recursal/Fanatic-Fandom huggingface dataset:
Sanguine Hulk

Monster Representation

Giant Blood Hulks that have threatened The Feyrune Outpost. Later it is discovered that Tira was the one that created and controlled these monsters.

**Status:** Since the death of Knight Tira, these beings are no longer being created.

**Powers & Abilities:**

-Superhuman Strength

-Massive Bulk

-Claws

-Blood Manipulation

Loot:

None

Danger Level: Mid High
Origin Hollow Session 47

Origin Hollow: Episode 47: Brothers In Arms

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Moridin

-Heinrich Kellner

The Unmarked:

-Radobaan Ootun

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

-Rhea

New Characters Met:

-Forest

-Elton

-Fost Monkey

-Eloette Kinsh

-Pierce Lionwell

-Boris Tirn

Old Characters Met:

-Riff Raff

-Knight Leyasu

-Haydrig Monstaad

-Vinny Xpel

Locations Visited:

-The Lighthouse

-Kelob/The Crater

Events of the Session:

-The Outcasts are confronted by Knight Leyasu, who blows up the base of The Lighthouse to attempt to kill the group and take the credit for killing Tyell.

-The Group gets fired to Kelob and use their various skills to jump the Crater and land safely.

-Les Kai reveals his reason for not using the Duranian tech and speaks of his Deity Uncle, The Red Moon.

-The group spend the day/night in Kelob and enjoy a local festival, meeting various locals and even partaking in an Arm-Wrestling Tournament. Walker Ilemastris wins the Tournament.

-Les Kai & Thynecius shoot their shot with an elf paladin, Forest. Les Kai ends up sleeping with her, much to the Devil's shock.

-Heinrich meets Fost Monkey & Vinny Xpel. He ends up getting drunk with Vinny and spends the night with her.

-Orro finds Haydrig in the bathhouse and the two have a tension filled conversation (Mostly from Orro). After the Pig-Headed Barbarian left, Walker would find the Slayer and the latter would reveal everything about his plans regarding Fein & Ookami. The two make a deal and Walker may have found an ally in a former enemy.
Kevin (Evolved)

Monster Representation

After the battle with Father Ariandel, Kevin evolved into a larger, stronger monster.

**Current Status:** MIA

**Affiliation:** The Outcasts

**Trivia:**

-Kevin is the second Animal Companion to join The Outcasts.

-Kevin can Evolve similarly to a Pokemon.

Kevin in his Evolved Axe FormKevin in his Armor Form"Kevin, The Living Battleaxe" Magic Card created by Alex
Mercrux

Weapon Representation

### Effects

1d8 Slashing + 1d8 Cold Damage. If the user is standing in water or swimming, they gain advantage on all attacks with this weapon. The user gains a swimming speed of 30ft when wielding this weapon.

A blade handed to the Merfolk tribesmen as a testament to leaving home, a testimonial gift to those reaching adulthood and setting out on their own. The blades are magical, cold to the touch and smelling of sea water. It is said that Sirens carry these blades, lulling men into false security, then slitting their throats.

Current User: Les Kai

Former Users: York Inuzuma

Former Effect: 1d10 Slashing + 2d8 Cold Damage. If the user is standing in water or swimming, they gain advantage on all attacks with this weapon. The user gains a swimming speed of 30ft when wielding this weapon.
Abe

Monster/Deity Representation

The Spirit Naga or Abe is an NPC and the final boss of the Vey-Sa Arc. He tries to take over the city before the group stops him and ends his reign of terror.

Status: Deceased, Destroyed by Zagan Welker

Powers & Abilities:

-Abe is able to regenerate even after his supposed death aka being decapitated by Walker.

-Abe was also able to shoot a stroke of lightning forming a line of 100 feet long and 5 feet wide blasts out from him in a direction he chose. This is the Lightning Bolt spell.

-During his fight with the group, he showed he had Dimensional Door Bracers which he used to teleport around the battlefield.

-Abe was also able to use Necromantic energy to wash over a creature of his choice that he could see within range, draining moisture and vitality from it. This was the blight spell.

-Abe was able to control the minds of weaker-willed individuals which worked on Enuma but failed on Orro. This was through using control person.

Trivia:

-Currently, Abe is the only boss to not be fully killed by the Party.

Abe's Human FormAbe's Form during his first combat with The Outcasts"Abe, Twisted Subject" Magic Card created by Alex"Abe, The Twisted God" Magic Card created by Alex
Gilthord's Light

Weapon Representation

### Effects

1d8 Radiant + 1d6 Bludgeoning Damage, the user may toss this weapon and bring it back to them with the power of will. The hammer hits all enemies that are within its line of damage, you have to roll a d6 to see how many enemies it travels through.

A hammer wielded by an angel by the name of Atrius, it is said to have won many battles with its effect to hit many targets in a single attack should they be aligned correctly. The hammer had fallen from grace and appeared on Terra some hundred years ago, it still boasts its holy qualities, but it is without its divination.

Current User: Les Kai

Former Effect: 1d20 Radiant + 1d8 Bludgeoning Damage, the user may toss this weapon and bring it back to them with the power of will. The hammer hits all enemies that are within its line of damage, you have to roll a d6 to see how many enemies it travels through.
Drister

Location Representation

The city of festivals and celebrations, previously scourged with a terror named the Baanduk, now prosperous and unafraid of the cursed lands around them. The city welcomes travelers and longtime residents with open arms all the same.

Inner Locations:

Duk Inn: The Inn where the Party meet some interesting characters and sleep after long, strange, and hard days

Hero Statue: The location where Les Kai has a personal moment and pricks his finger.

