recursal/Fanatic-Fandom huggingface dataset:
Eren Yeager

Em fgvv

19 (854)

15 m (nykyinen titaanimuoto)

Ryhmässä: 1

Yhteensä: 23

Sotavasara Titaani: 15 M

**Eren Yeager** (エレン・イェーガー Eren Yēgā) on Titaanien sota -sarjan päähenkilö. Hän on Grisha ja Carla Yeagerin ainoa poika ja hän kotoisin Shiganshinan kaupunginosasta, missä hän asui yhdessä adoptiosisarensa Mikasan ja heidän lapsuudenystävänsä Arminin kanssa. Eren Yeager on myös Zeke Yeagerin velipuoli ja Hyökkääjä Titaanin ja Perustaja Titaanin nykyinen omistaja.

**Tarina**

Eren syntyi ja kasvoi Shiganshinan piirikunnassa. Hän eli siellä vuoteen 845 asti, kunnes Kolossi ja Haarniskatitaani tuhosivat muurin jä päästivät kaikki Titaanit sisään. Hyökkäyksen aikana Eren oli todistamassa äitinsä murhaa. Tapahtuman jälkeen Eren pääsi Mikasan ja Arminin kanssa karkuun, jonka jälkeen Eren lupasi, että hän tappaisi kaikki Titaanit säästämättä yhtäkään.

Myöhemmin Erenin isä Grisha Yeager oli löytänyt tämän ja antoi hänelle heidän kellarin avaimen ja käski tätä valtaamaan Maria-muuriin takaisin. Sen jälkeen hän rokotti Ereniä Titaani ruiskeella.

Kahden vuoden päästä hän, Armin ja Mikasa liittyivät 104. Koulutusryhmään. Kaikki pääsivät läpi.
Developer Log 1

Developer Log (Week 1)

The Original topic can be found here

Buffs

* Value of the following items has been increased:
	+ Raw Shark & Shark
	+ Raw Monkfish & Monkfish
	+ Raw Manta Ray & Manta Ray
	+ Super Restore (4)
	+ Saradomin Brew (4)

Nerfs

* Chances of getting barrows items has been lowered.
* Duo slayer experience is a little lowered
* Casket drops a little less regular

Bug Fixes

* Armadyl boss will now attack properly
* Fight caves now spawn Jad correctly
* Images cannot be used in ::yell anymore
* Combat now works more smoothly (we are aware of the other mistakes)
* Hexcrest now equips in the correct place
* Rune essence and pure essence can now be mined
* Combat isn't multi everywhere anymore
* Players will now properly display online and offline (this is for the website)
* Clan chat is now accessible, but still has promotion bugs.
* Players will not get death nulled anymore
* The mining guild rocks can now be mined
* The fight caves can be entered and exited properly
* The Fight Caves now start
* Barrows fully fixed
* Free teleports are now actually free

Other

* Donation system now works
* Warriors Guide is being worked on
Giant Spider

**Giant Spider** is an common neutral beast minion from the Basic Starter Deck.

## Obtaining

Giant Spider is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A good basic card for Beast decks, that works well with various Spider minions.

## Quotes

**Summon**

* ...

## Lore

*Giant Spiders are common mobs found in low level areas.*

## Notes

* Aragore summons two of these when its Deathwish activates.
* "Cobwebs" summons one of these after its effect ends.
The Greg

**The Greg** is a godly Warrior minion from the Classic set.

## Obtaining

**The Greg** can be found in the Classic card packs, or additionally crafted.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

**The Greg** is an example of a "Defense Warrior" deck, making it hard for your opponent to muster strength to counter his summon, since any minions that cost 6 or less deal 3 less damage. For example, if an opponent played a Garnet Dragon (6 Gem 10/10) and attacked, it would do only 7 damage when it attacks.

Be wary though, Greg has no **words** on him, so he can be instantly destroyed by some Battlecries, Magic, and Trick cards.

If you have three "The Greg" out on the board, it is possible to effectively shut down your opponent minion-wise. The only counter to him would be spells or a Silence.

## Quotes

**Summon**

* I AM... THE GREG!

## Trivia

* Greg's effect activates when an opponent's minion declares an attack. It is an active aura effect and not a passive effect.
* If one has multiple "The Greg" out, then it is possible for the enemy hero to do no damage without the assistance of buffs. For example, if a Garnet Dragon attacked when there are three "The Greg" on the battlefield, the Garnet Dragon would do only 1 damage.
	+ However, if, let's say it had 20 Attack, three three "The Greg" would only lessen the damage by 9, so the Dragon would deal 11 damage.
Godvault Wikia

## **GODVAULT**

Godvault is a digital online card game that goes with A Legend's Legacy. Featuring characters from the universe of Outhria, **Godvault** aims to test players in a matter of skill and wit as they overcome challenges in the form of a digital card game. See more at the official page; Godvault: Secrets of Outhria.

## Latest News

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Classes

Twelve classes in Godvault to create your decks and shape your battles!

## Collections

* Heroes of Outhria
* Ancient History
* Trial of Ages
* Enlightened Epitomes
* The Dangers of Outhrend
* An Adventure of Legend
* Assault on Omegaheim
* Abyss of Clama'kul
Demon Horn Ritual

**Demon Horn Ritual** is an common neutral archon magic card from the Basic Starter Deck.

## Obtaining

Demon Horn Ritual is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
With this card in play, you can summon "Deikus" from your hand.

