recursal/Fanatic-Fandom huggingface dataset:
Temperance Brennan

**Temperance Andrea Diana Brennan-Ananias** is a forensic anthropologist and works at the Jeffersonian Institute in Washington, D.C.. Dr. Brennan is considered one of the leading authorities in the field of forensic anthropology.

## Education

* Bachelor of Anthropology from Benjamin Franklin University

## Abilities

* **Genius Level Intellect**
* **Explosives Expert**
* **Medical Knowledge**
* **Master Hand-to-Hand Combat/Martial Artist**
* **Master Marksmanship**
* **Multilingualism**

## Trivia

* Her email is temperancebrennan@jeffersonian.gov
* Brennan keeps an iguana named Spike in her office. Spike was rescued from an illegal trader and, having been born without a paw, he could not be returned to the wild.

## References

1. ↑ 1.0 1.1 *The Girl in the Tomb*
2. ↑ *The Bond in the Blood*
Bartolomeu Ananias

**Sir Bartolomeu Maria Carrasco da Silva Ananias** is a businessman, criminal mind and father of Dr. Temperance Brennan.

## Abilities

* **Maximum Human Condition**
* **High-Level Intellect**
* **Leadership**
* **Master Hand-to-Hand Combat**
* **Master Marksmanship**
* **Expert Interrogator/Torturer**
* **Expert Investigator**
* **Network**
* **Multilingualism**
* **High Pain Tolerance**
* **Medical Knowledge**
Jeffersonian Institute

The **Jeffersonian Institute**, or simply the **Jeffersonian**, is a group of museums and education and research centers, the largest such complex in the world, created "for the increase and diffusion of knowledge". Founded on 10 August, 1861, it operates as a trust instrumentality and is not formally a part of any of the three branches of the federal government. The institution is named after its founding donor, scientist Thaddeus Alexander Jefferson.

Called the "the nation's attic" for its eclectic properties, more than 2 billion items, more than 100 museums, libraries, research centers and zoos, including historical and architectural landmarks spread across the United States, Puerto Rico, Panama and Philippines.

## Publications

The organization publishes under the imprints Jeffersonian Institute Press, Jeffersonian Books, and Jeffersonian Institute Scholarly Press.

## Awards

* The Thaddeus Alexander Jefferson Award, the Jeffersonian Institute's highest award, is given in recognition of exceptional contributions to art, science, history, education, and technology.
* The Jeffersonian Institute Gold Medal is presented to individuals in recognition of their outstanding service, achievement, or contribution to the prestige and growth of the Jeffersonian Institute.
* The Daniel J. Pryce Medal
* The Carl McReight Medal
* The Fraser Collins Medal
* The Michael John Webb Award for Anthropological Research

## Administration

The Jeffersonian Institution was established as a trust instrumentality by act of Congress. More than half of the Jeffersonian's workforce are employees of the federal government. The Jeffersonian Institute Protection Service oversees security at the Smithsonian facilities and enforces laws and regulations for National Capital Parks together with the United States Park Police.

### Board of Governors

As mandated by the act of Congress that created the Jeffersonian Institute, a Board of Governors was created to oversee and administer the organization. This Board meets at least once a quarter and is made up of 14 individuals. The Chief Justice of the United States and the Vice President are Ex officio members of the Board. The other members are four citizens chosen by the House of Representatives, four chosen by the Senate, four chosen by the President and passed by a joint resolution of Congress. The Chairperson of the Board is chosen by the President and approved by the Board. The Board is responsible for choosing the Executive Secretary, who is responsible for the day-to-day operations of the Jeffersonian.

## References

1. ↑ 1.0 1.1 *The Senator in the Burning House*
Camille Saroyan

**Camille "Cam" Saroyan** is the head of the Jeffersonian Institute's Forensic Division.

## Abilities

* **Medicine**: As a trained physician, Saroyan has great medical knowledge.
	+ **Forensic Pathology**
* **Leadership**
* **Expert Marksmanship**: As a former police officer, Saroyan has experience handling firearms.
* **Expert Hand-to-Hand Combat**: Saroyan has shown to be able to protect himself when the situation demands it.
The Outlaws

## The Outlaws

A group of people. View this information in a different way on our website.

### Members

* President - Brick
* First Lady - Minx
* Vice President - Ryder
* Vice President's Old Lady - Vex
* Sergeant at Arms - Horse
* Madcap - Horse's Old Lady
* Camgirl/Sweetbutt - Lillian
* Cueball
* Sloppy
* Grimm
* Backfire
* Dwayne (Prospect)
Hank Booth

**Harvey Raphael "Hank" Booth** is the grandfather of Seeley and Jared Booth and great-grandfather of Parker and Christine.

## Abilities

* **Cooking**
* **Marksmanship**
* **Trilingualism**: Hank has shown proficiency in Korean and Vietnamese.

## Awards

His awards, as seen in *The Clown in the Pool*:

* Personal decorations
	+ Army Distinguished Service Cross
	+ Silver Star
	+ Bronze Star
	+ Purple Heart, w/1 bronze oak leaf cluster (2nd award)
	+ Army Commendation Medal, w/1 silver and 1 bronze oak leaf clusters (7th award)
	+ Army Achievement Medal, w/1 silver oak leaf cluster (6th award)
* Unit awards
	+ Army Presidential Unit Citation
	+ Valorous Unit Award
	+ Army Meritorious Unit Citation, w/1 bronze oak leaf cluster (2nd award)
	+ Superior Unit Citation
* Service awards
	+ Army Good Conduct Medal, w/4 bronze loops (5th award)
* Campaign and service awards
	+ Korea Service Medal, w/1 bronze star (2nd award) and "Arrowhead" device
	+ Armed Forces Expeditionary Medal
	+ Vietnam Service Medal
* Foreign awards
	+ Vietnam Gallantry Cross Unit Citation
* Other accoutrements
	+ Combat Infantryman Badge
	+ President's Hundred tab
	+ 6 Service Stripes (reflecting 18 years of service)
	+ 8 Overseas Service Bars (4 years)
	+ Army Marksmanship Qualification, w/Riffle clasp
Jack Hodgins

Dr. **Jonathan Stanley Hodgins IV** is an entomologist, botanist and mineralogist who works at the Jeffersonian Institute's Forensic Division.

