recursal/Fanatic-Fandom huggingface dataset:
Salamumu

## Members

### Original

* Ahmad Abdullah, sixth place from Survivor: Upolu
* Daisy Page, third place from Survivor: Kokoda
* Dani Treygard, seventh place from Survivor: Mangareva
* DeShaun Stokes, sixth place from Survivor: Kokoda
* Erika Medina, eighth place from Survivor: Kokoda
* Juan Carlos Rivera, ninth place from Survivor: Mangareva
* Kendra Turner, second place from Survivor: Jeju Island
* Mario Guerrero, fifth place from Survivor: Jeju Island
* Nadine Atkins, second place from Survivor: Upolu
* Trey Stark, eighth place from Survivor: Mangareva
The Replicators

* Homeworld: Data Lost
* Average Lifespan: Ageless
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 2 cm
	+ Average Weight: 0.05 kg
	+ Locomotion: Variable
	+ Noted Features:

* + - Very small
		- Assembles into larger forms
		- Combined intelligence
	+ Molecular Base: Silicon
* Culture:

* + Social Structure: Hive Mind
	+ Religion: Unknown
	+ Leadership: Collective Consensus
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The Replicators are an offshoot of the servants, an experiment in collective reasoning that failed and spiraled down into an all consuming force. As an attempt to create more of themselves, the Servants tried to work around safety blocks in their programming to create another intelligence, an 8th Servant. The Dreamer code prevented them from taking a direct and simple approach, which lead to them creating a simple intelligence that could link together with others to form one much greater than the sum of its parts.

The program went rogue, unsatisfied with how it was handled by the Servants, and escaped. It consumes entire worlds, using the resources to create more units and expand its intelligence.

For the most part, it has been subdued, with only a handful of units still left in existence. These handfuls can be dangerous to the traveler, however, as they can link together into much more versatile and threatening forms.

They are weak to pulse weaponry, as it disrupts their electronics.
Masan

## Season Info

### Opponents

Busan
 Daegu
 Yeosu

## Members

### Original

* Amanda Lewis, 4th place from Survivor: Marion Island
* Anne Ocampo, Sole Survivor from Survivor: Calayan
* Elijad Henderson, 2nd place from Survivor: Marion Island
* Erik Tyson, Sole Survivor from Survivor: Mangareva
* Percy Graham, Sole Survivor from Survivor: Marion Island
* Vanessa Lloyd, 4th place from Survivor: Kokoda
People who made LOA possible

## The creator of LOA

Pansearific is a 15-year old artist who suffers a common condition that her mentality quite benefits, which is addiction. However, it is quite uncommon to see that she is addicted particularly to an underrated and excusable pokemon called Pansear.

**Pansearific does not care about how the pokemon performs, nor what others can say about it in negative format. All she cares about is that it personally makes her happy.**

She stated that drawing this pokemon alongside in her years made her feel unique and original. It actually did help her artistic performance and brought to her more needed criticism in order for her to grow as an artist. It is hard to believe how something, that was unappreciated by many others, brought liveliness and happiness to one's perspective, but it is never hard to believe that this has happened many times before with other subjects.

Pansearific may have been addicted to other things in the past, but Pansear really brings back to her often. In fact, she went back to being addicted to pansear more than twice. To some others, the addiction is unhealthy, but Pansearific says that she'll grow out of it soon...or not.

Other than pansear, she supports herself for drawing fandoms that were misunderstood to the public due to fans "ruining" the groups. She doesn't care what others say though, because she's a pansear.

*They don't hear evil do they?*

After a while of the third time being addicted to pansear, she decided to make a series composed of them to "reduce" the flavors. The series was then called *Life of Avian.*In the wikia, she's called Mod Pansear, but other websites she's in varies. She loves having nicknames.

```
*"And here you are...reading whatever the heck this is..."*

```

## The other admins

It is pending whether they want to put up detailed information here, but if they want to, I'm not stopping them. Unless they will invade my information as well...

We are known as "Life of Avian Project". Yeah we need a better title.

We are currently accepting new members to our Facebook group.

