recursal/Fanatic-Fandom huggingface dataset:
Creep

В игре вы создаете юнитов creeps (далее крипы), которые смогут иметь 7 различных типов частей итоговым количеством до 50. Чем больше частей, тем больше хитов имеет крип. Каждый тип части имеет своё назначение.

## Свойства

### `body`

`array<object>`

Массив, описывающий тело крипа. У каждого элемента есть следующие свойства:

`boost` - `string | undefined`

Если часть тела усилена, это свойство содержит тип минерала, который используется для усиления, одну из констант `RESOURCE_*`.

`type` - `string`

Значение одной из констант типа части тела.

`hits` - `number`

Оставшееся число хитов этой части.

### `carry`

`object`

Объект, описывающий переносимые крипом ресурсы (в том числе энергию). Ключи объекта - константы `RESOURCE_*`, значения - количество соответствующих ресурсов.

Для получения общего количества можно воспользоваться функцией `lodash.sum`:

```
var total = _.sum(creep.carry);

```

### `carryCapacity`

`number`

Общее количество ресурсов, которое может нести крип.

### `fatigue`

`number`

Показатель усталости. Если он больше 0, то крип не может перемещаться.

### `hits`

`number`

Текущее количество хитов крипа.

### `hitsMax`

`number`

Максимальное количество хитов крипа.

### `id`

`string`

Уникальный идентификатор игрового объекта.

Можно использовать метод `Game.getObjectById`, чтобы получить конкретный объект по его идентификатору.

### `memory`

`any`

Ссылка на `Memory.creeps[creep.name]`. Используется для удобного быстрого доступа к выделенной для крипа дополнительной памяти. Например:

```
creep.memory.task = 'building';

```

### `my`

`boolean`

Содержит значение `true`, если это ваш крип и `false`, если крип противника.

### `name`

`string`

Имя крипа. Вы можете задать имя крипа при его создании, позже имя не может быть изменено. Это имя - хэш-ключ для объекта `Game.creeps`.

### `owner`

`object`

Объект с информацией о владельце крипа, содержит следующие свойства:

`username` - `string`

Имя пользователя - владельца крипа.

### `saying`

`string`

Текстовое сообщение, что "говорил" крип на последнем тике.

### `spawning`

`boolean`

Содержит значение `true`, если крип еще спавнится.

### `ticksToLive`

`number`

Оставшееся число игровых тиков по истечении которых крип умрет.
Power

Мощность - это конечная игровая механика, открывающая совершенно новый путь в развитии вашей колонии: в сторону увеличения ее эффективности, а не размера колонизированной территории. Вот как выглядит его содержимое:

* Вы добываете специальный ресурс под названием «мощность».
* Добытые ресурсы обрабатываются в комнатах с 8-ми уровневым контроллером и увеличивают ваш уровень учетной записи — Global Power Level (GPL).
* GPL позволяет создавать Power Creeps - специальных героев - и развивать их уровни и навыки.
Kelli

Kelli (played by Kelli Garrison) is the deuteragonist of The Kirk and Kelli's CRAZY Show, and it's spinoff, Kirk and Kelli's Fun Facts.

## Description

Like her brother, Kirk, Kelli loves to be silly and zany. Unlike Kirk, however, Kelli is more good natured and means no harm in her schemes. She loves her brother and looks up to him, which usually results in her recieving bad advice. While Monkey also antagonizes her, it's to a lesser extent, and the two are on better terms with each other than Monkey and Kirk. When Frank's not operating the camera, she usually does. As a result, she desires to be in the spotlight occasionally, only for Kirk to shoot her down.

## Episode Appearances (The Kirk and Kelli's CRAZY Show)

### Major

* Pilot (debut)
* Spiders Scare Me!!! (official debut)
* The Crazy Talk Show
* Night of the Living Zombies (as The Girl Who Had No Name)
* Star Crazy
* Lip-Singing Time!
* Night of the Living Zombies 2 (as herself and The Mother Who Had No Name)
* Monkey Talk Show
* Kirk and Kelli's CRAZY Christmas 2013
* Chile Time!
* Not About the Candy

## Trivia

* Kelli, along with Kirk, are the only two characters to appear in every single episode of The Kirk and Kelli's CRAZY Show.
Игровой цикл

**Screeps** - игра в **реальном времени**. Ход игрового времени, по сути своей, последовательность игровых "тиков" ("tick", или ходов, циклов) которые идут с момента запуска сервера. Номер текущего тика можно получить чтением свойства `Game.time`. Это глобальный счетчик, который увеличивается на протяжении всей игры.

Тики выполняются в бесконечном цикле в модуле `main`. Очень важно понимать, что этот цикл пошагово-мультиплеерный: каждый следующий тик (следующее значение `Game.time`) наступает только после полного выполнения команд модуля `main` каждого игрока.

Далее описан механизм исполнения тиков в условном разделении на начальный, средний и конечный этапы.

**В начальной стадии тика** есть некоторая игровая ситуация: различные игровые объекты с различными свойствами. Отметим, что любые изменения этих свойств, создание новых объектов и уничтожение старых произойдет только в начале следующего тика.

**На среднем этапе тика** выполняются команды модуля `main` (вместе с модулями, к которым он обращается). Модуль `main` взаимодействует в условиях неизменяемого игрового состояния, которое было в начале тика. Например, если выполнить команду `creep.move()`, а за ней (в том же тике) команду `creep.attack()`, то атака будет выполняться с начального положения крипа до перемещения, а свойства-координаты `creep.pos.x` / `creep.pos.y` примут новые значения только к следующему тику.

