recursal/Fanatic-Fandom huggingface dataset:
Tree maze

**Tree** is one of the rooms in Aeternis.

## Background

Perhaps one of the strangest sights underground, the tree maze is a transition area, filled with scorpions and featuring a massive tree that thrived underground thanks to the grailstone providing sustenance and illumination.

## Layout

A confusing layout, to be sure. While it might seem like you *have* to climb the tree, avoid it. It's full of scorpions. Navigate the perimeter and you should have no problems reaching where you need to be.
Note from Spider

**Note from Spider** is a document in *Azrael's Tear*.

## Transcript

```
Cobweb
I have been informed that Priur� agents are aboard the ships that will dock here sometime in the next few weeks.
I require you to meet them in the interview room and pass on the map of the gutrock path to the sanctum. Do not reveal your identity to them.

```
Court

**Edgar's court** is one of the rooms in Aeternis.

## Background

This old ecclesiastical court was used by the twelve knights for meetings and discussion. It has twelve box seats, with the coats of arms of each knight carved above them. If the knights perished, a separate mark is inscribed below to mark their passing. Although the seat chests still contain ancient mail, surcoats, and other personal items, it has not been used in centuries. Only Edgar calls it home now, and only because he can't stay anywhere else, it seems.

## Layout

A simple, circular room with twelve box seats. Each seat doubles as a chest. Some are locked, others can be opened and pilfered. The key and Tallum's note are the only useful items.

## Items

* Byzantine artefact, Philip's key, mouldy cornmeal, Guy, Forgive Me: In the chests.
Cirrus

The ***Cirrus*** was one of two Templar ships that docked at Aeternis in June 1307, delivering the final documents and supplies for the facility. Unbeknownst to the Templar Order, however, the ship carried a complement of Priory agents intent on seizing the Grail - or at least attempting to - so that Tobias would seal Aeternis. The thieves scuttled the Cirrus and attempted to take the Grail, failing, just as the Priory intended.
Face of Baphomet

**Face of Baphomet** is one of the rooms in Aeternis.

## Layout

This richly decorated chamber contains the massive carving of the face of Baphomet, the avatar of Tobias. Upon entering, he will effectively order you to take the right-hand door, to lead you to the grail. Geffrye will appear and ask for you to reconsider and suggest and alternative, more dangerous route through the abandoned Malik's lab, which is free of Malik's machinations.

This is the place where the plot branches and you can follow either Geffrye's route or Tobias'. Geffrye's route all but guarantees the good ending, while Tobias' path can lead to two bad endings and one good one (best, if you want to spare Geffrye).
Entry 1269

**Entry 1269** is a document in *Azrael's Tear*.

## Transcript

```
Entry 1269
August, Year of our Lord 1672 AD.
The overhead fortifications of Sinclair and Girnigoe have both been destroyed. A contest over the earldom of Caithness led to bitter fighting and it seemed the castles could well fall to political forces outside our influence.
To allow their destruction seemed the best solution. The secret enclaves necessary for our communications have remained intact, and our "friends" will continue to use them and watch over the site.

```
Design documents

In 2012, Matthew Stibbe, executive producer for Intelligent Games, released an early design document for *Azrael's Tear* on on his blog, accompanied by a pitch document for Mindscape International. These documents provide a great deal of context for the game and although they are an early graft, much of the content contained within them remains implemented in the final game.

## Links

* Matthew Stibbe's initial release
* Local copy of the design document (part 1)
* Local copy of the design document (part 2)
* Local copy of the design document (part 3)
* Local copy of the pitch document
Active: Quantium Ruin

**Active: Quantium Ruin**

'*MAX RANK:****'***
<Controls>

SP Consumed: 750

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

Eira jumps into a Void portal in the ground. After approximately 1.5 seconds she will appear above the area and unleash a massive downward blast for extreme damage. One key note, while she is in the Void for that 1.5 seconds she is fully controllable similar to her standard Portal Leap, so the firing position of the blast can be aimed to a degree within a certain range. She is also completely protected from all attacks while in the Void.
Grail sanctum

**Grail sanctum** is one of the rooms in Aeternis.

## Background

Ah, the Holy Grail's sanctum, located deep within the Earth, in a cavern suffused with grailstone and lit by it. The grail is safely sitting in the center, all ripe for the picking...

## Layout

...or not. The moment you pick the grail up, a bell sounds, the floor falls off and you need to find the exit. It's actually pretty simple: Notice the Priory symbol underneath the Grail? It shows the right way out. The white dot on the cross indicates the starting point, while the other white dot represents the end point. To leave successfully, go through the following platforms: East, North-East, North-West, South (cross under the platform), south-west, twice east, south-west, and west. Voila!

## Gallery

Concept art
* Atrium
Guardians of the Grail

The **Guardians of the Holy Grail** were an elite force of twelve Templar knights who formed the core staff of Aeternis. Tasked with protecting the Grail from harm, they were sealed beneath the ground after the fall of the order in 1307 and the unsuccessful attempt at the Grail made that same year by the Priory.

## Overview

Initially, there were twelve knights, the same who retrieved the Grail from Jerusalem in 1146 and brought it to Paris in 1148. They were natural candidates for the Aeternis project and were dispatched to Scotland to scout the area and then oversee its construction. When selecting the leader of the expedition, the Templar High Command was divided between Tobias de Treece and Edgar the Axe, ultimately choosing the latter. The second in command was Malik, a foreign-born knight pressed into Templar service.

