**Duration:** Concentration, up to 1 minute.

You delve into a creature's mind forcing it to make an Intelligence saving throw. On failure, for the duration or until you end the spell you gain access to its memories from the past 12 hours, able to recall things it remembers as if they are you own memories, but these memories contain only things the target creature remembers.

**At Higher Levels:** When you cast this spell using a spell slot of 4th level or higher, you can delve an additional 12 hours further back in the creatures memories each slot level above 3rd.

```
A Spell by KibblesTasty

```
Other Items

## Tips

* Rings can be increased in level by wielding them and reading an Enchant Weapon scroll. A ring has a wielded WC of 3 and the effects of rings (strength, protection, etc.) are cumulative.
* Gems, Scrolls, Potions, Rings, Books, etc. all weigh 1 pound each. A chest weighs 30 pounds and gold weighs 1 lb/1000 GP. Carrying ability is supposedly directly related to dexterity.
Abe Tilus

**Abe Tilus** est un chimiste travaillant pour Le Réseau. C'est un mutant doté de branchies, on le qualifie d'homme poisson.

C'est un homme timide, au physique frêle et peu avantageux. Grand et mince, il porte des grosses lunettes et ses cheveux long et filasses sont clairsemés par un début de calvitie. On le surnomme "Tête d'ampoule".
Special events

There are many special events in Cat.O infinity run, in all of them you win at the end a prize or a cat.O, here are the events:

**Seasonal events**

Fluffy springtime (Spring)

Egg-cat crazyness (Easter)

Catfish time (Summer)

Witch-cat.O season (Halloween)

Furryfeast (Thanksgiving)

Snowcat season (Christmas)
Bibang

## Bio

*"Bibang is famed to be a famous rock star (literally) and starring their own bands. Getting the help from its Dweller comrades has benefited a lot since Bibang started their career. It has a lot of covers that it has been doing in their Pop Star albums. You should go check them out and they’re quite the banger!"*

## Sound Role

The Bibang makes various percussion sounds with their runes lighting up

## Breeding

This Dweller can be produced by breeding with the Dwellers that have these elements, Rock and Star:

* Stellarum + Bouldurr

## Name Origin

The Bibang's name is an abbreviation of the two words "Big Bang."

## Notes

* TBA

[[Monster Nav

**Single Element**

**Double Element**

**Triple Element**

**Quad Element**

**Single Element**

**Double Element**

Template:Double Element Otherworldlies

}}
Local Trading Post

## In Game Welcome

Welcome to the Larn Trading Post. We buy items that explorers no longer find useful. Since the condition of the items you bring in is not certain, and we incur great expense in reconditioning the items, we usually pay only 20% of their value were they to be new. If the items are badly damaged, we will pay only 10% of their new value.

## Tips

* Don't sell gems here! they go for much more at the bank.
* The trading post will not buy unidentified scrolls or potions.
Throne

Throughout the dungeon, you will see "Jewel Encrusted Thrones" Youc an try to pry the gems off of them. There is a chance you can get one to 8 gems from a throne, depending on how much open space is around it. The most I've gotten, however, is six. If you have a vaporize rock spell (or fireball/lightning) you can try to knock the walls down from around throne before you pry the gems. Of course, there's also a chance that the gnome king (k) will appear. These guys are VERY TOUGH to kill. On higher difficulties you can't even take them out with a pulverization scroll. One trick you can try, is if you have a hold monster scroll or a stealth scroll going, you can pry and then if the gnome king appears you can get away. They will be killed by a finger of death spell, a hit from the lance of death, or three to four lightning/fireballs. either way, if you choose to play throne lottery, beware.

1. ↑ https://larn-game.blogspot.com/search
Биркутский автобусный завод

**НП "БиАЗ", полностью Народное предприятие "Биркутский автобусный завод"** - чурнейской и ВКСНовское предприятие, производитель автобусов малого, среднего и большого класса, расположен в Биркутске.

Кроме этого, в НП "БиАЗ" входит такое Народное предприятия, как НП "Даунтаунский автобусный завод"

## История

В 1934 (февраль 2019 по лору Недомира) в ВКСНе начинается глобальная машинная индустриализация, при которой шел переход на машины в промышленности, снижения кол-во живого труда и автоматизируя процесс.

