recursal/Fanatic-Fandom huggingface dataset:
Malteadora

Obtén malta de tus cereales.

La **malteadora** es un fabricador que permite obtener malteados derivados de distintos granos.

Este fabricador un elemento clave en el proceso para elaborar bebidas.

## Obtención

La malteadora puede ser comprada en el catálogo por  1  50 o fabricada por el jugador al desbloquear la tecnología Forjado Básico.

 Mesa de Herrero

## Recetas

Con la malteadora se pueden elaborar las siguientes recetas:

  Cebada Malteada | 5 |  3h
  Cebada Oscura Malteada | 5 |  4h
  Centeno Malteado | 5 |  3h
  Trigo malteado | 5 |  3h
Ryan's Adventures of The Transformers: The Movie

**Ryan's Adventures of The Transformers: The Movie** is a new Transformers/RTS crossover movie made by Ryantransformer017.

## Synopsis

Ryan, Meg, Crash and the gang go to Autobot city where the Autobots are at and in space, Megatron is found by Unicron. Then Unicron turns Megatron into Galvatron and then wants to destroy the Matrix. Now it's up to our heroes to defeat Galvatron and destroy Unicron before the planet of Cybertron is doomed.

## Trivia

* The excitement will continue in season 3.

## Transcript

* Ryan's Adventures of The Transformers: The Movie/Transcript
Cebada

La **cebada** es uno de los principales ingredientes, usado en multitud de recetas.

Puede ser comprado en el catálogo o cosechado al plantar  semillas de cebada.

Cuando se usa como modificador, añade la propiedad **Amiláceo**.

## Recetas

La cebada es un ingrediente usado en las siguientes recetas:

 Horno

 Malteadora
  Cebada Malteada | 5 |  3h
  Cebada Oscura Malteada | 5 |  4h

 Molinillo
Centeno

El **centeno** es uno de los principales ingredientes, usado en multitud de recetas.

Puede ser comprado en el catálogo o cosechado al plantar  semillas de centeno.

Cuando se usa como modificador, añade la propiedad **Amiláceo**.

## Recetas

El centeno es un ingrediente usado en las siguientes recetas:

 Malteadora

 Molinillo
Chase Dynasty

The **Chase Royal Line** is the succession of monarchs who ruled from Treehold during the Netherite Age.

## Members

Names in bold are the coronated kings and queens.

* **Peter Chase the Dragonhearted**
* **Gabriel Chase the Just**
* **Lucretia Chase the Humble**
* Thorin, Lucretia's husband
* **Jubilat Chase the Bard**
* Alirach, Jubilat's queen
* **Hailith Chase the Fair**
* Zetha
* Gerabrynn, Hailith's brother. Eventually became a Knight
* Cosette
* May
* Tesse
* Micah
* Kresida
* **Kubo Chase the Artisan**
* Petra
* Naja
* Tariq
* Stella
* **Richard I the Wise**
* Tarlak I
* Audrey
* Kira
* Helios
* Naja II
* **Adam Chase the Snake-Charmer**: followed the Twinned Serpents, establishing the first non-Initiaist temple in Treehold.
* **Damian Chase the Sculptor**
* **Raphael Chase the Priest**: Followed the Pukleshi traditions, established a small temple to them in Treehold.
* **Bayard Chase the Mage**
* **Susan Chase the Bright**
* **Phoebus Chase the Star-Gazer**, King during the Dominance Crisis.
* Noche
* Picardy
* Analiese
* **Baelfire Chase the Alchemist**
* Agatha
* Peter II
* Zetha II
* Tarlak II
* Kubo II
* Jubilat II
* Alirach II
* Liu
* Esmé
* **Richard II the Tyrant**: Last king of the original Chase dynasty.
* Isolde
* **Meridia Chase**: current president of Treehold, descended from Esmé's line and that of Gerabrynn.

## Trivia

* Phoebus and Picardy Chase were twins.
* Before Picardy, it was not a common practise for royal children to have the names of their ancestors. Picardy obsessively named his several children after their ancestors in a desperate bid to usurp his brother as the chosen heir. (It didn't work).
* The line of Esmé is still treated as part of the Chase dynasty, despite that Esmé was the product of an affair Baelfire Chase had with his advisor, Esther Prynne. However, in official records, they are not given the Chase surname. Old records put *bar-Sinister* as the surname for people from the "bastard" line.
	+ The Chase surname would eventually be returned to the line when the line joined that of Gerabrynn, brother to queen Hailith. This union would eventually produce Meridia Chase, who returned the name to Treehold.
Reputación

El sistema de **reputación** mide la fama que tiene tu taberna.

Cada vez que un cliente queda satisfecho con el servicio, otorgará puntos de reputación a la taberna.

Cada cierta cantidad de puntos de reputación, el nivel de reputación de la taberna subirá, desbloqueando nuevos aspectos del juego y mejorando las características de la taberna.

## Niveles de reputación

### Nivel 1

Puntos requeridos: 1000

Desbloquea

Árbol tecnológico de Elaboración de cervezas y cocina.
### Nivel 2

Puntos requeridos: 2000

Desbloquea

Árbol tecnológico de Cultivos y Construcción.
### Nivel 3

Puntos requeridos: 3000

Desbloquea

Uso de puntos de XP para mejorar tu personaje.
### Nivel 4

Puntos requeridos: 5000

Desbloquea

Habilidad para tomar pedidos especiales del Tablón de Notícias.
### Nivel 5

Puntos requeridos: 15000

Desbloquea

Escoba Mágica gratuita.
### Nivel 6

Puntos requeridos: 25000

Desbloquea

Habilidad para contratar personal en el Tablón de Noticias.
### Nivel 7

Puntos requeridos: 35000

Desbloquea

Habilidad para comprar herramientas de Destilación.
### Nivel 8

Puntos requeridos: 50000

Desbloquea

Tendencias.
Puedes visualizar que objetos están en tendencia en el almacén de tu barra.
¡También puedes visualizar que objetos van a ser populares cuando abres el calendario!
Aforo Máximo +2
Casillas de Suelo +15
Casillas de Comedor +5
Casillas de Elaboración +5
Habitaciones +1
### Nivel 9

