Builds - General

This page contains builds that are not designed for any particular scenario (for example, deathwheel). Builds specialized for a certain scenario can be accessed via this page. All of these builds are fan-made, and they have not been 100% tested to see if they work as intended.

**How to Add a Build**To add a build, copy the text in the box below:

```
=== '''Build Name''' ===
'''''"Slogan (optional)"'''''
* '''Petals Used:''' (required)
* '''How it Works:''' (required)
* '''Strengths:''' (required)
* '''Weaknesses:''' (required)
* '''Variations:''' (optional)
* '''Tip:''' (optional)
* '''Author:''' (optional)

```

Then press edit and paste this text at the bottom of the page.

**Explanation of Format**Your build should include the following information:
**Build Name**
***"Slogan: a nice phrase that fits in and adds a touch (optional)"***
* **Petals Used:** State which petals the build requires. If there is a specific order, separate petals with "/" (for example, iris/dandelion/rose) If there is a specific rarity, put the first letter of the rarity before the petal (for example, rose/M web/stinger). Include both loadouts if your build uses both.
* **How it Works:** State what makes your build effective as well as what strategy you'll need to ensure success with it.
* **Strengths:**Most builds specialize against certain mobs, situations or other builds.
* **Weaknesses:** No build is strong everywhere, state the weaknesses of the build.
* **Variations:** If there are any variations to the build, put them here. Usually, it's just swapping one or two petals for another (optional).
* **Tip:** You can add a tip for other people to give them some additional information (optional).
* **Author:** If you created this build, add your fandom account (optional).

***Note**: Please do not post joke builds here. Post them on the Joke Builds page instead.*

## Builds

***THE DONKER***

***"time to donk"***

* ***PETALS: heaves and fasters***
* ***HOW IT WORKS:*** ***donk bugs awayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy***
* ***STRENGTHS: donking***
* ***WEAK TO: not donking***
* ***MADE BY: Grassyf0x***

### Light Shredder

***"Hello weak mob, do you wanna die :)"***

* **Petals Used:** (Petals Must be L+) Faster/Light/Rice/Light/Faster/Rice/Faster/Light/Rice/Light
* **Secondary Build :** Healing Petals, Antenna and Magnet
* **How it Works:** You attack the mobs and switch any petal with the magnet to collect the loot and quickly switch back and do the same thing with antenna but, for mobs that are stronger than you
* **Strengths:** Mobs' rarity is/are equal or less than your petals
* **Weaknesses:** Mobs' rarity greater than your petals and hornets/wasps (or maybe any range mobs if you're not skilled)
* **Variations:** Mix up the petals and make sure no two of the same petals is touching each other
* **Tip:** God against ants but not termites (be careful not to get crushed)

* **Author:** (Florr.io Account) Power

### **The Mythic Shover**

***"Go away, dumb ants!"***

* **Petals Used:** Jelly, Pincer , Light, Jelly, Pincer, Light, Jelly, Pincer, Light, Faster
* **How it Works:** The jellies push it away, and the pincers slow it down so the jellies work better
* **Strengths:** Strong fast moving mobs
* **Weaknesses: It cant push ultra mobs away, and pincers dont really work on ultras.**
* **Variations:** Switch light for lightning for swarms
* **Tip:** Use this in a swarm, as it pushes them away

**Ant party**

**"Party of the ants"**

* **Petals Used:** poo, leaf, lightning, and the rest are eggs(all L+)
* **How it Works:** ants kill all,all fight ants, leaf heals you and the ants
* **Strengths:** most stuff as rare as yore eggs or less rare or sssssssssllllllllllllllloooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwww
* **Weaknesses:** stuff rarer than yore eggs
* **Variations:** anything can substitute for lightning **EXCEPT** Bulb
* **Author: Grassyf0x**

### Carrot party

***"It's a wheel of carrots,yum yum”***

* **Petals Used:** Carrots,wings,fasters
* **How it Works:** carrots fly around,killing whatever thing’s around the corner for you.Wings are good for fighting far distanced and close.
* **Strengths:** Random dangers around the corner
* **Weaknesses:** Non-body damage attack mobs (eg. high poison,non ramming mobs)
* **Variations:** replace carrots with missiles.
* **Tip:** Don't attempt to use it as an ultra or super killing build.Please,this is just for hiding and attacking.
* **Author:** CrystalKai12345

### Tritium Wheel

***"It's a wheel of petals"***

* **Petals Used:** 3x corn (mythic+), 1x missile (mythic+), 1x pincer (legendary+), 1x yin yang, 1x iris, 1x rock (mythic+), 1x yin yang, 1x magnet
* **How it Works:** Corn & rock will do most of the damage, missile for long range, pincer will freeze the mob and allow corn to easily kill it, the 2 ying yangs will create a death wheel effect, and the iris will do high amounts of damage over-time.
* **Strengths:** Body-damage attack mobs
* **Weaknesses:** Non-body damage attack mobs (eg. ranged, high poison)
* **Variations:** Replace magnet with antennae or rose, and replace yin yangs & missile with wings
* **Tip:** Don't attempt to use it as an ultra killing build.
* **Author:** Tritium

### **Super Hunter**

***"Every Super Hunter Nowadays"***

* **Petals Used:** 2x Any Super Petal, Ultra Third Eye, 2-4x Ultra Faster, Ultra Bur, Ultra Sand.
* 2nd build: Ultra Powder, 2x Ultra Light, Super Antennae, 5x Ultra Bubble, Ultra Yin Yang.
* **How it Works:** Makes sure you can get to Super Mobs quick and get drops
* **Strengths:** Super Mobs
* **Weaknesses:** Normal gameplay
* **Variations:** More Super Petals if u are lucky?
* **Tip:** You need to be lucky and get 2+ Super Petals before going Super-Mob-hunting because otherwise IT WILL NOT WORK. You will be too slow and be too weak to get drops because those annoying Super Players with their RNG-carry will kick dust in your face.
* **Author:** HCaterpillar

### **Not Lucky Super Hunter**

***"Use this if you don't have God Luck"***

* **Petals Used:** Bur, 2-4x Fasters, Lights or Sands, Third Eye.
* 2nd build: 5-6 Bubbles, 0-1 Powder, 2 Lights, 1 Antennae, 1 Faster or 1 Yin Yang.
* **How it Works:** It will not work if you don't have Super Petals.
* **Strengths:** Super Mobs
* **Weaknesses:** Normal gameplay
* **Variations:** Well there are a few but Light and Sand are the most effective ones.
* **Tip:** I'm so, so, sorry :( If you don't have God Luck and multiple Super Petals, you will just be too slow and weak to get drops from Super Mobs! More and more players are getting Super Petals, and that means that the players without them will struggle to compete with them. Maybe, the Florr Economy is just saying to you that you aren't one of the best players anymore, and the competitive economy means that you can't continue Super Hunting anymore :( Trust me, the outside world works this way too, as the rich get richer and the poor stay poor. Take a permanent break from Florr and do something more useful like HORNEX!!!!!
* **Author:** HCaterpillar

### **Invincibility**

***"If you have it you are imvincible"***

* **Petals Used:** 2x super bone, super cactus, super antenna, super powder, super magnet, super third eye, super rose, super rubber
* **How it Works:** (required)
* **Strengths:** (required)
* **Weaknesses:** none
* **Variations:** use other OP supers
* **Tip:** don't waste your time farming for this
* **Author:** kohsa

### **op build**

***"its op"***

* **Petals Used: Antennae,Fangs,Wing,Fangs,Wing,Fangs,Wing,Fangs,Wing,Magnet(u need 1 u fangs/ 1 u wing)**
* **How it Works:** Wing deals damage while Fangs heals.
* **Strengths: Everything.**
* **Weaknesses: Nothing.**
* **Variations: Replace antennae with a petal that is required to farm in special zones(starfish zone-dandelion)**
* **Tip: this doesnt make u invincinble u still have to think**
* **Author: cool17**
* **Note: this is a lategame build. so use it only if u have some ultras**

### **Peashooter**

***"Forcefeed peas to your enemies!"***

* **Petals Used: Peas. all peas. preferably E+.**
* **How it Works:** **Shoots peas. You can also use it as a normal petal**
* **Strengths: Projectiles.**
* **Weaknesses: Needs to be close.**
* **Variations: None**
* **Tip: get some caterpillars**
* **Author: in arras.io**
* **Note: if you havent noticed, this is a pvz build.**

### **Slow**

***"Sit still or else..........."***\***Petals Used:** Antennae Sand Pincer Sand Pincer Faster Pincer Faster

* **Secondary Build:** Rose Light Light Light Bubble Bubble Bubble Bubble Bubble
* **How it Works:** sloww enimies while dealing damage
* **Strengths:** mobs that do only ***BODY DAMAGE***
* **Weaknesses:** range mobs(you have to get really close)
* **Variations:** use iris instead of pincer
* **Tip:** (optional)
* **Author:** never telling you

**PINBALL**

"*EZ CLAPPED"*

* **Petals used:** bubble, yin yang, rubber, poo, cotton/cactus, clover
* **How it works:** This build is mostly for smurfing other players by ramming high rarity mobs into them. The rubber and poo helps the mob target the intended player, the ying yang is for aiming and the cactus is for staying alive
* **Variations:** You could add ankh so you instantly disappear when you hit the mob.

