recursal/Fanatic-Fandom huggingface dataset:
Forbidden Circlet

Forbidden Circlet*

Statistics

The **Forbidden Circlet** is a Hardmode helmet armor piece and variant of the Forbidden armor. It grants 1 defense, 10% increased summon damage, and 15% increased rogue velocity.

When equipped with the Forbidden Robes and Forbidden Treads, the full set grants the following stats and bonuses (this includes the set bonus):

* 21 defense
* 10% increased summon damage
* 15% increased rogue velocity
* +80 max mana
* +2 max minions
* Gives a max stealth of 40.
* Stealth strikes summon 6 homing Forbidden Eaters that each deal 40 typeless damage which can be affected by rogue damage bonuses, with a cooldown of 0.25 seconds. This effect only triggers for the first five enemies hit.
* Pressing `Armor Set Bonus` will summon an Ancient Storm for 60 mana. The storm deals 100 base damage and is affected by mana cost reduction, mana sickness, summon damage bonuses, and rogue damage bonuses. The storm has a cooldown of 0.33 second before it can be summoned again.

## Tips

* Because the rogue damage boost from the stealth is higher than the summon damage boost from the armor, it will boost your summons. Because of this, consider using rogue damage boosts instead of summoner ones.
* The tornado from this summon has excellent crowd control, and is very good against worm bosses such as The Destroyer.

## Trivia

* The functionality of this item is a reference to the donor CrabBar's "DAD mode" (Death Mode-Armageddon-Defiled) YouTube series, in which he used a Summoner and Rogue (known as Throwing at the time) hybrid setup. This was intended to allow them to use Statis' Ninja Belt and Statis' Belt of Curses, which used to provide bonuses to both classes.
	+ The donor intended this item to buff the Forbidden Armor's concept as a hybrid setup armor for Summoner and Rogue.
	+ The center piece of circlet resembles a crab in reference to the donor's username.
TestLive

*See also: Version history.*
**TestLive** is the experimental branch for *Conan Unconquered*.

## How to access TestLive

Do the following in your Steam library:

1. `RMB` Right Click on *Conan Unconquered*.

2. Select "Properties".

3. Go to the "Betas" tab.

4. From the drop down menu select, "Testlive".

5. Close the window.

6. Steam should automatically download Testlive. Once it is done, run the game. You are now running the Testlive build of Conan Exiles.

If you want to go back to the *main* build just repeat the steps above and choose "NONE" in the drop down list in the "Betas" tab.
Achievements

Please remove this notice once you've added suitable images to the article.

*See also: Feats.*
**Achievements** for *Conan Unconquered*. Killing enemies, kills with a specific hero, surviving waves, unlocking game modes using feats, unlocking feats and having units reach veterancy are ways to get achievements.
Flamethrowers

*For the vanilla weapon, see Flamethrower.*
**Flamethrowers** are ranged weapons which generally consume Gel in order to shoot fire or other damaging particles, typically in long continuous streams that can pierce multiple enemies.

## Notes

* Wearing the Shroomite Visage increases the ranged damage dealt specifically by flamethrowers.
Command

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Command** is an important resource in battles. Losing command makes it harder to defend your fortress.

## Description

A measure of your ability to control all aspects of your base and army. A primary limiter on the size of your base.

NOT shared in Cooperative Games.

## Source

This is a list of buildings (and units) which provide Command.

* Fortress: +45
* Battle Standard: +12
Score

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Score** is gained by defeating waves, killing enemies and completing (parts of) feats.

If you kill bosses, it adds a x2 score multiplier to everything you get after killing them.

## References

1. ↑ JWokesy, Twitch - June 1, 2019
2. ↑ ConanUnconquered\_4.jpg - PR, Funcom
3. ↑ ConanUnconquered\_3.jpg - PR, Funcom
4. ↑ ConanUnconquered\_5.jpg - PR, Funcom
5. ↑ ConanUnconquered\_2.jpg - PR, Funcom
6. ↑ 6.0 6.1 IGN gameplay
7. ↑ Funcom, Twitch - May 31, 2019
8. ↑ 8.0 8.1 8.2 8.3 8.4 8.5 shad3less, Twitch - May 31, 2019
9. ↑ iluvatar\_402, Twitch - May 31, 2019
10. ↑ Dev stream - May 23, 2019
11. ↑ https://www.twitch.tv/chactories - May 29
12. ↑ http://ftp.funcom.com/press/CONAN\_UNCONQUERED/SCREENSHOTS/2019-03\_GDC2019\_SCREENSHOTS/ConanUnconquered\_1.jpg ConanUnconquered\_1.jpg - PR, Funcom
13. ↑ Arvius, Twitch - May 29, 2019
14. ↑ https://www.pcinvasion.com/conan-unconquered-preview-coop-hands-on/
Heroes

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Heroes** are powerful units with unique abilities that can greatly influence a battle.

## Training heroes

*Main page: Units.*

Heroes have abilities and skills obtained from slottable artifacts. Heroes have five levels of veterancy, while regular units only have one.

## List of heroes

**Base Heroes**

* Conan, an all-around hero with a big sword slash.
	+ a cosmetic King Conan skin (Deluxe Edition only).
* Valeria, a pirate queen who jumps from enemy to enemy.

**Special Heroes**

* Kalanthes, a spell-casting hero unit formally only for the Deluxe Edition (Later released free).
* King Conan, a hero for the Deluxe Edition only.
* Belit, a ranged unit who uses a Hyrkanian bow in combat.

## Notes

* Kalanthes was seen in GDC and EGX screenshots and mentioned in interviews before he was announced to be part of the Deluxe Edition.

## References

1. ↑ 1.0 1.1 1.2 1.3 TechRaptor interview
2. ↑ IGN gameplay
3. ↑ Deluxe Edition description
Buildings

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Buildings** provide the ability to train units, research technology, or otherwise reinforce your stronghold.

## Placement

Buildings are found in the Build Structures menu ('Build'). As they are being constructed, they slowly gain their initial health.

