recursal/Fanatic-Fandom huggingface dataset:
Sepot Whisperwind

F Verrik late 30s

One of the members of The Council. Born into one of the smaller hunting families Sepot quickly learned she had a natural knack for the hunt but also that she had little interest in such things. She sought other prey, so applied the stealth and stillness that made her a great hunter to find secrets. Over time this made her a controversial but influential member of the community. Which she parlayed into becoming a member of the Council. In the transport she was transformed and became one of the people whose skin and hair took on odd pigmentation. Her faction are those she has sway over, for secrets told or secrets kept.

Sepot Appearance, Though her hair is actually more of a deep dark purple
Northern Jungle

The jungles to the north and west of the place of arrival.

It is dominated by The Jackals and their coalition.

***Locations*** :

The Frog Pond - A deep pool of fresh water and place of spawning for Giant Frogs.

Shimmergrove City - A Faen City. It's exact location in the jungle moves around occasionally.

Shimmergrove's Palace - The Grand Palace of Erlking Shimmergrove

Jackal Rock - Where the Jackals' under Sibecc's command initially took meetings with the people of Stone's Hold.

Sibecc's Lair - A small cave system that housed Sibecc's Faction while he was still in possession of his flame.

??? - The main residence of The Jackals

Crystal Cave - A Faen Crystal Mine under Shimmergrove's jurisdiction.

***Known Denizens and Fauna*** :

The Jackals

Krenshar

Giant Boars

Giant Frogs

Monkeys

Giant Ticks

Giant Spiders

Bloodbirds

Giant Constrictors

Cannibal Faen

Faen

***Known Flora*** :

Tangleroot

Exploding Death Tree
Giant-Kin AKA Hu'Charad

History: They trace their ancestry back to humans. Like the Verrik they descended from some humans that were changed by the travel between worlds. Some were immediately changed but others saw the change in their children. They were larger and deeply in touch with their emotions. Most simply refer to them as Giant Kin.

Personality: In touch with their emotions in an integral way. The travel created a bipolar like schism in each of them, not just mentally but also spiritually and physically. Their two natures are the placid Caretaker (Si-Karan) and the rampaging Destroyer (Chi-Julud).

Physical Description: In Caretaker form they appear like large humans with square jaws and stocky body types. In the Destroyer form they grow in size and take on a slightly more monstrous/ Cro-Magnon appearance.

Examples of Giant-Kin appearances

Relations: They are a peaceful people and get along good with most, but piss them off and watch out. As a people they don't mind hard work, and as such acted as the main labor force of the empires. They respect other hard workers, including mental pursuits.

Alignment: Usually Lawful and/ or Neutral

Societal: At current they are looked upon with some awe, but generally accepted as normal members of the community.

Adventurers: Tend towards Physical or Contemplative classes. Barbarians are fairly uncommon despite their Destroyer nature and are kind of outsiders in Giant Kin society.

Notable Giant-Kin: Sierra-Michi, Lod Treetamer, Rhun the Nameless

Racial Traits-5E:

* Ability Adjustment: +2 Strength, +1 Wisdom
* Size: Medium
* Speed: 30 feet
* Darkvision: 60 feet
* Language: Giant and Common
* Social Skills: Proficient in Insight and Persuasion
* Crafters: Apply proficiency bonus to crafting. This stacks with actual proficiency in crafting tools.
* Hulking: When advantageous the Giant Kin count as large. They still wield weapons as Medium creatures though.

**Feats**

Chi-Julud (Nature of the Destroyer)

Special: Transformation Ritual

Though rare it is possible it is possible for a human to become a Giant-Kin via a ritual. Provided it is known and the right criteria are met including having at least 2 Giant-Kin and one of which is in Chi-Julud form for the finale of the ritual. This can be done to fully replace the original human traits including racial bonuses or as a feat which grants the following:

Giant Kin Transformation Feat:

* Ability Adjustment: +1 Strength
* Darkvision: 60 feet
* Hulking: When advantageous the Giant Kin count as large. They still wield weapons as Medium creatures though.
* count as Giant-Kin rather than human
Bronzearm

In the Crater Lake community this family had the best hunters. In the Transit a good portion were transformed into the lion-like Litorian. Thanks in part to Nippur the Bronzearm family are also known as warriors.

- Nippur Bronzearm: PC, Litorian Warrior and General

- Sargina Bronzearm: Nippur's practical father.

- Kishar Bronzearm: Nippur's adventurous mother

- Nebo Bronzearm: Nippur's grandfather Litorian (deseaced G2)

- Akur Bronzearm: Nippur's younger and only brother

- Anatu Bronzearm: F-H Nippur’s practical opportunist cousin

- Nibru Bronzearm- M H twin to Sippar, pushed to safety from a Giant Boar by Sierra-Michi

- Sippar Bronzearm- M H twin to Nibru
Shimmergrove

Shimmergrove, the Erlking

Loresong Faen

Somewhat mysterious ruler of the Faen near where the newcomers arrived.

He is known to be very powerful, seemingly able to stop time in a localized fashion. This has been shown to be long lasting, at least on his Faen subjects he has decided to freeze in this fashion. A rock-like lichen then grows over them, which makes them appear as living statues. One of which preserved as such is Nuava Moonsong, supposedly for attempting to overthrow Shimmergrove.

In his relations with the Telurians he has been fickle. Interrupting a hunt only to restart it the moment he left, going back and forth on mining ore in the Faen crystal caves, inviting the group of emissaries to dinner then inquiring about tribute for aforementioned ore then going on to show off his prize pemdigans.
Mojh

Also known as Dragon-kin

History: Created via rituals by adding dragon essence to humans. They were created to act as ambassadors of the dragons.

