Waluigi (Super Smash Bros. Infinite)

*This article is about Waluigi's appearance in Super Smash Bros. Infinite. For other uses, see Waluigi.*

## Voice Talent

### Voice

Charles Martinet

**Waluigi** was confirmed as a playable fighter during the E3 20XX in June and was featured in a reveal trailer alongside Isaac, Bandana Waddle Dee, Octoling, and Stylist. His gameplay and moveset was also featured in a “Mr. Sakurai Presents...LIVE!” during the “Treehouse Live” segment following the reveal trailer. His inclusion, especially at E3 20XX left a lasting impression that the team was adding in characters that have a legacy in *Super Smash Bros.*

As with many *Mario* series, Waluigi is voiced by Charles Martinet for all languages.

## Attributes

Waluigi has a very tall and lanky frame which gives him unparalleled reach, even for physical attacks. He stands roughly as tall as Rosalina & Luma but, unfortunately, he doesn’t have their weight. Waluigi is on the lighter side of the weight scale so that, coupled with his height, makes him a sitting duck of sorts. Waluigi has low survability and susceptible to being launched; even at low percentages. Thankfully, he had a few tools to keeping the pressure of him. Some of these tools included an amazing jump and great air speed stats, good dashing speeds, and unconventional moves that is great in keeping the opponents unsure about Waluigi’s next move. Waluigi has tons of get approach tools including his side special, Kart, and up special, Swimming Return, as well as anti-approach options such as his neutral, Serve, and down special, Trick Shot.

Waluigi’s most glaring weakness though is his low weight and tall frame which makes him an easy and punishable target. Once an opponent gets a combo going, it’s generally going to end very badly for Waluigi unless he can do something to get out of it. Beyond that, Waluigi has a few strong attacks that helps him close out stocks but nothing in the same range as other characters like Bandana Dee and Isaac. Waluigi is able to keep the pressure on opponents thanks to his reach but, once opponents get too close to his comfort zone, then he is in trouble so spacing is very important. All in all, Waluigi has done fantastic tools that helps him succeed but also is held back by some glaring weaknesses that makes playing as him against certain matchups very risky.

### Taunts

* **Up Taunt:** He performs a crotch chop.
* **Down Taunt:** Waluigi shakes his fist and says "Cheaters!"
* **Right Taunt:** Waluigi does a pirouette and strikes a pose
* **Left Taunt:** Waluigi twirls his mustache and snickers sinisterly while looking to the closest opponent.

### On-Screen Appearance

* An Assist Trophy drops onto the ground and releases Waluigi

### Idle Poses

* Waluigi twirls his mustache before briefly picking his nose
* Waluigi taps his foot repeatedly, in a less agressive version of his current asisst trophy attack

### Victory Poses

* Waluigi claps his hands with a rose in his mouth, does a tango pose and spins before ending with a final pose where he holds his rose towards the camera. A reference to his Eagle/Hole In One animation from *Mario Golf: World Tour*.
* Waluigi jumps from left to right in a goofy, Waluigi-esque way, holding his trophy high, referencing his tournament winnning animation from his first game appearance, *Mario Tennis* on N64.
* Waluigi jumps goofily, poses to the left and right, spins around, and ends with a Micheal Jackson-esque tip of his hat.

## Classic Mode Route: Waluigi’s the Best!

Every opponent had a non-playable role in past *Smash* games.