FNAFD4 (EON Minigames)

Note: Even though you actually play as Alt Coolspy, the minigames discribe what happened to Grey after FNAFD1.

### Pre-Night 1

The minigame opens up in an Atari style design with "*5 days until doom*," fading into the middle of the screen. You play as Grey Ports after FNAFD1. As result of beating FNAFD1, so they torture Grey. A small Westbound plush appears after the text fades away. The plush will then say "What did Xans do this time? He locked you in your room again. Don't be scared. I am here with you." After the enter key is pressed, the player will be in a room with plushies (Derpy is a dead body). If one were to approach the plushies, the text "these aren't my friends" would appear. One must keep banging on the door to advance. When the player succeeds at this, Grey will lay down in tears, as someone (presumably the Westbound plush) will say "*Tomorrow is another day*". The player will then be put into the real game, in Night 1.

### Night 1

The minigame opens up with "*4 days until doom.*" This is the same as the minigame before Night 1, but this time, the player can explore the house. Each time the player enters a room, the Westbound plush will appear to follow the player around. However, to succeed in the minigame, one must walk over to the TV. As of this, Derpy will suddenly pop out behind the television and scare him (as torture). Like the first minigame, it will say "*Tomorrow is another day*." The next night will then start.

### Night 2

The minigame opens up with "*3 days until doom.*" The Westbound plush's opening statements are "*He left without you. He knows that you hate it here. You are right beside the exit. If you run, you can make it. Hurry, run toward the exit.*" In this minigame, the player is in The Devs Building. The player appears to have been left behind at the establishment and is told that they must get help. Upon heading right, the player will be located by an employee wearing the Westbound suit. Advancing left before the person wearing Westbound's suit appears will cause the Westbound plush to exclaim "*NO! Don't you remember what you saw? The exit is the other way! Hurry and leave.*" The Westbound plush will then instruct the player, by saying "*It's too late. Hurry the other way and find someone who will help! You know what will happen if he catches you!*" If the player heads left, they can see shadows of Westbound and NeonCorpse, and the Westbound plush will say "*You can find help if you can get past them. You have to be strong.*" If the player walks back right, someone can be seen presumably in a spare parts room, helping someone into a suit. The first frame will be someone holding the costume head over the other employee. The second frame shows someone fully putting the mask on the employee. The next frame will show the room, with the door now closed, hiding the two from view, presumably from the child looking at them or to prevent other people from seeing them. If the player advances further to the left, the person wearing a Westbound suit from earlier will block the other end of the room, prompting the player to collapse crying while hiding under a table, at which point a message will appear stating "*Tomorrow is another day*". Night 3 then starts.

### Night 3

The minigame opens up with "*2 days until doom.*" At the beginning of the minigame, the Westbound plush will talk to the player, saying "*He hates you. You have to get up. You can get out this time, but you have to hurry.*" This minigame is the same as the one at the end of Night 2, but this time, the person wearing the Westbound suit will not appear, and the player will be able to get out of the establishment. After exiting the restaurant, the player can interact with several other children on the way back to their house. Right outside the establishment is a child holding what seems to be a Nightmare Neon plush. If talked to, the child will ask "*Where's your plush toy? Mine is NeonCorpse. My daddy says I have to be careful with him or I will pinch my finger. He is a finger trap, he says.*" If the player walks down further, they can talk to a girl wearing an orange dress. When talked to, she will allude to darker things, by saying "*You'd better watch out. I hear they come to life at night. And if you die, they hide your body and never tell anyone. Why do you look so worried? See you at the party! Ha ha ha!*" If the player walks down even further, they can also talk to a boy wearing a green shirt and blue jeans, laughing on the sidewalk. When talked to, he will taunt the player, asking "*Aren't you the kid who always hides under the table and cries? Hahaha! No one else is scared! Why are you! Stop being such a baby!*" If the player walks left, and then upwards, they can interact with another girl wearing a purple shirt, with possible action figures of the toy animatronics, in a playground. When talked to, she will ask "*Why are you crying? Don't you like my toy collection?*" As the player walks left, they can meet a boy holding a pink balloon. When talked to, he will ask "*Are you going to the party? Everyone is going to the party. Oh wait, you have to go. It's YOUR day! Haha!*" When the player finally reaches home, they are only to be scared by Xans from under the bed. After being scared, the message "*Tomorrow is another day.*" will appear. Night 4 will start. On this minigame, a TV show called "**The Devs**" with a copyright date of ????, can be seen on the TV screen after pressing enter.

### Night 4

The minigame opens with "*1 day until doom.*", and starts with a scene of the child locked in a spare parts room of the diner. The room is a square room with a door at the bottom right, NeonCorpse to the left of the door, staring at Grey. The player cannot move the character around at all with the "WASD" keys. As Grey cries, it reads "*Please let me out.*" "*PLEASE!*" Grey then falls over into a fetal position, crying "*Please let me out....*" as the screen fades to black. Night 5 starts.

### Night 5

This minigame starts with "*0 days until doom.*" The player still cannot move around. The minigame opens with a scene of the crying child, surrounded by Xans, Coolspy, Grunt Gaming, and Derpy. Grunt Gaming says "*Wow, he is kind of a baby isn't he?*" Derpy (as he speaks in gray text) replies "*Anyway. Let's do what we must do.*" Grey cries "*No! Stop!!*". Derpy says "Come on. Get him close*!*"

The four devs lift the crying Grey up and carry his flailing body throughout the building, as he cries "*No! Unhand me!*". Xans teases him, "You heard the man! Get him veeeeeery close!" The devs approach what appears to be Westbound and NeonCorpse on stage, and Xans gives orders, saying "*You know what to do West...*" They place Grey into Westbound's gaze, laughing all the while until Westbound takes his great sword and stabs forward and punctures Grey's skull and upper torso. The devs stop laughing, and the screen fades to black. Instead of starting the next night, the player will be greeted with the main menu, with a new option "Night 6," and a star at the bottom right of the screen.

### Night 6

Once again, the player cannot move. The scene begins with Grey in a black room, a plush Westbound in front of him and plushies of the four original devs further away from him. Grey is seen with the puncture wound. Grey and Westbound are sitting on a dark gray carpet. Text implied to be Xans reads "*Should we have killed him? I don't know if this was a good idea. I kinda feel sorry.*" What's assumed to be Westbound states "*You're dead. We are not your friends. Do you still believe that? You deserved this.*" All four original devs fade away with each sentence, leaving only plush Westbound. The text goes on to say "Goodbye*.*" He, too, fades. Grey stays for a while, appears to cry a little more than before (but this time he is crying blood), and then eventually collapses. A very faint noise similar to a heart rate monitor flat-lining can be heard in the background, leading players to assume that Grey has died from his injuries. The player will then proceed to the main menu, where they get the "extra" menu and another star at the bottom of the screen.