recursal/Fanatic-Fandom huggingface dataset:
Entity 4：LJY

实体编号:4

栖息地:Level 5“元培楼”和Level 6“博学楼”

描述:

Entity 4，“LJY”，是一种类人实体。她愤怒时会说“狗东西，滚出去”而当她不愤怒时，她则会正常授课。他们通常被发现在以上提到的层级但在其他的几个层级中也有出现。

行为:

LJY通常没有敌意，在她不愤怒时通常正常授课，在这个阶段。她不会抱有敌意除非你激怒了她。而在她愤怒时会寻找无辜的流浪者，然后教育一顿。

生物学特征:

LJY是类人形实体，她有着和人一样的外貌，只是内心有问题罢了。由于她种种的心理因素，所以区分LJY和人类的最好方法就是观察她的行为。

“心理正常，他们仍在，心理愤怒，赶快逃开 ”

发现:

LJY的目击报告在M.E.G.school创建的五年前就已经存在。她可能是新流浪者们遇到的第一个实体。

看到他们应缓慢地离开

仔细检查与你同行的心理愤怒的人

不应:

相信那些易怒的人

激怒正常状态下的LJY
Izzy

Izzy was a contestant in Total Drama Island as a member of the Screaming Gophers. She later returned at the Merge. She returned in Total Drama Action as a member of the Killer Grips. She later returned again, still as a member of the Killer Grips. She returned again in Total Drama World Tour as a member of Team Chris Is Really Really Really Really Hot, before being evacuated by the military.
Ezekiel

Ezekiel was a camper in Total Drama Island as a member of the Killer Bass. He returned in Total Drama World Tour as a member of Team Victory. He has the distinction of being the first contestant voted out in each season until he returned again in Total Drama: No Pain, No Gain! as a member of the Crazy Carp. However, he has gone feral due to the events of Total Drama: World Tour and has lost the ability to speak. Luckily however, after the events of Total Drama: All Stars, he became leader of the mutants, leading to him using Larry and Fang to his advantage in several challenges.
Noah

Noah was a contestant in Total Drama Island as a member of the Screaming Gophers. He returned in Total Drama World Tour as a member of Team Chris Is Really Really Really Really Hot. He returned again in Total Drama Presents: The Ridonculous Race as a member of the Reality TV Pros team. This season he is a member of the Poor Pioneers.
Rig

**Rig** **McBiggest** is the cousin of Big; he is renowned for his ability to mass-produce signs and his demanding personality. He debuts in the fifth season of the show.

## Trivia

* Rig once had a strange magnetism towards a sentient handbag produced by an esoteric, dubious firm going under the name "Majorolls", although this did not last long.
House of Tux

House of Tux, also known as FreeToothpaste, is an open source reimplementation of Big & Small house written in Rust (though you can also have it written in B&S, a dialect of Rust), the engine itself comes with a built from the ground up clone of Big & Small House built in the engine, which is the House of Tux game, as the user must provide the SWF files from a third party source, and the SWF files can't be provided by the repo due to copyright reasons, the House of Tux game is very similar yet different to vanilla Big & Small House, except Beastie (the FreeBSD mascot) replaces Small and Tux (the Linux mascot) replaces Big.

There is also YummyLemonPy, which does the same thing except the programming language is Python.

## List of games and game mods in this engine

* House of Tux
* Big & Small House (source ported)
* Pat & Stan House
* Miniscule Martin's Mansion
* Toothpaste Horrors
* Five Nights at Big & Small
* Kaizo Big & Small House
* Big & Small House DX (fan-made)
* Big & Small House Repainted
* Tiny & Tall House
* Purple Mesa Research Facility
* YTP Houser: The Game
* The "Big & Small Fan Club" Experience
Chris Pratt

**Christopher "Chris" Michael Pratts "Pratt"** is an American actor and quite possibly one of the greatest actors to have ever walked God's holy planet. He is so cool - so cool in fact that he is, surprisingly, renowned for his coolness. Pretty cool if you ask me. He is also a confirmed murderer who is considered by many one of the most eminent for his superabundant murder count. Because of his coolness, however, his impunity shall forever remain intact.

Pratt has exploited his evocative, vibrant voice to the character of Miniscule Martin who takes the role of main antagonist during the fifteenth season of *Big & Small.* His voice was confirmed the only proper fit for Miniscule Martin by the show's cast members owing to his aforementioned superabundant murder count which no other living creature on Earth could ever possibly replicate. The very talented Chris-san has been rumoured to play the role of Big in the upcoming *Big & Small* movie - coming soon. "*Big will be talking a lot in the movie*", Pratt stated in an interview.

## External links

* Chris Pratt on Wikipedia
* Chris Pratt Movies on Reelgood
Lumbering Louis

**Lumbering Louis** is a large, muscular man and lean overdoser who is fiercely loyal to the Dark Glorm Army. He is an excellent fighter and is always ready to defend his leader. He is also very intelligent and has a devious mind, which makes him a dangerous opponent. He exacts command over his squadron swiftly and is ready at all times to dispense dark justice however he sees fit, even if it means sacrificing his own life. He is forever faithful to his commander, Miniscule Martin, and would do anything to protect him. They have kissed once.

