recursal/Fanatic-Fandom huggingface dataset:
Refaccionar Estructura

**Refaccionar Estructura**

Manipulación

Coste de Voluntad: 2

[ En Contemplación tu Santuario tiene +X( P. Estructura ) donde X es la cantidad de Personaje enderezados que controles ]

"Hasta que el santuario esté en el suelo, esta lucha sigue en pie"

Ilustrador: Pamela Meza

Rareza: Común

[Volver a Sin facción ]
Miyako Himura

**Miyako Himura**

*Personaje*

Coste de voluntad : 2

Fuerza: 1

[ Cuando " Miyako Himura " entra en conflicto, hasta 2 personajes objetivo obtienen un bono de +1]

"No es necesario ensuciarte las manos cuando todos los hombres mueren por estar a tu servicio."

Ilustrador: Daniel Vega

Rareza: Rara

[ Volver a Abismal ]
GTK Boxer: CP

**GTK Boxer: CP**

Tecnología

Coste de Voluntad: 2

Durabilidad: 2

[Reduce en 2 daño de Combate recibido por el Portador]

[ - 1 de Durabilidad: el Personajes objetivo porta esta Tecnología]

"Una unidad de mando y combate preparada para todo terreno"

Ilustrador: Carlos Moreno

Rareza: Rara

[ Volver a Sin facción ]
Abismal

La historia de la facción se remonta a siglos atrás, en un principio estaba dedicada a la adoración y ejecución de los deseos de dioses antiguos como la Tierra misma, pero, al recibir la traición de estos y caer sus estandartes y héroes en batalla, los sobrevivientes construyeron su facción con el carismático Oleksander a la cabeza, el nuevo líder de facción, ahora estos Desviantes no utilizan el poder del Abismo para hacer la voluntad de este, si no qué, utilizan su propia fuerza de Voluntad y convicciones para llevar sus ideales en esta nueva era de El Gran Despertar, trayendo con ellos, el Abismo, que vive en todos los corazones.

Abismales es una facción que está convencida de que ellos son la nueva raza destinada a dominar el mundo, donde los humanos son el desecho que hay que eliminar. Alejados de las fantasías del Abismo, estos nuevos desviantes buscan la supremacía racial por sobre todas las cosas, enfrentándose incluso a los de su propia naturaleza que se opongan a esto. Los miembros de esta facción usualmente despiertan tras experimentar intensas situaciones de dolor físico, ataques extremos de ira, torturas o grandes injusticias. Sus instintos se apoderan de ellos potenciando y manteniendo los efectos que provocan la adrenalina y el odio.

Los Abismales tienen sus sentidos altamente desarrollados, siendo además fuertes y veloces. Para potenciar sus habilidades, es común observar a miembros de esta facción con modificaciones corporales; placas de metal ocultas bajo la piel del cráneo les permiten recibir golpes sin flaquear; varas metálicas en los huesos largos les conceden fuertes golpes y evitan las fracturas; puntas metálicas apernada a sus nudillos convierten a sus manos en verdaderas armas letales. Estas modificaciones no son gratuitas y solo pueden acceder a ella quienes primero hayan demostrado tener el valor de portarlas.

La jerarquía en abismales funciona del mismo modo que en la naturaleza: el débil debe obedecer al poderoso.
Corporación

Para Corporación, el caótico y aberrante mundo moderno donde reina la desigualdad, hambrunas, falta de educación, violencia cívica y daño al medioambiente, sólo tienen un culpable: el incapaz dormido. La historia ha comprobado la tesis de esta facción, donde el humano gobernante no aprende de sus errores y jamás podrá lograr la utopía de un mundo equitativo.

Bajo esta premisa, los grandes líderes políticos y económicos del mundo, abierta o secretamente miembros de Corporación, han decidido que el futuro necesita un nuevo orden inminente, y ellos son los indicados para llevar a cabo esta tarea.

La evolución de estos desviantes ha potenciado su lado lógico-racional, muchas veces gatillada por elaborados planes motivados por la codicia.

A pesar de la unidad ideológica, Corporación posee dos grandes grupos: por un lado están los tradicionalistas, mayoritariamente compuesto por miembros de la Corporación de antaño, donde todo el poder debe centrarse en torno a un solo hombre feudal. Por la contraparte, existen jóvenes líderes que se separan de las antiguas generaciones; éstos creen necesario un total cambio de paradigma, basándose en un sistema dinámico que permita a todos manejar la forma de ejercer control sobre el dormido.

El manejo de inteligencias artificiales, sumado a sus equipos de hackers de élite, han permitido masivos robos de datos e información, así como también desvíos de recursos desde miembros de otras facciones y dormidos poderosos.
Corporación y sus enormes empresas han logrado, a través del consumismo, posicionarse en la sociedad como grandes aliados de los humanos. Saciando a las masas con todos los placeres y bienes materiales que ilusamente creen que les darán felicidad, Corporación extiende sus redes haciendo a los dormidos dirigirse por su propia cuenta hacia un monótono y subyugado destino.
Goldgun

**Goldgun**

*Tecnología*

Coste de Voluntad: 4

Durabilidad: 2

[ En tu Cosecha de Voluntad, solo una vez por turno, puedes elegir un Personaje oponente para destruirlo. Si lo haces, tu Santuario recibe Daño igual a la Fuerza del Personaje destruido de esta manera ]

"Más que un arma, un símbolo de poder*"*

Ilustrador: Alexia Oñate

rareza: Rara

[ Volver a Corporación ]
Laureano

**Laureano**

*Personaje*

Coste de Voluntad: 2

Fuerza: 3

[ Reacción ]

[ 3 Voluntad: La Tecnología objetivo tiene -1 de Durabilidad. Usa esta habilidad sólo una vez por turno. ]

" *Preso de un lamentable error, el mayor genio de explosivos de la época hace su explosivo ingreso a la batalla "*

Ilustrador: Dreg

Rareza: Rara

[ Volver a Acracia ]
Acracia

*“El dolor destroza a la humanidad. Para evitarlo debemos destruir a toda fuente que lo provoque”*

Una facción que luchó por la anarquía, valiéndose del caos para este nuevo orden. El motor acéfalo de Acracia, que otrora permitió a sus miembros filtrarse entre filas enemigas e infectar sus planes, terminó siendo su mayor debilidad. Bajo una caótica cohesión, la facción fue pronto blanco del resto. A pesar de sobreponerse y ganar la más grande de las batallas, el precio pagado fue muy alto: sus propias vidas.