Claude Lancet

Edgar the Axe

Ewatt of Cloyes

Geffrye of Bayeaux

Guy of Bramley

Malik

Odro the Raven

Philip de Beauvais

Tallum Broadhand

Tobias de Treece

Vincent the Innocent

William Oakenshield
## Alliances

Extended isolation and the toll it took on the Guardians' minds, complete with the apparent madness of Tobias resulted in the once united brotherhood fracturing and splitting into factions. The principal opponent of Tobias' rule was, of course, Malik.

1. ↑ See Timeline for details.
2. ↑ Mikhail: "*He is a good knight by all accounts. A fierce fighter. There was some argument that he would have made a good leader when the knights were being chosen*"
3. ↑ Mikhail: "*He is Tobias' second in command. He was a pawn for the Templars. By birth he was a parsee, a chosen leader from birth. A rallying call for heathen rebels. The Templars stole him from his people. They indoctrinated him by the virtue of constant discipline of prayer and the use of vision inducing herbs, until one day, he stood up before his people and disinherited them, destroying the soul of their rebellion*"
Well

**Wellroom** is one of the rooms in Aeternis.

## Background

An ancient, Byzantine well adapted by Templars for the purposes of supplying power to the rest of Aeternis. Niamh's body is here, as well as the water terminal for the baptistry, necessary to solve the puzzle.

## Layout

A small room with the well in one alcove and transmission pipes in the other. The pipes puzzle is very simple: The left pipe goes in the center hole, the right pipe in the second from the bottom (right below the left one).
Wafers

**Wafers** is a item in *Azrael's Tear*.

## Background

A baked communion wafer, imprinted with a crest.

## Function

* Made in the kitchen by using flour on the baking tray (open the door, use the lever, then open the tray; to bake, repeat in reverse). You need three of them, bearing the crests of Tobias, Malik, and Tallum. Used to open the door in the shield grotto.
Dock

**Dock** is one of the rooms in Aeternis.

## Background

This massive, crumbling pier is all that remains of Aeternis' primary wharf. The derelict Tempest is still anchored here, with the poor Mikhail dangling from the rigging and the cargo below still mostly intact.

## Layout

This is one area divided in two halves. The Tempest can only be accessed by first opening the gates from the ground level using the lever near the opening leading to the interview room. Then, you have to use the mine cart at the mine head to ride to the ship. It's a one-way trip, however: Once you get back from the ship, the cart's disabled permanently.

The dock is crucial in gaining access to other areas of Aeternis, however, as it enables one to reach the alchemist lab and retrieve the aqua fortis, necessary to reach shield II there.

## Items

* Ship Manifest: On the aftercastle of The Tempest.
Mine maze

**Mine maze** is one of the rooms in Aeternis.

## Layout

These excavated tunnels below the first level of Aeternis belonged to the mine and were used to create material for building Aeternis. Abandoned over time, it is just another empty location within the corpse of Aeternis.

Lincoln is located here and you begin in a prime location to shoot him in the back (forget about honor among thieves). Lurka can also be found on a ledge, although you are not in a position to help him. He can be gunned down with impunity.

## Items

* Tapestry, MS-7 ammunition: Near Lincoln.
* Amulet: In the locked chest in the side corridor, use Niamh's key to unlock.
* Elephant gun: Near the above-mentioned chest.
Chimney

**Chimney** is one of the rooms in Aeternis.

## Layout

This is part of the smoke venting system inside Aeternis, converted as an emergency exit route. By using the Holy Grail on the plate inside the poison gas room, you can access it. The chimney is a bit of a maze, filled with scorpions that can kill you in three hits. Simply run through it as fast as possible to reach the exit.
Note from Cobweb

**Note from Cobweb** is a document in *Azrael's Tear*.

## Transcript

```
I trust the pages you have found so far have proved useful. I acquired and distributed them (at some personal risk) to aid you in your task. I think it not unreasonable to expect some later favour or payment. We will discuss this in time.
Read on. There is more overleaf.
(drawing of a cobweb)
I can be a powerful ally, or enemy. All secrets are known to me. Go now into the confession booth. In there some confess their sins while quite unaware of it!

```
The Tempest

**The Tempest** is a derelict ship anchored at Aeternis.

## Background

This is one of two galleons that docked at Aeternis on June 14, 1307, carrying the final supply for the facility. It was left moored at the dock forever, after becoming a horrifying execution site for the Priory agents who tried to take the Grail. The Cirrus was sunk in its adjacent dock.

## Layout

Technically, this is the hold area of The Tempest, but it's described as the ship in its entirety. It's a single room accessed from the ship, filled with old crates and barrels. One of them is sought by Edgar for the grailstone it's supposed to contain.

* Hold

## Items

On the ship
* Letter to the Grand Master, 1259: Near Mikhail.
* Ship Manifest: On the aftercastle.

In the hold
* Aqua fortis: Near the barrel, on the floor.
* Ship lever: Inside the barrel, among junk.
Claude Lancet

**Claude Lancet** (?-1765) is an undead Guardian encountered in Aeternis.

## Background

Claude Lancet was one of the twelve elite Templars selected for the Aeternis project for his skill in combat. Little is known of him, save for the fact that he and William Oakenshield came to blows as the grailstone slowly twisted their minds. It is known that he grew increasingly dissatisfied with Tobias' rule and joined Malik's cult of Maal, swearing fealty to him and partaking in the various debauched practices. Claude's dedication seemed to be absolute, as he was the first test subject upon which Malik tested Tallum's grailstone augmentation procedure, unsuccessfully. The experiment backfired (or did it?), turning the once virtuous Christian knight into a flayed, disemboweled monstrosity kept alive by the grail. With blades for arms, Claude was a terrifying sight to behold and absolutely impossible to kill. Tobias decided to inter him in the crypt beneath the cathedral, after all attempts to end his misery failed.

