FAQ

#### Training Type

This is the main type of a Trainer and affects training abilities and game performance of Trainers.

#### Dev. Bonus

This provides various helpful buffs for My Player mode. The higher the level of the Trainer, the better the bonuses he or she will receive.

#### Game Stats

These stats are applied when a Trainer takes part in a game.

#### Super Skill

A Super Skill is an active skill that is unique to a Trainer. Only **SR or higher** Tier Trainers can possess Super Skills. You can learn this powerful skill when you complete Rapport Events with a Trainer.

#### Normal Skill

Every Trainer has a different set of Normal Skills. The higher the skill level, the better the effects provided.

### **Managing Trainers**

#### Trainer Level-Up

* **Level** - Influences a Trainer's Game Stats and Dev. Bonus.

New Dev. Bonuses can be learned every 5 levels. Use Level Up Memories to level up your Trainers.

* **Upgrade Lv.** - A Trainer's level cap increases based on Upgrade Level. New skills can be learned, and levels of existing skills also increase. When you reach a Trainer's max level, you can use an identical Trainer or an Upgrade Robot of the same Tier to upgrade your Trainer.

* **Upgrade Super Skill** - This increases the skill effects of a Trainer's Super Skill. You can use a Skill Capsule that is the same Tier as the target Trainer to upgrade a Super Skill.

#### Trade

You can merge Trainers to acquire a new one. It requires multiple Trainers of the same Tier and Trade Balls as materials. Sometimes you'll also obtain a Trainer of higher Tier.

#### Cube Conversion

Dismiss unused Trainers to obtain Item Cubes. You'll be able to obtain more Item Cubes when the Upgrade Lv. of Trainers you dismiss is high. This also increases the chances of obtaining Item Cubes that are higher Tier than that of material Trainers.

### **Deck**

#### Creating Decks

Create a deck of players to be used in My Player. You can create and manage up to 8 decks for batters and 6 decks for pitchers.

#### Recommended

This automatically completes a deck by selecting the most suitable Trainers in your collection. You can choose either By Tier or By Position.

#### Power by Position

This number shows your overall deck power. The higher the power of your deck, the higher the chance of producing a high tier player.

### **Index**

You can see details on all your favorite Trainers in Baseball Superstars. You can also collect **[Index Rewards]** when you acquire a Trainer or upgrade a Trainer for the first time.

#### Collection

Complete various collections by collecting groups of specific Trainers. When you complete a collection, it will increase team stat bonuses that are applied in Play Mode. The higher the Upgrade Lv. of Trainers in a specific collection, the better the team stats will be.

#### Combo Event

A **[Combo Event]** is triggered during My Player when you assign Trainers that are part of a Combo. Enjoy their hidden stories and acquire Combo Rewards.

### **Recruiting Trainers**

#### Premium Recruit

Use DIA to recruit **[R]** - **[UR]** Trainers.

#### Friend Recruit

Use Friendship Points to recruit **[N]** - **[R]** Trainers.

#### Event Recruit

This is a limited-time event Recruit such as a Rate UP! event.

#### R-Point Shop

You can accrue **R-Points** based on your Premium/Event Recruit attempts. Use R-Points to purchase various premium items from the **R-Point Shop**.

### **Core**

#### Core Effects

Cores are Trainer items that can be used to develop players in My Player. Each Core has different options effective for developing players. Effects of equipped Cores come into effect immediately starting from a Trainer's first event in My Player. All Core effects of that Trainer are applied to the player in development.

#### Core Types

Cores come in 3 shapes: Triangle, Square, and Pentagon.

Cores range from **[N]** to **[UR]** Tiers, and higher Tiers provide more options.

#### Core Slots

Only Trainers of SR or higher Tier have Core Slots.

The number and type of Cores vary with Trainer Tier.

Slots are unlocked in consecutive order based on Trainer Level.

### **Costume**

Costumes are worn by Trainers. Wearing Costumes changes their appearances and upgrades their Super Skill effects and Gear. In addition, 2 Costume Events are enabled that provide huge rewards.