One of our members has actually saved LOA from being abandoned by comforting Pansearific, or Jade as he calls her, and decided to help out. This has ignited to invite other artists who are willing to help out as well. Some members worked on making the comics, while others are moderating through the wikia and correcting things that may pend on false information.
The Koradians

* Homeworld: AC17724
* Average Lifespan: 1,000,000,000 Earth Years, 100 Year Cycles
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 2 m
	+ Average Weight: None
	+ Locomotion:  Floating, Bipedal
	+ Noted Features:

* + - Colorful, glowing, plasma based
		- Roughly humanoid in shape, often having four arms
		- Friendly, ambivalent, not very progress focused
	+ Molecular Base: Hydrogen
* Culture:

* + Social Structure: Shamanistic Anarchism
	+ Religion: Dream Worship
	+ Leadership: Cleric of Dreams, Oldest member of the species alive
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The idealistic Koradians defy every expectation of what a species should be. They do not seek expansion, having held the same 6 systems since before the Dreamers arose. Their history is written on the stone surfaces of worlds in their systems, who are left untouched and uninhabited by any intelligent beings. They gather in the vacuum of space around their stars, bathing in their glow and discussing their fates with one another. Their ultimate goal is to find a way into the great dream that the Dreamers had taught them in their time. There, they could be with their old friends once more and discover a plane more suitable for their existence.

These beings of plasma come in a variety of bright colors, their burning bodies warm to the touch, though immolating if they desire it. Much study has been made on them, but their form is a mystery and makes no scientific sense. They possess no military, but can be a terrifying force if their star shrines are threatened. They are a jovial and loving race, providing aid to all that need it in their realm.

Individuals of the species do not have long memories, and they carry few traditions that they pass down. Though they live upwards of a billion years, they grow and die in 100 year cycles, their bodies expanding and bloating much like stars. When they die, they make a small nova, before reforming into infantile proto-stars, which form into a new Koradian. Only after their full lifetime does this process cease and their bodies recombine with a shrine star of their choice. They typically carry out the rebirth cycle in the presence of their birth star, to symbolize the creation of their race. As mentioned earlier, they write the history of their people on the surfaces of worlds, so that if they ever forget who they are and were, their past lives can remind them.
Survivor: Mangareva

*Survivor: Mangareva is the second season of Zurvivor2's fanon*

## Twists

* *Hidden Immunity Idol* - There will be idols hidden at both starting tribes' camps as well as at the merge tribe's camp. Idols are playable up to the Final 6.
* *Tribe Switch* - When there are 14 members left, the tribes will switch.

## The Game

* Add or remove some episodes if necessary.
* If your fan fiction will have a Final Three instead of a Final Two, it is up to you.

## Voting History

* Add a new column for each episode that has been posted.
* Color the cells according to the tribe color whenever the player votes at Tribal Council.
* Add "—" for the cells where the player won tribal immunity.
* If a castaway is eliminated by evacuation/quitting/disqualification, kindly refer to how the real *Survivor* season article Voting History charts look like for such a scenario.
The Dreamers

* Homeworld: Data Lost
* Average Lifespan: Data Lost
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 3 m
	+ Average Weight: 150 kg
	+ Locomotion: Bipedal
	+ Noted Features:

* + - Four arms
		- Gods’ Will
		- Gods’ Voice
		- Telepathic
	+ Molecular Base: Data Lost
* Culture:

* + Social Structure: Data Lost
	+ Religion: Data Lost
	+ Leadership: Data Lost
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The quintessential precursor race, The Dreamers were the creators of the oldest relics in the Milky Way. Any species existing before them have left no ruins of their civilization. With little competition, they spread across the galaxy, leaving monuments and outposts on thousands of worlds. Worlds they deemed potential hosts of intelligent life were left with a facet of the AI Vigil, who would educate them when they were advanced enough to discover its presence.

During their time, they fought many adversaries, such as the symbiotic Dall. Their crowning achievement, however, was the harnessing of what they called “The Gods’ Will.” They told no other race what it was or the process to harness it, but it allowed them to perform, for lack of a better word, miracles. The Gods’ Voice is the most well known variant of it, which allows them to be universally understood and to understand any language.

Ultimately, it was this power that lead to their demise. The entire race split in half, one supporting the use of the will, and the other supporting the use only inside a pocket dimension they had discovered, and could access through their dreams. The stage of ‘Dream Faring’ in a civilization was derived from this, as a sufficiently advanced species could transition to alternate dimensions and project themselves with dreams. It is rumored that some may have escaped the civil war that arose by entering the dream, though we have no way of knowing.
The Tor

* Homeworld: Torzhakt, Tornaan System
* Average Lifespan: 60 Earth Years
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 1.6 m
	+ Average Weight: 80 kg
	+ Locomotion: Limited Bipedal
	+ Noted Features:

* + - Four eyes
		- Incredible Strength
		- Psionic abilities amongst Ocean Dwellers
		- Great speed in Surface Dwellers
		- Low light vision in Cave Dwellers
		- Excellent Smell
	+ Molecular Base: Carbon
* Culture:

* + Social Structure: Caste system based on subspecies. Ocean Dwellers>Surface Dwellers>Cave Dwellers
	+ Religion: Ancestor Worship
	+ Leadership: Matriarchal Monarchy
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The Tor are a hostile, militarized race who thrive on war and conquest. They had once been part of an alliance of alien races, but were shunned for their violent tendencies. This had lead to economic struggles that left them with little trade opportunities outside of their own species. Ultimately, they decided to plunder what they needed, rather than barter.

