Vora

← Vivian **◄ Champions ►** Willo →
**Vora** ▶️ is a Flank Champion in Paladins, added on October 28th, 2020.

## Lore

* Current Official Bio
* Unofficial Updated Bio

This is Vora's official bio currently found in her champion page in-game.

Vora had lived a whole life devoted to Io, the Moon Goddess. Her sacred martial order was one tasked with protecting ancient seals, but even they did not know the extent of the chaos beneath: Yagorath. Feeling forsaken by her Goddess, surrounded by unanswered prayers and broken bodies, she has chosen to embrace that chaos and start a life anew.

Even if Yagorath was defeated, the Realm is on a path of self-destruction, but she will deliver it from that fate. She brings the end... of those wars, of that suffering - an end to everything. Those who know her dread her coming, for she is Vora, Harbinger of the End of the Realm; and they are not prepared.

This is an unofficial version of Vora's bio intended to more clearly present all currently known information regarding her. Sources can be found here.

Her entire life, Vora had been told of Io, how she loved and cared for everyone, even when she was broken. Vora swore an allegiance to protect the ancient seals of Io which held chaos at bay, just as Io would protect her.

But, things soon became darker and then somehow even darker, as there were crusades. Vora's fellow guardians all met a slow and painful end, as meanwhile, a battle between the Magistrate and Resistance unfolded nearby right in her home town. Innocents died, as had all of Vora's fellow guardians, and yet Io was nowhere in sight. Vora gave everything for Io, and the goddess couldn't be bothered to appear the one time she was needed.

Vora had an epiphany, from the Magistrate and Resistance claiming to fight for justice, but destroying her hometown and leaving it in pieces, to the gods who appreciate you when useful, but ignore you otherwise, Vora decided everyone was just a pawn in a grand game of chess between the gods and powerful factions. Vora found this existence insulting, and though she could try to make her own faction, she instead decided to flip the table entirely. Seeing the Realm heading towards destruction, Vora is more than happy to assist in bringing about this fate; she intends to bring an end to the suffering, to the wars and chaos.

In this moment, the very chaos Vora had sworn to keep sealed, whispered to Vora and made her an offer, to which she gladly accepted. She was granted the power she needed to accomplish her goals and protect herself.

Vora would first head back to her home, where she'd come into conflict with Atlas and Lex, and at some point later, destroy Io's statue. Following this, Yagorath, the Darkness that had whispered to her, had finally emerged from her seal. Vora assisted Yagorath in another battle against Atlas and a number of other champions, which after seemingly emerging victorious, Yagorath headed north, while Vora remained in the south of the Realm to cause chaos. She would attack Octavia, as well as Vatu, targeting individuals that posed a threat to her and Yagorath's plans.

Though Yagorath would end up defeated by Azaan, Vora is still present in the Realm, though what she's doing is currently unknown.

In the Lost Future, it's unknown what became of Vora, as a different individual altogether ended up becoming the future character known as Vora. Though this other individual, similarly to the present day Vora, would aid the Darkness for many years in bringing about the end of the Realm. Their appearance was far more monstrous as well. At some point, they would encounter Atlas, being the one responsible for tearing off his arm. It's unknown what happened to this version of Vora following Atlas' retreat into the past.

## Summary

Vora is a flank champion who is mobile and deals Damage over Time, which makes her a good Poke Damage dealer at medium ranges. Hitting enemies, Deployables or Shields with your primary fire, Vora build up stacks of Darkness. Using Vora's Obliteration or Dark Siphon abilities will consume these stacks, healing her for a flat amount over a short period of time per stack consumed. Both Obliteration and Dark Siphon also gain an additional effect, if they are used when you have the maximum stacks of Darkness. Her primary fire, Deadly Scythe, deals a small amount of direct damage with the rest of it being dealt as damage over time. Deadly Scythe has a unique attack chain; that being Medium, Light, Light and Heavy strike. Vora's right-click ability, Obliteration, has her slamming downwards and damage enemies in a small area around her, as well as knocking them back. Before landing, Vora is immune to all damage and crowd control, making it the perfect escape or execute ability. With maximum Darkness stacks, Obliteration deals additional damage and slows anyone unlucky enough to be hit. With Dark Siphon, hitting an enemy will apply damage and an additional damage over time effect at ranges longer than your normal attacks. Using this ability with maximum Darkness stacks will Cripple the enemy hit. Her movement ability is Tendril. With Tendril, Vora can propel herself over long distances with the right ability placement. Her talent Relentless Presence gives her an additional Tendril charge, making her even more mobile. Vora's ultimate skill, Harbinger's Wrath, lets Vora become a ruthless hunter, increasing her Movement Speed and reducing the damage she takes during it. After hitting a target, they will be damaged or executed if they are below a certain amount of their maximum Health. During the attack animation of her Ultimate, she is also immune to damage. However, Both Harbinger's Wrath and Obliteration have a few frames in which you are completely vulnerable, since you are still locked in an animation without the damage or Crowd Control immunity.

