recursal/Fanatic-Fandom huggingface dataset:
Challenge Solutions/22: Floaters II

This page contains player-made solutions of 22: Floaters II

## PotatoDoesCode's solution

   In Floaters II, you have to get 400 cells without using flagellocytes. The only way they can move is by using buoyocytes! But we can't just have every organism float up to get food particles because that's very inefficient. So how do we do this? We do this by making 2 kinds of organisms in the same genome - one floating up, one sinking down. You can make this genome pretty easily! First, keep M1 as a phagocyte with default split mass. Make child 2 into a buoyocyte with minimum density. Keep child 1 as a phagocyte though. Next, make sure to prevent the buoyocyte from splitting. Make M2 (child 1 of M1) split into M2 and M4. To increase efficiency, set both the split angle and child 1 angle of M2 to 90 degrees so that the children cells are sent to the left or right. Now, make M4 split into M5 and M6. Make M6 into a buoyocyte only this time set it to maximum density. Keep M5 as a phagocyte so it can gain nutrients. Then with M5, do the same settings we did with M2 but set it's child 1 to M1, and child 2 to M5 so it goes back to the first type and makes a sort of loop. Finally, color your cells to tell which is which (you don't need to do this) and you can insert! Now, insert M1 in an area with plenty of nutrients and it should start making more of reproducing! After all of this, what should've happened was that the plate is heavy in your organisms, and you completed the challenge!
Drillfish

## Description

Drillfish are ciliocyte-drilling fish that use two ciliocytes to drill into their stomachs. There is a large hole and a rear phagocyte in their stomach. The food dug by the ciliocytes is collected by the back phagocyte. The rear phagocyte is attached to the Stereocyte in the tail. It aids in the collection of food. Also, because flagellocytes are so rapid, they may be able to locate food. Every cell in a drillfish is a pure golden color. Drillfish do not use ￼￼, as their tail. They use their Stereocytes to split eggs. The Drillfish's biggest disadvantages that it might drill through other Drillfishes and drilling into walls will result into destroying the adhesin. It has no Keratinocytes. The Drillfish get its name from its ciliocyte. It is a fish so it lives in water environments.

## Preference

Drillfish thrive in situations with moving food, high viscosity substrates, and no friction. Drillfish prefer dry conditions and are worthless in non-moving food situations. This is because ciliocytes cannot function in the absence of mobile food. And, it has no Keratinocytes so it does not live in Predator environments.

## Gallery

Inside of a Drillfish's mouth.A drillfish.Another view of a Drillfish.
List of notable players

This page lists notable people who play Cell Lab.

## Involved in game development

These people are involved in the development of the game, either as the developer or challenge designers.

* **Petter Säterskog**: The creator and developer of Cell Lab.
* **Alast**: Designed the Move it! challenge.
* **bwisialo**: Designed the Floaters III challenge.
* **Nayus**: Designed the Food delivery challenge.

## The Cell Lab Team

These people have had their creations posted on the official Cell Lab youtube channel.

* **Alast**
* **bwisialo**
* **C4pung**
* **Dan**
* **Megathosto**
* **Proguy**
* **Tragmatis**
* **wapcaplet**

1. ↑ https://forum.cell-lab.net/viewtopic.php?p=14379
2. ↑ https://forum.cell-lab.net/viewtopic.php?p=2851
3. ↑ https://forum.cell-lab.net/viewtopic.php?p=27147
12: Scavenger

**12: Scavenger** is the twelveth level of the game.

## Description

"The only source of energy on this substrate is the sun. Can you nevertheless create a viable species witout using photocytes?"

## Substrate

A susbtrate with photocytes on the edges.

### Substrate Settings

* Maximum cell count: 800
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 60.000
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 1
* Light amount: 1.000
* Light range: 0.200

## Punchygameing's Solution

> M1 --> M2, M3
>
>
> M3 --> M3, M1
>
>
> M1: Phagocyte
>
>
> Split Mass: 2.29
>
>
> Child 2 Angle: 15 degrees
>
>
> M2: Flagellocyte
>
>
> Split Mass: Never Split
>
>
> M3: Phagocyte
>
>
>
> Split Mass: 2.92
>
>

* →
* Hint

Click a Tab to reveal the Hint.

The present photocytes leave small pieces behind when they die. Can you make a species that lives off them?

## Trivia

* This is possible.

 Other
37: Noncommutative viruses

## Description

Challenge thirty-seven is a fairly easy challenge. It is described as a Combination-based challenge kinda like Colors. This time, the combination to be found is the order in which the Virocyte will infect the only lipocyte in the substrate. To do this, as the Hint option will suggest, you need to see each genome of the 6 virocyte cells to find the correct order.

This challenge can be done by the Load from microscope option, after having it selected with the Cell synthesizer tool.

After some experimenting, you will notice that the cyan virocyte is the only one that actually causes the infected cell to split. Thus, making it the last cell of the chain, this also can be observed in the split mass value of M1 .

To complete the challenge, one must have in mind the properties of virocyte, they overwrite genome. Each virocyte has 1 Mode That is essential and it's highlighted by its color. For example, we have the red Virocyte in this case, M1 to M5 all have red tone, but only M7 is highlighted. We also can know by looking through the other 4 cell genomes that they don't write over M7 mode. This means that the red Cell it's the first one on the chain.

By doing this many times on the other cells, the final combination can be found. Which is Red, Green, Blue, Yellow, Pink and Cyan. As seen in the image.

