Vengeance Demon Hunter

The Vengeance Demon Hunter is a Tank who specializes in dealing with clumps of enemies and benefiting greatly from fighting numerous enemies. A couple of their abilities spawn Soul Fragments which they can pick up for notable self-sustain while inflicting and soaking damage. They employ a mixture of damage mitigation and self-sustain to deal with enemies.

 Armor Type: **Leather**

## **Skills**

###  **Shear [Q]**

Shear shatters the target's soul, dealing damage and generating [10 \* (1 + Resource Regen)] rage. Has a 25% chance to spawn a Soul Fragment that lasts for 120 seconds. Total amounts of Soul Fragments is shown in Stacks 1.

Damage - [30 + Spell Power\*0.3].

Cooldown - [3 seconds].

Rage Cost - [0].

###  **Soul Cleave [W]**

Viciously strike your target and 1 additional enemy within 200 range. Generates a Soul Fragment per target hit. After 2 seconds, consumes up to 5 Soul Fragments from within 500 range to heal you up.

Damage - [35 + Spell Power\*0.35].

Soul Fragment healing - [30 + Spell Power\*0.3].

Cooldown - [7 seconds].

Rage Cost - [30].

###  **Throw Glaive [E]**

Throw a demonic glaive at the target, dealing damage and then ricocheting to an additional enemy within 300 range. Generates [10 \* (1 + Resource Regen)] rage per target hit.

Damage - [40 + Spell Power\*0.4].

Cooldown - [9 seconds].

Rage Cost - [0].

###  **Fiery Brand [R]**

Brand an enemy with a demonic symbol, reducing its damage done to you by 25%.

Duration - [8 seconds].

Cooldown - [60 seconds].

Rage Cost - [40].

###  **Demon Spikes [D]**

Surge the fel power, increasing your Armor and reflecting 10% of incoming damage.

Armor Buff - [15 + Spell Power\*0.15].

Duration - [6 seconds].

Cooldown - [20 seconds].

###  **Immolation Aura [F]**

Toggle On/Off. Engulf yourself in flames. While the effect is on, it consumes 10 rage per second and deals damage to enemies within 175 range.

Damage - [15 + Spell Power\*0.15].

Cooldown - [1 second].

Rage Cost - [10 per second activated].

### **Taunt [G]**

You generate [2 \* (1 + Current Item Level\*0.04)]x more threat against all enemies and [3 \* (1 + Current Item Level\*0.04)]x against bosses adds.

You generate Taunt buffs every 6 seconds until 2 buffs are generates.

Press to switch between Taunt modes (Toggle Effect).

Mana Cost - [0].

Cooldown - [0 seconds].

 **1) Taunt: Transfer**

25% of the threat you generate is transferred to the second tank.

 **2) Taunt: Provoke**

Using [Q] or [W] will consume one Taunt buff and provoke enemies to attack you. If you weren't holding aggro it will also generate [75 + Spell Power\*0.75] additional threat.

###  **Metamorphosis [T]**

Transform to demon form, increasing current and maximum Health by 35% as well as granting 25% lifesteal from your abilities.

Duration - [20 seconds].

Cooldown - [110 seconds].

Rage Cost - [50].

###  **Mastery: Soul Fragments**

Increase chance of your Shear [Q] to create a Soul Fragment by [(Mastery\*0.2) %].

Increase the maximum amount of targets you can hit with Soul Cleave [W] by [(Mastery\*0.01) %] (rounds up).

Base attacks generate [5 \* (1 + Resource Regen)] rage.

Enemy hits generate [5 \* (1 + Resource Regen)] rage.

## **Glyphs**

###  **Tier 1: Feed the Demon**

Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes [D] by 1 second.

###  **Tier 3: Fallout**

Immolation Aura [F] reduces Fiery Brand [R] cooldown by 0.5 seconds per tick.

Fiery Brand [R] now deals [60 + Spell Power\*1.2] damage.