recursal/Fanatic-Fandom huggingface dataset:
Lista de entidades

## ¡Bienvenido a la lista de entidades!

`Si no tienes cuidado y no entras y sales de la realidad, terminarás en los Middlerooms.`

Bienvenido a la lista de entidades de The Middlerooms

Lista de niveles: The Middlerooms

¡Agregue más entidades!

### Entidades

* Entidad 1 - Humanoides de madera por carsonlee
* Entidad 2 - Ladronas por underscrach
* Entidad 3 - {SIN DATOS}

**Entidades de broma**

* Entidad [INSERTAR COSA MEME] -
Whitney Adams

## Madame Masque

* Madame Masque/Adult
* Kid

The daughter of Lucinia Porter and Nathanial Adams of Earth-418. Whitney was born with two different colored eyes, one brown the other blue. With purple hair like her mom and pale skin like her father. Teased for her eyes and speech impediment she took her grandmothers mask and name becoming the new "Madame Masque." Starting back up her grandmother's old gang "The Masqued Raiders" for a new generation. Stealing from the rich and helping the poor, while also occasionally for themselves. Along with her best friend Whisk, the worlds' greatest thief who she called Kitty when she was little after getting separated from her mother and being found by Whisk. She has a complicated relationship with her family, other then her mom and Godmother who she's closest too. Due to traveling through rifts before she was born, she also has the ability to change her age at will however her mental age stays the same. It's also possible that she can stop herself from aging in general making her unable to die of old age. However this has never been attempted and is unconfirmed. After the end of Earth-418 Whitney was found and recruited to V.A.R.I.A.N.T. by it's leader who found her.
Villagers (ミュージックビデオ)

### リンク

♫ "Villagers" - A Minecraft Parody Song of "Sugar" By Maroon 5 (Music Video) Animation

**Villagers** (ビレジャーズ)は、Maroon 5の曲「Sugar」のMinecraftパロディである。Mineworksによって作成され、2015年4月24日にアップロードされた。ボーカルはJ Riceが担当し、アニメーションはMineworksが担当した。

このミュージックビデオは、飢えたモブのグループが村を襲撃し、食べ物への愛を歌うというものである。2023年6月現在、再生回数は1,300万回、高評価は7.4万件を超えている。

歌詞
--

**[Verse 1]**

Been hurting lately, so lonely now,

You make my head spin,

Spinning, I'm dizzy now.

What's on the menu? It smells so sweet,

And I've been saving, saving,

Turn up the heat, yeah.

**[Pre-Chorus]**

Cause I really been needing your blood,

Wanna be covered in your blood,

I can tell that you wanna stay, oh baby.

It's a shame our worlds are apart,

Cause I wanna see you apart,

And I won't let you get away.

**[Chorus]**

Villagers, just freeze,

Cause we're here to eat your family,

We're right here, we're hungry,

And we heard that you are flavory.

Just go into that oven, bake you all night,

Need a little savory in my diet.

Villager, just add cheese,

Cause we're here to eat your family!

**[Verse 2]**

Your broken pieces, I'll eat them up,

And you'll be baking, baking,

mmmmmm...yum!

Just add the pepper, a lemon too,

And then the butter, b-butter,

Melted on you.

**[Repeat Pre-Chorus and Chorus]**

**[Bridge]**

I want some cheese on it,

And that's a guarantee,

Maybe some bread on it,

Baby carrots and peas.

Yeah, that's just who I am,

I really got to eat.

Wanna be so close I can

I can feel your heart..beat.

Do you wanna see my flames?

Or my friend named Zane that I ate?

You can see our snake pit,

No armor on- yeah, that's villager.

**[Final Chorus]**

Villager, we're kidding,

We're not here to eat your family.

We're right here, we're hungry,

And we came here for the cool party.

Just come out of that oven,

We've got all night,

There's no need for shoving for your life.

Villager, say cheese,

We're not here to eat your family

動画
--
Anomalies

Anomalies is a webcomic which tells the story of Zack and how he came to be, aswell as his friends and the world around him, which can be read here.

Anomalies tells the story of Millstone, United States, year 5026. There have been recent disappearances going on recently, and the authorities have found no sort of correlation to one another. And one unfortunate resident is chosen to end this mystery, that unfortunate bastard, being Zack RedFox. And boy, what a rabbit hole he'll end up in.

* Characters

[1]
Dragons

**Dragons** (ドラゴンズ)は、Imagine Dragonsの曲「Radioactive」のMinecraftパロディである。Mineworksによって作成された。ミュージックビデオは2014年1月8日にYouTubeにアップロードされた。

ミュージックビデオは、2023年6月の時点で4,400万回以上の再生回数と33万の「高評価」を獲得している。ウィザースケルトンとエンダードラゴンの軍隊を引き起こす村人の物語である。彼と他の村人たちは暴徒から守るために協力する。

## クレジット

Mineworks - モデリング/アニメーションのリード

* J Rice - 歌手/歌詞/音楽/ストーリーライン
* HamsterAndCow -- 執筆/ストーリーライン

歌詞
--

**[Verse 1]**

I'm waking up with TNT.

I eat my pork and I craft my sword.

I'm covered in these spider webs.

Whoa oh.

**[Bridge]**

They're breaking in. Surprise attack.

So I jump on my horse's back.

This is it, the apocalypse.

Whoa oh.

**[Chorus]**

I'm waking up.

I made a dumb mistake, enough to make an earthquake.

Welcome to a new day, to a new day.

Welcome to a new day, with an update.

Whoa oh, we couldn't get worse.

Imagine dragons ender dragons.

Whoa oh, we couldn't get worse.

Imagine dragons ender dragons.

**[Verse 2]**

I raise my sword, don my armor.

It's an uprising I suppose.

We'll paint it gray to fit right in.

Whoa oh.

**[Repeated Bridge]**

**[Repeated Chorus]**

**[Solo]**

All golems go, zombies will hide.

Deep in my bones infected inside.

