recursal/Fanatic-Fandom huggingface dataset:
Outdoor Market

**Return to ➽ ➽ Production Buildings**

The Outdoor Market isn't considered a "Production Building" - it is found in the "Commercial" section of the Store.
It takes crops and items produced in other buildings and turns them into coins
Each recipe requires Labels *(See "Recipes" tab for more details)*
You must reach certain levels and complete specific quest requirements in order to upgrade your Outdoor Market

* This building requires a road connection

* Outdoor Market Info
* Recipes

* Size = 2x2

All recipes require Labels.
Labels come from a variety of sources - Requested from Neighbors, random drop from tourists, random drop at Neighbors, produced in the L4+ Office Building and from turning in certain Collections
* Fresh Herbs x1 + Label x3 = 450c
* Fresh Bread + Label x5 = 1,400c
* Apples x5 + Label x3 = 130c
* Potatoes x5 + Label x4 = 180c
* Eggplant x1 + Label x10 = 250c
* Pepper x1 + Label x14 = 300c
* White Mushroom x1 + Label x5 = 260c
* Egg x1 + Label x4 = 330c
* Honey x1 + Label x10 = 1,000c
* Mussels x2 + Label x4 = 300c
G2A5 Battle Rifle

G2A5 concept art. Note that its description lists it as the G2A4.

The G2A5 is a Battle Rifle manufactured by Lastimosa Armory and used on the Frontier. It is an upgrade of the older G2A4, but it's main difference seems to be the removal of the top rail that was present on it's predecessor.

## Attachments

The G2A5 can utililse the following attachments;

* HCOG
* HCOG Ranger
* Threat Scope
* Extended Magazine

## Appearances

* *Titanfall 2 (First Appearance)*

 Submachine Guns
 Energy and Plasma Weapons
Atlas

*"As a multi-role Titan, the Atlas excels where all other models fall short. The Atlas represents the state-of-the-art in weapons platforms and provides good protection and increased mobility over the Ogre chassis. Whether the mission demands reconnaissance, rapid assault, fire support, tactical support, or a combination of all these, Atlas frontline elements are dependable, powerful and, importantly, get results."* - Titanfall.com Overview

The Atlas is a Titan type developed by Hammond Robotics and produced by Kodai Industries for IMC contract. It is a general-use Titan, balancing decent armour protection with mobility, thanks to its two dashes.

The Atlas usually comes equipped with a Damage Core, though some variants instead have the Salvo Core or the Laser Core. Atlas appears to be the baseline for many civilian titans, as well.

# Variants

## Atlas Warrior

Warrior is a variant of Atlas. It does not differ in function.

## Ion

Ion is a Titan descended from the Atlas, favouring the use of laser-based energy weapons. These include the Splitter Rifle, Laser Shot and Laser Core along with the Vortex Shield.

Ion has an additional subvariant, the Ion Prime.

## Tone

Tone is an Atlas variant developed based on the extremely popular loadout of Atlas titans with 40mm Titan Heavy Rifle, Particle Wall and Rocket Salvo. Tone is designed as a general use Titan able to deal heavy damage and lock down corridors. Its wire-guided Salvo Core does massive damage on all enemies it hits.

## Trivia

* The IMC briefing for the Atlas boasts the Atlas being able to increase platoon firepower by 187%, and has been involved from the first conflicts to the modern day, outcompeting competing products by a large margin.

## Gallery

   An Atlas in the IMC Rising keyart along with an Ogre and a StryderA set of blueprints for the Atlas, along with technical specificationsAnother set of Atlas blueprintsAn Atlas on the [[Titanfall] cover artAn Atlas piloted by James MacAllanAn Atlas in a Militia factoryAn Atlas on a Titanfall 2 bannerAn Atlas on the Titanfall Frontlines key artAn Atlas (middle) from Titanfall FrontlineAn Atlas in Airbase SierraThe universe entry for the Atlas on the Titanfall official companion app
## Appearances

* *Titanfall (First appearance)*
* *Titanfall 2 (as Ion and Tone, as well as in multiple banners)*
* *Titanfall Online*
* *Titanfall Frontlines*
Cattle Farm

**Return to ➽ ➽ Production Buildings**

The Cattle Farm produces Milk, Steak and various other products
You can have a total of (2) Cattle Farms on your land
\*Cattle Farms require a road connection

* Cattle Farm Info
* Recipes
* Production Line

* Size = 2x2

L13 ReqL15 ReqL27 ReqL34 ReqL34 Req

The Cattle Farm uses Animal Feed for all its recipes

**Recipes:**
* Wool x2
* Steak x6
* Milk x6
* Steak x1
* Milk x1
* Wool x1
* Steak x2
* Milk x2

Cattle Farm products can be shipped via Land Transportation or used as ingredients for recipes in other Production Buildings.

* Milk can be used @ Bakery, Dairy Plant & Chocolate Factory
* Steak can be used @ Meat Processing Plant
* Wool can be used @ Textile Factory
Leviathan (Planet)

*"Presuming you don't want to become a critter's lunch, take this time to locate and secure your hollow point rounds."* - Graves, approaching Boneyard

Leviathan is a planet in the Badlands System. It is named after the Leviathans that call it home, and has a population of scarcely 100,000. Leviathan is a hot world with large swaths of desert, and the Leviathans and Fliers having evolved on the planet suggest it has a lower gravitational force than most worlds. Leviathan has been the site of the IMC's experiments, with the Boneyard being home to an early prototype of the Dogwhistle Tower. However, many of these bases have been abandoned to nature for years.
Triple Threat

The Triple Threat is a Titan grenade launcher that fires Magnetic Grenades, much like the MGL. It is supplied by a revolving cylinder, and fires three grenades at once, which are able to bounce off walls and roll along the ground, making the launcher useful at clearing rooms.

In addition to these, the grenades fired explode instantly when they touch armour. The launcher fires in a horizontal spread, but has an alternate fire capability that allows the launcher to fire all three vertically.

The Minefield upgrade allows the launcher to shoot grenades which implant themselves in the ground, and detonate when they detect motion from enemies.

## Variants

### Amped Triple Threat

*"No weapon is more effective in a war against machines."* - Charles Griffith, Pilot

The Amped Triple Threat replaces the weapon's ammunition with Magnetic Grenades.

