recursal/Fanatic-Fandom huggingface dataset:
Hybrid

**Hybrid** is a compound hero type in Mobile Legends: Adventure, in which the hero has multiple (two) types concurrently.

They are advantaged by both types; they are not disadvantaged against any other type that their types would normally be weak against.

**Achlys Alice**
Chaos & Dark

**Ais**
Light & Elemental

**Arcus Miya**
Elemental & Tech

**Astraia Sipra**
Light & Dark

**Bell**
Elemental & Martial

**Ember Irithel**
Chaos & Martial

**Eos Silvanna**
Order & Light

**Helia Karihmet**
Order & Elemental

**Luna Amara**
Martial & Dark

**Mecha Layla**
Light & Tech

**Miracle Clara**
Dark & Martial

**Naiad Rafaela**
Light & Elemental

**Nimbus Eudora**
Elemental & Martial

## Heroes

There are currently **13** Hybrid heroes in Mobile Legends: Adventure that meet these criteria:

## Hybrid Type Countering

* When a Hybrid hero attacks, one of their two types that has advantage over the enemy's type will take effect.
* When a Hybrid hero is attacked, their types will not be at disadvantage whatever the enemy's type is.
* Hybrid heroes don't have type advantage over each other.
Esmeralda

* In-game Info
* Biodata
* Voice Providers
* Wiki Data

### Description

Melee Fighter, capable of dealing AoE damage and silencing enemies after casting the Ultimate, will not be targeted by enemies.

**Esmeralda** is an Elemental hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Enemies near the Star Ring are silenced
* Lv.3: The damage dealt while the Star Ring is active is continuously increased up to 45%
* Lv.4: The damage dealt while the Star Ring is active is continuously increased up to 90% (Requires Ancient Twilight Level 3)

* Lv.2: The damage dealt is increased to 72% Attack
* Lv.3: Energy stolen is boosted to 15 - 30 points
* Lv.4: The damage dealt is increased to 84% Attack

* Lv.2: If Stardust and Frostmoon hit the same target, Esmeralda gains 100 extra Agility for 8s and becomes less likely to be targeted by enemies
* Lv.3: The damage dealt is increased to 220% Attack
* Lv.4: The damage dealt is increased to 270% Attack (Requires Ancient Twilight Level 1)

* Lv.2: The first buff of Esmeralda's divination is increased to 20% Crit Rate and 30% Crit Damage
* Lv.3: The second buff of Esmeralda's divination is increased to 100 Agity and 100 Lifesteal
* Lv.4: The third buff of Esmeralda's divination is increased to 250 points of Energy and 25% Energy Regen Speed (Requires Ancient Twilight Level 2)

## Gallery

Esmeralda InfoMoon Splendor Esmerelda Elite SkinEsmeralda Battle ArtEsmeralda Starmoon Legacy PortraitEsmeralda Return from Adventures Portrait
## References

1. ↑ @AkakuroJP on Twitter - January 12, 2022
Harpsicrow

**In-game description:**

> "Harpsicrow lived in a dysfunctional household when he was younger, and had a somewhat normal childhood with good times and bad times. But that all changed one night, when Harpsicrow had snuck out of the house to search for a seemingly abandoned factory named "GeAroX". Harpsicrow was interested in the controversial and troubled history of the worn down factory, and had been inspired to someday have a company of his own, with his very own factory. Harpsicrow found and gone into the factory to explore any rooms he could find. In the dimly lit factory Harpsicrow stumbled upon an entrance to a dark and mysterious room with absolutely no light. Curiosity got the better of him as he searched for a light switch, stumbling in the deep darkness. As he walked and walked further into the room he stumbled upon what seemed to be stairs. Walking up the stairs, he gone even further into the void of darkness in the room. He then saw a huge tank filled with a green glowing pool of liquid. He was surprised by how beautiful the liquid looked, almost mesmerizing or even hypnotizing. All of a sudden, an unknown specimen pushed Harpsicrow into the tank of liquid. In the tank the liquid was oozing into Harpsicrow's pores, his skin burning, his bones melting like ice, feeling like being dipped in absolute hellfire, it was pain like no other.
>
>
> Harpsicrow's family was worried about where he was, so they searched everywhere putting missing person posters on walls, street lights, anywhere you could think of. Unfortunately, they could not find Harpsicrow anywhere. He was presumed dead.
> Harpsicrow was actually still alive. After the horrible and tragic mutation of his body, he crawled his way out of the tank and slept in the storage room right next to the tank to regain strength. After 4 days of resting he finally woke up in an unfamiliar body, he looked at his hands and saw that they were glowing. He has entirely changed into a new form from the unknown liquid.
>
>
>
> As of now, he currently works at FUrStii as a bartender. He enjoys the job but he's now a shell of his former self; a rowdy but loving teenager who cared for his family and was inspired to have a company of his own. He barely even remembers how he almost died, or what he looked like beforehand, or even his family. His worried sick family has yet to find him."
>
>

## Song

Harpsicrow makes a Harpsichord sound with its arms.
Aldous

* In-game Info
* Wiki Data

**Aldous** is a Dark hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Damage is increased to 690%

* Lv.2: Stuns the enemies nearby when Defensive Stance ends
* Lv.3: Damage Reduction is increased to 35%

* Lv.2: Damage of this skill can be increased up to 4 times

* Lv.2: The shield is increased to 145% Attack

## Story

### Contractor

Legends from the Land of Dawn say that the Western Desert's Minoan Kingdom possesses a mysterious labyrinth. In the maze is a statue of a giant minotaur, which the people consider to be the mecca of the Minoan Kingdom. Some say that there is a group of contractors who guard the entire maze. The Kingdom produced a lot of precious jade, which brought the Minoan people great wealth. Very quickly, the entire kingdom was lost in the intoxicating allure of golden riches. Even many contractors, tasked with guarding the sacred maze became corrupted, abandoning their duty. Only one stayed-Aldous, who never forgot his duty, continued to the Minoan Labyrinth. Until one day, a god came from the heavens to punish the lands. The powers of light and dark decimated the entire Minoan Kingdom, which even Aldous could not escape. Then two streams of energy surged into his body, Aldous thought he was about to die. However, the two streams of energy collided, causing great changes to his body. His skin grew long-black scales that could resist most attacks and monstrously large arms that could easily strike fear into people's hearts.

