recursal/Fanatic-Fandom huggingface dataset:
Manustery

One of the five Ministries of Magic of Windurst. Located in the heart of Windurst Woods, the Manustery is the official department charged with the development of the Cardian automatons ("Manustery" is a combination of the words "ministry" and "manual" -- working with the hands). The current minister is Apururu, a position previously held by her father Zonpa-Zippa, the creator of Cardians, and Uran-Mafran, who disappeared during his tenure.

## Quests

The Manustery offers a number of quests, to be completed in order:

1. The All-New C-2000, from Kopuro-Popuro (R)
2. A Greeting Cardian, from Kororo
3. Legendary Plan B, from Kopuro-Popuro
4. The All-New C-3000, from Kopuro-Popuro (R)
5. Can Cardians Cry?, from Apururu
Kunai

## Statistics

**Kunai****(Katana)** **All Races****DMG:** 4 **Delay:** 190 **Lv.** 1 **NIN****Damage Per Second:** 1.26**TP Per Hit:** 52

## Synthesis Recipes

Smithing (30)

**Yield:** *Kunai* x 1
**HQ 1:** Kunai +1 x 1
**Fire Crystal**
* 1 x Steel Ingot
* 1 x Lizard Skin

## Desynthesis Recipes

Smithing (29)

**Yield:** Lizard Skin x 1
**HQ 1:** Lizard Skin x 1
**HQ 2:** Steel Ingot x 1
**Lightning Crystal**
* 1 x *Kunai*

## How to Obtain

**Auction House Category:** Weapons > Katana

## Derivations

Kunai literally means "Painful Nothing" (苦無). Kunai were also the classic weapons wielded by ninja and other secret shinobi in feudal Japan.
Fire Crystal

**Fire crystal**A crystal infused with fire energy.**Stackable:** 12
**Note**
* *The high-quality, Exclusive version of this crystal is Inferno Crystal.*

 **Synthesis:** Uses the power of fire to heat materials.

**Conquest:** Once you have obtained rank 2 in your home nation, you can trade crystals to obtain rank points. Once the rank bar is full, further points will be added to your Conquest Points.

### Dropped By

* All monsters that are Easy Prey or higher and marked as dropping a Fire Crystal. Must have Signet active in an applicable area.

Dropped by these families:

* Birds
* Bombs
* Cardians ("of Swords" only)
* Clusters
* Efts
* Goblins
* Lizards
* Orcs
* Warmachines
* Raptors

### Item

* Fire Cluster *(produces 12 Fire Crystals)*

### Chocobo Digging

*Occasionally found during hot spells and heat waves.*
Humus

## Statistics

**Jug of humus** **All Races****Calls Flowerpot Bill.****Lv.** 28 **BST****Stackable:** 12
## Other Uses

 **Resale Price:** ~53 gil

**Mog Garden: Garden Furrow** as fertilizer.

## Synthesis Recipes

Woodworking (9)

**Yield:** *Humus* x 2
**HQ 1:** Rich Humus x 1
**Dark Crystal**
* 1 x Elm Log
* 1 x Bay Leaves

## Used in Recipes

* 80 ?? Fluoro-flora

* 39 Vermihumus

* 55 Amiga Cactus

* 55 Amigo Cactus

* 65 Blue Viola Pot

* 65 Red Viola Pot

* 65 White Viola Pot

* 65 Yellow Viola Pot

* 79 20 Scimitar Cactus

* 83 Elshimo Palm

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items
Grass Thread

ja:草糸de:Grasfaden

## Statistics

**Spool of grass thread**Thread spun from moko grass fiber.**Stackable:** 12

## Synthesis Recipes

Clothcraft (1)
**Yield:** *Grass Thread* x 3
**HQ 1:** *Grass Thread* x 6
**HQ 2:** *Grass Thread* x 9
**HQ 3:** *Grass Thread* x 12
**Wind Crystal**
* 1 x Yagudo Necklace
Clothcraft (3)
**Yield:** *Grass Thread* x 1
**Lightning Crystal**
* 2 x Moko Grass
Clothcraft (3)
**Yield:** *Grass Thread* x 3
**Lightning Crystal**
**Spinning**
* 6 x Moko Grass
* 1 x Spindle

