recursal/Fanatic-Fandom huggingface dataset:
Osticks

Osticks are objects that are attached to the player/vehicle, they are different from posticks because they are solid and aren't attached to the player's limbs.

If you are not in a vehicle, the object will the attached to you, if you are driving a vehicle, the object will the attached to the vehicle.

To attach objects, you can use **/ostick (offset X) (offset Y) (offset Z) (rotation X) (rotation Y) (rotation Z).**

An easier way is using **/ospos** to use the SA-MP's GUI object editor.

To save your osticks, you can use **/ossave**.

To remove osticks, you can use **/ounstick [1-5/all]**.
Zorro628

zorro628 or zorro is an admin on xMovie server. He is from the land of nethers. His hobbies include: wearing a mask and cape and stabbing people with a sword, drinking beer, being inactive and sexting.

"He had a friend named nnme who was also admin and they are the first ones who used /sashamal 2 whilst being in the car" - demo

zorro628 in real life
Adding map vehicles

To add vehicles to your map, you can use **/vcreate [model ID/ name]**. These vehicles are different from vehicles spawned with **/vehicle**, since they're always loaded/unloaded with your map.

To add a vehicle that's already spawned, just use **/vehicleadd** while in the vehicle.

**/vcolor** sets and saves the vehicle color.
Ibaraki Doji

Always following Shutendouji. To him, Shutendouji is his only friend, and also the man he admires the most.
But Shutendouji cares not for his advances, who knows when he can be with Shutendouji again, in that forest, drinking, as in the past.

## Abilities

**Demonic Might | Natural Passive | Traits**
Passive effect: 3% of Ibaraki Doji's HP bonus will be converted into Armor.

**Rashomon | Passive | Debuuf**
Passive trigger: Ibaraki Doji suppresses all enemy shikigami in a 400-yard radius, lowering their Attack Speed by 10%.

**Fearless Fire | Ability 1 | Active | Control**
After using an ability, Ibaraki Doji receives a 30% Movement Speed bonus. His next basic attack deals 25(+70%Attack) 2-stage physical damage and Knock Up effect. The ability state lasts for 4.5 seconds.

**Six Realms of Hell | Ability 2 | Active | Damage**
Ibaraki Doji summons up Pandemonium, dealing 20(+14%Attack) physical damage to nearby enemies every 0.49 seconds for 5 seconds. 12.5% of damage dealt is restored to Ibaraki Doji as HP, up to a maximum of 80 HP each time.

Ibaraki Doji summons Infernal Hand to attack the designated enemy shikigami, inflicting 280(+30%TargetHP Lost ) magic damage and Immobilize for 1 seconds.
Whenever this ability KO's an enemy shikigami, AoE damage is triggered, dealing 280(+30%TargetHP Lost ) magic damage to enemies within range.

## Strategies & Tips

### Playing as

* Powerful critical hits and survivability. Use ability 2 to approach and control opponents, then use ability 3 to deal continuous damage before using Infernal Hand to defeat the opponent.

## Biography

> "*The beings of the six realms and all the living creatures are nothing more than droplets in the vast ocean of the world. It’s the same for spirits.
> Once they get complacent, they are teased, bullied and even killed by other races.
> So they need a leader to guide them.
> When it’s survival of the fittest, kneel at the feet of the most powerful
> He is a bright beacon in the chaos.
> His strength, intellect, composure, and foresight are astonishing!
> He is my best friend, Shuten Douji!
> A man riding high at the pinnacle of the spirit world.
> What is frustrating is that he is now obsessed with only two things: Wine, and women.
> Thanks to a female spirit by the name of Momiji, Shuten Douji has become pathetic and docile.
> I need to help him find himself again, but where do I start?
> I know! Abe no Seimei!
> That human onmyoji has some kind of connection to Momiji. If I can find him, Shuten Doji will surely regain his power! The anger and hatred he once had will come back!*"
>
>
>
Yuki Onna

**Overview**
Gallery
Voicelines
Videos
Trivia

### Intro

There are many legends about Yuki Onna, but what they all have in common is an ice-cold female spirit from head to toe. She has the power to summon the wind, rain, ice and snow at will. She seems never cried or smiled and feels neither sadness nor happiness. Her heart seems as cold as her frigid exterior. Her past is as mysteroius as she is cold.Have she ever smiled before? Can anyone break her icy heart?

### Voice Actors

Ayaka Suwa (JP)
Hong Hai Tian (CN)
Julie Nathanson (EN)
Tsudon

> "*You know you really ought to stop being so salty all the time.*"
> ― Jatyx
>
>

Tsudon, the ruler of the seas coincides with his close sister Meius. Tsudon typically keeps to himself and is normally a docile god, but he does not like being disturbed by outsiders and makes it difficult for Meius’s inhabitants to live there for very long unassisted. Tsudon is not generally fond of Jatyx and his schemes. He is typically represented as half man and half fish and wields a Trident.

Tsudon's followers are typically a part of the Vanguard, an alliance dedicated to protecting the seas and their life forms.
Elynia

Elynia was a small town founded by Kenny and Auduceus. At its peak, Elynia had a population of about 8 people (that's big for this server, you know). Most of the known inhabitants of Erostey lived in Elynia, including Auduceus, Drake, Creshire, and Grapellz.

While they did have some outside allies, Elynia was mostly an isolationist city. Elynia was very pro-governemnt, with regulations created for everything needed, most notably a building code and a penal code. Usually, Elynia did not interest itself in the affairs outside its borders, however occasionally they would extend out and associate with other territories. Huntress, the High Elf who lived in the mountains across the river from Elynia, was a close ally.

