recursal/Fanatic-Fandom huggingface dataset:
VWBPE

ID3D Island is a Microcontinent located at Coordinates 1102-1106/1312-1314, Grid Sector K13, Northern Ocean. SLGI team gave it the transitory name **A513**.

## History

The microcontinent was identified in February 2023.

## Structure & Geography

It consists of 8 sims and has an unusual shape.

Access is not granted to public, so a proper survey could not be done.

## Sim examples

* VWBPE Badland Wilds
* VWBPE Grasslands Gatew
* VWBPE Floating Meadows
* VWBPE Wetlands Marsh

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Oceans
South Nautilus Archipelago

South of Nautilus dryland and surrounding islands can be included in a distinct Subcontinent. SLGI team gave it the transitory name **B092**.

## History

This subcontinent was built around 2007. Its strategic importance grew over time, as new waterways were added. With the construction and extension of Bingo Strait, Nautilus City and North Channel, it became a strategic point for navigation and aviation on the way between Nautilus and Satori. Residents owning land in the area further helped their subcontinent becoming more important by building large docks, airports and open waterways.

## Structure

The subcontinent consists of only 15 sims, it measures 4 sims from North to South and 5 sims from East to West. All component sims have *protected private land*, pathways opened for public access on private-owned land.

## Geography

The altitude map reveals that there are two large islands and a peninsula in the area. The peninsula is almost separated from the continent by a long gulf. The two islands are not high (maximum altitude is around 35 m), There is extensive building on them, with artificial islands, huge marina, buildings and boats found everywhere. The infrastructure also consists of small roads along the docks. Vegetation is tropical, with palm trees.

The peninsula extends from the continent. Most of its land is low altitude. Highest points reach 45 m high. Most of it is covered by a large forest. There are buildings in the area too. Highlands are covered with pine trees and lowlands with palm trees. In some parts, artificial (sculpted) mountains exist. There are many beautiful landscapes and paths crossing the area.

The gulf advances through a few sims. It is Inhabited Land, but operates like Protected Land. There are two islands (artificial islands). Water depth is high.

North from the gulf, there are large docks and an airport, all of them on the continental coastline.

## Land Status

The land is almost always owned by big owners. There are many parcels, usually hosting houses and docks, available for rent. Despite having no Protected Land, the area has many waterways and paths opened for anyone to pass through. There are private-owned rezz zones, opened for anyone to rezz a boat, an airplane or any vehicle. Land With Restricted Access is rare.

## Access

South Nautilus Archipelago is a good place for starting exploring the continent. To North, the end point of route 13 can easily be reached. To South, it is easy to reach Nautilus City or sail all the way to the shores of Satori. It is a friendly area.

Both the YavaScript pods and the SLGI Fleet have border contact with the subcontinent.

## See Also

* Second Life Geography
* List Of Subcontinents
* Nautilus
The Zany Zen Railway

This is a railway located in Northern Jeogeot. It connects Jeogeot Gulf with route 9A.

## The railway

This railway is not compatible with standard Second Life Railroad tracks and trains. It is a narrow-gauge line that uses a different type of *guide*. Service is fully automated, with trains running at every 20 minutes.

Along most of the way, tracks are built in a straight line. There are tight curves along the way in some parts. There are no steep gradients along the way. Some impressive works of art can be seen, like a huge bridge and places where the railway is built in a trench.

Stations are present along the way, some of them with interesting architecture.

Trains have multiple wagons and are of different types. There are both passenger and cargo trains running. Service is fully automated and trains are waiting one for another.

## Structure

```
Little Coverston: 0 m
Branch line: 334 m
The Dizzi Loop (Seogyeo): 398 m
Long bridge: 476 m
Ahndang: 675 m
Corvinus Field: 842 m
Route 9A: 901 m
Somdari: 941 m
Depot: 980 m

```

The railway is single-track. Trains wait each other at Seogyeo station. Trains stop at Little Coverston, Seogyeo, Ahndang and Somdari. However, there are two additional stations that can be used.

## See Also

* Second Life Geography
* List Of Railways
* Jeogeot
Striker Soccer

**Name** - Striker Soccer

**Developer** - U-Play online

**Link** - https://play.google.com/store/apps/details?id=com.strikermanager.android.strikersoccer

**Category** - Sports

**Type of game** - Soccer

**Achievements** - 31

**Total points** - 100000

**500 points**

1. Starter - Play 10 games
2. World Class Star - Play 500 games
3. Hate the referee - Hit the referee with the ball

**1000 points**

1. Young spirit - Play in kids mode
2. Welcome - Get 100 ranking points
3. Against yourself - Play a match against the same team as yourself
4. Solid winner - Win by 3 goals
5. Go home - Be last in a league
6. Quick round - Lose the first round in a Cup
7. Worst defense - Lse by 3 goals
8. Spin goal - Score a goal using ball spin
9. Rival own goal - Make your rival score their own goal
10. Dirty play - Have 3 players dismissed in the same match
11. Far score - Score from mid field
12. Proud player - Share your result 3 times

**1500 points**

1. Amateur - Play 50 games

**2000 points**

1. Easy Cup - Win a Cup competition with easy level
2. Easy League - Win a League with easy level
3. Tank winner - Win by 6 goals

**3000 points**

1. Professional - Play 100 games
2. Atomic bomb winner - Win by 9 goals
3. Lucky winner - Randomly win a cup game after a tie

**5000 points**

1. Medium Cup - Win a Cup competition with medium level
2. Medium League - Win a League with medium level
3. Creative mind - Share a new team set
4. Best player in town - Get 1k ranking points

**10000 points**

1. Hard Cup - Win a Cup competition with heard level
2. Hard League - Win a League with hard level
3. Top Cup - Win a level 15 Cup
4. Top League - Win a level 15 League
5. Fly me to the moon! - Get 10k ranking points
Survival Run with Bear Grylls