## Used in Recipes

* 77 ?? Bread Crock

* 15 Fang Necklace

* 45 Serpette

* 57 Blood Stone

* 04 Grass Cloth

* 05 Headgear

* 06 Gloves

* 08 Cape

* 09 Brais

* 10 Vagabond's Hose

* 10 Doublet

* 12 03 Tekko

* 16 Sitabaki

* 16 Windurstian Hachimaki

* 16 Robe

* 17 Windurstian Tekko

* 18 Kenpogi

* 19 Windurstian Kyahan

* 21 Windurstian Sitabaki

* 22 06 Cotton Tekko

* 23 Windurstian Gi

* 26 Cotton Sitabaki

* 27 Heko Obi

* 28 Cotton Dogi

* 29 15 Kaginawa

* 32 07 Soil Tekko

* 34 Shinobi-Tabi

* 36 Soil Sitabaki

* 38 Soil Gi

* 43 Hemp Gorget

* 69 Sailcloth

* 82 Wulong Shoes

* 85 Master's Gi

* 86 Hailstorm Tekko

* 88 Gaia Doublet

* ?? Kyoshu Sitabaki

* 07 Rabbit Mantle

* 14 Lizard Mantle

* 37 Leather Gorget

* 43 Waistbelt

* 45 ?? Tarasque Mitts

* 53 Raptor Mantle

* 60 Amemet Mantle

* 63 Beak Mantle

* 92 Desert Mantle

* ?? Exactitude Mantle

* 19 19 Bronze Bed

* 10 02 Harpoon

* 12 03 Light Crossbow

* 15 Bamboo Fishing Rod

* 15 Shortbow

* 16 05 Self Bow

* 18 09 Bronze Spear

* 20 ?? Simple Bed

* 14 Willow Fishing Rod

## Obtained from Desynthesis

* 57 Blood Stone

* 57 Bone Scythe

* 09 Brais

* (Skill Cap at Synth Brass Subligar

* 18 Bronze Spear

* (Skill Cap at Synth Bronze Subligar

* (Skill Cap at Synth Bronze Zaghnal

* 08 Cape

* (Skill Cap at Synth Carapace Gauntlets

* 28 Cotton Dogi

* 22 Cotton Tekko

* (Skill Cap at Synth Cuffs

* 10 Darksteel Scythe

* (Skill Cap at Synth Doublet

* 15 Fang Necklace

* (Skill Cap at Synth Gaiters

* (Skill Cap at Synth Gauntlets

* 06 Gloves

* (Skill Cap at Synth Hachimaki

* 05 Headgear

* 27 Heko Obi

* (Skill Cap at Synth Hemp Gorget

* (Skill Cap at Synth Kenpogi

* (Skill Cap at Synth Kyahan

* (Skill Cap at Synth Leather Gloves

* (Skill Cap at Synth Leather Gorget

* (Skill Cap at Synth Leather Trousers

* (Skill Cap at Synth Lizard Gloves

* ?? Lizard Mantle

* (Skill Cap at Synth Mitts

* (Skill Cap at Synth Mythril Gauntlets

* (Skill Cap at Synth Mythril Zaghnal

* ?? Orc Piercer

* (Skill Cap at Synth Peiste Mantle

* ?? Plantreaper

* (Skill Cap at Synth Rabbit Mantle

* (Skill Cap at Synth Raptor Gloves

* (Skill Cap at Synth Raptor Mantle

* (Skill Cap at Synth Robe

* (Skill Cap at Synth Scale Cuisses

* (Skill Cap at Synth Scale Finger Gauntlets

* (Skill Cap at Synth Shortbow

* (Skill Cap at Synth Sitabaki

* (Skill Cap at Synth Slops

* (Skill Cap at Synth Soil Gi

* (Skill Cap at Synth Studded Trousers

* (Skill Cap at Synth Tekko

* (Skill Cap at Synth Waistbelt

## How to Obtain

**Auction House Category:** Materials > Clothcraft
Holly Pole +1

## Statistics

**Holly Pole +1****(Staff)** **All Races****DMG:** 21 **Delay:** 390 **Lv.** 16 **MNK / WHM / BLM / SMN****Damage Per Second:** 3.23**TP Per Hit:** 100

## Synthesis Recipes

Woodworking (13)

**Yield:** Holly Pole x 1
**HQ 1:** *Holly Pole +1* x 1
**Wind Crystal**
* 2 x Holly Lumber

## How to Obtain

**Auction House Category:** Weapons > Staves

***Only obtainable through synthesis.***
Jug Pet

Familiars are special pets that are available exclusively to Beastmasters. They are called to the Beastmaster's side by equipping items, commonly referred to as "jugs," into the ammo slot and using using either Call Beast, which consumes the jug, or Bestial Loyalty, which does not.

While familiars are typically weaker than charmed monsters of the same level, familiars can be called instantly and stay for a set amount time before disappearing — they will never fail to be called or "decharm" and attack the Beastmaster like charmed monsters.

Familiars also allow the use of Ready, a pet command which replaces Sic and allows the Beastmaster to choose which attack is used. These abilities give the Beastmaster more tactical options and finer control over the flow of battle. In addition to having control over which ability is used, Ready can typically be used more often than Sic, which often makes familiars more powerful than equivalent charmed pets, even if the familiar has lower stats.

However, due to the relatively long recast of Call Beast and the even longer recast of Bestial Loyalty, familiars are much less disposable than charmed pets. Beastmasters that utilize familiars will need to pay close attention to the familiar's health and the time remaining before another pet can be called.

 An Horizon XI specific change is that all HQ jug pets now cap at 75.

## Monster Correlation

A unique aspect of monsters is that certain types of monsters are strong against others and vice versa. It is extremely important that Beastmasters learn and understand this in order to take advantage of the killer effect you gain for using a pet which is strong against the enemy monster type. A killer effect is when a monster or pet causes another monster or pet to become intimidated. This acts like the paralyze effect and causes the monster to miss a turn. For a full guide on monster correlations please refer to the beast strength chart.
Herbal Broth

## Statistics

**Jug of herbal broth** **All Races****Calls a sheep familiar.****Lv.** 23 **BST****Stackable:** 12

*Note*

* Level 23-35

## Synthesis Recipes

Cooking (7)

**Yield:** *Herbal Broth* x 4
**HQ 1:** Singing Herbal Broth x 2
**HQ 2:** Singing Herbal Broth x 4
**HQ 3:** Singing Herbal Broth x 8
**Water Crystal**
* 2 x Beaugreens
* 2 x Frost Turnip

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items

### Merchants

 Name
 Neigepance | Bastok Mines ()
Heel

* **Commands the pet to cease attacking and return to you.**
* **Obtained:** Beastmaster Level 10
* **Recast Time:** 5 seconds
* **Duration:** N/A

## Notes/Description

Level 10 Job Ability which commands your pet to stop fighting and return to the beastmaster's side.

* This command will cancel the Stay command.
* This command shares a recast timer with the Stay command.
Healer's Duckbills

## Statistics

**Healer's duckbills****[Feet]** **All Races****DEF:** 12 **MP** +20  **INT** +3
**Spell interruption rate down** 20%**Lv.** 52 **WHM***View the entire Healer's Attire Set.*
## Other Uses

**Used in Quests:** Artifact Armor +1 (Healer's Duckbills +1)

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

## Historical Background

Duckbill shoes were a very wide square-toed, slipper-like shoes, that originated from the Renaissance and were often decorated with jewels, puffs or slashes.
Invisible

## Statistics

**Scroll of Invisible****WHM Lv.25 / RDM Lv.25
SCH Lv.25** Teaches the white magic Invisible.
Lessens chance of being detected by
sight.Aggressive enemies that detect by sight and nothing else will not attack Invisible players who have not taken any hostile actions against those enemies.
Invisible's base duration varies randomly between 8 and 10 minutes. This duration is shortened on characters below level 25. Composure, Perpetuance, Skulker's Cape and other equipment which increases Enhancing Magic Duration will apply their bonuses to Invisible.

Like Sneak and Deodorize, Invisible wears if attacked by an enemy in combat. Receiving an Area of Effect damage attack will not remove Invisible as long as you were not directly the target of that attack.

The following actions will not remove Invisible:

* Trick Attack.
* Using fireworks.
* Crystal synthesis.
* The Pet Commands Fight and Deploy. Summoner's Assault *will* remove Invisible.
* Charged item use like Trizek Ring and Facility Ring.

