recursal/Fanatic-Fandom huggingface dataset:
Principle of Thought and Wisdom

**Users** | * Errat Mortalitas

The **Principle of Thought and Wisdom** is a World Item originating from YGGDRASIL and currently wielded by Region Vainglory.

## Appearance

The Principle of Thought and Wisdom is a small golden sphere, roughly the size of an eyeball. It features a single eye-like symbol on its front with a golden iris and a jet black pupil and sclera.

## Abilities

It is an item that allows its wielder to completely appraise a living target, including their abilities, such as spells they can use, job and racial classes, as well as HP, MP and other stats.

Mental preparation/protection is advised, as the sudden influx of information makes the wielder liable to being afflicted by one of three mental debuffs, including:

1. Confusion
2. Panic
3. Insanity
Mjölnir

**Mjölnir** (ミョーニル) is a World Item under the possession of the guild of God Eaters.

## Description

One of the World Items collected by God Eaters, during it's golden years.

## Appearance

Mjölnir is a warhammer weighing no less than 2 tons. Its handle is shorter than normal.

## Abilities

Mjölnir is a weapons specializing in summoning and manipulating all sorts of weapon, it had the ability to change the terrain howeever the user saw fit. It is said that the item is unrivaled when it comes to dealing AoE damage. Valserion stated that even a level 10 player would be able to annihilate an entire kingdom if they got their hands on it.

## Trivia

* Mjönir is a reference to the hammer wielded by Thor in Norse mythology.
* Despite being a hammer the weapon is more effective in the hands of a mage or sorcerer.
Sons

**Epithet** | * The MurderHobo
 **Race** | * Heteromorphic Races
 **Residence** | None

## Introduction

Sons is a npc that guards the gates of the Hawkwood Estate. He is actually very friendly and has a soft spot for small children. Adults however get the hammer if they cause trouble or assault the gates. Ironically enough he creates his own problem because of his presence in the field more powerful undead spawn around him. .

## *Classes*

* **Racial Classes** (*Level*: **30**)
	+ **Zombie (Level 15)**
	+ **Death Knight (Level 10)**
	+ **Revenant (Level 5)**
* **Job Classes** (*Level*: **70**)
	+ **Fighter**(*Level*: **15**)
		- **Holy Knight** (*Level*: **10**)
			* **Paladin** **(*Level*: 10)**
	+ **Shield Lord**(*Level*: **10**)
		- **Bulwark**(*Level*: **10**)
* **Sword Master**(*Level*: **5**)
Palace of Demeter/Guardian Hierarchy

There are four tiers of Guardians in the Palace of Demeter: The Floor Guardians, Island Guardians, Area Guardians, and Room Guardians. Rather than only having the normal two tiers, Floor Guardians and Area Guardians, the Palace of Demeter has Island Guardians and Room Guardians as well, because there are more locations within the guild base that need their own dedicated Guardians to protect, supervise, and maintain. Rather than just having too many Area Guardians for the Floor Guardians to supervise, it was decided that the two additional tiers of Guardians were needed to assist in administration.

## Floor Guardians

The Floor Guardians are the top dogs in the hierarchy. They are the heads of their respective Floors and oversee all of the Area Guardians (or Island Guardians if its the 5th Floor) of their Floor. The Floor Guardians are all level 100. They report to the Guardian Overseer.

### Guardian Overseer

Kleran Reval is the Guardian Overseer and the Floor Guardian of the 5th Floor. He is the second-in-command of the Supreme Beings who supervises the Floor Guardians and manages the Palace of Demeter. In addition to his post as Guardian Overseer, he is the Prime Minister of the Kingdom of Notan. He is skilled in administration, loves doing paperwork, and does not need to sleep or rest because he is an Automaton.

## Island Guardians

The Island Guardians are a unique tier of Guardians in Demeter, who are only found on the 5th Floor. They supervise their respective islands and report to the 5th Floor Guardian and Guardian Supervisor Kleran Reval, and supervise the Area Guardians of their Islands. The Island Guardians are all level 75.

## Area Guardians

The Area Guardians are the heads of various Areas that exist on each of the Floors of Demeter. They report to their Floor Guardian (or Island Guardian if they are on the 5th Floor) and supervise the Room Guardians of their Areas. The Area Guardians are all level 50, except for Drasavus the Area Guardian of the Treasury.

## Room Guardians

The Room Guardians are a unique tier of Guardians in Demeter, who serve right under the Area Guardians. They exist because some Areas are so large, that they cannot be managed or protected from invaders by only a single Area Guardian. The Room Guardians are at the bottom of the hierarchy, having to report to the Area Guardians, but they do not mind. They know that this is their intended purpose in life and take great pride in it. The Room Guardians are all level 25.
Sword Coast Crew

**Sword Coast Crew** (海岸剣乗組員(ソード・コースト・クルー)?), formerly known as **Yūmoa** (ユーモアたち?), was one of the many guilds in YGGDRASIL, with 21 members in its prime. The guild is mostly known for winning two out of the three World Items in the Scatfest Event, and successfully conquering the Sunless Shrine Kailasa.

## Background

### Yūmoa

Originally, the Sword Coast Crew called themselves Yūmoa. It was meant for a circle of eight boys in one class of a certain high school, that circle grew to almost the class' entire male student, with one student excluded due to bullying.

