Version History

Please note that this doesn't cover versions before the Alpha 2.1 update.

Buffs
Nerfs
Balances/Reworks
## Season 30

**Beta 30.4 (2019/01/10)**

* Mad Mew Mew now correctly displays both monster's stats.
* We have reworked the whole animation system to fix the timer glitch.

**Beta 30.3 (2019/01/03)**

* Heroine will now correctly trigger her effect or die on execution effects.
* Politician Bear and Ranger Rudinn can now make freshly summoned monsters able to attack.
* Red Bush is now only working on monsters costing 2 or less.
* Bloody Tree no longer denies Dust monster from triggering their Dust effects.
* Timer lock glitch should last no longer than 10 seconds (We are still working on a permanent fix).

**Beta 30.2 (2019/01/02)**

* Reworked how Dust works: Dust monsters are now removed from board before triggering their effect.
* The Heroine is no longer a Dust monster, but still functions the same.
* Librarian, Redacted, TV, and Dimensional Box are no longer glitched.
* Red Bush is now working for every cost. But Transparency now negates Invulnerability.
* Skins are now correctly applied when you clone an enemy monster.
* Fast Sanction now deals the correct amount of DMG.
* School Tem is now counted as a Temmie (like it should be).
* Striped Bird's Turbo effect is now working as intended (is no longer a Magic effect).

**Beta 30.1 (2019/01/01)**

* Red Wagon and Rage are no longer glitched.
* Red Bush now gives Transparency to monsters have a BASE cost of 2 or lower.
* Jar of Worms now only summons 1 worm instead of 2.
* Hathy now only buffs monsters having 3 or more ATK.
* Kris will now give a maximum of +2/+2.
* Added a potential fix for the timer glitch -> it should only last 1 minute if it happens. (Note: We will attempt a more permanent fix via reworking the timer system in the future)

**Beta 30.0 (2019/01/01)**

Deltarune

* More than 70 monsters from Deltarune Chapter 1 have been added.
* You can now get Deltarune cards from Deltarune packs (150 g or 10 UCP in the shop), or with the crafting system.
* New rarity icons for Deltarune cards.
* 6 new in game backgrounds and BGM from Deltarune.

Balancing (Monsters)

* Final Froggit -- Effect Update: Magic: Give +1/+1/+1 to all Froggits and Tiny Froggits you own.
* Snowdin Sign -- Cost 4 > 3.
* Innkeeper -- Effect Update: Magic: Raise your max HP by 3 and heal yourself by 3.
* Migospel -- Effect Update: Magic: Give +3 HP to a monster.

* Glyde -- Cost 10 > 7; ATK 10 > 2; HP 10 > 2; Effect Update: Magic: Gain +1/+1 for each card in your hand.
* Royal Guard 1 -- Effect Update: Dust: Give Taunt to all ally Royal Guard(s) (excluding Royal Guard 1).
* Royal Guard 2 -- Effect Update: Dust: Reduce the cost of the Royal Guard(s) in your hand by 2 (excluding Royal Guard 2).

* Everyman -- Cost 7 > 6; ATK 5 > 4; HP 5 > 4; Effect Update: Magic: Give +1/+1 to an ally Amalgamate. Can't be damaged during your turn.
* Dimensional Box -- Cost 5 > 6; Effect Update: Magic: Catch a monster. Dust: Release the monster (no recursion). End of turn: Die.

New Game Mode

* Deltarune: All your cards are replaced by random Deltarune cards.

Collection/Decks/Crafting

* All non shiny basic cards are now free and in a quantity of 3 for everyone.
* You can no longer get basic cards from packs.
* You can no longer craft/ disenchant non shiny basic cards.

Daily Rewards

* Dust in daily rewards has now been replaced by Deltarune packs.

Miscellaneous

* Added a Generated rarity for cards unable to be crafted/owned.

## Season 29

**Beta 29.0 (2018/11/30)**

New Game Mode

* Legendary: All your cards are replaced with random Legendary monsters.

Deltarune Cards

* One more season.

Balancing (Monsters)

* Knight Knight -- Is now no longer in the beginner's cardpool; Effect Update: Whenever this attacks, heal itself by its amount of ATK.
* Royal Guard 1 -- Same, but is now in the beginner's cardpool.
* Royal Guard 2 -- Same, but is now in the beginner's cardpool.
* Skateboard Girl -- Effect Update: Haste. Magic: End of Turn: If this attacked this turn, return to the owner's hand.
* Muffet -- Cost 10 > 9.

* Undyne -- ATK 8 > 7; HP 8 > 9.
* Reaper Bird -- Cost 6 > 5; ATK 6 > 4.
* Throne -- Cost 7 > 5; ATK 6 > 4; HP 6 > 4.

* Final Froggit -- Effect Update: Magic: Give +1/+1/+1 to all Frogs your own.
* Robot 98 -- Cost 10 > 11.
* Toriel -- HP 5 > 2; Effect Update: Magic: Set an enemy monster's ATK to 1 and gain HP equal to the amount of ATK decreased.

Balancing (Spells)

* Siphoning -- Cost 2 > 3; Effect Update: Silence all monsters under KR and restore 3 HP for each silenced monster.

* Force of Nature -- Cost 0 > 1.

Balancing (Artifacts)

* Criticals -- Removed from the game. (Owners have been refunded)

## Season 28

**Beta 28.0 (2018/10/31)**

New Game Mode

* Defenseless: Monster's wont counter attack.

New Card

* Mad Mew Mew -- Cost 6; ATK 4; HP 4; Effect: Magic: Summon a copy of an ally monster in play and halve both monster's stats (rounded up).

Ranked

* Harder to climb at the highest ranks.

Balancing (Monsters)

* Migospel -- Effect Update: Magic: Give +2 HP to a monster. If it's HP is 3 or less, give +3 HP instead.
* Clam Girl -- Cost 7 > 4; ATK 5 > 4.
* Hot Dog Harpy -- Cost 7 > 6; HP 5 > 4.
* Temmie Statue -- Cost 3 > 4; ATK 0 > 1; Effect Update: Whenever you summon a Temmie, give it +2/+1 to the summoned Temmie.
* Annoying Dog -- ATK 3 > 2; HP 2 > 3.

* Toriel -- Cost 11 > 8; ATK 7 > 5; HP 8 > 5; Effect Update: Magic: Set a monster's ATK to 1 and gain HP equal to the amount of ATK decreased.
* Skateboard Girl -- Cost 5 > 4; ATK 5 > 4; HP 5 > 4.

Balancing (Spells)

* Acceleration -- Effect Update: Same, but can no longer trigger fatigue.
* Siphoning -- Effect Update: Silence a monster. If it was under KR, restore HP to yourself equal to 50% of it's ATK.
* Rage -- Cost 3 > 4; Effect Update: Deal selected ally monster's ATK as DMG to the monster in front of it and the extra damage to the opponent (max: 6).

* Fast Sanction -- Effect Update: Deal 2-5 DMG to a monster. If the result was 3 or lower, send this card back into your hand.
* Snow Storm -- Cost 8 > 7; Effect Update: Kill all paralyzed monsters in play.

* Slowing -- Send a paralyzed enemy monster into the opponent's deck and it costs 2 more.

## Season 27

**Beta 27.0 (2018/09/30)**

New Game Mode

* H I B a

New Cards

* Octofriend (Kindness) -- Cost 4; Effect: Give +2 HP to an ally monster. Summon a Left Tentacle to its left and a Right Tentacle to its right.
* Fast Sanction (Justice) -- Cost 4; Effect: Deal 1-6 DMG to a monster. If result was 3 or less, send this card to your hand.
* Sacrifice (Determination) -- Cost 1; Effect: Kill an ally monster and heal 4 HP. Add a Lost Soul to your hand.
* Rage (Bravery) -- Cost 3; Effect: Deal selected ally monster's ATK as DMG to the monster in front of it.
* Siphoning (Perseverance) -- Cost 2; Effect: Silence a monster and heal HP to half the ATK of the monster if under KR (rounded up).
* Ice Replica (Patience) -- Cost 2; Effect: Add a copy of a paralyzed monster to your deck. If it was an ally monster, add it to the top of your deck instead.
* Golden Hit (Integrity) -- Cost 0; Effect: Spend all of your gold and deal DMG to an enemy monster equal to the amount spent. Convert extra DMG into gold.

Balancing (Monsters)

* Bone Painting -- HP 3 > 4.
* Toriel -- Cost 12 > 11.
* Mettaton EX -- ATK 4 > 5.
* Sad Customer -- ATK 4 > 5.
* Parsnik -- Same, but is now in the beginner's cardpool.
* Disco Ball -- HP 7 > 8.
* Editor 1 -- Effect Update: Magic: Move a Turbo monster from your deck to the top of your deck. It costs 1 less.
* Lost Toriel -- Cost 5 > 4.
* Lost Sans -- Cost 5 > 2.
* Lost Alphys -- Cost 5 > 3.

Balancing (Spells)

* Another Chance -- Effect Update: Give an enemy monster: "Dust: Summon this monster for your opponent with +1/+1".

* Protection -- Effect Update: Give Taunt to an ally monster. Draw a card.

Miscellaneous

* Halloween skins for cards.

## Season 26

**Beta 26.0 (2018/09/01)**

Ranked

* Removed division V.
* Faster climb for Copper, Iron, Gold, and Emerald.
* Players under LV 10 can now climb.
* Added a progress bar between divisions.

Monthly Game Mode (Random)

* Play a game with a random soul, cards and artifacts.

Balancing (Monsters)

* Robot 98 -- Cost 12 > 10.
* Eye -- Same, but is now considered an Amalgamate.
* Aaron -- ATK 5 > 6.
* Skateboard Girl -- ATK 4 > 5.
* Scarf Mouse -- Same, but is now in the beginning cardpool.
* Throne -- ATK 5 > 6.
* Gerson -- Effect Update: Magic: Add a random different Gerson's artifact.
* Parsnik -- Effect Update: Magic: Paralyze an enemy monster. If it was already paralyzed, deal 2 damage to it too.
* Angel of Death -- Cost 22 > 20; ATK 10 > 9; HP 12 > 11.

* Chilldrake -- Effect Update: Magic: If played on the left, add a monster from your deck to your hand. If played on the right, add a spell.
* Mettaton EX -- Cost 10 > 6; ATK 5 > 4; Effect Update: Magic: Decrease your and opponent's gold amount by your remaining gold amount.
* Small Bird -- Effect Update: Ignore Taunt effects. Magic: Gain Charge if the enemy has an Armor or Taunt monster.

* Mettaton NEO -- Cost 9 > 10.
* Moldessa -- Cost 4 > 5; ATK 3 > 4.
* Fox Head -- HP 3 > 2.

Balancing (Spells)

* Protection -- Effect Update: Give Taunt to a monster. Draw a card.
* Force of Nature -- Same, but has now replaced Heal in the beginner's cardpool.
* Thundersnail -- Effect Update: Summon all dead ally snails and trigger their Magic. Add a Napstablook to your hand.

* Contamination -- Effect Update: Kill all monsters under KR. Add another spell of your soul to your hand for each killed monster.

Balancing (Artifacts)

* Hourglass -- Effect Update: Your future effects are triggered one turn earlier. At the start of the game, add a Goner Kid to your deck.

## Season 25

**Beta 25.0 (2018/07/31)**

Queues

* Ranked is now part of the Classic queue.
* The Event queue will always be open.

New Ranked System

* 41 Divisions
* Play to climb
* No rank down
* No decay
* No DTP
* No promo series

Balancing (Monsters)

* Editor 2 -- Effect Update: Magic: Return the most expensive card from your hand to your deck. It costs 4 less.

* Coffin -- Effect Update: Dust: Summon a random dead ally monster and remove it from your dustpile (except itself).
* Allergic Temmie -- Effect Update: Whenever a Temmie or Temmie 2 is summoned, deal 1 DMG to all enemy monsters.
* Bratty -- Effect Update: Magic: Increase the cost of 4 random cards in the enemy's hand by 1.
* Faun -- ATK 4 > 3; Effect Update: Magic: Halve the ATK of the monster in front of this (rounded down).
* Asgore -- Effect Update: Magic: Kill all damaged monsters.
* Coffee Man -- Effect Update: Magic: Silence a monster. Gain Taunt if used on an enemy monster.
* Doodlebog -- ATK 3 > 2; HP 3 > 2; Effect Update: Magic: If played on the left, gain +1 HP. If played on the right, gain +1 ATK.

Balancing (Spells)

* Shopping -- Effect Update: Spend all of your gold. Summon a copy of a monster from your deck costing your gold or less if no target.

* Heal -- Effect Update: Heal 3 HP and remove negative effects. Draw a card if there was no negative effect.

* Strafe -- Effect Update: Deal 2 DMG to all enemy monsters. If you have less HP than the opponent, deal 2 DMG to him.

Balancing (Artifacts)

* Spy -- Effect Update: Reveal the opponent's hand every 5 turns (including first). The first spell revealed costs 1 more.
* Preservation -- Effect Update: You always overdraw the card with the lowest cost in your deck instead of the card at the top of your deck.

## Season 24

**Beta 24.0 (2018/06/30)**

Limited time game mode: Quick Plays

* 10 seconds per turn.
* Every action will end your turn.

New Quests

* Summon 15 Froggits for 80 G.
* Summon 15 Snails for 80 G.
* Summon 15 Molds for 80 G.
* Summon 15 Temmies for 80 G.

Balancing (Monsters)

* Microwave -- Effect Update: Can't attack. At the start of your every 3rd turn, fully heal your other monsters and give them +3 ATK.
* Ferry -- HP 2 > 3.
* Skateboard Girl -- HP 4 > 5.
* Echo Fish -- Effect Update: Magic: Copy ATK, HP, Taunt, Charge, Haste, and Candy of an enemy monster.

* Gyftrot -- HP 8 > 7.
* Moldessa -- ATK 4 > 3.
* Bob -- Effect Update: Haste. Magic: Add 3 random Temmies to your hand (except Bob).
* Toriel -- Cost 11 > 12; Effect Update: Magic: Set the ATK of all enemy monsters to 2.

Balancing (Spells)

* Shopping -- Effect Update: Spend of all your gold. Summon a copy of a monster from your deck with a cost equal to the amount of gold spent.

* Shootout -- Effect Update: Deal 1 DMG to all. If it killed an enemy monster, trigger this effect again.
* Hyper Goner -- Cost 35 > 38.
* Snowstorm -- Cost 7 > 8.
* Thundersnail -- Cost 1 > 3.
* Heal -- Effect Update: Restore 3 HP and draw a card. If the target has a negative effect, remove all negative effects instead.
* Test of Will -- Cost 7 > 8.

Balancing (Artifacts)

* Criticals -- Effect Update: Your monsters have a 20% chance to deal 100% bonus damage.

* Spy -- Effect Update: Reveal your opponent's hand at the first and every 6 turns. Whenever it reveals a spell, it costs 1 more.
* Mines -- Mine: Turbo: Deal 4 DMG to you, 2 to a random ally monster and draw a card. Big Mine: Turbo: Deal 6 DMG to you, 2 DMG to your monsters and draw a card.