## Strategy

One of the free Archonic cards that allows the summon of an epic minion.

## Lore

*Deikus, the destructive demon of Archonor, was sealed away by the Talador Knights. In order to purge what is his evil, one must chant his incantation.*

## Notes

* "Book of Ancient History" can add this card to your hand, along with the appropriate Archon card it summons.
Guild Legend Archas

**Guild Legend Archas** is a godly neutral warrior minion from the Heroes of Outhria set.

## Obtaining

Archas is obtainable by buying Heroes of Outhria card packs. In order to craft his more rarer versions, you will need Shard Dust and to beat some quests.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
Every time you add a card to your hand, with the exception of this card's effect, give +1/+1 to all your minions.

## Strategy

Guild Legend Archas is a good middlegame/endgame card because of the match tempo play it can utilize as well as its ability to empower your minions. In doing so, it adds "Determination" to your hand which can help it even further if you have minions on the board that take damage. He synergizes well with cards like "Guidance" because of the card draw effect, which grants a bonus +1/+1 for doing so. Because of his effect, he can be considered a soft taunt.

His effect also accounts for the draw upon the start of a player's turn. Having him on the field when it is your turn will give all your minions a +1/+1 for simply drawing a card for your turn.

## Quotes

**Summon**

* The legend is here!

## Lore

*Guild Legend Archas is the head of the Clan Guilds, operating both near the Canals and his own personal fortress. Overseeing many battles, quests, and victories, Archas sought only an early retirement with his wealth, but was thrown back into battle - the victory flag he carries with had always called him.*

## Trivia

* This card is the only card that adds Determination on Battlecry and Deathwish.

## Notes

* The "Guild Champion" legendary card says *"for Archas!"* when it attacks.
Jewel Dragon

The **Jewel Dragons** are an archetype in Godvault: Secrets of Outhria.

It is comprised of Dragon-type minions and abilities that debuted in the Heroes of Outhria set.
Their focus is on being strong and resilient basic minions in the Main Deck, and with their Amalgam and Archon counterparts which provide battle-changing effects. They are known for having high damage and health for their Gem cost which makes them worthy presences on the board.==Story==
...

## Members

* Garnet Dragon (6/10/10)
* Onyx Dragon (5/8/8)
* Amethyst Dragon (4/6/6)
* Topaz Dragon (3/5/5)
* Ruby Dragon (3/4/6))
* Emerald Dragon (2/3/2)
* Sapphire Dragon (2/2/3)
* Crystal Dragon (1/2/2)
* Jewel Dragon Whelp (1/1/1)
* Crystallord Dragon (?)
* Ancient Jewel Dragon (?)
Petra Ral

**Artikkeli**
Galleria

 Romaji
 Laji
 Status
 Pituus
 Paino
 Uskollisuus

**Petra Ral**  [ ペトラ・ラル, *Petora Raru* ] oli käsin poimittu sotilas Tiedustelujoukoista, jonka Levi Ackerman sijoitti omaan partioonsa. Annie Leonhart titaanin muodossaan tappoi hänet 57. tiedustelumatkalla.

## Ulkonäkö

Petra oli suhteellisen lyhyt nainen. Mangassa hänet esitellään vaaleat hiuksisena ja sini silmäisenä, mutta animessa hänellä oli punaruskeat hiukset ja keltaruskeat silmät pääosin sen takia, että vaaleahiuksisia ja sinisilmäisiä henkilöitä oli mangassa jo niin monta [mm. Armin, Krista ja Annie]. Petralla piti tyypillisesti Tiedustelujoukkojen normaalia uniformua ja sen alla valkoista kauluspaita.

## Kyvyt

Hän oli taitava ja kokenut soturi [58 titaanin kaatoa, 48 ryhmässä ja 10 soolona], mikä on yksi suurin lukema, joka on tunnettu sarjassa toistaiseksi. Koordinointi Oluon ja Eldn kanssa oli hänellä lähes täydellinen.
Commander Tharabok

**Commander Tharabok** is a godly neutral warrior minion from the Malice of Malgrond adventure.

## Obtaining

Commander Tharabok is obtainable by completing the first wing of the Malice of Malgrond adventure. His rarer version can be crafted once he is unlocked.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
**Battlecry**: Choose a minion and activate its **Battlecry** effect (if applicable).

## Strategy

Tharabok is a significant character in many decks because it allows the re-use of a potentially powerful battlecry that can change the game completely. The additional Overkill word he possesses allow for a soft taunt presence, as he can make the game turn to your favour. He can also be used to activate your opponent's battlecries, especially on use on powerful ones that have bad effects, such as Dirge of Spiders who deals 3 damage to your hero.

An example of how Tharabok can be really useful is on cards such as Guidance who allows you to draw two cards. Use of his effect allows another two cards being drawn. Another example is on a minion such as Devourer of the Vale. Although you will take damage as well, you can do another 10 damage to the enemy hero.

The devs commented that Tharabok sees use with most cards in the Malice of Malgrond set since they have game-changing battlecries at different phases of the game.

## Quotes

**Summon**

* I am Tharabok, commander of MALGROND!

## Lore

*Tharabok's might is only second to the power of his hammer, which he does well in destroying his enemies.*

Tharabok is a level 53 boss found in **Malgrond** in A Legend's Legacy.