Con el pasar de los años sus escasos miembros se dispersaron hasta desaparecer. Esta facción y su legado fueron borrados del mapa, siendo su nombre solo pronunciado por los sonidos del viento. Tras el gran despertar, los nuevos líderes de Corporación, Abismales y Quimera se rehusaban a creer lo que llegaba a sus oídos: una nueva Acracia resurgía ardiente, no de las cenizas, sino que de la nada.

Quimera no tardó en aceptar la realidad: la Acracia que los traicionó y engulló en las flamas de aquella noche vil, es una facción inmortal.

La nueva no surge de sus líderes perdidos ni de la transmisión de una ideología: es imposible de eliminar del hombre, pues Acracia se origina en el dolor y la rabia. El dolor del humano al perder a los suyos y de ser expulsado; la ira de ser dominado e incluso aplastado. Tras indagar en los vestigios de su pasado, esta ha aprendido de sus errores y no está dispuesta a caer nuevamente en ellos. La facción ha entendido que el caos jamás llevará adelante a los humanos y, por el contrario, deben evitar a toda costa el caos que genera el resto de las facciones sobre éstos.

Líder de Facción: Nameless
Oleksander

Oleksander es el lider actual Abismal

Y si de lideres se trata este es uno de los pesos pesados. Es capaz de encender el más cansado de los corazones y lo mueven convicciones más allá  de las duda y el espacio para otros puntos de vista.

Hay una buena porción de cartas que apuntan al juego tardío entre los verdes, esta es una de las mejores. Si la agresividad Quimera, la evasión Acracia o el control Corporación no logran someter al abismo a tiempo, lo más probable es que la victoria sea para los fanáticos. Más aún si es Oleksander el que se une al conflicto en un contexto de mesa desgastada y manos escasas.

Vayamos al grano:

Personaje

   Coste de Voluntad: 3

Fuerza: 2

[ Predictor, al comienzo de tu Contemplación, pon el Personaje objetivo de tu Limbo en tu mano]

([Restricción 1])

"Somos la nueva humanidad, somos los que regirán el mundo"

Ilustrador: Daniel Vega

Rareza: Rara

Ilustrador alternativo: Sebastián Franchini

[ Volver a Abismal ]
Gregorio

Gregorio es el líder actual de Corporación

¿Por qué un anciano de 180 años tiene la mayor fuerza del juego?, simple, la Fuerza en HK no representa potencia física ni masa muscular, sino la cantidad de Fuerza que se puede ejercer sobre el universo de HK, el poder en su fuerza de voluntad,convicciones, carisma, poder político, etc.

Corporación cuenta con el mayor poder financiero, para ellos todo tiene precio, tanto así que los mismos Personajes suelen "cobrar" por el total de sus capacidades. Un ejemplo de ello es Gregorio, que es todo un muro listo para frenar el asedio enemigo mientras juntas las piezas necesarias en mesa antes de tomar la ofensiva.

Vayamos al grano:

Personaje

   Coste de Voluntad: 4

Fuerza: 4

[ Reacción, Predictor ]

[ Paga 4 de voluntad: " Gregorio " pierde Reacción y tiene Celula hasta la Contemplación ]

" Ciento ochenta años, siete cuerpos, un cerebro "

Ilustrador: Sergio Lantadilla

Rareza: Rara

Ilustrador Alternativo: Daniel Vega

[ Volver a Corporación ]
Limbo

Tus cartas van a la zona de Limbo cuando son descartadas de la zona de juego, del mazo o de tu mano por habilidades de otras cartas o cuando la carta en cuestión es:

Vencida en combate como los Personajes

 Destruida como los Aditamentos

Pierde durabilidad como las Tecnologías

Cumplen su acción como una Manipulación

Estas cartas que van al Limbo también pueden volver a la zona de juego (Tu mano o mazo) por acción de otras cartas.

Tu Santuario no va a Limbo ya que si es destruido pierdes la partida.
Jardines Laberitos

**Jardines Laberinto**

Aditamentos

Coste de Voluntad: 3

Puntos de Voluntad: 2

Puntos de Estructura: 1

[ Cuando " Jardines Laberinto " entra en Conflicto, gira el Personaje oponente Objetivo ]

" Jamás toques sus muros no quieres saber lo que ocultan ahí "

- Murshid Murat

Ilustrador: Sebastián Franchini

Rareza: Infrecuente

[ Volver a Quimera ]
Tattoo Studio

**Tattoo Studio**

*Santuario*

Puntos de Voluntad: 4

Número de Aditamentos: 2

Puntos de Estructuras: 13

[ Sacrifica un Aditamento: El Personaje objetivo tiene +1F hasta tu Contemplación ]

"*Todo el mundo guarda secretos... hasta que cambiamos las agujas por navajas" - Dr. Hermes*

Ilustrador: Daniel Vega

Rareza: Rara

[ Volver a Abismal ]
Ranavalona II

**Ranavalona II**

*Personaje*

Coste de Voluntad: 1

Fuerza: 1

[ Cuando Ranavalona II entra en Conflicto, puedes destruir un Personaje que controlas. Si lo haces, pon un Bono +1 sobre Ranavalona II. ]

" ¿Cómo te atreves a mirarme a la cara? ¡Empálenlo mientras lo queman vivo!"