Puntos requeridos: 65000

Desbloquea

Eventos de Cliente Importante.
¡Un huésped importante viene a visitar tu taberna!
Cuando un huésped importante está de visita, los cambios en tu reputación se aumentarán significativamente.
Mira el calendario en el tablón de anuncios para saber más detalles.
Aforo Máximo +2
Casillas de Suelo +15
Casillas de Comedor +5
Casillas de Elaboración +5
Habitaciones +1
### Nivel 10

Puntos requeridos: 85000

Desbloquea

La bodega.
Envejecimiento del vino y cerveza.
Aforo Máximo +2
Casillas de Suelo +15
Casillas de Comedor +5
Casillas de Elaboración +5
### Nivel 11

Puntos requeridos: 90000

Desbloquea

Habilidad para elaborar distintos quesos y poder añejarlos.
### Nivel 12

Puntos requeridos: 95000

Desbloquea

Destilación avanzada.
Construcción

CONSTRUCCION

Para construir se debe ir a la granja de la familia de Bus y hablar con Bus que lo podremos encontrar fuera de su casa a partir de las 7 de la mañana.

Las opciones de construccion son:

GRANERO: Te permitira albergar 4 animales que pueden ser vacas, ovejas y cerdos.

MATERIALES REQUERIDOS:

-50 TABLAS

-30 CLAVOS

-15 AMARGAS

-30 MONEDAS DE ORO

GALLINERO: Te permite albergar 4 gallinas y 10 huevos.

MATERIALES REQUERIDOS:

-25 TABLAS

-15 CLAVOS

-10 AMARGASA

-15 MONEDAS DE ORO
Cocina

La **cocina** es uno de los pilares de tu taberna. Debes brindar a tus clientes con los mejores platos de comida a un precio justo.
Para ello, necesitarás cocinar todas las recetas al alcance de tu mano.

Cualquier receta necesita de una serie de ingredientes, la mayoría se pueden comprar en el catálogo, pero muchos también se pueden cultivar para ahorrar costes.

Los platos de comida se cocinan en el horno, y algunas recetas permiten añadir ingredientes adicionales, los cuales aumentarán el valor (y por lo tanto el precio de venta) de la comida.

## Tecnología

A medida que se desbloquean nuevas recetas en el árbol de tecnologías, aumentará la cantidad de platos que podamos preparar.
Temperatura

Las velas se encienden automaticamente a las 19:00 y la estufa debe prenderse poco antes de las 20:00 que es cuando aparece el aviso de que la temperatura esta baja.

No se debe prender mucho tiempo antes porque los clientes se enojan y piden que lo apagues.

Si los clientes estan molestos ya sea porque prendiste la estufa antes de tiempo o no la prendiste te daran mala reputacion.
Escoba Mágica

¡Una Escoba Mágica que mantiene tus suelos limpios!

La **escoba mágica** es una de las herramientas del jugador, sin embargo es la única que se usa de forma pasiva.

Esta escoba limpiará automáticamente la suciedad del suelo en la estancia donde se encuentre, ahorrando tiempo al jugador.

## Obtención

La escoba puede comprarse por  5 en el catálogo, aunque se obtiene de forma gratuita como recompensa al alcanzar el nivel de reputación 5.
Cubo con Agua

Insípida, incolora e inhodora.

El **cubo con agua** se usa como elemento en multitud de recetas, tanto culinarias como para fabricar otros objetos.

## Obtención

Para obtener un cubo con agua debes tener al menos un cubo en el inventario y usar el pozo en el área exterior.

Cada uso del pozo llenará un cubo a la vez hasta mostrar un mensaje cuando no queden cubos por llenar.

## Recetas

El cubo con agua se usa como ingrediente en las siguientes recetas:

 Cuba de Mezcla

 Malteadora
  Cebada Malteada | 5 |  3h
  Cebada Oscura Malteada | 5 |  4h
  Centeno Malteado | 5 |  3h
  Trigo malteado | 5 |  3h
Catálogo

Buzón del catálogo

En el **catálogo** podrás comprar multitud de productos para tu taberna. Muchos de estos productos no están disponibles al inicio, y se desbloquean progresivamente en el árbol de tecnologías.

Para acceder al catálogo, debes salir al exterior de tu taberna y abrir el buzón situado junto a la puerta.

## Interfaz

Al abrir el catálogo, aparecerá una ventana con distintas pestañas.

La primera pestaña, *Todo*, contiene la lista completa de objetos del catálogo.
Las demás pestañas agrupan los productos por categoría:

* Elaborar
* Comida
* Cultivo
* Fabricadores
* Mueble
* Decoración
* Otros

En la parte derecha se muestran los objetos añadidos a la cesta y bajo esta el coste total de todos los artículos.

En la parte inferior se muestra una barra de búsqueda y el dinero del jugador.
Destilación

Para empezar a destilar se debe ir al libro de habilidades y desbloquear las bebidas.

El juego nos ofrece 2 talleres de destilacion: EL TANQUE DE FERMENTACION y LA DESTILERIA.

Antes de empezar a destilar bebidas debemos obtener los ingredientes necesarios, para ello necesitamos: MALTEADORA- TONEL DE MACERADO- MOLINILLO- HORNO.

En la ultima actualizacion se agrego que para poder vender una bebida debe estar previamente añejada a JOVEN- RESERVA- GRAN RESERVA en los barriles de fermentacion.

**INGREDIENTES**

HORNO: CEBADA TOSTADA ingredientes: 1 cebada

MALTEADORA
 CEBADA MALTEADA CLARA
 CEBADA MALTEADA OSCURA
 TRIGO MALTEADO
 CENTENO MALTEADO

MOLINILLO
 MOSTO DE UVA BLANCA
 MOSTO
 MOSTO DE MANZANA

**DESTILACION**

DESTILERIA
 RON
 BRANDY
 LICOR DE FRUTA
 VODKA
 GINEBRA
Wiki Travellers Rest

**Conceptos Básicos**

Guía del Principiante • El Jugador • La Taberna • Objetos

Construcción
Agricultura
Cocina
Destilación

Reputación
Temperatura
Comodidad
Empleados

**Catálogo**

Herramientas
Elaboración
Comida
Cultivos

Fabricadores
Muebles
Decoración
Otros

Bienvenido a **Wiki Travellers Rest**, una web colaborativa sobre el juego *Travellers Rest* completamente respaldada por jugadores.

