recursal/Fanatic-Fandom huggingface dataset:
Elder Council

The council was built out of necessity, using their time and wisdom the council was constructed as a way of making sure the absolute rule of the King/Queen/Sultan/Governor would go tested. That they wouldn't start making decisions without the guide of the people. The council is built as a group of 12, the last seat left intentionally open for any governor who elects to step down.

### Notable members:

* Councilman Rashad Sorren – (1964 - 2060)
	+ Elected to the council (2028) as a spokesman for the Eastern Council, for which he debunked. Was found petrified in his chambers, head detached and placed into his lap.

* Councilman Liuzliy Thazsosa Jwrdan (1944 – 2073)
	+ Elected to the elder council (2014) after he started a riot seeking equal rights for half-bloods and all non-human races.
* Councilperson Teva Sostishia - (1978 - 2060)
	+ Rushed into position (2030) after the sudden death of another council members.
* Councilwoman Zhithun Hypesia (1978 - 2060)
	+ Elected to the council (2029) after trying to get herself elected to the position of Governor.
* Councilperson Archia Mooren (1992 - 2060)
	+ Elected to the council (2057) and was removed after a scandal revealed.
* Councilman Avton Soutien (1986 - 2084)
	+ Elected to council (2036) after serving time as a General in the Alshifan secret service.
		- Father to Azu and Ezu
* Councilperson Danial Killi (1980 - ?)
	+ Elected to council (2020) after revealing a plot from Nasyan to kidnap the leader of Liste.

* Councilperson Antuni Iifrz (1972 - ?)
	+ Elected to council (2032) as the voice of reason, was seen as the most level headed of the newly elected.

* Councilwoman Alnna Khibin (1983 - ?)
	+ Elected to council (2051) was selected to the council due to the recommendation of the entire southern council.

* Councilwoman Aimtane Thlathyn (1962 - ?)
	+ Elected to council in (2044) due to pervious rulings for the western council.

* Councilwoman Rewth Adr Jynsbir (1867 - 2061)
	+ First non-pureblood elected to council (1932), was one of the few voices to speak up for the maliason and was against opening the country.
* Councilperson Uchu
* Councilperson Borrass
* Councilwoman Istili Sands
A Main Character

Redirect to:

* Clayton Chuskrev
## Clayton Chuskrev

(unknown birthdate) was a known privateer in the Seas of Avalon who captained the ship known as "The Claymore". His methods were ruthless and he was rumored to have been touched by the far planes to gain power. He eventually died, sacrificing himself so that his crew could make an escape from the orcish corsairs of the Mal'Shoka tribe.
Virya

## Summary

The city-state built for the water elves through bargaining with the humans who had a perchance for expansion, but majority of the water elves had long since left the shores of Avalon aboard the floating city of Equenessa. Those that stayed were in small groups around the city Copa and Kaune Lona. The land where the desert meets the ocean and the few streams dig their way across.

Main Population: Aarokokra, Loxodon, Humans, and an assortment of elves

Cities:

Copa

- Capital of Virya

Estel

- Highest point of Virya, current home of the Aarokokra family Fallow.

Hae

- Oasis town built among the sands from the wandering groups, it is the remnents of a temple from a time long forgotten

Kaune Lona

- Port city and ancient water elf archive situated on the coast.

Menel

- Oasis town built from the reminants of roving bands of mauraders, traders, and other denizens of the sands.

Uinen

-River city that sits on the marshy shore of a slow river that feeds into the ocean from the heart of the desert.
Eckhart Lorraine the Third

"There is sand in places that will never come out."

Eckhart Lorraine the Third, (born 2015 HE), is a current member of the Rawili Board and a prospective member of the Rawili Council. He is the youngest member of the board and only member to gain the position without taking a title from the Lorraine. Considered one of the scummiest of the Lorraine family, though nothing can be directly traced back to him due to extensive network of associates. He listed on the books as the child of Duke Echart, and is currently working within the board to find purchase outside of Rawili. Eckhart's goals are about getting out of Andalus and preferably somewhere there is less sand and more lush greenery.

## Early Life

Eckhart Lorraine the Third, originally Tristan Bellows, was born among the Lorraine Fleet whilst it was abroad. His parents were Captain Siobhan Bellows and Caliph. His upbringing consist mostly of visiting ports and hearing the daring deeds of the fleet. Captain Bellows had lived many adventurers prior to his birth, but had decided to trade her pirate sails for those of a merchant. Deciding that the life on the rough seas was not a place to raise a child, they returned to the the fold of Rawili. He was taken in as a scribe under the tutelage of Chairman Echart Lorraine, who saw a tinge of his enthusiasm in the youth. In 2036, he changed his name to Eckhart and was deemed the "son" of Duke Echart. The misspelling an intentional mistake.
Leonin

## Summary

A nomadic people native to north-central Andalus, the leonin strongly resemble the lions with whom they share a homeland. They live in female-centric prides, following the semi-domesticated herds of cattle that form the basis of their diet. They are notable for their anti-theist culture, which rejects the inherent authority of the gods over mortals and centers the importance of community and of personal resilience.

