Building orders

### Mek's Ceyah Beast

(build optimized for duels played on the Kohan Citadel with the community patch)

1. Build quarry
2. Open all 3 Kohan
3. Recruit short settlers with Kohan
4. Recruit shadelings (without Kohan)
5. Upgrade main village to town
6. Settle village near wood
7. Send shadelings to scout
8. Build carpentry guild in main town
9. Build quarry in second village
10. Recruit 5 engineers preferably with melee Kohan
11. Set engineers to combat stance, wait for 2 of them to resupply, then build gold mine and ironwood
12. Recruit 5 bone bows preferably with shadow blessing Kohan
13. Creep the map with the 2 companies, scout with the shadelings
14. Build barracks in the town
15. Sell quarry and build temple in the town
16. Recruit shadow beasts with dreadlord support with Kohan (should be no later than at 6:30 of game time)
17. Sell the barracks and build a library instead
18. Continue scouting with shadelings and either creep or harass with the army
19. Build up economy in the neutral town starting with quarry and carpentry guild

Tips and strategy:

* This build works best with Divsha, as she can cast haste when she gets to enlightened. Vashti can be amazing if you can get her to restored. Other good Kohan include Hasanko, Sijansur, and Vulgari. Any other melee Kohan is decent.
* Low eco of this build makes it imperative to harass the enemy and do damage as soon as the beasts are supplied, unless the enemy also has a low eco build
* Scouting should give you the information you need about the size of the opponents army and hence economy - the decision to attack or not should be reliant on this intel.
* This build is meant to gain fast map control and for bullying your opponent, sitting around will result in defeat.
* In later stages of the game, the beasts are best used apart from the main army, either for raids or for flanking the opponents army

### Royalist Mobile Opening

(build optimized for duels played on the Kohan Citadel with the community patch)

1. Open all 3 Kohan
2. Recruit short settlers with Kohan
3. Build a carpentry guild
4. Recruit long scouts with a Kohan
5. Settle a village near wood
6. Once full, send scouts to scout / annoy the enemy
7. Build a billet in main town
8. Build a quarry in main town
9. Recruit engineers
10. Build a gold mine
11. (eventually) Build wood mine, horse archers
12. Use engineers to creep, scouts + horse archers to terrorize the map
13. Eventually sell the quarry in main base and get a blacksmith
14. (optional) eventually sell carpentry guild in main base and replace with a temple / library

Tips and Strategy:

* Keep long scouts full - they get a substantial vision range and can see very far.
* Use your mobility. Attack stray enemy companies, run from larger forces.
* Scout! Notice enemy attacks when they head out, not when they are knocking on your gates. Mobility only helps you if you have time to use it.
	+ If you're having trouble scouting (difficult to control, keep forgetting..), consider recruiting short scouts and just place them where the enemy would attack through. They'll see the enemy attack and don't cost too much to maintain. Unlike an outpost, they can simply walk away when attacked.
* Don't expand towards the enemy (if you can help it). Longer distance between the two of you is your advantage due to cavalry being much faster than other units.
* Get a workshop and throw in a few simple companies - engaging with some infantry / footmen and then flanking with your cavalry goes a long way to defeating tech companies. If you can, 5 infantry + cleric is great.
* Consider getting long dragoons. Single long dragoons with a decent kohan can raid indies and villages on their own. Their flanking is also remarkable.
	+ You can get dragoons at any time due to billet being part of the build, but they are expensive. Don't ruin your economy.
	+ Tip: You can hit undefended villages / indies with dragoons and raze them before the enemy responds
* Flanking:
	+ Scout the enemy, know where they are, what they have and where they are going.
	+ Position your frontline units (infantry, etc.) in their path
	+ Position all your horses (scouts, horse archers, dragoons) on the side(s)
	+ Once the enemy army hits your frontline, engage from the sides with cavalry - timing must be near perfect or this won't work - practice makes perfect.
	+ Tip: If you need to run around some company defending the flanks, you \*can\* order your scouts into a pressed move (drains morale, low damage, high speed, won't ever engage), move them right next to enemy caster and change back to skirmish to engage them. Just don't expect them to live long.
* Tip: Be careful about skirmish and column mode on your companies. It takes over a \*minute\* to regain full attack power after running through the map in column mode. Make sure your units are doing 100% damage using combat mode. It is acceptable to have scouts and archers on skirmish (80% initial damage) due to larger zone of control (will engage enemy sooner).
	+ Combat efficiency slowly rises to 100% in combat, but most battles are already over before that happens. Use your combat stance to get 100% attack of your (especially strong) troops. Dragoons on skirmish setting are unfortunate.

### Alouette Council Goon

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. In Main, build Woodmill
5. Upgrade Main village to Town
6. Recruit Kohan short settlers
7. In Main, Upgrade Woodmill to Carpentry Guild
8. In Main, Build Blacksmith
9. In Main, Build Iron Export
10. In Main, Build Barracks
11. In Settle 1 (when finished) build Quarry
12. Recruit Kohan Short Settlers when Settle 1 finished.
13. In Settle 2 (when finished) build Blacksmith
14. Recruit Kohan Full Goons from Main
15. In Main, Sell Barracks
16. In Main, Build Market
17. Recruit Kohan short scout.
18. In Main, Sell Carpentry Guild (when Market finished)
19. In Main, Build Wood
20. In Settle 3 (when finished) build Blacksmith