**[Repeated Chorus]**

動画
--
All Hail Skull King

### リンク

"All Hail Skull King" - A Minecraft Parody of Blink 182's All the Small Things! (Music Video)

**All Hail Skull King** (オール・ヘイル・スカル・キング)は、Blink 182の曲「All the Small Things」のMinecraftパロディである。「Supernatural Mobs」と「The Herobrine」の続編となっている。

2023年6月の時点で、ミュージックビデオは500万回以上再生され、4.9万件の「高評価」を獲得している。

概要
--

この曲は、Blink 182の「All the Small Things」を元にしており、ポップパンクのテイストを持っている。この曲は、Skull KingというキャラクターがMinecraftの世界で他のモブやヘロブリンと戦う様子を歌っている。この曲は、iTunesでダウンロードすることができる。

## ストーリー

この曲は、Skull Kingというキャラクターが主人公である。Skull Kingは、自分の頭蓋骨を飾った王冠をかぶり、剣と弓矢を持っている。彼は、Minecraftの世界で最強の戦士であり、他のモブやヘロブラインに挑んでいく。彼は、「All hail skull king. Lord of all things. Submit, obey. Praise him all day.」というフレーズを繰り返しながら、敵を倒していく。彼は、「Making heads roll. Wherever we go. Throwing up our sword, Our arrow and bow.」というフレーズも繰り返しながら、敵の頭を切り落としていく。彼は、「The battles go on. We beat everything.」というフレーズで曲を締めくくる。

特徴
--

この曲は、Blink 182のAll the Small Thingsを元にしており、ポップパンクのテイストを持っている。曲調は明るくてキャッチーであり、サビでは「Na-na-na-na-na-na」というコーラスが入る。歌詞は、Minecraftの世界やキャラクターに関連したものに置き換えられている。歌声は、ShadyVoxYTという歌手が担当している。

## キャラクターと場面

この曲に登場するキャラクターは、Skull Kingという主人公と、彼が戦う敵たちである。敵たちには、クリーパー、ゾンビ、スケルトン、スパイダー、エンダーマン、ヘロブラインなどがいる。Skull Kingは、自分の頭蓋骨を飾った王冠をかぶり、剣と弓矢を持っている。彼は、Minecraftの世界で最強の戦士であり、他のモブやヘロブリンに挑んでいく。彼は、敵を倒すたびに、敵の頭を切り落として自分の城に飾る。この曲には、Minecraftの世界のさまざまな場面が登場する。例えば、草原や森、洞窟や砂漠、雪原や海などである。また、Skull Kingの城やヘロブラインの要塞なども登場する。

歌詞
--

All Hail Skull King

all hail skull king .

lord death of things . submit, obey

praise him all day,

onwards, we stride

you lost, herobrine.

fightting, winning

butating

making heads roll

wherever we go.

throwing up our sword,

our arrow and bow.

(Na-na-na-na-na-na)

(MUSIC)

creepers, no fun .

zombies, can't run.

we want a challenge, take us on.

a of the other mobs are soum

making heas roll

wherever we go.

throwing up our sword,

our arrow and bow.

(Na-na-na-na-na-na)

(MUSIC)

making heads roll,

wherever we go.

throwing up our sword,

our arrow and bow.

hail the skull king,

the lord of all things

the battles go on

we win everything

making heads roll

wherever we go

throwing up our sword

our arrow and bow

(Na-na-na-na-na-na)

hail the skull king,

the lord of all things

the battles go on

the battles go on

we win everything

動画
--
Nivel 1

*Los pasillos interminables...*

2
2
Archivo:Sd-hexagon.png

**Dificultad de Supervivencia: Clase 2**
»⠀Insegura
»⠀Estable
»⠀Drenaje de la entidad
**Nivel 1** es el 2do nivel de las Salas Intermedias.

Imagen de **Nivel 1**.

## Descripción

**Nivel 1** es una megaestructura de laberinto expansiva compuesta completamente de hormigón gris, que conforma los pasillos, las habitaciones y las escaleras que crecen extensamente a lo largo del nivel. Estas características son idénticas y tampoco muestran ningún indicio de daño en el concreto.

Las fuentes de luz se pueden ver en los giros de los pasillos; sin embargo, la luz es invisible y crea un efecto de drenaje de la cordura que puede drenar a los vagabundos rápidamente. De lo contrario, la mayor parte del nivel está oscuro.

El espacio no euclidiano hace que la navegación sea consistentemente imposible; caminar en línea recta puede teletransportarte repentinamente a un área oscura o enviarte a un laberinto de habitaciones completamente diferente. Para agregar a esto, los dispositivos de navegación no funcionan en absoluto; esto incluye fuentes de luz eléctrica, dispositivos de detección de ubicación y dispositivos de localización por radio.

Las alucinaciones auditivas pueden ocurrir en lugares oscuros del nivel, que van desde los sonidos de susurros hasta los sonidos de las uñas rascándose en una pizarra. Estos se vuelven más severos cuanto más tiempo estés en el nivel, así que no te quedes por mucho tiempo.

## Entidades

Ninguno ha sido incluido en la lista, pero si uno estuviera aquí, moriría en un plazo de 3 a 8 días.

## Colonias y puestos de avanzada

Aquí se pueden establecer colonias y puestos avanzados, debido al espacio no euclidiano.

## Entradas

* Entra por una puerta de hormigón en el Nivel 0.
* Si ganas contra un Retador en el Nivel 93 y te envían a un nuevo nivel en el Clúster 1, si de todos los niveles te envían de vuelta al Nivel 93, terminarás aquí.

## Sale

* Entra por una puerta amarilla para terminar en el Nivel 3.

**> Autor abierto e información de licencias**   **> Cerrar información de autorización y autor**  GeometryDasherWiki
Nivel 66

**Esta página necesita una reescritura.**

**Razón:**  Increíble concepto, sin embargo, necesita más descripción.

Es posible que necesite más detalles, elaboración o algunas correcciones gramaticales.

*Recuerde verificar el historial de la página y lo que enlaza aquí antes de volver a escribir.*

*Dificultad de supervivencia: Clase 4*
*》Inseguro*
**》Inseguro**
*》High Entity Count*

## Descripción

El nivel 66 son túneles hechos de mantas, cada uno está seco y las temperaturas alcanzan los 100 a 400 grados Fahrenheit y cada 100 pies puede encontrar una abertura que conduce a 1-4 túneles que van hacia la izquierda hacia arriba y hacia abajo. Las aberturas hacia arriba y hacia abajo están a 5 pies hacia arriba o los túneles miden 2 pies de largo y 1.5 pies de ancho.

