recursal/Fanatic-Fandom huggingface dataset:
Фонтаны

**Фонтаны** — поле боя в игре The Fight.

Состоит из шестидесяти четырёх зелёных, десяти серых и семи голубых клеток. Примечательно что сквозь центральный «фонтан» можно атаковать по диагонали, что может оказаться особенно полезным для воина. Для стрелка предпочтительно находиться не далее двух клеток от места появления, метателю, ввиду отсутствия надёжных укрытий, следует держаться за спинами дружественных бойцов, тяжеловес применим для контроля тесных проходов в центре, а убийца может пригодиться для устранения одинокого стрелка на своей половине поля.
Dimension Master

***Up and down on this merry-go-round.***

Dimension Master is a Square Man skin made by HB

### Appearance

It appears to be Square Man, but his legs are gone. His face has 2 sides now, and he has a jester hat.

### Trivia

* This skin is a clear reference to Dimentio from Super Paper Mario.
* The cost is a reference to when Super Paper Mario came out: 2007.
Lost seasons Wiki

**Welcome to the Lost seasons Wiki!**
Many fun and interesting characters

We're a collaborative community website about Lost seasons that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Grand Ultimate Crossover Wiki

**Welcome to the Grand Ultimate Crossover Wiki!**
We're a collaborative community website about Grand Ultimate Crossover that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Убийца

**Убийца** — особый боец в игре The Fight.

Наряду с воином, способен пережить одну атаку, и наряду с тяжеловесом, имеет наименьший радиус поражения в игре. Данный боец уникален тем, что может ходить дважды, что позволяет ему не только перемещаться по карте вдвое быстрее других бойцов, но и устранять всех кроме тяжеловеса за один ход после сближения.
Floaty

Floaty is a character from Lost Seasons.

Their rarity is legendary. And their hashtag is twins. Because there are a pair of floaties.

```
Team: # Before Summer
Edition: summer

Appearance

```

They have yellow colour each, and they both sat on a yellow float.
Their character appearance are floaties because we wear them every time we go swimming.

```
About their meme sticker

```

The meme sticker caption is “Relax.”
Bouncy

Bouncy is a character from Lost Seasons.

```
About Bouncy

```

It’s rarity is epic. And it’s hashtag is colourful because beachballs are colourful.
Team: # Summer Now a days
Edition: summer

```
Appearance

```

It’s a king beetle amulet with a summer look. It has a pattern: blue, white, blue, white, blue. It’s former character is a beach ball because every summer time needs a beach ball.

About it’s meme sticker

The meme sticker caption says “Just a few more bounces “.
Mask

Mask is a character from Lost Seasons.

```
About mask

```

His rarity is common. His hashtag is get over it. Because I want to copy crying Claudia’s hashtag.

Team: # Team red
Edition: summer

```
Appearance

```

He has 10 pink blocks, and 9 red blocks. His eyes were shaped like a diamond, and behind the diamond is a square.

```
About his meme sticker

```

The meme sticker caption says “I ran out of sunscreen”.
Rascal

Rascal is a character from Lost Seasons.

```
About Rascal

```

It’s rarity is rare. It’s hashtag is OMG. Because I want to copy ice cream Ockie’s hashtag.
Team: # Team Red
Edition: summer

```
Appearance

```

The colours are arranged in order: black, red, black. It has closed eyes and an open mouth. It has two wings representing a bee. It’s character former is a bee because it appears in the game, bee swarm simulator.

```
About it’s meme sticker

```

The meme sticker caption says “Wow”.
Desk chair

Desk chair is a character from Lost Seasons.

```
About desk chair

```

His rarity is rare. And his hashtag is dude. I wonder why I chose his hashtag.

Team: # Summer now a days
Edition: summer

```
Appearance

```

He has the same pattern as bouncy and wears sunglasses.

```
About his meme sticker

```

The meme sticker caption says “Stop it”.
Five Nights at Freddy's 87

**Five Nights at Freddy's 87** — вымышленная игра по мотивам инди-хоррора Five Nights at Freddy's.

## Сюжет

Пиццерия Фредди Фазбера, известная своими аниматрониками, нанимает ночного охранника. Каждую ночь ему будет звонить незнакомец и рассказывать об аниматрониках и как их избегать.

По прошествии недели охраннику выдадут зарплату, а если он не выживет – наймут нового.

## Игровой процесс

Игра похожа на Pac-Man: персонаж перемещается по уровню, напоминающему лабиринт. Задачей игрока является продержаться несколько минут, избегая встречи с аниматрониками.

По мере повышения уровня игры аниматроников будет становиться всё больше.