Church of Takun: A run down church full of Green Demon Cultists that the Party take out before facing a Wraith.

King Theron's Castle: The castle of King Theron & the location of the Baanduk fight.
Gjrani (Sword)

Weapon Representation

### Effects

1d8 Slashing (Versatile) + 1d8 Necrotic Damage. On a hit, the user can sacrifice one hit die to heal for the amount rolled.

An upgraded weapon formed from the prior Wraith Blade that has taken shape and form from the forlorn Wraith Gjrani. The blade emanates an empty aura and hums slowly, acting as a navigator towards its long-lost family.

Current User: Orro Boaro
Mythos Ranks

These are the ranks held by the known Deities in every Campaign on this site.

**??? Deities:**

Ragnarok, The Former Demon KingGoku, The Saiyan God (Non-Canon)

**Primordial Deities:**

Kelemvor, The God of Death"Kelemvor, The God of Death"Cthulhu, The Great DreamerNyartholotep, The Roamer of MortalsJack, Lord of the Shadlowing Circus

**Overdeities:**

Zagan WelkerThe Wolf Knight/The Lord of BladesHastur, The King in YellowGhatanothoaBoaro, God of the HuntBaalto, The God of ChaosPride, The First Sin

**Greater Deities:**

Tianne, The Fey CountessMager of Great StrengthSerena, Goddess of the Blue MoonSloth, The Second SinValin, God of Curses

**Ascended Deities:**

Bearen, The SlumbererSika, The Goddess of Grace and ProsperityNox, The God of WisdomWrath, The Third SinGluttony, The Fourth SinLust, The Fifth SinGreed, The Sixth SinEnvy, The Seventh Sin

Abe, The Spirit Naga (Deceased, Destroyed by Zagan Welker)Fire Spirit JyuraEarth Spirit Kinto

**Demigods:**

Magimmolfiros, Overseer of Mt. Vacuous

**Quasi-Deities:**
Gemstone of Tyell

Item Representation

### Effects

The user gains physical features of the Demon Race. Sharp fangs, Demonic Horns, Wings and Eyes:
-You gain new languages: Abyssal, Infernal, and Primordial. (You can speak these all-in wild shape.)

-You gain a flight speed equal to your walking speed.

-You gain a bite attack that does 1d8 of Necrotic Damage.

-You gain 120ft of Darkvision, as well as 10ft of Truesight.

-You gain proficiency, in Perception. If you already have Proficiency, you instead gain expertise.

-You gain proficiency in Intimidation. If you already have Proficiency, you gain expertise.

The user also gains demonic powers latent within their newfound power:

-You gain the ability to cast Detect Magic once per long rest without expending a spell slot.

-You can the ability to cast any cantrip as a bonus action once per long rest.

-You gain the ability to cast Fireball once per long rest without expending a spell slot. You can also manipulate this spell, allowing for its range to become 1 target instead of an AOE spell. If you change the spell in this manner, its damage becomes 12d6 on a hit.

A Mythical stone granted to a champion of Tyell, only when they show a form of a grand feat or for special circumstances and requirements. The gem has the ability to transform one's body, giving them different physical appearances such as horns, wings and fangs. The stone also grants power to its user, though the power is limited, it is inherent and can be used in many ways.

Current User: Walker Ilemastris
Origin Hollow Session 32

Origin Hollow: Episode 32: Inside the Mind of a Killer

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

The Unmarked:

-Radobaan Ootun

-Malenia

Pets of The Outcasts:

-Kiwi

-Kevin

-Nosferatu

-Ace

New Characters Met:

-Beeb Sepku

-Semik

-Frank Dublin

-Dionel

Old Characters Met:

-Constable Juro

-Pedro Lopez

Locations Visited:

-Bremen

-Bremen Bakery

-Pedro's Chamber

Events of the Session:

-The Outcasts continue their investigation and converse with a few more civilians

-The Group find out that the Bakery is the hideout of the kidnapper and hear from Radobaan that Malenia was taken

-The Group then head to the Bakery and meet with Constable Juro and his guards who enter the bakery first, activating a bunch of traps killing everyone inside.

-Walker activates his new Kevin Armor and the team race through the traps and into a fake wall, falling in front of a magic door.

-The Door has a code that the group needed to find through their investigation and put the code in wrong the first time, killing Danlia as a creepy voice taunted them.

-Once they solved the riddle, the door opened and Pedro is revealed as the Killer/Kidnapper. The Outcasts are shocked and pissed as Pedro reveals numerous secrets of the Outcasts which results in Orro throwing a fire bolt at him which missed.

-The Fight begins as the session ends
Mantis Guise

Item Representation

### Effects

AC+1, The user is resistant to cold damage, but vulnerable to lightning damage. The user can cast Invisibility once per long rest and does not become visible after attacking. (Perception Roll 18 to see them, alternatively casting dispel magic, counter spell, or detect magic

A magical cloak that can blend into it's environment, it also can shape to the user, giving them more aquatic features. It is said this item was once a large Manta Ray, until it was cursed by the Gods of the sea, it now can only faintly whine as it's presence is fading.

Current User: Orro Boaro

Former Users: York Inuzuma
Melanthor

Character Representation

Melanthor is an NPC played by DM Adam. He was met by Moridin & Heinrich in Deor and was questioned about the Ice Assassin.

Status: Alive

Character Type:

Large Exterior, But Warm-Hearted Family Man

Powers & Abilities:

-Herbalist Skills

-Arms Smith Skills

"Cultivated Hobby" Magic Card created by Alex
Black Onix

Weapon Representation

### Effects

2d4 necrotic damage + 1d4 slashing damage. On a critical hit, you may convert all damage into necrotic or slashing.

