recursal/Fanatic-Fandom huggingface dataset:
¡Espacio para yoga!-Jueves

El yoga puede ayudarte a relajar cuerpo y mente. Te proponemos 6 posturas de yoga que te ayudarán a mejorar la postura, a estirar los músculos y aliviar dolores de espalda, además de combatir el estrés o la fatiga, y favorecer el sueño.

Copia bien cada ejercicio y mantén cada postura de 30 a 60 segundos, mientras practicas la respiración profunda que ayuda a abrir los nervios y estirar la columna vertebral.

**Mejora la postura, estira los músculos y la columna vertebral y alivia los dolores con estas 6 poses de yoga. ¡Ponlos en práctica!**

1. **Perro boca abajo**

Adho Mukha Svanasana es una posturas ideal para calentar ya que supone un gran estiramiento global del cuerpo.

Tonifica los nervios de la columna y aumenta la circulación sanguínea en la cadena posterior, del tronco hacia la cabeza.

Fortalece las articulaciones de muñecas, cintura escapular, pelviana y columna vertebral, y los músculos de brazos,

piernas, cuello y espalda. Trabaja piernas, talones y empeines, hombros, manos y tendones.

2. **Perro hacia arriba**

Urdhva Mukha Svanasana es una postura que gracias a la inclinación hacia arriba mejora la postura, estira los músculos de la

espalda, pecho, pulmones, hombros y abdomen. Además, favorece la circulación sanguínea y fortalece la espina dorsal los

brazos y las muñecas.

3. **Gato**

Bidalasana o postura del gato es perfecta para aliviar el dolor de espalda, ya sea como parte de una rutina de yoga o como

calentamiento para otro entrenamiento. Afloja estos músculos y estira el cuello, la espalda y el torso.

. 4. **Paloma**

Salamba Kapotasana o postura de la paloma estira y flexibiliza la cadera, rodillas y parte baja de la espalda. Fortalece los

músculos de la parte inferior de la espalda, glúteos, isquiotibiales y gemelos.

5. **Triángulo**

Trikonasana o postura de triángulo da flexibilidad y fortalece los músculos de la espalda y del cuello, además de trabajar

pecho, brazos, piernas, rodillas, tobillos. Da flexibilidad a las caderas y columna vertebral, además de los tendones de piernas

y pantorrillas, hombros y pecho.

6. **Niño**

Balasana o posición del niño es una postura relajada que produce un estiramiento activo que ayuda a alargar la columna.

Perfecta para descansar entre ejercicios o terminar los estiramientos, con gran poder anti-estrés.

[1]
Hat Stickyfeet

## Backstory

Hat lived a normal life for a Grung until he joined the rainbow military where after a sort tour of service in the fire plane he was transferred to more tropical climates that better suit his biology. after some time he came to the tower to join the adventurers.

## Adventures in Mythton

~ The beginning of the end

~ Swamp....Duck.....Container

~ 5 Star Prison Restaurant
Groen

**Groen** is een liedje gezongen door Tante Soesa en de aliens van het televisieprogramma 'Fox Kids Planet'.

## Tekst

*(gezongen door de aliens)*

Eén keer per jaar zijn we geen apart geval

Eén keer per jaar en dat is met carnaval

Dan hoeven wij ons niet anders voor te doen

Dan maakt het niet meer uit of je oranje bent of groen

*(gezongen door de vrouwelijke alien)*

Je kunt nooit naar de dierentuin of naar een restaurant

Je kunt al helemaal niet in je zwembroek naar het strand

Je kunt niet met een rondvaartboot of met een veerpont mee

Zo gaat dat als je groen bent, niemand wil met je in zee

*(gezongen door Tante Soesa)*

Kijk mij nou toch, normaal gesproken vlieg ik op een bed

Nu stap ik in mijn sinaasappeljurk uit een raket

Een sinaasappel is gezelliger dan een limoen

En ik heb zo'n zin om mee te doen, al ben ik dan niet haar groen

*(gezongen door alle artiesten)*

Eén keer per jaar zijn we geen apart geval

Eén keer per jaar en dat is met carnaval

Dan hoeven wij ons niet anders voor te doen

Dan maakt het niet meer uit of je oranje bent of groen

*(gezongen door de mannelijke alien)*

Ik ging laatst naar de dokter want ik voelde me zo slap

De dokter zei: "Wat stelt dit voor, is dit een flauwe grap?"

"Dat kan uw echte kleur niet zijn, u neemt me bij de neus"

Zo gaat dat als je groen bent, niemand neemt je serieus

*(gezongen door de aliens)*

Soms wordt er hier gevoetbald dan verkleurt haast iedereen

In rood, wit, blauw, oranje - helemaal van top tot teen

Dat zal met ons niet lukken, nee daar is niks aan te doen

We houden van oranje, maar we zijn nou eenmaal groen

*(gezongen door alle artiesten)*

Eén keer per jaar zijn we geen apart geval

Eén keer per jaar en dat is met carnaval

Dan hoeven wij ons niet anders voor te doen

Dan maakt het niet meer uit of je oranje bent of groen

*(gezongen door alle artiesten)*

Eén keer per jaar zijn we geen apart geval

Eén keer per jaar en dat is met carnaval

Dan hoeven wij ons niet anders voor te doen

Dan maakt het niet meer uit of je oranje bent of groen

Dan maakt het niet meer uit of je oranje bent of groen
Will

**William "Will" Schwarz** is a coach created by Kanetrealms.

## Backstory

Will was born on July 1, 1999. His family was very loving to him and he was raised normally. However on March 13, 2003, a S.W.A.T team busted into his house and shot his parents. Will became very depressed, and became an orphan. He was put in an orphanage, in which he grew more suicidal. When he was 7, he tried to slit his wrists, but luckily someone found him and kept him safe. He was later adopted when he was 8, but his parents were so poor that a year later he was put into foster care.

When he was 16, he was finally given an adoptive dad. Will went to a Smash Bros. tournament, where he met Spencer, another skilled Smash Bros player, and when Will went back to his car, Spencer asked him out, and Will hesitantly said yes. He later moved out of his home and got a home with Spencer.

On February 13, 2020, Spencer proposed to him, and Will said yes. They had their wedding on February 15, 2020.

## Personality

Will is often serious, doesn't joke around ever, and can be psychotic sometimes. He's very depressed, also traumatized from his past experiences. He's smart, but pretty much hates everyone, due to him thinking everyone is a dumbass. He has tried multiple times to commit suicide, but has failed. He has a short temper.

