Alpha Notes

In Lab of the Dead, the player can find old papers, notes and documents left over by Alpha Team, which with the Alpha Tapes, helps shed light on the story and origin of the Zombie Virus.

The following are all of the avaliable notes that can be found in the game:

**(PICTURES TBA)**

## Killing the Specimen

*This note seems to be part of some notebook, possibly from one of the doctors.*

Because the virus focuses on keeping the brain alive, destroying the brain will in fact terminate the specimen. So severing the head or perforating the brain, for example, with a pistol shot, WILL "kill" the specimen.

There's no point doing research with a "dead" specimen so at this point, you have to get a new specimen.

## High Fever

*This note seems to be handwritten by someone who is sick in the facility.*

#### Can't control it...

I think I run a high fever... everytime I think about becoming one of those meatbags I have a wave of heat going through my body... my heart drops to my stomach... just like when you learn someone you love has died... it's THAT feeling... I freaking hate it. I'm scared... I really am.

## Damn Smell

*This note seems to be a journal entry from one of the kitchen staff*

#### Damn the smell!

How do they expect me to cook food with that foul smell around? Isn't there someone in charge of cleaning the place? They could at least put something in the air, some anti-odor thingie... I don't know... everytime I try to add seasoning, I naturally go by smell, but it's way off because of that goddamn zombie smell that gets mixed...

## Infectious Symptoms

*This note seems to be part of documentation on the S14 virus*

#### S14 Specifications

Project: Flatline

Leader: Dr. Lori Benedict

Subject: Infection Symptoms

Full infection from the S14 virus can take as long as 3 days and as little as 20 minutes depending on the rate of blood contamination. Once the virus gets in the blood stream, the symptoms will include fever, sharp muscle pain, loss of sensitivity, blurry vision, heat waves, paralysis and more.

The virus is 100% lethal so any attempt to stop or slowdown the infection is useless.

## Item Knowledge

*This note seems to be a guide from one of the doctors experimenting on the specimen. This note is a tutorial on how to research objects*

In order to trigger all possible reactions, it's important to know what you're working with. Doing research on items by pressing and holding them will reveal the criterias necessary to trigger the different reactions.

Being aware of the specimen's mood, humanity and hunger factors is crucial to trigger the right reactions.

## Hygiene Protocol

*This note seems to be a memo to be distributed to all research personnel*

To be distributed to the entire research staff

Hygiene protocols must be applied to their full extent. Due to the very dangerous nature of the S14 virus, full isolation gear must be used and any contact with a specimen must be followed by a complete decontamination to ensure that there are no traces of S14 outside the laboratory.

Every instruments must be steriilized after each operation and all the clothes washed, no exception

## Hard to move

*This note seems to be handwritten by a person in the early stages of the infection. The note is barely legible and contains many spelling mistakes*

#### Very hard to wirte

rght now have hrad time of see its goiing dark dont have muhc timeleft until I die adn becoome one of themm cant thhink striaight heelp I neeed help mom I love you cant resist the visrus nothin I caan do righht now vrey hard to write write hard I dont want die no cnat ns j o no

## Specimen Individuality

*This note seems to be another in the guide from one of the doctors, this time shedding light on the specimen's psychology and how researching specimen could help incite responses*

The specimen are not very different physiologically, only in appearance. But deep down in their psyche, there are differences based on who they were before the infection.

Researching the specimen's background will reveal such nuances in its psychology. You can find items for which the specimen will have more intense responses.

## Annoyed by Peter

*A diary entry from Dr Lori speaking about how annoying and old Pvt. Peter is*

#### Diary Entry #24

Peter Johnson, a very odd and annoying guy... why did Walker send this tool to help with the research logging? It's like babysitting a challenged kid, he's just... I don't know, weird and incompetent. Walker didn't like the idea of military logs so I won't dare to ask for another private... whatever, I'll deal with Peter

Lori

## Infected Behaviour

*This note seems to be another part of the documentation on the S14 virus*

#### S14 Specifications

Project: Flatline

Leader: Dr. Lori Benedict

Subject: Infected Behaviour

Once fully infected and brought back to life, the infected person will mostly seek one thing, to consume raw flesh, preferably human flesh. All sensory inputs seem to be cut off so influences like pain, light and electric current will not be a deterrent.

