Sayaka Maizono

## Character Backstory

**Warning:** The following contains spoilers for Danganronpa: Trigger Happy Havoc.

Sayaka Maizono was the first victim of the Killing School Life to be killed by the hands of another student, Leon Kuwata. After Monokuma provided the motivation of showing what could happen if she doesn't come back home, Sayaka was determined to escape the Killing School Life by any means. She convinced Makoto Naegi to switch rooms with her, claiming it was for her safety. She then wrote a note to Leon and invited him to come to his room (which would look like Sayaka's room from the outside), where she would ambush him and attempt to kill him. Unfortunately, Leon got the upper hand and was eventually able to kill her in Makoto's bathroom, where she was found the next morning.

## Character Card Abilities

### Primary Passive: **Switcheroo**

* Before all other prenights, choose 2 players.
* All actions/uses/prenights that target one Switcheroo player are redirected to the other.
* Switcherooed players cannot be Switcherooed twice in a row.

### Secondary Active: **Intuition**

* Learn all night actions/uses that happened to both your switcheroo targets but not specifically to which one.

## Character Card Notes

### Primary Notes:

* Switcheroo affects all other prenight and action phase targets.
* Sayaka cannot have her ability used or modified by any other card class.
* Switcheroo targets and visitors to Switcheroo targets are not informed of Switcheroo or that they are being redirected.
* Only 1 Switcheroo can occur each night.
* Switcheroo happens before prenights and cannot be affected by action phase suppressions such as Short Circuit/roleblocks.
* Your ability does not trigger an attempted kill trial.

### Secondary Notes:

* Intuition has targets that can only be used on Switcheroo targets.
* Intuition cannot be redirected.

## Strategy

Switcheroo allows Sayaka to secretly change the targets of prenight abilities and night actions, having all actions that would target one person instead go to the other and vice versa. As Sayaka is the first- and often the only- person to know about this, she can use this ability to potentially protect a character, gather information on who a specific player may be targeting with his/her abilities, or even change who gets to benefit from certain prenight actions. When using Switcheroo, Intuition can privately give information for Sayaka to use for her personal investigations or an upcoming trial, if one occurs on the next morning.

If Sayaka is on the side of hope, it's almost always in her best interest to admit who she targeted with Switcheroo as soon as possible. Any person who targeted one of the Switcheroo targets with a talk/trade action will likely corroborate with this, but most other actions won't explicitly tell who the target is and therefore if the action was redirected. If Sayaka used Switcheroo and discovered through Intuition that one of her targets performed a lethal action, that privately gives her a lot of information about who the blackened could be; this information would also be very valuable to anybody who believes she performed Switcheroo that night as well. If Sayaka is blackened, it's easy to imagine how one could use these same abilities to either confuse those on the side of hope or endanger one or both of her Switcheroo targets. The most effective uses of Sayaka's abilities will usually involve the prenight abilities of other characters more than what may occur in the action phase.