recursal/Fanatic-Fandom huggingface dataset:
Ayzn

## Overview

Ayzn activates its super mode, "Ayzn Black"

Ayzn has a very strong defense, devastating melee attacks that inflict varied and strategic debuff effects, and can upgrade mid-battle to improve its stats and unlock abilities and cards. Ayzn is the largest robot in the roster at 93mm tall!

## Gameplay

Ayzn's titaniv frame stomps across the battlefiels, crushing opponents beneath melee attacks that inflict varied and strategic debuff effects. While it's the slowest robot in the roster, Ayzn's strikes can easily clear through obstacles, as well as create craters directly underneath opponents to grant you Combat Advantage. Through its abilities, Ayzn can uniquely upgrade mid-battle to unlock its final form, "Ayzn Black" which gives you access to immensely powerful Attack Cards.

## Tips & Tricks

Have you played a game as Ayzn? Noticed any nifty card interactions? Post them here!

## Rules Clarifications

**Ayzn Black! Onyx Generator! -** Round up to get the fighting spirit cost. When playing as Dash with the Combat Logic ability equipped, Combat Logic is applied to the FS cost before it is halved by this card.

## Trivia

* Ayzn's design draws inspiration from classic mecha that relied largely on size to overwhelm their enemies, such as Tetsujin-28/Gigantor and Giant Robo, as well as borrowing more advanced technological elements from a more modern animated behemoth, the Big O.
Nezari

"The Nefarious Nezari" if you are to call him by his showy stage name, is a street performer who has been shown to utilize rather potent illusion magic in his shows. Has managed to entice three members of the Darvin party into traveling halfway across the country with an empty book in exchange for who knows not what. He is presumably responsible, at least in part, for bringing the party together in the first place, and seems to trust hem them well enough to send them off alone on a quest he is personally invested in.

### Appearance

A tall, gaunt high elf with light skin, auburn hair, and pale blue eyes. The right third of his head is buzzed with geometric designs (reminiscent of optical illusions) shaved into it. Clearly very into theatrics and his magic, Nezari is also very open about his short-comings, namely his physical weakness. Though usually not directly observable because of his robes, his limbs are spindly and he is definitely not built for physical exertion.
O-Gun

## Overview

O-Gun has an extremely versatile melee attack range, has access to the Anchor Trauma Token, which reduces an opponent’s speed and can be deployed on the map as an obstacle, and has the highest armor of any robot in the roster. It's burly frame is 70mm tall.

## Gameplay

O-Gun uses the entire map as a weapon, smashing opponents through each and every Obstacle it can find. It has an extremely versatile Melee Atack range, with a focus on force movement effects. O-Gun also has unique access to the anchor trauma token, which reduces an opponent's speed, can be deployed on the map as an Obstacle, and can be further taken advantage of through special Anchor-dependent Attacks. if carefully planned, O-Gun's offense can dominate through spacial control and brutal spikes of Collision damage.

## Tips and Tricks

Have you played a game as O-Gun? Noticed any nifty card interactions? Post them here!

## Rules Clarifications

* **Spin On, Galaxy Slicer!**  - If you choose to remove 2 successful dice in order to inflict damage again as per this card's yellow text, you only inflict the unmodified base damage of the attack.

## Trivia

* While O-Gun's design draws elements from a wide variety of sources, its overall look resembles the mobile suits fielded by the Principality of Zeon from *Mobile Suit Gundam,* with its prominent antenna, mono-eye sensor, and bulky frame.
Namwich

Namwich is the capitol of the Nams clan, a sprawling settlement with idd-defined borders. The main roads leading in and out of two are equipped with evenly spaced guard posts, but there is no physical division between the start of the city and its end. You will find yourself traveling through small businesses like Oliver’s supplier and other outcroppings of the city long before you actually enter, but there is a distinct change in atmosphere as soon as you pass by the guard posts. That is, assuming you are human (or human looking enough) to pass by the guards undisturbed. Once within Namwich's border, you are very unlikely to come across any inhuman individuals, visiting or residential.

## Notable Places

### Antereve Library

A modestly sized library which doubles as a keep for all of the city's public records. The librarian is a human woman named Lydelle who clearly loves her work. Unfortunately, the library had been closed for about a week due to string of cases wherein patrons had been physically assaulted by the library's books. The party answered Lydelle's plea for help and exterminated a number of tiny mimics that the discovered at the site.

### Tonitrua's Abby

A large temple in the heart of Namwich, full of devout monks and talented chefs. This is where the majority of the party stayed during their time in the city, excluding Hilda who refused to even enter Namwich itself. Veteran monk Walter presides over the temple, and looks as if he has seen a day or two in battle as well.

### Goldfeather Tavern

One of Namwich's taverns, run by owner/bartended Edmund. Gael spent a fair amount of his free time here during the party's stay in town, and Edmund was happy to trade stories and spend time chatting with the paladin.

### Callahan's Cartography

Eccentric old human man, Callahan, fulfilled his dreams by moving to Namwich and opening his cartography shop. Callahan used to travel a lot and will tell you all about the places he's been, illlustrating the geographical context with his many, many maps. He was looking for help to track down some important documents for his fantasy business license, and Kazuma gladly took on that task.
Belafein Torana

Belafein Torana is a mighty drow warrior of some kind who leads the Black Clouds. He has dark skin and white hair and eyes, and a literal black cloud lingers about his person. He is volatile and impulsive, believing that anyone should take anything they want by any means, without hesitation. He travels The Under, recruiting the frustrated, tired, and hungry inhabitants to his lifestyle. He presumably doesn't know of the party's existence, although they have seen him once.