## Origins

There are two competing origin myths for the leonin, one that is more widely told by outsiders and the one told by the leonin themselves. The more widely known myth claims that, shortly after Avalon was first formed, the god Allitur came across a pride of lions as he was exploring the new world, and he transformed them into the leonin to serve as his bodyguards and warriors. According to the leonin themselves, however, they came first, and in the distant past the gods transformed most of the leonin into base lions as a punishment for not worshipping them correctly. Only through the cunning and strength of the Fate-Breaker pride were any leonin able to escape this fate at all. However, there is no consensus amongst the leonin regarding which god(s) are specifically responsible; generally speaking they vaguely blame all gods, but some leonin will have particular enmity for one deity or another.

## Description

Leonin appear as bipedal lions; most are over six feet tall, and some males exceed seven feet tall.
Irhtos

City secreted away into the foot of Rawlin Hills (2 Village)

A village in Nasyan with a population of  500 will occupy roughly .04 km2 ( 9 acres).

A settlement this size with tyrannical  law enforcement will probably have 25 armed agents of the ruling authority (guardsmen, watchmen, etc.)

This settlement will probably have the following businesses and services available. (A percentage chance is indicated where no certainty exists.)

Noble Familes:

Irhto - Founding family, down to 5 remaining memebers

- 4 Maid servants

Reyes - New Noble, taken position after previous family "disappeared", family only has 2 remaining members.

Quandra - Founding family, down to 8 remaining members.

- 4 maidservents
The Way of Drunken Fuckery

In the pubs and back alleys, there is a school of fighting that thrives without rules. Without honor. Without sobriety. If you have the fortitude, you can learn it. But there is only one way - the hard way. And if you are dedicated enough, fearless enough, truly *riggity wrecked* enough - you might just access the arcane fabric of Avalon itself.

This modification is designed to pair with the Way of the Drunken Master Monastic Tradition but there is no technical requirement for it.

## The Rules

At third level, you gain the ability to create a Special Brew. This feature replaces the Deflect Missiles feature.

### Special Brew

At the end of a long rest, and with the use of Brewer's Supplies, you can make a **Special Brew** - a powerful alcoholic drink. This brew is quite volatile and will only last until your next long rest.

At level 9, you can create two **Special Brews** per long rest. At level 16, you can create three.

### Get Wrecked

You can drink a **Special Brew** as an action. When you do so, make a DC 15 Constitution Save. On a success, you gain +1 to attack rolls and damage with unarmed strikes for one hour. On a failure, roll a d100 to select an effect from the **Drunken Fuckery Table**.

If someone other than you drinks a Special Brew, the Constitution Save DC is 20. Success and failure works as before, but either way, after the hour is over, they suffer a level of exhaustion.

## Drunken Fuckery Table

Submit your ideas for Drunken Fuckery on the Drunken Fuckery Ideas page. Once we have enough and are satisfied with balance, the list will be posted here.
Alabaster Rasmus

Wealthy magnate to the Rasmus family of solicitors and venture capitalists, though he always dreamed of being a sailor. He was burdened with poor health from a young age and in his efforts to colonize the new world, he was exposed to the Moxtyledon hivemind and was overtaken before being sacrificed to end the spread of that menace.
Que Alnahr

An ancient river use to flow through the area, the remnants of the waterways exist still deep in aquifers reachable by the wells all though the city. It has a deep set history from being a border town between Castillia and Alshifa. There are bits of Castillian influence strung through the architecture. The space of the city sprawls into the desert with high walls protecting it from being taken by the sands.
Liste

**2241 HE**

Wazir Dilau Oasi, leader of Liste, disappears into the desert, after ruling Liste since the Gods War, he  leaves no rules for succession or heir to take his place. The state  temporarily falls into disarray as a search for a new leader spreads across the region. Wazir Torrid Willia, a young councilman of the neighboring state of Virya, is chosen to take the seat as they come up with better lines of succession.

### Cities:

Amblar Heru - East Lord (Eastern border town)

Amun- Capital City

Harmen Turin - Southern Lord (Southern border town)

Isil - Moon (Heart of Erme Oasis town)

Nuna Cundo - West Guardian (Western border town)

Tauree Corda - Sanctuary (Druidic Grove)

Ranta:- Water Channel (Small River Port)

Ravanda - Wilderness (Nomadic Desert Town)
Makan Alshifa Sisavah

"From below we shall rise."

   The original temple of the Alshifan people, it is named after the great healer Sisavah Solkash. It is found deep within a lush valley that tips off into the lake Baythun and gives easy access to the mountain resort of Khalid. The city is self sustained by the rivers and fertile lands surrounding it. Sisavah houses the Council of Elders, the main churches of Mol'Sylk, Meyanok, and Zehir, and lastly the governor's palace. The vastness of Sisavah is all held within the valley.
Lord Marshall of Gaul

>    *"The crown may pass, but I am eternal."*
>
>

The Lord Marshall of Gaul is the right hand of the king. He is the commander of the entire army and personal guard to the crown. His true name is unknown he has served since Gaul was first settled by humans in HE 513.

