recursal/Fanatic-Fandom huggingface dataset:
Player Etiquette

Expressing common courtesy to your fellow Stein seekers will not only make it a more pleasant experience for you but help enrich our community. This is just a rough guide - the terms of service will outline your obligations in gameplay.

* Please **READ THE TERMS OF SERVICE**. Namely: no alt accounts. If you did this without knowing please contact the Stein.World team (best ask the Discord so avoiding an email address on a public web page!)
* If you are **blocked from chat** or trading, then **a moderator has flagged you for inappropriate behaviour** (see Rules of Conduct). The best way to get more immediate feedback is on Discord but a formal email is likely needed to clarify your case.
* Please **avoid spamming the chat** especially if you are targeting players in your party - that's what the Party/Whispers chat is for.
* This is an open game so please be sensitive that your words may reach a younger audience. Some profanity is censored but that is by no means sufficient. **Extreme language will likely result in a ban**.
* By extension please be wary of your behaviour on the Discord boards, and try to remain on-topic (anything random generally #offtopic is fine).
* Please don't be overly demanding to your fellow players. *Begging for free gold/equipment/carried dungeon runs is a great way for others to avoid you*.
* Try to be helpful to players of lower level than you. You were there once too; but also recall the rule above - less experienced players need to be able to carry themselves if they wish to truly progress (avoid too much hand-holding)
* As with the world beyond Stein, if you **respect your fellow players they in turn will respect you**.
Lumbering Books

Recipe books for the Lumbering profession.

## Level 1-9

Hide
Beginner Lumbering

Book: Beech Twig
Obtained from Janus Hammer
Book: Beech Branches
Obtained from Janus Hammer
Book: Beech Plank
Obtained from Janus Hammer
Book: Beech Branches
Obtained from Janus Hammer
Book: Copper Axe
Obtained from most Level 2-10 Enemies
Book: Eurhinus Resin
Obtained from Janus Hammer
Book: Beech Bark
Obtained from Janus Hammer
Book: Beechnut
Obtained from Janus Hammer

## Level 10-19

Hide
Lumbering

Book: Alder Twig
Obtained from Turner Bolton
Book: Alder Branches
Obtained from Turner Bolton
Book: Alder Plank
Obtained from Turner Bolton
Book: Alder Branches
Obtained from Turner Bolton
Book: Tin Axe
Obtained from most Level 11-20 Enemies
Book: Alder Resin
Obtained from Turner Bolton
Book: Wisdom Bark
Obtained from Turner Bolton
Book: Alder Cones
Obtained from Turner Bolton

## Level 20-29

Hide
Intermediate Lumbering

Book: Spruce Twig
Obtained from Allan Klausen
Book: Spruce Branches
Obtained from Allan Klausen
Book: Spruce Plank
Obtained from Allan Klausen
Book: Spruce Branches
Obtained from Allan Klausen
Book: Iron Axe
Obtained from Lvl 21-30 Enemies
Book: Spruce Resin
Obtained from Allan Klausen
Book: Spruce Bark
Obtained from Allan Klausen
Book: Spruce Cones
Obtained from Allan Klausen
Rules for editors

To make maintaining the wiki easier and give any existing and potential contributors some guidelines to adding content on the wiki, I compiled some rules for contributing content to the wiki.

1. Any page on this wiki can be freely edited or created, as long as

1.1 any added content is directly related to the game (https://stein.world/) or its community.

1.2 no incorrect information is added.

1.3 no correct information is removed. Moving information to a different page is fine.

1.4 page formatting is kept consistent between pages of the same category, for instance professions or armor.

1.5 no swearing is added. Should this prove difficult to do, censoring is fine too. This includes the talk pages (comment sections) of each article.

2. All written content is to be written in English.

3. Do not upload screenshots that contain text instead of writing the information that you wish to document down.

4. The admins and moderators of this wiki may reverse or edit a change to a page in case of a violation of the rules.

4.1 Edits may also be made for housekeeping reasons; for instance, if a new page does not have a lot of content and would fit in as a subcategory of an already existing page, it will be moved there.

4.2 Edits may also be reversed or edited further if added content fails to meet minimum quality standards. Case-to-case judgement will be left to the admins

5. In case of excessive violation of the rules, the admins of this wiki can ban the offending user.

6. All acts of vandalism or spam will be met with an immediate ban, if judged as such.

7. Further rules may be added in the future.

If you have a question about the rules or a suggestion for a change to the rules, message me!

- Flynn Mandrake (talk) 21:48, April 28, 2019 (UTC)

mo
Stein.world Wiki

This is the **unofficial wiki** for the MMORPG browser game **stein.world** by pg5-studio.
This wiki is still **partially incomplete**, so check the game out and contribute!
Please also be aware of the fact that not all of the content on this wiki is always up to date, since some updates to the game can retroactively change existing mechanics or add new ones that will affect some of the content on here. We aren't always able to adapt to such changes right away, so please **help us out!**
Herbalism Books

Recipe books for the Herbalism profession.

