The Kingdom of Serenes

Serenes currently has two potential leaders with vastly different playstyles and songs: The Galdr of Rebirth or The Dirge of Ruin. The first one created is ***led by Leanne***, designed by Kiang. The second one created is ***led by Reyson***, designed by CrocWorks.

Also denote which, if any, DLC are required.

## **Attributes**

### **Leanne**

 File:YourCivIcon.png

     **Royal Heron** (Great Musician)
* Royal Herons are peaceful civilian units with the ability to replenish their allies' movement or health with the galdrar they sing.
     **Shrine**(improvement; no replacement)
* +1 Culture for each adjacent forest.
* must be constructed on forest tiles, and will not provide any culture if they are built next to another Shrine.
* When a Heron sings Galdr of Rebirth, the Shrine it visited will claim all nearby forest tiles. Shrines activated in this way will gain a permanent "holy light" effect so that you can keep track of them.

Start bias:

1. Cities here
 **Spy List**

* Spies here
 **Other List**

* Other list, such as unique names for UUs, here

### **Reyson**

 File:YourCivIcon.png

* Excess Happiness is converted to Faith every turn.
     **Galdr's Altar** (Grand Temple)
* requires all your cities to have a temple built.
* +10 Faith.
* Allows purchasing of unique unit.
     **Dirge of Ruin Cantor**(Replaced building)
* Early atomic bomb with slightly less range unlocked at Theology and can only be purchased with faith in the city with a Galdr's Altar.
* Only Reyson's Serenes may purchase this, and the cost doubles with every purchase.

Start bias:

1. Cities here
 **Spy List**

* Spies here
 **Other List**

* Other list, such as unique names for UUs, here

## **Strategy**

This is a subjective corner where users (including you, the page creator) may describe commonly used or suggested strategies to aid unfamiliar players. Those with access to the Hagia Sophia should try to remove any first-person text from their analysis before publishing. Use the comment section or the Discord server for reasons you are not 100% certain of.

## **History**

### **YourCiv**

 File:YourMap Icon.png
Describe this leader's homeworld here. You may copypaste their CivPedia entries if it helps.

### **Leanne**

Describe this leader here. You may copypaste their CivPedia entries if it helps.

### **Unique Interactions**

Optional: Copypaste any greetings, defeat, etc. given to fellow FE Civs.

## **Music**

* Peace, Leanne - [placeholder Your link here]
* Peace, Reyson - [placeholder Your link here]

* War, Leanne - [placeholder Your link here]
* War, Reyson - [placeholder Your link here]

## **Mod Support**

Link to all compatible mods this civ supports. Commonly used mods have been included, but be sure to delete any that the civ in question isn't actually compatible with and add any that aren't covered.

* Unique Cultural Influence
* Civ IV Traits in Civ V -
	+ Leanne-
	+ Reyson-
* Fire Emblem Leader Affinities
	+ Leanne - Your Affinity Here. Earth is used as an example; replace with the Affinity relative to the civ.
	+ Reyson -
* Fire Emblem True Start Location - compatible maps here
	+ Leanne -
	+ Reyson -
* Kiang's Fire Emblem Religions
	+ Leanne - Your Religion Here. Ashera is used as an example; replace with the Religion relative to the civ.
	+ Reyson -
* Weapon Triangle
	+ Leanne -
	+ Reyson -
* OST
	+ Leanne -
	+ Reyson -

### **Events and Decisions**

If this civ has E&D, this is the section for them. Otherwise you are free to erase this.

#### **Leanne**

**YourDecision**
Your Decision here*Requirements/Restrictions:*
* Your requirements here
* Add more here

*Costs:*
* Your costs here
* Add more here

*Rewards:*
* Your reward here.
* Add more here

## **Screenshots**

You are not limited to the sample slots used in the below gallery; feel free to add more pics as necessary.

**PlaceholderSample's Dawn of Man ImagePlaceholderSample on the "Set-Up Game" screen.PlaceholderSample's Leader ScenePlaceholderSample In-Game along with their Unique Units.**

## **Credits**

### **Leanne**

* ??? - lua
* etc.