## Personality

Hodgins is highly sarcastic, with a "chronic problem with government authority". He has a strong dislike for Daniel Goodman, although he has a better relationship with Saroyan, the head of the Forensic Division.

He is also "relatively normal" when compared to his peers and helps, or at least tempts, Zack to socialize properly.

Hodgins avoids the social events sponsored by the Jeffersonian Institute as "the devil flees the cross", finding them dull and "a pathetic excuse for the rich to flaunt their wealth".

## Abilities

* **Genius Level Intellect**
* **Botany**
* **Entomology**
* **Geology**
* **Chemistry**

## Trivia

* Hodgins has three degrees in Botany, Geology and Entomology.
* Hodgins is affiliated with the Green Party, but he usually votes for the Democrats because they have a better chance of winning.
* When he was in college, he invented a sensor for discovering dead bodies that were stolen by Leona Saunders. The plans were eventually sold for $4 million.

## References

1. ↑ 1.0 1.1 *The Justice in the Explosion*
2. ↑ *The Man with the Bone*
3. ↑ *The Woman on the Rails*
Abyss Climber Rig

**Abyss Climber Rig** (ACR), comúnmente conocido como **Climber**, es un elevador marítimo en PATHOS-II en Omicron que conduce al Sector Omega, una región de la llanura abisal operada por PATHOS-II.

## Descripción

El Escalador se extiende 4019m desde Omicron hasta el Sector Omega. No se puede operar desde allí, lo que requiere una llegada o salida programada de Omicron.

Cada dos semanas, se realiza una revisión de mantenimiento en el Climber.

## Apariciones

El 13 de septiembre de 2103, Julia Dahl y Alan Waldeck descendieron al Sector Omega para ayudar en la evacuación fallida de Tau.

El 25 de diciembre de 2103, Catherine Chun, Sarah Lindwall, Nicolai Ivashkin, Ian Pedersen y Jasper Hill dejaron Omicron con el ARK usando el Climber. Dos días después, Alan Waldeck volvió a subir al Climber y encontró un cadáver, más tarde identificado como Johan Ross.

### En SOMA

Después de que DUNBAT escapa de Theta, Simon Jarrett y Catherine Chun deciden encontrar un Haimatsu Power Suit y montar el Escalador en el Sector Omega para localizar el ARCA. Simon se localiza con éxito y se copia a sí mismo en un Power Su. El Abyss Climber Rig (ACR), comúnmente conocido como Climber, es un elevador marítimo en PATHOS-II en Omicron que conduce al Sector Omega, una región de la llanura abisal operada por PATHOS-II.

Aproximadamente a 2556 metros de profundidad, la energía del Climber falla abruptamente, lo que detiene el descenso de Simon. Simon salta de su silla y se sube a la parte superior del Climber, fijando la energía de una caja eléctrica en la parte superior. Una vez que se restablece la energía, Simon vuelve a subir a su silla y continúa descendiendo. A unos 3092 metros de profundidad, Johan Ross sube a la jaula y le habla telepáticamente a Simon antes de arrojarse al Abismo.
Death Warrant

AKA: AJ Webster

**Powers:**

**Sensitive to ancestral spirits**

Character is sensitive to the presence of items imbued with ancestral spirits; ie relics. He also has a rough idea of how potent/powerful spirits are, but not their intent nor function.

**Spirit Mentor**

(Not a super-super power and very situational but gives me a source of wisdom)

The bear shaman comes to AJ when it wishes to show him something or give him guidance. This is a GM controlled power designed to assist in story/plot movement and help guide the character. The idea is that a long time ago the Cherokee had a great warrior who battled the unnatural and it was foretold that another would come from his bloodline many generations later to finish what was not finished. This will be tied into story line at some point specific to the character. While the shaman’s spirit usually only appears when it needs to impart information, it can be summoned through a time consuming ritual to ask for information, though whether or not the shaman’s spirit answers is up to the GM as well as what information it provides.

The spirit mentor is visualized as a woman of three facets, the child, the woman, and the hag. Each facet actually represents one of the GMs in the game.

**Relic: Tomahawk**

* Returns to hand when thrown if within 60’
* Can damage spirits/non-corporal/phased entities.
* While ancestral warrior is summoned the relic is ‘in use’ and not available, it the relic becomes the ancestral warrior.

With this power the character is able to summon an ancestral spirit of his blood tribe to provide a service. This requires having a relic that was personal and valued by the individual and while they can invoke the spirit, they cannot force it to do something it doesn't wish to unless he intends to engage in a battle to dominate it, but that opens him to possession. A ritual is used to bind any such relics to him one the spirit has accepted him.

**Relic: Deer hide wrist wrap**

* Night vision like a deer.

Other undiscovered relics would provide other spiritual summons which each summons providing a specific service.

**GM Note on Relic**

Relics are found as unbound and need to be attuned thru an elaborate shamanic ritual. Attempting to use a relic without such cleansing can result in unexpected and unpleasant surprises.

**Metal Arm**

* Enhanced durability
* Enhanced strength
* Enhanced protection thru the process of the metal in his arm flowing over his body to encase him in living steel that can stop conventional small arms up to 50cal.
Turbine

Alias: Jeffrey Lee Carris

Powers:

Super strength, tough like a bull

Jeff's body has the ability to change to a thick toughness when he gets angry or feels the need to fight. His skin becomes hard as iron, and his strength increases. This can be enhanced even more by his sister's ability to heighten his power. He can run fast and hard at opponents with little harm to himself. Able to lift very heavy objects and vehicles.

