recursal/Fanatic-Fandom huggingface dataset:
Maelith Daviau

Oziah Daviau (brother)

Elisius Daviau (brother)

Barnibas Daviau (brother)

Abya Allard (sister)

Enoch Daviau (brother)

Kleopas Janvier (sister)

Zelphie Daviau (sister)

Micha Daviau (brother)

Iapheth Lévesque (husband, deceased)

Silas Lévesque (son, deceased)

Magdalene Lévesque (daughter)

Leia Lévesque (daughter)

Ouri Lévesque (son)

Sappheire Lévesque (daughter, deceased)

Matthaios Lyon (son, deceased)

TO BE CONTINUED

## Biography

### Early Years (1076 BC)

Maelith was born to Abysai and Debborra, the sixth of nine children, and the second girl. In order, the children were: Oziah, Elisius, Barnibas, Abya, Enoch, Maelith, Kleopas, Zelphie, and Micha. The Daviau family was part of a powerful werewolf pack, the Starry Maw pack, who posed as a Celt tribe for quite some time.

### More Recent stuff (idk yet)

Over the years, Maelith had six children, a husband, and a variety of boyfriends and girlfriends, though after the death of her husband, she never felt very prepared to make long term commitments.
LanieLand Wiki

## Welcome to the LanieLand Wiki

If you don't know what this is by the title, you won't know what this is at all.

## KEY INFO

Hi there!

This is a wikia for a closed RP between a group of friends. Please do not edit our pages, character or otherwise!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Cosmus

## Biography

Before becoming a god, Cosmus was a human from a different universe and timeline, set far in the future. Long story short, after an experiment gone wrong, in addition to the correct conditions, Cosmus was turned into a celestial being.

After witnessing his friends die, he spent billions of years searching for a timeline in which they survived. He soon realized their death was a fixed point in the spacetime continuum; they were dead in every single conceivable universe.

Since then, he has used his powers to keep the cosmic balance in place and hold back forces that seek to undo such a balance. In his travels, he encountered a being far more powerful than himself that has been devouring the multiverse. With only a few universes left, Cosmus has arrived to seek help in his endeavor to reset the balance of the cosmos.

## Abilities

Cosmus, being a celestial god, has both omnipotence and complete control of matter, even to the quantum level. With each of these powers combined, there are few things Cosmus *cannot* do.
Rory Jokela

Helsinki, Finland

Anneli Jokela (sister)

Finnish

## Biography

### Childhood (2002-2008)

Aurora was born to Henri Jokela and Felicia Hardy, a young couple who knew they were in over their heads as soon as they were told they were expecting twins. Thanks to Felicia, money was no object, but they were concerned about the amount of support they would have in New York. This caused the pair to decide to move to Finland, where the twins' paternal grandparents could help raise them, at least for a year or two until they got a hold of parenting.

They were in Helsinki for about three months before the birth of Aurora and Anneli, which ended up being a long process. The four had a small house almost next door to Henri's parents, and the first year and a half of their life was incredibly smooth. After that point, however, Felicia seemed to suddenly realize that Henri wasn't the man she wanted to be with, and that full-time motherhood was not for her. The next six months were filled with small arguments and fights that built until they knew they needed to split up. Felicia signed over full custody to Henri, as long as she was allowed bimonthly visits

## Trivia

* While Rory was not originally based off of her, she ended up being heavily influenced by Max, from Life Is Strange.
* Rory is a Virgo sun, Aquarius moon, and Pisces ascendant.
God Shit IDK

Hello this is where you go to find powers and stuff. I'm gonna say "you" bc it feels more fun!!!!

\* = Major God

## Egyptian Gods

As an Egyptian Demigod, there are multiple things true about you!

* ***Mentally and Physically Healthy:*** Unlike your Greek and Roman neighbours, you are not any more likely to have disabilities or illnesses than the average human.
* ***Aura Vision:*** Unlike the other cultures, you do not have an aura - rather, you can see the auras of the others. You may not be able to identify *all* of them, but you'll figure it out one day!
* ***Godly Knowledge:*** As you have at least had visits with your parents, you know many Gods and their children, meaning you likely don't need an aura to recognise each other's parents.

* ***Language Skills:*** Those of you who have lived with your godly parent know various languages understood throughout Egypt, such as Arabic, Coptic, and Egyptian.

 Isis\*
 Neith\*
 Nut

## Greek Gods

As a Greek Demigod, there are multiple things true about you!

* ***Mentally Ill and Learning Disabled:*** As your ancient God-like abilities don't know how to present themselves to your human DNA, they altered your brain chemistry while trying to find a proper way to appear! The most common illness is depression.
* ***Battle Prepared:*** Thanks to your godly parent, your fight instinct is just as strong, if not stronger, than your flight instinct. Somehow you know how to battle and are just about always ready to enter one. However, this has also manifested as ADHD in most of you.
* ***Ancient Knowledge:*** Your godly parent has given you another "slightly useless" gift, which is being able to read and understand Ancient Greek. It's not as useful as it may seem, and it gives most of you dyslexia because your brain is not wired to understand English, or other modern languages.
* ***Colourful Aura:*** Being a demigod gives you a bright shiny aura, that only Egyptian gods and demigods are able to see! How incredibly amazing!

## Norse Gods

stuff

 Sól

## Other Gods

will finish this later i should do overall lore
Cygnus

## whatever

Cygnus was an unnamed Japanese-American soldier who died while serving in [NAH FAM]. She's just Orion but female. Also, she doesn't work for SHIELD, just Val. Whatever. Just read Orion's abilities, I guess? She dual-wields swords and prefers melee combat, but will use long-distance weapons if absolutely necessary.
Sage Barlow

## Characteristics

### Ability - ???

It is apparent that Sage's powers are actually still dormant to a degree, however since a young age he has been able to bend spoons and other utensils with relative ease, and is showing small signs of clairvoyance, he has also been capable of reading people's thoughts, however, this is entirely at random. It can be easily guessed that he possesses psychic capabilities.