## Trivia

* The community refers to this card as "Commander Trollabok" because of his ability to activate your enemy's battlecries which can change the game. An example is activating the Battlecry of Infernal Imp, which discards two cards from the user's hand.
Shay Starkfaust

**Shay Starkfaust** is a godly neutral warrior minion, currently unobtainable by any means until further notice.

## Obtaining

**Shay Starkfaust**is currently unobtainable.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
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 Flavor Text
**Battlecry**: You can draw as many cards as you want this turn.
*It's the Gamemaster.*

## Strategy

**Shay Starkfaust** is a heavily viable source of card draw, often revered as exceptionally valuable in the late game, since he can fill your entire hand, and has a decent 7/7 body as stats. In addition, the **Clarity** on the card protects him against additional effects such as Silence or Fear. The card draw is regarded as the best in the entire game, since it is completely a matter of choice, and synergizes with cards that have effects dependent on how many you have in your hand.

Shay is good after using a minion like Endnarok (provided he isn't in your hand) due to the fact he can refill it. A minion like Commander Tharabok can in turn activate Shay's effect if need be to draw cards needed to win the game, or get an advantage.

## Quotes

**Summon**

* Greetings! Time for a good, clean game! Wait, how did I make it onto this card?

## Lore

*Shay Starkfaust is the "Gamemaster", or creator of Godvault: Secrets of Outhria. He is the brother of Tanin Starkfaust; the two were known for their pursuits - Tanin opened one of the most successful bars in Outhria, whereas Shay founded the most successful card game in Outhria.*

*Operating out of the **Starkfaust Inn**in **Majestic's Rein**, Shay hopes to create more cards for his ever growing game, living in the fascination of the various figures in **Outhria**. With a little help from his friendly encyclopedias and good friends in heroism, Shay just might accomplish his dreams and desires.*

## Trivia

* Shay and his brother, Tanin Starkfaust both cost 7 Paradox Gems, and both have 7/7 bodies. They also have one effect (Shay has Clarity, Tanin has Taunt) and both have a Battlecry.
* While Shay did provide his own flavor text, it is unknown who made his game card, as Shay said himself he did not.
* Shay made Tanin's card for his brother's birthday.
* He has reached the rank of Champion once in his life.
* As the Gamemaster, Shay also has created all the rules and cards for Godvault.
Priest

The **Priest** is one of the twelve classes of Godvault: Secrets of Outhria.

## List of cards

* Chasten: (1) Deal 2 damage to an enemy target.
* Cursing Words: (1) Deal 2 damage to a damaged enemy target.
* Inner Energy: Increase the health of a card by 5.
* Virtuous Shield: Give a target 3 armor.
* Healing Touch: Restore 5 health.
* Cathedral Priest: Every time a character is healed, draw a card.
* Blessed Hands: Draw 2 cards.
* Blessing Ward: Select a minion. For three turns, it will be healed for 2 at the end of your turn.
* Holy Priest: Deathwish: Heal a random minion for 3.
* Unholy Practitioner: If you heal this minion, deal 2 damage to a random enemy.
* Balanced Healer: Whenever you heal a character, deal half the healing in damage to the enemy hero. Whenever you deal damage, heal your hero for half the damage dealt.
* Demonic Deacon: This card is treated both as a Demon and a Spellcaster.
* Vision of Fortitude: Put a copy of a random card in your opponent's hand into your hand.
* Aegis Uredos: 10 Armor and 3 Magic Power. Whenever you heal a card, give it Barrier.
Cavern Whelp

**Cavern Whelp** is an common neutral dragon minion from the Basic Starter Deck.

## Obtaining

Cavern Whelp is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Quotes

**Summon**

* whelp roar\*

## Lore

*Can be found lurking in caves. Their mothers might not be so kind as to let you adopt it though.*
Guard Dale

**Guard Dale** is a legendary neutral warrior minion from the Basic Starter Deck.

## Obtaining

Guard Dale is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
**Deathwish**: Summon a 1/4 "Conbridge Footman".

## Strategy

Guard Dale is easily one of the most potent Epic cards in the game, however he is an easy target to take out due to his 4 health. But he has a very strong 6 damage that can change the game if he isn't taken care of. He is also great because of his Deathwish, which he summons another minion with Taunt in case of emergency.

## Quotes

**Summon**

* Guard Dale reporting for duty.

## Lore

*Guard Dale is a Level 60 NPC in Archonor outside Conbridge. He is the head of the Conbridge Knights Coalition and is tasked with assigning individuals to tasks. Later looks at his lore show that he was responsible for stealing the Greatsword of Killshra that is now in Nor'drak.*

## Trivia

* His flavor text is a nod to the fact that the first quest in the Human questline is "Report to Guard Dale", and the subsequent quests later which all have "Report" in them.
Kramen

**Kramen** is a godly Hunter minion from the Classic set.

## Obtaining

**Kramen** can be found in the Classic card packs, or additionally crafted.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

**Kramen** is a very powerful Beast-type minion and is run around cards such as Feign Death to activate its Deathwish and buff your minions (and itself), and is largely used with Dogfight to summon two Beasts for both you and your opponent, so that when it dies it destroys the enemy beasts and buffs your own.

If your opponent has no Beasts, it is still viable because it buffs your own, provided the deck uses Beasts in the first place.

## Quotes

**Summon**

* Kramen roars...