## Season 23

**Beta 23.0 (2018/05/31)**

New Cards

* TV -- Cost 6; ATK 6; HP 6; Effect: Turbo: Add a random card to the top of each players decks.
* Bench -- Cost 5; ATK 0; HP 5; Effect: Taunt. Magic: Gain +1 ATK for each card in your hand.
* Fox Head -- Cost 3; ATK 2; HP 3; Effect: Magic: Deal 1 DMG to enemy monsters at the rightmost and leftmost side.
* Dress Lion -- Cost 7; ATK 5; HP 7; Effect: Turbo: Silence a random enemy monster.
* Bone Painting -- Cost 4; ATK 3; HP 3; Effect: Magic: Give +1/+1 to all ally Dogs in your hand.
* Eye -- Cost 6; ATK 5; HP 6; Effect: Magic: Reveal your opponent's hand.
* Burger Bush -- Cost 3; ATK 1; HP 2; Effect: Transparency. Start of turn: Gain +1/+1.
* Editor 1 -- Cost 4; ATK 3; HP 5; Effect: Magic: Move a Turbo monster from your deck to the top of your deck.
* Editor 2 -- Cost 4; ATK 3; HP 5; Effect: Magic: Return the most expensive monster from your hand to your deck, it costs 2 less.
* Business Dude -- Cost 6; ATK 4; HP 3; Effect: Magic: Summon a 1/1 copy of a random monster from your deck.
* Robot 98 -- Cost 12; ATK 9; HP 8; Effect: Armor (98). Start of turn: Silence itself.
* Hot Dog Harpy -- Cost 7; ATK 4; HP 5; Effect: Magic: Kill a silenced enemy monster.
* Ragel -- Cost 2; ATK 3; HP 2; Effect: Magic: Give a random effect to all monsters in play: Taunt, Silenced, Paralyzed, Charge, Candy, KR.
* Throne -- Cost 7; ATK 5; HP 6; Effect: Magic: Add to your hand a random monster with the highest rarity from your deck (Max: Legendary).
* Cool Papyrus -- Cost 10; ATK 5; HP 9; Effect: Haste. Whenever this attacks and kills a monster, add a copy of the dead monster to your hand.

## Season 22

**Beta 22.0 (2018/04/30)**

Balancing (Monsters)

* Tree -- ATK 5 > 4; HP 5 > 6.
* Dad Slime -- ATK 4 > 5.
* Astigmatism -- Effect Update: Start of turn: Kill the monster in front of this. If there were none, add a Loox to your hand.
* Ice Wolf -- Effect Update: Turbo: Paralyze a random enemy monster. Dust: Summon an enemy Ice.

* Librarian -- Effect Update: Magic: If your deck has no duplicates, put 3 random cards in it and draw 2 cards.
* Migospel -- Effect Update: Magic: Give +2 HP to a monster.
* Moldbygg -- Effect Update: Taunt. End of turn: Give ally Molds on board (except Moldbygg) +1 HP.
* Asriel -- Effect Update: Magic: Remove all negative effects from your monsters and End of turn: Heal them by 2.
* Grillby: ATK 4 > 3.
* Mettaton -- ATK 2 > 1.
* Omega Flowey -- Cost 14 > 15; Load -- Cost 16 > 17.
* Fuku Fire -- HP 3 > 2.
* Dancer Mettaton -- ATK 4 > 3.
* Elder Puzzler -- Effect Update: End of turn: Deal 2 damage to a random enemy monster if this card didn't attack this turn.
* Bomb -- Effect Update: Start of turn: Sacrifice this and deal 3 damage to all enemies.

Balancing (Spells)

* Shopping -- Cost 3 > 0; Effect Update: Spend all your gold. Summon a random monster from your deck with a cost equal to the gold spent.

* Feast -- Cost 3 > 4.
* Pie -- Cost 2 > 3.
* Explosion -- Effect Update: Deal 4 damage to a monster. If this kills a monster, deal 3 damage to adjacent monsters.

Balancing (Artifacts)

* Froggits -- Effect Update: At the start of the game, add a Tiny Froggit to your hand and a Froggit and Final Froggit to your deck.

Referrals

* Recruiter icon is no longer available.
* Avatars have been added as rewards.

Avatars

* Avatars are now displayed on the ranking page.
* Contributors can have their avatars in a shiny version (toggleable).

Miscellaneous

* The word "damage" is now replaced by DMG on cards.

Bug Fixes

* Fixed an issue when playing a silenced monster with a Magic effect asking for a target.
* Big Mouth now correctly heals himself.

## Season 21

**Beta 21.1 (2018/04/01)**

Shops

* You can no longer select an avatar or a profile skin on the shop.
* Card skins shop now displays authors.

Navbar

* Added dividers and titles in dropdowns.

Profile

* Added 2 new menus: Avatars, Profile Skins.

Cards

* A few card artworks have been modified.

**Beta 21.0 (2018/03/31)**

New Cards

* Punk Hamster -- Cost 3; ATK 3; HP 4; Effect: Turbo: Deal 4 damage to you. Dust: Add this monster to your opponent's deck.
* Snowdin Sign -- Cost 4; ATK 2; HP 2; Effect: Magic: Add a random spell of your class to your hand. Dust: Add a random spell to your hand.
* Dad Slime -- Cost 6; ATK 4; HP 4; Effect: Dust: Summon 2 Kid Slimes.
* Hot Dog Vulkin -- Cost 5; ATK 3; HP 4; Effect: Magic: Deal 2 damage and give +2 ATK to a monster.
* Script Bomb -- Cost 3; ATK 1; HP 6; Effect: Start of turn: Sacrifice this to draw 2 cards. If you draw a Bomb, reduce its cost by 2.

Balancing (Monsters)

* Clam Boy -- HP 4 > 5.
* Snail Trainer -- Effect Update: Turbo: Add a Snail to your hand. Magic: If you have 2+ Snails in play, add Thundersnail to your hand.
* Nacarat Jester -- ATK 5 > 6.
* Moldessa -- ATK 5 > 4; Effect Update: Magic: Deal 2-4 damage to a random enemy monster. Dust: Add a random other Mold to your hand.
* Moldbygg -- HP 5 > 6.
* Dog Food -- Effect Update: Dust: Summon a random Dog. If its cost is <= 3, add a Dog Food to your deck.

* Dancer Mettaton -- HP 7 > 6.
* Woshua -- HP 5 > 4.
* Innkeeper -- Effect Update: Magic: Raise your max HP by 3.
* Timer -- HP 6 > 5.
* Mettabot -- HP 2 > 1.
* Asgore -- Cost 13 > 14.
* Ferry -- Cost 2 > 3; ATK 1 > 2; Effect Update: Dust: Gain 2 G.
* Sad Customer -- Effect Update: Magic: Reduce the opponent's gold by 2.

Balancing (Spells)

* Assault -- Effect Update: Add 3 random monsters costing 3 or less to your deck with +1/+1. Draw a card.
* Heal -- Effect Update: Restore 3 HP. Draw a card. If used on a monster, remove all negative effects.

* Another Chance -- Cost 4 > 5; Effect Update: Give an enemy monster "Dust: Summon this monster for your opponent."
* Longevity -- Cost 5 > 4; Effect Update: Fully heal a monster. Give +1 HP for each restored HP. Give Candy.

* Froggit Trio -- Effect Update: If your opponent has more monsters on board than you, summon 3 Froggits.
* Fortune -- Cost 5 > 6; Effect Update: Earn 2 G.

Balancing (Artifacts)

* Spy -- Effect Update: Reveal your opponent's hand at the first and every 5 turns. Whenever it reveals a spell, it costs 1 more.

* Draw -- Effect Update: Draw one more card every 4 turns (except turn 1).

* Froggits -- Effect Update: Summon 2 ally Tiny Froggits when your second turn begins.

Game Mode (Bots)

* A new temporary game mode has been added.

Profile Skins

* "Simple" Profile Skins have been removed from the shop.
* Cost: 500 UCP > 350 UCP.
* If you bought the skins before this update, we gave you the difference.

Avatars

* Bots and "Get Dunked On" avatars have been added to the shop.
* Dating Undyne, Rabbit Shopkeeper, Thumbs Up, and Shyren have been removed from the shop.
* Determination cost: 999 UCP > 666 UCP.
* Legendary cost: 500 UCP > 350 UCP.
* Epic cost: 250 UCP > 200 UCP.
* Note: If you bought avatars before this update, we gave you the difference.

Card Skins

* You may now buy card skins.

Bug Fixes

* Game timer will no longer get stuck at 1:00 when playing a card at the very end of a turn.

Miscellaneous

* New Keyword: Turbo: This card triggers its effect when drawn.

## Season 20

**Beta 20.2 (2018/03/17)**

Balancing (Monsters)

* Sad Dragon -- HP 3 > 4.
* Gerson -- Effect Update: Armor (2). Magic: Add/replace a random Gerson's artifact (only one artifact).
* Gyftrot -- Cost 7 > 8; ATK 4 > 5; HP 7 > 8.

* Receptionist 1 -- Effect Update: Whenever this takes damage, reduce the cost of a random card in your hand by 2.
* Trash Tornado -- Effect Update: Magic: Put both players' hands into their deck, shuffle them and they draw the same number of cards.
* Clam Boy -- Cost 4 > 5; Effect Update: Transparency.

* Dancer Mettaton -- Cost 7 > 8; Effect Update: Haste. Restore 3 HP to its owner and summon a Mettabot whenever this attacks and kills a monster.
* Gaster Follower 3 -- ATK 6 > 5.
* The Heroine -- Cost 15 > 16.

Balancing (Spells)

* Punishment -- Effect Update: Deal 3 damage. If the opponent has more HP than you, deal 4 damage instead.

* Acceleration -- Effect Update: Put your hand into your deck, shuffle it then draw 4 cards.

* Brain Shift -- Effect Update: Deal a monster under KR's ATK to your opponent and remove the KR (max 10 damage).

Balancing (Artifacts)

* Arcane Scepter -- Effect Update: Whenever you cast a spell with a base cost equal to or greater than 2, cast a random spell on a random target.
* Veteran -- Effect Update: Your monsters with 3 or more ATK gain +1 ATK when they attack and kill a monster.
* Preservation -- Effect Update: You won't draw at the start of the turn if your hand is full.

Bug Fixes

* Vitality will now correctly work when healing to full HP (overhealing worked).

Miscellaneous

* Longevity now has the text "rounded down" on the card for more clarification to new players.

**Beta 20.1 (2018/03/03)**

Bug Fixes

* Fuku Fire/Scarf Mouse/Snowman should no longer generate an error.
* Spells that could target everything will no longer randomly glitch the game.
* Gaining a level (10, 20, 30...) by losing will no longer crash the game.

**Beta 20.0 (2018/03/01)**

New Artifacts

* Arcane Scepter (Legendary) -- Whenever you cast a spell, cast a random spell on a random target.
* Vitality (Common) -- Whenever an ally monster or spells heals a damaged monster to max HP, give +1 HP to the target.
* Veteran (Common) -- Your monsters gain +1 ATK whenever they attack and kill a monster.
* Spy (Common) -- Reveal your opponent's hand at the first and every 5 turns.
* Hourglass (Common) -- Your Future effects are triggered one turn earlier.

Profile Skins

* You can unlock Profile Skins for 250 or 500 UCP.
* Profile Skins are visible in: Games, Chat Profile, and Profile.
* There is also an option to disable Profile Skins.

Rewards (LV up)

* You will now get 10 UCP every 10 LVs (Except for 50, 100, 150, and 200).
* UCP has been given retroactively.

Balancing (Souls)

* Determination (Nerf) -- Start the game with 1 extra life. When you would die, gain 15 HP instead.

Balancing (Monsters)

* The Heroine -- Cost 18 > 15.
* Bratty -- ATK 6 > 5; HP 4 > 5.
* Omega Flowey -- Cost 15 > 14; Load -- Cost 15 > 16.

* Asriel -- Cost 4 > 5; Effect Update: Magic: Remove all negative effects from your other monsters and at the end of the turn, heal them by 3 HP.
* Tree -- Cost 2 > 4; ATK 3 > 5; HP 4 > 5.
* Dancer Mettaton -- Cost 6 > 7; Effect Update: Haste. Restore 5 HP to its owner and summon a Mettabot whenever it attacks and kills a monster.

* Microwave -- Cost 2 > 3.
* Bunbun -- HP 5 > 4.
* Elder Puzzler -- HP 8 > 7.
* Dogamy -- HP 7 > 6.
* Dogaressa -- ATK 7 > 6.
* Angel of Death -- Cost 20 > 22.
* Napstablook -- HP 5 > 4.
* Blue Laser -- HP 8 > 7.

Balancing (Spells)

* Test of Will -- Cost 8 > 7.
* Investment -- Cost 2 > 1.

* Penetration -- Cost 0 > 1; Effect Update: Silence an enemy Taunt monster. If used on a non-Taunt monster, draw a card instead.

* Strength -- Effect Update: Give +2 ATK to a monster. If your opponent has more monsters on his board, give +3 ATK instead.
* Cold Winter -- Effect Update: Paralyze an enemy monster and adjacent ones. If already paralyzed, deal 2 damage instead.

Balancing (Artifacts)

* Reinforcement -- Add 5 random monsters with +2/+2 at the end of your deck when the game begins.

* Prosperity -- Whenever you play a monster, heal yourself by 20% of it's cost.

Gameplay

* Dodge -- Now only resets at the start of its owner's turn.

Matchmaking

* Matchmaking in Classic is more flexible for high ELO players.

Miscellaneous

* New options have been added in the game UI.
* Copycat no longer has the text "Without buffs" anymore.
* Experience is now a free artifact for all players.
* Frisk and Heroine -- No longer have the text "Immune to Silence" anymore due to all DTs having silence immunity anyways.

Bug Fixes

* Gaster Blasters from Science artifact will now correctly deal 1 bonus damage against monsters.

## Season 19

**Beta 19.0 (2018/02/10)**

Balancing (Artifacts)

* Copycat -- Effect Update: Shuffle your starting hand into your deck. Add a copy of your opponent's hand into your hand (without buffs).

Balancing (Monsters)

* Omega Flowey -- Effect Update: Magic: Save the board and add a Load spell to your hand.
* Yellow Snail -- Effect Update: Magic: Give +2 HP to your other Snails.
* Madjick -- HP 3 > 4.
* Grillby -- Cost 6 > 5; ATK 5 > 4; HP 4 > 3.
* Shambling Mass -- HP 5 > 6.
* Reaper Bird -- Effect Update: Magic: Draw a card. If it was an Amalgamate, give it +2 HP and Candy.
* Chilldrake -- ATK 4 > 3; HP 3 > 4.
* Snail Trainer -- Effect Update: Magic: Add a Snail to your hand. If you have at least 2 Snails on board, add Thundersnail instead.
* Everyman -- Effect Update: Can't be damaged during your turn. Magic: Give +2/+2 to a random ally Amalgamate.
* Sans -- Cost 7 > 6.

* Echo Fish -- Effect Update: Magic: Copy ATK, HP, Taunt, Charge and Haste of an enemy monster.

* Moldbygg -- HP 4 > 5; Effect Update: Taunt. End of turn: Give +1 HP to all other ally Molds in play.
* Ferry -- Cost 1 > 2; HP 1 > 2; Effect Update: Dust: Gain 3 gold.
* MTT Fountain -- HP 6 > 5.
* Coffin -- Cost 5 > 4; Effect Update: Dust: Summon a random dead ally monster (except Coffin).
* Lamp -- HP 2 > 1.
* Endogeny -- Cost 7 > 8.

Balancing (Spells)

* Thundersnail -- Cost 3 > 1.

* Heal Delivery > Test of Will -- Cost 11 > 8; Effect Update: Deal damage to all monsters equal to their ATK.

* Hyper Goner -- Effect Update: Kill all monsters. Start of turn: Reduce its cost by your missing HP (min 8).
* Contamination -- Effect Update: Kill all monsters under KR. Add another spell of your soul with -1 cost to your hand for each killed monster.
* Heal -- Cost 0 > 1.

Quests

* Loyalty quest has been replaced by a new daily reward system.
* We have added to player accounts 1 DT Fragment every 45 Loyalty Points you had and 1 pack every 2 Loyalty Points remaining (Example: 80 LP = 1 DT Fragment + 17 packs).

