recursal/Fanatic-Fandom huggingface dataset:
Dream Cycle (computer game)

Dream Cycle is a 2021 action-adventure game by Lara Croft's creator Toby Gard and his studio, Cathuria Games. The game features an original plot based on Dreamlands lore and characters, being the first Dreamlands-themed AAA title. You play as Morgan Carter, a modern-day sorceress trapped in a mysterious alternate reality.

## Plot

While minding her own business in an arcane library, Morgan is rudely ripped from her physical form by her sinister ancestor, Randolph Carter. As Morgan's body clings to life in the real world, she awakens in the Dreamlands, a vast, shifting realm full of ominous creatures and its own obscure mythology. Through his actions, Randolph shatters the Dreamlands into thousands of shards and unleashes corruption upon its inhabitants, and it falls to Morgan to make things right.

Morgan follows the footsteps of the legendary dreamers across the vast and mysterious Dreamlands. She climbs the forbidden peak of Hatheg-Kla in the stony desert, carves her way through the Jungles of Kled, and discovers forgotten palaces with veined ivory columns that sleep lovely and unbroken under the moon. On her way, she must fight hideous ghouls and vast lumbering gugs, meet exotic tribes, and visit a wide variety of biomes steeped in the lore of the Dreamlands.

Morgan wields powerful magic, and can cast spells to create light, teleport and platform around the environment. She uses both magic and combat tactics to defeat enemies. The combination of magic with ranged and melee weapons allows Morgan some versatility against a variety of creatures and situations.

## Links

* Dream Cycle Steam page
* Dream Cycle page on Raw Fury website
Inquanok

A large city located on the southern coast of the Northern continent, that chiefly exports onyx from quarries and mines outside the city to the rest of the Dreamlands by sea. The port and harbours are on the shoreline about a mile south of the city, and the city itself stands on its own on a plain, behind a circular, black onyx wall. It is large enough to boast all kinds of residents, and has an artisans' and a mechants' quarter.

Inquanok is ruled over by The Veiled King, who has a palace boasting a great translucent dome, situated on a rise in the middle of the city. Also set in a series of gardens in the centre of the city is The Temple of the Elder Gods, a sixteen-sided round building with sixteen spires, sixteen gates and an orbit of sixteen lodge-houses facing the gates.

## The Onyx Quarries

The onyx quarries of Inquanok do a great deal of business. Past the man-made quarries west of Urg is a titanic pit five miles wide, ten miles long, and two miles deep. The marks of chisels too large to be wielded by any man still remain on the walls. This is the quarry from whence the stone to build Kadath was taken. A steep path leads from Urg into the hills near the Giant Quarry, running between steep cliffs. The path stops suddenly on the edge of the great chasm, and an unwary or clumsy traveler moving too swiftly could topple in. The Giant's Quarry is feared by humans, for it is haunted by shantaks and urhags.
Clock of Dreams

The mysterious artifact that is capable of transferring men through space and time. It is described as a "coffin-shaped clock whose dial bore baffling hieroglyphs and whose four hands did not move in consonance with any time system known on this planet". Clock of Dreams is known to be an alternative way to enter the Dreamlands from the ordinary universe or any other dimension.

The first known owner of the Clock was Étienne-Laurent de Marigny. In 1953, the Clock was purchased from an auction by Titus Crow. The renowned occultist would spend the remainder of his life researching and trying to understand the artifact.
Snid

Snid is perhaps the greatest thief in all the Dreamlands. His deeds have become a matter of legend, and merchants cast a nervous eye to their goods whenever his name is mentioned.

Snid is one of the folk known as the Dark Wanderers who long ago resided in the city of Golthoth in Cuppar-Nombo. Like the other members of his people, his features are swarthy, and his dress befits a desert dweller. Snid's skill is matched only by his greed.
Oukranos (the river)

Oukranos is a river on the Western continent, which separates the Enchanted Wood from the Dark Wood. The Oukranos is the mightiest river in Dreamlands. It shares a name with the god Oukranos. The most important settlements on Oukranos are Hlanith, Thran and Kiran.

The land between the Enchanted Wood and the river is very similar to the gentle farmlands of the Skai Valley. Rolling hills covered with the flowers of a thousand different colors mark the path along the banks of the great river. The Oukranos River Valley lies under a perpetual golden haze, the air is filled with the hums and music of birds and bees, and it is said that the region holds a little more sunlight than other places. Those who walk through this land feel a sense of great wonder and joy. Outside of the land of Sona-Nyl, this is the only other place in which the beautiful butterfly-dragons make their homes.
Baby Boom

***Baby Boom*** is an American sitcom that aired on NBC from September 26, 1988 to May 15, 1989. The series had a total of 24 episodes.

## Plot

Sam Wanamaker and the baby twins Kristina and Michelle Kennedy reprised their roles from the film, but otherwise, the characters picked up from the original film were cast with new actors. J.C. Wiatt was played by Kate Jackson, Helga Von Haupt by Joy Behar and Charlotte Elkman by Susie Essman. Sam Wanamaker and the baby twins Kristina and Michelle Kennedy reprised their roles from the film, but otherwise, the characters picked up from the original film were cast with new actors. J.C. Wiatt was played by Kate Jackson, Helga Von Haupt by Joy Behar and Charlotte Elkman by Susie Essman. Sam Wanamaker and the baby twins Kristina and Michelle Kennedy reprised their roles from the film, but otherwise, the characters picked up from the original film were cast with new actors. J.C. Wiatt was played by Kate Jackson, Helga Von Haupt by Joy Behar and Charlotte Elkman by Susie Essman.