### A Little Bit Of Everything

***"pretty good."***

* **Petals Used:** Antennae,Wing,Bone,Rock,Pincer,Claw,Iris,Salt,Rose,Magnet.
* **How it Works:** Antennae make you see further. Wing makes good ranged damage. Bone is good for termites Pincer helps you slow down mobs. Claw allows for good damage for high health mobs. Salt deals good passive damage Rose heals you.Magnet picks items up.
* **Strengths:** Easily destroys most creatures, works well for few mobs at a time.
* **Weaknesses:** Many mobs and ultra/super mobs.
* **Variations:** Replace Antennae or Salt for Third eye or Relic.

### **Drops Aplenty**

***"I hate getting everything."***

* **Petals Used:** L+ Wing, L+ Leaf, E+ Cactus, 6x L+ Wing (Mythic recommended), and Magnet.
* **How it Works:** The Cactus will grant you extra health while the Leaf heals you, and the Wings will just damage anything nearby, making this an extremely efficient build for low-level players attempting to get high rarity petals.
* **Strengths:** Easily destroys most creatures, works well for Ultras and Roaches.
* **Weaknesses:** If something gets through your Wings, and you don't go into the defensive position, your death is quite likely. Also not very helpful for Wasps and Hornets.
* **Variations:** In place of Magnet, use another Wing.
* **Author:** Kitten With Headset

### **Second Layer**

***"no hornets allowed"***

* **Petals Used:** 2X L+ Yin-Yang, 8X M+ Salt
* **How it Works:** Having two Yin-Yangs will provide a second layer of defense to your salts. This way, instead of the usual 1 salt getting hit by a hornet missile, 3 of them will get hit. Therefore, the hornet will take more damage.
* **Strengths:** Projectile enemies.
* **Weaknesses:** Rammers that are faster than you.
* **Variations:** Adding a magnet or a healing is optional, but will drastically reduce the effect of the salts.
* **Tip:** Do not use for Ultra+ mobs.
* **Author:** nope

### **URANIUM!!!!**

***"Poison me"***

* **Petals Used:** M+ Cutter (optional), Uranium, Uranium, E+ Rose, E+ Rose, E+ Rose, E+ Dahlia, E+ Dahlia, E+ Dahlia, E+ Dahlia.
* **How it Works:** Basically cutter is only useful at mythic+ rarities, uranium helps poison while your healing petals heal
* **Strengths:** Many things that are not faster than you or range mobs.
* **Weaknesses:** If you are targeted by range mobs, you *might* not survive unless you know how to dodge.
* **Variations:** If you have a lower amount of petals, like 5, get rid of one uranium, a rose, and dahlias. Otherwise, if you have 9 or 8, decrease some healing.
* **Tip:** If you have low rarity healing, only use one uranium.
* **Author:** i just got mythic rose

### **god wheel**

***"makes deathwheel looks chinge"***

* **Petals Used:** M+ bone,M+ bone,L+ faster,M+ bone,M+ bone,L+ faster,M+ bone,M+ bone,M+ bone,L+ faster.
* **How it Works:** the bones and faster dash out insane dps from enemy that dont have a lot of body damage
* **Strengths:** most enemy that is a rarity lower than the bone, some same rarity low body damage mob
* **Weaknesses:** high body damage boi
* **Variations:** replace a bone with magnet, yucca, ects.
* **Tip:** grind using this in termite hell
* **Author:** some body that got brain

**Legendary take-down**

***"A Slogan"***

* **Petals Used:** antennae,rose,web,web,magnet,pincer,heavy,pincer,heavy,pincer.
* **How it Works:** pincer slows and poisons, heavy knock backs enemies, rose heals, and web also slows.
* **Strengths:** slows and knocks back the enemies
* **Weaknesses:** projectile bugs
* **Variations:** Its your build customize it
* **Tip:**
* l 2.0

Petals: Mythic+ salt + Legendary+ light x 8 + Legendary+ Rose

Practically nothing can damage you without dying, as salt will reflect tons of damage. The rose will also heal you during damage refection. I prefer for it to be mythic+ but, legendary is more accessible. Light is self-explanatory.

Variations: Rose => Dahlia and Light x 2 => Faster x2 and Light => soldier ant egg (legendary+)

The soldier ant one is just for fun, might not work.

### Everything-in-one Build

***"Lasts a long time!"***

* **Petals Used:** Antennae (Leg+) / Shell (Leg+) / Pincer (epic+) / Web (Mythic+) / Claw or Stinger (Leg+) / Clover or Salt (Epic+) / Stinger (Leg+) / Heavy (Leg+) / Stinger (Leg+) / Egg or Eggs (Mythic+)
* **Secondary:** Magnet (epic+) / Rose or Dahlia (leg+) / Bubble (epic+) / Bubble (epic+) / Bubble (epic+) / Rose or Dahlia(Leg+) / Faster (Leg+) / Powder or Rock (Leg+) / Leaf (Leg+) / Rose or Dahlia (Leg+)
* **How it Works:** Slow down with pincer & web and attack with stingers. Heavy can also block some projectiles while beetle(s) attack. Swap bubbles to first row for transportation and replace heavy with rock/powder.
* **Strengths:** Killing mobs one-by-one.
* **Weaknesses:** Those little annoying mythic fire ants, Ultra Hornet, and getting cornered.
* **Variations:** Replace bubbles with pollen for dealing damage while running. Pincer with fang for health while hitting a mob
* **Tip:** Make sure to have web ready before you go in ant hole/fire ant hole. Also don’t spread for petals when fighting legendary+ fire ants/normal ants since heavy can sometimes pull small enemies by accident.
* **Author:** LAGKING1234

### **The Star**

***"funni build lol"***

* How it works is you have **five yin yang petals** which gives you 5 different layers. You then use hopefully **five mythic light** petals that will all circle around you in a star formation.
* A variation of this is that you can use 3 yin yangs and 3 light petals if you don't have mythic. It gives the same effect but only has 3 spokes.
* Strengths are you have a ton of range.
* Weaknesses are you don't really have much defense.

### **Survival of the Useless**

***"The most useless..."***
(Sorry for bad quality image .-.)

* **How it Works:** Constantly press Shift/Right Click and only go into offensive mode when needed. This should help you survive more since hornet missiles can no longer attack you as much and if they do hit you the double salts will deflect some damage back (sorry for bad wording it's 4am in the morning). Magnets can help redirect lightning attacks from Jellyfish and since this build was engineered to help its user survive against mobs, the magnet also collects petal drops. The rest of the build basically explains itself
* **Strengths:** If used well then you'll probably be the last florr standing when all teammates die.
* **Weaknesses:** Does not fare well against players.
* **Variations:** When playing in Ocean you should change the petal order in the bottom bar to Uranium/Powder/Leafx5/Antennae in case of a bubble wave so that you can still collect drops
* **Tip:** If using webs in Desert/Ocean, when the mobs start crowding around you and it looks like you're gonna be crushed to death, search for an escape by finding a spot with lesser mobs and running out. That way you'll survive while your teammates (most likely) will not.
* **Author:** O\*yay\*O

### **Digger**

***"Wrong game, right time."***

* **Petals Used:** 7 soils, 1 cutter, 1 mysterious powder and 1 yucca, preferably all Legendary+ of quality.
* **How it Works:** Takes ramming to another level, copying the Digger's strategies, including retreating until recovered.
* **Strengths:** You will be able to handle a lot of hits, and deal lots of contact damage [though it depends on the Cutter quality and Sharp Edges quality].
* **Weaknesses:** You will be slow unless you have a high quality Powder, and Hornets and Wasps will be your worst enemies.
* **Variations:** You can replace low quality Soils with higher quality Cacti if you prefer tankiness over size.
* **Tip:** You can use your attacking and defensive positions to mimic the Digger's expressions.

### **Deathwheel**

“*Wait, you existed? Not anymore!”*

* **Petals Used:** Lights (usually epic+, though you can replace it with petals such as sand, lightning etc.), combined with 1 bur(a must at high levelss)fasters (usually a mythical faster or two legendarys will deal the maximum amount of power). Add more petals like rose, magnet, dahlias to improve its performance. Keep in handy a full heal build such as all yuccas, leaves, or starfish.
* **How it Works:** The lights dish out DPS, its power boosted by fasters turning the petals. With this you can demolish a lot of mobs and people.
* **Strengths:** Good for Garden and Desert, while in PvP and Ocean it is not as useful. A build worth using. Can destroy all mobs quickly and effectively. This build uses petals that have a short reload time, making it easy for petals to return to combat, and therefore deal huge amounts of damage.
* **Weaknesses:** Ocean and PvP have mobs that lights struggle against (e.g. players, starfish). It is not good on the defence as well, and due to this you have to always be wary when in use.
* **Variations:** You could exchange the lights for sand, dice, or lightning depending on your inventory. Use something that can damage effectively, and its reload isn’t detrimental to the whole aspect of the build.
* **Tips:** Have teammates to support you, as this is one of the most offensive builds in the game. Try having teammates with M webs, heals (like the one down below), or a all round teammate.
* **Author:** Wiem#2692 (find me in the desert...)

