recursal/Fanatic-Fandom huggingface dataset:
Big Wave Beach - Day 17

**Big Wave Beach - Day 17** is the seventeenth level of Big Wave Beach. This level introduces the Octo Zombie. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Dark Ages - Night 4

**Dark Ages - Night 4** is the fourth level of Dark Ages. It is a Special Delivery level. This level showcases the Hypno-shroom. When this level is finished for the first time, the player unlocks the Fume-shroom.

## Dialogue

### Intro

**Penny:** Data suggests the Dark Ages were a time of intellectual decline and moral confusion.

**Penny:** Perhaps now is a good time to call upon the persuasive powers of the Hypno-shroom?

**Crazy Dave:** Good idea, Penny! We'll convert the wicked - Dark Ages style!

**Crazy Dave:** Deploy this shroom and the zombies won't know what bit them...

**Crazy Dave:** Until they see that it was their fellow zombies! Then, mind BLOWN!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Backyard Brain Bowl - Level 7

**Backyard Brain Bowl - Level 7** is the seventh level of the Backyard Brain Bowl Thymed Event in 2023. To beat this level, the player was required to prevent the zombies from trampling the flowers, made harder by the abundance of All-Star Zombies in this level as well as certain plants that are great for countering the aforementioned zombie being banned. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

The banned plants are as follows:

* Squash
* Zoybean Pod
* Puff-shroom
* Magnet-shroom
* Stunion
* Stallia
* Gumnut
* Power Lily
* Turkey-pult

## Dialogue

### Intro

**Crazy Dave:** Woah! That's a lot of All Stars!

**Crazy Dave:** BOOOOOO!

**Penny:** Indeed. My scans show that a high volume of skilled All-Star zombies are approaching.

**Crazy Dave:** Well, it doesn't matter anyway. GO TEAM PLANTS!!! WOOOO!!!

**Penny:** Unfortunately, our seed packet reserves suddenly ran low on resources overnight.

**Penny:** Some plants have zero stock at the moment. Someone must've been behind it.

**Dr. Zomboss:** Precisely! That invisibility ray has done me wonders!

**Dr. Zomboss:** Let's see how your pathetic Team Plants can fend against these hotshots!

**Crazy Dave:** That's a foul, Boss Man! BOOOOOOO! Give this guy a red card!

**Dr. Zomboss:** Oh, go cry about it, David! Team Zombies shall prevail!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Big Brainz - Level 6

**Big Brainz - Level 6** was the sixth level of the Big Brainz Thymed Event. In this level, three plants were chosen for the player to use. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 19

**Ancient Egypt - Day 19** is the nineteenth level of Ancient Egypt. To beat this level, the player cannot plant more than 12 plants nor plant on mold colonies. When this level is finished for the first time, the player unlocks the Repeater.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Big Wave Beach - Day 9

**Big Wave Beach - Day 9** is the ninth level of Big Wave Beach. To beat this level, the player must not plant on Dave's mold colonies After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Big Wave Beach - Day 28

**Big Wave Beach - Day 28** is the twenty-eighth level of Big Wave Beach. To beat this level, the player must not lose more than 12 plants. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update history

### Version 1.1.2

* Nerfed the objective from 5 plants lost to 12 plants lost.

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 24

**Ancient Egypt - Day 24** is the twenty-fourth level of Ancient Egypt. It is a Last Stand level. The player is given 2250 sun and 3 Plant Food in this level. When this level is finished for the first time, the player unlocks the Twin Sunflower.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Frostbite Caves - Day 27

**Frostbite Caves - Day 27** is the twenty-seventh level of Frostbite Caves. It is a Save Our Seeds level. To beat this level, the player must protect three Rotobagas from being eaten. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Far Future - Day 18

**Far Future - Day 18** is the eighteenth level of Far Future. To beat this level, the player must produce at least 6000 sun before the end of the level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Big Wave Beach - Day 5

**Big Wave Beach - Day 5** is the fifth level of Big Wave Beach. It is a Special Delivery level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Arcade Zombie

*Pushes an arcade cabinet that spits out 8-Bit Zombies.*

When it’s a choice between quarters for games and quarters for laundry, Arcade Zombie is prepared to make the ultimate stinky sacrifice.

**Arcade Zombie** is a zombie encountered in Neon Mixtape Tour. He pushes an arcade cabinet that spits out 8-Bit Zombies when the 8-bit jam is playing. The arcade cabinet also serves as a weapon and a shield, crushing plants that are in the way while providing the zombie protection against straight-shot projectiles.

## Almanac entry

**Arcade Zombie**

TOUGHNESS: Dense

SPEED: Hungry

Pushes an arcade cabinet that spits out 8-Bit Zombies.

