recursal/Fanatic-Fandom huggingface dataset:
Lena Quest 1

**Lena Quest 1** is the first quest given by **Lena** after approaching her for the first time.

## Objectives

1. Speak to Lena
2. Collect a **fancy decoration** from Lena's new apartment.
3. Return to Lena with the fancy decoration.

## Walkthrough

When the player first walks up to Lena at the start of the escape room, she will vent about how her husband cares too much about money.

*\*dialogue\* \*dialogue\*\*dialogue\**

She will then ask the player to do her a favor and check out their apartment, as they had just moved in, and see what **Harold** has done with it.

*\*dialogue\* \*dialogue\*\*dialogue\**

The player will now need to head to Lena's New Apartment to find something that they could show Lena to give her an idea of what Harold has done to the place. The following items include: **a painting of a sailing ship, a golden figurine, a picture of a chandelier, or a golden cup.**

Once one of these things are brought back to Lena, Lena will be both annoyed and not surprised. She will thank the player and gift them with **a letter from Rose's mom**, asking if the player can give it to **Rose** for her.

*\*dialogue\* \*dialogue\*\*dialogue\**

At this point, the player can progress in either two ways. They can continue on with Lena's quest line and begin **Lena Quest 2**, **OR**, give the letter to Rose, starting Rose's quest line and beginning **Rose Quest 1**.

## Trivia

This quest is inspired by the first parts of Lena's story. As an adult, Lena moves to New York City and marries Harold, a successful businessman who is obsessed with money and material possessions and struggles to assert herself in their relationship and often defers to Harold's wishes. They buy an apartment together, but Lena is unhappy with the way Harold has decorated it and feels that she cannot change it to her liking. Lena is unhappy with the way Harold has decorated their apartment because his choices are a reflection of his values, which differ greatly from Lena's. Harold's taste is flashy and ostentatious, and he is obsessed with the idea of wealth and status. He fills their home with expensive furniture, art, and other luxury items that Lena finds tacky and overwhelming, such as a painting of a sailing ship, flashy cups and figurines, and a pair of crystal chandeliers.
Harold

Harold, a character in "The Joy Luck Club" by Amy Tan, is portrayed as a successful businessman who is deeply focused on money, material possessions, and appearances. He represents the American culture of consumerism and ambition. Harold is characterized as someone who values wealth and social status above all else, often at the expense of genuine human connections.

Throughout the story, Harold is depicted as controlling and insensitive towards his wife, Lena. He is depicted as someone who dominates their relationship and expects Lena to conform to his desires and expectations. He exerts his authority by making unilateral decisions, including financial ones, and disregards Lena's opinions and feelings.

Harold's obsession with money and status often leads to conflicts in his relationship with Lena. His materialistic values clash with Lena's more modest and grounded approach to life. This creates a sense of imbalance and discontent within their marriage, as Harold's priorities overshadow the emotional and personal aspects of their relationship.

While Harold's character initially appears one-dimensional, there are glimpses of complexity and vulnerability. In therapy sessions, it is revealed that Harold has his own insecurities and fears, which contribute to his controlling behavior. He struggles with his own sense of self-worth and tries to compensate for it through external measures of success.

Harold's character also represents the clash between cultures and the challenges faced by individuals who straddle different cultural identities. As a Chinese-American, he grapples with the expectations of his Chinese heritage and the influences of American society. This internal conflict further compounds his character's complexity.

Overall, Harold serves as a foil to Lena and highlights the tensions that arise from differing values, communication breakdowns, and the impact of cultural assimilation. His character explores themes of materialism, control, cultural identity, and the complexities of modern relationships.
Jane Schmidt

**Jane Schmidt** is Mike Schmidt's and Abby Schmidt's aunt. After Mike mistakenly fought someone in the mall's water fountain, as well as Mike's overall behavior, Jane decided to try taking custody of Abby. After Mike finds a job at Freddy Fazbear's Pizza Place, Jane hired a group of thugs to trash the place in order to make Mike get fired and be able to have custody of Abby.

Jane was invited by Mike to have a talk with Abby but it ends up failing. Jane decides to stay at Mike's house to take care of Abby as he works but gets attacked by Golden Freddy and "falls asleep".

## Relationships

* Mrs. Schmidt † - Sister-in-law
* Mike Schmidt - Nephew
* Garrett Schmidt † - Nephew
* Abby Schmidt - Niece

Allies* Doug - Lawyer
* Jeff †
* Max †| valign="top" style="width:50%;" ||}

Appearances
Films* *Five Nights at Freddy's*

Books* *Five Nights at Freddy's: The Official Movie Novelization*

Behind the Scenes* Mary Stuart Masterson's role was described as a female antagonist before the character's reveal.

References
Harold and Lena's Finance List

Harold and Lena's Finance List is a list that explains what Lena and Harold have to pay for and is mainly unfair due to them having to pay equal amounts even though Harold gets paid more than Lena. The list represents the power dynamics within Harold and Lena's marriage, with Harold taking control of the finances and creating the list, giving him authority over their financial decisions. This power imbalance can create a sense of disempowerment and marginalization for Lena, as she feels limited in her ability to have a say in financial matters.

