Attack

Attack is your overall combat style. It does not include your abilities of combat, that is known as your class

## Attack Style

Your attack style provides a fighting type for your combat. You can only choose one style. It's basically a Free Buff.

**Tiger Style**: All your unarmed melee attacks deal piercing damage.

**Dragon Style**: All your unarmed melee attacks deal bludgeoning damage.

**Lion Style**: All your unarmed melee attacks deal slicing Damage. (only races with claws)

**Mantis Style**: Slicing Damage applies a bleeding effect of 1d6 that does not stack. This increases to 1d10 at level 50 in Attack and 1d20 at 100.

**Panda Style**: Your Grapples apply Crippling Damage of 1d4. (1.Knock up, 2.Knock down, 3.Slow, and 4.Cripple)

**Lancer**: If you attack while or being mobile, (After using a movement action if you have the feat to do so one the same turn) you apply an extra 1d10 of damage to your target if your attack hits successfully.

**Fencer**: If you attack after guarding you will do double the damage if your attack is successful.

**Bee Style:** After dodging an attack you can deal a counter of 1d6 piercing damage (if you have a piercing weapon) and Attack damage to your opponent.

**Bird Style**: Actively protect adjacent allies with your block points,while also providing them a +2 dodge bonus.

**Monkey Style**: With two hand bludgeoning weapons you are a swift fighter, your adjacent attacks can not be missed/dodged.

**Fish Style**: When fighting near **water** your attacks are empowered. Allowing your weapons to deal 1 dice roll higher of damage.

**Lizard Style**: When fighting near **fire** your attacks are empowered. Allowing your weapons to deal 1 dice roll higher of damage

**Beast Style**: When near an Animal Companion, your companion will take lethal damage for you, and will also take any damage over 50 to protect you.

**Bat Style**: When blinded your perception is increased, you can not be caught off guard/flat footed. You also are immune to stealth attacks. However, can not take movement actions while blinded.

**Snake Style**: You can grapple any foe without a grapple check 2 times, but it counts a full action.

**Cricket Style**: Your opponent has a habbit of missing you, You gain +4 Luck

**Dolphin Style**: You gain dodges equal to your knowledge modifier.

**Bull Style**: You Grapple opponents who charge at you automatically

**Crane Style**: When only taking defense actions for 3 rounds you gain a **true** damage attack. One per battle.

**Judo**: You can throw opponents regardless of size.

**Kick Boxing**: You gain a +5 bonus to your attack roll when using your feet.

**Karate**: You gain the Melee Proficiency [Your melee attacks are empowered allowing you to roll 2d20 for your attack roll]

**Aikido**: You gain a +5 Endurance bonus. Upon being attacked you can parry your attacker if they fail their success roll, you attack them back as a free action.

**Taekwondo**: You gain a +5 agility bonus.

**Jiu-Jutsu**: You gain a +1 bonus to Strength, Endurance, Speed and Accuracy

**Boxing**: You have quick reflexes and gain the combat reflexes feat for free.

## Achievable Feats

10) Choose between >

* Shield Focus [You Gain a +2 armor bonus to all armor]
* Weapon Focus [You gain +1 damage bonus to all weapons]

20) Choose between >

* Blind-fight [On Failed melee attack, may re-roll for success for free.]
* Parry[When fighting with One handed weapons you can block the opponent's melee attack without using a block point to do so.]

30) Choose between >

* God Fist [Your unarmed attacks can not be blocked.]
* Disrespect [You do not fight with honor, when attacking someone from behind you deal double the damage]

40) Choose between >

* For Honor [you can take 3 extra steps on your first turn. If you are in range, your first Melee attack will do an additional 10 damage]
* For Justice [When fighting someone the opposite Alignment of you, you gain +5 Strength. Does not work for Neutrals]

50) Choose between >

* The Legend [Your name is well known, cause your opponents to be frightened at the start of battle.]
* The Myth [Due to being an incredible fighter, the world only hears about you in stories... You can choose a secondary Attack Style.]