Sato86 made the clan for him and his circle of friends to play together. After school, they would immediately log in and try to clear low level dungeons and complete long story quests in hopes of getting a big break, such as a World Item, Divine Class Item, or high-quality Data Crystal. That big break would come in the form of YGGDRASIL's 12th anniversary event, Scatfest.

With haste, the original 10 members quickly logged in and participated in the event, but not even two hours in, they had already died and restarted four times. Knowing that, if this continues they won't be able to obtain any half-decent gear, they decided to call all but one of their male classmate to form a temporary clan, and so the precursor to the Sword Coast Crew was formed.

## Strength

### World Items

The clan had obtained a massive haul from the Scatfest Event. Coming out of it with one, technically two, World Items. Cup of Heaven, the World Item owned collectively by the guild, and Little King, the personal World Item of Parthicus that he stole from Luci★Fer.

### Guild Base

> *Main Page: Sunless Shrine Kailasa.*
>
>

## Known Members of Sword Coast Crew

* Kinorana
* Offtopia
* Togodure
* Zellion
* Parthicus
* Cor Leonis
* Lukatakuto
* Century Boys
* Honorable Single
* Knight Vista
* HEROISGOD
* GEMINI
* BachiBachBach
* TheJudgeHolden
* AntiBodyX
* Star★Light
* 『　』

## Trivia

* Yūmoa-tachi, shortened to Yūmoa, was a slang term that means a collection of good, cute, funny, humorous people (people who make us laugh out loud). The word was used as joke, similar to seeing tough, manly guys confidently wearing pink clothing
Staff of Daybreak

**Staff of Daybreak** is an Artifact item from YGGDRASIL.

## Description

An Artifact item from YGGDRASIL that discovered in the New World by Castiel Von Krieger. It is extremely effective against undeath and demonic targets.

## Abilities

* +35 Attack speed
* +35 critical damage against undeath and demonic targets.
* +35 Magical attack
* +150% Mana regeneration
Lord Noodle XIII.

**Epithet** | * The Faermer
 **Race** | * Humanoid
 **Residence** | Dead

## Introduction

LordNoodleXIII is the grandfather of LordNoodleXIV and the care taker of Flunky . He died five years before the Events of The Fraction.  Despite having power beyond the concept of normal humans in this world Lord Noodle XIIi never abused his power, nor did he desire more than necessary. He viewed himself as a stranger in these lands and went out of his way to impact the world as least as possible. Even still he founded Lootenburg Village.

## Personality

LordNoodleXIII was said to be a kind man with a dark sense of humor. He was the type of person who would feed the homeless and bring home abandoned children from the capital. However he was also the same kind of person who would slaughter entire clans of Beastmen, Elves, and Even humans if they threaten those he held dear.

### *Classes*

* **Racial Classes** (*Level*: **NONE**)
	+ **NONE**
* **Job Classes** (*Level*: **100**)
	+ **Monk**
	+ **Ki Master Physcial**
	+ **Ki Master Spiritual**
	+ **Holy Fighter**
	+ **Holy Knight**
	+ **Paladine**
	+ **Priest**
	+ **Cleric**
	+ **High Cleric**

## Background

Lord Noodle XIII came to the New World a hundread and five years before Momon did. Unlike the other players who saught power and influence LordNoodleIII simply saught to live a normal life. He protected the people around him and built a village to keep them safe. He aided all those how needed a helping hand and crushed those who would abuse others. He was a model human, but left very little legends. This was done purposfully as he did not desire to be remembered. He saw himself as a outside visiting and not a true part of this world. That however did not stop him from taking a wife.

It should be noted that LordNoodleXIII was part of the same guild as Seras Victoria and Marcus Bloodhill. When there son Magnus was born he suggested that they name him Zecharia due to the elderly age of his birth. The couple then informed him that it was John who was born late and that Zecharia was the father. With that they stuck to there original name.
OverlordFanon Wiki:Templates

There are many **templates** in use in Overlord Fanon Wikia; these are only a subset, representing some of the most important and commonly used ones. If you feel that a template belongs on this page, do not hesitate to add it.

* Category:Templates should cover all templates in the wiki.
* The Template namespace (found from Special:AllPages) always has all templates in the wiki, sorted alphanumerically.

## What are templates?

Wiki templates provide a means to insert the same content over and over in different (or the same) pages. This saves editors the hassle of duplicating the same text again and again, and also helps ensure consistency.

Templates are generally shown with the format required to use the template (e.g. `{{delete}}`). Clicking the template name takes you to the template's page, where you can see what it looks like and how it is used.

**Detailed instructions on the usage of each template should exist on:**

1. **a subpage using {{documentation}}**; or
2. the template page itself (inside "noinclude" tags); or
3. the template's talk page.

For more information on templates, see Help:Templates.

## Article management templates

### Nominate an article for deletion

{{delete}}

* Add this to an article to nominate it for deletion. It will add the article to Category:Candidates for deletion.

### Disambiguation articles

{{disambig}}

* If you have several articles that have similar or identical names, you may wish to create a "disambiguation" page at the main article name, with the articles taking an extra phrase in brackets afterwards. For example:

**The Prince** <-- disambiguation page, with links to:
The Prince (frog)
The Prince (human)
* Using {{disambig}} marks an article as a disambiguation page by adding a banner to the article and categorizing it under Category:Disambiguations. Add links to the various articles under the banner.
* For more information, see Help:Disambiguation.