Crafting

* Number of DT Fragments required to craft a DT card: 2 -> 4.
* Number of DT Fragments given for disenchanting a DT card: 1 -> 2.
* We have doubled the amount of DT Fragments players had before this update.

## Season 18

**Beta 18.1 (2018/01/27)**

Bug Fixes

* Angel of Death will now correctly copy Charge/Haste effects even if the monster has attacked.
* Timer will no longer trigger instantly when summoned via Lamp.
* The "Open Shiny Pack" button is now disabled if you don't have a shiny pack.

General Conditions of Use have been updated.

New Cards

* Gerson -- Cost: 8. ATK: 3. HP: 4. Effect: Armor (2). Magic: Add a random Gerson's artifact (one time).
* Snail Trainer -- Cost: 6. ATK: 5. HP: 5. Effect: Magic: Add a random Snail to your hand. If you have 3 or more Snails on board, add Thundersnail instead.
* Coffee Man -- Cost: 8. ATK: 5. HP: 6. Effect: Taunt. Magic: Silence a monster.
* Timer -- Cost: 3. ATK: 0. HP: 6. Effect: Can't Attack. At the start of every 3 turns your opponent will skip their next turn.
* Skateboard Girl -- Cost: 5. ATK: 4. HP: 4. Effect: Haste. End of turn: Return this monster back to its owner's hand.
* Thundersnail -- Cost: 3. Effect: Summon every ally Snail that died this game and trigger their Magic effect.
* Blue Snail -- Cost: 1. ATK: 1. HP: 1. Effect: Magic: Give Charge to your other Snails in play.
* Yellow Snail -- Cost: 1. ATK: 1. HP: 1. Effect: Magic: Give +1 HP to your other Snails in play.
* Red Snail -- Cost: 1. ATK: 1. HP: 1. Effect: Magic: Give +1 ATK to your other Snails in play.
* Fishing Rod -- Cost: 3. ATK: 2. HP: 4. Effect: End of turn: Draw a card.
* Microwave -- Cost: 2. ATK: 0. HP: 5. Effect: Can't Attack. At the start of it's 3rd turn fully heal your other monsters and give them +3 ATK.
* Tree -- Cost: 2. ATK: 3. HP: 4. Effect: Can't Attack.

Artifacts

* Artifacts are now enabled in Ranked mode.

Balancing (Monsters)

* Trash Tornado -- Cost 5 > 3; HP 6 > 3.
* Small Bird -- Effect Update: Ignore Taunt effect. Magic: Gain Haste if there is a monster with Taunt or Armor.
* Temmie Statue -- Cost 4 > 3.
* The Heroine -- Cost 20 > 18.
* Garbage -- HP 2 > 1; Effect Update: Taunt. Magic: End of turn: Add HP to this monster equal to the ATK of all ally monsters.
* Faun -- Cost 5 > 4.
* Dog House -- Effect Update: Can't Attack. Taunt. Magic: Add a random Dog to your hand. Add another one if you have a Dog on your board.
* Lamp -- Cost 3 > 2.
* Scarf Mouse -- HP 2 > 3.
* Clam Boy -- Cost 5 > 4; HP 5 > 4.
* Bomb -- Effect Update: Start of turn: Sacrifice this to deal 4 damage to all enemies.
* Mace -- Effect Update: Taunt. Can't Attack. Dust: Deal 4 damage to its killer.

* Mettaton EX -- ATK 6 > 5; HP 6 > 5.
* Muffet -- Cost 9 > 10.
* Undyne -- Cost 13 > 14.
* Bridge Seed -- Cost 1 > 2; HP 1 > 2.
* Moldbygg -- HP 5 > 4.
* Flowey -- Effect Update: Haste. Dust: Add this monster to your deck with +2 ATK and without Haste (keep ATK buffs).

Balancing (Spells)

* Contamination -- Effect Update: Kill all monsters under KR. Add a Perseverance spell that costs 1 less to your hand for each killed monster.
* Brain Shift -- Cost 6 > 5.
* Defrosting -- Cost 3 > 2.
* Investment -- Effect Update: Add a copy of a random card from your deck to your hand with -2 cost.
* Strafe -- Cost 5 > 4.
* Explosion -- Cost 7 > 6.
* Multishot -- Cost 6 > 5.
* Slowing -- Effect Update: Put a paralyzed monster back into the owner's deck with +4 cost.

* Worsening -- Effect Update: Deal 2 damage to a monster. If under KR deal 5 damage instead and deal the excess damage to the opponent.

* Heal Delivery -- Cost 10 > 11.
* Knife -- Effect Update: Kill an enemy monster. Deal the dead monster's cost as damage to yourself.
* Final Charge -- Cost 6 > 7.

Balancing (Artifacts)

* Power -- Effect Update: Give +1/+1 to 4 random monsters in your deck when the game begins.

* Science -- Effect Update: Your Gaster Blasters deal 1 extra damage. Add 5 Gaster Blasters to your deck at the start of the game.

UCP

* A new currency has been added to the game.

Avatars

* Avatars have been added to the game.
* You can buy Avatars with UCP.

Packs

* You can now buy a pack for 10 UCP.
* You can now buy a shiny pack for 50 UCP.

Matchmaking

* Quality of matches have been increased but so has average que time.

Bug Fixes

* Angel of Death will now correctly copy Charge/Haste effects.

**Beta 18.0 (2018/01/01)**

Artifacts

* Artifacts are here! Discover what they do!
* Artifacts will be unavailable for 1-2 weeks in Ranked mode.

Quests

* Packs as rewards have been replaced by gold (1 pack = 100 G).

Ranked Mode

* Minimum level required for Ranked reduced from 20 to 10.

Matchmaking

* Matches should be found roughly twice as fast in Classic and Ranked.
* Level security for new players has been replaced by an ELO security in classic.
* We have soft reset player ELO in Classic. Do not be surprised with matchmaking issues the first few days.

Balancing (Monsters)

* Snow Poff -- Cost 5 > 4.

* Greater Dog -- Cost 9 > 7; HP 10 > 6; Effect Update: Taunt. Magic: Gain +3 HP if you have a Dog in your hand.

Balancing (Spells)

* Brain Shift -- Effect Update: Deal a monster under KR's ATK as damage to your opponent and remove the KR.

## Season 17

**Beta 17.0 (2017/12/01)**

Balancing (Monsters)

* Asriel -- Cost 5 > 4.
* Whimsalot -- ATK 4 > 5.
* Lesser Dog -- HP 4 > 5; Effect Update: Dust: Reduce the cost of all cards in your hand by 1.
* Mettabot -- Effect Update: Haste.
* Red Bird -- ATK 3 > 4.
* Lemon Bread -- Is now considered a Mold.

* Aaron -- ATK 6 > 5; HP 4 > 5.
* Knight Knight -- Effect Update: Whenever this attacks heal it by the amount of damage dealt.

* Bun -- Effect Update: Dust: Give +4 ATK to a random ally Bunbun.
* Coffin -- Cost 4 > 5.
* Loren -- HP 6 > 5.
* Fire Trap -- HP 7 > 5.
* Monster Kid -- Effect Update: Dust: Give +1/+1 to adjacent monsters.

Balancing (Spells)

* Break -- Cost 1 > 0.
* Cloning -- Cost 4 > 3.
* Inflation -- Cost 2 > 1.

* Brain Freeze -- Cost 5 > 6.
* Cold Winter -- Cost 4 > 5.
* Hyper Goner -- Cost 34 > 35.

Rarities

* Longevity -- RARE > EPIC.
* Soothing -- EPIC > RARE.

Other

* Snowy logo !
* Snowy card skin !

## Season 16

**Beta 16.1 (2017/11/23)**

Ranked Mode

* Ranked mode is now disabled for players under LVL 20.

Quests

* Ranked and Dog quests are now disabled for players under LVL 20.

Bug Fixes

* Pie no longer works on Haste/Charge monsters that already attacked.

**Beta 16.0 (2017/11/01)**

New Cards

* Casual Undyne -- Cost: 12. ATK: 8. HP: 8. Effect: Haste. Deal the difference of damage dealt to an enemy monster to the opponent.
* Receptionist 3 -- Cost: 3. ATK: 3. HP: 6. Effect: Taunt. Magic: Summon a random enemy monster from their hand if their board isn't full.
* Fire Trap -- Cost: 4. ATK: 0. HP: 7. Effect: End of turn: Deal damage equal to the number of turns this card remained on board to the opponent,
* Coffin -- Cost: 4. ATK: 2. HP: 3. Effect: Dust: Summon a random dead ally monster.
* Mace -- Cost: 3. ATK: 1. HP: 4. Effect: Can't Attack. Taunt. Dust: Deal 3 damage to its killer.

Balancing (Classes)

* Integrity (Nerf): At the end of your turn, gain 1 gold for every 5 gold spent during the turn (max 2).

Balancing (Monsters)

* Vegetoid -- Effect Update: Dust: Restore 5 HP to its owner.
* Candy Dish -- Effect Update: Whenever you summon a monster, give it Candy.

* Burgerpants -- Effect Update: Magic: Earn 9 gold. End of turn: Give your opponent 4 gold.
* Endogeny -- ATK 5 > 4.
* Sad Dragon -- HP 4 > 3.
* Elder Puzzler -- ATK 6 > 5.
* Shyren -- Effect Update: Magic: Restore 4 HP.
* Muffet -- HP 11 > 10.
* Asriel -- Effect Update: Magic: Remove all negative effects from your monsters.
* Allergic Temmie -- Cost 2 > 3; HP 1 > 2.

Balancing (Spells)

* Shootout -- Cost 2 > 3; Effect Update: Deal 1 damage to everyone. If it killed something, trigger this spell again.

* Longevity -- Cost 4 > 5.

Temporary Game Mode

* ??? (Editors Note: Onu only put "???" here verbatim. I have no clue what the hell this actually is)

## Season 15

**Beta 15.0 (2017/10/01)**

Classic

* Slower matchmaking but fairer matches (still not based on LV).
* Loyalty points are now available in this game mode.

Ranked

* Players in COPPER division can no longer lose DTP.
* Players in IRON III can no longer rank down to COPPER I.
* High rank players should get more DTP after beating a lower opponent.

Balancing (Monsters)

* G. Follower 3 -- HP 5 > 6.

* Moldbygg -- HP 6 > 5; Effect Update: Taunt. End of turn: Give +1 HP to all ally Mold in play.
* Mad Dummy -- ATK 5 > 6; Effect Update: Can only be damaged by a damage of 4 or greater.

* Dogamy -- Effect Update: Magic: If Dogaressa is on your board, gain +3 ATK.
* Dogaressa -- Effect Update: Magic: If Dogamy is on your board, gain +3 HP.
* Manticore -- Cost 6 > 7.
* Allergic Temmie -- HP 2 > 1.
* Whimsalot -- Cost 6 > 7.
* Flowey -- HP 6 > 5.
* Elder Puzzler -- HP 9 > 8.

Balancing (Spells)

* Explosion -- Cost 6 > 7; Effect Update: Deal 4 damage to a monster. If the monster died, deal 4 damage to adjacent monsters.
* Penetration -- Effect Update: Remove the Taunt effect of an enemy monster. If used on a non-Taunt monster, draw a card.

* Snowstorm -- Cost 6 > 7.

Bug Fixes

* Everyman is an Amalgamate again.

## Season 14

**Beta 14.1 (2017/09/18)**

Ranked Mode

* LEGEND rank down glitch is now fixed.
* SAPPHIRE rank has been removed.
* Old SAPPHIRE rank players during this season have been moved to EMERALD. (Will climb faster than other EMERALD players)
* DTP gains and losses have been lowered.

**Beta 14.0 (2017/09/01)**

In Game

* The timer will be refreshed every 15 seconds to avoid bad surprised when you are lagging.

Matchmaking

* Slightly improved matchmaking

Ranked Mode

* New Rank: LEGEND (top x% of MASTER)
* DTP gains and losses have been increased to move faster between divisions.
* Demotions are back (Sorry but its the only way to avoid win trading).

Classes

* Determination (Nerf): Start the game with 1 extra life. When you would die, gain 20 HP instead.

Balancing (Monsters)

* Rock. HP: 5 -> 6.
* Bunbun. HP: 4 -> 5.
* Doggo. EFFECT UPDATE: Magic: Put an ally monster back into your hand. If it's a Dog, reduce it's cost by 2.

* Charles. RARITY: RARE -> COMMON.
* Receptionist 2. RARITY: COMMON -> RARE.
* Ice Wolf. ATK: 8 -> 7. HP: 7 -> 8.
* Clam Girl. COST: 6 -> 7. ATK: 4 -> 5. HP: 3 -> 4. EFFECT UPDATE: Magic: Reduce the cost of the spells in your hand by 2.
* Bob. EFFECT UPDATE: Charge. Magic: Add 3 random Temmies to your hand (except Bob).
* Mad Dummy. ATK: 6 -> 5. EFFECT UPDATE: Transparency. Can only be damaged by a damage of 4 or greater.

* Vulkin. ATK: 3 -> 2.
* Catty. ATK: 5 -> 4.
* Final Froggit. EFFECT UPDATE: Magic: Give +1/+1 to all other ally Froggits wherever they are.
* Red Bird. COST: 4 -> 5.
* Crazy Bun. COST: 2 -> 3.
* Temmie Statue. COST: 5 -> 4. HP: 7 -> 6. EFFECT UPDATE: Whenever you summon a Temmie, give it +1/+1.

Balancing (Spells)

* Assault. EFFECT UPDATE: Add 3 random monsters costing 3 or less into your deck with +1/+1.
* Undyne's Spears. COST: 6 -> 5.
* Feast. COST: 4 -> 3.

* Shopping. EFFECT UPDATE: Draw a card for each 5 gold you currently have.

* Spider Web. COST: 2 -> 3.
* Hyper Goner. EFFECT UPDATE: Kill all monsters. Start of turn: Reduce its cost by your missing HP (min. 5).

Bug Fixes

* Stats of the season will now show Ranked stats only.
* Angel of Death and Cloning will now correctly copy effects of monsters.

## Season 13

**Beta 13.4 (2017/08/20)**

New Cards

* Candy Dish. COST: 3. ATK: 1. HP: 6. EFFECT: Can't Attack. Whenever you summon a monster, give it Candy.
* Bridge Seed. COST: 1. ATK: 0. HP: 1. EFFECT: Taunt. Magic: Draw a card and gain +1 HP. Trigger this effect again for each ally Bridge Seed on board.
* Shambling Mass. COST: 6. ATK: 6. HP: 5. EFFECT: Magic: Deal Fatigue damage to your opponent.
* Dog Food. COST: 5. ATK: 2. HP: 3. EFFECT: Dust: Summon a random Dog.
* Tiny Froggit. COST: 0. ATK: 1. HP: 1.
* Elder Puzzler. COST: 8. ATK: 6. HP: 9. EFFECT: End of turn: Deal 3 damage to a random enemy monster if this card didn't attack this turn.
* Red Bird. COST: 4. ATK: 3. HP: 3. EFFECT: Magic: Turn a monster into a random monster of the same cost.
* Manticore. COST: 6. ATK: 5. HP: 4. EFFECT: Magic: Both players draw 2 cards.
* Vulkin's Cloud. COST: 4. ATK: 2. HP: 4. EFFECT: Transparency. At the start of your turn deal its ATK as damage to a random enemy.
* Disco Ball. Cost: 4. ATK: 0. HP: 7. EFFECT: At the end of your turn switch the ATK and HP of all other monsters.
* Bob. COST: 5. ATK: 2. HP: 2. EFFECT: Magic: Fill your hand with random Temmies (except Bob).
* Dancer Mettaton. COST: 6. ATK: 4. HP: 7. EFFECT: Restore 5 HP to its owner and summon a Mettabot whenever this attacks and kills a monster.
* Big Bomb. COST: 7. ATK: 1. HP: 10. EFFECT: At the start of your turn kill all monsters on board. Dust: Kill it's killer.
* Innkeeper. COST: 6. ATK: 5. HP: 5. EFFECT: Magic: Raise your max HP by 5.
* Angel of Death. COST: 20. ATK: 10. HP: 12. EFFECT: Magic: Summon a copy of a monster. Dust: Fill your empty spaces with Lost Souls.