## Friendships

### Shawn

Shawn and Will were childhood friends, ever since he was put in the orphanage. They had a secret friendship, since Will had to run away frequently to meet up with him. They are very close, with several people shipping them.

### Spencer

Since May 2016, Spencer and Will have been in a romantic relationship, they also both saved each other from suicide, and are very supportive to each other.

Spencer proposed to Will in February of 2020. The two had their wedding 2 days later.

### Alex

The two of them have been pretty close since they met, they're both pretty suicidal, and still managed to stay friends even through both of their suffering.

Lately, they have become very distant, Will claims that everyone shipping them together has pretty much ruined their friendship.

## Enemies

### Mary

Will constantly gets pissed off by Mary's actions and her weird behaviour.

### Lance

Though Lance thinks him and Will are friends, Will constantly thinks Lance's actions are pervert-like and disgusting.

### Unnamed Hot Guy

Though they don't interact often, Will already hates him due to his narcissistic behaviour.

## Trivia

### Creation

* Will's name was based on Kane's best friend/crush in 6th grade.

### Character

* Will's favorite band is Vampire Weekend.
* He has won two Smash Bros. tournaments, proving him very skilled.
* Unironically, both the day Spencer proposed and the day they had their wedding were a day before and after Valentine's Day.
* Will is mentioned twice in the Rules of Nature, quote "Spencer and Will cannot break up" and "Will's parents cannot revive".

## Quotes

*"tbh I don't give a damn."*

*"Monty Python doesn't lie, life is a piece of shit."*
Sally's Forge

Sally's Forge is one of the most notable weapons forges in the City. Sally Everstone is a retired elf adventurer, and she came to Mythton by personal request of one of the Wizards. Her weapons are most notable for being perfect for enchantments, and is well known for her crafts exotic and otherworldly attributes. The forge itself is known for its colourful exterior, and messy interior. While organisation is neither of their strong suits, the Forge is still known as one of the most reputable locations in Mythton, serving adventurer and wizard alike. Due to excess, most purchases at the forge come with a free custom knitted blanket.

**Sally**

Sally is an expert in all things metal. She is also a very excitable person, with a loud personality and very little fear. She's an elf, but she doesn't talk too much about her past. She met her wife Veronica after almost bludgeoning her with a hammer.

**Veronica**

Sally's quieter counterpart, Veronica is a measured and calm character, who can often be found knitting outside on her custom made swing. She is a talker, and storyteller. Children are usually seen gathered around her while she reads quietly from a book.
Wizards

The Wizards of the Tower are a peculiar assortment of individuals. With every wizard finding a unique specialisation and a distinctive pattern or colour, no two wizards are the same! The Wizards are some of the most powerful beings in Mythton other than Mythos himself; they often have huge plans for the future of the city, but don't always agree what those should be. All of the wizards are assumed to be nearly limitlessly powerful and the many politics of The Wizard's Tower often spill into the city streets.

For a overview of each individual wizard, why not check out their pages below:

#### Current Wizards

* Amber Wizard
* Blue Wizard
* Cheese Wizard
* Crimson Wizard
* Fluorite Wizard
* Ginger Wizard
* Obsidian Wizard
* Quartz Wizard
* Red Wizard
* Silver Wizard
* Steel Wizard
* Violet Wizard

Some of the wizards have moved onto a more managerial position or left the tower completely for a number of reasons, maybe their actions displeased Mythos or maybe they found a higher calling, but more than likely they just started getting old (at least for a wizard) and have progressed onto the next adventure!

#### Inactive Wizards

* Ammolite Wizard
* Brass Wizard (deceased)
* Brown Wizard (retired)
* Cardinal Wizard
* Cobalt Wizard (fired)
* Golden Wizard (retired)
* Green Wizard (retired)
* Ivory Wizard
* Leather Wizard
* Onyx Wizard (retired)
* Pink Wizard
* Platinum Wizard (retired)
* Purple Wizard
* Rainbow Wizard (deceased)
* Shadow Wizard (retired)
* Tartan Wizard (retired)
* Trinitite Wizard (retired)
* Yellow Wizard
Over Drive 紅蓮3 Phantom Hero

**Over Drive 紅蓮3 Phantom Hero**是一個活動任務。

* 活動時間：2019年3月13日～2019年4月15日
	+ NIGHTMARE開放：2019/3/19
* 符文回憶：2019年10月8日
	+ 賓果任務追憶符文獎勵，更換為其他虛寶獎勵