## Прочее

* Число "87" является отсылкой на событие во вселенной FNaF под названием "Укус-87"
* Внешне игра напоминает мини-игры из FNaF3.
Creamy

Creamy is a character from Lost Seasons.

```
About Creamy

```

It’s rarity is rare. And it’s hashtag is drink more because the drink is perfect for Hallowe’en.

```
Team

```

1. Before summer

```
Edition

```

Summer

```
Appearance

```

It’s wine glass with chocolate on top and a piece of mango at the brim of the glass.

```
About it’s meme sticker

```

The meme sticker caption says “Yummy.”
Small Size

## Summary

Some characters are considerably smaller than most, which can cause many of their physical parameters, such as strength, speed (Although many small-sized characters can move around the human body in relatively short periods of time), and durability to be lower than characters who are larger. However, many small characters can ignore durability by harming vital parts of the body, and can mostly avoid physical attacks from larger characters, seen with viruses and bacteria in real life. We call this having a **Small Size**.

## Small Size Types

**Type 0; Dwarf:** Characters far smaller than an ordinary human. No larger than 1 meter tall.

**Type 1; Small Animal Sized:** Characters the size of small animals. No larger than 50 centimeters tall.

**Type 2; Bug Sized:** Characters much smaller than typical mammals, usually bugs and insects. No more than a few centimeters tall.

**Type 3; Microscopic:** Characters no more than a millimeter in size. Starting from this level, characters begin to become smaller than the human eye can see.

**Type 4; Molecular:** Characters no more than than a micrometer in size. Starting at this level, characters are smaller than most microscopes can view, and can begin to interact with the particles that make up larger organisms.

**Type 5; Atomic:** Characters no more than a nanometer in size. Characters of this size can be smaller than even advanced electron microscopes can see, and would generally be unaffected by most conventional attacks.

**Type 6; Sub-Atomic:** Characters no more than 53 pm in length, or the size of a Hydrogen Atom. At this point, quantum mechanics would begin to largely effect objects of this size.

**Type 7; Elementary:** Characters comparable in size to the nucleus of an atom, or elementary particles such as protons, neutrons, and electrons.

**Type 8; Quantum:** Characters who are near or at the Planck length, or comparable in size to quantum foam or strings. Any characters smaller than this could be inhabiting lower dimensions, and by nature they could not be perceived.

**Type 9; Lower Dimensional:** Characters who inhabit lower dimensions, or are smaller than the Planck length. These characters typically can't interact with the physical world as we know it.

**Note**

Note 1 - Small size types 1 and 2 do not need to be added to character profiles in some cases.
Billy

Billy is a character in Lost Seasons.

His rarity is common. And his hashtag is Watch those paws.
I wonder why I chose his hashtag.

Team: #Before summer
Edition: Summer

```
Appearance

```

He has a yellow oval at the middle of his body. The body is white all over. And he has an orange lid on top.
His character appearance is a sunscreen because every summer time we use sunscreen.
Data Manipulation

## Summary

**Data Manipulation** is the ability to manipulate computer data for a variety of purposes. While seemingly limited to hacking and misinformation, various characters can make use of it on other planes as they themselves are made of data and can thus manipulate their own forms or those of others in the virtual or physical plane.
Soul Manipulation

## Summary

**Soul Manipulation** is the ability to interact with one's soul or the souls of others. This ability ranges from being able to project the power of one's soul outward, grasping and ripping the souls of others out of their bodies, outright consuming souls to gain power, among other applications. Generally speaking, we judge the potency of Soul Manipulation both by what it can do and by how many people its user can affect at once with it. This may range from only a few people at a time to entire planetary populations. When judging the potency of Soul Manipulation, and the resistance against it, there is a variety of factors to be considered. Such as the mechanisms involved, how many people the Soul Manipulation can affect, whether it has demonstrated to break through resistances, how great the effects are, etc. It should be noted that the ability to interact with souls and other non-corporeal entities directly as if they were physical objects is usually considered Non-Physical Interaction and does not grant the user the ability to manipulate souls in other contexts. Under normal circumstances, most characters are assumed to have a soul by default unless the original medium specifies otherwise. Those who do not possess soul are usually considered to be immune to most applications of Soul Manipulation.
Matter Manipulation

## Summary

**Matter Manipulation** is the ability to manipulate the particles that make up matter and the bonds between them. Converting matter into energy can also be listed as matter manipulation, but an appropriate explanation regarding the scope of applications the ability has should be given.

## Matter Manipulation Types

**Type 1; Molecular Manipulation:** The ability to manipulate molecules and their bonds. Said bonds include ionic (Electrons are transferred), covalent (Electrons are shared equally), polar covalent (Electrons are shared unequally), diatomic (Molecules consisting of only two atoms), and hydrogen bonds. Applications at this level include effects such as changing the nature of materials (i.e., the way carbon chains are bonded to turn one hydrocarbon into another), or tear opponents apart by severing the molecular bonds that make up their bodies. However, they are not able to change existing elements, as this is tied more to the nature of atoms, rather than molecules.

**Type 2; Atomic Manipulation:** The ability to manipulate individual atoms, ions, and isotopes. At this level, users can change the nature of atoms and their properties, allowing them to transmute one thing into another, destroy atoms to obliterate targets, and completely rearrange atomic structures to create virtually anything. The user may also be able to manipulate the radioactive decay within certain atoms and isotopes as well.

