recursal/Fanatic-Fandom huggingface dataset:
Origin Hollow Session 18

Origin Hollow: Episode 18: A Gallop to Gramsa

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Tanro Jebab

-Kreeg Donmarr

-Ourva

Old Characters Met:

-Sezi Menagerie

Locations Visited:

-Gramsa

-Squell's (Gramsa Tavern)

Events of the Session:

-More of Walker's Backstory is revealed regarding his family

-Orro and Les Kai have a dispute and it ends in a conflict. Orro won the Fight.

-The Outcasts arrive in the City of Gramsa

-The Group meet some of the Denizens of Gramsa

-The Group find out that a string of murders are happening in the streets of the city, bodies are being burned by the dozens.
Leviathan

Weapon Representation

### Effects

2d10 Lightning Damage, Range 120ft. The user can forgo half of the inflicted damage to apply the paralyzed condition onto an enemy instead.

A mysterious contraption made by Radobaan, with a mixture of Vibraligator scales and metal parts. The Leviathan is a ranged handheld ballista weapon that fires conducted arrows of lightning towards a target.

Current Status: MIA

Former User: Kaikua

Former Effect: 3d10 Lightning Damage, Range 120ft. The user can forgo half of the inflicted damage to apply the paralyzed condition onto an enemy instead.
Origin Hollow Session 42

Origin Hollow: Episode 42: The Cold Sting of Death

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Moridin

-Heinrich Kellner

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

-Rhea

New Characters Met:

-Eldwin Botro

-Riff Raff

-Tom in Gloves

-Melanthor

-Crowul Vulcan

Old Characters Met:

-Hera Archfang "Briita"

Locations Visited:

-Deor

Events of the Session:

-On the way to Deor, Walker & Orro have a private conversation & reconcile from their previous issues.

-The Outcasts arrive in Deor and split up to Investigate the whereabouts of the Ice Assassin.

-Orro & Thynecius head to Percy's Reservoir and question Riff Raff and Tom In Gloves as well as Eldwin Botro.

-Heinrich & Moridin head to Melanthor's Shop, asking about the Ice Assassin & buy some supplies.

-Enuma, Les Kai, & Walker head to Cullingon's Tower to speak with Mayor, Crowul Vulcan.

-After exiting Melanthor's Shop, Moridin compels a child to follow Kelemvor.

-Moridin & Heinrich then go to some local catacombs and meet with Kelemvor, except that it isn't the same Kelemvor that Walker has dealings with.

-Heinrich questions the God of Death before being killed (Obliterated) and resurrected within a couple of seconds.

-Moridin is gifted a new cloak by Kelemvor.

-The Outcasts collectively regroup at Feeyali Gallery and go on a tour with Tour Guide, Briita

-Orro finds a painting of his Mother as the Champion of Gipp and grins as it didn't surprise him in the slightest even though he didn't know.

-Walker finds a painting of the Golden God that has connections to Leontaine and Walker's brother.

-Briita reveals herself as an unmasked Hera Archfang, the one that guided them through The Vale.

-The Group exit the Gallery and are confronted by the Ice Assassin.
Leshen

Monster/Transformation Representation

One of Walker Ilemastris most powerful forms that he first took after the death of Ante at the hands of The Copper Giant. It was believed that this form is how Walker slaughtered his platoon but a recent talk with The Fey Countess might suggest otherwise.

Current User: Walker Ilemastris

**Powers & Abilities:**
Dark Heart

Item Representation

### Effects

Use an action to attempt to fright all chosen targets of your choice in a 50ft radius

A pulsating mass of flesh that resembles a heart of darkness, no blood falls from it but it continues to beat remorsefully

Current Location: Magimmolfiros' Treasure Horde

Former User: Walker Ilemastris
Pride

Deity Representation

He is all, he is most, he is more than anything you could ever be. Perfection in its purest form of diplomacy, Pride cannot do wrong, and if he does, you will not convince him otherwise. He does as he wants and pleases, without regret, feeling of morality, or any chains to bind him. He is absolute, in all forms, he is a god. Alternate information and whereabouts are unknown.
Randall Clevens

Character Representation

Randall Clevens is an NPC played by DM Adam and serves as a Information Broker and Shop Keeper to the Party.

**Status: Alive**

**Personality:**

Randall is a true merchant, trying to sell his stock to whoever could spare a penny. However, he is also a hardened, tough adventurer that doesn't take shit from anyone, especially disgruntled customers. He speaks with a New York Accent, showing he has street cred to spare.

-His Sword

Rasaka's Fang (Received from Kaikua)Vey-Sa Pine (Received from Orro)

-It is revealed during a small confrontation that Randall is a seasoned warrior that could defeat the party single handed.

-Randall is scared of heights
Origin Hollow Session 34

Origin Hollow: Episode 34: Bremen Ball

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Moridin

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

New Characters Met:

-German Stogun

-Haydrig Monstaad

-Leonidas Stinwry

-Frenrida Artosok

-Manchester Sulong

-Akiza Rosales

-Jesabelle Iradontis

-Perstephanie Volund

-Monique Blaidd

-Knight Leyasu

-Knight Tira

Old Characters Met:

-Zagan Welker

-Fein Kuoon

Locations Visited:

-The Bremen Manor

Events of the Session:

-The Outcasts prepare for the Bremen Ball.

-Moridin joins The Outcasts and gains a 13 Tattoo.

-Les Kai communes with The Moon Goddess and finds out that his girlfriend was killed by his brother.

-The Group go to the party and talk with numerous party goers.

-Walker finds Fein and proceeds to converse with her before being interrupted by Haydrig Monstaad.