**Name** - Survival Run with Bear Grylls

**Developer** - F84 Games

**Link** - https://play.google.com/store/apps/details?id=com.f84games.survivalrun&hl=en

**Category** - Action

**Type of game** - Infini-runner

**Achievements** - 32

**Total points** - 16000

**500 points**

1. Bear Cub - Reach 10k points
2. Koala Bear - Reach 50k points
3. Panda Bear - Reach 100k points
4. Polar Bear - Reach 500k points
5. Kodiak Bear - Reach 1M points
6. Grizzly Bear - Reach 5M points
7. Bear Grylls - Reach 10M points
8. Natural Survivor - Reach 500k points without powerups+
9. Born to Run - Reach 1M points without powerups
10. Survival Run - Reach 100M total points
11. I Will Survive - Reach 500M total points
12. Spare Change - Earn 1k total coins
13. Paid in Full - Earn 10k total coins
14. Big Bucks - Earn 100k total coins
15. Gold Standard - Earn 500k total coins
16. Full Power - Fully upgrade one powerup
17. Locked and Loaded - Fully upgrade all powerups
18. Air Grylls - Jump 500 times
19. Getting Slippy - Slide 500 times
20. Word Traveler - Travel through every environment once in a single run
21. Rescued - Get saved by the Helicopter
22. Power Paraglide - Use a Paraglider
23. Super Power Paraglide - Use a Super Paraglide
24. Adventures Spirit - Use 5 Spirit of Adventure
25. Strenght of Hercules - Use 5 Hercules Arms
26. Rescued...Again - Get saved by the Super Helicopter
27. Super Air Grylls - Double Jump 100 times
28. Extreme Air Grylls - Double Jump 500 times
29. Alligator Jump - Jump an alligator pit 100 times
30. Super Alligator Jump - Jump an alligator pit 500 times
31. Hunter - Gatherer - Collect 6 pieces of Survival gear
32. Extreme Hunter - Gatherer - Collect 10 pieces of Survival gear
Teaching Sims

The Teaching Sims are a Sim Cluster. It has the transitory name A054 and is the only structure inside Grid Sector M13. It is placed inside Eastern Ocean. Coordinates are 1370-1384/1374-1389.

## History

This sim cluster is very isolated and forms the Remote North West Sea. It is separated by more then 100 void sims to any nearby structure. Even if there are a few internal microcontinents, SLGI team preferred to use a single transitory name for the entire sim cluster.

## Structure

A054 is a complex sim cluster, consisting of a few internal microcontinents:

* ECU Microcontinent - 11 sims, in West
* ClevelandPlus Microcontinent - 6 sims, in NW
* NMC Microcontinent - 5 sims, central
* Teaching Sim Cluster - 11 sims, South
* Deakin Microcontinent - 3 sims, far South
* Unassociated Sims - 11, mainly in West

Total = 44 sims.

## Geography

There is a level of elevation for each sim. There are hills and plains. Interesting are the buildings that can be found here. Roads are also present.

These sims are made for learning and teaching.

## Land Status

Rating is always *general*. Land is owned by teen estates (like an university). Access is not allowed for public in all sims.

## Sim Examples

* ECU II
* Ars Simulacra
* University of Delaware
* Teaching 6

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* Oceans
Zanuggia

Zanuggia is a Sim located inside Northwest Nautilus Sea. It is entirely Protected Land. The sim is almost entirely flooded except for one island.

The island is almost circular with a large central gulf. The gulf is a rezz zone. The island is narrow and made of sand. Vegetation consists of palm trees and some bushes. There is a small dock with a boat in the gulf. Another boat can be seen floating further away.

The island has a beach hut where you can find a few armchairs to sit. In front of it, there are a few drinks and a plate with oranges and lemons. A wooden sign tells us that this is the *Zanuggia bar*.

Around the island, apart from a low coral reef and a few boulders, divers will find the wrecks of a wooden ship. It could be a galley. There are small benches placed in lines. It is known that in the middle ages galley slaves were used for rowing.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Nautilus
Eras of Alchemy

**Name** - Eras of Alchemy

**Developer** - Sheado.net

**Link** - https://play.google.com/store/apps/details?id=net.sheado.evolution

**Category** - Puzzle

**Type of game** - Alchemy

**Achievements** - 12

**Total points** - 6000

**500 points**

1. Post-Apocalyptic Era - Finish Post-Apocalyptic Era
2. Age of Ruins - Finish Age of Ruins
3. Stone Era - Finish Stone Era
4. Oasis Era - Finish Oasis Era
5. Volcanic Era - Finish Volcanic Era
6. Woodland Era - Finish Woodland Era
7. Taiga Era - Finish Taiga Era
8. Jurassic Era - Finish Jurassic Era
9. Ice Age - Finish Ice Age
10. Mythical Era - Finish Mythical Era
11. Paleolithic Era - Finish Paleolithic Era
12. Human Era - Finish Human Era
Serena Sim Cluster

Serena is a large and compact Sim Cluster. It has Coordinates 1185-1215/1133-1150, that places it in Grid Sector K11 and Grid Sector L11, in Northern Ocean. It also has the temporary name **A050**.

## History

Serena is a sim cluster with high sim density and is very easy to find on map. SLGI team observed it in spring 2013 for the first time. At that time, it was estimated that Serena has 150 sims.

## Structure

This is the largest sim cluster in the Eastern Ocean. Not only large, but it is also compact. Sims are placed in contact one with each other at their corners. There still are many gaps in the cluster structure. Overall, there are about 180 sims. All sims share the name *Serena*.

There is a visible gap between the sim cluster and any nearby map structures. To South-West, continents Gaeta 1 and Gaeta 5 are visible. Serena, however, has a higher population density then these continents have.

## Geography

The sims can be grouped into a few categories:

**Beach Sims** have some common features. The ground has a sand texture. Tropical vegetation is present and so is Water. Overall Altitude is low. Buildings are usually beach-themed and woot is the most used material. They resemble a Tropical Beach Paradise.

**Green Sims** form a second category. Ground texture is green, to look like grass. Vegetation is also present. Altitude is higher (mainly in the mountains that separate parcels). Water can be present, but not always. Buildings are made of different materials.

**Unconventional Sims** belong to no category. They have different textures.

Skyboxes were detected on our survey.

## Land Status

Even if all sims share the name *Serena*, there is not a single estate (and not a single estate owner) owning land in here. Land With Restricted Access exists, our survey detected entity orbs and sims with restricted access. There is also land for sale.

## Sim Examples

* Serena Sandy Lane
* Serena Pisces
* Serena Kalala
* Serena Siesta 1

## Status update

The February 2023 survey found Serena located at its given coordinates. It is often that, given the high sim density, a new added sim can result in the briefly formation of a Microcontinent.