## The First Sacking of Elynia

The end of Elynia came about when The Woodsman as a fresh ViriPlaga burnt the town to the ground. After this, the town was deemed unsalvageable and abandoned. Remnants of Elynia remain to this day, however.
Lich

A Lich is simply a very powerful spellcaster who intentionally becomes an undead creature for the sake of immortality. Due to their former knowledge and lengthy lifespans, they are almost always incredibly skilled in the arcane arts and are not to be trifled with.

The menu item used for the Lich is `flint`.

Abilities:

* Void Break (active)
	+ splits the void open, gobbling up any selected players instantaneously.
* Dash (active) (book)
	+ gets them out of the way
	+ book is consumed after use.
* Fuck Off Punch (passive)
	+ gets other things out of the way
* Phase Tracking (passive)
	+ shows the locations of entities in the phase plane.
* Phase Jacking (active)
	+ unphases nearby players
	+ deals 1 heart of damage (2 dm) to phased players.
* Freeze (active)
	+ stops players in their tracks.
	+ can be activated from the dye menu (set), or by right clicking a player (toggle)
* Weighted Wings (active) (hitscan) (bone)
	+ causes targetted players to fall out of the sky.
	+ makes flight incredibly difficult for targetted players for 10 seconds
	+ gives target nausea and blindness for 2 seconds every second for 10 seconds
	+ if used on mobs, they are killed instantly.
* Shapeshifting
	+ can disguise as any entity
Icarus

## **Icarus is a commonly worshiped God in Erostey**

*Icarus is the goddess of balance and nature.*

### **Her followers are known as "The Guardians"**

All who fall under her protection should find comfort in enemies swift retribution. We find allies in the skies and sea, as we protect all that want within Icarus' nature and on her land. Icarus finds light and love within all, and in the chosen she gifts strength and clarity in judgment.

Her main following stems from a far off eleven kingdom, who's name is lost to time and path hidden to all. Word of Icarus came to Erostey and soon followed her blessings. For her followers devotion is rewarded and prayers are answered. For Our Lady sees the worth in every follower and everything returned. Do not be swayed in silence for she will speak to you, once you fully open yourself to her light and true balance. All can be redeemed in the eyes of Our Lady, but when faced by a foe we are unwavering as she is. ***Find balance and peace within yourself and put your Faith in Our Lady. If you can do that you will never falter.***

**The Bible:**

> "*The Divine Lady stands for nature, balance, and equal exchange. As Our Lady’s followers we take freely from her lushus earth, but replace all taken. A tree cut is a tree planted. A stone mined a statue erected. Blood shed is blood returned. We keep her fragile balance among her earth through any means necessary. We are peaceful and will defend what Our Lady deems irreplaceable. One of the main teachings of Our Lady is to quench our earthly desires. For if we fall into our indulges or urges we will soar to close to our own undoing. We must keep level minds in the face of argument or instability. We are the bringer of her balance, her light, her entropy, her compassion. We are the firm hand in the wake of destruction. We are her followers and we stand strong. Do not tempt your fate against her, for her wrath is unyielding. You have been warned.*"
> ― Our Lady Icarus
>
>
Commissioner

Commissioner is the very sexually complicated admin of xMovie server. He comes from the land of malt. His hobbies include making sexual comments about pretty much anything or anyone, doing sexy things, thinking sexy thoughts, molesting others in and outside the server, sex and more sex.

"He became a police just to frisk people and touch them." - demo

Commissioner doing what he loves bestCommissioner's home
KeithSosa/Keith Sosa

KeithSosa is an admin on xMovie server, who makes a living of drinking beer, harassing Ert, killing hatless bastards, wearing santa hats in summer and assisting G0Idn in licking Nazuna's butthole. He also plays music sometimes, performing the server's DJ obligation (DJ = Damn Japanese). Conclusive research has shown that 90% of his blood cells have been replaced with alcohol, restricting him from donating blood as this could get patients permanently tipsy. He lives in a slightly rundown shed at Back O'Beyond.

After the resounding acting success as Michael Leroi in "The Apocalypse Season 1", KeithSosa became addicted to snorting cocaine out of G0Idn's anus and dropped out of his acting career. Thus, the production of the short movie "Brothers in War" featuring these admins had to be cancelled.

He also spent his whole life savings on moldy Fallout 76 helmets, which he is desperately trying to sell now.
Ender

The Ender are a mostly private race, revealing little about themselves to outsiders. Ender usually tend to be very organised and timely.

## Abilities

### Teleport

Players of the Ender species have the ability to teleport most entities to almost any location. However, an Ender player cannot teleport into water. If an entity is submerged in water, the player will not be able teleport to it, teleport it, or even detect it.
Saudi Arabia

Saudi Arabia is where the cheaters go. It is a restricted desert, devoid of resources and useful materials. If you decide to cheat and by miracle aren't banned on the spot, you'll find yourself waking up in the barren shithole known as Saudi.