When Aldous awoke from his daze, he found his people's kingdom gone but the mysterious maze was now sealed by some unknown force. He and the remaining minotaurs decided that Aldous would stay to defend the maze, while the others travel towards the Land of Dawn to find answers. News of a mysterious force sealing the Minoan Maze.
Trail of Stars

This page is containing spoiler!
Template:Past event

*Our community needs more information on this page! Can you help out? Click here to add more.*
**Trail of Stars** is Esmeralda Tinted Mirage. This was startd on January 2022 and ended on February 2022.

## Featured character

* Alice
* Esmeralda
* Jeria
* Villager

## Realm of Legends

* Chapter 1 - Desert Trials
* Chapter 2 - Astrologer's Test
Tech

**Tech** is a hero type in Mobile Legends: Adventure.

Their attacks are especially effective against Martial; however, they're weak to Elemental.
This weakness is not applicable to the hybrids (Arcus Miya, Mecha Layla).

**Alpha**
Heavy Fighter

**Angela**
Light Support

**Arcus Miya**
Light Marksman

**Atlas**
Heavy Tank

**Bruno**
Light Marksman

**Claude**
Light Marksman

**Diggie**
Light Support

**Edith**
Heavy Tank

**Jawhead**
Heavy Fighter

**Karrie**
Medium Marksman

**Layla**
Medium Marksman

**Lesley**
Medium Marksman

**Lolita**
Heavy Tank

**Mecha Layla**
Light Marksman

**Natan**
Medium Marksman

**Saber**
Medium Fighter

**X.Borg**
Light Marksman

## Heroes

### SSR

There are currently **14** heroes in Mobile Legends: Adventure that meet these criteria:

### SR

There are currently **3** heroes in Mobile Legends: Adventure that meet these criteria:
Argus

* In-game Info
* Wiki Data

### Description

Melee Tank, capable of transforming into a fallen angel, thus becoming immune to death.

Argus is a Dark hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Immune to Magic Damage in the skill duration.
* Lv.3: The amount of HP healed is increased to 100% of the damage this skill deals.
* Lv.4: Damage is increased to 120% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: The maximum Attack Bonus of this skill is increased to 25%.
* Lv.3: Increases Crit Rate by 15% when HP falls under 20%.
* Lv.4: The maximum Attack Bonus of this skill is increased to 30%.

* Lv.2: Increases the extra damage taken by the target to 20%.
* Lv.3: Base Damage is increased to 215% Attack.
* Lv.4: Base Damage is increased to 270% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: The duration is increased to 6s.
* Lv.3: The duration is increased to 7s.
* Lv.4: The duration is increased to 8s. (Requires Ancient Twilight Level 2)

## Gallery

Argus InfoArgus Battle ArtArgus Light of Dawn Skin
Chaos Tower

Originally, there were only five Miracle Towers – one for each normal type – that challenge Adventurers to optimize their heroes from each type to advance toward very high floors. However, there was a lack of equivalent feature involving Order and Chaos type heroes, which have always been banned from use in Miracle Tower.

With the release of a **Chaos Tower**, Adventurers (especially experienced players) can test the limits of their Chaos-type heroes for impressive rewards.

Many of the computer-controlled opponents in these new towers include Hybrids and Order and Chaos types, and the Battle Power starts and grows linearly from 1.59m and up.

After every 50 floors, a Shattered Dream unlocks, granting a free featured O/C hero after the stage has been vanquished.

## Release Schedule

* Advance Server: 6 January 2023
* Regular Server: 13 January 2023

## Gameplay

* In **Chaos Tower**, only Chaos heroes can be used
* This is purely a single-player form of play against a predefined enemy controlled by a computer, just like all of the other Tower challenges
* Adventurers can only finish 10 floors / day

The following heroes can be used:

**Achlys Alice**
Light Mage

**Anna**
Light Mage

**Apostae**
Medium Marksman

**Ember Irithel**
Medium Marksman

**Hel**
Medium Fighter

**Martis**
Medium Tank

**Morpheus**
Medium Mage

**Rista**
Medium Support

**Sekhet**
Heavy Tank

**Shah Torre**
Light Mage

**Shar**
Medium Support

**Tokinibara**
Medium Fighter

**Yu Zhong**
Heavy Fighter

**Zhask**
Medium Mage
Karrie

* In-game Info
* Wiki Data

### Description

Ranged Marksman, capable of aiding allies' damage output and boosting the enemy's damage taken.

## Abilities

* Lv.2: The duration of the Dual Wield mode is increased to 8s
* Lv.3: Damage is increased to 190% Attack
* Lv.4: Damage is increased to 230% Attack (Requires Ancient Twilight Level 3)

* Lv.2: Once reaching 20 stacks, all allied Heroes also receive this skill's Speed boost.
* Lv.3: Each stack increases Speed by 10 and Attack by 4.5%.
* Lv.4: Each stack increases Speed by 20 and Attack by 6%

* Lv.2: Enemy Defense reduction increases to 50%.
* Lv.3: This skill's Base Damage increases to 375%.
* Lv.4: This skill's Base Damage increases to 450%. (Requires Ancient Twilight Level 1)

* Lv.2: Increases all the damage taken by the target by 10% for 15s, stacking up to 3 times.
* Lv.3: Boost the damage increase effect to 15%.
* Lv.4: Damage is increased to 15% of the target's max HP. (Requires Ancient Twilight Level 2)

## Image Gallery

Karrie InfoKarrie "Rising Star" SkinCarrie Battle Art
Pharsa

* In-game Info
* Biodata
* Voice Providers
* Wiki Data

**Pharsa** is a Dark hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: For each allied hero whose current Attack is higher than their base Attack, Pharsa deals damage 1 more time.
* Lv.3: Damage each time is increased to 170% Attack.
* Lv.4: Damage each time is increased to 200% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Attack Bonus is increased to 25%
* Lv.3: The enhanced allies' Basic Attack deals extra damage equal to 80% Attack.
* Lv.4: Attack Bonus is increased to 30%

