recursal/Fanatic-Fandom huggingface dataset:
Dorage

Ce poisson céleste accompagne souvent les orages, appréciant l’électricité dont il se nourrit, il faut faire très attention à ne pas l’énerver car il peut facilement projeter une décharge électrique s’il se sent épier. Il n’est pas rare que les dorages attaquent des voyageurs juste parce qu’ils étaient dans leur passage. Néanmoins, le coup de foudre que vous subirez de ce poisson, n’est pas très dangereux, douloureux certes mais vous vous en sortirez indemne.

Couleur noir à rayures blanches, son regard perçant montre aux prédateurs qu’il n’a pas peur et qu’il est prêt à se battre pour sa survie. Malheureusement, ce n’est pas un grand guerrier, c’est souvent le prédateur qui l’emporte. Sa chair est tendre et délicieuse, facile à débusquer à cause de son agressivité envers les passants, il fait partie de l’alimentation principale de la plupart des peuples de Cornélia.

Ces poissons se reproduisent très vite, plusieurs millions d’œufs par couvée, ils sont un certain problème pour l’environnement, car lorsque beaucoup de dorages se rassemblent, ils forment un orage capable de causer nombre de tords aux autres créatures vivant dans les parages. Les gnomes noirs utilisent leur dépouilles pour fabriquer des piles d’énergies, en effet, en frottant une arrête de ce poisson contre un aimant, un courant électrique se forme.

### Grande dorage

Il arrive parfois qu’un dorage parvienne à survivre plus longtemps que ces congénères, plus intelligent, il évitera les combats qu’il ne peut gagner et survivra grâce à cela. Son agressivité n’aura en rien changé, mais il fera attention à ne pas être imprudent, ce qui grandira sa longévité. Après dix années, il aura une taille deux fois plus importantes  que ces compagnons électriques. Après vingt ans, quatre fois plus grandes et après trente ans, on le considère comme un grand dorage, huit fois plus grand que la taille ordinaire. Chaque dizaine d’année de plus, un dorage voit sa taille doublée et sa puissance électrique avec.

Les dorages mesurent en générales pas plus de cinquante centimètre en moyenne, leurs coups de jus ne sont que vils farces légèrement douloureuses, mais dans le cas d’un spécimen aussi gros, le choc peut être fatal. Ils sont même capables d’invoquer la foudre et de projeter des éclairs à eux seul. Ces spécimens doivent être éliminé au plus vite, nous n’avons aucune idée de la longévité d’un dorage, ils pourraient très bien vivre une centaine d’année voir plus et sa taille en conséquence le rendrait bien plus dangereux qu’un attroupement de milliers de dorages ordinaires.

Fort heureusement, plus un dorage devient gros, plus il a besoin d’énergie pour se mouvoir et survivre. Cela signifie qu’en cas de saison sèche sans orage, le poisson hibernera jusqu’à ce que le tonnerre grondant ne le fasse sortir de sa transe et croyez-moi, un dorage affamé est encore plus agressif que d’habitude.
Small Centurion (Asterix & Obelix XXL)

## Small Centurion

The small centurion is the sixteenth enemy the player encounters in Asterix & Obelix XXL. He is first seen patroling a Helvetian town along with four legionnaires.

## Characteristics

The small centurion is a much smaller and weaker version of the centurion. He wears a smaller version of the normal centurion's armor. It shares the cape, helmet and spikes on the shoulder pads. He holds a small centurion shield and a small gladius. He wears white sandals and a green tunic with a belt.

## Combat

The small centurion is the weakest of the enemy leaders. He has less health and slower attack speed than any other enemy of his type. As a compromise for his lack of health and slow attack speed, he has a vastly increased running speed due to his rather tiny size. Instead of attacking three times, he swings his gladius four times with the final blow getting it stuck in the ground, forcing him to pull it out again.

The small centurion is very rarely seen commanding optios, yet always around legionnaires. To take out a small centurion, you first need to take out the legionnaires he commands, since unlike the normal centurion, he is implicitly more cautious, often running away to initiate a tedious cat and mouse game. A lone small centurion is not much of a threat, his slow attack speed gives you enough time to attack and defeat him.

## Trivia

* The small centurion has a different and much longer formation order animation than the normal centurion.
* In the beta, he was first present in Gaul guarding the cannon.
* He is the only enemy that attacks more than three times, with exception of the archer.
* The small centurion, the Normans and the ski jumpers are the only enemies with a post-attack cooldown, due to their weapon getting stuck in the ground.
* Unlike the normal centurion, he uses the same sounds as the basic enemies.
* In the second sector of Egypt, there is a small centurion with a very fast attack speed, 6 shield health and 12 general health guarding a fireplace.
Parties

**Parties** are ocasionally celebrated on *Antique Penguin*. Parties are often celebrated with a different specific theme or even simply a celebration of a holiday. Whenever a party is occurring on the island, the majority of the rooms are decorated, and even special music to temporarily replace the default room music. Parties can also contain free items. During parties, mascots could also be met at random times or even at a scheduled time.

## List of Parties and Events

* 2019
* 2020
* 2021
* 2022
* 2023

 Beta Test Party | None | December 5, 2019
 Server Testing Scavenger Hunt | None | December 8, 2019
 Christmas Party 2019 | None | December 23, 2019

## See also

* Events
* Party Rooms
Trick-or-Treat Basket

**Hidden?** | No

The **Trick-or-Treat Basket** is a Hand Item on *Penguin Saloon*.

