Movement Speed

**Movement Speed** determines how fast the hero moves. Faster movement speed makes it easier to dodge attacks and complete platforming  Vaults.

Base movement speed
  Lei Luo | 6.0

## Movement Speed Calculation

Movement speed is calculated by adding all the positive and negative bonuses together and multiplying it with the base movement speed.

The elemental effect  Decay? reduces movement speed by -50%, calculated multiplicatively to all other bonuses. This halves movement speed regardless of bonuses and penalties.

Example. +20%, +30% and -10% on  Crown Prince results in multiplying his base movement speed by x1.4, increasing it from 5.0 to 7.0 movement speed. Being affected by Decay will decrease it to 3.5 instead.

## Weapon Movement Speed Modifiers

Each weapon affects the hero's movement speed when held, with some heavier weapons slowing the hero down more than others.

Weapons have no effect on movement speed when not held, letting you keep heavier weapons in your inventory without penalty as long as they're not being used.

## Heroes affecting Movement Speed

* Qing Yan:
	+ Armor Enhancement increases movement speed by up to +30% after a  Leap.
	+ Last Stand grants immunity to any movement speed decreases for a short time after  Armor? breaks.
	+ Death Mark increases movement speed by up to +30% after killing an enemy marked with  Cleave.
	+ Charging Bullet increases total damage of the next shot by +10% for every meter moved, up to +1000%.
* Lei Luo:
	+ Fatal Current increases movement speed by +30% while active.
* Tao:
	+ Galloping Speed increases movement speed by +10% after killing an enemy (up to 5 stacks).
	+ Blade Aura increases movement speed by +5% for every stack of Blade Heart you have.
* Qian Sui:
	+ Striking Punch gains a stack of Fist Sensation for every meter moved, increasing its total damage by +5% for every stack.
	+ Agile Titan increases total movement speed by +10% after using a skill or  Dash.
	+ Wave Rider increases movement speed by up to +12% for every Dash performed, up to 5 stacks (total of +60%).
	+ Tidal Rhythm increases movement speed by up to +8% every time you gain a certain amount of Fist Sensation stacks, up to 5 stacks (total of +40%).
* Xing Zhe:
	+ Weapon Mastery triples the effectiveness of  Breacher on  Melee Weapons, and shares the effect with your other weapon.
* Li:
	+ Raging Inferno recovers 1 energy for every 2 meters moved.
	+ Energy Draining increases movement speed by +10% while active, and grants another +10% for every 5 seconds the effect is active, up to +60% in total.
	+ Flaming Trace recovers 1 energy for every 2 meters moved.
	+ Spiritual Ignition triggers a damaging aura every 10 meters moved.

## Scrolls affecting Movement Speed

### Increase

* Improved Clip increases movement speed by +25% after picking up ammo, resetting upon reloading.
* Resolute increases movement speed by +50% while at  Shields?/ Armor?.
* Abnormal Speed increases movement speed by up to +30% depending on 0 Shields/Armor.
* Corrosion Enthusiast +  Snow Boots/ Corrosion Shard increases movement speed by +40% while under  Decay?.
* Decay Driver increases movement speed by +20% when hitting an enemy under  Decay?.
* Tactical Reload increases movement speed by +30% while reloading.
* Strategic Advantage increases movement speed by +40% after dashing.
* Ostrich Rider increases movement speed by +50%.

### Decrease

* Corrosion Enthusiast increases movement speed by +40% while under  Decay?, but also decreases total movement speed by -50%, resulting in an effective -30% movement speed (140% \* 50% = 70%).
* Heavy Shield decreases movement speed by -10% for 10 seconds after getting hit.
* Old Battle Boots decreases movement speed by -10%.
* Heavy Burden decreases movement speed by up to -20% based on your total max Health + Shields/Armor.

### Other Effects

* Snow Boots grants immunity to any movement speed decreases.
* Flowing Wind decreases damage taken based on movement speed.

## Other effects on Movement Speed

### Increase

* Breacher increases movement speed by up to +25% when using a  Melee Weapon.
* ◈ *+30% Movement Speed, +100% Lucky Shot on kill*(full text) is exclusive to  Melee Weapons.
* A Good Man increases movement speed by +5% after reviving a teammate, stackable up to 10 times.
* Copycat increases movement speed by +50% (up to +150%) after killing an Agile Enhanced enemy.
* Painkiller converts  Decay? into a positive effect, granting +50% total movement speed instead.
* Overconsumption increases movement speed by up to +50%, reduced for every scroll held.
* Core Member increases movement speed of all players by +30%.
* Lightweights increases movement speed by +2% for every empty Spirit Concentrator slot, up to +40%.
* A Good Man increases movement speed by +10% after reviving a teammate or yourself, stackable up to 10 times.
* Valiant Assault increases movement speed by +25% for 5 seconds after killing an enemy.

### Decrease

* Slow and Steady decreases movement speed by -50% for 5 seconds after standing still. Effect is removed by  Dashing.

### Other Effects

* Speedrunner grants immunity to any movement speed decreases, and increases weapon and skill damage by +1% for every 1% extra movement speed you have.
* Sacred Aura grants immunity to any movement speed decreases.