* Lv.2: The healing received by enemies hit is reduced by 80% for 6s.
* Lv.3: The damage dealt is increased to 240% Attack.
* Lv.4: The damage dealt is increased to 300% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: For each allied hero whose current Attack is higher than their base Attack, the Crow gains 10% Damage Increase and 10% more Attack Speed.
* Lv.3: The damage dealt by the Crow is increased to 200% Attack.
* Lv.4: The damage dealt by the Crow is increased to 250% Attack. (Requires Ancient Twilight Level 2)

## Gallery

Pharsa InfoPharsa Battle ArtPharsa "White Plume" SkinPharsa Before Journey PortraitPharsa Breakup Portrait
Aurora

* In-game Info
* Voice Providers
* Wiki Data

**Aurora** is an Elemental hero from Mobile Legends: Adventure.

## Capabilities

>
> "An excellent crowd control Hero, capable of freezing enemies multiple times while greatly reducing their shields."
>
>

## Abilities

* Lv.2: The frozen meteor will freeze the target hit for 2s
* Lv.3: Damage is increased to 700% Attack
* Lv.4: Damage is increased to 800% Attack (Requires Ancient Twilight Level 3)

* Lv.2: Aurora will release 4 ice projectiles
* Lv.3: The ice projectiles deal true damage to frozen enemies
* Lv.4: Aurora will release 5 ice projectiles

* Lv.2: The wind will reduce enemies' Energy by 40 points
* Lv.3: The wind will reduce enemies' Energy by 80 points
* Lv.4: The wind will reduce enemies' Energy by 100 points (Requires Ancient Twilight Level 1)

* Lv.2: Enemies fall into the frozen state will have their Damage-triggered Energy Regen reduced by 50%
* Lv.3: Enemies fall into the frozen state will have their Damage-triggered Energy Regen reduced by 100%
* Lv.4: Increase the chance of enemies falling into the frozen state by 25% (Requires Ancient Twilight Level 2)

## Gallery

Aurora InfoAurora Battle ArtAurora "Nature's Throne" Skin – EliteAurora "Deadly Melody" Skin – Epic
Nimbus Eudora

* In-game Info
* Biodata
* Voice Providers
* Wiki Data

**Nimbus Eudora** is a Hybrid hero (Elemental & Martial) from Mobile Legends: Adventure.

## Abilities

* Lv.2: When Nimbus Eudora casts Bolt Strike, her phantoms cast Bolt Strike as well.
* Lv.3: The damage dealt by the phantom explosion is increased to 450% of Nimbus Eudora's Attack.
* Lv.4: The damage dealt by the phantom explosion is increased to 560% of Nimbus Eudora's Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Damage is increased to 72% Attack.
* Lv.3: Shoots lightning bolts 5 times.
* Lv.4: Damage is increased to 85% Attack.

* Lv.2: When Nimbus Eudora casts the skill, allies' remaining power of lightning will be converted into 2 Fatal Strike for 6s.
* Lv.3: When Nimbus Eudora casts the skill, allies' remaining power of lightning will be converted into 4 Fatal Strike for 6s.
* Lv.4: When Nimbus Eudora casts the skill, allies' remaining power of lightning will be converted into 6 Fatal Strike for 6s. (Requires Ancient Twilight Level 1)

* Lv.2: The stun duration is increased to 2s.
* Lv.3: Attack Reduction is increased to 35%.
* Lv.4: Attack Reduction is increased to 50%. (Requires Ancient Twilight Level 2)

## Gallery

Nimbus Eudora InfoNimbus Eudora Battle Art
Omen Amber

An **Omen Amber** promotes a Mythic Gear to Eternal Mythic IV. It is the penultimate step in weapon refinement.

They are distinguished by the three Equipment Classes that they upgrade:

LightMediumHeavy

## How does it work?

Take a piece of Eternal Mythic Equipment III, which has not yet been awakened to Eternal Mythic IV, that is of the same Equipment Class size as the Omen Amber, and bring them together. The Mythic Equipment will react, resulting in a stronger weapon / accessory.

## Visual Overview

Before refinement to Mythic III:
   1. Eternal Mythic II must be the same type as its Hero
   2. Eternal Mythic II must reach Lv. 50

Note:
   3. Eternal Mythic III and IV replace the Faction symbol with a Hero Insignia

## Acquisition

These items can be obtained in a variety of idle ways:

* Idle Rewards
* Instant Rewards (occasionally)
* 4hr Fast Idle (occasionally)

Purchases places:

* Market
* Guild Shop (limited to four (4) purchases every 28 days)
* Tavern Expedition Merchants
* Completing certain levels of Miracle Tower
* Labyrinth Goblin Merchant
* Events redemption shops

## See also

* Mythic Gear
* Refinement
* Omen Crystal, for advancing Mythic Equipment to Eternal Mythic I
* Astral Stone as used to advance Eternal Mythic I equipment to Eternal Mythic II
* Omen Orb, that advances in turn Eternal Mythic II to Eternal Mythic III
Miracle Tower

There are 5 typed towers; each stage is progressively more powerful, and every tower is infinite with limitless stages. The five M**iracle Towers** each allow only one of the main types of heroes to fight:

* Elemental
* Tech
* Martial
* Light
* Dark

## Restrictions and Team Composition

Unlike in Tower of Babel, in order to complete stages in **Miracle Tower**, players may only use heroes of that tower's corresponding type. For instance, in the Martial Tower, Adventurers can only use martial-type heroes like Wanwan and Irithel. However, a Hybrid like Nimbus Eudora, who is part martial, can be used.

Order and Chaos heroes are strictly banned, and Hybrids can only be used in the two towers that map to their dual types. As usual, only 5 heroes are deployable at a given time (however, the list of available heroes is even more restricted to that type). As a result, some of the most effective pairings (such as Valir + Angela, or Lylia + Odette) are prohibited by the nature of how Miracle Towers restrict multityped teams from entering.

## Multiple Teams

Starting at Floor 450, every floor comprises two fights, and heroes can only be used once. Adventurers must use two teams.

## Individual Miracle Tower Guides

* Elemental Tower
* Tech Tower
* Martial Tower
* Light Tower
* Dark Tower

## BP and Reward

Below is a listing of approximate BP of the enemy at every 5th stage, which also grants significant additional rewards.

