Shen/LoL/Gameplay

de:Shen/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

**Edit**

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* Details
* Map-Specific Differences

**Info**

## Damage type

### Type

Shield

Notes
* The <span style="color:**Script error: The function "keyword" does not exist.**;">Spirit Blade spawns with **Shen**, teleports closer to him if he gets too far away, and instantly blinks to him if he uses any global  blink (**Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, or **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).
* Enemies see an arrow pointing from **Shen** to the location of his <span style="color:**Script error: The function "keyword" does not exist.**;">Spirit Blade even if it is not visible.
* **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will grant the shield if the <span style="color:**Script error: The function "keyword" does not exist.**;">Spirit Blade reaches **Shen**. If it is stopped, no shield is granted.
* **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will give the shield after the protective zone disappears.
* **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will give the shield when the dash ends.
	+ If the dash is  interrupted, the shield will instead be received the moment the  crowd control source is applied, before damage calculation (if any).

**Map-Specific Differences**

 Ultra Rapid Fire differences

* Shield health ratio halved.

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**Info**

## Damage type

### Sub-type

Spell damage

Magic

## Counters

### Projectile

Blocked

Blocked

See Notes

Notes
* The <span style="color:**Script error: The function "keyword" does not exist.**;">Spirit Blade will stop in place upon colliding with **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.

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**Info**

### Targeting input

No Target

Notes
* *Spirit's Refuge's* protective zone can be moved while active if **Shen** uses **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* *Spirit's Refuge* cannot be ranked up at Level 1.
* *Spirit's Refuge* will also block damage from all abilities that use  basic damage (**Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).

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* Map-Specific Differences

**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Knockdown

Blocked

Disabled

Interrupted

Notes
* Casting **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** during *Shadow Dash* will end the dash prematurely, but enemies at the blink's location will count as being hit by the ability.
	+ This cannot affect the same enemy more than once.

**Map-Specific Differences**

 Ultra Rapid Fire differences

* Cooldown begins after dashing.

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* Hide
* Details

**Info**

## Counters

### Grounded

Disabled

Notes
* *Stand United* can target allies via the mini map or on their portraits or by using the F2 - F5 keys (none of this can be done if **Shen** is affected by  nearsight or his target is  untargetable).
* **Shen** will channel so long as his target is alive (even if the granted shield is broken). If his target dies, the channel is canceled and *Stand United* goes on full cooldown.
	+ Interrupting *Stand United's* channel will not remove the shield prematurely.
* The following table refers for interactions while **Shen** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Disabled
 Interrupted by
 Consumables
 Spells
 Disabled
 Interrupted by
- Grounding effects
- Immobilizing effects
- Silencing effects