## Personality

Lumbering Louis is a deceptively silent and stoic man, but don't let that exterior fool you- he is always thinking, always plotting, and always devising battalion schemes to once and forever cement the Dark Glorm Army's presence in the Dimension of Heavenly Light (Christ World). He is, all at once, cruel and bloodthirsty, yet tender and loving. He holds Miniscule Martin in the highest regard and would take the lives of others and give his own to further his dark master's plans.

## Trivia

* He's purple, like the FNaF guy.
* Nicholas Cage has claimed to have no recollection of ever playing Lumbering Louis's character.
* He has once gotten lost in a PetSmart.
* Cast and crew have stated that Cage was so in character on set that he became cruel and outright abrasive to other members. *"It was the damn skull"*, Cage said. *"It's always the skull. Are you filming me? Get out! GET OUT! GET OUT OF MY HOUSE!! GET OUT!!"*
Tremendous Thomas

One of the only known images of Thomas, wherein he can be seen socializing with his affiliate Miniscule Martin

## Appearances

### Portrayed by

Dill Doe

**Tremendous Thomas** is the well-known associate of Miniscule Martin who takes the role as an antagonist in the sixteenth season of Big & Small. He is the acclaimed lieutenant of the Dark Glorm Army who was partially responsible for the notorious Battle Of Blorgenstömp.

He is also a well-acclaimed perpetrator who has numerous restraining orders made against him. He is mentioned numerous times in the show for his shocking violations perpetrated against the Gwelf. He is also a massive Coke addict who enjoys shoving Farmer Flubb's vegetables up his rear.
Top of the the World

**Top of the World** (also known as **We're at the Top of the World**) is the theme song to *Big and Small*. It replaces "The Big and Small Song" on CollegeCartoon edits.

## Lyrics

Top of the world

We're at the top-top-top of the world

We're in the building so people

Come put your hands up

Top of the world, we're at the top of the world

Me & my homie yeah baby we taking over

Top of the world We're at the top-top-top of the world

Destiny chose us to rule

Hard to believe, but it's true

Yeah, we're so sick with it

Said, we're so sick with it

We gon' rock this throne, let the kingdom come, yeah

At the top of the world (The world)

We are brothers, kings hear the island sing, yeah

At the top of the world (The world)

We're at the top of the world (Whoo!)
Smallton Williams

## Description

Head leader and founder of the group “Cowboys from Hell”, Smalton was born on December 06th, 1400 on an Unknown part of Dallas, Texas. Smalton is between “The Chosen” the most powerful, dangerous, renowned of the group for his violent nature and often sadistic likings.

## Personality

Smalton although having a violent nature, he behaves calm and quiet most of the time, but this in fact doesn’t change that he is extremely cold, heartless and amoral, capable of crushing everyone on his path thanks to his excellent gun and melee skills.

## Trivia

* Smallton's favorite dish is Beef Soup, and Pork based meals. Food in the 1800's was pretty limited.
* He often sings old show's songs while alone, or doing anything but killing.
* Smallton's is not just a quiet, he is literally a man of few words.
* Smallton maded also a Diary.
Miniscule Martin

Miniscule Martin

*"He was a small man, but his heart was black as coal. He was cruel and manipulative, and he enjoyed watching others suffer. He was a master of deception, and he used his power to control and harm those around him. He was known as Minuscule Martin, and he was feared by all who knew him." - Big, speaking over the final credits of the series.*

*"It's-a me - a Martin-o." - Martin, proclaiming his occupancy.*

**Miniscule** [sic] **Martin** is the main antagonist of the fifteenth season of *Big & Small* and the lead organizer of the Glorm Dimension Storm Battalion.

## Personality

Miniscule Martin is a good-loathing, evil mirror twin of Small from the Glorm Dimension. He is tyrannical, and holds his sector of the Glorm 55 Space Patrol in an iron, felt-covered fist. Lumbering Louis, his trusted sidekick and personal bodyguard, is the only person, living or otherwise, Martin shows compassion for after his **Curse** is placed upon him.

Martin is a very hands-off person when it comes to battle, allowing his underlings and Lumbering Louis to do the handiwork while he does the coordinating. He very rarely steps in, only when absolutely necessary.

## Abilities

### Dark Transformation

Miniscule Martin's **Dark Transformation** ability allows him to become a beast incomprehensible in nature. However, he is usually left incredibly drained afterwards and cannot transform again until weeks of recovery have passed.

### MartinMech

Miniscule Martin will occasionally don his MartinMech and step into battle on his own, growing to a staggering five feet in height and wielding his **Forsaken Blade**.

