recursal/Fanatic-Fandom huggingface dataset:
The Manabloom

*I killed my sister. I'd do it again if it means feeling something.*

I was on my way home when I discovered this message. It came from a lone Manabloom. The gentle glowing had caught my attention out of the corner of my eye. It had been hiding in the shade of a bush. I'm the curious sort, so there was little I could do to stop myself from knowing what mystery this flower held.

The moment I drew in the Mana, I fell back, horrified of the message that I had just permitted into my mind. What would ordinarily be a wondrous sort of flower suddenly became something horrendously vile.

*Who would create such a thing as this?* I begged to myself.

It couldn't be real. It had to be a lie. I couldn't possibly have stumbled across a confession of that sort. Not there, not then. Somebody must have been pulling a cruel prank, something to disturb those as curious as I had been.

Even though I believed it had to be a lie, I couldn't let it stay. I tore up the flower. The message it bore was too upsetting for me to leave it be.

If only I had left that damn flower alone. I wouldn't be here now if I had.
Manasteel

Manasteel is Mana-infused metal. When struck, instead of deforming like most metal would, it bleeds Mana from where it was struck.

Manasteel possesses other magical properties, including its ability to bend at the will of its Mana Caster.

Infusing Mana into metal is made a lot easier when the metal is being forged. Metals take Mana easier when they are molten.
Mana Deity

*See also: Mana.*

A Mana Deity is a being so empowered with Mana that it begins to transform.

## Transformation

### Stage 1

The first stage of Mana Deity transformation manifests within minutes of reaching the Mana Pool threshold. Throughout stage 1, the subject may experience a wide variety of abnormal behavioral discrepancies, such as:

* Delirium
* Mania
* Psychosis
* Incoherent speech
* Erratic movement
* Visual distortions

Up until the onset of stage 2, Mana Deity transformation can be reverse and prevented entirely, so long as the individual releases all absorbed Mana.

### Stage 2

This is the official beginning of Mana Deity transformation. This is when the Mana Deity's faucet(s) will develop; Mana starts to forcefully spew forth from the entity in a means to get to Mana Pool equilibrium, typically from any wounds that have been recently inflicted. There is no going back now, as the Mana Deity begins to physically change, gaining new, permanent physical traits.

### Stage 3

The Mana Deity has fully mutated into its new form. This is when supernatural abilities may emerge, such as super strength, flight, telekinesis, etc. It's theorized there are more stages beyond the third, though Mana Deities past stage 3 have been researched comparatively little to the previous stages.
Jartika

Jartika is a feminine figure made of Manatite that resides deep within a cave named Jartika's Cave. The local town of Jartika - named after the figure - formed around the entrance to the cave as the statue had become something of a tourist attraction over the years. Nobody can say for certain how the figure got so far into the cave.

## History

Jartika was discovered by a young explorer going by the name Alin Wenstigo. He lived much of his early life exploring caves as a fun recreational activity, claiming just about each and every day how he would one day "Find the one".
Voroni Ridgewood

Voroni Ridgewood is a Culicarti Mana Caster seeking to form a society of Culicarti outside the influence of traditionalists, as he finds their practices and beliefs to not only be reductive, but destructive, eventually leading to the end of the Culicarti should tragedy strike them.

## History

Voroni, after discovering the horrors of the society he grew up in, voluntarily exiled himself from his people. He would pursue a new path in search of truth, eventually concluding that his society is wrong in nearly every way. He chooses not to overthrow them, despite being a Mana Caster. That alone would give him enough advantage to overthrow possibly the entire people, but he's concluded such a path would do no good. Instead he has chosen diplomacy, reasoning that if he takes his time he may be able to sway enough people to his side. But some of his followers are losing their patience.
Roy Dog

Roy Dogs were bred specifically to be an intimidating breed. They are large and powerful dogs, loyal to their owners and willing to protect them from any threat. However, if they determine you not to be a threat, they can be sweet. Their enormous stature is a favorite among Invardium royalty, which is in part how they got their name.

Due to how they came into being, the Roy Dogs are one of the two animals used as symbols for Invardia alongside the Roy Cats

## History

The Roy Dog got its name from the Roy family that brought it into popularity long ago.
Ethamir

Art by Lazy\_Dreamer\_

Ethamir is a Mana Deity that lives in an unflooded portion of Zhadivaria. She chants in an ancient language, long lost and as of yet undeciphered.

## Appearance

Ethamir features a series of holes all across her body, bugs crawling throughout. Both of her eyes are sewn shut.

## Behavior

It appears she has control over the bugs through her body.

