recursal/Fanatic-Fandom huggingface dataset:
Construct

## FE Construct

FE Construct is currently the only map in Freaking Epic Nextbots.

## Overview

The map is a place contained in walls with concrete floors, grass and some water.

## Bot Theme

The bots mainly consists of 2000s internet nostalgia and childhood truma.

## Bots

### Unofficial

* Stickman
* Uboa
* Bestfriend
* Dizzy

## Trivia

* This is the oldest map in freaking epic nextbots
* Almost all the first few bots added start with the letter S
Tom

(NOTE! THIS ISNT THE EO8 TOM, THIS IS AN COSPLAYER OR WHATEVER ITS CALLED)

Tom is an 11 year old scratcher, he started in 2020 with his first account

Tom has made many series but forgot about them, he has a british accent when hes really american

Some of toms triva:

his fav president is JFK

he likes root beer

he is bored alot

he is a titanic expert

and more
Big Ben

image of big ben

colton likes big ben alot. for some reason.

he also likes acting british.

big ben is a clock tower with a big bell inside, it gets its name big ben because theres a big bell inside of it (duh).

colton has a nickname for big ben but doesnt really use it. the nickname is "big clock tower with bell inside"

colton has also made big ben in tomodachi life.
Backrooms

## In-game Info

### History

December 10 2023 (announced)December 16 2023 (added)

## Miscellaneous Info

### Created By

Thatsctfan

fe\_backrooms is one of the various maps in freaking epic nextbots.

## How to enter

To enter the map you need to find a glitchy wall in FE Construct.

## Overview

The backrooms is a yellow office with poor quality lights.

## Bot Theme

There's (almost) no theme there mostly just jokes

## Bots

* Mio
* Midnight
* Rabbit Cube

### Removed

* Temmy (I heard about drama surrounding W-EAMMICA)

## Trivia

* This map can't be reached in the navigation menu
World Trade Center

The World Trade Center is a Skyscraper (Formerly 2) located in New York, It was built in 1973 as 2 Skyscrapers and destroyed in the September 11 attacks, it was rebuilt in 2006 and completed in 2014, it currently stands at 40°42′42″N 74°00′45″W. While Colton shows no insertist (in the new one) Tom shows alot

## One World Trade Center

### Location

New York

note from colton: hey tom why did you add the WTC to this wiki if I SHOW NO INSERTIST IN IT, remember this is a colton wiki, not a tom wiki. i may delete this page after you respond
Superman: Shadow of Apokolips

Template:Realworld***Superman: Shadow Of Apokolips*** is a video game that was released in 2002 by Atari for the PlayStation 2 and Nintendo GameCube consoles. It was developed by Infogrames and published by Atari in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on DC Comics' flagship character Superman and the television series *Superman: The Animated Series*. The game seemingly is intended to take place after ***Apokolips... Now!***, based on the notable absence of ***Dan Turpin*** and the fact that the game makes clear Superman has encountered ***Kanto*** and Darkseid before.

## Information

### **Released:**

PS2 - September 25, 2002, Game Cube - March 25, 2003

## Plot

Believing ***Intergang*** to be starting up again, Superman learns that beings causing chaos throughout Metropolis are in-fact a group of robots using Intergang's old methods. These "Interbots" have access to very high-grade weaponry, which is powerful enough to seriously injure or even kill the Man of Steel. These bots are being ordered by a leader that is later revealed to be Lex Luthor.
Finding that the weapons come from ***Apokolips***, Superman sets out to destroy the bots, and their weapons, having to fight a multitude of enemies that Luthor sends after him. Parasite and Metallo are both contracted to kill Superman to allow the bots free reign to obey Luthor's wishes.

## Design

The game featured designs reflecting the look and feel of *Superman: The Animated Series*. The story was advanced by a series of cut scenes that were created using cel-shaded animation in order to further emulate the look of traditional animation. Most of the original *Animated Series* voice cast returned to their roles for the game, featuring Tim Daly as Clark Kent/Superman, Dana Delaney as Lois Lane, Malcolm McDowell as Metallo, and Clancy Brown as Lex Luthor. Other actors such as ***Brian George*** replaced the late ***Brion James*** as the voice of Parasite, who would reprise his role in Justice League(-TV Series).

 File:Video game SSoA GC.jpg
## Reception

GameSpot praised the game's presentation, saying "...the Man of Steel has never looked or moved better", while panning the mechanics behind the game, quote: "He's faster than a speeding bullet, able to leap tall buildings in a single bound, and can be trapped in walls because of poor collision detection: He's Superman!" IGN felt it was the superior title to the Xbox counterpart, *Superman: The Man of Steel* but called it an "average superhero game".
Magister

In the complicated and byzantine hierarchy of the High Elves, promotion to elevated rank can take centuries. One faster step on the path to greater social rank is attaining the position of Magister. Even low-born Elven warriors willing to spend 50 years in services as a practitioner of battlefield healing magic can claim rights to this title. Those who do are valued greatly by their comrades in battle.
Colton

### Aliases

Colton (by himself)Coty (by his mom and others sometimes)Coltus (by himself and tristan)colt-o (by himself used to)dumbass (by himself)meme kid (by himself)cucumber colton (by tristan, james, and tohoku)