Once gifted to Duncan for his promotion to captain, the axe was a sign of honor. But after the murder of his higher up the axe took on a sinister aura to it. Some say it's cursed but it still has its uses.

Current User: Duncan D Duggery
Baanduk Cloak

Item Representation

### Effects

+2 to AC, but when wet or hit with a cold skill, the bonus to armor is lost. All cold damage to you is doubled, but any poison damage is halved.

The binded magical hair belonging to the beast of Drister, its defense is unmatched and is completely resistant against toxic attacks, but it becomes unusable when wet.

Current Status: MIA

Former User: Kaikua
Origin Hollow Session 5

Origin Hollow: Episode 5: Drister Festival

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Azathoth

-Frederick Steelmoore

-Les Kai

New Characters Met:

-Hanja

-Urogor

-Titania Grove

-Alexander Klewre

-String

Mentioned:

-Toro Tonki

Old Characters Met:

Fein Kuoon

Locations Visited:

-Duk Inn

Events of the Session:

-The Outcasts enjoy the Drister Festival

-Les Kai & Orro Boaro have a Drinking Contest with Urogor

-Walker dances with Fein

-Frederick goes to see a Fortune Teller

String reveals Orro's Face to the other Outcasts

-Orro tells more about his family after meeting Alexander and String and reveals that he has a brother.
Bearen

Deity Representation

A deity of the forest who exists on the spiritual plane, mostly communicated to for his ever-extended wisdom of time itself, yet he can be belligerent to answer due to sleeping during communing. He is known as a lesser deity in the Village of Gipp, since a village of hunter's rarely need wisdom, acting usually on instinct, they do not regard him in high stature. The village chieftain's, healers, and scribes highly look to him in favor, asking him for all things they cannot known by their own means. Bearen is known as benevolent, happy and always willing to help when he is not slumbering. Among the village of Gipp, the deities are known for choosing champions to fight for them and uphold their honor in the physical realm, but Bearen does not see this as valuable, and keeps to himself in wisdom, not choosing a champion in any season as a deity. Other deities look at this in spite, saying he is not as strong for his meager passive nature. But Bearen has never truly become wrathful, it is unknown where his power would be placed then after.
Origin Hollow Session 12

Origin Hollow: Episode 12: The Village of Ookuni

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Scath Thanatos

-Les Kai

Pets of The Outcasts:

-Kiwi

New Characters Met:

-Kuris Vann

Old Characters Met:

-Randall Clevens

Locations Visited:

-The Village of Ookuni

Events of the Session:

-The Outcasts reach the Village of Ookuni.

-The group hears about disease spreading through the village and that the village is suffering.

-The group find a group of goblins in Kuris' bar and a fight breaks out. The goblins are later found out to be sick and the group vow to find the cause of the disease and avenge the small warriors.

-A small Axeolotl creature hatches from the egg that Walker has been carrying and he names him, Kevin.
Origin Hollow Session 13

Origin Hollow: Episode 13: The Obelisk

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Scath Thanatos

-Les Kai

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Andre Valus

-Muriel Aurelia

-Billy O'Billy

Old Characters Met:

-Kuris Vann

Locations Visited:

-The Village of Ookuni

-The Obelisk

-The Temple

Events of the Session:

-The Outcasts speak with the Mayor of Ookuni, Andre Valus

-The group heads to The Obelisk & The Temple

-The group face three Temple Dogs, a large male, a smaller female, and a pup. They are all destroyed by The Outcasts.
Fost Monkey

Character Representation

Fost Monkey is an NPC played by DM Adam and is met by The Outcasts during the Kelob Festival.

**Status:** Alive

-Circle of the Moon Druid Abilities

-Fost Monkey is an alternate universe variant of Monkey D Fost, Circle of the Moon Druid & Navigator of the Broken Bull Shark Pirates from DM Aaron's One Piece Fan Dnd Campaign.
Explosive Tag

起爆札

*Kibaku Fuda*

**Explosive Tags** are special seals inscribed with formulaic writing. After they've been infused with chakra, they can detonate in various ways. From a set timer, on contact, or from being ignited. They work in almost all conditions, so long as there is nothing to seal them or ignite them prematurely. When detonated remotely, the Snake hand seal is used. Explosive tags are only **8"** in length, and weigh only **⅛th of a pound**.
Elton

Character Representation

Elton is an NPC played by DM Adam and is met by The Outcasts during the Kelob Festival.

**Status:** Alive

**Character Type:**

His Strength does not Match his Appearance.

**Powers & Abilities:**

-College of Valor Bard Abilities

-Elton is an alternate universe variant of Elton John, the real-life British singer and pianist.
Origin Hollow Session 17

Origin Hollow: Episode 17: Which Witch is Which

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

None

Old Characters Met:

-Andre Valus

-Muriel Aurelia

Locations Visited:

-The Village of Ookuni

-The Cottage of the Twin Witches of Eursine

Events of the Session:

-The Outcasts meet with Alexander & String again, who had taken the Head of Abe from Vey-Sa because Abe was in the process of regenerating but is stopped by Alexander's Magic Prison though he is still able to speak to the Party.

-The Outcasts leave Ookuni and gain a new epithet, The Ookuni Dragon Slayers.

-Walker has a run in with the Fey Countess again and upgrades his axe weapon into the large axe called Marcesant.

-The Group find a Cottage and take on Twin Witches that give the Party a real run for their money.
Bow of Lucid Dreams

Weapon Representation

### Effects

2d8 Psychic Damage, when an attack with the weapon hits an enemy, they must make a wisdom saving throw (DC 16) or fall prone. If the enemy receives an 8 or lower, they are incapacitated until your next turn.