After doing this, be sure to get rid of the virocyte remaining to avoid re-infection. Just let the creature grow and you will have completed this Challenge!
40: Digestion

**40: Digestion** is the fortieth level of the game.

## Description

You've run out of the ordinary nutrients for your cells. In desperation to feed them you saved a piece of bacon from lunch but now realize your phagocytes can not feed on fat. Luckily, the researchers in the molecular biology lab have already been working on a similar scenario and were able to develop Secrocytes that produce Lipase, an enzyme that can break down fat into fatty acids that the phagocytes can eat.

## Substrate

The substrate consists of coated nutrient pieces.

### Substrate Settings

* Maximum cell count: 100
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 60.000
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 0.300
* Light amount: 0
* Light range: 0

## Solution

In Digestion, all of the food that spawns in the substrate is coated with fat, which normal phagocytes cannot eat. If the phagocytes can't eat these kind of nutrients, then what do we do? We use the secrocyte's secretion called lipase which can break down fat so phagocytes can eat the nutrients. Let's see how we make this. Start off by having M1 be a lipocyte with 1.28 split mass. Make it split into M2 and M3. Set M2 to not split at all and to be a flagellocyte. Then, set M3 to be a phagocyte that splits into M4 and M5 with minimum split mass and maximum adhesin length. Now, keep M4 as a phagocyte then make it spilt into M6 and M7 at 2.16. M6 will stay as a phagocyte and not spilt, M7 be a keratinocyte and have M5 be that secrocyte. Also make M5 can't split. Finally, let's work on reproduction. have M7 split into M1 with M7's split angle and child 1 angle at 90 degrees and its max connections be 3 so it doesn't make extra M1 while there is already one there. Now you can insert M1 into the dish! If you set the temperature to incubate, you should see your creature surviving pretty well! It may spin around when the egg appears, give it some time, and what should've happened was that the plate is now inhabited by your creatures, and you completed the challenge!

## Trivia

* **40: Digestion** is one of the most difficult levels to beat due having no tutorial or hints.
26: Slippery Slope

**26: Slippery Slope** is the twentysixth level of the game.

## Description

*"In this sample, viscosity is nonexistent. Can you make an organism capable of surviving and thriving in these harsh conditions?"*

### Substrate Settings

* Maximum cell count: 800
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 0.000
* Nutrient rate: 0.000
* Nutrient chunk size: 0.300
* Salinity: 0.300

## Solution 1

Make a M1 Glueocyte split into M1 and M2 Photocyte with adhesin. M2 Photocyte and M2 Photocyte with adhesin.

Spend all your budget to split these cells. They should look like an octopus.

## Solution 2

Make M1 a Photocyte and let him split to M2 and M3 with adhesin.

M2 is a Glueocyte and can't split.

M3 is a Photocyte that splits to M3 and M1. Make adhesin for him.

Now place 1 cell at the top.

* →
* Hint

Click a Tab to reveal the Hint.

Try to make your organism stick to the lit area using the Glueocyte.

## Trivia

* This is the first level featuring the Glueocyte.

 Other
Level Unknown: Crowded

**Level Unknown: Crowded** is a fanmade level.

## Stats

Previous level: NONE

Next level: NONE

#### Available cells

Devorocyte, Stereocyte, Flagellocyte, Phagocyte, Photocyte, Keratinocyte, Myocyte, Lipocyte

## Description

The substrate is crowded with diffrent organisms.

Can you make an organism that takes out the organisms?

(link: https://drive.google.com/file/d/1CBJchM\_RtiYbYW1ODKV3dvc9SWQhlh17/view?usp=sharing)

## Substrate

* A bunch of Phago-Cilios.
* No light

# Trivia

* Even a nuke can't stop all these!

 **Available Cell(s)** | Devorocyte, Stereocyte, Flaggellocyte, Photocyte, Keratinocyte, Myocyte, Lipocyte
65: Desert

**65: Desert** is the sixtyfifth level of the game, and the last level.

## Description

This substrate is all dried up and also has almost no food. Can you get 200 cells?

### Substrate Settings

* Maximum cell count: 1000
* Petri dish diameter: 4.0 mm
* Substrate viscosity: 60.000
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 1
* Light amount: 0
* Light range: 0

## Solution

In Desert, the substrate is very dry and food is sparsely populated. Desert II is the same challenge but with a higher goal. Sounds difficult, right? It's not as difficult as you may think it is. Let's look at how we design the genome. First, set M1 to be a lipocyte at default split mass with maximum adhesin stiffness and set child 1 to M2 and child 2 to be M3. Next, set both children of M1 to be a lipocyte at minimum split mass and max adhesin stiffness. Only this time, set M3's split angle to 90 degrees. Now, set M2's children to be M4 and M5 as well as M3's to be M6 and M7. Set M4 to be a neurocyte set the oscillator preset settings to: 2 adhesin connections, channel 1 to 2, and period 1.75 h. Next, set M5's split angle to 90 degrees and make it a lipocyte with minimum split mass. Have it split into M9 and M9. Now, set M9 to be a myocyte that receives S1 and makes negative contractions as well as receiving S2 for positive lift. Then prevent M7 from splitting and keep it as a phagocyte while M6 should be a lipocyte again with minimum split mass and maximum adhesin stiffness. Have M6 split into M7 and M8 with the child 2 angle (M8 is child 2) at 270 degrees so it make another phagocyte and a new lipocyte facing forward with the same settings we repeated. Now have M8 split into M10 and M7. Make sure that child 1 is M10 and not M7! Make M10 a glueocyte with the same lipocyte settings (except for the adhesin.) Set its split angle to 30 degrees, split ratio to 90/10, and child 1 angle to 330 degrees. Have child 1 be M11 as a stereocyte. This is how it will survive better. Make sure M11 doesn't split first. Now, set M11 to sense food with a not-to-high output and have the output signal be S3 to prevent it interfering with the myocyte's contracting and lifting. Select M9 (the myocytes) and set the input to S3 with the A value to something a little higher than 1.00. Finally, have M4's (the neurocyte) child 1 be M1 with maybe child 1 angle being 90 degrees. For more efficiency, check the "Mirror" checkbox for child 2. Before you insert, make sure for M1 that both of its children don't keep adhesin. Now, insert M1 into the plate! If you put the temperature on Incubate, you should see your genome surviving! After a while, what should've happened that the plate as many cells in it and you completed the challenge!