All rewards may get claimed up to five (5) times — once per individual tower; however, the achievement column rewards can only be claimed once (1 time), when the Adventurer completes the corresponding stage for all 5 typed miracle towers.
Natan

* In-game Info
* Wiki Data

**Natan** is a Tech hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Duration of Shadow of Future is increased to 11s.
* Lv.3: Duration of Shadow of Future is increased to 12s.

* Lv.2: Damage of arrows of light is increased to 130% Attack.
* Lv.3: Arrows of light from Natan's Basic Attacks also stay on the targets.
* Lv.4: Damage of arrows of light is increased to 150% Attack.

* Lv.2: Damage taken by the enemy unit with a spacetime mark is increased by an extra 15%.
* Lv.3: The duration that the other enemy units stay out of the battlefield is increased to 5s.

* Lv.2: Natan's Attack is increased by 40% when Shadow of Future is on the battlefield.
* Lv.3: Damage Reduction is increased to 50%.
3-Star Hero Fragment

An item that enables hero summoning without spending Premium Tickets or entering the Wishing Shrine. A total of 20 of the same type of **3-Star Hero Fragments** will summon a 3-Star Hero, as opposed to 50 identical 5-Star Hero Fragments, which effects a 5-Star Hero to appear.

3-Star Fragment3-Star Fragment
(Elemental)3-Star Fragment
(Tech)3-Star Fragment
(Martial)3-Star Fragment
(Light)3-Star Fragment
(Dark)
## Quick Guide

The following are obtainable. They are all Elite (SR) heroes.
Angela

* In-game Info
* Voice Providers
* Wiki Data

**Angela** is a Tech hero from Mobile Legends: Adventure

## Abilities

* Lv.2: When Angela's doll is attached to an ally, it also provides the ally with a shield equal to 250% of Angela's Attack.
* Lv.3: Attack Bonus provided by her doll is increased to 25%.
* Lv.4: Attack Bonus provided by her doll is increased to 32%. (Requires Ancient Twilight Level 3)

* Lv.2: The amount of HP healed is increased to 290% Attack.
* Lv.3: Heals the ally for more HP the lower their HP falls.
* Lv.4: The amount of HP healed is increased to 340% Attack.

* Lv.2: The number of attacks that the puppet string performs is increased.
* Lv.3: Puppet String reduces the target's Defense by 20%.
* Lv.4: Damage is increased to 135% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: The charm duration is increased to 5s.
* Lv.3: The charm duration is increased to 6s.
* Lv.4: The charm duration is increased to 7s. (Requires Ancient Twilight Level 2)

## Gallery

Angela InfoAngela Info UpdateDove&Love Angela Elite SkinDragonblood Warrioress Angela Epic SkinAngela Battle Art
Lylia

* In-game Info
* Wiki Data

**Lylia** is a Dark hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Enemies put to sleep by Lylia won't be awakened when taking damage in the first 2s.
* Lv.3: Enemies put to sleep by Lylia won't be awakened when taking damage in the first 3.5s.
* Lv.4: Enemies put to sleep by Lylia won't be awakened when taking damage in the first 4.5s. (Requires Ancient Twilight Level 3)

* Lv.2: Damage is increased to 350% Attack.
* Lv.3: Damage Dealt to sleeping enemies increases by 25%.
* Lv.4: Damage Dealt to sleeping enemies increases by 50%.

* Lv.2: Damage Dealt to sleeping enemies increases by 100%.
* Lv.3: Each Damage is increased to 50% Attack.
* Lv.4: Each Damage is increased to 60% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: When Lylia recovers HP after taking a lethal Damage, her next Basic Attack will turn into a Magic Shockwave.
* Lv.3: HP recovery is increased to 500% Attack.
* Lv.4: HP recovery is increased to 700% Attack. (Requires Ancient Twilight Level 2)

## Gallery

Lylia InfoLylia Battle ArtLylia "School Idol" Skin
Order and Chaos Tower

Originally, there were only five Miracle Towers – one for each normal type – that challenge Adventurers to optimize their heroes from each type to advance toward very high floors. However, there was a lack of equivalent feature involving Order and Chaos type heroes, which have always been banned from use in Miracle Tower.

With the release of an **Order Tower and Chaos Tower**, Adventurers (especially experienced players) can test the limits of their Order-type and Chaos-type heroes for impressive rewards.

Many of the computer-controlled opponents in these new towers include Hybrids and Order and Chaos types, and the Battle Power starts and grows linearly from 1.59m and up.

After every 50 floors, a Shattered Dream unlocks, granting a free featured O/C hero after the stage has been vanquished.

## Release Schedule

* Advance Server: 6 January 2023
* Regular Server: 13 January 2023

## Gameplay

* In Order Tower, only Order heroes can be used
* In Chaos Tower, only Chaos heroes can be used
* Either can be used in Shattered Dream
* This is purely a single-player form of play against a predefined enemy controlled by a computer, just like all of the other Tower challenges
* Adventurers can only finish 10 floors of each per 24 hr period

## Multiple Teams

Similar to Miracle Towers, starting at Floor 450, every floor comprises two fights, and heroes can only be used once. Adventurers must use two teams.

## Detailed Floor Data (BP / Rewards)

The reward for Chaos Tower is the same as the reward for Order.

* Lv 1 — Lv 50
* Lv 51 — Lv 100
* Lv 101 — Lv 150
* Lv 151 — Lv 200
* Lv 201 — Lv 250

## Tower of Dreams Achievement Rewards

* must defeat the required floor in both Order Tower and Chaos Tower
* reward can only be claimed once (not twice)
* Recommended Battle Power is provided below, for convenience, next to each reward / checkpoint floor.
Manually Added Hero Locations

## Overview

* Whilst this wiki uses **DPL** scripting as much as possible, there are still pages/sections/navigations where a new hero, or their abilities need to be manually added
* This is either due to a limitation of where scripting may be applied or for performance reasons
* The change required may either be:
	+ Adding a new sub-section with a call to the applicable template (using what's on the page as a guide on what to add), *or*
	+ Uncommenting an existing template reference

## Locations where manual changes are required

### General

The only place where heroes, in general, need to be manually added is in the top navigation.
Notes:

* **Important:** Only admins can edit this
* The wiki's top navigation functionality only accepts static text, so scripting does not work here
* There are two (2), possibly four (4) spots to add the hero to (the latter extra two for Hybrid heroes);

#### UR heroes

As *UR* heroes are relatively new to the game, there are only a few factions which have them. As such, many pages which do use scripting do not have a call to the applicable template with *UR* as a parameter (as the page has sub-headings for each rarity).
It should be noted that the Heroes page is not included, below, as its sub-headings are generated by the template called, itself.