It costs 50 coins in the Penguin Style at the Clothes Shop.

## Trivia

* It went with The Fairy Princess, Purple Butterfly Wings, and Fairy Princess Dress in the Penguin Style: May 2020 (1) catalog.

## Gallery

On a Player CardIn-gameAs seen in the Penguin Style: May 2020 #1 catalog
Larme d'Hécate

Un objet magique très puissant, une larme de la déesse des sorcières et mère de Cornélia, Hécate. On raconte que lorsque le tonnerre gronde, que les pleurs de la sorcière tombe sur le monde dans une pluie d’énergie magique aux couleurs ensorcelantes, les pluies de mana. Lorsque ces pluies très rares se produisent, il est possible qu’un amas de ce liquide persiste et forme une bulle flottante gélatineuse entouré d’une flamme incandescente verte, il s’agit de ce que l’on appel une larme d’Hécate.

Avoir en sa possession un tel objet peut attiser beaucoup d’envie de la part des mages et sorcières. Cette larme est une véritable source d’énergie à elle seule, capable de donner la vie à ce qui l’entoure. Il est fortement déconseillé de placer la larme d’Hécate à l’intérieur d’un havresac, où tout ce qui s’y trouve, le sac compris prendra vie.
Avina Gandir

Avina Gandir appears only in Asterix & Obelix XXL 3: The Crystal Menhir. She is the high priestess of Thule and Getafix’s friend. She carved out the Crystal Menhir to protect her homeland, but its powers were destructive when unleashed, so she extracted the shards that give it powers and entrusted it to Getafix, thinking it will be safer if the Menhir stays in the Gaulish village.

In early game the Gauls learn that Avina has been captured by the Romans. Asterix and Obelix go on a journey to rescue her and take the Crystal Menhir with them.

The Gaulish duo finds and frees Avina in the Roman dungeon they were locked in themselves. When they return to Gaul, Cacofonix informs them about Getafix having been frozen, and Avina unfreezes him off-screen during the final battle.

In the ending,  Avina tells Asterix and Obelix to destroy the Crystal Menhir so that no one could ever use it as a destructive weapon again. She also gifts Getafix a sickle that is likely made of stone.

in-game modeldialogue illustration
Thule (Asterix & Obelix XXL 3)

Thule is the 2nd location in Asterix & Obelix XXL 3.

Thule features slippery icy paths and incomplete bridges with strong wings, so the player should move around carefully. This is the first location where the player needs to watch out for the deep water while traveling, and where they can fall into pits. Thule is also the first location with geysers, which need to be either used for platforming or avoided.

The location's map is similar to a loop. The player enters Thule from the pier and goes a long way before sliding down into Forfendrik's village. In this village the Gauls enter Avina's cave where they find the Crystal Menhir's ice shard, after which they are ambushed by Marcus Ginantonicus. The only way out of the village is through the Reykjavum camp. After the player crosses the camp, they travel to the pier.

**Characters and Enemies present in Thule:**

* Forfendrik
* Legionary
* Shielded Legionary
* Archer
* Spear Thrower
* Centurion
* Marcus Ginantonicus
* Trumpeter

**Roman camp:** Reykjavum

**Secondary missions****:**

* Forfendrik’s best friend (lead the black hen to the village)
* The brand-new barrel (protect and deliver 1/2 barrels to the cave)
* The camp extension (destroy 9 tents in a limited time)

**Rare collectibles:**

Laurels: 16

Bones: 5

Dice: 3

## Trivia

* Thule visually resembles Normandy from Asterix & Obelix XXL.
	+ The Gauls make a reference to Normandy's slides while in Reykjavum.
* Besides taking the slide, the player can enter the village by going into Reykjavum and leaving the camp via Pause menu.
Gone Fishin'

Antique Penguin's Custom Play

**Gone Fishin'** is a custom play created by *Antique Penguin*. The play began showing at the Stage on July 20, 2022. Mikey the Director made his first appearance on the play's first day.

## Story

The play begins with two buddies fishing in a boat on the ocean. Geoff tells a story about an old buddy who caught a mysterious bag filled with spicy pizza and how a fish smashed his buddy's boat. Joe then catches a pizza in a bag and next they are swallowed by a fish. They are able to use the spicy pizza to escape.

## See Also

* The Stage
* Costume Trunk

## Gallery

Gone Fishin' Stage SetThe Costume Trunk Catalog coverPages 1 and 2Pages 3 and 4Pages 5 and 6Back cover
Centurion (Asterix & Obelix XXL 3)

## Centurion

The centurion is the fifth enemy encountered in Asterix & Obelix XXL 3. He is first seen in the Aquarium camp in Gaul and appears in all levels.

## Characteristics

The centurion is an armored fat Roman leader carrying a gladius. He wears no helmet, golden armor, golden wristbands on both arms, a red cape, a green tunic, a red belt, red pants and white sandals. He appears to be older than other Romans with his white hair.

## Combat

The centurion has more health than any other enemy type, and has the special ability to increase the efficiency of other Roman soldiers: they get marked with an icon of a hand with a sword, they may run and attack faster and survive more damage. He boosts Romans one at a time, the Romans will stay boosted until they are defeated. He is an easy target when there are not many soldiers nearby.

