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Nosferatu

**Nosferatu** is a character who appears in the episodes "Graveyard Shift" and "The Night Patty," and the DS version of the video game *SpongeBob's Truth or Square*. He is a vampire from the 1922 horror film of the same name.

## Description

He is a vampire who wears black attire. In "The Night Patty," he is shown wearing a darker-colored version of the Krusty Krab employee hat.

## Role in series

### "Graveyard Shift"

Nosferatu is responsible for the light flickering at the Krusty Krab, which confuses and scares SpongeBob and Squidward, as the lights flickering is one of the signs of the hash-slinging slasher's arrival.

### "The Night Patty"

Nosferatu hides in the cooler during the night shift and is the boss there. He approves SpongeBob to be a fry cook for the night shift by drinking his blood with a straw.

## Role in Video Games

### *SpongeBob's Truth or Square*

He appears in one of the mini-games in the DS version.

## Trivia

* Contrary to popular opinion, the word 'nosferatu' does not mean 'vampire', 'undead', or anything else like that. The term originally came from the old Slavonic word 'nosufur-atu', which itself was derived from the Greek 'nosophoros'. 'Nosophoros', in the original Greek, stands for 'plague carrier'.
* "The Night Patty" marks the first time Nosferatu's full body is shown in *SpongeBob SquarePants*.
	+ His appearance in this episode also marks his first in-series appearance in 17 years.
* He replaced "Floorboard Harry" in the final draft of "Graveyard Shift."
* **Irony:** Nosferatu is a land-based character, like Sandy Cheeks, Wormy, and Kenny the Cat. But unlike them, he *doesn't* have an air helmet to breathe, but somehow still survives underwater.
The Blacksmith

**The Blacksmith** is a character in The Discontented Cooking Pot. He makes The Walking Stick his golden knob.

## Role In Story

After brutally killing The Cooking Pot, the Walking Stick stumbles onto the Blacksmith in his forge. There, the blacksmith asks him multiple questions such as where he got those coins to which the Walking Stick lies by saying he found them near the side of the road. The blacksmith eventually makes the Walking Stick his golden knob after their conversation.
Old King

The **Old King** is a main antagonist in the episode The Salt Princess. He is a materialistic widower with three daughters. He is known to hate salt and therefore kicks out his youngest daughter, Salt Princess, for a compliment that utterly offended him. At the end, he regretted his decision and apologizes to his youngest daughter, embracing her while giving her his kingdom.
Swineherd

The **swineherd** is a once-lazy, good-for-nothing peasant that couldn’t do a chore his mother has ever proposed for him to do. One day, his mother told him to do a certain task, and on that day he met a pair of doves that he was so hungry he was about to pummel them for his good. The two doves begged him to not kill them for one good task comes another and therefore requested that he fetch them water, so the **swineherd**, despite his cruel laziness, fetched them water for them to drink and he got a bit of a sip himself. On his way, he met a lame fox, who he tried to slaughter to scare away his famine, the lame fox, like the doves, told him to spare his life, for one good task comes for another, so the **swineherd** spared the foxes’ life as well. Continuing on his journey, he saw a great lake and saw a fish flopping about to get back into the water, as he snatched up the fish, the fish told him to spare his life as well, the **swineherd** saw how glamorous the fish was and felt bad so he released the fish back into the great lake. On his way, he saw another pair of doves and he was about to eat them as well, but they said “one good task comes another” and to fetch the water as well, so he got water for the two doves and they drank it and he got a sip himself. He then reached a king’s castle where the king petitioned that if one was to hide from his daughter, one will take her hand in marriage, and if they fail, they will be decapitated and parked onto his wall. The **swineherd** took his bravery to do the task, so he slept and the next morning, the king awoke him. As he was readying to hide, the two doves that he helped earlier came to his window and took him behind the sun, as the king’s daughter came out to the rose garden twirled around, picked the finest rose, and easily called out his hiding spot, whereas the **swineherd** came out from behind the sun. The next morning, he woke up to the lame fox at his window, who took him to the end of the world, as the king’s daughter came out, twirled around, picked the finest rose and easily called out his hiding spot once more. The next morning, he awoke to the fish at his window, which took him down to the depths of the ocean where no living man has been themselves, as the king’s daughter came out, twirled around, and picked the finest rose and easily called out his hiding spot once again. The **swineherd** was losing hope, knowing he might be beheaded. The next morning, the second pair of doves came to his window, while one dove has instantly flown away, one stayed and took him to the rose garden where they both transformed into roses. The king’s daughter came out, twirled around, found two fine roses, which was the dove and the **swineherd**. She couldn't find the **swineherd** anywhere, as the king requested she spun around once more, as she did when one of the roses turned to a dove and flew away. Finally, the rose turned to the **swineherd** which he stood beside her, they clung and kissed, as they became king and queen.