Locations:

1. Template:Hero navigation template
2. Class pages
	1. Support
	2. Tank

### Abilities

**Note:** The scripting for the hero's abilities is reliant upon the Template:Ability Subset template is added to each of the image files for each ability.

The only page which requires consideration is the All Abilities page. This page is **incredibly** resource intensive, so a conscious design decision was made to comment out any combinations of Ability Types and Ability Qualifiers which had no current matches, to save processing.

For example: If a new hero had a *Passive Blink* ability, the call to the template which shows the matching combinations would need to be uncommented to show them. However, it should be noted that the *Ability Type* and *Ability Qualifier* specific pages, which list subsets of the matching pages, do not require any further amendment.

#### List of combinations commented out

* Ultimate
	+ *No ability qualifier*
* Skill
	+ Morph
* Passive
	+ Blink
	+ Morph
Gallery of Valor

The **Gallery of Valor** has the Eagle Statue and Class Statues.

Upgrading the Eagle strengthens all heroes and requires Ancient Belief.

Each of the Class Statues represents the five main classes, and upgrading them allows an Adventurer to specialize in one or more class as desired. To upgrade a class statue, tribute Tokens of Valor.

## The Eagle Statue

The Eagle is a replica that can be used to improve the attributes of all heroes:

* HP
* Attack
* Defense

The Eagle Statue level can be incremented by using Ancient Belief, which is obtained whenever an epic (SSR) hero is procured or promoted to a new star level.

Upgrading it is also required in order to increase the Class Statue level cap.

## Class Statues

Class Statues are unlocked whenever the Eagle reaches Lv. 15 and the Adventurer completes Campaign Chapter 23.

Tokens of Valor are used to upgrade them.

Each Class Statue corresponds to a Class:

* Support Statue
* Mage Statue
* Fighter Statue
* Tank Statue
* Marksman Statue

When a given Class Statue is upgraded, all of the heroes in that class are strengthened in terms of basic attributes:

* HP
* HP %
* Attack
* Attack %
* Defense
* Defense %

Depending on the class, the following may also be augmented at certain Class Statue levels:

* Crit Resistance
* Agility
* Crit Rate
* Dodge
* Lifesteal
* Hit

As the level of a Class Statue increases, passive skills are also unlocked, beyond the basic attribute bonuses.

Finally, the Glory Skill level cap of Glory Statues is dependent on Class Statue levels. Upgrading a Class Statue to above level checkpoints leads to increasing the Glory Skill level caps.
Kaja

* In-game Info
* Wiki Data

### Description

Ranged Support, capable of controlling an enemy unit and dragging it to a designated place.

**Kaja** is a Light hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Causes extra Slow Effect

* Lv.2: Damage is increased to 135% Attack
* Lv.3: Damage is increased to 150% Attack

* Lv.2: Lifesteal stolen from the enemy lasts the entire battle

* Lv.2: Energy reduced is increased to 200 points
Gatotkaca

## Mighty Legend

* In-game Info
* Wiki Data

### Description

Melee Tank, can knock in-range enemies flying.

**Gatotkaca** is a Light hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Damage is increased to 345% Attack
* Lv.3: Damage is increased to 405% Attack
* Lv.4: Damage is increased to 555% Attack (Requires Ancient Twilight Level 3)

* Lv.2: Damage is increased to 82% Attack
* Lv.3: Causes extra Slow Effect
* Lv.4: Damage is increased to 93% Attack

* Lv.2: The taunt duration is increased to 4s
* Lv.3: Damage is increased to 220% Attack
* Lv.4: Damage is increased to 270% Attack (Requires Ancient Twilight Level 1)

* Lv.2: Reduces the damage taken by 10% when the shield is up
* Lv.3: The shield is increased to 6% HP
* Lv.4: The shield is increased to 9% HP (Requires Ancient Twilight Level 2)

## Gallery

Gatotkaca InfoGatotkaca Battle ArtGatotokaca "Mighty Guardian" Skin
Kagura

* In-game Info
* Wiki Data

**Kagura** is a Light hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: The target's Defense is reduced by 3% when being attacked by Shikigami. This effect can be stacked up to 20 times.
* Lv.3: The damage of the energy arrow is increased to 120% Attack
* Lv.4: The damage of the energy arrow is increased to 135% Attack (Requires Ancient Twilight Level 3)

* Lv.2: The total Energy restored is increased to 440 points
* Lv.3: If the entire energy regen process is complete, the Attack of Kagura and Shikigami will be increased by 20%.
* Lv.4: The total Energy restored is increased to 600 points

* Lv.2: Each time Kagura releases Yin Yang Power she increases the damage of the follow-up Yin Yang Power by 20%. This effect can be stacked up to 5 times.
* Lv.3: The damage of Yin Yang Power is increased to 280%
* Lv.4: The damage of Yin Yang Power is increased to 320% (Requires Ancient Twilight Level 1)

* Lv.2: The shield is increased to 450% Attack
* Lv.3: The shield is increased to 600% Attack
* Lv.4: The shield is increased to 750% Attack (Requires Ancient Twilight Level 2)

## Gallery

### Artwork

Kagura InfoKagura Battle ArtKagura ArtKagura In GameKagura "Flower Season" Skin
Naiad Rafaela

* In-game Info
* Biodata

**Naiad Rafaela** is a Hybrid hero (Light & Elemental) in Mobile Legends: Adventure. She was released on September 15, 2023 as part of a Tinted Mirage event.

## Abilities

* Lv.2: Each time this skill heals a target, it increases the amount of healing received by the target by 5%, lasting for 5s.
* Lv.3: When Celestial Rejuvenation is active, increases the healing for all allies to 220% of Naiad Rafaela's Attack.
* Lv.4: When Celestial Rejuvenation is active, increases the healing for all allies to 270% of Naiad Rafaela's Attack. (Requires Ancient Twilight Level 3.)

