recursal/Fanatic-Fandom huggingface dataset:
Character Creation

## Known Languages

All characters start the game knowing Heimisch. Any other languages started knowing are based on character ethnicity, IE a Janue character might know Heimisch and Janue, or a Kakurhavas would know both Heimisch and Kakurhavas. Further languages may be purchased with a 1/2 priced edge as detailed on the edges page.

## Hindrances

When creating characters, players will not select hindrances per section 3: Edges and Hindrances of the Character Creation section of the Savage Worlds Deluxe Explorer's Edition rulebook on page 17. Instead players may create up to two character flaws for their character.

Character flaws are similar to base rulebook hindrances in some respects, but also completely change the method of Benny acquisition.  A character flaw is some form of idiosyncrasy about a character that is disadvantageous to them and would affect them in scenarios that should come about during the standard course of play.

If a player roleplays his character flaw he may "tag" the flaw to the game master who may award a Benny (or several in cases of excellence bar none) to the player.

Each flaw is worth 2 points per section 3 on page 17 of the base rule-book, and what the points may be spent on is normal.

Do note that this does change the edge Lucky, which now reads "whenever a character successfully tags a character flaw the player may roll a d4.  On the result of a 4 or higher, the character acquires an extra additional Benny.

## Skills

The skill shooting is now split into 3 separate skills, Shooting (Longarms) which covers semi-automatic rifles, single shot rifles and shotguns, Shooting (Automatics) which covers long automatic weapons like assault rifles machine guns, sub machine guns and others, and Shooting (Sidearms) which covers pistols, handheld shotguns, and submachine guns that can be operated as machine pistols.

A character without the relevant skill attempting to fire a weapon that applies to that skill fires it as if they were unskilled regardless of their other shooting skills. For example a character with d10 shooting longarms still fires a pistol at a d4-2.
Romd (State)

Nice guys finish in the middle. Or at least Romd always has. Romd is generally considered the second most important state in the League, and forms the core of its industrial might. Romd manufactures the best drones known to the galaxy, its AI engineering is second to none.

## History

Romd identifies an area occupied primarily by the Romd ethnic group to the galactic southeast of Gallarn. It has cycled through governmental types in different ages, but after the calamity Romd operated as a loose confederation of smaller groups of worlds. Slowly, over time, these smaller confederacies would politically join together and eventually conglomerate into the modern Romd state. Romd slowly would transition from a nobility based system to a direct democracy. Romd remained exceptionally peaceful during this transition.

## Politics

Romd rules largely through direct democracy and referendums. As a result finance plays a large role in its political economy. Politics in Romd tend to be rather placid and distant from the average voter as well. Power tends to be centralized in the Senate that functions as the central ruling authority of Romd. Romd tends to allow for quite a lot of leeway in terms of relations between its citizens, medical 'experimentation,' and substance usage, even in comparison to other League societies.

Romd maintains solid relations with the Navine Territories, in fact the two's diplomatic relationship is at the core of the alliance between the Navine and the League. Romd also maintains trade with Estra and is on good relations with numerous sub areas within the communist galactic.

## Religious Affiliation

The Romd government is ambivalent to any given religious sect, and tends to tax religious organizations as if they were businesses. It will also side against them in civil disputes.

## Military Disposition

Romd donates to and relies heavily on the League Armed Forces. They make heavy use of drones, especially as hovering gun and automortar platforms, being far enough away from the heavy EMP weapon users of the galaxy to make the use of such systems viable.

## Demographics

Romd boasts a majority Romd population with heavy amounts of catians, especially in its eastern areas.

## Culture

Romd culture tends to be very open and curious. Unlike the United Hamptonians they tend to be extremely hands on, willing to hug, place hands on shoulders, and kiss on the cheek upon greeting. They are generally well known stereotypically as being generous, often to their detriment, and welcoming to an uncomfortable degree.

Romd culture is somewhat similar to Heimater culture, and the languages of both groups are certainly similar. As a result many characterize Romd as the Heilegterra of the south, or the Heilegterra of the league. Neither group appreciates these comparisons.
Jerry & Jenny (Dreams film)

**Jerry & Jenny**is a 2019 action-adventure film created and directed by SAMURAI-09 that was made on the PlayStation video game, Dreams starring xxRehab\_Rejectxx, eustoma, chatchito, mgs61794, SonicSympothy, and EmilyJrulz. The plot of the film is about a married cockroach couple that go looking for food while exploring an enormous place called the kitchen. After having a fun time wandering around the place and eating the great food that it provided, things start to turn around when a feline spots them and hunts them down for food.

## Voice Cast

• **xxRehab\_Rejectxx** as Jerry and Moshi

• **eustoma** as Jenny

• **chatchito** as Hima

• **mgs61794** as Sean the Rat

• **SonicSympothy** as CJ the Rat

• **EmilyJrulz** as Emily

## Credits

• **J-creative** - Set Designer

• **noni100percent, pangoman, Tyldove, Nurbldoff, Nackl** - Character Designers

• **SAMURAI-09** - Animation Programmer

• **Nackl** - Logic Advisor

• **Taxok20, Esuki, SAMURAI-09** - Music

• **xxRehab\_Rejectxx** - English Translator, Co-writer

• **eustoma** - Japanese Translator

• **SAMURAI-09** - Director

## Release

The film was released on November 30, 2019, it is also available to watch on the YouTube channel, "EpicLBPTime".

