recursal/Fanatic-Fandom huggingface dataset:
Light Us Up

* Single
* Remixes

"**Light Us Up**" is a song by British drum and bass duo Matrix & Futurebound, featuring guest vocals from English singer-songwriter Calum Scott. It was released as a standalone single on 19 May 2017, while its collection of remixes was released on 7 July 2017.

## Track listing

* Edvard Erjford
* Henrik Michelsen
* Josh Record
* Edvard Erjford
* Henrik Michelsen
* Jamie Quinn

## Personnel

* Brendan Collins – producer, bass, drums, guitar, piano, mixing engineer, sound effects, synthesizer
* Calum Scott – vocals
* Dave Gibson – composer
* Edvard Erjford – composer, producer, piano
* Henrik Michelsen – composer, producer, piano
* James Reynolds – mixing engineer
* Jamie Quinn – producer, bass, drums, guitar, piano, mixing engineer, sound effects, synthesizer
* Josh Record – composer
* Lewis Hopkins – mastering engineer

## Gallery

* Lyric Video
* In Session Edit
* Nick Talos Remix
* PBH & Jack Shizzle Remix
* Dossa & Locuzzed Remix

## Lyrics

**Lyrics**
[Verse 1]

Nothing is sacred

Nothing is set in stone

Nothing is precious, you can let it go

You gotta love it

You gotta light the fire

Turning the ashes into solid gold

[Pre-Chorus]

It's hard to live a lie

When you've seen the light

When you've seen the light

When did we get so tired?

How did it take so long?

Tell me why my heart is bruised and

So confused, it feels so wrong

Where do we belong?

When did we get so scared of losing?

Just light the fuse and

[Chorus]

Light us up

Take us to higher ground

Don't let our love fall down

Light us up

Take all our darkest days

Throw all our dirt away

And light us up

[Verse 2]

Trying to listen

Trying to catch my breath

They got a way of keeping my head down

[Pre-Chorus]

It's hard to live a lie

When you've seen the light

When you've seen the light

When did we get so tired?

How did it take so long?

When did we get so scared of losing

Just light the fuse and

[Chorus]

Light us up

Take us to higher ground

Don't let our love fall down

Light us up

Take all our darkest days

Throw all our dirt away

[Bridge]

When did we get so tired?

How did it take so long?

When did we get so scared of losing?

When did we get so tired?

How did it take so long?

Tell my why my heart is bruised and

So confused, it feels so wrong

Where do we belong?

When did we get so scared of losing?

Just light the fuse and

[Chorus]

Light us up

Take us to higher ground

Don't let our love fall down

Light us up

Take all our darkest days

Throw all our dirt away

And light us up

## References

1. ↑ "Light Us Up (feat. Calum Scott) [Remixes] - Single". *Apple Music*. 7 July 2017.
November 2003

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August 2006

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FAQ - Frequently Asked Questions

Welcome to the Paramount Network Archives! Thank you for your interest in contributing to this project and helping to build a bigger and better guide to all things Paramount Network! Here are a list of questions you may have (and their answers). If you still have questions before you start contributing, please contact a staff member on their talk page or reach out to us on our Discord!

Please note that we are NOT affiliated with any of the spinoff archive wikis that are made with sister networks/other networks. Hopefully this will avoid any confusion in advance.

## General

**Q:** What is "Newspapers"? I keep seeing it on schedule pages.

**A:** Newspapers is short for newspapers.com, an internet archive of newspapers. Any paper name followed up by "via Newspapers" means it was sourced from that site.

**Q:** What is a screenbug? I don't see any bug!

**A:** A screenbug is the little Paramount Network/Spike/TNN logo in the corner of the screen (usually the lower right). Screenbugs are actually one of the main ways we're able to figure out the dates some of our old tapes were recorded, so they're extremely important!

**Q:** Will you cover any of Paramount Network's sister networks or the international Paramount Network channels?

**A:** Unfortunately, no. Archiving 40+ years of broadcast history is already an extremely huge undertaking as it is. However, there are other channel archives you can find on the Community tab.

**Q:** What is this "Internal Documentation"? Why can't I find any links related to it?

**A:** Internal Documentation refers to staff-only documents. All you need to know is that they are very reliable. If you wish to list "Internal Documentation" as a source, do NOT do so without asking staff for approval, unless they are premiere documents.

## Contributing

**Q:** How can I contribute to this wiki?

**A:** Good question! Here's a basic guide on how you can get started.

**Q:** I have old recorded VHS tapes/DVDs/etc. of this network! What can I do?

**A:** Wonderful! If you have old recordings of Paramount Network, please reach out to us! We're always interested in helping people date their old recordings and adding new information to the wiki.

