Coconut

* Item
* Sliced

The **Coconut** is an item that contains another item, and needs the Guillotine to free said item.

## Appearance

The **Coconut** appears to be an average coconut; It is a rough brown ovoid with a white interior, with 3 holes on its end.

## Usage

The **Coconut's** sole purpose is to contain an item. When the Player obtains the **Coconut**, they must bring it to the Guillotine and insert it into the hole. After that, they must use the switch to trigger the blade, which will chop the **Coconut** into two slices, as well as free whatever is inside it.

## Item Locations

The following list regards each spawning location for the **Coconut**. For more information on item spawning positions, see Item Locations.

* Preset 1: In the Nursery Crate;
* Preset 2: Bedroom 2 - On the desk's overhang;
* Preset 3: Old Bedroom - On the bed's pillow;
* Preset 4: Kitchen - In the pantry in the front, on the middle shelf;
* Preset 5: Shop Backroom - On the back bookshelf, on the second from top shelf;
* Preset 6: In the Station Crate.

### Contains

* Preset 1: The Coin
* Preset 2: The Coin
* Preset 3: The Safe Key
* Preset 4: The Coin
* Preset 5: The Padlock Key
* Preset 6: The Safe Key

## Trivia

* The **Coconut's** functionality is identical to the Melon from *Granny*, even being sliced by the same object.
* The Padlock Key used to not spawn in the **Coconut** at all prior to Version 1.1.
	+ Despite this, it still had the code to do so since release.
* The **Coconut** used to have slightly different locations in previous versions.
	+ Preset 1: In the Safe (changed in Version 1.1).
	+ Preset 5: Shed - In the tool cabinet (changed in Version 1.1).
	+ Preset 6: Attic - On the support beam above the stairs, next to Grandpa’s Vase (changed in Version 1.1).
		- The **Coconut** was the only item, aside from both Vases, that could spawn on the attic support beams.
		- You could have used the Grandpa's Vase exploit to obtain the **Coconut** in this position.
* The Weapon Key used to appear in the **Coconut** on four separate occasions, spawning in the **Coconut** on Presets 1, 2, 4, and 5.
	+ Ironically, since Version 1.1, it no longer appears in the **Coconut** at all.
	+ The Coin is now the item that appears in the **Coconut** the most, appearing in it on three separate occasions.
* When dropped, the **Coconut** makes a similar sound to the Dynamite in *The Twins* but slower.
* It's unclear how the grandparents managed to hide an item inside the **Coconut** without damaging its exterior.
	+ The **Coconut** may have hidden stitching similar to its skin, or a small puncture in one of the holes that was patched up.
	+ The Melon from *Granny* atleast had a piece of tape on one side of it, possibly explaining how items were stuffed inside of it.

## Gallery

The **Coconut** as it appears in the Nursery Crate on Preset 1.The **Coconut** as it appears in Bedroom 2 on Preset 2.The **Coconut** as it appears in the Old Bedroom on Preset 3.The **Coconut** as it appears in the Kitchen on Preset 4.The **Coconut** as it appears in the Shop Backroom on Preset 5.The **Coconut** as it appears in the Station Crate on Preset 6.The texture file that the **Coconut** uses.The **Coconut** as it used to appear in the Safe on Preset 1, prior to Version 1.1.The Coin as it appears from the **Coconut** on Presets 1, 2, and 4.The Safe Key as it appears from the **Coconut** on Presets 3 and 6.The Padlock Key as it appears from the **Coconut** on Preset 5.The Weapon Key as it used to appear from the **Coconut** on Presets 1, 2, 4, and 5, prior to Version 1.1.