recursal/Fanatic-Fandom huggingface dataset:
Kole Harpin

Kole Harpin becomes the 'Head Hunter'

Lieutenant

LT

Matador

Predator

Harp

The Whirlwind

*"One catch, two catch, credit and time" -* Kole Harpin, quoting a book he use to read to his son and daughter.

Kole 'James' Harpin was born on Corellia in 34BBY, and is a former member of the Special Operations division of the Republic, and later on, the Empire. He served along side his best friend, Mal Vilkorgen, whom he called a brother, as they had been through so much together. He also became great friends with a clone named 'Axer', who was the groups sniper, formally being a commander of the 41st Elite Corps. Together with several others, they made up the Black Ops unit known as 'Red Trident', which was formed of the greatest handpicked warriors and killers that the Imperial army had to offer.

Kole never chose to lead this life, instead he was forced into it, being kidnapped at the age of 3 from his home on Corellia, where is family would also 'disappear' not long after he was taken. Azriel Kayle was the man behind the kidnapping, using him and a few others as his personal Special Operations unit during the last year of the Clone Wars. However, Kayle had nothing to do with the disappearance of Harpin's family. Harpin started his intense training at the age of 5, first learning how to use a variety of guns and melee weapons, as well as advance CQC tactics. After 10 years of rigorous preparation, Kole was more than ready to see begin his 'tour of duty'. (TBD)
Supreme Overlord Thraskus

**Thraskus**, later known as **Supreme Overlord Thraskus**, the undisputed leader of the Yuuzhan Vong, was the fanatic dictator who initialised the invasion of the galaxy in an attempt to recover the voice of the Yuuzhan Vong god, Yuuzhan'tar.

He serves as one of the overarching antagonists of the Yuuzhan Vong arc, and serves as the secondary antagonist in Star Wars: Forces of the Wicked for the last two seasons.

Thraskus is later killed in one of the final battles by the collective efforts of Tralgus Kros, Luke Skywalker, Vyren Gezrac, Myles Reed, Pagryth and Voidsaw. The final blow delivered by Pagryth, finally ending the legendary Supreme Overlord.

## Character Statistics

**Intelligence: 5**

**Strength: 7**

**Speed: 6**

**Fighting Skills: 7**

**Force Proficiency: 0**

**Endurance: 7**

**Overall Legacy Power: 32**
Ali Razz

**Ali Razz** is perhaps one of the most important men in the Galactic Jazz scene, being the owner of the organisation and broadcasted show, "Jazz Club" wielding the title of Jazz Lord, alongside Stevie Zonder, James Frown and Marvin Haye. His extensive knowledge and critical mind for jazz music makes him widely respected and some believe him to have nigh-jazz omnipotence.

## Abilities

**Jazz Lord Musician:** Razz has mastered all forms of musical instruments, although not as proficient as Stevie Zonder, he is certainly one of the most powerful utilizers of the power of jazz in the entire galaxy.

**Immense Suave Charm:** Amongst all the other jazz musicians, Razz is by far the most charismatic and charming of all. His simple cutaway and memorable quotes such as "Nice." or "Grrrreat." or even "Zonderful." are exceptionally dangerous to those who do not want to like the jazz genre as they can instantaneously charm someone into liking it.
Excessively Late Update (October 2020)

A massive update teased throughout 2020, the **Excessively Late Update** was a dramatic overhaul of the game that attempted to take the foundation and apply a more defined gameplay structure to it. Release was on the horizon.

In the process, however, the dramatic changes ended up polarizing the fanbase, and engaged another period of revamp and rebalance that would continue into June of 2021.

## Overview

The ELU was a comprehensive revamp and attempt to improve on practically everything.

Movement was rewritten, maps had to change to suit the new movement, enemies were rebalanced, removed, and introduced, upgrades were added, and more. A dramatic set of changes and additions were made, not least among them a whole new plaermodel & first person rig.

The new rig alone demanded the weapon list be trimmed down and reanimated in totality - every gun from the last update was looked at, and either scrapped or redone on the new set.

In conjunction with the weapon revamp was slowed movement, an attempt to change combat around, and the implementation of changes long requested and voted upon such as endless spawning. Long weeks of anticipation built, trailers were made, showings were had.

Significant amounts of effort from Andrew and contributing artists - modelers, animators, etcetera - all came together, and months of effort culminated in the ELU released October 2020.

## Changelog

* Health-on-Kill removed.
* Player Speed reduced.
* Movement rewritten.
* Custom Map support was removed for the time being.
* Very large. Will take considerable time to compile, if even possible.

## Reception

The reception was divisive, at times hostile, and sent the game into many more months of course-correction amidst hard Holiday times and more. Criticism at times revolved around the decision to slow down and emphasize combat in a game that had once been straightforward with an end goal, and the restrictive effect it had on pacing.

Health on kill was removed, and combined with slower movement, deadlier enemies, and endless spawning resulted in what, for some, was a horrific difficulty increase. For others, the game became laughably easy to exploit due to the new upgrade system. There were those who simply enjoyed it, regardless of what people said about it.

For a select angry group, it was grounds for personal attacks on the developer.