## Relationships

### Lumbering Louis

Martin is deeply, passionately in love with Lumbering Louis

## Trivia

* Miniscule Martin's first name is erroneously spelt as opposed to the correct form "min*u*scule". This error presumably occurred during his childhood position of employment at the coal mines where he was subject to several brain poisonings, which likely distorted his education and overall knowledge pro tem.
* The casting choice of Chris Pratt was originally contested by cast members, but it became evident that it was the only proper fit for Miniscule Martin, as no other living creature could replicate Martin's kill count.
* Miniscule Martin was originally cut from the show due to poor test audience reactions, but Chris Pratt insisted he be in the fifteenth season. *"He's like a brother to me,"* Pratt said. *"Ever since I saw him on that screen, I've been thinking about him all day and night. I hear him in my dreams. He tells me things sometimes. Terrible, awful things. The skull is back."*
* His favorite ice cream flavor is Rocky Road.
* Miniscule Martin was featured at number 8 in IMDb's top ten list of Men Who Want to Hurt You in 2025.
Saturnian moons

The Saturnian moons are a group of major moon surrounding the planet Saturn. They occasionally appear in the roleplay channel.

## Appearances

### Appearances

They are usually gray, desolate rocks. Titan, however, is an exception to this. It has an orange surface and is shrouded in thick, orange clouds that hide it. Titan's surface has lakes of liquid methane.

### Personalities

The personalities of them are invariable. They will attempt to break into any roleplay that is currently happening before getting bored and leaving.

### Features

* Mimas has a large crater on its surface. This has lead many to compare it to the death star from Star Wars, despite Tethys having a larger crater. Other than that, it is your typical featureless rock.
* Enceladus is covered in ice. It may have an ocean below the surface as well. This has created speculation about life below the surface. Enceladus also has cryovolcanoes.
* Tethys has a large yellow spot on its trailing hemisphere and a bluish dash on the leading hemisphere.
* Dione has white streaks across its surface.
* Iapetus has half of its surface covered in a dark spot.
* Rhea has a gray and featureless surface. However, it may have rings around it. They have not been imaged yet.
* Titan is the only moon in the solar system with an atmosphere. It has lakes of liquid methane around its surface and has lumps of permafrost on the ground. It is the only moon in the solar system to be landed on.
House of Tux/Achievements

Shadow achievements are marked in bold, Shadow Achievements are achievements that are "either unfair or too difficult to attain compared to the rest of the achievements", and require way more time and effort than regular achievements.

## Big & Small House (Base Game)

* Flower Power: Pick on all of the flowers at the start of the game.
* No Door For Small: Enter the Big & Small House as Small WITHOUT entering the small door.
* Let's Get One Thing Clear: Enter the bathroom as Big to hear Small say the iconic line.
* Pickles and Bananas: Brush Small's teeth 10 times.
* Toothpaste Trouble: Brush Big's teeth 10 times.
* Small Stains: Mess up the bathroom with toothpaste without brushing Small's teeth.
* What a Big Mess: Mess up the bathroom with toothpaste without brushing Big's teeth.
* Bubblerific: Squeeze the shampoo bottle 100 times.
* We Can Play It: Play every possible combination of instruments on the music game.
* Colour Me Impressed: Colour the paper entirely red, blue and yellow.
* **Colour Me VERY Impressed**: Colour the paper entirely red, blue and yellow using only one refill of paint.
* **Colour Me EXTREMELY Impressed**: Colour the paper entirely red, blue and yellow WITHOUT clicking on the paper.
* Thank You Veggie Much: Grow one of every vegetable.
* Mole-In-One (Big): Find Big in the mysterious woods 3 times in a row without bumping into a mole.
* Mole-In-One (Small): Find Small in the mysterious woods 3 times in a row without bumping into a mole.
* Seeker Small: Find Big in the mysterious woods 10 times.
* Busy Big: Find Small in the mysterious woods 10 times.
* Big Fun: Play all of the activities as Big.
* Small Fun: Play all of the activities as Small.
Morgan Freeman

**Morgan Freeman** is a character in *Big & Small*, known for working for the IRS. He is a hardworking and diligent individual who takes pride in his job, and is committed to ensuring that people pay their taxes.

Morgan has a strong sense of justice and a desire to see the tax system work efficiently and effectively. He is detail-oriented, analytical, and always ready to kill those who refuse to pay their taxes. Outside of work, Morgan is an idealist with a lot of compassion for the world. He prefers to stay away from conflict, and tends to be determined, reserved and altruistic. Morgan has expressed quite a few leadership qualities through his career, such as resilience, focus, a solid work ethic and confidence.
The Battle Of Blorgenstömp

**The Battle Of Blorgenstömp** is a battle that is mentioned in Episode 3 of Season 15 of *Big & Small*. The battle took place during the Dark Glorm Army's seizure of the timeline next to Big and Small's home timeline (timeline 56-Delta). Notably, this is the first occurrence of Miniscule Martin's **Dark Transformation** ability, given to him by the **Curse of the Forsaken Blade**.
Meepo

Kobold with the title of Keeper, likely due to being charged with the care of a baby white dragon. When said dragon was abducted by goblins Keeper Meepo was luckily that a party of adventurers came upon him and aided him rather than slay him (as many adventurers would). The group was successful returning the very dangerous pet. This led him to arranging the introduction of the group to his Queen, Yusdrayl.
Medium

## Medium Ampersand

2D Drawing of Medium

Medium Ampersand is the tritagonist of Big & Small, she is the composite character of both Big and Small, as her personality can interchange between the two, she enjoys her own activites, such as arts and crafts or raspberry picking, but can also enjoy whatever Small or Big get up to without getting easily bored or tired out.