### Relatives

Noah (old best friend)Brian (uncle)James (friend)tristan (friend)tohoku (friend)Tom the tank (friend)Tomasplush (best friend)culdiifell (enemy)Tomtron (friend)seamus (friend)Tara (mom)

### Affiliation

WaveInsightsroundabout studios (back then)

## Physical description

### Eye color

greenish blue

colton is a kid who has brown hair. his humor is quite "memeing"

coltons friends are tristan, james, tom the tank, tomasplush, etc. he is american and irish and wants to be a artist and animator.

he has a plush that is thomas the tank engine, he calls it tomasplush. he also likes coca cola, ALOT. as yes he can be dumb sometimes tho. he hates pepsi and skibid toilet. he also likes pizza alot.

theres also this woman he hates called sarah henderson, but not as much as he used to i guess.

1. he likes titanic
2. he likes the maxwell the cat meme
3. he likes a ship called MS poseidon
4. he likes suction cup man
5. he acts like hes british
6. he likes big ben ALOT
7. he likes coke
ShaiXjbGettingbackTogetherEraUwU Wiki

**Welcome to the ShaiXjbGettingbackTogetherEraUwU Wiki!**
Gay af but im mostly straight but shai is gay af -jb

We're a collaborative community website about ShaiXjbGettingbackTogetherEraUwU that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Temptress

Where Lumaya brings us the purity of love, Siroth places his bets on the pure carnal desire. He tempts with excess and indulgence, pulling more and more willing servants into his net wherever he can. Such was the fate of a young noble of Kaerok, vain and greedy, he wished for nothing more than to better his position in power and lot in life. By the magic of Siroth’s necromancers, and by his own dark deeds he was granted a vampire’s “kiss”, turning into one of the undead beasts himself. But his pact with the Shadow stood firm, for the noble was allowed to retain his humanly looks that he so adored – for a time, at least. One can only imagine this wicked Seducer’s shock and surprise when he was faced with another servant of Siroth, known as the Temptress. A child of a vampire and a mortal woman, she was as vain and self-assured as he was himself. And throughout all his attempts to gain the upper hand, the Seducer only succeeded in catching himself in his own trap. For even the darkest heart can sometimes be illuminated by Lumaya’s light, and he found himself hopelessly in love and at the whims of the woman he sought to outdo. Still, it may not be such a horrible fate in the end, for despite their mutual viciousness and less than savoury practices, the two of them do go together as well as a werewolf and a full moon. That connection is hard to deny, and it overcomes even the deeply ingrained selfishness that both of them were so known for.
Sethallia

Lady Sethallia hails from the coast of the Land of Rebirth, South of the Castle of Kaerok itself. Her ancestral fief grants control of much of the province, making Sethallia a well-known face at court as well as one of King Tayba’s important vassals. Fiery-tempered and charismatic, she has earned as many enemies among the King’s bannermen as she did friends. Her brash nature is well known even among Sethallia’s own people, although it seems her soldiers have grown to adore and respect it. A widely-quoted story tells of her bravery when a small force of Kaerok knights fell into an orc ambush. Seeing a hulking orс chief fell a dozen of her men in that battle, Sethallia cut her way through to the beast and mocked him brazenly. The orc, who is said to have dwarfed even the tallest of King Tayba’s knights, abandoned the wounded soldiers in favour of trampling the foolish noble into the dirt. Yet for all his savagery he could not match Sethallia’s skill. Finally provoked into making a mistake, the orc chief soon found his throat pierced by a spear, and his kin broke and fled the field upon witnessing their leader’s defeat. Needless to say, Lady Sethallia’s reputation as a warrior and her popularity in the King’s army blossomed after that feat. For all her recklessness, Sethallia is a capable leader that can both guide her fury to set enemy ranks ablaze with magic or direct her allies to sap away their strength in a relentless assault. But where enemies face naught but fire and wrath, Sethallia’s care has been known to miraculously heal even the most grievous of wounds.
SuperHero

File:Superman (STAS).png
A **superhero** is a term used to define a person or creature who uses power, ability, or technology beyond that of the general public, in the pursuit of good.

Superheroes come in various types:

* regular vigilantes who use natural prowess, advanced technology, or a combination of the two
* magic-users or extraterrestrials who use abnormal powers
* The Regular Metahumans
* regular human beings who use alien or magical technology

## History of superheroes

### First superheroes

The first extraterrestrial superhero, and arguably best known by the public, was Superman, named by Lois Lane after appearing in Metropolis. He was able to use his Kryptonian powers to aid Metropolis and the world during a time when technology and alien contact had nearly caused massive disasters several times over.

### Explosion of superheroes

Although he never took partners, Superman paired up with burgeoning superheroes as well. Supergirl, Steel, and the Green Lantern all entered service under Superman's guidance. The discovery of New Genesis and Atlantis also expanded costumed crime-fighters, and various superheroes, such as the Flash, appeared as friendly rivals to the Man of Steel.Superman would also cross paths with and team up with Batman on several occassions.

### Future

By the 29th and 30th century, superheroes were strictly organized within the United Planets as members of the Legion of Super-Heroes.

## List of superheroes

* See the Superheroes category and its subcategories.