## Trivia

* The centurions' design is based on Crismus Bonus from Asterix the Gaul (1961), the debut Asterix comic.
* The centurions' swords may appear to be floating in the air near the hand.
Pigeons

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

In Asterix at the Olympic Games pigeons are said to be used for sending messages, but Brutus ordered to have them locked up in cages. Every cage contains one bird each and breaks at a single hit. There are a total of 50 pigeons to be found in Olympia. The player must free 10 pigeons early in the game to enter the village, but the rest are optional.
Releasing pigeons will reward the player with more characters to play as in the Olympic Mode and three videos in the Bonus menu. As soon as all the pigeons are released, a cinematic cutscene plays where they all destroy the statue of Brutus, revealing the final shield (see Shields) inside.

## Rewards

These are the rewards (playable characters for the Olympic mode and bonus videos) the player receives for collecting the respective amount of pigeons in chronological order:
Shields (Asterix at the Olympic Games)

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

Shields are a type of collectible item in Asterix at the Olympic Games which upgrade the player's health meter permanently. One collectible shield adds one health point (that equals one fourth of a shield in the interface).
There are 12 shields to be found. Some of them are placed in obvious spots, others require additional exploration. This is a list of all shields with videos and instructions on how to find them:
Gaul (Asterix & Obelix XXL)

## Gaul

Gaul is the 1st location in Asterix & Obelix XXL and its remaster.

After finding out that all villagers have been kidnapped by the Romans, Asterix, Obelix and Dogmatix make their way through Normandy, Greece, Helvetia, Egypt and Rome to rescue their friends from the hand of the Romans.

**Characters and Enemies present in Gaul:**

* Sam Schieffer
* Merchant
* Legionnaire
* Small Centurion (**Beta**)
* Optio (**Beta**)
* Centurion
* Roman Formation
* Getafix

**Battles in Gaul:**

* defeat 70 enemies (Legionnaire, Centurion, Roman Formation) **(Legionnaire, Optio, Small Centurion in beta)**

**Mission:**

* collect 30 helmets for Sam Schieffer

**Rare collectible:**

* Laurels: 5 (7 in Remaster)

## Pre-release Screenshots

The player originally could push the block back to its former placeThe area behind the village featured more crates, which were all next to each otherThe first big fight featured a Small Centurion, Optios, Legionnaires and no Roman Formation. The area is also slightly differentThe player was originally able to use the cannon with all Romans remaining
## Trivia

* This is the only location which does not have a war machine as a boss.
* Some say that the part of Gaul on the bottom left is actually Spain and the Island seen at the top left is England, which supposedly were once accessible locations.
* Remaster differences and bugs:
	+ The player needs to bring 150 helmets to the spy instead of only 30.
	+ Pirates and a Pirate Captain were added to the left edge of the beach.
	+ If the player starts the Course challenge Foraging in the forest before finding Dogmatix, the dog will teleport to the player. The "finding Dogmatix" cutscene can be still triggered, but Dogmatix will not stand next to the spy.
	+ The glitch where the player could jump through the destructible wall is fixed.
	+ The switch ray in the Roman fort never disappears after being used.
	+ During the cutscene of freeing Getafix, sometimes the camera is inside a bush when Retro mode is used.
	+ Some players who completed Gaul and had their game patched afterwards reported that the metal door in the fort got closed again, with no way to open it. Attempting to get to the stone road results in a softlock due to Obelix being stuck behind.
* In the beta, the concrete block, blocking the way into the cave, could be pulled back to block the path again.
* The region has a geographic error. In the comics and movies, the village isn't right next to the coast.
* The beta didn't feature a Roman Formation.
* In an early screenshot for the game, Asterix is shown using the cannon before defeating all 70 Romans.
* The PS2 trailer for the game shows that a small Centurion was supposed to be in Gaul as well as Optios.
Igloo Contest

Igloo Contests are competitions that take place in Antique Penguin, normally during an ongoing Party. They are announced on the newspaper and entrants have to decorate their igloos that fit a theme (Usually related to the ongoing Party). To enter the contest, a penguin must decorate their igloo and submit a photo to Antique Penguin's Discord server. A special channel is usually created for this. There are a variety of prizes to win in each contest.
Enemies in Asterix & Obelix XXL 3

These are Roman enemies encountered in Asterix & Obelix XXL 3.

## General information

Most Romans can be defeated simply by punching, however some are capable of defending themselves. Certain types of Romans hit the player from a distance, or do not deal any damage.

Some enemies stand on lookout towers that can be smashed with the stone Crystal Menhir.

Lots of Romans can be fought in their camps. If the player hits a tent or a nearby trumpeter raises the alarm, it spawns more Romans. Tents can be destroyed.

## Legionary

Legionaries are the most common enemies, and are the first type of enemy to be encountered. They are armed with pilums. They are weak and can be easily defeated.

The player first meets them in the tutorial area of the Gaulish forest.

## Archer

Archers attack by shooting one arrow at a time, usually from a long distance. There may be multiple archers in the area at the same time. The player should deal with them before beating enemies with short-range weapons. They are slightly weaker than legionaries.

They are first encountered in the Gaulish forest.

## Trumpeter

Trumpeters are harmless and the weakest type of enemies, but they will try to alert other Romans when the player enters their sight. Alerted Romans will join the fight.

Trumpeters are first encountered in the Petibonum camp (Gaul).

## Shielded Legionary

Shielded legionaries attack with pilums, use shields to defend themselves and can take a lot of damage. Their shields are indestructible (even with potion) and should be knocked out of their hands with Uppercut / Obelix's Swing, but there are a few other ways to make them defenseless.

