recursal/Fanatic-Fandom huggingface dataset:
Romonon

**Romonon** (ロモノーン) was a city that existed before the Day of the Pact. It it located to the northeast of the Zozah Peninsula, inside the Serpentback Cave at Cape Romonon.

## History

The cavern nation of Romonon was populated by gifted craftsman and flourished through their creations with gold. The prosperous country looked down on outsiders and closed its borders to travelers. By creating a winding road, those deemed unworthy would be unable to enter the country.

The bigotry eventually extended to the country's own people, and the less useful citizens were turned into gold to serve as decorations. The country collapsed and is now used as the location for the second test for witch apprentices following the Day of the Pact.

The Gilded People of Romonon were the people that lived in this place, and grew to hate Witches for what they did for the people of romonon.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 24
Pouch of Calling

**Pouch of Calling** is a contraption that lures a person with a recorded message. Or it can just be used to deliver a message.

## Description

The Pouch of Calling is a bag containing a recording of a message or phrase. The bag is also somewhat autonomous, moving in a hopping motion, which allows it to go to the receiver of said message. It can also contain things like smoke and possibly other objects.

## History

The first appearance of The Pouch of Calling was in Chapter 34, where is was used to lure Beldaruit. It was invented by Agott as her contribution to the Sincerity of the Shield make-up test.
The Sincerity of the Shield

In the **second test**, you must "demonstrate your devotion to walk aside your teacher." After completing this second test, you gain permission to cast spells in public. In other words, it serves to prepare the apprentices to draw spells in front of other without being seem.

The second test takes place in the Serpentback Cave on Cape Romonon during the migration season of the Myrphons. You must guide the birds safely through the long winding cave to their breeding and wintering grounds on the other side. You wear a Mirror Mantle so the Myrphons see you as a part of their flock. If you take them off or alter the seals, they will flee and you fail the test.

## History

Agott, Richeh and Euini take this test, but it is compromised as they are attacked by Brimmed Hats. During the attack, Euini ends up being transformed into a scaled wolf by a forbidden spell drawn on his skin by Sasaran. After the conflict with the Brimmed Hats, the apprentices go to the Great Hall, so then can treat their wounds and report to Beldaruit, the Wise in Teaching, about the implications of the test. Beldaruit decides to grant to Coco, Richeh, Agott, and Tetia an alternative to the test. The four of them must surprise the man with magic, and if they do so, they will be acknowledged as having passed the test.
Ermile

**Ermile** (エルマイル, *Erumairu*) is one of the unknowings working as a doctor within the Healing Spire together with Sinocia and the other doctors employed there.

## Appearance

Ermile is a tall and strong woman with a very short blonde hair. She also wears earrings with a light green color.

## Relationships

### Sinocia

Ermile and Sinocia are coworkers, and the two seem to be extremely close. When Ermile gave Sinocia an embroidered handkerchief on her birthday, Sinocia refused to put it in a washing barrel because the magic of the contraption would revert it to being new, without the embroidery.
Kalhn River Ferry

A type of small sail boat used by the witches of Kalhn to reach their island, powered by a magic glyph. This contraption has no official name.

## Description

A wooden boat with a single mast, capable of carrying several people and goods. On its bow is a single large seal. It's sigil is not visible.

A single sailor is seen operating it, who appears to be an Unknowing.

## History

Tartah used it to return home from Kalhn during chapter 17.
Crystal Ribbon

Theoretical design of the glyph believed to be responsible for the spell.

**WARNING: The actual design of this glyph is never shown, with the image here being the theoretical design of the glyph, and should in no way be considered cannon. The image is intended act as an aid to understanding the spell's effect rather than as an actual representation of the spell itself.**

**Crystal ribbon** is a niche-type spell that creates a crystal ribbon.

## Description

The glyph for crystal ribbon is never actually shown in the manga, but it's effects are nearly identical to that of the boulder stretch rope, another spell made by Richeh. It creates a soft, flexible ribbon of crystal, and is a favorite spell of Richeh.

As the only difference between the effects of the two spells is the material of the ribbon produced, the earth sigil in the image provided has been replaced with a crystal one. While this is not the canon spell design, as the actual glyph construction is not shown, crystal is used in the image to help aid in comprehension of the spell's effect, and should not be considered cannon.

## Usage

The spell was used by Richeh on multiple occasions, but a notable use was when she used it to get the myrphons to follow her through the Serpentback Cave.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 20
Integration

**Integration** (unofficial name) is a earth-type spell that puts powder back together.

## Description

Integration contains a central earth sigil surrounded by several inverted (backwards) crushing keystones. It can take the particles (powdered or smashed) of an object and temporarily rearrange them to mimic the shape of the object the particles originally came from, allowing for easy identification of an unknown powder.

Because the crush keystones are inverted, the effect is the inverse of what it typically would be. The integration spell will take any solid particles (powdered or smashed) within it's range and temporarily rearrange them to mimic the shape of their original object.

## Usage

Integration was first used by Tartah to identify powdered medical herbs when Coco was sick. The herbs were in unlabeled vials, and as Tartah had silverwash (a form of complete color blindness), he was unable to identify them by traditional means. He and Coco then worked together to create the spell, which allowed Tartah to correctly identify the correct herb to treat Coco's fever.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 17
2. ↑ *Witch Hat Atelier* Manga: Chapter 17, Page 9
Flying Puppet of Diversion

**Flying puppet of diversion** is a wind-type spell that will cause nearby objects to dart through the sky.

## Description

Flying puppet of diversion contains a central wind sigil surrounded by the ring-like dancing puppet keystone. When the glyph is completed, it will cause any objects near it to dart into the sky and move around erratically, with enough strength to even carry some objects up into the sky with it.