Health: 490 (arcade cabinet absorbs 600)
Speed: 0.19

When it’s a choice between quarters for games and quarters for laundry, Arcade Zombie is prepared to make the ultimate stinky sacrifice.

## Overview

Arcade Zombie has 490 health and loses his arm after taking 245 damage. His arcade cabinet has 600 health and changes appearances after taking 60, 150, 240, 360 and 480 damage.

### Spawn chance

 Conehead
 Buckethead

## Encounters

* Neon Mixtape Tour: Days 22, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 35, 37, 38, 39, 40, 41, 42 and Greatest Hits
* Modern Day: Days 17, 34, 43, 49 and Highway to the Danger Room
* Holiday Mashup: Day 42
* Epic Quests
	+ Penny's Classroom: Step 7
	+ Gem Jam: Step 9
	+ UniverZ Collides: Steps 5 and 14

## Gallery

Almanac iconHD Arcade ZombiePushing arcade cabinetArcade cabinet spitting out an 8-Bit Conehead
Big Wave Beach - Day 29

**Big Wave Beach - Day 29** is the twenty-ninth level of Big Wave Beach. It is a Last Stand level. The player is given 2500 sun and 4 Plant Food in this level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Big Wave Beach - Day 2

**Big Wave Beach - Day 2** is the second level of Big Wave Beach. This level introduces the Bikini Zombie, her variants, and the changing tides. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** User Dave, data suggests that we should beware the tides.

**Crazy Dave:** When the tide comes in, it'll be a WIPE OUT for our plant friends?

**Penny:** Indeed. But the tide line indicates how high the water will rise. Plan accordingly.

**Crazy Dave:** The tide comes in, the tide goes out. Who can explain it?

**Penny:** That would be science, User Dave.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 13

**Ancient Egypt - Day 13** is the thirteenth level of Ancient Egypt. The player must beat the level without planting on Dave's mold colonies. When this level is finished for the first time, the player unlocks the Bonk Choy.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- carry three camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Big Wave Beach - Day 20

**Big Wave Beach - Day 20** is the twentieth level of Big Wave Beach. The tideline is located between the first and second column. When this level is finished for the first time, the player gains access to the Tiki Torch-er, the world's Endless Zone.

## Dialogue

### Outro

**Penny:** Alert! I've detected a strange statue of surfing-era significance.

**Crazy Dave:** Well lookie there! It's a tiki statue. With crazy eyes.

**Penny:** Analysis indicates this tiki could inflict a terrifying challenge upon any who follow it.

**Crazy Dave:** So you're saying that a tiki torture awaits? Get it? A tiki TORCH-er?

**Penny:** User Dave, I must say, your pun is... TORCH-er-ous.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Brain Drain Factory

**Brain Drain Factory** is the 13th Endless Zone in *Plants vs. Zombies 2: Reflourished*. It is Steam Ages' Endless Zone, and is unlocked after beating Day 20. Like all Endless Zones, the levels themselves get more challenging as you progress with larger amounts of zombies appearing, and one may not know when a level has one flag minimum or four flags maximum. The number of sewers appearing generally increases and can appear closer to the left side of the lawn as the player progresses, necessitating the use of defensive plants and/or plants that are capable of attacking backwards.

## Dialogue

Crazy Dave: Welcome to Brain Drain Factory!

Crazy Dave: Prepare for an endless dead-end job!

Crazy Dave: Literally!

* Adventure
* Vasebreaker
* Miscellaneous
Far Future - Day 11

**Far Future - Day 11** is the eleventh level of Far Future. It is a Last Stand level. The player is given 2750 sun and 3 Plant Food in this level. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Arthur's Challenge

**Arthur's Challenge** is the 5th Endless Zone in *Plants vs. Zombies 2: Reflourished*. It is Dark Ages's Endless Zone, and is unlocked after beating Night 12. Like all Endless Zones, the levels themselves gets more challenging as you progress with larger numbers of zombies appearing, and one may not know when a level has one flag minimum or four flags maximum. Tombstones may overwhelm players by blocking attacks and spawning Necromancies, which will get more frequent and more dangerous later on.

## Dialogue

Crazy Dave: Hi neighbor! Welcome to Arthur's Challenge!

Crazy Dave: Here you'll find that day is night and knights are zombies!