## Level 1-9

Hide
Beginner Herbalism

Book: Vogria Leaf
Obtained from Holman Wanderfoot
Book: Bundle of Vogria
Obtained from Holman Wanderfoot
Book: Dried Vogria
Obtained from Holman Wanderfoot
Book: Bundle of Vogria
Obtained from Holman Wanderfoot
Book: Copper Sickle
Obtained from most Level 2-10 Enemies
Book: Vogria Essence
Obtained from Holman Wanderfoot
Book: Red Blossom
Obtained from Holman Wanderfoot
Book: Vogria Root
Obtained from Holman Wanderfoot

## Level 10-19

Hide
Herbalism

Book: Irruvil Leaf
Obtained from Safia Mouhandiz
Book: Bundle of Irruvil
Obtained from Safia Mouhandiz
Book: Dried Irruvil
Obtained from Safia Mouhandiz
Book: Bundle of Irruvil
Obtained from Safia Mouhandiz
Book: Tin Sickle
Obtained from most Level 11-20 Enemies
Book: Irruvil Essence
Obtained from Safia Mouhandiz
Book: Irruvil Bloom
Obtained from Safia Mouhandiz
Book: Irruvil Root
Obtained from Safia Mouhandiz

## Level 20-29

Hide
Intermediate Herbalism

Book: Lavekawa Leaf
Obtained from Anni Abildgaard
Book: Bundle of Lavekawa
Obtained from Anni Abildgaard
Book: Dried Lavekawa
Obtained from Anni Abildgaard
Book: Bundle of Lavekawa
Obtained from Anni Abildgaard
Book: Iron Sickle
Obtained from Level 21-30 Enemies
Book: Lavekawa Essence
Obtained from Anni Abildgaard
Book: Lavekawa Bloom
Obtained from Anni Abildgaard
Book: Lavekawa Root
Obtained from Anni Abildgaard
FAQ

This article will provide answers to some frequently asked questions.

## So, what's a stein?

A beer stein is a kind of mug for beer. See the Wikipedia article.

## My inventory is full, is there a bank or chest somewhere where I can store my items?

There is! The bank is located in Waldenbach, which is the city in the level 30 zone Waldenbach Shire. It is possible to get there starting from level one, but you will have to evade and run away from a few strong monsters on the roadside. Should you find yourself stuck in a zone above your level, most high-level players will be able to escort you back to a safer area.

## My screen is all black, what do I do?

* If you are playing the steam version, try switching to the browser.
* If you already are playing in the browser, try reloading the page.
* Should that not work, the problem may be a bad internet connection.
* Should your internet connection be fine but you still have a blackscreen, try switching to another browser. The only officially supported browsers are Chrome and Firefox.

## How do professions work?

* First, decide on what profession(s) you want to train.
* Now check the Professions page to see what kinds of gathering materials you need for your desired crafting profession(s). Be aware that for the Leatherworking profession, you will additionally need the Lumbering profession.
* Once you know what gathering profession(s) you need, open the map with the [M] key and search for your profession vendors in Farshore. The vendors are marked with red squares on the map. If you can't find them, try scrolling in or out of the map.
* When you have found the vendor(s) for your gathering profession, buy the necessary tool(s) and books from them.
* Now open your Profession menu with the [K] key and click on one of the empty slots in the top right corner. Now choose the level 1 gathering book that you bought from the vendor to start learning it.
* Now start looking around for resource nodes for your profession(s) in caves, forests, etc. and start harvesting them with your tools. By doing that, you gain XP.
* As your level increases, learn more books, start refining resources and gain more XP until all of your required gathering professions are at level 10.
* Now that you have all the necessary resources, you can start leveling your desired crafting profession. The process is much the same as with the gathering professions.
* Just remember to always raise your gathering profession level first until the profession vendor in your city does not have any more books for you, then start with the crafting profession(s) again.

For further information, check out the Professions and Crafting materials pages on the wiki!

## Is this like Stardew Valley?

No, no it is not. Because of the similar visual styles of the two games, it is easy to make that assumption, but the genre and game mechanics of both games are in fact quite different. Stardew Valley is a single player farming simulation game with occasional RPG elements sprinkled in, while Stein.world is a Massive Multiplayer Online Role-Playing Game (MMORPG), much like World of Warcraft.
Mint Julep

In **Mint Julep**, players draft cards, place bets and then manipulate the race in order to ensure the horse that they want to win ends up finishing the race in a top spot. Be careful where you place your bet because the odds might be against you!

Each game is played in 3 Rounds that each consist of three phases: 1.) drafting cards for your hand 2.) betting on which horse you think will win 3.) playing movement cards to adjust the order of the horses in
 the race.

Final scoring is based on where horses start in the race (horses starting in lower positions are worth more points), where horses end in the race (more points earned for higher place finishers), and when a bet was played (with later bets being worth less than earlier bets).

Score the highest points with your bet and you win!

## Expansions

An expansion titled Win, Place, Show was released in the BGOTM 2018

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Shop

## Special

A selection of special packages that will bring you a discount unlike the individual goods.

## Account

Get a Stein.Account and get bonuses that make your life more enjoyable in stein.world

## Backpacks

Any good adventurer needs a decent backpack. Just as he needs a quality weapon to defeat enemies.

A backpack will increase the available slot number in your inventory. This is very useful if you carry a lot of things with you and are on the way for a long time.

## Decorations

Each crate contains a special decoration in Common, Uncommon, Rare, Epic or Legendary quality.

Decorations are items that can be placed in the world for a short time. Decorations can be used more often.
Hatchet

A **hatchet** is a light, one-handed utility axe, which functions equally as well chopping firewood or chopping raiders. One side of a hatchet's head features a sharp blade, while the other is hardened for use as a hammer. Due to their utility, hatchets are popular among wasteland scavengers.

Hatchets are balanced for throwing, and have a Range of 5/10/20.
Tips for editors

To help new and existing contributors add content and to ensure a certain amount of visual appeal in the wiki pages, I've compiled a few tips for formatting wiki pages.