Кроме этого, началось и активное строительство предприятий, по производству автомобилей, грузовиков и автобусов. Одним из таких и стал Биркутский автобусный завод.

В 1950 (апрель 2019 по лору Недомира) БиАЗ получает статус Народного предприятия, получая автономию в решении своих внутренних вопросов.

В декабре 2018ом выпускается первый автобус на биотопливе БиАЗ-1234.
Alarm

*1st-level Abjuration (ritual) (Artificer, Ranger, Wizard)*

**Casting Time:** 1 minute

**Range:** 30 feet

**Components:** VSM

**Duration:** 8 hours

You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20 foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.

A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.

An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.
Bakery

**Bakery Shopkins** are a team of Shopkins introduced in Season One, and featured in every Shopkins season since. They are based around items that you would typically buy in a bakery. After Season Six, this team was discontinued. It was brought back again in Season Ten.

## Shopkins

* Kooky Cookie
* Slick Breadstick
* Fleur Flour

## Trivia

* This team has had the longest consecutive run, with six series in a row.
Cat.o infinity run Wiki

**Welcome to the Cat.o infinity run Wiki!**
Cat.O infinity run is a fan-made running game about cats.

Cats

Levels

Enemies

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Brynn

Bro Moment

Brynn is another moderator in the Lern's Peak Academy Discord Server. She's a cool guy and a homie. Se is here for any bro that is in need, She'll carry you, kiss you, and read you a bedtime story, that's a bro moment right there.

## About

* Brynn is best bro
* Will never let you down
* Does what a bro does
Absalom

Absalom is a secondary villain and the leader of the faction "Malleus Dirae" in the RP. Engaging in malicious and inhumane experiments on Mobians whilst employing various bounty hunters and mercenaries, Absalom seeks to create a new power source capable of retiring or counteracting the use of the Chaos Emeralds, a source of power he views as parlous and believes to be the reason why evil entities continue to arise in the world.

This character is played by DanV.

### Appearance

Only Absalom's closest subordinates know who he really is, and even then they see very little of him. His tenebrous nature means he is always behind a screen and rarely favours seeing people face-to-face. Although many believe he is human, those who claim to know him better say that Absalom is in fact Mobian.

### Personality

Ruthless, sadistic, callous - none can ever find words of a positive nature when describing Absalom. When working toward his goals, all those around him are expendable and nothing more than a negotiable vessel through whom he can influence and extend his reach of power. Unless he can shackle or force one to work for him, willingly or unwillingly, he will seek outright extermination of any who oppose him.
Minor Characters

# List of Minor Characters

Characters who are less often featured than others.

This page is more of a list than a category. Instead of dedicating entire pages and templates to characters with a very short screentime, we can simply place them down on this page.

## Example Faction

### That Dude

Actually a really cool guy. Remember, he talked about his favorite food? Remember that conversation? Yeah, you do, of course you do.
Atika

Atika is one of the main party members of the RP. A retired agent, she used to spend her days working as a car mechanic until the call of duty reared its head (with a little nudge from her adopted brother). Her primary aim is to assist Ciel and Sonic with the transportation of the briefcase to its destination. She also seeks to find traces of the whereabouts of her biological brother.

This character is played by DanV.

### Appearance

Atika has black fur and a white, whiskered jawline. She has black, shoulder-length spiky hair combed behind her.

She wears a red designer hoodie over a yellow tank top, with light blue skinny jeans, leather boots and black fingerless leather gloves.

### Personality

Atika carries her responsibilities with her at all times - mainly keeping watch on Jetzii. Rather lax yet unassuming, she rarely lets her emotions get the better of her and is often remarked by her friends as modest but stern.

When in a team, Atika typically vies for being the leader. Through her involvement in the group, Atika tries to shoulder the burden of responsibility and leadership. She doesn't shy away from the turmoil of others in the group and believes that to get the best out of her teammates, she must first understand them and know what their motivations, beliefs and fears are.