 合計 | 200

 PHANTOM「花園英雄」 | 10 | 7 | 4

 大魔導士的必殺技強化O%攻擊速度+O%移動速度+O% | +10%-- | +5%+15%- | +5%-+15%

 超變身士的一般攻擊傷害+O%攻擊+O%會心+O% | +10%-- | +5%+20%- | +5%-+20%

 強化技能延長+O秒 | - | - | +7秒

關卡
--

* NORMAL
* PHANTOM
* NIGHTMARE

劇情

第一話　警察盤問

劇情

第二話　血泊

**任務****逃亡！**### 逃亡！

過 關 條 件：到達特定位置

 副任務
 怪物

劇情

第三話　凶刃

**任務****發狂之刃**### 發狂之刃

過 關 條 件：生存一定時間

 副任務
 怪物

劇情

第四話　吳越同舟

**任務****牽起彼此的手**### 牽起彼此的手

過 關 條 件：到達特定位置

 副任務
 怪物

劇情

第五話　花園的獵犬

劇情

第六話　緊張男孩

**任務****時尚怪獸**### 時尚怪獸

過 關 條 件：消滅魔王集團的全員

 副任務
 戰利品

* 圖一中下區域擊破即可取得「線索」—某男女的照片

劇情

第七話　各自的理由

**任務****逃離！**### 逃離！

過 關 條 件：到達特定位置

 副任務
 戰利品

* 圖一中央區域擊破即可取得「線索」—沾上指紋的筆

劇情

第八話　獵犬

**任務****獵人**### 獵人

過 關 條 件：盡可能活得更久！

 副任務
 戰利品

劇情

第九話　爪牙

**任務****獵犬關門溜狗**### 獵犬關門溜狗

過 關 條 件：消滅魔王集團的全員

 副任務
 怪物

* 圖二右下區域擊破即可取得「線索」—研究報告

劇情

第十話　為了尋求線索

劇情

第十一話　瘋狂

**任務****暗鬼**### 暗鬼

過 關 條 件：盡可能活得更久！

 副任務
 怪物

劇情

第十二話　在宵闇中腐壞

劇情

第十三話　狂犬與獵犬

**任務****求死本能**### 求死本能

過 關 條 件：到達特定位置

 副任務
 怪物

劇情

第十四話　陰奉陽違

劇情

第十五話　自轉球棍

**任務****醫生外送**### 醫生外送

過 關 條 件：到達特定位置

 副任務
 怪物

* 圖二過銀色限時門後右側道路盡頭擊破即可取得「線索」—搜查報告書

劇情

第十六話　不被立下的約定

劇情

第十七話　嫌疑犯雷克特・拉羅

**任務****追跡者的糾葛**### 追跡者的糾葛

過 關 條 件：消滅魔王集團的全員

 副任務
 怪物

* 圖二經由傳送鎮到達右下角後擊破上方的即可取得「線索」—屍體鑑定書

劇情

第十八話　各自的早晨

劇情

第十九話　無法改變的事實

**任務****為了約定**### 為了約定

關卡效果：必殺技的威力提升！過 關 條 件：盡可能打倒更多敵人！

 副任務
 怪物

劇情

第二十話　變身者們

劇情

第二十一話　聲音

**任務****對決！**### 對決！

過 關 條 件：討伐威爾納

 副任務
 怪物

劇情

第二十二話　再次

劇情

第二十三話　真正的犯人

**任務****瘋狂野獸**### 瘋狂野獸

過 關 條 件：盡可能活得更久！

 副任務
 怪物

劇情

第二十四話　不一致的信賴

劇情

第二十五話　賽羅

**任務****至少許個願**### 至少許個願

過 關 條 件：防衛齊雅拉

 副任務
 怪物

劇情

第二十六話　幻影英雄

**任務****正義的夥伴**### 正義的夥伴

過 關 條 件：討伐賽羅

 副任務
 怪物

劇情

第二十七話　反派角色

劇情

第二十八話　立下的約定

劇情

第二十九話　復仇者的矜持

劇情

第三十話　Dear my hero

* 閱讀NORMAL劇情「第五話　花園的獵犬」後解放

**任務****花園英雄**### 花園英雄

挑戰的條件：在NORMAL模式尋找「線索」過 關 條 件：盡可能活得更久！

 怪物

**任務****緋紅之心**### 緋紅之心

挑戰的條件：集滿紅蓮3的第1張賓果卡過 關 條 件：消滅魔王集團的全員

 怪物

**任務****逃亡！**### 逃亡！

過 關 條 件：到達特定位置

 怪物

**任務****發狂之刃**### 發狂之刃

過 關 條 件：生存一定時間

 怪物

**任務****牽起彼此的手**### 牽起彼此的手

過 關 條 件：到達特定位置

 怪物

**任務****時尚怪獸**### 時尚怪獸

過 關 條 件：消滅魔王集團的全員

 戰利品

**任務****逃離！**### 逃離！

過 關 條 件：到達特定位置

 戰利品

**任務****獵人**### 獵人

過 關 條 件：盡可能活得更久！

 怪物

**任務****獵犬關門溜狗**### 獵犬關門溜狗

過 關 條 件：消滅魔王集團的全員

 怪物

**任務****暗鬼**### 暗鬼

過 關 條 件：盡可能活得更久！

 怪物

* 所佔的危險值相當高，建議使用hit數較高或是有子機的角色

**任務****求死本能**### 求死本能

過 關 條 件：到達特定位置

 怪物

**任務****醫生外送**### 醫生外送

過 關 條 件：到達特定位置

 怪物

**任務****追跡者的糾葛**### 追跡者的糾葛

過 關 條 件：消滅魔王集團的全員

 怪物

**任務****為了約定**### 為了約定

關卡效果：必殺技的威力提升！過 關 條 件：盡可能打倒更多敵人！

 副任務
 怪物

**任務****對決！**### 對決！

過 關 條 件：討伐點火

 怪物

**任務****瘋狂野獸**### 瘋狂野獸

過 關 條 件：消滅魔王集團的全員

**任務****至少許個願**### 至少許個願

過 關 條 件：防衛齊雅拉

 怪物

**任務****正義的夥伴**### 正義的夥伴

過 關 條 件：討伐暗影自走砲

 怪物

## 賓果任務

 雷克特「跨越一線吧！」【紅蓮1】完成NORMAL關卡「生與死的一線」
 ×1【紅蓮3】將弓兵、魔導士、變身士任一職業放進隊伍完成NORMAL關卡20次 | 威爾納「了解」【紅蓮2】完成NORMAL關卡「決戰與終焉」

 全部完成 | ×1

## 限時城鎮任務

* 活動時間：2019年3月13日～2019年3月31日

* 活動時間：2019年3月19日～2019年3月31日
The Catacombs

Down the ladder from the lobby of The Wizard's Tower, this darkened hole is one of the only safe places in what the Wizards have dubbed the Catacombs. Some 30 feet below the lobby, the light shines down to the rough stone floor, and glints off of the Statues of the Legends. These golden figures have no explanation for their existence, and depict eleven people of unusual kinds, in some cases, eerily similar to existing adventurers of the tower. They are arranged evenly around the base of the ladder, like the numbers of a clock.

The Catacombs, beyond the entrance, however, are a dangerous place to travel, acting almost as a terrible reflection of the tower above. A dozen tunnels lead outwards in unknown directions, and no tunnel leads the same way twice. They seem to twist and turn without pattern, sometimes ending up in the strangest places. It seems there isn't a corner of the multiverse that can't be reached through the tunnels, but to traverse them safely, one must be either extremely lucky, or have some kind of guide. Neither of which are common among the adventurers. Expeditions into the Catacombs have long been discouraged.
Mythton Market

Mythton's market was originally within Mythton City Square, although it had to be moved due to various consistent accidents relating to proximity to The Wizard's Tower. These days, it is some way west of the tower, on a wide promenade between shops of all kinds. There are mostly standard market stalls here selling a variety of items, which are hosted by tradesmen, but some of the stalls are owned by adventurers themselves. There is even a noticeboard hung up on a statue of Mythos in the middle of the promenade, useable by adventurers to advertise their wares.
Aceite de perro. Ambrose Bierce