Personality: Ambitious, Crafty, Driven, Prideful or even Egotistical

Physical Description: They appear as gaunt humanoids with obvious scales and various horns and spikes. They do no not have snouts (as Dragonborn do) but have nostril holes rather than a nose. Some undergo rituals to become even more dragon like.

Examples of Mojh/ Dragon-kin appearances

Relations: Their draconic nature tends to give their words added weight, but also makes people wary and the associated pride makes it difficult for people to connect with them.

Alignment: Tend towards Non-Good

Societal: So far the Mojh are accepted, but not entirely trusted.

Religion: Varied, May worship dragons.

Adventurers: Tend towards mental/ spellcasting classes.

Notable Mojh: Matthias Leafcutter, Rybka Linecaster, Prea

5E Racial Traits

* Ability Adjustment:+2 Charisma/ +1 Intelligence
* Size: Medium
* Speed: 30 feet
* Darkvision: 60 feet
* Language: Draconic and Common
* Magically Inclined: Proficient in Knowledge Arcana and Detect Magic at will
* Breath Weapon: as Dragonborn.
* Scales: They have a Natural Armor of 11, which instead grants a +1 to AC with light or medium armor

Mojh Racial Feats:

Draconic Resistance

Dragon Fear (XGE)

Dragon Hide (XGE)\*

Dragon Wings (UA)\*

\*In world these feats would be reflected by Rituals

Special: Transformation Ritual

The first Mojh were created from humans via a ritual by the dragons of the time. Provided it is known and the right criteria are met including having  either 1 dragon or a more complicated ritual involving at least 1 Mojh and a draconic creature such as a drake which is absorbed as part of the ritual. This can be done to fully replace the original human traits including racial bonuses or as a feat which grants the following:

Mojh Transformation Feat:

* Ability Adjustment: +1 Charisma
* Darkvision: 60 feet
* Breath Weapon: as Dragonborn, but usually fire.
* Scales: They have a Natural Armor of 11, which instead grants a +1 to AC with light or medium armor
Oliphant

Flame Touched Beast- Elephant

Also spelled Olyphant. Generations ago they were touched by The Flame, with the Keeper of the Flame being named Jaharajar. The Oliphant also gave the Rhinoceros of the area the Gift of the Flame after which they became known as Karkadan. At first the two groups were allied, driving any predators that would be a threat from their region. Wasn't long after that time when the Karkadan's aggression and territorial nature turned to their allies and made them enemies. For years they battled the Oliphants in what became known as the War of the Titans. The war petered out when the Oliphants realized they could simply appease the Karkadan and forge a truce then avoid them as much as possible. Since the war ended they were able to turn their attention to other pursuits. The created The Archive to record their known history and other knowledge. They also learned magic from various sources & began to pass that on.

Language: Their natural language is indistinguishable from Giant.
Dragonblood Trees

A mushroom shaped tree with a large dense top. It has blood red sap that oozes when cut and can be found native to The Stomping Grounds.

Its sticky sap is reminiscent in taste to blood and will harden over several hours into a resin when exposed to air. The trees also seem to have a magical dampening or dispersal effect when situated in clusters.
Cannibal Faen

In the Northern Jungle there exist a subset of Faen who ritualistically sharpen their teeth and engage in the sacrificial cannibalism of other Faen. Their aim is to one day return to full fledged Faedom by absorbing their missing power from other Faen's flesh.

The Party happened upon a ritual and interrupted a group of Cannibal Faen's plans before they could take the life of a loresong named Martel. This group was led by Scarback, but was quickly dispatched before he could say anything of note. The only survivors were a quickling whose face had been partially melted off by Prea alongside two sprytes that turned invisible and fled.
Stonetellers

The faithful chosen of Telur the World-God, usually chosen at the time of the Test of Telur. Their powers stem from Telur and are especially focused on the shaping of earth. Though they are venerated and important to the other Telurians, they are also completely separated from them by custom and tradition. Part of that is that their identities are unknown to all due to the fully covering clothes armor & stone masks they wear that alter their voices, which they wear at all times when anyone can see. Due to that it is was unknown to most that when they become Stonetellers their eyes become grey.

They lost contact with Telur sometime after arriving in their new world. Which caused some to question their devotion and traditions. After that their powers have faded to some degree.

Known Stonetellers- note that most Stonetellers are by tradition anonymous.

Gallegos: One of the Stonetellers of Stone's Hold that was one of the ones whose faith was shaken by the lost of contact with Telur and was the first to remove the traditional mask. He has a protective interest in Sierra-Michi, the nature of which he has kept secret.
War of the Titans

The common term for the years of battle and strife between the Oliphants and Karkadan after they drove away any predators that were a threat. Eventually, shortly after the death of Jaharajar (who had uplifted both via The Flame) their was a truce forged. The Oliphants decided it was best to appease and then ignore the Karkadan, who in turn took as much advantage as they could of the situation which they took as a victory.
Glow Fish

Cave fish native to Telur that is hearty and bioluminescent. Their glow reflects their enjoyment of the amount of light they are in. Being a candle at low light, up to a blazing bonfire.

They were once used in the Crater Lake's Test of Telur that was underwent by the likes of Matthias Leafcutter, Nippur Bronzearm, Sierra-Michi, among others of the same generation. This made one enterprising person that took the test to seek them out & when leaving Telur took some along. They eventually made a deal with a glassblower to create fish-bowl lanterns that use the fish as a light source.
Spryte Sleep Poison

Spryte Sleep Poison  100 gp\*

This injury poison is typically made by Sprytes.  A creature subjected to this poison must succeed on a DC 10 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the creature is also unconscious while poisoned in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.

