recursal/Fanatic-Fandom huggingface dataset:
Keep Leon Shortblade

Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Mineral Embrittlement

**Mineral Embrittlement** is an ability available to the Summoner's Titan. It is a passive ability which gives your Titan's attacks a chance to lower its target's Armor Class.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Your Titan's attacks have a chance to lower your enemy's Armor Class for a short duration.* (Official Description via Archive)
Keep Leon Longsword

Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Linked Steel Leggings

**Linked Steel Leggings** is a Light Chain legging available to players in *Pantheon: Rise of the Fallen*

## Gallery

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Miraculous Shimmer

**Miraculous Shimmer** is an ability available to Paladins. It creates an image of the Paladin that locks the attention of a hostile non-player character on the image. The Paladin then quickly moves to a location near the group member with the lowest current Health.

## Description

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You leave a shining image of yourself behind to detain an enemy while you move with miraculous speed to a location near the group member with the lowest health. The length of time your image will detain an enemy in combat will increase based on your Wisdom and Charisma. (Uses Wrath).* (Archived Official Description for *Miraculous Shimmer*)

## Resource(s)

1. Archived Official Class Page (Paladin) (Retrieved 6/22)
Rogue/Abilities

Notes:

1. The spell icons, names and descriptions are taken from the development phase of the game (currently in Pre-alpha) and are subject to change.

2. Spells are taken directly from the *most recent source*, superseding information from the official class page.

3. The description of abilities/spells *on the individual ability/spell page* are accurate, but the description in the table is subject to truncation, etc.

The following table is a filterable and sortable table which contains every known Rogue ability. It is designed as a quick reference - to find the most detailed info for a given ability, please click through to its article. To mobile users: The table will display for mobile users, but it will not be filterable. Please try viewing the full version of the site, or you can use Categories to find abilities by starting with Category:Rogue Abilities/Spells.

Tip: Remember that the filter is very basic. When filtering for "debuffs" for example, it is better to filter "detrimental" instead as the filter will include "buffs" as well.

## Reference(s)

Cleric
Druid
Dire Lord
Enchanter
Monk
Paladin
Ranger
**Rogue**
Shaman
Summoner
Warrior
Wizard
Plate gloves

Plate armor is usable by: Clerics, Paladins and Warriors.

The following table contains all Plate gloves available. For further information, such as drop location or required materials to craft (if any), please see the item's page.

**Class**: Clerics, Paladins, Warriors

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Prism Burst

**Prism Burst** is an ability available to Wizards. It deals direct Magic damage in an area of effect.

## Description

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You bombard your enemy with a prism of crystalized mana that explodes on impact, dealing direct Magic damage to your enemy and damaging all enemies within X meters of that target.* (Archived Official Description for *Prism Burst*)

## Resource(s)

1. Archived Official Class Page (Wizard) (Retrieved 6/22)

## Reference(s)

1. ↑ Official Website Class Page (Wizard)(Archived. Retrieved 6/2022)
Shock of Cold

**Shock of Cold** is an ability available to Wizards. It deals direct Cold damage and, if the target is in a Chilled State, it will Root the target.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*A sudden shock of of icy mana that deals between 23 and 28 Cold damage to an enemy. If the enemy is Chilled, this spell will freeze the target in place for 5 seconds.* (Latest In-Game Description for *Shock of Cold*)

## Mastery

Rank 1
Mastery Points: 1
Reduce cooldown by 2s

Rank 2
Mastery Points: 4
Increase frozen duration to 5s
Rank 3
Mastery Points: 9
Pending...

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

## Gallery

* Current icon for the Shock of Cold line of spells
* Current info for the Shock of Cold spell
Mighty Slam

**Mighty Slam** is an ability available to the Summoner's Titan. It is a direct damage ability that deals Nature and Physical damage to a target.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Your Titan slams into the enemy with great force, dealing Nature and Physical damage. Damage increases based on your Titan's Solidity and Power.* (Official Description via Archive)
Ringmail Helmet

## Gallery

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Parched Throat

**Parched Throat** is an ability available to Shamans. It is a damage ability which inflicts Nature damage to its target over time.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Deal 15 Nature damage to an enemy over 24 secs.* (Latest In-Game Description of Dehydrate)

  Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Assault the life-giving moisture in an enemy's body, dealing Nature damage over time.* (Official Description for Waterless Wastes)

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Deals 27 Nature damage to an enemy over time.* (Latest In-Game Description of Parched Throat)

## Gallery

* Tooltip for Dehydrate - [Click for Larger View] (Pre-Alpha)
* Tooltip for Parched Throat - [Click for Larger View] (Pre-Alpha)

## Resource(s)

1. Archived Official Class Page (Shaman) (Retrieved 6/22)
2. Official Class Page (Shaman)
3. Bazgrim Shaman Gameplay
4. Parched Throat Tooltip
5. Waterless Wastes Tooltip

## Reference(s)

1. ↑ Dehydrate tooltip
2. ↑ Official Website
3. ↑ Parched Throat tooltip
Keep-Issued Round Shield

**Keep-Issued Round Shield** is a Shield available in *Pantheon: Rise of the Fallen*.

## General Info

### **Slot**

Yes
Secondary Hand

## Availability

### **Class(es)**

All
Cleric, Paladin, Shaman, Warrior

## Gallery

* Item Tool Tip as of Aug. 2018.

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Magical Stigma

**Magical Stigma** is an ability available to Wizards. It is a detrimental effect that lower's the target's Magic Resistance.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Brand an enemy with cursed markings, reducing their Magic resistance by 2 for 2 minutes.* (Latest In-Game Description for *Frozen Spike*)

## Gallery

* Current icon for the Magical Stigma line of spells
* Current info for the Magical Stigma spell
Mana Boomerang

**Mana Boomerang** is an ability available to the Summoner. It is a linear area of effect direct damage ability which deals Magic damage to enemies in a line in front of the Summoner. It also restores Mana based on a percentage of the damage dealt.

## Description

Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Propel a blade of Mana forward and then summon it back to you, damaging all enemies it comes in contact with. On returning, it will restore a portion of your Mana based on a percentage of the total damage dealt.* (Official Description)

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

  **August, 2020**

   **Description Changed.**

   **From:**

   *You propel a blade of Mana forward and then summon it back to you. This Mana blade damages all enemies it comes in contact with. Additionally, it will restore a portion of your mana based on X% of the overall damage it deals.*

   **To:**

   *Propel a blade of Mana forward and then summon it back to you, damaging all enemies it comes in contact with. On returning, it will restore a portion of your Mana based on a percentage of the total damage dealt.*

## Resource(s)

1. Archived Official Website
2. Official Website
Order of the Gatewalkers

**Order of the Gatewalkers** is an ability available to Wizards. It is a Passive ability that allows the Wizard to learn teleportation spells.

## Description

  Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Wizards are able to join the Order of the Gatewalkers, consisting of magic users who have mastered the ability to travel through the arcane Gateways that exist on Terminus. This prestigious order of Wizards has maintained a steady watch over these Gateways for ages – worthy Wizards who join this Order are expected to do the same.* (Official Description for *Sight of Sages*)

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

  **August, 2020**

   **Description Changed.**

   **From:**

   *Epic Skill. Wizards have the opportunity to prove themselves worthy of joining the Order of the Gatewalkers, consisting of Wizards who have mastered the power to travel through the Gateways that exist on Terminus. This prestigious order of Wizards has maintained a steady watch over these Gateways for ages, guarding their secrets and protecting them from destruction. The worthy Wizards who join this Order are expected to do the same.*

   **To:**

   *Wizards are able to join the Order of the Gatewalkers, consisting of magic users who have mastered the ability to travel through the arcane Gateways that exist on Terminus. This prestigious order of Wizards has maintained a steady watch over these Gateways for ages – worthy Wizards who join this Order are expected to do the same.*

## Resource(s)

1. Archived Official Class Page (Wizard) (Retrieved 6/22)
2. Official Class Page (Wizard)

## Reference(s)

1. ↑ 2019 Newsletter (Archived. Retrieved 4/22)
2. ↑ 2.0 2.1 Official Website (Wizard)
Length of Rope

**Length of Rope** is an ability available to Rogues in *Pantheon: Rise of the Fallen*.

## Description

*Let down a length of rope which other players can climb.* (Official Description)

## Changelog

 Pre-Alpha

Changes in green are considered buffs while changes in red are considered nerfs

 August 30th, 2020

   **Description Changed.** *"Let down a length of rope which your group members can climb." > "Let down a length of rope which other players can climb."*

## References

1. ↑ 1.0 1.1 https://www.pantheonmmo.com/game/classes/rogue/
Verdanfire Dart

**Verdanfire Dart** is an ability available to Druids. It is a direct damage ability that deals Fire and Nature damage to the Druid's target.

