Stalker

The **Stalker** is an enemy in both **Intrusion 2** and intrusion. In intrusion 2, It can be first found in the level 8, Contraband Tech.

## Appearance

the stalker is a large, tan coloured mechanical robot with extremely sharp teeth, four legs (front legs can be used as hands) and claws on the end of each leg / arm. it is very fast, and crawls across any surface. it has numerous fins and ribs on its spine, and two pointy ears on the back of its head. it also has white accents on its legs, fins, and ears. the colour of this robot is not one usually seen by teochrome, with the only robot with a similar colour being the Ball Droids. this could hint at a possible third party taking place with the making of this version of the stalker, further hinted at by the title of the level where we first meet it, being called 'Contraband Tech'. this could also imply that the stalker uses contraband tech itself, but this is still unknown for now.

In its first appearance it is seen missing both of its back legs, covered by a camoflage tarp.

It is later seen in level 8, Contraband Tech, with arms, legs, a tail with glowing blue fins, and sometimes missiles mounted to its back. these are the same missiles used by Mechs.

## Attacks

### plasma ball

the stalker can shoot balls of blue plasma out of its mouth. they travel very slowly, but are large and hard to avoid hitting

### grab

if you let the stalker get too close, it will reach out its arm and attempt to grab you. if it is succesful, it will start a quick time event where you must click to fall out of its grasp, before it shoots you head first with a ball of plasma from its mouth. this is the same attacked used by the Tentacle Droid, but likely requires many more clicks as the stalker is a much harder enemy and later in the game.

### throw

the stalker can pick up and throw physics objects. if they are travel fast enough with enough speed, they can harm the intrusion guy and likely other enemies. this is similar to the Grapple Mechs attack.

### tail whip

stalkers with tails have a small blade at the end of there tail. this can be used to whip the player, which deals considerate damage and has some sort of electric effect to it.

## Strategies

A stalker will be destroyed when either of two conditions are met: the head is destroyed, or all the limbs are destroyed.

It is recommended to focus on the head, as focusing on the limbs can take a lot more ammo.

Backpedal when the tail is still attached, as the tail has wide reach and can surprise you.

Be very careful using explosives against it, as it will consistently close the distance and try to grab and whip you, which can cause you to easily get caught in the blast radius.

## In Intrusion

A prototype of the Stalker makes an appearance in **Intrusion**, in the levels Hell Express and Serious Power. Instead of its counterpart, this time it is white all over, with some black wires around it, and glowing red eyes. This is one of the few robots presumably manufactured by Teochrome to not go by their standard color scheme of tan probably because its a prototype. This version of the machine crawler cannot grab you, and does not come with any of the unique features that the newer one from **Intrusion 2** has.

## intrusion 3d

aleksey uploaded a youtube video titled 'gameplay wip 1. stalker fight' on the 12th of august 2023. in this video, there is an early version of a **3D stalker** seen chasing the player around the map. not much has changed in terms of gameplay or design of the stalker, yet it is interesting to see it in 3d.

there is also seen to be a **new variant** of the stalker which can be piloted by the intrusion guy through a chassis mounted to a stalkers back. once on the stalkers back, the player has full control of the stalker, and can use all of its attacks, including its throw, grab, tail, and plasma ball. this also makes the stalker friendly whilst you are piloting it.

## Gallery

Charging up projectileStalker's projectileThrowing objects at the playerSprite sheet