Creatures

## Denizens of the Deep

While traversing the vast halls and corridors of Undermountain, you have encountered many strange creatures. Yelrin has been keeping detailed notes of the things you have come across, including their strengths and weaknesses.

### Illune The Aboleth

A large aberration with tentacles (3 attacks) coated with disease causing mucus which also had the ability to charm people and cause psychic damage.

### Arcanoloth

An arcanoloth is  jackal-headed humanoid with strong arcane power. They are a type of fiend (Yugoloth) with magic resistance and the ability to teleport.

* Resistant to Cold, fire, Lightning and non-magical bludgeoning, piercing and slashing damage
* Immune to Acid and poison

### Barlgura

A Barlgura is a large gorilla like demon with 3 attacks (2 fist and 1 bite) which was immune to poison

### Beholder

Large floating aberration which has a giant eye and multiple eye stalks with different effects as follows:

* Disintegrate

### Chimera

A Chimera is a monstrous creature combining a dragon, goat and lion with the heads of all three.

### Cloaker

A Cloaker is an aberation with a bat like body. It has a bite with grappling attack and a tail attack which is able to transfer damage taken to its grappled victim.

### Deep Dragon

First encountered in the Maddgoth's Castle level of Undermountain. They have a powerful psychic breath weapon which also causes fear.

### Demons

#### Horned demon

Huge, bull headed, horned demon with multiple melee and hoof attacks. Can also charge. Resistant to cold, fire, lightening and non magical damage.

### Devils

#### Spike devil

Medium fiend with a spiked tail and body.

* Resistant to cold and non-magical slashing, piercing and bludgeoning damage
* Immune to fire and poison.

### Drider

A half spider, half drow monstrosity. Can make melee and long bow attacks.

### Drow

Humanoid creatures of elven origin who live in the underdark.

* Disadvantaged by sunlight

### Elementals

#### Air

An elemental creature of the air.

* 2 attacks and a whirlwind special attack
* Resistant to lightning and thunder damage and non-magical bludgeoning, piercing and slashing damage

### Fiends

#### Mesoloths

Large green horned fiends with glowing eyes.

* Two attacks
* Teleports

* Damage Resistances
	+ Cold, Fire and Lightning. Bludgeoning, piercing and slashing from non-magical weapons.
* Damage Immunities
	+ Immune to Acid and Poison
* Condition Immunities
	+ Poisoned

### Froghemoth

Giant, tentacled, three eyed, froglike monstrosity which can grapple and swallow prey. It is resistant to lightening and fire damage and has two attacks.

### Gazer

Gazers are small beholders with 4 eye stalks. They can make 2 attacks with eye rays which can have the following effects:

* Confusion ray
* Paralysis ray
* Necrotic ray

### Giant Crocodile

A huge version of a normal crocodile found in the Slither Swamp. It had a bite attack which grappled and a tail attack which could knock people prone.

### Gibbering Mouther

This creature is the composite eyes, mouths, and liquefied matter of its former victims. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach.

### **Golems**

#### Flesh

A construct of body parts of multiple creatures

* Two attacks
* Immune to Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical weapons
* Cannot be Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
* Resistant to magical damage?

#### Lightning

A golem made of metal imbued with extra arcane powers

* Three attacks doing lightning damage
* Resistant to bludgeoning, piercing and slashing damage
* Immune to lightning and poison damage
* Cannot be charmed, exhausted, frightened, petrified, poisoned or paralysed

#### Stone

A animated construct of stone

* Damage Immunities
	+ Immune to Poison, Psychic, Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
* Condition Immunities
	+ Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned

* Magic resistance
	+ The golem has advantage on saving throws against spells and other magical effects.

### Grick

A Grick is a worm like monstrosity with barbed tentacles and beak.

### Grell

A Grell is a sightless aberrations that resembled giant floating brains with tentacles and a beak.

### Grimlocks

A grimlock is a blind, cannibal humanoid who live in the underdark.

### Helmed Horror

Animated construct

* resistant to non-magical slashing, piercing and bludgeoning damage with non adamantium weapons.
* Immune to poison, necrotic and force damage.
* Cannot be blinded, charmed, deafened, frightened, poisoned or stunned.

### Illithids

Tall, lithe creatures with purple skin which have 4 fingered hands and tenacles in the face. Feed on brains and speak telepathically.

Have a colony in the Sea Deeps.