In spite of this, Andrew has expressed considerable regret and openness, and has by June 2021 continued his work to course-correct and expand the game, working closely with his tester group to right what had gone wrong.
Doorguy

Protagonist of Get To The Orange Door, the Doorguy is you.

## Overview

Wall-surfing, void-dashing, time-stopping, and gun-slinging, the Doorguy's true motivations are currently unclear. Is he in search of treasure? Fat stacks of cash? Is the next big score behind the Orange Door?

Whatever the goal is, he's the sixth known person to get trapped within The Shatter, hence the nickname 'Six'.

While Six specializes, simply put, in going fast, the towering monoliths and sprawling ruins of The Shatter put his practically superhuman movement powers to the test. What's more - Constructs are between Six and his door.

Mobile and armed, Six is generally well equipped to navigate The Shatter - far more, at least, than a plain old guy.

Another gun never hurts, though.

When defeated in combat, Six awakens upon the Catafalque of Rebirth.

## Trivia

* Doorguy only existed as a pair of murder-mittens and shoes prior to the Excessively Late Update (October 2020).
* While not seen in standard gameplay, Six does have a pair of shades on under his helmet.
* Doorguy's background has changed a number of times in the course of development for GTTOD, ranging from being a virtual reality gamer to some sort of galactic treasure hunter.
* The name "Number Six" is a reference to Noble Six, the player character from Halo Reach.
Sunstone Deathstick Empire

Lax (Former Distributor)

Vor Thocog (Former Partner/Enforcer) †

Tekkno † (Former Technology Operator)

IG-86E † (Henchmen)

Hutt Cartel

The **Sunstone Deathstick Empire** was the criminal organisation founded by Hexler Crown and Kentann Brekes. It later was solely lead by Crown due to a falling out between the two founders because of the morality of their activities.

### Origin

In the year 20 BBY, Sunstone was on the verge of economic collapse due to a shortage in minerals it had been mining. Other alternatives for gaining credits was to align the city with one of the two warring factions, the Galactic Republic or the Confederacy of Independent Systems, which nor Crown or the majority of the city wished to do. Hexler decided the best course of action was to begin a secret criminal organisation that involved the creation of the purest Deathsticks and sell them to the local crime syndicates in order to be able to fund the cities survival.

When Hexler met Kentann Brekes, who was the leader of the local swoop gang known as the Dusk Riders, the two made a deal, Hexler was to focus on creating the product and Brekes was to focus on delivering it to the highest bidder. This business thrived for quite some time until Crown's past caught up to him.

When Hexler Crown died, his business collapsed and was absorbed into Fron Vawne's own criminal enterprise.
Skylar Faith

Skylar's Dad (Father)

Dawn (Older Sister)

## Skylar

Skylar is a 10-year-old girl who has the soul of Patience and Integrity and is one of the main protagonists of Skytale. Her machine on her chest allows her soul to stay intact. She is the youngest of her foster siblings.

### Personality

Skylar can be quite shy but as long as she can sense the good in you she is a bundle of sunshine. Having a young and pure spirit and having an innocent and calm nature, she is easily likable. Despite this, she needs constant love and cares due to her sensitivity to certain issues. She cares a lot about the people around her, her family, and even Chara. Her goal is to spread peace and love, even if it is to one person.

### Relationships

Toriel has custody of Skylar as a foster mother.

### Appearance

Skylar physically appears as a cute 10-year-old girl that has black hair, with one side appearing as a bob and the other being longer. She wears an aqua blue sweater with a cyan heart on her chest (with a blue dot in the middle of it), grey pants, and black sneakers. Her eyes are a cyan blue, with her skin being pale as well.
Caype Industries

Siphon †

Galactic Empire Era

First Order/New Republic Era

**Caype Industries**, also known as the **Caype Family**, is the multi trillion credit galaxy wide company that specializes in new technology such as holograms comms devices and military grade equipment that has proven useful for the Galactic Empire.

Notable members of the Caype Family include the men known as: Nemesis, Dusker and Siphon, three very prominent figures in certain areas of galactic history.

A rule in the family is that the current serving Patriarch must be known as the title 'Nemesis' which is the name for a vigilante persona that each son takes on over the centuries of the galaxy to keep it safe. Some holders of the title have indeed made great change for good of the galaxy, but some, mainly the more recent title bearers, became increasingly corrupt and evil such as the latest Nemesis: Alexander Caype, who lived up to his threat of nuking an area of Coruscant where his stockpile was. This tragedy is known as the Coruscant Massacre and resulted in the deaths of at least 50 million inhabitants.

### Blood Brothers

When the vigilante brothers, Dusker (assisted by Scourge and Ruin) and Nemesis finally came head to head on Nar Shaddaa in the Caype Industries factory, it had been a battle in the making for many years. Nemesis had been abusing his power by destroying and replacing infrastructure of poor areas as he believed that crime needed to be forcefully removed by any means necessary. Nemesis also felt extremely betrayed by his own brother who abandoned his family, renouncing his name and calling him evil and insane, making the rivalry intensely personal.