**Q:** My VHS recordings have no commercials and/or no screenbug. Are they still of any use?

**A:** Yes! One of our specialties is figuring out when recordings were made, whether there are commercials or not!

**Q:** I want to contribute my old recordings, but I have no way to digitize them. What can I do?

**A:** No problem! Please reach out to our staff for assistance! We're always happy to help with preserving old broadcast footage. NOTE: Some staff members may not be able to digitize recordings.

**Q:** Why are some pages locked, how do I contribute to them?

**A:** Some may find that pages are locked, this is due to a full and complete schedule has been logged and to prevent further edit warring. If you have an image to a page that's locked, upload the image to the wiki and comment it into the respected page or notify an administrator. Someone will add it to the page shortly!
Benjamin Keough

**Benjamin Storm Keough** (October 21, 1992 - July 17, 2020) was an English-American/Norwegian-American/German-American/Scots Irish-American/Scottish-American/Jewish-American/Irish-American singer.

### Trivia

* Benjamin means the right hand's son in Hebrew.
* Benjamin's middle name, Storm means tempest in English.
* Benjamin was English-American, Norwegian-American, German-American, Scots Irish-American & Scottish-American on Lisa Marie's side and Jewish-American & Irish-American on Danny's side.
* Benjamin was 4 months when Lisa Marie & Danny split.
* Benjamin was 5 months when Lisa Marie & Michael began dating.
* Benjamin was 9 months when Lisa Marie & Michael got engaged.
* Benjamin was 1 when Lisa Marie & Danny got divorced and when Lisa Marie & Michael got married.
* Benjamin was 3 when Lisa Marie & Michael split and when Lisa Marie & Michael got divorced.
* Benjamin was 6 when Lisa Marie & John began dating.
* Benjamin was 7 when Lisa Marie & John got engaged.
* Benjamin was 8 when Lisa Marie & John split and when Lisa Marie & Nicolas began dating.
* Benjamin was 9 when Lisa Marie & Nicolas got engaged and when Lisa Marie & Nicolas got married.
* Benjamin was 10 when Lisa Marie & Nicolas split.
* Benjamin was 12 when Lisa Marie & Nicolas got divorced and when Lisa Marie & Michael began dating.
* Benjamin was 13 when Lisa Marie & Michael got married.
* Benjamin was 15 when Finley & Harper were born.
* Benjamin was 23 when Lisa Marie & Michael split.
* Benjamin was 24 when he & Diana began dating.
March 1983

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Paramount Mysteries

Although Paramount Network Schedule Archives strives to include as many concrete air dates as possible, there are many recordings that are difficult to pin a precise broadcast date on for a variety of factors. This main hub serves as a means for these recordings to be cataloged for archival reasons using the information we have available.

Please note that if a broadcast date is found for a recording, its respective page should be removed from this hub and the information migrated over to the correct schedule page.
June 2023

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May 2009

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This Love

## Single by Maroon 5

"**This Love**" is a song by the pop rock band Maroon 5. The song was released on 12 January 2004, as the second single from their debut album *Songs About Jane* (2002).

Calum Scott performed the song as part of his set list at Dubai Opera for one night only on 20 January 2021, at the Lovestream Festival 2022, and during his Bridges World Tour. He named it as his "go-to karaoke song".

## Lyrics

**Lyrics**
[Verse 1]

I was so high I did not recognize

The fire burning in her eyes

The chaos that controlled my mind

Whispered goodbye as she got on a plane

Never to return again

But always in my heart, oh

[Chorus]

This love has taken its toll on me

She said goodbye too many times before

And her heart is breaking in front of me

And I have no choice, 'cause I won't say goodbye anymore

[Post-Chorus]

Whoa, oh, oh

Whoa, oh, oh

Whoa, oh, oh, oh

[Verse 2]

I tried my best to feed her appetite

Keep her coming every night

So hard to keep her satisfied, oh

Kept playing love like it was just a game

Pretending to feel the same

Then turn around and leave again

But I know

[Chorus]

This love has taken its toll on me

She said goodbye too many times before

And her heart is breaking in front of me

And I have no choice, 'cause I won't say goodbye anymore

[Post-Chorus]

Whoa, oh, oh

Whoa, oh, oh

Whoa, oh, oh, oh

[Bridge]

I'll fix these broken things, repair your broken wings

And make sure everything's alright (It's alright, it's alright)

My pressure on your hips, sinking my fingertips

Into every inch of you 'cause I know that's what you want me to do

See Maroon 5 Live

Get tickets as low as $127

[Chorus]

This love has taken its toll on me

She said goodbye too many times before

And her heart is breaking in front of me

And I have no choice, 'cause I won't say goodbye anymore

This love has taken its toll on me

She said goodbye too many times before

And my heart is breaking in front of me

She said goodbye too many times before

This love has taken its toll on me (Oh, yeah, yeah)

She said goodbye too many times before (Yeah)

And her heart is breaking in front of me (Yeah)

I have no choice, 'cause I won't say goodbye anymore

This love has taken its toll on me

She said goodbye too many times before

And her heart is breaking in front of me

## References

1. ↑ "Calum Scott". *Facebook*. 20 October 2019.
February 2003

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Bridges (song)

## Song by Calum Scott

"**Bridges**" is the title track from Calum Scott's second studio album, *Bridges* (2022). He co-wrote it with Danny O'Donoghue of The Script and producer Jon Maguire.