## Description

*Hurl a bolt of pure Verdanfire at the target, dealing Nature and Fire damage.* (This description is UNOFFICIAL. It is assumed from prior abilities in the line)

## Resource(s)

* Sarcoth Druid Gameplay, showing Verdanfire Dart in the codex
Keep Leon Brigandine Hauberk

Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Macros

Macros are any user created action that performs one or a sequence of actions/keystrokes. Within Pantheon, macros are fairly simple. They can do slash (/) commands (e.g the /assist [player] function) or send text messages to a desired channel (e.g to your group "Resting, don't pull!").

In Pantheon, macros are by design not complex enough to automate any tasks for you.

## Macro Settings

This window lets you create a new macro, allowing you to string together simple commands and messages.

Top
This is where you enter the desired name for your macro.
Middle
This is where you input the commands you want the macro to perform. Input the commands the way you'd otherwise normally utilize them and separate them with line breaks.
Bottom Left
The arrow buttons allow you to move a command up or down in position, changing its priority in the Macro. The Remove button deletes a line/command.
Rising Moon

**Rising Moon** is an ability available to Monks. It is the second half of the combo ability  Setting Sun. It converts 50% of the damage that was received during Setting Sun into max Health and Armor Class for the Monk.

## Description

*50% of all the damage received during Setting Sun is converted into maximum Health and Armor Class.* (Unofficial Description for *Rising Moon*)
Part the Veil

### **4:**

Agewalker's Gift: Usable in combat, does not cause Resurrection Sickness and completely restores the target's HP and Mana

## How to Acquire

### **Purchased from:**

Unknown

**Part the Veil** is an ability available to Shamans. It is a Resurrect ability which, when cast on a player's corpse, brings that player back to the location of the body. This ability cannot be used in combat and causes Resurrection Sickness.

When this is cast during Agewalker's Gift, Part the Veil is usable in combat, the resurrected target returns with all of their Health and Mana restored and they do not receive Resurrection Sickness.

## Description

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You guide the spirit of a fallen ally back to their physical body, restoring them to life. Causes Resurrection Sickness. Cannot use this ability while in combat.

Using this ability while Agewalker’s Gift is active will restore the fallen ally to life with full Health and Mana and is usable in combat. When used in this way, this ability will not cause Resurrection Sickness.*(Archived Official Description)

## Resource(s)

1. Archived Official Class Page (Shaman) (Retrieved 6/22)
2. Shaman Abilities

## Reference(s)

1. ↑ Official Website Class Page (Archived. Retrieve 6/2022)
Reptilian Veil

**Reptilian Veil** is an ability available to Shamans. It is a beneficial ability that increases the target's Poison resistance.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Increase the target's Stamina by 1 while active. Ancestral Boon.* (Latest In-Game Description)

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

 March, 2021

   **Description Changed.**

   **From:**

   *Animus Boon. Imbue yourself and the members of your group with the nature of the ancient Dragons of the Sea, increasing Poison and Disease resistance by X and the natural Health Regeneration rate by Y% for Z duration.*

   **To:**

   *Increase target's Poison Resist by 1 while active.*

## Reference(s)

1. ↑ 1.0 1.1 Reptilian Veil tooltip
2. ↑ Archived Official Website
Protective Clouding

**Protective Clouding** is an ability available to the Summoner's Undine. It requires both an active Undine and Fury. It heals the Fury over time and makes it harder to hit with melee attacks. It is Summoner activated, meaning the Summoner must command the Undine to use it.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Summoner Activated. Requires active Fury. Your Undine and Fury work together to channel Protective Clouding. The Undine's healing water covers the Fury and evaporates, creating a thick cloud of smoke that heals the Fury for X every second for Y duration and makes it harder to hit with melee attacks for a short duration.* (Official Description via Archive)
Rend the Mind

**Rend the Mind** is an ability available to Enchanters. It is a direct damage ability that deals Magic damage and also restores some mana to the caster and their group.

