recursal/Fanatic-Fandom huggingface dataset:
Metal Man 2: Revolution Rising

## Metal Man Film Series

***Metal Man 2: Revolution Rising*** is an upcoming superhero film, based on the superhero of the same name. It is the fifth film in the Metal Man Film Series and installment of Phase 1.

## References

The Metal Man Film Series Home Page has a collection of images and media related to **Metal Man 2: Revolution Rising**.
Nestor

Nestor is a worker that initially has the ability to fish.

He is unlocked in island 5

Abilities

He can be upgraded to learn a new ability, and to enable help from Animals in the form of an Animal Team.

```
* The upgrade prices have been updated recently in game, but we do not have updated prices available for every level. Please feel free to update incorrect values here.

```

## Animal Team

All workers can get help from animals. Each animal has different worker skills that will affect the worker's Harvesting Stats.

Without any help from animals, the worker has the following stats:

 1 Ring Count

 1 Ring Size

 1 Harvesting Speed

Consider the following team of animals helping the worker:

Based on the added stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 2 Ring Count

 6 Ring Size

 12 Harvesting Speed

 +5 Free Speedup Time

### Reduced Stats

Some animals might reduce one of the stats. In this case you might consider if it is worth it because extra value on the other stat.

Consider the following team of animals helping the worker:

Based on the applied stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 6 Ring Count

 -9 Ring Size

 5 Harvesting Speed

Here you see that with a Ring Size of -10 from the squirrel, the worker end up with a negative value on the Ring Size stat. This means that the ring size for each ring will be smaller that the default size. With an added Ring Count of 3 extra rings, this might be worth it though, depending on how you plan to use the worker. If you need to pick single resources spread apart, this might be just the thing you need. Combined with 2 extra rings from the goat in this example, you end up with 6 rings, which is quite a lot for the ring count.
Animal Team

All workers can get help from animals. Each animal has different worker skills that will affect the worker's Harvesting Stats.

Without any help from animals, the worker has the following stats:

 1 Ring Count

 1 Ring Size

 1 Harvesting Speed

Consider the following team of animals helping the worker:

Based on the added stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 2 Ring Count

 6 Ring Size

 12 Harvesting Speed

 +5 Free Speedup Time

### Reduced Stats

Some animals might reduce one of the stats. In this case you might consider if it is worth it because extra value on the other stat.

Consider the following team of animals helping the worker:

Based on the applied stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 6 Ring Count

 -9 Ring Size

 5 Harvesting Speed

Here you see that with a Ring Size of -10 from the squirrel, the worker end up with a negative value on the Ring Size stat. This means that the ring size for each ring will be smaller that the default size. With an added Ring Count of 3 extra rings, this might be worth it though, depending on how you plan to use the worker. If you need to pick single resources spread apart, this might be just the thing you need. Combined with 2 extra rings from the goat in this example, you end up with 6 rings, which is quite a lot for the ring count.
Forest Boar 1

The first Forest Boar is unlocked at
Island 6

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Hooved

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+1

Ring Size
+5

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Cep
Champignon
Redberry
Cottontail Rabbit

The Cottontail Rabbit is unlocked at
Island 1

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Grass
Branch
Fern(Island 5)
Global Events

Global Targets are events that everyone playing the game is contributing to a common goal. When the target is met, everyone will get a reward in form of coins and gems. The reward amount is dependent on your current level (number of Islands). Higher level gives higher reward.

When one goal is reached, another will start in a couple of hours.

To be able to participate in Global Event, you need to have unlocked Island 3. If you unlock it after a global event has started, your progress in the event will count from beginning of the event.

If you personally reach a score that is 1‰ of the total global goal before the global goal is reached, you will get double reward.

Example:
For the first global target we had in the game, the global goal was 120,000. 1‰ of this is 120,000 / 1,000 = 120. So for the fist event, you would get double reward if you reached at least 120.

When the global target is reached, you can collect the reward:
Monarch Toad

The Monarch Toad is unlocked at
Island 10

Power for this animal is not possible to level up any further, because the animals you buy with **Gems** are already at max level when you buy them.