* Lv.2: While connecting the two allies, increases their received healing to 85% of Naiad Rafaela's Attack.
* Lv.3: Both allies connected by Guiding Light gain 100% of each other's Damage-triggered Energy Regen.
* Lv.4: While connecting the two allies, increases their received healing to 100% of Naiad Rafaela's Attack.

* Lv.2: Bestows blessings on 2 hero(es) with the highest Attack.
* Lv.3: Grants the target an increase of 25% Attack.
* Lv.4: Grants the target an increase of 30% Attack. (Requires Ancient Twilight Level 1.)

* Lv.2: When allies with shields are attacked, they gain 80% Damage-triggered Energy Regen based on the damage taken. (Takes effect only when stronger than the current buff/debuff on the same attribute.)
* Lv.3: Increases all allies' received healing and shields by 14%.
* Lv.4: Increases all allies' received healing and shields by 16%. (Requires Ancient Twilight Level 2.)

## Gallery

MLA Hero Naiad Rafaela.pngNaiad Rafaela Info
Shah Torre

* In-game Info
* Wiki Data

**Shah Torre** is a Chaos hero in Mobile Legends: Adventure.

## Abilities

* Lv.2: When casting his Ultimate, Shah Torre increases Apep's area of effect based on his own Attack Bonus.
* Lv.3: Damage dealt by Apep after absorbing Attack is increased to 200% Attack.

* Lv.2: Each instance of Attack absorbed is boosted to 2.5%.
* Lv.3: Stun the target for the skill's duration.
* Lv.4: Each instance of Attack absorbed is boosted to 3%.

* Lv.2: While Shah Torre has an Attack Bonus equal to 20% of his Attack, Shadow Fang will hit an additional target. It can hit up to 3 additional targets.
* Lv.3: Shadow Fang's damage is increased to 280% Attack.

* Lv.2: For every Attack Bonus gained equal to 1% of his Attack, Shah Torre gains an extra 0.4% Damage Reduction. Up to 60% can be gained.
* Lv.3: Damage Increase is boosted to 0.5% for every 1% Attack.
Aurora/Orlay

**Aurora** is an Elemental hero from Mobile Legends: Adventure.

## Capabilities

> "An excellent crowd control Hero, capable of freezing enemies multiple times while greatly reducing their shields."
> – MLA
>
>

## Orlay Card Effects

First-row orlay cards tend to increase Aurora's survivability by decreasing the amount of damage received when sustaining critical hit, while at the same time increasing max hp and lifesteal rate.

The orlay cards in her second row improve her offensive characteristics as an AoE damage dealer. Accuracy, attack, and crit rate are all augmented.

The last row of orlay cards improve both her offensive and defense stats and make her overall stronger; the enhancement in crit damage harmonizes with the crit rate bonus from second-row orlay effects.

Available Hero-Specific Orlay Cards
HP +4.9%
Aurora:
* Lifesteal +6
HP +4.9%
Aurora:
* Lifesteal +6
HP +4.9%
Aurora:
 Hit +5.4%
Atk +3.8%
Aurora:
* Crit Rate +2.1%
Atk +3.8%
Aurora:
* Crit Rate +2.1%
Atk +3.8%
Aurora:
 Primary Disposition: Steadfast
Primary Role: Benefactor
Def +11.5%
Aurora:
* Atk +2.1%
Def +11.5%
Aurora:
* Atk +2.1%
Def +11.5%
Aurora:
* Atk +2.1%
Talisman

There are two types: **Talisman of Enlightenment** and **Talisman of the Universe**.

The Talisman of Enlightenment (left) is used to grant a random Type to a piece of untyped Mythic Equipment; a Talisman of the Universe (right) modifies the Type of a piece of typed Mythic Equipment to another random Type.

Talisman of
EnlightenmentTalisman of
the Universe
## Acquisition

2,000
25,000
12,000 (40% off)

## Usage

* Talisman of Enlightenment
* Talisman of the Universe
Oberon

* In-game Info
* Wiki Data

**Oberon** is an Order hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: If Oberon casts his Ultimate when the three swords are activated, all hit enemies with Max HP less than 3x Oberon's Max HP will be immediately killed, and other hit enemies with higher HP receive damage equal to 3x Oberon's Max HP. Then deactivates all the three swords.
* Lv.3: Sword of Justice: Permanently deals 35% extra damage to hit enemies. Sword of War: Permanently reduces healing effects on hit enemies by 100%. Sword of Wisdom: Permanently reduces hit enemies' damage by 35%.
* Lv.4: Damage is increased to 600% Attack (Requires Ancient Twilight Level 3)

* Lv.2: Extra damage is increased to 125%.
* Lv.3: Each enemy hit restores Oberon's Energy for 100 points.
* Lv.4: Extra damage is increased to 150%.

* Lv.2: When there is no enemy within Oberon's attack range, Dorothy will cast this skill at the nearest enemy. The skill triggers at most once every 10 seconds.
* Lv.3: Enemies hit have their Defense reduced by 30% for 6s.
* Lv.4: Damage is increased to 420% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: Buff duration is increased to 4s.
* Lv.3: Oberon is immune to lethal damage once and triggers Art of Sword when about to die.
* Lv.4: Buff duration is increased to 5s. (Requires Ancient Twilight Level 2)
Masha

* In-game Info
* Voice Providers
* Wiki Data

## Abilities

* Lv.2: During the 8s following her Ultimate, Masha converts 30% of the damage inflicted by her Comrades into healing.
* Lv.3: During the 8s following her Ultimate, Masha converts 50% of the damage inflicted by her Comrades into healing.
* Lv.4: Damage of the pack of Bears is increased to 105% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Enemies hit by Comrade attacks deal 16% less damage to Masha over the next 6s.
* Lv.3: Masha's damage taken from enemies struck by Comrades can be further reduced, the effects stacking up to 2.
* Lv.4: Enemies hit by Comrade attacks deal 20% less damage to Masha over the next 6s.

