recursal/Fanatic-Fandom huggingface dataset:
Encanto 2

Encanto 2 is a sequel to Encanto releasing May 20, 2024. It's a sequel to Encanto, which released in 2021.

## Trivia

* This movie released 2 years after Chip n Dale: Rescue Rangers came out.
* This movie is the first time the Disney logo has been updated. The text is already formed like in Jungle Cruise, the arc has sparkles while forming, the logo is redone by yU+co (who also worked on the Into the Woods, Mulan and Shanghai Disneyland variants), the castle is recolored to match the 2020 redesign of the Disney World Orlando castle, and "Walt" and "Pictures" are added back in, however, "Pictures" is replaced by "Studios". This logo actuially debuted on the final trailer for the remake of The Fox and the Hound, released April 2024, but the movie comes out on May 27, 2024 (just 7 days after this movie released).
	+ This is also the first Encanto movie to have the normal variant of the 2022 Walt Disney Animation Studios logo that debuted on Strange World, but however the first used the 60th Animated Motion Picture variant of the 2007 logo. Later prints of Encanto used the 2022 logo, but adds in the text "60th Animated Motion Picture" on top.
* Bruno gets more screen time in this film.

Movies
Roger Rabbit and the Rescue Rangers, Little Einsteins, Cartoon Network City, Dream Spy, Fidget Spinner Time Machine, Battle for Dream Island: The Movie, Bob and Larry: A Veggietales Movie, The Land Before Time: The Big City, The Fox and the Hound, **Encanto 2**, Turning Red 2

Shows
Centaurworld Merge, Roger Rabbit and the Rescue Rangers: Adventures in ToonTown, Infinity Train

Consoles
Nintendo Infinity
Super Mario Maker 3, Super Mario Babies, New Super Mario Bros. Infinity, The Legend of Zelda: Link/Mario Team-Up, Super Smash World, Virtual Console, WB Serververse, Disney Fight Fest

Nintendo GO
Super Mario Maker 3, Super Mario Babies, New Super Mario Bros. Infinity, The Legend of Zelda: Link/Mario Team-Up, Super Smash World, Virtual Console, WB Serververse, Nintendogs GO

Channels
Nick on CBS, Disney Kids, Disney Junior

Template:Super Mario Directory
Country Guide And Overview list

## Great Powers

* Kingdom Of France
* Ottoman Empire
* Spain
* England (Great Britain)
* Russia
* Austria
* Sweden
* Portugal

## Secondary Powers And Other Relevent Civ Countries

* Brandenburg (Prussia)
* Netherlands
* Denmark-Norway
* Savoy
* Poland-Lithuania
* Venice
* Bavaria
* Transylvania
* Zaphorozie
* Thirteen Colonies
* New France
* New Spain

## Relevent Uncivs

* Persia
* Marathas
* Mughal Empire
* Japan
* Qing
* Dzungar Khanate
末地大陆

进入
--

在末地杀死末影龙后，进入末地折跃门，同时获得“远程折跃”进度。

外观
--

由末地石组成，类似于原版的末地外岛。末地大陆由5种生物群系构成：末地荒地、末地平原、末地高原、末地山脉和末地森林。

**末地荒地**是只有一片末地石的群系。

**末地平原**是有紫颂树的群系，地形低平。

**末地高原**是末地平原的高原变种，地势较高但平坦。

**末地山脉**是末地平原的山地变种，地势较高且崎岖。

**末地森林**地表由草方块组成，有繁茂的橡树。

离开
--

在x和z为任意位置，y坐标小于等于32时传送到末地的（0,68,0）。

历史
--

 **2022年1月16日** | 将环境光由1.0改为0.2，固定时间由6000更改为18000，
 **2022年6月5日** | 在本维度加入了末地森林。
Hajime Hatsutori

**NOTE:** Fukao does not allow for unprohibited use of his sprites outside of his game. Please do not add the images to this site as it goes against the game's guidelines.

## Personal Status

### Relatives

Theodore Riddle (father)

*Founder, the "savior" of the organization. He is said to have died about 15 years ago.*

-Official Website

## Appearance

A man with long light pink hair, his bangs are parted to the side. Hatsutori is shown to wear a full white outfit that has some gold embellishments of which is the uniform of the empireo cell research.

## Trivia

* text
* text
更新日志-2.0.1

新增
--

**共添加了49个进度**

### 苦力怕世界

* 重新加入进入此维度的途径，现在逃离苦力怕世界还是在世界中心下挖至y=16。
* 该维度只在默认世界中出现，其他世界类型无此维度。
* 目前只有2种群系组成。

### 结构

* 加入了本数据包2022.1-2022.6纪念结构，与1.17版相比，此版本可以自然生成在苦力怕世界。

### 数据包

* 为数据包内的根目录加入了read\_me\_en.txt。

更改
--

* ”雪球投手“现在还会奖励20经验。
* 原版的3个望远镜成就重新移动到”冒险“标签。

### 修复

* 1.19版本的read\_me.txt指向的数据包主体名称是moa.zip。
* 数据包更新到1.19后，read\_me.txt仍然有”你可以随意改变世界种子“文本。
更新日志-1.2

## 世界生成

### 生物群系

重新编写了36种生物群系，命名空间ID为overworld/biome格式

添加了如下生物群系：

雪坡、冰冻山峰

### 世界设置

因维度配置中的“seed”为必填，使用维度将会减少本数据包的可玩性，引入了世界设置文件。

进度
--

**共添加了5个进度**

## 更改与修复

* 共7个进度移动到新的生物群系标签页
* 原生物群系标签页更改为苦力怕世界标签页（没有更改命名空间ID）
* “石器时代”的图标更改为圆石

### 修复

* **#17**：“维度探索者”中苦力怕网格世界和末地大陆的触发条件名称相同。
* **#18**：只能探索一次末地大陆。
* **#19**：末地大陆不生成末影人。

## 1.2.2更新日志

### 更改

* “再接再厉 III”的死亡次数要求由300更改为200，以匹配描述
* “红中带有绿”更改为“灼热的铜”

### 修复

* **#22**：无法获得“危险境界”进度。
* **#23**：“再接再厉 III”的死亡需求与描述不符。

## 1.2.3更新日志

### 更改

* 单群系维度只剩下恶地群系
* 添加了旧版主世界维度，但未使用

## 1.2.4更新日志

### 修复

* **#24**：探索所有苦力怕世界群系后，依旧显示进入苦力怕网格世界的提示。
* **#25**：“天域商人”由于上游进度因错写为“adaventure”，无法加载。
* **#26**：“星际商人”的要求是256格，不是320格。
Mighty Kids

**Mighty Kids** is an American live-action children's television series on Grow which premiered in 2012. The show airs from 6am to 7am ET.

Mighty Kids is a three-hour morning show hosted by The Mighties that is designed to get preschoolers up and moving. Airing every weekday morning from 6a – 9a ET, the show is filled with original songs by The Mighties, interactive segments, and more Mighties fun.

## Plot

The Mighties and their Mighty Friends tell jokes, sing songs, and play games. All the core characters from the source material appear, including a new character, Morris, a anthropomorphic potato.

Viewers used to go on the website and send in videos for Morris. The jukebox played during the show. The block is designed to celebrate mornings and get preschoolers up and moving for the day ahead.

