recursal/Fanatic-Fandom huggingface dataset:
Waxvitas

Los waxvitas son la especie que tiene el poder en Jakna, viven en Waxva y su especie tiene características de escorpión. Los waxvitas son en su mayoría científicos y tienen en su sociedad a las personas más sabias del planeta, por lo que tienen gran arquitectura y armas más avanzadas que los demás.

A los waxvitas se les atribuye el descubrimiento del elemento X, una sustancia que permitiría abrir una dimensión alterna para debilitar a los magos.
Vayn

**Vayn** is a recurring character in the game, he was originally a villager in Laekib.

## Biography

### ACT I - Kingdom of Ashes

Vayn could be seen at the Laekib Armory, he complained about the high prices and suggested that this would bar him from joining the arena tournament.

He was later present at the Farmer's Arms, discussing matters with Kai.
Zekrik

**Zekrik** is a self-proclaimed inventor of Laekib.

## Biography

### ACT I - Kingdom of Ashes

Zekrik sought to invent something that could prevent the crows from assaulting Laekib's farmlands, he ended up making malfunctioning Scrap Scarecrows. He bestowed his Mechanized Buckler upon Kai in order to aid him defeat the scarecrows until he could recover Zekrik's operating manual.

He was later present at the farmer's arms Inn as he was pleased with the feast they had. He was surprised when he learned that the village's grain supplies were confiscated as informed by Cathur.
Invictus

**Invictus** is the feared prime minister of Mercia and the primary antagonist of the first ACT of the game.

## Biography

### ACT I - Kingdom of Ashes

Invictus was King Denovan's most trusted friend and colleague, when the king grew ill he appointed Invictus to watch over his kingdom for him. Invictus became power mad and started to impose taxes, introduce slavery, and most importantly purge anyone who would dare oppose his iron rule such as the Mercian Magic Guild.

After a brief meeting, Archmage Adelmus grew suspicious of Invictus' motives and decided to warn the king before being stopped by the treacherous Agripa who was recruited by Invictus to spy upon the magic guild and prevent them from informing the king of the prime minister's intentions. With the purging of the magic guild. Invictus' rule became uncontested.
Priscilla

**Priscilla** is one of Laekib's villagers and the caretaker of Kai.

## Biography

### ACT I - Kingdom of Ashes

Following the purge and Edward Brimstone's flight from the capital city into the woods of Laekib, Priscilla found Kai lonely and decided to take care of him. She raised him as her own grandson for eighteen years.

When he became of age, she instructed him to seek out Yuro, the village's huntsman in order to hunt down some wolves.

At the farmer's arms, Cathur reported to the group that Imperial guardsmen came from the capital city and confiscated their grain supplies, to which Yuro and Kai had a debate of which one of them shall participate at the arena games to honor their village.

When Kai was persistent to go, Priscilla revealed to him the truth that she wasn't his grandmother and that he should seek out the village of Tepvreen to unravel his destiny.

## Memorable Quotes

* "Guess we'll have to do this the hard way!"
* "Even better than your scrap scarecrows? Zekrik?"
Mercian Magic Guild

The **Mercian Magic Guild** or simply known as the **Magic Guild** is one of the most renowned guilds in the Kingdom of Mercia, it was led by Archmage Adelmus before he was overthrown and the guild became under Agripa's leadership.

## History

### ACT I - Kingdom of Ashes

The Magic guild, being an important guild within the kingdom of mercia, was eyed by the prime minister Invictus as an opposing entity to his goal for absolute power. Invictus recruited the magic guild's member, Agripa and seduced him with promises of power and that Agripa would lead the magic guild should he help in overthrowing Adelmus. Agripa wastes no time and slays Tarkus, one of the magic guild's members and is believed to have overpowered Adelmus and Katja. Soon afterwards, Agripa was announced as the new leader of the magic guild.

## Former Members

 Edward Brimstone | Disciple
 Tarkus | Disciple
 Katja | Disciple
Edward Brimstone

**Edward Brimstone** is the father of Kai and a previous member of the Mercian Magic Guild.

## Biography

### ACT I - Kingdom of Ashes

Edward was a renowned mage of the magic guild and a disciple to Archmage Adelmus. He was present at the meeting where the magic guild's members had to discuss their worries about Invictus' plotting. Like his colleagues he was caught off-guard by Agripa's betrayal. Edward fled the capital city after Archmage Adelmus successfully warded off the rogue mage and his guardians.

Edward would escape to the woods of the kingdom and into the village of Laekib where he'd hide his son, Kai. Soon afterwards he was executed along with his wife which concluded the purge of the magic guild.

## Trivia

Edward Brimstone was voiced by Luai Mohamed.
King Denovan

**King Denovan** was the king of Mercia. He was well known for his exploits against the vampire legions from the east and the victories he accomplished against them. His sons as well as his loving wife were thought to be dead by the Red Plague that has swept over his kingdom for a time.

## Biography

### ACT I - Kingdom of Ashes

With him becoming old, King Denovan grew doubtful of his advisors and colleagues, he labelled them as corrupt mongrels who would seek to claim his throne. He entrusted his kingdom to his one and only friend, the power hungry prime minister of Mercia, Invictus.

King Denovan is believed to have passed away a few months afterwards.

## Memorable Quotes

* "As you can see, I am growing childless and decrepit.."
* "I am placing you in charge of watching over my kingdom for me!"
Fievel Doo and the Witch's Ghost

Luke Yannuzzi's movie spoof of Scooby Doo and the Witch's Ghost (1999). It will appear on YouTube in the near future to celebrate the 20th Anniversary.

