recursal/Fanatic-Fandom huggingface dataset:
Bellevue Offices

The **Bellevue Offices** of Bungie Studios is a brand new facility located in Bellevue, Washington, constructed in 2010 to house the immense awesomeness machine that is Bungie. As of August 1, 2010, Bungie now conducts all operations from this location, including its ongoing Plan for World Domination, and this new, modern fortress has replaced Bungie Towers as the official headquarters of Bungie.

Bungie's Bellevue offices are located in a large converted multiplex movie theater. As a result, the studios are characterized by spacious hallways, large open work areas, and at least one theater in which games or films can be viewed in high definition on a theater-sized silver screen.

Jerome Simpson remains in charge of security for both the offices and high-profile Bungie personnel and visitors. Upon entering Bungie studios, visitors are greeted (or, perhaps, ejected) by Jerome's scowling face in a large, impressive reception area.

Other notable features of the Bellevue Offices include:

* The Laboratorium, the Bungie test lab
* The Spandex Palace, Bungie's fully loaded motion capture studio
* The Ivory Tower, Martin O'Donnell's secluded music and sound studios

As at the previous Bungie Towers, tours and walk-ins are still prohibited. However, pre-authorized visitors to the studio can walk around a large "visitors area" that contains memorabilia, trophies, and awards from prior Bungie games. The visitors area also includes several large "contract tester" areas in which contract testers, visitors, and other non-Bungie employees can play the latest and greatest in Bungie software on dozens of televisions and XBox 360s.

The final layout of the interior work space at the Bellevue Offices remains secret. Photographs from the last stages of construction can give some idea as to what it looks like, but only Bungie employees know for sure.

**Further Information**:

* July 30, 2010 Bungie Weekly Update
* Bungie Studios Tour with 1UP
* Bungie Studios Tour with Gear Live
* Bungie Studios Tour with Delta 15t
* Bungie Studios Tour with Roman
* In Search of the Heart of Bungie with Polygon
Average Joes

## About the Average Joes

Average Joes were news articles almost mini interviews made about members who had shined in the Bungie Community. Urk started them in January 2009, he interviewed 49 members. The Average Joes haven't been seen or posted since August 2010. There have been many threads in the Community Forum asking where they have gone, Urk has not said anything about them. Some members say its because there arn't any cool member left to interview. Average Joes were made at the same time as the Know your Ninjas.

## List of all the Average Joes

**August**

* 06.August.2010 - AnT Flibaboua

**April**

* 13.April.2010 - The Kodemyster
* 06.April.2010 - Libbyface

**March**

* 30.March.2010 - Piercingtiger
* 23.March.2010 - Omincent
* 16.March.2010 - Primo84
* 09.March.2010 - Top\_Gun\_2021
* 02.March.2010 - Delta 15t

**Febuary**

* 23.Febuary.2010 - PKF\_647
* 16.Febuary.2010 - Anelf3
* 09.Febuary.2010 - TOM T 117
* 02.Febuary.2010 - True Underdog

**January**

* 26.January.2010 - x Lord Revan x
* 19.January.2010 - DTA MoonDawg
* 12.Jaunary.2010 - Halcylon
* 05.January.2010 - Gnome13

**December**

* 15.December.2009 - Lord Spanky
* 01.December.2009 - Big Black Bear

**November**

* 17.November.2009 - Iggyhopper
* 03.November.2009 - Chunky\_Lover

**October**

* 27.October.2009 - Dropship dude

**September**

* 29.September.2009 - MR DROZ
* 22.September.2009 - ContactTango
* 15.September.2009 - Bobcast
* 08.September.2009 - BerserkerBarage
* 01.September.2009 - Hawkeye

**August**

* 25.August.2009 - Ponkapoag
* 18.August.2009 - BSG Surgeon
* 11.August.2009 - burritosenior
* 04.August.2009 - AnTi PRO

**July**

* 28.July.2009 - SniperStealth
* 21.July.2009 - Atomsk

**June**

* 09.June.2009 - borrowedchief

**May**

* 26.May.2009 - jmh9072
* 19.May.2009 - VENOM MDK
* 12.May.2009 - CAVX

**April**

* 28.April.2009 - BigCountry1369
* 14.April.2009 - IgnitedProphecy

**March**

* 31.March.2009 - Zagwire
* 24.March.2009 - dazarobbo
* 17.March.2009 - Helveck
* 10.March.2009 - LouieBlack
* 03.March.2009 - Predator5791

**Febuary**

* 24.Febuary.2009 - Obi Wan Stevobi
* 17.Febuary.2009 - DeepCee
* 03.Febuary.2009 - Vociferous

**January**

* 27.January.2009 - SoundEffect
* 20.January.2009 - Cocopjojo
* 06.January.2009 - GhaleonEB
CJ Cowan (stormincow)

## Trivia

**Nickname:** stormincow

**Classification:** GrizzledAncients

**Current Job:** Director of Cinematics

**Origin:** Hutto, TX

**Eye Color:** Red

**Age:** 30

**Weight:** 170

**Height:** 5'10"

**Girth:** Rippling

**First Job:** Raising show turkeys in Williamson County, Texas

**Blood Type:** Infected with Boren's Syndrome...not a donor.

**Hobby:** Advancing Right-Wing Conspiracies.

**Ultimate Game:** 42

**Why Cinematics?** I want to make you uninterested in "pressing X to skip"

**Ultimate Website:** syndicated columns on www.tsowell.com

**Mode of Transport:** Earth

**Reason you work for Bungie:** You can learn more truth from Halo than you can in 12 years of Public Education. Plus my brother thinks I'm cool now.