### Animal Category

Swimmer   Heavy

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Ring Size
+6

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.
Greater Squirrel

The Greater Squirrel is unlocked at
Island 12

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
-10

Ring Size
+10

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Amanita
Potato
Goldcap

## Trivia

The **Greater Squirrel** is the only animal that will give a *reduction*  in Speed when assigned to a Worker. The other Squirrels will give reduction in Ring Size.
Sun Moose

The Sun Moose is unlocked at
Island 14

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Hooved   Heavy

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+6

Ring Size
+7

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Pumpkin
Betula
Branch

## Trivia

One curious feature with the Sun Moose, is that when he walks, he leaves a trail of glowing footsteps behind.
Order Board

This is the place where you can feed your animals. At any time there will be up to 3 requests here from animals where they request some food. You need to collect the required resources, and when completing a request, you will get paid in gold.

Completing requests on the board will earn double price per resource compared to selling the resource directly in the Food Storage. Even more if you buy the **Root Pass** (see below).

In early game when you do not have many animals, there might be less than 3 requests on the board. This can happen if you have less than a total of 3 animals, or if some of the animals are already eating so there are less than 3 animals that are in need of food. Later in the game when you have more animals, this will never be the case though, as the animals will quite quickly require food again after they have eaten (matter of a few minutes).

### Root Pass

You can buy a 30 day Root Pass to unlock a 4th spot in the board.

This will also increase all rewards on the **Order Board** by 50%.

The root pass costs real money payed through Google Play/App Store.
Guinea Pig

There are 2 Guinea Pigs in the game.
They are equal in all ways except for their color.

The Guinea Pig is unlocked at
Island 11

Power for this animal is not possible to level up any further, because the animals you buy with **Gems** are already at max level when you buy them.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+2

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Lettuce
Indigo
Buried Treasure

## Duration

2 hours

This **Animal Task** will take 2 hours to finish.

## Team Requirement

1-40
Minimum power for all the animals assigned.

## Animal Slots

There are **2** available Animal Slots in the Buried Treasure.

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.
Poison Berries

## Duration

4 hours

This **Animal Task** will take 4 hours to finish.

## Reward

3
280-560

## Team Requirement

35-70
Minimum power for all the animals assigned.

 Flying animals count for double power.

## Animal Slots

There are **3** available Animal Slots in the Poison Berries.

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.

## Resource Drop

Redberry Blueberry

After this **Animal Task** is finished, it will spawn some of these resources nearby where the task was located.

A curious result of this resource drop might be that this resource will be present on the island even if it does not normally grow there.
Angus

Angus is the second worker you will encounter in the game. He initially has the ability to pick mushrooms and other resources that don't require cutting.

He is unlocked in island 2

Abilities
Perch,Pike,Herring,Salmon,Flounder

He can be upgraded to learn a new ability, and to enable help from Animals in the form of an Animal Team.

```
* The upgrade prices have been updated recently in game, but we do not have updated prices available for every level. Please feel free to update incorrect values here.

```

## Animal Team

All workers can get help from animals. Each animal has different worker skills that will affect the worker's Harvesting Stats.

Without any help from animals, the worker has the following stats:

 1 Ring Count

 1 Ring Size

 1 Harvesting Speed

Consider the following team of animals helping the worker:

Based on the added stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 2 Ring Count

 6 Ring Size

 12 Harvesting Speed

 +5 Free Speedup Time

### Reduced Stats

Some animals might reduce one of the stats. In this case you might consider if it is worth it because extra value on the other stat.

Consider the following team of animals helping the worker:

Based on the applied stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 6 Ring Count

 -9 Ring Size

 5 Harvesting Speed

Here you see that with a Ring Size of -10 from the squirrel, the worker end up with a negative value on the Ring Size stat. This means that the ring size for each ring will be smaller that the default size. With an added Ring Count of 3 extra rings, this might be worth it though, depending on how you plan to use the worker. If you need to pick single resources spread apart, this might be just the thing you need. Combined with 2 extra rings from the goat in this example, you end up with 6 rings, which is quite a lot for the ring count.
Ring-necked Pheasant (male)

The Ring-necked Pheasant (male) is unlocked at
Island 10

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+6

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Cloudberry
Blueberry
Strawberry
June

June is a worker that initially has the ability to collect hidden resources.