## Trivia

* If you draw porn out of her, you're fucking dead to us
* Dynasty: The same what is above...
* Medium is the first Big & Small OC to not be a recolour or edit of a pre-existing character
Twiba

Official portrait, dated 2008

**Twiba McTwiggleton Twangledangle Tinglididdle Squirmadirm Blerbadorm Worm**, also prior to the "TWiBA incident", **Dig-It #1**, is an infamous Dig-Itian construction worker, excavator, composer, spy, money launderer, terrorist, ritual performer, indoctrinator, chef, government overthrower, slavemaster, penguin consumer, cultural icon, propagator, social anomaly and Dig-It leader who has led Dig-It Land from 13th December, 6000000200 BC to present day. Twiba rose to power following the purported "death" of Twtian, becoming leader of the Dig-It Party in 6000000201 BC and assumed the title of "Dig-It leader" a year later.

## Coverage

Twiba is the clandestine antagonist of a majority of *Big & Small* who debuts in episode six of season one of the show, titled "The Worm in Big's Apple", in which Big and Small discover her lurking in an apple Big shoved right down his oesophagus, unbeknownst to the duo that she was there, and attempting espionage. She survived the incident, kudos to the brave Small, who valorously snatched her out of Big's mouth making usage of a noose the Dig-Its planned to make usage of in order to stop the two from consuming Twiba but failed. With no other option, Twiba pretended to act nervous and traumatized, justifying Big and Small's so-called relationship with her; this was actually a conclusive attempt at gathering their information. During these events, what was known as "Dig-It #1" at the time earned the name "Twiba", an acronym for "the worm in Big's apple".
Geoff

Geoff was a contestant in Total Drama Island as a member of the Killer Bass. He returned in Total Drama Action, but was eliminated prior to the establishment of the teams. He hosted the TDI Aftermath Show with Bridgette. He continued to host the show in Total Drama World Tour. He returned and won in Total Drama Presents: The Ridonculous Race as a member of the Surfer Dudes team.
Pokémon Neo Wiki

**Welcome to the Pokémon Neo Wiki!**
This wiki is about my fan made games Pokémon Neo Ho-oh and Pokémon Neo Lugia

We're a collaborative community website about Pokémon Neo that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nine-Lands of Goethe

This entry details many of the locales that can be found around the Nine-Lands of Goethe, often as seen through the eyes and recollections of a person living there. Rather than exhaustive descriptions, what follows are snippets of information drawn from the experience of individuals who have traversed, lived in, and explored these areas. Like any other narrators, they have opinions and biases, and may be drawing conclusions from incomplete information. No one in the Nine-Lands of Goethe knows everything about any subject, even its oldest and most learned sages, and the views formed from such incomplete information can often suggest an inaccurate conclusion. This is not to say that any of the information the narrators provide is false, only that they may not be entirely knowledgeable in their declarations.

The details given here only begin to scratch the surface of the adventuring possibilities in the Nine-Lands of Goethe. If the descriptions leave you wanting to know more, consider them an inducement for you and your companions to visit these places and experience them firsthand.

Be aware, also, that there is a great deal more to the Nine-Lands of Goethe than what is presented here. There are ruins without names, and settlements so small that they do not warrant mention in this book. What lurks in the uncharted areas, waiting to tantalize or perhaps terrorize, is all the more formidable because it can't be anticipated.

Isidro Province

Myrimor Province

**Northlands:**

Bluestone Province

Farisian Province

Goethe Province

Northern Goethe Province

**Southlands:**

Blackthorne Province

Southwind Province

Triathinor Province
Gallery of Figurines

An extensive necropolis built beneath the town of Willowbend on the Sliver on the Blackthorne (Province) coast. Almost all Blackthorne residents and New Draconians are buried there, and personages of nobility or of great honor are buried there in mausoleums decorated with exquisite statuesque carvings of the dead who reside within, hence the name, Gallery of Figurines.
Noah and Tyler

**This article focuses on interactions between Noah and Tyler.**

## Total Drama: All Pain, No Gain!

They shared a balanced relationship in Total Drama World Tour, yet they barely interacted with each other on Island. Nothing negative has yet happened between the two, still having a good relationship. Alejandro had also been nice to the both of them.
Benedict Smalls

Male eastland rogue

Benedict Smalls is an icon of corruption and bad taste, lording his political clout over everyone in Sapphire Lake save the governor and garrison commander, both of whom he privately mocks. Smalls has wrestled four mines into his possession in the last 10 years and has designs upon the rest. A coven of sycophants and hired goons always surrounds him. Rumors suggest that he has powerfully connected friends in Birthright.

Easily the most ambitious and manipulative mine manager in Sapphire Lake, he is a disquieting schemer who hopes to gain a monopoly on the town’s mining patents by forcing his enemies into bankruptcy and offered to buy their claims at the last minute for fangs on the gryphon.