## Location

Harold and Lena's Finance List is located in **Lena's New Apartment**. It is a piece of paper with some tape at the top that shows what both Lena and Harold have to pay for.

## Quest

This item is needed to complete:

* **Lena Quest 2**
Joy Luck Club - The Escape Room Wiki

**Welcome to the Joy Luck Club - The Escape Room Wiki!**
A community about the escape room, the Joy Luck Club, created by John, Zion, Alex, and Aiden.

***The Joy Luck Club*** is a 1989 novel written by Amy Tan. It focuses on four Chinese immigrant families in San Francisco who start a club known as The Joy Luck Club, playing the Chinese game of mahjong for money while feasting on a variety of foods. The book is structured similarly to a mahjong game, with four parts divided into four sections to create sixteen chapters. The three mothers and four daughters (one mother, Suyuan Woo, dies before the novel opens) share stories about their lives in the form of short vignettes. Each part is preceded by a parable relating to the themes within that section.

In 1993, the novel was adapted into a feature film directed by Wayne Wang and starring Ming-Na Wen, Lauren Tom, Tamlyn Tomita, France Nguyen, Rosalind Chao, Kieu Chinh, Tsai Chin, Lisa Lu, and Vivian Wu. The screenplay was written by the author Amy Tan along with Ronald Bass. The novel was also adapted into a play, by Susan Kim, which premiered at Pan Asian Repertory Theatre in New York.

The escape room consists of four actors, each representing a daughter. The player's goal is to help each daughter solve their main personal conflict by reenacting events from the book. Once their personal conflict is solved, the daughter will give the player a piece of jewelry that was significant to them. The player completes the escape room once all 4 pieces of jewelry are collected.

For an in-depth tour of the escape room, click **here**.

*Bookmarks*

* Quests
* Characters
* Items

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

Welcome to our immersive escape room experience inspired by Amy Tan's timeless novel, "The Joy Luck Club"! Prepare to embark on an extraordinary journey that will test your wits, teamwork, and unravel the captivating stories of four Chinese-American women and their daughters. Step into the heart of the narrative as you navigate intricately designed puzzles, hidden clues, and cultural symbols that reflect the rich tapestry of heritage and relationships depicted in the book. Will you embrace the spirit of resilience, understanding, and the power of connection to unlock the secrets within? Get ready to unlock the doors of possibility and immerse yourself in the captivating world of "The Joy Luck Club" escape room adventure!
The Art and Making of Five Nights at Freddy's

**The Art and Making of Five Nights at Freddy's** is an upcoming behind-the-scenes book on the making of Five Nights at Freddy's. It is written Scott Cawthon and Cala Spinner and published by Scholastic. It is set to release on August 20, 2024.

## Summary

**The official behind-the-scenes, making of book to the Five Nights at Freddy's movie!**

The hugely anticipated Five Nights at Freddy's movie from director Emma Tammi starring Matthew Lillard (Scream, Scooby-Doo) and Josh Hutcherson (The Hunger Games series, The Disaster Artist) hits theaters on October 27th, 2023 with a script from creator Scott Cawthon, Seth Cuddeback, and Emma Tammi.

In this large, jacketed hardcover book perfect for home libraries and coffee tables, readers will get an inside look at the filmmaking process from animatronic designs and prototypes to behind-the-scenes photographs and storyboards. With close looks at designs for costumes, Freddy Fazbear's Pizzeria, and more, this deluxe guide is a must-have for any Freddy Fan!

## External Links

* *The Art and Making of Five Nights at Freddy's* on *Amazon*
* The Art and Making of Five Nights at Freddy's: The Movie on Five Nights at Freddy's Wiki
Rat King

The Rat King is the Overarching Antagonist of the game Nightshade Part 1: The Claws of Sutekh. He is a tall rat with a very large tail, and the leader/king of the Ratmen, a group of mutated humanoid rats with intelligence similar to that of humans.

## Appearance

The Rat King is a tall rat with large ears, and a very thick, large tail. He is decently taller than the other Ratmen, but he is still the second shortest Crime Lord, as well as the second shortest main character.

## Personality

Almost nothing is known of the Rat King's personality, as the only line he speaks before his boss fight is him saying he will kill Nightshade. Apart from this, the Rat King only has one other line, where he finally reveals what the scarabs are for to Nightshade.

## Biography

### Before Nightshade

The Rat King is the only Crime Lord other than Sutekh to have any possible backstory, as it is highly likely that the Rat King was the one who killed Vortex with the gas chamber, meaning that he is the reason for Sutekh taking over the city to begin with.

### During Nightshade

The Rat King is usually the boss that separates the easier Crime Lords (Goliath and Ninja Mistress) from the main antagonists (Sutekh and Lord Muck). Although, like any boss in the game (save for Sutekh), the Rat King can be fought at any point, although it is not advised. When defeated, the Rat King reveals what the scarabs are for, before retreating into the sewers, gifting Nightshade with his own scarab. He is fought in the sewers below the city, which are guarded by two Rat Scouts.

## Powers and Abilities

### Mutation

Due to the fact that the Rat King has non-mutated servants, and that there is nothing radioactive in the sewers that could mutate something instead of just killing it, it is likely that the Rat King can mutate beings at will, creating the Ratmen by mutating normal sewer rats.