JUANA ALEJANDRA VEGA COLINA

Historia en donde una familia solía tener un negocio que ante la sociedad era considerado normal, el padre era dueño de una fabrica de aceite de perro y la madre tenia un negocio en donde se deshacía de niños no deseados. El hijo de ellos Boffer debía cumplir tareas en ambos negocios, cuando el se dirigía hacia el río, noto que estaba siendo vigilado y al sentir aquel acoso decidió entrar por la puerta trasera de la fabrica de aceite de perro, al entrar en desespero decidió tirar al niño que llevaba en la olla donde quemaban los perros. Al día siguiente el padre de Boffer noto una mejoría en el aceite y no encontraba explicación alguna, es por eso que se vio en la obligación de contar lo ocurrido, cuando esto sucede, ellos quedan muy sorprendidos y ante esa " gran oportunidad" deciden unirse y trabajar con un mismo fin, con el tiempo la avaricia creció y no solo quemaban niños ahora pretendían jóvenes y hasta adultos, es asi como el negocio comienza a levantar sospechas, hasta que una noche Boffer se ve en la obligación de observar una discusión entre sus padres, en la cual la madre hiere a su padre y ante esto el la toma con todas sus fuerzas y la lanza dentro del caldero al igual que el.
Mythton

It has been three hundred years since this universe was torn asunder. Tombs lie empty and forgotten. Dungeons are left barren and bare. There is nothing of value left to find, and nothing of interest left to explore. In the wake of The Dragon War, what is left is hoarded in corners of the world, coveted by the most dangerous of monsters. Adventurers.

Those who remain sought refuge in the only places left standing after the dragons fought their battle. One such place is Mythton, a light in the darkness for all those left alive. Not too long ago, it was naught but a small, dishevelled town called Astralium, surrounding a tower, long locked tight. The Tower Astralium, that stretched to the heavens, built of ancient stone, with iron supports spiderwebbing up the side. Atop it, black smoke curled out from the nose of the victor of the Dragon War, the only of his kind left in this universe. A red dragon, by the name of Mythos. There, he slept for hundreds of years, while the people lived below.

A little over a few years ago, Mythos came to a skilled few in the town below him, to ask of them a favour. A test of their worthiness. They would go out in the world, this one and the planes beyond it, to find wizards of the highest calibre, masters of their craft. Each group was given a task, and a target, and soon each returned, their tasks complete and their abilities proven.

Mythos held a council with the Wizards, and offered them all a deal. He would grant to them each the knowledge of universes beyond this one, left untouched by the Dragon War and pillaging, and the ability to travel to them. In return, they would stay here in the tower, with him, and be as servants unto him, at his beck and call for any purpose.

Most of the wizards, some out of fear, others out of boredom, accepted the offer. They learned of how to travel to these unique alternate worlds, the secrets revealed to them by the dragon. With their own lives being so precious, and the adventurers' being comparatively less so, they hired folk from the town to make the journeys in their stead. And so, Mythton became a capital of interdimensional adventurers.

Mythton is the main city on The Material Plane, almost all of any remaining civilisation resides within it's walls. There are many notable landmarks and businesses that run within Mythton that are worth exploring if you're given the chance!

### Notable Landmarks

* The Wizard's Tower
* The World Serpent Inn
* The Wizard's Staff
* The Wall of Mythton
* The Church of Mythos
* Mythton Market
* Adventurers Barracks

### Notable Businesses

* Mythton Rope Co
* The Suggestive Whale
* Sally's Forge
* The Jasmine Dragon
Cardinal Wizard

#### **Biography:**

The Cardinal Wizard, named Shiko, is a newly appointed apprentice by Mythos. This eager tiefling is excited to be apart of the upper echelon. Dressed in shades of blues and purples as well as having accents of gold, Shiko wears elegant floral robes handmade by herself. Tying in with the robes she has a blue hat with darker swirls on the underside, whilst also adding in golden accents for the holes which let her horns show. Atop the horns Shiko has two golden caps which attach via a chain, on this chain is a small charm in the shape of a crescent moon, given to her by the Quartz Wizard.

Whilst Shiko is eager to be apart of the echelon, she is also a passionate individual. It became apparent to some when they visited her that she had a soft spot for animals and other creatures. Most of her work consisting of that studying the animal kingdom, including the structure, embryology, evolution, classification, habits, and distribution of all animals, both living and extinct, and how they interact with other humanoid beings. Shiko wants to show everyone including the other Wizards that not all creatures are bad. Whilst on her travels she came across a familiar named Ari, seeing how the bird was a cardinal she thought it only fitting to use their services.

## Operative Skill Block

### Equipment

A pouch of birdseed, a set of traveler's clothes, and a belt pouch containing 15 gp

#### **Background: Cardinal Wizard Zoologist**:

*Zoologists of the Cardinal Wizard scour the known planes to seek out new life and study the wonders of nature.*