## Gallery

The swineherd now a king alongside his newly wedded wife
The Middle Son (The Simple Prince)

The **Middle Son** is a antagonist and a presumably reformed one in the episode the Simple Prince. He served as a obstacle, alongside the Oldest Son, to the Youngest Son, who often loathed their younger brother and were filled with envy when they found out he was watching the men compete to getting the princess and burned down their cottage wall, barn, and corner of the house and often bullied their brother.

## Role in Story

The Middle Son, alongside the Eldest Son were the main antagonists of the episode, the Simple Prince, and lived in a cottage alongside their younger brother and their father. The Middle Son was chosen the second night to take care of a haystack that was destroyed nightly and when he saw a field mouse, covered it with his hat and was surprised to see it disappear. When he and his older brother found out about the princess of the kingdom finding a man to marry, the two went to watch the competition and were jealous of their younger brother watching the competition too and accused him of spying on them. They burnt down all supposable seating regions their younger brother could’ve watched the competition from and grew extremely envious when they found out their younger brother was the one to marry the princess. They hid the son and when the kingdom went to search for the man who found the slipper for the princess and reached The Simple Prince’s house, the two said that the younger son was just a simple man and did not deserve the princesses’ hand in marriage but the kingdom got a hold of him anyway and the youngest son married.
Red Bird

**The *Red Bird*** *(Hungarian: Piros Madar) is a minor character found in all episodes of the series. It is seen in the front cover before the story begins. He is seen spitting out flower designs while the title of Hungarian Folk Tales is seen in the middle. It is resemblance of a embroidery Hungarian art bird.*
Salt Princess

The **Salt Princess** is the main protagonist in the episode, The Salt Princess. She is the youngest of three daughters that her father, Old King, has. She was booted out of her father’s kingdom after saying a compliment that quite bluntly offended him. She escaped to the woods where she took cover in a hollow tree, not long after, the prince from the nearby kingdom found her and they soon married. Arriving back in her father’s kingdom, her father apologized and gave his kingdom to her.

## Appearance

Light blonde hair, blue eyes, fair skin, rosy cheeks and red lips.

## Role in Story

She is the main character of the story and once lived among her two older sisters and her father. She and her older sisters played the lute and when her father, the king, wanted to gift his kingdom down, he asked his daughters for a compliment to see if their worthy enough. The salt princess’ compliment was strange to the king and offended him, making him boot her out the castle door.
Space Combat Tycoon (ROBLOX) Wiki

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Browse

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The Gooseherd’s Daughter

The gooseherd's daughter

The **Gooseherd’s Daughter** is a supporting character in the episode, Abeles-Kobeles, who she was forced to be staged as the king’s daughter (the princess) to cover up a ordeal the king had with the devil 15 years ago involving his daughter. The girl then told the devil she wasn’t the princess and she was actually the Gooseherd’s daughter and the devil, angered, poured the girl into a goose lake.
Bull

## The Bull

**The Bull** is an antagonist in The Discontented Cooking Pot.

## Description

The bull lives in the town of the cooking pot and the walking stick. He appears like a traditional and generic bull who is brown and gray in color with red eyes, a large silver nose ring, and having a very muscular and large build.

## Role in Story

The pot was almost trampled on the path by the angry bull, and once the bull charged, the walking stick began to whack the bull soundly on its backside, while the walking stick did this, the pot jumped into the river as the walking stick advised the pot to start swimming, the walking stick then grew bored of whacking the bull so he plopped into the river as well leaving the bull furious, bellowing at the riverbank.
Hermit Shack First Lady

The First Lady of the hermit shack first appeared in the episode The Twelve Jackdaw Girls. She is seen as a green-skinned lady dressed in a green wrap and has fairly wrinkly skin. A young boy asked her if she knew where his 12 missing sisters were, so she then blew an old whistle which called every reptile of the world to ask if they ever saw twelve jackdaws fly by. The reptiles however had no useful answer, so she ordered the reptiles to go home. The boy bid fair well to the lady and went on with his mission.
The Contrary Wife

The **contrary wife** is an antagonist in the episode, The Contrary Wife and The Devil. She was the wife of a husband who worked in a field, he told her to bring her food to the field an hour early, but instead she took it out an hour late. Another time, he told her to take out better food for him, but she took out the worst food. Her husband knew she was doing quite the opposite, so he told her a lie that chicken was not good for him and she shouldn't give it to him, yet she did where he gleefully ate it. Her husband has built a pit for her to fall in, then telling her “My wife. Do not go near the pit, for you shall fall into it.” which she did, she attempted to climb out, and yet said “I would love it if even the devil could get me out.” which the devil came and attempted to help her come out by letting her climb on his back, her being contrary when he asked her to get off his back, she replied, “No, I will not.” then the devil asked a nearby horse riding soldier to help him get the wife off his back, where the soldier jeopardized that if she did not get off his back, he will slice her in two. After the soldier said, “If you won't, then stay sitting on the devil” which, she is contrary, jumped off the devil saying “No, I will not!”. She is no longer seen afterwards in the story, making her a nominal antagonist.