## Entidades

Ventanas, smilers, polillas de la muerte masculinas y femeninas, ceñudos, grumos, embotados, el virus Mandela, sabuesos, aulladores, facelings, wormlings, ladrones de piel, plaga de hidrolitis, modeladores, standers, miserables, vigilantes, Nightstalker y algunas entidades excluyentes como manta de personas y manta de parásitos.

## Colonias y puesto de avanzada

### Gente de Mantas

* 34 miembros y un número creciente cada día.

## Entradas y Salidas

### Sale

* Haciendo un agujero a través de la manta para ir a El Abismo
Anthronilles

Anthronilles are a race of creatures that originally came from animals. After The Extinction War, the amount of radiation around the earth caused generations of animals to be born with drastic changes compared to their parents, and generation from generation, the radiation slowly made them evolve to the race of Anthronilles, which followed the human's steps and went further than their fleshy ancestors ever could have.

Anthronilles are the main race of characters that apear in Anomalies.
Cassopera

Cassopera is a Legendary Pokémon found in the Ausla Region. It's the mascot of Pokémon Noise, and its counterpart is Tranquilicine. It's second sibling Legendary is Guloala, and it's Trio Master is Rainberpent.

## Behaviour

Cassopera enjoys showing off the jewels all over it, purposefully making as much noise as possible, to attract attention to itself. It hunts by scaring its prey into the open.

## Pokédex Entries

Noise - This Pokémon hunts by making as much noise as possible. It is never silent, and was formerly thought only to exist in legends

Silence - Cassopera is proud, and loves drawing attention to itself with it's jewels, frills, and bright colours. It was called the Noisy Chaser in old legends.
Evan Hess

## Evan

**Evan Hess** was a contestant from *Survivor: Kalrikwibe*, Being placed on the Grouw tribe. Evan finished in 16th place.

## **Biography**

### Survivor: Kalrikwibe

Evan was quick to call out Rhonda Shields, Who he perceived as the weakest member of his tribe. His complaints, unwillingness to help around camp got on his tribes nerves. Evan shifted his target to Gloria Chavez who he saw as the easiest person for the tribe to vote. However the tribe voted him off due to chaos he brought. Evan became the first ever Castaway voted out of survivor.

## **Player History - *Survivor: Kalrikwibe***

### Challenge History

 Wetty, Set, Go!
Ladronas

**Disclaimer:** Esta página es más fácil de leer en modo oscuro.**Ladrones**
## Descripción

   Estas entidades se asemejan a humanoides oscuros con cabezas pequeñas y brazos largos y oscuros que pueden estirarse mucho, cuanto más avanzan, más delgados se ven. Ellos estrangularán y arrastrarán a los vagabundos para darles un festín. Realmente no se mueven y cuanto más cerca está alguien de uno, más fácil es matarlo, pero también es más fácil para los vagabundos matarlo cuanto más se acercan. Si se corta el brazo de un ladrón, volverá a la entidad y se regenerará después de unos 4 minutos, así que cuida tu espalda...
## Comportamientos

Estas entidades necesitan comer. Aunque no muy a menudo, al menos una vez al mes. Se sabe que a los ladrones les gusta comer seres humanos (les gusta arrancar los huesos y darse un festín con los órganos del cuerpo humano, y chupar los cuerpos hasta dejarlos secos de sangre y otros fluidos corporales), pero ninguna otra entidad está en Nivel 29, por lo que se desconoce si comen otras entidades o no, pero en su mayoría se ignoran entre sí. También estas entidades guardan un silencio absoluto, pero cuando arrancan los huesos de los cuerpos y se los comen, hay ruido pero no de la entidad, solo de lo que está haciendo la entidad que está corneando a los seres humanos.

## Hábitats

Level 29 es el único lugar donde los encontrarás.

## Apariencia

Estas entidades se asemejan a humanoides delgados y oscuros. No pueden ver con sus manos, pero usan otros sentidos. Tienen un excelente sentido del olfato y tienen oídos para oírte, se desconoce cómo ven. Tienen un bottem blobby en lugar de piernas.

## Descubrimiento

Los brazos largos de estas entidades se descubrieron primero cuando se descubrió el nivel, y la imagen se tomó cuando la persona intentaba matar a la entidad y fallaron. El fotógrafo también tomó la imagen del Level en el que viven los Snatchers.
Cain James

Cain James is a main character in Anomalies and brother of AJ, he is an 18 year old, 6'9 feet tall male Anthronille white bunny.

Cain has a careful and worried personality, he is very anxious about anything and everything, his carefulness is understandable due to his **absurdly bad luck.** Sometimes because of it, the worst outcome that could've come out of something happens, even with as much preparation as he can have, most of the time, everything will go wrong.
Й

Й

Й

### Relatives

This template is missing TemplateData, and its parameters have been autogenerated. As a result the template and its parameters lack descriptions. There might be additional information on the template's page.

## Biographical information

### Marital status

The "Character" template doesn't yet have a description, but there might be some information on the template's page.

## Appearances

### Debut

Й

Й
Float Shellus castaways Wiki

**Welcome to the Float Shellus castaways Wiki!**
We're a collaborative community website about Float Shellus castaways that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Castigo

**Castigo** es un nivel indeterminable, no se determina que sea un nivel ni nada. **Castigo** es un vacío interminable de fallas y anomalías. Está lleno de datos antiguos de niveles de salas intermedias, que han sido reemplazados, reescritos o niveles de salas intermedias en colisión. Se lo conoce principalmente como el páramo de los niveles. Sin descubrir, o no.

Imagen de castigo.

## Descripción

La apariencia de **Castigo** es estática y brillante. No hay estructuras visuales y no hay objetos estables. El terreno en este nivel es muy extenso, en su mayoría incomprensible e incómodo. Se modifica en formas que no siguen ninguna regla física. Las refracciones de la luz rebotan alrededor del nivel, lo que dificulta ver correctamente, no como si eso importara de todos modos. Los objetos que parpadean en el cielo y luego desaparecen de la existencia están presentes, estos objetos están hechos de fallas pero tienen la forma de objetos reales como una silla o una minivan. Todo es tan colorido y está más fragmentado de lo que el ojo puede comprender. El entorno de **Punishment** es realmente ruidoso, un sonido estático potenciado por graves se reproduce en todo el nivel y mide hasta unos 90db. Parece ser realmente consistente y no se detiene; todo parece distorsionarse hasta desaparecer en cualquier momento aleatorio, sin importar dónde se encuentre en todo el nivel.

