recursal/Fanatic-Fandom huggingface dataset:
Godzilla vs. Deep-Sea Life

Godzilla vs. Deep-Sea Life (ゴジラ対ディープシーライフ Gojira tai dīpushīraifu) is an 1995 unmade kaiju film.

## Plot

Godzilla duels with an very dangerous new foe Underwater in the Pacific-Ocean near bye in japan while Godzilla-Force readies the Oxygen Destroyer for potential use against both monsters.

## History

Kaoru Kamikiku submitted this concept to Toho at the same time he was working on concept art for *Godzilla vs. Barubaroi*. Like Kazuki Omori's *Godzilla vs. Ghost Godzilla* treatment, he called for the return of the Oxygen Destroyer, which would ultimately serve as the origin for Destoroyah. His drawings of "Deep-Sea Life" showed a spiny dragon with a long neck.

**History**
*Godzilla vs. Godzilla*→
*Godzilla vs. Ghost Godzilla*→
*Godzilla vs. Baraguirus*→
*Godzilla vs. Chaos*→
*Godzilla vs. the Divine Beast*→
*Godzilla vs. Bagan*→
*Godzilla vs. Junior Godzilla*→
*Godzilla vs. Deep-Sea Life*→
*Godzilla vs. Biomonster*→
*Godzilla vs. Super Nuked Godzilla*→
*Godzilla vs. Lambda*→
*Godzilla vs. Barubaroi*→
*Godzilla vs. Destoroyah*
Mothra vs. Bagan

in 1990,Tomoyuki Tanaka planed to create a film with his Recently scraped monster Bakan (now called Bagan) he would battle the kaiju mothra witch would be her first Appearance since Destroy All Monsters. the film was not made because of how terrible Godzilla vs. Biollante was at the box office. so they thought it was too risky to release a new monster.

## Plot

A large avalanche occurs in the Himalayas, awakening the monster bagan from his internal sleep. bagan wrecks habic before going to japan were the monster mothra is waiting for his arrival. when bagan arrives in japan moth goes all out attack on bagan.

Bagan transforms but mothra is to power full killing bagan.

## Notes

### **Bagan**'s Forms

The Spirit God Beast

The Dragon God Beast

Demon God Beast

Main form.

### **Mothra**

Larva

Moth Form
Wiki rules

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1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
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4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
6. You must ask the wiki owners permission to edit
7. subject must Always be related to The Big Book of Japanese Giant Monster Movies: The Lost Films (or kaiju related)
8. Must also be lost or unmade monster films
Godzilla vs. Lambda

Godzilla vs. Lambda (ゴジラ対ラムダ, Gojira tai ramuda

) is an unmade 1995 kaiju film.

## History

**History**
*Godzilla vs. Godzilla*→
*Godzilla vs. Ghost Godzilla*→
*Godzilla vs. Baraguirus*→
*Godzilla vs. Chaos*→
*Godzilla vs. the Divine Beast*→
*Godzilla vs. Bagan*→
*Godzilla vs. Junior Godzilla*→
*Godzilla vs. Deep-Sea Life*→
*Godzilla vs. Biomonster*→
*Godzilla vs. Super Nuked Godzilla*→
*Godzilla vs. Lambda*→
*Godzilla vs. Barubaroi*→
*Godzilla vs. Destoroyah*

## Plot

Godzilla faces of against the new monster Lambda as a final battle in the Heisei era for Japan.
Godzilla vs. Chaos

Godzilla vs. Chaos (ゴジラ対カオス,Gojira tai kaosu) is an unmade 1995 Kaiju Film.

## Plot

(Godzilla vs. Baraguirus)

More than forty years after the death of the original Godzilla, the nuclear leviathan's restless spirit emerges from the depths of Tokyo Bay and terrorizes Japan. This draws the attention of the present day Godzilla, as well as the quadrupedal Baraguirus - who in turn becomes the new host for the ghost of the original Godzilla. The possessed fusion then converges in a war with the modern Godzilla that threatens the entirety of Japan.

## History

*Godzilla vs. Godzilla*→
*Godzilla vs. Ghost Godzilla*→
*Godzilla vs. Baraguirus*→
*Godzilla vs. Chaos*→
*Godzilla vs. the Divine Beast*→
*Godzilla vs. Bagan*→
*Godzilla vs. Junior Godzilla*→
*Godzilla vs. Deep-Sea Life*→
*Godzilla vs. Biomonster*→
*Godzilla vs. Super Nuked Godzilla*→
*Godzilla vs. Lambda*→
*Godzilla vs. Barubaroi*→
*Godzilla vs. Destoroyah*
Godzilla vs. Bagan (1991)

Godzilla vs Bagan (ゴジラ対バガン,Gojira tai bagan) is an 1991 unmade kaiju Film.

## Plot

Thousands of years ago, a giant monster terrorized ancient China. The demon monster known as Bagan rose to destroy the worlds forests and everything living in them. After recovering from the Anti-Nuclear Energy Bacteria, Godzilla battles the ancient Monster Bagan.

## History

Originally, Toho had planned to produce a tetralogy of interconnected *Godzilla* and *Mothra* films, beginning with 1990's *Mothra vs. Bagan* and followed by the tentatively-titled *Godzilla 3* in 1991. However, the disappointing box office returns of 1989's *Godzilla vs. Biollante* caused these plans to fall through. Writer-director Kazuki Omori recalled that following the cancellation of these plans, Toho considered pitting Godzilla against the unused antagonist Bagan from *Mothra vs. Bagan*. This too fell by the wayside as Toho opted to revive Godzilla's arch-enemy King Ghidorah instead for what ultimately became *Godzilla vs. King Ghidorah*. Bagan would go on to appear as the final boss in the video game *Super Godzilla*, and was considered again as Godzilla's foe for the final entry of the Heisei series before being replaced by Destoroyah.

