Death Valley

**Death Valley** is one of the four new maps included in Call Of Duty All Out War: Counter Attack. It takes place in a small town near Yellowstone Valcano as the USMC and RGF battle over a riverside village.

## Design

This map takes place along a river where there's different villages spread out across the map. There's many bridges crossing to each village and they are highly contested. The farmhouse and water tower sector of the map makes for some interesting infantry combat, while the roads are made for MBTS and APCs that may try and take a flag.

## Conquest

In normal conquest, there's four flags. In the large version however, it's increased to six.

### Equipment

 Boat(s) | 2 PWCs

 Boat(s) | 2 PWCs

### Deployments

The USMC spawn in the Northwestern spot of the map by the river, and up the road from the west village.

The RGF forces spawn north eastern side of the map on the opposite end of the river. Close to the east village. Their vehlicles are stashed in the forest and they must make a pretty long drive to the closest objective.

#### West Village

*[Conquest Large]* As the name implies, Village West is the western province of the village, and like Village East, it possesses a paved road passing through it, big enough to drive a tank. However, due to the nature of the road passing through it, Village West's westernmost flank is exposed and if left unattended, the opposing force can break through. Surrounding the Village West are multiple structures, just like Village East, as well as several IEDs which are also present throughout the map. The closest capture points in relation to it are the Farmhouse and Bridge. If captured by either team, it spawns an LAV-25 or a BTR-90, aswell as a PWC at the docks and a pair of Quad Bikes facing the bridge.

#### Bridge

As the name suggests, this is a simple bridge that goes over the primary river, and is beside the waterfall out of bounds. This flag doesn't spawn any important vehlicles, but is typically in american hands for a portion of the game unless the RGF is able to push through and take control. Flags in proximity to the bridge are the Water Tower and the West Village.

When captured on either Conquest Large or Normal Conquest, it wields just a PWC.

#### Farmhouse

The objective in the middle of the map alongside the Water Tower, it is a very open and exposed part of the map save for the small cornfield and medium-sized farmhouse fenced off from other objectives. It is in very close proximity to the Fields and whichever team can hold both these objectives will likely win the game entirely. Like other objectives, it has direct access to the river and is prone to jetski assaults.

When captured, it spawns a Quad Bike and PWC.

#### Water Tower

Located very close to the bridge and east village, this flag takes place at a Water Supply Station. There are eight water tanks in the eastern part of the flag zone. Behind these tanks is a water tower with a warehouse next to it, along with several scattered bags. Not only that, but there are also two small shelters with sheet-metal roofing. Whoever is in possession of this flag will benefit greatly due to the spawn of a M142 HIMARS aswell as a faction-specific Mobile Anti Air Vehicle.

#### Fields

In close proximity to the RGF spawn and the Farmhouse, the fields is as its name implies; a large cornfield with a stable and some huts for cover. It is extremely open and is very easy to attack, and hard to defend, meaning the RGF will have a rough time maintaining immediete control of this flag.

When captured, it spawns a Quad Bike and PWC.

#### East Village

*[Conquest Large]* As the name implies, Village East is the eastern side of the map, and like Village West, it possesses a paved road passing through it, big enough to drive a tank. However, due to the nature of the road passing through it, Village East's easternmost flank is exposed and if left unattended, the opposing force can break through. Surrounding the Village East are multiple structures, just like Village West, as well as several IEDs which are also present throughout the map. The closest capture points in relation to it are the Fields and the Water Tower. If captured by either team, it spawns an LAV-25 or a BTR-90, aswell as a PWC at the docks and a pair of Quad Bikes facing the Water Tower.

## Rush

On the mode Rush, this map has 3 stages. Like the other *Counter Attack* maps, the RGF assault USMC M-Coms.

### Stage 1

The first stage is at the East Village. One M-COM is at the docks and the second one is located inside the backyard of one of the houses. The attackers are equipped with a single RHIB, aswell as a BTR-90 in order to attack, while the defenders have nothing but their arsenal to defend.

### Stage 2

The second stage is located inside the farmhouse and fields area. One M-COM is in the clearing inside the cornfield, while another is in the farmhouse. The attackers are equipped with just a BTR-90 now, while the defenders stay without any vehlicles to repel the assault.

### Stage 3

The final stage is at the west village. One M-COM is at the docks while another one is behind a car infront of a house. Vehlcles stay the same for both sides.

## Team Deathmatch

Team Deathmatch is located inside the Farmhouse-Fields area. The radius of the playing field is inside the entire island.

## Obliteration

 Boat(s) | 2 PWCs

 Boat(s) | 2 PWCs

Obliteration uses the entire map. Both teams m-coms are located around the East and West Village respectively, while the bomb spawns typically in the Farmhouse or Water Tower Area.

## Capture The Flag

 Boat(s) | 3 PWCs

 Boat(s) | 3 PWCs

Capture the Flag uses only the central point of the map, with both teams spawning on opposite sides of the river with their flag situated on the docking area close to their spawn.

## Domination

Domination takes place in and around the Farmhouse/Fields area.