Injury poison can be applied to weapons, 3 ammunition, trap components, and other objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects.
Sibecc's Chimera

A creature created by Sibecc using the Jackals' Kindled Flame. It had the heads of a Jackal, a Boar, and a Serpent on large body with the forelegs of a Boar and the rear legs of a Jackal, with wings, and a serpentine tail with a stinger at the end. It was dark in fur and feather, with red wings and eyes.

Sibecc set it on a group of emissaries from Stone's Hold who quickly dispatched the Chimera, but was enough of a distraction that Sibecc was able to flee.
Skin Scribe

A Traditional Position within Telurian culture that held great importance. Skin Scribes deal in all manner of ritualistic body modifications such as Scarification, Tattooing, Piercing.

***Known Skin Scribes*** :

Roe Skinscriven -

Aquila Skinscriven - Was a relatively brash woman that was widely respected by her community for her work. She became a Council Woman of Crater Lake and did her best to pass on her family's traditions before her inevitable death in The New World.

Lore Skinscriven - Verrik -

Nari Skinscriven - Verrik -

Gül Skinscriven - One of if not the most disliked Skin Scribe to date. Her work tends to be unusually high quality, but with a combination of her overall demeanor, tendency to disrespect the religious aspects of the work, and complete lack of empathy for clients' opinions severely hinders her capabilities as a Skin Scribe.

***Other*** :

Thalia Skinscriven - Is knowledgeable of all the rites and processes of Skin Scribing, but is incapable of actually practicing the profession due to personal reasons.
Nebo Bronzearm

M Litorian elder

One of the members of The Council, Nebo is an elder man of self-insight and knowledge, always seeking a challenge to really test his mettle. In his youth he was one of the best hunters in the community and taught many of the greatest current hunters. His faction of support is greatest among the hunters. In fact the Bronzearm clan makes up a large chunk of the best hunters in the community. He is the grandfather to Nippur Bronzearm.
Capture The Flame

A game popular with the children of Stone's Hold which is a competitive reenactment of the community's alliance taking Sibecc's Flame.

In some other world it would be considered similar to Rugby or Football, though the item representing The Flame is not thrown & the direction is singular as is the nature of victory conditions ("The Flame" being taken to "Stone's Hold")
The Raptorians

A group of large birds that were long ago awakened by the Divine Flame. It was in part their glorious nature the Ur were seeking to replicate when they tried to kindle the Flame. One individual was acting as a guardian of the site of the Ur-Flame, who called himself The Resplendent One. If he is a an example of his people they are self absorbed and consider themselves both literally above most other beings and their lives. Though since he was attempting to warn a group away from the Ur-Flame it seems there is some exceptions to that. The mountain they live in has been dubbed by Telurians as Beak's Peak, as there hasn't been much contact between the people this hasn't been corrected or such.

"They are beneath us. Literally." - Raptorian saying about most other creatures according to The Resplendent One.
Baurii

(Pronounced Boor-ee)

M Turtle (Flame-Touched)

Spent much of his life avoiding being predated upon by the various creatures of the swamps while watching his kin suffer that fate. Inspired by seeing the Dragon-Frog he decided to make the long trek to try to be similarly transformed by Keraunoss. Along the way he met Matthias and Sierra-Michi, which he told of his destination and reasons. Since they were going to the same place they brought him along. They departed when Keraunoss (in human form) was bringing him into a cave for some soup.

It turned out that the thunder dragon did decide to both spare and transform the turtle. He was now large with a spiked segmented shell, multiple clawed legs, a lion-like head, and a spiked tail. Baurii also convinced to change some of his fellows, beginning with his friend Tokka, who was the first of several made into humanoid turtles.

He then settled a coastal area for his people called Shell Bale.

It is implied that he got some vengeance secretively upon the creatures that predated on his kind.
Abydos

M Jackal (Flame-Touched)

Abydos has a head which has a skull-like appearance, likely also shaped by the Kindled Flame.

Leads the Krenshar, which were created by the work of Sibecc.

Caused a stir when he had the Krenshar return the bodies of the 3 humans killed in reprisal for the Giant Frogs.

Picture of Abydos
Firemoss

This specially cultivated moss creates heat when water is applied to it, without flame or light. While the heat can burn a living being it cannot ignite anything, so is useful in avoiding unwanted fire. It is usually sold in a small bundles, wrapped in Leafleather to keep moisture out, that can provide heat equivalent to a small campfire for 1 hour.
Giant Frogs

One of the first Flame-Touched Beasts met by the newcomers, following the true first point of contact that was a Krenshar. The Giant Frogs were found at a spring pool that the newly arrived Telurians were seeking water from, not yet aware of the frogs' sentience or that it was the creature's spawning grounds. The frogs rightfully postured in defense of their young and attacked the individuals seeking aide, which resulted in the frogs meeting a quick demise. Since the frogs were part of The Jackals Jungle Coalition, this event led to a series of other unfortunate events, including the murder of three other Telurian individuals in an attempt to even the scoreboard.

Later, one of the only surviving frogs returned to the spawning grounds only to be informed by The Jackals and general signs of battle that indicated the mass genocide. This led the frog to seek vengeance by any means necessary, and ended up being transformed by the Great Thunder Lizard Keraunoss into a much more powerful Dragon-Frog. With this newfound strength it secured the aide of a group of crocodiles and brazenly attacked The Encampment, killing several Telurians.
Timeline of Alpha Game

**Prelude:**

The Telurian PCs take Test of Telur as children to earn their adult names.

**Before Transit:**

About 10 years later the village of Crater Lake learns of the impending doom of Telur and the plan to send them to a new world.