### Healer Express

***"CHOO-CHOO! don't worry kids, the Healer Express has come to save the day!"***

* **Petals Used:** E+ Antennae/ L+ Powder/ 3x E+ Dahlia/ 2x E+ Shell/3x any other petal
* **Strategy:** while also being the definition of a literal speedrunner, you can also heal yourself and your teammates; use this to your advantage when trying to get to your teammates while outrunning mobs. If you happen to be the last flower alive, use this build to outrun the horde.
* **Strengths:** base speed is increased, and you can heal yourself over time. this build is best for getting to a teammate that is low on health.
* **Weaknesses:** attack range is rather low, therefore making you only as good as a medic
* **Alternatives:** Roses and Yggdrasil can replace Dahlia, even though the heal is a lot more...based. you can also use Missiles as an attack petal in case you feel like you actually want to fight off stuff for yourself
* **Author:** FoldingPapers

### The fastest lightning strike I've ever seen

***"I'm sorry, but did I made you get electrocuted 6 times?"***

* **Petals Used:** 6x L+ lightning / 2x M+ fasters
* **How it Works:** 6 lightnings can be used to strike multiple enemies at the same time and deal a lot of damage with it. pairing it with 2 M+ Fasters would make it a devastating build for swarms of mobs in the ocean, or desert.
* **Strengths:** Many melee mobs, jellyfishes, Hornets (sometimes)
* **Weaknesses:** due to an update that makes lightning not activate upon projectile touch, this build may be less valuable in garden due to that change. Hornet swarms would be a big problem if a lightning user are being targeted by them.
* **Variations:** Replace 1 of the 6 lightning with a fang to heal quicker and safety, or go with an epic+ rose to heal without any petal contact with a mob. The player can also either replace 1 lightning or 1 Mfaster if they want to collect the loot quicker with a(n) epic+ magnet.
* **Tip:** Only use this build in desert or ocean scenarios as a recent lightning nerf would be hard for players with the lightning build to strike hornets at the same time due to this change.
* **Alternatives:** If a player wants to use this build in garden, they should replace all of their 6 lightnings with a cactus, fang, starfish, 2x sand. The 8th slot is up to the player themselves to decide.

### **Run and Gun**

***"The Prometheus School of Running Away From Things)***

(4/10/23 Note: I made this build before the world map update. While it still works, it is not as applicable in situations as it once was)

* **Petals Used:** Lweb minimum (mythic recommended), stinger, missile, missile, claw, fangs, shell, magnet (make sure the missiles are in slots next to one another)
	+ Secondary petals: Antennae (switch for magnet), healing petals (optional)
* **How it Works:** As you're running from a swarm in any map you go into the defensive position to place the web down in front of you. This is to stop the bulk and outrun them. Switch antennae in so you can see where the swarm is as well as if there are enemies in front of you. Then once your missiles rotate over you go into the offensive position to fire off. The claw acts as a boss killer as it can deal huge amounts of damage since bosses have more health. The fangs are your healing item. I chose to use fangs as they deal more damage than other heals. This build works especially well now that petals move towards enemies when in the general direction. This gives missiles aimbot, all you have to do is dodge and keep firing backwards
* **Strengths:** Range, team play, damage output against bosses, swarms
* **Weaknesses:** Getting surrounded, can be hard to heal if you can't get your fangs to hit, slower reload then other builds
* **Variations:** If you have more than 8 petal slots I would add another shell and another missile. If you don't want to use web I would switch it out for a faster.
* **Tip:** Hold your shift key to stay in defensive but tap space when you want to fire the missiles. This allows you to alter between defensive and offensive faster.
* **Author:** Generic

### >:)

**">:)"**

* **Petals Used:** *E+ Leaf/E+ Salt/E+ Leaf/E+ Salt/E+ Leaf/L+Soil/E+ Leaf/E+ Magnet/E+ Leaf.*
* **How it Works:** Hold in offensive position for most of the time unless in danger. Its practically a "screw you" to a good chunk of enemies, works best on: desert and garden, so, salt reflects over 100% of damage back to the enemy (nerfed against other players of course), Leaves heals passively, allowing you to keep on high health, Soil is a big boost in health, in relation to leaves, you can take a good beating and remained *mostly* unscathed.
* **Strengths:** Most enemies, mainly hornets, scorpions, and others that I've yet to test against.
* **Weaknesses:** Literally any pvp player that is aggressive, also slower than most builds.
* **Variations:** You could change a leaf for a Powder so your not as slow, although you won't be as bulky.
* **Author:** Unstabilized

### Giant Orange Hammer

***"A giant orange hammer!"***

* **How it Works** The leaves heal you, the lights protect you and do dps damage, the fasters make the petals spin faster, and the oranges do the damage
* **Petals Used:** leg+ orange (x2)/leg+ faster (x2)/leg+ leaf (x2)/leg+ light (x2)
* **Strategy:** Use your oranges to do damage
* **Strengths:** Does a lot of damage, high hp petals, good healing, and good dps
* **Weaknesses:** the oranges take a long time to reload
* **Alternatives:** Yucca can replace leaf though its not recommended
* **Author:** Bobz99

### Normal Deathwhe- Woah Nevermind

*"It's normal but then your second slots are shown..."*

* **Petals Used**: Slot 1: E+Magnet/L+Rose/L+Faster/L+Faster/L+Faster/E+Light/E+Light/E+Light /E+Light
* **Petals Used** Slot 2: L+Clover/L+Leaf/L+Antenae/L+Stinger/M+Iris/L+Sand/L+Sand/M+Web/M+Grapes
* **How it Works**: It's a deathwheel that has different 'attachments' to maximize it's ability to fit situations.
* **Strengths**: High DPS so it shreds most mobs and flowers.
* **Weaknesses**: Cant properly shred flowers with a salt build and struggles with hoards(like ten legendary spiders)of mobs
* **Variations**: Iris can be swapped for pincer and grapes for missile.
* **Tip**: If in pvp only show a bit of the build at a time to keep the enemy on their toes.

### **Paralysis**

***"Hey buddy, can you stay still for a bit? I need to kill you. Thanks."***

* **Petals Used:** Web/ Stinger/ Stinger/ Pincer/ Stinger/ Leaf or Yucca or Rose/ Stinger/ Faster
* **How it Works:** Works best against mobs rushing you. The Web and Pincer will slow them down. Then the Stingers, your damage-dealing petals, will hopefully kill them. The Faster will help you deal damage quicker before the mob gets out of the web and starts chasing you again. The healing petals should heal you if you take any damage.
* **Strengths:** Works great against mobs that deal damage by ramming into you. For example, beetles, scorpions, ants. This build also works for almost any petal that is Rare+, and you can take down legendary or mythic mobs.
* **Weaknesses:** Not as effective against ranged mobs like hornets, as the webs won't do much. However, your other petals should still be effective. It's also not ideal if you're facing a crowd of legendary beetles.
* **Variations:** Substitute some Stingers with Pincers if you'd like. This will slow the mob down further. You can also substitute a Stinger with Antenna, so you can see other mobs rushing you as you deal with the one inside the web. Just don't substitute Web or Pincer, and leave a few Stingers for damage.
* **Tip:** Don't use this build against most ocean mobs like Jellyfish and Shell, since they will ignore the web. If you need to heal or run, keep some bubbles and healing petals in the secondary slot.
* **Author:** .......

### **Deathwheel II**

***"You exist? Well, now I've killed you so much that you never did!"***

* **Primary petals used: L+ Faster, L+ Heavy, L+ Faster, L+ Heavy, L+ Faster, L+ Heavy, L+ Faster, L+ Heavy**
* **Secondary petals used: L+ Leaf, L+ Faster, L+ Leaf, L+ Faster, L+ Yin-Yang, L+ Yin-Yang, L+ Yin-Yang, L+ Yin-Yang**
* **How it Works: On the primary build, the Fasters and Heavies make it so that 4 heavies are spinning around you to kill ANYTHING AND EVERYTHING. On the secondary build however, the Yin-Yangs and Fasters provide offense while the Leafs heal you when you are low on health.**
* **Strengths: The Heavies can kill anything.**
* **Weaknesses: If you are not careful around Legendary/Mythic/Ultra mobs, the Heavies can push the mobs toward you and kill you.**
* **Variations: Idk add more or less petals for slot amounts other than 8?**
* **Tip: Don't be stupid with this build.**
* From AnimiDragons: This build doesn't work well with jellyfish, even with magnets

### **Rammer**

***"BONK."***

* **Petals Used:** Any Rarity Claws And Atleast 2/3 Epic+ Bubbles
* **How it Works:** Ram Enemies When The Bubbles Are Opposite Side Of Enemies. Not Recommended Against M+ Enemies
* **Strengths:** Most Mobs Can Be Rammed.
* **Weaknesses:** But If You Don't Have Enough Health, This Build Is Not Usable.
* **Variations:** You can use E-M Cactus.
* **Tip:** Don't use this build against Ultras.
* **Author:** .......