## Hosts

* Sid Field
* Nate Cook
* Vincent Fatt
* David Moran
* Morris the Potato
* Brooklyn the Butterfly
* Captain Ticklesword
* Harry the Squid
* Shakes the Koala

## Settings

The Mighty Waffle is the show's only setting. It is a waffle set with *Laugh In*-esque doors.

## Theme music

An original song by The Mighties is the show's theme song.

## Reception and fate

Grow created a series called *Mighty Kids* in 2012. The show was scripted and filmed at The Mighties' studios. The show premiered in 2012.

However, in 2016, the series was cancelled.
进度探索完成

**进度探索完成（Completed All Advancements）**会在完成所有其它进度后完成此进度。

触发
--

在完成所有的进度后，会向所有人告知其中一人完成了原版和本数据包内的所有进度，并向自己播放混合的音效。完成所有进度者会出现“恭喜你已完成原版和Wzx1346798's Adv Pack所有的进度”。完成所有进度后，若在主世界会终止音乐的播放。该事件受配置控制。

完成此进度后，只有经验奖励和提示。完成所有进度会向所有玩家提示内容为“xxx完成了数据包的所有进度，因此达成了挑战...”

此进度奖励的经验取决于本数据包版本的进度数量-1，它奖励的经验值是（进度数量-1）x10000，完成此进度可使玩家从0级升级至1000级以上。

完成所有进度播放的所有声音：爆炸声、烈焰人死亡、末影人死亡、僵尸死亡、鸡死亡、玩家升级、箭击中、僵尸猪灵死亡、按钮点击、铁砧放置、末影龙死亡的声音，且向所有玩家播放这些声音。该声音受配置选项控制。

需要完成的进度数量：1.17版本：571，1.19版本：762，1.20版本：802。
进度列表/进度统计

该页面的内容已从本数据包（1.7）中移除。

进度统计是从各个进度标签中完成所有的进度，然后获得本标签页中的其中一个进度。本标签页的位置在data/minecraft/advancements/advcollect。

根进度达成的方法是获得黑曜石。

历史
--

 **MOA-202201151134** | 从此标签页中删除了完成生物群系标签页中
 **MOA-202201192126** | 重新加入了完成生物群系标签所有的进度。
 **MOA-202201251253** | 完成此标签页的进度不再给予函数奖励。
 **1.6.1-pre2** | 最先在完成冒险标签所有成就中，触发器由location
 **MOA-202204272125**
**（2022年4月27日）**
更新日志-2.0.3

新增
--

### 世界类型

添加了Wzx1346798's Adv Pack（平坦地形）。在平坦地形也能看到苦力怕世界，但主世界高度限制被修改回0-256。

### 挑战

添加了4个隐藏挑战。

更改
--

* 删除了进度"adventure/totem\_of\_carrot"。
* “怪物猎人”现在杀死监守者也能获得，但不计入“资深怪物猎人”的统计。
* “你才是BOSS！”的进度条件由杀死监守者改为被监守者杀死。
* “转危为安”进度现在在苦力怕（网格）世界通往主世界或末地都会获得。
* “石英”进度的图标不再是末影之眼。
* “洞穴与悬崖”重命名为“洞穴”。

## 2.0.3.1更新日志

新的语言文件检测：

 Translation: true
 Translation: true（翻译已开启）
You Jabuchi

**NOTE:** Fukao does not allow for unprohibited use of his sprites outside of his game. Please do not add the images to this site as it goes against the game's guidelines.

## Personal Status

### Status

Dead (self-immolation)

Yanagi's former lover, an organization executive who holds the rank of bishop. He is seen as brutal, short-tempered, and coarse. But what is his true character?

## Trivia

* You wears platforms to appear taller; He's short.
* text
更新日志-1.7

## 世界生成

### 结构

#### 绿宝石晶洞

生成于干燥的山地、干燥的沙砾山地、花岗岩山地、被感染的石头山峰、山地、雪坡、石头山峰、风袭森林

#### 苦力怕遗迹

地下区域的铁块可以被绿宝石块、铜块和下界合金块代替

进度
--

### 更改

* “获得升级”现在获得木镐之外的其他镐均可以获得此进度。
* “赶尽杀绝”现在只能从近战攻击中获得。
* 删除了“进度的完成统计”标签。
* “进度探索完成”的描述文字颜色变成了黄色。

修复
--

* **#75**：部分苦力怕世界群系使用的是1.17的洞穴与悬崖预览数据包中的地物。
* **#76**：炸死生物可以获得“赶尽杀绝”进度。
* **#77**：只有获得16个下界合金锭，才能获得“下界合金收集者”进度。
* **#79**：语言文件“原”石进度的引号位置是反的。
* **#80**：“那是最喜爱萝卜的吗？”不能被翻译。

## 1.7更新版日志

### 修复

* **#81**：“探索的时光 II”进度有错误的群系“the\_end/plateaus”。

## 1.7.2更新日志

**共添加了14个进度**

新增生物群系：末地森林

### 更改

* 生物群系进度标签的命名空间ID更改为biome，维度进度标签的命名空间ID更改为dimension。
* 删除了1.6版本未使用的结构“苦力怕城市”。

### 修复

* **#85**：“结束了，再一次”是普通进度，不是目标进度。
* **#86**：末地大陆只能进入一次。
PCU

Metropolice force (Полиция Метро / Отряд патруля)

**RCT**: (Цена: 15000₮) Вы рекрут, должны пройти подготовку и стать 03, вы можете сбежать от Альянса по веской причине. В основном стоит на КПП-1 (См. фото 1)

**i03**: (Цена: 25000₮) Рядовой сотрудник Гражданской Обороны, прошедший обучение. Вы тоже можете сбежать от Альянса по веской причине. Часто стоит вместе с РКТ на КПП-1 (См. фото 1)

**i02**: (Цена: 50000₮) Сержант Гражданской Обороны. Вы чипирован и не можете предать Альянс, полностью безжалостен.

**i01**: (Цена: 100000₮) Капитан Гражданской Обороны. При отсутствии OFC командуете нижестоящими.

**OFC** (Цена: 400000₮) Офицерский состав, вы несете за всех PCU ответственность. Если сбежит 03- вас накажут КМД состав.

