Lucius' Notes

**Below are a collective of Lucius' Notes, as seen in his journal.**

## Prologue

*Hello, welcome new adventurers. This is a comprehensive guide to the known galaxy by yours truly, Lucius Hicks. After I finish this journal, I plan to publish it, if your reading this then that turned out well. Yay. But enough of that, the year's 2342, but lets start long before that, with an ancient civilisation, called Regnum Reprobi. Truth be told, no one really knows what they were doing here, maybe they ruled over these lands once, maybe they were invaders who were stopped? All anyone knows is that the last remaining hints that there was anyone there was found a few weeks ago. Someone I know was sent to investigate these ruins at the edge of space, and Mr. Oscar Saunders is yet to return from his trip. although knowing him, he won't leave until he's cracked whatever mysteries these ruins offer.*

## An Ethikkal Audience

*In this entry I will recount the recent event where I managed to get an audience with a Director of the Ethikk. We spoke about the leadership of Ethicropolis, and it was slightly uncomfortable, the way he seemed to completely agree with everything this Anüs Father supposedly stood for. And that he refuses to show himself publicly, seems he's got a lot to hide. Then he ended the meeting by mentioning a 'great celebration' and then refused to explain any further then that, but I can't blame him for thinking an outsider wouldn't understand their traditions. and clearly I don't. still, something's off-putting about this.*

## The Monarcha Fiasco

*An ally of mine has requested that I visit Monarcha to investigate a strange occurrence, and in return has offered me a prototype of an experimental weapon. So I've decided to add this to my journal, ang gives me a chance to warn people about going to Monarcha. Don't if you can avoid it, the smog that covers it is impossible to see through, so simply landing becomes an impossible task. Now, they've got control towers to guide people in, but that barely makes it easier. If you must come the only advice I can give is to bring your own breathing apparatus, there are rentable sets, but they're dubious at best. Once I saw someone try and take Breath through one, and it came loose expelling a pink gas, that man was promptly arrested. Anyway I was asked to investigate one of the Falsus Units that vanished, however its as they say, vanished, didn't leave a trace. Odd. Unfortunately because of my inability to conjure up evidence, they didn't give me my reward.*

## 'The Brands'

*Today I wish to quickly cover what is commonly known as 'The Brands'. They consist primarily of Coke and Pepsi, but Heinz is also one. They've all existed for longer then we have recorded history, or at least since the data purge during the great war all those years ago. Strange, no one can remember why we celebrate Christmas, and because of that some just don't, but these brands seem to have existed for all of human history and will continue to as long as they make money, but no one questions it. I say that, but people do question Heinz, they're pretty weird all cooped up in that bean can they call a space station. Few enter, fewer leave, and those would be merchant ships. Coke and Pepsi have reached this funny point where they seem to be more interested with messing with each over then actually selling products.*

## Hangar 14

*After getting a buddy of mine to proof read some of my work, he asked 'What's Breath' and I laughed at him before asking if he was serious. He was. So, here I am writing about the dark underbelly of the Proprietor to educate those too innocent to know about the gangs in the aforementioned Proprietor. Here I will focus on hangar 14 of the Proprietor and the areas it leads into. There are many ways in but the main entrance point is hangar 14, this hangar leads to a few wide areas and they lead to a verity of hall ways. Most areas rules by the gangs but there are some 'free' areas, where anyone can go as long as they know the code as opposed to the law. This is one of the large areas known as 'the market' and the hallways leading into and around it. Next I will briefly cover the code that replaces the law for these gangs: one; follow your place in a gang, two; you will die before you reveal anything, three; whatever happens in your gang stays there, four; we can remove any evidence you ever existed, and five; if you find someone breaking the code you decide the punishment. Finally to end, I'll explain Breath. It's a pink drug that comes in a gaseous form that must be inhaled, this makes it easy to take through breathing apparatus and remain relatively undetected. This stuff needs to fill your lungs and is highly addictive, its a bad combination for safety, can't stop taking it no room in your lungs for oxygen. Side effect wise it only features extreme paranoia, yay.*

## Relics of War

*So it's been a while, I know. But it's all been for good reason, semi good, ok my last trip was more bleak than anything. It took me to Gesamt, former home of the Krieg. I'd like to clarify here and now, this trip was somewhat less than enjoyable, to start a gas mask if required, and not the 'fun' kind of one needed for healthy lungs on Monarcha, no you need a heavy duty gas mask that you clamp onto your face, and even with that you can still only bearly breathe. You may ask why, I certainly did, but the answer to that is quite stupid; so from what I've gathered, the Krieg did that to their own planets atmosphere purely out of fear that they may be invaded, isn't that stupid? I mean they poisoned their oxygen out of fear that someone would try and steal the land they already destroyed themselves with civil war.*