Sage tends to pass these occurrences off as something else or coincidental, for example, if he were to bend a spoon he would conclude that the spoon was cheap.

### Weakness

His powers, as well as the scope of them, appear to be drawn out or become more pronounced based on his emotions, for example, they can become fairly unstable and dangerous if he enters a rather bad mood.

It is apparent that Sage is actually repressing his powers, which is likely why his powers are still rather minor instead of being fully expressed. It could also partially explain the instability of his powers when they are 'drawn out'.

### Appearance

Sage wears a green jacket over a white shirt with brown cargo pants and converses. Sometimes he might also wear a grey jumper with a t-shirt underneath with either jeans or skinny jeans and converses instead. he has unruly or messy auburn hair which he sometimes ties back.

### Personality

Sage is a rather outgoing and serious person, and fairly humble. He is also affable, tending to get along well with most people and often times he can be quite emotional. Sage usually comes across as scholarly or more erudite than he actually appears, however this is just a bid at impressing people.

## Biography

### doin a rewrite

###

###
Reserved Character Images

put images here if u havent made chars for them yet

## Lan's stuff : )

idk if i've uploaded some of these tbh so there may be ones on the wikia already (some of these are for chars that already exist and some are multiples for one char)

## Nicole's Stuff!

for some reason i can't make a gallery ??? so like go to this link all of the pinned stuff in this collection is mine

nicole's pinterest board

nicole's weheartit board
Astor Leon

### Personality

Astor is reserved and a little brooding, tending to have existential crisis's from time to time due in part to the nature of his powers

### Power

When he is near mirrors or anything that gives off a clear and complete reflection, Astor can draw out his own reflections from them to do his bidding (1 mirror = 1 reflection, but there is a limit to this) until they are destroyed, either by directly destroying the reflection or smashing the surface they emerged from if the reflection had emerged recently or until they are dismissed by Astor himself.
Persson Family

The Persson family was ironically born from Per Bjørnson's lack of any sons, namely a firstborn. The heir was worried about his lineage, and threatened that his daughters would not be able to take the throne if they wouldn't take, and *keep*, the last name "Persson". Benedikte the Second was the first to take the name, and the first few generations of the family were too scared to adopt a new name. Eventually, it was just passed down naturally, and it wasn't thought to change it. Members born into the family (who are heirs to the throne) seem to have some mystical properties about them, living for many years.
"The demonic twins"

Lorsque vous êtes braqué par cette arme, n'oubliez pas ses effets dévastateurs et sa grande cadence de tir.

## Statistiques

### Agilité

+ 5

**The Demonic Twins**

The Demonics Twins n'est pas une, mais deux armes de poing. Ce sont deux revolvers enchantés par de puissants mages d'Aransyl. L'arme peut contenir jusqu'à 6 balles, et dispose d'un système pour armer le chien qui se réarme après chaque tir (par un système d'engrenages). Ils peuvent tirer jusqu'à 100 mètres mais perdent de la précision à partir des 50 mètres. Elles disposent d'une lame fixée sur le dessous du canon, et tirent des balles de plombs qui pénètrent la chair profondément en détruisant tout sur leur passage.

### **Effets**

L'arme est liée à son utilisateur, elle lui permet de "voir" au travers de son canon. Il peut ainsi tirer sur quelqu'un sans le regarder.

L'arme tire des balles de plombs qui pénètrent la chair à grande vitesse. Les effets sont dévastateurs pour le corps. Si la cible porte une armure, la balle ne traverse pas mais la force de l'impact blesse la victime en lui brisant certains os ou/et en abîmant certains organes au niveau de l'impact.

### **Statistiques**

+5 en force *(à l'utilisation de la lame)*

+5 en agilité *(au tir)*

Son système de réarmement automatique du chien augmente considérablement la cadence de tir.

### **Enchantement**

#### **Ingrédients**

* Cinq mages expérimentés (un mage noir, un aquamancien, un pyromancien, un aéromancien et un géomancien).
* Les deux armes
* La future personne lier
* Autant de personnes à sacrifier que d'armes à lier
* Des offrandes pour chaque dieux élémentaires

#### **Rituel**

Dessiner un pentagramme au sol et placer chaque mage sur une de chacune de ces branches, allongez ensuite la personne qui va être liée au centre, et posez les armes à coté de lui. Les sacrifices doivent être au pied des mages. Les offrandes doivent êtres posées dans le pentagramme sans disposition particulière.

Les mages devront réciter une incantation de lien, et faire une offrande à chaque Dieu qui leur correspond. Une fois cela fait le mage noir devra s'approcher et sacrifier un à un les sacrifices humain pendant que les autre mages continueront la cérémonie d'offrande. Pour terminer, il devra se remettre en place et continuer d'incanter pendant une heure. Au bout de cette heure si les Dieux acceptent les offrandes, la personne bientôt liée se verra mentalement transporté dans une grande salle blanche avec devant lui un papier et une lettre qu'il devra signer, celle-ci est écrit dans une langue incompréhensible pour n'importe quelle créature. Une fois ceci fait il sera de retour dans son corps et lié aux armes.

*Cette arme ne peut être obtenue qu'à travers une quête spéciale, créée par un MJ sur demande du joueur.*
Cecaelia Jondris

Brown (naturally)

### Early Experiments

Cecaelia has dedicated much of her life to science, and plans on inventing many different things. Some of her proudest inventions were hair bleach and hair dye, which she spent many years prototyping to do minimal damange to hair. Some of the inspiration for this came from various other chemical experiments dyeing her hair, though it typically came away very damaged which frustrated CK as she loved the colours it ended up.

### Her Masterpiece (2018)

Cecaelia has always believed in equality for all, and one of the ways she believed she would be able to speed this along was by helping couples with the same gametes to successfully reproduce. While her experiments are not fully completed, and she is not sure how a full humanoid lifespan would play out, she has bred healthy rats and mice who lived a full life expectancy, along with a litter of puppies and monkeys that have been healthy so far.