Hacer contacto con cualquiera de los objetos en este nivel hará que el vagabundo se convierta en un duplicado exacto del objeto, aparentemente al instante.

Se teoriza que este nivel es el núcleo de The Middlerooms, o el medio de toda la dimensión, pero esta teoría aún está siendo investigada por M.E.G.

**> Abrir información de autorización y autor**

**> Cerrar Autor e información de licencia**

**Autor**: GeometryDasherWiki

Plantilla:Niveles
Lista de niveles

## Lista de otros niveles

* '*Modo oscuro (para todos los chicos del modo oscuro): CLICK MER IGNERKRGERG*
* Lista de niveles de broma (no entre nosotros): Lista de niveles de broma | Wiki The Middlerooms | Fandom

## Lista de niveles

La habitación intermedia es un proyecto universal, ¡puedes agregar tus propios niveles de habitaciones intermedias!

Lista de niveles enigmáticos: Lista de niveles enigmáticos de The Middlerooms

Si hay más de 10 Niveles, agregue un "Nivel 10".

**GRUPO I**
### Los diez principales (0-9)

* Nivel 0 - "Remedio de las salas intermedias" - Por Khai
* Nivel 1 - "Más allá de las Salas Blancas" Por GeometryDasherWiki
* Nivel 2 - "***Claustrofobia***" - Comenzado por Kramitoss terminado por Underscratch
* Nivel 3 - tierra amarilla por Underscratch
* Nivel 4 - Aparcamiento por Elpropy46
* Nivel 5 - ???
* Nivel 6 - ???
* Level 7 - ???
* Level 8 - ???
* Nivel 9 - "Cueva azul" - ???

### más niveles

* Nivel 66 - "Túneles de Manta"

...
Humanoides de madera

Archivo:Bg.png
**Disclaimer:** Es mejor leer esta página en modo oscuro

## Descripción

Si ven fuego, estas entidades lo extinguirán, esto sucede en un evento de quemadura, pueden asustarse cuando ocurre un evento de luna de sangre, cuando ocurre un evento de apagón, estas entidades te darán una linterna.

## Comportamientos

Estas entidades son amigables y útiles de forma aleatoria, te lastiman si molestas a uno de ellos, un niño humanoide de madera es muy hostil, un niño humanoide de madera también puede volverse loco cuando ocurre una luna de sangre o un evento de quemadura, un niño humanoide de madera también puede correr detrás de ti cuando ocurre un evento de quemadura o luna de sangre.

## Hábitats

Estas entidades solo pueden aparecer en Level 26, los niños humanoides de madera rara vez se pueden ver aquí.

## Apariencia

Un humanoide de madera parece ser un humano hecho de madera que es indestructible, un humanoide de madera infantil es lo mismo que uno adulto, pero están destruidos y son muy hostiles, un humanoide de madera infantil parece quemado en llamas o algo así. , además, los humanoides de madera infantiles son una versión muy hostil y destruida de un humanoide de madera adulto.|text color=black}}
Wiki The Middlerooms

`**Bienvenida a Wiki The Middlerooms**
¡Cualquiera puede editar cualquiera de nuestros artículos!
Wiki The Middlerooms actualmente tiene 327 ediciones, 17 artículos, 21 archivos, 224 páginas,2 usuarias activas, y 4 administradores Además, ¿sabías que es miércoles 24 enero
2024 !? El tiempo también 19:03.

### ¿Qué está sucediendo?

Esta wiki es una traducción de The Middlerooms Wiki, más información sobre lo que sucede aquí.

Si no tienes cuidado y no entras y sales de la realidad al mismo tiempo, terminarás en las salas intermedias, donde no hay nada más que liminalidad, aislamiento y niveles interminables en los que quedar atrapado.

### The Middlerooms

Los niveles de Middlerooms son diversos en las "habitaciones" desconocidas. The middlerooms no puede ser un nivel definido de The Backrooms, frontrooms u otras "Rooms", es simplemente una dimensión completamente nueva a diferencia de las "otras habitaciones". Frontrooms (Realidad de línea de base normal) y The Backrooms (Toda una dimensión solo para el sufrimiento humano). ¿Observe que las habitaciones delanteras son seguras y las traseras son todo lo contrario? Bueno, The Middlerooms está diseñado para el sufrimiento y la seguridad. Dos palabras que son todo lo contrario.

*Explorar, documente La Liminal Middlerooms experimentando nostalgia y aislamiento al mismo tiempo.*

### Anuncios

**?**

Aún no hay anuncios.

### Navegación

**Lista de niveles**ClassUndeterminedRevampedScutoid.png**Lista de entitdades**CChill.png**Liste de objetctos**`
Mineshaft

**Mineshaft** (マインシャフト)は、Maroon 5の曲「Payphone」のMinecraftパロディである。この曲のミュージックビデオはMineworksによって作成され、2012年8月5日にYouTubeにアップロードされた。2023年6月の時点で、再生回数は2,100万回、高評価数は12万を超えている。

## トリビア

* 原曲であるPayphoneや同じく原曲のパロディであるThis is my Biomeとは異なり、ラップパートはない。
* この曲はiTunesとBandcampで入手可能である。
* 物語は、ゾンビが家に侵入しようとしているときに少女がSteveの鉄の剣を見つめているところで終わる。そして彼女はおそらく反撃するだろう(スティーブが曲の中でいつも望んでいたように)。

## クレジット

* Mineworks - モデリング/リギング/リードアニメーション
* dreamreaver23 - ボーカル/歌詞/ボーカルエンジニアリング/マスタリング
* PaulDavidAnderson - 歌詞
* NineTheGamer - ミュージックトラック

歌詞
--

**[Intro]**

I'm in a mineshaft trying to get some

Diamonds to bring back home for you.

I know that I've been gone baby so long,

Want to be home next to you.

**[Verse 1]**

Yeah, I, I know it's hard to remember,

When it was just you & me.

It's even harder to think of

A world that is creeper free.

You say it's too late to go out

And that it's too late to mine?

But in the time we were talking

**[Pre-Chorus]**

All of our houses burned down,

I've wasted my time down here in these mines,

Just trying to find some diamonds so I

Can make you a sword

But every time, the moon starts to rise.

