recursal/Fanatic-Fandom huggingface dataset:
Mutations

## Introduction

Just like all living beings, monsters have bodies with a certain structure and are composed of all kinds of different parts, e.g., organs, muscles and bones. However, unlike the other living beings monsters can have parts mutable and mutate them.
A monster is born with several parts of its body already mutable and during evolution by spending evolutionary energy, they can make some old parts mutable or gain new parts mutable or not. Only these mutable parts can suffer mutations. There are mutations that syngernize well with skills, and other mutaitons that result in deadly combinations that can play a big part in beating a higher leveled monster.

## Upgrades

Mutations are upgrades, either enhancing the mutable body parts functions or adding new ones. A body part can mutate as many as 5 times the monster tier, e.g., a tier 1 monster can at most have +5 mutations in their organs. The **mutations** multiple of 5 (5, 10, 15, ...) are the most important ones since they are the ones that add new functions to the organ or enhance a previous mutation. The multiples of 15 are very unique because the System will either allow the monster to combine his current mutations to create a new variant, or emphasise one of his mutations, enhancing it over the others. The mutations that aren't a multiple of 5 only give a small boost to the effect gained by the body part at the previous multiple of 5 and to the original effect.

## Biomass cost

To increase the number of mutations, a monster has to spend biomass points and these are gain by consuming the bodies of other monsters and/or sapients. When it comes to monster eating monster, the number of biomass points gained follow a certain rule: consuming monsters of the same tier gives the "normal" number of biomass points while consuming monsters of lower or higher tiers give less or more, respectively. The only way to reduce the penalty of consuming lower tier monsters is having a mutable stomach with the mutation to reduce the penalty.

Here are some examples of formulas to calculate the biomass cost:

current mutation level =

c
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{\displaystyle cur}

new mutation level =

n
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w

{\displaystyle new}

B
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m
a
s
s
C
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−
>
n
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=

n
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−
c
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2

−
c
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=

∑

# k
c
u
r
1

n
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w

k

{\displaystyle Biomass Cost\_{cur->new}= \frac{new^2+new-cur^2-cur}{2} = \sum\_{k=cur+1}^{new}k
}

List of Biomass Costs
 +5
 +10
 +15
 +20
 +25
Anthony/Status

Anthony status.

## Status Chapter: 1225

**Name: Antony**

**Species: Perfect Paragon (Formica Sapiens)**

**Tier: VII**

**Grade: Mythic**

**Level:35**

## Skills

**General**
 Expert Stealth (III)
 Tunnel Compass (IV)
 Iron Mind (V)
 Master Stamina (IV)
 Still Meditation (IV)
 Flash Dash (V)
 Expert Predictive Thinking (III)
 Advanced Efficient Movement (II)
 Expert Observance (III)
 Advanced Coordination (II)
 Balance (I)
 Concentration (I)
 Divergent Thinking (I)

**Mana**
 Grand Finer External Mana Manipulation (V)
 Mana Hoarder (V)
 Layered Mind Magic Affinity (V)
 Extended Directed Mana Sensing (V)
 Expert Healing Magic Affinity (IV)
 Advanced Omni-Elemental Affinity (VI)
 Advanced Mana Masking (IV)
 Wood Magic Affinity (I)
 Metal Magic Affinity (I)
 Lightning Magic Affinity (I)
 Advanced Force Magic Affinity (IV)
 Master Barrier Magic Affinity (IV)
 Master Gravity Magic Affinity (IV)
 Mana Weave (I)

**Pet**
 Pet Growth Speed (I)

**Defensive**
 Grandmaster Endure (V)
 Master Grace (IV)
 Expert Mandible Parry (III)
 Six-Legged Footwork

**Offensive**
 Void Chomp (VI)
 Expert Chomp Combo (III)
 Spear Charge (III)

## Mutations

**Senses**

**Defence**

**Physical**
 Hastened Potent Regeneration Gland
 Widespread Stinking Pheromone Gland
 Expanding Discerning Compression Stomach
 Coiling Hyper-Twitch Musculature
 Distributed Instataneous Sub-Neural Network

**Acid**
 Enriching Draining Acid Concentration Gland
 Viscous Enfeebling Acid Stimulation Gland

**Mental**
 Mind Mana Mastery Sub-Brain
 Mind Mana Mastery Sub-Brain
 Mind Mana Mastery Sub-Brain

**Mana**
 Grand Intensifying Communal Spirit Nave (Soul Crystal)
 Vast Starborn Altar of Self (Soul Crystal)
First Strata

**Overview**

The highest point in the dungeon, the underground of Pangera, and by far the safest extending from the surface to 50 kilometres deep, this stratum has the lowest mana density in the dungeon meaning that only the weakest dungeon monsters can live there, typically in the first 4 tiers. Expanses within the first stratum are large open caverns with plant life such as marshes and forests. The first stratum is so safe that even independent cities can exist inside it whereas presumably deeper cities require more protection than an independent city can manage to provide and require support from surface based organizations or nations.

**Monsters Species/Types**

* Garralosh's offspring
* Claw Centipedes
* Aphids
* Apes
* Rabbits
* Wolf Dragons
* Lizards
* Plant Monsters
* Child Spiders
* Coral Slugs
* Four Blade Berserkers
* Lion Ogres
* Earth Bear Tyrants
* Bulky Deers
* Dog Python
* Night Spear Worms
* Armored Water Pigs

for more in depth explanations of a certain type go to Monster Profiles
Arconidem

Arconidem the Demon God

Arconidem resides within the Demon Palace, a grand edifice in which he sits on his living throne, surrounded by his court. Powerful demons each and every one, his court is sustained only by their proximity to the god, for they cannot hope to contest the monsters who spawn within those hallowed halls.

## Background

Every time he awakens he orders the Demons to clear the third strata of all non demons. He causes the demons to get agetated and go into a killing spree. He is one of the 19 Ancients.

