The Milkyrooms

**Survival Difficulty: Class 5**
**》Unsafe**
**》Unsecure**
**》Entity Infestation**
The Milkyrooms is a joke level of Maxirooms.

## Description

The Milkyrooms takes on the appearance of a seemingly old, yet infinite retail store, which can occassionally provoke an eerie feeling in wanderers. The store's main products seem to be toys and batteries, and has play places being scattered around this level. Although this level can also sometimes have shelves with snacks, sweets, pastries and drinks, most of them will be the following:

* McDonald's
* Potato Chips
* Cookies
* Energy bars
* Lollipops
* Gummy bears
* Idk what else to say

Anything consumable is expired most of the time however, and the unexpired ones are usually taken by colonies or past wanderers. As such, it's unadvised to consume them without checking the expiration date first. Toys in this level are also usually toys popular in reality, but are sometimes brands that only exist in this level, and by extension, the Maxirooms. While this level does have dim, incandescent lights scattered around that can be encountered rarely, the majority of all areas in **The Milkyrooms** are dark enough to barely be able to see any object that either isn't half an arm's length, or closer to your face.

Play places in **The Milkyrooms** are sparsely scattered around this level, and are usually entered through a pink, metal door with paint wearing off. The color, however, can be any color that evokes a specific emotion, such as red, orange, yellow, blue, green, or purple. The inside of a play place also appears to be larger than the outside of the play place. Different play places across this level aren’t usually the same, as they have different colors, shapes, sizes, and playground equipment. All of them usually provoke a feeling of nostalgia in travelers who come across this level, even if it doesn’t resemble anything from their childhood. The play places in this level are also as dark as the rest of the level, and don’t have lights in them, unlike some parts of **The Milkyrooms**.

Inside the darkness of **The Milkyrooms** is a plethora of hungry entities, that are just waiting to locate the next living thing to devour. While nearly all of the documented entities discovered here are common Maxirooms entities, Luigis appear to be all over the place, with them being the most common entity here. It has been confirmed numerous times that none of these entities are friendly, with the hostile ones being even more hostile than usual, and the docile ones trying to kill wanderers, due to the lack of food in this level making entities desperate enough to eat any living thing they find. Examples of which are:

* Milk (in the camera)
* Luigi
* Pocoyo using more force when attacking their victims.

Because the majority of **The Milkyrooms** is too dark to see your surroundings, there are entities omnipresent in the darkness that will kill you without being hesitant, relying on you to make a noise to spot you. As such, it’s strongly suggested to be as quiet as possible if you don’t want to be killed by them. This is also why you’ll notice that **The Milkyrooms** is strangely quiet, apart from an unnerving ambience that plays throughout the level sometimes, since the entities here try not to get spotted. It’s worth noting to never go to the areas of this level with lights, or to use any form of portable light source, such as a flashlight, since entities will be able to spot you more easily. The same thing goes for the play places in **The Milkyrooms**, as there are usually packs of entities inside them resting in certain areas of the level, waiting for any unlucky wanderer to accidentally slip-up, and produce the faintest of noises for them to attack.

## Entities

All the entities spotted here are mostly Luigi, along with nearly all of common entities, with the exception being Meme Infecters. Maxi here can sometimes be found wearing employee uniforms.

## Entrances and Exits

### Entrances

* Noclipping into the meal table in Level 3.
* No-clipping through a house that it's not lime in Level 558 will lead to here.

### Exits

* Entering a door labeled "Employees only" will take you to Level 761.
* Attempting to no-clip through a light can sometimes take you back to Level 0, but it's suggested not to do so as failing, it will attract entities.