Her personality is persistent, adverse, negative, opposite, rude, bratty, stubborn and self-centred.
The Younger Brother (The Miraculous Bird)

The **Younger Brother** is a main character, alongside his older brother, in the episode the Miraculous Bird. Who snuck upon the stove and ate the bird’s heart while his brother, the liver. When his father kicked him and his brother out, he was given the blessing to get three coins every day under his pillow. He lives in the castle with his older brother.
The Red King

The **Red King** is the king of a kingdom who is seen as always being sad when his son asked him why he is so sad, he replies that he had a friend in the middle of the Golden Forest, where envious witches sent their minions to hunt him down, and as his friend requested for his aid, he couldn't go, because he was so old. The king’s son attempted his bravery to go.

The **Red King** originally was a tragic, unhappy, sorry, depressed, and remorseful king who felt bad for his dear friend who had a witch’s minions besiege his friend.
Witch (The King Who Did Not Want His Daughter To Marry)

The witch is a supporting character in the episode, The King Who Did Not Want His Daughter to Marry. She is a witch with a yellow face shaped like a moon with a blue owl straddled on her back. She tells the prince how the curse of the princess can be rehabilitated, he must kiss the creatures this princess is renovated into three times and embrace them.
The Prince (The Salt Princess)

The **Prince** is a supporting character in the episode, the Salt Princess. He first encountered the startled salt princess when he went out hunting and when he was out hunting a deer he stumbled upon the terrified princess who was hiding a tree. The prince became anxious and threatened to shoot the unknown figure in the hollow tree if they didn’t show themselves, the princess showed herself and the prince fell in love with her, bringing her back to his kingdom and asked the princess why her father kicked her out. The princess told him that her father hated her compliment and the prince had a idea. He invited the king over for a meal and told the king that salt makes every food better, the king then apologized to his daughter and gifted her his most beautiful kingdom, the salt princess marrying the prince afterwards.
Poor Lady (Pepper Pot Peter)

The **Poor Lady** is a peasant lady and supporting character in the episode called Pepper Pot Peter. She is seen holding a bundle of wood on her back and requests Peter for assistance, which he does in a matter of seconds before she can thank him. She then asks him what he is doing in the deep part of the woods, where he tells her he is looking for a cure for the limping princess. The Poor Lady says only she knows the cure and she tells him that at the top of the glass mountain is a sheep with a bell around its neck if you ring that bell three times, the limp is alleviated.

## Gallery

The poor lady in manifestation as the Glass Mountain.
The Lame Fox

The **Lame Fox** is a supporting character in the episode, the Little Swineherd. He is a red fox who occupates as a boatman.

## Role In Story

The Little Swineherd came across the Lame Fox after feeding two doves a pail of water. The Little Swineherd was hungry and threatened to eat the Lame Fox but the Lame Fox stopped him telling him one good deed deserves another. When the time has come for the king’s daughter to find a husband and he was in the competition, the Lame Fox helped him but bringing him to the ends of the world but the princess unfortunately found him.
Miller (How I Passed my Childhood)

The **Miller** is a supporting character in the episode How I Passed My Childhood. He is seen scampering around on the water, getting frustrated that his mill house is nowhere near. However when the boy asked him for the mill house, the mill strolled with legs. He, while in the mill house, forgot his spade, so he used the boy’s head as a spade.
The Old Priest and The Church

The **Old Priest and The Church** is the first disguise that the Princess and Prince in Abeles-Kobeles performed as. The prince as the old priest and the princess as the church. The priest chanted “Abeles-Kobeles” and the two fooled the devil’s servant away which angered the devil because he knows who they were.
The Solitary Pine

The Solitary Pine is a crucial object that is in the episode, the Simple Prince. It is a tall pine that stands atop the Mighty Glass Mountain behind the King’s Castle. The Youngest Son had three attempts to climb the mountain to fetch a golden slipper on the highest branch, on the last day, he finally achieved the slipper and he wedded the princess.
Pack of Stray Dogs

The **Pack of Stray Dogs** are a group of antagonists in the episode, the Discontented Cooking Pot and the Walking Stick. They are a group of five, darkly-colored large dogs, one having a chained collar, who target the Pot and the Walking Stick as they explored through their village.

## Role In Story

The pack of stray dogs approached the pot and the walking stick, so the pot asked for the walking stick to whack them, so the stick gave the dogs a sound beating leaving them to run away.
Red Cat (Dan The Dancer)

The red cat, not to be confused with the red cat from the episode, Stone Soup, is a minor character in the episode Dan The Dancer, discerned as a pet of the ugly girl and her mother. The cat doesn’t talk nor does anything important but is kicked at during the ugly girl’s turmoil over not spinning thread into gold.

