Bleach the King of Fighters X/Gameplay

A new gameplay feature in *Bleach the King of Fighters X* called the "awakened" system has been added, such as a three-on-three fighting system, giving characters more damage per hit when their health is below a certain point. Once activated, a colorful energy aura appears around the character, and their awakening bar maximum during command input.

Another gameplay feature added is the "bound" system. Every character has several moves that, when used on an opponent that is currently midair in a juggle combo, will cause the opponent to be smashed hard into the ground, bouncing them off the floor in a stunned state and leaving them vulnerable to another combo or additional attack. As of the UNLIMITED Special update, successfully parrying a low attack will also put a character into a bound state.

## Game Mode

### Arcade Version

* Story Battle
* Score Battle
* Course Battle
* Endless Battle

### Console Version

* Arcade Mode (アーケードモード, *Ākēdo Mōdo*)
	+ Team Battle (チームバトル, *Chīmu Batoru*)
	+ Single Battle (シングルバトル, *Shinguru Batoru*)
* Street Master Mode (ストリートマスターモード, *Sutorīto Masutā Mōdo*)
* Championship Mode (チャンピオンシップモード, *Chanpionshippu Mōdo*)
	+ Tournament Battle (トーナメントバトル, *Tōnamento Batoru*)
	+ League Battle (リーグバトル, *Rīgu Batoru*)
* Advanced Mode (アドバンストモード, *Adobansuto Mōdo*)
	+ VS Battle (VSバトル, *VS Batoru*)
		- Team Battle(チームバトル, *Chīmu Batoru*)
		- Single Battle (シングルバトル, *Shinguru Batoru*)
	+ Online Mode (オンラインバトルモード, *Onrain Mōdo*)
		- Team Battle (チームバトル, *Chīmu Batoru*)
		- Single Battle (シングルバトル, *Shinguru Batoru*)
	+ Score Battle (スコアバトル, *Sukoa Batoru*)
	+ Course Battle (コースバトル, *Kōsu Batoru*)
	+ Endless Battle (エンドレスバトル, *Endoresu Batoru*)
* Practice Mode (プラクティスモード, *Purakutisu Mōdo*)
	+ Training Mode (トレーニングモード, *Torēningu Mōdo*)
	+ Tutorial Mode (チュートリアルモード, *Chūtoriaru Mōdo*)
* Edit Mode (エディットモード, *Editto Mōdo*)
* Final Battle Mode (ファイナルバトルモード, *Fainaru Batoru Mōdo*)
* Gallery Mode (ギャラリーモード, *Gyararī Mōdo*)
* Option Mode (オプションモード, *Opushon Mōdo*)
* Information (インフォメーション, *Infomēshon*)

#### Tournament Battle

* Beginner (8 characters, 3 stages)
* Basic (16 characters, 4 stages)
* Difficult (32 characters, 5 stages)
* Expert (64 characters, 6 stages)(Extra Battle with Ichigo Kurosaki)
* Challenge (128 characters, 7 stages)(Extra Battle with Ichigo Kurosaki, Special Battle with Hræzlyr)

#### League Battle

* Beginner (4 characters)
* Basic (5 characters)
* Difficult (6 characters)
* Expert (7 characters)
* Challenge (8 characters)

#### Edit Mode

* Edit Character (エディットキャラクター)
* Edit Reiatsu (エディット霊圧)
* Character Stats (キャラクターステータス)
* Shop (ショップ)

#### Gallery Mode

* Characters (キャラクター)
* Illustration (イラスト)
* Movie (ムービー)
* Music (音楽)
* Records (レコード)

#### Option Menu

* Game Options
	+ Difficulty: 1-8 (1 = Lowest, 8 = Highest)
	+ VS Matches: 1-5
	+ CPU Matches: 1-5/1-5
	+ Time Limit: 30/60/90/99/Infinity
* Sound Options
	+ Output: Stereo/Mono
	+ Music
	+ Sounds
	+ Voices
* Controller Setup
* Display Setting
* Save/Load
	+ Save
	+ Load
	+ Auto Save
* Default

### Hit Combo Lists

Combo lists
 Super Combo
 Mega Combo
 Ultra Combo
 Giga Combo
 Hyper Combo
 Tera Combo
 Climax Combo
 Liner Combo
 Maximum Combo

### Joystick

The joystick works intuitively in that pressing left will generally move your character left, and pressing right will generally move your character right. But it is more important to think in terms of relative direction.

* If your character is facing to the right, then pressing left on the joystick means backward, and pressing right on the joystick means forward.
* If your character is facing to the left, then pressing left on the joystick means forward, and pressing right on the joystick means backward.

For this reason, all instructions are given with respect to forward and backward since the left and right directions change purpose when your character switches directions. The control pads on the home versions work exactly the same way.

The following directions assume that your character is facing right, the starting direction of every fight for player one, who begins on the left side:

For more information about specific home console versions, please see the Controls page.

## Move Lists

* Performing a **X-Art** consumes one Reiatsu Gauge
* Performing a **X-Secret Art** consumes two Reiatsu Gauge
* Performing a **X-Awakened Secret Art** consumes three Reiatsu Gauge
* activating the X-Awakening will increase inflicted damage
* activating X-Awakening will turn any **X-Secret Art** into a **X-Awakened Secret Art**
* activating the X-Awakening will **Guard Break**