**В конце тика**, игровое состояние изменяется в соответствии с командами модулей `main` независимо друг от друга. Если происходят какие-либо конфликты – например, несколько крипов собираются переместиться в одну и ту же точку, или вы отдали противоречивые приказы – то эти конфликты разрешаются с предопределенными приоритетами. Другой пример: взаимная атака не приводит к конфликту, и оба крипа могут умереть одновременно.

Дополнительная информация:

* Физически исполнение модуля `main` ограниченно числом доступных ресурсов процессора (CPU, свойство `Game.cpuLimit`).
* Количество использованных в текущем тике ресурсов процессора можно узнать в свойстве `Game.getUsedCpu`.
* Отношение между игровыми тиками (`Game.time`) и реальным временем во многом зависит от ёмкости серверов.
* Весь глобальный контекст вместе со всеми переменными между тиками очищаются.
* Консольные команды исполняются в рамках тика так, словно они были "дописаны" в конце модуля `main`.
White Kid

Origin
 Portrayer
 Voice Actor

## Biography

* Occupation: Dog walker (formerly)
* Likes: Gloating
* Dislikes: People who don't try
* Favorite foods: White pizza

Initially a simple nobody, the man now known as White Kid came across an incredible and unknown source of power, and in an instant it completely engulfed him. Always an extremely competitive person, he soon came up with the spontaneous idea of challenging people all over the world (and even different dimensions) to an organized tournament, the prize being his power. Despite his very imposing nature and horrifying amount of power, most that face him shortly realize afterwards that he's a rather immature person at heart.
Описание игры

Screeps - первая в мире многопользовательская онлайн-стратегия (MMO) для программистов.

Вместо традиционного Point'n'click, геймплей заключается в программировании на JavaScript: ваш код круглосуточно выполняется на игровом сервере и управляет колонией ваших "крипов". Игровой сервер позволяет развивать свои колонии, автоматизировать добычу ресурсов, защищать территории и захватывать новые, воевать с соседями либо вступать с ними в альянс, участвовать в ежемесячных рейтингах игроков.

## Особенности игры

* Геймплей - программирование искусственного интеллекта на JavaScript (node.js);
* Код всех игроков исполняется на сервере круглосуточно, даже когда они не в игре;
* Общий игровой мир, который расширяется по мере появления новых игроков;
* Низкий порог вхождения в игру и большие возможности для совершенствования своего кода;
* Для игры на сервере необходимо оплатить подписку на процессорное время;
* *Доступен режим симуляции, где код исполняется локально, бесплатно и без регистрации.*

## Цели игры

Цель игры сводится к экспансии и контролю территории, а также к участию в рейтингах по переработке добытых ресурсов.

При этом ряд игроков не занимается экспансией и просто наслаждается жизнью своих небольших колоний.

## Геймплей

По ходу игры игроки решают следующие задачи: планирование и строительство базы (полезных строений и укреплений), прокачка уровня комнаты, добыча ресурсов и организация их логистики, защита своих территорий, расширение на незанятые территории и при желании - захват чужих комнат с помощью военных действий.

Заметной частью геймплея является оптимизация времени работы кода.
Cabbage

**Cabbage (ang. Kapusta)** to państwo na kontynencie Fleiszgamóse w Neutrwelcie. Zarządza nim Lord Kapusta. Stolica Ligi Dobra.

## Ustrój

W kraju panuje demokracja lordowska; demokracja nie jest tak rozwinięta jak w Helbrinie - jest ona mieszanką demokracji parlamentarnej, bezpośredniej i monarchii absolutnej. Lord Kapusta jest zwierzchnikiem zarządzającym, posiada głównie funkcje dyplomatyczno-przedstawicielskie (ale mimo wszystko większe od prezydenta w systemie parlamentarno-gabinetowym). Drugą najważniejszą osobą w państwie jest Igtyn - prawa ręka Lorda Kapusty. Sprawuje on na wieki funkcje prezydenta i premiera (ma przez to pełnie władzy wykonawczej). Trzecią najważniejszą osobą w państwie jest Mobaba - główny generał, zwierzchnik sił zbrojnych. Obywatele Cabbagi wybierają co roku polityków, którzy zasiadają w Warzywnym Parlamencie (władza ustawodawcza). Zaś co cztery lata wybierają samorządowców. W tym kraju główne funkcje sprawują właśnie samorządowcy - Parlament jedynie zarządza pracami stanów, województw, miast wydzielonych, powiatów i gmin.

## Terytorium

Cabbage obejmuje południowo-zachodni obszar Fleiszgamóse. Przepływają przez niego 2 duże rzeki - Kap Usta i Głąb. Na terenie państwa znajduje się trochę mniejszych jeziorek. Obszar obejmuje również 2 wyspy - Głąb i Liściową leżące na Morzu Alkwer znajdujące się na południowy wschód od państwa. Na północnym zachodzie od państwa znajduje się Morze Yrtysz, przez które Cabbage graniczy z Black Republic. Cabbage graniczy z Królestwem Kramarku i Republika Helbrinu.

Stolicą Cabbagi jest Pałac Lorda Kapusty wraz z jego okolicami.
Nokia

Origin
 Portrayer

## Biography

* Occupation: Best Buy employee
* Likes: Technology
* Dislikes: Standing around
* Favorite Foods: Cereal bars

An employee that loves selling cell phones. In fact, she loves them so much that she legally changed to her name to a cell phone brand, and is only involved with this to offer phones to people. Should probably be in other places other than a fighting tournament.

