recursal/Fanatic-Fandom huggingface dataset:
Wards

Wards are a form of magical barriers used for protection and containment.

Wards are a set boundary forcing certain properties onto Creation. They require a physical anchor, but so long as the anchor is undamaged, anyone with the Gift can add magic to sustain them.

Wards cannot be made over water. However, it is possible to build proximity-triggered wards that threaten areas of water.

Wekesa specialized in this form of magic.

## References

1. ↑ Book 6 - Chapter 72: Omen Wards were a set boundary forcing certain properties onto Creation and requiring a physical anchor, but they were also static. So long as the anchor was undamaged, any idiot with magic could add magic into the wards to keep them going.
2. ↑ Book Four - Interlude: Apostates it was, after all, one of fundamentals limits of sorcery that wards could not be made over water.
Mansurin

## Appearance

A tall man clad in armor, he has long flowing blond hair and wields a war hammer.

## Personality

He is brave ready for battle at a moments notice. Despite receiving the Grey Pilgrim's healing he did not suffer the drawback of being so close to creation. Instead he was ready for battle once again. He is willing to face down a whole cavalry charge with steadfast bravery. While some might say his bravery is a drawback preventing him from making logical retreats, he only sees cowardice to die for side of good is an honor unto itself.

## History

Mansurin is born to the thinnest of the lesser Champion lines, the blood of the original heroes that founded Procer. With this in mind there have been many in the line of the champions who have become heroes.

He is only too proud to be a part of the tenth crusade and face the Black Queen's forces, and more so to be an instrument of good to stamp out Praes itself. He attempts to stop the Black Queen's raid on the Crusaders camp but is ignored her throws insults at the cowards holding his war hammer.

He later battles the Black Queen along with his fellow heroes. They coordinated attacks that hindered her movement by attacking her sides with the Blade of Mercy and his hammer, with a shield hero in her front. Despite their tactics the interference of the Hierophant as well as her Winter mantle causes him along with one of his comrades to suffer mortal wounds while a staff wielding hero was fatally slain.

Mansurin was ressurected by the Grey Pilgrim, and later charged the enemy after the battlefield was swamped with a waterfall created by Winter. He was revived by the Grey pilgrim only to be assaulted by wildfire by goblin munitions. He was burnt to a crisp suffering burns all over his body.

## Powers

Mansurin was a physical hero who specialized in holding back enemy forces. Similar to the Valiant Champion, Mansurin uses a large war hammer that can cause a great amount of blunt damage. While he has participated in maneuvers involving other melee oriented heroes he performs best in single combat against an evil opponent. His aspects revealed thus far include:

**Broaden**: This allowed the Mansurin to enlarge his weapon to gigantic proportions while not changing its weight allowing him to damage a large area. It can also be used on single combat attacks to blindside enemies who miscalculate his weapon range, luring them into a false sense of security.

## References

1. ↑ 1.0 1.1 Book 4 - Kaleidoscope II
2. ↑ Book 4 - Kaleidoscope VI Not so deep, Kallia thought, now that Mansurin had been felled. He’d been born to the thinnest of the lesser Champion lines, but he had been descendent in Blood.
3. ↑ Book 4 - Chapter 16: Pirouette
4. ↑ Book 4 - Kaleidoscope VI
5. ↑ Book 4 - Chapter 15: Bravura
Grip Digital

**Grip Digital** (also known as **Grip Games**) is a developer and publisher of video games based in the Czech Republic. It focuses on developing an publishing video games. Its main focus are consoles.

## History

The studio was established by Jakub Mikyska and Jan Cabuk. Studio focused to PlayStation Portable consoles but eventually moved to Playstation 3 and Vita. Employees of Grip Digital were recruited in Studios such as 2K Czech or Disney Mobile.

Grip Digital later got in touch with Teotl Studios, authors of Unmechanical. Grip Digital developed the Extended version of the game. Teotl Studios then decided to keep the cooperation and both studios started to work together on The Solus Project.
Unconquered Champion

The Unconquered Champion was a Heroic Named that once opposed the Calamities.

## History

The Unconquered Champion fought the Calamities at some point, personally taking Adameus into his dimension. Fearing his death, Captain lashed out on civilians in rage, and The Warlock extracted memories from Unconquered Champion's childhood friend. Eventually, Adameus returned, presumably after killing the Named.

## Abilities & Aspects

The Unconquered Champion is a Levantine name from the Champion line, known for always having a unique Aspect that allows them to form pocket dimensions outside of creation.
Night of Knives

Following Catherine Foundling's assassination attempt of Dread Empress Malicia during negotiations with Keter, the Dread Empire ordered assassinations of large parts of the Kingdom of Callow's bureaucracy. This included all members of the King's Council, and around a third of the court officials.

Most notable causalities from the Night of Knives were Anne Kendall and Ratface.

The enmity this earned would see Callow further divided from the Dread Empire, especially from Catherine Foundling herself. Having lost both friends and followers, Catherine would use this night continuously in the future as a reason that the Dread Empire could not be trusted, and that Dread Empress Malicia needed to die.

