recursal/Fanatic-Fandom huggingface dataset:
CRM-001

**ID：BA01**

**维护等级:**

*Level C*

**》有攻击性**

**》性质无危害**

**》维护一般**

## 维护方案

```
 CRM-001必须由5名研究院轮流24小时监视，并时刻监控并打开空间稳定站，且内部需安装压力稳定器，以保护维护物的稳定性，如有发现内部空间轻微错乱，须立即回到站点等待研究组，任何人禁止在维护物内随意走动，违者将会对其进行M9级记忆清除

```

描述
--

CRM-001是一个大型隧道，目测隧道为穿山隧道,但内部空间及时间线并不完整，在内部的时间比外部的要快10分04.1秒，并且在内部测量距离为1987.92米，而行驶距离则为2110.23米，内部灯光呈现蓝色，但并不稳定，两边是用花岗岩建造而成，进入的人类都会产生不同的视觉效应，这使得AOI成员只得携带空间稳定器进入，内部墙壁似乎能阻断CRM-001的效应，所及基金会将站点建立在了墙壁内，并且该维护物内部没有任何其余维护物，目前来看绝对安全

CRM-001是目前基金会建立站点人数最多的维护空间，也是锥型者主要居住地，并且CRM-001不对外开放，而是存储在了“光”空间中

## 另外发现

在CRM-001中，发现了JIS8-09的分叉路口，内部无法进入，因其地理位置十分偏远，基金会管理部门将对其异常现象的研究定为A1级，直到一个被指派研究001的研究组报告失踪。一个被派遣调查该报告的基金会小组发现，施密特岛的冰帽后退导致CRM-001隧道入口暴露，且AOI的密封屏障在近期被不明维护物突破。

站点
--

AOI“行者”站点

* 大约有300人
* 负责维护物的控制以及安全
* 拒绝任何人进入站点

行者站点是基金会在CRM-001中对基金会内部的总指挥部
Get Bot Is Difficulty

### Description

Returns true if the *Bot Player* matches the given *Bot Difficulty*. Always returns false if the *Bot Player* is not actually a bot.

## Parameters

### Inputs

* **Bot Player:** Player reference
* **Bot Difficulty:** Bot difficulty level identifier

### Outputs

* **Bot Is Difficulty:** Boolean

**Get Bot is Difficulty** is a Node available in the Node Graph editor. It is used to check if a bot is set to a certain difficulty level, and will return a *true* or *false* boolean depending on the outcome.

## Parameters

 Bot Difficulty
 Bot Is Difficulty

## Example Usage

This script will give Spartan difficulty bots a Rocket Launcher, and all others a Bulldog. When a round starts, it will obtain a list of all players on **Team 2 [Cobra, Attackers]**, which 5 bots have been placed onto previously. For each of these players it will then check if they're a bot, and only continue if they are, so that we don't affect actual players. Then, it checks if the bot is set to **Spartan** difficulty, and gives them a **Rocket Launcher** if *true*, and a **Bulldog** if *false*.

## See Also

* **Add Bot:** Adds a bot to the game.
* **Bot Difficulty:** Stores a bot difficulty level identifier for use in conditions.
* **Get Is Bot:** Returns a True or False value if the specified player is a bot.
* **Remove All Bots:** Removes every bot from the game.
* **Remove Specific Bot From Match:** Removes the specified bot from the game.
Play 3D Audio For Opposing Teams

### Description

Plays a 3D audio clip audible to all players NOT on the *Team* within range of the *Position*

## Parameters

### Inputs

* **Team:** String *(Pre-set list)*
* **Position:** Vector3

### Properties

* **Sound Name:** String *(Pre-set list)*

**Play 3D Audio For Opposing Teams** is a Node available within the Node Graph editor. When used, it plays a sound at a location that is audible to every team except the one specified.

## Parameters

 Position
 Sound Name

### Teams List

 Team 8 [Hazard]

## Example Usage

This simple script will play a sound whenever a player crouches. Upon crouching, it will get their position, and then play a sound there. This sound will be audible to every single team except for *Team 1 [Eagle, Defenders]*, which is the default team for players in Forge.

## See Also

* Play 3D Audio For All Players: A version of this Node that plays audio for every player in range.
* Play 3D Audio For Team: A version of this Node where only the players on one team can hear the audio; the inverse of what this Node does.
Merch

The **merch** in the Steven He Universe has a wide variety of T-shirts, hoddies, and mugs.

## Official Websites

https://my-store-10147374.creator-spring.com/ - His main shop, where you can find most of his merch.

https://stevenheshop.com/ - Currently only selling Ginormo products.

## Fan Merch Websites

https://www.redbubble.com - Stickers and funny T-shirts.
Огненный бомбардировщик

> *Один мудрый человек однажды сказал, что иногда нужно использовать то, что имеешь, чтобы получить то, что хочешь. Что ж, Огненные Бомбардировщики хотят взрывать врагов, и у них есть... кокосы.*
>
>

## О Огненном бомбардировщике

Огненный бомбардировщик - редкий отряд, за плечами которого корзина с кокосами. Эти кокосы опасные! Бомбардировщик метает эти кокосы по наведенной цели. При падении наносят урон, оставляя огненный след, который на некоторое время тоже наносит урон.
Institute

### Description

Similar to the environment featured in the Halo Infinite Academy mode and the Live Fire multiplayer map, this canvas features snow-capped mountains and nearby forests.

Institute is a canvas map featured in Halo Infinite Forge. Similar to the environment featured in the Halo Infinite Academy mode and the Live Fire multiplayer map, this canvas features snow-capped mountains and nearby forests.
Remove All Bots

**Remove All Bots** is a Node available in the Node Graph Editor. It is used to remove all multiplayer bots from a game that have been added previously using Add Bot.

## Example Usage

This script will remove all bots currently added to a game once a button is pressed. A scripted switch has been placed onto the map, when this switch is interacted with, all bots will be removed.

## See Also

* **Add Bot:** Used to add bots to a game.
Set Object 3D Audio Loop

### Description

Sets a 3D audio loop to play on the *Object*. Can be set to play only for allied or opposing players, which uses the object's Team setting in the **Object Properties** menu.

## Parameters

### Inputs

* **Object:** Object reference
* **Play For Enemies:** Boolean
* **Play For Allies:** Boolean

### Properties

* **Sound Category:** String *(Pre-set list)*
* **Sound Name:** String *(Pre-set list)*

**Set Object 3D Audio Loop** is a Node available in the Node Graph Editor. It is used to create looping sounds at the location of a specific object.