A bow weaved with the fabric of traditional tribal wares; it is known for keeping its targets at bay through means of incapacitation.

Current User: Les Kai

Former Effect: 3d8 Psychic Damage, when an attack with the weapon hits an enemy, they must make a wisdom saving throw (DC 16) or fall prone. If the enemy receives an 8 or lower, they are incapacitated until your next turn.
Envy

Deity Representation

Envy despises all of humankind, he truly feels that without something to covet, that there is no feeling within the universe that would satiate a person than ripping away everything they love, so they themselves will be the coveted. Alternate information and whereabouts are unknown.
Duncan D Duggery

Character Representation

Duncan D Duggery is the PC played by Aaron in Celestial Chaos

Status: Alive

-Blood Manipulation: After being resurrected by Taurus, Duncan was bestowed with the power to manipulate blood within his body and the bodies of others.

-Blood Curses: As a Blood Assassin, Duncan can dive into curses similar to Blood Hunters except different in their execution.

* Curse of Hemorrhage: Duncan can cause him opponent's brain to rupture and bleed.

* Curse of the Predator: Duncan gains the ability to sense things about his enemies through their blood and track them.

-Skilled Axe Wielder: During his time in the Federation, Duncan became a master at swinging an axe.

Magical Items:

Abandoned Captain Coat

Magical Weapons:

Black Onix

Inventory:

-Thieves' tools

-Broken Giff Gun

-Holy Symbol from Nanook

Once a Captain in the Arvian Oceanic Federation, Duncan was betrayed by his platoon and sentenced to be humiliated and hung. After his death, he was resurrected back to life by the god, Taurus. Now with his face stained to look like a clown permanently, he seeks his old comrades to finish what he started.

-Duncan speaks with an Australian Accent.

"Duncan D Duggery, Joke Of Destruction" Magic Card created by Alex
Lamia

Male Lamia Representation

Lamias were snake-like monsters found in the caves of Vey-Sa. Deceptive creatures, a small group had tried to kill the party in their search of the Copper Giant. The party killed them all and moved on into the depths of the caves.

Powers & Abilities:

-Strong and Fast, these creatures can tear untrained enemies apart with ease.

-Lamia are able to bind enemies and squeeze them to death.

Rewards:

-Lamia Scales (For Crafting)

-2 Vials of Assassins Blood

-Truth Serum

-Hammer of the Scale (Taken by Les Kai)

Threat Level: Medium

Female Lamia Representation
Hera Archfang

Character Representation

Hera Archfang is an NPC played by DM Adam and is met by The Outcasts as their guide through The Vale after leaving Kelob.

**Status:** Alive

**Character Type:**

Art Enthusiast & Capable Fighter.

**Powers & Abilities:**

-Naturalist Hunter Abilities

**Weapons & Items:**

-Bow & Arrows

Hera with her Mask on
Lost Ariandel

Weapon Representation

### Effects

3d12 Necrotic damage, if it connects with the first enemy, it can attack two additional enemies (suffer damage) for halved damage.

A demonic artifact created from the heads of basilisk's; it is known for being inhumane in all aspects of life. Its cold material makes the skin crawl, as if creatures were moving around underneath the hilt and cords. This artifact belonged to Father Ariandel, a hydra great whip known for its green hue and phantasmal abilities. In its current form of Terra, it does not carry such spectral properties, it seems the abilities are lost to its spectral plane for now.

Current Status: MIA

Former Users: Father Ariandel & Orion

Former Effect: 3d12 Necrotic damage, if it connects with the first enemy, it can attack two additional enemies (suffer damage) for halved damage.
Apocalypse Cuiress

Armor Representation

### Effects

AC 16, This Armor is Medium Plate Mail, but the wearer does not have disadvantage when making stealth checks. The user has a flight speed of 20. The user is resistance it Radiant Damage, if they are hit with this damage type.

A sacred raiment worn by Angels when involved in combat. It can give any wielder the abilities to fly and absorb damage, it can sense the feeling of evil near, as it heats up. It is said this armor has to have been blessed and given to mortals, it is impossible to gain it otherwise.

Current User: Orro Boaro

Former Effect: AC 19, This Armor is Plate Mail, but the wearer does not have disadvantage when making stealth checks. The user has a flight speed of 20. The user is Immune it Radiant Damage, if they are hit with this damage type, they heal this amount of damage instead.
Hollow Knight Kowloon

Character/Monster Representation

A Hollow Knight that went mad while waiting for the return of the King of the Hollow. He finds the party in the middle of a clearing within The Mistbrook. He is beheaded by Walker (In Vorpal Wolf Form).

**Powers & Abilities:**

-Super-Human Strength

-Dense Armor

**Loot:**

-His Right Arm & Torso (Taken by Heinrich)

-Leviathan Axe (

-Hollow Blade (

-Death's Touch (

-Preying Stag (

-Ahngoul Amulet (

-Oino Staff (

-Darkmist Iron (

**Danger Level: Extreme**
Finishing Touch

Weapon Representation

### Effects

1d8 Piercing damage, 60ft of range to attack. You can use an action to coat the spear end in wyvern blood, causing the next hit on a creature, 7d6 poison damage. You can also pull creatures up to 10ft towards you if they fail a strength check (DC 14)

A weapon gifted to a servant of the moon goddess, her power over dragons allowed the use of endless wyvern blood, creating a horrific armament.

