recursal/Fanatic-Fandom huggingface dataset:
Update 06-30-18

* Sentrycan now be killed (spawns a corpse)
* Fixed sentry spawn crash
* Added Sentry audio event
* Fixed bug where key was not spawned in cargo assault game event
* Added forgotten includes to AIHelpers - Added health to sentrys (they still cannot be killed)
* Add new zombies meshes
* Added Spawner presets for Examine data
* Fixed BirdAIController crash - Fixed forgotten move result in compelx animal controller
* Add AIHelpers again
* Adding sprite for tool
* Made AIHelpers struct that contains methods to find partial paths and request moves on found paths
* Simple animals
* Adding sprites for the crafting menu
* Sentryes replaced with Sentry spawners
* Added look animations
* Added new version of basic BCU stats
* Added Spawners to Tv\_Bases, Tweaked Spawner presets for Military cloth big
* Fixed Animal debug mode not working in developement build - Fixed Sentry crash in TickCombat
* Possible fix for tracking animals
* Edited ZZ observing look
* Added SM\_Standing\_Mirror\_01, custom LOD and textures
* Added SM\_Standing\_Mirror\_01, custom LOD and textures
* Added sentry weapon single fire sfx
* Removed sound event from obsolete zombie
* Added inventory actions for glass bottles
* Added sfx for various search actions
* Fixed Sentry crashing clients on TakeDamage
* Decreased sentry nav invoker tile generation radiuses
* Sentry hearing reduced
* Created SentrySpawner
* Added recorded puppet sounds
* Task 1443: Implement better zombies
* Save Assets\_level
* Added new spawners in Continental Houses
* Added dirt overlay on some meshes
* Added Improvised Stone spear
* Added new 2s search
* Fixing various Discord Bugs
* Added new 2s search animations
* Fixed up redirectors in Weapons folder
* BP\_WaypointGroup - Collision preset - Set to Pawn
* Add new zombie mesh
* Task 1443: Implement better zombies
* Fixed a bug witgh pasta where it could been eatean indefinitely
* Night Sky Storm intensiti editing
* Editing Night Sky Color
* Fixed max weight contained and inventory size on boots.
* Editing Animal Tracing particles
* Added Human tracing particles
* Editing Event spawn zones
* Semtry network interpolation set to Linear
* Changed how animal debug mode is displayed when on client
* Fixed Bird flying stat anim looping
* Fixed Global spawner showing double spawned animals
* Changed network smoothing for animals
* Fixed root at get up zombie
* Added zombie run attack 3
* Added zombie run attack 2
* Added loop to zombie run start
* Added variations to SM\_Safe\_Small\_01
* Added variations to SM\_Safe\_Small\_01
* Added SM\_Safe\_Small\_01 and textures
* Added SM\_Safe\_Small\_01 and textures
* Fix zombie
* Fix gloves 01
* Reimport and fix zombie
* Fix Zombies meshes
* Fixed bird spawner crash on no prisoners
* Added SM\_Coat\_Hanger\_Fancy\_01, custom LOD and textures
* Fix driving glove 01
Unarmed Combat

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Unarmed Combat**" elsewhere on the Wiki.*

**Unarmed combat** is one of the core gameplay mechanics of SCUM. The dev logs and video below suggest there will eventually be multiple fighting styles for variety and preference, as well as various maneuvers within each, but these are currently not implemented, and the unarmed combat system is limited to boxing with simple punches and blocking.

## Mechanics

You can toggle combat mode on or off by pressing the "combat mode" key, mapped to `V` by default or by throwing a punch with left mouse button while your hands are empty. While in combat mode, one opponent at a time will be your primary target. You can freely orbit the camera around you and your opponent as you fight, and your character will move relative to the camera angle but will remain locked onto and facing your target if you are not in manual mode (see Opponent Selection below). You can then throw punches and occasional kicks with left mouse button, and block with right mouse button, using timed normal movement to dodge.

You can still switch your pace while in combat, but switching to max pace will break you out of combat, allowing you to run away.

### Opponent selection

Pressing `H` will swap opponent selection mode between manual, semi-automatic, and automatic.

* Manual completely disables locking onto an opponent, allowing you to fight freely.
* Semi-automatic: Unclear how this differs from automatic
* Automatic: Automatically locks onto the nearest opponent

## Fighting styles

Boxing is currently the only available fighting style. However, by facing down while punching, you can land some low kicks.

