Mark Mcneil

“I’m Mark, and uh...I may be new to this hero thing, but i’m not gonna let you destroy this city!”
-Mark Mcneil

## Physical description

### Gender

Male

Mark McNeil is a prominent protagonist of the entire Mctoran-Verse.
Mark could be described as many things. He tries to be tough and intimidating, but in actuality he has a soft heart, and is in fact a bit of a wimp. Although he has been hardened by his experiences over the years, Mark can still be easily scared by certain things. Nonetheless, he refuses to waver and will stand up to anything, no matter how scary. And that is what truly makes him a hero.

## History

### Early Life

Mark Mcneil was born on an alien planet known as Gladaria. The culture of that planet is inherently centered around a tribal combative lifestyle, where the sport of Gladiatorial combat was used for resolving nearly all dilemmas in life.
Mark's village was economically the worst off in all of Gladaria. And as such, he and his family were very poor. Facing the possibility of banishment by the village elders, a terrifying prospect, Mark was desperate to find money in any way he could.

### Arena Battle!

Mark eventually learned of a gladiator tournament occurring in the Gladiator Arena, known as "Arena Battle!".
Although he barely knew any fighting skills, Mark nonetheless decided to join the contest last-minute, out of desperation to help his family with the prize money he could win.

After being accepted into the game, Mark soon arrived, making an embarrassing entrance as he ungracefully faceplanted on the ground upon entering the Arena.
Following this, The Gamemaster, Arena Battle's host, reluctantly accepted Mark into the tournament, mainly to watch Mark make a fool of himself for entertainment.

From the start, Mark did not fit in at all with the other warriors. He knew full well that he was outclassed by every one of them in nearly all aspects. However, he held his reserve, and vowed to try his hardest to win, no matter how unlikely.

Afterwards, events seemed to proceed normally. That is, until a ninja snuck into the arena's Barracks at night, and made an attempt on Tarkur's life. This event caused distrust to begin to stir among all the warriors.
Mark eventually would be put into his first(and last) match, against the brutal warrior Scrapper. Mark was unfairly beaten by Scrapper and nearly killed by the bullet wounds he received. Then, his severely injured and near-dead body was carried out of the arena under the guise of him being "sent home", but was actually transported into the Arena's secret underground laboratory.

There, Mark was then secretly experimented on by The Gamemaster, the true villain and orchestrator of ever mysterious event within the arena.
The Gamemaster operated and experimented on Mark as he attempted to recreate an experiment by Infinite Empire known as "Project: Ultimate", a process which was supposed to create the ultimate biological specimen but had failed on nearly every attempt by The Infinite Empire. However, The Gamemaster, through extensive surgical procedures, genetic splicing and other processes, was able to successfully transform Mark with "Project: Ultimate", turning him into a nigh-unstoppable monster intended to serve as his "pet".

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A few days later, when the rest of the warriors finally tracked down The Gamemaster in the underground lab, he proceeded to unveil Berserker to them, before unleashing the monster upon them. Berserker, however, proved to be an unpredictable, destructive and unstable foe, and his release from containment ended up also backfiring on The Gamemaster when Berserker clobbered Scrapper and laid waste to the laboratory during the fight.
Berserker was eventually defeated after a long and drawn-out battle, with a few casualties among the warriors including Kad and Tarkur, who sacrificed their lives to defeat him. The structural damage caused by the fight caused the Arena to crumble down, and The Gamemaster made a hasty escape with Scrapper through a portal, teleporting to Earth.
Meanwhile, Mark(now returned to normal) and Leadhead and The Controller of Ice, the remaining warriors, managed to escape the toppling arena just in time.

Mark was devastated as he watched the Arena crumble to rubble in the distance, knowing that all the destruction was due in part to himself. From that moment, he vowed to exact his revenge upon The Gamemaster, resenting him for what he had done to him.

Leadhead gave Mark a flair gun as a parting gift, telling him to use it if he ever needed him again. Then he, Mark and The Controller of Ice said their goodbyes, parting ways for the time being.