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 11

**Ancient Egypt - Day 11** is the eleventh level of Ancient Egypt. It is a Locked and Loaded level. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Dialogue

### Intro

**Penny:** This level is a locked coordinate in time.

**Penny:** You must take these plants to win.

**Penny:** Otherwise you risk distorting reality.

**Crazy Dave:** Never distort reality! You'll pull something.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- carry three camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Assault Dove Zombie

**Assault Dove Zombie** is a zombie from *Alternate UniverZ* that crossed over to *Reflourished* during the UniverZ Collides Thymed Event. He is a variant of the Seagull Zombie that throws a bomb after 12 seconds that stuns plants caught in its explosion for 15 seconds. Assault Dove will then proceed to throw bombs every 18 seconds after this. Additionally, due to carrying heavy bombs, he doesn't act like a flying zombie and as such he isn't affected by Blover, Draftodil or Kernel-pult's butter, but plants such as Spikeweed and Iceberg Lettuce will work on him.

## Overview

Assault Dove Zombie has 420 health and never degrades.

## Encounters

* Epic Quests
	+ UniverZ Collides: Steps 13, 14, and 15
* Piñata Party

## Trivia

* The reason why Assault Dove Zombie isn't a flying zombie or insta-killed by butter is because he is built off of Magician Zombie.
	+ The developers have made it canon in-game that the reason behind this is that he's carrying heavy bombs, causing him to struggle to fly efficiently.

## See also

* Assault Dove Zombie in the *Alternate UniverZ* wiki.
Big Brainz - Level 1

**Big Brainz - Level 1** was the first level of the Big Brainz Thymed Event. For players who were unfamiliar with the Big Brainz zombies, this level showcased their Holiday Spirit, which is their immunity to Primal Peashooter's knockback. When this level was finished for the first time, the player earned 1500 coins and unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Hot Date

*Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten.*

## In-game statistics

### Codename alias

hotdate

**Hot Date's a charmer. He's polite, well-read, has lots of interesting opinions, and practices active listening. Zombies line up around the block to be incinerated by him.**

**Hot Date** is a plant in *Plants vs. Zombies 2: Reflourished* and the sixth plant obtained in Jurassic Marsh. He is unlocked at Jurassic Marsh - Day 35.

If a zombie from either of the adjacent lanes gets close enough to a Hot Date, they will switch lanes to the lane the Hot Date is on, similar to the Sweet Potato. He will also explode like a Jalapeno once eaten, dealing 150 damage that pierces through armor, and instantly defeating the zombie that ate him while ignoring the said zombie's fire damage resistance.

## Almanac entry

**Hot Date**

Hot Dates attract zombies from lanes above and below them, and then unleash a lane of flame when they're eaten.

Special: explosion damage pierces through zombie armor
Special: warms nearby plants

Hot Date's a charmer. He's polite, well-read, has lots of interesting opinions, and practices active listening. Zombies line up around the block to be incinerated by him.

## Plant Food effect

When fed with Plant Food, Hot Date will regain all of his lost health and attract zombies to him in a 3x4 area for a few seconds.

## Strategies

Hot Date's armor-piercing damage pairs well with other plants that can deal with armor, especially against zombies like Conehead Zombie and Buckethead Zombie that are left on very low health after the explosion of a single Hot Date. Goo Peashooter and Lily of Alchemy will be able to destroy armored targets more easily, while Magnet-shroom can expose weakened Buckethead and Knight Zombies to attacking plants.

The removal of Hot Date's previously Elevated health pool transforms him from a defensive option into a proper single-use plant. The ability to drag zombies in from other lanes makes him great for bunching zombies together and destroying them with plants like Squash and Banana Launcher that affect a single tile, while he himself also deals good armor-piercing damage. His abilities also make him a good alternative to Perfume-shroom for dealing with dinosaurs in Jurassic Marsh, pulling zombies out of dinosaur-populated lanes.

While Hot Date doesn't have much health on his own, the tar pits of Jurassic Marsh can greatly slow down the eating speed of zombies that are attracted to him, allowing Hot Date to serve a more defensive role while still dealing damage when eventually eaten. Hot Date can even be planted directly on tar without his abilities being neutralised. These functions can, however, be challenged by Sweet Potato once she is unlocked in Holiday Mashup, as she has significantly higher health to take even better advantage of the tar.

## Balance changes

### Initial launch

* ▲ -50 sun
* ▲ Pierces under armor
* ▼ -1700 health
* ▼ -850 damage
* ▼ No longer a defensive plant

## Trivia

* Hot Date's "Handsome Hat" costume is based on whatevzz's OC, one of the *Reflourished* developers.
Ancient Egypt - Day 14

**Ancient Egypt - Day 14** is the fourteenth level of Ancient Egypt. When this level is finished for the first time, the player recieves a money bag and unlocks the Zen Garden.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 16

**Ancient Egypt - Day 16** is the sixteenth level of Ancient Egypt. It is a Locked and Loaded level. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** Can't we build a modern fence to stop these ancient zombies?