Invisible will not overwrite an existing Invisible effect, but when cast on one's self the old effect is removed before the new one is applied.

Invisible players may not interact with NPCs, doors or other interactable game objects like the Auction House.

Accession confers its benefits on this spell.

Invisible players are still attacked by aggressive monsters who detect by sound, magic, Job Ability use, low HP, or True Sight.

## How to Obtain

**Auction House Category:** Scrolls > White Magic

### Merchants

**5,523 gil**

* Falgima - Selbina ()
* Tya Padolih - Mhaura ()
Dragon Chronicles

## Statistics

**Page from the Dragon Chronicles**Written by Ranperre himself, these
 pages detailing the king's adventures
 are widely used in soldier training.

**Lv.** 4 **All Jobs****Experience Scroll:**
* Grants 1500 - 3,000 EXP
* As of the update on 04/14/2023, ALL experience scolls grant **triple** the amount of EXP.

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Quests

* Eco-Warrior (Bastok)
* Eco-Warrior (San d'Oria)
* Eco-Warrior (Windurst)
* The Big One (Quest)
* A Chocobo Riding Game (Bastok)
* A Chocobo Riding Game (San d'Oria)

### Garrison

* West Sarutabaruta
* North Gustaberg
* West Ronfaure
* Buburimu Peninsula
* Valkurm Dunes
* Meriphataud Mountains
* Pashhow Marshlands
* Jugner Forest
* Qufim Island
* The Sanctuary of Zi'Tah
* Yuhtunga Jungle
* Beaucedine Glacier
Harara, W.W.

***Harara, W.W.***Gender: FemaleRace: TarutaruAffiliation: WindurstOccupation: War Warlock**Type:**Conquest Overseer - Windurst National Conquest Guard**Location:**Windurst Woods ()### Notes

Main Conquest related NPC for Windurst citizens

Notes for characters only with Windurst as current Allegiance

* Casts Signet
* Recharges Emperor Band, Empress Band or Chariot Band
* Accepts traded Crystals for filling up the Windurst Mission-Rank bar (the red bar at the character's profile)
* Sells items for Conquest Points (Items for Windurst) at certain conditions. It will be also possible to get some items of other Nations (Items for Bastok / Items for San d'Oria) at the guards, if your current Allegiance ranks higher at the weekly Conquest results (for further information see under the items articles)
* Starts Supply Run Missions and offers a list of already delivered supplies
* Starts an Expeditionary Force by giving an E.F. region *insignia* to you
* Explains the Conquest system by choosing some available questions.

Notes for characters only without Windurst as current Allegiance

* Doesn't offer any function

For further information see Conquest Overseer.
Gold Lobster

## Statistics

**Gold lobster**An arthropod found on
 the Bastore sea floor.**Stackable:** 12**Habitat:** Saltwater**Size:** Small *(Something caught the hook!)***Food Effects:** (5 minutes, Mithra\*)
* **Dexterity -5**
* **Vitality +3**
* **Defense +16%** *(Max. 50 @ 313 Base Defense)*

*See Istakoz for the eastern analog of this fish.*

## Used in Recipes

* 07 Peeled Lobster

* 52 Crayfish Ball

* 61 Seafood Stewpot

* 68 Shrimp Cracker

* 83 Pescatora

* 87 Seafood Stew

### Fishing

Degong
"Deep pockets along the southern coast... That's where you'll find Gold Lobsters.
Slices of Sardine should be good enough to get 'em to bite."

 * Den of Rancor
* East Sarutabaruta *(Sea)*
* Sea Serpent Grotto, Map 4 () **\***
* South Gustaberg *(Sea)*
* West Sarutabaruta *(Sea)*
* Sinking Minnow **\***
* Sliced Sardine **\***
* Halcyon Fishing Rod **!!**
* Hume Fishing Rod **!!**
* Lu Shang's Fishing Rod
* Composite Fishing Rod **●**
* Mithran Fishing Rod **●**

**Note:**

* Sinking Minnow or Sliced Sardine at the recommended Sea Serpent Grotto location will only catch this fish.
* Den of Rancor Zebra Eel will also bite on Sinking Minnow.
Mandragora

*Were you looking for Category:Mandragora?*

**Family:** Mandragora
**Crystal:** **Earth**
**Weak against:** Dark , Fire , Ice , Lightning , Wind

* Four-Leaf Mandragora Bud (1.3%)
* Two-Leaf Mandragora Bud (11.7%)
* Yuhtunga Sulfur (3.9%)
* Four-Leaf Mandragora Bud (2%)
* Two-Leaf Mandragora Bud (4.5%)
* Yuhtunga Sulfur (6.5%)

## Historical Background

Mandragora is the scientific name for the Mandrake plant. They are a member of the Nightshade family and for centuries the resemblance of their roots to humans has been noted. Mandragora has been widely used for the alkaloids in them, which served as an early form of anasthetic. In Medieval times, it was used to make love potions and its fruit was supposed to help promote pregnancy. Folklore said when the plant was pulled from the ground, it made a scream like that of a person. Mandragora in other folklore were small dolls or figures given to sorcerers by the Devil to act as familiars for them, or small humanoid creatures animated by alchemists to act as lab assistants.
In a Stew

### Walkthrough

**Note:** You can not start this quest immediately after completing Chocobilious. It has been reported that some time must pass before you do so. As with other quests, you must change areas after completing Chocobilious before starting this quest.

* Talk to Kuoh Rhel to learn that she needs to mask the Chocobo medicine in delicious soup.
* Talk to Matata who's right next to Kuoh Rhel (K-12).
* Now go to Windurst Waters and talk to Ranpi-Monpi in the Cooking Guild (D-9). Then trade him the 3 Woozyshrooms that he wants (if you have A Crisis in the Making active, he will only talk about that quest, but just trade him the items anyways and it will still work).
* Return to Kuoh Rhel to complete this quest.