**Skill proficiencies**: Animal Handling, Nature

**Tool Proficiencies**: Herbalism kit

**Languages**: One of your choice

**Equipment**: A pouch of birdseed, a set of traveler's clothes, and a belt pouch containing 15 gp

**Unique Feature:** TBD
Dark Ragnarok ~黑之後繼者~/NORMAL

### Chapter 1　甦醒

劇情

第一話 黑暗之王的繼任者

**任務****放心吧！**### 放心吧！

這項任務的放水程度僅針對敵人Lv與獲得的pt此項任務中的角色將變為特別的狀態過 關 條 件：戰勝艾瑪莉亞

 副任務
 怪物

劇情

第二話 無力的存在

### Chapter 2　使命

劇情

第三話 甦醒

**任務****開始冒險！**### 開始冒險！

過 關 條 件：魔王集團全滅

 副任務
 怪物

### Chapter 3　波蝕

劇情

第四話 讓我見識一下！

**任務****你的實力！**### 你的實力！

過 關 條 件：生存一定時間

 怪物

劇情

第五話 黑之武藝者

**任務****前往祠堂！**### 前往祠堂！

過 關 條 件：抵達特定位置

 副任務
 怪物

### Chapter 4　內心的黑暗

劇情

第六話 波蝕之祠

劇情

第七話 這是你所期望的嗎？

**任務****黑之繼任者**### 黑之繼任者

這項任務中無法獲得繼任者點數過 關 條 件：擊破苦惱的黑暗

 怪物

劇情

第八話 敗北者

**任務****瓦伊斯**### 瓦伊斯

這項任務中無法獲得繼任者點數過 關 條 件：擊破恐懼的黑暗

 怪物

劇情

第九話 什麼也守護不了

劇情

第十話 到手的力量

**任務****決戰前夕**### 決戰前夕

過 關 條 件：抵達特定位置

 副任務
 怪物

### Chapter 5　不足之物

劇情

第十一話 作戰會議

**任務****隨之前去**### 隨之前去

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第十二話 成為黑暗的犧牲品

**任務****真正的實力**### 真正的實力

這項任務中無法獲得繼任者點數過 關 條 件：戰勝賽蕾娜

 怪物

劇情

第十三話 賽蕾娜的才能

### Chapter 6　魔獸三柱

劇情

第十四話 開戰

**任務****衝鋒陷陣**### 衝鋒陷陣

過 關 條 件：消滅包含陣地的魔王集團全員

 副任務
 怪物

劇情

第十五話 盟軍

**任務****大汗的進攻**### 大汗的進攻

過 關 條 件：到限制時間為止我方陣地有2個以上

 副任務
 怪物

劇情

第十六話 貝茲魔德

**任務****魔獸之刃**### 魔獸之刃

過 關 條 件：到限制時間為止我方陣地有2個以上

 副任務
 怪物

### Chapter 7　黑之魔族

劇情

第十七話 加達貝爾

**任務****為了友軍**### 為了友軍

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第十八話 通力合作

**任務****突破！**### 突破！

過 關 條 件：消滅包含陣地的魔王集團全員

 副任務
 怪物

劇情

第十九話 黑暗的軍師

### Chapter 8　趨向

劇情

第二十話 開綻

**任務****聯邦的困境**### 聯邦的困境

過 關 條 件：到限制時間為止我方陣地有3個以上

 副任務
 怪物

劇情

第二十一話 正義的鐵鎚

劇情

第二十二話 形勢緊急

**任務****必須盡早！**### 必須盡早！

過 關 條 件：抵達特定位置

 副任務
 怪物

劇情

第二十三話 倒數計時

### Chapter 9　霸王

劇情

第二十四話 感謝

**任務****突破吧！**### 突破吧！

過 關 條 件：抵達特定位置

 副任務
 怪物

劇情

第二十五話 絕境

**任務****竭盡全力**### 竭盡全力

過 關 條 件：到限制時間為止我方陣地有3個以上

 副任務
 怪物

劇情

第二十六話 霸道

劇情

第二十七話 超出預期

**任務****前往健聖所在之處！**### 前往健聖所在之處！

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第二十八話 跨越吧

### Chapter 10　黑暗的狂信者

劇情

第二十九話 無法估計的力量

**任務****無法抹去的不安**### 無法抹去的不安

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第三十話 對黑暗的服從

**任務****憎恨的引力**### 憎恨的引力

過 關 條 件：生存一定時間

 副任務
 怪物

劇情

第三十一話 激情

**任務****受憤怒驅使**### 受憤怒驅使

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第三十二話 雷薩德

劇情

第三十三話 壯觀的景色

**任務****守護之光**### 守護之光

過 關 條 件：生存一定時間

 怪物

劇情

第三十四話 敗退

**任務****撤退戰**### 撤退戰

過 關 條 件：抵達特定位置

 怪物

### Chapter 11　黑暗的猛攻

劇情

第三十五話 可笑的奮鬥

**任務****饗宴**### 饗宴

過 關 條 件：到限制時間為止我方陣地有4個以上

 副任務
 怪物

劇情

第三十六話 拼死

劇情

第三十七話 最後的策略

**任務****向前進**### 向前進

過 關 條 件：到限制時間為止我方陣地有4個以上

 副任務
 怪物

劇情

第三十八話 虛無

### Chapter 12　侵蝕的黑暗

劇情

第三十九話 喚醒

**任務****激烈的戰鬥**### 激烈的戰鬥

過 關 條 件：魔王集團全滅

 怪物

劇情

第四十話 氣數已盡

**任務****蔓延的絕望**### 蔓延的絕望

過 關 條 件：生存一定時間

 怪物

### Chapter 13　覺醒

劇情

第四十一話 走吧

**任務****到大家的身邊！**### 到大家的身邊！

過 關 條 件：魔王集團全滅

 副任務
 怪物

劇情

第四十二話 黑暗的力量

**任務****讓我來當你的對手！**### 讓我來當你的對手！

過 關 條 件：魔王集團全滅

 怪物

劇情

第四十三話 總體戰

**任務****盟軍的潛力**### 盟軍的潛力

過 關 條 件：到限制時間為止我方陣地有4個以上

 副任務
 怪物

劇情

第四十四話 經驗累積的劍術

**任務****逼近的老騎士**### 逼近的老騎士

過 關 條 件：擊破雷薩德

 怪物

劇情

第四十五話 只專注前方

**任務****打倒瘋狂**### 打倒瘋狂

過 關 條 件：擊破魔迪烏斯

 副任務
 怪物

劇情

第四十六話 反抗的黑暗

### Chapter 14　挑戰黑暗之人

劇情

第四十七話 黑暗的本能

**任務****逃離吧！**### 逃離吧！

過 關 條 件：抵達特定位置

 怪物

劇情

第四十八話 守護

劇情

第四十九話 守護這個世界

**任務****最後的戰鬥**### 最後的戰鬥

過 關 條 件：擊破黑暗的本能

 副任務
 怪物

劇情

第五十話 分散

劇情

第五十一話 繼任者的歸來
Mythton City Watch

Like many cities, the laws of Mythton do not enforce themselves. As such, it requires a variety of civil institutes built to keep the peace, handling all the mundanities not usually of interest to the swashbuckling adventurers of the city. One of these institutes is the Mythton City Watch, a collection of Mythton's finest, and it's to these people that regular criminals must answer. Petty theft, assault, littering, dangerous casting, all of these are crimes upon which the watch pounce, stopping lawbreakers in their tracks. The only problem is, as a lot of people have noticed, Mythton is a city often crawling with crime of a mostly legal sort, and the forces of the watch are always spread extraordinarily thin. As such, the watch is something of a maverick force, stopping crimes where it suits them, and avoiding them where it doesn't.

There are 4 ranks of watch officer in the force:

* Private
* Sergeant
* Captain
* Commander

There is one commander on the force, often so wrapped up in paperwork that he is barely ever seen. The aarakocra, Murphy is an old lawman who formed the basis of the Mythton City Watch even before Mythos awoke. He dwells in the Watchhouse, a run-down building to the south of the barracks.