##### The Legend

The legends say that he was originally a knight loyal to King Gerhard of Breten, and kept his vow to the line of the king. Being one of the only loyalist knights to survive the civil war, he accompanied Prince Tristan in their exile from Breten. On the treacherous path over the Dragonspine mountains, The refugees were ambushed by trolls. Fighting them back to a nearby sulfur deposit, he cast his torch at his own feet, creating an inferno that consumed the trolls. Although he was pulled from the fire, he was mortally wounded by the beasts and his skin was burned to the bone. Prince Tristan wept over his fallen protector.

> *"I will not let you die for your king. You must live for your kingdom."*
>
>

This was the night that he received the king's blessing and became Lord Marshall. The prince's tears restored his vitality and he breathed again. The prince took his tiny shield, pierced and broken by the trolls' claws, and wrapped it around the Lord Marshall's scarred face. He has worn it since that day as a symbol of his vow to live for the kingdom, for he cannot die so long as Gaul must be protected.

### The Likelihood

Lord Marshall is an appointed position, like many of the bureaucrats in Gaul. When one of them dies, another is chosen from the must trusted military advisors to the king to assume the mantle, wear the shield over his face, and pretends he is "The Immortal Lord Marshall, Eternal Protector of Gaul"
Andalus

> "The land may change, but she always provides."
>
>

## Summary:

Southern-most region predominately composed of desert with a few oases spread throughout. Originally inhabited with Yaun-Ti, Earth Elves, Water elves to the coast, Loxodon, and Lizard folk. these nomadic tribes eventually came in contact with their first humans causing tension which was concluded with the unification and creation of the Confederacy of Andalus.

## History of Andalus:

A country built by explorations, nomads, creatures and time. While each of the many countries had their own starts, they come together to create the tapstry that is the country of Andalus (An-da-loous).

- History of Andalus

## Region & Capitols

Andalus - Ningal

- The unincoporated territory ruled by a collection of associates from the interconected regions. The city of Ningal is considered the jewel of the region and has been built up and incoporated by the regions leaders. Each sends a represenative for the seasonal meetings.

Almeida - Bethania

Saqaf - Borja

Liste - Amun

Virya - Copa

Nwanyi - Nzuzo

Casstillia - Parede Rojo

Medina - Ibarra

Hamza - Loreto

Nasyan - Babu

Alshifa - Sisavah
& Rawili

## Government

Andalus is a constitutional republic; each state has five representatives, and the capital city Ningal has one, for a total of 51 members of the Senate. The Senate then elects a Supreme Executive, who is usually (but not necessarily) an experienced judge or state governor. The current Executive is Mirjana ibn-Budur, who previously was governor of Saqaf. State-level governments vary widely due to their disparate histories, but generally speaking senators are elected by citizens of that state.

The Senate passes legislation and the Supreme Executive ensures the laws are carried out. Both the Senate and the Supreme Executive are constrained by the Andalusian constitution, which was written and ratified by the states when the Confederacy was first formed. Generally speaking, the Constitution outlines the roles and responsibilities of the Senate and the Supreme Executive, enumerates some basic rights for citizens (e.g. the right to a trial), and also guarantees each state's right to govern "according to its inhabitants' traditions" - a necessary precondition for all the states to agree to the Confederacy.

## Important Groups/Agencies

CAVERs

NAPFs
Gor'kill Zapslappa

Resident Weird boy of the Red Fangz mercenary group, Gor'kill got his honorific surname Zapslappa when as a young warrior he wreathed his hands in electricity and struck his commander in frustration. The War Boss was so impressed he had the offending Nob demoted to squig herder and had Gor trained under the eldest Weird boy in the group. The Red Fangz mostly dispersed after the War Boss was lost in one of the final conflicts of the Blood War, some of the special units stayed together but most of the rank and file boyz looked to join ork fighting units.

Gor was approached by the stitchers, who recognized his demon fighting expertise during the Blood War with the Fangz as a formidable asset, Gork and Mork be praised for that because Gor was starting to get bored with no good fights to be had.
Chromatifc Domain - Cleric of Tiamats Glory

## Chromatic Domain - Cleric of Tiamat's Glory

There are few Gods whose mere presence can strike fear in the hearts of those who walk the seven hells. A being whose roar can awaken her children from the deep sleep that they have fallen under. She governs her clutch of eggs closely, be they dragons of Acid, Lightning, Poison, Fire, and Cold. Though from the depth of hell, she calls to her ascendents, making them sing her praises and gifts them powers to seek out the justice they so rightly deserve. In some pantheons, Tiamat rules over other deities and is known for swift justice delivered by chromatic vengeance. She sends her clerics to inspire fear in the common folk, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath.

### Bonus Proficiencies:

At 1st level, you gain proficiency with martial weapons and heavy armor. Every time you prepare spells (take a long rest) you will roll a 1d6 and get the listed dragon aspect: Acid - 1, Lightning - 2, Poison - 3, Fire - 4, Cold - 5, Choose Any One Type - 6.

#### Wrath of the Mother

Also at 1st level, you can thunderously rebuke attackers. When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 (current dragon aspect damage) or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once).

You regain all expended uses when you finish a long rest.

#### Channel Divinity: Destructive Wrath

Starting at 2nd level, you can use your Channel Divinity to wield the power of the Dragon Aspects with unchecked ferocity. When you roll current dragon aspect damage, you can use your Channel Divinity to deal maximum damage, instead of rolling.

