Level -5

## Level Classification

* Difficulty: 3/5
* Security System: 4/5
* Entity Count: 0/5
* Stability: 1/5

**Level -5**, also known as *Final Hours* is the 5th negative level of the FullRooms.

## Description

**Level -5** appears as almost anything really, similar to Level 41, Level 42 or Level 99. However, unlike the other levels just mentioned, these don't have to be anything related to the wanderer. The true way of which areas appear is unknown, maybe these are just randomly picked. The only confirmed condition that has been proven to be correct is that the wanderer must've visited similar locations before no-clipping into the FullRooms. Another thing to note is, that these areas aren't the exact same locations the wanderer has visited in Reality, they just have to be similar. For example, if a wanderer has visited an outdoor pool in Reality, it might appear as a dark indoor pool in **Level -5**. These locations in this level are usually extremely similar to what other wanderers have experienced in this level, for example, most wanderers that have visited an outdoor pool in Reality will find themselves in the same dark indoor pool as other wanderers in **Level -5**. This can make this level slightly predictable, as things like exits to these areas usually remain the same. A list of most common locations has been noted below to help wanderers. The order some of these appear in is "random" (unless if mentioned otherwise) and not all locations have to appear, but might. Most wanderers find 3-5 locations before finding a true exit. There is one aspect all locations share in **Level -5**, a loud ticking noise is heard in the distance.

### Variations of Pools

While most wanderers appear in random locations in **Level -5**, pools are by far the most common to appear in. The reasons for this is unknown. These pools are most of the time indoor pools and have very dim lighting, sometimes even none. While outdoor pools can also appear, they are very rare. There have been 4 different pool locations reported so far, however it is theorized that more unreported location exist.

#### Indoor Pool

The Indoor Pool appears as an indoor pool, estimated to be several kilometers underground. This thought because gravity is very messed up in this area. It feels like the wanderer is getting crushed and swimming is basically impossible. The water also doesn't look very pleasant, as things like lily pads and moss grow over the entire pool. It looks like it has been abandoned for some time. There is a metal door on the bottom of the pool, entering it will lead to another random location.

#### Outdoor Pool

The Outdoor Pool is a pool in a presumably infinite grass field. Unlike the Indoor Pool, gravity seems to be normal in this area. Pink fog seems to cover most of this level, inhaling this fog for an extended amount of time might cause nausea. A metal door is at the bottom of the pool, entering it will lead to another random location.

#### A Race to the other side

   This area appears to be 8 swimming lanes. Just like the Indoor Pool, lighting seems to barely exist. The exit to this location is on the other side of the swimming lane. The tiles leading there are more slippy than ice, so it's not recommended to go that route. The safest way to leave is to swim to the other side. Watch out though as the water seems to paralyze the swimmer over time. The exit appears as a metal door.

#### Forgotten Pool

   The Drained Pool, sometimes also called the "Forgotten Pool" appears as a drained pool in what seems to be an infinite void. Jumping into this void will cause you to appear back where you started this area. There is something that appears to be a small cave entrance in this pool, entering it you can find a metal door, entering it will lead you to another random location.

### The Hotel

   This area appears to be a hotel with metal walls encasing it. These walls have TVs displaying images of the sky. The hotel itself looks like a normal hotel you can find in Reality. It has a very small park and pool in front of it. The park seems to have plastic trees and plants. The pool seems to be drained, but the smell of chlorine can still be smelled. There are many doors into the hotel, they all reveal a system of hallways behind them. These hallways have yellow walls with a brownish carpet and fluorescent lights. These hallway systems seem to sometimes overlap with each other in weird and nonsensical ways. Another metal door will lead to yet another random location.

### A Town In The Fog

    This area seems to be similar to the Outdoor Pool area in some ways. This area appears as a small town covered in a pinkish fog, which has the same nausea tic effects as in the other area. The rest of the area is an infinite grass field. This area does not have cars, despite sometimes parking lots existing. The interior of most houses is empty. The house that do have furniture usually have only 1 or 2 pieces of furniture, and the front door is usually looked unlike the other houses. The exit is a metal door located in a backyard of one of the houses with furniture. Weird thing is, that this doesn't need to be connected to anything, it might float a few centimeters in the air, despite gravity being normal.

### Dark Garden

    This area appears to be a field of flowers, mostly tulips. These tulips and flowers are always red or blue for some reason. The sky seems to be completely dark, in fact, it's hard to see a few meters in front of you. The flowers emit a weird smell, it smells close to chlorine, but it isn't confirmed yet. The exit is a door buried in the flower field.

### Last Hours

    While all other locations are randomized in the order they appear, or if they even appear in the first place, this location is a bit different. This is the only way to leave **Level -5** and always appears as the last area wanderers find. This area resembles an old 1920s home filled with clocks from all ages. All clocks display the same time. These clocks start at approximately 18:00 when the wanderer first entered the level. This level can only be exited when the clock hits 6:00. The more the clock ticks downtime, the more the wanderer will be distressed. If the wanderer doesn't make it to this area till 6:00 then it is very likely that these wanderers will die or disappear. It is unknown what happens to them. Meaning, the wanderer has to finish this level in 12 hours to survive.

## Entrances

* Entering a metal door in Level -3 might lead here.
* The main way to enter this level is to find a cave entrance close to the peak of Subla Snom in Level -4 will lead here.

## Exits

* When the clock hits 6:00 everything will fade to white, and you'll find yourself in Level -6.

« Level -4 | Level -5 | Level -6 »

## Author and Image Credit

Author: 20Tom07 (send help (2x))

Image 1

Image 2

Image 3

Image 4

Image 5

Image 6