* If you want a line break without starting a new paragraph, which causes excessive whitespace, use **[Shift]-[Return]**!
* If you want to put a lot of similar data on a page, try **tables**!
	+ I recommend a width of 100% for big tables. That's personal preference though.
	+ Try to not make your tables too long. If necessary, make multiple tables seperated by section headings.
	+ Don't make too many columns either. If the columns are getting to narrow, try combining a few columns.
* Use the **integrated headings**. For larger pages, the wiki will automatically generate a table of contents that makes it possible to skip quickly to different sections.
	+ Don't use them too frequently, though. Only use them if you have at least a few lines of text, or the page layout will become confusing.
* Add **categories** to pages that don't have any yet! It'll make pages easier to find.
* When deciding on the formatting of a new page, keep in mind that new content might be added to the game at a later point of time. Try to design your pages in a way that makes it possible to add more content later without making the page layout confusing.
* When creating or editing a page, try to add **links** to other pages whenever possible.
	+ To link to a specific enemy, NPC or item, put the name of what you want to link to after the page name. Example: [[NPC#Cleaning\_Lady]] → Cleaning Lady
* While editing one of the Items-pages, remember to add **icons**!
	+ Most icons are already uploaded, so you will just need to select the correct picture in the photo menu.
	+ A lot of icons look very similar, so take care to select the correct icon.
* Try to use **Templates**, especially for item-related matters.
	+ When adding Items to pages, please use Module:Item instead of the old Template:Item or Template:Stats templates.
		- Documentation on how to use this new system can be found on the module page, the database page and on the page for the old template documentation.
	+ When adding information about NPCs to a page, please use Template:Person!

This post might be updated in the future!
Regions

Stein features a massive world, divided into different regions, which in term contain a multitude of indoor and outdoor zones. Each region contains unique sets of enemies, dungeons, and quests for the player to complete. Regions have an intended level range, which determines the overall difficulty of the contained zones, dungeons and quests. Generally, it is highly recommended to stay in the region designed for the player's current level, as quests have a minimum level requirement and experience penalties for enemies of far greater level than the player's own level do exist.

## List of Regions

Clicking on a map marker reveals a link leading to more information about the marker.

Click on a location marker's link to go to the other side and find the exit or entrance.
Mining Books

Recipe books for the Mining profession.

## Level 1-9

Hide
Beginner Mining

Book: Copper Nugget
Obtained from Wanjohi Njoroge
Book: Copper Ore
Obtained from Wanjohi Njoroge
Book: Copper Ingot
Obtained from Wanjohi Njoroge
Book: Copper Ore
Obtained from Wanjohi Njoroge
Book: Copper Pickaxe
Obtained from most Level 2-10 Enemies
Book: Agate
Obtained from Wanjohi Njoroge
Book: Tigerseye
Obtained from Wanjohi Njoroge
Book: Malachite
Obtained from Wanjohi Njoroge

## Level 10-19

Hide
Mining

Book: Tin Nugget
Obtained from Nigri Njoroge
Book: Tin Ore
Obtained from Nigri Njoroge
Book: Tin Ingot
Obtained from Nigri Njoroge
Book: Tin Ore
Obtained from Nigri Njoroge
Book: Tin Pickaxe
Obtained from most Level 11-20 Enemies
Book: Jasper
Obtained from Nigri Njoroge
Book: Quartz
Obtained from Nigri Njoroge
Book: Obsidian
Obtained from Nigri Njoroge

## Level 20-29

Hide
Intermediate Mining

Book: Iron Nugget
Obtained from Brian Vinther
Book: Iron Ore
Obtained from Brian Vinther
Book: Iron Ingot
Obtained from Brian Vinther
Book: Iron Ore
Obtained from Brian Vinther
Book: Iron Pickaxe
Obtained from Lvl 21-30 Enemies
Book: Ruby
Obtained from Brian Vinther
Book: Amethyst
Obtained from Brian Vinther
Book: Lapis
Obtained from Brian Vinther
Book: Broken Geode
Obtained from Quest: Book: Geode
Common Mirelurk

The common mirelurk (*Limulus polyphemus horrendus*) is a mutated form of the Atlantic horseshoe crab, capable of thriving in both freshwater and saltwater environments. The common mirelurks has a thick, domed carapace and a pair of powerful pincers, and move in an upright gait, supported by four armored pedipalps.

Common mirelurks live in groups of up to two dozen individuals, and often share territory with other species of mirelurk, particularly mirelurk hunters. Rarely, a female common mirelurk will grow to immense size to become a mirelurk queen.

## Special Abilities

### Aquatic

Mirelurks are aquatic creatures and can breathe in air or water with equal ease. However, mirelurks are too heavy to swim effectively, opting to scuttle along the bottom instead.

### Armor +6

The common mirelurk has a thick, resilient carapace. However, its face is vulnerable to attack. Called shots that hit a common mirelurk's face (called shot at -4) negate its Armor entirely.

### Burrowing

Common mirelurks are ambush predators, burrowing beneath sand or mud and waiting for unsuspecting prey to pass overhead before bursting from the ground and attacking. When burrowed, a common mirelurk gains Heavy Cover (+4 to Stealth rolls, -4 to attacks against it, and preventing attacks against its unprotected face). A burrowed mirelurk has no trouble sensing the world above it, but must spend a turn digging itself out before it can attack.

