recursal/Fanatic-Fandom huggingface dataset:
Angels & Manjyus

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**Angels & Manjyus** is a lost KuuImpact series which was live streamed throughout 2010 to 2012.

## History

Angels & Manjyus is a very obscure Japanese RPG Maker game. Just like the game, Kuu's playthrough on it is also extremely unknown, with details surrounding the series being extremely scarce. Mentioned many times on Kuu's channel, including the final episode of Doodle Devil, some of the details about his live playthrough of the game can be gathered from that. The episode was from 2010, meaning that the LP had to have been from that year. It was also in December, which means that the series extended into 2011, as Kuu said the next stream would be a month later. This is backed up by a stream announcement that following month. The official blog for Angels & Manjyus says the game was released in September of 2010, making it impossible that Kuu's series was started all the way back in 2009. A link to part 4 of the series was available on ustream.tv until roughly 2019, where it mysteriously disappeared from the site. It is unknown how many episodes of the series there were, or if he ever finished it. 2 years later, during another stream announcement video, Kuu said the game was coming back later that night. This stream, however, is deleted from his Twitch. It's impossible to confirm anymore details and the likelihood of Kuu's Angels & Manjyus series ever resurfacing is very low.

The basic premise of the game itself is about a princess who is infected with a disease, going on a quest to rebuild her country. The entire game is in Japanese, so a more detailed plot description is hard to know if you don't speak the language. How much Kuu even knew about the story is unknown as well, due to the lost status of his playthrough.
Ronald in The Magical World

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**Ronald in The Magical World** is a let's play series by KuuImpact from 2015.

## History

Ronald in The Magical World is a Game Gear port of McDonald's Treasureland Adventure, which was one of the first games Kuu ever let's played, back in 2009. It was the 3rd game played during the Summer Of KuuImpact, which Kuu started right after completing Open Season. Unlike the original game, Ronald's only attack is poking enemies with a stick, replacing the star shot he once had. This stick also can turn into an umbrella, providing Ronald with the ability to fly, while eliminating the use of the balloons in the original game.

In this series, Kuu assumes the role of Ronald McDonald, and plays through a shortened version of almost the exact same game that he played 6 years before. The story is different this time around though, with Grimace finding a mysterious box containing an even more mysterious map. The map sucks in Grimace, as well as Birdie and the Hamburglar, prompting Ronald to jump inside to rescue them.

## Trivia

* Kuu used save states many times throughout the series due to the game's grueling difficulty and because of its poor controls.
* Despite the game being Japanese exclusive, the entire game was curiously translated to English due to Kuu playing it on an American emulator.
Self-Titled

## Singles

1. "Down"
Released: June 2, 2017
2. "He Like That"
Released: August 25, 2017
3. "Por Favor"
Released: October 27, 2017

"Fifth Harmony" is Fifth Harmony's self-titled third studio album, released on August 25, 2017. The album's first single was called it was released on June 2, 2017. The album is the group's first record following the departure of Camila Cabello, who left the group in December 2016.

## Background

During a backstage interview with radio host Elvis Duran after a iHeartRadio Jingle Ball concert, the group revealed that they were working on a new album. However, on December 18, 2016, they announced that Camila Cabello had left the group in a message posted on social media and signed by them. Following Cabello's departure and speculations about the group's future, they published another statement where they explained, "We have spent the past year and a half (since her initial solo endeavor) trying to communicate to her and her team all of the reasons why we felt Fifth Harmony deserved at least one more album of her time. We are excited for our future, and we can't wait for what the new year brings."
They made their first appearance as a four-piece at the 43rd People's Choice Awards on January 17. During the show, they performed an edited version of "Work from Home", and went on to win the award for "Favorite Group" for the second consecutive year.

The Asian leg of the 7/27 Tour ran from March 23, 2017 to April 8. During an interview with Billboard, member Ally Brooke stated that the group for the first time was having "A lot of creative control and input" and that is something "they are so excited about." On April 12, 2017, the quartet appeared on the cover for Galore magazine where they discussed the concept and sonority present on their third album, "we've been creating sounds that we've been wanting to touch base on. Some R&B tones, some rhythmic tones. It's been amazing to create with one another because we're so different when it comes to music," Dinah Jane said. "We love different genres. So to vibe together and create this Fifth Harmony sound is what makes it so special."

## References

<references>

1. ↑ [1]. Camila Leaves Fifth Harmony
2. ↑ [2]. Fifth Harmony first appearance as a four-piece
3. ↑ [3]. Ally Brooke updates on new album
Hyper Pacman

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**Hyper Pacman** is a let's play series by KuuImpact from 2019.

## History

Hyper Pacman is a Pac-Man bootleg developed in 1995 by Korean development team SemiCom. It was the first Pac-Man game Kuu played on his channel since Namco Classic Collection Vol. 2—although that one was an official release. Despite its status as a hack and some occasional bugginess, he thought it was overall a fun game. Although the core gameplay is the same as any average Pac-Man game, there are a few zany, wacky features added, e.g. a laser shooting helmet and a jumping ability. Each maze also contain hidden walls which only Pac-Man can phase through. Another unique feature to the game is the inclusion of bosses, which appear every 10 levels.