## Appearance

He has appeared in dreams but his appearance changes from individual to individual. He apparently has a frightening appearance.
Sophos village

It is one of the many settlements of the sophos and it is close to the Forest Expanse. This settlement is something of an oddity, since most of their communities are in the second strata since there are better cores down there.

## Description

The village is built along wide tunnels, with domiciles carved out of the rock. Most of their pets live in holding areas beneath the village as Pets are discouraged in the upper levels. There are a total lack of mana veins on the walls and the lighting is instead provided by a series of core powered lighting installlations. They use mana concentration enchantments to bring mana up from below in order to sustain themselves since if they kept on evolving, that'd become impractical and they'd have to move down more. The streets are wide so they can guide their easily when they have to.

## Locations

### Core Forge

They create their pets in this massive cavern and every surface is filled with circular work stations cut into the stone. This is where the Sophos meditate in the clear space in the centre of their stations while trying modify the cores in their hands to their wishes. Every bench hold dozens of cores and in the middle of the cavern a huge repository with tiered shelving runs from the floor to the ceiling and each layer is covered in cores.

### Formo's house

It is carved into the wall around the outside of the forge. The inside is as simple as the outside, a small number of rooms, a crude bed, furniture which had been carved from the rock and a small stone table and chair to eat at. The house is a little tiny just like the houses around it since the Sophos were quite small.

### Proving grounds

A place where Sophos get to test their pets performance.

### Pens

A luxurious stable where most of their pets live in. A trickling stream of mana infused water meanders between spacious pens with high walls and comfortable amenities. Inside the stables are beds, cushions, padded chairs and other comforts designed for their pets that is much better than what the Sophos themselves enjoy as well some biomass for the pets to eat. There are far more Sophos here than there were upstairs and spend more time down here as well. They move from pen to pen, checking on creatures, or even just resting alongside them. They don't do much physical labour, instead they direct other pets to the heavy lifting and move alongside them. An enormous staircase bigger than garralosh leads up and curves slowly to 'Upstairs' area.

## Inhabtitants

* Formosus Bellus Pulcher
* Tirimon
* Asonan
Renewal

Renewal is a city in the surface, constructed atop the ruins of the former frontier kingdoms by refugees and ants.

* *The Hill of Rest -* is an Inn owned by *Mr and Mrs Bellweather.*
* Cathedral - is use to worship the ants.
* Anthome - is an anthill that the human living on the surface in the city of Renewal call, is an entrance to the colony from the surface, the anthill is located out of the large gate on the western side of town.

After refugees followed Anthony and the colony they asked Anthony for help and he picked out a plot of land and told them to build there.

The mayor is friendly with Anthony.
Wasp

A **wasp** is any insect of the narrow-waisted suborder Apocrita of the order Hymenoptera which is neither a bee nor an ant; this excludes the broad-waisted sawflies (Symphyta), which look somewhat like wasps but are in a separate suborder. The wasps do not constitute a clade,
 a complete natural group with a single ancestor, as their common
ancestor is shared by bees and ants. Many wasps, those in the clade Aculeata, can sting their insect prey.

### Biome/Spawn

The **Asian or Mandarin Giant Hornet** (*Vespa mandarinia*) is the largest wasp on Earth, spawns on Forest and Jungle biomes; 15% chance (6-12 soldiers).

### Behavior

Wasps are agressive territorial insects, they can attack players in sight, they also have nasty poison that cause intense pain. Giant wasps will also attack minecraft Bees, that for some stupid reason are the size of a basket ball.

### Features

Wasps dont do much more than sting players around :)
Tiny

Tiny portrait by RhyuArt

Tiny is the first pet that Anthony gets. He was made after Anthony reconstructed his core.

## Status Page

Name: Tiny

Level: 74 (Rare) (VI)

Might: 550

Toughness: 126

Cunning: 20

Will: 38

HP: 252/252

MP: 466/466

**Skills**:

**General**: Master Athletics (IV) Level 15; Instant Dash (IV) Level 10; Master Dodge (IV) Level 30; Advanced Flight (II) Level 5;

**Defensive**: Sparkling Fancy Feet (V) Level 45;

**Offensive**: Kong Fist Arts (VI) Level 24; Cloud Piercing Uppercut (V) Level 31; Meteor Leap (V) Level 29; Grand Master Heavy Smash (V) Level 35; Master Grappling (IV) Level 39; Resonant Smashing Blows (V) Level 22; Expert Ape Jab (IV) Level 12; Advanced Magic Counter (II) Level 8; Master Kong Combo (V) Level 25;

**Mutations**:

**Physical**: Bombastic Enhanced Musculature +30; Unbreakable Channelling Bones +30 (Earthblood Basalt); Shock-Collapsing Meteor Legs +30; Metal Shattering Sonic Enhancer +30; Hyper-Ignition Energy Conversion Gland +30; Meshed Shadow Wings +30; Sparking Tesla Fur +30; Regenerative Steel Fists +30;

**Mana**: Storming Lightning Mana Affinity Gland +30; Storming Lightning Mana Affinity Gland +30; Arcing Lightning Ignition Gland +30; Arcing Lightning Ignition Gland +30;

Species: Thunderstrike Mountain Kong (Rare)

Skill points: 76

Biomass: 211

*Previous status:*

Name: Tiny

Level: 52 (Rare core) (V)

Might: 267

Toughness: 51

Cunning: 11

Will: 28

HP: 102/102

MP: 262/262

Skills:

Grand Master Kong Fist Boxing (V) level 56; Horizon Piercing Uppercut (IV) level 25; Comet Leap (IV) level 30; Master Heavy Smash (IV) level 11; Expert Athletics (III) level 17; Expert Grappling level (IV) 25; Penetrating Smashing Blows (IV) level 6; Glittering Fancy Feet (IV) level 8; Flicker Dash Level (III) 18; Expert Dodge (III) Level 14; Expert Kong Combo (IV) Level 31;

