A-350

Not to be confused with the similarly named entities, A-35, X-35, XX-35, the admin-only XXX-35, V-35, or the entity with a similar ability, V-50.

* No Effects
* Animation

## Information

### Behavior

Interval Movement
Projectiles

### Damage

 Instant Death (A-350)
 20-40 (Orb)

### Speed

**Ranking:** Extremely Fast
**Approximation:** 10 Rooms every 2 seconds (Thump Interval)

## Description

**A-350** is the fifteenth entity in Section A. It makes its debut in room A-350, hence its name. It moves at an extremely fast speed, though will occasionally stop at intervals to utilize its special ability.

**A-350** will move in a straight line from room 0 to the last opened room. It will occasional stop moving and pick up nearby materials, which it uses as bomb-like projectiles that can damage players. These projectiles, while do not instant kill, are highly dangerous if players aren't hiding, or are in an open enough place to be harmed to these projectiles. The explosives typically change texture while being thrown, and rapidly switch colors. They additionally have a circular glow encompassing them.

**A-350**'s presence can be identified by the loud thumping caused by the explosions, followed by a whirring sound, somewhat similar to A-183 in audio. The bombs themselves make loud beeping sounds while approaching, warning players before they impact.

## Appearance

**A-350** appears to be a white crying face, with crazed eyes and eye sockets that have black runoff underneath. Its smile is crooked and wide with teeth only at the very center, however, due to a lack of outline, it looks as if it is connected to the eyes. The top of the mouth paired with the runoff makes the gap appear to be in the shape of a nose.

In-game, **A-350** eludes a glow that switches between red, green and blue, affecting the color of its image. The entity also fades into black when changing to one color to another.

## Strategy & Tips

* To survive an attack from **A-350**, players must get in a hiding spot *(locker, functional blue locker, table, fridge)*.
* **A-350** will instantly spawn after opening room **A-350.**
* The explosives do not pose much threat as long as a player remains in a hiding spot that isn't in the open.

## Notes

* While the orbs that **A-350** shoots don't insta-kill, **A-350** itself does.
* Due to **A-350** moving 10 rooms at a specific interval quickly, it is possible for **A-350** to overshoot the player if the player stands directly in front of, and next to an unopened door, as **A-350** will despawn before it reaches the player. This is most likely a bug that will be patched soon.
* If a player used a locker glitch, **A-350** can still damage the player.

## Trivia

* *M-120* shares a similar mechanic with **A-350**, only with its projectiles being less effective, while **A-350's** orbs are much more effective.
* **A-350** has the second longest jumpscare, the longest being *E-200*.
* **A-350** is aware of monsters in other sections.
* **A-350** is actually white, but its glow and ImageColor3 makes its image appear multiple colors, including red, green, blue, and black.
* **A-350** is the second entity to have the power to interact with the environment, the first being A-10 and the third being U-400.
* **A-350** is technically the "leader" of all the sections, according to Zvardin.
* **A-350** is known by every entity other than E-1.
* **A-350** is said to have an X variant, like the other entities, but chooses not to use it as the rooms cannot handle twice its power.
	+ According to Zvardin, X-350 is yellow-magenta-cyan, or YMC.
		- **A-350** has the colors of the first 3 entities of the section as well, so it would make sense for X-350 to have the colors of their X-variants.
* It is currently unknown if the pixelated or low-quality effect on **A-350** was intentional or not.
* **A-350** is the third entity to come in the office, the first being A-60 and second being A-200.
* **A-350** is the only entity who hates humans because it thinks of them to be annoying and disgraceful.
	+ This is also the reason of **A-350**'s aggression, as every other entity kills humans for fun.
* **A-350** is the only immortal entity. Every other entity can die, although they can respawn.
* **A-350** has his own office.
* **A-350** is 795 years old, making it the second oldest entity. The oldest one is E-200, being around 1000 years old.
* **A-350** was drunk when hiring A-258, according to Zvardin.
	+ The entity that **A-350** personally hates the most is A-258.
* **A-350** could destroy the other sections if it wanted to.
* **A-350** wants to fire V-50 the least, according to Zvardin,
	+ This is likely due to that it is like a son to A-350.