**Crazy Dave:** Who needs fences when you have offense?

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Dark Ages - Night 14

**Dark Ages - Night 14** is the fourteenth level of Dark Ages. To beat this level, the player must produce 5000 sun by the end of the level by using only Sun Beans and sun from tombstones. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Far Future - Day 1

**Far Future - Day 1** is the first level of Far Future. This level teaches the player how to use Power Tiles. This level also introduces the Jetpack Zombie. When this level is finished for the first time, the player unlocks the Laser Bean.

## Dialogue

### Intro

**Crazy Dave:** The Future! Weird, I thought I would be hungrier.

**Crazy Dave:** After all I haven't eaten in 4000 years!

**Penny:** ...

**Crazy Dave:** Hey, what happened to the lawn? It's so glowly!

**Penny:** I'm detecting an array of Power Tiles on the space-lawn.

### Tutorial

**Crazy Dave:** Whoa, better try that one again!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Headbutter Lettuce

*Headbutter Lettuces bash zombies in front and behind while occasionally buttering zombies.*

## In-game statistics

### Boost

Extra Toughness: 3x health

**Headbutter Lettuce was recently outed during a "truth or dare" game gone wrong. The entire plant world is still recovering from the shambles that Headbutter Lettuce's dark secret has left it in. "You won't believe it," he said, "This isn't butter. It's margarine.**

Headbutter Lettuce is a premium plant in *Plants vs. Zombies 2: Reflourished*. He costs 75 gems to purchase.

Headbutter Lettuce will rapidly headbutt zombies that are a few tiles in front of it, dealing light damage. He also has a 10% chance to to butter the zombie it attacks, immobilizing it for 8 seconds.

## Almanac entry

**Headbutter Lettuce**

Headbutter Lettuces bash zombies in front and behind while occasionally buttering zombies.

Usage: butter does extra damage and stalls

Headbutter Lettuce was recently outed during a "truth or dare" game gone wrong. The entire plant world is still recovering from the shambles that Headbutter Lettuce's dark secret has left it in. "You won't believe it," he said, "This isn't butter. It's margarine.

## Plant Food effect

When given Plant Food, Headbutter Lettuce will damage all zombies ahead and behind him, and throw up to 4 butters at multiple zombies on screen.

## Balance changes

### Version 1.2.1

* Added to the game
* ▲ +1 butter on Plant Food effect
* ▼ +8 second recharge
* ▼ -600 health
* ▼ -85 damage

## Trivia

* Prior to his retroactive addition to the game in version 1.2.1, Headbutter Lettuce was originally planned to deal heavy damage at the cost of having a slow attack rate.
	+ Said low attack rate proved to be "more hassle for what its worth" as his fast-paced animations would have needed to be heavily edited in accordance, which resulted in him being scrapped for initial launch.
Far Future - Day 24

**Far Future - Day 24** is the twenty-third level of Far Future. It is a Sun Bombs level. When this level is finished for the first time, the player unlocks the Tile Turnip.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Fume-shroom

*Fume-shrooms shoot fumes that damage all zombies in an area.*

**"I think of myself as a pretty confident shroom and an all-around fungi," says Fume-shroom. "But sometimes, when I'm eating Plant Food, I hear them chuckling. I hear them calling me 'Balloon-shroom'. I don't think they know how much that hurts."**

**Fume-shroom** is a mushroom plant in *Plants vs. Zombies 2: Reflourished* and the third plant obtained in Dark Ages. He is unlocked at Dark Ages - Night 4.

Fume-shroom fires fumes every 2.35-2.5 seconds, damaging all zombies and grid items four tiles ahead of him. His fumes can also pierce through Excavator Zombie's shovel as well as Shield Zombie's shield.

## Almanac entry

**Fume-shroom**

Fume-shrooms shoot fumes that damage all zombies in an area.

"I think of myself as a pretty confident shroom and an all-around fungi," says Fume-shroom. "But sometimes, when I'm eating Plant Food, I hear them chuckling. I hear them calling me 'Balloon-shroom'. I don't think they know how much that hurts."

## Plant Food effect

If fed with Plant Food, Fume-shroom will blow out fumes that deal a total of 1500 damage to zombies and push them all the way back to the last column for 5 seconds.

## Trivia

* Fume-shroom's "Swamp-shroom" costume is Gatorrator's developer costume, one of the artists for the mod.
Eggshell Imp

*His eggshell, other than making him subjectively cuter, provides some defensive use.*

## In-game statistics

### First seen

Jurassic Marsh - Day 34

Don’t ask how a Dinosaur had a Zombie as it’s offspring. Seriously, don’t ask. The answer could inflict irreversible brain trauma.

## Cage-Free Eggshell Imp

*Hatches from dropped eggs, gaining a subjectively cuter appearance and some defensive protection.*

## In-game statistics

### First seen

Harvest Festival - Level 1

What came first: the egg or the chicken? Well this rapscallion was dire to know, so he became the egg to find out. His conclusion? Undetermined, but he got acquainted with a chicken pal with related interests.