**SPECIAL UNITS** - Спец. юниты

**SU.i04** (Цена: 400000₮) Специальный юнит ГО, разрешен патруль ЗС, имеет в наличии гранату.

**MPF.MEDIC** (Цена: 200000₮) Медик ГО, занимается полевым лечением раненных солдат. Можете делать мед. осмотр юнитов.

**MPF.GRID** (Цена: 300000₮) Техник Альянса. Занимается ремонтом и  обслуживанием техники Альянса.

**MPF.BERSERK** (Цена: 400000₮) спецназ Гражданской Обороны. Занимается зачисткой и штурмом помещений и задержкой.

**MPF.SNIPER** (Цена: 550000₮) снайпер Гражданской Обороны. Занимается слежкой за Гражданскими с крыш и огневой поддержкой силам ГО с них же.
更新日志-1.8

进度
--

**共添加了15个进度**

### 更改

* “为什么会变成这样呢”重新移动到“下界”标签页。
* “逃离生死”进度经验奖励由5改为20经验。
* 进度“僵尸科医生”、“钻石”、“该储存了”可以获得战利品奖励。
* “隔墙有眼”进度达成后还会获得20经验。
* “钢铁侠”进度达成后还会获得40经验。
* “皮革套装齐全”进度达成后还会获得30经验。
* “钻石！”进度达成后还会获得15经验。
* “皮革护体”进度达成后还会获得10经验。
* “谁在切洋葱”进度达成后还会获得10经验。
* “本地制箭厂”进度达成后还会获得5经验。
* “村庄英雄”进度达成后还会获得50经验。
* “我在哪？”进度的上游进度由根进度改为“进入黑暗”。

## 数据包

* 开发版本不再以MOA-XXXXXXXXXXXX格式命名。
* 开发版本分为Dev和Beta版。同样适用于基于1.19的2.0.1及以上版本。

## 1.8.1更新日志

* 修复1.8原始版本不含世界设置文件，现已重新上传1.8版本。
* 删除了wzx1346798s\_adv\_pack结构。

## 1.8.2更新日志

* “深藏不露”不再获得下界合金锭奖励。
* “获得所有原木”的类型改为普通。
Crafty Kids

***Crafty Kids*** is an original series created by Grow. When the show was made, it was the first long form television series on Grow. The show premiered on September 25th, 2013, the same day *The Morning Wake Up Show* became an all-day block. It was hosted by Damian Ackman and a puppet named Ryder, who ride on a double-decker bus and make things for children usually preparing something like a vacation or birthday party.

*Crafty Kids* continued to air on Grow until July 6th, 2020.

## Plot

Hosted by Damian, one of the hosts of The Morning Wake Up Show, Crafty Kids showcases arts-and-crafts ideas and healthy recipes for children and their parents. The crafts and recipes are inspired by real preschoolers' experiences. Damian is assisted by his new friends -- Ryder, a lovable puppet who likes to help in the kitchen, and Doodleboard, a virtual friend who lives in a tablet-style device. The cooking and crafting takes place in a double-decker bus in which Damian and his helpers provide step-by-step instructions on how to make the creations. Also along for the ride is Damian's dog, Barkity.

## Characters

* Damian Ackman - The host of the show.
* Ryder - Damian's sidekick.
* Doodleboard - A sketchpad.
* Barkity - A dog who can come to life in the "Barkity's Cafe" segments.
更新日志-2.0.4

新增
--

### 设置选项

为数据包添加了3个设置选项，包括固定物品奖励、显示完成所有进度信息、禁用苦力怕世界。

更改
--

### 数据包

固定物品奖励现在需要在启用固定物品奖励设置下才能获得。

**由于语言包json文本格式翻新，2.0.4仅支持英语！**

### 修复

* **#116**：苦力怕世界中的堡垒遗迹会出现悬空现象。
* **#117**：不能获得“危险境界”进度。
* **#118**：不能通过逃离苦力怕网格世界获得“转危为安”。

## 更新日志-2.0.4.1

### 修复

* **#119**：末地水晶使用的是旧译名。
* **#120**：“一日之计在于春”不隐藏。

## 更新日志-2.0.4.2

### 更改

苦力怕世界英文名“Creeper World”更改为“Creeper Dimension”。

修复：

错误的挑战数量（实际为6个）

## 更新日志-2.0.4.3

### 修复

* **#121**：“终 极 奉 献”描述显示“adv.husbandry.break\_nether\_hoe.desc”。

## 更新日志-2.0.4.4

### 修复

* **#122**：“冰雪奇缘”描述显示“adv.magic.forst\_walker.desc”。
* **#123**：当重启游戏时，苦力怕世界被删除。
苦力怕世界

关于已删除的旧版苦力怕世界，请查看旧版苦力怕世界。

**苦力怕世界（Creeper Dimension）**是神秘且危险的维度，也是本数据包中标志性的维度。一般只有苦力怕生成在此地，但也有其他生物伴随结构同时生成。

进入
--

在距离苦力怕5-10米的范围内观看苦力怕，然后立即被传送至苦力怕世界。

传送至苦力怕世界之后，X和Z坐标会乘以1.25，Y坐标为世界顶部，并且给予30秒的抗性提升255效果（用于安全到达）。

## 维度特征

此维度是主要由绿色陶瓦组成的维度。在可生成所有建筑的平原中，地表由棕色陶瓦构成，地下由绿色陶瓦构成。该维度的高度上限是0-256格。

这里会生成众多的苦力怕，阻止你探索本维度。此维度只有苦力怕会生成，以及伴随结构生成的其他生物。在充满危机的苦力怕世界中，也拥有许多宝藏和结构，其中苦力怕世界有处群系可生成主世界、下界、末地大多数结构。

该维度不会使猪灵和疣猪兽僵尸化，迷雾类似下界，可以使用床，但不能使用重生锚。村庄袭击可以在本维度触发。

结构
--

除了海底废墟、沉船、海底神殿、废弃矿井、埋藏的宝藏，其他原版结构都会在此维度生成。

苦力怕世界的要塞生成与主世界不同，是完全随机生成的，可以生成无限个要塞。

此外还拥有属于苦力怕世界的结构，如苦力怕深洞。这两个结构和废弃传送门可以在苦力怕世界的任何位置生成，其他结构需要找到可生成所有建筑的平原。

离开
--

在苦力怕世界的中心(0,0)处向下挖至y=16，则会进入苦力怕网格世界。

如果从此维度中进入要塞中的末地传送门直接进入末地，将会直接获得“转危为安”进度，但不会拥有战利品表奖励。

历史
--
The Ryan and Ruby Show

**The Ryan and Ruby Show** is an American live-action children's television series on Grow which premiered in 2010. It was created by Gavin Farrell. The show airs on weekend mornings from 6am to 7am ET.

*The Ryan and Ruby Show* It is designed to encourage preschoolers to ask questions and be curious about the world around them.

## Plot

Host Ryan and his puppet sidekick Ruby invite kids to imagine their way into new adventures as they set off on a musical journey of discovery in Wayfinder, their car. Each day's journeys provide lots of learning opportunities for Ryan and Ruby -- and their young viewers -- through songs, crafts, and kid-friendly science experiments.

## Characters

* Ryan is the host of the program. He is portrayed by Gavin Farrell.
* Ruby is a tigress puppet. She is very spunky and loves to play stringed instruments. She is played by Alida Whiteneck.
* Wayfinder is Ryan and Ruby's car.

## Theme music

A peppy folk-music tune is the show's theme song.

## Reception and fate

Grow created *The Ryan and Ruby Show* in 2010. The show was scripted and filmed at Grow studios. The show premiered in 2010, hosted by Gavin Farrell.