-The group is told to join Welker in a backroom for a private conversation.
Hammer of the Scale

Weapon Representation

### Effects

1d12 Bludgeoning Damage, if you roll a 1 on attacks, you can make another attack on the same target after, but if you roll a 20, you make an area attack of 10ft of all enemies and allies around you.

A sikskin magical weapon used by the unlucky members of Lamia tribes when hunting, due to this weapon balancing your luck and proficiency with consistency in attacks.

Current Status: Destroyed by Unknown Means

Former User: Les Kai
Phantasmal Flail

Item Representation

### Effects

2d8 Necrotic Damage, if this weapon hits the target, it phases through them, dealing half damage to the next closest enemy.

An ancient artifact hidden away by the Church of Takuun, it is invisible until swung, revealing the green ghostly flail attached to it.

This weapon has evolved and is no longer in use. See this page for its evolved form: Lost Ariandel | Pool Table Top Dnd Wiki | Fandom

Former Users: Kaikua
Marcesant

Weapon Representation

-Weapon Ability: Icevein - When an enemy who is not resistant to cold damage is struck, their movement is reduced by 10ft, and they have disadvantage on Dex saves until your next turn.

An upgraded form of the cursed axe Wither, gifted to Walker Ilemastris, as a pact weapon. The weapon now uses the forces of winter and death to a higher degree, and able to wield both elements without having to choose. This weapon was gifted with the promise of a returned favor in the future, this deal has not come to it's conclusion yet.

This weapon has merged with another and is no longer in use. See this page for its merged form: Iou (Marcesant Partial Fusion) | Pool Table Top Dnd Wiki | Fandom

Former User: Walker Ilemastris
Iou

Weapon Representation

### Effects

2d8 Slashing damage + 1d12 Radiant or Fire damage. The sword comes with the spells Wrathful Smite, and Binding Smite

A mysterious blade that has a personality of its own, he seems to be proper and worry endlessly about his master. The sword can cast two spells to buff itself as well.

This weapon has merged with another and is no longer in use. See this page for its merged form: Iou (Marcesant Partial Fusion) | Pool Table Top Dnd Wiki | Fandom

Former User: Ante & Walker Ilemastris

Trivia:

-Iou wasn't always a weapon
Gnoll

Monster Representation

A Gang of Gnolls fight The Outcasts in the Kelob Tunnels. The fight with the Hyena men left the group weak and in need of rest and a need to reevaluate their battle tactics.

**Powers & Abilities:**

-Warrior Skills (For the Gnoll Warriors)

-Shaman Skills (For the Gnoll Shamans)

**Weapons:**

-Swords

-Spears

-Bows and Arrows

**Trivia:**

**Threat Level: Medium**
Origin Hollow Session 27

Origin Hollow: Episode 27: The Beta

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Radobaan Ootun (The Outcast's Blacksmith)

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Thordan Vilistus

-John Smith

Old Characters Met:

-Eran Harmth (Found Dead)

-Dracos Ungard (Found Dead)

Locations Visited:

-Kelob, The Crater

-The Kelob Tunnels

-The Gnoll Settlement

Events of the Session:

-The Outcasts meet the leader of the Church of Pelor in Kelob, Thordan Vilistus and his assistant, Carth Gown.

-The Group find Eran and Dracos in a chanting state in the tunnels and they put the two guards out of their misery.

-The Group eventually find the Gnoll settlement and are attacked by Beta Gnoll, Altremmor and his war band.
Sanguine Elemental

Monster Representation

Blood Fiends that fought against The Outcasts during their time in Tira's Mansion. Later it is discovered that Tira was the one that created and controlled these monsters.

**Status:** Since the death of Knight Tira, these beings are no longer being created.

**Powers & Abilities:**

-Claws

-Blood Manipulation

Loot:

None

Danger Level: Mid Low
Alexander Klewre

Character Representation

Alexander was an Npc played by DM Adam and was met in Drister after the Baanduk Battle. It is later found out that Alexander was in fact, Zagan Welker in disguise.

**Status: Alive**

**Character Type:**

Your Closest Ally, Yet a Misfortunate Truth/The BBEG of Origin Hollow

His History is Zagan Welker's history.

**Quotes**

"Daddy's got duties" - While helping The Outcasts fight the Bleak Coven Vampires in the Gramsa Sewers.

**Trivia:**

-Alexander is Straight

-Alexander's Last Name is Welker all jumbled up. That should of been The Outcasts first clue of his treachery.

"Alexander, Hatchet of Gramsa" Magic Card created by Alex
Origin Hollow Session 10

Origin Hollow: Episode 10: The Enemy in the Shadows

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Frederick Steelmoore

-Les Kai

New Characters Met:

Kiwi

Grant Yvell

Old Characters Met:

-Abe/Spirit Naga

Locations Visited:

-The Vey-Sa Town Hall

Events of the Session:

-Penendra reveals that he isn't the one causing problems in Vey-Sa

-Abe is revealed to be a Spirit Naga and a battle starts

-Abe takes control of Enuma and uses him to fight Orro Boaro

-Walker cuts off Abe's head and ends the battle

-A statue is erected in Ante's image to honor her sacrifice

-The Group leave Vey-Sa with a new companion, Kiwi and a wagon to call home
Origin Hollow Session 30

Origin Hollow: Episode 30: Sins of the Past

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

New Characters Met:

-Hera Archfang

Old Characters Met:

None

Locations Visited:

-The Vale

Events of the Session:

-The Outcasts head into The Vale with Hera as their guide.

-The Group come upon four statues make in the wooden-likeness of a Jaguar, Fox, Bear, and Owl that served as trials of Dex, Cha, Str, and Wis.