### Pre-Majestic League

Following his ordeal in the Arena, Mark found that he could not bring himself to return to his village. He was prone to fits of rage, in which he would transform into Berserker and rampage through the desert, and so he decided that he was too dangerous to be near his family and neighbors.
Eventually, Mark learned of The Gamemaster's location, discovering that he was hiding out on planet Earth. After encountering the id known as Symphony, Mark convinced her to teleport him to Earth so he could track down The Gamemaster and take his revenge.
However, it was to no avail. After the Gamemaster's trail went cold and no more clues could be yielded, the full reality of his situation hit him: he was stranded on this planet. Mark tried to blend in as best as he could with Earth's inhabitants, and surprisingly with some success. But he knew that every time he stepped foot outside of the dingy motel he called "home", he ran the risk of being exposed for who/what he really was.

### Majestic League

One night, Mark was alerted to suspicious activity in a nearby warehouse, and arrived there to investigate. During this encounter, Mark had a happy reunion with The Controller of Ice and a not-so-happy reunion with Scrapper. Mark, along with the other heroes attempt to drive off the villains, but not before they get away with the technology they had come for.
Suspecting a larger scheme at hand, Mark convinced the other heroes that their meeting was fate, and that they should stick with each other for the time being until they could uncover what was really going on.
Following this, Sadie Volara, one of the "heroes" briefly and mysteriously disappeared, before reappearing back with the team later and telling everyone that she was "on a date". This of course caused suspicions to arise among the other heroes, except for Mark, who had developed a crush on her.

Mark decided that the heroes should set up an official base of operations in an old abandoned prison on the edge of town.
While the other team members were away, packing some items to move, Sadie decided to get alone with Mark, and seduced him in order to get his trust and supply information to the Gamemaster.
Soon, the heroes were alerted to Scrapper robbing a bank.
As Mark fought off Scrapper, traumatic memories came back to him from when Scrapper had brutally shot him to death in the Arena fight. This triggered another transformation in Mark, and he once-again transformed into Berserker. Berserker wrecked Scrapper and proceeded to go on a rampage, turning on the other heroes. Khan, Project: Runa and Lady’s man attempted to restrain him, but Berserker’s strength is too great. However, he stopped when he sees Sadie, and reverted back to normal. In the chaos, Scrapper had teleported back to the Gamemaster’s lair unnoticed.
Soon, Mark discovered that The Gamemaster was behind this scheme, and Switchblade, one of The Gamemaster's team members, becomes a double-agent, secretly supplying inside intel to Mark.

One night, Mark was notified by Switchblade of a plan by The Gamemaster to make an appearance and attack everyone at a local ball. And so Mark, along with the other heroes, attend the Ball undercover.
At the ball, Mark met up with Sadie at the bar. Mark shares his history with Sadie(Something that Project: Runa had warned him against), and Sadie then told about herself, and her history with the Gamemaster. She then slipped a note that said that she was being held hostage by the Gamemaster.
Panicked and paranoid, Mark began to look around for the Gamemaster. The waltz then began, and the two pretended to dance casually. The Gamemaster then appeared to everyone, and gave an overly-dramatic speech about how he would “Bring the City of Heroes to its knees!”.
Mercenaries then crashed into the dance hall, attacking the dancers. In the chaos, The heroes and villains fought each other, and Khan attempted to trigger Mark's transformation into Berserker. This succeeded, but it backfired when Berserker began to rampage against the heroes as well. After reverting back to normal, Mark learned that Sadie had been working as a spy for The Gamemaster, and felt a deep sense of betrayal as he thought that Sadie felt real feelings for him. Sadie, Runa, Lauren and Lucy are then subsequently kidnapped by The Gamemaster.

Mark and the rest of the remaining heroes launched a rescue plan, and track down the Gamemaster’s lair, a lavish Mansion in the woods. When they entered the lair, all of the heroes and villains were sent through a trapdoor. When they awakened, they realize that they had to navigate the Gamemaster’s twisted “Funhouse” of deathtraps. When they finally escaped, the final confrontation commenced. Mark transformed into Berserker and rampaged against the heroes and villains alike, while Sadie and Runa fought The Gamemaster together.
Eventually, the fight ends when The Gamemaster's teleportation ring is activated, and The Gamemaster and Scrapper are teleported away from Earth. The Machine then self-destructed.
Mark discovers where the Gamemaster had gone, realizing that he and Scrapper were somewhere in space, hosting a new game called “Death Race.” Mark, Sadie and Hydron teleported off from Earth with the powers of Sadie’s shadow teleportation pursuing him.