#### Premium Costumes

These costumes boast more powerful Super Skill effects and flashy skill animations.

#### Purchasing and Managing

You can purchase and manage Costumes in the **[Costume]** menu found in the main lobby. Costumes can be purchased with Costume Coins.

## Players

### **Positions**

#### Pitcher's Roles

 RP
 CP

### **Stats**

#### Player's Basic Stats

Stats of batters and pitchers are divided into: STR, INT, DEX, and MNT.

* **Match-Up**: STR > INT > DEX > MNT > STR

Each stat is then converted into detailed stats.

#### Batter's Stats

 INT
 DEX
 MNT

 XBH UP
 HR UP
 BAT CTRL
 MOV SPD
 CATCH
 THROW

#### Pitcher's Stats

 INT
 DEX
 MNT

 CTRL
 H DOWN
 XBH DOWN
 HR DOWN
 STM

### **Skills**

#### Super Skill

A Super Skill is an active skill that can be used in games. You can learn them by completing all Rapport events with a Trainer.

They are more powerful than general hits and pitches thanks to their skill effects. Super Skills of Pitchers are extremely hard to hit, as the flight and trajectory of the ball is unpredictable.

#### Normal Skill

Normal Skills affect players' performances. They are triggered only in games and do not affect the players' basic stats outside games. Some skills are triggered by specific conditions.
*The higher the level of a skill learned, the more the skill effects and player's rating will improve.*

### **Appearance**

You can customize a player's name, hairstyle, hair color, skin tone, eye color, and accessories.

#### Skins

When you upgrade a Trainer to Max Level, you will be able to obtain that Trainer's **[Skin]**.

You can equip the Skins you've obtained on your players in **[Appearance]**. This will change a player's appearance into that of a Trainer.

## Other

### **Special Training**

Special Training Provides more rewards than general training. To trigger this a Trainer’s Training type must match that of the training. The trigger rate increases with higher Affinity.

*Ex.)* Special Training Trigger Rate when a STR Trainer with 30 Affinity is assigned to STM training: 30%

### **Successful Training**

The success rate of training is determined by your player’s current STM. This rate decreases if STM drops to 45 or lower.

### **Importance of Mood**

Your player’s Mood greatly affects your training. Although success rate of training is not affected the amount of rewards is affected based on the following:

 Stage 2
 Stage 3
 Stage 4
 Stage 5

Your player’s Mood also affects your condition during games. The higher your player’s Mood is the more your player’s stats will increase and vice versa.

### **Stacking Skills**

The skills your player can learn are determined by the skills of the Trainers. If you stack as many identical skills as possible that specific skill’s level increases. Try stacking skills by switching around Trainers in your deck.

### **Skill Discount**

You'll receive a skill discount from Personal Training sessions, which are indicated by an **!** mark or a Trainer's Event Rewards. You receive up to a **75%** discount, so it's important to save up Skill Points before you allocate them.

### **Skill Points**

You can have up to **999** Skill Points. Save your Skill Points by investing them on skills that are at a huge discount first before they reach maximum value.

### **Gear**

You can equip gear on up to 4 parts. Gear cannot be resold, so make sure to purchase wisely.

In Weekly Specials, you can purchase **[Special Offer Gear]** that is sold at a lower price than their identical counterparts as well as **[PLUS Gear]** that is slightly more expensive but provides you with better performance.

Keep an eye out for these pieces of gear so that you can spend your G Points more effectively.

### **Increasing Training Level**

Basic rewards from all 6 training types increase as Training Level increases, which can be raised by **repeating the same type of training over and over**.

Rewards drastically increase if Special Training is applied to a training of high level. If you have multiple Trainers of a certain training type, a good way to increase Training Level is by frequently repeating the corresponding training.

### **Team-Specialized Trainers**

Some Trainers are specialized for certain Teams. Add these Trainers to your deck to make better use of Team Specialties. Trainers and their Tiers greatly affect Team Specialties.

Each team has different Specialized Trainers. You can find information on each team's Specialized Trainers in the Index.