-While traveling through a swampy area, the group is attacked by a Brooding Acid Frog & a Clamoring Magma Frog.

-Walker tames a small Raptor creature that he names Ace.

-Thynecius communes with his mother and gives up his Growing Elden Ring.

-The Team fight a powerful owlbear named Mistclaw. Les Kai devours her whole while in his Rancor form.

-The party find out that Mistclaw was the mother of the owlbear cubs that that were killed by the group in the first session.

-The Group manage to get out of The Vale and get to Bremen, finding out the party had been postponed due to missing persons.
Four Headed Cerberus

Weapon Representation

### Effects

1d6 Bludgeoning + 1d6 Lightning Damage, the user may use their bonus action to cast the Monk's Class ability Flurry of Blows while equipping this weapon in their off hand, this ability cannot be used in succession upon the user's next turn.

A brutal bruiser hounded for its bloodied reputation. The Coliseum fighter known as Arian Vogue would use this weapon in his arena matches, this was long before Gipp Outlawed the Coliseum for their brutal combat natures and many deaths to follow.

Current User: Heinrich Kellner

"Four Headed Cerberus" Magic Card created by Alex
Dragons Bane

Weapon Representation

### Effects

1d12 Slashing Damage + 1d12 Fire Damage. This weapon cannot be resisted by damage to any dragon species.

A finely crafted weapon by the Smith Radobaan. The weapon has no history or lineage to speak of.

This Weapon was made from: Draconic Ore | Pool Table Top Dnd Wiki | Fandom

Current User: Walker Ilemastris

Former Effect: 3d12 Slashing Damage + 4d12 Fire Damage. This weapon cannot be resisted by damage to any dragon species.
Cthulhu

Deity Representation

Only spoken in legend, to reside in the sunken city of R'lyeh. Cthulhu is a cosmic entity who resides in the realm of Terra, though the whereabouts of R'lyeh has been eternally secret, mortal minds could not comprehend how to acquire its coordinates. Supposedly, over thousands of expeditions have been led by explorers in search of this Deity, to ask it for power, wealth, or understanding beyond their expectations. These expeditions were met by failure, or death. With a vindictive attitude, Cthulhu calls to mortals with his own goals in mind, though very few have met him and contained their sanity afterwards. He commonly speaks to his followers or those of conquest through a call, a whispering or begotten sound in their mind. Sailors have told tales of their captain steering ships or changing course, hoping to follow such madness.
Origin Hollow

Origin Hollow is the Dnd 5e Campaign being run by DM Adam.

The Campaign takes place on the Continent of Terra and has elements of a dark horror and medieval adventure.

Current Players: Aaron, ARS, Dylan, Austin, Joe, Alex, & Emily

Time Period: 9012

Current Arc: Lost in the Godless Valley Arc

Past Arcs:

-The Drister Arc

-The Vey-Sa Arc

-The Ookuni & Obelisk Arc

-The Gramsa Arc

-The Kelob Arc

-The Bremen Murder Mystery Arc

-The Iron Empress Arc
Bleak Coven Vampires

Monster Representation

A Group of Vampires that fought The Outcasts in the Sewers of Gramsa after trying to trick the adventures into thinking they were trapped workers. They were most likely members of Count Tarkhaan's Thrall.

**Powers & Abilities:**

-Vampiric Abilities (Speed, Agility, Strength, Etc.)

-Sharp Claws and Fangs

**Loot:**

-None

**Trivia:**

-Are the Third Homunculus Type seen in the Campaign

**Danger Level: Extreme**
Themur's Flight

Item Representation

### Effects

+1 to your AC (+2 if used as your Shield), while you are within 5ft of an ally, you can use your reaction to shield them from an oncoming attack, the enemies attack now has disadvantage, and the damage is halved if it still hits you. You also gain an additional 5ft of movement while wearing the bracer. While you have the bracer equipped as your shield, you may wield a second weapon in your off hand. Wielding a shield in this hand does not gain its additional AC benefits.

A bracer created from spikes and an ingot of Hamon the Lord of Thunder; it is a flighty element that embraces a more steadfast approach to protection. This was created by Radobaan the Magical Blacksmith, with interim abilities of a projection shield, the ability to protect others, and increased speeds.

Current User: Orro Boaro
Preying Stag

Weapon Representation

### Effects

2d8 Poison Damage, if successfully hit, the enemy must make a DC 17 con save or be poisoned, they may repeat the save on each of their turns to stave off the poison.

Druidic carvings depict this weapon as a gift from beings not from their world. A spring mechanism allows for the stinger to reveal itself and cause severe damage to any enemy staring them down.

Current Status: Destroyed by Unknown Means

Former User: Heinrich
Iselda

Character Representation

-The Green Demon Cult

Iselda is an NPC that the group meet in the Village of Ookuni. She is a Shopkeeper and former pirate under Captain Carn.

**Status:** Dead, Stabbed by Andre Valus for her treachery.

**Character Type:**

A Traitorous Pirate Stowing A Dragon in a Theater

**Powers & Abilities:**

-Merchant Skills
Aries Guidance

Weapon Representation

### Effects

Flip a coin. On heads deal 1d8 Cold and on tails deal 1d8 Lightning. At levels 3, 6, and 9 add another d8 to the damage.

This weapon is granted to those worthy of serving Aries. The weapon was made to serve as a protective weapon and not one used to start a conflict. The stronger the wielder becomes, the stronger the weapon can be.

