recursal/Fanatic-Fandom huggingface dataset:
Shady Fashion Pod

## Information

The **Shady Fashion Pod** is a player-created Curio gadget crafted using the fabricator at The Lab.

## Acquisition

The Shady Fashion Pod blueprint is obtained from a **purple** Treasure Pod in The Moss Blanket.

Due to it being contained in a Purple Treasure Pod, it requires the Treasure Cracker MK III to open it.

## Usage

The Shady Fashion Pod is used to apply almost all slimes (with the exception of The Tarr), Drones, and chickens with a pair of blacked-out glasses.

When the gadget is placed, a node is created that the player can use to vac fashion pods from as items, the pod items can then be used on slimes. If the pods hit any surface other than a slime, they simply disappear. Slimes can unintentionally apply themselves with pods by wandering through the node.

Fashion Pods can be replaced with other fashion pods, or removed completely by using the Fashion Pod Remover.

## Trivia

* The Shady Fashion Pod's name is a double entendre; sunglasses are occasionally referred to as "shades", and being shady is to be in doubtful honesty.
* The Shady Fashion Pod's blueprint is stated by the Builder's Shop to cost **850** to purchase after unlocking the blueprint. However it is exclusively gained through Treasure Pods and is unavailable to purchase at any point.
Blue Warp Depot (Slime Rancher)

"A set of two gadgets that allow you to remotely transfer resources between two points."

## Information

The **Blue Warp Depot** is a player-created Warp Tech crafted using the Fabricator at The Lab. Blue Warp Depots come in a pair when created, and only one set can be created at a time.

## Acquisition

The Blue Warp Depot has two requirements which must be satisfied before it is unlocked:

* Unlocking either Slime Gate to The Indigo Quarry.
* The Pink Teleporter blueprint has been purchased from The Lab's Builder's Shop.

Once the requirements are met, its blueprint will become available for purchase after two in-game days.

## Usage

Blue Warp Depots can be used to transfer a single stack of items up to 300 units from one location to another and items can be deposited or retrieved at either end. They can be placed in any Gadget Site. Unlinked Warp Depots still function as normal, and therefore can be used as storage.

When one Warp Depot is placed, it can be picked up again. When both Warp Depots are placed - and therefore linked - they can only be demolished and must be crafted again at The Lab.

## Tips

* Due to the fact that unlinked Warp Depots can be picked up again and only store a single item stack, they may be suitable as makeshift Silos at The Ranch and its expansions for more specific storage; such as storing valuable Plorts, or the favored food of slimes.

## Gallery

UnlinkedLinked, depositing itemsLinked, withdrawing items
## Changelog

* **1.3.1b** - Fixed a bug where items would sometimes get deleted from warp depots.
* **1.2.1** - Both Silos and Warp Depots were given a Quality of Life change:
	+ Silos and warp depots now accept ornaments and echoes.
	+ Silo and warp depot slot capacity increased to a whopping 300 units (from 100).
* **0.4.0** - Implemented along with other Slime Science gadgets into the game.

## Trivia

* The Blue Warp Depot's coloring corresponds to the Rock Slime. It shares this trait with the Blue Teleporter and the Blue Slime Lamp.
Nick Popovich

## Spiral Knights

Nick was the lead developer of Spiral Knights for seven years. He left the Three Rings development team in 2014 to co-found Monomi Park with fellow developer, Mike Thomas.

## GDC 2017

In March 2017, Nick held a talk at GDC - an indie games summit - to talk about emergent storytelling in Slime Rancher. He covers Slime behaviours and the benefits of breadcrumb storytelling, among other topics relating to the game.

## Golden Joystick Awards

In 2017, Nick was nominated for the *Breakthrough Award* at the Golden Joystick Awards.

## Gallery

Nick's avatar depicting the Impostocube on the Spiral Knights forums.Nick's portrait on the Monomi Park website.Nick's old avatar, Ogden Ortiz, on his Twitter.Nick at GDC in 2017
## References

1. ↑ http://forums.spiralknights.com/en/node/95943 Nick announcing his resignation from Three Rings
2. ↑ http://www.monomipark.com/ Mike Thomas' bio on the page states this.
3. ↑ https://t.co/ws9ZtxIneA - 30 minute GDC summit speech
Powderfall Bluffs

## Treasure Pods

###

### Total Treasure Pods

21
21

Powderfall Bluffs is an area in Slime Rancher 2 off the coast of Ember Valley. It is a snowy island filled with many glacier caves, and has "strange auroral anomalies" scattered throughout the area. It is home to many varieties of slimes, including Saber Slimes and their food of choice, Thundercluck Hens. It has its own unique resources, Perfect Snowflakes and Sun Sap, as well as the returning Slime Fossils. A Saber Gordo can be found here.

### Navigation

To get here, activate a teleport pad hidden in a cave on the northern side of Ember Valley. It is through the largest waterfall directly across from the Crystal Slime platform. Bring a Boom, Tabby and Batty plort with you.

A second link will appear when the Saber Gordo is fed to satisfaction, linking back to the Southern portion of Ember Valley.

"Auroral bridges" appear at 19:00 and disappear at 5:15; they can be walked on while visible.