## Gallery

The Red Cat resting in the Ugly Girl’s house.The cat being kicked.
The Devil (The Contrary Wife and The Devil)

The **devil** is the main antagonist of the Contrary Wife and The Devil. He is first seen being mustered by the Contrary Wife. He offers the wife to hop on his back out of the fire pit, but the wife won't get off, so he asked a nearby soldier to get her off, which he did. Then he made a deal with the soldier on a bridge, a Angel Statue watching the whole thing, praying, before being scared away by falling to the pond. The soldier then got the devil out of the first daughter, and then the second daughter which angered the devil, but the soldier then told the devil that the old woman was coming back, scaring the devil away.
The Eldest Son (The Simple Prince)

The **Eldest Son** is a antagonist and a presumably reformed one in the episode the Simple Prince. He served as a obstacle, alongside the Middle Son, to the Youngest Son, who often loathed their younger brother and were filled with envy when they found out he was watching the men compete to getting the princess and burned down their cottage wall, barn, and corner of the house and often bullied their brother.

## Role in Story

The Eldest Son, alongside the Middle Son were the main antagonists of the episode, the Simple Prince, and lived in a cottage alongside their younger brother and their father. The Eldest Son was chosen the first night to take care of a haystack that was destroyed nightly and when he saw a field mouse, covered it with his hat and was surprised to see it disappear. When he and his older brother found out about the princess of the kingdom finding a man to marry, the two went to watch the competition and were jealous of their younger brother watching the competition too and accused him of spying on them. They burnt down all supposable seating regions their younger brother could’ve watched the competition from and grew extremely envious when they found out their younger brother was the one to marry the princess. They hid the son and when the kingdom went to search for the man who found the slipper for the princess and reached The Simple Prince’s house, the two said that the younger son was just a simple man and did not deserve the princesses’ hand in marriage but the kingdom got a hold of him anyway and the youngest son married.
Lazy Jack

**Lazy Jack** is the main character of the the episode, Lazy Jack. He is shown as a very sluggish, lenient, but good and an honest man. One day, his mother told him to fetch water from the nearby lake, so he got a vase full of water, but he was surprised when he saw a fish inside. The fish asked him to release him, but Lazy Jack, being lazy, said “I would love to, but I am too lazy.” this fish continued to beseech, and Jack finally released it, due to Jack's act of kindness, the fish extended something in return if Jack wanted to wish for something he would repeat the following words, “fish, fish, little fish, grant me this one wish.” and one day that's what he did, one day he was laying down under a tree, and saw the princess walk by, taunting Jack of his continual laziness. Jack, angered, said, “fish, fish, little fish, grant me this one wish, make this girl meek and mild and pregnant with child.”.

One day, the king saw the baby but was incensed and captivated to see who the father was, so he dispatched his troops to fetch Jack, and bring him to the palace. Jack was the father, but the king was not happy, so he boarded up Jack, his daughter, and the baby in a barrel and sent them off to a flowing river. There, the princess requested Jack build them a palace to live in, but Jack claimed he was too lazy, but she kept imploring and finally Jack, tired of her requests, built a palace with towering walls.
The Swineherd’s Daughter

The **Swineherd’s Daughter** is a village girl who cares for the village swine and was forced by the kingdom to mask the princesses entry to hell after a ordeal the king had with the devil 15 years ago. She was chosen after a failed success with the Gooseherd’s daughter and her deal didn’t go so well either.
Land of Carcovia Wiki

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Matty

**Matty** is a brigand and bandit who appears in The Discontented Cooking Pot. He is accomplice and partner-in-crime to Black Jack, an infamous bandit, and the two target The Walking Stick to take the golden knob on his head.

## Role In Story

Matty and Black Jack are seen lurking behind the pines and bushy foliage of the forest and gawk at the Walking Stick's golden knob, which they plan to rob. The two chase after the Walking Stick until he jumps into the river to his watery grave.
The Flying Dong

"Say hello....to my big friend-"

## Bio

**The Flying Dong (TFD)** is a creation by the Eltrage beings he was used as a transport vehicle and was the very thing that ended the war of 2012.

He has 1/3 of each of the Eltrage gods, thus explaining his advanced ageing.

## Trivia

* He is the Creator of the series, this is own character model
* It is unknown where he currently is, But some people theorize that this is where he currently is. Area Theory
Imps

***Imps are small Multicolored Creatures born from the pure elements themselves. Though small in size they command incredible power and for a limited time per day can transform into hulking monstrosities.***

**Size:** 2.5-3.5ft

**Speed:** 30

**Languages: Infernal, Common**

**Born from the Elements:**

Pick which type of imp you are from the list below, each type comes with its own elemental resistance and an additional ability at level seven.

**Energy Imp:** Resistance to Lightning damage.

**Flame Imp:** Resistance to Fire damage.

**Corrosive Imp:** Resistance to Acid damage.

**Frost Imp:** Resistance to Cold damage.

**Death Imp:** Resistance to Necrotic damage.

**Hulking Form:**

You are able to grow and transform into a muscular 9ft tall beast as an action on your turn. The effect lasts for one minute and while in the form you have advantage on all melee attacks and all strength checks.  Once used you must complete a short or long rest to use this ability again.

At seventh level you are able to use this ability twice per turn and three times at fourteenth.

**Elemental Abilities:**

At seventh level you gain access to one ability from your element.