El wiki es mantenido por jugadores de habla hispana, siendo bienvenida cualquier persona que desee unirse a nuestra comunidad, compartir sus conocimientos y hacer de este wiki un lugar mejor.

Versión 0.5.2.1

(Actualizado el 30 de septiembre de 2022)
 Comprar en Steam
 Comprar en GOG.com

 Discord Oficial
Twitter
毅力

## **武器**——**崭新的笔记** [凌乱/潦草/工整]

在进行**部分交互**时会为笔记本**添加对应的内容**，不同的交互所添加的内容会有不同的属性。**重复交互不会叠加内容**。

**交互与交互对应属性**

使用技能时，将为**指定范围内所有逃生者添加效果**，**持续3s**。

## **主动技能**——**完好的眼镜 [刮花/磨损/破碎]**

**冷却 40s 初始耐久 110**；持续时间内将**HP值替换为眼镜耐久值**，**受到伤害将转化为眼镜耐久**。**眼睛破碎**（耐久为0）后自己将**晕眩1s**，并**永久失去此技能**。眼睛未破碎时，将**准星瞄准一名杀手**，可**对所有杀手施加 凝视 效果**。**累计成功施加4次 凝视 效果后为眼镜恢复10耐久**，**最多恢复至150**。眼镜破碎后，**自身受到伤害后8s内免除所有伤害**，且**被攻击时不会打断交互操作**。
Empleados

El juego te brinda 4 opciones de empleados y puedes acceder a ellos desde el tablon de anuncios

Tabernero: Ayudara servir bebidas y comidas que tenga en el menu o en la barra pero no calma ni ahuyenta a los clientes molestos. Tampoco atiende a los huespedes que quieren habitaciones.

Mesero: Se encarga de limpiar las mesas pero lo hace cuando estan totalmente sucias. Ayuda a limpiar los suelos. No calma ni ahuyenta a los clientes molestos.

Vigilante: Clama a los clientes molestos y ahuyenta a los clientes agresivos.

Mucama: Limpia las habitaciones una vez que los huespedes se hayan ido. Sirve a los huespedes cuando realizan pedidos y ayuda a mantener los suelos limpios, encender la chimenea y cambiar las velas.

NOTA: Los empleados tardan 15 minutos en llegar una vez que la taberna a sido abierta. Se van cuando cierra la taberna y durante su jornada toman pequeños descansos. Empiezan a cobrar desde que llegan a la taberna.

Con la ultima actualizacion de juego la cantidad de empleados disponible se vio aumentada. Los mismos ahora cuentan con habilidades que mejoran y afectan su trabajo.

Los empleados cuentan con habilidades positivas un una habilidad negativa.

NOTA: Las habilidades positivas aumentan su porcentaje y tiempo proporcionalmente a el nivel en el que esten. EJEMPLO: Pescadero nivel 3= 5x3= 15%. La habilidades negativas no poseen niveles.

EMPLEADOS

BARMAN
 ISABELLA FOSTER
 RAISLEY COLLINS
 STEPHEN WRIGHT
 FRANK TAYLOR

CAMARERO
 EVELYN HUGHES
 DENNIS COLEMAN
 DENNIS BENNETT
 CLOE DAVIES

VIGILANTES
 AURORA BENNET
 CAMILA GRAY
 JOSEPH GRAY
 VICTORIA EDWARDS

AMA DE LLAVES
 SAMUEL RICHARDSON
 EVA MURPHY
 SERENITY PHILIPS
耐心

## **主动技能**——**危险回避**

冷却 **60s**,若耐心在杀手的恐惧范围内，会启用此技能。在**原地停留1s**后按住**潜行键**，在**半径40m**范围**释放淡蓝色烟雾**，并获得**隐身**效果。技能持续期间**无法成为目标锁定类技能的目标**，且**受到伤害会增加100%**。松开潜行键显身后，在**3s内疾跑或使用技**能可**进行冲刺**，**持续3s**。如果自己持续**15秒不在**杀手的**恐惧范围内**，则使 **危险回避** 以**5倍速度恢复**技能冷却。

## **被动技能**——**心灵手巧**

耐心不被追击时会持续为自己标**记最近的未完全充能**的充能台的位置。充能台**速度**提升至**2倍**，且放置的碎片能够**额外**为充能台**充能5%**。
Agricultura

En Travellers Rest puedes cultivar tus propios ingredientes con los que cocinar comida y elaborar bebidas para tu taberna.
Puedes cultivar alimentos en el área exterior de la taberna, en cualquier parcela de tierra.

Cultivar tus propios alimentos es la forma más eficiente de obtenerlos, ya que el coste de las semillas es inferior a comprar el ingrediente en el catálogo.

## Cómo cultivar

Para poder cosechar tus propios alimentos, hay que buscar una parcela de tierra cosechable en la parte exterior de la taberna.

La parcela de tierra debe cumplir con los siguientes requisitos:

1. Debe estar despejada de hierba alta (usando la  guadaña).
2. No puede ser una parcela de la carretera.
3. No puede ser una parcela en contacto directo con la taberna.
4. No puede estar ocupada por un recurso (piedra, mineral o árbol).

Una vez tenemos una parcela apta para cultivar, necesitaremos una semilla. Las semillas se compran en el catálogo.

Una vez dispongamos de semillas debemos arar la tierra, para ello usaremos la  azada.
Hecho esto ya podemos sembrar nuestras semillas.

Al cabo de 3 días el cultivo habrá madurado y lo podremos recolectar haciendo uso de la guadaña.

## Tecnología

A medida que se desbloquean nuevos cultivos en el árbol de tecnologías, aumentará la cantidad de semillas que podamos comprar en el catálogo.

CULTIVOS

ANIMALES

Para conseguir nuestros primeros animales primero debemos de tener contruido el Granero o el Gallinero. Una vez que los tengamos debemos dirigirnos a la granja de la familia de Bus y hablar con su esponsa cuando abra la veterinaria.

 CIERRA

COMPRAR ANIMALES

Los animales disponibles hasta el momento son Gallinas, Cedos, Ovejas y Vacas. De todos podemos ver que nos dara 2 tipos que no cambian en sus caracteristicas productivas, solo cambia el color.