## History

According to legend, Ethamir was a ruler over her people, but became corrupt and was outcast from her society. She went mad, and now roams her old home in the hopes it may return one day.

```
Concept by Brandon, article written by Nightmare3711

```
Encyclopedia Mechanica Animalia

*The following is an excerpt from the entry Leviathus Mecha Majora in the Encyclopedia Mechanica Animalia, written by Evitt Felton.*

> *Leviathus Mecha Majora*, or simply just *Majora*, is the largest known *Mechabeast* in all of *Vanquera*. Its enormous form rivals that of entire continents, and is arguably so large it is of a size class unto its own. Its form is composed of dozens of segments that each have a set of six legs - three either side. *Majora* moves at such a pace that it almost isn't a factor when boarding. There are many rumors about what its head looks like, but there's no way for me to confirm any of them for myself.
>
>
> *Majora* is believed to be home to hundreds if not thousands of species of plants, animals and *Mechabeast* never before documented, and even a great many *Mana Deities*. Getting atop *Majora* is a challenge in and of itself.
>
>
> *Leviathus Mecha Majora* is said to be a demi-god among many *Vanqueran* cultures. Many new species that appear throughout *Vanquera* without any links to other documented species are often attributed to *Majora*, and as such *Majora* has been considered to not only have given life to those new species but to have created most if not all life in *Vanquera*.
>
>
> *Mana* spouts from a number of locations across *Majora's* form, forming lakes and rivers all around it, making it both a beautiful spot to be in but also incredibly dangerous due to the large number of *Mana Deities* and *Mechabeast*.
>
>
>
> With the help of some *old Invardium friends*, I was recently able to board *Majora* to document further. My journey in documenting this beast has only just begun.
>
>

Encyclopedia Mechanica Animalia is an ever-growing collection of knowledge concerning the great many Mechabeast that inhabit Vanquera. The works initially started as a single journal written and published by Evitt Felton, but has since expanded into a great many publications by numerous Vanqueran authors, with Felton at the head.

## History

Evitt Felton started the collective with one of his greatest publications ever, *Encyclopedia Mechanica Animalia*. This was far from his first publication, but would go on to be his most successful. The journal sparked a sense of adventure in the minds of thousands, who would go on to follow in Felton's footsteps.

Felton received dozens of letters from fans, some of which telling of Mechabeast that Evitt Felton had yet to include in his publication. He decided to include some of these in future publications, making the *Encyclopedia Mechanica Animalia* something of an anthology.
Promincas

The Promincas are a rich family of Equavirian descent living in the Estabula District of Invardia.

## Members

### Nush Prominca

Nush Prominca forged the Etherium Swaybrands, Sunset Etherium and Sunrise Etherium. Not much is known about Nush outside of their forging of the Brands.

### Estus Prominca

Estus Prominca is the father of Emi and Henim Prominca, and currently the head of the Prominca household.

### Midra Prominca

Midra Prominca is the mother of Emi and Henim Prominca, and wife of Estus Prominca. She believes in upholding the integrity of the Promincas' name, regardless of the consequences. She has disowned Henim - her own son - for going against her wishes of upholding the family name.

### Emi Prominca

The youngest daughter of the Prominca family, Emi was named after her grandmother who passed away shortly before her birth. She yearns to one day wield one or both of the Swaybrands.

### Henim Prominca

Henim Prominca is the son of Midra Prominca and Estus Prominca. Henim was removed from the Prominca household by Midra for confronting his parents regarding their past. He was swiftly exiled from the household, seeding doubt into his younger sister.
Usura's Assault

*See also: Invardia.*

Usura's Assault was an event that occurred decades ago in which Titanus Mecha Usura attempted to climb the outer wall of Invardia.

## Timeline

Situated well beyond the border of Invardia are rings of several hundred outposts, each of which are placed in strategic locations to keep watch and gather intel in an effort to protect Invardia. When those stationed at outpost Celta 23 - namely Officer Canith Grand - spotted Usura approaching Invardium territory, they notified the relevant authorities.

Upon entering the outer ring of outposts, a specialist unit of Mechabeast handlers were tasked with dealing with Usura. Initially they were assigned with following Usura and keeping a close watch on its behaviors. It was when the Mechabeast entered the second ring that they were instructed to prevent it from progressing further into Invardium territory. They employed all manner of

It was once Usura entered the inner ring of outposts that the Mechabeast was marked as a serious threat and that it was to be destroyed.

Upon reaching the outer wall of Invardia, Usura was met with a force of thousands of Mana Casters, each

Mana pumping had been a thing for many decades leading up to the assault, but the infrastructure necessary for Mana Casters to employ it was flimsy at best. Mana would be carried from pump stations in buckets to the site at which Mana Casters would be stationed. Some neglected sites lacked the necessary equipment, so the Mana would instead be carried by other Mana Casters; Mana Casters that would be more valuable on the front lines.

Frustrated by the inefficient methods of transporting Mana at the time, Sudania Themas devised a plan that was far more efficient; Mana would be pumped directly to the stations that needed it the most, where they would spill out onto large slabs of concrete. The Mana would collect as shallow pools from which the Mana Casters could draw from. Some more important stations would instead have large pools of Mana deep into the surface, which would be covered over with grates to prevent people from falling in and needing to be fished out.

> The Mana spoke to me. I-I know it sounds crazy, but I'm telling you, the Mana spoke to me! It was as if the White Lady herself was instructing me on what to do. Ask anyone else that was there, they'll say the same thing.
>
> Unknown
Gigantus Mecha Okir

Gigantus Mecha Okir are a set of roughly a dozen Mechabeast that reside in a section of the Ruinous Wastes known as the Cable Corridors Chasm, This region of the Wastes is one long chasm that spans roughly a mile through the ruins, with smaller, lesser corridors branching off every which way from the main chasm. Spanning across these corridors are cables, which these Mechabeast use as their primary means of transportation. Considering as these cables only have set paths, they are clearly limited to this confined space.