She is unlocked in island 9

Abilities

She can be upgraded to learn a new ability, and to enable help from Animals in the form of an Animal Team.

```
* The upgrade prices have been updated recently in game, but we do not have updated prices available for every level. Please feel free to update incorrect values here.

```

## Animal Team

All workers can get help from animals. Each animal has different worker skills that will affect the worker's Harvesting Stats.

Without any help from animals, the worker has the following stats:

 1 Ring Count

 1 Ring Size

 1 Harvesting Speed

Consider the following team of animals helping the worker:

Based on the added stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 2 Ring Count

 6 Ring Size

 12 Harvesting Speed

 +5 Free Speedup Time

### Reduced Stats

Some animals might reduce one of the stats. In this case you might consider if it is worth it because extra value on the other stat.

Consider the following team of animals helping the worker:

Based on the applied stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 6 Ring Count

 -9 Ring Size

 5 Harvesting Speed

Here you see that with a Ring Size of -10 from the squirrel, the worker end up with a negative value on the Ring Size stat. This means that the ring size for each ring will be smaller that the default size. With an added Ring Count of 3 extra rings, this might be worth it though, depending on how you plan to use the worker. If you need to pick single resources spread apart, this might be just the thing you need. Combined with 2 extra rings from the goat in this example, you end up with 6 rings, which is quite a lot for the ring count.
Ph1psie

Ph1ppsie came to the Tropics after requesting a cut from the Coral Reef Riptide. He played WR over there but made the switch to QB once he came to the Tropics. Ph1ppsie balled out in season 4 leading the winningest Tropics and shows flashes of former Tropics QB JonnyLuvBuckets, a former QB of the Tropics who turned out to be an alt. He lead the Tropics to tie the point record in Week 7 of Season 4 against the Artic Allays 90-0.

Stats and Facts

Ranked top 5 QB in the league in season 4

Only Tropics player to have a wife (Mrs.Ph1ppsie)

Oldest Tropics player
Fur Seal

The Fur Seal is unlocked at
Island 15

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+6

Ring Size
+7

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Perch
Herring
Pike
Sandhill Crane

The Sandhill Crane is unlocked at
Island 6

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Grape
Perch
Pike
Sophie

Sophie is a seeker that initially has the ability to automatically cut grass. She can be upgraded to be able to cut other resources.

Sophie is unlocked in island 7

## Abilities

### Mower

Sophie has a mower that she can use for resources that needs to be cut. When used, Sophie is activated for harvesting one resource at a time. Then she will work for a specific duration of time dependent on which resource is activated, and harvest the specified resource across all islands continuously until the time runs out.

## Upgrades

For each level upgraded, the **Harvesting Speed** is increased by 2 and a new resource is unlocked.

```
* The upgrade prices have been updated recently in game, but we do not have updated prices available for every level. Please feel free to update incorrect values here.

```
Red Toad

The Red Toad is unlocked at
Island 10

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small   Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Ring Size
-3

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Bug
Waxcap
Brown Bear

The Brown Bear is unlocked at
Island 15

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Heavy

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+5

Ring Size
+10

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Snowberry
Salmon
Metal Man Book Series Home Page

**Welcome to the Metal Man Book Series!**
We're a collaborative community website about Metal Man Film Series that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Moon Rabbit

The Moon Rabbit is unlocked at
Island 16

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Dandelion
Branch
Mallard (male)

The Mallard (male) is unlocked at
Island 8

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer   Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+3

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Duckweed
Lettuce
Wild Hog 1

The first Wild Hog is unlocked at
Island 2

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Hooved

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Ring Size
+5

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Champignon
Dandelion(Island 3)
Kane Pixel's Backrooms Wiki