## Lore

*Kramen is the legendary beast that has been the prize for many hunters for many years in the Jungle of Nor'drak. No hunter has ever slain, or seen it to tell the tale, which the exception of Akghar Stonewood, who has been known to have made the beast his companion. However, Akghar warns that if anyone were to hunt Kramen and he knew of it, Kramen would unleash his fury, and Akghar would not help his victim.*

## Trivia

* Kramen was the first class-specific Godly to be rotated out of a season for **Championship** mode, because it could create an OTK in as little as Turn 9 with Dogfight, Leader of the Pack, and Cheetah Aspect, essentially resulting in a one-turn kill. Dogfight summons four 1/1 hounds, two for you and your opponent for 2 Gems, Leader of the Pack buffs them for 4 Gems giving them +2/+2 that turn, and Cheetah Aspect costing three mana gives your Beasts charge that turn, resulting in a minimum of at least 21 damage, not including other minions. This also was increased with 2x Feign Death, giving them +4/+4 and destroying your opponent's Hounds.
Censored Assassin

**Censored Assassin** is a legendary neutral warrior minion from the Basic Starter Deck.

## Obtaining

Censored Assassin is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
**Deathwish**: Destroy the minion that destroyed this one.

## Strategy

The Censored Assassin is a strong 6 Gem card, boasting a Cloak that can prevent it from being attacked minus AoE. It's Deathwish is really helpful because it can destroy enemy minions that destroy it. Giving it Taunt will force your opponent to attack it, or waste spells on it if it is the only minion.

In addition, it is one of the few Warrior cards that has a Ranged attribute.

## Lore

*Censored Assassins are hostile mobs located in Outhrend near the Exodus VII. They are planning a hostile takeover, but have developed swearing tendencies due to \*just\* surviving an assault by Death Tank X-51s.*
Knife Barrage

**Knife Barrage** is an common neutral trick card from the Basic Starter Deck.

## Obtaining

Knife Barrage is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A prime example of a deploy trick card; where a trap is laid and activated when one wants it to. It is also seen as a sort of counter. It doesn't negate anything but it can do a bit of damage to an attacking minion.

## Lore

*Knife Barrage was a scrapped attack used by Assassins in the LL beta.*
Burn

A **Burn** is a status condition that affects minions and heroes. When an enemy is burned, they take damage for X turns (usually 3), and when burnt they have reduced damage. After the burn wears off, the damage is restored.

## Example

A Mage uses Scorch, dealing 3 damage and burning a Guidance for 2 damage for 3 turns. Guidance is a 9/13. After the burn effect and damage applies, Guidance loses five health, and has a damage decrease of 2. It now becomes a 7/8.
Deikus

**Deikus** is an epic neutral Archon demon minion from the Basic Starter Deck.

## Obtaining

Deikus is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
**Defiant**
**Battlecry:**Inflict 1 damage to ALL enemy minions.

## Strategy

A highly potent epic card comes with the use of a powerful battlecry that shells out weak minions that the enemy could use for tributes. In addition, Deikus' added Defiant makes him immune to enemy Battlecries and Deathwishes.

## Quotes

**Summon**

* I've learned to hate.

## Lore

*Deikus is a level 30 NPC that is the objective of most Human adventurer's final quest in Archonor.*

## Trivia

* Much like his flavor text suggests, he became destructive after many years of isolation.
Determination

**Determination** is an legendary neutral magic card from the Basic Starter Deck.

## Obtaining

Determination is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Determination is a brutally helpful card to use in the later stages of the game, specifically if you have weaker minions. The only limit to it is its cost, which is half the maximum supply of Gems, however, it can be beneficial because it can give all your minions a winning edge. There is no arguing that the possible +10/+10 boost it can give is super helpful.

Be wary, as many players will use weak minions like candy to pepper out an advantage. It is common to see many summoned low cost minions die to have this card activated for the sole purpose of using a super strong card the following turn.

## Lore

*Determination is a buff given to raiders if they need help in a raid by wiping on bosses.*

## Notes

* The "Raidmaster" card adds this to your hand.
* The "One Last Gift" adds either this, "Finishing Touch", or "Luck of the Draw" to your hand. However, it can only be used in the Endgame.
* "Guild Legend Archas" adds this to your hand on summon and on death.
Doomsinger Mali

**Doomsinger Mali** is a legendary neutral spellcaster minion from the Raid on Old Polcro set.

## Obtaining

Doomsinger Mali is obtainable by completing his boss battle in Raid on Old Polcro. To craft the better versions, you will need Shard Dust.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Mali isn't so much of a domineering presence on the board, but can act as a soft taunt with his ability. Since his poisoning attack worsens, as the user of a card, you will want to make it so that the enemy hero will have to take him out so he/she gets poisoned. His Deathwish will not activate if destroyed by a Magic or Trick card.

Mali has great synergy with Poison increasing minions. Mali's ability, if it activates, deals a total of 14 damage, since poisons last for three turns by default and also double in damage per turn. (2->4->8 = 14).

## Quotes

**Summon**

* Time to perish, to the SONG!

## Lore

*Demiselord Kirio'alan is one of Tylious' generals in Old Polcro, serving as the final general after Van, Mali, and Kilian are defeated.*
Planned cards

This is a list of all planned cards mentioned in developer blogs and in-game files.

