2307

## Episodes

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## 17 DAYS LATER

* **GUYS AND DOLLS**
	+ BEHLEN investigates where the nearest holy place is in THE CITADEL and learns of a chapel of MORADIN nearby
	+ He helps with maintenance there and through pious acts attunes to the auras of the chamber
	+ He is aware that MORADIN’s efforts to work against isolationist tendencies here struggle
	+ BEHLEN also learns that the forge here is used, but for ceremonial purposes only
	+ He is eventually visited by FOTHIDA BROADTHANE who insists that he take MASTER STONES BROADTHANE (the rock doll)
	+ She insist as her sister, KASTORRA, would have wanted MR STONES to go on adventures
	+ After a night sleeping with MR STONES in close proximity (in his bag) he attunes to it
	+ He learns it is a loyal HOMUNCULUS with no flight ability but acts as a BAG OF HOLDING
* **HARD TO FIND GOOD HELP**
	+ The team learns from LUNMID where they can find SNARBOLI and set off to talk
	+ They pass the TEMPLE OF MORADIN and GORIN stops to pray and pay homage
		- He sense, during his faithful meditation, that he as well as his family are welcomed here in THE CITADEL
	+ The group then moves on to meet SNARBOLI and his DIRTY DWARVES
		- A more stout, gritty group when compared to the other dwarves of THE CITADEL
		- They maintain routes to the TEN TOWNS where they maintain caches of supplies for their nearby mining claims
		- When SNARBOLI lights his pipe, the smell is unfamiliar to GORIN, but it seems to be a scent they all carry
	+ They do not seem to speak common, so GORIN leads negotiations in dwarvish
	+ He explains that the group wishes to get their SPECTER SPIRE parts to specific towns in ICEWIND DALE
		- Specifically TARGOS, EASTHAVEN, CAER-KONIG, LONELYWOOD, GOODMEAD, and 2 to BRYN SHANDER
	+ SNARBOLI quotes a price of 1250GP
		- CAER KONIG 150
		- EASTHAVEN 200
		- TARGOS 300
		- GOOD MEAD 300
		- BRYN SHANDER 200 x2 +100
	+ GORIN attempts to barter at more than 1/3 off at 800gp, but does not making a good case
	+ SNARBOLI reveals that he and his crew are aware of the drama surrounding the DARK CHARDALYN and expect hazard pay for a potentially hazardous task
	+ The group accepts the deal
* **DRUIDING THE MOOD**
	+ The team sets off after the last of the SPECTER SPIRES is complete
	+ As they exit the main entrance to THE CITADEL, they are approached by 2 FROST DRUIDS who demand their ear
		- They are SILQEN WINDEER (who speaks for them) and BILANA of the DRUIDS OF THE ACCORD
		- Their grove (a group of druids) was initially aware of their meddling in ICEWIND DALE after their actions on KELVIN’S CAIRN
		- Whatever they did, the spectral activity there has increased
		- They also believe THE REBRANDS are working to pit the ANCIENT WHITE DRAGON, ARVEIATURACE, against THE FROST MAIDEN
		- The DRUIDS OF THE ACCORD work to help the spirits of the GLACIER find peace, which has become more difficult during these times of the RIME
			* This is the oath they hold under the EXILED PHANTOMS’ ACCORD
	+ GORIN reveals that the groups only intention is to capture the MALIGNANT SIX, they have no quarrel with other spirits
	+ SILQEN tries in a not so successful way to seem foreboding as she exclaims that THE ACCORD will be watching
	+ This is punctuated by them turning into birds and flying out of the VALLEY
* **ON THE ROAD AGAIN**
	+ The PCs meet back up with RODRICK and ROCKY before heading out to TERMALAINE
	+ Enroute, RODRICK mentions that he saw small footprints around their DARK CHARDALYN camp
		- He discovered them on different days and they appeared gnome sized and shaped (based on the weight)
		- Nothing was found to be missing, but he attempted to track them
		- Unfortunately a storm 5 days ago made tracking impossible
	+ While traveling, they narrowly avoid crossing paths with the FROST GIANT and its MAMMOTH mount they saw when they first arrived in ICEWIND DALE
* **SNOW VILLIANS IN THE MIST**
	+ As they group approaches TERMALAINE, they encounter a cold mist about a mile out from the town
	+ BEHLEN and GORIN eye a trail of blood, tracking something that was bleeding moving across this path going from north to south, a DIRE WOLF print trail
	+ RODRICK tracks the trail west as SKITTER casts BONFIRES ahead of them to dissipate the fog
	+ Suddenly, in the distance, they see a six-armed SNOWMAN who attempts to parlay with them
		- He welcomes them and is willing to show them the ways of the GLOWWER
		- Offers to guide them through the mists
	+ The group suspects this is RAVING RUIN and tries to pass around it at a safe distance
	+ As they make their way past, they can see that one of its arms is attempting to hide a cage
	+ It appears to contain a blue fairy-like form
	+ This does not distract the team enough to hide the fact that the SNOWMAN looks to lunge at them