Mutations:

Detonator Enhanced Musculature +25, Condensed Granite Bones +25; Collapsing Meteor Legs +25; Stone Shattering Sonic Enhancer +25; Compressing Rapid Lightning Mana Affinity Gland +25, Compressing Rapid Compressing Lightning Mana Affinity Gland +25, Rapid Combusting Energy Conversion Gland +25; Potent Flex Shadow Wings +25; Magnifying Tesla Fur +25; Regenerating Steel Flesh Fists +25;

Species: Shadow Kong Emperor

Skill points: 20

Biomass: 211

## Evolutions

* Spark Ape
* Lighting Fist Ape
* Storm Kong
* Dire Lighting Storm Kong
* Shadow Kong Emperor
* Thunderstrike Mountain Kong

## Gallery

Angry Tiny by Kevin GlintArmoured Tiny by several people#8665
Red Panda

The **red panda** is a mammal species native to the eastern Himalayas and southwestern China. It is listed as Endangered on the IUCN Red List because the wild population is estimated at fewer than 10,000 mature individuals and continues to decline due to habitat loss and fragmentation, poaching, and inbreeding depression. Despite its name, it is not closely related to the giant panda.

### Biome/Spawn

The **Red Panda** (*Ailurus fulgens*) spawns on Bamboo Jungle and Bamboo Junble Hills; they are not very easy to find; 15% chance (1-2 animals).

### Behavior

Red Pandas are peaceful herbovire creatures, and wont attack other entities, not even to defend their owner or kin; they will panic if attacked by the player.

### Features

Red Pandas Breed with Sugar Cane and can be Tamed with Sweet Berries; they will sit/stay or follow the owner.
Imperial College

The Imperial College appears to be an academic institution dedicated to the study of Pangera and the properties of the system and mana. Their topics of interest range from the discussion of mana's fundamental properties and purpose to the various states of the different stratas. Throughout the novel many asides are given to various members of the Imperial College in the form of their transcripts, letters or excerpts from books. The members appear to so far be divided into two categories: Magio scholars and Inquisitors. While Magio scholars as their name implies are often the main members identified in the world and responsible for much of the exposition of the college's purpose, much less is known about the Inquisitors. The Inquisitors appear to be a task force dedicated to the punishment and enforcement of privacy over the Imperial College's various works and even allowed to punish offenders by death whether they pry into knowledge not knowable to the public.

### Known Magio Scholars

Members

1. ↑ Chapter 649
Macaw

**Macaws** are long-tailed, often colorful, New World parrots. They are popular in aviculture or as companion parrots, although there are conservation concerns about several species in the wild.

### Biome/Spawn

The **Hyacinth Macaw (Blue)** (*Anodorhynchus hyacinthinus*) spawn on Jungle Edge and Jungle Hills biomes, and are Rare; 10% chance (1-2 birds).

The **Blue-and-Yellow (Carindé) Macaw** (*Ara ararauna*) spawn on Jungle, Jungle Edge and Jungle Hills biomes, and are Uncommon; 20% chance (1-2 birds).

The **Golden Macaw or Parakeet** (*Guaruba guarouba*) spawn only on Jungle biome and are Very Rare; 7% chance (1-2 birds).

The **red-and-green or Red Macaw** (*Ara chloropterus*) spawn on Jungle and Jungle Hills biomes; Uncommon; 20% chance (1-2 birds).

### Behavior

Blue and Carinde Macaws will attack vanilla Parrots. Macaws fly around and only aproach the player if tempted by their favorite food.

### Features

Macaws can land if the player right-click them with their Breed/Favorite food on the hand; Blue Macaws can Breed with Sweet Berries, Carinde Macaws Breed with Cocoa Beans, Golden Macaws Breed with Melon Seeds.

Macaws fly away if right-clicked with bare hands.
Traveling Tolly

Traveling Tolly is a reporter for the 'Pangera Gazette' who, at the behest of her readers, "will step foot where others fear to tread and bring you the vivid stories of faraway lands that you so crave!" (Chapter 768 RR)

Tolly is only present within her own articles, which are side stories throughout Chrysalis starting at Chapter 768 (RR). These initially brief snippets are focused on her travels to the Colony roughly ten years after the founding of Renewal.

Tolly Excerpts (Royal Road):

* 768
* 774
* 798
* 803
* 812
* 824
* 829
* 859
* 882
* 886

Tolly Chapters (Royal Road):

* 901 - To Be Tolly
* 933 - Tolly Tours
* 959 - Adventures with Tolly
* 1041 - Stadiant
* 1094 - A Tour of Ash and Fire pt 1
* 1095 - A Tour of Ash and Fire pt 2
* 1229 - Travelling As Always
* 1230 - Travelling As Always Part 2
Beetle, Dead Leaf Neetle

The Dead-neetle Leaf beetle, Chrysolina fastuosa, is a small and colorfull beetle; its rainbow pattern over the metallic green shade is amazing. Its herbivore and eat leafs. As a small beetle, it will be attacked by most spiders, lizards and small mammals.

### Biome/Spawn

The Dead-neetle is quite Rare and only spawn on Extreme Hills biomes.

### Behavior

They are very slow creatures, and totally Passive.
Queen

Queen's portrait by FlauscheSoeckchen

The Queen is the first ant of the Formica sapiens colony. She was spawned in the first strata.

## Biography

The Queen was the first ant of the colony, with that she had to hunt and evolve to be able to create the colony and lay eggs. In a flashback, she remembers the endless hunting and hard work before she could create the colony. She could lay only a few eggs at the beginning, and she had to take care of these eggs, because other creatures saw them as free biomass, which made her work even more hard.

