Giant Emu

**Giant Emus** are large, 2 person rideable creatures that allow players to travel at high speed and deal damage to Super Animals,  Hamster Balls, destructibles and other **Giant Emus**.

## Breeds

There are 4 different breeds of emus.

**Giant Emu**

* The original Giant Emu has average speed, defense, and attack, which means you might be tempted to call it “average,” but be warned it much prefers the term “well-balanced.”

**Chonk Emu**

* A thick, fatty hide provides extra protection against bullets.

**Speedy Emu**

* A slim build makes this Emu super speedy, which is good.

**Battle Emu**

* The rarest breed of all, Battle Emus boast the ultimate combination of damage, health and speed. The knife secured to its bridle adds an extra sting to its pecks, and enables its woodworking hobby.

## Behavior

### Controls & Movement

* The front rider controls the **Giant Emus** and its peck attack, while the back rider uses a jockey whip to trigger a speed boost.
* **Giant Emus** can sneak if the rider is holding down the *"Creep (Sneak Quietly)"* action, by default `Ctrl`PC PS Xbox/Switch Joy-Con.
* **Giant Emus** travel faster than Super Animals but slower than  Hamster Balls, unless jockeyed by a second rider.
* There is a 0.25 second delay after dismounting the **Giant Emu** before the Super Animal is able to use weapons.
* **Giant Emus** will roam short distances when they don't have a rider. However they should wait in place for a few seconds after dismounting.
* If a **Giant Emu** is hurt while no rider is present, it will start to panic and run in random directions. This can also be observed when a **Giant Emu** is in Super Skunk Gas.

### Attacking

* Players can use **Giant Emus** to melee attack Super Animals, Hamster Balls, destructibles and other **Giant Emus**. Attacks will do 35 points of damage or 45 if it’s a Battle Emu. If a Super Animal is wearing   Armor, they will only take 10 points of damage or 15 if it’s a Battle Emu, and each peck will remove one tick of armor.
* **Giant Emus** receive a slight slowdown in movement for about a second after attacking.

### Health

* **Giant Emus** have from 140 to 190 Health Points depending on breed, and are equipped with a health bar indicator on their saddle. They will also change visual appearance as they take damage.
* **Giant Emus** standing next to a lit  Campfire will slowly replenish health.
* Players can make **Giant Emus** peck  Coconuts and  Mushrooms to instantly restore 10 HP to the **Giant Emu**.
	+ Emus can also eat  Speed Mushrooms to gain the speed boost effect.
	+ Emus however cannot eat  Skunk Mushrooms, instead they attack and break them.
* **Giant Emus** will absorb most damage for the Super Animals riding it, but explosions, Super Skunk Gas and  Skunk Bombs gas will still harm each rider.
* When all players riding the **Giant Emu** are of same team, allied players won't be able to damage the **Giant Emu** as that would count as friendly fire (exception to this is when enemy player is riding the Emu as well, in which case friendly fire towards Emu will be allowed).
* Players can now heal the Emu using  Dogna's Dart Gun or  Dogna's Dartfly Gun as long the teammate is the one who riding it and being unmounted but will poison the Emu if the enemy is the one who riding it.

## Super Milestones

*Main article: Super Milestones*
Two customizations can be unlocked by reaching milestones of kills performed with a **Giant Emu**.

Rare
Rancher Hat
5 Kills With An Emu

Epic
Rancher Outfit
10 Kills With An Emu

## Patch Notes

**v1.9**

* Dart guns by default will now heal Giant Emus, since they are non-hostile creatures. However, they will still damage the emu if a rider is non-friendly.

**v1.7**

* Balance changes:
	+ **Chonk Emu** speed increased to be the same as  **Giant Emu** (from 45.9 to 54)
	+ **Speedy Emu** health increased to be the same as  **Giant Emu** (from 110 to 140)

**v1.5**

* **Giant Emu** that a teammate is riding with enemy passenger on it can now be damaged by other teammates.

**v1.4.1**

* **Giant Emus** now wait a small period of time in one place after dismounting.

**v0.95.1**

* **Chonk Emu**’s health has been increased from 170 to 190 HP.

**v0.95.0**

* New **Giant Emu** breeds were added to the game:
	+ **Chonk Emu**: 170 HP, 35 damage, 85% movement speed.
	+ **Speedy Emu**: 110 HP, 35 damage, 115% movement speed.
	+ **Battle Emu**: 150 HP, 45 damage, 110% movement speed.
* **Giant Emu** now has 140 HP (down from 150 HP) and deals 35 damage (down from 45).
* Handling has been reverted to original version with immediate acceleration.
* **Giant Emus** can now cut  Tall Grass with their pecks.

**v0.93.0**

* **Giant Emus** were added to the game.

**Super Special Report of SAR Tonight**

* **Giant Emus** were first teased.

## Trivia

* Damage against Emus counts for Gun damage challenges.