Slaves of the Demons

Slaves of the Demons is a quest in First Undead Book.

## Background

After exterminating the Imperial garrison at the foothills, Aridon the Watcher spotted Demon Legion and their Slaves building a base and erecting Demon Gates near the mountain, upon the swamps and behind the main Imperial defense lines. And also, he sees something useful on the Demons, the Sign of Life, an artifact.

## Opening

Rahandir Drakeskull talks to Lord Veringar about Aridon the Watcher's plan, that is collecting the Sign of Life, destroying the Demon and their Slaves to protect the main Imperial lines. Rahandir commanded Lord Veringar to obtain the parts of the Sign of Life, while introducing Fleshtearer.

Morganur reported to Ornasion about the Undead presence, which the Blooddrinker Legion leader says to crush them.

## Quest

### Main Quest:

* Kill the Leaders and take the parts of the artifact from them (3).

Description:

## The Battle

Lord Veringar and Fleshtearer built up multiple defenses on the base entrances, which was also building up a strong force. But the duo had to eliminate a Doomlord near their base, as that Demon can Charm their troops. Then, also needing extra resources, they liberate it by defeating a Pit Lord guarding one Gold Mine, then building a base there, while the Splecir Nexus gathers their forces under Saphira Whisperwind.

From there, they used their force to wipe out any Demon Slave sentries they encounter, also repelling any Demon attacks in the area. Then, they target a base, right in the middle of the Blooddrinker Legion and Demon Slave bases. The 2 Demon Slave heroes Ioannus Corpaes and Kerriar the Mad had the shards and they were mobile, whle Morganur also has one. Firstly, they built up the forward base quickly, while the duo held up incoming Slaves attacking their position. After finishing it, the duo replenished their ranks and fought through Ioannus's position, killing him and Veringar took the shard. Then, they went north, destroying the base, killing Kerriar and took the other shard. Then, rebuilding their troops, they focus on the last one: Morganur. The Dreadlord has a considerable Demons defending him. Saphira, bored at the pace of the battle, sends off some units as backup to assist the duo. The duo used that as an opportunity to eliminate Morganur.

### True Story

The gameplay was still the same, but with slight adjustments.

Sir Edoarus the Executioner replaced Lord Veringar. Instead of being idle, Saphira and the Splecir Nexus assisted them, and occasionally sends attack waves against the enemies.

Then, destroying several Power Generators reveals an Altar, rumoured to be built by a Demon named Maronogin, a mysterious one among the Demons. It needs a suitable sacrifice, in the form of Gold. When the requirement was met, the altar was destroyed, and waves of Spiders, Wolves and Murlocs will attack the enemy positions at will. Just stay clear of their path so that they will not attack your forces.

There is a Demonlord hidden in the forest. After killing the Demonlord it will be reanimated by Sir Edoarus to serve the Undead cause.

## Aftermath

Saphira Whisperwind commands her forces to wipe out the Demon/Human base.

## True Story

The mission is revamped:

* Lord Veringar was replaced by Sir Edoarus the Executioner.
* Saphira Whisperwind sends forces to attack the enemies, as opposed of idling on the base.
* The Demonlord who was in the forest, instead of dropping items, the Deathlord was reanimated.
* If you destroy several generators, a Shrine of Maronogin has revealed. If you pay the required sacrifice, the Forest Denizens will attack the enemies. The Forest Denizens came from the foresty side of the swamps, attacking the Demons and their Slave bases. Forest Denizens are Spiders, Wolves and Murlocs.
* The appearance and aesthetics of the Demon Slave bases are different.
* The Forest Denizens are marked as friendly, unless you stand in their path.