**Type 3; Sub-Atomic Manipulation:** The ability to manipulate the protons and neutrons within atoms themselves. The manipulation of electrons however, is Macro-Quantum, as nothing makes them up and they are of importance in principles such as Pauli Exclusion and the Uncertainty Principle, and are the size of quarks.

**Type 4; Macro-Quantum Manipulation:** The ability to manipulate quarks, bosons (Gluons, Photons, Higgs Bosons, etc.), and leptons (Electrons, Muons, Positrons, Tau Particles, and Neutrinos). This also endows the ability to tinker with other properties at this level, such as electron arrangement and spin.

**Type 5; Quantum Manipulation:** The ability to manipulate 1D quantum strings and foam, allowing the user to manipulate the very fundamental space-time packets that form our universe. The potential applications of this level are nearly unlimited, such as the aforementioned manipulation of space-time, the manipulation of matter and energy fields, and some users can even manipulate higher dimensions with it.
School of Pyromancy

Founded in *YR 23, ERA 1* by Vox, the *Ever-burning*. *Will add more later*.

## Attitude

Though the School of Pyromancy is made up of a large student body and many staff, there are often common traits and ideologies amongst them. These are not traits that every pyromancer has, nor has to have, so don't feel pressured to try to give your character all of these traits.

Wielders of fire can be as wild and unpredictable as the element itself, but they may also be warm and inviting like the hearth of a home. *Will add more later.*

## Fashion

Because of the nature of pyromancy, especially when wielded by students, protective hairstyles and clothing are a must. Just because students are offered fire-resistant passive magic does not mean they won't singe a few strands of hair or clothes here and there during the learning process.

### Hair

Students are required to wear their hair in one of three ways: A close shaved buzzcut, small, tight knot buns, or slick braids pinned close to the body. Forelocks are also required to be shaved or pinned back as well, lest they be singed off. Lion tails and hybrid tails are typically braided tightly down the length of the tail, with no loose hairs. Any decorations in the mane and tail are discouraged, although some students may still be seen wearing metal clips, beads and jewelry.

### Clothes

Many students choose to wear very minimal attire when attending classes, as fabrics can easily catch fire. Anything loose and flowing is strongly discouraged, and even those simply observing from afar are recommended to adhere to this. Students may often be seen protecting themselves with specially crafted metal armor, especially the rare few who choose not to accept the heat resistant passive magic. The armor is usually localized to certain areas, such as the legs and face, but it is not uncommon to see some adorning full body armor.

## Location

Being the oldest school in all of Apros, and considered the "crown jewel" of the city, the School of Pyromancy is a campus to behold. Located in the oldest parts of the city, the many buildings that make up the school's campus are all in pristine condition despite their age. *To be filled out.*
Defence

## Introduction

**Defence** is one of the character's damage traits. Don't confuse **stamina** and **durability**. Defenses are based on the same principles as their **Tier** and **Attack Potency**, with little to no comprehension changes.

## Defence Levels

**Low Hypoverse level**

**Hypoverse level**

**High Hypoverse level**

**Mini level**

**Below Human level**

**Weak Human level**

**Human level**

**Strong Human level**

**Peak Human level**

**Super Human level**

**Beast level**

**Super Beast level**

**Primitive Beast level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Many-City Block level**

**Village level**

**Small Town level**

**Town level**

**Large Town level**

**Small Mountain level**

**Mountain level**

**Large Mountain level**

**Small Island level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Small Continent level**

**Continent level**

**Large Continent level**

**Dwarf Planet level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Colossal Planet level**

**Dwarf Stellar level**

**Small Stellar level**

**Stellar level**

**Large Stellar level**

**Colossal Stellar level**

**Solar System level**

**Multi-Solar System level**

**Many-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Many-Galaxy level**

**Low Universe level**

**Universe level**

**High Universe level**

**Infinite Universe level**

**Universe level+**

**Low Multiverse level**

**Multiverse level**

**High Multiverse level**

**Infinite Multiverse level**

**Low Hyperverse level**

**Hyperverse level**

**High Hyperverse level**

**Low Omniverse level**

**Omniverse level**

**High Omniverse level**

**Low Outerverse level**

**Outerverse level**

**High Outerverse level**

**Endless**

**Note**

Note 1 - no need to explain It wasn't much different from rank or durability. Just switch from durability to defense with weapons or abilities.