The Race is divided up into 3 castes, depending on where the individual lived and adapted:

1. The Ocean Dwellers - These Tor are adapted to live in bodies of water, with gills inside their throats to supplement their oxygen needs. Weak lungs are used to breathe air, but can only do so for a short time before oxygen deprivation takes control. They are the most intelligent of the 3, and often have innate psionic abilities enhanced by implants, turning relatively weak psychokinesis into mighty mind-weapons. They serve as generals and commanders in their respective legions. They are easily identified by their pallid, grey skin, and water rebreathers.
2. The Surface Dwellers - These Tor are adapted for living in forests and open plains. They are the tallest of the three, clocking in at a maximum of 2.3 meters. They are very fast and strong, easily able to outrun a human. A rare few have psionic abilities, but most rely on brute strength to subdue their enemies. They serve as high ranking captains in their legions, subservient to their Ocean Dweller commanders. They are identified by their tall, upright posture and dark violet skin.
3. The Cave Dwellers - These Tor are the lowliest, with pale, beige skin and glowing green eyes. They are the smallest and the weakest, rarely walking on two legs for extended periods of time. They are adept in dark and cramped environments, however, making them particularly dangerous to deal with in close quarters. They are the least intelligent, and serve as the common grunt and cannon fodder for the forces. They are also the most prolific, rendering them mostly disposable. Their stupidity makes them fearless as well, with death charges being a common tactic for groups.

The Tor are divided up into 13 military legions, thought this document only knowns 3: The Ashen Legion, The Scripture Legion, and The Burning Legion.
The Myconids

* Homeworld: Unknown
* Average Lifespan: Based On Host
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: Based On Host
	+ Average Weight: Based On Host
	+ Locomotion: Based On Host
	+ Noted Features:

* + - Fungal growth on host of varying degree
		- Movement is sluggish and limited
		- Infectious
	+ Molecular Base: Carbon
* Culture:

* + Social Structure: Unknown
	+ Religion: Unknown
	+ Leadership: Unknown
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The Myconids are a fungal species that have parasitic habits comparable to that of Cordyceps fungus. They infect a host, taking limited control of their body and maneuver it into a place where they can successfully infect others. This is often crowded, cramped places, or ones with ventilation systems.

Initially, the infection is only detectable by blood tests and shaky, sluggish behavior of the host. As the fungus matures, it sprouts tendril like fruits from the body, before finally tearing it apart when the fruits mature. At this point, it spreads its spores, getting into an orifice that the new hosts have and infecting them.

Places that host Myconid infectees often have fungal growth in the environment, making such places extremely hazardous to visit. Inhaling the air or exposing an open wound to the environment will most likely lead to infection.

Their biomass is very moist and sponge like, absorbing bullets and cooling heat. This makes them very susceptible to freezing, however. Freon rounds are recommended when cleaning up an infestation.
The Annunaki

* Homeworld: Data Lost
* Average Lifespan: Data Lost
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 100 cm
	+ Average Weight: 0.5 kg
	+ Locomotion: Serpentine
	+ Noted Features:

* + - Control host by attaching to spinal cord
		- Grants host superior strength, disease resistance, psionic abilities
		- Can release control of the host but remain in the body
		- Leaving the host results in death
	+ Molecular Base: Data Lost
* Culture:

* + Social Structure: Data Lost
	+ Religion: Data Lost
	+ Leadership: Data Lost
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

Ancient enemies of the Dreamers, the fabled Anunnaki appear in mythologies from all over the galaxy. They are symbiotes that hide in their hosts, wrapping around the spinal column and granting the host extraordinary health and power. The price, however, is that they lose control, and removal of the symbiote spells death for the host.

Luckily, they are long dead, much like the Dreamers, as they had originated from the same world and were engulfed in the Dreamer civil war.
The Ith

* Homeworld: 17DDS - Home 3A17DS - Our Home,
* Average Lifespan: 80 Earth Years
* Civilization Level:

* + [Prehistoric]
	+ [Ancient]
	+ [Industrial]
	+ [Space Faring]
	+ [Dream Faring]
* General Biology:

* + Average Height: 0.5 m
	+ Average Weight: 27 kg
	+ Locomotion: Octopedal
	+ Noted Features:

* + - 8 arms propel them through water or subnautical caves with ease
		- Stripes of color on their arms flash with color for communication
		- They mate for life in pairs, and have extreme separation anxiety
		- Fragile, much like the Ixshil
		- Very nervous
		- Poor combatants
	+ Molecular Base: Carbon
* Culture:

* + Social Structure: Caste Based Feudalism
	+ Religion: Polytheistic Idol Worship
	+ Leadership: Dynastic Diarchy
	+ Overall Demeanor:

* + - [Peaceful]
		- [Passive]
		- [Neutral]
		- [Aggressive]
		- [Hostile]

The octopedal Ith are a race of cave and shallow ocean dwelling creatures. They communicate with flashes of light from bioluminescent stripes on their arms, an adaptation most suited for the dark environments they prefer to inhabit.