Dread Empress Malicia appeared somewhat confused by Catherine's response to the incident, as she thought that Catherine took the incident far too personally, seemingly not recognizing the severity of how the rest of the continent (especially Callow) views assassination.
Yan Tei

**The Yan Tei**, like the Baalite Hegemony and the Miezan Empire, is a polity located on a so far unnamed continent to the east of Calernia, across the Tyrian Sea.

## General Information

Perhaps most interestingly, what little we know of their religion and government suggests that the polity has reconciled the typically opposed forces of Good and Evil. Before becoming a Squire, Catherine Foundling once served a Yan Tei missionary, suggesting they have their own religion not based on the House of Light nor the individual worship of the Gods Below. Their highest seat of power is shared by a Hero and a Villain.

The people of Yan Tei are said to have honey-coloured skin and are famous for their sealing arrays - both the protective and sealing types - to the point where Black Knight uses them to protect his property in Ater.

During the first assault against Liesse, Akua is shown wearing an *“exquisite red silk from Yan Tei lands”*.

Along with the Baalite Hegemony, they are the only polity which knows a safe sea route between their continent and Calernia.

## History

Nothing has been revealed with regards to their origin and the little scraps of history we have are usually related to Calernia.

It's believed they landed a punitive expedition on Praesi shores, back in the days of Dread Empress Triumphant and captured many of the devils and demons used by her forces. One of them might have been a Demon of Absence as they allegedly haven’t been mentioned for roughly two hundred years in any of the Calernian records. Their sudden disappearance and reappearance suggests this was accomplished via magical means, as does the fact that people hadn't event noticed the records were incomplete.

We're unsure how this lines up with the claim that a Demon of Absence is still sealed inside one of the Imperial Standards hidden near Harrow. It's possible this claim is false or that the Demon is not a singular entity.

At some point, Yan Tei waged war against Teoteul and won. The Teoteul might be the so called "tigermen" though they have only been mentioned a couple of times.

Yan Tei is the only polity which has the records on the city of Kerguel which heedlessly pursued knowledge of physical sciences despite receiving two Red Letters. Kerguel was eventually destroyed by Gnomes.

## Sources

1. ↑ 1.0 1.1 1.2 1.3 https://practicalguidetoevil.wordpress.com/2016/08/24/chapter-36-madman/
2. ↑ 2.0 2.1 https://practicalguidetoevil.wordpress.com/2015/08/12/chapter-20-rise/
3. ↑ https://practicalguidetoevil.wordpress.com/2017/12/04/fletched/
4. ↑ https://practicalguidetoevil.wordpress.com/2016/10/05/chapter-39-countdown/
5. ↑ https://practicalguidetoevil.wordpress.com/2017/11/01/background/
6. ↑ https://practicalguidetoevil.wordpress.com/2016/05/11/chapter-22-rescue/
7. ↑ https://practicalguidetoevil.wordpress.com/2016/09/21/villainous-interlude-impresario/
8. ↑ https://practicalguidetoevil.wordpress.com/2015/07/08/chapter-15-company/
Princess

"*She had won them, she would keep them. And the officers of the Thirteenth, on their knees, spoke their oaths to the princess of Callow. And with every oath the world shivered, until the same rebel who’d once fought a throne now swore to another. Jeremiah Holt spoke his oath, and when he swore to the princess of Callow the whole of Creation bore witness. Vivienne shivered too, the weight of the pivot pressing down on all our shoulders.*"
―Book 7 - Chapter 19: Vivienne's Plan
Princess is a heroic name.

## Known Holders

Vivienne Dartwick: Former Thief and the only heroic member of the Woe, Vivienne gained her Name by convincing the 13th Legion to return to Kingdom of Callow. She was at one point the regent of callow and is currently set to reign once Catherine Foundling abdicates. She already handles much of the functions of Callow's ruler.
Sargon Isaru

"*He knew this, objectively, by the ways he had been taught. Without the staff and the bound spirits within, Sargon could not tear open the earth. Only…* Are you seeking change, or just to add a rung below you on the ladder? *Nothing words from a child reeking of angels, he had been ready to dismiss, but then Sargon had looked in the White Knight’s eyes and seen faith.

It had burned then and it burned now.*"
―Catherine Foundling
Sargon Isaru is a dwarven hero from the Kingdom Under.

## Biography

Sargon was part of the Isaru, a dwarven family that had been land kings centuries ago. They sought to rise in prestige once more by building a Great Forge, but their attempt to bind a Soul of Fire failed, destroying several districts and any hopes of their rise to power. The beauty of the Soul of Fire led Sargon to becoming the Herald of the Deeps.

### Book 4

Sargon led the Fourteenth Expansion to colonize the Empire Ever Dark. After a short period of conflict with the Drow he captured Catherine Foundling. Since Catherine was already planning to forcibly recruit as many drow as she could and had no designs on their territory, Sargon struck a mutually beneficial deal with her. Following this meeting he was able to complete this goal without further bloodshed.