## Slimepedia Entry

*In a time long forgotten, Powderfall Bluffs may have been part of a greater landmass of Rainbow Island but somehow broke away, likely from the geological turmoil found in Ember Valley. And as it drifted away into the sea, it took its prehistoric inhabitants with it.*

*As sea levels rose, Powderfall Bluffs somehow became encased in a gigantic shell of shimmering ice before sinking into the depths of the Slime Sea, becoming like a living world inside a snow globe.*

*The cause of this icy phenomenon is unknown, but could indicate that the strange effects of the prisma waves radiating from Rainbow Island date back to a time before recorded history on the Far, Far Range.*

*Now, Powderfall Bluffs has returned, as a perfectly preserved prehistoric ecosystem. Those willing to brave the freezing climate will find hungry saber slimes, and fearsome thunderclucks. Vibrant sun sap can be found in groves of ancient redwoods, with slime fossils and blustery plumes of perfect snowflakes hidden around every frozen corner.*

## Natural Resources

A list of known Slimes and Resources that have been showcased to be available in the Powderfall Bluffs.
Pink Warp Depot (Slime Rancher 2)

## Information

The **Pink Warp Depot** is a player-created Warp Tech crafted using the Fabricator at The Lab. Pink Warp Depots come in a pair when created, and only one set can be created at a time.

## Usage

Pink Warp Depots can be used to transfer a single stack of items up to 300 units from one location to another and items can be deposited or retrieved at either end. They can be placed in any Gadget Site. Unlinked Warp Depots still function as normal, and therefore can be used as storage.

When one Warp Depot is placed, it can be picked up again. When both Warp Depots are placed - and therefore linked - they can only be demolished and must be crafted again at The Lab.

## Tips

* Due to the fact that unlinked Warp Depots can be picked up again and only store a single item stack, they may be suitable as makeshift Silos at The Ranch and its expansions for more specific storage; such as storing valuable Plorts, or the favored food of slimes.

## Gallery

UnlinkedLinked, depositing itemsLinked, withdrawing items

## Trivia

* The Pink Warp Depot's coloring corresponds to the Pink Slime. It shares this trait with the Pink Teleporter and the Pink Slime Lamp.
Magma Pool

## Information

The **Magma Pool** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Magma Pool blueprint can be found in a Treasure Pod located in Ember Valley.

## Usage

The Magma Pool can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics. Currently, Fire Slimes cannot survive in any of the player-crafted magma pools.
Fashion Pod Remover

## Information

The **Fashion Pod Remover** is a player-created Curio gadget crafted using the fabricator at The Lab.

## Acquisition

The Fashion Pod Remover blueprint becomes available for purchase 24 hours after unlocking at least one Fashion Pod. It costs **1,500** to purchase.

## Usage

The Fashion Pod Remover is used to remove existing Fashion Pods from slimes, hens, and drones.

When the gadget is placed, a node is created that the player can use to vac fashion pods from as items, the pod items can then be used on slimes. If the pods hit any surface other than a slime, hen, or drone they simply disappear. Slimes can unintentionally apply themselves with pods by wandering through the node.

## Trivia

* The Fashion Pod Remover is the cheapest Fashion Pod in terms of resources needed to craft it.
Game Versions/Version 0.2.6

*March 3, 2016*

Official Announcement

A small bugfix patch has arrived today. It includes the following changes:

**Bugfixes:**

* Fix bug resetting custom control settings.
* Fix bug where some slimes were invisible underwater.
* Fix bug where time could be put in fast-forward mode using the Emergency Return function.

**Changes:**

* Increased the potency of Scareslimes. The Scareslimes felt bad that slimes would sometimes just ignore them entirely and we're making this change in order to boost their self-esteem.
Rush Mode/Gold Gordo Locations

*For the guide on standard wild Gordo locations, see: Gordo Slimes/Locations*

This page lists all 11 wild Gold Gordos found in Rush Mode. This guide assumes that the World Map has been filled in in their respective zones using Map Data Nodes.

All Gold Gordos require three Gilded Gingers to burst, and will drop 10 Gold Slimes and three Crates with random loot.

## Trivia

* Three Gold Gordos sit in locations where entrances to The Vaults are located in Adventure Mode.
Spicy Tofu

## Information

**Spicy Tofu** is a unique food item that all corralable slimes are able to eat. It does not affect a slime's hunger, so multiple blocks of tofu can be eaten by the same Slime and will still produce plorts. They are obtained from Ogden's Retreat at his personal Range Exchange for 3 Kookadoba fruit.

## Slimepedia Entry

**About:**

*This spicy tofu is made from Ogden's own secret recipe. Light, silky, and with a spicy kick, it is enjoyed by any slime, though none would call it their favorite. Best of all, if a slime is hungry, they're always willing to eat more. It's almost as if tofu isn't a real food at all!*

**On the Ranch:**

*Spicy tofu can't be planted in a garden, only fed to slimes.*

## Tips

* Since any **corralable** slime can eat Spicy Tofu, it can potentially make it easier to obtain plorts from trickier-to feed-slimes, such as meat-eating ones like Boom Slimes or Tangle Slimes.
* Feral slimes can be calmed with Spicy Tofu. This is particularly useful in The Wilds where largos of various types intermingle, increasing chances for a Tarr outbreak and clearing the area.

## Gallery

A normal and a rotten Spicy Tofu, side by side.Spicy Tofu being fed to a Pink GordoSpicy Tofu being used to calm a feral Phosphor Hunter Largo.Lucky Slimes do not eat Tofu.Gold Slimes do not eat tofu.Spicy Tofu is internally considered a Veggie.