## Auto Biography

I always go to sea as a sailor, because they make a point of paying me for my trouble, whereas they never pay passengers a single penny that I ever heard of. On the contrary, passengers themselves must pay. And there is all the difference in the world between paying and being paid. The act of paying is perhaps the most uncomfortable infliction that the two orchard thieves entailed upon us. But being paid - what will compare with it? The urbane activity with which a man receives money is really marvelous, considering that we so earnestly believe money to be the root of all earthly ills, and that on no account can a monied man enter heaven. Ah! How cheerfully we consign ourselves to perdition!
Ben Wallace (Milo)

## Trivia

**Nickname:** Milo

**Classification:** GrizzledAncients

**Current Job:** Graphics Pimp

**Origin:** Atlanta

**Blood Type:** Secret

**Age:** Secret

**Weight:** Secret

**Height:** Secret

**Girth:** Secret

**First Job:** Can't remember life before Bungie

**Hobby:** Crushing ice and scaling walls

**Ultimate Halo Match:** terries on high ground

**Ultimate Snack:** Secret

**Ultimate Website:** Secret

**Mode of Transport:** Ghost

**Fake Weapon:**

**Preferred survival technique:** Cannibalism

## Biography

With a desire to spread the funk, Ben hitched a ride on the Mother Ship. It was decided he was most needed in a small group of game developers in Chicago, and there he has been, striving for one nation, under a groove.

## Rant

What's the deal with these cereal monsters. Count Chocula? Frankenberry? I mean are we supposed to be afraid or hungry? I mean come on........
Bungie.net Beta

## Background

The Bungie.net BETA was a test site for the next update known as Bungie.Next. Before the beta was set up, Bungie.net was shut down and left in 'read only' mode for almost 48 hours. During this time some of the Webteam posted in the Community Forum saying that it was nice with no members postings. The beta was set up and ready on January 10, 2013, at about 10 AM PST. The old version of Bungie.net was moved to the subdomain 'halo.bungie.net.'

## Features

The Beta had many new features for members to use. This table will go through each one with notes and images. *\*Please note; the Beta theme is actually white, a userscript made some images black\**

### Main Navigation Bar

Beta Features
 Main drop down menu

### Forum

*\*Please note; the Beta theme is actually white, a userscript made some images black\**

### User Profiles

*\*Please note; the Beta theme is actually white, a userscript made some images black\**

### Groups

*\*Please note; the Beta theme is actually white, a userscript made some images black\**

### Thread Ratings

Officiality, its unknown what each shield meant and how they were gained, however they were linked with threads. Shields were given to threads by how many likes a thread had or how many members had replied to it. The shields have been laid out in the order of Bungie's image. All information has been collected from this thread.

### Forum Titles

Only two titles existed during the beta: Bungie and Ninja.

### Site Bans

Achronos (Bungie.net Overlord) said this about the new ban system:

*Most moderation is done by the community now. See stuff you don't like? Hide it. See a user you think should be silenced? Mute him. You don't need a reason. If you do give a reason (from the drop done in the hide/mute dialog), your personal hide list also becomes a report. Enough reports, the moderators are asked if the report is correct, they yes/no it, and then the system bans them according to a set of rules that takes into account the offense and your history.*

*And don't worry about giving a bad report. There is no punishment for giving a bad report. All you have to know is that if you see content or a user doing something you think is inappropriate, hit hide or mute. We'll take care of the rest.*

*As for the bans - there are WAAAAAY less things that will get you banned. Most things (like spamming, religion, politics, or offtopic/bad tagging) that needed to be bannable before don't have to be - you just use your hide and mute buttons. That pretty much leaves posting porn, personal info, threats, and a few others. Hide/mute those too. That's why you don't need to worry about bans being global. That's why everybody who was previously banned before was also unbanned.*

*It is a new world - we believe you're ready for the new powers you have, though.*
Killane

# General

Killane's real name is Jacob. He has worked at Capcom, Amazon, Thomson Gale, and Bungie. He has a Scientific and Technical Communication degree with a specialization in Digital Media and Online Publication.

# Bungie.net

 File:Killane-avatar.jpg
Killane was a Contract Front end Web Developer for Bungie studios. He was known for hiding Mythic Map pack codes in the source code of Bungie.net and changing the Rock God Webcam. Killane did not posses any Moderation powers nor did he have a Custom Title. He did however, have a custom avatar. Killane joined Bungie.net on Feburary 11, 2009.

# Termination

 File:Mnemisis avatar.gif
Killane was suddenly fired from Bungie Studios around September 12, 2009. It is believed to be due to a thread that he created in H3ITWP and BUNGLE asking for donations. If this was true, it would be a violation of his contract, thus the reason he was fired.
Beewaxers

***Beewaxers***, a.k.a. Wax, is a former Forum Ninja. He became a Ninja on October 6, 2016, and retired in 2017.

Prior to becoming a Ninja, Wax had been a regular throughout Bungie.net's forums since first joining the site in 2005. His main forums included The Underground, The Septagon, The Flood, Destiny Feedback, and Offtopic.
Bungie-Activision Contract

*Copied from Destiny Wiki*

   On May 21, 2012, a judge in the Los Angeles Superior Court ordered that Bungie's contract with Activision, previously sealed during discovery in the *Activision v. West and Zampanella* case, be unsealed.

The contract (full contract) was published in its entirety by the LA Times, and provided a number of pieces of information that were previously unknown and/or only speculated:

* "Destiny" is the operating title for Bungie's next project.
* Destiny will consist of a series of four MMO-style "sci-fantasy action shooter" titles, released every other year beginning in Fall 2013.
* Expansion pack-style downloadable content (DLC), code named "Comet," will be released every other year beginning in 2014.
* Destiny will feature a number of DLCs, microtransactions, and value-added paid services.
* Destiny is targeting a "Teen" rating from the ESRB in the United States and a PEGI16 rating in Europe.
* Activision, as previously confirmed, retains the exclusive right to publish all Destiny titles. However, Bungie retains ownership of the Destiny intellectual property regardless of its relationship with Activision.
* Bungie will receive $2.5 million per year from 2010 through 2013 to develop Destiny.
* Bungie will receive between 20 and 35% of cumulative operating income for Destiny, depending on the total amount of income.
* Bungie is eligible for a number of performance and sales-based bonuses depending on Destiny meeting certain development milestones and sales goals.