## Parameters

 Play For Enemies
 Play For Allies
 Sound Category
 Sound Name

## Example Usage

This script will play a looping sound at the location of an object. When gameplay starts, it will begin to play a sound at the location of the Script Brain housing the script. Specifically, it will play a spooky ghost sound that only allied players can hear. The Script Brain itself has been set to belong to **Team 1 [Eagle, Defenders]**, which means only players on that team can hear it.

## See Also

* **Stop Object 3D Audio Loop:** The inverse of this Node, used to stop an audio loop.
Register Audio Zone

### Description

Registers an *Area Monitor* as an Audio Zone. Audio Zones apply an *Audio Effect* to players inside their Boundary, affecting how those players hear other sounds in game. Audio Zones can only have one Audio Effect active at a time.

## Parameters

### Inputs

* Area Monitor
* Audio Zone Effect

**Register Audio Zone** is a Node available in the Node Graph Editor. It marks a specific area as an Audio Zone that will apply a sound effect audible to any players inside.

## Example Usage

This simple script will create an Audio Zone that muffles footstep sounds for players inside it. We create the zone by setting the **Boundary** property on the Script Brain housing this script, which is set to be a big box. Then, we add a reference to the Script Brain in the script, and tell the game to use it's Boundary property as an Area Monitor. When gameplay starts, this area is registered as an Audio Zone that will affect players who enter it.

## See Also

* Unregister Audio Zone**:** The inverse of this Node, used to remove Audio Zones.
Пехотинцы

> *Вызывает группу храбрых (или просто безрассудных роботов-солдат) на поле боя для поддержки. Я бы купил это за доллар!*
>
>

## Описание

Пехотинцы - это обычное усиление, вызывающее группу из 5 роботов-солдат в бою. Когда у них нету цели поблизости они просто бродят в определенной зоне. Они не только могут помогать атаковать противника, но и ещё стать для противников отвлечением.
Void

### Description

Similar to the Ecliptic canvas, this “blank” environment has no ground terrain. However, the Void canvas features horizon and atmospheric effects similar to a planet's surface.

**Void** is a canvas map featured in Halo Infinite Forge. Similar to the Ecliptic canvas, it is a “blank” environment that has no ground terrain, the differences being it features horizon and atmospheric effects similar to a planet's surface.
Bot Difficulty

### Description

Stores a bot difficulty level identifier. *Recuit* is the weakest, and *Spartan* is the strongest.

## Parameters

### Outputs

* **Bot Difficulty:** Bot difficulty level identifier

**Bot Difficulty** is a Node available in Node Graph Editor. It stores a bot difficulty level identifier that can be used in conditional checks.

## Example Usage

This script will give Spartan difficulty bots a Rocket Launcher, and all others a Bulldog. When a round starts, it will obtain a list of all players on **Team 2 [Cobra, Attackers]**, which 5 bots have been placed onto previously. For each of these players it will then check if they're a bot, and only continue if they are, so that we don't affect actual players. Then, it checks if the bot is set to **Spartan** difficulty, and gives them a **Rocket Launcher** if *true*, and a **Bulldog** if *false*.

## See Also

* **Add Bot:** Adds a bot to the game.
* **Get Bot Is Difficulty:** Returns a True or False value if the bot is set to the specified difficulty level.
* **Get Is Bot:** Returns a True or False value if the specified player is a bot.
* **Remove All Bots:** Removes every bot from the game.
* **Remove Specific Bot From Match:** Removes the specified bot from the game.
Get Is Bot

**Get Is Bot** is a Node available in the Node Graph Editor. It is used to check whether or not a specific player is a bot, and returns a true or false value depending on the outcome.

## Example Usage

This script will give Spartan difficulty bots a Rocket Launcher, and all others a Bulldog. When a round starts, it will obtain a list of all players on **Team 2 [Cobra, Attackers]**, which 5 bots have been placed onto previously. For each of these players it will then check if they're a bot, and only continue if they are, so that we don't affect actual players. Then, it checks if the bot is set to **Spartan** difficulty, and gives them a **Rocket Launcher** if *true*, and a **Bulldog** if *false*.

## See Also

* **Add Bot:** Adds a bot to the game.
* **Bot Difficulty:** Stores a bot difficulty level identifier for use in conditions.
* **Get Bot Is Difficulty:** Returns a True or False value if the bot is set to the specified difficulty level.
* **Remove All Bots:** Removes every bot from the game.
* **Remove Specific Bot From Match:** Removes the specified bot from the game.
Halo Forge Wiki

Welcome to the Halo Forge Wiki!
Written and maintained by the community
Currently maintaining 33 articles and 57 files

Browse

About Forge

Forge is a map editing and creation utility featured in the Halo franchise since the release of Halo 3 in 2007. It has become progressively more powerful with each iteration, and has morphed from a simple map adjustment tool into a fully-fledged map creation utility.

Halo Infinite features the most powerful rendition of Forge yet, with tons of new objects, the ability to scale objects, an undo and redo system, customisable effects, weather and daylight controls, an improved and more customisable lighting system, and perhaps most importantly of all the Node Graph Editor, allowing for the creation and execution of in-game scripts based on various criteria.
On Object Damaged

### Description

Event called when the *Object* is damaged by any source. This event won't trigger on objects that don't have health values.

## Parameters

### Outputs

* **Attacking Object:** Object reference
* **Damage Amount:** Number

**On Object Damaged** is a Node available in the Node Graph Editor. It is an event trigger that occurs when a specific object takes damage from any source, and reports both the object that caused the damage, as well as how much damage was dealt.

## Parameters

 Attacking Object
 Damage Amount

## Example Usage

This script will check if a specific object has been damaged, and report the data in the killfeed. When a specific Warthog is damaged, the script will print the name of the player that did the damage and how much damage they dealt to the killfeed. If it wasn't a player that caused the damage, then nothing happens.

## See Also

* ****On Object Damaged**:** Similar, but triggers when a specific object is completely destroyed rather than merely damaged.
Stop Object 3D Audio Loop

**Stop Object 3D Audio Loop** is a Node available in the Node Graph Editor. It is used to stop a looping sound that has previously been applied to an object using Set Object 3D Audio Loop.

The looping sound can be stopped independently for either allies or enemies, or both. The ally and enemy status is determined by the **Team** property on the object.

## Parameters

 Stop all Sound
 Stop all
Sound

## Example Usage

This short script will stop a sound loop applied to the Script Brain itself. When gameplay starts, it will wait for 60 seconds, and then stop the sound loop only for allies. All enemies will still be able to hear it.

## See Also

* **Set Object 3D Audio Loop:** Used to create and start a 3D audio loop.
Script Brain

**Script Brains** are scripting objects that house Node Graph scripts.

## Limits

Node Graph creations can have a maximum of 128 nodes. This limit is per Script Brain, and there is no specific limit to how many Script Brains are allowed on a map.