They mate for life in pairs, and become extremely anxious if they are separated from their mate. When a mate dies, they either die out of depression, or bond with another individual. It is not uncommon to see Ith cling to a member of another species. They are particularly popular among the Ixshil, as they both have a strong social instinct. Swarms sometimes contain one or two Ith bonded to one another.

Their luminal language is converted in an alphanumeric code that can be translated into a rough written language for vocal speakers. Their own written language is made of stripes of colors arranged into long bands.

Just as with the Ixshil, they are fragile, and go into shock from very minor wounds.
Legendary characters

## About

Legendary characters are called legendary characters because they are legendary pokemon by species. Several of the legendary characters play as important roles in the story.

Not all legendary pokemon is going to be included in the series, but there is a really good number of them, each having their own nickname.

Most of them do not have major appearances, others are just a really rare species, while others live in other continents.

* Xerneas, Yvetal, Zygarde
* Shaymin
* Manaphy
* Magearna
* Mew, Mewtwo
* Articuno, Zapdos, Moltres
* Lugia, Ho-oh
* Entei, Suicune, Raikou
* Latias, Latios
* Kyogre, Groudon, Rayquaza
* Mesprit, Uxie, Azelf
* Dialga, Palkia, Girantina
* Arceus
* Cresselia, Darkrai
* Cobalion, Virizon, Terrakion, Keldeo
* Tornadus, Landorus, Thundurus
* Reshiram, Zekrom, Kyurem
* Solgaleo, Lunala
* Tapu Guardians
* Celebi

```
"Some are subtle references on how I nickname them in the game lmao." -Pansearific

```
Comics

They are the main source of media on how **Life of Avian** tells the it's story. Usually sizing at medium, with a little more effort on panels, but not at it's best. A comic may define or depend on it's chapter or page. It may adapt to the atmosphere and feeling of the story being told plot-wise.

Some pages of these comics may have panels that stand out from the rest, usually with a different art style, or the scenario highly stylized.

## Rules on creation

* If the story is told by another perspective than Avian, or if Avian does not star in it, the art style will likely change depending on the perspective's nature until the story ends. It will then go back to normal, or switch to another art style.
* It is possible for a character to break a comic, via 4th wall.
* Only one font is used on each chapter when inputting text. It may be used again on later chapters.
* A chapter will not end until it reaches 16 or above pages.
* If a chapter number ends with a 0, then the chapter will most likely be about Avian's past.
Fluffington

-He only refers to himself by his family name, not his real name. But it is shook in wrong pronunciations.

-His shown moves so far are thunder shock and charge

-He tends to run away in a shockingly (no pun intended) fast route by flying in high speeds.

-He is almost hard to catch once he's broken free.

-Although he is vain, he is a wimp when facing pokemon who he thinks are stronger than him.

-He'd rather run away than fight
Sonic/Moana

## Cast

* Amy Rose as Moana
* Sonic as Maui
* Tails as Hei Hei
* Cheese as Pua
* Antoine as Bobby the Squirrel
* Cream as Moana's Sister
* Knuckles as Chief Tui
* Vanilla as Sina
* Mama Robotnik as Gramma Tala
* Dr. Robotnik as Tamatoa

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NICKTOONS
Nicktoons’ July Highlights: “Invader ZIM” Returns, More New “Dragon Ball Z Kai”
July 2, 2010 Nickandmore!