After preparations are made the day of the travel arrives, though the days leading up to it some events occur.

Sierra-Michi & Nippur go on a brief canoeing trip to take their minds off the upcoming events. The canoe capsized early in the trip, causing Sierra-Michi to have to walk on the bottom of the lake the rest of the way back, almost drowning in the process. The two don't speak for several days as a result.

The day before Nippur meets with his outcast friend Shuten who is doesn't want to risk getting left behind. Nippur agrees to aid him.

Night before the planned departure Matthias speaks with Volva who says she will be remaining behind to witness the death of the World-God.

Day of: Sierra-Michi help people with their things and reassured Klietos.

Shuten arrived under the moniker Nutesh and as promised Nippur concealed him with the Bronzearms.

As the Stonetellers are readying the ritual the Lake Bandits approached, though clearly not looking for a fight. They sought to be included in the transit. Some of the young community members chime in and in the end it is decided, begrudgingly, that they should come along rather than suffer some terrible fate.

**Arrival and Alterations:**

The transit goes off successfully, placing them in a large clearing with a large, dense jungle to the west and an expanse of savannah to the east. The transit was not without some significant side effects though. Some, especially in the Bronzearm family like Nippur & Nebo, gained the features of large felines. Likewise some people, many of them Outcasts, gained a purplish tint and strange mental abilities, including Keegon and Alun. More rare but more noticeable where those that grew to massive stature like Sierra-Michi and Lod Treetamer.

**Quest for Water:**

Many small groups were set out to explore their new land. With no lake or river in site water was key among the concerns. Sierra-Michi, Matthias, Nippur, & Nutesh were one such group that went into the Jungle. They encountered several obstacles, first it was Tangleroot, then the fearsome Krenshar, finally finding the water they were seeking which was currently claimed by Giant Frogs. The frogs were protective of their source and the visitors ended up slaying them.
Anatu Bronzearm

F Human (Telurian)

A bit ambitious and opportunistic, though also very practical & fair minded. She has made herself Nutesh Woodwalker's business manager & set up a shop for him. Most people assume that they are in a relationship beyond their work relationship. Their business was eventually known as a portmanteau of their names: ANUTESH Herbs and Healing. Anatu has brought in other skilled members and those willing to learn the craft.

Known Relatives

Grandfather: Nebo Bronzearm

Cousin: Nippur Bronzearm
Fang's Point

Fishing Village associated with Stone's Hold led by Rybka Linecaster initially it was a probationary fishing spot so those whose trade back in Crater Lake was fishing and had become listless. Rybka was something of an exile after being turned into a Mohj and removed from The Council at the time, but was persistent and had just enough influence to make the arrangement permanent. Over time, partially due to the slippery slide she began, some of the members of the village were similarly shaped into Mohj. This was in part to keep the peace with Borborygmus as the small port was in the dragon's domain. Likewise her allies the Crocodiles were changed by the Flame to be more human. So now the population is mostly a mix of Humans, Mohj, and Crocodile-Folk.
Tortle

Known also as Turtle-kin. Once Turtles of the Southern Swamp. Until one of their number, Baurii, had gone to the powerful dragon Keraunoss to seek transformation in order to protect their Bale. Baurii returned transformed & had requested Keraunoss to change some of his friends. The capricious dragon obliged and due to his current fascination with the humans he made them humanoid turtles.

Tortles of Note: Tokka, the first one who also was gifted with knowledge and skill with magic in the transformation.
Kishi

Pronounced "Kee-Shee"

Young Female Jackal (Flame-Touched)

Small but adventurous young jackal that has just enough luck, cleverness, & agility to not get killed by her tendency to jump headlong into danger. She is very energetic, but it is not boundless as she often naps.

Daughter of Inpu, so her uncle is to Sibecc

Met with Sierra-Michi, Misty, & Tokka who where on their way to check on the tadpoles of the Giant Frogs. Later met Matthias who she begrudgingly led to Sibecc.

She told them of the conflict in her pack & they talked her out of going to meet the Silt Beast. Matthias later talked her into it by recommending against it as it was far too dangerous.

Kishi's Appearance when first met the Newcomers

Kishi's Appearance sometime later (G2)
Equipment

Accommodations:

Base/ no cost = Spartan, simple, small

+ 100 Homey, modest but nice

+ 300 Comfortable/Respectable

+ 500 Impressive + 1 staff

+100/ Individual Staff

+200/ Skilled Retainer (smith, crafter, chef, tailor, etc) retainers don't work exclusively for the character but will prioritize any work from them.

+ 50 additional storage = 250 square feet

Currency and Related:

Coin Clasp- Standard: 5 sp, Locking: 15 gp, Plated: Varies

Coin, Telurian

Gem Shards, Faen\*- tiny gems that are the money of the Faen

Food and Drink:

Gigglenip Wine, Faen- Acorn (Shot) 1sp/ Gourd (21 shots) 2gp

Yummyuck Berries- Single 1 sp/ Dozen 1gp

Materials:

Leafleather, Faen- price varies

Silversteel, Faen- price varies

Crystaline Weapons, Faen- price varies

Misc. General Equipment:

Firemoss, Faen- 5gp/ wrapped bundle

Glow Fish Lantern- 20gp

Glow Fish, Telurian- 5gp

Ironvine, Faen- 50gp/ 50ft

Silversteel Cord, Faen- 200gp/ 50ft

Mounts:

All PHB Options (aside from Elephant)

Pemdigan, Faen Mount- 25 gp\*

Boar, Riding (as Giant Boar with weaker Tusk attack)- 100gp

Boar, War (as Giant Boar)- 600 gp

Flame-Singed- any mount or such +300 or more, lesser flame-touched.