## List of buildings

### Production Structures

*Main article:* Resources

* Cabal
* Farm
* Housing (Dwelling, Hovel, Manse)
* Hunter Shack
* Lumber Camp
* Marketplace
* Plantation
* Quarry
* Shrine
* Stockyard
* Temple
* Wilderness Training

### Support Structures

* Blacksmith
* Carpenter
* Craftsman Guild
* Engineer Guild
* Mason

### Defensive Structures

* Ballista Tower
* Battle Standard
* Brazier
* Camp Follower Tent
* Command Fort
* Command Tent
* Fortress
* Gate, Heavy Gate
* Guard Tower (Wooden Guard Tower, Stone Guard Tower)
* Lookout Tower
* Oil Cauldron
* Soul Collector
* Sunburst Tower
* Training Ground
* Turret (Stygian Fire Tower)
* Wheel of Pain
* Wall, Heavy Wall
Hand of God

Hand of God*

Statistics

The **Hand of God** is a craftable Godseeker Mode bomb that fires a high-velocity projectile which leaves a particle trail behind. The projectile is slightly affected by gravity, and explodes into 4-6 planets on contact with enemies or solid blocks. The explosion ignores enemy immunity frames.

Performing a stealth strike with the Hand of God will cause the next fist thrown to bounce between enemies up to seven times, with the final ricochet causing an explosion roughly 300 blocks in diameter.

Its best modifier is **Flawless**.

## Trivia

* The item's name is a reference to the pulsar PSR\_B1509−58 which is also known as Hand of God.
Scott Oden

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Scott Oden** is an external author for *Conan Unconquered* who made a story for the Deluxe Edition.

## Publications

* Exclusive Conan Unconquered eBook by Scott Oden, based on the original Conan short story Black Colossus.

Scott Oden described it as "a 9000-word story called (aptly) "Conan Unconquered", set during the events of "Black Colossus" and incorporating REH's own Yaralet fragment."
Greatsword of Blah

Greatsword of Blah*

Statistics

Projectile created
**Blah Beam**
The **Greatsword of Blah** is a craftable Godseeker Mode broadsword and a direct upgrade to the Greatsword of Judgement. Upon swinging the sword, a rainbow sword is fired, which swiftly homes into a nearby enemy. Every one-tenth of a second, two rainbow orbs are fired out on either side of the sword, which travels a short distance before disappearing on enemy hit or after one second. After two seconds or an enemy has been hit, the sword dissipates, and homing rainbow rain rapidly drop down every one-tenth of a second for the following 20 seconds at the location of the projectile's death. The rain pierces once, homes through tiles, and lasts three seconds. If 20 seconds have not passed since the last projectile's death, the next orb will only change where the rain will spawn.

Its best modifier is **Legendary**.

## Crafting

### Used in

* True Excalibur
* Large Diamond
* Light Shard (3)
* Dark Shard (3)
* Living Shard (10)
* Galactica Singularity (10)
* Soul of Light (20)
* Soul of Night (20)
* Shadowspec Bar (5)

total: 1 row(s)
## Notes

* The weapon and the projectiles do not ignore immunity frames. This greatly reduces the effectiveness of all other weapons when fighting bosses who do not possess multiple segments such as Supreme Calamitas since they cannot deal damage during their immunity.

## Trivia

* The sword takes its name from Blahblahbal, the creator of the Avalon Mod, which was a popular mod in the early days of Terraria modding.
* It shares a very similar tooltip to the Greatsword of Judgement, which is one of the sword's materials.
Hadarian Wings

Hadarian Wings*

Statistics

**Hadarian Wings** are a Hardmode wing-type accessory that allow the player to fly and glide. Pressing `↷ Jump` and `▼ Down` allows the player to hover and increase flight time. If these wings are worn along with Astral armor, the player's movement speed and jump speed are increased by 10%.

## Crafting

### Used in (Any Wings)

* Angel Treads
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
## Tips

* This pair of wings has a slightly faster max speed than Exodus Wings, but lower acceleration and 50% less flight time. It also has a hover, unlike Exodus Wings. Because the bonus while wearing Astral armor does not increase flight time, it may be preferable to wear Exodus Wings with Astral armor instead.
Avatars

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Avatars** are huge, living statues of gods. They are summoned by the player using a Temple.

Avatar attacks inflict a lot of damage in a large radius, but avatars have a long cooldown time.
Conan

Feat

**Conan** is a hero.

## Description

Born on a battlefield, Conan of Cimmeria is an accomplished swordsman, adventurer, thief and commander.

## Abilities

* **Base Attack**: Greatsword
* **Special Ability**: Barbaric Slash
	+ (Activated) Conan creates a whirlwind of steel, greatly damaging all enemies in an area around his position.
		- This ability is unlocked by reaching 'Veteran' status.
Training Ground

The Training Ground is the source of all soldiers for your Fortress. While initially only able to train basic soldiers, new structures and research can unlock very powerful warriors, ranged soldiers and cavalry.
Unlocks Swordsman, Javelin Soldier
Health 1200
Build Cost 350 Gold 10 Wood 10 Thralls 10 Command
Build Time 0:20
Type Unit Builder
Upkeep -15 Gold
Valeria

Feat

**Valeria** is a hero.

## Description

A pirate and warrior of the Red Brotherhood, Valeria is known for her intelligence, courage and incredibly fast sword skills.

## Abilities

* **Base Attack**: Twin Blades
* **Special Ability**: Red Brotherhood's Rage
	+ (Activated) Valeria becomes a whirlwind of steel and blood. While activated, she gains increased move speed, damage resistance and damages all enemies around her.
		- This ability is unlocked by reaching 'Veteran' status.
Gluelic Blade

Gluelic Blade*

Statistics

**Cutter's Gift** is a post-noxus Broadsword that is either crafted or dropped from the Esserwyrm. Its main attack (left click) Swings the sword leaving 4-pointed stars that stay for 3 seconds, they deal 80% of normal damage but inflict the Evercold debuff. Its secondary attack (right click) has 2 times slower speed. It points the sword to the given direction and launches a shockwave. The shockwave deals 200% of the weapon's damage, the sword deals 130% of it, but inflicts the Evercold debuff.
Guidelight of Oblivion

Guidelight of Oblivion*

Statistics

Projectile created
**Lantern Flame**

The **Guidelight of Oblivion** is a Godseeker Mode sentry dropped by Scryllars after defeating Providence, the Profaned Goddess. It summons a soul lantern that floats up and down near the location it was summoned. The lantern summons red flames around it which home in on enemies, travel through tiles, and explode upon contact, inflicting the Brimstone Flames debuff for three seconds.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Guidelight of Oblivion has over a Ruthless one is knockback.