Advanced scripters can therefore theoretically bypass the node limit by using custom events to bridge a single script between multiple brains.

## References

1. ↑ https://discord.com/channels/471722331820130324/471727528847867904/1045762528032080005
Add Bot

### Description

Adds a bot of the given *Bot Difficulty* to the *Team*. The *Team* pin is ignored in Free-For-All games. Remember to bake the Nav Mesh in the Build Menu so that bots can actually navigate the map.

## Parameters

### Inputs

* **Bot Difficulty:** String *(Pre-set list)*
* **Team:** Team value

**Add Bot** is a Node available in the Node Graph Editor. It it used to add AI Bots to the game, which behave - and can be referenced - as if they were actual players. Using the Nav Mesh system, bots can be made to walk around and play on every single Forge map regardless of how simple or complicated the level design.

As mentioned, bots are treated as players for the most part, so any Nodes that reference players can be used with bots as well.

## Example Usage

This script will add 5 bots to the game. When gameplay starts, it will wait for 1 second, and then add a bot. The bot will have the **Spartan** difficulty, and be put on **Team 2 [Cobra, Attackers]** meaning it will be hostile to the player. This code is executed 5 times in order to add 5 separate bots. The *Wait for N Seconds* is essential because without the brief pause not all bots will actually be added.

## See Also

* **Bot Difficulty:** Stores a bot difficulty level identifier for use in conditions.
* **Get Bot Is Difficulty:** Returns a *True* or *False* value if the bot is set to the specified difficulty level.
* **Get Is Bot:** Returns a *True* or *False* value if the specified player is a bot.
* **Remove All Bots:** Removes every bot from the game.
* **Remove Specific Bot From Match:** Removes the specified bot from the game.

## Notes

* If you are having trouble getting the specified number of bots to join the game, making sure you are using a Wait For N Seconds node in between each bot addition. Failing to do so usually results in not all the intended bots joining. See the example image above for a reference on how to do this.
On Object Destroyed

**On Object Destroyed** is a Node available in the Node Graph Editor. It is an event trigger used to perform actions when the specified object is destroyed. Notably, 'destruction' in this context does not refer to literal object destruction - it also refers to objects being despawned through other means, such as Delete Object.

## Example Usage

This script will monitor an object and play a sound at it's location if destroyed. Specifically, it monitors 'Wooden Pallet A' for destruction, and the moment it is destroyed it plays an alarm sound at it's location.

## See Also

* **On Object Damaged:** Similar, but triggers when the specified object is merely damaged instead of outright destroyed/despawned.
Slugzuku

Slugzuku is a former member of the idol group, More More Bug.

## Personality

Slugzuku is very absent-minded, being horrible with directions and technology.

The person who created her account often goes out of character and struggles with staying in character.

## Important Events

### Framing

Antkito and Charliemothant's deaths were caused by the unnamed evil bug, who framed it on Slugzuku. Slugzuku has then been expelled from MMB and is currently facing chrages.
Minolice

Minolice is a member of the idol group, MORE MORE BUG. She used to be very hardworking until something changed. She one day decided to kidnap Henry, and the other members of MORE MORE BUG are currently deciding on whether to remove her or not.

## Minolice

### Appellations

MORE MORE Bug (likely soon to be formerly)

### Likes

Harukatydid, animals, being an idol, coming up with catchphrases
Sakibug the second

## Sakibug II

Sakibug II is the adopted child of Ruimantis and Tsukaphid. She is named after her aunt, Sakibug. Despite being Rui's daughter, she loves to eat vegetables.

**Personality**

(fill this in pls im reading all of the convos to figure out this)

## Sakibug II

### Dislikes

Her cousin, Miya (not really, they are best friends, they just always argue)
Play 3D Audio For Team

### Description

Plays a 3D audio clip audible for all players on the *Team* within range of the *Position*

## Parameters

### Inputs

* **Team:** String *(Pre-set list)*
* **Position:** Vector3

### Properties

* **Sound Name:** String *(Pre-set list)*

**Play 3D Audio For Team** is a Node available in the Node Graph editor. When used, it plays a sound at a location that only members of one specific team can hear.

## Parameters

 Position
 Sound Name

### Teams List

 Team 8 [Hazard]

## Example Usage

This simple script will play a sound whenever a player crouches. When a player crouches, it will get their position, and then play a sound at their location. This sound is audible ONLY to players on Team 1 (Eagle/Defenders).

## See Also

* Play 3D Audio For All Players: A version of this Node that plays audio for every player in range.
* Play 3D Audio For Opposing Teams: A version of this Node that plays audio only for opposing teams.
Remove Specific Bot From Match

### Description

Removes the *Bot Player* from the game. If the player is not actually a bot, there is no effect.

## Parameters

### Inputs

* **Bot Player:** Player reference

**Remove Specific Bot From Match** is a Node available in the Node Graph Editor. It is used to remove a specific bot that has been added previously using Add Bot.

## ExAmple Usage

This script will remove a bot from the game when they are killed, similar to a Battle Royale.

## See Also

* **Add Bot:** Used to add bots to a game.
Bugs of Fun

(Note: Bugs of Fun was created for this RP and is not based upon any official group. It is entirely fanmade)

Bugs of Fun is a band with the members Sakibug the second, Henrymothant, Miyaaphidfly, Charliemothant, Adrianmoth, and Mayuaphid

Song list:

* Untitled

They are hoping to cover some of their parents' (and relatives) songs.
MORE MORE BUGS!

MORE MORE BUGS! is an idol group consisting of Minolice, Harukatydid, Slugzuku, and Butterflyri.

Song list!

* Newly Edgy Bugs
* More! Bugs! More!
* Happy Slugs
* Viva Happy-faced Spider
* Parasite Staccato
* Please help me think of something for Near
* Dreaming Cockroaches
* Melty Lice Nightmare
* Mosquitomary
* Mosquito (Vampire)
* Red butterfly and Slug
* Color of Beetles
* Angel Insect's Clover
* Bug's Materials
* Inchworm Drop
On Gameplay Start

### Description

Event called at the start of each round when the gameplay begins. Similar to **On Round Start**, but fires AFTER intro cameras finish and the first human player can move

### Category

Events

**On Gameplay Start** is a Node available in the Node Graph Editor. It is an event trigger that occurs when gameplay begins, which is defined as the moment when players can actually move and play. To perform operations prior to this point, use On Game Start or On Round Start.

