Seasons and Farming

## Overview

Seasons and Farming on Imperia are completely different from the way this is done in a vanilla state of Minecraft. Instead Seasonal mechanic on Imperia provides players with unique features like seasonal changes that effect the spawn rate of mobs, temperature, trees and materials as well as overall look of the world. Seasons also introduce certain changes and difficulties such as food farming only available during an appropriate season and temperature mechanic forcing the use of armours in some climates. Seasons change the weather and meteorological events too making some things only accessible during certain parts of the year.

**Spring** | Starts - March 4th

**Summer** | Starts - June 4th

**Fall** | Starts - September 4th

**Winter** | Starts - December 4th

## Seasons mechanics

File:Giphy.webp
Prior to going to the actual seasons it is important to explain the basic principle on which Seasons on Imperia operate. Seasons change based on an in game calendar system. The season colours do not instantly transition, they change in 4 steps. Each step is called a "sub-season". They are active around season change and make sure everything changes smoothly. Each sub-season has its own colour and effects. Many seasons actually change the blocks and other parts of the world that players interact with. Snow actually builds up and leaves change colour and sometimes change the block itself. This does not however mean that builds that players have made will be harmed in any way. All changes are reverted automatically with the passage of time and changes in seasons and weather.

Sub-Seasonal changes
 Sub-Season 2
 Full Effect
 Sub-Season 3
 Sub-Season 4

Seasons on Imperia also follow realistic calendar. It works just like in real life with weeks, days, months, years and time. Seasons will start on specific dates. The calendar system works just like real life. The same amount of days per month, same months and 365 days per year. The only difference is that instead of real days it uses Minecraft days. A minecraft day on Imperia is set to last 60 minutes.

Calendar events
 Christmas Truce
 Halloween

## Seasons

### Spring

Spring starts on March 4th and is by far the easiest season and it will give your world an alive and warm feeling. The trees get a beautiful colour, the water and sky will get a warm colour, the entire world will be flooded with flowers and baby animals can be found around every corner. Spring gives your world a special feeling, especially after a long and cold winter. The effects of spring are (like all seasons) different in each biome. The jungle leaves in a jungle biome will keep their normal colour for example. Some biomes also don't get any flowers and only get some colour changes. The average temperature is different in each biome, a desert will obviously be much warmer in spring than a frozen tundra.

Spring
 Behaviour of Animals
 Lenght of day
 Weather changes
 Appearance

### Summer

Summer starts on June 4th. The days are becoming longer and the sun is very strong. The world is slowly turning into a big jungle. Animals normally only found in the jungle will now be everywhere. The trees have vibrant green colours similar to jungle leaves and the sky and water become light blue. Crops are also growing extremely fast and temperatures skyrocket. Make sure to take some extra water with you to conquer the heat because dry places such as deserts will become dry and hardly hospitable.

Summer
 Behaviour of Animals
 Lenght of day
 Weather changes
 Appearance

### Autumn

The days become shorter and the sun loses its strength. Trees turn into beautiful colours and the ground and water become muddy. The sky is dark and it feels like a storm could break loose any minute. Foxes, mooshrooms, frogs, bats and (cave)spiders start appearing around the world. Forests have never been so beautiful. Many blocks are changed and colour of the ground and leaves become different from one another.

Autumn
 Behaviour of Animals
 Lenght of day
 Weather changes
 Appearance

### Winter

Temperatures are dropping and survival is becoming a real challenge. Most plants died from the cold snow and the ones that survived can't grow. The lakes and rivers are frozen and swimming could be lethal. The water has a dark-blue colour and the trees and grass are light-grey. Surviving the long and cold nights is truly a challenge. Crops stop growing and most trees will change colour. Mobs including hostile mobs will become angrier.

Winter
 Behaviour of Animals
 Lenght of day
 Weather changes
 Appearance

## Tempratures

Each player has a personal temperature displayed on their action bar that shows them their personal temperature, air temperature can also be displayed. Air temperature differs per biome. Lots of things change the players' temperature: season, biome, armour, weather, time, water, food, height, sprinting, block-light and more. The players will be punished for having a bad temperature. The effects start at -10°C by default and at 50°C. The effects include hunger, slowness, freezing (with damage), healing getting disabled and burning. Some effects are only visual, like the player starting to sweat when their temperature is above 40°C or the players' breath becoming visible if the air temperature is below 0°C. Temperature is displayed on the action bar and sits slightly above the hunger bar.

Effects of Temprature
 below -16°C
 below -10°C
 Air temperature below 0°C
 between 35°C-45°C
 Above 40°C
 Above 32°C
 Above 45°C
 Above 50°C

## Farming

Farming is based on seasons on Imperia. Season is an important part of the farming system. Crops only grow in a suitable season and inproper seasons will make crops into a dead stage. You can use greenhouse glass to allow them growing all year. Each crops also has a value consisting of three qualities. Quality is determined by the fertizilier players use and their luck. Sprinkler is a semi-automatic way of watering pot. Watering pots are the main way to keep your garden and your plants watered. Watering can also has its max storage and range. 1x1 1x3 3x3 and even 9x99 is supported depending on the quality of the watering pot. Crops also have a little chance to be attacked by a crow. A scarecrow would help the crops free of attacks in one chunk.
Crops that are available on Imperia

### Farming

Crops can only grow in the right season. Otherwise, it will wither. The greenhouse glass is a special block that allows players to plant crops regardless of the season, and the crops will not wither. If there's a greenhouse glass above the crop, the greenhouse glass would take effect.

### Irrigation

Sprinklers are automatic irrigation systems that have to be filled by players with water in order to function. Each sprinkler upon interaction shows a progress bar which shows how much water a sprinkler can take. Each sprinkler can be filled manually with a water bucket or a watering can and will be activated automatically after certain time to not allow the ground to dry out.

Watering cans are an additional manual irrigation method. Watering cans are shown in 3 different forms with the only difference being the amount of water they can hold.

### Fertilizer

Fertilizer is a kind of functional consumable that can stay in the soil. The fertilizer in the planting pot below would reduce times every day. Different fertilizer types provide different gain types. Only one fertilizer can be used at the same time in a planting pot. Of each type there are 3 different levels. The different types of fertilizers are:

* Grow speed fertilizer

* Soil retaining fertilizer

* Yield increasing fertlizer

In order to facilitate the query of the fertilizer type used, the soil surveyor can be used. Right click the crop or planting pot. If there is fertilizer, the fertilizer type and remaining usage times will be displayed in the hologram.

### Protection

Crops can be attacked by crows rendering their growth obsolete. Players can however protect their crops from attacks using a scarecrow placed in the same chunk as the crops. One scarecrow protects one chunks from attacks.

### Obtaining the Seeds

Seeds for custom crops can be obtained on Imperia using the Iron Serpe custom item. Breaking blocks of grass, tall grass, fern and tall fern with Iron Serpe will allow players to with a 5% chance per block break get any of the seeds used for planting custom crops. Enchanting the serpe with fortune will allow for 1.5x more drops per block. For default crops Serpe has a special mechanic allowing players to right click on wheat to automatically harvest and replace it.