recursal/Fanatic-Fandom huggingface dataset:
Rodale Institute

## Introduction

The **Rodale Institute** is a special building that is only available in the All Hands on Deck event. It has the ability to significantly raise the biomass of the body it is on while also increase water by a small amount. Levels beyond **V** are only reached through events.

"*The unintended consequences of conventional, chemical-based farming practices will one day starve our progeny. The Rodale Institute promotes a regenerative organic system of farming that will lower carbon emissions in the atmosphere, improve our soils, and grow more nutrient dense food to safeguard human and planetary health.*" - In-game Description

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.
Hydrogen Processor

The **Hydrogen Processor** very significantly lowers Pressure on the corresponding world by reacting carbon dioxide with hydrogen. While it is the most powerful pressure-reducing facility, it also increases Water and Temperature. Therefore, the Biofixture Lab may be a better idea because it only increases Biomass.

Description:
*Hydrogen is the most plentiful element in the universe, and will be vital to our transformation of the atmosphere. By reacting carbon dioxide with hydrogen, we can rapidly thin the atmosphere and produce elemental carbon, water and a small amount of heat as side effects, through a process called the Bosch reaction.*
Ceres

## Paradise Habitability

> *The largest object in the asteroid belt, Ceres was actually thought to be a planet before more and more objects were discovered in its orbit, leading to the discovery of the asteroid belt itself.*
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> *A mix of ice and rock, Ceres is believed to have massive ice volcanoes on its surface. It is believed by many that this effect produced the bright spots discovered by the Dawn spacecraft in 2015.*
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## About

**Ceres** is the closest dwarf planet to the sun. It is a size class I [Tiny] world. It has no natural satellites because it has a low gravity.

## Strategy

Despite the difficulty of Ceres being Medium, it's actually easy-medium.

* First, rid the most ice cap. Due to Ceres having no atmosphere, spam Ice Launchers to decrease the ice quickly.
* After clear the ice cap (but not all of them), now can increase the Pressure, which is easily doable with Spaceports. They generate a lot of money too.
* For the Temperature, it’s recommended to use the Soletta.

Past this point, the goals are quite straightforward.

## Trivia

* In the distant future, Ceres could become a spaceport. Due to its low gravity spaceships can easily take off and travel to the outer solar system and beyond.

* Ceres is Roman goddess of harvest and fertility.

* Ceres was discovered in January 1, 1801 by Italian astronomer Giuseppe Piazzi.
* Ceres's surface is littered with volcanoes which are thought to spew chunks of ice kilometers above the surface.
* Ceres is the only dwarf planet that orbits on the asteroid belt and orbits closer than Neptune.
* Ceres might have a liquid salt water ocean beneath its surface.
Makuahanai "Duke" Kalama

> *Despite being born over a century after the last of the coral reefs died out, Duke has always had a passion for undersea ecosystems. He's built a thriving business by revitalizing ocean biomes, and then monetizing them through sustainable tourism and educational programs.*
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## Strategy

When you assign the rare governor - **Makuahanai "Duke" Kalama** - to a city, facilities in that city that produce revenue, such as the Spaceport or Ice Launcher, produce even more revenue. This effect does not affect Culture Revenue, which is earned from events such as The Mother Lode or revenue from the Space Elevator.

Secondly, facilities in that city that increase the world's water levels, such as the Comet Sling, will increase water levels even more.

## Lore

From Terragenesis' Instagram page.

Despite Earth's recovery from the Sundering, not everything was saved. The Great Barrier Reef, already in its death throes, did not survive Earth's greatest ecological collapse, and along with it a huge portion of the planet's marine life also perished. Most alive at the time viewed the loss as unavoidable tragedy, as they had to focus all attention on humanity's own survival. But many of a new generation lamented an Earth without such splendor as a horrible tragedy to be rectified, particularly Makuahanai Kalama, renowned oceanographer and free-spirited dreamer.⁣

When he was born in Lanai, rising sea levels had claimed a majority Hawaii's landmass, but emergency climate measures had halted the tide. Kalama would have been content as a young man to ride the waves and explore the vast ocean surrounding his home, but while earning his doctorate, he became enamored with depictions of a vibrant bygone ecosystem off the coast of Australia. In advocating heavily for aquatic restoration, he took on a de facto leadership role with his fellow students, who nicknamed him "Duke" due to the commanding air which accompanied his natural serenity. Following graduation, he led expeditions to the Coral Sea to observe what little life remained. This young seafaring team became affectionately known as the Kalama Crew.⁣

Duke's successes in the Pacific led the Far Future Institute to make him an offer: marine life projects on Mars had faltered, so they tasked him with adapting the small artificial ocean there to better mimic Earth's. Kalama took the interplanetary journey and what he discovered, far more than an empty ocean, was the blank aquatic canvas of his dreams. A wholly unpolluted body of water allowed him to synthesize amphibious flora and fauna based on the cellular structure of extinct species from Earth. What's more, he enhanced the fortitude of these lifeforms with the genetic coding of surviving species found deep in the Coral Sea by the Kalama crew. Through his passionate work, Mars received its first self-sustaining ecosystem known as the Great Utopia Reef, and Duke achieved his dream of building a beautiful living sea upon which to sail.
Coral Reef