## See Also

* On Game Start: Triggers the moment a game is launched, prior to players being able to move and play.
* On Round Start: Triggers the moment a round begins, prior to players being able to move and play.
On Game Start

**On Game Start** is a Node available in the Node Graph Editor. It is an event trigger that occurs whenever a game begins. Importantly, it triggers right at the moment of the game beginning, not the moment when players are spawned in and can actually move, for which On Gameplay Start exists.

## See Also

* **On Gameplay Start**: SImilar to this event, but only triggers when players can actually move and play.
MORE MORE TSUKASA!

[THIS IS A JOKE PAGE. CONTENT IN THIS PAGE IS NOT NECESSARILY CANON TO PROJECT BUG: CHAOTIC STAGE!]

**MORE MORE TSUKASA!** is a group formed by Tsukasa, Saki, Toya, and Rui.

Song List:

• Newly Tsukasa Idols

• Tsukasa Hasn't Even Started Yet

• Glory Tsukasa Go!

• Jackpot Tsukasa

• Tsukasa Ruler

• Tsukasa=Funk Beat

• Tsukasa -Reloaded-

• Aoku Tsukasa!

• Tsukasa-Wonderz

• Becoming Tsukasa
Play 3D Audio For All Players

**Play 3D Audio All Players** is a node available in the Node Graph editor. It is used to create a sound at a specific location that can be heard by all players.

## Example Usage

This simple script will play a sound whenever a player crouches. Upon crouching, it will get the position of that object (Player), and play a sound at that location.

## See Also

* Play 3D Audio For Opposing Teams: A version of this Node that plays audio only for opposing teams.
* Play 3D Audio For Team: A version of this Node where only the players on one team can hear the audio.
Nsect at 25:00

## Story

### Origin Story

When a glitch in SEKAI caused Mafuyu’s feelings to change, she became a Moth. Soon after the SEKAI changed to adapt to the other members feelings, unable to withstand Mafuyu’s. A smaller SEKAI was created for Mizuki, still with Mafuyu’s feelings the SEKAI was filled with bug related feelings. Mizuki in trance she gave into the SEKAI and was emerged with her true feelings on top. Other SEKAIs were created for the other members and they met the same feat as Mizuki. Bug SEKAI was created with a new song. There was still a long for music as Nsect At 25:00 was formed.

# Nsect at 25:00

**Nsect at 25:00** is a group formed by Mothuyu, Flyzuki, Beeena, and Kanaroach.

### Songs

• FLYDSMILE

• Jackpot Sad Moth

• Hitorinbug Envy

• Bee Choco Decoration

• Bug

• Bug Dissection

• Rebug

• Bugged By Life

• Composing the Fly

• Venom
Wonderlands x Bug-time

Wonderlands x Bug-time members

Spidemu

Ruimantis

Tsukaphid

Nenybug

Wonderlands x Bug-time songs!!

* The Worm Hasn't Even Started Yet
* Lice-Evading Rock
* Positive☆Bug Time
* As You Lice It
* What Kind of Earthworm do You Want?
* Once Upon A Dragonfly
* Showtime Mantis
* Becoming Praying Mantises
* KING ANT
* Dance, Roach, Dance
* Locust Ka?
* Termite Wonderz
* Cicada, Cicada, Dadada!
* Mayflies Paint
* Glory Scorpion Go!
* Nonsense Bug
* Goodbye Sawfly
* Your Adventure Leafhopper Has Vanished!
* Bark Mantis no Dance
* Earthworm Rock
A Main Character

Our main characters are

* Nsect at 25:00
	+ Mothuyu
	+ Flyzuki
	+ Beeena
	+ Kanaroach
* Wonderlands x Bug-time
	+ Ruimantis
	+ Spidemu
	+ Nenyroach
	+ Tsukaphid
* Vivid BUG SQUAD
	+ Antkito
	+ Toyaphid
	+ Kohopper
	+ Anricket
* MORE MORE BUGS!
	+ Butterflyri
	+ Minolice
	+ Slugzuku
	+ Harukatydid
* Bug/Need
	+ Saki-Bug
	+ Ichiroach
	+ Shihoworm
	+ Honamipede
* VIRTUAL BUGS
	+ Minkworm
	+ Scorplen
	+ Scorpiorin
	+ MEIKITO
	+ Kaitopiller
	+ GUMIbeetle
	+ Lukafly

Our Scratch Studio
Tsukaphid

**About Tsukaphid**

Tsukaphid is a Aphid, and was very upset about becoming a bug at first. Overtime he got used to it and just learned to deal with what his new life was going to be as a bug. He enjoys taking naps and will get grumpy if he is interrupted (Sobbed when Antkito disturbed him). He is lost on what is happening (as said from the person who is incharge of his account on scratch due to him taking breaks) he is trying to catch up on all of the events.

Relationships

Ruimantis - They got married to eachother on November 11 2022. Very healthy relation ship but they don't really talk to much towards eachother

Saki-Bug - Tsukaphids sister ; never really spoke (Tsuaphid tries his best to check up on her once in a while)

Saki-Bug ll - The adopted child of his and Ruimantis's, Tsukaphid was shocked as hell finding out that they had adopted a child

Antkito - Good friends, Tsukaphid sometimes gives him pancakes if he really feels like it

(adding more later im lazy) - Tsukaphid
Top of the Tots (video)

Top of the Tots is a Wiggles US video which was released on January 13, 2004.

## Release Dates

* January 13, 2004 (HIT Entertainment VHS/DVD)
* October 9, 2007 (Warner Home Video DVD)

## Songs

1. Bow Wow Wow
2. Central Park New York
3. Cowboys and Cowgirls
4. Fly Through the Sky
5. I Wave My Arms and Swing My Baton
6. New York Firefighter
7. Picking Flowers
8. Say Aah at the Doctors
9. Feeling Chirpy
10. Lettuce Sing (Fresh Fruit and Veggies)
11. Let's Go Swimming
12. The Bricklayers Song
13. Calling All Cows
14. Tick Tock (All Night Long)
15. Can You Dig It?
16. Knead Some Dough
17. Open Wide Look Inside At The Dentist
Chomik (Eko)

*Ten artykuł dotyczy postaci reklamowej sieci sklepów Eko. Być może szukasz chomika z reklam sieci Real.*

Chomik to brand hero upadłej sieci supermarketów Eko.

## Opis

Chomik z Eko To Miły Chomik Który Pracuje W Supermarket Eko, Na Pierwszej Reklamie Chomik z Eko Biega Do Ekranu i przesunął Duży Zielony Ekran, Na Końcu Chomik z Eko Wrocił, Na Drugiej Reklamie Chomik z Eko Biega Do Ekranu i przesunął Duży Logo Z serca dla serca, Na Końcu Chomik z Eko Wrocił

## Wygląd

### Wygląd dawniej (2006-2007)

Dawniej Chomik z Eko był bardzo brazowy, Na Twarzu,Na Stopach i Na Bruzchu Ma color kremowego,nos był czarny, nosił żółtą krutke,ubiera pomarczoną czapke zimowym. Był w Gazetach Eko i Jest Animowane.