As would be expected, there is no story. The only reference to previously established Pac-Man lore is the fact that Ms. Pac-Man is a potential character, if playing co-op mode. The final boss which Pac-Man fights, too, is a gargantuan Pac-Man beast/robot.
Jelly Boy 2

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**Jelly Boy 2** is a let's play series by KuuImpact from 2014.

## History

Jelly Boy 2 is an unreleased Super Famicom platformer, which Kuu played a prototype of. The game was almost 100% complete, apart from a few minor bugs, and even managed to get an English fan translation (which Kuu played). For an unreleased game, it had very unique game mechanics; Kuu even thought it could have gone on to become a classic. All surfaces in the game are climbable, and the platforming is built entirely around this. This can lead to tense situations depending on what surface you're on and what enemies are near you. The attacks are done by stretching your body up or down, elongating you or widening you out. There are 6 playable slime characters, with each having a unique special ability. Kuu's favorites were the boomerang projectile attack, the air dash, and the bomb blast attack. There are also speed differences among each character. The game has nine hidden panels throughout the levels, which are required for obtaining the best ending. Kuu didn't bother getting them in his playthrough, but showed off the best ending in another save file where he did have all the panels.

The story is very simple, and begins when 5 kids and their dog—named Marine, Mint, Yolk, Carm, Ed, and Sienna—are visiting an amusement park. A mysterious villain appears at the entrance of the park, and turns each of them into slime. The 6 of them must make their way across the amusement park in order to defeat him, in the effort to become human again.

## Trivia

* Kuu let's played this as a temporary replacement for Rakenzarn Tales, as he was missing an arrow key on his keyboard and couldn't reconfigure the controls in an RPG Maker game.
* Jelly Boy 2 is a sequel to Jerry Boy, known as Smart Ball in the US. Many people mistakenly believe this prototype to be the sequel to another SNES game, titled Jelly Boy. This is something which Kuu brings up in the series.
Redneck Rampage

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**Redneck Rampage** is a let's play series by KuuImpact spanning from 2010 to 2011.

## History

Redneck Rampage is a DOS game from the 90s, which Kuu had played as a child. It was a first-person shooter, and the only game of this genre to ever be played on the channel. Described by Kuu as "Country Doom", Redneck Rampage shares many similarities to Doom, from the gameplay to its graphics. All of the game's power-ups and weapons are based on Southern and hillbilly stereotypes, such as beer, pork rinds, and double-barrel scatterguns. The playable character can also fart and throw up, depending on certain meters on the HUD. There were several expansion packs for the game—one of which adds heavy profanity to the dialog—though Kuu decided not to play with any of these. Later on in the series, Kuu considered testing out the Route 66 expansion, though this only messed up certain textures, enemy spawns, and audio samples on the base game. Most of the episodes in the series managed to get around a thousand views each, making this one of Kuu's more popular long-running let's plays.

Taking place in the fictional town of Hickston, Kuu assumes the role of a redneck named Leonard. As the opening cinematic shows, aliens have landed on Earth, and are attacking humans and animals alike. The main objective of most levels is to rescue Leonard's brother, Bubba, who is repeatedly being held hostage by the invaders.

## Trivia

* The game was published by Interplay, who also released Normality.
* Kuu suggested fans to create custom levels for him to play, though nobody was able to learn how to use the level editor, resulting in this never happening.
Putt-Putt and Pep's Dog on a Stick

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**Putt-Putt and Pep's Dog on a Stick** is a let's play series by KuuImpact from 2020. It was the first Putt-Putt game to be played on the channel since 2015; however, this one was not point and click as the previous played games were. It is the longest Putt-Putt series on the channel, lasting 13 episode, as opposed to 4 or 5 as per usual.

## History

Putt-Putt and Pep's Dog on a Stick is a 1996 PC game developed by Humongous Entertainment. Thus, this series served as a resurgence of Kuu's erstwhile tradition to let's play Humongous Entertainment games during the Summer. The last time Kuu had done so was with Putt-Putt Enters The Race during the Summer of KuuImpact, as during the Neo Summer of KuuImpact, the prior year, he passed up the opportunity to reinstate the routine. This installment of Putt-Putt was idiosyncratic from the rest, effectively serving as a Q\*bert ripoff, rather than an adventure game. In Kuu's let's play, he played, not only the main story, but also two custom level packs. While the main game contained exactly 100 unique levels, the level packs were much more brief in length. The first collection of levels, titled "Oops," was created by members of the Impact Project, and, unlike the main story, disallowed the use of infinite lives. The second of which was made by the user Artbark, whom Kuu knew, yet was not a member of the Impact Project. Due to technical difficulties, episode 12 onward features re-recorded commentary style voice-over from Kuu.