## Trivia

* It is the biggest level with the biggest plate.
59: Move it!

**59: Move it!** is the fifytyninth level of the game.

## Description

"This substrate has high salinty and very low visocity with huge nutrient chunks. A paradise for smart swimmers. Alas, we cannot use flagellocytes. Can you still make an organism thriving in this enviroment?"

### Substrate Settings

* Maximum cell count: 100
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 0.000
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 1
* Light amount: 0
* Light range: 0

## Solution

In Move it!, the plate would be a paradise for smart swimmer because the nutrient chunks are big. But, we cannot use flagellocytes! There's also no dynamic friction, thus making it impossible for smart crawlers to survive. How would we do this then? In the Objective box, the hint says to use "mitotic propulsion." What that means is when a cell splits, it propels both of its children in the direction of the split angle. We can design a genome where it uses a stemocyte and if that stemocyte get S1, they morph into a cell that eats and splits to provide the creature with food and to give it movement. Let's start designing!

Set M1 to be a lipocyte with max. adhesin stiffness and split at about 1.53 ng.
Make it split into M2 and M3.
Set M2 to be a stereocyte and M3 to be a stemocyte. This is where the movment part comes in. For now make sure both can't split.
Have M2's sense be for Food and give and output around 20.00.
Set M3's path 1 mode to M4 and path 2 to M5.
For path 1, set it's "a" value to around 2.30. Do the same for path 2 but negated.
Now, set M4's split angle to 60 degrees and its child 2 angle to 300 degrees.
Make sure M4's child 2 is M3 (the stemocyte.) Let's also have it's child 1 be M6.
For M5, set it's split angle to 120 degrees and it's child 1 angle to 240 degrees also making sure to set it's child 1 to M3 and child 1 to M6.
Make sure that M4's split ratio is 0.10 : 0.90 and M5's be 0.90 : 0.10.
Now, remember M6? Make sure it's "prioritize" checkbox isn't checked and that the cell itself is something other than a phagocyte.
Finally, we can focus on reproduction! Set M2's split mass to be around 2.03 ng and its child 1 to be M1.
Make sure M1's children don't keep adhesin.
And you're done!
Now, let's insert M1 on the plate! You should see it works pretty well! Now to wait 1000h in-game. If you got to that point, what should've happened was, your genome has become abundant, and you completed the challenge!
8: Coexistence

**8: Coexistence** is the eighth level of the game.

## Description

*Can you get 400 cells during 50h on this substrate by just adding one initial cell?*

## Substrate

* There are both small range of light and nutrient.

The initial cell has to divide into a photocyte and a phagocyte which divide into themselves. Choose make adhesin for the photocyte, increase the split angle for the phagocyte and decrease the split mass for both. You have to try your luck for the rest of the procedures, I have not completed it.

## Trivia

* According to the title, it is the first level to featuring two different cells in the same place.
* It is the first level to be a "Superhuman AI" Difficulty level.

 Other
Aestean Wikia

## Welcome to the Aestean Wikia

A Full Guide to Aestea and Stellarclan on Feralfront.com

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Gilled Bitter Fly

3A Gilled Bitter Fly is a type of insect that has nitrocytes.

## Description

Gilled Bitter Flies are small gilled insects that fly around their hives. A hive is made when a Gilled Bitter Fly reproduces many other Gilled Bitter Flies. Gilled Bitter Flies are prey for most frogs, like the Sand Toad. They use gills to live in lake water. They get their name from how they taste bitter. It is sometimes used for protein and in cooking. They are Paleobranchians. Gilled Bitter Flies have very very low cytoskeleton and they live in environments with alot of nutrients, because it has Phagocytes. They use myocytes to steer. Gilled are too fast and they sometimes outrun their predators.

## Reproduction

Gilles Bitter Flies reproduce by spitting eggs using their front brain (a Stereocyte) to reproduce. Not only, but it uses phagocytes so it does not have it in its adhesin.

## Hybrids

It is unknown if Gilled Bitter Flies could make hybrids.

A Bitter Fly hive.A Bitter Fly.Ditto
## Download

https://www.dropbox.com/s/98tnfvv08nog49n/bitter%20flyy.substrate?dl=0
Mascothihys

The bony remains of an ancient wonder.

