Succubi

"Succubi" includes a variety of enemies that can be found throughout Castle of Temptation. Although most of these enemies are found in Obsidian Hall, they also appear briefly in the Forbidden Laboratory's first path.

# Enemies

## Lesser Succubus

Lesser succubi are the first enemies that the player encounters during their playthrough. Each appears as a short, pink-haired young woman with demon features; notably horns, wings, and a pointed tail. They appear constantly throughout Obsidian Hall, and will attack the player by running a short distance in their direction, then stopping for a period, before repeating until they catch the player. Lesser Succubi can be stopped by boxes and are incapable of jumping and crawling, and thus can not reach the player if they are have the high ground or if the player is in a hole too small for the succubus to fit through. They can, however, drop onto lower platforms. These enemies are also notably shorter than the player, allowing them to run through certain areas where the player would normally have to crawl. A notable example of this is in room 10 of Obsidian Hall, where the player must crawl through an area too small for them to walk through, but large enough for the succubus chasing them to run through. These enemies can be avoided relatively easily in small numbers, as the player can leap over them with a fully charged jump, but in large groups or rooms with low ceilings, they can prove more problematic.

## Succubus Lord

The Succubus Lord is the first boss of the game, which the player encounters at the end of Obsidian Hall. The Succubus Lord appears as a tall woman with white hair, wearing a golden crown and necklace with a blue gem. She also carries demonic features, including large horns, a large dark grey tail, and blue wings with golden tops, which she initially has wrapped around her like a cloak. When the player encounters her, a cutscene will begin where she will congratulate the player on making it this far, but tell them that to advance, they must play a game. Following this, the boss battle ensues in the form of a Simon Says-esque game. Throughout the battle, the player will have to match and repeat the Succubus Lord's inputs, within the given time limit, which will get progressively harder throughout all seven stages. The first five stages, will increase difficulty by adding more inputs in quicker succession; the sixth will randomize the order of the inputs, making the player have to look at their side to see which key they must press; and the seventh stage will hide the current key the player must press with a pink heart. If the player misses a key or fails to correctly respond to all inputs within the time limit, the Succubus Lord will blow the player a kiss, which increases the player's EP. Regardless of the player's HP in the fight, if the player ever reaches full EP, they will receive a game over. Additionally, if the player remains idle and doesn't respond to any inputs during any stage of the fight, they will instantly receive an alternate game over. If the player successfully passes all seven stages of the boss fight, the Succubus Lord will applaud their efforts, and a crowd of lesser succubi which had gathered to watch in the opening cutscene will pull out pompoms and begin to cheer for the player.

## Unnamed Succubi

There are currently two (sort of) succubi in Castle of temptation, which don't have official/confirmed names.

### Obsidian Hall (Room 6)

Room 6 of Obsidian Hall contains an unnamed succubus which blocks the path. This succubus has long pink hair, a tail, horns, and pink wings. This succubus will not normally attempt to chase the player, and will instead only float in place until the player gets too close, after which she will grab the player. To get by, the player is forced to grab a fellow tester in the room and throw him at the succubus. This will distract the her long enough for the player to progress through the room. However, if the player remains in the room after the succubus finishes, she will make a comment about how the player betrayed the other tester, and state that the player must be punished. After this, she will begin to quickly fly toward the player character in an attempt to capture them. If the player exits and re-enters the room, the succubus will not remain in the chase mode, and will instead go back to its original idle floating stance.

### Forbidden Laboratory (Path 1-3)

Path 1, chapter 3 of Forbidden Laboratory has the player navigate through a maze of rooms to find a constantly moving exit. Within these rooms are shadow versions of succubi found in the Obsidian Hall. These appear in four forms, lesser succubi, Succubus Lord, the unnamed succubus found in room 6 of Obsidian Hall, and the mutant octopus creatures in path 2, chapter 2 of the Forbidden laboratory. For the most part, these appear the same as their normal counterparts, with the exception of a silhouette style with a dark grey and purple color scheme. The shadow lesser succubi act similarly to their Obsidian Hall counterparts, with the exception that they follow a set path and will not prioritize moving toward the player. The Succubus Lord will only appear in the library room of the level and moves back and forth across a set path along the ground. The shadow version of the unnamed succubus does not act similarly to its original counterpart, and will instead fly back and forth on a set path through the room. The shadow octopus creatures appear in one room referencing the second path of the Forbidden Laboratory. They hide in display cases in the background, and break out once the player gets too close. After which, they will begin to travel in the player's direction. Getting caught by any of these will initiate the a mash out popup along with the same animation for said popup, regardless of which the player is caught by.

# Allies/Neutral

## Waiting Room Succubus

The Waiting Room Succubus is a recurring character that appears in the Waiting Room "level". She has short green hair, yellow glasses, and the usual demon features of a tail, wings, and horns. When the player first begins their playthrough, she will explain the basic story behind the trials the player is going through and give the player some information about the castle. When the player completes a level, the Waiting Room Succubus will congratulate the player on completing the level, as well as make a comment depending on which level the player has just completed. The Waiting Room Succubus also appears in the game's gallery, and when talked to, will welcome the player to the gallery.

## Pre-Boss Succubus

The Pre-Boss Succubus is a recurring character which appears in the save rooms before each level's boss. She has long blond hair and the typical devilish tail, wings, and horns. When the player talks to her, she will respond with her signature line "Boss yo." She is a neutral character, neither helping nor hindering the character unless provoked to do so. She appears in the last save room of every level, with the exception of the Magic Dollhouse level, in which she is replaced by a lookalike doll lying atop a sign with the words "Boss yo." written on it.