## Modifications

The Triple Threat supports some modifications;

* Extended Magazine
* Minefield Launcher
* Magnetic Grenades
* Leadwall

## Leadwall

The Leadwall is a Triple Threat modified to shoot flechette shells as opposed to grenades, and utilised by the Ronin Titan.

## Appearances

* *Titanfall (First Appearance)*
* *Titanfall 2 (As Leadwall)*
Threat Scope

The 12x Threat Scope

The **Threat Scope** is the name given to two pieces of equipment found mounted on many weapons. The function of a Threat Scope is to provide an Augmented Reality overlay to enemy forces within the camera's visual range, highlighting them red. This makes target acquistion and identification much easier for a prospective sniper than regular scopes.

There are technically two variants of the threat scope - the first is a holographic sight mounted on Assault Rifles, Submachine Guns, Light Machine Guns and Shotguns. The second is a 12x long range scope rated for sniper weapons.
R101-C Carbine

## Usage

### Counterpart(s)

R201 SOAR, V-47 Flatline, G2A4 Battle Rifle, G2A5 Battle Rifle, M1A3 Hemlok BF-R

### User(s)

IMC, Militia

*"Factory issue scoped predecessor of the R-201 Rifle"* - Titanfall 2 decription

The R101-Compact Carbine is a carbine utilised by both IMC and Militia Infantry on the Frontier. The R101 is manufactured by Lastimosa Armory, and was introduced as a replacement for the G2A4 Battle Rifle for IMC Marines. It has since been superceded by the R201 Special Operations Assault Rifle.

# Variants

## Amped Carbine

*"They'll call us terrorists or worse, but we can't win playing by their rules."* - MacAllan

The Amped R101-C is a more lethal R101, possibly using Hollowpoint Rounds.

## Modifications

It has a magazine size of 24, and is compatible with a variety of attachments including;

* Extended Magazine
* Suppressor
* Foregrips
* Pro Screen
* Holosight
* Holographic Combat Optical Gunsight
* Advanced Optical Gunsight
* Threat Scope

## R-Series Weapons

The R101C appears to have been widely been replaced by the R201 Assault Rifle by the time of Titanfall 2. However, concept art shows the R101 in many different configurations with collapsing stocks, shorter barrels and other changeable parts. This is because early *Titanfall* had the R101 as a completely customisable weapon that the player would be able to modify to be a DMR or an SMG - these would later become separate weapons, the Longbow and R97, respectively. The heritage of the carbine can be clearly seen in these weapons all having very similar recievers and designs.

## Gallery

R101 Concept ArtR101 Concept art, from when it was known as the RSPN-101The R101 as it appears in Titanfall 2
## Appearances

* *Titanfall (First Appearance)*
* *Titanfall 2*
	+ *Colony Reborn*

 Submachine Guns
 Energy and Plasma Weapons
Bellatrix Boulevard

The **Bellatrix Boulevard,** abbreviated to **BB**  or sometimes called **Jasperverse** , is Jasper's fanverse. The Bellatrix Boulevard consists of characters, settings/objects , and concepts.

## Characters

### Active Characters

* Jasteria-Bellatrix
* Mika
* Sayyida Mira
* Andrew Hastings
* Alessandra Denina

### Archived Characters

* Ruhaani Ophidius
* Tsubaki
* Oro D. Hemera
* Mei Moors
* Dahlia Hawthorne
* Kunzite
* Indicolite
* Makaria

## Settings/Objects

### Settings

* Ohime Kingdom
* Hastings Mansion
* Mira's Quarters
* Alessandra's Villa
* Jasteria-Bellatrix Mindspace

### Objects

* Seki Seki no Mi / Gem-Gem fruit
* Dime Dime no mi/ Room-Room fruit
* Mika's daggers
* Hemera's Nodachi (Archived)
* Andrew's Spear
* Alessandra's Machete
* Kunzite and Indicolite's ship

## Concepts

### Ships

* SanMi (Sanji x Mika)
* Trafalgar Law x Sayyida Mira
* Hastangelo (Andrew Hastings x Nico di Angelo)
* Leo Valdez x Andre Hastings
* DeniDair (Finnick Odair x Alessandra Denina)
Training Course

*"Welcome to the Frontier"*

The Training Course is an IMC Simulation used to train pilots while aboard starships and in other locations where actual wallrunning and combat are inconvenient. The Simulation takes place inside a Simulation Pod, and walks the pilot through the basics of movement, melee combat, shooting, hacking, Titan combat and finally a wave defense against several Grunts/ Titans.

## Appearances

* *Titanfall*
Holographic Combat Optical Gunsight

The **Holographic Combat Optical Gunsight** (HCOG) is a holographic sight attachment compatible with many weapons found on the Frontier. It is a close-quarters sight mainly found employed on Assault Rifles and Submachine Guns.

The HCOG is capable of retracting its housing to reveal an Irondot Sight, if required.

### Titanfall 1

The HCOG found in Titanfall 1 is a fixed 1.85x magnification sight, and is notably much narrower than its Titanfall 2 variant. It can be found standard on the Amped R101-C Carbine and R97-A1 SMG, but can also be attached to the CAR SMG, Spitfire MK1, G2A4 Battle Rifle and Hemlok BF-R in addition to those prior.

### Titanfall 2

The HCOG in Titanfall 2 is much wider than its predecessor. It can be mounted on the R201 SOAR, R101-C Carbine, G2A5 Battle Rifle, V-47 Flatline and M1A3 Hemlok BF-R.

### HCOG Ranger

The Advanced Combat GunSight, colloquially known as the HCOG Ranger, is a similar scope to the standard HCOG. It, however, has a much higher zoom level and can be mounted on all the same guns as HCOG.
RE-45. Autopistol

## Usage

### Counterpart(s)

Hammond P2011, Hammond P2016, Smart Pistol MKV, Smart Pistol MK6, B3 Wingman, SA-3 Mozambique

### User(s)

IMC

The RE-45 Autopistol is an automatic handgun utilised on the Frontier and manufacttured by Lastimosa Armory. It is a reliable CQC pistol compatible with a small array of gadgets. It has a small screen on the back, functioning as an ammunition counter.