## Cast:

* Scooby Doo - Fievel Mousekewitz (An American Tail)
* Shaggy Rogers - Tiger (An American Tail)
* Fred Jones - Nick Wilde (Zootopia)
* Daphne Blake - Judy Hopps (Zootopia)
* Velma Dinkley - Sawyer (Cats Don't Dance)
* Ben Ravencroft -
Erian

Lives in the woods surrounding Bull's Port. Female human with long white hair, missing eyebrows. Very light brown eyes and very small nose. Wife of the now dead Alligen. Used to worship Aurifar until the death of her husband. Was inspired by Grognak to become a barbarian. Was inspired by Milo to become the first disciple of Gronakianism.
Vittoria

Player Character. Human cleric of the Traveler.

Originally from Antea, spent much of her life working as a quartermaster on a ship called The Chimera. Once disappeared for an entire day. Nobody knows how. It was very mysterious. Sometimes can be seen having frustrated conversations with her illusory duplicate.
Katja

**Katja** was a former member of the Mercian Magic Guild. and a disciple to Archmage Adelmus.

## Biography

### ACT I - Kingdom of Ashes

Katja was present at the meeting with Archmage Adelmus where the magi discussed their concerns about Invictus' motives. They were all caught by surprise with Agripa's betrayal. She watched in horror as Tarkus falled before Agripa's might.

She is presumed to have been imprisoned in the capital city's prison quarters after the purging of the magic guild.

## Memorable Quotes

* "We've got to warn the king of the prime minister's treachery!"
Gronakianism

A progressive grassroots movement that began in Bull's Port to build up followers of Grognak. Generally propagated as a belief system that's meant to challenge the spiritual convictions of others, often through humor, satire, or burlesque. Aims to highlight deficiencies in particular pro-religious arguments — the thinking being that if a given argument can also be used to support a clear parody, then the original argument is clearly flawed. A number of relatively serious followers who embrace the perceived absurdity as spiritually significant, take a decidedly post-modern approach to religion.

"I contend that we are both Gronakian. I just believe in one fewer deity than you do. When you understand why you dismiss all the other deities, you will understand why I dismiss yours. AAAAHHHHGH!" - Quote from Erian, self proclaimed "First Knife" of Grognak, recorded by Illyiatechiallonda in the moments before Erian rushed to slaughter a group of kenku emerging from the underdark.
Pabra Johack

Very thick, old dwarf living in Bull's Port. Hair has turned a dark grey, beard almost down past his belly. Missing three fingers on his left hand, wears jeweled rings on the rest. Carries two very old axes at his belt. A drunk who works like a bouncer at Brik's Cafe. Originally from The Anvij Opening.
Pall of Last Words

Once per dawn, any holder can use this item to cast "Speak with Dead" on a valid corpse. It can be used by draping the cloth over the face (or where the face would be) of the valid corpse. This means the corpse can be potentially missing its jaw or no longer has a mouth. After the spell ends, roll a DC 11 straight roll. On a failure, the lingering energies react poorly and cause the corpse to reanimate as a hostile undead creature with the cloth attached to its face until death. The challenge rating of this undead is equal to that of whatever entity left the corpse.
Akila

Rumored sphinx, told to some through the journal of Lark Pilner.

Taken from Lark Pilner's journal:

"If you're that desperate for information, why not go seek out the Akila? Though she'll just as quickly tear you apart than she will reveal the world's deepest secrets. Not many believe it, but a cousin of mine had his wife go missing, and after some deliberation he went on a pilgrimage there with ten others to seek her. He returned alone, soaked in his companions' blood, spent three days selling all his possessions, bought a ship, and apparently went to rescue his wife. During these three days he told me about his adventure.

"The eagles are her eyes. You must prove yourself through trials before asking, though the rumors they heard were different than what they encountered. You have the option of either telling a secret to Akila or drawing a card that decides your test. Tells of the other men: One split from the group afterwards and headed underground to find something in the underdark. One man asked a secret so deep a devil appeared soon after and killed him on the spot as everyone watched. Lark found the location of his wife, who was apparently taken slave. He traded the location of a Coatl guarding some kind of pit he stumbled upon while hunting, but doesn't give specific details. One of the men traded a dream given to him by Aurifar. One man traded the location of his neighbor's life savings, but the sphinx forced him to draw a card saying it was not equal to his request. No information about what the other men traded. Two were too afraid to even ask a question, even after the long journey. The rest were slaughtered on the spot by Akila or her guardians. Final Advice: Be prepared if you intend to trade, Akila knows much. There aren't many secrets she hasn't uncovered. Be prepared if you intend to draw a card. She has three guardians: - a demonic beast with a poisonous stinger for a tail - a strange, unnatural, tentacled lightning being - an impossibly large serpent that is blindingly reflective. Delay your journey, do not rush towards your own death, in fact don't even go."
Scythe of Eldrua

Dark scythe taken from the shadow the Bull's Hitters defeated en route to Envij.

When a creature is killed by the scythe, its soul is forcibly drawn into the blade. While the soul is trapped in this way, the body is immune to any effects which might heal, restore, or reanimate. To release a trapped soul, the Scythe of Eldrua must be shattered on consecrated ground. When the Scythe is shattered, all trapped souls are released. If there is anything left of the original body, the soul returns to it and reanimates as an undead. Souls without a body are released into the are surrounding the consecrated ground and are left to wander aimlessly.
Tro'wud

Lives in the woods outside Bull's Port. Originally from Feywild Gates/Embassy, Sha'we'llal, traveled and was captured/altered by Racarrive. Full elf male, 'X' tattoo is thick and extended across a shaved head. Permanently has barkskin on. Simple tailored clothes, dark blue with a black belt. Was under Racarrive's corruption, recently freed. Hates civilization, blames it for his corruption. Gets big and "treeish" when angry.
Tech Wizard

**Tech Wizard** (birth name **Squirt Purpler**) is a Wizard, public access TV actor, Shadowrunner, and member of the NeoScum crew.