## References

1. ↑ *Superman: The Animated Series*
2. ↑ ***Dorkin, Evan***, ***Dyer, Sarah***, ***Dini, Paul***Dini, Paul, ***Burnett, Alan*** (writers) & ***Geda, Curt*** (director) (May 2, 1998). "Little Girl Lost, Part I”. *Superman: The Animated Series*. Season 2. Episode 27 (airdate). Episode 37 (production). ***Kids WB!***.
3. ↑ ***Bader, Hilary J.*** (writer) & ***Geda, Curt*** (director) (November 8, 1997). "Heavy Metal". *Superman: The Animated Series*. Season 2. Episode 23 (airdate). Episode 34 (production). ***Kids WB!***.
4. ↑ ***Bader, Hilary J.*** (writer) & ***Lukic, Butch*** (director) (February 6, 1999). "In Brightest Day...". *Superman: The Animated Series*. Season 3. Episode 7 (airdate). Episode 47 (production). ***Kids WB!***.
5. ↑ ***Fogel, Rich*** (writer) & ***Riba, Dan*** (director) (February 7, 1998). "Apokolips... Now!, Part I". *Superman: The Animated Series*. Season 2. Episode 25 (airdate). Episode 33 (production). ***Kids WB!***.
6. ↑ ***Bader, Hilary J.***, ***Fogel, Rich*** (writers) & ***Tsuji, Shin-Ichi*** (director) (May 8, 1999). "A Fish Story". *Superman: The Animated Series*. Season 3. Episode 9 (airdate). Episode 54 (production). ***Kids WB!***.
7. ↑ ***Fogel, Rich*** (writer) & ***Masuda, Toshihiko*** (director) (September 13, 1997). "Speed Demons". *Superman: The Animated Series*. Season 2. Episode 4 (airdate). Episode 22 (production). ***Kids WB!***.
8. ↑ ***Berkowitz, Stan***, ***Fogel, Rich*** (writers) & ***Lukic, Butch*** (director) (October 31, 1998). "New Kids in Town". *Superman: The Animated Series*. Season 3. Episode 3 (airdate). Episode 44 (production). ***Kids WB!***.
Bombardier

The armies of Kaerok are rightfully counted among the most impressively organized military forces in the whole of Teleria. Indeed, though still feudal for the most part, there is a standing core of professional soldiers that grows in prominence with every passing year. Though they cannot always afford the best armour and arms to match the Banner Lords themselves, there are other ways for these warriors to be a force to be reckoned with. Crossbowmen are a particularly terrifying opponent for anyone to face as they combine their powerful ranged weapons with steadfast discipline. Yet even among them, the elite exists. These are Bombardiers, the select units in service of the King’s own army and that of the most powerful Dukes. Bombardiers often deploy in small units, harassing enemy lines and withdrawing before they can be caught by a counterattack. They are provided with specialized ammunition, both poisoned and enchanted, to better handle any kind of foe they might encounter.
Swampy and friends Wiki

**Welcome to the Swampy and friends Wiki!**
Welcome to the Swampy and friends wiki

We're a collaborative community website about Swampy and friends that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Superman:The Animated Series Wiki

**Welcome to Superman:The Animated Series Wiki!**

Hosted by Wikia.
We are the largest source of information about *Superman: The Animated Series* that anyone can edit!
About this wiki • New files • Categories • Pages needing attention

**Superman:The Animated Series Wiki** is a collaborative encyclopedia for everything related to the Animated Series, including films and videogames based on the show. The wiki format allows anyone to create or edit any article, so we can all work together to create a comprehensive database for Superman: The Animated Series.

Currently editing 71 articles and 145 files ‎

File:Characters.png

## Main Cast

James Timothy Daly
James Timothy Daly

Dana D-Welles Delany
Dana D-Welles Delany

Clarence John Brown
Clarence John Brown

Corey-Burton
Corey-Burton

Frederick Reginald-"Michael" Ironside

Malcolm M McDowell
Malcolm M McDowell

Mister Ronald Perlman
Mister Ronald Perlman

Sarah-Douglas
Sarah-Douglas

Miss Leslie Easterbrook
Miss Leslie Easterbrook

## Production Crew

Bruce Walter Timm
Bruce Walter Timm

Mister Dan Riba
Mister Dan Riba

Mister Curt Geda
Mister Curt Geda

Shirley Anne Walker
Shirley Anne Walker

File:Releases.png

## Home Video

DC Comics Super-Villains: Superman - Worlds at War! (DVD)

Superman Super-Villains: Metallo (DVD)

Superman Super-Villains: Brainiac (DVD)

Superman Super-Villains: Bizarro (DVD)

## Video Games

Superman: Shadow of Apokolips

**Live action**:
**Arrowverse (*Arrow*, *Batwoman*, *Birds of Prey*, *Black Lightning*, *Constantine*, *DC's Legends of Tomorrow*, *The Flash* (1990), *The Flash* (2014), *Supergirl*)** •
***Batman*** •
***Doom Patrol*** •
***Gotham*** •
***Green Lantern*** •
***Human Target*** •
***iZombie*** •
***Krypton*** •
***Lois & Clark: The New Adventures of Superman*** •
***Lucifer*** •
***Pennyworth*** •
***Powerless*** •
***Preacher*** •
***Smallville*** • ***Stargirl*** •
***Swamp Thing*** •
***Titans*** •
***DC Universe***