## Trivia

* The weapon's appearance is a reference to the Grimmkin Novices from *Hollow Knight*.
	+ The flavor text in its tooltip is quoted from the Grimmkin Novices' journal entry.
* It was formerly the rare variant of the Cosmilamp.
Greatsword of Judgement

Greatsword of Judgement*

Statistics

The **Greatsword of Judgement** is a craftable Godseeker Mode broadsword that autoswings. Upon swinging the sword, a small and infinitely piercing white orb is fired, which slowly homes into a nearby enemy. Every one-tenth of a second, two larger white orbs are fired out on either side of the small orb, which travels a short distance before disappearing on enemy hit or after one second. After one second passes, the small orb dissipates, and homing white rain rapidly drop down every one-tenth of a second for the following ten seconds at the location of the projectile's death. The rain pierces once, homes through tiles, and lasts two seconds. If ten seconds have not passed since the last projectile's death, the next orb will only change where the rain will spawn.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Cosmilite Bar (8)
* Endothermic Energy (20)

total: 1 row(s)
## Trivia

* This weapon and its description are references to the weapon of the same name from *Dark Souls III*. The rain of homing energy is reminicent of one of Lothric's attacks, which is a boss in DS3.
Hardened Honeycomb

Hardened Honeycomb*

Statistics

Projectile created
**Honeycomb Fragments**

**Hardened Honeycombs** are craftable Pre-Hardmode consumable rogue weapons that are also dropped by the Queen Bee. They automatically throw honeycomb projectiles that grants the Honey buff to the player. The honeycombs are affected by gravity and shatter into 3 fragments on impact with an enemy or block. The honeycomb fragments share the same properties as the main projectile but deal 30% of the weapon's base damage.

Performing a stealth strike with Hardened Honeycombs will cause the next honeycomb thrown to bounce off enemies or blocks three times before shattering. Each time the honeycomb bounces, three additional fragments are released.

The Hardened Honeycomb cannot be reforged, and therefore cannot have modifiers.

## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.
Conan Unconquered Wiki

Welcome to  Wiki
the *Conan Unconquered* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Conan Unconquered

*Conan Unconquered* is a survival RTS game from Petroglyph Games, creators of *Star Wars: Empire at War*, *Grey Goo*, and other games.

Set in the Conan universe, your city is under endless siege from the forces of Hyboria. You must gather and manage resources, build up your army, and research new technologies to survive wave after wave of assault from the savage hordes, and remain unconquered. [Read more...]

Your Stronghold

Artifacts

Buildings

Game modes

Heroes

Mitra

Resources

Technology

Units

Your Foes

Enemies

Environment

Hyboria

Guides

How to play guide for Conan Unconquered

System requirements

Release date

Game support

Videos

Featured images

*Conan Unconquered* Links

Official site

Facebook

Steam

Twitter

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Havoc's Breath

Havoc's Breath*

Statistics

***Equipped tank***

The **Havoc's Breath** is a Hardmode flamethrower that is dropped from Cataclysm. It fires a long-range stream of red flames that inflict the Brimstone Flames debuff.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Galactica Singularity (5)
* Terra Flameburster
* Meowthrower
* Blight Spewer
* **Havoc's Breath**
* Luminite Bar (5)

total: 1 row(s)
Frostbite Blaster

Frostbite Blaster*

Statistics

Projectile created
**Icicle**
The **Frostbite Blaster** is a Hardmode gun sold by the Archmage NPC. It fires 3 rounds of 2 bullets in uneven spreads before pausing to reload for 0.9 seconds. If Musket Balls are used as ammo, bullets are replaced with icicles that inflict Frostburn.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Shotgun
* Galactica Singularity (5)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
## Trivia

* The icicles fired by this weapon are identical to those from the Blizzard Staff.
Halberd of the Holidays

Halberd of the Holidays*

Statistics

Projectiles created
**Green Bag**
**Red Bag**
**Green Spore Cloud**
**Red Spore Cloud**
The **Halberd of the Holidays** is a Godseeker Mode melee weapon that is sold by The General after defeating The Devourer of Gods. When swung, it creates green or red gift bags that bounce on the ground and create a colossal explosion after either bouncing or hitting an enemy twice, inflicting Cursed Inferno and On Fire! respectively. There is a 66.67% chance for the bag to be red and 33.33% chance for the bag to be green. These gift bags also create damaging spore clouds of their respective color along their path every 0.25 seconds, which deal 75% of the bag's damage.

Its best modifier is **Legendary**.

## Trivia

* The weapon is a direct homage to the Holiday Halberd.
* The weapon is what The General uses.
Gypsy Powder

Gypsy Powder*

Statistics

The **Gypsy Powder** was a Hardmode crafting material dropped by Moths, and was also sold by the Witch Doctor for 10  after Golem was defeated.

## Crafting

### Used in

* Ectoplasm (20)
* Life Alloy (5)
* Butterfly Dust (2)
* **Gypsy Powder**
* Bottled Honey (10)
* Beetle Juice (3)
* Trapper Bulb (2)
* **Gypsy Powder**

total: 2 row(s)
Pierwsza strona gracza miep772

Hej, tu będę wrzucał opisy swoich przygód w Astroneer i pokazywał (Raczej opisywał :-D) swoje odkrycia!

Rozpoczynam przygodę dnia 23.07.2022r.