> *"Lane it wasn't funny*
>
>

> *to put me*
>
>

>  *in SAUDI FUCKING ARABIA"*
>
>

>  *- OilManStan*
>
>
PhaseWalker

Phase Walkers are beings similar to Humans. The one thing which sets them apart is their ability to shift into a different plane of existence. This plane, known as the "phase plane," being a pocket dimension of sorts, is a mirror of the current world which the Phase Walker inhabits. Phase Walkers are the only ones able to access these planes. Other beings are only able to access this plane through the assistance of a Phase Walker. In addition to requiring the help of a Phase Walker to get in, one must also be assisted by a Phase Walker to get out of these planes. Make sure to exercise extreme caution when working with these things, as you may end up stuck somewhere you didn't want to be.
Black Sites

> *"Transmission lost from Alpha 4........."*
>
>

Black Sites were areas built by an unnamed organization to study the different races of Erostey.
One base, known as [REDACTED], was found in the town of [REDACTED]. However when it was found the base was found in ruins.

> *"Containment Breech at 1-2, WMD Released.............."*
>
>
Vanguard

The Vanguard is a force which stands for the protection of the ocean. All business made from or in the ocean must be run by the Vanguard. Rare or sacred items recovered in the ocean are required to be handed to the Vanguard immediately. Failing to do so will result in harsh punishment.

Sacred items include:

* Heart of the Sea
* Trident
* Nautilus Shell

Vanguard Phase Division:

* Cheshire

Praise the sea.
Pineton

Pineton is a small town founded by the former False Acolyte after he was allegedly cleansed of the dark powers which controlled him. After the first sacking of Elynia, the citizens of Elynia found a new location and attempted to create a New Elynia, however this attempt failed. Eventually, the citizens of New Elynia began migrating to Pineton. Because of this, Pineton saw a massive boost in both art and economy. Several marriages were even officiated at the local church.

However, dark events started to take place after Auduceus one of the citizens had gone missing including his house, all that remained was a powerful Plague that killed all who entered.The Plague would knock most flying creatures out of the sky.

Pineton was the site of three major battles, the last one destroyed the town. Details of the battles have been lost with time, but there are tails of how gruesome they were.
Chaos Gods

> "*my lord*"
> ― The Woodsman
>
>

## *The Chaos Gods*

The Chaos Gods are a group of 4 unholy beings whose only desire is to bring destruction to the world. Most have not heard from them in quite a long time. Some believe the ViriPlaga are more capable of communicating with these beings. You can chant out to these beings, if they contact you, you must give a sacrifice. Their power comes from chaos in the world. The more chaos one causes the more prevalent they become
Trans-continental Trade Association

The TTA is an association between the Deep Sea Diving Corporation, Kun Industries Material Refinery, and Sindri's Mining. Working together, these three groups produce mass amounts of materials such as Iron, Gold, and Diamond. The TTA is not necessarily an organisation which works with other groups, rather serving simply as a collective for several organisations working together to accomplish a common goal, which benefits all parties involved. Any player who wishes to join or work with members of the TTA should contact the Deep Sea Diving Corporation.
ViriPlaga

ViriPlaga have a special armour called Plague Armour. This armour helps them contain the plague manifested within them, as well as providing a healthy amount of protection.

Plague Armour protects the wearer against arrows. In order for an arrow to penetrate Plague Armour, the shooter must have Power enchanted to the level equivalent to the amount of armour pieces the wearer has on.

If the player is not wearing Plague Armour, and someone hits them without a weapon, they will receive the plague for a few seconds.

 Arrows aren't very useful (with armour)
 High protection armour
Monetização

Este jogo será distribuído inicialmente na AppStore da plataforma iOS e posteriormente em outras plataformas mobile.

Utilizando duas estratégias de monetização, para
diversificar a fonte de receita. A primeira forma de monetização será através de anúncios veiculados no jogo, utilizando banners e oferecer recursos do jogo
para os usuários que estiverem dispostos a assistir videos de anunciantes. Segunda estratégia de monetização, a venda direta de recursos do jogo através de
pagamento em dinheiro corrente do país onde o jogador se encontra.
Elf

*Slender and Graceful.*

Elves have a slight chance to craft an enchanted book when crafting a regular book.

Elves have access to an extensive Magic system, provided by the elMaker's Magic plugin. Elves may buy additional Spell Points in the tower at spawn.

 Dark Vision (active - lapis lazuli)
* allows the player to see in the dark.
 Trance (active - **/trance**) (cooldown: 20 minutes)
* Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 10 seconds. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, your hunger, health, and saturation will be all be reset.
Custo de Desenvolvimento

Diferentes cenários com a intenção de prever possíveis ganhos com a comercialização do jogo foram criados.

Levando em conta 5 meses e 3 programadores para o desenvolvimento. 4 previsões refletem a performance de venda do jogo: Pessimista, "Break Even", Modesta e Otimista.

Investimento de desenvolvimento inclui pagamentos mensais da equipe, gastos com equipamentos, Marketing/divulgação do jogo, serviços de arte e infraestrutura.

Seguido por investimentos com o jogo já disponível para venda. Receita esperada para o tempo em que o jogo estará sendo comercializado e lucro.
Persona

Nome: Pedro Henrique

Gênero: Masculino

Idade: 25 Anos

Educação: Ensino Superior Incompleto

Ocupação: Estudante

Estado Civil: Solteiro

Localização: São Paulo

O que te motiva jogar: Vejo o jogo como uma forma de entretenimento e no caso de jogos mobile uma forma de passar o tempo. Tenho costume de jogar desde a infância e muitos jogos que me marcaram na infância, estão presentes em minha coletânea de jogos até o momento. Normalmente jogo em meu tempo livre, finais de semana, no transporte público ou naqueles minutos entre compromissos.
História

Após muitos anos de conflitos e períodos
de guerra e destruição a humanidade, como um todo, já aproveita duradouros anos de paz e prosperidade.