## Strategies

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Additional notes

*This section is currently empty, You can help Scum Wiki by expanding it.*

## External links

* Scum news, *Let's Talk About Combat a Bit*, September 16, 2016
* Scum news, *Unarmed Combat Skill*, February 17, 2017

## Videos

*This article is a stub. You can help Scum Wiki by expanding it.*
Uwe's Oblivion PVE

## Server Summary

- Small Starter Pack

- Friendly and active Admins from around the globe

- Fresh/Noob friendly - lots of people happy to help and guide

- PVP Events and occasional PVP Zone - Full guide on our discord

- Lots of PVE Events, weekly/weekend/evenings

- High loot

- High Puppets even the occasional horde

- Increased Air-Drop rate

- Minimal building restrictions such as except within POIs and roads

- Slowed down metabolism

- Slowed down decay of food and equipment

- Weekly competitions such as selfie competition or challenges

- Weekly Lottery

- In Discord bank/points system (easy way to earn that extra $$$)

## Custom Map

- No Mech Damage in Z4 Bunker

- Starter Pack Self-Service Stations:
Update 05-12-22

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

# SCUM - Hotfix 0.7.7.47514

Well, you know the drill after the patch. Here is the hotfix everyone:

## Bug Fixes

* Fixed the bug where big steak with potatoes was not consumable.
* Fixed the bug where Fisherman trader NPC animations would not play out.
* Fixed the bug where players would not despawn when gracefully logged out.
* Fixed the bug where some sliding doors audio keeps looping.
* Fixed the bug where airplane doors and door frames would get messed up after relog.
* Fixed the issue where multiple purchases or sales of the same item would issue more lines than necessary in the economy log.
* Fixed the missing collision from a prison building.
* Fixed wrong fishing bait descriptions.
* Fixed the issue where rain collectors wouldn't correctly collect rain.
* Fixed the issue where you couldn't take off with planes at the C2 outpost strip.

## QoL Additions

* Increased how much time it takes to get Trench Foot.
* Tweaked water propagation factors on footwear items.
* Footwear will have increased water propagation with lower durability.
* Increased inner height of the Airplane BB doors.
Tourniquet

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Tourniquet**" elsewhere on the Wiki.*

## Tourniquet

A tourniquet is a device that is used to apply pressure to a limb or extremity in order to limit — but not stop — the flow of blood. It may be used in emergencies, in surgery, or in post-operative rehabilitation.

## Other Information

### Spawn ID

Tourniquet

**Tourniquet** is a medical item in SCUM.

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Usage

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Additional notes

*This article is a stub. You can help Scum Wiki by expanding it.*
Valhalla Community

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
The Degenerates

pve w/ pvp zones

## Server Summary

Come start a new community! Primarily PVE with rotating PVP Zones, Mech Mondays, NO WIPES!!!
Fight nights and Race nights coming soon as well as hunting and fishing tournaments!!!

## Custom Map

https://scum-map.com/en/map/654d3543badce

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
VSS VZ

Factory silenced sniper rifle

The **VSS VZ** is a firearm in SCUM

The Vintóvka Snáyperskaya Spetsiálnaya or VSS "Vintorez" is the big older brother of the AS Val. Chambered in the same 9x39 caliber round the VSS is a more stable and accurate sibling of the two. But it also takes up more of your inventory space since the stock is not foldable. So if you are taking accurate shots, which you cannot pinpoint where from, you know that the VSS is smiling at you.

## Attachments

* Short Improvised Rail
+ AimPRO Red Dot Sight
+ MRO Red Dot Sight
+ Red Dot Sight
+ OKP Holographic Sight
+ Improvised Scope
+ P-223 Scope

* RIS Adapter
+ AimPRO Red Dot Sight
+ MRO Red Dot Sight
+ OKP Holographic Sight
+ Red Dot Sight
+ V3 Holographic Sight
+ XPS Holographic Sight
+ ACOG
+ Improvised Scope
+ M82 Scope
+ P-223 Scope

* AS Val-VSS Flashlight
* Improvised Flashlight
* POSP 4x24V
Update 08-31-18

* Server optimizations.
* Improved server browser sorting.
* Fixed server list overflow glitch - Added throbber icon for servers that haven't been pinged yet.
* When server is full or server password is incorrect, client should display meaningful error message now.
* Disabled spectator mode in shipping builds (F10).
* Bird ambient sounds improved in realism and placed in space around player.
* Fixed issue when metal footstep sound was played if player equipped metal scrap.
* Fixing landscape bugs.
* Enabled commit suicide from ESC menu.
* Editing Player start locations, they are not too close to the wall anymore so your head gets insta blown up.
* Fixed Problem with Crafting: you can now craft Metal spear.
* Egg can't be eaten infinite amount of times anymore.
* Tweaked nutrition gains from crafting / cooking proportionally to ingredient weight.
* Fixed an issue where Oculus Rift was selected as the primary audio output.
Survive the Dead PVE

amazing community, balanced + fair play, highly customized settings, zero abuse

## Server Summary

**SURVIVE THE DEAD PVE** [+ PVP Raid Zones]

Opened 12 August 2020

Hosted in Virginia, USA with dedicated RAM + excellent performance

DESCRIPTION

Primary PVE server + permanent PVP Raid Zones [optional participation]