### Game Description

**Client:** Kuoh Rhel (Chocobo Stables, Windurst Woods)

**Summary:**

Kuoh tried to feed the sick Chocobo some "secret cure-all medicament," but it wouldn't swallow it. She wants to try and hide the taste by mixing it in some of the bird's favorite food, if you can help obtain some...
Lu Shang's Fishing Rod

*Fishing Tackle*
* This rod is able to catch both big and small fish efficiently.
* No fish will ever be "too small" to catch with this rod, but it can still be occasionally broken by the biggest fishes.
* "Biggest fishes" seems to refer to any fish that can be more then 1500 or 2000 PZ in weight. Length seems to have no effect.
**Used in Quest:** The Immortal Lu Shang

## Synthesis Recipes

Woodworking (80)

**Yield:** *Lu Shang's Fishing Rod* x 1
**Light Crystal**
* 1 x Broken Lu Shang's Rod

*\*The broken rod can never be lost in a normal failed synth. It will only be lost if the synth is interrupted in some way, such as by being attacked or moving to another area (e.g. ship docking).*

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Fishing Gear

### Quests

* The Rivalry - The Competition
* The Immortal Lu Shang *(requires a broken rod)*

## Historical Background

Lu Shang was the clan name of Jiang Ziya (in Chinese: 姜子牙, *Jiāng Zǐyá* in the Pinyin romanization and *Chiang Tzu-ya* in the Wade-Giles romanization) who was an ancient Chinese general who lived around the 8th century BC. He is famous for his role in overthrowing the last emperor of the Shang dynasty. Having previously served under the emperor Lu Shang had grown to hate him. Being an expert in military strategy and affairs he decided to wait until the time was right to strike. Only when somebody sought him out and recognized his talents would he help overthrow the emperor. He retired to the Weihe River and spent his days calmly fishing. He had an unusual style of fishing, he fished using a barbless hook (or no hook at all, depending on the story). He fished without a hook believing that the fish would bite of their own free will when the time was right and that to a patient person, a hook (or barbs) would not be not needed. When Lu Shang turned 80 his unusual style of fishing reached the ears of King Wen. King Wen first sent a solider and then an official to bring Lu Shang to him but they were both refused being told that Lu Shang would wait for a larger fish to bite. Finally King Wen went himself to speak with Lu Shang and greeting him courteously he asked: "Do you take pleasure in fishing?" Lu Shang replied said "Man of true worth takes pleasure in realizing his ambitions; the common man takes pleasure in doing his best for his affairs. My fishing is very much like it." Being impressed with his answer King Wen took Lu Shang into his service.

A famous quote by Lu Shang (when asked when they would overthrow the emperor) was: "While I was fishing at Panxi, I realized one truth- if you want to succeed you need to be patient . We must wait for the appropriate opportunity to eliminate the King of Shang". The lesson passed down over time is that of extreme patience or basically the philosophy that if you wait long enough things will come your way. It is assumed the rod was named in honor of him because you'll have to have the patience of Lu Shang to obtain the 10,000 moat carp required. Or perhaps to the more sarcastic mind that you'll be 80, like Lu Shang, when you finally obtain what you waited so long for.
Heavens Tower

**Table of Contents:**
Connecting Areas | Quests/Missions | NPCs

This tower in the center of the Federation of Windurst is home to the leader of the federation, the mystic Star Sibyl who resides on the top floor. Additional governmental functions are carried out in the lower levels of the tower, including the acquisition of World Passes, allegiance changes, and ballista registration. Access to the Star Sibyl is severly limited and strictly enforced.
Connecting Areas

## Quests Started Here

 Recollections | (BLM AF 2)
 The Root of the Problem | (BLM AF 3)
Holy Circle

* Grants resistance, defense, and attack against Undead to party members within the area of effect. Protects against Blood Aggro
* **Obtained:** Paladin Level 5
* **Recast Time:** 10:00 minutes
* **Duration:** 3:00 minutes

## Notes/Description

* Gives all party members in range the Undead Killer trait.
* If Gallant Leggings are equipped, duration of this ability increases to 4:30.
* Circle Protections grant a +15% boost to both physical and magical damage against the affected monster family.
* Now also increases party-wide damage dealt against Undead enemies.
* Protects against Blood Aggro.
Lauan Shield +1

## Statistics

**Lauan shield +1** **All Races****DEF:** 2**Lv.** 1 **WAR / WHM / RDM / THF / PLD / BST / SAM**
**Shield Type:** Round

## Synthesis Recipes

Woodworking (7), *Smithing (2)*

**Yield:** Lauan Shield x 1
**HQ 1:** *Lauan Shield +1* x 1
**Earth Crystal**
* 1 x Bronze Sheet
* 2 x Lauan Lumber

## How to Obtain

**Auction House Category:** Armor > Shields

***Only obtainable through synthesis.***
Earth

The element of Earth is strong against Lightning and weak against Wind. Associated with Scission, Gravitation, and Darkness (Skillchain). Associated with Vitality. Governed by the celestial avatar Titan.

### Spells Affected by this Element

* Bad Breath
* Barthunder/Barthundra
* Cocoon
* Diamondhide
* Doton line of spells
* Elegy songs
* Enstone/Enstone II
* Filamented Hold
* Geohelix
* Hojo: Ichi/Hojo: Ni
* Knight's Minne line of songs
* Lightning Carol
* Lightning Threnody
* Magnetite Cloud
* Metallic Body
* Quake ancient magic
* Rasp
* Sandspin
* Sandstorm
* Slow/Slowga
* Stone, Stonega line of spells.
* Vivacious Etude/Vital Etude
* Warm-Up
Heavy Staff

## Statistics

**Heavy staff****(Staff)** **All Races****DMG:** 31 **Delay:** 356 **HP** +12 **MP** +12**Lv.** 59 **WAR / MNK / WHM / BLM / RDM / BST
BRD / SMN / SCH / GEO****Damage Per Second:** 5.22**TP Per Hit:** 92

## Synthesis Recipes

Woodworking (62)

**Yield:** Mahogany Staff x 1
**HQ 1:** *Heavy Staff* x 1
**Wind Crystal**
* 1 x Demon Horn
* 1 x Turquoise
* 1 x Mahogany Lumber

## How to Obtain

**Auction House Category:** Weapons > Staves

***Only obtainable through synthesis.***
Jump

## Job Ability

* Delivers a short jumping attack on a targeted enemy.
* **Obtained:** Dragoon Level 10
* **Recast Time:** 1:30
* **Duration:** Instant