Cecaelia plans on offering this procedure for a very low price, since there is no guarantee how it will go, and it doesn't take a lot of her time or resources.
Zeff Ignatius

## Characteristics

### Appearance

Zeff has messy black hair and pale red eyes. He stands at 6'2 and has a moderately muscular build due in part to his line of work as an apprentice.

Zeff usually wears a long fire brick red hooded jacket with a gold colored trim, dark grey trousers and black boots, as well as black finger-less gloves. He is sometimes seen to wear goggles above his forehead.

### Personality

Though normally giving the impression of a silent type, Zeff is actually a rather friendly guy when one gets to know him enough. He has also shown to be diligent and confident in his work and maintains a level of innocence.

### Ability

#### Phoenix Form

It is unknown when or how Zeff discovered this ability and if this ability was inherited from one of his parents, but he is capable of taking on the form of a Phoenix at will. In this form he is capable of wielding some manner of fire magic, it is unclear if he has the healing capabilities of an actual phoenix though this is highly unlikely.

## Biography

Zeff was born to a rich family, however his birth was illegitimate and thus his early life was marked by his family, who didn't want to suffer embarrassment, keeping him out of public view. It is unclear as to whether or not he got along with any of his relatives.

At around the age of 12, his family had one day discovered a prosthetic smith named Vanessa Rockworth and started sending him to her workplace as a job. However as the year went on his family started to talk to him less until one day they abruptly stopped picking him up from the shop and severed contact with the both of them, leading Vanessa to take a newly abandoned Zeff in as her apprentice in earnest.

## Etymology

* Zeff's middle name, Feng, is a unisex but mostly masculine Chinese given name that means 'phoenix'. it can also be a namesake for the Fenghuang, a phoenix in Chinese mythology.
* Zeff's last name, Ignatius, comes from the Etruscan word 'Egnatius' meaning 'unknown', however the spelling was later changed to resemble 'Ignis' which means 'fire', the last name had a late roman usage.
Cerberus Academy for Gifted Youth

## History and Information

Cerberus Academy for Gifted Youth was founded in August of 2017. School founders include Estelle Graves and Allegra De Vito. Cerberus Academy recruits youth with meta-human abilities in order to be groomed into model citizens with exceptional control over their abilities. Their attendance at Cerberus Academy makes them part of the crime community organized by Estelle Graves and Allegra De Vito.

Students are recruited to the school willingly, however, most are persuaded to attend after a scout within the Manzi family approaches them. Only students with powers are recruited and accepted into the school.

## Location

Cerberus Academy for Gifted Youth is located in the Upper East Side of Manhattan, specifically located in Lenox Hill.

## Typical School Year

The typical school year at Cerberus Academy for Gifted Youth entails typical courses from 8 to 2 Monday through Friday. Saturdays are designated for specialized training based off of the student's specific abilities or strengths in combat. Sunday's are given off. All major holiday's and typical school breaks are provided for students, however, most stay at the school over these breaks due to lack of a home otherwise.

## Administration

The school founders Estelle Graves and Allegra De Vito do most administrative work for the school. However, Noelle [I Forgot] runs most internal affairs at the school and has most direct contact with students.

## Subjects and Teachers

### Subjects

* Training
* Defense
* Weaponry training
* Power Control
* Basic Sciences
* Basic Mathematics
* Basic History
* Basic ELA
* [Various Secondary Languages]
* [Various Electives]
Yoshiko

Valeriya Khalturina (future adoptive mother)

Hina Kraus ("genetic donor")

Unknown "genetic donor"

## Biography

### Creation (May 2017)

Yoshiko was created after the remains of L.I.F.E. sold off some of their DNA remains to a private group of scientists, namely the DNA of Hina. It is unclear how the scientists obtained the DNA of Lillie, but they used this DNA in order to create what they believed would be a perfect child, splicing genes from the girls as well as a Japanese woman.

Because they were in search of a subject they could actually use, the scientists rapidly aged the child's cells until she resembled a teenager. While this caused Yoshiko a lot of pain, she quickly forgot it and awakened as a confused but excited young woman.

## Etymology

* Yoshiko is a Japanese name made up of two characters, 悦 and 子. 悦, meaning "joy, pleased" and 子 meaning "child".
* Sheridan is an English name, from Ó Sirideáin (Irish) meaning "descendant of Sirideán".
* Rebecca is an English name, from רִבְקָה (Hebrew), probably meaning "join, tie, snare".
* Rutherford is a Scottish last name, meaning "cattle ford".

* Rogers is an English last name derived from "Roger", meaning "famous spear".
* Barnes is an English last name that denoted someone who either lived or worked in a barn.
Levi Mcintosh

## Characteristics

### Personality

Though Levi normally comes off as quite an oddball, he also has a serious side. He tends to along well with just about everyone, and seems to enjoy company over solitude.

### Appearance

Levi wears a brown jacket over a plaid shirt, denim jeans and elastic-sided boots, he is commonly seen wearing an akubra. He also wears bandages over his right eye, which was damaged (burst) as the result of being shot. He is usually accompanied by shapeless spirits which tend to circle around him.

### Ability

#### Ghostly capabilities

Levi seems to possess some of the abilities of a ghost, for example, he is able to float off ground (but cant go too high), is capable of disappearing and reappearing and appears to possess the haunting capabilities of a poltergeist. His presence also seems to cause the area around him to reach fairly cold temperatures.

#### Power over spirits

Oddly, Levi is also able to exert control over and command fellow spirits and ghosts to do his bidding, however, his level of control seems to vary from ghost to ghost; where one might obey, another might not fall sway at all. He seems to also be able to hear these spirits speaking and commune with them. Levi is apparently capable of absorbing these souls, whereupon he can simply house them or convert them into energy for rather interesting attacks.