Smalls lives in a sodden old mansion a century past its prime. Thugs in his employ patrol the streets around his home, warning most anyone they see away with a sneer and the brandishing of a lead pipe. Despite these precautions, Smalls’ front door is always wide open, fulfilling an old public promise that he would always be available to his miners.
Priory of Solsphere

Priory of Solsphere is located in the town of Mithral within the Farisian Province. The current priory is the third iteration of the priory, after its destruction during a Goethean raid in the late Second Era, and its destruction a second time during the Fracturing.

The Priory of Solsphere is renowned as a learning institution dedicated to the sun, especially the god Solsphere. In addition to being a popular destination for sages and other learned people, it has become a popular travel destination in the third era due to the polar twilight and white nights it experiences near the solstices.
Seraphic Planetouched

A subrace of Planetouched in the Nine-Lands.

Divinic are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.  From an early age, the divinic receives visions and guidance from celestial entities via dreams. These dreams help shape a divinic, granting a sense of destiny and a desire for righteousness.

Each divinic can count a specific celestial agent of the gods as a guide. This entity is typically a deva, an Angel who acts as a messenger to the mortal world.
Hyacinth

Town in the Farisian Province

Population: 40,000 (80% northlander, 12% southlander, 5% iron dwarf, 1% silverhand, 2% other)

A boomtown of sorts. Originally the town of Hyacinth sprung up to support peat farmers at Fallen Bog within the Bluestone Province. It’s boomtown origins are evident in the center of the town in the ramshackle and chaotic layout. As permanency was achieved, the town made more of an effort in town design, evident in the layout of everything off the town center
Pyram

**Pyram** (Japanese: ピラム Piramu) is a Fire-type Pokémon.

It evolves from Lambé starting at level 16, and evolves into Capricoal starting at level 36.

## Biology

Pyram is an ovine Pokémon, with most of its body covered by a coat of tan wool with some red wool on its neck and head. It has two long straight horns that extrude on top of its head, which appear to be extremely hot. Dubwool's face is brown with red wool covering its ears, upper face and back face. Its eyes are white with red irises and black circular pupils. Its legs are covered with tan wool with visible hooves which are flaming hot just like it’s horns. It also has a flaming tail.

## Moves

 * A level of "Start" indicates a move that will be known by a Missingno. obtained at level 1
* **Bold** indicates a move that gets STAB when used by Missingno.
* *Italic* indicates a move that gets STAB only when used by an evolution of Missingno.
* Moves in yellow cannot be learned by any previous evolutions of Missingno.

## Trivia

### Design Origin

Pyram is based on a goat, specifically a mountain goat, but also has elements from sheep.

### Name Origin

Pyram is deprived from **pyro** and **ram.**
Southwind Province

Province of the Nine-Lands

Capital: Southwind Keep

Other Regions, Cities, Towns, Etc:

Bear Claw- A town named for its location, a small archipelago on Southwind’s southern coast, which resembles a bear’s paw.

Brush Hollow- Town.

Cantrip- A wizard’s tower located on the outskirts of the Evernaige Forest.

Evernaige- A large, Noble Elven city located in Evernaige Forest, near the Southwind and Triathinor border.

Fellowhome- A large copperfinger halfling town.

Gnowhere- A large Gnomish city in the Southern Thenjade Mountains

Locke- Town

Oakhurst- A small village near the Blackthorne side of Southwind Pass.

Twinlake Settlement- A small town named for the nearby Twin Lakes.
Artisan Quarter of Birthright

This section of  Birthright is dominated by guilds, craftsmen, and shops.

The Great Library. This massive library located in the University of Magical Arts is the largest in the province and third only in the northlands to the Grand Library of Azurnautis and the Annals at the Hall of Justice in the city of Goethe.

Seekers’ Lodge. The Seekers’ northland headquarters.

University of Magical Arts. The area occupied by this school of magic is almost large enough to be considered its own district. Although it receives some funding through taxes in the city, the University is largely funded by alumni and the Wizards Guild of Birthright. The Great Library on the school’s grounds is unparalleled in the province.

Wizards’ Guild of Birthright. The largest magical guild in the northlands. It is located on the University of Magical Arts grounds.
Garen

NG Male northlander cleric of life, 3.

Garen is an acolyte of the Healing Hand who spends most of his time traveling between Birthright and the Five-Towns, helping with spiritual issues, basic healing services, and lending guidance to the converts to his faith.

Garen is a friendly and affable young cleric in his early 20s. When encountered on his journeys he is often found wearing white robes and a matching cloak. He wears the hood drawn until introductions are made at which point he will draw it back, revealing his long blonde hair, clean shaven face, and friendly smile.
Gravewalkers

The spirits of powerful clerics, who in life served their gods exceptionally well. After death, these priests have been granted the privilege of returning to the material world to continue their unholy work. These undead creatures retain the power and abilities they possessed in life. A gravewalker’s memories and emotions also remain intact; an enemy that was an enemy in life will remain so in unlife.