#### Fearsome Blow

At 6th level, when you deal current dragon aspect damage to a Large or smaller creature, you can also push it up to 10 feet away from you.

#### Divine Strike

At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 current dragon aspect damage to the target. When you reach 14th level, the extra damage increases to 2d8.

### Spell List:

#### 1st:

Chromatic Orb

Command

#### 2nd

Dragon's Breath

Mirror Image

#### 3rd

Elemental Weapon

Fear

#### 4th

Fire Shield

Ice Storm

#### 5th

Freedom of the Winds

Summon Draconic Spirit
Kepesk

Changeling home of clan Huro, house of temple Vogon

A Town in  Nasyan with a population of 5000  will occupy roughly  km2 ( acres).

A settlement this size with  law enforcement will probably have  armed agents of the ruling authority (guardsmen, watchmen, etc.).

This settlement will probably have the following businesses and services available. (A percentage chance is indicated where no certainty exists.)

25 Noble Households (10 listed, 15 unamed) - pop. 300

Huro - Changelings unified under the power of Storm god Vogan - Council of 4 (merged with the standing clergy)

D'Crux - Wood Elf family - 8

HIlltop - Halfling Family - 26

Jakobi - Gnomish Tinkerer Family - 30

Nilreth - Lizardfolk Family - 10

Viskush - Lizardfolk Family - 15

Bosh - Tortle Maitriarch (Matron) - 3

Strongbow - Loxodon Family - 5

Iskial - Grog Family - 15

Soshuco - Lizardfolk Maitriarch (Matron) - 4

Religion (3 listed) - pop. 320

Church of Vogan - A church to storm god Vogan - 40

Semuanya - Sect to the lizardfolk diety of survival and propagation - 15
Ricardo Ortiz

Information

 **Year of Death** | ---

## Summary

Ricardo Ortiz is the rare breed of person who has somehow made a career out of participation in the Confederacy of Andalus Volunteer Emergency Response Corps (CAVER Corps), having been a regular part of the Corps ever since he was a teen. Over the years he has undergone specialized, supplementary training that has entitled him to a slight increase in the nominal stipend provided to Corps members. Even with this, however, Ricardo must regularly supplement his income between tours of duty with private gigs.

In HE 2049, Ricardo was hired by a wealthy industrialist with an archaeology hobby for an expedition into the Alwaed Almaksur of northern Alshifa to search for an ancient Yuan-ti temple rumored to be found somewhere within the sands. The expedition was a disaster. Of the two dozen members, only Ricardo and one other sword for hire, Benicio Cervantes, survived. To this day, Ricardo still refuses to go into detail about what exactly happened.

And yet, when Zaeim Asutali Solkas approached him with an offer to make another attempt to find the temple, Ricardo accepted.

## Backstory

Ricardo Ortiz was born in the Castillian capitol of Parede Rojo, the middle child in a family of six. His parents, Jalal and Eneida, owned a brickmaking operation, and thus much of Ricardo's childhood was spent clambering about the family-owned clay quarry with his siblings until his knees and hands were caked red.

The Ortiz family lived a comfortable, mostly uneventful middle-class existence until Ricardo was twelve years old; that year, the terrasque made landfall in the region. Jalal and Eneida were on the road at the time, coming home from a business trip, and were right in the terrasque's path of destruction with no way to find adequate shelter. Jalal was crushed to death in a rockslide; Eneida survived, but suffered severe injuries that left her with limited mobility and chronic pain. Ricardo's eldest sister, Aliyah, took over the family business despite having just barely reached the age of legal adulthood. Not wanting to be an additional burden upon his sister, Ricardo joined the CAVER Corps as soon as he turned fifteen, the minimum allowed age. Not only did this allow him to be mostly self-sufficient before legal adulthood; it also allowed him to help other people avoid the fate suffered by his parents. Because the stipend provided by the CAVER Corps was so small - it was, after all, supposed to be a part-time, volunteer position - Ricardo also took on odd jobs; at first these jobs were limited to basic manual labor - harvesting fields, working in a slaughterhouse, etc. - but, as he grew older and trained more in the Corps, he started working as a hired sword for caravans into the deserts.

## Personality

Generally a phlegmatic and practical person, Ricardo believes that direct solutions to problems are the least likely to get people hurt - after all, the more moving parts there are in a plan, the more possible points of failure.
H̄mū̀ Keāa p̄hī

Written: หมู่เกาะผี

The native archipeggio of Orcs, it is composed of multiple islands ruled by tribes who give name to the individual islands.

During Seas of Avalon, the Mal'Shakar tribe attempted to unify their surrounding islands under themselves with an iron fist but their warlord was disposed. Current relations with the islands is open to interpretation.
The Siege of Arroyo

(Autumnre 11th 3124 - Lune 14th 3124)

One evening, in the twilight of the mountain's sunset, there was a great light that arose from the cliffs in the west. It bathed the town of Arroyo in the brightest, purest light. A backlit silhouette arose from the glare with great horns and wings, raising his arms high into the sky as if emerging from a long slumber. A voice boomed from the figure. He said "Come and see!"