Ilustrador: Javiera Díaz

Rareza: Infrecuente

[ Volver a Abismal ]
Rayén

**Rayén**

*Personaje*

Coste de Voluntad: 2

Fuerza: 2

[ 3 Voluntad: Pon el Personaje objetivo de coste 3 o más de tu Limbo en tu Mano. Usa esta habilidad solo una vez por turno y solo en tu Cosecha de Voluntad ]

*"La muerte es la cara más hermosa de la Naturaleza".*

Ilustrador: DREG

Rareza: Rara

[ Volver a Quimera ]
Verywell Indoor

**Verywell Indoor**

Aditamentos

Costo de voluntad: 3

Puntos de Voluntad: 2

Puntos de Estructura: 0

[ Cuando " Verywell Indoor " entra en Conflicto, el Personaje objetivo tiene +2 de daño a Santuario hasta la Contemplación ]

" 4 focos, 2 cepas, 0 preocupaciones "

Ilustrador: Sebastián Franchini

Rareza: Común

[ Volver a Quimera ]
Fachada de camuflaje

**Fachada de camuflaje**

Aditamentos

Coste de voluntad: 4

Puntos de Voluntad: 1

Puntos de estructura: 1

[ Sacrifica fachada de camuflaje: tu Santuario obtiene +X(P.Estructura), donde X es el daño hecho a tu Santuario este turno]

" Diecisiete texturas disponibles "

Ilustrador: Sebastián Franchini

Rareza: Infrecuentes

[ volver a Sin facción ]
Fases de Juego

Al comenzar un conflicto entre ambos Santuarios, los jugadores roban 6 cartas de sus mazos. Luego los jugadores, si así lo desean, pueden devolver al Mazo la mano robada para robar una nueva.

La primera vez que se pide una Mano nueva se vuelven a robar 6 cartas, pero desde la segunda vez en adelante el número de cartas que se reciben es 1 carta menos que la última mano que se robó. Luego se determina de forma aleatoria quien es el primero en tomar su turno y el juego comienza.

Fases:

1.**Comunión**

2.**Meditación**

3.**Cosecha de Voluntad**

4.**Duelo**

5.**Combate**

6.**Contemplación**
D.A.D.

D.A.D. (or Delta Alpha Delta) is the current code-name given to James' father. He is one of the highest ranking Water Warriors in existence. His appearance, age, and everything else is unknown. What he is up to is currently unknown as well, but we do know that he leaves care packages for James, containing weapons, ammo, targets, and gummy bears.
Soon

## Description

Official time measurement unit in Cabal 2. Ranges from 2 hours, to about the amount of time between the Big Bang and nowadays.

Soon was first mentioned by [GM]Duck at Twitch livestream of [GM]Icee regarding the date of 60 patch.

Real date of 60 patch was announced months later. Which is perfectly fine with the range of 'soon' in Cabal 2.

### Usage

"Our maintenance is extended, but it will end soon" - That is probably around 2 hours.

"We will get 80 patch and constand 60fps soon" - Your grandchilder have slight chance of seeing it.
Cleric Ferdinand Vande

Looking Fabulous

Location of the NPC

As all Clerics **Ferdinand Vande** can cure Deathlike state. There is nothing special about him at all. He just makes sure you can be moving at a decent speed after respawning.

Price of his services changes depending on your level.

## Location

Ferdinand Vande can be found in the town square of Lethe Island standing opposite of Warp Gate Controller Mochika Glen.
James

James, A member of Sugar Pine 7, Veteran from Iraq, and Leader of NASA. Sometime after his service ended, he joined Sourcefed, where he met Steven Suptic.

## James

James receiving a message from the Legendary Sky-Bird

## Early Life

Not much is known about James, and his early childhood life. Steven suspects that he was born in a test tube. During the SP7 fathers day special, it was revealed that James does indeed have a Father, who is watching over him, sending him care packages every now and again.

## Service

### Water Warriors

James is a war veteran, serving with the Water Warriors for many years, making friends such as Seth. He is trained in firearms and close combat, especially fighting while underwater, and is a legend in Iraq for his achievements in combat. He has many war wounds, including being shot 16 times in the back of the knee, and PTSD.

### The Draft

After James joined SP7, NASA contacted him in order to draft him. He was called upon to lead all of NASA, for one day, in 7teen weeks, for a year. Needless to say, James declined, as it violated the Outer Space Treaty, which according to Water Warrior code, was unbreakable. Due to James rejecting the draft, he had to go into hiding, using several of his contacts, including Dump B&B, he found a warehouse to hide in. He was located by Steven, and agreed to do the draft, in order to hang with the boys again. It is unknown how the draft went, but it is most likely classified information.

### Special Training

James has an affinity for Special OPs, Using abilities like "infra-red" to gain access to places without being seen, and teleportation. Whether this is the same power or two separate powers is unknown. While we have seen him use these to get better camera shots or make jokes, he most likely used these to become one of the most powerful Water Warriors who ever lived.

## Trivia

James is the "Camera Man" for Sugar Pine 7. Despite this, Steven is usually holding the camera. The reason for this is unknown.

James is a bad runner. Whether this is a birth defect or war injury is unknown, but it is speculated as a war wound, leading to his retirement from the Water Warriors.
Parker

Parker is, unfortunately, a member of Sugar Pine 7. He was brought on to sell posters, and never really left. He is exceptionally weak, getting water-boarded, beat up, and cursed on a regular basis. Even though his weak body can hardly hold his odd head, he is capable of causing major damage, as long as it isn't on purpose.