Despite her grudging of hostilities, Atika tries to be a pacifist whenever possible, not wanting to set a bad example for Jetzii, but doesn't at all shy away from taking a life when necessary. Through her former life, she removes any emotions from the equation and seeks to either remedy hostilities, or crush the cause under her heel.

### History

Atika was brought up in an ex-military family. At the age of 11, her father was almost always away at war, her mother never being able to spend much time with her due to her technical skills that the air force enlisted, leaving her alone with her older brother. She hasn't seen him for several years now. In spite of a constantly rotating cycle of being surrounded by a loving family to being forced to live with herself, she was raised with a lot of love and affection, taught how to look after herself and to this day still has a strong sense of family bonding.

Currently, Atika doesn't dare mention her history as a former agent. She uses the lessons she learned from her past to steer herself and others toward meaningful goals without allowing anyone to stray into what she considers 'black and white morality'.

### Background

Atika chose to move away from her family life to begin anew. Making a comfortable living as a mechanic, from time to time she found herself facing a sense of purposelessness. Shadows of her past would keep plaguing her, never letting her mind rest or ease into her new lifestyle. Recently, she found herself being offered highly lucrative offers for work on a client's vehicle which she happily took for the sake of reinforcing her and Jetzii's financial security - But she has yet to understand why the offer came her way...
Lern Jergi Wiki

Created By 🍒Cherry Monokuma🍒
**Welcome to the Lern Jergi Wiki!** This is the wiki for the Discord Server, ''Lern's Peak Academy'' hosted by Lern Jergi, The Danganronpa Youtuber, we know and love!
***All information is correct and true.***

## *Facts & Info*

Lern's Peak AcademyLern JergiKomaNershiiRanchoBrynnKitsuOwlSai🍒Cherry Monokuma🍒D.I.C.E 🤡 HONK 🤡Ultimate Boosters
Minor Character Template

## Meta

### Player

Player

Add a brief introduction to this character here.

This character is played by...

## Traits

Describe the character's appearance and personality.

## History

A short summary on the character's origins.

### Events

Current actions and history of the character.

## Abilities and Equipment

A brief summary of the character's moveset and capabilities.

## Misc.

Post trivia and other interesting facts about the character here.
Kooky Cookie

**Kooky Cookie** is one of the Bakery Shopkins.

## Description

### Behavior

Kooky Cookie is a Passive Mob That Don't Attack players when near at them or attacking it. it may detect as a color green dot in the Minimap when players enables a "Entities Radar" from Rei's Minimap Mod.

## History

Kooky Cookie is added in version 130A3 Snapshot of Shopkincraft Mod.

## Statistics

### Mob Size

The Size is about 1 1/2 Block high and 2 5/16 Blocks Width.

### Speed

Kooky Cookie's Speed is 2.85 which is a normal value for using MCreator.

## Mob Loots

### Common Loots

Kooky Cookie Will Drop a single Flint Every Time she get killed.

### Rare Loots

Kooky Cookie Has A 1% Chance to Drop A Bakery Ingot.

## Spawn

### Biome

Kooky Cookie Can only spawn in the Extreme Hills Edge Biome.

### Spawning Rate

Kooky Cookie is set to 1 mob per spawn within a chunk radius away from another group.

### Mob Rarity

Kooky Cookie is very rare. they can only be found in the Extreme Hills biome. however they cannot be found in the other Types of Extreme Hills besides the original Extreme Hills. So even the Extreme Hills Biome is quite Big. there's like a small chance of spawning Kooky Cookie depending on the size of the Extreme Hills Biome.
Rancho

Her Profile Picture

Rancho is one of the moderators on the Lern's Peak Academy Discord Server. She's a fan of Eddsworld and South Park and she is very nice and cool. She's just a regular person that does her job...moderate.