Only the worthiesr servants will be chosen for transformation into unlife as a gravewalker. They appear as a tall, skeletal body shrouded in black robes; the eyes of a gravewalker glow a sickly green, and their voice is slow and deep, and chilling to hear. They are the antithesis of anything good or decent. In the name of their unholy patron, a gravewalker seeks only the corruption or eradication of good whenever they encounter it.
Lanos Dusk

Governor of Sapphire Lake

Brother of Allustan Dusk

A lecherous philanderer eager to solidify his power and keep the mine managers in line. Dusk exerts his capricious will via the agency of the grandiloquent Sheriff Denrick, a man so renowned for corruption that many citizens assumed the announcement of his commission was a joke until he started arresting people.
Amber Tieflings

AMBER TIEFLING

One of the varieties of Tiefling in the Shattered World.

As an amber tiefling, you use guile, cunning, and sheer intellect to forge your path.

Ability Score Increase. Your Intelligence score increases by 2.

Alignment. Their sharp minds are balanced by an independent nature which inclines many amber tieflings toward a neutral alignment.

Hellish Resistance. You have resistance to fire damage.

Infernal Legacy. You know the thaumaturgy cantrip. Once you reach 3rd level, you can cast the hellish rebuke spell once per day as a 2nd-level spell. Once you reach 5th level, you can also cast the darkness spell once per day. Charisma is your spellcasting ability for these spells.

Languages. You can speak, read, and write Infernal.
Triathinor Province

Province in the southwestern Nine-Lands of Goethe

Argentdiluvinaige- Forest elven town.

Bahlacloaka- A small stone village in the Verdant Forest.

Beltane- Town.

Blackthorne City- Port City.

Cazintine- Town.

Hippograth-Town.

Morgdane- Town.

Thuggar- Town on the west coast of Triathinor, on the Goethean Sea.

Verdant Forest

Verdenaige- Noble elven city
Southlander

A subrace of Humans in the Nine-Lands.

Humans from the more temperate regions in the southlands are a patient breed. They are found in Southwind, Trianthinor, and Blackthorne, bounded by the River of Consequence on the north and Myrmior on the eastern side of the Thenjade Mountains.

Southlanders share large amounts of territory with elves, gnomes, and halflings, and tend to have good relations with their neighbors. Warm relations are shared by southlanders and gnowhere and riddlearth gnomes, and they are on friendly terms with the forest elves of Evernaige Forest. Most recently they’ve begun to trade with shadow orks from Triunity and relations are warming with them as a result. At best southlanders have cool relations with noble and flight elves.

The southland faithful are numerous and worship a variety of deities. Those who worship the All-Father and his mate, the Great Scribe are plentiful. Gods of knowledge, light, and life are also common, and worship of Achromatis, Kolkannon, Morrigan, Solsphere, and Viridis are found throughout the southlands.

Southlanders garb is commonly free-flowing and comfortably fitting, especially further south. They enjoy lively colors and ornamentation. Southland hair colors are often black, medium and darker shades of brown, and deep auburn in color with matching facial hair. They enjoy styling their hair and beards, and are often found sporting the latest fashions. Brown and black eye color is common in the southlands, though it is not unheard of to see hazel or blue eyes, as well.

Age. Southlanders reach adulthood in their late teens and live up to 90 years.

Alignment. Southlanders tend to be balanced with respect to law and chaos. The best and the worst are found among them.

Size. Southlanders are stockier than their north and eastland counterparts, reaching up to 6 feet tall. Your size is Medium.

Ability Score Increase. Your Intelligence and Charisma scores increase by 1.

Skills. You gain proficiency with one skill of your choice from the following: Arcana, Deception, Persuasion.

Languages. You can speak, read, and write the Southland dialect of Common and one extra language of your choice.

SOUTHLANDER ADVENTURERS

Adventurers from the southlands are common and their motivations, many. Greed, a lust for power and knowledge, boredom, and curiosity are among the more common motivations for a southland adventurer. More studious than their north and eastland counterparts, as well as having a deep reverence for life, southlanders make up some of the finest druids, rangers, warlocks, and wizards in the Nine-Lands.

SOUTHLANDER RELATIONS
Conundrum

Conundrum is the patron deity of the gnomes of the Nine-Lands. As the gnome’s patron, he is most interested in their affairs and making sure they have a good place in the world. Among all other races, gnomes included, he is also known as the god of the riddle. His love for riddles, puzzles, tricks, and word play are legendary among the mortals of the Nine-Lands, as well as among the immortals living in the upper planes.
Big and Small Fanon Wiki

**Welcome to the Big and Small Fanon Wiki!**

We're a collaborative community website about Big and Small Fanon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. To start making your first page, locate the 3 dots at the upper-right corner and select the button "Make a New Page" and start writing your page!

## Important articles

Wooper in his natural habitat

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Allustan Dusk

NG Male northlander abjurer, 13

A friendly and helpful wizard who lives in Sapphire Lake. He is brother to Lanos Dusk, Governor of Sapphire Lake. In his youth he attended the University of Magical Arts in Birthright. A falling out with his master led Allustan to retire to his hometown with his wife about 10 years ago (c. 3E-418).

Recently his home laboratory was trashed, resulting in the loss of some of his spellbooks.