## Changelog

* **1.1.0b** - Tangle Slimes no longer treat the Tofu as their favorite food.
* **1.1.0** - Implemented. Despite being stated to not be favored by any slime, Tangle Slimes will occasionally treat the Tofu as their favored food and produce double plorts.

## Origin

Spicy Tofu is based on tofu that has been flavored. It is internally referred to as a veggie, possibly referencing the vegetable-based milk product it is a byproduct of. However, it is classed as "tofu", a food group of its own.

## Trivia

* Despite not affecting a slime's hunger value, Spicy Tofu can be used to feed Gordos (except Gold) to bursting, can calm Feral Slimes, and can be used to fill an Incinerator's Ash Trough to feed Fire Slimes.
* The rare Lucky Slimes and Gold Slimes do not eat Spicy Tofu; Lucky Slimes completely ignore it, and Gold Slimes will treat it like any other food resource and drop 1 Gold Plort - 3 with Golden Sureshot - when shot at it. Tarr also do not consume Spicy Tofu; it will simply rot on contact.
* Prior to release, the Spicy Tofu was teased on Twitter by Nick, stating:
*HOT SCOOP: Ogden's Spicy Tofu features his adorable mug!*
*OTHER HOT SCOOP: Ogden's Spicy Tofu is a thing.*

## References

1. ↑ https://twitter.com/NickPopovich/status/910294469450141697
Pink Teleporter (Slime Rancher)

"A set of two teleporters that can be used to create your own quick travel link."

## Information

The **Pink Teleporter** is a player-created teleporter crafted using the Fabricator at The Lab. Pink Teleporters come in a pair when created, and only one set can be created at a time.

## Acquisition

It is the first teleporter available to the player. The blueprint is available from the The Lab's blueprint shop for **750** as soon as The Lab is purchased.

## Usage

Pink Teleporters can be used for immediate transportation to anywhere in the Far, Far Range, as long as there are Gadget Sites present in the target location.

Only the player is capable of using Pink Teleporters; anything held on the nozzle is left behind, and anything except the player that comes into contact with the teleporter will not be transported. The only way to transport items using teleporters is to store them in the Vacpack.

When one teleporter is placed, it can be picked up again. When both teleporters are placed - and therefore linked - they can only be demolished and must be crafted again at The Lab.

## Tips

* The Ranch Treasure Pod contains Slime Science Resources which are all used in the creation of the Pink Teleporter.

## Changelog

* **1.2.1** - Fixed a bug where Mochi’s Manor icon was not appearing on teleporters.
* **1.0.1** - The World Map is introduced, which can track all player-made teleporters.
* **0.6.0:** - Fabricated Teleporters now show the icon of their destinations like Static Teleporters.
* **0.4.0:** - Implemented along with other Slime Science gadgets into the game.

## Trivia

* The Pink Teleporter's coloring corresponds to the Pink Slime. It shares this trait with the Pink Warp Depot and the Pink Slime Lamp.
* The Pink Teleporter is the only teleporter that is required for unlocking additional teleporters:
	+ The Blue Teleporter will unlock 2 days after unlocking either of the Indigo Quarry Slime Gates and purchasing the Pink Teleporter blueprint
	+ The Grey Teleporter will unlock 2 days after unlocking either of the Moss Blanket Slime Gates and purchasing the Pink Teleporter blueprint
	+ The Butterscotch Teleporter will unlock 30 minutes after unlocking the Glass Desert and purchasing the Pink Teleporter blueprint.
Rock Cluster

## Information

The **Rock Cluster** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Rock Cluster blueprint can be found in a Treasure Pod located in Starlight Strand.

## Usage

The Rock Cluster can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Slime Stage

## Information

The **Slime Stage**, referred to in-game as the **#1 Slime Stage**, is a player-created Curio gadget crafted using the fabricator at The Lab.

## Acquisition

The **#1 Slime Stage** blueprint is available from The Lab's blueprint shop for **3,500** as soon as The Lab is purchased.

## Usage

The **#1 Slime Stage** is capable of holding Slimes, Largo Slimes and Tarr and keeping them on display. In this state, their normal behaviors are overrided to simply spin in place while the stage is active. When the stage deactivates, they will behave as normal. Slimes can bump each other off the stage, and can react in awe to a slime on the slime stage. Slimes are always knocked off the stage by being touched with the vac stream and being hit with resources, and crystal slimes can also jump off.

Tarr still despawn while on the Slime Stage. Puddle Slimes, Fire Slimes, and Quicksilver Slimes will not despawn while on the Slime Stage. Gold Slimes and Lucky Slimes will not despawn for the duration that they are on the Slime Stage, but may despawn almost immediately after being knocked off the slime stage. Gold Slimes may drop plorts before hopping away and despawning.

## Tips

* Placing a Tarr on the #1 Slime Stage awards the **Best of the Worst** achievement.

## Gallery

InactiveActiveSlimes can react in awe to a slime on a slime stageSlimes can unintentionally bump each other off the slime stage, and even take their place.
## Changelog

* **1.3.0** - (Undocumented) Going into Gadget Mode will no longer cause the stage to stop functioning and release any slime held on it.
* **0.4.0** - Implemented.