* Jump is calculated as a melee attack. As such, it benefits from the Sneak Attack and Trick Attack abilities just like a regular attack.
* Upon usage, user will deliver a **Jump** attack on the enemy.
	+ **Jump** is instant and provides no period of invulnerability. (see Super Jump)
	+ **Jump** is similar to a weapon skill, in that it draws its power from your current weapon and its skill.
	+ It is possible to skill up your weapon with **Jump**.
* **Jump** is not 100% accurate.
	+ Volans Greaves adds accuracy to **jump**.
* Has a maximum distance of 9.5'.
* Damage output is slightly higher than a regular attack, and can be modified with equipment.
	+ Damage is calculated using the formula: floor((Base Damage)\*(VIT/256+1)). See discussion for details.
* A successfully landed **jump** causes user to gain as much TP as a regular attack however it may be modified with equipment.
	+ Barone Corazza and Barone Cosciales increase the TP gained with a successful **jump** by two each, combined for an extra +4 TP. The HQ of these pieces increase the TP gained by +2.5 each, for a combined total of +5 TP. The extra TP from this equipment is generated even if Jump does 0 damage.
	+ Skystrider increases the TP gained with jump by five.
* Unlike a regular melee attack, **jump** does not cause the target to gain any TP.
* Jump will not trigger effects such as Blaze Spikes from the target. It will also not trigger effects from Drain Samba or the like.
* Damage modifiers and additional effects(Double Attack, Triple Attack, Enblizzard, etc.) are included into damage calculation.
	+ Weapon effect Occasionally Attacks X Times will also apply to jumps.
* When using two weapons (Dual Wield or Hand-to-Hand) accuracy is determined for each 'swing', each hit will add to the total damage and total TP gain for the Jump attack.
* While Spirit Surge is in effect, **Jump** temporarily weakens an enemy’s defense by 20%. The length of effect is not constant; and does not stack with Angon.
* When Spirit Surge is used, Jump's recast time will be reset to 0:00.
* Generates a small amount of enmity.
* Gives an alternate animation similar to Spirit Jump when critical.
Great Club

## Statistics

**Great club****(Club)** **All Races****DMG:** 19 **Delay:** 267 **Lv.** 39 **WAR / PLD / DRK / BST / SAM****Damage Per Second:** 4.27**TP Per Hit:** 70

## Synthesis Recipes

Woodworking (54), *Smithing (14)*

**Yield:** *Great Club* x 1
**HQ 1:** Great Club +1 x 1
**Wind Crystal**
* 1 x Bronze Ingot
* 1 x Mahogany Lumber

## Desynthesis Recipes

Woodworking (54)

**Yield:** Bronze Ingot x 1
**HQ 1:** Mahogany Lumber x 1
**Lightning Crystal**
* 1 x *Great Club*

## How to Obtain

**Auction House Category:** Weapons > Clubs

### Merchants

 Name
 Chaupire | Northern San d'Oria ()
Magnetic Earring

Magnetic Earring

## Statistics

**Magnetic earring****[Ear]** **All Races****MP** +20
**"Conserve MP"** +5
**Spell interruption rate down** -8%
**MP recovered while healing** +1**Lv.** 72 **All Jobs**

## How to Obtain

***Cannot** be **auctioned**, **traded**, **bazaared**, or **delivered**.*

### Quest

* One of the four possible rewards from Apocalypse Nigh
Goblin Peddlers

## Antiqix

 * Angel Skin (7)
* Chronos Tooth (23)
* Colossal Skull (8)
* Damascus Ingot (28)
* Lancewood Log (9)
* Lancewood Lumber (25)
* Relic Steel (24)

## Haggleblix

 * Cantarella (12)
* Koh-I-Noor (33)
* Marksman's Oil (20)
* Siren's Hair (7)
* Slime Juice (8)
* Wootz Ingot (25)
* Wootz Ore (9)

## Lootblox

 * Behemoth Horn (25)
* Goblin Grease (7)
* Griffon Hide (8)
* Griffon Leather (23)
* Mammoth Tusk (28)
* Relic Iron (6)
* Twincoon (5)
Give a Moogle a Break

Requirements
 Items Needed
 Repeatable
 Reward

## Walkthrough

* After you achieve Reputation 3, your moogle will say *"Bronze beds might bring a certain je ne sais quoi to your Mog House, kupo!"*
* In order for this quest to become available, you must place a Bronze Bed in your Mog House at least one full Vana'diel day before the weekly conquest results are tallied.
	+ Bronze beds can be crafted with Smithing or purchased at the Auction House under Furnishings.
	+ Other Furniture Quests such as Unexpected Treasure may override this quest. To guarantee you get this quest, remove any other quest-giving furniture from your layout. The furniture can remain in your safe.
* After the weekly conquest results are tallied, head to your home nation and speak to your moogle.
	+ This quest cannot be *started* in a Rent-A-Room; it can, however, be *completed* in one.
	+ The bronze bed may be removed at any time after the quest has been flagged; it does not need to be in the Mog House for the quest to be completed.
* Moogle asks you for a Power Bow and a Beetle Ring.
	+ Power bows can be crafted with Woodworking or purchased at the Auction House under Weapons > Ranged.
	+ Beetle rings can be crafted with Bonecraft or purchased at the Auction House under Armor > Rings.
	+ The HQ versions of either item cannot be used to complete this quest.
* Trade the moogle both items. You can make the trade at any mog house, it does not need to be in your home nation.
* After going away on his trip -- oddly, he doesn't physically leave your Mog House as far as you can tell -- he will come back with a new Mog Safe that now holds 60 items! This takes until Japanese Midnight to occur.

## Game Description

Client
Moogle - Mog House in your home city
Summary
Your moogle wants to take a power bow and a beetle ring to his family for the holidays. He sure would be happy if you found them for him.
Gilgamesh

***Gilgamesh (Server)** has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Gilgamesh (Server).*

File:Gilgamesh.jpg***Gilgamesh***Gender: MaleRace: HumeJob: SamuraiAffiliation: Norg**Type:**NPC**Location:**Norg ()### Notes

The master of the Norg pirates, and father of Lion.