### Death Race!

Two weeks later, Mark, Sadie and Hydron appeared on a race track in space, much to The Gamemaster's shock. Mark also summoned Leadhead with his flare gun as well. Mark reluctantly participated in the race, realizing it was the only way to defeat The Gamemaster.
Later, after another race, the racers began to formulate a plan to defeat The Gamemaster.
During the next race, Mark and the other racers suddenly veered off course. The Gamemaster, alerted to the suspicious activity, sent Scrapper after them. Scrapper, now wearing a more technologically-advanced version of his suit from Arena Battle, pursued the racers. But after a brief battle, he was betrayed by The Gamemaster and seemingly drowned to death.
With that taken care of, The Gamemaster took to fighting the racers himself. After a battle on the Asteroid Track using his super-powered vehicle, the final track in the race, the Gamemaster fled into his fortress, where he prepared for his final battle.
After penetrating The Gamemaster's fortress, Mark had a final fight with him. He thought The Gamemaster was dead after Sadie impaled him with several shadow daggers, but he mutated from Xalnergy and drew everyone into a pocket dimension, where he was essentially a cosmic god.
After a long and tense battle, Mark finally depowered and killed The Gamemaster by splitting his skull with *Skullbreaker*. Leadhead was left extremely injured in the aftermath, and was only stabilized by Mark injecting him with a shot of "red fluid".
Then, Sadie attempted to teleport everyone back to Earth, as they were all exhausted by the ordeal.

### 2059: The Superhero Revolution

A temporary mutation in Sadie's powers by the Xalnergy she absorbed caused them to end up travelling 40 years into the future through the shadows. When they came out on the other side on Earth, they found themselves in the year 2059. Before they could fully grasp what was happening, an interdimensional robot attacked them. After a long brawl with the robot, in which almost every other hero in New Evo city participated, Sadie trapped the robot in shadowspace.

Sadie and Mark spent this time trying to adjust to life in the future. They soon met another being and, after mistaking him for The Gamemaster, found out that he was actually his grandson, Richard Servastus. After some misunderstandings, Richard managed to convince most of the group that he was trying to be a hero. Mark reluctantly chose to trust him.
Later, in another part of the city, Bruce Morgan and Black Hood had initiated their supposed duel to the death. Bruce was about to lose, but Mark, who happened to be in the area, intervened and allowed Bruce an opportunity to escape. This event cause Black Hood to hold an eternal and deadly grudge against Mark.
Christine Warren learned of Black Hood resurfacing, as well as Mark's presence on Earth. Seeing the perfect opportunity to initiate "Operation: Savager", an old cancelled government experiment, she began to plan.

Sadie was later once again kidnapped, and Mark went after her to rescue her. Mark broke into the lair of Sadie's assailant, but before he could attack him, Sadie convinced him that the person, Elias, was actually her long-lost brother could be trusted.
Later, Mark, who finally worked up enough courage, got down on one knee and proposed to Sadie. Sadie quickly accepted, and the two kissed.

At this point, Christine initiated the first step in her plan by declaring Mark, Sadie and all their known associates as wanted criminals and dangers to society in a public address that she gave.
Mark and Sadie and their friends quickly found themselves on the run from the CIA, and all those who wanted to cash in on the bounty on his head.
They continuously hid and ran, engaging in multiple scuffles with beings sent after them, until Mark finally snapped and beat Sheldon, the mercenary assigned to hunt them down, to near-death as Berserker.

Richard offered asylum at his mansion, which formerly was The Gamemaster's. Mark, though slightly uncomfortable with the idea, chose to stay at the mansion. Richard offered a private wedding for her and Mark, and the two agreed to do it.
The next day, Mark and Sadie's wedding was held in Richard's backyard. It seemed to be one of Sadie's happiest days, until CIA agents and several assassins, including Black Hood and Sheldon, who was now mutated into Savager, suddenly appeared and attempted to attack them. Mark, after being depowered by The Silver Bullet, died sacrificing himself to save Sadie from an attack by Savager, and was impaled by his claws. As Sadie cradled Mark's dying body in her arms, Mark made her promise that she would not let anything break her.