Current User: Nanook Bloodmaw
Ghatanathoa

Deity Representation

Shambling masses of tentacles and mouths, dragging through the cosmos feeding of memories of the living, eventually transforming them into mindless mummies, husks of their former's selves. Ghatanathoa is one who admires the mortals, seeking to see their tortuous ends by assisting them more than they first desired. They speak all around, sharing the memories of the fallen and discussing how they will claim their next fragment of the mortal mind. They become excited at the scent of new brains, and readily abiding to assist such mortals, though the price they are proclaiming is more than meets the imagination. Ghatanothoa is a first-born Great Old One, their arrogant nature and attitude can sometimes be ill received by adjacent pantheon gods. Though, his measures are assured by the fruit that his amenities provide. Ghatanothoa is currently within the Mitosphere, a parallel temple amidst the stars of the cosmos, a temple with no end in sight nor a place to find prey. Their ability to commune a crossed the galaxy is desirable by all, yet it is commonly used for new food.
Kelob/The Crater

The Village of Kelob

An old sawmill village, desecrated by an astray rock collision that created a large fissure within the surface, known as the Crater. Monsters and creatures can be spotted around this area, but usually do not attack unless provoked. The Outcasts arrived in this city to find that there was much more here than a simple village, a missing woman, two dead civilians, a graveyard monster, Gnolls, and the sideways nature of the church of Pelor being uprooted in what seemed like no time at all. After digging deeper, they've seen the past of Kelob during the demon war, what became of Father Ariandel, and came face to face with their second wraith, claiming another flame and saving a village once more. The Outcasts have yet another title to them, they're known as the Saviors of the Valley.

The Crater near KelobThe Kelob Graveyard where The Outcasts fought a Gargoyle and its Skeleton MinionsThe Gnoll Settlement that lies within The Crater
Durendal

Weapon Representation

### Effects

1d8 Slashing + 1d8 Fire or Acid Damage, 15ft range, may hit up to 3 targets, but the damage is split amongst the targets. The sword can cast Hellish Rebuke (Using a first level spell slot) as its own reaction and does not forfeit your own. The Sword is Sentient and attempts to bond with its owner as a result of attunement. This weapon counts as an Ego Weapon.

The blade of the fallen Kingdom of Tsurena. A blade capable of burning its victims with Stark power, and the ability to control fire with the flick of a wrist. Gremorous Yondu, the King of this land, wielded this blade with sufficient power, making the kingdom great. But with the Draconic Invasion, the Kingdom was sundered, which has become the country known as the Attic. Gremouros did his best to recuperate his people, fleeing with them deep into the Hollow, before stationing himself as a doctor, and forfeiting his position as King. He always carried his esteemed blade even after settling in Gramsa, but his old body prevented him from seeing the light of battle for the time being. Yondu would be forgotten, until his untimely death by the hands of a Giant Vampire Bat.

Current User: Orro Boaro

Former User: Gremorous Yondu
Oino Staff

Item Representation

### Effects

2d4 Necrotic Damage, the user can extend the shadow hand from the staff up to 100ft away, if the staff is catching an object or person, you must make a DC 16 Dex check in order to succeed.

This shadowy staff was created by a specter who supposedly crept around the graveyards of Carcassonne, a grave tender at first, but after his untimely death he continued to roam the graveyards in hopes to collect pieces for his masterpiece. This staff was found in a mausoleum one morning, not boasting any strength, but having the capabilities to stretch its shadow arm to a surprisingly far distance. Is however disappeared from Carcassone without warning one day.

Current User: Thynecius
Masque of Death

Item Representation

### Effects

When the user kills an enemy, they can choose to absorb it's soul, gaining one soul charge. The Mask can hold an unlimited number of souls. These souls are represented in d8 dice, when rolling for any reason, the user may expend these d8's to add to their roll.

Gifted to the entrepreneur's of death itself, Kelemvor blesses his champions throughout time with these sentiments of raiment's. Though they can appear in the realm of the living, there is only one true vessel that physically exists on Terra, now belonging to Walker Ilemastris, whom the mask fits perfectly.

Current User: Walker Ilemastris
Gjrani

Character Representation

Gjrani is the first boss that The Outcasts fight in the campaign. His boss fight takes place in Session 2.

**Status:** Dead, Walker ripped his throat out

**Personality:**

Gjrani is an evil wraith that seeks death and destruction wherever he shows up. Though he is a fair individual in the fact that he was willing to spare The Outcasts if they were to leave him to his business.

**Powers & Abilities:**

-Dark Magic: During his conflict with the outcasts, Gjrani used a number of curses and black magic to attack to kill them.

**Weapons:**

-Wraith Blade: After the fight, it is found that this weapon was in his possession though he never used it.

**History:**

Unknown

**Trivia:**
Origin Hollow Session 29

Origin Hollow: Episode 29: A Loss of Will

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

None

Old Characters Met:

-Wryn Illum

-Thordan Vilistus (Dead)

Locations Visited:

-Kelob, The Crater

Events of the Session:

-The Outcasts awaken to panic and death in Kelob as a Demon gives a warning and the High Priest is found dead, strung up in the archway of the church.

-The Group is tasked by Mayor Illum to kill Welker and his Demon Master.

-The Group begin to pack things up and leave Kelob, feeling they had done more harm than good.

-Enuma gifts Orro with the ability to summon a Fire Ball, which he can use once per long rest.

-Finally fed up with the curse, Orro gives Thynecius Quodral's Grasp to give to the latter's mother if a sacrifice was needed.

-Thynecius gives Quodral's Grasp to Valin for information about the being that destroyed the church in Kelob and killed Thordan.

-Orro communes as The Outcasts leave Kelob and is met with The Gipp God of Strength, Mager of Great Strength. He gives Orro a trial to prove he is worthy of being blessed. The Trial of the Badger reduced Orro's speed for the 3 foreseeable combats.