## Special Moves

* Are You Getting Any Bars?
* App Attack (air only)
* Check Out This Video (dashing grapple)
* Swan Swerve

## Supers

* Aggressive App Attack
* Airplane Mode Off (also in air)
* (III) Crunching the Numbers
* *Kyuukyoku Shinken*: Plug and End

## Palettes

(left->right), default, Sofia (MK6:28P), Albiole, Sindel MK3 ending, Rasetsumaru
Armine

**Armine** aka **"The Forgotten One"** is a Main Character in the Chosen One Campaign.

## Character Info

Armine is the 4th descendant of the Z Bloodline. He known to be the first nice one of the bloodline, which caused him to become the Forgotten One since the cult knew that he wasn't gonna be the Chosen One. The cult thought that he couldn't wield Zronus's Power. They were wrong when he decided to sacrifice himself to kill Ignatius at the final battle against Dekras. Since both Armine and Dekras are related in will and power this caused Dekras to get weakened and eventually die. This sacrifice caused his soul to be ripped apart causing Dorinis to be born and Remain to be created by the 7 Seekers of Darkness. Armine broke the bloodline and caused Zronus to be revived.
Zombies

Zombies (played by Donald Garrison Jr.) are recurring characters in The Kirk and Kelli's CRAZY Show.

## Description

The Zombies are played by Kirk, and in a really sloppy way that is in no way how a zombie would act, which has become a running gag. They just grumble "I'm a Zombie," and kill their victims, primarily The Family Who Had No Name.

## Appearances

### Major

* Night of the Living Zombies (debut)
* Night of the Living Zombies 2

## Trivia

* It is unknown if the Zombies seen are the same one, or two different Zombies.
Night of the Living Zombies

"Night of the Living Zombies" is the third episode of Season 1 of The Kirk and Kelli's CRAZY Show. It is the third episode overall. It was first released in 2011, and was rereleased on December 16, 2012.

## Synopsis

The Girl Who Had No Name encounters a Zombie.

## Plot

The Narrator introduces The Girl Who Had No Name as she walks home from school to come back to her parents' house. She calls for her mother, but doesn't get an answer. While wondering where her parents are, she gets attacked by a Zombie (in a ridiculous way that Zombies normally don't act), resulting in Technical Difficulties. While this is going on, Kirk tries to entertain the viewer with so-called "trivia". When the episode resumes, The Girl is shown dead. The Narrator then ends the show, asking, "The.....End?!"

## Characters

### Major

* Kirk as himself, The Narrator, and the Zombie. (Donald Garrison Jr.)
* Kelli as The Girl Who Had No Name (Kelli Garrison)

## Trivia

* First appearances of The Narrator, The Family Who Had No Name, and Zombies.
* Kirk erroneously refers this episode as the "fifth episode"
* First instance of the running gag that Kirk is terrible at operating the camera.
* Even though The Girl is supposed to be dead, she still giggles, moves around, and hurts herself on camera.
* This is the only episode Andrew Stang worked on before leaving CRAZY Productions.
Gaming Things Wikia

## Welcome to the Gaming Things Wikia

This wiki is dedicated to gaming, game companies, and game consoles. Add something today!

## We Talk About Games!

We mainly talk about obscure games on this wiki, but some mainstream games will make it here, too!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Sarah Whiskers

Mrs. Sarah Whiskers (voiced by Donald Garrison Jr.) is a recurring character in The Kirk and Kelli's CRAZY Show.

## Description

Sarah is grumpy, like her her husband. However, unlike her husband, she is more prone to get angry. She lashes out at Whiskers often, and he usually deserves it. She gets annoyed by his antics and wants nothing to do with it. Sarah hasn't interacted with anyone else so far in the series.

## Episode Appearances

### Minor

* The Crazy Talk Show (debut)
* Kirk and Kelli's CRAZY Christmas 2013

## Trivia

* In Kirk and Kelli's CRAZY Christmas 2013, Sarah is erroneously referred to as, "Mrs. Whiskers". This name has since become canon, with "Whiskers" becoming both Sarah's and her husband's last name.
The adventure of wonder pets Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Garam Zahard

**Garam Zahard** (가람 자하드, *Gahrahm Jahad*") è una Principessa di Zahard e una High Ranker. E' l'attuale proprietaria dell'Agosto Blu e del Luglio Indaco, due delle armi della Serie dei 13 Mesi.

## Storia

Yuram Zahard e Garam provenivano entrambe dalla stessa famiglia prima di diventare Principesse. Successivamente, dopo essere entrambe diventate Principesse di Zahard, Garam uccise Yuram e si impossessò del Luglio Indaco, diventando la più recente persona a possedere due armi della Serie dei 13 Mesi contemporaneamente, fino a quando Yuri Zahard non ottenne l'Aprile Verde molti anni dopo.

Circa allo stesso tempo di quando Garam uccise Yuram Zahard iniziò a girare una voce che Enne Zahard fosse connessa alle due Principesse. Alcuni giorni dopo Garam Zahard e Enne Zahard sparirono. La loro fama di High Ranker salì dopo questi eventi e ottennero i sobriquet di "Squalo Mako" per Garam e "Grande Squalo Bianco" per Enne.

La battaglia tra le Principesse non era nulla fuori dall'ordinario, anche nel caso una uccidesse l'altra, ma la sparizione delle principesse apparentemente impazzite, entrambe in possessione di due armi della Serie dei 13 Mesi, era un serio problema perciò Zahard ordinò che fossero catturate entrambe al più presto.

Contrariamente a quello che dicevano le voci, Garam Zahard non era affatto impazzita e fu in grado di nascondersi, rifugiandosi nel Piano della Morte

## Note e Curiosità

* Si dice che Urek Mazino abbia una cotta per Garam Zahard, ma lei non ricambia affatto.
* Fu sopraffatta in combattimento da Adori Zahard prima degli eventi riguardanti Enne.
* Il suo nome è una parola arcaica per "fiume" in Coreano.