## Description

Tech looks like a stereotypical wizard, complete with pointed hat and robes covered in moons and stars. The outfit belonged to his father and Tech almost never removes it, even to disguise himself. Aside from his magic, Tech carries a grenade launcher under his robes for emergencies.

## Biography

### Before NeoScum

Tech was born Squirt Purpler to a family of magic-users. He had a carefree childhood until Faeglin Moros, a family friend, betrayed them to the government and Squirt's parents were executed in front of him. Squirt was eventually released, moved to Chicago, and decided to pursue a career in acting. He found a role on a children's show playing the villain, Tech Wizard, although he mostly got the job so the studio wouldn't have to pay for magic effects.

Squirt eventually met Dak Rambo while the show was on break. The two quickly started Shadowrunning together, Squirt taking his character's name as his Shadowrunner alias. One job led them to accidentally make mortal enemies of just about every gang in the city and, driving a heavily damaged Xanadu, they headed to Indianapolis so Dak could get it repaired.

### Indianapolis

Upon Tech and Dak's arrival in Indianapolis, Dak was pulled over by Lone Star and Xanadu was impounded. In need of nuyen to get their truck back, Tech and Dak took a local job listing on Darkmovers. This led to Tech meeting Dak's old associate Zenith and, along with Pox, the four decided to form a Shadowrun group.
Ito

Mei's mother, wife of Taniuchi. Human female with black hair pulled back into a simple pony tail. Has aged well, but somehow gets slightly shorter every year. Came to Cortuum with her husband when they were pregnant with Mei, wanted to live a quiet life with her, away from the filthy cities of Antea.
Ritley

Middle aged gnome traveling with Barney and Tricia. Wears simple, basic clothing and a thin metal collar around his neck. He has a thick, dark scar in a slash across his cheek. Revealed he is secretly on the run from a Revenant old ex-business partner, Tensym Lock. The collar is a means of magical protection that he traded a pit fiend named Rews'nim.
Balinor

Deity of nature. Goddess of beasts and the hunt.

Symbol: pair of antlers.

Driving ideals: Balance is achieved by a vigilant and never ending effort to improve. Those who don't succeed fall to the side. Choosing a target for a hunt honors the target: hunting it will teach and improve the hunter whether it is caught or not.

Sayings: "To stop striving is to become prey."
GROUP INVENTORY

# Bag of Holding

## Money

* 5,927 gold
* 29,357 platinum

## Gems

* 175 gp assorted gems
* 125 gp ivory carvings
* 2 black sapphires that mirror each other (5000gp each)
* Diamonds:
	+ Dust - 1600 gp total
	+ Assorted - 800 gp total
	+ Small (300gp each) - 3
	+ Medium (500gp each - 5
	+ Large (1,00gp each) - 5

## Magic Weapons

* Rosewood Elven Bow
* Long Sword +1
* Ari mace - shatterspike mace amulet
* Psychic Warhammer

## Consumables

* 5 hot arrows - d4 fire
* Heroes feast bowls x5
* 1 Potion of invulnerablity - 1 min
* 1 Potion of Firegiant strength - 25 strength for 1 min
* Astral Flare spell scroll
* Components for Resurrection x1
* Components for True Resurrection x1

## Other Magic Items

* Talking Doll - Creepy doll with programmed phrases
* Emerald pen - cast illusory script at will
* Horned helmet (illusion magic) - gives you red eyes, voice lowers an octave and billowing smoke
* Cleansing stone - prestidigitation (magic soap)
* Dust of Disappearance - Wondrous item, uncommon, Minor tier
* Pall of Last Words - Speak with Dead
* 2 Ioun stones of language (Dwarven, Undercommon)
* Faded leash
* Ring of warmth
* Plane Shift tuning forks:
	+ Material Plane
	+ Traveler's Plane
* The Pansophical Vinculum - Rubik's cube face statue, attunement by a god (currently The Traveler)
* Ring of Wishes - only 2 left
* Heart Bracelets (x2) - Can transfer HP between wearers, attunement
* Book of Biographies - Write in name of humanoid, writes a couple pages of recent events
* Ring of Telekenisis

## Misc Items

#### Clothing

* Murder Cloak
* Copper tabard
* Blue tabard
* Robes with Melora symbol - desecrated
* Amulet with Melora symbol - desecrated

#### Books/Paper

* Tome of ripping out pages
* Diary of hag - Seltran Marsh - Sisters and experiment gone wrong
* Gross journal - Lark Pilner
* Map of Bull's Port
* Foof's journal
* Sheets of paper x10
* Rough leather bound journal
* Fancy, old sylvan books x5

#### Body Parts

* Vial of doppelganger blood
* Voyage hair
* Someone's thumb
* Flasks of Mimic Goo x2
* 3.5 lbs of assorted teeth (no purples)
* Chunk of petrified dragon flesh (Gidol, ancient silver dragon)

#### Other

* Week of rations for everyone
* 50 ft ropes x6
* Chess board
* Checkers board
* Stone carving of a porpoise (Tuvudunxenos sentimental item)
* "Very Nice" Necklace - priceless (Tuvudunxenos sentimental item)