Balancing (Monsters)

* Snow Poff. COST: 4 -> 5.

Chat

* Typing :me: in the chatbox will transform your message into a roleplay message (only works in private messages and the roleplay channel if you are not a Contributor)
* (Contributors) Typing :rainbow: in the chatbox will add a rainbow animation on your message (don't abuse it!)

Profile Page

* You can now check your current XP and what will be the next big level reward.
* You can now check your number of games for Classic, Ranked, Event and Tournament mode.
* You can now check your win rate in Ranked the current season for each soul.

Decks and Crafting

* Cards are now into pages.

Settings Page

* Old profile page is now on Settings page.
* New options

Help

* Card descriptions are now colored everywhere and you can get information about an effect or an icon by right clicking it.

Card Descriptions

* "At the start of your turn" -> "Start of turn: "
* "At the end of your turn" -> "End of turn: "

Mails

* We are now using a third party company to deliver emails

In Game

* Icons have been added for the following effects: Determination. Silence. Paralyzed. Attack Buff. Attack Debuff. Charge. Haste. Candy. Transparency.

Tutorial

* Music has been added to the Tutorial.

**Beta 13.3 (2017/08/08)**

Quests

* You can now switch a non completed quest if you had it for 24 hours or more.

Bug Fixes

* Final Charge will now correctly work on monsters with Haste.

**Beta 13.1 (2017/08/06)**

In game

* LV is displayed again.
* An icon has been added for Can't Attack effects.

Classic Mode

* Gold per victory: 10 -> 15.

Ranked Mode

* You will no longer "be forced" by the system to decay to a division III to be able to start getting back a normal MMR if you have a bad one.
* More que time for a better matchmaking.

Balancing (Monsters)

* Small Bird. EFFECT UPDATE: Ignore Taunt effects. Magic: Gain Haste if there is a monster with Taunt in play.
* Final Froggit. ATK: 7 -> 6. HP: 7 -> 6. EFFECT UPDATE: Magic: Give +1/+1 to all other ally Froggits and Final Froggits wherever they are.
* Receptionist 1. ATK: 4 -> 3. HP: 6 -> 5. EFFECT UPDATE: Earn 2 gold whenever this monster is damaged.
* Ugly Fish. ATK: 3 -> 2. HP: 7 -> 8. EFFECT UPDATE: Haste. Reduce the ATK of monsters damaged by this by 2.
* Diamond Boy 2. ATK: 3 -> 2. HP: 4 -> 5.
* Trash Tornado. HP: 5 -> 6.
* Faun. EFFECT UPDATE: Magic: Halve a monster's ATK (rounded down).
* Bomb. EFFECT UPDATE: At the start of your turn, destroy this and deal 3 damage to all enemy monsters and 4 to the opponent.
* Big Bob. EFFECT UPDATE: Summon another Big Bob if this monster is still alive after being damaged (keep ATK buffs).

* Memorial Statue. COST: 4 -> 3. EFFECT UPDATE: Silence every monster damaged by this monster.

* MTT Fountain. HP: 8 -> 6.
* Garbage. EFFECT UPDATE: Taunt. Magic: End of turn: Set the HP of this to the ATK of all ally monsters.
* Chara. COST: 30 -> 40.
* Cactus. HP: 9 -> 7.
* Frisk. COST: 13 -> 14.
* Migosp. EFFECT UPDATE: Magic: Give +2 HP to a random ally monster.
* Janitor. ATK: 3 -> 2.
* Sad Customer. HP: 5 -> 4.
* Bratty. HP: 5 -> 4.

Balancing (Spells)

* Strafe. EFFECT UPDATE: Deal 2 damage to all enemies.
* Soothing. EFFECT UPDATE: Set a monster's ATK to 3 and HP to 2.
* Penetration. EFFECT UPDATE: Remove the Taunt effect of a Taunt monster. If used on a non-Taunt monster, draw a card instead.

* Resurrection. COST: 1 -> 3. EFFECT UPDATE: Add 1 copy of 2 of your dead monsters to your hand.

* Brainshift. EFFECT UPDATE: Deal a monster under KR's ATK as DMG to your opponent and remove the KR (doesn't work on Can't Attack monsters).
* Assault. EFFECT UPDATE: Add 3 random monsters costing 3 or less into your deck with +1 ATK.
* Knife. COST: 2 -> 3.

DT Rarity

* Limited to 1 DT per deck in Ranked Mode.

Bug Fixes

* Asriel will now remove Can't Attack effects.

**Beta 13.0 (2017/08/01)**

Ranked Mode

* Now open for all levels.
* Placement matches have been removed.
* Promotional games have been removed for COPPER, IRON, and GOLD divisions.
* Promotional games have been added for all EMERALD divisions.
* Rushing at the start of seasons will help you climb divisions.

Classic Mode

* Gold per victory: 15 -> 10. (Ranked Mode is still 20 gold)

Quests

* New quests have been added.
* Max number of quests per day: 1 -> 3.
* Quests will reset only when completed.
* Loyalty points can no longer be obtained in Classic Mode.

Bug Fixes

* Gyftrot's dust effect will now trigger when the owner's hand is full.

## Season 12

**Beta 12.1 (2017/07/20)**

Balancing (Monsters)

* Migospel. ATK: 3 -> 4.
* Igloo. EFFECT UPDATE: At the start of your turn, summon a random common, rare, or epic monster.
* Gyftrot. COST: 8 -> 7. HP: 8 -> 7.
* Blue Laser. ATK: 0 -> 1.
* Orange Laser. ATK: 0 -> 1.

* Asriel Dreemurr. COST: 17 -> 18. EFFECT UPDATE: Magic: Restore 30 HP to you.
* Chara. EFFECT UPDATE: Can't Attack. Magic: Deal 1 damage to your opponent for each monster that died during this match.
* Flowey. EFFECT UPDATE: Haste. Dust: Add this monster to your deck with +3 ATK but without haste (keep ATK buffs).

* Ice. EFFECT UPDATE: Dust: Paralyze the killer.
* Receptionist 3: ATK: 3 -> 2.

Balancing (Spells)

* Froggit Trio. EFFECT UPDATE: If your opponent has at least 1 monster on board summon 3 Froggits.
* Acceleration. COST: 2 -> 1.
* Brain Freeze. COST: 7 -> 5.

* Assault. EFFECT UPDATE: Summon a random 3G monster on your board.

DT Cards

* Available in Ranked.

Matchmaking (Classic)

* You can no longer face the same opponent twice in a row.
* Beginner LV protection: 19 -> 14.
* Beginner LV range: no range -> 7.

Ranked Mode

* It is now impossible to demote from a Division III. Master rank is the exception.
* DTP after a demote: 50 -> 75.
* You will win and lose a little bit less DTP.

Bug Fixes

* Muffet is now correctly buffed when an enemy Muffet's Pet is played.
* Mettaton NEO should no longer randomly stay alive with a negative amount of HP.
* The Heroine with Another Chance will no longer respawn with 8/8 and an Another Chance effect.

**Beta 12.0 (2017/07/03)**

Refer a Friend (Referral System 2.0)

* A new referral system has been added.

New Cards

* Trash Tornado. COST: 5. ATK: 3. HP: 5. EFFECT: Magic: Return both players' hand into their deck and they draw the same number of cards.
* Librarian. COST: 4. ATK: 3. HP: 3. EFFECT: Magic: If your deck has no duplicates, put 4 new cards in it and draw 3 cards.

Balancing (Classes)

* Integrity (Rework): At the end of your turn gain 1 gold for every 5 gold spent during this turn.

Balancing (Monsters)

* Dog House. COST: 6 -> 5.
* Goner Kid. COST: 4 -> 3.
* Golden Flowers. COST: 5 -> 4.

* Doggo. COST: 4 -> 3. ATK: 3 -> 4. HP: 4 -> 3.
* Clam Boy. COST: 4 -> 5. ATK: 3 -> 4. HP: 4 -> 5.
* Flowey. EFFECT UPDATE: Haste. Dust: Add this monster to your deck with +2 ATK (keep ATK buffs).

* Onion San. HP: 8 -> 7.
* Burgerpants. EFFECT UPDATE: Magic: Earn 9 gold and at the end of your turn give your opponent 3 gold.

Balancing (Spells)

* Break. EFFECT UPDATE: Return an ally monster to your hand and you get 20% of its cost.

* Fortune. COST: 4 -> 5.

Bug Fixes

* Opening more tabs should no longer make your private messages act strangely.
* Another Chance will now work if played after a Silence.

## Season 11

**Beta 11.0 (2017/06/18)**

Promotions

* For Undercards' Anniversary you will get more packs for the same price during a limited time.
* 1 £ (2 packs -> 3 packs)
* Every 5 £ (10 -> 15 packs, 1 shiny pack -> 2 shiny packs)

New Cards

* 1 new Epic spell for each Soul.

Balancing (Monsters)

* Pebble. HP: 2 -> 3.

* Fuku Fire. ATK: 4 -> 3.
* Bratty. Effect Update: Magic: Give all cards in the opponent's hand +1 cost.
* Faun. Effect Update: Magic: Halve a monster's ATK (rounded up.)
* Mettaton NEO. Effect Update: Can't Attack. Dust: Deal its ATK as damage to all monsters and your opponent.

Balancing (Spells)

* Penetration. COST: 1 -> 0.
* Another Chance. Effect Update. Give a monster "Dust: Resurrect this monster with -2/-2 (Include ATK/HP buffs) (min 0/1).

* Cloning. Effect Update: Add an exact copy of an ally monster to your hand.

* Same Fate. COST: 6 -> 7.

## Season 10

**Beta 10.2 (2017/05/21)**

Balancing (Monsters)

* Allergic Temmie. HP: 1 -> 2.
* Charles. ATK: 1 -> 2. Effect Update: Armor (1).
* Crazy Bun. ATK: 1 -> 2.
* Monster Kid. COST: 3 -> 2.
* Receptionist 1. COST: 7 -> 6.
* Muffet. Effect Update: Haste. Whenever a Spider or Muffet's Pet is summoned, gain +2/+1. Magic: Add 3 Spiders into both player's decks.
* Snowdrake. HP 2 -> 3.
* So Sorry. COST: 6 -> 5.
* Ugly Fish. Effect Update: Taunt. Reduce the ATK of monsters damaged by this by 2.

* Loox. Cost: 3 -> 2. ATK 3 -> 2. HP 3 -> 2.
* Sans. Effect Update: Dodge (2). At the start of your turn and Magic: Add a Gaster Blaster to your hand.

* Mettaton Ex. HP: 8 -> 6.
* Oni. HP: 10 -> 9.
* Catty. Effect Update: Draw a card whenever you summon a monster.

Balancing (Spells)

* Heal. COST: 1 -> 0.

* Pie. Effect Update: Make a monster immune to damage this turn and give it Haste.

* Will to Fight. Effect Update: Send an ally monster into your deck with +4/+4.

Another Chance

* Silencing a monster with Another Chance active will now remove the resurrection effect.
* Another chance will only work on the last life of the Heroine.

**Beta 10.1 (2017/05/09)**

Classes

* Determination (Rework): Start the game with 1 extra life. When you would die, gain 25 HP instead.

Balancing (Monsters)

* Gaster. COST: 6 -> 5. HP: 10 -> 8. Effect Update: Can't Attack. Gaster Blasters deal 8 damage. End of turn: Add a Gaster Blaster to your deck.
* Ice Wolf. ATK: 9 -> 8. Effect Update: Dust: Summon an enemy Ice.

* Frisk. COST: 20 -> 13. Effect Update: You are Invincible. Magic: Gain +3 HP for each other monster. Dust: Add Frisk to your deck. (Immune to Silence)

* Chara. Effect Update: Reduce this card's cost by the cost of dead enemy monsters (min 30). Magic: Kill the player with the lowest amount of HP.
* Redacted. Effect Update: Future (4): Add a Future monster into your deck for each active Future effect.
* Papyrus Statue. COST 5 -> 6.
* Moldbygg. Effect Update: Taunt. At the start of your turn, fully heal ally Moldbygg, Moldsmal, and Moldessa.
* MTT Fountain. COST: 4 -> 5.
* Goner Kid. Effect Update: Magic: Copy and trigger your Future effects (cannot copy the same effect twice).

Balancing (Spells)

* Another Chance. Effect Update: Give a monster "Dust: Resurrect this monster with -2/-2".
* Knife. Effect Update: Kill a monster. Deal the dead monster's cost as damage to yourself.
* Strafe. Effect Update: Deal 2 damage to all enemy monsters.

**Beta 10.0 (2017/05/01)**

Ranked

* After failing a promotion series, you should get more DTP than before.

## Season 9

**Beta 9.3 (2017/04/22)**

New Card

* Redacted. COST: 4. ATK: 3. HP: 5. EFFECT: Future (4): Add a Goner Kid or a Future monster into your deck for each active Future effect.

Balancing (Monsters)

* Muffet. Effect Update: Haste. Whenever a spider is summoned, gain +2/+1. Magic: Add 3 spiders into both players decks.
* Moldessa. ATK: 4 -> 5.
* Echo Flower. Effect Update: Magic: Copy a card of your opponent's hand to your hand and reduce its cost by 1.

* Receptionist 1. COST: 6 -> 7. Effect Update: Earn 1 gold whenever this monster is damaged.

* Mettaton Ex. COST: 8 -> 10.
* Temmie 2. COST: 2 -> 3.
* Clam Girl. COST: 4 -> 6.
* Scarf Mouse. Effect Update: Magic: Silence the monster in front of it.
* Papyrus. Effect Update: Charge. Whenever this attacks and kills a monster, it can attack another monster.

Balancing (Spells)

* Poison. Effect Update: Give KR to a monster and add a Poison into your deck. Draw a card.
* Fridge. COST: 1 -> 0.
* Cloning. COST: 5 -> 4.
* Explosion. COST: 7 -> 6.

* Feast. COST 1 -> 4. Effect Update: Give +3 HP to your monsters. If they have 3 HP or less, give +4 HP instead.
* Heal Delivery. COST: 8 -> 10. Effect Update: Restore 25 HP to you, remove all negative effects from your monsters and fully heal them.
* Knife. Effect Update: Kill a monster. Deal the dead monster's HP as damage to yourself.

DT Cards

* Disabled in ranked mode temporarily.

Bug Fixes

* Disenchanting a DT will now correctly remove the card from your decks.
* The Heroine will no longer have visual glitches with KR, Taunt, etc after a death.
* Playing Chara into a Frisk will no longer leave a yellow border on the enemy player.
* Ugly Fish will now reduce ATK by 2 and not 1.

**Beta 9.2 (2017/04/16)**

New Card

* Ugly Fish. Cost: 6. ATK: 3. HP: 7. Effect: Reduce the ATK of monsters damaged by this by 2.

Classes

* Bravery (Rework): At the start of your turn, draw cards until you have 4 cards in your hand.

Translation

* French version of the site is available in beta test (automatic for Frenchs).

**Beta 9.1 (2017/04/09)**

New Cards

* Charles. Cost: 2. ATK: 1. HP: 2. Effect: Armor (2).
* Receptionist 2. Cost: 4. ATK: 3. HP: 2. Effect: Taunt. Armor (2).