## Riferimenti

1. ↑ Vol.2 Ch.00: – Season 2 Prologue
2. ↑ Enne Zahard's character profile (SIU's blog)
Versione Tradotta
Аллен Фромель

**Аллен Фромель** (яп. アレン・フローメル, анг. Allen Fromel) - авантюрист первого класса и член Семьи Фрейи.

## Внешность

У Аллена черные глаза и черные/серые волосы. Также есть кошачьи уши и хвост.

## Личность

Как и другие члены Семьи Фрейи, Аллен чрезвычайно верен Фрейи. Также было показано, что он завидует Беллу Кранелу. Аллен очень язвителен, он предложил Айз Валленштайн умереть во время экспедиции семьи Локи. Не может есть горячую пищу.

## Интересные факты

* У Аленна есть сестра, Арния Фромель, однако оба разорвали связь друг с другом.
Jersoft Personal 1100 (OS)

The Jersoft Personal 1100 is an OS released on August 9th, 2016, and was made to combat Windows 10. It improved on many elements Personal 1000 had failed on, and attempted to bring computing "back to its roots" while still having all the modern features that computers released now have. It is generally well received at this point, getting 600,000 downloads as of September 1st, 2016.
Jersoft Micro Jam (Console)

The Jersoft Micro Jam is a console released in March 2012 in the US, and April 2012 in the UK by Jersoft. It was the successor to the Micro Extreme. It was delayed by 2 years. It was announced in 2009, stating that the console would be available in 2010. However, it was said in 2010 that it wouldn't be available until 2012. It had amazing 3D graphics, a new and improved operating system, and much more. At its launch, it had a price tag of $499.99. It dropped in 2013 to $299.99, and dropped in 2014 to $149.99. It has a 640x480 screen resolution. It was bundled with Jersoft Sports Collection, which was the only game until April 2012, where 7 more games released, including the long awaited Clockzone remake, which was planned for release on the Micro Extreme in 2006. Jersoft Sports Collection was stated to be the worst game for the console. Jersoft wouldn't let a third party release games for it until May 2012, in which month 70 games were released. The graphics are somewhere in between the PS2 and PS3.

There was an instance where Jersoft refused to produce Micro Media DVDs for a company because of lack of quality. In 2012, Jersoft denied A&I Games the right to make games for the Micro Jam because of how all of A&I's previous games were "awful cash-in titles of [Jersoft's] games." In 2016, they were informed the ban had been lifted.
Allied Marines 3: Warzone

**THIS PAGE IS UNFINISHED**

Allied Marines 3: Warzone is a PS1 game developed by Hoverboard Studios and published by Incline Entertainment, being released in December 1998. It is an expansion for Allied Marines 3, and follows where Allied Marines 3 left off, and \*spoiler\* the final moments of Pvt. Jeff Allen and his team.
Jaina Repellista Zahard

**Jaina Repellista Zahard** (제이나 레펠리스타 자하드, *Jeina Rehpehlliseuta Jahad*, "*Jaina Repellista Zahard*") è una Principessa di Zahard. Possiede uno dei 3 Opera. Pare non riuscire a fare a meno di starsene nella sua stanza con le luci spente a giocare ai videogiochi o di fronte al suo Faro a guardare quello che sta accadendo nella Torre.

Essendo una degli abitanti più informati nella Torre, è stata incaricata da Ha Yuri Zahard di trovare Baam, un incarico che ha completato con successo. Tuttavia, essendo anche a conoscenza e aspettando con impazienza il ritorno del Principe di Zahard, sta apparentemente anche seguendo qualche piano ed è fiduciosa nell'aver fatto partecipare anche Ha Yuri Zahard, dicendo "Bene, presa" dopo il loro incontro. Chiama la sua osservazione dell'intera Torre un "gioco".

Se questo è vero, potrebbe significare che potrebbe diventare essere una dei più abili Portatori di Luce della Torre, tuttavia Repellista non è mai stata interessata a scalarla.

Ha ricevuto il suo Opera dalla prima e più alta nel ranking Portatore di Luce nella Torre, Tu Perie Tperie.

## ***Tower of God: Volume 2 - Il Ritorno del Principe***

### Prologo

Repellista viene visitata nel suo castello volante da Koon Maschenny Zahard e successivamente da Ha Yuri Zahard. Yuri va nella stanza di Repellista, dove le chiede aiuto per cercare Baam. Repellista accetta, con l'accordo che Yuri trovi qualcosa in cambio. Quando Yuri se ne va, Repellista sorride e dice "Bene, Presa" e accende gli innumerevoli Fari presenti nella stanza, affermando che i giorni noiosi sono finiti e che non vede l'ora che il Principe di Zahard ritorni.

### **Tower of God: Volume 2 - Il Treno Infernale**

#### Revolution Road

Dopo aver chiamato Yuri, Repellista per divertimento ordina a delle Guardie Reali stazionate davanti alla sua residenza di non farla passare. La sorella arriva e, dopo aver sbaragliato a malincuore e facilmente le Guardie, entra nella stanza di Repellista dove le chiede perchè l'abbia chiamata. Repellista dona a Yuri un Biglietto per il Treno Infernale come ricompensa per aver trovato il Fiore di Zygaena e risponde che il "ragazzo" è vivo e che sarebbe dovuta salire a bordo del Treno Infernale perchè è lì che tra un anno avrebbe avuto la possibilità di incontrarlo di nuovo.

## Note e Curiosità

* Evan Edrok, una delle migliori Guide della Torre, ha affermanto con certezza che Repellista non mente mai.
* Fino ad ora è l'unica Principessa di Zahard nota che non ha iniziato a scalare la Torre.
* E' una appassionata di videogiochi e all'entrata della sua camera si può leggere "FUS RO DAH!!", citazione del videogioco Skyrim.

