Terminus

← Talus **◄ Champions ►** Tiberius →
**Terminus** ▶️ is a Front Line Champion in Paladins, added on October 18th, 2017.

## Summary

### Race

Stagalla ,
 Undead

## Statistics

### Base Movement Speed

350
~21.8 Units/s

## Lore

* Current Official Bio
* Unofficial Updated Bio
* Old Official Bio

This is Terminus' official bio currently found in his champion page in-game.

Terminus once was one of the last remaining Stagalla. But regardless of who he was, he has since become an instrument of war fighting on behalf of the Magistrate. His mind and memories of a life with Inara are long gone, his broken body bound by dark sorcery and unstable magic crystals. His form, stuck somewhere between life and death, may be a mere shadow of his former self, but it has also rid him of hesitation and fear.

He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to withstand. Yet, he still feels.

This is an unofficial version of Terminus' bio intended to more clearly present all currently known information regarding him. Sources can be found here.

Originally an old Stagalla created by the original Paladins to help fight off the Goblin Scourges of the past, Terminus and his partner, Inara, were awoken from their slumber by Valera, hoping to have them fight for the Resistance, which the Stagalla were oath-bound to accept.

In an early battle between the Magistrate and Resistance, Terminus easily defeated numerous Magistrate soldiers, until he was shattered and seemingly killed by Ash. However, death is not what awaited the Stagalla, as his body was collected, revived using Abyssal magic, and now controlled by Corvus as an instrument of war against his will.

Terminus would later come into conflict with Cassie and Talus, and at a later point against Yagorath alongside Corvus and Seris as well.

This was Terminus' in-game bio prior to the The Damned Frontier update. It's no longer considered canon.

Whatever Terminus once was, he has since become an instrument of war fighting on behalf of the Magistrate. His mind and memories are long gone, his broken body bound by dark sorcery and unstable magic crystals. His lifeless yet undying state may be a mere shadow of his former self, but it has also rid him of hesitation and fear.

He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to endure.

## Summary

Terminus is a front line champion whom not even death can keep down. Terminus' Massacre Axe allows him to deal damage to all enemies in front of him. His Power Siphon skill allows him to absorb enemy attacks and turn the damage into charges for his Calamity Blast skill. Shatterfall lets him leap and crash down with his axe, dealing damage and slowing enemies in the area. Terminus' ultimate skill, Reanimate, grants him the ability to revive after being killed and deal a fair amount of damage around him upon resurrection. The only problem is you have to be very close to your target to deal damage. He is best at keeping/taking an objective.

## Skills

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Massacre Axe

650 /1.1s

Description
Swing a massive axe every 1.1s to rend foes in front of you for 650 damage.

Details

Detailed DescriptionSwing your axe in a large arc every 1.1s, hitting all enemies within 18 units for 650 damage.
* This ability deals Area Damage.
* Does not have ammo and has no reload.
* Gains 3% ultimate charge per attack per enemy hit.
* Massacre Axe is able to hit enemies to the left and right that are just outside your camera range.

Ability Video

Cooldown 2

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Calamity Blast

5(max)× 250

Description
Fire a mass of Calamity from your hand and an additional one for every stored charge, dealing 250 damage per blast.

Details

Detailed DescriptionFire a projectile from your hand that deals 250 damage. Fire an additional projectile on use for each Calamity Charge you have stored, up to a total of 5 with maximum Calamity Charges. Fully effective up to 300 units.
* This ability deals Direct Damage.
* Generates ~1.07% of ultimate charge per hit.
* Has reduced accuracy while airborne.

Ability Video

Cooldown 1

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Power Siphon

Description
Create a powerful funnel that absorbs enemy attacks to generate Calamity Charges.

Details

Detailed DescriptionAbsorb enemy ranged attacks. For every 1200 damage Absorbed by Power Siphon, you generate and store a Calamity Charge. You may store up to 4 Calamity Charges. Your Power Siphon regenerates over time.
* Runs on a resource system.
* When triggered locks players from canceling for 0.5s.
* Consumes 22.5% of resource per second while active, allowing up to 5s of channeling.
* Regenerates 6.25% of resource per second when not active and even if Terminus is dead, taking up to 16s to fully recharge.
* Stored charges are lost upon death.
* Needs 20% of siphon resource to be activated.
* Power Siphon resource refills to 100% when using Reanimate.