The Mascothihys (Primordium pisciculus) is a species of extinct fish which died out 33 million years ago, during the Oligocene epoch during the Paleogene period. The Mascothihys is a medium-sized fish which used to roam the ancient waters of the Cenozoic. The Mascothihys was thought to have died out due to the rapid evolution of organisms around it, having died due to its predator-free waters starting to attract predators. Mascothihys are apparently able to die of stress and the fast changes happening to their environments must have stressed these fish out to death, causing their extinction. Their only trace was the bony material left behind from their dead cells, but their tail fin and gills had managed to be well-preserved, meaning the Mascothihys could be brought back from extinction through the genome of a Minim, its most closest descendent. Although Mascothihys was much larger than a Minim, Minims do possess one small genetic code from the Mascothihys, meaning with genetic mutations, Minims could be genetically altered to become much larger, have a much more rigid structure, and actually form true gills. The bony structure left behind could be useful to replicate what the Mascothihys would've looked like 33 million years ago.

## Present

A new species of Mascothihys is currently being made to represent the now-extinct fish. This species is basically the same as the Mascothihys and will be just like it, except it doesn't stress. This new species that is genetically mutated in a lab can help to bring back this ancient fish to life, by using the genome of a Minim and overhauling it using the DNA from Mascothihys, with the result of the newly-made species which basically brings the Mascothihys back to the modern world. It is currently known as Primordium revivis, a scientific break-through discovery.
Flawia (Genus)

Flawia is a genus of protists consisting of 2 described species, Flawia Tickisa and Flawia Bubblia. Flawia Tickisa also has a subspecies, Flawia Tickisa var. Tupoino. Flawia consists of flawed organisms that have been perfected by scientists. The 2 species are very different, Flawia Tickisa is protected from predators, while Flawia Bubblia is considered primitive.
Challenge

A **challenge** is a set of goals of varying difficulties. of A challenge consists of a substrate, a set of goals, and, optionally, a viewable hint or spoiler.

There are currently 66 challenges in the game. Some of these challenges must be completed in order to unlock subsequent challenges and additional cell features, such as cell types. Other challenges are completely optional.

## Difficulties

* **Undergrad**: This is the easiest challenge difficulty. Solutions to these challenges are often very simple.
* **Phd**: These challenges may require some thinking, although the solutions would generally remain simple.
* **Mad scientist**: These challenges may require a lot of thinking, and the challenge solutions can be complicated.
* **Superhuman AI**: The hardest challenge difficulty. These challenges require the most amount of thinking.

## List of challenges

For a list of all in-game challenges, see List of challenges and tutorials.
Challenge Solutions/40: Digestion

This page contains player-made solutions of 40: Digestion.

## PotatoDoesCode's solution

   In Digestion, all of the food that spawns in the substrate is coated with fat, which normal phagocytes cannot eat. If the phagocytes can't eat these kind of nutrients, then what do we do? We use the secrocyte's secretion called lipase which can break down fat so phagocytes can eat the nutrients. Let's see how we make this. Start off by having M1 be a lipocyte with a little lower than default split mass. Make it split into M2 and M3. Set M2 to not split at all and to be a flagellocyte. Then, set M3 to be a lipocyte that splits into M4 and M5 with minimum split mass, 80/20 split ratio, and maximum adhesin length. The adhesin length is crucial as M5 will be the lipase secrocyte because lipase can also digest and kill cells touching it, and the adhesin length prevents that from happening. Now, keep M4 as a phagocyte and have M5 be that secrocyte. Make sure M5's nutrient priority is extremely low so that it wont grow too big and thus touch and kill M4. Also make M5 can't split. Finally, let's work on reproduction. have M4 split into M1 with M4's split angle and child 1 angle at 90 degrees and its max connections be 3 so it doesn't make extra M1 while there is already one there. You should see that M1 splits before it dies from lipase most of the time in the preview. Now you can insert M1 into the dish! If you set the temperature to incubate, you should see your creature surviving pretty well! Give it some time, and what should've happened was that the plate is now inhabited by your creatures, and you completed the challenge!

## Easports Dlc's solution

Have M1 be secrocyte that secretes lipase, set it's split mass to 1.28, have it make adhesion and have it's Child 1 be M3 and Child 2 be M2. Make M2 a Secrocyte that secretes lipase and set it's split mass to max. Make M3 a phagocyte that has a split mass of 1.91, have it make adhesion and have it's Child 1 be M5 and Child 2 be M4. Make M4 a phagocyte with a split mass of 3.29, give it a split angle and child 1 angle of 90°, turn off keep adhesion for child 2 and have it's Child 1 be M4 and Child 2 be M1. Make M5 a flagellocyte with max split mass and a swim force of 0.20. Now place your creature on a large nutrient cluster near the left side of the petri dish and it should slowly reproduce.

## Guest's solution

Phagocyte 1 splits into 2 Secrocyte Lipase 0.33 and 3 Phagocyte 0.67. Secrocyte is never splitting. Phagocyte 2 splits into 4 Phagocyte 90 and Flagellocyte 180 never splitting speed 0.20. Phagocyte 3 creates a new lipased swimmer.
Microfish

***Microfishes*** are tiny fishes. They are adapted living under water.

## Description

***Microfishes*** are blue-shelled special fishes that used a special substance to connect all cells to the keratinocytes. It looks like a smart kite, and has 5 cells. Due to its similarity, ***Microfishes*** looks like an Imposter amogus which got de-shelled. They could also kite around species like a Teretsi Water Glider. Species like this are unknown. ***Microfishes*** could also could make their own food or hatch some eggs, or even make an egg that splits 2 eggs, also known as a Multi-egg!

## Habitat

Microfishes live in such enviroments with nutrients and nirates. Microfishes also live in places with few substrate viscosity, or with scarce conditions. Microfishes only live in saltwater or freshwater without predators.