## About:

* Rancho Is a devious type of person, she goes by 'Rancho', 'Ranchan' or 'Rei'.
* She's into different varieties of things, she loves ''South Park'' and ''Eddsworld''.
* She's a huge fangirl of South Park "Kenny Mccormick" as so she pretends that she is his wife, even though Kenny is eight years old.
* She hates Todoroki Shouto, and so had a Bakugo Fangirl Phase.
* She IRONICALLY uses emojis, so when you see her, she'll look like a weirdo.
* You'll see her lurking through general, and most times, you'll see her, in general, speaking with other people, having fun.
* She's easily irritable and gets mad easily, so it's best as if you don't make her angry, or else you'll get on her bad side, where she will block you several of times.
* Her seemingly best-friends is Sai, Koma, Monomi and much more, she usually speaks to them the most.
* She's been here since day one, experienced basically everything that's happened, she might look like a loser wimp but really, she's kinda cool!.
* Although at the end of the day, she's quite a friend and will attempt to protect you as she can.
Nershii

Nershii's pp

Nershii is a moderator on the Lern's Peak Academy Discord Server. She's is just a normal regular person that likes to chill. She's cool, nice, and respectful, That's why i like her hhhh sorry off topic.

## About Nershii

* She likes Sonic Adventure 2 just like me omg
* She is a great mod, not really active though but she looks out for others and handles every situation responsibly
* She's a chill dude 😎
Sai

Ebic person

### Relatives

Lern (Onii-Chan)🍒Cherry Monokuma🍒 (Husband) Minato Arisato (other husbando) Megumin ( Waifu )

## Physical description

### Gender

Cute

Sai is Lern's sister and the Wife of 🍒Cherry Monokuma🍒. She is a cool, funny, and energetic person. She is very epic and everyone enjoys her presence.

## About

* Sai is a very epic person and a queen.
* She likes piss
D.I.C.E 🤡 HONK 🤡

What D.I.C.E look like

D.I.C.E is a gang that loiters on the Lern Jergi Discord Server, they are mysterious and have been known for wearing bandana and Drinking Grape Pants. The D.I.C.E gang own 9MM Pistols that have Kokichi's scarf wrapped around it. When you join D.I.C.E you can't leave, if you want to leave you die, that's the only way.

## D.I.C.E Stuffzz

* HONK HONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONKHONK
🍒Cherry Monokuma🍒

Me

Hey it's me the creator of this wiki. I'm a caring person that just wants to be friends with everyone. I like Sonic a lot and i'm tons of fun, i'll sing songs for you and talk with you.

## Faxs

* Favorite anime is Jojo's Bizarre Adventure
* Loves his Kirby plushie
* Likes when things are organized
* Loves Brynn uwuwu
* Favorite food is French Fries
Lern's Peak Academy

## What is Lern's Peak Academy?

Our Home

Lern's Peak Academy is a Discord server created by Lern Jergi where we praise our lord and savor Lern Jergi but if you decide to mess around you'll be sent to detention. It's a place where you can talk to others and make new friends, You may find Lern in the bot channel forcing at people to roll but that's ok we love Lern. It is also extremely gay.

L̷̨̢̡̧̻͙͙̖̪̭̖͙̫̫̩̎̆̿̾̃̌̈́͐̽͘Ö̵̠̗̋͛̈́̽̇͐͒̂̏̓͒̚͘͝V̶̬̩͓̱͈̎̈̎͗͂̏̕ͅḚ̶̢̘̮̻͙́̐̑͋̍͂̆̓̀͂̓͜ ̷̨̢̘̪͚̗̤̫̯͚̙͉́̾͘L̵͉̞̼̜̹̙̠̭̻̈́̅͒͌̔̽Ḛ̶̱͛́̀̇̽͑͋͛̍̌R̶̢͔͍̭̦̰͎̬̣͎̜̉̿̈́̕͜͝͠ͅN̸̨̡͙͉̙̦̺̯̗̤̱̹͔͙̓̔͛̓̋͗͐̅͌̀͘͘͘͠.
Villager

The villagers of Rahsvane are usually quite optimistic and happy. They do not know much of the dangers around them outside of their dwellings, and tend to keep to themselves. Some villagers that wish for a change will enlist with the Guild as a hopeful and endure strenuous training to become a Guildsman.

Villagers hold many different types of jobs to earn their Rahs, the currency of Rahsvane Some include farming. Crafting. Foraging, artisans that make tools amd household items. Many are merchants and potion alchemists.