> *Before dying out in the mid-21st century, the great coral reefs of Earth were a priceless treasure. Not just a haven for incredible biodiversity, a new reef would doubtless be a strong draw for local tourism*.
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## Introduction

**Coral reefs** have the ability to raise the biomass of the body they are on. Because tourists come and stay whilst paying to see the Coral Reef, it also increases population and credits. Levels beyond **V** are only reached through events. In addition the modifiers add population and bring in revenue, as well as increasing biomass, all of which have no upper limit. This means that once your planet can sustain plantlife and soon (after biomass has increased) animal/human life, make sure that all factors (heat, pressure e.t.c) are not increasing or decreasing and just build multiple coral reefs, allowing for an easy end of terraforming!

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.
Olivia Stein

> *One of the central figures in designing the first generation of Solettas, Dr. Stein single-handedly developed the famous Stein Method for rapidly cooling super-hot worlds.*
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## Strategy

When you assign the common governor - **Olivia Stein** - to a city, facilities in that city that reduce the world's temperature will reduce temperature even more.

## Lore

One of the more eccentric members of the Far-Future Initiative is Olivia Stein. Early in her career she became notorious for her unique balance of intuitive genius and experimental madness, the kind of person who would invent a revolutionary new system that could reshape whole industries, at the cost of burning down her lab or breaking the local power grid. This made Stein heavily sought after by corporate executives far removed from the daily work of science, and dreaded by anyone in closer proximity.⁣

Of course, Stein's habit of leaving devastation in the wake of discovery made her particularly well-suited to terraforming projects, where wiping away what existed before was part of the stated goal of the endeavor. Tempted away from a rather ambitious project dealing with self-replicating ice structures in Ilium, New York, Stein was hired to experiment with satellite thermal tracking systems aboard the International Space Station. UNSA reps had simply hoped for a better system for testing planetary climate models. Instead, Stein became so enamored with the late-stage implications of the project, she hypothesized a combined use of orbital mirrors and solar shades, attuned to the sun's position and guided through artificial intelligence into a dynamic and adaptive system for controlling planetary temperatures. This magnum opus was eventually dubbed the 'Soletta', but the science behind it was forever known as the 'Stein Method'.⁣

Blown away by her discovery, Stein's colleagues offered her a tenured position where she could pursue self-directed projects, including her Soletta research. Olivia, excited to explore the limits of her invention, suggested that the obvious next step would be to test it on Mercury, the hottest planet in our solar system. Unfortunately for her team, they awoke one day to learn that Stein had suddenly accepted a separate contract to study oxygenation anomalies in the atmosphere of Europa. Taped onto the microwave in the crew cabin of the ISS, Stein's team found a note with her personal comm address, a crude sketch of a redesigned thermal induction coil they'd been working on for weeks, and a request to "let me know how it goes!"

*From TerraGenesis' instagram account*

## Trivia

* "Stein" is a name of German and Jewish (specifically Ashkenazi) origin, meaning "stone" or "rock"
Ganymede

## Paradise Habitability

> *While all four of the Galilean moons are named for mythological lovers of the god Zeus, Ganymede is the only one to be named after a male, the beautiful son of King Tros of Troy. There are even reports that the Chinese astronomer Gan De might have witnessed Ganymede as early as 365 BC.*
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> *The largest moon in the entire solar system, Ganymede is even larger than the planet Mercury. This makes it ideal for colonization, as it provides plenty of space for our colonists and has, at 0.12 g, at least a workable gravity field.*
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## About

Ganymede is the largest of the 4 Galilean moons, With a radius greater than Mercury (albeit less massive), a molten interior, and even a weak magnetic field, it is the largest moon of the solar system too. Desipe its planet- like characteristics, it does not have any natural satellites. It serves as a medium sized world the player can colonize.

## Strategy

As with most worlds beyond Mars, one must be sure to build a lot of ice launchers before warming up the planet. There is enough water to flood the world, so be careful to not warm up the planet too quickly.

Be careful when placing cities on Ganymede's surface. At ideal (within 5% of goal) water levels, almost all of the planet is underwater.

Another strategy is to make a combo of ice launchers and other water decreasing buildings with heat growth buildings, but be careful! Don't increase the temperature too fast, or all the cities will be drowned.

On Ganymede one can place a lot of cities, as it is larger than Mercury (Although in the game it is the same size as Mercury.). If one choses not to terraform, or at least not have oceans, one can fit significantly more cities.

## Trivia

Ganymede has its own magnetic field, which protects (most) of its surface from some of Jupiter's radiation.