* Lv.2: If her combo is interrupted, Masha recovers 5% Max HP.
* Lv.3: For each Comrade left alive, Masha's combo damage is increased by 25%.
* Lv.4: Triple Strike Damage is increased to 180% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: The duration of the majority of control effects Masha receives is reduced by 80%.
* Lv.3: Masha immediately regains 6% Max HP once freeing herself from the majority of control effects. Has a cooldown of 2s.
* Lv.4: Masha immediately regains 8% Max HP once freeing herself from the majority of control effects. Has a cooldown of 2s. (Requires Ancient Twilight Level 2)
Nexus Level Enhancement Items

Nexus Levels span from Lv. 1 to Lv. 10, and each grants stat bonuses.

Once a hero is awakened, an Adventurer can unlock that hero's Wheel of Time and start upgrading it.

## Enhancement Items

The following **items** are used to upgrade a hero's Nexus Level, listed from common to rare (/expensive):

**Primal Crystal****Enhanced Crystal****Ultimate Crystal****Eternal Crystal**
## Acquisition

Get the items from the Hourglass of Time Instant Rewards.

## Totals

**Primal Crystal**
Lv 0 → Lv 3
2550**Enhanced Crystal**
Lv 3 → Lv 6
3000**Ultimate Crystal**
Lv 6 → Lv 9
3000**Eternal Crystal**
Lv 9 → Lv 10
2000
Hourglass of Time

**Hourglass of Time** grants instant rewards based on level, and these rewards are also comprised of Nexus Level Enhancement Items. The higher the level, the more amount of time worth of things received, and the more crystals given per redeeming of rewards.

## References

1. ↑ Idle Time in minutes for a single redeem of Idle Rewards (use diamonds)
Nana

* In-game Info
* Voice Providers
* Wiki Data

## Abilities

* Lv.2: The resurrected ally will inherit the Energy they had when they died.
* Lv.3: The amount of HP healed is increased to 40% Max HP.
* Lv.4: HP Regen is increased to 50% Max HP. (Requires Ancient Twilight Level 3)

* Lv.2: The amount of HP healed is increased to 70% every single time.
* Lv.3: Nana provides 8% of Attack Bonus to the ally when she's healing them.
* Lv.4: The amount of HP healed is increased to 85% every single time.

* Lv.2: The Magic Boomerang reduces enemies' Defense by 12%.
* Lv.3: Damage is increased to 185% Attack.
* Lv.4: Damage is increased to 240% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: Allies in the mid and back row will also receive Molina's Blessing.
* Lv.3: Nana restores the ally's HP for 200% of her Attack when the blessing is triggered.
* Lv.4: Nana restores the ally's HP for 300% of her Attack when the blessing is triggered. (Requires Ancient Twilight Level 2)

## Image Gallery

Nana InfoNana Info - Art Update (21-06-2021)Nana Battle Art
Miya/Story

## Miya

Miya was born in the Temple of the Moon and studied hard to one day become qualified for the next Moon God.

When the fires of war between Humans and Orcs engulfed the residents of the Moon Elves, the Moon Elf Hero Miya took a stand and led her fellow Moon Elves to resist the invasion. Despite their best efforts, Miya and her fellow elves were finally forced by the countless enemy horde to make a last stand in the temple.

As Miya knelt in the center of the temple to pray for one last time, just as the great army of men and orcs were about to destroy this sacred place, a miracle occured. The Moon God answered Miya's prayer and blessed her longbow with an ancient and powerful blessing. Miya grasped the bow and fired an arrow, which was transformed into an eagle spirit by the power of the stars, splitting the enemy army asunder.

Miya led her countrymen out of the temple, raining showers of star-wrought arrows upon the enemy with each oull of her bow. Meanwhile her eagle hovered over the enemy, singling them out and attacking them. Like a falling tide, the humans and orcs quickly started to retreat. Miya and her countrymen retook the shored of the Moon God, and the moon elves recognized Miya and her spirit eagle as the Moon God incarnated.

The young Miya knew in her heart that if this problem was not stopped at the root, the wars would never end. With the Moon God's blessig, she set out on a journey to the land of dawn, hoping to find a king who could bring peace and order back to this world.
Minsitthar

* In-game Info
* Wiki Data

**Minsitthar** is a Light hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Minsitthar increases 30% Defense within the skill duration
* Lv.3: Defense Bonus is increased to 50%
* Lv.4: Defense Bonus is increased to 80% (Requires Ancient Twilight Level 3)

* Lv.2: Pulls the furthest enemy towards him
* Lv.3: Increases the damage to 210% Attack
* Lv.4: Increases the damage to 235% Attack

* Lv.2: Generates a shield equal to 120% of his Attack for himself and the ally with the lowest HP
* Lv.3: Increase the Shield to 200% Attack
* Lv.4: The Shield is increased to 280% Attack (Requires Ancient Twilight Level 1)

* Lv.2: Increase the Energy restored to 30 points
* Lv.3: Increase the Energy restored to 40 points
* Lv.4: Energy Regen is increased to 50 points (Requires Ancient Twilight Level 2)
Akai

* In-game Info
* Wiki Data

**Akai** is a Martial hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Increases the damage to 185% Attack.
* Lv.3: Increases the damage to 235% Attack.
* Lv.4: Increases the damage to 290% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Increase the Shield to 340% Attack.
* Lv.3: If enemies fail to break the shield, it restores 120 points of Energy for the shield owner.
* Lv.4: Increase the Shield to 400% Attack.

* Lv.2: Damage is increased to 300%.
* Lv.3: Damage is increased to 360%.
* Lv.4: Damage is increased to 420%. (Requires Ancient Twilight Level 1)

* Lv.2: The stun duration is increased to 1s.
* Lv.3: Increases the damage to 170% Attack.
* Lv.4: Increases the damage to 220% Attack. (Requires Ancient Twilight Level 2)

## Gallery

Akai InfoAkai Battle ArtAkai "Free Winebibber" Skin
Clint

* In-game Info
* Voice Providers
* Wiki Data

### Description

Ranged Marksman, capable of dealing massive damage with Martial teammate's assistance.

**Clint** is a Martial hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Damage is increased to 280% Attack.
* Lv.3: Damage is increased to 330% Attack.
* Lv.4: Damage is increased to 375% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Damage caused by enhanced Basic Attacks increases by 80%.
* Lv.3: If the enhanced Basic Attack causes Crit Damage, it will cause extra True Damage equal to 7% of the target's Max HP.
* Lv.4: Damage caused by enhanced Basic Attacks increases by 100%.