**Energy Imp:** You can cast the spell lightning bolt once per short rest without expending a spell slot.

**Flame Imp:** You can cast the spell Fireball once per short rest without expending a spell slot.

**Corrosive Imp:** You can cast the spell Stinking Cloud once per short rest without expending a spell slot.

**Frost Imp:** You can cast the spell Sleet Storm once per short rest without expending a spell slot.

**Death Imp:** You can cast the spell Vampiric Touch once per short rest without expending a spell slot.

**Elemental Duality:**

At level fifteenth you choose a second elemental type, you gain the resistances and abilities from that type.
Bladebond

### ***Blade of Protection:***

At Third Level you grow an unbreakable bond with your weapon, as such any and all abilities generated from your weapon will only work while you are wielding it and not for any other creature.

The weapon is unbreakable except by you while in your legendary warrior transformation. Destroying the weapon requires intense physical and mental willpower and as such can not be done except by your own free will. Example: It would not break if you were mind controlled and ordered to break your sword.

As a bonus action you are able to transform your weapon into various forms. These include any weapon you are proficient in as well as a shield.

### ***Legendary Warrior:***

At third level, as a bonus action, you gain the ability to transform into a legendary warrior. Along with cosmetic changes, while you are transformed into the legendary warrior you gain a number of benefits:

* Advantage on all strength checks. (athletics)
* Double your normal jump height.
* Resistance to Bludgeoning damage.
* +10 Movement Speed

You have “Legendary Warrior Points” equal to (Your proficiency Bonus + Your Charisma Modifier). Transforming and starting your turn transformed costs one point. You can end your transformation as a free action on your turn.

Below you will find a list of some of the cosmetic changes that could occur during your transformation into the legendary warrior:

#### ***Cosmetic Changes:***

* Height Change (+/- 2ft)
* Outfit Change
* Hairstyle Change
* Hair Color Change
* Eye Color Change

### ***Energy Blasts:***

Starting at 7th level, you are able to produce powerful waves of energy from your blade. Make a ranged spell attack using charisma against your target. On a hit, the target takes (4d8 + Your charisma modifier) force damage. You can use this ability a number of times per short rest equal to your charisma modifier.

### ***The Power Within:***

Starting at 10th level, you no longer rely on your weapon for your power. Your weapon is now housed within yourself and can be summoned at any time in any form as a free action. As a bonus action on your turn you can teleport the weapon to yourself or dispel the weapon if you are touching it.

Additionally, your Legendary Warrior transformation gains the following benefits:

* You can now jump triple your normal jump height.
* An additional +10 to your movement speed on top of the bonus already given by your level three ability.

### ***Powerful Blade:***

Starting at Fifteenth level, While in your Legendary Warrior transformation, your legendary weapon can now cut through any material with ease. Additionally when you use your Energy Blasts, you may fire 2 blasts instead of one. These can be fired at the same target or multiple.

### ***True Legendary Warrior:***

Starting at Eighteenth level, Your transformation no longer costs any points to activate or maintain. You are able to stay transformed for as long as you’d like. You must deactivate the transformation before taking a short or long rest.
Tomodachi PreCure Episode 4

## Story

*Dear Diary, yesterday Niamh came to my school, what a suprise! It turned out she was the third warrior, Cure Sparky! Only one left!*

"Aoi! Wait up!" someone shouted from behind her. Aoi turned around. Makoto was running right towards her! Aoi ducked, just in time, as Makoto tripped and fell over her head. It had happened many times before. Makoto stood up, wiped herself, and turned to Aoi.

"Sorry... but Cure Leaf has arrived! She told me and she has the mirror for proof!"

Aoi looked shocked.

"What are you talking about Cure Love?" someone asked. There was the man that had attacked them first.

"NOT YOU AGAIN!" Makoto yelled. Two girls ran up to them.

"I'm Cure Leaf! Look I have the mirror!" one said

"No, she's lying, I am Cure Leaf!" the other said. Aoi didn't look comfortable

"Oyo..." she whispered.

"Tomodachi PreCure! Friendship makeover!" they both exclaimed. Only one of them transformed though.

"W-what was that about..."

The real cure had transformed.

"The leaves that blow around in the wind, Cure Leaf!" she exclaimed. Aoi and the others transformed. The other person ran away, crying.

"Tomodachi PreCure, leaf hurricane!" Cure Leaf yelled. The man teleported away. Just then, another Cure came n, and looked at Cure Leaf coldly. She then just disappeared. That was weird Aoi thought. That fight was really quick as well!

"If this is what being a PreCure is about I don't want to do it anymore!" someone yelled. A girl nearby looked at her. She had thrown a mirror over her shoulders. The girl picked it up.

"Whats this?" she asked herself out loud.

"It's a PreCure mirror" said a voice. The girl jumped back

"Not you!"

"Come on, be a good girl and bring it to me"

Then the girl got zapped by some sort of lightning.

"Yes, mother..."