## Evolution

Microfishes originated from a friendly Microshark. That friendly microshark however, eventually lost body mass. It eventually and slowly turn into a Microfish, and thus, making the new species called Microfish.
A Smart Swimmer (Not Yours)

A normal swimmer at a plate, watching the egg explode in horror.

i don't know that much information on this swimmer but it has a defence mechanism to not explode.

## Scientific Classification

### Anatomy

An adult swimmer consists of 6 cells. These cells keep the shape of the swimmer. They also have brains, but they are easily vulnerable to devorocytes.
27: Sterilization II

**27: Sterilization II** is the twentyseventh level of the game.

## Description

Some kind of worm-like organism has attached itself to the top of our substrate. We need to get rid of it so we can use the Petri Dish for our next experiment.

## Substrate

* worm-like organism has attached itself to the top of our substrate.

## Trivia

* The worm is attached.
* There is gravity
Gamete Swimmer

## Description

Gamete Swimmers are 4-celled swimmers that are usually the male sperm, which track down female Gametes using their male Gamete head, which, in contact with the female gamete, will result in fertilisation. Thus, this creates the new generation of the species. These Gamete Swimmers are common in species that have sexual reproduction and are usually generated by the male of the species. An example of a species that use Gamete Swimmers are the Gendered Trouts.

## Anatomy

Gamete Swimmers are basically the same as a Standard Smart Swimmer but their head is a Gamete, instead of a Phagocyte.

## Trivia

* Few of the species in this Wiki actually reproduce sexually. It is typical for the species created in Cell Lab to be reproducing asexually
* The Gamete Swimmer has to find the female quickly or else it will die but they are endlessly created by the male species.
* They are very fast, which is useful for tracking females.
Fire Ant

A Fire Ant Queen

## Description

### Introduction

**Fire Ants (Solenopsis invicta)** is a species of fire ant that are notably well-known for their stingers, which paralyse enemies or prey. Fire Ants are normally predatory ants and their diet consists of many insects, including other ants. But, this colony only relies on the nutrients on the petri dish. They also lack the stingers that any other ant would have, but it probably adapted without it since fighting is so futile.

### Appearance

The Fire Ants have red bodies and they also possess dark-red abdomens. They have two Flagellocytes for mobility and a Stereocyte to steer the ants towards a food source - the Stereocyte is basically the brain of the Fire Ants. They have Keratinocytes to protect their bodies from devorocyte attacks and they also have a Ciliocyte which is used for decorative purposes. They also have a Phagocyte which enables the creature to able to eat and transfer the nutrients of the food between all the cells.

### Abilities

These ants can sense food and sprint towards it to eat it. The Fire Ant Queen can lay worker eggs, which will hatch into Worker Ants.

## Cell stats

### Stealth

They have red bodies and a dark-red abdomen

### Defence

The Queen has two Keratinocytes

The Fire Ant Queen's job is to run the whole colony. She starts off life by collecting as much food as possible and then starts to lay eggs, which hatch into Worker Ants that support her. She is in charge of the colony and can lay as many eggs as she can before her death. She is also the biggest ant in the colony compared to her smaller workers.

### The Worker

The Worker Ants are born by the Queen and work for her in her favour. They support her their whole life. Their job would be to collect food and store it inside them, just in case a famine hits their home and the nutrient rate depletes.

## Characteristics

### Pros

* They are well-protected at the abdomen
* They work together and have strength in numbers
* They are organised and live in colonies
* They are small and are more mobile

### Cons

* They are vulnerable at most areas to Devorocyte & Glueocyte Attacks, and HCN Secrocytes.
* They have a couple of cells, meaning they have low health
* They are weak when they are in small groups

## Trivia

* They are based on Red imported Fire Ants - Solenopsis invicta

## Gallery

Fire Ant EggFIre Ant QueenFire Ant Queen PupaFire Ant WorkerFire Ant Colony
7: Breeding

**7: Breeding** is the seventh level of the game.

## Description

*We have found a beautiful and tasty, red cell in nature. We would like to have more of it to improve the institute canteen but since it has a strict no-GMO policy, we cannot recreate this by copying it to the genome editor. Can you make more of this cell using some traditional breeding strategy?*

## Substrate

* A big plate with 1 red photocyte and alot of green photocytes.

## Solution

Use the move tool to make more space for the red photocyte to split. Also remove some green photocytes.

* →
* Hint

Click a Tab to reveal the Hint.

Use the move tool to help this cell

## Trivia

* It is the first level featuring the move tool.

 Other
Nitrogenerator

The Nitrogenerator is one of the simplest organisms a user can make.

## Description

The Nitrogenerator is composed of two cells: a Photocyte, which photosinthesizes and generates nutrients, and a Nitrocyte, which generates nitrates for the organism to use. Due to its compact size and how it generates nutrients and nitrates in such a fast pace, it starts reproducing almost immediately after putting one in a plate.

## Distribution

It can live in places where there is no nitrates because it generates its own ones. It can't move, so it's vulnerable to Nitrogenerating predators.

## How to make:

Let m1 split into m2 and m3.

M2 is the phagocyte.

M3 is the nitrocyte, it won't split.

Next, make M2 split M1 then you're done!
Challenge Solutions/62: Avoidance

This page contains player-made solutions of 62: Avoidance.