Porém, durante todo este período as
pessoas começaram a sentir falta de algo mais emocionante e que lhes permitissem sentir empolgação e euforia.

Muitas modalidades esportivas de combate corpo a corpo foram inventadas, mas sua violência indiscriminada como essência, acabaram sendo vetadas pelas autoridades, pelo fato de remeterem aos tempos de
guerra entre os povos.

Com as avançadas tecnologias, presentes
no período, permitiram que uma mistura de carro e nave espacial fosse inventada. Com aceleração nunca antes imaginada, em circuito fechado, e
possibilidade de fazer curvas fechadas em alta velocidade. Entregava ao público a empolgação que faltava na Terra e logo outros planetas entraram no circuito,
com diferentes tecnologias e pistas para apimentar ainda mais a  modalidade.
Mecânica

Sendo um jogo de corrida, alguns
elementos são esperados, como: controle de posição na corrida, contagem de voltas, colisão com outros veículos, a pista(suas curvas, rampas e obstáculos).

Porém outras mecânicas não podem ser
dadas como certas, em todo jogo de corrida. Este possui elementos que procuram
aumentar a imersão do jogador. Durante a corrida "triggers" que
acionam diferentes funcionalidades no veículo. "Trigger" de
armamento, que aciona ataques a serem utilizados contra os rivais, de escudo para defesa contras estes ataques e de turbo

O turbo é acionado automaticamente na posição de coleta, já o escudo e armamento ficam guardados e podem ser acionados no momento mais oportuno e seu tempo de acionamento é curto e seu uso
consome o item, sendo necessário uma nova coleta para ter o recurso novamente.

Fora de partida o jogo ainda possui
elementos para chamar a atenção do jogador. Ao escolher a nave para partida é possível escolher o tipo de armamento o jogador terá, ao coletar um trigger, e o tipo de escudo também.

Escolher upgrades para a nave, que irão
melhor determinados comportamentos da nave, como: aceleração, velocidade
máxima, poder de frenagem, duração e potência do turbo e “handling".

As melhorias do veiculo, assim como diferentes armamentos e escudos, pode ser adquiridos com dinheiro interno do jogo. Este recurso pode ser ganho através de corridas e campeonatos ganhos.
Erostey Wiki

## Welcome to the Erostey Wiki

Here you'll find the lore to the Erostey server. This should be a comprehensive guide to the world of the server. If you think something is missing, feel free to add it yourself. The more detailed this wiki is, the better.

## What is Erostey?

Erostey is a community driven Minecraft roleplay server. Basically, it's a regular factions-survival roleplay server. The roleplay is created by the players. Typically, we don't enforce roleplay at all times. There is a system of custom species.

More information on the species can be found here.
Renders

Renders are a type of Blessed who possess mastery over the Soul. They believe it is Sol’s will that fragments of his Breath always stay in a state of flow and consider the Weavers' Manifestations abominations. It is therefore a Render’s duty to keep the flow of breath flowing on unhindered and they destroy emets whenever they encounter them with their Glass blades. Despite their ideals, most Renders understand the general populous has affection for benevolent emets (engels) and consequently try to keep their hunting to malevolent emets (ghuls).

Using their ability to draw, Renders are capable of controlling the bodies and movements of others by controlling the Breath within them. They can also draw the Breath of a person outside their body and sever it with their daggers, causing instantaneous death. In addition to this, some powerful Renders can also separate their own fourth Breath, containing it in a Glass eye they replace one of their own with. When they wish, they can send this extra Breath out into the world as an invisible observer traveling at incredible speeds. While their fourth Breath is absent, a Render is without his or her powers. The only ability they have remaining is the ability to summon the Breath back, learning everything it witnessed during its absence.

The most infamous of the Renders is Graff, a relentless monster who has killed hundreds of people during and after the Grand War.
M.D. Presley

Matthew D. Presley is a forger of fantasy worlds and a professional Hollywood screenwriter who has written for Chinese TV serials in the past. Presley is the author of the Sol's Harvest books, which include The Woven Ring, The Imbued Lockblade, The Glass Dagger & Tales of Ayr. When not writing, he makes jewelry for fun.

Born and raised in San Antonio, Texas, Presley spent several years on the East Coast, before eventually settling in Santa Ana, California with his wife. His favorite words include defenestrate, callipygian, monosyllabic and Algonquin. Presley is a proud member of Sigil Independent, a guild for self-published fantasy authors.

He is influenced by the works of writers such as Neil Gaiman.
Episode 11: Justice & Wisdom

Listen here

*The party find a safe space, friends, and how past decisions can really cast a shadow over the whole proceedings.*

## Introduction

Where a handful of mad actors will attempt to survive the turbulent waters of Dungeons and Dragons.

We are joined, as ever, by;

* Robbie “Allosaurus” Bellekom
* Sam “Stegosaurus” Burns
* Ellie “Roger's Thesaurus” Sparrow

## Ending Song

There’s danger meeting your own race,

And comfort in a secret place

But don’t forget the deals you made,

The details spring back in the shade
Bonus Content: Skylords of Sharan'Tel Main Theme

Main Theme for the Skylords of Sharan'Tel

© Jason Phelps 2019.