## Cast

* Kate Jackson as J. C. Wiatt
* Sam Wanamaker as Fritz Curtis
* Michelle and Kristina Kennedy as Elizabeth
* Daniel Bardol as Ken Arrenberg
* Joy Behar as Helga Von Haupt
* Susie Essman as Charlotte Elkman
* Robyn Peterson as Arlene Mandell
* Jane Elliot as Julie
* Robin Thomas as Rob Marks
Ghouls

Ghouls are a species of humanoid creatures that inhabit the Underworld and can physically enter the Waking World. They are usually described as white or green-skinned humanoid hairless creatures with long canine muzzles, pointed ears, and clawed feet. Ghouls are associated with graveyards and consuming human flesh.

They first appear in the "Pickman's Model" short story, where the eponymous main character meets with the beings regularly to paint them in various poses and activities. It is revealed in The Dream-Quest of Unknown Kadath that Pickman is in fact a partial or full-blooded ghoul, and now resides with them in the Dreamlands as a chieftain.

Pickman's case implies that at least some ghouls were once human. If there is a distinction between "true" ghouls and those who were once human, the secret remains unknown, as some speak of all ghouls once being human. Given their propensity for longevity, those who were once human would, after many centuries, would be indistinguishable, with little of their original humanity left.

Ghouls inhabit networks of underground tunnels and crypts, and eat the corpses of dead humans. Major ghoul settlements in the Dreamlands include Plain of the Ghouls in the Underworld and Tyrhhia on the isle of Oriab.

Despite their favored food and reclusive habits, not all ghouls are hostile creatures. Much like humans, each ghoul is an individual who may or may not want to entertain a dialogue with a human. In The Dream-Quest of Unknown Kadath Randolph Carter gains the aid of a group of ghouls and travels with them for a period of time. Some ghouls are known to have commerce with sorcerers, while others see humans as nothing more than an unprepared meal and readily attack anyone who foolishly ventures into their dark domain. In the Dream Cycle game, ghouls are enemies.

Ghouls communicate using a "meeping" or gibbering vocalization called Ghoul Speech or Pnathic. Some ghouls - perhaps those of human origin - are able to articulate human tongue when it suits them.

## Famous ghouls

* Elisha
* Richard Pickman
* Shuggob

## Behind the scenes

Ghouls are real mythological creatures originating in pre-Islamic Arabian culture. In the folklore, they are said to dwell in cemeteries and other uninhabited places. In modern fiction, the term *ghoul* has often been used for a certain kind of undead monster.
Nir

Nir is a small town by the river Skai, located on the opposite side of the river from Ulthar. It is the smallest of the three towns in the Skai River Valley.

Nir is a sleepy little hamlet which lies in the shadow of Lerion. It has but one broad street which runs down its center. Nir's greatest landmark is the great stone bridge which spans the river. The masons who built the bridge 1300 years ago sealed a living sacrifice into the central piece to protect against evil. It is rumored by some that the unlucky sacrifice was a 'Ygirothian. Much of what little is known about 'Ygiroth can be learned from the folk who live here. However, the residents are very reluctant to speak of Lerion and its former inhabitants.

## Places

* Lost Lamb inn
* Imniss family house
Oonai

A city in Karthian Hills. This city is noted for its entertainers, especially the lutists and dancers. All types of pleasures can be found here, and all travelers are welcome, especially wealthy ones. Each inhabitant of Oonai has at least one artistic talent.

The city is built of marble, with gilded domes and doorways. By day it is gray and dismal, but at night it is a wonderland.

Oonai is ruled by a pleasure-seeking king who bestows wealth and riches upon anyone offering a unique or fantastic talent.
Temple of 'Ygiroth

A great beehive-shaped temple in 'Ygiroth.

## Description

A gentle ramp leads up from the now-deserted streets to a tall narrow trapezoidal opening into the main hall. The main hall is an enormous chamber cluttered with many pentagonal columns arranged with an oddly asymmetrical regularity. Around the perimeter of the hall stand seven statues of kyresh, some with their mouths agape and eyes glaring and others blindfolded. A natural aisle leads between the columns toward the altar at the rear of the temple. Atop this seven-sided altar stands a robed and hooded figure bearing a spear in one hand and a small figure of a buopoth in the other. A successful Cthulhu Mythos or Dreamlands Lore roll will identify the statue as The Thing in the Yellow Mask.

Before the altar lies a large oval opening with stone steps which spiral down into the depths of the Mount Lerion. At the bottom of these steps is a labyrinth of narrow passages and low-ceilinged rooms. At the center of this labyrinth is a hall almost as large as the main hall above, complete with columns, kyresh statues, and an altar. Before this altar is a stone slab suggestive of even deeper regions waiting to be penetrated. The most striking feature of this room is the walls, which are covered with an inscription in the ancient Aklo tongue. The 'Ygiroth Inscription is written in the crude strokes of the ‘Ygirothian scribes, and tells much of the feeble gods of the Dreamlands, the Outer Gods who guard them: Azathoth, Yog-Sothoth, and Nyarlathotep. It also contains secrets taught to the 'Ygirothians which, if they had had the intelligence, would have enabled them to become the masters of the Dreamlands and possibly the waking world.
Kuranes

**Kuranes** (real name is unknown) is the greatest of all dreamers, creator and ruler of Celephaïs.

## Biography

In the waking world, Kuranes was of landed gentry in Cornwall, but as his fortunes declined he retreated into fantasy and drug use, eventually dying impoverished and homeless. In his dreams, he created the city of Celephaïs in the valley of Ooth-Nargai, and presumably the cloud city of Serannian, which was connected with Celephaïs. After he died in the waking world, he became the king of Celephaïs.