## Trivia

* The Slime Stage appears to be based on a stage used for fashion shows.
* Lucky Slimes do not react to hunger and agitation. Due to this, they cannot break off the Slime Stage on their own.
* The Slime Stage nullifies most slime abilitities.
Ranch House

The **Ranch House** is a building located at the back of The Ranch near the Plort Market, overlooking The Slime Sea.

The door is interactable, and pressing the interact key (normally "E" on PC, "square" on PS4, and "X" on Xbox), takes you inside the house. While the player cannot explore as it is essentially just a menu, there is a range of options they can do - some of which are necessary for game progression.

## Manage DLC

**Manage DLC** lists available DLC add-ons and any that have already been installed.

## Secret Styles

*Main article: Secret Style Pack*

**Secret Styles** will unlock when the Secret Style Pack has been purchased and downloaded. It lists unlocked Secret Style cosmetic reskins for slimes, and can freely switch between them and their classic appearances.

## 7Zee Rewards Club

*Main article: 7Zee Rewards Club*
This option unlocks on **Day 7** following a Starmail from the 7Zee Rewards Club. Here the player can spend Newbucks to rank up, unlocking exciting new upgrades, chroma packs, and ranch decorations, costing more Newbucks per rank. The maximum rank is 28.

## Starmail

*Main article: Starmail*

Starmail is a feature in the game that allows NPCs to contact Beatrix.

## Sleep Until Morning

Fast forwards to 6:00 am the next morning, regardless of how much or how little time, until 6 am, is left. All time-based actions such as slime feeding, plort production or garden growth will advance with the time that gets skipped.

## Return to the Ranch

Exiting the house will spawn Beatrix outside of the door.

## Gallery

The house interior until 1.0.0.The house interior until 0.3.4.A concept art of the Ranch House.
Master Apiary

An apiary that collects the most resources, with a very high chance for rare resources. Lasts 9[sic] cycles.

## Information

The **Master Apiary** is a player-created extractor gadget crafted using the fabricator at The Lab.

## Acquisition

The Master Apiary blueprint is obtained from a Purple Treasure Pod in The Glass Desert.

Due to it being contained in a Purple Treasure Pod, it requires the Treasure Cracker MK III to open it.

## Usage

When placed while in Gadget Mode, it will automatically begin collecting resources over the course of 12 hours, and when complete will perform a dance animation until demolished or harvested. After its final cycle, it will despawn when harvested.

It provides 6-12 resources; more than an Advanced Apiary.

Its pump and drill equivalents are the Master Pump and the Master Drill.

## Drops by rarity

*Note that these resources are listed by their **weight value**; a higher value determines that it is more common in their specific category.*

## Loot

 **Hexacomb** | No
 **Royal Jelly** | No
 **Pepper Jam** | The Glass Desert | 90

## Gallery

A Master Apiary in action.A Master Apiary that has completed a cycle, ready for harvest.Despawning.
## Changelog

* **1.0.1** - Extractor cycle time was reduced from 22 In-Game hours to 12 In-Game hours. Chance of rare resources has been increased.
* **0.6.0** - Master extractors of all types can now be obtained from Treasure Pods in the Glass Desert.
* **0.5.0** - Echoes can now be extracted in The Ancient Ruins. The Gold Echo can be extracted from any extractor but at a rare chance.
* **0.4.0** - Implemented in the Slime Science Update. However Master extractors are unobtainable.

## Trivia

* The Master Apiary's blueprint is stated by the Builder's Shop to value at **2,500** to purchase after unlocking the blueprint. However it is exclusively gained through Treasure Pods, so is unavailable to purchase at any point.
* It is entirely possible to obtain the Royal Apiary - the best apiary in the game - before the Master Apiary. This is due to the fact that the Royal Apiary is unlocked through the 7Zee Rewards Club.
NPCs

**NPCs** or **Non-player characters** are, as the term suggests, characters in the game that are not playable.

There are currently no NPCs with physical models in the game, but all of them contact Beatrix through Starmail at some point in the game. While Thora, Viktor, Ogden, Mochi, and BOb actively use the Range Exchange for trades.

## Trivia

* Each of the rancher NPCs specialize in a core element to slime ranching;
	+ Ogden prefers to grow Fruits and Veggies.
	+ BOb requests Hens and Roostros.
	+ Viktor is a slime scientist who studies the slimes themselves.
	+ Mochi requests Plorts to turn a profit on the Plort Market.
	+ Hobson favors exploration and adventuring.
	+ Thora's varied requests on the Range Exchange suggests she does a bit of everything.
Portable Scareslime (Slime Rancher)

## Information

The **Portable Scareslime** is a player-created Utility gadget crafted at the fabricator at The Lab.

## Acquisition

The Portable Scareslime blueprint is found in a Purple Treasure Pod in The Slimeulation.

Due to it being contained in a Purple Treasure Pod, it requires the Treasure Cracker Mk III to open it.

## Usage

The Portable Scareslime can be placed in any Gadget Site, and can be immediately used with no installation cooldown.

It functions similarly to the Scareslime Garden Upgrade, inflicting fear upon any slime that comes near it. This can be handy to restrict slimes away from certain areas. but still, like all other slime science gadgets, it can be placed only at a gadget site, so it may be not possible to restrict slimes on all places you want them to avoid.

## Gallery

RenderSlimes keeping a wide berth from the Portable Scareslime
Starlight Strand

The Starlight Strand is a new area in Slime Rancher 2. Sunset (pink) and Sunrise (blue) trees grow in the area but the most notable feature is the Midday tree, the pink and blue tree in the center of the map, and the Angler, Hunter, Honey, Ringtail and Flutter Gordos.

