recursal/Fanatic-Fandom huggingface dataset:
Wooden Wheel 24″

Wooden Wheel 24″ is a crafted part in the transport category. Wooden Wheel 24″ used to be called Wheel 2 before v0.3.0.

## Functions and uses

Wheel 24" can be built on various blocks. Doing so will create a bearing allowing the wheel to rotate. Using Belts allows the player to attach the wheel to an Engine/Aeolipile engine allowing for powered rotation and control by the player. Wheel 24" is the smallest and cheapest wheel in Mechanic Miner.

## Augmentations

Wooden Wheel 24″ has augmentations.

* **Stickiness:** Coats the Wooden Wheel 24″ in slime, making it stick to any terrain it touches (+1  Slime)
* **Reinforce:** Reinforce the Wooden Wheel 24″ with iron making it more durable against attacks (+1  Iron)
Knockback Module

Knockback Module is a crafted part in the Weapons category.

## Cost

* Iron  8
* Tungsten 1
* Lead  4

## Refuel

To refuel the Module use the following resources:

Tungsten

## Looks

A grey-metal square with four corners cut off. A black inscription of three right-facing arrows marks its side.

## Functions and uses

The Knockback Module is used to alter the projectile of any ranged weapon. The Knockback Module makes each projectile knockback enemies.

The Knockback Module is connected to a weapon using Tube.

## See also

Current Compatible ranged weapons: Ballista, Cannon, Railgun
Foundation

Foundation is a crafted part in the structure category.

## Functions and Uses

Foundation is a building block used to lock a building to the terrain and prevent it from moving. It is generally used for buildings and houses, to prevent them from sliding when pushed. Foundation also does not collide with other building parts, and can be used to create bearings when another building block is dragged onto it. Foundation can also be rotated to be placed on walls and ceilings. They can be placed a maximum of 5 to 6 tiles away from terrain, depending on the surface it is attempting to attach to.
Mechanic Miner Wiki/Section 2

**Wiki Links**

* Admin noticeboard
* Recent changes
* Official Help Wiki
* New pages
* General disclaimer
* Missing pages

**Quick Links**

Getting Started

Resources

Crafting Parts

Mobs

Biomes

Connecting Stuff

Building Stuff

**The Wiki Community**

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Not sure where to start?**

* Find out more about the wiki on the **Official Help Wiki**.

**Adding some content!**

* Check out a few pages and see what they look like or what the source code for a pages is to get ideas, or visit the New to moderating page to get some suggestions.

**Game Content Links**
* How To Play Guide For Mechanic Miner
* Release Date
* System Requirements
Railgun

The Railgun is a Crafted Part in the Weapons category.

## Cost

* Iron  5
* Chromite  5

## Functions and Uses

The Railgun is a fast shooting, low damage weapon that rapidly shoots projectiles of Rock at enemies. Unlike other ranged weapons, the Railgun is limited to shooting in a 180 degree arc in front of it. The speed and range of the Railguns' projectiles depends on the force of the steam pushed in from a Boiler, higher power boilers like the Superheated Boiler result in a faster projectile. Railguns also cannot be manually controlled, and must have Control wired in from a lever. A standard Railgun must have Rock available as ammo to fire.

## Augmentations

The Railgun has one Augmentation.

* **Phase Chaining:** Using Aetherium instead of Rock, the Railguns projectile now causes the enemies to briefly go into a paralyzing phase state. Additionally, hitting a phased enemy will cause the projectile to chain to another nearby enemy (+1  Aetherium, ammo changed to Aetherium)
Ladder

Ladders are a crafted part in the structure category.

## Functions and uses

Ladders are a basic building block which are used to allow the player to climb up the side of walls and allow them to reach areas they might not have normally been able to reach. Ladders are not very durable blocks. They also act like couplings: They can create hinges with blocks, be spun with a cable, and go through blocks, colliding only with the ground.

## Augmentations

Ladder has 1 augmentation:

* **Colorize**
Bat

The Bat is a hostile Mob in Mechanic Miner.

## Where

The Bat is one of the most common mobs in Mechanic Miner and can be found in most caves.

## Behavior

The Bat hides in a hole in the cave wall. Once nearing the hole, the Bat will give a warning sound, after which it will attack if the player does not leave quickly. The Bat does not deal damage to vehicles or structures, and deals low damage to the player. The Bat cannot leave its' hole if it is obstructed by an enclosed interior. If a nearby Wrot uses it's 'Lift' ability, nearby Bats will flock around the Wrot in an attempt to protect it from damage. If the player retreats far enough from the Bats' hole, the Bat will stop chasing and will instead go back to its' spot.

## Drops

Upon killing the Bat you will be rewarded with some experience. In addition, the player will receive the following upon harvesting it's corpse:

* 1  Protein at a 50% drop chance
Ricochet Module

Ricochet Module is a crafted part in the Weapons category.

## Cost

* Iron  8
* Rubber  1
* Lead  4

## Refuel

To refuel the Module use the following resources:

Rubber

## Looks

A grey-metal square with four corners cut off. A black inscription of an arrow bouncing from a surface marks its side.

## Functions and uses

An Ricochet Module is used to alter the projectile of any ranged weapon. The Ricochet Module makes each projectile bounce off the terrain.

The Ricochet Module is connected to a weapon using Tube.

