Bedrock Edition beta 1.18.10.26

**Beta 1.18.10.26** is the fifth beta version for Bedrock Edition 1.18.10, released on January 5, 2022, which adds new `/damage` command, more parity features from *Java Edition*, some of The Wild Update features (especially new blocks, froglights) behind the experimental gameplay and fixes bugs. This is first beta released in 2022.

## Additions

### Command format

`/damage`
* Used for players deal damage to entities.

## Changes

### Blocks

Glow Lichen
* Now emits with light level 7, instead of 10. Parity with *Java Edition*.

### Mobs

Iron Golems
* Now starts cracking upon losing health.
	+ A sound plays on every cracking stage.
		- There are 4 stages, from uncracked to fully cracked, before the golem dies.
* Can be healed using iron ingots.
	+ A sound plays each time the golem is repaired.
* One iron ingot restores 25 × 12.5.
	+ It takes 4 iron ingots to repair an iron golem from 1 HP to full health.
* Now only attack players with a very bad standing in a village after attacking a villager. Parity with *Java Edition*.

Villagers and Wandering Traders
* Removed the emerald icon above their head when trading. Parity with *Java Edition*.

### Items

Iron Ingots
* Can be used to repair Iron Golems. Parity with *Java Edition*.

### World generation

Grove
* Now has more variety of trees.

### Gameplay

Trading
* Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders. Parity with *Java Edition*.

## Experimental

These additions and changes are accessible by enabling the "Wild Update" and "Enable GameTest Framework" experimental toggle.

### Blocks

Froglight
* Added froglights, with 3 variants: Ochre, Pearlescent and Verdant.
* Emit a light level of 15.
* Dropped when frogs eat small magma cubes.
	+ When eaten by Swamp frogs, drop Ochre Froglight.
	+ When eaten by Tundra frogs, drop Verdant Froglight.
	+ When eaten by Tropical frogs, drop Pearlescent Froglight.

### Mobs

Frogs
* Added their sounds.

Tadpoles
* Added their sounds.
* Now panic near Axolotls.

### Technical

GameTest Framework
* Entity
	+ Added function `teleport(location: Location, dimension: Dimension, xRotation (optional): float, yRotation (optional): float)`.
	+ Added function `teleportFacing(location: Location, dimension: Dimension, facingLocation: Location)`.
* Added `registerAsyncmethod` to register and properly track the state of GameTests using async functions.

Blocks
* Added support for blocks having the same name as long as they belong to different namespaces.

## Fixes

Experimental
* Frogs and Tadpoles now have sounds. (MCPE-150742)
* Frog panic speed is now appropriate.
* Glow Lichen can no longer be placed on top of Frog Egg. (MCPE-150738)

Stability and Performance
* Fixed an issue that could cause the entities in a chunk to not save when exiting a world. (MCPE-144208)
* The game now loads certain seeds and worlds around Mesa biomes without crashing. (MCPE-149659)

Vanilla Parity
* Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them. (MCPE-74081)
* Glow Lichen now has similar brightness as on *Java Edition*. (MCPE-126883)
* Foxes now aim downwards when they pounce. (MCPE-143664)
* Removed the emerald icon above a Villager's head when trading.
* Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders.
* Iron Golems now only attack players with a very bad standing in a village after attacking a villager.

Accessibility
* Text-to-speech (TTS) now correctly reads the names of experimental toggles.

Commands
* Placing Cocoa Beans with `/setblock` or `/fill` commands no longer results in an error.

Feature placement
* Large Dripstone feature does not generate floating on top of lava anymore. (MCPE-141131)
* Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one. (MCPE-148588)

Furnaces
* Blast Furnaces and Smokers once again give XP. (MCPE-150427)

Gameplay
* Pointed Dripstone now sometimes generate on large stalactites and stalagmites. (MCPE-128128)
* Lava pools now only generate in positive Y coordinates. (MCPE-146459)
	+ Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing.
* Coral now generates in the deeper depths of Warm Oceans. (MCPE-147399)
* The Grove biome now has more variety of trees. (MCPE-148361)
* Fixed Light Block's brightness not being adjustable when playing in VR.
* Fixed Light Block not being continuously placed while holding right-click and moving. (MCPE-135669)
* Light Blocks can now be waterlogged. (MCPE-148391)
* Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby. (MCPE-149214)
* Grass and double flowers now have proper animations when breaking. (MCPE-150786)
* Flower blocks are now properly destroyed by explosions when inside snow layers. (MCPE-146492)
* Skeleton Horsemen now pathfind correctly. (MCPE-147521)

World Generation
* Iceberg features no longer replace Snow Blocks of Igloo structures. (MCPE-147690)
* Water in open air mountain caves no longer generates unevenly. (MCPE-149417)
* Aquifers no longer generate with missing water blocks. (MCPE-146452)

### Technical

General
* Reapplied changes to use "allowlist" instead of "whitelist". (BDS-14119)

JumpToBlockGoal
* `JumpToBlockGoal` now correctly searches the same distance upwards and downwards when looking for `jumpblockcandidates`, allowing a mobs that use the goal to jump equally high as low.

Animations
* Fixed animation controller recursion checks from falsely disallowing normal repeat usage of a controller.

User Interface
* Fixed issue where up and down arrow buttons in the Resource Pack Settings screen became bigger when highlighted. (MCPE-147708)

## References

1. ↑ "Minecraft Beta - 1.18.10.26 (Xbox / Windows / Android)" – feedback.minecraft.net, January 5, 2022.