### Shockwave Generation

The Rat King is capable of swinging his tail fast enough to create shockwaves that cover an area of about 1 meter.

### Strength

The Rat King is shown to be able to damage Nightshade with his claws and his Tail, even without the shockwaves. However, there are still much more physically powerful characters, such as Goliath, Lord Muck, and Nightshade himself.

### Durability

The Rat King is capable of taking hits from Nightshade, a feat only accomplished by the other Crime Lords. However, there are much more durable characters. Namely, Lord Muck, who does not even register that Nightshade's attacks were even meant to cause him pain.
June Quest 1

June Quest 1 is the first quest given by **June** when you approach her after finishing **Waverly Quest 1**.

## Section Header

### Followed by

June Quest 2 or Waverly Quest 2

1. Speak to June.
2. Give June the **Joy Luck Club Invitation**.

## Walkthrough

When speaking to June for the first time, June will mainly stay silent, just saying hello, and apologizing for the lack of words, as her mother has recently passed away.

*\*dialogue\* \*dialogue\*\*dialogue\**

June will repeat the same line over and over again unless presented with the **Joy Luck Club Invitation**, earned from completing Waverly Quest 1. After the player gives June the Joy Luck Club Invitation, June will thank the player and give them **Waverly's Divorce Papers**, stating that she found this while rummaging through Waverly's stuff, but doesn't want anything to do with it anymore. This can be given to **Waverly** to begin **Waverly Quest 2.**

*\*dialogue\* \*dialogue\*\*dialogue\**

At this point, the player can progress in either two ways. They can continue on with June's quest line and begin **June Quest 2**, **OR**, give the divorce papers to Waverly, beginning **Waverly Quest 2**.

## Trivia

This quest is inspired by the first parts of June's story. When the story first begins, we find out that June's mother, Suyuan, has passed away, and June has been invited to the Joy Luck Club as a replacement for her mother. The Joy Luck Club itself is a gathering place where the women share their stories, play mahjong, and discuss their lives. It is a space where they maintain Chinese cultural practices and pass them on to their daughters. The invitation represents the continuation of these traditions and the preservation of their Chinese identity in the face of assimilation.
Mr Krabs

what he looks like

this is mr krabs. yes, the guy from spongebob. i added him in as a last minute thing i guess, HE IS ON TEAM OTRO NOMBRE

personality: greedy

appearance: fat crab

appearances: spongebob squarepants, episode 1, episode 2

origin: he originates from spongebob squarepants. here is a page about him
Joy Luck Club Invitation

The Joy Luck Club Invitation is an invitation given to **June** by the other mothers, asking her to join the Joy Luck Club. The Joy Luck Club itself is a gathering place where the women share their stories, play mahjong, and discuss their lives. It is a space where they maintain Chinese cultural practices and pass them on to their daughters. The invitation represents the continuation of these traditions and the preservation of their Chinese identity in the face of assimilation, with the best representation being the mothers giving it to June to continue her mother's legacy.

## Location

The Joy Luck Club Invitation is a reward for completing the quest **Waverly Quest 1**. The invitation is portrayed as a white envelope that is closed with a red sticker. The envelope is directed to June from Waverly's mother, **Lindo**.

## Quest

This item is needed to complete:

* **June Quest 1**
The Start

The player begins the quest by entering the escape room. There they will see the four daughters: **June**, **Waverly**, **Rose**, and **Lena**, and will be given a card that keeps progress of how many quests the player has completed. The instructor will begin to explain the rules and how to complete the escape room. Once the escape room begins, the teams have around an hour and a half to finish.

When first exploring the escape room, you will notice a few things. The daughters are all located in different corners of the room and can be approached and talked to. There are also three different "locations" in the room: **Suyuan's Old Belongings**, **Lena's New Apartment**, and **Lindo's House**.

The player can converse with all four daughters, although three out of the four of them will not help the player progress through the game. Speaking to either Rose, Waverly, or June will just cause them to say hello and nothing else.

However, if the player chooses to speak to Lena, they will gain access to the first quest: **Lena Quest 1**.
Fancy Decorations

The fancy decorations are decorations bought by **Harold** that are used to decorate his and Lena's apartment. They represent the clash between **Lena's** desires and her husband Harold's preferences, reflecting the power dynamics and underlying issues in their relationship.

## Location

The fancy decorations are located in **Lena's New Apartment**. They consist of a picture of crystal chandeliers, a golden figurine, a golden cup, and a painting of a ship sailing away into the distance.

## Quest

This item is needed to complete:

* **Lena Quest 1**
Ninja Mistress

The Ninja Mistress is a major antagonist in Nightshade Part 1: The Claws of Sutekh. She is the leader of the Ninja Clan, an all female group of Ninja possessing uncanny abilities, as well as one of the Crime Lords who controlled the city after Vortex's death.

## Appearance

The Ninja Mistress is a young woman with brunette hair, wearing an all white gi, and all white gloves and shoes. Despite the fact that she seems quite short, she is actually decently tall. She is simply the shortest crime lord, as well as short in comparison to the people around her, who are usually somewhere between 6' and 12'. She is the exact same height as the rest of the Ninja Clan, and her sprites look the same in game, despite her looking completely different in the story design.

