Hashan

### Description of the Region:

A flatlands area bisected east through west by a mountain range, where due to the influence of the Fey, many of the notable mountain peaks have different mini-ecological systems all their own. Some completely Fey, some barren, and many more. Running north through south runs the major river Airag, which is the major trading and travel route.

Flora is limited to brushes, scrubs, and deciduous trees with little leaves and vegetation. The soil is hard and good for grazing, hardy root vegetables, and not much else. The region has a very mild summer, storms during the spring and fall, and freezing cold in the winter. The influence of the fae can be felt throughout the region, with large areas of the plains being covered by wild flowers, strange trees found throughout the region in places they shouldn’t, and wildly growing areas of vegetation that can cause a person to get lost as the flora springs up around them.

Fauna consists of rabbits, goats, hardy cattle, deer, elk, moose, bison/buffalo, wolves, mountain cats, and hunting birds. The major threat is Purple Worms and the occasional Roc that lives up in the mountains. Thunder birds live in the highest peaks of the Feywilds, and take to the sky of Hashan with the new year which starts at the first thunderstorm of the year.

Hashan has little use for gold, as the majority of nations live nomadic lives, and gold is something heavy. They instead invest most of their wealth in livestock, weapons, or other things that are practical use or easy to carry. They will accept gold from outsiders, as it can still be used in trade. However, they do have one important use of currency, they bury their dead in armor made from coins. Ranging from iron or tin coins for commoners, to platinum for great heroes or leaders of tribes.

Major exports from the country include products of livestock and mercenaries. The livestock provide wool, leather, meat, tallow, etc. Meanwhile, the country imports a lot of technology. As Hashan may not be a place of great progress, having an ancient, enduring culture, they do accept change, and look to adapt to stay strong.

Hashan has no central religion, and is a region where one would find a person worshipping a Patron over a God. The people seek out these beings who are willing to give power in exchange for worship or more notoriety in the world. Especially the archfey, as they have an easy way into the mortal realm within this region.

Basic Demographics:

* Elves/Half-elves
* Satyrs
* Humans
* Half Orcs
* Centaurs
* Tabaxi
* Sprites
* Spirit Folk
* Saru
* Ratfok

Some of the local customs of Hashan include:

* Do not tell anyone your true name, use a nickname or title instead. As there are fae throughout the region that can use your true name against you. You have to give it up yourself, giving a fae creature someone else’s name gives them no power.
* Cold Iron, a specific metal, is forbidden within the borders of Hashan.

#### The Confederation:

At the center of the nation of Hashan is the Confederation itself. It is a political entity built in the early days of rebuilding after the calamity. The tribes banded together in a war against Rovgaz, and together they made a pact with the fae. The Confederation serves as a way for each of the independent tribes to seek protection from outside threats, look for help domestically, or settle disputes without full scale warfare. The people of Hashan value freedom and independence, and will band together to ensure their lifestyle is able to continue. The nation currently does not have a Khan, a leader only appointed during times of war to protect the country. The tribes of Hashan come together once a year at Mount Kamila, to discuss any issues that may be of concern to the Confederation as a whole.

#### The Tribes of Hashan:

- The Ketakrol Tribe

- The Nezumi Tribe

- The Minamoto Tribe

- The Shuilongxia

- The Azakii Tribes

- The Kirigumo Tribe

### Important Locales:

- Mount Kamila

- The Gathering

- Shuilongxia

- Kirigumo Village

### Important Individuals:

- The Falcon’s Talons - Leader of the Ketakrol Tribe

- The Red Priestess

- Twins Yukiko and Rin - Leaders of Kirigumo Tribe

### Player Factions Located in this Region:

- Knights of the Silver Bough

- Spiritseeker Monastery

### History of the Region:

2500-3000 - A border dispute between the Ketakrol Tribe and the Rovgaz sparks into a war.

* Impacts of the war
	+ Creation of the Hashan Confederation
	+ Introduction of Spirit Warriors among the people of Hashan
	+ Establishment of a deal/understanding with the fey
	+ Portal to fey wild created
	+ Establishment of a clear border for Hashan
	+ Creation of the Knights of the Silver Bough

3000 Birth of the first descendant of the woman and the dragon (Minamoto Clan)

3005 - Nezumi clan founded

3006 - Nezumi clan ostracized

4040 - Beginnings of Minamoto clan founded by descendants

4050 - Fully established Minamoto clan.

4398 - A long winter let the oceans freeze over and tribes located on the islands near hashan could travel to the mainland

4500 - Travelling Monks establish the spirit seeker monastery on a floating island

5000 - Civil War

* Causes
	+ Ketakrol Tribe tried to establish itself as the leaders of Hashan
	+ Lack of enough resources cited as reason by the Ketakrol tribe

* Impacts
	+ Ketakrol Tribe loses its place of Hegemony, and is almost destroyed
	+ Agreement to protect each other from outside threats, both militarily and political

5522 - Spiritseeker monastery descends into obscurity

10,000 - The Gathering size and population explodes, as magitech is introduced, which allows for the movement of the great city with larger and larger carts and support the population.

11,500 - Civil War

* Causes
	+ Drought
	+ Pressure of beasts from Xeque
	+ Small skirmishes between tribes

* Impacts
	+ Establishment of a yearly meeting for the tribes during the winter
	+ Creation of a site to settle disputes between the tribes
	+ Establishment of the Ketakrol as a major tribe again.

11,900 - Re-emergence of Spiritseeker monastery spirits seen walking the streets.

12,000- present day