Najnowsza aktualizacja (Data zaczęcia): Update Xenobiologii

Nowa grupa przedmiotów: zwierzęta

Dodano Gastropody

Dzień 1:

Wylądowałem w fajnym miejscu, bo zaraz obok miałem wysokie góry (dobre źródło miedzi i grafitu) i las (dobre źródło muszli gastropoda i bajtów), zaraz po wylądowaniu zabrałem się za zbieranie złożonego, zrobiłem kable tlenowe i rozłożyłem je po złoża żywicy, żeby mieć cokolwiek do wydania

Odblokowałem kilka przedmiotów, zbudowałem średnią, potem dużą drukarkę i zrobiłem 2 Duże platformy B, zrobiłem wytapiarkę, komorę badawczą i zacząłem sie rozwijać

Zrobiłem własną kopalnię, bo nie chciało mi się szukać, wykopałem trochę Laterytu i Sfalerytu, wytopiłem Lateryt na Aluminium, a Sfaleryt na Cynk

Dostałem Laboratorium Xenobiologiczne, podłączyłem je do prądu i dostałem puste terrarium, wypełniłem je Ziemią, Cynkiem i Nasionem skokopnącza, dostałem klakson, przyczepiłem go do terrarium, zaczęła grać muzyka, pojawił się Gastropod, Gatunek z planety Sylva, Miał na imię Sylvek, zatańczyłem z nim dwa razy i dał się oswoić

Zabrałem go w terrarium do Laboratorium Xeno i zeskanowałem w komorze wodnej, gdy zakończyłem skanowanie zakończyłem rozgrywkę na dziś

Dzień 2:

Jutro :-)
Enemies

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

The **enemies** in *Conan Unconquered*. They come in waves, which show up every 6-7 minutes. When the wave icon at the top of the screen hits the left hand side of the 'tracker', the wave will appear. The enemies are random for each wave and for the next wave, are shown at the top of the screen.

## List of enemies

* Bandit
* Battering Ram
* Catapult
	+ Fire Catapult
* Demon
	+ Flame Demon
	+ Summoner Demon
* Giant Scorpion
* King Spider
* Kush Horseman
* Necromancer
	+ Stygian Necromancer
* Nomad
	+ Nomad Camp[*citation needed*]
	+ Nomad Javelineer
		- Nomad Fire Javelineer
	+ Nomad Spearman
	+ Nomad Slinger
* Ostrich
* Shem Asshuri
* Stygian Scout
* Summoned Skeleton
* Undead Necro
* Vermin

### Boss

Also called Guardian.

* Prince Kutamun
* Risen Inferno Lord
* Thugra Khotan

## Elite Creeps

*Main page: Game modes.*

**Creeps** is the name given to all the naturally generated creatures around the map. They provide a danger element and can be harvested for experience, especially when using abilities unlocked by reaching a level of veterancy.

## Notes

* Each boss killed increases all future scores from then on by 2% each.[*citation needed*]
* Most of the enemies which you will face are taken directly from the *Black Colossus* story, including Thugra Khotan, the main antagonist.

### Types of enemies

* Fodder
* Advanced
* Elite
* Siege
* Villain
* Guardian

## See also

* Environmental effects
* Hyboria

## References

1. ↑ TechRaptor - April 23, 2019
2. ↑ IGN gameplay
3. ↑ Conan Unconquered
4. ↑ 4.0 4.1 https://www.gamewatcher.com/previews/conan-unconquered-preview/13112
5. ↑ 5.0 5.1 nerd4life interview
6. ↑ TechRaptor interview
7. ↑ https://www.twitch.tv/shad3less Dromar357; Shad3less, Twitch - May 31
Heavy Laser Rifle

Heavy Laser Rifle*

Statistics

The **Heavy Laser Rifle** is a craftable Godseeker Mode ranged weapon. When used, two small orange beams are fired that each create a small dust explosion when contacting a block or enemy. The beam is incredibly accurate.

The weapon consumes 0.125 units of charge per use and has a maximum charge of 190.

Its best modifier is **Unreal**.

## Crafting

### Recipe

The Heavy Laser Rifle cannot be crafted until the Encrypted Schematic from the Underworld Bio-center Lab is decrypted. If the requirement has not been met, two lines of tooltip are added at the bottom of the item:
You don't have sufficient knowledge to create this yet
A specific schematic must be deciphered first

## Trivia

* The Heavy Laser Rifle is a reference to the Laser Rifle from the *Fallout* series, and uses the same firing sound effect as the *Fallout: New Vegas* incarnation.
Craftsman Guild

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

 Feat

The **Craftsman Guild** is a building.

The Craftsman Guild houses skilled artisans and architects that research beginner level structures and upgrades. Only one research item per research type can be studied at one time.
Health 600
Type Research Structure
Upkeep -20 Gold -5 Wood
Wolframit

Klasa

**Wolframit** jest dość rzadkim zasobem w Astroneer. Jednak, pomimo rzadkości występowania, można go spotkać częściej na Calidorze w głębokich jaskiniach i na powierzchni, a na Desolo w płytkich jaskiniach. Wolframit to żółtawa bryła składająca się z małych kwadratów w sobie (Przypomina budowę pikseli 3D)

## Źródła

**Wolframit** może być znaleziony na poniższych planetach:

* Desolo
* Calidor

Platforma Handlowa daje 2 **Wolframity** za każde 3 złomy.

## Media

* Wolframite Stack.png

Blok Wolframitu
* Render Wolframite.png

Stworzony Wolframit (0.10.2)
* 2019-02-14 17-15-18.png

Wolframit Do Wydobycia (1.0.4)
Hadarian

HadarianStatistics

Drops

* Item **(Quantity)****Rate**
* Stardust (2-3 / **3-4**)100%
* Titan Finger2%
* Hadarian Membrane(After defeating Astrum Aureus) (2-3)50%

SoundsHurt
Killed

The **Hadarian** is a Hardmode enemy which spawns in the Desert Astral Infection biome. It behaves like the Vulture, initially waiting in place for a player to come near, then takes off once approached and begins hovering above the player, periodically swooping down to deal damage. It is much faster than a Vulture and is able to hover and pursue the player at a better pace.

## Trivia

* This enemy's name refers to the Hadar star system, also known as Beta Centauri.
God Slayer Inferno

**Tooltip** | Your flesh is burning off

**God Slayer Inferno** is a debuff inflicted by various sources. It causes the player to lose 15 health per second, 10 defense, and 15% movement speed, or 125 health and 10 defense if the debuff is inflicted to an enemy instead. It also prevents natural life regeneration and inflicts the Blackout debuff effect on the player. It can be considered a stronger version of the Astral Infection debuff.