## Usage

Flying puppet of diversion was used by Tetia to distract the dragon that was chasing her and the other aprentices while they were inside the Underground Labyrinth. Tetia used the spell on her cloak and hat so it would appear large enough to be noticeable to the dragon.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 6, Page 8
2. ↑ *Witch Hat Atelier* Manga: Chapter 6, Page 9
Silver Eve

> "*When stars above make passage to land, the season for Silver Eve is close at hand!*"
> ― Tetia[source]
>
>

**Silver Eve** is a four day annual festival where witches and unknowings from all across the peninsula gather as the witches display their best magic.

## Description

The Silver Eve is essentially a massive fair located in the city of Ezrest where witches are able to demonstrate their magic. It occurs annually, beginning after the passage stars fall to the earth, and the celebration and festivities last for four days, ending on the actual night of the Silver Eve. The spots where vendors set up their tents for the Silver Eve is determined by lottery, with each vendor being given a spot completely by chance. Some spots get far more traffic than others, so when a vendor gets a spot near the heart of the festival, it is of major importance that said vendor puts forth their best effort.

Along with the festival, the Six Monarchs and Three Sages have an annual meeting a few days prior to the Silver Eve, during which they discuss issues of import regarding the Peninsula.

## Plot

Over a month prior to the beginning of the Silver Eve festival, Tartah and his grandfather, Mr. Nolnoa, receive word that the stall for The Starry Sword, their shop, would be at the heart of the festivities that year. Learning of this, the two of them rapidly make preparations, and in his excitement, Mr. Nolnoa throws out his back. Tartah, realizing they now won't be able to keep up with the workload, visits Qifrey's Atelier and asks Coco to help him run the stall during the festival. After some discussion, Qifrey and Olruggio, spurred on by Tetia and Richeh, decide that the whole atelier should help out during the festival, much to the delight of everyone but Agott. Roughly a month later, the members of Qifrey's Atelier all arrive in Ezrest and regroup with Tartah and his grandfather.
Diadem Herb

The **Diadem Herb** is a type of plant that is only found at Dadah range.

## Description

The plant's name came from its crown-like appearance. Those who wish to become apprentices are required to harvest this herb by taking the Consent of the Crown test, as a symbolic act of the punishment meted out to the King of Dada, who raised the mountains into the sky merely to make his crown stand above all others.
Cladd Family

The **Cladd Family** is a unknowing noble family that rules over the Cladd Territory, with at least two individuals living within the family. They seem to be on somewhat adversarial terms with the Norwill Clan, but as Princess Mia's Fiance is a member of the Norwill clan, it can be assumed that the relationships between the two factions may soon improve after Princess Mia's wedding.

They once hired three witches to change the color of the glowstone path floor tiles in their residence, the Mistcall Castle, before the wedding between Princess Mia and her fiance. The witches sent to complete the job were Olruggio, Hieheart, and Hieheart's apprentice, Jujy

## Members

* Lord Cladd
* Princess Mia
Bubble Carriage

A **Bubble Carriage** is a type of magical contraption resembling a bubble and pulled by an unnamed species of sea horse used by witches to travel underwater around the Great Hall.

## Description

The carriage consists of 3 rings forming a sphere perfectly divided into eighths. A platform is situated at the bottom of the carriage and a plate covering a joint between two rings on top. The plate has a seal using an aeriform sigil to create a bubble of air contained within the rings. From the places where the rings cross on the left and right of the carriage, ropes connect to the reigns of the animals, allowing the vehicle to be pulled.

## History

The bubble carriage has the main purpose of transporting witches from the surface to the Great Hall, because opening a portal to a underwater location would flood the place where the portal was opened.[*citation needed*]

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 30, Page 24
Mistcall Castle

Exterior, with Lord Cladd

**Mistcall Castle** is a castle located in Cladd Territory, and is owned by the Cladd Family, serving as the place of residence for the Cladd Marquisate, the current one being Lord Cladd, the lord of the territory. Cladd's daughter, Princess Mia, also resides within this castle. More nobles from the family may also call this place home, but none other than the ones previously mentioned have been seen. At least a few maids have been seen working there.
Sylph Shoes Seal

The **sylph shoes seal** is a wind-type spell that allows the user of items using it to fly.

## Description

The sylph shoes seal contains a central wind underfoot sigil (a variant of the wind sigil) surrounded by an alternating pattern of convergence and levitation keystones. So far, it has only been seen on sylph shoes, contraptions which allow the user to float above the ground whenever the two shoes are touched together. The glyph is bisected into two portions, on half on each shoe, and when the shoes touched together, the glyph is completed and activates, allowing the user to fly.

## Usage

So far, every appearance of the sylph shoes seal has coincided with an appearance of the sylph shoes themselves, as they are the glyph that allows the shoes to function. They have been seen used by Qifrey, Agott, Coco, and the Knights Moralis.
Mirror Cloak of Borrowshade

The **mirror cloak of Borrowshade** is a cloak that uses glyphs too creates an illusion that "mirrors" the appearance of the nearby fauna, disguising the wearer.