### slowdeath

“*very agressive(chinge!)”*

* **Petals Used:** three or more M+ egg, three or more M+ web. L+leaf/yocca, a few jellies/heavy, powder/antennae
* **How it Works:** the web slow the enemy down, the egg give big knockback and even enemy go near, the jellies/heavy will push it away.
* **Strengths:** Good for Desert, pvp and ant hells
* **Weaknesses:** ultra mod, jelly, and rouchs.
* **Variations:** you can change egg for wing.
* **Tips:** go with two to five teammates can help you, while you don't have more dps for more.
* **Author:** some body that got brain

### No idea for name

* ***"General is good"***
	+ **Stage in game:** Level 90+ for better health
	+ **Petals used:** Faster (L+), Web (L+), 3 Missiles (M recommended), 1 Powder (L+), Stinger (L+), Pincer (L+), Rose (L+), Cactus (L+)
	+ **How it works:** Faster for dps and aiming, web to slow annoying legendaries-, 3 missiles for damage, powder for speed and dodging beetles, pincer also to slow annoying legendaries- and useful for mythics, stinger for damage, rose for healing, cactus for health and less insta % by poison or damage
	+ **Strengths:** Common-Mythics
	+ **Weaknesses:** Soloing, Ultras (expect for Cactus, Rock and Dandelion Mob)
	+ **Author:** MayGaming321

### **The Stockwheel**

***"Stonks (stinger + rock = stock)"***

* **Petals Used:** (healing) / Stinger / Rock / Stinger / Rock / [Magnet/Stinger] / Stinger / Rock / Faster (9th slot) / [Rock/Leaf] (10th slot)
* **How it Works:** Stingers deal lots of damage and Rocks finish the mobs off. Faster increases DPS. A good build for all stages in game.
* **Strengths:** Mobs with low contact damage (e.g. Ants, Spiders, Leeches)
* **Weaknesses:** Hornets, Bees, and Ultra mobs
* **Variations:** Replace Stingers with Lights or Rocks with Pearls, Heavys and Corns. Note that with Pearls dealing damage in attack mode is harder.
* **Tip:** It is best to invest your Skill Points in Reload so you don't get left defenseless after killing a mob.
* **Author:** that creeper guy

### **Tropical Hurricane**

***"Katrina (2005)"***

* **Petals Used:** **Lightning**+ (x4), **Orange**+ (x3), **Shell**+, **Cutter**+, **Rose**+.
	+ **Secondary:** **Lightning**- (x4), **Orange**- (x3), **Shell**+, **Cutter**-, **Rose**+.
* **How it Works:** If you have high health (50% or more), use the main petals. Once you're at low health, *immediately* switch to the secondary (press R).
* **Strengths:** Easily farm centipedes.
* **Weaknesses:** Not ideal to fight other hostile mobs, such as Hornet, but only if there are lots of them.
* **Variations:** Secondary.
* **Author:** Ashton NAUTTP

### **Tropical Typhoon**

***"Haiyan (2013) and Megi (2010)"***

* **Petals Used:** **Lightning**+ (x4), **Orange**+ (x3), **Shell**+, **Cutter**+, **Rose**+.
	+ **Secondary:** **Lightning**- (x4), **Orange**- (x3), **Shell**+, **Cutter**-, **Rose**+.
* **How it Works:** If you have high health (50% or more), use the main petals. Once you're at low health, *immediately* switch to the secondary (press R).
* **Strengths:** Easily farm centipedes.
* **Weaknesses:** Not ideal to fight other hostile mobs, such as Hornet, but only if there are lots of them.
* **Variations:** Secondary.
* **Author:** Ashton NAUTTP

### **Tri-angle**

***"I've got places to be"***

* **Petals Used:** Stinger / M+ Missile / Stinger / Pincer / Magnet / E+ Bubble / Shell / E+ Bubble / Clover / Leaf. Bubbles have to be same rarity.
* **How it Works:** Use bubbles to dash forward and missile to attack enemies (extremely useful against hornets). Leaf heals you, stingers do high damage to enemies, pincer slows fast mobs down, magnet auto-collects loot, and clover increases your luck.
* **Strengths:** Singular mobs, low-rarity mobs (Lower than legendary are oneshotted by mmissile), medium-speed and slow mobs, non-ranged or low rarity ranged mobs.
* **Weaknesses:** Ranged mobs with similar or higher rarity than your petals, very high rarity mobs, giant leg+ mob swarms (especially hornet swarms), high-rarity fast mobs.
* **Variations:** Leaf can be changed to rose/yucca/dahlia. Clover can be changed into any petal you want.
* **Tip:** If you're low on health, use bubbles to run away.
* **Random facts:**
	+ In the first version of this build, fangs replaced stingers, iris replaced pincer, shell replaced clover, and web replaced shell.
	+ This build was supposed to be called "booster", not "Tri-angle", when it was created.
* **Author:** 154x897z

### **Deathly safe**

***"'Can I interest in everything, all of the time'"***

* **Petals Used:** M+ antennae, M+ Leaf, 2x M+stinger, M+Shell, L+ faster, x2 M+ egg(any type), E+ magnet, Yggdrasil
* **How it Works:** Antennae allows you to see threats, leaf for consistent healing, stingers for crazy DPS, shell for insurance against M+ enemies, faster for stinger double-hit, eggs for support, magnet for drops, and egg to help allies.
* **Strengths:** General play, farming
* **Weaknesses:** AFKing and maximum survivability
* **Variations:** Replace leaf with rose or yucca, add more healing in place of ygg, or replace ygg/eggs with stingers
* **Tip:** Bonk enemies with eggs for drops, stinger mythics for kills, and keep an alternate bubble/light build for travel.
* **Author:** VoidCherry

### **The Hammer and the Sickle**

***"OUR petals"***

* **Petals Used:** L+ Faster, L+ sand, L+ Stinger, L+ Rock, L+ Sand, L+ Wing, Your choice, Your choice, Your choice, Your choice
* **How it Works:** The wing acts as decent DPS, and can hit enemies from afar. The sands have higher DPS than stinger, while stinger has the burst damage. Rock hits multiple times, so it can deal massive damage, but only sometimes. Based around high DPS and stealing petals(using wing)
* **Strengths:** Ants, Termites, Fire ants. Specifically built for these areas
* **Weaknesses:** Hornets. They can destroy this build
* **Variations:** I use Leaf, Antennae, Leaf, and Sponge for tankyness, as sponge somehow makes you quite tanky, but up to you
* **Tip:** This really is designed around the Ant zones, but since there is no page for that, it's here. It's okay outside of ant zones
* **Author:** CattenXD

### **Ten Slot Generalist**

**”Gonna need a bit of this and a bit of that…”**

**Petals:** (IMPORTANT: Whatever petal you use as a DPS or a petal that you like can be substituted for the Primary Petal)

Main Loadout: Primary Petal/Healing Petal/Primary Petal/Legendary+ Faster/Primary Petal/ Legendary+ Faster/Primary Petal/Healing Petal/Primary Petal/Legendary+ Magnet.

Secondary Loadout: I Either a healing Loadout or a substitute Primary Petal along with substitute Healing maybe some Utility Petals such as poo, yggdrasill and clover.

Note: Healing Petals include: Yucca, Fangs, Dahlia, Rose, Starfish and Leaf. Compatible with Neggromancers (egg users) as well, just 5 of the same type.

**Strengths:** Considering you can switch between your primary and secondary pretty quickly, using the right petals in the right situations (e.g a Fangs as the Primary petal against Leeches or Wings and Pincers as Primaries for flies and cockroaches) will work. It also allows you to use any petal it likes for maximum output for all Florr users.

**Weaknesses:** Swarms of many different mobs. Whilst I named this the Generalist build, swarms of mobs don’t work. However, this can be countered by using a second deck as a substitute (e.g salt healing strategies). Also not recommended for mob grinding of a rarity above the petal (unless it is an Ultra that a team is present to kill.

**Variations:** Literally any petal (besides Utility-type petals) can be substituted for the Primary petal for great effect.

**Tip**: Keep two distinct types of petals (e.g Fangs to Rose and Stinger to Light) together if you want to change Loadout less.

**Author:** (in-game name) Enigmatic.——————————————————————————————-

### **GAU-8 Rice Avenger**

**"Rice.”**

**Petals:** M+ Rice, M+ Shell/Rose, M+ Light, M+ Light, M+ Rice, M+ Magnet, M+ Rice (x2), Yin-Yang, M+ Rice.

**How it Works:** The rice keep shooting at the mobs (this is achieved by spamming the yin-yang and third eye), the lights can be used for defense and also DPS, the magnet picks up petals, and the yin-yang is for shooting the rice. On the secondary slots, the leafs are for healing and poison protection, the stingers are for heavy damage, the antennae is for spotting ultras, and the third eye is for hitting further away.

**Strengths:** Excellent DPS, which can easily shred mythics, and even ultras while using ultra petals. The secondary part can also shred swarms and be used for defense.

**Weaknesses:** None.

**Variations:** On secondary, use M+ stinger, Yggdrasil (for reviving **NOOBS** or teammates), M+ Leaf (or any constant healing petal) (x2), M+ Stinger (x2), M+ Antennae, M+ Stinger, Third Eye, M+ Stinger.

**Tip**: Keep spamming the yin yang slot when your rices are pointing at the target.

**Author:** Bobz99

### **three in one**

***"Slogan (very good)"***

* **Petals Used:** (L+leaf L+claw L+leaf L+wing L+leaf M+lightning M+leaf/basil

L+faster L+wing M+lightning)

* **How it Works:** (the leaves are for healing claw and lightning are for damage wing is for smacking bees far away(so you can kill them without them bonking you and probably killing you if you have bad hp)
* **Strengths:** (a small swarm of L+jelly fish and L hornets)
* **Weaknesses:** (big swarms of L+hornet and bee)
* **Variations:** (you could replace a

leaf for salt to do reflection damage)

* **Tip:**(if you want to survive M+hornet you are gonna have to find another build or get higher rarities)
* **Author:** (does not have fandom account)

### Literal Invincibility

"TRY AND KILL ME"

This build utilises the damage spread of sponge and healing of basil+leaf/yucca. Adding an L+jelly will give you more time to heal. Generally ledgendary+ is better but most rarities under that will also work to some extent. can counter dandelion because of shell not counting as healing.

