Skills and Abilities

Skills and Abilities provides a comprehensive guide to the various attacks, defenses, and skills available, categorized into Basic, Bear, Tiger, and Turtle skills. The article contains tables that outline the various attacks, their damage, energy cost, accuracy, and requirements for unlocking them, among other information. Additionally, there are details about the basic defenses available in the game, as well as specific modifiers for the Bear and Tiger categories. Overall, the article is a useful reference for players looking to build and progress their characters in Punch Club.

### Notes about tables

The number across the top is how high your str is. for accuracy this changes to hit% which you can only see in the pre-fight and league screens. modify the value to a decimal form ie, 1=0.1). Its calculated something like (str+stam/dex). If your Way of the Tiger you might have higher values then shown here and obviously you can have stats over 10. these charts just give an idea of progression. its a fairly simple conversion to think of the 1 value as 11 and so on up to 20.

Also, to make some observations I've **bold** some values that stick out and *Italic* some that are bad.

Req stands for requirements followed by your stats str/agl/stam. I've used - when a values not available do to req.

Accuracy Example up to 20

## Basic Skills

Basic Skills are abilities available from the start. There are 24 available to unlock and 3 lines to go down each leading to one of the fight style. There are also two skill slots available to unlock and a few basic perks.

### Attacks

#### **Basic Punches**

Req: none

Req: 1/1/2

Req: 3/1/2 - "Does not require much agility"

Req: 1/4/2

Req: 2/1/4

Req: 4/1/2

#### **Basic Kicks**

Req: none

Req: none

Req: none - chance to debuff your opponents stamina and agility.

### Defenses

There are only two basic defenses. be mindful of their energy consumption when training your stats.

Notice dodge scales much worse. even at just 2 str. it does however stop all the damage.

## Bear

27 skills to unlock. Starts on two lines and merges later.

### **Attacks**

#### **Bear Punches**

* Boxing Punch
* Powerful Uppercut
* Hook
* Clothesline
* Elbow
* Boxing jab series
* Thunder

#### **Bear Kicks**

Req: none - unlocks:1 - "Debuffs targets agility and stamina." this is a very effective move but a dead on on the tree.

### **Bear Defenses**

**Power Block** increase your str for an unknown amount and time.

**Sidestep** cause your opponent to lose extra energy on their attack.

### **Bear Modifiers**

* Hardbone - blocks debuff agility 20%
* Beef Hammer - strikes have a chance to debuff stamina
* Triple punch - Boxing punch have chance to be dealt in series at reduced energy cost.
* Tormentor Strikes - Strikes reduce agility
* Exhauster - Strikes deal more energy damage
* Iron Skull - Blocks debuff agility 30%
* Wreck'Em - Missed strikes cost half the regular energy. (very good if you have room and high str)

### **Attacks**

#### **Tiger Kicks**

* Karate Kick
* Karate High Kick
* Flip Kick
* Roundhouse Kick
* Cobra Strike

### **Defenses**

* Backlash- Counterattack, 25% damage reflected
* Unstoppable - Counterattack, 40% damage reflected, upgrade to Backlash
* Windflow dodge - Dodge, low energy cost
* Crossroads - Dodge, thorns damage

### **Modifiers**

* Rain of Strikes
* Sharp Sting
* Penetrating Strike
* Mimic Techniques

### **Attacks**

#### **Turtle Punches**

* Paw Punch
* Backbreaker
* Headbutt
* Forehead blow
* Barrel Strike
* Spear

### **Defenses**

* Hard Block - Block, 30% damage returned
* Iron Curtain - Block, increases protection

### **Modifiers**

* Suicidal Attack
* Meat Hook
* Energizer
* Bearhug
* Brawler
* Hands-Free
* Kick Denier
* Bear Strike