## General wiki templates

### Clear

{{clr}}

* This template is used to reduce the amount of non-wikicode used on pages, replacing the code `<br style="clear:both;" />`. Its use should generally be avoided.
* You can use {{clr}} instead of the HTML tag that clears space below things like images, pictures and tables, so the following stuff doesn't begin until the bottom of the image, picture or table box.

### Right-aligned Table of Contents

{{tocright}}

* This template floats the table of contents (toc) on the right. It should only be used when absolutely necessary, to keep consistent design.

### T is for template

{{t|*<template>*}}

* This template allows you to show example template code (with a link to the templates) without using the template itself. It is used extensively on this page.

## Where you may find more templates

* Wikia Templates
* Wikipedia; may be copied with the proper acknowledgment, but some need tweaking to work properly on Wikia, so use a Wikia version if possible.
World Magister

**World Magister** is a special title and job class created by the player [[]].

## Background

[[]] created the World Magister class by using the world item Ouroboros.

## Abilities and Powers

World Magister is a special job class that granted access to all magic and spells in YGGDRASIL. A world magister can combining arcane spells drawn from knowledge, with the faith needed to also call upon divine spells and the wisdom needed to use spiritual spells. By sacrificing their hit points, they can restore their own mana points as well as other's, similarly to how healers use mana points to restore hit points.

### Class Abilities

* **Magical Juggernaut**: For 60s, the casters magical attack and magical defense is increased by 30% as well as the casting time for their next spell is reduced to zero.
* **Raise Island**: A spell that literally raise a new island from out of the sea, bringing to the surface a sandy or rocky but otherwise barren protrusion that is solid and stable, as well as permanent.
* **Restore Critical Mana**: Restores slightly more mana than *Restore Serious Mana* and also greatly increases the targets natural mana regeneration.
* **Restore Light Mana**: Restores a modest amount of mana, at the cost of the casters own mana. Cannot be cast on the caster.
* **Restore Moderate Mana**: Restores more mana than *Restore Light Mana* and also lightly increases the targets natural mana regeneration.
* **Restore Serious Mana**: Restores more mana than *Restore Moderate Mana* and also moderately increases the targets natural mana regeneration.
* **Restore Group Mana**: Restores a significant amount of all group member mana, except the spell caster. All targets suffer a reduction in mana recovery for 24hours.
* **Superb Dispelling**: A powerful spell that can negate the activation or the effects of already active super-tier type spells. This spell can only be cast once per hour.
* **Essence Equilibrium**: For the duration of casting, this spell can convert the casters health into mana or vice versa. The caster can be killed by this effect.
* **Ancient Magic Study I**: Casting time and mana cost of normal spells are reduced.
* **Ancient Magic Study II**: Casting time and mana cost of normal spells are reduced.
* **Ancient Magic Study III**: Casting time, mana cost and cooldown time of normal spells are reduced.
* **Ancient Magic Study IV**: Casting time, mana cost and cooldown time of normal spells are reduced.
* **Ancient Magic Study V**: Casting and cooldown time of super-tier spells are reduced.
* **High Tier Magic Immunity I**: Nullifies all magical attacks below level 20.
* **High Tier Magic Immunity II**: Nullifies all magical attacks below level 40.
* **High Tier Magic Immunity III**: Nullifies all magical attacks below level 60.
* **High Tier Magic Immunity IV**: Nullifies all magical attacks below level 80.
* **High Tier Magic Immunity V**: Nullifies all magical attacks below level 90.

## Trivia

* World Magister is viewed as the strongest magic caster class in YGGDRASIL and regarded as a cheat.
Night queen

**personality**

night queen is a sadistic and ruthless vampire, she loves to torture and subdue the most dutiful, she does not worry about the life of others even of her subordinates and is willing to punish them severely if they make a mistake. even if he sees other people as inferior, but can find them amusing, if he finds them worthy of his interest he will capture them with the intent to torture them and make them his slaves, he likes to give pain and terrify people
she is also very curious and likes numerous condiments in order to satisfy her curiosity. despite all these negative sides, cowardice and betrayal are disgusting,
Moreover
he will torture his subordinates if they show that they fear someone, especially if they are human.

**apparence**

although he is a true vampire, his appearance is not monstrous at all, this is because he can change it at will, he usually looks like a blond-haired girl with a white tunic and a cross around his neck.

**powers and abilities**

night queen and a powerful vampire capable of razing to the ground in an entire city in a few moments, she knows many summoning and attack spells as well as having high strength.

She is also very good at manipulating other people psychologically, to the point of convincing a paladin to commit a massacre.

**Relationships**

Mia

Mia is an NPC who was created by night queen, created to be the strongest of all NPCs and the most faithful servant of night queen, Mia greatly admires her creator and firmly believes that her only reason for living is to serve her.
Remiehneppo

## Trivia

* He is the only player to successfully obtain the Blitzkrieg job class.

## Quotes

* (To a Friend): *"If you seek to aid everyone that suffers in YGGDRASIL, you will only weaken yourself... and weaken them. It is the internal struggles, when fought and won on their own, that yield the strongest rewards."*
* (To a Friend): *"Direct action is not always the best way. It is a far greater victory to make another see through your eyes than to close theirs forever."*
* (To an Opponent):*"Guns kill far more quickly and efficiently than knives, or crossbows, or toenail clippers; There's a reason why guns are the best weapon for mass murderers. They are bringers of Death!!!"*
* (To an Opponent): *"A curtain of death raining from the sky. So many bullets at a time your eyes can't keep up."*
* (To a Friend): *"Always keep your foes confused. If they are never certain who you are or what you want, they cannot know what you are likely to do next. Sometimes the best way to baffle them is to make moves that have no purpose, or even seem to work against you. Remember that, my friends, when you come to play the game."*
Paladin Class

## Introduction

Paladins, the Holy Knights, The Undead slayer, The Bible Thumper, there are many nick names for this class, but their is one thing that holds true, Paladins are warriors of Justice. When other warriors simply seek to fight on the battlefield Paladins fight for a purpose. They fight to emulate their gods, they fight because it is right, and they fight to protect those that they love.