#### Basically useless

* Key x3
* Hunk of metal, sun lock
* Token bird

# Mary Poppins Hole

* Light blue silk robes x7
* Floor plans - warehouse
* Frozen rat jar
* Empty vial x11
* Malaerogoth's Claw tomes x2
* Tome ring - Required for reading

# Cart Inventory

* 150 lbs of obsidian
* 2 tapestries
Plane of Gambling

A very large pocket plane that consists of a large cathedral, giant matching pillars reaching up to an ornately crafted ceiling, but instead of pews or alters there are dozens of tables with an assortment of different games. Many inhabitants somehow ended up here, each with a different story. The game dealers all wear bright red and black vests over simple white shirts. The left, far end of the large rooms fades to dark, so that the end wall is not visible. The right far end seems to be blocked off by a giant, sloppy pile of what looks like baked goods. The bottom of the pile is noticeably older, food is moldy, blackened and severely squished. The ceiling above seems to be open, and every few moments looks like something is tossed on the pile.

Home of Pit Boss, the Mad Baker, Nadleh'chaum, The Neverborn.
Castle of Droboldable

A day and a half east of Warmth, through the Thunderhills. An abandoned castle that was built to try to harness the energy in the surrounding hills. Leader was Althor Xixan, known to some by his son's journals, Foof Xixan.

"Half built castle, looks like it was started and given up on long before completion. The ground around part of it visibly crackling with energy, interacting with the stonework, blackening parts. Can see parts of the stone light up with energy, looks like someone tried to harness the energy. Walking in past the unfinished outer wall, can see only one building fully constructed in an otherwise mostly empty open inner courtyard filled with tall grass and stone foundations. There is one half completed stone structure, looks like the first story was completed as a barracks, but part of the wall has since collapsed. This leaves the interior open to the elements but with a failing roof. Inside this building it looks like a makeshift forge has been constructed, a dead heat source and weapon making tools everywhere, enough racks for dozens of weapons, though most are missing."
Warmth

Religious town near the eastern coast of Cortuum, between Bull's Port and Beldenari. Founded by followers of Belenus.

Run by two segregated councils. Women's Circle "Annulus In Inges". Men's Circle "Oblito Dimisit Ignes".

As you approach you see the forest starts to split off to the left, as a ridge rises out of the ground, following northward. The road follows up onto the ridge, soon almost 200 feet high, overlooking a flat coastal plains turning into a salt marsh that extends miles outwards towards the Shallow Ocean. You see the town itself settled on the peak of this ridge on a small hill. Very similar to a hedgehog, it is surrounded by a maze of long wooden spikes on all sides, with the cliff road on the east side. The buildings all look to be a heavy, dark wood that has been expertly constructed in a very uniform manner. Each building is built up with thick log walls and flat slanted roofs. While the construction is similar it looks like the size and shape of each building is slightly different, each one specifically designed.

Can see three buildings that form the skyline, one on the east that is the tallest, around 5 stories, that mimics a tree with the canopy removed (Sun & Anchor Tavern). Center East you can see what looks like a three story tall, inverted amphitheater, circular large steps extend upwards to a flat platform at the top. The sunny side is crowded with a few dozen people (Belenus Temple). Center West you can see a simple three story block of a building, with a small stairway circling up a 4 story cylindrical, stout building the has a similar "hedgehog" wooden spikes covering the upper portions (Prison of Warmth). On the East side of the road near the entrance archway you can see what looks like a large stable with particularly nice doors, each with a symbol of chariot, but with what looks like a long outdoor bar with stools and a few tables set out. This is set between the main road and the cliff side, has a hefty thick wall blocking the view of the cliff and also providing a little protection (Lucky Horse's Brew).
Clair Trugs

Lives in Babblebrook. Daughter of Bolin Trugs and Sherin Trugs. Female halfling with long but thin blond hair, brown eyes. Has a very small nose and thick eye brows. Keeps busy either fixing/building furniture or taking care of Bolin. Probably the only one in town that actually follows her father's advice.

Hard working, simple. Enjoys her routine, twirls her hair when content, tugs her ear when upset.
Talpeekeek

Kenku town in the underdark near Bull's Port. Most inhabitants are drone-like, simple kenku, but there are a circle of caretakers made up of lucid kenku. Out of 11 original caretakers only 3 survived the assault on Bull's Port: Lightchoker, Foebinder, and Leekra. Dead caretakers: Maw, Daggerbreaker, Garnargar, Keektra, Talpeem, Keekmon, Talrem, Leeksen, and Dusksighter.
Big Marco

"Big" Marco was a crime lord in Indianapolis, operating out of **Big Marco's Truck Repair / Repo / Tow 'N' Stow**. He first appeared around Episode 3.

He employed numerous people, including a handful of tough-looking trolls, and a secretary robot named Dilbo.

He key in repairing and upgrading Xanadu (although Marco was also the one who impounded it), and redirected the Neoscum Crew to Kannabis Jak, which began the titular *Kannabis Jack Arc*.

## Personality

Big Marco was best described as an intense, cruel little man with just enough charisma to run his local empire.

## Relationships

"Back in the day", he used to be an ice trucker with Dak Rambo.

He has a grudge with Tech Wizard for some disrespect when they met.

## Big Marco's Truck Repair / Repo / Tow 'N' Stow

### The Office

Big Marco's Office was described as a large, imposing office, with a tall ceiling and sparse furniture. Keeping with the rustic aesthetic, the walls had racks of exposed pipes and concrete. This is also where Big Marco kept many keepsakes, including pictures of old trucks, awards, and even an Indianapolis Key to the City.