## Personality

She is very affectionate and caring towards her offspring while also providing swift judgement through her antenna to any misbehaving ant and worries often about the "troublesome one" Anthony. The Queen, like every other ant, dislikes the wasting of resources and laziness. However, due to her previous position as the only queen in the colony, she reluctantly laid idle in the nest to produce ants. After her evolution to war queen, she has been much more determined and willful to carry the colony's burden.

## Appearance

She is a huge ant, at the beginning of the novel she was the biggest ant in the colony, four times bigger than the other ants, and big as a minivan. After to evolving to a war queen her body has doubled in size, making her almost 10 ft in height and 32 ft in length. She has thick legs that are tipped in sharp spikes, and thick plates of hardened carapace that covers the folds of her exoskelton and around her head.

## Status

Mutations:

**Healing antennae+5**-can channel healing mana

**Healing gland+5**- converts mana into healing man and allows the usage of big amounts of healing mana at one time

**Efficient Biomass Deconstruction organ+5**- increases efficiency to produce more deconstructed biomass per biomass spent

**Smooth Biomass Recoding organ+5**- the recoding process utilises less deconstructed biomass to encode the same material, increasing efficiency

**Enhanced boosting Egg production gland+10**- gives a bonus +4 to all stats for each egg produced

## Gallery

Vibrant, Queen and Anthony by FlauscheSoeckchen
Scorpion

**Scorpions** are predatory arachnids of the order **Scorpiones**. They have eight legs and are easily recognized by the pair of grasping pedipalps and the narrow, segmented tail, often carried in a characteristic forward curve over the back, ending with a venomous sting.

### Biome/Spawn

The **Yellow Fat-tail Scorpion** *(Androctonus australis)*spawn on Desert and Desert Hills biomes; 28% chance (1 insect).

The **Emperor Scorpion** *(Pandinus imperator)*spawn on Savanah and Savanah Plateau biomes; 20% chance (1 insect).

The **Red Indian Scorpion** *(Hottentotta tamulus)* spawn on Jungle and Jungle Hills biomes; 31% chance (1 insect).

### Behavior

Scorpions are shy when confronted by larger creatures, but they will sting to defend themselves; fat-tailed scorpions have powerful venom, while indian red have moderate and emperor scorpions have weak venom (poison effect). Scorpions will attack lady bugs, other small beetles and some other small insects.
Red truth

They are a cult made up of multiple races that has existed for over a thousand years, and are found all over Pangera among those with great knowledge of this world and the courage to face it. Their sole purpose is to assist in making the ancients whole by empowering a monster so it may come to dominate the lower Strata and achieve a tier of evolution on par with the existing ancients.. There are many candidates for the final seat at the highest table. The order has spent much time plumbing the mysteries behind this Pangera, and despite centuries of effort, they have only been able to learn a portion of the whole truth. Even that limited understanding came largely through the intervention of an outside influence. Even though they are said to be a cult, they are more like branches of the same organization, being formed of conclaves that are separate entities that share the same purpose, as such they cooperate. They are welcomed more in the Kaarmodo empire than in other places.

They know little about Earth and have encountered less than ten reincarntors across the entire globe, but they were documented obsessively when they were found. Several had been sponsored by the cult but none had been able to achieve the seat of the final ancient. One of the known conversations between the sapient races of the surface and the ancients took place, was between a powerful Kaarmodo Wizard and Arconidem, who rose under their lands. The knowledge that was passed on from this dialogue has been named the 'Red Truth'. They share the knowledge with anyone that share their goals.
Chrysalis Wiki

**Welcome to the Chrysalis Wiki!**
**You can freely read the story on Royalroad or Webnovel!**
**Join the official discord server**

Anthony has been reborn! Placed into the remarkable game-like world of Pangera.

However, something seems a little off. What's with these skills? Bite? Dig?

Wait....

I've been reborn as a WHAT?!

Follow Anthony as he attempts to adjust to his new life, to survive and grow in his new Dungeon home!

## Main Articles

* Anthony

* Monsters

* Skills
* Mutations

* Dungeon

* Ancients

### Latest Chapters

**Chrysalis - Chapter 1263 - Anthony On Tour pt 4 - - 2024/01/27 23:09**

Satrap Umizan, leader of the Brathian Island Conglomerate, turns out to be a festively plump chap, covered in jewellery and floating fabrics that sparkle with unearthly light. He’s an impressive sight...

**Chrysalis - Chapter 1262 - Anthony On Tour pt 3 - - 2024/01/27 23:06**

As it turns out, the Colony’s new trading partners are fairly accustomed to bringing less… swim-capable creatures down into their watery abode. Perhaps not necessarily ones as large as I am, but hey,...

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Sarah

*"Oh! Ugh. You really are an ant."* - Sarah in the first meeting with Anthony.

Sarah is a human from Earth, and she was also chosen to reincarnate in Pangera.

## Biography

Sarah, like the rest of the reincarnators, had a tragic past. When she was revived in Pangera, she was a bear cub and had to hunt to survive and evolve. By the time she made into the second stratum, she was half insane and blood crazed, when, by luck, she got picked by a group of Shaper scouts. Since then, she stayed with the Shapers and was able to calm down and regain her conscience.

Decades later, Sarah meets Anthony when he too is picked up by the Shapers. When it becomes clear that Golgari politics have turned against the reincarnators and they're all in danger, however, Anthony stages an escape, and takes Sarah with him, insisting that the Colony can be a family to her too. With the support of the ants, she begins to face her fears about what she's capable of, and embrace her true strength. During the time where they first met, Granin had noted that in a one on one fight, Sarah would beat Anthony (who was at tier 5).