## About

### Buisness

Although Parker isn't good at anything, he seems to have some sort of business "skills". Not only helping Steven with the posters, he went on to help selling different merch as well. It is assumed that he only does well in business due to people feeling bad for him.

### Curse

While visiting a Psychic, Parker received a curse. Somehow, the curse made Parker even more annoying, ruining multiple shoots, and just being a nuisance. Even more surprising, the curse was eventually exorcised by Cib.

### Roommates

Parker lives with two other people, Jeremy and ???. They seem to be there to edit his videos, but most likely just take care of him, as he isn't capable of doing anything, ever.

### Fashion

Parker has terrible fashion sense, which is one of the least annoying parts about him, and that's saying something. He doesn't seem to understand his body, and neither do clothing stores. All clothes are either too large, or far too tight.

### Impersonation

Parker has attempted to become other people multiple times. He once took advantage of Stevens Sleepover to do a voice over on his video, pretending to be him. He has also dressed as him on multiple occasions.

He also has Impersonated Cib before, thinking that it would make him more likable, forgetting that Cib is mentally disabled, and impersonating him is basically a hate crime.

### "Skills"

While Parker is generally unskilled, he seems to have bursts of usefulness. Although we don't see it on camera, it is assumed he is actually a skillful negotiator and business man, as Steven has kept inviting him to business meetings. He also came up with the plan to sell 10,000 camera parts, in order to get Steven out of debt. Parker's' other skill is apparently fighting. He is a quick learner, and even learned Cib's "WoRd of God" kill move, only seeing it preformed one time.

## Cool Parker

Parker has occasional moments of being actually really cool. Unfortunately, this doesn't happen often, but when it does, its a good time for everyone

### Differences

Thankfully, when Parker is cool, there is a noticeable difference. He is much calmer, and speaks in a much slower cadence. His posture is also different, as being cool seems to somewhat negate his scoliosis. Some people report that Parkers skin color is also slightly darker, but these rumors are unconfirmed.
Agent Banks

Agent Banks is an FBI agent. He first contacted Sugar Pine 7 in response to the "Handjobs for Kids" job posting. Agent Banks has alluded to multiple contacts withing the FBI, including a possible relation to the Water Warriors. He has proven himself quite the researcher, even learning the full name of the boys before the Handjob interview.

## Agent Banks

Banks(right) posing for his "employee of the month" photo with his boss Steven (left).

## Personality

Banks is the quiet type, not speaking much, although when he does, he doesn't mince words. He surprised and impressed Steven with his "reverse interview" technique. earning him the handjob he currently works.

## FBI career

Banks worked in the FBI for ten years. It is unknown what he did there, but it must have involved handjobs of some sort.
John

John is Cibs roomate. He is characterized by his large body type, disgusting lifestyle, and vaping. He is classified by Steven as "Trash" who also said that his "Lifestyle is trash". While harsh, all recorded footage backs this up.

## Relations with Sugar Pine 7

John has been seen doing 2 things, Vaping, and Sleeping. While these two things occupy much of his, he still serves one important use, which is opening the door. John lives with Cib and Jay, both of which are unable to open the door due to various disabilities. If John were not there to open the door, both Cib and Jay would most likely be trapped, and would eventually starve to death.
Cabal 2 Wiki

## Latest activity

   Chapter 3: AI Ascent will include a brand new map, an increased level cap to Level 60, alongside new skills and a challenging new dungeon: Clanking Forest! This new map will be accessible to everyone who is level 45 and above, without having to join a Cartel. Upon reaching Level 50, you may attempt to enter this brand new dungeon and claim the rich rewards within, but be warned! The inhabitants within are not as easy as you think. Each class will receive new skills to help them defeat the hostile monsters living in this unforgiving land!

Chapter 3: AI Ascent will also feature:

- A brand new challenge mode dungeon: Cain’s Tomb

- 3 new Advanced Citadels located within the Ramparts

- Increased Monster Arena Levels

- A new Advanced Upgrade Core

## Main route to easy navigation.

To start you off easily, here are the main things you might be interested in.

Classes

Skills

Quests

Mobs

NPC

Crafting

Upgrading your items

Extracting items
Water Warriors

The Water Warriors are a Covert Ops group that operated mostly in Iraq. They specialized in water-based combat, and were sent as insurgents to fight in the streams of Iraq

## Training

The training given to the Water Warriors isn't well known, although James gives small hints throughout. The training has a focus on CQC, as well as firearms. They are also trained in underwater combat, movement, and stealth techniques. They are also trained to hold their breath for incredibly long amounts of time, and Warriors regularly compete for who has the can hold their breath the longest. They are also trained in the art of disguise, as staying undercover was a large part of their operations in Iraq.

## Areas of Operations

Although the Water Warriors operated mainly in Iraq, and officially that's only where they operated, it is assumed they go wherever the water takes them.

## Notable Warriors

### James

James is one of the best water warriors of all time, and also the most well known. Agent Banks seems to show recognition towards him, meaning the actions of James reached even the FBI. Currently, James is at large. and it is unknown who, or what, he is working for, if he even is still in active operation.

### Seth

Seth is a Buddy of James from his days as a Water Warrior. While his combat achievements are unknown, his claim to fame is getting hit by an infamous "Quarter-Pounder" tank round, and living to tell the tale.

### D.A.D.

D.A.D., or Delta Alpha Delta, is the current name for James' Father. He is one of the highest level Water Warriors in existence, and has never been seen, even on film, by anyone outside of the organization. His current status is unknown, although we know he is in contact with James.
Jay

Jay is Cib and John's handicapped roommate. While Cib is mentally handicapped, Jay is Physically handicapped, and takes care of Cib much more than Cib takes care of him.