## Description

The mirror mantle uses mirror and gathering shadow spells to create an illusion that allows the wearer of the cloak to disguise themselves as any nearby animal life.

## History

The cloak was first seen in chapter 19, where it was worn by Alaira. The cloaks were used during the second test to help them blend in with the brushbuddys during the duration of the test. One of the cloaks was later modified by Euini, who removed the mirror glyph, allowing him to blend into the shadows.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 19, Page 11
Kalhn Medical Facility

Exterior

The **Kalhn Medical Facility** is a building/structure located in the town of Kalhn, where it serves as a hospital and rehab center for witches and unknowing alike. All of the physicians and doctors employed at the facility are unknowing, as Pointed Hat witches are forbidden from researching or learning medicine and healing magic as of the Day of the Pact.
Volume 7

**The Price of Knowledge** is the seventh volume of the Witch Hat Atelier manga series. It features Coco and Brushbuddy on the front cover, and young Qifrey and Olruggio on the back cover.

## Synopsis

As the new trial comes to an end, one of Coco's rewards from Beldaruit the Wise is the story of Qifrey's past and how he came to desire the mysteries of magic. Feeling a connection with her own desire to save her mother, Coco departs for the source of all answers: the Tower of Tomes. But it is a perilous journey to make on her own, and the secrets held within could sway even the most virtuous of witches...

## Chapters

* Chapter 36
* Chapter 37
* Chapter 38
* Chapter 39
* Chapter 40
Serpent's Bed of Sand

The **serpent's bed of sand** is an earth spell created by the four apprentices of Qifrey's Atelier that creates a cloud made of sand.

## Description

The serpent's bed of sand is an amalgamation of several spells. At it's center is a billowing collection spell, which contains a central billowing keystone surrounded by collection keystones. Arranged around that are several wall breaker seals, the seals containing an earth sigil paired with crush and column signs, all wrapped up in a repetition seal which contains repetition sigils, convergence signs, and column signs. It creates a large, fluffy cloud out of sand, and is strong enough to hold up a dragon.

## Usage

The spell was created by the four apprentices of Qifrey's Atelier, Tetia, Richeh, Coco, and Agott. It was then used to make the dragon guarding the illusory labyrinth glyph fall asleep, allowing the girls to destroy it and escape.

## Referances

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 7
Chapter 56

**Chapter Fifty Six** of the *Witch Hat Atelier* manga series.

## Summary

Custas reminisces about the past few days since he learned magic. At first, he and Dagda were amazed by his new capabilities, thinking they were saved - feeling that immediately vanished as the boy witnessed the spell cast on Dagda run out, watching him die again. Ininia and Restys explain to him he has to cast the spell over and over again, due to true healing magic being lost to time, something they plan on fixing with the boy's help.

Cut back to the present, Coco and Tartah are horrified to discover the implications of the spell cast on Dagda. Custas yells at them, saying he has no other option. This makes Coco break into tears at the thought that her and Custas are in a similar situation, and that she would have done the same horrors to her mother if presented with the opportunity. She asks Custas to help him, much to his confusion and anger.

Tartah interrupts the two mid confrontation to remind them that they forgot a very obvious solution - going to see a doctor. He mentions the rumors he's heard of king Dean being a skilled physician, and proceeds to apologize to Custas for hiding the truth behind magic from him. While interested at the mention of saving Dagda's life, Custas scoffs his apology and teleports away, taking the unconscious Dagda away with him.

Meanwhile, Ininia tracked down where Galga had been left unconscious in rubble. Wounded, the man cannot move. Ininia takes his palm quire, telling him she will erase his memories with it while he stands powerless, as "it is the way the Pointed Caps do".

Coco and Tartah bump into Atuarto, who worries about his lover's dissapearance.

## Characters by Appearance

* Custas
* Dagda
* Ininia
* Lord Restis
* Qifrey
* Tartah
* Coco
* Deanreldea Ezrest (Mentioned)
* Galga
* Atuarto
Chapter 52

**Chapter Fifty Two** of the *Witch Hat Atelier* manga series.

## Summary

Richeh gets interested in the art of selling magical items after she discover she has some talent for it. She talks with Olruggio and Nolnoa about opening her own magic shop, learning that she can study various kinds of magic and still keep her roots with her interest in seeling things and doing "her own magic".

Following the ending of the previous chapter, Tetia, together with Brushbuddy, finds a boy, hiding in one of the tends with a black Brushbug. When some guards come check the tend, Tetia helps the boy hide by using her Ins-tent Staff. She finds out that the boy is Eolio Ezrest, the prince of Ezrest and son of the king. They end up walking together within the streets of the festival, then Eolio talks about how his life as a prince is full of restrictions and Tetia offers to help in order to show him some kind of magic the boy wants to see.

After this, it is shown Qifrey going after Agott, finding her at the top of some stairs with burning paper flying everywhere.

## Characters by Appearance

* Richeh
* Nolnoa
* Olruggio
* Tetia
* Brushbuddy
* Eolio Ezrest
* Black Brushbuddy *(Debut)*
* Qifrey
* Agott
Taon

### Herkunft

Taon kommt aus dem selben Dorf wie Caesaon. Vor mehreren Jahren stahl er den Edelstein der das Dorf vor Gefahren schützte und verriet damit seine Familie und das Dorf. Den Ort des Steines hält er weiterhin geheim, obwohl er vor kurzem bei Felix angetroffen wurde.