The great light then rained down on the village. Smoldering balls of fire and molten iron indiscriminately dropped on the townsfolk and their lands alike. Much of the town was reduced to ashes, including its residents. Many attempted to flee into the mountain where an old mine could offer them shelter. People of the town used baskets and tables to shield themselves from the assault as they made their exodus. Some were able to avoid the torrential downpour. Many who did were picked off the streets by winged beasts snatching them into the sky. Many were dismembered and devoured in the chaos. Children snatched from their parents, cast ablaze, and hurled towards their families to defeat their escape.

Some 900 survived to the Crichton Mines. More than half the population was decimated.

As they recovered, they were met by Kostya, a hermit who had been living in these mines for many years. He welcomed the refugees. Being a druid from the Circle of Spores, he was able to provide food and water for them. The siege continued for hours and when the flying monsters drew closer to the mouth of the mine, Kostya sealed the entrance to the mine. They would wait out the siege.

Days passed and they could still hear the tumult of a raining inferno. At the mark of one month, there was a level of stability in the mine. Living quarters were arranged, communal meals were prepared, and they've even arranged a school for the surviving children. The former population of Arroyo lived in the Crichton mines wondering if they would ever escape or if the demons would find them first.
Makan Alshifa Hafin

"There is something for everyone in Hafin, for everything is for sale in the market."

The complex of Hafin, is known as the great market throughout Alshifa. Within the high walls of the city there are multiple markets, art districts, temples, and even a few houses of ill repute decorate the entire complex.

The highest ranking officials in the city are located high in the original temple that sits against the far wall towards lake Baythun.

A deep river pokes into the desert and begins its journey towards the aquifer below the shifting sands from the high mountains.

The cultural scene of the city holds the original Yaun-Ti Traditions towards medicine and ancestor veneration.
Tiralphae

# Tiralphae "Three" Gelatosia

A pervious bearded devil who was created by Prince Levistus, but was taken away when the raid on Stygia happened. They were enlisted to fight alongside other countless bearded devils during the scourge war, they were promoted to a horned devil after a few hundred years of service. Aur found them among the battle lines and enlisted their help as part of Aur's squad of guards. Was slaughtered at the Battle of Leviathan's peak, essence stolen and unable to be revived.
Wojtek

Wojtek can best be described as a gentle giant. Well, that is when he is not in battle. After losing his family in the scourge war, Wojtek was conscripted by the army of the Unified Kingdom of the Dragon Spine army at the age of 13. He spent 12 years fighting until his retirement at the age of 25 after the stabilization in Gaul had been completed and was awarded several medals of honor during his time of service with the title of sergeant. With his military career coming to an early end, Wojtek was uncertain as to how to live outside of the army. He developed a drinking problem, spending most of his nights getting into drunken barfights with whoever was bold enough to challenge an enraged bugbear. After 5 years of aimlessness, he was spotted by the leader of the Bears (Tavega Sti’Le, an Orcish woman) who conscripted him into his mercenary group. Wojtek fit in nicely, but still there is a sense of a more somber element hidden behind his jolly exterior. With 10 years of loyalty to the company, Wojtek is one of the first members of the bears. Despite his previous service, he prefers not to be in a role of leadership, supporting his comrades in arms in any way he can.
Councilman Rashad Sorren

Summary:

Raised by a forgetful father and a dedicated and hard working mother, Rashad sought a life outside of them and wanted to raise himself above their rank as a mid-tier merchants. Cutting and dealing his way to a life attached to the daughter of the Mayor of their small town, Rashad's quickly left his family in the dust. He ran for mayor off of his wife's family support, and won in a landslide due to her good will. Mayor Sorren, not yet happy with his rank, he continued to push himself to the eastern council, seeing their reach being less constrained then mayorship. A death in the council spelled a new opening that a "young" Rashad, took and hit a meteoric raise in power. As he rose from Mayor to Eastern Council, he took all that power to head, raising his six children to seek out greatness that they were promised. The greatness that was their birthright. Leaving the small merchant teir behind, he rose from the Eastern Council, slowly depreceating each memebers seat until he held the full authority in his own hand. When the Elder council member from the eastern sector passed the only replacement people could think of was Rashad. He took the position with grace, leaving the council to fend for itself without any reliable leaders in place. Placing his own interest ahead of the peoples, Rashad began the deconstruction of the eastern council, bringing it down from the the empty positions, to no positions at all. While on the Elder council, Sorren began making rulings, some of which brought the ire of other members. The final straw was when he was found to be pushing for a removal of the "non-human" yaun-ti. He was only stopped by the use of an ancient relic hidden away in the mountains that turned him to stone. He is remembered by his family as the carreer polititian who put "his family first".