In real life, Ganymede has a very thin oxygen and ozone atmosphere.

Ganymede was named after the mythological Ganymede, cupbearer of the Greek gods and the only male lover of Zeus.

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Ganymede does not have any natural satellites. It's the Largest moon in the solar system, and the largest moon of Jupiter.

## Strategy

Be sure to build a lot of ice launchers before warming up the planet. There is a sneaky ocean hidden in Ganymede's ice caps.

Be careful when placing cities on Ganymede's surface. At ideal (within 5% of goal) water levels, almost all of the planet is underwater. Do not play as Daughters of Gaia and construct the Sky Farm Satellite.

Another strategy is to make a combo of ice launchers and other water decreasing buildings with heat growth buildings. But be careful. Don't increase the temperature too fast, or all the cities will be drowned.

On Ganymede can place a lot of cities, as it is larger than Mercury (Although in the game it is the same size as Mercury.). Sky Farm will fit more in the map.

## Trivia

Ganymede has its own magnetic field, which protects its surface from Jupiter's radiation.

In real life, Ganymede has a thin oxygen and ozone atmosphere.

Ganymede was named after the mythological Ganymede, cupbearer of the Greek gods and the only male lover of Zeus.

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Facility Tier

**Facility tiers** measure how effective facilities are. An upgraded facility has more effect but is also more expensive to maintain.

## Tier 1 facilities

Tier 1 facilities have little effect (mostly 4) but are useful for making fine adjustments to your stats. Facility maintenance is 500 c.

## Tier 2 facilities

Tier 2 facilities have a medium effect (40/60) but also have a side effect. You might have to counter the side effect if it upsets your balance. Facility maintenance is 1,000 c.

## Tier 3 facilities

Tier 3 facilities have a large effect (100/120) but are also very expensive to maintain and usually have two side effects. Counter the side effects with some other facilities. Facility maintenance is 1500 c.
Gaian Revolution

The Gaian Revolution is an event in TerraGenesis lore history. It is only mentioned in Rebecca Freyja O'Rourke's lore. It is safe to assume the Gaian revolution did not work out well for the Gaian faction.

*Rebecca Freyja O'Rourke was born, like all Gaians of her generation, in shelters beneath the suffocating clouds of Venus. Ever since the Gaian Revolution more than a century before, her people had huddled together on their hellish rock, presumed dead by the rest of the solar system and slowly developing their radical new society in isolation.*
Aria "Baby Boom" Alvarez

> *After several years of accidentally blowing up every chemistry lab she'd ever entered (earning her the nickname "Baby Boom"), Aria decided to turn a negative into a positive and focus her graduate studies on explosive -- yet controlled -- demolitions.*
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## Strategy

When you assign the common governor - **Aria "Baby Boom" Alvarez** - to a city, facilities in that city will cost less credits to demolition.

This governor's effects can't be boosted, so this governor does not have the power booster ability.

## Lore

In high school, Aria Alvarez was voted “Most Likely to Blow Up One Day.” This is not because her classmates believed fame to be inevitable for her; it was a rather cruel joke about her tendency to cause explosions in chemistry class. Aria’s natural curiosity, coupled with a general disregard for dangerous consequences, gave way to the frequent mixing of acids and bases, in an increasingly experimental fashion as she entered college. Few institutions would admit her due to insurance concerns, but fortunately for Aria, she caught the eye of an adjunct professor at Advance Aerospace University, named Olivia Stein.

Alvarez’s new access to space-age synthetics and polymers only served to embolden her recklessness, to the point she was nearly expelled after a particularly harrowing blast next door to the Dean’s estate. It was this stunt along with her persistent youthful exuberance which earned her the nickname “Baby Boom.” Dr. Stein vouched for Aria to the school, explaining that her unrivaled enthusiasm for modern chemistry would undoubtedly have real-world, or otherworldly applications if she found the proper mentor to keep her in line. Truthfully, Stein saw something of herself in this flighty young scholar, and always feared that overcautious minds would hobble the spirit of science in future generations. This is what drove her to take the next step and introduce Baby Boom to Keahi Malae and the Far-Future Institute.

Aria leapt at the notion of launching into space and exploring a world of demolitions on surfaces not yet full of unwitting bystanders. Many shared their disapproval with Dr. Stein that this reckless newcomer should join the Institute alongside her more pragmatic young peers, chief among them Kaz Kojima, their foremost expert on controlled demolitions. Yet after meeting her and vetting her vast knowledge of his own beloved field, he became equally convinced that she could shape the future of our solar system for the better. So long as her access to the Institute’s primary lab remained supervised.

## Trivia

* She and Kaz Kojima are the 2 FFI Governors to be added after the addition of the FFI.
* Her surname is of Mexican origin
My Forest

*> Make an impact, plant trees!
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**My Forest** is a feature introduced in the 6.0 update, thanks to the Ecologi partnership. TerraGenesis will plant a real-life tree when you press the plant tree button located next to the value of Carbon Impact Points. You can only press the button when you have accumulated 30 Carbon Impact Points. If you plant a certain amount of trees, you will get rewards.

