SMITE Beta Version 0.1.1850

* Vulcan received some visual FX upgrades to his melee attacks and other miscellaneous areas.
* Vulcan should no longer play his intro animation twice.

###  Backfire

* The backward dash movement on this device has been re-enabled. It will also now slide against angled walls and surfaces, rather than come to a complete stop. Note: The movement now acts like a traditional dash. He will no longer have invulnerability frames, or lose the point in Domination while moving.

###  Inferno Cannon

* The tooltip now indicates that this turret takes 50% additional damage from non-god sources.
* The Inferno Cannon’s current target will also now have a targeting beam drawn to them, similar to those of Towers.

###  [New #3] - Magma Bomb

* Vulcan returned to the workshop and re-emerged with a new gadget. His Thumper XVI has been replaced with the Magma Bomb. The Magma Bomb is a ground target projectile that explodes on impact, damaging nearby enemies, dealing magical damage, and stunning and knocking back enemies within the explosion radius.

###  Volcanic Overdrive

* The bonus protections have been removed and replaced with 30% damage reduction across all ranks.
* This ability now also grants CC immunity while active.

## General

* The free god rotation is now  Cupid,  Ao Kuang,  Thanatos,  Sun Wukong, and  Ares.
* Implemented a possible fix to an intermittent issue in which players would load into a map without any devices or abilities.
* Fixed an issue in Assault where towers range did not align properly with the ground indicator.
* Fixed an issue in Conquest in which players could ping far outside of the map.
* Fixed an issue in Joust in which jungle camp help volumes displayed the wrong information.
* Wards should once again have a visible preview mesh in the targeter when being placed.
* Wards are now team colored (red for enemy, blue for friendly).
* Protected Recall and Aegis can no longer be used simultaneously.
* Fixed a bug in which the end of match lobby was showing different stats than the in-match scoreboard.
* Fixed a chat-related crash condition.

## Spectator

* In Assisted mode, the camera height is now locked. Director mode however still allows for up/down camera movement.
* Spectator minimap opacity is now set to 50% at all times.

## League

* Added new loading screen frames to show League status.

## Items

###  Frostbound Amulet

* Reworded tooltip to be more clear that the slow only affects enemies damaged by your abilities.

###  Frostbound Hammer

* Reworded tooltip to be more clear that the slow only affects enemies damaged by your basic attacks.

###  Fist of the Gods

* Cooldown increased from 60s to 90s.
* No longer grants the 10% instant kill on Fire Giant and Gold Fury that the Hand of the Gods ranks do.

###  Teleport to Towers

* Ranks 1 and 2 of this item will now properly be interrupted on damage taken, and also fixed an issue where hard crowd control was NOT interrupting.

## Gods

###  Ah Muzen Cab

* Bees!

* Reduced damage from 10 per tick to 5 per tick.
* Reduced physical power scaling from 15% to 5%.
* Bees cannot spread from minions to gods.

* Hive

* Reduced the maximum number of deployed hives from 8 to 4.
* Increased the cooldown from 8s to 16s.

###  Aphrodite

* Back Off!

* This ability will no longer originate from Soul Mates, instead always originating from Aphrodite herself for damage and knockback.

###  Arachne

* Tangled Web

* The ground target for this ability should now highlight eligible targets.

* Cocoon

* Increased stun duration from 1s to 1.5s.
* Increased projectile width from 3 to 5 ft.

###  Ares

* Shackles

* The Shackle damage and cripple is now removed from targets when he dies.
* Fixed an issue where sometimes firing another Shackle wouldn’t actually fire.
* Successive Shackles after the first can now be fired at twice the previous rate.
* The ground target now properly highlights only one god at a time.

* Bolster Defenses

* Aura protections granted increased from 10/15/20/25/30 to 20/25/30/35/40

###  Athena

* Defender of Olypmus

* Reduced damage from 350/500/650/800/950 +100% of your magical power to 350/450/550/650/750 +90% of your magical scaling.
* Reduced allied damage mitigation from 25% to 20%.

###  Bakasura

* Eat Minion

* Minor animation adjustments.

###  Bastet

* Open Wound

* Additional damage against wounded targets increased from 15% to 20%.

###  Chang'e

* Moonlit Waltz

* The evasion now occurs 0.1s earlier to better match the animation.

* Moonflower Dance

* Now also deals 50/80/110/140/170 (+30% of magical power) magical damage to enemies within range
* The bonus healing to Chang’e for healing teammates has been removed

###  Chronos

* Accelerate

* Increased cooldown from 15s to 17s.
* Decreased attack speed bonus from 20/25/30/35/40 to 15/20/25/30/35.

###  Cupid

* Heart Bomb

* Cooldown reduced from 12 to 10s.

* Flutter

* Attack Speed increased from 5/10/15/20/25% to 10/15/20/25/30%.

###  Fenrir

* Added new basic attack hit fx.
* Brutalize

* Addressed issues with him leaping and getting stuck in map walls sending him up into the sky.

* Ragnarok

* Addressed an issue where sometimes he would shrink and end up stuck in a map wall.

###  Freya

* Banish

* Now interrupts active items when banishing.

* Valkyrie’s Discretion

* Reduced magical scaling from 45% to 35%.
* The ground target for this ability should now highlight eligible targets.

###  He Bo

* Modified Default Voice Recordings.
* Removed the two water spout animations during recall to avoid confusing players.

###  Mercury

* Made you Look

* Now applies damage to all targets instantaneously. Note: This means golden bow will now only proc once per enemy hit by the ability, rather than a potentially unlimited number of times.

* Special Delivery

* Fixed an issue where targets would continue to be tossed if Mercury was silenced while spinning around the target.

* Sonic Boom

* Reduced physical damage scaling from 120% to 100%.

###  Odin

* Odin’s Shout

* This ability now also grants Odin an additional 5/10/15/20/25 Physical Power passively.
* Duration of the attack speed buff decreased from 7s to 5s.

###  Sobek

* High Seas skin turned the lifetime of the mist particles to 1s down from 3s.

###  Thanatos

* Harvester of Souls

* Now correctly indicates that this also grants 5s Cooldown Reduction when delivering the killing blow to enemy gods.

* Death Scythe

* Adjusted the projectile FX to better fit the collision radius of the projectile.

###  Tyr

* Fearless

* Fixed a spelling error in the tooltip.

###  Vamana

* Colossal Fury

* The health regeneration while in giant form increased from 3% per second to 5%
* HUD now properly reflects what can and cannot be used during ability.
* Re-addressed him visually being stuck in big form. (hopefully fixed now)

###  Zeus

* New loading screen card.
* Detonate Charge

* Reduced the magical damage scaling from 25% to 20%.

* Aegis Shield

* Movement speed bonus changed from 25% to 10/15/20/25/30% per rank.

###  Zhong Kui

* Demon Bag

* Bonus protections granted for each captured demon reduced from 3 per demon to 2.

* Recall Demons

* This ability will no longer heal allied players.

Source