Kuranes is the only dreamer who has gone to the outermost void "where no dreams reach", that is the court of Azathoth, and survived with both life and sanity intact.

Kuranes is now king of the entire land of Ooth-Nargai. He rules from the rose-crystal Palace of Seventy delights in Celephaïs, though prefers to live most of the time in a nearby area he created to resemble the house in Cornwall where he had lived as a boy. Randolph Carter and King Kuranes are close friends.

His real name is never revealed in original stories, but in Kid Celephais animated series he is known as Augustus Trevor. According to the series, Kuranes has become cryptomnesic. He is reiterating a dream of Cornwall, Kornweal, as his home. He no longer remembers his original human life or his glorious godlike life as a king in the Dreamlands.
Lloigor

Lloigor is a Great Old One and Zhar's twin. Lloigor is imprisoned beneath the plateau of Sung in Burma, but can manifest itself elsewhere when Arcturus, from whence it came, is above the horizon. In its natural form, Lloigor is a huge winged mass of wailing tentacles that uses winds to trap and seize its foes.

Lloigor is worshiped by the Tcho-tchos' Brotherhood of the Star Treader.
Sonnorae Imlios

Sonnorae Imlios was the last of a powerful Varisian family that carefully preserved lore about the Varisian way of life during the Age of Darkness. To preserve her family's years of work, Sonnorae created a demiplane called the Harrowed Realm, which she created from the Dreamlands and linked her new plane to an ancient harrow deck, known as the Deck of Harrowed Tales. Sonnorae's creation eventually turned against her and she was murdered by eight of her storykin known as the Conspirators.
Hashinara Katamoto

Descendant of the High Empress Genmei and Daimyō of the Yamato Prefecture, a character from Tsuwamono.

## Biography

In 1559, after a successful attempt on his life and assassination of his family, Hashinara Katamoto is resurrected as something more than human through the dark workings of the Matsumoto Clan. He finds new strength as an undead lich, granted great magical power by a mysterious force. Having reclaimed his lost lands and holdings, he now seeks to claim a stake of power in the war-torn land of Japan, all the while searching for a way to revive his fallen daughter so that she may succeed him as lord of the clan.
Tucker

***Tucker*** is an American sitcom that aired on NBC from February 18, 2000 to May 12, 2000. The series had a total of 12 episodes.

## Plot

Tucker's parents have divorced, and so he is forced to move into his despised aunt Claire's house, with her decidedly calmer airplane pilot husband Jimmy and strange cousin Leon. Originally disappointed at the arrangement, he spots their gorgeous neighbour McKenna. From that point forward, he valiantly attempts to become her boyfriend, competing with Seth Green. The series revolves around divorce, teenage culture and teenage love. Tucker's parents have divorced, and so he is forced to move into his despised aunt Claire's house, with her decidedly calmer airplane pilot husband Jimmy and strange cousin Leon. Originally disappointed at the arrangement, he spots their gorgeous neighbour McKenna. From that point forward, he valiantly attempts to become her boyfriend, competing with Seth Green. The series revolves around divorce, teenage culture and teenage love. Tucker's parents have divorced, and so he is forced to move into his despised aunt Claire's house, with her decidedly calmer airplane pilot husband Jimmy and strange cousin Leon. Originally disappointed at the arrangement, he spots their gorgeous neighbour McKenna. From that point forward, he valiantly attempts to become her boyfriend, competing with Seth Green. The series revolves around divorce, teenage culture and teenage love.

## Cast

* Eli Marienthal as Tucker Pierce
* Noelle Beck as Jeannie Pierce
* Katey Sagal as Claire Wennick
* Nathan Lawrence as Leon Wennick
* Alison Lohman as McKenna Reid
* Casey Sander as "Captain" Jimmy Wennick
* Andrew Lawrence as Kenickie Behar
Free Agents

***Free Agents*** is an American sitcom that aired on NBC from January 21, 2011 to May 13, 2011. The series had a total of 12 episodes.

## Plot

The series followed the lives of two public relations executives at an advertising firm in Portland, Oregon: Alex Taylor (Hank Azaria), who is recently divorced, and Helen Ryan (Kathryn Hahn), a woman trying to move on after the death of her fiancé. They discover that they seem to have an attraction for each other, and have a drunken one-night stand, but try to stay professional at work, where their friends will do anything to get them to re-enter the dating scene. The series followed the lives of two public relations executives at an advertising firm in Portland, Oregon: Alex Taylor (Hank Azaria), who is recently divorced, and Helen Ryan (Kathryn Hahn), a woman trying to move on after the death of her fiancé. They discover that they seem to have an attraction for each other, and have a drunken one-night stand, but try to stay professional at work, where their friends will do anything to get them to re-enter the dating scene. The series followed the lives of two public relations executives at an advertising firm in Portland, Oregon: Alex Taylor (Hank Azaria), who is recently divorced, and Helen Ryan (Kathryn Hahn), a woman trying to move on after the death of her fiancé.

## Cast

* Hank Azaria as Alex Taylor
* Kathryn Hahn as Helen Ryan
* Mo Mandel as Dan Mackey
* Natasha Leggero as Emma Parker
* Al Madrigal as Gregg
* Joe Lo Truglio as Walter
* Anthony Head as Stephen Yates
Sorcerer

Sorcerer (wizard, mage, or witch) is a mortal who possesses magical powers and knowledge necessary to control them. There are many sorcerers across the Dreamlands; some of them live fairly normal lives with ordinary people, and others prefer to dwell in remote and inaccessible places such as dungeons, mountain caves and abandoned castles. Some of the sorcerers are healers, alchemists, librarians and priests. Sorcerer that specializes on the energy of the dead is called necromancer.