Keen Sight

His eyesight becomes more keen and he can see for several more miles then the average person. His reflexes are more adept and his dexterity very quick.
Richard Larks

Richard Larks is mostly retired, but does consulting work. Co-Owner of Mirage SFX Studio.

* Born: May 12 th, 1943 in Los Angeles, CA
* Parents: Vincent (deceased) and Martha (deceased) Larks
* Married: Yes; Nacy Larks (2nd Wife) (1 st wife died of Cancer)
* Siblings: 6; Marco (+5), Celia (+3), Archille (-1), Gina (-4), Emma (-4), Raul (-6)
* Children: 3; Sage (Oldest), Kevin (Middle) & Mark (Youngest)
* Written By: Wolfspeak
Winged R

The RBA rescued these super villains because they were family. The Winged Rapers spent ten years in a Super Max Prison and its only recently that they've been released. Led by Miriam, the Rapers are a group of winged telepaths that helped the humans to survive the Invasion. They have worked tirelessly to find lost loved ones and make something better out of this world...with a little chaos thrown in. Another way to view information about this group is by going to our website.

### Miriam Stonell aka Raptor

The Leader and Mother of the Winged Rapers, Miriam runs a tight ship and does not hesitate to make tough calls.

### Greg Stonell aka Condor

The eldest brother, Greg is cocky and can be an asshole. He's a strong fighter and has been a huge advantage during the Invasion.

### Devon Stonell  aka Harrier

All of the brothers are a little quirky but Devon is the quietest. He's not as crude as Greg but harder than Vince.

### Vince Stonell aka Shrike

The youngest brother, besides, Stone, Vince was hit hard by the long stint in prison. Nevertheless, he's a good person and prone to aerial rescues. Age 21

### Helen Stonell aka Accipiter

B.I.T.C.H. and proud of it! Helen is hard but loves her family. She doesn't stand for weakness.
Felix

***Spoiler advarsel:** Handling, afslutning og/eller plot afsløres i det følgende.*
*"Den gamle, fede kat har da aldrig været inde i skoven! Efter sin tur til dyrlægen er han næppe kommet ud af sin egen have. Alt, hvad han ønsker, er at spise og sove."*
— Røde til Pjuske om Felix i *Ud i vildnisset*, side 22

## Bog optrædninger

### Levende:

*Ud i vildnisset*

**Felix** (eng. **Henry**) — er en stribet, gammel, og buttet hankat.

## Historik

### *Profetierne begynder* serien

#### *Ud i vildnisset*

"*Nå, men uanset hvad, så fortalte Felix, at der var alle mulige slags farlige dyr derude. Kæmpestore vildkatte, som spiser levende harer til morgenmad og bruger gamle knogler til at slibe deres kløer på!*"
―Pjuske om Felix' historier *Ud i vildnisset*, side 22

Pjuske fortæller Røde, at Felix har været inde i skoven en gang, og fangede en rødkælk. Røde svarer hånligt at Felix aldrig har været i skoven, og at efter sin tur til dyrlægen er han blevet doven og er aldrig kommet ud af sin have.
*Mere Kommer Snart*

## Optrædninger

* *Ud i vildnisset* (Første optrædning; kun nævnt)

## Citater

**Pjuske**: "*Men det passer. Han fangede en rødkælk dér!*"

**Røde**: "*Så var det i hvert fald, før han var hos dyrlægen. Nu beklager han sig endda over fuglene, fordi de forstyrrer hans middagslur.*"

—Pjuske og Røde om Felix *Ud i vildnisset*, side 22

"*Men Felix har det da godt. Selvfølgelig er han lidt doven, men han er ikke ulykkelig. Vi kunne stadig have det sjovt sammen.*"
―Pjuske, da han prøver at få Røde til at blive *Ud i vildnisset*, side 36

*Afsløringer af handling, afslutning og/eller plot ender her.*
## Kilder

1. ↑ 1,0 1,1 Afsløret i *Ud i vildnisset*, side 22
2. ↑ Afsløret i den oprindelige engelske udgave af *Ud i vildnisset*, side 11
Daffyd Op Owen

Superhero name: Changeling

Faceclaim: Spencer Clark

Played by: Jay/Loki

Age: 15

Height: 5'3"

### History

Dai was born into a traditional family, the son of a Vicar of the Church of Ireland. Father O'Reilly supervised the chapel of St Cronan's Boys School. Against his father's wishes, Dai became interested in dance and gymnastics at a young age and his mother enrolled him in the Metropolitan School of Dance. Things were going well until recently when his abilities developed.

While rehearsing for an upcoming recital, Dai was practicing a lift when he suddenly felt strange. His vision blurred and he felt dizzy. When he looked in the mirror, he saw his dance partner looking back at him.. two of her! The young woman screamed and passed out. Dai freaked and ran home. By the time he reached his house he had resumed his own appearance. When he tried to explain what had happened, his father, already distant and disapproving of the boy's 'effiminate' ways, denounced him as a spawn of the devil.

Within a month, his parents were divorced and Dai and his mother had come to America in search of a new life. They have found temporary lodging with her brother Colin Gallagher in Rancho Bonito.
Muertana "Tana" Laddabria

Superhero name:

Nickname: Tana

Played by: Patty

Age: 14, in the process of planning her quinceanera

Height: 5'9" (and growing)

Race: Aztec Princess, daughter of the God of Death and the Goddess Underworld

Eye color: Marigold Yellow with red pupils

Hair color: Top is black but underneath is a rainbow of jeweled colors

Distinguishing Marks:

1. Has a wine-colored skull birthmark on ring finger on left hand
2. If a spirit is near, her skin becomes translucent.
3. Her bone structure is marked with Dia de los Muertos face carvings but show through in her natural skin tone. However, when near a spirit/ghost, her face turns into painted version Dia De Los Muertos face carvings with multiple colors with an undertone of white.