Scott shared in an interview, "'Bridges' is about a much darker time in my life, and speaks about, a time when I genuinely felt suicidal. And I think that is such a heavy topic. And because I'm such a massive advocate of mental health and better mental health, it just, it was already a bit of a panic and a bit of a worry putting a song like this on this album, because I was still sort of ashamed of that story. And even to this day, not many of my close friends knew about that story, because it was something that I buried. But writing, it helped me. Not only, it helped with my feelings, but I thought, you know what, if I'm going to be dishonest, this should be the name of the album. Let's, you know, let's not just go. This is a song about a dark tunnel. I said, let's make it an album that is going to hopefully make a difference, that is going to be used as a medicine, and then show people that I am not afraid to have those conversations".

## Credits and personnel

* Amanda Samii, Elizabeth Jones – A&R
* Callum James – recording engineer
* Calum Scott – vocals, writer
* Charlie Thomas – recording engineer
* Danny O'Donoghue – writer
* Jon Maguire – writer, producer, recording engineer
* Joseph O'Keefe – strings
* Lobo Da Rua – A&R admin
* Mark "Spike" Stent – mixing engineer
* Millie Maguire – vocals
* Nerys Clark – cello
* Randy Merrill – mastering engineer
* Zak Lloyd – producer, programming, piano

## Lyrics

**Lyrics**
[Verse 1]

I waved the white flag I, gave all I had

I'd even given up on love itself, mm-hmm

Soaked by my tears I was, choked by my fears

Just a stubborn man too proud to ask for help

[Pre-Chorus]

You don't know those words you said

Were the ones that pulled me from the edge

[Chorus]

Oh, I used to walk on bridges with one thing on my mind

Do I wanna live or do I wanna die?

Staring at the waters while trying to decide

Between the pain that I've been living with or the pain I'd leave behind

Or the dеmons I've been fighting on, the angels by my sidе

Oh-hey, hey-hey, hey-hey

[Verse 2]

The scars on my skin, they don't even begin

To show the darkest places that I've been, nah, no

The water is rising behind my eyes and only you can see the thoughts I'm drowning in

[Pre-Chorus]

I wanna thank you for those words you said

'Cause they pulled me right back from the edge

[Chorus]

Oh, I used to walk on bridges with one thing on my mind

Do I wanna live or do I wanna die?

Staring at the waters while trying to decide

Between the pain that I've been living with or the pain I'd leave behind

Or the demons I've been fighting on, the angels by my side

Hey-hey, hey-hey, hey-hey

Ooh-ooh, ooh-ooh, ooh, ooh-ooh

[Outro]

Oh, I used to walk on bridges with one thing on my mind

But now I walk on bridges to reach the other side

## References

1. ↑ "Exclusive: Calum Scott Talks ‘Bridges’ Album, Tour, & Overcoming Obstacles". *That Grape Juice*. 6 October 2022.
April 2003

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November 2005

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Level 9223372036854775807

**Survival Difficulty: Category Undetermaned**
**》Mysterious Properties**
**》Unknown Information**

**》Undocumented Entities**
## Description

**Level 9223372036854775807** or **The Escherien Spiral** takes form of a stone spiral ramp that stretches infinitely in both directions with a white void outside and "sunlight" illuminating the level and a large pillar in the center. The level is extremely strange and mysterious and not much is known about it.
What is known about it however is that when you arrive in the level you always start in the "center". From the center going down is completely submerged underwater so the only way you can really go is upwards.

The Level is also entirely in black and white so everything, even you will be in black and white while in the level. There are also a few flat areas known as "floors" scattered throughout the level and it is recommended to try and look for one of those as they have exits to The Hub.

## Entities

The Level is seemingly devoid of any Entities.

## Entrances and Exits

### Entrances

It is Unknown how one ends up here but people report just waking up here with no memory of what happened.