Some jobs depend in where the villagers life. For example, Lenri breeders are very popular within the Terraclde Grassland as Lenri are very important in the stability of the region against the ever growing Kyrite grass

More jobs for villagers to be added in the future...
Game Lore

The game lore for GuildMaster is very extensive! This will be a simple overview with plenty of links for you to learn more at your leisure!

The game will begin as the player is finishing their training to become a Guildsman! They are the ultimate warriors and peacekeepers of Rahsvane! The player must pass three trials to prove they are worthy of their Guild leather. These trials include proficiency with sword and shield, bow, and magic staff. Upon completion of this exam, the player will be given the title of Guildsman, and be free to roam wherever they please!

Rahsvane seems mostly peaceful, yet this was not always the case. There was a time before the Guild, before there needed to be such strong warriors in the region. These were the times on which Rahsvane was ruled by a Vane, also known as the voice of Rahsvane. The last Vane died with the majority of the population, as a threat known all too well as the Darkspawn came to be.

The Darkspawn arrived and eliminated the 34th and final Vane to ever rule again. This species of evil emerged from the depths below, from large cracks in the ground the peopled called chasms. The Darkspawn continued to tear through mankind until finally a magnificent warrior rose from the unknown. The great hero of Rahsvane. The one who led the remaining Royal Guard and commoners to the front line. The hero, Theravis Guildfather.

Theravis earned his second name "Guildfather" after he successfully led his people to victory against the Darkspawn and eventually built and ran the first ever Guildhaven, a fortress dedicated to training the absolute best warriors in all the land. With the Darkspawn out of the way, Theravis and the survivors of the Great war worked on rebuilding and improving their land. It would not be easy.

As the game begins decades later, the Guild has become quite successful and efficient. Rahsvane never did appoint a new Vane, as the population seemed to do well governing themselves. The Guild acted as mediators for any troubles though even this was rare. Theravis has long since died, yet his story and legacy are told time and time again.

This basic overlay is just scratching the surface of what Rahsvane has in store!!
Guildmaster Wiki

**Welcome to the Guildmaster Wiki!**
Guildmaster is an upcoming adventure RPG game crafted by global duo Cyborg Plumber. On this page, you will find links to everything you will need to learn everything about the game and all surrounding media.

## The Guildmaster's Favourites

Cyborg Plumber PicCyborg PlumberGame IconGame LoreGame ScreenshotGame MechanicsMagic ScreenshotMagic and MysticsCombat ScreenshotCombatMapThe world

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Great War

The Great War refers to a period in history in which humanity was nearly wiped out. The Darkspawn horde emerged from below and began a campaign of total antihalation. Their destruction completely eliminated the monarchy system of the Vanes. All civilization grew fearful and weak, preparing for the end of all life. The Royal Guard became overwhelmed very quickly and lost several of the first skirmishes with the Darkspawn.

The war raged for only a short number of months, as the Darkspawn swept through Rahsvane at a terribly fast pace. The war finally reached a turning point for humanity as a commoner amongst the chaos rose up. This man's name was Theravis, and his tactical skills led humanity to a final victory over the Darkspawn horde, however, the final battle ruined the region of Faxik and it has never recovered from that battle.
Character Template

## Title

Add a brief introduction to your character here.

This character is played by...

## Appearance

Describe the character's appearance. A picture would be nice here, but it is entirely optional.

## Personality

Describe the character's personality and traits, everything one needs to know about their behaviour.

## History

A short summary on the character's origins.

### Background

The pre-roleplay biography of the character.

### Events

Current actions and history of the character.

## Affilliations

The relationships and connections that the character possesses.

## Abilities

A brief summary of the character's moveset and capabilities.

### Powers

The powers and superhuman/supernatural aspects of the character.

### Abilities

The skills and talents of the character.

* Moves
* Forms
Any specific actions or methods used by the character.

Transformations and alternate forms.

## Inventory

Items, weapons, and other objects owned/used by the character.

