Lillium

**Lilium** is a character available for selection, the first ever playable character in the game. She appears as a girl with yellow eyes and pink colored hair having a daisy wearing blue clothes with a brown armor that is very lightweight. She also has a pair of spiked bracelets.

## Rating (by Spiderman95)

* Versatility : 9+10
* Mobility : 7+10
* Damage output : 8+10
* Spell casting : 10+10
* Skill cooldown : 9+10
* Pro vs pro : 8+10
* Overall Rating: 91+100
* Unit type : Versatile

It takes some time to get used to Lilium's skills, but it is worth training : she can take down targets out of range and cast area-of-effect damage / spell by using her grenades, then that hammer takes care of the enemies who get a bit too close. Both skills can oneshot enemies, easily rising her as the strongest damage dealer in the game. Her skillset offers a wide range of strategies, making her quite enjoyable to play.

However, she has three weak points:

* Her skills are easily fore-seenable and don't instantly deal damage when triggered
* She has nothing to improve her mobility, which means she could hardly escape / chase other characters.
* At the time this is written, the average playerbase is still not skilled enough to make these weak points especially troublesome. Though, advanced players do exploit them so Lilium have a harder time hitting her targets. Even if she's maybe not the best choice for pro fights, she is probably the strongest character in average battles.

## Lilium

Lilium was the first ever playable character added to Venge. She is an invariable asset of game modes with area defending. Supports general play style both close and far combat.

With her main ability, Grenade, she is able to hold difficult areas. At centre, it hits 125 AOE (area-of-effect) damage and exponentially decreases based on distance from center of the explosion. Grenade's each impact to any surface reduces its speed, based of the angle. She is able to both block enterances and exits of the areas she fight. Her grenade explodes when damaged by a third party source.

With her melee ability, Hammer, she is able to strike a quick melee hit with short period of cooldown and decent damage. Exceptional against close combat heroes like echo

### **Main ability: Grenade**

#### Throws a grenade which explodes after a short period of time. Deals area-of-effect damage.

* **Damage**: 25-125 (Highest in centre, lowest in ends)
* **Damage With Spells**: 30-143 (Highest in centre, lowest in ends)
* **Cooldown**: 10 Seconds
* **Explosion Delay**: 2 Seconds
* **Imbuable With**: Frost Bomb
* Midnight Curse
* Sparking Sprites
* Muscle Shock

### **Melee ability: Hammer**

#### Instantly hits with his hammer towards crosshair direction.

* **Damage**: 75+95
* **Cooldown**: 1 Seconds
* **Hit Delay**: 0.4 Seconds

## Abilities

### Main ability : Grenade

*Throws a grenade which explodes after 2 seconds*.

* Damage : 25+125 (Highest at center)
* Damage + spell : 30-143 (Highest at center)
* Cooldown : 10 seconds
* Available spells : Frost Bomb / Midnight Curse / Sparkling Sprites / Muscle Shock

Grenade's Theory

* Affected by gravity
* Rolls on ground and bounces on walls
* Casts area-of-effect damage and spell if unlocked
* Harmed to enemies and self hit as well (this is the only action capable of killing itself).
* Immediately explodes if damaged by a third-party source.

### Melee ability : Hammer

*Strikes with her hammer at close range, towards crosshair direction*.

* Damage : 75+95
* Cooldown : 1 second
* Delay between keypress and hit : 0.4 seconds
* More damage on headshot (enough to instakill)

## Strategies

### Using grenade

Lillium's grenades give her a few strategies her rivals could only dream of :

* She has a unique and dangerous Tier Ability that no one has which can make anyone as a quiet duck sitting in a chair. And it is the Frost Bomb.
* Grenades are perfect when it comes to hit something while staying out of sight. This is such an advantage that you don't need to have a face-to-face combat. This gets deadly when hearing an enemy moving, and knowing where it will be ~2 seconds later.
* Once an enemy is hit by a spellbound grenade, their health bar can then be seen through walls for a short time. The thrower can then see where the enemy is, even if it was still out of sight penetrating a wall
* A grenade exploding on a wall can still deal damage to an enemy on the other side, if it is close enough. Useful against low-hp players who try to hide themselves behind boxes or escapers who try to sneak from you.
* Grenades can be used to suicide in extreme cases, (when being stuck in a place, preventing enemies to score a kill....)

### Rank skip in gungame mode

Like Shin, taking an enemy down by using a melee attack "steals" a rank to the enemy (killer gains one, victim loses one). Lilium's cooldown being quick and damage output high, this makes her hammer a handy tool when it comes to win gungames.

### Switch empty weapons without reloading

On update 1.0.75 - 18 May 2021, The delay between each weapon switch have been lowered from 8 to 2 seconds, which then makes this a viable strategy in case of running out of ammunitions.

When a weapon gave its last shot, it automatically triggers a reload animation during which player can not switch to another gun nor cast its main skill. However, using the melee ability while reloading cancels this animation (the magazine stays empty), and the player can then switch to its next weapon without waiting. As Lilium has a very short melee cooldown, it makes her the best character to exploit this quick switch strategy.

## Sources

Venge.io in-game wiki, Venge.io official Discord