## Personality

The Ninja Mistress acts surprisingly casual, despite her role as a highly wanted criminal. She talks very lackadaisically, similar to that of a teenager, and does not seem to take very much seriously in terms of profession, as seen when Nightshade beats her. It is very possible and highly likely that she is the youngest member of the Crime Lords because of this. She also appears to be an avid fan of Bruce Lee, as she apparently asked to fight him.

## Biography

### Before Nightshade

Nothing is known of the Ninja Mistress' past, or how she obtained her abilities through the Ancient Urn. However, the Ninja mistress joined forces with the Crime Lords shortly after Vortex's death, and took control of the city alongside them.

### During Nightshade

The Ninja Mistress can be fought after obtaining the treasures (or before, but one of the treasures will be stolen and cannot be recovered) at any point. She usually marks the halfway point in the hunt for the Crime Lords. She encounters Nightshade in her shop, and attempts to stop him using the classic Ninja Clan attacks, as well as her own secret technique, a mysterious floating bomb. She can throw an infinite amount of these bombs, and they will hover over Nightshade indefinitely until they make contact with him and detonate, or the Ninja Mistress is beaten. She will then drop her scarab, which is required to find Sutekh.

## Powers and Abilities

### Dematerialization

The Ninja Mistress, as with all Ninja Clan members, can teleport. However, the Ninja Mistress does not use smoke bombs like the other Ninja Clan members, and instead, is able to dematerialize and rematerialize in her desired location.

### Item Creation

The Ninja Mistress is capable of manifesting floating bombs that will fly and try to hit her opponent. It is highly likely that she uses the Ancient Urn to do this.

### Flexibility

The Ninja Mistress is able to kick Nightshade in the face, despite him being at least 3 feet taller than her.

### Durability

The Ninja Mistress is able to take attacks from Nightshade, although he is still much more than capable of overpowering her.
Vortex

Vortex is the deceased yet still active deuteragonist of the game Nightshade Part 1: The Claws of Sutekh. He was once the popular super hero defender of Metro City, but was killed after the crime got too out of hand.

## Appearance

Vortex is a very large and muscular man, likely being taller than Nightshade, but shorter than Goliath. He wears an all red costume that is only ever seen in the prologue, and on his dead body in the sewers before fighting the Rat King.

## Personality

Vortex is very serious about his job as a hero, even after death. This is usually shown through Vortex berating Nightshade for messing around when within his hideout. Other than that, not much is known, as Vortex spends most of the game dead, save for the intro.

## Biography

### Death

Before the events of the main game, Vortex was the city's protector and hero, working with the police to stop crime in its tracks. Eventually, the criminals in Metro City began to gang up against Vortex, and he was inevitably taken out by either a criminal, or a group of criminals, and left for dead in a gas chamber in the sewers. After his death, Sutekh would take over the city, and team up with Lord Muck and the Crime Lords.

### Post-Death

After his death, Vortex would somehow find a way to operate his hideout from beyond the grave. He would then encounter Nightshade, who would be popular enough to convince Vortex to grant him entry. From this point onward, Vortex would help Nightshade in various ways, such as healing him with a special machine in his hideout, and giving Nightshade the protective domes that would allow him to protect the treasures from Sutekh and the Crime Lords.
Metro City Heroes

The Metro City Heroes is the protagonist group of the game Nightshade Part 1: The Claws of Sutekh. It consists of the three main heroes of the city, albeit some of them don't fight crime directly.

## Members

### Vortex (Leader)

Vortex is the leader of the Metro City Heroes, and the deuteragonist of the game. He is a deceased yet still active hero who allows Nightshade, the group's most active member, to use his lair to help protect the treasures and heal himself of any injuries he might have.

### Nightshade

Nightshade is the most active member of the Metro City Heroes, and the protagonist of the game. He is a tall and extremely physically powerful man who is tasked with stopping Sutekh and the Crime Lords from taking over the city. He is the only group member who goes out and fights crime (since Prof. Sandleford is not physically capable of doing so, and Vortex is dead), and the one who manages to defeat Sutekh.

### Professor Sandleford

Professor Sandleford is a member of the Metro City Heroes, and the tritagonist of the game. He is a man of average height and a stocky build who resides in the Bunker Library. He allows Nightshade in after getting rid of the Ninja sitting outside, and allows Nightshade to use the Staff of Ra. This staff is the main weakness of Sutekh, as well as his Egyptian Monsters. Professor Sandleford is also a former associate of Waldo Schmeer, the true identity of Sutekh.

## History

### Before Nightshade

Before the events of Nightshade Part 1: The Claws of Sutekh, the Metro City Heroes were not quite formed yet. Vortex was the solo protector of the city, Professor Sandleford was working with his colleague Waldo Schmeer, and Nightshade's whereabouts were unknown. Eventually Vortex was killed (possibly by the Rat King), and the city was overrun with crime, and soon after, the Crime Lords would be formed.