HIGHLIGHTS

-- Minimal rules + restrictions

-- Variable loot settings [up to 3x]

-- Mech Days [3 days a week]

-- Full custom traders + Black Market

-- Multiple flags allowed, increased elements

-- More functional vehicle spawns + reduced prices

-- Increased puppets + puppet damage + spawn probability

-- Max animals with confirmed good spawn rates

-- PVP raiding 1 day per week [leaving time between raids]

-- 4x day speed, 1.5 hour nights, 2.3x body sim speed, slower decay

-- Larger permadeath threshold

COMMUNITY

-- Respect for others is expected

-- Password protected [for the security of the community]

-- Community events, worldwide players [max ping 500ms]

-- Full Admin support for glitches, with Admins in North America + Europe [because, timezones]

-- Admin abuse is **never** tolerated

-- Voting, suggestions, discussions on server changes [meaning you have a say in server development]

-- Fun, supportive, friendly community

PLAY WITH US

We don't take ourselves too seriously... as the mechs say: "it's just a game" [and games are meant to be fun]

We are always growing, evolving, and trying new things to provide an awesome experience

We take great pride in our community, the quality of our server, and most importantly: player enjoyment

More info on our Discord, come check us out!

## Upcoming Events or Features

Frequent Events: bounties, manhunts, races, scavenger hunts, competitions + contests, community meetups, skill building, hordes, and more...

Upcoming Features: restart warnings, killfeeds, raid alerts, custom options like item trading with bot [no delivery], etc.
Update 07-03-18

* Added metal pots and canned food inventory sounds
* Assigned vitamin inventory sounds
* Game icon update
* Zombie turn animations root adjustments
* Checked force Global Mip Levels to be resident on BirdTextureMask for it to force texture streaming when not rendered ...
* Task 1443: Implement better zombies
* Added application icon
* Fix zombies
* Added Min and Max FPS for dedicated server
* Switched up CanBeSeenFrom to first try to see torso and then head (instead of reverse)
* Fixed Sentry shooting bullets...
* Add zombie and fix clothes
* Task 1443: Implement better zombies
* Added jar and water bottle inventory handling
* Added Medication usage ak events
* Fixed night owl sound routed to aux as pre-fader
* Added new inventory sounds for synthetic cloth, pills and plastic bottle
* Temporary file added for bow animations
* Fnished moving Sentry BP code to cpp
* Minor team selection bugfix
* Fixed loading screen showing rest of the UI
* Redesigned game event panel - Fixed bug with game event barriers not turning off
* Fixed multiple game event spawning ...
* Fixed undefuned variable
* Moved Sentry BP code to cpp - Made BP\_SentryCorpse
* Fixed Debug text beign referenced without editor
* Task 1443: Implement better zombies
* Add tactical glove 07 material
* Add zombies and fix materials
* Add zombies and fix clothes
* Implemented GenerateStopRootMotion MB script
* Zombie turn animations fix
* Added Crates TV\_Base\_01
* Added Police Baton
* Added New Examine data system to Outdoor meshes til Military folder
* Adjusted ZZ turn 180 animations
* Created Event Images
* Added New Examin data sistem to all indor meshes
Update 04-08-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Bug Fixes

* Fixed a ragdoll bug where on event exit you would be able to loot your body again and gain double items.

* Fixed a bug where it was sometimes impossible to fill water bottles. (probably affected other things such as lighting a fire)

* Fixed a bug where a chicken would give 2 guts instead of 1.

* Fixed a bug where Logitech Illumination would get stuck on red flashing.

## Quality Of Life Additions

* Added missing descriptions on compound bow sights.

* Lowered car sounds a bit.
Vitamin Pills

## Vitamin Pills - Blaster

Two capsules taken daily with meas as a dietary supplement, or as directed by a health care professional. Do not exceed recommended doe. This product is not intended for gregnant or nursing mothers.

## Other Information

### Spawn ID

Unknown page, please check json

The "Blaster" variant of packaged vitamin pills. Taken from a box of two blister packs, this is a single blister pack of 10 pills.

Vitamins can also be found in a box of 20 pills, and a jar of 30 pills.
## Usage

Eating one pill will slowly increase all vitamin values.

## Additional notes

*Two capsules taken daily with meals as a dietary supplement, or as directed by a health care professional. Do not exceed recommended Dose. This product is not intended for pregnant or nursing mothers.*

*This article is a stub. You can help Scum Wiki by expanding it.*
Update 06-30-22

# SCUM - Patch 0.7.9.49093 & Danny Trejo Character Pack!

We are happy to present to you the new update and the first character pack for SCUM!

## Danny Trejo Character Pack

Play as the legend himself!

In this DLC you get to play as the legendary Danny Trejo! Including the complete model, special clothing and specific weapon. Dominate the island and hear the cheers of millions as you bring the bad in badass.

### Key features

* Complete character model
	+ A complete player model of Danny Trejo adaptable to all body types and adorned with the legendary tattoos
* Voice acted actions and taunts
	+ With a complete voice pack recorded by the legend himself, every action will be played out in his voice. And the new added voice taunts will make sure you have options to put salt on injury for those unfortunate enough to come across your sights.
* Special clothing
	+ Inspired by the most popular roles from Danny Trejo, you will be dropped on the island in style.
* The legendary machete
	+ One of the most iconic weapons of the popular culture is here dropping with its rightful owner. Whether you need it for crafting or ehm... population control it will never fail you.

You might be wondering, hey what if I wanna play as Danny Trejo but do not wanna loose my character progress as well? Worry not dear friends we have you covered.

The Doctor NPC now has new service to provide! **Plastic Surgery.**

That is right, straight from the pages of Hollywood you can now alter the appearance of your character even after creation. Simply get to the trader and you will find the new services option on the trade menu.

For owners of the DLC your first transformation is free.

Then on checkout you will get a popup where you can choose your new look!

Badabim badabum you are now a new person!

Another page from the Hollywood book is that every other change of appearance is expensive as all hell. So don't expect you will be able to become Ethan Hunt anytime soon.

## Bug Fixes

* Fixed the bug where the plane audio was not affected by the effect audio slider.
* Fixed the bug where players was able to unload ammo from the M1 Garand with the clip remaining in the weapon.
* Fixed the bug where player would get stuck in iron sights view after changing scopes and aiming.
* Fixed the bug where hair would not grow.
* Fixed the bug where body part affliction on the HUD would not show if bleeding injury has suppressed bleeding which causes infection.
* Fixed the bug that caused a reset of trading table localization data.
* Level design bugfixing.

## Quality of Life Additions

* Big Improvised Raft can now be sold to Harbormaster.
* Added a new log to the economy log that shows users online while transaction is made.
* Admin drones can now open inventory of clothing in vicinity.
Uncle Pong Rice

Rice is the seed of the grass species Oryza Sativa (Asian rice) or Oryza Glaberrima (African rice). As a cereal grain, it is the most widely consumed staple food for a large part of the world's human population, especially in Asia.

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

*Click the icon to copy the command to clipboard*

* Uncle Pong Rice - #SpawnItem Rice
Tactical Military Pants

Military pants that beside comfort, space and warmth offer a good camouflage effect.

## Overview

The **Tactical Military Pants** is a clothing item in SCUM.

## Stats

Worn on the legs , this lower body military gear has a 6x6 inventory and it can hold up to 3.0kg.

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
Visibility

Sometimes hiding is better than fighting. there are a large number of factors that are taken into account when thinking about how hidden a character is.

Character visibility is based on:

* A players stealth skill
* A players Camouflage skill
* The clothing a player is wearing

## Detection

The eye shown above is an indicator that shows when you have been spotted. if it fills up it means that a Puppet or Sentry has spotted you

The time frame of a puppet noticing you depends on few things:

* The distance between you and the puppet,
	+ If a puppet comes to a distance of 2m or less when you are hidden, it will detect you regardless and attack you
* Clothing you have on
* Time of day
* Weather conditions

After a puppet detects you, you have a small amount of time to hide before it starts chasing you

Foliage is 100% cover regardless of the clothes you have on (works only for the AI)
Update 12-08-18

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

* Chests and vehicles should be saved properly now.

* Potential fix for server crashes regarding object network replication.

* When crafting 9x39 bullets you should get 5 pieces now (nerfed from 20)

* AS Val magazine added to item spawners.

* Cal 5x45x39, Cal 7.92x39 and Cal 9x39 ammo boxes should spawn normally now

* Player location will be saved normaly while in car.
The Nest

## Server Summary

The Nest Server is a community server Run & Owned By Proto1G. Its a RP/PVE Server. Sometimes with PvP POIs. But generally A PVE Server. If you're looking for a chill server to join give us a try!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
Update 01-31-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

* Fixed a bug where sometimes it was still possible to drag and drop crates through doors and walls.

* Implemented clipping prevention for third person views. Should solve issues with picking up items through walls by using camera clipping, and being able to see outside some buildings through walls.

* Fixed a bug where you were not able to patch wounds in events.

* Fixed a bug where you had to request patching wounds twice if they had an item in hands.

* Fixed a bug where when you holstered a weapon while scoping the FoV multiplier would become incorrect.

* Fixed a bug where when you exited a vehicle beside a thin wall you would sometimes clip through it.

* Fixed a bug where items wouldn't be draggable and visible in vicinity if near a window

* Fixed a bug where you would get stuck with scoping overlay if an event was entered while scoping.

* Fixed a bug where sometimes when in car other people could see your holstered weapon that was clipping through the roof.

* Fixed a bug when entering a vehicle a "ghost" backpack would spawn besides the car.

* Fixed a bug where if you died wet you would respawn wet.

* Fixed a bug where some items that you stored in your care after some time driving it you couldn't drag and drop it anymore.

* Fixed a bug where if the vehicle would turn upside down you wouldn't be able to exit the vehicle.

* Fixed a bug where cargo drops sometimes got stuck in tress, houses and other places where the player could not get to them.

* We added some small server optimizations.
Vitamins/New

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Vitamins/New**" elsewhere on the Wiki.*

A

 66

B1
--

B2
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

B3
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

B4
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

B5
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

B6
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

B9
--

*This section is currently empty, You can help Scum Wiki by expanding it.*

## B12

*This section is currently empty, You can help Scum Wiki by expanding it.*

C

*This section is currently empty, You can help Scum Wiki by expanding it.*

D

*This section is currently empty, You can help Scum Wiki by expanding it.*

E

*This section is currently empty, You can help Scum Wiki by expanding it.*

K
Update 04-16-20

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Patching Clothes

Color of patches has been reworked to be less colorful, also dirt is now more realistic.

## Quality Of Life Additions

Reworked size and icons for big and small logs to better fit in containers.

* Basic grinding stone can now be crafted.
* Added sounds and increased duration to 10 seconds for trap kill notifications.
* Night vision binding is now on N.

## Bug Fixes

* Fix the bug where players would lose ownership of their flag.
* Fixed an item duplication bug.
* Fixed the bug that caused a crash when reloading M1 with an empty clip and one bullet.
* Fixed kill notifications not getting deleted after login (mine and trap kills).

## Security

* Fixed an exploit through witch servers could be DDoS attacked.

## Admin Commands

**Puppet spawning was a bit whacky to set up on private servers, we found the issue and resolved it. Now when you go set up puppet spawners you will have new parameters you can play with.**

* Modifier that is applied to the number of exterior puppets to spawn after spawn system decided that number

ExteriorPawnAmountModifier=1.0

* Modifier that is applied to the number of interior puppets to spawn after spawn system decided that number

InteriorPawnAmountModifier=1.0

* Modifier that is applied to the number of wild puppets to spawn after spawn system decided that number

WildPawnAmountModifier=1.0

* Time that must pass to allow exterior puppets to spawn

ExteriorPawnSpawningCheckTimeInSeconds=0.0

* Time that must pass to allow interior puppets to spawn

InteriorPawnSpawningCheckTimeInSeconds=0.0

* Time that must pass to allow wild puppets to spawn

WildPawnSpawningCheckTimeInSeconds=600.0

* Determines the probability to spawn exterior puppet

ExteriorPawnSpawningProbability=30.0

* Determines the probability to spawn interior puppet

InteriorPawnSpawningProbability=10.0

* Time that must pass after spawning to allow another spawning of exterior puppets in particular spawn location

ExteriorSpawnerGroupCooldownTime=1800.0

* Time that must pass after spawning to allow another spawning of interior puppets in particular spawn location

InteriorSpawnerGroupCooldownTime=900.0
Update 10-07-21

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

# SCUM - Patch 0.6.9.39268

Hello everyone, we meet again! Time for another update! Something new and fixes of the old

## Bicycle

Yep, yall kept asking "Bicycles when?", well bicycles now! Get your tracksuits and shorts ready, helmet or not and prepare to ride down the road not caring about any traffic laws and then wonder why everyone hates you!

Currently only one bicycle is available, the old classico. Very common in Croatian used ad sites, this bicycle may not be fast, or attractive, or sturdy but it will get you there!