## Interactions

* Claude can be found locked in the coffin in the crypt. He plays little role in the story, unless the player approaches the Jacques relief behind the bars. The Leo above will grow curious and attempt to look into the crypt, slipping and falling inside. It dies on impact, but its bulk destroys the coffin and releases poor Claude. He is later encountered in the fight room, confronting Tallum Broadhand - and then attacking him, causing both to fall into the chasm and perish.

## References

1. ↑ Letter to the Grand Master, 1259
2. ↑ Folio folder
3. ↑ Malik's log, 1696
4. ↑ Entry 1502
Entry corridor

**Entry corridor** is one of the rooms in Aeternis.

## Background

This old connecting corridor on the upper level of Aeternis once served to transport people between the spa and the washroom. Now it's a derelict ruin and the crumbling walls result in an entry point for the Holy Thief.

## Layout

A simple corridor, running east to west, with two eugenes running about.
Abomination Katamadhar

ATT +12116;
Balance +67;
Critical Rate +47;
Attack Speed +23;
STR +87;
AGI +47;
INT +117;

## How to Obtain

  Abomination's Essence: Weapon x 1

  Keen Legendary Shard x 1

  Stable Legendary Shard x 1

  Lightweight Legendary Shard x 1

  Perfect Legendary Shard x 1

## Gallery

Want to add your own image? Upload your Image and Edit the Gallery. For help, view Gallery Help and Guidelines.
Orrery

**Orrery room** is one of the rooms in Aeternis.

## Background

Perhaps the most beautiful and advanced sight in all of Aeternis, the orrery is a model of the solar system, made out of intricately designed brass, gold, and clockwork. It's an integral part of the test and requires all four shields to reveal access to the grail.

## Layout

The orrery is a small, octagonal room. It is completely dismantled at first and requires activation. To do so:

1. Solve the orrery puzzle. Rotate the semi-circles and move the star down into the center. The trick is to stop the star at the upper edge of the circles, then rotate them into position. This will cause the central rod to erect.
2. Then simply flip the switch on one of the pillars in the Theo chamber. Mind you, one of them also releases the beast.
Abomination Glaive

## How to Obtain

### NPC

  Abomination's Essence: Weapon x 1

  Keen Legendary Shard x 1

  Stable Legendary Shard x 1

  Lightweight Legendary Shard x 1

  Perfect Legendary Shard x 1

Want to add your own image? Upload your Image and Edit the Gallery. For help, view Gallery Help and Guidelines.

* Abomination Glaive (Lynn 1).png
* Abomination Glaive (Lynn 2).png
Azrael's Tear Wiki

Welcome to the

We are currently maintaining 980 pages (240 articles), written by 32,451,478 users.

The turn of the century brought incredible upheaval across the globe. Massive tectonic upheavals have reshaped the world and with it, the perception of humankind's place in history. The shifting of the land and global reduction of sea level revealed new archaeological sites, remnants of previously unknown, strange cultures, and stranger secrets they possessed. You are a Raptor, a modern-day grave robber, plunderer, and thief, who follows the trail of Christianity's most revered artifact - the Holy Grail - to an underground citadel of the fallen Templar Order.

What secrets does this long forgotten Aeternis hold? Who still lives within its walls? Why would the Grail be buried in such a remote part of the globe?

The MS-2 helmet survived the fall into Aeternis intact. Its systems are online. Time to make a living, thief.

Claude Lancet · Edgar the Axe · Ewatt of Cloyes · Geffrye of Bayeaux · Guy of Bramley · Malik · Odro the Raven · Philip de Beauvais · Tallum Broadhand · Tobias de Treece · Vincent the Innocent · William Oakenshield

Raptors
Lincoln · Kurt Thyssen · Colin Scott · Warren · Jason Cain

Others

Wildlife
MS-2 helmet · MS-7 Sniper · Elephant gun

Items

Intro

Cover

Want to contribute?
You can create a new article by typing a new title in the box below and clicking "Create page".
Abyss Horizon Wiki/Top section

Welcome to *Abyss Horizon* Wiki
the *Abyss Horizon* guide written and maintained by the players.
We are currently maintaining 339 pages (66 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
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* Glossary of Terms

Units

* Shipgirls
* Units
* Unreleased Unit List
* Unit Rankings
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* Shipgirls
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* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Abyss Horizon*?

**Abyss Horizon** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.
Abyss Horizon Wiki

Welcome to *Abyss Horizon* Wiki
the *Abyss Horizon* guide written and maintained by the players.
We are currently maintaining 339 pages (66 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Gameplay

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summon/Gacha
* Glossary of Terms

Units

* Shipgirls
* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

* Shipgirls
* Units
* Unreleased Unit List
* Unit Rankings
* Special Abilities

Items

* Weapons
* Armors
* Items
* Equipment

* Weapons
* Armors
* Items
* Equipment

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
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* Events
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* Lore

* World Map
* Locations
* Dungeons
* Events
* Quests
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

What is *Abyss Horizon*?

**Abyss Horizon** is a Japanese "gacha" style game, meaning it allows players to earn semi-random items, equipment sets, and characters to use throughout the game.

Guides

Videos

Featured images
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News
* Abyss Horizon announced for smartphones

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Adjusted Enchant Scroll

Some or all of the following content has been removed from Vindictus by Nexon.

