Changes

Eternal Lunia has several custom changes that are different from official Lunia. Below is a list of changes.

Please note that the list may not be exhaustive.

## Custom Features

* The cash shop does not sell random boxes; instead, you may directly purchase the fashionable items you want. All fashionable items have no stats, and all pets have the same stats.
* New Conquests system added. Conquest objectives are not explicitly stated, but the description and title will provide hints on how to complete them.
* You may create a PVP Character by using 'PVP' anywhere in your character's name; it will start at level 75, but is only usable for PVP.
* The maximum member count on all levels of guilds has been changed to 20, and joining a guild or family will enroll your entire account while using only one slot.
* You may hide the UI by holding down 'F11'.

## General Changes

* History stages have been replaced with Legend stages, with mobs scaled down to the appropriate level.
	+ Gear dropped is the old history gear
* Exp from fishing reduced to one-third.
* Rebirth system reworked.
	+ Each character only rebirths once.
	+ Rebirth does not reset level nor quests.
	+ Level cap is 60 before rebirth. Rebirthing removes the level cap and brings the player to level 61.

## Equipment Changes

* Daru's Set set effect changed:
	+ **3 Set Effect:** Defense +75
	+ **5 Set Effect:** Strength +9
	+ **7 Set Effect:** applied damage's 2.0%Amount Mana Recovery(Chance: 100.0%)
* Tarasque's Set set effect changed:
	+ **2 Set Effect** gives a 25% chance that physical critical hits will poison the target. The poison lasts 30 seconds, and deals 25 damage every 2 seconds, for a total of 375 damage. This may not proc more than once every 15 seconds.
	+ **4 Set Effect** gives a 10% chance to get a self-buff upon using a skill. The buff increases physical critical hit chance by 20% for 20 seconds. This may not proc more than once every 20 seconds.
	+ **6 Set Effect** gives a 35% chance to get a self-buff upon using a skill. The buff gives a 10% chance that no MP will be consumed upon using a skill for 20 seconds, similar to the Concentration  ability. This may not proc more than once every 30 seconds.

## Quest Changes

* Peyton's Guild quests reworked:
	+ 2-10, 3-10, and 4-10 have a daily quest that gives:
		- Experience
		- Guild Point Voucher (Cash)
		- "Appreciation Voucher" for the respective stage
	+ 2-10, 3-10, and 4-10 have a weekly quest (resets on Sunday) to redeem 3x "Appreciation Voucher" for a reward of your choice

* Hemingway's Collecting brown carps coin box reworked.
	+ Chance to give:
		- 1  50
		- 2
		- 2  50
	+ No change to other selectable rewards.
* Shaw's "Exchange to additional Gift Box of Star" removed.

## Character Rebalances

### All Characters

* All characters have been rebalanced to their ~v3.1 state.
* All characters are free, and do not need to be unlocked.
* Ability passive skills have been normalized. All characters have the same abilities.
	+ Critical passive is now Deadly Blows, and affects both physical and magical attacks.
	+ Increased Health and Increased Mana give a percentage bonus, in addition to the flat bonus.
	+ All characters have Concentration and Health Regeneration, in addition to the abilities they would normally have.
	+ A defense-increasing passive, Thicc Skin, has been added
	+ Specialization skills have been removed
	+ Passives which increase damage, stats, or speed have been removed.
	+ "Minimise the Damage" has been removed.
* Skill prerequisites removed.

### Lime

* Rejuvenation Potion has an additional initial heal to the area on which the potion lands.

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