### During Nightshade

After Nightshade became a vigilante to protect Metro City, he would come across Vortex's lair, where the dead hero would help Nightshade. He would then come across Professor Sandleford, who would also help Nightshade indirectly as well, thus forming the unofficial team: Metro City Heroes. Nightshade would use the Staff of Ra, which Professor Sandleford helped create, to more easily get rid of the Egyptian Monsters, as well as make defeating Sutekh trivial. He would also use the energy domes in Vortex's lair to protect the four treasures scattered across the city. Eventually, Nightshade would defeat Sutekh, and save Metro City from the Crime Lords, as well as crime in general.
Waverly Quest 1

Waverly Quest 1 is the first quest given by **Waverly** when you approach her after finishing **Rose Quest 1**.

## Section Header

### Followed by

June Quest 1

1. Speak to Waverly.
2. Give Waverly the **chess piece**.

## Walkthrough

When speaking to Waverly for the first time, Waverly will mainly stay silent, just saying hello.

*\*dialogue\* \*dialogue\*\*dialogue\**

Waverly will repeat the same line over and over again unless presented with the **chess piece**, earned from completing Rose Quest 1. After seeing the chess piece, Waverly will talk about her childhood and how she was a chess prodigy but stopped because of her mother.

*\*dialogue\* \*dialogue\*\*dialogue\**

After Waverly finishes talking, she will thank the player for reminding of her those fond memories, and give them a **Joy Luck Club Invitation**, asking the player to give it to **June,** beginning **June Quest 1**.

*\*dialogue\* \*dialogue\*\*dialogue\**

If the player tries talking to Waverly again after this, she will just ask if they have given June the invitation yet. However, if the player has **Waverly's Divorce Papers**, they can give it to Waverly, beginning **Waverly Quest 2**.

## Trivia

This quest is inspired by the first parts of Waverly's story. Waverly's proficiency in chess symbolizes her successful assimilation into American culture. She is proud of her achievements in the game and gains recognition and validation from the American community. However, this success also creates tension and a sense of alienation from her Chinese heritage, as her mother and other Chinese characters view her accomplishments with a mix of admiration and resentment; this kickstarts the common pattern of Waverly blaming her mother for things that went wrong in her life throughout the story.
David Squarepants

what he looks like

david squarepants is on team MRBEAST and only says "Aw, seriously?", "Yeah" and "No". he was recommended by regulardude45 in BFDI.

personality: hard to explain

appearance: david from bfdi wearing spongebob's pants

appearances: BFDI 19, episode 1, episode 2

origin: a recommended character from BFDI 19. here is a page about him
Goliath

Goliath is a major antagonist in the game Nightshade Part 1: The Claws of Sutekh. He is the leader of the bouncers, a group of thugs who act as both criminals, and paid bodyguards for the other Crime Lords.

## Appearance

Goliath is a humongous and muscular man with giant pectoral and shoulder muscles that slowly get smaller the farther down his body you get. He is the single tallest character in the series, and the most muscular as well. Despite his portrait in the dialogue, Goliath has very little hair on any part of his head, having a buzzcut instead of the balding hairstyle of the bouncers and his portrait.

## Personality

Although Goliath is very physically capable, he is also seen as extremely unintelligent in the one line of dialogue he has. He constantly says "duuuuh duuuuh" whenever he speaks, a common way to make someone look extremely stupid. Apart from this, no other knowledge on Goliath's personality is known.

## Biography

### Before Nightshade

Nothing is known of Goliath's past, however, he joined the Crime Lords and helped take over Metro City shortly after the death of Vortex. Goliath, despite his stupidity, is most likely the sub-leader of the Crime Lords, due to the fact that he is the only one active in all areas at all times other than Lord Muck and Sutekh, the leaders.

### During Nightshade

Goliath is usually the first boss to be encountered by Nightshade, as he is easy to get to, and is not nearly as difficult to beat as Lord Muck. After protecting the four treasures (which is optional, although one of the treasures will be permanently stolen after the boss fight), Nightshade makes his way to Goliath's Tower, the largest building in Metro City. Nightshade must make his way past an automated turret, and then sneak into the top floor through a vent on the roof. Goliath then attempts to kill Nightshade, but he is defeated, and Nightshade takes his scarab, which is required to get to Sutekh.

## Powers and Abilities

### Strength

Goliath is extremely physically powerful, possibly even almost as strong as Nightshade himself. He is capable of shaking an entire building by just running, and he implies that he could crush a human skull without any difficulty.

### Speed

Despite Goliath's top-heavy appearance, he is the fastest character in Nightshade. He is capable of sprinting at about 4-10 times the speed of Nightshade himself, and can cross an entire room in the time it takes someone like Sutekh or the Ninja Mistress to use their teleportation abilities. He is capable of gaining momentum so fast that his strikes become instantly lethal even to someone like Nightshade.

### Durability

Goliath is capable of taking hits from Nightshade, although not very many. His stomach is a major weakness of his, and hitting it a few times will knock Goliath out. Without this weakness, Goliath is easily the second most durable Crime Lord, beaten only by Lord Muck, who doesn't even acknowledge Nightshade's punches.
Armless X

What he looks like

armless x is a armless variable that has a crush on princess four, the host. he is on team otro nombre

personality: nice

appearance: x from bfb without arms

appearances: a weird comic i found, episode 1, episode 2

origin: the image at the bottom of this page (the image that's above this text if your on mobile)
Ted

Ted is portrayed as Rose Hsu Jordan's husband in the novel. He is an American man with a successful career and a strong focus on material possessions and financial success. While Ted may seem confident and assertive, his character reveals certain flaws and complexities throughout the story.