Current Status: Destroyed by Unknown Means

Former User(s): Abe & Orro Boaro
Scath Thanatos

Character Representation

Scath is a PC played by Gilchrist

**Status:** Unknown (Disappeared after the Ookuni Arc)

**Personality:**

Scath had a stoic and dark glow about him and whether of not he could be trusted was not helped by his domineer. Though he did come to get along with the group until he disappeared one night after The Outcasts left Ookuni.

**Powers & Abilities:**

Flight: Scath had 3 sets of black angel wings that he could use to fly

-Scath's 13 Tattoo is on his collarbone

**Quotes:**

"I've killed many like you and you won't be my last." - Scath talking to the Gang of Barbed Demons
Bag of Holding

Item Representation

### Effects

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

The bag of holding seemed like an ordinary bag on the outside, but it could hold more than it appeared to be able to, so it was used to ease transportation of items.

Current User: Echo
Beowulf

Item Representation

### Effects

+1 to your Strength and Dexterity for a maximum of 21 for each. The user has +10 to their speed and resistance radiant damage. Your unarmed attacks now do 1d10 Radiant Damage.

Crafted from the bones of Fenrir's physical corpse, the Beowulf is a set of Gauntlets and Boots that resemble a wolf's features. It is said these armaments can combat Demons and Angels as they fend and rend both.

Current User: Walker Ilemastris

Former Effect: +1 to your Strength and Dexterity for a maximum of 21 for each. The user has +10 to their speed and resistance radiant damage. Your unarmed attacks now do 1d12 Radiant Damage.
Kinto

Deity Representation

A peacemaker, one who protects the weak and aids the fallen, Kinto is known as the resounding spirit of reason within Gipp and is known to show its face only to those who need its help the most in that time. He is the most reserved of the spirits but is the gentlest on top of that.
Feyrune Outpost

Location Representation

A modest village under the watchful eye of Knight Tira, one of King Arthur's four knights. It was known as a village of wonderful citizens, amazing marketplaces, and advanced medical prowess in the surrounding area. After the King had left, the towns folk have done their best not to be bitter, but they have allowed more businesses to flourish that do not have the most stand-up reputation. Everyone within the city adores Knight Tira, seeing her as a ruler who protects the weak and solves their problems one after another. Of course, this was only a facade. As the city was stricken with attacks during the night, she turned out to be behind it all, wanting to rid the city of its people so she could move freely without anyone searching for her or the Vileblood Assassins. The Outcasts had come at a critical point in the timeline, wanting to help the city and redeem their warrior spirits after losing to Welker who had recovered one of the Vassals of Ragnorok. The party was tricked by Tira and escorted to her Domain Castle, where they solved puzzles before facing off against her, being overwhelmed in the fight until Tira stole Thynecius away, giving him the ultimatum of killing him and letting his allies go free, or letting him watch as she killed them all, then him. She played no games as Thynecius was decapitated. Only to reveal his quick possession by Valin, who in turn turned Tira into scattered body pieces with the flick of his wrist. It was not long after Valin had plans to enter the city, before realizing the Domain effect had ended, causing Adolf to appear on the scene. The Battle of Mortal and God is about to commence.

The Feyrune Outpost BazaarOne of the Feyrune Outpost Medical CentersKnight Tira's Domain Castle
Brine

Weapon Representation

### Effects

1d8 Bludgeoning + 1d6 Cold Damage. The user may cast Tidal Wave, and Water Volley once per long rest (Water Volley, 120ft range, ranged spell attack, 4d8 Cold Damage)

A conch shell, that was blessed by the Goddess of the Sea, Umi. In a large-scale war between two factions, a lone warrior stood for Umi as a champion, wielding a conch shell instead of a sword as his last action. Umi blessed this shell, turning it into a formless blade of water that emerges from within, the shell forming a handle. Thousands of enemy soldiers were slain, as a single warrior turned the tides of battle. It's origins since have been unknown, it's whereabouts the same.

Current User: Les Kai

Former User: York Inuzuma

Former Effect: 2d8 Bludgeoning + 3d6 Cold Damage. The user may cast Tidal Wave twice per long rest, and Water Volley once per long rest (Water Volley, 120ft range, ranged spell attack, 8d8 Cold Damage)
Gremorous Yondu

Character Representation

Gremorous Yondu is an NPC played by DM Adam and is met by The Outcasts as they were searching for answers about the City Attacks in Gramsa

**Status:** Dead, Beheaded by Kevin

-Hierarchist/Medical Skills

-Fire Manipulation

**Weapons:**

-Durendal (Formerly)

Gremorous Yondu before his death at the hands of a Dire Bat."Gremorous Yondu, Forgotten King" Magic Card created by Alex"Gremorous Yondu, Reignited Flame" Magic Card created by Alex
Draconic Ore

Item Representation

A malleable metal that is valuable to smith's and artisans alike. This ore not only is easy to form into any weapon of choice, but the armament is known for always producing strong waves of energy, followed by powerful strikes that make even the largest of dragons fear them.

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Former Holder: Walker Ilemastris
Ring of Pelor

Item Representation

### Effects

When the wielder attacks with a weapon or does an unarmed strike, an extra 2d4 Radiant damage is added.

Signet rings the forgotten church of Pelor would pass on to their disciples, they are commonly used for exorcising lesser demons and granting blessing upon worthy successors.

Current Status: Destroyed by Unknown Means

Former User: Penendra & Walker Ilemastris
Allsehend (All Seer)

Item Representation

### Effects

The user has advantage on all Dexterity saves and have advantage on Perception and Investigation rolls, if the user is blinded or deafened these effects cease to happen.

An engineer's monocle made up from the remains of constructs and construct cores. Those who wear this monocle are granted amazing reflexes and perceptive vision, seemingly giving the user superhuman visual abilities. It was made by Zagan Welker, as a tool to be used when amending body parts during surgery, usually when the veins or capillaries were out of sequence.