# Variants

## Amped RE-45.

*"Presuming you don't want to become a critter's launch, take this time to locate secure your Hollowpoint Rounds."* - Graves, approaching Boneyard

The Amped RE-45 is a more lethal RE-45. It's description suggests that the increased damage dealt by Amped Weapons is because they use a different kind of ammunition than usual.

## Attachments

* Irondot Sight
* Iron Sight
* Suppressor
* Extended Magazine
* Hollow Point Rounds (Burn Card-only)

## Appearances

* *Titanfall (First Appearance)*
* *Titanfall 2*
Fanonova Wikia

* Rollback
* Administrator
* Discussions Moderator
* Content Moderator

**Join the staff today! When your application is accepted by the administrative skype group, please give us your skype so we can add you to the staff group. And just because you became staff, does NOT mean you can abuse your power.**

We majorly specialize in fanon information so if you are looking for a full canonical database, this ain't the place!
Botanical Garden

**Return to ➽ ➽ Production Buildings**

The Botanical Garden produces coins and Research Results
It's especially nice because it drops various Crops, which is a nice coin saver

* Possible Free Crops that can drop at random from the Botanical Garden = Animal Feed, Cabbage, Corn, Grapes and Tulips
* The Botanical Garden requires a road connection

* Size = 3x2

L26 Req

* The green Ticket is produced in the Office Building, drop randomly from guest vehicles and found as a reward for trading in some Collections
* The Research Results produced in the 2nd recipe have multiple uses
* Size = 4x4 - Requires Road connection
Sand Trap

Map loadscreen for Sand Trap

Sand Trap is the name of an IMC fuel refinery hidden deep within the desert. It was reactivated after the Battle of Demeter to aid the IMC war effort.

Given the map's skybox, it is possible that Sand Trap is on the same planet as Outpost 207.

## Appearances

* *Titanfall*
	+ *IMC Rising DLC (First Appearance)*
IMS Odyssey

Map loading screen for Relic

### User(s)

• Interstellar Manufacturing Corporation• Marcus Graves (Former captain)• James MacAllan (Former XO)

## IMS Odyssey

### Destroyed

End of the Titan Wars

IMS Odyssey is an *Andromeda*-class Carrier formerly in service in the IMC Colonial Navy in the Titan Wars. It was captained by Marcus Graves, with James MacAllan as its Executive Officer. Odyssey was a legendary warship that was never even close to evenly matched in its service, and was only destroyed due to the mutiny of its crew.

The Odyssey now serves as parts and salvage for a thriving colony town, with local Pilots having maneuvred the wreckage in such a way as to provide easy access to higher locations on the vessel.

## Specifications

The Odyssey was equipped with Borium armour plating, and was remarked upon by Grunts for it's impressive armaments.

## History

*Odyssey* was the first of the *Andromeda* line, and was Graves' ship during the Titan Wars, serving in a peacekeeping role on the Frontier. At the end of the war, MacAllan began to have misgivings about how the IMC's treatment of Frontier citizens - this would lead to a mutiny on board the Odyssey, in which MacAllan and several members of the crew would take the vessel and defect. At least, that was what Graves said in the official inquiry into the Odyssey - the truth was that Graves willingly gave MacAllan the vessel to take, feeling similar sympathies with the IMC's treatment of Frontier citizens.

Some time after the mutiny, the vessel crashed on planet Troy, embedding itself on the side of a cliff. Over time, the crew would proceed to salvage the vessel, using its armour plating to construct a shanty town in the valley below. Here, the colonists would live in relative peace for fifteen years (Save for the occaisional wildlife attack), until the vessel would once again see conflict after the IMC tracked down the mutineers. While the conflict raged in the valley below, MacAllan would evacuate the colonists to the wreckage of the ship, though the IMC wouldn't be far behind. Eventually, the fighting would move into the wreckage of the vessel, as MacAllan worked to extract the ship's data core and provide classified IMC intel to the Militia in return for them fighting the IMC.

## Trivia

* By the time of *Titanfall*, the Odyssey's reactor was leaking chemicals deadly to human health.

## Gallery

Relic on the companion appMacAllan on the Companion App, referencing the history of OdysseyGraves on the companion app, referencing the Odyssey
## Appearances

* *Titanfall (First Appearance)*
	+ *The Odyssey*
* *Titanfall 2 (Only Mentioned)*

## Sources

1. ↑ IMC Grunt Dialogue, Relic, 4:34
2. ↑ IMC Grunt Dialogue, Colony, 3:35
3. ↑ IMC Grunt Dialogue, Relic, 4:34
Rosempire (AA)

**Rosempire** is a fanon series that takes place in New Yorsey where four Crystal Gems, being Danalite, Rock Candy Druzy, Rose Gold and Lapis Diaspore live in an abandoned spire known as the Cityscape Spire, in which was a safehouse for rebels during the rebellion. They are on the quest to heal Rosinca, and find Inca Rose and Desert Rose.

## Characters

### Main Characters

Inca Rose (Aspen)

Rose Gold (Aspen)

Rosinca (Aspen)
**Rosinca**

### Other Characters

Star Beryl (Aspen)

## Episodes

File:Pink (2).jpg

 The fascinating past of the Cityscape Spire is told with a mini episode.

 Now the present time is told with the forgotten Crystal Gems discovering something new.

 Rosinca and RCD's relationship has some issues.
Jainene Jarnsaxa

jainene jarnsaxa is ​jainene's fan universe. its current fandoms are steven universe, miraculous ladybug and zootopia.

## characters

### steven universe

* aragonite
* aubergine Pearl
* euchlorose
* green phantom quartz
* harlequin opal
* intarsia
* mabe pearl
* marine sapphire
* peacock ore
* rock candy druzy
* star lemon quartz
* tanzanite/tarzanite
* tugtupite
* violano

## ​fanfics

* ​my life story - the story of jacqueline (alola + jainene)
Aspen Aurora

**Aspen Aurora**, also known by the initials of **"AA"**, is a fanon universe created by Aspenha, it contains all concepts, characters, fanon series', locations, shippings, and objects created by Aspenha as well.