* **Petals used:** Sponge, jelly, shell, a ton of leaves+basil, bone
* **How it works:** It uses the damage spread time to allow you to heal the damage dealt because of the leaves and basil. Shell will mean that in most cases, you might not even take any damage.
* **Strengths:** Its more of a fun build, but you cann counter rapid damage pvp builds by adding jelly/bone around sponge.
* **Weaknesses:** extreme damage + dandelion users
* **Variations:** You could change the entire build by adding relics and uranium in place of jelly, bone and sponge to make it an absolute pain for everyone else in non pvp modes. You could additionally add bulb to make even it more annoying.
* **Tip:** Avoid jellyfish, and anything that can directly damage the flower, regardless of petals
* **Author:** Blindblue

### stinger chaos

***"Hit and Pray"***

* **Petals Used: 3x lights (preferred leg or mythic), M missile, 4x L or M stinger, 2x faster, and reload skill optional**
* **How it Works:** Shoot the missile and then back off from mob to a point where they cannot hit you and let the lights, stingers, and missile repeatedly hit the mob.
* **Strengths:** Tanky mobs like ladybug and beetle will immediately get destroyed.
* **Weaknesses:** Hornets and mob swarms.
* **Variations:** replace the lights with stingers or pollen (also leg or mythic). Also, you can replace missile with honey but needs to be high rarity.
* **Tip:** Great for level 70 and up non-p2w
* **Author:** Zyenov

### **The Terminator**

***“Hacker’s Ultimate Powerful”***

* **Petal Used**:

1. **Primary Slot**: S+Stinger/ S+Claw/ S+Stinger/ S+Claw/ S+Stinger/ S+Claw/ S+Stinger/ S+Claw/ S+Stinger/ S+Third-Eye
2. **Secondary Slot**: S+Magnet/S+Antennae/S+Shell/S+Yggdrasil/S+Clover/S+Faster/S+Yggdrasil/S+Yggdrasil/S+Bubble/S+Bubble

* **How it Works**: All Petals reload down to zero (except Shell), Third Eye can make all petals 3 times multiplier (if left mouse clicking is similar to attack) and is hitting further away, Shell can spread healing 10 times multiplier to all players, Yggdrasil can spread reviving 15 times multiplier to all players after died, Claw can deal extra damage if the victim is 1%, Running similar to healing with speed: 23.400HP/s
* Strength: Ultra Excellent DPms, all petals (except secondary slot) shred all swarm mobs easier and all petals (except primary slot) defending by attacking
* **Weaknesses**: None
* **Variation**: If clover is equipping, it will add +0.8 luck for a minute
* **Author**: Zen

### **The Mosquito**

***“Why haven't they added this yet?”***

* **Petals Used: (ALL E+)**

* **Primary Slot**: 4 stingers, Pincers, or 2 of both, 2 Wings, 2 Heavys, 1 Missile, and 1 Antennae
* **Secondary Slot**: 5 bubbles(but if you don't have 5 then use 3 bubbles + 2 Pincers), 2 Oranges, 2 Roses, 1 Iris

* **How it Works:** Become the annoyance
* **Strengths:** Slow, Melee, L- Mobs
* **Weaknesses:** Fast, long range, Sandstorms, or M+ mobs
* **Variations:** You could use 2 fangs in the back instead of the 2 back stingers/pincers and you could use a carrot instead of the missile for the primary slot. You could also replace the Iris for a fang for the secondary slot.

### **The Insect**

***"Balanced."***

* **Petals Used:** Rice/Leaf/Stinger/Wing/Shell/Rice/Leaf/Stinger/Wing/Magnet
* **Secondary Slots:** Sand/Anything/Lightning/Heavy/Anything/Sand/Anything/Lightning/Heavy/Antennae
* **How it Works:** Rice for dps; sand for bursty-dps; stinger/lightning for burst damage; wings for range; leaf for healing; magnet for looting; shell & antennae for assistance.
* **Strengths:** You can kill most mobs relatively easily.
* **Weaknesses:** Doesn't target any specific mob.
* **Variations:** Replace wing with egg/ant egg/stick; replace heavy with pincer/web; other healing petals
* **Tips:** Use rice for mob-chase-you fights or swarms; use sand for hit-and-runs; use lightning instead of stinger for leeches & termites; use heavy or whatever you put in that slot instead of wing or whatever you put in that slot for ants & sewer.
* **Author:** CreepyCreeper(in game); Maxsh001(fandom)

### **The Heavy**

"*I am heavy weapons guy, and THIS, is my heavy weapon.*"

* **Petals used:** L+ Heavy (x5) L+ Leaf (x2) L+ Rice (x3)
* **Secondary Slots:** Same loadout with minor changes if wanted (Like using web, ygg, etc)
* **How it works:** Heavy for knockback on enemies, Leaf for healing (obviously), and rice for quick minor damage.
* **Strengths:** You can launch mythics into next Tuesday and still heal yourself while dealing slight but quick bursts of damage to them.
* **Weaknesses:** If a mythic manages to get through, your basically screwed (Unless you have maxed out your health and healing abilities)
* **Variations:** Replace leaf with L+ Yucca, Replace rice with L+ Light
* **Tips:** I would recommend using this loadout in Centralia Maze, or the Desert.
* **Author:** Some random florr.io player.

### M Deathwheel

***"The DPS is real"***

* **Petals Used:** First row: Magnet/5x MLight/MRose/2x MFaster/L or M Antennae
* Second row: Lightning/Magnet/MBeetle Egg/Pincer/5x MMissile/MLight
* **How it Works:** The lights spin around really fast due to the faster, and the antennae is to scout out far away enemies to make up for the lack of burst damage. Magnet picks up items.
* **Strengths:** Can switch the second loadout to bring in another magnet as a counter to high-rarity jellyfish. MLight deals high DPS, but against a ranged mob like hornet, can switch in missiles or egg to deal damage. Pincer also helps when encountering a mob faster than the player. Can also get rid of stinger threats in PVP by exploiting stinger's low health with fast reloading lights.
* **Weaknesses:** Not very good against ranged high-rarity mobs, like ultra or super hornet. Lacks burst damage to finish up a fight quickly, and is also easily beaten by swarms of enemies. Against anything faster than the player, sometimes the pincer will not work (against people with bubbles in PVP). Also, healing is too slow if your HP is high and you can die to ultra/super spider poison easily.
* **Variations: Add in a stinger for burst damage and perhaps a rice for more DPS per singular petal on the flower (not in the loadout!). However that actually means less DPS because if rice was truly 0s cooldown, we could one-shot anything as long as the mob is close enough to the rice spawnpoint (around your flower)**
* **Tip:** Good for fast farming, has some utility petals too
* **Author:** (in-game username) Snowww

### machine and shotgun

***"Spray and Pray"***

* **Petals Used:** mmissle(x8)/ mlight/ other of choice
* **How it Works:** This build is multi options or you can do both at the same time!
* **Strengths:** When you do the shots mythic missle direct at targets
* **Weaknesses:** no aim, depending on your rotation speed, you missles may not make it; lastly when shooting you are open to things like hornet missles because they don't focus them
* **Variations:** seperating them by having the two other petals in 5 and 6 slot and it looks nice
* **Tip:** machine gun- ride your fingers against the key board at a nice pace so they don't spew all at once but not to slow
* shotgun- hit the keys in numbers of 3 or 4 to get in all the damage. (with all 8 the pick up range of the missles won't render to aim to it but rather to some thing else)
* if they make a spiral, you may need a faster instead of light
* light crunches them together so thats why light is there.
* game name- diamonddj2010

### **The summoner(natbee56 edition)**

***"Soldiers, attack!"***

* **Petals Used:** Leg+ Ant egg x6 Leg+ Beetle egg x1 + Leg+ magnet + Leg+ Leaf/cactus + any other petal
* **How it Works:** The eggs will spawn ants that attack most mobs
* **Strengths:** It is cheap. You can destroy most mobs easily. You can also survive a epic ant hole if there is a leg cactus.
* **Weaknesses:** You will have lots of lag(if have weak internet connection). Also mobs that are the same leg as your eggs as they are quite tanky.
* **Variations:** You can use it even when you have only 7 slots. As long as you have at least 5 ant eggs/beetle, your build is complete. You can also replace some ant eggs with beetle but its not recommended.
* **Author:** Natbee56

### **A pretty balanced build**

***"Just a normal build, nothing wrong about it."***

Note: (type) petal means any (type) petal you usually use. You might see me use this format in my future builds.