### Radiation Immunity

Like most mutant creatures, common mirelurks are immune to the effects of radiation poisoning
Chica

Chica is an animatronic in Freddy Fazbear's Pizza and a main antagonist in Scott Cawthon's game "*Five Nights at Freddy's*".

## Appearance

Chica is an animatronic chicken with yellow fur, three feathers on her head, a bib decorated with multi-coloured pizza slices and large letters spelling "LET'S EAT", and holds a plate in her right palm. She has pink eyes with dark eyebrows. Her beak, lower legs, and feet are an orange colour. She has four-fingered hands and two-toed feet that resemble chicken feet. Chica has blockish teeth that, like the other animatronics, except for Foxy, are only visible on the lower jaw.

## Behaviour

Chica entertains children during the day by being the backup singer in Freddy Fazbear's band. During the game, which takes place at night, Chica will attempt to catch the player and forcefully stuff them in a Freddy suit, resulting in the players death. Chica will start on the show stage and proceed to the Kitchen, Restrooms, Dining Area, East Hall, East Hall Corner, and the office where you are. If Chica manages to get into the Office, a low moaning can be heard and the door button or lights will not operate. When the monitor is lowered, the player will be greeted by a jumpscare and consequently a Game Over screen. When in the Kitchen, the sound of pots and pans being banged around can be heard. On later nights, in the East Hall Corner, Chica's head will twitch violently like Bonnie's.
Bitterburg how to stop getting in cursed runs

# so..... you're fed up of these cursed bitterburg ruins runs ?

here's the roles you'll need for a bitterburg ruin run ,

1. make sure there's a tank

2. make sure there's a dodger

healing / dps is easily doable , but tanking/dodging is well different , but still remember that br needs about 1420-1520 (depends on boss) dps and at least 3 blue staffs (resto , bless and lifeburst)

also

remember that u should work on tank cuz ~~all my br doesnt have a tank and i need someone to save me~~ tank looks cool and it would help a LOT in case something happens in bb

guide for tank in bosses , go either adv vamp or grave shoes and gloves (squares doesnt matter as its for energy regen) , spam everything exept roar and flamestrike for adv vamp , use roar and flamestrike if you have extra mana regen at the end , spam everything (including roar) for gravetank :D

guide for tank in pulls : web timer is 30 secs , mage's attack range > hunter's attack range , you'll want to group it into 3 squares :D

guide for healer in pulls : stand L from the tank , use life burst at start > spam HOTS > use resto if hp <50% and life burst if tank's hp <30%

guide for healer in boss : stand 2 squares from the tank , spam HOTS , use resto if tank's hp <50% and life burst if tank's hp <30%

guide for dodger : dodge L on everything even if its 1 block (due to lag/autowalk reasons) :P

guide for dps in boss : wait 5 secs before attacking > spam everything exept fb and use fb at the end if u have mana

guide for dps in pulls : wait 2 secs > spam everything

healing br requires 3 blue staffs with 15+ mana regen and 150 bonus heal ( resto , bless and lifeburst) if the resto and bless + bonus heal is good , resto , bless and a green repeater is enough.

tanking well...... usually at least full livi (1k tps) is reccomended)

dps...... ~500 per person is enough
Civil Security Suit

A pre-War police officer in a civil security suit.

In the final years leading up to the apocalypse, civil unrest was commonplace. **Civil security suits** were issued to police officers patrolling dangerous areas, though some cities outfitted their entire police force with these suits.

A civil security suit consists of a high-density plastic breastplate and leg guards, along with a visored helmet, and was generally fashioned to resemble standard police uniforms. The officer's badge number and the words "POLICE" or "LAPD" are clearly visible on the armor panels. Generally, a load-bearing kit was also included for attaching a sidearm, riot control grenades, and a radio.

The civil security suit helmet has the following statistics:

**Armor:** +2

**Weight:** 2 lbs.

**Cost:** 200

**Notes:** 50% vs. headshot
Pointless Gear

Weapons and armor with no affinity.

Sturdy Stick
Obtained from Drops #0, Drops #1, Larry Grey, Quest: Kill rats in the basement
Stone Baton
Obtained from Drops #0, Drops #1, Larry Grey, Quest: Destroy Spider Cocoons, Quest: Kill Aggressive Rats
Jugular
Obtained from Quest: Target Training
Used Shirt
Obtained from The Ashamed Pig, Quest: Find a shirt
Used Trousers
Obtained from The Ashamed Pig
Used Shoes
Obtained from The Ashamed Pig
Glynphyra's Head
Obtained from Glynphyra
Chainsaw

A chainsaw is a gasoline-powered cutting tool featuring a spinning chain of steel or carbide "teeth" designed to cut through wood and similar materials. Occasionally someone decides to press one of these tools into service as a messy and demoralizing, if unwieldy and dangerous weapon.

A 1 on the Fighting die (regardless of the Wild die) means that the wielder has hit themselves instead of their opponent, which deals the normal damage for the weapon.