Ability Video

Cooldown 12

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Shatterfall

500

Description
Leap into the air and smash down in a vicious attack in an area in front of you, dealing 500 damage to enemies hit.

Details

Detailed DescriptionLeap into the air and smash your axe down, dealing 500 damage and reducing the Movement Speed of enemies by 60% for 2s in a 50-unit area in front of you.
* This ability deals Area Damage.
* Leap animation is in third person.
* Generates ~2.14% of ultimate charge per enemy hit.
* Can't be affected by Knockbacks for the duration.
* If hit by crowd control while using this ability, the cooldown will not reset unless Terminus has landed.
* Cooldown is reset when using Reanimate.

Ability Video

Ultimate ▶️

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Reanimate

2600 (max)

Description
Revive yourself after a short time and deal 2600 damage to enemies upon reviving.

Details

Detailed DescriptionUsable for up to 4s after dying. After 2.5s, Revive, dealing up to 2600 damage in a large necromantic explosion upon Revival and reset Shatterfall's Cooldown. Fully effective up to 55 units.▶️ “Once more I rise!” (Self/Enemy)

▶️ “Please... Let me die... No! No!!!” (Ally)

* This ability deals Area Damage.
* Can only be used within the first 4s after dying.
* Ultimate charge is only spent if the skill is activated.
* Terminus is immune to damage and Crowd Control while channeling.
* Terminus can't use Reanimate if he is executed by Moji's Bon Appetit or Yagorath's Devour
* Resets the Cooldown of Shatterfall.
* Refills Power Siphon resource to 100% while channeling.

Ability Video

## Talents

UndyingDefault Talent

Reduce the damage you take by 20% while at or below 50% Health.

CrushUnlocks at Mastery Level 2

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

DecimationUnlocks at Mastery Level 8

Each Calamity Blast deals an additional 100 damage.

## Cards

This is a list with all cards available to Terminus:

* Devastation, It Watches and Abomination only affects Players, Pets, and Illusions.

## Pre-Built Loadouts

All of the following cards are in Terminus's pre-built loadouts:

* Undying
* Crush
* Decimation

Undying

Hulking Monstrosity

Increase your maximum Health by 450.
3

It Watches

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
2

It Follows

Increase your Movement Speed by 10% for each Calamity Charge you have.
5

Strength of Stone

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
4

Powerslave

Reduce the Movement Speed penalty during Power Siphon by 15%.
1

Crush

Unfeeling

Reduce your damage taken by 24% for 3s after landing with Shatterfall.
3

Wrecking Ball

Increase the leap distance of Shatterfall by 40%.
4

It Waits

Reduce the Cooldown of Shatterfall by 0.9s for every 1s spent channeling Power Siphon.
3

Powerslave

Reduce the Movement Speed penalty during Power Siphon by 15%.
1

Blood and Stone

Gain 24% Power Siphon charge for each enemy hit with Shatterfall.
4

Decimation

Devastation

Heal for 180 for each enemy hit by Calamity Blast.
3

Wrecking Ball

Increase the leap distance of Shatterfall by 10%.
1

Abomination

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
5

Necromantic Might

Reduce the damage required to generate a Calamity Blast charge by 500.
5

Hulking Monstrosity

Increase your maximum Health by 150.
1

## Cosmetic Items

These are the Cosmetic Items currently available for Terminus:

### Champion Skin Collections

* Default
* Monolith
* Jotunn
* Abominable
* Omega
* Steel Forged
* Cosmic Titan
* Super Nova
* Golden

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### Emotes

* Default
* Blind Rage
* Termenstein

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### MVP Poses

* Default
* Arisen
* Rage
* Headsman

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## Trivia

* General
* Champion Skins

* Lore
* Cameos
* References
* Concepts
* Other

**Lore**

* Ash is the one who shattered Terminus.
	+ Terminus' death response to Ash references this.
* Corvus is the one controlling Terminus.
* Terminus was revived using Abyssal magic.
* Terminus and Inara were married, or at the very least romantically involved.
* Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Terminus would be around 7' or 213cm tall.