Every few days, a party of Swordswayers is tasked with venturing into the Cable Corridors Chasm to remove as many of the cables as they can before the Mechabeast arrive. When they cut the cables, they produce loud sounds, which alert the Mechabeast all throughout the region.

It is said that these parties, when they return days later, find that some of the cables they had cut previous times they had been there were restored, as if they had never been touched.
Equavir

Equavir is a vast empire known to wage war on anyone and everyone. Their appearance is more reptilian than other races, typically featuring pink skin with deep, dark hair. Their hands are like talons, featuring sharp claws that they may use in self defense if necessary.

## Customs

### Cuisine

Equavirian cuisine is thought to be amongst the most pristine. Their belief that a chef should gather and prepare every last thing in their kitchen themselves - from the ingredients in the dish to the utensils used to prepare it - seems to drive their love of food to the extreme.

### Fashion

The Equavir formulate their fashion around flowers, implementing designs inspired by local flora. Some take luxurious silks and linens and sew them into draping robes, adorning them with embroidery reminiscent of Equavirian flowers.

The theme of incorporating flowers into fashion design was derived from the Equavirian military. The Equavirians take great pride in their military prowess, incorporating elements of their military into much of the rest of their culture.

### Architecture

The Equavir build much of their cities on Mechabeast. They do this for a variety of reasons, including basic infrastructure needs such as heating and cooling as well as transporting entire structures or even sections of towns. Their buildings are vaguely steampunk in design, using various alloys to keep their structures together.

### Beliefs

Deeply inspired and swayed by the Valushari, the Equavirians have heavily incorporated Mechabeast into their society.

## Military

Their military ranking and hierarchy, like that of their fashion, is based around flowers.

 Starshade | Assassins
 Manabloom | Steward
The White Lady

By @OlieArtist on Twitter/X

### Abilities

Super Strength, Super Speed, Regeneration, Precognition, Enhanced Intelligence, Increased Perception

> The rise of our empire, the great wealth we possess, the unmatched power and might of our forces, is because of that woman under the tree. She's to thank for our prosperity.
>
> Takul Alunir

*See also: Equawood Tree and Brightwind*

Despite being one the most commonly-known Mana Deities in Vanquera, there isn't a whole lot that is known about her. The White Lady resides beneath the Equawood Tree, where she disperses Mana out from underneath in her cavern out into the empire of Invardia. The Mana gathers in large pools all around her, flowing outward in streams. It is said that those who enter her cavern never return.

The White Lady is an important symbol and icon for Invardia. They worship her as if she were their messiah, for they rely on her supply of Mana for protection, expansion, food, and more. This Mana is then pumped all throughout Invardia to supply them for all manner of purpose.

## Appearance

Anyone who sees the White Lady rarely lives to tell it. Her appearance is mostly based on speculation and hearsay.

Supposedly, those rare, lucky few that do manage to glimpse her appearance describe her to be a tall figure, covered from head to toe in white glowing Mana which soaks her white dress, exposing her naked body beneath. Her eyes glow brighter than any of the rest of her. Attached to her hip in a sword frog wrapped around her waist is an intricate sword with ornate patterns across the flat of the blade. She remains still, arms outstretched at her sides and her palms outward, with her head tilted back, eyes unmoving. Protruding from either side of her head is a pair of antlers.

Her Swaybrand, Brightwind, is said to have broken while fighting Farluscira. After it breaks, she flees the battle and eventually finds herself under the Equawood Tree.

## Powers

The White Lady is said to have abnormal strength and regenerative powers, while her combination of speed and sheer size makes her greatly intimidating. She is also believed to have precognition, enhanced intelligence, and increased perception. Some say she can even fly.

The White Lady's Mana is said to be incorruptible.

## History

The origin of the White Lady remains a mystery to this day.

Throughout the life of the White Lady, it's believed she has fought and slain hundreds if not thousands of Mana Deities. All

After her failed battle against Farluscira, she is thought to have fled beneath the Equawood Tree, where she resides to this day. Once she is discovered by Jadeth Camiern, he harnesses her Mana to found Invardia and protect it against threats.
The Mausoleum of the Forgotten

The Mausoleum of the Forgotten is a vast cave on the inner surface of Haven World Ecumene, home to a fragment of the last surviving Architect Intelligence, known as Mother. The other fragment is buried under the Megacity of New Seattle on Earth. The first fragment of the AI is known as the Forgotten, and is stored on an Architect device.
Espiragaat

Espiragaat is a Mana Deity that lives near the border of the Shattered Lands. It's possible that Espiragaat lives in the Shattered Lands, but nobody can say for sure as it is far too dangerous to traverse there.

## Appearance

Espiragaat is a bear-human mix. A human chest, arms, and head extend out from the right side of the bear, each feature being distorted and highly abnormal. The upper body of the human part faces down, its left arm fused with the bears right leg/arm, forming a hole between the two at the armpit/shoulder.

Across the bear's back is a long cut, Mana spewing forth and all across its back. The Mana drips down its fir, creating a visually striking silhouette that is very hard to miss.

## Behavior

Highly territorial. It is advised that people stay as far away as possible.