However, in 2013, the series was cancelled
更新日志-1.6

## 世界生成

### 维度

* 空岛：一种全新的维度，目前由空岛主群系、平原、森林、沙漠和热域组成
* 虚空：可在生存模式进入，高度由-64-320改为0-256
* 原版主世界：可在生存模式进入，命名空间由legacy\_overworld更改为vanilla\_overworld
* 月球：暂未使用，由白色混凝土组成的维度（已于1.7.2更改为“credits”，1.8中删除）

### 生物群系

共添加了10种生物群系

* 枯萎的森林：仅由没有树叶的橡木组成
* 干燥的山地：不会积雪的山地
* 干燥的沙砾山地：不会积雪的沙砾山地
* 花岗岩山：地表有较多花岗岩组成的山地
* 雪林：由橡木、白桦木和云杉木组成的积雪森林群系
* 松木林：只有松木状的云杉树组成的森林
* 积雪松木林：松木林的积雪变种
* 繁茂的热带草原：有着较多树木的热带草原
* 风袭温水海洋：海底不平，甚至出现地面的海洋变种

### 结构

添加了未使用的废稿结构“苦力怕城市”

进度
--

**共添加了32个进度**

### 更改

* “打发时间 IV”: 由生存365天更改为100天
* “首个夜晚”进度名称更改为“首个十”
* "Minecraft"根进度更改为进入世界就可以获得
* “正中靶心”的进度要求更改为从30米外射中标靶产生至少14点红石能量

### 命名空间ID的更改

 生物群系
 进度
 进度
 进度

修复
--

* **#56**：风袭海洋不会生成要塞。
* **#57**：收纳袋没有对应解锁合成配方的进度。
* **#64**：部分原版进度的中文译名使用的是基岩版的，而不是原来的译名。
* **#65**：逃离苦力怕世界仍然会生成黑曜石平台。
* **#66**：因主世界猪灵不会僵尸化，导致不会生成僵尸疣猪兽。

**1.6开发版本的漏洞**

* **#67**：完成额外挑战进度的根进度时，会显示进度已达成。

## 1.6.1更新日志

### 生物群系：

修改了一些命名空间ID：

 windswept\_hills

### 修复

* **#68**：“战术性钓鱼”仍然使用基岩版译名。
* **#69**：“tick.mcfunction”是每秒触发，不是每刻触发。
* **#70**：“那是温泉吗？”“那是雪堆吗”不能被翻译。
* **#71**：雪林生成生物的频率过高。

## 1.6.2更新日志

* 原版进度“为什么会变成这样呢”移动至额外挑战标签（1.8已恢复，但命名空间ID为nether/how\_did\_we\_get\_here）
* 进度完成统计的判定触发器开始由location转为tick

* 修改了“维度旅行者”的描述：

### 修复

* **#73**：“那是海洋吗？”不能被翻译。

**1.6.2开发版本的漏洞**

* **#74**：“那是乒乓球吗？”有翻译文本组件错误，导致无法加载。

## 1.6.3更新日志

修改了生物群系的命名空间ID：

 legacy\_creeper\_world/safe\_
desert
Shungitespine

reference

**Shungitespine** is a scrawny chocolate point Siamese mix with long scraggly fur, golden eyes, ear tufts, and a scar on their left flank.

## Personality

seen as rather ditsy an on their own level of reality from the other cats, Shungitespine claims to have an odd and intense spiritual connection with the earth. They are extremely independent and quick to speak up on their own perspective, no matter how small. They enjoy starting debates, but often has a lot of trouble finishing them due to the other cats not taking them as seriously. Shungitespine often offers themselves to help in situations they are not needed and always offer to be a personal therapist to any cat in pain. They have an intense need to help others and be needed despite being slightly afraid of digging tunnels. They collects plants, crystals, and other materials from the earth they are convinced have a power unfathomable to even their ancestors that will be a new type of medicine for mental health and physical health in the future.

## History

Shungitespine switched from a warriors apprentice to a medicine cat apprentice a few weeks after an incident with their mother. They are very closely bonded to Shadowskull is their brother and the cat they feel will back them up on anything

## Relationships

> **Rainkit:** Seen to Shungitespine as a promising apprentice, Rainkit and Shungitespine share a close bond. Shungitespine sees Rainkit as their own child, and is more than eager to teach her all that they know.
>
>

> **Shadowskull:** The two of them spend a lot of time together and often go on walks just to vent due to similar childhood trauma. Shungitespine is very appreciative of their brother and would go to great lengths to keep their relationship healthy, as he's the only family they have left
>
>
The Code

1. Defend your clan with your life.

   1a. Your loyalty is to your clan, and as such you're forbidden from taking mates from outside your clan. (AntClan disregards

          this rule.)

2. Do not trespass on the territory of another clan unless lives are at risk.

3. Kits, elders, and sick cats are to eat before the rest of the clan.

4. A cat must be at least 6 moons old in order to be apprenticed.

5. A monarch's chosen deputy is to become the next monarch.

   5a. A deputy must have trained at least one apprentice in order to be selected as deputy.

   5b. If the current deputy dies or retires, then the next deputy must be chosen within a week.

6. Gatherings between the clans are held once per moon on the night of the full moon, and for the entire day there is to be a

     truce.

7. No harm should come to any kit, and if a kit is found in danger, then regardless of where the kit is from you must help it.

8. A warrior should not kill any cat unless it is for self-defense.
Twigshade

**Twigshade** is a tall, black she-cat with white paws, long whiskers, and green eyes. Her pelt is crisscrossed with multiple scars.

## Personality

Twigshade is stern and bossy, and often aloof and cold towards others. She admires and respects Cocoonshard, and would defend her leader with her life.

## History

Twigshade was born as Branch to Sorrel and Jay, with her brother Kite. Her and her brother were quickly left alone, leaving her to seeking out a group of cats who lived in the city. She quickly grew weary of this life, due to being lead into countless battles that left her and Kite tired and wounded. When she brought to Kite that she was going to leave, he attacked her and revealed that he was loyal to the leader of the rogue group, and not her. Distraught, Branch abandoned her brother and the rogue group, traveling far away from the city. She found AntClan, and was taken in by Cocoonshard, and appointed as deputy moons later.

## Relationships

**Cocoonshard**

Twigshade is completely loyal to her leader, and views him as a father figure due to her own father barely getting to know his own kits before leaving them to fend for themselves. She would defend Cocoonshard above all else and fears becoming leader, due to it meaning he would’ve died.
Pillbugpaw

reference

**Pillbugpaw** is a dark grey tabby with marbled stripes and large green eyes

## Personality

Pillbugpaw is the peak of childhood innocence. She is very naïve, loud, extremely quick to voice her opinion and is bursting with kit-like energy that hasn't fully faded. She's extremely clumsy and is still taking a while to grasp the harshness of clan life, and treats a lot of things like a game. Pillbugpaw is very extroverted and commonly tries to socialize with anyone no matter the cost, even if they're in another clan. She has a distinct moral compass that leads her to not fully believe in a lot of clan policies and tradition, but usually abides by such anyway. She is known to collect small twoleg objects and plants as a hobby because it reminds her of back home.

## History

Coming from kittypet parents, she was pampered as a young baby. Not allowed to patrol the streets of Germany due to the predators, when Pillbugpaw's twolegs moved closer to the clans, they started to let the cats into the back yard. She spent hours watching the wild cats like rouges and Antclan scrounge around twolegplace from her window, making stories about them and their adventures. Eventually her curiosity got the best of her and when she stated she would like to leave to join them, her parents reluctantly approved in order to be supportive.