## See also

Current Compatible ranged weapons: Ballista, Cannon, Railgun
Aether Storm

*This article is a stub. You can help Mechanic Miner Wiki by expanding it.*

Aether Storms are random, regular events encountered in survival mode. Aether Storms feature purple lightning and an intense fog, and are punctuated by several Flying Demons and Interceptors, which are killed once the Aether Storm ends. Aether Storms cannot be avoided by travelling into or out of mines.

## Strategy

It is somewhat possible to survive an Aether Storm on foot in the overworld. The player can run almost exactly as fast as Interceptors, and are unlikely to be hit by Flying Demons. However, should you run into an area with enemies ahead, you may be forced to turn back and attempt to jump over the Interceptors.

Should you have a vehicle with strong enough weaponry, you will likely want to prioritize killing the Interceptors first, as they will eat your craft the quickest, and could force you to travel into other enemies.

Another early-game strategy is to build a stationary fort with strong defenses to retreat to during the storm. This may require a significant amount of firepower to accomplish, however.
List of All Tanks

## Available Tanks

Click '**expand'** to show a list of all available tanks.

## Unavailable Tanks

Click '**expand'** to show a list of all removed, merged or simply unavailable tanks.

## Special Controllable

Click '**expand'** to show a list of playable tanks that can not be upgraded into.

## Mobs

### Bosses

Click '**expand'** to show the bosses' most important features.

### Other

Click '**expand'** to show the entities that are uncategorized.

## Legend

### Tank Type

The tank's non-official class.

* **Auto:** The tank has one or multiple auto-controlled turrets.
	+ **Auto (semi):** The turrets are controllable but use an AI when they are not controlled.
* **Carrier:** The tank has one or multiple drone spawners.
	+ **Carrier (auto):** The drones are not controllable.
	+ **Carrier (semi-auto):** A part of the drones is controllable but uses AI when it is not controlled, while the other part always uses AI.
* **Hybrid:** The Tank Type is a combination of two or more Tank Types listed here.
* **Machine Gun:** The tank has above average Reload.
* **Rammer:** The tank is specifically designed to ram other tanks.
* **Sniper:** The tank has above average Bullet speed and Field of View (FOV).
	+ **Sniper (multi-barrel):** There are multiple barrels stacked on top of each other.
* **Standard:** The tank has one or multiple normal barrels.
* **Trapper:** The tank has one or multiple Trap launchers.

### Weaponry

What the tank uses to defend itself or to attack others.

* **Barrel:** A rectangle firing circular bullets, as found on the starting Tank. Doesn't have AI.
* **Turret:** A rectangle rotating around a circle, firing circular bullets. Uses AI most of the time.
* **Spawner:** A trapezium firing triangular drones. The AI importance varies widely between different tanks.
* **Trapper:** A trapezium in front of a rectangle, firing concave hexagonal Traps.

### Special

The ability the tank can use. Either passive or active.

* **Cloaked:** The ability to go invisible after a certain time. Passive.
* **Minions:** Square drones, made by ramming.
* **FOV movement:** The camera can be moved in a certain direction.
* **Knock-back resistance:** The tank is not affected by knockback as much as others.
Lever

Lever - a control device with a wired output, often used to control vehicles. To use it, you need to move the mouse over it and press E, move the lever to A and D. There are three types of leverage: The first with one output and is created from 2 copper. The second with two exits and is created from 5 iron and 1 bakelite. The third with three outputs is created from 5 iron, 1 bakelite, 0.50 oil, 5 lead and 5 nickel.
Flux antenna

Flux antenna is a crafted part in the structure category.

## Cost

* 0.50  Iron
* 0.25  Aetherium

## Functions and uses

Flux antenna alone function similar to Coupling, able to pass through solid blocks and connect to blocks via bearing attachment. Collides with terrain. Bearing attachment can be motorized by connecting Belts to the bearing and a suitable Engine. Flux antenna when spun at high speeds function as a kinetic stabilizer for obtaining Flux from a Flux vortex. This block cannot be augmented unlike Coupling, making them less effective as structural blocks.

Flux antenna are primarily used to stabilize a Flux vortex in deep caverns where one may appear. This is done by an antenna, of varying length, moving quickly around the inner portion of a Flux Vortex. It is commonly done with a motorized antenna suspended into the center of a Vortex.
Mechanic Miner

**Mechanic Miner** is a 2D construction/survival game with mechanical steam-powered machines and physics. Gather resources, kill monsters, acquire new technologies and use your imagination to build crazy mechanical devices to conquer any challenges in your way.

In Mechanic Miner you can construct any kind of machine of your own design - and any kind of machine can be simulated by the game's physics engine - and of course, designs can be shared with your friends through Steam Workshop. Build a catapult, a submarine, a battle tank or an air balloon - Mechanic Miner has over 50 different parts and building blocks for you to play around with, and we’re constantly adding more. Get creative, get better, build more advanced stuff and become a mechanical mastermind you always wanted to be.

Mechanic Miner will hit Early Access on Steam in February 2019.

## External Links

* Official Website
* On Twitter
* On Facebook
* On Youtube
* On Discord
Wood

**Wood**  is one of the Resources in Mechanic Miner.

## Where

Wood can be found in both the surface and underground biomes, it is obtained by mining Trees, tree roots and giant mushrooms.

## Use

Wood is used in crafting certain basic vehicle parts, such as the Wooden Wheels and Ballista.

It can also be used to craft the Grappler and Drug Dispenser.
Sawblade

Sawblade is a crafted part in the Weapons category.