## Description

*Deals direct Magic damage. Restores some Mana to you and your group.* (Truncated Description)

Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Rend an enemy’s mind with a burst of mental energy, dealing Magic damage and restoring some mana to your group.* (Official Description)

## Resources

1. Archived Official Website
2. Official Website
Ruined Fur Pants

**Ruined Fur Pants** are light leather leggings available to players in *Pantheon: Rise of the Fallen.*

## Gallery

* Current tool tip [1/2021]

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Lash

**Lash** is an ability available to Rangers. It is a direct damage ability that has a chance to perform a second, more damaging follow-up strike.

## Description

Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*A swift strike that shifts your center of gravity, giving you a 50% chance to perform a second, more damaging strike.* (Latest In-Game Description)

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

 August 23rd, 2018

    **Momentum Cost Increased** 20 > 25

    **Cooldown Increased** 1s > 3s

    **Momentum Generation Added** + 25 Momentum

## Resource(s)

1. Bazgrim Ranger Gameplay (2018) (Retrieved 6/22)

## Reference(s)

1. ↑ Lash tooltip (Retrieved 6/22)
2. ↑ Bazgrim Ranger Gameplay (2018) (Retrieved 6/22)
Pantheon: Rise of the Fallen Wiki/Section 3

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Pantheon Terminology • Beginner's Guide to Pantheon • See All Guides...

What is *Pantheon: Rise of the Fallen*?

***Pantheon: Rise of the Fallen***, also known as PRF or PRoF, is a massively multiplayer online role-playing game (MMORPG) that takes place on Terminus, a high fantasy world of powerful deities, valiant heroes, insidious enemies, and fantastic creatures. Pantheon focuses on challenging content and social aspects of game play, encouraging groups and guilds, forging new relationships, and earning a reputation in the community.

In addition to traditional fantasy races and classes, the world of Terminus has been formed from the ‘shipwrecked’ fragments of many different realms and worlds, bringing their unique civilizations and Celestial deities with them. It is into the current age of this wonderful and mysterious world that players will step foot for the first time. Realms long lost will be explored anew. Peoples and cultures striving to gain a foothold in this unfamiliar world will form alliances and vie for power. Uncovered civilizations and awe-inspiring locales will offer new and incredible adventures for you and your friends to experience. Enter a world where the environment itself tells the story and where content is always king.

Because Pantheon values the paradigm of great risk vs. great reward, the player will always be encouraged to push themselves out the door and to embrace exploration, adventure, danger, and the community of players alongside them. Imagine an expansive, detailed, and lore-rich world where the environment itself tells much of the story. Envision challenging content, meaningful character progression, and compelling social and group-oriented game play, along with opportunities to both solo and raid. This is Pantheon: Rise of the Fallen.

Wiki Sign-up | How to help with the Wiki | About The Wiki

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Sprint to the Shadows

**Sprint to the Shadows** is an ability available to Rogues in *Pantheon: Rise of the Fallen*. While this ability has a cooldown of 5s, it cannot be used unless Flash Bomb is off cooldown, which means it effectively has a 30s cooldown.

## Description

*Increases your movement speed by 100% for 3 seconds. After this time, Flash Bomb will activate automatically. When used this way Flash Bomb's cooldown will be increased by 50%. This ability can only be used if Flash Bomb is memorized and not currently on cooldown.*

## Reference(s)

1. ↑ https://www.youtube.com/watch?v=K\_ZHEi-zh\_s&ab\_channel=Pantheon%3ARiseoftheFallen
Oathflame

**Oathflame** is an ability available to Paladins. It directly heals the Paladin's target.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*A swift birst of celestial flame that lightly heals your ally. (Generates 5 Wrath).* (Latest In-Game Description for *Oathflame*)

  Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Heal an ally with a swift burst of celestial flame.* (Official Description for *Oathflame*)

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

  **August, 2020**

   **Description Changed.**

   **From:**

   *A swift burst of celestial flame that lightly heals your ally. (Generates 5 Wrath)*

   **To:**

   *Heal an ally with a swift burst of celestial flame.*

  **August, 2018**

   **Description Changed.**

   **From:**

   *A swift burst of celestial flame that lightly heals your defensive target. (Generates Wrath)*