## Abuse Throughout the Show

Jay has suffered alot of abuse from his roommate Cib, which stems from Cib's inability to do anything right ever. Cib tends to refer to Jay as an "it". While this could be his preferred pronoun, Cib tends to use it as a term to describe something he does not understand.

## Taking care of Cib

Jay helps Cib throughout the Show. While hes let him borrow his wheelchair, the biggest one is paying for Cib's UTI(Urinary Tract Infection). This shows how strong Jay is, to take all of the abuse, and still help his roommate.
Personajes

### Habilidad

Reacción.Cuando Briones entra en Conflicto, mira la carta de tu Tope, puedes enviarla al Fondo

### Leyenda

La pobreza no es un problema, es una divisa.

### Ilustrador/a

Daniel Vega

Los **Personajes** son los miembros de la pandilla que habita tu Santuario, lo defienden, y son enviados a destruir el Santuario oponente y así ganar el juego. Un Personaje se compone de 3 elementos:

1. **Coste de Voluntad:** Al igual que los Aditamentos, un Personaje puede ser jugado pagando su coste con la Voluntad que generan el **Santuario** y los **Aditamentos**.
2. **Fuerza:** La Fuerza representa la capacidad de pelea que tiene un Personaje. Los Personajes se pueden enfrentar a otros personajes por medio de Duelos y Batallas, además de causar daño al Santuario oponente. En todas estas instancias la Fuerza de los personajes juega un papel crucial.
3. **Habilidad:** En la caja de texto de un Personaje se especifican las habilidades que este tiene. Este espacio también contiene los Dones del Personaje.

**Dones:**

* **Reacción****:** Este Personaje no puede retar a duelo ni atacar.
* **Macrófago****:** Este Personaje no puede bloquear ni atacar.
* **Célula****:** Este Personaje no puede retar a duelo.
* **Agilidad****:** Este Personaje puede atacar el turno que entra en campo de batalla
* **Vibración Molecular****:** Este Personaje no puede ser bloqueado.
* **Predictor****:** Este Personaje puede bloquear Personajes con Vibración Molecular.
Estudiantes en Toma

**Estudiantes en Toma**

*Personaje*

Coste de voluntad: 1

Fuerza: 1

[ Cuando " Estudiantes en Toma " entra en Conflicto, el Personaje con Reacción objetivo no puede bloquear este turno]

"*¿Quién sospecharía de unos pobres alumnos exigiendo derechos?"*

Ilustrador: Patricio Araya

Rareza: Común

[ Volver a Acracia ]
Jordan

Jordan is one of Stevens friends and a member of the 1%. Due to Jordan being so powerful, it threatens Steven, causing him to assert his dominance on occasion.

## Hobbies

Jordan's hobbies include

* Skating
* Driving Luxury sportscars
* Minecraft

## 1% Status

It is unknown how Jordan obtained his 1% status. There are rumors that it is due to some Minecraft YouTube channel, but no such evidence exists. We can only assume foul play is involved.

## Relationship with Sugar Pine 7

While Steven clearly holds Jordan in a high light, he isn't included in the Sugar Pine 7. This is because of Steven feeling threatened by Jordan's power, and Jordan's dislike of Cib
Sugar Pine Seven Wiki

## Welcome to the Sugar Pine 7 Wiki

This wiki was created to archive the various happenings of the "Sugar Pine Seven", A group of boys and their misadventures in California. While very interesting, the lore and arcs of the SP7 boys is confusing for newcomers, and this wiki can serve as a place to get started, or caught up on the complex story line of the Youtube Cinematic Universe, known as Sugar Pine 7. If you wish to help add to the wiki, please do! Make sure that you carefully check whats there before adding a new page or changing what someone has written.

## What is "Sugar Pine 7"?

Sugar Pine 7 (shortened SP7) is a series of YouTube videos on Steven Suptic's Channel. The series revolves around Steven and his friends, and the antics they get up too in the LA area. Steven describes said videos as "Alternative Lifestyle", as they are part vlog (video blog) and part skit. The videos revolve around Steven Suptic, James, Cib, Parker, Jeremy, and other characters. Each character is made unique by their personality style, as well as clothing choice.
Jeremy

Jeremy is a member of Sugar Pine 7. Originally one of Parkers editors and caretakers, he agreed to Work with Steven, under the stipulation that he stop being the way he is.Characterized by his Sunglasses and creepy actions, he serves to keep the Sugar Pine 7 boys "efficient".

## Jeremy

Jeremy, pretending to be in shock about the assumed dead body in front of him.

## About

Not much is known about Jeremy as a person. However, much is known about Jeremy uses as a tool. He can dispose of anything, and has served to help Parker, among others dispose of bodies.

### Targets

Not much is known about how Jeremy chooses his targets. Luckily there are some giveaways, that could save your life. If you are ever in the presence of Jeremy, please take note of any of the following behaviors.

* Odd descriptions of places(Isolated, Soundproof, etc)
* Carrying odd objects(Chains, Hooks, Tombstones)
* Disappears from sight for long periods of time, only to reappear without anyone present noticing.

Ways to avoid being targeted seem to be limited, although having Parker nearby seems to improve your odds. If Parker isn't available, any other gimp may work.

### Usefulness

Although Jeremy can be a Dangerous man, if you aren't a target, he can be very useful. He has served as muscle for the boys multiple times. Although his mere presence is enough sometimes, he also carries dangerous claws. The one confrontation he had, with former Water Warrior Seth, almost resulted a bloody battle. While it is unknown how powerful Jeremy is, he was prepared to fight a water warrior. Although Seth isn't as powerful as James, a Water Warrior is not to be trifled with.
Church of Tyr

The church of Tyr is one of the principal centers of religion for traditional Skaadi faith. Tyr has long been seen as the center of virtuous living, just law, and organized society. He is the one who will stand against Ragnorak. He will sacrifice his limbs and eyes to see the world protected and safe, and no sacrifice is to small to allow evil to persist. Those who follows Tyr, view him as a loving father girding his sons for a hard life of sacrifice and death.
Cib

Cib (aka "Clayton James") is Steven's best friend. He is well known for his Iconic Headband and Vape, and is known to get into wacky situations, much to his friends dismay.