* **1st loadout:** Cactus(Leg+), 2x Bone(Leg+), 2x Shell(Leg+), Offensive petal, Magnet(Leg+), Antennae(Epic+)
* **2nd loadout:** Defensive petal, Healing petal, Healing petal, Healing petal, Bone(leg+), Rose(Epic+), Dahlia(Epic+), Powder(Epic+)
* **How it works(1st loadout):** The cactus gives you more hp, the bone is the main hybrid(offensive and defensive) petal as it does tick damage to mobs with body damage lower or equal to its armor value. The shell is just giving you shield. The Magnet is used in many builds and the Antennae makes you look further.
* **How it works(2st loadout):** Its more like a healing loadout. You can also switch the petals used using numbers without pressing R
* **Strengths:** It is very powerful in sewers, ocean(especially shell zone but who goes there???) and most garden places with legendary petals and almost everywhere with M+ petals.
* **Weaknesses:** Hornets, Roaches, Bee and Higher levels scorpion(depends on your bone rarity)
* **Variations:** Replace the bone with other offensive petal, the rose and dahlia with other healing petals and Powder with salt.
* **Tip:** Its just a normal build... just act normally...
* **Author:** Natbee56

### The Rammer

"**Gotta yeet em all**"

* **Petals Used**: leaf/soil/soil/soil/leaf/salt/salt/salt/salt/salt.
* **Strengths:** Great heath and body damage.
* **Weaknesses:** Slow movement speed.
* **Variations:** To solve speed, you can use cactus for soil.
* **Author**: In-game username: Yeet

### **Citrus Propeller**

***"Shred your enemies healthily with oranges!! (also kinda satisfying ngl)"***

* **Petals Used:** yin yang/yin yang/yin yang/yin yang/antennae/air/orange/orange/orange/orange
* **How it Works:** The 4 yin yangs and 4 oranges make 2 propeller looking thingies that extend farther than normal because yes idk how to explain also air for junk slots that ruin the propeller.
* **Strengths:** The oranges stack on one another making it stronger and kinda fast on reload as it shakes around, good for many small ants depending on the rarity of the oranges.
* **Weaknesses:** You might die from the exposed sides of the flower because its only 2 blade for this variant. (I don't have 5 yin yangs rn i might edit this part)

* **Variations:** Replace the last 2 oranges with fasters to make a more fragile but fast propeller (best used with 2 legendary oranges on slots 7 & 8)

* **Tip: Use higher rarity oranges to deal more damage lol and**

* **Author:** Benz (Discord: AyceBenz Salud#5321)

### **Shield Tank Rammer**

***"protect yourself massively and ram mobs to death without taking a scratch!"***

* **Petals Used:** Antennae/L+ cactus/L+ cactus/shell/shell/shell/shell/shell/magnet/cutter
* **How it Works:** The cactus massively increases your hp and also gives a ton of space for shell so you are fine on getting hit by everything and it replenishes shield depending on what rarity shell is, it can support too but i dont wanna ruin its slogan and its for statistically huge tank but physically small tank. The antennae , magnet and cutter are all self explenatory
* **Strengths:** Extremely tanky
* **Weaknesses:** Massive amounts of damage can one shot you, also self explanatory

* **Other bad things (My own uhh... stuff):When you switch inventories and come back to this build, all that extra shield will be gone and you have to wait until it replenishes again**

* **Variations:** Replace magnet and antennae with leaves for heal when the damage goes through the shield
* **Tip:** Don't ram into mobs with huge body damage as they can kill you before you kill them and better to use higher rarity to replenish shield faster and start effectively supporting allies
* **Author:** Benz (Discord: AyceBenz Salud#5321)

### **AFK win**

***"O wait, I killed Mbeetle?"***

* **Petals Used:** (Alternating Mjelly and Mpincer maybe magnet)
* 6xPlank or Magnet with 4xMmissile
* **How it Works:** The jelly keeps the mob away and pincer slows it down. For ranged mobs, plank kill the attack and Missile does damage.
* **Strengths:** If there is only on mob you are fighting.
* **Weaknesses:** Swarms
* **Variations:** Maybe adding third eye or using wing instead of Missile
* **Tip:** This might not work on higher rarities because knockback is nerfed.

### **Build Name**

***"Slogan (optional)"***

* **Petals Used:** L+Root and soil, and as many salts as possible while still healing(Yucca)
* **How it Works:** Root gives armor, soil makes you tanky, salt reflects, and Yucca heals.
* **Strengths:** Long ranged attacks
* **Weaknesses:** Not long ranged attacks.
* **Variations:** Use leaf instead of Yucca
* **Tip:** I have never tried this so be careful.
* **Author:** Person who wrote AFK win

**The best build ever.**

trust me, this build is crazy op.

maker: yeet

weaknesses: none

strengths: very high dps

### **Bane of All That Is Large**

***"Ultras? What ultras?"***

* **Petals Used:** Bur/Rice/Fangs/Rice/Fangs/Rice/Fangs/Rice/Fangs/Rice
* **How it Works:** Bur inflicts a flat armor debuff on enemies, allowing Rice to stack up massive DPS (Fangs for healing)
* **Strengths:** Single target on tanky melee enemies (e.g. Termite Overmind)
* **Weaknesses:** Ranged attacks as Rice provides little to no defense
* **Variations:** Use a healing loadout in second since Fangs need to actively hit things
* **Tip:** Make sure your Rice is constantly hitting enemies
* **Author:** Me

### **Sponge add on**

***"A spongy base that is a 'add on' with your main build"***

* **Petals Used:** 4 mythic+ leafs, leg+ sponge(IMPORTANT)
* **How it Works:** The damage will be divided by the spread duration of the sponge and if the heal is greater than or equal to the damage spread, you will take no damage but if it is lesser, the damage you will take will be reduced with your heal. Poison is complex, so I won't go to it. Keep in mind that the sponge need to be alive for this process to work
* **Strengths:** Most other mobs(especially hornet/wasp missiles)
* **Weaknesses:** High damage petals as it may destroy the sponge
* **Variations:** Change the amount of leaves, depending whatever you want to tank. This build I am typing is for maze hornets' missile
* **Tip:** DO NOT USE THIRD EYE. It is because third eye would boost your sponge and possible destroy it. Use wing or missile or go close combat
* **More tips:** It is a add-on to your build, so this is not really a build.
* **Author:** Natbee56(username in florr.io: rooster)

### **Death.**

***"(this makes godwheel look chinge)"***

* **Petals Used:** ((mythic recommended for all) e+mag third eye l+sand l+leaf tringer l+leaf l+sand l+leaf tringer)
* **How it Works:** (shreds all mobs in your path. good for maze too(u need third eye and full mythics to do)
* **Strengths:** (maze(with full mythics)and CF6)
* **Weaknesses:** (ultra wasp(u might die a few times to ppl bringing hordes of mythic mobs cus they dumb) and mythic wasps)
* **Variations:** (replace the third eye with a petal of your choice)
* **Tip:** (if you don't have full mythic with third eye it is recommended to not grind maze)
* **Author:** ( a a a a)

### **the living salt\_leaf**

***"The destruction of everything"***

* **Petals Used:** l+cutter e+mag 3 l+leafs 4 e+salts l+cactus
* **Second Slot Petals:** l+faster 3 l+bubbles e+salt 4 l+leafs and basil(if u have one)
* **How it Works:** be the one to kill but when below 50% hp switch all your salt and cacti to healing
* **Strengths:** swarms of hornet(it can provide healing to survive)
* **Weaknesses:** giant swarms of mythic hornets (it can't provide enough healing)
* **Variations:** if u don't have basil switch it with leaf or antennae
* **Tip:** replace a salt with ygg to revive Ǥɍɇɇȡɏ begging noobs
* **Author:** ( a wewrqwr a wrqwr a qwrqwr a)

### The Anonymus Hunter

"**Hello Insects, Goodbye Insects"**

* **Petals Used:** 2 m+wings (ultra recommanded) 2 m+bones m+stinger m+antennae m+leaf (ultra recommended) m+salt m+pincer l+magnet

* **How it Works:** wings will kill long range insects like Wasps and Hornets. Bones are just good, stingers are for CRAZY dps. Salt is for reflecting some damages from mobs amd pincer is to make mobs slow down.

* **Strengths:** Can kill mobs one by one easily. Sometimes good for swarms if the rarity of petals is same or better than mobs.

* **Weaknesses:** Ultras and Supers.

* **Variations:** you can change salt to eggs too. That eggs need to be over mythic. Also, you can use m+rose instead of leaves.

* **Tip:** On the 2nd slot, get some lightnings.

* **Author**:7ucky77 who is very LUCKY

### **Most Basic Deathwheel**

***"Hello, can i death you?"***

btw this build is for 9/10 slots.