* Steven Universe
* RWBY
* The Sims

## Characters

* Antiq
* Aprhodite
* Aquamarine
* Aurora Borealis Quartz
* Canary Stone
* Carmine Spar
* Chalcedononyx
* Champagne Quartz
* Chrysolithos
* Coral
* Creme Rose Pearl
* Danalite
* Desert Rose
* Galatea
* Halo Pink Diamond
* Heather Wood
* Ice
* Inca Rose
* Lapis Diaspore
* Lavendulan
* Love Arrows
* Mauve Pearl
* Moonstone
* Nacre
* Orpheus Agate
* Rock Candy Druzy
* Rose Gold
* Rosinca
* Saami Blood
* Siam
* Uria
* Starstone
* Sunstone
* Trapiche Diamond
* Vermarine
* Violan
* Virgin Rainbow

## Concepts

* Coquinas
* Crystal Clan
* Halo Pink Diamond's Court
* Lavendulans
* Trapiche Diamond's' Court
* Vermarines

## Fanon Series'

* Abounding Struggle
* Crystal Clear
* Rosempire

## Shipping

* Cormarine
* Inca Rosinca
* Rosetta Stones

## Characters

* Gypsum Opaque
* Sherry Cognac

## Sims

* Carmen Luzon
* Dahlia Pierce
* Dax Calaway
* Dustin Zaveri
* Lianne Moncriefe
* Miles Chachki
* Saraya Chachki

## The Sims Logs

* The Sims Bustin' Out log (**CANCELLED, SORRY!**)

## Locations

### Sims Bustin' Out

* Miles' Condo
* Montrese Acres Apartments
* Saraya's Abode

## Signatures

**Sign here!**

Template:SavageSig
Cannery

**Return to ➽ ➽ Production Buildings**

The Cannery produces canned goods & potato chips
You can build up to (2) Cannery.
The Cannery requires a road connection

* Cannery Info
* Recipes
* Production Line

* Size = 3x2

L17 ReqL19 ReqL23 ReqL36 Req

The Cannery uses mostly crops but also cans, which can be requested from Neighbors and also Fish.

* You get Fish by sending out your Refrigerated Truck or Fishing Vessel if you have the Port. The Fishing Vessel is 10c cheaper (after processing it in the Fish Factory)

**Recipes:**
* Canned Peas - Peas
* Canned Fish - Fish + Can (Ask)
* Canned Olives - Olives
	+ NOTE: Canned Olives are great for filling wooden boxes in the Packaging Plant! (Available at Level 4)
* Compote - Apples
* Canned Corn - Corn
* Potato Chips - Potatoes
* Canned Stew - Steak
Antique Brass Pearl (Aspen)

**Antique Brass Pearl** or more commonly known as by her nickname, **Antiq**, is a character created by Aspenha and is in the Aspen Aurora fanverse.

## Appearance

Antiq has very long, straight, black hair and a candy red headband. She has a dusty rose top and pants, with a rose belt. She has a light cocoa brown complexion, a slight curvy frame and a somewhat tall height, standing at 5'7. They have dark brown eyes, and their gem is on their naval.

## Personality

Antiq is very quiet and reserved, and only speaks when spoken too. But when her owner, Mahogany Obsidian, isn't around, she's very talkative, yet still calm and reserved. She's afraid of her owner but doesn't care about Mahogany at the same time, but she's afraid of being shattered for disobedient behavior as a Pearl.

## History

### Backstory

Antiq was an Era-1 Pearl, being one of the very first pearls to be made by Nacre. Antiq was unknowingly sold in an annual Pearl Auction, and was bought by her current owner, Mahogany Obsidian.

## Abilities

Antique Brass Pearl possesses basic gem abilities, being shapeshifting, summoning a weapon, and fusing.

### Skillset

* **Crossbow Proficiency**: Antiq can summon a crossbow, which has unlimited bows.
	+ **Ranged Weaponry Proficiency**: As Antiq has a crossbow as her default weapon, she is skilled with other
* **Martial Arts**: Antiq is a martial artist, thus leading her to have a very strong advantage in combat due to this fighting style.

### Unique Abilities

* **Pssamokinesis**: Antiq has the ability to manipulate sand.
	+ **Sand Mimicry**: Antiq can transform into, or make her body be made out of sand.
* **Holographic Projection**: Antiq can make holographic projections.
	+ **Self-Cloning**: Antiq can make holographic clones of herself, she can have 4 of these at a time.

## Relationships

### Mahogany Obsidian

MO and Antiq don't know each other that well but they do converse in a friendly matter occasionally. Antiq wants to run away from her owner and become a independent pearl but her owner doesn't know that at all.

## Trivia

* ABP's nickname, Antiq, is a reference to the Wacom tablet, Cintiq.
Soap Shop

**Return to ➽ ➽ Production Buildings**

The Soap Shop turns Perfumes and other toiletries into coins.
 This is one of the smallest production buildings and you're allowed to build up to (2) of them.

* The Soap Shop requires a road connection
* Size = 1x1

**Soap Shop Info**
L37 Req

**Recipes**
* Shampoo = 245c
* Soap = 290c
* Toothpaste = 350c
* Lavender Perfume = 230c
* Rose Perfume = 300c
* Tulip Perfume = 430c
* **Note1:** Shampoo, Soap and Toothpaste are produced in the Cosmetics Factory
* **Note2:** All 3 Perfumes are produced in the Perfume Laboratory

Soap Shop Recipes
Haven (Level)

Map loading screen for Haven

Haven is a luxury resort on the edge of a natural crater-lake, located on the planet of the same name. It caters to the wealthy elite of the Frontier.

Haven was the site of a battle between the IMC and Militia, when the IMC attack on local Dig Sites spilled over into the town. At least one IMC carrier was involved in the battle.

Signs advertising Haven can be found on Eden and Export.

## Appearances

* *Titanfall*
	+ *Frontier's Edge DLC (First Appearance)*
* *Titanfall 2 (Mentioned-only)*
XOTBR-16 Chaingun

## XO-16 Titan Battle Rifle

*"The XO-16 Chaingun is a fully automatic ballistic weapon that fires 1.6 inch slugs with high precision at considerable range."*

— In-game description.

The XO-16 Titan Battle Rifle is a fully automatic chaingun use by IMC and Militia Titans. It has since been replaced by the XO16A2 Chaingun.

## Variants of the XOTBR-16

### Amped XO16

*"The slightest edge over Titan shielding technology could shave months off the war."* - MacAllan

An experimental version, the Amped XO16, is equipped with electric rounds, increasing effectiveness against Titans. This seems to have been adapted in some form into the Vanguard-Class Titan's Burst Core.