## Powers

* Super Strength
* Super Speed
* Enhanced Roar
Asselus Prime

*The gleaming, glassy skyscrapers loomed high and close, hugging the compact square of grass and spotless pathways, lined with rows of short, pruned trees.*

- *Serendipity: Contact Faceless*

Asselus Prime, sometimes known as the Hub of the Outer Rim, is a UNE colony world, settled in a joined effort of Ryujin Industries and the Colonial Trading Corporation, who were both looking for new ground to expand into, preferably in a resource-heavy and hospitable world to settle. In early 2619, it was the site of first contact with the Faceless, who devastated the world’s capital, Kapcsolati, along with several other metropolitan areas. The colony was officially declared lost by November 2619.

## History

### Early Settlement

The world was first scouted in 2429, by a Ryujin Industries
New Horizons

New Horizons is a vast city in the Hellas Planitia Crater region of Mars. It is one of the UNE’s oldest and most powerful colonies, and is regarded as one of the UNE’s three Capital Worlds. The city is a 17 hour journey from Alinity’s Hugo Kerr spaceport. The city was founded in 2042, beginning as a small settlement, and eventually becoming the largest city on the planet’s surface. It played a major role in the mass industrialisation of Mars from 2087 to 2151. Despite the fact Mars’ mineral resources have been largely bled dry from centuries of strip mining, it still has thriving industry due to Vixen Dynamics’ invaluable shipyard infrastructure, and being the corporate headquarters of Vixen Dynamics, the UNE Navy, Military and Air Force’s primary supplier.

## History

### Early Settlement

New Horizons was the unofficial title given by the first scouts for a colony on the surface of Mars. In 2037, NASA scout probes touched down in the Cydonia, Terra Meridiani, Tharsis Montes and Hellas Planitia regions of Mars, ultimately deeming Hellas Planitia to be the most suitable for long-term settlement, owing to its flat terrain and abundance of resources like Hematite. In 2040, unmanned construction drones arrived on the surface of Mars, beginning to construct a small settlement for Human Habitation. The first colonists arrived in 2042, officially marking the dawn of the colony. Crews rotated on four year shifts, with the base being used primarily to research the Martian surface. The settlement formally received its first large scale mining equipment in 2087, and the colony’s industrialisation began. In 2101, NASA was formally disbanded, and control of the colony was temporarily abandoned.

### Industrialisation

The Colonial Trading Corporation took control of the colony, making a point of heavily industrialising it, with mining facilities, and the beginnings of an industrial spaceport to ferry resources back to Earth. In 2167, when the UNE was founded, it took control of the colony, although Vixen Dynamics still oversaw the majority of the colony’s industry, including its shipyards and several large mines. With the Hellas Planitia region’s natural resources now firmly under Human control, small bases were set up near Mars’ largest mountain, Olympus Mons, owing to its extremely high mineral content

### Golden Age

The next 300 years are widely recognised as the Golden Age of the New Horizons colony, where its industry was thriving, and quality of life was at its highest.
Gigantus Mecha Lubraki

Gigantus Mecha Lubraki, or simply just Lubraki, is a Mechabeast native to the Ruinous Wastes. It has a spherical appearance, with four protrusions either side that each feature a set of three tentacles that it uses for traversal and burrowing. It is highly territorial, and as such it is recommended that nobody enters its domain.

## Behavior

Lubraki will partially burrow itself using its tentacles. It will then evenly spreads its tentacles to detect vibrations, allowing it to sense anything approaching. Should something step upon its tentacles, it will attack, ensnaring its target and preventing it from escaping.
Lovelock's Tragedy

*See also: Miriam Lovelock and Shadewalker.*

Long ago, there used to be a beautiful maiden named Miriam Lovelock who was a romantic and studious scholar. She dwelled in a secret library tucked away from public view. She had been given the duty to protect the shrine from destruction with her own life.

While upholding her oath to safeguard her house of knowledge, she secretly yearned for a life of adventure and freedom beyond the confines of home. Such a practice was considered anti-establishment and far too radical by higher authorities. They feared the masses would resist.

This yearning for exploration would eventually lead into her library being raided. A band of marauders invaded the city and burned her library to the ground, turning Lovelock into a vengeful vigilante with a thirst for retribution. She'd cut her hair to shoulder length, adjusting her wardrobe to a scarlet leotard with a dark cloak. She would wreak havoc across the upper classes, those which she once lived amongst. They had been indifferent to her plight and the plights of their people, all the while she hunted the rogues responsible for burning down her library.

Eventually, she found the gang as she spied on them attempting to raid an ancient tomb. Said tomb contained guardians from long ago that had once protected Vanquera from darkness. Her vengeful bloodlust would lead to their deaths, their blood spilling out across the tombs. She was suddenly struck by an insatiable hunger, devouring their blood. She would accidentally lay her hands upon a cursed diamond.

Seeing this forbidden act, a legion of Celestials descended upon Lovelock. They declared she had betrayed her kindred as she had allowed her resentment and fury take control over her, becoming consumed by her lust for revenge. As punishment for the devastation she caused, the spirits inflicted a heavy curse upon her as her body mutated with intense pain. Her skin became pale as snow, her hair darker and sharp as knives, her fingernails long as claws, her teeth turning into fangs, and her eyes becoming a deep, crimson, bloodshot red. She had become a dreadful vampiric entity - The very first Shadewalker.