**Petals Used:** (E+ antennae, L+ light, E+ faster, L+light, E+ faster, L+ light, E+ faster, L+ light, E+ faster, (for 10th slot) anything you want )

* **How it Works:** (overwhelms mobs because of the fasters and lights "producing" insane amounts of DPS)
* **Strengths:** (good against non-ranged mobs)
* **Weaknesses:** (hornets are bad. trust me, they are BAD for this build)
* **Variations:** (you can replace some fasters with any healing petal)
* **Tip:** (just dont use this on termites pls)
* **Author:** (NNYGaM5)

### **High-Level Deathwheel**

***"Wait... You do not exist... anymore. \*kills mob\*"***

* **Petals Used:** M+ Third Eye/M+ Sand or M+ Bone/M+ Sand or M+ Bone/M+ Sand or M+ Bone/M+ Sand or M+ Bone/M+ Fangs/M+ Fangs/M+ Blood Stinger/Faster/M+ Dahlia (preferably, but Rose can do as well)
* **How it Works:** Blood stinger does high dps and Fangs heals you immediately after that. The Bone or sand further increases dps and Faster accelerates it. Dahlia or Rose heals you when there are no enemies nearby for you to hit with the Fangs.
* **Strengths:** Mobs that use body damage and are not too quick.
* **Weaknesses:** H0rnets and ⊥erm1tes.
* **Variations:** Maybe keep a ranged build as a secondary build so u can kill hornets?
* **Tip:** Take off the Blood Stinger in ⊥erm1te He11
* **Author:** Loading... (My internet connection is bad)

### **Bonk**

***"jelly troll"***

* **Petals Used:** M+ Magnet, M+ Third Eye, M+ Jelly, M+ Faster, M+ Jelly, M+ Faster, M+ Jelly, M+ Faster, M+ Jelly, M+ Faster.
* **How it Works:** The jelly knocks the mobs away from you, while the fasters make sure you can hit the mob with the jelly.
* **Strengths:** good survivability and trolling
* **Weaknesses:** if there are too many mobs and you don't have someone with a dps build, you may get overwhelmed. projectiles are also a big problem.
* **Variations:** use heavy instead of jelly but i would not recommend
* **Tip:** bring a friend
* **Author:** no

### **Medic**

***"Healing is my role. With sufficient healing, all damage is useless."***\*

* **Petals Used:** Primary slots: yggdrasil/dahlia/rose/shell/dahlia/rose/shell/dahlia/rose/shell; Secondary slots: third eye/leaf/leaf/leaf/leaf/leaf/leaf/leaf/leaf/leaf

* **How it Works:** ygg revives dead players, rose does high healing for low health players, dahlia does low healing for high health players, leaf heals summoned mobs, shell does shielding.
* **Strengths:** most places as long as you have a friend who does high dps
* **Weaknesses:** pvp and places without a high-dps friend
* **Variations:** replace yggdrasil and third eye with basil for self-heal ONLY IF YOU DON'T HAVE THESE PETALS. For primary slots, use more rose or more dahlia depending on the health and tactics of your friends.
* **Tip:** stay close to your friends. Do not fight yourself unless this contradicts with the first rule. Primary build is recommended to secondary unless your friends are all summoners, or if this contradicts with the previous 2 rules (leaf can do high dps). Do not heal mobs summoned by low reload petals such as rare-legendary ant egg, legendary-mythic beetle egg, some rarities of stick or super egg or stick as it's really not worth it. Try to get mythic+ yggdrasil-it's much more useful than the legend. Works best for 3-7 players. Do not use for 1-2 players.

### **the Fortress**

***"Impenetrable. Mostly."***

* **Petals Used: (build for 9 slots)**
* Primary: web, pollen, jelly, web, pollen, jelly, web, pollen, jelly Secondary: heavy, web, corn, heavy, web, corn, heavy, web, corn
* **How it Works:** web slows enemies, pollen slows while dealing damage, jelly, heavy and corn push enemies away.
* **Strengths:** teamwork in a small area.
* **Weaknesses:** solo fights, projectiles, spiders, shells, jellyfish.
* **Variations:** Note that I have only put 9 petals in this build. If you have a 10th slot, DO NOT USE A PETAL THAT ORBITS AROUND YOU. (it will disturb the equilibrium of the build.) Instead, use a petal that goes on your body, such as relic, antennae, cutter or third eye.
* **Tip:** This is best used in ant hell 1 and 3 and all places with small, confined spaces and only 2 paths to go in and out of it.
* Author: the 'medic' build is also made by this anonymous author.

### **deadly swing**

***"the swing without the s wing."***

* **Petals Used:** (all m+) yin yang, light, light, missile, bone, bone, bone, missile, light, light
* **How it Works:** the bones have high dps. missiles to find enemies. light to get petals together. missiles to locate enemies. bones to deal massive dps.
* **Strengths:** enemies with a damage lower than your bone's armor and low speed
* **Weaknesses:** mantiis. (that actually is the correct plural for mantis.) enemies who move fast/irregularly
* **Variations:** instead of using light you could use petals like pollen or pearl or even web to slow the enemy down
* **Tip:** try to get a sbone or at least an ubone.
* **Author:** same as two builds above.

### **ultra rockinator**

***"Rocks. Rolls maybe."***

* **Petals Used:** (leg+) rock, rock, rock, lightning, lightning, lightning, egg, egg, egg, magnet
* **How it Works:** This build is specially designed for the ultra rock. rocks deal damage on ultra rock, lightning deals damage on lesser rocks, eggs(either type) deal general damage, magnet collects tons of drops.
* **Strengths:** all stationary ultras
* **Weaknesses:** most moving mobs
* **Variations:** add in more rock lightning or egg depending on your preferences
* **Tip:** try to attack the lesser rocks first as once the urock dies it no longer shoots out lesser rocks. Also as the chance of mythic and ultra drops is quite low you might want to completely ignore the ultra rock.
* **Author: same as the three builds above**

### **ultra sandstorminator**

***"missile (1944)"***\*

* **Petals Used:** (m+) soil, missile, missile, missile, missile, egg, bubble, powder, bubble, egg

* **How it Works:** attacks the sandstorm from a long range and prevents you from being dragged in
* **Strengths:** ultra sandstorm
* **Weaknesses:** this build is actually pretty widely usable, not many weaknesses
* **Variations:** replace eggs with light
* **Tip:** when you feel the sandstorm is pulling you too close you might want to use the bubbles to run away a bit
* **Author:** same as the four builds above

### **ultra shellinator**

***"yes an advertisement."***\*

* **Primary Petals Used:** (m+) missile, missile, carrot, missile, missile, light, powder, faster, pollen, pollen
* **Secondary Petals Used:** (m+) wing, wing, wing, wing, wing, missile, missile, faster, powder, [rose/cactus]
* **How it Works:** missiles, carrot and wings to deal long-range damage, powder allows for faster escape and pollen acts as 'landmines'.
* **Strengths:** ushell
* **Weaknesses:** no idea what could be a threat to this build
* **Variations:** replace pollen with pearl, or wing with your dps petal (don't get too close to the shell though)
* **Tip:** Use the primary petals if you want to open the fight. Then open the fight with the carrot as it can fly farthest and will give you the greatest distance advantage. Use the secondary petals if somebody else has already opened the fight. Adjust the fasters so that your petals have rotated exactly 360 degrees when the missiles have reloaded and are ready to shoot. Evade the pearls that the shell shoots.
* **Author:** same as the 5 builds above

### **JellyField**

***"Just a Forcefield of jelly"***

* **Petals Used: 5-10 e+** Jelly
* **Skills Required:** Reload
* **How it Works:** Jelly knockbacks enemies and blocks projectiles reload allows it to defend more enemies or make up for worse rarity jellys
* **Strengths:** Average to low speed melee mobs
* **Weaknesses:** Mobs that dont take knockback from jelly and swarms of mobs that can one-shot your jellys
* **Variations:** Adding healing petals spaced evenly around the build to heal any damage caused from insufficient reload skill levels
* **Tip:** try not to go offensive mode when blocking projectiles works well as a afk shield

### **Amplified Deathwheel**

"how many deathwheels do we need?"

* **Petals Used:** 2x fasters, 4x lights (L+ works best here) 1x leaf (m+ works best here) 1x antennae (m+ works best here) 2 yin yangs.
* **How it Works:** The yin yangs make more lights get hit by enemies, which adds extra damage to the build. The leaf is to heal you if you get hit. The antennae is so you can track down mobs easier.
* **Strengths:** Ranged mobs below the Mythic rarity, stationary mobs, and termites of a lower rarity than your lights.
* **Weaknesses:** Mbees (unless you have strong lights/fasters), Mythic+ ranged mobs, and m+ termite overminds (the overminds take too long to kill).
* **Variations:** In the place of an Antennae, use a Bur instead. 2: In the place of a faster (if you don't want as much DPS or you have a faster 1 rarity above the current fasters), use a Basil.
* **Tip:** Do not fight too many mobs at once.
* **Author:** Justin1209 (I am a guest in florr)

### The best roadrunner ever

***"Is that a bird? Is that a balloon? No, that is mega roadrunner v1.0.1!"***

* **Petals used:** bubble, bubble, bubble, bubble, faster, bubble, bubble, bubble, bubble, faster
* **How it works:** This build is revolutionary yet hard to handle yet has the greatest efficiency out of all roadrunners. Have a secondary build in which slots 6-10 have no bubbles in them. Adjust the fasters so that your petals rotate 180 degrees (3.14radians) when your bubbles are ready to blast. When you start use the other build for slots 6-10 and this build for slots 1-5, then get into a rhythm of bubbling with 4 bubbles. Then switch slots 6-10 back up (glide your finger very quickly over keys 6-0) and if you've done it correctly the bubbles should all be blasting you the same way, and you have the equivalent of 8 bubbles blasting you at the same time.
* **Strengths:** roadrunning
* **Weaknesses:** every single mob
* **Variations:** you might need to replace one of the fasters for heavies for this build to work XD
* **Tip:** don't try to force this onto yourself, this is only slightly more effective than yin yang+2 light+7 bubbles.
* **Author:** same as the 'ultra xxxinator' builds above.

