recursal/Fanatic-Fandom huggingface dataset:
Amandine

**Amandine** is an elite soldier of Turia and the protector of Rosalyn May.

## Story

Born from Porom's experiments using Nemea's blood in order to serve as a soldier against Eidolons, Amandine was abandoned after the project resulted in a failure. Recruited by the rival kingdom of Turia, Amandine was made into a soldier by rigorous, painful training, and forced to become Rosalyn's guardian. Embracing her fate in order to stay sane, Amandine quickly adapted by almost worshiping Rosalyn.

When the latter was officially crowned an Evoker, Amandine accompanied her on her journey, protecting her from harm, including Revel Tenech, and meeting several people in the process, including Damia Nightwalker who would become Amandine's confidant. Eventually learning of Rosalyn's cursed fate, Amandine resolved to change it, risking her own life in the process.

Amandine's travels eventually led to her meeting Atropos, discovering her own past in the ruins of the Porom Laboratory, and eventually facing the Virtue of Fidelity. Emerging victorious from the clash, Amandine wished for Rosalyn to be acknowledged as a goddess. Afterwards, Amandine and Rosalyn, as well as the rest of the group, ended up stopping Revel and finally killing the mastermind behind him, Ravana, ending his threat with Amandine's almost-sacrifice.

## Appearance

Amandine is a tall woman with auburn hair and red, glowing eyes. She is dressed in the official Turian armor, complete with a massive grey broadsword on her back.

## Personality

Trained from birth as a soldier for a church and country and forced to devote herself to those who used her as a weapon, Amandine had little comfort while she was young, aside from Rosalyn's guidance. Protecting her became Amandine's single-minded obsession, and it can be said that Rosalyn was almost divine to Amandine's eyes, a reason for her suffering and to keep going on.

Extremely strict, with herself and others, and ruthless against those who threaten Rosalyn's life, Amandine is also quite self-destructive in her behavior, viewing pain as a way to express feelings she cannot express otherwise, and quite willing to suffer in order to satisfy another's desires. Nevertheless, she possesses undying determination and refuses to falter, for if she falls, then she would no longer be able to protect Rosalyn.

## Powers

* **Supernatural Physical Abilities:** After being bonded to Eidolons, Amandine is able to obtain powerful, strength-oriented physical abilities. Her signature weapon is the greatsword.
* **Magical Abilities:** Amandine is a talented spellcaster, mostly using the Eidolons Ifrit, Alexander and Odin, specializing in fire and light magic, as well as dark, self-destructive abilities.
* **Limit Break:** Amandine's abilities allow her to perform fantastical abilities when wounded.

## Storylines

* Final Fantasy Altera I features her as a central protagonist.

## Trivia

* Her name is derived from a french adjective relative to almonds.
Altessa

**Altessa** is the sovereign of Mantinea during Cassandre's return to her past.

## Story

When Cassandre returned to Mantinea in order to confront her past, her one-time nemesis, Prince Alto, had become Queen Altessa during this alternate past (probably due to Genesis's meddling). Instead of becoming Cassandre's enemies, however, she managed to make Altessa join the Lightbringers, persuading her it was the best interest for her throne and country - and indeed, Altessa helped Cassandre along her journey, going down in history as the queen that helped unite humans and Arcadians.

## Appearance

Altessa is a blonde woman with dark grey eyes, dressed in the golden robes befitting her status as a queen.

## Personality

Much like her original counterpart, Altessa is narrow-minded, prideful and judgmental, as well as prejudiced against those who do not fall under her dominion. Despite this, Cassandre, knowing the workings of Altessa's mindset, managed to persuade her to broaden her horizons, and while Altessa remains opportunistic, proud and somewhat cowardly, she still has learned to tolerate having constructs, arcadians and Shaar by her side.

 Powers

* **Holy Use:** Altessa uses the Holy element, as described on Mantinea, in order to increase her allies' strength and dispel her enemies' defenses.
* **Shade Use:** Altessa uses the Shade element, as described on Mantinea, in order to draw power from allies' suffering and inflict fear upon her enemies.

 Storylines

* Crystal Divinity features her during Cassandre's return to the past.

## Trivia

* Altessa's name mirrors Alto's own, while still being a pun on "Altesse" (french for "highness" and often used, much like in english, as a princely title).
* Altessa is realistically a descendant of Kirshan's bloodline.
Advent (Transcendant)

A Transcendant's **Advent** is a powerful but self-destructive form.

## Description

In Advent, a Transcendant accesses the power of an Ultimate Transcendant for a short time by in-taking large quantities of Maelsturm in their body. This allows them to become entirely insensitive to pain and damage and to access immensely powerful conceptual powers during the duration of said Advent.

However, the quantity of Maelsturm ends up destroying the wielder's body, causing it to dissolve after barely a few minutes - resulting in the user's quick death and dissolution, its Soul joining the Maelsturm. For that reason, Advents are often seen as last-resort moves.

## Trivia

* **Advent** is a recurring term in the Exteria Multiverse in order to denote a supreme ability. The term is derived from Latin and means "the coming", often in a biblical context (the advent of Christ).
Bonecrusher

**Bonecrusher** is a champion of street fight in **Bethsaida**.

## Story

Bonecrusher grew up as a street urchin, alongside her best friend Starshooter; however, the latter was killed in unknown circumstances. To uncover the truth, Bonecrusher joined Elios's group as a fighter in order to earn her living, but was defeated by Viper. She was later re-used by Elios as a distraction alongside Talon Woodrow, but almost sacrificed in his ploy. Rescued by Viper and a resurrected Starshooter, she instead sided with them to defeat Elios once and for all.