Current User: Heinrich Kellner
Jar of Raktha Leeches

Item Representation

### Effects

Bonus action to attaché them to yourselves, the next 3 rounds you are healed for 1d4 on your turn, after this the Leeches fall off and return to the jar.

A species of magical Leeches that has a healing property to those they touch, it's said once attached, they cannot be removed unless by themselves, and they are bound to the jar they are found in. After making an opening in your skin, they repair blood vessels, nerves and tissue damage of the peso by a great deal for a short period of time. They are found commonly on the shores of Carcassone on a full moon, they seem to attempt a siege on the city, but only make it so far up the beach before perishing in the sunlight of the new morning.

Current Status: Destroyed by Unknown Means

Former User: Walker Ilemastris
Baanduk

Creature Representation

A large, black lizard that has been terrorizing the forests around Drister and tried to attack The Outcast Group before Enuma intervened. The Baanduk was later found to be a Homunculus created by Welker after The Outcast killed it.

**Loot:**

-Baanduk Cloak

-Baanduk Claws & Fangs

**Threat Level: Extreme**

**Trivia:**

-This is the Second Homunculus seen in the Campaign
Malenia

Character Representation

-True Warrior, Petrified Eternally

Malenia is an NPC that the group met in Kelob. She was a mysterious knight that joined the Party before they left the crater-bordering village.

**Status:** Dead, Petrified & Shattered by Tyell

-Echo Knight Fighter Abilities

**Weapons:**

-Her Old Sword (Destroyed along with its Wielder)

Vampire Killer (Destroyed along with its Wielder)

-She is the second individual to sleep with Thynecius

Malenia in her Knight Gear
Dagger of First Light

Weapon Representation

### Effects

2d4 Radiant Damage. You can use a bonus action to speak the weapon's command word to cause its blade to glow. The glowing weapon sheds bright light in a 20-foot radius and dim light for an additional 20 feet. While the weapon is glowing, it deals radiant damage instead of piercing. You can use a bonus action to speak the weapon's command word again to cause its light to fade and return to normal.

A dagger blessed by the Cleric, Saint Clarence from Gipp. He was a holy humble man who lived his life working as a clergyman, blessing water and becoming entranced into his religious studies. He was very well known for his ability to bless weaponry, and was often asked, although due to the gruesome nature of weapons, he began declining all paid and unpaid gestures in blessing weapons. His last job, however, was done recently, when a young lady saved him from a stone giant attack within his village.

Current User: Echo
Adolf

Character Representation

-Wolf

-Toro Tonki (Former Name)

-Orro Boaro (Brother)

Adolf is the brother of Orro Boaro that meets The Outcasts during the Battle on The Iron Empress. He is an extremely powerful character and seems to match that of Demigods in power if not stronger. He is an NPC played by DM Adam.

Status: Alive

-Path of the Totem Warrior Barbarian Abilities

-Samurai Fighter Abilities

-Assassin Rogue Abilities

-Master Swordsmanship

-Various Superhuman Abilities

Weapons:

-His Sword

History:

Toro left home when Orro was 6 and since then has become a master swordsman, gained super-human levels of strength, and changed his name to Adolf. As of Session 49, it has been 16 years since Orro last saw his brother.

Trivia:
Origin Hollow Session 23

Origin Hollow: Episode 23: The Blacksmith and The White Wolf

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

-Radobaan Ootun (The Outcast's Blacksmith)

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Radobaan Ootun

Old Characters Met:

None

Locations Visited:

-Gramsa Streets

Events of the Session:

-The Outcasts meet with Gram and gain Radobaan Ootun as a new ally.

-Radobaan joins The Outcasts as their personal Blacksmith

-It is revealed that the Black Book that Walker carries is The Necronomicon

-Orro communes and calls out to the Pantheon of Dasos. His call is answered by a less than desirable deity, Baalto, The Gipp God of Chaos. They converse and Orro asks for help. Baalto evolves Razor & Edge into Tusk & Fang. Baalto also opens Orro's eyes to the Eldritch Horrors of the Universe.

-Thynecius is forcefully communed with by Valin, A Deity connected to the Sickle of Madness.

-The Group leave Gramsa and head to Kelob, The Crater
Kelemvor's Regalia "Third"

Item Representation

### Effects

The user has an AC of 16+Dex (Max 2). You gain the ability to cast the listed Spells below as if they were cantrips, their cast times are also reduced to "1 Action": Detect Good and Evil, Toll the Dead (17th Level), Prayer of Healing, Zone of Truth, Bestow Curse.
Primordial Effects: You have darkvision with a range of 120 feet, this also applies to magical darkness.When damage reduces you to 0 hit points, you can make a Wisdom saving throw (DC 8 + the damage taken). On a success, you instead drop to your level of hit points. You can't use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.You gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness.

A guise given to the championship of Kelemvor, they represent the balance of the universe. While rarely seen, these warriors were granted insurmountable strength and grandiose abilities. This Regalia has not appeared within Terra for over 1,000 years, last worn by a devout follower to Kelemvor, who offered his life to the God of Death, and who was killed shortly after this declaration of faith. After years of its mystery fading into existence, the Regalia once again appears.

Current User: Moridin

Former Effects:

-Normal Effect: The user has an AC of 18+Dex. You gain the ability to cast the listed Spells below as if they were cantrips, their cast times are also reduced to "1 Action": Detect Good and Evil, Toll the Dead (17th Level), Prayer of Healing, Zone of Truth, Bestow Curse.