### Character

Er ist hinterhältig, arrogant, gierig und scheint es nicht zu bereuen oder sich schuldig dafür zu fühlen, sein Dorf in Gefahr gebracht zu haben.
Spring of Eternity

The **Spring of Eternity** is a magical spring located near Coco's Village who's waters are forever clean and clear.

## Discription

The spring is located inside a forest and surrounded by old pave stones. It hosts waters which are kept pure for all eternity through magic, and is frequented both by Coco and wildlife. It will shine brightly until a person enters its waters, which causes the glow to cease. However, immediately after said person exits the waters, the spring will begin to glow once more.

## Trivia

* It is likely that this spring serves as the primary water source for Coco's village, as Coco visits the spring frequently to both obtain water and to wash clothes.
* We learn the spring's name via Iguin while he is selling Coco the magic book.

## Gallery

The spring lights up, when Coco steps out.Colored page of the spring.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 1, Page 21
2. ↑ *Witch Hat Atelier* Manga: Chapter 1, Page 2-6
3. ↑ *Witch Hat Atelier* Manga: Chapter 1, Page 4
Witch Hat Atelier (Anime)

## Witch Hat Atelier

**Witch Hat Atelier** (とんがり帽子のアトリエ, *Tongari Boushi no Atorie*) is an upcoming anime series being the adaptation of Kamome Shirahama's manga. Confirmation of the adaptation was made via an announcement video from April 5, 2022, celebrating the release of Volume 10 along with the anime adaptation.

## Plot

People who cannot use magic from birth cannot become witches, and the law of the world is that you must not see the moment of casting a spell. Nevertheless, Coco, a young girl from a small village, has always had a longing to become a witch. One day, she sees Qifrey, a witch who visits the village, casting a spell, and learns a big secret. It was an "absolute secret" hidden by witches that anyone can really use magic if they draw a magic circle with a special tool.

## Promotional Material

* Videos
* Annunciation Arts
Ezrest Castle

Ezrest Castle Facade

**Ezrest Castle** is the royal palace of King Deanreldea, the ruler of the Zozah Peninsula, located within the city of Ezrest.

The castle towers above the surrounding cityscape, dwarfing every other building around it. A spell within the castle makes it impossible to use magic within it's walls.

## Gallery

The Knights Moralis inside Ezrest CastleEzrest Castel towering above the city.Ezrest Castle meeting hallEzrest Castle Interiors
Die Westwind Brigade

Die Gilde ist respektiert und beliebt bei allen in der Stadt.

## Geschichte

Die Westwind Brigade wurde vor 238 Jahren von Adarion, einem Waldläufer aus dem Westen, gegründet, um die Stadt vor Gefahren von außerhalb zu schützen.

Er schaffte die notwendigen Strukturen und brachte den ersten Rekruten alles Wichtige bei und überließ die Gilde dann dem Zwerg Thorek Kupferbart. Dieser leitet die Gilde bis zum heutigen Tag, hält sich strikt an die Regeln und überprüft jedes einzelnes Mitglied.

Über die Zeit hat die Gilde auch angefangen magische Artefakte in ihren Besitz zu bringen und falls nötig sie an vertrauenswürdige Käufer zu vermachen.

## Grundlegendes Wissen für Mitglieder

Beinhaltet Unterkunft - ein einfaches Zimmer - und Verbindungen zu interessanten Aufträgen und Leuten der Stadt.

Mitgliedschaft kostet 210 gp alle 3 Monate. ( = 3 Spieltreffen)

Das eigene Gewissen steht an oberster Stelle. Jeder soll danach handeln, wie er es für angemessen und richtig hält. Wer sich selbst untreu ist, ist auch dem Gesetz und der Ordnung nicht treu. Das wird nicht toleriert.
Beast Warding Tower

A **beast warding tower** is a chimney-shaped contraption located along the sides of roads.

## Description

Beast warding towers are made of bricks stacked in a cylindrical shape that tapers upward. They have a circular hatch built into the side that opens to a hollow and sheltered interior. They are roughly one and a half times taller than an adult human and are built along the sides of roads.

Inside the towers, a beast repellent glyph is drawn on a piece of animal hide inside of a square-shaped frame. This glyph deters wild creatures from approaching the roads along which the towers are located, keeping travelers protected from dangerous animals. The means through which the beast repellent glyph deters wild animals is unknown.

## History

Qifrey and his apprentices helped restore decaying glyphs inside several beast warding towers as they traveled to the Silver Eve festival. Qifrey explained that every season, a fully-fledged witch must do a minimum of three tasks similar to fixing the towers, as it is a witch's duty to help people. He also explained there are traveling witches that do up to twenty or thirty of these tasks per season.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 46, Page 6
Inverted Scalewolf Curse

The **inverted scalewolf curse** is a niche-type spell which counteracts the mental effects of the scalewolf curse.

## Description

The spell supposedly contains the same signs and as the scalewolf curse, just inverted. When signs are inverted, the effect of a spell is reversed, allowing it to cancel out the normal version. This is the principle this spell was built off of. However, the spell was only partially able to reverse the effects of the scalewolf curse, only able to heal the mind of those afflicted.