### Exits

* Finding one of the floors and going through a green door there will lead to The Hub

**》Author & Other Info**
Author: Hungarian Boi.

Inspired by Level 922 from the Backrooms wiki

Thank you for reading!
September 2003

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January 2003

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Level 24

**Survival Difficulty: Category 1**
**》Safe**
**》Secure**
**》Minimal Entity Count**

## Description

**Level 24** is comprised of pink tiles and pink/white themed items everywhere. Even the water has a shade of pink. This level is notable for being one of the most peaceful and rejuvenating levels, and it also contains a lot of items. Objects such as beds, couches, chairs, vases, lights and random spheres are very common here. There is also a lot of vegetation such as palm trees and modern plants, which are also pink. Not much is discovered about this level because it has only been explored twice. The level seems to be in a constant sunset state and it shares multiple other characteristics with Level 2. This level has stable geometry in some parts, and unstable in other parts. It also seems that this level's entities are friendly. More will be described on that in the next section.

## Entities

There most notable entities in this level are: The Starfish and The Watcher. This level also possesses the Level 2 effect, and all entities are neutreal to other wanderers.

## Colonies and Outposts

Due to the limited exploration done and non-convenient ways of entering or leaving this level, no colonies nor outposts have been formed.

## Entrances And Exits

### Entrances:

* Finding a part of Level 23 where everything starts fading to pink and entering it will lead one to this level.

### Exits:

* The only exit known for this level is by sleeping, and there is a slight chance that you move on to Level 25:.
Lisa Marie Presley

**Lisa Marie Presley** (previously **Lisa Marie Keough**, **Lisa Marie Presley-Jackson**, **Lisa Marie Cage** & **Lisa Marie Presley-Lockwood**; February 1, 1968 - January 12, 2023) was an English-American/Norwegian-American/German-American/Scots Irish-American/Scottish-American singer-songwriter & philanthropist.

### Weddings

Main article: Lisa Marie & Danny's Wedding
Main article: Lisa Marie & Michael J.'s Wedding
Main article: Lisa Marie & Nicolas' Wedding
Main article: Lisa Marie & Michael L.'s Wedding

### Engagements

Main article: Lisa Marie & Michael J.'s Engagement
Main article: Lisa Marie & John's Engagement
Main article: Lisa Marie & Nicolas' Engagement
Main article: Lisa Marie & Michael L.'s Engagement

### Trivia

* Lisa Marie means oath from God in Hebrew & sea star in French.
* Lisa Marie's English-American, Norwegian-American & German-American on Priscilla's side and Scots Irish-American, Scottish-American, German-American & English-American on Elvis' side.
* Lisa Marie was 4 when Priscilla & Elvis split.
* Lisa Marie was 5 when Priscilla & Elvis got divorced.
* Lisa Marie was 8 when Elvis & Ginger began dating and when Elvis & Ginger got engaged.
* Lisa Marie was 9 when Elvis passed away.
* Lisa Marie was 16 when Priscilla & Marco began dating.
* Lisa Marie was 17 when she & Danny began dating.
* Lisa Marie was 19 when Navarone was born.
* Lisa Marie was 20 when she married Danny.
* Lisa Marie was 21 when she gave birth to Riley.
* Lisa Marie was 24 when she gave birth to Benjamin.
* Lisa Marie was 25 when she & Danny split, when she & Michael began dating and when she & Michael got engaged.
* Lisa Marie was 26 when she & Danny got divorced and when she married Michael.
* Lisa Marie was 27 when she & Michael split.
* Lisa Marie was 28 when she & Michael got divorced.
* Lisa Marie was 31 when she & John began dating and when she & John got engaged.
* Lisa Marie was 33 when she & John split and when she & Nicolas began dating.
* Lisa Marie was 34 when she & Nicolas got engaged, when she married Nicolas and when she & Nicolas split.
* Lisa Marie was 36 when she & Nicolas got divorced and when she & Michael began dating.
* Lisa Marie was 37 when she married Michael.
* Lisa Marie was 38 when Priscilla & Marco split.
* Lisa Marie was 40 when she gave birth to Finley & Harper.
* Lisa Marie was 48 when she & Michael split.
* Lisa Marie was 52 when Benjamin passed away.
* Lisa Marie was 53 when she & Michael got divorced.
June 2006

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November 1996

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October 2003

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September 1996

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September 13, 1996

September 14, 1996

September 15, 1996

September 16, 1996

September 17, 1996

September 18, 1996

September 19, 1996

September 20, 1996

September 21, 1996

September 22, 1996

September 23, 1996

September 24, 1996

September 25, 1996

September 26, 1996

September 27, 1996

September 28, 1996

September 29, 1996

September 30, 1996
July 2003

Linking page for schedules from **July 2003**.

