Solar System

These are the planets and moons found throughout the Hellion system. Each planet has a certain radiation level, orbital period, and military, civilian or industrial designation.

## Hellion

Hellion is the star that all planets in Hellion orbit around. Hellion is a red giant, located about 1700 light years away from Sol. Its radius is considerably smaller than what one would expect from a dying star with a mass comparable to Sol, and the strength of its magnetic field considerably larger.

With a mass of 1.25\*1028 tons, and a radius of 8,452,280 km, this star is the largest orbital body in existence in Hellion. Since Hellion is the star everything else orbits around, its eccentricity, semi major axis, orbital inclination, argument of periapsis, and longitude of ascending node are all 0.

Whilst orbiting around Nimath and closer, solar panel efficiency is 100%, where output of a solar panel is at maximum capacity, this makes solar panels much more effective when closer to it.

Structures are exposed to **50 HP/S radiation damage** when orbiting Hellion, meaning that you can only survive here with two tier 4 military cores, or one tier 4 and one tier 3 military cores.

Players are exposed to **20 HP/S radiation damage** when around Hellion, meaning that you cannot survive here without constant stimming, even with a tier 4 suit.

## Nimath

   Nimath is the planet closest to Hellion itself and is a tier 4 zone. It is designated as an industrial planet.

It has a mass of 1.28\*1023 tons, and a radius of 10,673 km. Its eccentricity is 0, meaning it has a circular orbit, its semi major axis is 28,315,841.41 km, orbital inclination is 6.48° degrees, argument of periapsis is 0° degrees, and its longitude of ascending node is 316° degrees, with an orbital period of 13 days. Asteroids around Nimath have a gas burst every 30-65 seconds.

Whilst orbiting around Nimath, solar panel efficiency is 97.709%, meaning that the output of a solar panel is near maximum capacity, making solar panels very effective here.

Structures are exposed to **16 HP/S radiation damage** when orbiting Nimath.

Players are exposed to **5.1 HP/S radiation damage** when around Nimath, meaning that even with a tier 4 suit, you have to continuously heal yourself to survive.

There are no moons orbiting Nimath.

## Athnar

Athnar is the second closest planet to Hellion and is a tier 3 zone. It is designated as an military planet.

It has a mass of 3.34\*1023 tons, and a radius of 10,304 km. Its eccentricity is 0, its semi major axis is 51,962,672.93 km, orbital inclination is 0.165° degrees, argument of periapsis is 0° degrees and its longitude of ascending node is 84° degrees, with an orbital period of 29 days. Asteroids around Athnar have gas bursts every 30-80 seconds.

Whilst orbiting around Athnar, solar panel efficiency is 94.535%, meaning that the output of a solar panel is near maximum capacity, making solar panels very effective here.

Structures are exposed to **9 HP/S radiation damage** when orbiting Athnar.

Players are exposed to **4 HP/S radiation damage** when around Athnar.

There are two moons orbiting Athnar, they are Ulgorat, and Tasciana.

## Eridil

Eridil is the third closest planet to Hellion and is a tier 2 zone. It is designated as a civilian planet.

It has a mass of 8.24\*1022 tons, and a radius of 7,002 km. Its eccentricity is 0.08, its semi major axis is 77,907,483.34 km, orbital inclination is 0.054° degrees, argument of periapsis is 39° degrees and its longitude of ascending node is 45.7° degrees, with an orbital period of 54 days. Asteroids around Eridil have gas bursts every 40-90 seconds.

Whilst orbiting around Eridil, solar panel efficiency is 74.453%, meaning that the output of a solar panel is near 3/4 capacity, making solar panels effective here.

Structures are exposed to **3.99 HP/S radiation damage** when orbiting Eridil.

Players are exposed to **2.1 HP/S radiation damage** when around Eridil.

There are two moons orbiting Eridil they are Arhlan, and Teiora.

## Bethyr

Bethyr is the middle planet, and the fourth closest planet to Hellion and is a tier 1 zone. It is designated as a civilian planet.

It has a mass of 1.71\*1025 tons, and a radius of 30,782 km. Its eccentricity is 0.01, its semi major axis is 117,418,989.77 km, orbital inclination is 0.093° degrees, argument of periapsis is 0° degrees, and its longitude of ascending node is 178° degrees, with an orbital period of 101 days. Asteroids around Bethyr have gas bursts every 75-90 seconds.

Whilst orbiting around Bethyr, solar panel efficiency is 59.828%, meaning that the output of a solar panel is near 1/2 capacity, making solar panels slightly less effective.

Structures are exposed to **1 HP/S radiation damage** when orbiting Bethyr.

Players are exposed to **1.5 HP/S radiation damage** when around Bethyr.

There are three moons orbiting Bethyr, they are Burner, Brokenmarble, and Everest Station.

## Hirath

Hirath is the fifth closest planet to Hellion and is a tier 2 zone. It is designated as an industrial planet.

It has a mass of 2.87\*1023 tons, and a radius of 48,270 km. Its eccentricity is 0.07, its semi major axis is 192,226,190.54 km, orbital inclination is 4° degrees, argument of periapsis is 0° degrees, and its longitude of ascending node is 243° degrees, with an orbital period 212 days. Asteroids around Hirath have gas bursts every 50-80 seconds.

Whilst orbiting around Hirath, solar panel efficiency is 28.934%, meaning that the output of a solar panel is near 1/4 capacity, making solar panels not effective.

Structures are exposed to **3.096 HP/S radiation damage** when orbiting Hirath.

Players are exposed to **2.099 HP/S radiation damage** when around Hirath.

There are three moons orbiting Hirath, they are Calipso, Iblith, and Enigma.

## Askatar

Askatar is the sixth closest planet to Hellion and is a tier 3 zone. It is designated as an industrial planet.

It has a mass of 5.68\*1024 tons, and a radius of 58,579 km. Its eccentricity is 0.01, its semi major axis is 286,145,969.13 km, orbital inclination is 6.79° degrees, argument of periapsis is 0° degrees, and its longitude of ascending node is 291° degrees, with an orbital period of 385 days. Asteroids around Askatar have gas bursts every 40-80 seconds.

Whilst orbiting around Askatar, solar panel efficiency is 14.949%, meaning that the output of a solar panel is near minimum capacity, making solar panels very non-effective.

Structures are exposed to **6 HP/S radiation damage** when orbiting Askatar.

Players are exposed to **3.05 HP/S radiation damage** when around Askatar.

There are no moons orbiting Askatar.

Ia
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Ia is the seventh closest planet to Hellion, and is a tier 4 zone. It is designated as an industrial planet.

It has a mass of 3,519,999,921,925,100,400,000 tons, and a radius of 4,633 km. Its eccentricity is 0, its semi major axis is 380,106,946.81 km, orbital inclination is 1.13° degrees, argument of periapsis is 0° degrees, and its longitude of ascending node is 205° degrees, with an orbital period of 590 days. Asteroids around Ia have gas bursts every 30-65 seconds.

Whilst orbiting around Ia, solar panel efficiency is 7.449%, meaning that the output of a solar panel is near minimum capacity, making solar panels very non-effective.

Structures are exposed to **11 HP/S radiation damage** when orbiting Ia.

Players are exposed to **4.05 HP/S radiation damage** when around Ia.

There are no moons orbiting Ia.