The Lemidar Sea

NORTHERN ISLES:

Moonsliver Isles: an ever changing archipelago vaguely in the north eastern portion of the seas. It sits leagues away from Xialao and is lost to any but the discerning adventurer. The lost civilization of Thralz’in resides tucked away in the small isles, but mysticism and fear plagues the area, leaving it untouched for centuries. Rumors spread of a pirate stronghold slowly taking hold.

Buccaneer’s Bridge: A thin outcropping of coral and rock that can only be seen on the calmest of days. The Bridge covers near a mile of the ocean floor, lazily tracing a tectonic plate and leaving a strand of shipwrecks clinging to its sides. A green fog settles over the Bridge periodically and the sounds of taunt sails and captains’ orders fills the air as the dead continue sailing across the seas.

Xialla’s Cove: The sea witch Xialla was once a nymph renowned for her beauty and magical voice. The story tells of a hidden grotto off the southern coast of Jaelma where she and her lover Hersha would meet and carry on an idyllic affair, Xialla’s husband none the wiser of his wife’s identity. Soon the elf found out, and had Hersha executed, her body plunged into the icy depths of the Frehnir Lagoon. Xialla, heartbroken with grief eclipsing her heart, threw herself from the cliffs off Jaelma into the Sea. People still tell tales of seeing the nymph wandering through the grottos and caves that she and Hersha explored their love. It is here the great Pirate Yrgsloth (Urgsloth) the Bold is said to have buried his treasure, a mountain of jewels to be guarded by the ghost stories that leave the Cove abandoned.

Mt. Riarti: A volcano, slumbering for years, dominates the Northern Lemidar. Thought to be the wellspring of the islands in this section of the world. Mt Riarti is the highest peak in the world, the snow caps undisturbed for centuries. Many scholars from across the land have traveled to the island of Sraelani to study the strange ruins and temples left around the base of this mighty volcano. A small settlement named Kilani has been created for those researchers, the village itself lasting for ~50 years. Vasraeli knights have been stationed on the island to deter piracy, which is rampant in these waters

Deadtide: Deadtide is the fabled home of the piracy in the world of Meridis. The island itself is mostly jagged black rock cresting through the surf. Island and settlement named the same, Deadtide was established by what would become the Original Coalition in 547 P.I. The island had just popped up into being, and Pirate Lords DeSilva Vess and Black Gregon initially fought over the land before settling into an agreement. It’d be much easier to work together occasionally then kill each other while the sovereigns breathed down all their necks. As such, the Coalition of Tattered Sails was born. Adhering to only its own laws, Deadtide has no allegiance to anyone but itself. It is never on any map, the Iron Armada of Uniper is always hunting for this fabled space.

Jrkira: the only port to accept piracy, Jrkira sits a shanty on the edge of Fingerbone Isle in Vasrael. JrKira itself is not prone to fancy or mischief, it is honored by those in the Coalition because of its hospitality. It is eclipsed by the large Ikrean Jungle. Known for its diverse biome and ever shifting trees, the Ikrean Jungle is said to be home to an ancient entity known as the Swamp Tender. No one is sure when she arrived or her purpose, though the locals have been known to call upon her in times of need. Every once in a while, she will play nice. For a favor.

Kir’Kosho: a wandering tropical biome set on the back of the giant lion turtle, charting the beast is impossible. It is known to wander the great Lemidar endlessly, the tides pulling it where ever it need be. The sister of the Bakunawa, Kir’Kosho is the first of the primeval dragon turtles, mother to Ches’rai and many others across the plane of Meridis. She cast herself into the ocean once she learned of the Rahu Chesa’s betrayal of the Moonweaver, Kir’Kosho now labeled a traitor to the goddess like the rest of RC’s followers. Some say she look for a way to return to feywild, but no one really knows.

A sickness has burrowed its way into her back, slowly killing the ancient being. Recently, it seems a few souls have taken pity on the creature, healing her of her ailment.