## Appearance

Bonecrusher is a black-haired, black eyed young woman dressed in black and red sports gear, akin to a catcher. Her right eye is heavily scarred.

## Personality

Bonecrusher envies the strong, and seeks to mimic them no matter the cost, strengthening herself and seeking to surpass the harsh and cruel reality she lives in. As a result, despite acting in a fierce and merciless way, she is in fact mostly lost and jaded, seeking to forge her way as a street fighter. She greatly admires the strong, especially Talon and Viper.

## Powers

* **Enhanced Strength and Endurance:** Bonecrusher is a top-tier brawler, albeit as a normal human, she still struggles against technologically reinforced or formally trained fighters.

## Trivia

* Bonecrusher was named after a skill from the Final Fantasy series.
* Her theme song, as chosen by her creator, is You Don't Know Me by Art of Dying.
Annabelle Zera

**Annabelle Zera** is a master Blademaster turned Divine Servant.

## Story

### Master of the Blade

A talented blademaster who was chosen by the blade Meisai, upon her death, Annabelle was granted the rank and title of Divine Servant. There, summoned by Pegasus Noachia, she was made to participate in a Servant War, allying herself with Fianna Persona and Leonardo da Vinci. As their main fighter, she challenged several opponents, testing her strength against Vlad Tepes and Gilles de Rais, eventually briefly facing Nicol Bolas.

When XENOS revealed himself as the main opponent to the group, using Vlad as a way to taunt Ludo, a close ally of the group, Annabelle even further fought, defeating Carmilla Voldaren by herself. When Ludo sacrificed himself to allow the group to fight against XENOS, Annabelle was eventually responsible for finally ending his threat, and was granted a wish - asking to return home and accomplish her own desires.

## Appearance

Annabelle is a brown-haired, brown-eyed young woman with her hair braided in twin-tails, dressed in an elegant yellow dress. She wields her personal blade on her back.

## Personality

Annabelle is a calm and compassionate individual with a strong sense of pride as a blade-master. She holds blades in strong esteem and her sense of justice dictates that she wields them nobly - she holds nothing but contempt for those who mistake swords for weapons of slaughter. Honorable and just, she never backs down from a fight.

## Powers

* **Keen Intellect:** Annabelle possesses great reflexes and accuracy, strength and endurance.
* **Meisai Mastery:** **Meisai**, Annabelle's blade, is a powerful Artifact that allows her to mimic any sword or similar blade that crosses her path, thus granting her terrifying versatility.

* **Divine Servant Abilities:** As a Divine Servant of Gemini, Annabelle possesses tremendous abilities fitting her role and reputation, her blade serving as her Advent.

## Storylines

* Magus Wars : Honesty features her as a central character.

## Trivia

* She bears strong compassion for Ludo due to him reminding her of Tyson, a lost friend.
Advent (Venatio)

The **Advent** of a piece in the Venatio functions as its ultimate ability.

## Description

Advents are powerful abilities that denote a piece's ultimate accomplishment, an ability that can seldom be used without sacrifice or effort and are extremely consuming in terms of Mana. Not more than one Advent can be used per person and per game. This is in order to balance the contestants in more battle-oriented games of the Venatio such as the Game of Life.

## Trivia

* **Advent** is a recurring term in the Exteria Multiverse in order to denote a supreme ability. The term is derived from Latin and means "the coming", often in a biblical context (the advent of Christ).
Anima

The **Anima** is the source of life, a spiritual force within every living thing. It is the polar opposite of Miasma and the prime weapon of Alchemists. Creation of the seraph Ophiel, it is the source of every life in the multiverse.

## Categories

### Outer Anima

The name **Outer Anima** is given to Anima that exists in the ground of natural habitats. It is much more present in clean, unpolluted places such as forests or islands, than in towns and industrial settlement. Such Anima is the privilege of druids and elementalists, who alter its flow through nature. Alchemists wielding Positive Alchemy are also able to give up part of their own Anima in order to control it, which is the basis for one of the most and powerful aspects of Anima manipulation.

### Inner Anima

The name **Inner Anima** is given to the Anima that allows every living being to exist - in fact, it is no different from what most religions call a soul. It is the flow of life within, one's health and vital energy. Positive alchemists give up parts of it under the law of equivalent exchange in order to manipulate the Outer Anima. However, negative alchemy allows an individual to absorb the outer life force in order to reinforce its own Inner Anima. Ki users can also manipulat their inner Anima.

### Nether Anima

Anima contained within souls resting in Paradiso or Inferno, trapped in artifacts of power or within godlike entities, does not fall in any of the previous categories and is thus called **Nether Anima**. To those who can reach it, it is doubtlessly a formidable source of power.

## Mana

**Mana** is the name given to non-vital Inner Anima - that is, Anima that can be expended to cast spells without damaging the user's life. Naturally, Mages have much more mana than common mortals, and most supernatural creatures have much more mana than Mages. Powerful lineages such as the Nomos are also known for their greater Mana.

Mana is used for Magic in general, but some individuals are also able to use it in order to exalt the elements. To summon something, one most also feed the summoning with its own Mana, turning it into Anima to be consumed by the summon.

