Austania (Province)

> "When the Great Sun falls, When war starts with no end in sight, The mighty Lions will come and rescue the people" -Prophecy written by Wood Elves about Austania.
>
>

The Great Sun, The Liberator, Capital, and Austania in Human. Bosthener in Orchish, Dwastika in Dwarvish, The new land in Gnomish, and Raven's crest in Shaderkain are all some of the names given to the new homeland of the Humans. Austania was the Capital of Human influence across Lanadia. Austania has survived multiple Tyrants, Wars, and Crisis. Austania is a sign of Human power and Infuence.

## Natives

Austania has many Natives, Humans are not one of them. Humans originated from islands south of Austania. It was not until early history that they set their sails to Austania then called Hells Coast.

## Austania

### Religons

Austanian Pantheon, Demon Worship (Illegal) Devil Worship, (Illegal) Elemental Cults, Shader Kain,

### Primary Guilds

Mage's, Fighters, Thieves, Smugglers, Adventures, Red Family

### Exports

Stone, Austanian Timber, Wheat, Barley, Arrows, Glass, Flint, Gravel,

### Imports

Meat, Pack Animals, Animal Oil, Fish, Weapons, Armor, Cobolt, Mythril,

### Orcs

Orcs are natives of Austania specifically Eastern Austania, near the Crags where a small community of Orcs still live. Upon first making contact, Orcs and Austanians have been allies. Orcs value strength and humans are worthy allies. In the crags the Orcs built Rustwood.

### Hill Dwarves

Hill Dwarves inhabited a small area in the far north of Austania. They established a small town their used to reach the rich land of Bosthenar, which is Dwarf for great beauty. The Hill Dwarves harvested wheat and transported it to the high north and their strongholds there. The Hill Dwarves then gained independence and formed the city state of Malabar. Before they were taken over by the Austanians in the year 8 1g.

### Animals

Common Animals of Austania inculde, Griffons and Hippogriffs Migrate here during the Summer. Axe beaks are common in the mountains but come down during the winter to graze on the fields. Badgers are found near the south in the Crags. Bears can be found of the forests. Black bears although live in the higher mountain tops. Hawks and other birds also migrate here from the Fallen Isles. Boar and pig live here and all around the Bosthenar all though the season. Crabs specifically the Sand and greater Water crabs. Deer migrate here from Esaniaum and go as far to the Dry Delta in Quarian. Elk migrate almost as far but stop in the north mountains. Mud Frogs, Spring Frogs, Deep Frogs, and Mountain frogs live all though the province. Goats live in the Western Mountains and are commonly taken and domesticated. Jackels and Hyenas live in the Crags and rarely leave their homeland. River Rhinoceros live all around the Neverwinter river. Weasels also live near the Neverwinter river.

## Exports and Imports

Austania is rich in crops as it sits at the end of the Bosthenar a piece of land with good crops and long rivers. The Bosthenar extends from Eastern Austania to west Feyrune. Austania is not very rich with Steel or weapons. Its mountains possiblely posses Iron or Coal but the mountains are tiny and would not make good mines.

### Exports

The Bosthenar provides Austania with a surplus of Wheat which it sells to smaller provinces with less food. Quarian and Tharen are good examples. Austania has long Wheat farms that lie on the outskirts of towns and cites. The Mountains they have many not be good for Iron or Coal, but are good with Stone. Quarries are commonly found all around the Western, Northarn and North Eastern parts of the Province. They commonly transport their Stone to places with poor stone quality, Kajet, Daggerfell, and Audonian. The Crags are a land of sandy hills Glass is commonly produced here and traded to most other provinces such as Feyrune and Esaniaum. Gravel is also common due to the Crags.

### Imports

Austania has good supplies but needs to Import others such as Meat, No diet would really be complete with out a steady diet of that. The meat shortage causes a large influx of Pack Animals to be traded in the Province, raised on farms and given Wheat and Barley. Pack Animals Such as, Goats, Cattle, pig, Sheep, Sometimes Deer are traded. With low coal supply and high prices Austania relies on Animal fat for light. Whales are hunted offshore for the light, Those Whales don't posses much fat and are getting rarer by the year. Austania has to get its fat from the province of Kajet. Kajet is home to the Greater Salt Whale. Greater Salt Whales are 3x the size of normal Blue Whales found in the Austanian Coast.

Fish is also a good market in Austania, Fish are cheap and easy to get in mass. The most common fish traded are the Greater and Lesser Red fin Cat Fish found in the Fallen Ocean. Shark Meat, Calamari, and Fresh Water fish are a delicacy such as the Razor fin Salmon and the Blind Cave Fisher these are found near the Shore and in the rivers and lakes around Austania. In the Savanar lake a massive Cave Fisher was caught, Over 10 feet long and weighing over 780 Pounds.

Poor Mountains lead to an import of Weapons and Armor. Jolrin Stone is a big trader in the Market. High quality weapons are scarce in Austania which require Caravans from Jolrin stone making big money trading these weapons. They also tend to trade Weapons and Armor. Mythril and Cobalt are Unique in this case Cobalt can sever the essence between life and death. Mythril and damage the undamageable (Demons, Devils). Mythril and Cobalt are commonly wielded by Soldiers and Elite Warriors. Adamantine is a rare privilege only given to few smiths who dabble in the black market.