## See Also

* Second Life Geography
* List Of Microcontinents And Sim Clusters
* List Of Grid Sectors
* List Of Oceans
TRUST Microcontinent

TRUST or A080 is a Microcontinent discovered at Coordinates 520-523/1152-1157, Grid Sector E11, Far West Ocean. It is located almost inside A089 Sim Cluster.

## History

When first observed by SLGI team, this microcontinent had 16 sims. In June 2015, it was found to have 18. The shape and structure remained almost uchanged.

## Structure

It is made of 16 sims. The largest surface is flat and urban, full with roads that devide it into smaller parcels and give the style of the suburbs. There are residential buildings all around. A few sims look like parks.

## Geography

The largest surface is flat and urban, full with roads that devide it into smaller parcels and give the style of the suburbs. There are residential buildings all around. A few sims look like parks. In addition, Tropical Beach Paradise is also found. Altitude is usually low.

An extensive network of roads allow access to almost every place.

Many places have different sun settings.

## Sim Examples

* The BOSS
* Japan PALM
* Bord Du Lac
* Pearl Waters

## See Also

Second Life Geography

List Of Grid Sectors

List Of Microcontinents And Sim Clusters

Oceans
Byte Master – IDLE EVOLUTION

**Name** - Byte Master – IDLE EVOLUTION

**Developer** - Stigol

**Link** - https://play.google.com/store/apps/details?id=com.stigol.bytemaster

**Category** - Puzzle

**Type of game** - Incremental/Idle

**Achievements** - 30

**Total points** - 46000

**500 points**

1. Good, over 1KB! - Got total capacity to 1KB
2. Cool, over 10KB! - Got total capacity to 10KB
3. Great, over 100 KB! - Got total capacity to 100KB
4. Amazing, over 1MB! - Got total capacity to 1MB
5. Nice, over 10MB! - Got total capacity to 10MB
6. Gooooood, over 100 MB! - Got total capacity to 100MB
7. Merged 512 at once! - Combine 512 bytes at once

**1000 points**

1. C-c-c-combo, over 1GB! - Got total capacity to 1GB
2. Its Over 9000!!!! - Got total capacity to 9GB
3. Fatality! Over 100GB! - Got total capacity to 100GB
4. Merged 1024 at once! - Combine 1024 bytes at once

**1500 points**

1. Impossible! 1TB! - Got total capacity to 1TB
2. Its become dangerous, over 10TB! - Got total capacity to 10TB
3. O, Master! Over 100TB! - Got total capacity to 100TB
4. Gods among us...Over 1PB! - Got total capacity to 1PB
5. Youre Nor Human! - Got total capacity to 10PB
6. Are you cheater? Over 100PB! - Got total capacity to 100PB
7. Merged 2048 at once! - Combine 2048 bytes at once
8. Shit happens! - Get 100 Wasted

**2000 points**

1. Are you HACKER? Over 1EB!!! - Got total capacity to 1EB
2. Are you alien? Over 10EB! - Got total capacity to 10EB
3. Nice try Loki=) Over 100EB! - Got total capacity to 100EB
4. Hello, Deus Ex Machine! Over 1ZB! - Got total capacity to 1ZB
5. Its not real, but is your 10ZB... - Got total capacity to 10ZB
6. Unbelievable!!! 100ZB!!! - Got total capacity to 100ZB
7. Merged 4096 at once! - Combine 4096 bytes at once

**2500 points**

1. What:! 1YB! - Got total capacity to 1YB
2. Wake up Neo. Over 10YB. - Got total capacity to 10YB
3. Matrix download successful. Over 100YB! - Got total capacity to 100YB

**5000 points**

1. Merged 8192 at once! - Combine 8192 bytes at once
Valmorel Forest

The Valmorel Forest fills most of the *Valmorel* Sim inside Snowlands Subcontinent. The foresst consists of two distinct areas as it is separated by road.

## Upper Forest

It covers most of the sim and is placed North-East from the road. It is a pine forest, with trees partially covered with snow. Tree density is not high and allows you to see through. The forest is interrupted by ski runs which come from North and East. If you venture inside the forest, you have a chance to find an airfield.

Unlike all other airfields through the grid, this one is not paved or has a track made of gravel or dirt The track is made of ice, it is a narrow and long frozen lake. There is a *snowcat* that maintains the field is operational. Close to it, there is a Bellisseria passport stamping point. Not far from it, there is a tower with a green spotlight. Close to it, one can find a fuel tank and not far a building with an electrical generator. All three are placed on a platform that, through its shape, shows the way to fly: South-west. You can, however, fly the opposite way if you want, nobody will stop you. The airfield is also a rezz zone.

The forest continues beyond the airfield and is more rare. Trees can be seen beyond, inside *Ordino* sim. However, these trase are placed with more space between them.

## Lower Forest

The forest is denser towards the river, in South-West. It is so dense that you cannot see avatars behind the trees. There are places where tree density is lower or where other trees grow, which, because they have lost their leaves, allow you to see further. It is possible to cross the forest in any direction to reach the river.

The Snowlands River is located beyond the trees and is not ice-covered. Here, it still retains heat as it comes from the warmer Sugarloaf Abyss. It will freeze downstream as it approaches *Zermatt*. The shore is a bit swampy. If you cross the river, you will see that the forest continues a bit to a sim corner. This part of the forest, beyond the river, is quiet and a good place to relax.

## Access

The forest is crossed by a road which is the main road of Snowlands Subcontinent. It is one of the busiest roads in the area. Along the road, there is the Okemo Nakiska Southern Railway, which runs its own regular schedule. Both the Yava Script Pods and the SLGI Trains run along the railway.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Sansara
Thurston Island

The island is very small and not noticeable. It has a long wooden dock that crosses it from one end to the other. On its surface, there are a few stones and a tree. The island serves as a Rezz Zone.

While most sailors use it to rezz a boat, it should be noted that the real beauty lies beneath the surface. It is better two rezz a submarine. There is a coral reef that forms short caves along the way and is continued with an undersea canyon. It links Zacharik Island with the islands of Gali-Gali.