## Skills

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Deadly Scythe

Light: 320 /0.35s — Medium: 470 /1s
Heavy: 730 /1.2s

Description
Fire projectiles to deal damage over time and gain a stack of Darkness. Consuming Darkness heals Vora over time. Consuming maximum stacks augments other abilities.

Details

Detailed DescriptionA Scythe that sends out projectiles that deal damage over a short duration. Its attack chain is: Medium, Light, Light, Heavy.

Light: 320 damage every 0.35s

Medium: 470 damage every 1s

Heavy: 730 damage every 1.2s

Total Damage: 1840 damage every 2.9s

**Passive** Darkness

Hits with your scythe provide a Darkness stack to you. Using Dark Siphon or Obliteration will consume all Stacks, Healing you for 100 over 1s per Stack and augmenting the ability if at 5 Stacks. You can have a maximum of 5 Stacks.
* This ability deals Direct Damage.
* Deals a combination of initial damage and Damage over Time. Light and Medium attacks deal 100 damage initially while Heavy deals 450. The rest is added through the DoT over ~1.25s.
* Attack chain is: Medium, Light, Light, Heavy.
	+ Medium: 100 initial damage and 370 (10 x 37) damage over 1s
	+ Light: 100 initial damage and 220 (10 x 22) damage over 0.35s
	+ Light: 100 initial damage and 220 (10 x 22) damage over 0.35s
	+ Heavy: 450 initial damage and 280 (10 x 28) damage over 1.2s
	+ Total Damage: 1840 damage every 2.9s
* Light attack generates ~1.6% of ultimate charge, Medium generates ~2.5%, and Heavy generates ~3.6%.
* The chain resets after ~3 seconds of not firing.
* Using other abilities will not interrupt the chain.
* Has a maximum range of ~180 units.
* Damage over time is also applied to shields.
* Grants Darkness stack also when hitting a shield.
* Consuming stacks of Darkness will always heal you, even if your abilities do not connect with enemies.

Ability Video

Cooldown 11

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Obliteration

600
+ Additional 300 /2s

Description
Jump up and slash down, becoming Immune. On impact, deal 600 damage and apply Knockback. Consuming maximum Darkness deals increased damage and Slows.

Details

Detailed DescriptionJump up and slash down around you, dealing 600 damage and applying a small Knockback to enemies hit. While using this ability, you are Immune to Damage and Crowd Control.

Using this ability with 5 Stacks of Darkness deals an additional 300 damage and Slows enemies hit by 30% for 2s.
* This ability deals Area Damage.
* Immunity lasts until Vora lands.
* Generates ~2.7% of ultimate charge for every enemy hit.
	+ With 5 Darkness stacks generates ~4.2%.
* The extra 300 damage from having maximum stacks counts as its own instance of damage.
* Has a lockout time after using Obliteration of 0.5s.

Ability Video

Cooldown 6

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Dark Siphon

200
+ Additional 400 over 1.5s

Description
Deals 200 damage on hit and an additional 400 damage over time. Hitting an enemy Heals for 300 over 2s. Consuming maximum Darkness stacks Cripples on hit for 1.5s.

Details

Detailed DescriptionLaunch a vicious projectile from your Scythe, dealing 200 damage on hit and an additional 400 damage over 1.5s. Hitting an enemy causes you to Regenerate 300 Health over 2s.

Using this ability with maximum Darkness Stacks will Cripple the enemy hit for 1.5s.
* This ability deals Direct Damage.
* Generates ~3.25% of ultimate charge.
* Has a range of ~350 units.

Ability Video

Cooldown 10

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Tendril

Description
Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.

Details

Detailed DescriptionManifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.
* Has a range of ~100 units.
* Using this ability on an enemy while being close to them will cause Vora to be propelled upward.

Ability Video

Ultimate ▶️

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Harbinger's Wrath

<66% — 1100

Description
Hunt your enemies, increasing Movement Speed and reducing the damage you take. Select a nearby target to lock down, damaging or executing them if they are low health.

Details

Detailed DescriptionChannel your wrath to hunt your enemies, increasing your Movement Speed by 60% and decreasing the damage you take by 40%.
 Select a target in range with LMB to hit them, Stunning, Crippling, and Silencing them. Enemies above 66% maximum Health take 1100 damage, while enemies at or below 66% maximum Health are Executed. This ability lasts 5s or until you select a target. Can be refired to cancel. If your target dies during the Stun, refund 25% Ultimate Charge.▶️ “ARMAGEDDON APPROACHES!” (Self/Enemy)

▶️ “I am the herald!” (Ally)

* This ability deals Direct Damage.
* Requires melee range to hit an enemy.
* Vora can move while activating the ability.
* Ultimate charge is expended in portions:
	+ Initial activation costs 50% of the charge.
	+ The remaining 50% will be used up when Vora hits the target, dies, or the duration runs out.
	+ Cancelling early will consume only portion of these 50%, proportionally to the time spent with this ability active: 7% consumed for every 1 second spent.
* Vora has to be to the left of the enemy to be able to target them.
* Ignores Shields.
* Ignores Crowd Control Immunity.

