Rineth

**Rineth Camire** is a High Elf rogue who grew up in Spire City before being disowned by her family.

## Description

### Appearance

Rineth is a beautiful young elf. Even after a few months on the road, she still has many features which betray her pampered past, such as her pale, unblemished skin. Her hair is a pale color that, when in the right light, looks like spun silver. She usually wears her hair in a half-up half-down style, and even then it reaches past her collarbone. Oftentimes the thing keeping her bun pinned is a sharpened iron spike, which in a pinch can be used as a throwing dagger. She has large, violet eyes, which are made all the more prominent by the bold eye makeup she often wears. The same thing applies to her lips, which are darkly painted purple. Her ears are long and pointed, extending back past her skull. She wears multiple earrings, some of which are connected by thin, golden chain.

Rineth prefers to dress herself in form fitting clothing, claiming that it makes it easier for her to move. She highly favors the colors black and purple, as they were the colors of her family crest, and make her feel as if she still has some connection to them. Her pants are usually tucked into knee high black leather boots, and her sleeve cuffs are hidden beneath fingerless gloves. When possible, she keeps her fingernails long and well manicured, and paints them with lavender nail polish. She also wears a deep purple bodice which laces in both back and front so that it may be adjusted to suit her needs. Along the front panels there is faintly darker colored embroidery which curls like whisps of smoke.

#### Ratneth

On a few occasions, Rineth has needed to be polymorphed for stealth. When this happens, she becomes a petite rat with greyish lavender fur and small white patches. One large patch extends up from her nose, and another comes down from her chin and lower jaw to cover part of her chest. Her eyes remain their usual vibrant purple, and she keeps a small earring dangling from one ear.

### Personality

Despite her noble birth, Rineth is a fairly laid back individual, at least when it comes to her private relationships. She has always been fiercely independent, and can be quite stubborn when she wants to be.

## Biography

### Background

Rineth Camire comes from a noble family in Spire City. As a youth, she lived in the lap of luxury. After some incident in which she unmasked a horrible injustice being committed by her family, Rineth was disowned and practically exiled from the city.

### Sweetwater

Rineth began her career as a professional adventurer alongside five other freelancers when they were summoned to the farming village of Sweetwater. They were invited there by the summons of Mayor Abigail Bolton, who, despite being rather out of touch with the community, felt it necessary to call in people to investigate the source of a recent illness. After some investigation, they tracked the illness back to something called a Greyrot Shard, which had been planted in the water by a local group of goblins.

With wit, clever tactics, and raw power, the party managed to outwit the goblins. Calix and Dordlo pried loose the Greyrot Shard, and the party collected treasures from the goblin lair. While Gahildorir and Manawyd went back to SweetWater, the others stayed behind to ensure the waters continued to run clear. While they waited, the remaining goblins regrouped and took them by surprise. The party managed to escape thanks to a quick thinking Sleep spell from Dordlo, but both he and Rineth were wounded in the process. Thankfully, Armentel managed to scoop her up and carry her to safety.

When they finally regrouped at the Mayor's office, they found that she already had visitors in the form of members of UMAA. The leader, Norlond, had great interest in the shards, and intended to take it back to Spire City so that it could be contained and studied.

### Adventures Continue

At the invitation of Norlond, the party traveled to Spire City, where they became members of the UMAA, and were contracted to track down shipments of Blessed Sands. Unfortunately, due to Rineth's history, Spire City was not exactly welcoming to her. Thanks to her parents, she was not allowed to wander without supervision, and thus was placed under the watchful eye of a pair of mechanized guards for the duration of her stay in the city. The party and Rineth's guards make their way through the city, visiting Johnald Humanman, Chef Ko'riandr, and finally making plans to visit the Midnight Bazaar.

On the way to the Bazaar, Rineth suggested they ditch her escorts. he party ducked into a blind alley and viciously dismantled Rineth's mechanized handlers. They were unable to determine if they had sent out a distress signal, and used the Bag of Infinite Storage to dispose of the wreckage. However, her run ins with her past were not quite over, as at the bazaar she spotted Yolvin Fryndolir, her old supervisor and the man largely responsible for her quasi-exile. Thankfully, nothing came of it.