## Usage

The concept for the spell was invented in a joint discussion between Agott, Coco, and Tetia while they were in the Serpentback Cave. Coco proposed that by inverting the glyph used on Eunie, they would be able to undo the spell which turned him into a scaled wolf. After immobilizing Euini, Agott drew the spell and applied it to the site of the seal, which failed to revert him back to a human, but did successfully heal his mind.

## Trivia

* As stated by Tetia and Agott, the spell is technically not forbidden, as it only undo's the effects of the spell, which has not been stated to be forbidden as of the time of the spell's creation
* Interestingly, despite the spell supposedly being an inverted version of the scalewolf curse, the inverted scalewolf curse does not share many visual similarities with it's complimentary spell

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 28, Page 13-14
2. ↑ *Witch Hat Atelier* Manga: Chapter 28, Page 23
3. ↑ *Witch Hat Atelier* Manga: Chapter 28, Page 15-16
Gazana Handelsposten

Die Ruinen des Gazanadorf liegen im Wald südlich von MUN. Der Ort entstand nach dem Zusammenbruch der Zivilisation aufgrund des Reichtums an Heilkräutern im Wald und der relativen Nähe zur Stadt.

### Zerstörung und Wiederaufbau

376 n.F. wurde das Dorf von den "Kindern der Flamme" angegriffen und nahezu vollkommen zerstört. Die Überlebenden flohen tiefer in den Wald und errichteten ein notdürftiges Lager. Übrig vom Dorf blieben einige Feuerruinen, welche nach einem Kampf gegen die Feuermagier, um gefangene Gazana zu befreien, weiter vernichtet wurden. Alle anwesenden Kinder der Flamme (sowie zwei Kinder eines Feuermagiers) wurden dabei getötet. Seither steuert das Dorf unter Leitung ihres Anführers Gill den Wiederaufbau an. Unterstützung wurde ihnen von MUN zugesichert. Durch einen Botschafter stehen sie seitdem in regelmäßigem Kontakt zur Stadt.

### Bekannte Bewohner

* Gill (Bisongazana/ Anführer)
* Genn (Ochsengazana)
* Yinn (Rehgazana)
* Affengazana
* Echsengazana (Botschafter)
* Hundegazana (Heilerin)
Capture Pennant Spell

The **Capture Pennant Spell** is a niche-spell used in the Silver-White Capture Pennant.

## Description

While the image quality for this spell is poor, it appears as if it has a central square shaped sigil with what may be a diamond inside, somewhat similar to a light spell, surrounded by signs similar in appearance to the footprint of a chicken (with a shorter back toe) pointing away from the center, and a sign similar to an arrow with a filled-in tip pointing towards the center. The spell is believed to allow the capture pennants of the Knights Moralis to be controlled by the person using the spell, allowing them to wrap the banner around people and objects. However, as a spell similar to a repetition seal was also seen on one of the banners earlier in the story, it is unknown which spell actually lets the banner be controlled, or if it's both of them working in tandem.

## Usage

The spell, while only directly seen on the cover volume 9, is used each time the Knights Moralis use their capture pennants, the contraption this spell is part of. These pennants are used by the knights to hold people (typically criminals or injured persons) or objects in place by wrapping them securely in the fabric of the banner, and even aid in moving people or items from place to place.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 12
2. ↑ *Witch Hat Atelier* Manga: Chapter 49
Chapter 16

**Chapter Sixteen** of the third volume of the *Witch Hat Atelier* manga series.

## Summary

Tartah tells Qifrey he wants to ask him something. Qifrey seems excited by the idea that Tartah, despite not being his student, wants to know more about magic. The boy is too embarrassed to correct Qifrey on the misunderstanding.

Inside the hospital, Coco is still unconscious. A nurse tells Qifrey and Tartah that Coco caught a cold due to lack of sleep. As she leaves, Qifrey draws a spell and few water droplets fall in Coco’s forehead, in an attempt to ease her fever. Qifrey comments Coco knew nothing about witches until a short time ago, which must have given her a lot of anxiety. Tartah realizes Coco is the unknowing he has been hearing about. Qifrey tells Tartah his question will have to wait, since this is not a good time, and the boy leaves the hospital.

Later on, a guard doesn’t let Tartah take the ferry back home, since only witches can use it and he isn’t wearing his witch hat. Tartah rushes to look for his hat. Back at the hospital, Coco’s fever has gone down. A man comes in asking for a doctor. A fire’s broken out at a bar nearby and they need help trating the injured. The man realizes Qifrey is a witch and takes him away to help put out the fire.

Tartah gets back to the hospital and retrieves his hat, but Coco’s condition seems to be worsening again. With the doctor and Qifrey away, it’s up to Tartah to give Coco her medicine. However, none of the vials of medicine have labels, and due to Tartah’s disease, he is unable to tell them apart simply by their colour. He thinks that if he could find out which herbs were used in each medicine, he would be able to tell which one can help Coco.

He uses a Vapor Bubble to separate the liquid from the medicine in each vial. Using this method, he is able to reduce the search to three possibilites: the herbs have been reduced to seemingly identical powders. At this point, Coco asks Tartah for pen and ink, and begins drawing a glyph. Tartah wonders which spell is she going to use, and Coco tells him she is going to use a spell that will help the both of them.

## Characters by Appearance

* Qifrey
* Tartah
* Coco
* Doctor that treats Coco
* Guard who refuses to let Tartah on ferry to island.
* Man who grabs Qifrey to come put out a fire
Water Horse Spell

The **water horse spell** is a water-type spell that creates a horse made from water.