Ability Video

## Talents

Unyielding PressureDefault Talent

Your Dark Siphon now deals an additional 10% of the target’s maximum Health as damage over 1.5s.

Relentless PresenceUnlocks at Mastery Level 2

Tendril gains a second charge, but its Cooldown is increased by 2s.

Details

* If you have two charges, there's a 1s cooldown after using the first one.
* The total ability cooldown is increased, not the cooldown between charges.

Deafening SilenceUnlocks at Mastery Level 8

Obliteration now Silences enemies hit for 2.5s.

## Cards

This is a list with all cards available to Vora:

## Pre-Built Loadouts

All of the following cards are in Vora's pre-built loadouts:

* Relentless Presence
* Deafening Silence
* Unyielding Pressure

Relentless Presence

Otherworldly Tether

Gain a 225 Shield for 5s after activating Tendril.
3
8

A Dance with Fate

Reduce the Cooldown of Tendril by 2.4s.
4

A Change of Faith

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
2

Elegant Paring

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
4

The Maw's Embrace

Increase your Movement Speed by 10% for 1s after hitting anything with Deadly Scythe.
2

Deafening Silence

Inevitability

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
4

Sharpened Resolve

Consuming Darkness stacks Heals you for an additional 30 per stack.
3

New Purpose

Increase your maximum Health by 50.
1

Broken Promises

Heal for 240 for each enemy hit with Obliteration.
4

Elegant Paring

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2s after activating Tendril.
3

Unyielding Pressure

Inevitability

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
2

Crimson Ascent

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
5

Unified in Purpose

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
3

New Purpose

Increase your maximum Health by 50.
1

A Broken Path

Increase the Healing received from Dark Siphon by 200 Health.
4

## Cosmetic Items

These are the Cosmetic Items currently available for Vora:

### Champion Skin Collections

* Default
* Herald
* Seal Guardian
* Honor Guard
* Galactic Conqueror
* Ruby Rose
* Golden

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### Emotes

* Default
* Crescent Sweep
* Fouette

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### MVP Poses

* Default
* Dominance
* Darkstar
* Poised to Strike

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## Trivia

* General
* Champion Skins

* Lore
* Cameos
* References
* Promotion
* Concepts
* Other

**Lore**

* Prior to becoming an acolyte of Io, Vora was originally a dancer, largely practicing ballet specifically. Even after becoming a priestess, Vora spent most of her time dancing and helping people.
* The reason Vora lacks the mark under her eye in the card A Broken Path is due to the card showing Vora's initiation ritual
	+ Though some concept art does feature Vora with this mark.
* The outfit Vora wears is a priestess dress of Io
* Vora isn't being directly controlled or corrupted by the Darkness against her will, though whether or not she's being subtly influenced was left unclear. Regardless, Vora's fully aware of what she's doing, having willingly accepted the offer Yagorath made her.
* Though Vora was given new powers by an otherworldly force similar to Furia and Seris, unlike those two, Vora is the actual name of the character and not a title.
	+ Despite this, what was initially thought to be Vora's counterpart in the Lost Future (due to also being called Vora) was later revealed to have actually been an entirely different person who was corrupted and became Yagorath's harbinger. This other harbinger was the one responsible for tearing off Atlas' arm.
* While it seems Vora's responsible for letting Yagorath free, it's implied Yagorath was slowly coming out no matter what. It's also implied Yagorath is the one responsible for Vora's fellow guardians dying.
* Vora is seemingly capable of transforming her body into a type of Darkness goop.
* Vora is slowly transforming into an actual Darkness creature, with her current state being corrupted, but not fully transformed.
* Though Yagorath was defeated by Azaan, Vora is still around.
	+ However, what Vora's currently doing remains unclear. Though possibly only a joke, one developer claimed Vora is hiding in the Abyss while she looks for a new partner. Another developer, meanwhile, is unsure of what Vora's doing or what's planned for her, though assumes she's likely moping in a cave somewhere.
* Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Vora would be around 5'4 or 164cm tall.

**Cameos**

Vora appears in the following content:

* **Cinematics and Trailers**
	+ *Vatu's Teaser Trailer*
	+ *Yagorath's Teaser Trailer*\*

* **Cards**
	+ *Dreadful Compact* - Yagorath Card
	+ *No One Escapes* - Atlas Card\*
	+ *Tactical Fire* - Octavia Card

* **Avatars**
	+ *A-Vora-Ble*\*
	+ *Life and Death*
	+ *Vora*

* **Sprays**
	+ *Give Me a V!*\*
	+ *Paladins' 3rd Birthday*

* **Other**
	+ *Atlas Splash Art*\*
	+ *Yagorath Splash Art*
	+ *Corrupted* / *Frozen Moon Io Splash Art*
	+ *Cuddly Yagorath Splash Art*\*
	+ *Cuddly Yagorath Skin*\*
	+ *Vora Splash* - Mousepad Design

Notable Characters that appear in Vora's own content includes:

* **Cinematics and Trailers**
	+ Atlas, Lex, and Yagorath - *Vora's Teaser Trailer*\*

* **Cards**
	+ Io - *False Idol* and *New Purpose*\*

* **Other**
	+ Yagorath - *Vora's Voice Pack*\*

**References**

* The line "Not with a bang, but a whimper." (▶️) is a reference to the poem The Hollow Men.
	+ The line "There is no such thing as justice, this is how the world goes." (▶️) may also be a reference to the poem.
* The joke "Apparently Karne's son almost managed to cause armageddon in my stead; now that is funny. \*laughs\*" (▶️) is a reference to how Corvus was responsible for unleashing the Darkness in Atlas' timeline.