Has a long-time manservant named Durham.

Interactions with The Party:

Hired them to get what information they could from a Cairn near Sapphire Lake. He also provided a run-down lodge to use as a headquarters, made permanent by turning over a deed to the property to them. Afterwards at various gave them information on We Dark Three, their zombifying worms, and other such. He later sent them to check on his friend Miraya at Ebonwall Keep and then gave them a useful contact with his other friend Exzavia the Sage in Birthright as well as a shopping list to take care of in the city.
Fisher’s Wharf

A small fishing hamlet of about 1,100 people located on the River of Consequence, a good fishing spot that a sizable village sprung up around. Most of its inhabitants trade, catch, cook, or are someway involved with the marine industry. Other such jobs include transports across the Sea of Peace, or up the River of Consequences. The few who don’t are mostly shopkeepers or farmers located outside of the village limits. The smell of decomposing fish is pervasive in the air outside of town. The farmers routinely buy fish parts with little to no value or old stock to use as fertilizer.

PLACES AND PEOPLE OF NOTE

The General Store. The general store in Fishers’ Wharf. Can get most PHB goods at PHB standard price. Does not stock arms or armor.

- Airk. Male southlander. Owner of the General Store. 5’8”, 250 lbs. Short, chubby.

Leatherworks

- Jacob. Male northlander. 6’4”, 195 lbs. Leatherworker by trade. Lean and muscular. Long brown hair.

The Rendezvous. A small inn in Fishers’ Wharf

- Zack. Male northlander. Owner of The Rendezvous. 6’1”, 200 lbs., balding blonde hair. Commonly seen wearing a dirty apron over a clean, white shirt.
Big and Small Fan Hub

Big and Small Fan Hub is a Discord server for Big & Small fans. It can be joined through this link.

## Members

### Admins

Gerarge Plublic Alember (Leader)

Budder

Gerarge Plubic Alember 2

HopefullyIWillRememberThis

Scalfred

### Peasants

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CeleryMan Dynasty was here!

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Crimson Tieflings

One of the varieties of Tiefling in the Shattered World.

As a crimson tieflings you use strength and sheer force of will to forge your path.

Ability Score Increase. Your Strength score increases by 2.

Alignment. Crimson tieflings are comfortable in rigid, well-defined societies which inclines many crimson tieflings towards a lawful alignment.

Hellish Resistance. You have resistance to fire damage.

Infernal Warfare. You know the mending cantrip. You know the thaumaturgy cantrip. Once you reach 3rd level, you can cast the shield spell once per day. Once you reach 5th level, you can also cast the misty step spell once per day.

Languages. You can speak, read, and write Infernal.
Orks of the Nine-Lands

Often referred to as “The Reclaimed,” due to intervention by Chull Rhee, orks are a proud and fierce race. No longer driven by the desire for loot and conquest, orks turn their attention towards other pursuits.

ORK TRAITS

Your ork character has the following racial traits.

Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1.

Age. Orks mature quicker than humans and reach adulthood at age 13 and live up to 65 years.

Alignment. Orks inherit a tendency towards chaos from their shared Orc heritage, though since being reclaimed by their new patron, Chull Rhee, they are strongly inclined towards good or neutrality. They consider strength in battle and society on equal levels. Orks are often chaotic or neutral good.

Size. Orks are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium.

Speed. Your base walking speed is 30 feet.

Darkvision. Thanks to your orc heritage you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Languages. You can speak, read, and write the Eastland dialect of Common.

Subrace. Three main subraces of The Reclaimed can be found in the Nine-Lands:

Frost Orks

Shadow Orks

Sierran Orks
Deep Hallow

Town in Bluestone Province

Population: 22,000 (80% northlander, 12% southlander, 4% iron dwarf, 1% silverhand, 3% other)

Originally Deep Hallow was a boomtown of sorts. Originally the town of Deep Hallow sprung up to support peat farmers at Fallen Bog within the Bluestone Province. It’s boomtown origins are evident in the center of the town in the ramshackle and chaotic layout. As permanency was achieved, the town made more of an effort in town design, evident in the layout of everything off the town center.

Also due to its proximity to the Hyacinth
Sheldred's Journal excerpt 1

An excerpt from Sheldred's Journal, written in common. Copy transcribed by Austenus Belloq.

"Praise Be to the Scourge of Battle,

The Nameless One grows increasingly concerned. That addled beast Goarik Kul has yet to provide new insights into the Overgod’s nature. The crude missives he sends speak of the worms, of a slumbering power that must be awoken, but nothing more. I wish he would go back to the black pit that spawned him if he has nothing more to offer.

The Nameless One tells me this ties into an ancient figure, a being of great power. Of course, he tells me little else. He enjoys keeping his secrets, but he forgets that they flourish only behind the protection of Rancor. His latest taunt is a scroll that he tells me contains all the answers I seek. Of course, the fool wrote it in a cipher. Were it not for the dictates of We Dark Three, I would lead my troops into their damnable labyrinth and kill every last thing within it.