 OVEJA
 CERDO
 GALLINA
Catálogo/Herramientas

El **apartado herramientas** del catálogo se encuentran objetos que el jugador puede usar para llevar a cabo acciones especiales, como picar un mineral, cortar un árbol o limpiar el suelo.

Las herramientas se consiguen como recompensa al completar las misiones de la historia, pero también se pueden comprar en el catálogo.
Hydrosphere Seed

The **Hydrosphere Seed** is the source of Permundum's hydrosphere-the ocean, rivers, lakes, water, clouds, and precipitation that make up the planet as seperate from the geosphere, atmosphere, and biosphere.

## History

At current, it is unknown when, exactly, the Hydrosphere Seed was invented. Presumably, it was originally made during the Diamond Age alongside the Geosphere, Atmosphere, and Biosphere Seeds. Due to The Fall, all records involving the origins of the item have been lost. Some time after its creation, the Hydrosphere Seed was placed in the depths of what would later be known as the Temple of Tears.

After the Fall, Turavus used the Seed to trigger a cataclysmic deluge, an event history calls "The Storm". The eruption, through grief, was felt globally, carving fast canyons in the earth.

## Effects

The Geosphere Seed takes the appearance of a swirling sphere of hypercompressed water, spinning at a high velocity. As such, only Turavus can bear to touch it, though only in her divine form as her typical avatar would be shredded on contact.

The Seed can allegedly generate a seemingly endless amount of water. It can also imduce cloud-seeding-the artifical creation of clouds- to create powerful rainstorms. According to some myths, this is what The Initiator used to carve out the rivers and oceans of Permundum.
诚实

## **主动技能**——**跳动音符**

该技能有**2**次使用量，每次需要**15s**充能，**冷却5s**。使用技能后，获得 **跳跃提升II** ，**每次跳跃时在原地生成一个音符**。场上**最多同时存在五个音符**，如果场上存在音符数量达到最大值，最新生成的音符会替换最久的音符，且如果诚实位于存在**最久的音符30m范围内**，则可以按住 **[潜行键] 并使用技能来**传送到**存在最久的音符的位置**，**且清除自己在场上的所有音符**。

## **被动技能**——**灵动舞步**

诚实在全局游戏中会获得**15%的移速加成**。当诚实入水后会获得**持续1秒**的 **海豚的恩惠** 效果，**出水后开始冷却**，**冷却时间20s**。诚实从3层以上落下会获得**40%移速加成**，**持续1.5s**，且**如果高度在5~7m或使用技能跳到与跳跃前等高的位置**，**不会有落地缓冲**。**但诚实在空中受到攻击时会快速向下坠落**。
Ganlir

Time Incarnate

**The Initiator** is the Master of time in Tinir, and some form of them appears in almost every belief system.

## Appearance

### Traditional

Ganlir's favored appearance is a gender-ambigious 30-something human with long red hair and red eyes that seem to have clockwork behind them. Typically can be seen wearing a band shirt and shorts, they are almost never seen without their guitar.

### Divine

Ganlir's true form resembles a mass of clockwork, sand, glass, water, and strings.

## Abilities

* Omniscience
* Omnipresence
* Time Manipulation
* Time Embodiment
* Future Sight
The Fall

**The Fall** can refer to several things that took place all at once during the end of the Diamond Age: The descent from grace humanity endured, the crash-landing of New Aether, or the wrath of Herobrine as he ravaged the cities in a furious rage.

## Myth

Herobrine saw how humanity feared the dangerous world around them. He pleaded with his family to give him something to teach them to protect themselves, and after much pleading, his siblings agreed.

Herobrine gave humanity the knowledge of how to craft tools, of how to mine, to farm, to fight. Humans graciously accepted these gifts and set out to strike back against the world that scared them so, and strike back they did.

Years passed. Forests gave way to sprawling cities as mountains were stripped to their routes for minerals. Monuments sprang up by the shore as temples were erected in deserts and jungles. Hogimal, Turavus, and Ses’ser looked upon humanity’s accomplishments and were pleased.
Hogimal brought forth Yona, the goddess of love. Turavus shaped Avalan, god of Redstone, and Ses'ser created Celes, goddess of death.

But all good things must come to an end. Humanity saw how the gods were pleased and began to grow proud... so proud in fact, they felt they were gods themselves in their hubris. Their cities grew bigger, the earth more torn and scarred as the beasts which were once so feared were ground into even more resources.

Herobrine saw this, and grew first sad, then enraged. In his wrath, he tore down factories, crumbled cities, and unleashed a fury that shook and reshaped the earth. The other gods saw this, and pleaded with their brother to stop, but it was too late. Herobrine had pried a mountain from the ground and sent it hurtling into the air, where it soon began to careen back down. Herobrine awoke from his fury, and sent dreams of danger from the sky to all the races. Those humans not aboard New Aether took to the caves that once saved them from danger so long ago, and deep down in the dark, they constructed new cities to hide in.

The Mountain struck Tinir, and in an instant, civilization as humanity knew it was gone. New Aether was knocked from the sky. As humans huddled together, Herobrine took back the gifts he had given them, gave them to his siblings, and went alone into exile.

When the surviving h emerged, it was a changed world. The ruins of their former cities now held nothing but forgotten memories and groaning undead. Humanity had been given a second chance.
Diamond Age

The **Diamond Age** is the age of myth, when the rules of the world weren't set in stone.

## Timeline

### Creation

* According to the stories, time began with Ganlir above the Sea of Chaos, and the four primordials, Alethis, Azazel, Almar, and Volmar, beneath the surface.
* The Initiator rises
* The Sea of Chaos becomes bedrock
* Hogimal and the Sun
* Turavus and the Moon
* Ses'ser and the seperation of earth, sky, Nether, End, and Aether
* Shaping the world
* Hogimal and sentient life

### Prehistory

* Humanity learns crafting and building, and spread across the world.
* Humanity is given Creative Power, and with it they dominate all.
* Humanity begins enslaving testifs, Enders, Piglins.
* War breaks out.
* Construction of New Aether
* Herobrine is displeased.