The island is located close to The Big Two, the most impressive place within Mare Secundus, where one can take a spaceship to Alien Worlds.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Sansara
Water Passage

The Water Passage is a new (as for 2020) Subcontinent located in North Jeogeot. SLGI team gave it the transitory name **B054**.

## History

The outer coast of Jeogeot was never finished. There always were unconnected sims, which proved navigation to be impossible. This situation started to change since 2018. A few new sims were added North-East from Jeogeot Gulf after the addition of WWII Central. The new sims connected a few remote waterways and finally opened a passage to Pyri. Later in 2019, a passage way between Jeogeot and Sansara was opened (in late 2019 it was completely covered with new continents).

The new waterways started to be used by sailors and airplane pilots to travel between continents.

## Structure

The subcontinent consists of 32 sims and has an elongated shape, connecting Jeogeot Gulf with Pyri. Basically, it includes all water sims in the area and forms a buffer zone between the coasts of Jeogeot and the new continents being built to North.

## Geography

The water passage is entirely Linden - owned, Protected Land. It is formed of 32 submerged sims. Sometimes, there are peninsulas that stretch from the continent into the waterway. Only 6 sims have such small sectors of dryland.

Water depth is usually over 15 m, so that the waterway can be used by large ships. Shallow water (around 8 m deep) can be found near the coasts of Jeogeot, but not near the North-West coasts.

There is no island in the area. Our survey failed to find wrecked ships or sea vegetation or anything on the sea floor.

## Access

All the sims are Protected Land. Access is opened for anyone by teleporting or by walking through. There are no rezz zones within the area. Still, one can use the rezz zones in Jeogeot Gulf and travel from South.

The waterways are used by sailors and pilots to travel between Sansara and Jeogeot. The SLGI Fleet operates a ship within the area, but without any stops.

## See Also

* Second Life Geography
* List Of Subcontinents
* Jeogeot.
Violet Infohub

Violet Infohub is located inside *Violet* sim, at the border between Color Sims and North Coast Forts, inside Sansara. It is both a historical place and an orientation area. The complex consists of four islands.

## Main Island

The main building hosting the infohub is a wooden structure that has some Japanese architectural features. It has no walls but columns placed on two rows. The roof is tall and with an interesting design. Avatars come to the middle of the building. The information part is located to East, where four info kiosks are located. Each one has two buttons: one for links and one for landmarks and notecards. All four change the information they show over time. There is a smaller wooden building near them, built on the shore. The island has vegetation in some areas. There are three mountains. On the top of one of them (47 m high), there are tourist binoculars. The second one is 59 m high, while the third is 45. From big rocks, a spring forms and becomes a waterfall. There is also a wooden dock reaching a small building just behind the mountains.

## Southern Island

It is linked to the main and West islands through bridges and crossed by a path. The island is smaller, flatter and has plenty of vegetation. There is a wall that goes along the island, with a large gate in the middle.

## Western Island

This is the largest landmass and further extends South into *Fuchsia* sim. The wall coming from Southern island also continues here and ends near a small wooden building. The Eastern part is flatter and looks like a beautiful garden, crossed by a road which goes to the Southern and the main islands. Close to the road, to North, there is a square with a table to play mahjong game. Another game that can be played at the second table is *prim attack*. There is a swing nearby. To the Western shore, the island has some mountain peachs. Their Altitude is, from North to South, 44, 43, 49, 62, 63 and 43.

## North - West Island

The last and smallest island is flat and hosts one wooden building with a dock. A sign says *Welcome to Violet Island*. There are cushions, armchairs and vases with flowers inside. Surprisingly, the building has a fan, which is completely useless as there are no walls (roof is supported by columns) and fresh air comes inside easily.

## Land Status

The entire sim is Protected Land. Because of this, the infohub is one of the largest on the grid. Surrounding sims are also protected land.

In past, there was a ferry service between Bay City and Heterocera docks in Tuliptree and Cecropia. Because of a griefer attack, the land inside Violet sim has been set no object entry, meaning that the ferry service had to stop. Both SLGI Trains and the Yava Script Pods use an alternative route to reach Bay City.

## See Also

* Second Life Geography
* Infohubs And Welcome Areas
* Sansara
The Sandbox

**Name** - The Sandbox: Craft Play Share

**Developer** - PIXOWL INC.

**Link** - https://play.google.com/store/apps/details?id=com.pixowl.thesandbox.android

**Category** - Simulation

**Type of game** - Builder

**Achievements** - 42

**Total points** - 80000

**1000 points**

1. Ecology Player - Finish Ecology
2. Mix Vol. 1 Player - Finish Mix Vol. 1
3. Mix Vol. 2 Player - Finish Mix Vol. 2
4. Farmer Player - Finish Farm Life

**2000 points**

1. Not the usual player - Play for 3 hours
2. Extreme player - Play for 5 hours
3. Pixel amateur - Pour more than 1k units
4. Big spender - Pour more than 5k units
5. Pixel Artist - Pour more than 10k units
6. Unlocker - Unlock 7 elements
7. Big Unlocker - Unlock 15 elements
8. Master Unlocker - Unlock 30 elements
9. Tester - Put at least 1 pixel of every element on screen at the same time
10. User - Play for 2 days in a row
11. Power User - Play for 4 days in a row
12. Extreme User - Play for 8 days in a row
13. Addicted User - Play for 12 days in a row
14. Doctor - Release 4k pixels of either Virus or Antivirus
15. Firestarter - Create more than 10k fire pixels
16. Ecology destroyer - Spill oil into the sea
17. Oil Refinery - Create 4k units of oil
18. Ecology defender - Plant 300 trees
19. Cloner - Use 1k multi units
20. Afraid of the dark - Use 1k bulb or bright units
21. Cook - Use 800 Heater pixels
22. Fridge - Use 800 Cooler pixels
23. Pyro - Burn a 15 trees large forest
24. Demolitions Expert - Blow up 15k gas units
25. Initial Player - Finish Initial Story
26. Community Player - Finish a User Made campaign
27. Lonely Player - Finish Lonely Human
28. Musician! - Finish Music
29. Technical Player - Finish Contraptions
30. Jurrasic Player - Finish Dinosaurs
31. Artistic Player - Finish Pixel Art
32. Futuristic Player - Finish Lasers and Pipes
33. Zombie Player - Finish Zombie Attack
34. Metal Player - Finish Robocalypse
35. Space Player - Finish Alien Invasion
36. Retro Gamer - Finish Retro Gaming
37. Community Player #2 - Finish User-Created 2
38. Ninja Player - Finish Shinobi
Jurassic World