One of the most reputable sorcerer dynasty is that of Soomus, a descendant of Dreamlands' very first wizard.

Sorcerers usually worship Tamash and Karakal, but some of the darkest rituals deal with Great Old Ones and Outer Gods.

## Famous sorcerers

* Soomus
* Nyrass
* Thinistor Udd
* Yohk the Necromancer
* Johannes Cabal
* Morgan Carter
* Eibon
* Kraa
* Haon-Dor

## Sorcerer organizations

* Magic School of Kadatheron
* Great Library of Dreamlands
* Black Ring, a group of necromants
Spiders of Leng

Monstruous spiders that occupy territories neighbouring the Plateau of Leng. They are thought to be the children of Atlach-Nacha.

## Description

Spiders of Leng are similar to ordinary spiders, but much larger, smarter and highly venomous. Average spider is 2-3 meters in length and weights approximately one ton. They grow throughout their entire life, so specimens 5-6 meters in length often can be found. The largest known ones are even 8-12 meters in length.

## History

Long ago, the spiders controlled the entire Leng, until defeat after a war with the Men of Leng, who forced them to abandon much of their homeland and retreat back to the southern mountains and vales of that strange land. There they dwell to this day, ready to prey on any creature foolish or unwary enough to stray into their territory. They are also cannibalistic, turning on one another during times of famine.

## Appearances

* "The Dream-Quest of Unknown Kadath" (H. P. Lovecraft, 1943)
* "H.P. Lovecraft's Dreamlands" (Sandy Petersen, 1986)
The Golden Palace

***The Golden Palace*** is an American sitcom that aired on CBS from September 18, 1992 to May 7, 1993. The series had a total of 24 episodes.

## Plot

*The Golden Palace* begins where *The Golden Girls* had ended, in the quartet's now-sold Miami house. With Dorothy Zbornak having married and left in the previous series finale, the three remaining roommates (Sophia Petrillo, Rose Nylund, and Blanche Devereaux) decide to invest in a Miami hotel that is up for sale. The hotel, however, is revealed to have been stripped of all of its personnel in an effort to appear more profitable, leaving only two employees: Roland Wilson, the hotel's manager, and Chuy Castillos, the hotel's chef. This requires the women to perform all the tasks of the hotel's staff. The series focused on the interactions between guests at the hotel and the hotel's staff, as well as between the Golden Girls and the previous hotel staff. Guest stars were frequent, including recurring characters that had previously appeared on *The Golden Girls*, such as Debra Engle and Harold Gould as Rebecca Devereaux and Miles Webber, and other celebrities. Bea Arthur also reprised her Dorothy Zbornak role for a two-part storyline in which she visits the hotel to check up on her mother. Bea Arthur also reprised her Dorothy Zbornak role for a two-part storyline in which she visits the hotel to check up on her mother.

## Cast

* Betty White as Rose Nylund
* Rue McClanahan as Blanche Devereaux
* Estelle Getty as Sophia Petrillo
* Don Cheadle as Roland Wilson
* Cheech Marin as Chuy Castillos
* Billy L. Sullivan as Oliver Webb
Vale of Pnath

The Vale of Pnath (or Pnoth) is a vast pit the Underworld at the base of the Peaks of Throk. This vale is especially notorious, for part of it lies at the bottom of the Crag of the Ghouls and is filled with a mountain-sized layer of bones. Beyond it, to the east, are the City of the Whisperers and the Temple of Nodens. In the foothills of the Peaks of Throk is the house of Shuggob.

Nightgaunts often carry their victims to the vale, where they are left to die.
Tsathoggua

Tsathoggua, also Sadogui, Saint Toad, or Zhothaqquah, is a Great Old One whose amorphous body usually takes the form of a furry toad-like being with sleepy eyes and a toothy grin, or a combination of bat and sloth. Tsathoggua, the offspring of Ghisguth and Zstylzhemghi, came with them and its grandfather Cxaxukluth from a distant galaxy to Yuggoth when it was still an infant. Secreting itself in deep caves on Yuggoth to hide from its grandsire, Tsathoggua later made its way to Saturn. According to other myths, the inhabitants of a dark planet at the edge of our system brought Tsathoggua to Earth from Saturn.

## Cult of Tsathoggua

The serpent-men of the "red-litten cavern of Yoth" were the first to worship Tsathoggua. From Yoth its worship spread to K'n-Yan, and thence to the arctic land of Lomar and the outer world. First the Voormis and later the human invaders of Hyperborea revered the toad-god. The Atlantean high priest Klarkash-ton revived its cult, and the dark Averones who fled Atlantis for Averoigne took its worship with them. The Druids of Averoigne revered the god's utterances, voiced through a slowly devolving oracle. A French cult of Tsathoggua was powerful into medieval times and still survives today. The Narragansett and Wampanoags of Massachusetts worshiped it at one time, but they later gave up this adoration. The people of Zothique will know him as Zathogwa the Outcast, but his cult will be outlawed in those distant times.
Magnum Innominandum

Magnum Innominandum, or Nameless Mist, is an Outer God. Magnum Innominandum means "Great Not-to-Be-Named" in Latin. It is also known as N'yog-Sothep.

According to Lovecraft, this being is the spawn of Azathoth (making it on par with the Magnum Tenebrosum) and is associated with, and possibly the progenitor of, Yog-Sothoth. Little is known about this god, but it is considered to be extremely dangerous to sorcerers.
Sign of Koth

Sigil found on the Tower of Koth in the City of the Gugs and at various physical gates from the waking world to the Dreamlands. It may be useful in sealing other gates as well, as it prevents certain nightmares from entering the waking world. If meditated upon, the Sign may be used to project one's spirit to faraway worlds. Those who view it in a state of fear may find that the world around them alters.