Family

* Mother: Mictecacihuatl, Ruler of Death – Celebrated during July-August
* Father: Mictlantecuhtli, Ruler of Death – Celebrated September-October
* Brothers: 9 Older, each one must rule over the type and stage of death that occurred by the person
* Sisters: None

History:

The God and Goddess of Death and the Underworld always wanted a little girl. In Aztec culture the males carry the family name, but it is the girls carry the bloodline.  Tana is the youngest child. She is actually 14 years old, whereas her brothers are centuries old. The brothers have a tendency to boss her around. They tease her as the “Collector” since that was also one of their first jobs in the underworld. They may tease her, but they are extremely overprotective of her. This makes things complicated since she is a typical teenager and loves being the social butterfly. She is treated as the baby of the family and that is starting to cause her to have a rebellious side. She has a great home life. It is a very tight knit family. They even try to have dinner every night together. Some of the brothers are married but not all.

She loves having friends, but most of her friends are only in the underworld or somehow related to Death.
Tordenklanens skovbrand (UK)

*Titlen og størstedelen af ​​denne artikels oplysninger er officielle oversættelser, men delvist information kan være uofficielle oversættelser af bøgerne. Gå videre på egen hånd.*

***Spoiler advarsel:** Handling, afslutning og/eller plot afsløres i det følgende.*
*"Ildhjerte fulgte blindt sporet efter de andre katte, næsten uden at bemærke skoven omkring ham, selv om han hele tiden kiggede sig tilbage over skulderen for at se, om Brombærkilling stadig var med. Det sidste blik, han fik af slugten, fyldte hans hoved: en frygtindgydende gryde af ild og røg, som opslugte lejren, hans hjem. Og der var ingen tegn på Gultand og Korthale."*
— Ildhjerte da han og Brombærkilling flygter fra lejren i *Uvejret kommer*, side 214

## General information

### Bøger:

*Uvejret kommer*, *Tigerklos raseri*, *Leopardstjernes ære*

### Resultat:

Tordenklanens lejr er brandt ned og Flodklanen giver dem midlertidig ly i deres territorium
Blåstjerne vender sig mod Stjerneklanen

## Deltagere

### Involverede tilknytninger:

 Tordenklanen
 Flodklanen

**Tordenklanens skovbrand** var en brand der fandt sted i *Uvejret kommer*, men optrådte også i *Tigerklos raseri* og *Leopardstjernes ære*.

## Opsummering

### Præmis

"*Bregnepels sagde til mig, at ilden ville* redde *klanen! Men den har ødelagt os i stedet for.*"
―Blåstjerne om branden *Uvejret kommer*, side 238

*Kommer Snart*
## Beskrivelse

### Dødsfald

* Pjaltepels
* Korthale
* Gultand

## Officiel kunst

### Udenlandsk kunst

*Afsløringer af handling, afslutning og/eller plot ender her.*
## Kilder

1. ↑ Afsløret i *Uvejret kommer*, side 24
2. ↑ 2,0 2,1 Afsløret i *Uvejret kommer*, side 209
3. ↑ 3,0 3,1 Afsløret i *Uvejret kommer*, side 223
4. ↑ Afsløret i *Uvejret kommer*, side 224
5. ↑ Afsløret i *Uvejret kommer*, side 242
6. ↑ Afsløret i *Uvejret kommer*, side 215
7. ↑ Afsløret i *Uvejret kommer*, side 234
8. ↑ Afsløret i *Uvejret kommer*, side 236
Quintons

The Quintons are a species of humanoids originating from the Horse Head Nebula region of our galaxy that are more energy then matter in their physical makeup, but appear to the typical human as blond haired, blue eyed humans of good physical status.

They are a prominent member of the Compendium, a vast federation of species and worlds that stand united for a fair and just galaxy. While the Quintons have been aware of Earth for centuries, it was only after the Ta'anari invasion did they directly intervene to aid the planet and even then it was only possible with the aid of another sect of Quintons known as the Ancient Quintons. Today, post invasion, the Quintons continue to assist humanity in cleaning up their damaged atmosphere and orbit of dangerous debris fields.

The Quintons have sacrificed much to help Earth and they now have embassies and diplomatic relationships throughout our world.

There are actually two distinct divisions of Quintons, the current Quintons, who survived a culling by a nefarious enemy known as the Luceros. After the fall of the first Compendium, the Quintons were hunted down, their very home world harvested, but not before three massive colony fleets were sent forward into the sea of space to search for forgotten colonies in order to rebuild and sustain their people. Each colony ship containing over thirty million colonist in status. Unknown until only recently, the modern Quintons, explorers and diplomats, themselves are from one of these colonies. The Ancients, the second division of Quintons, a militant people, are also from one of these colonies; a colony fleet sent to Earth millennia ago to find a new home, but due a Luceros attack just inside Earth's solar system the massive colony ship, the Hygorath, crashes into Antarctica with thirty million Quintons in status. These distant travelers would not be awakened until later in the twentieth century.

There is a lingering mystery though, as in the time of Atlantis (70,000+ years ago) there existed a Quinton colony known as the Silver Isles in Antarctica. What happened to them and where are they, if they still continue, is the source of numerous questions amongst those that knew they even existed.
Turtle FRS

Tech Type: Personal Body Armor

Tech Name: Turtle FRS (First Responder Suit)

Version Number: Mark I

Manufactured by: US Armor Corporation

### Purpose

The Turtle FRS (First Responder Suit) personal body armor was created to give first responders superior body armor.

### Physical Description

The armor comes in a wide range of colors and shapes. The suits are mainly designed to look like normal undershirts, pants, gloves, socks, and cowl. Each piece can be worn separate to each other.