### The Fall

* New Aether is launched and heads towards the Origin Pillars at Ini's Henge.
* The gods send dreams to humanity and the other races to take shelter.
	+ Humans delve into Ancient Cities deep underground.
	+ Enders leave for the End
	+ Testifs go underwater
* A mountain slams into Tinir, the shockwave knocking New Aether out of the sky.
* Herobrine goes into exile
* the others retreat to their temples, their rage, grief, and depression scouring Tinir of early humanities scars.
* Herobrine slowly extracts the easy access to Creative Power from humanity.

## Science

It is known, and recorded, that Permundum was struck by a meteor, dubbed the D-G Impactor, or simply the Falling Mountain. The results of this impact were felt across the globe. A massive volcanic eruption and a global flood froze into an ice age. Humanity somehow survived this period in vast cities underground.
Undyne

## **技能1**——**地刺长矛**

使用该技能后，将会在**每位人类**脚下生成**地刺长矛**，每根长矛会对人类造成**2点伤害**，且**恢复自身怒气值**。

## **技能2**——**长矛投掷 冷却 20s 所需怒气值 15**

使用该技能，将会向前方投掷出一根长矛，**长矛不会下坠**。若未命中人类，将会**恢复 15 怒气值**。若命中人类，会**对人类造成7点伤害并击退**，且降低 5 怒气值。若**击退撞至墙上造成眩晕与缓慢效果**。

## **技能3**——**决心 所需怒气值 100**

使用该技能后，会**持续消耗怒气**，且在**怒气消耗完毕前增加 50% 攻击**，**增加** **50% 移动速度**，**减少 50% 擦刀时间**。**技能持续期间普攻恢复的怒气翻倍**，**且长矛投掷恢复的怒气增加30**。

## **被动技能**——**威慑**

Undyne在追击求生者（**系统判断为正在追击**）时对该求生者进行**震慑**，求生者**被威慑20秒后受到减速**，**被震慑250秒后每18游戏刻获得一次短暂的失明效果**。
Azazel

**Azazel** is the primal god of Chaos on Tinir in the Twinned Serpents belief system.

## Personality

Azazel is Chaotic Good, Neutral and Evil all at once. They care nothing for morality, just that all is in chaos and dissaray.

## Appearance

### Traditional

Azazel typically manifests as a vaguely snake-like entity, coated with black and silver scales and white eyes that seem to radiate a deathly cold.

## Abilities

* Chaos Embodiment
* Omnipresence
Alexander

**Alexander the Strong** was a great Piglin Warrior-King, equivalent in reputation among Piglins as King Peter Chase was to humans.

## History

### Post-Blight of Bones

After the Blight, Alexander attended the coronation of Peter, then returned to the Nether to rule his people. When he felt his time was coming, he set out to slay a monstrous lava serpent that was threatening the village he had been born and raised in. Alexander slew the beast, but the battle sapped the last of his strength. He took nine steps away from the body, before falling to the ground, a smile on his face as he took his final breath and gave a final request.

As was custom, Alexander's body was given to the Molten Sea. A statue of him was erected at the spot he died at, his famed sword thrust into a block of Netherite at its feet.

Some Piglins believe that he will return when they need him most, drawing his sword from the stone and leading them to glory.

## Appearance

Alexander was an unusually tall and strong Piglin, even in his youth. Typically, he carried a diamond sword with a golden hilt, and wore a full set of Netherite Armor save for his gleaming golden helmet.

## Personality

Alexander was a humble person, generally stopping to play with the smaller kids who asked. On occasion he would hold court even as a small piglin child dangled from an outstretched arm. He was a dedicated person, not just in combat, but in every aspect of his life. He found a strange beauty in Tinirian Common, learning the language with fervor, and notably using slang when around humans.

When not ruling, he was known to be a bit of a prankster, as well as tending to a small farm of potatoes.

Oddly for a Piglin, Alexander refused to worship Hogimal, or any of the gods, despite aknowledging his existance as a tangible entity.

## Abilities

* **Enhanced Swordsmanship:** Alexander was a master swordsman, rarely, if ever, missing a strike.

## Trivia

* This character is inspired by, and dedicated to, the minecraft youtuber Technoblade, who died of cancer on June 30, 2022 at 23 years old. May he rest in glory.
Turavus

The Forge Queen

**Turavus** is the god of Water and the Moon on Tinir in Initiaism.

## Personality

Turavus is generally fairly calm and to-the-point. When it comes to defending her Testifs, she is also rather pragmatic, choosing to simply unleash a mighty river to drown an army.

## Appearance

### Traditional

Turavus typically manifests as a young woman wearing a long tunic and a thick metal smith's apron. Her long hair, typically kept braided and tied up, is a deep blue-green like the ocean, and ripples in the wind, changing length with the tides. Turavus' eyes are silver like the moon, and change to reflect the current phase. She keeps a smith's hammer and a sword of silver in her hands.

### Divine

Turavus's true form is that of a woman wearing a deep blue robe with four wings. Two of them cover her body while two extend out and up to support her in the air. She has four heads, that of a human, a Ravager, a shark, and a gull. In her hands is an orb of moonstone that shines with a soft light.

## Abilities

* Lunar Manipulation
* Water Manipulation
* Teleportation/Planar Shifting
* Storm Inducement

## Trivia

* Turavus's divine form is based on Cherubs in Christian religion-as depicted in the Bible and other such texts, not the winged babies. Those are *putto.*
Almar

Benevolence Incarnate

**Almar** is the primal god of Benevolence and Good on Tinir in Pukleshi culture.

## Personality

Almar is Chaotic, Neutral, and Lawful Good all at once.

## Appearance

### Traditional

Almar typically manifests as a vaguely humanoid mass of blur-shifted energy.

## Abilities

* Good Embodiment
* Benefic Force Manipulation: As the God of Good, Volmar can manipulate and create good energies.
* Omnipresence
Argamasa

Utilizada en la construcción.

La **argamasa** es un recurso avanzado obtenido al trabajar la piedra.

También es usada como material de construcción.

## Obtención

Para obtener argamasa necesitamos una  Cuba de Mezcla, colocada en el área de trabajo del  Taller de Piedra.

 Cuba de Mezcla

## Recetas

La argamasa se usa en las siguientes recetas:

 Taller de Piedra

## Construcción

Este recurso es necesario para realizar algunas de las acciones del modo construcción.