July 1, 2003

July 2, 2003

July 3, 2003

July 4, 2003

July 5, 2003

July 6, 2003

July 7, 2003

July 8, 2003

July 9, 2003

July 10, 2003

July 11, 2003

July 12, 2003

July 13, 2003

July 14, 2003

July 15, 2003

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July 17, 2003

July 18, 2003

July 19, 2003

July 20, 2003

July 21, 2003

July 22, 2003

July 23, 2003

July 24, 2003

July 25, 2003

July 26, 2003

July 27, 2003

July 28, 2003

July 29, 2003

July 30, 2003

July 31, 2003
December 1996

Linking page for schedules from **December 1996**.

December 1, 1996

December 2, 1996

December 3, 1996

December 4, 1996

December 5, 1996

December 6, 1996

December 7, 1996

December 8, 1996

December 9, 1996

December 10, 1996

December 11, 1996

December 12, 1996

December 13, 1996

December 14, 1996

December 15, 1996

December 16, 1996

December 17, 1996

December 18, 1996

December 19, 1996

December 20, 1996

December 21, 1996

December 22, 1996

December 23, 1996

December 24, 1996

December 25, 1996

December 26, 1996

December 27, 1996

December 28, 1996

December 29, 1996

December 30, 1996

December 31, 1996
December 2003

Linking page for schedules from **December 2003**.

December 1, 2003

December 2, 2003

December 3, 2003

December 4, 2003

December 5, 2003

December 6, 2003

December 7, 2003

December 8, 2003

December 9, 2003

December 10, 2003

December 11, 2003

December 12, 2003

December 13, 2003

December 14, 2003

December 15, 2003

December 16, 2003

December 17, 2003

December 18, 2003

December 19, 2003

December 20, 2003

December 21, 2003

December 22, 2003

December 23, 2003

December 24, 2003

December 25, 2003

December 26, 2003

December 27, 2003

December 28, 2003

December 29, 2003

December 30, 2003

December 31, 2003
Paramount Network Schedule Archives Wiki

**Welcome to the Paramount Network Schedule Archives!**
A collaborative database archiving and preserving schedules and events from Paramount Network's *entire* broadcast history, from its humble beginnings as TNN in 1983 to today.

Almost ALL information on this wiki is grabbed from reliable sources, such as newspapers and airings.

Very special thanks to CDCB2 and the folks over at Nickstory Archives, whose passion for video archiving was a major inspiration for this wiki.

This wiki project was created for special interest and archival purposes. It is not affiliated with Paramount Network, or any other ViacomCBS/Paramount properties.

Please visit our help page for information on how you can help contribute and grow this schedule archive wiki.
Level 99 Monthly

### Some stuff might seem off because we did NOT do votes for this one

<Additionally, this is a TEMPLATE of how rewarded levels are going to look like, they may be updated from one month to another

Congrats Level 99! Your article got the most community votes that were 0 out of 0 total votes! Your level will be forever recognized by the poolroom's community!

Here is the personalized reward: this link to google drive
Level 17

‎

**Survival Difficulty: Category 3e**
**》Unsafe**
**》Unsecure**
**》Devoid Of Any Entities**

## Description

**Level 17** is a tight cave (about 2-3 feet wide) which is covered in mud. People predict that this cave was once filled to the brim with water, now, its water is at Level 4. This level may vary in its difficulties, for people who are very claustrophobic, they might lose their breath from panicking, although, some may go through the 57 miles with no problem.

Someday, it is predicted this level to be impossible for several days due to the many dead bodies that may cover the passageways. The one solution if you aren't able to push the body out of the way, is waiting for it to decay, which is very time consuming.

The temperature here is about 0\*C and has the right amount of oxygen flow for 8 explorers to be there at once, else, too much oxygen will be used and everyone suffocates...

Some parts of this level have Invisible lighting, but not all, some to most parts of the level is completely dark, so hope you take the right path and don't fall into a tight pit, where no air circulates.

## Audio Capture

A audiof two explorers exploring **level 17** was taken not too far away from an exit, the person who found this claims he didn't remember what exit he was going through while finding it.

`Q: No!`

`A: I'm Stuck`

`Q: I'm unable to pull you out.`

`A: I'm having trouble breathing.`

`A: Hello?`

`Q: Sh** you're in there real good.`

`Q: #A? Hello.`

`END`

## Entrances and Exits

### Entrances

* Exploring Level 15's caves ***maybe*** can send you here

### Exits

* ioretdsut

« Level 16 | Level 17 | Level 18 »
Level 31

**This page is a work-in-progress!**

Level 31 is currently under construction, the finished product will be updated soon! Come back later to see if it is done!