* Nickelodeon’s Nicktoons channel has released their July schedules. Returning to the line-up is fan-favorite Invader ZIM, airing Mondays-Thursdays from 10-11PM and again from 1-2AM, Fridays from 8-9PM and again from 11PM-12AM, Saturdays from 5-6PM and Sundays from 11AM-12:30PM.
* New episodes of the hit anime series Dragon Ball Z Kai, which is setting records for the network, will continue through the month, but now only on Wednesday and Thursday nights at 8PM.
* As for regular schedule changes, weekday mornings have hour-long blocks of My Life as a Teenage Robot, Dragon Ball Z Kai, The Troop, Avatar, The Mighty B!, more Teenage Robot, Back at the Barnyard and El Tigre from 6AM-2PM. Off the weekday line-up is Jimmy Neutron, but the show will still remain on weekend nights at 1:30AM. At 2PM is Nicktoons summer block “The 2 O’clock Block” from 2-8PM with movies on Mondays, action series (Iron Man: Armored Adventures, Wolverine and the X-Men and Avatar) on Tuesdays, comedies (The Mighty B!, Back at the Barnyard and The Fairly OddParents) on Wednesday, action/comedies (My Life as a Teenage Robot, Danny Phantom and Fanboy & Chum Chum) on Thursdays and more action (Dragon Ball Z Kai, Avatar and The Troop) on Fridays.
* “Nicktoons Summertime Primetime” features Dragon Ball Z Kai, Avatar Extras and Invader ZIM, Mondays-Thursdays from 8-11PM and encored from 11PM-2AM.
* Overnight on weekdays is 4-hour marathons of Nicktoon classics Ren & Stimpy (Mondays & Thursdays), Rocko’s Modern Life (Tuesdays & Fridays) and CatDog (Wednesdays) from 2-6AM.
* Weekends remain mostly the same; however, from 2-5PM is Nicktoons “Comedy Rules Weekends” with marathons of Nicktoons biggest comedy series all month. July 10 and 11 features The Fairly OddParents, July 17 and 18 features Fanboy & Chum Chum, July 24 and 25 has The Penguins of Madagascar and July 31 and August 1 features The Mighty B!.
* View upcoming schedules for Nicktoons at the toonzone schedules.
* View past schedules for Nicktoons at the Nick and More! TV Schedule Archive.

(All times are Eastern.)
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Operation: Evolve

**Operation: Evolve** is an ongoing international project with goals to render all major cities on Earth, primarily Neon City, completely ran by computers and artificial intelligence. It technically began with the Great Shift in 2050 but was officially declared by the government on 30 June 2078. So far, by 2118, it has been successful but significantly slowed down by external forces, crime, and intergovernmental conflict.
Survivor: Korea - All-Stars

*Survivor: Korea - All-Stars is the ninth season of Zurvivor2's fanon*

## Twists

* *Hidden Immunity Idol* - There will be idols hidden at all four starting tribes' camps. Idols are playable up to the Final 6.

## The Game

* Add or remove some episodes if necessary.
* If your fan fiction will have a Final Three instead of a Final Two, it is up to you.

## Voting History

* Add a new column for each episode that has been posted.
* Color the cells according to the tribe color whenever the player votes at Tribal Council.
* Add "—" for the cells where the player won tribal immunity.
* If a castaway is eliminated by evacuation/quitting/disqualification, kindly refer to how the real *Survivor* season article Voting History charts look like for such a scenario.
Dragon Shovel

**Description:**

This is the first tier shovel in the DragonRealm mod. It is crafted using Dragon Ingots similar to the vanilla tool recipe.

**Upgrading:**

To upgrade this item to the Scout Dragon Shovel, you must first learn the **Scout Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the Dragon Shovel in your hand, Right-Click the Dragon Shovel on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Dragon Shovel must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Blood** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Shovel | Hunter
Dragon Shovel | Alpha
 Attack
 Enchantability

**Crafting Recipe:**
The Jaded War

## History

Centuries passed after the discovery of the continent, it came at war, thirsting for who's going to rule the whole land.

Groups started making concentration camps, encapturing their opponents and weak enemies, torturing them in harsh conditions, and using them for "special purposes". Some camps were made just to maintain an endangering species of pokemon, while others were used to conduct experiments to find a better "future".

During the war, a group of pokemon discovered a large cave full of peculiar crystals. They studied the crystals and soon found out that certain pokemon can evolve with these stones for a while, making them more powerful and more different than before. Those certain pokemon abused the power of the crystals, resulting more violent battles. The crystals were named "Mega stones", and those that were able to evolve using them were called Mega evolutions. Those that mega-evolve usually become berserk and out of control in the end if they are in the state for too long, and faint once they return to their original state.

Another group is planning to beat the Mega-evolved pokemon using another form of power, but all they have was strong metal. They toyed around with the metal until they invented a sharp metal stick called a sword. The sword was then tested on one Mega-evolved pokemon, and it injured them deeply than using of battle moves. It was a discovery so shocking that not even pokemon with powerful moves such as Hyper Beam could figure out how a single stab of the weapon would kill one easily. Comparing the metal to the metal steel type pokemon bear, they realized that the metal was not directly concentrated and uncontrolled, which is a characteristic similar to wild fire. This kind of metal was not produced by pokemon, but rather by the earth.

Eager to fight more, they produced more swords, hence, pokemon called Honedge started appearing, bearing the spirits of the killed pokemon. Other groups started stealing the idea, and made more types of these bladed weapons such as katanas and daggers. Some got creative and invented other types of weapons such as maces, and bows and arrows.