## Treasure Pods

###

### Total Treasure Pods

24
24

To unlock, feed the Cotton Gordo in the southwest corner of the Rainbow Fields, which will reveal a passage to the mechanism that opens the portal.

## Slimepedia Entry

*The Starlight Strand is a world of opposites: a winding land cut erratically by the Slime Sea, with towering heights and cliffs that loom over deep lowland marshes.*

*Further, it is all mysteriously split right down the middle between two opposing palettes of coral and lavender, with the very atmosphere itself seeming to change as you cross from one to the other.*

*The strand is a floral fantasia, making it an ideal home to nectar-loving honey and flutter slimes, and its canopies are abuzz with hives that can be harvested for wild honey and buzz wax.*

*Though undeniably beautiful, the Starlight Strand's peculiar nature is unlikely a natural occurrence, and suggests a secret history hidden within the heart of Rainbow Island.*

## Natural Resources

A list of known Slimes and Resources that have been showcased to be available in The Starlight Strand.

## Gallery

Honey and Flutter Slimes near a Bi-Colored TreeRingtail Gordo in the pink side of the areaFlutter Gordo at the split between the pink and blue sides of the areaHoney Slimes in the pink side of the zoneRingtail Slime Gordo as stone in the daytime
Refinery Link (Slime Rancher)

"Allows you to remotely deposit resources into the refinery."

## Information

The **Refinery Link** is a player-created Warp Tech crafted using the Fabricator at The Lab. One is made at a time, and there is no limit to how many can be crafted.

## Acquisition

The Refinery Link is unlocked after purchasing the Market Link blueprint from The Lab Builder Shop.

Once the requirements are met, its blueprint will become available for purchase for **1,250** after one in-game day.

## Usage

Refinery Links are used to remotely transport Plorts and Slime Science Resources to The Lab's refinery without traveling to it.

Just like the normal refinery, deposited items cannot be removed, and will reject resources that are not used in Slime Science or if a particular resource pool has hit its maximum capacity of **999**.

There is no limit to how many Refinery Links can be created at the Fabricator, and they may be picked up again without demolishing them.

## Tips

* It is entirely viable to create *one* Refinery Link, place it down, deposit items, and pick it up again.
* All plots at The Ranch and Ogden's Retreat all have Gadget Sites nearby; it may also be viable to place one Refinery Link down, along with a Market Link, at every plot used for Corrals.
* Having a Refinery Link near an area used for Extractors is also recommended to clear a full inventory quickly.

## Gallery

In-game.Depositing an item into the Refinery.Rejecting a Phosphor Plort while at maximum capacity.
## Changelog

* **0.4.2** - Adjusted the refinery link's depositer to be more receptive.
* **0.4.1** - Added the taming bell and refinery link gadgets.
Red Home Portal

"A teleporter that allows for one-way travel back to the Conservatory."

## Information

The **Red Home Portal** is a player-created teleporter crafted using the Fabricator under The Conservatory. Only one Red Home Portal can be created at a time.

## Acquisition

The Red Home Portal blueprint is given to the player for free on Day 23 by Viktor Humphries. It is the third Home Portal available to the player.

## Usage

The Red Home Portal can be placed in any gadget spot on Rainbow Island. It is a one-way teleporter that takes the player back to The Conservatory.

Only the player is capable of using the Red Home Portal; anything held on the nozzle is left behind, and anything except the player that comes into contact with the teleporter will not be transported. The only way to transport items using teleporters is to store them in the Vacpack.

Once the Red Home Portal is placed, it cannot be picked up, only demolished.
Rayvians

**Rayvians** are decorative bird-like creatures found in Ogden's Retreat, The Wilds, The Overgrowth, Spring Archipelago, and several areas of The Moss Blanket. They were added to the game in Update 0.3.5, and went unnamed until their names were confirmed in a tweet by Monomi Park.

## Appearance and Behavior

Rayvians vaguely resemble beakless birds with white plumage on the tops of their bodies, while underneath they come in a variety of colors; purple, yellow, orange or light blue, and typically fly in a group in a circular pattern. When in The Overgrowth, they continuously fly around The Overgrowth's central platform. They spawn when Ogden's Retreat, The Wilds, The Overgrowth, Spring Archipelago, and several designated spawning locations in The Moss Blanket are loaded, and begin to fade after anywhere from ~5-15 seconds. They do not spawn at night, only from hours 6 to 18. Rayvians cannot be interacted with and do not serve any apparent purpose, solely existing as non-interactive environmental decoration.

## Gallery

Rayvians seen from above.Rayvians flying in the sky.
## Origins

Rayvians may be a cross between a ray, and a bird. Their colorful undersides may be based on birds that use bright colors to attract a mate. Flying in groups is typical of bird migration.

Their name, "Rayvian", is a portmanteau of "ray" and "avian", meaning "bird".

## Changelog

* **0.3.5** - Added, along with the visual update of The Moss Blanket and The Overgrowth

## References

1. ↑ Monomi Park responds to a user on Twitter asking about the bird-like creatures in the Overgrowth.
Shock

**Shock**, aka Awe, is an expression that all Slimes can experience, other than Feral Slimes, The Tarr, and Gordo Slimes. It has no actual impact on the gameplay, and is merely for comedic effect.