## Appearance

Belafein has black skin and perfectly straight, white hair. His eyes are white, like most drow eyes. He dons a flowing, dark grey trenchcoat and leather light armor underneath. A black cloud seems to emanate from his being, always slightly obscuring his form. He carries no visible weapons, but he does have a small bag at his hip.

## Personality

Belafein has an intimidating presence. He is volatile in his actions and even in his speech and mannerisms. His philosophy (and thus the philosophy of the Black Clouds) is that life is meant to be short and fulfilling. He believes one should always take whatever he wants by any means. Belafein openly invites all to take anything he himself has, including his reputation if they can kill him. Rarely does anyone attempt this, and none have so far succeeded. Despite his potential lack of sanity, he does have a way of commanding attention and even respect.

## Abilities

Likely for the better, the party is unaware of any of Belafein's combat abilities. They know, however, the he is very charismatic and excels at gathering and swaying crowds. This, combined with his ideology, may be even more dangerous than his combat prowess. To be sure, though, he is considered very strong himself.

## History

Not much of Belafein's history is currently known to the party. After amassing a following, which eventually became the Black Clouds, he issued an order to destroy all perra. Most of The Under's currency was dumped into the Void. Some have pursued it; all of them either came quickly back empty-handed, or were never seen again. There is a rumor that Belafein once spent an entire week in the void.

## At Present

Belafein is the head of the Black Clouds- one of the three prominent factions in The Under. He travels town to town proselytizing his philosophy on life. Those who agree to live his proposed lifestyle are given a spellstone which conjures a black cloud, similar to his own. Belafein openly despises the Chain, but due to the unorganized structure of his own group, hasn't coordinated any large-scale attacks so far. He will likely end up leading an all-out battle with them in time.

## Relationship with the Party

Belafein's relationship with the party is currently- and probably luckily- nonexistent. The party, while holed up in an abandoned building in Under-Bristol, witnessed one of Belafein's recruiting speeches. He appeared to have won many of the townsfolk over. He did not notice the party.
Karven Ditko

Karven is a very powerful human ranger who wanders the wilderness and towns of Esparrus. He dons the pelts of many slain creatures, and uses their claws and teeth as heads for his arrows. He has a rugged charm about him. Not much is known of his past, but the party encountered him during his pursuit of Redd the goblin chief- which has apparently gone on for quite some time. His current location is unknown, and his relationship with the party is neutral to perhaps not-so-great.

 Appearance

Karven has long, curly, black hair and a well groomed goatee. His grin is missing a few teeth, but still manages to be rather charming. He wears a lion's mane around his shoulders, and hide armor that seems to be crafted from various creatures he's taken down- notably a leopard pattern on his pants. He wields a longbow that he carved himself, and a fancy rapier is sheathed at his hip. He also has a parasail made from the wing of a pterodactyl-like creature that he took down. It allows him to glide smoothly through the air.

## Personality

Prone to monologuing about his past hunts, Karven is at least a skilled storyteller. He calls everyone either "bloke" or "sheila." Although not traditionally attractive, he tends to win folk over with his lion-hearted attitude. He is a vagabond who follows his whims- and of course the biggest bounties he can find. Silva is naturally his goddess of choice, as freedom and individuality are his main driving forces.

## Abilities

Karven is well known to be an expert ranger, marksman, and hunter. The Heroes of Fellrock personally know little of Karven's abilities, aside from his parasail and his charm- and the power of deception that comes with that charm. The party did also obtain and use a special arrow created by Karven during the Battle at Fellrock. This Anchor-Root Arrow, branches out into the flesh of its target upon contact, and then again, and then once more for good measure. It is also socketed to allow a spellstone to be attached.

## History

Karven's past is not known to the party or the general public at this time. It is known that he has almost captured Redd on two separate occasions, however.

## At Present

Karven was last seen in Bristol pursuing Redd. The goblin bandits fled east towards Ellery, and Karven seems to have followed his mark. His exact current location is unknown, however.

## Relationship with the Party

The party first met Karven in Bristol. They spotted him using his parasail to quickly glide down from the Sky District to the Ground District. He introduced himself, wanting to get a feel for this new adventuring party that he hadn't yet heard of. He informed them that he too was pursuing Redd and gave them some information to help them in their search. Thinking back, the lead he gave was false and meant to mislead. The party hasn't ran into Karven again since this encounter.
Darvin

*The biggest WIP in the history of ever. Just getting down some basic stuff for now.*

Darvin, the northernmost landmass of Vestella, is home to evergreen forests and snowy mountain ranges. Humans inhabit this country, as they are able to adapt to most any climate or terrain. Darvin allows other races to visit, and on rare occasion to take residence. Many different clans make up the population of Darvin, however, and some are far less welcoming than others. Darvin isn't considered the leading nation for any specific craft or export, but is second or third in all fields.

