Alisa - Echo

## Alisa (亚里莎 )

**Specialty**
TBA

## Skills

* Red Orb
* Yellow Orb
* Blue Orb

- Deals 200% / 390% / 590% Physical DMG based on the number of Orbs pinged.

- Deals a total of 190% / 380% / 560% Physical DMG based on the number of Orbs pinged.

- Deals a total of 180% / 360% / 540% Physical DMG based on the number of Orbs pinged.

* Basic Attack
* Signature
* QTE
* Type
* Awakening

- Deals a total of 460% Physical DMG.

Echo and Cecilie attack the target together, dealing Physical DMG and triggering Time Lag Calculation. Afterwards, Echo gains Soulshatter Mark.
- Deals a total of 2660% Physical DMG.

- Deals a total of 600% Physical DMG and heals allies for 100% of Echo's ATK.

* Core
* Leader
* SS Rank
* SSS Rank
* SSS+ Rank

Cecilie fights alongside Echo. Upon holding Basic Attack, Echo will activate Tactical Mantra. While Tactical Mantra is active, Signal Orbs are briefly converted to Mantra Orbs. Upon pinging a Mantra Orb, Cecilie will unleash a sword wave at the target, dealing Physical DMG. Subsequently, Cecilie takes an action that corresponds to the color of the Mantra Orb pinged.
- Each sword wave deals 30% Physical DMG.
- Red Mantra: Attacks the target, dealing 90% Physical DMG.
- Yellow Mantra: Stabs downwards from above, pulling in nearby enemies and dealing 50% Physical DMG.
- Blue Mantra: Slashes at the target, healing allies for 20% of Echo's ATK and dealing 50% Physical DMG.
**Judgement of Penance - Tactical Mantra + Consecutively ping Mantra Orbs**
Upon activating Tactical Mantra, Echo will begin to charge her power. While Echo is charging, Cecilie blocks incoming attacks and fends off enemies, after which Echo gains Super Armor with 40% DMG reduction for 1.5s with a 5s cooldown. Consecutively pinging Mantra Orbs or dragging the joystick allows Echo to continue charging. Upon stopping pinging orbs or releasing the joystick, Echo will finish charging and release Penance Arrow, dealing Physical DMG. This action is able to evade enemy attacks. Afterwards, Cecilie performs a series of attacks following the order of the Mantra Orbs pinged, with each attack consuming one Mantra Orb. After Echo is switched out, Cecilie remains on the battlefield and continues to attack until all Mantra Orbs are consumed.
- When fully charged, Penance Arrow deals 580% Physical DMG, rearranges Signal Orbs, and activates Judgement Zone that lasts for 8s. Echo gains 6 Energy and heals allies for 80% of her Attack when activating Judgement Zone.
- When not fully charged, Penance Arrow deals 230% Physical DMG and does not activate Judgement Zone.
**Overflowing Might - In Judgement Zone + Ping Orbs**
Pinging Orbs inside Judgement Zone grants 10 points of Might for every Orb pinged. Maximum Might: 90.
**Keen Archery - In Judgement Zone + Tap Dodge**
Tapping Dodge inside Judgement Zone triggers Keen Archery, dealing Physical DMG.
- Deals a total of 80% Physical DMG.
**Joint Attack - In Judgement Zone + 90 Might + Ping specific Signal Orb**
After Might reaches the maximum value, pinging a Signal Orb that matches the color of a Mantra Orb inside Judgement Zone triggers Joint Attack. Using Joint Attack for the first time after activating Judgement Zone triggers Joint Attack: Requiescat. Afterwards, if Echo has Soulshatter Mark, she can perform another Joint Attack before the duration of Judgement Zone expires to trigger Joint Attack: Soulshatter.
- Joint Attack: Requiescat consumes all Might, imprisoning and pulling in enemies, dealing 864% Physical DMG and granting 36 Energy.
- Joint Attack: Soulshatter consumes Soulshatter Mark. Echo leaps and fires at the target, dealing 350% Physical DMG and granting 20 Energy.
- While performing Joint Attack, Echo is invincible, but cannot use Heavenlight Edge.
Echo gains Soulshatter Mark upon using Heavenlight Edge.
**Blessing of Fortitude - Upon receiving healing**

Upon using Joint Attack: Requiescat or Joint Attack: Soulshatter, trigger all available QTEs.
**Level 2 - Unlocks at SS**
Upon switching in, gain 3 Signal Orbs of the same color. While Judgement Zone is active, Extra DMG Bonus increases by 30%.

When Echo is switched out, Cecilie immediately gains 6 additional Mantra Orbs. After Echo leaves the battlefield, Cecilie gains 100% Extra DMG Bonus.
**Level 2 - Unlocks at SSS**
Amplifier class effect increases by 100%. Echo gains 30 points of Might and Soulshatter Mark every time she enters the battlefield. Base DMG of Joint Attack: Soulshatter increases by 50%.

Extra DMG Bonus of Heavenlight Edge increases by 30%.
**Level 2 - Unlocks at SSS6**
Extra DMG Bonus of 3-Pings and Mantra Orb skills increases by 50%.
**Level 3 - Unlocks at SSS+**
Extra DMG Bonus of Joint Attack: Requiescat and Joint Attack: Soulshatter increases by 30%.

## Generic Coatings

* Generic
* Generic - Modified
* Generic - Final

## Recommend Memories

* Support Set 2
* Support Set 1
* Sub DPS

* Combination
* Resonance

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* Combination
* Resonance

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* Combination
* Resonance

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