The next thing he knew, Mark had been revived and his powers were restored by Richard with the aid of The Plague Doctor's DNA and Project: Miracle.
After gearing himself up, Mark managed to track down Sadie in the city. Sadie, in a psychotic state, tried to murder Mark. However, Mark managed to bring Sadie back to her senses. Sadie, who had been horrified by what she did, chose to never commit such acts again.

Mark would then go on to fight in a final battle against Savager as Berserker, which ended with Berserker ripping Savager in half. After Savager was killed, Mark and Sadie's records were cleared and their charges were dropped when the heroes blackmailed Christine Warren.

Two weeks later, a party was thrown at Richard's mansion, to celebrate the recent victories of all the heroes in the city.
At the party, Mark pulled Bruce aside and delivered some chilling news: While he was dead, he had horrifying visions of monstrous aliens attacking Earth and killing everyone. Bruce just dismissed it as being nothing more than a "nightmare", but nonetheless promised that he would take the information into consideration. He left Mark by delivering an earpiece radio to him, saying that he "could use someone like him" on his team.

### 2059: The Invasion

3 months later, Mark and Sadie were now living comfortably in Richard's mansion. Sadie seemed to have become overly protective of Mark lately, and when he asked why, she revealed that she was pregnant. Because of this, among other reasons, Sadie wanted to settle down and live a normal life with her family. However, the events that would soon transpire were far from normal. First, Mark and Sadie discovered that Elias was alive, and then subsequently a clone of Mark showed up on their doorstep, convinced that he was the "real" Mark.

The Salesman then kidnapped Sadie as part of Plague Knight's plan to lure the Majestic League into his trap.
Scrapper, who had become a member of Plague Knight's team, was assigned to guard the door leading to the room where Sadie was being held prisoner.
When Mark finally confronted Scrapper at the door, the two had one final battle with each-other. In the fight, Scrapper came to realize that Mark was not the same man he had met in the Arena, and that he had a life and wanted to start a family. Scrapper, already having been satisfied by witnessing Mark's previous death, decided to make peace with him, thus ending their longtime rivalry. Scrapper then leaped out a nearby window, and took off down the street as Mark opened the door to rescue Sadie.
At that moment, just as Plague Knight was about to be apprehended, The Xir'algath struck and commenced their invasion of Earth.

In the chaos, Mark scrambled through the city looking for a place to hide. He first tried to take refuge in the sewers, but found Skarpix and his Scorpion Squad already hiding out down there, and they did not take kindly to his presence.
Eventually, the Majestic League finally travelled above ground, as they faced against the onslaught of invading aliens. Mark eventually confronted an army of Berserker clones created by The Infinite Empire, lead by a mutant known as The Beetle. When they were all disintegrated by The Celestials' satellite ray, Mark next faced off against Taghiat Quasia himself. This would prove to be a futile effort, as Mark was quickly defeated and he could only helplessly watch as The Xir'algath bombed Earth and tore down the barriers between Universes.

### The Last Resistance

During The Xir'algath's invasion of The Multiverse, many warriors were transported to an asteroid to fight off a horde of Xir'algath. Mark Mcneil was brought to this place, and after fighting off some Xir'algath for what seemed like 40 years to him (his physical body aged by 40 years as well), he joined forces with Cydonia, Hydron, Ashley, Bones, and Runa, Bringer of Death.
After acquiring the necessary weapons to kill a Xir'algath from The Council of Life, Mark led the resistance in an assault of the Xir'algath's fortress. After a fight with Taghiat Quasia, the group of warriors were abducted by the mothership.
Eventually, Mark and all of the other abductees awoke aboard The Xir'algath Mothership, and were subsequently imprisoned and enslaved by The Xir'algath, forced into labor. They managed to escape from their shackles with the help of Ashley, however, and after recovering their weapons they fought their way through the mothership.
Along the way, Mark encountered and fought Plague Knight, as well as Savager and The Gamemaster, who were summoned from the past by the power of Xalnergy. In the end, however, all the villains are captured by The Council of Life and imprisoned in Whitegate Fortress.
Mark eventually finally confronted Taghiat Quasia. In the final battle, it was revealed to Mark that he had some Xir'algath DNA inside him from when The Gamemaster experimented on him. However, Mark did not waver, declaring that he would not let his blood define him as he fought against Taghiat.
After Taghiat was defeated, Mark and all the warriors took part in a ritual with Archangel to restore the universal barriers and partially reset The Multiverse, and he was transported back to his native dimension as if all of this was but a dream.