**Animated**:
***Batman: Caped Crusader*** • ***Batman: The Animated Series*** •
***Batman: The Brave and the Bold*** •
***Batwheels*** •
***Beware the Batman*** •
**DC Animated Universe (*Batman Beyond*, *Justice League*, *Justice League Unlimited*, *The New Batman Adventures*, *Static Shock*, *Superman: The Animated Series*, *The Zeta Project*)** •
***Green Lantern: The Animated Series*** • ***Harley Quinn*** • ***Justice League Action*** •
***Super Friends*** •
***Teen Titans*** •
***Teen Titans Go!*** •
***Young Justice***

## Title Card Gallery

1/45
1/16

File:Affiliates.png
File:Metropolis Wiki.png
Tallia

Sometimes love blossoms early, and remains in the hearts of those touched by its warmth for the rest of their lives. Such is the tale of Fenax and Tallia. He was the son of a destitute noble, serving in the household of Tallia’s father. She – a cherished heiress. Though they have sworn to marry one another as children, no one had taken that vow seriously. And by the time Tallia’s father realized that this was more than childish games, that their love was not fading, it was far too late. The girl was far too headstrong and wild to be cowed into obedience, and the aging Lord had come up with a cunning and dark plot. Fenax, then a squire, was sent with an “important message” to a neighboring bannerman. Alone with no escort, of course, as messengers had to travel light and swift. By the Lord’s design, a group of orc raiders was meant to ambush and slay Fenax – a tragedy to be sure, but one that his daughter would forget in time. Unfortunately for the Lord, he failed to take Fenax’s wit into account. Though indeed ambushed and brought low, he managed to convince his captors that he was, in fact, the heir of an important baron who would pay the savages handsomely. The greedy brigands were quick to drag him off to the camp instead, hoping to fool the Lord and gain both rewards. And when the searching party that went after Fenax upon him “suddenly” going missing on the road, Tallia’s father became concerned. He ignored his daughter’s pleas to send a group of men-at-arms to rescue her beloved from the orcs, who left plenty of traces to be identified. The Lord refused in anger, yet once more he had miscalculated. Furious, Tallia escaped the castle to mount a rescue on her own. A dangerous venture, to be sure. But fate was not always cruel. A Sacred Order patrol came across the young Lady, their Sergeant a man of honour and piety that did not shrink away from his duty to protect the innocent. With their help, Tallia managed to find and free Fenax from the raiders after a vicious battle in which she too was baptised by fire. Though after a loving embrace was shared and words of comfort were spoken, the Tallia could not help but wonder what was so important that her beloved had to risk his life to deliver. She unsealed the letter only to devoid of a single drop of ink. But it was not needed, the empty parchment spoke of her father’s betrayal louder than any words could. Hurt and furious, the two young lovers did not, however, let themselves be broken. Unwilling to return to the man that would see them separated so cruelly, they both swore an oath to join the Order and dedicate their lives to Lumaya, an oath that they have carried out with honour against servants of darkness beyond counting – together.
Altan

Once a warrior of near legendary prowess among his people, Altan enjoyed a life of adventure and debauchery. Like many other Barbarians, he served as a mercenary, battled rival warriors for glory and bragging rights. Even as he grew older, Altan’s prideful nature did not abate. And though his strength began to wane, he still craved the same renown and the elation of battle. When accused of becoming old and weak, he did not just give the offenders a good thrashing but also vowed to face the dread dragon Hellrazor alone. Without a word, he gathered his arms and departed for the Beast’s mountain. It is unknown what transpired in the Dragon’s lair, for Altan refuses to speak of it. Some say the Arbiter herself intervened and saved him from certain death. Whatever the case may have been, it was clear that Altan did not prevail – yet he did not perish either. When he emerged, the old Barbarian warrior appeared fused with dragonflame that will burn within him forever. He swore fealty to the Arbiter and her fight against the growing Shadow and served her chosen warriors ever since.
Yannica

A mage of impressive innate power and talent, Yannica may very well be a personification of numerous expectations that younger races have of her people – both the good and the bad. She is incredibly intelligent without a doubt, a master of many arcane arts. Her counsel is never given without consideration or understanding of the subject. She is, however, gratingly arrogant and self-righteous. The condescending smirk that so often finds its way to Yannica’s noble features has been the bane of many an ally. As a young apprentice, Yannica was obsessed with learning spells that fell outside the arsenal of run-of-the-mill wizards. Setting foes on fire or turning them to ice? Effective, certainly, but boring in her eyes. Instead, Yannica sought arcana that would allow her to siphon the strength of her targets and bolster her allies in some form. Her true breakthrough was deciphering ancient writings that she inherited from her tutor and using the knowledge concealed within to perfect her own rendition of the spell of the Veil. Its first actual application was a resounding success as well. When accompanying an older Magister on an expedition to uncover Artifacts in the crypts far north of the Aravian capital, Yannica found herself and her allies beset and nearly overwhelmed by the undead. Risking a half-tested spell, she managed to disappear from the enemy’s sight with a dramatic explosion of mist. Even the halfwit ghouls were thrown into confused disarray by the display. And before they, or Yannica’s own party, were any the wiser, she rushed into a position of vantage. From there, she unleashed a spell that had slain numerous undead, while others were left weakened for her allies to finish off. Thus the lives of many scholars and accompanying guards were saved. And although the expedition did not recover anything truly extraordinary that time, Yannica’s quick wit and decisive actions ensured her reputation among her peers was solidified from thereon.
Valkyrie