Goarik is the key. Thank the Scourge that he trusts me and not the Nameless One. Otherwise, I doubt the Nameless One would bother imparting anything to us. We cannot trust these mages. When the Overgod arises, I think it will be time to settle some old scores.

Under the Herald's Watchful Eye, We Conquer,

Goarik Kul has finally yielded a useful clue. I personally delivered it to the labyrinth, and the Nameless One giggled like a blood addled berserker when he saw the message. Goarik spoke of the worms again, of course. He says that even now they stir and writhe. The world is like an apple infested with them. All seems well for now, but soon they burst through the skin and swarm across the land. Still, part of this vision troubles me. Goarik spoke of a great power behind them, but We Dark Three teaches that these worms will awaken the Overgod. Is there some other power at hand here that we cannot see? Is it friend or foe?

The Nameless One knows more, but he of course has little to say. Perhaps Goarik has invented everything. His monstrous kin are few in number and battered after their pilgrimage through the Bowels. If he is an imposter or trickster, we may need to root him out of this place. In that case, our agents must make another supply run. Six coils of rope, and perhaps bows and more arrows should do the trick. With petitioners leading the way we can uncover any ambushes they have within the cliffs."
Gwen

Gwen was a contestant and the "winner" of Total Drama Island as a member of the Screaming Gophers. She returned in Total Drama Action as a member of the Screaming Gaffers. She returned again in Total Drama World Tour as a member of Team Amazon. She returned again in Total Drama All Stars as a member of the Villainous Vultures. She's returned in Total Drama All Pain No Gain as the main antagonist and a member of the Poor Pioneers
Total Drama: All Pain, No game Wiki

**Welcome to the Total Drama: All Pain, No game Wiki!**
This wiki is dedicated to the Total Drama roleplay created by Fleetway Supra Sonic

We're a collaborative community website aboutthat anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Arran Mend

About 30 years ago, a young runaway named Arran Mend came to the Sighing Cairn, desperate to escape his uncaring family. Light enough to prance over pressure plates and lucky enough to avoid the tombs sentient guardians, Arran penetrated farther into the cairn than most skilled explorers. But even the luck of youth was no match for Muniel's keen intellect and cunning protections.

Consumed by hate at the time of his death, Arran lived on as a ghost, and haunts the most secret chambers of the Sighing Cairn until recently when he was set free by the actions of a party of explorers.
The Golden Goose

An upscale tavern in Caste, serving fine cuisine from all over the northlands.

Staff:

Aleena- Female northlander. 5’5, 130 lbs. One of the better waitresses. She is in her early 20s, slender, blue eyed and blonde haired, and as sweet as apple pie.

Amida- Female northlander. 5’7, 145 lbs. Amida is a waitress. She is in her early 40s,  slender, blue eyed and blonde haired.
Blomammoth

**Blomammoth** (Japanese: **ブロマンモス** *Buromanmosu*) is a dual-type Grass/Ice Pokémon.

It evolves from Phanterra starting at level 34. It is the final form of Eleplant.

## Biology

Venusaur is a squat, quadrupedal mammalian Pokémon with wrinkly, green skin. It has small, triangular turquoise eyes and a long, gangly trunk. Its mouth is hidden under its trunk. On top of its head is a big puffy mane like patch of grass that resembles an afro. It has three clawed toes on each foot that are made of ice and on the bottom of each leg, a patch of grass. It has a long vine like tail, and a patch of ice on its back. It has a caveman like “saddle” around its torso. It’s ears are generic green elephant ears.

## Moves

 * A level of "Start" indicates a move that will be known by a Missingno. obtained at level 1
* **Bold** indicates a move that gets STAB when used by Missingno.
* *Italic* indicates a move that gets STAB only when used by an evolution of Missingno.
* Moves in yellow cannot be learned by any previous evolutions of Missingno.

## Trivia

### Design Origin

Blomammoth is based on an Indian war elephant with grassy elements. It is also based on caveman as well as the ice ages.

### Name Origin

Blomammoth is deprived from **bloom** and **mammoth**.
Calflow

**Calflow** (Japanese: カルフロー Karufurō) is a Water-type Pokémon.

It evolves into Hippoasis starting at level 16, which then evolves into Hippoccult starting at level 35.

Along with Eleplant and Lambé, it is one of the three starter Pokémon of the Conor region.

## Biology

Calflow is a quadrupedal, hippopotamus-like Pokémon. Its skin color on its back, feet, and head is turquoise and on its torso and legs it has greyish-blue skin. It has a large snout with big nostrils with a very small mouth underneath. Its eyes are white with blue irises on the side of its head. It has a small hole on its back that shoots water. It has a small tail that resembles hot pink coral.

## Moves

 * A level of "Start" indicates a move that will be known by a Missingno. obtained at level 1
* **Bold** indicates a move that gets STAB when used by Missingno.
* *Italic* indicates a move that gets STAB only when used by an evolution of Missingno.
* Moves in yellow cannot be learned by any previous evolutions of Missingno.

## Trivia

### Design Origin

Calflow is based on baby hippos and coral.

### Name Origin

Calflow is deprived from **calf**, a baby hippo, and **flow**.