**History (Bagan)**
*Mothra vs. Godzilla* (1990) →
*Godzilla vs. Mothra* (Early draft) → *Godzilla vs. Mothra*
Wolfman vs. Baragon (Lost Alternate Ending)

in 1972 Japanese film director Shizuo Nakajima made a fan film based on The wolfman monster from The Curse of the Werewolf and Toho's Baragon Monster. Called Wolfman vs. Baragon (伝説の巨獣狼男対バラゴン,Legendary Giant Beast Wolfman vs. Baragon*).*

## Information

druring the short-term Production of the film Shizuo Nakajima's film was stopped Being Produced for unnamed reasons (Most likely because of the fact of facing copy right laws with Toho and Universal) but they did do start doing Cinematography on the film while the suit actors playing **Wolfman** and **Baragon** wore play there part.

They may have finished the film but we may never known who won,
Blackstaff

**Spell level:** sorcerer/wizard 8

**Innate level:** 8

**School:** transmutation

**Descriptor:** weapon enchantment

**Components:** verbal, somatic

**Range:** touch

**Area of effect:** creature holding a quarterstaff or a quarterstaff item

**Duration:** 1 round / level

**Save:** none

**Spell resistance:** no

**Description:** Casting this spell on a quarterstaff will do the following:

* Gives it a +4 enhancement bonus.
* On striking a creature, *dispel magic* is cast on the target.

The spell will not work on any other weapon than a quarterstaff.

## Notes

* Requires Hordes of the Underdark.
* The *dispel magic* is effectively at caster level 10 (the maximum for the spell).
* This will replace any existing temporary enhancement bonus (e.g. from greater magic weapon).
Godzilla vs. The Devil

Godzilla vs. The Devil is a theory kaiju film (That of which is not confirmed).

## Plot

"Godzilla would have battles some sea monsters, before battling the devil himself."

## History

The film proposed by Tomoyuki Tanaka in 1978 as an attempt to revive him after the poor box office performance of 1975's Terror of Mechagodzilla that never got past the planning stages. It supposedly was known that Godzilla would have been pitted against several demon monsters and finally would have squared off against Satan himself in a climactic final battle.

The misconception stemmed from a misreading of an early script for a Godzilla film in the 1980's before The Return of Godzilla. Bagan was originally meant to be in the film, and the code-name for the script was Godzilla vs the Devil.
Godzilla vs. Super Nuked Godzilla

Godzilla vs. Super Nuked Godzilla () is an unmade 1995 Godzilla kaiju film.

## Plot

When an even more mutated Godzillasaurus awakens, Godzilla engages in battle with it in the Russian city of Vladivostok.

## History

This was the fourth and last of the four Godzilla films submitted by Heisei Era monster designer Kaoru Kamkikiku, while he was also working on Godzilla vs. Barubaroi. His drawing of Super Nuked Godzilla shows a heavily mutated Godzilla, with dorsal plates more resembling shark fins and skin that appears to be falling apart.

**History**
*Godzilla vs. Godzilla*→ *Godzilla vs. Ghost Godzilla*→ *Godzilla vs. Baraguirus*→ *Godzilla vs. Chaos*→ *Godzilla vs. the Divine Beast*→ *Godzilla vs. Bagan*→ *Godzilla vs. Junior Godzilla*→ *Godzilla vs. Deep-Sea Life*→ *Godzilla vs. Biomonster*→ *Godzilla vs. Super Nuked Godzilla*→ *Godzilla vs. Lambda*→ *Godzilla vs. Barubaroi*→ *Godzilla vs. Destoroyah*
Charm monster

**Spell level:** bard 3; sorcerer/wizard 4

**Innate level:** 3

**School:** enchantment

**Descriptor:** mind-affecting

**Components:** verbal, somatic

**Range:** short (8 meters)

**Area of effect:** single

**Duration:** 3 rounds + 1 / 2 levels

**Save:** will negates

**Spell resistance:** yes

**Additional counterspells:** clarity

**Description:** In the eyes of the target creature, the personal reputation of the caster is improved by 50%.

## Notes

* When cast against a player character (PC) or a PC's associate, this spell causes a dazed effect instead.
	+ The duration of the daze effect, if at least 4 rounds and the target is a PC, is halved under the normal game difficulty setting, and quartered under easier settings.
* Merchants under the influence of this spell will suffer a -10 penalty to their opposed appraise check (if they make one) when opening their store. This usually means that prices are adjusted 10% (of the item's value) in the PC's favor.
Gamera vs. Garashap

Gamera vs. Garashap is an 1972 lost kaiju film

## Plot

Gamera battles the monster garasharp when garasharp eats some nuclear booms witch kills hi the military trys to kill the two babys that emerge from garasharps remains but gamera saves the babys and removes there fangs and horns so they can not be of eny harm to humans ever again.
A Drow's Tale: Jarrack's Escape and Arrival

Jarrack has not seen his home of Menzoberranzan, or the Underdark, in over a decade.  As a child, he showed innate talent for magic, and his parents sold him to house Fey-Branche.  He was put under the tutelage of Alarak, Fifth Sorcerer of the house.  Alarak secretly opposed the teachings of Lolth, and molded the young drow into a more compassionate and peaceful person.

After spurning the advances of a particularly sadistic initiate of Lloth's clergy, an order was sent to Alarak to give him over for execution as a sacrifice to Lolth.  Instead, Alarak packed up some of his more valuable research and gave it to Jarrack, and gave him directions on how to safely exit the city and make his way to the surface.  As he made his way through the streets, he heard the commotion as his former master was taken in his place.  After a few weeks of evading capture by drow hunters, derro slavers, and even a lone illithid wizard, he finally made it to the surface, where he began a brutal and almost fatal regimen of exposure to sunlight, gradually becoming adapted to the light but losing all of his natural-born drow magics.  After this, he has traveled the Realms, looking for a place that he could belong.

