Sparrow Launcher

The **Sparrow Launcher** is a weapon that fires sparrows which upon contact with enemy Super Animals and  Giant Emus will track them for 10s / 12s.

Unlike  Bow & Sparrow, the **Sparrow Launcher** doesn't need to be charged.

## Sparrows

Tracked Super Animals are followed by a sparrow above their heads, seen even in the fog of war. Additionally, an indicator on the edges of the screen is shown for teammates. There is no limit on how many targets can be tracked simultaneously by the same Super Animal.

Unlike the projectiles of most  Guns, the sparrows always deal the same amount of damage regardless of distance traveled. They also deal 40% of the damage to Health Points of Super Animals with intact   Armor.

## Obtaining

* Not available as floor loot.
* Secret Rooms may contain   **Sparrow Launcher**, with two boxes of 6  Specialty Ammo each.
* Rebel Cache may contain   **Sparrow Launcher**, with two boxes of 6  Specialty Ammo each.
* Mole Crate may contain   **Sparrow Launcher**.

## Strategy

It is recommended to keep to a safe distance when using this weapon because of the travel time, however it does quite good damage. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.

However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the  Pistol or  AK, to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you wont have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.

You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.

## Skins

Common
**Default Sparrow Launcher**
*Available to all players*

Common
**Orange Sparrow Launcher**
2 Sparrow Launcher kills

Common
**Green Sparrow Launcher**
5 Sparrow Launcher kills

Uncommon
**Blue Sparrow Launcher**
10 Sparrow Launcher kills

Uncommon
**Red Sparrow Launcher**
20 Sparrow Launcher kills

Uncommon
**Purple Sparrow Launcher**
35 Sparrow Launcher kills

Rare
**Birch Sparrow Launcher**
S.A.W. Shop
 **450**

Rare
**Toy Sparrow Launcher**
S.A.W. Shop
 **450**

Rare
**Yellow Sparrow Launcher**
50 Sparrow Launcher kills

Rare
**Pink Sparrow Launcher**
70 Sparrow Launcher kills

Epic
**White Sparrow Launcher**
100 Sparrow Launcher kills

Special
**Vampire Hunter Sparrow Launcher**
Twitch Drops October 2022

## Trivia

* The weapon was created by  Thomas Sledison.

## Patch History

**v1.9.1**

* Sparrows fired from  Bow & Sparrow and  **Sparrow Launcher** now track  Giant Emus.

**v1.3**

* Sparrow Launcher clip size increased to 5.
* Now uses the new **Specialty** ammo type, replacing the **Sparrows** ammo type.

**v1.1**

* Sparrow Launcher tracking time increased from 7s to 10s for epic rarity and from 10s to 12s for legendary versions of the **Sparrow Launcher**.

**v0.96.3**

* Bow & Sparrow as well as the **Sparrow Launcher** received a significant damage buff.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

**v0.95.2**

* Weapon introduced.
* Is able to fire a new Sparrow every 0.5s.
* Available in Epic and Legendary rarities.
* The epic variant tracks targets for 7s and the legendary variant tracks targets for 10s.

## Gallery

* Thomas Sledison assembling the **Sparrow Launcher**.
* **Sparrow Launcher** featured in the artwork for **v0.95.2** update.

## References

1. ↑ https://store.steampowered.com/news/app/843380/view/4339732990378712945