### Illithid spawnlings

Tall, lithe humanoids with clawed hands and a circular mouth with 4 sharp teeth. Can paralyse victims (int save) and have three attacks. Two claw and a tentacle which can grapple. Part of the damage is necrotic and they are resistant to necrotic damage.

Older versions have legendary actions and can regain health.

### Nothic

A Nothic is a monstrous creature with terrible talons and a single great eye. When driven to violence, it uses its horrific gaze to rot the flesh from its enemies’ bones.

### Piercer

Small sluglike creature which ambush

* Bite attack
* Hard to see

### Oblex

Intelligent oozes created by mindflayers. The become increasingly powerful spell casters as they age and can absorb the memories of creatures they attack.

### Owlbear

An Owlbear is a large monstrosity with a bear body and an owl head. It makes two attacks, one with its beak and one with its claws.

### Quaggoth

A quaggoth is a humanoid creatures with wolf like features and clawed hands and feet. They make 2 claw attacks.

### Shambling mound

Large plant mass which is resistant to cold and fire. It is immune to lightening damage and exhaustion

### Slaadi

#### Blue

* Claws can infect victim with slaadi egg which will grow inside them
* Resistant to acid, fire, lightening and thunder

#### Grey

Magic user

* Regeneration
* Resistant to lightening, thunder, cold, fire, acid

### Trolls

Large or giant creatures in the giant family

#### Normal

* 2 claw attacks
* 1 bite attack
* Regeneration unless damaged by acid or fire

#### Dire Troll

A monstrous troll with multiple heads and arms

* Whirlwind of claws attack on everything within 10ft
* 4 claw attacks
* 1 bite attack
* Regeneration unless damaged by acid or fire

### Spider

#### Demonfeed spider

A giant spider with a huge maw

* Bite attack - can cause poison on failed con save
* Stinger attack - can cause paralysis on failed con save
* Resistant to fire and lightning
* Melee damage causes acidic blood to spill on attacker

#### Giant spider

A giant version of a spider.

* Large beast
* Bite attack
* Stinger attack

#### Phase Spider

A Phase Spider is a giant spider of blue and white colouration which can move in an out of the Ethereal plane.

* Monstrosity
* Bite attack and can poison enemies.

### Umberhulk

A subterranean creature which burrows through earth and rock. High AC

* Can confuse opponents (CHA save)
* 2 claw attacks
* 1 bite attack

### Undead

#### Banshee

Spectral undead with scream attack reducing to zero hit points and frighten.

* Resistant to Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, Slashing from Non-magical weapons
* Immune to Cold, Necrotic and Poison
* Cannot be Charmed, Exhausted, Frightened, Grappled, Paralysed, Pretrified, Poisoned, Restrained and knocked prone.

#### Dracolitch

An undead dragon which retains some of the abilities of its living form, i.e. red dracolitch has fire breath.

* Immune to fire (red) and poison
* Resistant to necrotic and non magical bludgeoning, piercing and slashing weapons
* Legendary tail and wing attack actions
* Legendary resistances

#### Ghoul

Undead with a hunger for flesh

* Bite or claw attack
* Immune to Poison
* Cannot be Charmed, Exhaustion, Poisoned

#### Ghast

A more powerful ghoul like creature

* Bite or claw attack
* Resistant to Necrotic
* Immune to Poison
* Cannot beCharmed, Exhaustion, Poisoned

#### Undead aberrations (Beholder zombie)

This create is the same as the one discovered in the Xanathar Guild head quarters. It is a floating aberration with a large milky central eye and multiple smaller eyes on stalks. It makes 2 attacks with either an eye stalk or a bite. Attacks noted so far:

* Purple eye ray (dex save) force damage
* Black eye ray (con save) necrotic damage
* Paralyse? (wis save?)

#### Undead Dwarves (Lost Level)

Undead humanoids.

* Resistant to cold, fire and necrotic
* Resistant to non magical bludgeoning, piercing and slashing
* Immune to charm, fear, lightening and poison.

Can generate an aura of necrotic energy 30ft in diameter.

CON save to avoid necrotic gaze as groups or individuals.

### Wormriddle

A nighthag living in the northwest of the Dweomercore. She created flesh zombies.

### Yuan-Ti swordsman (summoned)

Large monstrosity.

* Immune to poison and poisoned condition
* 1 bite attack
* 2 sword attacks

Can cause confusion

### Zorn

An elemental creature of the Underdark which eats precious stones. It is resistant to non-magical or adamantium attacks.