## Leylines

Leylines are lines in the ground that serve a single purpose : to conduct mana through the land. They are immense reverses of magical power, accessible to the magic of **druids** and entities known as Planeswalkers. Tapping through leylines is a complicated process, and doing so too much may risk to ruin the environment, but using them responsibly does not cause any significant problem.

Leylines may however be severed or destroyed by the most extreme uses of metamagic.
Arcana Sanctum

The **Arcana Sanctum** is a metaphysical Artifact-like creation built by Ruine Harumageddon.

## Description

As the name implies, the Arcana Sanctum is a metaphysical Sanctuary that houses the Soul and allows to bind it to the twenty-two Arcanas. Those who are bound this way to an Arcana - a process that only happens after one's death - become Reapers, inheriting a fragment of the Arcana's powers. They also become subservient to Ruine's will.

The known powers of the Arcana are as follows:

* **The Fool:** Allows superior mastery of one's innate abilities and personal development. Was used by Kieran Tuule in the second Timeline.
* **The Lovers:** Gives the power to make decisive choices. Was used by Elizabeth Liddle.
* **Justice:** Grants superior fighting abilities and a strong determination. Was used by Anita Aileron.
* **Death:** Allows superior Necromancy and mastery over Death. Was used by Weiss Horenheim.
* **The Devil:** Grants greater power, at the price of part of one's sanity. Was used by Kieran Tuule in the first Timeline.
* **The Star:** Bestows Miracles upon the self. Was used by Julienne.
* **The World:** Grants immense Mana and mastery over the Sanctum. Was used by Ragnar Den Anfan.

## Trivia

* The Arcana Sanctum's power can be likened to High Magic, although it didn't exist in Solomon's time.
Asmeria Primeverre

**Asmeria Primeverre** is the daughter of Nathan Anagma and Tinuviel, blessed by Elysiel.

## Story

### Castaway of Justice

Asmeria grew up in Paradiso alongside her brother Sirian Primeverre, establishing a strong bond with her, until they were both cast out due to being half-human. Asmeria thus wandered on the subplane of Hestiria, seeking to find her brother across the realm, and eventually encountering Soma who helped her with localizing her brother's path.

This eventually led to her confronting Shalmael, a wicked Demon-like entity called a Rakshasa, however Shalmael managed to banish Asmeria and Soma into another Plane, much like her brother before her : Felarya. As Asmeria was grievously affected by Felarya's essence, Soma brought her to Olank-Meeus for healing.

Helped by the mysterious Oroshi Meliacadenalarera as well, Asmeria briefly reunited with her brother as he attempted to stop the essence of Baphomet from ravaging the plane. She thus joined his efforts against the beast, supporting her allies with powerful healing magic while Myrtil Erudessa defeated the beast within. Afterwards, Soma, Asmeria, Oroshi and Olank departed for the Cheshire Isle. Soma and Asmeria would then have a Future Child, Angel Primeverre.

## Appearance

Asmeria is a pink-haired frail woman with pink eyes as well. She is able to manifest white wings for a brief moment while focusing, but they are usually not deployed. She often dresses in chaste, pure white clothes, akin to a priestess.

## Personality

Asmeria is soft, compassionate and seems at first to be a paragon of virtue - although of her own admission, she sometimes possesses repressed anger and isn't as innocent as she quite seems. Nevertheless, she is a devoted protector, who seeks to do good as much as she can, risking her own life to help other when needed, and acting as a moral compass to her closest allies.

Driven by doubt and feeling quite lost when she was exiled from Paradiso, Asmeria had to harden her heart upon understanding the harshness of reality. This is especially true after one she swore to protect, Noryjo, died. Even then, however, Asmeria remained determined to embrace the world and help it as much as she could. Asmeria is also fascinated, curious about this world she barely understands, and seeks to embrace it despite its impurities.

## Powers

* **Elemental Manipulation:** Asmeria is associated with Light and Water, and possesses several purification abilities connected to those elements.
* **Innate Healing:** Asmeria's abilities are tied to healing, allowing her to perform miracles, take damage for her allies, and even - later - bring them back to life.

## Storylines

* Consign to Oblivion features her as a central character.
* Felaryan Epic shows her destination.

## Trivia

* Asmeria's name is similar to many floral Genus, including Aster, and Asteria, a legendary star divinity.
Aion

**Aion** is the Great Spirit of Time bound to Gabriel Den Anfan.

## Story

Aion, once a powerful Great Spirit, was eventually forced to rest when Mana drained from her land - her fossilized form was taken as a gem by the Den Anfan Corporation which studied her. She was incorporated into Gabriel's Armatus, gradually destroying his form due to her immense power, yet allowing Gabriel to become the talented warrior he aspired to be.

Eventually however, as Aion's existence was threatened by the faltering Armatus - which, were it to break, would erase Gabriel as well - Gabriel made the choice to shatter it anyway, resulting in the release of Aion, who immediately used her immense powers to rescue Gabriel and stay by her side, as a more standard Summon, protecting him.

## Appearance

Aion is a blonde, white-eyed woman with a hourglass replacing her upper body - giving her a literal hourglass figure - dressed in light purple clothes reminiscing of oriental dancing clothes.

