recursal/Fanatic-Fandom huggingface dataset:
Personages/Moolissa

# Moolissa

## Backstory:

She's from the planet Luna, that's full of reverse-centaurs with dog mouths, but she's a cow-variant. She lives at a giant orphanage, run by a regular person, called "Papa".  The party came here with an infant, but got suspicious and refused to turn the child over.

Papa is actually a dragon who hordes children. Not Adults. , and Moolissa is getting old. She has studied various technical things, and (magical, long story) Gate travel, which is how the party went up with her.

Papa lured her into an abandoned mine, (just like every other old kid) to a machine that would pulp her and turn her into magic dust (sorta mana potion, red bull for casters) but the party rescued her...  they beheaded Papa and took Moolissa with them on their quest.

She has since joined a mercenary band who hunts Gates and artifacts, and is an intern for The Leurc Corporation.

## Appearance:

She wears khaki overalls, with the hopes of hiding her growing adult features. She doesn't yet have a favored weapon, as combat isn't something she's been taught (yet) although she may know some low level magic.
Lois Griffin

Disambiguation page for Lois GriffinThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Lois Griffin** may refer to the following:

* Lois Griffin (character)
* Lois Griffin (2016 artwork)
* Lois Griffin (2017 artwork)
Diana Garcia

Disambiguation page for Diana GarciaThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Diana Garcia** may refer to the following:

* Diana Garcia (user)
* Diana Garcia (artwork)
Deities/Santa Seraphia

## Santa Seraphia

Sera for short, is a Celestial trapped in a chitinous tiara with 3 eyes.

Sera's vice is Gluttony, or more specifically Thirst, and will trigger Willpower rolls when it perceives a glut of water.

Anyone who loses or lets Sera control them takes -1 to future willpower rolls against her, and will immediate seek sources of water, to include living creatures to exsanguinate. Sera victim, if they survive, will have taken bashing (or lethal) damage up to full, and lost all their Astrylose.

Sera was created during a failed Jump by an creature of the same name in Proximity to Archon's necklace.

### Powers Edit

Sera intuitively knows where water is, hows it is flowing, etc..

To that end, Sera can "See the 5th dimension", which deluge her victim with every possibly future, to include "the best one". This future will take into account her victims goals, but will also assist Sera in slaking her thirst.

Sera's victim can also treat consumption of water as consumption of Astrylose, and can exsanguinate her victims as the the "Reap" magicka, while gaining knowledge at the same time.
Westerling

The common language of most of Akados, Westerling is the language handed down to the civilizations of the continent by the Kingdom of Foere. The language of the overking’s court as High Boros lost popularity among the aristocracy, and Westerling pervaded trade, diplomacy, and soldiering. It was from this last that it spread throughout the continent as Foerdewaith armies marched forth and the local auxiliary conscripts needed a means of communicating with their commanders. Related to Gasquen and High Boros with an unusually strong influence from the Heldring Helvaenic, Common began as something of a pidgin only to develop into a full language and the lingua franca of the West.
Darach-Albith

High God of the Elves; Firstborn; Father of the Elves

Greater God

**Alignment:** Chaotic Good

**Domains:** Air, Animal, Magic, Plant, War

**Symbol:** A bow and sword hanging from the Eternal Oak

**Garb:** Garments in shades of gray, green, hazel, chestnut, and sable

**Favored Weapons:** Longbow, longsword

**Form of Worship and Holidays:** Major religious services are held on the solstices and equinoxes, while special night festivals are held on the eve of every mid-month (Ides) during the summer.

**Typical Worshipers:** High and wood elves, elven warriors, wizards, and rangers

The father of all elves and firstborn of the race, Darach-Albith is portrayed as a handsome elven male draped in a cloak of forest green leaves. His skin varies at different times between the gleaming white of birch bark and any shades of brown or green found in primeval woodlands. Darach-Albith has keen golden eyes like those of an owl. His sword Tian Tu Lan and his bow Fayar Nocht are said to never miss a target and to slay those of evil intent instantly.

The ruler of the elven pantheon, almost all elves at least pay Darach-Albith lip service if not outright veneration. Though his religion is very ancient and steeped in many-layered tradition and ritual, to most non-elves he is known primarily for his legendary search for his wife Rialae-Aibaru (known as the Lost Queen of the Elves) who abandoned him and her duties in the elven pantheon to seek out her missing daughter Karelis sometime back in the mists of time. There are entire sects of elves who venerate the Lost Queen and her search through the rare appearances of the blue comet Rialae, though Darach-Albith for his part seems to remain stoic in the face of his unending grief.
Hilee Whitaker Wiki

**Welcome to the Hilee Whitaker Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Diana Garcia (user)

## Interactions

### Friends

Aislinn Shaw-Eisemann, Callie, Ethan Davis (sometimes), Inkling Girl, Luigi, Marie

## Appearances

### Latest appearance

Kaa About to Eat Lita (mentioned)

**Diana Garcia** who is an real person but arch enemies with Kaa.

## Personality

Diana is a tomboy latina who has brown hair and wears a green T-shirt, black glasses, blue hairbows, black shorts, blue socks and white shoes.