For a while, Jarrack was rarely seen in populated areas, preferring to camp outside city walls and make his way through civilized regions under an Invisibility spell; after an accidental exposure in the markets of Daggerford, he was saved by an encounter with the sisters Alanyia and Zara Jaden Leylan, who helped him escape.  After they brought him along on thier journey to the Islands and being introduced to the city of Helzbelt, he no longer feels the looming threat of death just for his race, and he has willingly indebted himself to them.

Upon close inspection, it is seen that he leaves no foot, hand, or finger prints, nor is he detectable through magical scrying and divination.  Whenever he moves his arms, a glimpse of arcane symbols, tattooed onto his flesh, can be seen on his forearms, along with a bracelet of elven silver on his right wrist with a pinkish gemstone set into it.  He portrays himself as a humble and servile companion to the Leylan sisters, greatly reserved and calm for a dark elf; however, at times one can see looks of intense restraint on his face, especially when he is around the sisters.
Lannagaros

The Arkon in the Imperial Library

## Books

### Books Appeared In

Cast in Fury, Cast in Silence, Cast in Chaos, Cast in Ruin, Cast in Peril, Cast in Flame, Cast in Honor, Cast in Flight, Cast in Deception, Cast in Oblivion, Cast in Wisdom, Cast in Conflict, Cast in Eternity, Shards of Glass

Lannagaros is the oldest of the active dragons of Elantra, having helped raise Bellusdeo as a hatchling. Eternally annoyed by anything takes him away from his beloved books, he is a major character in all the books after Cast in Fury, reluctantly advising and sometimes accompanying Kaylin into her magically complicated crises.

Even in his youth, he was singularly fascinated by story and esoterica. He became one of the most promising students in the Academia before the raising of the Fiefs, graduating with distinction before being called away to the Draco-Barrani wars. His scholarly preoccupations caused many to undervalue is fearsomeness as a warrior, to their cost. He was present at the attack on the Barrani High Halls that ended the first war and trapped Adversary below the Lake of Names.

After the wars, he took the unusual step of claiming knowledge as his hoard rather than something more tangible, and established himself as the Arkon of the Imperial Palace. His fury when Candallar (and his conspirators Baltrin and Illanen) attempt to awaken Academia's avatar Killianas and damage its near-infinite library in the process is the deciding factor defeating them; he claims the chancellorship away from Candallar, renouncing the title of Arkon.

As Chancellor, he offers the Academia as a neutral meeting place for the Fieflords to meet and discuss the increasing threat from Shadow and Ravellon.
The Great War

The Great War was a war with the Arabian Sultanate and the Grand Duchy of Kadjrum on one side, and the Holy Roman and Scottish Empires on the other. The war begun at 2:25pm UTC when the Holy Roman Empire and Scottish Empire declared war on the Grand Duchy of Kadjrum. At 3:58pm UTC, Holy Roman and Scottish forces had occupied Kadjrum and declared a war on Arabia, their ally, to preemptively remove them from the field of combat.

**Battle of Jerusalem**

Location: Jerusalem, Arabia

Belligerents: Holy Roman Empire, Scottish Empire, Arabia, Independent Mercenary

HRE Combatants: Approx. 7 Infantry, Confirmed 1 Cavalry and 1 Mercenary

Scottish Combatants: Confirmed 2 Infantry

Arabian Combatants: Approx. 4 Infantry

Outcome: Decisive victory for HRE and Scottish Empire, approx. 10 shulkers of war loot stolen, industry damaged, mass coping on Arabian side

Casualties: At least 1 Arabian infantry

**Battle of Bergstadt**

Location: Bergstadt, Kadjrum

Belligerents: Holy Roman Empire, Kadjrum

HRE Combatants: 2 Infantry

Kadjrum Combatants: 1 Infantry

Outcome: Osama crystaled himself, resulting in his only death during the war.

Casualties: 1 Kadjrum infantry (self-inflicted)

**Terrorist Attacks**

It was around this time that the Terrorist Attacks, led by Osama and the Mujahideen, took place. Over the course of the war, these attacks would cost the HRE 2 members and Scotland 1 member. There were two primary types of attacks- random killings and dealmaker crystals. Random killings are self explanatory- the Mujahideen randomly killed members of Scotland and HRE, causing them to seek refuge in other countries. Dealmaker crystals happened when Osama made a deal with a victim, offering something in exchange for putting an end crystal in that victim's house. There were only 3 dealmaker crystals during the war, and the practice is now banned.

**Battle of Warsaw**

Location: Warsaw, HRE

Belligerents: Holy Roman Empire, Scottish Empire, Arabia

HRE Combatants:

End result: disbanding of the HRE and decisive victory for the defenders AT THE END: ONE MORE VICTORY FOR THE ARABIAN AND KADJRUM GG 🤪🤟 also HRE has been disband after that.

Castoulet's involvement:

SirLagston declared war on HRE around the same time Arabia declared war. However, no fighting ensued. The war resulted in a white peace with neither side losing casualties.
Wolfman vs. Baragon (Lost Original 1972 Footage)

in 1972, Film Director **Shizuo Nakajima** Made a rarely herd of Short fan film called **Legendary Giant Beast** **Wolfman vs**. **Baragon,** the film fetchers the two famous monsters **The Wolfman** and **Baragon**. some time in production of the film **Shizuo Nakajima** stopped Rolling the Filming tape for unknown reasons. unfortunately due to this reason the film ended with images of the battling and the ending was never completed.

## Release

even though the film was never completed **Shizuo Nakajima** planed to released the remands on the film around the time of the Tokyo Olympics but due to the spread over **Coronavirus** The Tokyo Olympics was delayed for one year and now the films release date is unknown.