Cards

* Receptionist is now Receptionist 1.

New Keyword

* Armor (x): Reduce damage taken by x.

Classes

* Integrity (Rework): Whenever you play a card, return 20% of its cost to you.

* Determination (Nerf): Start the game with 2 lives. Instead of dying, use a life and restore 10 HP.

Balancing

* Final Froggit. ATK: 6 -> 7.
* Echo Fish. Effect update: Magic: Copy ATK, HP, Taunt, and Charge of an enemy monster.
* Shootout. Cost: 3 -> 2.
* Pie. Cost: 4 -> 2.
* Temmie Statue. Effect update: Whenever you summon a Temmie, give the summoned Temmie +2/+2.
* Assault. Cost: 2 -> 1.
* Knife. Effect update: Kill a monster. Deal damage equal to the dead monster's ATK to yourself.

* Mettaton EX. Cost: 12 -> 8. ATK: 8 -> 6. HP: 6 -> 8. Effect update: Magic: Decrease you and your opponent's gold amount by your current gold amount.
* Sans. Cost: 5 -> 8. Effect update: Dodge (3). At the end of your turn add a G. Blaster to your hand.
* Asriel Dreemurr. Cost: 20 -> 17. Effect update: Magic: Heal 20 HP to yourself. Dust: Heal 10 HP to yourself.
* Spider. Effect update: Haste.
* Omega Flowey. Cost: 20 -> 15. ATK: 12 -> 11. HP: 12 -> 11. Effect update: Magic: Save the board and add a Load spell to your deck.

* Burgerpants. Cost: 5 -> 6. Effect update: Magic: Earn 9 gold and your opponent 3.
* Monster kid. Cost: 2 -> 3.
* Ferry. HP: 2 -> 1.

Ranked

* Winning or losing against a player that is very far in divisions/ranks compared to your will have less of an impact on future DTP gains/losses.

Quests

* You can no longer get a Final Pack for 200 loyalty points.
* 90 loyalty points will now give you a DT fragment.

Friends

* Friends requests limited to 50.
* Friends number limited to 100.

Crafting

* Disenchanting a DT will now give you 1 DT fragment instead of dust.

Bug Fixes

* The Heroine will now be able to attack after being killed during your turn if it did not attack before.

## Season 8

**Beta 8.3 (2017/03/25)**

New Card

* Dimensional Box. Cost: 6. ATK: 0. HP: 5. Effect: Magic: Kill a monster. Dust: Summon the monster killed by this card.

Game

* Monsters with 0 ATK can now attack.

Matchmaking

* You will find matches significantly faster.

Ranked Mode

* Promotions between divisions such as Gold III -> Gold II have been removed before Sapphire, but they are still present between ranks such as Gold I -> Emerald III.

Balancing

* Loox. Effect update: Magic: Deal 1 damage.
* Toriel. Cost: 13 -> 11.
* Undyne. Cost: 14 -> 13.
* Heal Delivery. Cost: 9 -> 8.
* Migosp. Effect update: Magic: Give +3 HP to a random ally monster.

* Goner Kid. Cost: 2 -> 4. ATK: 2 -> 3. HP: 2 -> 3. Effect update: Magic: Copy and trigger your Future effects.
* Clam Girl. Effect update: Put all spells in the opponent's hand back into their deck.
* Glad Dummy. ATK 2 -> 1. HP: 5 -> 6.
* Shootout. Cost: 8 -> 3. Effect update: Deal 1 damage to all monsters in play.
* Papyrus Statue. Cost: 4 -> 5. Effect update: Increase damage dealt to all enemies by 1.

* Penetration. Cost: 0 -> 1.
* Chara. Cost 40 -> 110. Effect update: Reduce this card's cost by the cost of dead enemy monsters. Magic: Kill your opponent.

**Beta 8.2 (2017/03/18)**

New Card

* Loren. Cost: 5. ATK: 3. HP: 6. Effect: Whenever a monster dies, deal 1 damage to the opponent.

Ranked

* It is now easier to climb.

Bug Fixes

* The Feast effect will now end before the Kindness Classes passive will trigger.

**Beta 8.1 (2017/03/11)**

Muffet Update

* Rarity: Epic -> Legendary. Cost: 9. ATK: 4. HP: 11. Effect: Whenever a Spider is summoned, gain +2 ATK and +1 HP. Magic: Put 3 spiders in both decks.
* Note: All Muffets have been disenchanted, however players have been refunded their appropriate dust.

Balancing

* Cactus. HP: 7 -> 9.
* Sad Customer. Cost: 3 -> 6. ATK: 1 -> 4. HP: 4 -> 5. Effect update: Magic: Reduce the opponent's gold by 3.
* Royal Guard 1. Effect update: Dust: Give Taunt to all ally Royal Guard(s) 2.
* Royal Guard 2. Effect update: Dust: Give Taunt to all ally Royal Guard(s) 1.
* Ice Wolf. Cost: 7 -> 6.

* Clam Girl. Effect update: Magic: Increase the cost of all spells in your opponent's hand by 2.
* MTT Fountain. ATK: 0 -> 1. Effect update: Taunt. Can't Attack. Heal you by the amount of damage taken by this card.

* Garbage. Effect update: Taunt. Magic: End of turn: Set the HP of this to the ATK of all enemy monsters.
* Toriel. Effect update: Magic: Reduce the ATK of all enemy monsters to 1 and give them Taunt.
* Catty. Effect update: Gain 1 gold and draw a card each time you summon a monster.

Classes

* Kindness (Rework): At the start of your turn, restore 2 HP to you and 1 HP to all your monsters.

* Integrity (Nerf): At the end of every 3rd turn, reduce the cost of all cards that cost 3 or more in your hand by 1. Ignore the 10G cap on turn 10 and above.

**Beta 8.0 (2017/03/01)**

Ranked Mode

* Ranked mode has been updated, please read the full summary below.
* Promotional Series: Once you collect 100 DTP in a division, if you have a normal "MMR" you will enter a promotional series. To advance a division, you will need to win 2 out of 3 games. To advance a rank (Gold I -> Emerald III), you need to win 3 of 5.
* Demoting: A particularly bad losing streak may result in dropping a division, though there is no set number of games that may trigger a demotion. After a demotion, your DTP will be set to 50.

XP

* Maximum amount of given XP after a victory has been increased from 1200 to 3000 after LV 10.
* Maximum amount of given XP after a defeat has been increased from 600 to 1000.

Bug Fixes

* Bun will no longer trigger his effect via "Magic".

## Season 7

**Beta 7.6 (2017/02/25)**

New Cards

* 14 new monsters.

Cards

* Undyne and Undyne's Spears can now target summoned monsters.
* Blue Laser's effect will trigger before attacks instead of after.
* Determination rarity: Cannot be silenced by default.

Balancing

* Glyde. Cost: 11 -> 10.
* Sans. Effect update: Dodge (2). At the end of your turn, add a G. Blaster to your hand.

* The Heroine. Cost: 30 -> 20. ATK: 20 -> 10. HP: 20 -> 10. Effect update: Dust: Return this card to board with -2/-2.

* Aaron's Secret. Cost: 4 -> 5.
* Another Chance. Cost: 3 -> 4.
* Temmie. Effect update: Charge. Dust: Add a Temmie 2 to your hand.

**Beta 7.5 (2017/02/18)**

Game

* Players will start games with 3 cards instead of 2.
* Mulligan: At the start of the game, both players will have 15 seconds to select 0-3 card(s) that will be switched with random cards of their deck.

Classes

* Bravery (Rework): Whenever you play a card while you have 3 or less in your hand, draw a card.
* Justice (Rework): At the end of your turn deal 1 damage to a random enemy monster. If you have less HP than your opponent, deal 1 bonus damage to them.

Balancing

* Cold Winter. Cost: 5 -> 4.
* Glyde. Cost: 12 -> 11.
* Migospel. Effect update: Magic: Give +3 HP to a monster.
* Moldbygg. Effect Update. Taunt. At the end of your turn, fully heal ally Moldbygg, Moldsmal, and Moldessa.

* Aaron's Secret. Effect update: Give +2 ATK to your monsters with 3 or less ATK.
* Assault. Effect update: Put 3 random monsters (cost <= 3) in your deck and they cost 1 less.
* Cactus. ATK: 1 -> 0. HP: 4 -> 7. Effect update. Destroy any monster damaged by this card.
* Final Charge. Cost: 10 -> 6. Effect update: Give Charge to all ally monsters.
* Temmie. Effect update: Magic: Add a Temmie 2 to your hand.

* Hyper Goner. Cost: 30 -> 34. Effect update: Kill all monsters. At the start of your turn, reduce cost by your missing HP.
* Papyrus Statue. ATK: 2 -> 1. HP: 6 -> 5.

Effects

* Because Enter and Death do not fit Undertale, Enter is renamed to Magic, and Death is renamed to Dust.

Bug Fixes

* Asriel will no longer remove Taunt to a monster that was not an original Taunt monster.

**Beta 7.4 (2017/02/04)**

New Card

* Echo Fish. Cost: 5. ATK: 3. HP: 3. Effect: Enter: Copy a random enemy monster's current ATK, HP, Charge, and Taunt.

Balancing

* Cactus. ATK: 0 -> 1. HP: 8 -> 4. Effect update. Can't attack. Taunt. Kill every monster damaged by this monster.
* Feast. Cost: 2 -> 1.
* Ice. Effect update. Taunt. Paralyze all monsters damaged by this monster.
* Muffet. Cost 8 -> 6. HP: 9 -> 7.
* Napstablook. Effect update: At the start of your turn gain -1 ATK. Kill this monster if it has 0 ATK.
* Slowing. Cost: 2 -> 3. Effect update. Send a paralyzed monster to your opponents deck. It costs 3 more.
* Snowstorm. Cost: 7 -> 6.
* Spider Web. Cost: 1 -> 2. Effect update. Paralyze all enemy monsters under KR. Draw a card.

* Heal Delivery. Cost: 7 -> 9. Effect update. Restore 30 HP to you.
* Moldbygg. HP: 4 -> 6. Effect update. Taunt. At the end of your turn, restore its HP.

* Burgerpants. ATK: 3 -> 2.
* Froggit Trio. Cost: 3 -> 4.
* Heal. Cost: 0 -> 1.
* Lemon Bread. Effect update. Enter: If you have 5 or more cards in your hand, gain Haste and Taunt.
* Longevity. Cost: 3 -> 4. Effect update. Fully heal a monster and give it 75% bonus HP.
* Mettaton EX. Cost: 11 -> 12.
* Nice Cream Guy. HP: 8 -> 6.
* Papyrus. Cost: 13 -> 12. HP: 11 -> 9.
* Worsening. Cost: 2 -> 3.

Ranked

* It is now easier to recover a correct DTP gain / loss after a losing streak.

Effects

* Haste: Charge but unable to attack the enemy player.
* Battlecry has been renamed to Enter.
* Deathrattle has been renamed to Death.

Friends

* The number next to "Friends" is now the number of online friends.

Cards

* New card sprite for Explosion.

Bug Fixes

* Heroine should no longer glitch (only double animation when trading a Mettaton NEO).
* Fixed a bug where Gaster didn't add a Gaster Blaster if your hand was full.
* Fixed a bug where Pie didn't work for monsters in the hand.
* Fixed a bug where Asriel didn't bring back Taunt.
* Text selection is no longer disabled on pages where there is no card.

**Beta 7.3 (2017/02/01)**

Ranked

* New Ranked system

New Card

* Nice Cream Guy. Cost: 6. ATK 3. HP 8. Effect: Whenever you play a monster, give +1 ATK and +1 HP to the played monster.

Classes

* Kindness (Buff): At the start of your turn, restore 2 HP to you and 1 HP to your monsters.

Balancing

* Another Chance. Cost: 5 -> 3.
* Cactus. HP: 6 -> 8.
* Force of Nature. Cost: 1 -> 0.
* Igloo. Effect update: At the start of your turn, summon a Common or Rare monster.
* Knight Knight. Effect update: Restore 3 HP to this monster whenever this kills a monster.
* Shootout. Cost: 9 -> 8.
* Worsening. Effect update: Deal 2 damage to a monster. If under KR deal 5 damage instead.

* Poison. Cost: 2 -> 1. Effect update: Give KR to a monster. Draw a card.
* Politics Bear. Cost: 9 -> 4. ATK: 5 -> 3. HP: 4 -> 3. Effect update. Gain +1 ATK if your opponent plays a monster or +1 HP if you play a monster.

* Cloning. Cost: 4 -> 5.
* Papyrus. Cost: 10 -> 13.
* Sans. Effect update: Dodge (2). At the start of your turn, add a Gaster Blaster to your hand.

Quests

* You can no longer lose your loyalty points
* Time to get another loyalty point 24 -> 12 hours.

History

* A history of your matches is now available by clicking your username.

**Beta 7.2 (2017/01/22)**

Classes

* Patience (Nerf): At the start of your turn, deal 1 damage to all paralyzed enemy monsters. If there is none, paralyze a random enemy monster.

Balancing

* Asriel. Cost: 6 -> 5.
* Endogeny. Cost: 8 -> 7.
* Frisk. Effect update: Same, but now Chara can no longer kill you if Frisk is on board.
* Mettaton NEO. ATK: 7 -> 8.

* Heal Delivery. Effect update: Restore 15 HP to you and your monsters. Effect is x2 if you have 5 HP or less.
* Sans. Cost: 10 -> 5. Effect update: Dodge (3). At the start of your turn add a Gaster Blaster to your hand.
* Gaster. Cost: 8 -> 6. HP: 12 -> 10. Effect update: At the end of your turn, shuffle 1 Gaster Blaster into your deck.
* Snowdrake's Mom. Cost: 5 -> 7. Effect update: Battlecry: Paralyze 2 random enemy monsters.

* Chara. Cost: 40 -> 50.
* Cold Winter. Cost: 3 -> 5.
* Dog House. ATK 3 -> 2.
* Lemon Bread. ATK 5 -> 4.
* Papyrus. ATK 7 -> 5. HP: 9 -> 11.
* Politics Bear. Cost: 8 -> 9. ATK 6 -> 5. HP 5 -> 4.
* Shootout. Cost: 8 -> 9.
* Temmie. Effect update: Charge. If this kills during its first turn, add a Temmie to your deck.

Player 1 vs Player 2

* The player that goes second will no longer get an extra card.
* The player that goes second will get an extra gold every odd turn until turn 10.

Other

* Dodge (3): The monster will dodge the first 3 instances of damage each turn.

**Beta 7.1 (2017/01/14)**

New Card

* Dog House. Cost: 7. ATK: 3. HP: 6. Effect: Can't attack. Taunt. Battlecry: Add a random Dog monster into your hand.

Classes

* Integrity (Buff): At the end of every 3rd turn, reduce the cost of all cards in your hand by 1. Ignore the 10 G cap on turn 10 and above.
* Justice (Buff): At the end of the turn, deal 1 damage to a random enemy monster. If there is no enemy minion deal 1 damage to the opponent.
* Patience (Buff): At the start of your turn, deal 1 damage to all paralyzed enemy monsters and paralyze a random one that is not already paralyzed.

