Operation Uprising

**Operation Uprising** is a multiplayer map featured in *Call of Duty: All Out War*. The map is set in Mount Damavand. It is unique due to the ravine splitting the map in half which usually leads into long tank battles on the only road and line of sight on the map. However, there are plenty of tunnels below the map that lead to flanks.

In the August 2021 update, this map recieved several balance changed such as the removal of all air vehicles and tanks, and were instead replaced with IFVs due to the small size of the map. More tunnels were opened up to prevent this map from being chokepoint heaven.

A revamped version of the map will return in Call of Duty: All Out War 2 as part of the "Second Assault" DLC.

## Design

Taking place in a mountain range, this map has several hills, and even has a ravine that if you fall into, you die. The tunnels throughout the map lead into close quarters combat, and the central road ends up having long sight lines for tanks to aim down range and fire. The trees and bushes can easily hide infantry that try and flank vehicles. This map has several small villages which mark different capture points, aswell as a cliffside which is also infamous 500m cliff jump in the Rush gamemode, the cliff jump would share the feature with a map called Lightning Valley.

## Conquest

This map has 3 flags in Conquest, and 2 more in Conquest. Vehlicles do not change on either mode.

### Equipment

 Emplacement(s) | M220 TOW Launcher

 Emplacement(s) | 9M133 Kornet

### Deployments

The USMC spawn in the south west part of the map, close to the Hilltop. The RGF spawn on the south east part, close to the Upper Road.

#### Hilltop

The closest flag to the USMC deployment, this flag is ontop of a hill like the name suggests. It has an entrance to one of the many tunnels that zip under the map. It has plenty lof small houses with two floors.

#### Housing Area

*[Conquest Large]* Down the hill from the Hilltop, and close to the Lookout hill, this flag features several houses in a little complex. There is also a fence that circles the complex. All the houses are multi floor with a rooftop, and this is a great objective for infantry.

#### Lookout Hill

The northern flag of the map, and close to the Housing Area and Tunnel exit, this flag is a cliffside with a helipad, radar tower, and a barracks. The radar tower is great for snipers, as it gives view of the entire map. There is a tunnel area that leads to here aswell. The barracks area is good for people to use as a place to hunker down to protect the flag from.

#### Tunnel Exit

*[Conquest Large]* The only flag inside the tunnels, this flag has a small exit to the main tunnel area. There is a little tent aswell which defenders of this flag can hide as enemy attackers roll in.

#### Upper Road

The closest flag to the RGF deployment, and a flag close to the tunnel exit, this place has several houses, some with one floor, and some with two. All of them are destructible.

## Rush

The USA fight the RGF from the Housing Area to the factory, the factory not being available in any other mode. It is popular due to its 500m jump from the Lookout Point to the Factory. 3 stages are present.

### Stage 1

In the first stage, the USMC fight the RGF at the Housing Area. M-Com A is located inside the parking lot, and M-Com B is at the railing of one of the apartments. The defender spawn at the road close to the M-Coms.

Vehicles utilized by the attackers include multiple Quad Bikes, and 1 MRAP, while the defenders get no vehicles.

### Stage 2

In the second stage, the defenders fall back to the Lookout Hill. M-Com A is located at the radar tower top floor, and M-Com B is at the helipad. The defenders spawn behind the radar tower.

The attackers keep their vehicles, and the defenders remain without any.

### Stage 3

In the final stage, the attackers must perform a 500m cliff jump and they must raid the factory. M-Com A is located inside a machine room, and M-Com B is outside by some shipping containers. The defenders spawn at the back of the factory near the machine room, their vehicles spawn outside close to the shipping containers area.

The attackers now get a AH-6J Little Bird and UH-1Y Venom for their attack. The defenders get a single 9K22 Tunguska to combat the attackers.

## Team Deathmatch

Team Deathmatch takes place at the lookout hill and tunnel exit area.

## Obliteration

 Main battle tank(s) | 1 LAV-25

 Infantry fighting vehicle(s) | 1 BTR-90

Obliteration takes place around the entirtiry of the map, however, the tunnel areas are blocked off. The USMC M-Coms are around the Housing Area, and the RGF M-Coms take place around the Upper Road area. The bomb usually spawns around the Radar Tower.

## Domination

Domination takes place at the lookout hill and tunnel exit area.

### Flags

#### A: Helipad

This flag is at the helipad, and because this is an objective, there are plenty of containers and crashed helicopters used for cover when attacking and defending this objective.

#### B: Road

This flag is at the road, it has plenty of cars and rocks that can be used as cover while infiltrating the objective.

#### C: Tent

This flag is at the Tunnel exit area, it has a tent and a few military trucks that are stationary.