These enemies are first encountered in Gaul after the player gains the Menhir and takes the previously impassable path in the forest.

## Centurion

A centurion is well-armored, he uses a gladius to attack and commands other Roman soldiers to make them more efficient.

He is first encountered in the Aquarium camp (Gaul).

## Spear Thrower

A spear thrower attacks by throwing 3 spears in a row at the player, which stun them but do not deal any damage unless the game's set to difficult mode.

They first appear in Thule.

## Mace Wielder

Mace wielders are well-armored like centurions and use shields the same way as the shielded legionaries.

They are first encountered in Tyre.

## Trivia

* Sometimes defeated Romans do not drop any helmets.
* Romans cannot swim, if they get pushed into deep water they will drop dead to the bottom.
* If Romans chase the player to the windy bridges in Thule, they are not affected by the wind, and geysers do not carry them.
* The Romans' designs in general appear to be based on the 3D Asterix movies (Asterix: The Mansions of the Gods and Asterix: The Secret of the Magic Potion). They look much less threatening compared to XXL 1 enemies and XXL 2 enemies.
Kerosene

Kerosene is one of the four captured druids in Asterix & Obelix XXL 2 and its remaster. The player frees him after defeating Dethmach for the 2nd time, in LuckSore.

While Asterix talks to Kerosene, the druid’s laconic and deadpan manner of speech makes the dialogue awkward, and, unlike Battermix and Suchafuss, he does not give any information or say what he thinks of Getafix.

He does not appear during gameplay and makes a silent return with all the druids in the cutscene after the final boss fight.

## Trivia

* Kerosene looks identical to Herendethelessen, the viking explorer from the book Asterix and the Great Crossing (1975).
* He is the only character in the game whose hair is animated as if moved by wind force, even though there seems to be no wind, judging by the other characters’ hair.
	+ In the prison cutscene, his cape is flowing as well.
Norman (Asterix & Obelix XXL)

## Norman

The Norman is the sixth enemy the player encounters in Asterix & Obelix XXL. He is first seen at the beginning of stage 2, guarding a fireplace along with other Normans and a Norman chieftain.

## Characteristics

The Norman is a very muscular, light-armored enemy carrying a club and a wooden shield. He wears primitive pants and fur around his neck and under his belt. On his head he has a helmet with long horns on both sides. His club is huge and adorned with numerous sharp spikes. His shield is similar to that of the Norman chieftain.

## Combat

The Norman is the first basic enemy the player encounters that attacks three times. His long range due to his large club and attack count make him a commonly underestimated enemy. He may not have much health, but if you do not dodge him before he attacks, you will quickly be the one with even less health. The Norman has at least one partner or a chieftain by his side all the time.

A group of Normans is extremely dangerous, since their huge attack range will even reach you when you are trying to flee. To defeat a group of Normans, dash at one, make sure he is separated from the rest, and then attack him so you can swing him. By this time the other Normans should have already caught up, but hitting them by swinging the stunned one, you can easily take care of them since they take a long time to attack.

## Trivia

* The Normans, the Small Centurion and the Ski Jumpers are the only enemies which have a cooldown after attacking, because their weapon gets stuck in the ground.
* The Normans, as the pirates, seem to be friendly with the Romans, because they are never seen fighting each other. Though, there is a spot where three Normans (including a chieftain) are imprisoned, being guarded by a legionnaire. They are probably rebels who did not comply to obey the Romans.
Suchafuss

Suchafuss is one of the four captured druids in Asterix & Obelix XXL 2 and its remaster. The player frees him after defeating Dethmach for the 3rd time, on the Pirate Island.

Suchafuss is aware that Battermix and Kerosene were freed before him and that “Getafix” was a fake. He tells the Gauls that the real Getafix was locked up in the SeizeUs Palace.

He does not appear during gameplay and makes a silent return with all the druids in the cutscene after the final boss fight.

## Trivia

* Suchafuss contradicts himself. While he claims to have known that “Getafix” was not the real one, his behavior around the fake did not suggest it.
Pirate (Asterix & Obelix XXL 2)

## Pirate

The Pirate is the fourteenth enemy in Asterix & Obelix XXL 2 and in the remaster. His first appearance is at the shore of the Pirate Island.

## Characteristics

The pirate wears a helmet with horns on the sides, armor, brown pants, bandages on his arms, no shoes and earrings. He uses a saber as a weapon and can deal great amounts of damage with it. He is always in a group with other pirates and the buffed pirate. When attacking, he lifts his saber up into the air and swings it back towards the enemy. He can be compared with the legionnaire.

## Combat

He only attacks by swinging his saber towards the player from above, which can remove many hit points if there are more than one pirate involved in a battle. He is just as easily defeated as the legionnaire.The player should still be careful since his charge is not taking that long and when there are multiple pirates attacking, it could result in a fast game over.

## Trivia

* Despite wearing no shoes, white sandals are still being shown when he's defeated.
* His attack can cause a player to lose two instead of one health point. The reason for that is unknown.
Dice (Asterix & Obelix XXL 3)

**!!THIS PAGE IS CURRENTLY UNDERGOING MAINTENANCE!!**

The Dice are a type of rare collectibles in Asterix & Obelix XXL 3 which are only found in the Roman camps. These are not affected by gravity, so breaking certain objects will make them inaccessible until the camp is reloaded.

Locations for other rare collectibles can be found here : Gold Laurels (Asterix & Obelix XXL 3) and Bones (Asterix & Obelix XXL 3).

The Dice's locations are given below.
Lovestorix

Lovestorix is a Gaul who appears only in Asterix at the Olympic Games and the live-action film of the same name. He is in love with princess Irina and is ready to win the Olympic Games to marry her. His rival and enemy is Brutus.

The game begins with a cinematic cutscene, showing gloomy Lovestorix walking through the Gaulish forest, while Asterix and Obelix talk about what happened with him. He learned that only Romans (and Greeks, who are not mentioned) can participate in the Olympic Games. After Sam Schieffer's explanation of how Gauls are considered Romans, Lovestorix is back in good spirits as he travels to Olympia with Asterix, Obelix, Getafix and Sam.

While Lovestorix is getting ready for the games, a pair of legionaries break his chariot and try to attack him, but Asterix appears just in time to save him. The legionaries were sent by Brutus to sabotage Lovestorix's participation in the games. Asterix tells him to repair his chariot, while he and Obelix will deal with Brutus. Later, while the Gaulish duo chases Doctormabus, Lovestorix points at him escaping on a Roman chariot. He has not finished his own chariot yet, but suggests using a nearby cart.

On the next day, Lovestorix is done fixing his chariot. He is tense when he meets Asterix and Obelix (who survived Brutus' trap and had to go a long way back), because the final event of the Olympic Games - the chariot race, is about to start. Lovestorix wins the games, and Brutus is about to murder him, but Obelix saves him by punching Brutus in the sky. Lovestorix is not seen or mentioned again after this.

In the main game the player can choose Asterix or Lovestorix for the events, but in the Olympic Mode Lovestorix needs to be unlocked first with 10 pigeons, which the player has to release anyway.

Olympic Mode illustrationHUD icon
Buffed Pirate

The Buffed Pirate is the fiteenth enemy introduced in Asterix & Obelix XXL 2 and it's remaster. His first appearance is at the shore of the Pirate Island waiting for the player.

## Characteristics

He is a muscular Pirate who is equipped with armored shoulders, a helmet with horns, a saber, a shield with a skull on it, bandages on his arms and legs and wears shorts. He shares the same abilities with the Optio, Armored Optio and the Egyptian. He has the same attacks and the same animations with the shield also making him walk crouched. A battle with the Buffed Pirate never happens without any other Pirates or Pac-Man Romans who are also on the Island. He's used to block the patch of the player and keep them from progressing.

## Combat

His style of fighting is the same as with the Optios and the Egyptian. His shield gets destroyed the same way and also plays the same animations. He swings and can spin his saber at the player causing alot of damage. It's relatively easy to defeat him like every other enemy of his kind.
Somniferus

Somniferus (French: Oursenplus) is a Roman centurion. He is responsible for guarding the Mansions of the Gods before and after the construction process is done.

## Asterix: The Mansions of the Gods

Somniferus is encountered in the minigames Roman Hunt, Rolling Stones and Slap Distribution. In the third minigame he attacks the player by punching, even though he has a sword in his sheath.

He and a few legionaries watch the villagers during the credits.

## Trivia

Somniferus originally appeared in the comic The Mansions of the Gods (1971).
Flying Roman (Asterix & Obelix XXL 2)

## Flying Roman

The Flying Roman is the thirteenth enemy encountered in Asterix & Obelix XXL 2 and the remaster. The first encounter is in WCW during one of the first two challenges.

## Characteristics

The Flying Roman wears no armor, a yellow jumpsuit, a hat with a propeller on it and handles on the sides used for stearing, standard Roman sandals and a big circular contraption he carries around on his back. He is mainly found in combat and only rarely flies around like in the SeizeUs Palace. Unlike every other Roman (except for Larry Craft and Ceasar), he wears no armor, which makes him look not as threatning as other Romans. The weapon he uses is a huge red and white contraption, which is filled with bombs that are being dropped on the player.

## Combat

To attack, he drops small bombs, which have a countdown of five seconds before exploding. When he's been knocked out and recovers, he spins around and drops many bombs all over the place. The easiest way to defeat him is by letting him charge towards the player, waiting for him to reach a lower height, jump and then hit him. He can also be brought down on the ground by using a Roman as a whip and then hitting him.

## Trivia

* His appearance is a reference to Gadget from Inspector Gadget and Pokemon. The round contraption is white and red which resembles a pokeball and the propeller with the handles on the sides of their hat is a reference to Inspector Gadget.
* The Flying Roman is the only enemy who gets stunned no matter what the attack is the player performs.
Rome (Beta) (Asterix & Obelix XXL)

*This article is about the unfinished beta version of Rome. For the final version of Rome see Rome (Asterix & Obelix XXL)*

*Note: Rework information in case of mistakes*

## Rome(Beta)

During the development of Asterix & Obelix XXL, Rome used to be much bigger and with a total of 5 sectors. All first 3 sectors were removed from the final version and the player spawns infront of the door at the beginning of sector 4. Most of the third sector's contents can still be found by using mods to fly behind the big door. Multiple interactive objects will appear, which supposedly belonged to the third sector. The beginning of the first sector can be seen in some pre-release screenshots as well as in the PS2 trailer for the game. For the rest of the first, second and third sector to be seen, an editor is required to view the missing parts. The first and second sector do have collision but when it comes to the third sector, this one remained unfinished.

## Gallery 1

This Gallery shows all the Images of Beta Rome that are official in form of pre-release screenshots or footage of a trailer.