## Characters

### Cures

Aoi/Cure Love

Daniel/Cure Midnight

Makoto/Cure Sparky

Adelia/Cure Leaf
Ommetas

***Ommetas are humanoid demons with brightly colored skin and an extra eye in the palm of each hand. They are able to channel magical energy through their hand eyes to produce an array of different effects.***

**Size:** 4-6ft

**Speed:** 30

**Languages: Infernal, Common**

**Four Eyes:**

You have an additional eye in the palm of each hand which act as your normal eyes do. Your hand eyes are considered to have darkvision even if you normally dont.

**Magical Eyes:**

Your hand eyes are capable of performing magical feats from them. You unlock different abilities at first, seventh, and fourteenth levels. You select one ability from the list that you are able to use at the end of every long rest.

You can use your chosen ability once per long rest. This changed to twice at seventh level and three times at fourteenth level.

1st Level Abilities:

Truth Telling

Forceful Gaze

Eye Blast

Illusion Projection

7th Level Abilities:

Limb Petrification

Floating Eye Familiars

Fear Induction

Tremor sense

14th Level Abilities:

Major Illusion Projection

Permanent Floating Eye Familiars

Full Body Petrification

Powerful Eye Blast
Shadow Walkers

***Beings created out of pure shadow, they still have all the normal senses and can speak normally, even without a mouth. These beings are capable of blending in perfectly within darkness and can manipulate shadows in battle.***

**Size:** 4-6ft

**Speed:** 30

**Languages: Infernal, Common**

## Shadow Walkers

**Impossible Senses:**

Despite not having a physical body you are able to experience all 5 of the normal senses through your shadow. You are also able to talk from within the shadow.

**Darkvision:**

You have darkvision.

**Lost in the Darkness:**

You are able to fully immerse your body and all of your equipment into darkness and shadows. If a light is shone on you, you reform into your normal humanoid like form.

**Shadow Mist:**

At seventh level You can cast the spell Darkness twice  per long rest without expending a spell slot.

This increases to three times at level fourteen.

**Tendrils of Darkness:**

At fifteenth level, as a bonus action, you are able to transform your arms into tendrils of darkness. While your arms are in this state you are considered to have a melee range of 15ft. Your arms revert back to normal after one minute. After using this ability you must takes short or long rest before using it again.
The Monster of the Mine

**The Monster of the Mine** is a character in the episode The Discontented Cooking Pot. He is a gray ogre-like creature that lives in the mines above the town of the Pot and the Walking Stick.

## Description

The Monster of the Mine is seen first materializing as a gust of smoke, then as a ogre or troll-like with a long white-and-gray beard, a large nose, a red stocking cap, a blue, mahogany, and beige outfit, and is holding a beige patchwork sack and a lantern hung from a stick, his skin is made from stone as he is from the mine.

## Role In Story

The Monster of the Mine is first seen materializing as a gust of gray smoke from the mine entrance and is seen tired and stressed holding a large, filled sack and a lantern hung from a stick. He then sees the Walking Stick & the Pot frolicking about in front of him, which he replies terrified. He calls the encounter a fright, grabs his bag, and takes flight away from the pot and the stick. The monster of the mines fled and takes shelter in the hollows of a nearby cliff, he ran so quickly, he hadn't realized there was a hole in his sack for which glittering gold coins spilled out the hole onto the ground. The monster is then never seen again as the pot and stick stop to gather the coins.

Despite being called the "terrible monster of the mines" the monster itself is skittish and flighty.
The Beautiful Princess

The **Beautiful Princess** is a supporting character and love interest to Young John in the episode, The Simple Prince. She lives in a castle fronting the Mighty Glass Mountain and developed a little crush on Young John and often hoped for him to climb the mountain. She cried when John disappeared when he hopped over the other side of the mountain because she never knew where he went. The slipper wasn’t turned in so the kingdom did a manhunt and they found John, mighty and strong, holding the slipper and she and John got married.
Death Stalkers

***Averaging 7ft tall, death stalkers are large lumbering terrifying creatures. They have a large equine skull that covers their face. These creatures have the ability to teleport behind creatures that have seen them when they aren't being observed.***

**Size:** 6.5-7.5ft

**Speed:** 30

**Languages: Infernal, Common**

## Death Stalkers

**Terrifying Appearance:**

Any creature who is seeing a death stalker for the first time must make a DC18 Wisdom saving throw or be frightened for 18 seconds.

**Stalking:**

You are able to tell whenever a creature has its eyes on you. If a creature who has seen you within the last minute and is no longer observing you, you can use your action to teleport behind them. If the creature is no longer on the same plane as you this ability does not work.

**Observant:**

At seventh level you are able to pinpoint the exact location of any creature who has seen you within the last two weeks. If said creature is on a different plane than you, you are able to tell that they are on that plane but not where on it.

**Bringer of Death:**

At fourteenth level while you are unobserved you roll all attack rolls at advantage.
Luck Domain

### **Blessing of Luck:**

Starting when you choose this domain at first level, you can use your action to touch a creature other than yourself and give this blessing. Once before their next short rest that creature may choose to reroll any dice roll they make after seeing the result. You can use this ability once per short rest.