## Class Restrictions

Any Race or Gender can use this Class

Must have Positive Karma to use this class

## Class Level Range

Archer Class levels range from 1 -10.

Class Requires the User to have levels as a Holy Knight

## Known Class Moves

* **Holy Strike**: As an elementary technique among paladins, it was originally intended to be used in the moment one’s blade bit into a foe's flesh. Still, that did not mean it could not be used as a touch attack. Since most of the divine power simply exploded on the surface, it would not do much harm.

* **Under Divine Flag**: The spell provided complete immunity to fear, affecting everyone in a sphere around the caster. It is a spell that was centered on the paladin who had cast it, which meant that its effect were strongest when many people were bunched up within its effective radius.

## Abilities Described by Overlord Wiki

In term of pure fighting power, paladins were consider a notch below warriors. Whereas warriors are offensive frontliners, paladins on the other hand, take on the role of defensive frontliners. Between the two types, paladins are stronger opponents against magic casters and monks. Thanks to the protection of the gods, they boasted superior magic resistance compared to warriors. Paladins are more useful than warriors when fighting beings of the evil alignment.

As paladins are sword users, their weapon would be imbued with minor magic enchantments.

Once one reached a certain degree of skill as a paladin, they would be able to use low tier recovery/healing spells. According to Ainz, there are some high-tier spells which paladin can used to enable themselves to fly. Nevertheless, the magic that the paladins used fell into the "other" category, and they typically cast spells in the form of blessings.

## Trivia

Due to a lack of information provided by the source material on Class information can be subject to change at a later date.
World Knight

## Introduction

World Knight is a secret class that can only be obtained by defeating the Green Knight in single combat. A battle against the Green Knight is only obtainable by reaching the max level of a Knight and defeating at least a hundread Knights Class individuals in single combat. The class was super rare in the game with few individuals knowing how to obtain it..

Anyone can use this class
World Tree Summoner

**World Tree Summoner** is an unofficial special title and unique job class in YGGDRASIL.

## Background

Through the use of the world item Ouroboros, the player ??????? ordered YGGDRASIL's developers to create this unique class for him.

## Abilities and Powers

World Tree Summoner is a unique special job class that possesses extremely high

## Trivia

* It's the only known player created class in YGGDRASIL.
Slime alfa

Alpha slimes are a particular species of slime.

## ability

Alpha slimes like predatory slimes can take human form however unlike them they do not devour the victim but use it as material to create other slimes that will have to a lesser extent almost all the capabilities of the original slime, in addition to this they will also have the same personality and memories.

Alpha slimes secrete very powerful drugs which are used to return the victims to harmlessness who will be paralyzed and unable to move.
Session 4

The known world is in now in shock. The Shadow of the Undead Horde is
spreading like a cancer throughout the known world. Slowly moving from the
North to the South, the Horde is devouring all living things like a slow river
of death. Interrupted by nothing, the undead marches with steady pace over land
and sea. Goldrush Harbor were obliterated in hours, and the Sylvan forrest fell
inch by inch. Still, the Elven High Lord made the ultimate sacrifice and the
Longevity Mountain blighted in celestial light, staggering the Shadow on their
onslaught.
In the
Southern Part of the Island, Redbrook has experienced a change of rulership.
The former Caliphs fled to unknown shores, and has left the last stand of these
lands to a Lion and a Snake. After feeding the newly awakened Great Black
Dragon with slaves of the Sahrean people, they will not be terrorized in
Redbrook for a while. And due to the blast in the Longevity Mountians, the
Horde is aswell temporary staggered. Scouts reports of no movement at this very
moment. This has given time for General Smith and Caliph Tanvory to organize
the last stand of Redbrook. Requests of aid has been sendt south, east and
west. Taxes has been raised to fund the campaign and most able men are forced
to serve in the army or the navy. The Military Forces has begun to establish a
defenceline north of Redbrook, and Admiral Azindro are preparing his ships for
searaids.
But with
the surrounding external terrors, chaos has risen both inside and around
Redbrook. Stores are robbed, mistrust has increased within own ranks and
fragments of anarchy are presented to the foreign leaders.
Apple Strudels

**Apple Strudels**is the eleventh track on "Percolate the Ocean", the 2013 album that was the fourth album in the quadrilogy. It was almost released as a single, but the album only released one, "Through the Years".

### Personnel

* Kitty Concert- lead vocals, acoustic guitar
* Little-Kitty Furball- backup vocals, tambourine
* Zak Zimmer- lead electric guitar
* Dee Macko- bass guitar
* Looney Lion- drums
* Ai-Ai Paulden- electric piano
* Bush Longtail- honky-tonk piano, harmonium
* Pawprint Elec- harmonica
Session 2

3
weeks have passed since you raided the ancient Elven tomb in search for
powerful artifacts. You have still not heard anything from young Haylan nor
have your search parties been able to find any clues of his whereabouts.