After all these prizes have been collected, the prizes will cycle back to the first ones listed—so the prize for 52 trees planted is 4 Genesis Points, the prize for 56 trees planted is a bronze Governor Pack, etc.

Below is an image of the environment. When no trees are planted, the game shows an area of grey skies, ruined buildings, and dead plants. Once a tree is planted, the skies turn green and moss appears on and around the ruined buildings. At 10 trees, the sky turns blue.

#### Carbon Impact Points

*Main article: Carbon Impact Points*
Carbon Impact Points can be instantly obtained via in-app purchases, but they can also be obtained via Transmissions (watching an ad). They come in a pack of 2 - 5.

## Trivia

* The planted trees change form every time you exit and click "My Forest".
* When there are no trees planted, the enviroment appears to be snowing.
* The ground appears to look like Mars' surface.
La Duchesse

## **Résumé du rôle**

```
 **Rôle** **Converti:** La Princesse

```

La Duchesse (The Duchess) est un royal rôle enquête qui appartient à la faction Unseen avec l'objective d'éliminer le Dragon Bleu et tout Neutral Tueurs. C'était autrefois la Princesse mais elle a été convertie par le Cerveau .

La Duchesse est l'une des classes d'investigation, elle rassemble des informations utiles pour aider ses coéquipières à décider qui tuer ensuite.

En tant que royal, vous pourriez devenir roi après sa mort et s'attendre à un double vote si élu.

Votre capacité **Bat Eyelashes** peut s'avérer utile pour repérer cibles de conversion potentielles - vous devriez les signaler à votre Cerveau
Planets on Display

We want to see your planets! Show us your craziest worlds, most beautiful moons, scariest fissure vents, or just the planet you are most proud of! Click the 'add photo' button to show everyone what you've built!

tree mrs with red equatorI melted the Moon!Terraformed MoonSay hello to Tellod, a huge planet I will be terraforming today.Terraformed MercuryI have almost finished the TRAPPIST-1 campaign!Venus without biomassMy Terraformed Mars
Aerostat Platform

The **Aerostat Platform** significantly lowers Temperature on the corresponding world by blocking the sunlight with floating platforms. People are also encouraged to work on the platforms, and as a result, this facility increases Credits due to citizens earning money from working.

Description:
*While floating cities still remain a dream for the future, we can now construct large floating platforms on which people could live and work for extended periods of time. In addition to the productive output of the facilities built upon them, these floating platforms would shade the lower atmosphere from the sun's rays, helping to cool the surface overall.*
Kelp Forest

*Not to be confused with Forest Stand*

> *Land-based plantlife gets all the glory, but undersea kelp forests will play a huge role in the development of a native biosphere on this world. Giant kelp can grow an astonishing 60 centimeters every day, allowing it to rapidly spread throughout the new oceans and creating a robust foundation for the rich underwater biosphere to come.*
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## Introduction

The **Kelp Forest** greatly increases Biomass of the body it is on. Like any other forest these significantly increase Oxygen. Levels beyond **V** are only reached through events.

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.
John Baltis Neherua

> *Combining his passions for genetics and architecture, Neherua has become the system's first bio-architect, using custom genetic algorithms to literally grow buildings from nothing.*
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## Strategy

When you assign the rare governor - **John Baltis Neherua** - to a city, facilities in that city that increase the world's oxygen levels will increase oxygen levels even more.

Secondly, building new facilities in that city will cost less credits. This effect does not affect the costs of upgrading already built facilities or facilities that are already being built.

This governor's power booster ability only affects Oxygen Growth, and not Construction Cost, since Construction Cost cannot be boosted.

## Lore

In spite of their seemingly singular focus, the sacred mission of the Daughters of Gaia is twofold: to worship and spread life to barren planets, and to simultaneously make those planets suitable for long-term human settlement. Balancing those agendas presents a unique challenge, as humanity has proven stubborn at best, self-destructive at worst when it comes to wasting Earth's natural gifts. Their leaders knew since departing Venus that claiming custody of new worlds would require a brand new approach to modern living among the flora and fauna they'd create. Thankfully, their own John Baltis Neherua is more than up to the task.

A self-proclaimed "bio-architect." Neherua specializes in designing, growing, and carefully shaping organic structures for the purpose of creating lasting shelters. He was first inspired by centuries-old Earth dwellings which were built in harmony with their natural surroundings, such as Fallingwater and Casa Mila. These examples of organic architecture heavily informed his early career, but he became enamored with the belief that an expert bio-engineer could actually sculpt living domiciles from scratch, to be grown and finalized as the planet itself came to life. The Rose Queen was more than eager to test this theory on newly claimed worlds, and sure enough, by the time Europa first blossomed, John had successfully produced hundreds of organic shelters across its surface, with minimal man-made components to shield against the moon's more unpredictable elements.