As Pep is featured prominently in the title, one could easily guess that he is to the be the main protagonist this time around. Putt-Putt, despite appearing with full voice acting in the opening cutscene, serves an ancillary role throughout the rest of the game, making this the first Putt-Putt installment for Kuu not to play as the talking car himself. The story is evidently far simpler than the the other more story-focused Putt-Putt games, involving Pep discovering a pogo stick inside of a recycling dump.

## Trivia

* Most of the thumbnails in the series happened to look almost exactly the same to one another.
Super Burger Time

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**Super Burger Time** is a let's play series by KuuImpact from 2010. It is the very first co-op series on Kuu's channel, and guest stars Fade430.

## History

Super Burger Time is an arcade style platformer, which Kuu chose to be the first of several co-op let's plays on the channel. The majority of the following co-op let's plays also happened to be of arcade games. It was a relatively short game, which made it easier for Kuu and Fade to complete it together in a single run. The entire game is only 5 worlds long with 4 levels in each of them, with the fourth level always being a boss fight. Despite this, Kuu said the game was harder than he expected it to be.

Unlike the Japanese version, the US port of the game that Kuu and Fade played had no plot. They only were given the simple goal of building giant burgers while killing sentient vegetables. The pair played as the characters Peter and Pete Pepper Jr., respectively.
Super Mario Land II: 6 Golden Coins

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**Super Mario Land II: 6 Golden Coins** is a let's play series by KuuImpact from 2010.

## History

Super Mario Land II: 6 Golden Coins is the second Game Boy Mario game, and the only official Mario game played on Kuu's channel (not counting Quest on Full Moon Island). It features all of the classic Mario staples, such as mushrooms, fire flowers, and the spin jump. The Mario flight cape is replaced with bunny ears in this game, which instead make him hover for a period of time. Because the Game Boy lacked color, traditional sprites were changed around; 1-Ups are now hearts and not green mushrooms, and red and white fire flower Mario is now simply a Sultan hat. Coins in the game don't reset after a level, and can be used for slot minigames on the overworld. There are also 2 minigames, which are randomly selected if Mario touches a bell at the top of a level exit. Kuu got all of the secret exits during his let's play, in each of the game's 6 worlds. During the bonus level, he showed off a few major glitches in the game as well.

Super Mario Land II's plot isn't made entirely clear in Kuu's let's play. The main objective is for Mario to reclaim his stolen castle. The castle is locked off, however, and the only keys to open it are 6 golden coins. These 6 coins are in the possession of the game's bosses, and Mario must defeat each of them to get inside of his castle. It's made evident from the start that the one who stole Mario's castle is Wario. Kuu must now defeat the person he assumed the role as months before, in Wario Land 3.
Brightdown

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**Brightdown** is a let's play series by KuuImpact from 2011.

## History

Brightdown is a very obscure RPG Maker game by author 'Razordisk'. Containing 8 chapters, it was believed to have ended only after 1 without any updates. Kuu himself stated that he found the game on his hard drive and did not remember downloading it. Kuu's let's play of it seems to be the only evidence of its existence, as there's barely any other mentions of the game or its creator anywhere online, and no other gameplay footage. There is also no available download link and is presumed to be the author's only game. The only other known mention of it is a DeviantArt comment posted a few months after Kuu's let's play. After Kuu finished the series, he requested someone pick up where Razordisk left off and continue the game's story, though this never happened. Unbeknownst to him, the remaining chapters of the game were locked behind a paywall; what Kuu had played was the demo. Kuu stated that if it wasn't for this paywall, he would have played through the entire game on the channel.

The story of the game starts when miners find crystals which possess a mysterious power. The crystals were researched by the kingdom's alchemists, until a disaster occurred from one of the experiments, nearly destroying the kingdom and resulting in the king vanishing. This story is told to the protagonist, Kay, who's lost his memory. All that's known about him is that he is somehow related to what has happened. He journeys off to return to his kingdom and find his family.

## Trivia

* Kuu stated the main protagonist of the game is not like you average RPG Maker protagonist. Throughout the series Kuu insults the main protagonist multiple times for his questionable intelligence.
* RikuCotton guest starred in episodes 3 and 4.
Congo's Caper

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**Congo's Caper** is a let's play series by KuuImpact from 2019.

## History

Congo's Caper is a SNES platformer released in 1992. Kuu had planned to let's play this game for many years, dating back to a 2012, monkey-themed community poll which also included Treasure Adventure Game and Shin Megami Tensei: Devil Children Black Book; Congo (the main protagonist) was also placed in Kuu's 2013 banner, despite not having an official series yet. Despite being hyped up for such a long period of time, Kuu's 2019 series, during the Neo Summer of KuuImpact, was an almost entirely blind playthrough. Congo's Caper plays like many platformers of the era, including having an intense difficulty seen in the likes of games such as Ardy Lightfoot and Ganbare Goemon I.

In Congo's Caper, Kuu takes on the role of the titular Congo: a monkey who's been transformed into a caveman from making contact with magical orbs. After his monkey girlfriend (who has also been transformed into a human from touching said orbs) is kidnapped by a demon, Congo sets out to rescue her. If damaged, however, Congo reverts back into his original monkey form until he manages to find another orb.
Putt-Putt Travels Through Time

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**Putt-Putt Travels Through Time** is a let's play series by KuuImpact from 2013. It was the second Putt-Putt game played on the channel (although Kuu played Putt-Putt Joins the Circus during a livestream months beforehand).