The namesake of the Asura Bear is "the Asura Heart", a mutation next to her core. It gives her species incredible strength at the costs of feeding on her negative emotions, her rage, pain and fear, before magnifying and liquefying them and pumping them through her body until every inch is suffused with these emotions. Although it makes her strong, it makes her blind with rage to where she will attack both enemies and allies alike. The more she raged and the more she attacked, the more the Asura Heart burned and swelled her with power like a feedback loop, until her fangs and paws begin to leak red energy that intimate all around her. She perceives it as as a red filter washing over her vision and her becoming a passenger in her own body, her consciousness locking itself in a corner of her mind in order to hide away. If she embraces this rage without releasing control, she feels as if she's clinging on to the back of a bucking bull, except the bull is her. Though such control is temporary and she will lose herself, Sarah hopes that continued practice will allow her to control herself permanently.

## Appearance

Sarah is an Asura Bear monster, a species which is both rare and dynamic in the first stratum. She's described as having a huge build, bigger than normal bears, and at least bigger than an elephant with a distended maw. She has sharp claws and teeth as long as a human forearm, which are no doubt highly mutated after years in the dungeon.

## References

1. ↑ Chapter 466
2. ↑ Chapter 509
3. ↑ Chapter 683 - The Siege pt 28
4. ↑ Chapter 864 - Assault on Orpule Pt 6
5. ↑ Chapter 465
Marmoset

Marmosets (*sagüi* in portuguese) are cute small primates, they have a characteristic tuff of hair over both the head sides. They like to eat tree resin, fruits and small insects.

### Biome/Spawn

There are 2 species of marmosets:

**Common Marmoset** (*Callithrix jacchus*) are uncommon on Savanah.

**Black Tuffed Marmoset** (*Callithrix penicilata*) are also uncommon, but a bit harder to find, on Savanah.

### Behavior

Marmosets are very shy and will panic when attacked; they are really fast. They will rarelly drop anything when killed, like meat or leather. On next version they will attack beetles, small spiders and centipedes.

### Taming/Breeding

They cannot be tamed yet but will be tamed with Apples on next version. Marmosets can be breed with Sugar Cane.
Titus

Titus is a human that serves under the banner of the Abyssal Legion. He is one of, if not the strongest, character to appear in the series and was the one to sever an arm of the highly evolved monster Garralosh before the latter escaped. The wound did not regenerate due to the injury having been inflicted with Titus' cursed axe. It's confirmed he fought in sixth strata.

## Appearance

He has stern ice blue eyes, a broad chin, and a thick neck. His body is covered in scars and his shoulders are broad and square.

## Power

His effective strength varies greatly depending on mana density of the area. He needs great saturation of mana in his cells to safely channel his skills – second strata pre-wave mana levels were insufficient for more powerful ones, resulting in great strain to his body after utilizing one of them during Siege.

He fought multiple times against Garralosh in the first strata, most important of the fights lasted hours, eventually ending with Titus's victory and monster's long-term mutilation. Despite one-sided result, both the length of the clash and the lizard's successful escape indicates that Titus, while severely restrained by first strata mana levels, and Garralosh, prominent monster of at least sixth tier, were quite evenly matched. This is reinforced by Morrelia's comment during their reunion, as she considers Garralosh only actual threat to Titus in both first and second strata. He is stealthy enough that he can sneak up on Morrelia despite his large size.

His hearing is so great that he could clearly hear footsteps, make out the tone of voices, and almost the words as well more than two hundred metres away.

## References

1. ↑ Chapter 651
2. ↑ Chapter 674
3. ↑ Chapter 44
4. ↑ Chapter 250
5. ↑ Chapter 435
Beetle, Scarlet Lily

The insects of the beetle family **Chrysomelidae** are commonly known as **leaf beetles**, and include over 37,000 (and probably at least 50,000) species in more than 2,500 genera, making up one of the largest and most commonly encountered of all beetle families. Numerous subfamilies are recognized, but the precise taxonomy and systematics are likely to change with ongoing research.

### Biome/Spawn

The **Scarlet Lily Beetle** (*Lilioceris lilii*) spawn on Plains biome; 20% chance (1-4 beetles).

### Behavior

These beetles suck sugar from flower plants.

### Features

Scarlet Lilies can be Breed with Sugar Cane.
Formica sapiens Colony

Redirect to:

* Formica sapiens colony
The Colony originates from the Queen and Anthony later on due to core manipulation. It holds the Formica Sapiens species of ants as well as the majority of the notable characters in the story.

The Colony is leaded mostly by the Council with its leadership mostly resembling to an human Oligarchy with many differences. The Colony's leadership is ultimately incorruptible with the phrase, "For the Colony," is what motivates most decisions under the ants leadership. Though there may be decisions made through anger as with Jim's manhunt.

## Castes

#### Locations

* The Surface
* First Floor
* Second Floor
* Third Floor
* Fourth Floor

#### Notable Members

* Anthony
* Tiny
* Crinis
* Invidia
* Queen
* Vibrant
* Brilliant
* Victoriant
* Antionette
* Cobalt
* Tungstant
* Ellie
* Bella
* Sloan
* Victor
* Theresant
* Florence
* Coolant
* Propellant
* Burke
* Wills
* Mendant
* Frances
Crocodile, Nile

The Nile Crocodile is one of the largest reptiles on the planet, second only to the Saltwater Crocodile.

### Biome/Spawn

**Nile Crocodile** (*Crocodylus niloticus*) are uncommon and spawn on Swampland and River biomes. 10% chance (1-2 mobs)

### Behavior

Crocodiles are hostile and will attack the player on sight (short range). They will also attack chickens, sheep, capuchins, cows and even horses. The drop 10 Reptile Leather pieces when killed.

### Taming/Breeding

Reptiles cannot be tamed. You can breed crocodiles with Raw Mutton, at your own risk.
Guinea Pig

The **guinea pig** or **domestic guinea pig** (*Cavia porcellus*), also known as **cavy** or **domestic cavy** (/ˈkeɪvi/), is a species of rodent belonging to the family Caviidae and the genus *Cavia*. Despite their common name, guinea pigs are not native to Guinea, nor are they closely biologically related to pigs, and the origin of the name is still unclear.