Neherua is separate from his Gaian colleagues in his admiration for the Sons of Hephaestus, for they too see themselves as stewards of fragile worlds, with no patience for waste or haphazardness. But the ideological chasm that separates them is one he cannot cross, for his life's work is in proving that humanity can achieve oneness with nature, so long as these stewards recognize this enduring obligation. By claiming ownership of not just the worlds themselves, but of the native life birthed by Gaian ingenuity, John knows that an everlasting symbiosis can be achieved.

*From TerraGenesis' instagram account*

## Trivia

* His clan name, "Baltis," comes from the Baltis Vallis region of Venus.
Ayzia Aoyama

> *An engineer specializing in Hab units on Venus, Aoyama has a talent for making appealing long-term living spaces on a world where the crushing atmosphere may take millennia to thin out.*
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## Strategy

When you assign the rare governor - **Ayzia Aoyama** - to a city, facilities in that city that reduce the world's pressure level will reduce pressure even more.

Secondly, facilities in that city that increase population, such as the Spaceport, will increase population even more.

## Lore

Ayzia Aoyama, like many young people, struggled to find her place in the world. The sprawling complexities of the interplanetary age, and the growing expectations placed on her generation, paralyzed her with indecision. But she believed in applying the scientific method to any situation, and knew that the only means of forging a career and an identity for herself would be to test what post-grad opportunities were available, beginning with an internship on Venus with the Horizon Corporation.⁣

It was on Venus that Ayzia's natural prowess in engineering came into full view. Horizon Corp simply sought pressure-safe hab units built from the company model, but Ayzia brought to her work a creative flair which resulted in Venus' first publicly available luxury homes. It also led to her first full-time job offer, but when Ayzia reviewed Horizon's revised schematics, she noted an aggressive cost-cutting of materials and amenities which fundamentally undermined her design. Deciding the corporate life may not be for her, Ayzia then managed to sneak her way in among the newly-emerged Daughters of Gaia, on the other side of the planet.⁣

The Gaians were far less interested in long-term hab designs, instead seeking the same means of protecting their equipment from Venus' crushing pressure for the centuries it may take to terraform the planet. Sadly, Ayzia was once again put off by the unyielding agenda of this faction, which sought to zealously apply her inventions to the task of transforming worlds, regardless of the risks and what might be lost in the process.⁣

Ayzia feared she may be trapped, but a chance encounter with a fellow innovator gave her a new trajectory. Famed engineer Olivia Stein arrived to consult with the Gaians on heat regulation, and discovered in Ayzia a kindred spirit who agreed that for science to advance, it cannot be shackled to any one religious perspective, nor dulled by corporate disinterest. The two took off together for Far-Future Institute HQ the next day, and while Ayzia knew this may just be another step on her journey, she clung to the hope that she had finally discovered her place in the galaxy as a member of the FFI.

*From Terragenesis's Instagram page*

## Trivia

* She is likely Hispanic, as the name "Ayzia" is of Spanish origin.
Miranda

## Paradise Habitability

> *Miranda is a relatively unimpressive moon, a small body made mostly of water ice, but it does have one incredible feature: the single tallest cliff in the entire solar system, a sheer drop of over 20 kilometers. With the right equipment and Miranda's low gravity, a base jumper would be falling for almost 40 minutes before they reached the ground.*
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> *Hominizing Miranda will be difficult, but for such a tiny moon so far away from the Sun, we've already got an extensive waiting list of potential settlers. Start building Habs, and you'll be guaranteed to fill them.*
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## About

Miranda is the smallest of five discovered Uranus' moons, and it's also the 14th closest to Uranus.

## Strategy

Miranda has a hidden ocean frozen in ice that need to get rid of first if want to terraform it without flooding it.

You can spam ice launchers, and begin heating and adding pressure. First, you need alot of ice launchers due to the high ice levels, which store water under the surface. If you dont, the water levels will be increasing rapidly, and if you don't want to flood the world, you need to lower the amount of ice under the surface.

It is really really tiny, so be careful when placing cities.

## Trivia

* In real life, Miranda is so small it is at the lower limit of a body being spherical under its own gravity, and its land surface area is about equal to Texas or a bit larger than France.

* Miranda is the character of Shakespeare's "*The Tempest*".

* Miranda was discovered in 1948.

* Miranda has cryovolcanoes.

* Miranda can probably have a liquid water ocean below the surface.
O2 Filter

## Introduction

This **O2 Filter (**or called sometimes as **Oxygen Filter**) has the ability to lower the oxygen of the body it is on. While being quite slow, it has the advantage of not altering one of the other terraforming statistics.
Levels beyond **V** are only reached through events.

