Darfari Cannibals

## Description

The Darfari cannibals are vicious cannibalistic worshipers of the outer god Yog, which is essentially a demon. They capture humans, ritually sacrifice them to their tentacled god, then feast on the remaining flesh. They are primitives with their camps consisting of tents, spikes, bonfires and red banners made out of human skin. Scouting Mission Notes detail some of their vile operations.

## Notes

* They can be found at the edges of the starting river, in the southern parts of the desert, stretching all the way from the Unnamed City to the jungle.
* Like most Darfari, they are dark-skinned. According to lore, they sharpen their teeth to points. The rarely wear more than loincloths and wear ritual masks.
* The Darfari Cannibals are the second weakest of all Factions. They are better equipped than the Exiles and are not as scattered as they are. However, they are not as powerful as the iron weapons of the Black Hand.
* Darfari enemy NPCs, including Cannibal Brute and Ritualist generally have 195 HP with a few exceptions. Those include most named NPCs such as Una the Venerated; but also Thugra and B’naru Heavyhands - they have a HP pool of 255.

## Thralls

Darfari cannibal thralls have low training difficulty.

They start with the following HP:

 **4** | 663 | 663 | 663

Darfari cannibals are among the lowest HP combat thralls a player can acquire.

They specialize in Grit. Their base stats are as follows:

## Strategy

* Darfari camps usually have a number of archers, which makes utilising shields and cover very useful.
* Darfari usually have little armor, so armor penetration plays less of a role than sheer burst damage does. Particularly area damage like Two Handed Swords or One Handed Axes works well against the tightly clustered, bigger groups. Spears are amazing against the archers and low armor of Darfari.
* Due to their low hp pool, bleeding and poison is less effective than against higher tier factions, simply due to the fact that Darfari die fast early on.
* Armor is particularly effective against the low-damage-per-hit weapons this faction usually uses. This is amplified by the usually high number of enemies per camp/group and the large number of archers.

## Camps/Outposts

* Bonebreaker's Bend
* Cannibal's Rest
* Carver's Crest
* Death's Shadow Camp
* Dustdevil Ridge
* Fleshtearer Falls
* Gallaman's Overlook
* Heartsblood Rise
* Howling Plateau
* Marrowman's Height
* Narrowneck Span
* Raider's Ridge
* Ravager's Cleft
* Riverwatch Camp
* Skulker's End
* Spinebreaker's Flank
* The Corner of Bones
* The Cursed Way
* The Dryfalls
* Thugra's Stand
* Witness Camp

## Notable NPCs

* Nunu the Cannibal - Yog religion trainer

### The Purge only

Needs further testing / might not spawn yet:

* N'Gal the Cannibal (Archer)
* Takfor Detdu (Archer)
* Filetooth (Fighter)
* J'aal Yog's Chosen (Fighter)
* M'aath the Fleshtearer (Fighter)

1data mined, needs verification

## Common Loot

* Wood
* Stone
* Bone
* Plant Fiber
* Century Egg
* Flinthead Arrow
* Bone Arrow
* Ironhead Arrow
* Powder of Corruption

## Gallery

* The Summoning Place, Bird's eye view of the antecourt
* The Summoning Place, Entrance
* The Summoning Place, Temple of Yog
* The Summoning Place
* Narrowneck Span
* Skulker's End
* Carver's Crest
* Cannibal's Rest
* Bonebreaker's Bend
* The Corner of Bones
* Howling Plateau
* Dustdevil Ridge
* Death's Shadow Camp
* Fleshtearer Falls
* Heartsblood Rise
* Thugra's Stand
* The Cursed Way
* Gallaman's Overlook
* Marrowman's Height
* Raider's Ridge
* Ravager's Cleft
* Riverwatch Camp
* Spinebreaker's Flank
* Witness Camp
* The Dryfalls