## Cost

* Iron  10
* Manganese  10

## Looks

A Rounded metallic wheel with eight sharp, pointy edges. A silver bearing in the center.

## Functions and uses

Sawblades are a structural weapon designed to do kinetic damage. The greater the velocity the more damage done to enemies. Sawblades can be connected to Belts to motorize them. Despite their points, Sawblades can be used as wheels.

Sawblades *currently* have no modifiers.

## See also

Steel Spike, Spike: other structural weapons.
Hillbite

The Hillbite is a hostile Mob in Mechanic Miner.

## Where

The Hillbite can only be found in the marsh, usually before the first mine you'll meet.

## Behavior

Attacking or nearing the Hillbite will aggravate it, and cause it to attack you. The Hillbite, moves extremely slow, and will only attack you when it's very near.

## Drops

Upon killing the Hillbite you will be rewarded with some amount of experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of the Hillbite:

* Protein
* Bakelite
Cave Squid

The Cave Squid is a hostile Mob in Mechanic Miner.

## Where

Cave Squids can be found deepest down in the first mines of the desert along with the fume.

## Behavior

Nearing the Cave Squid will aggravate it, and cause it to attack you. The Cave Squid is fairly fast, and shoots damaging projectiles at you.

## Drops

Upon killing the Cave Squid you will be rewarded with a decent amount of experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of the Cave Squid:

* Protein
* Bakelite
Drug Dispenser

The Drug Dispenser is a crafted part in the Machinery category. The Drug Dispenser is sometimes referred to as the "Health Generator", a name it had before v.0.3.0.

## Cost

5x  Copper
10x  Wood

## Functions and uses

The Drug Dispenser is a machinery capable of healing the player when mounted. The Drug Dispenser consumes Protein when healing.

## Augmentations

The Drug Dispenser has 2 augmentations:

* **Dispersal**: Adds a Nickel cost to the Drug Dispenser, allowing the Drug Dispensers effect to work in an area around it. Furthermore, this augmentation adds a Enzyme fuel consumption.
* **Epinephrine**: Adds a Chromite cost to the Drug Dispenser, making the Drug Dispenser disperse a crafting speed buff, but removes its healing effect. Furthermore, this augmentation changes the fuel Protein consumption to a Psilocybin consumption.
Hunter

*This article is a stub. You can help Diep.io Archive Wiki by expanding it.*

## Design

The Hunter has a bigger barrel overlapping the original, longer one.

## Technical

As of July 4, it shoots in sequence, with the smaller bullet followed by the bigger bullet.

The firepower increases due to the large barrel along with the relatively small barrel underneath a larger barrel. This tank has slightly decreased bullet speed.

Similar to real guns, as with a longer barrel, comes along more speed and therefore higher impact speed and more bullet penetration.

## Strategy

### As a Hunter

#### Do's

* **Use fast tanks, high reload tanks, high DPS tanks, or Sniper class tanks:**

#### Don't

* Use slow builds

Strong Against: Slow tanks

* Weak Against: Fast tanks, High reload tanks, High DPS tanks, Sniper class tanks

Upgrade Bullet Damage and Bullet Speed, and Reload. Try to move toward the middle while sniping Pentagons and enemies.

The Hunter is perhaps the worst tank in the game for farming, due to its low reload speed. Focus on moving about and killing blue pentagons, which can be destroyed in two volleys at maximum range.

The Hunter is not good at fighting other tanks with high movement speed since they easily dodge the Hunter's shots. It is also not good at fighting tanks with high reload speed and penetration, due to its low reload speed.

Ironically, the Hunter is weak against its own class too, the bullets from other sniper class tanks out penetrated Hunter's bullets, and other classes usually have more Field of View than Hunter, even another Hunter itself could be a problem because all sniper class tanks are slow moving.

Conversely, the Hunter is incredibly good at sniping low-level tanks due to its single-volley damage. Begin hunting tanks of your own, or even higher level in order to gain points.

It can be also good against very slow tanks. Try to shoot around their bullets and hit them directly, and you can kill them in a couple of shots, you may take advantage of other sniper class tanks if you have enough confident and skills.

## Trivia

* The Hunter has gone through the most changes to its fighting style of any tank. Initially, it had two bullets, one much larger than the other. Later, it was modified to shoot a group of 6-8 pellets like a shotgun. After a while, it was turned back into the original bigger-smaller two shot tank again. It was part of the 6/13/2016 power buff as well. During the July 4 update, its firing style was reversed to match the new X Hunter firing style.
* The Hunter is a meme on many diep.io-related websites, due to the fact that it is often considered 'weaker' than other classes.
* The Hunter was voted least played tier two class, possibly because of its weakness
Coupling

Coupling is a crafted part in the structure category.

## Functions and uses

Couplings are a building block which can pass in front of all other building blocks, allowing for more complex contraptions. They can also be used to create loose bearings by dragging them onto another building block, which can also be powered with an engine to spin.

## Augmentations

Couplings have two augmentations.

* Colorize: Coat the Coupling with a different color depending on the mixture of resources.

* Galvanize: Galvanize the Coupling with zinc, making it more durable against attacks. It becomes ~181.81% heavier than the original coupling (11 galvanized = 20 normal). (+0.25 Zinc)
The Dweller

The Dweller is the final boss in act 1 (Story Mode).

## Where

The Dweller is found in the Dweller cave in the overworld.

## Behavior

Once you activate The Dweller encounter The Dweller will start moving towards the player, crushing any machinery that comes to close. The Dweller will alternate between two different attacks:

* **Launch:** The Dweller starts moving backwards and, after a short delay, The Dweller will launch itself towards the player doing massive damage.
* **Cave-in:** The Dweller yells, triggering a massive cave-in in front of it.

After the Cave-in attack, The Dweller will go into a vulnerable state, taking extra damage when attacked.

## Drops

Upon killing The Dweller you will be rewarded with some experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of The Dweller:

* Protein

## Tips and Tricks

* It's important to kill The Dweller before reaching the end of the cave. Failing to do so will most surely get you killed.
* If you see The Dweller getting ready to attack, it's important to back off as fast as possible. Try to keep your distance while attacking with ranged weapons.
Bricks

Bricks are a crafted part in the structure category.

## Functions and uses

Bricks are basic building blocks which is commonly used as walls, floors or roofs for houses. Although Bricks are more durable than most parts in Mechanic Miner, it's still one of the weakest blocks in the structure category. Bricks are extremely heavy, sixteen times heavier than Planks, making it very useful for counterweights or ballasts on vehicles.

## Augmentations

Bricks has 1 augmentations:

* **Colorize**
Poison Module

Explosive Module is a crafted part in the Weapons category.

## Cost

* Iron  8
* Venom 1
* Lead  4

## Refuel

To refuel the Module use the following resources:

Venom

## Looks

A grey-metal square with four corners cut off. A black inscription of a skull and cross-bones marks its side. (picture below is outdated)

## Functions and uses

An Poison Module is used to alter the projectile of any ranged weapon. The poison module makes each projectile tiped with poison, doing toxic damage in an elapsed time-frame.

The Poison module is connected to a weapon using Tube.

## See also

Current Compatible ranged weapons: Ballista, Cannon, Railgun
Steel Spike

Steel Spike is a crafted part in the Weapons category.

## Cost

* Iron  2
* Manganese  1

## Looks

A silver, metallic spike with rigid edges. No visual difference from Spike.

## Functions and uses

Steel Spikes are a structural Weapon. Steel Spikes can be rotated in any direction. Currently it does not matter their orientation, Steel Spikes will do damage as long as they connect with proper velocity. Unlike most structural blocks, Steel Spikes cannot be connected to bearings.

Steel Spikes are made of Iron and Manganese, which are strong and intractable elements, thus Steel Spikes are durable and do high damage.

Used on crafts to deal Kinetic damage to enemies which scale with velocity.

## See also

Spike, a less durable version of Steel spike.
List of Tier 4 Tanks

## Available Tier 4 tanks

Below is a list of all Tier 4 tanks, which can be acquired upon reaching level 45.

## Removed/Unavailable Tier 4 tanks

Below is a list of Tier 4 tanks, which no longer be acquired upon reaching level 45.

## Legend

### Tank Type

The tank's non-official class.

* **Auto:** The tank has one or multiple auto-controlled turrets.
	+ **Auto (semi):** The turrets are controllable but use an AI when they are not controlled.
* **Carrier:** The tank has one or multiple drone spawners.
	+ **Carrier (auto):** The drones are not controllable.
	+ **Carrier (semi-auto):** A part of the drones is controllable but uses AI when it is not controlled, while the other part always uses AI.
* **Hybrid:** The Tank Type is a combination of two or more Tank Types listed here.
* **Machine Gun:** The tank has above average Reload.
* **Rammer:** The tank is specifically designed to ram other tanks.
* **Sniper:** The tank has above average Bullet speed and FOV.
	+ **Sniper (multi-barrel):** There are multiple barrels stacked on top of each other.
* **Standard:** The tank has one or multiple normal barrels.
* **Trapper:** The tank has one or multiple Trap launchers.

### Weaponry

What the tank uses to defend itself or to attack others.

* **Barrel:** A rectangle firing circular bullets, as found on the starting Tank. Doesn't have AI.
* **Turret:** A rectangle rotating around a circle, firing circular bullets. Uses AI most of the time.
* **Spawner:** A trapezium firing triangular drones. The AI importance varies widely between different tanks.
* **Trapper:** A trapezium in front of a rectangle, firing concave hexagonal Traps.

### Special

The ability the tank can use. Either passive or active.

* **Cloaked:** The ability to go invisible after a certain time. Passive.
* **Minions:** Square drones made by killing regular squares.
* **FOV movement:** The camera can be moved in a certain direction.
* **Knockback Resistant:** You aren't knocked back by other objects such as bullets.
Skull Crusher

**Skull Crusher** is a Combat Perk in the Strength Attribute. Sledgehammers provide the most damage per hit but are consume loads of stamina in the process. Perks and mods providing stamina regen or reducing stamina usage are useful with Skull Crusher.

## Recipe

As of Alpha 21, skills no longer grant crafting recipes. That feature was replaced by Crafting Skill Magazines.
Deep Cave

The **Deep Cave** is a 15 level instance found in the Desert. Currently the Deep Cave can only be found in Survival Mode.

## Structure and layout

The Deep Cave contains 15 moderately big levels with a unique structure that contains vertical and horizontal slopes, making it hard to traverse. The Grappler and the Stickiness augmentations are very useful when traversing the Deep Cave. It’s possible to teleport up and down from the Deep Cave by using the main entrance and exit/entrance between levels.

## Enemies and resources

The general area of the Deep Cave contains Bats, Wrots, Stone, Wood and Fuchsia.

## Patches and special areas

Each level of the Deep Cave contains 3 random patches that is mostly found in the corners of the Deep Cave. A patch is an area containing a set of resources and enemies. Most patches only spawns on specific levels, and each patch contains more resources and enemies depending on the depth level.
Protein

**Protein**  is one of the Materials in Mechanic Miner.

## Where

As a material that usually is to be found together with Bakelite , and retrieved from dead enemies, Protein can be hard to come by. Enemies that drop Bakelite  also drop 1x Protein or more.

## Use

Protein is not a building material. It's a fuel type material necessary for regenerating health. Build a Health Generator using 5x Wood  and 2x Copper , then drag some Protein from your inventory to the generator. Press E while standing next to it to recharge your health. Beware that when you are done using the Health Generator and choose to deconstruct it to get your materials back, you won't receive the remaining Protein in the generator. Try to only fill the generator with as much Protein as it requires to bring you back to full health. This is most easily done by filling it with only a few Protein bits at a time.
Auto Gunner

*This article is a stub. You can help Diep.io Archive Wiki by expanding it.*

## Info

The Auto Gunner is an evolved form of the Gunner. It has the same barrels as a regular gunner, but it has an Auto Barrel. With the auto barrel, you can see the locations of nearby tanks.

WARNING: The 1 uncontrolled barrel WILL NOT shoot at the kamikaze Crashers.

## Strategies

Overlord and Auto Trapper: Your biggest counter, **be careful**. This is important, don't let them hit you, and just retreat, if you do think you have a chance, just try to not get Hit a lot and remember to always be on the move. that's great as you can deal a lot of damage to them while they are recoiling, but if not, just leave them alone.

### Free for All Strategies

In the Free for All Gamemode, the best strategy is to farm Alpha Pentagons. A great build is 0/0/0/5/7/7/7/7.

### Team Deathmatch Strategies

In the Team DM Gamemode, the best strategy is to use your auto barrel to allow your teammates to know nearby enemies. A great build is 0/0/1/5/7/7/7/6.

### Domination and Mothership Strategies

In the Domination and Mothership Gamemodes, the best strategy is to be at the Pentagon Nest and kill other players. Have at least some Health Regeneration and Max Health, and have most Bullet Speed, Bullet Penetration, Bullet Damage and Reload. Also, if in Team Domination mode, if you want to go for the dominators, then it would be a good idea. To do that, aim straight where the dominator shoots, and your bullets will move the dominator's bullets away from you, so you won't get hit. The build for doing this is 0/0/1/6/7/7/7/5.
Iron Wheel 48″

Iron Wheel 48″ is a crafted part in the transport category.

## Functions and uses

The Iron Wheel 48″ is a large sized wheel available after the player has obtained iron.

Because of it's large size, some engines may struggle to turn it when used on heavier creations.

## Augmentations

Iron Wheel 48″ has 2 augmentations

* **Stickiness**: Coats the Iron Wheel 48″ in Slime, making it stick to any terrain it touches (+3 Slime)
* **Galvanize**: Galvanize the Iron Wheel 48″ with Zinc, making it more durable against attacks (+2 Zinc)
Venison Stew

## Description

**Venison Stew** is a Food item that can be cooked using a Cooking Pot on a Campfire with a suitable source of Combustible fuel. Eating Venison Stew will have a positive effect on your Fullness, Health and Hydration. It is an incredibly effective late-game level of food as it gives a great boost towards all stats except for Stamina. However, its ingredients are mainly composed of a mixture of hunting and farming.

## Preparation

Venison Stew is cooked using a Cooking Pot on a Campfire, it will need to be prepared before being used and you will require these items.

**1x** Cooking Pot
This is placed into the Campfire's cookware slot.

**8x** Stick
These will burn for 32 seconds, but any fuel source that will burn for 30 seconds or more can be used.
## Ingredients

You will need the following ingredients for this recipe.

 **1x** Bottled Water
 **1x** Ear of Corn
 **1x** Potato
 **1x** Venison
## Cooking

Venison Stew can be cooked using the recipe shown.

## Experience

You will gain 40xp when you cook the recipe the first time and 20xp every time you cook it afterwards
Resources

The various **Resources** in Mechanic Miner. There's currently 31 different resources available in-game.

## List Of Resources

* Aetherium
* Azurite
* Bakelite
* Coal
* Copper
* Enzyme
* Fish Oil
* Flax
* Flux
* Fuchsia
* Hydrogen (Currently not in-game)
* Iron
* Kaolinite
* Larva Bile
* Lead
* Manganese
* Nickel
* Niter
* Oil
* Peat (Currently not in-game)
* Pheomelanin
* Protein
* Psilocybin
* Rock
* Rubber
* Slime
* Tungsten
* Dimagnetium
* Venom
* Water
* Wax
* Wood
* Zinc
* ....Magnesium
Manganese

**Manganese**  is one of the rarer Materials in Mechanic Miner.

## Where

Manganese can currently only be found at the bottom of the second mine appearing in act 1. Note that you must build a Air pump system to be able to reach the Manganse

## Use

Manganese is used for several techs you unlock later in the game including Sawblade and Steel spike
Mechanic Miner Wiki/Section 3

**Game Preview**

**The latest from twitter**

Tweets by @mechanic\_minerwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Frog

The Frog is a hostile Mob in Mechanic Miner.

## Where

The frogs are found in the mines of the Marsh. There's usually a bunch of frogs together with a Frog Leader.

## Behavior

Attacking or nearing the frogs will aggravate them, and cause the whole pack including the Frog Leader to attack you. The frogs move slowly, but because of it's jumping movement it's able to climb smaller vehicles.

## Drops

Upon killing a Frog you will be rewarded with some experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of the frog:

* Protein
* Bakelite
* Psilocybin
Cannon

Cannon is a crafted part in the Weapons category.

## Cost

* Iron  5
* Lead 1

## Looks

A lead-grey cylinder atop a wooden support platform. One end capped, one rounded.

## Functions and uses

The Cannon is a slow-firing, high-damage weapon with long range. Cannons can be controlled both manually or automatically with a lever. Unlike most current projectile based weaponry, the Cannon does have a lot of recoil. Cannons are turrets like the Ballista and can rotate as needed.

## Augmentation

The Cannon has one Augmentation.

* Shotgun: The Shotgun modification replaces the single cannon ball with six smaller balls for a lower damage per-projectile but wide spread.

## See also

Ballista, Railgun: Other projectile weapons.
Gamemode

There are 3 different gamemodes in Mechanic Miner. It's possible to change gamemode upon creating a new game, but it's not possible to change gamemode on that specific game afterwards.

### Story Mode

*"A great way to learn all about this world through a compelling story line."*

In Story Mode you will progress through different acts by completing quests. Furthermore a Story Mode game can be started with a tutorial teaching you the basic of Mechanic Miner. In Story Mode you'll start with a basic vehicle, some resources in your inventory and a few unlocked technologies.

Currently Mechanic Miner has one act to Story Mode (Act 1).

### Creative Mode

*"Build and explore without restrictions."*

In Creative Mode you have access to all technologies in the game and unlimited resources. Furthermore you have the ability to fly and invincibility.

### Survival Mode

*"Advanced players will have a chance to prove themselves in this merciless End Game mode."*

In Survival Mode you will start in a random generated world. It's up to you what you want to do, but survival is much harder in this gamemode. In Survival Mode you'll start with no resources and a few unlocked technologies.

Every now and then, an Aether Storm will appear, making all enemies aggressive towards the player while spawning Flying Demons and more Interceptors.
Mini Roach

The Mini Roach is a hostile Mob in Mechanic Miner.

## Where

The Mini Roach can be found in the caves of the desert and is also spawned by the Roach-like Beast.

## Behavior

Nearing or attacking the Mini Roach will aggravate it, and cause it to attack you. If the Mini Roach is spawned by the Roach-like Beast, it will automatically move towards the player and attack him. The Mini Roach has a ranged projectile attack.

## Drops

Upon killing the Mini Roach you will be rewarded with some experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of the Mini Roach:

* Protein
* Bakelite
Plate

Plate is a crafted part in the structure category.

## Functions and uses

Plate is a basic building blocks which is commonly used as walls or frames on vehicles. Plate is one of the most durable blocks in the structure category.

## Augmentations

Planks has 2 augmentations:

* **Colorize**
* **Galvanize**: Adds a Zinc cost to the Plate, making the Plates more durable.
Copper Wheel 48″

Copper Wheel 48″ is a crafted part in the transport category.

## Functions and uses

The Copper Wheel 48″ is a large sized wheel available after the player has obtained copper.

Because of it's large size, some engines may struggle to turn it when used on heavier creations.

## Augmentations

Copper Wheel 48″ has 2 augmentations

* **Stickiness**: Coats the Copper Wheel 48" in Slime, making it stick to any terrain it touches (+3 Slime)
* **Galvanize**: Galvanize the Copper Wheel 48" with Zinc, making it more durable against attacks (+2 Zinc)
Scorpion

The Scorpion is a hostile Mob in Mechanic Miner.

## Behavior

Nearing or attacking the Scorpion will aggravate it, and cause it to attack you. The Scorpion has a moderate speed, but needs to get close to the player in order to sting the player with its tail. The Scorpions attack doesn't do damage, but will poison the player, lowering the players movement speed and causing the player to lose life over time for a short period.

## Drops

Upon killing the Scorpion you will be rewarded with some experience. In addition you'll have a chance of receiving the following upon harvesting the corpse of the Scorpion:

* Protein
* Bakelite
Pipe

Pipe is a crafted part in the Circuits Category.

## Looks

A grey, bland length of cylinder. Can be seen over any structural block.

## Functions and uses

Pipe is primary used as a transfer between Steam Boilers and any machinery that requires Steam as an input. Pipe does not collide with structural blocks. Pipe does collide with terrain. Can be used to connect multiple machines together.

Pipe cannot be augmented.

### Connections

A valid and functional connection is indicated by an animated white filler and a green stripe on the cylinder just before each end.

An invalid connection from any boiler is indicated by a flashing orange strip near the pipe connection.

An invalid connection from any machine that requires steam is indicated by a solid red strip near the pipe connection.

Connections examples

## Compatible machines

#### Inputs

* Piston
* Grappler
* Railgun
* Aeolipile Engine
* Iron Engine

#### Outputs

* Copper Boiler
* Iron Boiler
* Superheated Boiler
Swarm of bees

The Swarm of Bees is a hostile Mob in Mechanic Miner.

## Where

The Swarm of bees can be found in beehives hanging on trees in the desert.

## Behavior

Trying to harvest a beehive will cause a Swarm of Bees to spawn. The Swam of Bees will then proceed to follow the player, and will attack when in close range. The Swarm of Bees are relentless and will never stop chasing the player unless killed.

## Drops

Upon killing the Swarm of Bees you will be rewarded with some experience. Killing a Swarm of Bees doesn't leave any corpses, thus nothing to harvest. But harvesting the beehive of which the Swarm of Bees spawned will grant you Wax .
Mechanic Miner Wiki/Section 1

The Official Mechanic Miner Wiki
The Mechanic Miner reference maintained by the players.
Contribute by creating new articles or expanding on existing ones.
We currently maintaining 704 pages (99 articles).

**About Mechanic Miner**
Mechanic Miner is a 2D construction/survival game with mechanical steam-powered Machines.

You are stranded on a strange and forbidding planet, where survival is made difficult by hostile animals and plant life. From your home world you did bring a Multitool, which is able to craft any kind of machine part - provided the requisite raw Materials can be found.

Relying solely on the technology you brought, you set out to explore a whole world. You can progress through the game by acquiring new types of steam-powered technology elements, that are necessary to delve deeper into the diverse Biomes of the planet, and perhaps, ultimately, discover the means to escape.

You can construct any kind of machine of your own design - and any kind of machine can be simulated by the game's physics engine - and of course, designs can be shared with your friends.

Mechanic Miner will hit Early Access on Steam in May 2019. [Read more...]
Research Facility

Research Facility is a crafted part in the machinery category.

## Cost

10  Iron

10  Bakelite

## Functions and uses

The Research Facility is used to research new technologies. To research a new part/augmentation simply place 1 resource (of any kind) in the Research Facility, after some time the resource will be consumed and thereby revealing any parts/augmentations that solely requires that resource to be constructed. If a part requires more than one kind of resource to be constructed, all those resource will have to be researched before that specific part is revealed. The player will still need to spent Experience to unlock a part or augmentation .

## Augmentations

The Research Facility do not have any augmentations.

## References

1. ↑ **Official Forum:** *New Tech-system*
Frog Leader

The Frog Leader is a hostile Mob in Mechanic Miner.

## Where

The frog leader is found in the mines of the Marsh. There's usually a bunch of normal frogs together with one **Frog Leader**.

## Behavior

Attacking or nearing the frog leader will aggravate it, and cause the whole pack to attack you. The frog leader moves faster than normal frogs, and because of its jumping movement it's able to climb smaller vehicles.

## Drops

Upon killing the frog leader you will be rewarded with a higher amount of experience than from normal frogs. In addition you'll have a chance of receiving the following upon harvesting the corpse of the leader frog:

* Protein
* Bakelite
Superheated Boiler

The Superheated Boiler is a crafted part in the transport category.

## Cost

* 15  Iron
* 10  Rubber
* 10  Chromite
* 10  Nickel

## Functions and uses

The **Superheated Boiler** is a the strongest boiler (in terms of durability and power). The **Superheated Boiler** consumes Water and Oil and can be connected to an engines, the Railgun and Pistons.

## Augmentations

The **Superheated Boiler** do not have any augmentations.
Augmentation

Augmentations are modifiers that can be added to part or block before constructing it. Augmentations adds a more cost to the part/block which is usually a new resource that is not used to construct the original part or block.

## How to add an augmentation to a part/block

Almost all the augmentations need to be unlocked through the Tech-system just like new parts and blocks. When you discover an augmentation through the Research Facility (and you have the original part/block unlocked as well) you’ll be able to unlock and enable the augmentation through the info-box of that part/block.

When an augmentation is unlocked, it can be added to the a part/block before construction it through the info-box (look at the screenshot to the right). This will increase the resource cost and change the name of the part/block depending on the augmentations activated.

## List of Augmentations

A list of all the possible augmentations and the parts/block they can be created on:
Iron

**Iron**  is one of the Materials in Mechanic Miner.

## Where

Iron is found in some mines and is usually found in the deeper areas of the mines, meaning it can be a bit hard to come by.

## Use

While iron used for a great variety of machine parts, it's usually a key ingredient in the production of powerful weapons. In order to defeat the first boss encounters in the game, it's recommended that you use Iron-based machinery and weapons, since they're more durable and capable of doing damage more effectively.
Release Date

*This article is a stub. You can help Mechanic Miner Wiki by expanding it.*

This page contains the **Release Date Information** for *Mechanic Miner*.

## Release Information

Mechanic Miner will go into Steam Early Access May 22nd 2019.

### Key Features

* Explore a randomly generated sandbox with the option of following the story or creating without limits.
* Mine the planet for a variety of useful resources to help you construct your own unique mechanical steam-powered machines and devices. The only limit is your imagination!
* The physics engine powers Mechanical Miner's sandbox and will test your contraptions ability to navigate the harsh terrain.
* Use your mechanical constructions to fight and defend you and your base from terrible monsters and bosses, will you survive?
* Create blueprints of your mechanical constructions, use them later in Story or Survival Modes, or share them with friends on Steam Workshop and prove who the real mechanical mastermind is.
* Acquire new technologies and expand your base and building capabilities as you gain experience with the level-based progression system.

### Planned Features

Mechanic Miner is still in development and there is so much more to come:

* Mod-support
* Full version Multiplayer (currently in beta)
* More acts in the Story Mode
* More parts/blocks/weapons/augmentations
* More monsters and bosses
* More challenges
* More fun!
Wooden Wheel 36″

Wooden Wheel 36″ is a crafted part in the transport category. Wooden Wheel 36″ used to be called Wheel 3 before v.0.3.0.