* Balance +2
* Balance +3Requires Twin Spear Mastery Rank 7 or above.
* Attack Speed +3
* ATT -45
   This item can be traded.

## Notes

**Success Chance:** 25-50%

**Destruction Chance:** 30%

* Expires after 7 days
* Can destroy items if it fails.
* Can be currently placed on the Marketplace, if the the time before it expires is longer than 1 day.
* The 100% success version of this enchant is called **Resolute Enchant Scroll**
How to play guide for Abyss Horizon

*This article is a stub. You can help Abyss Horizon Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Abyss Horizon***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Active: Thorny Flower

**Active: Thorny Flower**

**MAX RANK:** **?**
- Can only be used when a Battleshade is equipped.

- Cannot apply Full Tilt Canopy or Spiked Ferrule.

- Thorny Flower lets you enhance the effects of Full Tilt Cannopy and Spiked Ferrule for a short time.

- Higher skill ranks extend the duration and increase the ranks of Full Tilt Canopy and Spiked Ferrule by 1.

<Controls>

SP Consumed: 150

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Addictional Details

* Lynn skill only.
	+ Extends the duration of Thorny Flower to 10 seconds.
	+ Raises Full Tilt Canopy and Spiked Ferrule by 1 stages
Abyss Horizon Wiki/Bottom section

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Aerial Smash

**Aerial Smash**

**MAX RANK:** **A**
Increases damage by 35%.

Increase your chance of knocking down opponents by 25%.

- Aerial Smash is a small attack that can be linked from Aerial Evasion and Silent Leap.

- Drop from midair to attack the enemy.

- Press and hold down the button to recoil and jump again. Grimden will leap back into the ari and move backward.

- Recoil Jump briefly ignores enemy attacks and can be linked to Active: Cleave.

<Controls>

Mouse: [Right-click] before landing from Aerial Evasion or Slinet Leap, or after launching the enemy with Agile Strike

Keyboard: [D] before landing from Aerial Evasion or Silent Leap, or after launching the enemy with Agile Strike.

<Recoil Jump>

Mouse: [Hold down right-click] during attack

Keyboard: [Hold down D] during attack

## Addictional Details

* Grimden skill only.
	+ Reduces Stamina Consumption
	+ Increase Damage
	+ Increase Knockdown Rate
Unit Rankings

The following are **unit rankings** for the various **Units** in **Abyss Horizon**.

## Summary

Units in Abyss Horizon have very different roles, talents, and abilities - because of this, certain units are much better suited for traditional roles (such as "Tank" or "DPS") than others. The units below are sorted by their subjective ranked performance in those roles.
Aqueduct

**Aquaduct** is one of the rooms in Aeternis.

## Layout

This old aqueduct, providing water and power for Aeternis, is one of the ways out of Aeternis, endorsed by Cobweb... Or is it?

This area is only available if you enter the tunnel junction after following Tobias' path. You are locked into the path once you follow it and doomed to enter the corridor leading to the exit, only to be trapped by Philip and Lurka, wishing to acquire the Grail for themselves.
Shipgirls

There are a variety of **shipgirls** in Abyss Horizon.

## Shipgirls

### Japan

* Akatsuki
* Hibiki
* Inazuma
* Musashi
* Shinano
* Yamashiro
* Yamato
* Yubari
* Yukikaze
* Zuikaku
* Ikazuchi
* Noshiro
* Yahagi
* Sakawa
* Furutaka
* Kaga
* Atago
* Fuyutsuki
* Agano
* Ushio
* Hyuga
* Ashigara
* Ise
* Kongo

### United Kingdom

* Leander
* Dido
* Prince of Wales
* Queen Elizabeth
* Warspite
* Illustrious
* Vanguard
* Diamond
* Theseus
* Ambuscade
* Unicorn

### Russia

* Slava
* Varyag
* Kalinin
* Kirov
* Kiev
* Minsk
* Frunze
* Sovetsky Soyuz

### Italy

* Littorio
* Veneto
* Garibaldi

### France

* Provence
* Richelieu
* Vauquelin
* Béarn
* Bretagne
* Lorraine
* Le Fantasque
* Des Moines
* Forbin
* Monsoor
* Marat

### United States of America

* Cabot
* Chafee
* Charger
* Essex
* Indianpolis
* Iowa
* Mason
* Midway
* Missouri
* New Jersey
* Portland
* Ticonderoga
* Enterprise
* Virginia
* Alaska
* Vestal
* Arkansas
* Washington
* Bataan
* Revenger
* Yorktown
* Mary Land
* Dunkerque

### Germany

* Brandenburg
* Koin
* Graf Spey
* Graf Zeppelin
* Prinz Eugen
* Admiral Hipper
* Bismarck
* Konigsberg

### China

* Pinghai
* Ninghai
* Kee Lung
Alchemist lab

**Alchemist lab** is one of the rooms in Aeternis.

## Background

An alchemy laboratory, where an alchemist brought in from outside of Aeternis worked to try and uncover further secrets of the grail. While he did manage to create a potent poison and the means to neutralize it, he perished by his own hand when he mixed a little too much red salt into his experiment. The resulting explosion killed him and coated his body in a thick layer of incredibly poisonous toxin. The knights never managed to neutralize it.

## Layout

This is a small room, containing chemical apparatus and various old reagents. Philip is encountered here for a second time and if he likes you, he will share more information about Aeternis and its inhabitants, as well as warn about the poison that covers the late alchemist.