As for captains, there are 3, each placed in outposts around the city. Of particular note is the maverick Murphy 2 (so named due to a long-lasting joke of being Murphy's second in command), who often neglects his duties in favor of adventuring for the Wizards.
Inn-Hum-Tell

**Inn Hum Tell** is the capital of The Mirror Universe as well as one of its constituent states, encompassing a large portion of the world's north-eastern corner. After the Destruction of Amanu, the city became the last great stronghold during the last days of the Age of Dragons in The Mirror Universe.

The city is by far the largest in this universe, essentially being more of a small country than a mere city. Within the Outer Wall lies a large expanse of farmland, The Lake of Rage, and several mountains. The Inner Wall encloses the city itself. The metropolis is also notable for having a unique system of walls dividing the populace into different parts of the city based on social status.

Inn Hum Tell was the safest place for refugees displaced by the rampages of the dragons because of the Dragon's failure to penetrate its walls. One of the main reasons it stood strong during the chaos after the dragons went extinct was that the city relied on itself. However, it was eventually discovered that a coup had been staged some 30 years before the Ammolite Wizard arrived in this universe and the city was being secretly controlled by an intricate network of spies leaving it as an increasingly weakened state wreaked by political corruption.

One of Ammolite's first missions was to expose the conspiracy within the great cities walls, which he did by placing a handful of careful chosen envoys in some key positions and recruiting several more of the citizens to infiltrate all aspects of the city. Once he was certain that he could unmask the evil behind the corruption and return the city to it's former glory he sanctioned a borderline hostile act by the Mythton Guard during a trade discussion with the cities agriculture union and as events played out carefully drew out the spies into the light, before exposing them all on the steps of the palace at the centre of the city. This was the first mission that Moki, one of the Adventurers, worked for the Ammolite Wizard and through sheer luck and coincidence she ended up saving the life of a naïve and treasured member of the states royal family, which resulted in her been given the title of *The Saviour of Inn-Hum-Tell* as well as an undisclosed amount of wealth which she swiftly donated to citizens living in the poorest parts of the city.
Hidden Realm

Right around the time the silver dragon was experimenting with dimension travel, one of their experiments resulted in an interdimensional Demiplane. This plane, later known as the Hidden Realm, is a single solar system, part of the prime plane, that broke off from the prime universe. With some experimenting, the Silver Dragon made it steerable. On their testing travels, they encountered the Ginger Wizard, who the Silver Dragon hired to help with the realm. The Silver Dragon blessed Callus with a few powers, long life, magic and the ability to change his appearance. Ginger helped to start a small settlement, what would later become the city of Jocastan, and worked to demonstrate the realms ability to be a safe haven. This continued for a few years, but after an excursion to the prime plane the silver dragon did not return. The hidden realm was left adrift, and for over two hundred years it’s inhabitants were trapped. By chance, the realm gravitated back towards the prime universe, and Ginger was able to anchor it. This happened in 200 ADW, when Mythos was still sleeping. Ginger used this relative freedom to gather more people to the realm, sticking to the instructions given to him by the silver dragon, as well as returning to his spy roots and building his network, the Obscurus Alto. This continued untill around 300 ADW, when mythos awoke, and Ginger entered a deal to serve them to keep the inhabitants of the Hidden Realm safe.

Since it's occupation by Ginger, the Hidden Realm has been ruled by a council of its inhabitants, and kept safe by the order of Wayfarers. It has many cultures, being an amalgamation of many different peoples. Each celestial body in the realm is represented by one of the Wayfarers, with the orange star in the middle being Ginger's own charge. Wayfarers are able to ferry people back and forth from the realm.
Green Wizard

#### **Biography:**

A middle aged man who lives a very lavish lifestyle and is often sarcastic and a bit prude. However, unlike most of his companions he wishes to protect life and not harm those that have done no wrong, that being said if someone messes with the Green Wizard he will enact revenge. The Green Wizard is also a lover of grand arcane wonders, those beings tomes, machines or magical items. On top of his love for these things he owns a soap company that has established a few shops across the multiverse. He is often sending adventurers to defend places or to do soapy shenanigans.

#### **Background: Green Wizard Alchemist**:

*Green Wizard Alchemists work at one of the few soap production plants run by the Green Wizard, skilled in creating a myriad of perfumed soaps and other cleaning products.*

**Skill Proficiencies**: Nature, Sleight of Hand

**Tool Proficiencies**: Alchemist’s supplies, cook's utensils

**Languages**: None

**Equipment**: A bar of soap, a satchel bag, a set of common clothes, a green robe, and a belt pouch containing 15 gp

**Feature:** **Forever Clean**: Green Wizard Alchemists gain the Prestidigitation cantrip, but they may only use the cantrip to keep them and their appearance clean, as well as smell like one of the ranges of soap produced by the Green Wizard.

## Operative Skill Block

### Equipment

A bar of soap, a satchel bag, a set of common clothes, a green robe, and a belt pouch containing 15 gp

### Unique Feature

Forever Clean: Green Wizard Alchemists gain the Prestidigitation cantrip, but they may only use the cantrip to keep them and their appearance clean, as well as smell like one of the ranges of soap produced by the Green Wizard.
Trinitite Wizard

#### **Biography:**

Spending time in the office inside of the Mythton Institution of Treasury and History, Professor Uzaz Dosk is a saurial who *cannot* speak. Instead, when adventurers enter the wooden office resembling a library, certain smells tend to fill their lungs.

- - -

Most of Trinitite's time is spent either researching long lost civilisations in the office, or examining relics of a time lost. If they're not in the museum, they're either in the wizard's tower or in the Arborean Plane.

Most of their recent research is focused on the bones of dinosaurs. However, the dinosaurs aren't what most adventurers encounter.

Recent event have lead to the opening of the Mythton Institution of Treasury and History, but also the official retirement of the Professor. No longer the Trinitite Wizard, they spend their time overseeing the MITH.

#### **Background: Museum Curator**

*The Trinitite Wizard's Museum Curators are sponsors of the Mythton Institution of Treasury and History. They are passionate about history, science and digging up the remains of generations past.*

**Skill Proficiencies**: History, Survival

**Tool Proficiencies**: Cartographer's Tools

**Languages:** One of your choice

**Equipment**: A foldable trowel, overalls and work clothes. 15gp

**Unique Feature:** You can determine, after 10 minutes of analysis, when a bone is from.
Joon

This article is outdated and needs to be updated to fit the wiki's other articles. Any user is allowed to do so.