A part of the first sector as seen in the PS2 trailer

## Gallery 2

This Gallery shows Images from the removed sectors taken with the use of in-game mods or an editor.

Editor legend:

Grey geometry: Collision

Colored boxes: Triggers

White lines: Splines were the cable car travels along or where the spiky balls travel along

Blue dots: Spawn points for enemies

blue geometry: water

### Sector 3

Editor View of Sector3. Collision for this part was removed (if it ever existed).
## Trivia

* A removed enemy known as the Rocket Roman was planned to be featured in the first sector of Rome.
* Beta Rome was planned to be featured in the Remaster as it still can be found with the use of cheats even with new textures in the remaster mode. But like in the original, the developers stopped working on featuring an extended version of Rome, making Beta Rome still unfinished.
Étranges Libellules

Étranges Libellules was a French video game developer based in Lyon, France. They are known for developing the games Asterix & Obelix XXL, Asterix & Obelix XXL 2: Mission Las Vegum and Asterix at the Olympic Games, which were published by Atari SA. The company was founded in 1994 and closed its doors forever on June 29, 2012. The shutdown of the company was believed to be caused by bankruptcy.

The list below shows all games this company developed.

## Trivia

* The name Étanges Libellules originates from a French song called Volutes by Alain Bashung. The 4th phrase features the line "D'étranges libellules".
Armored Legionnaire

The Armored Legionnaire is the eleventh enemy encountered in Asterix & Obelix XXL 2 and the remaster. He is first encountered when entering WCW.

## Characteristics

His appearance is almost the same as the Legionnaire, only that his outfit is now black, carries a different weapon, stronger armor but wears the same tunic as the normal Legionnaire. His skin has also gotten a bit darker. His armor is now equiped with spikes on the shoulder and his pilum now has a bigger blade with two extra blades on the sides. He is always around other Romans and has now become a big threat to the player since his former appearance in Lutetia, Little Venetia and LuckSore. He is now used to guard the SeizeUs Palace with the Armored Optio and the Armored Centurion. Before the SeizeUs Palace, he makes an appearance with the Armored Optio during the boss fight on the Pirate Island.

## Combat

The Legionnaire has now become faster, a bigger threat and stronger. His charge when attacking is faster and his health has been increased by three health points. The player should always be careful when defeating an Armored Legionnaire. Since he has more health, it takes longer to defeat him, which gives other Romans the chance to move in on the player and attack him, if not, defeat the player.

## Trivia

* The Armored Legionnaire has the same weapon as the Tall Legionnaire.
* The Armored Legionnaire and Armored Optio have no pupils.
* The remastered model of the Armored Legionnaire and Armored Optio feature a crest on their helmet.
* Technically, this is the first enemy to appear in the game since he's seen in the first cutscene of the game but isn't encountered during gameplay until WCW

## Gallery

A close view of the Armored Legionnaire's and Optio's face showing the missing pupilsArmored Legionnaire and Optio in the RemasterThe Armored Legionnaire's logo in the character gallery
Fakeusnewsus

Fakeusnewsus is a Roman civilian who only appears in Asterix & Obelix XXL 3. He is the head of Caesar's Gardens. He mistakes Asterix and Obelix for the Gaulish gardeners he called earlier, who were supposed to clean up the area for the Caesar Heritage Day. The two Gauls follow his orders anyway, using the situation as a chance to find out where Avina is trapped.
Egyptian

The Egyptian is the eighth enemy seen in Asterix & Obelix XXL 2 and the remaster. His first appearance is in LuckSore before entering the palace having a battle against the player with numerous other Romans.

## Characteristics

The Egyptian shares the same characteristics with the Optio. He is muscular but has no armor, a circular shield with an anch on it, a pharao on his head, golden cuffs on his arms and legs and no sandals. His shield also weighs him down, making him walk in a ducked position and he carries a sickle with him as a weapon. He fights alongside every other Roman type in LuckSore and never fights alone.

## Combat

The way he fights is just like the optio. He can swing the sickle at the player with a short charge and spin the sickle around with a long charge. His shield is destroyed by using a Roman as a whip, kicking it or doing a pound attack. The animation playing when the shield is destroyed makes him vulnerable to the player and can be defeated easily like the Optio.

## Trivia

* His hitbox is a bit messed up. When hitting him as Asterix, the hit would most of the time not register. When playing as Obelix, this doesn't happen.
Doctormabus’ Lair

Doctormabus’ lair is the first underground location in Asterix at the Olympic Games. The entrance to the lair is under the three red cypress trees.

This location contains possibly the most dangerous place in the game: the player must jump from ledge to ledge above the abyss while some of them are being spun, and take timing into consideration so that they don’t run out of magnesia before they can get to the other side.

## Trivia

* The first time you pass the lair Obelix will point out the nearby pigeons outside. To free them you must go through the lair again. There’s also a shield in the area below to which you can jump from above.
	+ Alternatively you can walk to the spot near the giant basketballs’ spawn, then jump and dash towards the platform with the pigeons.
OSome Studio

This page is a placeholder.

OSome Studio is a french video game developer based in Lyon, France and founded in 2013. The studio was responsible for creating the remasters of Asterix & Obelix XXL and XXL 2 with XXL 3 being a completely new entry to the franchise. All of which were published by french studio Microids.