## Riferimenti

1. ↑ Vol.2 Ch.00: Prologo
2. ↑ Vol.2 Ch.113: 30F - Il Treno Infernale: Revolution Road
3. ↑ Vol.2 Ch.114: 30F - Il Treno Infernale: Revolution Road (2)
Restaurant Land: DS

Restaurant Land: DS is a game for the Nintendo DS developed by SeaFish Studios and published by Incline Entertainment in June of 2005. It was made in the period of 7 months by SeaFish Studios with some guidance by Hoverboard Entertainment. It is loosely based on Restaurant Land 3, with the creativity mechanics shrunken down to be taken on the go. The stylus was utilized in full for the game, with buttons only being used for certain features. The game's premier feature is that you can run up to 4 restaurants at once on the go, with many of the 2nd and 3rd game's dishes intact.

### Gameplay

The gameplay is virtually unchanged from the PC versions, you manage a restaurant while trying to keep the customers happy. You can also play local multiplayer and, prior to the Nintendo WFC shutdown, play online. The game starts while you have to pay off your loan of $10,000. The tutorial shows you the basics, and by the time all of them have been shown, you have paid off the loan. You can then start playing normally. One of the key features is advertising. You can select how you will advertise and where you will advertise. The more popular the area, the more expensive it is, but the area's popularity will get you more customers. Also, the larger the advertisement, the more people will see it. A flyer won't attract nearly as many people as a billboard.

### Story

You are Gerald Corvi, an amateur chef looking to be a five-star chef, like your father, Leonard Corvi, a world famous chef. When Leonard doubts your skills as a chef, you decide to show him how good of a chef you are by creating a restaurant chain more popular than his own. You do this by getting a loan to buy a restaurant area in your hometown, hiring people, decorating and remodeling your restaurant, getting more skilled, and slowly climbing the ladder to the top.

### Overview

The game sold 325,000 worldwide, and was rated 9/10 on average. The game is considered one of the best restaurant related games on the DS, and a sequel to the game was released in 2006.
Shatteredsoft Blacklist (Console)

The Shatteredsoft Blacklist was a game console made in 2002 to combat the Playstation 2, Gamecube, and Xbox. It was made and manufactured by Shatteredsoft Interactive. It is known for having superior graphics to the other consoles and having a better online experience. It sold 330,000 units worldwide and had 3560 games released for it in its 6 year lifespan, with 80 of those games being ports of games on the follow-up console, the Shatteredsoft Tropic. The original systems released were known to have overheating problems, and were extremely fragile. The 2.0 version released 8 months later fixed this, and gave the system more sleek looking controllers.
Bakery Land (Windows)

Bakery Land is a game developed by Badge Studios and published by Incline Entertainment. It was released in 2002 for mainly Windows XP, and has you baking various foods to gain customer satisfaction. It has a small cult following online, with the *Internet Baking* mod introducing online play with 5 modes. As of December 2015, it has sold about 132,250 copies.

## Gameplay

You run a bakery and cook foods, remodel your bakery, and price goods. You can cook many different foods, which are listed below:

* Cake (Strawberry, Vanilla, Chocolate)
* Brownie (Chocolate, Cookie)
* Cookie (Chocolate Chip, Raisin, Chocolate)
* Donut (Glazed, Sugar, Chocolate)
* Chocolate-Covered Pretzel
* Pie (Apple, Banana Cream, Cherry)
Jersoft Personal 200 (OS)

The Jersoft Personal 200 was an operating system released by Jersoft in late 1983 for DOS and C64. It was a very popular office computer until 1986 with the release of Personal 300. It was bundled with a basic image editing program, Jersoft Easel, and a basic text editor, Jersoft Note. The 1.0 version of Personal 200 was plagued with long loading times and slowdown. The 1.1 version in early 1984 fixed one of these things, that being the slowdown. A 1.2 version 2 months later halved the loading times. It used a precursor to the internet, the Jersoft ConnectBox, a dial up modem that costed $300. You could pay $100 to Jersoft to upload a site, and you would have to pay $10 a month every month to keep it online. The ConnectBox was a DOS exclusive, as developers said that the C64 could not handle it, yet a downgraded ConnectBox was released for the C64 6 months after this claim.
Tire Smoke Rally: Double Fusion

Tire Smoke Rally: Double Fusion is a game developed for Xbox 360 and PS3 in November 2006 by Standing Boulder Visions and published by Envelope Entertainment. It was considered the "leap" the series needed, and was developed with a similar engine to the first game. It added many new modes and cars to the series, and is considered one of the best games of the aforementioned series. The game makes the same graphical choices as the first game, except with more effects and motion blur. It introduced changing weather into the game, as previous games set the weather permanently on each map, but Double Fusion allows the change from rain, snow, and hail.

### Reception

The game got an average score of 9.75/10, with one review site giving it an 11/10. The game was praised because of its music, effects, neon lighting, and gameplay, but criticized the PS3 version because of severe multiplayer lag (in the first version).
Jersoft Micro Extreme (Console)

The Jersoft Micro Extreme is a portable game console released in March 2004. It used a Micro Media DVD, a smaller version of a DVD developed specifically for the Micro Extreme. It had online capabilities, and no longer needed the link cable for local play. The Micro Extreme had a home computer-like operating system built into it, which was revolutionary. The touchscreen helped navigate the menus of this operating system. The original touchscreen was criticized for being a bit inaccurate when you used the stylus at an angle, but a new and improved touchscreen was added in the 1.1 version in May 2004. The system had anywhere from 8 to 64 gigabytes, which was absolutely revolutionary for its time. The operating system was very impressive, with you being able to do such things as browse the internet, watch videos online, download files, and even emulate game consoles.

