Train

Train is the second *tutorial level* in Human: Fall Flat and is the 2nd level in the base game. In this level, the player learns how to jump, and how to use physics to move objects.

## Objective

In order to escape, the player must traverse the area, overcome a few obstacles and make their way to the exit door at the top of the station.

**Description**

‘Train’ is a surreal dreamscape that depicts an old, abandoned and dilapidated train station, where an old steam engine had supposedly crashed from the building and onto the street outside. The station itself has a half-cylindrical-shaped roof with an open ceiling, but a rectangular base and a broken guard rail, due to the crashed train. Moss and tree roots can be seen growing on all parts of the building, indicating its abandoned state. The steam engine is black in colour with a red outline, a driver’s cab and a lantern with a chain on a hook attached to the engine’s smoke stack. This level will be the first out of many other levels that has 2 paths, a main path and an optional path.

### The Dumpster Path

When the player proceeds to this dreamscape, they will land on a street just outside the station where the crashed engine is visible. The outline of the crash is scattered with debris, pieces of the street forming a crater and chunks from the building just underneath the train. The street you land on breaks off and descends into the White Void. There are 2 benches present here, one next to you when you arrive and another one next to a wall. There is also a yellow dumpster with a black lid next to the wall that is covering a simple double door. Move the dumpster out of the way and walk through the doors to get to the next room.

The 2nd room is small and is inhabited by 2 red train carts on rail tracks in a criss-cross pattern blocking the next door. Move the carts in the right order to get the door open. There is also an overturned bench on a raised pavement that you can flip back up again. (if you have OCD issues, but no-one is judging you).

The 3rd room has 2 more train carts, but one is on an elevated platform, while the other is on the ground. Move the higher cart away from the door by using the lower cart as your footing. After you’ve done that, make your way through the door.

The 4th room is larger than the last rooms, decorated with an overgrown patch of grass and tree roots tangling around a tall pillar and over walls. When you enter, you’re on an elevated ledge with a staircase beginning on your right leading down into a small park, with an empty fountain bowl and bench. There is another overturned bench behind you once you enter. On the left side of the room is a large, red train box that needs to be used to get to the other ledge on the far left corner of the room. Once you’ve done so, open a set of *heavy* doors by pressing a red button and go through.

The next room is more of a transitional hallway behind the building with roots growing in the corner. Open another set of *heavy* doors and proceed.

This is another transitional hallway that bends to the left side of the building with a staircase leading up into the train station interior. Oddly enough, there is a strange window that you pass by once you go through here.

The interior of the station is littered with large, red train boxes and a large hole in the wall where the train engine smashed through. Use the convenient staircase on your left to jump onto one of the train boxes. Use the pillars to your advantage. Hop across more boxes and ceiling lights until you reach the final box. Move it to reach the elevated staircase. The exit door is at the very top of the station on the interior balcony. Press the red button and go through. You’re now on the exterior balcony at the back of the building, with the guard rails also covered in moss and roots. Give one final leap off the edge to exit the map…

Although, there is a faster way to beat this area.

### The Secret Passage Path

**Trivia**

A very eerie sound of a steam engine and its horn can be heard in the background, indicating a dark past for this dreamscape.