Additionally, a chainsaw requires fuel to operate. A chainsaw will run for 1 hour on a gallon of gasoline.
BGOTMC 2016

*See also: Board Game of the Month Club*

## January

$5 Level

* Cult Film Postcard: Say What Again
* Movie Plotz Expansion: Rearrange The Order Of The Scene
* Wild Cats Expansion: Hitcat

$10 Level

* Battleship
* Mediterralien

$20 Level

* Fever Chill \*

## February

$5 Level

* Cult Film Postcard: It Really Ties The Room
* Movie Plotz Expansion: Introduce A Sport Into The Story
* Wild Cats Expansion: Dude Cat

$10 Level

* Monopoly role cards (4 cards)
* OP (Overpowered Cards) Cards - 3 cards
* Throwing Star

$20 Level

* North South East Quest \*

## March

$5 Level

* Cult Film Postcard: Scissorcards
* Movie Plotz Expansion: Replace A Character's Hands With Inanimate Objects
* Wild Cats Expansion: Scissorpaws

$10 Level

* Hot Sauce
* Scrabble variant

$20 Level

* Avignon: A Clash of Popes \*

## April

$5 Level

* Cult Film Postcard: The Big Score
* Movie Plotz Expansion: Have One Of The Characters Commit A Crime
* Wild Cats Expansion: Cat Pack

$10 Level

* Board Game Road Trip Designer Card (random 1 of 4)
* Fatal Flaw
* Rock Paper Kittens

$20 Level

* Ninja: Silent But Deadly \*

## May

$5 Level

* Cult Film Postcard: Scrumdiddlyumptious
* Movie Plotz Expansion: Eliminate A Character In A Creative Way
* Wild Cats Expansion: Loompa Cat

$10 Level

* Overpowered Card: Golf Scoring
* Poco Piñata

$20 Level

* Pickpockets \*

## June

$5 Level

* Cult Film Postcard: Jumping To Conclusions
* Promo Cards: Avignon - The Heretic
* Wild Cats Expansion: Office Cat

$10 Level

* To The Edge
* Raja Ampat

$20 Level

* Cow Tiger Santa Claus \*

## July

$5 Level

* Cult Film Postcard: The Time Warp
* Movie Plotz Expansion: Add Some Audience Participation To The Movie Experience
* Wild Cats Expansion: Horror Cat

$10 Level

* In Vino Morte (8-card nano version)

$20 Level

* Super Pocket League Extreme Wrestling (SuperP.L.E.X.) \*

## August

$5 Level

* Cult Film Postcard: Nowhere To Run
* Movie Plotz Expansion: Give A Character A Weapon
* Wild Cats Expansion: Baseball Furry

$10 Level

* Zombiezone
* OP Card: Flew The Co-op

$20 Level

* Movie Plotz + standalone expansion \*

## September

$5 Level

* Cult Film Postcard: You're Tearing Me Apart
* Movie Plotz Expansion: Make The Film Worse
* Wild Cats Expansion: Tabby Wiseau
* You're Fired Card: IT Guy

$10 Level

* ArchiWrecks

$20 Level

* Pod-X

## October

$5 Level

* Cult Film Postcard: Trick Or Repeat
* Movie Plotz Expansion: Talking Animals
* Wild Cats Expansion: Rabbit Cat

$10 Level

* Upper Hand

$20 Level

* Tag Team

## November

$5 Level

* Cult Film Postcard: These Go To 11
* Movie Plotz Expansion: Turn It Up To 11
* Wild Cats Expansion: Drummer Cat

$10 Level

* Pocket Pairs

$20 Level

* Pentaquark

## December

$5 Level

* Cult Film Postcard: Handbook For The Recently Deceased
* Movie Plotz Expansion: Add A Supernatural Element To The Story
* Wild Cats Expansion: Lydia Catz

$10 Level

* Checkmate

$20 Level

* Ahead in the Clouds

\* *to be verified*
Vault Suit

**Vault suits** are the regulation clothing worn by the dwellers of Vault-Tec vaults. They are typically made of blue leather, trimmed in yellow, with a highly durable and radiation-resistant ballistic cloth lining. Their associated vault's number is emblazoned on the back of the suit in the same bright yellow as the trim.

Vault suits issued to different vaults often show variations in their basic design. Some are skin-tight leather, while others are made of baggier ballistic cloth that wears more like coveralls than a jumpsuit.

The radiation-resistant lining of a vault suit grants a +1 bonus to Vigor rolls to avoid radiation poisoning.
Mirelurk

Mirelurk is the colloquial term for a collection of several distinct, unrelated species of mutant aquatic arthropods that inhabit the lakes, swamps, and coastal regions of the wasteland.

## Common Mirelurk

The common mirelurk (*Limulus polyphemus horrendus*) is a mutated form of the Atlantic horseshoe crab, capable of thriving in both freshwater and saltwater environments. The common mirelurks has a thick, domed carapace and a pair of powerful pincers, and move in an upright gait, supported by four armored pedipalps.

Common mirelurks live in groups of up to two dozen individuals, and often share territory with other species of mirelurk, particularly mirelurk hunters. Rarely, a female common mirelurk will grow to immense size to become a mirelurk queen.

## Mirelurk Hunter

The mirelurk hunter (*Homarus americanus venatorus*) is a species of mutant lobster. Like the common mirelurk, the mirelurk hunter has adapted to life in both fresh and saltwater environments. Mirelurk hunters maintain most of the characteristics of the American lobster, albeit at a vastly increased size, and have gained the ability to spray an acidic solution from ducts located beneath their mandibles.

Mirelurk hunters are solitary creatures, only interacting with others of their kind during mating season. However, mirelurk hunters sometimes share territory with common mirelurks, particularly those colonies that host a mirelurk queen.