## End of Partnership

On January 10, 2019, Bungie ended its publishing deal with Activision, ready to publish on their own. Bungie retained all rights to *Destiny* and Activision transferred all publishing rights for *Destiny* to Bungie. Due to the deal ending, Bungie's partnership with Vicarious Visions and High Moon Studios, who both had been working on *Destiny 2* content, also ended.

## References

1. ↑ Bungie.net - Our Destiny (January 10, 2019)
2. ↑ Kotaku - Bungie Splits with Activision, Keeps Destiny (January 10, 2019)
Achilles1108

`“*A wise man never confuses rank and skill for fun.*”`

`~ ****Achilles1108****`

## Bungie.net Life

Achilles1108 is an ex-Forum Ninja on Bungie.net. He was offered the position in 2007, and has been a member of Bungie.net since 3/4/2005. He currently logs on from Delaware, USA, but hates Delaware more than anything and cannot wait to get out of there. Achilles is happily married and his wife was eminently understanding in letting him play Halo 2 and Halo 3 until the wee morning hours.

Achilles was well-known for his custom avatar, a Phoenix symbol imposed on Halo's "Legendary Difficulty" logo. His current avatar is nowhere near as intimidating as his old one, for they say his old avatar could stare into your very soul!

In late 2009, Achilles resigned from his position of Forum Ninja.

## Trivia

* Achilles' hobbies include playing Halo 3 and being a rude-ass jerk to people in general. Sometimes he gets even worse when playing with certain folk.

* He is quick to use the boot option when in the role of party lead.

* He can be frequently playing with impurity doing all sorts of crazy Warthog stuff. Namely barrel rolls. They also hang out in gay bars and chat from time to time.

* Loves doing vids of Halo 3 gameplay. He even has his own YouTube channel.

* Thinks that Peanut Butter and Jelly is a gift from the Gods and has two PB & Js before bed every night.

* Loves Captain Morgan and Dr.Pepper mixed drinks.

* Thinks that MLG is the worst thing to happen to Halo, and longs for the return of the Actionsack playlist.

* Firm believer that Hard Gay from Halo 2 and Bar Ball from Halo 3 are the best gametypes ever created, and the latter be put into Bungie Favs permanently.

## Gamertag

Achilles1108

For a short time had the gamertag "InanimateDwarf," but changed it back due to everyone still referring to him as "Achilles."

## Groups

* Bungie Jumpers
* CMWKA
* GAYBAR
* Mob of Angry Peasants
* Mythic Members
* Teh 1337ists
* The Black Chapter
Blame stosh

***Blame Stosh*** was a part of every Bungie Weekly Update where funny clips and pictures were shown, taken from the community. Also some information about Bungie.net were given. They were always found by Stosh.

On December 4, 2010, the *Blame Stosh* said that Stosh and the online team were working on a mobile version of Bungie.net. It showed some screenshots of the version in progress, and showed the week's *Blame Stosh* in a mobile format.

## Trivia

* The phrase "blame stosh" is an inside side where Stosh is blamed for everything wrong on Bungie.net.
Tom Doyle (cancel)

## Trivia:

 **Current Job:** 3D Artist
 **Blood Type:** Classified
 **Weight:** Hobbit
 **Girth:** Beer can thick

**First Job:** Dish dog at a Mexican restaurant.

**Hobby:** The art of fighting.

**Ultimate Halo Match:** Anything with death jeep.

**Ultimate Snack:** brains

**Ultimate Website:** http://www.lpvoid.com/cancel/Stuff/index.htm

**Mode of Transport:** The last of the V8 Interceptors.

**Fake Weapon:** Beaky launcher.

## Biography:

TehDoyle is a practitioner of ansatsuken, which incorporated the most violent techniques from a blend of four styles, alongside a mysterious sure-killing technique called Shun Goku Satsu.
Welcoming Committee

## General

The Welcoming Committee is a resource for all me

mbers. They are the friends to the new and the old - a helpful voice that steps forward to assist the lost and confused. Their charge is one of service, rather than moderation. They'll keep a sharp eye trained on the #Support forum, and patrol the community in search of fresh faces that need a welcoming hand.

## Group History

The Group was created on the 25th of January 2012, at that time only active ninjas were added to the group which came to a total of 22 members including DeeJ and Urk.

On January the 29th, 2013 the members from a now dis-used chapter called 'The Welcome Wagon' were transfered over. This was annouced later on in February on the 11th, 2013.

At this point the roster had 37 members, that consist of Bungie Employees, Ninjas, and regular community members.

## Forum Mentors

On June 24th, 2014, the first batch of non Ninjas/Bungie were granted the forum badge of "Mentor" the Welcoming Committee. This marked the first time in bungie.net history that there is different priveledged type of responsibility within the new bungie.net community. Mentors are classified as the "Shield" of bungie.net, while the Ninjas remain as the "Sword" of the community.

Forum Mentors primary responsibilities rely in the Support/Help forum as well as welcoming new members and assisting them questions pertaining to the site. It has been found that they also have the abilitiy to edit forum posts just like the forum ninjas.