If the player has the Profaned Soul Crystal equipped, they lose 17.5 health per second instead of 15. If the target is inflicted with Oiled, they lose 156.5 health per second instead of 125.
Fortress

A **Fortress** is a building which is targeted by enemies, which you will need to defend to stay unconquered.

## Description

The central command structure of your base. Losing this structure ends the game. Provides an initial amount of Thralls and a constant flow of Gold. Any hero attracted to your cause begins here.
Golden Gun

Golden Gun*

Statistics

The **Golden Gun** is a Hardmode classless weapon that shoots yellow ichor projectiles, and does not belong to any damage class. Its damage cannot be increased by any stat bonuses. Its projectile inflicts the Ichor debuff to enemies, which makes it useful to weaken bosses regardless of one's choice of class. This weapon does not consume any ammo or mana.

The Golden Gun cannot be reforged, and therefore cannot have modifiers.

## Notes

* As this weapon does not count as a specific weapon type, it does not provoke the penalty on minions' damage when holding a non-summoner weapon, making it an indispensable asset for summon-based characters.
Badania

**Badania** są podstawową mechaniką Astroneer, która opiera się na odblokowywaniu nowych technologii, co umożliwia postęp w grze. Powtarzane badania nieznanych przedmiotów lub niektórych zasobów prowadzą do wytworzenia bajtów, które umożliwiają odblokowywanie technologii w katalogu.

## Zasada działania

1. Do rozpoczęcia badań potrzebna jest komora badawcza.
2. Umieszczenie nieznanego przedmiotu lub zasobu i uruchomienie komory spowoduje rozpoczęcie badań.
3. Badania są przeprowadzane w określonym tempie (bajty na minutę) i trwają określony czas.
4. Po zakończeniu badań badany przedmiot znika.

## Wykorzystanie badań

* W plecaku znajduje się katalog, gdzie kupuje się za bajty kupuje się technologie
* Koszty odblokowania poszczególnych technologi wahają się od 30 do 8000 bajtów
* Podczas gry na serwerze, odblokowane technologie są dostępne dla każdego gracza na stałe
* Całkowity koszt wszystkich technologii w grze wynosi ponad 100 000 bajtów
Hell's Bells

Hell's Bells*

Statistics

The **Hell's Bells** is a Hardmode summon weapon dropped by Pyrogen. It summons a small bell that follows the cursor and releases piercing circular chimes that deal damage around itself.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Hell's Bells has over a Ruthless one is knockback.

## Tips

* This summon tends to work best when only one is summoned and it is paired with other minions, as multiple of them releasing piercing waves at the same place will lead to them interfering with each other's invincibility frames.
God Slayer Slug

God Slayer Slug*

Statistics

Projectiles created
**God Slayer Slug**
**Supercharged God Slayer Slug**
**God Slayer Slugs** are Godseeker Mode bullets crafted from Cosmilite Bars. They initially behave similarly to Luminite Bullets, piercing infinitely and moving at a high velocity. Upon contact with an enemy, their lifespan will be limited and they will gain the ability to warp after despawning. Warping causes the bullets to appear behind the player, turn blue, aiming semi-accurately at the cursor, and cause a small explosion on contact for 28% of the original damage.

## Trivia

* A slug is a type of shotgun ammunition that, when fired, shoots one bullet rather than a large spread of bullets.
Environmental effects

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

These are the **environmental effects** in *Conan Unconquered*.

## Disease

**Disease** is caused by the pile-up of corpses as well as certain units which can cause it. It is contagious and must be actively cured to be removed.

If there is enough bodies piled up, it will create a cloud of disease, which will affect units. They will slow down or pause to talk about health.

* Enemies may poison your food supplies.

## Fire

**Fire** occurs through attacks. It will spread among buildings and gain strength if not put out. Upgrading from wood to stone structures can help mitigate the damage and give you time to 'dump sand on the flames'[*citation needed*].

If a unit is burning, the message "Unit burning" will apear above the menu.

## Sandstorms

**Sandstorms** are mostly visual, but will affect sight range and can unearth buried treasure.

To find the treasure chests, look for the 'tornado' which appears during the sandstorm. Treasure should be nearby.

## References

1. ↑ 1.0 1.1 1.2 Petroglyph, Reddit (AMA) - March 15, 2019
2. ↑ Fanbyte GDC walkthrough
3. ↑ A Deeper Look at Gameplay
4. ↑ 4.0 4.1 Variety interview
Hadopelagic armor

Hadopelagic armor*
Statistics

**Hadopelagic armor** is a Godseeker Mode armor set crafted from Luminite Bars, Scoria Bars, Uelibloom Bars, and Mollusk Husks. It requires 20 Luminite Bars, 25 Scoria Bars, 10 Uelibloom Bars, and 35 Mollusk Husks to craft one full set.

Abyssal armor
It consists of the **Hadopelagic Helmet**, **Hadopelagic Body Armor,** and **Hadopelagic Greaves**.

The Hadopelagic Helmet gives 33 defense and reduces breath loss in the Abyss. It also reduces the amount of breath taken away by the Abyss by 30%.

The Hadopelagic Body Armor gives 34 defense and reduces breath loss in the Abyss. It also removes the Bleeding effect from Layers 1-3 in the Abyss. It also grants the effect of Anechoic Plating.

The Hadopelagic Greaves gives 33 defense and grants the ability to swim freely through water and improves mobility on ice. It also allows the player to fall faster in liquids.

The full set reduces the damage taken when out of breath in the abyss by 60 damage per second, the player's movement speed underwater is increased by 5%, but on land is reduced by 60%. The amount of breath taken away by the Abyss is fully restored. It also grants immunity to Irradiated and Sulphuric Poisoning.

The full set also possesses "armored plates" that reduce damage dealt to the player by 15% (lowered by 3% for each missing durability point on the armored plates). However, the plates will be damaged if the player takes more than 50 damage in one hit. The plates can sustain 3 of these hits before breaking. Once broken, they will take 3 minutes to regenerate. While the plates are recharging, the player will not benefit from their damage reduction bonus.