Listen here

## Lyrics

It’s Skylords of Sharan’Tel

They’ve been through heaven,

They’ll go through hell

The power of friendship will carry them through

‘Cause you got me and I’ve got you

There’s airship pirates, dragons too

No shortage of monsters in the arial blue

We’ll thwart their plots, come what made

The Skylords will save the day

There’s Susan with her wits and her broom

Clarabelle’s axe needs plenty of room

Cephray’s grip is strong as a deed

But with no Adora, how well will they keep

There’s cracks that run deep through their core

Broken hearts that yearn to roar

Into this storm Abice is thrown

Three fractured friends to make her own

Terrible new world awaits

Beneath the smog, there’s no escape

Our broken friends seemed doomed to fail

But Skylords will prevail

The Skylords of Sharan’Tel

On and on, they’ll stride through hell

The power of friendship will carry them through

They’ve got each other, a bond that true

Well the friendship problems are at death’s knell

They’ll stick together the Skylords of Sharan’Tel
Shapers

Shapers are a type of Blessed who possess mastery over the Body. Shapers are capable of drawing this extra Breath outside their body, stretching it out, making it solid and calling it Armor. These eerie exterior constructs allow the Shaper to perform great feats of strength, one man or woman equal to 20 normal individuals. While this ability would seem to predestine Shapers for warfare, a Breath can only be stretched so far, allowing substantial gaps in their armor and begging for a single rifle shot or sword thrust to bring them down. In addition to this, their Armor is extremely slow and cumbersome, making the Shaper an even greater target. As such, Shapers usually work as heavy laborers, performing duties large machinery would in our world.
Bonus Content: Celestia's Drunken Bender

Listen here

*In our PodUK 2020 live show, the party have one wild night.*

## Introductions

Where a handful of mad actors will attempt to survive the treacherous waters of Dungeons and Dragons

We were joined, as ever, by;

* Robbie “PodUK” Bellekom
* Sam “Pod U, K” Burns
* Ellie "Poduk” Sparrow

## Ending Song

We'll share a drink, after the day

A shot to punch up, all a haze

When nightmares show their ugly face

We'll put them all back in their place
Glassmen

By far the rarest of the factions, the Glassmen are considered atrocities by both Renders and Weavers alike and killed on sight. Born normal humans without being Blessed by Sol, Glassmen are capable of gaining great powers at a great cost: by sacrificing their own child, the fledgling Glassman absorbs their own progeny’s fleeting Breath. Through this abhorrent sin against Sol, the Glassman gains the ability to steal Breath from other living beings at will, the stolen Breath fueling great feats of strength, psychic ability and healing.

This theft of life makes the Glassmen equivalent to vampires, effectively immortal so long as they keep stealing new Breath since the fragments finally escape their bodies after about a month. Said to be the children of demonic Emets Vradra and Waer, Glassmen usually travel in pairs, a mentor teaching the novice how to hide from Renders and Weavers both. While their name may denote that their ranks are mainly male, the Glassmen are composed of an equal mix of men and women.

While Glassmen are mostly extinct in the Auld Lands, the people of the eastern Mynan Nations worship a much more bloodthirsty version of Sol, called Yerak, and participate in human sacrifice. Worshiping emets, their rulers are made up entirely of Glassmen which are considered a blessing rather than an abomination as in Newfield. As the state of Lacus used to belong to the Mynan Nation of Tlaplain, the practice of becoming a Glassman still exists somewhat in the eastern states of Newfield as a bit of Myna cultural drift and has not been entirely stamped out.
The Imbued Lockblade

Outcast. Even Among Outcasts.

The Imbued Lockblade is the second book in the Sol's Harvest series.

Over the Mueller Line and stalking across the Eastern homeland she betrayed during the Grand War, Marta Childress now cares for the catatonic Caddie Hendrix, whom she has been tasked to deliver to the child’s father. Too bad Marta secretly intends on killing the man to save the nation of Newfield a second civil war.

Executed on the spot if anyone uncovers her identity, Marta also flees the relentless Render Graff and an unstoppable glassman, only to learn too late that worse horrors await her in the East. Fortunately, she can depend on her new freebooter friends, Isabelle and Luca.

Yet Luca harbors secrets of his own, a grubber boy born with nothing but whose ambition earned him an imbued lockblade enchanted to ensure his victory so long as he holds it in hand.
Weavers

Weavers are a type of Blessed who possess mastery over the Soul. Weavers use this ability by entwining the fragments of Breath together into new constructs similar to emets, known as Manifestations. Considered a minor reflection of Sol’s ability to create life, these created Manifestations have a corporeal form as well as rudimentary consciousness and obey their creating Weaver implicitly. Unfortunately, the Weaver’s ability pales in comparison to that of Sol, with the Manifestations dissolving away after about a day. Weavers consider their abilities proof that Sol wants them to explore his world through these Manifestations and seek out naturally occurring emets to communicate with and glean their secrets.
Episode 80: Recruitment & Remuneration

Listen here

*In which the party gets paid and finds a new friend.*

## Introductions

Where a handful of mad actors will attempt to survive the treacherous depths of Dungeons and Dragons.

We were joined, as ever, by;

* Robbie "Krakensbane” Bellekom
* Sam “Kraken's Cane” Burns
* Ellie "Crack Cocaine” Sparrow

## Ending Song

In piles of ash, discard your past

Then off a cliff and raise a glass

With treasures sold, our future's set

So why have we acquired more pets
Emets

While all living beings contain Breath in their corporeal forms, occasionally fragments can become tangled together at Nodus, forming entities known as emets. Also containing a Body, Mind and Soul, the emets are by no means human, some quite horribly monstrous, others angelic; while still others mischievous and very fairy-like. For the most part, emets seem indifferent to humans, unable to communicate except through Renders and Weavers, and remain close to their nodus of origin, or at least Lines of ley lest they fade away. Many legends have accumulated over the years as to the origins and purpose of the emets, Renders and Weavers differing greatly on how to treat these creatures.