 File:TWCWhiteGloves.jpeg
## Members

### 25th January 2012

* DeeJ (Founder)
* Urk
* Qbix
* Old Papa Rich
* The Slayer
* Recon Number 54
* True Underdog
* Evilcam
* Duardo
* Dazarobbo
* FoMan123
* DrWeird
* BorrowedChief
* El Roboto
* Just Another Fan
* dmbfan09
* Bobcast
* Lord Revan
* Yozzel
* Ash55
* Butane
* TomT

### 29th January 2013

* ChorrizoTapatio
* EZcompany2ndsqd
* AmericanRecoil
* Arbitor5
* dmg04
* Bricypoo
* Zoobkillerninja
* lijeu
* Halcylon

### 29th November 2013

* Spawn
* Hylebos
* Malfar
* MoonDawg

### 2014

* Achronos
* Master
* Noble Iron Sky
* ViaAlliance
Userscripts

***Bungie Community Userscripts*** were community-created web browser add-ons that altered Bungie.net web pages by overwriting website code with new code. They were written in JavaScript and only affected the user who installed the script.

## Background

The first, and arguably the most popular userscript, was Coup d'Bungie. In 2008, CAVX released "Coup d'Bungie," a Firefox (eventually, Opera and Chrome were added) script that users on Bungie.net could install through the Greasemonkey extension to "tweak the website." Users could customize their viewing experience and personalize the look of their posts, and customize the looks of another user's posts, locally. Over the years, Coup d'Bungie updated to newer versions with new features, such as altering a user's avatar, title bar color and title, post background, text color, and more.

Eventually, others began created their own userscripts. The number of scripts started becoming an issues in the Community Forum because no other discussion could take place, so Duardo created "Script Central," a thread dedicated to sharing and discussing community-created userscripts. Duardo would update the thread daily, sometimes multiple times per day, trying to highlight the latest script while also keeping an archive of scripts from specific users.

## References

1. ↑ Bungie.net (archived) - "Coup d'Bungie" Script for Firefox + MS (June 10, 2008)
2. ↑ Firefox - Greasemonkey
3. ↑ Bungie.net (archived) - Script Central (December 18, 2008)
4. ↑ Bungie.net (live) - Script Central (October 22, 2008)
ACCESS DENIED

Your current security settings do not grant you permission to access this area. Most of the time, this error is caused by an administrator limiting your access to this site. Another possibility is that your session ended due to you signing out (or the session timed out due to inactivity), and you are now the anonymous user who has limited access.

If you have encountered this message in error, please report this issue to bnetbugs@bungie.com. Include the day and time (include your timezone), your Bungie.net user name, what you were doing at the time, and what you expected to happen instead of this error message. We apologize for the inconvenience, and hope to have your issue resolved as soon as possible.
The Black Chapter

**Group Link** | {{{Group Link}}}

## Group Description

*The Black Chapter - home of the mass debate!*

The Black Chapter is a chapter on bungie.net dedicated to hosting threads concerning topics which get locked in all of the mains, including politics, religion, etc. It is often referred to by moderators as the place to go to discuss these topics.

Tbc was founded on the 20th of January 2005 by Un Gato, who has left the chapter to govern itself since leaving for university.

The Black Chapter is the most active of the three main 'politics chapters' (Body Politic, Discussion Corner and The Black Chapter), with the largest amount of registered users and having been founded at the earliest date. The other two 'politics' chapters are almost completely devoid of activity.

The Chapter has a moderation structure. At the top are the the 'Dictator' triumvurate, Primum Agmen, EAGLES5 and JAVA2. They hold executive mod powers, including changing moderator positions, opening/closing group membership, etc. Below them are the 'Monarchs', who have less executive powers but can ban users for long periods of time. The lowest mod ranks are the 'Nobles'. They can lock threads/edit posts and ban users for up to a week.

Recently a 'Mod thread' was opened for moderators to log their decisions and leave them open for discussion, which was inspired by the 'executive action register' of Body Politic.

In the past some users could be given the title 'LIEK, TOTALLY RITE', as a 'reward' for being obnoxious and poor at debating (though not actually banned). Though it was deemed quite funny, the title was removed since it was judged to not incentivise improving one's manner, and arbitrarily given to users without any clear qualifying reasons. All non-moderators are known as 'Sans-cullotes', a reference to the poor classes of ancien regime France; the theme of feudalism and tyranny etc permeates the other ranks.

## Moderating staff

The Tbc moderating staff are a mixed bunch, both in the extent of their activity and their political orientation. A great many of the staff haven't been seen in years.

**Dictators**

Eagle 117 (dormant)

EAGLES5

GameJunkieJim (dormant)

JAVA2

Primum Agmen

Socialist (dormant)

Un Gato (group founder, dormant)

**Monarchs**

Banshee Baron

Goweb

impurity

King88

Lord Scyolinx

Sir Cumference

Texas Ben

VII Toast

**Nobles**

Cabkiller

Captain K Mart

Caspian

dmbfan09

Douglas Brown

Griffin Spades

JoeyBagaDonu7s

MeechVII

Nedus

Propogandhi

Saint

SgtSTFU
Brian Jarrard (Sketch)

File:Ske7chavatar.gif
**Brian "SketchFactor" Jarrard**, commonly known as "Sketch," is the former **Community Guy** of Bungie.net, and a former Grizzled Ancient employee of the online team. In the winter of 2010, it became known that Jarrard was taking an extended leave of absence from Bungie for unstated reasons, speculated to be family-related.

During his tenure at Bungie, Sketch occasionally contributed news stories and Weekly Updates, although he did not do so on a regular basis like Frankie or Urk. While other news stories usually concerned Bungie and the progression of its projects, Sketch's articles were typically on topics relating to the community (hence the title "Community Guy").

The majority of Sketch's news posts were interviews in which he asked questions of a few of the head Bungie gurus, some Bungie business partners, the Disembodied Soul, or just someone that's making a big splash in Bungie-related material.

Sketch was a regular host of the now-hibernating Bungie Podcast, along with Frank O' Connor and Luke Smith. He was the main community manager for Bungie, handling all jobs from IP licensing to marketing and promotion. Around game launch times, Sketch was on the road and traveling nearly 100% of the time.

