MoonLaser Event - stats & upgrade/progress calculator

Here are rod costs to upgrade henchmen and buildings. (Google Sheet and pasted below)

It's also a calculator with certain auto-populating guidance.

https://docs.google.com/spreadsheets/d/1mrYUVD8FjdvOFT4zBeRCtTCVJbbORIhqJB7mxtgasFY/edit?usp=sharing

*Currently in need of a few upgrade costs - whoever provides Laser 200 cost to reach 250 is most appreciated, plus anyone who double-checks Laser 110+ costs. (They're lined up not as "This is what it costs to reach 110" but "When you ARE 110, this is what it costs to reach the next.")*

Calculator's features on upgrades:

* auto-populates your next upgrade cost (all 4 henchmen and 5 buildings at once)
* how long until each upgrade (all 4 henchmen and 5 buildings at once)
* highlights which upgrades are available soonest, out of all 9 possible choices
* makes it very easy to set a timer reminding you when to log back in

Calculator's features on Progress:

* estimated progress at event end, at current rate
* if you want to reach a certain goal, how much you need to improve your rate in the time remaining

Deciding what to upgrade (recommendation to buy small upgrades sooner rather than save longer for "important" upgrades - because they're *all* important)

You may notice that the necessary rod colors come in cycles. For example, all of a sudden you see everything needs purple. So, instead of upgrading the yellow worker for 2,500 purple you wait, save up and upgrade the purple worker for 10,000 purple.

The next thing you know, you're back to needing yellow, a whopping 100k of it. If you had invested the smaller amount of purple and upgraded that yellow worker 6 hours ago, you would have had 6 hours worth of a bigger yellow stockpile.

A balanced approach (take each upgrade as it comes available) gets strong results - everything leans on each other. No color becomes obsolete until all workers are maxed at 5 rod stat, all buildings are maxed at 40 rod stat, and the laser reaches 250 stat. But if you had a choice between 2 or even 3 upgrades available (or time-estimated to become available) at the same time, you could tie-break based on which color is hot at the moment.

Speed notes - the Reddit has threads where people posted how many gems they spent on speed tokens and how many rewards they were able to reach because of that. Only two pieces of advice here.

* Upgrade all speeds at least once ASAP. - While Gurr Trude is the most powerful Progress collector at a maximum 100 stat vs maximum 10, 25 and 50 for the others, skipping the other henchmen to save up tokens exclusively for Gurr Trude creates a bottleneck in blue-yellow-purple rods. Upgrade each henchman at least once with free tokens ASAP, and remember to keep watching for video reward tokens.

* A reddit user (credit?) even advised starting your run 15 minutes before the video reward cycle changes, so that you can pick up 1 for Ms Astro then 1 more right away for Gurr Hax even before you obtain him. That's 2 out of turtle mode right from the start.

Again, please help by verifying the laser costs.

**All henchmen (in thousands)**

*(Note: They're lined up not as "This is what it costs to reach \_\_" but "When you ARE \_\_, this is what it costs to reach the next.")*

**All buildings (in thousands)**

*(Note: They're lined up not as "This is what it costs to reach \_\_" but "When you ARE \_\_, this is what it costs to reach the next.")*