## Alternative Titles

* Legendary Giant Beast Wolfman vs. Baragon (Original Japanese title)
* Baragon vs. Wolfman (A US Nickname)
* The Wolfman vs. Baragon (often known as in the US)

## Lost Footage

the end of Wolfman vs Baragon has been lost the end of there battle. it is unknown who won. many call the ending "The Alternate Ending"

## Suit's designer

the suits are said to be Designer is said to be Fuyuki Shinada who made the suits from **The Wolfman** and **Baragon**.

## Sequel

Legendary Giant Beast Wolfman vs. Godzilla
Shin Godzilla 2?

sequel.

produce a sequel to its critically and financially successful 2016 reboot to the Godzilla series, *Shin Godzilla*, only to cancel it in favor of a new "World of Godzilla" cinematic universe. In actuality, Toho never confirmed that it had begun any sort of development of a *Shin Godzilla* sequel, and no official announcements about a sequel to the film were ever made. As early as September 2016, cast members and director Hideaki Anno were asked about a possible sequel. Star Hiroki Hasegawa was enthusiastic about starring in a sequel, while Anno was more ambivalent about the prospect and stated that it was unlikely Toho would allow him to return to direct a sequel. When the film's co-director Shinji Higuchi was asked about a sequel during his panel at G-Fest XXIV in 2017, he replied that Toho would be unable to produce another live-action Godzilla film, and by extension a *Shin Godzilla* sequel, until after Legendary Pictures' *Godzilla vs. Kong* was released in 2020. The inaccurate claim that "*Shin Godzilla 2*" was cancelled comes from comments made by Toho's Chief Godzilla Officer Keiji Ota in a 2018 interview with *Nikkei Style* which were taken out of context. Ota clarified that the company did not plan to produce a sequel to *Shin Godzilla*, but was considering creating a new fictional world that could sustain an entire series of Godzilla movies and spinoffs, which Ota called a "World of Godzilla." Contrary to what many Western media outlets would go on to claim, Ota never stated that Toho cancelled its plans for a *Shin Godzilla* sequel, nor did he ever indicate that such a film was ever planned. All of these comments made by people involved with the franchise provide no indication that a *Shin Godzilla* sequel was ever in serious consideration.

battling against his arch-nemesis, King Ghidorah. This claim is often supported in online articles and videos with an piece of artwork depicting Shin Godzilla facing off with King Ghidorah, which is typically claimed to be concept art from the unmade sequel. The artwork in question is promotional artwork celebrating the first anniversary of the Godzilla Store Tokyo by artist Kouji Tajima, and not connected in any way with an unmade *Shin Godzilla* sequel. Tajima was previously commissioned for another piece of artwork for the Godzilla Store Tokyo depicting Shin Godzilla surrounded by a redesigned King Ghidorah, Mothra, Rodan, and Biollante.

unrelated promotional artwork for the Godzilla Store Tokyo, but Toho never publicly announced development of a *Shin Godzilla* sequel to begin with. As such, there is no evidence that Toho had planned a *Shin Godzilla* sequel only to cancel it, but rather the company had indicated that it never had any plans for such a film in the first place.

s
Godzilla vs. Biomonster

Godzilla vs. Biomonster (ゴジラ対バイオモンスタ,Gojira Tai Baiomonsutā) is an 1995 Unmade Godzilla Kaiju Film.

## History

*Godzilla vs. Biomonster* was one of four known drafts submitted by monster designer Kaoru Kamikiku while drawing artwork for Hideki Oka's *Godzilla vs. Barubaroi* and was one of several concepts overall vying for the position of the seventh Heisei series Godzilla film (*Godzilla 7*) which eventually led to the completed *Godzilla vs. Destoroyah*. The plot would have involved the gigantic bio-engineered humanoid dubbed Biomonster who was created to destroy Godzilla once and for all. Biomonster goes forth to meet his target in battle, ultimately culminating in the double suicide of the two unnatural behemoths.

Nothing else is known about the project outside of concept art of Biomonster which features a muscular cybernetic being with a noticeably human-like face, a modern day Frankenstein's monster who would have possessed skin made of enhanced G-cells, making it extremely resilient. The artwork also featured a 01 "serial-number" on Biomonster's left shoulder and an oversize pair of goggles for it to wear, similar to the night-vision goggles used by soldiers.

*Godzilla vs. Godzilla*→
*Godzilla vs. Ghost Godzilla*→
*Godzilla vs. Baraguirus*→
*Godzilla vs. Chaos*→
*Godzilla vs. the Divine Beast*→
*Godzilla vs. Bagan*→
*Godzilla vs. Junior Godzilla*→
*Godzilla vs. Deep-Sea Life*→
*Godzilla vs. Biomonster*→
*Godzilla vs. Super Nuked Godzilla*→
*Godzilla vs. Lambda*→
*Godzilla vs. Barubaroi*→
*Godzilla vs. Destoroyah*
Barkskin

**Spell level:** druid 2; cleric with plant domain 2

**Innate level:** 2

**School:** transmutation

**Components:** verbal, somatic

**Range:** touch

**Area of effect:** single

**Duration:** 1 hour / level

**Save:** harmless

**Spell resistance:** no

**Description:** Barkskin hardens the target creature's skin, granting a natural armor bonus to AC based on the caster's level:

 7-12
 13+

## Notes

* The AC bonus from *barkskin* is retained when using wild shape or any of the shifter shapes.
Sacred Kingdoms Wiki

**Welcome to the Sacred Kingdoms Wiki!**
**What is Sacred Kingdoms?**

Sacred Kingdoms (SK) is a persistent world for Neverwinter Nights Enhanced Edition (NWN:EE). It was started in ~2003 and has continued in various forms until today.

**What's the community like?**

The team are focused on building a strong, friendly roleplay (RP) community. There is extensive PvE and a dedicated PvP area. We take a player-led design approach, with regular discussion, feedback, and polls directing what we introduce, improve, or rebuild next. We're also a community of adults, thus we have some 18+ content and age restrictions.