## Geography

A wide expanse of evergreens covers the majority of Darvin's south. As you travel farther north, the hills become steeper and the trees more sparse, transitioning into vast mountain ranges. Some areas make this transition more rapidly than others, resulting in sheer drops over rough cliff faces. Melting snow forms rivers and streams, which trickle down the peaks to feed the south's various notable lakes.

## Government

The country has a delicately unified government system that rules (very) loosely over the majority of the landmass. Currently based in Summit, it is comprised of a council with representatives from each of the major clans. Representatives will gather once a year, more if there are direct concerns and which call for a gathering of leaders. Onryx and New Ursa, with their wildly different populations and separated by vast mountain ranges from the rest of the continent, generally do not participate in these summits. The rest of the clans do not miss them much.

Big issues that affect the entire country, like trade guidelines or national crises, are discussed at length during these meetings and the resulting compromise is usually well respected. Otherwise, though, clans are largely self-governing.
Ascalon Alpha

## Overview

Ascalon Alpha is unmatched as a Ranged Attack specialist, able to suddenly dash into melee combat, evade opponents responses, and then snipe them from far outside of their attack range. Ascalon stands at 70mm tall, and wields its 60mm long Xyston rifle.

## Gameplay

Ascalon Alpha is a precision powerhouse, using its massive, modifiable *Xyston* anti-materiel rifle to blast opponents from across the entire map.

Using the 4 Cost, Cooldown 1 Ranged Attack, *Xyston Fire!,* as a core, you can consistently gain distance from your opponents and hit from up to 6 hexes away with a 3 damage Push attack. At this range, opponents will often be forced to chase you down to find an optimal range, or be forced to spend their long-range cards to counter-attack. If an opponent does get close, successfully playing *Vulcan Dash!* allows you to move 3 hexes away, *Sniper Gale!*give you 2 movement per success, and the robot ability *Rocket Sprint* allows you to spend a Power Token to move 1 hex in addition to your normal movement. Ascalon's designed to give you a myriad ways to find your perfect sniper range. And once you're there, the instants *Explosive Shot!*, *Tesla Shot!*, and *Incendiary Shot!*add splash damage, Power Surges, and Fire tokens onto any Ranged Attack, and the latter 2 scale in intensity with the more damage you inflict.

Then, once you're on the opposite side of the entire map, you can unleash the Ultimate Technique *Kill Caliber!*, inflicting 12 damage from up to 8 hexes away (and possibly further with instants), with the option to trigger again against a new target at the cost of trauma.

## Tips & Tricks

Have you played a game as Ascalon Alpha? Noticed any nifty card interactions? Post them here!

## Rules Clarifications

* **Kill Caliber! -** When choosing to take panic and power surges to select a new target, remember that "new target" means any target not previously damaged during this attack. So upon resolving an attack against Robot A you may select Robot B as a new target, but after attacking Robot B, Robot A no longer counts as a new target as they have already been damaged during this attack.
* **Sure Shot! -** As combos are resolved as a single attack, *Sure Shot!* does affect the range of all cards played as part of a combo.
* **Bullet Buffet!** - Similar to the ruling on *Kill Caliber!*, in order to play this card you must designate two different targets.

## Trivia

* In-universe, Ascalon Alpha is the prototype for a line of mass-produced mecha.
* Ascalon Alpha's slim and nimble design is inspired largely by *Tekkaman Blade* and *SPT Layzner,* with elements of various Mass-production-type robots from series like *Gundam*, *Full Metal Panic!, Patlabor,* and *Armored Trooper VOTOMS*
Redd

The highest bounty ever achieved by a goblin belongs to Redd- sitting somewhere between 500 and 2,500 gold, depending on how big of a job he's committed recently and who's paying. His cunning and constant disappearing has kept him free of capture for over a decade. Not a lot is known of him as an individual. The Heroes of Fellrock nearly captured Redd once, but he managed to trick them and escape.

## Appearance

Redd the goblin is a goblin, and he is red. His exact appearance isn't well known since his occupation is a covert one. The Heroes of Fellrock are aware that Redd's gang will paint their bodies different colors so that outsiders don't know who's who in the gang. Redd was painted green at the time of his escape from the party, while a green goblin was painted red. There is a rumor that Redd has one eye with no iris or pupil.

## Personality

Since Redd has never been captured, not much is known of his personality. A hunter from Burra Tulla once had Redd in her custody, according to an oft-told tale. He apparently explained his philosophies to her as they traveled the road back to town, and by dawn he had convinced her to set him free without a single lie or threat. The source of this story seems to be unknown, however.

## Abilities

Fighting isn't anything new to Redd, but it's not exactly his specialty either. His gang operates in shadows and back alleys instead, avoiding violence when possible. Aside from stealth, Redd's main ability is his cunning. His gang rarely uses a single hideout, to avoid all being captured at once. Only select members will know where another hideout is located, and only Redd knows them all. Redd's escape routes always seem to baffle town guards as well. Towns have even been closed off and manhunts executed, but the goblin always manages to elude capture somehow.

## History

Redd has been causing trouble for the towns of Esparrus for ten years- maybe even more before he made a name for himself. He pulled off a job in Nordrake- escaping with several thousand gold's worth of valuable gems and black diamond- which earned him his initial bounty. Although he hasn't been foolish enough to take another pass at Nordrake since then, he has steadily pulled jobs in various other towns. Golden Pike and Gharvale remain his most visited marks. Dozens of robberies from the last decade were likely his doing, but these can't be confirmed until he is captured. Nothing is known to the public or the party of his personal life.