* Modo decoración
	+ **Argamasa** x1 por cada  Suelo de Losas de Ajedrez
	+ **Argamasa** x1 por cada  Suelo de Losas en Rombo
	+ **Argamasa** x2 por cada  Suelo de Piedra Irregular
	+ **Argamasa** x1 por cada  Pared de Piedra Regular
	+ **Argamasa** x2 por cada  Pared de color Crema
	+ **Argamasa** x2 por cada  Pared Floral Azul
* Modo accesos
	+ **Argamasa** x4 por cada  Puerta
	+ **Argamasa** x4 por cada  Puerta de Habitación
正义

## 武器 左轮手枪

**搜索箱子的时间延长至5s**，开启箱子后将会**消耗100灵魂**为自己凝聚一颗子弹，最大容量为**3**颗。轻按 **[放置键]** 向准心前方发射一颗子弹。子弹命中任意阵营玩家，会对其造成**大幅度击退效果**，并**依据飞行距离逐级递增造成伤害**。命中障碍物会**生成一道逐渐衰减范围的大型烟雾**，该**烟雾范围内的玩家获得失明**且**被小幅度击退**。

## 主动技能 过载射击

使用 “过载射击” 发射时，会**对自身造成10点伤害**。发射的子弹命中任意物体时，対**7m范围内的所有玩家造成60伤害**。**若击杀杀手**，则**使杀手此次复活时间延长至20s**，且**对自己造成额外9点伤害**。

*在无子弹储量时使用武器将自动启用 “过载射击”。*
Biosphere Seed

The **Biosphere Seed** is the source of Permundum's biosphere-the collective ecosystems and living organisms that make up the planet as seperate from the geosphere, hydrosphere, and atmosphere.

## History

At current, it is unknown when, exactly, the Biosphere Seed was invented. Presumably, it was originally made during the Diamond Age alongside the Hydrosphere, Atmosphere, and Geosphere Seeds. Due to The Fall, all records involving the origins of the item have been lost. Some time after its creation, the Biosphere Seed was placed in the depths of what would later be known as the Temple of Solitude.

After the Fall, the Biosphere Seed was used by Herobrine to restore the ecosystems devestated by the meteor strike. However, the crater left by the Falling Mountain was purposefully left barren as a reminder.

## Effects

The Biosphere Seed takes the appearance of a swirling sphere of leaves and assorted plantlife. Typically, only Herobrine can bear to remain in extended contact with it, as the Seed' sheer power would overwhelm anyone else.

The Seed can allegedly generate a seemingly endless amount of life force energy, to the point where it can create life and force evolution to survive even on worlds which would be inhospitable. According to some myths, this is what The Initiator used to seed Permundum with the most basic life forms.
Iron Age

The Iron Age began after The Fall. It encompasses the rise of a new generation of gods, the return of humanity, and ends with the discovery of gold in the Nether.

## Events

* A testif climbs the Temple of Tears to soothe Turavus. A Piglin enters the Temple of Wrath to calm Hogimal. An Ender enters the Temple of Echoes to comfort Ses'ser.
* Yona, Avalan, and Celes arise.
* The Storm calms
* Humanity begins to emerge.
* Hogimal begins teachig humans how to mine. Turavus teaches smithing. Ses'ser teaches crop farming.
* Herobrine comes out of exile with Astel. He quietly teaches humans how to deal with animals.
* Humanity begins rebuilding.
* Haxgate founded.
* Haxgate Portal opens, tentative relations with Piglins begins.
* Colonies are founded in Nether.
* Nether Gold Ore and Netherite discovered.
* Tension builds and breaks between humans and Piglins.
* First Nether War begins.
Crimson Tower

The **Crimson Tower**, also called the **Scarlet Tower**, is a maximum security prison where the worst of Tinir's prisoners are kept.

## History

The Tower was constructed during the reign of Richard Chase II as a place to contain the god Herobrine. After his execution, it was reformed into a more standard prison, one of the few able to hold magic users.

## Inmates

### General Population

* Rivera family member: Imprisoned for membership of the Twelve Eyes, he turned himself in for his own safety.

### Maximum Security

The inmates here are here for life, due to crimes so heinous they threatened a large number of people, if not entire dimensions.

* Serial killer.
Herobrine (deity)

**Herobrine**, also called **Hero** is the god of Earth and Life on Tinir in Initiaism.

## History/Mythology

### Diamond Age

Herobrine is the fourth-born child of The Initiator. He was created as a female deity, so as to balance out against he other two males of the pantheon, Ses'ser and Hogimal alongside Turavus, but Herobrine refused, insisting he was male. Accepting this, the Initiator used their power to make the god's desires reality.

Herobrine took clay from the riverside his sister created, and shaped two figures from it-a man and a woman to serve as templates for humanity. With Hogimal's fire, the two were cooled, and Ses'ser's wind breathed life into them.

### The Fall

The Fall was in mythology caused by Herobrine, who had become disgusted by the actions of humanity. They had taken to enslaving Testificates and Enders, grinding countless creatures into dust for resources, and Herobrine could take no more. A dream message was sent out to the people.

## Appearance

### Traditional

Herobrine's traditional appearance is that of a dark skinned man with dark brown, almost black hair, wearing a teal shirt and blue jeans. He wears a blindfold over his eyes, as their featureless glowing white disturbs people.

### Divine

Herobrine's divine form takes the appearance of a classical angel, with a halo of white light around his head, a blindfold across his eyes, long teal robes tied at the waist with a brown rope, and two massive wings sprouting from his back. These wings are massive, and every feather is so green that all of nature seems to be distilled into them.
Trigo

El **trigo** es uno de los principales ingredientes, usado en multitud de recetas.

Puede ser comprado en el catálogo o cosechado al plantar  semillas de trigo.

Cuando se usa como modificador, añade la propiedad **Amiláceo**.

## Recetas

El trigo es un ingrediente usado en las siguientes recetas:

 Malteadora

 Molinillo
Hogimal

The Sun Incarnate

**Hogimal** is the god of Fire and the Sun on Tinir in Initiaism.

## Mythology

### Diamond Age

Hogimal is the first-born child of The Initiator. He was created from a spark within their chest, flung into the sky to bring light and warmth. From this new sun, Hogimal descended, lighting the world.