-Thynecius seduces and sleeps with Malenia.

-Walker finds out that the deal with Kelemvor costs him his free will, as explained when communing with the Wolf knight; who tries to kill him out of Rage.
Gram Tourmalline

Character Representation

Gram Tourmalline is an NPC played by DM Adam and is met by The Outcasts as they were searching for answers about the City Attacks in Gramsa

**Status:** Alive

**Character Type:**

A Protector of his City

**Powers & Abilities:**

-Life Domain Cleric Abilities

-Path of the Storm Herald Barbarian Abilities
Nosferatu/Earcuff of Echolocation

Monster Representation

Nosferatu, is Kaikua's Animal Companion that manifested from the Earcuff of Ecolocation

**Earcuff of Ecolocation Description:**

A detrimental item given to those of coven and cults alike, a magical device used for listening. It was popularized when mass produced out of Carcassone as a tool of war, but now can be found and sold all a crossed Terra by underground merchants.

Current Status: MIA

Former Users: Count Tarkhaan & Orion

**Powers & Abilities:**

-Flight

-The user can cast Scrying 3 times per long rest (In Earcuff Form)

**Trivia**

-Nosferatu is the third monster to join The Outcasts

**Danger Level: Low**

Nosferatu in his Earcuff of Ecolocation Form
Bow of the Wandering Centaur

Weapon Representation

### Effects

2d6 Piercing Damage. You gain a +2 to Damage Rolls with this Bow. At the end of your turn, you can use a bonus action to charge a shot with this bow, on the next attack, you deal an additional 3d6 Force Damage. If the attack misses, the shot is used and will need to be charged again. You can also spend a bonus action to increase your movement speed by 10ft.

A natural bow blessed with the powers of the forest, created and imbued by Centaurs, the bow holds many abilities and maneuvers. It was gained as a reward from a mission years ago, Echo is never seen without it.

Current User: Echo
Darnarei Milos

Cami-Cat's D&D Character (An Npc in our Campaign and name slightly changed)

Darnarei Milos is an NPC played by DM Adam and was met by the group in Vey-Sa where she wowed a crowd in the local tavern.

**Status: Dead, crushed to pieces by Pedro**

**Personality:**

Darnarei is an outgoing and charismatic musician that seems to love attention.

**Powers & Abilities:**

-Bard Abilities

-Darnarei is the first character revealed that exists outside of the 'Origin Hollow' Campaign. Seeing how she was originally created by Cami-Cat, a Youtuber that makes Dnd Music.

-She is Orro Boaro's Former crush

"Milos's Inspiring Ballad" Magic Card created by Alex"Darnarei Milos, Playful Bard" Magic Card created by Alex
Origin Hollow Session 7

Origin Hollow: Episode 7: The Mountain Town of Vey-Sa

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Frederick Steelmoore

-Les Kai

New Characters Met:

-Tsoor Raman

-Darnarei Milos

-Ante

Old Characters Met:

None

Locations Visited:

-The Raven's Glick

Events of the Session:

-The Outcasts fight an Oni & 2 Ghosts to get to Vey-Sa

-They reach Vey-Sa and begin to get involved with locals

-Orro's gains a Crush

-Walker meets an Ego Weapon wielding Warlock

-The Group hears about a Copper Giant terrorizing a local mine
Origin Hollow Session 1

Origin Hollow: Episode 1: Drifting into Drister

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Azathoth

-Fredrick Steelmoore

-Les Kai

New Characters Met:

-Randall Clevens

-Lobinstein Jarveis

-Fein Kuoon

-Andow Freeces

Old Characters Met:

None

Locations Visited:

-Tyre's House

-Drister

-Duk Inn

Events of the Session:

-The Outcasts come together and start traveling together

-The Party has a run in with the Baanduk

-The Party met Tyre in his house outside of Drister

-Les Kai pricks his finger on the Statue in Drister and hears a voice

Fights:

-The Outcasts Vs. Three Owlbears

Winner: The Outcasts
Fein's Necklace

Item Representation

A Tribal Necklace with beads, teeth and a center tooth with varied darkening colors. These Necklaces are a Gipp Cultural offering, usually given by females to their male counterparts. The meanings are wide and varied. Some are used for Marriage Proposals; Others are used to signify the breaking of their bond. Whether joyous or saddened occasion, they are crafted by the females, who usually injured themselves while making, as they are not accustomed to creating necklaces, this mostly applies to women who are warriors.

Current User: Walker Ilemastris
13 Bones

Item Representation

### Effects

The user rolls a d20, and a random helpful, or harmful effect enters the battlefield.

Ruinic Knuckle Bone dice set in a mystical wrapped bag; their origin is unknown, but their effects vary on your luck.

Current Status: MIA

Former User: Orion

The Phantom Werewolf SummonThe Mi-Go SummonThe Yithian SummonThe Deep One SummonThe Flying Pollup SummonThe Cthonian Summon
Mangled Thorns

Weapon Representation

A favored weapon to the Drow, it is known as a dueling sword in most cold continents, and that the sting of the blade is only felt when a battle to the death is at hand. Its dark architecture brings remembrance to Kelemvor the God of Death, some who have been in his company, write of a tattered garden full of thorns, with a dead tree to its base.

Current User: Walker Ilemastris

Former User: Malenia

Former Effect: 2d8 Slashing +2d10 Bleed, can cast entangle as a bonus action.
Ashen Crow Guise

Item Representation

### Effects

AC 22, The user has advantage on death saving throws, and is resistant to necrotic, acid, poison, and radiant damage.