## History

Putt-Putt Travels Through Time is a children's point and click adventure game. It was the first Putt-Putt game where Kuu had recognized the tradition of playing a Humongous Entertainment every subsequent summer. It shares virtually the exact same gameplay as Putt-Putt Goes to the Moon, with only a slightly different HUD than before (as well as a chunkier Putt-Putt redesign).

Putt-Putt and his dog Pep are once again rejoined by Kuu in this installment, where, as the title suggests, the group travels through historical periods of time. The game is prompted after Putt-Putt visits a school teacher, Mr. Firebird, who explains that he has recently invented a time machine. As one might expect, the portal goes erratic and Putt-Putt is sent through 4 different and diverse time periods.
The Twisted Tales of Spike McFang

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**The Twisted Tales of Spike McFang** is a let's play series by KuuImpact from 2011.

## History

The Twisted Tales of Spike McFang is an RPG game on the Super Nintendo. Kuu played the game a lot as a child, and therefore was knowledgeable in many techniques and tricks on how to beat it. Unlike most RPGs, especially ones from the era, The Twisted Tales of Spike McFang isn't focused on turn based combat. The action is instead done in non-scripted events while on the overworld. The main attacks which replace the turn based combat are spinning around as a melee attack and throwing a hat as a projectile attack. Even without this main RPG staple, the game is still centered on leveling up and grinding, thus making it an RPG. There are also magic cards available to buy, which give many more attacks to use, such as spinning balls of fire and an earthquake.

Taking place on the islands of Vladamasco, the story begins with a prologue about the land's history. The islands were each ruled by three leaders—Dracuman, Vampra, and General Von Hesler—for many peaceful centuries. This all came to an end though, when General Von Hesler decided to overthrow the entire land for himself. A war was started between all of the leaders, and after a battle, Vampra's daughter sought out the help of Spike McFang. Spike is a half mage and half vampire, and also happens to be the son of Dracuman. Kuu plays as the titular Spike, on a quest to save Vladamasco from tyranny.

## Trivia

* Kuu used much of the game's music for M.I.T.S. Rebirth's soundtrack.
* Kuu originally wanted to play the Japanese version of the game, but decided on the English version so his audience would understand the story.
	+ He showed off a bit of the Japanese version in the final episode, however.
Star Fox 64

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**Star Fox 64** is a let's play series by KuuImpact from 2011.

## History

Star Fox 64 is a 3D space shooter released for the Nintendo 64. Kuu had been hinting at as well as procrastinating doing a let's play of the game ever since 2010. Reasons vary for why it was held off, such as Kuu thinking it'd be a longer game and computer problems. Kuu admitted he wasn't that good at the game, especially due to it running on an emulator, though also because of the inverted flight controls. Camtasia, Kuu's recording program, also didn't run well with the Nintendo 64 emulator. Almost all of the cutscenes were laggy in the recording, and the game's audio in episode 5 wasn't playing at all. Star Fox 64 was one of the few non-2D games played on the channel, and the lag and recording bugs present in this series may be the reason why.

Kuu plays as Fox McCloud, pilot and leader of the Star Fox team. 5 years before the game takes place, a scientist named Andross is imprisoned on the planet Venom after being driven insane. Fox's father–the then leader of Star Fox–and the rest of his team are assigned to fly to Venom to report on suspicious activity there. After a betrayal in the group, Fox's father is captured. Now in the present day, Fox and his new team must defend against an attack by Andross on the Lylat solar system. The game has two endings and many different routes, but Kuu only got the bad ending, and didn't replay game with a different path.

## Trivia

* Kuu wanted RikuCotton to guest star in the final two episodes, but for some reason he was unable to.
* Kuu stated that he doesn't like barrel rolling.
Neko Nin

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**Neko Nin** is a let's play series by KuuImpact from 2011.

## History

Niko Nin is a Japanese RPG Maker game, which the title of translates to "I'm The Cat". Before Kuu even started his let's play on it, he decided he wanted to fully translate the game into English. Kuu made significant progress in doing so, continuing on with the project even into the following year, though eventually it was left unfinished. The reason he stopped is unknown; the last updates on the translation were him announcing a break so he could instead translate Tiny Green, a much shorter game. A feature which Kuu thought set Neko Nin apart from other RPG Maker games played on the channel was the inclusion of 8 directional movement (allowing diagonal walking, although occasionally glitching the game). As well as being able to jump around, this was done to make movement feel more agile, like a real cat. Another feature—one which Kuu hated, however—was the fact that the game wouldn't give notifications after leveling up. Because of this, Kuu had to frequently check his level in the menu, as to not become under leveled. Unusual for an RPG, the game's max level goes all the way up to 300, leading to much more overpowered characters.