Redoing it bc i didn't like the past concept.

file:///C:/Users/GARY/Downloads/level-31-anti-piracy-protection.docx

DELETE

**<div class=FAILED TO DELETE>**   ⓘ This information was blocked by PEG ADMIN,

if you think there has been a mistake, please call the number provided
March 2003

Linking page for schedules from **March 2003**.

March 1, 2003

March 2, 2003

March 3, 2003

March 4, 2003

March 5, 2003

March 6, 2003

March 7, 2003

March 8, 2003

March 9, 2003

March 10, 2003

March 11, 2003

March 12, 2003

March 13, 2003

March 14, 2003

March 15, 2003

March 16, 2003

March 17, 2003

March 18, 2003

March 19, 2003

March 20, 2003

March 21, 2003

March 22, 2003

March 23, 2003

March 24, 2003

March 25, 2003

March 26, 2003

March 27, 2003

March 28, 2003

March 29, 2003

March 30, 2003

March 31, 2003
Level 12

Congratulations! Level 12 has been rated  **Legendary** by a Moderator/Admin. This page will be displayed in the Hall of Legends!

```
**C:\Files\Levels\xx-102pA%.exe**

```

```
Open?

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Y\_

```

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Loading...

```

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0%

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```
11%

```

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27%

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58%

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99%

```

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**100%**

```

```
Level 12/Xx-102pA%.exe

```

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: Om5551

« Level 11 | Level 12 | Level 13 »
Archived Monthly

Here are the monthly levels, monthly levels are levels that receive an award. These levels are chosen as a vote by the community and we'll see which gets the most votes. And at the end of the month, they get a personalized page with their reward (virtual). We hope for in the future, we would be able to ship your rewards in a physical matter.

* Level 99 Monthly - Not voted, it was our testing month, the rest would work like
Microsoft Paint

Also known as "Paint"

**This is a joke page.**

This page is a joke; it is not meant to be taken seriously.

**Survival Difficulty: Category 0**
**》Safe**
**》Secure**
**》Devoid of Non-Entity Hazards**
## Description

Level Paint is a level that was drawn by a second grader, just virtually. It contains the same proprieties as Level 1, it just hurts your brain to look at.
Level 6

**Survival Difficulty: Category 1**
**》Safe**
**》Secure**
**》Minimal Entity Count**
## Description

This is what you wouldn't want to see once you no-clip into the poolrooms. Here where all of the poolrooms has none of pool in it. As odd this place is, it has barley any entities which inspires many people to come here. It has a fresh and good amount of oxygen here so its very safe to just walk in with no usual Poolrooms protection.

## Entities

There is a very low entity count in **Level 6** because of the no water habitat, people believe that there was infested with entities in this level when there was actual water in it.

## Colonies and Outposts

gFizz - They established their base here knowing how secure this level is. gFizz is known for many consumables inspections. They also hold onto Entity Potion here.

## Addendum

> If you've ever been to a poolroom, you know that this pool has no water. But why is this? There are a few reasons for this. The only Myth to date is, poolrooms don't often have much entities so in the past, they were all once living here. Having water in the pool was something the entities probably took advantage of, maybe the water became. Then after that, the poolrooms were probably dirty and unsanitary. The last thing you want is for people to be swimming in dirty water, so a explorer probably drained the place, 'somehow'. So there you have it. The pool in **Level 6** has no water for some pretty good reasons. Next time you're in level 6 of the poolrooms, take a moment to appreciate the fact that there's no water in this pool.
>
>

## Entrances and Exits

### Entrances

Entering a blank (empty-looking) building in Level 5's Frostland will lead you here.

### Exits

* No clipping in a toxic-like part of this level can no-clip you to Level 7 or, rarely, Level 9.

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: Hyp301110010 with Om5551's help with formatting. [I used an AI writer to write the quoted evidence to sound more robotic]

« Level 5 | Level 6 | Level 7 »
Level -7

**Survival Difficulty: Category Ψ**
**》Unsafe**
**》Unsecure**
**》Mental Hazard**

## Description

**Level -7** is a series of pools, similar to Level 1 but the walls are blank, replacing the white pristine tiles with a blank white texture. The level's architecture directly replicates that of Level 1 but people believe the level is more so conncted with Level 7 due to the similar texture anomalies. The level is also entirely in black and white so anything you see, any picture, any video of the level will just be black and white. The water is also fake, it doesn't ripple, it doesn't move, it can't even be interacted with. Not much is known about the level because of how unusual and strange it is.

## Entities

We don't know if there are entities here or not.

## Colonies and Outposts

There are no colonies of outposts in this level

## Entrances and Exits

### Entrances

Finding a blank wall in your dream while you are asleep on Level -6 will lead here.

### Exits

Finding a tiled staircase will lead to Level -8
Radioactive !!!

```
This level was discovered  and written on sheet of paper by a missing adventurer. The paper was found in Level 20.