### 2059: The Dark Reflection

In the new reality, the older Mark, along with all his memories and experience in the resistance against The Xir'algath, merged together with the younger, original Mark. And so, in this revamped universe, Mark was now slightly older, and he had two 10-year-old children, Jack and Mary.
As Mark adjusted to his new reality, the memories of the Xir'algath fading to the back of his head, he would encounter a dark doppelganger of himself - an other-dimensional being named "Gamemark".
Together, Gamemark and Shade(Sadie's own evil self) kidnapped Sadie and whisked her away, intending to use her as part of their scheme. Mark and the Majestic League took off in pursuit, chasing after their evil twins all across The Multiverse, travelling through many universes before finally catching up to them.
As it had turned out, Sadie's role in the Dark Heroes' plans was for her powers to be used to open the barrier which sealed The Shadow King within Shadowspace. Although Sadie managed to break free from her captors, she was too late to prevent The Shadow King's release. She helped to fight him off along with the rest of the Majestic League, before her children Jack and Mary appeared to help the heroes out, along with Sophia and Logan. At that moment, The High Archangels appeared and captured The Shadow King, transporting him back to Whitegate fortress. The Dark Heroes escaped while the heroes were distracted.
Although the fight was won, a new problem had now arisen: Mark and the rest of the heroes were now stranded, lost in The Multiverse.

### Cataclysm

Mark and the others found their way to a civilized Universe, where a Xir'algath ship had waited to ambush them. Fortunately, The High Archangels had arrived just in time to save the heroes. Everyone reconvened in The Realm of Life, the native dimension of The Council of Life. There, they all were given Angelic weapons and gear, and prepared to make one final stand against The Xir'algath, who were preparing to mount their big conquest of The Multiverse. Mark helped lead the group as they fought through Queen Kreel's labyrinthine gauntlet of villains, fighting against and defeating all his greatest enemies - Plague Knight, Savager, Gamemark and The Gamemaster, among others.
In the battle against The Gamemaster, Mark finally made peace with Berserker, accepting that they were one in the same. This allowed Mark control over his transformations into Berserker, which he used to help finally defeat and kill The Gamemaster once and for all.
Soon, the time had come to face off against Taghiat Quasia, who had in fact survived. At first, all seemed bleak, with the entire Majestic League and all the high Archangels having been befallen by him.
At that moment, Mark Mcneil had a profound epiphany, and was prepared to take on the entire Xir'algath army all alone in his own despite the overwhelming odds. This simple yet powerful act of courage and honor made Mark worthy in the eyes of higher powers. It was then that The MAGNUS Force merged with Mark, bestowing upon him the powers of Magnus and the weapon of Chaosbreaker.
And then, heroes and armies from all over The Multiverse appeared, to help the Majestic League battle against The Xir'algath's army.

When The Grand Seraphim was killed by Taghiat, Archangel Michael became the new Grand Seraphim, and gave Umbra's Bane to Mark for him to wield against Queen Kreel.
Mark and the Majestic League stormed Kreel's palace and confronted her, before the two engaged in a duel, with Kreel wielding Darkedge. As their two blades met, this triggered a countdown that was predicted in the Prophecy of Blades
Eventually, in the final fight against Queen Kreel's monstrous form, Mark was becoming overwhelmed even with his Magnus powers. It was at that crucial moment that Magnus separated from Mark and manifested into an entirely separate being. Magnus, in his new form, then went on to assist the heroes in the fight. Mark dealt the killing blow to Queen Kreel, by piercing *Umbra's Bane* through her skull.

The Architect then appeared to everyone, and Mark and all the heroes fought against him to prevent him from destroying The Multiverse. Mark combined all five blades of the multiversal energies together to form one single sword, The Blade of Destiny. The Blade of Destiny was then wielded by all the heroes at once and driven into The Architect, defeating him and putting him in a permanent coma while also destroying the blade as well.