She was cursed to live an immortal life as a monster, forced to feed upon the Mana of others and dwell in the night's darkness. To this day, Miriam Lovelock, the Mistress of Vengeance, walks among mortals, invisible to our eyes. She takes the lives of sinners, those who use the name of the White Lady in vain. Her cravings lead to her giving birth to many Shadewalkers through her Mana. They consume, growing stronger and stronger with each victim.

To this day, the Shadewalkers continue to hunt the night with their mother queen ruling the underworld, terrorizing their prey each and every moonlight.

*Original story by Marcos Ruelas. Edited by Nightmare3711.*
Nathan Bosch

Nathan Bosch, as generated using artbreeder.com

Nathan Bosch is a political activist, writer, and poet famous for his numerous publications about Vanquera's politics.

## History

### Early Life

Nathan Bosch was born to Mari Telit and Norim Telit as Nathan Telit.

When Nathan was but 12 years old, his older brother Kalis Telit was drafted into the Invardium Militia Legion. Kalis would be slain in combat just a few months into his service. Nathan's life was forever altered after that tragedy.

### Political Activism

Nathan Bosch was deeply scarred by the tragic death of his brother. He would take this experience with him well into adulthood.

Participating in a few dozen

He would go on to claim himself to be a Diminisher, advocating for the reduction of the Invardium Militia Legion.

### Writing

> Lay down the sword | Remove the armor | And let your voice sing
>
> Nathan Bosch

After spending many years of his life as a Diminisher, Nathan Bosch would slowly become less and less active politically. He still holds strong to his beliefs, but instead channels them into his written works.
The Order of the Omen

Let the Galaxy know its true master, and Humanity, it true place.

- The Preeminent

## Summary

The Order of the Omen is a religious, theocratic extraterrestrial species, hostile to humans, Remnants, Compasses all other species. Their homeworld is unknown. All that is known about it is that it resides in a far away galaxy. The Omen travelled to our Galaxy was through the ancient Architect megastructure, the Avalon Gate.

## First Contact

After the destruction of the Compasses, the Avalon Gate was left open, and the Omen travelled through, aboard the Flame of Retribution. They travelled, unnoticed, to just over Alinity on Earth. They initiated contact with the UENS *Conquest,* stating that they were searching for an Architect relic, and that they had to submit to a planetary search, or be annihilated. The Omen proceeded with their search, destroying entire megacities, and burning massive holes through the planet, searching for the relic. A fleet of UENS cruisers were dispatched, destroying the Flame of Retribution, and supposedly ending the invasion. Minutes later, a whole fleet of Omen ships shift into orbit, three of them descending towards Alinity. The ensuing war costs billions of lives, destroys numerous colonies, and pushes humanity closer to extinction than ever.

## History

The Order of the Omen were the ancient allies of the Remnants, eventually turning on them during the Remnant’s war with the Compasses. They believe to have been visited by divine forces, instructing them to end their petty wars, and begin to assimilate every species in the Universe into their regime. This is thought to be untrue, or a misinterpreted visit from Architects, who, to any normal species, would seem like gods. Little more than this is known about the Order of the Omen, as their every interaction with the UEN has been hostile, and few references to their history are stored on their shipboard data terminals,

## Technology

The Omen’s weapon technology is incredibly advanced, far beyond Humanity’s. Their shift drives are far beyond that of the UEN, or any known human organisation. They put little focus on exploration, trade or peaceful interactions, simply annihilating any species they come across that does not immediately give in their doctrine.

## Ships

Their ships are vast, combat focused and formidable. They are long, spindly and typically grey in colour. They carry a cannon similar to the human L36 Heavy Quantum Plasma Cannon, found on the biggest UEN cruisers and warships. Their cloaking technology is orders of magnitude greater than Humanity’s, being able to cloak entire fleets, and stay cloaked while in combat. They do not typically use
Enim Aluard

*See also: Mana Deity.*

Enim Aluard, by artbreeder.com and Nightmare3711

Enim Aluard is a Mana Deity outcast from Invardia years ago. He was for many years the Abuman of Estabula District prior to his banishment.

## History

Enim Aluard had always been obsessed with Mana, imbuing nearly everything he owned with the substance. It was after a horrible incident with a Mana Deity that Enim's obsession grew, slowly losing himself to its thrall.

Once he turned, he was incapable of keeping the secret to himself. He stormed the streets of the Estabula District in a blind rage, slaughtering all in his path.

He was not subdued easily, taking a force of 32 Mana Casters to bring him to a stop. Immediately following the tragic massacre inflicted by Aluard, he was promptly thrown from Invardia into Takari territory.

His current whereabouts are unknown, although his last confirmed sighting was just beyond an Invardium outpost placed along the Invardium-Takari territorial border.
Mechabeast

*In Need of Maintenance**This article is in need of maintenance and will likely change considerably in the near future.*A Mechabeast, as illustrated by Zalera#9831A Mechabeast, as illustrated by Zalera#9831A Mechabeast, as illustrated by Zalera#9831A Mechabeast, as illustrated by Zalera#9831A Mechabeast, as illustrated by Zalera#9831A Mechabeast, as illustrated by Zalera#9831A series of Mechabeast, as illustrated by Zalera#9831
Mechabeast are mechanical animals, brought to life through the power of Mana. They have all sorts of mysterious origins, be it Mana Deities created them for their own bidding, Mana Casters brought them to life, or some dead body's Mana spontaneously summoned one into existence. Mechabeast are categorized into classes by size, type, and potential origin according to Invardium standardization.