*“I’m ok y’all!”*

解준
--

## Personal Status

### Friend(s)

Hiroshi
Qiang
The Sensei
Yassin
Fei
Junior

### Enemy(s)

Non-coach bitch

**Hae Joon** is a coach created by **Xxdenmexx**.

## Backstory

Joon was born in February 29, 2004, in Pyongyang, North Korea.

Just with the country mentioned, you can already suppose Joon tasted hell.
Luckily enough for him, he was taken to the United States in 2018, apparently for a competition, Joon took this opportunity to escape.
But he had nowhere to go to, so he lived in the streets for some days, until two boys found him there, fainted. They helped him rehabilitate, and since then they are really close friends.

Spending time with these boys made Joon realize how much he likes the ninja culture, so he's currently training as one.

## Personality

Unlike all other coaches who use their tragic backstories as an excuse to be an asshole to everyone, Joon is very friendly and humble. Sure some things may trigger his PTSD, but other than that, he’s hyperactive, happy, and a little bit clumsy. He sometimes acts childish just to live the childhood he couldn’t have at first. He’s currently under The Sensei’s training to be a ninja.

## Friendships

### Hiroshi and Qiang

Hiroshi and Qiang are very important people to Joon, after the two saved his life and showed him what freedom is. He sees them as his older brothers. They live together. He also helped in getting them together.

## Enemies

### Non-coach bitch

Joon was suspecting about this girl since the very start, and certainly thanks to him, Hiroshi dumped her.

## Trivia

### Character

* He has a trauma at chain-link fences, specially if they’re very tall.
Obsidian Wizard

#### **Biography:**

Mezor stands at 9ft tall he is a dullahan (with multiple head attachments) he welds a quad neck guitar (hanging above his throne)which folds into a great axe he also has a rapier on his side.

He resides in the dungeon of the tower waiting for adventurers to arrive.

Intimidating to look at to start with but he is friendly and welcoming.

#### **Appearance:**

(He is wearing sauron like armour but it looks like black ink)

#### **Background:** **Obsidian Wizard Operative**:

*Cool description about what badass stuff they do and stuff*

**Skill Proficiencies**: TBD

**Tool Proficiencies**: TBD

**Languages**: TBD

**Equipment**: A set of traveler's clothes and a belt pouch containing 15 gp.

**Unique Feature:** TBD
The Suggestive Whale

The Suggestive Whale is a well known and popular club on one of the main streets of Mythton. It is known for selling peculiar coloured drinks, where the colours are often separate from each other. It's manager, Oslo, is an eight foot tall Dragonborn man, who speaks entirely in rhyme. Frequent patrons may also notice shadowy figures disappearing behind the bar on occasion.

It is publicly owned by the Ginger Wizard. When asked why he owns the club, his only response has been uncontrollable fits of laughter. Some have claimed to hear him say "It's that bloody whale, it gets me every time.".

It's signature dish is a collection of sea foods, chips and special sauces. It is also the only place in the city where 'Orange Lightning' Vodka can be purchased. It has a distinct tangy taste to it.
The Wizard's Staff

There's not much to say about the largest local tavern. Located on the eastern side of the City Square, The Wizard's Staff is owned by a rather confused warforged named Tau. He'd found himself under the employ of the Wizards when they'd dug him out of the ruins of the area, and due to a malfunction of ancient runic programming, found himself following the orders of the first wizard he saw, Kopli Khan. Oddly, Tau was not constructed for war, contrary to the name of his kind, and instead is built to dispense various beverages. He named the tavern himself, much to the chagrin of the wizards. He doesn't really understand why, in the same way he doesn't understand why people drink beer when there's perfectly good oil around.

The tavern itself is right on the edge of the square, and is a common dive for the locals. It has an air of sophistication, all built of stone and dark wood, with fine tables and chairs that most definitely were taken from some poor extraplanar tavernkeeper. Multi-storied, with balcony seating, it's actually a rather nice place to hang around, aside from the reek of booze. Kegs upon kegs of all kinds of drink line the walls behind the bar, most of it stolen from other planes. It's impossible to have a regular order in The Wizard's Staff, as the stock is always rotating to whatever adventurers find on their travels.
Mythton City Square

The City Square of Mythton is by itself a misnomer, as it is in fact circular, forming around the shape of the base of The Wizard's Tower. The ground is paved with rough-hewn cobbles, and it's almost always bustling with the life of the city. Even at night, the square is lit by the eerie magical glow of the tower's windows, pervading the gloom with a cool purple glow. The tower itself dominates the square, rising hundreds of feet above the smaller buildings surrounding it, mainly shops and guilds from which adventurers can find countless opportunities. Anything an adventurer might want to learn or purchase, they can likely find in the square.
Leather Wizard

**Wizarding Specialty:** Archeology

He is an ancient man who is barely understood due to his entire body being wrapped in bandages. He wears a leather hat, jacket and has his trusty whip by his side. He strives to collect and study artifacts from different worlds to learn more. Adventures can help him search for his missing ark, run through palaces of doom or go on their final crusade inevitably searching for the world of the clear cranium.
Purple Wizard

#### **Biography:**

The Purple or Painting Wizard is a 5’7`` tall half elf, is always seen wearing a purple beret that covers his left ear and wears a purple shawl that has smatterings of different paints dried onto it. He has strived to create art with more and more grandeur and, with his mastery of magic, has been able to create pocket dimensions within paintings. However, these masterpieces require exact pigments that are extremely difficult to get a hold of. Most of the time adventures tasked by Rhydar are fetching extremely rare ingredients for him to turn into pigment. His overall goal is to create a better version of the world Mythton is on and to move the survivors there, however this would require an inordinate amount of resources and time, it’s much more of a long term goal, and not something he’s working on at the moment.
R0G3R (Asyet)

## Backstory

Originally built long before the dragon war as a prototype warforged R0G3R spent the vast majority of his "life" buried under several tonnes of rock after an accident leaving the warehouse it was stored in buried until recently when he was uncovered during one of the Amber wizards archaeological digs.

## Adventures in Mythton

~ Wherever I May Roam

~ Sheep's Clothing

~ The Wizard Who Stole Chrstmas

~ The Gravity Of Christmas Anomalies

~The Water Planet

~Mew've Got A Friend In Me
The Mirror Universe

This plane bears significant resemblance to The Material Universe in the fact the geographically it is identical, the locations of key landmarks such as The Wizard's Tower are identical. The Mirror Universe is not to be confused with The Mirror Dimension which is present on all planes except The Mirror Universe.