> *假如你不小心在错误的地方从脱离现实，你最终将落入到后室之中。除了腐臭的潮湿地毯，令人发狂的单调黄色，荧光灯全力运作发出的永无止境的嗡鸣，还有令人深陷其中的大约六亿平方英里随机分割的空荡房间。倘若你听见有什么东西在附近徘徊，愿上帝保佑你吧，因为它一定也听见了你的声音……*
>
>

## 欢迎你来到Kane Pixel's Backrooms Wiki！

欢迎来到Kane pixel版后室wiki！此维基为 Kane Parsons 根据同名网络都市传说创建的在线网络系列的 wiki。我们主要在这里讨论及梳理（以及汉化文章）Kane pixel的后室故事线以及设定！该 wiki 将尝试记录在 Kane Pixels 建立的传说中发现的所有剧情、角色、事件和对象，并且任何人都可以贡献。 要开始观看该系列，只需单击此处即可转到按时间顺序列出所有视频的转载播放列表。
如果你想成为这个wiki的一份子，可以来我们的第三方kook服务器或维基讨论页面与我们共同讨论！

请注意，此维基百科与 Fandom Backrooms Wiki、Wikidot Backrooms Wiki 或 阈限档案 等任何相关的此类 wiki 的“level”，“实体”，“团体”等无关。 上述 wiki 上的任何页面均不符合 Kane Pixels 的既定剧情，并且此wiki 上与上述 wiki 上的任何页面有相似之处的任何页面仅纯属巧合。但由于很多人投入大量精力为上述维基做出极大贡献，也请各位多多支持以上维基。

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Backrooms "后室"Bacteria "细菌"时间线梳理

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Black Forest Cat

The Black Forest Cat is unlocked at
Island 15

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+9

Free Speedup Time
+5

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Herring
Perch
Root Goat

The Root Goat is unlocked at
Island 10

Power for this animal is not possible to level up any further, because the animals you buy with **Gems** are already at max level when you buy them.

### Animal Category

Hooved

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+12

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Lettuce
Carrot
Willow
Animal Level

The animals has a start Power that is shown in the  symbol in the animal table on the Animals page.

The animals can get additional Power by earning XP when doing Animal Tasks.

## Animal Levels

Following shows how much XP you need to level up your animals to each level:

Each Level above level 1 gives your **Animal** one extra power point to do Animal Tasks with.

Once reached **Animal Level** **6** the animal will unlock Star Power.

When a level 6 Animal is assigned to an Animal Task, it will get increased **Star Power** instead of **XP**.

**Note:**
The animals you buy with **Gems** can not be leveled up any further as those are already at level 6 when you buy them, and thus have the **Star Power** ability from the start.
Western Capercaillie

The Western Capercaillie is unlocked at
Island 11

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+7

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Cloudberry
Hay
Grape
Walrus

The Walrus is unlocked at
Island 14

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+5

Rings
+7

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Scallop
Salmon
Herring
Forest Boar 2

The second Forest Boar is unlocked at
Island 16

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Hooved

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Ring Size
+5

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Chanterelle
Cep
Root Land Wiki

**Welcome to the Root Land Wiki!**
## Game Community for beta game **Root Land**

Root LandMain Island CenterWestern Moose
We're a collaborative community website about Root Land that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Corrupted Tree (Large)

## Duration

8 hours

This **Animal Task** will take 8 hours to finish.

## Reward

6
550-1300

## Team Requirement

55-130
Minimum power for all the animals assigned.

## Animal Slots

There are **4** available Animal Slots in the Corrupted Tree (Large).

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.
João Tavares

João Tavares é um dos personagens jogáveis sendo o aluno #13, sendo extremamente util para builds de charme, por ser o principal suporte para charme.

Classe: Tecidos Charmosos

### Status

Vida: 180

Ataque: 20

Defesa: 14

Velocidade: 55

Popularidade: 11

Furtividade: 2

Critico: 2

Charme: 6

### Aparência/ Skins

João Tavares é um jovem de cabelo curto escuro, que usa uma roupa apertada, rosa e verde claro, com confete colorido espalhado pelo corpo.

Magma: Escurece o tom da roupa e ganha partes em Laranja Neon.