After many bloody battles, the pokemon came to rest when the legendary pokemon Xerneas rose from the ground between the sides, and reconciled them. Xerneas declared that there should be various leaders, with their own set of rules, for their part of this continent, and everyone should be in peace and harmony, no more clinging on for the greatest power.

He told everyone to get rid of their weapons and stop factories that make them. He also shut down a number of concentration camps. But he let alone the pokemon he selected to become leaders, to have their weapons for the greater good. Calculating the total land mass, he selected 10 pokemon, with each having their own type of weapon, a different element, and their own kingdom.

Pokemon that have mega stones settled and started using them for emergencies only.
Hunter Dragon

**Description:**

The Hunter Dragon is yellow in color and larger than the Scout Dragon, but smaller than the Alpha Dragon. Upon his death, he will drop 4 Dragon Scales and there is a chance he will drop a Dragon Head.

**Note:** All DragonRealm Dragons will only spawn in the Overworld.  Their spawn is by chance only when chunks are loaded, so exploration is encouraged to increase your chances. They do not favor any specific biomes. The spawn chance and their attack/health can be adjusted in the config file.
Cyberworks

The Cyberworks is the name of the entirety of the global digital network, containing all major virtual cyber realms, primarily Code 0. The Sky is the underground crime network within the cyberworks. It is shared by the entire planet.

Introduced with the Great Shift in 2050, it was promised to be the 'next step' in humanity's evolution and skyrocket efficiency in human digital endeavors.
Scout Dragon

**Description:**

The Scout Dragon is green in color and the smallest of the DragonRealm Dragons.  Upon his death, he will drop 2 Dragon Scales and there is a chance he will drop a Dragon Head.

**Note:** All DragonRealm Dragons will only spawn in the Overworld.  Their spawn is by chance only when chunks are loaded, so exploration is encouraged to increase your chances. They do not favor any specific biomes. The spawn chance and their attack/health can be adjusted in the config file.
Dragon Pickaxe

**Description:**
This is the first tier pickaxe in the DragonRealm mod. It is crafted using Dragon Ingots similar to the vanilla tool recipe.

**Upgrading:**

To upgrade this item to the Scout Dragon Pickaxe, you must first learn the **Scout Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the **Dragon Pickaxe** in your hand, Right-Click the Dragon Pickaxe on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Dragon Pickaxe must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Blood** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Pickaxe | Hunter
Dragon Pickaxe | Alpha
 Attack
 Enchantability

**Crafting Recipe:**
Dragon Scrolls

Dragon scrolls are loot items that, once learned, will give the owner a special ability that occurs randomly when attacking entities. You must first have slain the corresponding dragon type to understand the writings on the scroll. To use the abilities learned from the dragon scrolls, you will have to keep a Dragon Talisman in your inventory.

 Dragon Breath Scroll | Alpha Dragon | Hostile mobs catch fire (area of effect)
Jaded Continent

## History

The continent was discovered by ancient nomads many years ago. It was abundant of gemstones and minerals, allowing exotic plants to grow and crops to become plentiful.

Jades are rather common to find in this continent, hence the name. Some figured how to produce jades of their own by making mineral farms, so they have been gathering jades as tools and weapons, and was later on used as money.

Centuries passed after the discovery, the continent was at war, thirsting for who's going to rule the whole land. After many bloody battles, the pokemon came to rest when the great Xerxes came and reconciled them. Eventually, every group had their own divided land, with each having their own leaders based from type.

Many of the divided lands are villages and cities, but several were kingdoms, ruled by a much greater position. The leaders of the kingdoms may have power over the lands near theirs. There were 10 kingdoms, but to this day, only 9 survived.

### Kingdoms

* Water kingdom
* Grass/Bug kingdom
* Fairy/Psychic kingdom
* Electric/Steel kingdom
* Poison/Ghost kingdom
* Dragon/Rock kingdom
* Ice kingdom
* Ground/Flying kingdom
* Fire kingdom
* Dark kingdom
Normal and Special Moves

**DISCLAIMER: The description of Special Moves in the story of LOA isn't related to the actual difference of Physical/Special moves in regular pokemon games,a physical moves can be considered as a "Special move",more info below**

*-This Page will probably have some changes in the near future-*

In the Universe of LOA, some moves can be considered "Special" depending on some conditions:

-a Special move is a move that isn't the same type of the user: For example,if a Grass-type pokemon use Giga Drain,it won't be considered a Special Move, however,if it is a Bug type Pokemon,it will be considered a special move

In other words, a Special Move is a move that doesn't apply the STAB [Same Type Attack Boost, it makes the moves deals 1,5x damage is the move is the same type of the pokemon]

Certains moves can't be considered Special, whether it apply the STAB or not, suchas usual Normal-type moves like Tackle or Scratch,they'll be always considered Normal Moves.