**[Chorus]**

I'm in a mine shaft trying to get some

Diamonds to bring back home for you.

I know that I've been gone baby so long,

I want to be home next to you.

If all these monsters never did exist,

We could mine whenever we see fit,

And all those Iron Golems don't stop shit,

If I see one more creeper I'll be pissed.

**[Verse 2]**

Do you remember the last time

Whenever we found a cave?

I gave you my sword to borrow

And you just threw it away.

You can't expect me to be there

To save your life all the time.

I know I've said it before,

**[Repeat Pre-Chorus once and Chorus twice]**

Now I'm in a mineshaft

動画
--
Nivel 4

*Dificultad de Supervivencia: Clase 1*
*》Seguro*
*》Seguridad*
*》Recuento mínimo de entidades*

## Descripción

El nivel 4, también conocido como "Estacionamiento", se asemeja a un estacionamiento completamente desprovisto de cualquier automóvil ni nada, el estacionamiento es infinito y está iluminado por un montón de luces que hay. El estacionamiento tiene muchos pisos aunque todos son iguales, los pisos son infinitos, una persona llegó al piso 108, sin encontrar un final, aunque dijo que se oscurece más y más una vez que llegas a más de 10 pisos, esto dificulta la exploración de nuevos pisos, y nadie ha llegado aún a más de 108 pisos, ya que se vuelve muy peligroso una vez que llegas al piso 10, el exterior se asemeja a una ciudad, con calles, edificios, casas. Aunque no puedes ingresar a esta zona, puedes verla desde el interior del estacionamiento, si te quedas en el estacionamiento por mucho tiempo (2-4 días) cuando el nivel comenzará a convertirse en un lugar abandonado, crecerán plantas, flores y césped, esto se revierte una vez que una nueva persona ingresa al nivel. A veces las luces pueden apagarse, lo que dificulta la exploración, hay muchas puertas con salida los letreros, aunque son falsos y solo envían a otra zona como la mayoría de las puertas, el estacionamiento a veces tiene puertas que no se pueden abrir. Este nivel tiene una gran cantidad de suministros y objetos como leche de almendras, también tiene agua normal, comida y muchos otros objetos útiles.

## Entidades

Apenas hay entidades, pero aún puedes encontrar Screetchers.

## Colonias y puestos de avanzada

### Los del estacionamiento son tranquilos.

* Pacífico.

* Protege a los vagabundos.

* Protege a los vagabundos.

* Explora el nivel.Explora el nivel.

## Entradas Salidas

### Entradas

* Al entrar en un estacionamiento en el nivel 17, lo enviará aquí.

* Sin enganche en un automóvil en cualquier nivel lo enviará aquí.

* Al entrar por una puerta con el letrero "Estacionamiento" en el nivel 12, lo enviará aquí.

### Salidas

* No cortar la hierba en su estado abandonado te enviará al nivel 14.

* Tocar una pared roja te enviará al nivel 28.

* Tocar el agua te enviará al nivel 45.

* Salir a través de un lugar abierto y exterminado ubicado al azar en algún lugar aleatorio te enviará al nivel 100.
Just So You Know

**Just So You Know** (ジャスト・ソウ・ユー・ノウ)は、Minecraftのオリジナルソングである。これはRainimatorとblacklite Districtとの協力により作成された。この曲のミュージックビデオは、2017年11月8日にYouTubeにアップロードされた。2023年6月の時点で、ミュージックビデオは4,100万回以上再生され、39万件の「高評価」を獲得している。

歌詞
--

Walked into the ER.

Doctor fix my broken heart.

Lost without my baby.

Need to feel her daily.

Think I need a rehab.

Withdrawal from this love bad.

When you gonna come back?

Your love like a heart attack.

Just so you know:

You can have anything you want,

You can have all the love you want,

You can take all the time you want.

Just so you know:

You could have anything you want,

You could have love, give it a shot,

You can take all the time you want.

Just so you know...

Walked into the doctor.

Said I´m lost without you.

He said there's no other.

Blind without my lover.

I racked up my bar tab.

Close it up, I´m leaving sad.

When you gonna come back?

Your love like a heart attack.

Just so you know:

You can have anything you want,

You can have all the love you want,

You can take all the time you want.

Just so you know:

You could have anything you want,

You could have love, give it a shot,

You can take all the time you want.

Just so you know...

Just so you know...

Just so you know...

Just so you know...

Just so you know...

You can have anything you want,

You can have all the love you want,

You can take all the time you want.

Just so you know:

You can have anything you want,

You can have all the love you want,

You can take all the time you want.

Just so you know:

You could have anything you want,

You could have love, give it a shot,

You can take all the time you want.

Just so you know.

動画
--
Ferro

***Ferro*** is a Gym Leader in the Romula Region. He is a Steel-type specialist and the Gym Leader of Acciaio City. A historian with a love for the ancient military of Romula's past, he has modeled his gym off of an encampment, begun dressing as a centurion, and takes Gym battles more seriously than any of his peers combined. His signature Pokemon is Ursanvil.
This is my Biome

**This Is My Biome** (ディス・イズ・マイ・バイオーム)は、Maroon 5の曲「Payphone」のMinecraftパロディである。この曲は2013年2月28日にリリースされた。この曲のミュージックビデオは、BebopVoxによって監督および制作され、2013年3月1日にYouTubeにアップロードされた。

2023年6月の時点で、ミュージックビデオは2,200万回以上再生され、20万件の「高評価」を獲得している。

## クレジット

* BebopVox - 監督/製作
* Theisman - 撮影/編集
* ItsAllMinecraft - 音楽/オーディオ編集作曲家
* Szedy、Flaminyogurt - 俳優

歌詞
--

**[Intro]**

This is my biome, it's what I call home,

All of my time I've spent building you.

From the moment of spawn, whenever I log on,

I know it will always be me and you.

**[Verse 1]**

And it was cold like December.

The wasteland you used to be,

But I put you at the center,

Now you're beautiful, I agree.

Now it's too late to keep playin',

Time to log off for the night.

I'd never call that time wasted,

And I'll be right back when it's bright.

**[Pre-Chorus]**

I've spent all of my time, I've put up the lights

There's no end in sight.