Arco-íris: Ganha mechas de varias cores pelo cabelo.

### Habilidades

Frufru: A cada 4 turnos gera um Pompom Charmoso no Inventario, que dá 1 de charme para quem o segura, e dá +1 para cada efeito que o usuário tem.

Sombra Rosa: Quando um aliado executa Furtividade bem sucedida três vezes dê ao aliado 1 de charme

Varinha mística: Pode dar regeneração 1 por um turno para um aliado, tem 3 usos, reseta a cada quatro rodadas

Silhueta Brilhante: Dá 3 de Furtividade para todo aliado sobre algum efeito

### Especial:

Mão Arco-íris: Dá Manipulado 10 para todos os inimigos por cinco rodadas

### Trancendere:

Bônus Oculto: Dá 4 de Ataque e 3 de Furtividade para cada aliado
Common Beaver 1

The first Beaver is unlocked at
Island 7

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Ring Size
+4

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Parsley
Willow
Gold Deposit

## Duration

4 hours

This **Animal Task** will take 4 hours to finish.

## Team Requirement

35-130
Minimum power for all the animals assigned.

## Animal Slots

There are **3** available Animal Slots in the Gold Deposit.

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.
Peafowl

The Peafowl is unlocked at
Island 10

Power for this animal is not possible to level up any further, because the animals you buy with **Gems** are already at max level when you buy them.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+10

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Cloudberry
Redberry
Hay
Violet Stork

The Violet Stork is unlocked at
Island 8

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+5

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Perch
Blueberry
Melon
Molly

Molly is a worker that initially has the ability to cut grass and other resources that requires cutting.

You will have Molly already from the beginning of the game at 1 so it is no purchase cost to get her.

Abilities

She can be upgraded to learn a new ability, and to enable help from Animals in the form of an Animal Team.

```
* The upgrade prices have been updated recently in game, but we do not have updated prices available for every level. Please feel free to update missing values here.

```

## Animal Team

All workers can get help from animals. Each animal has different worker skills that will affect the worker's Harvesting Stats.

Without any help from animals, the worker has the following stats:

 1 Ring Count

 1 Ring Size

 1 Harvesting Speed

Consider the following team of animals helping the worker:

Based on the added stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 2 Ring Count

 6 Ring Size

 12 Harvesting Speed

 +5 Free Speedup Time

### Reduced Stats

Some animals might reduce one of the stats. In this case you might consider if it is worth it because extra value on the other stat.

Consider the following team of animals helping the worker:

Based on the applied stats of all the helping animals, the worker will end up with the following Harvesting Stats:

 6 Ring Count

 -9 Ring Size

 5 Harvesting Speed

Here you see that with a Ring Size of -10 from the squirrel, the worker end up with a negative value on the Ring Size stat. This means that the ring size for each ring will be smaller that the default size. With an added Ring Count of 3 extra rings, this might be worth it though, depending on how you plan to use the worker. If you need to pick single resources spread apart, this might be just the thing you need. Combined with 2 extra rings from the goat in this example, you end up with 6 rings, which is quite a lot for the ring count.
Willow Ptarmigan

The Willow Ptarmigan is unlocked at
Island 16

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+7

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Cloudberry
Hay
Snowberry
Trade Post

The **Trade Post** is available from Island 6.

Here you can trade Resources for other resources or Gold.

The offers are available one hour before they are replaced with a new set of offers. Each offer can be done 20 times before sold out.

You can pay  **20** to get new offers. This will replace all the existing offers with new offers, and reset the timer to one hour.

## Upgrades

Initially you will get 2 offers in the trade post. You can upgrade it for extra offer up to 4 offers at level 3.

Upgrades
 3 | 80000 | 4

## Considerations

If you trade for gold, you will get 3 times the price compared to selling directly in the Food Storage. Just look out for "scams" here, as there has been occurrences of an offer with 1 Pumpkin sold for  **1**. This is an extremely bad offer, as 1 Pumpkin is sold for  **2000** in the **Food Storage**!

