Adventure Mode

This page is planned to be moved to the Baldi's Fun New School Series Wiki in the near future. After it's been moved, this notice will be updated with a link to the moved page.

**Adventure Mode**, AKA **Story Mode**, is one of the main gamemodes currently under development in ***Baldi's Fun New School Plus™*** .

## Gameplay

> "*Play through 5 increasingly difficult floors to win! You'll also get a chance to visit matt's school store or do a field trip to get some more items between each floor!*"
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In Adventure Mode, the player must play through 5 main floors to win. After a floor is completed, an elevator is used to reach the next floor. In a future update, there will be an option added to visit matt's school store or do a field trip while traveling to the next floor. Depending on what floor the player is on, the amount of characters and notebooks will be different. The difficulty of the floor increases depending on what floor you are on. Beating all 5 floors without getting a game over will reward the player with an ending.

## Floors

Note: The information below is subject to change, as the mode is still in development. The maps of each floor in-game might differ slightly from the layout, like what characters are on each floor, or where certain areas are.

Floor 1 is easy difficulty. The player needs to collect 4 notebooks, avoid 3 characters, and reach 2 exits to progress. Also, no large structures such as a cafeteria or playground area appear on this floor. No random events happen on this floor.

Floor 2 is medium difficulty. The player needs to collect 7 notebooks, avoid 6 characters, and reach 3 exits to progress. Large structures such as a cafeteria or playground do appear on this floor, although only one of them. Random events also start happening on this floor.

Floor Err is a corrupted floor between Floors 2 and 3. It is different from the the other floors, because instead of getting notebooks, the player needs to fix elevator tubes in a flooded school. The player must fix 8 elevator tubes, avoid 2 corrupted characters, and reach 2 exits to progress. If playing on free-run, no characters will appear.

Floor 3, the final floor, is hard difficulty. The player needs to collect 10 notebooks, avoid 8 characters, and reach 4 exits to progress. Several large structures such as a playground or cafeteria appear on this floor.

## Color Key Code

Areas on the map are represented by different colors, and characters are shown by name abbreviations (Example: BAL = Baldi)

* Red = Exits
* Orange = Faculty Rooms
* Yellow = Special Rooms
* Green = Gotta Sweep's Closet
* Dark Blue = Classrooms
* Light Blue = Cafeteria
* Tan = Hallways
* Gray/Grey = Principal's Office

## Trivia

* The amount of different subjects the player needs to do might increase as they progress. On floor 1, the player might only have to do math, while on floor 2 and later, other subjects like geology might start to appear.
* The elevator that appears in transition to the next level might show the player's time it took to complete the level on the intermission screen, which would determine the player's grade. **This was later added in Alpha 2.**
* Adventure mode's old icon when selected shows an elevator opening with a dark map with 3 different colored 3's in front of it. This is supposed to represent the three levels and their difficulty (in the yellow, orange, and red colors).
* The old map layouts for floor 2 and 3 were made by TheBaldiModder452.
* Previously, as the player progressed in Adventure Mode, they would unlock new features. On Floor 2, the baldi head indicator is unlocked, and on Floor 3 the minimap is unlocked. Now it is planned that you'll be able to buy these features from matt's school store.
* The wooden room area in Floor 3 is inspired by the wooden rooms in mystman12's baldi full game development footage, according to this Twitter post.
* Back when 3 floors were still planned for Adventure Mode, there were actually more than 3 floors when you include the error floor, although that floor was different from the rest.
* Adventure mode was previously called experience mode.

## Gallery

Note: Some of these images are outdated and will be replaced.

* Floor 1
* Floor 2
* Floor 3
* Floor 4
* Floor 5

Current Floor 1 Map LayoutOld Floor 1 Map LayoutReady To Start Floor 1 In The Old Elevator DesignBaldi At The Start Of Floor 1Principal's OfficeA HallwayClassroom With A NotebookBaldi Chasing The Player

Current Floor 2 Map LayoutOld Floor 2 Map LayoutConcept Showing Floor 2 In The Updated Elevator Design.

Current Floor 3 Map LayoutOld Floor 3 Map Layout

Floor 4 Map LayoutBaldi's Basics Classic Map Layout, Used Here To Compare Similar Parts The F4 Map Layout Has In It

Floor 5 Map Layout
When Adventure Mode is selected (Old)Adventure Mode on the mode select screen (Old)