The room contains one of two shield IIs, which can be removed by using aqua fortis on the growth that covers it. To get the key ring and unlock access to the attack tunnel, you need to neutralize the poison by placing the flask in the alembic by the entrance and using the decoction of moon, earth blood, and aqua fortis (found on The Tempest). Then use the flask on the body and get the key ring. It unlocks the other door in the lab.

## Items

* Flask, decoction of moon, earth blood, red salt, Alchemy Notebook No. 7: On the table.
* Shield II
* Key ring
Abomination's Essence: Weapon

## Minimum Stats

Orange
* ATT +7018, M.ATT +6637, Attack Speed +3

Purple
* ATT +6098, M.ATT +6630, Attack Speed +3

## Uses

NPC crafts
* Abomination Battle Axe
* Abomination Battleshade
* Abomination Crest
* Abomination Dragonspine
* Abomination Glaive
* Abomination Katamadhar
* Abomination Long Hammer
* Abomination Rapier
* Abomination Spellsword
* Abomination Staff
* Abomination Swordstaff
* Abomination Twin Swords

Expertise crafts
*No results*
Entry 1020

**Entry 1020** is a document in *Azrael's Tear*.

## Transcript

```
Entry 1020
March, Year of our Lord 1550 AD.
While we have been sealed in Aeternis, over two centuries have passed beyond. Morale is low amongst the brothers. We wonder what further effects the Grailstone will have upon us as the long years pass.
Disharmony spreads slowly, like a leprosy. Malik is ever more antagonistic and outspoken. I wonder: is he positioning himself to oppose me?
My own dark fear is the extent of Priur� treachery after the attempt on the Grail. One of the captive sailors, in his delirium, provided the names "Spider" and "Cobweb". Do we have spies within Aeternis? This could explain the near success of the attempted theft.

```
Active: 2nd Transformation (Paladin)

*For the initial Transformation, see **Active: Paladin Transformation***

**Active: 2nd Transformation (Paladin)**

**MAX RANK:** **F**
- Can be used while transformed into Paladin.

- Becomes even more powerful than the 1st transformation. Stats from the Path 2 skills are also applied.

- The 1st transformation time is removed and the 2nd transformation time is applied.

- Consumes 15 AP upon transformation.

- The transformation lasts for 30 seconds by default. Training 'Passion II' extends the duration of transformation.

- Click the Stats Effect icon to deactivate the transformation. All equipment except for the shields is destroyed once the transformation is over.

**<Controls>**

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Additional Details

* Once transformed into 2nd Paladin stage, the player will gain stats +2000 ATT/M. ATT, +2000 DEF, +2000 Max HP, +50 Max STA which stacks with the initial boost from the 1st transformation. Restore 100% of Stamina when executed.
* The total bonus from the 1st and 2nd transformation will be +4000 ATT/M. ATT, +4000 DEF, +4000 Max HP, +100 Max STA.
* When activated, the player will view a transformation cut scene (5 second) and become invulnerable for a short period of time (10 seconds total).
* HP is completely restored upon transforming.
* Their weapons also become augmented with the power of light, which extends their reach and attack speed for the entire duration.
* The player will gain access to more transformation skills and will still retain their skills from the first transformation.
* Once time runs out, the user will transform back to normal and all equipment—excluding shields—are destroyed.

## How to Obtain

* Level 90.
* **Prerequisite:** Active: Paladin Transformation and Duration (Paladin) rank F.

## Upgrading Skills

For information about upgrading skills, see TP (Transformation Points).

## Story

For story related information see Transformation info page.

## Concept Art & Screenshots

* Twin Sword Lann in Paladin: 2nd Transformation.
* Twin Sword Lann in Paladin: 2nd Transformation back view
Active: Entranced Furry

**Active: Entranced Flurry**

**MAX RANK:** **A**
- Suppress enemies with the power of aura and bombar them with swift attacks.
- You can instantly suppress the enemy if the first hit is successful.

<Controls>
Required SP: 1000
Can be bound to a Quick Slot and used via the number keys or selected with [X] and activated with [Z].

## How to Obtain

* Purchased for 1,000  when at least level 52.
A Tragic Truth

* Hoo-mans

<Delia>, this wil be difficult, but it's best you discover the truth for yourself.

I don't understand. The golem, whose sole purpose is todefend, ihas turned against the Royal Army?

How is that even possible? It was created with thatonepupose. It must have been commanded to attack us.

(Keaghan shakes his head.)
Abomination Battleshade

Keen Legendary Shard x 1

  Stable Legendary Shard x 1

  Lightweight Legendary Shard x 1

  Perfect Legendary Shard x 1

## Gallery

Want to add your own image? Upload your Image and Edit the Gallery. For help, view Gallery Help and Guidelines.

* Abomination Battleshade (Lynn 1).png
* Abomination Battleshade (Lynn 2).png
Active: Jade Fox

**Active: Jade Fox**

**MAX RANK:** **A**
- Jade Fox lets you use active skills without cooldown restrictions.
- Will trigger when SP is at 1000, causing SP to slowly drain.
- You will not recover SP from attacks while active.
- You can attack without interruption while active.
- You will lose some SP when hit, but using Thunderleg to dodge will grant invincibility.
- Some enemy special attacks will reduce your HP.
- Jade Fox will end when all your SP is gone.

<zControls>
Required SP: 1000
Put this skill on the Quick Slots and use number keys to use the skills, or use the [X] key to shift then [Z] to use.