**What's the theme?**

The server is based just after the Time of Troubles (~1372 DR) in the Forgotten Realms setting - the islands are set a few miles from Baldur's Gate in the Sea of Swords.

The level range is 1 to 30. The magic level is low to mid, with gear capping at about +6 in very rare circumstances.

In the ashes of warring kingdoms, a unified land has arisen. Pockets of civilized folk are starting to eke out an existence against the harsh backdrop of a savage land. There is hope here, and yet bubbling under the surface a desire to watch it all burn.

**What's different to vanilla NWN here?**

The module has several home brew systems:

* **Crafting** - customize every item you can equip with billions of combinations!
* **Deities** - pray to your deity, and earn them power and prestige!
* **Research** - wizards can research and learn every spell over time
* **Rangers** - find rare and exotic items in the wilds
* **Customization** - over 10,000 customized heads, body parts, and clothing parts. If that sounds good, join us!

https://discord.gg/

## Important articles

PlaceholderGeneral RulesPlaceholderClass ChangesPlaceholderHelzbeltPlaceholderNew To Server GuidePlaceholderRace ChangesPlaceholderPVP Rules
Barlon's Generic Monk Build, 20Monk/5SD/5 FullAB Class

Starting Stat Array: ***Put All Ability Points gained upon Leveling into Dexterity***

8 STR **10 If Half-Orc**

18 DEX **20 If Race with +2 DEX**

10 CON **8 If you are a race starting with -2 to CON**

16 WIS

10 INT **8 If Half-Orc**

8 CHA **6 If Half-Orc or Dwarf**

1st Level Monk Feat: (If Human)(Luck of Heroes), Dodge

2nd Level Monk

3rd Level Monk: Mobility

4th Level Monk

5th Level Monk:

6th Level Monk: Weapon Finesse

7th Level Monk: Invest 10 Skill points in Tumble, 8 in Move Silently, 10 in Hide

8th Level Monk:

9th Level Monk: Blind fight

12 Level monk: Weapon Focus: Unarmed

13 Level Monk:

14 Level Monk

15 Level Monk: Improved Critical: Unarmed

16 Level Monk:

17 Ranger

18 Ranger: Circle Kick

19 Ranger

20 Ranger

21 Shadowdancer: Armor Skin

22 Shadowdancer

23 Shadowdancer:

24 Shadowdancer: Great Dexterity 1

25 Shadowdancer:

26 Ranger

27 Monk: Invest 20 Skill points into Tumble, Take the feat Epic Dodge

28: Monk

29 Monk: Epic Weapon Focus: Unarmed

30 Monk: Skill points: 30 Tumble, 30 Discipline, 30 Concentration, Put the rest of the skill points in either Hide and Move Silently for sneaky sneaky, or into other skills as desired for RP

Notes:

1. Switch Weapon Finesse and Mobility if you are having trouble hitting things at early levels

2. For Favored enemy, you may choose whatever fits your RP, alternatively, if you're going end-game PvE? Choose Undead and Human

3. Stack Dex, Wisdom, and Constitution for the stats on your gear
Cure light wounds

**Spell level:** bard 1; cleric 1; druid 1; paladin 1; ranger 1

**Innate level:** 1

**School:** conjuration

**Components:** verbal, somatic

**Range:** touch

**Area of effect:** single

**Duration:** instant

**Save:**

**Spell resistance:** yes

**Additional counterspells:** ghoul touch

**Description:** The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

## Notes

* On the "normal" difficulty setting and easier, curative spells cast on a player character are automatically maximized, or double the constant part (+1 per caster level) if already maximized.
* This spell inflicts positive energy damage on a targeted undead, unless the creature is friendly to the caster.
* Contrary to the in-game description, there is no saving throw.
The Three Brothers

**Introduction**

Little is known nor understood about The Three Brothers, The Big Three, The Demons. They are the Big Three for they are the most powerful creatures of the Isles. This is the first of four books, the remaining three will cover each Brother individually.

Throughout the libraries of the cities, conversations with common citizens to learn their folk, and magic, I have managed to piece together some coherent knowledge to give back to my peers. If I may indulge my pride - this is my magnum opus.

- Agaros Xamaroth

**Gathering the Keys**

To enter the lairs of any of the brothers, one must obtain a key. There is no order in which the keys must be collected. All that is needed is for someone among the adventurers to have a key. In my opinion, it is advisable for everyone to have keys.

*Why?*

Because even the best equipped and experienced adventuring teams need an exit strategy.

On the Cursed Isle, the damned souls keep their eternal vigil against all who set foot upon it. There is a priest who dwells in a yurt. He bears the key to Minastos’s Hall.

On the north eastern side of the mountain, there is a forest of giants. They are angry by nature and gang up on a target to beat it into a pulp. If one somehow manages to fight, or more effectively, sneak past them, there is the Giants Tower. Inside, more await a brawl. Stealthily moving under a veil or by fighting, you will ultimately face Arkazon’s Gate Keeper, a fire giant.

In the Spider Nests below deep below the mountain, a bebelith holds the key to Xaphales Peak. This monstrous spider will literally rip the armor off you. It is not a matter of chance. It is a matter of inevitability. Prepare your best magical protections for this creature foreshadows the difficult fight with Xaphales himself.

**The Most Dangerous Game**

The journey to face these great creatures is fraught with peril. Each Brother has his own ‘guards’ patrolling his territory.

Minastos, the First of the Brothers can be found in the Desert of Emptiness, on the Cursed Isle. Sapphire and ruby golems patrol his land. Strike them with bludgeoning weapons. Slashing and piercing weapons have significantly less effectiveness on the golems.