### Involved in Missions

* Bastok Mission 6-2: The Pirates' Cove
* Zilart Mission 9: Ro'Maeve
* Zilart Mission 11: The Hall of the Gods
* Zilart Mission 15: The Sealed Shrine
* Zilart Mission 17: Awakening

### Involved in Quests

* A Thief in Norg!? - SAM AF 3
* Apocalypse Nigh
* Forge Your Destiny
* First Contact
* Tenuous Existence
* A Sea Dog's Summons
* Death and Rebirth
In Defiant Challenge

1. Bomb Coal from an Explosure in Garlaige Citadel
	* Explosures can be found at (I-8) past the first Banishing Gate.
	* A Bomb Coal will drop from almost every Explosure you kill, though some unlucky players have had to kill several to get one.
2. Exoray Mold from an Exoray in Crawlers' Nest - this is relatively rare, but as most jobs will level on these at some point, it is likely you will already have one.
	* Exorays are located throughout the Donut Map, or at I-7/G-9 of the North Map.
	* It is strongly recommended for all mages, paladins, and /nin to bring echo drops to combat silence gas. Tanks should keep exorays facing away from mages.
	* Exorays has a potent, ice-based move called Spore that causes paralysis, so all mages must go /whm.
3. Ancient Papyrus from a Lich in The Eldieme Necropolis.
	* There are two places where you can find Lich. The first area is the best place but the hardest to get to.
		1. Enter The Eldieme Necropolis from the (F-5) entrance in Batallia Downs.
			+ This entrance can only be reached by going through Beaucedine Glacier.
			+ Follow the paths downhill in Beaucedine Glacier and enter Batallia Downs at (H-11).
		2. Enter The Eldieme Necropolis from the (I-10) entrance in Batallia Downs.
			+ You can find Lich on the first level as you travel around although spawns are sparse.
		3. Hume Bones camp in The Eldieme Necropolis
			+ Enter from I-10 Batallia Downs
			+ You will need 2 or more members of the party to control the plates that open doors.
			+ Head through the center doors, and go down hole marked **A**.
			+ Once you land, head east and you'll quickly reach Hume Bones area. There are 2 to 4 Liches available for pulling. **Warning: Elemental danger.** If you don't want to aggro elementals, you may camp in the large staircase between the Ka room and Lich room, but you will have to pull the Fallen Knights or Carby/jug pull the Liches under the effect of sneak.

### Game Description

**Client:** Maat (Grand Duke Palace, Ru'Lude Gardens)

**Summary:**

Apparently, your innate limits can be breached by acquiring the necessary items.
Kick Attacks

* Job Traits are always active.
* **Further Notes:**
	+ Kick Attacks I is thought to have a base rate of 10%; that is, for each combat round, there is a 10% chance of a Kick Attack occuring.
	+ Merit upgrades of this trait affect the frequency of activation, at a rate of 1% per point added.
* **Kick Attack rate** +10%

Kick Attacks II* **Obtained:** Monk Level 71
* **Kick Attack Rate** +13%

## Effect Overview

* Occasionally adds an additional kick attack each combat round.
* This effect is only active using hand-to-hand.
* Kick Attacks effect from gear does not require the job trait to be enabled.
* Equipment with the effect of "Kick Attacks +" is generally believed to increase the rate of kicks by that many percentage (i.e. +5 returns a 5% increase), although there is some evidence to suggest that a lower percentage is returned.
* Kick damage is equal to weapon damage +20. [1]
	+ Damage can be increased by equipping footwear with the "Kick Damage" effect, such as Kung Fu Shoes, Wulong Shoes, and Dune Boots.
* Kick Attacks can give Hand-to-Hand skillups.

## Equipment that Enhances this Effect

**This list has not been audited for Horizon and will contain some inaccurate information. Proceed with caution.**
**Activation rate**

**Kick Attack Damage**
Mahogany Lumber

## Statistics

**Piece Of Mahogany Lumber**Processed mahogany lumber.**Stackable:** 12

## Synthesis Recipes

Woodworking (51)
**Yield:** *Mahogany Lumber* x 1
**HQ 1:** *Mahogany Lumber* x 2
**HQ 2:** *Mahogany Lumber* x 3
**HQ 3:** *Mahogany Lumber* x 4
**Wind Crystal**
* 1 x Mahogany Log
Woodworking (51)
**Yield:** *Mahogany Lumber* x 3
**HQ 1:** *Mahogany Lumber* x 6
**HQ 2:** *Mahogany Lumber* x 9
**HQ 3:** *Mahogany Lumber* x 12
**Wind Crystal**
**Lumberjack**
* 3 x Mahogany Log
* 1 x Bundling Twine