There are many different ways that a slime can experience shock:

* Getting vac'd
* Watching another slime turn into a largo
* Watching a Mosaic Slime

After any of the above criteria have been filled, the slime's expression will change for up to 5 seconds, after which the slime will return to it's previous state. Slimes will not move while shocked.
Slimes cannot become shocked if they are hungry, agitated, or elated.
Slimes

**Slimes** are gelatinous, ball-shaped, adorable alien creatures that live on the far away planet called the Far, Far Range. They are a key element within the game since they are responsible for the production of plorts that are used to make money, create gadgets, and unlock areas in the game.

There are several different species of slimes, each found in certain locations on the Far, Far Range. Though their most common features are the permanent happy expressions they have on
their faces when fed and their high pitched voices, each type of slime has a unique trait that is used to identify it. Nearly all pure slimes are capable of stacking.

Each Slime—except the Pink, Ringtail, Puddle, Fire, Saber, Lucky, Quicksilver, Glitch, Tarr, and Twinkle Slimes—has a unique favorite food, which when fed to the appropriate Slime doubles the plorts they produce. All slimes except for Puddle, Fire, Lucky, Gold, Quicksilver, Glitch, Tarr and Twinkle slimes can be converted into Largo Slimes to increase production even further.

All standard farmable slimes are subject to hunger and agitation, and can experience fear under certain circumstances.

## **In Slime Rancher**

### **Docile Slimes**

*These Slimes cannot harm you under normal conditions unless feral.*
*The standard risk of Tarr outbreaks is not taken into account for this categorization.*

### **Harmful Slimes**

*These Slimes can harm the player in some way regardless of whether or not they are feral.*
*The standard risk of Tarr outbreaks is not taken into account for this categorization.*

### **Special Slimes**

*These slimes are a category of their own from the standard slimes.*

### **Hostile Slimes**

*These Slimes will actively try to attack you.*

### **Secret Style Pack**

*Main article: Secret Style Pack*

The **Secret Style Pack** is a paid cosmetic DLC which switches pure and largo slime appearances between their classic and secret style appearances.

## **In Slime Rancher 2**

Extra note; Slime Rancher 2 is not fully updated yet. This page is subdue to change.

### **Docile Slimes**

*These Slimes cannot harm you under normal conditions unless feral.*
*The standard risk of Tarr outbreaks is not taken into account for this categorization.*

### **Harmful Slimes**

*These Slimes can harm the player in some way regardless of whether or not they are feral.*
*The standard risk of Tarr outbreaks is not taken into account for this categorization.*

### **Special Slimes**

*These slimes are a category of their own from the standard slimes.*

### **Hostile Slimes**

*These Slimes will actively try to attack you.*

## **Scrapped Slimes**

*This Slime was intended to be implemented into the game but was ultimately cut.*

## Trivia

* Slimes blink once every 0.5 to 4.5 seconds.
* You can slime jump, by shooting a slime underneath you and jumping on it. This can be used to get to higher areas.
* Under certain circumstances, such as being vac'd up, or in the presence of a Mosaic or Largo Slime, Slimes will become surprised. This only happens if they are well-fed.
Pink Coral Columns

## Information

The **Pink Coral Columns** is a player-created Decoration gadget crafted at the fabricator at The Lab.

## Acquisition

The Pink Coral Columns blueprint is found in a **Blue** Treasure Pod in The Dry Reef.

Due to it being contained in a Blue Treasure Pod, it requires the Treasure Cracker MK II to open it.

## Usage

The Pink Coral Columns are used as decoration so has no immediate functional use.

Like all decorations it can be stood on, and considering its height it can potentially be used in conjunction with the Jetpack to reach higher areas.

## Changelog

* **0.4.0** - Implemented along with Slime Science.

## Trivia

* The Pink Coral Columns may be based on coral; structures created by marine invertebrates called polyps which naturally secrete calcium carbonate, which corals are typically made of.
Stalagmite

## Information

The **Stalagmite** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Stalagmite blueprint can be found in a Treasure Pod in Ember Valley.

## Usage

The Stalagmite can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Peach Cloud Tree

## Information

The **Peach Cloud Tree** is a player-created Decoration gadget crafted at the fabricator at The Lab.

## Acquisition

The Peach Cloud Tree blueprint is found in a **Blue** Treasure Pod in The Wilds.

Due to it being contained in a Blue Treasure Pod, it requires the Treasure Cracker MK II to open it.

## Usage

The Peach Cloud Tree can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use. Occasionally it would glow a dim light.

Like all decorations it can be stood on, and considering its height it can potentially be used in conjunction with the Jetpack to reach higher areas.

## Changelog

* **1.1.0** - Implemented along with The Wilds.
Novice Apiary

Allows you to collect resources from wild bees. Lasts 1 cycle.

## Information

The **Novice Apiary** is a player-created extractor gadget crafted using the fabricator at The Lab.

## Acquisition

The Novice Apiary blueprint is available from The Lab's Builder's Shop for **500** as soon as The Lab is purchased.

## Usage

When placed while in Gadget Mode, it will automatically begin harvesting resources over the course of 12 hours, and when complete will perform a dance animation until demolished or harvested. It will despawn when harvested.

It is the lowest tier extractor of its type, providing only 4-8 resources per harvest.

Its pump and drill equivalents are the Novice Pump and the Novice Drill.