## Assassin

* Lukaz, Shadow of Strengthorn: (7) (10/10) **Cloak**. Whenever you activate a **Trick** card, gain +2 Attack.
* Zadoni the Bloodpurse: (7) (11/9) **Defiant.** **Battlecry**: Gain +1 Health for all your **Trick** cards in play.
* Rivena Scarlet: (8) (12/10) **Multistrike**. **Battlecry**: Draw a card.
* Daggerlord: (9) (13/13) **Cloak**. This minion's attacks ignore **Barrier**. **Deathwish**: Add three "Lucky Gem" to your hand.

## Priest

* Zenith the Seer: (7) (9/9) **1 Magic Power**. Whenever you cast a spell, restore Health to your hero equal to its cost.
* Aegis Uredos (8) (9/13) **Barrier, Sturdy**. Whenever you heal a minion, give it an additional +2/+2.
* Archbishop Censuro (9) (6/10) **Defiant, Sturdy**. **Battlecry**: Choose a minion. Summon a copy of it.
* Anjela the Divine (9) (10/12) **Barrier**. Whenever your hero takes damage, restore that much Health back to your hero.

## Neutral

* The Subjugator (9) (9/9) **Battlecry**: Take control of an enemy minion.
Ourg Guerrilla

**Ourg Guerrilla** is a epic neutral warrior minion from the Basic Starter Deck.

## Obtaining

Ourg Guerrilla is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A good Rush card for the gem cost, it has 2 health and 3 damage to start, better than most 2 cost Rush cards.

## Quotes

**Summon**

* Victory is mine!

## Lore

*Ourg Guerrillas storm the wastes of Brak'nar for battle.*
Risen Zombie

**Risen Zombie** is an common neutral undead minion from the Basic Starter Deck.

## Obtaining

Risen Zombie is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A good basic card for starting an Undead deck, or for a strong 2-damage.

## Quotes

**Summon**

* E-yuh...

## Lore

*They lurk in graveyards outside of Shadeknell.*

## Notes

* "Zombiefest" summons five of these in one turn.
* "Brain Donation" summons one of these on activation of its continuous effect.
Go for a Walk

The gang's favorite band, Dog Gone, sings a song about going for a walk!

## Lyrics

There's something that dogs like to do

each and every day.

and we know that you love it to

so that is why we say.

Let's go, (Hey!) go for a walk (Hey!)

lets go for a walk (Walk, walk, walk!)

There's nothing quite like being out there

In the warm sunshine and the clean fresh air

So many awesome sights and sounds

That's the nature of nature and it's all around

Let's go, (Hey!) go for a walk (Hey!)

Let's go for a walk (Walk, walk, walk!)

Go for a walk (Walk!) it feels so good (Good!)

even if its just around your neighborhood (Neighborhood!)

It'll calm your mood (Mood!) It'll clear your mind (Mind!)

and you never ever know what you might find (You might find, oh!)

Let's go (Hey!) go for a walk (Hey!)

let's go for a walk (Walk, walk, walk!)

Walking is free (Free!), walking is fun (Fun!)

Walking is fun for everyone (Everyone!)

I go with my friends (Friends!), explorers off (Off!)

Come on get going and walk walk walk! (Walk walk walk!)

Walk in the beach, walk in the woods!

Walk down the streets 'cause walking is good!

Walk in the rain, walk in the snow!

It doesn't matter where, just go go go!

Let's go (Hey!) go for a walk (Hey!)

let's go for a walk (Walk, walk, walk!)

HEY!

## It plays between...

1. Breezy Rider and Swamp Thing
2. There's Gold in Them Thar Hills! and Nature Cat and Mr. Hide
3. Hooray, It's Arbor Day! and Goodnight, Gracie
4. Daddy Long Legs and Outerspace Detectives
Thal Hobbirs

**Thal Hobbirs** is a godly Ranger minion from the Classic set.

## Obtaining

**Thal Hobbirs** can be found in the Classic card packs, or additionally crafted.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
Every time you summon a **Heartseeker** minion, give it +1/+1.

## Strategy

**Thal Hobbirs**is a strong card for the "Heartseeker Ranger" deck, and his Battlecry is enough to weaken even the most sturdy of heroes. He is typically played with cards such as Slingshot Kid or Arch Arquebusier to make their effects considerably deadlier.

## Quotes

**Summon**

* Your heart is mine!

## Trivia

* Thal originally had the Heartseeker **word**, but it was later taken away in the beta for balance purposes. It was instead given to the Nor'drak Archer card.
Paladin

The **Paladin** is one of the classes in Godvault: Secrets of Outhria.

## Cards

Dying DefenderKnight of the OrderDwarven LightkeeperGlorified DefenderHoly KnightVerum Lux KnightCrusaderMaiden of GloryGilded KnightLightsworn ProtectorColiseum VictorVerum Lux CommanderHalfastThe Ghost PaladinGaldrin the OldLana of the Light
Fear

**Fear** is a status effect that affects minions and heroes. When a target is **Feared**, they cannot attack the minion or hero that caused the effect. When the minion or hero that casts the **Fear** dies, the fear effect wears off.