Poisons:

Sleep Poison, Spryte-  100 gp\*

**Potions:**

(description is a bit different from RAW, but work the same)

Animal Friendship- 100 gp

Climbing- 75 gp

Elixir of Health- 500 gp

Fire Breath- 250 gp

Healing, Standard- 50gp

Healing, Greater- 150 gp

Healing, Superior- 500 gp

Mind Reading- 600 gp

Water Breathing- 100 gp

Weapons:

Note- See Materials (above) for some possible variants.

AtlAtl-

Antler- 5 sp

Elk Antler- 1 gp

Hextar- 5 gp

Battle Claw- 7gp

Blade-tooth Sword- 15 gp

Long Face Axe- 10 gp+

Double Crescent Staff- 20gp

Khopesh- 10 gp

Shotel- 50 gp

Bolas- 5sp

Xistera- 20 gp

Bonettle- 5 cp

Bonenettle Thrower-1 sp
The Mountain Goats

These goats are Flame-Touched and aside from sentience all seemed to have also gained size from the gifts. The ones encountered are a contemplative lot, spending much off their time pondering and some time discussing what they have pondered individually. They are of the philosophy that they are OF the mountain they live a top and the mountain is OF them, so would not wish to be separated. Which came up due to copper deposits the visitors noticed on the mountain. Since this was respected they are welcome back to visit again. The goats do not have a name for the mountain due to their philosophy on it, but don't mine that the Telurians began to call it Ram's Horn.

One of their number they call simply The Ancient One is much more of a wanderer.
Zanik Highcliff

M Human (Telurian) [Deceased]

Zanik was a charismatic young man who seemed destined to be a member of the Council and rise to the position of Speaker as his father, Jinak. This was not really due to his father's position, except that he spent much of his life observing how his father and the other councilmembers spoke and thinking about such. That and his natural talent made him well liked by just about everyone in the village. He often took the role of peace-maker when no clear authority was present & even sometimes when there was. Almost every time both sides were content with the outcome, or were at least mollified.

It was a shock when on the later part of the first day of arrival that Zanik was killed by the forces of the Jackals in retribution from the death of some allied Giant Frogs at the hands of another search group due to a misunderstanding and inability to communicate at the time.

Known Relatives

- Jinak Highcliff M H Speaker of the Council [Zanik’s Father]
Pallav

Pallav : The second great hound that Sierra-Michi raised up from birth. He was first acquired to replace Rafiq, Sierra-Michi's first dog, who had been starting to slow down physically. When the time came that Rafiq returned to Telur's embrace, Pallav was six months old and had all the basics down to be able to pull Sierra-Michi's cart. Pallav continuously showcased his superior intellect and physical prowess throughout the three years of his life so far. Before the world transfer he was a beast of a dog, 124 lbs of concentrated good boy energies, his shoulder came up to just above Sierra-Michi's waist. Beside her current appearance, he appears to be a regular sized dog.

His Younger Brother Pushpa, a Telurian Great Hound and Pemdigan Hybrid, was picked up initially as his replacement by Sierra-Michi on one of her excursions back into Stone's Hold.
Shimmergrove City

Faen community that despite the name is more like a town in population. Though could be technically counted as a city if one were to count all the nearby Faen and the nomadic ones that consistently visit the city. It is ruled by its powerful namesake Shimmergrove, the local Erlking.

It is located in the jungle near the place of arrival. Somehow it is occasionally moved.
Telurian Record Wall

A tall thin spire located in The Stomping Grounds that was sent to the new world by Telur the World-God. At it's discovery, the wall was 45 ft long by 5 ft wide by 200ft tall. The wall contains extensive information and appears to be constantly updating with the ongoings of the world. It appears as though some individuals, namely Lyria, cannot see the wall.
Vovat Stonetrue

F Human mid 30s

One of the members of The Council, Vovat Stonetrue is from a family that is deeply traditional and devout to Telur the World-God. Her younger brother Vernos is also a member of the Council, though both took different paths to that. Vovat is the record-keeper of the Council and more broadly is a keeper of the history of the community as a whole. At a young age she took it upon herself to find out then record every important verifiable fact about  the Crater Lake, the people of it, and the world beyond it. It was almost a side-effect that she became a trusted source of information and an as such an invaluable member of the community. Her inclusion in the Council was almost a foregone conclusion and it seemed the only reason she excepted was to be privy to the sometimes secretive meetings.

She has broad support in the community and especially in those that value history, tradition, and knowledge.
Human- Telurian

The humans of Telur are similar to humans throughout the infinite multiverses. They were the only truly sentient creatures in that world. Telur kept them safe from many things, so some are unprepared for the dangers of other worlds. By the time the people left their World-God they had achieved a roughly Bronze Age level of technology, though were more advanced in certain areas. Though they were able to farm most relied more on Telur's bounty with hunting & gathering.
Lors 'Loko' WeedSprout

***Aliases*** : "Skull" by Gül

***Sex/Gender*** :

***Age*** : ??

***Height*** ***&*** ***Weight*** : X'XX" & ??? lbs

***Race*** : Human

***Level*** ***/ Class*** : 8

***Appearance*** : Token Art - https://www.pinterest.de/pin/21955116925767179/

***Background*** : ???

***Items of Note*** :

Loko's Instrument - ???

***Notable Relationships*** :

Bobo the Meerkat - Tender to Loko's Yurt and garden.
Restu

M Lion- Flame Touched

Son of Asaredu, but born without the gift of speech that most of his pride is born with.

His littermate Rubu instead was the heir and became king when Asaredu stepped down.