**Other Statistics**

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Stamina**

• **Range**

• **Intelligence**
Carton boxes

Carton boxes are packagings from Lost Seasons.

```
How do they look like

```

On the of the carton box is the logo of Lost Seasons and the series (1 to 3). On the side of the box, there are the characters that includes to the edition and the caption that says “Squad goals”. At the back of the box, it has the same characters, the caption that says “36 to collect by early 2019” and the contents. At the other side of the box, it says to download the “who’s hidden inside “ AR app.

```
What’s inside

```

Inside of the box, there is a tub of colour coded clay. Dug into the clay is the figure, the accessories and the meme sticker. Inside the pot, was two fake scoops of ice cream (colour coded), inside there was the clay that matches the colour of each ice cream scoop. Inside each ice cream scoop were two figures. Inside the tall box, there was four tubs of clay. Dug inside the clay, again, was a figure and accessories. Inside the baby bottle was a blob of clay. Inside the was a little figure.
Power Nullification

## Summary

**Power** **Nullification** or **Negation**, is the ability to simply nullify the powers and abilities of others, negating their effects. The mechanisms by which this effect is accomplished and their restrictions vary from character to character, but the ability is often limited to a certain type of power, such as supernatural phenomena in general, or magic. In some cases, an ability can only be negated once it's been used or activated, but in others, powers can be nullified before they're even utilized. The effect may be temporary or permanent, and may be restricted by touch, or be something that the user can apply to any ability they see, or within a field that negates any powers within. Some characters accomplish these effects through applications of other abilities rather than a standalone ability in itself, such as using Power Modification to render powers useless. In addition, there are characters who combine this ability with Power Mimicry to not just seal the abilities of others, but steal them for themselves; this is known as Power Absorption.
Durability

## Introduction

**Durability** is a character property that has the ability to achieve the level of energy sent out. It must be able to withstand at least a similar amount of damage. Otherwise, their bodies will automatically separate from stress and resistance whenever they exert themselves.

## Durability Levels

**Low Hypoverse level**

**Hypoverse level**

**High Hypoverse level**

**Mini level**

**Below Human level**

**Weak Human level**

**Human level**

**Strong Human level**

**Peak Human level**

**Super Human level**

**Beast level**

**Super Beast level**

**Primitive Beast level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Many-City Block level**

**Village level**

**Small Town level**

**Town level**

**Large Town level**

**Small Mountain level**

**Mountain level**

**Large Mountain level**

**Small Island level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Small Continent level**

**Continent level**

**Large Continent level**

**Dwarf Planet level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Colossal Planet level**

**Dwarf Stellar level**

**Small Stellar level**

**Stellar level**

**Large Stellar level**

**Colossal Stellar level**

**Solar System level**

**Multi-Solar System level**

**Many-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Many-Galaxy level**

**Low Universe level**

**Universe level**

**High Universe level**

**Infinite Universe level**

**Universe level+**

**Low Multiverse level**

**Multiverse level**

**High Multiverse level**

**Infinite Multiverse level**

**Low Hyperverse level**

**Hyperverse level**

**High Hyperverse level**

**Low Omniverse level**

**Omniverse level**

**High Omniverse level**

**Low Outerverse level**

**Outerverse level**

**High Outerverse level**

**Endless**

**Note**

Note 1 - Use the same principle as **Tier** and **Attack Potency**.

**Other Statistics**

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Defence**

• **Stamina**

• **Range**

• **Intelligence**
Reality Warping

## Summary

**Reality Warping** (sometimes called Reality Alteration or Reality Manipulation) is a term used to describe the ability to manipulate reality itself. The ability to change reality into how the person in question sees fit, while ignoring the rules of science. Users can alter any item already considered real. Any decision made in the past, any item ever created, any movement, choice, color, atom, or molecule that exists can be changed. All of existence bends to the imagination of a reality warper. Users can rewrite the laws of physics and then change them back in an instant, universes can bend to the will of a reality warper. Examples include erasing things out of existence, granting wishes, creating universes, creating/altering matter, time manipulation, spatial manipulation, etc.

## Types

- Creation

- Matter Manipulation

- Magic

- Quantum Manipulation

- Information Manipulation

- Spatial Manipulation

- Time Manipulation

- Conceptual Manipulation

- Plot Manipulation
Size Manipulation

## Summary

**The power to manipulate the size of oneself and others**, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter their density. Usually strength and durability is proportional to the size assumed, but users may actually gain increased abilities when growing or keep their normal ones when shrinking.

## Types

**Size Enhancement** - The user can increase the size of themselves or others to be a hulking giant, when the user grows their physical capabilities are also enhanced, allowing them to draw upon vast amounts of strength to superhuman levels.

**Size Reduction** - The user possesses the power to reduce themselves or others down to the size and dimensions of an ant, cell or even smaller. Some users may retain or have boosted strength, weight, mass while they are at reduced size. Some users can shrink their body parts and objects as well.
Lifting Strength

**Lifting strength** Is the strength of a character to lift, whether lifting with physical power or ability is considered lifting power.