Much of Neko Nin's story was unknown to Kuu as he hadn't translated it, though the basic premise laid out during the beginning was explained. It involves a family who are in great debt and need to pay it off. The sisters in the family decide that they should use their cat friend, Fina, to gather all of the money for them. As the title suggests, Kuu plays as Fina: a male half-cat, half-human hybrid, who happens to enjoy dressing up as a woman all throughout the story. The game has approximately four different endings, with Kuu getting two of them. One of the bad endings results in New Game + being locked from the player.

## Trivia

* RikuCotton and Klonoaz appeared as guests for the first two episodes.
* While incredibly hard to find online, the download link for the game is shown at the end of Kuu's series.
Doraemon II

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**Doraemon II** is a let's play series by KuuImpact from 2010. It is the second of four Doraemon game series on his channel.

## History

Doraemon II is a Super Famicom platformer, and a sequel to Doraemon I. Kuu played it as a continuation of his Doraemon "series let's play", where he played all of the Super Famicom Doraemon games. Just like Doraemon I, it was extremely popular for Kuu's channel, though slightly less popular than that first series. Doraemon II's full name is 'Doraemon 2: Nobita no Toys Land Daibouken', which translates to 'Doraemon 2: Nobita's Great Toy Land Adventure'. This game is very similar to its predecessor, and follows the same RPG overworld/platformer levels formula. The time, instead of only taking place in Nobita's hometown, the overworld is now in the mystical World of Toys. Unlike the previous game, which Kuu had played before and knew all the secrets to, Doraemon II's playthrough is almost completely blind. There are many gameplay difference between the two games, making them distinct from each other, with the most obvious being the longer levels in Doraemon II and the inclusion of many more bosses. It's optional to play as other Doraemon characters in this game as well, which was a feature only at the end of the first game. A new character added to Doraemon II is Doraemon's sister, Dorami, though Kuu only played as her twice, and rarely ever played as anyone other than Doraemon. The game also starts off with all the old weapons from last time, but these are quickly replaced and new weapons are given to use.

The plot of Doraemon II is significantly different than the previous game, starting with Suneo showing off his new robot toy. Nobita gets a bad feeling about this new toy and runs to his home in search of Doraemon. Instead of Doraemon, he finds a magical lemming creature in need of help, which eventually turns into a flute. Once played, it opens a portal which sucks Nobita, Doraemon, and the rest of the cast into the World of Toys. Once inside the magic toy land, it's revealed that Suneo's robot toy has kidnapped a girl, and it's up to Kuu to help Doraemon rescue her.
Moemon Leaf Green

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**Moemon Leaf Green** is a let's play series by KuuImpact spanning from 2013 to 2014. It is Kuu's third longest series, sharing that spot with Dark Cloud 2, but being beaten by Rollercoaster Tycoon and Mother 3.

## History

Moemon Leaf Green is a Pokémon LeafGreen ROM hack. Although other versions went on to change more things, the one Kuu played only changed the sprites of the Pokémon. Just as the title suggests, all Pokémon are now female moe gijinka—a Japanese term for adding anthropomorphic, and usually cute, qualities to non-human beings. Apart from this change, the game is essentially the exact same as Pokémon LeafGreen. As an RPG, it obviously follows many of the standard tropes, such as experience points and leveling up. Each Moemon collected levels up separately from each other, and at certain levels, they'll evolve into more powerful forms. Throughout the series, Kuu tried collecting and evolving as many Moemon as he could, managing to get almost every one near the end.

In Moemon Leaf Green, Kuu plays as his created Moemon trainer, Miruki, who happens to be a little girl. The name was originally going to be Milky, due to the results of fan suggestions, though Kuu thought this was in bad taste. Fans also originally suggested names for the Moemon themselves, though Kuu never used any of these, choosing to name the Moemon himself. The story of the game begins in Pokémon's famed Kanto region. After attempting to go out on an adventure, Miruki is stopped by Professor Oak. Professor Oak takes her to his laboratory, where he gives her a starting Moemon, and introduces her to his grandson (who happens to be Miruki's long-time rival). Now that Miruki is equipped with a Moemon, she sets off on her journey; on a mission to collect all the gym badges and defeat the Elite Four trainers.

## Trivia

* During this series, Kuu used his emulator's speed-up feature far more than any other let's play on the channel.
* Throughout the series, Kuu lost some of the episodes due to recording errors. Some episodes also had to have their audio completely re-recorded.
Super Tempo

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**Super Tempo** is a let's play series by KuuImpact spanning from 2012 to 2013.

## History

Super Tempo is a Japanese Sega Saturn platformer, and the final sequel to Tempo, which Kuu had played a year before. Kuu skipped over playing Tempo Jr., as he thought it was bad even for Tempo standards. 8 years later, he finally ended up doing a let's play of it. Many aspects of the original Tempo are changed or removed in this installment, for better or for worst. The most evident of these is not being able to play as both Tempo and Katy simultaneously during a level; instead having to switch one character out for another at certain points. Katy also regains her gun in this game, removing the buttstomp in the US release of the first game. The game still retains similarities to the original, however, such as points contributing to better endings and the mini-game feature. This time, Kuu decided it wasn't worth grinding on the mini-games, resulting in him getting a worse ending than before.