If you trade for other goods, the value of the resources you end up with will in some cases be less, and some cases be more valuable. In most cases you would want to do it if you are in need of the offered resource to be able to fulfill an order.

Here are some examples:
Ring-necked Pheasant (female)

The Ring-necked Pheasant (female) is unlocked at
Island 14

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+6

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Betula
Waxcap
Bug
Giant Enemy Mushroom

## Duration

8 hours

This **Animal Task** will take 8 hours to finish.

## Reward

6
550-1300

## Team Requirement

55-130
Minimum power for all the animals assigned.

 Heavy animals count for double power.

## Animal Slots

There are **4** available Animal Slots in the Giant Enemy Mushroom.

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.

## Resource Drop

Cep

After this **Animal Task** is finished, it will spawn some of these resources nearby where the task was located.

A curious result of this resource drop might be that this resource will be present on the island even if it does not normally grow there.
Mallard (female)

The Mallard (female) is unlocked at
Island 11

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Flying   Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Lettuce
Duckweed
Wild Hog 3

The third Wild Hog is unlocked at
Island 3

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Hooved

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Ring Size
+5

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Indigo
Champignon
Goldcap(Island 9)
Clan Events

Clan members can participate in periodic clan events. If the clan earns at least 1 star, the event is considered to be completed at the end of the event period. In this case the members will be able to collect a reward that consist of 3 Gems and some Gold. The different events will give different amount of Gold in rewards. In addition you will get more gold the more stars your clan will achieve in the event.

If the clan does not reach any stars during the event, it will not count as completed, and the clan will loose stars. The amount of stars lost is dependent on how many stars the clan has. The more stars it has, the more severe is the loss. In this case, there are also no reward for the clan members to collect.

The clan member(s) that has contributed most during the event will receive extra gold from a Champion Bonus. If more than one of the clan members have exact the same contributed points as top contributor, all those members will receive the full Champion Bonus. If the clan manages to collaborate on this, it can result in many members receiving the Champion Bonus.

After the clan has reached 3 stars, the event task is no longer active for earning contribution points in the event. When this happens, the Champion(s) eligible for Champion Bonus is set, and the rewards are available to collect. If there are more time left on the event, it is still possible to go to the Event are to collect resources, but the Event animals can no longer be fed.

No stars yetOne starTwo starsFinished with 3 starsPerfect Champion collaboration

Feel free to update info in this table if something is not correct. Specially look at the places marked with ?? because those are just educated guess...
Backrooms

**后室** (也被Async的成员称为“综合体”或“走廊”) 是一个不同的维度，由可能无限的房间、大厅和门口组成。 它由几个不同外观的区域组成，但后室最大的区域看起来像是一座空荡荡的办公楼，上面有亮黄色的墙纸和嗡嗡作响的荧光灯。

后室点缀着 "空白区域", 这是**后室**和**现实世界**连接的小区域。 任何情况下穿过空白区域都会导致掉出现实并进入后室。 后室不遵守现实世界的规则，时间旅行到未来是可能的，至少在空白区域内是可能的。

## **发现后室的历史**

### 第一次接触

   后室是由Async 研究公司经历数年的调查研究发现的. 调查它们的原因是为了满足所有存储和住宅需求。研究的 第一次成功接触成功运行并打开了低接近磁畸变系统(临界点). 这次成功的实现却导致了一场在1989年10月17日的大地震。

### Async深入研究

   成功开启“临界点”后，Async调查研究所的研究人员开始探索后室.在 1990 年 2 月 29 日的一次探险中，一个团队的四个成员中的一个在几个月后被传送到未来时与其他成员分离。

### 失踪人口

   随着第六次实验落幕, 大量人类落入后室，失踪人员案件的数量大幅增加。 其中一个失踪人口于1990 年 2 月 3 日被Async 勘探队发现死亡并覆盖着类似块状的物质。尸体被带回了现实并进行了一次 尸体解剖。 尸体仅仅腐烂了一部分，解剖医生在分析尸体时发现了一种变异的干草芽孢杆菌菌株