## Example

* If a Hero were to cast a Fear-causing spell, such as The Face of Fear to a minion, that minion wouldn't be able to attack the hero.
* If a minion's battlecry causes a minion to gain **Fear**, that minion cannot attack the battlecry minion.
* Fears can be removed from a Silence, though it also removes card text as well.
* You cannot cast **Fear** on a target with **Fearless**.
Judicia the Magical

**Judicia the Magical** is a godly Mage minion from the Classic set.

## Obtaining

**Judicia the Magical** can be found in the Classic card packs, or additionally crafted.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

**Judicia the Magical**roughly is a stronger and improved Apprentice Arcanist. She combos very well with other Godly minions Darkael and Archmage Chaero, since they all reduce the cost of Magic cards. In addition, she is notably used with Nicklas Novastorm since he upgrades certain spells into "Novastorm Bolt*, a 6-Gem 10 damage spell. Using her and Chaero, if Chaero draws the Novastorm Bolt, effectively makes it a 1-Gem 10 damage spell which can change the game.*

## Quotes

**Summon**

* Have you come to learn?

## Trivia

* Judicia's effect is passive, so it only lasts as long as she is alive.

## Notes

* Correction made for card text: Now says "**Your** Magic cards cost (2) less" rather than "All Magic cards cost (2) less".
Fujisaku No Sai

**Fujisaku No Sai** is a godly neutral warrior minion from the Classic set.

## Obtaining

Fujisaku is obtainable by buying Classic card packs. In order to craft his more rarer versions, you will need Shard Dust and to beat some quests.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Fujisaku is a good board sweeper due to the fact he can punish weaker minions and somewhat bypass taunts. Especially if the enemy player is protecting a minion due to a Taunt on the field, Fujisaku allows the ability to bypass it and do additional damage. He has average stats for a Godly, but he more then makes up for it with his abilities.

## Quotes

**Summon**

* Locked and loaded.

## Lore

*Fujisaku No Sai is the lord of Aerous Isle. After the Sai Dynasty dissipated under the rule of Shifujiro No Sai, Fujisaku took to hiding, constructing explosive weaponry and leading siege attacks to glorify and empower his own name.*

## Trivia

* His card art depicts the "Lock and Load" costume from fan art.
Cheeky Imp

**Cheeky Imp** is an common neutral demon minion from the Basic Starter Deck.

## Obtaining

Cheeky Imp is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A good card to start matches with, dealing 1 damage to the hero if you go first or a minion. Having two at once can allow a player to summon the more powerful Amalgam; Imp Brothers.

## Quotes

**Summon**

* Gah! I'll nibble your toes!

## Lore

*Like any imp, but with a bit of an aggressive side.*
History Central Wikia

## Welcome to the History Central Wikia

History centralised, a place for Interhigh students to learn, revise and show their history talents.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Trick Duster

**Trick Duster** is an common neutral trick card from the Basic Starter Deck.

## Obtaining

Trick Duster is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

This card is seen as a counter of a counter.

## Lore

*The Conbridge Footmen are seen as "hidden reinforcement."*

## Trivia

* This is a Rare weapon dropped rarely by Harpy mobs.
Guidance

**Guidance** is a godly neutral spellcaster minion from the Basic Starter Deck.

## Obtaining

Guidance is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Guidance is a really helpful character in-game because of his ability to draw 3 cards the instant he is summoned. This synergizes well with cards that require more cards in your hand to be stronger, and is also vital to get the card you need. It is possible to win the entire game by using Guidance's abilities.

In addition, due to his secondary ability, this makes your opponent a little hesitant about activating Magic or Trick cards during their turn, since they will risk losing 2 health at their use specifically. Because of this, Guidance can be considered a soft taunt, and a critical opponent to be silenced.

Like all Godlies, Guidance is subject to the two-tribute requirement, but he can be summoned during the **Middlegame**. Because of his abilities, it is expected to see Guidance.

## Lore

*Guidance is one of the olden protectors of Outhria. During the Maelstrom War, Guidance was revered as one of the figures that created some of Outhria's most powerful barriers. During the storms that ensued, Guidance prevailed over several fiends and demons using his arcane abilities.*

*When not in combat, Guidance excels at being one of the greatest teachers in Outhria across multiple combat disciplines. Though he is biased to magic, he is never afraid to use ranged or melee combat if necessary. His arcane magics will always be used one way or another.*
Tykit

**Tykki** oli ensisijainen ase titaaneja vastaan ennen liikkumisvaihdelaitteiston aikakautta. Ennen vertikaalisen liikkumisvaihdelaitteiston aikakautta pääasiallinen ase titaaneja vastaan oli tykki, mutta niitä oli vaikea kuljettaa ja ne soveltuivat äärimmäisen huonsoti maalla käytäviin sotiin, koska titaanit pystyvät regeneroimaan ruumiinosia, joita tykit tai muut ammukset ovat vaurioittaneet.

## Tykit

Tykit on jaettu kahteen kategoriaan: kiinteään tykistöön ja raidetykkeihin, eli perinteisiin vedettäviin tykkeihin.

#### Tykistö

Kiinteällä tykistöllä on mahdollisuus ampua pysty suuntaan alaspäin ja niissä on mekanismi, joka vähentää rekyyliä.

#### Raidetykki

Kun raidetykillä ammutaan sen on oltava kiinteästi asennettuna tai muuten rekyyli saattaa repiä sen irti raiteilta. Tykki voidaan kiinnittää raiteeseen vasta, kun kohde on tähtäimessä ja tämä toimenpide rajoittaa se tulinopeutta huomattavasti.

## Ammukset

Tykit ampuvat kahta erilaista ammusta: karteeseja ja kranaatteja. Ne laukaistaan vetämällä merkkijono kytkettyyn iskuriin, ja ne kestää noin kaksikymmentä sekuntia ladata.

#### Karteesi

Kasteeseja käytetään lähinnä lähitaistelua edellyttävissä tykeissä ja tykistöissä. Ne eivät ole kovin tehokkaita titaanien vahingoittamiseen, mutta karteeseilla voidaan rajata ja hidastaa niiden liikkumista.

#### Kranaatti

Kranaattien tarkoitus on tappaa titaaneja. Osuessaan heikkoon kohtaan kranaatti voi surmata titaanin yhdellä iskulla, mutta kuitenkin kun tähdätään liikkuvaan kohteeseen tähtääminen on hyvin epätarkkaa. Tämän seurauksena yritys päätyy usein epäonnsitumiseen.

## Viitteet

####
Shield Toss

**Shield Toss** is an legendary Warrior magic card from the Classic set.

## Obtaining

Shield Toss is obtainable by buying Classic packs.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Shield Toss is usable for making Taunt minions more viable, or promoting synergy with **Armor**. It is highly used with Iron to Blood for the health boost.
Nikk Shadius

**Nikk Shadius** is a majestic neutral warrior minion from the Classic set.

## Obtaining

Nikk Shadius is obtainable by buying one or more Classic card packs. You will need Shard Dust and to beat some quests to craft his rarer versions.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text
When this minion has 10 or less **Health**, it becomes **Immune** for 3 turns. This effect cannot be **Silenced**.

## Strategy

Nikk Shadius is one of the most reliable finisher cards in the game. He has a high 20-damage, and a whopping 20 health (30 if you count the armor boost), and synergizes well with high damage and armor decks. His Taunt will make your opponent tricked in terms of attack, as most likely any minion that is thrown at him will die.

What makes this card so potent is its ability to be Immune for 3 turns, which is enough to exercise board control and win the game. During this time, Nikk is immune to any and all card effects, and cannot be destroyed by any means. In order to defeat the card, it must be destroyed by a quick use of spells or nullified. If a card does a Silence on it, it *only* removes his Taunt, Defiant, and Armor. The effect of Immunity will still persist.

Cards like Assassinate, Blink Blast, and Lethal Weaponmaster make to be a threat for this card. However, a wise player would have counters. To take effect of his abilities, it would be wise to use cards like Shrinkmaestro to lower it to a 1/1, have its effect activate, and use a spell like Remake or Godfield to restore the original stats of the minion. This will grant the immunity effect and it will be fully restored.

Regardless of this card's effect, there is no loophole, the effect will activate only *once*.

## Quotes

**Summon**

* The might of the Brotherhood has arrived!

## Lore

*King Nikk Shadius is the leader of the human faction, and the overking of the entire Brotherhood. He may rule at times with an iron fist, but he wants nothing more than the prosperity, safety, and power of his people.*

*His feuds with the Confederacy have led to battle, bloodshed, and mayhem, but at times of ease have led to temporary peace, reparation and kinship. However, he stands on guard should anything arise in this hellish reality.*

## Notes

* Despite the card saying that Nikk is '''Immune''' for 3 turns, it means 3 of the *summoning player's*turns. If this weren't the case, it would lose its immunity after the player's next turn.
* Using a Silence on Nikk only removes him of his Taunt, Defiant, and the Armor he has. It does not negate the ability for him to use his invincibility, nor does it erase the line that says the said effect cannot be negated. His invincibility is a permanent effect that cannot be erased.
Deathtouch

**Deathtouch** (known as Death's Touch as a card text) is a instant status condition that affects minions (or heroes when it means you destroy them and win a match). If a Death's Touch minion attacks a target, it instantly destroys it. A "Deathtouched" minion means one that was attacked by a said minion and destroyed.

## Example

* A Devil Snake (3/1) attacks a Guard Dale (6/4). Although the Snake does 3 damage, its Deathtouch effect will instantly destroy Guard Dale, but it will die as well since Dale has 6 damage.
* Deathtouch does not affect enemy heroes.
* A minion with Sturdy or Clarity cannot be killed by Deathtouched.
Basic Starter Deck

The **Basic Starter Deck** is the first set of cards that players receive upon by starting Godvault: Secrets of Outhria. It contains an entire deck's worth of cards with 50 approximately. This deck was the only one released during beta, and was the only source of cards until the first two booster packs that came out during the alpha.

## Features

The deck features cards from almost every rarity. Primarily, the most powerful card is "**Guidance**", and the deck revolves around the adequate use of **Magic** and **Trick** cards, as well as mostly monsters to exercise board control.

## Breakdown

Each deck contains 50 cards, involving minions, magic, trick, secret, armor, and weapon cards.

* 30 Minion cards
* 8 Magic cards
* 8 Trick cards
* 2 Secret cards
* 1 Weapon card
* 1 Armor card

In terms of card rarity, the deck contains:

* 1 Godly card
* 6 Legendary cards
* 16 Epic cards
* 27 Common cards

## Cardlist

* Cardlist
* Images

## Notes

* **Patch 0.0.1**: Nerfs have applied to the following cards; Guidance is now a 7-drop 8/10. Stalwart Knight is now a 3 drop 1/4. Guard Dale is now a 3-drop 3/4. Demon Horn Ritual now costs (1).
Royal Flag

**Royal Flag** is an epic neutral secret card from the Basic Starter Deck.

## Obtaining

Royal Flag is obtainable by buying the Basic Starter Deck. Since you can only buy the deck once, in order to craft his more rarer versions, you will need Shard Dust and to beat some quests. Since only one comes in a deck, he is craftable or bought from a booster.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

A good secret to have in the early, but also later phases of the game to restore health. In addition, it synergizes well with other secrets that activate on secret activation.
Heartthrob Hamster

**Next** | “Astronuts”

"**Heartthrob Hamster**" is the first segment of the first episode of the first season of *Nature Cat*, and the first episode overall.