Another huge difference in Super Tempo is the addition of an actual story, which was lacking in the first game. It begins in an incredibly cheerful and happy town, where nothing seems out of the ordinary. This all comes to a halt, when a spacecraft from Planet Technotch arrives to turn all the citizens evil and to abduct their leader. Tempo and Katy are the only two qualified to save the day, and set out to do so, in the pair's final adventure.
Legend of Light

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**Legend of Light** is a let's play series by KuuImpact from 2010.

## History

Legend of Light is an RPG Maker game made by Kuu's Krew member RikuCotton. The let's play is the most popular RPG Maker series on Kuu's channel. In general, it was a popular RPG Maker game to let's play back in 2010, though is very obscure by now. Kuu and many others admired the game's premise, coining it as "Mushroom Kingdom Hearts". Each world in the game is based on a specific Nintendo property (apart from a Sonic the Hedgehog level); Riku confirmed in the credits that he was directly inspired by Kingdom Hearts. Kuu ended up playing a similar RPG Maker game 4 years later, titled Rakenzarn Tales; it ended up being the final RPG Maker game on the channel. A sequel, promptly titled Legend of Light 2, was planned to come out a year after the first game. Unfortunately, it spiraled into development hell, with Riku continuing to release updates on its status over 8 years later. Kuu planned on let's playing the sequel, though, due to him quitting YouTube, this will most likely never happen.

The story focuses on 3 people: Kuu (the Chosen One and main protagonist), Lily (Kuu's best friend), and Torck (Kuu's friendly rival). After a mysterious darkness begins overflowing Kuu's hometown, he magically receives a sword of light. Evil creatures suddenly start becoming attracted to Kuu's presence, killing anything in their way to get to him. It's revealed that the sword he possesses is the only weapon capable of removing darkness. After stumbling into the Mario Brothers, they become the two main party members throughout Kuu's tale. The trio then set out on a journey to rescue Princess Peach from Bowser, using Kuu's newly found weapon to help. On their way to her castle, they must make their way through many different video game universes and defeat each villain who's working with Bowser.

## Trivia

* The download to Legend of Light is very hard to find. Riku had to delete the announcement video due to copyright issues, but re-uploaded it here.
* During episode 9, Kuu brings up his admiration of Moemon. He would end up playing Moemon Leaf Green years later.
Abasko War

Astarian cavalrymen charge a Tobaran pike line.

Duchy of Serpicio

Kingdom of Cantonia

Duchy of Sombra

Kingdom of Portigelle

Kingdom of Aragona

Duchy of San Luis

Duke Vinçente de Arçeo of San Luis

Prince Francisco de Junio of Tobaro

King Andres Menata de Portigelle

Truce of Tramoto

Deposition of Prince Francisco

The **Abasko War**, also called the **Tilean Invasion** or the **Tobaran Incursion**, was the war begun by the Tobaran invasion of Sombra and Cantonia. With the Estalian Kingdoms continuing to weaken from the horrors of the Twenty Years' War, Prince Francisco de Junio of Tobaro saw a golden opportunity to expand his dominions and claim a foothold west of the Abaskos. However, Estalian hatred of Tileans triumphed over the waning conflicts of the Peninsular War, and the Treaty of Cantonia temporarily united the kingdoms against the foreign invaders. Despite Estalia's loose alliance, political infighting and personal grudges between the Kingdoms resulted in a long and arduous war. After five years of fighting, the Coup of 2440 overthrew Francisco de Junio in favor of Tibaldus Marsarius de Vela, who signed the Truce of Tramoto and ended the war.
Putt-Putt Enters The Race

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**Putt-Putt Enters The Race** is a let's play series by KuuImpact from 2015. It was the fourth and final Putt-Putt game played on the channel, until Putt-Putt and Pep's Dog on a Stick 5 years later.

## History

Putt-Putt Enters The Race is a children's point and click adventure game. It was the fifth Humongous Entertainment game to be played during the summer, a tradition of Kuu's. It also happened to be during the Summer of KuuImpact, making it an even more special occasion. As usual with the Putt-Putt games, it's gameplay is almost identical to the others with the only difference between them being plot. One added feature in this game though is controlling Putt-Putt in a race, playing similarly to games like Mario Kart and Crash Team Racing.

The story of the game follows Putt-Putt and Pep as usual, when the two receive a letter about an upcoming racing event. Putt-Putt wants to enter the race, though he's unqualified to join. Kuu must play as Putt-Putt one last time, to find certain items to help him get equipped for the race.

## Trivia

* Putt-Putt has a different voice actor than in he does all the other Putt-Putt games Kuu let's played.
* Kuu never played this Putt-Putt game unlike the other ones featured on his channel, making this a blind playthrough.
* The next Humongous Entertainment game Kuu wanted to do a series on was Putt-Putt: Pep's Birthday Surprise, though this never happened.
Mother 3

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**Mother 3** is a let's play series by KuuImpact spanning from 2010 to 2011. It was the second longest series on Kuu's channel, being beaten only by Rollercoaster Tycoon.