## References

1. ↑ 1.0 1.1 Book 7 - Interlude: Legends I
2. ↑ Book 4 - Chapter 59: Audience
Thief

The Thief, similar to Assasin is a name that is heavily reliant on stealth to be effective. The last known Thief was Vivienne Dartwick

### Power Level

This name is not powerful in terms of combat ability as Thief has lost even to an awakening Hakram who did not possess a name. The name also prevented the hero from killing when conducting thievery, unlike Assassin which probably encourages the name to kill. The power of this name relies on stealth and thus is more useful for espionage. Thus far Thief has survived a number of attacks and escaped both magical and physical. The Named can also infiltrate heavily guarded fortresses as well as escape when needed.

Role

The Thief role causes the individual to compulsively steal. The Named does not differentiate between enemy or ally as the Thief even robbed the Bumbling Conjurer as well as the Squire's treasury. It seems that the Thief Name is more concerned with stealing often leaving guards unconscious but not killing them. Despite the difficulty of leaving foes alive this is most likely due to the name compelling others to tell of the Thief's deeds, causing the name to become infamous as more gossip surrounds its Named prolific acts.

### Special Abilities

The Thief abilities yield mainly to stealth/infiltration allowing the user to not only launch surprise attacks but to escape unscathed from dire situations. Thus far the Thief has revealed the ability to silence wards preventing alarms as well as traps from engaging. These abilities even helped Squire's troops to infiltrate Diabolist' fortress meaning that the Thief name is also beneficial to non- named yielding to heroic Names, empowering ordinary individuals. The Thief also has the ability to steal objects from individuals, plundering both magical items such as banners that the fae use for their abilities, as well as a sun. The Name also seems to grant access to a special plane to store stolen objects, as demonstrated when the Thief deposited a pile of ships out of her pocket in the first battle of Liesse.
Second Liesse

Second Liesse is the name given to the battle between the forces of the Diabolist , Akua Sahelian , and the Legions of Terror led by Catherine Foundling after the former used a ritual to making the city of Liesse  fly, and turned the population into undead.

### Preliminary Events

The events of second Liesse started when Catherine Foundling was in Arcadia  for three months, gaining the tittle of Duchess of Moonless Nights in the process. During this time, the ruling council broke apart as two members staged a coup and Akua Sahelian, now the Diabolist, formerly the Heiress, assembled an army of ten thousand men, including mercenaries and praesi  mages as well as twelve thousand devils and undead. During this time, a fae  invasion of Callow was ongoing and Summer was attacking Liesse. In response, the Diabolist used a ritual powered by fae to lift the city into the air. It was especially interesting since the wasted power was extremely limited, being noted by the then Apprentice, Masego, that it might be the single most effective ritual in praesi history.

Later, after what would be known as the Arcadian War, a meeting was held between Catherine and Akua. Here, Akua revealed that she had access to a ritual known as Still Waters. A ritual which would allow her to turn all one hundred thousand people in Liesse to undead through alchemic means.
Neshamah

"*I stared into the abyss and found what stared back… wanting.*"
―Translation of the Kabbalis Book of Darkness, widely attributed to the young Dead King
**Neshamah Be-Iakim** is the current holder of the Name Dead King. The name is Ashkaran. He is known under the name **Trismegistus** in Praes.

## Background

He was born as part of the royal family of the Kingship of Sephirah, one of the many children of king Iakim. Through a complicated plan involving a plague and an invasion of the People of the Wolf, he became king and used his new position to arrange the grand ritual that would lead to him becoming the Dead King.

He is immortal and may be a god. He lives in Serenity and can most likely only enter Creation when invited.

His coat-of-arms is a circle of ten silver stars around a pale crown.

## Appearance

A pale skinned, dark haired man. Neshama has bushy eyebrows and full lips. He is of medium hieght and has a scholar's build. His eyes are light brown, but appear golden in certain light conditions. He wears purple robes and a crown of bone.

## Abilities

Neshama is the founder and greatest practitioner of Trismegistan Sorcery sorcery in existence.

**Aspects**

**Raise**: The source of his ability to make revenants, Raise lets the dead king raise the dead. It can be used quickly but is rough and crude; he typically uses a slower method.

**Reign**: This aspect grants him kingship over death and the undead. Every undead under his control is connected to him by a string. The aspect can also be used to control devils.

**Return**: This aspect allows Neshama to return from death even if his soul is dispersed. This aspect is tied to his phylactory, The Crown of the Dead, Keter. damage to his soul can remain, such as when cut with the Severence. This aspect will fail if Neshama's soul is returned to his body, such as during a ressurection.

## References

1. ↑ https://practicalguidetoevil.wordpress.com/2016/12/07/beast/
2. ↑ https://practicalguidetoevil.wordpress.com/2019/09/27/chapter-81-devotional/
3. ↑ https://practicalguidetoevil.wordpress.com/2019/06/03/miraculous/
4. ↑ 4.0 4.1 4.2 4.3 4.4 Boook 7 - Chapter 67: And Justice For All (Redux)
Pravus Bank

The Pravus Bank is an organization created by Dread Empress Malicia for the purpose of continuing the Proceran Civil War. It did so by lending money to Princes who had been defeated so that they could continue to raise armies and forge new alliances. It was stopped by First Prince Cordelia Hasenbach who passed a law that forced all loans to a Prince above a certain amount to be disclosed to the First Prince.