## Lifting Strength Class

**Inapplicable:** Tier 11

**Below Human:** 0-1 kg

**Weak Human:** 1-10 kg

**Human:** 10-50 kg

**Strong Human:** 50-150 kg

**Peak Human:** 150-315 kg

**Super Human:** 315-500 kg

**Class 1:** 500-1000 kg

**Class 2:** 1-2 tons

**Class 3:** 2-10 tons

**Class 4:** 10-50 tons

**Class 5:** 50-200 tons

**Class 6:** 200-1,000 tons

**Class 7:** 1-5 kilotons

**Class 8:** 5-10 kilotons

**Class 9:** 10-50 kilotons

**Class 10:** 50-250 kilotons

**Class L:** 250-1,000 kilotons

**Class K:** 1-5 megatons

**Class J:** 5-10 megatons

**Class I:** 10-50 megatons

**Class H:** 50-250 megatons

**Class G:** 250-1,000 megatons

**Class F:** 1-5 gigatons

**Class E:** 5-25 gigatons

**Class D:** 25-50 gigatons

**Class C:** 7-A to Low 6-C

**Class B:** 6-C to Low 6-B

**Class A:** 6-B to 6-A

**Class AA:** Low 5-C to 5-B

**Class S:** High 5-B to Low 4-C

**Class S+:** 4-C to High 4-B

**Class SS:** 4-A to Low 3-B

**Class SS+:** 3-B to High 3-A

**Class SSS:** Low 2-C to 2-B

**Class SSS+:** High 2-B to Low 1-C

**Class ZZZ:** 1-C to Low 1-A

**Class ZZZ+:** 1-A and up

**Note**

Note 1 - **Lifting Strength** uses a principle similar to **Striking Strength** and **Tiering System**, just a slight change in understanding.

Note 2 - Class names have nothing to do with anything. It's just a naming convention for convenience only.
**Other Statistics**

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Striking Strength**

• **Durability**

• **Defence**

• **Stamina**

• **Range**

• **Intelligence**
Umbrella

Umbrella is a character from Lost Seasons.

```
About Umbrella

```

His rarity is common. And his hashtag is hot because in summer time it’s hot.

Team: # Summer now a days
Edition: summer

```
Appearance

```

He is red and he likes to stay on top of people.

```
About his meme sticker

```

The meme sticker caption says “I’m on top of you”.
Information Manipulation

## Summary

**Information Manipulation** is the power to control, alter, and even destroy information itself. A vast variety of effects can be archieved using this ability, from gaining knowledge or altering what people know to warpin reality itself. Note that Information Analysis and Data Manipulation are considered separate abilities.

## Information Manipulation Types

**Type 1; Knowledge:** These characters can manipulate information as the medium of knowledge as opposed to just manipulating what a specific person knows, which would be considered Mind Manipulation. Characters with this ability can, for example, destroy information on a subject and by that make it inherently unknowable. Other examples of uses would be to prevent information from leaving an area, making it so that those outside can't gain knowledge of what is happening inside, or altering information to change what people know about the subject into something else.

**Type 2; Fundamental:** These characters can manipulate information, which serves as fundamental building block of reality. This can allow characters to rewrite the world to their whims, often by programming it much like they would a virtual reality. These manipulation can come on many levels. For some it might just be the mechanism behind mundane magical abilities, while others can rewrite information to change reality, causality or the laws of nature.
Carrot Mining

Carrot Mining is an episode in Season 3 where all the carrots in the Elf Farm go underground due to a storm, Causing the elves to need to dig them up!

Transcript: Narrator: Today's adventure starts...at the Elf farm.

Ben: Carrot mining.

Storm: BHOWOWOWO!

Ms. Elf: Oh no! There's a storm! Mr elf: We have to put the carrots underground and dig them up!

*\*They put the carrots underground\**

Holly: Now what?

Ben: We need to wait for the storm to be over!

*\*Sun comes out and birds start chirping\**

Mr Elf: Ah, it’s finally over! Time to dig up the carrots!

Holly: How are we going to do that?

Ben: Watch carefully!

*\*The elves begin digging up the carrots\**

Holly: Ooh! Interesting!

Mrs Elf: One of the carrots is stuck, we’ll need to grab the rope and all *pulllll!!*

*\*They work together to pull the carrot out of the ground\**

Holly: Wow, that was cool!

Mr Elf: And next time a storm happens, we’ll let you be the one to bury the carrots!

Holly: Oh goodie!

This transcript was made by the transcript creator of King Thistle loses his chill. The transcript maker's name is MinimaxBuddy. The transcript was extended by AbruptAmelia.
Power Mimicry

## Summary

**Power Mimicry** is the ability to copy the powers and abilities of others through various mechanisms. The methods by which these are copied and any limitations - such as being restricted to only a certain kind of powers - vary depending on the character, but they generally need to see the power in action before they are able to copy it. Some characters can even apply this ability to martial and physical techniques, copying the fighting styles of others. The user's copied abilities may be inferior to the original's, or may be retained only for a short period of time, but others can actually improve upon these powers. Others still actually steal the abilities that they copy, combining this power with Power Nullification; this is known as Power Absorption.
Conceptual Manipulation

**Conceptual Manipulation** is the ability to manipulate, create, and/or destroy abstract concepts. This ability has a variety of applications, ranging from not combat applicable to incredibly dominating. Conceptual Manipulation involves the manipulation of concepts, and not the universe directly. However, through this power, one can change the universe's fundamental principles on the highest level. Each concept is linked with its respective "object". In this way, altering the concept will change every object linked to it in the same way the concept itself was changed.