List of games developed by OSome Studio:

 Asterix & Obelix XXL 2 (original game developed by Etranges Libellules)
 Asterix & Obelix XXL 3: The Crystal Menhir | Action Adventure
 Asterix & Obelix XXL: Romastered (original by ELB)
 Asterix & Obelix XXXL: The Ram From Hibernia | Action Adventure
Méduleuse

Une créature décrite par les légendes de Cornélia comme peuplant le ciel et l’enfer. Gigantesque ou titanesque ne suffirait pas pour décrire la taille de ces méduses capables de surpasser en taille, les plus grandes étoiles. Les Méduleuses, sont des créatures merveilleuses et pacifiques, vagabondant dans le vide spatial sans se soucier d’aucune créature. Il n’y a aucune raison de craindre ou d’attaquer ces créatures, elles sont si grandes qu’elles ne font pas attention aux autres êtres vivants, de plus, elles n’ont pas de cerveau, peut être ne savent même pas ce qu’est un être vivant ?

Les planètes et les autres objets astraux n’intéressent pas non plus cette beauté céleste, celle-ci n’a besoin de rien d’autre pour survivre qu’elle-même. A l’intérieur de son chapeau transparent et gélatineux, il est possible d’observer une nurserie d’étoiles, une nébuleuse. Attention à ne pas entrer à l’intérieur, ces nébuleuses sont sujettes à un courant électrique violent capable de vaporiser d’un éclair, la moindre créature organique. Cette usine électrique est la seule chose dont la Méduleuse a besoin pour survivre. En plus d’être pacifique et insouciant, il est merveilleux de pouvoir observer ces merveilles de la nature flotter dans le vide, pousser par les vents galactiques et les courants des confins de l’univers.

En plus de ce chapeau gélatineux contenant un cadeau de l’univers, quatre longs tentacules transparents constituent la Méduleuse. Ces filaments n’ont rien de consistant, ils sont gazeux, il est donc possible d’entrer à l’intérieur. Ils sont mêmes très pratiques, de nombreux poissons célestes profitent de ce gaz et du courant qui s’y trouve pour voguer plus rapidement et en sécurité à travers l’univers. Il n’y a aucun danger en ces filaments, la composition de ceux-ci permet une atmosphère de persister mais aucun éclair ne peut se former, les créatures vivants à l’intérieur sont véritablement en lieu sûr.
Mario Roman

The Mario Roman is the second Enemy encountered in Asterix & Obelix XXL 2 (2005) and it's remaster. His first appearence is in Lutetia at the beginning of the game.

## Characteristics

He wears a blue shirt with blue armor, green shoulders, white gloves, a red helmet, standard roman sancals and he also has a mustache. His weapon is a water cannon and unlike the pilum or any other weapon, he can't deal damage with it and uses it to push enemies back.

## Combat

The Mario Roman is usually found guarding objects or places that need to be accessed to make progress. His water cannon does not make him a big threat but can still push the player into other romans, from structures or into pits. If he's not guarding places he's mostly involved in combat and always runs up to the player to push him to enemies or make the player be unable to fight. He is defeated easily like the legionnaire.

## Trivia

* His appearence is based on Mario from the Super Mario franchise. His water cannon on the back is also a reference to the one used in Super Mario Sunshine.
LuckSore

LuckSore is the third stage of Asterix & Obelix XXL 2. It comes before WCW, which is unlocked after rescuing Kerosene in LuckSore.

**Enemies and Characters in LuckSore:**

* Sam Schieffer
* Legionnaire
* Egyptian
* Street Fighter Roman
* Ray-Man Roman
* Sonic Roman
* Roman Formation
* Dethmach
* Kerosene

**Battles in LuckSore:**

* defeat 80 enemies (Legionnaire, Street Fighter Roman, Egyptian, Ray-Man Roman
* defeat 60 enemies (Sonic Romans, Street Fighter Romans)
* defeat Dethmach

**Rare collectibles:**

* Diamond Helmets: 5
* Postcards: 4 (Remaster Only)

## Trivia

* The slot machine and crates weren't present at the entrance during the early versions.
* Before entering the Palace, six sphinx statues can be seen. Originally, there only were two.
	+ There's a diamond helmet kept inside one of the statues.
* LuckSore is a reference to the Luxor Hotel and Casino in Las Vegas, Nevada.
	+ In the German version of XXL 2, LuckSore is called Luxor, which makes the reference a bit clearer.
* When entering the Palace, a chariot is located in the middle with Subarum, XXL, Atari and Etranges Libellules branding. All these brandings reference the car brand Subaru, the logo of the first XXL game, the publisher Atari and the developer Etranges Libellules.
Idle Asterix (2022)

Idle Asterix is an incremental game for mobile devices. The game shares characters and art style with Asterix & Friends, which was made by the same company. The gameplay is basic: the player manages their village by tapping buttons, and fights off Roman legions by tapping on them repeatedly before time runs out.

## Beta Test

The game is not openly available yet and progress will be sometimes reset. To gain access to beta testing users must:

* Have an Android device that can run Asterix & Friends
* Be a part of the Asterix & Friends [English] Discord server
* Fill out the form given in #news
* In #idle-news, open the invite link on the test device and use the PlayStore download link

## References

Asterix & Friends [English] Discord server: https://discord.com/invite/cnmRVMB
Optio (Asterix & Obelix XXL)

## Optio

The optio is the seventeenth enemy the player encounters in Asterix & Obelix XXL. He is first seen patrolling the Egyptian coast.

