Etrion

## Overview

Etrion is a small moon of Qoter once home to a thriving independent nation, but after a devastating civil war, the population left the world and nomadic raiders moved through. Today, the farms have turned to desert, and the cities are mostly empty, but gangs, smugglers, and spies have made their home there.

Etrion is also a key location to the Marauders, as their headquarters and the Marauder Council are based upon the moon's surface.

## Organisations

* The Claws of Etrion
* The Red Hand Gang
* The Matlock Mafia

## History

### Qoterian Settlement

Originally, Etrion was an uninhabited moon of little importance other than it's effects on the Qoterian tides. However, during the Qoterian Age of Exploration, the moon was found to have a near breathable atmosphere, due to a unique desert algae and a few large lakes maintaining a water cycle. It was also decently rich in minerals and underground ore.

The Qoterians of the time began building cities, introducing genetically modified flora to strengthen the moon's livability. Etrion societies slowly flourished over time, though they remained closely linked to Qoter's government, culture and economy

### Etrion's Fall

Many years after being established, the people of Etrion began to question the ineptitude of the Qoterian political systems of the time. Many of the moon's people started discussing a declaration of full independence from the larger planet, despite their shared history.

However, an equal number of people fought against the idea, declaring that cutting ties with Qoter would be like biting the hand that fed them. These ideologies eventually spiraled into a brutal civil war, with nations reducing each other to ash.

The ineffectiveness of Qoter's political system meant that their intervention arrived too late. By the time the conflict ended, no city was left intact and most of the Etrion's inhabitants had left the moon to escape the carnage.

### Opportunists

After a number of years, people eventually returned to Etrion. Most of them were rag tag criminals seeking to escape the eyes of the law, but some were more ambitious crime syndicates, eager to build a society outside of governmental restriction. These opportunists began recruiting the rag tag population, creating small hubs of civilization amongst the ruins and wastelands.

Not all of these were malicious, with some operating directly with Qoterian companies. However, raids and attacks were frequent, and there was no centralized System government unified enough to quell the gangs permanently.

### Post-Shift

After the Shift, the Galactic Imperium managed to establish a handful of forward ground bases on Etrion's surface, after talks with some of the more prestigious warlords. This isn't a popular decision amongst the people of the moon, as they saw the governmental authority the Imperium carried, and gauged that the nation would no doubt align itself with Qoter.

However, the biggest impact of the shift was the arrival of the Marauder faction on the 19th of January, spearheaded by a high ranking member named Calagrade. Roughly a quarter of the faction shifted to the moon, offering resources, technology and manpower to any warlord willing to fall under the Council. Several warlords accepted the offer, and the Council expanded their ranks to officially include non-humans, such as Fru’kah Te’reh, making them the first Earthen faction to do so.

The Marauders quickly spread their influence across the moon, further tainting Etrion's reputation in the eyes of the Imperium and Aurelia. It is this reputation that convinced the Imperium to invest in turning the moon into a 'super-prison', utilising their forward bases as holding facilities. Though some prisoners were shipped to the moon, the project lost funding after a year, and on the 4th of January, 2095, the prisoners were released into the Etrion ruins of Braccar to fend for themselves. Many joined criminal organizations, pirate crews or smaller outpost towns.

## Society and Culture

Etrion is near ruined hive of lawlessness, backwater towns, scavengers and desert survivors. Any order is maintained by local warlords, militias or gangs, with their allegiances ranging widely between the three major factions.

Much of Etrion's people are technically convicts and low level prisoners, moved there in 2094 by the Galactic Imperium.