### Weaknesses

Despite not remembering anything, Levi seems to still be haunted by the circumstances of his 'death'. He not only suffers from nightmares but will actually even relive the feelings pertaining to this scenario completely at random.

## Biography

Little is known about Levi's past, save for that he was an Australian high-school student who went on exchange to the US, and tragically 'died' or suffered a near death experience there. However, before he was to be sent back he mysteriously revived.

Unable to remember anything, he took to wandering, eventually becoming acquainted with his ghostly powers at an unknown point in time. Recently he has found his way to Manhattan and now resides somewhere in the city.

## Relationships

### ????

This companion of Levi's seems to be like the other souls that accompany him, however, it is notably larger than the others and seems to stick close to Levi at all times, oddly, it doesn't speak at all, and Levi appears to have a large amount of control over it. Levi claims that this particular spirit has been with him since he woke up, and that he apparently feels an odd sense of familiarity with it at times. Though attempts have been made, he cant seem to absorb this spirit either, as his last attempt actually turned out to be near fatal and his powers seem to surge to considerably unstable levels.
14 de Ragnosia

**Tous les ans :** Pour les adeptes du Koriannisme, journée du Partage, jour présumé de la naissance du messie, durant lequel la tradition est de partager, en famille, entre amis, ou au sein d'un groupe, un animal chassé, souvent un cerf.

**Tous les ans :** Pour les adeptes du Culte de Bÿolrs, célébration de la Faille, fête durant laquelle les adeptes doivent se scarifier de manière intense, allant parfois jusqu'à l'amputation ou à la cassure d'un ou plusieurs os.
Complete Royalty Guide

## Common Kingdoms

### Amaia

* Queen Iaoquiel Ni
* Princess Galiaah Ni

### Alpaetho

* King Ulysses Vaughn
* King Thaddeus Vaughn
* Princess Kismet Vaughn

### Ayshizen

* Queen Neohana Fozstji
* Queen Aideh Fozstji

### Cepluize

* Princess Tlene Norr
* Princess Kelyra Norr

### Espiya

* King Vidspar Ahtisson
* Queen Malexei Ahtisson
* Princess Marzewia Ahtisson

### Gienne

* King Solaniz Aeran
* Queen Mouni Aeran

### Meresia

* King Rhangyl Raloyra
* Queen Amra Raloyra
* Prince Saemos Raloyra

### Rosaza

* King Magne Thorrin
* Princess Anastasiya Thorrin
* Prince Mathijs Thorrin
* Prince Bård Thorrin
* Princess Thleena Thorrin

### Schoeber

* Queen Petra Hortons
* Princess Neske Hortons

### Thiozlinland

* King Tyrion Borrell
* Queen Catherine Borrell
* Princess Vysessa Borrell
* Princess Caryne Borrell

### Uecren

* Queen Viahan Haeuth
* Princess Lunara Haeuth

## Vampiric Kingdoms

### Byrrland

* King Vlad Haywards
* Queen Cosmina Haywards
* Princess Lucy Haywards

### Espiya

* King Gair Crimsyne
* Queen Charity Crimsyne
* Princess Elisabetta Crimsyne

### Thiozlinland

* Queen Vesper Pankovska
* Prince Azelf Sorrows-Pankovska
* Princess Alani Pankovska
* Princess Lorelei Pankovska
Katya Romanoff-Barton

Cooper Romanoff-Barton (half-brother)

Lila Romanoff-Barton (half-sister)

Nathaniel Romanoff-Barton (half-brother)

Greyson Romanoff-Barton (brother)

Lillian Rogers-Barnes (half-sister, "cousin")

## Russian Name

* ***Ekaterina:*** This is her full first name
* ***Katya:*** This \*would\* be what her friends and colleagues call her, but she uses it among Americans for simplicity.
* ***Katen'ka:*** Is used by her immediate family and best friends
* ***Katyushka, Katyushenka, Katyushechka:*** Would be used by a lover.
* ***Kat'ka:*** Offensive if used by others, most of the time.
An'choix

**Fiche de personnage d'An'choix, mort le 20 de Falahembre.**

**Race:** Bocal à anchois.

**Sexe:** Y a des mâles et des femelles, mais on dit UN bocal, donc masculin je présume.

Classe sociale: Conserve

**Equipement:** Un couvercle en métal et une étiquette manuscrite "An'choix, les anchois pour ceux qui ont le choix"

**Compagnons:** Les frais de douane.

**Capacités:** Est presque indestructible. Se téléporte là où il peut être témoin.

**Connaissances:** Conserver les aliments.

Histoire: Ce bocal est né du travail de deux personnes au talent extraordinaire ; un souffleur de verre et un fabricateur de couvercles.

Son contenu lui, fut pêché en pleine mer, dans des filets en lin tressé, maintenu par de preux marins en chalutiers.

Les petits poissons appelés anchois furent entassés les uns sur les autres , dans le noir, le froid, dans un air irrespirable pour eux. Ils pensaient à leurs familles. Leurs centaines de frères et sœurs. Leurs milliers de cousins.

**A LEUR TANTE CHRISTINE !**

Ils périrent dans de grands bacs en bois, et furent ramenés à terre. De là, un poissonnier les mis en fins filets ; une tâche rude pour des poissons de cette taille, ce qui demande de longues années de pratique et d'entrainement.

Les filets furent mis à sécher et saler au soleil, maintenus dans des tresses en saule. Ils virent le mauvais temps, le soleil, les enfants, les adultes qui passaient devant eux, devant leurs corps sans vie, morts pour les humains.

Beaucoup de leurs camarades poissons furent emmenés par des oiseaux, ou pourrirent devant leurs camarades.

Mais ceux là ont tenu ! Ceux là ont survécu aux conditions, dans leur mort.

Ils furent arrachés de leurs nouveaux amis, mis en conserve dans de l'huile d'olive extraite à froid.