-Primordial Effects: You have darkvision with a range of 120 feet, this also applies to magical darkness. When damage reduces you to 0 hit points, you can make a Wisdom saving throw (DC 8 + the damage taken). On a success, you instead drop to 1/4 (rounded up) of your total hit points. You can't use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit. You gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness.
Helmet of the Insect King

Item Representation

### Effects

+1 to AC, you can use your reaction to reduce magical damage taken by Levelx2, your resistances or other effects that reduce damage do not take effect when you use this item.

A vast history of war and bloodshed surround this helm. It was revered to be the ultimate protection from mages alike. It was first worn by Inteleck Koin, a War General who would battle with centipedes and giant ants as if to spar with them. He was the successor in the Caveir War of 320, it was said not a single Magical attack would land on the general during this battle. It was lost to time and sold on the Black Market endlessly, before being bought out by the Deor Gallery as an artifact piece.

Current Status: Destroyed by Unknown Means

Former User: Heinrich Kellner
Magimmolfiros

Deity Representation

Magi is the overseer to Mt. Vacuous in the Attic, her duties lie in ecological separation for her territory, the Ravine and Gipp. She is known as polite but does not back down when feeling disrespected or threatened. She is known as one of the most powerful dragons currently on Terra, but her history is unknown. Many speak of her appearing out of nowhere with a grudge against a slew of other dragons who all wish for her end. The Queen of all dragons Tiamat has been known to combat with Magimmolfiros, due to her abilities as a Demigod, she survives all encounters. She currently resides within the Mountain, awaiting challengers or unknown allies at an introspective view.

Gallery of the Magic Items, The Outcasts have given her:

Lich SlayerGrowing Elden RingDark HeartThe Club of Babel
Origin Hollow Session 21

Origin Hollow: Episode 21: The Thralls of War

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Les Kai

-Thynecius

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

-Van Hellsing (Kinda)

Old Characters Met:

-Edith Tourmalline

-Sonneth Frantz (Kinda)

-Gram Tourmalline

-Gremorous Yondu

-York Inuzuma

Locations Visited:

-Edith's Lab

-The Rooftops of Gramsa

-The Gramsa Port

-The Morgue of Gramsa

-Gramsa City Hall

Events of the Session:

-The Outcasts split up to fight the Vampire Thrall

-Orro & Thynecius fight Vampires on The Gramsa Rooftops with Van Hellsing

-Enuma & Les Kai fight a Dire Bat at The Gramsa Port with York

-Walker & Kaikua fight a Dire Bat in the Morgue of Gramsa with Oni (Who seems to have survived his previous conflict with the Party and has hidden in Walker's Shadow). Gremorous Yondu is found torn to shreds before the conflict.

-After killing the various monsters of the night, The Outcasts regroup and go to find The Vampire Lord, Count Tarkhaan. Les Kai invites York to come help them in the final fight.

-The Group face off against Count Tarkhaan

-York betrays The Outcasts and turns out to be a Vampire himself. He stabs Les Kai and seems to kill him. However, Les Kai seems to be saved by a Symbiote that was created through exposer to The Ragin Contagion and from his Alien Blood. Thus the being known as Rancor was born.

-Walker, Thynecius, and Orro fight York while Les Kai/Rancor, Enuma, and Kaikua take on Count Tarkhaan.

-Once Walker killed York, Thynecius and Orro joined the fight against Count Tarkhaan while Walker (In Leshen Form) retreats to nurse his wounds.

-Kaikua and Count Tarkhaan draw Tarot Cards as some kind of game.

-Les Kai, Kaikua, and Orro are bitten by Count Tarkhaan

-Thynecius uses a fire bolt from a distance 0f 120 feet and incinerated Count Tarkhaan's Heart, killing him
Hamon

Character/Monster Representation

Hamon is an NPC Monster that the group fight in The Grenja Watchtower. He is one of the Wraiths and is the final to be summoned by the Green Demon Cult.

**Status:** Dead, Killed by Walker with a Diagonal Axe Slash

-Dark Magic

-Wraith Abilities

**Weapons:**

-Heilthuun

**Loot:**

-Heilthuun

-Imp's Grasp

-Apocalypse Cuiress

-Beowulf

-Sunwing Bow

-The Gun with No Name

-Cloak of C'oantha

-Gilthord's Light

-The Conduit
Drenja

Monster Representation

Drenja is an NPC Monster that the group fight in The Gnoll Settlement. She is the Alpha of the Gnoll Pack in Kelob and an Ally of the Green Demon Cult.

**Status:** Dead, slashed in half and burned with black flames by Orro Boaro in the Ashen Crow Guise using the attack, "Dark Hellfire of Retribution"

-Superhuman Strength and Speed

**Weapons:**

-Magic Blade

**Loot:**

-Mantle of Guasaan
Deathmaar

Weapon Representation

A sword owned by the ruthless Captain Carn. The blade smells of death and salty sea air, those who are cut by it speak of permanent scars that drain the life from them. This blade is gifted to a new caviler when a pirate captain has given up his life on the seas.

Current Status: Destroyed by Unknown Means

Former Users: Andre Valus, Orro Boaro, & Heinrich Kellner
Die Narbe Des Himmels (Heaven's Scar)

Weapon Representation

### Effects

1d8 Psychic Damage (range 60ft) this weapon may be thrown, then summoned back to the user by using a bonus action. This weapon can also be used to move the user around, if you use an action to throw the weapon, it can stick to a spot, as you can use your bonus action to be brought to that area within seconds.

A needle made with string that cannot be broken, it was crafted within Gipp, it was said to have been handed down from the unraveled feather of Nox the God of Wisdom. Though its disappearance was nigh some 200 years ago, it is now within the hands of Heinrich.