## Personality

Aion is compassionate, calm and eerily philosophical, ready to forgive the Den Anfan for imprisoning and torturing her for years upon seeing Gabriel's genuine compassion. She is mysterious, somewhat teasing, and has the habit of speaking in rhymes and riddles. However, much like time itself, she is impartial and unforgiving against those who deem themselves her enemies.

## Powers

* **Supernatural Physical Abilities:** Immensely powerful, as all Great Spirits are.
* **Conceptual Immortality:** As long as the concept of time itself exists, Aion is Immortal.
* **Time Mastery:** Aion is able to bend time in all its form, using it to twist the fabric of reality itself, granting her powers close to Akashic-level.

## Trivia

* She was named after the mythical roman Time Deity.
Black Magic

**Black Magic** is the magical art of darkness, death and demons and one of the most ancient arts. The nature of Black Magic is a twisted mix-and-match of several arts, all of them dangerous to the point of self-destruction.

## Origins

Black Magic comes from the Golden Age when Raziel Tenkuro, a fallen Cherub and an angel of Death, used his own angelic blood as well as covenants with denizens of the Inferno in order to mimic celestial magic. His research concluded the bases of dark magic and were studied for centuries and millenniums by experts and ambitious **mages** alike.

Several families expanded upon this art : the Kuri bloodline sought to dominate and control it while Dein Umbra actively used it to gain power. But their research piled up in order to establish the basics of black magic as it is known today.

## Effects

Black Magic is similar to elemental mastery of darkness, however it is much more technical than that. It also allows the use of Curses, the control over demons and the ability to make pacts as well as summon the powers of Inferno.

Black Magic can also mimic minor Necromancy and, although both branches are equally feared and considered as similar, they are actually rivals. Black Magic is the end of life, and Necromancy is the beginning of unlife - and as such, necromancers and occultists seldom see eye to eye.
Alba

**Alba** was a kingdom princess and the daughter of Raven and Amberia.

## Story

### The Dull-White Hero

Alba was raised in Regietto's royal palace in a respectful way. In one Timeline, her father was alive and she was treated as a princess; in another, he died as a traitor, causing her to be seen as an outcast. In both cases, she left, resolving to find the truth about herself, then encountered Nero, with whom she fell in love. She also eventually came to learn about her father's true past, much to her shock.

Alba's torment was even greater when Nero took action, in a misguided attempt to help her - in one timeline killing her father in front of her in order to protect her honor, in another making himself the world's biggest enemy in order to draw the attention to him. In both cases, Alba is made to kill Nero but refuses, forcing him to commit suicide and grant her a 'better future', at a horrible price.

In a single timeline Sigma appears and grants the world a miracle, appearing as the real villain and sparing Nero's life, allowing him to life by Alba's side instead, preventing her from living with the burden of his death.

## Appearance

Alba is a black-haired woman with piercing blue eyes, the same as her father's, dressed in a massive white and blue armor.

## Personality

Alba is a virtuous and loyal woman who abides by honor and possesses a serious view on life. She does her best to upload her moral principles with an almost obsessive manner, perhaps due to the fear of the ease with whom she is able to kill. Her deep questions about her morality also causes her to constantly question everything around her, a curiosity that eventually leads to a tragic end for her.

## Powers

* **Enhanced Physical Abilities:** Despite possessing great reflexes and agility, Alba's movement is reduced by the armor she wears. She is however much stronger and more sturdy than Raven is.

## Storylines

* Tears of Cruor depicts her tragic life.
* Memoria Valkyrie depicts a better ending for her.

## Trivia

* Her design and story were slightly inspired by Joan of Arc.
Binding of the Horsemen

The **Binding of the Horsemen** is a High Magic spell used by Maolfeth.

## Description

This Daemonic spell allows one to summon Four Horsemen and bind them to the user's will. Usually, such a magical prowess is impossible, making it so that there is only a set of active Horsemen at once (Maolfeth's), but it is possible for extremely powerful entities (such as Lucifer) to successfully perform the spell, although the resulting Horsemen will often be lesser than Maolfeth's.

This spell is however extremely draining, damaging the user's Soul as it sustains the spell. Even Lucifer had trouble maintaining it for a long time, and a human bearing this spell will die in a matter of minutes if not protected.
Alexis

**Jasmine** is a High Inquisitor and an opponent to the forces of dark magic in Eludocia.

## Story

A high Inquisitor of Galadrienne who was forewarned of the emergence of the Book of the Damned, Alexis abandoned his daughter - the hag-born Jasmine - and journeyed in order to seize and destroy the book. Doing so, he accomplished a variety of morally questionable actions, including rejecting his own daughter and clan, falling off Galadrienne's favor and instead being guided by Persephoniel.

Now empowered by the powers of predestination, Alexis, learning himself to be a key part to unlocking the book's last seal, sought to end his own existence in a ritual that would have him seal away his own life forever. This extreme measure was prevented when Jasmine herself, alongside her group, confronted Alexis, and made him agree to trust her, and help her in stopping Thamiel, the book's corrupting influence.

## Appearance

Alexis is a brown-haired, golden-eyed man dressed in a tall white armor, at first, but who forsook it for the dark, crow-like garb of Persephoniel's followers.

## Personality

Alexis is a man of faith and order, who seeks justice and abhors evil spellcasters, even more so after being a victim of rape by a hag at a very young age. Knowing the evils of the Book and certain that its use would bring about the apocalypse, Alexis became obsessed with stopping it, his inquisitorial view that the end justifies the means going so deep that he would willingly sacrifice his own virtue and soul to defeat a greater evil.