The plane has a varying degree of difference to The Material Universe, most notable is the lack of Dragons which went extinct at a similar time to the start of The Dragon War, however despite these differences many things are in fact still the same. Whether this is the result of the Ammolite Wizard's involvement in the universe is yet to be decided but it is still advised to be wary of revealing that you are an adventurer to anyone in the major cities.

While it is unknown how a standard Wizard's Amulet would work within this universe, it is considered safer to use the Ammolite Wizard's customised Amulet's that allow for any time loops to be avoided. Otherwise all magical and weaponry will work as expected with the exception that Bag's of Holding seem to become empty, but will return to normal upon return to The Material Universe.

### **Notable Locations**

* The City of Inn-Hum-Tell
* The Graveyard of Dragons
* The City of Mirror Mythton
* Forge Isle Shipyards
* The Rift Palace
Pink Wizard

**Wizarding Specialty:** Charm

Yumine Kira is an archmage of Mythton. She possesses the power of true friendship and is one of the wizards that works with Mythos. Her interests are cooking, hanging out with friends, and slaying powerful eldritch beasts. She struggles to manage her time between studying, working part time at the Barthold Foster Soap Store and casting epic level magical spells to protect those she cares about. Although people judge her for her appearance and upbeat attitude, and sometimes she doubts whether it's even worth it to keep on going, she just wants to help others for their own sake. It’s why she tries so hard to be liked by everyone, because then there wouldn’t be another Dragon War if everyone got along. A lot of people call that a stupid dream, and she’s honestly starting to agree with them.

But in the end, she just wants to have fun with her friends (and the truth is she doesn’t have that many).
Ammolite Wizard

A portrait of Kofi that is hung in the Amber Wizard's Study

####

#### **Biography:**

This short, red kobold is a former resident of the North Pole, he was rescued by a group of adventurers during a successful adventure to save Christmas and began his studies of magically infused alchemy and apothecary under the Amber Wizard.

He is mostly seen glitching around The Wizard's Tower of Mythton wearing his over sized Ammolite tinted robes. However on rare occasions the kobold has been known to suit up in armour to deal with those more troublesome problems he brings home. However, he is almost never seen without his slightly singed signature cowboy hat.

During the Amber Wizard's current period of absence the Ammolite Wizard has taken a part time role as The Keeper of Time which has lead to several Temporal and Quantum anomalies occurring within The Wizard Tower, the most notable of which would be the creation of Mirror Mythton.

## Envoy Skill Block

### Equipment

An ammolite-tinted Amulet, a flask of coffee, a set of traveler's clothes, and a belt pouch containing 15 gp

### Unique Feature

Can always find the ingredients to make coffee, no matter the circumstances. Able to identify whether most plants are poisonous or not.

Operative of the Ammolite wizard are exceptional adventurers, they are renowned among their adventuring companions as reliable, loyal and trustworthy individuals. Although they are exceptional solo adventurers, they love nothing more than to help anyone they can, and therefore will jump head first into dangerous situations to save their friends and allies. They are quick to trust and caring adventurers, although this is not to be taken for granted as operatives on the Ammolite Wizard will hold grudges until the grave, and sometimes after.

They are most notably recognized by their *customized* Adventurer's Amulets, which have been modified specifically to allow them to travel through both inter-planer and time portals. The amulet is almost identical in all aspects to the standard Amulet except for the outer metal is made of an Ammolite-based alloy giving it an iridescent tint.

Somehow due to the quantum anomalies caused by the Ammolite Wizard the operatives can always find the ingredients to make coffee, being water, beans and milk, no matter the circumstances. This isn’t enough to sustain people for any periods of time, but, coffee.

**Ammolite Envoy**: "*Fool me once, shame on you. Fool me—you can't get fooled again.*"

— Mission Log of an anonymous envoy found in the The World Serpent Inn
Yellow Wizard

#### **Biography:**

A former student of the Tartan Wizard, Shiro Isukalis has spent the last year buried away in research and study in order to succeed their mentor to become the overseer of the Tinkertown library and Wizard responsible for delving into the world of Artifice on behalf of Mythos. Little is public knowledge of their past before meeting the mysterious Tartan Wizard, but their love of artifice is well known and respected throughout the city.

Using their extensive knowledge of Artifice and engineering they have been able to design and build several impressive constructs that habitat their workshop in The Wizard's Tower. Their current projects revolve around The World Serpent Inn and repairing the coffee machine after a Kobold Related Incident.

#### **Background: Custodian of Tinkertown**

**Skill proficiencies**: Custodians of Tinkertown are proficient in Investigation and History

**Tool Proficiencies**: Through years of study and practice Custodians of Tinkertown gain proficiency in Tinker’s tools

**Languages**: One of your choice

**Equipment**: A set of robes worth 10gp, an Adventurers Amulet, an ornate Tome of Tinkertown, an assortment of wrenches and a hammer.

**Feature: Custodian's Curiosity**: As a Custodian of Tinkerertown, you gain access to a library only known about by those of great knowledge, which grants you the ability to study the books there, which contain information gathered by the Tartan Wizard, the Yellow Wizard and fellow tinkerers about different experiments of both the mechanical and magical.

Making use of the vast knowledge available to you, you are also able to approximate an accurate value of books, tools and small contraptions with 1 minute dedicated study of the object.

## Operative Skill Block

### Equipment

A set of robes worth 10gp, an Adventurers Amulet, an ornate Tome of Tinkertown, an assortment of wrenches and a hammer.

### Unique Feature

Custodian's Curiosity: As a Custodian of Tinkerertown, you gain access to a library only known about by those of great knowledge, which grants you the ability to study the books there, which contain information gathered by the Tartan Wizard, the Yellow Wizard and fellow tinkerers about different experiments of both the mechanical and magical.Making use of the vast knowledge available to you, you are also able to approximate an accurate value of books, tools and small contraptions with 1 minute dedicated study of the object.
Shadow Wizard

**Wizarding Specialty:** Crime

#### **Biography:**

No one really knows what this changeling really looks like, since they’re constantly switching between personas. Even their name changes. One thing that is maintained through the personas is that they will steal anything not nailed down, and even if it is they will use magic to remove the nails. That, and robes made of a shifting gray blue fabric that seem to cause them to blend into the background.