## Relationships

> **Jinglepaw:** Pillbugpaw has a fascination and slight childhood crush on Jinglepaw, as she is so different in her aspirations compared to Pillbug. She sees Jinglepaw is one of the only cats who really empathizes with her and will listen, and she is extremely thankful for such. Although she has no trouble teasing Jinglepaw, her only goal is to be her friend and learn more about how she ticks in a hope that Jinglepaw will appreciate her back.
>
>

> **Kestrelpaw**: After teasing Jinglepaw at a gathering, Kestrelpaw has a grudge against Pillbugpaw for being too judgmental and shallow. Pillbugpaw does not hate Kestrel in return, but doesn't really understand the reason Kestrel has so much hostility and just sees it as normal apprentice bullying and wants to tease her right back. After Kestrelpaw's death was revealed to her, Pillbugpaw showed great signs of regret and empathy towards the apprentice, stating that she wishes she got to know her and get on better terms.
>
>

> **Katydidpaw**: As the only other AntClan apprentice, the two of them have trained and worked together quite a lot in their apprenticeship, becoming decently close friends. Pillbugpaw unintentionally pushes her boundaries from time to time due to not understanding Katydid's introverted and anxious tendencies.
>
>
Kestrelpaw

**Kestrelpaw** is a dark brown she-cat with darker and lighter splotches across her pelt, cream paws, muzzle and amber eyes.

## Personality

Kestrelpaw is a lively, outgoing apprentice, who often values her relationship with others. She tends to lack social awareness, seen when she pesters Jinglepaw about the murder of Cardinalspeckle. She’s also quite hot-headed, arguing with Pillbugpaw over Jinglepaw being a hard-worker.

## History

Kestrelpaw’s mother and father were unknown, and she was taken into BeeClan. She was eventually apprenticed to Goldheart, but often wandered off and got into trouble. She befriended apprentices Jinglepaw and Goldenpaw, and grew particularly close to Jinglepaw, despite the pale cat viewing her as annoying. Kestrelpaw showed a certain yearning for finding out about her kin. While at a gathering, Kestrelpaw got into a fight with Pillbugpaw, and became disheartened upon seeing Pillbugpaw being friendly towards Jinglepaw. Soon, Kestrelpaw brings her feelings about her kin to Jinglepaw, only for them to be dismissed and she runs off, upset. She falls into the river and drowns, ascending to The Colony.
Spotshard

Example

Spotshard is a small, lithe brown-and-cream tomcat with a brown muzzle, ears, back and paws. Cream flecks are scattered across his face and rump. He has piercing golden eyes.

## Personality

Spotshard is the definition of a spoiled brat, plus a vindictive and cruel streak. He thinks because he's a monarch he can do whatever he wants. He also thinks that the clans as a whole would be better off if he was the only monarch. He hasn't found a way to make that happen. Yet. Oddly enough, he has a soft spot for kits, and if he wasn't so determined to be a monarch when he was younger, he'd have probably have settled down as a caretaker.

## History

He was born to a kittypet named Spots and a BeeClan cat named Softstep, and was brought up by Spots for the first couple of months of his life. He was spoiled a lot due to being an only child. After she heard her Twolegs planning to take him away, she gave him to BeeClan, where he quickly became angry that his father was more distant, and that he wasn't spoiled like he was with his mama. He then became ambitious, swearing to himself that he'd become a monarch no matter what. He became a fierce and devoted warrior, and then a deputy. And then, finally, when the monarch before him retired, he became a monarch. And now he's here, an absolutely awful cat who somehow hasn't been exiled just for being an asshole. He was named after his father by Spots, but changed his name to be after her instead.

## Relationships

Spots - Would do anything to see her again. Doesn't know if she's alive or dead, but hopes she's alive.

Softstep - Hates his guts. Very glad that he's dead. A bit too glad...

Softfoot - Secretly resents her a bit due to her name. He picked her because he felt that she would be a strong and determined deputy. Now regrets his choice to have a deputy who is so... independent.

Bloodiedclaw and Rainbowrose - Doesn't trust them one bit. Doesn't hate them, per say, but watches every move they make very closely to ensure that they don't betray BeeClan for TermiteClan.

BeeClan Apprentices/Kits - Tries not to show it, but is very soft at heart for these guys. He would've been a caretaker had he not been so violent and aggressive on border patrols.

BeeClan Warriors - Cares about them a lot less than he does the apprentices and kits. Views a good chunk of them as expendable. Distrusts them all due to the murders, and is afraid that one of them will come for him next.
Nickelodeon's Rebranding (2023)

The day Man of the House premieres on Nickelodeon and Nicktoons, Nickelodeon had to rebrand.

An era titled Splatown is similar to CN City was introduced, with many Nickelodeon characters at a city of Nickelodeon characters nearby Paramount Mountain.

A new logo would also be introduced, being the 2009 logo (in white) in an orange rectangle. Sometimes, like the 1985 logo, the shape changes, or even the color this time.

The generic themes that play after the split screen credits would return, being remixes of the Nick theme.

## Bumpers

### Spongebob's Wish

At Spongebob's Pineapple, Vivian (from The Fairly OddParents: Fairly Odder) and Roy (also from that show) show Spongebob Cosmo and Wanda, and then Spongebob wishes to be purple and is then recolored purple and then shows every Nicktoon his new look, where we pan out of the city to see a giant Nickelodeon logo.

### Squidward vs. June

Squidward plays a video game on an Xbox-esque console as June (from Wonder Park) comes in and interupts Squidward, causing him to lose in his video game, then they start to fight, eventually leading to a blue remote shaped Nickelodeon logo above Squidward's house.
Warriors: Butterfly Effect Wiki

**Welcome to the Warriors: Butterfly Effect Wiki!**

this is the official wiki of the discord warriors roleplay group, butterfly effect! if you are part of the group, feel free to edit your characters and keep track of whatever you need here to your hearts content :)

## Meet the Clans

* Getting Started
* How to Contribute
* Rules of this wiki

> *Current prophecy -**" all become one under a gore painted paw. "***
>
>

The current month is **May** and the season is **newleaf**!
*Getting a bit warm now! Cats with thicker fur should be fine for now, though. Very sunny, with only a bit of wind. No rain..*

**Beeclan:** Murmurs of a potential suspect are abound in the clan after a mysterious cat with a grey and white coat spoke to Spotshard. Additionally, the death of Kestrelpaw has saddened the clan deeply, but many are reassured by the fact that her death was not at the hands of the murderer.
New Politics Tab, Reforms and Estates

Politics tab in AoE is based on the HFM tab, although it still makes significant deviations. One of the biggest changes is the complete removal of social reforms and it's replacing with Estates. There's also a seperate category called "Matters of State" which covers general state policy.

## Estates

Estates are supposed to represent the various factions in your nation's government and their influence on the nation's policys. Various contries start with unique influence setup as well.

**Church**

**Gentry**

**Nobility**

**Burghers**

**Army**

**Bureaucracy**

## Other Changes

Executive Power

Executive power reforms at grant additional diplo points for nations, as well as lower the cooldown on the change estate influence decision and the plead estates for war support decision.

Career Progress

Career progress grants a starting debuff to education and pop needs to every cived nation and further reforms can only be teaken if specific conditions are met.
Toy Bonnie

This character has got very few merchandise, possibly even 2 or 3 things only!