## Tips

* Due to the low cost of the Novice Apiaries, they may be a suitable candidate for creating gadgets in bulk, for the gadget creation requirement for the Treasure Crackers.
* The Advanced Apiary unlocks 5 days after purchasing the Novice Apiary blueprint.

## Drops by rarity

*Note that these resources are listed by their **weight value**; a higher value determines that it is more common in their specific category.*

## Loot

 **Hexacomb** | No
 **Royal Jelly** | No
 **Pepper Jam** | The Glass Desert | 90

## Gallery

A Novice Apiary in action.A Novice Apiary that has completed a cycle, ready for harvest.Despawning.
## Changelog

* **1.0.1** - Extractor cycle time was reduced from 22 In-Game hours to 12 In-Game hours. Chance of rare resources has been increased.
* **0.5.0** - Echoes can now be extracted in The Ancient Ruins. The Gold Echo can be extracted from any extractor but at a rare chance.
* **0.4.0** - Implemented in the Slime Science Update.
Mariages Royaux

## Danemark

**Date :**19 juin 1976

Les jeunes mariésLes mariés, en compagnie de leurs demoisselles d'honneur
### Mariage de la princesse héritière Victoria  et de Daniel Westling

*Page détaillée : Mariage de la princesse Victoria de Suède et de Daniel Westling*

**Date :**19 juin 2010

La mariéeLes mariées
Mariage du prince Carl Phillip et de Sofia Hellqvist

## Finlande

Le président actuel, Sauli Niinnistö s'est marié avec Marja-Leena Niinistö  en 1974 mais ils divorcent en 1995. Il se remarie avec Jenni Haukio en mars 2009.
Snowz Bench

## Information

The **Snowz Bench** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Snowz Bench blueprint can be found in a Treasure Pod located in Powderfall Bluffs.

## Usage

The Snowz Bench can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.

## Trivia

The Fabricator describes the Snowz Bench as a "cozy snow" bench. This could mean the "Snowz Bench" is actually meant to be pronounced as *Snow-(zee)* Bench; a pun relating "cozy" and "snowy".
Slime Science Resources

**Slime Science Resources** are resources used in Slime Science after buying The Lab for 10,000

. They are responsible, along with Beatrix, for creating utilities, warp tech, decorations and curios.

The most common and most reliable method of obtaining them is by creating and placing Extractors; the Drill, the Apiary and the Pump. Better extractors last longer and produce more resources with higher chances of getting rarer loot. But they can also be obtained by trading with other Ranchers in the Range Exchange, by popping certain wild and all snared Gordos, and non-renewably from Treasure Pods. Resources range from Common to Rare.

One thing to note is that there are also location exclusive resources which require specific extractors to be obtained; Wild Honey is found in The Moss Blanket with an Apiary, Indigonium is found in The Indigo Quarry with a Drill and Deep Brine is found in The Dry Reef with a Pump. The Glass Desert is unique in that it has *three* location exclusive resources (Pepper Jam, Silky Sand, and Glass Shard), one for each extractor. All of these resources are Common where they can be obtained.

For the best chance of getting Rare resources, it is recommended to use the best extractors you can use, and avoid using specific extractors in areas that can obtain location-specific resources.

The cap for resources in the refinery is 999 of any resource.

## Resource Locations

Below shows where to find each of the resources throughout the world in *Slime Rancher*, as well as which gadget is used to extract it.

## Resources in *Slime Rancher 2*

Slime Science Resources can be found randomly scattered across Rainbow Island. Every resource has its own spawning locations placed throughout the map. However, players will only encounter them in specific regions, similar to that of the first game. Gadgets are no longer required to acquire these resources, instead being replaced with the Resource Harvester.

Upgrades for the Vacpack now require Newbucks

```
and resources to obtain, making their purpose more important towards the start of the game. The Refinery and Fabricator are immediately available upon the start of a new game, allowing the player to build gadgets and decorations sooner than before. Most of the materials from the first game made a return, with only a few new resources being added so far.

```
Short Palm

## Information

The **Short Palm** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Short Palm blueprint is given to Beatrix for free by a call from Thora West.

## Usage

The Short Palm can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Stalagmite Cluster

## Information

The **Stalagmite Cluster** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Stalagmite Cluster blueprint can be found in a Treasure Pod in Starlight Strand.

## Usage

The Stalagmite Cluster can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Pogofruit (Slime Rancher 2)

## Information

The **Pogofruit** is a fruit and is one of the most common foods in the game, along with Hen Hens, and Carrots. They are one of the first foods a Rancher will encounter.

## Slimepedia Entry

***About:***
*Pogofruit are a common sight almost anywhere on the Far, Far Range. Tasting a bit like a peach, they're most notable for having their trademark spots both on and under the skin.*

***On the Ranch:***
*Deposit a pogofruit into a garden's depositor and you'll grow a large pogofruit tree of your very own.*

## Tips

* The Pogofruit is the most common and most accessible fruit in the game and is very helpful for feeding Fruit-eating slimes, such as The Phosphor Slime or the Honey Slime. However because no Slime favors it, it will never produce double the number of Plorts.
	+ For this reason, it may be unwise to grow Pogofruits unless you don't yet have access to favored foods.
* Their larger harvest yield compared to more valuable foods may be suitable as burned food for Fire Slimes.
* Pogofruit are fairly abundant in The Overgrowth once it is unlocked; 3 hanging Pogofruit trees are located there.

