Friendship

**Friendship** can be earned with the people of Moonbury Island. As each Characters' friendship level is increased, their dialogue becomes more friendly, quests become available, and romancing one of the applicable individuals becomes possible. Friendship actions cannot be initiated AT ALL if the Chemist's overall Trust is low. Friendship actions are also not available for characters who are currently a Patient at the Clinic.

Friendships affect who will come to the Clinic for treatment as well as which Quests become available.

## Increasing Friendship

Each positive interaction with a character will increase their friendship, which is represented by a bar that fills up with green. This bar showing the character's current level of friendship with the player can be viewed at any time within the Medical Journal under the "Social" tab. More background is learned about each character as their friendship is increased.

Once the bar is filled, it will temporarily lock and the next morning a Friendship Quest will activate. Only by completing the quest will their friendship bar unlock, upgrade to the next level, and allow the player to continue to increase their friendship.

### Self-Introductions

The Chemist must introduce themselves to each individual character before they can begin increasing Friendship. An introduction consists of a pseudo-cutscene where the character has a short dialogue about themselves. This character will then be added to the Social tab of the journal with the first page of background, and the player can then further interact with them.

Official introductions for each character can only be activated once the "Getting to Know You" Quest is activated by the Mayor. Once this quest is activated, After the official introduction the Chemist can increase their friendship with a character by talking to them or by offering a gift.

### Talking

The first available interaction with villagers is to talk with them, depicted by a white speech bubble icon. A green checkmark will appear after the player has talked to a character at least once that day (Introductions do not count as talking with them).

### Gifting

Currently, the only gift that can be given to characters are Moon Cloves. Each gift of a bag of Moon Cloves to a character will increase their bar by a much larger chunk than just talking to them, but Moon Cloves are limited and cannot be crafted or purchased.

## Friendship Quests

After completing a full bar of Friendship with a character, a padlock icon will appear. The next day a cutscene with the character can be activatedand the player will receive a quest. This "Friendship Quest" must be fully completed before the character's friendship bar level will unlock. Any interactions with the character while their bar is locked will not increase their friendship. Friendship Quests are activated in the following ways:

* At the start of a new day (usually after exiting the Potion House)
* Checking any of the town Bulletin Boards
	+ There are 3 Bulletin Boards in town: one below the beach, one next to Town Square, and one in front of the Police Department.
	+ You must look at the specific character's posted quest on the board before you can fulfill the next quest steps.
* Walking into a location notable to the character (usually by approaching or entering their house, or their workplace).

Once activated, the quest will be included in the quest list. Once the quest is completed, the character's padlock will be shown to disappear in a short cutscene wherever the player is.

The full table list of Friendship Quests can be seen here.

## Trivia

* In the Demo, Friendship is limited and will stop increasing after completing each character's first friendship quest.