## References

1. ↑ Episode 3
2. ↑ before ep 5?
3. ↑ Episode 5, around 3:30 minutes in
4. ↑ Ep. 5 -- 11 mins
NeoScum Crew

The **NeoScum Crew** is a Shadowrunning team made up of the four protagonists of the NeoScum podcast.

## History

While Dak had previously worked with Zenith and was currently traveling with Tech, the first time all four members met (and the first time any of them had met Pox) was in Indianapolis for a job. They quickly became a more permanent crew following the successful outcome of their first mission. After dismantling the Indianapolis pit fighting ring on behalf of local crime lord Big Marco, an old lady started calling the group 'new scum', and tagged Xanadu with stylized 'neo scum' graffiti. The crew liked the name so much they decided to keep it.

After missing a race they had pressured Marco into signing them up for, the crew ends up on his enemies list. Faced with retribution from the crime lord and being hunted by Pox's family, NeoScum decided to flee the area entirely and head for the west coast, where Dak claimed to have connections.

## Members of the NeoScum Crew

Dak Rambo - played by Mike Migdall

Pox - played by Eleni Sauvageau

Tech Wizard - played by Casey Toney

Zenith - played by Blair Britt
Varesh

Lives in Bull's Port, works at the Bull's Eye Inn. Adult male human, simple shaved head and blue eyes. Used to be at the Arcanum, but an experiment left a permanent silence spell in his throat, leaving him mute and only able to cast spells without words. Knows Illyiatechiallonda, got his current wizard book as a hand-me-down from her. Spells with no verbal.

Doesn't really hide his magical roots, but doesn't wear robes. He is dressed in simple leathers and always has things he is trying to balance.
Norm Tosscopple

Lives in Babblebrook. Father of Milo Tosscopple, wife of Diana Tosscopple. Older male halfing, non-traditional clothing, wears very nice leather shoes and a visor.

Tried moving family to Bull's Port, got in too deep, and was luckily saved by son. He has learned to not take their security for granted, wants to just live a simple life now. Instead he started a small gambling room in Babblebrook.
Tolk Harcher

Lives in Babblebrook. Middle aged male halfling with black, whispy hair, greying at the edges. Eyes look almost always wrinkled shut, has terrible eye sight. Missing a big toe from a shovel accident when he first took over his farm.

Loves to complain, but ultimately cares about the well being of their town and providing food for everyone.
Jumble Pie

## Plot

George is bereaved when Oscar, his budgie dies. Mildred offers to help out at a jumble sale at the church so Reverend Stopes, the vicar, calls to collect items for sale. Amongst other things, Mildred donates a box of George's old gardening magazines because he never does any gardening. However, she is mortified when George tells her that the box of magazines only had gardening magazines on the top and the rest are rude magazines named "Wink", "Nudge" and "Titter". At the jumble sale George sees the gardening magazines on Jeffrey's stall. George asks Jeffrey to have back the box of gardening magazines so he gives him a box containing only gardening magazines. George takes the box of magazines home, believing that it contains all the magazines of his that Mildred donated. George asks Jeffrey what he did with the other magazines of his; Jeffrey claims that he incinerated them. Ann is angry because she has just found them on top of her and Jeffrey's wardrobe and so he reluctantly gives them back to George.

Starring:

* Yootha Joyce as Mildred Roper
* Brian Murphy as George Roper
* Norman Eshley as Jeffrey Fourmile
* Sheila Fearn as Ann Fourmile
* Nicholas Bond-Owen as Tristram Fourmile
* Trevor Baxter as Reverend Stopes
Racarrive

Deceased Oath breaker Paladin from Bull's Port.

Tall human, built, long brown hair past his shoulders and matching brown eyes. Wore full plate with a ruined symbol of Melora, Trident and shield. Ruled with a strict ethic of honor or death for his men. Gave any of his men who fail a week to redeem themselves before they become kill on sight.
Astral Flare

8th-level evocation

Casting Time: 1 action

Range: 150 feet

Components: V, S

Duration: Instantaneous

You launch a beam of starlight at one target you can see within range. Make a ranged spell attack against it. On a hit, the target takes 4d8 + 20 radiant damage and 4d8 + 20 force damage. It must also succeed on a Constitution saving throw or become stunned until the start of your next turn, and if you choose so, it must succeed on a Strength saving throw or be pushed 30 feet away from you and knocked prone.

On a miss, the target takes half damage and it isn't stunned, pushed, or knocked prone.

If the target is an object, it automatically fails any saving throws for this spell.

This spell is a variant of Fist of Flame

At Higher Levels. When you cast this spell using a spell slot of 9th level the radiant and force damage dealt both increase by 2d8.
Alligen

A now deceased male human from Bull's Port. Had gaunt cheeks, and dirt blonde hair. Looked perpetually unwell and sickly, due to fasting. Husband of Erian. Was a local speaker of Aurifar, had one of the largest followings in the city. Believed through self sacrifice the community would be strengthened. Actively discouraged any pirating involvement with the community.
Derondack Deckrokken

Current mayor of Bull's Port. Male blue dragonborn with a heavily scarred, jagged short/broken/missing tail. Tiny nostrils and completely dark blue eyes. Wears medium armor but carries no weapon. Public plans include heavy expansion of the town's borders, and increased industry.Has plans to take control of the town and start exanding, where more resources and freedom wait. Lost his tail while trying to escape Beldenari after a heist years ago, tried to hide of the side of a ship but tail became crushed against a stone pier when an explosion rocked the ship.
Taniuchi

Mei's father, husband of Ito. Human male with thin black hair, balding on the top. Looks like he used to be very built a few decades ago, but has since grown comfortable. Came to Cortuum with his wife when they were pregnant with Mei, wanted to live a quiet life with her, away from the filthy cities of Antea.
Malaeragoth's claw (2)

Was at Castle of Droboldable, within a weeks travel from Bull's Port. Sent Malaeragoth's Claw (1) reinforcement supplies for the final attack on the town.