## Conceptual Manipulation Types

**Type 1; Independent Universal Concepts:** Such concepts are completely independent from the part of reality they govern. These concepts shape all of reality within their area of influence and at whatever level that area exists in, and everything in it "participates" in these concepts. For example, a circular object is circular because it is "participating" in the concept of "circle-ness". In this way, the alteration of these concepts will change every object of the concept across all of their area of influence, while the opposite wouldn't affect the concept.

**Type 2; Dependent Concepts:** Such concepts are abstract and govern all reality within their area of influence. These concepts shape everything, and changing them would either require the alteration of every object of the concept or, if manipulated directly, change all objects of the concept alongside the concept itself. These concepts, however, exist simultaneously with and are bound by the object of the concept. In this way, an abstract dependent concept can be destroyed by destroying all objects of the concept, restored by re-making an object of a previously existent concept, or changed by changing all objects of the concept across reality. This, however, does not qualify for this form of conceptual manipulation, and is rather treated as a by-product of another action akin to a "domino effect". This type of conceptual manipulation can only be obtained if the abstract concept itself is changed directly, and not by indirect methods. For example, destroying humanity and thus "ending the concept of humanity" would not qualify, while directly "ending the concept of humanity" and thus destroying humanity would qualify.

**Type 3; Lesser Fundamental Concepts:** Concepts that don't meet the same standards as Type 1 or Type 2, such as personal concepts that continue to govern the object in question, merely on a more specific scale, or concepts whose nature is not elaborated upon. Case-by-case specifications and explanations are necessary for such concepts and examples, and they are likely not going to meet the same standards for abilities such as High-Godly regeneration that other concepts may. Conceptual manipulation of this type can be resisted by those who resist sufficiently similar abilities, even if the exact mechanics may differ.
Monkey D. Luffy (Post-Timeskip)

- I'm gonna be the King of the Pirates!

- Gear Second!

- Gear Third!

- Gear Four...Boundman!

- Gear Four...Tankman!

- Gear Four...Snakeman!

## Summary

**Monkey D. Luffy** or **Strawhat Luffy** he is the protagonist of the manga/anime One Piece. He is the son of Monkey D. Dragon and grandson of Monkey D. Garp, sworn brothers and sisters to Portgas D. Ace and Sabo. Luffy Ace Sabo, the three of them adopted by Curly Dadan, They live in the mountains in the Goa Kingdom. Luffy as a child accidentally ate Gomu Gomu no Mi when he was upset with the Red Hair pirates that upset him. Later, Luffy was very impressed with Shanks, making Luffy want to become a pirate and dream of becoming the pirate king. When Luffy turns 17, he sets sail to pursue his dreams and after that Luffy adventure begins.

Luffy first bounty was 30,000,000 Berries after the Arlong Park incident. Later Luffy's bounty increased to 100,000,000 Berries after the Alabasta incident. His bounty increased to 300,000,000 Berries and was appointed a **Supernova** after the Enies Lobby incident. Luffy bounty has increased to 400,000,000 Berries after the Marineford War.

- Timeskip

His bounty rose to 500,000,000 beri after the Dressrosa incident, and formed the Strawhat Fleet. Luffy bounty increased to 1,500,000,000 Berries and was made the **Fifth Emperor of the Sea** after the Holecake incident.

His catchphrase is *I'm gonna be the King of the Pirates!*

## Powers and Stats

**Tier****:** At least

**Name:** Monkey D. Luffy , Strawhat Luffy

**Origin:** One Piece

**Gender:** Male

**Age:** 19

**Classification:** Human , Paramecia Devil Fruit User , Captain of Strawhat Pirates , Supernova , Captain of the Strawhat Grand Fleet

**Pewers and Abilities:** superhuman physical traits , Master Hand-to-Hand Combatant , Enhanced Senses (Smell and Instincts) , Acrobatic

**Attack Potency****:** At least

**Speed: Massively Hypersonic+**

**Lifting Strength****:** At least

**Striking Strength****:** At least

**Durability:** At least

**Defence:** At least

**Stamina: Miracle Human**

**Range: Tens of Kilometers**

**Intelligence: Average**

**Standard Equipment:** None, Likely **Sandals** (It might be funny, but sometimes Luffy uses his slippers to defend himself against attacks).

**Weaknesses:** Common weaknesses of Devil Fruit Users. Excessive use of Gear 4 causes a huge loss of power and haki, after use, always need to rest for at least 10 minutes.
Precognition

## Summary

**Precognition** is the ability to see the future. The specifics of the ability, and whether or not they can act on the information they see to change the future, differs depending on the user and verse. The ability may only be useful for the short term; or it may be best for the long term. Precognition can allow characters to react to attacks faster than they'd normally be able to react to. The information it provides may be complex and intricate, or simple and limited, if not inaccurate, while other forms of precognition may be much more accurate.
One Piece

## Summary

**One Piece** is the world's best selling manga series. It is published in Shonen Jump and is written and drawn by **Eiichiro Oda**. It is an Action Adventure story about Monkey D. Luffy, a pirate who ate the Gomu-Gomu No Mi fruit, a Devil fruit that turned him into a Rubber Man. His goal is to become the Pirate King, and be the man with the most freedom on the seas. He meets many people during his travels, with several of them joining his crew.