Rubu has his brother well taken care of, but avoids Restu since his lack of speech and seeming intelligence makes Rubu uncomfortable.
The Stomping Grounds

A common term among the locals for the region known for its population of Oliphants and Karkadan. Though this is usually in the language common to the region, which is similar to Giant. It is mostly plains with the occasional trees, often Dragonblood Trees. There is an ever present haze of grit & dust in the air that usually limits visibility.

***Locations within the Stomping Grounds**:*

Archive of the Oliphants

Graveyard of the Oliphants

The Oasis

The Dragon's Pit

Telurian Record Wall

***Known denizens and Fauna**:*

Galagos

Karkadan

Oliphant

Askari

Gnu

Servals

***Known Flora**:*

Dragonblood Trees
Eseru

M Lion (Flame-Touched)

One of the Lions on the fringe of the pride proper. One of four lions initially encountered by a group of influential emissaries when they sought out The Lions of the Savannah. He is an artistic and clever, drew in the dirt with his claws initially to aid communication and learned to speak Telurian.
Lyria Leafcutter

The deceased little sister of Matthias Leafcutter. She was the first to have symptoms and succumb to a strange illness. It turns out this was the doing of the Witch Kona and a deal made by her father, Jakob. It was supposed to be a deal for his first born, which in the long run was collected by her descendant and apprentice Volva.
Rubu

M Lion- Flame Touched

Son of Asaredu, and his heir. Became King when his father stepped down.

His father and his father's confidante Libitu try to advise Rubu, though he is fiercely independent.

Though full of bravado he backs it up with leadership skills and his ability of Teleportation.

His littermate Restu was born without the gift of speech that most of his pride is born with.

Rubu has his brother well taken care of, but avoids his brother since his lack of speech and seeming intelligence makes Rubu uncomfortable.
The Frog Pond

A deep pool of fresh water and place of spawning for Giant Frogs. It is located in the Northern Jungle, above The Clearing where Stone's Hold now resides.

This location was the first point of contact for the newly arrived Telurians, which sadly ended in the "defensive" killing of three Giant Frogs. The pool seemingly goes down for a very long time, before joining with a very strong underground river that flows from the north to the south.
Martel

A Loresong merchant who was kidnapped by Cannibal Faen in the Northern Jungle. Just before he was sacrificially killed, a group of passing misfits attacked the Cannibal Faen and freed Martel from an untimely demise. To his chagrin, his rescuers were rather abrasive and he ended up being held down and underwent scarification on his face. This Scarified Rose (28) was to be a reminder that he owed the group his life and a future favor if they should ever meet again.
Players Options and Resources

Races- based on those from Arcana Unearthed/Evolved

         Human (either 5E PHB options)

         Faen: Loresong, Quickling, Sprite

         Giant-Kin AKA Hu Charad

         Litorian AKA Lion-Kin

         Mohj AKA Dragon-Kin

         Sibeccai AKA Jackal-Kin

         Tortle

         Verrik

Resources:

      Equipment

      Weapons

Feats

Languages

Story Points
Shimmergrove's Palace

The grand palace of Erlking Shimmergrove. It towers over the Faen settlement, aptly named Shimmergrove City. Its windows house great crystal panes, impressive stonework, over-the-top statuary, flowing fountains, a large Pemdigan kennel and lush gardenbeds. It seemingly moves along with the rest of Shimmergrove City whenever the Erlking so desires. As of the current generations, the palace is located within the density of the Northern Jungle.
Hammerhand

Family of Telurians originally from Crater Lake, now part of Stone's Hold. They are known for their strong and skilled smiths. They had a deep connection with the Bronzearm family in Crater Lake and this continued in Stone's Hold. Many are Giant-kin, though strangely for some the transformation came much after the travel.

Known Members

Sabum Hammerhand: “uncle” to Nippur

Nimmu Hammerhand- blacksmith berzerker and follower of Sierra-Michi

Kianna Hammerhand- F H- Hunter, died by snake bite escorting Zaheer through the northern jungle.
Galago

Flame Touched Primates

Known to live in the Stomping Grounds

They have small communities that are matriarchal. Males tend to be somewhat more nomadic.

Galago can jump very high and see well in the dark. Some are skilled weavers that can tap into magic, among their abilities it to weave flying carpets that are made for elder members when they reach a certain age. It is a sign of respect, but also helps the older galago to get around.

Language: Their natural language is indistinguishable from the common Telurian tongue.

Known Galagos:

Aposor- An elderly galago that was prepared to die via their normal death rites, though unlike other he was not infirm just bored with the world. His plans changed when he met a rather interesting group of explorers.

Not to be confused with the similarly named Gallegos, a human Telurian Stoneteller.
Jaharajar

The first Oliphant and a Keeper of the Flame. Not only did Jaharajar uplift his own kind, elephants, with the power of The Flame but also changed the local Rhinoceros into Karkadan. Together the two groups drove away the large predators of the area. Wasn't long after that time when the Karkadan's aggression and territorial nature turned to their allies and made them enemies. For years they battled the Oliphants in what became known as the War of the Titans. The war petered out when the Oliphants realized they could simply appease the Karkadan and forge a truce then avoid them as much as possible. It seemed to be the passing of a very old Jaharajar that aided in this truce.
The Party- Alpha Game

A group of influential emissaries.

The initial members were all Telurians, though were either changed in the travel or afterwards. They are around the same age, as they took test (related to the coming of age rites) on the same year. The main members are (in alphabetical order) Nippur Bronzearm, Matthias Leafcutter, and Sierra-Michi. Very recently due to a vision Matthias had they recruited Kiantolo 'Misty' Giantslayer

They have recently gained the aid of humanoid Turtle wizard named Tokka.