**Promotion**

* In an effort to promote Vora, Paladins artist Thunderbrush would change his profile picture and banner on Twitter a number of times prior to Vora's reveal. The first change came on July 1st, 2020, where his profile picture was changed to this image, which would later be revealed as an edited version of Vora's default splash art, while Thunderbrush would change his banner to this image at the same time, which would later be revealed to be the background of an alternate unused splash art of Vora's.
	+ Following this, Thunderbrush would share an art piece related to the Battle Pass of the time, Radiant Stars, which featured a mysterious figure in the background, later revealed to be Galactic Conqueror Vora.
	+ On September 18th, 2020, Thunderbrush would change his profile picture and banner once more. His profile picture would be changed to this image, which would later be revealed to be an alternate unused splash art for Vora's Seal Guardian skin. His banner, meanwhile, would be changed to this image, which is the background for this unused splash art.
* Another separate effort was also being made to promote Vora prior to her reveal. From September 21st to the 24th of 2020, packages were sent to several influencers in the Paladins community. These included metrobirdman on the 21st, I\_Dodge\_Bulletz on the 22nd, Jay Flare on the 23rd, and finally, KamiGG on the 24th. Each received a satchel containing a sample of the Darkness, as well as a torn piece of paper. On one side of each, was the portion of a larger map, while the other side contained a unique written message.
	+ metrobirdman's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here. This is the only package to be addressed from "the son of a legendary judge."
	+ The letter reads as follows: "Blow the horn of Arturos. The forest will call upon the alliances of the past."
	+ Arturos was the name of Cassie's father in the alpha lore of the game. It's not known if this is still the case.
		- I\_Dodge\_Bulletz package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
		- The letter reads as follows: "Rally your army back home before the Magistrate runs out of time."
			* Jay Flare's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
			* The letter reads as follows: "I know you wish to prove your throne. Stoke your mines and look towards our future."
				+ KamiGG's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
				+ The letter reads as follows: "Ask yourself how you want history to remember you and your guild."
					- When brought together, the complete map appears. A higher quality version with more information was later released, as can be seen here.
* Vora's standard teasers can be seen here:
	+ (Teaser 1) "When I was young, I believed in everything they told me. I believed that from the sky you looked over us and loved us all... even when you weren't yourself. I believed in you."
	+ (Teaser 2) "I swore an allegiance. I would protect your seal. I will keep our world at peace, keep the darkness at bay, and protect us all. Just as you would protect us. I still believed in you."
	+ (Teaser 3) "But the world didn't believe in anything. Everything grew dark and then somehow even darker. As every day passed and you denied us your light, innocents all died amongst the righteous crusades. I believed..."
	+ (Teaser 4) "I've forsaken you, in our darkest hours. Surrounded by the bodies of my brothers and sisters, I found a new god. I whispered into the darkness and they whispered back. I believe in me now."
	+ (Teaser 5) "When we are done with the Realm, no one will ever need saving, ever again. I will see to it myself."