## References

1. ↑ Extra Chapters - Crowned
2. ↑ Book 2 - Villainous Interlude: Coulisse
Pickler

"*A man can only swing a sword as hard as man can. A goblin behind a machine can pulverize a fortress.*"
―Pickler
Pickler is the head of the Fifteenth Legion of Terror Sapper corps.

### Background

Pickler is the daughter of Matron Wither of the High Ridge tribe, but since childhood she has been fascinated by mechanics and disdained the political maneuvering expected of her position. For disgracing her line in such a way, her mother exiled her with a promise to cut her throat herself if she ever returned. Instead Pickler entered the War College, where she was assigned to Rat Company and ended up becoming the lieutenant of their sapper line. After their graduation, she was put in charge of the Fifteenth Legion's sappers.

After the coronation of Queen Catherine and the settlement of the Snake Eater Tribe in Marchford, she was charged with creating a sapper corps for the Army of Callow. Meanwhile, her mother worked behind the scenes to place her as the Matron of said tribe, the only one outside the Grey Eyries.

### Personality

Pickler is extremely devoted to her work, and has little interest in anything else, including relationships. She flunked out of an advanced tactics course, disqualifying her from being captain of Rat Company, in Nauk's words because "if it ain't related to engineering she doesn't care about it".

She is highly competent both as an engineer and as a leader of her command, though it is unknown whether she could do well leading a larger force or one including non-sappers.

### Relationships

Pickler has a good but somewhat distant working relationship with most of her colleagues. She also shares the respect and near-awe of Catherine that most of the Fifteenth have.

Nauk and Robber are both romantically interested in her, leading to them showing off around her and feuding with each other most of the time. While she has little interest in either of them, she has admitted that their affections are a pleasant reminder that she is outside of goblin lands and could start a relationship with one of them if she wanted to.

### Appearance

Pickler has a fairly typical appearance for a goblin, at least to Catherine. However, Hakram has noted that she has very pretty teeth, which he speculates might be why Nauk finds her so attractive. Long and sharp teeth are a major part of orc standards of beauty for both genders.

### Gallery

Rat Company Book 1 - by GwennafranFifteenth Army - Book 2 - by GwennafranFifteenth Legion - Book 3 - by Gwennafran
1. ↑ Book 2 - Chapter 39: Countdown
2. ↑ 2.0 2.1 Extra Chapter - Court I
3. ↑ Book 3 - Liesse III
Ratlings

**The Ratlings** are a species of bipedal rat-like creatures that inhabits the land of what is known as the Chain of Hunger. They are one of the most predominantly Evil races on the continent of Calernia.

## General Information

The ratlings seem to be divided among three vastly different groups, depending on their age and power:

* The normal ratlings. According to Amadeus, an average rattling is physically weaker than a humans unless they've had several decades to grow.
* The Ancient Ones. These are huge, older specimens that are said to be as large as towers. They're often used as siege weapons and don't seem particularly intelligent.
* The Horned Lords. These are the most powerful of their species, to the point where they've been hunted by the Ranger. Presumably they're also the oldest. They're likely more intelligent than their younger brethren.

It's possible that both the Horned Lords and the Ancient Ones are their equivalent of Named though it could equally be that they can evolve if they live long enough. Akua doesn't consider them intelligent to be capable of proper villainy and they don't appear to understand the concept of diplomacy.

During their raids on Procer they use poisoned barbed arrows and spears.

## References

1. ↑ Word of God in https://practicalguidetoevil.wordpress.com/2017/01/04/regard/
2. ↑ https://practicalguidetoevil.wordpress.com/2017/05/03/warden-i/
3. ↑ 3.0 3.1 https://practicalguidetoevil.wordpress.com/2018/06/29/chapter-24-invitation-redux/
4. ↑ https://practicalguidetoevil.wordpress.com/2017/05/31/warden-ii/
Marguerite of Baillons

Marguerite of Baillons is the Wandering Bard, taking over after Aoede of Nicae.

### Background

Marguerite first appears in the epilogue of Book 4, talking to Amadeus as he tries to escape his imprisonment. She may however already have been active in influencing the Saint of Sword's to push Procer's priest into calling for a conclave, that together with the speakers and lanterns declared Catherine Foundling Arch-Heretic of the East.

#### Book 5:

Marguerite appears in front of Catherine Foundling when she was trying to convince the Grey Pilgrim that the Wandering Bard was their enemy, seemingly stopping time. She tries to bait Catherine into a story with death at the end of the path a few times. She proves deeply entrenched in a complicated storyline trying to push Cordelia Hasenbach into a Name.

#### Book 6:

She organized a plot to undo the Truce and Terms and have fae ruin the two secret weapons meant to take down the Dead King in the Arsenal, Marguerite ultimately meets her end at Cat's hand during a game of Affray, at the same time pulling the story strings of everything taking place.

### Appearance

Of Alamans descend, Marguerite is slender and dark-haired with smiling light blue eyes and heart-shaped lips. She looks barely out of girlhood and has a rather attractive face.

### Relationships

Marguerite never joined any bands, and besides loose alliances with both heroes and villains seems not to be close to anyone.

### References

1. ↑ Book 4: Epilogue
2. ↑ Extra Chapter. Fatalism III
3. ↑ Book 4: Epilogue
4. ↑ Book 5 - Chapter 67: Starlight
Lower Miezan

Lower Miezan is a language spoken predominently in Praes and Callow.