## Trivia/Misc.

Post trivia and other interesting facts about the character here.
Excommunication

Excommunication is the process of removal from the Guild. When a Hopeful enters the Guild for the first time, he or she has a stint placed in their mind, marking the very first moment of their acceptance into the organization. This stint acts as a placeholder for the new hopeful in the event training cannot be completed or excommunication needs to be done.

The person will be taken to an Arch Mystic, who will use magic to remove all memories from the guilty party. Memory is removed from them all the way to the moment they first received their stint. This could be several years of memory erased. There have been cases in which an old veteran of the Guild was excommunicated and lost many years. The threat of excommunication keeps many of the Guildsmen in check. The only crime the Guild punishes by death is murder, or joining the Bloodguild.
Hopeful

A hopeful is any villager that wishes to join the Guild. They must undergo 2 years of strenuous training in all forms of combat. Hopefuls mist be able to pass the exam at the end of their training. The exam focuses on melee, ranged, and magic combat if the hopeful has magic blood.

Hopefuls sleep in tents on the Guildhaven training grounds, and are worked so hard they use their leftover time to rest. Communication amongst other hopefuls is typically discouraged, mainly due to the harsh nature of their future profession. The Guild tries to emphasize the importance of a lack of emotional attachment, for many Guildsmen do not survive the commitment.
Rahs

Rahs is the currency accepted by all within Rahsvane. Rahs is made from a somewhat rare ore known as Klithium, which is found with many other precious gems and stones.

Klithium used as currency happened near the beginning of the New Age, when the tribal Rahwen began following Yusvane, the very first Vane of Rahsvane.

As Yusvane began his leadership of the realm, he knew some type of material needed to be made to indicate value amongst the people. Klithium was used for its rarity, as well as its bright yellow color it was easily distinguishable from other materials.

The process of turning Klithium into Rahs was once a time consuming process, as magic had not yet been discovered. Villagers would use tools to flatten the malleable Klithium, and press circular frames onto it. Using stones, they would pound the rough frames through the soft metal and created small coins to become the monetary system. This process continued until the discovery of magic during the rule of the 4th Vane.

Magic sped the process up immensely, and turned the tedious labor into a streamlined activity that took more moments instead of hours.
Compelled Querry

*1st-level psionic*

**Casting Time:** 1 action

**Range:** 60 feet

**Components:** S

**Duration:** Instantaneous

You focus your telepathic powers on a creature and ask it a question. It must make an Intelligence saving throw, or it conjures a mental thought or image that answers your question to the best of its ability that you can perceive telepathically.

```
A Spell by KibblesTasty

```
Koma

Nagito's wife, Kokichi's wife

## Who is Koma?

Koma is a moderator on the Lern's Peak Academy Discord Server. She's a nice, funny, very cool person. She is around to help others. Koma is big fan of Nagito Komaeda and Kokichi Ouma, She really wants to sit on Komaeda's ████ while Kokichi ████ her.

## About:

* Koma loves playing Pokémon
* Nagito and Kokichi are her ████ buddies
* She enjoys playing games from the Sonic The Hedgehog Franchise
Village

There are 7 villages in [GuildMaster], each located separately within the realm of [Rahsvane]. Each village contains an [Arena], a [Tavern], a [Guildhaven], and a [merchant]. Many villages will have something that sets them apart from one another. Each village also has a [player chest], a [Guildboard], and a [world map].

Here you can find links to all of the 7 villages:

1. [AllBloom Village] located in the [Terraclade grasslands]
2. EXAMPLE
3. EXAMPLE
4. EXAMPLE
5. EXAMPLE
6. EXAMPLE
7. EXAMPLE
Battle Arena

An arena can be found within each village of Rahsvane. The arena can be used for multiple things. Place bets and watch NPCs battle it out either 1V1, 3V3, 5V5 or 10v10! Get in the action yourself with a team of NPCs and fight! Place bets on yourself and showcase your prowess to the villagers! Test out new weapons with quick matches against various enemies How did the villagers capture these enemies? Who knows!

To start the arena game mode simply interact with the NPC standing outside. The options for the player will be brought up on a menu! (NOTE: Not all arena features will be included in the Demo version of the game)
Transcended

Psion Archetype

## A Transcended Psion is

most often one that has found their path to psionic powers through a mental epiphany, realizing the place of their mind within the multiverse and how it ties to everything else, seeing the keys and levers to the world laid
out before them in their mind's eye.

