Caspian Range

**Caspian Range** is one of the four new maps in included in Call Of Duty All Out War: The Strike. It is set inside Iran, focusing on an army base and the wall that splits the map into two.

## Design

The map focuses on the Turkmen-Iranian border, it is unique for its wall that splits the map in half, it has an army base, a water tower, a forest, and an Antenna which can be brought down. It focuses on vehicular combat mostly, but the Army Base, Forest, and Water Tower are great for close quarter engagements.

## Conquest

This map features 4 flags on the Conquest mode, while having an extra flag in Conquest Large. Both times, vehicles are a heavy presence.

### Equipment

 Emplacement(s) | Centurion C-RAM

 Emplacement(s) | Pantsir-S1

### Deployments

The USMC spawn west of the Checkpoint and south of the Antenna, both flags being in walking distance. The RGF spawn east from the Water Tower and Forest, easily being able to capture those. Both teams spawn on the same road, yet are very far from eachother.

#### Antenna

*[Conquest Large]* The Antenna is the farthest from all of the other objectives, and also is only seen as a capture point when playing Conquest Large. Although the map is divided in half by the security wall (which can be destroyed) and the objective is on the U.S. side, it can be accessed directly from both deployments through a small, paved, dirt road that either an M1161 ITV or VDV Buggy would handle well on. The long grass can be set fire to by a blowtorch. No vehicles spawn here when captured.

#### Checkpoint

This flag includes a high security wall that runs the length of the map and vehicle barriers that can be activated and deactivated at the guard posts directly outside of them. Not only that, but there are certain parts of the security wall that house watchtowers, complete with functioning security shutters. A player is able to enter them and reach the top through an inner staircase, but the doorway is on the Russian side of the map.

Either a Growler ITV or VDV Buggy will spawn here when captured.

#### Army Base

The Army Base is a rather large objective, and due to its location and the presence of the extra tank that you get once capturing it, the base is often contested over. Like the Barracks, it is surrounded on all sides by relatively tall but climbable walls and guard towers that hold .50 Cal emplacements. Inside the base are multiple bunkers, tents, pieces of equipment, and a few hangar-like structures. These create narrow 'alleyways' inside the complex, offering an excellent close combat environment.

When captured, a M1 Abrams or a T-90A will spawn in.

#### Forest

The forest is another large objective, it is right next to the water tower, only having a road separating them. It features several rocks with Tow missiles situated on each one, allowing ambushes against armor. The forest allows easy infiltration to the Water Tower and Army Base. It has multiple battle pickups as well.

Either a Growler ITV or VDV Buggy will spawn here when captured.

#### Water Tower

The closest flag to the RGF spawn, and hard for the USMC to get, this flag takes place at a Water Supply Station. There are eight water tanks in the eastern part of the flag zone. Behind these tanks is a water tower with a warehouse next to it, along with several scattered bags. Not only that, but there are also two small shelters with sheet-metal roofing. No vehicles spawn here when captured.

## Rush

Rush sees the USMC fighting RGF defenders, it has three stages.

### Stage 1

The first stage is located inside the Checkpoint. One M-Com is behind the wall on the RGF side of the map, while the other one is at the building where the buttons are to open and close the gate. The defenders deployment is located behind the wall, and closer to the Army Base.

The USMC have 1 Growler ITV, 2 M1 Abrams, and 1 A-10 Thunderbolt II, while the defenders get 1 T-90A and 1 Su-25 to try and defend.

### Stage 2

The defenders get pushed back to the Army Base. One M-Com is located inside the Barracks while another is in the Hangar. The defenders deployment is at the main road just north from the Army Base.

The USMC now only have a single Growler ITV, 1 M1 Abrams, and 1 A-10, the defenders remain with the same vehicles.

### Stage 3

The defenders finally make their last stand at the Forest and Water Tower area. One M-Com is located at the Forest, and the other one is at the Water Tower. The defenders spawn where their base would be in Conquest.

The USMC now have multiple Growler ITVs, and 1 A-10. The defenders lose their tank but remain with their jet.

## Team Deathmatch

Team Deathmatch takes place inside the Forest and Water Tower area.

## Obliteration

 Helicopters(s) | 1 AH-1Z Viper

 Helicopters(s) | 1 Mi-28 Havoc

Obliteration takes place everywhere except the Antenna. The USMC objectives are located around the Checkpoint and Army Base area, while the RGF objectives are located around the Water Tower and Forest. The bomb usually spawns off in the fields.

## Capture The Flag

 Helicopters(s) | 1 UH-1Y Venom

 Helicopters(s) | 1 Ka-60 Kasatka

Capture The Flag takes place everywhere except the Antenna. The USMC flag is at the Checkpoint, and the RGF Flag takes place at the end of the forest, just north of the USMC flag.

## Domination

Domination takes place around the Water Tower and Forest.

### Flags

#### B: Road

Bravo takes place at the road which separates the two flags.