**Cameos**

Terminus appears in the following content:

* **Cinematics and Trailers**
	+ *A Realm Divided* - Cinematic
	+ *Io's Teaser Trailer*
	+ *Raum's Teaser Trailer*\*

* **Cards**
	+ *Grand Design* - Corvus Card
	+ *Magistrate's Might* - Corvus Card
	+ *The Great Worm* - Yagorath Card

* **Avatars**
	+ *Termin Easter*\*

* **Sprays**
	+ *Terminus Champion Spray*

Notable Characters that appear in Terminus' own content includes:

* **Cinematics and Trailers**
	+ Cassie and Talus - *Terminus' Teaser Trailer*

**References**

* The line "Terminus smash!" (▶️) may be a reference to the Incredible Hulk's iconic line "Hulk Smash!".
* The kill taunt against Makoa "I challenged you and won!" (▶️) is likely a reference to Makoa's ultimate voice line "You challenge Makoa?!" (▶️) which has become a meme in the Paladins community.
* The cards It Follows, It Waits, and It Watches are all references to various horror movies.
* The card We Can Rebuild Him references a line from the TV series The Six Million Dollar Man.

**Concepts**

Various pirate-themed skin concepts were created, but never materialized in-game; among them, is the Pirate Terminus skin.

* Another skin for Terminus was concepted around the Rise of Furia event, this one Abyssal-themed, but it too never materialized in-game. This skin can be viewed here.
* Yet another unused skin for Terminus features an Aztec-themed design, with the skin having been submitted to the developers from an outside party, but for unknown reasons, things never moved forward. While it was never mentioned who pitched this skin or even what character it was meant for, a post on ArtStation from the company GAME PILL reveals they were the ones behind the concept, and that the skin was indeed meant for Terminus.

**Other**

* Terminus' original voice can briefly be heard during his friendly ultimate line. (▶️)
* Despite Terminus being released prior to the Chinese version of Paladins shutting down, he was the only champion not featured in this version of the game. It was claimed to be due to China not wanting a melee character, though many still believe it was really due to China's censorship regarding any form of undead creature.
* In older versions of Paladins, there used to be a number of additional recolors of default champions. For Terminus, these recolors included the Thrall skin.
* Having been present in the mobile game 'Paladins Strike', Terminus received unique skins exclusive to Strike. These skins include Master Terminus, Shogun Terminus, and Striker Terminus.

**Champion Skins**

* **Monolith**
	+ A monolith is geological feature consisting of a single massive stone or rock, such as some mountains.

* **Jotunn**
	+ This skin is based on a Norse species of the same name, also referred to as "Frost Giants."
	+ The line "Go on, hit me!" (▶️) is likely a reference to a line said by the Joker in The Dark Knight.
	+ This skin's kill taunt against Pip "He's so fluffy, I could die." (▶️) is a reference to a line from Despicable Me.
	+ This skin's splash art appears as a spray.

* **Abominable**
	+ This skin is based on the Yeti, also known as "the Abominable Snowman".
	+ Concepts of this skin can be seen here.
	+ The joke "Oh, I'm just gonna retire to Florida. No one will know the difference." (▶️) is a reference to the Florida Man meme, where news articles often describe citizens from Florida doing ridiculous and questionable activities.

* **Omega**
	+ This skin appears in the Omega Crusher spray.
	+ This skin shares its theme with Omega Sha Lin, Omega Dredge, Omega Zhin, Omega Koga, Omega Makoa, Omega Imani, Omega Vivian, and Sigma Vivian.

* **Steel Forged**
	+ The joke "My brother? My memory of my corporeal life is spotty. But I seem to remember him being a short headstrong blonde alchemist. I believe his name was Pip?" (▶️) is a reference to the anime Fullmetal Alchemist.
	+ The idea behind this skin was that Furia vaporized someone during an assault on the Magistrate, only to later decide this person didn't deserve such a fate, so she sealed his soul in a nearby suit of armor; thus explaining both who the lady this skin refers to is, as well as why it has Magistrate symbols on it.
	+ This is the only Terminus skin not to beg for death upon using his ultimate.
	+ This skin is the only one to share its theme and naming with those of a previous Battle Pass.
	+ Despite sharing the exact same name and theme as other skins, Steel Forged Terminus is one of the few skins to release at a completely different time as its counterparts; it shares this trait with Merrymaker Evie.
	+ This skin shares its theme with Steel Forged Androxus, Steel Forged Barik, Steel Forged Imani, Steel Forged Mal'Damba, as well as all their Dragon Forged variants.

