Standard Operating Procedure

## Alert Levels

### Code Green - All Clear

Standard operating level. No immediate or clear threat to the station. All departments may carry out work as normal.

* Suit sensors are not required to be on.
* Weapons worn by security are to be hidden except when in the case of an emergency.
* Crew members may freely walk in the hallways.
* AI/Cyborgs have no need to bolt down any secure areas.
* Security must respect the privacy of crew members and no unauthorized searches are allowed.

### Code Blue - Confirmed Threat

Elevated alert level. There are reports or other proof available to indicate that there is a threat to the station. When a Centcom threat summary is received and printed at communication consoles (happens automatically every roundstart), the blue alert level is applied.

* Suit sensors are mandatory, but coordinate positions are not required.
* Security may have weapons visible.
* Crew members may be searched by security with probable cause.
* AI/Cyborgs may bolt down high secure areas.
* Energy guns, laser guns and riot gear are allowed to be given out to security personnel if the HoS or Warden agree.

### Code Red - Immediate Threat

Maximum alert level. There is an immediate threat to the station or severe damage. Martial Law is in effect.

* Suit sensors are to be turned fully on at all times.
* Security can raid departments and arrest any crew member deemed a threat to the station.
* All crew members must remain in their departments.
* AI/Cyborgs may bolt down maintenance and airlocks leading to space.

### Code Delta - Imminent Destruction

The station's self destruct mechanism has been engaged due to overwhelming threat to the station. Martial Law is in effect.

* Suit sensors are to be turned fully on at all times.
* All orders from Heads of Staff and Security must be followed, any disobedience is punishable.
* All crew members are to evacuate immediately, if possible.

## Different Situations

### Evacuation

* All personnel are to evacuate on the escape pods or the emergency shuttle, which Central Command sends.
* All personnel are required to assist with evacuation. All crew must be evacuated, regardless of their consciousness.
* Prisoners are to be brought to the secure area of the escape shuttle, except for prisoners who pose a severe threat.
* Uncloned bodies are to be brought back to Central Command for processing.
* AI units may be brought to Central Command on portable card devices (InteliCards) if structural failure is likely or AI units wish to leave.
* Mechs and Cyborg units are to be hauled to the escape shuttle for Central Command to inspect.
* Authorizing early shuttle launches is **not allowed** unless there is an immediate threat to shuttle integrity.

### File:FireAlarm.png Fire and Other Environmental Hazards

* Immediate evacuation of all untrained personnel.
* Fire alarms to be used to control the hazard.
* Atmospheric Technicians and Station Engineers are to remove the hazard.
* Pump air back into the area when fixed.
* Ensure the damage is repaired.

### File:L2locker.png Radiation Storm

* All crew to move to the maintenance tunnels.
* Wait a while until it's safe to move again, and continue your business. Report to Medbay if you're feeling strange.
* Medbay staff should be ready to administer anti-toxin to the ones who got caught in the storm.

### File:L3locker.png Viral Outbreak

* If severe viral strain is on board the station, the Chief Medical Officer is required to quarantine infected parts of the station with the help of security.
* All infected crew are to be isolated in Virology or Medbay.
* Sterile masks/Internals and gloves are mandatory for medical personnel and recommended for crew.
* Quarantine must be maintained until the outbreak is contained and resolved.

### File:Meteor.gif Meteor Storm

* All crew to move to central parts of the station.
* Damage is to be repaired by engineering personnel after the threat has passed.
* Shuttle must be called if the station becomes unsalvageable.

### File:Singulo 1.gif Singularity Containment Failure

* Observation and notification of Singularity movement.
* Evacuation to be called if deemed a major threat to station integrity.
* Use bombs or Bag of Holding to destroy singularity.
* Demotion of Chief Engineer or Engineer and reparation of engine if no threat manifests.

### File:Alien.png Extraterrestrial Takeover

* Prevent infection from spreading to Central Command.
* Destroy all extraterrestrial sources on the station.
* Round up all forms of extraterrestrial lifeforms and contain or terminate them, do not terminate if there is a chance of containment.
* If extraterrestrial forces cannot be defeated, arm and detonate the Nuclear Fission Explosive to ensure their suppression.