## History

Mother 3 is a Gameboy Advance RPG in the critically acclaimed Mother series. It was never released outside of Japan, though a complete and exhaustive English fan translation is how Kuu played it. Kuu is a massive Mother fan, and had played this installment numerous times before his let's play. Because of this, he knew much about the game, ranging from knowing many secrets and facts and to being highly knowledgeable in the gameplay mechanics and fighting skills. This made Kuu's series serve as a good walkthrough for anyone struggling in the game, apart from just being an entertaining let's play. The gameplay is turn based like most RPGs, with the main innovation of the game being a feature called the rolling health system. After an enemy attacks you, your health gradually goes down, instead of all at once like in most RPGs. This is an incredibly useful feature, allowing you to continue using attacks or special moves before you die, and possibly even saving the character if the enemy is beaten fast enough. Another unique feature of the game is dashing and ramming, which knocks off most enemies from the screen if dashed into. While fighting, there's also the ability to hit combos on the enemies if you time your attacks to the beat of the background music. Combos were the one part of the game which Kuu was admittedly not good at, and he avoided trying to do them most of the time.

Mother 3's story is very long and complex, with many different playable characters throughout the journey. Lucas is the character who is played as the most, though there are other playable characters at points in the game, such as Flint and a monkey named Salsa for example. The story starts very peacefully, with Lucas, his brother Claus, and their mother visiting their grandfather. They live peacefully, along with a father named Flint, until one day mayhem and disorder strikes their town. An army of pig masked soldiers start a forest fire and invade their hometown, prompting Lucas and his family to go missing while returning home. Eventually Lucas and Claus are found, though their mother is killed by a Drago creature. Claus ventures out to avenge his mother's death, though he himself goes missing again. The once peaceful village of Tazmily is never the same again after these events. The game has 8 chapters, with this plot summary only covering the first one (as well as a prologue). Many mysteries are unraveled throughout the course of the game, and plenty of memorable characters are met along the way.

## Trivia

* Kuu planned on playing the Mother 4 fan game on his channel whenever it came out, though this never happened.
* The enemy choices and their designs are bizarre and unconventional, something that has inspired Kuu in many of his RPG Maker games.
Ganbare Goemon I

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**Ganbare Goemon I** is a let's play series by KuuImpact spanning from 2015 to 2019.

## History

Having been planning this as his next "series let's play" for years, Kuu decided the Summer of KuuImpact would be a good time to finally start it. Initially planning to do the first 2 games that summer—possibly even doing all 4—Kuu only ever uploaded 1 episode to the first game. This is due to Kuu's video card failing shortly after recording the first episode. Eventually, in 2019, Kuu returned with more episodes, planning to actually finish the game for the Neo Summer of KuuImpact (as well as Ganbare Goemon II). The Ganbare Goemon series let's play was very similar to his previous Doraemon one. Just like with the Doraemon games (Doraemon I, Doraemon II, etc), Kuu shortened the title of 'The Legend of the Mystical Ninja' to just Ganbare Goemon I. The Goemon games were also Japanese exclusive and on the Super Famicom, with the first game being the only exception. Each stage is split up between two different sections, being half town exploration and half platformer. Though in Doraemon, where the town exploration is more RPG-based, in Goemon it's a quasi-beat 'em up.

The game's story starts when Goemon and Ebisumaru begin discussing the news of a ghost woman near a town temple. When they learn she's begun attacking people, the two set out to stop her. Most of the gameplay consists of a quasi-beat 'em up section, which is used primarily for gaining in-game money. The other half of the game is made up of platforming, similar to the Doraemon games in their varying gameplay modes.

## Trivia

* Kuu's YouTube moniker is actually a reference to the Ganbare Goemon series. It is named off of Goemon's mech: the Impact.
Deja Vu

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**Deja Vu** is a let's play series by KuuImpact from 2011. He played the game as his 500 subscribers special.

## History

Deja Vu is famed point and click adventure game which has been ported to at least a dozen different consoles since its original release in 1985. The version of the game Kuu played was the NES version; he originally was going to play the DOS version but felt it was unfairly harder. As this series was meant to be special to celebrate the 500 subscribers milestone, Kuu decided to pretend that he had lost his memory while playing and didn't know what let's plays were. Despite the game being called Deja Vu, it's actually about the main character suffering from amnesia and trying to regain his memory.

The time period of the game is the 1940s, and it is heavily inspired by noir films from back then. The story begins with a man waking up in a room in a hungover state. This man remembers nothing, not even his name, and begins to notice strange things on him. There's dried blood on his hand and some sort of puncture wound on his arm, with the reasons for these being there unknown. Kuu plays as this protagonist and sets off to find out his identity and what happened to him before losing it, in a plot with many twists and turns.

## Trivia

* Kuu hinted at playing the game's sequel, but this never happened.
* Deja Vu was on a long waiting list for games Kuu planned to let's play. He first intented to play it in 2009—the year he began making YouTube videos.
KuuImpact Wiki

Welcome to the **the KuuImpact Wiki**

The exhaustive database dedicated to the YouTuber ***KuuImpact*** that anyone can edit.