### **Channel Divinity: Fortuna’s Favor**

Starting at second level whenever you or a creature you can see uses a device to simulate randomness (Rolling Dice, Drawing a card, Flipping a coin) you can use your action to activate this channel divinity. When activated you roll 1d100 and the result on the table happens.

### **Steal Their Luck:**

 Starting at 6th level, when a creature you can see makes an attack roll against you, you may use your reaction to impose disadvantage on their roll,Additionally attacks you make against that creature until the end of your next turn have advantage.

You may use this ability a number of times equal to your wisdom modifier (Minimum of 1). You regain all expended uses when you finish a long rest.

### **Manipulate Fate:**

 Starting at 8th level, whenever you use your Channel Divinity: Fortuna’s Favor, you may add or subtract your wisdom modifier from the result of the roll before the results of the roll occur.

### **Destiny’s Chosen:**

 Starting at 17th level, when you roll a skill check with advantage you may roll a third dice.

### **Ancestral Awakening:**

For 30 seconds the spirits and energy of all of your ancestors flows through your body. In this form you have a flying speed of 40ft, You take half damage for the duration, and you roll all attacks with advantage, and for your attack rolls an 18 or higher counts as a crit. On a roll of a 20 you do quad damage.
Tomodachi PreCure

**Tomodachi PreCure** is a fanseries made by FleetingPreCureFan (Cure Love on quotev). The themes are friendship, arguments, and finding those important to you once again.

## Characters

### Cures

**Fujikawa Aoi-** A seemingly optimistic middle schooler who loves her friends more than anything. She doesn't think before helping others. Despite seeming an optimist she's actually quite a bit of a pessimist and she sees no worth in herself and her life. Her catchphrase is '**Shisshin shimasu!' (I'm gonna faint!)**

**Daniel -** A knowledgeable middle schooler who gets awkward around Makoto. He often tries to agree with someone else, unless it's to do with school. Because of this he doesn't have much of his own personality, rather sharing it with those around him at the time.

**Akemi Makoto-** A bubbly yet naive middle schooler whose dream is to be either a singer or actress. She can get slightly awkward around Daniel, asking some stupid questions, such as one time asking if he wanted to go to the gym at the most awkward time. Her catchphrase is '**Hakanai' (How fleeting)**

**Fujikawa Sierra-** A socially awkward middle school student who doesn't know much about human life. She struggles to understand most things, and one argument can cause her to be rude and snappy for the rest of the day. When people complain about someone lying to them once, she often goes up to them and yells, because of how much she was tricked, manipulated and messed with. She is Aoi's twin sister, and her catchphrase is '**Jodandesho!' (You've gotta be kidding!)**
Tomodachi PreCure! Wiki

**Welcome to the Tomodachi PreCure! Wiki!**
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## Important articles

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The Faceless

***The faceless are humanoid creatures with a blank featureless face. They are gifted with the ability to steal the faces of those they've killed and wear them as if they were their own.***

## The Faceless

**Size:** 4-6ft

**Speed:** 30

**Languages: Infernal, Common**

**Blindsight:**

You are able to tell your surroundings even when you cannot see. By tuning in to the subtle changes in the way the air around you feels you are able to know your precise surroundings up to 120ft around you. This includes being able to see around walls.

**Telepathy:**

You are able to communicate mentally with any creatures within 30ft of you. They will perceive it as if the noise was coming from you even while you don't have a mouth.

**Face Stealing:**

On a turn where you deal lethal damage to a creature you may choose to save their face. When doing so their corpse, if there is one, looks like a clean featureless face. You can save 3 faces at a time and when you would collect a fourth you must choose another one to forget.

Your face limit increases to 5 at level seven and 8 at level fourteenth.
Fujikawa Sierra

**Sierra Hadnde** is Aoi's twin sister and one of the Cures in Tomodachi PreCure. Her alter ego is **Cure Splash.** She is the daughter of K-19 and the younger sister of Atsuko. She lost her memories and is still pondering the true meaning of friendship. Her catchphrase is 'Jōdandesho!' (冗談でしょ！ You've gotta be kidding!).

## Appearance

Sierra has blonde hair which goes down to her knees. She has cat ear bangs and her fringe is swept to her left. Her eyes are light blue. She wears a blue dress with of the shoulder sleeves and a few white patches. Her shoes are white and blue, and about knee height.

## Personality

Sierra has serious trust issues, trusting no one apart from her friends. However, the person she trusts the least is herself. Due to her trust issues she stutters a lot when speaking, sometimes even when typing. She gets overwhelmed easily. Despite this, if one person winds her up it can make her snappy and rude for the rest of the day, or until someone tells her to stop. When around someone she trusts, she changes constantly. She can be helpful, calming, or energetic depending on the day

## Relationships

Aoi- Her twin sister. The two have a strong bond and would do anything for each other.