Halfling female with light brown hair, tight bun. Posed as a male halfing named Pock and helped the colonists of Droboldable. Betrayed the town and raised their corpses. Was patiently capturing dawnbringers from the town of Warmth, building up her horde.

Killed in combat, a figure appeared and stabbed her twice with her own sword in her final moments. Speak with Dead revealed a few answers, but got the attention of someone else.
Sun & Anchor Tavern

Tall tavern that looks like a tree missing it's canopy. Lower section is a wheel house on the river. Inside has a central stage that acts as a perpetual open mic night for any performers. There is an open air simple stage on the roof. In addition to the bar, food and rooms there is an instrument repair shop and pawn shop. The cultural hub of Warmth.
Aurifar

Deity of life, judgement, the midday sun.

Symbol: silhouette in front of the sun

Driving ideals: Believe in a constant rotation of different fastings. In penance one might double up. Rotation goes: Eating, Talking, Shelter, Drinking (anything), Sleeping, Cleaning, Worship

Sayings: "Do not take any aspect for granted." "Every man must be judged on equal grounds. A starving man cannot compete with a well fed one, we must starve and fast to know ourselves."
Shulll

Simple nomadic trader svirfneblin. Has learned to get by in the underdark after his old town was overtaken by quaggoth. Large bulbous nose that is offset to the right. Left eye slightly larger and black pupil with a brown smaller left. Thick braid of brown hair off his shoulder and strong hands. Sold Milo his "Invisible Hat" in the underdark town of Talpeekeek.
Extended Metaphor

This weapon can be wielded as a magic weapon that grants a +1 bonus to Attack and Damage Rolls made with it. (Attunement)

Extended metaphor ability: If your duplicate is visible and within 30 ft you can spend an action to toss your weapon towards your duplicate, as it tosses its weapon to you. A path must be possible between you and your duplicate. You can use your action to have your duplicate make an attack with your spell attack modifier. If your duplicate illusion is disrupted or dispelled the weapon drops to the ground.
Milo Tosscopple

Player Character. Halfling Warlock.

Strange alleyway brought him to meet the Mad Baker, strange chaotic entity from the Plane of Gambling.

Deities he has offended: Kol Korran (stole 130g from shrine), It'moin Tep (???), Aurifar (defaced the funeral of a high level cleric, Alligen, and trying to convert followers to Gronakianism, "stole" a holy "amulet" from a priestess), Ptah (trying to convert followers to Gronakianism)
Lucky Horse's Brew

External stables of Warmth have an image of a golden, sunlit chariot. There's a simple bar attached, and looks like it caters pretty heavily to travelers. Stables themselves each have a pull out cot, can be for horse or person. Bartender is a very tan human female, Talia with long black hair and a stubby nose.
Krallom Glung

Hiding in Bull's Port. Was knocked unconscious during the Riots at Racarrive's Reef, doesn't want to return to the town, barely speaks common. Skinny female Sahuagin. Three slender fins, dark purple. Light blue scaled skin with dark yellow streaks trailing from neck forearms/legs. Somewhat young and naive, followed her orders given by Tulm, her commander. Was told all land-folk cook and eat sea creatures, with no regard for intelligence. Stacks things when thinking or idle.

Watched Tro'wud's speech, but during the riots the land-folk turned on the Sahuagin, blaming them. They defended themselves, returning to their ship. She was pulled off a high deck into a scrap wood pile and was knocked out by the impact.
The Pansophical Vinculum

The Pansophical Vinculum

Wondrous item, major tier, legendary (requires attunement by a Deity)

60 lbs.

The stone face twists and changes shape, reacting to the user's guidance. Those without cunning or understanding will leave this changeable statue as an indiscernible mess, but those who succeed are able to alter the face in anyway they see fit.

This statue can be twisted and changed by hundreds of barely noticeable cuts in the stone, similar to a Rubik's cube. A creature can spend 10 minutes to attempt to activate this object with an Intelligence or Wisdom ability check against a DC 20. Whether successful or not a d12 is rolled to determine the effects based on Success and Failure tables that are determined by the Deity attuned. A creature may attempt to activate this statue once per day.

To attune to a new deity this statue must be within the physical extent of the deity's personal realm for at least 1 day. Then the deity must willingly attune and define parameters of the object.
Tenets of Grognak

1: Be strong and become stronger

2: Wait for the return

3: He will return when there is food to outlast any famine.

4: He will return when there is shelter to weather any storm.

5: He will return when there is wealth to provide everlasting comfort.

6: He will return when there is family to immortalize his legacy.

7: The Beacons shall guide you, for they speak with his voice and manifest his will.
Cortuum Wiki

## Welcome to the Cortuum Wiki

Adventurer's gathered information of the characters and locations of Cortuum. This is a central repository of stuff you all know, keep it up to date!

If you meet a new character, make a new page and add in the details.

Head over to Characters, Locations, Deities categories (or a random page) to look around.
Edge, The Halt, Letich, Wheel

The western-most colonized city in Cortuum. Sits far inland, and serves as the last stop for civilization before venturing further inland. Started two hundred years ago by adventurous pioneers worshiping The Traveler. The name of the city itself tends to change every generation or so, and previous ones get forgotten over time.