Most often achieved either intentionally or accidentally through meditation and ritual, this can sometimes even be a passed on technique to reliably transcended the strictly material concerns, and explore the more cognitive realm and powers within.

Transcended Psions tend to have the best grasp on their powers in control and principle, having come to
understanding of the greater cosmos, but lack the reckless abandon some other Psions may have. Unfortunately less transcendent minds frequently cannot understand the greater truths they have learned and may view a Transcended Psion as a bit... peculiar.

## Enlightened

At 1st level when you select this Archetype, you gain the ability to empower your body with the power of your mind, granting you the psionic discipline of Enhancement.

## State of Mind

Additionally at 1st level, you can ignore the effects of extreme heat or cold, hold your breath twice as long as normal, and can go twice as long without eating or sleeping before suffering exhaustion.

## Balance of Power

Starting at 3rd level, every time you grant a creature temporary hit points, you can add the hit points granted to a stored pool. The maximum value of the pool is your psion level. The next time you deal damage, you can expend the pool to add damage equal to the stored value. This stored damage is lost if not spent within 1 minute.

## Perfected Enhancement

Starting at 6th level, when you grant temporary hit points with a psionic power you can add half your Intelligence modifier (rounded down) to the temporary hit points gained by one creature.

## Mental Control

Starting at 10th level, when you have to make a Constitution saving throw to avoid losing concentration on an effect from a psionic discipline, you can add your Intelligence modifier to the saving throw.

## Mind Over Matter

Starting at 14th level, when you roll a Strength, Dexterity, or Constitution saving throw, you can expend 2 Psi Points to roll an Intelligence saving throw instead. Additionally, when you roll a Death Saving throw, you can expend 4 Psi Points to roll a 20.
Fall

```
A spell by KibblesTasty

```

*1st-level transmutation (Artificer, Sorcerer, Wizard)*

**Casting Time:** 1 action

**Range:** Self

**Components:** V, S

**Duration:** Instantaneous

You alter gravity for yourself, causing you to reorient which way is down for you until the end of your turn. You can pick any direction to fall as if under the effect of gravity, falling up to 500 feet before the spell ends.

If you collide with something during this time, you take falling damage as normal, but you can control your fall as you could under normal conditions by holding onto objects or move along a surface according to your new orientation as normal until your turn ends and gravity returns to normal.
Acid Splash

*Conjuration Cantrip (Artificer, Sorcerer, Wizard)*

**Casting Time:** 1 action

**Range:** 60 feet

**Components:** VS

**Duration:** Instantaneous

You hurl a bubble of acid. Choose one
creature you can see within range, or choose two creatures you can see
within range that are within 5 feet of each other. A target must succeed
 on a Dexterity saving throw or take 1d6 acid damage.

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Telepathy Discipline

Psion Discipline

Telepathy is the ability to interact with the minds of other creatures using your psionic abilities.

## Telepathic Communication

When you gain this feature, you can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

## Telepathic Intrusion

*Psionic Power*

**Casting Time:** 1 Action

**Range:** 60 feet

**Components:** S

**Duration:** Instantaneous

You assault the mind of a creature you can see directly. The target must succeed on a Wisdom saving throw, or take 1d8 psychic damage. If the target fails the saving throw, it has disadvantage on attacks made against you until the start of your next turn. You can choose to deal no damage to the creature when it fails its saving throw.

You can spend Psi Points up to your per use limit to add the following modifiers to Telepathic Intrusion (you can add multiple modifiers). The points must be spent when choosing the target of the power.

* **Rending** *(1+ psi points)*: The target takes +1d8 psychic damage for each additional point spent.
* **Terrifying** *(1 psi point)*: The target is frightened of you until the end of its next turn if it fails its saving throw.
* **Overwhelming** *(2 psi points)*: The target is blinded until the end of its next turn if it fails its saving throw.
* **Double** *(3 psi points)*: You can target a second creature.

