Scans

**Opening Scans is 1 out of 2 ways to gain cards.** (See Shop for other ways to get cards.)

There are 4 different types of scans. The more medals it takes to boost a scan, the better rewards there will be. Scans can be earned by: winning a battle (unless scan slots are full), a holocron scan can be gained from the 7th day of daily rewards, and rewards from various events. Players can only unlock one scan at a time, allowing you to boost or wait to open that scan only. When a scan is selected, a UI will pop up showing: the level of the scan, what type of scan it is, How many Medals required to boost, amount of time left to open the currently selected scan, and the guaranteed rewards of that scan. A boosted scan will contain 4 card slots and 1 stud slot. An unboosted scan will contain 2 card slots, 1 stud slot, and 2 deactivated slots. Based on the planet unlocked, higher level scans produce more rewards.

**ONLY THE LEVEL OF THE SCAN MATTERS!** Battling on a certain planet will not give you a greater chance to get those cards in a scan. When each planet is unlocked, those units are added to the pool of possible rewards.

## Strategy

Metals earned from any game type (ladder/trophy play, events) will apply to currently unlocking scans. However, scans are received ONLY from ladder play wins.

**Boosting a scan:** A scan is boosted when the required number of medals are received. (Medals do not carry over towards boosting another scan.) Once the required metals are met, a scan will be ready to be opened. The more metals gained per game, the faster scans can be opened. Gold and Holocron scans are in multiples of 5, so players should aim to unlock those with only base wins to achieve the most efficient game/metal ratio for unlocking those.

**When to let a scan time-unlock:** Unlike similar games in this genre, players are rewarded for playing more without any time delay. Scans can be gained, boosted, and opened without waiting or delay. The more one plays, the more scans earned, the more cards received, the higher levels for upgrade. However, taking a break from the game is essential and leads players to wonder: "Which scan should I let time unlock?" Simply put, bronze scans offer the least amount of rewards and should be used for time-unlock *no matter how long you will be away from the game*. The number of cards in better scans will always be more than bronze and it is better to un-boost 2-6 cards in a bronze scan rather than potentially 20-30 cards in a holocron (12-hour) scan. LSWB is centered around card acquisition and always boosting silver, gold, and holocron scans is the best way to acquire cards.

**Guaranteed Awards:** The amount and rarity shown in guaranteed rewards of a scan is what will be received if un-boosted. Boosting a scan will yield the guaranteed cards in addition to random rarity and amount in the other two slots. There was a brief glitch in seasons 4-5 where the guaranteed cards were not received. This appeared to be corrected in season 6. If a legendary appears in guaranteed rewards, just boost that scan for good measure. Guaranteed rewards are randomly selected when the scan is received. At this time, research has not provided any clarity on rarer cards appearing together versus common cards.

**Scan Levels:** Each scan is based on a level determined by the planet unlocked. The more planets unlocked, the higher the scan level. A higher scan level will affect the number of the card selection (larger card pool) that can be potentially received from that scan. Higher scan levels may possibly also affect the amount of rewards (number of studs and cards) and increasing the chance of high-rarity cards. However, more research is needed to be definitive in the difference of rewards between scan levels.

## Scan Data - Level 11 Scans

Each scan level slightly increases the range of the number of cards and studs awarded in each type of scan. Unlock more trophies to have a better chance at more rewards in scans.

### Bronze Scan

The smallest-yield and most common scan in LSWB. Great for time-unlocking while away from the game.

If an event is currently happening and you have lots of bronze scans to unlock, events can be a great way to acquire the extra 1 medal needed after a ladder play base kill. Events are more difficult to acquire base kills since every card is the same level, so 2-1 or 1-0 games are much more likely which is perfect when you only have 1 medal left to boost a scan.

### Silver Scan

Mid-yield scan. Requires 12 medals for unlocking.

If an event is happening, use an event to finish off the last few medals of a scan (see note on bronze scans).

### Gold Scan

High-yield scan. Requires 20 medals for unlocking. Boosting is most efficient when you are able to primarily win with a max win, base kill.

### Holocron Scan

The highest-yielding scan in LSWB. Found by winning battles, seven-day reward, highest-level season rewards, and Occasionally featured as event rewards. A Holocron received from League Leaderboard rewards will have one random legendary champion instead of studs.

Boosting is most efficient when you are able to primarily win with a max win, base kill.