Freeplay Map

This page shows map settings in freeplay.

## **Cuztomizations**

### **Randomization**

Each map has a default design for both the surface and the underground area. Your nest is randomly assigned to an underground area at the start of a freeplay game.

Landmarks and underground enemies will be generated based on your choices if randomization is enabled.

If cavern randomization is enabled, shape and location of underground caverns will be randomly generated. The amount of food and danger can be controlled in a predetermined range. Danger amount can't be set higher than food amount.

Leaves replace other underground food when you play as leafcutter ants.

### **Flood**

Short flood is exclusive to **Towhead** and **Embankment**. Water floods certain areas for 5 seconds every 10 minutes and recedes quickly afterwards, washing away both dead and alive creatures.

Long flood is currently exclusive to **Imprisoned**. Water level changes every 7 minutes, washing away both dead and alive creatures. Amphibians can swim when it floods.

Overall score increases by 40% if floods are enabled.

### **Destructible barriers**

Destructible barriers, which block certain areas of the map, are exclusive to **Basin**. They have 4000 HP each. You can attack the barriers to break them. Overall score increases by 40% if destructible barriers are enabled.

### **Period of the day**

You can choose to start a freeplay game during any period of the day. Day and night last for 15 minutes each.

## **The Dunes**

A small secluded area in some sand dunes that offers wide open space with a few raised areas.

### **Settings**

You have access to a limited number of fish, seeds and sand fleas. Large rosemary plants and poppy plants grow all over the map.

Woodland and beach enemies roam the surface. Woodlice, devil's coach horse beetles and beach tiger beetles inhabit in your nest.

### **Minimaps**

SurfaceUnderground - north entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Towhead**

A river island that offers the best resources in the middle but can periodically flood, wiping out resources and creatures alike.

### **Settings**

Nests are located in the higher area. The lower central area can be periodically flooded.

You have access to a limited number of fish and sand fleas. Magnolia saplings and poppy plants grow densely in the central area. Root aphids gather on the higher area.

Woodland and beach enemies roam the surface. Woodlice, devil's coach horse beetles and beach tiger beetles inhabit in your nest.

### **Minimaps**

SurfaceUnderground- north entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Embankment**

A stream divides this wide open rainforest area down the middle which can be perilous if it is crossed carelessly.

### **Settings**

Nests are located equally on each side of the stream. The land bridges can be periodically flooded.

You have access to a limited number of seeds and pine cones. Magnolia saplings grow near the water's edge. Root aphids gather on the higher area.

Rainforest enemies roam the surface. Woodworms, green rove beetles, blue rove beetles, whip spiders and velvet worms inhabit in your nest.

### **Minimaps**

SurfaceUnderground - north entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Basin**

Allies share a joint starting area but will need to clash with enemy colonies in the lower grounds to get the best resources.

### **Settings**

Nests are located equally each side of the basin. Ally colonies are always on the same side. Enemy colonies will always be separated by an indestructible barrier if they are on the same side.

You have access to a limited number of seeds and pine cones. Magnolia saplings grow in the central area.

Rainforest enemies roam the surface. Woodworms, green rove beetles, blue rove beetles, whip spiders and velvet worms inhabit in your nest. There is a huge whip spider roaming in the central area.

### **Minimaps**

SurfaceUnderground - north entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Sand Spit**

A sandy peninsula designed for a 3 vs 1 setup, where the single colony has an uphill battle ahead of them.

### **Settings**

A single nest is located on the further side of the peninsula, away from other nests. Ally colonies are always on the same side. Enemy colonies will always be separated by an indestructible barrier if they are on the same side.

You have access to a limited but massive number of fish, seeds and sand fleas. Poppy plants and magnolia saplings grow all over the map.

Woodland and beach enemies roam the surface. Devil's coach horse beetles inhabit in your nest.

### **Minimaps**

SurfaceUnderground - north entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Imprisoned**

A swampy area that floods and drains opening up easir access to other resources and colonies.

### **Settings**

Nests are disconnected by a water trench during flood period. Connecting paths, which are gradually revealed during drain period, are conveniently blocked by carnivorous plants.

You have access to a limited number of seeds and pine cones. Magnolia saplings grow sparsely across the map.

Swamp enemies roam the surface. Narrow-mouthed toads, larval false bombardier beetles and larval checkered beetles inhabit in your nest. There are 2 great blue skimmers flying across the map.

### **Minimaps**

SurfaceUnderground - top entranceUnderground - east entranceUnderground - south entranceUnderground - west entrance

## **Strawclutch**

Tightly packed nests around central resurces in the swamp ensures intense skirmishes with neighbors.

### **Settings**

Nests can be located either on the 1st or the 2nd layer of the hill.

You have access to a limited number of seeds and pine cones. Milkweed plants grow densely in the center of map while magnolia saplings and Venus flytraps grow sparsely in the outer area.

Swamp enemies roam the surface. False bombardier beetles and larval checkered beetles inhabit in your nest. There are 2 American bullfrogs sitting quietly to the north and the south of the milkweed cluster.

### **Minimaps**

SurfaceSurface - alternateUnderground - northwest entranceUnderground - northeast entranceUnderground - southeast entranceUnderground - southwest entrance

## **Trivia**

* **Imprisoned**, based on the design of 鶴轟, and **Strawclutch**, based on the design of Noctazar, were the winners of the map making contest in 2023.

* The old fish model can be seen floating on the edge of **Towhead**.

## **Community screenshots**

Periodic flood (by Antbzk64)Destructible barrier (by Antbzk64)

## **References**

1. ↑ https://forum.slugdisco.com/index.php?threads/optional-beta-0-22103-short-beta-to-test-changes.5100/