### Trivia

* The Micro Extreme was designed to be as advanced as it is because Jersoft heard false claims about the DS having online capabilities and a built in web browser. They wanted to do better than what the other companies were doing.
* The Micro Extreme was planned to have backwards compatibility, but it doesn't.
* Because of its usefulness and small price tag, many people who live in their cars use the Micro Extreme as an all-purpose media device.
Allied Marines: Present Day (PS2)

Allied Marines: Present Day is a game developed by Hoverboard Studios and published by Incline Entertainment. It was released in 2001 and takes place in the same year, during the fictional World War 3. You play as Sean Martin as he fights for the U.S. Marines.

## Gameplay

The gameplay is the same as the previous Allied Marines games, with added mechanics, such as the ability to rig weapons and add attachments. You can drive 4 different vehicles, the Jeep, the Plane, the Sedan, and the Truck, each of them having their own roles in the game.

There are many different weapons in the game compared to the previous games. The added memory of PS2 games allows for many more weapons, and many more things. The Shock Grenade was added in this entry, which stuns enemies for a small amount of time.
Pro Street Racing (GBA)

Pro Street Racing is a game for GBA developed by Standing Boulder Visions and published by Envelope Entertainment in 2003. It is considered one of the worst games developed by Standing Boulder Visions, and it was only developed in 3 months with the Tire Smoke Rally GBA engine, an engine from another game developed by Standing Boulder Visions, Tire Smoke Rally for GBA. The game scored around a 6.5/10 average, and sold 25,000 copies as of 2014.
Coconut Crazy (PC)

Coconut Crazy is a game developed by Puzzlegem Interactive and published by Shelter Media in 2004. It is a game where you match tiles on a desert island to get to the next level. You can match any amount of tiles from 2 to 10, and every amount gives you a different amount of points. It has sold 53,540 copies as of December 2015.
Restaurant Land

Restaurant Land is a game developed by Hoverboard Studios and published by Incline Entertainment in 2003 for Windows. It is a spin-off series of Bakery Land, where you cook foods and manage your restaurant for money, which you use to make more foods and add to your restaurant. You can hire employees for your store, post advertisements, cook foods, and more.

## Gameplay

You must cook food and manage your restaurant for money so you can pay for more foods, better things, and upgrades. You can manage your restaurant however you see fit, pricing items how you like, and advertising how you like. You can buy lots in many different areas for new locations, which you can either set to run themselves or to be run by you. There are some different modes to play with different long term and short term goals.

### Career Mode

Keep your restaurant in business for as long as you can, and try to get as many customers and dollars as you can along the way. Plan everything carefully, as one small mistake could lose you thousands, or even millions of dollars.

### Infinite Mode

Do whatever you want! You have infinite amounts of money, everything unlocked from the start, and infinite building space!

### Cash Confusion Mode

You rapidly gain and lose money. Try and stay in business for as long as you can without going bankrupt!

### Meals/Food

There are many different foods and food items you can cook in the game. Below is a list of all of them, and their different varieties, along with drinks.

* Salad (Carrot, Caesar, Tomato)
* Steak (Well-Done, Crispy)
* Burger (Veggie, Hamburger, Cheeseburger)
* Fries (Crinkle-Cut, Shoestring)
* Grilled Cheese
* Sandwich (Sub, Ham and Cheese)
* Nachos
* Soda (Soda, Diet Soda)
* Juice (Orange, Apple)
* Milkshake (Chocolate, Vanilla)

### Employees

Employees can be hired from the in-game phone book, and each one is different than the other. Some employees are better than others, and some are terrible employees that can do harm to the amount of cash and customers earned. Every employee gets a piece of the cash the restaurant earns, and their ranking determines the amount they get. (Ex. Janitors may get $100 per month, while cashiers may get $125.)

## Reception

The game scored an average score of 89/100 on release. The game was praised by critics and gamers for having a large amount of possibilities on what could happen, among other things. The Cash Confusion mode was praised by critics for being a new, never-before-seen idea. The game was also criticized, mainly because of the unclear tutorials and bland areas surrounding the lot your restaurant occupies. As of December 2015, it has sold around 302,520 copies.
Jersoft Microscore (Console)

The Jersoft Microscore is a portable game system released in 1991. It is a Gameboy knockoff console with only 2 audio channels and 128x128 pixel resolution. It used a cartridge based format. Its launch title, Way of the Ninja, was a bad platforming action game. It had 621 games, with 225 being made by Jersoft.
Jersoft ConnectBox

The Jersoft ConnectBox was a primitive dial up modem service released in 1984. It was discontinued in 1998, because after 3 years of Jersoft having internet availability, people just weren't using the ConnectBox as much as they would normally be before the internet's introduction. You could publish websites by paying $100 up front to Jersoft and paying $10 every month after that. There were around 583,000 websites by the time of the ConnectBox's demise, with 15,600 being business sites for communication and file sharing. For office cost effectiveness, you could connect up to 4 people on a single one at a time. Jersoft had hosted downloadable games and software for their operating systems on one of their ConnectBox sites. It usually took about 3-5 minutes for someone to connect when one person was on a single ConnectBox Model 1.0, which shortened to 1-2 minutes with the Model 2.0 in late 1986. The host of the content put onto the Connectbox internet was, during April 1985, 12 linked DOS-based computers, each with a 100GB hard drive. The setup, at the time, was worth around $10,000 in today's money. Once, on March 25th, 1985, a Titanium Ninja forum user was reported to have used all of the memory of the ConnectBox, which was, at that point in time, 50GB. Seeing as how the ConnectBox had just celebrated its 1st anniversary, Jersoft took the expensive way out, as they didn't want to have to deal with buying more computers for memory for a few more years, leading them to launching the new setup on April 3rd, 1985.
Personal 700 (OS)