For approximately 1 week ago, a wealthy noble came to
Goldrush with an unquestionable claim to the land. The citizens of Goldrush are
worried about what new changes this lord might bring
with him.

In
the North smoke is rising and the cold winds bring the smell of death and decay
across the narrow sea. Having gained a reputation amongst the people and rulers
of Goldrush Harbor you have been summoned to an emergency counsel.

Rumors
have it; the god king has raised an army of dead and is marching across the
narrow sea, heading straight for Goldrush Harbor.

Dark
wings brings dark words and there was a massive battle. The Heroes fought
bravely, but fell to the Horde of the Godking.

Goldrush harbor has fallen to the legions of the
Godking, the elven king of Elvenmore is dead and a black dragon has risen from
its slumber. Truly these are dark times, however, dark times often bring
unusual opportunities and the group has managed to take an advantage of some of
these opportunities.

The group is now, for all practical purposes the
rulers of Redbrook and its army. Having lost everything in the battle for
Goldrush harbor they refuse to suffer the same fate
at Redbrook.

The
undead legions of the Godking are marching on Redbrook in a slow but steady
pace. They don’t sleep, eat or tire; anyone they kill joins their ranks. If
that is not bad enough, it seems that a dark robed man with a frightful aura
has entered town requesting an audience with its rulers.
Session 3

The evil God King has unleashed his army of undead upon the living
world, the first to fall were the North realm. For every man that fell, the
legions of the God king grew in number. They do not eat, sleep or tire. They
feel no remorse and show no mercy. Not long after the fall of the North realm
the God king turned his gaze south and with his gaze his armies turned on
Goldrush Harbor. Sjt Sid and his friends put up a strong fight, but the loss of
Goldrush harbor was inevitable. Saving as many as they could the group fled south to
Redbrook, a city built upon slavery, prostitution and drugs, a haven for
merchants of all kinds of trades. Covering their retreat the elven king
performed a powerful ritual that unleashed such arcane powers Longevity
mountain turned to dust and the surrounding areas a wasteland. The explosion of
arcane energies disintegrated over half of the God kings army, but also woke
the great black dragon that was kept prisoner in Longevity Mountain.
The group came before the 3 ruling matriarchs of
Rebrook with a dire warning of what was heading their way. The matriarchs made
sjt Sid their general and the fled the town heading further south, probably
towards Sahrea. Karl (husker ikke navne på charen din :P) took the advantage of
the untimely disappearance of the matriarchs to forge a claim to the city and
is now ruling it “as the voice of the matriarchs”
Scouts have reported sightings of undead from the
north, approaching in a slow but steady pace, time is running out. If the
approaching holocaust wasn’t enough, a dark robed man with a frightful aura has
entered the city and demanded to see and I quote “The maggots that claim to
rule these fleshlings”
The Gatekeepers

This secret organization is an ancient intergalactic faction, established with the purpose of guarding the balance between the planes. The Gatekeeper Guardians are few but powerful individuals, making sure no major disturbances between the planes are accomplished. They will fight any attempt on planar invasions and cosmic disturbances.

The Gatekeeper Guardian of the Earth is a man known to few, the legendary Dejon Bapits. Ancient chronicles tell of epic battles where the Gatekeeper conquered hordes of evil threatening humankind.
Session 8

Red Keep had not been this busy in decades. Afther the attack, Sid had not waited long before ordering everyone to fix everything, so it would look respectable when the other Kalifs(lords) joined the keep. All the hostages had been taken good care of. Among the former hostages where the daughter of lord Harshist, Kalif of Kron.

Lord Tanvory Slept the entire night through, although he had feverish dreams and woke up the next day completly drained. And when he looked himselfe closely in the mirror the next day, he had something looking like a silver star printed in he's right pupile. The scribes had not seen this before but had some old books describing it, but not from this century.

Sid and Tanvory had a lot to do to prepare the meeting, Eiderdrake was then put to handle the security precations in the keep, and city. As a last chance to show himselfe of use as an officer. And Sid did not spare any adjectives describing what would happen if he messed this up. Of course he also asked the military advisors to oversee every move.

Kenak had gotten a few mintues to introduce himselfe to Tanvory and Sid as he had said he had great interest in the dragon. And they had promised him that he would get a longer and detailed meeting later, as soon as things had settled.

Kor'mah had also gotten an audience. As magicians were few, especially with the tallents he had proven. They where really glad to have him there and asked him early to help as a counselor.

Bjorn The Great Bear. had also gotten the opurtunity to help for coin and food if he wanted. There had never been more need of great warriors at the front line. And they also asked him to work as an emisarry for the Emerald Isle.
Triadic Knight

**Triadic Knight** is a job class originally hailed from YGGDRASIL.

## Background

Triadic knights is regarded as one of the classes that made players incredibly strong and is regarded as the most powerful magic knight class. They're are holy warriors who worship the Triad, an alliance of three good-aligned deities. By YGGDRASIL standard, the prerequisite to becoming a Triadic Knight is that the person must at least be level 95 and have a divine-type magic knight build to the hilt.

## Abilities and Powers

Like paladins but more so, Triadic knights were those knights in shining armor who fought for goodness and justice for all. They have good attacking power, with equally good endurance and an arsenal of unique fighting skills that dealt greater damage to those with negative karma values. They can also cast up to 7th tier divine-type magic without any drawbacks as a warrior.
Session 1

The
voyage took a turn for the worse when Elven pirates attacked the ship. Although
you managed to fight them off, they sank you boat, and all you had to best the
sea with, was a very small boat.