## Character

**Straw Hat Pirates**

• Monkey D. Luffy (Post-Timeskip)

• Roronoa Zoro (Post-Timeskip)

• Vinsmoke Sanji (Post-Timeskip)

• Monkey D. Luffy

• Roronoa Zoro

• Nami

• Usopp

• Yosaku & Johnny (board a temporary boat)

• Vinsmoke Sanji

• Nefertari Vivi & Karoo (informal)

• Tony Tony Chopper

• Nico Ronin

• Cutty Flam (Franky)

• Brook

• Jinbe

**Straw Hat Grand Fleet**

• Cavendish

• Bartoromeo
Power Modification

## Summary

**Power Modification** is the ability to alter, interfere with, or modify other powers. Differing from Power Nullification or Statistics Amplification, Power Modification is able to change the function of an ability in some shape or form, such as turning superhuman strength into superhuman speed. It should be noted that users must be able to interfere with the nature of the ability itself for this to be listed in their profile.
Magic

## Summary

**The ability to allow manipulating aspects of reality (or all of them), bypassing the known laws of physics**. In most cases, use of magic requires special magical energy, often called mana. Mana may vary in quality and quantity across different mages. Accordingly, the magician or wizard whose mana is purer will have an advantage. His magic will be much stronger, and in addition the aforementioned magic user will be able to use more powerful spells. Highly advaced technology is also nigh-indistinguishable from magic. As a result, what seems magical can one day become natural with the development of science and technology. For example, a primitive man might consider a computer magical, while for us it's just a regular form of technology.

## Types

**Technomagic** - Essentially very advanced technology that allows to produce effects that are virtually indistinguishable from what we refer to as magic.

**Elemental magic** - Magic that enables manipulation of any of the principal (air, water, earth, fire) or additional (lightning, ice, etc.) elements. Generally includes not only to creation of an item from nothing, but give also giving it any desired shape (which in fact is a kind of manipulation of matter). This type of magic also includes summoning of elemental spirits.

**Natural magic** - Magic that allows control of various aspects of nature (weather, plants, animals, etc.). It also includes all kinds of summoning.

**Light magic** - The magic of good and light. Mainly specializes in a variety of spells such as purification, exorcism, all kinds of blessings, healing of the afflicted, and even the resurrection of the dead. Usually spells of this school is very effective against the dark forces (the undead, demons, etc.). In special cases, the magicians of light can appeal to a higher power, and they sometimes even respond to these prayers.

**Dark magic** - Magic of darkness and destruction. Contains spells which painfully kill living beings, curses for all occasions, necromancy and demonology. It also allows summoning all sorts of representatives of the forces of evil (from banal zombies to powerful dark gods).

**Illusion Magic** - Spells of this type are usually part of the above kinds of magic, but in some cases they are isolated in a separate class. Magic illusions can influence the mind, confuse, hide presences, and in some cases even translate imagination into reality.

**Magic artifacts** - A type of magic that allows you to use any of the above type of magic spells, but via special items called magical artifacts instead of directly. The disadvantage of it is the time and effort, spending on training with the artifact. However, when practice with it is finished, the user can gain incredible power. In fiction, a single magical artifact might easily destroy entire universes.

**All other types of magic** - Includes various manipulations of matter, space and time. In fact, many magic spells which do not fall into the above seven types are commonplace reality warping.
Striking Strength

## Introduction

**Striking Strength** is the amount of physical force an individual can deal out in a single strike. In other words, it is the physical Attack Potency of an individual.

## Striking Strength Levels

**Low Hypoverse level**

**Hypoverse level**

**High Hypoverse level**

**Mini level**

**Below Human level**

**Weak Human level**

**Human level**

**Strong Human level**

**Peak Human level**

**Super Human level**

**Beast level**

**Super Beast level**

**Primitive Beast level**

**Small Building level**

**Building level**

**Large Building level**

**City Block level**

**Multi-City Block level**

**Village level**

**Small Town level**

**Town level**

**Large Town level**

**Small Mountain level**

**Mountain level**

**Large Mountain level**

**Small Island level**

**Island level**

**Large Island level**

**Small Country level**

**Country level**

**Large Country level**

**Small Continent level**

**Continent level**

**Large Continent level**

**Dwarf Planet level**

**Small Planet level**

**Planet level**

**Large Planet level**

**Colossal Planet level**

**Dwarf Stellar level**

**Small Stellar level**

**Stellar level**

**Large Stellar level**

**Colossal Stellar level**

**Solar System level**

**Multi-Solar System level**

**Many-Solar System level**

**Galaxy level**

**Multi-Galaxy level**

**Many-Galaxy level**

**Low Universe level**

**Universe level**

**High Universe level**

**Infinite Universe level**

**Universe level+**

**Low Multiverse level**

**Multiverse level**

**High Multiverse level**

**Infinite Multiverse level**

**Low Hyperverse level**

**Hyperverse level**

**High Hyperverse level**

**Low Omniverse level**

**Omniverse level**

**High Omniverse level**

**Low Outerverse level**

**Outerverse level**

**High Outerverse level**

**Endless**

**Note**

Note 1 - Use the same principle as **Tier** and **Attack Potency**.