### Biome/Spawn

Guinea Pigs dont spawn on the wild; players need to buy them from Pet Vendors; Rebecca sell them. There are 2 types of Guinea Pigs; Ridgeback (Light brown and white) and Himalayan (white with dark nose and red eyes) guinea pigs. The Guinea Pig Pet Box will spawn Ridgeback (50%) or Himalayan (50%).

### Behavior

Guinea pigs will avoid Ocealots and run from them, it will also panic when attacked by other mobs. They are friendly to the player and will look at them sometimes.

### Features

Guinea pigs can Breed with Melon Seeds and can be Tamed with Pumpkin Seeds; it will sit/follow the owner.
Starfish

Starfishes are echinoderm creatures, they are know for their amazing regeneration capabilities and large amount of colors patterns.

### Biome/Spawn

There are 5 types of starfishes now, they all spawn on Oceans except the Pink Starfish, that span on Deep Ocean;

**Common Starfish** (*Asterias rubens*) is quite common and its a very big starfish; can reach 40 cm in diameter.

**Red Starfish** (*Fromia milleporella*) is also common but smaller; 18 cm.

**Pink Starfish** (*Pisaster brevispinus*) is uncommon and can reach 30 cm.

**Necklace Starfish** (*Fromia monilis*) is sorta common and can reach 30 cm.

**Royal Starfish** (*Astropecten articulatus*) is a bit rare and smaller; 20 cm.

### Behavior

Starfishes are super slow, passive creatures.

### Taming/Breeding

They cant be tamed. Starfishes can be breed with Sugar Cane, but they are super slow, so its better if breed on a close distance to each other.
Morrelia

Morrelia is the daughter of Titus and an acquaintance of Anthony, she is a member of the Abyssal Legion and is torn between her duties to the Legion and her affection for Anthony and the Colony. She had a brother who died in the Legion's initiation ceremony.

## Appearance

Without looking stout or over muscled she manages to look solid. Not only that, powerful. Her shoulders are broad, her arms thick and her square jaw looks like you could cut bread with it. Her hands are strong, and calloused. Her eyes are ice blue, which contrasts quite sharply with her dark hair, which is pulled back severely and into a short ponytail. She often has a scowl on her face. She wears simple leather armor that leaves her arms bare, with wrist guards strapped to both forearms. Her twin swords sit on her belt, like the rest of her sheaths are unadorned, simple, functional and practical.

## Personality

She is an altruistic person as shown when she worried much about innocent lives safety and sold her service to southern borders of the kingdom to try making a difference and helping out where others wouldn't, despite the low pay and bad experience. She has a stern attitude and isn't very cheerful. She is as stubborn as her father and taken more after him, less like her mother. She looks up to her brother quite a lot and sort of has an inferiorty complex, having a hard time believing she could surpass him.

She isn't afraid of death, but doesn't want others to feel saddened from her death.

## Biography

She spent her childhood days drilling skills with her brother, as their mother watched them happily. Their father took them to the Legionary fort in Liria when he was at home, where they could practice with the trainees. Even at a young age they showed promise in fighting.

Her brother's death hit the family hard as her father withdrew, her mother left, and Morrelia herself refused to enlist in the Legion. Afterwards, at the age of 15, her and her crew started selling her service in the border areas, fighting with monsters, so she could assist people on the border, despite the low pay and bad experience.

After finding a Dungeon entrance in the wilds, her situation improved. She was able to earn more money with better experience, allowing her to help the more remote villages on the edge of the wilderness and not go hungry.

## Ability

It is mentioned that she had the skill to be a royal guard when she started fighting at remote areas for money.

She has the Berserker class.

## References

1. ↑ Chapter 246
2. ↑ Chapter 224
3. ↑ Chapter 237
4. ↑ 4.0 4.1 4.2 Chapter 246
Piranha

A **piranha** or **piraña** (/pɪˈrɑːnjə/, /pɪˈrænjə/, or /pɪˈrɑːnə/; Portuguese: [piˈɾɐ̃ɲɐ], Spanish: [piˈɾaɲa]), a member of family Serrasalmidae,[1] or a member of the subfamily Serrasalminae within the tetra family, Characidae[2] in order Characiformes, is a freshwater fish that inhabits South American rivers, floodplains, lakes and reservoirs.

### Biome/Spawn

The **red piranha** (*Pygocentrus nattereri*) spawn on River biome and are quite Common; 20% (2-4 mobs).

### Behavior

Piranhas are agressive carnivores and will bite the player if he cross a river with these meat biters. It also attacks Cods and Tropical Fish packs.

### Features

Piranhas, like all true fishes, will die of sufocation outside water bodies.
Tarantulas

Tarantulas are the largests spiders know today (the goliath bird-eater is the largest); they appear on tropical rain forests all over the world.

### Biome/Spawn

There are Four species of tarantulas so far (each one have its own Mob Egg):

**Mexican Red-Leg** (*Brachypelma emilia*) spawn on Extreme Hills and are Uncommon.

**Gooty Sapphire** (*Poecilotheria metallica*) spawn on Roofed Forests and are quite Rare; very wanted for its metallic blue color.

**Indian Ornamental** (*Poecilotheria regalis*) spawn on Birch Forests and are Uncommon.

**Goliath Bird-eater** (*Theraphosa blondi*) spawn on Jungle Edges and are also Uncommon, but a bit harder to find then the mexican red-leg.

### Behavior

Tarantulas have size to attack and kill some of the smaller spiders and beetles; they will be hostile to these mobs, and the Goliath bird-eater will also attack Chickens.

