Update 04-10-20

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Patching Clothes

* From now the damage your clothing takes will be visually represented on clothing with tears and holes.
* As you patch up items, they will never look pitch new anymore but will have neat little patches on them.
* If the item continues to take damage at one point you won't be able to repair it anymore and it will be destroyed.
* Improved new clothing shader.

## Flag Overtaking

* You are no longer able to destroy enemy flags but instead you need to overtake it.
* You can still destroy a flag if you are the owner.
* If no one stops the overtake in 24 hours, the flag and the associated base will be yours.
* The overtake can be stopped by anyone, including you, and doesn't require any additional items or skill.
* If you were offline at the time, you will get the notifications when you log in.

## Locks

* Medium and Advanced locks can be crafted now!
* For medium you need 3 padlocks and for advanced you need 5.
* For medium lock you need medium engineering skill for advanced lock you need advanced engineering skill.
* You can remove locks from owned / friendly chests. Doing so will add the item to your inventory or drop it in vicinity.

* As you see there is a small lock icon in the upper left part of the vicinity window.
* You can put 1 lock on chests and cars.
* You can just drag and drop locks on the vicinity window and its locked.
* Once locked only you and your squadmates have access to them.

## Audio/Sounds

* Added new sounds to urban ambience soundscapes.
* Added sound on grinding stone repair actions.
* Puppets no longer focus on bullet impacts rather then on shooter.
* Flare gun projectile now acts as decoy for puppets and sentries, when flare gun projectile hits the surface it will attract AI.
* Radios in vehicles will be muffled if camera is not inside vehicle cabin.

## Optimizations

* We did level optimizations that should decrease the stutters and FPS drops in urban and rural areas.

## Quality Of Life Additions

* Increased item spawn chance at military locations by 10%.
* Increased inventory size of civil clothing.
* Clothes are now washable in oceans.
* We have also added notifications when you kill someone with traps.

* Crafting metal arrow tips now needs 6 usages of toolbox instead of 10.
* Advanced and medium base wall elements (only walls) now need more components to craft.
* Weapon magazines are now repairable with weapon repair kit.

## Bug Fixes

* Fixed some cases where item decay wouldn't work as expected
* Fixed some cases where items wouldn't appear visually in inventory
* Fixed the bug with hair rendering issues
* Fixed a bug where crafting with stacks of items would cause them to flicker in the crafting panel and make the Craft button unresponsive
* Vehicle inventory will not be damaged by grenades any more
* Fixed wall blueprints sometimes having holes after returning to them