*102 articles since creation on March 27th, 2018*

**Disclaimer**: KuuImpact does not run this site. This is a fan project dedicated to keeping his YouTube legacy alive.

## **Quote of the Now**

*"You gotta respect nature by shooting it in the face with double barrel cannons." - Kuu*

## Poll

**Doodle God** is a let's play series by KuuImpact from 2010. This series is by far the most-
***more...***
Super Bomberman 4

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**Super Bomberman 4** is a let's play series by KuuImpact from 2009. It was the second series Kuu ever did on his channel.

## History

Super Bomberman 4 is a Super Famicom game from Bomberman franchise. It's part of the well received Super Bomberman line of games, all of which Kuu planned on playing at some point (Kuu eventually decided these games were let's played too much and never did series on them). The gameplay of Super Bomberman 4 involves traversing through a maze or grid, and placing bombs to blow up enemies. There's a strategic element, as you must do this while avoiding being killed by your own bomb blasts, and on top of not being hit by the game's enemies. The areas are scattered with many hidden powerups for Bomberman to collect, and in this game there are even eggs which give special creatures to ride.

Super Bomberman 4 begins when Bomberman and his friends are traveling home in a spaceship after completing a mission. Suddenly, their ship is attacked by four unknown lights, which sends Bomberman millions of years into the past. Bomberman must travel through 5 different time periods to defeat the villain who did this to him, and to get back to his present time.

## Trivia

* The lengths of each video are very sporadic, ranging from 6 to 10 minutes.
* There were audio problems all throughout the series for some reason.
	+ In the first episode, the audio levels were off and the game was louder than Kuu's mic. In most of the episodes after, Kuu's mic was slightly delayed against the video footage.
* Superjew311 and Mosh appeared in a Skype call during the second episode. Mosh barely spoke during the entire episode though.
Imperator Sunscryer Wiki

## Welcome to the Wiki

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Rollercoaster Tycoon

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**Rollercoaster Tycoon** is a let's play series by KuuImpact spanning from 2010 to 2014. With 89 episodes in total, it was Kuu's longest series for over 6 years. Rollercoaster Tycoon was surpassed, finally, by Dark Cloud 2 in 2020, and is followed by Mother 3, 79 episodes; Moemon Leaf Green, 77 episodes; and Dragoon Chronicles: Origin of Evil, 76 episodes).

## History

Rollercoaster Tycoon is a simulation/strategy game originally released on Windows in 1999. Due to the prolonged length of the game, Kuu made each episode 15 minutes long, which he had previously done with Kirby Squeak Squad. This, multiplied with the vast amount of episodes, makes this let's play around 22 hours long; far surpassing the length of Kuu's Mother 3 series, which is around 15 hours long. Despite the length, the series remained decently popular throughout its entire 4 year lifespan (despite the frequent hiatuses, both short and long in tenure). Like Majesty, Kuu owned the actual game discs, and after plenty of troubleshooting managed to get Rollercoaster Tycoon to work on Windows 7. Although the gameplay is complex and requires strategic planning, it basically revolves around building and maintaining a commercially successful amusement park for a set duration of time. Each level is called a scenario and require theme parks to be built accommodating to the guests' ride preferences and the topography of the land that it's being built on. Each scenario takes at least an hour or two to complete, with some later game scenarios lasting up to 5 hours.

The game has little discernible plot, except for the fact that Kuu plays as an unseen amusement park magnate. Using pre-set and customly built rides, Kuu must satisfy the needs of his picky customers, or else his empire will crumble and he'll be forced into bankruptcy.

## Trivia

* During the first half of the series, Kuu named park guests off of subscribers and commenters who requested it.
* Kuu owned the expansion pack discs to the game, yet never played them, as to not inflate the episode count.
	+ Kuu originally predicted the series to last for almost 200 episodes because of this.
* Kuu planned to let's play other Tycoon games—a genre which he was an avid fan of—due to the success of this series.
Cube Lab

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**Cube Lab** is a let's play series by KuuImpact from 2009.

## History

Cube Lab is a platforming puzzle game made in GameMaker, which was created by Kuu's old friend and subscriber 'supersonicklyx'. It was originally played as a quick filler series before starting Doom Sphere and to beta test the game. Now the game is currently lost, with Kuu's let's play serving as the only evidence of its existence.

In Cube Lab, Kuu controls an unnamed white square (which Kuu refers to as Bobert) in a mysterious laboratory. There is no backstory to the game, as the square is sent through several test chambers for an unknown purpose. Eventually, the laboratory starts turning evil in some sort of existential nightmare, and Kuu must help the square escape.

## Trivia

* Cube Lab's premise is highly inspired by the first Portal game.
* Kuu died a lot in this series due to the game's incredibly slippery controls.
* Kuu broke the game numerous times while editing the frame rate. This spawned an early running gag of Kuu's: "dividing by zero".