### Size

* Standards off the shelf sizes or custom sized
* Weight: Various, but most items are between 1 to 3 pounds

#### Armor Damage Resistance

Resist Kinetic energy up to 13,000 ft⋅lbf (17,626 J) or just under the energy that a 50-caliber sniper round produces! Anything under 10,000 ft⋅lbf (13,558 J) is not felt but the suit does record the impact. That means most firearms (including 7.62 x 51mm) is not even felt when it hits the armor!
Larry Rice

Larry Rice is a Senior Machinist at Mirage SFX Studio.

* Born: March 25th, 1961 in Detroit, MI
* Parents: Brain and Lisa
* Married: No (Girlfriend Tracy Couch)
* Siblings: 0
* Children: 1 (Daughter, age 5)
* Background: Larry learned life in the tough streets of Detroit. His father was a union working in the Ford Automobile plant. He was always a gearhead. His father taught him how to rebuild a car. When he turned seventeen his passion for cars lead him to street racing and some jail time. After he got out of juvenile, he cleaned up his act and went to trade school. He took a temp job on a film shoot. The SFX Company need some help repairing some of their equipment. Kevin Larks like the quality of work he saw and offered him a permanent job. Larry took the job and moved out west. About ten years ago he started to drift. He realized that something was missing in his life. Helping Norman build his inventions was what he was missing. He loved creating new and exciting things. He was the first employee of Lark Technologies. Now days he splits his time between the SFX studio and Larks Technologies.
* Written By: Wolfspeak
LCN

Tech Type: Communication System

Tech Name: LCN (Lark Crystal Network)

Version Number: Mark 2

### Purpose

After studying the DCN Norman created an upgraded version of the DCN. The main difference between the DCN and LCN is the encryption has been greatly increased, the removable the need of a base system and lastly the entire tech is made with earth-based tech and materials. The mark two version greatly reduces the size of the unit. The LCN can now be incorporated into vehicles and power armor easily.

### Size

Height: 1 inch (0.3048 m)

Width: 1 inch (0.3048 m)

Length: 2 inch (50.8 m)

Weight: 10 lbs (4.54 kg)

### Encryption

Beyond the single being encrypted all signals are split between three different phases/frequencies. Each one of those phases/frequencies change on a preset schedule. When the initial connection is made the systems decided on what pattern they are going to use.

### Features - General Use

* Peer to Peer encrypted communication
* Peer to Group encrypted communication
* Audio and video recording or broadcasting
* Untraceable (spoofed) VOIP
* GPS location
* Way point locations
* ID flags

Features - Command and Admin

* All of General Use features
* Bio-scan of other DCN or LCNs in the network
* Track position of other DCN or LCNs in the network
* Untraceable Internet connection
* Has access to all LCN communication in the network!
* Can remove other LCN or DCNs from connecting to the communication systems.
Rosalie Crenshaw

Superhero name: Lady Esper

Faceclaim: Peyton List

Played by: Vix/Chex

Age: 18

Height: 5’8”

Engaged to: Rebecca Thompson

High School Things: part of The Bees

Symbiote: Jasmine (Jaz)

Family:

* Mother: Jennifer Crenshaw
* Father: Marcus Crenshaw
* Symbiote’s mother: Neri
* Brother: Isaac Crenshaw
* Brother: Alexander Crenshaw

History:

Rosalie is the only daughter of her parents, which made for her brothers, one a year old, the other three years older than her, a tad protective. She didn’t quite mind, Rosalie never caught wind of them actually doing anything to any boys that seemed to show interest. Though that was only she never heard anything about it, not that it didn’t happen. Of the three children, she was also just a touch quieter than her brothers, more willing to read books than run around in the back yard pretending she was a pirate or princess.

About a month ago, some new neighbors moved into the neighborhood. In an effort for the neighborhood to welcome them, a few of the houses, including Rosalie’s opened their backyards to the neighborhood for games and food and general hanging out. Partially out of obligation, partially out of curiosity, Rosalie went over to the new neighbor’s house and poked around while being polite and interacting with them.

But, the house was relatively boring, as was the fact that the whole get together was mostly adults. She said goodbye to the new neighbors and turned to leave. Rosalie didn’t notice the tiny creature that found its way to hiding in her hair. Once back in her room, away from the happening party, she felt a weird tickle in her throat, and then an ache started to come through. As it became nearly unbearable, she lost consciousness.

Then came Jasmine. The vinyari escaping her previous host who was harder to inhabit due to his many health issues, had found Rosalie at the party and decided a younger host was much better. Once Rosalie came back to consciousness, she immediately started going over everything that was going on, as well as the fact Rosalie was going to be able to understand other people’s emotions without the other person even knowing. With such a young vinyari and a young host, the guidelines and rules are a little blurred, and lead to arguments about how to handle things quite often.
The Prophet

Secretly known as: Ed Jose

Powers-

MouseMagic: Can bend reality to suit himself and Disney. Believes in the Mouse as his God.

Scrounger: Can find anything.

Unhinged Reality: The term fluid reality is a real thing for Ed. His belief in the Great and Powerful Mouse, Mickey is so great that he can change reality to a limited effect. He can only change one aspect of reality at any given time. All the changes must be something that Ed has see, his deity, Mickey Mouse or his subjects do. (i.e. Pull items out of no-where, change out clothing very quickly, defy gravity [as long as it is not pointed out to him], Opening portals to Mouseland …)

Elisa: Can transform into a female named Elisa.
Theodora Street

Faceclaim: Emma Stone

Nickname: Thea, Tea

Played by: Vix/Chex

**NEVER** introduces herself as Theodora, just Thea or Tea.

Age: 33

Job: Screenwriter

History:

Her parents were unable to have another child, so when they were given the opportunity to adopt a child whose parents were putting her up for adoption, they were happy for the chance.

