Cheeseslime

> *"Burble? Burple blorp? Gloop."*
> **— A Cheeseslime.**
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**Cheeseslimes** are enemies in Pizza Tower.

## `Description`

Cheeseslimes are shiny gooey yellow cheese creatures with two bagged eyes and a gaping black mouth. They don't have any visible limbs, so they just slide around, though in some cases they've been shown with retractable cheese arms.

## `Behavior`

> *"Totally useless. Cannon fodder. These guys are basically just strolling around, not aware that a deranged Italian man is destroying their home."*
> **— The manual.**
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Cheeseslimes ooze around and don't hurt the player upon contact.

## `Appearances`

*Cheeseslimes appear in every level, excluding tutorial and most bosses. One Cheeseslime is always in the first room in every level. See List of Levels.*

## `Trivia`

* Cheeseslimes are the most common enemy, appearing in every single level and are one of the few enemies capable of appearing in the Pizzaface bossfight.
* Cheeseslimes are the very first enemies to appear in Pizza Tower's earliest days.
* Cheeseslimes once had a full defeat animation that has went unused since the SAGE 2019 Demo.
* In the October 2022 build, the first Cheeseslime in every level is green.
	+ One green Cheeseslime is also present in the final game, named Snotty. He is found in the Slum, and dies permanently if killed. If left alive and saved during The Crumbling Tower of Pizza, He will present a stamp of approval on the save file.
* In Noise's Hardoween, Cheeseslimes were recolored blue. This is mostly likely a reference to blue cheese.
* In the Preearlytestbuild, Cheeseslimes were able to hurt the player if touched from the side.
* Cheeseslimes are the only enemies in the Earlytestbuild that can be properly defeated, though no Pizza Points are given.
* Cheeseslimes are also the only enemies in the entire game to appear in every stage, excluding most bosses.
* Cheeseslime's Heat Meter attack was swinging a wooden bat at the player when nearby.
* The reason why the first room of every level has a Cheeseslime is likely because getting a P-rank requires starting a combo in the first room of the level (and keeping the combo for the entire level).

## `Gallery`

### `Regular animations`

Cheeseslime's walking animation.Cheeseslime's scared animation.Cheeseslime's stunned animation.Cheeseslime's defeat sprite.Cheeseslime’s idle animation, used in the intro cutscene, in the Old Tower secret in the Tower Lobby, and as Snotty’s idle animation in The Crumbling Tower of Pizza.
### `Scrapped animations`

Cheeseslime being stomped.Cheeseslime's falling animation.Cheeseslime recovering after being stomped.Cheeseslime's old defeat animation. In the final version of the game, only the 3rd frame of this animation is used.Cheeseslime's Heat Meter attack.Cheeseslime's turning animation.
### `Miscellaneous`

Cheeseslime's Pizza Crawler Sprite.Concept art of Cheeseslime, as well as various other enemies.Toppinbot's description of Cheeseslime on the Pizza Tower Discord.Toppinbot's portrait of Cheeseslime.Cheesy Tier on the PatreonCheeseslimes being run over by Peppino at Mach 2 during the intro.A Cheeseslime next to a confused Peppino, seen by getting the Confused? ranking from Peppino's Final Judgement.Early design for Cheeseslime. Notice the eyebrows.Peppino attacking a Cheeseslime in a comic before getting distracted by The Noise.A Cheeseslime in Bloodsauce Dungeon’s titlecard.A Cheeseslime waiting for the bus in Refrigrator-Refrigerador-Freezerator.Peppino grabbing and stretching a Cheeseslime in Promotional Art.A dead cheeseslime along with Peppino, The Noise, an outlet and the toppins in an unused T-shirt design.Cheeseslime's heat meter/Hardoween palette, now fully animated.
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