### Wygląd obecnie (2007-2008,2010)

Obecnie Chomik z Eko wygląda jak zwykły chomik o jasnobrązowym (w uszach, wokół oka i mordki białym) futrze i ciemnobrązowej fryzurze. Nosi białą (wokół szyi i krótkich rękawów czerwoną) koszulkę z logo sieci Eko,Był w Reklamie Eko,nos ma ciemno różowy,i Teraz Jest Animowane Komputerowo

## Ciekawostki

* Chomik z Eko powrócił w roku 2010, kiedy Eko wchodziło na giełdę.
* Od 2007 pojawiał się na półkach.

## Reklamy

1. ↑ https://franchising.pl/artykul/5169/eko-holding-wchodzi-gielde/
Międzynarodowy Mały Głód

**Proszę, aby nazwy wersji dodawać w kolejności alfabetycznej. Dziękuję!**

Mały Głód występował w reklamach serka/jogurta Danio w różnych krajach.

## Mały Głód w innych krajach

1. Anglia - The Grumbler/Small Hunger
2. Arabia Saudyjska/Izrael - الجوع (fon. *alqlyl*)
3. Argentyna - Pachorra (czyt. paćiora)
4. Brazylia - Familton
5. Dania - Den Lille Sult
6. Finlandia - Pikku Nälkä
7. Francja - G. Ladalle
8. Hiszpania - Lochudo
9. Meksyk - Hambrosio
10. Maroko - الجوع (fon. *alqlyl*)
11. Polska - Mały Głód
12. Portugalia - Xeidafome
13. Rosja/Białoruś - Лёгкий голод (fon. *logkiy golod*)
14. Rumunia - Fomiță
15. Słowacja/Czechy/Węgry - Hunger Monster (Hladoš)
16. Szwecja - Lilla Hungern
17. Włochy - Famelik
18. Wenezuela - Dumiento
Hoop Dee Doo

Hoop Dee Doo is from 1950 written by Milton Delugg and Frank Loesser, and made popular by Perry Como. The Wiggles covered this song in the video and album Hoop-Dee-Doo it's a Wiggly Party

## Lyrics

Get ready everybody it's Hoop Dee Doo

Wiggly Polka time

Hoop Dee Doo, Hoop Dee Doo

I hear a polka and my troubles are through

Hoop Dee Doo, Hoop Dee Dee

This kind of music is like heaven to me

Hoop Dee Doo, Hoop Dee Doo

It's got me higher than a kite

Hand me down me soup and fish,

I am gonna get my wish

Hoop Dee doin' it tonight

When there's a trumpet blowing,

Ra ta ta ta da

I get a thrill, Woopee, I always will

*(Jeff)*

When there's an old accordion

stretching out a mile

I'll always smile, woo-hooh,

because that's my style

*(Here comes Greg)*

When they fiddle in the middle it really is a riddle

how they play a tune so sweet,

Play the tune so sweet that I could die

*(Murray)*

Oh lead me to the floor and hear me yell for more

I'm a Hoop Dee doin' kind of guy

Hoop Dee Doo, Hoop Dee Doo

Hoop Dee Doo, Hoop Dee Dee

Hoop Dee Doo, Hoop Dee Doo

Hoop Dee doin' it tonight

When there's a trumpet blowing, Ra ta ta ta da

I get a thrill, ha ha, I always will (woo-hooh)

*(Jeff!)*

When there's an old accordion stretching

out a mile,

I'll always smile, ha ha, because that's my style

*(Greg!)*

When they fiddle in the middle, it really is a riddle

how they play a tune so sweet,

Play a tune so sweet that I could die

*(Here comes Murray!)*

Oh lead me to the floor and hear me yell for more

Because I'm a Hoop Dee doin' kind of guy

Hoop Dee Doo, Hoop Dee Doo

I hear a polka and my troubles are through

Hoop Dee Doo, Hoop Dee Dee

This kind of music is like heaven to me

Hoop Dee Doo, Hoop Dee Doo

It's got me higher than a kite

Hand me down me soup and fish

I am gonna get my wish

Hoop Dee doin' it with all of my might

I'm in clover

I'm in the mood

When I'm dancing, give me room

Hoop Dee doin' it, Hoop Dee doin' it,

Hoop Dee doin' it tonight

Hoop Dee!

## USA Performances/Appearances

### Videos

* Hoop-Dee-Doo it's a Wiggly Party
* LIVE Hot Potatoes!
* Wiggledancing! Live In The U.S.A.
* The Wiggles Big, Big Show!

### Albums

* Hoop-Dee-Doo it's a Wiggly Party
* LIVE Hot Potatoes!

### Episodes

#### The Wiggles Show! (season 2)

##### 11-minute versions

* Episode 16 (Live)
* Episode 50 (Live)

##### 22-minute versions

* Pirate Radio (Live)
* Animal Charades (Live)

### Concerts

* The Wiggles' 10th Birthday Tour
* Wiggly Safari Tour
* The Wiggles Live In Concert
* Top of the Tots Live In Concert
* The Wiggles Spring 2005 USA Tour
* Sailing Around the World Live!
* Wiggledancing! Live On Stage
* Racing to the Rainbow Show
* Pop Go The Wiggles Show!
* The Wiggles Go Bananas! Live in Concert
* Wiggly Circus
* Ukulele Baby! Live In Concert
Equipment

A list of all **Equipment** featured in Halo Infinite.

## Active Camo

Turns the player invisible for a duration, allowing them to sneak up on enemies and gain the advantage.  Firing a weapon, throwing a grenade, using Spartan equipment, meleeing, and taking damage will reveal the player for a short duration, and then return them to a hidden state.

## Overshield

Activating the Overshield will fully recover health and shields and set the player to a specified increased shield value. Overshield energy decays over time.

## Drop Wall

Deploy a device that temporarily creates a sectioned shield that protects the player and their allies while allowing them to fire back through from the inside. Wall sections can be broken once they have taken enough damage.

* **Level 1:** Cooldown Reduced by 20%
* **Level 2:** Wall durability increased 100%
* **Level 3:** Larger, more durable wall with curved shape
* **Level 4:** Shooting through back side of wall gives projectiles shock properties.

## Thruster

Tap to quickly evade in a cardinal direction. Evade is available again after a short cooldown and the player touches the ground.