## Characteristics

The optio wears the same armor as the legionnaire, except his armor is much larger and his helmet has a mouth guard. It is protected with spikes on the shoulder pads and helmet, making for a fearsome appearance. Apart from that, he wears standard Roman sandals and a tunic with a belt. He still holds the regular small shield, but his weapon of choice is the trident. Unlike the legionnaire, he is a much more muscular soldier, which gives him the ability to hold his much heavier weapon.

## Combat

The optio is superior to the legionnaire in every respect, thereby not only a rank higher than him, but also a worthy opponent to the player. Like the standard foot soldier, he can be found with centurions or patrolling the area. The optio is not a strategist, he charges at the unsuspecting player and unleashes a powerful attack.

To defeat a group of optios, dash at one of them to separate him from his mates, then attack him until he is stunned so you can grab him. A single optio can be defeated with relative ease just by attacking him.

## Trivia

* The optio is similar in attributes to the Retiarius, having the same Attack Charge-Up time, Stun Time and Health Points .
* In early stages of the game, he had a pilum like the Legionnaire and first appeared in Gaul guarding the cannon.
* Technically, his first appearance is in Greece as the Retiarius.
* In the PS2 version, if the player bashes the Optio, the sound that plays when hitting the shield is heard very often.
Doctormabus

Doctormabus is an evil wizard and the secondary antagonist in Asterix at the Olympic Games and the live-action film of the same name. He lives in an underground lair in the Olympic village. He can craft potions, levitate objects and more. He uses a dimension key to access parallel words and plans to distort reality to achieve unspecified "fiendish goals". The key looks like a small circular stone with a key shape carved in it. Brutus uses Doctormabus' inventions for his own goals, but they are not friendly with each other.

The first sign of Doctormabus' shenanigans is a live-action counterpart of Gluteus Maximus running through the Gaulish forest. He leaves a trail of dangerous black spots. He meets Asterix and Obelix on the way, who notice his strange appearance and the trail behind. The Gaulish duo and Getafix (who has also been affected by the wizard's doings and looks like a drawing on a piece of paper) learn about Doctormabus from Sam Schieffer. They travel to Olympia to stop the wizard, as well as help Lovestorix win the games. While the company enters the Olympic village, Brutus uses the dimension key to swap with his live-action counterpart.

Some time later, Doctormabus gets a sudden visit from Brutus. The wizard wants to tell him something about portals, but Brutus changes the subject to him intending to kill his father. Brutus then sees that the wizard made squeaking jelly which, when exposed to sunlight, grows and eats everything in the way. Brutus takes the jelly to Caesar, but his plan fails.

Asterix and Obelix eventually find Doctormabus working in his lair, but he manages to escape. As the Gauls leave the lair and go through the Olympic village's gates, Lovestorix shows them Doctormabus riding away on a Roman chariot. The Gauls use a cart to catch up with him and break his chariot, causing him to fly and drop in front of the druids as they were talking about him. Doctormabus reveals that Brutus has his dimensional key, and before he can finish his explanation, he begins to spaz out, while his head abruptly turns realistic. The druids take him with them to calm his spazms, and he is never seen again.

Asterix and Obelix retrieve the dimensional key after defeating the giant legion of Brutus. At the banquet, Getafix says he has hidden the key in a safe place.

Doctormabus is one of the unlockable characters in the Olympic Mode, unlocked with 40 pigeons.

## Trivia

* Doctormabus seems confused by the fact his jelly squeaks. This suggests that he did not intend the jelly to make any noise.
Diamond Helmets (Asterix & Obelix XXL 2)

The Diamond Helmets are the rarest type of helmets found in Las Vegum. There are a total of 30 of them hidden in all six locations of Las Vegum. All their locations are listed down below. Unlike the golden laurels in XXL 1, the helmets don't unlock new outfits. Each Diamond Helmet is worth 10.000 helmets. However, in the Remaster, the Diamond Helmets grant the player no additional helmets. An achievement is unlocked in the Remaster upon collecting all 30 Diamond Helmets in the game.
Save Druids

The Save Druids are supporting characters in Asterix & Obelix XXL and its remaster who act as checkpoints where the player can save the game and come back to later.

All the Save Druids are first encountered sleeping. The player needs to hit them to wake them up. Hitting a Druid triggers the saving menu. When the player wakes a Druid, he appears on the Great Map, regardless if the player saved the game at this Druid or not.

While in the Great Map menu, the player can quickly revisit any point of the game marked with a Save Druid.

There are 21 Save Druids in the whole game: 1 in Gaul, 5 in Normandy, 4 in Greece, 5 in Helvetia, 5 in Egypt and 1 in Rome.

In the remaster, if autosave is enabled, the game will automatically save whenever the player comes near a Save Druid.

## Trivia

* The player cannot hit a Save Druid while on magic potion.
Olympic Village

The Olympic Village is the main location in Asterix at the Olympic Games.

After the player arrives to Greece, they must free 10 pigeons and pass the ability test so that they’re allowed to enter the Olympic Village.

When the player enters the Olympic Village, there are gates to the arena nearby. In this arena they compete in challenges to activate certain mechanisms (torches, winners podium, pressure plate for the gates leading to the chariot race event), which is necessary for progression. A merchant is nearby as well, he sells combat mechanics.

The deeper parts of the Olympic Village have entrances to Doctormabus’ lair and Brutus’ palace, the later will be immediately destroyed and lead to the catacombs.
The area with Doctormabus’ lair entrance also has gates leading to an empty field. This is where the battle against 1000000 Romans takes place, after which the game is finished. This battle is not replayable.