Among the tribes and people that populate the Deadlands, the Norr, perhaps, are the culture that appears most out of place. Their original homeland lies far to the northwest, among the fjords and the icy cliffs and the tundra of Telerian arctic. Yet so many of their clans and communities had been driven from their lands by the relentless march of ‘civilized’ kingdoms. Some submitted and joined the swelling ranks of Aravian subjects, others stood and fought until they no longer could. Those bold few were forced to flee after years of bitter war, choosing life in the harsh Eastern Lands across the Valdemar Strait.
Elenaril

The High Elves pride themselves on their advanced and intricate judicial system, its tenets, on paper, call upon the King or Queen to ensure fair and unbiased justice for all their subjects. Of course, the reality is much more difficult than that. Nobles and others in power often operate on their own set of laws, evading punishment where someone more humble would pay the full price of their transgression. Still, nobles are not completely immune. Few sights cause as much concern and fear at Queen Eva’s court as the Royal Adjudicator Elenaril does. A highborn herself, she is called to settle disputes between her peers or stand judgement over them for their crimes. Intrigue and assassinations are a particularly common offense, and thus Elenaril herself has been targetted by foolish would-be murderers more than once. She is as skilled with a bow as she is with courtly manners and her knowledge of Aravian Law. More than once an attempt on her life led to Elenaril serving as both judge and executioner, sometimes by an arrow to the heart, and sometimes by more subtle means. It is no accident that she is well-versed in the most potent poisons known to Elven alchemists and always carries a vast supply of such on her person.
Roshcard the Tower

Nicknamed “the Tower” for his impressive height and his unyielding manner of defensive combat, Seneschal Roshcard is well known among the ranks of the Sacred Order and beyond. Despite his high rank he can always be found spearheading attacks and facing the gravest of dangers alongside his Brothers and Sisters. One tale recounts Roshcard’s heroic actions during the siege of Dreadfang – an ancient ruin that had been turned into a mighty stronghold by a would-be Vampire Lord. Ignoring the odds, Roshcard set out with the vanguard of his army, personally leading the assault. When the siege towers finally broke through to the walls and the ramps crashed onto the battlements, it was the Seneschal who charged headlong into the hordes of ghouls and skeletal warriors. None could stand before his might, and the Undead were swept aside, tossed off the walls in droves with every swing of the holy warrior’s hammer. It is said Roshcard’s weapon emanated pure light when he met the Vampire Lord in single combat and laid him low. With their master banished, the Undead creatures too collapsed and turned to dust. Roshcard was hailed as the Champion of Lumaya on that day no only by the Templars he led, but also the local townsfolk who had suffered greatly at the Vampire’s hands. Some even say that is when his monicker was truly born, though there is no
Crypt-King Graal

“Listen, boy. I don’t give a rat’s arse about how much silver you’re offering, I ain’t going back there. Heck, you could toss a bag of gems in my face and I’d still refuse. Yeah, yeah, I know. Ancient crypts, untold treasures, yadda-yadda. Terrible guardians and secrets best left forgotten – old fishwives’ tales, right? Thought so too. Me and my mates – ten of them – decided to poke about the old bastard Graal’s tomb. Used to be some great wizard-king, died centuries ago, locals say he was a horrible Siroth-worshipper and turned their grandmas into frogs. You know how these stories go. Anyway, the place’s been quiet save for a few drunken tales of skeletons walking about on the darkest nights. But we figured with dead folk rising all over Teleria this isn’t anything new. So in we go, each man’s a veteran of the craft. We traveled far and wide, picked barrows clean of things you’d never dream of, faced bandits, beasts, competition – you name it! And sure, there’s a ghoul here, a reanimated skeleton there. Usual problems in our business, we cut through them easily. Only when we reached the sarcophagus… Well, HE woke up. Can you imagine, boy? Arrows, spearheads, swords, all useless! Mine was good Aravian steel, forged by the Elves. No, don’t ask me how I got it. But the moment I struck that thing’s carcass, the blade rusted away and crumbled. Just like that! So we did the only thing we could – run. Don’t remember much of what happened then, just the screams of my mates as they burst into flames or turned to ice. I was the only one to get out in the end, never ran that fast in my life. So no, I ain’t going to stick my neck under the axe again. In fact, I’m getting as far away as I bloody can. And if you’re smart, you’ll do the same.” – Unknown grave robber
Frozen Banshee

Most folk of Teleria view banshees as heralds of inevitable doom, and they do so with good reason. Universally female, these revenants are known for haunting mortals and driving them insane with blood-chilling shrieks or keening that, sometimes, shatter steel as if it were mere glass. Some even seek to actively harm the living with foul magic or blighted weapons, each victim dragged to the grave only fanning the banshee’s bloodlust further. Whether the Banshee in service of Wurlim Frostking was one such spirit before or if she is a mortal warrior felled in one of the many wars that were waged in the Winterlands is unknown. But she is unlike what most Undead hunters would expect; rather than withered or ethereal in nature, the Frozen Banshee’s body remains untouched by the rot of Undeath. Yet it is covered in ice and rime, as if she had lain beneath a glacier for hundreds of years, preserved in her ghostly beauty. This same magic appears to be hers to command, for each strike of her spear brings with it the cold certainty of death. Even those who do not fall find themselves weakened, made vulnerable even as the Banshee’s own allies grow stronger.
Rules about the wiki!