## Powers

* **Enhanced Physical Abilities:** Alexis is a talented fighter, able to use his order's traditional longsword to lay waste upon enemies, while being extremely resilient, physically fit, and agile.
* **Magic Use:** Alexis is versed in the art of holy and protective magic.
* **Inquisitor Abilities:** Alexis possesses the talent of an expert witch-hunter, including great resistance to magic and immense knowledge on witchcraft and how to combat it.

## Trivia

* Alexis is a Greek name meaning "one who protects".
* Alexis is a Witch Hunter Inquisitor, in Pathfinder terms.
Blessed Guard

The **Blessed Guard** is a powerful force made of Divine Servants protecting the Multiverse.

### Description

Comprised of thirteen Admirals, each safeguarding a "Column" or pillar of the Divine Servant system, the Blessed Guard is a hidden force that resides within the Heroic Sanctum and protects the world's equilibrium. Made of exceptional Servants that twisted the world's rules and managed to earn a name for themselves through talent, force of will and a modicum of insolent luck, it is a last line of defense against forces that would directly upset the Multiverse.

### Composition

* The **First Column** is tasked with overwatching the other Columns and presiding over Admirals. Its sign is **Leo**. Its current High-Admiral is Ixion.
* The **Second Column** is tasked with using Servants as a means of protecting the world's balance. Its sign is **Taurus**. Its current Admiral is Cerestia Mirumoto.
* The **Third Column** is tasked with using Servants as a means of protecting the world's balance. Its sign is **Libra**. Its current Admiral is unknown (was recently Alma Lighthouse).
* The **Fourth Column** is tasked with direct combat and Divine Servant Wars as a means of deterrence. Its sign is **Aries**. Its current Admiral is Dorian.
* The **Fifth Column** is tasked with overwatching 'six versus six' Divine Servant wars. Its sign is **Gemini**. Its current Admiral is Susanoo.
* The **Sixth Column** is tasked with the protection and control of Divine Servant Summoners and Masters. Its sign is **Cancer**. Its current Admiral is Sarah Duncan.
* The **Seventh Column** is tasked with healing, blessing and the mending of Servant souls. Its sign is **Virgo**. Its current Admiral is Nitara Samsaran.
* The **Eighth Column** is tasked with controlling anomalous creatures interfering in Divine Servant Wars. Its sign is **Sagittarius**. Its current Admiral is Kishin.
* The **Ninth Column** is tasked with taking care of anomalous wishes and twists. Its sign is **Capricorn**. Its current Admiral is unknown (Soren Tuule has left his place).
* The **Tenth Column** is tasked with studying scientific innovations to the Divine Servant system. Its sign is **Pisces**. Its current Admiral is Horakhty.
* The **Eleventh Column** is tasked with taking care of anomalies and irregular Servants. Its sign is **Aquarius**. Its current Admiral is Donquixote Doflamingo.
* The **Twelvth Column** is tasked with infiltration, espionage, and assassination of those who would subvert the system. Its sign is **Scorpio**. Its current Admiral is Kisaki Nomizaki.
* The **Thirteenth Column** is tasked with controlling Meta interference in the System. Its sign is **Ophiuchus**. Its current Admiral is Anastacia Evershire.

### Trivia

* The Blessed Guard possesses powers superior to most Divine Servants due to their specific task.
* The Blessed Guard is an automatic system, weaved into Akasha as a defense system by Xelias.
Book of Hina

The **Book of Hina** is an Artifact tied to Hina Harumageddon.

## Description

A powerful Artifact that served as a recording of Hina's existence in a world where it was torn apart by the existence of Venimi, it served as a way to record her properties and prevent the Timeline from unraveling. However, due to Hina being "scattered" spiritually, the volume was incomplete and had to be pieced back manually, page by page - each page representing a part of Hina's past. After being reassembled, Hina was automatically resurrected, hinting that the book was not merely an artifact, but a part of Hina herself.

## Trivia

* The Book's existence in Wanderer in Time mirrors Sigma's quest of collecting Qliphoth pages in Memoria Valkyrie.
Amethys

**Amethys** is a Tactical-type Replica who was later awakened by Juniper.

## Story

### Agent of the Citadel

A Replica with an unknown backstory, she was sent by Heliodora to watch over Juniper and bring her back to the capital city. She did so by first tracking Juniper and testing her abilities as a hunter, then joined her and helped her train until Juniper was powerful enough to take on the city's citadel.

She then stayed with her and helped her save the citadel's messiah Euriel from a self-inflicted death. As a reward, she was awakened and granted her Soul back by a divine Juniper. She then chose to stay with Juniper and Euriel anyway, having no place to go and no memories of home.

## Appearance

Like all Replicas, Amethys is a white-haired woman with pale skin and black bandage-like clothes all around her body. As a Tactical-type Replica, she possesses shining purple eyes when in battle, and dull white eyes the rest of the time.

## Personality

Amethys, at first, lacks a Soul, which made her act, like all Tactical-type Replicas, as a pragmatic and utilitarian. With her Soul back, she still acts calm and controlling, although she feels a strong attachment to Juniper, the woman who gave her life purpose.

