Blitz Leafwind

**Blitz Leafwind** (Charmeleon) is a supporting character in Bandits of the Forest. He is a member of the Foresters and one of Jason's right-hand men.

## Personality

Blitz is generally relaxed in his deposition, acting as head of Fort Lucus' internal affairs to keep the peace among the Foresters. He believes in fair play and was one of the few who advocated to give Melissa a chance to prove herself when she was first brought into Fort Lucus. He often acts as the voice of reason to Jason, offering a second opinion on matters to balance out his leader's rougher edges.

Blitz advocates for peaceful resolution above all else, wanting to solve issues through words rather than violence. He will choose to fight if there's no immediate alternative, but doesn't wish harm to anyone siding against the Foresters. Unlike Jason and Jet, Blitz doesn't hold the upper class with such high disregard, that there is cruelty in more than just nobility.

## Abilities/Skills

**Overall Abilities**- Due to his blindness, Blitz had to work for years improving his combat skills to best keep up with the likes of his fellow Foresters. As one of the original Foresters and a former Nature Spirit, he went through intense training like that of Jason, Jet, and the other Nature Spirits. He utilizes his claws for climbing or breaking his fall against a surface and can quickly dart around any terrain to get into position. He operates best in dense areas like mountains or cities.

**Heat Sensitivity**- To compensate for his blindness, Blitz's body developed a sixth sense through temperature. He can detect the body temperature of creatures within his range and can use the natural heat of the area to map out his location. His range can be enhanced through enhanced moves.

**Archery**- Blitz is the master archer of the Foresters. With use of his heat sensitivity and other senses, he can locate and snipe targets from afar with ease. With specialized arrows, he can perform trick shots to take out opponents from unusual angles. He is capable of firing off arrows in rapid succession even while running.

### Equipment

* **Standard Forester Bow**- Blitz's go-to weapon of choice.
* **Compound Bow**- A special bow made by Pandora. The draw weight of the string gives the arrows more firepower and accuracy, but makes it difficult to use in a chaotic fight. Only ever used for ambush shots.
* **Quiver Set**- Blitz carries an assortment of different arrows with him. Each arrow has a specially designed fletching that allows Blitz to identify the arrows by touch.
	+ Standard arrows
	+ Blunt-tipped arrows
	+ Foam arrows
	+ Smoke arrows
	+ Flammable liquid arrows
	+ Multi-projectile arrows

* **Phantom Grappler**- An apparatus created by Pandora. It is worn under the uniform, attached along the back and arms. Fires a black cable that hooks into any surface and pulls the user toward it. Can be used for attacking. Only used by trained Nature Spirit Scouts.

### Moveset

**Ability**- Solar Power

* Sunny Day
* Inferno
* Acrobatics
* Heat Wave
* Weather Ball
* Dragon Pulse

### Enhanced Move

* **Heat Sonar**- A combination of Heat Wave and Sunny Day. Using a low-tier form of Sunny Day, Blitz wags his tail and spreads a lingering heat around the area, extending the reach of his heat sensory abilities. Can differentiate body temperature and environmental temperature. Works more precisely in colder climates.
* **Scorching Tempest**- A combination of Inferno and Heat Wave. Blitz pulls a breakdance maneuver and surrounds himself in a cyclone of blue flame. This is used to mask his presence and reposition himself. According to Hobs, the air was so scorched that he couldn't smell anything around him.
* **Purifying Shot**- A Weather Ball-laced arrow shot. When afflicted by Sunny Day, sets the arrow ablaze in fire energy. May likely have other shot variants in different weather.
	+ **Cleansing Flame**- Fires two flammable liquid arrows at the target. Upon striking the ground together, releases a powerful explosion.
	+ **Wings of Ember**- Fires a multi-projectile arrow, sending out miniature flaming arrows into the target.
* **Wisdom of the Dragon**- A combination of Inferno and Dragon Pulse. Fires an arrow wrapped in a vortex of dark blue flames, resembling a serpent dragon.
* **Fury of the Blind God**- An ascension of Wisdom of the Dragon. Fires the shot with the addition of Heat Wave, turning it into a superheated streak.
	+ **Ascension**- A modified shot that absorbs all the surrounding flames in the area, giving the arrow a vibrant purple glow.