## Appearances

* Kaa's Revenge
* Diana Garcia (artwork)
* Kaa About to Eat Lita (mentioned)

## Gallery

Diana vs Kaa (sketch)Diana Garcia vs Kaa (fully drawn)
Bowbe

**Alignment:** Chaotic Neutral

**Domains:** War, Chaos, Strength, Vengeance

**Symbol:** Crossed Sword and Hammer of Bowbe

**Garb:** Furs, skins and pelts over battle armor

**Favored Weapons:** Greatsword, warhammer

**Form of Worship and Holidays:** Great feasts and blood sacrifice precede battles. After battle, the treasures, arms and armor of defeated foes are offered to the god. Those that he doesn’t keep belong to the victors. His priests specialize in wild cursing and imaginative insults.

**Typical Worshippers**: Barbarians, raiders, reavers and plunderers.

Bowbe is the embodiment of barbarian wrath and frenzy. He appears as a mighty barbarian dressed in the pelt of Urson the Great Bear, whom he can summon to his side by tossing the pelt to the ground and calling its name. Bowbe carries the greatsword Bm’fob in one hand and warhammer Wytch-Killer in the other. Bowbe revels in war and the slaughter of his foes. His battles against giants are legendary, as is his hatred for the undead, arcanists, lawyers, guardsmen, and most other civilized authority figures.

Unlike other gods, Bowbe aids only those who take his name in vain. Thus it is not uncommon to hear berserkers cursing their god for his indifference as readily as they curse their foes. Bowbe only grants the raising of one of his followers if that follower immediately seeks blood vengeance against his killers. Bowbe grants no healing spells higher than 4th level.
Muir

Goddess of Virtue and Paladins

**Alignment:** Lawful Good

**Domains:** Law, Good, Protection, War

**Symbol:** Blood-red upraised sword on a white background

**Garb:** White wool robes with an upraised sword and hand in red.

**Favored Weapon:** Longsword or bastard sword

**Form of Worship and Holidays:** Regular worship and fasting on the eve before known battle or before confirmation or promotion of the ranks of the faithful.

**Typical Worshippers:** Humans and paladins

Muir is the sister of Thyr. While he represents law and peace, she represents the martial valor necessary to make that peace a reality. As such, she is the goddess of paladins. She is often depicted as a dark-tressed maiden warrior in shining mail with an upraised (often bloodstained) sword. She is noble and single-minded of purpose. The tenets of her worship include honor, truth, and courage. A great order of paladins known as the Justicars are sworn to her service. Muir expects self-sacrifice, humility, and charity as well as unswerving loyalty. Her standards are extreme and she quickly turns her back on any who fail to live up to them. Those who maintain her standards, however, may become Justicars, an order of paladins imbued with even greater holiness.

Her symbol is a blood-red uplifted sword on a white background, symbolizing her endless fight against evil. Her worshipers must be lawful good. The falcon is her sacred animal. She is the tireless foe of all evil creatures and undead, demons, and devils in particular are her sworn enemy
Gasquen and Westerling

Gasquen was the language of the original tribe of Foere from whom Macobert descended. With the spread of the Foerdewaith Empire, Gasquen was picked up in many places to identify with the new overking. But even Macobert himself realized that Gasquen was inadequate to communicate within his growing empire and set about establishing the Westerling military tongue as a vernacular to be used commonly among all his disparate peoples. Gasquen is now found only in isolated areas or noble courts that wish to strongly identify with Old Foere. In the Sundered Kingdoms, the Ramithi, who hate the Heldring influence on the Common tongue, speak Gasquen almost exclusively as a means of emphasizing their cultural identity in the face of generations of invasion of their island.

Meanwhile, Westerling pervaded trade, diplomacy, and soldiering. It was from this last that it spread throughout the continent as Foerdewaith armies marched forth and the local auxiliary conscripts needed a means of communicating with their commanders. Westerling began as something of a pidgin only to develop into a full language and the *lingua franca* of the West.
Mitra

God of Law, Justice, and the Sun;  Sun Father; The Truth-Speaker

Greater God

**Alignment:** Lawful Good

**Domains:** Good, Healing, Law, Protection, War

**Symbol:** A golden sunburst surrounded by the trifoliate leaves and thorns of a myrrh tree

**Garb:** A seamless linen tunic and hood of pure white without ornament or footwear

**Favored Weapons:** Longsword

**Form of Worship and Holidays:** Worship services are held on the first day of every week with congregational singing and prayer, followed by acts of service among the community. The Calends of the eighth month is devoted to Mitra and are when a sacrificial collection of material wealth is made among the faithful for the purpose of establishing and funding hospitals and almshouses.

**Typical Worshippers:** Common folk, Foerdewaith knights and rulers, magistrates and judges, healers, the sick and disabled

Mitra has become one of the most commonly worshipped gods in Akados, despite being a transplant from eastern lands. Part of Mitra’s appeal is his emphasis on humility among his worshippers while at the same time championing justice and rule of law. Thus, while the powers-that-be worship Mitra to uphold their rightful rule and the laws of the land, he is appealing to the common folk for his insistence on the principles of mercy and fairness among the high and low alike. Another god that probably found its way into Akados through the crusading knights of the Foerdewaith, Mitra’s true rise to prominence in the West undoubtedly stems from a single incident some 700 years ago when he allegedly appeared to the Foerdewaith overking, Osbert II, before the pivotal battle of Oescreheit Downs. Mitra promised victory for the beleaguered Foerdewaith against the vastly superior numbers of the Heldring horde. When the Heldring were defeated and their threat finally broken once and for all, many took Mitra’s appearance to mean that he favored the rightful rule of the Foerdewaith overkings and adopted him as the patron of Macobert’s dynasty.