They occasionally travel with recent Faen allies Lily Sacredtree, Nauva Moonsong, and/or Bramberry.

Other Telurians also known to travel with them on missions (or flights of fancy): Nutesh Woodwalker, Alun Tornquill, Council member Rybka Linecaster., and even a Stoneteller.
Story Points

A mechanic that replaces standard Inspiration points.

Maximum Story Points = Level +1/2 level (rounded down)

Inspiration (1 SP) Gain Advantage on a d20 roll, must be declared before the roll.

Luckiness (2 SP) Can reroll after a d20 is rolled and take the better of the two rolls.

Influence (1+ SP) Bid to influence the story, such as a npc turning up or such. DM determines cost.

Seredipity (1+ SP) Bid to determine something that is possible but not certain, such as large rock being nearby or substituting similar treasure found. DM determines cost.

Spell Speed Sequence: Cast a bonus action spell and spell that takes an action on the same turn for 2SP

Spell Boon: Cast an unknown spell

* Single Casting of a Cantrip is as level 0, but minimum 1 SP cost

- Within Focus (such as specialization school or expanded spell list) SP= Spell Level

- Within Class (SP = 1+ Spell Level)

- Outside of Class but thematically fitting (SP =2+ Spell Level)

Quickness (1 SP) Additional Free Item Interaction, Reaction, or 5ft Step (can do each once)

Recharge

- Spell Slot Recharge 1 SP per level of Spell Slot

- Recharge abilities as Short Rest = 1/2 Character Level (rounded up)

- Recharge abilities as Long Rest = Character Level
Dragons

These mighty creatures were known to Telurians only by myths and legends. This was due to their World-God Telur barring them and banishing them once they were detected. This is not true of the world they were sent to, which has some powerful examples of them.

Keraunoss- A powerful bronze dragon that believes himself to be almost a deity, and few would argue that point against him. He resides in the mountains attached to The Desolation.

Chimmerial- Not much is known of this dark dragon flecked with shiny scales, though assisted and provided essence to transform Matthias Leafcutter into a Mojh.

Borborygmus- The reclusive dragon of the southern swamp and inlet known as The Gullet.
Gigglenip Wine

An alcohol made using ancient Faen techniques and special berries. It creates a sense of giddy euphoria that often makes the imbiber think everything is funny. To the surprise of many Telurians it is just as effective on beings as large as a Giant-kin as it is one the diminutive Faen.

Acorn (Shot) 1sp

Gourd (21 shots) 2gp
Feat- Savage Speed

Prerequisite: Litorian or Sibeccai (Poss other Kith races)

When the character has both hands free they can move on all four limbs which increases their speed by 20 ft.

Additionally when moving this way before an attack with a natural weapon (such as Claws or Bite) the first such attack is at Advantage.
Flame-Touched Beasts

Beasts that have been transformed by The Divine Flame or similar magic flames kindled from it. Some are fully sentient, while others are not.

Known Examples:

Sentient (though semi & non-sentient versions of all also exist): The Jackals, The Lions, The Crocodiles, Turtles, Keelbill Birds, Monkeys, Meerkat, Bloodbirds, The Karkadan, The Oliphants, Swamp Cats, The Mountain Goats, The Raptorians, Askari, Galago

Semi-Sentient: Krenshar, Sibecc's Chimera

Non-Sentient: Silt Beast, Giant Boar, Giant Ticks, Giant Frogs

Ex-Flametouched: Gnu
The Jackals

They are tall/long canine creatures with jet black fur and high pointed ears. They are known to live in the jungle to the north and west of the place of arrival. The first of the Flame-Touched Beasts the Telurians met that was willing and able to have a conversation. However this was after some retribution was exacted to honor their deal with the Giant Frogs. Their dealings after that have been mostly peaceful, but the Jackals they have dealt with so far seem crafty and untrustworthy to the majority of the newcomers. They have formed a coalition with the beasts of the jungle to the north and west of the place of arrival. The Jackals, namely Sibecc, were able to kindle The Divine Flame (with the help of Keraunoss).

Sample pictures of Jackals

Game 1 Jackals of Note:

Mutef- M: Speaker, first to meet the party.

Inpu- M: The protector/ father, former keeper of the flame, Alpha at the time of Arrival

Sibbec- M: the crafty, younger brother of Inpu

Abydos: M Leader of the Krenshar

Kishi: F daughter of Inpu, incredibly brave and energetic

Keeper of the Flame (actual name unknown) Jackal with a long prehensile tail that holds the kindled flame.

Game 2 Specific Jackals of Note :

Zulmat : G2 - Met in the Northern Jungle being chased by Otyughs

Suyagi : G2 - Leader of the Krenshar, met alongside Zulmat and Otki

Otki : G2 - A pup of an amount of importance, met while carried by Zulmat while running from Otyughs
Crystaline Weapons

Faen crafted edged weapons created from special crystals. They are lightweight and razor sharp.

Lightweight: provided most of the item is crystalline, as a spear tip would make little difference.

- They weigh half as much as weapons of the same kind

- One handed weapons count as Light and Finesse

- Two Handed weapons count as Versatile, doing the next die down when used 1 handed.

- Heavy weapons can be used by Small humanoids

Razor Sharp:

- If Piercing or Slashing gain +1 damage.

Cost:

Generally the cost is an additional 100gp for every 1lb of weight for the base version of the weapon, before applying Lightweight feature.

For example: A dagger weighs 1 lb normally so a crystalline version would cost 102 gp.

There may be lower costs for items that only have a small amount that is crystal, such as just a spear tip. Would probably split the difference of a dagger and shortsword weight to arrive at 151 gp.