According to some sources, the Yellow Sign is a specialized representation of the Sign of Koth.
Monastery of Leng

Abandoned monastery on the Plateau of Leng. Currently it has no living inhabitants except the High Priest Not to Be Described.

The monastery is a huge stone structure of prehistoric origin. Its interior contains a dark network of galleries decorated with murals, depicting scenes from the war between men of Leng and spiders of Leng. Some of these tunnels follow a downward path, leading to the ruins of Sarkomand at the foot of the plateau. The heart of the sanctuary is the chamber of the High Priest, the center of which is occupied by a deep moat.

## Appearances

"The Dream-Quest of Unknown Kadath" (H. P. Lovecraft, 1943)
Brick Cylinders of Kadatheron

The Cylinders of Kadatheron are ancient artifacts from Kadatheron. They are stone cylinders covered with hieroglyphic writing. These texts deal primarily with the history of the land of Mnar, especially as it relates to the pre-human city of Ib. They also include information on the Sarnath-sigil and tell the tale of the wizard Ilathos who went to speak with the High Priest of Leng (though the ending of that story has been effaced). Another section provides the history and ruling dynasties of Kadatheron itself.

The Cylinders of Kadatheron first appeared in the story The Doom that Came to Sarnath (H.P. Lovecraft, 1919).
Cxaxukluth

Cxaxukluth, also Ksaksa-Kluth, is an androgynous spawn of Azathoth who was the progenitor of both Hziulquoigmnzhah and Ghisguth, who was in turn Tsathoggua's father. He and his children dwelt on Yuggoth for a while, but his companions soon left him on account of his cannibalistic tendencies. He is the lord of our particular sector of space, but pays no attention to prayers.
Tamash

Tamash name appears in "The Doom That Came to Sarnath," in which he was one of the Great Ones worshiped in the doomed city. Additional lore is found in Pathfinder and John Fultz's "Wizards of Hyperborea". Appears as a short, silver-skinned, ebon-haired, and bearded man. He is a god of illusion, mysticism and the wise. Tamash is dedicated to alleviating pain, and enjoys unbelievable tales, especially those that are true. He is worshiped by wizards and sorcerers.
Great Old Ones

The Great Old Ones are a group of malignant ancient beings of immense power. They are worshipped as gods by deranged human cults, as well as by some of the non-human races. The Great Old Ones are currently imprisoned - a few beneath the sea, some inside the Earth, and still others in distant planetary systems (and beyond). The Great Old Ones were once members or servants of the Elder Gods. When they committed some unknown blasphemy, they were cast out and imprisoned in various places in the universe. They impatiently await the time of their release, eager to seek retribution against their jailors.

The Great Old Ones are to be distinguished from the Outer Gods - more cosmically placed entities such as Azathoth, Nyarlathotep and Yog-Sothoth. Yet this distinction is unclear at times, in part because the terminology is not always consistent. For instance, Nyarlathotep, despite his marked interest in Earth and its culture, is generally considered to be an Outer God instead of a Great Old One. On the other hand, Hastur has several avatars and is generally based in outer space, but he is still considered a Great Old One.

## List of Great Old Ones

* Atlach-Nacha
* Bokrug
* Cthulhu
* Dagon
* Ghatanothoa
* Gol-Goroth
* Hastur
* Hydra
* Ghisguth
* Gla'aki
* Zstylzhemghi
* Tsathoggua
* Cthugha
* Ithaqua
* Zhar
* Zoth-Ommog
* Lloigor
* Mnomquah
* Nyogtha
Tsuwamono

Tsuwamono is a kingdom-building sandbox fantasy game using the Anima system and a setting based on the Sengoku period of Japanese history and the Dream Cycle lore.

## Plot

Hashinara Katamoto, usurped from his position as clan Daimyō, left for dead and with his family assassinated, finds new strength as an undead lich, granted great magical power by a mysterious force. Having reclaimed his lost lands and holdings, he now seeks to claim a stake of power in the war-torn land of Japan, all the while searching for a way to revive his fallen daughter so that she may succeed him as lord of the clan.
Frasier

***Frasier*** is an American television sitcom, that aired on NBC from September 16, 1993 to May 13, 2004. The series had a total of 255 episodes.

## Plot

Psychiatrist Dr. Frasier Crane (Grammer) returns to his home town of Seattle, Washington, following the end of his marriage and his life in Boston (as seen in *Cheers*). His plans for a new life as a bachelor are challenged when he is obliged to take in his father, Martin (Mahoney), a retired Seattle Police Department detective, who has mobility problems after being shot in the line of duty during a robbery. Frasier hires Daphne Moon (Leeves) as Martin's live-in physical therapist and caregiver, and tolerates Martin's dog Eddie. Frasier frequently spends time with his younger brother Niles (Pierce), a fellow psychiatrist. Niles becomes attracted to, and eventually falls in love with, Daphne (notwithstanding his own marriage), but does not confess his feelings to her until the final episode of the seventh season. Frasier hosts *The Dr. Frasier Crane Show*, a call-in psychiatry show on talk radio station KACL. His producer Roz Doyle (Gilpin) is very different from Frasier in many ways. She is working class, has cheap tastes and, at least early in the series, has superficial relationships with many men. However, Roz and Frasier share a professional respect, and over time, they become best friends. Frasier and the others often visit the local coffee shop, Café Nervosa.