Sayuri- Her best friend for a certain period of time. She was the one who brought her happiness

Minako- Her best friend. Despite the fact they always say they hate each other, the really think strongly of each other and are a little bit too embarrassed to admit it.

Atsuko- Sierra likes Atsuko, but not very much. She can be bossy and rude towards her, though neither side knows why.
Daniel

**Daniel** is one of the main cures in **Tomodachi PreCure .** He was born in England and is good at studying. His cure alter ego is **Cure Midnight.**

## Appearance

Daniel has brown hair and wears a purple shirt with ripped jeans. He looks like the stereotypical boy on the street, and he has purple eyes.

As Cure Midnight he obtains purple hair, along with a purple top and jogging bottoms. He looks a lot like he did before transformed, but different at the same time.

## Personality

Daniel has very bad self esteem, and hardly ever shares his own opinion. Despite this, when he lived in England he was a lot more confident. He always agrees with someone in the room, and because of that doesn't seem to really have a personality. The only person who he can be honest with is Makoto.

## Relationships

Aoi- Aoi was the first person Daniel talked too in Japan, despite being there for years and speaking fluently. He is really grateful to her.

Makoto- Daniel and Makoto are seemingly in a relationship. They both get nervous around each other, ask stupid questions ext. Despite this, the two can always share their true thoughts
Haferkorn

## Beschreibung

*"Eine Getreidesorte. Wird beim Dreschen von Hafer auf dem Dreschboden in der Scheune gewonnen. Kann zum Kochen in der Küche, zum Brauen im Wirtshaus und zur Mehlherstellung mit dem Mühlstein in der Scheune oder, mithilfe eines Säckchens, zum Säen auf den Feldern im Frühling verwendet werden."*

## Gewinnung

Man kann die Körner entweder beim Dreschen von Hafer in der Scheune erhalten oder bei einem Händler erwerben.

### Kauforte

* Denica bei Dagobert
* Gostovia bei Edwin
* Rolnica bei Nadar

## Nutzung

Man kann Haferkorn im Frühling aussäen, um im Herbst eigenen Hafer zu ernten. Davon ab kann man es zusammen mit Roggenkorn und Stroh in der Scheune zu Tierfutter verarbeiten oder zum Backen von Mehrkornbrot oder Haferbrötchen in der Küche nutzen. Im Wirtshaus kann man es außerdem zum Brauen verwenden.
The Mouse (The Simple Prince)

The **Mouse** is a supporting character in the episode, the Simple Prince. It supposedly lives near the haystack in the cottage and tries to tell the sons about what’s wrecking the haystacks, the first two sons, the eldest and middle despised the mouse and covered it with their hats and were surprised to see it disappear. This mouse is likely not a normal mouse and could likely shapeshift like it did into a bridle which it gifts The Simple Prince to lasso onto the horse which supposedly destroys the haystack every night.
Höhlen

Höhlen naturgebildete Hohlräume in Stein oder Erde, die sich vereinzelt im Tal befinden.

Im Inneren findet man verschiedene Ressourcen, die mit einer Spitzhacke abgebaut werden können, wie z.B. Salz, Stein, Kupfererz oder Zinnerz.

Man kann in der unmittelbaren Nähe eine Mine errichten, um Arbeiter zum Abbau einzusetzen. Eisenerz ist das einzige Erz, das nur auf diese Art abgebaut werden kann.

**Vorsicht:** einige Höhlen sind von Bären bewohnt!
Fliegenpilz

## *Beschreibung*

*"Eine Pilzsorte. Wird im Herbst im Wald gesammelt. Kann verzehrt oder in der Küche zur Zubereitung verschiedener Gerichte verwendet werden."*

## Gewinnung

Der Pilz kann im Herbst in der Natur gesammelt oder bei Händlern erworben werden.

### Kauforte

* Baranica bei Norbert
* Rolnica bei Tomira

## Nutzung

Man kann diesen Pilz essen (Achtung: Vergiftung!) oder zum Kochen verwenden (Rezept?).
Sword

**Price**

$1,500

**Damage**

8 (For each tiny movement it makes.)

**Specialty**

Melee

**Ability**

Lunge [Must click two times rapidly.] (The hovering is a little broken but jumping will make you hover.)

**Length**

5 Studs

**Conclusion**

Jack of all trades. Also has a higher click rate before breaking than the knife and the katana
Howie

HOWIE HOWIE OH HOWIE HOWIE

this is a fandom for me and my friend :3 ik it's weird but it has all our inside jokes and ya

Howie

what is Howie?

its like "ouch i have an owie"

but "ouch I have a howie"

or instead of "OW OW OW THAT HURTS"

you get "HOWIE HOWIE HOWIE THAT HURTS"

there are many other interesting things

like Howiestar

E
Knife

**Price**

Play the Game

**Damage**

8 (For each tiny movement it makes.)

**Specialty**

Melee

**Ability**

Lunge [Must click two times rapidly.] (Only makes you float.)

**Length**

3 Studs

**Conclusion**

Kills faster than every other sword even though they all do the same damage. Extremely short so not recommended.