## Relationship with the Party

Redd was very nearly captured by the Heroes of Fellrock. When the party engaged Redd's gang late one night in Bristol, he was the sole goblin to escape the encounter. Shaw apprehended the only red goblin of the bunch, but it had been a green goblin wearing body paint. Karven was also tracking Redd at this time, but the goblin managed to escape to the east and avoid capture once again. While Redd never directly interacted with the party, he now knows who they are.
Under-Bristol

Under-Bristol is a funnel-shaped cavern city comprised of several tiers that lead downward like the inverse of the Zema Mountain above. Torches with white or red flames dot the perimeter of the upper tier in several places, marking discreet paths that lead to the surface or other towns. Dozens of other torches are posted every so often within the city, lighting the tiers just enough for those without dark vision to make their way around. Six layers in total make up the city, and a bottomless chasm is situated ominously at the center. The town was not thoroughly explored by The Heroes of Fellrock, and thus little is known of it.

## Notable Places

### Matrana's Magic

Attractive half elf Matrana Norros operates this small magic shop on the third tier down. Her flame outside is purple, where blue is normally used to indicate a merchant building. Most assume Matrana to be a changeling in disguise, but she revealed to the party that she is actually who she appears to be- a rare occurrence for common races in The Under. She made quick friends with the party. Walnut bought an illegal spellstone which casts Eldritch Blast, as well as a painting she had made.

## Notable People

### Shady Salesman Topher

The Heroes of Fellrock actually met this shifty tiefling the very first day of their adventure. He was pawning a small collection of magic items in Fellrock, knowing that adventurers would be around to claim the bounty on the guard tower. This time, however, his inventory included a +1 dagger, +1 wand, and an unbreakable shield. He also claimed to have some "crazy ass healing potions that do wild stuff!" Walnut purchased the +1 dagger and a couple of the potions. Upon first using the dagger, the blade came loose from the handle and got stuck inside of an enemy. The potions did function as potions, but triggered the wild surge chart when used.

## Important Events

The Heroes of Fellrock came into Under-Bristol after being banished from Bristol by Tydrom. They were contacted remotely by Kezias via Lucina's magic, and told to await his arrival. The party had a few scuffles with Black Clouds before eventually finding an abandoned house to hide out in. They witnessed a recruitment speech by Belafein, which appeared to be fairly successful. They stalled for time in Matrana's shop before finally meeting Kezias, who lead them out of Under-Bristol and towards Under-Nordrake.

## Relationship with the Party

The Heroes of Fellrock are virtually unknown in The Under, having made very little impression with their inaugural visit. Perhaps this is for the better. Overall they are disliked by the general public, as a result of their being from the surface and not being aligned to any of the three factions.

## Loose Ends

Other than Enra having ran into someone clearly important to her, there are no lingering loose ends for The Heroes of Fellrock in Under-Bristol.
Lucina

Lucina is an eccentric gnome wizard who participated in The Battle at Fellrock. Her freezing of time allowed the Heroes of Fellrock time to formulate their final plan to destroy the queen parasite. She currently resides in the Under, and seems to be close friends with Kezias. Her powers as a wizard are unrivaled in Esparrus. She trusts the party per Kezias, but has no personal relationship with them at this time.

## Appearance

Lucina is surprisingly fit for a wizard, as she believes exercising the body is almost as important as the mind. She is an attractive, middle-aged gnome with fairly long black hair that waves a bit at the ends. Her mannerisms are perhaps a bit strange, as her constant study limits her daily interactions with other people. She always smells nice; it's rumored she uses magic to achieve this rather than actual perfume. She carries her wand, her spellbook, her component pouch, and rarely much else.

## Personality

Lucina can be quite eccentric. Her mind is always in five places at once, and so her social interactions tend to suffer unless she consciously focuses on a conversation. She is extremely booksmart- not especially surprising- and has no shortage of wisdom to share as well. It just might be necessary to analyze what she's saying more than normal to fully receive the message. Lucina isn't aligned to a specific goddess, rather the virtues of intelligence and self-improvement.

## Abilities

Likely the most powerful wizard in Esparrus, Lucina is capable of awe-inspiring magical feats. The Heroes of Fellrock have personally witnessed several of her skills. First, she spoke to them telepathically from afar, and also allowed Kezias to do the same. During The Battle at Fellrock she teleported Kezias and herself to Under-Fellrock, and the duo slayed countless infected beneath the crater. She later levitated Kezias up to the meteor so he could help pry it open. Finally, she froze time for the Heroes of Fellrock for about a minute, allowing them to formulate the plan that finally finished off the queen parasite.

## History

At the moment, nothing of Lucina's past is known to the party. It is general knowledge that she has spent much of life on the surface, and much of it in the Under.

## At Current

Lucina and Kezias went back into the Under after The Battle at Fellrock. Nothing more is currently known.

