The Psycho

*"I wandered through the empty halls of a rundown facility that I have never seen before that had torn weather maps all over the walls. I was on edge as I wondered what did this when suddenly a grey mist began to surround me and I then heard rapid footsteps start to approach me and that is when I knew I had my answer."*

- Unknown (Possibly Benedict Baker)

*The Psycho*

* Height: Average
* Terror Radius: 24
* Movement Speed: 115% 4.6m/s

## Character Overview:

The Psycho is a blinding killer, able to throw Smoking Bombs that release a fog to blind survivors and catch them off guard.

His Personal Perks, Hex: Lost Mind, Cast Away, and True Creator, allow him to lure Survivors into a false hope by making them play directly into your hands.

His Perks revolve around tricking Survivors into thinking their doing something good that in turn will actually harm them instead.

Difficulty Rating: *Moderate*

## Lore:

John Micheal was once a promising scientist, a brilliant mind who had dedicated his life to researching the properties of mist and smoke. He had always been a man of his word, always seeking the truth in everything he did, but as time passed, he began to realize that the world was not as honest as he had once thought.
His colleagues and peers in the scientific community often lied to him and took credit for his work, leaving him feeling isolated and betrayed. As his research progressed, he became more and more consumed by his quest for the truth and began to experiment on himself, trying to unlock the secrets of the mist and smoke that surrounded him.
One fateful day, in a fit of rage in an outburst of all his pent up anger from years of his work being stolen he killed several other employees within the facility with a knife he brought from home. After realizing what he had done he was horrified by his actions and he retreated into the mist and smoke to hide But the mist and smoke that he had dedicated his life to studying turned dark. He had never seen the Mist do this but as it cleared he realized it was the fog he had wandered into.

## Killer Power: Smoking Bomb

"A Darkness filled his mind and he picked the knife off the counter and got in his car and then began to drive to get what was truly his."

Press the Activate Ability Button to throw a *Smoking Bomb* in the direction your looking. The Smoking Bomb will explode releasing a cloud of Smoke within an area of 12 meters upon hitting something or traveling over 18 meters that will linger for 9 seconds after exploding while making it more difficult to see.

While Survivors are within the cloud of smoke you will see their aura in white and they suffer from The Hindered, Blindness, and Oblivious Status Effects, While you are in the Smoke you gain the Haste Status Effect, All of the aforementioned effects linger for 6 seconds after leaving the smoke.

As the Killer you are able to see through the Smoke but for survivors it will be impossible to see through when it first explodes and slowly becomes more see-through over the 9 seconds until its gone. You start the trial with 6 Smoking Bombs and can be refilled at lockers.

# Personal Perks

The Psycho comes with 3 Personal Perks, Hex: Lost Mind, Cast Away, and True Creator.

### Hex: Lost Mind

A Hex that keeps ones clueless of their demise
Three Trapped Hex Totems spawn in the Trial Grounds.

* When any of the Hex Totems are cleansed, All Survivors suffer from the Blindness and Oblivious Status Effects for 140/160/180 seconds.
* The Second Trapped Hex Totem will immediately turn into a Dull Totem leaving one more Trapped Totem left to use again.

### Cast Away

You we're always cast away so now its time for you to cast them away.
After a Survivor Escapes from your grasp this Perk Activates for 20/25/30 seconds.

* All Survivors within your Terror Radius suffer from the Exposed and Hindered Status Effects for this perks duration.
* For each Survivor downed during this duration the Generator with the most progress explodes losing 5/10/15% of its progress.

### True Creator

You always were told that you did everything wrong but now you know that you were always right.
After a Generator is completed this perk activates for 25/30/35 seconds.

* Your Breaking and Vaulting actions are 10/15/20% faster and you gain the Haste Status Effect.
* Generators you kick instantly lose 5/10/15% of their progress.