Sketch is a huge Simpsons fan, as evidenced by his avatar. His signature sports the current Halo 3 Grudge Match Record: Sketch is currently shutting Frankie out 2-0.

## Trivia

**Nickname:** Sketch
**Classification:** GrizzledAncients

**Current Job:** Community Guy
**Origin:** Florida

**Blood Type:** Red

**Age:** 31

**Weight:** To much!
**Height:** Tallish

**Girth:** Hearty

**First Job:** Classified

**Hobby:** Games!

**Ultimate Halo Match:** Shotgun - no shield CTF on Battle Creek

**Ultimate Snack:** Mmmm...snacks...

**Ultimate Website:** Classified

**Best.Show.Ever:** The Simpsons

## Sightings

* Sketch as a special guest on Legendary Thread, a World of Warcraft podcast
* Main podcast page
* Bungie.net - Meet the Team
Chris Gossett (RunningTurtle)

## Overview

RunningTurtle (Chris Gossett) is a member of the Bungie Web Team . He is a relatively new employee having joined the site in 2006, but is a member of the "Old Skool" employees(here is a complete classification of Bungie employees). RunningTurtle does not post often on Bungie.net, but is credited with creating and maintaining the site's search feature.

## Biography

(Taken from Bungie's Meet The Team page)

**Nickname**: Gaw-set **Classification:** Newbies

**Current Job**: Web Engineer **Origin**: Idaho

**Blood Type**: Clotting **Age**: Under 30

**Weight**: "Buck Forty" **Height**: Scrappy

**Girth**: Phat
**First Job**: Website Tester

**Ultimate Halo Match**: Pistols, Longest - "Three Bills", this is for you.

**Ultimate Snack**: Red Bull (here's how style)

**Ultimate Website**: I love dev processes

**Mode of Transport**: G35 Coupe

**Fake Weapon**: Bush

**Fastest 5k**: 15:16

**Biography**: This is not classified, I just don't want to tell you.
El Roboto

## Bungie.net Life

 File:Mod el roboto.gif
El Roboto is a Master Forum Ninja on Bungie.net. He has been a member of Bungie.net since 11/29/2004.

On 9/24/2008 El Roboto was promoted to Forum Ninja. In November 2010, El Roboto was promoted to Master Forum Ninja

## Groups

* Ask Your Ninja
* Average Joes File:Moderator elroboto.gif
* Chartis Graphein
* ForgeWorld
* Halo 3 in the Work PLace
* HFCS
* The T00L B0X
* The WorkPLace
* Waaahmbulance
* YKTMTTD

## Links

* El Roboto's Bungie.net profile.
* Interview by Urk
VII Toast

VII Toast was a former Bungie.net Forum Ninja. He was promoted to Forum Ninja sometime between 2004 - 2005. He stepped down as a forum ninja because he did not have time anymore due to personal reasons.

## Groups

* Brawlers
* Brothers in Christ
* Frankies Legion of Jerks
* I Love Evanna Lynch
* Mythic Members
* New Flood
* Sand
* [[The 7th Arm|The 7th Arm   ]]
* The 7th Column
* The Black Chapter
* The Kuniklo Project
* The Wrkncacnter Club
* Wideload
Bungiepedia:Sandbox

Welcome to the **Bungie Wiki's sandbox**!

This page exists so that you can practice editing or formatting (see Editing help) without changing any serious content. Feel free to try wiki editing out here first.

There is a tutorial on the Central (coordinating) Wikia that will step you through more of the things you can do. Wiki allow for rather complicated formatting. It can look overwhelming when you begin, but don't let it worry you. Just start with the basics... enter some text, and learn the other pieces as you go. Your content contributions are welcome and important. The wiki is a collaborative effort and others can help with formatting and other improvements.

Best wishes!

This page is for any tests.

Welcome to the sandbox!

Anyone can edit this.

## Simple Editing

To edit a page, click on the "edit" tab, usually near the top of the page. Then, edit the box in the page. Feel free to practice here, on this page. It's here just for you to practice.

A blank line indicates a paragraph separation.

You can link to another page by putting the name or title of that page in double square brackets.
[[Main Page]] becomes Main Page.

## Simple Formatting

Create headers by putting text inbetween repeated equal (=) signs. The more =, the lower level the heading is.

Create a bulleted list by starting each item with an asterick (\*)

* it's ok to make editing mistakes
* you can preview your work before saving it
* even after saving it, you or someone else can edit it again to make it even better

## Formatting for Emphasis

Put single quote marks around words or phrases for formatting emphasis.

Two single quotes, like ''italics'' will create *italics*.

Three single quotes, like '''bold text''' will create **bold text**.

Other stuff...

If you know HTML or CSS formatting commands, they can also be used in this wiki. One useful HTML command is <br> which creates a line break.

If you want to show what a command looks like, rather than actually implementing the command, surround it with the **nowiki** command.
Phoenix

***The Phoenix Project***, also known as ***Breach*** or ***TTFKAM2***, was the working title of an abandoned project by Bungie Software. The game was speculated to be a strategy game in a fantasy setting.

## History

Fans first suspected the project's existence in 1999, when Bungie made a reference to "the team formerly known as *Myth II*", implying that the team still existed and therefore still had a project to work on. This comment was the source of the fan nickname "TTFKAM2".

In 2002, Hardy LeBel, then-Monster Hunter's lead, was moved to the Phoenix team. Alex Seropian and Jason Jones asked LeBel to work on the project, get the team up and running, and report back on whether it should be killed or not. After the team made a playable build, LeBel told Seropian and Jones to kill it, so they did. This was announced to Bungie.org at some point, as they created posthumous artwork in October 2002. However, Jones wanted to keep the Phoenix team alive, so they restarted the project.