## Cast

* Kelsey Grammer as Frasier Crane
* Jane Leeves as Daphne Moon
* David Hyde Pierce as Niles Crane
* Peri Gilpin as Roz Doyle
* John Mahoney as Martin Crane
Forbidden Lands

Forbidden Lands is a name of a desolate region on the Eastern continent beyond Ooth-Nargai. This hellish wasteland of volcanoes and fire lies beyond the Tanarian Hills to the northeast. Entering the wastes has been known to drive men insane, so King Kuranes has forbidden these lands to humankind (and other sentients). Dwarves live in the hills and mountains east of this zone, and have been known to prospect the borders of the wastelands.
Ghisguth

Ghisguth, or Ghizghuth or Ghisghuth, is a Great Old One, child of Cxaxukluth and sire of Tsathoggua by his mate Zstylzhemghi. In his youth, Ghisguth raged across the galaxy, destroying planets and stars in his path. After his brother Hziulquoigmnzhah left Yuggoth due to the cannibalistic depredations of their father, Ghisguth and his family remained a while longer in deep caverns where Cxaxukluth could not reach.
Thran

The capital of the Kingdom of Oukranos, one of the Six Kingdoms. The kingdom extends the length of the river valley up to, but not including, Hlanith on the coast.

## King of Thran

The king of Thran is an old dreamer who has seen many wondrous things. He became king after he successfully challenged the former ruler to a dream-duel and won. Dream-duels are the accepted form of choosing a new ruler in Thran, and involve a storytelling contest between the two contestants.

## Architecture

The city is surrounded by a lofty wall of alabaster which was carved from one solid piece by a means known to no man. The wall is pierced by 100 gates and surmounted by 200 turrets. The towers of the city are also made of alabaster and shine white beneath their golden spires. The tops of these towers rise so high that sometimes they are obscured by the clouds. At other times they pierce through the clouds to appear as a city in the sky with their spires blazing fire in the heavens. The wall around Thran is so thick that the gates are more like tunnels through a mountain. The tunnels are 100 feet long, and 30 feet wide, and are lit by torches every 10 feet. Each of the gates to the city is guarded by red-robed sentries, and those who wish to enter the city must first prove their worthiness by dazzling the guards with tales of three dreams beyond belief.

Where the gates open onto the river are the city's wharves. These docks are made of solid marble, and anchored there are ornate galleys of fragrant woods such as cedar or calamander. Strange bearded sailors from all over the Dreamlands crowd the docks, and many crates and barrels labeled with mysterious hieroglyphs of far places stand in piles waiting to be loaded aboard ships or taken to market. Thran's harbor is the third mightiest in all the Dreamlands, after those of Dylath-Leen and Celephaïs.

The streets of Thran are steep and mysterious, and wind between the many towers which stretch heavenward. Smaller shops and homes stand like mice at the feet of these towers. Near the center of the city is the bazaar, a wide plaza where all the goods from the galleys in the harbor are sold, or traded for local goods. By day the streets are crowded with people and animals. By night they are filled with the warm glow of light which escapes through grated and balconied windows and the sounds of music wafted on the air from inner courtyards where cool fountains gently play.
Bokrug

Bokrug is the god of Ib in the land of Mnar. It sleeps beneath the calm waters of a lake that bordered Ib and the city of Sarnath. When the people of Sarnath cruelly slaughtered the populace of Ib and stole the god's idol, the great deity stirred. Each year thereafter, strange ripples reportedly disturbed the otherwise placid lake. On the one-thousandth anniversary of Ib's destruction, Bokrug rose up and utterly destroyed the city of Sarnath.

Some evidence suggests that Bokrug may not actually be a god, but is in fact one of a race of humanoid beings who have set themselves up as gods of the Thuum’ha, as the beings of Ib are known. Others disagree, and say that Bokrug is only a mask for a more dangerous entity.

Bokrug is worshiped today in the city of Ilarnek and possibly in the lost pre-human city of Lh-Yib.
Selarn

A city in Kaar.

Selarn is a city of wood and brick with a fuzzy look to it, as if it isn't completely there. A great caravan route connects it with Inquanok. The ruling prince is little concerned with the numerous strange happenings occurring in his city, such as streets and buildings that appear from nowhere and midnight parades of cackling bony things.
Kaar

A vast plain in the North. It is the safest and most populated area of the continent, separated from the dangerous Leng by mountain ranges. Its main cities are Inquanok and Vornai. Kaar is renowned for its rich reserves of onyx that is exported from the port of Inquanok to the rest of the Dreamlands.

## Places

* Inquanok
* Vornai
* Selarn
* Giant's Quarry
* Urg
* Ishara
* Rock Desert
Lesser Outer Gods

Servants of Azathoth who continually bathe him with the sounds of pipes and drums to keep him from awakening. Though they have no fixed shape, they are described as looking something like a toad and an octopus. These extradimensional beings can be summoned to Earth to assist in occult ceremonies.

## Azathi

Lesser children of Azathoth are called Azathi. Periodically in his mindless writhings, Azathoth disgorges one of these creatures. Most of these births result in the death of the child, as it is unable to control its body and explodes. Only a few are able to hold their internal energies in check and thus remain alive to leave the court of their father. Three Azathi, the beings titled Azatha, Azathe, and Azathu, still exist somewhere within the cosmos.
Lomarians

Inhabitants of Lomar. Slender and tall are the folk of that land, with pale skin, almond shaped eyes, and proud noses.

Lomar's remote location means that it has little to do with the rest of the Dreamlands. Lomarians do not frown upon visitors, but neither do they welcome them warmly. They know little of the gods of the Dreamlands, instead worshipping their own strange gods of ice and storms.