## Gorin's Log

The group starts off still in the chamber with the kobolds. The group has been back at the citadel now for 17 days. We are given descriptions of the now completed spectre spires: 6 spires in the ground around a 7th that floats (each spire is 1 foot wide and 6- 7 feet tall weighing about 50 lbs each).  Behlen takes the time to go and investigate if there are any places of worship in the citadel where he can assist in the maintenance. He finds an altar with a statue of Moradin. He is visited by Fothida Broadthane who gives Mr Stones Broadthane. She is the older sister of the lost girl who lost her life in the abandoned mines. She gives the little girls doll to Behlen. It turns out that Mister Stones is a homunculus. Mr Stones is literally a living Bag of Holding which has 64 cubic feet of space and 500lbs. The bag will always weigh just 15lbs. Back at the chamber they learn they can get an audience with Snarboli, as he is back in town. They learn he has an office on the south side of the temple in the citadel. Gorin stops and prays at the statue of Moradin, and he gets a welcoming feeling for himself and his ghostly relatives. The group heads over to an area where Snarboli is present, as well as other dwarf miners. The miners are covered in soot and a layer of filth. They discuss dropping the unassembled spectre spires at the locations of Targos, Easthaven, Caer-Konig, Lonelywood, Good Mead & 2 to Bryan Shander. Claymont can recall well where the Verbeeg Lair is, but he can't draw the mapping out. Luckily Skitter is able to discern it and have it relayed. Snarboli is asking for 1250 gp for their services. Gorin tries to lowball them with 800gp but his negotiations fail miserably. They decide as a group, with Claymont's lead, to just suck it up and pay their full asking price. With the agreement in place, he says they can ask for the Dirty Dwarves around the Ten Towns. Once this is arranged, the group exits the dwarven citadel and they see 2 figures. She says her name is Silqen Windeer, of the Druids of the Accord. She says that we caused the ghostly presence at Kelvin's Cairn. Initially Gorin is speaking to her, but Gorin encourages Skitter to speak on their behalf. She says we are pitting the White Dragon Arveiaturace, that the group has had a few near encounters with, against the Frost Maiden. They state they are here to help spirits find peace in these difficult circumstances. Gorin says they are only here to capture 6 powerful evil ghosts and then deal with the Maiden herself. The group has no quarrels with other trapped ghosts and spirits. She then says they'll (the EPA - Exiled Phantoms Accord) be watching them, and then transforms into a bird and leaves. The group then regroups with Rodrick and Rocky and make their way to Termalaine. On their way, Rodrick brings up that he saw footprints near their camp, gnome sized, but nothing was stolen or is missing. Rodrick tried to track them down but lost them in a snowstorm 5 days ago. They encounter a powerful rider on top of a mammoth, and are able to hide from it. As the group approaches Termalaine, a hazy fog surrounds the town. Behlen and Gorin are able to locate a trail of blood, like something was bleeding that was running across its north face east to west. They decide to have Rodrick track it to the west. Skitter casts bonfires to dissipate the fog. In the distance they then see a distorted six-armed snowman who begins talking to them. It's Raving Ruin. They try to skirt past him and avoid him but are unsuccessful. One of his arms behind him is hiding something, his hand is holding an iron cage with a blue fairy looking creature inside ready to attack.

## Claymont's Log

Behlen goes to a Statue of Moridin that is by the central forge. lawfull good god of the orge. basically zeus. soul forger, judge who eval works and intentions. battles isolationist tendencies. I know that there is worship here is not as interested in contra isolationists. citadel ok with being isolated.

Behlen is visited by fatheta, FOTHIDA the older sister. she comes with master stones broadthane. gives it to Behlen. she would have wanted master stones to see adventures. Behlen is embarrased by the gesture.

We go to see Snarboli. he has an elevator to the ine shafts. Dirty Dwarves, salt of the earth. all mining no bathing.

ask for dirty dwarf in th ten towns. That is their clan, alies.

Behlen accidentally attines to stones. feels the bag of rocks stirring. living bag of holding

SILQEN WINDEER

DRUIDS OF THE ACCORD

ARVEIATURACE is the white dragon

she is helping some of the spirits to find peace here. there is an accord. bond with the living and the dead.

the accords will be watching.

EPA exiled phantoms accord.

Rodrick saw footprints. a gnome at the clam in termalaine. with the relentless. footprints but nothing went missing.

"Ooh, no. the town. it's all fogged up" Skitter

we follow the tracks of blood. to the west. into the fog.

pile of snow. three lumps with a hat. Raving.

welcome to the glowwer. reinvigorated ina diff season.

the city is expanded, musical.

blue fairyike creatre in a cage behind

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