## Mirelurk Queen

In rare instances, a common mirelurk will grow to immense size and power, with some individuals estimated at over fifteen feet in height. These behemoths are called mirelurk queens (Limulus polyphemus royalis). A mirelurk queen develops acid ducts similar to those found in mirelurk hunters, as well as the ability to lay upwards of 100 eggs in a single spawning cycle.
Beretta 92

The Beretta 92 is a series of semi-automatic pistols that was designed and manufactured by Beretta of Italy. The Beretta 92 was designed in 1972 and was still in active production when the bombs fell.

The United States Armed Forces replaced the Colt M1911 in 1985 with the M9, a military spec Beretta 92FS, which was still in use by U.S. forces at the time of the apocalypse.
Suzy Cat (The Life Adventures of Kristie)

Suzy Cat is a cat that lives in Australia, along with her companion. She is Goldie Kitty's number 1 imaginary childhood friend, since she appeared for the first time on Goldie Kitty's birthday back in 2013. Suzy was also served as her first mate.

## Trivia

* Even though Suzy was a cat, she is actually a toy and not a real cat.
AK-101

The AK-101 is an assault rifle of the Kalashnikov series. Originally designed for the world export market, the AK-101 is chambered in 5.56x45mm NATO. However, when the Russo-American War began, the AK-101 became the weapon of choice for Russian infiltrators and American fifth-columnists, as it combined the familiarity and legendary reliability of the Kalashnikov design with vastly more common NATO ammunition.

The AK-101's furniture was constructed from modern composite materials that reduced weight, but many of the surviving rifles have had the original stocks and grips swapped with post-War wooden replacement furniture.
Marie (The Aristocats)

Marie is a major character in the 1970 Walt Disney Animation Studio's 20th film The Aristocats. She is the middle child and only daughter of Duchess, the step middle child and only daughter of Thomas O'Malley, the younger sister of Toulouse, the older sister of Berlioz

## Marie

### Relatives

Duchess (mother)Thomas O'Malley (stepfather)Toulouse (older brother)Berlioz (younger brother)
Supertall

In **Supertall**, 2-3 players are competing developers, presenting their plans for new
skyscrapers. Featuring 18 Plan cards with various amenities, players draw 1 card each turn and must choose to add it to their skyscrapers, pass it to their rivals, or leverage it for special abilities. Once all the plans have been built, players score points based on the mix of Residential, Business, Entertainment, and Green Space amenities in their skyscrapers. However, due to constant lobbying, City Hall will heavily tax one of those types making it worth 0 points, so be sure to plan ahead. The player with the most points using hard work and good planning will rise to the top, in **Supertall**!

In the heart of the city, steel beams race skyward. While other cities sprawl endlessly outwards, these city planners are looking up - up - UP! Real estate prices are skyrocketing, and it’s time for a new class of skyscraper, the “**Supertall**”, to reshape the skyline.

## Expansions

The Municipal Buildings expansion adds six cards to the base game.

The Wrecktar expansion adds one card to the base game and was released in the BGOTM 2018

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Turbo Drift

*R-R-R-R-Race toward the finish line at ludicrous speed! In **Turbo Drift**, you must make your way through an analog racecourse full of obstacles by drafting movement cards from columns or rows or even pushing-your-luck and try to use all the movement cards. **Turbo Drift** will make a big presence on your gaming table with obstacle cards and nitro-infused gameplay, yet small enough to put in your pocket for some lunchtime gaming.*

**Turbo Drift** is a real-space racing game set in the mountain passes of Japan in the late 1970's. It requires 2-4 players and takes 30 minutes to play. Players will take turns picking 1,2,or 3 path cards from a grid to navigate their cars closer to the goal card. Once per game, they can go turbo, using all of the cards in the grid to drive. The first player to cross the finish line wins!

## Ramped Up

### Number of Players

5

Turbo Drift: Ramped Up adds another obstacle card to make tracks a little more difficult, two oil slick cards, a sweet 5th player truck and 2 ramps so that you can leap into the air.

## External Links

* Button Shy Games entry
* BoardGamesGeek entry
Drop Rate

***This is a community article. The information on this page is not relevant to the base game, but the community surrounding it.***

**Disclaimer:** This is a page for collecting data from players and putting it into the tables below. The more data the tables have, the more accurate the values are. None of this is 100% accurate.

## Windsor Hold (WH) Runs

 All
 G
 B
 L
 %G
 %B
 %L
 2B
 2L

## Catarina's Staves

 Glynphyra
 TOTAL

## Dungeon Keys and Geodes

 Serezith Skeletons

\*Data was collected before update v0.3.19a, which increased the drop rate by a bit.

## Gathering T3 (21-30) Resources

### Probability of Drops Gathered from Static Sources

This table shows the rough probability of materials dropping per one source gathered. It works on the premise that the gatherer knows all relevant gathering recipes for the specific profession.

### Probability of Drops Gathered from Mobs

Mobs have been killed in the area of Gleaming Glades. The table does not take different species of mobs into consideration.

Total amount of mobs killed: 1432

 Quality Fiber
 Lavekawa Mana Potion
 Lavekawa Energy Potion
 Lavekawa Health Potion

## Royal Bear Crates Opened

 Potions
 Livisum
 Epic item
Smoke & Mirrors

**Smoke & Mirrors** is a bluffing game for 2-5 players. As the greatest magicians in the world, players will compete for the top spot by trying to go bigger and better than the previous magician using a limited number of tricks. But the players need to watch how much they share, because once their secrets are revealed, they are out!

Players each get 3 trick cards, from 3 different decks. They must use these cards to create a magic act that has a trick value of one number higher than the player to their left using any amount of their cards. If successful, the players continue, building more and more dangerous magic acts. The winner is the last player standing.