## Relationship with the Party

Lucina knows that Kezias trusts the party, and that his intuition comes from goddess Lux. Lucina therefore thinks highly of the Heroes of Fellrock, but there is no personal relationship at this time.
Thuradin

Thuradin is the town that will stand where Fellrock was destroyed. A monument with the name of every warrior who fought in The Battle at Fellrock will sit at the town’s center. Those who were lost will be marked as such. This list will include Walnut, Gilthur, Aloro, and Captain Thuradin Tydrom- for whom the town is named. The reverse side of the monument will include the name of every citizen of Fellrock who was lost when the meteor fell. The Heroes of Fellrock were offered by Vance to be official guards of this town, but they declined in favor of personal interests.
Opal Cylinder (Ioun Stone)

If utilized by a character with the channel energy class feature; they heal a bonus 2 Hit Points per 1 channeling dice they possess, when channeling positive energy to heal allies Bonuses provided by this ioun stone do not stack with multiple stones of the same type. (18,000 gp)

Construction Requirements: 12th level, Channel Energy class feature Feats: Craft Wondrous Item; Cost: 9,000 gp.
Brilledille

The mayor and guard captain of Nordrake, Brilledille is a dedicated leader and skilled fighter. Her black diamond armor is said to be impenetrable, and she wields a battleaxe and shield in battle. She is rather suspicious of new faces in her town, but is friendly once she warms up to a visitor. She fought alongside Tydrom, Vance, and many others in The Battle at Fellrock- even saving Ivan's life at one point. Her relationship with the Heroes of Fellrock is strong.

## Appearance

Not appearing quite as old as she actually is, Brilledille pulls her long, dark brown hair back into a ponytail. Her left cheek has a small scar from some past battle; perhaps she carries many more scars. If she does, they are surely from before she acquired her current armor. The shiny, black diamond that comprises the armor is very rare, but the mines of Nordrake are known to be the leading source of it. She also carries a battleaxe and a relatively large shield.

## Personality

Brilledille is first and foremost suspicious of new faces in Nordrake. This suspicion is warranted, as she has prevented several heists over her years of service. Once she has warmed up to someone, however, she can be rather playful. She likes to prod at people to get a rise out of them, but wouldn't actually want to upset anyone.

## Abilities

A fighter through and through, Brilledille can dish out decent damage and can tank dozens of hits herself. Her armor is considered to be impenetrable, even if you get past her shield. Aside from her combat prowess, Brilledille is also very clever tactician. Finally, her position in Nordrake gives her control over one of the most capable armies in Esparrus, and important political standing to boot.

## History

Brilledille's history is not known to The Heroes of Fellrock, aside from the fact that she had never once traveled away from Nordrake in her life, prior to The Battle at Fellrock. In the battle she fought alongside Tydrom, Vance, Alvaerelle, and The Heroes of Fellrock to end The Black and destroy Relzrureos once and for all. She survived the battle, delivering several blows to the black dragon throughout the fight, and tossing Ivan the Featherfall spellstone that prevented him from plummeting to his death.

## At Current

Brilledille is still the mayor and guard captain in Nordrake, now considered even more of a hero than before.

## Relationship with The Heroes of Fellrock

Although the relationship was strained at first due to the Heroes of Fellrock struggling to clearly state why they had come to Nordrake, it was eventually resolved when the party called Tydrom on their sending stone and had him vouch for them. The party helped solve a couple problems around town, including an invasion of infected creatures a couple days before The Battle at Fellrock. This earned Brilledille's confidence, and then the battle itself earned her respect. Her relationship with the party is rather strong.
Damascus

Damascus is a major city located within the middle east, it is located east of Cyprus.

Until recently, the city was known to have been under Muslim control, however due to recent efforts from the 3rd crusade forces, the city is now under crusader rule and being used as a stronghold to mount the continued pursuit of Jerusalem.
Papa Smurf's Gun

* Papa's god damn gun
* Gallery
## Papa Smorf's Gun

### *"Why does he have a gun? I don't understand!" -Dingdonglikesthesmurfs*

Papa Smorf's gun is an item that appears in Farmer's Geni, used for drastic measures. Papa received his simultaneously smorf and human-sized gun from Homnibus as a gift for his 543rd birthday.

## Usage

### *"Now Farmer, you know I'm not a violent man, but drastic times call for drastic measures" -Papa Smorf, pulling out his gun*

Papa Smorf first uses the weapon when he's coaching Farmer through living with Gourdy. As an example, he asks Farmer what he does when his son, Nat, makes a mistake. Farmer simply replied he throws him in the 'wheel.'

> "What do you do when Nat makes a mistake?"
>
>

> "Why, I throw him in the 'wheel."
>
>

> "I'm sorry. the what?"
>
>

> "You know, the wheel, where we get water."
>
>

> "You mean the well."
>
>

> "That's what I said, the wheel."
>
>

> "No. What do you call the round things on your cart?"
>
>

> "Wells?"
>
>

Papa responds to this by pulling out a gun.

The second time, Gourdy has started a rainstorm in order to appease Farmer and subsequently get into his pants. The storm gets out of control and Papa proceeds to shoot at the raindrops in an attempt to stop the storm. This does not work. He then has no choice but to evacuate the village as this was his singular idea.

## Why-

"Why does Papa Smurf have a gun?"

"Because he's Papa Smurf."