## Set

Hadopelagic Helmet*
Statistics

Hadopelagic Body Armor*
Statistics

Hadopelagic Greaves*
Statistics

## Notes

* The damage reduction provided by the set bonus' plates is calculated separately from typical damage reduction. As a result, it is not affected by the Calamity Mod's DR scaling system.
Harvest Staff

Harvest Staff*

Statistics

Projectile created
**Flaming Pumpkin**
The **Harvest Staff** is a craftable Pre-Hardmode wand. It shoots flaming pumpkins that bounce off of tiles and can pierce one enemy before breaking on the next. The pumpkins disappear after a few seconds.

Its projectiles emit a significant amount of light particles that fall down through blocks. This, combined with their physics, makes them ideal for exploring caves and potentially revealing new ones underneath.

Its best modifier is **Mythical**.
Plecak

**Plecak** jest wielozadaniowym magazynem na małe przedmioty oraz posiada możliwość tworzenia przedmiotów.
Zawiera 8 podstawowych miejsc na przyłączanie przedmiotów, 2 boczne miejsca, 3 miejsca na terraformerze, wbudowaną małą drukarkę, zbiorniki na tlen i energię.
Plecak można "otworzyć" używając klawisza `Q`

## Podstawowe miejsca

Plecak posiada 8 podstawowych miejsc na zasoby i małe przedmioty. Przedmioty mogą być przyłączone, odłączone i układane wedle uznania ręcznie, ale dopóki jest miejsce w ekwipunku, to wszystkie zasoby zebrane Terraformerem lub przedmioty wykonane przez podręczną drukarką zostaną automatycznie położone w podstawowych miejscach. Jeśli brakuje tych miejsc, to zebrane lub wytworzone przedmioty będą wyrzucane na ziemię w obrębie gracza.

Podstawowe miejsca nie zachowują się względem niektórych przedmiotów tak samo, jak boczne miejsca. Przykładowo, włączenie lampy roboczej jest niemożliwe na miejscu podstawowym, a jedynie na miejscu bocznym. Przedmioty, które zachowują się na obu miejscach tak samo to: zbiornik na tlen, bateria i bryły tlenu oraz energii.

## Boczne miejsca

Położone są w górnej części plecaka w obu rogach. Ich głównym zadaniem jest połączenie przedmiotu z plecakiem, np w celu wytworzenia energii. Najczęściej przyłączane są panele słoneczne oraz światła robocze. Te miejsca mogą również służyć jako dodatkowa przestrzeń do magazynowania.

## Katalog

Wciśnięcie i przytrzymanie klawisza `Q` spowoduje otwarcie katalogu, w którym gracz może odblokowywać technologie za bajty. Katalog jest podzielony na 4 kategorie. Każda kategoria posiada inne rodzaje technologii. Na katalogu jest widoczny pad do nawigacji po katalogu, ale można się w nim poruszać używając strzałek lub klawiszy WASD oraz ZX do zmiany kategorii.

## Wbudowana drukarka

Proste przedmioty mogą być w niej wytworzone kosztem energii. Podczas przewijania dostępnych możliwych technologii do wytworzenia w drukarce, odpowiednie zasoby będą wskakiwać na miejsce potrzebnych zasobów do wytworzenia przedmiotu. Ta mechanika sprawia, że można unieść jedną bryłę zasobu więcej. Użycie tej drukarki do wytworzenia przedmiotu będzie zużywać 2,5 jednostki energii. Większe obiekty mogą być wytworzone w małym i średnim konstruktorze.

## Tlen i Energia

* Na plecaku widnieją 2 wskaźniki: poziomy, niebieski, wskazujący poziom tlenu oraz pionowy, żółty, wskazujący poziom energii
* Podstawowy zbiornik na tlen wbudowany w plecak pozwala na 70 sekund pracy bez dostarczania tlenu z zewnątrz. Bieganie zwiększa pobór tlenu, zatem taki zbiornik starcza na 50 sekund pracy.
* Gdy poziom tlenu jest na poziome 50 procent oraz na poziomie 25, to gracz otrzymuje powiadomienie o tym. Gdy skończy się zasób tlenu, to gracz się dusi i po 5 sekundach od tego powiadomienia gracz nie może już biegać. Po powiadomieniu gracz ma 10 sekund na to, aby uzupełnić zapas tlenu przed śmiercią.
* Wbudowana bateria w plecaku przechowuje energię, która wystarcza na używanie Terraformera z dołączonym modem przez 64 sekundy
* Wbudowana bateria nie przesyła energii do baterii dołączanych do plecaka
Units

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Units** can be moved around the battlefield and will fight enemy units. If they fall in battle they will resurrect at your Fortress after 60 seconds.

## Training units

Units are found in the Train Units menu ('Train')

### Veterancy

Reaching veterancy allows units to use skills and get stronger. Regular units only have one level of veterancy, where heroes have five.

Each level increases the health and damage caused. In addition, the first level unlocks a unique ability which can be activated and becomes more powerful with every level.

### Loss of command

*Main page\*\* Command.*

If you are losing Command, it means you are losing control over your base and army.

## List of units

### Special Units

* Kalanthes
* King Conan

## Notes

* Most players from playtesting tend to field around 40-50 units, not counting static defenses. Enemies can be in the 100s.
* There is lite target priority picking, but player control is always the better option.
* There is no concept of missing in the combat system except for position targeted weapons (such as catapults) which can be dodged.