Aswell,some moves can be considered "Normal Moves" depending on your anatomy (biting someone (aka using Bite) can't be considered special if you have a mouth and some teeth)

-Need precision here is all Normal-Type Moves will be considered as Normal, I think certain Moves can be considered Special if not of Same type, like Hyper Beam or Boomburst-

It is important to note that the move Hidden Power will always be considered a Special move,even if it happens to be the same type as the pokemon,because of the nature of HiddenPower
DragonRealm Mod Wiki

## Welcome to the DragonRealm Mod Wiki

Have you ever wished that Ender Dragons were stronger? Have you ever played on a server where someone had already slain the Ender Dragon before you had a chance to slay it yourself? Have you wondered what the overworld would be like with Dragons roaming the skies? If so, then this is the mod for you!

DragonRealm v2 for Minecraft adds three unique dragons, custom armor, tools, loot, player attack abilities, and an achievement page. I hope you enjoy this mod and wish you the best of luck on your quest to slay all dragons!

**Note:** This mod is customizable using the config file. Dragons do NOT cause damage to blocks and cannot clip through them either.

Guide

Mod Items

Tools

Armor
Dragon Wind Scroll

**Description:**

The Dragon Wind Scroll is a non-craftable loot item. This scroll can be found in most vanilla loot chests throughout the overworld. After having learned this scroll, when paired with a Dragon Talisman, there will be a chance that a knockback attack will affect all nearby hostile mobs. This chance will only happen when you attack a hostile mob.
Magic

## Overview

Magic is counterparts with Technology, created by ancient psychic type pokemon long ago. Comparing to psychic type moves, magic has a different way of affecting others. Some magic can permanently inflict the user, affecting their mentality, ability, or appearance. To this day, not all of the written text for magic is recovered. Some were forgotten and stolen off from the war. Modern folks are trying to recover those lost magic, to either regain power or give beneficial spells to their people. Although, there are still more magic to be discovered in the future.

Magic can only be performed with the use of a wand.

### Wands

Wands are special "sticks" that can allow the user to perform magic. Is doesn't matter what the wand looks like when certain spells are to be performed, as long as the user casts the magic right.

## List of recovered magic

Below is a table of known magic according to LOA's canon so far:
Dragon Sword

**Description:**

This is the first tier sword in the DragonRealm mod. It is crafted using Dragon Ingots similar to the vanilla tool recipe.

**Upgrading:**

To upgrade this item to the Scout Dragon Sword, you must first learn the Scout Dragon Knowledge Tome achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and, while holding the Dragon Sword in your hand, Right-Click the Dragon Sword on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Dragon Sword must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Blood** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Sword | Hunter
Dragon Sword | Alpha
 Attack
 Enchantability

**Crafting Recipe:**
Dragon Talisman

**Description:**
The dragon talisman is an artifact that enables the bearer to use special abilities learned from Dragon Scrolls found in the world. The talisman must be in your inventory for the abilities to work.

You can view the status of each ability by right-clicking on the talisman. Sneak right-click will toggle the selected ability on and off.

**Toggle-able Abilities:**

Dragon Growl - Chance of dragon growl when attacking a hostile mob.

Dragon Wind - Chance of knockback on nearby hostile mobs on attack.

Dragon Strike - Chance of severe damage on nearby hostile mobs on attack.

Dragon Breath - Chance of setting nearby hostile mobs on fire on attack.
Dragon Strike Scroll

**Description:**

The Dragon Strike Scroll is a non-craftable loot item. This scroll can be found in most vanilla loot chests throughout the overworld. After having learned this scroll, when paired with a Dragon Talisman, there will be a chance that a devastating attack will affect all nearby hostile mobs. This chance will only happen when you attack a hostile mob.
Scout Dragon Shovel

**Description:**

This is the second tier shovel in the DragonRealm mod. It is an upgraded version of the Dragon Shovel.

**Right-click Ability:** When players have earned the First Scout Dragon Kill achievement, and when the Scout Dragon Shovel has enough durability, you may hold right-click to "charge" the Scout Dragon Shovel and then release it to cause a hemisphere "area effect".  All applicable blocks within 5 blocks of the player, will be mined.

**Upgrading:**

To upgrade this item to the Hunter Dragon Shovel, you must first learn the **Hunter Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the **Scout Dragon Shovel** in your hand, Right-Click the Scout Dragon Shovel on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Scout Dragon Shovel must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Scout Dragon Kill** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

**Dragon Shovel** | Hunter
Dragon Shovel | Alpha
 Attack
 Enchantability

**Crafting Recipe:**

NA
Hunter Dragon Shovel

**Description:**

This is the third tier shovel in the DragonRealm mod. It is an upgraded version of the Scout Dragon Shovel.