"Like Papa Smurf just normally has a gun, nO! *Why does Papa Smurf have a gun?!"*

## Trivia

* His children gave him an ugly ass hat for his 543rd birthday. Homnibus gave him this gun so he could shoot said hat.
* Papa Smurf is a peaceful man
* But he also has a gun
* Ross does not understand
* Omnibus
* This gun is not real and does not actually appear in the episode
Famous last wordsWhy tho?
Chu Chu El babalawo

History

Jesus adrian and Jesus Miguel were born in an island as a half of a pair of twins long awaited and prophesied by his Grand father Chango. Since their childhood they were taken under his wing as the twins where the incarnation of Ibeji their twin gods of their panteon. As children they showed great magical capabilities further enhanced by their guide "papa" as they called their grandpa the children became the village celebrities. Adrian was always frail while his brother was vigorous which is the usual in ibeji twins where one brother represents the spirit while another represents the body.

At the age of 10 the twins had different shores Adrian was in charge of the ceremonies and cleaning of the temple while Miguel went hunting for sacrifices and materials. It was on this hunts that tragedy would strike as unknown to the priest a Bacca had been released in the village and was after his payment since a contract was made and his father was the debtor. In an afternoon of hunting Miguel failed to return and his body was found later that night mauled by jaws no normal beast could produce. When the body was taken to Papa Chango he immediately struck dead his son, for he knew what had happened and why it happened. A curse had fallen on the village since the imbalance caused by the loss of an ibeji is a dire omen in trying to fix this balance chango came up with the plan to use Adrian as a vessel for both halves of the incarnation and with a ritual more ancient than the village itself summoned the ibeji spirit to bind with Adrian who since then on would be called by both names of him and his brother and Chu Chu was anointed.

After his anointing Chu Chu's training was strict since the burden of his tribe befall upon him. He had to conduct the spirit chanting and pleasing while using his brother's effigy to hunt and defend the village. Chango knew that this couldn't continue since the frail young man's flame seemed blinding and as such he knew his life will diminish faster. It was then that he knew Chu Chu couldn't stay in the village like that and after many consultations with the spirits it was decided that Chu Chu would leave the village until he released his brothers soul by slaying the Baca that took him.

With great heartache he left his village the one he was destined to lead and after saying farewell to his mother and his grandpa he parted to explore the vicinity of the village. Through the jungle he survived and thrived using his spiritual guidance he was brought to a cave while seeking shelter. It was here that he heard deep croaking and battle his way to the deepest part of it having to battle a nest of giant frogs he found the reason they where conglomerating there. A portal at the end of the cave shed a weird lighting to it and as he entered it he arrived in a place called Skyholme.
Queen Gerard

* Gerard
* Gallery
## Gerard

he's ready

King Gerard is a 13 year old boy, who for some reason has too much shit going on in his life.

## Family

Like everyone else in this series, Gerard seems to lack any and all parents. However, unlike most people, he actually *does* have family members. All of which are trying to murder him.

Aunt Imperia kept him imprisoned for three damn years claiming he was sick and somehow NOBODY THOUGHT TO COME CHECK ON HIM FOR *THREE YEARS*

His cousin, Malcolm the Mean, turned him into a deer and attempted to hunt him down for sport. And he would've gotten away with it too, if he hadn't unnecessarily expositioned the shit out of a painting and given himself away.

His uncle Lepold is by far the most boring familial villain. He's simply a bland 'NyeEeEH, I hate happiness and flowers' villain with no substance whatsoever.

## Clockwork Fetish

One of the only things Gerard has going for him in his life is Clockwork Smorf, a robot he stole from Handy without a second thought. This moron cannot function without his robot because he's just that pathetic. For some strange, unexplained reason, Gerard can understand Clockwork despite the fact he does not speak English.

## Trivia

* His entire family hates him
* For one inexplicable scene, his balls dropped and he had a manly voice, it was weird
* Cannot function
* Is a flawless king somehow, despite being fucking 12
* Gay
He has been a startleHe is angreyhes fabulous
Clumsy Smurf

So smurfs really don’t have dicks.

## Clusmy Smorf

Clumsy Smorf is the dumbest smorf. He has exactly one braincell, but he wastes it by spending his time with Brainy. He collects rocks.

 His accent is either “hillbilly who fucked his cousin” or “smooth country lovin’ romantic” and nobody can decide which.

## Harem Anime

Despite being stupid as all fuck Clumsy has many smorfs and non-smorfs who want to smooch him. Mostly Brainy, the show says theyre best friends but they had a love confession theyre gay. Theyre gay okay. They probably kiss all the time.

There’s also Smorfette who kisses him more than she kisses the rest of the smorfs and considers him to marry for about .5 seconds longer than she does the other smorfs. Brainy narrates the daydream Smorfette has about marrying Clumsy, because they’re so gay you can’t get one without the other.

Then there’s Pansy the Pussywillow Pixie who kissed him and she doesnt show up much but she was clearly intended to be his love interest. And then theres Nobody Smorf.

Clumsy, like your average harem anime protagonist, has no clue of the other smorfs and their feelings for him.
Johan

* Johan
* Gallery

Johan is one thicc bih

Johan (Also known a Sir John because god forbid this be simple) is both a squire and a page at the exact same time, somehow, despite those things being mutually exclusive.

He has a lesbian hair cut and runs around in a skirt and tights all day like a manly man. He also has an **extraordinarily** large forehead.