### **敌对生物的发现**

一种有攻击性的生物就像一直生活在后室里，并追捕在后室里的毫无戒心的流浪者。 1990 年 3 月 5 日，Async 设置了运动检测摄像头，并在夜间监控临界点，它们捕捉到奇怪的声音和在天花板上爬行的生物。

在入口后面，Async 开始建造一个研究设施，以便他们的科学家可以安全地研究后室。 一位上文提到被传送到未来的研究人员设法找到了这个设施并进入了它，但当他大声呼救时，警报响了。

1990 年 5 月 6 日，一位名叫 Marvin E. Leigh的Async研究人员与他的团队正在进一步绘制后室的地图时，他们发现了一个充满大坑的房间。 Marvin掉进了其中一个坑里，他被一个模仿人类叫喊的生物引诱，走向了后室深处。 他设法把它拍到相机上并逃脱了。 该团队后来向 Async 的其余部分展示了这些镜头，并采取了进一步的安全预防措施。

## **后室“区域”**

    后室的环境因“区域”而异。后室创建了许多物件； 这些物件各不相同，有时适合它们被发现的区域。 整个后室都可以听到无源的噪音，有时会失真且无法理解。 后室的墙壁在各个部分都变形，以不自然的方式扭曲着。

后室中充斥着"空白区域" , Async 认为它们是现实世界和后室之间的入口。 由Async公司所搭建的临界点链接着一个空白区域.

### Async链接着的区域

Async公司在临界点后建造了一个对人类相对安全的小房间。 房间里有大窗户，可以俯瞰可以打开和关闭的走廊。 它还包含许多设备，包括计算机。 不穿防护服进入是安全的，并且还有一些安全预防措施，包括阻止怪物进入的路障以及音频和动作感应警报。 值得注意的是增加了第二次“颤抖，”它每天定期封锁临界点。

### **主区域**

    后室的第一个区域是由黄色墙纸、潮湿的棕色地毯和嗡嗡作响的荧光灯组成的无限迷宫。 它可以通过Async研究所创建的临界点或脱离现实进入。

### **第二个区域**

    可以通过主区域的一个洞或一扇门找到后室的第二个区域。 它类似于办公楼、公寓大楼或画廊的内部。 地板由木头或混凝土制成，墙壁为白色或灰色。 外面看起来像一个带有室内庭院的公寓大楼。 一条长廊的尽头，有一个宽阔的裂缝，上面有无数的楼层和窗户。 诸如椅子之类的物体很常见。

### **第三个区域**

    可以通过从第一个区域穿过一个洞找到后室的第三个区域。 这个区域一片漆黑。 整个区域的壁纸都有森林的图片。 墙纸上还有一张带有强制透视的旧建筑的照片。 物品很常见，但已被扭曲。

### **第四个区域**

    后室的第四个区域可以通过陷阱中的许多洞之一进入。 它与主区域非常相似，它具有与主区域相同的地毯和墙纸，但颜色更绿，光线更暗。

### **第五个区域**

    后室的第五区可以通过第四区的斜缝爬行进入。 这个位置与其他地方完全不同，因为它似乎位于外面有可见的夜空。 铺砌的道路、房屋、消防栓、人行道、下水道格栅、树木、路灯和郊区社区的许多特征在该地区普遍存在。 该地区被两条黑暗的隧道包围。 一个未知来源的红光从天空中照射下来。

### **第六个区域**

    后室的第六区位于第五区的一所房屋内。 它被砖墙包围，里面的墙壁是蓝色的。 房间里铺着灰色的地毯，上面贴着许多倒置的路牌。 房间对面是一条蜿蜒的走廊，通往与第一个相似的区域，但有混凝土墙。 一个掉进后室的人似乎曾在此暂住，并被一个怪物杀害.