## Functions and uses

Wooden Wheel 36″ can be built on various blocks. Doing so will create a bearing allowing the wheel to rotate. Using Belts allows the player to attach the wheel to an Engine/Aeolipile engine allowing for powered rotation and control by the player. Wheel 36″ is the second smallest and cheapest wheel in Mechanic Miner.

## Augmentations

Wooden Wheel 36″ has augmentations.

* **Stickiness:** Coats the Wooden Wheel 36″ in slime, making it stick to any terrain it touches (+1.5  Slime)
* **Reinforce:** Reinforce the Wooden Wheel 36″ with iron making it more durable against attacks (+1.5  Iron)
Hydrogen

**Hydrogen**  is one of the Materials in Mechanic Miner.

## Where

Hydrogen is currently not obtainable in the game, although the Balloon is equipped with a full tank of Hydrogen on creation.

## Use

Use Hydrogen as a fuel to some of the tech you unlock later in the game. Use Hydrogen to power balloons, and make sure you carry some water with you in case your vehicle runs out of fuel mid-air. Flying isn't very fun when rapid collision looms.
Version history

The **version history** of *Mechanic Miner* consists of the changes that have been made to the game with each update.

## Release

all versions released that can be bought on steam.

## Closed Beta

The Closed Beta is a phase lasting from May 10 to May 20 2019.

 v.0.4.0c | May 17, 2019
 v.0.4.0b | May 14, 2019
 v.0.4.0a | May 14, 2019
 v.0.4.0 - first Closed Beta release

## Closed Alpha

The Closed Alpha was the first semi-publicly playable version of Mechanic Miner, the game was distributed via a steam-key lottery, due to the Developers only wanting a small number of people having access to the game for testing purposes.

This phase lasted from December 6, 2017 to May 10, 2019 with the beginning of Closed Beta testing.

## Pre-Alpha

This phase lasted from around 2015 to the release of the first playable version on December 6th 2017. Not much is known about this version, other than what was shown off in the Concept Trailer
Wrot

The Wrot is a hostile Mob in Mechanic Miner.

## Where

Wrots can be found in caves in the desert, usually on the lower floors.

## Behavior

Attacking or nearing the Wrot will aggravate it, and cause it to attack you. The Wrot is fairly fast and can fly, but needs to get near you to attack.
They also have an ability named 'Lift'. The Wrot will attempt to dislodge blocks and machinery, as well as all attached parts, after which the Wrot will fly away with them. This ability can be dangerous, particularly if they steal important parts such as your Weapons. If any Bats are nearby when the Wrot uses its' Lift ability, they will flock around the Wrot to defend it while it steals the parts.

## Drops

Upon killing the Wrot you will be rewarded with a decent amount of experience. In addition you'll have a chance of receiving the following upon harvesting its' corpse:

* Protein
* Niter
Rock

Rarity | Common

**Rock**  is one of the Resources in Mechanic Miner.

## Where

Rocks are most commonly found in the Desert, but are also scattered around in the Deep Cave.

## Use

Rock is used to craft Bricks, one of the tougher blocks and the heaviest block in the game. Due to its weight it pairs well with the Foundation, both can be combined to make strongholds for the player's valuables or similar.

Rocks can also be used as ammunition for the Railgun.
Ballista

The Ballista is a Crafted Part in the Weapons category. It is sometimes erroneously referred to as the Crossbow.

## Cost

* Wood  5
* Zinc  2

## Functions and Uses

The Ballista is the first weapon available to the player at the start of the game. It is a simple weapon that deals moderate damage with a moderate fire rate. A Control connection can be wired into the ballista to control it from a lever without needing to move to the ballista manually, and allowing the player to shoot multiple at once. Since V0.3.0, Ballistae as well as other weapons are capable of damaging the vehicle they are mounted on, meaning players must place their Ballistae carefully in such a way as to not damage their own vehicle. Standard Ballistae consume Wood with use.

## Augmentation

The Ballista has one Augmentation.

* **Pierce:** Using Manganese instead of Wood, the Ballista's projectile now pierces through enemies and machinery (+1 Manganese, fuel consumption changed to Manganese)
Events

**Events** are special global or local circumstances with increased drop rates, special **Units**, and other gameplay alterations to the base mechanics of **Final Fantasy Dimensions II**. They typically mark the celebration of a major event, such as Chinese New Year, Valentine's Day, or Halloween.

## Big Tail Collection

In this event, players will hunt elemental flans to get Big Tails.

## God Stones

In this event, players can obtain God stones and elemental material. There is a Reward and a Secret Reward (noted below as "Secret").

## Crystal Fragment Event

This even allows players to get Crystal Fragments, which are used to fill Crystal Cores to form Master Crystals. **This event only occurs on Sundays**.

## Timeless Ore Event

This even grants Timeless Ore, which is needed to strengthen Timeless Weapons. **This event only occurs on Sundays**.
Final Fantasy Dimensions II Wiki/Bottom section

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Dimagnetium

Previously known as Vaporized Aetherium in Beta, now is renamed to Dimagnetium.

During Story Mode, it's dropped by the worm which will drop 0-5 of it. It is dropped mainly by demonic creatures that drop it in quantities of 5-10.

It has many uses. It's mainly an augment. It can be added into wood to make float-wood (wood lighter than air). It can also be added into a railgun.

It is also a fuel. Railguns augmented with Dimangetium, heaviside coils use it too.