**Toy Bonnie** is one of the main cast in the sequel to the horror game Five Nights at Freddy's 2, also known as the sequel to Five Nights at Freddy's. He, along with the rest of the Toy animatronics, except Mangle, he got very few merchandise of him.

## Appearence

Toy Bonnie is an animatronic bunny like his original counterpart, but his fur is more cyan or light blue. He has green eyes, purple eyelids and red cheeks and bow. His skin is white and he has a round white tail on his back.

## Trivia

* Not many people knew about his tail back then.
Jinglepaw

jinglepaw is a white cat with light gray stripes and spots on her muzzle and a scar on her chest. additional accessories include hollyberries and a holly leaf behind one of her ears.

## Personality

quite reserved and logical, but can become more laid-back when talking with cats she considers allies. she can take great lengths to avoid conversation, which includes sneaking about camp to evade running into her clanmates. because of her experience with sneaking, she is able to create routes to sneak in or out of something.

jinglepaw takes a liking to her apprentice duties, which means she can be seen as an overachiever. but, she does it primarily to avoid talking to others and to avenge her parents deaths. she can be talkative when speaking about her work.

after cardinalspeckles death, jinglepaw refuses to express any outward emotion. this is because she thinks it’s how warriors cope with tragedy and stay on-task. she doesn’t miss any chance to investigate the killer that murdered her former mentor, though, showing that she really does care.
Portugal Guide

**Portugal** is one of the most underrated nations is the mod. Although starting with low literacy and POP, it can become a major naval power capable of rivaling Spain and Great Britain. It starts with an army counting 9 brigades (one mobo stack, 3 garrison infantrymen) and it's mobo count counts 24 brigades. Portugal navy consists of 19 ships, 9 of which are transports.
Sweden Guide

The **Kingdom Of Sweden** in 1700 is a much more of a militarized state compared to it's 1836 counterpart. An Army of 32 brigades (2 metastacks and 2 mobo stacks) that includes more quality units such as Grenadiers is pretty powerful, especially since Sweden is one of the 2 nations that starts with 6 techs in the army section. It's mob count at the start is 45 brigades It's majority frigate navy includes 22 ships (10 of which are transports). Sweden also starts with a 5 attack general.

## Overview

Swedish flavor focuses around it's expansion in the baltic as well as helping out in an likely initial war with Russia. Sweden can **form Scandinavia** with the **State Of Nature tech (1715**) as well as gain **cores on the South Baltic Coast** if they own Danzig. Later they can **core the Grand Duchy of Lithiuana** (Lithuania + Byelorussia) and gain **Lithuanian as accepted**. Sweden can also get the **Estonian** and **Latvian** cultures **as accepted** also, gaining **liferating** in the baltic states.

Russia's cores on the Swedish baltic **can be removed by 1736** or if you research the **Rights And Liberty tech (1730)** and control Moscow.

Prussian Cores on Swedish Pomerania can also be removed with the Dominium Maris Baltici decision

## Great Northern War and Starting Strategy

Given Russia's starting army and cores it's likely Sweden will find itself at war with them in the first few years of the game. **Mobilizing The Caroleans** and **Great Northern War Event** should help in that regard. The former can be done when Sweden is at war, and it will grant you another Metastack in your Capital and the latter **fires only if you are already at war with Russia and The Commonwealth or Denmark**, aka at least 2 neighbouring states are at war with you, granting you another metastack and some buffs

A one-time option to **Dethrone Peter I** is presented to Sweden if they hold all their baltic lands and controll Moscow. This is done through an event which will give you **a cb that upon enforcing will remove the Peter the I Modifier from Russia**, majorly crippling it's nation-building ability

It is highly advised to utulize the baltic straits that are added to the mod, and begin building up a navy that can keep those straits under your control.

Scandinavia is also littered with impassable terrain that help to keep a much smaller frontline, especially those in Finland.

Natural Swedish allys can be found in the Commonwealth and The Ottoman Empire. While your opponents will usually consist of Russia and Denmark-Norway, both of which start with unclaimed cores owned by you

Swedish Pomerania can become a Prussian core as well, once prussia forms. In Multiplayer the players usually give up pomerania to Prussia for some sort of a small deal or free, as it is better not to add another enemy against you, especially for small amount of land you're going to have a hard time controlling.

Initialy the Swedish player should focus on building yourself up and crippling Russia as soon as possible, later attempting to form Scandinavia.

Forming Scandi does not remove any of Sweden's unique decisions, but does remove the ability to dethrone peter.
Victoria 2 Age Of Enlightenment Wiki

**Welcome to the Victoria 2 Age Of Enlightenment Wiki!**

Age Of Enlightenment is a mod for Victoria 2 that aims to recreate the period from 1700 to 1821 in a proper fashion. It's main base currently is Vanilla, though few things have been imported from mods such as igor\_puir for better mp expirience. This Wiki's aim is to introduce players to the major changes that the mod brings, as well as provide basic information about flavor and country strategys to lay base for figuring out the meta of the mod.

This wiki is an official AoE Wikipedia created by the mod's creator - MaTi5893 and other devs.

Moddb link: https://www.moddb.com/mods/age-of-enlightenment

Github link: https://github.com/MaTi5893/AoE-mp-remake

AoE Discord link: https://discord.gg/cxNAaQAaKH
Nina Yanagi

**NOTE:** Fukao does not allow for unprohibited use of his sprites outside of his game. Please do not add the images to this site as it goes against the game's guidelines.

## Personal Status

### Status

Alive in all endings except D and E
 Killed by Jabuchi

*A woman who was scheduled to be assigned to an elementary school in the city. She was involved in the same incident as Atou. She seems to be chasing after her boyfriend, Jabuchi. -Official Website*

## Trivia

* text
* text
Cell of Empireo (game)

Cell of Empireo (细胞神曲)

## Plot

*Haruki Atou is an investigator working for the Otowa Detective Agency. Atou is entrusted with taking care of his junior colleague, Shinano, who was found with amnesia. One day, Shinano suddenly disappears. The last place where his whereabouts were confirmed. It near the facilities of the "Empyrean Heaven Institute," a religious organization that Atou was planning to investigate next. Atou is caught up in the horrifying reality of the Institute and the incident, but he soon realizes.*

*He wasn't involved by chance.*

*"Does thou enjoy the love of God?"*

## Gameplay

The players takes on the perspective of Atou to interact with various objects and search for information. The story advances as players interacts with certain triggers. However, there are also various type of monsters players have to avoid throughout the area. Players also have to take care of their health bar.

Expression: Violence / Bizarre expression / Bloody expression

Difficulty: ★★★★☆☆ Article volume: ★★★★★☆

Clear route branch: E / D / C / B / A / S 6 types + α

### Estimated playtime

* Route E-B: 10~15 hours
* Route A-S: 15~20 hours
* All routes: 20~30 hours

## Characters

These are the characters listed on the websites

* Haruki Atou

## Trivia

* Cell of Empireo is commonly abbreviated to "CoE"

## External Links

* Official Download
* Official Website
* Korean Download
George Enomoto

## Background

George formerly worked at Kamitomo University and met Kazue from the TranzyKid Research Institute. He and Kazue later got married and joined the Akashic People after learning about them.
He has been a long-time supporter of Hatsutori, Utsugi, and the Empyrean Heaven Institute ever since the early days of the Akashic People. Unfortunately, when Kazue's mental state started to worsen and she started going insane, he killed her and committed suicide.