## Sequel

There are currently no news or announcements about a sequel.

## References

1. ↑ https://www.youtube.com/watch?v=TrLm8JojUzQ
Latherian Army Organization

The Royal Latherian Army follows the standard platoon > company > division > battalion > division organization. A group of divisions is referred to as a gruppe or armygruppe.

## Ranks

Latherian Army Ranks Generally Follow:

* General
* Kolonel
* Major
* Kapitan
* Leutnant
* Feldwebel (catchall term for all NCOs)

## Organization of Infantry

The following example is the baseline organization of an A or B infantry unit.

### Platoon

The basic Latherian infantry platoon (Steifelpeloton) consists of 3 sections of 9 men each (1 feldwebel, 1 gunner, 1 loader, 1 grenadier, 1 unterfeldvebel, 5 riflemen) and 1 section of 6 men (1 Leutnant, 1 peleton feldwebel, 2 unterfeldvebel, 2 radiomen). The grenadier and gunner may be omitted and replaced with standard rifleman in the case of under supply.

### Company

3 infantry platoons form a Company (Kompanie) with a command section of around 12 officers and NCOs and headed by a Kompaniefuhrer or Kapitan (Captain).

### Battalion

A battalion consists of 3 to 5 companies and a weapons company, which may not be included provided resupply. Commanded by a Major.

### Regiment

A Latherian Regiment is always 3 battalions. It also includes up to one artillery company. It is usually commanded by a Kolonel (Colonel).

### Division

A division consists of 3-5 regiments, 1 artillery regiment, 1 weapons battalion, 2 engineer companies, and 1 reconnaissance company. It is usually commanded by a General.

## Other Divisions and Regimental Types

Tank divisions (Blitz divisions) are similar to infantry divisions in that they consist of 3-5 tank/armored regiments along with the usual compliment of support (mounted, towed or mechanized of course), upgrade the reconnaissance company to a battalion, and have 1 regiment of motorized infantry and 2 battalions of mechanized infantry (gepanzerterapidmotorsteifel). A Gepanzerterapidmotorsteifel division (armored mechanized infantry) is a standard infantry division with motorized support (like a tank division) and an armored/tank regiment.

Other types of individual combat regiments and kampfgruppes (a collection of individual companies and platoons formed for a specific purpose) exist, generally changing the standard Latherian equipment loadout.

## Equipment

The standard small arm of the Latherian army is a the Burst Pulse battle rifle. The preferred model is the Kitter series of battle rifles designed in Latheria. Assault units or Stormtroopers along with feldwebels wield burst pulse assault rifles. Some combat units prefer to use ballistic weapons.
Korolevan (ethnicity)

Korolevans are an ethnolinguistic group which comprises the largest group within the Kavov ethnic categories. Korolevans are generally characterized as either poor, dour, alcoholic or some mix of the three. Certainly overplayed, the Korolevan skill at making grain alcohol and authors famous for contemplative and borderline literature.

Korolevans often see themselves as a big brother race to other Kavov, and to a lesser extent Nikereans, given their relative martial prowess. Because of this relationship, Korolevan territories generally have had exceptional relationships with Nikereans and Kavov, although some Kavov groups view them as imperialsts, notably the Alben, Rović, and Sorvs. Futhermore, Korolevans comprise the bulk of the armed might of the many unified states that have existed between Korolevans and Nikereans over time, a role they take with gusto.

Korolevans and Nikereans both generally belong to the same branch of the Holistic Church. Despite this there have been historical issues involved with the respective heads of the Korolevan Holistic Church and Nikerean Holistic Church and to what extent the Nikerean Church head supersedes his Korolevan counterpart.
League State Level Actors and Allies

The League was founded to unite a broken and shattered post-calamity galaxy. While the League in large part suffered in the Secession Wars due to its military incompetence it did hold its own rather well. Historically the League has fought for its liberal values and individual freedoms and claims to stand against repression and authoritarianism.

The majority of the League is small individual planets and loose affiliations and federations that receive representation in the central League senate in Gallarn. As a result of this decentralized rule, the League is characterized by variation, gradation, and freedom.

## Major League Member States

* Gallarn - Gallarn is a central state near the heart of the League. It is a heavily Ascal area that is considered to exemplify the ideal virtues of the League.
* Rur - Rur relies on direct democracy and appointed advisory councils to govern itself. Normally it finds itself playing catch-up to Gallarn in terms of cultural achievement.
* United Hampton - United Hampton is a uniquely religious area within the League and has been the only area within it to reliably match Coalition states in warfare.
* Valia - Valia is a state notable for its tourism industry and Catian population.

## Allies

The Navine Territories associate with the League as well, largely because of their long standing practice of fighting wars with Latheria.
Ascal (Ethnicity)

The Ascal in bulk are considered the largest ethnic group by populace in the galaxy. Ascal tend to be divided into two main groups, Low Ascal (or Kymrayg) and Simple Ascal (referred to as regular Ascal, Plain Ascal, or just Ascal). Their wide range gives them a long and arduous history, from the Ascal Empire to a myriad of modern states. The Ascal also lend their name to the Ascal Langauages.

