Machines

## Overview

There are a multitude of machines and devices scattered around each map that the player may find. These machines help increase fighting power to combat the quiet ones in Sker Ritual. They range from stations to buy weapons and upgrade them, perks that can be bought from wall machines, and other useful devices.

## Perks

There are a total of 5 perks in the game. Each one can be bought and upon injection gives set percentage upgrades to the player and their armaments. These perks can be upgraded using the three different Bloodwin Vitrol Samples. They include:

   **Elixir of Life**: Upon injection: Increases player health by a set percentage amount.

Upgrade Levels

**Shock N' Load**: Upon injection: Reloading causes a purple shockwave around the player doing set percentage damage based on the weapon equipped.

Upgrade Levels

**Stallion Juice**: Upon injection: Increases base player sprint speed by a set percentage amount.

Upgrade Levels

**Swift Death**: Upon injection: Increases weapons base fire-rate by a set percentage amount. (Works on all weapons)

Upgrade Levels

**Fast Hands**: Upon injection: Increases base reload speed by a set percentage amount

Upgrade Levels

## The Laughing Policeman's Magnificent Munitions

**The Laughing Policeman's Magnificent Munitions** is the player's best source to directly buy the weapons you specifically want. The Munitions store usually has 3-4 varying weapons a person can buy at fixed price rates. It can be noted that super weapons can not be bought at the munitions shop as they must be acquired via Lucky or the main story quest.

## Lucky

**Lucky** Is a dog from which the player can spend 900 points to purchase a random weapon. Unlike **The Laughing Policeman's Magnificent Munitions,** you can acquire **Supercharged weapons** from Lucky, at no additional cost. Lucky can also give the player special weapons from different maps than the one which the player is currently playing.

It should be noted that whenever you use Lucky, there is a low chance that he will move to a different location on the episode which you are currently playing.

## The Laughing Policeman's Super Charger

**The Laughing Policeman's Super Charger** is the only way to directly upgrade your weapons tier. It can be used on all weapons that can be acquired (Not including items required for quests). The maximum tier that a weapon can reach is Tier 5 where the weapon will have reached it's base maximum potential (Not including perk or miracle percentage buffs). Upon each new upgrade tier, a weapon will have their design slightly changed and steampunk attachments added.

Upgrade Costs
 Hard
 Nightmare

## The Laughing Policeman's Ammo Blamo

**The Laughing policeman's Ammo Blamo** is the player's main source of replenishing ammo aside from the Max Ammo pickup that occasionally might drop. Their are multiple ammo machines located every episode and their prices increase as your weapons upgrade tier goes up.

## Bloodwin Revive Tokens and Revive Coffin

**Bloodwin Revive Tokens** are the player's main source of revival after taking too much damage and dying in Sker Ritual. They can be bought at various blue perk machines placed around the map. You may only have one token at a time. Upon the players death they will be placed where they died in a ghost mode. During this mode you will be guided towards the nearest **Revive Coffin** where you can use a token to revive at the coffin. These tokens may also be used to revive another player if their in game revive timer has ran out.

## Trivia

* Bloodwin as a character is unknown at the time but it can be assumed they are a genius for creating the powerful tonics that increase the players power.
	+ Bloodwin is also the creator of the nerve tonic that the player can use for quick heals in match.
* The Laughing Policeman from the players perspective is an animatronic that sits in a box at the Munitions vender. They occasionally will laugh when a player is nearby.
	+ At this time it is unknown if The Laughing Policeman is a real character or if it's just a mascot for a brand. Although The Stranger has a similar aesthetic to the policeman both looking like wooden animatronics with stiff movement.