**Concepts**

* The first versions of Vora were concepted around the time of Rise of Furia, with her being brainstormed as releasing in 2019, showing more monstrous designs.
	+ Other early designs can be seen here.
	+ To be more specific regarding release, Vora was initially planned to release much earlier than she did, around the time of Atlas and Io, but she ended up pushed back due to resource reasons. AOC member Hyu claims she was specifically meant to release following Atlas.
* Though she was initially more monstrous in appearance, it was decided to split this side of Vora away into a "spin-off" champion, which became Yagorath, supposedly so Vora could shine more as a character. Initially, the idea was that Vora would eventually transform into Yagorath herself. Additionally, Vora was designed from the start as a villain, with her tragic backstory being added later.
	+ According to AOC member Hyu, another reason Vora's design changed was supposedly due to the developers wishing to make Vora more low profile looking due to her being changed from a Damage champion into a Flank.
	+ Additionally, Paladins Artist ThunderBrush originally claimed that Vora's design was changed due to the AOC of the time finding her original design "too scary". However, AOC member Hyu denied this, claiming the AOC was all for the original direction and that it was the developers themselves who decided on changing it. Much later, ThunderBrush eventually claimed that this was true and that his original tweet from before had been auto-corrected. He additionally said that the development team in general wasn't fond of the more monstrous design, with himself being one of the few that was.
* AOC member Hyu additionally claimed the original plan was for the more monstrous Vora to have a connected splash art with Atlas,File:AoC Vora and Atlas Splash Arts.png</ref> similarly to how Soul Eater Jenos and Demon Slayer Zhin appear in each other's splash arts. The specific design of Vora that was intended to appear can be seen here.
	+ This also implies Vora was originally intended to be from the future.
* As mentioned, Vora was originally being made as a Damage character, only for her to essentially have her role swapped with Tiberius (who was originally envisioned as a Flank). AOC member Hyu claims Vora had different abilities as a Damage. Additionally, Vora was originally intended to transform into a more spider-like appearance when using her ultimate.
* Vora went through many different gameplay concepts. One of the first ideas involved her a parasite that would attach to an enemy's head and allow her to control them, however, this was quickly decided to be a bad fit for gameplay.
* Another concept saw Vora attaching to walls like a spider, then turning invisible and waiting for someone to pass by. She would then reappear and assassinate them with a pounce. However, this concept was also determined to be a bad fit for gameplay, both due to dying from an invisible assassin suddenly appearing behind you being incredibly frustrating, as well as Vora potentially accomplishing absolutely nothing if no one were to pass by.
	+ In two lines Vora states "All good things to those who wait." (▶️ ▶️); which are remnants from this concept.
	+ This concept may have been the design intended for this gameplay concept. While this design shows Vora with dual scythes, similarly to a figure in the background of Ska'drin and Scorned Ash's splash art, the figure isn't meant to be any version of Vora, the resemblance being an unintentional accident. In reality, this figure was a ska'drin version of Maeve.
* Additional ability concepts show other unused concepts and abilities, such as Vora's tendril coming directly out of her arm, her various ranged abilities launching actual pieces of the Darkness, an unused ability where she'd attack with a sudden spike attack from the ground, and another unused ability where her tendril hair would burrow underground before bursting back out in a different location to attack enemies.
	+ Concept sketch for the Vora design featured in these concepts can be seen here.
	+ What seems to be a slightly later version of this design can additionally be seen here.
* One of the original concepts for Vora's ultimate involved her transforming into a "sort of land-shark monster form", allowing her to eat enemies.
* As Vora's abilities were finalized, Dark Siphon and Obliteration went back and forth on which should be her right click ability. Obliteration ultimately won out due to feedback regarding ease of access to a close-range emergency damage immunity.
* A seemingly later concept saw Vora wielding an extendable sword.
* Numerous other early designs also exist, showing many different potential designs for her as the final design began to take form.
* As Vora's design neared the final version, the differences become less and less extreme, such as her scythe originally having eyes.
* Vora herself meanwhile, had almost reached her own final design. At first, her colors were more highly saturated, but was soon darkened. Additionally, Vora almost had pigtails, but this was changed for the final ponytail.
* In general, the timeline of Vora's designs progressed in roughly the following order: first, second, third, fourth, and fifth, before being followed by her final design. Though keep in mind this doesn't cover every revealed concept, (the rest of which can be seen here), with this design likely being her actual first, while this design was likely concepted alongside the third, and this design likely being concepted at some point following the second concept once a scythe was fully settled on.
* Originally, Vora was intended to be more emotionless, but her voice actress added in a sassy confidence that the developers enjoyed and decided to keep.
* Vora's spawn chatter line with Io (▶️) was originally intended to be different, but it had to be changed.
* Vora was originally planned to launch with a fully corrupted skin, which would've been available for direct purchase, presumably with the standard price of 800 .
* Concept art for several of Vora's cards shows a number of differences from the final product. Notable changes include:
	+ A Broken Path had several unused concepts, including Vora exchanging a friendly wave with another individual, praying with several others, having a priest pick her out of a lineup, and generally showing her far more at peace.
	+ A Dance with Fate originally featured Vora attacking someone.
	+ Deadly Dance originally featured Vora attacking in a few different manners.
	+ Elegant Paring originally featured her about to attack with her scythe, rather than having just thrown it.
	+ New Purpose was originally zoomed further out and featured a more scared looking Io, who was also seemingly physically present, while Vora held something in her hands.