## Being an extra bitch

Johan has no idea how to open a door. He doesn't even know what a door *is.* He spends all his time leaping through windows and making dramatic entrances, even when it's less convenient.

He also had no idea buildings could be abandoned.

And he shot someone in the ass.

## Boyfriends

Johan has had several blonde boyfriends throughout the series. Blondes have bigger feet and bigger feet means a bigger ( ͡° ͜ʖ ͡°)

Umbrian, his first boyfriend, is a little blonde bitch who has a triangle mouth, wears a dress, and sits on the floor. He and Johan look nearly identical. He is an exposition machine.

Sir Hugh, his second boyfriend, is a worryingly tall blonde bitch who comes crying to Johan for everything. They change clothes in front of each other.

## Life Partner

Johan's final boyfriend is a stupid lucid gnome named Peewit. He and Johan are gay and    soulmates and they grow old together.
Johan usually deals with Peewit's nasty, desperate ass.

## The Glory Days

Did you know that Johan was originally a curly haired blonde bitch? No? I don’t blame you.

   Comics were actually published of this rendition. It gets more flack than it should, it’s really not that bad of a design, though the final design was better.
Peyo presumably changed the design because this one somehow made Johan look even *more*like a woman.

## Trivia

* Parts of Johan's clothes will often disappear randomly, usually his pants. What a weirdo.
* He was originally blonde like all of his boyfriends
* His voice actor is Michael Bell, the guy you had no idea voiced half your childhood
One thicc bihBeautiful dancersTHEY GREW OLD TOGETHERAAAAAAAAAAAAAAAAAAAAAAAThey're off on an adventureturtleAGHAGAHGAHthiqThey're totally boyfriendsSquish.pngsadnesshe rideooooooooooooooooooo<<33Johan dies.pngboredF O R F R E E D O M**Johan dies.png**>:0( ͡° ͜ʖ ͡°)***JOHAN DIES.PNG******THE CAKE ON THIS MAN HOLY SHIT***the chaseJ O H AN-***WHAT A PRETTY BOY AGH***
Alvaerelle

Alvaerelle is an ancient wood elf druid of the Circle of the Moon who taught Enra nearly everything she knows. Alvaerelle lives about two hours directly north from Enra’s burrow and, though she spends more time in Vestella’s southern-most druid grove than at home, will periodically check in with the younger druid to offer guidance. She is one of the most powerful people in all of Esparrus, and certainly the most capable druid. She played an important role in The Battle at Fellrock, including creating the Darkness Spellstone which currently has the queen parasite indefinitely dormant at the bottom of a deep lake.

 Appearance

Alvaerelle is a dark-skinned wood elf with long, dark hair interwoven with flowers and vines. Her face is round and youthful face despite her age, perhaps because of her elven nature, her druidic power, or some combination of the two. Most of her exposed skin is usually painted with druidic markings in various natural dyes and pigments. Standing at well over twice Enra’s height, the two present an almost comically large difference in stature when standing Enra’s short, stockier build next to Alvaerelle’s tall, lithe grace.

## Abilities

Enra is the most skilled druid in all of Esparrus. Her powerful animal forms and vast medical knowledge played a huge role in success of The Battle at Fellrock. She was one of two people who figured out that the parasites were unable to heal when denied sunlight. Her special Darkness Spellstone will ensure that the queen parasite is never able to heal so long as Alvaerelle lives.

## History

*I dunno bro. Emily?*

Alvaerelle fought in The Battle at Fellrock thanks to Enra sending a messenger bird to fill her in. Her animal forms ravaged infected creatures on the battlefield, and when Esparran forces started to fall, her healing spells saved dozens of lives. She tried to revive Walnut, but it seems his destiny was complete. In the weeks before the battle, she discovered that the parasites were unable to heal in darkness, and crafted a Darkness Spellstone that ended up rendering the queen parasite dormant, thanks to the Heroes of Fellrock.

## At Present

Alvaerelle has presumably returned to her home near Ellery. *Elaborate?*

## Relationship with the Party

Alvaerelle is Enra's oldest and closest relation. Her only encounter with the party was at The Battle at Fellrock. *Elaborate?*
Morlock

fuck

## Emperor Zurg

Morlock is a sorcerer who looks suspiciously like a medieval Emperor Zurg. He was formerly Prince Theodore's court magician, but was fired and thrown in the dungeon for betraying Theodore.

## The two whole episodes he showed up in

#### **The Prince and The Hopper**

Morlock turns Theodore into a frog and turns a frog into a Theodore. The 'ol switcheroo. Honestly, it was a fun take on the Frog Prince story.

He would've gotten away with it too, if he just knew how murder a frog or whatever.

#### **Gargamel's New Job**

Morlock tricks Gargamel into setting him free. He then proceeds to tie Scruple and Gargasmell up and then turns Theodore into a sheep. Why is he so obsessed with making Theodore a furry? Nobody knows.

## Trivia

* Looks like Waluigi and the Crimson Chin had a baby
* Makes way too many puns
* Hellbent on making Theo a furry
* Somehow he manages to trick people despite constantly exuding evil energy ™
Josten

* Peanut Butter and Josten sandwhich
* Gallery

## Josten Timberlake

"Gentler twerks for a gentler knight"

> *I WANT TO HOLD HIM IN MY ARMSSSSS*
>
>

Josten is a disgustingly handsome squire who appears in The Light and Dark Series. He is not a real Smorfs character, but he is damn pretty.
Even his fucking horse is handsome.