**Name** - Jurassic World™: The Game

**Developer** - Ludia Inc.

**Link** - https://play.google.com/store/apps/details?id=com.ludia.jurassicworld

**Category** - Simulation

**Type of game** - Dinosaurs

**Achievements** - 60

**Total points** - 58000+

**500 points**

1. Legendary Part 1 - Collect 1 Legendary Dino
2. Super Part 1 - Collect 1 Super Rare Dino
3. Tricera-top! - Place a level 40 Triceratop in the park
4. Medium Rare - Collect 3 rare carnivores
5. Gene-Dealer - Sell 15 dinosaurs for DNA
6. Classy! - Obtain a dino of each class
7. Biodiversity Part 1 - Collect 10 dinos
8. Crown Jewel - Build the Triple Crown Hotel
9. See what I did there? - Build the Observation Deck
10. Yahoo!-John Hammond - Build the Heliport
11. Gastronomnom - Build the Jungle Bean Coffee Shop
12. You Are My Sunshine - Build the Solar Tracker
13. I Have the Power - Build the Generator Building
14. Ah-ah-ah - Build the Security Office
15. Hear me Roar - Build the Communication Station
16. Round the Jurassic World - Build the Revolution Ferris Wheel
17. Builder Part 1 - Build 3 unique buildings
18. Bingo! Dino DNA - Build the Amber Pedestal decoration
19. When Dinosaurs Ruled the Earth - Build the Apatosaurus Fossil decoration
20. Mint Part 1 - Have 100k coins
21. Nomnivore Part 1 - Have 50k food
22. Stranded Part 1 - Have 1k DNA
23. Park Manager - Complete the tutorial
24. Sense of Security - Complete the mission A Prudent Man
25. I Feel Pretty - Complete the mission You Only Live Once
26. Power House - Complete the mission Government Approved
27. Protein - Complete the mission Reach Out
28. Five Star Hotel - Complete the mission Snake Pit
29. FEED ME!! - Complete the mission Rising Tide
30. Ferocious Fusion - Evolve 5 carnivores
31. ALAN! - Defeat a T-Rex in battle
32. A to Z - Enter the credits
33. Clawing your way - Win 5 battles in a row
34. Flight of the Valkyries - Win a battle with 3 pterosaurs
35. Underdino - Win with 1 dino against an opponent with more
36. LEVEL UP! Part 1 - Reach park level 5

**1000 points**

1. Legendary Part 2 - Collect 4 Legendary Dinos
2. Super Part 2 - Collect 6 Super Rare Dinos
3. Biodiversity Part 2 - Collect 25 dinos
4. Builder Part 2 - Build 6 unique buildings
5. Mint Part 2 - Have 1M coins
6. Nomnivore Part 2 - Have 500k food
7. Stranded Part 2 - Have 20k DNA
8. Jurassic World - Complete the mission Hoskins Challenge
9. No wonder youre extinct! - Lose 25 battles
10. Herbicide - Win a battle with 3 herbivores

**1500 points**

1. Legendary Part 3 - Collect 9 Legendary Dinos
2. Super Part 3 - Collect 11 Super Rare Dinos
3. Its over 9000! - Evolve a legendary dino to level 40
4. Biodiversity Part 3 - Collect 50 dinos
5. Builder Part 3 - Build 10 unique buildings
6. Tasteful - Build 7 unique decorations

**2000 points**

1. Mint Part 3 - Have 5M coins
2. Nomnivore Part 3 - Have 2,5M food
3. Stranded Part 3 - Have 60k DNA

**5000 points**

1. LEVEL UP! Part 2 - Reach park level 25

**10000 points**

1. LEVEL UP! Part 3 - Reach park level 50

3 secret achievements
Lionheart Tactics

**Name**- Lionheart Tactics

**Developer**- Kongregate

**Link**- https://play.google.com/store/apps/details?id=com.kongregate.mobile.lionhearttactics.google

**Category**- Role Playing

**Type of game**- Tactical RPG

**Achievements**- 21

**Total points**- 30000

**500 points**

1. PVP Contender - Earn victory in 5 Multiplayer Battles.
2. Like a Boss - Promote a hero to the next rank.
3. Contender - Defeat another player in a Multiplayer Battle.
4. Boost It - Improve a here's stats through boosting.
5. Trained for Battle - Train any hero with any skill.
6. For the Throne - Complete the Tutorial.
7. The Summerlands - Complete all first battles of the Summerlands.
8. The Elitist - Earn a Elite ranked hero.

**1000 points**

1. Midland Heights - Complete all first battles of Midland.
2. The Master - Earn a Master ranked hero.
3. Legion of Heroes - Have 30 heroes in your Roster at once.
4. PVP Challenger - Earn victory in 50 Multiplayer Battles.

**1500 points**

1. Half Way There - Complete all battles on 30 World Map locations.
2. The Wolflands - Complete all first battles of the Wolflands.
3. The Champion - Earn a Champion ranked hero.

**2000 points**

1. The Splinterpeaks - Complete all first battles of the Splinterpeaks.
2. The Legend - Earn a Legendary hero.

**2500 points**

1. PVP Battle Master - Earn victory in 250 Multiplayer battles.

**3000 points**

1. PVP Contender - Earn victory in 5 Multiplayer Battles.

**4000 points**

1. Grand Explorer - Complete all battles on 61 World Map locations.
2. Dream Team - Enter battle with a total OVR above 4,000.
Soncino

Soncino is an island located in the Linden Pathway, Nautilus. It is the Westernmost of all islands in the area. The island has its highest point at 35 m high and is made of sand. It is about 100 m long and oval in shape. Its most notorious feature is a lagoon locate in west, round in shape and separated from the sea by sand. The lagoon has both plants and fish, which means that its ecosystem is active. There are two water beds floating on the lagoon.

At the Eastern end, there is a rusted metal shape of a hand which reminds of Second Life's logo, *eye in the hand*. The island is also full of vegetation. There are palm trees and other kinds of trees, together with bushes. There is a campfire somewhere close to the highest point of the island. Close to the lagoon, there is a beach table with two chairs. From a box that keeps drinks cool, one can get a beer, a cola or a *lindenade*.