## Description

The spell consists of a central water sigil, with a horse-like sign located above it. An unknown signs is located to the left and right of the sigil, and an alternating collection of directional and line-shaped signs are situated below the sigil. The spell creates a horse made from water, which can be used to pull a vehicle, such as in the case of the water horse carriage.

## Usage

The spell was used by Qifrey to pull a water horse carriage which he and his apprentices used to travel to the Silver Eve.
Chapter 28

**Chapter Twenty-Eight** of the fifth volume of the *Witch Hat Atelier* manga series.

## Summary

Agott tells Coco that she believes the Brimcaps will try to force her to use Forbidden Magic. It saddens her, but Tetia is quick to cheer them all up. They all try to come up with glyphs that can help to reverse Euini's curse without using Forbidden Magic, and Coco thinks of inverting the glyph's signs to do it. They conclude that since nobody seems to have tried that before, it can't be forbidden. They restrain Euini, and Agott places the glyph on him. But their attempt was unsuccessful, and that's when Coco realized that the only way to reverse Forbidden Magic is by using Forbidden Magic. The Brimcap with the eye mask suddenly reveals themselves to Coco, calling themselves Iguin. They attempt to coax Coco into drawing forbidden spells.

## Characters by Appearance

* Sasaran
* Agott
* Coco
* Tetia
* Euini
* Iguin
Chapter 27

**Chapter Twenty-Seven** of the fifth volume of the *Witch Hat Atelier* manga series.

## Summary

Alaira grabs hold of Coco, just as the walls around them begin to sink into the ground. Qifrey spots a Brimcap in the distance, and begins chasing them on a horse made of water he conjured. After some convincing from Coco and Tetia, Alaira leaves the two girls to chase after Qifrey. Tetia and Coco hide under a sand tent in the meantime, but are soon discovered by a scaled wolf that had fallen from above them. Another scaled wolf interferes with the first before it can attack the girls, revealing itself as Agott using her Mirror Cloak. She explains to Coco and Tetia that Euini was transformed by Forbidden Magic.

Meanwhile, Qifrey had caught up to the disembodied brimcap and was fighting against them. He soon discovers their weakness, and floods the paths with water. The flood revealed that the disembodied hat and cloak were being controlled by the real Brimcap who stayed hidden farther along the road. The Brimcap's face was like a hairless cat's, but their body seemed mostly human. Qifrey then demands to know of any Brimcaps with the same eye as him, but he gets distracted by Alaira, who caught up to them. The brimcap escapes Qifrey, and reveals that their objective is for Coco to use Forbidden Magic, using Euini's curse as a motive. Back with Coco and the rest, Agott reveals the same information to the group.

## Characters by Appearance

* Alaira
* Coco
* Qifrey
* Tetia
* Sasaran
* Euini
* Agott
Vapor Bubble

The **Vapor Bubble** is a type of magical contraption that collects moisture from the air in order to be used by witches.

## Description

It's a simple item that consists of two trays with a spell written into the lower tray. When the two trays are separated from each other, the moisture in the air is gathered into a large bubble of water. By tipping the lower tray, water can be poured from the vapor bubble.

It is normally used to wash things or to drink in case of a need.

## History

Qifrey handed Coco a vapor bubble after first bringing her to his Atelier. Coco was nervous about it at first after her recent horrifying experience with unfamiliar magic but Tetia reassured her and explained its use.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 2, Page 7
2. ↑ *Witch Hat Atelier* Manga: Chapter 2, Page 7 - 8
Chapter 23.5

**Chapter 23.5** is a bonus chapter from Volume 4 of the *Witch Hat Atelier* manga series.

## Summary

This chapter centers around Brushbuddy's daily life. It begins with Brushbuddy's childhood with their parents and siblings before growing up and going off on their own. Afterwards, it forwards to how Brushbuddy first met Coco and how they grew curious at her antics.

Afterwards, Brushbuddy describes the daily life inside Qifrey's atelier and how intriguing they finds Coco helping others out, including animals.

## Characters by Appearance

* Brushbuddy
* Brushbuddy's Family *(Debut)*
* Coco

## Trivia

* This is the only chapter written from the point of view of Brushbuddy, and the first and only time their family was shown.
Crystal Shard

**Crystal Shard** is a niche spell that creates several crystal shards.

## Description

Crystal shard contains a central crystal sigil surrounded by inverted column keystones. It causes causes several large, shard-like crystals to suddenly erupt from the glyph.

## Usage

Riche once used the spell during the height of an emotional outburst which occurred as a result of Qifrey suggesting she study magic other than her own.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 18, Page 12
Silverwood Tree

**Silverwood trees** are a type of magical tree used in the production of conjuring ink.

## Description

Its branches possess a sheen with a silver tone while alive, but upon withering, they turn pitch black. From the dead branches a liquid known as woodcruor is extracted, for then to be refined into ink.

## History

According to legend, a silverwood once fell in love with a witch and offered up its blood as ink and branches as wands.
Windowway Spell

The **windowway spell** is a niche spell used in the windowway that opens a gateway between two distant locations.

## Description

The base windowway spell contains an outter ring of lightning bolt-shaped signs, and an inner ring of signs which appear similar to directonal, pointing in the opposite direction. Oftentimes, windowways will contain a symbol which seams to corespond to the location the windowway links up with, but it is unknown whether this symbol is simply an indicator or actually part of the spell. The spell is subject to a high degree of variability, as each windowway is unique as to avoid linking to the same place. The spells can't be used unless there is a pair.