Tarantulas will bite the player if he punches it; they are quite fragile and not a real

danger to the player. They make great collectables and can be put inside glasses with other mods. They will be tempt by spider eyes due their cannibalistic behavior. Tarantulas can *Climb* blocks.
Spider, Widow

Widows are spiders from the genus *Latrodectus,* small but with a potent venon relative to its size, it have a preference for human houses as habitat, making a hazard for childrens and pets.

### Biome/Spawn

There are 3 types of widows now:

**Redback Widow** (*Latrodectus hasseltii*) are Very Rare and spawn on any biome.

**Northern Widow** (*Latrodectus variolus*) are Very Rare and spawn on any biome.

**Brown Widow** *(Latrodectus geometricus*) will be added on next version, they also will be Very Rare and spawn on any biome.

### Behavior

Widows will attack the beetles, but no other mobs.
Beetle, Yellow Stag

The yellow stag beetle, Odontolabis
lacordairei, is a quite large coleoptera species; its large maws are quite peculiar and scary, however, this creature is herbivore; its favorite food are juicy fruits. It lives on southeast Asia.

### Biome/Spawn

They will spawn on Forests and are quite Common there, appearing in groups from 3 to 6 beetles.
Cult of the Worm

It was secretly made by a Golgari Shaper named Irrin Stelix after he had communed with Yarrum, the Eternal Worm. Their sole purpose is to assist in making the ancients whole by empowering a monster so it may come to dominate the lower Strata and achieve a tier of evolution on par with the existing ancients. They have many candidates for the final seat at the highest table.

They know little about Earth and have encountered less than ten reincarntors across the entire globe, but they were documented obsessively when they were found. They used to take a more humane method when recruiting them, meeting them and seeing if they wanted to be helped and join them. Several had been sponsored by the cult but none had been able to achieve the seat of the final ancient. When they come They appear to know of the conversation between a powerful Kaarmodo Wizard and Arconidem, known as the red truth and share the knowledge with anyone that share their goals.

A lot cult members motivation for making the ancients whole is to apparently achieve their so-called destiny and "reach beyond the confines of the world". They believe that the waves will start to build, as if from an ocean, each one greater than the last and receding a shorter distance until the next arrives until the mana will crash over the surface of Pangera, perhaps for the last time. They used to be strategic and careful by making gradual contact, observing, made gradual contact, felt out the situation to get a sense of fit, and then take a measured approach after consolidating their gains.

The Shapers and Kaarmodo appear to not have a good relationship and this has caused the golgari to look down on the latter.

## Members

 Corun Nium

## History

It was secretly made by a Golgari Shaper named Irrin Stelix after he had communed with Yarrum, the Eternal Worm and began to worship and revere the ancient.

### -Present

Recruitment has picked up over the last fifty years and the cult has risen to a level of prominence that it hasn't enjoyed at any point in its history. As such, it has caused friction which has the cult split into two factions, one is the 'steady and cautious' camp, the group who wanted to consolidate their gains and take a measured approach, as they always had in the past while the 'reckless moron camp' (Granin's words) pushed harder than expected and seized control of the leadership. The Shapers have been pushed to the breaking point lately because suppresion on them, which is why the cult was able to bring so many into the fold.
Dromedary

Dromedaries, like camels, have structures on their back that work as a water deposit for their body.

### Biome/Spawn

Dromedaries (*Camelus dromedarius*) are fairy common on Desert biomes. (30% chance, 1-2 animals)

### Behavior

They are Passive and wont attack any mob. They will eat grass blocks. Dromeries will be attracted by Wheat and Pet Balls.

### Taming/Breeding

They cannot be tamed, but if you click them with a Dromedary Saddle you will be able to ride it and store itens on him (9 slots), you must use a Lead and tie them to a fence block or they will wander around.

To release a Dromedary, right clicking it with a Shears; you will get your saddle back, but you will lose the items on the dromedary inventory so remember to take them out first.

Dromedaries can be Breed them with Wheat, but the Dromedary Saddle needs to be removed first.
Elephant

## Elephants

**Elephants** are mammals of the family Elephantidae and the largest existing land animals. Three species are currently recognised: the African bush elephant, the African forest elephant, and the Asian elephant. Elephantidae is the only surviving family of the order Proboscidea; extinct members include the mastodons.

The only elephant now is the African bush elephant.

### Biome/Spawn Rate

African bush elephant (*Loxodonta africana*) spawns on Savanna and Savanna Plateau biomes, they are Uncommon these days; 17% chance (1-3 mobs).

### Behavior

They are Neutral, but will attack with great power if disturbed, they also call other elephants to help on the attack. They drop 10 Elephant Leather pieces and 2 Ivory when killed.

### Features

Elephants can be Breed and Lured with Wheat. Players can Ride them by right-clicking on them (on the future they will be 'tameable' and have cargo chests like the Dromedary system). Elephants eat block grass.
Kangaroo

Kangaroos are pecualiar marsupials from Australia. They are herbivores and most of times they eat grass. The baby end its development inside the female purse.

### Biome/Spawn

   Most of times they spawn in groups of 2-4 individuals, there are 3 species of Kangaroos:

**West Gray Kangaroo** (*Macropus fuliginosus*) are sorta common and spawn on Plains.

**Antilopine Kangaroo** (*Macropus antilopinus*) are uncommon and spawn on Savanah.

**Red Kangaroo** (*Macropus rufus*) are more rare and spawn on Deserts.

### Behavior

Kangaroos are Passive most of times, but if the player pokes one of them, they will

attack, and they are quite strong for their size. They leap around with the *Jump* hability from the bunny mob. Kangaroos will drop Rabbit Leather and some Rabbit Meat when killed.

### Taming/Breeding

Kangaroos are to much wild to be tamed. They can be breed with Wheat.

**Riding:** On the minecraft 1.15 version you can ride kangaroos by right clicking them (you can breed them while you ride)
Nehemia Ytger

Nehemia by Morgana0anagrom

Nehemia Ytger była księżniczką Eyllwe i przyjaciółką Aelin Galathynius.