## Used in Recipes

* 67 52 ?? Ivory Sickle

* 84 Behemoth Knife

* 64 31 ?? Oberon's Knuckles

* 79 ?? ?? Diamond Knuckles

* 94 ?? ?? Buckler Plaque

* 50 ?? ?? Arquebus

* 50 40 12 Faussar

* 64 Dweomer Maul

* 65 Darksteel Kukri

* 71 ?? ?? Ram-Dao

* 82 Darksteel Maul

* 88 31 Heavy Darksteel Axe

* 90 ?? ?? Flamberge

* 91 Gully

* 97 ?? ?? Nagan

* 99 ?? ?? Tabarzin

* 100 ?? ?? Culverin

* 34 ?? Mahogany Shield

* 54 14 Great Club

* 59 28 Arbalest

* 60 53 Mahogany Bed

* 64 Mahogany Staff

* 65 Qi Staff

* 65 Secretaire

* 68 Mahogany Pole

* 70 ?? ?? Heavy Crossbow

* 73 Musketeer's Pole +1

* 74 ?? Round Shield

* 75 41 Bureau

* 77 Clothespole

* 78 50 56 Noble's Bed

* 80 ?? Tower Shield

* 82 Leo Crossbow

* 83 Half Partition

* 87 ?? ?? Royal Bed

* 88 59 46 Repeating Crossbow

* 93 ?? Wyvern Spear

* 95 ?? 3-Drawer Almirah

* 95 ?? 6-Drawer Almirah

* 95 ?? 9-Drawer Almirah

* 95 49 Bookshelf

* 97 59 59 The Big One

* 98 ?? Royal Bookshelf

* 100 59 ?? Staurobow

## Obtained from Desynthesis

* 59 Arbalest

* 77 Clothespole

* 54 Great Club

* 68 Mahogany Pole

* 34 Mahogany Shield

* 55 Shellbuster

## How to Obtain

**Auction House Category:** Materials > Woodworking
Iolite

## Other Uses

**Auction House Category:** Materials > Goldsmithing

## Historical Background

Iolite is the common name for the mineral cordierite. It is a magnesium iron aluminium cyclosilicate that is often used as a gemstone. The name "iolite" comes from the Greek word for violet. Another old name is dichroite, a Greek word meaning "two-colored rock", a reference to cordierite's strong pleochroism. It has also been called "water-sapphire" and "Vikings' Compass", because of its ability to determine the direction of the sun on overcast days. This works by determining the direction of polarization of the sky overhead. Light scattered by air molecules is polarized, and the direction of the polarization is at right angles to a line to the sun, even when the sun's disk itself is obscured by dense fog or lies just below the horizon. Gem quality iolite varies in color from sapphire blue to blue violet to yellowish gray to light blue as the light angle changes. Iolite is sometimes used as an inexpensive substitute for sapphire.
ja:アイオライト
Korroloka Tunnel

A long tunnel that connects the continent of Quon with the Kuzotz region, a region made up of a number of tiny islands, the largest being a desert-covered landmass known as Zepwell. This gloomy tunnel can wreak havoc on even the most experienced of adventurers.

This area is only accessible if the Rise of the Zilart expansion is installed.
Connecting Areas
Eastern Altepa Desert: B-8
Western Altepa Desert: C-4
Zeruhn Mines: N-7
Escapes to: Zeruhn Mines | **Map 1**

**Map 2**

**Map 3**

**Map 4**

**Map 5**

## Involved in Quests/Missions

 Chasing Dreams | General
    Personal Hygiene
Lizard Lure

## Statistics

**Lizard lure****(Fishing Tackle)** **All Races**A fishing lure made in the shape of
 a small lizard.**Stackable:** *Not Stackable*

## Synthesis Recipes

Alchemy (46), *Smithing (9)*

**Yield:** Worm Lure x 1
**HQ 1:** Frog Lure x 1
**HQ 2:** Shrimp Lure x 1
**HQ 3:** *Lizard Lure* x 1
**Fire Crystal**
* 1 x Glass Fiber
* 1 x Animal Glue
* 1 x Iron Ingot

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Fishing Gear

### Guild Merchants

 Name
 Wahnid | Aht Urhgan Whitegate ()
*Open 1:00 - 18:00*
*Open 3:00 - 18:00*
High Jump

## Job Ability

* Performs a high jumping attack on enemy.
* **Obtained:** Dragoon Level 35
* **Recast Time:** 2:00
* **Duration:** Instant

	+ The attack works like a normal attack round, subject to additional attacks and accuracy.
	+ Modifiers like Job Abilities and Enspell are calculated but not explicitly shown.
	+ The user gains TP as normal, but the target does not gain TP.
* Using **High Jump** significantly reduces the user's enmity.
	+ If DRG is your main job, the reduction is 50%.
	+ If DRG is your support job, the reduction is 30%.
* While Spirit Surge is in effect, **High Jump** reduces the target's current TP.
	+ The reduction is proportionate to the damage inflicted.
* Using Spirit Surge resets **High Jump**'s recast timer to 0:00.

## Notes

* High Jump's enmity reduction happens even if the attack misses.
* The attack counts as an attack with the equipped weapon. You can gain skillups.
* High Jump's total damage can be modified by equipment.
* High Jump's enmity reduction can be modified by equipment.
	+ Wyrm Brais reduces enmity by another 10%.
* TP gained from High Jump's attack can be modified by equipment.
	+ Barone Corazza adds +20 TP.
	+ Barone Cosciales adds +20 TP.
	+ Conte Corazza adds +25 TP.
	+ Conte Cosciales adds +25 TP.
	+ Skystrider adds +50 TP.
Horizon Adventurer Rewards Program

The Horizon Adventurer Rewards Program (H.A.R.P.) system was implemented with the release of the Horizon 1.1 patch. Adventurers who participated in the Open Beta Bug Squasher Campaign are eligible for in-game rewards and H.A.R.P. allows them to collect these via the following envoys:

* Upper Jeuno ()
* Windurst Walls ()
* Port San d'Oria ()
* Port Bastok ()
Meat Broth

## Statistics

**Jug of meat broth** **All Races****Calls a tiger familiar.****Lv.** 28 **BST****Stackable:** 12

## Synthesis Recipes

Cooking (28)

**Yield:** *Meat Broth* x 4
**HQ 1:** Warm Meat Broth x 2
**HQ 2:** Warm Meat Broth x 4
**HQ 3:** Warm Meat Broth x 8
**Water Crystal**
* 1 x Hare Meat
* 1 x Dhalmel Meat
* 1 x Giant Sheep Meat
* 1 x Gelatin

## How to Obtain

**Auction House Category:** Weapons > Ammo & Misc. > Pet Items
Giddeus

Centered around the Yagudo's temple, this area also serves as a theological haven for the race known as the Yagudo. Using their claws and sharp beaks, the beastmen carved caves out of the surrounding cliffs to serve as their homes. Though they may appear to be randomly placed, the locations of the caves have been carefully planned out and follow the teachings of the Yagudo religion. On a daily basis, the residents of Giddeus perform short pilgrimages around the area, stopping at every one of the numerous altars.

HarvestingFishing | Chests/Coffers | NMs | Mobs

## Connecting Areas

Balga's Dais: F-12
West Sarutabaruta: H-3,
Escapes to: West Sarutabaruta: F-8

## NPCs Found Here

 Laa Mozi | H-7 - Map 1
 Uu Zhoumo | F-7 - Map 2
 Quu Bokye | G-6 - Map 2
Magic Potency

## Merit Point Enhancement

* **Category:** Job-specific - Group 1 (Black Mage)

* **Limits:** 5 Levels per element (Merit Point progression: 1>2>3>4>5 = 15 points total)

* **Description:** Each level of this enhancement provides +2 Magic Attack Bonus to the associated elements' damage, up to a maximum of +10 when the element is merited five times.

* 6 of the 8 elements may be chosen for individual upgrading: fire, ice, wind, earth, lightning, and water. However, because the max combo for group 1 merits is 10 total, only two elements can be fully upgraded to maximum potency.