### Usage

It generally has a status similar to English in the real world, used in many places as a sort of universal second language. It is even used by people who never interacted with the original Miezans, such as the people of Principate. This is attributed to the fact that their native language is so complicated that few traders are willing to learn it.

### History

Lower Miezan, as the name suggests, is a corrupted form of Old Miezan, the language spoken by the Miezans.
Skylar & PluxWiki:Style Guide

This is a collection of guidelines for writing wiki pages and articles.

## Abbreviations

Abbreviations can be ambiguous. Spell out the term when you use it for the first time followed by the abbreviation in parentheses.

**Example:** Model View Controller (MVC) is a software's architecture…

## Headings and Titles

### Page and Category Titles

Use underscores or spaces in your page titles. The wiki engine will convert spaces automatically into underscores in the URL and underscores into spaces in the title.

Avoid special characters that will break the URL.
[***TODO**: These should be listed; or stated which are allowed (A-Z, a-z, space, underscore, dash(?),* Volker]

### Headings

Keep headings short and use them to structure your article. Avoid links in headings.

### Capitalization

Capitalize all nouns and names in the title and headlines of your article. Avoid using all caps.

### Table of Contents

If your article is longer it is easier for the readers if you provide them a table of contents.
[***TODO:** add TOC section to TextileSyntax and linke here,* Volker ]
[***TODO** It's already styted in WikiSyntax.,* Gerolf]

## Language

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### General Writing Style

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Add a short introduction to the topic to the beginning of your page. Readers will find out quickly if the article covers what they are looking for.

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## Formatting

Use the formatting options the wiki has available. Avoid changing the CSS for single articles since it will interfere with the usability of the site. If you encounter gaps in the current implementation, feel free to report them in the Beta Forum.

**Exception:** workarounds needed to support lacking RTL functionality and language specific font-families
[***TODO** This now works,* Gerolf]
Skylar & Plux Wikia

Welcome to *Skylar and Plux Wiki* that anyone can edit. Skylar & Plux: Adventure on Clover Island is an third-person platformer video game under development by Right Nice.

A single-player, retro-style action-platformer cast in the *Jak & Daxter* or *Ratchet & Clank* mould, heading to Xbox One and PlayStation 4 later this year. Set in a colourful, vibrant 3D world, Skylar & Plux follows "the best traditions" of the third-person platforming action genre.

**Skylar** is the protagonist of Skylar & Plux: Adventure on Clover Island, She wielding a powerful mechanical arm augmentation. But now she must become a heroine against her will to defy this destiny.

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Skylar

**Appearance/s** | Skylar & Plux: Adventure on Clover Island

**Skylar** is one of the two protagonists of *Skylar & Plux: Adventure on Clover Island*, an experimental warrior with a robotic arm.

She, the cybernetically enhanced cat-type creature, must battle against the evil forces of CRT in order to save her home world from complete destruction.

## Characteristics

### Physical appearance

Being a cat-type, Skylar has blue fur with dark blue and white. Her ensemble consists of a orange, white and blue armor. She wears grey and orange boots.
Skylar & Plux: Adventure on Clover Island

**Skylar & Plux: Adventure on Clover Island** is an upcoming third-person platformer video game under development by Right Nice,

The Solus Project publisher Grip Digital has today announced Skylar & Plux: Adventure on Clover Island, a single-player, retro-style action-platformer cast in the Jak & Daxter or Ratchet & Clank mould, heading to Xbox One and PlayStation 4 later this year. Set in a colourful, vibrant 3D world, Skylar & Plux follows "the best traditions" of the third-person platforming action genre.

Two unlikely heroes band together to take on the nefaroious CRT from conquering their homeland and transforming it into a wasteland. Feline protagonist Skylar was created by CRT and made into a weapon, wielding a mechanical arm augmentation that makes him a formidable force. Using her powers, Skylar msut become a heroine to defy her makers and forge a new path.
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Summer Court

### Background

The Summer Court is an organization of Fae that live in Arcadia. The Summer Court is one of many similar versions of Arcadia that occur on different continents. This is due to the fact that Arcadia is a symbolic "reflection" of the physical world, and so reflects different aspects in different places. It is the polar opposite of the Winter Court. It is theorized that it symbolically represents heroism on Calernia. As an organization of Fae, it is extremely intertwined with popular stories. It has three central goals, that the Queen of Summer is forced to achieve. These are to destroy the Winter Court, to protect Aine, the capital of the Summer Court, and to see the Sun victorious, which has unclear meaning, presumed to be to achieve victory.

### Organization

The Summer Court is modeled after a feudal society, similar to the rest of Calernia. The Fae are ruled by a Queen or a King, followed by several tiers of nobles. However, these noble titles have inherent power, allowing Fae nobles to have a myriad of different powers, usually involving aspects of plant growth, fire, or magic. The higher the tier of noble, the greater the magical power, causing the King or Queen to be the strongest Fae in the entire court.

Every year, the Summer Court is involved in conflict with the Winter Court. Regardless of the winner, both of the Courts are eventually destroyed, which causes the formation of the Autumn and Spring Courts. These Courts eventually turn to the Winter and Summer Courts through some event. However, when the Summer Court is reformed, Nobles can be reformed with different titles, causing them to act in different ways. This causes the Summer Court to change every year.

### Notable Persons

As the Summer Court is extremely mutable, these persons may change their title or even name over the course of the story. In descending order of nobility, these are some notable members:

The Queen of Summer, Ista (Also known as the Princess of the Morning Star)

The Princess of High Noon, Sulia

The Prince of Deep Drought, Granian

The Prince of Burning Embers

### Events in Story

In Book 2, the Winter Court invades Callow, causing the Summer Court to invade Callow as well. They attack Diabolist at Liesse and take control of the city of Dormer. Catherine Foundling defeats part of the army of the Summer Court at the Battle of Five Armies and One and steals the sun from Arcadia with the help of the Woe. The Summer Queen attempts to kill the Woe while they are still in Arcadia, but is attacked by Ranger. Catherine Foundling goes on to siege Dormer, and force the Queen to agree to her terms. This causes the Summer Court to dissolve, forming into a united Fae Court.
Robocraft Wiki

<hero description="The unofficial yet proudly up-to-date Robocraft Wiki" imagename="" cropposition=""></hero>
Welcome to the unofficial and proudly *up-to-date* Robocraft Wiki

Good question thanks for asking. Robocraft is a free-to-play game where you build robots and use them to destroy other people's robots :)
Created March 17th 2016 and soon to be the most comprehensive Robocraft Encyclopedia on the Internet.
Please contribute to this wiki! But for the love of god read the Style Guide first so we can maintain a standard. Good luck, have fun, and be yourself.
If you need help or have questions, contact the admins anytime as we pretty much don't sleep: churchofmars and Rath13x.
*-Proto-seeker Victim*

* League Arena
* Single Player
* Team Deathmatch
* Test Robot
* The Pit
* Electroplates
* Lock-On Missile Launcher
* Nanos
* Plasma Launcher
* Proto-seeker
* Railguns
* SMGs
* Tesla Blades
* Disc Shield Module
* Radars, Receivers, and Jammers
* Cosmetic Cubes
* Helium
* Hover Blades
* Insect Legs
* Mech Legs
* Skis
* Tank Tracks
* Thrusters
* Wheels
* Damage
* Loadout
* Power
* Resistivity
* Robot Ranking
* RP/GC
CPU

**CPU** determines the amount of cubes that can be placed on a bot. All cubes have an amount that they contribute to the CPU. When the CPU is completely burdened, no more cubes can be added unless some are removed.

CPU is determined by player level, with this equation:

> 11\*(Player Level) + 415
>
>

The table below shows all of the values of cpu by level
Radars, Receivers, and Jammers

**Radars, Receivers, and Jammers** are special cubes used for reconnaissance.

## Radars

Radars are special cubes that detect out-of-view enemies on the minimap. Their power stacks in order to overcome enemy Jammers.

## Receivers

Receivers put enemies detected by teammates' radars on the player's minimap.

## Jammers

Jammers hide a bot from enemy radar detection provided that the Jamming power is greater than the enemy bots' Radar power.
Amenia Bible/Character Bible/Aveal Turniga/Relationships

Due to her polite, caring, kind, brave and courageous attitude, Aveal is generally well liked by most people she meets and is seen as a role model for her younger friends. However, due to her seemingly dimwitted and uneducated background, she is seen as a moronic and laughably dumb.

This article details her relationships with various friends, family, enemies and so on.

## Family

Note: This is for *blood* family. In-Laws are covered under.
Aveal Maroona Turniga/Bible

**Character**
**Relationships**
Information & Media
**Inspiration & Evolution**
**Expanded Biography**

## Character

* Amenia Bible/Character Bible/Aveal Turniga
* Amenia Bible/Character Bible/Aveal Turniga/Relationships

## Possessions

* Amenia Bible/Character Bible/Aveal Turniga/Gear
* Amenia Bible/Character Bible/Aveal Turniga/Items

## Incarnations

* Amenia Bible/Cosmic Bible/Timelines/Aveal Turniga
* Amenia Bible/Cosmic Bible/Timelines/Aveal Turniga/Proper
* Amenia Bible/Cosmic Bible/Timelines/Aveal Turniga/Ruined
* Amenia Bible/Cosmic Bible/Timelines/Aveal Turniga/Vampire Rain
* Amenia Bible/Cosmic Bible/Timelines/Aveal Turniga/Game of Z.E.L.T.A.R
Ideas for Villains

## Major Villains

### Sigmound

Sigmound is the first "big baddie" of the series. He was once a king of Azuri but was infected by The Vile Presence

### Miriel

Miriel, like Sigmound was infected by The Vile Presence, she can create pocket dimensions.

### Gilgamesh

Gilgamesh was the warrior king of Uano, while not a direct villain, he did impede their quest. He was said to be able to punch down large mountains with ease and cause earthquakes that could swallow large cities.

### The Jester

A puppet by Beelzebub, The Jester was a boy from Tunda who had a crush on Mona. After she left the orphanage, he ran away to follow her. While on his way out, he was infected by The Vile Presence.

### Bahomet

Bahomet is the avatar of Beelzebub and reigns from a Universe of complete shadow. He is said to be able to freeze, and then burn the face of the world.
Amenia Bible/Character Bible/Shina Juri

## Appearance

Shina Juri is a fairly tall girl, though not as tall as Aveal. She dons oceanic blue hair and fiery red eyes. Her face and body are lean; though that's usually hard to tell due to her constantly wearing armor of sorts. Her skin is a pale complexion and her clothes are very raggedy.

## Personality

Shina is the most somber and most aggressive of the group, often taking her frustrations out on her friends and especially enemies, often slugging enemies or even innocents first. Despite her moody and slightly melancholic personality, Shina is generally level headed at peace, yet has a hard time keeping her calm and cool demeanor in more stressful situations. Although the most aggressive, Shina is notably more discreet than Mona, who will argue and threaten her way to success, while Shina, like Toma and Aveal, prefers to investigate. Shina is the least bright of the group, but isn't really dumb.

In her years at Royal Rivers, Shina was considered to be a bully by most the kids, and for good reason. She was always grumpy and on a bad day could be aggressive and threatening. Although sometimes afraid, each and every one of the orphans greatly respects and admires Shina. If Aveal was a motherly figure to the Orphans, Shina was an older sibling figure, Shina always looked out for her younger orphans and stood up for them, even to the staff.

Underneath her hard-as-steel persona lies a 'big softie' as Mona calls her. Shina has a deep care for animals and fell in love with Wahlort as soon as she laid eyes upon him.

Even though she's a tomboyish hothead, Shina has a fondness for romance and has a romantic, even whimsical outlook on many romantic events. She almost developed feelings for Kowlivids Illcross after observing how he was able to bounce from the most traumatic experience of his life to an up beat and easy going persona. Her fondness of romance extends to her friends and familiies romantic lives as well; she was completely supportive of Aveal's relationship with Saddle and doted over Toma's blooming romance with Ashley.
Amenia Bible/Character Bible/Miriel Hugen

**Note:** This bible only covers initial traits and characteristics for now. I may include traits that I plan on adding after character arcs later.

## Biography

Miriel was the second daughter of the Tundan king and thus did not suitable for the Tundan throne. Her older sister, who was just older by a year became the princess. Miriel Hugen instead was "held secret" by the King who claimed he only had one daughter. He even went as far as to forcefully change her last name to Hugen instead of the royal name of Ugo. As such, Miriel was forced to go through the typical hardships of a Tundan child and attended harsh military training. Harsher then what most children wet through. Despite this, Miriel didn't hold ill will towards her sister per say, only towards her father and the system as a whole. Despite her anger towards her father, Miriel had a unhealthy obsession with making him proud. Hoping that he had some strain of love for her, which he never had.

Her obsession with making her father proud would eventually be her undoing. Miriel was far from a bad 'student' in her military training, in fact she was considered one of the best. But that was the issue, she was *one* of the best, not *the* best. This caused anxiety and paranoia to build up in Miriels system; which were two traits exploited by a wannabe warlord named Suri. Disguised as a kindly old man, Suri gave Miriel poor advice, disguised in such an faux-earnest manner that she believed him. He took her under his wing and later convinced her to consume a special potion he brewed. He claimed the potion would cleanse her mind and make her feel at peace, yet instead it only enhanced her negative emotions to monstrous levels. Thinking he could control this beast he created, Suri soon felt the realization in the form of a sword through his head.

However, this didn't turn Miriel evil per say. Instead, in a way, it did somewhat work how Suri said. It did cleanse her mind and removed her deep seated anxiety issues and paranoia. However, those thoughts grew and became a separate personality. Against her will, the two personalities would often switch and shift. Always struggling for power and dominance. Miriels true self was more kindly and caring while her otherself viewed everyone as an enemy. Sadly, most people rightfully assumed that both were one in the same and thus believed that her kinder side was mostly an illusion or a façade. Her ultimate goal in life is to ultimately seal her away from others in a way where she can't hurt them until her darker side dies.
Zemia Illadon

Daughter of the Monolith

**Zemia Illadon** (Scr: *Zeti'ulh Illaoduhn*) (242 AE- 370 AE) is a witch and a main character throughout the *House of Nocturne* series. She's Noah's best friend and eventual love interest. Like her father, she is among one of the strongest Magic users in all of Amenia, at least in terms of brute strength.

## Appearance

### House of Nocturne

During the events of the series, Zemia was a young girl of Scrath descent. She was known for being quite tall (for her age), her short, but elegant black hair and of course, her beautiful purple eyes. Zemia rarely wore traditional Scrath clothing and instead opted more for standard "Scholarly Fashion" of robes and scarfs. Her more casual ware was traditional male Sanguine ware, which often consisted of basic cinnabar-colored shirts and shorts.

Due to her less than stellar fashion sense, the Nocturne family consider her a tomboy, but Zemia herself doesn't get why. The Nocturne's quickly hypothesize that her semi-masculine fashion sense is probably a result of being raised by a single father.

## Personality

Zemia is generally, passionate, optimistic and adventurous girl with a big heart and a big brain. While her life in Sanguine was rather miserable, she's perked up considerably after moving to Nazir. Her friendly and adventurous personality made her quickly befriend the Nocturne Household. Despite her unfortunate upbringings in Nazir [See Below], she's optimistic and always looking forward.