## Additional Details

* Lynn-only skill.
* Invincible during activation's animation, which can be used to avoid unblockable red attacks from various season 3 bosses such as Muir's area of effect attack or Callidus's lock-on attack.

## How to Obtain

* Purchased for 24,000  when at least level 40.

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Active: Downpour of Death

**Active: Downpour of Death**

**MAX RANK:** **?**
- Can only be used when a Battleshade is equipped.

- Cannot apply Full Tilt Canopy of Spiked Ferrule.

- Downpour of Death showers enemies with crystallized Qi from the Battleshade, and then gathers is back to charge a killing blow.

- Higher skill ranks increase the attack's power.

<Controls>

SP Consumed: 1000

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Addictional Details

* Lynn skill only.
	+ Increases damage by 10%
Active: Crushing Sweep

**Active: Crushing Sweep**

**MAX RANK:** **6**
- Can only be used when equipped with a Battle Pillar.

- Sweep the Battle Pillar across the floor to strike nearby enemies.

**<Controls>**

Required SP: 250

Put this skill on the Quick Slots and use number keys to use the skills, or use [X] key to shift then [Z] to use.

#### Awakening Effects:

Reduce SP consumption
Increase Damage
Increase Knockdown Rate

## Additional Details

* Karok-only skill.
	+ The EU version's name of this skill is **SP: Deadly Compass**.

## How to Obtain

* Purchased for 3,000  when at least level 8.

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Chapel

**Chapel** is one of the rooms in Aeternis.

## Background

This is the old Christian chapel serving the upper level of Aeternis. It's an old, romanesque church area, that once served as the nexus of much of Aeternis. Although most of the temple is cut off, there are many exits from here to the rest of Aeternis.

## Layout

The area is straightforward. The main nave leads deeper into Aeternis and requires installing the pianola roll in the pianola, as well as the second shield in the orrery. The hole that opens in the altar is a one-way drop to the arterial drain.

The confessional can be used to spy on Tobias in the library.

More importantly, the giant Tallum is encountered in the chapel after he attacks you below the cloister.

## Items

* Note from Cobweb: Found on the pianola's keys.
Active: Raging Fever

**Active: Raging Fever**

**MAX RANK:** **A**
- Can only be used when equipped with Twin Swords.

- Charge up a massive attack to blow away nearby enemies.

**<Controls>**

Required SP:250

Put this skill on the Quick Slots and use number keys to use the skills, or use [X] key to shift then [Z] to use.

## Additional Details

* Lann-only skill.
	+ The EU version's name of this skill is **SP: Radical Fever**.
* (NA only) A successful hit of this skill will allow for the use of Gliding Fury.
* Available Effects
	+ Reduce SP consumption
	+ Increase Damage
	+ Increase Knockdown Rate

## How to Obtain

* Purchased for 3,000  when at least level 8.

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Active: Arcane Gate

**Active: Arcane Gate**

**MAX RANK:** **A**
- Can only be used with a Battle Scythe equipped.
- Your mastery of Blink has increased your resistance to the Dark Dimension, allowing you to open a gateway with no ill effects. This skill consumes a large amount of SP to let you move between the dimensions at will for a short time.
- You do not receive damage from most attacks while you are in the Arcane Gate, but you can still return to this dimension to attack.
- After attacking, you are able to return to the Dark Dimension and then attack again. Each attack causes a sequence of [Life Drain], [Spirit Bind], [Mark of Death], and [Bloody Thread] effects to occur. You can enhance all of these effects and release them on the 5th attack. -The target hit by the 4th attack will take additional condensed dark energy damage.
- The cooldown for the Arcane Gate decreases by 3 seconds every time it is opened in combat.

<Controls>
Min SP Required: 750
SP Consumed: All
Can be bound to a Quick Slot.

<Attack>
Mouse: [Right-click]
Keyboard: [D]

<Disappear>
Mouse: [Right-click]
Keyboard: [D]

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Active: Flora Break

**Active: Flora Break**

**MAX RANK:** **?**
- Can only be used when a Battleshade is equipped.

- Can apply Full Tilt canopy of Spiked Ferrule.

- Flora Break is a skill that lets you bloick enemy attacks by opening up the Battleshade.

- You can also follow up with a quick and powerful counter attack.

- You can use Flora Break's additional attack during the Qi explosion of Lily of the Valorous for 50 SP.

- Higher skill ranks will increase the block during while the Battleshade is open, as well as increase the attack's power and your chance of knocking down enemies.

<Controls>

SP Consumed: 150

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

<Additional Controls>

Mouse: [Left-click] x 1

Keyboard: [S] x 1

<Activating Counter>

SP Consumed: 50

Mouse: After Qi Explsion ends. [Left-click] x 1

Keyboard: After Qi Explosion ends, [S] x 1

## Addictional Details

* Lynn skill only.
	+ Increases defense time by 0.25 seconds while the Battleshade is open.
	+ Increases damage by 10%
	+ Increases your chance of knockind down opponents by 2%
Advanced Enhancement Stone

## How to Obtain

{{#ask:Drop::Advanced Enhancement Stone|format=ul|intro=**Dropped by**|}}
{{#ask:Drop (Normal)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Normal / Hard Mode only)*|}}
{{#ask:Drop (Hero)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Hero Mode only)*|}}
{{#ask:Drop (8-29)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Lv. 8-29 Mode only)*|}}
{{#ask:Drop (30-49)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Lv. 30-49 Mode only)*|}}
{{#ask:Drop (50-69)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Lv. 50-69 Mode only)*|}}
{{#ask:Drop (70-80)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Lv. 70-80 Mode only)*|}}
{{#ask:Drop (Quest)::Advanced Enhancement Stone|format=ul|intro=**Dropped by** *(Quest)*|}}

Crafted by Brynn
Fee: 300

  Enhancement Stone x 1

  Terra Spirit Remnant x 1

  Spirit Remnant x 1

## Uses

NPC crafts
* Epic Enhancement Stone

Expertise crafts
*No results*
Active: Slice and Dice

**Active: Slice and Dice**

**MAX RANK:** **A**
Increases damage by 35%.

Increases your chance of knocking down opponents by 7%.