Many Mechabeast have as-of-yet unknown origins, and can be made of a wide range of materials. Some ancient Mechabeast are little more than golem-like constructs made of Mana-infused stones, while others are so intricate and complex that it's hard to discern what they are made of at all.

## Size Classes

Size classes range from Z to S, S being the largest, followed by A, B, C, D, E, F, and finally Z. The letters are simply the shorthand, however. The full classification goes like this:

### Size Z

Size Z is Micro class. Things like little bugs fall into this size range.

### Size F

Size F is Pest class. Mice, rats, guinea pigs, hamsters

### Size E

Size E is Animal class. Rabbits, hedgehogs (Sometimes this class is ignored and these animals are split into F or C)

### Size D

Size D is Beast class. Dogs, horses, zebras, lions

### Size B

Size B is Titan class. Blue Whale, or roughly the size of any of the four humanoid Colossi from Shadow of the Colossus.

### Size A

Size A is Colossal class. Imagine Phalanx from Shadow of the Colossus

### Size S

Size S is Leviathon class. These Mechabeast are so large they can be difficult to imagine, and some can rival entire continents (Yes, they are that big.)

There are only a few Leviathon class Mechabeast, namely Leviathus Mecha Majora, Leviathus Mecha Manarta, and Leviathus Mecha Vantur.

## Type Classes

### Bipedal

Bipedal types walk primarily on two legs, but may sport any additional appendages, like arms, wings, tails, etc.

### Humanoid

In addition to Bipedal class, there's Humanoid. Humanoid Mechabeast typically sport two legs, two arms, a discernible head upon a pair of shoulders, an upright posture, and generally no additional appendages.

### Quadrupedal

Quadrupedal Mechabeast walk primarily on four legs, but will otherwise vary greatly in shape.

#### Canine

Canines are more dog- or wolf-like in appearance. Placement in this sub-class can be considered arbitrary, so this sub-class isn't always taken into consideration.

#### Feline

Feline Mechabeast look like that of cats. Placement in this sub-class can be considered arbitrary, so this sub-class isn't always taken into consideration.

### Insectoid

Insectoid Mechabeast are thought to look like bugs. They primarily feature six legs, although some may feature more or less.
Jadeth Camiern

Jadeth Camiern generated by artbreeder.com

Jadeth Camiern was the founder of Invardia.

## History

Jadeth Camiern was born with a natural mastery over Mana.

Throughout Camiern's adolescence, he would practice and hone his powers, becoming more powerful each and every day. It was when he managed to slay a Mana Deity that the people around him would start to see him as a prodigy.

Jadeth Camiern was in his thirties when he founded Invardia.

In the years after his death, Invardia has found a number of ways to celebrate his contributions to Vanquera. They would name the day of his death as Camernia. Invardia would later construct a statue of bronze in his honor in the courtyards of the Jadeth Council building.

## Personality

Looking through what remains of Mana records, Jadeth Camiern could be described as quiet and thoughtful. Some have even called him reserved
The Chosen

The Chosen is a religious, theocratic extraterrestrial species, hostile to humans, Remnants, Compasses all other species. Their homeworld is the vast artificial planetoid of Dawn Everlasting. The Chosen travelled to our region of the Galaxy through the ancient Architect megastructure, the Avalon Gate.

## First Contact

First Contact with the Chosen was in early 2618, with fleets arriving in Procyon, Walter’s Colony and Tau Ceti all on the same day. One observation was the fact that Compasses seemed to flee, immediately jumping to res-space upon the arrival of the Chosen. Walter’s Colony, Procyon and Tau Ceti were all attacked, but only Walter’s Colony was permanently lost. Several weeks later,
Yatanui

Yatanui, or also commonly referred to as "Whistling Twilight" is a Swaybrand. Yatanui was forged in such a way that it will emit a whistle that many find eerie.

Yatanui is currently in the possession of Ilo Vi Duna.

## History

It's believed this ancient blade was forged some time during the Era of Adversity, although the exact details of its forging have been lost.

Yatanui has traded hands many times throughout its existence, from Swordswayer to Swordswayer. Each has inscribed their name into the side of the blade, forever marking their participation in the making of history.

### Slaying Ktaniilei

Yatanui's earliest record tells of how Swordswayer Eciloi vanquished the Mana Deity Ktaniilei. He cemented the Swaybrand's legacy as well as his own through the Mana Deity's death.
Fartrosia

Fartrosia is the homeland of the Kindkrist Unirdia, located in the outer fringes of Vanquera. The city, built around the Unirdia Monument, is gothic in architecture. The area tends to get lots of heavy rainfall due to its proximity to the ocean.

## History

Fartrosia was founded after the creation/discovery of the Unirdia Monument. When the first Preastions of the Kindkrist Unirdia discovered the Mana left behind by the banished Celestial Unirdia, they saw it as a divine sign that the Celestials did in fact exist and may once again return. They settled in the surrounding beaches and cliffsides, building homes made from what materials could be scavenged locally.