After Ses'ser created the Nether, Hogimal claimed the realm for his own.

### The Fall

Hogimal retreated to the Temple of Wrath, furious with himself for his part in the Fall.

## Personality

Hogimal is boistrous and friendly, always willing to chat. He often manifests at the Great Portal in Haxgate.

However, when his anger is truly released, it is akin to a raging inferno.

## Appearance

### Traditional

Hogimal's usual avatar is that of a tanned young man with almost literal fiery hair, wearing a simple whote sleeveless shirt and jeans with sandals. He is also seen with a golden pick.

### Divine

Hogimal's true, divine form is a lidless eye made of flame with a white hot pupil. From it, six wings of fire emerge, each feather a blazing red-gold like molten magma. No matter what angle this form is viewed, Hogimal's eye seems to stare directly at the observer relentlessly.

At times, Hogimal takes a slightly more humanoid form, still keeping his six wings, though not on fire. Two wings cover his face so as to shield viewers from the sheer intensity of the sun god's light, two cover his legs and feet, and the remaining two support him in the air.

## Abilities

* **Solar Manipulation:** As god of the sun, Hogimal has divine authority over Megafarus and its effects on Permundum.
* **Fire Manipulation:** As the god of fire, Hogimal has divine authority over fire and heat.
* **Teleportation/Planar Shifting:** Hogimal can teleport at will to anywhere he chooses, even to the Nether and the End without need of a portal.
* **Land Manipulation:** As the Guardian of the Geosphere Seed, Hogimal can manipulate the ground by heating or cooling it, though his skill is nowhere near as fine as his younger brother's.
	+ **Volcanic Eruption/Earthquake Inducement:** Hogimal can induce volcanic eruptions and earthquakes by broadly manipulating Permundum's tectonic plates.

## Trivia

* Hogimal's divine form is inspired by the traditional depictions of the Seraphim.
Volmar

Malevolence Incarnate

**Volmar** is the primal god of Malevolence and Evil on Tinir in Pukleshi culture.

## Personality

Volmar is Chaotic, Neutral, and Lawful Evil all at once.

## Appearance

### Traditional

Volmar typically manifests as a vaguely humanoid mass of red-shifted energy.

## Abilities

* Evil Embodiment
* Malefic Force Manipulation: As the God of Evil, Volmar can manipulate and create evil energies.
* Omnipresence

## Trivia

* Amusingly, in Endspeech, the world "volmar" translates to "Old Man".
Ender Dragon

The Ender-Dragon (also spelt Enderdragon or Ender Dragon) is an ancient dragon who rules over the End as a physical goddess. Her true name is Zjean and she is also sometimes called the Over-Mother. She was created by Ses'ser shortly after his own birth and is the last known surviving dragon.

### Appearance

The Queen of the End is a quadrupedal dragon with two wings. Her body is covered entirely in black and silver scales. Her forelegs have a high range of rotation, allowing her to swing them outward much like human arms. Her legs are slightly less flexible. The Ender Dragon's wings are batlike, membrane-based wings, but they are much too sturdy to be torn. Her neck and tail are long and highly flexible. Along her spine she has a row of silver ridges, which are protrusions from her vertebrae. Along her neck she has a horse-like mane of silver hair.

Like most creatures that call the End home, the Ender Dragon has glowing purple eyes. Her throat also glows purple, which becomes bright enough to be visible through her scales when she is about to spew fire.

The Ender-Dragon's physical sex is intersex, but she identifies as a female and exclusively goes by she/her.

### Biography

Jean was created by the Ender god Ses'ser in the early Diamond Age, shortly after the god's own birth. She was made as a fully formed adult. Ses'ser set her to rule over the End as his companion. It is believed that she helped Ses’ser create the first Enders, when they had more draconic features similar to her own. Ever since her creation, she has reigned over the End as its Queen.

When humans came to the End in the form of End Settlers, it was immediately understood that the Ender Dragon's rule was not to be disputed. Because they submitted to her leadership and did not threaten her people, they were allowed to live in the End.

Jean knows about events such as the Blight of Bones and the Nether Wars, but since those minimally affected the End, she had little involvement in them. Under her guidance, Enders deployed to the overworld to assist the Living Army against the undead in the Blight of Bones.

At some point, the Ender-Dragon conceived an egg and laid it in a nest in the heart of the End. The egg's other parent remains a mystery for the ages. It is said that the Egg will hatch and birth the next Ender-Dragon when the world needs them the most.

### Abilities

**Flight:** The Ender Dragon is a very powerful flying being; she can coast for hours to days on end without needing to rest. Despite her size, she is also very fast and manuoverable.

**Fire and Acid:** She can create fire in her belly and breathe jets or bursts of it as an attack. Her flames are purple. Her saliva is also acidic, and she has been known to spit it at threats.

**Biological Immortality:** As a demigoddess of sorts, the Ender Dragon cannot die. She may, however, be vulnerable to being killed.

### Relationships

**Ses'ser** - creator, father figure

**Herobrine -** best friend

**Dragon Egg -** child
Gold Age

The **Gold Age** begins with the colonization of the Nether and discovery of Netherite and Nether Gold Ore. It is an age of conflict and battle, and ends with the coronation of King Peter Chase the Dragonhearted.

## Events

* First Nether War
* Haxgate Portal shut down as a sign of good faith.
* Fallen Kingdom, rise of Herobrine (demon).
* Second Nether War
* Peace Treaty
* Hilore Academy founded.
* Dominance Crisis
* Explorer's League founded.
* Blight of Bones begins, after warning from Cave Settlers.
* Peter Chase brings together Enders, humans, Testifs, and Piglins into a great army.
* Final battle of Blight of Bones.
* Peter Chase is coronated as king in Treehold.
Tinir Wiki

**Welcome to the Tinir Wiki!**
The World of Tinir is a project to create an exciting Minecraft world with rich lore, bringing together new ideas and familiar faces. We have a server in development and a lively roleplay community. We have been in production since 2019.

Join our Discord server to learn more and talk to our members!