**Rashad Sorren left his family a small nest egg of roughly 990k.**

**Remaining Family:**

Name - Fund - Savings - Land

* 1st wive children: 6 (202k) - (293k in savings/land)
	+ Osiris Sorren - 83k - 49k - 32k
	+ Ammut Sorren - 62k - 37k - 32k
	+ Aken Sorren - 31k - 14k - 32k
	+ Rashad (Jr) Sorren II - 15k - 1.2k-32k
	+ Mau Sorren - 8k - 121 - 32k
	+ Waset Sorren - 4k - 6 - 32k

* 2nd wive children: 3 (175k) - (72k in savings/land)
	+ Porter Darwish - 83k - 24k - 8k
	+ Eleanor Moussa - 62k - 18k - 8k
	+ Claire Hamady - 31k - 7k - 8k
* 3rd wive children: 2 (144k) - (21k in savings/land)
	+ Zaria Minhas - 83k - 10k - 1k
	+ Kamil Habibi - 62k - 8k - 1k
* 4th wive children: 1 (83k)
	+ Rashad (Ras) Sorren III - 83k - 0
Regulus Joule

# Regulus Lucien Francis Roger Joule

### Aliases

Divine Joule, The Healer of Liste, Guardian of Joule Sanctuary, The Divine Joke, Reggie, Uncle Reggie, Mr. Joule

### Relatives

Archemedies and Tyrphia Joule - Brother and Sister (in law), Artemis Joule - Niece

## Appearances

### Appears in

Desi's Backstory, Art's Backstory, Artemis' Backstory

### Debut

Desi's Backstory

Regulus Joule, is the first son of Lucien and Christiane Joule, and one of the few that turned from a wood elf into a teifling. The family attempted to cure him from becoming a teifling, but instead got blessed by Rao. Their skin blistered and celestial writing arked down their left side, where infernal script began to write up his right. His mother Christiane took him to the earth elves in Liste hoping they could fix him. He has remained in Liste since that day, building the Joule Sanctuary originally stone by stone, eventually casting Temple of the Gods and creating a temple to Rao.
L'nandae

>    "No borders, No Nations. Our obsession: oppose all oppression!"
>
>

# Work In Progress -

East - The Trade Collective

- Collection of city states with less defined borders.

* Thyfadell
* Umsahone

North - Natures' Bounty

* Karanis

Central - Marshlands

* Bleakburg

West- The Western Deffensive

* Allelmelle
* Wesa Entheas

South - Gnomish Dukedom.

* Gearingfort

* Gorpspipotaliariouverash Bay (G'Rash Bay)

South West - Scarred Islands

* Mournbury
* Foreridge

North Eastern Region

Primary Residents: Wood elves living there in anarcho-syndicalist collectives
Arroyo

Originally founded as a town adjacent to a prolific opal mine, there was a small village that continued after the mine seemed to have been stripped. Arroyo then became a simpler, less stimulated locale under the rule of their ineffectual baron, Joad VII. Outside of visitors looking for passage through the Dragon Spine, they saw little change in their landscapes. Joad VII was generally uninterested in enforcing many of the isolationist practices of the rulership.

Arroyo was all but completely destroyed in The Seige of Arroyo.
LitW: Tetty & Ganja Pete

*Instructions: The first character sets up a situation in which the two characters interact. For example, a drinking contest in a local pub, a time you both escaped the city guard, etc. The second character finishes the anecdote and resolves the interaction between the two of you. Feel free to erase these instructions after you are finished.*

### Setup: Tetty

Tetty was assigned to defend Ganja Pete in a disciplinary hearing - so the first time they met was when she was gathering information as part of the discovery process and helping him develop his defense. She knew that he was technically guilty of the offense (dealing dope) but she considered it her moral imperative to offer the strongest defense possible, and also she thought the rule against drugs was silly. When Ganja told her that he had a history of selling harmless herbs like oregano while pretending they were more potent drugs, Tetty knew she had her case. She got testimony from a disgruntled former client (Chet) who testified to this scam of selling mere herbs; Tetty then advanced the argument that because the teacher who caught Ganja never tested the substance that he was selling, there was no proof that Ganja was actually selling drugs. Selling oregano isn't against the rules, after all.
Abaddon

> A direct descendent of Lady fierna of Phlegethos, is known for having striking beauty as well as a murderous fierceness.
>
>

A mighty warlord who was one of the head commanders in the blood war as well as partial warden for the prisoners of outsider within the 8 realms of hell. Over his long lifetime he sired 20 children, their favorite of which was their eldest Samael, the twins Mania and Mantus, Samnu, Nergal, and their youngest son Bartzabel (who has unbeknownst to him changed their name to Ash).

Though Ash is actually a tiefling which makes them a half-blood, Abaddon took special interest in shaping Bartzabel’s growth so believing they may be useful in any potential subterfuge of the material plane as there are some populations of tieflings where they could blend in. While they had let Bartzabel do much of what they liked when they were a child, they began to realize this was a slight mistake as they were a rather soft child. As Bartzabel started to grow into an adult, they became cruel and critical and kept a mostly diligent eye on them as they were made to work as a torturer in the prison. While Abaddon was proud of Bartzabel, he would never admit it to him.