"*It's inelegant, but effective: a facility dedicated to simply filtering O2 out of the atmosphere and storing it in pressurized containers. From there, it can be shipped off-world, used for various industrial processes, or simply buried.*" - Ingame Description

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.
Bacchus

## Paradise Habitability

> *Bacchus is a beautiful world of unexpected colors and rock formations, created by the unique composition of the planet's crust and the gravitational influence of nearby planets.*
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> *We expect hominization to be fairly straightforward, following the Martian precedent. Be careful, however: every planet has its unique quirks, and this one is likely no different.*
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## About

**Bacchus** is the first planet in the Fictional Planets bundle. It is a cold purple planet with no atmosphere. It is possibly one of the easiest planets to beat. It has one natural satellite called **Maenad**, which has an average size. Most people consider Bacchus to be a bland, uninteresting world.

## Strategy

*Main article: Mars*

The Mars strategy guide can also be used on this planet. However, elevation on Bacchus is different than on Mars, more water is required for habitablility, it is a bit hotter, no atmosphere, one big moon compared to the small moons of Mars, and it is bigger than Mars, so more cities can fit in this world.

## Trivia

* Bacchus is the closest planet to the sun, yet it is one of the coldest, possibly due to its high albedo.
* Bacchus is the lesser-known Roman equivalent of Dionysus. Its purple colour is likely a reference to the colour of grape wine Dionysus represents.
* Bacchus's moon is likely named for the Maenads who were the female followers of Dionysus, also called Bacchus.
Hab Dome

> ***Terraforming an entire world is a long, slow process. A Habitation Dome provides your citizens with the ultimate long-term self-contained living spaces, providing room for thousands upon thousands of people to live comfortably, all beneath a huge, translucent dome.***
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## Introduction

This **habitation dome** is here to support a city-like quantity of population for the celestial body it is on. This facility also generates some water, and depending on whether you have biomass or biospheres enabled, generates biomass (biomass) or oxygen (biospheres). With such a great number of people breathing in a translucent dome, water will strike down in the dome. Furthermore, roofgardens are the hype at the moment so extra biomass can be accounted for. Levels beyond **V** are only reached through events.

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode.

 All Hab facilities can house twice as many people on Beginner mode as on Normal and Expert mode. Your world's Culture has an effect on this facility's stats regarding *Biomass production,* *Credit cost*, *Research Time* and *Construction Time*.

### Normal & Expert Mode

† This stat is only available in a Biomass game.

‡ This stat is only available in a Biospheres game.
Iapetus

## Paradise Habitability

> *Known to early settlers as "The Walnut of Saturn", Iapetus is most recognizable for the tall ridge running most of the way around the moon along its equator, comprised of some of the tallest mountains in the entire solar system. Although at only 2% of Earth's gravity there isn't much need for a Space Elevator, such a prominent equatorial ridge would make for a perfect socket site if one were to be built.*
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> *We expect significant French immigration, as surface features of Iapetus are named after characters and places from the French epic poem, The Song of Roland. Though, given that Iapetus orbits almost three times farther out from Saturn even than Titan, immigration in general might be slower than usual.*
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## About

**Iapetus** is the third largest moon of Saturn. Its equatorial ridge can be seen and the marker for socket cities, making increasing revenue and population (especially if playing with UNSA) more efficient and quick.

## Strategy

There is a truly massive amount of water frozen in ice that will need to mostly get rid of of as soon as possible if want to terraform without flooding the planet.

The **frozen in ice** part of most moons and dwarf planets is because a subsurface ocean is impossible on TerraGenesis, so they made it Frozen in Ice. The ice is 33% more thick than the elevation of the world.

## Trivia

What is interesting about this moon that it is two-toned. On one side, it is white and the other side brown. It has an equatorial ridge.
Biomass

> *Before your planet is ready to support a human population, you'll need to start seeding plant life and building a global ecosystem. Earth currently supports about 600.000 megatonnes of total biomass. As the biomass of your planet increases, you'll start to see more and more of the planet covered in lush green.*
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## Terraforming

**Biomass** can start growing as soon as the habitability reaches PLANTLIFE. Sufficient **biomass** is necessary before a world can reach habitability and humans can live outside of habitations on the surface of a planet.

**Biomass** can increase through natural growth, but can also be added through the use of specific buildings, such as the Algae Colony, Kelp Forest, Coral Reef ,Soil Farm ,Grass Farm, Forest Stand . A small amount is also produced as a side effect of some facilities like the Biofixture Lab. The Coral Reef also generates Credits and increase population in the city. The amount of Biomass a planet can hold is dependent on its size:

 II (Small)
 III (Average)
 IV (Large)
 V (Huge)

Once the habitability is HABITABLE, population will start consuming **biomass**. To slow down the consumption, build more and more hab[itation] and biomass facilities.You will eventually have to build the Sky Farm satellite because the **biomass** production won't be able to keep higher than the consumption forever as population keeps growing.