Right as the bidding was set to begin, a pair of displacer beasts burst forth and tore apart Gahildor, killing him. During the chaos, Rineth and Manawyd managed to pop open the locks on a few crates, including the crate of Blessed Sands. Having succeeded in their mission, the group was recognized by UMMAA, and Norland sent them on yet another job, this time in Clemency.

The party met with their contact, who turned out to be a Water Genasi shopkeep named Cordelia. After a brief conversation in thieve's cant, she explained that recently, those who went into the local bog were disappearing, and while it had always been a somewhat risky place, this was rather strange.

In the bog, the party fought Will'o'Wisps and Slithering Stalkers, as well as tracking down yet another shard. This shard seemed to cause a deep stasis over the area, making everything move at a fraction of its normal pace. Unwisely, the group tried to take a rest, and all but Manawyd found themselves unable to move. The rogue managed to scoop the shard into a jar and seal it, allowing his party members, and all the bugs who were frozen in the air, to resume movement. Shard in tow, the party intended to return to Clemency, but discovered that the Inquisition was in the area. As the party was wary of dealing with the Inquisition, they chose to abandon Clemency.

### The Trials of Yurtus

Rineth and her remaining companions took a ferry to the Duskshell Village, the birthplace of Dordlo Duskshell and home of his family. There, they were informed by his Aunt Vhyrra of all the recent goings on, meet a strange tiefling girl, and learn of an orcish war-band near the temple of Gabrinimas. The group agrees to handle the war-band, and began making their way up the mountain. About half way up, they came face to face with a group of Orcish Monks. The orcs briefly managed to capture Rineth, having shot her with a roped arrow. However, with the help of Sam the rat, Rineth is set free. After a brief scuffle, the party managed to capture one of the orcs, and is given an escort to the Enclave of Shagrakh, where they met with the titular leader and learned about his plans for the future of Orc-kind. At the request of Manawyd, the party was granted permission to take the trials themselves come morning.

The first trial required mastery of strength. For this, the party's two strongest members, Dordlo and Calix, faced off in a fighting ring against a pair of orcish monks. The pair managed to push the orcs out of the ring, therefore passing the first test. The second test, requiring mastery of surroundings, required the entire party to make their way across a series of sky-poles. After a bit of difficulty, the entire party managed to clear this task as well. The third and final trial required the party to go up against Tanarukk the Irradiated, a large and intimidating Orc and the guardian of the Shard of Yurtus.

The party faced off against the beastly orc, trying desperately to outmatch him. It seemed that nothing they did could harm him. What was worse, his very presence seemed to have an exhausting effect, both on the party members and on the orc himself. Eventually, the orc's stamina failed him, and he crumpled over, seemingly dead. The party succeeded! They were made initiates of Hofuna, and a grand feast was thrown in their honor.

The next morning, Rineth, Berry, and Dordlo returned early to Duskshell village so that Dordlo could spend more time with his family and Berry could try to figure out what to do next. Rineth just had nothing better to do. There, they were greeted warmly by Mama Duskshell, who allowed Berry and Rineth to assist her in cooking. Rineth, despite having never so much as touched a spice cabinet, approached the task with excitement. Thankfully, Rineth's exuberance and cavalier attitude completely overcome her lack of experience in the kitchen. It takes All of Berry's attention to guide Rineth away from herbal combinations and concentrations that could actually be harmful, such as pinches of nightshade or armfuls of fennel seed. The resulting concoction is a powerfully earthy soup, one that induces a brief solipsism to a bittersweet (or, sometimes simply bitter) formative memory in the diner. Due to its magical nature, they name it Bittersweet Jambalaya.

Come morning, the party reunites, and Calix warns that they need to hurry, as the orc band is going to be traveling towards Vigil. The party, now with the addition of Berry, sped off towards Vigil on the backs of Berry's transformed rats. After a few hours of hard riding, the group arrives to find the battle already underway. Berry and Rineth team up to take care of a Wind Elemental, as Berry uses Polymorph to transform it into a tortoise, and Rineth helped her to shove it into the bag of infinite containment. Somewhere in the world, approximately an hour later, a wind elemental burst out of a container.

