Clown

## About

The **Clown** is a Rare Character that can be recruited during a random Event while driving or during the Halloween SCARETACULAR event. He is depicted as having a large creepy face, with quirky purple hair and a yellow outfit.

Clown says nothing when first encountered and will automatically join the team if there are two or three survivors in the team, regardless of chosen option. He cannot be recruited if the team is full.

No stats are revealed when the Clown is recruited, but he will always start with 0 Attitude. In addition, he has a -1 penalty to max Morale.

## Encounter Text

### **Upon Encounter**

*The car is driving down the highway and it approaches a figure in the rain.*

*[Name] slows down to see who it is.*

*It's a clown. It holds out a little clown horn and honks. The sound is so distorted.*

### **Upon Fleeing**

*[Name] jams [his/her] foot into the gas pedal and FLOORS IT!*

#### **If alone**

*[He/She] turns [his/her] head to the right and the clown is right there in the car with [him/her].*

*With a blink, the clown is gone. Maybe a hallucination?*

#### **If party is full**

*[He/she] is deeply disturbed and vows to forget this ever happened.*

#### **Otherwise**

*But there's no escape. It's already in the car.*

*Maybe it was always in the car.*

### Despair

Alone - *With no one left to laugh at, Clown is bored of driving around. He abandons the car and starts hitchhiking, hoping to find a new group of people to play with.*

In a Group - See Night of the Clown

## Quotes

* *"HA HA HA"*
* *"HAHAHAHAHA"*
* *"HA HA HA HA HA HA HA"*
* *"HAHAHA! HAHAHAHAHAHA!"*
* *"HAHA, WHAT'S THE MATTER? IT LOOKS LIKE YOU'VE JUST SEEN A CLOWN!"*
* *"\*HONK\* \*HONK\*"*
* *"HAHA, THIS ISN'T MAKEUP!"*
* *"THIS IS MY NATURAL HAIR COLOUR! HAHA!"*
* *Clown turns a little music box and it plays something creepy.*
* *Clown makes a balloon animal but it somehow has a human face.*
* *Clown stares while making eager giggling noises.*
* *Clown acts generally unsettling at all times.*
* *Clown starts polishing their oversized shoes.*
* *Clown removes fake nose to reveal another fake nose.*
* *Clown pulls out a small horn and starts caressing it.*
* *Clown starts juggling canned food.*
* *Clown starts juggling weapons.*
* *Clown whistles carnival songs.*

## Epilogue

"*HA! TIME FOR A NEW ADVENTURE!*"

*Clown inflicted all sorts of clown related horrors on Canada.*

## Special Abilities

If Clown's morale reaches a critical level, an event will occur where Clown produces and begins to play a small music box. The music escalates and Clown vanishes from the party. This causes a unique Siege in which all zombies are zombie clowns. This siege is designed to be extremely difficult, and if the player can survive it, they are rewarded with a Clown Car.

Clown has a different event for reaching 0 Morale when alone. Instead of causing a siege, he will 'quit driving' and 'hitchhike for different people', which results in a game over.

In addition, if Clown is brought to the Final Siege, The City of Crushed Hopes, all of the zombies henceforth will be zombie clowns, triggering the hidden cheevo (achievement) "**Day at the Circus**". It also changes the background of the starting menu if you win the game.

## Trivia

* Clown may be a reference to the 'Scary Clown' trope, in which clowns (who are supposed to be happy and goofy) are depicted as monstrous and scary. See 'Scary Clowns' image search.
* In the Fall of 2016 (the same year Death Road to Canada was released on Steam), a Scary Clown craze happened in the U.S. and Canada.
* Sometimes when talking to Survivors at Trading Camps, they will mention: "Beware the Clown.", which is most likely referencing this rare character.
* **Clown is a funny clown!**
* Despite Clown being a male, a presumed mistake allows Clown to be female, causing Event texts to refer to him as "she" or "her".
* If you win with Clown, you will earn the **HA! HA!** cheevo.

 Driving