**End +54 (Main: Wood/iron/market, S1: Stone, S2: Iron, S3: Iron)**

### Warpath Council Goon

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. In Main, build Woodmill
5. Upgrade Main village to Town
6. Recruit Kohan short settlers
7. In Main, Upgrade Woodmill to Carpentry Guild
8. In Main, Build Blacksmith
9. In Main, Upgrade Blacksmith to Iron Export
10. In Main, Build Barracks
11. In Settle 1 (when finished) build Blacksmith
12. In Settle 2 (when finished) build Blacksmith
13. Recruit Kohan Full Goons from Main
14. In Settle 1, Upgrade Blacksmith to Iron Export
15. In Main, Upgrade Barracks to Supply Post
16. In Main, Recruit Kohan short scout.
17. In Main, Sell Carpentry Guild
18. In Main, Build Wood
19. In Main, Upgrade Wood to Wood Export

**End +61 (late) (Main: WE/IE/Supply Post, S1: IE, S2: Iron)**

### Standard Council Goon and Two (Three)

1. Open one Kohan
2. Open a second Kohan
3. Open a third Kohan
4. Recruit Kohan short settlers
5. In Main, build Woodmill
6. Upgrade Main village to Town
7. Recruit Kohan short settlers
8. In Main, Upgrade Woodmill to Carpentry Guild
9. In Main, Build Blacksmith
10. In Main, Upgrade Blacksmith to Iron Export
11. In Main, Build Barracks
12. In Settle 1 (when finished) build Blacksmith
13. In Settle 2 (when finished) build Woodmill
14. Recruit Kohan Full Goons from Main
15. In Main, Sell Barracks
16. In Main, Recruit Kohan short scout.
17. In Main, Build Market
18. In Main, Upgrade Market to Bank
19. In Main, Recruit second Kohan Short Scout
20. In Main, Sell Carpentry Guild
21. In Main, Build Wood
22. In Main, Upgrade Wood to Wood Export

**End +44 (Main: WE/Iron/Bank, S1: Wood, S2: Iron)**

### Council Goon SS

1. Open one Kohan
2. Open a second Kohan
3. Open a third Kohan
4. Recruit Kohan short settlers
5. In Main, build Woodmill
6. Upgrade Main village to Town
7. Recruit Kohan short settlers
8. In Main, Upgrade Woodmill to Carpentry Guild
9. In Main, Build Blacksmith
10. In Main, Build Barracks
11. In Settle 1 (when finished) build Blacksmith
12. Recruit Kohan Full Goons from Main
13. In Main, Sell Barracks
14. In Main, Build Library
15. In Main, Recruit Kohan Scout/Ranger/Ranger
16. In Main, Recruit second Kohan Scout/Ranger/Ranger
17. In Main, Sell Carpentry Guild
18. In Main, Build Wood
19. In Settle 2 build Woodmill

**End +8 (Main: Wood/iron/library, S1: Iron, S2: Wood)**

### Royalist Goon Sticks Scout

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. Recruit second Kohan short settlers
5. In Main, Build Woodmill.
6. Upgrade Main to town.
7. In Main, Build Barracks
8. In Main, Upgrade Barracks to Billet
9. From Main, recruit Kohan short scout.
10. In Main, Build Blacksmith
11. In first settle, Build Market
12. In first settle, Upgrade Market to Workshop
13. Recruit Kohan full goons from main.
14. Recruit two short footmen from main.

**End +34 (Main: Wood/Iron/Billet, S1: Workshop, S2: empty)**

### Royalist Goon HA Scout

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. Recruit second Kohan short settlers
5. In Main, Build Woodmill.
6. Upgrade Main to town.
7. In Main, Build Barracks
8. In Main, Upgrade Barracks to Billet
9. From Main, recruit Kohan short scout.
10. In Main, Build Blacksmith
11. In first settle, Build Market
12. Recruit Kohan full HA from main.
13. Recruit Kohan full goons from main.
14. Sell Carpentry Guild
15. In first settle, Upgrade Market to Workshop
16. In second settle, build woodmill
17. In Main, build woodmill (when you can).

**End +34 (Main: Wood/Iron/Billet, S1: Workshop, S2: wood)**

### Nationalist Fast Goons

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. In Main, Build Blacksmith
5. In Main, Upgrade Blacksmith to Iron Export
6. In Main, Build Barracks
7. When First settle complete, in main, recruit Kohan Full Goons
8. Recruit Kohan short settlers
9. In first settle, build blacksmith
10. In Main, Sell Barracks
11. In Main, Build Woodmill
12. In Main, Upgrade Woodmill to Wood Export
13. In first settle, build Woodmill
14. In first settle, upgrade Woodmill to Wood Export
15. When second settle complete, recruit Kohan short scout
16. In second settle, build blacksmith
17. In second settle, build Woodmill
18. In second settle, upgrade Woodmill to Wood Export

### Nationalist Slow Goons

1. Open one Kohan
2. Open a second Kohan
3. Recruit Kohan short settlers
4. In Main, Build Blacksmith
5. In Main, Upgrade Blacksmith to Iron Export
6. In Main, Build Market
7. In Main, upgrade Market to Bank
8. In first Settle, Build Blacksmith
9. Recruit second Kohan short settlers
10. Recruit third Kohan short settlers
11. In first Settle,upgrade Blacksmith to Iron Export 12., In first settle, build barracks
12. When second settle completes (chained), recruit Kohan full goons from first settle
13. In first settle, sell Barracks
14. In second settle, build blacksmith
15. In first settle, build quarry
16. In third settle, build blacksmith
17. In second settle, build market
18. in third settle, build woodmill
19. Recruit Kohan short scout

**(+80ish, Main: IE Bank, S1: IE Stone, S2: Iron Market, S3: Iron Wood)**