As a result of this changing attitude, the shift was gradual and took place only in small incremental steps, but its progress has been inexorable. The adoption of Mitra as a specifically Macobertian sponsor largely pushed the traditional recognition of Quell in that role to the side until recent centuries when the most devout loyalty to the Sea King has largely shifted to the maritime Empire of Oceanus. Other gods that have felt the greatest decline as a result of Mitra’s rise are the sun goddess Solanus (to such an extent that many folk of Akados have begun to refer to the sun as Mitra in the Eastern fashion rather than as Sol or Solanus as has been traditionally done in the West), Muir as a Lawful war goddess, and Thyr in his role of Lawgiver and god of justice. At one point in time, virtually every judge and court in Akados looked to Thyr as its patron, but now Mitra predominates in that role by a narrow margin, and his influence in the areas of the sun and healing ensures that his adherents’ growth continues even as Thyr’s declines.
The Legend of Rappan Athuk

Many hundreds of years ago, the forces of good allied to destroy the main Temple of Orcus in the ancient city of Tsar. With their temple in ruins, the surviving high priests of this accursed demongod fled the city with an army of enemies on their trail—an army of heroic fighters, clerics and paladins—led by Zelkor, a powerful wizard. The exact fate of these evil priests was then unknown, for not only did the remnants of the followers of Orcus disappear from all human reckoning, but so did the army of light that followed after them disappear as well. Some said that in the eternal scales the loss of so many good men was a fair price to pay to rid the world of so much evil.

The evil cult, however, had not been destroyed. The surviving priests and their followers instead settled on a hill near the Forest of Hope, a sylvan woodland near the Coast Road. There they found a vast underground complex of caverns and mazes, carving out a volcanic intrusion beneath the hill. There, the priests of Orcus found the perfect lair to continue their vile rituals. For many years, they carried on in secret, hidden from the light and from the knowledge of men.

Many years later, their underground delving completed, the evil priests erected a hideous mausoleum and a sunken graveyard atop the hill. It is believed that these graves are in fact the final resting place of the pursuing army of heroes that had been destroyed to a man. Soon after the mausoleum was erected the peaceful creatures of the wood began to disappear. Though many rangers and druids investigated these happenings, the cause of the creatures’ disappearance was not immediately determined. Some years later a powerful group of adventurers, led by Bofred, a high priest of Thyr, investigated the evil happenings and found the sunken graveyard leading to a labyrinthine complex. Bofred and his companions found great hordes of evil creatures in the complex. Though some of his companions returned from their expedition, telling tales of fantastic treasure and ferocious monsters, Bofred was never seen again—lost in the catacombs beneath the cursed mausoleum.

For the last one hundred years, ranks of adventurers have ventured to the newfound dungeon. Many fell prey to bandits and monsters in the surrounding wilderness. Rumors suggest that of those who survived to reach the mausoleum and sunken graveyard, most were slain by guardians of green stone or perished on the very first level. Those rare few who return from deeper treks speak of horrible undead and creatures that cannot be slain. All who have explored Rappan Athuk offer this one universal piece of advice: “Don’t go down the Well.”
Eastreach

Eastreach still maintains it's fealty to Feore. It is governed by a Lord-Governor sent from the Overking’s Court. The province has always suffered from fragmentation and decentralization in a complex feudal system, and the social order is now suffering very badly from corruption fueled by bribes from Bard’s Gate. Internal travel is grinding almost to a halt due to “tolls” charged by petty barons, and as rural settlements become more isolated, the wilderness is beginning to creep back into civilized areas.

Eastwych is the naval headquarters of the Kingdom of Feore. This is a very heavily fortified seaport metropolis, with massive towers overlooking a deep harbor crowded with armed sailing galleons and long war-galleys, as well as merchant caravels and cogs. Trebuchets are mounted atop the larger towers, and the smaller towers bristle with mangonels and ballistas. In addition to the fleet, the Court of Courghais maintains a large garrison of Foerdewaith soldiers and marines here at the massive citadel to guard the port itself, patrol the nearby coastline, and serve as ships’ companies for any naval venture that is ordered by the Overking.
Belon the Wise

God of Travel; Wanderer in White

Lesser God

**Alignment:** Neutral Good

**Domains:** Knowledge, Magic, Travel, Trickery

**Symbol:** Clear quartz crystal or flawless diamond

**Garb:** Travelers clothes and long white traveling cloaks

**Favored Weapon:** Quarterstaff

**Form of Worship and Holidays:** Offerings of silver given at the beginning and end of long journeys.

**Typical Worshippers:** Rangers, bards, wandering wizards, those who make their living traveling

Belon appears to his worshippers as an elderly man wearing flowing white robes and carrying a walking staff. Belon is the embodiment of things learned upon the road, be they magical or mundane knowledge. Priests of Belon often serve as guides, educating themselves in local customs in order to afford better traveling conditions for those in their care. As such, Belon is patron of both journeys and knowledge, exemplified in the wisdom that can be gained by being well traveled. An emphasis on common sense ensures that he finds adherents among the stolid common folk of the world rather than only the scholars and learned.

Belon the Wise was not originally a god of the Hyperborean or Foerdewaith pantheons. He seems to have been an Eastern god of some as-yet-unidentified Libynosi pantheon. Some scholars speculate that he was a lesser god of the Gohtra of Far Jaati. Other evidence seems to suggest that he was perhaps once an apprentice to Thasizier, the Libynosi Master of Good Magic and ancient enemy of the witch-goddess Hecate. Whatever his origin, it seems likely that Belon became introduced to the folk of Akados after having been carried back home by Foerdewaith crusaders sojourning in eastern realms.

Belon’s earliest influence in Akados seems to have been in and around the city of Bard’s Gate where he enjoyed some popularity as a god of travel among a burgeoning city of merchants and travelers. Over time, however, his worship waned in favor of other gods that hold mercantilism and commerce among their areas of interest, deities such as Sefagreth and Tykee. Recently, however, the church of Belon has been on the rise again as interest in him as a god of arcane knowledge who can perhaps provide secrets of the ancient magic of the East. Less a travelers’ god, it is now more in vogue for wizards who consider themselves to be sophisticated and well-traveled to venerate the White Wanderer. This upsurge has been noticed by the clergy of the traditional god of magic Jamboor, and discussions about what to do among that god’s scholars have been going on for years now as more and more practitioners of the arcane arts turn to Belon as their patron.
Gods

Archeillus - LG, God of Rightful Rule; Protector of the Nobility

Belon the Wise - NG, God of Travel

Bowbe - CN, God of Barbarians and Pillagers

Ceres - LG, The Revered Mother; Goddess of the Millstone, Home, Midwives, Healing, Mercy, Patience

Darach-Albith - CG, High God of the Elves

Dre'uain the Lame - LN, God of Craft and Smiths;  God of Industry and Hard Work

Freya - NG, Goddess of Love and Fertility

Kamien - N, Goddess of Rivers, Streams, and Springs; The Water Lady

Kel - LG, Goddess of Self-Sacrifice, Lady of Protection

Mitra - LG, God of Law, Justice, and the Sun;  Sun Father; The Truth-Speaker

Muir - LG, Goddess of Virtue and Paladins

Solanus - NG, Goddess of the Sun and Healing

Telophus - LN, Lord of Crops and the Seasons

Thyr - LG, God of Law and Justice;  The Lawgiver

Vanitthu - LN, God of the Steadfast guard
Cartoon Network

Cartoon Network es un canal internacional para niños de TV, y tiene variados programas, animes y series, algunos originales de Cartoon Network y otros producidos porque es quien hace el doblaje a español.

Algunos de sus programas todavía se pueden ver, ya que algunos son muy antiguos, lo que hace que ya venciera.

## Trivialidades

* Es uno de los canales infantiles más famosos del mundo
* Sus programas sintonizan en Latinoamérica, Brasil y en España.
Alcalde Mayonesa

El Alcalde Mayonesa (Mayor Naise, en Inglés) es un personaje secundario de Manzana y Cebollín, es el alcalde de la ciudad, ha aparecido en algunos capítulos, pero en el que más apareció fue en el episodio ????? de la Temporada ??, donde Mayonesa fue acusado por Manzana y Cebollín de mentir por el 'Desastre de la fiesta del 78''. En ese episodio Mayonesa compite contra Manzana para saber quien será el nuevo alcalde, finalmente Mayonesa gana con el 100% de los votos por tener un nombre más adecuado para un alcalde.

## Estado personal

### Amigo(s)

Probablemente los que votaron por él en las elecciones.

### Enemigo(s)

Manzana y Cebollín (Antes)

Según lo que se ha visto en la serie, Mayonesa ha sido alcalde hace más de 40 años, ya que se mencionó que en 1978 Mayonesa era el alcalde, a no ser de que mayonesa haya perdido algunas elecciones y luego fue reelegido.

```
Curiosidades

```

* Casi fue arrestado por crímenes que no cometió.
Sir Bartholomew Belton Barlow

The Leurc Company commissioned The Royal Planetic Society of Bildung of Letters to survey the planet Tiber for its decennial review of client planets. Since no one in the Society wants the job, Sir Barlow puts aside award winning, life long work to begin a new chapter.

## MENTAL CHARACTERISTICS

### Employment

The Royal Planetic Society of Bildung of Letters

### Accomplishments & Achievements

Inducted into The Royal Planetic Society of Bildung of Letters for his dissertation on thaumatism and bioarchitecture. Knighted for his work in thaumatic botany.

### Failures & Embarrassments

During fieldwork, inattention made him use poison ivy as a wipe.

### Intellectual Characteristics

While distracting him from his life's work gives the appearance of annoyance, he, unknow to himself, enjoys a novel intellectual endeavor.

### Morality & Philosophy

A savant, Sir Barlow pursues knowledge for knowledge's sake and takes care not to run afoul of the research ethics committee"s standards and guidelines.

Biological Sex
Male
Eyes
Crow feet, dark green eyes
Hair
Disheveled yet soft and lush auburn
Skin Tone
Tanned white, often with splotches of dirt.
Height
6'0 ft
Weight
165 lbs
Total Party Kill Wiki

Welcome to Zelkor's Ferry - The Gateway to Rappan Athuk.
You're going to die.

Castle Calaelen

Castle Calaelen (Cah-lay-lan) sits in ruin, built into the side of a small hill, west of Zelkor’s Ferry. Its construction was ordered by an Elven noble with more coin than sense. It pre-dates the fall of Tsar and the Sunken Graveyard, although time has not been kind to it. More a fort or manor than a proper castle, it has been home to anyone who wanted a roof over their heads — even if the roof looked like it was ready to fall in at any moment. The pale stone bricks of the walls have begun to crumble or roll down the hill, and the main building does not look to be in good shape; the entire structure leans to the east in a worrying way. Recently, a group of adventurers have cleared out the Goblins that were living there, winning the deed to the castle.

Zelkor's Ferry

Eastreach Province

Brief History

Some three hundred years ago, the Kingdom of Suilley declared itself an independent kingdom and seceded from the Kingdoms of Feore. Since this time, other regions of the Borderland Provinces have declared themselves vassals of the Suilleyn king, which has increased the kingdom’s power by an order of magnitude but strained its resources to the utmost. It would be possible for Suilley to collapse under this pressure, in which case vast areas of the Borderland Provinces could be thrown into chaos.

Gods

The Legend of Rappan Athuk).

**Rumors** (They may be true or false or anywhere in between.)

* A great wizard tried to build a tomb in the wilderness, but couldn’t manage the effort.

* One hot, sticky summer a score of years ago, a terrible beast came out of the wilderness and fell upon the surrounding lands, razing towns and ravaging farms. It killed many of the finest warriors and baffled the most potent wizards before finally being slain by the hero Mailliw Catspar and his comrades. Triumphant, these brave souls tracked it back to the Dungeon of Graves—and were never seen again.
* Some of the tunnels dug by the giant rats of the complex lead to interesting places. Some lead nowhere.

**Making Your Character**

* You begin at 1st level (Pathfinder 1e).
* You begin with 150 gold liberties. (See Currency)
* Availble Races: Human, Dwarf, Elf, Gnome, Halfling, Half-Elf, Half-Orc, Tengu
* Classes Availble: No restrictions.
* No Evil alignments.
* Languages: There is no language called Common. You begin with Westerling. Gasquen is also available. (See Gasquen and Westerling).
* You must choose a deity. Click here: Gods.

.

**Campaign Stats**

TPK count: 3.

Character Kill Count: 12.

Session count: 3.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Casa de Manzana y Cebollín

## Quote

Actor ausente, aparece en este episodio, está ausente en In Trouble and Bottle Catch de Apple y solo tuvo un cameo en A New Life , estreno de la película Hotdog.

Este dominio le pertenece a Faláfel, que lo alquila a Manzana y a Cebollín, como a otros inquilinos que son personajes secundarios.

## Trivialidades

* Es la casa más conocida del programa
* Anteriormente, Falafel le rento el apartamento a Papita
Manzana

Fecha de nacimiento 5 de febrero Ñ

* Final
* Piloto

**Manzana** es uno de los principales protagonistas y personaje titular de la serie Cartoon Network *Manzana & Cebollín* . Actualmente vive en una pequeña casa en la cima de un edificio de apartamentos con su compañero de cuarto y su mejor amigo, Cebollín.

## Apariencia

### Piloto

Apple tiene la misma apariencia de una manzana, con contrastes rojos y rojos brillantes, así como 3 pecas blancas en las mejillas, ojos negros, una ramita en la parte superior y una hoja de lima en la cabeza. También usa dos calcetines con un calcetín que se cae y zapatos blancos.

### Final

Apple tiene un nuevo activo ahora. Ahora tiene sus pecas de color granate, con contrastes rojos brillantes, así como 3 pecas, ojos negros, una ramita en la parte superior y una hoja verde en la cabeza. También usa dos calcetines con un calcetín que se cae y zapatos blancos.

## Personalidad

Manzana es retratada como una persona divertida y amante de los niños que ama a sus amigos y le gusta ayudar a otras personas con sus problemas. Al igual que Onion, es de mente abierta y no tiene miedo de compartir su opinión con los demás. A veces, la manzana puede ser francamente real, pero siempre está ahí para compensar a sus amigos.

Manzana también se muestra sentimental con sus pertenencias, como se ve en "Una nueva vida", "El Equipo Perfecto".

En " Una Nueva Vida ", Apple perdió su bolso en el camión de helados, y necesitaba recuperarlo. En " The Perfect Team ", Apple buscaba en todo Mary St. (nombre de la ciudad, mira en la galería de temas de apertura) para Cat . En " Pancake's Bus Tour ", cuando Apple pierde su zapato, él y Onion realizan un recorrido de observación de estrellas para que puedan desear que una estrella fugaz lo recupere.

## Trivialidades

* Su tallo y hoja producen un sonido de campana, como se escuchó en " El Equipo Perfecto " cuando lo usó para llamar la atención de Cat .
* Su tallo puede ser empujado hacia abajo para drenar el agua de él.
* Cuando le sacan una mordida (como la de un pato en " Block Party "), puede poner los pies en el suelo y regar para volver a crecer. Esto puede ser cierto para otros personajes de comida.
* El juego favorito de él y Cebollín es "Bottle Catch".
* Él y Cebollín trabajan en La Tienda de Un Dólar .
* Él y Apple viven en el techo del edificio de Falafel .
* Se revela que sus ojos son verdes, según el dibujo de Pig in Blanket en " 4 en 1 ".
* Sus padres no volvieron a aparecer en la serie
Kel

Goddess of Self-Sacrifice, Lady of Protection

**Alignment:** Lawful Good

**Domains:** Good, Healing, Law, Protection

**Symbol:** Kite shield of purest white

**Garb:** White robes trimmed in blood red

**Favored Weapon:** Shields of all types for shield bash

**Form of Worship and Holidays:** Evening prayers for protection and health at vespers. Special holy days on the eve of the solstices and equinoxes for the coming season.

**Typical Worshippers:** Humans, Guardians, Paladins, though not currently worshipped.

Kel is the sister of Thyr and Muir, triplet siblings known as the Three Gods. She was popular among humans until around 10,000 years ago when she gave up her life to prevent Orcus from conquering the Material Plane. She was normally depicted as an armored woman holding a kite shield with a benevolent but sad expression on her face. It was said she carried the sorrows of the world on her shoulders and later stated that she must have seen the fate that would befall her. Her principles were the protection and safety of civilized societies where individuals could grow and achieve their destinies without fear of sudden calamity or destruction. When she sacrificed herself, her siblings assumed her spheres of influence and incorporated her goals into their own. It is rumored, however, that a portion of her essence was released upon her death and became twisted with hate and vengeance for the end that she met and coalesced into a new deity that was the very antithesis of all she had stood for — Hel, Lady of Death and Pestilence. If Kel’s church were somehow revived, it is certain that they would make eradication of that apostate faith as one of its top priorities.

Her sacred animal is the lowly hedgehog for his innate protective abilities, and her faithful often repeat the ancient axiom, “The fox knows many tricks; the hedgehog one good one.”
Faláfel

## Apariencia

Falafel es una tortilla de color crema, con dos rollos de falafel y un pepino verde en rodajas. Su atuendo consiste en una bata blanca, pantalones marrones y zapatos marrones oscuros.

## Personalidad

Falafel parece ser muy útil, ya que normalmente ayuda a arreglar todo en  el apartamento de Apple y Onion  . Puede ponerse un poco agresivo, cada vez que los dos muchachos estropean cosas, como romper el aire acondicionado, usar accidentalmente su tarjeta de crédito para comprar cosas o  desperdiciar toda el agua  . Se muestra que se preocupa mucho por su  familia  , ya que realmente quería visitarlos en "  Falafel's Fun Day  ".

## Historia

Falafel es un buen hombre, que extraña a su familia. Le gusta ver sus programas de televisión porque le recuerdan a su familia. Al igual que Apple y Onion, dejó a su familia para comenzar una nueva vida en la ciudad. Esto, como tal, crea una especie de camaradería entre ellos.

## Trivialidades

* Lo único que hace que  Falafel se  sienta como en casa es su programa de televisión favorito.
* Le gusta ir a  The Dollar Store

el es el único personaje en que su nombre no hace referencia a la comida que es
Freya

Goddess of Love and Fertility; Freyja

Lesser God

**Alignment:** Neutral Good

**Domains:** Animal, Charm, Darkness, Good, Healing, Plant, War

**Symbol:** Falcon

**Garb:** Robes and cloaks of white, trimmed with white fur

**Favored Weapons:** Longsword, longbow, spear

**Form of Worship and Holidays:** Harvest moon feast and before large hunts. Feast of Freya at spring equinox. Secret rites at the new moon. The Calends of the third month is devoted to Freya and serve as a special holiday in her honor.

**Typical Worshippers:** Human females, farmers, midwives, hunters, druids

Freya is a lesser goddess of love and fertility. Freya is also the leader of a great band of women warriors known as valkyries. Freya represents fertility in all its forms. In the Southlands, Freya represents the cycle of death and rebirth. She is a goddess of the coming harvest, as well as of sexuality and procreation. Her beast is the falcon, though she is fond of the winter wolf and the hind. She appears most frequently to her worshippers as a beautiful human woman dressed in robes and a cloak of winter wolf fur, though she occasionally appears as a hunter in leather armor with spear and bow or as a warrior in shining mail with a glowing sword. She can take the form of a falcon — or any other bird — at will, as well as that of a huge winter wolf.

Freya is a transplant to the Foerdewaith pantheon from the Vanir of the Northlands, where she is called Freyja. Despite this foreign origin, Freya is one of the single-most popular deities worshipped by the peoples of Akados. She is slowly but surely replacing the Hyperborean goddess Zadastha as the goddess of love. As a goddess of the harvest, there is natural friction between her followers and those of Telophus, though this rarely comes to open conflict. She and Ceres likewise share dominion over midwives and the birthing process, though Freya approaches it more from the procreation aspect and Ceres from the aspect of a healthy family and community. As such, there is little conflict between the followers of these faiths, and small villages tend to lean toward one or the other as a whole rather than having shrines of both in the same community.

Though not an inherently violent faith (at least not outside the Northlands), Freya despises any kind of arachnid, and her battles against the drow goddess known as the Queen of Spiders are legendary. Her followers also frequently conflict with those of the arachnid deity called The Spider, though that deity is too bestial and unsophisticated to truly carry a grudge against the goddess.
Manzana y Cebollín

*Esta página utiliza información de Doblaje Wiki, ver los autores originales aqui*

## Manzana y Cebollín

### Traducción y Adaptación

Briana González(serie)
Carlos Calvo (piloto)
Daniel Guerrero

### Año(s) de emisión

2015 (Piloto)
2017 (Piloto en L.A.)
2018-presente (serie; EE.UU/L.A.)

**Manzana y Cebollín** (**Apple & Onio**n) es una serie animada estadounidense creado por George Gendi para Cartoon Network . Se produjo un piloto estrenado en 2016, el cual fue recogido para dar luz a una serie animada en marzo del año siguiente, que se estreno en Estados Unidos el 23 de febrero de 2018.

Para la región latinoamericana, el piloto fue estrenado el 2 de junio de 2017. La miniserie tuvo un pre-estreno el 17 de abril de 2018 con el episodio *El equipo perfecto*, siendo su estreno oficial el día 1 de mayo del mismo año.

El 17 de julio de 2018, el creador de la serie George Gendi anunció que habrán más episodios, dando a entender que la serie tendrá una segunda temporada.
Whisperer

## Description

The Whisperer is a common enemy that appears as a smoky black void suspended just off the ground. It can be heard whispering from a moderate distance, growing louder as the player approaches.

