Terror Hotel

## **Description:**

Welcome to Level 5, a chilling realm that goes by the ominous moniker "Terror Hotel." This enigmatic level defies the constraints of time, presenting a perplexing blend of the past and present within its boundless expanse. Wanderers stepping into this realm find themselves within an infinite hotel complex, a relic of the 1930s that holds a hauntingly nostalgic ambiance. While the level is home to countless rooms and halls, its true nature remains a shroud of mystery.

The echoes of the 20th century reverberate throughout Level 5, with furniture and décor harkening back to the elegance of the 1920s. This peculiar mix of vintage elegance and timeless emptiness creates an eerie atmosphere that is unsettling yet captivating. The hotel appears to meticulously maintain its cleanliness, with dust and dirt vanishing within moments, leaving surfaces eerily pristine. The relentless cleanliness contrasts starkly with the overall sense of unease that pervades the level.

As wanderers traverse the corridors, they're accompanied by the faint strains of smooth jazz, emanating from vintage turntables and speakers strategically placed throughout the level. The source and mechanism of this haunting music remain a perplexing enigma, adding to the disorienting experience of Level 5.

## **Areas of Intrigue:**

Within the enigmatic embrace of Level 5, three distinct areas beckon intrepid explorers, each shrouded in its own brand of mystery:

### **The Main Hall:**

The beating heart of Level 5, The Main Hall is a space of peculiar contradictions. Its walls are adorned with intricate mahogany-red and gold wallpaper, an opulent display of grandeur. Yet, these very walls seem to harbor a strange secret, as wanderers report that the wallpaper bears shifting faces that seem to gaze upon them. Rich walnut wood, gleaming white marble, and exotic red and gold carpets grace the floors, leading to furnished living quarters and empty rooms alike. Antique candle holders adorn the halls, some emitting a faint buzz reminiscent of Level 0. Mirrored doors, labeled with random gold placards bearing room numbers, line the corridors. Elevator shafts punctuate this area, providing passage to floors above, with some leading to unexpected outcomes that remain concealed beyond the 12th floor.

### **The Beverly Room:**

"The Eternal Ballroom," or The Beverly Room, casts a spell of eternal elegance. This grand chamber is spacious, its walls adorned with a seemingly infinite number of doors, each a portal to unknown realms. In the center, a fanciful table is illuminated by a magnificent chandelier. Laden with drinks and an unfinished Mahjong game, the table entices wanderers while emanating an eerie aura. An inexplicable force compels some to avoid the game, as if an unseen hand deters them from continuing.

### **The Boiler Room:**

A realm of vintage machinery and steaming pipes, The Boiler Room pulses with industrial energy. Massive machines and intricate piping interweave within the claustrophobic confines of this area, enveloping wanderers in an environment that hums with activity. Here, Almond Water flows through pipes, contributing to the rhythmic soundtrack of dripping water and churning machinery. While the heat can be oppressive and steam fills the air, this mechanical labyrinth offers glimpses into a world unseen.

### **Unsolved Mysteries:**

While three main areas are known to explorers, whispers of a hidden fourth area known as "The Lobby Room" remain shrouded in ambiguity. A vague unease surrounds this room, as witnesses who claim to have entered swiftly forget the details, their memories vanishing into thin air. It's as if the room eludes comprehension, leaving only a haunting sense of uncertainty.

But let us not linger in speculation. A chat awaits you, an invitation to my office. It's time to delve deeper, to uncover the truth that lies within Level 5, the enigmatic Terror Hotel.

## **Entrances:**

Enter an elevator from Level 3 and transition into Level 5's mysteries. Discover an old Stairway in Level 4, offering a pathway to the hotel's secrets. Pass through a damaged door in Level 19 to access Level 5's enigmatic confines. Survive the 'Eroded State' within Level 126 to unlock the gateway to Level 5. Unlocked doors in Level 54 can serve as portals to this realm of mystery. Explore Level 10's houses, which may hold the key to the entrance of Level 5. Occasionally, a door in the 'Entrance Hall' of Level 82 may grant access to Level 5. Certain doors in Level 92 and the choices made in 'Event 3' can unveil the passage to Level 5. Unlock the secrets of Level 4.2 to reveal doors leading to Level 5.

## **Exits:**

Return via the elevator to Level 3, departing from the enigma of Level 5. Ascend the stairs to re-enter Level 4, leaving behind the haunting halls of the hotel. Venture into The Boiler Room to access Level 6