**Other**

* Vora is one of the few champions to have received an Announcer Pack.
* Vora and Yagorath had their voice packs recorded at the same time.
* Vora's kill taunts have an 8% chance of occurring, though this was later changed to 10%.
* The only reason Vora has so many kill taunts is because the developer who wrote her voice pack "just felt like writing a lot of kill taunts".
* Vora originally only had two long introduction lines (▶️ ▶️), but after complaints that Vora talked too much, three other shorter lines (▶️ ▶️ ▶️) were added to her possible introductions. This change was also applied to her Seal Guardian voice pack as well.
	+ One of these shorter lines ("All good things to those who wait." (▶️)) was eventually removed due to Yagorath being in the game.
* Originally, Vora had additional kill taunts for two unique champions that were cut and intended to follow Yagorath. These champions were not Octavia and Vatu, but unique characters. These cut champions were later revealed / implied to be Karne and Valera.
	+ The lines would've involved Vora further complaining about the Magistrate and Resistance, and also been along the lines of Vora accusing the two of fooling themselves into thinking they're righteous.
* Vora is the only default character to directly mention both Karne and Valera by name. Karne twice (▶️ ▶️), and Valera once (▶️). She shares these traits with Corvus (mentions Karne), and Overlord Khan (mentions both Karne and Valera).
* Vora's teaser trailer is notable for the positioning of characters being rather inconsistent, such as when Atlas shoots at Vora, the direction his shot comes from doesn't match his actual location, coupled with the fact he logically shouldn't have even been able to see her. Another example includes how in the actual trailer towards the end, Atlas and Lex are standing close together looking around for Vora before eventually opening fire on nothing, shooting towards the walls before Vora slips by. These inconsistencies were eventually brought to light when a early blocked out version of the trailer was released, showing that originally, Vora was meant to land closer to Atlas' position, while Atlas himself wasn't in the exact same location either. For the latter, it's revealed the originally, Atlas and Lex were meant to run away from Vora, eventually opening fire as she caught up to them before slipping past and attacking them as she does in the actual trailer.
* Vora's sound effects apparently incorporate the usage of chicken salad and macaroni.
* An early unfinished version of Vora's avatar was mistakenly used on the official site before eventually being replaced with the finished icon. The avatar can be seen here, with it just being an image of her in-game model.
* The card Unified in Purpose features the artwork of Io's card Full Moon as the background.
* For one of Vora's initial teasers, an alternate version of the card What May Come was used, which had Vora removed.
* The icon for the Talent Unyielding Pressure, the icon for Tendril, and the artwork for the card Otherworldly Tether all feature the same artwork of Vora.
* Vora originally had a different unused splash art, however, it was changed due to better wanting to differentiate Vora's pre-corrupted and corrupted forms.
* The mark under Vora's eye is still present on her golden skin.
* Saati's hairstyle was modeled after the hair of one of Vora's early concepts.

**Champion Skins**

* **Herald**
	+ A herald is an official messenger or a sign of something about to occur.

* **Seal Guardian / Honor Guard**
	+ The Seal Guardian skin appears in the cards A Broken Path and A Change of Faith, making it one of the only skins to appear in card art.
		- The Seal Guardian skin also has the distinction of appearing in two different cards, as opposed to most other skins' singular appearances. Though Sun Born Lillith would later take the record with three appearances.
	+ These skins are some of the few to have appeared in an official lore video; they share this trait with Aurora Furia, Dragonborn Moji, Outlaw Sha Lin, and Guild Skye.
		- The Seal Guardian skin has the distinction of appearing in two lore videos (Vora's teaser trailer and Yagorath's teaser trailer), as opposed to the singular appearances of the previously mentioned skins.
	+ The Seal Guardian skin is currently one of the only completely canon skins. It shows how Vora appeared prior to becoming corrupted by the Darkness.
	+ These skins originally had a different splash art, however, it was changed due to wanting to better differentiate Vora's corrupted and noncorrupted forms.
	+ The Seal Guardian skin appears in the Harbinger of the End and Birthday Party Vora avatars.
	+ The Seal Guardian skin appears as part of a design featured on various pieces of Paladins merchandise.

* **Galactic Conqueror**
	+ This skin has unused splash art, which was created as backup in case the outsourced version missed the deadline.
	+ The line "I would've gotten away with it too, except for those Star Sisters and that meddling dragon!" (▶️) is a reference to a line commonly heard in Scooby-Doo.
	+ The joke "Look, I'm only going to fully explain my master plan in excruciating detail once. And you don't get any subtitles for this one, so, pay attention." (▶️) is a reference to the trope Evil Gloating.
	+ The joke "My job has barely begun. I've haven't even done anything yet, and I'm not going anywhere." (▶️) is a reference to the trope Greater Scope Villian, which often has the main antagonist do little but send minions to fight the protagonists, seemingly not doing anything else on their own time.
	+ The joke "If I cut off their limbs, does that count as a "slice-of-life"?" (▶️) is a reference to Slice of Life anime.
	+ The line "Nothing personal, fool, you just need to be better." (▶️) may be a reference to the meme Nothin' Personal Kid.
	+ The line "My power level is off the charts!" (▶️) is a reference to Dragon Ball Z.
	+ The line "See you when you get a bit stronger." (▶️) may be a reference to the trope You Can't Thwart Stage One, where the protagonist will be unable to defeat the antagonist before the end of the story, often due to the villain being far stronger.
	+ The line "Aaaahahahahahaha, yes! Die, trash!" (▶️) may be a reference to a Baby Yoda meme of the same name.
	+ This skin shares its theme with Stellar Protector Io, Stellar Sorceress Imani, Stellar Sentinel Inara, Stellar Mender Seris, Stellar Witch Lillith, and Gentleman Jenos.

* **Ruby Rose**
	+ This skin is part of the sixth set of crossover content alongside the rest of the RWBY Crossover Pass and skins, following Grover, Team Fortress 2 Barik, the Gen:LOCK Crossover Pass, Rambo Viktor, and the Monstercat Crossover Pass and skins.
	+ This skin appears in the avatar of the same name.
	+ This skin shares its theme with Blake Belladonna Saati, Weiss Schnee Furia, Yang Xio Long Imani, Salem Seris, and Qrow Branwen Corvus.