**Other Statistics**

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Durability**

• **Defence**

• **Stamina**

• **Range**

• **Intelligence**
Stamina

**Stamina** is the measure of a character's ability to remain active, exert themselves for long periods of time, and power through harsh circumstances. This statistic encompasses a number of different traits and characteristics that operate differently, and that can thus differ within a single character. Because of this and the inherent variability of stamina, it is difficult to create a comprehensive and consistent universal ranking system for these feats, although some guidelines can be established. Because of this, it is best to explain and source examples of a character's stamina feats rather than simply state a generalised rating.

## Stamina Levels

**Low:** incredibly low

**Below Average:** Characters who may be exhausted and driven to their limits by mild exertion and/or disabled by basic injuries.

**Average:** Characters with typical human levels of stamina and pain tolerance.

**Above Average:** Characters with above average human levels of stamina and pain tolerance.

**Peak Human:** Characters who can push themselves to the limits of any normal human's stamina.

**Super Human:** Character who can push himself to go beyond the limits of ordinary humans, exert himself for a long time. Push through painful situations and act even when severely wounded.

**Miracle Human:** Character who can push himself beyond human limits. devoted himself for a long time pushing through especially painful situations and act even when seriously injured, leading to death

**Endless:** Character who can't feel pain or tired. Able to exert yourself for a long time without feeling tired, there is no energy source. There is literally no end to stamina.

## Other Statistics

• **Tiering System**

• **Attack Potency**

• **Speed**

• **Lifting Strength**

• **Striking Strength**

• **Durability**

• **Defence**

• **Range**

• **Intelligence**
Time Travel

## Summary

**Time Travel** is the ability to travel to different points in the past or future. While not directly damaging, time travel can be used to defeat one’s opponent while they are weaker or more vulnerable. Alternatively, some users can exploit paradoxes such as the grandfather paradox to erase foes from existence.
Stop Time

## Summary

The ability to **stop time** and move around normally, an often specialized variant of Time Manipulation. In stopped time, characters can attack immobile opponents or set up and dodge attacks. Characters may be able to stop time for only a few seconds, or much longer - in some cases, they may be capable of stopping time indefinitely. Often, characters who can stop time can move in the stopped time of others as well.
Open Source VS Proprietary Software

In this article I'm going to be explaining the difference between the two types of software and also go through the positives and negatives of each software.

#### Proprietary Software

Proprietary Software also known as Closed-Source Software, is a software in which the publisher has made it so they keep some licensing rights over the software, this can include the rights to: Modify the source code, view the source code, share modifications and actually share the software. this means that to use proprietary software you must buy a license to use it.

#### Open Source Software

This type of software is the complete opposite to proprietary software in the fact that it is released under a license that lets users view, change and distribute the source code. This means that changes can be made to the original source code by anyone that has said software, this can be done on your own or collaboratively. most of the time open source software is free (Gimp, Brave, FileZilla) however some examples of proprietary software comes at a price
Encryption

Encryption is where you encrypt your data to send over a network so no one else on the network can know what your sending.

You encrypt your data by using mathematicle techniques for example the Caesar cipher:

### Caesar cipher:

the caesar cipher is a very basic form of encrypt and it will not take very long to crack but it is a good example to show how encryption works.

The caesar cipher works by subtituting letters of other letters. the way you get the other letters it does this by using two copies of the alphabet and then stagering them so that they line up in diffrent places for example:

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

O P Q R S T U V W X Y Z A B C D E F G H I J K L M N

so in this example hello world becomes VSWWC KCFYR
Information anlysis

## Summary

**Information Analysis** or **Scanning**, is the ability to gain information on a character or object by analyzing them. A basic analysis can grant only rudimentary data on the target, such as their level of strength, speed, durability, or intelligence, while more powerful analyses can grant extensive information on the target's abilities and even personal history. This ability often overlaps with Power Mimicry, allowing a character to copy another after analyzing them.
Power Absorption

## Summary

**Power Absorption** is a combination of Power Mimicry and Nullification, not just copying the abilities of others, but stealing them for one's own use, stripping the original bearer of their powers while gaining access to more. This may not be accomplished through literal absorption, but it can be, among a number of other potential means. The user's copied abilities may be inferior to the original's, or maybe retained only for a short period of time, but others can actually improve upon these powers.