Balance Druid

The Balance Druid is a Ranged Damage Dealer who casts spells to inflict damage to his enemies. Many of his spells have the potential to deal noticeable AoE damage while retaining effectiveness against singular targets. The Balance Druid also has access to an empowering buff which utilizes stacks from its mastery ability to boost overall DPS. The Balance Druid's survival ability is notable thanks to its Moonkin Form providing decent armor, and a decent self-heal.

 Armor Type: **Leather**

## **Abilities**

###  **Wrath [Q]**

Hurl a ball of energy at the target, dealing damage.

Damage - [40 + Spell Power\*0.4 + Total Attack Power\*0.5].

Cast Time - [1.5 seconds].

Mana cost - [10].

###  **Moonfire [W]**

A quick beam of lunar light burns the enemy every second.

Damage per second - [12 + Spell Power\*0.12].

Duration - [15 seconds].

Cooldown - [3 seconds].

Mana cost - [5].

###  **Fury of Elune [E]**

Creates the embodiment of the Elune's fury, that follows the target and deals area damage within 175 range. Main target receives 15% more damage.

Damage per second - [10 + Spell Power\*0.1].

Cast Time - [1 second].

Duration - [15 seconds].

Cooldown - [30 seconds].

Mana cost - [15].

###  **Ursol's Vortex [R]**

Conjures a vortex of wind at the destination, dealing damage per second to enemies within 235 range and reducing their movement speed by 10%.

Damage per second - [15 + Spell Power\*0.15].

Cast Time - [1 second].

Duration - [10 seconds].

Cooldown - [45 seconds].

Mana cost - [20].

###  **Moonkin Form [D]**

Shapeshift into Moonkin Form, temporarily increasing Spell Power and Armor. During this ability, your Wrath [Q] use reduce the Fury of Elune [E] cooldown by 0.75 seconds and your Moonfire [W] ticks reduce the Ursol's Vortex [R] cooldown by 0.15 seconds.

Spell Power Buff - [25 + Spell Power\*0.25].

Armor Buff - [10 + Bonus Armor\*1].

Duration - [20 seconds].

Cooldown - [45 seconds].

Mana cost - [20].

 *Moonkin Form*

###  **Eclipse (Lunar) [F]**

Enter Moon Eclipse state to increase Critical Chance and damage from your Moonfire [W] and Ursol's Vortex [R] abilities.

Critical Chance Buff - [(5 + Critical Chance\*0.05) %].

Damage Buff - [10 %].

Duration - [15 seconds].

Cooldown - [30 seconds].

Mana cost - [15].

###  **Eclipse (Solar) [F]**

Enter Solar Eclipse state to increase Critical Force and damage from your Wrath [Q] and Fury of Elune [E] abilities.

Critical Force Buff - [(10 + Critical Force\*0.05) %].

Damage Buff - [10 %].

Duration - [15 seconds].

Cooldown - [30 seconds].

Mana cost - [15].

###  **Renewal [G]**

Instantly heals you for 25% of maximum health.

Cooldown - [45 seconds].

Mana cost - [15].

###  **Starfall [T]**

Call down streams of falling stars, damaging up to 6 enemy targets in 750 range.

Damage per second - [60 + Spell Power\*0.6].

Duration - [8 seconds].

Cooldown - [150 seconds].

Mana cost - [75].

###  **Celestial Alignment**

Every second you generate 1 Moon/Solar Power stack (depending on Eclipse [F] state) up to 100 stacks (Stacks 1/2).

Each stack increases your next Eclipse [F] effectiveness by [(0.25 + Mastery\*0.01) %].

## **Glyphs**

###  **Tier 1: Warrior of Elune**

After you enter Moonkin Form [D], your 5 next Wrath [Q] casts will have 0.5 second cast time.

###  **Tier 2: Starsurge**

**Enabled**: Moonfire [W] cooldown increased by 1 second. When you cast Moonfire [W] on the target that already has Moonfire [W] debuff, shoot a Starsurge instead, that deals [35 + Spell Power\*0.35] damage.

**Disabled**: Moonfire [W] damage increased by 10%.

### **Tier 3: Starlord**

Wrath [Q] has a 10% chance and Moonfire [W] ticks have a 5% chance to call down a falling star that deals [50 + Spell Power \* 0.5] damage and reduces Starfall [T] cooldown by 2 seconds.

## **Changelog**

20.04 - Updated for 5.8.4.

01.05 - Updated for 5.8.6.

10.08 - Updated for 7.0.8.