## Changelog

➤ August 16th, 2023
Paladins Release Version 6.5.5375.0
* Talents
	+ **Deafening Silence**
		- Increased Silence duration from 1.65s ➞ 2.5s
* Abilities
	+ **Obliteration**
		- Decreased cooldown from 12s ➞ 11s
		- Increased damage from 500 ➞ 600

➤ October 12th, 2022
Paladins Release Version 5.6.4848.0
* Talents
	+ **Relentless Presence**
		- Now increases Tendril’s Cooldown from 10s ➞ 12s.
* Abilities
	+ **Deadly Scythe**
		- Increased Projectile Speed by 10%, from 275 ➞ 302.5.
	+ **Harbinger's Wrath**
		- If an enemy is killed during the Stun before the Execute, Vora is refunded 25% Ultimate Charge.
		- Increased Damage Reduction from 30% ➞ 40%.
	+ **Tendril**
		- Reduced Cooldown from 12s ➞ 10s.

➤ June 29th, 2022
Paladins Release Version 5.4.4675.4
* Abilities
	+ **Deadly Scythe**
		- Reduced projectile size by 10%

➤ May 11th, 2022
Paladins Release Version 5.3.4597.1
* **Bug Fixes**
	+ Fixed an issue where Vora’s Tendril ability would not activate properly if there was an ally between Vora and the wall to which they were attempting to grab.

➤ March 23rd, 2022
Paladins Release Version 5.2.4520.0
* **Bug Fixes**
	+ Fixed an issue where Vora’s Herald skin was not purchasable for Gold or Crystals.

➤ February 16th, 2022
Paladins Release Version 5.1.4433.0
* **Bug Fixes**
	+ Fixed an issue where Vora’s Ultimate, Harbinger’s Wrath, had the damage immunity effect improperly removed during the damage portion of the ability.

➤ January 26th, 2022
Paladins Release Version 5.1.4424.0
* Talents
	+ **Deafening Silence**
		- **Current**: Obliteration now Silences enemies hit for 1.5s.
		- Increased the duration of the Silence 1.5s ➞ 1.65s
* Abilities
	+ **Deadly Scythe**
		- Reduced the size of the projectiles by 10%
	+ **Harbinger’s Wrath**
		- Removed the Damage immunity at the start of the Ultimate
* **Bug Fixes**
	+ Fixed an issue with Vora’s Tendril ability that caused her to sometimes not be pulled properly while using the ability with a Controller.

➤ July 21st, 2021
Paladins Release Version 4.5.4175.5
* Abilities
	+ **Obliteration**
		- Current: Jump up and slash down, becoming Immune. On impact, deal 500 damage and apply Knockback. Consuming maximum Darkness deals increased damage and Slows.
			* Reduced the lockout time after using Obliteration 0.8s ➞ 0.5s
	+ **Harbinger's Wrath**
		- Current: Hunt your enemies, increasing Movement Speed and reducing the damage you take. Select a nearby target to lock down, damaging or executing them if they are low health.
			* Reduced your Movement Speed bonus while this ability is active 80% ➞ 60%
			* Increased the Ultimate energy cost of using this ability 30% ➞ 50%
* **Bug Fixes**
	+ Fixed an issue where Vora's Ultimate, Harbinger's Wrath, was granting more Damage Resistance than intended.
	+ Fixed an issue where Vora's Dark Siphon ability would not consume Darkness stacks if it dissipated at its maximum range rather than hitting a target or other collision.
	+ Fixed an issue where Vora would not gain Darkness stacks when hitting damage-immune targets with her Deadly Scythe weapon.

➤ February 18th, 2021
Paladins Release Version 4.2.3984.3
* **Bug Fixes**
	+ Fixed an issue where the Honor Guard loading card was using the incorrect 2D art.

➤ January 6th, 2021
Paladins Release Version 4.1.3942.2
* **Bug Fixes**
	+ Fixed an issue where the client would crash when Vora stood on the elevator in Foreman’s Rise or in the Wind on Warder’s Gate while using her Ultimate.
	+ Fixed an issue where the Darkness UI was not centered on the UI.
	+ Fixed an issue where Obliteration would not make Vora immune to Executes.
	+ Fixed an issue where the Inevitability card was missing 2D art.
	+ Fixed an issue where Vora was not damage-immune during the damage portion of her Ultimate.
	+ Fixed an issue where Vora’s Ultimate could execute enemies through certain damage-immune states.
	+ Fixed an issue where Vora could cancel her Ultimate animation early in certain circumstances.
	+ Fixed issues with Vora’s weapon shots not registering correctly against Terminus’ Power Siphon and Androxus’ Reversal.

➤ December 7th, 2020
Paladins Release Version 3.5.3884.0
* **Bug Fixes**
	+ Fixed an issue where the client would crash when Vora stood on the elevator in Foreman’s Rise or in the Wind on Warder’s Gate while using her Ultimate.
	+ Fixed an issue where the Darkness UI was not centered on the UI.
	+ Fixed an issue where Obliteration would not make Vora immune to Executes.
	+ Fixed an issue where the Inevitability card was missing 2D art.
	+ Fixed an issue where Vora was not damage-immune during the damage portion of her Ultimate.
	+ Fixed an issue where Vora’s Ultimate could execute enemies through certain damage-immune states.