```

**Survival Difficulty: Category 4 (radioactive)**
**》atomic hazard**
**》completely Irradiated**
**》???**

## Description

   This level is one of the most dangerous level of the poolrooms. It 's a copy of level 1 at the difference of the color of the water and the wall and the radioactivity is more than 100 000μSv. No more details.
## Entity

To many entity of different type for your imagination

## colonies and outpostes

If a colonies is established all of the wanderer will die in the 24 hours to follow.

## Entrance and Exits

### Entrance:

i do not tell you how to go in this level
August 2003

Linking page for schedules from **August 2003**.

August 1, 2003

August 2, 2003

August 3, 2003

August 4, 2003

August 5, 2003

August 6, 2003

August 7, 2003

August 8, 2003

August 9, 2003

August 10, 2003

August 11, 2003

August 12, 2003

August 13, 2003

August 14, 2003

August 15, 2003

August 16, 2003

August 17, 2003

August 18, 2003

August 19, 2003

August 20, 2003

August 21, 2003

August 22, 2003

August 23, 2003

August 24, 2003

August 25, 2003

August 26, 2003

August 27, 2003

August 28, 2003

August 29, 2003

August 30, 2003

August 31, 2003
Level -2

**Survival Difficulty: Category Ψ**
**》Unsafe**
**》Unsecure**
**》Mental Hazard**

## Description

   Level -2 is a level made to drive people insane. Other than that, it never physically hurts you.

Level -2 are several small rooms flooded to about your knees with dirty water. Each room is unique in its own way. They have random pieces of furniture placed around it. The water is highly toxic to drink out of, it is not toxic when human skin comes in touch with it though. It is estimated to be 94125 unique rooms, some may look similar, but never the same.

The way you got to the other room was by waiting..... and waiting.... and waiting..... for only about 42 earth hours just for the next room to unlock. There are roughly about 9123074583912000 rooms and every room has a 1 earth second increase wait time. In perspective, to reach the 'last room' will take about 2892908 centuries to get to.

There are simple foods with little to no taste, a very common one is plain greek yogurt. People report it to taste bland and boring. gFizz claims there to be roughly around 0.00425% water. The rest is carbonated milk, boiled and thickened to reach the yogurt point.

## Entrances and Exits

### Entrances:

* Boredom and Exhaustion
* Level 11's water has a low change of bringing you here
* Taking the right window of Level -9 brings you to the second room, saving you 42 hours.

### Exits

* Wait..........................................................Until you get to Level 2
Level 20

# ***The Night Glows.***

**Survival Difficulty: Category Habitable**
**》Safe**
**》Sustained Communities**
**》Devoid of All Entities**
## Description

**Level 20** is a series of pools, mostly the same as other levels in the poolrooms, however Level **Level 20** has little to no light coming from outside and lights within the pools glow Neon colors. There are also several rooms in this level full of Invisible lighting with lighting of around 200-300. The properties that define **Level 20** are:

* Neon Lights in some pools.
* Little to no outside lighting.
* Invisible Light rooms.

* Pools up to 2 m (6 ft) deep

**Level 20** is one of the most peaceful levels ever discovered, and is stable in geometry. The level seems to have an identical layout to Level 1 apart from the fact that it seems to be night and pools light up. The Level also seems to Have "Moonlight" shining on the level

## Entities

The Level is entirely devoid of any Entities.

## Entrances and Exits

### Entrances

* Finding a glowing Neon Hallway in Level 19 can lead one here.
* Finding the Broken ruins in Level 18 can also lead one here.
* Dying in Level 3 can also lead one here.
* No-clipping in level radiactive !!! will bring you here

### Exits

* Finding a bright red slide can lead To Level 21.

« Level 19 | Level 20 | Level 21 »
Bottled Pain

**Light Mode** is recommended for this page

**Object Hazard Level: Category Deadly**
**》Numerous Hazards**
**》Dangerous to Obtain**
**》Instant Death Effects**
## Description

Bottled Pain, is DEADLY. Under any circumstance, this should not be consumed, it has deadly properties that causes death within seconds. It is a bright red color, a cancer causing amount of Red 40 gives it such looks, not just that, but it's other deadly despicable chemicals inside. This 235 ml bottle weighs 10kg (22 lbs), and you thought that was a lot? Wait until you hear about it's Nutritious facts. The calories alone are 887734 Calories PER BOTTLE. In perspective, that is 4439 days worth of calories. Just the calories alone show the hazards of this liquid.
Back In My Day

**Survival Difficulty: Category 4**
**》Unsafe**
**》Unsecure**
**》High Entity Count**

## Description

Welcome to back in my day, a level in which is given a old, cartoonish look to it. This level represents similar qualities to Level 9 such as a distorted view towards everything. It is worth pointing out that this IS the identical poolrooms from Level 1, although it is modified with distorted effects and many other curses.

