Goryo

### Strength

* Usually shows itself passing through D.O.T.S on video camera only with no players nearby

### Weakness(es)

* Less likely to wander
* Cannot change favourite rooms

## Evidence

>
> „*When a Goryo passes through a DOTS projector, using a video camera is the only way to see it.*”
>
>
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—The Journal

The **Goryo** is a type of ghost in *Phasmophobia*. Goryo are known for appearing only on video feeds when interacting with a D.O.T.S Projector, as well as remaining within the vicinity of its starting Ghost Room.

## Behaviour

### Activity

When performing a roam, the Goryo can only perform short roams, rather than either short or long roams.

The Goryo will not leave its favourite room as often as other ghosts and cannot change favourite rooms by itself in any difficulty. This can be overridden via the sanity wish when using the Monkey Paw.

### Ability

The Goryo will only enter in a D.O.T.S state if no players are in the same room as the ghost. In addition, its D.O.T.S silhouette is only visible through a Video Camera, and cannot be seen with the naked eye. A Goryo will still manifest normally during ghost events and hunts with its ghost model, which does not require any special equipment to be seen.

## Strengths and weaknesses

These are the strengths and weaknesses as listed in the journal:

*Strength: A **Goryo** will usually only show itself on camera if there are no people nearby.*

*Weakness: They are rarely seen far from their place of death.*

## Evidence

* EMF Level 5
* Ultraviolet
* D.O.T.S Projector

On limited evidence (1/2 evidence) games, a Goryo will always have the D.O.T.S. Projector as one of its evidence types.

## Strategies

### Identification

It is necessary to have a Video Camera either placed facing an active D.O.T.S. Projector, or held by a player outside the ghost's room. If D.O.T.S. evidence is visible in the camera's screen, but invisible in direct view, the ghost is likely to be a Goryo. Conversely, if D.O.T.S. is seen without the aid of a video camera, a Goryo can be safely ruled out. Turning up device or in-game brightness may help when trying to rule out a Goryo.

Ghost events only need the player to be *somewhat* near the ghost, and the ghost does not need to roam to perform them, only teleporting if applicable. Hence, having ghost events happening a distance away from the favourite room does not rule out the Goryo.

If you do not obtain D.O.T.S Projector as one of the ghost's evidences on Nightmare/Insanity difficulty or on a limited evidence custom game (1/2 evidence), then the Goryo can be safely ruled out. As the Goryo cannot show up through D.O.T.S on a 0 evidence run, the ghost will be very hard to identify with certainty. Try waiting a while to see if the ghost changes its favourite room at low sanity, or use motion sensors and salt to track how far it travels in one go.

## Trivia

* In Japanese folklore, it was feared that when a person died tragically, their soul would become a vengeful spirit (commonly referred to as Onryō), causing disasters, pestilence, and haunting. People worshipped the Onryō as a Goryō (御霊, *honorable spirit*) and tried to avert disaster by appeasing his anger. The Japanese word "御霊" is often read as "Mitama" ("Goryō" is also the correct reading), which is a term of respectful invocation of ancestral spirits. In *Phasmophobia*, Goryo do not reflect these powers nor their Japanese origin, and are American in both appearance and name due to sharing models and a naming pool with other ghost types.

## History

 0.8.0 | The Goryo will no longer change favourite rooms or roam long distances.