## Regions

### Bosthenar

The Bosthernar is a region in Austania of fertial lands and rich soil. The Bosthenar also is composed of the Southarn Delta and Austanian Coast. The Bosthenar is also found in Esaniaum and Feyrune. The Bosthenar also is composed of the mountains near Austania.

### Crags

The Crags are an area near the border of Quarian. The crags are composed of large hills rich with sand and gravel. Few plants are able to grow here.

## Towns, Cities, and Keeps

Austania has many Towns and Cities that dot the flat landscape.

### Timberstone

Timberstone was the first Austanian Town built by Early Humans who established trade. Timberstone has large supplies of Stone and Timber. Timberstone is mainly populated by Humans who first made it town to gather Stone and Wood to the Mainland. Shipyards are built to transport supplies faster. Timberstone is also used as a holdpoint for the Red Family. Due to this crime is high in the town. Smuggling is also common around the rocks of the island. They use this island to smuggle Adamantite, Drugs, Alchohol, Untested Potions.

### Neverwinter

Neverwinter was the second city built in Austania, It was built to be a capital of the entire province. It took 3 years to be built and more is built yearly. Neverwinter has acted as the Capital for multiple empires. Neverwinter produces Wheat at a large quantity. Wheat is made on the outscirts of the city. Neverwinter is located at the mouth of the Neverwinter River. Two bridges seperate the west and east part of the city. The river allows good fishing and irrigation to the farms. Craftsmen are common in the city and weapons are made with the imported Ingots. Neverwinter has a prominate Fighters, Mages, and Adventures guild. The population of Neverwinter are mostly Human while the rest consist of halfings, Dwarves, Gnomes, Orcs, and Elves.

### Ironwood

Ironwood is a coastal town south of Neverwinter. Ironwood acts more like an Automotus state rather than a city in Austania. Ironwood passes their own laws that sometimes mirror Austanian Laws. Ironwood gained Automotusy after a trade and border dispute between Quarian and Austania. Quarian thought their borders went to the Iron Forest. This leads to a conflict which there was no clear winner. Ironwood gained Automotucy after secceding. Ironwood exports gravel and Arrows. Ironwood imports simmaler things Austania imports. Ironwood is a coastal city and fishing is important to the economy. Ironwood's guards are called Headhunters and wear a unique form of Orc and Humanoid Armor. The populations of Ironwood are mostly consist of Orcs and Humans with a few Hill Dwarves and rarer races.

### Rakk

Rakk is a fortress located near the Austanian Coast. Rakk mainly used for recon and transportation of weapons. Rakk is mostly built as a military Stronghold.

### Black Marr

Black Marr is a coastal city. Like Ironwood it also Self Governs. It was also gained during the border and trade disputes. Black Marr follows more of Quarians lead rather than Austania. Black Marr has a larger control of its economy with Gravel and Glass being heavy trade. Fishing is also big with it being a coastal city. Black Marr is just West of the Crags. The Mage's guild has a large infuence on the Politics in Black Marr. The current leader of Black Marr is a member of the Mage's Guild. Most of Black Marr are orcs and Humans.

### Icy Mountain

Icy Mountain is the name of a castle located north of Black Marr and West of Rakk. Icy Mountain is used to moniter the nearby lands once ruled by Orc Tribes to prevent. Icy Mountain is disliked by Black Marr and Ironwood. They belive that this castle is preventing their Automaty. Icy Mountain is located near the shores of the Savanar Lake. Icy Mountain is also used for forging great weapons that can defend the nearby lands from Orc Tribes.

### Guildenwood

Guildenwood is the place where most guilds compete for power. Guildenwood Mage's guild is the strongest here. Smuggling is also common. Guildenwood is also called the City of Crime. Guildenwood commonly produces Wheat and Timber are made in these places. The Village is surrounded by rivers on three sides with mountains in the north. Guildenwood transports its goods directly to Neverwinter. Guildenwood is right under the thumb of Neverwinter. Some people like and dislike this. Most of the population is Humans with the rest of varied races.

### Phaladian

Phaladian is a small farming town located north of Icy Mountain. Phaladian is an Automaty state but is more infuenced by Neverwinter and Icy Mountain rather than Black Marr and Ironwood. Phaladian is ruled by a long line of Knights. Phaladian grows Brandy, and makes lots of Alchohol witch are smuggled into Neverwinter and the other provinces. Phaladian is a central trade post names the Bazia. The Orc word for Trade. Bazia connects the Bosthenar, to the Greater Desert Area, a massive desert with Quarian, Ysengard, and Southarn Narumhiim. Most of the Population is Human.

### Durathorn

Durathorn is a small stoneing town located in the far north of Austania. It was built by Hill Dwarves. Durathorn is a mass producer of Stone and Barley. Phaladian produces slightly more than Durathorn. Durathorn is plagued by Maruding monsters all around. Durathorn sends stone to Neverwinter via the Neverwinter river. Fishing is also big, but smuggling is also as large. Drugs are traded all through the Neverwinter river. Durathorn's population consist of mostly Dwarves and Humans. A small minority of Orcs also live here.

