Dragoma AR

Concept logo to the cancelled franchise.

**Dragoma AR** *(ドラゴマAR Doragoma AR)* lit. **Burst Fight Dragoma** is yet described as a competitive spinning top game that uses augmented reality technology at the start of Draconic DARK until REVENGE, a proper replacement to Beyblade. It is then that Dragomas are classified as "VR Figures" at the start of each backdrop story from every shifter's view, beginning from DIVERGENT.

"*Ever since I left the project. it just seemed to bland to publish another Beyblade clone even though it has a unique gameplay. I decided to scrap it and focus the Dragoma platform as a video game series instead.*"
— Robin Ward's retirement to the series.

As of 2020, Robin decided to scrap the project since it was similar to Beyblade.

## Overview

Teens who handle with Dragoma AR tops are supposedly called "Tamers" while in the Dragoma series, they are known as "Shifters" capable of transforming to their respective Draguz also known as V-Beasts or Draguz Avatars.

Mirrored or enemy Draguz are known as Ragnavatars.

Dragoma parts are known to reflect Evoclass skills, every goma prone to inherit an Emblem Bolt, Draguz Layer, Forge Disc, Support Frame, and Strike Driver.

In Xross Beyond and Zenith Evolution, an extra part mirroring the Evoclass skill is known as an *X Chip*, while in Vanguard Dawn, it's known as *HD (Hyper DASH)* Driver.

In Rise Above and Now or Never, two more gimmick systems come into play. The *Penta Lock* system where the layers are to be loosened 5 times before bursting where as *Zenith Break* allows several spring loaded tabs to lock in place. Unlocking them 3 times will unleash the Final Strike gimmicks or farewell into a brutal Overdrive Finish.

### *Rules in battle*

It's official battle call while tamers launch their gomas into a Prostadium yell "3 - 2 - 1, Dragoma Rush!"

* **Survivor Finish:** a Dragoma top wobbles over, scraping against the stadium floor in result of a final defeat.
* **Arena Finish:** a Dragoma top is knocked away from the arena.
* **Overdrive Finish:** a Dragoma top is bursted into three or 4 pieces.

6 types revolve around the strategic game of Dragoma.

* Raour (Attack)
* Blar (Balance)
* Gronn (Stamina)
* Grar / Yenn (Defense)
* Dor / Svar (Any Type)
* Lumino (Any Type)

There are different Types of Dragoma:

* **Attack:** Smash, Frontal Smash, Upper Smash, Force Smash, Barrage, Weight Shift.
* **Defense:** Weight, Grip, Shape, Deflection Tactic.
* **Endurance:** min air resistance, max centrifugal force, min friction.

Different technologies revolve around Dragoma such as GG (Goma Gimmick), MT (Magna Tag), ZG (Zero Gravity), HD (Hyper DASH), Penta Lock (PL) and Zenith Break (ZB).

The two major companies that manufacture Dragoma are Tenaki Tezura (Funagami Co.) for eastern markets and Sapphire Ltd. for western markets.

## Release notes

I currently have my own spinning tops.

The different Dragoma and the right ones like Beyblades or Battle Strikers on Beigoma.

Beigoma are traditional Japanese combat spinning tops. They have been around since the beginning of the 19th century.

There will be an XB system. XB stands for Cross Beyond in which attack rings can be fused with VRavatar chips.

The Dragomas are not compatible with Beyblades.

They are made of metal and plastic and have two modes.

The burst system and the break system.

The gomas get VR chips and sensors under the arena. It allows spirits to be heard from the Gomas.

Then you only need VR glasses.

We make a team that develops the gyros.

Falco = story writer

Light = arenas

Me = developer for gyroscope

We are 3 people once.

We need another one with a lot of brutality and good drawing skills for the disadvantages.

Marco participates.

We have produced the arenas on the VR.

The technology is very simple. Simple NFC chips. Inexpensive and easy to program.

We make Beigoma a sport!