Humans

Humans lived on the Cloudsea, hailing from Windswept Island. They were industrious and hard working, good natured folks. Their principal town, Windswept Town contained a busy Port district that served as a common meeting place for denizens of all the Cloudsea islands.

## Where did they come from?

Most creatures from the Cloudsea had a clear point of origin, either being rescued from another plane or realm, or created by magical means. With humans, their beginnings are a mystery. Hayzl the Hare creates land while the Wolf sleeps, by shaping the Wolf’s dreams into land. Windswept Island simply appeared one day with humans on it. The first humans had no recollection of how they arrived on Windswept, or where they came from originally.

## The breadbasket of the Cloudsea

Windswept Isle, with its convenient geography at the centre of the Cloudsea and abundance of wild grain became somewhat of a centre for commerce on the Cloudsea. Its relative flatness and namesake wind also led to the eventual construction of windmills throughout the island. Flour, string, and yarn were not uncommon exports, but more often than not the resulting breads and textiles were the commodity of choice, as hume adopted the role of craft and trade workers in both baking and clothing, and the miller became one of the more sought after trades. The flow of commerce also provided Windswept Port with the financial means and incentive to build up a services trade, including markets, taverns and inns around the docks.

Hume settled Windswept Isle throughout, finding different ways to live off the land, and settling in small unnamed settlements or hamlets away from the somewhat bustling Port. In these smaller communes, grain and wool were the commonly harvested stuffs, but the general animal trade was also a burgeoning industry. The satellite villages dotting the coast and sparse rivers also rounded off Windswept Isle’s fishing trade.

Windswept Isle was not particularly blessed with trees or raw material, however, and so most of the ore and lumber was processed and shipped in from elsewhere. Nevertheless there were a small number of tradespeople skilled in the trades related to woodcraft or smithing.

## Racial Features

* **Ability Score Increase.** All ability scores each increase by 1.
* **Age.** Humans reach adulthood in their late teens and live less than a century.
* **Skills.** Humans gain an extra proficiency skill.
* **Feat.** You gain a feat at level one.
* **Trade.** The hume of Windswept Isle are an industrious bunch. They gain proficiency in one relevant trade or craft.
* **Alignment.** Humans tend toward no particular alignment. The best and the worst are found among them.
* **Size.** Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
* **Speed.** Your base walking speed is 30 feet.
* **Languages.** Hume can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.