After establishing a proper civilization, they set up trade routes with other civilizations, including Invardia. Their growth was slow in comparison to most other civilizations. This did not stop their appreciation of the world's many artforms.
Swordswayer Brotherhood

*See also: Swordsway.*

The Swordswayer Brotherhood is a secretive organization that has been around since at least the founding of Invardia. They use the art of Swordsway.

## Branches

### Shade's Bane

Shade's Bane are a group of Shadehunters that use Swaybrands to hunt Shadewalkers.

### The Sentinels

The Sentinels are a branch of the Swordswayer Brotherhood that patrol the outside of the Ruinous Wastes, looking to protect those who wander too close or keep Mechabeast from wandering too far out.

## History

The Swordswayer Brotherhood was likely founded at some point during the Era of Adversity as a means to bring about what little order could exist in the hectic chaos of the time.
Estus Prominca

Estus Prominca is the father of Emi Prominca and Henim Prominca. He was raised in the Prominca household, becoming the head of the household after his father passed away. He personally entrusted Estus with the household and its property, as well as all of his belongings. This was reflected in his will.

## History

Estus was for a long while a ruthless man, using the Etherium Brands alongside his brother to slaughter all who opposed them. He was raised an Equavirian, and so his nation's love for warring would become a passion of his own. He lived to kill, and killed to live. He had little mercy, bringing many a city to their fateful end.

When he met Midra, she made an immediate mark on him. He would come to marry her, changing his ways for the better. He remains burdened by those he slaughtered, their faces haunting his every waking moment. Some nights he does not sleep. He fears he may never be redeemed, and that no matter how much his family says they love him that he will always be a monster.
Animus Mecha Doudiga

Animus Mecha Doudiga - or simple just Doudiga - are canine-like Mechabeast that are highly sought after by certain Invardium people. Doudiga are renowned for their fierce loyalty and ferocity and are particularly popular amongst law enforcement. They are sturdy and difficult to damage or harm, capable of hunting nearly anyone or anything their owner(s) require of them. They will protect their owner(s) with their own lives, and may form deeper bonds with their owner(s) than any other creature could.

## History

The first ever Doudiga employed by Invardium law enforcement was Doudiga 002, affectionately named Sentinel.
Biospan Corporation

## Summary

Biospan is the 3rd largest trans-gov currently active in the galaxy. They specialise in industrial spacefaring technologies, such as mineral extractors. They are also notable for sending the ill-fated Second Colonist Group to Mars.

## Founding

Biospan was founded in 2025, gaining instant public support for its plan to spend the first real permanent habitats to Alterra’s mars colony by 2031. It was founded by Sarah Caruso.
Tina Red

Tina Red is the daughter of Editha Red, who is a prominent woman of the community. Tina Red rejected her mother's luxurious lifestyle for one among the commoners, though she still holds onto bits and pieces of her old life out of nostalgia. She has formed a close circle of friends, each from their own walks of life.
Lithica Embrin

Lithica Embrin is a Shadewalker of great infamy across Vanquera. She is the leader of a cult of sadists who derive pleasure from inflicting pain. She runs an underground slave trade and an adult parlor.

## Personality

Lithica is a sly, manipulative individual who sees herself as above everyone else, demanding of everyone she knows call her some variation of queen or master. She chooses to wear little to no clothing, if any at all, so as to make her followers unable to control themselves in her presence, giving her leverage over them.

Lithica is indiscriminate when it comes to the slaves she chooses; Nobody is above being enslaved to Lithica. All are equal under her rule. She claims to fear nobody, and so far this has yet to be disproven.

Chosen specifically from the many slaves that pass through her gaze, Lithica has formed small gathering of favorites that she has follow her everywhere. She has them participate in regular risqué activities, each in some way humiliating or grotesque. Among these favorite slaves include Shadehunters, politicians that inconvenienced her or that she found intriguing, and other Shadewalkers. She tells each that they are her absolute favorite to mess with them.

In addition to being a Shadewalker, Lithica is a powerful Mana Caster. She focuses her Casting into different ways to screw with her subjects, each one personalized so as to make them submit to her rule.

## History

For a Shadewalker, Lithica is considered exceptionally old. She claims not only to have been alive for Invardia's founding, but Jadeth Camiern's birth, and possibly even met the White Lady before she became the White Lady, though she remembers little from this time.

Lithica isn't sure how far she is down the lineage from Miriam Lovelock, but she doesn't care. Whether Miriam is Lithica's mother or great, great grandmother does not sway her.
Gigantus Mecha Gimaera

Gigantus Mecha Gimaera - or simply just "Gimaera" - is a spherical Mechabeast with four legs equally dispersed around its equator. Its head moves about its body, moving along a series of cuts that go all the way around Gimaera just above the legs, and four slits that cut down between each pair of legs so the Mechabeast can look down.

## Appearance

Taking into account Gimaera's overall aesthetic, it's thought Gimaera shares its origin with Usura, as they both share many stylistic similarities.