## Przewidywana przyszłość

Niewolnicy z Eyllwe wychwalali urodę i męstwo Nehemii. Powtarzali, że księżniczka uratuje ich z niedoli. Wierzyli, że gdy wreszcie wstąpi na tron swej okupowanej, ciemiężonej ojczyzny, zagrozi samemu królowi Adarlanu. Podobno potajemnie przekazywała informacje i broń buntownikom z Eyllwe.

## Opis wyglądu

Była wysoką i szczupłą damą o przepięknej twarzy. Biel tradycyjnej luźnej sukni kontrastowała z jej mlecznobrązową skórą, a szyję i biust niemal całkowicie zasłaniał trzywarstwowy naszyjnik. Na nadgarstkach dziewczyny połyskiwały bransoletki ze złota i kości słoniowej, na głowie migotał złoty diadem wysadzany klejnotami. Stopy miała obute w sandały. Miała brązowe, żywe oczy.

## Wystąpienia

* *Szklany Tron* (pierwsze wystąpienie)
* *Korona w Mroku*
* *Dziedzictwo Ognia* (tylko wspomniana)
* *Królowa Cieni* (tylko wspomniana)
* *Imperium Burz* (tylko wspomniana)
* *Królestwo Popiołów* (tylko wspomniana)

## Ciekawostki

* Poznała Aelin podczas oprowadzania po szklanym zamku w Rifthold przez Kaltain Rompier.
Aelin Galathynius

## Aelin Ashryver Galathynius

Aelin by imgur

Aelin by Morgana0anagrom

▪ Dianna Brackyn

▪ Ansel z Briarcliff

▪ Elentiya (przez Nehemia)

▪ Bezimienna

▪ Zabójczyni Wiedźm

▪ Dziedziczka Ognia

▪ Dziedziczka Terrasenu

▪ Dziedziczka Brannona

▪ Dziedziczka Mali Niosącej Ogień

▪ Ogniste Serce (przez Evalin i Rowan)

▪ Ziejąca Ogniem Królowa Suka

▪ Aelin Dziki Ogień

▪ Aelin Niosąca Ogień

▪ Aelin Niosąca Światło

▪ Królowa Którą Obiecano

▪ Królowa Która Chodziła Między Światami

▪ Zabójczyni Bogów

▪ Królowa Fae z Zachodu

▪ 19 (Dziedzictwo Ognia, Królowa Cieni, Imperium Burz, [[Królestwo Popiołów]])

▪ 20 (Królestwo Popiołów)

▪ Elena Havilliard †

▪ Mora † (daleka ciotka)

▪ Mab † (prababka)

▪ Glaston Ashryver (wuj)

▪ Aedion Ashryver (kuzyn)

▪ Galan Ashryver (kuzyn)

▪ Król Adarlanu (dawniej)

> ***"Celaena Sardothien była Aelin Ashryver Galathynius, spadkobierczynią tronu i prawdziwą królową Terrasenu"***
>
>

**Aelin Ashryver Whitethorn-Galathynius**, znana też jako Celaena Sardothien jest zaginioną księżniczką i królową Terrasenu oraz ostatnim żyjącym członkiem królewskiej linii Galathyniusów.

## Biografia

### Wczesne Życie

Aelin jest córką Rhoe Galanthyniusa - Króla Terrasenu i jego żony Evalin Galanthynius. Przez pierwsze 8 lat życia Aelin wychowywała się jak Księżniczka Terrasenu.

### Upadek Terrasenu

Pewnej Nocy Król Adarlanu - Dorian Haviliard I obalił swojego przeciwnika politycznego - Rodzinę królewską Terrasenu. Młoda Aelin odkryła śmierć rodziców gdy obudziła się w kałuży ich krwi. Nieświadomy przetrwania Aelin Król Adarlanu był pewny śmierci całej rodziny królewskiej.

## Opis wyglądu

Uznawana jest za szczególnie piękną kobietę z długimi złotymi włosami oraz jasnej karnacji i zgrabnej sylwetce ciała. Charakterystyczne oczy Ashryverów - turkusowe o złotym pierścieniu wokół źrenicy, to jeden z elementów wyglądu, który wyróżnia ją na tle ludzkich kobiet oraz Fae wysokiego rodu.

Od dziecka ciało Aelin budowało doświadczenie w ćwiczeniach oraz walkach. Ma szczupłą, gibką sylwetkę oraz liczne blizny na plecach pozostawione przez rok niewolniczej pracy w kopaniach soli w Endovier.

## Wystąpienia

* *Zabójczyni* (pierwsze wystąpienie)
* *Szklany Tron*
* *Korona w Mroku*
* *Dziedzictwo Ognia*
* *Królowa Cieni*
* *Imperium Burz*
* *Wieża Świtu* (tylko wspominana)
* *Królestwo Popiołów*

## Ciekawostki

* Nienawidzi jeść ryb.
* Uwielbia słodycze.
* Jej hobby to czytanie książek oraz gra na pianinie, której Arobynn kazał się nauczyć w dzieciństwie.
* Arobynn Hamel przedstawiał ją jako swoją siostrzenicę - Diannę Brackyn.
* Ma psa - Strzałę
Dog

## Dogs

Dogs (*Cannis familiaris*) are mans' best friend. Believed to be the descendants of domesticated wolves, humans have kept dogs as pets for thousands of years.

### Biome/Spawn

Dogs don't have specific biomes anymore, nor spawn in the wild. Pretty much all their population is maintained by humans, which control their genetics. They don't spawn and have to be purchased from pet vendors. Currently, the only breeds are the Husky and Chihuahua.

### Behavior

Neutral; they will attack if provoked. Once tamed they will defend the owner.

### Features

You can Breed dogs with Raw Beef and tame them with Bones. Dogs will chase and bite Pet Balls.