## PotatoDoesCode's solution

In Avoidance, there is a green "mine" cell in the middle of the plate that will create red cells if it senses something, making the limits unsatisfied and thus unable to complete the challenge. We can't just make a normal swimmer of course, so what do we do? There are 2 ways. We either have them actually avoid the mine cell when near it, or just kill themselves so they aren't detected. For the 1st, what we do is have a weak food output, and a strong negative output for the mine cell. For the 2nd, we have a senseocyte make S2 which will activate a stemocyte that will turn into an HCN secrocyte. What are we waiting for? Let's begin!

(Solution coming tomorrow because the editor's battery is about to run out :)!)
Cotton-Gilled Swimmer

### Health

It is the second most largest paleobranchian than most paleobranchians, having 11 cells.

## Description

Cotton-Gilled Swimmers are paleobranchians which evolved to have hind limbs. They have genetic modifications which grows the hind limbs, causing it to go faster. They were made by taking a Gilled Smart Swimmer and splicing it with Fox-Eared Salamander DNA. Their hind limbs are faster than their front limbs. They get their name from their pale color. Their hind limbs are also slightly crooked. Their hind limbs go with the same settings as the front limbs, but the hind limbs are slightly faster. Cotton gilled swimmers also use nitrocytes like lipocytes. However, cotton-gilled swimmers are very fast so they could outrun predators.

### Hind limb

Hind limbs are the big part of the Cotton-Gilled Swimmers, having 4 cells in, and the fastest part. It has extra food gills which collect food from its legs, then regenerating their flagella feet. Their legs are sometimes used for cooking. It is the type of food predators would eat.

### Regeneration

Cotton-Gilled swimmers have the ability to regenerate their hind limbs, only by reproducing a newborn egg. Their hind limbs could also regenerate their feet, but when destroying the connection it creates indefinite flagellas.

## Reproduction

Cotton-Gilled swimmers reproduce in a way by destroying their hind limbs and reproducing another egg, then regenerating their hind limbs again. They destroy their limbs and grow and grow another hind limbs.

## Gallery

A Cotton-Gilled Swimmer.A Hindless Cotton SwimmerThe destruction of Flagellocytes
## Download

Download

Hybrids Download

## Habitat

Cotton-Gilled Swimmers live in surroundings such as low substrate viscosity, high nutrients or other. These types of species are special so they could live in so many types of environments.

## Hybrids

Cotton-Gilled Swimmers are able to make hybrids with all other Gilled Swimmers. Hybrids with Proto-Breather Swimmers are the hardest to create out of all of these gilled swimmers.
30: Harsh Conditions

**30: Harsh Conditions** is the thirtyth level of the game.

## Description

"In this sample there are no nirates in the substrate. Though a new cell which can bind nitrogen, the Nitrocyte, is now available. This cell can supply connected cells with nirates. Any cell can store a rather large amount of nirates so they need not to be connected to this cell. Cells do not consume nirates, though they are shared between the daughter cells when a cell divides. If a cell does not have enough nirates to divide into two cells, it simply will not divide."

### Substrate Settings

* Maximum cell count: 1000
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 0.000
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 0.3
* Light amount: 0.6
* Light range: 0.2

## Solution

Let M1 photocyte split to M2 nitrocyte and M3 photocyte. M2 has max cell split mass and M3 will split M1 nitrates are needed by cells so this is a hard level.

## Trivia

* This is the first level featuring nitrogen.
3: Algae III

* **3: Algae III** is the third level of the game.

## Description

*This substrate has a much lower viscosity than the previous ones. Can you design a species that survives this?*

## Substrate

This substrate is similar to the substrates used in Level 1: Algae and Level 2: Algae II. However, viscosity is now lower (previous value was 60.000), causing the cells to experience less drag. This is especially noticeable on cell splits.

### Substrate Settings

* Maximum cell count: 800
* Petri dish diameter: 1.0 mm
* Substrate viscosity: 17.500
* Dynamic friction: 0.000
* Static friction: 0.000
* Salinity: 0.300
* Light amount: 0.800
* Light range: 0.150

## Solution

Same as the last level, Level 2: Algae II.

* →
* Hint

Click a Tab to reveal the Hint.

A useful property in the genome editor is Make adhesin.

 Other
Diflagellate

This is a really big page, Editing may crash your browser or viewing it, so please be careful.
This article is very long, and could slow down your browser by opening or editing it. Please proceed with caution.
Reason: No reason yet.

This species of flagelate is from an entirely different family tree, they are known for being faster and stronger, they are formed from small to dramatic radiative damage changes that rarely and almost NEVER occur! An example of this would be the chlorus booster, which is 2x faster than normal flagellates, it is a small creature consisting of only 3 cells, 2 flagellocytes, and 1 phagocyte, its the first diflagelate to exist on the wiki! However... this cell has no possible BRAIN at all, making it easy prey for predators it doesnt expect or if it runs into the predator, they feed on nutrients just like normal phagocytes and reproduce very quickly, but if they are stranded without much food, they wont survive very long.
For example, their family tree is interrupted making a diflagellate
1 - 2 - 3 - 4 - 1 - 2 - 3 - 4 is their normal cycle! No mutations or changes!
1 - 2 - (mutations) - 4 - 7 - 8 - 2 is a mutated cycle that quickly messes up the cell
By reading the cycles you should understand those cycles, otherwise heres a better explanation
1 is baby, 2 is half grown, 3 is adult, 4 is egg laying, 7 is elder, 8 is death.
However, the excluded form is form 5, [growth rate begins to slow down].
But when a diflagelate suffers another mutation, it makes a behemoth made of random cells (glueocyte, cilliocyte, buoyocyte, keratinocyte, and so on) this behemoth is hereafter classified as a new form of flagellate, known as the monsellate, a strange creature of the unknown.
31: Harsh Conditions II

**31: Harsh Conditions II** is the thirtyoneth level of the game.

## Description

"No sun this time. Can you get 400 cells?"