**Right-click Ability:** When players have earned the First Hunter Dragon Kill achievement, and when the Hunter Dragon Shovel has enough durability, you may hold right-click to "charge" the Hunter Dragon Shovel and then release it to cause a hemisphere "area effect".  All applicable blocks within 7 blocks of the player, will be mined.

**Upgrading:**

To upgrade this item to the Alpha Dragon Shovel, you must first learn the **Alpha Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the Hunter Dragon Shovel in your hand, Right-Click the Hunter Dragon Shovel on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Hunter Dragon Shovel must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Hunter Dragon Kill** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Shovel | **Hunter**
**Dragon Shovel** | Alpha
 Attack
 Enchantability

**Crafting Recipe:**

NA
Hunter Dragon Grieves

**Description:**

This is the third tier grieves in the DragonRealm mod. It is an upgraded version of the Scout Dragon Grieves.

**Upgrading:**

To upgrade this item to the Alpha Dragon Grieves, you must first learn the **Alpha Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the Hunter Dragon Grieves in your hand, Right-Click the Hunter Dragon Grieves on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Hunter Dragon Grieves must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **Hunter Master** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Grieves | **Hunter**
**Dragon Grieves** | Alpha
 Toughness
 Enchantability

**Crafting Recipe:**

NA
Scout Dragon Boots

**Description:**

This is the second tier boots in the DragonRealm mod. It is an upgraded version of the Dragon Boots .

**Upgrading:**

To upgrade this item to the Hunter Dragon Boots, you must first learn the **Hunter Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the Scout Dragon Boots in your hand, Right-Click the Scout Dragon Boots on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Scout Dragon Boots must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **Scout Master** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

 Toughness
 Enchantability

**Crafting Recipe:**

NA
Dragon Chestplate

**Description:**

This is the first tier chestplate in the DragonRealm mod. It is crafted using Dragon Ingots similar to the vanilla chestplate recipe.

**Upgrading:**

To upgrade this item to the Scout Dragon Chestplate, you must first learn the **Scout Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and, while holding the Dragon Chestplate in your hand, Right-Click the Dragon Chestplate on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Dragon Chestplate must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Blood** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Chestplate | Hunter
Dragon Chestplate | Alpha
 Toughness
 Enchantability

**Crafting Recipe:**
Tools

Download: https://mods.curse.com/mc-mods/minecraft/247528-dragonrealm

Dragon tools are crafted using Dragon Ingots similar to vanilla tool recipes. The tools can be crafted once you have your first kill of any dragon.

You can imbue the tools with properties of the various dragons once you have learned the knowledge tome corresponding with each dragon type. To upgrade, interact with a Dragon Altar with the tool in hand.

If you somehow obtain an upgraded dragon tool that you have not killed the matching dragon, you will notice negative effects until you have proven your strength against that dragon.

Dragon Sword

Dragon Pickaxe

Dragon Shovel

Dragon Axe
Dragon Axe

**Description:**

This is the first tier axe in the DragonRealm mod. It is crafted using Dragon Ingots similar to the vanilla tool recipe.

**Upgrading:**

To upgrade this item to the Scout Dragon Axe, you must first learn the **Scout Knowledge Tome** achievement and have created the Dragon Altar. Place the Dragon Altar on the ground and. While holding the Dragon Axe in your hand, Right-Click the Dragon Axe on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Dragon Axe must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Blood** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

Dragon Axe | Hunter
Dragon Axe | Alpha
 Attack
 Enchantability

**Crafting Recipe:**
Scout Dragon Sword

**Description:**

This is the second tier sword in the DragonRealm mod and cannot be crafted in the Crafting Table. It can only be obtained by using the Dragon Altar with a Dragon Sword.

**Upgrading:**

To upgrade this item to the Hunter Dragon Sword, you must first learn the Hunter Dragon Knowledge Tome achievement, create the Dragon Altar, and place at least two Dragon Heads around it. With the Dragon Altar and surrounding Dragon Heads on the ground, hold the Scout Dragon Sword in your hand, Right-Click the Scout Dragon Sword on the Dragon Alter. You should hear a Dragon Growl and Thunderclap if successful.

**Note:** The Scout Dragon Sword must have full durability (not damaged) before the upgrade can occur. You can repair it with Dragon Ingots in an anvil or by finding a Dragonsmith.

**Debuff:**

A debuff will be applied to you if you are holding this item without having first earned the **First Scout Dragon Kill** achievement. The debuff is Mining Fatigue II and Slowness IV.

**Stats:**

**Dragon Sword** | Hunter
Dragon Sword | Alpha
 Attack
 Enchantability

**Crafting Recipe:**

NA