The sea got the better of you, and you were all washed
up on the shore of what might be Elvenmore. Unfortunately, none of the
barbarians made it...

After
exploring the immediate surroundings, you all found an abandoned cabin that you
decided to rebuild and claim as your own. Rebuilding the cabin will take about
2-3 weeks.

You
have learned that there is an ancient Elven ruin in Elvenmore that holds a
great artifact known as “The pendant of life”. Little is known about this
pendant other than that it is supposed to be able to bring its wearer back to
life. Needless to say, such an artifact has great potential as you have all
understood.

Your mapmaker Tim, has managed to locate the most
likely entrance to this ruin, based on his knowledge of the Elvenmore, stories
told by locals, information from books, rumors etc.

As
some hired muscle proved valuable in your last mission, you have also managed
to convince a stout warrior who is currently in Goldrush harbor looking for a
way across the sea to join your adventure. Unlike last time, this warrior seems
more than capable of pulling his weight and seems not only to have seen his
fair share of battles, but it’s almost as if he lives for them. I give you,
John “the mountain” Harrow.

You
are all gathered at Goldrush harbor, stacked up and ready to head out. The path
will take you deep into the heart of Elvenmore and into the thick of the Elven
kingdom. Although the Elves are friendly, the do not at all approve of tomb
raiders and will most likely skin you alive, if they capture you pillaging what
is known as their most holy temple (ie. The ruin you all need to head into, to
get the super duper cool artifact of “reload”)
World Timelord

**World Timelord** is a unique and special job class originally hailed from YGGDRASIL.

## Background

This class was created by [[]] through the use of the World Item Ouroboros, one year prior to YGGDRASIL shutdown.

## Abilities and Powers

### Class Abilities

* **Time Intuition**: A class ability that allows the user to know the exact date and time an event took place in a specific area.
* **Time Hasting**: A class ability that allows the user to speedup specific event times in an area. Such as the casting and effect time of tier spells and warrior skills.
* **Time Stopping**: A class ability that allows the user to halt event time within a specific area. Such as all ongoing actions, including spell casting and warrior skills.
* **Time Slowing** A class ability that allows the user to slowdown specific event times in an area. Such as the casting time of tier spells and warrior skills.
* **Time Reraise**: A class ability that allows the user to auto resurrect a target, upon the target’s death. The spell is permanent, so long as the user is alive.
* **Chronolock**: A class ability that makes the user exist outside of natural time, which makes them immune to its effects and all that is caused by it.
* **Time Erasure – Forward**: A class ability that allows the user to isolate and erase certain periods in time from the future character status of the target.
* **Time Erasure – Backward**: A class ability that allows the user to isolate and erase certain periods in time from the past character status of the target.
* **Time Paradox** : A class ability that allows the user to summon a past or future versions of a target character out of the event timestream into the present event time.
* **Time Reloading**  A class ability that allows the user to "save" a targets current character status in time and "reload" (or go back to) that point at anytime.
* **Time Stealing**: A class ability that allows the user to steal time from other beings and objects to restore their health, mana and item durability.
* **Time Traveling – Forward**: A class ability that allows the user to change their current character status into a possible character status up to 3 hours from to the spell activation, for 60s.
* **Time Traveling – Backward**: A class ability that allows the user to change their current character status into a possible character status up to 3 hours prior to the spell activation, for 60s.
Villains

On this page the dangerous Villains of the Last Candle Setting will be collected and described. They will be added in the Age of Time when the tales of their reign of terror were present.

**The Awakening**

**The Age of Titans**

- Imri

**The Age of Empires**

- Hundebittet

**The Age of Shadows**

- The God King

- Lotus

- Major "The Eagle" Undrehil

- Lord Ariakos the Black Dragon

- Durum

**The Age of Wonders**

**The Kataklysm**
Regina Caeli Servus

**Regina Caeli Servus** is a YGGDRASIL player, who was transported to the New World 100 years before the main storyline.

## Appearance

Regina is a gorgeous young woman with long blonde hair and amethyst eyes.

## Abilities and Powers

Regina is a high tier player, whos build is focused on summoning angel-type monsters to fight on her behalf. Regina is the type of summoner, whose summoned monsters are far stronger than she is in actual combat.
The Midlands

The Midlands is a vivid melting-pot where North meets South and where East meet West. A place of trading and stopping by.

In the beginning of the Age of Shadows, the northern part of the continent were blown to pieces as the Longevity Mountain exploded to halt the horde of the God King. South of the Red Mountains, the Free Cities with Redbrook in the midst of it all struggled to keep the Horde at bay..
Session 9

Gather around people! Come on don't be shy! Gather around! Redbrook Heralds latest news!

All the Leaders of the realm have gathered at the Red Keep to plan out the next move. Not everyone is convinced of the threats we are up against. Will they find a way to secure the realm, or are we all doomed.

Lord Tanvory is up and moving again. Nothing seems to break that man.

Dramatic events at the keep during the night. Rawda Hasan of Stoneheaven, have been poisoned. But got saved by our general at the last second. But that's not all! Hours later Sid sent out orders to uprehend Rawda and lock him up. The rumors say that he was involved with Lotus himselfe. Aparently they have striking evidence, But will not get a trial until after the meeting tonight.