Thea’s imagination had always been large. With three siblings, she was the one who orchestrated the plays they put on in their backyard, grand stories that were straight out of fiction and her imagination. Sometimes pirates, sometimes great loves lost at war, or even love stories like the soap operas her mom loved to watch. Though she was always the one behind the scenes, never in the actual spotlight. For as much as she loved having the stories to tell, she tended to get stage fright whenever it came to actually trying to act anything out. Reports and presentations in high school were …so fun.

Even in college, she didn’t particularly manage them well. She managed, but not too well. Her English and Creative Writing degrees taught her about good story lines and gripping writing. The internship she had in her senior year got her a job helping write on a tv show. It was like a dream come true, and plenty of her classmates were jealous over it. Thea worked hard and after a few years started making a bit of a name for herself in the screenwriting community. She worked on a few shows and a few movies.

Recently, she was contacted about a new opportunity to work on a show. It was time for her to move on from the show that was ending, so she took the job. She’s just recently gotten settled in, and knowing that the author James Titchener was also in Rancho Bonito, she had intentions of seeking him out and seeing if he wanted to let her do a movie adaptation of any of his books.
Kimberly Valen

Name: Kimberly Valen

Supername: Lava Girl

Age: 16

Eyes: Blue

Hair: Dark Brown

Distinguishing Marks: Several small scars.

Race: Human Super-Altered

Gender: Female

Dominant Hand: Right

Height: 5'6"

Weight: 115 lbs

Appearance: Long dark hair,Caucasian, fair skin, blue eyes. Well toned, likes to dress in jeans and t-shirts, but also enjoys wearing dresses or skirts. Athletic in build, she is well suited for sports and physical activities. Enjoys make-up and painting her nails. Sometimes ties her hair back in a ponytail.

Personality: Kimberly is at times, hard to approach, She was taken and trained by ARC early on to be a sleeper agent. She is normally friendly and kind, but also very watchful and suspicious of people she doesn't know. Always looking for an ARC agent who might be trying to find her, or steal her back. She's a well trained fighter in hand to hand, martial arts, and special tactics for her age. Acts older then she is.

Likes:

* Various foods
* Games
* Enjoys working out
* Excels at hand to hand fighting and stealth
* Enjoys learning various ways to use her power
* Would like to meet a nice boy someday.

Dislikes:

* Pushy people
* Control freaks
* Sometimes her adopted mother Racheal's sense of humor.

Skills:

* Stealth
* Blending into a crowd
* Gymnastics
* Fast runner
* Still getting used to normal teen things
* Video games
* Advanced physical training,

Languages:

* English
* Some Spanish.

History: Early in life when she was small, Kimberly's parents were either missing or killed. She was taken by the ARC experimentation division and as a child subjected to tests and experiments that created her flame powers. She went on several missions and one led her against Racheal. Racheal feeling sorry for her decided to try to reform the girl and took her in, showing her there was more to life then being a tool of ARC. It took some time, but Kimberly with the help of her adopted sisters Olivia and Olive, began to change. Originally she didn't want to go to school or be a normal teenage girl, but experiences with other kids her age, the RBA, and doing things she has enjoyed, she's found that there's more to life then being just a fighter and tool of ARC.

Now free of ARC and feeling more thankful, she is joining the RBA full time, rather then simply assisting.

She will be advancing her skills and powers, while working also toward reclaiming what should have been a happy childhood.
Long Industries

Bringing you the future.

Long Industries is a leading company in science and technology. Formed in 1990, Long was created by Charles & Ophelia Long out of the need for faster and more reliable computer systems. In 1992, Long surpassed Microsoft and Apple as the leading distributor of high tech military hardware for soldiers and police. In 1994, they began partnering with other companies, using what's rumored to be recovered alien technology, though it's publicly unconfirmed. In 2000, Long produced hover vehicles which were widely sold in Europe, and Australia, but due to US government interference, were not sold widely in the US. In 2005, they partnered with Whitmer Space & Mackey Enterprises to provide computer software and hardware for the 'Searcher' project, which was supposed to be the first Interstellar spacecraft

* CEO: Charles Long
* CEO's Wife: Ophelia Long
* Child: Cheryl Long
### Rumor Has It...

In 2006, they are still recovering from the Triumvirate Invasion. It's rumored they now have access to even greater alien tech, and are proceeding on that advantage. They have worldwide influence, and are one of the richest companies on Earth.
She-Devils

The She-Devils are the group of women who taught the Fighter Chicks. They are Air Force ladies who fought in the Fae War.

* Major Janelle Krist - Call Sign: Unmerciful - 61 Fae Kills
* Captain Bernadette Veers - Call Sign: Try Me - 45 Fae Kills
* Lieutenant Amora Peers - Call Sign: Wicked - 30 Fae Kills
* Lieutenant Jonna Sawyer - Call Sign: Torture - 20 Fae Kills
* Lieutenant Betty Cameron - Call Sign: Hades - 15 Fae Kills
Bearclaw

Secretly known as: Sophia Stone

Powers-

Werewolf: Attacked by a pack of werewolves, Sophia now has their curse. She must shift into a werewolf on the full moon. The gift brings her extra healing and strength but it also takes away a little bit of her humanity.

Enhanced Senses: Sophia has never really explored this ability. She knows that when she taps into an animal’s brain she can enhance her senses even beyond what the animal may sense or feel.

Mental Awareness: Sophia can sense creature’s thoughts around her. She has recently learned that she can also detect other people with similar abilities.

Mind Link: with Animals

Mind Control: with Animals

Pain Resistance: Sophia does not have the ability to feel pain. Her one and only experience with pain were the headaches caused by her emerging psychic powers.
Veronica Varela

Veronica Varela is a seamstress and set designer at Mirage SFX Studio.