Deal with infected people with caution as they will be very aggressive.

## Assist Secure

*A ordiance message sent to Captain Walker*

#### Ordinance PF 316 A

For Captain Jerome Walker

Project Flatline

Captain Walker, your orders are to assist Dr. Lori Benedict with her research and assure the security and intergrity of project Flatline.

Your responsibilities will also include the training of your men during the full duration of the project.

Await further instructions

## Personnel Transfer

*This note seems to be a memo referring to the staffing of Project Flatline*

Project Flatline has been granted full staff for a 6 month period. The staff will include a military team, scientific assistants, maintenance personnel and a cook.

The status of the project will be reviewed at the end of the 6 months period.

Further personnel requests must be reviewed and approved by the agency.

## Can't feel

*This note seems to be handwritten by a person who was infected by a specimen.*

my left arm I'm scared that they'll kill me if they see my infected wound... I know it's infected goddamnit I'm not stupid... I've hidden in the janitor room in North wing until I figure out something. What else can I do... goddamnit... why is this happening... I'll just write stuff for a while

## Advanced Reactions

*Another page in the zombie experimental guide detailing advanced reactions*

To trigger an advanced reaction with an item, it is crucial to fully research (press and hold the item in the items list) the item and trigger all its basic reactions first. By doing the full research the requirements to trigger the advanced reaction will be revealed. The advanced reactions gives a lot of research points.

## Security Protocols

*A memo to be distributed to the entire Flatline staff*

To be distributed to the entire project staff

Project Flatline requires a level of dilligence unlike any other project. Unnecessary contact with the specimen must be avoided. Proximity to the specimens is restricted to security staff and authorised scientific personnel only. Any misconduct will be severely reprimanded.

For more information, contact your direct superior.

## Feed Them?

*A note detailing a staff member's idea to pacify the specimen*

#### Feed the Zombies?

It occured to me that all this wasted food could be givene to those smelly caged zombies. I don't know, it seems to me that they're always very hungry... some damn food could actually calm them down a bit... no? I sure ain't no scientist but that's just commonsense...

## Focus on a Cure

*A message for Cpt. Walker regarding priorities of the project*

#### Ordinance PF 58 C

For Captain Jerome Walker

Project Flatline

Captain Walker, complementary to your current orders, you will ensure that Dr. Lori Benedict shift the focus of her work on the cure and nothing else. Phase 1 has now become a priority and the scientific team should adjust their schedule to that effect.

If any problem arises, we are confident that you will be able to handle that situation.

## Project Pitch

*This note seems to be a pitch to sell the virus once it was completed. It was most likely typed by a scientist who did not know the true intent of the virus.*

### The S14 Virus

Behaviour Control Revolution

The S14 virus is the first step of a revolution in the behaviour control market. Aggressive behaviours are a plight of our society and while normal pharmaceutical agents will affect the brain chemistry and alter the patient's behaviour with an assemble of side effects, the S14 virus will actually work at the synaptic level and control these aggressive impulses like we've never seen before, without any side effects.

Viral behaviour control is the way of the future.

## Body Disposal

*Written similarly to the experimental guide notes, this note seems to be detailing the use of crementation to completely eliminate a terminated specimen*

It was obvious from the start that at some point, every specimen becomes unusable when its brain is destroyed or too many limbs are missing.

We've decided to burn those specimens in the furnance down in the basement, dead or... alive, if I'm allowed to use this expression in this context. They are clearly dead in both cases.