## Ascal Subgroups

### Simple Ascal

The Simple Ascal are the largest of the Ascal Subgroups. They developed the old Ascal language, and modern Ascal derives from theirs. They generally are regarded as polite, good at engineering, and generally excellent at logistics. They also are the most religiously and politically diverse group of people in the galaxy. They tend to vary quite a bit within their language regarding pronunciations and accents, making Simple Ascal from various areas easy to identify.

#### States with Large Simple Ascal Populations

* Gallan
* United Hampton
* The Estran Empire
* Gath-Sako (minor plurality)
* Feral Dogia (minority)

### Low Ascal

The low Ascal are spread primarily within Gath-Sako and its protectorate, Heilegeterra, and the Estran Empre. They have reactionary tendencies, but tend to be more clannish and militant than their simple cousins. Their old languages bear some cursory resemblance but remains complex and insular, its primary use is in magical incantations. The Low Ascal also have singsong accents with incessant hard R's, making them distinct from the Simple Ascal easily.

#### States with Large Low Ascal Population

* Gath-Sako (Majority)
* Heilegterra (notable minority)
* The Estran Empire (minor plurality)
* Feral Dogia (minority)
Midonić Agreement

The Midonić Agreement was a formal treaty litigated between The Estran Empire, Heilegeterra, and The Latherian Empire starting in 506. The treaty was ratified by all three nations in 508, and is heralded as the formalizing document of the Coalition.

## History

The agreement as a way for Heilegeterra and Latheria to manage a territorial dispute without League interference, as they sensed the League was attempting to interfere with their relations. The treaty itself is named for Gustav Midonić, the leading Latherian diplomat and architect of many of the agreements provisions. The agreement started as a negotiation between Heilegeterra and Latheria primarily, Estra was included to counterbalance Latheria's quantitative superiority to Heilegeterra in military and territorial terms. While Estra initially was not to be a signatory, as the treaty transitioned from a border agreement to a defense pact, the Estrans sought a greater role outside of merely guaranteeing their ally, Heilegeterra, during the proceedings.

It should also be noted that Tame Dogia was included in the treaty, given its status as a Heilegeterran protectorate and ally.

## Provisions

The Midonić Agreement set several key provisions in two major sections. The first specifically dealt with Latherian and Heilegeterran border disputes and stipulated the following:

* Both parties would concede claims on sovereign territory of the other.
* Heilegeterra would cede several worlds along its Latherian border.
* Border worlds would be administrated jointly to ensure investment into maintaining the current border and foster a sense of cooperation
* Latheria would concede certain powers of the Lavonian Church within its borders and end official persecution of Holistic Church minorities as a matter of state.

The other section, which dealt with interstate cooperation going forward stipulated the following:

* All signatories would honor a mutual defense agreement and would practice military cooperation
* The world of Walküre would be set aside as an area to hold councils negotiating the goals and cooperation of the new 'coalition'

## Impact and Expansion

The Midonić Agreement would be the first major interstate treaty outside of the League. Ultimately the precedent it set would end the League in the Secession Wars.

While the agreement itself was only signed by 3 states initially, it would expand later to include all of the Coalition. Signatories benefited from advantageous trade agreements signed concurrently, incentivising cooperation with the agreement.
Toki (Ethnicity)

A pallid race living in the far galactic east, with odd eyes.  Their manner runs alien to many but their insular nature prevents any mass exposure to foreign culture.  Many speculate they originated from an Aran splinter group, as no known Aran do not express black hair, a highly desired trait among the Latherian upper class.  Others speculate bizarre theories. The only known factor, however, is the origination of the Kit from them at some fermenian point in time.
Saw Gerrera

A battered veteran of the Clone Wars as well as the ongoing rebellion against the Empire, Saw Gerrera leads a band of rebel extremists. Saw has lost much in his decades of combat, but occasional flashes of the charismatic and caring man he once was shine through his calloused exterior. Gerrera is bunkered on the ancient world of Jedha, coordinating a prolonged insurgency against the Imperial occupation. Saw’s ailing health has not withered his resolve to fight.

## Appearances

* Star Wars Battlefront II (Mentioned)
* Forces of Destiny: Daring Adventures: Volume 2 (Mentioned)
* Star Wars: The Clone Wars- "A War on Two Fronts" (First Appearance)
* Star Wars: The Clone Wars- "Front Runners"
* Star Wars: The Clone Wars- "The Soft Wars"
* Star Wars: The Clone Wars- "Tipping Points"
* Catalyst: A Rouge One Novel
* Catalyst: A Rouge One Novel audiobook
* Star Wars Jedi: Fallen Order
* Solo: A Star Wars Story: Expanded Edition
* Solo: A Star Wars Story: Expanded Edition audiobook
* Rebel Rising
* Leia, Princess of Alderaan (Mentioned)
* Star Wars Rebels- "The Honorable Ones" (Mentioned)
* Star Wars Rebels- "Ghosts of Geonosis"
* Star Wars Rebels- "In the Name of the Rebellion"
* Star Wars Rebels- "The Occupation" (Mentioned)
* "Crossing the Line"- Star Wars Animation-Magazine 4
* Guardians of the Whills
* Rouge One: A Star Wars Story
	+ *Rogue One: A Star Wars Story* novelization
	+ *Rogue One: A Star Wars Story* audiobook
	+ *Star Wars: Rogue One: A Junior Novel*
	+ *Star Wars: Rogue One: Secret Mission*
	+ *Star Wars: Rogue One Graphic Novel Adaptation*
	+ *Rogue One Adaptation 1* (Appears in flashback(s))
	+ *Rogue One Adaptation 2*
	+ *Rogue One Adaptation 3*
	+ *Rogue One Adaptation 5* (Appears in flashback(s))
	+ *Battlefront II: Inferno Squad* (Mentioned only)
	+ *Star Wars 38: The Ashes of Jedha, Part I* (Mentioned only)
	+ *Star Wars 39: The Ashes of Jedha, Part II* (Mentioned only)
	+ *Star Wars 40: The Ashes of Jedha, Part III* (Mentioned only; in the opening crawl)
	+ *Star Wars 41: The Ashes of Jedha, Part IV* (Mentioned only; in the opening crawl)
	+ *Bloodline* (Mentioned only)