Benign emets are known as engels, while malicious ones as ghuls.

## Waer

It is widely known that the first emet was Waer, a feminine entity analogous to Satan in the Christian tradition. The first of her kind, she quickly realized her existence was an accident, unlike all the humans that were the result of Sol’s purposeful sacrifice. As such, she resented Sol’s chosen children and therefore sought to make their lives miserable. Physically unstoppable and with the abilities of all the Blessed, Waer created more of her kind, parallel to demons to aid her in her war against humans. Their names including Bleim, Kor and Vradra, they were the scourge of early human existence on Ayr.

Though the scriptures still speak of Waer as a real entity, most people now believe her to be simply a metaphor for temptation.
Glass eyes

Some powerful Renders are capable of separating their own fourth Breath, containing it in a Glass eye. When they wish, they are able to send their contained fourth Breath out into the world as an invisible observer traveling at incredible speeds. While their Breath is absent, a Render is without his or her powers. The only ability they have remaining is the ability to summon the Breath back, learning everything it witnessed during its absence.
Sol

Sol was a being of immense power that roamed the universe until it stumbled upon the lifeless planet of Ayr. Sol immediately became enamored with the world but despaired that there would be no other living beings to inhabit such a beautiful place. As such, Sol sacrificed itself, shattering its being into trillions of fragments, each containing an aspect of its living consciousness. These fragments, known as Breath, flow all over Ayr, creating life.

The dominate religion of Ayr believes in the creator deity Sol, and prophesizes that Sol will one day return in an event called the Harvest, where it will bring upon judgement upon the world and its residents.

In a sense, Sol can be thought of in terms of the Watchmaker Analogy: A god who created life by sacrificing its own, fashioning the whirring cogs out of its own bones and setting them into motion with its dying breath. Sol simply wounded the clock, and never remained to see how the machine continues to tick over the millennia.
Listeners

Listeners are a type of Blessed who possess mastery over the Mind. Listeners are capable of hearing other’s thoughts in the form of telepathy. Though they can easily hear the surface thoughts of an unfocused individual, Listeners must concentrate hard to drill deeper into another person’s mind, making their intention obvious.

Listeners are mostly mistrusted in the general populous, it being law for them to wear a pin on their clothing to denote their abilities and allowing those around them to keep close track of their thoughts. A Listener’s pin has two heads on it, symbolizing two ears.
Conceito do Jogo

Jogo de corrida idealizado em um ambiente futurista e que utiliza conceitos da ficção científica.

Ambientado em diversos planetas, com
fauna, flora e geografia distintas das conhecidas na Terra. Cada pista e evento se passa em um deles.

Os veículos utilizados nesta modalidade de corrida são naves, que flutuam no chão, porém não podem alçar vôo. Seguindo
o conceito dos “Hovercrafts” que temos atualmente.

Neste jogo, o "player" poderá escolher diferentes naves, fazer upgrades e melhorias, customizar seu visual externo e escolher diferentes modos de jogo.

A competitividade e alta velocidade das
corridas dominam o “gameplay”. As reações tem de ser rápidas, pois acidentes e batidas tendem a ser corriqueiras deixando os envolvidos nas ultimas posições.

A competitividade e alta velocidade das
corridas dominam o “gameplay”. As reações tem de ser rápidas, pois acidentes e batidas tendem a ser corriqueiras deixando os envolvidos nas ultimas posições.

Elementos coletáveis durante a corrida
possibilitam o uso de armas e escudos para atacar e se defender dos adversários, além de boosts de velocidade.

As pistas possuem obstáculos como "loopings", saltos e partes em ponta cabeça…
Episode 14: Stalkers & Sentinels

Listen here

*In which the party duke it out beneath the city streets and run into an old acquaintance.*

## Introductions

Where a handful of mad actors will attempt to survive the turbulent waters of Dungeons and Dragons

We are joined, as ever, by;

* Robbie “Gibbering Mouth” Bellekom
* Sam “Blithering Eye” Burns
* Ellie “Athlete’s Foot” Sparrow

## Ending Song

A virus spreads, it’s time to dread,

We crush it where it rears its head

Amoral figures give their aid,

We’ve almost scoured all the shade
Whisperers

Whisperers are a type of Blessed who possess mastery over the Mind. Whisperers are able to influence the thoughts of others in a weak form of mind control. While they can easily influence impulses in others, actually implanting ideas is quite difficult and more often than not reveals their presence.

Whisperers are mostly mistrusted in the general populous, it being law for them to wear a pin on their clothing to denote their abilities and allowing those around them to keep close track of their thoughts. A Whisperer’s pin has one pin, symbolizing the mouth.
Tales of Ayr

More Myths Than You Can Shake a Stick At​.

Myths, legends, and scriptures inundate the world of Ayr, with Marta, Luca, and Graff alluding to them often throughout the series. And now you too can know what the hell they're talking about in this collection of 50 myths and folktales from the world of Ayr.

Discover why Marta cares so much for the mythical Shaper Gerjet, the origins of Luca's bix sticks, Graff's fascination with gyres, and even the creation myths of Isabelle's Nahuat tribes.
Grand War

The Grand War was a civil war that occurred between East and West Newfield. It began as a dispute between Renders and Weavers, though soon escalated into a nationwide conflict regarding the use of Breath.