## Gallery

A Pogofruit tree being grown in a garden.Ditto, in a Deluxe Upgrade.The Pogofruit tree in The Dry Reef.An overhanging Pogofruit tree, located just outside the Ranch's walls.A rotten and a normal Pogofruit, side by side.Old Pogofruit model from versions before 0.3.1.Old inventory icon

## Origin

The Pogofruit may be based on pomegranate. Its name may be based on Pogo Fruit, a fruit which appears to be native to Borneo.

## Trivia

* They share many characteristics with Carrots and Hen Hens, such as having larger yields and not having a slime that favors them.
Short Pink Coral Columns

## Information

The **Short Pink Coral Columns** are a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Short Pink Coral Columns blueprint can be unlocked through a phone call.

## Usage

The Short Pink Coral Columns can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Overjoyed Statue

## Information

The **Overjoyed Statue** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Overjoyed Statue can be found in a Treasure Pod located in The Rainbow Fields.

## Usage

The Overjoyed Statue can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Silky Sand (Slime Rancher 2)

Silky Sand is a common Slime Science Resource obtained in the coral zones of Starlight Strand and Ember Valley.

It is mainly used in the construction of the Super Hydro Turret, as well as various Warp Technology items.

## Recipes that use Silky Sand

 **Decorations** | Large Pink BonsaiShort PalmMedium PalmShort Pink Coral ColumnsMedium Pink Coral ColumnsTall Pink Coral Columns | 222222

## Slimepedia Entry

*Silky Sand is what happens when the pressure of boring, regular sand, or also boring, regular rocks presses down on sand for centuries, resulting in a sand so smooth and pure it almost feels like water. These qualities make it very useful in gadget fabrication.*

*Though the glass desert is covered with sand, silky sand found deep below the surface is so smooth and pure it almost feels like water. These qualities make it very useful in gadget fabrication.*

***On the Ranch:***

*Deposit silky sand into The Conservatory's refinery where it can be used for crafting Vac Upgrades or Slime Science gadgets.*

## Origin

Silky Sand may be based on sand that has undergone the process of fluidization, wherein a granular material has gases pushed through it in order for it to behave in a similar manner to a liquid, albeit in a seemingly more permanent manner. Like Silky Sand, fluidized beds have many applications in industry.

## Trivia

* Silky Sand shares a similar model with Primordy Oil, Spiral Steam, Lava Dust, and Deep Brine.
Root Tangle

## Information

The **Root Tangle** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Root Tangle blueprint can be found in a Treasure Pod in Starlight Strand.

## Usage

The Root Tangle can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Ruined Pillar

## Information

The **Ruined Pillar** is a player-created Decoration gadget crafted at the fabricator at The Lab.

## Acquisition

The Ruined Pillar blueprint is found in a **Blue** Treasure Pod in The Ancient Ruins.

Due to it being contained in a Blue Treasure Pod, it requires the Treasure Cracker MK II to open it.

## Usage

The Ruined Pillar can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use.

Like all decorations it can be stood on, and considering its height it can potentially be used in conjunction with the Jetpack to reach higher areas.

## Changelog

* **0.5.0** - Implemented along with The Ancient Ruins.
Rock Clump

## Information

The **Rock Clump** is a player-created Decoration crafted at the fabricator under The Conservatory.

## Acquisition

The Rock Clump is given to Beatrix for free by a phone call.

## Usage

The Rock Clump can be placed in any Gadget Site. Since it is used as decoration, it has no immediate functional use, and is generally purely for aesthetics.
Plort Market (Slime Rancher 2)

*This article is about plort prices. For the plorts themselves, see: Plorts*

*For the gadget which functions as a mobile Plort Market, see: Market Link*The **Plort Market** is a building located in The Conservatory. As the name suggests, it is a facility for selling plorts earned from ranching slimes. It is the main method of earning Newbucks.

The prices of plorts fluctuate daily, and the change always occurs at midnight in-game time.

## Slimepedia entry

*The plort market is a network of buyers and sellers of plorts across the galaxy. Ranchers use plort market machines on their ranch to send plorts to the market for sale. Ranchers are paid immediately when depositing plorts at the plort's current market value.*

## Algorithm

Market prices are adjusted every day according to a noise (randomness) function. An individual plort's price can change ±30% from its base price; in addition to that, the entire market is also affected by another ±30%. Thus, the total random deviation of a plort's price can theoretically be from 49% to 169% of its base price (though, in practice, the constraints of the used source of randomness actually put the limit at 50% to 167%).

Selling plorts will cause them to drop in value. Each plort sold goes "on the market" and contributes to its market volume. The larger the market volume, the lower the price; in the worst case, when the volume is at or above the maximum, the price is halved.

**Examples:**

* Selling 40 or more Pink Plorts will cause them to roughly halve in value
* Selling 15 Rock Plorts will cause their value to drop by roughly 25%
* Selling 10000 Plorts will cause their value to halve, and stay halved for about 20 days (10000 × 75%20 ≅ 30)
* Selling any number of Gold Plorts will not affect their value significantly, because of the very high volume cap.

Every day, the volume is reduced by 25% of its previous value. Initially (on Day 1), the volume is at 50% of its maximum.

## Plort Values

There is currently no official data on Plort Prices in Slime Rancher 2, but this table shows a rough estimate.