* Born: November 15 th, 1977 in Los Angeles, CA
* Parents: Brain and Debbie
* Married: No (Divorced; Reginald Noble, Todd Etheridge)
* Siblings: 5
* Children: 0
* Background: Veronica grew up in a loving wealthy family. She was the youngest child and was daddy’s princes. Veronica loves fashion and was originally planning on being a fashion designer. During her final year in college her class had a guest speaker, Keli Crone. Mrs. Crone inspired her into changing her profession to costume Seamstress. She has enjoyed every minute of it. Now she gets to work with her idol.
* Written By: Wolfspeak
Glasgow (May 30th, 1977)

## Basics

EU RACES TOUR
 Venue
 Date
 Attendance

## Setlist

1. A Day at the Races overture *Tape*
2. Tie Your Mother Down
3. Ogre Battle
4. White Queen (As It Began)
5. Somebody to Love
6. Killer Queen
7. Good Old-Fashioned Lover Boy
8. The Millionaire Waltz
9. You're My Best Friend
10. Bring Back That Leroy Brown
11. Death on Two Legs (Dedicated to...)
12. Sweet Lady
13. Brighton Rock
14. '39
15. You Take My Breath Away
16. White Man
17. The Prophet's Song
18. Bohemian Rhapsody
19. Keep Yourself Alive
20. Stone Cold Crazy
21. In the Lap of the Gods...Revisited
22. Now I'm Here
23. Liar ***Encore 1***
24. I'm a Man / Trouble ***Encore 2,** Bo Diddley / Elvis Presley covers*
25. Jailhouse Rock ***Encore 2,** Elvis Presley cover*
26. God Save the Queen ***Encore 2,** Tape*

Source: https://youtu.be/w5glsYNMEOI
Solar Forge

Secretly known as: Norman Larks

Powers-

Supernatural Intelligent: IQ of 252+, Eidetic Memory

Intuitive Genius: Norman has a superhuman intuitive talent for inventing mechanical devices. His mutant ability functions as perception, as he possesses the ability to visually perceive “mechanical energy” (the kinetic energy and potential energy present in the components of mechanical systems) in action. This power allows Norman to instinctively know and understand the potential and functional operations of any machine or technological device in his visual range, a skill that combined with his supernatural intelligence allows him to conceive, design and build mechanical devices; and operate, modify and disassemble existing technology or create countermeasures for it.
FLEX Hero Suit

Tech Type: Personal Body Armor

Tech Name: FLEX HERO Suit

Version Number Mark I

### Purpose

This HERO suit version was created so those supers with shapeshifting ablilites can still have protection.

### Physical Description

When the armor is not active it is just a thick metal choker, two wide metal bracers, and wide metal ankle bracers. When the armor is active the metal flows off of the bracers or choker to create a protective layer on the person. Only the choker remains, but it is much smaller. The new protective layer can be any color but not transparent (at this time.) Unfortunately, this armor does not provide as much protection as the normal HERO suits.

### Size

Custom Sized to Fit

Weight: 6 lbs, inactive the bracers each weigh 1 lb and the choker weighs 2 lbs

#### Armor Damage Resistance

Resist Kinetic energy up to 2,000 ft⋅lbf (2,712 J) or around the energy that a 7.62mm x 39mm creates! Anything under 1,400 ft⋅lbf (1898 J) is not felt but the suit does record the impact. That means most pistols are not even felt when it hits the armor!

### Nanite Repair System

Self-Repair - The suit will repair its self. Minor damage it takes in a couple of minutes and repair major damage in a few hours.

### Communication Systems

* Encrypted Radio
* DCN hookup
* Throat Mic

### HUD Systems

* Time & Maps
* Heading & Elevation
* Data Display
Ta'anari

The Ta'anari are the darkness that remained after the Vinyari first Illumination some 350,000+ years ago. They exist as a form of psychic demon and it isn't clear if they are individuals or part of a hive mind, though evidence obvserved from the recent Invasion suggests both. They attacked earth during a significant event called the Invasion after following a Quinton shuttle back to earth that had passed through a region of space they were monitoring and nearly took over the world by possessing global political and industrial leaders. They killed hundreds of millions of people before being destroyed by our heroes and the Quintons. Millions of people are still as of yet unaccounted for and are presumed lost, though what the T'anari were doing with them or where they sent them is still unkown.
DCN

Tech Type: Communication Gem

Tech Name: DCN (Diamond Crystal Network)

Version Number: Mark ?

### Purpose

Generations more advanced then the YCN. A Quinton warship had soft landed off the coast of CA and was recovered by a private corporation. Technologically wise the ship and its tech were generations more advanced than the current Quintons and was returned to them where the entire Compendium benefited.

### Size

Height: 0.75 inches (19.05 mm)

Width: 0.5 inches (12.7 mm)

Length: 0.5 inches (12.7 mm)

Weight: 0.6 grams (600 mg)

### Range

Without a base station the range is one AU. Base station range is 39 AU

### Features - General Use

* Peer to Peer encrypted communication
* Peer to Group encrypted communication
* Audio and video recording or broadcasting
* Untraceable (spoofed) VOIP
* GPS location
* Way point locations
* ID flags

### Features - Command and Admin

* All of General Use features
* Bio-scan of other DCNs in the network
* Track position of other DCNs in the network
* Untraceable Internet connection
* Has access to all DCN communication in the network!
Pylon Shield

Tech Type: Energy Shield

Tech Name: Pylon Shield System

Version number: Mark 2

### Purpose

Chrome Heart acquired the Mark 1 version from an outside source. Then she set them up around the town. The main power core & the C&C was integrated to be part of her. This meant that taking her out would turn the shields off. Also, it meant that only she could turn them on or off. During a battle with group of Psyphon, Chrome Heart was naturalized. This lead a group of Psyphon to be able to get into the city of Rancho Bonito. Afterwards Falcon tasked Solar Forge to make changes to the shield to prevent this from happening. Now, each pylon in the system has its own power source. The shield will continue to operate even if two of its support pylons are destroyed. Also, there is not two different C&C locations. One next to the downtown police precinct and the second in the main RBA base. At that time Chrome Heart also had remote control system but she lost that when she was destroyed in the Ta'anari invasion.