* Lv.2: Clint restores HP equal to 30% of the damage dealt by his allies. Lasts 8s.
* Lv.3: Damage is increased to 250% Attack.
* Lv.4: Damage is increased to 320% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: Martial-type Heroes get double the Basic Attack Damage Bonus.
* Lv.3: All allied Heroes obtain a Basic Attack Damage Bonus equal to 40% of their Attack.
* Lv.4: All allied Heroes obtain a Basic Attack Damage Bonus equal to 50% of their Attack. (Requires Ancient Twilight Level 2)
Ancient Twilight

Heroes' Soul Vessels can be ascended to higher **Ancient Twilight** levels in a process called Illumination. Every Epic (SSR) Hero has a unique Soul Vessel, and unique hero skills that are upgradable with each ascension in AT level.

## Levels

SV can be enhanced in the following sequence; no level can be skipped. AT4 and AT5 are unique to O/C heroes.

* AT0
* AT1
* AT2
* AT3
* AT4 (O/C)
* AT5 (O/C)

## Enhancement Items

Ancient Crystals, Ancient Glass, and Ancients Lens are items used to ascend heroes' Soul Vessel to higher **Ancient Twilight** levels, from common to rare.

Ancient Crystal
AT0→AT1
(Common, Cheap)Ancient Glass
AT1→AT2
(Uncommon, Moderate)Ancient Lens
AT2→AT3
AT3→AT4 (O/C)
 AT4→AT5 (O/C)
(Rare, Expensive)

## Usage Rules

* Any SV at or above Lv. 10 can be illuminated to AT1 with the expense of 10 Ancient Crystal
* Any SV at or above Lv. 20 can be illuminated to AT2 with the expense of 10 Ancient Glass, provided it's already been promoted to AT1
* Any SV at or above Lv. 30 can be illuminated to AT3 with the expense of 10 Ancient Lens, provided it's already been promoted to AT2

## Usage Rules (O/C)

* Any SV at or above Lv. 35 can be illuminated to AT4 with the expense of 10 Ancient Lens, provided it's already been promoted to AT3
* Any SV at or above Lv. 40 can be illuminated to AT5 with the expense of 10 Ancient Lens, provided it's already been promoted to AT4

## Reference

1. ↑ 1.0 1.1 1.2 SV goes up to Lv. 40 for Order / Chaos types
Lancelot

* In-game Info
* Wiki Data

### Description

Melee Fighter, capable of cutting in the enemy back row, inflicting destructive damage on the squishy enemy heroes.

**Lancelot** is a Martial hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Deals 150% the damage to enemies whose HP falls under 50%
* Lv.3: Increase the damage to 450% Attack
* Lv.4: Damage is increased to 525% Attack (Requires Ancient Twilight Level 3)

* Lv.2: Increase the damage to 385% Attack
* Lv.3: Reduces enemies' Defense by 40%
* Lv.4: Increase the damage to 435% Attack

* Lv.2: Eliminating an enemy unit with this skill heals Lancelot for an amount of HP equal to 25% of his Max HP
* Lv.3: Increase the damage to 90% Attack
* Lv.4: Increase the damage to 105% Attack (Requires Ancient Twilight Level 1)

* Lv.2: Attack acquired by eliminating enemy is increased to 20%
* Lv.3: Attack acquired by eliminating enemy is increased to 25%
* Lv.4: Attack acquired by eliminating enemy is increased to 30% (Requires Ancient Twilight Level 2)

## Gallery

Lancelot InfoLancelot Battle ArtLancelot "Masked Knight" Skin
Lunox

* In-game Info
* Voice Providers
* Wiki Data

### Description

Ranged Support, capable of turning into a beam of light and reviving once certain conditions are met.

**Lunox** is an Order hero from Mobile Legends: Adventure.

## Abilities

* Lv.2: Increases Crit Rate by 8% upon entering the enhanced state.
* Lv.3: Increases Crit Rate by 15% upon entering the enhanced state.
* Lv.4: Damage dealt by Cosmic Fission is increased to 220% Attack. (Requires Ancient Twilight Level 3)

* Lv.2: Damage is increased to 240%.
* Lv.3: Lunox heals herself each time she releases Power of Eternity.
* Lv.4: Damage is increased to 280%.

* Lv.2: The damage of Halo is increased to 240% Attack.
* Lv.3: The damage of Halo is increased to 280% Attack.
* Lv.4: The damage of Halo is increased to 320% Attack. (Requires Ancient Twilight Level 1)

* Lv.2: Healing Effect is increased to 150% Attack.
* Lv.3: Healing Effect is increased to 200% Attack.
* Lv.4: Healing Effect is increased to 240% Attack. (Requires Ancient Twilight Level 2)

## Gallery

Lunox InfoLunox Full RenderLunox Battle ArtLunox "Bloody Mary" SkinLunox "Luxe Starshine" Skin
Martial

**Martial** is a hero type in Mobile Legends: Adventure.

Their attacks are especially effective against Elemental; however, they're weak to Tech.
This weakness is not applicable to the hybrids (Bell, Ember Irithel, Luna Amara, Miracle Clara, Nimbus Eudora).

**Akai**
Heavy Tank

**Alucard**
Medium Fighter

**Bell**
Medium Fighter

**Clint**
Light Marksman

**Ember Irithel**
Medium Marksman

**Franco**
Heavy Tank

**Hanabi**
Medium Marksman

**Hayabusa**
Medium Fighter

**Hilda**
Heavy Fighter

**Irithel**
Light Marksman

**Lancelot**
Medium Fighter

**Lapu-Lapu**
Light Fighter

**Luna Amara**
Medium Mage

**Masha**
Heavy Tank

**Miracle Clara**
Medium Support

**Nana**
Light Support

**Nimbus Eudora**
Light Mage

**Ruby**
Heavy Tank

**Wanwan**
Medium Marksman

**Yi Sun-shin**
Medium Marksman

**Zilong**
Heavy Fighter

## Heroes

### SSR

There are currently **17** heroes in Mobile Legends: Adventure that meet these criteria:

### SR

There are currently **3** heroes in Mobile Legends: Adventure that meet these criteria: