Dragon Realm: Parallel Displacement

**Ryū-kai:Heikō idō** (Lit. *Dragon Realm: Parallel Displacement* ) Is a space time Ninjutsu utilized by Majin Ryujima. It is the movement variation of the Mugenryusejo Kekkei Genkai and allows the user to warp from place to place. The closer the teleportation is to his previous position, the faster and more silent is becomes.

## Overview

No space time jutsu arsenal is complete without the ability to teleport. As the name suggests, Parallel displacement allows Majin to project himself to any position within the 500 meter radius that surrounds him at all times. In most cases this technique must first be initiated, either with a special gesture or hand sign. When active, he can warp in an incalculable number of times to avoid a strike from an opponent if he should feel the need. This jutsu can be combined with his taijutsu combat to catch opponents off balance in order to deliver a sudden devastating blow. As a technique it works wonders for getting out of view or harms way and is considered the core of his arsenal. It is key to opening up offenses and solidifying defenses.

The user can warp anything he is in direct contact with, allowing the person or thing to shift positions with him which can be used offensively. By creating a visible barrier Majin can warp large objects as well as large amounts of people. This technique can also be used to teleport long distances, though this is only viable outside of combat. The user cannot warp to a place he has not been to or seen before. Using an image can give a user the ability to enter locations they have not physically seen before.

Space time ninjutsu is highly versatile, and Majin is thought to be the most capable user in the world amongst his peers. He dances between realms with grace, and can slip in and out of a troublesome opponent's range with the lowest amount of chakra consumption. Even against other spacetime users, his awakened pineal gland gives him that much more balance when jumping spaces so that he never loses the position of his allies and enemies.

At his peak, he can strike several opponents in a single instant, warping from one to another to deliver a decisive blow to each one before either of them can fully embrace what has happened. It is only those who are at the apex of their craft who can hope to keep pace with such a rapid and vicious onslaught. Some of his teleports can be disguised as afterimages and in some cases, replacement techniques and clones. By mixing up when he leaves behind an afterimage or a clone he can catch even the most acute of sensors and fighters off balance, putting himself just within their blindspot. One would do well to be cautious when fighting Majin, for he is truly capable of facing several at once. This ability also allows Majin to cross into various dimensions including pocket dimensions and alternate worlds with ease. Though, not even he can cross freely into the realm of the dead. Though to some level he can interact with it. There is no place in this world capable of holding Majin Ryuujima, the Man who walks between
realms.

Teleporting Short distances makes the warp especially silent. The user does not make a single sound during the maneuver, and the environment around them is completely undisturbed. This allows the user to get into a blindspot with little to no effort. These warps are considered "Light" by Majin himself. When warping long distances, not only does it take longer to enact, but it causes a greater disturbance to the emerging environment. This is evident in the craters left behind upon entry. In that sense, Long distance warps are considered "heavy". At medium distances, you may see Majin Colliding with the ground with his knees bent, as if resisting some downward force. The general distance for his most rapid displacement is just at around 12 meters. Beyond this distance, the delay between teleporting and reappearing expands much further.