## Location

Gimaera has been spotted most often roaming near Culicarti territory.
Titanus Mecha Usura

Usura is a large cube Mechabeast with four legs protruding from each of its faces, which allow it to walk in any orientation. It has no discernible head, and as such the Mechabeast does not have a front, back, top, bottom, or otherwise. Its long, spindly legs allow it to climb nearly any surface, with long, sharp claws it can use to hook onto things.

## History

### Origin

Usura's origin remains unknown and is still being researched to this day. One theory suggests a Myriad Machine residing within the Ruinous Wastes created Usura - a hypothesis backed up by its similar appearance to other Mechabeast found in the Wastes - but no substantial evidence has been discovered.

### First Encounter

The first known encounter with Usura was documented by an unknown source many centuries ago. Usura was described as follows:

> A cube with four legs forth from each face - a total of 24. Its strides, fields apart, fall with little a sound for such a sizable Beast. I watch the Beast, unblinking, as it moves my way.
>
> Unknown

### Assault on Invardia

A couple decades ago, Usura attempted to climb the wall into Invardia. Usura was swiftly stopped by a force of Mana Casters and the Invardium Militia Legion. Sudania Themas lead the defense against the Mechabeast, formulating new strategies that would forever shape warfare in Vanquera. She was granted a seat in the Jadeth Council for her valiant actions and innovative solutions.
Prisoners of Mirtragard

The prisoners of Mirtragard are a collection of roughly a dozen Mana Deities all trapped in the frozen cliffs of Mirtragard. They are said to have committed terrible atrocities to have earned their place in their cells of ice. Each is incapable of freeing itself.

According to a conspiracy theory, these Mana Deities were the first ever Jadeth Council members. The White Lady punished them for becoming corrupt, placing them into the ice where they reside to this day.
Vena La'Vada

*See also: Florinomica and Manabloom.*

Animation by Nightmare3711

> That woman makes my skin crawl. She puts on this mask that makes her come off as so much more amiable than she truly is. She's hiding something dark beneath that sea of lights, I just know it.
>
> Unknown

Lady Vena La'Vada is the primary caretaker and owner of the Florinomica. It is not known if she is a Mana Caster, but based on her profession she is most likely at least partially capable of Mana-infusion.

## History

Vena La'Vada was born and raised in Invardia. Members of her family had been long-time friends with members of the Jadeth Council, and as such would become tied up in their politics. Rumors surrounding these involvements have spurred countless conspiracy theories, almost all of which concern the Florinomica.

One such involvement suggests her knowledge regarding the Prisoners of Mirtragard, though any claims made have yet to be substantiated.

### The Florinomica

The Florinomica is Vena La'Vada's own Manabloom library. The Manablooms she collects come from visitors and patrons, although these visitors tend to be amongst the higher classes. Guests must either be invited in by Vena La'Vada herself or by one of her students (With prior approval by La'Vada).

It's said that Vena La'Vada uses tourism of the Florinomica as a guise to hide its true purpose. Exactly what she is hiding is as much a mystery as Vena La'Vada is herself.

## Personality

Vena La'Vada is widely beloved for her sweet yet eccentric personality.

However, there are those that claim she has a darker side.

## Relations

Vena La'Vada is good friends with several members of the Jadeth Council.
Unirdia

> Our Allfather, the Harbinger of Newcoming, Unirdia the Fallen, Unirdia the Betrayed, will be returned to us in time; His prophetic scriptures say it is to be.
>
> Unknown

Unirdia is an ancient Celestial cast from Vanquera by the Celestials Rolan, Kamlek, and Zhamur, aided in part by a number of other Celestials. He currently resides within Rom'Dazhall, accessible only through a gate located along the shore of Fartrosia.

The Kindkrist Unirdia claim to have some pure Mana left behind by Unirdia with instructions that are at the center of their religion.
Knillius

Knillius is a liquid drug made by heavily distilling Knillodrix's Blessing. It can cause hallucinations when consumed, while also inducing a sense of ease and content. Should Knillius be made improperly it can be lethal, which makes it a potent poison.

The best known method to determine whether or not a drink has been spiked with Knillius is to infuse it with Mana. Some have worked to perfect a concoction which turns the Knillius a certain color, indicating that the drink does indeed contain Knillius.

Considering as Knillius is a relatively new drug on the black market, heavily diluted Knillius goes for a decent price. More concentrated Knillius goes for more depending on how diluted it is, while pure Knillodrix's Blessing sells for obscene prices. These prices can only be matched by those with great wealth, such as the Swordswayer Brotherhood. Knillodrix's Blessing is used as a poison.
Era of Adversity

The Era of Adversity was a period of arduous discord in which mankind struggled in Vanquera against the forces the world threw at them. Mana Deities, Mechabeast, and possibly even the Celestials themselves wreaked havoc across the world. This time may very well be the beginning of Vanquera.

A great many things are believed to have originated during the Era of Adversity. From Syripha's Drop to the White Lady, all the way to Majora itself. The first Mana Casters, the birth and erasure of entire civilizations, the first Mechabeast and Mana Deities, perhaps even the creation of Mana itself; We may never know.

The Era of Adversity may have lasted millennia - potentially even longer - prior to the founding of the Jadeth Council, who brought a civilization of humans together which would eventually become the Invardium Empire. Through the rise of Invardia would come Equavir and the Takari.