Yulia

Yulia

**Yulia** was a major continent in Chebeth. It was roughly the same size as Ossus. It was the home to the original members of the Sisters, the Spine, the Brother's Work, Domdorun, S'lorris Cattsio, Ochoa, and many other entities and places.

## Etymology

It is believed that the Giants named this new land "**Yulia**" after entering Chebeth following the Rupture. It roughly translates to "strange place" in their tongue. While some inhabitants continue to refer to this continent by other names, most have adopted "**Yulia**" over the centuries.

## Geography

### Western Yulia

This is one of the most fertile and advanced portions of the continent of **Yulia**. It is home to the majority of the Sisters, is a vast and varied land in terms of climate.

In the northern reaches of western **Yulia** is long craggy peninsula know as the Arm and Lithrock makes its home where this landmass meets the rest of the continent. The area is characterized by thick pine forests, inhospitable tundra, pockets of volcanic steam vents, and an icy sea.

Farther south is the Free Forest, home to the Cloydn-Fyw, a race of sentient trees that have ruled themselves with much autonomy and a guarded friendliness from the Sisters. As the one progresses farther south, the combined air currents coming from the Wide Ocean as well as sometimes unnatural jetstreams originating in the Spine, the climate becomes quite pleasant and could be described as chapparal. Both Hewliss, Mykatten and the lands directly north and south of those cities enjoy this bountiful biome.

In the southern reaches of western **Yulia**, the land and climate get decidedly colder and the mountains of the Spine creep towards a few thick fir forests. The Antean peninsula reaches west and the city of Ante lays at its westernmost tip.

A list of regions, cities, kingdoms, and other locations located in western **Yulia**:

* Abdeadland
* Ante
* The Arm
* Bullywug "kingdoms"
* Cairnton
* First Landing
* Free Forest
* Hewliss
* Lithrock
* Mykatten
* River Hewliss
* River Whyne
* Rohne
* Ziggurat of the Isthmus

### The Spine

The spine is the largest mountain range in **Yulia**, Tretch, or Ossus. It can be a frigid and strange place because of the lingering effect of the Rupture. Wild Magic seems to assert itself through tears still left in reality and while the majority of the landscape here is fairly typical of a mountain range of its size, those extraplanar influences have changed certain micro-regions that sometimes have their own unique characteristics.

A list of regions, cities, kingdoms, and other locations located in the Spine:

* The Brother's Work
* Fallowfield
* The Gates
* Girad-Upon-High
* Brotreldhaslaand
* The Drakehouse Arms
* Hofn
* The Ostorian Kingdoms
* Sigow
* Snefringaslaand
* Wroborslaand
* Zevhagaslaand

### Eastern Yulia

* Domdorun
* Juggerwall
* Ochoa
* Ombraffen Forests
* S'lorris Cattsio
* Yulian Veldt

### The Northlands

The lands directly east of and including Lithrock, extending through the northerly reaches of the Spine, and continuing towards the northeastern corner of **Yulia** are home to rigid tundra, rogue mountain ranges, and few settlements.

Ostoria claims the northern reaches of the Spine and outside of Zevhagaslaand and there are isolated pockets of Frost, Storm, and Cloud Giants that make their homes or strongholds in the area. Some Stone and Fire Giants operate private forges and smithies below the ground but overall, that part of Ostoria is lightly populated. A handful of mines owned and operated by Lithrock also dot the region, though that is with the sanction of the Giants of Zevhagaslaand.

There is a smattering of Goliath tribes that live in small villages and regularly hunt and fish along the coast of Arda’s Lake. These tribes are nominally led by a chieftain who maintains a mead hall in Hofn, the largest permanent settlement on the lake. These tribes regularly give sacrifices to the lake with the understanding that their offerings will free the frozen lake of ice and allow them to fish in the deeper waters off shore.

Farther to the east, the barren tundra is mostly home to isolated trappers, wild beasts, and the occasional isolated tribe of Barbarians. The land is sparsely explored and often thought of as frozen wastes. Even farther to the east, in the northeastern corner of the continent, two small mountain ranges guard Yulia’s coast. Nestled within that barren land a fierce wintery climate and a small, strange settlement of Autognomes known as Juggerwall. This village is the last vestige of the Gnome diaspora that left Queensmont a century before the start of the campaign.

* The Arm
* Hofn
* Juggerwall
* Lithrock
* Zevhagaslaand

### Ochoan Archipelago

* Ochoa
* S'lorris Cattsio