   **To:**

   *A swift burst of celestial flame that lightly heals your ally. (Generates 5 Wrath)*

## Resource(s)

1. Archived Official Class Page (Paladin) (Retrieved 6/22)
2. Official Class Page (Paladin)
3. Saicred Paladin Gameplay

## Reference(s)

1. ↑ 1.0 1.1 Oathflame Tooltip
2. ↑ 2.0 2.1 Official Website (Paladin)
3. ↑ Archived Official Website (Paladin)
Keep-Issued Spiked Mace

**Keep-Issued Spiked Mace** is a Mace available to players in *Pantheon: Rise of the Fallen*.

## Gallery

* Item Tool Tip as of Aug. 2018.

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Cryptling

**Cryptling** is a hostile creature that can be found in Halnir Cave.

Cryptlings come in a variety of elemental types, which match their colorations and dictate which trait they have and what abilities they use.

## Abilities

* Ice Spike (Blue)

* Corrosive Claws (Green)
* Acid Spray (Green)

* Combustion (Red)
* Cauterize Wounds (Red)

## Trait(s)

??? (Blue)
Empowered by incoming Cold damage.
??? (Green)
Empowered by incoming Poison/Toxin (which?) damage.
Superheated (Red)
Empowered by incoming Fire damage.

## Tactics

* Avoid using any sources of Fire damage on Cryptlings to prevent triggering their trait.
* Avoid using Reflects (e.g Enchanter's File:ENC spell turn icon.png Spell Turn) as the Cryptlings exclusively use Fire-based abilities.
Studded Leather Sleeves

Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Verdanfire Tree

**Verdanfire Tree** is an ability available to Druids. It is an ongoing area of effect healing ability that heals targets over time, healing for more the closer the target is to the center of the tree. It also empowers some of the Druid's other spells if the target is within the radius of the tree.  Verdanfire Seed has a larger damage absorption threshold and  Verdanfire Vines will also heal your group members for a small amount whenever they take damage.

## Description

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You create a Verdanfire Tree at target location. All allies within a certain distance from the tree will receive healing over time. The amount of healing will increase dramatically the closer you are to the center of the tree. If Hirode's Focus is active when you use this ability, the healing radius of the Verdanfire Tree will be increased for its duration. In addition:*

** The amount of damage absorbed by Verdanfire Seed will increase dramatically if target is within the Verdanfire Tree's effect radius.** *Verdanfire Vines will also heal your group members for a small amount whenever they take damage if they are within the Verdanfire Tree's effect radius.* (Archived Official Description)

## Resource(s)

1. Archived Official Class Page (Druid) (Retrieved 6/22)

## Reference(s)

1. ↑ Archived Official Class Page (Druid) (Retrieved 6/22)
Studded Leather Cloak

Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Ruined Fur Tunic

**Ruined Fur Tunic** is a light leather tunic available to players in *Pantheon: Rise of the Fallen.*

## Gallery

* Current tool tip [1/2021]

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Summon Creature

**Summon Creature** is an ability available to the Summoner. It summons a random, hostile creature from somewhere within Terminus. The creature must be Charmed by an Enchanter to be utilized in combat. The type and level is governed by the Summoner's level. Creatures summoned by this spell do not provide experience when killed.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You summon a random, hostile creature from somewhere within Terminus which must be Charmed by an Enchanter to be utilized in combat. The type and level of the summoned creature is governed by your level.* (Official Description via Archive)
The Black Rose

## The Fall of E’mani Karos & the Rise of The Black Rose

Here on Terminus, the currents of fate are swift and change without warning. Such was the case of a prized and fast-rising Thronefastian officer named E’mani Karos, who stood at the forefront of the empire’s thrust to expand beyond the continent of Kingsreach. Ascending from the poorest class of the city, Karos became a champion of the faceless and misfortuned. In the War Room and on the field of battle, his instincts, charisma and poise were the envy of Nobles and Regulars alike. Yet a treacherous mystery befell this hero of street children and career soldiers, and in one infamous night Karos was caught in the act of treason and fled like a common thief. Or perhaps he was innocent of all charges, betrayed by a jealous rival and hunted down like a rabid animal. The tale, like fate, has changed swiftly over the last fifteen years.

