Magic Types

## Magic Stats

* Type: What type of magic it is
* Classes: The classes this type of magic is available to
* Understanding Level: What level of Understanding is needed to use this type of magic
* Religion Level: What level of Religion is needed to use this type of magic
* Prerequisites: What other types of magic must be known before this can be learnt
* Abilities: What the type of magic allows you to do.

## Types of Magic

### Minor Sorcery

* Type: Aggressive
* Classes: Druid, Necromancer, Warlock, Wizard
* Understanding Level: 1
* Religion Level: 0
* Prerequisite: None
* Abilities: Very basic use of elemental magic. Can manipulate small amounts of fire, air, water or earth.

### Major Sorcery

* Type: Aggressive
* Classes: Druid, Wizard
* Understanding Level: 3
* Religion Level: 0
* Prerequisite: Minor Sorcery
* Abilities: More powerful use of elemental magic. Can manipulate large amounts of fire, air, water or earth.

### Magnificent Sorcery

* Type: Aggressive
* Classes: Wizard
* Understanding Level: 5
* Religion Level: 0
* Prerequisite: Major Sorcery
* Abilities: Hugely powerful use of elemental magic. Can manipulate huge amounts of fire, air, water or earth.

### Basic Divine Healing

* Type: Healing
* Classes: Priest, Paladin
* Understanding Level: 0
* Religion Level: 2
* Prerequisite: None
* Abilities: Very basic use of healing magic. Can heal minor wounds for small amounts of HP.

### Powerful Divine Healing

* Type: Healing
* Classes: Priest
* Understanding Level: 2
* Religion Level: 4
* Prerequisite: Basic Divine Healing
* Abilities: Powerful use of healing magic. Can heal major wounds for large amounts of HP.

### Songs of Healing

* Type: Healing
* Classes: Bard
* Understanding Level: 1
* Religion Level: 0
* Prerequisite: None
* Abilities: Powerful healing spells that take a turn to cast. Can heal major wounds for large amounts of HP.

### Songs of Might

* Type: Buffing
* Classes: Bard
* Understanding Level: 1
* Religion Level: 0
* Prerequisite: None
* Abilities: Powerful buffing spells that take a turn to cast. Make your own and your allies attacks more powerful.

### Minor Blood Magic

* Type: Aggressive
* Classes: Necromancer, Warlock
* Understanding Level: 2
* Religion Level: 0
* Prerequisite: None
* Abilities: Very basic use of blood magic, allowing you to curse your opponents and drain life from them.

### Major Blood Magic

* Type: Aggressive
* Classes: Warlock
* Understanding Level: 4
* Religion Level: 0
* Prerequisite: Minor Blood Magic
* Abilities: Very powerful use of blood magic, allowing you to curse your opponents and drain more life from them.

### Magnificent Blood Magic

* Type: Aggressive
* Classes: Warlock
* Understanding Level: 5
* Religion Level: 0
* Prerequisite: Major Blood Magic
* Abilities: Insanely powerful use of blood magic, allowing you to curse your opponents and drain massive amounts of life from them.

### Basic Necromancy

* Type: Summoning
* Classes: Necromancer
* Understanding Level: 3
* Religion Level: 2
* Prerequisite: None
* Abilities: Can raise the dead

### Advanced Necromancy

* Type: Summoning
* Classes: Necromancer
* Understanding Level: 4
* Religion Level: 3
* Prerequisite: Basic Necromancy
* Abilities: Can raise more of the dead

### Powerful Necromancy

* Type: Summoning
* Classes: Necromancer
* Understanding Level: 5
* Religion Level: 3
* Prerequisite: Advanced Necromancy
* Abilities: Can raise shit tonnes of the dead

### Nature Magic

* Type: Aggressive/Defensive
* Classes: Druid
* Understanding Level: 4
* Religion Level: 1
* Prerequisite: None
* Abilities: Can command the forces of nature.