**Eggshell Imp** is an Imp zombie found in the Expansion levels of Jurassic Marsh. He wears an eggshell, giving this rather frail Imp some additional defenses. In exchange for his high defenses, he moves and eats at the same pace as a regular Imp.

He can appear on his own, or have his egg be dropped by defeated Egg Stealer Imps.

## Almanac entry

* Eggshell Imp
* Cage-Free Eggshell Imp

**Eggshell Imp**

TOUGHNESS: Dense

SPEED: Basic

His eggshell, other than making him subjectively cuter, provides some defensive use.

Health: 700 (eggshell) + 100
Speed: 0.22

Don’t ask how a Dinosaur had a Zombie as it’s offspring. Seriously, don’t ask. The answer could inflict irreversible brain trauma.

**Cage-Free Eggshell Imp**

TOUGHNESS: Dense

SPEED: Basic

Hatches from dropped eggs, gaining a subjectively cuter appearance and some defensive protection.

Health: 700 (eggshell) + 100
Speed: 0.22
Holiday Spirit: immune to plant-based redirection

What came first: the egg or the chicken? Well this rapscallion was dire to know, so he became the egg to find out. His conclusion? Undetermined, but he got acquainted with a chicken pal with related interests.

## Overview

Eggshell Imp has 800 health and changes appearances after taking 234, 477 (when his eggshell is taken off), 700, 750 (when he loses his arm) before dying at 800 damage.

## Encounters

* Jurassic Marsh: Days 34, 35, 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48 and La Brainsa Tarpits
* Modern Day: Days 38, 42, 43, 46, 47, 49, 50 and Highway to the Danger Room
* Epic Quests
	+ Mission Imp-possible!: Step 6
* Thymed Events
	+ Feastivus - Level 25 (2022)
	+ Harvest Festival: Levels 1, 3, 5, 8, 9 and 10
	+ Food Fight: Level 3

## Gallery

Almanac iconCage-Free Eggshell Imp almanac iconHD Eggshell ImpHD Cage-Free Eggshell ImpHatching from an egg
Ancient Egypt - Day 26

**Ancient Egypt - Day 26** is the twenty-sixth level of Ancient Egypt. It is also chronologically the first Expansion level of *Plants vs. Zombies 2: Reflourished*. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Woah, what are we doing in Egypt again?

**Penny:** User Dave, my memory could be faulty, but we just defeated Dr. Zomboss here.

**Crazy Dave:** Oh, right, I took out some of your memory cards to use as nacho replacements.

**Crazy Dave:** We were back in the present and there were weird portals EVERYWHERE!

**Penny:** Right, I have accessed backup to my memory. You are correct, User Dave.

**Crazy Dave:** Neighbor, if you have no idea what I'm talking about, we must've been caught in a time loop!

**Crazy Dave:** We're from the fuuuuuuutuuuuure!

**Penny:** Yes. If you have not experienced the mania of Modern Day, it is recommended you do so before continuing.

**Penny:** The new days of horror Dr. Zomboss has enabled will be difficult to overcome without versatile plants.

**Crazy Dave:** Craaaaazy! Timelines are wacky! Hopefully we meet again when you're not from the past!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- carry three camel segments

= carry four camel segments

≡ carry six camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Hero-Con 2023 - Level 9

**Hero-Con 2023 - Level 9** was the ninth and penultimate level of the Hero-Con 2023 Thymed Event. The player was given extra starting sun (500 sun) at the cost of Holiday Drinks spawning thrice as fast. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Holiday Mashup - Day 31

**Holiday Mashup - Day 31** is the thirty-first level of Holiday Mashup. It is a Save Our Seeds level. This level introduces the Overstuffed Zombie. The player must protect three endangered Strawbursts from either being eaten or exploding. When this level is finished for the first time, the player unlocks the Strawburst.

## Dialogue

### Intro

**Penny:** Recent temporal patterns suggest a certain instability in our time stream.

**Penny:** It has been a month of nothing but holidays mashing...

**Penny:** ...and we're a long way from depleting Zomboss of his resources.

**Crazy Dave:** I've seen zombies getting gluttonous too!

**Crazy Dave:** This much holidays is too much holidays!

**Penny:** Statistics going from bad to worse.

**Penny:** There's been a recent outbreak of Overstuffed Zombies.

**Penny:** Apparently their stomachs grew so huge, they can't feel damage on them.

**Crazy Dave:** This calls for The Big Guns!

**Crazy Dave:** I've been saving these fellas!

**Crazy Dave:** Time to use Strawbursts!

**Penny:** Tap Strawbursts to fire an explosive projectile.

**Penny:** Over time, Strawbursts grow larger and deal more damage.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- carry three camel segments, - always carries metal grate

= carry four camel segments, = never carries metal grate

≡ carry six camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Imitater

*Imitaters let you use two of the same plant during a level!*

**Having studied French Theater at Julienne, the Imitater went to the streets with his art, and has perfected his technique he calls "Potato stuck in a box".**

**Imitater** is a premium plant in *Plants vs. Zombies 2: Reflourished*. He costs 100 gems to purchase.

Imitater allows the player to use a second seed packet for the plant it imitates, at the cost of taking up another seed slot.