## Powers

* **Weapon Use:** Amethys can use, like all Replicas, Bahamut Weapons.
* **Keen Intellect:** Amethys is a master tactician and analyst, able to analyze enemies' weak points and use the right Elements to sabotage them. She shares part of her knowledge with the hunter she is associated with.

## Storylines

* Behemoth Ascent shows Amethyst tracking then helping Juniper.
Antimeta

**Antimeta** is one of the five Titanids and an embodiment of eternity, as well as a rival of Xelias.

## Story

A powerful Titan who found great respect for the Atlantean race despite their status as pariahs during the early Utopian Age, she attempted to support them in their expansionist attempt to control the entire Multiverse, seeking to take it for her own. However, she was then stopped by Xelias who used his, at the time, unlimited abilities to seal her away within a black hole.

However, Antimeta eventually managed to escape, millions of years after, seeking revenge. While confronting Xelias, the change in his behavior, the loss of his own powers, as well as the words of Xelias's newfound lovers, especially Aurora, allowed Antimeta to slightly alter her behavior, and she stayed by Xelias's side, playfully bullying him while waiting for the Atlanteans' return.

## Appearance

Antimeta is a tall woman with blue and grey heterochromatic eyes, hair both silver and red, dressed in elegant blue and white clothing.

## Personality

Antimeta is a mysterious, tricky individual whose personal sense of honor is beyond most people's understanding. She respects one's will to adapt and thirst for growth above everything else, as seen with her respect of Atlantis, and forgiveness of Xelias upon understanding how much he changed. This also showcases Antimeta's somewhat whimsical behavior, as she was able to put aside a million-year grudge based on a quick observation.

## Powers

* **Supernatural Physical Abilities:** Antimeta possesses incredible physical abilities, third only to Hyperion and Baphomet among titans. This allowed her to not only survive but transcend Xelias's seal along the years, gaining enough power to struggle herself out of a supernatural black hole, regenerate from her wounds, and still be able to overpower Xelias in her weakened state.

## Trivia

* Antimeta's name etymologically means "the opposite of shape". It hints at her paradoxical nature, while being a pun on certain builds in competitive gaming, where one positions himself in order to have an advantage against the most commonly used strategies. This in turn closely resembles Antimeta's attitude.
* As a Titanid, she represents **Growth**.
Bodvildr

**Bodvildr** is a Valkyrie among the Nordic tribes.

## Story

Bodvildr was a childhood rival of Svanhvit - and ultimately, her bully. When Svanhvit obtained her mythical weapons and became the Valkyries' leader, Bodvildr's own talent was overshadowed, and she succumbed to jealousy. When the two of them were sent to Babelia, Bodvildr, led by the spiral of tragedy it held, ultimately betrayed Svanhvit and killed her.

Upon Svanhvit's return to Babelia, she confronted Bodvildr in a duel, which Bodvildr lost. Humiliated, Bodvildr attempted to end her life, which snapped Svanhvit out of her own curse-induced fury. Svanhvit helped Bodvildr recover, learned of her past, with Svanhvit's help, Bodvildr became her champion and equal. Sje later assisted with Nergal's ultimate defeat and helped Erunie Haruma become Babelia's true ruler, thus saving it.

## Appearance

Bodvildr is a quite tall, brown-haired woman with dark pink eyes, dressed in dark red clothes, and wearing an impressive axe on her back.

## Personality

Bodvildr is brutish, strong-willed and impulsive, with the general behavior of a bully, looking down upon others and imposing her will whenever she can. This mostly stems however from both an inferiority complex towards Svanhvit, and her Giant blood, which caused her to be seen as worthless as an individual, and whose only purpose is to be the best in battle.

## Powers

* **Supernatural Physical Abilities:** Bodvildr partly descends at least from mythical fire giants, and possesses strength and endurance appropriate for such heritage.

## Trivia

* His design is strongly inspired from Final Fantasy XII's Gabranth.
Bethylium

**Bethylium i**s a substance that constitutes the prime material of Elysiana's rules.

## Description

Bethylium is an opaque blue stone, that can be refined into a liquid, consumable substance as well. In both forms, Bethylium acts as an inhibitor for 'creation', mostly negating the effects of Magic and supernatural abilities and eliminating those born from creation in a single strike. Those who drink Bethylium become immune to magic in all its forms.

However, Bethylium comes with a sinister price - it slowly corrodes whatever spark of creation one might have, erasing one's Imagination until they are barely human, merely pieces working blindly for a greater goal. As a result, those who abuse from it turn into mindless automatons following a superior purpose, as given by Elysandre.

### Crimson Bethylium

Crimson Bethylium, as the name implies, is red in color, and has been infected by the essence of Elysea. No longer representing rules but their most corrupting and destructive aspect, when injected in someone, it slowly turns them into a monstrous avatar of Elysea's will, thirsting for blood and violence and constantly causing more chaos. It can also turn people into puppets of Elysea.

## Trivia

* Bethylium is a mythical stone; the link with Beth, mother of oblivion, is only coincidental.
* Bethylium can be understood in a Meta sense as the concept of 'limitation' in a role-playing games, the restrictions needed to bind one's creativity in order to create a respectful game, but can quickly become a threat to an universe if left unchecked.
Antiflux

**Antiflux** is an essence that opposes narration. It exists as a counterpoint to Flux.

## Description

Antiflux embodies what opposes the existence of the Multiverse's continuity as a whole. Interrupted stories, individuals falling into neglect, universes being forgotten or rotting away are all manifestations of Antiflux. While often visualized as thick, black goo or opaque fog, Antiflux has no single true form, and mostly exists from a Meta standpoint. Avatars of Antiflux however exist, such as the Night Everlasting.