No sooner had the battle ended than the party were met by Vigil's summoned backup, the Inquisitor Obadiah. Although the Inquisitor was distrustful of the adventurers, he was begrudgingly thankful for their help. He even made an attempt to grant Berry a boon in the form of his Heartseeker's Periapt. However, when he was unable to get the chain to reach around her horns, he awkwardly handed it off to Rineth instead. Rineth tried, and failed, to stop Berry from bothering the Inquisitor's dragon, Kiltharutekk. Though when he transformed into his Dragonborn form, Rineth found that she too was quite eager to chat with him. She and Berry showered the handsome dragon with compliments and questions, and eagerly gave him 'scritchies'. When Berry asked how he got involved with the Inquisitor, the dragon quickly became uncomfortable and excused himself.

### The AshStone

The party decide to continue their journey, this time wandering towards the Amber Steppe. On the way, they are met by a pack of hellhounds which Berry tries, and fails, to make her friends. Despite this unfortunate encounter, Berry continues trying to show off to the party exactly how useful her druidic talents can be, this time asking the help of a pair of squirrels, Franklin "the" squirrel and Billiam T. Nuttery Esq.. The two of them did not have much in the way of helpful information, and instead seemed bent on having a fistfight, which Berry and Rineth began placing bets on. After a little while, the party managed to get back on track, and wandered towards the desert, where they came across a village. While Manawyd tried to make a stealthy approach, Berry did not get the memo, and simply crawled up beside him, causing them to be noticed by a half-elven guard.

Once it was determined that the party had no intention of raiding the village, they were invited to come in and meet with the Argdu, a hefty centaur by the name of Khabici. The Argdu explained that the village was in something of a crisis. Two months prior, a strange ash-colored stone had appeared behind his hut, causing it to catch fire. Olzira, a half-elf elder of the village, threw the stone into the watering hole, saving the village, and briefly creating a beautiful hot spring. But things once again turned sour as the watering hole boiled away after a few weeks. Khabici exiled his druid advisor, Alaqa, and said it was her responsibility to fix the issue.

Recognizing that this "Ashstone" is likely yet another shard, the group agrees to help, and goes to the dried up watering hole where they found Alaqa and her wildfire spirit Flit trying to keep the flames at bay. Dordlo hatches a plan to try and restore the oasis, but wants to take the time to rest and prepare for the night. Berry, however, is not as cautious, and instead strips down and charges towards the shard. Even with Berry's natural tiefling resistance, the heat takes its toll on her, and she barely manages to scoop the shard into a jar before she passes out from heat stroke. Berry's rats ran to her aid, and seeing that the danger had been mitigated, the party followed.

The group returned to the village to report their success's nd the Argdu was quite impressed. However, he still refused to allow Alaqa to return. Although Berry tried to protest, the rest, including Rineth, held her back, insisting that she was not allowed to interfere with whatever beliefs the centaurs held. While they were in the Argdu's tent, Manawyd got the itch to take a 'souvenir'. He tried, and failed, to sneakily swipe a teaspoon, and instead caused a big commotion. The Argdu used this as an excuse to have his Alabatu throw nets over the party, capturing them. He had them stripped of their weapons and loaded into carts, where the next morning they would be hauled to his Clansmeet and presented as gifts to the elders. During the long and tormentingly hot journey, the party lamented and tried to hatch a plan. Rineth was reassured by Berry, however, that things were going to be fine, as the tiefling had received a message from Alaqa.

Rineth trusted Berry, though to be fair it was not as if she had many alternatives. By the time they reached the location of the Haalaka Clansmeet, it was nearly dusk. There were many other carriages holding similar prisoners, and a large gathering of centaurs around a funeral pyre, singing a G*ahuudlyn Duu* (Song of Grief/Mourning) for a lost clansmate. The party watched from their cages as Khabici preened and boasted, much to the annoyance of the elders. The elder then revealed that he knew Khabici was lying, as Alaqa had already arrived and explained everything. And while Khabici had, in a way, solved the issue of the shard, thus earning his place at the fires, he also needed a lesson in humility. Four large, burly centaurs approached him and swung at his legs with great clubs, shattering them.