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PLEASE report any problems to me, I go inactive very often, so do not hesitate to report bad actions to me.

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Myrmidon

Myrmidons are elite men-at-arms in the service of Banner Lords of Kaerok, equipped and trained to the best standards available in the Kingdom. Theirs is an ancient and proud name, one that can be traced back to the fearsome warriors who served the City-States before Kaerok came to be. Those were the dreaded heavy infantry, the mailed fist of any army the tyrants of old commanded. Their skill with the spears was legendary, and so was their resilience. Modern Myrmidons strive to be worthy of that legend, and only veteran soldiers who have survived countless battles against overwhelming odds may be honoured with the title. Their spears have been replaced with axes and maces and strong oaken shields, their armour adorned with the heraldry of their suzerains and badges of honour. Seeing these fearless heroes charge into the midst of enemy formations is an inspiring sight – unless you find yourself on the wrong side of a Myrmidon’s axe, of course.
Fencer

With pride, elegance, and subtlety being the driving virtues of their culture, High Elves often look down on the human tradition of knightly tournaments. The flair of jousting, the crude clash of lances and swords do not appeal to their sense of honour as much as a true test of finesse and skill that is embodied in a fencing duel. Many Aravian nobles prefer slim-bladed weapons such as rapiers and sabers to the heftier swords of their human allies. They are often tutored in dance-like arts of Elven Sword Schools, where a single precise thrust to the heart is valued far above swinging an oversized greatsword about and taking heads off the shoulders of multiple opponents at once. The Masters of these schools are the epitome of High Elven martial skill – they dress in garish finery, decorated with gold, silver, and gems, they carry perfectly balanced enchanted rapiers, and they are absolutely deadly in battle. Their motions are like flowing water, their bodies twist and turn with seamless grace as Elven fencers avoid the brutish swings of their foes, and their blades strike like lightning, true and unstoppable. To have one such Fencer on their side would benefit any Summoner. Fortunately, there is no lack of brush young nobles seeking adventure in Aravia.
Nextbots

**You found a protected stub**

This page is lacking information you can't help anyways since the page's protected

**Reason:** Very W.I.P

## Nextbots

### History

December 1 2023 (added with game)

Nextbots are the main attraction of Freaking Epic Nextbots that hunt players down everywhere (Wow how orginal)

Only 5 automatically spawned bots can be on active at a time

## List

### FE Construct

* Stickman
* Screensaver
* Uboa
* Bestfriend
* Dizzy

### FE Backrooms

* Mio
* Midnight
* Rabbit Cube

### FE Motion

* Frisk
* Stacy
* Virus

### Private

* Scarlet
* Suffering
* Gaben Scary

### Removed

* Temmy (drama surrounding W-EAMMICA)
* Van (same as Temmy)
Gravechill Killer

The dead of Teleria are not always a quiet lot; some have a nasty habit of ignoring the core principles of mortality and walking the earth once more, terrifying the living and sometimes worse. The powers that bring these unfortunate souls back from the Afterlife are as varied as the Undead themselves. Some may be raised by a necromancer as little more than a shambling empty shell, others willingly condemn themselves to this bleak existence for fear of death. The Gravechill Killer is an aptly named abomination of a rather peculiar nature. She was likely a sorceress in the service of Siroth once, perhaps even a necromancer who commanded the Undead swarms invading the Winterlands. Whether by blade, by spell, or by her own folly, she was slain and left forgotten beneath the snow. But some malice cannot be tempered by death. When a new onslaught of darkness began, this creature rose from her icy grave, her eyes burning with sorcerous power and lust for vengeance. The Champions who find themselves facing the Gravechill Killer would do well to beware, for her frozen blade is steeped in venom and is sharp enough to cleave through even the toughest armour.
Skytouched Shaman

The religious traditions of the Barbarian tribes in the Deadlands are rich and varied, drawn from different cultures and often intermixed with one another. Some worship the ‘old gods’ – often these are powerful spirits, demons, fae, or other mystical creatures taking advantage of the primitive societies – while others gravitate towards revering the Ancestors or even the forces of nature. The latter are often represented as living beings in their own right or spirits that reside in particular elements. It is no wonder that the spirits are depicted with familiar imagery, such as the Goddess of the Wind well-known among the tribes of Eastern Krokhan is often said to take the form of a giant vulture. The priesthood dedicated to her is exclusively female, usually young orphan girls taken in by the elder Shamans and taught the ways of the Goddess. They adorn their bodies with gold jewellery and wrap themselves in cloaks of vulture feathers, their faces covered with intricate tattoos and concealed by masks of bird skulls. Upon initiation, the Skytouched are granted daggers fashioned to resemble talons of ivory and steel. These are the most important tools a Shaman can wield, for her Goddess is cruel and demanding. She, above all, craves mortal blood, and it is the Skytouched Shaman’s duty to deliver that sacrifice. Thus one of the most important rituals they perform involved bloodletting – one carried out by the Shaman herself – it is a painful and gruelling process that can leave the Skytouched drained, but her cruel patron’s favour ensures that her allies are revitalized and ready to take on the foe, even if the Shaman herself has to pay the ultimate price.
Arbiter