### **Eggwheel**

***the unholy lovechild of the deathweel and an egger build***

* **Petals:** M+Bur, 3 of any Summoner Petal (Ant/Beetle/Sandstorm)(M+), 3 M+Light, 2 M+Faster
* basically a deathweel combined with summons.
* Strengths: Any weaker mob, weak ultra mobs.
* Weaknesses: Leeches, Starfish, Mantises, strong ultra mobs, almost all super mobs
* Made by XKachi

### ***"Universal Wingwheel"***

* **Petals Used:** M+ antennae, L+ magnet, M+ wing, M+ jelly, M+ leaf, M+ wing, M+ jelly, M+ leaf, M+ wing, M+ jelly. (In this order.)
* **Secondary Loadout:** M+ antennae, L+ bubble, L+ bubble, L+ bubble, L+ bubble, L+ bubble, L+ bubble, L+ light, L+ light, L+ light.
* **How it Works:** Antennae lets you see far out for enemies, Magnet picks up stuff, Leaf heals you, Jelly knocks back enemies, And wing does the damage and kills ranged mobs.
* **Strengths:** Every zone.
* **Weaknesses:** Guests.
* **Variations:** Replace leaf for other healing petals (i.e starfish, yucca, dahlia, and rose.) Switch wing for lightning in ocean to deal with jellyfish more quicker.
* Replace Jelly for other damage petals. (i.e Orange, Wing, Stinger, e.t.c)
* **Tip:** Don't ram enemies with this build. Also, be careful with hornets; you must know how to dodge to survive.
* **Author:** cookie\_man123 (florr.io account name)

**An all rounder**

***"Good for normal grinding"***

* Petals Used: 5 M light 1 M pincer 2 M fasters 1 M Third eye 1 M Antenna
* How it works: While antenna helps you see farther and third eye help your range your lights do damage while your pincer slows down your enemy and fasters just make you petal rotations faster
* Strengths: Enemys a bit faster than you stationary mobs and slow enemys
* Weaknesses:Hornets, Supers and Ultras
* Author: NEONEO20 florr.io name and Bacon#8843 on discord (find me in sewers 4)

### **Light Wheel**

***"It isn't literally made of light, but the petals are pretty lit"***

* **Petals Used:** All lights (Preferably epic or higher)
* **How it Works:** You just hit stuff with a bunch of light petals.
* **Strengths:** Goes best against mobs that are a level lower than the petals themselves.
* **Weaknesses:** Just don't go against mobs higher than the level of the actual petals, and you'll be fine.
* **Variations:** Normal, unusual, rare, epic, legendary, mythic... you get the idea.
* **Tip:** As said above, try not to go against mobs that are at a higher level than the petals.
* **Author:** Enderblade907 (Florr.io Username) and davidreal11111 (Discord Username)

**Salty Oceans**

"SaltBugs!*"*

Petals Used: L+ Salt, L+ Salt, E+ Antannae, L+Sand, L+ Salt, M+ Third eye.

How It Works: The salt reflects damage from mobs, while the sand does pretty good dmg, The third eye and antannae is for, Increasing your petal range and, seeing mobs better.

Strengths: Always do legendarys because mythics have alot of health (especially ultras) and DONT try M+ Hornets because... you get the idea.

Weaknesses: M+ Hornets, Queen ants, and Ultras.

Tip: NOO ultras or mythics unless you have ultras.

Author: mirkatYOOuhan

### **everytime i get loot**

***"from ultra+"***

* **Petals Used:** basil, m+stinger, m+fang, m+stinger, magnet, faster, m+stinger, m+fang, m+stinger, m+fang
* **How it Works:** basil and fang heal you. stinger does dps and faster increases your dps. magnet pick up loot. the big damage per second always gives you loot even if 10 players fight against the ultra mob.
* **Strengths:** you erverytime get drops from ult+
* **Weaknesses:** if the ultra mop is chasing you and someone is using jelly/heavy behind
* **Variations:** you can replace a petel with third eye
* **Tip:** 2. build bubble build
* **Author:** raffy (florr.io username)

### **6W4S**

***"6 wings and 4 support"***

* **Petals Used:** L+ Rose, E+ Sponge, Wing, Wing, Wing, E+ Magnet, L+ Shell, Wing, Wing, Wing
* **How it Works:** The wings are used for attack, the magnet increases pickup range, the sponge distributes damage over time, the rose heals, and the shell gives a shield.
* **Strengths:** Is good at attack and defense.
* **Weaknesses:** Is not good at damaging through armor.
* **Variations:** You could replace the magnet with antennae or jelly.
* **Tip:** You can ram into some types of enemies and instantly destroy them.
* **Author:** TheDuck538 (florr.io username) TasTeTherainbow4 (YouTube channel)

### **Deathwheel for fast mobs**

***"Erase the fastest mobs out of existence"***

* **Petals Used:** 4 leg light, 1 m light, 2 leg faster and 1 pincer(any rarity will do)
* **How it Works:** It works like a death wheel but when the enemy is slowed, you can drain a lot of the hp.
* **Strengths:** Fast mobs like beetles and spider, ants and starfish
* **Weaknesses:** Ranged mobs like hornet and ultras
* **Variations:** Replace m light with legendary if your a noob
* **Tip:** Try not to ram the mobs when you slow it down. When your running away, you can easily run
* **Author:** Natbee56, Rooster(past acc) and unknown acc are my florr.io username

### **The HealWheel**

***"For when one rose is not enough"***

* **Petals Used:** L+ Rose, L+ Rose, L+ Rose, L+ Starfish, L+ Starfish, L+ Sponge, L+ Shell, L+ Shell, L+ Shell, L+ Shell,
* **How it Works:** It bombards you with health and can easily heal you in seconds.
* **Strengths:** Good at healing
* **Weaknesses:** Sucks at everything else
* **Variations:** You could replace the sponge with any other utility petal like Antennae
* **Tip:** Use this as your secondary build. If you have a sponge in your primary build, move the sponge to the same slot as your main build sponge so the sponge is not destroyed when switching.
* **Author:** TheDuck538 (florr.io username) TasTeTherainbow4 (YouTube channel)

### **The Cager**

***"You can never have enough"***

* **Petals Used:** UC+ lights, that's all.
* **How it Works:** It basicaly just puts a massive ring of petals around you, which makes sure that you can kill mobs easily.
* **Strengths:** Really good at attacking.
* **Weaknesses:** If you do get damage, you cant get healed by a petal.
* **Variations:** Basicaly this is for all areas, but for desert, I advise using R+, for jungle U+, and for (ant) hell, M+.
* **Tip:** Actually it is always handy to have it higher, because with lights, the higher the rarity, the more lights in 1. Can also be done with stingers and max loadout slots.
* **Author:** Discord: Narcar98 Florr.io: Narcar98

### **Build Dice**

***"Dice"***

* **Petals Used:** UDice x2, MDice x8
* **How it Works:** Dice
* **Strengths:** OP DICE
* **Weaknesses:** Dice
* **Variations: DIce**
* **Tip:** Dice
* **Author:** Master211k

### Random build

* Petals used: Faster, light, sand, bur, third eye (optional)
* How it works: tweak it a bit for what you want (pincer is OK)
* Strengths: Depends.
* Weaknesses: swarm. (Use jelly lol)
* Variations: change any petal to whatever petal you need for the map.
* Author: haoxie11 (discord & florr)

### **Cyclone**

***"Diep.io | Florr.io"***

* **Petals Used:** 2x M+ Yin Yang, 6x M+ Light, 2x UFaster
* **How it Works:** Cyclone in Diep.io
* **Strengths:** Depends.
* **Weaknesses:** Depends.
* **Variations:** Diep.io.
* **Tip:** Diep.io | Florr.io
* **Author:** Master211k

### **Rock+Stingerwheel**

***“AKA limey’s favorite build”***

* **Petals Used:fang/rock/stinger/rock/stinger/leaf/lightning/faster/rose/mag (all m+ except mag)**
* **How it Works:** Easily defeats most mobs (only exceptions are leeches and U+ Shell)
* **Strengths:** almost every single map (O6 and O4 excluded
* **Weaknesses:** the 2 mentioned maps)
* **Variations:** (D5) replace leaf with m+ powder, (D1) same as D5, but with soil, (PVP/hel) no mag

### ~~Limey's~~ amrantañix's actual favorite build

***“This is a good build”***

* **Petals Used:** 1x Tringer/4x Legendary Stinger/Mythic Antennae/Mythic Poo/2x Legendary Bubble/Legendary Magnet (all can be L+ and 3 roses can replace poo and 2 bubbles but be far from hornets when doing that)
* **How it Works:** Stingers are for destroying, Antennae is for seeing ~~jamar which comes from afar~~ seeing enemies to not die, Mythic poo to be safer when hunting, Bubbles for being quick & also for running from stronger ones and magnet for getting the goods ~~from the claw machine~~!!!!!!
* **Strengths:** Bees, Ladybugs, Moths, Flies, Spiders, Ants, Fire Ants, Termites and More
* **Weaknesses:** Mythic+ Hornets, Mythic+ Wasps, Mythic+ Mantises (without help) and Agressive Mythic+ Roaches. Currently these are the weaknesses but soon I will have less weakesses.
* **Variations:** None
* **Tip:** When mazing, go with players or you'll die. When below 25% health, go away from hornets when replacing bubbles and poo by 3 roses.
* **Author:** amrantañix