There is constant friction with the nearby elves at the Feywild Gates/Embassy, Sha'we'llal.

Edge, The Halt, Letich, Wheel is run by a large general assembly that enforces changes and care takes the day-to-day running of the city. All citizens vote in yearly elections and must choose a new Mayor every year. Each Mayor is given almost complete authority over all the city projects and the Assembly does their best to enact any changes. Because of this, almost a quarter of the city itself consists of abandoned construction projects. Another adjacent quarter has been under heavy reconstruction for almost 30 years now, shifting through waves of different Mayor's ideas for how the city should operate. Barely half of the buildings in the city have lasted more than a generation.
Gannon Reedy

Gannon Reedy is a self-described iconoclast and the Game Master for Neoscum.

He is artistic director of The Runaways Lab Theater, Chicago's premier weirdo theater co. He's a visual artist. One time he got half a sentence into John Leguizamo's *Ghetto Klown*. The line was "one of these days it's gonna bite you in the ass."

Gannon is from CA and he's trying to die there so please subscribe to the Patreon.
Bull's Port

Southeast port city known for having the largest physical docks on in Cortuum. Home of the Arcanum, a mysterious arcane school that never allows visitors. Several notable taverns: Bull's Eye Inn, The Thumb's Nose, The Nosey Thumb, Buy beer here and also food and also rooms, and Dead Lobster. Large ship builder: Builder Baot's Rebated Bait Boats. Basic potion and supplies: Ellie's Essentials. Armor and leather working: Bull's Hide.

Many people here follow Ptah, the deity of secrets. Due to this there is a large focus on privacy in the law enforcement. Guards use special potions to keep people's secrets that interfere with investigations. Called a Secret Keeper, the potion causes the next 30 seconds to be completely forgotten. There is also a significant population of Aurifar followers that live on Tree-side.

Derondack Deckrokken successfully has positioned himself as mayor of the city. His unofficial second in command is Marget Rene, who covertly runs her operations out of Brik's Cafe.

Run by a council of five with a single Mayor. Mayor normally is chosen by council, needs at least 4 votes. Each council member is in charge of a different aspect of the city and is promoted through the industry to the position.
Faded Leash

A very old and seemingly broken arcane collar, allows user to see into the ethereal plane for 1d20 rounds.

User can instead travel into the ethereal plane for 1d20 rounds, upon returning make a Con Saving throw of DC equal to the number of rounds.

On a failed save receive #d6 psychic damage, where # is the number of rounds. This has 2 charges, and regains one charge once per day. If a charge has been already used that day, make the Con Saving Throw with disadv.
Rythms with Travis Hans

* *You Tube.com*
* *BitChute.com*

**Rythms with Travis Hans** was the name of a PPG-2022 Short that was created by 2091riveraisrael as a form of entertainment, while at the sometime revealing to the world through one of his ocs Travis Hans, his passion for music and his admiration for the famous 90s legend Scatman John on October 16th, 2022, AKA John Larkin who tragically passed away on December 3rd 1999 from Lung Cancer.

The short mostly depicts Travis Hans and Blossom Utonium dancing to the song Take Me Away that was apart of the Take Your Time Album, which was credited as Scatman John's final album before his passing in 1999, and was also credited as the first video in which 2091riveraisrael had used his own voice in place of the robotic voice Paul, which had been used on Travis Hans since he was first introduced to the Go-Animate community in 2020.

## ***In the Video***

*At the start of the video, Travis greets the audience while Blossom just sits on the nearby sofa, before Take Me Away starts to play on Travis's stereo system. During the duration of the short, Travis is shown dancing to Take Me Away, where an excited Blossom becomes interested and joins Travis throughout the duration of the video, while also lifting him off the ground a few times, and even activating a disco ball that was hidden in the ceiling.*

During the final stages of the song, Blossom eventually tired and pooped from dancing so much eventually returns to the couch to watch Travis, until the song ends, and Travis bids a farewell to the audience, just as as Blossom approaches and wraps her arm on his back, just moments before the camera goes black.
The Indiscernible Dray

Two wheeled, single horse 5 sq ft cart with low sides (4 inch). Simple, but extraordinarily crafted. Hard, smooth dark wood made into simple curves. Medium harness with straps and bridle made of a stiff, strange, plant-like material. Two wheels have a swirl pattern for spokes and with a small cat symbol at the center. Elvish command phrase is carved into it, Elvish for "Time to stalk". When the command phrase is spoken, the creature strapped into the harness, driver's seat, and 5 cubic ft of the cart storage turns invisible for 1 minute. The illusion is for a certain amount of space, anything leaving the space is immediately visible. Once this ability is used, it can't be used until the next dawn.
Craig McCracken

**Craig Douglas McCracken** is the creator and one of the animators of The Powerpuff Girls, Foster's Home for Imaginary Friends and Wander Over Yonder.

He started working for Cartoon Network in 1992 on 2 Stupid Dogs and Dexter's Laboratory, and created "The Powerpuff Girls," which was previously a college short named "Whoopass Stew." He left Cartoon Network Studios after CN started using more live action series.

He later began working on his new show, Wander Over Yonder, which premiered on August 16, 2013. Craig later announced in March 2016 that Wander Over Yonder was cancelled after 2 seasons and it aired its last episode on June 27, 2016, It is unclear what McCracken is working on following the downfall of Wander Over Yonder, but it is mostly likely that he is either working on a new series for Disney, or might consider taking over the new 2016 Powerpuff Girl Reboot, that has received criticism and negative reviews during the last 3 years that it has been aired.