## Equipment

* Grenades
* Blaster

## Saw Gerrera

### Aliases

Rebel SawRebel Gerrera

Veteran Saw

Veteran Gerrera

### Affiliation

Rebel AllianceOnderon Rebels

Seasoned Veteran

Military Tactician

Military Commander
Sidy

Sidy, Sidy the Mad, or Sidy the witch, is the patron goddess of lunacy, esotericism, chemistry, obsession, and the Navine. Sidy emerged along with the Navine Territories at some point during the calamity.

Sidy was said to have always admired and adored the god Konig from afar, until one day using her skill with chemistry and esoterica, she managed to capture him. Because of this she has gained the enmity of Lavo, and Sidy's capture of Konig remains the chief point of contention between the Navine and Latheria.
Kakurahvas

The Kakurahvas are a small ethnic group that inhabits an autonomous area on within the eastern portion of the Latherian Empire. They speak a language of the same name as their ethnic group. Their language is believed to the related to the Huxian Language moreso than it is to that of the Latherian Heimater, leading many to posit a possible long distant blood relation as well.
Ascal Empire

In feminian times previous, a race of men known as the Ascal, hailing Ascalon, spread across the worlds of the galaxy.  In those days their primary deity of veneration was Alte, a deity of heroism.  The individual action and emphasis on elevated individual action of a transcendent character.  The ascal people as a coherent group have long since broken, with remnants of their stock remaining in a sort of genetic belt from Ascalon to Estra, including large portions of the League and notably United Hampton and Gath-Sako.

The empire purportedly fell during the calamity, and a large number of the archeotechnic ruins found throughout the less populated places in the galaxy are attributed to it. It is said that League cities are built atop its ruins.

Few believe such a large empire could ever exist again and some even doubt the stories of it in the first place.
Feithverch

Feithverch are an all female species. They are a 'vegetarian species' and take the forms of deer. Many of them possess horns, but the purpose of them appears to be entirely aesthetic. Many sub-species of feithverch live scattered throughout the galaxy, but the majority of their population overall lives within the Gath-Sakan Protectorate and United Hampton.

Feithverch are within the domain of the goddess Kirstine.

## Gallery

A feithverch exhibiting the close ties her species has to woodland creatures. Note the flower crown, feithverch are particularly fond of plants.A younger feithverch.
Jörg Von Hornisse

Jörg Von Hornisse was the 3rd Master Commander of the Latherian Army and grandson of the famed Johan Von Hornisse. He is most famous for pressuring the sitting Latherian Emperor into adopting the "Tolerance Edict of 582."

## Military Career

Jörg Von Hornisse is credited with the creation of the Latherian Reserve fleets system, essentially creating fleet army groups 9-12. He largely spent his career living within the shadow of his grandfather, and never saw a combat command as Master Commander.

## The Tolerance Edict

With the Latherian Church acting to dispossess the minority practitioners of the Holistic Church following the secession wars, many within military command were placed under increased scrutiny. After the repression of his close confidant, and adviser Hans Vostich, Jörg decided to force action. He threatened to effectively destroy the military to force the Emperor to limit the church's power in some way.

The edict effectively allowed members of the Holistic Church under Latherian Jurisdiction to request military trials as opposed to civilian ones, lessening church influence on all their relations to the legal system.
Catian (Species)

Catians (feloforms and felids) are ostensibly similar to dogians while possessing the characteristics of a feline.  Their segment of the League earns its reputation for conventional debauchery and hedonism. They are largely concentrated in the Republic of Valia, the catian equivalent of Dogia, that was named for the goddess believed to be their racial mother, Valia.

A subgroup of catians of larger stature and golden fur exist within Janue populated areas within Heilegeterra referred to as Lionne.

## Gallery

Example of a catian, hair and eye coloration vary.A prototypical Lionne in casual dress. Lionne always manifest blonde hair, regardless of their father's hair color.
Gustav Midonić

Gustav Midonić was a famed Latherian Statesman, Diplomat, and Foreign Affairs Minister. He is most recognized for his role in the creation of the Midonić Agreement, which was ultimately named for him.

