Sewer Shark

*"Sewer Shark is terrible, and I really gave it a shot, I played it for like a week, but I just can't stand it. As a side note, all these reviews I leave in the video description are my opinion, so if you don't agree, that is fine, you can like a game I don't like, and I can like a game you don't like, these little reviews are just here to give the viewer my opinion about the game. Anyway, Sewer Shark is not a good game. It is playable, and if you have more patience than me, you can probably beat it, the overall concept isn't difficult, but the execution can be. What do I mean by that? Well, you need to memorize all the jump coordinates or else you game over. You also need to memorize where all the energy recharge stations are, or you will eventually game over. These two things you can easily deal with by keeping a piece of paper and a pencil/pen near by and take note of what jumps you need to take, and all the energy recharge stations are always on the same side every time you replay the game. Granted, you can still make mistakes on jumps when you possibly forget which one you are on, as you are busy also shooting enemies. Speaking of enemies, you need to make sure you kill most of them. Not all of them, but most of them, including the bats, because if you don't, you can game over. This might sound easy, but the targeting system is slow, and the enemies are not always in a set location, so you can't simply memorize where they are at, not that it matters, sometimes you simply shoot right through an enemy and it doesn't count. So you might think that the solution is just simply don't stop shooting, but unfortunately the game punishes you by draining your energy faster every time you shoot. Well, maybe you just focus on the bigger enemies, like the ratigators? A logical conclusion, the game does emphasize that the bigger sewer monsters are the primary bad guys of the game, however, the bats are just as important, if not more, as more of them spawn consistently than the bigger enemies. If you fail a level from 2 onward, you can try again, but after many attempts, I just didn't want to play it anymore, it's boring. So that's all about the game play and fun factor, what about graphics? Eh, they are about as good as INXS: Make My Video, but for a different reason; that game was too bright in some FMVs, this game is too dark in some FMVs. Outside of that, the tunnels you travel through for... like 90% of the game, are just bland, boring, and lifeless. Sound? The actual game music is definitely influenced by the Genesis sound chip, but the songs aren't super great. The voices of the actors are understandable, and by the way, the acting is pretty decent in this game. And finally controls... so they aren't bad, like they respond when you need them to, but the tunnel jumping controls are kind of confusing your first time playing, and by the way, without a manual or the internet, how the hell are you supposed to know how to even do a tunnel jump? Anyway... James Rolfe said it best; I got a two word review for this game: SHIT SHARK."*

* Logo
* Box Art

### Release Date

US: November, 1992
EU: January, 1993

### Genre(s)

Interactive,
Rail Shooter

### Value

Price Charting
Static Value:
$6 CD
$6 Instruction Manual
$14 Box
$26 Sealed

## YouTube Information

* Thumbnail
* Title Card

### Score

 Graphics
 Sound
 Control
 Fun Factor