### Size

HEIGHT: 30’ (9.14 m)

WIDTH: 10’ (3.05 m)

LENGTH: 10’ (3.05 m)

WEIGHT: 38,000 lbs (17236.51 kg)

### Number of Pylons & locations

5 support Pylons and one main control Pylon. Each support pylon are spaced evenly around the city. The control pylon in is the center next to the C&C station, downtown.

### Pylon Structure Armor

Iso-Steel / Verntinan composite.

**Armor Damage Resistance**

> Resist Kinetic energy up to 45,000 ft⋅lbf (61012 J) That is more kinetic energy then any small arms can produce! This armor is immune against small grade explosives and resistance to mid-grade explosives. But Highexplosive, like those used in anti-tank weapons will still genetrate this armor.
>
>

**Self-Repair**

> Each Pylon will repair its self. Minor damage it takes in a couple of minutes and repair major damage in a few hours.
>
>

### Energy Shield Effect

* Creates an energy shield that protects against physical and energy attacks.
* Resist to the equivalent attack of 6.614 Tons (6 MT) of TNT or 18,520,000,000 ft⋅lbf (25,100,000 KJ)
* That is around the same power of a 22,000 lb bomb (i.e. M110 Grand Slam bomb).
* Unfortunately, the damage done to the shield is cumulative.

### Energy Shield Regenerative Properties

The shield regains 737,562 ft⋅lbf (1,000 KJ) per minute of operations or twice that when the shield is not active!

### Energy Requirement

When the shield is fully active it uses 800 billion Kilowatts per hour. That is four fully operational Large ITP reactors!
Halo

The tallest structure in the city towering at 110 stories. The stop ten stories of the building is a large spinning halo, hence where it gets its name. Dining in the Halo can vary from an inexpensive $50 a plate to the more lavish private suites costing tens of thousands a plate. With over two hundred lavish suits of various size and cost, not to mention the private offices and suites, all supported by a variety of shops and such it is considered by many to be a first amongst archologies in the world and one of the crowning achievements of the Blackmore Foundation. The top floors of the Halo were purely administrative in nature containing control rooms and environments for its vast data center to support the various communications systems supported on the roof that various companies paid out the yin yang for the right to have as the Halo's height allowed it line of site to virtually all the surrounding cities in the county.
Split Wit

Secretly known as: Carson Weber

Powers-

Eidetic Memory: She can remember things easier, and recall information to near perfection.

Adopted Muscle Memory: As long as she has watched someone do something physically, she can replicate it. It comes in handy during hand-to-hand combat, or when dealing with a particularly difficult enemy.

Replication: At first, she could only replicate herself once, and her double could only mirror her own actions before it vanished seconds later. After training, she can split herself in three, and complete some tasks with her body doubles before she loses control.
Marilyn Station

Class of Station: Marilyn Station

Station Name: Gaia Space station (North America Orbit)

Version Number: Mark I

### Purpose

This station was created to provide space base construction and a staging area for future space exploration. The central section of the station is mainly taken up by the DMIS reactor. It also contains the centrifuge systems, main communication systems and shield generators. The ring rotates around the central section to provide point eight Gs of gravity. The ring is divided up into four quadrants and those are divided up into eight sections that can be sealed in case of a breach. Each section has its own backup life-support system. Where each quadrant has one of the main life support systems. The manufacturing plants are also divided evenly between each quadrant.

### Size

* Height: 6,561 feet 8.16 inches (2000 meters)
* Width: 8,202 feet 1.2 inches (2,500 meters) [Not including extended Bay supports]
* Length: 8,202 feet 1.2 inches (2,500 meters) [Not including extended Bay supports]
* Weight: 5,600,000 lbs (2,500 MT) [Empty]

### Capacity

* Crew: 53: 8 Officers, 45 Enlisted
* Passengers: 500
* Cargo: 1,120,000 lbs (500 MT)

### Power System

* 1 DMIS Reactor (center of station)
* 8 Large ITP Reactors (2 per quadrant)
* Engine type(s): 400 Lark Engines (100 per quadrant)

### Communications Systems

* Encrypted Radio
* Satellite Phone
* Cell Phone
* LCN
* Laser Communication System

### Sensor Systems

* 360-degree vision with Flare comp
* NVG
* FLIR
* Radar
* Digital Zoom (1,000x)

#### Armor Damage Resistance

Resist Kinetic energy up to 45,000 ft⋅lbf (61012 J) That is more kinetic energy then any small arms can produce! This armor is immune against small grade explosives and resistance to mid-grade explosives. But High-explosive, like those used in anti-tank weapons will still penetrate this armor.

#### Glass Damage Resistance

* Glass has a Verntinan mesh.
* Resist Kinetic energy up to 13,000 ft⋅lbf (17,626 J) or just under the energy that a 50-caliber sniper round produces!

### Stealth Systems

* Thermal Dampening System
* Radar Absorbing Materials
* Programmable Paint System

### Environmental Systems

* 32x Internal Climate Control (1 per section)
* 32x Air Filter System (1 per section)
* 32x Backup Air Tank (1 month per tank/section)
* 4x Air Recycling Systems (As long as these systems is working no new air is needed!) (1 per quadrant)
* 32x HAZMAT Sealed Sections

### Construction Systems

##### 6 Space Ship Construction Bays:

(Each Bay has)

* 1 Huge Part Press Mark III
* 1 Huge MNC

These bays can be enlarged for building larger vessels. Each bay is evenly spaced around the station.

##### 12 Manufacturing Plants:

(Each Plant has)

* 1 Large Part Press Mark III
* 1 Large MNC