Character Units

A wide variety of heroes and troops with unique skills and play styles are available in Paper Knight Wars. With over 50 unique characters, players can strategize and put together their ideal squad by combining heroes and troops in ways that suit their preferred gameplay style. The wide variety of playable heroes guarantees that every player will find a character that suits their preferred playstyle, whether a brave knight leading the charge or a crafty wizard unleashing devastating spells. The troops, ranging from courageous warriors to stealthy archers, are crucial in helping win battles and adding another layer of strategy.

## Heroes

The hero units acts as squad leader and can command **2 army units**.

When the hero is defeated and run out of lifes in battle, the army squad will auto retreat. The hero can use their unique skill and army skills.

### Hero Attribute Stats

* **TYPE:** Type of hero classification *(Power, Technique, Speed)*.
* **HP**: Character unit durability to reduce incoming attack damage.
* **ATK**: Character unit raw attack damage.
* **TEC**: Affect min-max damage range.
* **DEF**: Total current health of unit in battle.
* **CRT**: Critical hit-chance. When performed, damage is increased by 30% *(default)*.
* **GRD**: Chance to reduce damage *(50%)*. Negative status effect can't be inflicted into target who perform a succesful parry.
* **MOV**: Character speed movement in battle.
* **CLASS:** Specialization for rune effects.

### Hero Defense & Resistance

Each unit have resistances and vulnerabilities against element attacks.

* **-100** resistance = unit will receive **6x** element damage
* **-75** resistance = unit will receive **3x** element damage
* **-50** resistance = unit will receive **2x** element damage
* **-25** resistance = unit will receive **1.5x** element damage
* **0** resistance = unit will receive **no** additional damage
* **25** resistance = unit defends **25%** element damage
* **50** resistance = unit defends **50%** element damage
* **80** resistance = unit defends **80%** element damage
* **100** resistance = unit is **immune** to element damage

## Army Units

Standard army units with base attribute stats and skill power. Each unit can be categorized into **POWER**, **TECHNIQUE** and **SPEED**.

* **POWER** character is strong against **TECHNIQUE** character.
* **TECHNIQUE** character is strong against **SPEED** character.
* **SPEED** character is strong against **POWER** character.

### Unit Attribute Stats

* **TYPE:** Type of unit classification *(Power, Technique, Speed)*.
* **R**: Base rank for units. Every fusion level upgrades unit rank by one *(C, B, A, S, SS, SSS)*.
* **HP**: Character unit durability to reduce incoming attack damage.
* **AT**: Character unit raw attack damage.
* **TC**: Affect min-max damage range.
* **DF**: Total current health of unit in battle.
* **LFE**: Represent total character life available in battle.
* **CR**: Critical hit-chance. When performed, damage is increased by 30% *(default)*.
* **GR**: Chance to reduce damage *(50%)*. Negative status effect can't be inflicted into target who perform a succesful parry.
* **MV**: Character speed movement in battle.
* **CLASS:** Specialization for rune effects.

### Unit Defense & Resistance

Each unit have resistances and vulnerabilities against element attacks.

* **-100** resistance = unit will receive **6x** element damage
* **-75** resistance = unit will receive **3x** element damage
* **-50** resistance = unit will receive **2x** element damage
* **-25** resistance = unit will receive **1.5x** element damage
* **0** resistance = unit will receive **no** additional damage
* **25** resistance = unit defends **25%** element damage
* **50** resistance = unit defends **50%** element damage
* **80** resistance = unit defends **80%** element damage
* **100** resistance = unit is **immune** to element damage

## Character Traits

Traits it's a feature for both heroes and army units that adds or extract bonus character stats. For the moment traits can only be obtained from the **Summoning** area *(Wheel of Fortune & Wishing Stars)*.

The character trait can be transferred by consuming an **Egg of Truth** item when the fusion between two units of the same type is performed. Trait rarity can be sortened in 6 levels from worse to best as follows:

1. **Gray**
2. **White**: Ordinary *(base stats with no negative or extra bonuses)*
3. **Blue**
4. **Green**
5. **Purple**
6. **Orange**: Best bonus stats

*Note: **Total in Battle** and **Life Stock** bonuses only apply to non-hero units.*