➤ October 28th, 2020
Paladins Release Version 3.5.3881.0
* Vora was added to the game.
* **PTS Changes - Balance**
	+ Abilities
		- **Deadly Scythe**
			* Updated ability description for added clarity
			* Removed accuracy penalty for firing while in the air
			* Light attack
				+ Increased damage per hit of Damage-Over-Time component 20 ➞ 22
			* Heavy attack
				+ Increased damage of initial flat damage component 400 ➞ 450
		- **Dark Siphon**
			* Updated ability description for added clarity
		- **Obliteration**
			* Updated ability description for added clarity
		- **Tendril**
			* Reduced base Cooldown 14s ➞ 12s
	+ Cards
		- **What May Come**
			* Reduced the damage reduction value after using Tendril 5|5% ➞ 4|4%

## Removed Content

* Vora/Removed Content

1. ↑ File:Vora was a Dancer.png
2. ↑ Evil Mojo Podcast #3
3. ↑ File:Vora Before Yagorath.png
4. ↑ File:Vora Face Mark.png
5. ↑ 5.0 5.1 Alyssa Herman on ArtStation
6. ↑ File:Vora Priestess Outfit.png
7. ↑ File:Vora Not Controlled.png
8. ↑ File:Vora Aware of Her Actions.png
9. ↑ File:Yagorath's Offer.png
10. ↑ HiRezNeco on Twitter
11. ↑ File:Vora Corrupted Skin.png
12. ↑ 12.0 12.1 12.2 File:Future Vora Not Vora and Yago 1 Year.png
13. ↑ 13.0 13.1 File:Atlas Card Vora Cameo.png
14. ↑ Casey Edwards on Twitter
15. ↑ Vora's Teaser Trailer
16. ↑ ThunderBrush on Twitter
17. ↑ File:Atlas and Vora Without Yago.png
18. ↑ HiRezRomanova on Twitter
19. ↑ HiRezRomanova on Twitter
20. ↑ File:Vora Current Location.png
21. ↑ File:Atlas Splash Art Vora.png
22. ↑ Atlas' Teaser Trailer, YouTube
23. ↑ File:Vora Old Splash Art.jpg
24. ↑ ThunderBrush on Twitter
25. ↑ ThunderBrush on Twitter
26. ↑ HiRezRomanova on Twitter
27. ↑ File:Voraconcepted.PNG
28. ↑ ThunderBrush on Twitter
29. ↑ ThunderBrush on Twitter
30. ↑ File:Vora Delayed.png
31. ↑ File:Vora's Initial Release.png
32. ↑ File:AoC Vora Release.png
33. ↑ Hi-Rez Showcase 2021: The Making of Yagorath
34. ↑ File:Vora Transformation and Yagorath.png
35. ↑ 35.0 35.1 File:Vora too Scary for AOC.png
36. ↑ ThunderBrush on Twitter
37. ↑ ThunderBrush on Twitter
38. ↑ 38.0 38.1 38.2 File:Vora Old Design.png
39. ↑ File:Tiberius and Vora Class Swap.png
40. ↑ File:AoC Old Vora Abilities.png
41. ↑ File:Vora Spider Head.png
42. ↑ ThunderBrush on Twitter
43. ↑ File:Vora Old Concept.png
44. ↑ File:Vora Line Remnants.png
45. ↑ ThunderBrush on Twitter
46. ↑ ThunderBrush on Twitter
47. ↑ ThunderBrush on Twitter
48. ↑ 48.0 48.1 48.2 48.3 ThunderBrush on ArtStation
49. ↑ ThunderBrush on Twitter
50. ↑ Rayph Beisner on Twitter
51. ↑ File:Vora Abilities.png
52. ↑ ThunderBrush on Twitter
53. ↑ ThunderBrush on Twitter
54. ↑ File:Vora Concept Near Final.jpg
55. ↑ 55.0 55.1 File:Vora Pigtail Design.png
56. ↑ File:Vora Design Progression.png
57. ↑ File:Vora Voice Direction.png
58. ↑ File:Vora's Original Spawn Chatter with Io.png
59. ↑ File:Vora Corrupted Skin.png
60. ↑ File:Vora and Yagorath Recorded at the same time.png
61. ↑ File:Vora Kill Taunt Percent.png
62. ↑ File:Vora Lines.png
63. ↑ File:Vora Kill Taunt Amount.png
64. ↑ File:Vora Lines.png
65. ↑ File:Cut 2020 Champions.png
66. ↑ File:Karne and Valera Playable.png
67. ↑ Rayph Beisner on Twitter
68. ↑ File:Champion Sound Effects.png
69. ↑ ThunderBrush on Twitter
70. ↑ ThunderBrush on Twitter
71. ↑ ThunderBrush on Twitter
72. ↑ ThunderBrush on Twitter
73. ↑ ThunderBrush on Twitter