## Midonić Agreement

Gustav Midonić was a strong believer in interstate co-operation, emphasizing the good an organization like the League would be capable of performing. To this end he set up the Midonić Agreement not only to solve temporary border issues, but to provide the framework for continued international cooperation between signatories. His calm and refined demeanor won him much respect in the effort and the agreement was ultimately named for him both due to his leading role in its concessions, and in the respect he was held in.

## Retirement and Death

Gustav Midonić would retire several years after the agreement to Walküre to watch the political machine of his own creation. He would also write a series of memoirs and treatises on negotiations and his life entitled "Lavo's Balance."

Upon his death the Latherian Empire and and Heilegeterra would provide funding for a funeral site for him across from the Coalition Hall on Walküre.
Languages of the Galaxy

## Senterik Languages

### Common Ascal

the most widely spoken language in the galaxy, largely due to the sheer extent and number of Ascal within the galaxy. It retains a wide variety influences from other languages, making it highly unique and difficult to learn.

* Old Ascal - The archaic form of Common Ascal. Spoken widely prior to the calamity for a period. Still used for incantations.
* Low Ascal - The achaic language of the Low Ascal People which is still spoken in some areas where they comprise comprise a majority. It is still widely used for spells.

### Heimisch

The language commonly spoken by the Heimater people of the galaxy characterized by a moderate use of consonants and tendency to combine root words together to make long obscure words.

### Romd

The official language of Rur and named for its majority ethnic group. It is similar in cadence and specifics to Heimisch, at least at first glance. It retains quite a few more sounds and has an overall more bubbly spoken cadence.

## Kavov Languages

### Rović

The offical language of RovićHeim in Latheria on account of being the language of the Rović people. A recognized language throughout the empire.

### Korolevan

The language of the Korolevans, widely spoken in Greater Nikerea. It borrows its alphabet and script from Nikerean, and remains obscure in Ascal speaking areas.

## Centeralic Languages

### Janue

The other official language of Heilegeterra. Named for the Janue ethnicity.

### Isparo

The language of the Lati states and the ethnic groups within them.

## Nikero Languages

### Nikerean

An old language of the Nikerean people, virtually unchanged for centuries.

## Easteric Languages

### Kakurhavan

The language of the Kakurhavas people of eastern Latheria. It is an officially recognized minority language within the Latherian Empire. Kakurhavas doesn't use it as an official language, instead placing it in equal esteem to Heimisch. It is considered the most complex and difficult to learn language in the empire.
Romd (Ethnicity)

A people who make up many populations of the League and notably the League.  Their language takes a form somewhat similar to Heimater, but of a more singsong tone.  Curious of outsiders, generally tolerant and trusting, Romd make quintessential League citizenry, but never have the brute cunning necessary to conduct the realpolitik that runs it. It is not uncommon to see pockets of Romd within Latheria, Heilegeterra, or other areas as many have served as mercenaries within the foreign legions or militia arms of many states.
Elves (Species)

The elves live in insular enclaves all over. Many of them live on Gath-Sako and within its protectorate and the small state of Lefa. Prior to the calamity extensive Elven kingdoms spread across the galaxy, but the calamity resulted in their destruction. Now elves wander for the most part in large ships built on the debris of long destroyed planets.

Elves are capable of producing mongrels with humans, however, any features of their odd ancestor generally are unnoticeable by the second generation. That is to say that a 1/4 elf would be indistinguishable from a human and vice versa.

Elven ways are fundamentally alien to humans and their languages present a learning challenge beyond even Low Ascal.
The Calamity

The calamity was a large and mysterious event between the year 0 and approximately 270 that cut off large portions of the galaxy off from one another. Included were mass ecological disasters, interstellar radiation storms, rapid transmutations of terrains, spontaneous re-forestations and other mysterious and disastrous events. It ended the Ascal Empire and resulted in the formation of the League. Numerous species and political zones are thought to have originated from it, namely The Navine, and Dogia as little to no evidence attests to their existence beforehand.

## Prior to the Calamity

### Known Pre-Calamity Civilizations

Latheria, Estra, and the Ascal Empire are all known concretely to have existed prior to the calamity. Nikerea, Lati, and Rur are believed to have existed prior to it as well, but these claims are often debated, especially when concerning the theoretical borders of the Ascal empire.

### Postulated Pre-Calamity History

Latheria is believed to have been twice its current size and many postulate that it sparred frequently with the Ascal Empire. The old borders of the two are not exactly known, and as a result many debates concerning their extents continue on.

## Theories

Most scholars postulate that the calamity was a result of a war or spat between the deities, although no concrete evidence for this exists. A large number of contradictory findings indicate either a high presence of arcane technology and understanding or that it was even more scarce than it is today.

Some postulate that it was a freak slipspace event, perhaps due to a lost technology or magical system.
Stivas

The stivas is the single most iconic assault rifle series in the galaxy. Made of rugged materials it comes in both a burst pulse and ballistic variant, and the action of the rifle has been adapted for automatic shotguns. The series name comes from the first of its type, the STI-VAS Mark 1, a rifle developed in conjunction by the Saint Terrance Innovations and Variable Arms Systems companies of Gath-Sako. When first introduced the rifle was instantly popular, and subsequently innumerable variants, licensed models, and re-chambered models have been produced since, each somewhere in its name bearing the moniker Sti-Vas or Stivas.