His real page is here.

## Career

Josten is a squire for Gerard, well known as the world's gayest king. Aside from being a manly man who runs around in tights all day, he makes poetry and music in his downtime, because get you a man who can do both.

Josten's sword is silver, which is the prettiest metal, befitting the prettiest boy. However, I like to think he has it to defend Gerard from werewolves.

He is crazy gay and probably became a squire for the sole purposes of standing near Johan's ***titanium thighs.*** Of course, he later discovered that Johan is an oblivious himbo, who can look at the most *sexually charged sonnet*, call it 'lovely,' and then go back to beating test dummies or something. Rest in peace, Josten.

## Who is this Man??

> *Women want him*
>
>

> *Men... also want him*
>
>

Josten, despite his many talents, is not left-handed. This is somehow a remarkable occurrence. He rides a horse named Princeton, as he couldn't actually afford to go to college and this is his way of coping. Further complicating the matter, the college of Princeton does not exist yet.

His tears are like the butter in my fridge - unsalted. This is because Josten does not have an ounce of salt in his body, like a snail. His blood is also white. I cannot tell you why.

Every spring he has dandruff, like my dog. However, unlike my dog, he can hear.

### Substance Abuse

Josten is a lightweight. If a singular drop of wine touches his tongue, he will proceed to collapse drunk.
> "Pathetic." -Peewit, probably.
>
>

He is, however, addicted to music. He hides a flute in his undershirt during work, because he needs to get his fix.
> "Is that your little flute, or are you just happy to see me?" -Johan, probably not, but I wish.
>
>

## WHAT is this Man??

Our first working theory was that Josten was secretly a river spirit, as his tears are limited edition unsalted flavor.

However, leading scientists have since come to the conclusion that he is actually a plant.

* He was born in May and is remarked as "glowing" in the spring.
* Man loves sunlight.
* Never eats food because he photosynthesizes.
* Has chronic spring dandruff, which is clearly pollen.
* Only drinks water, but hates being drenched.
* If you put him in saltwater, he will fucking die.
* Non-salted tears.

I'm serious. I am losing my fucking mind - I legit think Josten is a god damn plant.

## Trivia

* One of Johan's many blonde husbands.
* Went blind from staring into the sun once ...He got better.
* He has Elmers glue for blood. This is why he is so good with horses.
* Dusty *and* Crusty.
Josten PhotosynthesizesJosten reads some of his beautiful poetry aloudJosten standing guard of Gerard's castleJosten does not know how to swimRaw.jpg
Azrael

* Azrael
* Gallery

Nyoom.

Azrael (or sometimes Azreal, if you feel like misspelling it), is the pet cat of Gargamel and Scruple's only friend.

Though sassy, he is mostly a good boy who just wants to do his job and eat some food. He's also somehow more intelligent than Gargamel.

## Relationships

Gargamel often yells at him, despite the fact that Azrael's generally just doing what Gargamel tells him to do.

He and Scruple have a great dynamic that the writers never explore because god forbid we explore the main villains characters at literally any point.

## Trivia

* In the episode "All Creatures Great and Smurf" Azrael gets his leg caught in a god damn bear trap. This somehow doesn't end in it being amputated.
Go nyoom
Francis Castalleno

Francis Castalleno an Ex-member of Dawn of Fury, a Subgroup of Knights of Ozem.

* Work in progress.

* **History**

Francis was born amongst a rather poor family, His father disappeared early in his life without much anwser and his mother worked in a brothel. Food was scarse and over time the young lad at the age of 11 begun to resort to stealing begrudgingly, he thought he was sneaky but mostly the merchants either didnt care or felt pity for the skin and boned youngster that went only after scraps.

at the age of 16 having been forced to resort to theft for so long it didnt have the shock value that it use to, one day he got cocky and was caught with an arm full of meats. Guards scooped him up and casually locked him away for processing, being jailed for a few months he survived soley off of his friendly demeanor, befriending a few cell mates and even some guards.

Eventually however he was given an offer,
Lady Jasmine

* Lady Jasmine
* Gallery

Evil. Also, not an img of her.

Lady Jasmine is Theodore's ex fiancée. She is a curly haired noirette who is afraid of frogs. She also can't sing for shit.
Her only appearance is in the episode "The Prince and The Hopper."

## Hoe

For the sole sake of a plot twist, Lady Jasmine turns out to be a gold-digging thot. Rather than do anything interesting with this, the writers just had Smorfette save the day - it was a disappointing end to a pretty great episode.As Soon as I bother getting imgs of her
Gutsy Smurf

* Gutsy
* Gallery

## Scottish Boi

You stare into the Scott, the Scott stares back

Gutsy is a Scottish Smorf with orange sideburns, a kilt, and *fantastic* eyebrows. He's a Scottish stereotype.

He's so charming and I have no idea why.

## I can smell how gay he is

Gutsy is very clearly gay for Brainy, as seen in the Legend of Smurfy Hollow short. Brainy is already married to Clumsy, they are a poly.

## Trivia

* Gutsy was one of the only good things that came out of the 2011 movies.
He can smell colors**nerd**