Unlike the war with the Mynan Nations in which Newfield's enemies spoke a different language and hailed from a different culture, or even the war with Acweald where they shared a language and similar culture, the war between East and West was a new type of war, both sides indistinguishable from the other except by uniform and separated solely by an ideology between Renders and Weavers…

…and if you want to know more, you should probably read The Woven Ring since this happens to be a large part of it. So no more will be included here about the Grand War because, you know, spoilers.
Marta Childress

Marta Childress is the main protagonist of the Sol's Harvest series.

## Appearance

Marta was originally a great beauty before the war, her auburn hair and deep brown eyes inspiring sonnets during her year abroad in the Auld Lands. Her mother of Myna descent, Marta shares her darker-skinned complexion, and was considered exotic since most well born girls make it a point to remain as pale as possible. Though slight of build, she had curves in the right places, accentuated by her high priced dresses.

Since the Grand War, Marta’s beauty has paled significantly, her auburn hair having faded into the color of mud. Being starved in both the Pit and in her tenure during the war, there’s hardly any fat left on her, now consisting of only bone and wiry muscles. Having lost the lower half of her right ear in battle, her body is also a patchwork of crisscrossed shrapnel scars. But most obvious of her markings is the brand of the emblem of Newfield burned into her forehead, marking her forever as a member of the Traitors Brigade. As such, Marta now wears her hair long and scraggly, usually accompanied by a wide brimmed hat to hide her brand. Though the physical pain of the brand has long worn off, Marta feels an almost visceral pain when it is revealed and people see her for what she is.

## Personality

As an adult, Marta keeps to herself and trusts no-one. She is extremely focused on her task at hand, and isn't willing to let anyone compromise her. Marta's adult traits are defined by her experiences in the Grand War, which left her broken and scarred.

## Biography

Marta Childress was born to the leader of the Cildra Clan, a particularly secretive clan which is in reality a spy network of men and women gifted in the art of espionage and information gathering.

Marta participated in the Grand War, where she acted as a lieutenant. Her experiences in the civil war left her psychologically scarred.

After the end of the Grand War, Marta went into hiding. She was eventually found by her brother, Carmichael, who tasked her with delivering Caddie Hendrix across the continent to her father, a famed inventor.
The Woven Ring

Spy. Traitor. Soldier. Savior.

The Woven Ring is the first book in the Sol's Harvest series. The Woven Ringis 392 pages long divided over thirty-four chapters and a prologue. Narration is in the third person via Marta Childress mostly and a few others.

A fantasy re-imagining of the American Civil War, The Woven Ring pits muskets against magic, massive war machines against mind readers, and glass sabers against soldiers in psychic exoskeletons.

In exile since the civil war that tore the nation of Newfield apart, former spy and turncoat Marta Childress wants nothing more than to quietly live out her remaining days in the West. But then her manipulative brother arrives with one final mission: Transport the daughter of a hated inventor deep into the East. Forced to decide between safely delivering the girl and assassinating the inventor, Marta is torn between ensuring the fragile peace and sparking a second civil war.

Aided by an untrustworthy Dobra and his mysterious mute companion, Marta soon discovers that dark forces, human and perhaps the devil herself, seek to end her quest into the East.
Textures on Objects / Adding Text

In order to apply a texture onto an object, make sure that you're editing the right object. To learn how to create objects, you can use the guide below

https://xmovie.fandom.com/wiki/Creating/moving\_objects

Use the command /**mattexture [material index] [texture ID]** to apply a texture on an object. Many objects have several material indexes, meaning which texture exactly will be replaced. If a wall, for example, has a different front and back, they're likely to have at least two material indexes. These start at 0 and can go up to 15. If you applied a texture to the wrong material index, you can remove it with **/matdelete [material index]**.

To find textures to choose from, there are two commands available for use - **/tbrowse** and **/tsearch**. The former allows you to scroll through the game's textures, starting with the texture ID 1. The latter allows you to search for a keyword or the texture's name itself - searching for **/tsearch rock** , for example, will list any texture containing the word rock.

Another great way of finding textures is using this website:

https://textures.xyin.ws/?page=textures

DESCRIPTION ON HOW TO ADD TEXT HERE, WILL ADD LATER CUS IM TIRED AND STuff
Сержск a0.7

**Сержск a0.7** (**Сержск Альфа 0.7**) - альфа-версия Сержска, выпущенная 15 октября 2017 года.

## Нововведения

Был добавлен спортзал "BRB Rock".

Среди имеющихся зданий были доделаны поликлиника и Магазин мебели. Эти оба здания в дальнейшем не будут тронуты на протяжении долгого времени - поликлинику переделают только в b0.3, а Магазин мебели - в b0.5.

Название файла карты было изменено на "Serzhsk Vanila ALPHA 0\_7".

## История разработки

Версия была сделана за день после выхода предыдущей.

Её поддержка прекратилась после выхода b0.1.
Сержбольный стадион в Болотье

**Сержбольный стадион в Болотье** - самый первый стадион по сержболу, созданный 29 августа 2017 года в селе Болотье Сагуенаевской области. Здесь проходили самые первые три матча по сержболу в мире. За этот стадион селу Болотье дали статус "Спортивный центр Сержии". Однако полноценных турниров не было, но обещают, что первый в Болотье (и 12-й в Сержии) будет 1 июня 2021 года.