Few are the caravans which come to Lomar from Vornai, for such traders must first pass through Ishara, and Lomar has little to offer in the way of trade goods. Similarly, Lomar has no good ports for ships to anchor in. In general, the Lomarians are content with their lives on the Plateau of Sarkia, and few venture beyond the confines of their homeland.
Seven Cryptical Books of Hsan

The Seven Cryptical Books of Hsan are a set of scrolls of possible Chinese origin. According to some scholars, Hsan the Greater wrote them in the second century. Others, however, maintain that they originally came from Leng and date back to the time of China's mythical Yellow Emperor, being translated into Chinese from a forgotten tongue. The Seven Cryptical Books of Hsan first appeared in the story "The Other Gods" (H. P. Lovecraft, 1921).

The Books range widely in topics, including the proper treatment of a dead wizard's body, the forms of Nyarlathotep, the Dreamlands, and a history of the Plateau of Leng. The books also include quotations from the R'lyeh Text and spells which bear resemblance to those in the Dhol Chants. The most important ceremonies in the Books are the "Seven Cryptical Spells of Hsan", though the significance of these is unknown. The second book, sometimes called the "The Sign of Signs", is said to bestow limited power over life and death, and the fourth gives the spells for the summoning and dismissing of demons. The few complete editions of the fifth book contain the formula for creating the Eye of Light and Darkness. One of the books, which is referred to as "lost" (despite the fact that the de Marigny translation claims to hold all seven volumes), contains information on how wisdom may be obtained from the dead. Some even say that a code hidden within the books gives the time when the Old Ones shall return.
Andy Barker B.I.

***Andy Barker B.I.*** is an American sitcom that aired on NBC from March 16, 2007 to May 25, 2007. The series had a total of 12 episodes.

## Plot

Early promotional images released to promote the series feature the early cast set for the show — Andy, Simon, Lew, Wally, Ruth, and Jessica. The roles of Ruth (Andy's wife) and Jessica (Andy's "assistant") were later renamed and recast before the show's debut. Ruth Barker, later renamed Jenny Barker (performed by Clea Lewis), was portrayed by Amy Farrington. Jessica, later renamed and reworked into Nicole (performed by Nicole Randall Johnson), was portrayed by Ion Overman in these images. These roles were presumably recast after the early photo shoot and prior to the filming and further development of the series as Farrington and Overman were not seen in the series itself.

## Cast

* Andy Richter as Andrew "Andy" Barker
* Clea Lewis as Jenny Barker
* Harve Presnell as Lew Staziak
* Tony Hale as Simon
* Marshall Manesh as Wally
Nath-Horthath

Nath-Horthath is one of the Great Ones. According to The Dream-quest of Unknown Kadath, this god is chiefly worshipped in Celephaïs. Serannian also has a turquoise temple dedicated to him.

In the Pathfinder TTRPG, Nath-Horthath is god of valor and vengeance. Represented as a jet-black-skinned man with blond hair and silver eyes, always riding a lion.
Gol-Goroth

One of the Great Old Ones. He is described as a being with tentacles, scales, and ribbed wings. It is likely that Gol-Goroth presents itself in different forms to different observers.

## Cult of Gol-Goroth

The people of Bal-Sagoth, a city located on an isle in the Atlantic Ocean, once worshiped Gol-goroth. At every rising and setting of the moon, the god's priests sacrificed a victim and placed the heart upon its altar. Likewise, he was revered in Stygia in a domed temple overseen by Koth-Serapis. A variant species of winged deep ones known as the Golgors serves Gol-Goroth.
Underworld

The Underworld is a subterranean region that runs beneath the whole of the Dreamlands. Its principle inhabitants are ghouls, who can physically enter the Waking World through crypts. The Underworld is also home to the gugs, monstrous giants banished from the surface for untold blasphemies. The Underworld's deepest realm is the Vale of Pnath, a dangerous lightless chasm inhabited by enormous unseen beasts called bholes. Bholes are likely the ancestors of the dholes of Yaddith.

There are many ways to enter the Underworld. One is beneath the Enchanted Stone in the Enchanted Woods. Passages from Mount Ngranek open above the Peaks of Throk. A stairway from Sarkomand leads to the Plain of the Ghouls. From the ruins of Karoth, one can ascend to Zura. Far to the north, disconnected from this portion of the Underworld, is the realm of Luz.

The Underworld is lit by the pale death-fire, which gives a ghastly gray luminescence to the upper parts of the Underworld, but gives out lower down, such as in the Vale of Pnath.

## Places

* Vale of Pnath
* Vaults of Zin
* Gug city
* Plain of the Ghouls
* Karoth
* Peaks of Throk
* Sea of Bones
* Fungus Forest
* Sea of Pitch
* Sterile Lake
* Luz
Dreamer

A person who visit the Dreamlands in his dreams.

Earlier in life, most people can enter the Dreamlands at will, but as adulthood approaches, this gateway closes for the majority of these dreamers. The ability to dream usually begins with the onset of puberty or in rare cases even earlier. Only a few adults have been able to enter this land again, through the use of certain drugs, magical rituals or simply by searching the Seventy Steps of Light Slumber. Some physical portals between the Dreamlands and the waking world do exist, but these gateways are few and often found in dangerous locales in both realms.

## Entering Dreamlands

A journey to the Dreamlands typically begins with the dreamer descending the Seventy Steps of Light Slumber to the Cavern of Flame, where they will meet the high priests Nasht and Kaman-Thah. If the two priests find the dreamer worthy, they may then continue down the Seven Hundred Steps of Deeper Slumber to the Enchanted Wood. After avoiding the dangers of this wood, the dreamer is free to roam the lands of dream.

## Dreamer's lifestyle

Dreamers generally remain within the Dreamlands for as long as they are asleep in the waking world. Time in the Dreamlands is fluid, but generally a dreamer will be in the Dreamlands a week for every hour his waking body remains asleep.