## No More Trust

*This note seems to be a diary entry from Dr Lori detailing her distrust of Cpt. Walker and her superiors.*

I've been on this project for some time now and I've grown to distrust Walker and the agency. This phase 1-phase 2 crap is nonsense. I feel like I'm being used against my will. Even if it's my job, I wouldn't willingly work on a weaponized virus. If I'm pushed to the wall, I don't know what I'll do.

## Virus Spread

*This note seems to be a highly classified memo detailing the S15 virus, the successor to the S14 virus, predicted spread through a city. Note the page says 1/25 but the other 25 pages are not found ingame*

#### Top Secret

EYES ONLY

The following 24 pages contain large scale spread estimates of the S15 virus spread based on statistical models which include behavioral variables and approximated transporation models.

All estimates are under the assumption that the virus spreads without the initial public knowledge, allowing normal transportation patterns to take effect.

## Flaws To Correct

*An ordinance sent to Dr. Lori regarding her objective in the program*

#### Ordinance PF SC 788

For Dr. Lori Benedict

Lead Scientist

Project Flatline

The S14 virus currently presents an unacceptable flaw which incapacitates and kills the host while maintaining the brain alive causing the deceased host to stay active in a [primitive] and hostile way.

The flaw must be corrected at the molecular level and the solution must maintain the original synaptic behaviour, be stable and permanent and disengage once the brain naturally cease to be oxygenated.

## Cook over Fighting

*The cook journal entry speaking of gunfire in the North Wing of the facility, wondering why he hasn't been called to action.*

#### This is ridiculous!

There is serious trouble in the northy wing, shots fired, people wounded and I'm still cooking food, who's the smartass running this shithole? He ought to order me to report to duty and get this situation fixed ASAP... but no, my orders are still to tend the kitchen business... reeeeaaal smart.

## From S14 to S15

*A top secret memo detailing the plan to develop the S15 virus.*

#### Top Secret

EYES ONLY

In order to successfully attain our goals with S15, S14 must first have a cure before we go forward with the rest of the operation. We cannot risk facing a local epidemic without a working cure.

The virus must be modified to stop its functions after a few days to ensure a localized and strategic spread and not a worldwide one. Only with a perfect S15 strain can we use this virus as successful and predictable weapon.

## Assuming Danger

*Another diary entry from Dr. Lori revealing her intentions on stopping Project Flatline*

#### Diary Entry #51

I can now only assume that this is a military operation and that my life is in danger if I don't cooperate. How could I be so stupid and not see this for what it was. Now I'm in trouble with no one to talk to about it. I think I know what I must do... it's the only option in my mind. I've never agreed to be a tool in their genocide...

## The Last Duty

*Another journal entry from the cook about him being called to action*

#### I jynxed it!

Well here we go, I've been pulled from kitchen duty, about time... but then again, that means we're in bad shape. I gotta gear up and report to Walker. It's been a shitty project since the beginning, it just got a whole lot shitter. God, buddha, shiva or whatever is up there... better throw some luck my way... I don't wanna die in this craphole.

## Kill Lori

*A secret message to Cpt. Walker revealing that he has full permission to eliminate Dr. Lori should she become a problem*

#### Ordinance PF 62 A

EYES ONLY

For Captain Jerome Walker

Project Flatline

Walker, we understand the concerns you brought up in your last report and we approve your request. If Dr. Benedict becomes a problem, her actions should be considered treason and she should be executed as a traitor to our nation. Although she is expandable, it would cause delays in the project so avoid it if possible. We trust your judgement in this situation.

## Mutated Zombies

*A secret memo revealing the nature of mutations in the S14 virus*

#### Top Secret

EYES ONLY

Our scientists have analyzed a series of simulated spread patterns and mutation statistics and are expecting that in the case of an epidemi, with the current S14 strain, a small portion of the infected population would present significant mutations. These mutations would generate an increased speed and strength for the infected subject. Be aware of this in case of a localized outbreak.