The Goddess of Light Lumaya has many servants, but none as powerful as the Arbiter. Created from the fabric of Light itself many millennia ago, she was to be the extension of Lumaya’s will, her herald, and the protector of Teleria. That is a duty the Arbiter upheld with unflinching determination, for the Shadow is as relentless as it is insidious. Indeed, though she is a mighty warrior in her own right, the Arbiter’s own strength alone would not enough to win the day. As civilizations rose and fell, her solemn task remained unchanged – finding heroes worthy to lead this world’s greatest Champions into battle. Countless generations of warriors rose to the Arbiter’s call, and by their sacrifice Siroth was held at bay. But now Teleria faces its greatest challenge yet. The Arbiter’s power wanes and all hope seems lost. In this final moment, a sacrifice was made – the last of Lumaya’s divine gift expended to summon forth a single Champion to lead the people of Teleria to victory over the forces of darkness. Though mortal now, the Arbiter yet retains considerable magical ability and skill, as well as the wealth of experience no other warrior can boast. She is still capable of guiding Champions to fulfill their destinies and shall serve Lumaya until her dying breath.
Adjudicator

The Elven Kingdom of Aravia is among the most advanced civilizations that Teleria has ever seen, but maintaining this gleaming jewel of order and prosperity is no easy task. Apart from the common thieves, brigands, and all other kinds of scum, disputes between merchants and guilds are commonplace. Some do not shy away from using hired muscle or even assassins to gain an advantage over their competition. To ensure crime does not run rampant, the institution of Adjudicators has been granted significant authority and freedom. Warriors all, they will turn their sights to anyone who breaks Aravian law. Capture is often their preference, and to that end they have developed a variety of techniques to cripple and wrong-foot their foe. But Adjudicators do not shy away from fulfilling the role of the executioner or taking up arms in earnest should the need arise.
The lone necromancer

a webtoon with fantasy monsters

## Monsters

they don't say there classifications yet but this is mine

### Monsters

* Goblin - 10 gold
* Goblin Chief - 50 gold
* Orc Hunter - 80 gold
* Orc Patrol Leader - 110 gold
* Kobold - 150 gold
* Goblin Captain (field boss) - 255 gold
* Kobold Sorcerer - 800 gold
* The Junior Black Magician Orc Chief (field boss) - 1,055 gold
* Wererat -
* Werehog - 3,000 gold
* Werebull - 3,000 gold
* Werewolf - 3,000 gold
* Werebear - 3,500 gold
* Weretiger -
* Lizard Man - 3,800 gold
* Lizard Man Warlord (field boss) -
* Fallen Tree Spirit (field boss) - 12,840 gold
* Giant Troll - 220,000 gold
* Kobold Shaman (field boss) - 300,000 gold

### Beasts

* Small Slime - 140 gold
* Dire Wolf - 240 gold
* Giant Spider - 990 gold
* Elder Slime (field boss) - 2,255 gold, elder slime core
* Man-Eating Bat -
* Giant Venomous Spider Queen (field boss) - 300,000 gold
* Wyvern - gold
* Wyvern Alpha Male (field boss) -
* Wandering Drake (field boss) -

### Human

* Person - 500 gold
* Player - 1000 gold
* Ninja (3 star) - 1000 gold
* Necromancer - 1000 gold

### Undead

* Goblin Skeleton (lv 1)
* Elite Goblin Skeleton (lv 2)
* Veteren Goblin Skeleton (lv 3)
* Orc Skeleton
* Werewolf Skeleton
* Werebear Skeleton
* Low Level Zombie - 300 gold
* Ghoul - 9,000 gold

## Webtoon

https://www.webtoons.com/en/fantasy/the-lone-necromancer/list?title\_no=3690
Wurrzag

## Description

Wurrzag Ud Ura Zahubu is a Savage Orc Shaman of mighty mystical powers. Known as "Da Great Green Prophet", he is guided along his path by the Greenskin gods. He leads tribes to greatness before wandering off to pursue yet another mad plan to advance Orc-kind. Wurrzag's green crusade began in the Southlands when, with the magical energy that arched uncontrollably out of his eyes, he transformed the former Shaman of the Bone Nose tribe into a Squiggly Beast. As the tribe prepared to ritually eat Wurrzag for this deed, the marinated Orc entered a trance and spouted a tale of long ago, when the now-sorry Bone Nose tribe ruled the lands. The cold-blooded ones came and built great pyramids, driving the tribe away and destroying their idols. Since those shameful days, the tribe has lived under a curse. Wurrzag rekindled their spirit of conquest and, filling in for their transformed Shaman, led the Bone Nose warriors to level the nearest Lizardmen-city. Using the rubble of the wrecked pyramid, Wurrzag ordered the Greenskins to erect two edifices. To this day these same stone-faced idols watch over the Bone Noses, and the tribe's fortune has grown.
Head Taker