## See Also

* Second Life Geography
* Parks And Recreation Areas
* Nautilus
Cookie Jam

**Name** - Cookie Jam

**Developer** - SGN [1]

**Link** - https://play.google.com/store/apps/details?id=air.com.sgn.cookiejam.gp&hl=en

**Category** - Puzzle

**Type of game** - Matching

**Achievements** - 22

**Total points** - 24500

**500 points**

1. Chef Apprentice - Complete levels 1-5
2. Budding Chef - Complete levels 1-5 with 3 stars
3. Cotton Cakelandia Conquerer - Complete Island 2
4. Swiss Chocolate Alps Accomplisher - Complete Island 3
5. Le ile Patisserie Proficient  - Complete Island 4
6. La Dolce Vita Voyager - Complete Island 5
7. The Cinnamon Circus Clearer - Complete Island 6
8. Tres Leches Principante - Complete Island 7
9. Smorelands Survivor - Complete Island 8
10. The Breakfast Kingdom Finisher - Complete Island 9
11. Powdered Sugar Patissier - Complete Island 10
12. Frosted Falls Finisher - Complete Island 11

**1000 points**

1. Cotton Cakelandia Crackerjack - Complete Island 2 with 3 stars

**1500 points**

1. Swiss Chocolate Alps Ace - Complete Island 3 with 3 stars

**2000 points**

1. Le ile Patisserie Perfection - Complete Island 4 with 3 stars
2. La Dolce Vita Vanguard - Complete Island 5 with 3 stars
3. The Cinnamon Circus Champion - Complete Island 6 with 3 stars
4. Tres Leches Primero - Complete Island 7 with 3 stars
5. Smorelands Superstar - Complete Island 8 with 3 stars
6. The Breakfast Kingdom Grand Slam - Complete Island 9 with 3 stars
7. Powdered Sugar Perfection - Complete Island 10 with 3 stars
8. Frosted Falls Fantastique - Complete Island 11 with 3 stars
Smash the Office - Stress Fix!

**Name** - Smash the Office - Stress Fix!

**Developer** - Tuokio Oy

**Link** - https://play.google.com/store/apps/details?id=com.tuokio.smashtheoffice&hl=en

**Category** - Action

**Type of game** - Destruction

**Achievements** - 36

**Total points** - 36000

**1000 points**

1. Level 1: 25k - Score 25k points
2. Level 2: 50k - Score 50k points
3. Level 3: 75k - Score 75k points
4. Level 4: 100k - Score 100k points
5. Level 5: 150k - Score 150k points
6. Level 6: 200k - Score 200k points
7. Level 7: 250k - Score 250k points
8. Level 8: 300k - Score 300k points
9. Level 9: 350k - Score 350k points
10. Level 10: 400k - Score 400k points
11. Level 11: 450k - Score 450k points
12. Level 12: 500k - Score 500k points
13. Level 13: 600k - Score 600k points
14. Level 14: 700k - Score 700k points
15. Level 15: 800k - Score 800k points
16. Level 16: 900k - Score 900k points
17. Level 17: 1M - Score 1M points
18. Level 18: 1,25M - Score 1,25M points
19. Level 19: 1,5M - Score 1,5Mpoints
20. Level 20: 1,75M - Score 1,75M points
21. Level 21: 2M - Score 2M points
22. Level 22: 5M - Score 5M points
23. Level 23: 10M - Score 10M points
24. Level 24: 20M - Score 20M points
25. Level 25: 30M - Score 30M points
26. Level 26: 40M - Score 40M points
27. Level 27: 50M - Score 50M points
28. Level 28: 60M - Score 60M points
29. Level 29: 70M - Score 70M points
30. Level 30: 80M - Score 80M points
31. Level 31: 90M - Score 90M points
32. Level 32: 100M - Score 100M points
33. GameSmasher - Score 2,147,483,647 points
34. Bonus Car unlocked - Unlock the company car mode
35. Printer Jam unlocked - Unlock the printer mode
36. Pointless Job unlocked - Unlock the free mode
Real Estate Mogul

**Name** - Real Estate Mogul

**Developer** - Roving Squid

**Link** - https://play.google.com/store/apps/details?id=com.RovingSquid.RealEstateMogul&hl=en

**Category** - Casual

**Type of game** - Incremental/Idle

**Achievements** - 10

**Total points** - 45500

**500 points**

1. Tiny-Mogul - Own 50 of each property
2. Trillionaire! - Reach 1T cash

**1000 points**

1. Mini-Mogul - Own 1k of each property
2. Quintillionaire! - Reach 1q cash

**2500 points**

1. Time to Relax! - Retire once

**5000 points**

1. Super-Mogul - Own 2500 of each property
2. Nonnilionaire! - Reach 1N cash

**10000 points**

1. Mega-Mogul - Own 5k of each property
2. Novemvigintillionaire! - Reach 10^90 cash
3. Tons of Brokers! - Reach 1M brokers from retirements
Unblock king

**Name** - Unblock king

**Developer** - mobirix

**Link** - https://play.google.com/store/apps/details?id=com.mobirix.slideking

**Category** - Puzzle

**Type of game** - Logic-based

**Achievements** - 13

**Total points** - 6500

**500 points**

1. Get\_3\_stars - Get 3 stars
2. Get\_6\_stars - Get 6 stars
3. Get\_12\_stars - Get 12 stars
4. Get\_240\_stars - Get 240 stars
5. Get\_1000\_stars - Get 1k stars
6. Get\_1500\_stars - Get 1500 stars
7. Get\_2000\_stars - Get 2k stars
8. Get\_3000\_stars - Get 3k stars
9. 1st\_multiplayer\_win - Win 1 time in multiplayer
10. 3st\_multiplayer\_win - Win 3 times in multiplayer
11. 10st\_multiplayer\_win - Win 10 times in multiplayer
12. 100st\_multiplayer\_win - Win 100 times in multiplayer
13. 1000st\_multiplayer\_win - Win 1k times in multiplayer
Maze King