## Expansions

A 6-card expansion called Deduction, forming a fourth set of cards for the main game, was released in the July BGOTMC 2018

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Ninja: Silent But Deadly

Ninjas! Their very name conjures images of black-clad, highly trained assassins. Now, the mystique and power can be yours to use as you see fit.

**Ninja: Silent But Deadly** is more than just a game; it's a metagame to be played in the background with ninja-like skills, making
it perfect for a game night, casual party, or other social gathering.

To play, hand out one “You Lose!” card to every player. Each player has until the end of the game session to slip their card somewhere where another player will be forced to find it. Amongst other cards of a game currently in play, in their chips, etc. Be creative! And don’t get caught! When a "You Lose!" card is found by another player, that player is out. The last player standing wins.

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Goldie Kitty

Goldie Kitty (or known as Kristie by her full name or Kitty by her nickname is a human that lives in Australia and is the protagonist of The Life Adventures of the same name (but expect with her full name) starting on the 1st of September, 2003 (the day she is born). She is Greeny Pad's love interest.

## Casted As

She is played as Snow White in Goldie Kitty White and the Seven Animals.

She played as Belle in Beauty and the Grizzly Bear (1991) and Beauty and the Beast (2017) (magicanimal176 style)

She played as Adult Tiana in The Princess and the Mouse. Child Goldie Kitty will as play as young Tiana in the same film.

She played as Rapnuzel in Tangled (magicanimal176 style)

She played as Anna in Frozen (magicanimal176 style). Child Goldie Kitty will also play as Young/Teen Anna in the same film.
Button Shy Games Wiki

## Welcome to the Button Shy Games Wiki!

This is a fan-curated collection of information about Button Shy and its games.

## If you haven't heard of Button Shy...

> We're a **family-run** small press game company that specializes in **pocket-sized** wallet games.
>
>
> All games are **hand-assembled**, and aside from a small but growing group of retail partners, most games are sold directly to our customers.  This allows us to form a more **personal relationship** with those who are responsible for our success.
>
>
>
> *(quoted from Button Shy promotional material)*
>
>

## Explore Games

### Wallet Games

These are pocket-sized games (generally 18 cards or less) and they come packaged in a bi-fold wallet. They are both portable and durable, and make for great games to have on the go. A new wallet game is released every month, and every single one is is hand assembled. Most are Kickstarted, while others see release through the Board Game of the Month Club on Patreon.

### Wallet RPGs

In 2022, Button Shy introduced an RPG line, to focus on role-playing experiences in the 18-card wallet format. These wallets are also released on Kickstarter and the Board Game of the Month Club in a similar fashion to other wallet games. The design of the RPG line is distinct in that the wallet art is presented in portrait as opposed to landscape. Club members who upgrade to an RPG tier spread the cost of these wallets over two payments, and receive a new RPG every other month.

### Non-Wallet Games

In addition to wallet games, the Board Game of the Month Club also creates opportunities for other compact games -- from games that fit on a postcard, to single-page roll-and-writes, to three- or nine-card micro games, to games that are so big that they see release incrementally over the course of a year. These do not see release on Kickstarter, but are frequently available as online Print-and-Plays. Other non-wallet titles include Button Shy's Storyteller Cards as well as several game books released by The Spiel Press.

## Other Resources

Button Shy fans have also created content for their favorite Button Shy games. Most of these are available on the Board Game Geek pages for the respective games, but here are some collections of related content.

* Microbadges

## External Links

* Official Website: https://buttonshygames.com/
* Patreon: https://www.patreon.com/buttonshy/overview
* PNPArcade: https://www.pnparcade.com/
* Discord: https://discord.gg/CdCAKmK
* Twitter: @buttonshy
* Kickstarter: https://www.kickstarter.com/profile/239309591/about
Naturopolis

In **Naturopolis**, 1-4 players work together to build a new landscape. Using only 18 cards and a variable scoring system, the game is never the same twice. Building on the formula of Sprawlopolis and Agropolis, Naturopolis challenges the players to build the great outdoors.

Naturopolis is available to support on Kickstarter until October 8th 2022.

## Expansions

### Combopolis II

Combines Sprawlopolis and Naturopolis. Available in the Combopolis Expansion Collection.

### Combopolis III

Combines Agropolis and Naturopolis. Available in the Combopolis Expansion Collection.

### Ultimopolis

Combines Sprawlopolis, Agropolis and Naturopolis.

## External Links

* Kickstarter campaign
* BoardGameGeek entry
Penny Rails

A train game in 18 cards

In Penny Rails players are stock holders in expanding rail lines reaching across the US.

Using only 18 cards and some loose change, you can relive the excitement of westward expansion right on your tabletop. Every turn you’ll get a chance to gain stocks or lay cards to build routes and increase your stock value! Each move counts as players vie for shares of the most profitable lines. When the first train pulls into the rail yard of St. Louis the player with the most profits wins.

## External Links

* Button Shy Games Page
* BoardGameGeek Entry
Wim Star

Wim Star is the planet where high society from all over the galaxy goes to live in extravagance. However, don’t fall out of favor or popularity or you will find yourself forcibly ejected from the planet.

Wim Star is a planet found in Universal Rule.

The Wim Star is the homeworld of Strezelsior.