So whether you are doing Tour de SCUM or running away from puppets, just hop on and pedal away.

## Camping Site

You have already seen some screens about it, and now it is here. Attention all you tourists that are looking into a perfect and cheap location spot! The camping site is now set up. You are now free to set up your trailer or tent, relax, put on your socks and sandals and head to the first mountain so you can get lost and need to be rescued. By rescued we mean killed by surrounding puppets who were probably people that had the same idea at one point.

Located in the C0 sector, waiting for your arrival.

## New Items

We have some new items for you, specifically you sneaky bastards. Adding some new suppressors to the M82 and the Hunter rifles!

## Bug Fixes

* Fixed the bug where the prisoner would bug out when switching seats.
* Fixed the bug where you would automatically go to ADS when exiting focus mode.
* Fixed the bug where bottles would never despawn.
* Fixed the bug where cargo drops and killbox lockers would sometime not spawn items.
* Fixed the bug where check ammo action would sometime not show the ammo count.
* Fixed the bug where C1 injuries would have too long stabilization time.
* Fixed the bug where sometimes you could not unbury 2 chests next to eachother.

## Quality of Life Additions

* Water collectors won't lose durability anymore when drinking from them
* More BB elements now take explosive damage.
* Improved third person camera on vehicles.
* Tweaked the stamina recovery for some actions.
* Redesigned the photo mode UI.
* Bomb defusal minigame will now properly scale on widescreens.
* Pressure cooking bomb can now be crafted with empty pots.
* Puppets now take more fall damage.
* Crafting metal tip crossbow bolt will now add XP to survival skill.
* Improvised short paddle now has proper weight value.
* Added Japanese language.

## Admin Commands

* Admin lock removal can now open killbox doors.
* Custom zones can now allow base building on POI areas.
Undershirt

An undershirt is an article of underwear worn underneath a dress shirt intended to protect it from body sweat and odors.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

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## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

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Wire Wooden Club

*This article is a stub. You can help Scum Wiki by expanding it.*

## Wooden Club With Barbedwire

A wooden club reinforced with barbed wire. Young prodigy child of Motika.

## Other Information

### Spawn ID

1H\_Wooden\_club\_with\_wire

The **Wooden Club With Barbedwire** is a melee weapon in SCUM.

## Summary

*This section is currently empty, You can help Scum Wiki by expanding it.*
The Deep End

## Server Currently Being Re-Branded

Under Construction (Formerly Wasteland Warriors Ultra Hardcore PvEvP (Former Settings: X10 DMG, Wild Puppets X4, Interior X7, Exterior X5, 500 MAX Z'Ds, 0.2 Loot, No map, 1st person only, no crosshairs, very limited trader. Use on single player)

Due to a low player count, and the server being targeted towards very specific playstyles we decided to re brand the server hoping to attract a larger player base

With the former settings it limited where you could realistically go, and the loot was to low for most military POI's to make it worthwhile, it forced players to wait until air drops for decent loot. In the next few days the wiki should reflect to new changes.

Have fun and no toxicity please :P )

## Challenges

There are challenges listed in the discord, some of them are near impossible before the next update, but it can be done, these include obtaining all weapons, set amount of mines, and gold locks, if completed then you will be given a special discord role.
Update 08-09-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Murder Hole

* We added a new base build element that gives you more room to scout around your base.

* I have no idea why it's called like that, but I guess you can shoot at people from it.

## Signs

* A subtle way to express your emotions to your visitors. Announced or unannounced they can get a feeling what expects them!

* But always Zimmer frei

## New Options

* We added a new group under options called "Game" we moved the concealed mode in there.

* Also we added 2 new options to hide ingame announcements and to hide kill notifications.

## Bug Fixes

* Fixed the bug where footsteps didn't produce any sounds.

* Fixed the bug that would cause crash when rail with attached red dot sight was moved to vehicle inventory

* Fixed the bug where player after drinking would enter swimming animation.

* Removed door claiming from a house that had crafting tools.

* Fixed stamina exploit.

* Fixed a crash when serialising base building data.

* Snowman and BBQ can no longer be dropped around.

* Fixed bug where you could destroy a flag through walls.

* Fixed issue where a new flag area could overlap an existing flag area.

* Fixed the bug where ammo in magazines wasn't synchronized for owner on login.

* Fixed the bug where you would sometimes see the wrong base element when looking near cabin doors.

## Optimizations

* Optimized base data sync to minimize server - client desync.

## Quality Of Life Additions

* Default palisade walls have been increased for 1.5m.