The Stivas and its variants are by an order of magnitude believed to be the most produced rifle in the galaxy and is an enduring classic. Most armies within the coalition use the stivas in some capacity, and many irregular forces use it as well.
Gyda

Gyda are an all female 'vegetarian species' largely endemic to Nikerea. Gyda exhibit the traits of goats, including horns. Their ear types vary, generally by region. They are within the domain of Gral and Iyell. Gyda take a generally rambunctious and carousing nature. This may draw a comparison to koninverch, but Gyda tend to be far more prone to carousing and boisterous behavior.

## Gallery

A squatting gyda with ears more stereotypically associated with her species.A Gyda in a wedding dress, note the tail from the back.Another Gyda exhibiting the most common colors for her species.
Janue (Ethnicity)

Comprising the largest portion of Heilegterran territory the Janue culture forms the core of what is thought of in terms of the Holistic Church and its culture, even if that church is centered in Lati.  They also form the core of veneration of the holistic church's god Chartenion. They view themselves as a sort cultural benchmark, a yardstick of high civilization. Janue take pride in everything, their society, language, and even food to a degree that would even put the Hiemater to shame.  This doesn’t earn them many friends, and they are often thought of as haughty, down to the peasant. None dispute their vineyards or pastries, however.
Dogian (Species)

Dogians (canidforms, canids, or canoforms) are physiologically similar to kits and catians (including mating restrictions), but take on dog qualities. They fall into two factions, the curs, the more feral sorts who live outside the boundaries of their federation, and the tames, who live in the federation of Dogia itself.  These factions see themselves almost as different species, and it is very shameful to have a child who switches alignment between the two. At times the only thing that prevents major civil war between the two factions is their dependence on the coalition for mates, and therefore the threat of withholding mates holds large amounts of political power over Dogian society.  Dogians are also found elsewhere, but the largest Dogian concentration outside of the areas they live in is in Gath-Sako where they are brought for their possession of aggressive genes when needed and removed back to their homes as necessary.

Feral dogians tend to be of a more wolf like appearance with sharp standing triangular ears whilst their tame counterparts tend to be vastly more physically varied. As such, at a glance the two groups are easily distinguishable in the broad swathes.

## Gallery

A tame dogian, note the lack of standing ears.A prototypical tame dogian enjoying a warm beverage.A great example of a mixed tame dogian and feral dogian phenotype that exhibits a great deal of the Lavonian aesthetic.An armed feral dogian dressed for cold weather. Note the pronounced sharp ears.A still shot of a feral dogian kitted out for a photo opportunity. Playing to stereotypes, she wields a machinegun and enough clothing to both show off and make the point that she is in fact, a feral dogian.
Kitter (Rifle)

The Kitter is a home grown Latherian burst pulse battle rifle series that has been in continual production and modification since the secession wars. While the original rights of the rifle belonged to Roland Kitter, a Romdian arms designer in the employ of the Royal Latherian Army, they are now exclusive property of the Latherian State and as a result are only manufactured within its armories. As a result the only way for a person to acquire a kitter rifle is to either buy one from Latherian surplus or be issued one by the Latherian State.

The Kitter is a long rifle developed in an iconic sleek unassuming fashion. It possesses a reliable piston based reload system, well created internal materials, a bolt carrier with a non-reciprocating handle on both sides of it, an ambidextrous magazine release, an ambidextrous bolt release, and an ejection port angled upwards to assist ambidextrous firing. Overall the rifle is well liked by its users despite its weight although it is nowhere near as ubiquitous Stivas rifle.
Gallarn

Gallarn forms the absolute core of the League, with its capital world (Iasil) hosting both a planet wide city and the capital and host of the League Senate.

## History

Gallarn is a heavily Ascal area which comprised the core of the Ascal Empire prior to its fall due to the Calamity. Gallarn was reformed out of this area during the Calamity, and rebuilt itself slowly. With large amounts of Imperial Records and the Orbital Imperial Palace lost, the fledgling state had no option other than to abandon its imperial priors.

Gallarn became the first nation to propose the formation of the League following the Calamity. It's economic power and ability made it the natural center for the new political organization.

Gallarn would slowly move away from its authoritarian bent, slowly giving way to more and more individual control over the state, at least in theory. This slowly transitioned from a military ruled state, to a briefly lived monarchy, to a representative democratic system.

Gallarn has only historically been invaded once since its foundation, during the secession wars after Coalition forces pushed through United Hampton.

## Politics

Gallarn has been a representative democracy for at least 625 years, approximately. It has always emphasized a politically aggressive human rights doctrine. Human rights based diplomacy and economics are the labels Gallarn gives to its internal and external disposition to those issues. This emphasis does not prevent Gallarn from trading with Estra and the League's strategic alliance with the Navine Territories.

## Religious Affiliation

Gallarn is a secular state with emphasis on secular governance.

## Military Dispostition

Gallarn relies entirely on the League Self Defence forces and volunteer forces. Citizenship can be earned through a term of service and their armed forces outside of their navy perform to very lax standards.

## Demographics

Gallarn is a majority Ascal state. It is exceptionally diverse though and boasts a large number catians.