In early 2003, Jones told Marty O'Donnell that the team was demoralized, so he became their creative director and project lead, believing that he would run the team once a week and then check back in on *Halo 2*.

At one point, half of Bungie was working on Phoenix while also working on Halo 2.

In mid-2003, the project was killed as a result of the team being absorbed into the *Halo 2* team when Bungie realized that the game was in trouble after their E3 demo and they needed all available people working on the game to make the launch date.

## External links

* Mystery Project, a set of eight paintings by Craig Mullins. Based on the subject matter and the use of the name "Breach" in the filenames, some fans have speculated that the paintings may have originally been part of the *Phoenix* project.
* Roll the Dice, an editorial by John Tynes that talks briefly about *Phoenix*.

1. ↑ 1.0 1.1 1.2 Vice.com - The Complete Untold History of Halo (March 2018)
Minecrafters

## Description

Bungie.net's place for all things Minecraft, and home of Bnet Minecrafters.

## Origins

Minecrafters was born from a discussion thread within the Legendary Members Only private chapter on Minecraft. The group started out with only a small handful of users with an even smaller Alpha server. Over time the group slowly began to attract new users by word of mouth.

## All of humanity's Administration

Upon the group's launch All of humanity took it upon himself to launch his own Minecraft server for the groups members to play on. The group grew exponentially over time and All of humanity was forced to move the server to a dedicated host, costing him sums of money for the group's personal amusement. Over time All of humanity promoted 6 of the group's members to OPs (moderators), they were: Acres 057, Olole, RollinRollin13, ferrisbulldogs, Cloxverto and The Bloody Nine. In April of 2011 All of humanity shut down his server and the group passed management for this first time.

## sam da man 2008's Administration

After All of humanity's departure long time member sam da man 2008 chose to take the mantle of running the group's server. While many things remained the same, sam da man 2008 knighted his own group of OPs and influenced subtle change through his administrative styles. The new OPs were: Coxx153, RollinRollin13, ferrisbulldogs and The Bloody Nine. During his administration the group grew significantly, and he later added three more OPs to aid with the growing population: Sandwich, Tenstonio and Full Metal1244. sam da man 2008's reign officially ended in December of 2011.

## RollinRollin13's Administration

Picking up where sam da man 2008 left off, RollinRollin13 left much of the administrative side of Minecrafters the same, electing to keep the legacy group of OPs that already existed. In February of 2012, the first, and only Bungie Community Minealong took place and the group was featured on the Bunige Blog. RollinRollin13's administration continued until January of 2013, the second longest administration period in the group. Near the end of his administration the group's activity slowly began to fall, marking the start of the decline of Minecrafters.

## Gr33nKnight's Administration

The successor to RollinRollin13, and the longest reigning administrator in Minecrafters, Gr33nKnight currently manages the groups server. While the group's member count is at an all time high, activity is at it's lowest. Despite this Gr33nKnight has successfully held onto a core group of dedicated users and the server still sees activity. While Minecrafter's continues on into Bungie.net's future, the reality is that Minecraft no longer holds the masses as it once did.
Bungie Trivia

Three hundred and forty-three questions of pure Bungie questioning is what composes the official Penultimate Bungie Giga-Quiz. Questions about Bungie games, Bungie history, the Bungie community and the Bungie team, as well as some questions about Bungie lore, will abruptly leap forth to test the might of those who claim to be fans.

Bungie Trivia is overseen by the dark, shadowy apparition that is the Bungie Quizmaster. Long has he labored at his formica desk, using his stylus to deliberately scratch questions onto clay tablets in the ancient Bungie cuneiform that is known only to him.

The Quizmaster waits in his mossy, dripping dungeon, biding his time, to fulfill his purpose: to separate the true fans from the general rabble.

The current high score was made by iSystematic with a 64%.
Soffish

***Soffish*** is a water-absorbent toy fish. Soffish was first found here on Bungie.net. The reasons why Bungie seems to have an obsession with Soffish remain a mystery. Soffish apparently went missing during Bungie's move to Washington, and has yet to be found.

## Back of Box

**Attention**

* This Soffish DO NOT EAT.
* Not recommended for age under 3.
* Put Soffish in a half-filled bottle, the water will be absorbed soon.

**Safety**

* Real fishes might hurt human body. Soffish is 100% harmless.
* Put Soffish beside real fish as indoor decoration is also fun.

**Instruction**

* Put Soffish in water and watch it grow.
* Soffish can easily absorb water.
* Put Soffish in fish-globe or bottle as indoor decoration.
* As bath-toy is also very fun.

**Attention**

* Transparent resin might come out of the Soffish. If so, clean it with water.
* Do not keep Soffish in water too long.

## Gallery

The sign on Halo 2's Zanzibar multiplayer map on December 25.Soffish appearing on Bungie's WebcamSoffish appearing on Bungie's WebcamSoffish box appearing on Bungie's WebcamThe only water stuff item!!The background of Bungie's Soffish website
## Trivia

* The toy was purchased by Matt Soell at the American Science & Surplus Store in Chicago, Illinois. He actually purchased two for 10 cents USD each. "In hindsight," he says, "I wish I had bought their entire stock."
* According to Stosh, Brian Jarrard (Sketch) still has the box.
* When the Bungie Webcam was active, fans would watch for glimpses of Soffish, becoming so popular that Bungie named the Bungie Webcam site: soffish.bungie.com.
* On December 25, the sign on the *Halo 2* map, Zanzibar, changes to an image of Soffish on a dinner plate with the caption, "Danger, This Soffish, DO NOT EAT!"

