Tiering System

Within the FANDOM wiki of N!Alphatale, each article that revolves around a character will have a part of the Tiering System within their article. All information necessary to understand the Tiering System is below. The Null Symbol (∅) means that this character cannot apply onto any of these definitions.

# Destruction

This measures all that a being can destroy. If the destructive tier for a character has a tilde (~) behind it, this means that they are only capable of injuring it severely, or in the scale of universes and beyond, destroying everything inside it but not the thing itself. Destruction scale is determined by using at least one ability, or multiple abilities in a successful combo. Equipment does not count, unless they equipment is a core part of their moveset, to prevent humans from being Wall Level because they can break a wall with a hammer.

## Hypocosmic

Hypoversal entities are capable of destroying Hypoversal structures at maximum potential. While this may seem weak, the capability of destroying Hypoverses is commendable under certain circumstances. This is commonly scaled by whether an entity can destroy a pocket dimension, though can apply to other hypoverses that share similar properties.

## Planetary

### Small Mass

Entities with the capability of destroying Small Mass properties pretty much share similar strengths to that of a normal human infant. Objects of example are things such as styrofoam, bubble wrap, paper and other things of similar quality.

#### Small-Medium Mass

Small-Medium Mass is more the mass a regular human would be able to destroy with enough force, such as a bowling ball.

### Medium Mass

Entities with the capability of destroying Medium Mass properties are above the average strength of a human, though not directly godlike. This includes things such as humans, shopping carts, wagons and other things of similar quality.

### Large Mass

Entities with the capability of destroying Large Mass properties are essentially superhuman, capable of destroying things that no natural person could. This includes, though is not limited to cars, trucks, sheds, trees and more.

### Grand Mass

Entities with the capability of destroying Grand Mass properties are definitely superhuman, able to destroy houses, trucks, large containers and more.

### Significant Mass

Entities with the capability of destroying Significent Mass properties are a severe threat in the realm of planetary destruciveness. They are capable of destroying skyscrapers, freight trains, mansions, etc.

### Town

If an entity is able to destroy an entire town, they are a significant threat to a planet. The scale of the town can be compared to the Castle Combe in Wiltshire.

### City

For a being to be able to destroy an entire city, they must have extremely powerful abilities to reach that point. The scale of cities differ, so it is broken down into three categories.

#### Small City

While some cities can be small, they are still very large in comparison to things mentioned prior. This can be scaled to the size of Sante Fe in New Mexico.

#### Medium City

Usually, cities that are medium in size are still massive, near impossible to traverse around without a map. Cities such as these would be scaled to the size of Los Angeles in California.

#### Large City

For cities these big, the beings that are capable of destroying them must have a terrifying amount of power. Given that it's a very large city, it could be scaled to the extensive size of Tokyo.

### Country

With the capability to destroy an entire country, a being must show great destructive potential, having their abilities strictly be threatening to the degree of possible planetary extinction.

### Continent

If an entity can destroy an entire continent, extinction is almost more probable than the chance of life continuing onward. Not advised to face an entity of this scale at all.

### Moon

If an entire moon can be destroyed by the sheer power of a single being, it must require some form of magical power. No simple weapon can deal that much damage to an entire natural sattelite.

### Planet

This is the scale given to entities that can destroy an entire planet, usually scaling to around the size of Mars. To destroy an entire planet includes the core of it, something that may be a grand struggle.

## Stellar

### Weak Star

This is for beings who are capable of destroying stars that are nearing red giant level, or not having that much of an orbital pull.

### Star

This is for beings who can destroy stars that are somewhat in the centre of their lifespan, having a suitable mass count that showcases normal function.

### Potent Star

This is for beings that are able to destroy stars that are in their prime, potent in mass and blazing in scale. It's near impossible for a star of this scale to supernova, as their nuclear fuel must be almost completely powered.

### Solar System

This is for beings that are capable of destroying an entire Solar System in quick succession. This is solely for the Solar System itself, as the result of such a devestating event may destroy other celestial bodies.

### Multi-Solar System

Multi-Solar System capabilities are for beings who are capable of completely destroying multiple Solar Systems in quick succession, with the lightyears needed to do so being unnecessary. The only necessity required is destroying multiple Solar Systems in a short timespan from the perception of the actual perpetrator.

## Celestial

### Galaxy

This is for beings that can destroy an entire galaxy, alongside everything that is located within the galaxy itself. While the size of galaxies may differ, the only necessity is that the Galaxy in question must have at least 7 Celestial Bodies in it.

### Multi-Galaxy

Multiple Galaxies does not strictly mean that it's simply more than one. Strangely, this is to define whenever an entity can destroy two or more galaxies that are so far apart that they do not have any form of gravitational attraction to one-another.