## Culture

Gallarn culture is characterized by hedonism and mass urbanism. The average Gallarn citizen lives fairly well, but their cities are continually built, leaving all manner of detritus both living and inanimate below the populated areas. This creates vast urban complexes reaching to the stars built upon ever shifting and decaying foundations that slowly sink back into the earth. This method of building is endemic to the League as a whole, but is nowhere else more exemplified than Gallarn.

Gallarn is characterized by commodity and efficiency over all others. Cuisine, music, and other things accentuate this theme. Gallarn also has massive wealth and lifestyle disparities.

Despite all of this, its inhabitants tend to be very proud and boastful of their nation especially its focus on human rights and individual freedoms.
Avemia

Avemia is the wife of Fiero and the goddess of free spirits, mischief, messages, and Harpies. Nomos forced her to marry Fiero to force her to settle down somewhat. Fiero and Avemia have a somewhat fraught relationship given their different personalities but find one another eternally fascinating, perhaps the reason neither has sought to leave the arrangement.
Shkreli

Shkreli is the patron god of the Alben people, a subgroup of the Kavov peoples. He is mysterious and inscrutable to outsiders and insiders alike, but it is said that he has hand chosen every Alben king for as long as they have existed. This claim is somewhat tempered by the fact that the Alben king or leader tends to whichever among them beats up of the rest most effectively.
Fallen Deity

Fallen Deities are Deities which have in some way rebelled against God's will for them and his moral law. While Deities themselves are not perfect, fallen deities are characterized by their opposition to and continued rebellion from God.

The most recent Deity to fall was Lind, whose rebellion and the resulting fallout is said to have caused events such as the calamity, the dawn of the Navine and many others.
Holistic Church

The Holistic Church is a supranational religious organization which is officially recognized as the state religion in some way within many territories. It is characterized by uniform rituals, theology, and hierarchy, centered in Nikeria and Lati.

## History

The holistic church originated as missionaries from the powerful Nomos centered cults of Nikerea and Lati began to subsume neighboring religions and gods. The church would spread through both nonviolent and violent means, with recalcitrant populations historically forced into compliance quite brutally.

Following the calamity and the death of Alte, his twin brother and sister in law, Llywelyn and Colleen would be somewhat brought into the Holistic Pantheon.

## Organization

The Holistic church recognizes two major historical authorities within itself, one in Lati and one in Nikerea. Which of the two is of more import has been a source of contention within church history.

## Recognition

The modern holistic church is the officially recognized by Greater Nikerea, Heilegeterra, and Lati. It is a respected religion within the Gath-Sakan Protectorate, the Estran Empire, and many other small states. The Latherian Empire has respected the church within its borders since the Midonić Agreement.
Kit (Species)

Kit, kitsune, or fuchsfauen are disparate groups throughout the galaxy, although largely concentrated within Toki.  The groups themselves affix themselves to regions and peoples for internal reasons.  Physiologically, a kit appears human with fox ears, single tail or a number of tails and accentuated ‘canine’ teeth.  The size (or number) of a Kit's tail apparently correlates to age and power, but ‘dilute lineages’ cannot achieve the fluffiest or largest number of tails. A kit may switch between presenting a number of tails or one single large one apparently at will, but the vast majority prefer to present a single tail, the fluff and size of which projects that kit's power. Deliberately presenting a larger tail to humiliate a lesser kit is commonly referred to as 'fluff-mogging' and is seen as one of the rudest actions within kit society.

All kits are female, and therefore must select humans for breeding, and thusly they are highly concerned and competitive with their mates.  Generally they believe that their power relies on the purity of their line and will only select husbands from a small section of a population.  They do enjoy considerably longer lifespans (170-285 years) than humans, as do their mates.
Dwarves

The Dwarves are a rare race of short statured hairy men who mysteriously emerge from the crevaces and rock faces of obscure worlds. They live far away from much of heavily inhabited space and mostly create large constructs and complexes in accordance with their god Fyodor. There exsits no major dwarven state, but in any state they live in, dwarves are generally respected and left alone to their own devices, as Fyodor is a much respected and well liked god, even outside of the Holistic pantheon.
Navine

The Navine are race of humanoids defined by the presence of feathers sprouting from slightly above their temples, in similar fashion to some depictions of Valkyries. The Navine nature is defined by passions, obsession and compulsion, giving them a tendency towards precise work, zealotry, and excellence in limited amounts. The navine are also the galaxy's foremost chemists, brewers, and concoctors of potions, and their medical industry beats all others for capacity and ability in terms of salves, cures, and pills.

The Navine speak a dialect of insular Heimisch, and are believed to be in some way related to that race.
Nomos

Nomos is the chief deity of the Holistic Church, the elder brother of Eperian and Fyodor, and the master of Vospirim. Nomos' domain is that of law, justice, stone, summer, and building/architecture. He serves as a sort of elder brother/patriarch to all of the gods and goddesses within the Holistic pantheon, often providing counsel and arbitrating disputes. He is often referred to as the king of the suns.
Nikerean (Ethnicity)

Comprising the stock of the southern portion of Greater Nikerea , Nikereans tend to their ancient temples and cities built atop the ruins upon ruins of civilizations their ancestors built.  They tend to see themselves as highly cultured, and few outside Nikerea would argue in the contrary. The classical texts describing most of the minor deities were penned in Nikereans and the halls of their ancestors are walled in by martyrs on the left and the great philosophers and theologians on the right.  Their lands house the oldest monasteries, temples and copies of various texts available anywhere. The Nikerean reputation does not convey this lineage however, to most they appear a bright and happy people, fond of the sun. Nikereans shrug off their role as the galactic happy guy, an axiom of their culture being the adage “Best to be the happy friend and always welcome.”
Anahita

Anahita is the late wife of Epirian, mother of Carna and Ishta, and goddess of dogs, dogians, and loyalty.

