AWCU Dojo

**Roleplay** > AWCU Dojo

Welcome to the AWCU Dojo! Here, you may conduct RP fights freely with other users. Please note that we also have arenas that are allowed to be used.

## Descriptions

Where students train in every martial art known in all dimensions. Some students even make up their own styles there. It has a room with mirror walls, and a floor covered with a layer of thick blue protection mats. Yes, the mirrors are enchanted that they do not break upon impact. And there's a door linking it to the armoury. The dojo is near the auditorium and opposite the gym. Recently, the king has installed a series of training arenas that are pocket dimensions themselves. These arenas can be accessed through portals that can be activated in the Dojo. These portals look like mirrors too, but with writings on the rims, with a Portal Control System nearby.

## Rules

1. Be civilized in all your dealings
2. No godmodding

## Training

* Open Training Sessions
* Arenas
* Archived Sessions

Type the name you want your training session to be called and then click ***Enter the Arena***.

These are active training sessions.

If you would like to use one of these arenas, just add the template to the challenge page.

### Fire

```
{{Fire Arena}}
```

Fire Arena: Lavarchipelago

* The arena consists of a bunch of islands floating above a sea of lava and flames. At first glance, you might see volcanoes and hills surrounded by fog, however on closer inspection, they're really the floating islands. The fog is in fact the steam produced by the lava rivers flowing from some of the volcanoes, off the sides of the islands, and down into the lava sea.
* The arena is open-air, and has lush green vegetation and hills, dotted with volcanoes and caves, ergo, lots of places to hide. Some of the islands are only a few feet across, more like stepping stones, while some are quite large, the central one being the largest

with an Aetherian building made of brass and obsidian on it.

* Within the Aetherian Building are boar statues and warrior statues.
* Beneath the islands the lava sea is broken apart by rocky areas that are free of lava and fire.
* There are stone steps leading down to the lava sea at various points

### Hazards

* The volcano eruptions are unpredictable. Faming rocks may be spurted out.
* The Aetherian building has some traps in there...

### Water

```
{{Water Arena}}
```

Water Arena: Seaside

* It has both very deep and shallow water areas, ranging from 20 feet deep to a few inches
* A tunnel deep down goes out to the ocean where its inhabitants could be
* There's **plenty** of dry areas as well for non-water power users, that are covered with anything ranging from sand to grass to some small vegetation/shrubs.
* There are some trees around the sides of the arena and below the cliffs (not shown in picture) that can be used for cover and provide hiding places and shadows.
* There are also cliffs around parts of the Arena, ranging in height, with both water and land below them, the cliffs also cast shadows on the arena below.
* The arena is open to the sky and elements
* On each end of the arena, on top of some large pillars, are pyres, full of fire and wood. The fire that burns within the pyres can not be extinguished, but if the fire is removed from the pyres, it can then be put out.

## Hazards

* Beasts of the Sea: Anyone tumbling down the tunnel to the ocean could be attacked by the fiercer creatures in it. Or any summoner-class power user can call terrible things from the ocean depths...

### Air

```
{{Air Arena}}
```

Air Arena: Cloudsea

* Strong winds sometimes blow in the arena.
* At the base level of this arena is just normal ground with vegetation/shrubs/grass and trees, as well as terrain of varying size, ranging from a few feet tall, to much taller.
* Floating high above in the air are small islands, some with greenery and vines hanging down towards the ground, ranging in size and height from the ground, so that even if a person didn't have the power of flight, if they are an adept climber, everything is spaced out enough they could climb as high as possible, as well as utilize some of the smaller floating debris to aid in their climb. Some of the floating islands even have small waterfalls.
* Between the floating islands and the tall peaks and trees, there are plenty of shadows and places to hide.
* On two sides of the arena there are 2 robot birds stationed, currently in "off" mode, they are roughly 6 feet tall.
* The arena is open-air
* On each end of the arena, on top of some large pillars, are pyres, full of fire and wood. The fire that burns within the pyres can not be extinguished, but if the fire is removed from the pyres, it can then be put out.

## Hazards

* Fickle Weather: In this arena, the weather can change from calm to stormy with varying degrees of intensity in a short time.
* Angry Robo-Birds: At some points in the arena battle, the birds can come to life and attack any participants.

### Earth

```
{{Earth Arena}}
```

Earth Arena: The Dig

* This arena is surrounded by tall peaks and cliffs, surrounding the centre of the arena is a mostly dry sandy landscape with lots of ruins, even resembling an archaeological dig, with lots of places to hide in the shadows.
* At the very centre of the arena is a lush oasis with a pond, palm trees and all sorts of vegetation.
* The arena is open to the sky and elements
* On each end of the arena, on top of some large pillars, are quartz gemstones. They glow at night.

### Nature

```
{{Nature Arena}}
```

### Ice

```
{{Ice Arena}}
```

### Dark

```
{{Dark Arena}}
```

### Tech

```
{{Tech Arena}}
```

These are archived training sessions.