Droideka Series Destroyer Droid

**All Droids**   1st‑Degree Droids   2nd‑Degree Droids   3rd‑Degree Droids   4th‑Degree Droids   5th‑Degree Droids

Designed and built by the Geonosians of Geonosis and the Collicoids of Colla IV, the Droideka Series destroyer droids reflect the savage ferocity of their makers.
      The main propulsion method of destroyers is a microrepulsor-assisted wheel mode that allows a destroyer to fold itself into a roughly wheel-shaped package and roll along at high speeds. though lightning-swift in this mode, destroyer droids are considerably more ponderous when unfolded for combat.
      Destroyer driods have two heavy repeating blasters that can lay down a devastating barrage. To augment its bronzium armor shell, a destroyer droid also comes equipped with a deflector shield generator. The tremendous energy drain of the blasters and shields necessitates that the destroyer droid be equipped with a minireactor.
      Destroyer droids can’t be played as droid heroes.

#### Droideka Series Destroyer Droid             (CL 4)

      *Saga Edition Core Rules*, page 200.
Large droid (4th-degree) nonheroic 12\* nonplayable

**Initiative:** +8; **Senses:** Perception +13

**Languages:** Basic, Binary

**Defenses:** Fort 13, Ref 16 (flat-footed 14), Will 12

**Hit Points:** 40; **Damage Threshold:** 18

**Immune:** droid traits

**Speed:** 2 squares (walking), 10 squares (wheeled)

**Melee:** unarmed −7 (1d4+3)

**Ranged:** laser cannon +12 (3d8) or

**Ranged:** laser cannon +10 (4d8) with Rapid Shot or

**Ranged:** laser cannon +7 (5d8) with Burst Fire or

**Ranged:** laser cannon +10 (3d8) and
laser cannon +10 (3d8) or

**Ranged:** laser cannon +8 (4d8) with Rapid Shot and
laser cannon +8 (4d8) with Rapid Shot or

**Ranged:** laser cannon +5 (5d8) with Burst Fire and
laser cannon +5 (5d8) with Burst Fire

**Fighting Space:** 2×2; **Reach:** 1 square

**Base Attack:** +9; **Grapple:** +17

**Attack Options:** autofire (laser cannons), Burst Fire, Rapid Fire

**Abilities:** Cha 7, Con —, Dex 15, Int 8, Str 164, Wis 14

**Feats:** Armor Proficiency (light), Burst Fire, Rapid Shot, Dual Weapon Mastery (I, II), Weapon Focus (rifles), Weapon Proficiency (heavy weapons, rifles)

**Skills:** Perception +13, Stealth +3

**Systems:** walking locomotion, wheeled locomotion (exclusive), remote receiver, 2 tool appendages, shield generator (SR 20), integrated commlink, bronzium shell (+5 armor; treat as quadanium plating)

**Possessions:** 2 laser cannons (treat as blaster rifles)

**Availability:** Military, **Cost:** 21,000 credits

*\* The core rulebook lists this as nonheroic 12 and the errata lists it as nonheroic 1. Based of other npc/opponent stat blocks, it is believed that the errata was in error and so the original stat was used.*

Notes
There may have been some modification and/or removal of text from the original text written in the book. This was done for one or more reasons including but not limited to:

* To remove unnecessary redundancy, repetitiveness, or outright errors.
* Because the original formatting does not lend itself well to the web/wiki environment.
* The original text has been updated due to official errata.

In all cases, this contributor is confident that the context and meaning of the original text has not been compromised as a result of these edits. Edits that affect stats or that might have an impact on gameplay should contain reference notes on what was changed and why.