Dusker, with the help of the last of the Absolution, Scourge and Ruin, went to the factory where the showdown would take place, the door locking shut behind them with absolutely no escape. The fight ensued and resulted in Scourge being electrocuted and stunned and Ruin being thrown off the side, clinging on for dear life as molten lava was directly below. The battle had cost the factory, and the damages were making it slowly collapse and Nemesis initiated the self destruct after he was defeated by his brother. Dusker only had time to save one person in the factory and Nemesis stated that he had a deadmans switch for his nuclear stockpile on Coruscant, playing on his brothers selflessness which led to Dusker saving his brother, leaving Ruin and Scourge in the factory that exploded, killing them both.

This ended up to be all for nothing however, as Dusker brought his brother along with him as prisoner, his head spinning with guilt and rage against his brother, who decided to shoot himself in the head before he could react, resulting in quick headline news being displayed in Nar Shaddaa that a nuclear stockpile wiped out approximately 50 million people. Dusker, in his final moments, in absolute despair and grief attempted to throw himself of the railing of the balcony he was on, not before his friends stopped him. However, the Imperials led by Marrius arrived quickly and he ordered them to gun him down, killing him instantly.
Voidsaw

Razor-44

Chess

Mr K

> "*Everything we lose is nothing in comparison to what we will save.*"
> ― Voidsaw
>
>

**Voidsaw** is the mysterious leader of the Faceless Agency who would seemingly dedicate all his life to destroying Thalmanton's criminal empire. To do this, he believes that absolutely nothing should be held back, and all casualties that occur are for the greater good of the entire galaxy. He and Sileth are the closest people in the entire galaxy to rivalling Thalmanton, having caused noticeable damages in the enemies crime network.

It was stated by Vako Sabris that Voidsaw, known as Mac to him at the time, was apart of the Nortimuurian Slave Uprising and was one of the leaders alongside the man named Crow who was in fact Thalmanton. It is completely unknown as to the exact circumstances of why Voidsaw and Thalmanton worked together at this point in time, but all that is known is that Vako was betrayed by Mac and left for a torturous existence in the slave pens.

He serves as an overall main protagonist of the entire Star Wars Force Legacy saga.

He is later killed fighting Thalmanton on the Force Planet, dying to a poisoned Vong branch he intended to use on Thalmanton.

## Personality and Traits

Voidsaw would be an extremely intelligent man who seemingly showed almost no signs of emotion at any point in his life to those who knew him, having a calculated and calm approach to every situation no matter how dangerous they were. As well as this, he always seems detached from everything going on and being extremely quiet, speaking only when it is necessary to speak and due to his mysterious background it is completely unknown as to why this is.

## Abilities

**Master Marksman:** Voidsaw displayed an extreme accuracy with blaster pistols and a very good knowledge on other firearms too during his fight with the Phantom Lords, shooting multiple Phantoms in the head with excellent precision.

**Master Combatant:** Voidsaw was able to instantaneously break a Phantom Lord's leg with a mere strike, seeming extremely confident and proficient in doing so, despite not showing his skills more. It is believed Voidsaw is one of the greatest combatants in the entire galaxy and has studied all forms of combat ranging from the Phantom Lords forms, Deathchiefs forms and all kinds of melee weaponry techniques as well.

**Master Tactician:** Being in control of the Faceless Agency, Voidsaw has an extreme degree of tactical genius as he was not only able to keep his extremely influential agency completely unknown, but also even a single rumor of its existence out of every persons knowledge. As well as this, he was able to ingeniously devise hundreds upon hundreds of plots that would change the course of galactic history, making him on par with Thalmanton's chess moving intellect.

## Character Statistics

**Intelligence: 7**

**Strength: 4**

**Speed: 3**

**Fighting Skills: 5**

**Force Proficiency: 0**

**Endurance: 5**

**Overall Legacy Power: 24**
Get To The Orange Door

***GTTOD - Get To The Orange Door -*** is an indie action-adventure video game in being developed by Andrew Smith and published by Hitcents. It released on Steam Early Access on May 30, 2019 for Windows PC.

## Overview

Movement-centric and neon-soaked, GTTOD is a a synthwave first-person shooter that revolves around pulling parkour to dive in gun-first. Surfing walls, sliding beneath mammoths, and dashing through clusters of blood-thirsty Constructs - the player steps into the shoes of the Doorguy to do it all.

The objective is, above all else, in the title.

## External links

* Official website
* Steam
Ember Hearth Massacre

Moff Keran Jalfor †

Governor Razlan †

Admiral Thandor †

Mr Eldsworth

Emerys Kalsing †

Eclipse

Sage Taylor

M.O.D.A

Angela

Marrius (Indirectly)

Jarriax (Indirectly)

## Aftermath

### Result

Death of the Imperial Outer Rim High Command, leaving Marrius the only living and eligible member of it for supreme command, promoting him to High General.
Death of Emerys Kalsing, granting Drax Vicha, posing as the quartermaster for Kalsing's ship, the means of attaining the ship for himself and therefore having a capital warship for his Death Watch campaign across the galaxy.

The **Ember Hearth Massacre** was the mass shooting event that occurred in 4 ABY, perpetrated by Drax Vicha and Herec Vastor disguised as Mandalorians, all orchestrated by both Marrius and Jarriax in order to attain two ends. One to lure and kill the entirety of the Imperial Outer Rim High Command so that they could become the supreme commanders of the region, and secondly to kill Emerys Kalsing so that Vicha could captain his vessel to transform it into a Death Watch capital warship that served both his own interests and Marrius'.
Vizkor

Fron Vawne's Spice Empire

> "*This Falleen is more concerned people will burn some golden Deathstick's than of a blaster pointed at his head.*"
> ― One Eyed Mike about Vizkor
>
>

**Vizkor** was a Falleen crime boss active slightly before and during the era of the Clone Wars, being closely associated with Hexler Crown and Fron Vawne.

He was aboard his personal flagship, the Confounder, over Tatooine and used it to smuggle various drugs into the Outer Rim as well as using it as a business station.

Vizkor was later killed in brutal fashion by Herec Vastor on Coruscant.
Laser weapons

## Laser Pistol

It's a sidegrade of the normal pistol, having infinite ammo and ricocheting bullets, for slightly less damage. It's secondary is capable to one hit kill infantry and low hp enemies, but watch out, since while using the secondary fire you have got only one bullet, so it's preferrable to not miss your shots

## LAW

It's one of the weapon that sticked around for a long time. It's primary fire shoots 4 lasers in a horizontal plane, while the secondary fire shoots the same 4 lasers but in a vertical plane. In both its firemodes, lasers can ricochet, doing (less) damage to other enemies. It's preferrable to use the first fire mode for up close or if you are against a lot of enemies, while the secondary is for focusing fire on a bigger target (like the brute).

## Laser Repeater

It's an action lever rifle that shoots either one or four lasers at once. The four lasers do not pu themselves like in the law, but they form a little square around the crosshair. It's to side with the revolver, to do a "sci-fi cowboy" loadout. It's action lever nature puts it in a more long range weapon, and its "partner", the revolver, being a long range pocket sniper, enhances its being a long range weapon.
Final Battle of the Force

Voidsaw †

Plagueis (Spirit) †

## Aftermath

### Result

- Death of Thalmanton, subsequently saving all life forms in the galaxy from being wiped out and forcing the Yuuzhan Vong to retreat.- Death of Voidsaw.

- Tralgus, imbued with Plagueis' dark side energy, dies after sacrificing all of the collective energy of the Force Equinox to ridding the Force Planet from Vongforming, doing the same for every other affected planet.

The **Final Battle of the Force** was the culminative final battle primarily between Tralgus and Thalmanton as well as the determination of the galaxies utter destruction via Thalmanton utterly Vongforming the Force Planet, rendering all beings connected to the force to be cut off, and subsequently all life depleting. Thalmanton's ultimate plan after the galaxy was dead was for the Yuuzhan Vong to occupy it entirely, in a society which he believed would be a utopia without the force, creating life instead of causing war, being united under one singular belief in him as the new Yuuzhan'tar for peace.

In the battle that followed, Plagueis, knowing only one option to defeat the now supposedly unstoppable Thalmanton, was to fully transmerge all of his spirit and dark side force power into Tralgus' body to become a Force Equinox. This takes place, and Tralgus becomes fully imbued with the light side and the dark side of the force, facing Thalmanton in a final intense battle for the fate of the entire galaxy.

To assist him, wanting vengeance for all Thalmanton put him through, Voidsaw prepared a Vongroot with an extremely potent poison, but hid as the two clashed in battle to strike Thalmanton when he least expected it. As Tralgus was overpowered by Thalmanton, about to be killed, Voidsaw quickly stopped this from taking place, attempting to stab Thalmanton with the Vongroot, but fails, being impaled with it instead as his attempted victim stopped him from doing so. Thinking he had won, and unaware of the Midichlorian manipulation abilities his opponent possessed, Tralgus resurrected himself from death and used all of his power to force push Thalmanton into one of his own Vongtree branches, impaling him with his own creation and slowly dying, realising he had failed.

Tralgus, knowing that the Force Planet could not survive the damage Thalmanton had already done, sacrifices all of his energy and life force to use the Midichlorian manipulation and his own power amplifying it to destroy the Vongformations. This resulted in a gigantic blast that went throughout the galaxy, saving all planets that had been affected. As a result of this, the Yuuzhan Vong leaders committed suicide after realising their final leaders demise, and the remaining Vong retreated, the galaxy saved.
Growe Caype

Pruvine Marshal's Department (Formerly)

**Growe Caype**, also named **Nemesis** due to his standing as Patriarch of the Caype Family at some point renounced being in charge of the family business and resides now in Pruvine City, serving as its main architect and prominent vigilante: Nemesis.

He served as one of the main character of Star Wars: Bonds of Unease.
Thamfo Kwao

* Father Thamfo Kwao
* Governor Kwao

Thamfo Kwao was a **Pacithhip** Warrior, born in his home planet, **shimia**. at a young age, Thamfo at resisted his peoples caste system, and rebelled against it. this resulted in him being banished from his home, where he joined the **uncloaked**, a anarchist cult who believes **Coe Jarkfis** to be a Prophet of their ways.

he serves as a main antagonist in Season 3 of **Bonds of Unease**, Posing as a politician to be elected governor of **Pruvine city**. seeking to destroy it from the inside, siding with the **Reavers**
Ruven Dragonsong

The official royal portrait of Emperor Ruven Dragonsong

Amaya Dragonsong (grandmother)

Samara Dragonsong (ancestor)

> *"The Dragonsong family must restore connections with the outside world for the Telessian Empire. Together, with humans, the Remnants and the other residents of this continent, we shall be united once more as we were one hundred years ago. We must be ready for any threat. "*
>
>

> - Ruven Dragonsong at his coronation as the 53rd Emperor of the Telessian Empire
>
>

**Ruven Anudor Dragonsong** is the 53rd and current Emperor of the Telessian Empire. After his father's passing in ADG 99, he stepped up to the throne with the intention of bringing unity back to the continent of Kornoth, no matter the differences that each race had in the past.
Terrorus

Degrlim

Eternal Commander

Valkorion

Dread Emperor

Dread Overlord

Lord of Dread

Emperor's Wrath

Lord Wrath

Thronebreaker

Darth (Formerly)

Eternal Commander (Formerly)

Sith Emperor

> "*I don't talk to corpses.*"
> ― Terrorus
>
>

**Terrorus,** born as **Degrlim,** on the planet of Korriban, would later become the legendary and renowned Sith Warrior who rose to the position of the Emperor's Wrath and later Emperor. Terrorus power for hunger did not stop there however, after the War of the Eternal Empire, Darth Terrorus would end the war by destroying Valkorion and Empress Vaylin, becoming the Emperor of the Eternal Alliance. After his power crumbled though, he returned to Oricon, land of the Dread Masters, and conquered the entire planet by becoming feared by the Dread Lords themselves. After which, Terrorus went off the radar of galactic history for thousands of years, it is unknown as to what his status is.

## Abilities

**Force Sensitivity:** Terrorus at the height of his power was extremely proficient in the force, although he did not delve deep into the more powerful aspects of it, he perfectly complimented his own extraordinary lightsaber skills, making him all the more stronger as a result. In fact, Terrorus had an immense force potential in the force that he chose to later discover in depth at some point during his reign.

**Superior Duelist:** Terrorus always had a natural ability of lightsaber skill when he was a mere acolyte, but his skill was only the tip of the ice berg when his true potential was unlocked when he came under the tutelage of Darth Baras. The more Jedi and Sith he fought, the more skilled he got as he seemed to have an intuition of picking up every new move his enemies did, making him perform them in his own style. He was so skilled that he even surpassed the normal saber styles, creating his own unpredictable and incredibly effective dueling techniques, particularly mastering Form VII Juyo. Terrorus also has never lost a single duel in his life, only ever winning or coming to a draw due to environmental factors. What is also more impressive is that when dueling, he tends to not have to even use force powers on his opponents. Only some of the notable duelists Terrorus has bested have been: Noman Karr, Darth Baras, Darth Malgus, Arcann (Twice), Vaylin (Twice) Senya, Darth Revan and All of the Dread Masters. The only opponent he struggled with to regard as his equal was Xarr Kros.

**Master Endurance:** As a Sith Juggernaut, Terrorus learnt the forms of keeping his stamina extremely high to the point that he would never tire when fighting his opponents. He also could withstand extreme amounts of pain and continue fighting.

**Master Tactician:** With the title of Eternal Commander, Terrorus would masterfully run the Eternal Alliance and its armies, fleet and government.

## Character Statistics

**Intelligence: 5**

**Strength: 5**

**Speed: 5**

**Fighting Skills: 7**

**Force Proficiency: 4**

**Endurance: 6**

**Overall Legacy Power: 32**
Hardliner

**Vero Braven**, later known by his alter ego **Hardliner**, was the vigilante who protected Pruvine City after the death of his father and governor of the city, Zelt Braven.

He was majorly responsible for the protection of the citizens against the likes of the Uncloaked, Coe Jarkfis and assisted in pushing back the Yuuzhan Vong from destroying the city entirely.

He serves as the overall main protagonist of Star Wars: Bonds of Unease.

## Character Statistics

**Intelligence: 6**

**Strength: 5**

**Speed: 6**

**Fighting Skills: 6**

**Force Proficiency: 0**

**Endurance: 6**

**Overall Legacy Power: 29**
Vyren Gezrac

Dark Jedi (Formerly)

**Vyren Gezrac,** later known as **Dread Veil** before renouncing his identity once more, was a Jedi Knight who served under Jedi Grandmaster Luke Skywalker's Jedi Order, tasked with finding and defeating the resurgent spirit of Darth Pagryth.

At some point in 9 ABY, Tralgus went missing and Vyren lost purpose or meaning in the Jedi Order due to there being no more threats to the galaxy. Because of this, Vyren fell into the underworld of Coruscant and then moved to Nar Shaddaa, becoming the Dark Jedi known as Dread Veil.

He serves as one of the main characters of Star Wars: Mantle of Power.

Vyren Gezrac was later killed by Supreme Overlord Thraskus during their climactic battle.

## Character Statistics

**Intelligence: 4**

**Strength: 4**

**Speed: 4**

**Fighting Skills: 5**

**Force Proficiency: 4**

**Endurance: 5**

**Overall Legacy Power: 26**
Jarriax

Torturer

ISB Commander (Formerly)

ISB Colonel (Formerly)

ISB Director (Formerly)

Commander

Galactic Empire (Formerly)

Imperial Security Bureau (Formerly)

Empire of the Crimson Star (Formerly)

Imperial Patriots

> "*I will now proceed to drain every droplet of blood in your body until you are forced into submission once more.*"
> ― Jarriax
>
>

The man simply known as **Jarriax**, known under many titles in the past, was a Republic Intelligence Captain who later became an Operative in the Imperial Security Bureau who was renowned for being extremely sadistic yet effective when torturing individuals. He had dedicated his entire life in order to become the perfect servant of Republic since birth by his family, and then the Empire, caring not for morality and solely for patriotism, rising through ranks very quickly.

After many years of servitude to the Galactic Empire, he found that after Emperor Palpatine's death, he would only have self proclaimed Emperor Marrius to serve, becoming the Director of Crimson Star Intelligence. Over time he realized that the old ways of the Galactic Empire were being forgotten, and would leave Marrius' Empire and began his own Imperial Extremist group on the planet of Nar Shaddaa with ex Imperial Staff Sergeant, Octavius, enforcing the old ways in a terroristic fashion against all those who did not believe in them.

He served as one of the secondary antagonists of Star Wars: Dark Deceit and a personal rival to Kole Harpin.

In his final years, he was eventually killed by Kole Harpin after being captured.

## Biography

### Rise of the Crimson Star

Upon learning of the Emperor's death in 4 ABY, Jarriax was instructed by Marrius to blockade the planet so that no citizens left as the Rebel Alliance was coming to assault their bastion. A long and tiresome battle took place, Jarriax being one of the main field commanders of the battles until at some point a Rebel shock trooper reached the inside of the Imperial Headquarters and scarred Jarriax's face permanently with a grenade. He then persisted in the attack despite his intense wounds and would be one of the key members to push the Rebels out of the planet, Marrius declaring himself Emperor and Jarriax as ISB Director.

## Character Statistics

**Intelligence: 4**

**Strength: 3**

**Speed: 3**

**Fighting Skills: 3**

**Force Proficiency: 0**

**Endurance: 5**

**Overall Legacy Power: 18**

## Gallery

Jarriax at the Battle of Nar ShaddaaJarriax as Commander of the Imperial Patriots
Faith of the Ancestors

The Dwarves follow their own unique religion called "The faith of the Ancestors’’ by outsiders, but known simply as "The faith’’within Dwarven walls.

They faith teaches that the universe came into existence from the eternal chaos. It was at the dawn of time that this chaos raged, and within it the powerful spirits of light and darkness fought each other eternally all across the immaterial abyss. Those spirits were immortal, they had no beginning and their sole purpose was to wage war. But fate brought about a change.
The most powerful of all good spirits, known to dwarfs as Khardurin felt the need to break the cycle. From the pure nature of existence and his own will, on his own image, he forged the first material beings. Those were The Primogenitors, the first dwarves. With their help, he created the material realm: sky, stars, lands, seas and all that you see before you to this day. And so the world was created. But no plant or animal that lived on the earth had a soul, so the creation could not appreciate the gift of its own creation.

So the The Primogenitors and their god created the second generation of dwarves, and send them to earth. Khardurins brothers and sisters, the other spirits of light, were delighted when they saw his creation. So with his permission they created other races. Dwarves believe that those creators of the younger races were gods of other religions, Elvariad – father of Elvis, Amar – father of humans, and so on. So the Khardurin and the Primogenitors are piously worshiped wherever dwarves ever set their feet.
As all other aspects of Dwarven society, organisation of the religion is based on the clan system. In smallest clans the clan’s patriarch is acting as a priest, while the biggest clans have specialized groups of clergy. But they all worship the Khardurin in very similar way.
Republic of Erewell

The capital is huge and about 40% of the population lives there. It is rich and
well suited for the nobility. The commonfolk is very close to the nobility and often seen in each others company.

The
city of Erewell looks like renaissance Florence, the roads are paved and city
is mostly clean. The city is the seat of the aristocracy and more than half of the cities population is the nobility. In the centre of the city an magnificent
oak tree stands for the Old god. The port is the republics hearth. Always bustling with activity and traders from around the world come and sell their produce in Erewell, it is also home the Erewellian navy. The climate is warm in Erewell and winter rarely comes, that means the waters of the port don't freeze
over and the city is always accessible for ships. The Council Palace, where the republics government resides is located near the centre of the city. Beautiful
gardens surround the palace and anyone can visit the gardens, even a lowborn.
The capital produces wine, linen, wool and paper, which are sent to the far ends of the world.

The
Republic of Erewell is ruled by 80 noble families. The council consists of 80
seats( 1 for each family), there are 4 departments: Economy, War, Diplomacy and a separate for Trade. Lowborns are allowed to work in the departments.
Once there were 100 families who ruled the republic, but during the 20 years
war 15 went extinct and 5 were banished. The highest position is High
Chancellor, he is elected by the council for life. Any nobleman can try to
obtain this position. The nobility makes up about 30% of the countrys population and 60% of the capitals.

There's a community of lizardmen living in the slums of the Erewellian capital. There is also a community of dwarves, decent in size, that lives in the Erewell city. They act as both a diplomatic and trade representation. Erewel has a hobbit community which they love a lot. A portion of them live in Hornwood, but the biggest community is in the village of Honey Hill. The Erewellians love dwarves and like elves, but they dislike goblins and lizardmen and dont trust them at all
Kingdom of Karadur

***Karadur***

It’s capital is large and incredibly fortified, partialy-underground, city of Kar Amos. Capital is not only political, but also cultural and economical centre of dwarven nation. Life there is rather fast by dwarven standards, full of hard working folk and many opportunities to gain wealth.

Kar Amos is more than just a capital. It’s jewel in the crown of the dwarven kingdom. Ancient city carved into the solid rock of the mountain peak of the same name. Population of Kar Amos is vast and work in wide range of fields, but blacksmithing in general and forging weapons and armor in particular, is by far the most prominent. City is full of manufactures and workshops, but also
taverns and markets. Streets are comonly decorated with large statues of ancient ancestors considered to be heroes. Architecture is very typical for dwarven settlements, very solid, symmetrical and majestic. Stonecraft of even the simplest buildings is of highest quality. Kor Amos, as few others dwarven towns, have also aboveground district. Popular entertainments among the population are not only ale-houses and taverns, but also amphiteatres. There is even an city arena for tournaments. Generally speaking Kar Amos is probably the greatest place to live for any self-respecting dwarf.

There is a small community of dwarves worshiping the Old god in the capital of the dwarven kingdom.

Army of the Kingdom of Karadur is one of the few institutions in the dwarven nation
that is not clan-based. Each clan, especially seven Great Clans, take pride in contributing their manpower and resources to the armed forces. It is considered as a sign of loyalty to their kingdom and race. It is worth mentioning that dwarven military is stricte meritocracy, and it’s far from unusal for wariors from various Great Clans to serve under the command of someone from much smaller, less powerful clan.

Dwarven army is composed mosty of heavy infantry. Incredibly well trained and disciplined ranks of dwarvish soldiers, clad from head to toe with high quality plate armors, weilding deadly axes, hammers, spears and swords are deadly force able to crash allmost any enemie. They highly skilled in both single combat and fighting in various formations.
 To compensate for speed of their basic infantry, that is somewhat somewhat limited when compared to ,,taller’’ races, dwarfs also deploy significant amount of other kinds of units. Formations of dwarvish archers, that thanks to thier strenght are able to use very powerful bows. Crossbows are also in use.
Contrary to popular belive, there is dwarven cavalry. However, they do not use horses. Instead they ride large, strong and vicious breed of wolfs native to mountainous region where their homeland is located. Such mount can not only
deliver the warior to the battle but it also make use of it’s large fangs when
it come to fighting.
Good to Evil Character Rankings

This rank list charts all characters within the Star Wars Force Legacy universe and charts their morality scale. Starting with most moral and 'good' to most immoral and 'evil'. It has yet to be fully completed as not all characters are fully understood/fleshed out.

### Morality Scale (Good to Bad)

1. Ulysses - **Very Good**
2. Dusker
3. Axer
4. Konnor Kagi
5. Ratuuk Thalux
6. Jules
7. Sileth
8. Mr Eldsworth
9. Xalmerthorrig- **Good**
10. Kentann Brekes
11. Graylon Rhekkar
12. Lax
13. Emerys Kalsing
14. Azriel Kayle
15. Dekkaard Raig
16. Headhunter
17. Growe Caype
18. Ruin
19. Jaegr Kros - **Neutral**
20. Kalair
21. Marko Kaelor
22. Tralgus
23. Vilkorgen
24. Hexler Crown
25. Vako
26. Scourge
27. Overeye
28. Voidsaw
29. Gyle Trakis
30. Drax Vicha - **Evil**
31. Jylex
32. Terrorus
33. Behemoth
34. Jalliger
35. Herec Vastor
36. Jarriax
37. Alexander Caype
38. Marrius
39. Rafe Wilkes
40. Thalmanton - **Very Evil**
M.O.D.A

> "*"hhhHH- HIIIiii!"*"
> ― Moda's casual greeting
>
>

M.O.D.A

"Rambo Moda"

The **Micro Operating Droid Assistant**, or more commonly preferred to as "**Moda**", is a custom, one-of-a-kind **droid** designed and built by **Raqard Jonathin**, who was gifted with the **Life Chip**, an Advanced AI chip powered through Force Energy, Allowing Moda to possess an Organic Soul. Moda would find himself within **Nar Shadda** upon activation, establishing a friendship, and soon to be family, with other crime members of Nar Shadda, and many other planets he ventured upon. Moda would have been adopted by Many individuals throughout his life; some notable ones include **Aylah Shlade**, **Reah Dierthi**, **Eclipse**, **Jorgs Skahoot**, **Alto Clef**, and **Snowflake Rin**. Moda, capable of feeling sentient emotions stronger than most AI, would also soon learn to develop romantic feelings for a **feminine Protocol droid Asherth**, forming a bond between metal and electricity. he appears as a background character through out the **Star wars Force legacy** series, appearing as a local individual from **Underworld** to **Mantle of Power**

## Biography

(TBD) Moda was built by a **Rodian** egg head, Raqard Jonathin of the **SS. Wandor** and its **Crew**.
Oghar

***Oghar***

The capital’s name is Oghaeiz (Troll’s Ice). Oghaeiz does not look like much compared to the other cities. It is built out of ice, wood and rock. The walls protecting the city are built out of solid ice, and have remained unscaled for centuries. The people do not interact a lot with other realms, and are largely self-sufficient, but live simple lives. The large ice lakes are used for fishing, and feeds the entire realm. The trolls do not have a written history, but keep oral tradition alive and well, which means that most of their history is clouded within the realm of mythology.

The trolls have a very primitive and animistic religion, with no deities at all, just the belief in the spirits that inhabit all forms of life. Trolls are relatively isolated, and don't particularly trust any other race, although they show interest in the somewhat similar orcs.

According to legend, the founder of Oghar was Oghon, the first troll, who was created out of the earth as life came to be. He ruled for thousands of years.

Oghon had two sons, and after his death they argued over who would rule the trolls. In the end they decided to form a dual monarchy, with one ruling the northern snowy region, and the other ruling the southern mountains. They are the ancestors of the frost trolls and the mountain trolls.

For millennia, the trolls lived in the snowy regions and the mountains, but a few centuries ago, they were driven out of the mountains by invaders, and now live mixed together in the north. The mountain trolls, including the king, long to reclaim the south, and recreate the dual monarchy.

At an unknown period, the trolls were visited by dwarves, who taught them many great things, including their technology and religion. Thus the practices of the trolls religion share some great similarities to the dwarf religion.
King Edwin IV

King Edwin IV is a weak and elderly man, whose reign over Vursaxia surely draws to a close. Two of his sons were killed in the wars of recent years, and the third (Harold) disappeared, never to be seen again. Some say that he was captured, others claim he fled the lands, but none know for sure.
Edwins only remaining family are his fifteen year old granddaughter (by his eldest son, Edwin), Mathelda, and eight year old grandson (by his second son, Henry) Rufus.
As a young king, Edwin was according to some a reckless warlord, but by all measures a succesful warrior. He captured the once human lands of Dumneria from the Empire of the Dune Elves almost 40 years ago, and repelled two attempts to retake it.

He spent most of his life on campaign and seldom spent time in the capital city, Saxia. His three sons came each from a different mother, all three of whom died in childbirth. Very few would claim he was a cruel king, but war is expensive and people did go hungry in the past. How history will judge him likely depends on his successors.
High Patriarch Osmund Wolsey

High Patriarch Osmund Wolsey is the leader of the Beal'gra faith in Vursaxia.

Known for being a traditionalist, he is somewhat popular with the commonfolk and as a result has some enemies amongst the nobility. He often meddles in the affairs of the nobility, attempting to chase out corruption and affirm the influence of the faith.
He is a small man, with a balding head, a red face, and a slowly encroaching stomach.
Telvin Faeora

A portrait of Telvin Faeora, c. ADG 97

Coreina Faeora (sister)

##### *"I will never return to the kingdom I consider shattered. My loyalties are certain, sister, but are yours? I no longer wish to be enemies, nor do I wish for any affiliation between Bordeleau and my people unless it's deemed absolutely necessary."*

**Telvin "Shadowmore" Faeora** is the former and currently exiled Prince of Faeora. Having followed his father and preparing to become the next King of Faeora, he was doing quite well until he faltered and his father discovered that he was secretly an assassin who killed all criminals for the purpose of justice. His father, in a crazed fit of rage, exiled his son from Bordeleau for his entire life.

It was during this time that Telvin realized that he was bringing justice by executing criminals, and was just doing the dirty work for others. Although, according to his father, he was just getting in the way of the "justice system."

Telvin is usually either in Eldrom Harbor dealing with nasty pirates or hanging back in his stronghold in central Bordeleau.
Weapony Man Drama Game Wiki

## Realms

#### West

The Amaryan Empire

Kingdom of Aurora

Burmandia

The Northmen

Kingdom of Riparia

Vursaxia

##### Counties of Vursaxia

The Crownlands

Province of Dumneria

The Marsh Marches

Tir Walsing

#### East

Republic of Erewell

The Free States of the Forest

The Halfling Duchy

Kingdom of Karadur

Muskvorod

Oghar

The Western Empire

The Kingdom of Yzentia

## Characters

### West

Lady Adelaide

Lord Alfred

Lord Alric

Marquis Carver

Duke Edmund

High Patriarch Osmund Wolsey

Lord Sevlirt

### East

#### Erewell

High Chancellor Philip Landeron

Cassandra Landeron

Heinrich von Staufen

Francois Delasare

#### Karadur

Barbur

Gymmer Stormhorn

Sturmir Thundershield

Varmir Thundershield

Voghild

#### Oghar

King Azghor

Baghatur

Gunnduzz

Mogg

Zurgat

### Historical

Vortigern

King Edwin IV

Prince Rufus

Charles the Dragon

Frederik Greyhound

Torgrad Frosthammer

## Religions

The Amaryan Faith

Beal'gra

Faith of the Ancestors

Faith of the Old God

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Lady Adelaide

Lady Adelaide of the Marches is a beautiful young lady, who is the last descendant of the ruling family that has lorded over the marshes for centuries. Seventeen and unmarried, she has her wits about her, but few around her to aid in her development. She is yet to see a battlefield, and worries about the threat to the southeast.