In Beginner mode, there is no biomass consumption as of the latest update. In contrast, in Expert mode **biomass** makes it impossible to grow the population to very high numbers, as, since player can't build the Sky Farm, comsumption will eventually make the planet lose Habitability.

A player may also choose to play using Biosphere instead of biomass at the start.

Earth has about 550 to 560 Gt of **biomass** currently. It produces about 100 gigatonnes of **biomass** each year, but in the game, the biomass is about 750 Gt of biomass and decreasing for about -1290 Mt per Earth minutes.

## Governors

The governors Zora Ikhwezi Michel, Yuna Freyja Song, Zhou Xi Wang-mu Lee, Rebecca Freyja O'Rourke and Alana Freyja Lee have effects that can help the facilities produce biomass faster.

The governors Raj Ahmad Shah, Justus Black, Sofia Ishtar Batma, Rebecca Freyja O'Rourke and Alana Freyja Lee have effects that reduce the amount of biomass consumed by the population in the city they are assigned to.
Horizon Corporation

The Horizon Corporation is one of the factions available to choose in TerraGenesis.

> *The Horizon Corporation was one of the first powerhouses of spaceflight, and has since come to dominate the interplanetary market. Never content to stand still, though, Horizon is about to unveil their most ambitious plan yet: the single-handed transformation of an entire planet into a new, corporate civilization.*
>
>

## Cultural Settings

### Goals

Achieve independence; accumulate 1 billion credits

### Economy

+0% biomass growth, +0% construction speed

### Government

Plutocracy: +15% financial growth, -15% population growth

### Values

Wealth: +30% financial growth, -30% research speed

## Other Effects

### Faction Events

Corporate AcquisitionThe Latest Craze

Master of Scale

Picket Line

The rapid increase of The Horizon Corporation's extrasolar holdings has necessitated an equally rapid workforce expansion, leading founder and CEO Appolo Matiba to seek out exceptional talent that understands how to turn a new paradise into profit. From corporate bigwigs, to new media experts, to young business savants, the governors hired to oversee Horizon's assets all understand one thing: the unstoppable power of credits.

While many academics feel strongly that the work of planetary development should be designed to favor those poorer inhabitants seeking refuge from Earth's excesses, Matiba contends that his company's fast and well-funded approach is the only realistic terraforming solution, and he has taken steps to keep these decisions out of the hands of government bureaucrats for future generations, with the help of his eccentric daughter Vivica and brilliant granddaughter-turned-protege Nubia.

Such is Horizon's power in terraforming circles: while many continue to question the corporation's self-serving outlook, all must admit that they get the job done.

The Far-Future Institute and UNSA are fundamentally and diametrically opposed to the Horizon Corporation on the issue of values and issue of Government, as shown on the Faction event Open Scource.

## Faction Mechanics

**Goal:** Achieve independence, and achieve 1 billion credits in revenue (accumulate 1 billion credits).

**Values:** Wealth: +30% financial growth, -30% research speed.

**Government:** Plutocracy: +15% financial growth, -15% population growth.

**Satellite:** Reduced cost for Orbital Surveyor.

**Culture** **Limit:** Cannot choose Knowledge Values.

## Faction Events

The Latest Craze

Corporate Acquisition

Master of Scale

Picket Line

## Gameplay

Since you only need to make money (which you have to have regardless), it is probably one of the easiest factions. Culture points, rather than credits, is likely the limiting factor. However, it starts with a significantly slower research speed, which can be annoying.

Terraforming can still provide advantages for Horizon, such as creating beautiful and/or delicate creatures for more money with biospheres enabled as well as getting a better chance at getting culture points with more population.
Cloud Seeder

## Introduction

This **Cloud Seeder** is a device that has the ability to raise the water of the body it is on. While being quite slow, it has the advantage of not altering one of the other terraforming statistics.
Levels beyond **V** are only reached through events.

"*First pioneered on Earth, cloud seeding involves distributing chemicals into the air that encourage the formation of clouds and precipitation. It can't create new water, but it can help jump-start the local hydrosphere and get hidden water sources into circulation.*" - Ingame Description

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.
Minh Tran

> *Minh Tran is a rising star in the Hephaestian labor unions of the Asteroid Belt, helping to mine resources for construction projects all over the system. Under his management, project times have decreased dramatically.*
>
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## Strategy

When you assign the common governor - **Minh Tran** - to a city, building new facilities in that city will take less time. This does not affect the time of upgrading already built facilities or facilities the are currently being constructed.

This effect cannot be boosted, so this governor does not have the power booster ability.