## Career

In 1993, McCracken was tapped by Hanna-Barbera Cartoons to be an art director on the Turner Broadcasting System series 2 Stupid Dogs, where he would also work with Tartakovsky. While McCracken was at Hanna-Barbera, studio president Fred Seibert began a new project: an animation incubator consisting of 48 new cartoons running approximately seven minutes each. Dubbed What a Cartoon!, it motivated McCracken to further develop his Whoopass Girls! creation, renaming it The Powerpuff Girls in the process.

His new pilot, "The Powerpuff Girls in: Meat Fuzzy Lumkins", premiered on February 20, 1995, on Cartoon Network's World Premiere Toon-In, and a second short, "Crime 101", followed on January 28, 1996. The first short to be picked up by the network was Tartakovsky's Dexter's Laboratory, which McCracken would contribute to in early seasons.

McCracken's Powerpuff was the fourth cartoon to be greenlit a full series, which premiered on November 18, 1998, with the final episode airing on March 25, 2005. The show soon became a hit and has won both Emmy and Annie awards. In 2002 McCracken directed The Powerpuff Girls Movie, a prequel to his series. the film was a box-office disappointment. McCracken left The Powerpuff Girls after four seasons, focusing on his next project, Foster's Home for Imaginary Friends.

It premiered with the 90-minute television special "House of Bloo's" on August 13, 2004, on Cartoon Network. He developed the series with wife Lauren Faust and Mike Moon. The show ran for six seasons, all directed by McCracken, and concluded on May 3, 2009. It also won Emmy and Annie awards.

In April 2008, he became executive producer of a new Cartoon Network showcase project called The Cartoonstitute. After 15 years of employment, he resigned from Cartoon Network and created Wander Over Yonder for Disney Television Animation and the Disney Channel in 2013.

## Filmography

### Film

 1997
 1999
 2002
 2009
Silver Flame

Deity of life, light, and war. Protection and Good

Symbol: Flame drawn on silver.

Driving Ideals: The Church of the Silver Flame seeks to purify the world. Its most obvious work is its war against supernatural evil; members of the church militant roam the land fighting fiends, undead, and magical beasts. But the church also seeks to fight corruption, greed, and other human evils. The common layman is not expected to fight zombies and ghouls; this is the work of the soldiers of the church. But he is expected to live a noble life and to encourage others to do the same. It is said that those who purify their spirits in this life will join with the Silver Flame after death, strengthening the flame as it binds the forces of evil within Khyber.

Sayings: "Trust in the Silver Flame. The Voice of the Silver Flame never lies. It will light your way to glory and salvation.", "Heed the words of the Keeper. The Keeper of the Flame is your emissary. Through the Keeper, the Silver Flame speaks.", "Fight evil in all its forms. Not everyone can have the strength or conviction of a paladin, but there are many ways to fight evil that don’t require one to draw a sword. We must also remain vigilant, for the one thing evil does well is hide in plain sight.", "Lead a noble life, and encourage others to do the same. Temptations abound, but the wisest of us can recognize and avoid them. If you die with a pure spirit, you will be forever bound with the Silver Flame.", "Share the faith. The Silver Flame can purify the darkest spirit. Share the power of the Flame with those who have not yet embraced it."
Jeff Bennett

**Jeff Glen Bennett** is an American voice actor who provides the voices of Ace, Grubber, Big Billy, Pickle Captain, the Pickloids, the Broccoloids, The Elders of Earth and Sea, Dick Hardly, and the Go-Go Patrol in *The Powerpuff Girls*.

He is most famous for voicing Johnny Bravo in the show of the same name, and Petrie in The Land Before Time.

His other voice credits include Exdor in *Samurai Jack*, Dad in *Dexter's Laboratory*, Raj in *Camp Lazlo*, Kowalski in *The Penguins of Madagascar*, Choose Goose in *Adventure Time,* Big Bad Wolf, Jack Flashback*,* and possibly the Orge from *The 7D*, Tramp in *Lady and the Tramp II: Scamp's Adventure*, Mr. Smee in *Return to Never Land*, Bradley Uppercrust III in *An Extremely Goofy Movie*, and the snake in *Animaniacs*episode *Guardin' the Garden*, and Dr. Hämsterviel from *Lilo & Stitch*. He is the younger brother of voice director Collette Sunderman.
Belenus Temple

Central religious hub of Warmth. The structure looks like a 5 story tall, inverted amphitheater or a stack of large discs in an upwards cone. Followers meditate on the outside, following the sun as it shifts across the sky. Inside is dark and open. Hundreds of statues, fanciful engravings and stone work.
Chapter 104

## The end of a road and its continuation

*■► "This chapter is all about a sleepy wifey, a moonstone and toasts"*
## I am a title

It's early in the morning and Nasa is enjoying the fresh air of the mountains while his mind goes back to what happened last night. What happened last night? We don't know, the only ones who know are them and maybe that big bed. Anyway, he is not the sole delighted by the beautiful forenoon as Tokiko is taking a morning walk and finds him.

And so, it's time for breakfast aka Tokiko's attempt to entice Tsukasa out of the bed with the smell of some delicious toasts from Ginza-itchome with some super expensive butter. A very particular fragrance with an even more peculiar choice of food that makes Nasa sees some similitudes between Tokiko and Tsukasa and this bemuses, but not without a smile, Tokiko. But most importantly, she remembers something very important: her wedding gift, a moon rock for Nasa.

## Characters in Order of Appearance

* Tokiko Tsukuyomi
* Nasa Yuzaki
* Tsukasa Tsukuyomi

## Trivia

«-Previous Chapter-«          »-Next Chapter-»