Arkazon, the Second Brother, is deep underground, guarded by beholders. Guard your mind and soul. They are notoriously lethal with their eye stalks and auras of fear. Beware, they will cause their prey to panic uncontrollably and hunt at their leisure. When they face a stronger foe, they unleash death gaze attacks.

Xaphales, the Third Brother, resides atop of Xaphales Peak. The winter wolves that prowl the snowy landscape possess a human level of intelligence. They can hide in plain sight, camouflaging themselves in the snow. Then the packs will strike with ferocity. They can breathe cones of cold and seem to drain heat from the area around themselves.

Bring scrolls and potions with you to battle these ancient spirits – that’s right, they are not demons as we have been led to believe. More on that in the books to come.

The signature of Agaros Xamaroth (*Suspicious Activity*) appears at the end of this book.
Foul Signs of Talona

Talona is the Lady of Poison, Mistress of Disease, and Mother of All Plagues.

The following is information obtained from **Serata Vaako** (*Devils Daughter*) and **Rasha Blue Eyes** (*Arzosha*).

“Keep an eye out for reports rising of animal health issues. Animals and land that is twisted a plant that suddenly looks sick.”

“It hurts [us] to step into a poisoned land.” Both Rasha and Serata are more closely tied to the land and wildlife than average mortals.

Serata elaborated. As the animals, start to become sick and twisted the only difference is she is conscious of the change. Animals with new diseases, with Rot, Decay that show up still moving, creatures that are only newly born but act as if they are elderly are signs of life draining on them.

If such animals enter the Druid’s Grove depending on sickness or disease it **CAN** affect the Grove. If anything consumes said animals, they will become violently ill and spread the disease. However, they may NOT enter the grove to be cured, as it would repel them.

Do not burn the bodies of the diseased or infected as it will spread throughout the countryside.

Sadly, to deal with anything that is infected and dead, it needs to be buried in a rocky location away from water, then consecrated before being burned and covered.

The final page has an embossed seal of the Daimyo of State, Novac Grayson. (*Suspicious Activity*)
Godzilla vs. Giant Monster Varan

Godzilla vs. Giant Monster Varan (ゴジラ対大怪獣バラン Gojira Tai Daikaiju Baran) is an 1995 unmade kaiju film.

## Plot

In The 1999 Varan awakens a harbinger of the end times Varan sets out to destroy the world only to meet opposition in the form of Godzilla and Little Godzilla. Together, the two earth defenders manage to overwhelm Varan, with Little Godzilla even learning how to fire a proper atomic ray during their battle. With the sun rising in the distance, Godzilla and his son swim out towards the horizon as a clock appears onscreen flipping from 1999 and into the new millennium.

## History

Compared to a majority of proposals for a "Godzilla 7", *Godzilla vs. Giant Monster Varan* would have ended on a much more uplifting note, with Godzilla surviving to the end as Earth's hero. Even Little Godzilla would evolve throughout the course of the movie, starting off with his Radioactive Bubbles from *Godzilla vs. SpaceGodzilla* before learning how to shoot a radioactive ray like his father. Perhaps the most curious aspect is Varan, who serves as a powerful, apocalyptic beast and the story's main antagonist, a far cry from his portrayals in other Toho movies.

While no substantial aspects of this draft would see use in *Godzilla vs. Destoroyah*, some would reappear in another unmade entry, the 1995 version of *Godzilla vs. Bagan*.

**history**
*Godzilla vs. Godzilla*→ *Godzilla vs. Ghost Godzilla*→ *Godzilla vs. Baraguirus*→ *Godzilla vs. Chaos*→ *Godzilla vs. the Divine Beast*→ *Godzilla vs. Bagan*→ *Godzilla vs. Junior Godzilla*→ *Godzilla vs. Deep-Sea Life*→ *Godzilla vs. Biomonster*→ *Godzilla vs. Super Nuked Godzilla*→ *Godzilla vs. Lambda*→ *Godzilla vs. Barubaroi*→ *Godzilla vs. Destoroyah*
Those Who Harp

“What’s a Harper? A good question, aye – and like most good questions, it has a lot of right answers. As many, in fact, as there are Harpers… and if that’s too cute of an observation for your liking, then you have my condolences. A mind so closed can only find life a small, sad cage.” –Unknown

The Harpers are difficult to describe – we are men and women that above all, wish to see the realm and beings free to live happy and fulfilling lives. We fight against tyranny, the oppressors, and anyone wanting to harm or otherwise restrict someone’s freedom or right to choose their own path without fear. We believe in balance in all; between powers of the realm, reaches of the cities, the wilder lands, and the influence of one over the other.

We are ever watchful, seeking times and places to make sure the realms are better and more peaceful place for all to enjoy. Many know of us, but many know little of who we are, what we do, and how we do it – this allows us freedom to fight in places and in ways that an army or a clergy cannot.

And truth be told – each Harper is tasked with watchwords, ethics, and guidelines and follows the same path, but otherwise they are their own person and will see fit to do the highest good for all in the best way they are able. The person next to you could be a Harper, from king to commoner.

How do you join? You can visit Twilight Hall in Berdusk – though visit the Running Stag Inn first to rest your eyes and mind, for you have a long journey ahead of you. It’s possible you might run into one of us as well… and you may be tested and found worthy to Harp the Silver Strings.

Whether you wish to join or not – always remember, we will be watching.
Darkness

**Spell level:** bard 2; cleric 2; sorcerer/wizard 2

**Innate level:** 2

**School:** evocation

**Descriptor:** darkness

**Components:** verbal

**Range:** long (40 meters)

**Area of effect:** huge (6.67 meter radius)

**Duration:** 1 round / level

**Save:** none

**Spell resistance:** ~~yes~~ *no*

**Additional counterspells:** light

**Description:** All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision.

## Notes

* This spell does not have a somatic component, so it can be cast while wearing full armor and shield, ignoring arcane spell failure.
* The in-game description of the spell incorrectly omits true seeing as an effect which can pierce darkness.
* True seeing and ultravision do not remove the darkness visual for a character. Rather, they allow a character to target items and creatures normally without being hindered by blindness or the target's invisibility. A player can use the <tab> key to highlight enemies when he/she has one of these effects active in darkness.
* Non-player characters who do not have true seeing or ultravision tend to just stand still when in darkness unless they are in melee weapon range of an enemy, in which case they will attack.
* A character may see a message stating a spell resistance check was performed. However, these checks do nothing as they do not fulfill their intended purpose.