Dreamers live fairly normal lives in the Dreamlands, even those who become adventurers. They must eat, drink, and sleep just as in the waking world. They must have clothing and shelter, all the material goods needed to furnish their home, and armor and weapons if they plan to go adventuring. And for all this, they must have money. Many dreamers become adventurers as the quickest means of acquiring wealth they can turn into money, but there is also every sort of professional and craftsman in the Dreamworld that one can think of.

Many dreamers use the Dreamlands as a refuge from a disappointing or hard life, and many use the Dreamworld as an opportunity to start over or live the lives they want. Some will even marry and start families, and because of the fluidity of time, many can live for many decades or even centuries. However, the Dreamlands is far from a paradise. The presence of criminals, monsters, and wicked beings makes it a dangerous place. Dreamers can be injured and become sick, they will grow old if at a slower rate, and all die at one point or another. A dreamer whose dream body dies can never return to the Dreamlands. Still, one advantage is that the reverse is not true - a dreamer whose waking body dies can elect to live in the Dreamlands for the remainder of his dream life, provided his dream body is still alive.

Some dreamers are Dreamlands' greatest heroes. Among such famous names are King Kuranes, who dreamt of the timeless city of Celephaïs, Etienne-Laurent de Marigny, the New Orleans mystic, and Randolph Carter, whose quest to Kadath is one of the Dreamlands' greatest legends.

## List of famous dreamers

* Kuranes, the greatest of all dreamers ever
* Randolph Carter
* Etienne-Laurent de Marigny
* Basil Elton
* Grant Enderby
* David Hero
* Eldin the Wanderer
* Ward Phillips
Necromancer

A sorcerer who interacts in any way with the world of the dead and uses its energy. Such practices include creation of the undead, using "life-stealing" spells, talking to the dead, summoning and controlling spirits.

The main grimoire of all the necromancers is Necronomicon, "The Book of the Dead", by Abdul Alhazred*.*

A list of famous necromancers:

* Yohk
* Johannes Cabal
Atlach-Nacha

Atlach-Nacha is a Great Old One and god of spiders. Atlach-Nacha appears as a giant spider with a human-like face, and on rare occasion as a beautiful, multi-armed woman. It dwells in a cave system beneath Mount Voormithadreth. There, it spins a great web, forming a great bridge between the Dreamlands and the waking world. It is believed that when the web is complete, the end of the world will come.

Atlach-Nacha was said to have come to Earth from Saturn along with Tsathoggua; in other version of the myth, the spider god spun a web between the two planets that allowed Tsathoggua to arrive.

A few cults devoted to Atlach-Nacha have existed at various times. The Phoenicians held this Great Old One in reverence, and small groups of worshipers are known to have existed in India and the Andaman Islands. The Esoteric Order of Dagon speaks of Atlach-Nacha as a being who dwells on a "Tree of Death" and punishes those who do not breed with the deep ones and each other. Atlach-Nacha deals mostly with sorcerers who contact it in exchange for arcane knowledge and visions of other dimensions.

Spiders of Leng are thought to be the children of Atlach-Nacha.
Bnazic Desert

A mild desert south of The Stony Desert. The Arab-like people who live there breed and eat three-humped sea-green camels. The people are taciturn, and many are dangerous robbers. The desert itself weirdly resembles a sea bottom, with plants like coral and seaweed. The sands are blue and yellow-green, most of the vegetation is blue, green, or gray, and the animals are likewise colored. The desert becomes most beautiful at night, when luminous animals leave their lairs and move about like living stars.
Lerion

Lerion is a mountain formerly inhabited by the gods where the "plaintive dawn-winds" are in fact their eternal sighs. In The Dream-Quest of Unknown Kadath, Lerion is described as the source of the river Skai. Surrounded by the forest of Parg, Mount Lerion rises seven and a half miles into the sky. It is riddled with goblin caverns, and the unwary or careless often disappear from its slopes. At one time, the ancient 'Ygirothians too dwelled in the clefts on Mount Lerion. Their city of 'Ygiroth still stands on the slopes of Lerion, and is remarkably well preserved.

Lerion is one of the peaks upon which the gods once dwelt. Sometimes, on moonlit nights, they travel there from their home atop Kadath in ships of cloud to dance upon its peak until the sun's rays gently herald the coming of dawn. Men know better than to disturb the revels of the gods, so no one dares climb Lerion's heights.
Crater of Mnomquah

A vast crater on the surface of the dark side of the Moon, near Mnomquah's temple. It lies on a plain between the City of the Moonbeasts and Alternate Bendal-Dolum.

This crater contains a shaft which leads directly to Mnomquah's lair, the Black Lake of Ubboth, deep in Nug-Yaa. From this shaft, at regular intervals, rise rings of an orange smoke or vapor.
Lumley, Brian

Brian Lumley (b. 2 December 1937) is an English author of horror fiction. He came to prominence in the 1970s with his writings that take place in the Lovecraft's Cthulhu Mythos and Dream Cycle universe, featuring new protagonists Titus Crow, David Hero and Eldin the Wanderer. Unlike Lovecraft's style, Lumley's works are not so much horror as sword & sorcery fantasy. Lumley once explained the difference between his Dreamlands characters and Lovecraft's: "My guys fight back. Also, they like to have a laugh along the way."

Lumley went on to greater fame in the 1980s with the best-selling Necroscope series, initially centered on character Harry Keogh, who can communicate with the spirits of the dead.

## Dream Cycle bibliography

* *The Clock of Dreams* (1978)
* *Hero of Dreams* (1986)
* *Ship of Dreams* (1986)
* *Mad Moon of Dreams* (1987)
* *Iced On Aran* (1992)