* Magic Attack Bonus has no effect on offensive spells that do not deal direct damage, such as Enfeebling Magic; as such, these merits will have no effect on such spells.

## See Also

* Physical Potency
* Calculating Magic Damage
Lootblox

***Lootblox***Gender: FemaleBestiary: GoblinAffiliation: OutlandOccupation: Merchant**Type:**Goblin Peddler**Location:**Davoi ()### Notes

You must have a Vial of Shrouded Sand before you can use her services:

 * Behemoth Horn (25)
* Goblin Grease (7)
* Griffon Hide (8)
* Griffon Leather (23)
* Mammoth Tusk (28)
* Relic Iron (6)
* Twincoon (5)
MP Recovered While Healing

**WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.**

Equipment or food with this trait will increase the set number of Magic Points recovered while resting. The first recovery tick requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds.

Base MP recovery rate starts at 12. Each tick thereafter increases by four. The sequence goes as follows:

* 1st tick: 12MP recovered (from 0 to 12 MP)
* 2nd tick: 16MP recovered (from 12 to 28 MP)
* 3rd tick: 20MP recovered (from 28 to 48 MP)
* etc~

Abilities gained from jobs or equipment increase the base and/or the increment increase.

Example - Base character with Clear Mind I ***or*** MP Recovered While Healing +3:

(Possible ways for this include Level 15 Black Mage or any Level 1 character eating an Acorn Cookie)

* 1st tick: 15MP recovered (from 0 to 15 MP)
* 2nd tick: 19MP recovered (from 15 to 34 MP)
* 3rd tick: 23MP recovered (from 34 to 57 MP)
* etc~

Example - Base character with Clear Mind I ***and*** MP Recovered While Healing +3:

* 1st tick: 18MP recovered (from 0 to 18 MP)
* 2nd tick: 22MP recovered (from 18 to 40 MP)
* 3rd tick: 26MP recovered (from 40 to 66 MP)
* etc~

Example - Base character with Clear Mind III ***or*** MP Recovered While Healing +15:

* 1st tick: 27MP recovered (from 0 to 27 MP)
* 2nd tick: 31MP recovered (from 27 to 58 MP)
* 3rd tick: 35MP recovered (from 58 to 93 MP)
* etc~

Example - Base character with Clear Mind V (+17 hMP and +2 increase to recovery increment):

* 1st tick: 29MP recovered (from 0 to 29 MP)
* 2nd tick: 35MP recovered (from 29 to 64 MP)
* 3rd tick: 41MP recovered (from 64 to 105 MP)
* etc~

All increments are cumulative. If you are interrupted while healing (from standing or being damaged) recovery is reset back to base. If you are healing, even at max HP and MP, and your max increases during this time (such as coming out of weakened status), the culmination applies, and you will not start healing at base.
Marelinne R d'Oraguille

557 - 588
The tenth ruler of the Kingdom of San d'Oria, who reigned from 568 to 588. Cousin to the Warking. After losing her parents while she was still an infant, she was secretly adopted and raised by the family cook. When she was ten years old, the Warking suddenly died on the throne, leading to heightened tensions between regional leaders. Just when it seemed that a civil war was imminent, Marelinne's name surfaced as the rightful successor to the throne, when it was proven that she was a blood relative of the late king.

However, the turmoil did not end there--the dispute was now over who would be the young monarch's guardian until she was of age. Marelinne eventually grew weary of the intrigue surrounding her, and left the capital under the pretext of surveying the outer regions. She would never again return to the capital, always issuing her orders from wherever she had journeyed.

In 588, Marelinne vanished without a trace, never to be seen or heard from again. Her efforts to bolster the defenses of the outer regions were highly praised in later years.

*Taken from: Vana'diel Tribune II Issue No. 04*
HorizonXI Wiki

**Welcome to the HorizonXI Wiki!**

## Welcome

Welcome to the player driven wiki for HorizonXI, a level 75 cap FFXI private server. Horizon is an 'Era+' server which is currently based upon the Chains of Promathia era of the game. The server strives to bring players all content available in the current era but with some custom balancing changes, new XP camps etc. Specific changes can be identified on pages via the  symbol.

* For a full list of the changes, please see the Horizon Changes page.
* For a full list of content that is outside of our era (OOE), please see the Out of Era page.

## Editing Guidelines

The wiki is still very much a work in progress and we're very grateful for any additions Horizon players wish to make. In time we hope to be the **ONLY** wiki our players use but to get there, we ask our editors to follow a few guidelines to ensure our vision becomes reality:

* Please mark all HorizonXI specific changes with the  symbol.
* Do **NOT** add in any content that is out of era. Eventually 'red links' will mean content is unavailable.
* Adding pages with 'out of era' information is ok as it isn't always practical to remove it. We suggest that you surround text that needs to be hidden with the below formatting. Alternatvely, an 'OOE' tag may be available in the near future.

```
 <!-- text to be hidden goes here! -->

```

* If possible, verify info on live for accuracy. If confirmation cannot be gained, please tag information with the  tag.
* We prefer it that 'data-mined' information is shared on the wiki discord before being added, to try and prevent it ruining the 'Play and Find Out' experience. E.g. the hunt for Enlight before the way to obtain it was discovered.
* For further help with editing, please visit the Horizon wiki discord https://discord.gg/DSatWWBzKH

## About the Server

HorizonXI provides its adventurers with a 75-era experience that maintains the spirit of Final Fantasy XI (FFXI) as if SquareEnix had continued to develop the game without ever having raised the level cap above 75. As our name suggests, our primary focus has been to re-create a FFXI experience that ensures horizontal progression for both content and gear. Beginning with our initial launch on December 17th, 2022 with “Chains of Promathia” era content and continuing years into the future, all expansions, including post-75-cap content, will eventually be rebalanced for our forever-75-cap private server.

Additionally, HorizonXI plans to effectively “rewrite the narrative” regarding content that many veteran players consider to be “the beginning of the end” for Final Fantasy XI, namely Wings of the Goddess and Abyssea. As such, HorizonXI will present this content in ways that will rework some of the more negative aspects of these patches and stay true to the spirit of what the level 75 cap era was all about – socializing and group oriented play.

### Commonly Searched

* Jobs
* Missions
* Quests
* EXP Camps
* Battlefields
* Mog Wardrobe
* Horizon Changes
* Linkshells