## Custom content notes

* *script:* `NW_S0_Darkness.nss`
* *OnEnter script:* `NW_S0_DarknessA.nss`
* *OnExit script:* `NW_S0_DarknessB.nss`
Godzilla vs. Baraguirus

Godzilla vs. Baraguirus (ゴジラ対 バラギラス,Gojira tai baragirasu) is an 1995 unmade kaiju film.

## Plot

More than forty years after the death of the original Godzilla, the nuclear leviathan's restless spirit emerges from the depths of Tokyo Bay and terrorizes Japan. This draws the attention of the present day Godzilla, as well as the quadrupedal Baraguirus - who in turn becomes the new host for the ghost of the original Godzilla. The possessed fusion then converges in a war with the modern Godzilla that threatens the entirety of Japan.

## History

Following Kazuki Omori's *Godzilla vs. Godzilla (Story Plan A)*, Toho monster designer and artist Shinji Nishikawa proposed expanding the kaiju cast with monsters outside of just Godzilla. While not many details of his version of the story are known, in terms of supporting cast, a new monster was set to appear: Baraguirus, a four-legged beast with aspects of both Anguirus and Baragon. While previous drafts had Ghost Godzilla possessing Little Godzilla, this one would have seen Baraguirus falling victim to possession instead. Nishikawa submitted this draft December 22nd, 1994.

Sometime following this pitch, the idea for a "Godzilla versus Ghost Godzilla" would be scrapped, with director Takao Okawara citing that three movies in a row where Godzilla faces off against creatures that resemble him (Mechagodzilla in 1993 and SpaceGodzilla in 1994) was simply too much.

**History**
*Godzilla vs. Godzilla*→
*Godzilla vs. Ghost Godzilla*→
*Godzilla vs. Baraguirus*→
*Godzilla vs. Chaos*→
*Godzilla vs. the Divine Beast*→
*Godzilla vs. Bagan*→
*Godzilla vs. Junior Godzilla*→
*Godzilla vs. Deep-Sea Life*→
*Godzilla vs. Biomonster*→
*Godzilla vs. Super Nuked Godzilla*→
*Godzilla vs. Lambda*→
*Godzilla vs. Barubaroi*→
*Godzilla vs. Destoroyah*
Rayclast Styxx

## **Biography**

* Played By: Zilvai
* Name: Rayclast' Styxx
* Class: Pure Bard
* Deity: Selûne
* Race: Kitsune
* Age: 19
* Gender: Female
* Status: Alive
* Initiated **The Lady of the Land** storyline by Studying the Relics.

## **Factions**

### *Wardens*

* Founder and Leader of the Hallowed Forest Wardens.
* Established prior to The End of an Age.
* Only surviving 'Old World' faction.

## **Writings**

#### A Story of Memories

.

* Chapter One - Sin
* Chapter Two - River Styx
* Chapter Three - An End but a Beginning
* Chapter Four - Eladramere
* Chapter Five - Oroboros
* Chapter Six - Veiled Redemption

#### The Fox of the Moon

* Agaros Xamaroth wrote a biography entitled, The Fox of the Moon.
Continual flame

**Spell level:** cleric 3; sorcerer/wizard 2

**Innate level:** *2*

**School:** illusion

**Components:** verbal, somatic

**Range:** touch

**Area of effect:** single creature or item

**Duration:** permanent

**Save:** none

**Spell resistance:** no

**Description:** This creates a magical flame that burns as bright as a torch ~~until dispelled~~. It can be cast on any item that can be equipped to create a permanent source of light.

## Notes

* Added in the expansion packs.
* The innate level is incorrectly reported as 3 by the in-game description.
* *Continual flame* is not removed by dispelling.
* When used on an item, this spell increases its price as it adds a permanent item property. This can be exploited for gold, by casting *continual flame* on every item that will be sold to a merchant. Many servers disallow this exploit, especially when the item in question was bought solely for the purpose of enchanting then selling at a profit.
* In pen and paper, *continual flame* is in the evocation spell school, so some consider it a bug that BioWare has classified this spell as illusion.
* When cast on a creature, the effect of this spell prevents use of the shadowblend ability.
On Matters of Balance

Four to an axis of alignments.

One for pure neutrality.

A concept derived by this Island.

A mimicry of the fundamental laws that hold our multiverse together.

This Island follows similar laws but still its own. Instead of adopting all nine alignments it only bares five. Each reflected in a relic.

Eladramere: The Beacon of the Lawful Good

Almariah: That of Chaotic Good

Helzbelt: Which is Lawful Evil

The Traitor: Whom claims dominion over Chaotic Evil

The Lady and her Master: True Neutrality

But with the lacking polar Alignments, Neutral Evil and Good, Chaotic and Lawful Neutral, the dominion of Chaotic Evil stands a chance to bring major imbalance to a single alignment as the alignments threatened do not have supporting Alignments to assist in the endeavour.

To compensate this each Relic bares a designated Guardian. These Guardians see to unity to overwhelm the imbalance that comes from another Relic.

If you believe that such imbalance can come from The Lady as much as it can come from The Traitor, then you are most correct. The likelihood of this, however, is minimal considering the alignment that The Island itself represents. Balance in everything.

Each Relic, however, is required to exist. For its existence is likewise that of The Island’s.