## Строение стадиона

Ширина поля - 18 метров, длина - 49 метров. В 2020 попытались округлить эти цифры до 20 и 50, но отказались. Поле поделено на две части - для синей и розовой команды.

Сидении двухместные, 5 штук. Разложены на 3 ряда.

Есть касса и 4 туалета. До 2018 года туалеты были в виде старого сержского флага, однако 1 февраля по требованию мэрии села они были закрашены в 3 основных цвета флага.

## История турниров

### 1-й пробный турнир по сержболу

Первый пробный турнир по сержболу в Сержии прошёл здесь 29 августа 2017 года. Игра состояла из 3 матчей.

1. Участники первого матча:
	1. ItsKindexUp (победитель)
	2. TioSamm
2. Участники второго матча:
	1. nikhto
	2. Kimono\_no\_no (победитель)
3. Участники третьего матча:
	1. Kimono\_no\_no и nikhto
	2. ItsKindexUp и TioSamm

Матч не был завершен из-за начавшегося срача. Вся его суть была показана 1 января 2020 по Seržijä-RTR. Однако, спустя год, на этом же месте, Серж наградил всех участников того матча медалями и особыми медалями победителям.

### 2-й пробный турнир по сержболу

Второй пробный турнир по сержболу прошёл здесь в сентябре 2017 года. Не известно, сколько матчей прошло и кто там был, но там точно присутствовал Серж и, опять же, Валера.

### Тренировки по школьной программе

Многие школы сержских областей приезжают сюда ради тренировки детей сержболу. Иногда даже ради показа того, что это самый первый в Сержии стадион по сержболу.

## Интересные факты

* 1 января 2022 года здесь планируется второй в Болотье полноценный матч с российской сборной по игре в сержбол.
* Изначальные жюри были Бася, Айтерр и Стив, но в связи со срачем 29 августа 2017 года, они прекратили быть ими.
2017 год

```
**ВНИМАНИЕ!** Эта статья в разработке.

```

**2017 год** - невисокосный год нашей эры. Здесь описаны все события, произошедшие в СВК в том году.

## Январь

* 1 января - Серж становится губернатором Сержской области.
* 30 января - в селе Вынч выгнали Сержа из его квартиры и дома в целом. Это событие становится предпосылкой для Вынчевского конфликта.

## Февраль

* 1 февраля - создаётся народная радиостанция Serjia.FM.
* 4 февраля
	+ Происходит Вынчевский конфлит: было уничтожено село Вынч, по всему Мелму происходят восстания. В конце дня Мелм распадается на Сержию и Куерство.
	+ Телеканал МелмТВ прекратил своё существование в связи с событиями выше.
	+ Радиостанции Serjia.FM присвоен статус государственного радио.
* 5 февраля - создан телеканал Первый Сержский.
* 15 февраля - создание партии АнтиСерж.

## Март

* 1 марта
	+ Партия АнтиСерж начала собирать народ на митинг, который должен был состояться 15 марта.
	+ Первый Сержский прекратил своё существование.
	+ Была создана сеть (изначально из пяти) государственных каналов TV Serjia.
* 8 марта - блокировка сайта партии АнтиСерж. Дата их митинга перенеслась на 10 марта.
* 10 марта - начались протесты против Сержа.
Сержск: Source

Если будут проблемы с дедлайном:

* 4 февраля 2027;
* 12 октября 2027;
* когда Серж сможет

**Сержск: Source** - карта с Сержском для игр на движке Source, а конкретно - для Garry's Mod.

Выход карты планируется 28 августа 2026 года, спустя 10 лет с начала строительства Мелмикского Сержска. Если будут проблемы с дедлайном, то карта должна выйти 4 февраля 2027 или 12 октября того же года.

## История

24 апреля 2020 года Серж в своей группе вместе с новостями анонсировал, что после выхода версии b0.5 Новейшего Сержска, он начнёт работать на Сержском: Source. Предположительно, будет на основе той версии.

Остаётся ждать 28 августа 2026 года или другие вышеперечисленные будущие даты.
Dwarf

The Dwarves are a hearty race, most of them choosing not to worship gods, or as they call them, Deities. They believe that assistance should not come from godly sources, creating massive structures and godly weapons to add substantial backing to their standpoint. The mass of the population realize that not worshipping a powerful deity, they expose themselves to the ravaging winds of time and space, subjecting there form to a visceral shredding of their existence piece by piece. In the normal sense a Deity of one's choosing (assuming they posses an essence of protection) would protect the soul allowing them to live on indefinitely after death with minimal effects. Dwarves have to live in the afterlife, slowly having their soul eaten away by the hatred manifested by all the souls they harmed whilst living on the mortal plane. Some find Dwarves a powerful people, seeing them as a tie breaker and a settler of debts. They reason that "without balance, life is hard to justify". Those of this race are not quick to anger but can hold grudges for centuries. this race being neutrally aligned they can easily jump from good to evil, dishonest to truthful, or from kind to unforgiving. Dwarves have a natural revulsion to the plagued and are slow to trust Deities that interfere with the lives of others. Most weapons and armor made by dwarves is superior in craftsmanship directly out of the Dwarf's hand, as compared to similar items crafted by the other races. This allows them to create powerful items without the assistance of the enchanting table others use. Dwarves enjoy helping the other races in the pursuit of knowledge, if they are so deserving, drawing from their amassed intellect gathered over the many years of existence.

Some Dwarves are known to work as mercenaries.

 Random Enchantments: a passive ability. applies a random enchantment to every tool crafted by the species

 Faster Mining