## Gameplay

If the player strays too close to a Whisperer, it will begin to pursue, growing louder as it does so. It will not stop until it makes contact with the player, causing a jump-scare visual effect and depleting all of the player's mana. Once it begins pursuit, it is exceedingly difficult to escape, as it moves much faster than the player's base speed. Additionally, it cannot be harmed in any way.
Deadblind

## Description

Deadblinds appear as red, brightly glowing undead that can be seen from a great distance away.

## Gameplay

If the Deadblind enters the player's field of view, even if the player is not directly looking at it, it will deal damage and cause the screen to blur and redden. After a moment, damage will be dealt incrementally to the player until visual contact is broken.

Objects such as trees and rocks can also be used to block the Deadblind's sightline, making this an ideal strategy to approach one.

Upon being killed, the Deadblind will drop enough mana to completely fill the player's gauge, even without the Consumer skill book.
Witch Hunt Wiki

**Welcome to the...**
**Witch Hunt Wiki**
**16 articles • 30 files • 259 edits**

**ABOUT THE GAME AND THE WIKI**

"Witch Hunt is a challenging horror themed hunting game that takes place in the 18th century. The main focus of the game is exploration, non-linearity, and atmosphere." Game description on Steam. [1]

This is a community wiki, please add stuff but make sure it is accurate first.

Witch Hunt is a suspense game on Steam by Andrii Vintsevych. This wiki may contain spoilers; read at your own risk!

This wiki is very incomplete and will take time to be put together. If you spot a mistake, please correct it. If you need to add anything, please do!

**NAVIGATION**

* Townsfolk
* Common Monsters
* Boss Monsters
* Key Locations
* Items
* Treasures

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Temporada 1

**La temporada 1** de Apple & Onion se anunció en marzo de 2017 y se estrenó el 23 de febrero de 2018

## Temporada 1 (2018-2019)

* 1. Una nueva vida - 23 de febrero de 2018
* 2. El equipo perfecto - 23 de febrero de 2018
* 3. Propinas - 2 de marzo de 2018
* 4. El día divertido de Falafel - 2 de marzo de 2018
* 5. Manzana está en problemas - 9 de marzo de 2018
* 6. 4 a 1 - 9 de marzo de 2018
* 7. Hot Dog estrena su película - 16 de marzo de 2018
* 8. Atrapa la botella - 16 de marzo de 2018
* 9. El paseo en autobús de Pancake - 23 de marzo de 2018
* 10. Fiesta en la cuadra - 23 de marzo de 2018
* 11. Manzana concéntrate - 2 de noviembre de 2019
* 12. Fideíto - 2 de noviembre de 2019
* 13. Gyranoide del futuro - 2 de noviembre de 2019
* 14. Prueba de diversión - 9 de noviembre de 2019
* 15. Avistamiento de ballenas - 9 de noviembre de 2019
* 16. Ola de calor - 9 de noviembre de 2019
* 17. Manzana mandona - 9 de noviembre de 2019
* 18. El trampolín de hamburgesa - 9 de noviembre de 2019
* 19. Papel de baño Bebecin - 16 de noviembre de 2019
* 20. No es gracioso - 16 de noviembre de 2019
* 21. Sin Cebollin - 23 de noviembre de 2019
* 22. Revienta Fiestas - 23 de noviembre de 2019
* 23. Enfrenta tus miedos - 30 de noviembre de 2019
* 24. Manzana es bajito - 30 de noviembre de 2019
* 25. Teoría de actitud positiva - 7 de diciembre de 2019
* 26. Sigue tus sueños - 7 de diciembre de 2019
* 27. Salchichas y dulce golpe - 11 de enero de 2020
* 28. Marisco egoísta - 18 de enero de 2020
* 29. La formula de Manzana - 25 de enero de 2020
* 30. Río de oro - 1 de febrero de 2020
* 31. Manzallín - 8 de febrero de 2020
* 32. Falafel en la cárcel - 22 de febrero de 2020
* 33. El ladrón de música - 22 de febrero de 2020
* 34. La mosca - 7 de marzo de 2020
* 35. Cabeza de dragón - 14 de marzo de 2020
* 36. Fortachones - 21 de marzo de 2020
* 37. Manzana podrida - 28 de marzo de 2020
* 38. Entremedias - 4 de abril de 2020
* 39. Día de elecciones - 11 de abril de 2020
Hellhound

Just a little less common than zombies are Hellhounds.

### Description

Hellhounds are mutilated dogs with flesh and bones showing through the fur, likely reanimated by the Witch.

### Gameplay

Hellhounds will howl and swiftly charge the player. If the player does not land a headshot, which will one-shot them, they will run away and make a whimpering noise. They will attack again if the player follows. An effective way to deal with them is to run when you hear the howl and then quickly turn around and fire when they're behind you, making it easier to land a headshot.

### Trivia

* The player can find and rescue a living dog locked in a cage which resembles what the Hellhounds would look like before the transformation.
Map Guide

## Map Version 0.75

This simple guide might not contain all points of interests that exists in the game - This is what I found (contains spoilers). Points of interest with a name attached on the map are found with images somewhere in this guide (when possible). The guide is based mostly on when the game was in version 0.75 so some things have changed.

The locations noted on the map might not be a 100% accurate, but close enough.

While you read below, use this map for reference.