* **Cosmic Titan / Super Nova**
	+ The Cosmic Titan skin appears in the Stellar Gaze avatar.
	+ The Cosmic Titan skin also appears in the Eyes of Eternity spray.
	+ These skins share their theme with Mei Zhin and Nova Mei Zhin.

## Changelog

➤ August 16th, 2023
Paladins Release Version 6.5.5375.0
* Movement Speed
	+ Increased from 345 ➞ 350
		- This means Terminus now moves as fast as Champions like Inara

➤ May 17th, 2023
Paladins Release Version 6.3.5218.1
* Abilities
	+ **Shatterfall**
		- Now has its cooldown reset on use of Revival.
* Cards
	+ **Playing God**
		- Heal gained from Power Siphon increased from {3|3}% ➞ {5|5}%

➤ November 16th, 2022
Paladins Release Version 5.7.4941.1
* Abilities
	+ **Power Siphon**
		- Removed Aim Assist while using this Ability (with Controller)
* **Bug Fixes**
	+ Fixed an issue where Terminus would be unaffected by deployed effects until he left and reentered them after using his Ultimate, Reanimate.

➤ September 15th, 2021
Paladins Release Version 4.6.4252.6‎
* Abilities
	+ **Power Siphon**
		- Increased resource consumption 20%/s ➞ 22.5%/s

➤ August 19th, 2021
Paladins Release Version 4.5.4182.0
* **Bug Fixes**
	+ Fixed an issue where Terminus’ Forsaken card did not function properly.
	+ Fixed an issue where Terminus’ Blood and Stone card did not function properly.

➤ July 21st, 2021
Paladins Release Version 4.5.4175.5
* Cards
	+ **Necromantic Might**
		- Current: Reduce the damage required to generate a Calamity Blast charge by {120|120}.
			* Reduced scaling {120|120} ➞ {100|100}
	+ **Devastation**
		- Current: Heal for {60|60} for each enemy hit by Calamity Blast.
			* Now only affects Players, Pets, and Illusions
	+ **It Watches**
		- Current: Generate {3|3}% Power Siphon charge for each enemy hit with Massacre Axe.
			* Now only affects Players, Pets, and Illusions.
	+ **Abomination**
		- Current: Generate {2|2}% Power Siphon charge for each enemy hit with Calamity Blast.
			* Now only affects Players, Pets, and Illusions.

➤ March 31st, 2021
Paladins Release Version 4.3.4031.2
* **Bug Fixes**
	+ Fixed an issue where Terminus’ respawn timer was reduced when executed by an enemy.
	+ Fixed an issue where Spawn Doors could apply damage to Power Siphon.

➤ February 3rd, 2021
Paladins Release Version 4.2.3983.0
* Talents
	+ **Undying**
		- Increased Threshold 40% ➞ 50%

➤ March 4th, 2020
Paladins Release Version 3.2.3587.5
* Cards
	+ Blood and Stone [Shatterfall]
		- Reduced Power Siphon charge gain {10|10}% ➞ {6|6}%
	+ Abomination [Calamity Blast]
		- Reduced Power Siphon charge gain {3|3}% ➞ {2|2}%
* **Bug Fixes**
	+ Fixed an issue where Power Siphon had a dead zone where absorbed damage would not contribute to the charging of Calamity Charges.
	+ Fixed an issue where Abominable Terminus could get into a state where he would be invisible after using his Ultimate. This skin will be re-enabled when the patch goes live.

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Abilities
	+ **Shatterfall**
		- Reduced Cooldown 15s ➞ 12s
	+ **Reanimate**
		- Reduced damage 4,000 ➞ 2,600
* Cards
	+ **It Watches**
		- Increased Power Siphon charge gain {2|2}% ➞ {3|3}%
	+ **Playing God**
		- Reduced Healing {5|5}% ➞ {3|3}%
	+ **It Waits**
		- Increased Shatterfall Cooldown reduction {0.2|0.2}s ➞ {0.3|0.3}s
	+ **It Follows**
		- Increased Movement Speed {1|1}% ➞ {2|2}%
	+ **Abomination**
		- Increased Calamity Blast charge {1|1}% ➞ {3|3}%
	+ **Devastation**
		- Increased Heal per Calamity Blast {50|50} ➞ {60|60}
	+ **Blood and Stone**
		- OLD: Gain {10|10}% Lifesteal for 3s against enemies affected by Shatterfall
		- NEW: Gain {10|10}% Power Siphon charge for each enemy hit with Shatterfall
* **Bug Fixes**
	+ Fixed a description error on Terminus’ Abomination card.
	+ Fixed an issue where the effects of the It Follows card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
	+ Fixed and issue where the effects of the Strength of Stone card would not persist after a round ended in Siege until the Player expended Calamity Charges and acquired new ones.
	+ Fixed a description error with the Blood and Stone card.
	+ Fixed an issue where the Blood and Stone card was not providing the intended amount of Power Siphon charge per rank of the card.