**Name** - Maze King

**Developer** - mobirix

**Link** - https://play.google.com/store/apps/details?id=com.mobirix.playmaze

**Category** - Arcade

**Type of game** - Maze

**Achievements** - 28

**Total points** - 14500

**500 points**

1. Third stage clear - Finish stage 3
2. Fifth stage clear - Finish stage 5
3. Tenth stage clear - Finish stage 10
4. Thirtieth stage clear - Finish stage 30
5. Fiftieth stage clear - Finish stage 50
6. 100th stage clear - Finish stage 100
7. 300th stage clear - Finish stage 300
8. 500th stage clear - Finish stage 500
9. 1000th stage clear - Finish stage 1k
10. 10 Stars gain - Get 10 stars
11. 100 Stars gain - Get 100 stars
12. 300 Stars gain - Get 300 stars
13. 500 Stars gain - Get 500 stars
14. 1000 Stars gain - Get 1k stars
15. 2000 Stars gain - Get 2k stars
16. 3000 Stars gain - Get 3k stars
17. 1st Multi play win - Win 1 game in multiplayer
18. 3rd Multi play win - Win 3 games in multiplayer
19. 10th Multi play win - Win 10 games in multiplayer
20. 100th Multi play win - Win 100 games in multiplayer
21. 1000th Multi play win - Win 1k games in multiplayer
22. Dark mode 2nd stage clear - Finish stage 2 in dark mode
23. Dark mode 100th stage clear - Finish stage 100 in dark mode
24. Dark mode 300th stage clear - Finish stage 300 in dark mode
25. 1st Perfect Clear - Clear 1 stage perfectly
26. 100th Perfect Clear - Clear 100 stages perfectly
27. 300th Perfect Clear - Clear 300 stages perfectly

**1000 points**

1. First stage clear - Finish stage 1
Traffic Racer

**Name** - Traffic Racer

**Developer** - Soner Kara

**Link** - https://play.google.com/store/apps/details?id=com.skgames.trafficracer

**Category** - Racing

**Type of game** - Infini-runner

**Achievements** - 24

**Total points** - 65500

**500 points**

1. First Step - Reach 100 km/h
2. Jr. Overtaker - Overtake 10 cars in a single run

**1000 points**

1. Speedy - Reach 120 km/h
2. The Overtaker - Overtake 25 cars in a single run
3. Bronze Medal - Score 25k in Endless Mode
4. Warming Up! - Overtake 25 cars at 120+ km/h in a single run

**1500 points**

1. You got the Courage - Reach 150 km/h
2. Master Overtaker - Overtake 50 cars in a single run

**2000 points**

1. Out of Control - Reach 175 km/h
2. Silver Medal - Score 50k in Endless Mode
3. In Rush - Overtake 50 cars at 120+ km/h in a single run
4. Confident - Overtake 25 cars at 160+ km/h in a single run

**2500 points**

1. Sense of Speed - Reach 200 km/h
2. Insane Overtaker - Overtake 100 cars in a single run
3. Deadly Pass - Overtake 25 cars at 200+ km/h in a single run

**3000 points**

1. No Kidding - Reach 220 km/h
2. Gold Medal - Score 100k in Endless Mode
3. Thrill Addict - Overtake 100 cars at 120+ km/h
4. Mr. Dodger - Overtake 50 cars at 160+ km/h in a single run

**5000 points**

1. Overtake Addict - Overtake 200 cars in a single run
2. Platinum Medal - Score 200k in Endless Mode
3. Lunatic - Overtake 100 cars at 160+ km/h in a single run
4. Almost There - Overtake 50 cars at 200+ km/h in a single run

**10000 points**

1. The Impossible - Overtake 100 cars at 200+ km/h in a single run
Hero Strike

**Name** - Hero Strike

**Developer** - Jellyking Studio

**Link** - https://play.google.com/store/apps/details?id=kr.co.smartstudy.herostrike.googlemarket

**Category** - Arcade

**Type of game** - Incremental/Idle

**Achievements** - 53

**Total points** - 100000

**500 points**

1. CLEAR STAGE 1 - Clear stage 1
2. GET 1ST MERCENARY - Get 1 mercenary
3. BUY 2ND WEAPON - Get the 2nd weapon
4. USE SKILL - Use a skill
5. CATCH FAIRY (10) - Catch 10 fairies
6. GET DIAMONDS (10) - Get 10 diamonds
7. BUY LUCKYPOCKET - Buy a luckypocket
8. BUY GOLD - Buy gold
9. BUY GOLD (5) - Buy gold 5 times
10. BUY DIAMOND (100) - Buy diamond 100 times
11. BUY RESET COOL-TIME ITEM - Buy reset cooldown item
12. BUY AUTO-FIRE ITEM - Buy an auto fire item

**1000 points**

1. CLEAR STAGE 10 - Clear stage 10
2. GET 2ND MERCENARY - Get 2 mercenaries
3. BUY 10TH WEAPON - Get the 10th weapon
4. USE SKILL 10 - Use 10 skills
5. CATCH FAIRY (30) - Catch 30 fairies
6. GET DIAMONDS (50) - Get 50 diamonds
7. BUY GOLD (10) - Buy gold 10 times
8. BUY DIAMOND (400) - Buy diamond 400 times
9. BUY RESET COOL-TIME ITEM (5) - Buy reset cooldown item 5 times
10. BUY AUTO-FIRE ITEM (5) - Buy an auto fire item 5 times

**1500 points**

1. CLEAR STAGE 20 - Clear stage 20
2. GET 3RD MERCENARY - Get 3 mercenaries
3. BUY 20TH WEAPON - Get the 20th weapon
4. USE SKILL 30 - Use 30 skills
5. GET DIAMONDS (100) - Get 100 diamonds
6. BUY LUCKYPOCKET (5) - Buy 5 luckypockets
7. BUY GOLD (50) - Buy gold 50 times

**2000 points**

1. CLEAR STAGE 30 - Clear stage 30
2. GET 2ND SHIP - Get 2nd ship
3. BUY 30TH WEAPON - Get the 30th weapon
4. USE SKILL 50 - Use 50 skills
5. CATCH FAIRY (100) - Catch 100 fairies
6. GET DIAMONDS (200) - Get 200 diamonds
7. BUY LUCKYPOCKET (10) - Buy 10 luckypockets