Personal 700 was an OS released in 2002 as a standalone, pre-installed OS. To download the operating system and replace your current one with it, it costed about $50, up until 2004, where it became $25, and 2006, where it became free. It took up 693 MB of space, which is large, considering that Personal 600 before it only took up 5.76 MB. It came with a lot of free business tools and such. It was a rival of Windows XP, and in the longrun, failed to be as iconic and successful as Windows XP. However, it did sell 700,000 copies, steadily outselling the previous OS.
Joshua Ibarra

Nombres
 Apellidos
 Fecha de Nacimiento
 Origen
 Género
 Instrumentos
 Modelo mas usado
 Artistas Relacionados

Joshua Ibarra es un músico chileno, conocido por haber sido el guitarrista, vocalista, y líder de la banda de Funk Rock, Siamesas Indonesas, banda que formó junto a Nicolás Insaurralde (Bajo), y Ariel Quintanilla (Batería). Y por haber sido parte del súper-grupo Remolino , junto a destacados músicos chilenos de la época.

Nacido en Pichilemu, empieza a aprender a tocar la guitarra desde los ocho años, de edad, influenciado por sus hermanos, alumnos del Conservatorio Nacional de Música, los cuales también le enseñan a tocar el piano. Tuvo serios problemas de conducta en la Enseñanza Media debido a la mala relación con su madre, lo que llevó a abandonar el colegio y escapar de su hogar hacia el de su padre, que vivía en Santiago, además de cambiarse el segundo apellido. Su padre lo insta a terminar su educación y dedicarse a la música, lo cual le cuesta concretar, ya que no conocía a nadie en la capital.

En el año 2022 conoce a Insaurralde y Quintanilla en medio de una riña en un bar santiaguino, comienzan a hablar y a ensayar juntos. En el intertanto descubren que tienen gustos muy similares en cuanto a música y forman el grupo Siamesas Indonesas. El grupo gozó de cierto éxito, siendo los grandes representantes del Funk Rock en Chile. Pero los problemas de convivencia lo llevaron a su fin en el que era considerado el *despegue* de la banda hacia lo mas grande del rock chileno en esos años, cosa que dejó desconcertado tanto a críticos musicales como a sus fans.
Gun on the Run

The "Gun on the Run" series of games is a set of games created to combat GTA, mainly on platforms that GTA isn't available on. The first game, released in December 2002, attempted to combat GTA 3 and Vice City on Gamecube and Dreamcast. The second game, released June 2005, attempted to combat GTA San Andreas on Gamecube. Then, the third game, a direct continuation of the second, was released on Wii and Xbox 360 in July 2006, later being ported to the PC in February 2007. Afterwards, the fourth, released in February 2010, was a continuation of the first game, and was released after nearly 4 years of cancellations and work. The fifth, released as a Wii U exclusive in 2013, attempted to create a new plotline in the same city that the first took place in. A sixth game is planned for release on the Nintendo Switch for 2018 release. Also, 2 spinoffs were released, one for the DS in 2007, and one for the PSP in 2008. The series has gotten negative to decent reviews, with anywhere from 3/10 to 7/10.
Jersoft Personal 300 (OS)

The Jersoft Personal 300 is an OS released for the Commodore 64 and DOS in early 1986. It introduced the 2.0 version of the web browser Jersoft BrowseBox, which introduced downloading and uploading and much more. It also came with the full version of Jersoft CreateBox 2.0, which was a revolutionary website creation tool that added the ability to have more than one bitmap image on a page, and allowed bitmaps over 16 x 16. It was a very popular console for developing video games on, especially on DOS, as websites rose up on ConnectBox with games for it. Some of the systems optimized for the Personal 300 had 3D effects, which drove up the prices of the units, but not by much. The 3D effects were often quite minimal, being comparable to the Super FX Chip's amount of polygons. A popular games hosting site at the time was Titanium Ninja, which boasted 2,150 games at the time of 1986, who promoted the use of 3D Optimized Personal 300s for compatibility. The Personal 300 OS sold well, selling 64,000 copies in the first week, and 2,350,000 copies in its lifetime.
Cashews

**Cashews** are an ingredient used in many of Papa Louie's restaurant time-management games.

* In Papa's Corn Doggeria, **Cashews** are one of the standard snacks, it are Unlocked at the start of the game.
* In Papa's Skeweria, **Sugary Cashews** are a Holiday-exclusive toppings, Customers can order it during BavariaFest, it is Unlocked at Day 2 of the Holiday.
* In Papa's Rolleria, **Sugary Cashews** are a Holiday-exclusive toppings, Customers can order it during BavariaFest, it is Unlocked with Duke Gotcha at Rank 57.

## Customers who order this in Corn Doggeria

* Brody
* Sienna
* Xandra
* Rhonda

This list is **incomplete**. Please help by adding the *correct* info to finish this list. Once the list is complete, please remove this template box.

## Customers who order this in Skeweria

* Gaby
* Clover
* Janana
* Brody
* Pinch Hitwell
* Prudence
* Radlynn (Closer)
* Johnny (Closer)
* Quinn (Closer)

## Customers who order this in Rolleria

* Duke Gotcha (Unlocked)
* Gaby
* Hugo
* Brody
* Olivia
* Ember
* Prudence
* Deano (Closer)
* Emmlette (Closer)
Jersoft Micro 3D (Console)

The Jersoft Micro 3D (Known as the Mini 3D in the UK) was released on December 8th, 1997 in the US and January 5th, 1999 in the UK as an attempt to mobilize the 3D experience that was so popular on consoles. It was discontinued in 2004 to make way for a more powerful console. It was built with the power of the console in mind, and used the lightest components that Jersoft could afford. The console weighed in at .4 pounds, and was very impressive for its time. It had 8 launch titles, Micro 3D Football, Micro 3D Baseball, Micro 3D Tennis, Clockzone, and many others. The console was famous for its 4 player support via link cables. CEO of Jersoft, Randy K. Laderman, said "We designed the system with 4-player link cable support in mind. We chose 4 players because 4 or less was usually the size of a family, and we wanted to make it so you could compete with the whole family." The screen resolution was 320x240, because of the fact that the console would be much heavier and more expensive if it were any more detailed. The console sold decently on launch, selling 140,000 consoles in its launch month. It has sold 1,210,000 units worldwide as of 2013.

