Version History

The Universim was made available as a pre-alpha title on October 16, 2015, through Kickstarter and from The Universim's website. This article will contain all of the change logs / updates that have been released in chronological order, starting with the most recent.

Individual article pages for updates will be titled by the name of the update, as provided by the developers. If no name exists for an update, then the version number will be used as the article title instead. The entries listed below will show updates that occurred during pre-alpha onwards.

The official news blog can be found here: The Universim News

## Alpha

Update Windy • May 1, 2017
This update added new buildings, a new disaster system included with a wind storm disaster, two new resources, the perks system, various bug fixes, and more.
News Post

Update Paragon • April 2, 2017
 *Hot fix: Update Paragon Hot Fix*
This update added new buildings, new nugget animations, nugget clothing and accessories, farming overhaul, longer seasons, various bug fixes, and more.
News Post

Update Prometheus • March 1, 2017
This update added a new launcher that makes it easier to update, the world generation engine was reworked and optimized, new ghost silhouette when placing buildings, new nugget animations, various bug fixes, and more.
News Post

Update Cheesecake • October 1, 2016
 *Hot fix: Update Cheesecake Hot Fix*
This update added the forecast tower building, reintroduced seasons, UI design changes, notification improvements, various bug fixes, and more.
News Post

Update Hudson • September 1, 2016
This update added a groundwater system for wells, tool-tip enhancements, ability to place pumps on actual bodies of water, water and fish levels, the fishing hut building, various bug fixes, and more.
News Post

Update Zombies Not Included • August 1, 2016
This update added the witch doctor nugget, the injury system, changes to AI, the addition of the creator power menu, various bug fixes, and more.
News Post
## Pre-Alpha

Update Glorious Globe • June 13, 2016
This update added the cemetery building, adjustments to the tutorials, added new flora to world generation, redesigned how farms work, various bug fixes, and more.
News Post

Update McPatchface • May 14, 2016
This update added the eatery building, tutorial adjustments, the god light shown below the player's view, display selection in the settings menu, various bug fixes, and more.
News Post

Update Die Hard • March 24, 2016
This update added the main menu interface, various UI panels for different buildings, settings menu redesign, added the water consumption system, various bug fixes, and more.
News Post

Update Carter • March 15, 2016
 *Hot fix: Update Carter Hot Fix*
This update added the animations for new building construction, various courier class improvements, various UI updates, various bug fixes, and more.
News Post

Update Gravystein • February 16, 2016
This update added the "Intervention" god power, a new wildlife system, added statistics screen, construction site UI panel, various bug fixes, and more.
News Post

Update Dark Light • January 15, 2016
This update added the settings menu, various balancing changes, and various bug fixes.
News Post

Update Liquid Stone • December 15, 2015
This update added the news history log panel, implementation of building conditions, redesigned seasons panel, various audio adjustments, various bug fixes, and more.
News Post

Update Version 0.0.2 • November 15, 2015
 *Hot fix: Update Version 0.0.2.15111*
This update added the nugget list panel, farm crop status updates, AI adjustments, and various bug fixes.
News Post