* Due communities feedback we reduced the weapon sway on handguns.

* Added needle instead of sewing kit to animal skin quiver recipe.

* Using actions when low on stamina takes more time to recover.

* Using jump while running spends stamina without it recovering after.

* Implemented fill interaction for base building well.

* Reduced bounciness from grenades, smoke grenades and flash bangs on throwing.

* Adjusted explosion damage amount to base elements.

* Cars don't take damage in safe zones.
Update 09-02-18

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

* Anti-cheat is up an running. We will continue to upgrade it, and keep SCUM as cheat free as possible!

P.S - Also using exploits will be considered cheating and can result in a ban.
* Server admin controls are also added.
* Sentries got nerfed a bit. (Longer reload times, bigger shooting cone, bigger chance to miss)
* Fixed ammo exploit bug when using ammo directly from searched objects.
* Fixed issue where items where invisible but could be picked-up after re-logging into the game.
* Added natural attenuation for voice chat - Reduced radius for bullet flyby sounds.
* Fixed bug that sometimes made mouse cursor disappear on the spawn screen
* Fixed being able to commit suicide while dead.
* Disabled chat and mic icon in singleplayer.
* Puppet should now spawn proper meat after chopping, Calorie intake of human meat and puppet meat should now be correct
* Server password access is thread-safe now.
* Potential memory leak fix for master server.
* Refresh button will be greyed out until we received the server list or timed out.
* Server browser filtering and pinging improvements.
* Adjusted AK47 run animation.
* Added search to server browser.
* Airport Hangar: Doors opened (now sentries can get in)
* Airport - Added Danger volumes (Once you enter the danger volume sentries will start looking for you, and if they see you they dont warn you but start shooting immediately)
Traynor's Axe

Forged in the hottest flames of Southern England and shaped on the most epic Anvil, this axe is a force to be reckoned with. It can also be used to chop vegetables.

## Other Information

### Spawn ID

1H\_Traynors\_Axe

**Traynors Axe** is a melee weapon in SCUM.

## Summary

Who is Traynor you axe? (ok I'm done I promise) Well he is a promiment member of our community and an incredibly skilled blacksmith who handcrafted a couple of items from the game and sent them our way! You can check out more of his work HERE

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*
Traders Legacy RP

## Server Summary

Trader Legacy Roleplay server is looking for players! Lots of great loot and a living lore. If intrested come check us out! We just had a fresh wipe last Sunday! Great time to get a base built. No KOS and NO OFFLINE RAIDS. https://discord.gg/cj6Ge4Kgs4

Here is the link to the rules as well:

https://docs.google.com/document/d/12rXOe-Fjv3l1FbCykrZnhggaOU-NIQT8LrrlWUNgvo8/edit?usp=sharing
Wasteland

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!

inactive = true
Update 07-12-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

 **Next** | 0.2.46.15471 (Hotfix)

## Bug Fixes

* Fixed the bug where you could see chests through cabin doors.

* Fixed the bug where the flag area indicator would rotate with the flag.

* Fixed the bug where items in chests disappeared on double click if inventory is full.

* Fixed the bug where some base building ingredients would have no fill sound.

* Fixed the bugs that caused vehicles to drop in the ground and other irregular behaviour.

* Fixed the bug where you couldn't loot bodies underwater.

* Fixed bug where relogging with wall blueprint wouldn't load the blueprint correctly.

* Fixed bug with weapon spread not updated by stance when equipped.

* Fixed the bug where diving masks were invisible when you dropped them on the ground.

* Fixed the bug where players were able to destroy flags and chests through walls.

* Fixed the bug where you could build shelters in enemy bases.

* Potential fix for voice chat crash.

## Quality Of Life Additions

* Reduced base elements destroy time for drones.

* Base building door frames now deal damage when walked on.

* Interaction distance should now be the same in first and third person view.

* Small client and server optimizations.

* You can now double click to pick up items from chest and car inventory.

* Added supporter only base flag.
Viper M357

The Viper M357 revolver is designed and built to be the most accurate, robust and multipurpose revolver on the market. It is a double action, 6 shot, high powered revolver. THe clockwise rotating cylinder reduces the strain on the revolver prolonging the service life. Although it was never adopted as a service weapon, it is highly demanded among sport shooters and hunters.

## Attachments

* Sentry RDRS
* Shark Reflex Sight
* Snake Reflex Sight
* Wasp Reflex Sight
* Viper 357 Rail
+ Desert Eagle Flashlight
+ M9 Flashlight
+ AimPRO Red Dot Sight
+ Desert Eagle Red Dot
+ MRO Red Dot Sight
+ OKP Holographic Sight
+ Red Dot Sight
Sweet Corn

Sweet corn is a variety of maize with a high sugar content. Sweet corn is the result of a naturally occurring recessive mutation in the genes which control conversion of sugar to starch inside the endosperm of the corn kernel.