Current User: Heinrich Kellner

Former Effect: 2d8 Psychic Damage (range 60ft) this weapon may be thrown, then summoned back to the user by using a bonus action. This weapon can also be used to move the user around, if you use an action to throw the weapon, it can stick to a spot, as you can use your bonus action to be brought to that area within seconds.
Bremen

City Representation

A split city of nobility and humility, housing a city district with progressive shops and outlets, and a circus housing talents and activities to a child's delight. In the middle sits the Brooklyn Manor, a place of parties that only those highly regarded with feats or position meet and mingle every two years. The party came to this place due to being invited for the Ball, but were interrupted as a string of missing girls had caught the eye of the manor, it was then postponed until the man was apprehended. After much searching, a man named Pedro who helped with the circus, had stolen the women to attest to help with their debt, but who only wished to torture and kill them. After Pedro was dealt with, the party headed into the party where they mingled, heard speeches and music and then finally got to sit and speak with Zagan Welker. After an insightful conversation, Welker then attempted to flee, leaving two Stalker Robots behind to fight, eventually the party catches up with him and confronts Welker, only after the battle did they realize it was a simulacrum, and not the real person. After searching in the nearby woods, there is no sign of him, other than from Walker.

Bremen StreetsJin's CircusThe Brooklyn Manor"Bremen Circus" Magic Card created by Alex
"Kelemvor"

Deity Representation

An omen to the scattered mortals of Terra. Appearing in visions to those who will meet tragedy, and housing the souls of the multiverse; Kelemvor is the heralding deity of Death, being beyond space and time, having the ability over life itself, and is not restricted by time. Though few have come to know him, all deities have knowledge of this specter, his presence alone can scare even overdeities.
Origin Hollow Session 8

Origin Hollow: Episode 8: Rest, Relaxation, & A Lamia Attack

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Azathoth

-Frederick Steelmoore

-Les Kai

New Characters Met:

-Penendra

-Abe

-Keino

-Gunther

Old Characters Met:

-Ante

Locations Visited:

-The Raven's Glick

-Maniore (Library in Vey-Sa)

-Vey-Sa Bathhouse

-The Vey-Sa Mines

Events of the Session:

-Orro is branded and gains a new ability

-The Group visit a bathhouse to relax

-Les Kai explains his backstory

-Walker, Kaikua, and Enuma go to Maniore to find clues about the White Robed Men

-Orro, Les Kai, & Frederick go to the Ward and fight some guards, tavern brawl style

-The Group fight a group of Lamia
Origin Hollow Session 11

Origin Hollow: Episode 11: Angels & Demons

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Frederick Steelmoore

-Les Kai

Pets of The Outcasts:

-Kiwi

New Characters Met:

-Scath

Old Characters Met:

-None

Locations Visited:

-None

Events of the Session:

-Fredrick leaves The Outcasts to return home to The Jungle of which he is the Crowned Prince of.

-The Group fights a gang of Barb Demons with a new ally, Scath.

-Scath joins The Outcasts
Origin Hollow Session 55

Origin Hollow: Episode 55: Blood Mansion's Divine Duel

-Walker Ilemastris

-Orro Boaro

-Les Kai

-Thynecius

-Moridin

-Heinrich Kellner

The Unmarked:

-Radobaan Ootun

-Echo

Pets of The Outcasts:

-Kiwi

-Ace

-Rhea

New Characters Met:

None

Old Characters Met:

-Knight Tira

-Adolf

Locations Visited:

-Feyrune Outpost

Events of the Session:

-The Outcasts wake up in the Blood Mansion, separated and alone.

-While exploring the Dining Room, Thynecius gets attacked by a Sanguine Elemental and obliterates it.

-Orro wakes up in the Kitchen and finds bath salts

-Walker is stuck within a wall and become an ethereal being to explore outside of his entombment.

-Echo is ambushed in a hall by a Sanguine Elemental and kills it after a short fight.

-Orro solves a puzzle within a bathroom and finds a Blue Key.

-Thynecius finds a Red Key within a locked drawer.

-Orro finds a Platinum Candle with "Phantom" Inscribed on it within a pile of horse dung.

-Orro pours the smelling salts within a fountain and gains the Orange Key.

-Echo finds the final key in a room of corpses along with Two Bronze Rings connected by a Necklace.

-Heinrich finds the Corpse of a Large Budda and sends it to his Lab.

-The Outcasts regroup in the Commons Area and are attacked by Knight Tira and a small squad of her blood monsters.

-During the Fight, Tira grabs Thynecius and transports to the Roof of the Manor.

-Knight Tira proceeds to attack and kill Thynecius, cutting his head off

-Thynecius then catches his head and puts it back on his shoulders, now possessed by Valin.

-Valin then uses Thynecius' body to kill Knight Tira and make plans to destroy Feyrune Outpost before his time is up in the Tiefling's body.

-However, Valin is then confronted by Adolf and the two have a stand off as the episode ends.
Origin Hollow Session 15

Origin Hollow: Episode 15: The Ragin' Contagion

The Outcasts:

-Enuma Elish

-Walker Ilemastris

-Orro Boaro

-Kaikua

-Scath Thanatos

-Les Kai

-Thynecius

Pets of The Outcasts:

-Kiwi

-Kevin

New Characters Met:

None

Old Characters Met:

None

Locations Visited:

-The Temple

Events of the Session:

-The Outcasts fight a Giant Venus Flytrap. Walker kills it when The Wolf Knight grants him a onetime use of DragonSlayer, slicing the plant monster in half.

-The group takes on the blight of Ookuni, The Ragin' Contagion. Kaikua kills it and ends the battle.