### Galactic Cluster

A galactic cluster is far more different than multiple galaxies, as these are multitudes of galaxies that are all together by a gravitational pull, albeit weak. These usually range into the thousands of galaxies, so it is an easy assumption to say that it's threatening.

## Universal

### Universe

The Universe is extremely expansive, and continues to expand indefinitely. To destroy a universe is not an ordinary feat that is easy to attain, and should not be taken lightly in scale. This is extraordinarily massive as a feat, and should not be taken lightly. Each Timeline is on the scale of a Universe.

## Multiversal

### Low Multiverse

For the term Low Multiverse, it is broken down into two sub-categories that share similar purpose.

#### Symverse

This is every timeline within the Alternative Universes of Undertale that culminate to make a Multiverse of sorts, though are not considered an actual Multiverse due to how it specifically requires all Universes to be parallel. This is for beings that are able to erase an entire "AU."

#### Extraverse

This is for beings that are capable of destroying 2-30 Universes in quick succession. This is strictly within the range of these verses, as anything else would be considered Multiversal.

### Multiverse

A Multiverse is an extremely large group of universes that requires calamity to destroy one entirely. Multiverses can range from the thirties to the trillions, though 30+ tends to give it enough of a status to showcase the danger of an entity that is at the scale of Multiversal.

## Ultradimensional

### Hyperverse

Surpassing simple means of destruction, Hyperversal destruction requires dimensional authority that surpasses the Hyperverse in question. Due to dimensional surpassing, simple chemical means may not be enough to destroy a verse such as this, and may need to resort to things such as erasure abilities.

### Ultraverse

Opposed to a Hyperverse, which requires dimensional authority, an Ultraverse's destruction does not require authority to destroy. With conceptual manipulation being optimal for Ultraversal destruction, there are multiple ways to do so. This is simply a scale for characters that can destroy Ultraverses (A culmination of verses that have dimensional constructs above Universal scale).

## Omniverse

### Omniverse

To destroy The Omniverse is to require enough power to destroy a countably infinite amount of verses that are not within the *outside*.

## Hypodimensional

### Paraverse

To be able to destroy a Paraverse is to have conceptual authority, manipulation and the necessary requirements to overpower said Paraverse, alongside potential boundary manipulation to allow yourself to even know of the verse as anything beyond a thought, nevermind destroy.

### Exverse

To affect an Exverse whatsoever is to have abilities that can include having properties similar to or equal to an Omnilock, with the sole exception of Outerversal+ Authority. Exverses cannot be destroyed in the sense of actual destruction, yet instead can be unbound from all forms of Non-Existence to no longer retain viability inside fiction.

## The Outerverse

### Outerverse

Outerversal power is nothing like the other verses, as it is completely unique to everything else. To be able to maintain Outerversal overpowering, you must have the capability to destroy an uncountably infinite amount of fictional narratives, with the inclusion of verses that have authority, altered boundaries, dimensional differentiation and far more. This involves having uncountable infinite power, capability and potential. Outerversal power can also be showcased as a form of Omnilock.

## Omnifictional

### The Metaverse

Metaversal Beings have absolute control, manipulation and authority over concepts, be it concepts that can happen, cannot happen, will happen or will not happen. It has complete control over hypothetical possibilites, hypothetical impossibilites, anything within the realm of fiction that can exist, cannot exist, may exist, may not exist, will exist and will not exist. Existence and Non-Existence surrenders to the authority and capability of a Metaversal Being, and even things as supreme as infinity can be easily manipulated to a whim, due to how such a concept cannot even compare to the transcendence of a Metaversal Being. Both anything and nothing within fiction that can, can't, might or might not happen within fiction can be easily altered by the willpower of a Metaversal Being. Things such as authority, probability, existence, non-existence and improbability can be completely reformed to suit the needs of a Metaversal Being.

# Statistics

Within the story, characters provide feats of different capability, and the statistic system is to measure all of that with simple numbers.

* Vessel Durability
* Vessel Stamina
* Soul Durability
* Soul Efficiency
* Authority
* Magic Repository

Vessel Durability is used to measure a character's durability through their physical potential. Each number between 0-10 signifies their durability.

**0 -** Without a body; not possible to measure durability.

**1 -** Extremely weak and incapable of proper physical function. Can be compared to that of a physically disabled human or an infant.

**2 -** Weak, though functional. Can be compared to an underweight human, or a sick human.

**3 -** Standard vessel durability, maintaining neutral potential to evolve in vessel quality. Can be compared to a regularly height human.

**4 -** Above standard vessel durability, capable of taking things that other standard beings cannot take with moderate ease.