Antiflux is intimately tied to Lethe, as the latter represents the scar of Adonai's death and a wound on the Multiverse's very form, something Antiflux thrives in. And as with Lethe's wispy darkness, one who harnesses the power of Antiflux can wield it as an element. Through Antiflux, one can negate events and actions, erode personalities and memories, and even subvert narration, albeit at a terrbile cost from one's own personality and ability to impact the multiverse.

## Trivia

* Antiflux literally means "against flux".
Avatea

**Avatea** is a Lunarean tasked with defending the Moon.

## Story

### Shroud of Lunar Purity

She was tasked with overseeing the bonds between humanity and the Moon from the beginning of time, and thus sometimes appeared on various Planes, sharing her knowledge with humans and eliminating those seen as threats.

She first appeared to Nirvana Campbell in order to evaluate her threat level and inform her of Shura Antasia's death. She was later seen when the exiled Lunarean Raka Hestia attempts to return to the Moon, impeding her progress alongside another Lunarean captain, Hecatia. She eventually however allowed them to briefly stay on the moon and helped them with various informations, before banishing them to the Earth once again.

## Appearance

Avatea is a woman with blonde hair and eerie pink eyes. She dresses in what she thinks is formal human clothes, but instead makes her look eccentric - Nirvana mistook her for a cosplayer during their first encounter.

## Personality

Avatea is extremely wise, although she sometimes has somewhat of a short attention span and a limited understanding of human values. She is prone to help and would rather discuss than fight, preferring diplomatic solutions to senseless violence.

## Powers

* **Supernatural Physical Abilities:** Although these abilities were not shown, it is easy to imagine that as a Lunarean captain, Avatea possesses incredible physical prowess.
* **Lunar Alchemy:** Avatea possesses the ability to perform extremely advanced Summon Magic in the blink of an eye, summoning the extremely powerful Forgotten Gods one after another without breaking a sweat.

## Storylines

* Moonlight Nirvana briefly features Avatea.

## Trivia

* Avatea is the name of a Lunar goddess.

* She is implied to be the one who taught the basics of Divine Summon Magic to Alcidie Madigan.
Baba Yaga

**Baba Yaga** is one of the world's most powerful and ancient witches.

## Story

Baba Yaga once took Leona McMillan under her wing as a student. When Leona, now a full-fledged witch, came to Baba Yaga with Hayley Llujah by her side, Baba Yaga scolded her for her naivety, foretelling that Leona was in fact not the one in control. She quickly dismissed her and went on to encounter Duchesse, which she played with, testing Duchesse's mettle and seeking to understand her determination. She ultimately guided Duchesse towards Hayley and watched as the world's changes unfolded.

## Appearance

Baba Yaga is a tall, amber-eyed, woman with long silver hair, dressed in enigmatic black clothes. It is quite impossible to discern her true age, as she appears both youthful and incredibly ancient.

## Personality

Baba Yaga's personality is calm and collected while being wild and unpredictable, akin to a force of nature - while she will seldom show anger or rage, she will serenely beat down, physically and mentally, those she encounters and deems unworthy of her attention. An incredibly wise and knowing individual, Baba Yaga witnessed the world since the fall from Paradise and plays the part of an old teacher and witness, who views the world's events as distractions, and gives lesson to those she encounters in hope that they would learn from history and better the world's path.

## Powers

* **Master Witchcraft:** Baba Yaga is known as one of the world's greatest witches, drawing power from the cycle of seasons itself in order to effortlessly command to nature, and has mastered most forms of witchcraft, allowing her to be as proficient in magic as the world's greatest magi.

## Trivia

* Baba Yaga is the name of a mythical and iconic Russian witch.
AME Project

**AME Project** is a project devised by Dokuta de Courssombre to become Akashic.

## Description

**AME** stands for **Absolute Metaphysical Entity** - the aim of the project being the creation of a supernatural being. It acts as a Ritual of the utmost complexity, and cannot be done in less than centuries. While it was never explained exactly what the ingredients were, a few things can be inferred from its structure.

* Part of the components of AME are material, as seen when Kieran Tuule destroyed them using Void powers.
	+ They most probably include Artifacts, considering Dokuta's collection and use of artifacts.
* The setup time and incantations for AME span over entire centuries.
* The final ingredient for AME is one whose flesh was bound within Akasha - that is, the ritual only offers Akashic status to those who already possess a tie to an Akashic being.
Alicia Rosaria

**Alicia Rosaria** is one of the Anathema Beasts, four cursed individuals.

## Story

One of the five people born exactly on the same day as Leanor Pandaemonium, Alicia inherited part of her curse, turning her into a Chosen and driving her mad with the pain and insanity tied with damnation. As a result of this, Alicia joined with three other people, called the four of them 'the Anathemas', and participated in various missions as an assassin to help with Leanor's end.

She however failed as Leanor was killed beforehand; however, with the help of Mickael Idalia, the group was led to a last attempt to liberate themselves from their burden. This eventually happened as the entire world was brought to Inferno, breaking the Anathemas free of Leanor's influence, yet plunging them in hell forever.