### Malabar

Malabar is a large city almost as large as Neverwinter. Malabar posses more loyalty to Narumhiim rather than Austania. Stone is harvested here and Wheat is commonly grown. Malabar was built by the Hill Dwarves of northarn Austania. Malabar sends it stone south to the rest of the Province. Gambaling is illegal in Austania but the law is not enforced in Malabar. Due to this many Gabling halls have been built in the city. The population is mostly Hill Dwarves and Humans.

### Brimstone

Brimstone is a town under the red mountain. Brimstone makes Stone and because of that, Brimstone is politically pushed from the Automoty to the Austanian Province. Brimstone buildings are commonly made with volcanic stone which is rare in most other provinces. Brimstone as of now is fallowing more in the Mage's Guild steps and is more likely to join their side. The population of Brimstone is mostly hill Dwarves and Orcs. Humans do live there but in a small part.

### Rustwood

Rustwood is a small Gravel town used to collect Gravel and Sand and trades Glass to the rest of the Empire. Rustwood sits at the mouth of the Savanar lake. Rustwood because of red mountain is able to grow Wheat and Barley really well. Problem is most of the land is owned by Quarian. Rustwood sits near the border of Austania. The population of Rustwood consits of Orcs and humans. Hill Dwarves live in a minority.

## Organization

Austania has many Organizations and Guilds scattered around the Province.

### The Mage's Guild

The Mage's Guild is massive in Austania. Its only bigger in Daggerfall. The size of the Mage's Guild causes them to influence the politics in the province. Most towns have a Mage's Guild outpost. They even have a stronghold.

### Fighter's guild

The fighter's guild is smaller in Austania. Most of the guild members are found in the Austanian part of the province. While the villages with Automotoacy have smaller to none fighter's guild.

### Thieves Organization

The Thieves Organization is large in Austania. Thieves use their time in the province to rob the higher class. The self Governing states employ the Thieves Organization to undermine the Austanian Government.

### Smugglers

Smugglers distribute their questionable goods up and down the Neverwinter river. Due to this more defense has been built around the Mouths of the river near the Bay of Dragons. Smugglers retaliated by using Caravans. The small supply of rare metals in Austania leads to a high price for stuff like Adamantine, Icium, and Ebony are high priced for Smugglers.

### Adventure's guild

The Adventure's guild relies heavily on undiscovered land. Austania has for the most part been fully explored. Some of the few crypts, ruins, and other mysterious places still show up on the rare occasion. The Adventure's guild is really tiny.

### Red Family

The Red Family is a group of Assasins who murder for their god. The Red family have no real accurate count of their members since it is outlawed. Some say the Red Family have an outpost in Timberwood.

## Common Religions

Austania is no Godless place, many religions exist all around the province. Some of them inculde

### Austanian Pantheon

The Austanain Pantheon includes most of the gods in known. Such as

Andrewithar god of man

Amidar god of peace

Aiathar god of Summer

Bundian god of death

Dilanar god of magic

Dexterisu god of lore

Lanadia goddess of the Earth

Solar Goddess of the sun

Starla Goddess of the stars

Luna goddess of the moon

Muddrugen God of Ice

Pythagorn god of Math

Woodfall God of Forest

Godrick god of winter

Lucina Goddes of the Arts

### Devil/Demon Worship

Devil and Demon worship is outlawed, The last time it was legalized Baphomet came and almost upended the imperial throne. Devil and Demon worship is rare and is punishable with jail time or death. Most devil and demon worshippers worship Baphomet, The Demogorgon, Bael, Geryon, and Graz'zet.

### Elemental Worship

Elemental worship is not Illegal but most people dislike the act. Elemental worshipers are mostly Conjuers from the Mage's guild who wish to learn to Conjurer a powerful elemental, Like a Phoenix or Leviathan.

### Shader Kain

Shader Kain is the religion most Shader-Kai fallow, It revolves around the Bird Queen in the Shadow fell. Shader-Kai are rare in Austania and only fallow their own beliefs.

## History of Austania by Generation

### Pre Generation

The first people who would set foot in Austania would be Dwarves sent from Jolrinstone to colonize the grasslands of Austania. They would build Durathorn and farm Wheat and Barley. Little is known about the Dwarves, Just that they were hill dwarves. Some people belive it to be an expadition to explore the southarn lands.

Some time later the first humans would set foot in Austania. Currently the area was owned by Orc tribes in the east and Dwarves in the north. The Humans would lay claim to the south west. An area of rivers, a Delta, and a large forest. Timberstone would be built and Neverwinter would fallow. These Humans would retain from angering the Orcs or Dwarves. They both were older races and had far more developed armies and weapons.

### First Generation

Humans would explore the south and build Black Marr and Ironwood. The Orcs would begin their allegance to the Austanian throne. Dwarves would give up their settements to begin trade for fish, timber, Wheat and Barley. The Dwarves would discover tidel wave cave. This would lead to the Tidal pact and the shares of the mine would be given to the Orcs, Dwarves, and humans.