## See also

* Heroes
* Mitra (Avatar)

## References

1. ↑ https://www.gamewatcher.com/previews/conan-unconquered-preview/13112
2. ↑ TechRaptor interview
3. ↑ nerd4life interview
4. ↑ 4.0 4.1 4.2 https://www.reddit.com/r/RealTimeStrategy/comments/b1jh1w/official\_conan\_unconquered\_ama\_thread\_with/
Pierwsze Kroki

> Witaj w poradniku pierwsze kroki.
>
>

**Tutaj dowiesz się jak zacząć swoją przygodę w Astroneer!**

Lądujesz na obcej planecie i rozkładasz schronienie. Masz teraz jeden cel: zdobyć podstawowe surowce. Musisz zdobyć około 13 sztuk żywicy i 6 bryłek złożonego. Tworzysz potem: średnią platformę B, średnią drukarkę, dwie duże platformy A, komorę badawczą, piec hutniczy, dwa małe kanistry i mały generator. Potem zbierz jeszcze trochę złożonego na przewody. Twoim największymi problemami na początku będzie brak bajtów i energii. By zaradzić na ten pierwszy udaj się do fioletowego lasu. Pełno tam krzaków z owocami do badania. Dodatkowo w tamtejszych drzewach pojawiają się duże próbki badawcze kompatybilne z komorą badawczą. Na brak energii masz kilka sposobów. Możesz udać się do jaskini i zebrać lateryt. Po przetopieniu na aluminium, przyda się na generatory wiatrowe i wirówkę ziemną, z której uzyskasz drugi składnik turbiny — glinę. Tą musisz najpierw utwardzić w piecu. Teraz wystarczy tylko zebrać 2500 bajtów i odblokować w katalogu „średni wiatrowy”. Drugi sposób jest droższy, ale działa przez połowę dnia. Trzeba udać się na biom szarych gór i zebrać około 4 bryłki malachitu, który przetopisz na miedź. Potem udaj się do jaskini po kwarc, albo zdobądź go z wirówki ziemnej. Przetop minerał na szkło i kup za 2000 bajtów „średni słoneczny”. Kolejny sposób jest najtańszy bo potrzebujesz tylko przewody. Musisz jedynie chodzić po planecie i szukać wraków ze sprawnymi generatorami. Po uporaniu się ze wszystkimi problemami pójdź do jaskini i zbierz więcej laterytu. Będziesz potrzebował około 6 bryłek. Odblokuj: mały prom, natleniacz i silniki manewrowe na paliwo stałe. Stwórz wyżej wymienione rzeczy. Podczas wyprawy na inną planetę (na początku najlepiej wybrać Calidor) przydadzą się zapakowane: średnia platforma B, średnia i mała drukarka, mały generator, nadajnik, 2 x paliwo stałe dla silników manewrowych, natleniacz, średni magazyn i dużo żywicy.

Na początku najlepiej udać się na Calidor (po wolfram i więcej miedzi), Glacio (po Tytan, żelazo i argon), i Novus (po lit i metan)
Kalanthes

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

 Feat

**Kalanthes** is a special unit hero that comes with the *Deluxe Edition*.

## Description

One of the last surviving high priests of the Stygian god lbis, a religion all but wiped out by the machinations of Thoth-Amon.

## Abilities

* **Base Attack**: Wrath of lbis
* **Special Ability**: Ward Of lbis
	+ (Activated) All allies in the targeted area gain a ward which reduces all incoming damage and prevents disease, poison and fire effects for a limited time.
		- This ability is unlocked by reaching 'Veteran' status.
Hair Dyes

Hair Dyes*

Statistics

**Hair Dyes** are consumable items sold by the Stylist NPC. When used, they replace a player's hair color with a dynamic effect. The Calamity Mod currently adds four types of Hair Dyes to the game, all of which can be removed with the Hair Dye Remover.

## Types

See here for Hair Dye availability conditions.

 Wing Time Hair Dye | 7  50  | 1  50  | Hair color changes depending on the player’s remaining flight time.While the player has full flight time, hair is blue, and shifts to normal after flight time is exhausted.

## Notes

* The Stealth Hair Dye's effect will only show if stealth invisibility is toggled off in the configuration options.

## Tips

* All hair dyes can be used as a secondary way to keep track of meters and the remaining duration of flight time.

## See Also

* List of Calamity Dyes.
* Hair Dyes on the Vanilla Wiki.
Mitra

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Mitra** is a Hyborian god. By building and using a Temple, his Avatar, a bronze colossus, can be summoned to crush invaders.

## Summon Avatar of Mitra

Requires a Temple and 1000 Zeal (generated by the Temple and Priestess healing.

WARNING: The Avatar can crush all beneath its feet and cause tremendous damage to friend or foe.
Żywica

Klasa
 Rarity
 Trade Value | 1

**Żywica** jest jednym z zasobów w Astroneer. Może być otrzymana poprzez handel na Platformie handlowej lub poprzez wykopanie. Żywica może być powszechnie znaleziona na planecie typu ziemskiego, na planecie egzotycznej i znacznie mniej powszechnie na planecie suchej i na planecie tundra.

## Użytkowanie

Żywica może być użyta do stworzenia:

* platform
* pojemników
* wiertła (potrzebne jest także aluminium)

## Ciekawostki

* W wersji 131, gracz mógł otrzymać "złotą" żywicę zamiast zwykłej. Był to jednak błąd graficzny, który znikał po załadowaniu świata od nowa.
* Żywicy została zmieniona tekstura na lekki brąz po Research Update (wcześniej była fioletowa).

## Galeria

* Żywica z nową teksturą
* "Złota" żywica
* Złoże żywicy
* Żywica z starą teksturą
Astroneer Wiki/Sekcja 4

**Oficjalne Tweety**

Tweety użytkownika @astroneergamewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Bateria

Bateria magazynuje energię którą możemy zasilać pojazdy, urządzenia. Można ją podłączyć do sieci i jeżeli zapotrzebowanie na energię będzie większe od produkowanej bateria zacznie zasilać ją, natomiast w chwili kiedy zapotrzebowanie spadnie poniżej produkowanej to bateria zacznie się ładować.

**Mała bateria :**

Można ją wydrukować w plecaku

* pojemność: 2 ogniwa (8 barów)
* wydajność: 1A
* koszt odblokowania: 2000 bajtów
* koszt produkcji: 1x Cynk

**Średnia bateria :**

* pojemność: 16 ogniw (64 bary)
* wydajność: 5A
* koszt odblokowania: 3000 bajtów
* koszt produkcji: 1x Lit,1x cynk
Grandfather Clocks

Statistics

**Grandfather Clocks** are furniture pieces that tell the in-game time. The Calamity Mod currently adds sixteen types of Grandfather Clocks to the game, each corresponding to specific sets of furniture.

total: 17 row(s)
## Trivia

* The Ashen Monolith adjusts its eye to look at the closest player at all times.
Glacial Slime

Glacial SlimeStatistics

Drops

* Item **(Quantity)****Rate**
* Frozen Hellstone (3-6)100%
* Gel (23-30)100%

SoundsHurt
Killed
High Jump

The **Glacial Slime** is a Godseeker Mode slime that spawns in Frozen Hell. It behaves like a normal slime, but will perform a high jump every 6 jumps, creating a large glacier when it lands.