## Almanac entry

**Imitater**

Imitaters let you use two of the same plant during a level!

Special: can imitate any other plant

Having studied French Theater at Julienne, the Imitater went to the streets with his art, and has perfected his technique he calls "Potato stuck in a box".

## Plant Food effect

Imitater on his own does not have a Plant Food effect. Instead, the Plant Food effect it has depends on the plant he imitated.

## Gallery

Seed packetBoosted seed packet (only possible in custom levels)
## Trivia

* Imitater's "BIG TOT" costume is based on Spamton from *Deltarune*, with the name of the costume being a play on Spamton's famous "Big Shot" phrase and a shortened term for potatoes (tots).
Backyard Brain Bowl - Level 9

**Backyard Brain Bowl - Level 9** was the ninth and penultimate level of the Backyard Brain Bowl Thymed Event in 2023. To beat this level, the player was required to protect the endangered Chili Beans from being eaten or crushed. Due to their placements, protecting them may seem impossible but the level communicated to the player that Lawnbowl Wizards will be needed for the Chili Beans to survive, as they temporarily turn them into sheep, letting the zombies behind them get through without eating the aforementioned plants. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Far Future - Day 30

**Far Future - Day 30** is the thirtieth level of Far Future. This level introduces the Blastronaut Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Hey, what happened to our automatic mowers™?

**Penny:** I fear their warranty ran out, User Dave.

**Crazy Dave:** I knew the guy I bought them from was sketchy!

**Penny:** I stand by the opinion that buying things from Imps is never a smart idea.

**Crazy Dave:** Just you wait. My review is gonna be flaming!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Food Fight - Level 1

**Food Fight - Level 1** was the first level of the Food Fight Thymed Event. For players who were unfamiliar with the Food Fight zombies, this level showcased their Holiday Spirit, which is their resistance to Kernel-pult's butter. When this level was finished for the first time, the player earned 1500 coins and unlocked the next level of the Thymed Event.

## Dialogue

### Intro

**Crazy Dave:** Jeepers, Penny. The zombies look all messy!

**Crazy Dave:** But at least they're having fun!

**Penny:** My scans show they are having a "food fight", User Dave.

**Penny:** It's around that time of the year again where zombies and plants alike celebrate a bountiful feast.

**Penny:** ...By participating in messy activities involving flinging food at each other.

**Crazy Dave:** Sounds like my kind of celebration!

**Crazy Dave:** Can't wait to join in on the fun and throw all sorts of thingamabobs at 'em!

**Penny:** Do not let the excitement get to your head too much, User Dave.

**Penny:** We know how you act when that happens.

**Crazy Dave:** Oh c'mon, Penny! What if they even throw me a taco?!

**Penny:** The only taco-shaped object to be found here are the nefarious Taco Imps.

**Penny:** Alongside them, all the zombies here have gotten so adjusted to having food flung at them...

**Penny:** ...that they have developed immunity to Kernel-pult's butter.

**Crazy Dave:** What! I will not tolerate indifference towards butter!

**Crazy Dave:** Let's show them, neighbor!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Dark Ages - Night 27

**Dark Ages - Night 27** is the twenty-seventh level of Dark Ages. It is a Save Our Seeds level. The player must protect three Witch Hazels from being eaten. When this level is finished for the first time, the player unlocks the aformentioned plant.

## Dialogue

### Intro

**Penny:** Witch Hazel, there she is!

**Penny:** Turn zombies into Puff-shrooms, Witch Hazel can.

**Penny:** Clearing out tough zombies, she is useful for.

**Penny:** In big groups of zombies, less effective she is.

**Crazy Dave:** Okay Penny nevermind.

**Crazy Dave:** I... couldn't understand a single thing you said.

**Penny:** Normal settings, can I switch back to, Sir Dave?

**Crazy Dave:** Yeah, this is getting boring.

**Penny:** Please never do that again, User Dave.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Bully

*A trudging, damage-resistant zombie who is immune to all knockback.*

Jurassic Bully is slow, stupid, and smells bad. But hey, at least he's punctual.