The Micro 3D had an antenna to watch TV with when on the go, but the Micro 3D Core, released in March 1998, removed this. This was one of the many things that they added to market it as a portable media device, and not just a gaming device. The Micro 3D also supported CD Video, something that was also removed in the Core model. With a link cable, you could broadcast to other units. Jersoft had the idea to add internet support, but this idea was scrapped for budget reasons. Its successor, the Jersoft Micro Xtreme, did have wi-fi support.
Bakery Land 5: Brownie Baking!

Bakery Land 5: Brownie Baking, also known as Bakery Land 5, is a game developed by Puzzlegem Interactive and published by Incline Entertainment in 2007. It is significantly better than Bakery Land 4, with the return of Multiplayer in the form of Multiplayer Planet, and the re-addition of everything removed in Bakery Land 4, with even more added. It is notably the first game with Customize Your Baker mode, and the first game with the Design Your Delicacy.

## Gameplay

### New Additions

#### Customize Your Baker

Customize Your Baker mode, or CYB mode, is a new mode added in Bakery Land 5. You are granted the ability to customize the baker you play as in the game. There are hundreds of detailed customization options available, and completing certain goals in the main game unlocks more options. You can change your clothes, change the colors, and even add text to your shirt.

#### Design Your Delicacy

Design your Delicacy mode, or DYD mode, is a mode added in Bakery Land 5, allowing you to add designs, text, and frosting to your cake, and customize its colors.

#### The Pantry

The Pantry is an online gallery of downloadable in-game foods and recipes for people to use in their game session. You are able to post foods to The Pantry at any time you want to.

#### Customer Respect

Customers will begin to respect you and start buying more costly things and coming back to your store when you have either a decent looking bakery, better employees, free samples, or something else. Satisfied customers will attract more customers to your bakery through positive reviews and recommending your bakery.
Recorrido

Recorrido es el cuarto disco de la banda chilena Los Clintons, fue lanzado el 13 de Marzo de 2028 por Universal Music, en conjunto con su subsidiaria Ígneo Records. El disco vendió en su primer año la gran cantidad de 12200 unidades, siendo este el primer disco de platino del conjunto. Fue ampliamente aclamado tanto por la fanaticada como por los críticos, siendo el disco del año según los premios entregados por el comité del ranking RockNacional.

En este disco, debido al interés de la banda en revisitar sus raíces, mezclan su estilo de Metal Alternativo con el sonido Post-Punk.
Shatteredsoft Tropic (Console)

The Shatteredsoft Tropic was a game console released in February of 2006 to combat the PS3 and Xbox 360. It sold 550,000 units worldwide, and had 16,000 games released in its 8 year lifespan. It is the first and only console to have Illusion Remote Play. Out of the box, the Standard set came with 1 controller, 1 console, a headset, the cords, and 1 of 3 launch titles. The console comes in 2 colors, Blue and Gray.
Bakery Land HD

Bakery Land HD is a game developed by Puzzlegem Interactive and published by Incline Entertainment in 2007. It is considered a huge step down from Bakery Land 5, as it uses mainly Bakery Land 4 assets, and has some less than HD graphics, with many graphics coming from the first game. It is a remake of Bakery Land 1, and is considered a "cash grab" by many. The game was rushed to completion, which explains the multitude of glitches.

It was advertised as "The next step up in bakery simulation", and even got its own strategy guide. It had 3 versions, the Standard Edition, which contains the game only, the Baker's Edition, which features the strategy guide and the game, and the Special Edition, containing the strategy guide, the game, a poster, and a limited edition Bakery Land HD keyboard. The special edition was originally sent out with 400 copies, but around 300,000 were actually made, making it the most common version of the game. Ironically, the rarest is the Standard Edition, with 10,000 copies made.

The reviews range from around 3/10 to 4/10, with some reviewers claiming the game wouldn't even load for them without modification to the code. One even said that their factory sealed Standard Edition copy didn't even contain Disc 1.
The Revengers (NES)

The Revengers is an NES game developed and published by Redstream Interactive in late 1993. It was largely inspired by Wolfenstein 3D and Doom. The game had no story, and the title was chosen "just to sound cool and appealing." The sound design was made on a 1985 DOS computer by Howard Richter, the CEO of Redstream. The audio was made to sound as close to Doom's metal soundtrack as possible. There were only 5 songs in game, with each one being a 1 minute loop. Each song was repeated at least thrice in the 16 levels of the game. There is also up to 2 player multiplayer in the form of splitscreen. The game was not licensed by Nintendo, being self published by Redstream, with the "Nintende Seal of Quality" instead of the "Nintendo Seal of Quality". The NES cartridge was made with black plastic, and looked very similar to normal NES cartridges. This was made to "stand out in video game stores". There were about 100,000 cartridges produced. It sold somewhat well, enough to warrant a Game Boy release in 1994, selling slightly less copies than its NES counterpart.
Shatteredsoft Illusion (Console)

The Shatteredsoft Illusion was a portable game console released in November 2005 to combat the PSP and NDS. The 2 mini analog sticks were one of the selling points of the console, along with having "75% of the power of the Blacklist on the go". The console sold 320,000 units worldwide. Many Blacklist games were ported to the Illusion. FPS games were constantly being made for the system, due to the efficiency of the analog sticks for this type of gameplay.