## Summons

GlacierStatistics

SoundsHurt
Killed

## Notes

* Glaciers are coded to be prioritized by homing attacks, making them act as barriers to protect the slime and other enemies.

## Trivia

* The Glacial Slime is one of very few calamity slimes that drop Gel.
Gauss Pistol

Gauss Pistol*

Statistics

The **Gauss Pistol** is a craftable Hardmode magic gun. When used, it fires a sharpened green blast that is initially immobilized. After half a second, the blast travels towards the direction of the cursor when the item is used.

The weapon consumes 0.05 units of charge per use and has a maximum charge of 85.

Its best modifier is **Mythical**.

## Crafting

### Recipe

The Gauss Pistol cannot be crafted until the Encrypted Schematic from the Space Bio-center Lab is decrypted. If the requirement has not been met, two lines of tooltip are added at the bottom of the item:
You don't have sufficient knowledge to create this yet
A specific schematic must be deciphered first

## Trivia

* The Gauss Pistol is a reference to the weapon of the same name from *Fallout 2*, and uses the sound effect of the Gauss Rifle from the series' later installments.
Technology

*This article is a stub. You can help Conan Unconquered Wiki by expanding it.*

**Technology** are upgrades to your units, buildings, or other defenses that can be researched for time and resources.

## Tech Tree

### Fortress

*See also: Fortress.*

* Hero Upgrade
* Lookout Tower
* Shrine
* Wooden Wall
* Light Gate
* Wooden Guard Tower
* Training Ground
	+ Swordsman
	+ Javelin Solider
* Battle Standard
* Quarry
* Lumber Camp
* Hunter Shack
* Hovel

* Hero Upgrade
* Lookout Tower
* Shrine
* Wooden Wall
* Light Gate
* Wooden Guard Tower
* Training Ground
	+ Swordsman
	+ Javelin Solider
* Battle Standard
* Quarry
* Lumber Camp
* Hunter Shack
* Hovel

Craftsman Guild
*See also: Craftsman Guild.*

* Command Methods
	+ Command Tent
	+ Wheel of Pain
* Economics
	+ Marketplace
	+ Stockyard
	+ Light Cavalry
* Engineer Training ---> Engineer Guild
	+ Ballista Tower
	+ Mine
* Light Defenses
	+ Spike Trap
	+ Fortress Health Upgrade
	+ Brazier
* Scholar Training ---> Scholar Guild
	+ Soul Collector
	+ Enclave
		- Sorcerer
* Food Supply
	+ Hunter Shack Upgrade
	+ Dwelling
	+ Farm

* Command Methods
	+ Command Tent
	+ Wheel of Pain
* Economics
	+ Marketplace
	+ Stockyard
	+ Light Cavalry
* Engineer Training ---> Engineer Guild
	+ Ballista Tower
	+ Mine
* Light Defenses
	+ Spike Trap
	+ Fortress Health Upgrade
	+ Brazier
* Scholar Training ---> Scholar Guild
	+ Soul Collector
	+ Enclave
		- Sorcerer
* Food Supply
	+ Hunter Shack Upgrade
	+ Dwelling
	+ Farm

Engineer Guild
*See also: Engineer Guild.*

* N/A
* N/A
* Warfare Training ---> Warfare Guild
* N/A
* N/A
* N/A

* N/A
* N/A
* Warfare Training ---> Warfare Guild
* N/A
* N/A
* N/A

Scholar Guild
*See also: Scholar Guild.*

* Apothecary
	+ Fortress Health Upgrade
	+ Priestess Upgrade
* Optical Sorcery
	+ Sunburst Tower
* Devotion
	+ Temple
	+ Avatar of Mitra
	+ Priestess
* Sorcery Traps
	+ Gas Trap
	+ Fireball Trap

* Apothecary
	+ Fortress Health Upgrade
	+ Priestess Upgrade
* Optical Sorcery
	+ Sunburst Tower
* Devotion
	+ Temple
	+ Avatar of Mitra
	+ Priestess
* Sorcery Traps
	+ Gas Trap
	+ Fireball Trap

Warfare Guild
*See also: Warfare Guild.*

* Storage Upgrade II
	+ Expanded Storage II
	+ Manse
	+ Plantation
* Area Denial
	+ Stygian Fire Tower
* Fortification
	+ Command Fort
	+ Reinforcement
	+ Fortress Health Upgrade
* Elite Training
	+ Heavy Archer
	+ Heavy Cavalry

* Storage Upgrade II
	+ Expanded Storage II
	+ Manse
	+ Plantation
* Area Denial
	+ Stygian Fire Tower
* Fortification
	+ Command Fort
	+ Reinforcement
	+ Fortress Health Upgrade
* Elite Training
	+ Heavy Archer
	+ Heavy Cavalry
Glina

Klasa
 Rarity

**Glina** jest brązowo kulista resource ,która znajduje się na wszystkich planetach. Glina jest możliwa do przetopienia w Ceramika za pomocą Pieca do Wytapiania.

## Użycie

* Piec Do Wytapiania
	+ Ceramika

## Źródło

**Glina** może być znaleziona na następujących planetach:

* Sylva
* Desolo
* Calidor
* Vesania
* Novus
* Glacio
* Atrox

Wirówka Ziemna daje 6 **Gliny** z pełnym zapasem ziemi.

Platforma Wymian daje 2 **Gliny** za każdy złom.

## Media

* Clay Stack.png.png

Blok Gliny
* Render Clay.png

Stworzona Glina (0.10.2)
* Deposit Clay 0.10.2.jpg

Glina Do Zebrania (0.10.2)