### **第七个区域**

    后室的第七个区域与第一个区域相似，但具有类似于房屋的特征，该区域可以出现诸如厨房部分、带软垫椅子的咖啡桌和沙发等物品。 该区域通过通往第一个区域的走廊连接到后室的其他区域，以及连接到第二个区域的门。这个区域以没有墙纸的彩绘墙壁和圆形天花板灯为特色。

### **第八个区域**

    后室的第八个区域与第一个区域的一部分相连，它貌似是现实世界中的一整栋房子，被后室所复制，但除了一个房间里的一张扭曲的床外，普遍缺乏家具，还有一个抽屉和画在另一个房间。 复制的房子有合适的木地板，淡蓝色的墙壁和一些带有圆形天花板灯的栏杆，另外一个房间有一面黄色的墙壁和一个大的圆形吊扇。 一条与黄色房间相连的黑暗走廊通向一间卧室，里面有一张扭曲的床，还有一间带抽屉的房间，一幅人物画和一个细菌实体.

### **第九个区域**

    后室的第九区通过地板上的一个破洞连接到后室的第七区，并与第一区相连，后室的这个区域具有类似于浴室或室内瓷砖池的特征。 墙壁、地板和天花板都是用瓷砖做的，有大小不一的水池，水池旁边的金属梁和金属梯子，一些天花板灯，还有一个连接到洞口的单灯墙。 在该区域听到来自未知来源的水滴声。
Animal Task Variations

Here you see how much XP you get from different sizes of tasks.

These are just some examples. Other variants will occur.

Feel free to update this table with values you encounter yourself in game play. If you add Gold Depot examples, please specify so in the Type column, as these give less XP than the others..
Cinnamon Rabbit

The Cinnamon Rabbit is unlocked at
Island 13

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+3

Rings
+1

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Dandelion
Cloudberry
Green Toad

The Green Toad is unlocked at
Island 9

Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Small   Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Ring Size
-4

Rings
+2

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.
Common Beaver

There are 3 beavers in the game.

The first Beaver is unlocked at
Island 7
Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+4

Ring Size
+4

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Parsley
Willow

## Common Beaver 2

The second Beaver is unlocked at
Island 12
### Animal Power

20
-25
Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+5

Ring Size
+4

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Lettuce
Parsley

## Common Beaver 3

The third Beaver is unlocked at
Island 14
### Animal Power

24
-29
Power range for animal levels 1-6. You can level up animals by assigning them to Animal Tasks.

### Animal Category

Swimmer

The animal category will affect some types of Animal Tasks. If the animal task has a boost for this animal category, the animal will count for double the amount of it's power in the task. Some task has requirement that some animals assigned must be of a specific animal category.

### Perks

Speed
+6

Ring Size
+4

These are stats added to the Worker if you assign this animal to a Worker's Animal Team.

### Diet

Branch
Betula
Clans

Clans in this game are made to do Events together.
As more you progress in the events as more stars you get for your clan.
Earning more stars for the clan will unlock more events.

See Clan Events for more details on the events.

The clan's star level is shown in a shield symbol. In main game screen, this shield acts as a button to open the Clan pages.

## Events

This is the page where you see the current event if one is ongoing, or when the next event starts. In the left top you can see the progress for earning the next star. There are max 3 stars for each event.

If the clan does not reach at least one star, the event is considered not fulfilled, and your clan will loose stars. How many stars are lost is dependent on the current level your clan is. The higher level, the more stars are lost.

## Members

This is the Member list. It shows all the members in the clan (max 8).

For each member it is shown Level (Islands unlocked), User Name, Privilege level and when last Online (Today, Yesterday, X days ago)

## Progress

This page shows an overview of which events your clan have unlocked, and those that can be unlocked by increasing clan level (number of stars).

Once a clan has unlocked events, those events will still be available even if clan loose stars below that level at a later point.

 Senior
 Member
Corrupted Tree (Small)

## Duration

2 hours

This **Animal Task** will take 2 hours to finish.

## Reward

1
5-200

## Team Requirement

1-40
Minimum power for all the animals assigned.

## Animal Slots

There are **2** available Animal Slots in the Corrupted Tree (Small).

## Bonus Reward

If you assign animals with a total power that is more than the minimum required power, you will get a chance of getting a bonus that will double the amount of gold.

The more extra animal power you put in, the higher chance of getting the bonus.
The bonus bar shows the percentage of the probability to get the bonus when the task ends.