A temperamental boon of death, those who seek the warriors under him will surely not live to tell of it. They are brandished only in stories and old text, the Ashen Crows have disappeared throughout the ages, it is unknown as to where they returned to, but it is certain they are not dead, for they serve death.

Current User: Kelemvor

Former Users: Orro Boaro
Penendra

Character Representation

Penendra is an NPC and the Mayor of Vey-Sa. He is the one that sends the group in the Mines to find and kill the Copper Giant. He was the number one suspect of why the city was acting so weird though it was later found out to be Abe who was responsible.

**Status: Alive**

**Personality:**

An over the top and entertaining leader though also mysterious in his ways.

**Powers & Abilities:**

-As a Wizard, depending on his skill level, he could be decently powerful or surprisingly weak. The truth of either claim is yet to be revealed.
Architect's Focus

Item Representation

### Effects

2/day, add +1 to a spells damage per damage dice of the spell. Ex: A spell does 4d10, that +4 damage. 8d6, thats +8 damage.

A mysterious object that resembles a runic hand but is only the size of one finger. It was once said an explorer used this artifact as a device to store magical energy.

Current Status: Destroyed by Unknown Means

Former User: Walker Ilemastris
The Mantle of Guasaan

Item Representation

### Effects

Heavy Armor, 17 AC, the user has advantage on intelligence and wisdom saving throws.

Bones collected by large beasts of the hollow; shamans tend to their curing as they imbue the armor with magical essence of the beast's bones. These guises are worn by tribal warriors who hold hunting in high regard, as it allows for them to combat magical elements and spells much better.

Current User: Heinrich Kellner

Former Users: Orro Boaro

Former Effect: Heavy Armor, 18 AC, the user has advantage on intelligence and wisdom saving throws.
Haydrig Monstaad

Character Representation

Haydrig Monstaad is an NPC played by DM Adam and was a guest at the Bremen Ball and the Leader of The Yokai that seemed to be a guardian over Fein, seeing as he broke Walker's wooden arm when the druid tried to stop him from taking Fein away.

Status: Alive

Character Type:

A Thread, seeking to end the Trial.

Powers & Abilities:

-Bloodlust Slayer Abilities

-He is very strong as he broken Walker's wooden arm with little effort.

-He holds a high position in The Yokai organization considering that two members defended him from an attack by Orro.

-He secretly holds no dislike for Walker or The Outcasts but is forced to do so as he seems to have a plan to kill Okami rather than summon and serve him.

Haydrig with his Helmet on
Hokage

The Hokage is the Kage that represents the Land of Fire, and the leader of Konohagakure. They oversee all of the country's military operations, as well as manage the economic welfare of their respective village. Currently, there are nine people who have served as the Hokage since the village's inception.

## Overview

The Hokage is the most important political figure in the Land of Fire's military, as they hold executive power over all plans and operations that the Kamika authorizes. They are appointed to their position for life, provided they do not voluntarily retire or die during service. Their successors are either personally chosen, or elected by the Kamika.

An appointed Hokage also carries other tasks, such as overseeing the state of their village. Typically they are personally involved with securing the funding necessary for their military, and handle diplomatic affairs that involve other members of the Five Great Shinobi Countries.
Nyartholotep

Deity Representation

The roamer of mortals, a disguised wolf within sheep's clothing, and an evergreen revolutionist of an immense following. Nyartholotep is the most avid Outer God, making his presence known and evident within the mortal realm, whether it be tricking people into their own insanity, or having a conversation with an injured child who's lost within the woods, no one can predict his chaotic nature. He speaks with his own tongue, and only divulges orders to his Slumbering Father, so he's normally a free-spirited Deity all things considered. He played a major role in the life of Orion and swayed the city to turn against their greatest professor... The reasoning behind this plan is still unknown, but within the Mortal realm he can encapsulate himself to look like such great figures, like Einrich Helldrake, or Tanro Jebab. Were these people ever real? When did it start? Nyartholotep brings questions and leaves them unanswered constantly for his own amusement...

Nyartholotep in the form of Tanro JebabNyartholotep in the form of Einrich Helldrake
Lobinstein Jarveis

Character Representation

Lobinstein Jarveis is an NPC played by DM Adam and meets The Outcasts in the Duk Inn.

**Status: Alive**

**Personality:**

Lobinstein is an excitable individual that lacks a sense of personal space. However, he doesn't mean any harm and seeks a good time with comrades.

**Powers & Abilities:**

-He is able to attack twice in a turn

-Speed: Lobinstein seems to possess superhuman speed as seen when he ran out of the Duk Inn at a lightening pace.

-Acid Splash: He hurls a bubble of acid from a gauntlet on his wrist. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.

-Chromatic Orb: He hurls a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poison, or thunder for the type of orb you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.

**Weapons:**

-Spear: He holds a spear within his arm gauntlet.

"I'm fine" - Lobinstein's comment after the fight with Gjrani

"Bingo" - Lobinstein's Catchphrase

**Trivia:**
Owlbear

Creature Representation

Three Owlbears attack the party in Session 1 and are killed by Les, Orro, and Walker.

Powers & Abilities:

Owlbears are physically strong and can overpower most foes by force especially when they are in packs of 2 to 3. They can also slash at foes with their sharp claws and peck with their beak.

Loot:

-Each Owlbear produces Owlbear Pelts and Claws.

Threat Level: Low
Dain

Character Representation

Dain is a Satyr Npc played by DM Adam. He met The Outcasts in Feyrune Outpost after the group ended up in The Godless Valley. Currently he stands as an ally of the group and has fought alongside them on occasion.

Status: Alive

-Arcane Trickster Rogue Abilities

-Bladesinger Wizard Abilities
Origin Hollow Session 19

Origin Hollow: Episode 19: A Sewer of Rats and Vampires

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Sonneth Frantz

-Gram Tourmalline

-Gremorous Yondu

-Edith Tourmalline

-The Mysterious Seller

-York Inuzuma

Old Characters Met:

-Alexander Klewre

Locations Visited:

-The Gramsa Sewers

Events of the Session:

-The Outcasts look for Clues about the local attacks

-The Group talk to various patrons of the Town

-Thynecius gives Lich Slayer to his mother to commune with her

-The Group venture to the Sewers of Gramsa due to a Lead and get there with York's help

-The Group find a Pack of Vampires and fight them with the eventual help of Alexander
Ourva

Character Representation

Ourva is an NPC played by DM Adam and is met by The Outcasts in the Squell's Tavern.

**Status:** Alive

**Character Type:**

The Strongest of the Strong

**Powers & Abilities:**

-Behemoth Abilities

-Tunneler: Ourva can tunnel through the ground at a very fast speed.

**Weapons:**

-Cactus Club

**History:**

At some point in his past, Ourva joined The Vigilantes

**Trivia:**

-Ourva has a strange speak Impediment.

-Ourva is a Vegetarian.
Echo

Character Representation

Echo is a PC played by Emily that met and joined The Outcasts during their time in The Godless Valley.

**Status:** Alive

-Deep Stalker Revised Ranger Abilities

**Magic Weapons:**

Bow of the Wandering CentaurDagger of First Light

**Magic Items:**

Bag of HoldingMercenary's CloakQuiver of Endless Arrows

"Echo, Everchanging Mercenary" Magic Card created by Alex
Origin Hollow Session 48

Origin Hollow: Episode 48: The Girl on the Train

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Moridin

-Heinrich Kellner

The Unmarked:

-Radobaan Ootun

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

-Rhea

New Characters Met:

-Torvine Kiln

-Zohnos Luhnollath "Zoh"

Old Characters Met:

-Vinny Xpel

-Tianne

-Magimmolfiros

-Poppy

-Monique Blaidd

Locations Visited:

-Kelob/The Crater

-The Iron Empress

Events of the Session:

-Heinrich wakes up in bed with Vinny massively hung over...Awkward.

-Walker communes with Tianne and gives her the 20 souls required for her to ascend in Mythos Rank.

-Thynecius communes with his mother.

-A Funeral is held for Malenia & Fia

-The Outcasts venture to The Iron Empress and get aboard with various familiar characters.

-Orro chats with Poppy, Thynecius flirts with & sleeps with Monique Blaidd, Walker talks with Torvine Kiln & is threatened, and Les Kai talks with Zagan Welker & makes a deal.

-While venturing through the Train, Walker runs into Fein. The two stare at eachother in shock as the episode ends.
Origin Hollow Session 33

Origin Hollow: Episode 33: The Pyramid Crumbles

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

New Characters Met:

-Moridin

Old Characters Met:

-Pedro Lopez

-Alexander Klewre

Locations Visited:

-Pedro's Chamber

Events of the Session:

-The Outcasts fight Pedro Lopez

-Darnarei Milos is killed by being crushed in one of Pedro's traps and Orro becomes The Third Sin, Wrath in his anger, attacking Pedro with everything he had

-Alexander shows up with a Cleric named Moridin and frees the remaining women

-Pedro is defeated by Alexander stops The Outcasts from killing him

-Pedro stands trial and is sentenced to death after a period of jail time. Darnarei's Sisters are sent compensation for their sisters' death.

-Welker shows up and its revealed that Pedro is a homunculus but not one of Welker's

-Orro creates a Grave and puts the necklace he had made for Darnarei on it, grieving as his friends show up to comfort him. He also tells of his friend, Kanjuro that died due to Orro's recklessness and inability to save him.

-The Outcasts rest and prepare for The Bremen Ball.
Randall's Lockbox

Item Representation

A curious case that can be opened to reveal a mobile shop. Comprehensive in design and function, the box was made specially for Randall's higher paying customers and can use this object for their daily needs.

Current Location: The Outcasts Wagon

Effect: This box can be used to buy all items from the DND Regulated Shop (https://www.dndbeyond.com/sources/basic-rules/equipment) except for vehicles and live animals. Daily, you are alloyed 1gp to spend or expend on any item, this 1gp cannot be saved or transferred to another day, it is simply the daily limit. The box cannot also give endlessly, if you are buying too much if one item, it may reject your payment overall. So, buy carefully and with an opened mind.
Devils Left Hand

Weapon Representation

### Effects

1d8 Necrotic + 1d6 Fire Damage on hit, the user cannot hold a weapon, shield or spell focus I this hand, they may still cast spells that do not require a focus. If a spell is cast as your action using your left hand, you may add +3 to that spells damage, double this if you're targeting those of the Human race. Cursed Effect: The hand is cursed and will deal the user 1d8 suffer damage if the damage or spells damage that is casted does not kill its enemy. If you kill an enemy with this effect, you consume the targets soul energy and heal for 1d10 hit points.

An accursed bone hand that shapes to the user's left hand, this cannot shape properly on creatures who are of large or tiny size, and of the Undead race, this has to be placed upon a hand as well, cursed arms are unacceptable. The hand was chapped from the ancient Warlock, Razanforth, a man who collated with demons to sacrifice a villages worth of citizens in the continent of Yaga. His hand had collected spell power due to the souls surrounding it that made it an artifact amongst reagents.

Current User: Thynecius
Kuris Vann

Character Representation

Kuris is an NPC that the group meet in the Village of Ookuni. He is a Bartender and former pirate under Captain Carn.