Ted is depicted as controlling and insensitive to Rose's needs and desires. He often dismisses her opinions and disregards her input in decision-making. This control is demonstrated in his tendency to dominate their conversations and make unilateral decisions without considering Rose's perspective.

He also exhibits a lack of empathy and emotional understanding. Ted fails to acknowledge or address Rose's emotional struggles, making it difficult for her to communicate and assert herself within their relationship. This lack of emotional support leads to feelings of isolation and discontent for Rose.

Ted's focus on material wealth and status is evident in his choices, including the ostentatious decoration of their apartment. This preoccupation with appearances and material possessions creates a divide between Ted's values and Rose's more subtle and understated preferences.

Throughout the story, Ted represents a clash of cultures and values. His American upbringing and emphasis on individualism and material success clash with Rose's Chinese background and her belief in harmony, balance, and family.

Despite these flaws, Ted undergoes some growth and change as the story progresses. During a therapy session, he begins to understand and acknowledge the impact of his behavior on their relationship. This realization opens the possibility of communication and compromise between him and Rose.

In summary, Ted is portrayed as a controlling, materialistic individual who struggles with empathy and emotional understanding. His character serves as a point of tension and cultural conflict within Rose's narrative, but also offers a glimpse of potential growth and transformation.
MePhone69

### Aliases

Apple (Annoying Orange)Protection (Pink Lightbulb)

## Biographical information

### Marital status

what???????v????????????iey98ye;2ido[kjihughcj'ohygfr[pdsoiyuopotsvfhlijkc

## Appearances

### Debut

annoying orange

mephone69 is a phone that is very mysterious

personality: mysterious

appearance: mephone4 from inanimate insanity but weird

appearances: annoying orange gets autotuned, episode 1, episode 2

origin: this annoying orange video
Sutekh

Sutekh (Real Name Waldo Schmeer) is the titular main antagonist of the game Nightshade Part 1: The Claws of Sutekh. He is a former Artifact Thief turned powerful pseudo-deity/crime boss, and one of the two leaders of the Crime Lords.

## Appearance

Sutekh is an extremely tall man wearing Egyptian clothing, as well as having the head of a jackal, similar to how many Egyptian gods had the heads of animals. He wears gold and black as his main colors throughout his main outfit. He is extremely tall, like Nightshade, though slightly shorter than the hero when he is standing up straight.

## Personality

Not much is known of Sutekh or Schmeer, but it can be assumed that he is greedy, due to being an artifact thief, as well as it being presumed that he is quite clumsy, seeing as how he accidentally reveals to Nightshade how to defeat him if spoken to. Despite this, Nightshade is capable of defeating Sutekh anyways, meaning that his clumsiness doesn't matter.

## Biography

### Before Nightshade

Before the events of the main game, Waldo Schmeer was the partner of Professor Sandleford, but was secretly an artifact thief. As such, Professor Sandleford and Schmeer soon parted ways, and eventually, Waldo Schmeer would become Sutekh through unknown means.

After becoming Sutekh, and gaining a following of minions of Egyptian themes, Schmeer would take over the city's crime under his alias once the city's defender, Vortex, was killed. After this, Sutekh would begin a city-wide campaign as the number 1 crime boss by partnering with Lord Muck, and getting the other Crime Lords to serve under him as minions.

### During Nightshade

During the events of the main game, Sutekh is not seen until the very end of the game, where he serves as the final boss of the game. He is fought after collecting all 5 scarabs, and making your way down a long hallway by going right. If the player has not protected the four treasures, Lord Muck and the Crime Lords must be fought before Sutekh himself.

Once Sutekh is reached, he will reveal that his plan is to force only game shows to be on TV for 24 hours a day, and that wooden nickels will become legal tender. It is presumed that he is also the one who ordered the Crime Lords to steal each of the 4 artifacts, due to him being an artifact thief.

## Powers & Abilities

### Magic

Sutekh has access to ancient Egyptian magic of an unknown kind, which he uses against Nightshade.

### Necromancy/Summoning

Sutekh is able to summon mummies and diamond statues to fight in his stead. There seems to be no limit to the number of them he can summon.

### Teleportation

Sutekh is able to teleport from area to area, and even to teleport out of the arena in order to summon a minion in his place.

### Durability

Sutekh is capable of taking punches from Nightshade, who is able to shatter diamond statues like glass with his bare hands, and send those same statues spinning meters away like tornadoes with his punches. However, Nightshade was still physically strong enough to completely overpower Sutekh, and take him down if given enough time.
Pink Lightbulb

What they look like

### Aliases

The pink guy (i dunno)Ungulates/UGLTS (original name)Virus Lightbulb (object show wiki)

### Relatives

lightbulb from inanimate insanity (maybe?)