➤ September 11th, 2019
Paladins Release Version 2.10.3351.2
* **Bug Fixes**
	+ Fixed issues with the blades on Omega Terminus’ not always rotating correctly.
	+ Further addressed issues that resulted in some situations where Terminus would not be able to fire abilities properly after using Calamity Blast.

➤ May 24th, 2019
Paladins Release Version 2.6.3199.13
* **Bug Fixes**
	+ Fixed an issue where Terminus can use his ultimate multiple times in succession in certain circumstances.

➤ May 22nd, 2019
Paladins Release Version 2.6.3199.7
* **Bug Fixes**
	+ Fixed an issue where Terminus could contest the payload while in Ultimate state.

➤ April 24th, 2019
Paladins Release Version 2.5.3159.4
* **Bug Fixes**
	+ General
		- Fixed an issue where an enemy Abominable/ Jotunn Terminus’ health bar and silhouette would disappear if he was partially obscured from you.
	+ Power Siphon
		- Fixed an issue where Power Siphon could still be active after respawning.
		- Fixed an issue where you could damage Terminus through Power Siphon if you fired shots from within the ability’s collision
	+ Reanimate
		- Fixed an issue where killing Terminus (with his ult available) using environmental damage would not yield kill credit.
		- Fixed an issue where, if killed while held by Khan, activating Terminus’ ult would cause the camera to fly away and then pop back to him.
		- Fixed an issue where, when dying to Khan’s ult’s tick damage, Terminus would get stuck in the “stunned” pose.
		- Addressed an issue where Terminus could die to multiple players at once in kill feed and could not use his ultimate afterwards.

➤ March 27th, 2019
Paladins Release Version 2.4.3113.12
* **Bug Fixes**
	+ Fixed an issue where Terminus could sometimes lock out his other abilities for a long duration after firing Calamity Blast
	+ Fixed an issue where Power Siphon charge would not be gained from killing blows with Calamity Blast
	+ Fixed an issue where Power Siphon charge would not be gained from killing blows with Massacre Axe
	+ Fixed an issue where Terminus would not die to the enemy spawn door if his Ultimate was available
	+ Fixed an issue where Omega Terminus would not display health bar/nameplate/outline when far away or partially concealed
	+ Fixed an issue where Omega Terminus could not be headshot
	+ Fixed an issue where Terminus would automatically Ult if he was Ulted by a Drogoz while mounted
	+ Fixed an issue where Terminus could get into a state where he couldn’t fire any abilities
	+ Terminus will be seeing a reduction in the size of his Power Siphon Field in Update 3. The hit detection area and the visual effects are now far more in-line.

➤ February 13th, 2019
Paladins Release Version 2.2.3058.5
* **Bug Fixes**
	+ Fixed an issue where Terminus would teleport back to Khan if he died to Overpower
	+ Fixed an issue where Terminus could revive underground after his Ultimate if he was hit by Gold and Shatterfall weapons

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* Abilities
	+ **Power Siphon**
		- Power Siphon Cooldown reduced 3s ➞ 1s

* Talents
	+ Seething Rage removed

* Cards
	+ Abomination – NEW: Successful hits with Calamity blast grant {2|2}% Power Siphon Energy
	+ It Follows – NEW: Gain {1|1}% movement speed per calamity charge
	+ It Follows is now a Calamity Blast Card
	+ It Watches – NEW: Hitting enemies with your Massacre Axe generates {2|2}% Power Siphon Energy
	+ It Watches is now a Weapon/Armor Card
	+ Forsaken – NEW: Hitting enemies with your Massacre Axe generates {10|10}% of a Calamity Charge.