A substrate without cells.

## Solution

Let M1 phagocyte split to M2 flagellocyte and M3 phagocyte. (Adhesin on)

Set M2's split mass to cell will never split.

M3 will split into M4 nitrocyte and M5 phagocyte. (Adhesin on).

M3's child 2 angle is 45. M5 will split into M5 and M1.

## Trivia

* This is the second level containing nirates and the second level to have harsh conditions.
Cell

**Cells** are the building blocks of organisms in Cell Lab.

## Appearance

All cells have an outer membrane, a semi-transparent cytoplasm, and a nucleus. The nucleus has a diameter of 5 μm. Some cell types have additional features. For example, the Devorocyte has spikes attached on its membrane. A cell's color can be changed in its genome. Cells have a maximum diameter of 30 μm.

## Behavior

### Genome

A cell genome has 40 modes. Each cell has one of these modes as the active mode. These modes are shared with cells from the same genome. Each mode has 24 cell settings, and some cell types have additional ones. All modes and setting values are saved in the cell genome, even when unused.

There are currently 18 types of cells in the game. Each of them have different functions. For example, the Phagocyte can consume nutrient pieces on the substrate, while the Flagellocyte can swim.

### Life cycle

Cells split when they are at least 0.50 h old and have enough mass. However, they will not split when the substrate cell limit is reached.

Cells consume energy over time, and they die when they are too low on nutrients (≤ 0.72 ng). Cells consume energy at different speeds depending on their type. Photocytes have the fastest energy consumption rate, while Gametes, Ciliocytes, and Lipocytes have the slowest.

Cells also have a nitrogen reserve. Although cells don't consume nitrogen directly (except Secrocytes), they will not split if they have less than 20% nitrogen in their reserve, and they die when that number goes below 10%. Nitrocytes always have 100% reserve. All cells can fixate nitrates from the environment, but Nitrocytes may be necessary on low-nitrate substrates.

Cells also die from Devorocyte attacks, prolonged contact with HCN or Lipase, getting squished, or being too low on nitrates. They can also die from cell aging (≥ 240 h), radiation, or reaching the edge of the substrate, depending on the substrate settings. When cells die for any reason other than the cell removal tool, they leave behind 90% of their mass as a piece of nutrient.

Cells are damaged by radiation, causing them to lose mass over time. Radiation can also alter cell genomes, changing their active mode and/or mode settings.

### Adhesin

Adhesin is a glue-like substance that links two cells together. Adhesin allows the two linked cells to share nutrients and function as a single organism.

Cells can create adhesin when they split, keeping the daughter cells connected. Glueocytes can also create adhesin links with most cells it touches.

Adhesin links can be broken by overstretching it or using Protease.

## Trivia

* The maximum mass of a cell (except Lipocytes) is 3.60 ng.
* The maximum diameter of a cell is 30.00 μm.
Microscope

The **microscope** is a lab equipment used to observe and interact with Petri dishes.

## Features

* Magnification up to 1.71⋅107×.
* A cell synthesizer for inserting cells on the substrate.
* A cell diagnostic tool for displaying the statistics of a cell.
* An optical tweezer for moving cells.
* A cell boost tool. When used on a cell, it increases the cell's mass and nitrate value to maximum, resets the cell age, and temporarily recolors the cell to magenta. Otherwise it places a 1.152 nutrient piece.
* A cell removal tool. When used on a cell, it kills the cell without leaving any nutrient piece behind.
* A tool for extracting DNA from cells.
* A visual tracker that overlays a marker on a selected cell and moves the substrate to keep it in view.
* A substrate temperature control system.
* An autoclave for sterilizing the substrate.
Deep Sea Pinktail

A wandering Pinktail

## Description

The Deep Sea Pinktail are a close relative to Blobfish and they live in similar environments. They live in deep waters from 1,500 meters to 4,320 meters in depth. They live in waters where nutrients are plentiful and free from most predatory fish and other organisms. They do not require sunlight in their habitat, unless another species is coexisting with them. Deep Sea Pinktails are notorious for their dark pink colour scheme and lighter pink gills and they also use alot of energy to survive in the depths of the ocean. Like the Blobfish, they are filter feeders and won't hesitate to suck in anything nutrients in its way. Unlike its cousin, the Deep Sea Pinktail has evolved to have more defensive protocols, thus making it thrive in its habitat where predators can be sneaky and dangerous. They are well-protected, making them almost invulnerable. Their dark colour helps them to blend in with their environment and make themselves less obvious to predators.

## Evolution

Deep Sea Pinktails originated from an ancestor of the Blobfish that had adapted to living very deep. It eventually thrived so well it started to change shape and its colours dimmed as its body became more larger and longer. It also eventually developed Keratinocytes to defend itself from predators and thus became a Deep Sea Pinktail. They are an evolutionary offshoot that differentiated into a Pinktail.

## Trivia

* They got their names from their colour and the habitat they lived in.
* They have 3 Ciliocytes, 2 Phagocytes, 2 Keratinocytes, 2 Flagellocytes, 1 Myocyte & 1 Stereocyte.