## Super Brainz

*A heroic, damage-resistant zombie who is immune to all knockback.*

## In-game statistics

### First seen

Holiday Mashup - Day 6

He never leaves without his mirror. If you're wondering why he doesn't have it now, it's because he's a Jurassic Bully that was stuffed into this stupid suit. He doesn't even know what knockback is, much less something like a mirror. He would probably be freaked out if he saw his own reflection at one point.

**Jurassic Bully** is a zombie found in Jurassic Marsh. He has higher health than the average zombie and is immune to all forms of knockback.

## Almanac entry

* Jurassic Bully
* Super Brainz

**Jurassic Bully**

TOUGHNESS: Hardened

SPEED: Stiff

A trudging, damage-resistant zombie who is immune to all knockback.

Health: 1100
Speed: 0.16

Jurassic Bully is slow, stupid, and smells bad. But hey, at least he's punctual.

**Super Brainz**

TOUGHNESS: Hardened

SPEED: Stiff

A heroic, damage-resistant zombie who is immune to all knockback.

Health: 1100
Speed: 0.16
Holiday Spirit: 75% resistant to chill effects

He never leaves without his mirror. If you're wondering why he doesn't have it now, it's because he's a Jurassic Bully that was stuffed into this stupid suit. He doesn't even know what knockback is, much less something like a mirror. He would probably be freaked out if he saw his own reflection at one point.

## Overview

Jurassic Bully has 1100 health and loses his arm after taking 550 damage. Due to his immunity to all forms of knockback, he will eat plants such as Spring Bean and Chard Guard without getting knocked back.

## Encounters

* Jurassic Marsh: Days 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 35, 38, 39, 40, 42, 44, 46, 47, 48 and La Brainsa Tarpits
* Modern Day: Days 10, 34, 44, 45, 47, 48, 49, 50 and Highway to the Danger Room
* Holiday Mashup: Days 6, 18, 20, 21, 35, 46, 47 and The Calamity Calendar
* Epic Quests
	+ Penny's Classroom: Step 5
	+ Aloe, Salut!: Step 8
	+ Future Crash!: Step 5
	+ Rescue the Gold Bloom: Steps 4 and 10
	+ Mission Imp-possible!: Steps 2 and 6
	+ UniverZ Collides: Step 13
	+ They're Trying Their Best!: Step 7
* Vasebreaker
	+ Primordial Brawl
	+ Surprise from Behind
	+ Present Perfect Future Tense
* Thymed Events
	+ Spongebob Age: Day 18
	+ PvZ's 14th Birthdayz Bash - Level 10
	+ Big Brainz: Levels 4, 6 and 10
	+ Lawn of Doom: Level 8
	+ Hero-Con 2023: Levels 1, 4, 5, 9 and 10
	+ Feastivus 2023: Levels 19, 24 and 25

## Gallery

Almanac iconSuper Brainz almanac iconHD Jurassic BullySuper Brainz render
## See also

* Jurassic Imposter
* Rock Carrier Zombie
* Jurassic Rockpuncher
Holiday Mashup - Day 41

**Holiday Mashup - Day 41** is the forty-first level of Holiday Mashup. The player must beat the level with only a limited number of seed slots. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** Our latest ally against Zomboss' seasonal forces has joined the fight.

**Penny:** Jack O' Lantern sprays fire over a short distance.

**Penny:** Utilize his firepower against particularly nasty clumps of zombies.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Feastivus - Level 7 (2023)

**Feastivus - Level 7** was the seventh level of the Feastivus Thymed Event in 2023. In this level, most plants were pre-picked for the player. When this level was finished for the first time, the player unlocked the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- carry three camel segments
= carry four camel segments
≡ carry six camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Holiday Mashup - Day 42

**Holiday Mashup - Day 42** is the forty-second level of Holiday Mashup. It is a Locked and Loaded level. The player must defeat Zombert and at least 40 of his minions to beat the level. ZCorp HelpDesks spawned by Zombert do not count towards the objective however. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Dr. Zomboss:** My misery at this moment is quite immeasurable!

**Dr. Zomboss:** I have forgotten the most frustrating aspect of holiday celebrations...

**Dr. Zomboss:** And I intend to spread my misery onto you!

**Crazy Dave:** What's got you worked up, Boss man?

**Dr. Zomboss:** ...Family reunions... grumble grumble....

**Dr. Zomboss:** It appears my bloodline has been infected with an incurable disappointment disease!

**Dr. Zomboss:** My bumbling nephew is far from the established genius that is myself!

**Dr. Zomboss:** While I build magnificent machines of terror, he...

**Dr. Zomboss:** ...he's just there playing games on his phone all day!! How unproductive is that!?

**Penny:** Have you just come to us to vent your frustrations, Zomboss?

**Dr. Zomboss:** For once I wish that was the end of it.

**Dr. Zomboss:** I had to take care of him some way, otherwise my mother would get furious with me.

**Dr. Zomboss:** So, the least I could do before letting him wander off into your defenses was work up his arcade machines.