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

*Click the icon to copy the command to clipboard*

* Sweet Corn - #SpawnItem Canned\_Corn
Tang Shirt

## Tang Shirt

Stylish Chinese pants inspired by historical Chinese clothing

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
Tactical Sweater

Sweater made out of woll. Provides warmth in cold weather.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Stats

Worn as the middle layer of clothing, it holds a 2 X 1 (2 slots) of inventory up to 1.5 kg.

## Procurement

This item cannot be crafted and must be found as loot.

## Variants

Tactical\_Sweater\_01 and Tactical\_Sweater\_03 are the exact same icons, but Tactical\_Sweater\_03 has a brown inner section and green arms, while Tactical\_Sweater\_01 has both green

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
VHS 2 Magazine

## VHS 2 Magazine

Ammo magazine for the VHS2 assault rifle. Supports 5.56x45mm ammo.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Compatible Weapons And Equipment

* VHS 2
* VHS 2 CT

## Admin Commands

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
UpNGo Cereal

Breakfast cereal (or just cereal) is a food product made from processed grains that is often eaten as the first meal of the day. It is eaten hot or cold, and can sometimes be mixed with milk, yogurt, or fruit.

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Crafting

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

*Click the icon to copy the command to clipboard*

* UpNGo Cereal - #SpawnItem Cereal\_UpNGo

## See also

* Bunny Stars Cereal
* Corn Flakes
Update 11-06-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Bug Fixes

* Fixed client performance drop introduced in the last patch.

* Minor client performance improvements.

* Fixed wall blueprints sometimes being un-finishable (red) after already placed.

* Fixed base door blueprints being un-finishable (red) after relog.

* Fixed bug with compound bow tuning not working in multiplayer.

* Fixed a bug where one was unable to interact with ramsons or see ramsons in vicinity

* Fixed a bug where weapon attachment icons could be overlapping empty slots

* Fixed a bug where maxing out a skill would still display a 3/4 progress in the GUI

* Fixed the bug with sunglasses disappearing when dropped on floor.

* Possible fix for permanently locked doors

* Possible fix for new base elements not being influenced by existing flags

* Fixed the bug where you couldn't interact with shelters.

* Fixed a bug where completely using items doesn't destroy them

## Quality Of Life Additions

* Removed unused skills from the metabolism GUI.

* Remove defecate struggle sounds.

* Player will produce jump grunts only if low on stamina.

* Reduced attenuation radius for swing and punch impact sounds.

* Vehicles should not despawn in SP no matter how much time passed.
Update 03-15-19

*This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!*

*This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!*

## Birds

We're adding two different bird species for you guys to practice your aim on. If you manage to take them down, you might get yourself a nice lunch!

## Lockpicking

* **[Community Request]** We made lockpicking even harder to pull off and increased the rarity of lockpicks.

## Bug Fixes

* Fixed character creation where the character disappears during animation.

* Fixed the bug where examining an item that isn't craftable wouldn't work.

* Fixed the bug where some food items would spawn with 0 durability.

* Fixed the bug with windows on airfield where some windows wouldn't be completely covered up with fortifications.

* Fixed the bug where double clicking food from the vicinity wouldn't pick it up.

* Fixed the bug where food items would be incorrectly considered as cooking, causing weird behavior such as their durability decreasing fast.

* Possible fix for syncing initial doors & fortifications state. We're still figuring this out, so make sure to let us know if you run into anything weird.

* Fixed an issue where vegetation would penetrate through buildings and fences.

* Fixed a bug when you started SP and MP game it would always be night.

* Fixed a bug for prisoner not being kicked out of event properly if the player logs out during the event end countdown, resulting in equipment being lost and prisoner rejoining the server naked

## Quality Of Life Changes

* **[Community Request]** You can now play as a drone in SP - while in the main menu press Ctrl+D

* **[Community Request]** You can now toggle HUD and lights while playing with the drone. Toggle HUD (H key) toggle lights (X key)
UMP-45 Weapon Pack

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**UMP-45 Weapon Pack**" elsewhere on the Wiki.*

* UMP 45 pack

* 1. weapon
	2. mags x3
	3. ammo box x3
	4. suppressor
	5. ACOG scope
	6. Red dot sight

## Change History

*This article is a stub. You can help Scum Wiki by expanding it.*