## Plot

Nature Cat’s family is pet-sitting their neighbor’s super cute hamster, Sir. Galahad.

But when Hal accidentally knocks the top off the cage, Sir. Galahad runs away, claiming he’ll never go back in the cage, ever! Tally ho! It’s up to Nature Cat and the gang to track down Sir. Galahad, and get him in his cage before the owners get back.

## Casts

* Taran Killam as Nature Cat
* Kate McKinnon as Squeeks
* Bobby Moynihan as Hal
* Kate Micucci as Daisy
* Chris Parnell as Sir. Galahad

## Learning Goals

When you need to track an animal and you can’t find any footprints, follow other “signs” the animal may have left behind.

## Trivia

* This is the first episode of Nature Cat.
* This is the first episode that has an additional character.
* It is also the first time in the show that the announcer (Chris Parnell) reads the episode's title.
* This is the first episode that aired in the 2010's, as well as the first episode to air in 2015.
* It is shown that Squeeks is in love with Sir Galahad.
* There is a lost pilot episode that aired in 2011 (four years ago) before this episode.
* Sir Galahad also appears in Nature of Dreams.
* It is unknown how Daisy recorded Sir Galahad leaving the group.
* Sir Galahad briefly sings “Born to Run” by Bruce Springsteen.
* In one scene, Squeeks and Nature Cat have a brief argument similar to that of the “Argument Clinic” sketch from *Monty Python’s Flying Circus*.

## Errors/Goofs

* When Hal crawls on the ground sniffing his paws are tan but when he stands up they go back to yellow.
* When Squeeks looks at the camera her face is front faced in a wired way.
Achievements

**Achievements** are a trophy system in Godvault: Secrets of Outhria. Earning them rewards the player with gold, Paradox Jewels, card packs, or even a specific card that can only be unlocked by an achievement.

These achievements have been detailed but only exist in beta.

## Planned achievements

### **Player Ability**

* Having Fun: Win your first match. (Reward: None).
* Card Player: Win five matches.
* Duelist: Win ten matches.
* Cardmaster: Win twenty matches.
* Master: Win fifty matches.
* Champion: Win one hundred matches.
* Win two hundred and fifty matches.
* Win five hundred matches.
* Win one thousand matches.
* Reach the rank of 15 and unlock a card back.

### **Challenges**

* Have three Killa brothers out in one match. (Reward: Killa Crypts and a card back)
* Defeat an opponent in less than 10 turns. (Reward: Time Lord card back)
* Win a match with more than 40 health. (Reward: Vitality card back)
* Win a match with only basic minions. (Reward: Castle Strengthhorn field magic card)
* Win a match without using Magic or Trick cards. (Reward: Stolen Property secret card)
* Have five minions out in one match with 10/10 or greater. (Reward: Tetsu card back)
* Win a match after summoning Wraithic during the Endgame. (Reward: Wraithic's Dust trick card)
Demiselord Kirio'alan

**Demiselord Kirio'alan** is a legendary neutral warrior minion from the Raid on Old Polcro set.

## Obtaining

Demiselord Kirio'alan is obtainable by completing his boss battle in Raid on Old Polcro. To craft the better versions, you will need Shard Dust.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Kirio'alan is a strong 6-drop and a dominating presence on the board. He has a very strong effect which can act as a soft taunt if the enemy player uses a Silence on him. Due to the fact he can summon one of his fellow generals (who are all 5 drops), this makes Kirio'alan an effective card.

A Priest using Clairvoyance can make Kirio'alan powerful for play, since he will be given Clarity.

## Quotes

**Summon**

* YOU FACE THE DEMISELORD!

## Lore

*Demiselord Kirio'alan is one of Tylious' generals in Old Polcro, serving as the final general after Van, Mali, and Kilian are defeated.*
Confuse

**Confusion** is a status effect that affects minions and heroes. When a target is confused, they have a 50% chance to attack the wrong target.

## Example

* A Goblin Dazer uses its battlecry on a Stalwart Knight. The Stalwart Knight becomes confused, and has selected the Dazer as an attack target. However, there is also a Cheeky Imp on the side of the field. The Knight hits the Imp instead of the Dazer, missing its target. In another case, the Knight could hit the Dazer on a 50% chance.
* If there are no minions on the side of the field and a confused character attacks the hero, it won't miss.
Deathbringer Van

**Deathbringer Van** is a legendary neutral warrior minion from the Raid on Old Polcro set.

## Obtaining

Deathbringer Van is obtainable by completing his boss battle in Raid on Old Polcro. To craft the better versions, you will need Shard Dust.

## Stats

 Damage
 Health
 Attribute
 Category
 Rarity
 Type
 Flavor Text

## Strategy

Deathbringer Van is a strong 5-drop, and acts as a backup medic for players. Even if he is removed, with the exception of a Silence, your champion restores 5 health.

## Quotes

**Summon**

* Mali is a worthless fool!

## Lore

*Demiselord Kirio'alan is one of Tylious' generals in Old Polcro, serving as the final general after Van, Mali, and Kilian are defeated.*