**Dr. Zomboss:** Using the power of Ultra Traced Zombie Graphics Technology...

**Dr. Zomboss:** I was able to make it create hyper-realistic zombies from his pseudo-gaming ventures!

**Dr. Zomboss:** But between you and me, I really don't care about how this is going to end for him.

### Outro

**Dr. Zomboss:** Oh my! What a tragedy!

**Dr. Zomboss:** I am so upset about this turn of events!

**Dr. Zomboss:** ...give me a second, I have to pick up a call.

**Dr. Zomboss:** ...Hello?

**Dr. Zomboss:** Yes, mother. He was with me.

**Dr. Zomboss:** I can't control where he goes!!

**Dr. Zomboss:** I told you to stop calling me Georgy!

**Dr. Zomboss:** Oh, it's always about you and your precious Zombert!

**Dr. Zomboss:** Shut up, you old hag!

**Dr. Zomboss:** No I will not go and-

**Crazy Dave:** It's always heartwarming seeing families reunite.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* The quest description for this level is a reference to the track "The Battle of Award 42" from the game *A Hat in Time*.

* Adventure
* Vasebreaker
* Miscellaneous
Far Future - Day 9

**Far Future - Day 9** is the ninth level of Far Future. To beat this level, the player must not plant more than 15 plants on the lawn at a time. When this level is finished for the first time, the player unlocks the E.M.Peach.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Holiday Mashup - Day 45

**Holiday Mashup - Day 45** is the forty-fifth level of Holiday Mashup. It is a Save Our Seeds level. The player must protect two endangered Iceweeds and two endangered Spikerocks from being crushed. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update history

### Version 1.1.0

* Level was adjusted.

* Adventure
* Vasebreaker
* Miscellaneous
Children's Day - Level 10

**Children's Day - Level 10** was the tenth and final level of the Children's Day Thymed Event. To beat this level, the player must kill 250 Imp Children. All seed packets have their recharge time halved; however, the player can only store up to 1000 sun. This level was one of the few non-randomized Thymed Event levels to be in the game before Thymed Events were revamped in the 1.1.4 update. When this level was finished for the first time, the player earned 7,500 coins.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Frostbite Caves - Day 18

**Frostbite Caves - Day 18** is the eighteenth level of Frostbite Caves. It is a Special Delivery level. This level showcases the Stunion. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** I wish these prehistoric zombies would just go back to their caves.

**Penny:** User Dave, perhaps it's time to try a new tactic.

**Penny:** Data suggests Stunion would make for a... potent... ally here.

**Crazy Dave:** Great idea, Penny! That guy's breath is stunning!

**Crazy Dave:** Not even exaggerating. He stuns zombies... with his bad breath.

**Crazy Dave:** Gross. But also, pretty nifty!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Harvest Festival - Level 7

**Harvest Festival - Level 7** was the seventh level of the Harvest Festival Thymed Event. To beat this level, the player must protect the endangered plants from being eaten, shoved off the screen, crushed or triggered. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Ancient Egypt - Day 29

**Ancient Egypt - Day 29** is the twenty-ninth level of Ancient Egypt. The player must survive an extreme Gargantuar attack to beat the level. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** Fear the wretched Pharaohs! The Mummified Gargantuars are lords. They shall rule over you and I alike!

**Crazy Dave:** Penny, what are you blabbling on about?

**Penny:** btzz...

**Penny:** Something unpredictable must have taken over my hardware.

**Crazy Dave:** Is it one of those ancient curses of Egypt? I heard about it on TV once.

**Penny:** More likely Zomboss trying to mess with my signal.

**Dr. Zomboss:** Greetings. I hope you don't mind me listening.

**Crazy Dave:** Boss Man!

**Dr. Zomboss:** Hello David! Long time no see.

**Dr. Zomboss:** Oh, I've got big things in store for you!

**Dr. Zomboss:** For example-

**Penny:** btzz... Obey the Egyptian overlords, User Dave. They shall feast on your brains. They shall arrive momentarily.

**Dr. Zomboss:** Your precious vehicle in my hands! Muah-hah-hah!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

- carry three camel segments

= carry four camel segments

≡ carry six camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 26

**Jurassic Marsh - Day 26** is the twenty-sixth level of Jurassic Marsh. To beat this level, the player must not plant on Dave's mold colonies. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Jurassic Marsh - Day 30

### Dinosaurs

**Jurassic Marsh - Day 30** is the thirtieth level of Jurassic Marsh. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous