Singapore Shipyard

CLASS: Bandar Seri

GRAVITY: Complete

DOCKING: Yes

AMENITIES: Yes

CREW: 810

Singapore is the Guild's largest shipyard. It was built in cooperation with the Crayter Republic, making the shipyard a production facility for both groups. With the nearby Gallic Navy, the Republic devised many failsafe plans should an invasion occur, but ultimately gave IMG control of Singapore, in hope that it would dissuade the Navy from occupation.

## Bribes & Missions Offered

* Bounty Hunters Guild

* Bounty Hunters Guild

## News

This shift has been particularly evident in recent events, as the Corsairs grow increasingly assertive across the Omegas. A stark example of this newfound vigor occurred when the famed space bazaar, the Battleship Hood in Dublin, met a merciless end at the hands of a Corsair battlecruiser. Furthermore, the once-unassailable Red Hessians now find themselves locked in a fierce struggle to safeguard their positions in the Dresden system against the relentless advance of the Rheinland Military.
The Corsairs appear poised to intensify their pressure on all independent and free-spirited individuals in the Omega Region, spurred on by the defeatist sentiments expressed by certain Zoners and independent miners who might consider Corsair protection if it promises safety.
Despite the imposing presence of our pivotal IMG station, Freistadt Base in Omega 7, which remains under the watchful guardianship of the formidable Elbe Border Fortress, the situation in the deeper reaches of the Omegas portends increasing complexity in the years ahead. Combined with the diminishing influence of Bretonia in the region and the resurgent Rheinland's efforts to reclaim its lost Dresden system, the Corsairs' audacious pursuits are set to escalate.

Within a month of the IMG's plea, the political leadership of the Crayter Republic unanimously concurred on the imperative need for assistance. Simultaneously, several of our courageous pilots volunteered to become supply carriers destined for the strife-torn planet Malta. While executing cargo operations in the perilous Omicron Alpha system posed a grave risk, the opportunity to strike a significant blow against the Outcasts on their home turf was deemed too compelling to forego.
In tandem with the preparations for breaching Outcast defenses on planet Malta, our fleet took the bold step of extending emergency military support to the IMG at Falkland Base. The ultimate objective: to drive the Outcasts out of the Tau-37 system once and for all.

Ageira disputed this finding in their own press release, calling EFL 'fantasists' and countering that their own scientists had narrowed the cause to a rare 'hypernova' stellar event that originated outside the Sirius sector. Both corporations claim that network-wide hardware safeguards have been implemented that would prevent a similar occurrence in the future. Independent researchers have sharply criticized the corporate announcements, accusing both of self-interested misdirection.
Professor Sophia Nagel from Heisenberg Research Station called EFL's accusation 'incoherent' and the hypernova explanation 'nonsense' that did not explain the characteristics of the 'Blackout Pulse'. Despite multiple different Pulse recordings being widely disseminated across the neural net, public efforts have so far failed to triangulate its source.

Professor Nagel and her team are certain the Pulse originated from outside Sirius, but are otherwise no closer to identifying its source or mitigating a future Blackout event. "Following the Blackout, we began to see immediate signs of jump hole destabilization in multiple different regions, with many ultimately falling out of phase alignment altogether", she commented. The dramatic upending of Sirius' jump hole network has already prompted many groups to abandon stations and withdraw from systems that appear to risk being cut off.
While months-long trips between the stars are possible thanks to the Liberty Engine and many centuries of innovation, few ships are designed or provisioned to make such arduous journeys. Those who were displaced by Sirius' redrawn map hope that system connections will return, while adventurers and explorers rush to discover new routes.

## Rumors

* When the Colonials left they took everything they could with them, leaving nothing behind for the Gallic invaders. Except this shipyard. It's too large to be deconstructed and moved, but it's well hidden. We keep it operational for our own needs.

* While IMG shipyards usually accept commissions by other factions, Singapore doesn't get many of those. The occasional Freelancer or Zoner may stop by, but the remote location of this yard doesn't make it easily available to people. The kind of folk that do come here for a commission usually don't want the authorities to know about it. I don't like it, but that's how it works out in the Borderworlds.

* The exploration cruisers we operate are generally built here. We used to build fullsized carriers as well, but getting the necessary construction materials has become much harder without the Colonial industry supporting the shipyard. Importing parts is impractical because of the remote location of this yard.

* Seen my beautiful ship in the dry docks? She's a lovely one alright. Haven't had a chance to get her a proper overhaul for months now. Our normal docks were too full and Aland is just too far away. This shipyard's got plenty of room though, and a brilliant equipment setup too.

* I hear the Gallic's want to colonize Borneo. The Colonials had enough trouble when they had a steady flow of resources going for it, how do the Gallics think they will manage it with their supply lines getting hit by the Outcasts all the time?

* Most of this system has fallen under Gallic influence now. I suspect they wanted it as a flank to hit Kusari on, but that fight seems to have ended. I'm not sure what they want with this system now. Borneo isn't ready for habitation, and aside from this station, there's only the Minato civilian spaceport left.

* The Colonials handed over official control of the station to us soon after the Gallic invasion started. Thanks to our neutrality, the shipyards have been kept out of Gallic hands. Our mining fleet has definitely benefitted from having such a large shipyard at their disposal. When the Colonials controlled the station it was mainly used for military purposes. Now all of its capacity goes to our mining fleet.

* It is both a blessing and a curse to be this remote. The closest friendly bases are those in the neighboring Tau-39 system, but those won't be quick to respond if there's trouble here. Luckily, there's rarely trouble here, since the Outcast bases are even further away then our own, and Gallia hasn't shown any intention to give us trouble here.

* Quite a handy packet they have here. Most of the raw materials needed to keep this yard afloat are imported from the Timor and Java mining bases. But that's just the bulk minerals, for the hightech stuff we still rely mostly on imports. Most of it used to come from Bretonia, but nowadays we import most from Kusari. With the war and all, it's easier that way.

* Most of the craft being built or overhauled here are large asteroid miners, or large transport ships. Very large ships require a spacedock to lock them down while they are being maintained. Even for smaller ships such a dock is useful, because the facilities and lighting a dock offers make working on a ship much easier.

* Watch out if you go towards the nearby nebula. Large parts of it have highly unstable gases, which tend to react violently with standard engine exhausts. Heavy shielding helps a lot - fighters are advised to stay out of there unless on the short stretch to Tau-39. Bigger ships can often evade raiders by going into a nebula like that - smaller craft will quickly succumb, but stronger ships can shrug the explosive blasts off, and even intentionally trigger them to damage any pursuers.

*NOTE: Page generated on the 28/10/2023 at 17:59:45 UTC*