When it comes to the order of things, this is something that is self explanatory. For example, you cannot open the safe in town without finding the combination first.
You can't fire the cannon without the cannonball. You can do these "quests" in any order. The bosses however come in a fixed order.

There is no map for Bellville, but you should be able to figure out where things are here quite easily. Items in Bellville are not around all the time. Some at the start, then some things appear after you kill bosses.

## Map Version 1.22

Map has been updated to contain the location of:

* Treasure
* Bullets
* Lock Picks
* Events
* Skill Books
* Healing Herbs
* Sacrificial Stones
* Save Points
Healing Plant

## Description

The healing plant appears as a green, leafy herb growing out of the ground. It emits a tinkling, high pitched song, allowing the player to more easily note when one is nearby. Without player upgrades, it will restore 20hp.

It is primarily found near landmark items like bridges, save stones, ritual locations, as well as close to water sources, but they may also spawn at random throughout the woods.

## Tips

* There are several gardens in Bellville where multiple healing plants grow.
* With the Power of Nature skill book, the healing plant will restore 40hp.
* Healing plants will nullify poison effects.
Sacrificial Tree

\*\*\*SPOILERS AHEAD\*\*\*

After defeating The Beast, the Hunter attests that a powerful witch has settled in the woods who has created the monster. Armed with some research, he sets out on his next prey. The Sacrificial Tree becomes active when it rains, allowing the hunter to use his tracking ability. By destroying the tree, the witch will become vulnerable and less powerful...

### Description

A large Cedar tree that patrols the map when active and remains stationary when hiding. It tends to blend in with its environment, though being the only tree with leaves in the woods can give its position away.

### Gameplay

When it first spawns, the Sacrificial Tree will be on the move so be ready to use your hunter's ability to track its movements. After running for a duration, the tree will settle down and remain unmoving for a set time. This is only more complicated by the presence of the indestructible & invisible Witch that is tethered to the hunter, following him no matter where he races to within the woods.

When attacked, the tree with leave its idle stance and retaliate against the player with an acid spit. Single acid balls will be its main attack to begin, upgrading to a multishot attack when enough damage has been inflicted. When hit with acid, a debuff is added on the player that slowly ticks away their health 5hp at a time until the player eats a herb or washes off in a body of water (returning to town will also remove the acid).

Users will have to find a way to guide the Witch away from the Sacrificial Tree long enough so that the player can begin to focus down this brute. The best strategy to trick the Witch involves sitting near either the Teleportation Brew or the Wormhole and waiting for her to arrive. When you can hear her cries nearing you, teleport away to give yourself a window of attack against the tree. If the witch manages to get too close, she will let out a disorienting scream and attempt to kill the player with melee.

Having one the highest health pool of all the bosses, players will need to make some equipment preperations. You will need roughly 45 bullets to kill him with the flintlock weapons (equivalent to 33 Crucifixes or 25 empowered Crucifixes). You can make this fight easier having purchased the Ammo Bag and the faster reload skill from the Merchant.

When you identify the Sacrificial Tree, take a moment to prepare your means of escape as he won't attack unless he's currently active or provoked by the player. Players will want to run backwards through the woods while constantly firing off the flintlock Pistol towards the creature's face; he will attempt to spit acid where you are going to be, so a zigzag pattern is advised to misdirect his aim.

Once defeated, the tree will topple over in flames and the Witch will no longer be empowered with invisibility & indestructibly.

#### Player Damage Breakdown

* 50 dmg per bullet
* 75 dmg per head-shot
* 150 dmg Crucifix
* 200 dmg Crucifix+
Townsfolk

### Mayor

As the Mayor of Bellville, he provides rewards to the player for slaying monsters in the forest. He instructs the player to the woods, across the river bridge, before warning of the danger that lies in the woods.

### Doctor

After Father Ludwig's death by the Beast, he took up looking after the church. He provided medical help to the player.

### Father Ludwig

Killed by the Beast before the player arrived in Bellville, he ran the church in the center of town.

## Vendors

### Trader

The Trader can be found just ahead of where the player originally spawns, near his cart of wares. He will sell the player a variety of goods including ammunition, skill books, and perks which upgrade player stats.
Races

Below is a list of dyr valnya Demihumans Races. As discussed in Races on the coda, any combination of these is possible and playable, with no special rules for this choice, which is why this section is just Lore.

Prepend all new races with:

```
Races/

```

...and add the "Race" Category.

* Kravopayonk
* Minotaur
* cat-people
* tiger-people
* Human
* Goblins
* Reverse-centaur with dog mouths
* Orcs
* Raccoon-people
* CHA-Series
* Goat-people
* Gnomes
* Steel Elves
* Dwarves
* Etruscans
Treasures

Note that the below values are based on several play-throughs; there will most likely be higher or lower value for items, so use this as a general guideline:

* Plate ($5-$6)
* Goblet ($11-$13)
* Ewer ($10-$13)
* Sack ($8-$15)
* Statue ($16-19$)
* Backpack ($16-$21)
* Gold Goblet ($21-$28)
* Gold Plate ($26-$35)
* Ore ($32-$35)
* Gold Ewer ($46-$53)
* Gold Figure ($46-58$)
* Gold Totem ($68-$72)

## Treasure Value & Location

Treasures listed below does not include conditional states to unlock e.g. the Dog in town does not spawn until he is rescued from the woods, Stagecoach doesn't spawn until The Beast has been slain, etc.

Max values are based on having the Skilled Merchant book to give a +%20 increase to collected treasure price.