Strange sightings on the road towards Stonehaeaven and Kron, if you are traveling in that direction travel in groups and stick to the road.

The army needs you. Redbrooks finest is under their bigest test to this date. Join the army and be a part of the historic events that will occur. You will learn to fight, and be a part of something greater. And of course a gold coin every second week.

The great singer and performer StarFall is in town, and is set to play live at the Tilted Lion later this week. Get your reservations now.

That's all from Friday 5 of the second cyclus year MMMMDCXXI, to get more detailed information buy the paper.

Anyone have any tips or news come to the Heralds and we will give you something for your information.

Be here at the same time tomorrow for more news.
Eiderdrake Drakefrende

Eiderdrake Drakefrende er en ung man fra Kaldberget på 20 år. Den unge men muskuløse mannen har et værbitt ansikt og klare arr fra ett hardt liv i villmarken. Han vokste opp med sin far, da hans mor døde i barsel. Far hans - Durkdrake - var en mann som levde av naturen i form av jakt og fiske. Eiderdrake lærte mye fra sin far. De levde under kalde og tøffe klimatiske forhold, og foruten farlige rovdyr var det lite mat å oppdrive. Eiderdrake ble alene i denne villmarken som 12-åring, da hans far døde i møte med en flokk ulver, Eiderdrake viste ikke mye om sin far historie. Det siste Durkdrake sa til sin sønn var : "ta denne nøkkelen", nøkkelen var gammel, med ingraveringer og bilde av en drage. "Finn kisten gravd ned under bålplassen, lev vel og dø sterk med sverdet i handa". Eiderdrake gjorde som hans far hadde sagt, fant kisten og oppi der lå ett sverd og skjold, på skjoldet var det bilde av to drager og sverdet var utgravert med dragehode på klingen, aldri hadde Eiderdrake sett ett så fantastisk sverd før. Eiderdrake var nå kun 12år. Siden fortsatte han å leve Kaldberget aleine, møtte sjeldent folk, og måtte overleve selv, mye var selvlært, årene gikk, Eiderdrake hadde blitt 18år nå, og var en stor sterk mann, langt hår og litt skjegg. En dag så han en gruppe mennesker inne i skogen, han var nysgjerrig samt redd, var noen år siden han hadde sett mennesker, han fulgte etter dem han kom nærmere og nærmere som dagene gikk.En dag var han så nærme at han kunne høre stemmer og se dem tydelig, og der så han det, skjoldet dems hadde det samme tegnet som hans far hadde, nå som var hans. Nå begynnte han å tenke. Hvem er disse folkene, hvem var hans far? Hva gjorde min far før? Han ble rastløs og tankene ble raske, Eiderdrake skulle bevege seg vekk fra området, med denne rastløsheten og altfor mye tanker, han var uheldig og knakk en kvist. Mennene, hørte dette og gikk for å se etter, de fant spor etter Eiderdrake, de fulgte dem, Eiderdrake hadde satt opp noen feler for dem, to mann ble tatt i fella, og nå var menne veldig oppstemte, Eiderdrake som var litt uerfaren med mennesker gikk til angrep, det var nå 4 igjen, han ble raskt overbemanet, men ikke drept. Han ble tatt til fange av mennene. De tok våpenet og skjoldet hans, de skjønnte at de ikke var hans. De reiste sørover, og Eiderdrake ble uvillig med, den ene av mennene, med navnet Slujd, så kampen og flammene i øynene til Eiderdrake, noe Slujd tenkte var bra, og bestemte seg for å ta denne unge gutten under seg, og trene han.Eiderdrake ble med på dette, fordi han var nysgjerrig på hvem disse folkene var som bar hans fars tegn på skjoldet. De gikk sørover...
The Old Blood

Historically is the bloodline known as quite rare. The Old Blood makes individuals deeply connected to the forces of nature. They are able to communicate with animals and eventually take the shape of such creatures. Those who possess divine and arcane magic often see those of the Old Blood as cursed and dirty. Cursed with beast-magic, merely better than beasts themselves.

In the Age of Empires, humans and dwarves accused those of the Old Blood for being in league with evil bestial forces. They were hunted, burned and almost exterminated after decades of systematic slaughter.

Those who discover that they inherit the Old Blood, might follow the path to become a Druid.
The Hazfeen Asraar

The Hafzeen Asraar

is a consortium of mages that specializes in selling magical services. The Hafzeen Asraar is so powerful that they have successfully managed to make and hold a sort of monopoly on magical services.  The traditional guild of mages does not approve of the Hafzeen, but dear not to oppose them either. The Hafzeen is not widely known amongst non magic users, although, the ones who know about them, fear them. The one thing the Hafzeen makes sure you know, is that if you mess with one of their members, you mess with all of them.

The services of the Hafzeen varies as much as their magic, although one thing is for sure. To make a deal with the Hafzeen is ridiculously expensive and is equally as binding for both parts.

The Hafzeen Asraar originated from Sahrea, but can be found all over the known world(and maybe some unknown places too)
The Awakening

Inbetween the nothingness of the Alfa and Omega, the forgotten legends speak of the appearance of a holy inner revelation formed as a tiny fragment of cosmic light. Within that stellar fire, that fragment of eternity, energy of supernovas expanded as ancient powers imploded to the source. The embryo of a newborn Starchild was formed, destined to design organic symmetry and carry the weight of the atlas woe. This Starchild is by the forgotten legend known as the Allfader - a cosmic sparkle in the Alfa and Omega. He grew and spread, and all around primal energies formed to fill the eternal emptiness. The Bringer of Celestial Balance then planted three cosmic seeds to trancend his cosmic wisdom. These seeds were his children, and his children was the quantum balance of the multiverses. They were Solinari; god of good, Lunitari; god of neutrality, and Nuitari; god of evil. The children grew in cosmic power as well, and they started creating their own genesis of titans.