### Aliases

Clayton, Crocodile Bromby BlackbrightFish, LATurtle

## About

Although he is thought of as stupid, there's a good reason for it. Cib seems to have the intelligence of a mentally disabled person, as alluded to by Steven. Although Cib is Dumber than a disabled person, and has -30$ in his bank account, he still seems to survive, most likely do to his Canadian Nature Expertise. He currently lives with John and Jay

### Vaping

A large part of Cibs' Character is his classic Vape. According to Steven, Cib picked up vaping shortly after SF cancellation, from his friend John. Although at first it seemed like a fad, it has become A vital part of him. Some question now whether he vapes, or the Vape "cibs" him. Vaping is such a large part of his life, he has created a fighting move ("Way of the Vape"), peer pressured his friends, and even set off a fire alarm, which was thought to be impossible to do with just a vape.

### The Headband

Cibs' Headband, while first thought of as just fashion, is much more than that. The viewer finds out that without his size XS headband, he begins to suffer from "HUN", which causes him to feel faint, among many other symptoms. After losing his first one, he searched over thirty stores for a new one. Although many thought he was being ridiculous, it's possible that he knows something that we don't, although that's unlikely, as Cib has shown he knows something on exactly one occasion, and even that could've been luck

### "Rhyming"

Cib is also known for his almost-rhymes. It is unknown whether he thinks these words actually rhyme, or thinks it is funny, but what we do know, is that he is wrong in both cases.

### Musical Talent

Cib has shown much musical talent over the course of the SP7, being both a professional vocalist and guitarist for his hit jingle "Lets Get Peas" and "Do you want some peas". It seems Cib has fallen into a musical slump, after his new song "Married to a Baby" was veto'd by Genius and company president, Steven Suptic.

### Super Natural Abilities

Cib seems to possess certain supernatural abilities. In addition to his one-of-a-kind fighting style, "Kung-Pow Ping-Pow Chicken, Also contains the so-called "death move", WoRd of God (pronounced Wood of God), which is responsible for a death of ???. Along with this, he seems to have Ghost detecting abilities, and a less powerful, yet still potent version of James' "In-fared". Whether he knows how powerful these abilities are is unknown.
Abdication Aux Gens

The Abdication Aux Gens was an event that took place some 686 years ago, The Aquatanian people popularly revolted. It was during this time that supreme king of Aquataine gave up power to a series of provisional governments. The democratic house of commons emerged from Dinant which served as a model for most Aquatanian city states, as power balkanized various areas under went civil wars, popular revolts, and experimental governments. Things have stabilized now, and these various city-states engage in close trade with one another, though their particular governmental structures might very.
Bedford County, Virginia

Bedford County is a county in Virginia. The population of the county is 68,676.

 Named for
 County seat
 Largest community
 Population
 Habitat
 Cong. Districts
 County Guildmaster
 Time Zone

## Major roads

US Route 221

US Route 221 Business

US Route 460

US Route 460 Business

US Route 501

Virginia State Route 24

Virginia State Route 43

Virginia State Route 122

Virginia State Route 122 Business

Virginia State Route 608

Virginia State Route 695

Amherst County and Rockbridge County (north)

City of Lynchburg (northeast)

Franklin County and Pittsylvania County (south)

Botetourt County and Roanoke County (west)

## Demographics

As of the 2010 U.S. Census, the racial composition of the county is:

89.15% White (61,224)

7.17% Black or African American (4,924)

3.68% Other (2,528)

7.7% (5,288) of Bedford County residents live below the poverty line.

## Theft rate statistics

Bedford County has average rates of Pokemon theft and murder. The county reported 10 Pokemon thefts in 2019, and averages 1.03 murders a year.

## Communities

### CDPs

Big Island - 303

Forest - 9,106

Montvale - 698

### Unincorporated communities

Boonsboro

Chamblissburg

Cifax

Coleman Falls

Goode

Goodview

Hardy

Huddleston

Lowry

Moneta

Perrowville

Sedalia

Stewartsville

Thaxton

Villamont

Woodlands

## Climate

 Average yearly snowfall
 Average yearly sunny days
 Severe storm risk
 Tornado risk
 Blizzard risk

## Fun facts

* Politically, Bedford County is powerfully Republican in most elections.
* Historically, Bedford County was primary agricultural economy-wise. While agriculture is still an important factor in the county's economy, Bedford County has significant residential development to serve Lynchburg, Roanoke, and Smith Mountain Lake. Tourism and retail are also becoming more significant with some new industry near Forest and New London.
* On the southern border of Bedford County is Smith Mountain Lake and Smith Mountain Lake State Park.
* A Georgia-Pacific paper mill is located near Big Island.
* The Bedford Hydropower Project and larger Cushaw Hydroelectric Project dams are located near Big Island and provide electricity to a portion of Bedford County, including the town of Bedford itself.
* Thaxton was the site of a deadly train accident on July 2, 1889 that killed at least 18 and injured 21. The accident, caused when a passenger train derailed over a section of track that had been washed away by unusually heavy rains, was one of the deadliest railroad accidents in Virginia's history. A memorial was erected later that year in Cleveland, Tennessee in memory of three of the victims, all from prominent families in that city, who were on their way to attending the 1889 World's Fair in Paris. A historical marker was placed near the site of the accident in 2015.
* On August 26, 2015, Moneta made news when journalists Alison Parker and Adam Ward were murdered on live television by former colleague Vester Flanagan.
Mercy of Mother Stone Accords

The, "Mercy of Mother Stone" Accords were a series of legal agreements, ultimately agreed upon by all member states of the Aquatanian Confederacy. These accords were first proposed in 1371 AR, but finalized in 1785. These accords essentially grant refugee status to all Xalapa people seeking refuge, as long as they in turn agree to live where they are assigned, or take bonds as needed to facilitate the best interest of all cities. The accords have been kept in good stead but as they are twenty five years old, recent arguments have arisen as to whether native-born Xalapa are appellate to the law.
Astridir Willemasdtor

Astridir is a noted bard and adventurer who primarily lives in the city of Dinant. She is famed not just for the skill of her compositions and beauty of her songs, but for her willingness to mix academic research with more esoteric mysticism she encounters on her ventures into the north. She currently works for the Church of Loki.