What is clear is that the fallen, favored son of Thronefast escaped that night and rebelled against his parent city before the first light of dawn. With the ferocity and suddenness of an ocean storm, Karos’ heralded talents turned against the crown he’d risked his life to protect. Under the banner of *The Black Rose*, Karos recruited a guerilla force of expert criminals and military refugees from across the globe. Growing in numbers and influence, this force occupied an abandoned fortress deep within the recesses of Avendyr’s Pass, from which Karos and his cohort have orchestrated a decade-long campaign of calculated hostility against the throne. It is inside those walls of the *Keep Leon* that the secrets of the most wanted man in Thronefast still burn, like the heart of a youth torn from the embrace of the woman he loves. To this day, the true goal of Karos and The Black Rose is fitted with a mask just as mysterious as the night he fell from grace.

Proceed to The Atlas of Terminus
Standard Issue Buckler

**Standard Issue Buckler** is a Shield available to players in *Pantheon: Rise of the Fallen*

## Gallery

  Light and Heavy Leather
 Light Leather Helmets •  Light Leather Tunics •  Light Leather Gloves •  Light Leather Leggings •  Light Leather Boots   Heavy Leather Helmets •  Heavy Leather Tunics •  Heavy Leather Gloves •  Heavy Leather Leggings •  Heavy Leather Boots

  Light and Heavy Chain   Light Chain Helmets •  Light Chain Tunics •  Light Chain Gloves •  Light Chain Leggings •  Light Chain Boots   Heavy Chain Helmets •  Heavy Chain Tunics •  Heavy Chain Gloves •  Heavy Chain Leggings •  Heavy Chain Boots

   *Slashing*  (Associated Skills: Axe/Great Axe • Blade/Great Blade)    Axes •  Great Axes •  Great Blades •  Great Swords •  Swords •  Halberds

   *Hand to Hand*   Fist Weapons •  Handwraps  Unarmed

  *Piercing* (Associated Skills: Dagger • Spear)    Daggers •  Long Spears •  Short Spears

  *Ranged* (Associated Skills: Archery)    Ammunition •  Crossbows •  Longbows •  Short Bows •  Thrown Items

  *Secondary* (Shields & Held Items)   Arcane Shields •  Shields •  Tomes
Strike of the Wandering Wind

**Strike of the Wandering Wind** is an ability available to Monks in *Pantheon: Rise of the Fallen*.

## Description

*A powerful technique that inflicts your enemy with all of the Physical damage you have taken in the last 5 seconds and heals you for the same amount. (Uses Chakra. Requires the Gate of Balance to be open)*
Storm (Ability)

**Storm (Ability)** is an ability available to Warriors. The Warrior rushes to their target and gains 1 Battle Point.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Charge at the target with furious speed. Grants 1 Battle Point.* (Latest In-Game Description for *Storm*)

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You charge at your enemy with furious speed, stunning them briefly. Only usable out of combat. (Grants 1 Battle Point)* (Archived Official Description for *Storm*)

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

  **December, 2019**

    **Cooldown Decreased**. 30s > 10s

  **April, 2019**

   **Description Changed.**

   **From:**

   *You charge at your enemy with furious speed, stunning them briefly. Only usable out of combat. (Grants 1 Battle Point).*

   **To:**

   *Charge at the target with furious speed. Grants 1 Battle Point.*

## Gallery

* Currect icon for the Storm ability
* Info for the Storm ability
* OLD info for the Storm ability

## Resource(s)

1. Archived Official Class Page (Warrior) (Retrieved 6/22)
2. CohhCarnage Warrior Amberfaet

## Reference(s)

1. ↑ Halnir Warrior
2. ↑ Storm tooltip
3. ↑ 3.0 3.1 Archived Official Class Page (Warrior)
4. ↑ 4.0 4.1 Halnir Cave Warrior
5. ↑ Cohh Warrior Gameplay (Amberfaet)
South Saol

**South Saol** is an Area within the Thronefast Region of Kingsreach.

## Introduction

South Saol is located on the tip of the south-western peninsula of Kingsreach. It is a neglected region packed with animals of many types, ranging from cockatrice to scorpions. The Seraph have decided to colonize this area, too. The Tower of the Reckless Magician leers over the area from the north.