Balancing

* Another Chance. Cost: 6 -> 5.
* Asriel. Cost: 5 -> 6. Effect update: Remove all negative effects and fully restore HP of your monsters.
* Astigmatism. ATK: 4 -> 3. HP: 10 -> 8. Effect update: At the start of your turn, kill the monster in front of it.
* Big Mouth. Cost: 6 -> 5.
* Cactus. ATK: 1 -> 0. Effect update: Kill every enemy monster damaged by this monster.
* Chara. Effect update: Battlecry: Kill your opponent.
* Cold Winter. Cost: 4 -> 3.
* Defrosting. Effect update: Deal 1 damage to all enemy monsters. If paralyzed, deal 3 damage instead.
* Echo Flower. HP: 4 -> 6.
* Everyman. Cost: 8 -> 7.
* Fridge. Cost: 2 -> 1.
* Froggit Trio. Cost: 4 -> 3.
* Fuku Fire. Effect update: Battlecry: Deal 3 damage to the monster in front of it.
* Knife. Cost: 1 -> 2. Effect update: Kill a monster and deal 10 damage to yourself.
* Muffet's Pet. ATK: 2 -> 3.
* Papyrus. Cost: 10 -> 14. HP: 10 -> 9. Effect update: Charge. Whenever this attacks and kills a monster, it can attack again.
* Reaper Bird. HP: 3 -> 4.
* Slowing. Cost: 3 -> 2.
* Spider. Effect update: Give KR to every monster damaged by this monster.
* Strafe. Effect update: Deal 1-3 damage to all enemy monsters.
* The Heroine. Cost: 25 -> 30. ATK: 10 -> 20. HP: 10 -> 20. Effect update: Deathrattle: Return this card to the board with -5/-5.

* Lemon Bread. ATK: 2 -> 5. HP: 2 -> 6. Effect update: Battlecry: If you have 5 or more cards in your hand, give Charge and Taunt to it.
* Knight Knight. Cost: 10 -> 9. ATK: 6 -> 5. HP: 9 -> 8.
* Faun. Effect update: Set the ATK of a monster to 2.
* Hyper Goner. Cost: 12 -> 30. Effect update: Kill all monsters. At the start of your turn, cost is reduced by your missing HP.
* Napstablook. Cost: 2 -> 3. ATK: 4 -> 5. HP: 4 -> 5.
* Pie. Cost: 2 -> 4. Effect update: Make your monsters immune to damage this turn.
* Politics Bear. Cost: 6 -> 8. Effect update: Kill the monster with the highest ATK.
* Shootout. Cost: 3 -> 8. Effect update: Your passive deals 1 more damage.
* Temmie. Effect update: Charge. If this kills a monster during its first turn, add a Temmie to your hand.

* Alphys. Cost: 4 -> 5.
* Gaster Blaster. Effect update: Deal 8 damage to a monster or 5 damage to a player.
* Gift Bear. ATK: 5 -> 4. HP 5 -> 4.
* Goner Kid. Effect update: Battlecry: Trigger your future effects.
* Heal Delivery. Effect update: Restore 20 HP and fully heal your monsters.
* Investment. Effect update: Draw a card and reduce its cost by 2.
* Mettaton Ex. Cost: 6 -> 11. ATK: 6 -> 8. HP: 4 -> 6.
* Omega Flowey. ATK: 16 -> 12. HP: 16 -> 12.
* Poison. Cost: 0 -> 2. Effect update: Deal 1 damage to an enemy monster and draw a card.
* Scarf Mouse. Cost: 2 -> 3. HP: 1 -> 2.
* Trader Temmie. Effect update: At the start of your turn, add a random spell card of your class to your hand.
* Termination. Cost: 3 -> 4.
* Worsening. Effect update: Deal 2 damage to a monster. If under KR deal 4 damage instead.

**Beta 7.0 (2017/01/08)**

Classes

* Integrity (Nerf): Every 5 turns, reduce the cost of all your cards by 1. Ignore the 10 G cap after turn 10.

New Cards

* Faun. Cost: 5. ATK: 4. HP: 4. Effect: Battlecry: Reduce the ATK of a monster by 2.

## Season 6

**Beta 6.8 (2017/01/01)**

Classes

* Patience (Update): Paralyze every monsters trying to directly attack you.
* Perseverance (Update): Whenever an enemy monster is damaged, give KR to it.
* Integrity (Update): Every 3 turns, reduce the cost of all your cards by 1. Ignore the 10 G cap after turn 10.
* Determination (Update): Start the game with 3 lives. Instead of dying, use a life and restore 15 HP.
* Bravery (Update): At the start of your turn, draw cards until you have 4 or more into your hand. (If you have enough cards in deck)

In Game

* KR can no longer deny healing.
* KR no longer works in hand.
* KR can now kill monsters.

Balancing

* Hyper Goner. Cost: 8 -> 12. Effect update: Kill all monsters.
* Cloning. Effect update: Copy an ally monster to your hand and keep its cost.
* Snow Storm. Cost: 9 -> 7. Effect update: Turn all monsters into an Ice, Ice Cap, or Snowman.
* Cold Winter. Cost: 5 -> 4. Effect update: Paralyze an enemy monster and adjacent ones. If paralyzed, deal 2 bonus damage.
* Contamination. Cost: 3 -> 8. Effect update: Kill all enemy monsters under KR.

* Another Chance. Cost: 3 -> 6.

**Beta 6.7 (2016/12/23)**

Balancing

* Pie. Cost: 3 -> 1.
* Spider Web. Cost: 2 -> 1.
* Aaron's Secret. Cost: 5 -> 4.
* Shopping. Cost: 4 -> 3.

* Omega Flowey. Cost: 16 -> 20. ATK: 12 -> 16. HP: 12 -> 16. Effect update: Battlecry: Silence the enemy's soul effect.

* Snow Storm. Cost: 8 -> 9.
* Diamond Boy 1. Effect update: Your other monsters take 1 less damage.
* Cold Winter. Cost: 4 -> 5.
* Snowman. HP: 3 -> 2.
* Gift Bear. Effect update: At the end of your turn summon a Gift (0/2 with Taunt).
* Trader Temmie. ATK: 4 -> 3.
* Scarf Mouse. HP: 2 -> 1.

Chat

* New Channel: Tournament

Gold in game

* Starting gold amount back to 2.

Tournament mode

* You can create tournament by sending a mail to undercardsgame@gmail.com
* You can create or join a tournament game in lobby.

Custom game room

* You can now kick a player from your game room.
* Your deck is now in color.

Bonus Lives

* Now, they only work with DETERMINATION

**Beta 6.6 (2016/12/17)**

New Cards

* 20 new cards. You can check them on Crafting page.

Donations

* For December only, you can get packs for your donations.

Turns system

* Games now start at turn 1 instead of 0. That means you will get 2 gold instead of 1 the second turn.

Paralyze and Silence

* If you silence a paralyzed monster that just being played he will not be able to attack (like before)
* If you silence a monster that can attack, but paralyzed. The silence will remove the paralyze effect and make him able to attack. (not like before)

Random Monsters

* Cards that give a random monster, will no longer give generated monsters.

Queue

* Classic: High level players should not wait a lot to find a game now.

Balancing

* Temmie. HP: 2 -> 1.
* Napstablook. ATK: 5 -> 4. HP 5 -> 4.

**Beta 6.5 (2016/12/11)**

New Card

* Garbage. Cost: 5. ATK: 0. HP: 2. Effect: Taunt. Battlecry: Set its HP equal to the sum of all enemy monsters ATK. (Min: 2 HP).

Balancing

* Papyrus Statue. Effect update: Can't attack. Increase damage dealt to the enemy player by 2.
* Snowman. Effect update: Battlecry: Paralyze the monster in front of it.
* Royal Guard 1. HP: 9 -> 10.
* Royal Guard 2. ATK: 9 -> 10.
* Omega Flowey. Cost: 20 -> 16.
* Whimsun. ATK: 1 -> 2.
* Janitor. Cost: 4 -> 3. HP: 4 -> 3.
* Igloo. Cost: 6 -> 5.
* Napstablook. Cost: 3 -> 2.
* Feast. Cost: 4 -> 2.
* Water Cooler. Effect update: At the end of your turn, heal all your monsters by 2.
* Lemon Bread. Cost: 7 -> 6.

* Memorial Statue. HP: 8 -> 7.
* Vulkin. Cost: 5 -> 4. Effect update: Battlecry: Deal 2 damage.
* Temmie. HP: 2 -> 1.
* Burgerpants. ATK: 1 -> 3. HP: 1 -> 2. Effect update: Battlecry: Earn 8 gold and your opponent 3.
* Alphys. Cost: 5 -> 4. Effect update: Battlecry: Add a random Amalgamate to your hand and it costs 2 less.
* Moldbygg. HP 5 -> 4.
* Undyne. Cost: 12 -> 14.
* Asriel Dreemurr. Cost: 16 -> 20. ATK: 7 -> 10. HP: 7 -> 10.
* Sans. Cost: 9 -> 10.
* Ice Cap. Cost: 4 -> 3. ATK: 4 -> 3.
* Rock. HP: 6 -> 5.

**Beta 6.4 (2016/12/03)**

New Card

* Papyrus Statue. Cost: 4. ATK: 2. HP: 6. Effect: Increase damage dealt to the enemy player by 1.

Balancing

* Penetration. Cost: 1 -> 0.
* Cloning. Cost: 4 -> 3.
* Migosp. HP 1 -> 2.
* Papyrus. HP 9 -> 10.

* Feast. Effect update: During this turn, heal effects will deal damage instead.
* Final Froggit. ATK 7 -> 6. Effect update: Battlecry: Give +1 ATK and +1 HP to your ally Froggits and Final Froggits.

* Pyrope. ATK 1 -> 0. Effect update: At the end of your turn, deal 3 damage to your opponent.

**Beta 6.2 (2016/11/25)**

Balancing

* Contamination. Cost: 5 -> 3.
* Headshot. Effect update: Silence and kill a monster.
* Will to Fight. Effect update: Send a monster back to your deck with +4 ATK and +4 HP. Draw a card.

* Final Charge. Cost: 8 -> 10.
* Strength. Cost: 1 -> 2.
* Dogaressa. ATK: 8 -> 7. Effect update: Battlecry: If Dogamy is on your board, gain +4 HP.
* Dogamy. HP 8 -> 7. Effect update: Battlecry: If Dogaressa is on your board, gain +4 ATK.
* So Sorry. HP: 5 -> 4.
* Reaper Bird. HP: 4 -> 3.

Game Mode

* Treadmill. The board is a treadmill and will move monsters in a direction every turn. If they reach the end of the board, they will die.

## Season 4

#### Balancing

* Golden Flowers. Cost : 3 -> 5. Atk : 1 -> 0. Hp : 4 -> 7. Effect update : When your turn ends, put into your hand your monsters that died this turn.

hOI

* Generated Temmies are now unique monsters (if a generated Temmie returns into hand/deck, it will no longer give an original one).

#### **Beta 6.0 (2016/11/19)**

New card

* Golden Flowers. Cost : 3. Atk : 1. Hp : 4. Effect : Whenever an ally monster dies during your turn, put it into your hand.

Balancing

* Shyren. Effect update : Battlecry : Restore 5 HP.
* Water Cooler. Hp : 5 -> 6.
* Glad Dummy. Effect update : Taunt. Give Taunt to an ally monster.
* Janitor. Hp : 3 -> 4.
* Snowdrake. Atk : 3 -> 4.
* Termination. Cost : 4 -> 3.
* G Follower 2. Hp : 4 -> 5.
* Heal Delivery. Effect update : Restore 30 HP to you and fully heal your monsters.
* Feast. Cost : 5 -> 4.

* Pollutant gas. Cost : 3. Effect update : Deal 1 damage to all enemy monsters. If under KR, deal 4 damage instead.

* Onion San. Cost : 10 -> 11.

#### **Beta 5.9 (2016/11/11)**

New Cards

* Onion San. Cost : 10. Atk : 8. Hp : 8. Effect : Battlecry : Summon a Left Tentacle and a Right Tentacle next to this monster.

In game

* There are now background musics.
* New battle background.

Packs

* You can no longer buy super packs.
* Drop rates for RARE EPIC LEGENDARY cards have been increased.

Quests

* 7 loyalty points now give 4 packs.
* 35 loyalty points give 1 super pack.
* 200 loyalty points give 1 final pack.
* Loyalty points will drop to 0 if you don't win any game during 48 hours after the last loyalty point.

Chats

* Private messages are back.
* Yellow announcement messages are back.
* New emojis : Asgore, Gaster, Mettaton Ex, Napstablook.

Bugs fix

* You will no longer be disconnected from the queue/custom/game server if you wait too much without doing anything.

#### **Beta 5.8 (2016/11/05)**

New card

* Janitor. Cost : 4. Atk : 3. Hp : 3. Effect : Battlecry : Give +1 ATK to monsters at its right and +1 HP at its left.

Balancing

* Frisk. Atk : 2 -> 3.

* Aaron's Secret. Cost : 3 -> 5.

#### **Beta 5.7 (2016/11/04)**

Balancing

* Omega Flowey. Cost : 24 -> 20.
* Chara. Cost : 60 -> 48.
* Frisk. Atk : 4 -> 2. Effect update : You are invincible. Deathrattle : Add Frisk to your deck. (Immune to Silence)
* Mettaton NEO. Cost : 10 -> 9.
* Igloo. Hp : 9 -> 10.
* Heal. Cost : 1 -> 0.
* Protection. Cost : 1 -> 0. Effect update : Give Taunt to a monster. Draw a card.
* Poison. Cost : 1 -> 0.
* Mad Dummy. Atk : 5 -> 6.

* Snowdrake's Mom. Cost : 4 -> 5. Effect update : Battlecry : Have for all enemy monsters 50% chance to get paralyzed.

* Snow Storm. Cost : 5 -> 8.
* Gaster follower 2. Cost : 5 -> 6.
* Gaster follower 3. Cost : 7 -> 8. Hp : 6 -> 5.
* Expulsion. Cost : 4 -> 5.
* Fortune. Cost : 3 -> 4. Effect update : Earn 6 gold.
* Chilldrake. Hp : 4 -> 3.
* Termination. Cost : 3 -> 4.
* Aaron's Secret. Cost : 6 -> 3. Effect update : Give 75% bonus ATK to a monster.

Bugs fix

* Goner Kid will no longer glitch (even if goner kid is a gaster follower).
* Load will no longer do strange things if used more than one time.

#### **Beta 5.6 (2016/11/04)**

Chat

* Private messages are disabled until we will find something to reduce lags.
* Date is no longer displayed.

Bugs fix

* Goner Kid will no longer disable enemy future effects.

#### **Beta 5.5 (2016/11/1)**

Friends

* New friend system !
* You can add friends, accept/decline requests, delete friends and pending requests.
* You can know how many friend requests you have.
* You can see which friends are online.
* You can open private chats.
* You can spectate the game of a friend if he is playing. (Still impossible to see cards of the hand atm.)

Chat

* New chat system !
* New chat design.
* You can now open multiple chats at the same time.
* You can now resize chats.
* Chats will no longer scroll to the bottom if not needed.
* You can send private messages to your friends (click on username and send private message).
* You can see the list of chats by pressing ENTER at any moment or by clicking on "Chats".

Ranked Matchmaking

* Rank range to find a game reduced to 3 instead of 4.

## **Season 3**

**Beta 5.4 (2016/10/29)**
Balancing

* G Follower 2. Hp : 5 -> 4. Effect update : Future (3) : Earn 3 gold
* G Follower 3. Cost : 6 -> 7. Effect update : Future (4) : Kill a random enemy monster.

#### **Beta 5.3 (2016/10/28)**

Game

* New kind of effect : Future (x) : Do the effect in x turn(s) even if the card is silenced or dead.

New cards

* 5 new cards (Omega Flowey, G Follower 1, G Follower 2, G Follower 3, Goner Kid!