Arrows and bolts with crystalline tips would be 101 gp for 20 such arrows.
Tusk Club

During a hunt of Giant Boars several of the hunters from Stone' Hold had to be saved by Sierra-Michi. In return they crafted a club with the tusks of the three boars that was imbued with the magic Flame energy from the slain beasts making it a magic item that has abilities related to the boars.

***Tusk Club*** - 2d6+Str Slashing Damage | Weight : ??? | Properties : Two Handed, Heavy, Flame Touched

On a successful charge of at least 20 feet in a straight line, the wielder can deal an extra 1d6 weapon damage to the attack and force the opponent to make a Strength save = 8+ Proficiency+ Strength or be knocked prone. The wielder may also activate Relentless Endurance once per long rest.
List of JoJo's Circus episodes...

JoJo's Circus - Cartoon Pizza & Cuppa Coffee Studios

## Season 1 (2003 - 2004)

1. Easy As Pie / Take A Bow
2. **Uncle Flippy's Funny Farm / Up, Up And Away!**
3. **Hide And Go Dinky / Fire Chief Says**
4. **Confetti Caper / JoJo On The Tightrope**
5. **Try These On For Boing! / Happy Birthday Tater!**
6. **Cotton Andy / Nighty Night**
7. **Seal Fright / Skeebo's Missing Hat Trick**
8. **The Legend Of Clownfoot**
9. **The Circus Shh Shh / The Little Big Top Boogie Band**
10. **Drum Roll Please / Cannonball JoJo**
11. **Flower Shower / The Itchy-Oochy Scratch Patch**
12. **Messy Mess / Pop Up!**
13. **The Watchamadoodle / What's The Trick?**
14. **Zero Heroes / The Spudinski's New Act**
15. **JoJo Signs Up / The Un-Average Day**
16. **Mirror Mirror / Trina Trips Up**
17. **Picnic / Dance**
18. **Hamster / Shoo Fly**
19. **A Circus Town Christmas**
20. **Lost Roar / Helping Hands**
21. **Skeebo's Pet / Rainbow**
22. **A Case Of The Sillies / Hide-And-Go-Liath**
23. **Funny Bunnies / Bearable**
24. **JoJo To The Rescue / A Clown Ride**
25. **Charlie The Clown Baby / Fire House Day**

## Season 2 (2004 - 2006)

1. **Sleep-Over Surprises / How Does Your Garden Grow?**
2. **Fit As A Tickle / Pedal Pushers**
3. **A New Twist / Lost And Found**
4. **The Best Breakfast Ever / Popcorn Panic!**
5. **Frown Frighters / Goliath The Great!**
6. **Hi There, Small Fry! / My Dinner With The Tightropes**
7. **My Favorite Frogsitters / Night Of The Teddy Bear Dance**
8. **100 Days And Counting / Hoop Happy**
9. **Charlie The Clown Baby Returns / Fishing Trip**
10. **Goliath Gets A Boo Boo / Join The Club**
11. **The Mane Event / Stuck On You**
12. **The Robot Clown / Mice-Capades**
13. **A Circus Town Wedding**
14. **Get Crabby / Bouncing Bowling Ball**
15. **The Octopus Ride / Hiccup Helper**
16. **Follow That Monkey / X-Marks The Spot**
17. **Happy Hoppy Day / Brushing Up**
18. **The Cricketeers / Tickled Pink**
19. **Practice Makes Perfect / Happy Not-Birthday Skeebo**
20. **Best Pet In Circus Town / Picture Perfect**
21. **Make It Snappy / Harpo Come Home**
22. **Circus Town Hoedown / Time Flies**
23. **The Thanksgiving Hip-Hooray Parade**
24. **Quiet Magic / Too Many Toys**
25. **Ride 'Em Goliath**
26. **Chores Galore**
27. **A Snowclown For Dinky / Skating Away**
28. **Simply Ear-Resistable**

## Season 3 (2006 - 2007)

1. **Hula Is Cool-a**
2. **Stuck On You**
3. **Silly Silly Putt Putt**
4. **The Giggle Kite**
5. **Princess For A Day**
6. **Pie In The Sky**
7. **My Granny's Shoes**
8. **JoJo And The Beanstalk**
9. **Circus Town Makeover**
10. **My Clowny Valentine / Hop Hooey!**
Lost/Banned/Cancelled Television & Films

These are three lists of lost, banned, and cancelled television and film media. Some of these media types have been found, but is believed to be rare and scarce.

## Lost Television & Films

* Little Bear And The Rainstorm Night (pilot)
* Wow! Wow! Wubbzy! (2005 pilot)
* Dora The Explorer (partially found pilot episodes)
* Blue's Clues (Korean adaptation; found KBS airings)
* Jack's Big Music Show (lost 2003 Noggin pilot)
Jungle Coalition

AKA The Jackals' Coalition

Led by the Jackals it is a mutual defense agreement between The Jackals and other Flame-Touched Beasts of the jungle to the north and west of the place of arrival.

It is known to include The Jackals (and by extension the Krenshar) and the Giant Frogs. Due to this connection The Jackals sought retribution against the newcomers when some of the frogs were killed while (from their prospective) protecting their breeding pool.
Sibecc's Flame

When Inpu was chosen for the Divine Flame and used it to become Alpha of the Jackals. This caused his younger brother Sibecc to connive to briefly gain possession of the Flame, which he brought to a powerful dragon who lived in the nearby mountains named Keraunoss. Together the two were able to Kindle two lesser flames from the true Divine Flame, and each took one. Eventually the one used by Sibecc was taken by the people of Stone's Hold.