Consider this well when you make your choice on which side to fight for, for in the end we all must abide to the laws of the Land if existence is what we desire.

Signed by,

Styxx
The Master of the Void

**The Master of the Void**

A humanoid shaped cloak, filled with nothing but the quiet contemplation of your death. All who traverse his realm are given two choices - three if their deity allows it - but both come with an unspoken price; a small chunk of one's soul, partitioned away and taken for his own ends.

This NPC has a roll associated with it

**Lore 10 :** He and the Lady are allies;

**Lore 30 :** He and the Lady maintain a cycle of death and rebirth for all creatures of the isles;

**Lore 50 :** The Void is a realm forged as part of the agreement with the Lady;

**Lore 70 :** Upon his appointment, he received the blessing of Ahriman.

After the destruction of the Relics he has not been seen.
Blindness/deafness

**Spell level:** bard 2; cleric 3; sorcerer/wizard 2

**Innate level:** 2

**School:** enchantment

**Components:** verbal

**Range:** medium (20 meters)

**Area of effect:** single

**Duration:** 1 round / level

**Save:** fortitude negates

**Spell resistance:** yes

**Additional counterspells:** remove blindness/deafness

**Description:** The target creature is struck blind and deaf.
Lamorak Giraldus - The Night of The Abomination

am reluctant to write this as it will result in controversy. However, I must record the incredible sight I saw - if only for posterity.

Helzbelt had taken Alskivar Faulrun’vulnuk captive behind our gate. As the others had him bound and gagged, they debated what to do with him. I was summoned to interrogate this unique individual – more on Alskivar later.

Behind our gate, ten Helzian soldiers were seemingly prepared for anything. Until that proved to be a false sense of security.

I had never taken the time to observe her as I spend most of my time in Armageddon Tower. Eladramere’s High Marshall is a nigh unstoppable foe in the War Zone. Marla approached, and a volley of arrows and spells assailed her. She charged forward, ignoring the onslaught from above. She hammered the gate with rage and ferocity. I cannot recall who said it, however, I remember it vividly.

***“The abomination is at the gate!”***

By then it was too late. The ‘abomination’ was upon us. The barrier fell to splinters, and the ten of us were left with our mouths agape, face to face with the High Marshal. The Foehammer, The Lord of Battles, the god of war, Tempus, had taken the field. He had chosen Marla Merner as his fleeting avatar.

Wizards can prepare for any situation…assuming they know what to prepare for. In this case, I simply was not. The better part of survival is knowing when to run. I sequestered Alskivar into the Keep.

Call it cowardice, if you like. I do not care what you think about me.

I was below ground, tending to the copper dragon – wood elf hybrid. I tended to his needs as is customary in these isles. I wished to establish a reciprocal relationship of treatment in this great game of counting coup.

From what I was told later, Marla managed to subdue three of our own before being forced to retreat. Ten of Helzbelt’s soldiers, against the High Marshall of Eladramere – and we still did not capture ‘the abomination.’

I hope she wears that moniker with pride. I know that I would.

The signature of Lamorak Giraldus (*Suspicious Activity*) appears at the end of this book.
Daze

**Spell level:** bard 0; sorcerer/wizard 0

**Innate level:** 0

**School:** enchantment

**Descriptor:** mind-affecting

**Components:** verbal, somatic

**Range:** long (40 meters)

**Area of effect:** single

**Duration:** 2 rounds

**Save:** will negates

**Spell resistance:** yes

**Additional counterspells:** clarity

**Description:** If the target humanoid creature has 5 hit dice or less, they are dazed for 2 rounds.
Clint

## Books

### Books Appeared In

Cast in Moonlight, Cast in Shadow, Cast in Secret, Cast in Fury, Cast in Silence, Cast in Ruin, Cast in Peril, Cast in Flame, Cast in Honor, Cast in Flight, Cast in Deception, Cast in Wisdom

The first on-the-street Hawk that Kaylin meets personally, he guards her after her failed assassination attempt on Hawklord Grammayre at age 13, and carries her around on joy-flights after she becomes a mascot to the division. She had something of a teenage crush on him, but grew out of it before the first book. His wife is named Sesti.

In the series, he is frequently seen guarding the doors to the Halls of Law with his partner Tanner, though he also participates in large scale combat. For example, he is severely burned in the defense of the Imperial Palace from the Barrani Ancestors. He tries to warn Kaylin about the political ramifications of healing Moran after her wings are crippled in the same battle. He provides further insight into racial politics and norms, and is the first to officially recognize Moran as the Illumen praevolo when she arrives at work in the robes of her office, rather than her usual infirmary sergeant's uniform.

1. ↑ Ch. 30, Cast in Flight
2. ↑ Ch 23-27, Cast in Flame
3. ↑ Ch. 6, Cast in Honor
4. ↑ Ch. 4, 12, 16 in Cast in Flight
The Beer Song

The Beer Song

By Anastasia Karania (*eyeballl*)

Beer, beer, beer.

I like drinking beer!

beer, beer, beer.

I like drinking beer!

I drink beer all day, i drink beer all night!

I drink beer with the guy, after we had a fight!

They tell me to go home, and i should get a life!

But i don’t need a kid, and i DONT need a wife!

I have my life, it is here at the bar.

For when i am thirsty, the drink isn’t far

Beer, beer, beer.

I like drinking beer!

beer, beer, beer.

I like drinking beer!

I drink beer all day, i drink beer all night!

I drink beer with the guy, after we had a fight!

I order a drink, no wait I order two.

Both are for me, there is none for you!

two drinks are down, now I’m on the floor!

but when I gotta pay, they said I had four!

Beer, beer, beer.

I like drinking beer!

beer, beer, beer.

I like drinking beer!

I drink beer all day, I drink beer all night!

I drink beer with the guy, after we had a fight!