## Resources

1. ↑ Bungie.net (via archive.org) - MinusMan (September 19, 2011)
2. ↑ Bungie.net (via archive.org) - MinusMan (February 15, 2011)
3. ↑ Bungie.net (via archive.org) - stosh (February 4, 2011)
Michael Evans

**Michael Evans** is a former senior employee of Bungie Studios. He worked extensively on *Oni* in 2001 with the following credits: character animation engineer, engineer, lead engineer, project leader, special thanks: additional programming, Rockstar Canada. He also worked on Halo: Combat Evolved as the multiplayer project lead, and eventually worked as one of the engineering leads on Halo 2 in 2004.

He left Bungie in October 2006 and, along with Hamilton Chu, and other former Bungie Employees,and are starting a gaming studio, giantbite.com, of their own.

## Gameography

* Perfect Dark Zero (2005), Microsoft Game Studios
* Halo 2 (2004), Microsoft Game Studios
* Armed & Dangerous (2003), LucasArts
* Halo: Combat Evolved (2001), Microsoft Game Studios
* Oni (2001), Take-Two Interactive Software, Inc.

## Links

* Michael Evans at the Internet Movie Database
* giantbite.com
Michael Zak (Protégé)

## Trivia

**Nickname:** Protégé

**Classification:** OldSkool

**Current Job:** Artist

**Origin:** Victoria, Canada

**First Job:** Sanitation Engineer

**Ultimate Snack:** homegrown

**Ultimate Website:** Classified

**Mode of Transport:** bicycle

## Auto-Biography

I would like to thank my greatest Mentor, Paul R., for his firm yet sensitive guidance. Marmite is the best.
Steve Lopez

## Trivia

**Nickname:** Classified

**Classification:** OldSkool

**Current Job:** IT Director

**Origin:** Bochum, just left of Eta Carinae

**Blood Type:** Spattered, usually all over the place.

**Age:** 45

**Weight:** Enough

**Height:** 6'0"

**Girth:** Hey, I still fit in my Jeep.

**First Job:** Slingin slop at a nationwide chicken chain.

**Hobby:** Wheelin', Gamin', Music, Universe domination one world at a time.

**Ultimate Halo Match:** Anything where I win.

**Ultimate Snack:** Anything with teriyaki or peanut sauce.

**Ultimate Website:** http://bungie.net of course

**Mode of Transport:** Goes anywhere 2001 Jeep Wrangler

**Fake Weapon:** Reverse Induction Ion Pickle

## Auto-Biography

Before coming to Bungie, I did a whole slew of IT related stuff from test lab design to an 8 year stint running a business designing machines for content creation Audio and 3d design, but that all looks really boring now.

## Links

* Bungie.net - Meet the Team
* Broken In interview on Bungie.net

[[Category:Bungie Studios]
Wideload Games

**Wideload Games** is an American game developer located in Chicago, Illinois.

It was founded in 2003 by Alexander Seropian—the co-founder of Bungie and head behind the games Halo: Combat Evolved, Myth, and Marathon—and 6 other former Bungie Studios employees 3 years after Bungie's acquisition by Microsoft Corporation.

Wideload focuses on a core team and many external developers in developing games. The goal was to counteract the growing development costs associated with the current game industry, and to prove that smaller companies with relatively modest funds could make a game that could still sell well compared to releases from larger corporations.

Wideload's first project was Stubbs the Zombie in "Rebel Without a Pulse", a 3D-action-adventure in which the player takes control of the zombie Stubbs in a plot filled with black humor. It uses a heavily modified version of the Halo-game engine. It was published in fall 2005 for Macintosh, Windows-PCs, and Microsoft's Xbox by Aspyr Media.

Their sophomore project, Hail to the Chimp, was released June 23, 2008 by Gamecock Media Group for next-gen consoles. As well as Hail to the Chimp, Wideload has also recently released information on their new group, Wideload Shorts. Wideload Shorts will be making smaller games for digital distribution systems like Xbox Live Arcade. The first game from Wideload Short, Cyclomite, was released in March 2008 on the InstantAction game platform.

Wideload Games was acquired on September 8, 2009 by The Walt Disney Company. Under the Disney Interactive name, Wideload would develop original video game properties for Disney. They developed Guilty Party. After Disney Interactive underwent corporate restructuring, Wideload was reassigned to make mobile games, beginning with Avengers Initiative, featuring Marvel superheroes.

Seropian left in February 2012 to form a new studio, Industrial Toys, which was eventually acquired by Electronic Arts.

Wideload Games was shut down by Disney on March 6, 2014.
Mike Buelterman (MikeyB)

## Trivia:

 **Current Job:** Level Artist
 **Blood Type:** O
 **Weight:** 175
 **Girth:** 57

**First Job:** Wendy's

**Hobbies:** Yes

**Ultimate Halo Match:** The ones where I win.

**Ultimate Snack:** Sushi

**Old Job Title:** Curb Monkey

**Mode of Transport:** Feet

**Religion:** The First Church of the Tavian Way

## Biography

Flash back to Feb 12th 1976 @ 9:37pm Cincinnati OH, a small package of slimy flesh and fat emerges into the light and is named Mike. Fast forward a few years as this less slimy package of flesh graduates from the University of Cincinnati in Industrial Design. A few years later, after working at some ID firms, this lump of flesh gets his deformed left foot into the gaming industry at Volition (a.k.a Bungie Boot Camp). 3 years later (present day) the lump is told to write up an intro for itself at Bungie. Past jobs: Stunt double for Moby and Mr. Clean and helped searched for the children of the corn but none were ever found.
Ghintoch

## About

***Ghintoch*** is a Bungie Employee, and his account was created on the 25th of September 2007. His current title is "Low Value Target," and he is a game tester for Bungie. His job entails him informing the programmers what to fix and other things that could improve the game, as well as test out the campain and multiplayer functions of their products.