Think I'm doin' it right, I'll never be done

Even when the sun sets

I'll be here all night.

**[Chorus]**

This is my biome, it's what I call home,

All of my time I've spent building you.

From the moment of spawn, whenever I log on,

I know it will always be me and you.

And If I ever lose you, then that's it,

So Imma' save your file I'll never miss,

And all those other worlds will never get,

I wish you had some lips that I could kiss.

Cause this is my biome.

**[Verse 2]**

Can't wait to get on tomorrow,

I'd never miss one single day.

Because it's me and my biome,

Never think of going away.

You can expect me to mine

There's a good feeling in the air

And I'm always hoping to find some diamond so I'm goin'...

**[Repeat Pre-Chorus and Chorus]**

Man, let me tell you one thing,

It's kind of creepy how much I love my biome to you I'm gonna' cling

Forever I'm never gonna' sever this bond

Whatever the weather, whether it's cold or hot like the nether

Whatever

That's what I say to them creepers

Get out my face, get out my house, it's a keeper

I'm a sleeper, no fear when I'm sleeping

I don't hear the peep or the gurgle from an endearing Enderman

I'm tellin' you it you and me to the end man

All these diamonds that I wanna' spend man

Get you some good looking blocks, that's the trend man

I do it only because you're my friend, man

And I'll be saying that all night

It's the truth I wouldn't say it if I didn't know

For you? I'd put up a fight, happy to say

THIS IS MY..

**[Repeat Chorus]**

動画
--
Don't Mine At Night

**Don't Mine At Night** (ドント・マイン・アット・ナイト)は、Katy PerryによるLast Friday Nightの Minecraftパロディである。2012年12月7日にリリースされた。

歌詞
--

**[Verse 1]**

Got my helmet on my head

Figure out what that zombie said ”What?”

Lava all over the room

Got a half-heart left, man, I am doomed

Don't have any iron bars

My pick just broke into some shards

Scary noise, what should I do?

Go left or right? I'll have to choose

**[Pre-Chorus 1]**

Visions of last time flash inside my mind

I'm scared, oh well

And I'm pretty sure there's a big creeper right there

**[Chorus]**

Don't mine at night

I know you're lookin' at that cave

And you're feelin' kinda' brave

Go to bed you'll be alright

Don't mine at night

There's nothing that is gonna change

If you just wait until the day

Zombies wanna eat your brains

Don't mine at night

I know it's me you're gonna thank

Make a bed it's not too late

Three wool and three wooden planks

Don't mine at night

How many times I have to say

Drop the pick and walk away-a, woah

Don't mine at night “Don't mine at night”

Don’t mine at night “Don’t mine at night”

**[Verse 2]**

Stomach's all tied up in knots

This labyrinth, I'm gettin' lost

This is really getting old

Found like two pieces of coal

Down one way there's just stone

Monsters won't leave me alone

Down another there's some lava

And of course I, get pwned!

**[Pre-Chorus 2]**

Remember last time I tried to mine at night

I failed, so bad

I lost all my stuff, It was really tough

That's it “rage quit!”

**[Repeat Chorus]**

**[Interlude]**

D-O-N-T M-I-N-E

D-O-N-T M-I-N-E

D-O-N-T M-I-N-E

D-O-N-T M-I-N-E

**[Repeat Chorus]**

動画
--
Fairundra

***Fairundra*** is a Pokemon native to the Romula Region and the final evolution of Fairero. It's one of the two pseudo-legendaries of the Romula Region and is the signature Pokemon of General Scettro. Its signature move is Ice Dance.

## Game data

### Pokedex entries

Sphere: The appearance of Fairundra's wings are made out of solid ice. Their elaborate coloring, however, inspired the appearance of stain glass windows.

Cube: Fairundra's turquoise hair remains unchanged as it ages. However, it will change to white if Fairundra is ill.

Tetrahedron: Fairundra instructs the Fairosts and Faireros under its care on how to ice skate. Its movements are so precise and graceful that no human has any hope of replicating them.

## Trivia

* Credit for the artwork goes to Jaunyx12.

### Origin

Fairundra is based on the Fairy with Turquoise Hair, also known as the Blue Fairy, an ice skater and an ice sculpture.

### Etymology

Fairundra comes from "fairy" and "tundra".
Mine It Out

### リンク

♪ "Mine It Out" - A Minecraft Parody of will.i.am's Scream and Shout (Music Video)

Mine It Out (マイン・イット・アウト)は、will.i.amとBritney Spearsの曲「Scream and Shout」のMinecraftパロディである。

2023年6月の時点で、ミュージックビデオは4,800万回以上再生され、22万件の「高評価」を獲得している。

歌詞
--

[Swing the axe on]

When you get down in the mine

You gotta dig the dirt up

You gotta dig the dirt up

You gotta dig the dirt up

What we lookin' to find

Diamonds or bust

Diamonds or bust

Diamonds or bust

See the mobs in the mine

They watching us

They watching us

They watching us

Then I see them in a line

Now mine I must

Now mine I must

Now mine I must

I'm gonna scream and shout, and mine it all out

And scream and shout, and mine it out

We saying, oh Steve oh Steve oh Steve oh

I saying, oh please no please no please no

I'm gonna scream and shout, and get my sword out

And scream and shout, and go all out

We saying, oh Steve go Steve go Steve go

You are so, so stupid if you think you can ~ [take us on]

(beat break)

Oh yeah....

Oh yeah....

Oh yeah....

[Swing the axe on]

Gotta go, this whole place is outta control

At the bottom you just don't know

Which way is out, where do I go - no no [hey, yo]

See the light, now let's hit the door

Climb it up, and then climb some more

Flint it up, and then watch it blow, blow, blow [let's, go]

Made it out, got it now

Now this is what I'm talking 'bout

Pack it up, and back to the house, hou-hooouse [let's, go]

Craft it up, and hold it up high

Here we go, them Creepers gon' die

Cause everywhere that we go we [swing the axe on]

When you get into the woods

You gotta chop the logs up

You gotta chop the logs up

You gotta chop the logs up

Doin' good like Robin Hood

Plant them back up

Plant them back up

Plant them back up

You see them mobs in the woods

They headin' for us

They headin' for us

They headin' for us

Everybody in the woods

Just wanna hug

Just wanna hug

Just wanna hug

I'm gonna scream and shout, and get my sword out

And scream and shout, and go all out

We saying, oh Steve oh Steve oh Steve oh

I saying, oh please no please no please no

I'm gonna scream and shout, and take them all out

And scream and shout, and wipe them out

We saying, oh Steve no Steve no Steve no

You got no, no chance against my enchanted ~ [diamond sword]

(beat break)

Oh yeah....