The water is unidentifiable, some describe it as thick as the water seen in Level 11, others describe it as a very light water as seen in Level 7, it is very mind breaking. All entities are layed underwater, and since the waters here are so shallow, you get to experience a absurd amount of pain on your feet. Hope you don't find floating feet from our past fellow explorers.

 - The background music that plays non-stop here.

## Entities

Every step you take, you will step on a jellyfish, which they become REALLY hostile if you were to do that. Starfish aren't much of a cruel entity, unless if you were to start violence.

## Entrances and Exits

### Entrances:

* Finding a completely dark hole in Level 9 can transition you here

### Exits:

* Diving into a hole (only 8 currently known) that is completely underwater can bring you back on land to Level 4.1, remember that ALL ENTITIES ARE UNDERWATER.

Level by Hyp301110010
Before The Sun

**This page is a work-in-progress!**

Before The Sun is currently under construction, the finished product will be updated soon! Come back later to see if it is done!

Long before the sun shone, there lived gods, or rather those who one could call gods. They were as follows: The Knight In Shining Armor, His Jester, The Oracle who could see all, The Angel who walked the fields and the brother of the Knight, a being envious and jealous of the others. This black jealousy only grew when humans arrived in their realm. The humans worshipped the other four, but they paid not attention to him, for he was fickle and twisted and his greed made him pathetic in all ways
The Bright Man

## Description

A Bright Man is one of the most dangerous (and sadly extremely common) entities in the Poolrooms. Physically a Bright Man resembles a tall humanoid skeleton glowing neon-green. Bright Men operate purely by smell which is extremely developed. Luckily, Bright Men are not intelligent acting extremely animalistic. They will wander a level aimlessly until they detect a wanderer. At this point a Bright Man will attempt to track down its prey and maul them. Bright Men are faster than humans travelling at an approximate 48.3 km/h. Another thing to note is that Bright Men are excellent swimmers and will follow their prey into the water. Interestingly it appears that they lack lungs meaning that they do not need oxygen allowing them to stay under water for an indefinite amount of time. The Bright Men can also serve as ambush predators lying in wait in murky water and waiting for a wanderer to make one wrong move. The main danger of a Bright Man however is how they kill their prey. Bright Men seem to not possess enough intelligence to wield weapons so they will start violently ripping and mauling their victims. The main threat of a Bright Man however is the fact that they emit radioactive Alpha Particles which if inhaled can lead to radiation sickness. Bright Men are also extremely durable, the most effective way to kill one is to shoot it until it is no longer moving, if one does not have the necessary weaponry to kill a Bright Man **encounters are to be avoided**.

### The Bright Sickness

The Bright Sickness appears to be a disease that leads to a human becoming a Bright Man. One can contract this sickness by drinking contaminated water the symptoms are as follows:

* Delirium and hallucinations (1 hours after initial infection)
* Development of glowing cysts across the body (3 hours after initial infection)
* Death of organic tissue (5 hours after infection)
* Cysts start expanding to replace missing tissues (9 hours after initial infection)
* Loss of higher cognitive functions (11 hours after initial infection)

If you believe that you or someone you know is infected terminate them immediately, there is no cure.
Fleshpools

# ***You can Never be too Careful!***

**Survival Difficulty: Category !**
**》Exceedingly Unsafe**
**》Unsecure**
**》Entity Infestation**

## Description

**The Fleshpools** is an expanse of strangely shaped corridors, rooms and tunnels of varying shape and size. It is similar to Level 1 but the level takes place in more 'modern' looking indoor pools. Unlike in Level 1 where the tiles are smooth and pristine, the tiles in **Fleshpools** are more coarse and sandpaper like and can sand down even the most protective clothing. Although human skin only gets mild abrasions when scraped along them. The other main difference is the fact that the "water" is not actually water but a special variant of Bottled Pain called "Liquid Agony". **The Fleshpools** is one of the most dagerous levels ever discovered, and is unstable in geometry. The level seems to have a similar layout to Level 1 apart from the fact that the rooms geometry is much more extreme with sudden drops, very low ceilings, steep slopes and other anomalies.

The level is also said to be a polar opposite of Paradise due to the kinda similar architecture, chairs and other poolside items you would find in Paradise.

## Entities

The Bright Man

Starfish

## Entrances and Exits

### Entrances

Finding a crimson red hole in Level 1 can bring you here.

### Exits

Finding a rare slide and going down it can lead to Level 19.

Finding a Red door can lead to Level 21.

Finding a hole in the wall can take you back to Level 1.