### Modifications

The XO16 can be equipped with Extended Magazines and an Accelerator, which transforms the weapon into a rotary cannon that 'spins up', increasing the Rate of Fire over time (Much liked the Amped Spitfire or the X-55 Devotion).

## Gallery

Renders of the XO-16Concept art of the XO16 with a deployable standEarly concept artEarly concept art
Hammond P2016

## Hammond P2016 Pistol

The Hammond P2016 is a sidearm manufactured by Lastimosa Armory and successor to the Hammond P2011. It is a standard sidearm utilised by Pilots and Infantry of IMc and Militia alike.

It posesses an integrated ammunition readout, much like the RE-45 and a less bulky, more ergonomic frame than its predecessor.
Sand Pit

**Return to ➽ ➽ Production Buildings**

**Sand Pit Info:**
Size = 3x3
The Sand Pit produces Sand and Purified Sand (Random drop)
* NOTE: This building is essential for building the Port. So, do NOT send off all your Purified Sand via transport, save at least (12) for construction of the Port

L25 Req

**Recipe:**
* 20c gives 37xp, +1 Sand and randomly +1 Purified Sand

Sand Pit Recipe

**Production Line:**

* Sand can be sent via land transport for coins
* Purified Sand can be sent via land transport for Cement or Coins

Dump Truck transports
Premium Brick House 2

**Return to ➽ ➽ Residential Buildings**

The Premium Brick House 2 is the same size as the Level 2 Brick House but it uses a smaller amount of Electrical Power, has a slightly larger payout & shorter timer
This is a good way to get a big boost of Population if you have room for it.

* Available for purchase at Level 1
* Payout = 20c every 3h
* Size = 4x3
Quests

* Bakery
* Maggie's Keys
* Electronics Store
* Spare Parts
* Send Gifts

* Expansion
* Health is Everything
* The Cops are Hiring
* CD
* Greenhouse
* Secret Operation
* Business First
* Agricultural Concerns
* House Visit - 1
* House Visit - 2
* Shoe Repair
* Watch Repair
* Umbrella Repair
* Fire Station
* Ugly Duckling
* Strawberries

* Upgrade the Mill
* Upgrade City Hall to Level 3
* Cake
* The Post Office
* Old Town - 1
* Old Town - 2
* Passenger Terminal

* Office Space
* Cucumbers
* Inspection
* Lessons Livestock Rearing
* Boutique
* Build a Windmill
* 100% Wool
* University
* The University: The Work Begins
* Archeological Dig Site
* Taxi Station
* Strategic Reserves

* More Power
* Food for the Cattle

* New Plant - a pumpkin
* Pumpkins, pumpkins, pumpkins
* Another Pumpkin Order

* 100% Cotton - 1
* 100% Cotton - 2

* Dark Alleyways

* Build a Packing Plant
* Pack Goods into a Box
* Deliver a Box of Goods to Customers

* A Happy Childhood
* Bus Stop

* Cannery
* Upgrade the Cannery
* Deliver Jam to Customers
* Upgrade the Cannery to Level 3

* Gas Station
* City Market
* Chicken Coop
* Cell Phones
* Don't Forget the Neighbors!
Frontier Militia

The Frontier Militia are a military organisation made up of residents of the Frontier fighting to defend their homeland from the IMC. Their ranks are made up of a vast number of farmers, colonists, mercenaries, fugitives, pirates, smugglers and others opposed to the IMC. The Militia itself is an overall term for a number of individual brigades, fleets, cells and operatives, many of which have little communication with each other. As such, the Militia are able to strike at any time and are a dangerous foe for the IMC to face.

The Militia operates many of the same weapons and Titan designs as their counterparts, though their uniforms, equipment, spacecraft and tactics differ wildly. It is known that the Militia aren't afraid to fight dirty, even using plainclothes insurgents to achieve their goals.

## Military

The Frontier Militia operate through a number of individual units. These include:

* 1st Fleet
* 2nd Militia Fusiliers
* 5th Militia Grenadiers
* 9th Fleet
* 6-4
* Angel City Elite
* Glory Blazers
* Marauder Corps
* Mercenary Machines
* Shadow Runners
* Special Recon Squadron
* Viper Corps

## Personnel

* Bish
* Bear
* Sergeant Blanton
* Sarah Briggs
* Jack Cooper
* Captain Cole
* Captain Landiger
* Davis
* Captain Dunnam
* Captain Droz
* Sergeant Emslie
* Sergeant Eszo
* Lieutenant Freeborn
* Gates
* Marcus Graves
* Captain Hainey
* Captain Tai Lastimosa
* James MaCallan (Deceased)
* Captain Meas
* Lieutenant Riggins
* Lieutenant Shaver
* Robert "Barker" Taube
* Wilson
Essential Oils Factory

**Return to ➽ ➽ Production Buildings**

The Essential Oils Factory produces various types of oils that can be crafted into scents at the Perfume Laboratory or shipped through the Port for coins

* The Essential Oils Factory requires a road connection

* Essential Oils Factory Info
* Recipes
* Production Line

* Size = 2x2

L39 ReqL40 ReqL41 Req

* Olive Oil
* Lavender Oil
* Rose Oil
* Tulip Oil

Essential Oil Products can either be crafted into Perfumes or Sold as is, on the shipping lanes.

**Perfume Laboratory Recipes:**
* Tulip Perfume
* Lavender Perfume
* Rose Perfume

**Perfume can then be exchanged for coins in the Soap Shop**

**\*Shipping Transport Profits:**
Mabe Pearl (JJ)

## Appearance

mabe pearl has the same body type as all pearls, average height and slim. their skin is a very saturated turquoise. their eyes are blue-green, but their eye is covered by hair. their hair is spiky, and styled somewhat like canon pearl's, but messier and with bangs covering their right eye.  it is orchid purple. They wear a low collared v-neck dress that has an off-center light indigo collar with a sky blue diamond. The dress has long sleeves with thick cuffs slightly darker than the main part of the dress, with royal purple buttons. The skirt of the dress is pleated and the same color as the buttons, but more saturated. Their shoes are indigo boots with dark periwinkle toes. A better reference for this can be seen to the right.
## Personality

Violano is a quiet gem, but with a lot to say.  They're rather insecure about many aspects of themself,
Apiary