## History

"I started out in test at a 'test farm' where I worked in a bullpen environment. Basically, I showed up in the morning and if there was work, I might get chosen to work that day. If not, no work and no pay. I got sick of that pretty quick and left to work at a .com startup in Bellevue. I got a call about doing more game testing about 18 months later and said, 'Not after last time... unless you tell me it's guaranteed work, not bullpen, and it's on Halo 3.' To my surprise, they said that's exactly what it... so I interviewed.

I started out as a contractor on Halo 3 in July of '06. I was on the Campiagn test team and moved over to MP later to test networking. I got hired as a full time employee on 7/21/08 (exactly two years after my initial contractor hire date!). I was the networking test lead on Halo 3: ODST and Halo: Reach.

My hobbies are gaming... and that's about it. I am trying to get into paintball and I love exploring Seattle for new restaurants (we have some good food up here in Seattle).

Lastly, I have a BA in Theatre Arts... proving once and for all that Theatre is not a useless degree."

-Ghintoch on his history

## Biography

**Nickname:** Ghintoch

**Classification:** Newbies

**Current Job:** Network Test Ninja

**Origin:** Little Seattle (AKA Portland)

**Blood Type:** Tomatillo

**Age:** Immature

**Weight:** Won't Fix

**Height:** Resolved

**Girth:** By Design

**First Job:** Old Navy

**Hobby:** Using my wife to justify watching Bravo

**Ultimate Halo Match:** CSG Racers on CSG Sandtrap (see my file share!)

**Ultimate Snack:** Mexi-Melts

**Ultimate Website:** NSFW

**Mode of Transport:** Walking on the backs of the fallen. Or a Mini Cooper.

**Fake Weapon:** Steel Magnolia: A shotgun with 4 maulers taped to the barrel. Credit to Justin L for inventing.

"After watching the documentary 'Grandma's Boy,' I knew I wanted to be tester. I quickly learned all I needed to know about the game industry from late night tv commercials for 'learn from home' game design schools. I even knew how to use insider phrases like 'you need to tighten up the graphics on level 3.' Despite my obvious mastery of all things game-related, my parents insisted that I go to college, so I did! After graduating, I moved to Seattle and got a random call to do contract work testing Halo 3. I slipped $5 into a Hallmark card and handed it to my interviewer to ensure a job offer. The $5 worked, and as a result I've happily toiled away on the MP test team for the past 2 years until recently switching to full-time."
Miguel Chavez

***Miguel Chavez*** (a.k.a. "Mig" and "Freewill") is a part-time reporter and one of the administrators at halo.bungie.org.

He is known as the "father" of the Bungie FanFest and was named "Bungie's Official #1 Fan" back in 2003 by Doug Zartman.

## FanFest Creation

According to Miguel, he "started the whole mess" with the first organized gathering of Bungie Fans which coincided with the Mac World Expo in 1999. *Myth* & *Myth 2* were the games of choice and since Bungie catered to the Mac audience, leveraging this event with the Expo seemed like a perfect fit.

The original idea came to Miguel shortly after the 1998 MacWorld in New York. During conversations with Zartman, Miguel swore to get this event off the ground and he had the support of Bungie. When the event finally came, Max, Doug and a few others "showed up a little late, a little unsure of what to expect." Miguel adds, "Little did they know that for some of us, they were rock stars." Though the guys only stayed a little while, "near the end they warmed up to us and the whole thing and we had pictures taken as a group." Bungie represented and bridged the gap between developer and fan. Oh, and they also brought prizes.

"The funny thing is that most of the prizes they brought were just more copies of Myth 1 and 2... we didn’t need any more copies," explained Miguel.

## Trivia

* He has done several interviews for Bungie.org, including one with Jason Jones.
* In the *Halo: Combat Evolved* credit sequence, he is given a "special thanks" by the crew of the game.
* In *Halo: Reach*, he is mentioned in the "Halo.Bungie.Org" entry of the Tribute Room. One of the in-game human allies in the campaign is also named after him.

## References

1. ↑ 1.0 1.1 Bungie.net (via archive.org) - FanFest Flashback - Part I (June 3, 2003)
2. ↑ Bungie.org - Article | Video - Miguel Chavez interviews Bungie's Jason Jones at Macworld Expo NY (July 26, 1999)
Marathon Trilogy

The ***Marathon Trilogy*** is a box set which includes three games developed by Bungie: the original *Marathon* and its sequels, *Marathon 2: Durandal* and *Marathon Infinity*. It was announced on March 21, 1997 by Matthew Soell of Bungie with a release date of May 1st of that year.

## Description

`*The Marathon Trilogy Box Set brings all three Marathon games together in one affordable package, with tons of extras thrown in. Besides the entire Marathon series, you'll also receive a staggering 1200 maps, The Marathon Scrapbook, Marathon collectibles, and the game that started it all, Pathways Into Darkness.*`

## Features

Along with the three *Marathon* games, other bundled features include:

* Over 1200 maps and add-ons, including maps created by Bungie and winners of Bungie's Marathon Mapmaking Contest.
* A scrapbook with interviews and anecdotes covering the development of the Marathon seris, and the subsequent craze in the Mac gaming world.
* New and improved physics and mapmaking tools, Anvil and Forge.
* The full version of Pathways Into Darkness, Bungie's predecessor to *Marathon*.
* In 2012, the entire Marathon Trilogy was added to the iOS App Store as free downloads.

## References

1. ↑ 1.0 1.1 The Marathon Trilogy Box Set by Matt Soell. Bungie.org. 1997-03-21.
2. ↑ The Marathon Scrapbook, Bungie.org. 1997-05-01.
3. ↑ Destructoid.com - Bungie's Marathon Trilogy now available on iOS for free

## External links

* *Marathon* The Trilogy Release / FAQ at Bungie.org
* *Marathon Trilogy* Box Set at MobyGames
* *Marathon Trilogy* on Pfhorpedia, a Marathon wiki
* *Marathon Trilogy* on Wikipedia