* The Hunt **Bug Fixes**
	+ Fixed a bug where Terminus could not use Reanimate in the shooting range.
	+ Executes now properly drop Terminus into his pre-Reanimate state when he is at the correct health threshold.
	+ Fixed a bug where Terminus’s 3P camera was not positioned correctly during Reanimate.

➤ November 28th, 2018
Paladins Release Version 1.8.2944
* **Bug Fixes**
	+ Fixed an issue where Terminus’ Ultimate would be disabled if the player died while jumping (all platforms)

➤ November 14th, 2018
Paladins Release Version 1.8.2943.12
* **Bug Fixes**
	+ Fixed an issue that led to a jittery Shatterfall experience
	+ Fixed an issue where the “Playing God” card did not function
	+ Fixed an issue where the “Strength of Stone” card did not function

➤ October 23rd, 2018
Paladins Release Version 1.7.2876
* **Shatterfall**
	+ Fixed an issue where reanimating shortly after using Shatterfall would result in an incorrect explosion location
	+ Fixed an issue where Shatterfall would continue even if you killed Terminus in the middle of the ability

➤ September 27th, 2018
Paladins Release Version 1.6.2869.1
* **Bug Fixes**
	+ Damage Dealt UI now shows the correct name for Reanimate.
	+ Crush no longer displays a slow debuff to enemies hit by Shaterfall.
	+ Can now properly see enemy silhouettes when they are revealed.

➤ August 21st, 2018
Paladins Release Version 1.4.2790.1
* **Bug Fixes**
	+ Fixed an issue where Seething rage effect could persist in unintended situations

➤ June 26th, 2018
Paladins Release Version 1.2.2677.4
* **Bug Fixes**
	+ Power Siphon
		- Fixed an issue where Power Siphon could persist if active when Terminus dies.
	+ Calamity Blast
		- Fixed an issue where Terminus could continue shooting Calamity Blast if he died with his ultimate up between shots.

➤ June 6th, 2018
Paladins Release Version 1.1.2670.1
* **Bug Fixes**
	+ Eliminated erratic jump trajectory that could occur in various situations when using Shatterfall.
	+ Improved Shatterfall’s performance with higher ping.

➤ April 12th, 2018
Paladins Beta Version 0.69.2585
* **Talent**
	+ **Crush**
		- No longer applies Slow in addition to the stun.
* **Bug Fixes**
	+ Crush
		- No longer applies Slow in addition to the stun.

➤ March 28th, 2018
Paladins Beta Version 0.68.2559
* **It Watches** (Card)
	+ Now Reveals Stealth.
* **Massacre Axe**
	+ Reduced Damage from 700 to 650.
* **Power Siphon**
	+ No longer consumes an initial amount of energy on use.
	+ When triggered locks players from canceling for a short period of time.
* **Cards**
	+ Abomination
		- Calamity Blast shots reduce healing for 2s by {2|2}% per Charge.
		- NEW EFFECT: Hitting an enemy with Calamity Blast reduces healing they recieve for 3s by {8|8}%.
	+ **Devastation**
		- Kills with Calamity Blast generate 4 new Charges. {25|-2.5} Cooldown.
		- NEW EFFECT: Hitting an enemy with Calamity Blast heal you for {50|50} per hit.
	+ **Forsaken**
		- Gain {10|10}% ➞ {14|14}% Crowd Control reduction.
	+ **Necromantic Might**
		- [Power Siphon] Reduce the damage required to generate a charge by {100|100} ➞ {120|120}.
	+ **Unfeeling**
		- Gain {8|8}% damage reduction for 2s ➞ 3s after landing from Shatterfall.

➤ February 21st, 2018
Paladins Beta Version 0.66.2496
* Fixed an issue where Terminus would become invisible if he died to a golden weapon with his ultimate available at the end of a round.
* Fixed an issue with Terminus’s body parts floating when he dies with ultimate available.