**5 -** Superhuman durability, capable of taking things such as bullets and other extraordinarily fast impact objects without the vessel being completely punctured.

**6 -** Exemplary durability, capable of taking hits from things such as meteorites and other intergalactic objects without death.

**7 -** Quintessential durability, the most potent form of durability possible from evolution alone. This form of durability is capable of surviving through black holes, stars, universally cataclysmic disasters, etc.

**8 -** Authoratitive durabiliy, a form of durability achieved by having influence on a being's own self to make them impervious to forms of disaster, disease, age and other things that may lead to death. While this can be considered weaker than Quintessential durability, this is ranked higher due to its capabilities of withstanding others.

**9 -** Manipulated durability, a form of durability manipulated by Boundary Manipulation to split the boundaries between said being and danger itself. This can be overriden by higher forces, though mainly stays strong through means of the manipulation retaining constance.

**10 -** Conceptual durability, the most potent form of durability caused by conceptual alternation of one's self and anything that could possess threat to the life of the being. This is so powerful that it can split the barrier between the being and death itself.

Vessel Stamina is used to determine how much physical energy a being can exert without entering an enervated state. Each number between 0-6 signifies their stamina.

**0 -** Without a body; not possible to measure stamina.

**1 -** Extremely weak, can barely run without draining all of their energy.

**2 -** Weak, though still viable. Can run short distances before draining all their energy.

**3 -** Formidable, capable of evolving severely. Can run long distances before draining all their energy.

**4 -** Evolved, potentially magic, though overall enhanced in comparison to the normal being. Can persist through many great difficulties for hours at a time.

**5 -** Superhuman, capable of persisting for days-months at a time without breaking a sweat.

**6 -** Boundless stamina, capable of persisting to a point it surpasses time itself.

Soul Durability is used to measure how much injury a soul can take without shattering. Each number between 0-6 signifies their Soul Durability.

**0 -** Without a soul; not possible to measure durability.

**1 -** Minute, capable of dying almost instantaneously in a natural fight, even suffering from emotional injuries to a physical level.

**2 -** Formidable, capable of persisting through most fights, though may struggle with tough battles.

**3 -** Above average, capable of facing off against powerful beings with moderate focus, not succumbing to pressure unless it reaches an extreme level.

**4 -** Superhuman level, capable of fending off potent threats with ease, only surrendering to threats that are leagues above them in power.

**5 -** Determination level, capable of resisting death itself with enough willpower.

**6 -** Conceptual level, capable of altering the function of one's soul to persist against everything, anything and even nothing.

Soul Efficiency is used to determine how much magic can expel out of a soul before it begins to take a toll on physical stamina and even health. Each number between 0-4 signifies their Soul Efficiency.

**0 -** Without a soul; not possible to measure efficiency.

**1 -** Minute, drains stamina nigh instantaneously during usage.

**2 -** Trained, drains stamina moderately during usage.

**3 -** Adept, drains stamina mildly during usage.

**4 -** Mastered, drains no stamina whatsoever during usage.

Authority is the backbone of all beings that have powers beyond physicality and mentality. Authority is the influence beings have over their own function, and even in the potent stages, other's function. Each number between 1-10 signifies Authority.

**1 -** Lacking authority; cannot influence anything.

**2 -** Latent authority, protects one's being based on instinct, rather than direct will. Extensitivity of protection depends on other factors.

**3 -** Prominent authority, protects one's being by will and instinct. Extenstivity of protection depends on other factors.

**4 -** Authority with Concurrence, protecting both one's self and other things by instinct and will. Extensivity of protection depends on other factors.

**5 -** Grounded Authority, capable of influencing events and other things in ways different from protection, though does not exclude it.

**6 -** Potent Authority, capable of influencing events to a major degree by willpower alone.

**7 -** Boundary-Based Authority, granting them immunity over boundary manipulation and other forms of manipulation.

**8 -** Conceptual Authority, granting them immunity over all forms of concept manipulation with the exception of Metaversal Authority.

**9 -** Metaversal Authority, allowing for the beings to completely influence the functions of all the things noted in Destruction's Metaverse Tab, including Authority itself.

**10 -** Beyond Infinite Authority, all-capable and all-powerful.
Rather than being scaled off of various numbers to signify things, the amount of magic a being can contain (through both vessel, soul and other sources) are measured in Mana. Mana (shortened to Mn) is the amount of magic stored in the mass of a source connected to a being, and can range from 300 to the googolplexianths. To compare, weak monsters such as Sans have 1,250Mn, potent monsters like Undyne have 230,590Mn, while Boss Monsters such as Asgore have 9,800,000Mn.