**Return to ➽ ➽ Production Buildings**

The Apiary manufactures one item - Honey.
Honey is traded in for coins at the Outdoor Market (See Recipe on "Production Line" tab)

* The Apiary does not have to be connected to a road

* Apiary Info
* Production Line

Tulip + Rose = Honey

* The Tulip & Rose recipe (500c) is more economical than the Coin recipe

* If you get free Tulip drops from the Botanical Garden that will save you 300c!
* Both recipes give 25xp + 1 Honey
* Available for purchase at Level 37
* Size = 3x3

- Used in this Recipe @ Outdoor Market

Honey + Label = 1000c
Soda bread rolls

**INGREDIENTS**

* 450g/1lb self-raising white flour
* 450g/1lb flour
* 2 tsp soft brown sugar
* 2 tsp bicarbonate of soda
* 2 tsp flaked sea salt
* 500g/1lb 2oz full-fat natural yoghurt
* 350ml/12fl oz full-fat milk, plus extra for glazing

**DIRECTIONS**

* Preheat the oven to 200C.
* Put the flour in a large bowl and stir in the sugar, bicarbonate of soda and sea salt. Tip onto a clean work surface and scoop into a heap. Make a well in the centre.
* Mix the yogurt and milk in a large jug until smooth. Pour roughly a fifth of the milk mixture into the well and mix some of the flour into the liquid with a wooden spoon. Add a little more and continue to draw the flour into the liquid. If you have a massive mixing bowl, you can do the mixing in there instead. Keep adding and mixing until all the liquid and flour is combined.
* Using your hands, knead the dough for a couple of minutes, or until light and spongy. You may need to add a little extra flour if the dough is sticky, but try not to add too much as you want the bread to be light and airy.
* Divide the dough into six portions (or nine if making dinner rolls) and roll into balls. Place on the floured baking tray, evenly spaced apart. Flatten slightly with the palm of your hand until around 4cm/1½in deep.
* Brush the rolls with a little milk and bake for 25-35 minutes, or until well risen and golden-brown. The crusts should be nice and crisp and the bottom of each roll should sound hollow when tapped. Larger rolls will take longer to cook. Transfer to a wire rack and leave to cool or serve warm.
Brewery

**Return to ➽ ➽ Production Buildings**

The Brewery produces various Beers . Level 58 required for unlocking it .
It uses Hops, Wheat & Apples in its recipes

* The Brewery requires a road connection

* Brewery Info
* Recipes
* Production Line

* Size = 2x2

L42 ReqL42 ReqL42 Req

* Apple x6 = Apple Cider
* Wheat + Hops = Beer
* Wheat + Hops x2 = Dark Beer
Perfume Laboratory

**Return to ➽ ➽ Production Buildings**

The Perfume Laboratory uses Essential Oils to produce Perfumes you can exchange for coins at the Soap Shop
It is one of the smaller Production Buildings, taking up only 1x1 square of space

* The Perfume Laboratory requires a road connection

* Perfume Laboratory Info
* Recipes
* Production Line

* Size = 1x1

L39 ReqL40 ReqL41 Req

There are 3 Recipes to produce Perfumes
* Tulip Oil x1 = Tulip Perfume
* Lavender Oil x1 = Lavender Perfume
* Rose Oil x1 = Rose Perfume

Perfume Factory Recipes

**There are currently 2 ways to exchange Perfumes for coins**

\***You can "Quick Sell" it straight from inventory**

* **Or use it in Soap Shop Recipes:**

Soap Shop Recipes
Green pea walnut pâté

**INGREDIENTS**

* 2 large yellow onions
* oil for frying
* 2 cans of green peas, drained (don’t even think about using fresh or frozen)
* 4 hard boiled eggs, peeled
* 1 bunch of fresh dill
* a few handfuls of walnuts
* salt & pepper

**DIRECTIONS**

* Coarsely chop onions and throw them into a large skillet with enough oil to coat the bottom. Cook the onions on medium-low heat and stir them occasionally until they get very soft and start to brown.
* Put the peas, the eggs, half of the dill, and the walnuts into the bowl of a food processor and pulse until it all comes together. Add the onions and pulse again, scraping down the sides of the bowl. Add a generous pinch of salt and black pepper and pulse again. This mixture doesn’t need to be totally smooth (unless you want it that way), but it should be pretty homogeneously incorporated.
Pie Factory

**Return to ➽ ➽ Production Buildings**

* Pie Factory
* Profit Margins

The Pie Factory has 3 levels, produces 3 types of Pies that can be sent out via Tractor Trailer

* Level 1 Pie Factory costs 2,000c, takes 5 Days to build and allows you to craft Strawberry Pie

* Level 2 Costs 3,000c, takes 6 Days to build and allows you to craft Pumpkin Pie

* Level 3 costs 4,000c, takes 7 Days to build and allows you to craft Cheesecake

* 4 Flour + 1 Cheese = Cheesecake
* 3 Flour + 2 Strawberries = Strawberry Pie
* 4 Flour + 1 Pumpkin = Pumpkin Pie

* You can send out all 3 items via Tractor Trailer

* Lets discuss the Costs to craft the different pies vs the profit margins!
* Please take into account each of the pies take 2h and 7 gas to send out on transport
 I will not be factoring in time or gas, this is just about the raw materials used to craft the pies

* Cheesecake:
	+ Flour costs 10c per = 40c
	+ Cheese costs 40c if your Cattle Farm is upgraded = 40c
	+ Total Cost = 80c
	+ Reward = 400c
	+ Profit = 320c

* Strawberry Pie:
	+ Flour costs 10c per = 30c
	+ Strawberries cost 50c per = 100c
	+ Total Cost = 130c
	+ Reward = 280c
	+ Profit = 150c

* Pumpkin Pie:
	+ FLour costs 10c per = 40c
	+ Pumpkin costs 110c per = 110c
	+ Total Cost = 150c
	+ Reward = 350c
	+ Profit = 200c

* It would seem the Cheesecake is the best use of items and time since it gives the biggest profit margin with Pumpkin Pie coming in at a distant second and Strawberry Pie being the least profitable
Tree Farm

**Return to ➽ ➽ Production Buildings**

**Tree Farm Info**
The Tree Farm produces one item only - Logs
It is a huge building that takes up almost an entire land expansion.