### Lore

South Saol is a forgotten corner of Kingsreach. Due to its neglect, an outside faction, The Seraph, summoned by the Reckless Magician, have colonized the area.
Taunt (Ability)

**Taunt (Ability)** is an ability available to Warriors. It forces the target to attack the Warrior for a time. The Warrior also generates increased Hate for the duration of the ability.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Taunt the target, forcing them to attack you for 3 seconds and generating increased hate for that duration.* (Latest In-Game Description for *Taunt*)

  Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Taunts your enemy, briefly forcing them to attack you and generating increased Hate for that duration.* (Archived Official Description for *Taunt*)

## Changelog

Changes in green are considered buffs while changes in red are considered nerfs.

 Pre-Alpha

  **December, 2019**

   **Description Changed.**

   **From:**

   *Taunts your enemy, briefly forcing them to attack you and generating increased Hate for that duration.*

   **To:**

   *Taunt the target, forcing them to attack you for 3 seconds and generating increased hate for that duration.*

## Gallery

* Current Icon for the Taunt ability
* Info for the Taunt ability

## Resource(s)

1. Archived Official Class Page (Warrior) (Retrieved 6/22)
2. CohhCarnage Warrior Amberfaet

## Reference(s)

1. ↑ Halnir Warrior
2. ↑ Taunt tooltip
3. ↑ 3.0 3.1 Archived Official Class Page (Warrior)
4. ↑ Cohh Warrior Gameplay (Amberfaet)
Summon Ladder

**Summon Ladder** is an ability available to the Summoner. It summons a ladder which players can climb. Physical summoned objects, such as this ladder, can be targeted and destroyed.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You summon a ladder that you and your group can use to scale walls in certain locations.* (Official Description via Archive)

## Reference(s)

1. ↑ Summoned physical objects are targetable and destroyable
2. ↑ Archived Official Website
Vinewoven Cage

**Vinewoven Cage** is an ability available to Druids. It is a crowd control ability which roots the Druid's target, preventing them from moving while dealing Nature damage over time. If Hirode's Gaze is active on the target, their Armor Class is also reduced. Unlike other roots, the effect won't end if damage is done to the target.

## Description

  Note: Statistics in the tooltip are relative to the caster and fluctuate based on attributes, level, etc. The following data is provided for informational purposes only.

*Cause powerful, thorn-covered vines to erupt from the ground and entangle the target, rooting them for 21 seconds and dealing Nature damage over time. This effect cannot be broken by damage.*

*If Hirode's Gaze is active on the target, this ability will reduce their Armor Class by 30% for the duration.*  (Latest In-Game Description)
Summon Supplies: Acclimation

**Summon Supplies: Acclimation** is an ability available to the Summoner. It summons supplies designed to help the Summoner and their allies acclimate to the various harsh Climates of Terminus.

## Description

Note: The following description is from the archived official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*You are able to summon various supplies that will aid other players in acclimating to Extreme Climates.* (Official Description via Archive)
Ulthiran Soldier

**Ulthiran Soldier** is a Mob in *Pantheon: Rise of the Fallen*. They can be found in Halnir Cave.

## Abilities

* Shield Wall
* Unmortal Sacrifice

## Tactics

* Ulthiran mobs have a small chance to cast Unmortal Sacrifice, which targets a random PC in combat with it and does a large amount of damage. If you see an Ulthiran casting this, quickly interrupt it or break LoS. As a last ditch effort, you can also attempt to mitigate it.
Wall of Shields

**Wall of Shields** is an ability available to Warriors. It allows the Warrior to link shields with another Warrior in the same group or raid, taunting all nearby enemies into attacking you and the allied Warrior. Damage is mitigated by your combined Resilience and the final amount is split evenly between you.

## Description

  Note: The following description is from the official website and might not match with other descriptions for abilities in this ability line. It is provided for informational purposes.

*Link shields with another Warrior in your group or raid and incite all nearby enemies to attack both of you. While Wall of Shields is active, incoming enemy damage will be mitigated using the combined Resilience of both Warriors and the final damage amount will be split evenly between them.* (Official Description for *Wall of Shields*)

## Resource(s)

1. Archived Official Class Page (Warrior) (Retrieved 6/22)
2. Official Class Page (Class)