Since their capture by the damned adventuring party from the material plane, Abaddon has not given up hope that Bartzabel may still be alive. While he has had no informants return with any good news, he believes his son will be at his side again soon. Abaddon’s whereabouts from the end of the blood war are unknown.
Yusofia

Known in Bretenese has the “Academy of Yusofia,” located in Toleto, the Academy is in fact more like an all female cloister of wizard-clerics devoted to the mysterious minor goddess Yusofia. Acolytes do not interact with the outside world, except one in every ten days, when they will receive petitioners, but only other women. These petitioners almost entirely come to receive fertility charms, or to have their pregnancies blessed. The other 9 days are devoted to pray and study… ostensibly. The Academy is often the subject of all sorts of foreign rumors in the neighboring (and patriarchal) countries. Stories of orgies, of women desperate to be carried to freedom by dashing young men and even more scandalous things are quite frequent among foreign circles, with “Yusofian” being almost synonymous with “libertine” among some circles, especially the release of the Gaulic novel entitled “La Nuit parmi les Yusofiennes,” which purports to be a first hand account of a secret male visitor to the Academy. To put it mildly, the book had such an impact that the term “Yusofienne” is now used to refer to women who seek out the company of other women among the upper crust of Breten and Gaul.

The book caused a lot of scandal, but among the Andalusians, the scandal was at the sheer scale of the lies masquerading as truth.

Ultimately, it doesn’t matter to Toletons, and they tend to be fiercely protective of the Academy. The Academy has been the target of many a foreign young man’s fantasy, but every single spotted intruder has ended up being chased from Toleto by mobs with rocks, barred from ever returning to the city.
The Bears

With claw and teeth, We stand at the ready.

The Bears are the strong arm of the the Protectorate, or at least they were.

When created through the Estates, the Bears were the most notable and noticable part of the group growing in size quickly and then factioning off for ease of control. They are some of the most loyal soilders known who are dedicated to the values of the order.

Justice -

Honor -

Truth -

Protection -

Each member knows these four, the reasoning behind them may vary between the person, but they all have a stronghold on the group.

Through the actions of many they have accumulated enough goodwill with the people as a whole that the common farmer knows of their actions just as much as that of a corrupt king.

To take the ire of the Bear is to awaken a slumbering beast.

Founding Members:

Gutherram DeVorich - Bold headed Dwarf Barbarian

Tavega Sti’Le - Orci Fighter

Rowena Shadowfate - Drow ranger

Evira Chorus - Water Elf Bard

"Doc" Botichelli - Tortle Paladin

Rev. Gary Davi - Human "Cleric"

Bes Tifue - Loxodon Wizard

Chevon Carver - Rock Gnome Artificer
Kirin Ryder

Kirin Ryder started life on a cattle ranch in Breton. While he was a hard worker, he always made time to show off his shooting skills to anyone who would let him. He quickly became boastful of his skills with ranged weapons, whether it was a bow, crossbow or especially a gun; and gained a reputation of being able to outshoot anyone that accepted his challenges. Until the day he decided to challenge his mentor, the Gunsmith.

It was the classic, “lets see who can shoot a’ apple off the other’s head” challenge. Kirin, ever so cocky, chose pistols at 50 yards- a difficult shot even with a precision long-gun. The spin for flair he did just before shooting didn’t help much either. But the Gunsmith’s aim was true, and just a half second quicker than Kirin who was too busy showing off to take quite as careful aim as he should have. His bullet found its way to the Gunsmith, and while he was able to cling to life-just barely-he was left blinded by the incident.

His demeanor changed that day, become more reserved and soft-spoken. He left the ranch and soon found himself travelling with ‘Auroch Al’ Kody’s Kongress of Rough Riders. His dazzling displays of marksmanship never failed to impress even the most dower crowd, but he was careful not to let his newfound success go to his head. Though quiet with around those he knew, he always had a way of turning on the charm when it came time to perform.

But all circus performers are wanderers, and eventually his new family disbanded. He wandered too, helping those he could and performing on street corners. Eventually he heard of another circus-Dante’s Dazzlers, and travelled with them for a time too. Crowds, Kirin was familiar with. Eccentric performers? The norm with his line of work. But Kirin had delt very little with magic in the past, and his new troupe truly did dazzle him. But is was a very different, overwhelming chaos compared to what he was used to. With Auroch Al, the performances seemed wild, but there was a careful choreography behind it that the audience never saw. These performers were great at what they did, no doubt about that, but they all seemed to think they were the star of their own show. Kirin could handle a cattle stampede, but corralling a stampede of audience members turned triceratops was a little much for him. The third time their warlock burned the tent down around them, Kirin decided he needed another change.

Stealing away from camp one night, he eventually found his way across the Dragons Spine into Gaul. The rolling plains and plentiful cattle reminded him of home, and he began to consider settling down. He was particularly taken with the town of Arroyo, but found himself in the wrong place at the wrong time as the siege of demons burned nearly everything he had beneath him. He was able to flee with the other town residents to the mines, and though he may be safe, there is nothing he longs for more than to be able to see the blue sky above the plains once more…
Fellowship of Malovence

Founding:

The origin of the cult stems from a young teifling's dream for escape and power, only gifted through the work of a fury who wanted an escape themselves. When the Fury rose in rank after the Demon Apocolypse, they saw a chance to get the freedom they always sougt. Arch Duke Aur Malovence Malerstro - Hand of Asmodeaus, Ruler of the First - HIghguard of Defense, began the Fellowship of Malovence, taking the mantle from Bel after the devil fell from grace. The cultist of Bel were offered an easy resolution, bend to the power of Aur, or be vessel to someone who will. Some tried to resist but were slain by those who didn't.

The first wave of cultist became host of the devil soilders who had chosen to step down from their position and retire to a life of mortal existance. The original cultist souls would take a place in the devil hordes.

Current Standing:

The current heads of the cult are two devil-expats, both having been reborn from the lemurs and then offered the choice to return to the battle or become mortal.
Kilbourn Dells

Located along Breten's western shoreline between Crewton and Herringbone, this village was founded in 2950. Founded by the Kilbourn lumber enterprise in the wake of Oberon's death, this town became a major trading post for that industry. As the council of wood elves rose to greater administration in the province, the lumber industry was severely restricted and buyers started choosing less costly options. With the existing infrastructure for visitors and the prime location, Kilbourn Dells converted its economy to tourism. It's become one of the premiere locations for maritime laborers or visiting nobles who wish to take part in the many avenues of amusement found therein.
Kaune Lona (The Grave Reef)

Kaune Lona (The Grave Reef)

 Population
 Status

## Summary

A coastal city hidden among the sandy shore of Andalus, it was founded by Water Elves as a way to handle the after effects of a war over the small space. It was well known haven for clerics and necromancers as a safe way to experiment on new spells and healing experiments. It was thought lost to time and space due to being thrown into the abyss by the high council as a way to fight off the siege at it's doors.

## Life & Culture

Kaune Lona was created as a way to try and control what happens above can be used to benefit of those below, using the viscera of conflict as a productive source. They are also known as the body scavengers cause they use necromancy and life cleric abilities to keep a balance. A war kills 3 thousand people or wipe out a race, the people of the Grave Reef will take a large sum of those bodies as resources to the reef itself and the others might be resurrected if they can if not they will try and help the nearby areas in a way to help them get stable. What ever that actually means tends to vary. The most common is that they will pay money for the corpses and trade in knowledge from what they've learned over the span.

The statues that encircle the city are built after a great cleric or necromancer decides to take a true death or become a lich lord who then resides within the ravine of souls.

The clerics tend to take true deaths while the necromancers take a the route of arch-liches who are living off the life energy created by the ecosystem of the grave reef.

The Grave Reef abstains from most wars, having only gone to war once and basically after seeing the power they held and how bad that turned out (read entire destruction of a sentient race) they have decided to abstain and only act in ways to protect themselves. They have been sought out by those who want to use their power and most of the time they are capable of turning that person around and sending them to someone else cause they don't want to be on the other side and have everything they worked for destroyed.

Everyone born of the grave reef will go through testing for their first 50 years to see what they excel at, if it is to become one of the great necromancers that help progress the work of the dead or one of the great clerics who help to heal the city and grow the people. If these two end up not being your calling there are many other callings within that help maintain the city on a small scale. There are many families of the Grave Reef, but not all of them have last name titles, the Tidefall family stems from a great cleric who took the city through a time of rot plague, and strangely enough the Necromancer who caused it.
CORGAN

CORGAN IZ WIZARD. LEARN FROM EXEEDOOR UNIVERSITY. USE VERY ADVANCED MAGIK FROM BOOK. SOMETIMES CORGAN NOT DO BEST BUT CORGAN ALWAYS TRY TO HELP. CORGAN HAVE FRIENDS LIKE LADY WHO TURN INTO SKORPION AND LITTLE SMART MAN AND ANGRY ORK LADY AND FANCY LAD AND DRAGON MAGIK MAN AND SPOOKY GIRL. SOMETIMES CORGAN GET REALLY MAD AT HIMSELF AND TAKE IT OUT ON OTHERS BUT USUALLY IT WORK OUT FOR BEST. OH I ALMOST FORGOT ABOUT OUR BEST FRIEND DESPAHSEETO. HE IS THE BEST. OKAY BYE NOW.
Forest Spirit Seikatsu

Seikatsu is the Forest Spirit of Boreal and the creator of the fairies and sprites. Standing at 7 feet tall, they are a medium Dragon. They have a snake-like body with antlers resembling that of an irish elk and feet like a bird's. They have two sets of wings, a massive forward pair attached to their shoulders for powered flight and a smaller set attached near their tail for balance and control while gliding. Their entire body is made up of woody branches and trees, save for their wing membranes, eye, and inside of their mouth, which is made from their underlying flesh. The branches composing their body are covered in moss and lichens, and sometimes blooms with fungi and flowers.

Strong, wise, and all-knowing, the Forest Spirit is the guardian and protector of Boreal, though has a more mischievous side, likely leading to the generally chaotic nature of the Fairies. Thousands of years old, they rule over their forest as both a stubborn, nurturing, and foreward-thinking leader, and a mischievous, kind, and gentle caretaker.

## Biography

While the exact birth of Boreal is unknown, the forest spirit has ruled over it since its inception nearly 10 thousand years ago. When the forest became to expansive for them to care for on their own, they split off the parts of their soul corresponding to each plant and assigned them to a host body, creating the Fairies and the Sprites, who are now tasked with the responsibility of caring for their patron plants. Seikatsu took on the role of a leader of the two societies, until eventually the Sprites split from their rule to self-govern. As of Season 1, Episode 1: Pilot, Seikatsu has recruited both the Fairies and Sprites to aid them in protecting the forest from an increasing human threat.