* The Tree Farm requires a road connection
* Size = 4x4

L25 Req

**Recipe**
* 5 Gas + 5 Fertilizer = 1 Log

Tree Farm Recipe

**Production Line**
* Check the Wood-Processing Plant page for all the recipes using Logs
* They can also be sent via ships for coins
Biofuel Station

**Return to ➽ ➽ Production Buildings**

The Biofuel Station produces Gas. This building is highly recommended.
It will help you save up lots of Gas for when you want to use a Double Profit Accelerator.
Plus you won't have to use up requests for Gas as often and can use those to ask for Labels or other items you may need

* **The Biofuel Station has had a reduction in cost to purchase and a big reduction in production costs. It now only takes 1 Corn to produce 70 Fuel. This makes it a great building for higher levels. However - Low levels would be better off upgrading the regular Gas Station, as it only takes ten coins to produce**

<tabber>
Biofuel Station Info=

* Size = 4x4
L25 ReqL28 ReqL32 ReqL33 Req|-|Recipes=
The Biofuel Station uses Corn & Animal Feed in its recipes
Gas Station

**Return to ➽ ➽ Production Buildings**

The Gas Station produces
And! Since Gas is the lifeblood of your city, this is truly one of the most important buildings you will have on your Eco Farm.
I highly recommend purchasing it as soon as you hit level 20 and continue to upgrade it each time you can.
The long upgrade construction timers are tough, so try to stock up on lots of Gas to see you through til the upgrade completes.

* The Gas Station requires a road connection

* Gas Station Info
* Recipes

* Size = 2x2

L20 ReqL25 ReqL30 ReqL40 ReqL32 ReqL35 Req
[[File:|thumb]]

The Gas Station increases it's fuel output with each upgrade
* Level 1 Gas Station = 3
* Level 2 Gas Station = 10
* Level 3 Gas Station = 20
* Level 4 Gas Station = 35
* Level 5 Gas Station = 45
* Level 6 Gas Station = 70
	+ Every level of Gas Station costs 10c to run production
Remove All Ads!

Are you seeing annoying ads on Wiki, Youtube or other Web Pages?

Get rid of them permanently!

* Ad-block for Chrome and for Firefox
* This will prevent all ads from showing up on pages and in youtube videos. A MUST HAVE for any internet user!!

Also:

* How to stop videos from auto-playing on your Facebook Newsfeed: https://www.facebook.com/settings?tab=videos
* Another great add on for Facebook - FB Purity (FBP) - it really lets you gain control of FB in ways that are fantastic! You can download the installation here: http://www.fbpurity.com/install.htm
Tomato Processing Factory

**Return to ➽ ➽ Production Buildings**

* The Tomato Processing Factory can be purchased at level 30 and has a set of quests that go with it.
* It is large in size - 3x2 but is cheap to purchase.• Level 1 = 6,000c and Level 2 = 7,000c

* It produces (2) Items - Level 1 = Ketchup & Level 2 = Sun-Dried Tomatoes
* Both products require Tomatoes which are produced in the Greenhouse for 100c each
* And both items are sent out from the Garage on the Yellow Wagon for 10 Gas and 2h
Eco City News

## Welcome to the Eco Farm Wiki!

Normally this page will be updated to bring you the latest news from the developers. However we are just getting started with the wiki so there is much to do.
Please bear with me as I begin filling in the pages and providing as much information as I can regarding all things Eco Farm!
If you have screenshots or information to share, please do!
This is a player-made wiki so all help is gratefully accepted.

Thank you!
- Phaedrah
Building Warehouse

**Return to ➽ ➽ Municipal Buildings**

* This is NOT your regular Warehouse, but they are linked.
* It is inexpensive, doesn't need a road and is easy to build and upgrade.
* Your main Warehouse can store up to 5 buildings/decorations/crops. This building will increase storage capacity to 22 when fully upgraded, but ONLY FOR Buildings, Decorations & Crops.
* Store buildings that you are not using.
* It does cost fuel to store a building or decoration (fuel amount varies).
* You will still have the building if you need it for something, like a quest but it can free up a lot of space on your land for things you find more useful.
* What are good buildings to store? Many buildings are the same size, like the Winery and Brewery. So you could swap them in and out of storage as needed. The Paint Factory makes dye used in another building, so it really does not need to be out all the time and is about the same size as the Winery and Brewery. Store whatever does not make something as profitable to you or is not used daily! (Note: Free crops from the Botanical Garden will store in your Building Warehouse automatically so if you run out of room plant those crops to free up a slot)
* Sometimes there is a coupon trade-in sale or a special sale that uses event currency that might have buildings you can purchase from a popup sale window. Those buildings will go into your Building Warehouse when purchased so they will require an empty space if you want to buy one.
* To see items in your Building Warehouse you can click on the actual building or open inventory and click the Decoration tab to see all items stored there.

Click this icon to open inventoryThe Decoration tab / Building Warehouse items
Frozen Vegetable Processing Plant

**Return to ➽ ➽ Production Buildings**

* The Frozen Vegetable Processing Plant (FVPP) is an expensive building to purchase and to upgrade.

* You must be level 43 to purchase
* This building works like the packaging plant in that you choose a selection of veggies that = 1000 points in order to begin production.

**Cost of acquiring menu items:**

* Fresh Herbs 300c
* Pepper 190c
* Eggplant 170c
* Cabbage 100c • Randomly free from Botanical Garden
* Pumpkin 110c
* Peas 90c
* Tomato 100c
* Corn 65c • Randomly free from Botanical Garden
* Cucumber 40c
* Potatoes 20c • Free as gift from Neighbors or won on the Fortune Wheel
* Olive 1 fuel

**NOTES:**

* For all items except olives the cost is coin to purchase/make the item. \*Olive only cost 1 fuel after the initial cost of the tree
* Corn and Cabbage could be free from the Botanical Garden (random drop) \*Cucumbers can be won from the Fortune Wheel in the tent.
* To make a profit fill with items that are valued at cost or above. While the reward for this item is 1500 using too many items that costs more than their value will bring down your profit margin.

* To begin production you will need (1) “Dry Ice” and it is received when you do the quest. It is just like the book in the Waste Processing Plant. Every time you collect this building the Dry Ice will be returned to you. You will never have to buy it and you will only ever have ONE.