➤ December 18th, 2017
Paladins Beta Version 0.64.2312
* **Cards**
	+ **Abomination**
		- [Calamity Blast] Calamity Blast shots reduce healing for 2s by {2|2}% per Charge.
		- Rescaled so that maximum rank Healing Reduction is still 20%.
	+ **Devastation**
		- Reworked.
		- [Calamity Blast] Kills with Calamity Blast generate 4 new Charges. {25|-2.5}s Cooldown.
	+ **Forsaken**
		- [Armor] Gain {5|5}% Crowd Control reduction.
		- Maximum rank Cooldown Reduction increased from 32% to 50%.
	+ **It Follows**
		- [Armor] You cannot be slowed below {50|5}% of your base movement speed.
		- Movement speed floor at rank 1 reduced from 60% to 50%.
	+ **It Waits**
		- Reworked.
		- [Power Siphon] Every 1s channeling Power Siphon reduces the cooldown of Shatterfall by {.1|.1}s.
* **Legendary Cards**
	+ **Seething Rage**
		- New.
		- [Weapon] Attack {17|1}% faster when you have no Charges of Calamity Blast stored.
	+ **Undying**
		- [Armor] Below 40% Health gain {17|1}% Damage Reduction.
		- Damage reduction at rank 3 reduced from 35% to 20%.

➤ November 21st, 2017
Paladins Beta Version 0.63.2254.2
* **General**
	+ Health lowered from 4500 to 4000.
* **Power Siphon**
	+ Initial energy cost increased from 20% to 25%.
* **Shatterfall**
	+ Cooldown increased from 14s to 15s.

➤ November 15th, 2017
Paladins Beta Version 0.63.2252.2
* **Massacre Axe**
	+ Fixed a bug where the hitbox was smaller in third person than it was in first person.
* **Power Siphon**
	+ Initial energy cost increased from 15% to 20%.
* **Reanimate**
	+ Charge Rate reduced by 15%.
* **Legendary Cards**
	+ **Undying**
		- Damage Reduction Threshold reduced from 50% to 40%.

➤ November 2nd, 2017
Paladins Beta Version 0.62.2219.2
* **General**
	+ Fixed Terminus Ultimate meter from showing up on other players HUD.
	+ Fixed Terminus bot pathing issues in Brightmarsh.
	+ Base Health reduced from 4900 to 4500.
* **Massacre Axe**
	+ Range increased by 25%.
* **Power Siphon**
	+ Recharge rate reduced by 25%.
* **Reanimate**
	+ Fixed screen shake from occurring on other players screens.
* **Cards**
	+ **Strength of Stone**
		- Damage reduction per stack reduced from 1.5/3/4.5/6% to 1/2/3/4%.

➤ October 18th, 2017
Paladins Beta Version 0.61.2189.6
* **Bug Fixes**
	+ Fixed an issue where Terminus could not respawn if he died with a fully charged ULT.
	+ Fixed an issue where dying with a fully charged Ultimate would sometimes cause Terminus to respawn in 3P.
	+ Fixed an issue where Terminus' weapon attacks went through Shields.
	+ Fixed Terminus' Playing God card.
	+ Fixed an issue where Terminus could become rooted in place if he used his Ultimate while CC'd by Jenos' Void Grip.
	+ Fixed an issue where Terminus' Strength of Stone allowed him to survive Drogoz' Dragon Punch.
	+ Fixed an issue where Terminus could use Power Siphon while swinging his weapon.
	+ Fixed an issue where Terminus' Ultimate icon remained enlarged after using the ability.
	+ Fixed an issue where Terminus' character model was not centered properly on the Top Play intro.
	+ Fixed an issue where Terminus' ability icons were low resolution.

➤ October 18th, 2017
Paladins Beta Version 0.61.2189
* Terminus was added to the game.

## Removed Content

* Terminus/Removed Content

1. ↑ File:Bolt Theory.png
2. ↑ *A Realm Divided* Lore Cinematic, YouTube
3. ↑ Terminus' death directed line towards Ash
4. ↑ Evil Mojo Podcast Episode 1, YouTube
5. ↑ File:Tip Terminus' Death.png
6. ↑ The Lore of Paladins (Hi-Rez Showcase 2020 Panel), YouTube
7. ↑ File:Inara and Terminus Relationship.png
8. ↑ Brian Wells on ArtStation
9. ↑ ThunderBrush on Twitter
10. ↑ ThunderBrush on Twitter
11. ↑ File:Terminus in China.png
12. ↑ Justin Kauffman on ArtStation
13. ↑ File:Steel Forged Terminus Backstory.png