**Status:** Alive

**Personality:**

Kuris is a stoic yet serene man. Not one to start a fight, but enough gusto to finish one. He takes joy in the smaller things in life like owning a bar with all of his former Crew mates, and making sure everyone is having a great time.

**Powers & Abilities:**

-Canon Expertise

-Piracy Skills

**Weapons:**

Flintlock Pistol

Scimitar

**History:**

Kuris runs into the party during the Goblin Attack in Ookuni. He relys on the Outcasts to help, as they exterminate the group of baddies. He then handsomely rewards them and gives permission to meet with Captain Carn.
Kuris was a former pirate and member of Captain Carn's Crew.

**Trivia:**
Kevin (Armor Mode)

Armor Representation

### Effects

AC 20, This becomes your new armor and armor class when activated. The user requires a bonus action to switch between forms. The user is resistant to slashing, bludgeoning and piercing magical attacks, they also become immune to force damage.

Belonging to the former Behemoth of Turval (Gipp), this suit of armor allows the user to feel reduced pain from magical physical attacks, a truly berserk battle style. The ego weapon is allowed to communicate with the user without the need of a spell, two minds working as one within' combat allows for precise and deadly maneuvers beyond human possibility. After reducing the dangers of the desert in Gipp, the mysterious wielder has disappeared without a trace.

Current User: Zagan Welker (Assumed)

Former User: Walker Ilemastris
Kiwi

Creature Representation

A loyal beast, Kiwi pulls the wagon of the Outcasts after the events of Vey-sa. Since then, Kiwi has been a great companion of the group and serves as a loyal pet and mount.

**Character Type:**

Burdens may rise, But he will always Challenge the Distance.

**Affiliation:** The Outcasts

**Trivia:**

-Kiwi is the first Animal Companion to join The Outcasts.
Frederick Steelmoore

Character Representation

Frederick Steelmoore is the PC played by Angelo

Status: Alive

Personality: Frederick is a quiet individual but he seems to be hiding a lot of his past which is why he stays silent a lot. During a talk with a fortune teller, he reveals some of his past relationships but keeps this information from the group.

Powers & Abilities:

-Lycanthrope Transformation: Frederick has the ability to become a Werewolf which greatly increases his strength and speed. He also has claw & bite attacks.

Weapons:

-White Fang: A 454 caliber handgun with the innate magic of fire, it was crafted in the crux of a volcano, and creates magical bullets after firing. (White Fang | Pool Table Top Dnd Wiki | Fandom)

Inventory:

-Owlbear Pelt

-Cultist Dagger

Relationships:

-Walker: Not much is know what the two think of eachother but they seem to get along

-Orro: Seeing as they don't spend much time together, it can only be assumed that they get along. Though Orro is a little sore at him for being smoother with women than him.

-Les: Frederick & Les seem to be buddies.

-Enuma: Enuma & Frederick shared a room while in Drister. The extent of their friendship is currently unknown though they seem to be friends.

-Kaikua: Frederick is the only other member of The Outcasts other than Walker & Enuma that Kaikua isn't racist toward. Its assumed that they are friends.

History:

Frederick was born as a werewolf prince in his home region of The Jungle.

Trivia:

-Frederick is a Werewolf

-Frederick's 13 mark is on his chest.

-Frederick is the first member of The Outcasts to leave the group.

-While in the Bathhouse of Vey-Sa, Frederick reveals his big, strong body type.

Frederick's Weapon, White Fang
Nox

Deity Representation

Nox is the wellspring that is known as knowledge. This is not of truth, facts, or vast memories.. Nox settles in the realm of experiences, lessons, and a hint of honesty when it counts. He is known for his battles of whit, and for being able to outsmart most deities no matter their ranking. He has become the focus of the Outer God's many times before becoming bored with their "Greater than thou" speak and tongue and has delved into the realm of Kelemvor and come back with more knowledge than before. He is known as the Connector, being able to comprise solutions towards all problems or situations with ease, as he sees all roads clearly through his mind's eye. He is currently within the spirit realm, a resounding crystal cave that echos with tremors at the slightest movements.
Lawbreakers

Item Representation

### Effects

AC = 18+Dex (maximum of 2), if the user is not within 10ft of any allies, they gain advantage on all attacks, +4 to all damaging effects, -10 reduced damage of all physical or magical damage types, and cannot be paralyzed, stunned, knocked prone or frightened.

A leather fashioned jacket of dreary colors, it's unique flare and power enables the users to access their true anarchist nature. This coat is one of 4 that were created, they were adorned by the Tyranny Knights, vigilantes who did their best to thwart the actions of the government in large countries through Carcassone, Leontaine and the Attic.

Current User: Walker Ilemastris
Van Hellsing

Character Representation

Van Hellsing/Sonneth Frantz is an NPC played by DM Adam and is met by The Outcasts when he was undercover as a Gramsa Shopkeeper

**Status:** Alive

**Character Type:**

From Suspicious Vampire Fearer to Slayer of Vampires

**Powers & Abilities:**

-Medic Training

-Vampire Hunting Skills

**Weapons:**

-Stakes

-Garlic

-Knives

-Various Other Weapons

Van Hellsing's Undercover Persona, Sonneth Frantz
Infected Goblin

Monster Representation

A group of 10 infected goblins attack The Outcasts after they find a dead member of their clan. They are all killed, and the last surviving member tells the group that they were only trying to help their friend and that the Green Demon Cult did this to them. The Outcasts swear revenge for the small band of warriors.

Powers & Abilities:

-Dagger & Archery Skills

Weapons:

-Daggers

-Bows and Arrows

Threat Level: Medium