* Production cycles are fairly long but upgrading the plant will decrease the production timer
	+ Level 1 = 12h
	+ Level 2 = 8h
	+ Level 3 = 3h
* Each production cycle will create (1) bag of "Frozen Veggies" that now stack to 24

* The Frozen Veggies can be sent out on the Refrigerated Truck for coins

* **Final Thoughts:**
With the increase in value of items this building is definitely worth having now. Especially if you sound out the Frozen Packages while using a Double Profit Boost.
Scorch

Scorch (short for 'scorched earth') is a Titan combat chassis heavily based on the Ogre chassis. It is a Titan based around wielding incendiary weapons such as thermite and the T-203 Thermite Launcher. It has an on-board grenade launcher capable of launching two Incendiary Traps, and has in-built thermite throwers capable of creating attacks such as the Firewall, Flame Core and Thermal Shield.

Scorch is also equipped with in-built cockpit cooling to keep the operator cool. In addition, Scorch's TitanOS is very similar to SID.

## Scorch Prime

Scorch Prime is a variant of Scorch. It has a more angled chassis, some kind of energy projector on the forearms and a new Titan OS.

## Upgrades

There are five upgrades available to Scorch that are unique to Scorch.

* Wildfire Launcher
* Tempered Plating
* Inferno Shield
* Fuel for the Fire
* Scorched Earth
Seaside Cabin

**Return to ➽ ➽ Residential Buildings**

There are 3 Residential Buildings with the name: Seaside Cabin.
All 3 have the same payout amount and timer and are the same size.
The biggest difference is the level they become available for purchase.

Level 10 - 500cLevel 17Level 35 - 10,000c

* Payout for all 3 = 3c every 1h
* Size for all 3 = 1x1
Junkyard

**Return to ➽ ➽ Production Buildings**

The Junkyard produces only (1) item - Rusty Spare Parts. These RSP are used in only one building - Service Station

* The Junkyard is one of the best ways to gain experience. 60xp every 30 mins when producing Rusty Spare Parts!
* You should build the Service Station at the same time, they are both available at L27
* The Junkyard takes up a big piece of land and requires a road connection but it's a good purchase. Coins + XP!

**Junkyard Info**
* Size = 3x3

L27 Req

**Junkyard Recipe**

* Rusty Spare Parts

Rusty Spare Parts

**Production Line:**
* Rusty Spare Parts can be used to produce coins and other items at the Service Station
Savoury Pastry Dough

**INGREDIENTS**

* 1 cup whole what pastry flour
* 1 cup all purpose flour
* 1 tablespoon sugar
* 1 teaspoon salt
* 1 teaspoon finely ground black pepper
* 1/4 teaspoon baking powder
* 4 tablespoon olive oil
* 4-6 tablespoons ice water
* 1 teaspoon apple cider vinegar

**INSTRUCTIONS**

Combine flour, sugar, salt, pepper and baking powder.
Add olive oil, ice water and vinegar amd mix again until small clumps form, about the size of peas.

Scrape the dough onto a piece of waxed paper or plastic wrap and form into a solid disc and let sit for at least 15 minutes. Do not refrigerate or the dough will be too hard to work with. If you do make the dough ahead of time, refrigerate it but you will need to let it come up to room temp before working with it.
Textile Factory

**Return to ➽ ➽ Production Buildings**

The Textile Factory produces 2 items - Yarn and Fabric
These items are used in the Atelier to manufacture clothing goods.
<tabber>
Textile Factory Info=

* Size = 3x2

L21 ReqL22 ReqL24 ReqL24 Req

* Wool x5 = Yarn x5
* Cotton x2 = Fabric x1
* Wool x1 = Yarn x1
* Cotton x10 = Fabric x5

Textile Factory Recipes

**Fabric and Yarn are used in every recipe in the Atelier**
Atelier Recipes

**Fabric and Yarn can also be sold via land transport:**
Land Transport
Bakery

**Return to ➽ ➽ Production Buildings**

The Bakery produces baked goods that can be sold for coins via land transport
 The Bakery uses a lot of Flour, you can make this in the Mill or the Windmill

* The Bakery requires a road connection

* Bakery Info
* Recipes
* Production Line

* Size = 2x2

StarterL12 ReqL21 ReqL30 ReqL35 Req

The Bakery uses Flour, Cherries & Milk in it's recipes

**Recipes:**
* Cherry Cake
* Bread
* Cake
* Cream Tart
* Pretzel

Goods you create in your Bakery can be shipped out for coins
Dairy Plant

**Return to ➽ ➽ Production Buildings**

The Dairy Plant produces various products from Milk

* The Dairy Plant requires a road connection

* Dairy Plant Info
* Recipes
* Production Line

* Size = 2x2

L15 ReqL24 ReqL31 ReqL37 Req

* Sour Cream
* Cheese
* Powdered Milk
* Yogurt (this can also be found by turning in Collection: Ice Cream

* Products can be shipped via land transport for coins
Contact Support

This is a player-made wiki. We are not affiliated with the Developers of the game. We cannot take your suggestions or feedback, nor can we help with technical or game-play issues.

You can contact Eco Farm Support 3 different ways:

* Click the "Help" button at the top of your game.

Click "Support" at the top of your game windowYou must include your UID

* You can also use this link {{ #NewWindowLink: https://www.facebook.com/ecofarmgame/app/208195102528120/?ref=page\_internal |Eco Farm Support }}
* If you need to attach Screenshots you can use this Email: support@nevosoft.com (Include your game UID as shown in the photo above)

PLEASE READ: Tips to ensure your communications with the EF Team are successful!!

Eco Farm is in many languages now. The Facebook platform currently supports: English, German, French, Portuguese, Russian & Turkish.
When contacting Support or messaging the Official Page please keep these tips in mind so that we're all able to communicate with each other successfully:

1. Use short, simple sentences.
2. If you are experiencing more than one issue, make a numbered list
3. Be clear and specific, using the exact name of items / buildings or quests
4. Use proper grammar, punctuation and spell-check
5. Avoid using slang words or regional colloquialisms. Informal language does not translate properly due to the limitations of available translation programs.

These tips will help mitigate the language barrier we must overcome in order to provide the help you need, or to pass along suggestions & feedback.