With that, the Awakening transpired to give birth to another Circle.
Palace of Demeter/NPCs

The Palace of Demeter only awarded 300 levels to Goren and Asriel when they claimed the guild base for themselves. They weren't upset by this, because they really wanted to have a guild base of their own. When they inevitably did run out of levels to make more NPCs, they simply purchased more, either with Yggdrasil Gold or real money. In fact, they would end up buying around 5,137 levels in total.

### Red Eye Syndicate

* **Area(s): Grimoire Castle, Crimson Hall**

## Trivia

* Goren and Asriel spent most of their time, and money, in YGGDRASIL. Every dollar they earnt went into buying levels for their guild base, items, armor, clothing, and so on. They enjoyed playing YGGDRASIL more than anything, after all. They weren't concerned with running out of money, as neither cared much about the real world at that point. Had they ended up going broke, they would have just ended their lives to get out of the hell that is the world of 2138.
	+ It is because of their love for YGGDRASIL that they ended up creating so many NPCs. Every time they ran out of levels to design more NPCs, they would just buy more levels. This is why that a nobody guild like theirs has way more NPCs than one would expect.
Thelastcandle Wikia

## 40 year-old LARPing basement-dwelling faggots

**A C*ommunity-Driven* Encyclopedia of the Last Candle Setting**

Welcome to the Realm of The Last Candle. A tabletop role-playing game campain world created by several awesome Norwegian authors. The world is a rich fantasy world, loosely medieval in nature with magic and arcana all around. We steal and develop the best ideas from other concepts, to create our own kick-ass universe! The concept will continue to grow after every session, and of course inbetween as ideas comes to life.

**Do you have an awesome idea? Please contribute to the site!**
Purple-Haired Girl

Released
 Recorded
 Lyricist
 KC#
 Status

**Purple-Haired Girl**is a song primarily written by Pawprint Elec with assistance from Kitty Concert. Elec is the song and it is one of the final-stage outtakes from What a Shame. Three different demos of the song circulated online before The Kitty Concert released a re-recorded version on their compilation album, "Percolate the Ocean".

## Personnel

Percolate the Ocean version

* Pawprint Elec- lead vocals, glockenspiel, ukulele, sleigh bells
* Kitty Concert- rhythm guitar, cabasa
* Zak Zimmer- lead guitar, vibraslap
* Dee Macko- bass guitar, Flexatone
* Looney Lion- drums, bongoes, cowbell
* Ai-Ai Paulden- keyboard, slide whistle
* Bush Longtail- piano, rainstick
* Little-Kitty Furball- tambourine, maracas, handbells, sleigh bells
* Xifan Plates- gong
Scout Finch

Released
 Recorded
 Lyricist
 KC#
 Status

**Scout Finch,**originally titled **Maycomb**, was a song written by Kitty Concert. Concert originally objected that it appear on any album because he despised it but did allow it as a B-side to the "When the Band Plays" single. It was finally re-recorded and released in the quadrilogy. Scout Finch is a character from To Kill a Mockingbird, and the town in the book is the original title, Maycomb.

### Appearances

* When the Band Plays single (2004)
* Quadrilogy (2011)

## Personnel

### B-side version

* Kitty Concert- lead vocals, acoustic guitar
* Little-Kitty Furball- backup vocals
* Pawprint Elec- harmonica

### Quadrilogy version

* Kitty Concert- lead vocals, acoustic guitar
* Little-Kitty Furball- backup vocals, calliope outro
* Pawprint Elec- harmonica
* Looney Lion- assorted drums, cowbell
* Zak Zimmer- tambourine
* Bush Longtail- tambourine
* Dee Macko- jug
* Ai-Ai Paulden- kazoo
The Emerald Isle

North east of the Northern Realm is the emerald isle. The emerald isle, although seen as mostly white because of the constant snow that coats the isle, is called so, because it is primarily dominated by large green trees. The emerald isle is a kingdom and has been so since the dawn of time. The king of the emerald isle is the great white bear King Valemon.  Valemon along with most of the inhabitants of the Emerald isle are as you might have guessed, natural Lycans. Although they can all take the form of humans, they prefer their animal or hybrid forms.

The emerald isle is not well known to the rest of the world, having no need for trade nor migration most emerald isleers see no need to leave their homeland. The sight of a cold forest isle draped in snow might not seem like the ideal place to settle down for new settlers, and so it has been mostly avoided throughout time.

Alas, stories of werewolfs terrorizing the countrisdes have been told and sung of in manny a tale throughout the eons, might these tales have been inspired by the creatures of the emerald isle?

The inhabitants of the emerald isle, although lycans, are a peaceful kind (so far as any animal is peaceful). They live in balance with nature and each other. The problem, however usualy airse when someone not born as a lycan gets “infected”. These “afflictade” creatures tend to be more volatile and might be the ones  that are behind these “terrorizing” tales.

The Emerald isle was not always covered in snow, however. It is said that it is the ruling king who decides what weather shal dominate the isle, and since King Valemon is a great white bear, he probably prefered snow.