Wealthy heirs of Barbarian Clans are often among the first ranks of any raiding or invading force. They adorn themselves with bright colours and garishly decorated outfits, screaming their defiance and competing between themselves in bravery and martial skill. Sometimes, these competitions turn quite macabre and involve tallying the heads of slain enemies to determine the most prospective young warrior. One thing is certain, anyone would be wise to remain cautious when dealing with wild and eager fighters like that!
Wretch

It is common practice for necromancers to raid old crypts, tombs, and sites of bloody battles in search of new minions to bind to their will. Most end up as shambling skeletons barely able to swing a sword. Sometimes, however, a capable warrior is raised in undeath. Though their soul is long gone, the body may yet hold vestiges of their waning might. Such creatures can look deceptively fragile, but underestimating them can be a deadly mistake. Either by the will of the necromancer that awakened them, or by their own natural affinity, these undead can manifest eerie magical abilities. This particular champion, though his origins are unknown, has been able to summon mystical fire upon his master’s foes, sap away their lifeforce, and inflict wounds that defy the skills of experienced healers. But all is not lost, for such a powerful creature has to be bound to his Shard. And if one were to take possession of it, the skeletal Wretch can yet be turned against the dark powers that interrupted his eternal sleep.
Orcs Wiki

**Welcome to the Orcs Wiki!**
all orcs in different worlds and games

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Frontline Warrior

Knights and feudal militia make up the bulk of the armies of Kaerok, though professional soldiers do exist. These are usually particularly talented or lucky commoners who had proven themselves in the eyes of their liege, justifying additional expenses sustained to outfit and arm them. They will never quite match the quality of armour or weapons that the Knights wield, but they are equipped well enough to hold the front against many foes and are often utilized as the first line of defense by the Banner Lords.
Murkfang

**Murkfang** - "(struggles) See how Mork's breff gives it life Dankfeer? The power is growing. Soon I'll control the whole swamp and we'll destroy our enemies."

Dankfeer - "I will rule the swamp, after I have destroyed my enemies."

**Murkfang** - "Yes, of course, great Dankfeer. A slip of the toung."

Dankfeer - "Don't let it slip again, **Murkfang**."

## Murkfangs death

**Murkfang** - "Got me! Boss, It's got me! The magic! Out of control!"

**Murkfang** - "Boss! Help! Staff!"

Dankfeer - "Shhh!"

Dankfeer - "Failure."

**Murkfang** - "I'll kill you, Dankfeer! Kill you! By Mork's fangs! Kill you! Kill you! Kill --"

## Info

A powerful Swampcalla Shaman, **Murkfang** focuses Dankfeer’s unrelenting ego and cruelty.

**Murkfang** hates being number two in the Warclan

He faces all the danger of being close to Dankfeer’s fury and the benefits are limited.

Despite this, he knows he has something Dankfeer wants, yet even then, he knows all too well that Dankfeer’s patience is limited…
Mausoleum Mage

The temptation of power and immortality has always been strong, and many mages find it far too difficult to resist. Many had fallen over the millennia. Some met their doom, consumed by their hubris or slain by the Champions who brought their dark schemes low. Others, however, have endured through a mixture of cunning, luck, and sheer talent. These ancient beings cheat death in a variety of ways, though none of those can offer true salvation. The best they can hope for is the wretched existence of the Undead. Albeit for some of them, even that is enough. Far into the dark heartlands of Stormwind Plains, a grand Mausoleum yet stands among the jagged cliffs, though many of its towers and walls have long collapsed into dust. Once a grand palace built by a civilization long gone, it now serves a far more sinister purpose. A coven of dark mages, brought back to life by the Necromancer Bad-el-Kazar, has made the Mausoleum into its stronghold. Headed by one known as Gorgorab, these sorcerers seek to delve into forbidden lore and perform vile rituals that will further their Masters’ designs across Teleria. Despite the seeming frailty of their rotting bodies, Mausoleum Mages are not to be underestimated. Though hardly keen on engaging they adversaries head-on in fair battle, the necromancers are powerful magicians indeed, capable of crippling their foes and boosting their minions.
Athel

Athel belongs to "The Sacred Order" faction under the Telerians army . Athel is a rare ATTACK type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Athel is very useful from early-mid game part of the game. In addition, Athel is born as an exceptional leader as Athel brings an Aura effect of (Increases Ally HP in all Battles by 15%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Corpse Collector

There are some who romanticize vampires, painting them in legend and song as beautiful, seductive beings. And, indeed, some may be fortunate enough to retain an eerie beauty through dark rituals and magic. But that is merely a fragile facade that will crumble sooner or later to reveal these damned souls for the beasts that they truly are. Some are not even fortunate enough to prolong this illusion. The Corpse Collector is a fairly crude monicker given by peasantry of Kaerok that she had terrorized for years. Closer to a ghoul, perhaps, than a true vampire, she nonetheless still maintains a grasp of her intelligence. That, of course, makes the undead monster much more dangerous. She feeds on the pain and blood of her victims, all too eager to siphon their lifeblood and invigorate herself. Capable of summoning unclean flames to blind and cripple her foes, the Corpse Collector is nonetheless a cautious foe. When threatened, she will strike out with poisonous claws and vanish into the shadows, whether to escape or pounce the next unfortunate fool from the back a moment later.