動画
--
Scarlet Rose

Scarlet Rose is a main character of Anomalies, she is a 23 year old, 7'8 feet tall female Anthronille moth.

Her personality varies but is often seen as a rebel, but a humble rebel. She is often one to give life advice to her friends, in her friend group, she serves the role of keeping everyone grounded to reality and not letting them do stupid things that could get them hurt, though sometimes she doesn't mind joining in on the fun.
Jared

Jared Merage, or better by his nickname "Pixel Nova", is an avid gamer that plays on his screens for 5 hours a day. However because of this, he is also very good at pokemon battles.

## Appearance

Because of a rare illness, his eyes are multicolored(blue, black and red). He wears a casual T-shirt and long black pants. He also has blue hair.

## Places

He and the player will meet up in multiple places such as:

Valheramosa Town

Oasacka City

Chemal Town
I'll Play Minecraft

### リンク

♪ "I'll Play Minecraft" Song - Original Minecraft Song & Animation (Music Video)

**I'll Play Minecraft** (アイル・プレイ・マインクラフト)は、Minecraftのオリジナルソングである。この曲はThnxCyaが作詞、歌手を担当した。ミュージックビデオはRymdnisseがアニメーションを制作した。

2023年6月の時点で、ビデオは1,100万回以上再生され、6.1万件の「高評価」を獲得している。

歌詞
--

**[Verse 1]**

This world's in motion lit by glowstone

Trees and crops n' obsidian blocks

Countless dramas mind that lava

Run inside it's getting darker

Pigs and sheep, an exploding Creeper

This caves getting deeper and deeper

I'll push the button and the Redstone clicks

Flint and Tinder gets the fires lit now

**[Verse 2]**

The snow falls white deepest oceans blue

Hope no Enderman's looking back at you

Don't give him a second gaze, just look the other way

Then craft yourself a diamond blade to keep safe

And if there's one thing that I know

Its a ravine or a dungeon, or a stronghold I will go

So all told, it's time to pack my things for some adventuring let's go!

**[Chorus]**

Coz when they ask, I'll play Minecraft

All day and night, this world is mine

To live in perfect harmony

In 16 - Bit reality

Depths of the Nether to the end of The End

You're looking kinda down, I'll cheer you up my friend

Soon you'll see

Get a seed land and sea and sail across that sea with me.

**[Verse 3]**

There's nothing in this world that I can't change

Without a pick or a shovel or an iron blade

We go block by block do you like what you see?

Well then I dig your style if you know what I mean

**[Bridge]**
Take away all the bad times

Just leave me with the best

A world set for adventure

Where to mine and craft is the best quest yet!

**[Chorus]**

Coz when they ask, Ill play Minecraft

All day and night, this world is mine

To live in perfect harmony

In 16 - Bit reality

Depths of the Nether to the end of The End

You're looking kinda down, I'll cheer you up my friend

Soon you'll see

Get a seed land and sea and sail across that sea with me.

Coz when they ask, Ill play Minecraft

All day and night, this world is mine

To live in perfect harmony

In 16 - Bit reality

Depths of the Nether to the end of The End

You're looking kinda down, I'll cheer you up my friend

Soon you'll see

Get a seed land and sea and sail across that sea with me.

動画
--
Aaron James

Aaron James (or AJ) is a character in Anomalies, he is a 17 year old, 7'3 feet tall Anthronille colored vibrant blue because of his "Misprinting" condition.

Despite being a little naive, AJ has a cheery personality and always tries to find the best out of every situation, despite how dire they may be, he takes the role of the emotional support friend everyone can rely on in his friend group, although sometimes his worries can get the best out of him.
General Scettro

***General Leonardo Scettro*** is the leader of the Leo Society, group of law enforcers who bring justice to the Romula Region. He first meets the player by chance, bumping into them when the player first meets Filippo. Devoted to the defeat of his arch nemesis, Memento Mori, he'll do whatever it takes to protect the people of the Romula Region.

## Pokemon

* Valiball
* Flavorfish
* Fairundra (Ace)
Khit

***Khit*** is a Pokemon native to the Romula Region. It is the regional mammal.

## Evolution

Khit evolves into Corsikick with high friendship and evolves into Machomorph at level 29.

## Game data

### Pokedex entries

Sphere: (Romulan) Khit tends to be highly cautious of other creatures due to its low attack power. Domesticated Khits, however, are highly friendly toward humans.

Cube: (Romulan) Wild Khits practice fighting in private, though they are not too good at it. They often have to rely on Corsikicks and Machomorphs for protection.

Tetrahedron: (Romulan) Apparently, these Pokémon have an angrier variant in another region. This is because that variant wasn't raised properly, whereas the Romulan variant has better parents.

Flora: (Mohavian) Khit in this region are crueler. They toss their victims around heartlessly.

Fauna: (Mohavian) They are abandoned by their own parents as soon as they are born. This is why these variants are so savage.

Fungi: (Mohavian) A small nub grows on its forehead. This nub grows as the Khit gets angrier.

### Stats

Learnset
By leveling up
By TM/HM/TR
By breeding
This Pokemon cannot breed.

By tutoring
Sprites
Battle animations sprites
Appearances
Anime
Manga
Other
Trivia* Credit for the image goes to Jaunyx12.

Origin
Etymology
Names in other languages
Artwork
Gallery
References
Electry

Electry is a Pokémon native to Bornius

Original by Painteds

## Appearance

Electry has lightning patterns all over its fur and it also has big eyes and small feet.

## Inspirations

The Electry is mainly based on the Squirrel Monkey , electricity and voltage.

## Dex entry

Electry climb electric poles to collect electricity, which then reaches their tails.

## Biology

When Electry searches for buds to feed on, they use their nose.