## Appearance

Alicia is a black-haired woman with pitch-black eyes as well, dressed in a dark robe that seems as if made of black rose petals.

## Personality

Attempting to run away from the eternal damnation that slowly devoured her whole, Alicia turned to self-mutilation and torture, inflicting pain on herself to prove that she still lives, and upon others to prove that she is not yet a prisoner of hell and a tormentor herself. As a result, she may seem somewhat cruel and hysterical, with bouts of dramatic sadness, in an almost theatrical, cathartic way.

## Powers

* **Supernatural Agility and Perception:** Alicia is able to strike quickly at several weak points of the body in a single moment with her thorn-like knives and her signature whip.
* **Chosen Powers:** Alicia s a powerful Chosen, gifted by the fragment of damnation within her, amplifying her battle prowess. She is specialized in powerful Wind-based attacks and spells that cause illusive pain.

## Storylines

* Chronicles of the Damned II features her.

## Trivia

* She follows the long tradition of people with "rose" in their name and being tied to pain, as a reference to Alruna.

* Each Anathema is tied with one of the Four Cardinal Chinese beasts. Alicia is tied with the Tiger.
Amber Springfield

**Amber Springfield** is a young, transgender woman and the origin of Lambda.

## Story

Amber Springfield was born as a young boy in an American family, and grew up as a very sheltered child. Having trouble expressing himself except by video games, to the point of obsessively designing his own avatar, "Lambda", he was nevertheless confronted by change when a conspiracy led by Demons unwillingly affected him.

Helped by Damian Ruben, Amber confronted the forces of Inferno, yet a twist of fate, as a mocking joke, preyed on his confusion about himself by changing his gender. A very confused Amber was taken by Damian to the Cheshire Isle, where he comforted her as best as he could - eventually having a Future Child with her, Fennec Ruben.

## Appearance

Amber is a green-haired young woman suffering from heterochromia, with one yellow eye and one red eye. Se dresses in casual, blue and gold clothing.

## Personality

Amber is a shy and confused individual who has trouble being accepted and accepting herself. Confused about her identity, she often wonders whether she can be loved at all, and her insecurities contribute to her general meekness and confusion. Her creation of Lambda might imply a strong desire to break free from the masses, or, contrariwise, to unify them.

## Storylines

* Pokemon Scarlet features her as the Normal-Type Gym Leader, alongside Lambda himself.

## Trivia

* Amber was chosen for being a unisex name.
Attila

**Attila** is an fearsome conqueror who ascended as a legend.

## Story

A king-conqueror, he was deemed to be God's envoy and a destroyer of empires - his name was a synonym of power and destruction. He was conjured by the Arubboth - in a female body - as an Amesha for Lyricus Kresnik, and despite initial reluctance, chose to help him with defeating his opponents and amassing power. Among other things, they searched for Attila's lost Sword of God, although someone had stolen it.

On their travel, they encountered Julius Caesar and Cleopatra who opposed her, but Attila managed to face them off. Lyricus concluded an alliance with them to find hits teacher Ouroboros. The latter tricked the group into serving as his pawns, in exchange for Attila ascending as a Divine Servant. She participated in fighting the hordes of Josue, then left alongside Lyricus towards an unknown destination.

## Appearance

Attila is a silver-haired, yellow-eyed woman with a cruel smile, only dressed with bandages hiding her chest and a short martial skirt.

## Personality

A barbaric conqueror, she respects only power and despises the weak. She will not yield except through sheer strength and can be somewhat destructive. She revels in pillage and destruction and enjoys taunting those she defeated. She however possesses a modicum of respect and obedience towards Lyricus as her summoner.

## Powers

* **Amesha Powers:** Attila is a Ravager-type Amesha, crushing her enemies with her sheer force.

* **Divine Servant Abilities:** Attila has ascended as a Divine Servant of Aries, granting her tremendous abilities befitting her nature.
	+ **Advent:** Attila's legend of destruction, conquest and pillage manifests in a scorched surface below her feet, which constantly expands, destroying every structure she steps into as a manifestation of a conquest that leaves nothing but ashes behind.

## Trivia

* Attila is a famed Hun conqueror known for his wars waged over Rome.
Aether (Element)

**Aether** is a minor element, one that is complex both to use and master. It embodies the manipulation of **elemental fusions**, matter, and the flow of mana. Its Great Spirit is currently unknown. A wielder of Aether is a **Aetheromancer**.

## Aether as an Element

**Aether Manipulation** alters on a fundamental level the properties of items, by modifying the elemental bonds and properties of that item. It is a complex magic of alteration, metamorphosis and control, and only experts can use it this way.

Many use Aether for its ability to manipulate mana in ways that can function as Summon Magic or pseudo-Metamagic, amplifying or countering spells and crafting items out of nowhere.

One can also use Aether manipulation to become one with Aether, that is becoming ethereal to avoid attacks and teleport over short distances

Many Aether mages specialize in only a single aspect of their domain, due to the complexity of their spells, often specializing in the materialization of a specific sort of item or a specific aspect of elemental manipulation.

## Ethereal

Aether is an abstract, intangible flow similar to Mana with the key difference that Mana is an extension of the body's Anima, while Aether freely flows in the air.

To become - or to be - ethereal is to have no tangible body, floating into the aether. Many Spirits are ethereal by definition. It is also possible to project one's Soul out of the body through an art called **Astral Projection**.