## Usage

The spell was first seen when Qifrey was showing a windowway to Coco, and later that day for Qifrey to visit the Great Hall, and Coco to visit the Dadah Range for The Consent of the Crown. They are later used to transport the members of Qifrey's atelier to the site of a bridge collapse, to take The Sincerity of the Shield, send Euini and Alaira to safety, visit the Great Hall again, and other uses.
Volume 6

**Follow the Smoke** is the sixth volume of the Witch Hat Atelier manga series. It features Olruggio on the front cover and Beldaruit on the back cover.

## Synopsis

Coco and her peers follow Olruggio and Luluci as they deftly ferry a wounded Qifrey to the underwater Great Hall where witches gather. To their surprise, Beldaruit of the Three Wise Ones awaits the young apprentices at the bottom of the ocean... And he's willing to offer another trial after Agott's and Richeh's was cut short. But the spells and tests of Beldaruit are as much a mystery to unfold as his past, and Coco may be the only one who can put the pieces together and close in on the startling truth...

## Chapters

* Chapter 30
* Chapter 31
* Chapter 32
* Chapter 33
* Chapter 34
* Chapter 35
Spells

In Witch Hat Atelier, magic is performed via drawn spells. Each spell has a different effect, decided by the signs and sigils it contains. Spells typically fall into one of five main groups - fire, water, earth, wind, and light - depending on which sigil it possesses.

Unfortunately, the designs of some glyphs have been somewhat inconsistent, so a few spells have different spell construction now than they did earlier on in the story. (This is especially prevalent in the first and second volumes). One example of this is how the earth breaker glyphs early on in the manga have a levitation keystone in place of an earth sigil. Due to this and similar cases, if a glyph has different forms at different points in the story, the newer version of that glyph will take precedence and become the official form of that glyph.

Each spell has its own page. If you would like to learn more about a specific spell, click on its name to be redirected to that spell's page.

## Fire Spells

Fire spells are spells that are based around a fire sigil.

## Water Spells

Water spells are spells that are based around a water sigil.

## Earth Spells

Earth spells are spells that are based around an earth sigil.

## Wind Spells

Wind spells are spells based around one or more of the varieties of wind sigil.

## Light Spells

Light spells are spells based around the light sigil. As stated by Olruggio, light magic is technically a variant of fire magic, but it is distinct enough in its usage and design to get its own category.

## Mixed Spells

Mixed spells are spells consisting of two or more separate sigils.

## Niche Spells

Niche spells are spells that don't fit into any specific category, with sigils that aren't one of the main five (water, earth, fire, wind, light) and aren't forbidden.

## Unknown Spells

Unknown spells are the spells that, for whatever reason, we don't know enough about to put in any category. Spells in this section typically don't have their glyph visible, are potentially forbidden, have glyphs that are incomplete or hard to make out, or simply do not fit well into other categories.

## Forbidden Spells

Forbidden Spells are spells that were outlawed by the Pointed Hat Witches and are used by the Brimhats. Using them can result in getting your memory wiped by the Knights Moralis.

WARNING: This section contains a high quantity of spoilers. Proceed with caution.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 7
2. ↑ *Witch Hat Atelier* Manga: Chapter 29, Page 13
Vinanna

**Vinanna** (ヴィナンナ, *Vinanna*) is one of the Three Wise. She is the "Wise in Principles," and is responsible for adjudicating transgressions of magic law.

## Appearance

Vinanna is an older woman. She has grey hair and grey eyes, and freckles on her face. She wears the same uniform as the Knights Moralis, but with an extra pair of wings on her hat. Her jacket is short and she wears long flared pants underneath.

## Personality

Vinanna's personality is currently unknown.

## Plot

### Second Pentagram Test Arc

Vinanna is mentioned by Easthies, telling Galga and Luluci to prepare a report to Captain Vinanna. This reveals that Vinanna is captain of the Knights Moralis.

### Great Hall Arc

Vinanna is mentioned by Lord Beldaruit, the wise in teachings, as 'meting out judgement on those who transgress'.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 48
2. ↑ *Witch Hat Atelier* Manga: Chapter 26
3. ↑ *Witch Hat Atelier* Manga: Chapter 31
Volume 11

**The Brightest Minds** is the eleventh volume of the Witch Hat Atelier manga series. It features Agott on the front cover.

## Synopsis

Silver Eve, a time for witches and normal folk to come together, nears its final day. At the procession, witches from all walks will have an opportunity to secure an audience with the king--if they display an exceptional spell. In an attempt to help Dagda and Custas, Coco desperately trieds to concoct something but becomes frozen with fear. The only one who sees her in crisis is Agott, whose aid might bring them closer to the king...but farther from everything they once knew.

## Chapters

* Chapter 58
* Chapter 59
* Chapter 60
* Chapter 61
* Chapter 62
Wand

**Wands** (魔杖, magic wand), also known as **pens** (ペン), are a category of tool used by witches.

## Description

The purpose of a wand is solely to apply conjuring ink to a surface. A wand is therefore not necessarily magic by nature, though it may be altered by magic to imbue different properties.

Wands may be made with any number of different materials, including wood, glass, reed, and feathers. The properties of the wand can change how and to what surfaces the ink may be applied.