Balancing

* Vegetoid. Effect update : Deathrattle : Heal 4 HP to its owner.
* Royal Guard 1. Hp : 8 -> 9.
* Royal Guard 2. Atk : 8 -> 9.
* Whimsalot. Hp : 4 -> 5.
* Knight Knight. Hp : 8 -> 9.
* Moldessa. Effect update : Battlecry: Deal 2-4 damage to a random enemy monster.
* Astigmatism. Cost : 8 -> 7.
* Loox. Atk : 2 -> 3.
* Memory Head. Hp : 3 -> 4.
* Heal delivery. Effect update : Restore 20 HP to you and fully heal your monsters.
* Contamination. Cost : 7 -> 5.
* Aaron. Atk : 5 -> 6.
* Final Froggit. Atk : 6 -> 7.
* Muffet. Effect update : Restore 5 HP to its owner and summon a Spider when this kills a monster.

* Snowdrake's Mom. Effect update : Battlecry : If you have 10 or less HP, paralyse all enemy monsters.

* Another Chance. Cost : 2 -> 3.
* Muffet's Pet. Atk : 3 -> 2.
* Mettaton. Hp : 6 -> 5.
* Toriel. Cost : 11 -> 13.

Event

* Event : ??????. Will open later !
* Cards in game are now halloween-themed thanks to Yakumo.

Bugs Fix

* Cards that deal damage with deathrattle will no longer crash the game when they die at the same time.

#### **Beta 5.2 (2016/10/22)**

Classes

* Perseverance (Buff) : Your opponent can't heal himself above 10 hp. Give KR to every monsters trying to directly attack you.

New cards

* Spider. Cost : 1. Atk : 2. Hp : 1.
* Small Bird. Cost : 4. Atk : 4. Hp : 4. Effect : Ignore Taunt effect.

Balancing

* Poison. Cost : 0 -> 1. Effect update : Give KR to a monster. Draw a card.
* Burgerpants. Atk : 1 -> 2.
* Toriel. Cost : 6 -> 11. Atk : 4 -> 7. Hp : 6 -> 8. Effect update : Battlecry : Set all enemy monsters ATK to 1.
* Mettaton. Cost : 5 -> 4.
* Gaster. Hp : 10 -> 12.
* Flowey. Cost : 4 -> 3.
* Jerry. Hp : 5 -> 6.

* Dog Residue. Cost : 1 -> 2. Hp : 1 -> 2.
* Feast. Effect update : Gives +2 HP to each ally monsters.
* Heal. Cost : 1 -> 2. Effect update : Restore 3 HP. Draw a card.

* Mettaton NEO. Atk : 8 -> 7.

Level Up

* No more dust as level up reward.
* One pack every LV.
* One super pack at LV 50/100/150.
* One final pack at LV 200.

(If your LV is higher than 50/100/150 your super packs have been added.)

#### **Beta 5.1 (2016/10/15)**

Cards

* Glad Dummy. Cost : 4. Atk : 2. Hp : 5. Effect: Give Taunt to an ally monster.

* Igloo. Effect update : At the start of your turn summon a random COMMON monster.

#### **Beta 5.0 (2016/10/14)**

Classes

* Perseverance (Buff) : Your opponent can't heal himself above 15 hp. Give KR to every monsters trying to directly attack you.

Cards

* Rock. Atk : 3 -> 2. Hp : 5 -> 6.
* Vulkin. Cost : 4 -> 5. Atk : 2 -> 3. Hp : 2 -> 4.

* Endogeny. Cost : 7 -> 8. Atk : 4 -> 5.
* Igloo. Effect update : At the end of your turn, summon a random monster.
* Sans. Cost 8 -> 9.
* Contamination. Cost 4 -> 7.

KR

* KR can now deal damage to monsters in the hand.
* KR can no longer kill monsters.
* KR is no longer removed when a card is back into hand.

Bugs fix

* No more glitch in rank system.

#### **Beta 4.9 (2016/10/09)**

Event

* Chara Vs Frisk is finished. A new event will come soon.

Restarts

* The server will now restart at 6:00am and 3:00pm (UTC + 2).

Bugs fix

* Losing a rank will no longer remove all your dogs.

#### **Beta 4.8 (2016/10/07)**

Cards

* Igloo. Cost : 6. Atk : 0. Hp : 9. Effect: At the end of your turn, summon a monster in your deck onto your board.

* Lesser Dog. Atk : 3 -> 4.
* Astigmatism. Cost : 9 -> 8.
* Asriel. Cost : 6 -> 5.
* Papyrus. Atk : 6 -> 7.

* Strengh. Cost : 0 -> 1. Effect update : Give +3 ATK to a monster.
* Strafe. Cost : 6 -> 5. Effect update : Deal 1-2 damage to all enemy monsters.
* Whimsun. Atk : 2 -> 1. Hp : 3 -> 4.

* Parsnik. Atk : 4 -> 3.
* Endogeny. Atk : 5 -> 4. Hp : 5 -> 4.
* Defrosting. Effect update : Deal 3 damage to every paralyzed monster.
* Vulkin. Hp : 3 -> 2.
* Annoying Dog. Dog Residue. Cost 2 -> 1.
* Mettaton NEO. Cost 9 -> 10.

Event

* This week end you will be able to play at Frisk Vs Chara mode. In this mode, you will queue and play as Frisk or Chara and you can only play against someone of the other team. If you win you will get a DTP, give 1 point to your team and convert the enemy player. If you lose, you will be moved to the other team, and you will reset your DTP. Your goal is to get the most DTP at the end of the event to earn a big reward ! At the end of the event, the team with the most converted players will get 6 packs and the other team 2 packs. Note : You can't choose your team.

Chat

* New public channel : STRATEGY.
* New private channel : RANK15+ for rank 15 players or better.

Bugs fix

* The Heroine will no longer disappear from the board if you end your turn during the revive animation.

#### **Beta 4.7 (2016/10/02)**

Game

* You can now cancel an action (attack or select a target) by clicking again on the card.

Afk system

* Afk system is back. If you don't play anything during a turn and don't end the turn manually, you will be flagged as afk and your next turn will last only 20 seconds.

Bugs fix

* Playing cards with effects at the very last second of your turn will no longer do strange things.

#### **Beta 4.6 (2016/10/01)**

Cards

* Ice Wolf. Cost : 7. Atk : 9. Hp : 7. Effect: Battlecry : Summon an Ice on the enemy board.

* Strength. Cost : 1 -> 0.

* Moldbygg. Hp : 6 -> 5. Effect update : Taunt. Paralyze any monster damaged by this monster.

* Shyren. Hp : 3 -> 4.
* Temmie. Cost : 3 -> 2.
* Mettaton. Cost : 6 -> 5.
* So Sorry. Cost : 7 -> 6.

* Pyrope. Effect update : Can't attack. At the end of your turn, deal 3 damage to the enemy player.
* Punishment. Cost : 2 -> 3.
* Strafe. Effect update: Deal 2 damage to all enemy monsters.
* Gaster. Effect update : Can't attack. At the start of your turn, add a G.Blaster to your hand.

Rankeds

* You can no longer play against the same player two times in a row in ranked.
* Determination rank is replaced by rank 0 (purple).

## **Season 2**

#### **Beta 4.5 (2016/09/25)**

Classes

* Justice (NERF) : At the  end of your turn, deal 1 damage to a random enemy monster.
* Kindness (NERF) : At the start of your turn, restore  1 hp to you and 1 hp to all your monsters.

Cards

* Memorial Statue. Cost : 4. Atk : 1. Hp : 8. Effect: Can't attack. At the start of your turn, silence all enemy monsters.

* Undyne's spears. Cost : 5 -> 6.
* Everyman. Hp : 6 -> 5.
* Gaster Blaster. Cost : 6 -> 7.

Chat

* New channels : CHINESE, JAPANESE, KOREAN

Bonus

* Added some secret stuff.

#### **Beta 4.4 (2016/09/22)**

Chat

* You will not be able to speak in the chat with another username (that glitch happened when someone joined the chat at the very same time as another player).
* A donator channel has been added, and it's only for donators obviously.
* Posting a message in Support Channel will send a notification to a staff member.
* Posting a message in the chat will no longer play a sound.
* If you username appear in the chat, it will be in yellow and a little sound will be played.

Rankeds

* Range to find a player : +5/-5 -> -4/+4 ranks.
* End of season rewards are available on Home.

Mails

* We are now using a new mail server. It will only send messages from automatic server, so don't reply to it ! Use undercardsgame@gmail.com to communicate.

#### **Beta 4.3 (2016/09/18)**

Cards

* Mettaton NEO. Cost : 9. Atk : 8. Hp : 1. Effect: Can't attack. Deathrattle : Deal its atk as damage to all enemies.

* Will to Fight. Cost : 2 -> 1.
* Asriel. Cost 7 -> 6. Effect update: Restore every hp and remove poison of all your monsters.

* Alphys. Effect update : Battlecry : Add a random Amalgamate to your hand and decrease its cost by 3.
* Sans. Effect update : Battlecry : Add 3 G.Blasters to your deck. Kill 1 card of the enemy's hand.

* Lesser Dog. Cost : 5 -> 6.
* Gaster. Atk : 2 -> 1.
* Strafe. Cost : 5 -> 6.
* Rock. Hp : 6 -> 5.

Rankeds

* Rankeds are now open all day long.
* Rankeds are now available at LV 5.

Cards' description

* Description of a lot of cards have been updated.
* Descriptions in game are now colored.

#### **Beta 4.2 (2016/09/11)**

Cards

* Water Cooler. Cost : 3. Atk : 1. Hp : 5. Effect : At the end of your turn, heal all your monsters by 1.
* Rock. Cost : 6. Atk : 3. Hp : 6. Effect : Taunt. Deathrattle : Replace this by a Pebble (1/2 Taunt).
* Everyman. Cost : 8. Atk : 5. Hp : 6. Effect : Can't be damaged during your turn.

* Bomb. Atk : 0 -> 1.
* Break. Cost : 2 -> 1.
* Mettaton. Hp : 5 -> 6.
* Astigmatism. Atk : 3 -> 4.
* Heal Delivery. Effect update : Restore 20 hp to you.
* Contamination. Cost : 5 -> 4.
* Termination. Cost : 4 -> 3.

* Strength. Cost : 2 -> 1. Effect update : Give + 2 atk to a monster.
* Aaron. Atk : 4 -> 5. Hp : 5 -> 4.
* Pyrope. Atk : 0 -> 1. Hp : 6 -> 5.
* Gaster. Atk : 0 -> 2. Hp : 12 -> 10.

Classes

* Justice (NERF) : At the start of your turn, deal 1 damage to a random enemy monster.

Game logic

* Silencing a monster with "Can't attack" will now allow him to attack directly (before you had to wait the next turn). Except if this card has been played this turn.

#### **Beta 4.1 (2016/09/09)**

Cards

* Final Charge. Cost : 9 -> 8.

* Resurrection. Cost : 4 -> 1. Effect update : Add 1 of your dead monsters to your hand.
* Will to Fight. Cost : 3 -> 2. Effect update : Send a monster back to your deck with +4/+4.

* Same Fate. Cost : 5 -> 6.
* Strength. Cost : 1 -> 2.

Classes

* Justice (NERF) : At the start of your turn, deal 1 damage to a random enemy monster. After turn 8 deal 2 damage randomly split among all enemy monsters instead. After turn 15 deal 3 damage randomly split among all enemy monsters instead.

* Integrity (BUFF) : Get 20% of the cost of cards back after playing, rounded down. Ignore the 10G cap after turn 10.

Chat

* Donators can now use emotes in chat.
* Ranks are not displayed anymore in chat. To check the rank of a player, click on his username.
* Admins, mods, donators now have an icon next to their username.

Bugs fix

* Cloning will no longer be able to give a glitched card.

#### **Beta 4.0 (2016/09/08)**

Rankeds

* You can no longer play rankeds before level 10.

#### **Beta 3.9 (2016/09/06)**

New card

* The Heroine.

#### **Beta 3.8 (2016/09/05)**

Cards

* Sans. Effect update : Battlecry : Receive 1 Gaster Blaster. Kill 1 card of the enemy's hand.

Bugs fix

* You will no longer be able to have a negative amounts of packs.

#### **Beta 3.7 (2016/09/04)**

Cards

* Sans. Cost 6 -> 8. Battlecry : Receive 1 Gaster Blaster. Kill 2 cards of the enemy's hand.

Decks

* A button to remove all the cards from a deck has been added.

Crafting

* Disenchanting a card will now only remove it from your decks if needed.
* You will not be able to craft a card if you have reached the max allowed for its rarity. Sample : If you have 1 Undyne, you will not be able to craft another, even if you have enough dust.

* ???
* The new card has been added, but not enabled yet. An hint is hidden on a page. Will you find it ?

#### **Beta 3.6 (2016/09/04)**

Rankeds

* Rankeds are now open 3 more hours per day.

Matchmaking (classic queue)

* You will no longer be able to find players who are 40 LV higher or lower than you.

XP

* XP bonus when you beat a higher LV is now x20 XP per level greater than you instead of x10.
* Max XP per game for the winner is now limited to 1200 instead of 1500.
* Max XP per game for the loser is now limited to 600 instead of 1500 (to avoid awaiting abuse for more XP).

New players

* They will not start anymore with 3 packs but they will get 1 pack per LV before the LV 11.

Cards

* Slowing. Cost 2 -> 3.

#### **Beta 3.5 (2016/09/03)**

Spectator mode

* You can now spectate games ! Games are available on the home. Enjoy !

#### **Beta 3.4 (2016/09/03)**

Classes

* (NERF) Perseverance : Your opponent can't heal himself above 15 hp. Have a 50% chance to give poisoned effect to every monsters trying to directly attack you.

Cards

* Snow Storm. Cost : 5. Effect update : Transform every monsters on the board into Ice.
* Sharing -> Slowing. Cost : 2. Effect update : Put a frozen enemy monster back into its owner's deck.

#### **Beta 3.3 (2016/09/02)**

Classesen

* (BUFF) Perseverance : Your opponent can't heal himself above 15 hp. Give poisoned effect to every monsters trying to directly attack you.

Bugs fix

* Using resurrection, cloning, echo flower on a generated card like gaster blaster, dog residue, doodlebog will no longer crash the game.

#### **Beta 3.2 (2016/09/02)**

Cards

* Chara. Cost 66 -> 60.
* Frisk. Cost 25 -> 20.
* Muffet's Pet. Atk 2 -> 3.
* Final Charge. Cost 10 -> 9.
* Bomb. Hp 5 -> 6.

* Cloning -> Now give you the cloned Card with its original stats. (And the most important part : If you have a shiny Cloning, the cloned Card will be shiny)
* Burgerpants. Cost 7 -> 5. Effect update : Earn 10 gold and your opponent 5.
* Echo Flower. Effect update: Copy to your hand a random card of your opponent's hand.
* Mad Dummy. Cost 4 -> 6. Atk 3 -> 5.

* Greater Dog. Atk 5 -> 4.
* Lesser Dog. Cost 4 -> 5.
* Aaron's secret. Cost 5 -> 6.
* Penetration. Cost 0 -> 1

## **Season 1 and Before**

#### **Beta 3.1 (2016/09/01)**

In Game

* Gold won at the start of your turn is now capped at 10.

Decks

* Cards limitation in decks is now 25 instead of 20.

Classes

* (REWORK) Integrity : Ignore the 10G cap after turn 10.

Cards

* Gaster Blaster. Cost : 8 -> 6.
* Asgore. Cost : 15 -> 13. Hp : 7 -> 8.
* Fortune. Cost : 2 -> 3. Effect update : Earn 5 gold.

* Expulsion. Cost : 3 -> 4.

* Undyne. Atk : 7 -> 8. Hp : 7 -> 8. Effect update : Battlecry : Deal 8 damage randomly split among all enemy monsters.

* Undyne's spears. Effect update : Deal 5 damage randomly split among all enemy monsters.