* **Level 1:** Second Thrust Charge
* **Level 2:** Cooldown reduced by 20%
* **Level 3:** Higher velocity thrust
* **Level 4:** Enter a brief cloaked state upon Activation

## Grappleshot

If grapple hits a vehicle or environment the Spartan is pulled toward it. Hitting a weapon or fusion coil will pull it to the Spartan to grab.

* **Level 1:** Grapple hook applies a brief shock state to enemies hit by it
* **Level 2:** Cooldown reduced by 20%
* **Level 3:** Grapple Pound: Hold Melee to zoom towards destination, causing concussive bash on impact
* **Level 4:** Grapple Shock Pound: Concussive bash applies an additional shockwave on impact.

## Repulsor

Knock away enemies near the player/allow the player to escape from a dangerous situation.

## Threat Sensor

Player and allies may see all enemies near the Location Sensor through walls and behind cover.

* **Level 1:** Detection Radius Increased 50%
* **Level 2:** Additional Charge
* **Level 3:** Reduced Cooldown
* **Level 4:** Real-time tracking & Visible Enemy Health Bars
Delmik

> Ech, prawdziwy chleb z wiejskim masłem, pamiętasz ten smak?
>
> Słynny cytat z reklamy "Wiejskie masełko"

**Delmik** to brand hero margaryny Delma. Obecnie występuje w postach marki na Facebooku.

## Opis

### Pierwszy wygląd (1996-2017)

Delmik to żółta postać kształtem przypominająca gruszkę. Posiada on dwoje oczu o czarnych źrenicach a nad nimi parę brwi (początkowo czarne, potem brązowe). Ma wypukłe policzki oraz duży, kartoflowaty nos. Posiada on również dość duże jak na jego rozmiar stopy.

### Drugi wygląd (2020-2022)

Delmik nie zmienił swojego kształtu. Jego oczy jednak powiększyły się i otrzymały parę niebieskich tęczówek. Nos postaci nie jest aż tak duży, a polika są prawie niewidoczne. Na głowie Delmik ma czuprynkę w kształcie kawałka masła. Palce u rąk postaci pomniejszyły, a stopy się pomniejszyły.

### Trzeci wygląd (2022-obencie)

Palce u rąk postaci powiększyły się a Stopy powiększyły się

### Charakter

W reklamach Delmik jest przedstawiany jako pomocnik w robieniu kanapek. Mówi radosnym głosem zachęcając do kupna margaryny Delma.

## Ciekawostki

* W 2012 roku Delmik został uznany za najgorszego brand hero.
* Delmik dawniej występował w rysowanej formie.
* Delmik kiedyś miał na imię Delma i był uosobnioną wersją produktu. Obecne imię nadano mu ok. 2008 r.
* Delmik jest czasem błędnie uznawany za kawałek margaryny.
* Animowany komputerowo model postaci stworzyło studio AlienFX. Wcześniej używano rysowanego modelu stworzonego przez studio animacji "Orange".
* Pomimo wycofania postaci z reklam Delmy, to nad logo Delmy Extra widoczny jest jego szkic. Od momentu anulowania go z reklam, stał się stałą częścią logo.
* Delmik był brand hero dla Delmy Extra również w innych krajach. Więcej informacji tutaj.
* Ten Brand Hero Samo Twozyło Jak Margaryna Delma

## Galeria

Rysowana wersja postaciModel studia AlienFX z lat 2006-2017Model używany na Facebooku Delmy w okresie maj-październik 2020Model używany na Facebooku Delmy w okresie październik 2020-lipca 2021Model używany na Facebooku Delmy w sierpnia 2022Delmik gra na desce do krojenia (albo na bałałajce)
PROJECT BUGS!♪ Chaotic Stage! Wiki

**Welcome to the PROJECT BUGS!♪ Chaotic Stage! Wiki!**
Project SEKAI: Colorful Stage! Parody of Sa Bagu

We're a collaborative community website about PROJECT BUGS!♪ Chaotic Stage! that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Dizzy's Crazy Paving

Dizzy's Crazy Paving is the first Bob the Builder episode in the USA.

## Plot

While the machines are building a path for Mrs. Potts, she will not let Roley work on it because she thinks he will crush all the flowerbeds. Roley decides to supervise Wendy with the hand-roller. But then Muck drops the flagstones and they break, which prompts Dizzy a bright idea.

## Characters

* Bob
* Wendy
* Scoop
* Muck
* Dizzy
* Roley
* Lofty
* Mrs. Potts

## Voice Cast

* **William Dufris** as **Bob**
* **Lorelei King** as **Wendy** & **Mrs. Potts**
* **Alan Marriott** as **Scoop**
* **Maria Darling** as **Dizzy** & **Roley**
* **Lachele Carl** as **Muck**
* **Sonya Leite** as **Lofty**
Zozolek

Zozolek To Postać Z Zozoli

## Opis

Paczka bez Zozolka nie byłaby tak zgraną paczką. To przezabawny Zozol, który jak nikt potrafi rozluźnić atmosferę jednym ze swoich żartów, głupią miną czy fikołkiem. W towarzystwie bryluje, nie ma osoby, która by go nie znała i nie lubiła. To również sportowy chłopak, który nie wyobraża sobie dnia bez futbolowego treningu albo rundki na deskorolce. Zozolek jest ambasadorem pogodnego nastroju i kreatywnego życia z przymrużeniem oka.
Pan Pikuś

**Pan Pikuś** **-** Postać z reklam firmy Aviva. Wystąpił w niewielu spotach. Szablon:BrandHeroes Wiki infobox == Opis == Pan Pikuś to miś o niewielkich rozmiarach. Ma dwoje małych uszu oraz czuprynkę.W latach 2008-2012 miał zielono-niebieską koszulkę oraz w całości żółte spodnie na szelkach. W 2019 roku po powrocie do reklam zaczął nosić niebieską koszulkę i żółte spodnie z zielonymi szelkami. == Ciekawostki == \* Słynnym hasłem Pana Pikusia jest "Układ jest taki..." \* Pan Pikuś w 2012 roku zniknął z anteny, gdyż agencja reklamowa, która tworzy z nim reklamy, przegrała przetarg. Po wygranej na kolejnym przetargu w 2019 roku, postać wróciła.