## Appearances

### Debut

the first episode

this is pink lightbulb, they are the leader of team MRBEAST and has a secret plan to steal the prize

personality: they like to be cool and nice but are mean when provoked and is probably faking their personality to steal the prize

appearance: lightbulb from inanimate insanity but pink

appearances: episode 1, episode 2

origin: they originate from this page and also this page
Five Nights at Freddy's: The Official Movie Novelization

***Five Nights at Freddy's: The Official Movie Novelization*** is a supernatural horror movie novelization of *Five Nights at Freddy's*. It is written by Scott Cawthon, Seth Cuddeback, Emma Tammi, and adapted by Andrea Waggner. The book was published by Scholastic and released on December 26, 2023.

## Synopsis

**The official movie novelization of the *Five Nights at Freddy's* movie!**

The hugely anticipated *Five Nights at Freddy's* movie from director Emma Tammi starring Matthew Lillard (*Scream*, *Scooby-Doo*) and Josh Hutcherson (*The Hunger Games* series, *The Disaster Artist*) hits theaters on October 27th, 2023 with a script from creator Scott Cawthon, Seth Cuddeback, and Emma Tammi. This movie novelization is a must-have for any Freddy Fan!

## Characters

* Mike Schmidt
* Abby Schmidt
* Vanessa Shelly/Vanessa Afton
* Steve Raglan/William Afton
* Jane Schmidt
* Garrett Schmidt
* Maxine/Max
* Bonesy
* Jeff
* Carl
* Hank
* Ness
* Doug
* Darlene (mentioned)
* Jeremiah
* Cindy

## Trivia

* Despite the novel’s alternate scenes differing from the original, the book should be regarded as canon alongside the film.

## References

1. ↑ 1.0 1.1 Five Nights At Freddy's: The Official Movie Novelization - By Scott Cawthon (paperback) : Target

## External Links

* *Five Nights at Freddy's: The Official Movie Novelization* on *Amazon*
* *Five Nights at Freddy's: The Official Movie Novelization* on Five Nights at Freddy's Wiki
Megan Snow

Megan Snow is the child that died during Project 101 to become the vessel for the Neutrality Calamity. She was a cynical and suicidal teenager that wanted nothing more than the peace of death. Her body had no longer been the same since the experiment begun. (Keep in mind that her soul is deceased, not her living body.)
Bea Sheep/Relationships

## Dax Grey

Dax and Bea were close childhood friends prior to the launch of Project 101 and Bea's amnesia. After they've been reunited within its abandoned facility, Dax still considered Bea one of his closest allies and aids her in battle.

## Ren Sotto

Ren and Bea were close childhood friends prior to the launch of Project 101 and Bea's amnesia. However, while Ren tolerates Bea's presence and assists her when it's necessary, he's shown to have become more distant ever since they've reunited inside of the facility. Bea has noticed his skepticism towards her, and that puts their supposed friendship at odds with each other.
Aratási esemény napi küldetései

**Ebben a kalandsorban szereplő kalandok lezárhatósága korlátozva van. Míg a hétfői, a keddi, a szerdai, a csütörtöki és a pénteki kalandot háromszor, addig a szombati és a vasárnapi kalandot csak kétszer lehet lezárni!**

**Kalandsor**
**Elérhető****08.18. 12:00 - 09.01. 12:00**

**Szükséges
szint****20**
**A kalandsor eléréséhez le kell zárnod a következőket:**
* Mentsd meg a kocsmát, 2. rész

Aratási esemény napi küldetései

 Fájl:John.png | **Szint 20****Intézd el:** Leszámolás (Mentsd meg a kocsmát, 2. rész)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)

 Fájl:Feladatok.png | Fájl:QuestReq date.png**08.18. 12:00 - 09.01. 12:00****Intézd el:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
**VAGY****Elfogad:** Növekedett a bűnözés aránya (Aratási esemény napi küldetései)
Species/Caylion

* Base
* Bifurcation

Description

## Appearance

The above-ground parts of a Caylion occupy roughly a 6 m (20') cube. That said, measuring one is a pain as they're always moving and there's no general consensus to how one measure's their "height". Their longest arm might be around 9.5m (31') long, measured from ground to tip. The underground bits are about the same size as the above ground parts.

1. ↑ https://boardgamegeek.com/thread/2958534/article/41046901#41046901
Ren Sotto

## Ren Venice Sotto

#### quote here im too lazy

Ren is the Tritagonist of Project 101. He's the quiet and reserved brooding boy of the group, according to his sister. His face almost always expresses nothing but deadpan, which is evident throughout the photos, where he rarely ever put on a smile. The balance of sorts to the two bundles of energy that are Bea and Dax, he seems to be more grounded to Earth than them both.

### Appearance

Ren is lanky with a rather pale complexion. His hair can be described as 'a tad bit fluffy' and his current appearance shows him donning an unnaturally white head of hair. His eyes are a neutral purple and sharp. Upon meeting him, he wears the Project 101 uniform without the blazer.
Dax Grey

## Dax Azumarill Grey

### *"Next to them, my shi- okay."*

Dax is the Deuteragonist of Project 101. As depicted in the old photos, he appeared to be a cheerful and rambunctious child, which was the complete opposite of Ren. He also seems to have a bizarre sense of fashion, as noted by Bea as she examined what remained of their memories together.