Ainsi commença le périple de cette conserve, qui, en compagnie d'une centaine d'autres boites, fit le trajet -en bateau paradoxalement- pour rejoindre la terre. Elle assista à un mariage de Kazulia, sans être entamée.

Elle traversa l'océan en première classe dans les bagages d'un homme d'affaire. Elle vit des morts, des naissances, des coupes se former, se briser.

Et aujourd'hui, elle est là, au pied de la statue de Maedhros. Sans doute, quelqu'un aura mangé son sandwich aux pieds de ce héro, et l'aura laissée, seule. A attendre.

Sa survie est due au pouvoir de l'huile extra extraite à froid d'olive ; elle se téléporte là où elle peut voir les vivants vivre.
Hunter Lynch

## Characteristics

### Physical Appearance

Hunter has messy black hair that is longer on one side and has brown eyes that shift into one of three colors when he is using his powers dependent on what he is generating; Red for heat, gold for electricity and lime green for radiation. His eyes also seem to glow when doing this. He is tan-skinned, stands at 5'9 and weighs 154 lbs

### Powers and Abilities

Similar to a nuclear reactor, Hunter can produce nuclear energy within his body which he can use to generate radiation, heat and electricity etc. however, he can not generate all three at once and must do one at a time, thus, he effectively has to switch between them, a change which can be observed by his eyes shifting colour... and of course his attacks or abilities shifting to fit with said change.

### Weaknesses

Hunter has a weakness that is dependent on what he is generating at the time, for example, if he was generating radiation his attacks/powers can be stopped by things such as lead, while water and rubber can each hamper his heat and electricity capabilities respectively.

#### Limitations

By using these powers he ends up using large amounts of energy which typically leaves him exhausted for a while after. He may also go unconscious in some cases.

#### Other weaknesses

Hunter appears to suffer a unique reaction if he is to lose access to his power and thus become disconnected from his nuclear energy (either through power suppression or other means) where upon this loss he almost instantly or progressively lapses into a catatonic state until he regains that connection.

## Biography

###

## Etymology

* Hunter comes from the occupational surname for a hunter, and is derived from the old English hunta
* Francis is the English form of the Latin name Franciscus which meant Frenchman.
* Lynch comes from Irish *Ó Loingsigh* meaning "descendant of Loingseach", it is also a given name meaning "Mariner"

## Trivia

* due to the nuclear energy stored within his body, Hunter can set off nuclear detection devices just by being close enough to them as they are capable of picking up said radiation. it is unclear whether or not he is actually safe to be around. It is also notable that as he uses more power this radiation level can potentially be read at even further distances.
Leonie Cassel

## Etymology

* Leonie is a Latin-**origin** feminine given name, (meaning "lioness").
* Ophelia, borrowing from Italian Ofelia, coined by the poet Jacopo Sannazaro in his poem Arcadia (1504), probably from the Ancient Greek ὠφέλειᾰ (ōphéleia, “help, aid, succour”).
* Ophelia was the name was used by William Shakespeare for the ill-fated love interest of Hamlet.
* Cassel is and interesting name is of early medieval English topographical **origin**, and is derived from the Anglo-Norman French "castel", castle, fortified building or set of buildings, especially the residence of a feudal lord.
Van der Bilt Family

The Van der Bilt Family was a prominent family throughout their time in the United States, quickly gaining in money and influence when they travelled from overseas.

## Notable Members

* Cynthia Van der Bilt
* David Van der Bilt †
* Damian Van der Bilt
* Dylan Van der Bilt
* Jessessica Van der Bilt †
* Olive Van der Bilt
* Vassalisa Van der Bilt

## Recent History

Two years ago, after years of a well-known marriage and popular little family, David rapidly grew ill and passed away within a year. Of course, the community was heartbroken to lose this wonderful member. Shortly after, the Van der Bilt estate caught fire, nearly burning to a husk. Search and rescue officials were only able to find the charred remains of Jessessica: the children were missing. Shortly before emergency services arrived, however, the eldest child, Dylan, returned home and was horrified by the sight. Police originally found his timing suspicious, but when they were unable to find any evidence of *his* foul play, they stopped looking at him as the culprit. Shortly after this even, Dylan withdrew himself from society, and has been rarely seen since.

To this day, the rest of the Van der Bilt children remain missing, and their mother's mysterious case remains unsolved.
Steampunk Locations

I'm starting to forget which town is which so this will have MC screenshots and brief town descriptions!!

## Alderedge

### Rookerport

Rookerport is a large port city in Alderedge. It is rich and bustling, though has some low income quarters, where many orphanages are located. Most of the businesses have to do with fish there, and the majority of the country's imports and exports travel through Rookerport.

## Rainmourne

### Bellstead

Bellstead is primarily a church town, and contains both the human royal family above ground, and the vampiric royal family below. Many of Rainmourne's events take place in Bellstead due to it being a central and important location to the country. The city itself is full of some of the nicer residences, along with a smaller inn, and the primary school.

### Gearingfall

Gearingfall is the largest and busiest town in Rainmourne, home to some of the more exotic and out-there businesses and people. It contains the most stores with the largest variety, and for this reason brings in many of Rainmourne's tourists. There are multiple outdoor markets, along with the country's first mall, spa, and emergency service locations.

### Manchu

Manchu is a mountain town in Rainmourne, home to the very wealthy, and some of the poorer citizens closer to the ground. As it is so removed and remote, many of the richer citizens have used this to their advantage to commit sketchier dealings.

### Steamglen

Steamglen is a market town, and the primary docking location for ships in Rainmourne. It's far calmer than its Alderedge equivalent, even being a common place for those from Rookerport to retire to. It contains the country's primary inn, along with the widest variety of food stores.