 **l360ai6t47nbkhv4auwn80jwuimim1l 158 150 2019-08-03T16:55:47Z Patryczekk 35562074 Info 158 wikitext text/x-wiki** Pan Pikuś **- Postać z reklam firmy Aviva. Wystąpił w niewielu spotach. Szablon:Postać z reklamy infobox == Opis == Pan Pikuś to miś o niewielkich rozmiarach. Ma dwoje małych uszu oraz czuprynkę.W latach 2009-2012 miał zielono-niebieską koszulkę oraz w całości żółte spodnie na szelkach. W 2019 roku po powrocie do reklam zaczął nosić niebieską koszulkę i żółte spodnie z zielonymi szelkami. == Ciekawostki == \* Słynnym hasłem Pana Pikusia jest "Układ jest taki..." \* Pan Pikuś w 2012 roku zniknął z anteny, gdyż agencja reklamowa, która tworzy z nim reklamy, przegrała przetarg. Po wygranej na kolejnym przetargu w 2019 roku, postać wróciła.**

 **grhbxgyv7bgvffz49p37o1hogqaj9zj 161 158 2019-08-03T19:47:19Z Patryczekk 35562074 Wideo klip 161 wikitext text/x-wiki** Pan Pikuś **- Postać z reklam firmy Aviva. Wystąpił w niewielu spotach. Szablon:Postać z reklamy infobox**

 **== Opis == Pan Pikuś to miś o niewielkich rozmiarach. Ma dwoje małych uszu oraz czuprynkę.W latach 2009-2012 miał zielono-niebieską koszulkę oraz w całości żółte spodnie na szelkach. W 2019 roku po powrocie do reklam zaczął nosić niebieską koszulkę i żółte spodnie z zielonymi szelkami. == Ciekawostki == \* Słynnym hasłem Pana Pikusia jest "Układ jest taki..." \* Pan Pikuś w 2012 roku zniknął z anteny, gdyż agencja reklamowa, która tworzy z nim reklamy, przegrała przetarg. Po wygranej na kolejnym przetargu w 2019 roku, postać wróciła. [[File:Pan Pikuś-2019.jpg|thumb|170x170px|Wygląd z 2019 roku.**
Barney's 1-2-3-4 Seasons

Barney's 1-2-3-4 Seasons is a Barney US video which was released on August 6, 1996.

## Release Date

* August 6, 1996
* February 1, 2000 (VHS)

## Songs

1. Barney Theme Song
2. A Tisket, A Tasket
3. I Just Can't Wait
4. Growing
5. Taking Turns
6. The Raindrop Song
7. A Silly Hat
8. What a Baseball Day!
9. He Waded in the Water
10. I Like Autumn
11. Go Round and Round the Village
12. Winter's Wonderful
13. Sledding, Sledding
14. I Just Can't Wait (Reprise)
15. I Love You
Zozolka

**Zozolka** to postać z Zozoli.

## Opis

Zozolka To wulkan niekończącej się energii. Jest aktywna i nie potrzebuje zwolnień z WF-u. Jak nie jeździ na ulubionych rolkach lub rowerze, to wspina się po górach, pływa, biega, skacze i tańczy. A najpewniej robi wszystko na raz. Każdy dzień jest dla niej nową przygodą, w której towarzyszą jej ziomki z paczki. Zozolka jest ambasadorką aktywnego życia, radości i poszukiwań nowych wrażeń.

## Wygłąd

Zozolka wygląda prawie jak człowiek jest w kolorze żółtym twarz jest okrągła a sprężyny są fioletowe.
BrandHeroesPedia Wiki

Tyle postaci z reklam przez lata się nazbierało! Nie sposób o wszystkich napisać. Dlatego zapraszamy cię do tworzenia stron o postaciach z reklam. Pomóż nam i spróbuj rozbudować tę wiki. Możesz także pomóc rozbudować tę wiki poprzez edytowanie zalążków artykułów.

## 2019

Patryczekk Tworzył Wiki o Nazwie Postacie z Reklam

Pierwsza Strona Twożona Przez Patryczka

## 2022

Puf Kakowy Pojawił W Postacie z Reklam i Jego Pierwsza Strona Edytowana

Katrasofa W Postacie z Reklam

Koteł Przewroćił Postacie z Reklam Jako BrandHeroesPedia Wiki

Zapraszamy także na przewróconą postacie z Reklam Wiki

Naszym obecnym celem jest osiągnięcie 203 artykułów. Brakuje nam jeszcze 184!
Wiggly Safari (video)

Wiggly Safari is a Wiggles US video which was released on September 3, 2002.

## Release Dates

* September 3, 2002 (HIT Entertainment VHS/DVD)
* October 9, 2007 (Warner Home Video DVD)

## Songs

1. The Crocodile Hunter
2. Australia Zoo
3. Wobbly Camel
4. Cocky Want A Cracker
5. Butterflies Flit
6. Dorothy Queen of the Roses
7. Swim With Me
8. Koala La La
9. Dingo Tango
10. You Might Like A Pet
11. Old Man Emu
12. Feeding Time
13. Do the Owl
14. Kookaburra Choir
15. Snakes (You Can Look, But You Better Not Touch)
16. We're The Crocodile Band
Dance Party (video)

Dance Party is a Wiggles US video which was released on April 3, 2001.

## Release Dates

* April 3, 2001 (VHS)
* February 4, 2003 (DVD)

## Songs

1. Can You (Point Your Fingers and Do the Twist?)
2. Wags the Dog
3. Five Little Joeys
4. Di Dicki Do Dum
5. I'm a Cow
6. Do the Flap
7. On Your Holiday
8. Hat On My Head
9. Brown Girl in the Ring
10. Georgia's Song
11. Our Boat Is Rocking On The Sea
12. Nicky Nacky Nocky Noo
13. Dorothy's Dance Party
14. Big Red Car
The Wiggles: Live at Disney World

The Wiggles performed at the Disney-MGM Studios at the Walt Disney World Resort from August 29th to September 1st, 2006 as part of the Playhouse Disney Summer Concert Series. In this concert, Sam filled in for Greg, because Greg had to return early from the Wiggledancing! Tour on August 23rd to go back home to Australia due to his condition (Orthostatic Intolerance), in which he suffered and fainted before the shows were performed on August 22nd and 23rd.

## Songs

1. Toot Toot, Chugga Chugga, Big Red Car
2. Hello, We're The Wiggles
3. Rock-a-Bye Your Bear
4. Look Both Ways
5. Here Comes a Bear
6. Lights, Camera, Action, Wiggles!
7. Ooh It's Captain Feathersword
8. Dorothy's Dance Party
9. Dance the Ooby Doo (With Dorothy the Dinosaur)
10. Move Your Arms Like Henry
11. Can You (Point Your Fingers and Do the Twist?)
12. Music Box Dancer
13. Joannie Works with One Hammer
14. The Monkey Dance
15. Bump-a-Deedle
16. Brown Girl in the Ring
17. Fruit Salad
18. Sailing Around the World
19. Swim Like a Fish
20. Play Your Guitar with Murray
21. We're Dancing with Wags The Dog
22. Captain Feathersword Fell Asleep on His Pirate Ship (Quack Quack)
23. Hot Potato
24. Wiggly Go-Go Medley
Barney's Good, Clean Fun! / Barney's Oh, Brother...She's My Sister

Barney's Good, Clean Fun! / Barney's Oh, Brother...She's My Sister is a Barney US video which was released on November 3, 1998.