After the 2nd Battle of Fire's Keep, Astridir was found by the Tyrians under command of Gunnolf Amundson to have been assaulted and abused by Orcs. She was taken to the Church of Bragi for recovery.

After visiting with Moreau some six months later, she was galvanized to return to the north demanding to hear the truth of the rumors concerning Halvor Lindbergson.
Felshade

The Felshade thieve's guild operates as the primary thieve's guild of the Skaadi based community of Dinant. It has around 30 full time members, with a similar number of junior members.

The guild has an age based hierarchy, and organizationally recruit from the orphans and other street kids of the Greywater area. They frequently use Momma Dregs orphans, and fencing services as recruiting tools, and in turn provide food and supplies to the youngest children without putting too much pressure on these young ones to join. .

They are not the only thieve's guild in town, and competition is fierce and territorial between the different organizations. There's also an emerging uneasy alliance between the Felshades and the Skaadi-based smuggler's guild. Though that relationship is increasingly becoming intertwined.
Church of Bragi

The church of Bragi is a popular church among the Skaadi immigrant populations of Dinant is one of the populizers of Skaadi art, poetry, and music through the Aquatanian lands. Bragi is associated with poetry, music, knowledge, runes, and the sharing of knowledge. He is commonly depicted in song an story as the wise skald telling needed knowledge at the right time. This church has temples throughout most Aquatanian cities, and are the gold standards for liberals arguing that integration has had positive effects on society.
Bondy

Bondy is the newest Aquatanian neighborhood to exist in the city of Dinant having been founded some 1,000 years ago. It is home now to the lowest of the Aquatanian peoples. Because it is hemmed in by the two sides of the Lorraine and Meine River it has built more up than out, and is called "the narrows" or the "skinnies". Despite being a poorer neighborhood there's a great deal of architectural know how that went into the creation of these tower apartment blocks, and rapid fire sewer systems. As such Bondy is both a marvel and a hovel. One much enjoyed the by the every bustling Riverside Markets.
Church of the Four Patrons

The Church of the Four Patrons is the dominant religion of the people of Dinant. It follows the pattern of many major "civilization" cults throughout Aquatain; though, since Dinant was settled far earlier than other Aquatanian cities. The four patrons are represented in these other religions in various forms, and iterations, though almost all Aquatanians would say that the church originated in Dinant, though this does not change the variations and adaptation of the faith.

In principle the tenents of the faith are enshrined in the "First Rules" which serves as the founding legal document for Dinant. However, after the first rules, lies the root of the modern religious practices, wherein adherents devote themselves to the four patrons out of appreciation, virtue modeling, and fear. The four patrons are thought to represent the bridging of four fundamental forces of nature with that of the city, and while man has not conquered nature. Man has a relationship to it because of the Patrons. They are as follows.

**Father River**: The source of the Meine and Lorraine rivers; he can be angry and flood, but he always provides for his family.

 **Mother Stone**: She who lies within the stone, begat the mountains, which; together with Father River formed the basis of Dishant's society. It is from her stone, that the walls, castles, and early buildings of Dishant were built. She is feared for her mysterious depths, and mighty heights. But she is always praised for her strength, and steadfast loyalty to shelter her family.

 **Brother Wood**: He who lies within the Trees, a clear son of River and Earth, born too of the wild forces of the wind, but infinitely malleable and wily to the needs of his people. Often times her is perceived to be a trickster, and sneak; capable of manipulating those he wishes to satisfy his appetites. But always those who look to his means, understand his ways, do they create new technologies, new disciplines to build on that which has come before. In that way, Brother Wood represents rick in attempt, but also growth and advancement.

 **Sister Steel**: She who lies within the blade. Often times thought of as a war goddess, or aggressor. She's equally thought of as a strategist, and tempered mind. She is as invoked by warriors and scholars, and by all those who would seek to make their lives better through hard work and disciplined. It is here that the difference between Wood and Steel are seen. Wood is tricky, and cunning. Steel works. She is feared for her capacity for savage violence, but beloved for her ability to inspire resolve and discipline into those that her hold her closest.
Xalapa

The Xalapa people historically lived in the jungles wetlands south of the Barren Wastes. Recently due the rapid

expansion of the barren wastes, and small redirection in ground water have forced many of their populace to either move into increasingly densely packed cities, or move out of the land towards more habitable climates. The nearest open land to which they can immigrate are the Aquatanians temperate lands, and so over the last hundred years have done precisely that.
Norman Burning Wheel Volume 2 Wiki

## Welcome to the Norman Burning Wheel Volume 2 Wiki

Taylor Hale leads this gaming group to make awesome stories, characters, worlds, and plots. This is our world, our story, and though we might occasionally borrow, steal, or straight jack that which is cool from something else.  We also create a world without end that is uniquely ours.

