Cidir

Cidir is the primary continent of Averoth. It encompasses the regions of Drassai, Akra Kuden, Eris Olen, the Kingdom of Vanigar, Ladror, Varos, as well as the islands of Laevateinn and the Ancient Isle.

The overarching theme of this continent is "medieval fantasy".

The current pantheon is the Forgotten Realms.

## History

> **Note: Not all of this info may be known by every character. As this is far back in time, certain facts have fallen into oblivion. This is here for the players to know out of character, not necessarily for all characters to know.**
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### Age of Oppression

In the beginning, while the Being Before Time was crafting the rest of the cosmos, they created the Aen Túril: immortal Elves that walked the lands of Averoth for thousands of years, with no other race for company. These people lived based on virtues deriving from these Gods, such as Loyalty, Courage, and Compassion.  The Aen Túri made their lives on the world as they spread out to all continents, claiming all the lands they encountered.  During this time, they built great structures as monuments to their legacy.

After the Being Before Time, whom the Aen Túril called Thenoti, had fashioned the rest of the cosmos, they returned to where it first started: Averoth. They reviewed their work, and shortly after began to create anew. Thus, new life was brought to Averoth. New races of different sizes and shapes, starting with Dwarves, stubborn and strong, then the Elves, graceful and slender like the true elves, but none-the-less unique. Then eventually came the other races, along with new pantheons of deities for these to worship.

These new races did not go unnoticed, as the Aen Túril had already colonized most, if not all, of the known world. They looked upon these other races as inferior to their own; they were young, mortal, and didn't worship the Virtues they did. This resulted in these new races being used as slaves, using the races skills and knowledge for their own gain.

This dark era of history (pre the fall of the Aen Túril capital of Byzantium) is often referred to by scholars as the Age of Oppression. Some of the longer living races still hold disdain for the Aen Turil to this day, but as the Aen Túril have not been seen in thousands of years, most of the stories have fallen into legend, and most avoid speaking about this particular part of history.

### The Beginning of the Purge

   What would later become known as the Purge started out as a simple revolt in Cidir as the other races began to rebel against the oppressive Aen Túril. Although the Aen Túril did not consider them a threat, they were nonetheless executed for their treachery against the Elder Race, as the Aen Túril called themselves.

The unrest attracted more races of varying shapes, sizes, and skills. It wasn't long before the Aen Turil were fighting a full-scale war on the continent of Cidir. They had become too dependant on their new-found slaves, and were ill-equipped to deal with a rebellion of such scale. Although the Aen Túril were immortal, their mating cycles were far between, to prevent overpopulation. As such, the numerous other races that eventually spanned out across Averoth outnumbered them greatly. Towns would begin to fall, cities would be burnt to the ground, and legions of troops laid dead in this bloody conflict that spanned nearly a decade.

Meanwhile, the Dwarven and Elven Pantheons banded together and poured their power into mortal champions, essentially making them demigods, in order to take the fight to the Aen Túril.

This would eventually result in the annihilation of their empire and force them to retreat onto the Ancient Isle.

### The Departure of Thenoti

> *“Out for lunch. Back never.” - Thenoti, probably*
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Thenoti was disappointed that the gods and the original race they had created had been destroyed by his other inventions. He had created brand new races and pantheons, and he anticipated them working together, in harmony, but it soon became apparent by the way the other races were treated by the Aen Túril that it would not be as easy as Thenoti had envisioned. When the new races attacked, Thenoti allowed the conflict to play out, confident that the Aen Túril would crush the upstarts.

When it became apparent that the Aen Túril would lose, their disappointment in their new races grew immeasurable, and they decided to have nothing to do with the Material Plan anymore. Thenoti decided that if their new creations wished for war, so be it; they would eventually war amongst themselves and kill each other, and they would suffer as the Aen Túril had suffered at their own hands.

As Thenoti vanished into the unknown, they took their magic with them, leaving only their connection to the Aen Túril to allow the immortal Elves access to their magic, as the Elder Race had been the only one that had been able to truly get in touch with the magic that created the world. The new pantheons would eventually create a fabric of spacetime called the Weave, whereby the new races would be able to gain access to magic of different sorts.

### The Mists of Ahime

Only one deity from the Aen Túril pantheon survived the Purge: Camtanë, the goddess of adaptation. She waited on the Ancient Isle, she sat and watched as the other races began to thrive and flourish on the land that was once her own. She watched as they began to wield and create more and more metal, and a plan began to hatch in her mind. She was too weak to execute it there and then, however, so she adapted herself to draw power from her deceased pantheon, as she resided on their most sacred land, and had the remaining Aen Túril as their worshippers. She pooled her power, saving it for millennia, before she was strong enough to create the Mists Of Ahime and send them out to the regions surrounding the Ancient Isle.

The Mists were a rare magic phenomenon, as they warped the nature of the Weave itself, giving the users of the Mists control over metals themselves, which were used by the more modern races. The distortion created a new type of magic, known as Allomancy.

With that, Camtanë sewed the seed for her retaliation for her siblings' demise. The Mists of Ahime arrive approximately once every few hundred years, and are considered a curse upon the landscape granted by Camtanë. Every arrival allows for the creation of a fresh generation of Allomancers, the aptly named Mistborn. As the ones with the power to control all metals, the Mistborn, would eventually pass on their powers to their children, the power would become diluted, especially if they pair with non-Allomancers. Eventually, their descendants would only have the power over one of the metals, and be called Mistings. These Allomancers would disrupt the status quo of the established magics, and would have the power to challenge the races that had once slaughtered Camtanë's siblings as Camtanë herself could not, and as the remaining Aen Túril could not bring themselves to. With that move, Camtanë proved that the power of the new gods was not absolute, and that they too could be undermined.

### The War of the Metals

When the Mistborn were first introduced into the world and eventually mastered their newfound powers, they split into two factions: those who sought to live in balance with the other magic users in the world, and those who saw their power as a gift from the gods themselves, who saw themselves stronger than those who could only access the Weave. This conflict eventually rose into what is known as the War of the Metals in which Mistborns and Mistings fought against their own as well as with and against spellcasters of the Weave.

## Biome

   Cidir is home to the Thermal Salamander, a reptile race known for its innate ability to heat up the environment around it. It has been known to be used in the creation and maintenance of hot springs.