## Appearance

Dax has bright green eyes and always seems to be wearing an energetic smile. His hair is a matching bright red. He is tall and skinny, but shorter than Ren, standing at around 5'8". Among the human cast, he is the strongest in terms of physical strength. Upon meeting him, he wears the Project 101 uniform.
101 project Wiki

#### Deep within the archives of the forgotten project, a young journalist takes it upon herself to investigate the disappearance of her childhood friends.. at the hands of seemingly malicious creatures.

Bea (Beep) Sheep is no ordinary journalist. The young adult true-crime fan's own life is shrouded in a cloudy mystery, as she's an amnesiac with not much recollection of the past. One uncanny night, she discovers that two people- namely Dax and Ren- have been speculated to be heavily involved in her history, or at least.. played significant roles in it. Wanting to know more about her past, she sets off to the abandoned research facility for the *Project 101* in search of them. Little did she know.. the place was crawling with unknown danger.
## Story

01 - A Certain Project

02 - Mysterious Origins

03 - Not-So-Familiar

04 - Childhood Allies

05 - Sheltered Secrets

06 - Curtain Call

07 - The Failed Experiment

08 - Uneasy Feelings

09 - A Lost Soul

10 - Questions and Answers

11 - Silver of a Chance

12 - Epilogue
Bea Sheep

## Bea Penelope Sheep

#### *" Shiver my timbers. "*

Bea is the Protagonist of Project 101. She is a peppy young journalist whose curiosity knows no bounds, especially if it was regarding her past. Despite being an amnesiac, she keeps a positive outlook on life and remained happy and healthy all throughout the years.

## Appearance

Bea is a fair skinned female with a slim build and is a little under average height. Her hair is black and medium in length, typically tied into low twin braids. She has soft features and blue eyes. Her face is littered with freckles. Her regular attire consists of a berret, light brown trench coat, and black pants.

## Personality

Bea is an earnest and honest person with a friendly attitude, surrounding her with plenty of friends. She's generally bubbly and outgoing to most.. unless its to people she deems 'suspicious' or unnerving, in which she could sense from their demeanor. She dubs this as her special sixth sense in regards to understanding others, although it's likely that she's just empathetic and/or observant.

As she grew up with little to no memory about who (or what) she was, she decided to craft her 'new' personality and become the best person she can be. However, it's evident that she still has yet to completely shake off the topic of her past. Bea possesses some childlike traits, due to her childhood being nearly all erased from her mind, such as endless curiosity and wonder- both traits drew her closer to her current profession of journalism. It's difficult to not get along with this one.

## Trivia

* Bea's favorite food is french fries.
* Akin to her real life counterpart, she has a (Yorkshire Terrier) dog named Pepper.
Species/Kjasjavikalimm

* Base
* Bifurcation

Description

## Appearance

Nose-to-tip-of-tail, Kjas are about 160 cm (5'4") long (80 cm (2'8") from nose to back of pelvis). If they aren't standing on their tail, they're about 40 cm (1'4") tall. They're about the size of a large dog... with a huge tail.

1. ↑ https://boardgamegeek.com/thread/2958534/article/41046901#41046901
Species/Eni Et

* Base
* Bifurcation

Description

## Appearance

Eni Et are around 11m (38') long from tip of ramming prow to tip of fluke. At their widest point, they have a diameter of about 2 m (7'). Eni Et are sexually dimorphic -- females are about 15% bigger in each dimension than males at the same point in their lives.

1. ↑ https://boardgamegeek.com/thread/2958534/article/41046901#41046901
Species/Yengii

* Base
* Bifurcation

Description

## Appearance

Paths are around 240 cm (7'8") tall and 100 cm (3'4") wide (including legs).

Measured to their backs, Mules are about 170 cm (5'4") tall. To their shoulders it's around 190 cm (7'). Fully extended, their arms reach about 250 cm (8'4"), although they need to be braced to avoid unbalancing themselves if they do that.

Words are 90 cm (2') long with a wingspan of around 170 cm (5'6").

Hands are about 100 cm (3'6") long, although this is extremely variable as they add segments throughout their lives (and reproduce by binary fission).

1. ↑ https://boardgamegeek.com/thread/2958534/article/41046901#41046901
Factions

## Sidereal Confluence

KT’ZR’KT’RTL AdhocracyCaylion PlutocracyKjasjavikalimm DirectorateFaderan ConclaveIm'dril NomadsEni Et AscendencyUnityYengii SocietyZeth Anocracy
## Sidereal Confluence: Bifurcation

KT’ZR’KT’RTL TechnophilesCaylion CollaborativeKjasjavikalimm Independent NationsSociety of Falling LightGrand FleetEni Et EngineersDeep UnityYengii JiiCharity Syndicate
Sidereal Confluence Wiki

**Welcome to the Sidereal Confluence Wiki!**
Welcome to the Sidereal Confluence Wiki, an encyclopedia about the game Sidereal Confluence. Our purpose is to create a database about the game on everything ranging from gameplay and faction explanations to the background lore of the Sidereal Confluence universe.

We're a collaborative community website about Sidereal Confluence that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Sidereal ConfluenceSidereal Confluence: BifurcationSpeciesFactions

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