## PCs, Our main cast

Sharii Warner: Momma Dregs

Mark Warner: Gunnolf Amundson

DJ Foreman: Remy Moreau

William Velharticky: Lee Gunbaator

Elijah Personette: Itzli Dinatecatl

Micah Morgan: Halvor Lindbergson

**This is an example character from a previous game using my friend Brian's dude. I'll post it here, and if you're logged in to wikia you can just copy and past the format, and replace information.**

Example Character

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Momma Dregs

Player: Sharii

Character Name: Momma Dregs (under construction)

Collector of Orphans, Fortune Teller

Age: 36

Lifepaths:

## Beliefs, Instincts, and Traits

### Beliefs

1. ~~Mam has an idea that a woman that frequents her fortune telling cart might have some info about a recent shipment of young ladies. The woman is the wife of an international merchant. Mam will go park her cart near the woman's home to hopefully gather intel.~~
~~- The one other major black market fence in the city may know something about the mouth stone. Perhaps sir sandwiches will return it. Mam wants to ask him if anyone has come along his way to inquire about it.

- ~~Mam wants to go look for poisonous herbs and mushrooms near the river. She can likely find some hemlock water dropwort, snakeroot, belladonna, deathcaps, webcaps, skullcaps or oleander. She has felt lately that things are heating up, and you want to be well stocked ahead of time. You won't have a proper mystery to the deadly resolution of any problem if some hedge peeping so-and-so sees the local hag foraging for materials the day before the happy accident. You need time to dry and powder or distill any ingredients for optimum potency. Mam may as well passively look for some ingredients for suppers simultaneously (making extra sure not to mix them).~~
~~- Mam was attacked by some black-cloaked thug while foraging for materials. Mam needs to find out who he was and why he attacked her. Maybe the other fence knows something, or perhaps one of Gunnolf's associates.

- Murder Mystery: Great Fun for all ages. 12/10. Would murder again.

- I am under the impression that there is some high potency mandrake growth around the citadel. If I can find some before the battle I will help the Fellas by dipping the business ends of their weapons in the poison. I would like to save some for later as well, for a poison of this strength is always handy.~~~~
~~~~### Instincts~~~~~~~~1. I always carry my walking stick.
2. If I see a child in danger, I will always intervene.
3. when faced with a difficult decision, I will always flip a coin.~~~~~~~~### Traits~~~~~~~~1. Colorful
2. Shrewd
3. A little crazy
4. Mark of the beast
5. Manhunter~~~~~~~~Artha
-----~~~~Fate: 5

Persona: 6

Deeds: 0

~~~~Stats & Attributes
------------------~~~~~~~~Wounds
------~~~~~~~~| B1
------~~~~Foreign Languages Known: Rhovesian, Shivanathi, Al Aloon, Dannon

~~~~Skills Being Learned
--------------------~~~~~~~~Spells
------~~~~~~~~Resources
---------~~~~~~~~### Gear and Possessions~~~~Shoes, Clothes, Personal Effects, Traveling Gear

RoM Arms

Accounting Kit

~~~~### Property~~~~Cash on Hand:

~~~~### Relationships~~~~~~~~### Player Notes~~~~[This is a saved space]
Raduard Vigouroux III

## Biography

Raduard Vigouroux III is the son of Raduard Vigouroux II and Jaquemina Vigouroux. He is a 26 year old, noble born Historian in Aquatania. He went to St. Aventin's private school as a child where he met his long-time best friend and associate Remy Moreau. He currently works as a museum curator in an Aquatanian historical artifact museum. He is a common source of leads for new historical artifacts Remy will freely seek out because of their long standing friendship and his own desire for adventure.

Traits:
Talker
Floki Lightninghand

Floki Lightninghand is the leader of the Church of Loki in Dinant. The church does not have an official status with the city government, but the government does not try to regulate Skaadi provincial religions. Floki is thought to be half-mad by most of the local Skaadi of Dinant, but his ersatz charm seems to have rubbed off on a lot of the street tough and street dregs, gathering to him a loyal host of fanatical worshipers.
Blackshear, Georgia

Blackshear is a city in and the county seat of Pierce County, Georgia. The population of the city is 3,445.

 County
 Population
 Elevation
 Mayor
 City Guildmaster
 ZIP code

## Demographics

As of the 2010 U.S. Census, the racial composition of the city is:

73.41% White (2,529)

21.65% Black or African American (746)

4.93% Other (170)

29.1% (1,002) of Blackshear residents live below the poverty line.

## Theft rate statistics

Blackshear has low to average rates of Pokemon theft and murder. The city reported 3 Pokemon thefts in 2018, and averages 1.12 murders a year.

## Pokemon

See the Pierce County page for more info.

## Fun facts

* Actress and singer Nikki DeLoach was born in Blackshear.
* During the American Civil War, the city became a temporary prisoner of war camp for more than 5,000 Union prisoners. This site is marked by a historical landmark sign.
* The primary crop of this south Georgia community was once tobacco, and is where the first brick tobacco warehouse in Georgia was built, known as the Brantley Brick.
* Blackshear has a little bit of amenities to offer, but not much. It has dollar stores, a landing strip, Huddle House, Piggly Wiggly, Ace Hardware, a few hotels/motels, a sports complex, a little bit of public battle fields, a few auto parts places and car dealerships, Fred's, a few fast food places, a little bit of local restaurants and businesses, electric showers, Jerry J's, Fuji, Maryland Fried Chicken, Mobley's Sandwich Shop, Carter's Fried Chicken, Rockin Bear Cafe, Oak Plaza, Lakeview Golf Club, and not much else.
Björn Halftorson

Björn Halftorson is a much celebrated cartographer who lives in the Täby neighborhood of Dinant. He runs a large cartography office centrally concerned with scouting and tracking the northern areas north of Aquatania. With the announcements of "Skaadi Reclamation Project" on behalf of Aquatanian Confederacy, he has been making huge amounts of money from his map sales, and is almost always behind a couple of weeks on modern maps of Skaadi lands.