- Slice and Dice lets Miri charge instantly.

- It can stun enemies for a short time.

- You have the potion of consuming Flamebreath to continue with Fiery attacks.

- A successful attack restores Flamebreath.

<Controls>

SP Consumed: 500

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Additional Details

* Miri skill only.
	+ Reduce SP consumption
	+ Increase Damage
Cabba (Blue, Hero)

**Cabba (Blue, Hero)** is a unit in Dragon Ball Legends.

## Summary

Main Ability
**Universe 6 Saiyans**
+35% to Strike & Blast damage inflicted for 15 timer counts.
Requirements: 10 timer counts must elapse.

Unique Abilities
**Rage: Blast Atk UP**
+5% to Blast Damage inflicted per defeated battle member.

*This article is a stub. You can help Dragon Ball Legends Wiki by expanding it.*
Advisor Shamir

## Stats

Level: 54 Exp: 1,656
HP by Group Size -
 1: 77,963
 2: 103,9503: 135,135
 4: 176,715
Att: 7,069
Def: 3,666
Crit: 30
Res: 38
CritDmg: 130%

Level: 74 Exp: 3,000
HP by Group Size -
 1: 158,823
 2: 211,7643: 275,293
 4: 359,999
Att: 10,774
Def: 6,500
Crit: 30
Res: 48
CritDmg: 130%

## Battle Skills & Attacks

* Raise scimitar over his head and does a downward slash followed by a running horizontal slash.
* A diagonal slash followed by a running diagonal slash.
* Stabs 3 times.
* Roars, then summons up to 3 desert warriors.
* Picks up a nearby desert warrior and throws it at a player.
* Infuses energy into his scimitar, then moves quickly toward a player and does a horizontal slash.
	+ Nearby players will be damaged and pushed back while he's infusing.
	+ Does not track very well at close range.
	+ The range of the skill is very long.
	+ Same animation as Fiona's Active: Focal Point

## Tips & Advice

* Skipable if you run along the left side, using a potion will grab attention.
* The area has many desert warriors. Deal with them first, or lead Shamir into a less populated area.
* Move to the side of Shamir to dodge his charge attack, it becomes harder to dodge if you are far away from him.

## Image Gallery

Want to add your own image? Upload your Image and Edit the Gallery. For help, view Gallery Help and Guidelines.
Active: Purging Light

**Active: Purging Light**

**MAX RANK:** **A**
Exclusive to the Paladin Transformation.

- Cast a beam of light before you to unleash an explosion.

**<Controls>**

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Additional Details

* Can be used during both 1st and 2nd Transformation.

## How to Obtain

* **Prerequisite:** Active: Paladin Transformation.

## Ranks

 E
 D
 C
 B
 A
Active: Iron Defense

**Active: Iron Defense**

**MAX RANK:** **A**
- Can be used only with a Large Shield equipped.
- Significantly reduces damage and blocks all enemy knock down attempts for a short time.
- Successful Perfect Guard decreases cooldown.

<Controls>
Required SP: 500
Put this skill on the Quick Slots and use number keys to use the skills, or use [X] key to shift then [Z] to use.

## Additional Details

* Fiona-only skill.
* Base Cooldown: 120 seconds (2 min)

## How to Obtain

* Purchased for 12,000  when at least level 40.
* Requires Large Shield Mastery: Rank F or Above

## Ranks

* Rows in red indicate ranks not currently released.
Active: Reverse Gravity

**Active: Reverse Gravity**

**MAX RANK:** **6**
- Reverses gravity in the immediate area, briefly lifting objects and enemies into the air before smashing them back into the ground.

- The higher your Magic Attack, the higher the damage will be.

-CAnnot be used in PvP.

**<Controls>**

Required SP: 750

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Additional Details

* Evie-only skill.
	+ The EU version's name of this skill is **SP: Reverse Gravity**.
* The player can be interrupted prematurely if the player flinches from an attack.
* Length of skill is shortened in Royal Army Raids.
* Related titles:
	+ Boulder Lifter

## How to Obtain

* Purchased for 1,000  when at least level 52.
Accentato

**Accentato**

**MAX RANK:** **A**
- Can only be used with a Spellwhip equipped.

- Attacks enemies as you recoil the whip during an attack.

- Despite its low base damage, it removes enemy's guard if you activate it with [Grab] when Breathless Rush is at least level 10. (Cannot remove guard for 1 minute after use)

- Can use a more powerful version and allows you to dodge enemy attacks if Breathless Rush is charged up to level 20 while in the Mana Bis state.

- If used with the [Grab] key while Breathless Rush is at least level 10, or if used while Breathless Rush is level 20, the Breathless Rush stacks are reset. In other cases, using Accentato will not reset the stack.
- Breathless Rush levels 18-19 arethe charging up stage to level 20, and does not allow activating Accentato.
- Higher ranks of this skill increase the attack's power and breakoff damage.