**2500 points**

1. CLEAR STAGE 50 - Clear stage 50
2. BUY 40TH WEAPON - Get the 40th weapon
3. USE SKILL 100 - Use 100 skills
4. BUY LUCKYPOCKET (50) - Buy 50 luckypockets

**3000 points**

1. CLEAR STAGE 100 - Clear stage 100
2. GET 3RD SHIP - Get 3rd ship
3. BUY 50TH WEAPON - Get the 50th weapon
4. GET DIAMONDS (500) - Get 500 diamonds
5. BUY LUCKYPOCKET (100) - Buy 100 luckypockets

**3500 points**

1. CLEAR STAGE 200 - Clear stage 200
2. BUY 60TH WEAPON - Get the 60th weapon

**4000 points**

1. CLEAR STAGE 500 - Clear stage 500
2. BUY 80TH WEAPON - Get the 80th weapon

**4500 points**

1. CLEAR STAGE 800 - Clear stage 800

**5000 points**

1. CLEAR STAGE 1000 - Clear stage 1k
2. GET LAST SHIP - Get the last ship
3. BUY 100TH WEAPON - Get the 100th weapon
Juice Jam

**Name** - Juice Jam

**Developer** - SGN

**Link** - https://play.google.com/store/apps/details?id=air.com.sgn.juicejam.gp

**Category** - Puzzle

**Type of game** - Match-based

**Achievements** - 5

**Total points** - 2500

**500 points**

1. First Taste - Complete level 15
2. Day at the Beach - Complete level 30
3. Easy Breezy - Complete level 45
4. Pulped the Peaks - Complete level 60
5. Oh Yay! - Complete level 80
Balloon Paradise

**Name** - Balloon Paradise

**Developer** - RV AppStudios

**Link** - https://play.google.com/store/apps/details?id=com.rvappstudios.match3\_balloon\_puzzle\_game

**Category** - Puzzle

**Type of game** - Matching

**Achievements** - 5

**Total points** - 5000

**1000 points**

1. Balloon Blaster - Pop 20 bonus balloons
2. Party Lover - Party with the Dino 3 times
3. Gift Collector - Collect 50 gifts
4. Key Finder - Open 75 safes
5. Walnut Smasher Crunch - Break 1500 walnuts
Dungeon999F(free)

**Name** - Dungeon999F(free)

**Developer** - Moontm

**Link** - https://play.google.com/store/apps/details?id=com.moontm.Dungeon999Ffree

**Category** - Role Playing

**Type of game** - Incremental/Idle

**Achievements** - 10

**Total points** - 5000

**500 points**

1. 100F - Reach floor 100
2. 200F - Reach floor 200
3. 300F - Reach floor 300
4. 400F - Reach floor 400
5. 500F - Reach floor 500
6. 600F - Reach floor 600
7. 700F - Reach floor 700
8. 800F - Reach floor 800
9. 900F - Reach floor 900
10. 999F All Clear! - Beat the game
Make A Game Clicker

**Name** - Make A Game Clicker

**Developer** - Softcen

**Link** - https://play.google.com/store/apps/details?id=com.softcen.makeagame

**Category** - Casual

**Type of game** - Incremental/Idle

**Achievements** - 29

**Total points** - 29000

**500 points**

1. Casual producer - Reach 10k downloads in selling phase
2. Senior designer - Earn 1 career point in Jumpman game
3. Space cleaner - Reach 1k destroyed ships in Space shooter
4. Salesman - Earn 1 career point in selling phase
5. Bug catcher - Fix 100 bugs
6. Tester - Earn 1 career point in testing phase
7. Night owl - Get Hard work bonus up to 20%
8. Engineer - Earn 1 career point in implementation phase
9. No rest needed - Get Hard work bonus up to 10%
10. Hard worker - Get Hard work bonus 5 times
11. Designer - Earn 1 career point in design phase
12. Wakeup - Get 1 career point
13. Novice producer - Reach 50k downloads in selling phase
14. Senior engineer - Earn 1 career point in Jumperman game implementation phase
15. Senior tester - Earn 1 career point in Jumperman game testing phase
16. Senior salesman - Earn 1 career point in Jumperman game selling phase

**1000 points**

1. Game maker - Finish Space shooter game phases
2. Crazy worker - Get Hard work bonus 10 times
3. Medium producer - Reach 100k downloads in selling phase
4. Space conqueror - Destroy 5k ships
5. Senior bug catcher - Fix 1k bugs
6. Jump master - Reach level 10 in Jumperman
7. High jumper - Reach level 20 in Jumperman

**2000 points**

1. Space lord - Reach level 40 in Space shooter
2. Senior producer - Reach 500k downloads in selling phase
3. Master bug catcher - Fix 5k bugs
4. Master game maker - Finish Jumperman game phases
5. Born to jump - Reach level 30 in Jumperman

**4000 points**

1. Mass producer - Reach 1M downloads in selling phase
Mmm Fingers

**Name** - Mmm Fingers

**Developer** - Noodlecake Studios Inc

**Link** - https://play.google.com/store/apps/details?id=com.noodlecake.mmmfingers

**Category** - Arcade

**Type of game** - Survival

**Achievements** - 20

**Total points** - 85500

**500 points**

1. Give Me A Hand - Play 5 games

**1000 points**

1. Bronze Start - Score 250 points

**2000 points**

1. Silver Start - Score 500 points

**2500 points**

1. Bronze Medal - Collect 100 bronze medals
2. 100 Bites - Lose 100 times
3. Gold Set - Earn 2 gold medals in a row
4. Straight - Earn a bronze, silver, gold and diamond medal in a row
5. Zen - Dont move for 5 seconds
6. Lefty - Score 500 points on left side of the screen
7. 250k - Earn 250k points in total

**3000 points**

1. Gold Start - Score 750 points

**4000 points**

1. Diamond Start - Score 1k points

**5000 points**

1. Silver Medal - Collect 100 silver medals
2. Shiny Dozen - Earn 12 medals in a row
3. Triple Diamond - Earn 3 diamond medals in a row
4. Pro - Score 1500 points

**7500 points**

1. Gold Medal - Collect 100 gold medals

**10000 points**

1. Diamond Medal - Collect 100 diamond medals
2. Master - Score 2000 points
3. Done - Collected each medal 250 times