0.4.0

The **0.4.0** update, also known as the **Nightmare** update, is a major update to the game released on 25 October 2021. This update adds four new ghosts, a new campsite map, as well as a rework of the difficulty system. A hotfix carrying the same version was later released to fix some issues.

## Additions

### Difficulty

*Main article: Difficulty*
General
* Doors may now start open
* Some hiding spaces may be blocked
* Sanity Pills now restore different amounts of sanity depending on difficulty

Nightmare difficulty
* Ghosts will not reveal one type of evidence
* Ghost room may change
* Kills extend the current hunt's duration
* Sanity monitor and activity level monitor will be damaged

### Gameplay

* When crouching, the player collider now shrinks to match the player model
* Ghosts will now disrupt electronic equipment whenever they are visible
* Showers and certain furniture can now be interacted with by ghosts
* The interactive map monitor now has new player icons
* New modifiers to ghost events

### Ghosts

*Main article: Ghost*
General
* New jelly-like/semi-transparent form when manifesting or hunting

Obake
* When interacting with the environment, an Obake will rarely leave a trace
* Sometimes this ghost will shapeshift, leaving behind unique evidence
* Requires EMF 5, Fingerprints and Ghost Orb as evidence

Onryo
* Extinguishing a flame will make it more likely to attack
* Threatening the ghost will make it less likely to attack
* Requires Spirit Box, Ghost Orb and Freezing Temperatures as evidence

Raiju
* A Raiju can siphon power from nearby electrical devices, making it move faster
* Raiju are constantly disrupting electronic equipment, making it easier to track when attacking
* Requires EMF 5, Ghost Orb and D.O.T.S. Projector as evidence

The Twins
* First and only ghost to come in a pair
* Either Twin can be angered and initiate an attack on their prey
* Will often interact with the environment at the same time
* Requires EMF 5, Spirit Box and Freezing Temperatures as evidence

### Hunts

Global chat
* Using global chat will now attract the ghost during hunts
* Will now only play static sounds when used near the ghost

### Maps

*Main article: Map*
Maple Lodge Campsite
* First outdoor map
* Features more detailed visuals and objects
* Features new detailed interactive map in the van

Weather
* Each contract will now have one of six types of different weather: Clear Skies, Fog, Light Rain, Heavy Rain, Strong Wind, Light Snow
* Will affect default temperature

## Changes

### Equipment

Candle
* Can now be blown out while the room lights are turned on
* Will now extinguish in heavy rain and when thrown

Fuse Box
* Now has two separate light indicators for its on/off state

Lighter
* Can now be blown out by ghosts
* Will now extinguish in heavy rain and when thrown
* Will now turn off when swapped into inventory

Ouija Board
* Sanity deduction rebalanced
	+ Non-response will now deduct less sanity
	+ A response will now deduct more sanity

Parabolic Microphone
* Will now detect window knocks

Sanity Pills
* Now restore different amounts of sanity depending on difficulty

Sound Sensor and Motion Sensor
* Can now be placed on the floor

### Evidence and ghost traces

Bone
* Can now be a random bone from the human body, with new visuals

Fingerprints
* Will now disappear after 60 seconds
* New visuals

Footprints
* Will no longer generate if the ghost is not moving
* New visuals

Freezing Temperatures
* Now may require a lower reading on the thermometer
	+ Changed to take into account the map weather

### Gameplay

* The displayed average sanity will now be based on the displayed individual sanities
* Several rooms have been renamed
* Several photo frames have had their photos replaced
* Heartbeat sound volumes are now proximity-based

### Ghosts

General
* Attic and basement ghosts now roam less often
* Footsteps can now only be heard when the ghost is moving
* Ghost sounds will now fade out instead of abruptly stopping

Ghost events
* Will now last for at least 1 second
* Will now disrupt electronic equipment and global chat, similar to hunts

Demon
* Successful questions will now deduct 40% of sanity as its weakness

### Hunts

* Ghosts now have a slightly faster base and acceleration speed
* Hunt duration has been lowered on small and medium maps

### General

Contract selection
* All contracts can now be selected at all times
* Difficulty will now default to previously played difficulty
* Contracts now show a difficulty description instead of a map description
* Number of floors is now displayed

Settings
* Changing screen resolution in the journal now offers confirmation

## Bug Fixes

### From versions released before 0.4.0

* Fixed grammar and punctuation for English, in the journal, on several pages
* Fixed a bug where ghosts would not always do their walking animation for ghost events
* Fixed a bug where only the host could turn the car alarm off
* Salt placement highlight is no longer visible on walls after looking at the floor
* Salt can no longer be placed on the prison staircase inside the wall
* “No code in clipboard” and “None” now have translations
* Footstep sounds no longer continue after you have stopped moving
* The hunt will now end if the host left during the hunt
* Having multiple monitors with different resolution scale no longer crashes the game
* The ghost will no longer sing while making hunting sounds at the same time
* Holding a tripod with a camera on during a hunt will no longer cause the ghost not to find the player
* Fixed a bug where the bloom option buttons were backwards on the main menu
* DOTS ghosts can no longer be seen through walls where there was no DOTS Projector
* Fixed an exploit where you could use a camera on a tripod to trick the ghost into thinking you were inside

### From 0.4.0 (as fixed in hotfix)

* Fixed a bug where the wall lights on Grafton and Bleasdale didn't work
* Fixed a bug where you couldn't leave Grafton and Bleasdale after a hunt
* Fixed an issue where you would get big performance drops when the campfire was lit
* Fixed a bug where the ghost could not leave or enter the female toilets
* Fixed a bug where the ghost could get stuck on the generator
* Fixed a bug where the ghost could swap room from the basement to the top floor in professional and nightmare on Ridgeview
* Several performance improvements for all weather effects

## References

1. ↑ https://store.steampowered.com/news/app/739630/view/4624626247919023465
2. ↑ https://store.steampowered.com/news/app/739630/view/3020219432740032805