#### **Beta 3.0 (2016/08/30)**

Classes

* (NERF) Justice : At the start of your turn, deal 1 damage to a random enemy monster. After turn 10 deal 3 damage randomly split among all enemy monsters instead.

Cards

* New card : Echo Flower.

Bugs fix

* The chat will no longer crash (i hope).

#### **Beta 2.9 (2016/08/24)**

Classes rework

* Perseverance : Your opponent can't heal himself above 15 hp.

* Justice : At the start of your turn, deal 1/2/3/4/5\* damage randomly split among all enemy monsters. \* Damage dealt increases every 5 turn.
* Patience : Paralyze every monsters played by your opponent until his next turn.

Poisoned effect

* Now deny from healing.

Decks

* The first deck of the the decks list is now Kindness to help new players.

#### **Beta 2.8 (2016/08/23)**

New card

* Grillby.

Bugs fix

* Hp are now correctly updated when Chara is played against a player with more than one life.

#### **Beta 2.7 (2016/08/20**)

Queue

* A new minigame is available during queue (Green Soul).

#### **Beta 2.6 (2016/08/17)**

Gameplay

* Commons are now limited to 3 instead of 5 of the same card.
* If you had more than 3 of the same common in your deck, they will be removed from the deck.

Cards

* Strafe. Cost : 6 -> 5.
* Undyne's spears. Cost : 6 -> 5.
* HeadShot. Cost : 8 -> 7.
* Another Chance. Cost : 3 -> 2.
* Dogamy. Cost : 6 -> 5.
* Dogaressa. Cost : 6 -> 5.

* Temmie. Atk : 3 -> 2

* Burgerpants. Cost 5 -> 7. Effect update : Earn 10 gold.

* Napstablook. Hp 6 -> 5.

#### **Beta 2.5 (2016/08/15)**

Donator group

* If you make a donation (5€) you will get a shiny pack and join the donator group for 1 month.
* Donators username are golden in the chat.
* Donators get +10 bonus gold per victory in classic / ranked mode.
* Donators have 100% bonus chance to get a shiny card in packs / super packs / final packs.
* If you make a new donation before the donator month has finished, it will just add a new month and not reset the current one.

#### **Beta 2.4** (2016/08/12)

New card

* Muffet's Pet.

Bugs fix

* You can now open more than 1 page of the same page.
* If your connection drops you can now reconnect without any problem (if you are in time).

#### **Beta 2.3 (2016/08/09)**

New card

* Sad Customer.

Leaderboard

* You can now check the leaderboard.
* You will appear in the leaderboard if you are in the top 200 and atleast did 1 victory in ranked.

#### **Beta 2.2 (2016/08/08)**

Shiny cards

* Shiny cards are cards with a special look and more dust value.
* You can get shiny cards with a very low % in packs.
* You can craft shiny cards in crafting, but it's really expansive in dust.

Deck builder

* Your decks will always stay at the right of your screen when scrolling down.

Chat

* Time out a player will delete his messages.

#### **Beta 2.1 (2016/08/07)**

Anti afk in game

* If a player do not play anything and doesn't end his turn, he will be flagged afk.
* If a player is flagged afk, his next turn will last only 10 seconds.
* To get unflagged, a player have to do an action such as : playing a card, attacking, manually ending turn.

"How did i win ?"

* A little animation on victory / death has been added before the victory / defeat screen.

#### **Beta 2.0 (2016/08/06)**

Classes

* (REWORK) Integrity : At the start of your turn you will get 1 bonus gold for every 3 gold you have stacked.

Cards

* Asgore. Cost : 16 -> 15
* Toriel. Cost : 7 -> 6
* Sans. Cost : 8 -> 6
* Mettaton Ex. Cost : 7 -> 6
* Heal. Cost : 2 -> 1
* Longevity. Cost : 5 -> 3
* Feast. Cost : 7 -> 5
* Heal Delivery. Cost : 9 -> 7
* Poison. Cost : 1 -> 0
* Pollutant Gas. Cost : 5 -> 4
* Termination. Cost : 6 -> 4
* Contamination. Cost : 7 -> 5
* Penetration. Cost : 1 -> 0
* Strength. Cost : 2 -> 1
* Aaron's Secret. Cost : 6 -> 5

* Undyne. Cost : 11 -> 12
* Same Fate. Cost : 4 -> 5

#### **Beta 1.9 (2016/08/06)**

Classic Queue

* A matchmaking has been added based on LV.
* You will still be able to play against high LV, but only when there are not a lot of people in queue

#### **Beta 1.8 (2016/08/04)**

Queue

* New mini game with the pink soul !

#### **Beta 1.7 (2016/08/03)**

Cards

* Frisk. Atk : 8 -> 4. Cost : 30 -> 25. Effect update : You can't take any damage (Silence doesn't work).

Bugs fix

* Crafting cards are now in the right order.

#### **Beta 1.6 (2016/08/02)**

Content

* New monster : Nacarat Jester.

Classes

* (NERF) Integrity : You earn 1 gold each time a monster dies during your turn.

Cards

* Vegetoid. Atk : 2 -> 3
* Migosp. Atk : 1 -> 2

* Loox. Effect update : Deal 1 damage to a monster.

* Endogeny. Atk : 4 -> 5. Hp : 4 -> 5

* Tsunderplane. Effect update : Charge. Deathrattle : Deal 1 damage to all enemies.
* Assault. Effect update : Put a random monster (3g or less) into your hand and it costs 0.

* Asriel Dreemurr. Atk : 8 -> 7. Hp : 8 -> 7
* Mad Dummy. Cost : 3 -> 4

Bugs fix

* Cost of a returned monster by Endogeny, Break, Expulsion, Doggo will now be back to its original cost.

#### **Beta 1.5 (2016/08/02)**

Chat

* You can now click on a player's username to get more informations about this player.

Donations

* €2.00 donation added.

Sessions timeout

* If you are inactive during more than 15 minutes in the Chat / Play page / Customs Page / Game you will be disconnected.

Bugs fix

* Fixed a glitch that prevented you to join a queue.
* Fixed a glitch that prevented you to play cause of "You can't open more than one page for this account." for no reason. If it happens, just come back in 15 minutes max.

#### **Beta 1.4 (2016/07/31)**

Packs

* New pack type : Super Pack for 2000 G. (It gives 1 common / 1 rare / 1 epic / 1 legendary at 100%).

Donations

* New rewards for donations, click here to check.

#### **Beta 1.3 (2016/07/28)**

Site

* The castle in waterfall is now the background for the site.

Game

* There is now a random background in your games.

Play menu

* Your victories and defeats are no longer displayed. (It's hard to stay determined with a lot of defeats)

Bugs fix

* When a paralyzed monster will be back in the hand, he will no longer keep paralyze effect.

#### **Beta 1.2 (2016/07/27)**

Referral links :

* Invite players with your referral links available on your profile and get 3 packs when they reach level 10 !

Surrender :

* Can't surrender before turn 5.

Queue :

* You can again play more than one time against the same player.

#### **Beta 1.1 (2016/07/24)**

Cards :

* Cards' description updated. Thank you Halfanhour4 !

Bugs fix :

* Resurrection no longer copy cards.

#### **Beta 1.0 (2016/07/23)**

Ranked system:

* 25 ranks (25 is the worst 1 is the best).
* You can only get matched with players with 5 rank difference. (Sample : Rank 17 can play against rank 20 but not rank 11.)
* 20 gold per victories instead of 15.
* Open every days between 20 pm and 2 am (UTC +01:00).
* A win will give you a dog and if you have enough dog, you will rank up.
* 3 or more wins in a row will give you 2 dogs instead of 1 before rank 5.
* A defeat will make you lose a dog and if you have 0 dog, you will rank down.
* You can't lose dogs before rank 20.

## **Alpha Updates**

#### **Alpha 3.2 (2016/07/22)**

Classes

"JUSTICE">(NERF) Justice: At the start of your turn, deal 1 damage to a random enemy.
Cards

* Sans. New effect : 90% chance of dodging. Apply "Poisoned" when damaging a monster.
* Annoying Dog. Atk : 2 -> 3
* Mad Dummy. Cost : 4 -> 3
* Lesser Dog. Cost : 5 -> 4
* Mettaton. Hp : 4 -> 5
* Migospel. Cost : 5 -> 4
* Final Froggit. Hp : 6 -> 7
* Cold Winter. Cost : 5 -> 4
* Defrosting. Cost : 4 -> 3
* Penetration. Cost : 2 -> 1
* Pollutant Gas. Cost : 6 -> 5
* Contamination. Cost : 8 -> 7
* Longevity. Cost : 6 -> 5

* Asriel Dreemurr. Cost : 15 -> 16
* Resurrection. Cost : 5 -> 6
* Undyne's Spears. Cost : 4 -> 6
* Strafe. Cost : 5 -> 6

#### **Alpha 3.1 (2016/07/19)**

Quest system

* You will get a daily quest at 6am UTC+1 every days
* You can get loyalty points by doing a win every days
* When you have completed your daily quest, you can claim your reward in the Quest menu.
* When you have enough loyalty points, you can claim your reward in the Quest menu.

Game

* You can now surrender a game by pressing ESC and then by clicking on the Surrender button.

#### **Alpha 3.0 (2016/07/16)**

Spells

* 35 new spells

Effects

* Poison (karma) : At the start of your turn, every poisoned monsters take 1 damage.

In game cards

* When a monster is taunt you will see this icon : (image)
* When a monster is poisoned you will see this icon : (image)

In game draw

* If your hand is full when you draw a card, both players will see which card has been destroyed.

Monsters / Spells who send cards back to hand

* If the hand is full, destroy the monster and trigger deathrattle effects.

Bugs fix

* Kindness no longer restore 5 hp instead of 2 when under 10 hp.

#### **Alpha 2.8 (2016/07/14)**

Classes

* INTEGRITY (NERF): You earn 1 gold each time one monster dies.

* (BUFF) Perseverance : At the start of the enemy turn, deal 1 damage to him. Your opponent can't heal himself above 15 hp.
* (BUFF) Kindness : At the start of your turn, restore 2 hp to you and 1 hp to all your monsters.

Bugs fix

* Temmie clone can charge again.
* Justice can now kill the enemy player.

#### **Alpha 2.7 (2016/07/13)**

Cards

* Annoying Dog. Cost : 3 -> 2.
* Astigmatism. Cost : 10 -> 9.
* Migospel. Cost : 6 -> 5.
* Muffet. Atk : 6 -> 4. Hp : 6 -> 9.
* Shyren. Cost : 4 -> 3.
* Whimsun. Atk : 1 -> 2.
* Vegetoid. Atk : 1 -> 2.

* Jerry. Cost : 6 -> 5. Atk : 4 -> 3.
* Madjick. Cost : 8 -> 5. Atk : 7 -> 4. Hp : 5 -> 3.
* Vulkin. Cost : 5 -> 4. Hp : 5 -> 3.

* Burgerpants. Cost : 7 -> 5. Effect update : Battlecry : Earn 8 golds.
* Knight Knight. Cost : 9 -> 10.
* Lemon Bread. Atk : 3 -> 2. Hp : 3 -> 2.
* Snowdrake. Hp : 3 -> 2.
* Temmie. Hp : 3 -> 2.

#### **Alpha 2.6 (2016/07/12)**

Classes

* 7 classes with passive effects
* "DETERMINATION"
	+ Determination : You have 3 lives. When your hp reach 0, you lose one live and you can't die this turn.
* "PATIENCE"
	+ Patience : Your opponent takes 30 damage when his deck is empty and he draws a card. This effect doesn't work when both players play Patience.
* "BRAVERY"
	+ Bravery : Draw a card each time you play a card and your hand contains less than 3 cards.
* "INTEGRITY"
	+ Integrity : You earn 2 gold each time one of your monster dies.
* "PERSEVERANCE"
	+ Perseverance : Your opponent can't heal himself above 15 hp.=
* "KINDNESS"
	+ Kindness : At the start of your turn, restore 2 hp to you. If your hp are below 10 hp, restore 5 hp instead.
* "JUSTICE"
	+ Justice: At the start of your turn, deal 1 damage to a random enemy Monster. If his board is empty, deal 2 damage to enemy player instead.

Cards

* New icons for card's rarity.

Decks

* You have now 7 decks in the deck builder. 1 for each class.

Queue

* Leaving queue or having a declined match will now only pause the mini game, and you will not have to restart from the beggining. (Refresh the page or leaving, will not save the game).

Bugs fix

* Endogeny no longer trigger deathrattle effects.
* Endogeny image now fits in the card.
* Mettaton music will play again when you find a game directly.

#### **Alpha 2.5 (2016/07/11)**

Queue

* You will now play an undertale mini game instead of watching an hourglass.

#### **Alpha 2.4 (2016/07/09)**

Xp system

* Each victory or defeat in classic mode will give you xp

Victory

* +1 xp for every seconds of the game.
* Victory bonus : +200 xp.
* Difficulty bonus : + 10 xp x difference between your level and enemy level. (if you are level 5 and enemy level 10, you will get 50 xp bonus).

Defeat

* +1 xp for every seconds of the game.

Rewards for levels up

* Dust every levels except 5, 10, 15, 20, 25 etc...
* Pack every 5 levels (5, 10, 15, 20, 25 etc...)

Chat

* Other players in chat will now know when you drop a legendary or a determination card

#### **Alpha 2.3 (2016/07/06)**

Crafting

* You can now craft cards with dust. The cost scale with rarity.
	+ COMMON = 40 dust
	+ RARE = 100 dust
	+ EPIC = 400 dust
	+ LEGENDARY = 1600 dust

You can now disenchant cards for dust. The dust given scale with rarity

* COMMON = 5 dust
* RARE = 40 dust
* EPIC = 100 dust
* LEGENDARY = 400 dust
* DETERMINATION = 1600 dust

Decks

* Decks are now limimited to 5x the same common card.

* Decks are now limimited to 3x the same rare card.
* Decks are now limimited to 2x the same epic card.
* Decks are now limimited to 1x the same LEGENDARY.
* Decks are now limimited to 1x the same Determination.

#### **Alpha 2.2.5 (2016/07/06)**

Chat

* Now keeps position through the site.
* Now keeps the 10 last messages.
* Now plays a sound when a message is posted if your chat is visible.

Queue

* You can now mute the queue music (but it doesn't mute the music played when a game is found).

#### **Alpha 2.2 (2016/07/05)**

Cards

* Jerry. Hp : 6 -> 5
* Pyrope. Hp : 8 -> 6
* Gaster Blaster. Cost 4 -> 8.

* Gaster Blaster is now a spell.
* Bone is now a spell.

Gold system

* Gold per victory in classic mode : 10 -> 15

#### **Alpha 2.1 (2016/07/04)**

Cards

* Sans. Effect update : 80% chance of dodging. Battlecry : Add 2 bones to the enemy hand.
* Napstablook. Effect update : At the start of your turn, gain -1 attack and -1 health.
* Dogaressa. Cost : 7 -> 6
* Dogamy. Cost : 7 -> 6
* Snowdrake's Mom. Effect update : Battlecry : If your hand is empty, paralyze all enemy monters.
* Whimsalot. Cost : 7 -> 6
* Knight Knight. Effect update : Restore 3 Health when it attacks and kills a monster.

* Mettaton. Hp : 5 -> 4
* Mad Dummy. Cost : 6 -> 4. Effect update : Can only get hurt by 4 or more damages.
* Burgerpants. Cost : 5 -> 7. Effect update : Battlecry : Earn 12 golds.
* Ice. Hp : 8 -> 7

* Undyne. Effect update : Battlecry : Deal 10 damage randomly split among enemy monsters. (no longer hits dead monsters