## Vanham

### Rufflefort

Rufflefort is a city located outside in the country of Vanham, Rainmourne's neighbour. It is a small city, primarily populated with vampires, and was one of the first to be built up after the Great War. Queen Cosmina was born there.
Benedikte Aldrifsdóttir

Per Bjørnson (husband) †

Benedikte II Persson (daughter)

Benedikte III Winter (daughter) †

Persson Family

Winter Family

Mammon Family

## Biography

### Early Life (1804-1854)

Benedikte was born to Angela and Sera, back when they first moved to New York. Angela shifted into a man until their daughter was born, so the pair could attend all the functions and events that go along with having a baby. After Benedikte's birth, Angela staged her death as a man, and pretended to be the sister of the man she created, in order to "help raise the baby", while actually being her second mother and partner to Sera.

Benedikte had a rather normal childhood, except for the fact that it was also filled with combat training so she would be able to protect herself. Despite this, she always found that she was rather bored.

When Benedikte was quite young, she took it upon herself to find a more interesting path in life, as she never felt complete.

### Moving Across the Ocean (1854-1870)

When she turned 50, and began looking more like a young adult, she sent herself to Norway. Benedikte charmed an heir to the throne, Per. Eventually, she found love in her relationship with him, though not the type of love she believed it was, and the two had two daughters - both named after their mother. Around the time of their birth, Benedikte began a brief affair with a foreign girl who came to Norway for school, and she realized she wasn't attracted to her husband, because she was gay. Benedikte made no efforts to leave, since she had a nice life despite the lack of romantic love.

### Going Home (1871)

STUFF HAPPENS HERE

###
Attribute: Übersicht

Attribute sind Kampfeigenschaften die Euren Charakter im Laufe des Spiels formen. Das geschieht dadurch, dass jedes Attribut Eigenschaften verändert, wenn man es erhöht.

Der Grundwert des Charakters liegt bei 10. Allerdings bekommt ihr bei der Charaktererstellung bereits 3 Punkte die ihr nach eurem Belieben verteilen könnt.

Bei jedem Stufenaufstieg erhaltet ihr 2 Punkte die ihr im Charakterbogen verteilen könnt.

Beispiel:

Wenn man Intelligenz von 10 auf 12 erhöht hat bekommen Zaubersprüche mit Intelligenz +10% Bonusschaden. Bei 14 wären es 20% Bonusschaden.
Kaelbuth Lore

Kaelbuth is one of NUMBER continents on Zedeya. It is made up of nine countries.

## Geography

### Aplaetho (Pop 2.4 Mil)

* Basindale

Vampiric Name: Vanham

### Byrrland (Pop 694K)

* Einenter

Vampiric Name: Rainmourne

### Espyia (Pop 3.3 Mil)

* Faysbourne

Vampiric Name:

### Hrioshea (Pop 280K)

* Little Point

Vampiric Kingdom:

### Ilvinia (Pop 3.4 Mil)

* Ponda

Vampiric Kingdom:

### Rosaza (Pop 2.9 Mil)

* Fearrdin

Vampiric Kingdom:

### Schoeber (Pop 2.5 Mil)

* Icefall

Vampiric Kingdom:

### Thiozlinland (Pop 4 Mil)

* Albbrin

Vampiric Kingdom: Alderedge

## Leaders

### Aplaetho

#### Vanham

Vanham is a monarchy ruled by King Ulysses Vaughn and King Thaddeus. Their heirs are: Princess Kismet, \*add any heirs you'd like\*

### Byrrland

#### Rainmourne

Rainmourne is a monarchy ruled by King Vlad Haywards and Queen Cosmina. Their heirs are: Princess Lucia and Princess \*name here\*.

### Espyia

Espyia is a monarchy ruled by King Vidspar Ahtisson and Queen Malexei. Their heirs are: Princess Marzewia and Prince\*nar char\* (talk to Lan if you're interested in joining this fam)

#### Vamp place

\*name\* is currently ruled by King Gair Crimsyne and Queen Charity. Their heirs are: \*open\*

### Ilvinia

Ilvinia is a monarchy ruled by King Haemyx Hamssen. He currently has no heirs. Next in line for the throne is Princess Arlie.

### Rosaza

Rosaza is a monarchy ruled by King \_\_ Thorrin and Queen \_\_. Their heirs are: Princess Anastasiya, \*open\*

#### Vamp place

\*name\* is currently ruled by Queen Vesper Pankovska. Her heirs are: Prince Azelf, \*open?\*

### Schoeber

Schoeber is a monarchy ruled by Queen Petra Hortons. Her heirs are: Princess Neske, Prince Wilhelm, and Princess Arecel.

### Thiozlinland

Thiozlinland is a monarchy ruled by King Tyrion Borrell and Queen Catherine. Their heirs are: Princess Vysessa, \*nar prince\*, \*open\*

### Verin

Verin has a unique system of leadership, currently ruled by Bova.
17 d'Hallembre

**1459:** Mort de Djidane Freed, dévoré par un Craobh à **06h45**.

**1459:** Mort de Dan Freed, achevé d'un coup de Jolly dans la poitrine par Asran Starël, à **11h30**.

**1459:** Mort de Jesse Freed, tué par des Orcs durant l'attaque de leur village à **21h20**.

**1459:** Mort de Fû, tuée par le froid, la faim et la solitude à **21h20**.

**1458:** Disparition de Garling Hofnur à **00h09**.

**1458:** Mort de Lilo Dohana, noyée dans le lac de Barovia.

**1458:** Disparition d'Eryn à **11h52**.

**1438:** Naissance de Sheila Milleliana.
Charakterbogen

Im Charakterbogen kannst du dir alle Statistiken und Werte deines Charakters anschauen.

Bei Stufenaufstiegen werden hier in den Reitern 1-5 die neu erworbenen Punkte verteilen. Diese werden dir dann unter der Überschrift angezeigt.

Blau angezeigte Werte sind durch Ausrüstung oder Talente positiv beeinflusste Werte.

Rot angezeigte Werte sind durch Ausrüstung oder Talente negativ beeinflusste Werte.