Currently known types of wands include ink wands, woodcruor wands, and Olruggio's creation, the searneedle wand.

## History

Coco is given her first wand by the mysterious witch at a festival when she was little. This wand that Coco received had a ink compartiment so it wouldn't need a ink bottle. At the time, she did not realize the wand's purpose, instead confusing the pen at the bottom for a novelty. Its purpose became clear to her years later, after she secretly watched Qifrey repair a broken pegasus carriage.

## References

1. ↑ *Witch Hat Atelier* Manga: Chapter 1, Page 24
2. ↑ *Witch Hat Atelier* Manga: Chapter 1, Page 38
Chapter 23

**Chapter Twenty-Three** of the fourth volume of the *Witch Hat Atelier* manga series.

## Summary

With Agott restrained, the Brimmed Cap witch tears at her sleeve to expose her forearm. They begin cutting into her skin, and Agott remembers that the Brimmed Cap Group will carve glyphs into their skin as tattoos. Having those kinds of tattoos is a terrible crime, even if receiving the tattoo was unwilling. Panic sets in, and Agott screams and thrashes, terrified of her future being ruined because of this altercation. Richeh throws a Crystal Ribbon in her direction, telling Agott to grab on once she fell. Just as she says that, the ground underneath the Brimmed Cap witch and her explode, and they both falk. Agott grabs onto the ribbon, and she's pulled back onto the path with Richeh. It's revealed that it was Euini that blew up the road, who is still underneath the paths, happy with his success. However, his happiness is short lived. The Brimmed Cap witch reaches out from the shadows and pulls Euini in with them.

The girls soon realize that something is wrong, and begin calling out to Euini. After a few moments, Richeh spots the distorted form of Euini, crawling on the ground. He calls out for their help, as he transforms into a Scalewolf. The Brimmed Cap witch reveals themselves shortly after. It was them who experimented on Euini and caused this transformation. They mentioned how it didn't go as planned, which angers Richeh. She demands that Euini be turned back to normal, but the Brimmed Cap witch disappears. After brief discussion, Agott and Richeh decide to split up. Agott will go in search of Euini, while Richeh will head towards the exit with the Myrphons. As she leaves, Agott mentions that because Richeh only knows magic that she has made and enjoys, she isn't equipped to save Euini the way she is currently. This seems to upset Richeh as Agott disappears.

Back with Coco, Tetia, and Qifrey, they had landed in a mysterious cave. Coco is woken up by brushbuddy, but the other two are still unconscious. Coco attempts to wake them, and she notices that Qifrey is very injured. She reaches for his face, but Qifrey jolts awake and slams her hand down. Tetia begins to wake up as Qifrey takes in their surroundings. They are being watched by strange gold figures, which he recognizes as The Ancients of Romonon. Qifrey staggers to his feet, and orders the girls to stay by his side, planning to protect them even while seriously injured.

## Characters by Appearance

* Agott
* Sasaran
* Richeh
* Euini
* Coco
* Brushbuddy
* Tetia
* Qifrey
* The Ancients of Romonon *(Debut)*
Woodcruor

**Woodcruor** is a special liquid harvested from a silverwood tree.

## Description

The process of extracion is made by cutting small branches from a silverwood tree and, after boiling them, extract the Woodcruor. It is the only known substance which can activate magic when it is drawn with, and thus it is the main ingredient in conjuring ink. As the name suggests, it is also used to make woodcruor wands.
Volume 1

**A Touch of Magic** is the first volume of the Witch Hat Atelier manga series. It features Coco on the front cover and Qifrey on the back cover.

## Synopsis

In a world where everyone takes wonders like magic, spells and dragons for granted, Coco is a girl with a simple dream: she wants to be a witch. But everybody knows magicians are born, not made, and Coco was not born with a gift for magic. Resigned to her un-magical life, Coco is about to give up on her dream to become a witch…until the day she meets Qifrey, a mysterious, traveling magician. After secretly seeing Qifrey perform magic in a way she’s never seen before, Coco soon learns what everybody “knows” might not be the truth, and discovers that her magical dream may not be as far away as it may seem…

## Chapters

* Chapter 1
* Chapter 2
* Chapter 3
* Chapter 4
* Chapter 5

## Gallery

Back CoverTable of ContentsCoco IllustrationTetia IllustrationRicheh IllustrationAgott IllustrationExtra Page
Wingcloak

The **wingcloak** is a contraption, and vehicle, invented by Coco and Tartah as a way to help Custas move around and access to more difficult terrain without the help of a sealchair.

## Description

This winged cloak was designed to serve as a mobility aid for those who are unable to walk. It can allow the user to move around on the ground without the use of legs, and fly when needed whilst still serving the purpose of a normal crutch.

The Winged Cloak comprise of the cloak plus two wooden crutches. The primary spell is a type of flying spell similar in appearance and function as the Sylph Shoes Seal, with secondary spells including an unknown one that repel both rain and dirt. However, it is vulnerable to tears or burns due to the fragility of the cloak.

Using the cloak itself and the glyph built-in it allows the user to fly via a trigger mechanism on the crutches; directing the wind caused by the spell as a form of directional propulsion, turning the cloak as a form of small magical aircraft.

## References

1. ↑ 1.0 1.1 *Witch Hat Atelier* Manga: Chapter 45, Page 10