Finally, the party was set free, and were invited to tell their tale. They explained what they knew about the shards, and in return they learned from the centaurs that a great many of the stones had appeared throughout the Khanate and the Amber Steppe. In an attempt to be rid of them, the Clans would send someone with the shard far into the desert, where usually they would perish. The funeral they had interrupted was being held for the Elder's cousin, Murrum, who had died in that very way. The party also receives compensation for their labor in the form of gold, as well as necklaces of leather and crow skulls which mark them as friends of Clan Hekkta.

### Trouble in Clemency

Rineth and her companions elected to use the river as a faster course to take them back to Spire City, where they intended to pass the Ashstone off to UMAA. After a failed attempt at making a raft, Berry used a polymorph spell to turn Rineth into a rat, and allowed her to ride on her back whilst she was wild-shaped as a hippopotamus. Ratneth acted out scenes from a book she read, supported by Captain Bluebeard. When the group reached Clemency, however, they found not the thriving city, but a charred out husk. Under suspicion of consorting with a devil, the city of Clemency had been completely demolished by the inquisition. Rineth and Berry, now transformed into a small hound dog, searched for survivors. Eventually, they found Cordelia, the same Water Genasi that Rineth and the others had met before their visit to DuskShell village. The girl was quite the worse for wear, with her left arm mangled into a blackened claw. She was writhing in pain, and told the others to stay back for fear of causing them harm, but Berry persisted, getting close enough to the girl to calm her with a *Charm Person* spell.

Though Cordelia now trusted the party, the possessed arm was unmoved, and began to lash out. A voice which was not Cordelia's own cried out "BEGONE! This vessel is MINE". At Cordelia's begging, Calix used his sword to cleave off her arm, which continued to lash out at the rest of the party. While Berry tended to Cordelia, Rineth joined the others in bringing down the possessed arm. The party tries exposing Cordelia to the Ashstone, and after a brief moment of searing pain, Cordelia went limp, and said that her mind was finally clear. Thanks to her physic abilities, Rineth was able to confirm this as true. Partly because of her knowledge that Cordelia was no longer a danger, Rineth joined with Berry in trying to convince the other party members that Cordelia deserved a chance to come with them to Spire City, where she could be given better treatment

### Spire City

Wary of being spotted by her family, Rineth was once again transformed into a rat, and hit in Berry's pocket. When the party reached Spire City, they were informed of an upcoming concert from the Eladrin singer Perasona Jiwa. The party traveled to the headquarters of UMAA, where they recount their tale to Norland, and collect their rewards. Cordelia was checked for any remaining signs of possession, and once she was given a clean slate, the party escorted her to the home of the Lady Vironia, a centaur artificer and pioneer in prothstetics. They also made a visit to to Johnald Humanman's Emporium of Esoterics and Essentials, where they bought a few magical items.

At the invitation of Lady Vironia, the party attends the concert of Perasona Jiwa. However, not long after the beautiful pop star began to sing, a horde of mind flayers tried to hypnotize the crowd, including Cordelia, Berry, and Vironia. Thankfully, the rest of the party, including the un-rattyfied Rineth, were able to fight the Mind Flayers and protect their new friends, as well as some of the crowd. It was agreed that come morning, they would venture down into the mind flayer hive and rescue those whom they had failed to save previously.

### Into the Lair

The next morning the party, plus Perasona, ventured down into the caves, which Rineth feels to be pulsing with phsychic energies. Delving deeper, they quickly found the cells in which prisoners, all under a magical sleep, were being held. Rineth decides to slap awake a young human girl, who upon waking up introduces herself as Rhea, and starts fangirling over the presence of Perasona, her idol. Unfortunately, the fangirling alerts a guard, and the party have a brief altercation before they continue onwards.