## Gallery

A Deep Sea PinktailA small population of Deep Sea PinktailsA Deep Sea Pinktail Egg
7 modes nuke

## Cell stats

### Speed

It's still before explosion but when it explodes, it moves fast using the ciliocyte glitch.

### Health

It has a lot of photocytes before it explodes.

### Attack

It has no devorocyte, but it uses it's ciliocyte speed to crush cells instead.

## Cell Class

### Power

29

It can kill keratinocytes using crushing.

It has 7 stages.

When it reaches stage 7, it triggers the ciliocyte glitch, making a nuke.

It has a high speed and attack, compared to most species.

By it's high speed and health, this species can crush cells during the explosion.

In order to classify cells, go here.

## Stronger version

It has 22 stages.

When it reaches stage 22, it triggers the ciliocyte glitch, making a nuke.

By it's enormous speed and health, this species crushes cells with astronomical force.

It explodes up to 140mm in diameter.

In order to classify cells, go here.

## Cell stats

### Speed

It's still before explosion but when it explode, it moves fast using the ciliocyte glitch.

### Health

It has a lot of photocytes before it explodes.

### Attack

It has no devorocyte, But it uses it's ciliocyte speed to crush cells instead
Standard Predator/Classification

This **article** is about the classification of all Predators.

## Classification

**Phylum Flagellzoa**

**Class Predatoria**

* **Superorder Liguripredatoria**: Smart predators
	+ Order Stereopredatoria: Stereocyte-predators
		- Family Magnapradatoridae: Small Predators
			* Genus Predagcelerluis: Small Swift Predator
				+ Species: Microshark
		- Family Stereopredaculus: Muscled flagellated-predators
		- Family Stereopredae: 2 (or more) Flagellated-predators
			* Subfamily Stereoprenae: Strictly 2 flagellated-predators
				+ Genus Stereopreda
					- Species: Standard Predator
					- Species: Scamming Predator
		- Family Megalopredatoridae: Large predators
		- Genus Ineormegalopredatoridae: Normal Large Predator
		- Genus: Megalomegalopredatoridae: Larger predators
			* + Species: Engulfing Jaws
		- Family Stereopredadhuc: Smart Non-Moving Predators
* **Superorder Ineptapredatoria**: Non-smart predators
	+ Order Nostreopredatoria: Non-Stereocyte Predators
		- Family Captipredatoria: Flagellated Non-Smart Predators
			* Subfamily Predaomnius: Omnivore predators
				+ Genus Predacaptiphagocytis: Flagellated Phago Predators
					- Species: Wigglfish
				+ Genus Predacaptiphotocytis: Flagellated Photo Predators
			* Subfamily Swiftaptipredae: Swift Flagellated Non-intelligent Swimmers
				+ Genus Predasimplex: Simple Predators
	+ Family Predatorimmobilis: Non-Flagellated Predators
		- * Subfamily: Odupredatoriasessilus: Smell Predators
				+ Genus Predabacterius: Predator Bacteria
					- Species: Angler Bacteria
* **Superorder Predaplantidae**: Plant predators
	+ Order Coralpredae: Coral Predators
Energy steal

Energy stealing is a part in Cell Lab.

Devorocytes usually have this power. Devorocytes and Glueocytes can steal energy.

## Function

Energy steals can steal energy from cells, making them more smaller.

Cells need energy to gain more mass, but since theres an energy steal, it will remove mass.

Devorocytes can grow much more bigger. High Nutrient-Priority Glueocytes can also be big

## Cells

There are 2 energy stealers in the game.
Devorocytes and High nutrient priority Glueocytes are the only energy-stealers in the game.
Glueocytes and Devorocytes are very rare with this power, but easy to get.
Devorocytes are dangerous.

When it gets touched, it steals.

## Energy

Energy is used in cells.

When cells split, they lower their energy.

Devorocytes also have energy when stealing energy, making it bigger.
Devorocytes can also split with energy!
Along with High Nutrient-Priority Glueocytes, they can steal energy too.

## Mass

Mass is used in the cells. Like Lipocyte eggs, they are so big.
The more energy they have, the more mass they have.
Energy is kind of good.

## Other

Devorocytes get energy from cells
Glueocytes share energy from cells
Photocytes get energy from light
and lastly, Phagocytes get energy from food.

## List

* Devorocyte
* Glueocyte
Genome Stats

A genome stat is a stat used in the **Genome Editor.**

 There are spoilers in **Genome Stats**. Please don't open this page if you do not want any spoilers.

There are 13 genome stats in cell lab.

## Sliders

1. Split mass
2. Split ratio
3. Nutrient priority
4. Split angle
5. Child 1 angle
6. Child 2 angle
7. Red color
8. Green color
9. Blue color
10. Adhesin stiffness
11. Cytoskeleton
12. Adhesin length
13. Max connections
Injury

This is a stub or is otherwise incomplete, you can help by making it bigger. You can edit this page here.

**Injury** is a cell metric which measures the amount of chemical damage that a cell has sustained.

## Obtaining

A cell can be injured from poisoning, or contact with lipase.

## Effect

A cell will die when it has 100% injury.

An injured cell becomes green, the intensity of which depends on the level of injury. This color change stacks with the color change caused by toxins. However, this color change is purely aesthetic and does not affect the behavior of cell-smelling Senseocytes and Stereocytes.

Cells can naturally recover from injury. More injured cells recover faster. The recovery rate is approximately 0.05 \* injury level / hour.

Injury does not affect cell mass. It also does not spread to other cells.

When an injured cell splits, its injury will be equally split between the child cells, regardless of split ratio.