## Lore

A life spent mining the Asteroid Belt is guaranteed to be one of hardship. With long hours trapped in in zero G, running dangerous equipment to harvest valuable minerals for modest pay, the job leaves most with a miserable or gruff demeanor. Not so for expert miner Minh Tran, who left lush Mars at 18 seeking honest work further out towards the stars. His consistently sunny disposition is an annoyance to some, but an inspiration to most of his peers who quickly came to view him as an unofficial leader among their crew.⁣

Tran's leadership role took more definitive shape when all independent mining operations in the Belt were forced to incorporate, or risk shutting down. The successful transformation of Mars had also set the sights of powerful organizations further out into space, and new contracts were being drawn up for the construction of waystations and exclusive provision of previous metals. When Minh saw what these groups were offering, particularly The Horizon Corporation, that's the first time his smile faded. He knew that if he and is fellow laborers settled for such a mere pittance, they'd be resigning themselves to an existence of backbreaking drudgery with no rest or relief.⁣

Reluctantly stepping into his role as ringleader, Minh rallied all the miners of the Belt to demand greater wages and personal freedoms than anything Horizon was offering. He sought to convince those vying for their labor that respecting the collective rights of everyone in their employ would yield the greatest results. Most wrote off Tran's demands as outlandish and unattainable, but the slowly unifying entity known as the Sons of Hephaestus, led by Rex Jansson, recognized his perspective as befitting their own values, and united their shared causes.⁣

Now the official head of the Hephaestian labor union, Minh Tran has worked tirelessly on the Sons' many construction projects with a keen eye towards efficiency, and that signature smile on his face. He does not concern himself with the group's political agenda, for their recognition of the value of collective labor and shared benefits is enough to sustain his devotion, and that of his workforce, well into the future.

## Trivia

* His name is of Vietnamese origin, implying his Vietnamese heritage.
Bugs

A **bug** is a flaw in the game's code that causes unusual things to happen in the game. Bugs can be triggered by the player, or they can trigger naturally.

## Current bugs

* Cities becoming abandoned when the population goes above the signed 32-bit integer limit of 2,147,483,647. (PC only)
* Activating a governor boost and closing the game but having the boost expire before returning will result in the boost having no effect.
* Using the Fast Forward feature while water level is increasing due to temperature changes can result in water being "created" despite having no water-increasing facilities.
	+ E.g. 0 cm of water (surface)
	+ 100,000 cm of water (frozen / in vapour)
	+ +/- 10,000 cm of water per minute from global warming/cooling
	+ Using 1 hour of fast forward in this situation will cause the planet to have 600,000 cm of surface water (60x10,000), with 500,000 cm of water being created.
* Governor Entanglement (PC only)
* Cities that should be flooded can avoid being flooded by not being in the world when it is supposed to occur. For example, cities on Earth are supposed to flood due to climate change increasing temperature. If you leave the world alone long enough for the temperature to reach about 330,000 mK, these cities will still survive.
* The Facility Melted event is able destroy facilities on moons, despite the fact that moons are at least thousands of kilometers away from its planet.

## Bugs (may or might be patched yet)

* The game freezing frequently (usually on start-up after the construction of many buildings has finished while the game was inactive).
* Two ships orbiting a planet.
* The dark side of a planet is cyan, strong yellow, or light yellow. This is sometimes caused by having multiple saves of one planet.
* Water appearing on flat map when there actually is no water.
* On flat map, Biomass only appears near or away from the equator, even when the whole planet is coated in Biomass.
	+ This is now a feature since version 6.12.
* Music not playing.
* Ability to play on expired live events by setting your device's clock forwards.
	+ [**Not** a bug] Setting your device's clock backwards triggers the Time Traveler event, increasing Pressure by millions of Pa across all worlds
Comet Sling

## Introduction

The **comet sling** has the ability to raise the water of the body it is on. This facility works by re-routing comets and asteroids to impact the planet being terraformed. For players in biomass mode, the comet sling causes biomass to decrease because it sometimes hits some plants, but decreases heat instead in biosphere mode.

Levels beyond **V** are only reached through events.

"*Comets are the source of most of Earth's water, so what better place to find water for humanity's next planet as well? It will be a huge effort, but if we can develop a network of deep space hubs for redirecting nearby comets, we'll have a virtually unlimited source of water for all our needs.*" - Ingame Description

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode.

The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.

### Normal & Expert Mode

† This stat is only available in a Biomass game.

‡ This stat is only available in a Biospheres game.
Kelp Farm

## Introduction

The **Kelp Farm** is made to raise the oxygen of the body it is on. Just like the cyanobacteria in the CyanoVats, this kelp will reduce CO2 to O2 in such a rate the pressure will drop a little. Biomass wil grow quite much because these kelp plants grow about 60cm per 24 hours.
Levels beyond **V** are only reached through events.

"*Though not as visible as land-based rainforest, most of Earth's oxygen is actually produced by great kelp forests in the ocean. By replicating this process in a lab, we can produce enormous quantities of oxygen even before this planet can support a native kelp population.*" - Ingame Description

## Level Charts

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total *Biomass*, *Population*, *Credits*, *Research Time* and/or *Construction Time* gained/lost for the buildings/research.

### Normal & Expert Mode

† This stat is only available in a Biomass game.

‡ This stat is only available in a Biospheres game.