Young Electry stay with their mother on their backs for 2 months after which they must be able to walk themselves.
Barrahowl

Barrahowl is a Pokemon native to Bornius

Original by Painteds

## Appearance

Barrahowl have a small throat pouch, lots of fur and small eyes

## Inspirations

Barrahowl is mainly based on the Howler Monkey

## Dex entry

Scientists have found out how hungry barrahowls are in the wild. They saw a group of them eating an entire bush of berries

## Biology

Male barrahowls puff up their calf sacks to be very loud and to say who is boss - this event has only been observed rarely by humans
Cavallagma

***Cavallagma*** is a Fire-type Pokemon that resides in the Romula Region. It is the evolved form of Foalava. Its Ability is Blaze and its Hidden Ability is Muscle Memory.

## Biology

### Physiology

Cavallagmas have a fiery red mane and yellow-green eyes. Their heads are armored with volcanic rock, and the spot on their backs from when they were Foalavas has become stone. Their tails have become as fiery as their manes, and smoke comes out of their nostrils. Their legs are more muscular than their Rapidash counterparts.

Their Shiny forms replace their fiery red mane, orange skin and green rock parts with blue flames, light blue skin and purple rock parts.

## Evolution

Cavallagma evolves from Foalava at level 17 and evolves into Centequus at level 34.

## Game data

### Pokedex entries

Sphere: Cavallagma was bred for battle in ancient times. As such, it is a fearless Pokemon who never turns down a fight.

Cube: Cavallagma's fiery mane is its primary weapon, often blasting predators and enemy humans who get too close to it or its herd. If that doesn't work, its hind legs can produce small explosions when it kicks something.

Tetrahedron: When you see a large trail of burnt hoof prints, it means that Cavallagmas ran by. Usually, it either means a stampede has begun or war is on the horizon.

### Stats

Learnset
By leveling up
By TM/HM/TR
By breeding
By tutoring
Sprites
Battle animation sprites
Appearances
Anime
Main
Supporting
Minor
Manga
Other
Trivia* Credit for the Sphere Pokedex entry and the concept art goes to Jaunyx12. Credit for the colored image and the redesign goes to Lesliem0921.

Origin
Cavallagma is based on an adolescent Neapolitan horse. Cavallagma's armored body is a nod to the armor some horses were given when used in war.

Etymology* "Cavallagma" comes from "cavallo" and "cavalla", both of which are Italian for horse, and "magma".
* "Maguma" comes from "maguma", the Japanese word for magma, and "uma", the Japanese word for horse.

Names in other languages
Artwork

Gallery
References
See also
PREV: 004 Foalava, NEXT: 006 Centequus
The Extinction War

The Extinction War was a major event that happened way before Anomalies, around 3000 years ago.

One day, suddenly, every human world leader went mad with power, waging wars against eachother. This lead to nukes being fired, causing the extinction of the human race and leading to the evolution of the wildlife into what we know as Anthronilles.

Many think it was just sheer human greed that caused The Extinction War, but something completely different (spoilers) contributed to it heavily.
Cragluw

***Cragluw*** is a Pokemon native to the Romula Region. It is the regional bird.

## Evolution

Cragluw evolves into Bouldaring at level 28.

## Trivia

### Origin

Cragluw is based on a stone-curlew, specifically the Eurasian stone-curlew.

### Etymology

* "Cragluw" is derived from "crag", a type of cliff, and "stone-curlew".
* "Kotori" is derived from "koishi", Japanese for "pebble", and "tori", Japanese for bird.

## See also

PREV: 011 Shruscan, NEXT: 013 Bouldaring.
Ancient Romulan Swampert

***Ancient Romulan Swampert*** is a Pokemon Regional Variant native to the Romula Region. Its pre-evolved form, Mudkip, is given to the player by Professor Laurel after getting through the main story and unlocking the Timeless Zone, but only if the player was given an Assoseate at the start of the game. Its signature move is Gladiator Strike and its ability is Wasteland.
Igueoofy

Igueoofy is a Pokémon native to Bornius

Original by Painteds

## Appearance

Igueoofy have skin flaps over their front legs and also have a funny face and tongue

## Inspirations

The Igueoofy is mainly based on the Iguana

## Dex entry

Igueoofy are very popular with young and old children because they have silly faces, so kids always laugh when they see this Pokémon.

## Biology

Igueoofy are very popular pets in Bornius. They also keep their sleeping area clean and like to chew broken things.
Canitro

Original by Painteds

Canitro is a Pokemon that lives in the Tzilo Region

## Appearance

Canitro has a lot of fur on its head, back and neck. It also has long legs

## Dex entry

If a Canitro has its tail glowing white it means it is sick or injured. It communicates with its yips and growls

## Biology

Canitro are very common as they have become accustomed to living next to humans
Barbearian

Barbearian is a Pokémon native to Mohavia.

## Game data

Fauna: It uses its Barraskewda skeleton to blast water at speeds of 300 miles per minute. It uses it as a spear as well.

Flora: They train small and weak Pokémon to become better in combat. It usually trains baby Pokémon.

Fungi: If it is weakened by its enemies, it goes berserk and becomes reckless. Unfortunately, it endangers itself by lowering its defense.
Basilink

Basilink is a Pokemon found in the Romula Region. It evolves from Blottle.

## Biology

Basilink is a draconic Pokemon made of swirling, dripping ink. Its body is black, with a pair of dark gray wings and a dark gray underbelly. It has two horns and dripping ink spines down its back. Its eyes and mouth glow white. At the end of its tail is a large book, which Basilink can shrink into.

Basilink is said to form when a Blottle drains an entire library of its ink. It is a malicious and gluttonous Pokemon, constantly seeking more ink to consume. It is believed that Basilink has the ability to trap people inside its book. Studies on people who have been freed from these books found that Basilinks seem to prefer dwelling in fantasy books.

## Evolution

Basilink evolves from Blottle while holding the Ancient Tome item.

## Game Data

### Pokedex Entries

Sphere: It is said that Basilink forms when a Blottle consumes all of the ink in a library. It is a cruel and gluttonous Pokemon, constantly seeking new books to devour.

Cube: Those unlucky enough to open a book inhabited by a Basilink may become trapped inside the pages. Very few people are known to escape these books.

## Trivia

### Name Origin

Basilink's name is derived from *basilisk*, a mythological serpent, and *ink*.

### Origin

Basilink was partly inspired by the Blot from the *Epic Mickey* franchise. It also draws inspiration from evil dragons in classic fantasy.