## Trivia

#### Sources

https://zh.moegirl.org.cn/%E6%A6%8E%E6%9C%AC%E8%AE%A9%E4%BA%8C

Hermit Room

Sanemitsu Isoi No Records-#ReCord.02-Noa Enomoto
Haruki Atou

**NOTE:** Fukao does not allow for unprohibited use of his sprites outside of his game. Please do not add the images to this site as it goes against the game's guidelines.

## Haruki Atou

### Aliases

Asō Kouji (pseudonym),Haruki isoi (former), asou-chan, oji-san, haruki-kun, Alpha (α), origin a

## Personal Status

### Relatives

 Sanemitsu Isoi (biological father)
Rai Isoi (biological mother)
Reiji Isoi (Disambiguous)(biological brother)
Reiji Isoi (adoptive brother)

Atou (adoptive grandma)

*An investigator working for the Otowa Detective Agency. A brain with a baby face, a slender and weak body. He has no memory of his childhood and has no relatives.* -Official Website

*"Haruki Atou: an investigator of Otowa Detective Agency. 28 years old, male. A close friend of Director Rui Otowa since middle school. Enthusiastic about work and has a strong sense of responsibility. While he's smart and good at processing information, his body is weak and is often in poor physical condition. His parents died young and he had no relatives."* -Ingame Description

## Appearance

He has spiky blond hair with dark eyes. His main outfit is a black blazer over a dark beige turtleneck. Haruki is frequently described to have a childlike face. Which results in Aiba mistaking Haruki to be younger than him and other people thinking that he is lying about his age. He is also described to have a thin and weak body.

## Personality

Haruki appears as calm and intelligent person.

He is also shown to be a convincing liar and does not get flustered easily.

## Background

Haruki has no memories of his childhood. His parents died young and he has no any relatives. Due to being born with a weak body, he was often sick and spent most of his time at the hospital or at home. Haruki was on the verge of dying when he was 12, but his condition stabilized since then. During that time, plants were his only source of comfort, thus developed preferences for them.

**Collapse at your own risk**

Insert spoilers

## Trivia

* Kouji Asou is his alias for investigation, he has a fake ID listed as "Nagano Nagatoma Private Middle School Teacher."
	+ He normally uses 俺 (ore) but switches to 僕 (boku) under this pseudonym.
* According to Shinano, his favorite food is konjac shirataki.
	+ He likes the supermarket chef's ponzu sauce-flavored cellophane noodles.
	+ For Pourpon sweets, he prefers Sunlight over Mary
	+ He prefers bamboo shoots over mushrooms chocolates
* During a conversation with Aiba, he reveals that he was born in either 1985 or 1986.
* Due to Haruki's weak constitution, he also has allergies to pets.
* He noted that weapons aren't suited for him and doesn't carry one.
* In the meeting room in the second basement floor, Haruki said that "compared to the others, I find it beautiful", referring to the others who was infected by the cells and a person who was shot and killed.
2.1.1

**2.1.1**是Wzx1346798's Adv Pack 2系列版本之一，发布于2022年12月20日。

此版本开始需要使用Minecraft 1.19.3以及实验性数据包。

## 新功能

### 进度备份系统

用于旧的Wzx1346798's Adv Pack Legacy升级至现在的版本。

更改
--

* 删除了谓词中的check\_adv/disable的内容，使用指令的/execute unless替代。
* 在"伪装"进度加入了猪灵头颅。
* 在"眼前一亮！"进度加入了悬挂告示牌。（原版进度更改）
* 交换"不同的体验"与"为什么会变成这样呢？"的命名空间ID。
* 为"关于"页面加入了版权信息和重要链接。
* 修改了未加载语言包的显示文本："Language pack isn't loaded. Load language pack now!"

### 更改

* 当你死亡时也会重置“我不需要这个”的进度。
* 为进度备份的按钮加入了颜色。

## 2.1.1.2更新日志

2.1.1.2版本发布于2023年1月2日。

将“洞穴探险者”加入进度备份系统。

在不作弊下也可以修改部分配置选项。

### 更改

苦力怕世界的命名空间ID：`creeper_world` -- `creeper_dimension`
Institution

This page refers to the The Empyrean Heaven Research Institute

## Otowa's Detective Agency Description

Shuuji Yamamura (45), the missing person who is the target of this request's search, seems to have been absorbed in a religion a for year up until his disappearance. It seems to be a new Catholic(?) religious organization, called 'The Empyrean Heaven Research Institute'.

'The Empyrean Heaven Research Institute' was founded by Hajime Hatsutori over 20 years ago. It's currently led by Noriyuki Utsugi.

It seems to proclaim and worship the existence of 'Empireo', mentioned in Dante Alighieri's 'Divine Comedy' written in the 13th and 14th centuries. Within the work, 'Empyrean Heaven' is said to be where God exists in the formation of heaven based off the Ptolemaic theory. From 'Empyrean Heaven', which is on a different axis from this world in which the heliocentric theory has been proven, God watches over and guides the world. In accordance to that, the organization stood up to save the world...,

It seems to be a shady religious organization with ideas rather far separated from common sense. However, the more I continued to look into the organization, I found rumors that it was somewhat immoral. I will send the documents as soon as they're compiled. I request you please investigate carefully. Avoid careless actions."
更新日志-2.0.0

## 数据包

* 将支持的Minecraft版本提升至1.19。
* 各文件中简化了各种不需要的字符串。

进度
--

### 更改

* 进度探索完成：将Minecraft 1.18和1.19添加的原版进度添加到完成所有进度的统计中。
* 音乐之声：因原版已拥有，故删除了生物群系标签页中的此进度。
* 地下草原：因删除世界生成部分，要求到访的生物群系改为繁茂洞穴，暂未更改描述。
* 温暖如家：因原版已拥有，故命名空间ID改为nether/ride\_strider\_in\_overworld\_lava。
* 为Minecraft 1.18和1.19的进度添加了经验奖励。
* ”各种各样告示牌“、“获得所有原木、木头”现在加入了红树林种类。
* “开始航行”现在获得运输船也可以达成此进度。

### 更改

* 删除了结构“legacy\_creeper\_world”。
* 暂时删除了其他世界生成结构。

## 2.0.0.1更新日志

* 修复：命名空间ID为magic/protection未被计入“进度探索完成”的达成条件。
已移除特性

这些特性曾存在于数据包中，但如今已被移除。

## 附加维度

**附加维度（Extra Dimensions）**是Wzx1346798's Adv Pack作为进度和世界生成数据包时，附加的维度。其中有4个维度，包含2个热世界，2个潮湿世界。

* 2021年11月26日，在1.0-pre1加入2种附加维度。
* 2021年12月10日，加入第3种附加维度。
* 2021年12月16日，加入第4种附加维度。
* 2021年12月26日，删除了附加维度。**（存在时间：30天）**