### **Reiter**

**1) Attribute:** Hier kannst du deine Kapfstatistiken einsehen und deine Attributspunkte bei Stufenaufstieg verteilen.

**2) Kampffähigkeiten:** Hier kannst du deine Waffen-, Verteidigungs- und Klassenfertigkeiten einsehen und bei Stufenaufstieg Punkte verteilen.

**3) Zivilfähigkeiten:** Hier kannst du deine Persönlichkeit- Handwerk- und Böse Taten-Fähigkeiten einsehen und bei Stufenaufstieg Punkte vergeben.

**4) Talente:** Hier kannst du deine gelernten und ungelernten Talente einsehen und lernen falls beim Stufenaufstieg verfügbar.

**5) Kennzeichen:** Hier kannst du deine ausgewählten Kennzeichen einsehen und nachlesen was diese im Rollenspiel auwirken können.

Bei den Elementanzeigen unten handelt es sich lediglich um die jeweiligen Resistenzen gegen solche Angriffe. Diese können durch Ausrüstung sowie Talente oder Zauber beeinflusst werden.

### **Ausrüstung**

Dort siehst du ob und welche Gegenstände du trägst. Diese besteht aus Rüstung, Schmuck und Waffe(n) / Schild.

Ausrüstung kann viele Fertigkeiten und Eigenschaften stärken. Gesengt werden diese nur sehr selten. Allerdings ist ihre Hauptaufgabe dich zu schützen. Dafür besitz besitzt sie:

Angezeigt werden diese über dem Lebensbalken am unteren Bildschirmrand.
Initiative

Die Initiative beschreibt deine Geschwindigkeit im Spiel, um eine Reihenfolge des Kampfes festzulegen. Dabei trennt der Silber Balken in der Mitte die Aktuelle Runde von der Nächsten.

Der Grundwert ist 10 und kann mit Hilfe von Gegenständen oder Fähigkeiten, sowie durch die Steigerung des Attributes Verstand erhöht werden.

Beispiel:

Dein Charakter hat 10 Initiative, dein Gegner 11. Somit hat er eine Höhere Geschwindigkeit und wird immer in jeder Runde vor dir an der Reihe sein anzugreifen.

Deine Initiative kannst du entweder in deinem Charakterbogen einsehen oder mit der Maus über das Bild an der linken Seite gehen.

Wenn du verspätet in einen Kampf hinein läufst oder in einen bereits laufenden Kampf einen Überraschungsangriff (Aus dem Schleichen (Taste C)) in den Kampf kommst, wirst du automatisch an die hinterste Stelle der aktuellen Runde gesetzt. Ab der nächsten Runde wirst du deiner Initiative entsprechend eingereiht. So ist es möglich, dass du mit einer besonders hohen Initiative wie sie z.B. Schurken haben, zwei Mal hintereinander an der Reihe bist.
Talente: Übersicht

Talente sind zusätzliche Fähigkeiten die meist den Kampf mit den unterschiedlichsten tollen Effekten beleben und viel Freude mit super Klassenkombinationen kreieren können.

Bei der erstellung eines Charakters hat man zwei voreingestellte Talente, je nachdem wie ihr eure Rasse wählt verschiedene, und dürft euch ein weiteres Talent aussuchen. Danach sind Talente einzig und allein nur noch per Stufenaufstieg erhältlich. Allerdings geschieht das nur alle 3 Stufen.
"Parole d'Alfen Aideilis"

Peinture n'ayant aucun rapport.

**Contenu de l'extrait :**

"Si aucun être vivant n'est libre de vivre autrement que sous le joug des divinités, la création n'est qu'un jeu dont nous sommes les pions. En tant qu’être doué de raison et libre de penser, je pense... Mais si je pense, alors je suis, mais suis-je car je pense ? Qu'est-ce qui définit au final le libre arbitre d'un individu ? Ne sommes-nous réellement que des jouets aux mains des divinités ? Notre destin serait-il déjà tout tracé ? Et bien, si c'est le cas, je ne peux me battre pour aucune cause et je ne peux faire de choix, car mon destin est écrit dès ma naissance. Cependant, si cela était le cas, pourquoi pourrions-nous faire des choix ? Est-ce une impression ou un réel libre arbitre ? Dans tous ces cas ou ces questions, je pense... je pense, et j'écris à tous mes contemporains, ainsi qu'aux générations futures ; si nous existons, ce n'est que pour servir de jouets à des enfants dotés de pouvoirs inimaginables. Mais, si ensemble nous essayions de faire face aux "Créateurs", je pense que nous pourrions voir leur véritable nature. Cruels, malsains, ne souhaitant que leur bonheur personnel et leur propre satisfaction, non la nôtre. Et si nous devions mourir, je souhaite que ma mort soit pour la cause des Créations et non des Créateurs, c'est pour cela que le Pacte est signé. Nous, Premiers Hommes de l'Empire, nous nous engageons à refuser toutes croyances en tant qu'obligations. La Famille Impériale n'a aucun pouvoir divin, elle n'est arrivée au pouvoir que par le consentement du peuple et la nécessité d'un gouverneur. L'Empereur n'est que figure pour notre nation, et que symbole de notre union autour de lui.