## Alternate Effects

Additionally, when you learn the Telepathy psionic discipline you can use your Psionics feature to cast the following spells as per the rules defined in the feature:

If a spell can be cast at a higher level, you can spend an additional psi point to cast it at that higher level.
Transposition Discipline

Psion Discipline

Transposition is the ability to modify the properties of space and manipulate dimensional boundaries with your psionic powers.

## Phasing Steps

When you gain this feature, you can pass through difficult terrain without expending additional movement, including the spaces of friendly creatures.

## Phase Rift

*Psionic Power*

**Casting Time:** 1 Action

**Range:** 10 feet

**Components:** S

**Duration:** 1 Round

You step through space traveling up to 10 feet in a straight line leaving a spatial tear behind. You can pass through creatures but cannot pass through solid objects more than a foot thick. Any creature in the path of this tear must make Dexterity saving throw or take 1d8 force damage.

You can spend Psi Points up to your per use limit to add the following modifiers to Phase Rift (you can add multiple modifiers). The points must be spent when choosing the target of the power.

* **Disruptive** *(1+ psi point)*: Each target that fails their saving throw takes an additional 1d8 force damage for each point spent.
* **Long** *(1-3 psi points)*: You can travel an additional 5 feet for each point spent.
* **Ethereal** *(2 psi points)*: You can pass through solid objects so long as you don't end your Phase Rift inside of one.
* **Exploding** *(3 psi points)*: You send out a volatile rift of energy where you arrive. Any creature within 20 feet of where you arrive must also save against the ability.

## Alternate Effects

Additionally, when you learn the Transposition psionic discipline you can use your Psionics feature to cast the following spells as per the rules defined in the feature:

If a spell can be cast at a higher level, you can spend an additional psi point to cast it at that higher level.
Dispel Construct

```
A spell by KibblesTasty

```

*3rd-level abjuration (Artificer)*

**Casting Time:** 1 action

**Range:** 60 feet

**Components:** V, S

**Duration:** Instantaneous

You can attempt to purge the magic animating a construct within range, rendering it inert. The target must succeed on a Constitution saving throw, or be reduced to zero hit points. If the target has more than 100 hit points remaining, it makes this roll with advantage.
Unlocked Potential

*1st-level psionic*

**Casting Time:** 1 action

**Range:** 60 feet

**Components:** S

**Duration:** Concentration, up to 1 minute

You unlock the potential of a creature's mind, allowing it to fully reach its limits. For the duration, once per turn the creature can add 1d4 to any attack roll, damage roll, or saving throw it makes. Each time it adds the additional 1d4, it takes 1 psychic damage as it pushes beyond its natural limitations.

```
A Spell by KibblesTasty

```
KibblesTasty

KibblesTasty is a D&D 5e homebrewer most well known for the Revised Artificer. They also make lots of other homebrewed classes, subclasses, spells, feats, and more.

u/KibblesTasty

r/KibblesTasty

Patreon

Discord

Twitter

LINK

## Classes

### **Revised Artificer**

* Gadgetsmith
* Golemsmith
* Infusionsmith
* Potionsmith
* Thundersmith
* Warsmith
* Fleshsmith

### **Psion**

* Awakened
* Unleashed
* Transcended
* Shaper

### **Warlord**

* Cheiftan
* Commander
* Noble
* Paragon
* Tactician

## Subclasses

### **Barbarian**

* Path of the Bladestorm
* Path of the Dragon Barbarian

### **Druid**

* Circle of the Woad
* Circle of the Spirits

### **Monk**

* Way of the Outcast
* Way of the Soulblade

### **Rogue**

* Purifier Archetype
* Surgeon Archetype

## Revised Content

* Fighter - Revised Cavalier
* Ranger - Revised Beastmaster Conclave

## Feats

Innovator's Upgrade

Mental Adaptability

Psionic Adept

Psionic Mind

## Spells

### **1st Level**

* Arcane Ablation
* Arcane Weapon
* Bond Item
* Fall
* Seeking Projectile
* Unburden

### **2nd Level**

* Imbue Luck
* Lightning Charged
* Thunderburst Mine

### **3rd Level**

* Dispel Construct
* Fireburst Mine