## Important articles

PlaceholderInitiaismPeter ChasePlaceholderDiamond AgePlaceholderTreeholdPlaceholderNether WarsPlaceholderCreative Star

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
A Serious Flanders (Event Idea)

**A Serious Flanders** is a proposed event idea that takes it's content from the season 33 two parter of the same name.

## Content

### New

#### Characters

* Kostas Becker
* Seamus
* Colette
* Sheriff Ned Flanders I
* Barbra Belfry
* Scotus Szyslak
* Scrotum Szyslak
* Slocum Szyslak
* Young Ned
* Young Kostas
* Cy Lachman
* Old Scout Bart
* Popular Lisa
* Mob Top

#### Costumes

* Winter Flanders
* Community Service Homer
* Winter Barbra
* Elf Willie
* Pastor Snake
* Mechanic Homer
* Outskirts Ned
* Hiking Homer
* Outskirts Rod
* Outskirts Todd

#### Buildings

* Rich Texan's Cabin
* Vintage Grocery Store
* St. Giles Orphanage
* Springfield Winter Market
* Lachman's Barber Shop & Delicatessen
* Prestige Motel
* Heroic Lube and Tire
* Outskirts Cabin

#### Decorations

* The Rich Texan Statue
* Fallen Money Tree
* Becker-Mobile
* Szyslak Brothers
* Mobster Gang
* Standing Money Tree
* Oprhans
* Inflatable Monkey Homer
* Giant Pond

## Personal Prizes

### Act 1

* Super Premium- Stack of Donuts with Mob Top
* Premium- Vintage Grocery Store with Young Ned

Prizes

1. The Rich Texan Statue
2. Community Service Homer
3. Fallen Money Tree
4. Winter Ned
5. Kostas Becker

### Act 2

* Premium- Springfield Winter Market with Seamus

Prizes

1. Barbra Belfry
2. St. Giles Orphanage
3. Sheriff Falters Plaque
4. Becker-Mobile
5. Winter Barbra

### Act 3

* Premium- Rich Texan's Cabin with Colette

Prizes

1. Belfry House
2. Elf Willie
3. Orphans
4. Pastor Snake
5. Sheriff Ned Flanders I

### Act 4

* Gil's Deal- Prestige Motel with Scotus, Scrotum and Slouch Szylsak

Prizes

1. Mobster Gang
2. Szyslak Brothers
3. Mr. Dynamite-Nunchucks
4. Cy Lachman
5. Lachman's Barber Shop & Delicatessen

### Act 5

* Premium- Standing Money Tree with Young Kostas

Prizes

1. Heroic Lube and Tire
2. Mechanic Homer
3. Inflatable Monkey Homer
4. Boy Scout Bart
5. Popular Lisa

### Act 6

Prizes

1. Giant Pond
2. Outskirts Ned
3. Outskirts Cabin
4. Outskirts Rod and Todd
5. Hiking Homer
The Simpsons Movie (Event Idea)

**The Simpsons Movie** is and event idea that takes content from the film based off of the Simpsons.

## Personal Prizes

* Super Premium- Tray of Donuts with Conjoined Wives

### Act 1

* Premium- The Dome Layout with Panicked Man

Prizes

1. Russ Cargill (or Mystery Box Token)
2. Pregnancy Pants Comic Book Guy
3. Elevator Lift
4. Hazardous Waste Treatment Center
5. Colin

### Act 2

* Premium- The White House with President Schwarzenegger

Prizes

1. Red Rash INN
2. Motorcycle Carnival Worker
3. Motorcycle Ball
4. Sinking Sandbox
5. Mutant Squirrel

### Act 3

* Gil's Deal- Fake Simpsons with Gas Station
* Premium- Medicine Teepee with Medicine Woman

Prizes

1. Tarppuccino
2. Green Day Float
3. Alaska Truck
4. Alaska Animals
5. Handsy Trees

### Act 4

* Premium- New Grand Canyon with Tom Hanks

Prizes

1. General Homer
2. Bomb
3. Bomb Disarming Robot
4. Flop Sweat
5. Motorcycle
Square One

**Square One** is the first task in the game. In this task, you must try to find the rest of the Simpson family by building their house.

## Quests

10XP
Lisa Simpson

## Dialogue

You are now instructed to open the task book. When doing so, you will be given the first quest. After you back out...

You are now instructed to open the market, which allows you to purchase the Simpson House. When doing so...

If you fail to build it in the shaded region...

After the house builds and you unlocks Lisa...
The Improved Tapped Out Wiki

**Welcome to the The Improved Tapped Out Wiki!**
Welcome to the new and improved Simpsons Tapped Out Wiki. look up and edit pages about characters, costumes, buildings, decorations and so much more.

## Check Out These Articles

Homer SimpsonLisa SimpsonApu NahasapeemapetilonNed FlandersProfessor FrinkSimpson HouseFlanders HouseBrown House

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Kaboom

**Kaboom** is the first cutscene in the game, played right after the downloads are complete.

## Plot

As a crow lands on a street light near the Springfield Nuclear Power Plant, Homer is inside, playing the Happy Little Elves Game on his tablet. He comments that the game is stupid, and that it is a colossal waste of time, tapping and waiting so that he can have more pretend flowers than his pretend friends. He get the idea to buy in game currency, but fails to notice the alarms around him go off. The crow outside flies away, and Homer can't believe that he just spent $1000 . He says that he'll just blame it on his kid, and then notices a fire in the back, saying "Uh Oh". The town blows up and everyone screams as they hurdle towards the camera.

## Characters

* Crow
* Homer
* Happy Little Elves
* 4 Nuclear Power Plant Employees
* Gil Gunderson
* Dr. Hibbert
* Barney Gumble
* Elizabeth Hoover
* Kent Brockman
* Carl Carlson
* Cletus Spuckler
* Chief Wiggum
* Sideshow Mel
* Agnes Skinner
* Milhouse Van Houten
* Krusty the Clown
* Bumblebee Man
* Squeaky Voice Teen
* Edna Krabappel
* Comic Book Guy
* Jasper Beardsley
* Fat Tony
* Mayor Quimby
* Apu Nahasaeemapetilon
* Lenny Leonard
* Hans Moleman
* Sherri & Terri Mackleberry
* Moe Szyslak
* Ned Flanders
* Nelson Muntz
* Mr. Burns
* Ralph Wiggum
* Rev. Lovejoy
* Luigi