Nous acceptons que certains voient dans les divinités des aides pour la dureté de la vie que celles-ci nous imposent ou nous infligent, mais la force d'un véritable individu vient de lui-même, et non de l'aide d'une entité qui se sert des hommes pour ses plaisirs personnels. Nous voir comme des jouets n'est qu'insulte envers les Créations que nous sommes, et, en tant que personne libre de penser, je réclame au nom de mes confrères le droit de vivre sans l'influence des divinités, n'ayant ainsi besoin que de mon dur labeur et de mes actes pour tracer mon chemin à travers le temps. Nous demandons aussi le droit de vivre sans que l'on soit constamment observés, ainsi que le droit au libre arbitre, à la liberté de penser et de croire en nos choix, car nul n'est sans erreurs, les "Dieux" ne dérogeant pas à cette règle car eux aussi ont fait des erreurs et sont soumis aux règles universelles que sont la mort, le passage du temps et, malheureusement, la vie. Et nous, Premiers Hommes, connaissons un moyen de défaire leurs jeux, et si nous sommes forcés de l'utiliser pour nous libérer, nous sommes prêts à le faire pour l'indépendance de toutes races sur Sandor. Nous sommes prêts à rejoindre les profondeurs glaciales de la terre et à trouver le cœur d'une fatalité morbide pour ces divinités qui ont peur de celle-ci, et qui la craignent."
Fähigkeiten: Zivilfähigkeiten

Zivilfähigkeiten sind wichtig für das Rollenspielen z.B. wenn ein Schlüssel benötigt wird um einen Gefangenen zu befreien, der Schlüssel allerdings beim Kerkermeister ist. Dann ist es praktisch Stufen in Schleichen und Dieberei zu besitzen.

Auch diese Fertigkeiten können durch Ausrüstung gesteigert werden.
Analicus

Work In Progress

Une créature aux aires de dragons, ayant la couleur du fruit qu'il protège et ayant une taille suivant la taille de la plante mère au fruit.

### Taille

De petite taille et variant suivant la taille de la plante mère au

## Infos

### Catégorie

Légende

Les Analicus sont des créatures appartenant à *la légende des Analicus*. Il est dit dans la légende que ceux-ci nous observent et jugent si nous sommes aptes à prendre les fruits qui nous sont offerts par la nature. Ces créatures mesureraient une taille allant de quelques centimètres à quelques décimètres et seraient trouvables auprès des fruits qu'ils protègent. Selon les écrits, il en existerait plusieurs types, cependant aucun Analicus n'a été officiellement trouvé ou capturé, ce qui fait de la légende des Analicus une véritable légende.

Les caractéristiques des Analicus sont très floues. Premièrement, de part la multitude des différents types d'Analicus que nous verrons plus bas, et secondement car c'est une légende et qu''il semblerait que seuls les Kazulias aurait le pouvoir de les voir. Il existe donc un nombre de rumeurs incalculable qui se sont ajoutées à ces créatures. Il est dit qu'elles auraient la possibilité de cracher du venin en exemple. Néanmoins, certains écrivains - dont celui ayant écrit la légende originelle - se sont mis à écrire des fiches descriptives de tous les types d'Analicus. Ils ont donc répertorié 7 différentes espèces d'Analicus :

* L'Analicus Cé, l'espèce qui protège le fruit du Cerisier
* L'Analicus Myr, l'espèce qui protège le fruit du Myrtillier
* L'Analicus Ab, l'espèce qui protège le fruit de l'Abricotier
* L'Analicus Molt, l'espèce qui protège le fruit du Moltier
* L'Analicus Fra, l'espèce qui protège le fruit du Framboisier
* L'Analicus Pom, l'espèce qui protège le fruit du Pommier
* L'Analicus Raiz l'espèce qui protège le fruit de la Vigne brune.

Comme il est facilement devinable, ils sont inspirés du nom des plantes pour donner le nom des différentes espèces des Analicus.

Dans les écrits, les Analicus ne protègent que leurs fruits, n'aidant pas les autres Analicus. Il en devient donc encore plus protecteur et peut être extrêmement agressif si il le doit, afin de ne pas laisser quelqu'un ne méritant pas les fruits les cueillir. Il est aussi dit que les Analicus laissaient plus souvent les animaux sauvages se nourrir des fruits sans outrepasser leur devoir primaire. Dans les écrits, le pouvoir que la nature leur a offert dépend de leur espèce et serait principalement magique. Une magie transcendant le monde, impossible à apprendre pour les humanoïdes classiques. De plus il existe une chose qui a été offert à tous les Analicus. Ils possèdent tous une puissance physique extrême, capable de faire une pression 100 à 1000 fois plus forte que leur propre poids avec leur mâchoire. Ils seraient donc à redouter. Mais comme dit, cette légende n'a toujours pas eu ne serait-ce qu'une preuve de véracité. Elle n'est donc qu'une simple légende racontée pour obliger les personnes à respecter la nature.
Alastor

***Équipement*** : Grande Armure Noir recouvrant de cou jusqu'au cheville avec des bottes. J'ai seulement une épée comme arme

***Poche***: Dague et potions de bersek et paralysant

***Compagnons***: aucun

***Capacité*** : Très bon voleur savant se débrouiller en solo et très bon meneur et manipulateur d'hommes

***Lien*** : aucun

***Lieux de résidence*** : aucun

***Métier***: Aucun

***Description*** : 1,75 M, peau noir charbon, yeux rouges sang et cheveux blanc très claire

***Histoire***: Je suis née il y a 40 ans de cela dans une ville sous terraine très sombre, je ne pensais pas y passer une existence comme je l'espérais vu ma faiblesse et peut importe ce que j'essayais je me faisais toujours battre, même ma famille me battait car j'étais un faible.(édité)

Puis un jour j'ai appris que si je montais à la surface je pourrais sûrement voir ma puissance augmenté drastiquement. Du bas âge de mes 15 ans je me rendis compte que c'était l'occasion du siècle alors, pendant plus de 5 ans j'ai manigancé tout un stratagème pour sortir, devenir plus fort et régner sur des contrés. Vers mes 20 ans je réussi enfin à sortir de ce trou à rat et je découvris la liberté. Après ma grande réflexion je me dis que je devrais utiliser mon intelligence et des armes magique. En 5 ans je n'en trouvai aucune alors pour compenser je m'entraînai comme un dingue pour devenir plus fort. Pendant ces 13 ans j'ai orchestré des plan pour conquérir des villes, les détruire avec intelligence mais bon cela était ma foie trop facile à mon goût. Alors, lorsque j'ai entendu parler de votre ville je me suis dis que c'était la bonne ville avec du défis à ma hauteur.