However, since Zemia spent most of her

## Biography

### Early Life

Zemia was born in Sanguine to her mother, Illumas and her father, Videon. However, Illumas quickly turned out to be of ill intention and ran off, abusing a loop hole inthe Sanguine marriage system, leaving Videon to raise his sole daughter. Videon tried to raise his daughter right, but as a high ranking soldier, his time was limited. Due to her small household, Zemia was rather miserable and lonely growing up, but refused to show that side to her hard working father.

Eventually, after Videon noticed this side of his daughter, he took an honorable discharge from the military and moved to his hometown of Nazir. There he took a job as a blacksmith and spent much more time with here. Zemia loved her new town, the people were much friendlier, the land was much prettier and there she met who would become her best friend and future husband, Noah Nocturne.

## Relationships

*Describe the characters relationships with others here with Sub-Headers to divide.*

## Combat Record

*Describe the persons many battles throughout the series(s), style of fighting, magic and skills.*

## Equipment

*Describe the characters equipment, items and other things here.*
Writing Sandbox

## Chapter 1: Another Day

It was a typical day, just a normal one in a sea of days and nights that would otherwise blend together in retrospect. The sun started to set, dimming the once lush and vibrant blue sky to a serene yellow sky. A light breeze rustled all of the the trees and all of the bushes and all of the grass alike, leaving the entirety of the flora to shudder in its wake. Indeed, it was a typical, yet ideal fall day.

....Unfortunately, the situation at hand wasn't as serene as the snapshot of time. The sounds of three screaming children made its identity clear. However the circumstances of the screams wren't anything horrid or vile; instead it was mundane as can me. A young girl, around 11 in age was seen chasing two boys. Why? Her older brother could only guess as to why she was chasing them. He sat on the bench, watching his sister play with her friends. He knew his sister and her friends had...odd "games" they played, but this seemed a bit inane, even for them.

He looked up in the sky and noticed thick clouds begin to form.

"Oh dear" he thought to himself as he hoisted himself up, doing a quick stretch.

"Katie! We should head back now" the brother shouted towards his sisters way. He surveyed the land and noticed none of the other kids parents were even there, let alone watching them. The boy, named Kayden earned a bit of a repuation as the "free babysitter" among town.
Adbriham Azuri

## Appearance

*Describe the characters appearance here.*

## History

*Describe the persons life, and their role in the story here. With Sub-Headers to divide.*

## Relationships

*Describe the characters relationships with others here with Sub-Headers to divide.*

## Combat Record

*Describe the persons many battles throughout the series(s), style of fighting, magic and skills.*

## Equipment

*Describe the characters equipment, items and other things here.*
Shina Turi

Aveal Turniga *(Adoptive Sister)*

Toma Jawol *(Adoptive Brother)*

Shina Turi was born in late 240 AE to single mother in urban Tunda. Her mother was often neglectful, leaving her at home alone for hours with no one watching up when she was as young as four. When Shina was 9, her mother married a successful shop owner and Shina became step sisters with his daughter, Ashley "Ash" Turi. Sometime within the next year, Shina ran away and was picked up by Lady Eve who took her to Royal Rivers Orphanage.

## Appearance

Shina is by far the tallest of the group. She has distinctly red hair and green eyes.

## Personality

Shina is...she is...god I need inspiration.

## Biography

*Describe the persons life, and their role in the story here. With Sub-Headers to divide.*

## Relationships

*Describe the characters relationships with others here with Sub-Headers to divide.*

## Combat Record

*Describe the persons many battles throughout the series(s), style of fighting, magic and skills.*

## Equipment

*Describe the characters equipment, items and other things here.*
Amenia Bible/Character Bible/Wahlort

## Appearance

Wahlort is a very large, imposing, yet gentle natured aggro-donkey. He has thick-brown fur with a tan muzzle

## Personality

Wahlort is an Aggro-Donkey, a species of Donkey that dwarves the size of humans and are naturally aggressive beasts. Wahlort is large by even Aggro-Donkey standards, yet is a total gentle giant. He's very gentle and affectionate towards his owners, whom he loves dearly; and the sentiment is returned.
Mona Elom Hunik/Bible

**Character**
**Relationships**
Information & Media
**Inspiration & Evolution**
**Expanded Biography**

## Character

* Amenia Bible/Character Bible/Mona Hunik
* Amenia Bible/Character Bible/Mona Hunik/Relationships

## Possessions

* Amenia Bible/Character Bible/Mona Hunik/Gear
* Amenia Bible/Character Bible/Mona Hunik/Items

## Incarnations

* Amenia Bible/Cosmic Bible/Timelines/Mona Hunik
* Amenia Bible/Cosmic Bible/Timelines/Mona Hunik/Proper
* Amenia Bible/Cosmic Bible/Timelines/Mona Hunik/Ruined
* Amenia Bible/Cosmic Bible/Timelines/Mona Hunik/Vampire Rain
* Amenia Bible/Cosmic Bible/Timelines/Mona Hunik/Game of Z.E.L.T.A.R