### Post-Cataclysm

Following this, Mark eventually retired, mounting up all his weapons and gear, choosing to instead lead a normal life as he decided he had seen enough action for many lifetimes. His children want to become heroes just like him, and although Mark isn't too sure about it, he knows he can't stop his children from following their dreams.

## Equipment

### *Skullbreaker*

*Skullbreaker* is a mighty and legendary angelic weapon, which appears as a cross between a warhammer and a battleaxe. It had originally belonged to Archangel Hamael, Breaker of Skulls, before the weapon ended up in the possession of an Iskaldurian Berserker named Styrke. Then, the weapon was taken by The Gamemaster, who mounted it as a display. When The Gamemaster released Berserker from containment, he took this weapon as his own and they have been together ever since. Among the densest and heaviest of the Angelic Weapons, *Skullbreaker* requires great strength and willpower to even lift.
Because of this, only Berserker was originally able to wield *Skullbreaker* and not Mark, with the weapon storing itself inside a Pocket dimemsion until Mark went Berserk and it summoned itself to him. However, now that Mark is in control of his Berserker form, he himself can wield the weapon effortlessly with ease.

## Powers

### Berserker

In some cases, during moments of high stress or high intensity, Mark would "go Berserk" and blackout through sheer rage or when he was in imminent danger.
Whenever this happened, he transformed into a powerful, muscular four-armed monster whom Mark had dubbed "Berserker", and proceed to embark on a rampage until his rage and bloodlust was satisfied, or if he were calmed down or knocked unconscious. Upon this happening, Mark would then revert back into his normal self.
As he had always blacked out when turning into Berserker, and had no recollection of what happened during Berserker's rampages, Mark viewed "Berserker" as an entirely separate entity which lived within him. However, in reality they were both one and the same all along. Mark coming to terms with the fact that he and Berserker were inseparable, and accepting responsibility for Berserker's actions, was what finally allowed him to master Berserker and gain control over his transformations in the end.

Berserker has an arsenal of many incredible feats and powers, among them being:

**Berserker Physiology:**
Berserker is devoid of all rational restraints in battle and is completely immersed in combat, making him a dangerous warrior for both friend and foe. He often ignores fatal physical damage as if it never affected him, and continues fighting with a frightening level of stamina while also being unpredictable and erratic in combat, making it hard to counter him. The rareness of this power makes-up in his opponent being super strong, as it boosts Berserker's adrenaline and stamina to the point that he is sometimes able to wear out his opponent through sheer tenacity and ferocity alone, that is if he hasn't yet already smashed said-opponent into a pulp.

**Bloodlust:**
Berserker has unnaturally strong rage that is never ending and ever-growing, enabling him to be immune to nearly all forms of pacification, save for the intervention of a valued loved one such as Sadie.
Through his rage, Berserker can face great physical pain and psychological trauma and will refuse to surrender, literally using his anger to fight through the pain, possibly up to the point of cheating death and pushing himself past his own physical limitations. His rage is often utilized as a major source of power for his strength, stamina and agility in combat.

**Level-5 Regeneration:**
The rate and capability of Berserker's cellular regeneration and is so powerful, he is close to true biological immortality. His brain cells and nerves can be completely repaired, to the point of keeping the mind intact. Decapitation can be reduced in effectiveness, as Berserker could simply reattach his head and seal the cut.
In this state, Berserker is forever in optimal health and physical prime.
And this ability is only mainly applied to the repair of internal damages and injuries, as external injuries are almost completely negated by Berserker's impervious armor.

**Wrist Claws:**
Berserker can project/retract three razor-sharp claws of an unknown metallic substance from the back of each of his wrists. The claws are so incredibly sharp and durable, that they can tear through and penetrate almost any substance, even Angelic Steel.

**Armor/Skin:**
Berserker has an innate armor as a part of his own body, which is resistant to many dangers such as attacks, harm or pain, and extreme temperatures. The actual substance of the armor itself is unknown, but has been speculated to be many things such as scales, thick skin/hide, chitin, or even a composite of organic and non-organic material.
What *is* known for sure, however, is that the armor is near-impervious, with there having never been a recorded instance in which Bererker's armor was ever pierced.
The armor is also conductive and absorptive, with Berserker having demonstrated this by channeling the kinetic energies of blows dealt to him along his armor and conducting it into his weapon *Skullbreaker*.