## Evervoyage

Wim Star has a season known as Darkness, when light doesn’t shine on the planet. It is customary during this time, to leave the Wim Star and not to return until the light does as well.
Super Pocket League Extreme Wrestling

In **Super Pocket League Extreme Wrestling (SuperP.L.E.X.)**, players each take the role of an intergalactic pro wrestling superstar and battle it out with over-the-top moves in hopes of being the last wrestler standing!

Players assemble their unique hand of 6 maneuver cards (their arsenal in the battle ahead) and position their wrestlers on the ring, which will become an important part of their assault.

Each round starts with a "Lock-Up" in order to determine who will start with the offensive edge.

After the Lock-Up, the Assault phase begins where each player then positions their maneuver cards as "Offense" or "Defense" depending on who won the Lock-Up.

One by one, players reveal their face down maneuver cards to see if the player on Defense was able to correctly guess what type of maneuver their opponent played. If they guess correctly, the opponent's maneuver is countered and the Defensive player now goes on the Offense! If they guessed wrong, the player on Offense gets to execute their maneuver!

Maneuvers become more and more deadly the further along in a combo they are, so do your best to juke and jive your Defensive opponent to get the most out of your combo! The wrestlers themselves get more deadly as well. Once a wrestler's stamina goes below 1/2, they get to add their super effective Finishing Maneuver card to their arsenal to help turn the tide of battle!

## External Links

* Button Shy Games entry
* BoardGameGeek entry
Dungeon Golden Rules

***This is an unofficial article. Any information on this page does not need to be taken seriously, as it was likely only created because of a joke on the discord, because one of the wiki admins had too much time on their hands or any combination of the two.***

These are the golden rules for running a dungeon as a group.

1. **Thou shalt not instant-need** - After killing every boss in boss-based dungeons, talk in party chat about who will need and who will greed a specific item. Mention if you need the item for an upgrade or if you don't have it. Speaking of which...
2. **Thou shalt not need with item in hand** - Every player has the option of getting one item before you can get your second item. If the group AGREES, you might get two items, but you need full agreement from everyone.
3. **Thou shalt not be a leaver** - Dungeons will usually take 1-2hrs. If you need to leave within an hour or two, just give the group a heads up before starting. If you need to go or be AFK, let the group know, leave the party if it will be for a long period of time.
4. **Thou shalt wait for tank to attack** - Wait until a tank pulls all the mobs and starts attacking before healing the tank or attacking the mobs. If this confuses you, tell the group and they'll demonstrate for you!
5. **Thou shalt die if pull unnecessary mobs** - When you pull mobs that are not intended to be pulled, you shall go die in a small corner and not come back towards the group. Your sacrifice is better than the death of your group.
6. **Thou shalt not BM** - This game is small, the pool of level 30's is smaller. Keep a cool head, people die, be nice.
7. **Thou shalt spin or "r" when ready** - Everyone needs to be ready to start, spin around quickly or type r in chat to indicate readiness before engaging a boss or a group of enemies. Also, it's appreciated if the tank countdowns before starting.
8. **Thou shalt ask questions!** - If you're confused about how something works or what you should do, ask!!!
MechAge

**MechAge** is a 4-volume series of solo games scheduled for release through 2019 as part of the Board Game of the Month Club. Eventually the four sets of mechs and scenarios can be mixed to create each time a new challenge.

*Humanities first contact with aliens was a disaster. The enormous ship exploded in orbit raining debris across the globe, some of which emitted an unknown form of radiation. The world which was already on the brink was tipped into chaos as the radiation began to mutate animals into monsters. National governments collapsed while city-states rushed to develop new technologies from the alien artifacts to defend themselves. Now the Mech, humanity's greatest weapon, is ready for you to command. The dawn of the MechAge is here...*

In this solo, scenario driven game the player will choose two cards to create a custom mech and unique infantry squad combination. Each turn the player will attempt to complete the scenario goals by choosing 1 action for their mech and 1 action for their infantry such as move, attack, defend, repair or a variety of special actions. After the players turn, the scenario will automatically act triggering special effects, damaging the player and working towards its own goals. If the player can complete the scenario goal while keeping their mech from being destroyed they win!

## Scenarios

### **1. Attack of Varanor**

Your Mech's latest checkout mission was a resounding success. Every system performed perfectly and you were able to clear out a den of Cat Mutants that have been harassing patrols for months. The people of Sprawl should sleep soundly tonight.

Just as you're turning off the last of the systems, a huge explosion in the distance rocks the hangar and reports starts pouring in. An enormous Lizard Mutant, bigger than anything seen before, has emerged from the water and is wreaking havoc on the city. Swarms of parasites the size of large dogs are falling off the giant's body and attacking anyone who gets too close.

It looks like your work today isn't over yet. Fire up the reactor, reload the magazines, and let's see what this Mech can really do...

### **2. Countdown**

The giant monster Varanor has been defeated, but he was only the beginning...

The lab techs have analyzed the mutations of this monster and it is unlike anything seen before. It appears that Varanor was exposed to a new form of alien radiation that we're calling "Nova".

We've traced Nova to a small but fortified enemy research base, and our intel reports that they are preparing to launch a missile that will spread Nova across the globe, creating millions of super monsters.

We don't know their motivations, but you must stop that launch at all costs.

### **3. The Stand**

The enemy base is yours and repairs are underway to restore it to operations as your new HQ However, it would seem that the creators of the Nova radiation are anxious to remove the evidence of their activities.

Recon reports huge waves of enemy mutants headed straight for you and their intent is clear, wipe out the base at any cost. Stand your ground and bring the defenses online, things are going to get rough...