The party wanders through a multitude of rooms, experiencing many strange and often gruesome sights. They find the room in which the Mind Flayers were keeping their thralls, whom they learn are unable to do anything besides follow orders. With some difficulty, the party managed to funnel the prisoners, as well as the addled thralls, back up the lift, where they should be met by members of UMAA. The group continues onwards and has yet another traumatizing encounter, this time with a group of Rats and Gnomes whose minds were swapped. Manawyd accidentally fries the Gnome brained rats, and they all agree to never speak of what they witnessed.

Finally, the party found a room in which two prisoners were strapped to chairs, being prepped to receive mind flayer tadpoles. One was Gleebo the Goblin, and the other was Norlond. Gleebo, who had already taken the "brain worms" was killed, whilst Norlond was set free, and the party tried to get answers. Norlond explained that he had been kidnapped nearly a week ago, meaning that whomever it was they had spoken to was actually an imposter. Rineth took it upon herself to escort Norland back to the surface whilst the rest of the party continued exploring.

### Loose Ends

Once the rest of the party emerged, they escorted Norlond back to his office, pausing for nothing else (even though Berry was super hungry and wanted a muffin.) In the lobby, they are pleasantly surprised to learn that UMAA has some protocols in place for such a disaster. Norland shouts at Agnes the Receptionist to "Cancel his 12 o'clock", which Agnes quickly scrambles to comply with. On the lift ride to the office, Norland explains that that is their code to activate contingencies in the event of an imposter to lock down the guild hall.

The imposter, caught off guard by the party's sudden appearance, was easily captured. With some questionable interrogation techniques, it is learned that the imposter is a changeling named Daisy who was sent from Vyrland as part of a plot to recapture Spire City. After asking Norlond a few more questions, the party decides that they must follow this new political lead, and makes arrangements to set off to Vyrland.

### Back to School

The party arrived to Vyrland, and were disappointed to find that it did not live up to its glorious reputation. Years of neglect had taken their toll on the city and its inhabitants. The party was offered a tour by a vagabond, but they quickly declined, instead hurrying towards the Royal College where they were told they would find their contact. Rineth, thankfully, knew her way around the city, as she was actually an alumnus of the Royal College. Her younger brother, Percival, was a current student there as well. He would have graduated by now, but he had chosen to swap majors at least four times.
Rineth led the party to a coffee stall, which was being run by a gnome by the name of Bimmy. Berry excitedly orders herself a coffee and a cake pop, and when asked for an ID, she plops one of her rats on the counter, causing the gnome to shriek. Rineth flashes her (totally expired) student ID, and is able to secure the snacks for her friends. Bimmy recognizes her as "the little Camire" and the two took a moment to catch up before the party continued to the library.
In the library, they try to do a bit of preliminary research on Sheb-Nakteth before they are met by their contact, Dr. Galfrey. They follow the Aarakocra to his office, where they begin asking him all manner of questions about who they can talk to to learn more about the internal affairs of Vyrland, as well as information about She-Nakteth. Dr. Galfrey mistakes their interest in the shards and Sheb-Nakteth as evidence that they are being sent by Norland to either steal or stifle his research, and lashes out with a magical attack.
After a few tense moments, Rineth managed to pin the old Aarakocra to his desk and explain that they were not there to interfere, but were instead just interested in what was going on. They managed to calm him down, and as an apology he offered to send a message to his old student, Chancellor Octavian.

## Relationships

### Party Members

##### Berry

Rineth is fairly close to Berry, and feels a protective sort of instinct towards her.

##### Calix

Rineth and Calix have a mutual respect for one another, though they often butt heads.

##### Manawyd

Despite their similarities of both being elven rogues, Manawyd and Rineth often fight. Most recently, Rineth has taken issue with Manawyd's frequent attempts to take advantage of the naive Berry.

##### Dordlo

Rineth looks up to and respects the Turtle.

### Non-Party Members

##### Yolvin Frynndolir

Yolvin was Rineth's former supervisor, and is at least partially responsible for her quasi-exile from her home.

#### Percival Camire

Percival is Rineth's older brother. The siblings have always had an intense rivalry which is made worse due to their parent's preferential treatment towards Percival.

1. ↑ Overseer
2. ↑ This was actually Daisy in disguise. But the party didn't know that.
3. ↑ The real one this time