## 附加音效

从Wzx1346798's Adv Pack 1.1开始，本数据包加入了一些附加的音效。

这些附加音效包含6个植物大战僵尸的音效，5个1.18的音效和revenge音乐。

其中，revenge用于到达苦力怕世界可生成所有建筑平原时播放，主菜单还会播放5个1.18新增的音乐。

此特性于1.4移除。作者找出了修改日期为2022年1月27日的1.17.1整合包中附加音效的留档。

### 附加音效资源包：

* assets/minecraft/sounds.json：用于添加这些附加音效到Minecraft。
* assets/minecraft/lang/zh\_cn.json：里面包含1.2-1.3的全新主世界生物群系的文本。
* assets/minecraft/sounds：音效文件。其中revenge音乐的修改日期为2021年12月11日，1.18音乐的修改日期为2021年12月19日。

* 2021年12月4日，加入了附加音效并将pvz.final.fanfare用于数据包主体。
* 2021年12月11日，加入了revenge音效。
* 2021年12月14日，revenge正式运用于数据包主体。
* 2021年12月19日，加入5种1.18的音乐，未运用于数据包主体。
* 2022年1月26日，pvz.defeat正式用于数据包主体。
* 2022年2月2日，附加音效不再用于数据包主体。**（存在时间：60天）**

## 旧版苦力怕世界

**旧版苦力怕世界（Legacy Creeper Dimension）**是由多个主世界生物群系，修改生物生成和草方块的颜色，并把时间固定为夜晚的一个维度。

* 2021年10月24日，苦力怕世界开始开发。
* 2021年12月4日，更新了旧版苦力怕世界生物群系的命名空间ID。
* 2022年1月15日，苦力怕世界的生成可以由种子控制，而不再固定种子。
* 2022年1月27日，新版苦力怕世界开发。
* 2022年2月13日，删除了旧版苦力怕世界维度。**（存在时间：112天）**
* 2022年6月3日，删除了通往旧版苦力怕世界的结构地物。在用于1.19版本的数据包中删除了此结构，但在1.17版本中仍然存在，只是没有使用。

## 2022.1-2022.6纪念结构

该结构在2022年7月1日开始在各个版本的Wzx1346798's Adv Pack出现。

* 2022年6月30日，加入了此结构。但未使用于Wzx1346798's Adv Pack Legacy。
* 2022年7月4日，该结构从Wzx1346798's Adv Pack Legacy中移除。
* 2022年7月5日，解决了该结构与苦力怕深洞生成在同一位置的问题。
* 2022年7月29日，该结构不再自然生成。
* 2022年8月4日，正式删除了此结构。**（存在时间：35天）**

## 进度的完成统计

该功能用于统计各个页面的进度完成情况，若完成某个页面的所有进度，则会获得进度完成统计对应的进度。

* 2021年10月26日，加入进度的完成统计，目前只有7个页面。
* 2021年10月30日，加入望远镜进度统计。
* 2021年10月31日，加入红石和建筑进度统计。
* 2021年11月12日，加入统计信息进度统计。
* 2022年1月14日，加入了维度进度统计。
* 2022年1月24日，进度完成统计奖励的经验会根据一个进度页面的进度总量的变化而变化。
* 2022年2月2日，加入了洞穴进度统计。
* 2022年2月8日，由于战斗页面的删除，删除了战斗进度统计。
* 2022年3月12日，加入附魔与酿造进度统计，且重新排列了进度列表。
* 2022年4月27日，删除了进度的完成统计。**（存在时间：183天）**

## 战斗页面

**战斗（Combat）**页面是本数据包内曾经存在的一个进度页面。主要包含战斗，以及武器的使用。

* 2021年10月24日，加入战斗页面。
* 2021年11月25日，随着第一个版本21w47a的发布，此页面一共14个进度。
* 2021年12月10日，加入了3个新进度，进度总量达到17个。
* 2021年12月14日，加入了1个新进度，总量达到18个。
* 2022年1月19日，加入了1个新进度，总量达到19个。
* 2022年1月25日，加入了1个新进度，总量达到20个。
* 2022年1月29日，加入了3个新进度，总量达到23个。
* 2022年2月8日，删除了此页面，里面的进度被移动到冒险和Minecraft页面。**（存在时间：107天）**

## 悦灵页面

该页面主要包含悦灵给予物品的进度。现在已和望远镜页面合并为“其它”。

* 2022年6月15日，此页面正式开发。其中包含8个进度。
* 2023年2月8日，该页面正式被合并。**（存在时间：238天）**
Terumi Kurachi

**NOTE:** Fukao does not allow for unprohibited use of his sprites outside of his game. Please do not add the images to this site as it goes against the game's guidelines.

## Personal Status

### Status

Alive in ending S, A, B
Dead (blood-loss)

*A police officer who belongs to the Second Division of Police Investigation in G Prefecture. Being involved in an incident during a work investigation. He has a strong sense of justice and a serious personality.*

-Official Website

## Background

Kurachi was initially following a politician's movement of money, due to suspicion of bribery and tax evasion. He discovered that the portions went to "Empyrean Heaven Research Institute" and decided to come investigate.

## Trivia

* text
* text
Supporting Characters

This page compiles supporting characters that did not make a full appearance ingame.

## Other

Haruki Atou's Grandma: Female. Deceased.

Kaoru Kumazaki: Riku Kumazaki's wife. Female. Deceased.

Akane Endo: Eiji Shinano's deceased lover

Yusuke Aiba: Aiba Ibuki's uncle.

## References

* Relationship Status: https://lamondocommedia8.wixsite.com/stf-cos/blank-8
Otowa Detective Agency

"'Otowa Detective Agency' Reliability and skill! Over 10 years of experience investigating! Our headquarters has been relocated to Tokyo. For more information..."

According to Haruki, the agency had been established for almost 20 years.

## Staff Members

Rui Otowa

"Otowa Detective Agency・Nagano Office manager. Son of the company president Genshi Otowa. 28 years old, male. Calm, collected, and quick-witted. A shodan in kendo. Haruki Atou (Investigator)'s close friend since middle school, and they are good friends both publicly and privately."

Haruki Atou

"An investigator of Otowa Detective Agency. 28 years old, male. A close friend of Director Rui Otowa since middle school. Enthusiastic about work and has a strong sense of responsibility. While he's smart and good at processing information, his body is weak and is often in poor physical condition. His parents died young and he had no relatives."

Chikaomi Kotetsu

"An investigator of Otowa Detective Agency. 22 years old, male. The youngest new employee. Currently still in training. Cheerful and lively, good at sports. Has a strong, honest sense of justice. On the other hand, he's tight-lipped and has a strong observing eye. A capable person with expectations for growth in the future."

Ikuko Matsui

"An office worker of Otowa Detective Agency. 55 years old, female. Has been working with the agency since the head office was in Nagano. Has known Otowa and Atou since they were students, and often took care of them front a relative aunt's perspective. But she has a lot of experience and is precise with office work."

Ataru Hioki

"An office worker of Otowa Detective Agency. 26 years old, female. Used to work at an IT company, so is good with computers. Gives a cool and unsociable impression to staff members, but has a lovely smile and service towards guests and is a popular beautiful office worker."

Homare Kachiya

"Otowa Detective Agency・Nagano Office assistant manager. 35 years old, male. A former member of the Maritime Self Defense Forces.The oldest male staff member of the Nagano office, which is composed mostly of younger people. Reliable at his job, but does things at his own pace in life."