## Flight and Love

In times immemorial the god Epirian sat upon an obsidian throne, overlooking the vast wastes over which he ruled.  The frostbitten wastes that covered large swathes of the planets in those days lacked all life, seemingly endless swathes of permafrost dotted by the occasional boulder, the sort of domain that a god of death would choose.  One day he observed a hooded figure wandering within his domain.  He followed the figure until it paused at a pool of water for a drink, and he was greet by the sight of a perfect dogian, perfect pointed ears atop her head.  The strange woman fled him and he pursued, planet to planet until she had taken his pursuit far away from his domain until they finally paused.  Anahita had become exhausted after leading on Epirian for several years at this point. So they paused together, which over time turned to living together. In time Anahita would birth twin daughters, Carna and Ishta.

## Death and Legacy

Anahita would die in childbirth, and as the first of the Dogian Triads claims: "from her pain would the emnity of her daughters arise."
Konig

Konig is the deity of nobility, honor, combat and Latherian Imperial power. He is the brother of Lavo and Lind, as well as the current captive of Sidy. He is venerated both in the Sidean and Lavonian Cults, but their exact reasons for doing so are quite different. Konig is widely respected within and without the practices that venerate him, although his similarity to other gods, such as Llywelyn, Alte, Chartenion, and Nomos precludes his veneration outside of Heimater dominated or Heimater adjacent space.

Konig is attended to by a servent known as Claugh.

It is also worth noting that Konig is often incorrectly characterized as patronizing the Heimisch language as all the regions that venerate him widely speak the language. This is incorrect as Konig is not venerated in Holistic Church dominated Heimater areas within Heilegeterra.
Aran (Ethnicity)

Aran are people groups designed either through genetic engineering and splicing or long term selective breeding programs performed by the Latherian Empire. The practice predates the Calamity, with many small scale people groups have their origins in the practice. Some radical ancestralists assert that the Sorv are Kavov that underwent the process in Latheria.

## Interesting Groups of Aran

* Venda-Aran - Native to the dead zone planet Venda-Cato, the Venda-Aran are green eyed, blond haired people originally used to tame the planet for the empire from its feral dogian and catian denizens. Once the aran absorbed those two populations they were aimed at creating an excellent body guard class. This was interrupted by the Secession Wars and Venda-Cato was lost to the dead-zone.
* Falan-Aran - Falan-Aran are silver haired and black eyed warriors commonly found in small pockets all over Latheria. They are the most populous of Aran and many consider them Latherians proper, despite their internal tendency to favor names of a Lati origin.
Koninverch

Koninverch are an all female species exhibiting the traits of rabbits. They are patronized by the goddess Maebhe. They are spread in a wide area across the galaxy, but particularly avoid Feral Dogia as they do not get along with many more 'vegetarian' species. For similar reasons they avoid Catians generally, but tame dogians tend to take a more protective role towards the more passive species. They tend to be playful, friendly, flirty, and energetic.

## Gallery

A Koninverch exhibiting characteristic optimism.A modestly dressed Koninverch.
Dogian Triads

The Dogian Triads, referred to as the histories within all of Dogia, are a collection of semi-religious, legendary histories of the origin, rise of, and early history of the Dogians.

## Contents

### Triad 1: The Origin of the Dogians

The first Triad begins with Epirian falling in love with Anahita. Anahita then flees from Epirian for several years, finally taking a rest, and ultimately falling in love with him. Their marriage is discussed, and the story ends with Epirian and his kin gods mourning the death of Anahita.

### Triad 2: Sharik and Aleksandr

The second Triad begins with Carna gloating to her sister over her daughter, Katherine Sharikov's consolidation of all of Dogia into her kingdom. Ishta then raises up her first son, Aleksandr to rend the empire from existence as punishment for her sisters gloating. Aleksandr then proceeds to lead a revolt against Katherine, ultimately killing her and members of her royal court. He is then hunted by her royal guards, and goes into hiding with his wife, a dogian from a Heimater father named Siglinde. The story ends with Aleksandr's execution and his followers mourning his death with a funeral pyre while Epirian tells Carna and Ishta that God has decided that their camps of dogians to forever remain in conflict and subject to outside forces as a result of their foolish bickering and its damage.

### Triad 3: The Rise of the Clans

Triad 3 follows the sons and daughters of Aleksandr as they form the 6 original clans of Feral Dogia. The third triad is not commonly available or read within Tame Dogia.
Mav

Mav is one of the most powerful deities outside of any pantheon and is regarded as an unnoficial leader of deities not included within the Holistic Church's pantheon. Mav's domain includes spacetravel, trading, commerce, and those that work in transit. He often appears shifty but ultimately means well, lending him a bizarre relationship with his fellow deities.