## Episodes

* Good, Clean Fun!
* Oh, Brother...She's My Sister

## Songs

### Good, Clean Fun!

1. Barney Theme Song
2. Icky, Squishy, Gooey, Ooey
3. Squishy, Squashy, Washy
4. Sleep Medley (Twinkle Twinkle Little Star/Are You Sleeping?)
5. The Popcorn Song
6. Brushing My Teeth
7. Splashin' in the Bath
8. Keep Your Sneeze to Yourself
9. I Love You

### Oh, Brother...She's My Sister

1. Barney Theme Song
2. Where is Family?
3. When I Get Mad
4. Bumpin' Up and Down
5. Big and Little
6. Everyone is Special
7. Books Are Fun!
8. The Sister Song
9. I Love You
Haircut

Haircut is the tenth episode of Series 1.

## Songs

1. Toot Toot, Chugga Chugga, Big Red Car
2. Uncle Noah's Ark
3. Crunchy Munchy Honey Cakes

### Wigglehouse

Anthony's hair is growing very long because of the hot weather. Anthony says that he had got Madame Bouffants hairdressers last week. But Greg says that they have to do it for an emergency cut, so they call Madame Bouffant over to do Anthony's haircut.

She does 5 different types of hair styles and finally she got Anthony's hair style. When Anthony walks Madame Bouffant to her car, the cold weather came and while The Unforgotten Wiggles clean up the mess, Anthony turned bald. He felt worried for the first time, but he thinks that he likes being bald and doesn't need to brush his hair in the morning.

### Henry the Octopus

Henry hosts a birthday party for The Fishettes.

## Trivia

* This is the only TV Series 1 episode to include a song from Toot Toot! (one of the pre-productions made for TV Series 2), which was released seventeen days later after this.
	+ This is also the only TV Series 1 episode where Jeff's short haircut, the third version of Captain Feathersword's second design and the third version of Dorothy's fourth design are shown, as well as any pre-production segment made for TV Series 2.
* this episode was featured on the Bob the Builder: Help Is On the Way!, Angelina Ballerina: The Big Performance, Barney: Barney's Colorful World LIVE!, Thomas & Friends: Songs from the Station, Barney: Let's Go to the Farm, Barney: Just Imagine, Barney: Everyone is Special and Barney: The Land of Make Believe DVDs in 2004 and 2005, respectively.
Wiggle Bay (video)

Wiggle Bay is a Wiggles US video which was released on May 6, 2003.

## Release Dates

* May 6, 2003 (HIT Entertainment VHS/DVD)
* October 9, 2007 (Warner Home Video DVD)

## Songs

1. Wiggle Bay
2. Dancing in the Sand
3. Swim Like a Fish
4. C'est Wags, C'est Bon
5. Dance a Cachuca
6. Rolling Down The Sandhills
7. Running Up The Sandhills
8. Let's Make Some Rosy Tea
9. Zing Zang Wing Wang Wong
10. Watching the Waves
11. Let's Have A Barbie On The Beach
We're Dancing with Wags The Dog

We're Dancing with Wags The Dog is a Wiggles from Toot Toot!

## Lyrics

Let's shake our hips with Wags the Dog,

Turn your head and groove along,

Shake your hands and move your knees,

We're dancing with Wags the Dog

Now put your hands up in the air,

Point them down once you've got them there,

Skip along like Wags would do,

We're dancing with Wags the Dog

(Wags barks) A-roo, doggie,

Now we're singing it too,

You can sing it too,

Ruff, ruff, ruff, ruff, ruff,

Now Wags is digging,

we're all digging too

Shake your hips with Wags the Dog,

Turn your head and groove along,

Shake your hands and move your knees,

We're dancing with Wags the Dog

(Wags barks) A-roo, doggie,

Now we're singing it too,

You can sing it too,

Ruff, ruff, ruff, ruff, ruff,

Now Wags is digging,

we're all digging too

He's Wags the Dog!

## USA Performances/Appearances

### Videos

* Toot Toot!
* LIVE Hot Potatoes!
* Lights, Camera, Action!
* Celebration!
* The Wiggles Renuion Show

### Albums

* Yummy Yummy
* Toot Toot!
* LIVE Hot Potatoes!

### Episodes

#### The Wiggles (Season 2)

* Dancing
* Friends
* Animals
* Family
* Cows and Ducks

#### Lights, Camera, Action, Wiggles!

##### 11-minute versions

* Episode 15 (paired with Rock-A-Bye Your Bear and Watching The Waves)
* Episode 47 (paired with Wake Up Jeff! and Watching The Waves)

##### 22-minute versions

* Tap Dancing Class, Leaf Rubbing, High Jump
* Bush Walking, Didgeridoos
* Children's Hospital

#### The Wiggles Show! (season 1)

##### 11-minute versions

* Episode 9 - Live
* Episode 23 (Little Wiggles)
* Episode 40 - Live

##### 22-minute versions

* Kangaroo Dance - Live
* Give a Dog a Bone! (Little Wiggles)
* Cowboys and Cowgirls - Live

#### The Wiggles Show! (season 2)

##### 11-minute versions

* Episode 5 - Live
* Episode 26 - Live
* Episode 45 - Live

##### 22-minute versions

* Home Sweet Home - Live
* Wiggly Shopping List - Live
* Farmer Brown - Live

#### Ready, Steady, Wiggle! (Season 1)

* Miss Polly Had a Dolly - Live
* Toot Toot!
* Yummy, Yummy! - Live
* Is That Captain Feathersword?
* Is That Wags? - Live
* Lounge Room Symphony (Live at Wigglehouse)
* Professor Simon's Musical Challenge - Live

#### Ready, Steady, Wiggle! (Season 2)

* King Simon - Live
* Dorothy's Baking - Live

### Concerts

* The Wiggles' 10th Birthday Tour
* Wiggly Safari Tour
* Top of the Tots Live In Concert
* The Wiggles Spring 2005 USA Tour
* Sailing Around the World Live!
* Wiggledancing! Live On Stage
* The Wiggles: Live at Disney World
* Racing to the Rainbow Show
* Pop Go The Wiggles Show!
* The Celebration Tour!
* Taking Off!: Live in Concert
* Wiggle Town Tour!