Variant

**Variant** is a card type unique to Kang the Conqueror. It only appears as a separate set of cards, and is denoted with a red font at the bottom. Variants have a darker colored back and will be shuffled into all Villain decks during setup.

## Official Rules

* There are four unique Variant cards (Rama-Tut, Immortus, Victor Timely, and Scarlet Centurion). There are four copies of **each** of these cards.
* Each Villain (**including Kang the Conqueror**), will shuffle one of each of these Variants into their individual Villain decks. This will result in each Villain having four total Variants in their Villain deck.
	+ In a 2-player game, also shuffle in one additional copy of Rama-Tut and Scarlet Centurion into Kang the Conqueror's **opponent's** Villain deck. This will result in your Kang the Conqueror's Villain deck having four total Variants, while his opponent will have six total Variants.
* Any Variants **not** used in any current game are returned to the game box.
* Variants are considered neither Allies nor Heroes. However, they are still considered characters.
* When a Variant is drawn or revealed from any Villain deck, it must immediately be played to that Villain's current location, even if there is already one or more Variants at that location. If a Villain mover is not at a location on their Domain when a Variant is drawn or revealed, shuffle that Variant back into that Villain's deck instead.
* All Variant's abilities at the same location are active.
* Variants **do not** cover actions at their location.
* Variants can be targeted with vanquish actions, following the normal rules.
* Variants that are removed, defeated, or otherwise discarded from a Domain are placed into the discard pile of the Villain whose Domain in which they were located.
* If a Variant is revealed or drawn as the result of a card ability, immediately play the Variant following the above rules, then continue resolving the card ability.

## FAQ

* Variants will still be played to Kang the Conqueror's Domain when drawn or revealed, following the above rules.
* When drawing or revealing a certain number of cards, you will not count a Variant as one of those cards. This is because you must immediately draw or reveal a new card to replace the drawn or revealed Variant. For example, if you must reveal the top five cards of your Villain deck, and the second card from the top is a Variant, you will reveal the top card, then reveal and play the Variant, and then reveal the following four cards for a total of five of your indicated Villain cards revealed.
* Variants will only be played if they are specifically "drawn" or "revealed." This means that Variants can be "looked at" as if they were a normal card. For example, if you must "look" at the top six cards of a Villain deck, any Variants included in the top six cards will be taken into your hand and looked at. Unless otherwise specified, Variants may never be played directly from your hand while they are being "looked at."
* Variants have a darker colored card back. This allows each Villain including Kang the Conqueror to see when a Variant is about to be drawn or revealed. However, no Villain should ever intentionally look through their deck to determine a Variants position in the deck.
* Variants with similar/closely similar abilities with Fate cards can stack. For example, if Vision is in your Domain and Rama-Tut is at your location, you would gain 2 less Power each time you gain Power.

## Clarifications

* Variants are **not** considered to be Allies, Heroes, or Rivals for any card text or abilities. However, they are considered to be "characters."

 **Unique Types**
Multiverse • Rival • Scheme • Upgrade • **Variant**