**<Controls>**

Mouse: [Right-click] or [Left-click] + [Right-click] (Grab) during Marcato Rush,  Stringendo Strike/Stringendo Slap, or Receding Interlude.

Keyboard: [D] or [W] (Grab) during Marcato Rush, Stringendo Strike/Stringendo Slap, or Receding Interlude.

## How to Obtain

* Purchased for 0  when at least level 12.
Active: Scorching Streak

**Active: Scorching Streak**

**MAX RANK:** **A**
Decreases cooldown by 10 seconds.

- Scorching Streak lets Miri sprint, then side so fast she might just leave scorched earth in her wake!

- If she is wearing Ancestral Garb, she can use additional controls to jump.

- You have the option of consuming Flamebreath to continue with Fiery attacks.

**<Controls>**

Stamina Consumed: 20

Can be bound to a Qucik Slot or selected with [X] and activated with [Z].

## Addictional Details

* Miri skill only.
	+ Using this skill can miri fast move around. Consume a little stamina.
Active: Blazing Spine

**Active: Blazing Spine**

**MAX RANK:** **A**
- Increases damage by 35%.

Increases your chance of knocking down oppenents by 7%.

- Blazing Spine is a range attack that uses fire.
- It can hit up to 2 items.
- When successful, it restores Stamina.
- You have the option ofconsuming Flamebreath to continue with Fiery attacks.
- A successful attack restores Flamebreath.

<Controls>
SP Consumed: 250

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Addictional Details

* Miri skill only.
	+ Using this skill can miri flight to long distances.
	+ Reduce SP consumption
	+ Increase Damage
Active: Aura Burst Rampage

**Active: Aura Burst Rampage**

**MAX RANK:** **A**
- Immediately explode with aura and take a stance to launch a barrage of fierce attakcs.
- After taking stance, you can attack consecutively by using Smash. You can skip to the final attack by using a normal attack any time.
- Become invincible during the stance, the first attack, and the last attack.

<Controls>
Required SP: 500
Can be bound to a Quick Slot and used via the number keys or selected with [X] and activated with [Z].

- Consecutive attack
Active: Aura Burst Rampage - [Rigth click] repeatedly
Keyboard: Active: Aura Burst Rampage: - [D] repeatedly

- Final Attack
Mouse: [Left-click] during Active: Aura Burst Rampage<bv>Keyboard: [S] during Active: Aura Burst Rampage

#### Awakening Effects:

Reduce Cooldown
Reduce SP consumption
Increase Damage

## How to Obtain

* Purchased for 1,000  when at least level 26.
Active: Typhoon Slash

**Active: Typhoon Slash**

**MAX RANK:** **A**
- Can only be used when equipped with twin swords.

- Typhoon Slash will draw enemies in range, then attack.

- Uses up SP gauge.

**<Controls>**

Required SP:250

Put SP skills on the Quick Slots and use number keys to use the skills, or use [X] key to shift then [Z] to use.

You can also use the skill with the following method.

**Mouse:** [Left-click] - [right-click] x2

**Keyboard:** [S] - [D] x2

## Additional Details

* Vella-only skill.
	+ The EU version's name of this skill is **SP: Typhoon Slash**.
	+ Chaining the skill after smash no longer pull nearby enemies in, Vella can follow up with 4th smashes afterward.
	+ There're a glitch that causes Vella to jump instead of using this skill chained after smash( sp is still consumed)

## How to Obtain

* Purchased for 0  when at least level 8.

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Accessory Durability Protection (Exquisite)

*Decreases the durability cost of accessories by 50% for one hour. Can only be activated in towns, though the effect will only be counted while you're in battles.*

## How to Obtain

* Obtained by completing certain Mission Board missions.

## Notes

* Grants a buff for one hour that reduces durability consumed on accessories by 50%.
* The buff is removed if you disconnect from the server or after one hour has elapsed.
* Can only be activated while in town.
Active: Hulking Fury

**Active: Hulking Fury**

**MAX RANK:** **6**
- Can only be used when a Cestus-type weapon is equipped.

- Allows you to perform consecutive attacks after dealing a powerful frontal blow.

- Increases your ATT and Speed for a set time.

- All SP skills can be used once the SP gauge has been filled.

**<Controls>**

Required SP: 1000

Put SP skills on the Quick Slots and use number keys to use the skills, or use [X] key to shift then [Z] to use.

## Additional Details

* Karok-only skill.
	+ The EU version's name of this skill is **SP: Hulking Fury**.

## How to Obtain

* Purchased for 28,800  when at least level 52.

## Summary

* Columns in red indicate ranks not currently released.

## Ranks

* Rows in red indicate ranks not currently released.
Active: Split Slash

**Active: Split Slash**

**MAX RANK:** **A**
Increases damage by 10%.

Increase your chance of knockind down opponents by 2%.

- Can only be used when Teide is equipped.

- This skill allows you land a powerful slash by holding the strike with the Direction Keys before the slashing movement.

- Deals the most critical wound possible for your current rank of Lacerate.

- If the enemy already has a wound, the attack will reset it with the most critical wound.

- If your current rank of Lacerate only allows Flesh Wound, then Split Slash can only apply Flesh Wound then Split Slash can only apply Flesh Wound.

- Higher skill ranks will allow you to perform more powerful attacks.

<Controls>

SP Consumed: 250

Can be bound to a Quick Slot or selected with [X] and activated with [Z].

## Addictional Details

* Hurk skill only.
	+ Increase Damage
	+ Increase Knockdown Rate
	+ Significantly Reduce Cooldown