Abyssal Goddess, Devlyn (Calamitous Goddess of Balance, Devlyn)

## Abyssal Goddess, Devlyn

Statistics

Abyssal Goddess, Devlyn, (Also known as Calamitous Goddess of Balance, Devlyn) Is a Post-Moon Lord boss that can be fought after defeating Supreme Calamitas, and is intended to be fought after Supreme Calamitas and the Exo Mechs have been defeated. Her fast-paced and bullet hell-like attacks make her very tricky for new players or slow players.

Defeating her causes her to return as a Town NPC, allowing the player to do various activities with her, including access to a new subworld.

## Spawn

Devlyn can be encountered within the Abyssal Shrine in which the player can prompt her into a battle once Supreme Calamitas has been defeated. Upon future battles though, you will have to guide her NPC towards the location again in order to be able to initiate it.

## Behavior

Upon prompting her, she will play an intro animation before the fight begins, where she is completely invulnerable till then.

Devlyn has several majorly different, fast paced, or bullet hell based attacks that often make her really difficult for those unprepared. She will usually be at different angles upon every different attack in order to catch the player off guard.

## Attacks

* She materializes her scythe in her arm and leaping towards the player, leaving behind a cone of tenebris chunks, a path lost souls, and an arch of scoria bombs, before turning around and shooting a single-helix strand of lumenyl bolt, firing a couple circles of blue Danmaku darts and Danmaku bullets from her body.
	+ Upon swinging for the last time, she will begin to rapidly spin in circles, slinging out spirals of Danmaku Bullets while occasionally releasing out scoria bombs and lost souls. Finally, she will release her scythe as it rapidly orbits her body as it continues to spew the projectiles, before it explodes.
* Devlyn will lock above the player as six slits of water open around the arena, Devlyn herself firing a double-helix of lumenyl bolts from her sigil and a stream of green bullets down her arm directly towards the player for about three seconds, whilst the slits fire our spreads of Ice shards and blue Danmaku darts, Devlyn teleporting at different angles while leaving behind two circles of Phantom Spirits before repeating.
* Devlyn will protrude two lumenyl lances from her palms before lunging and dashing towards the player at ludicrous speeds, a ring of ice shards being directed towards the player upon every impact her makes, with Devlyn unleashing six planty tendrils from her back in an attempt to grab the player, before finally preforming a longer dash, releasing three circles of lumenyl bolts with the ring of ice shards.
* She will charge up her sigil while firing three spiraling streams of Phantasmal Eyes around her body, as well as compact hexagonal rings of Phantasmal Orbs that will fly towards and attempt to predict the player's direction. Finally, the sigil shoots a giant phantasmal deathray that tries to direct itself towards the player amidst all the chaos.
* She will create giant pikes of voidstone above her head while she throws and drills them towards the player, each pike leaving behind shrapnel of ice shards, and lumenyl bolts, with the pikes drilling into any wall they collide with to further spew bolts and ice shards in the opposite direction in which they are facing.
* Devlyn will rise to the top of the arena and will begin dashing from side to side, carpet bombing down waves of scoria bombs as the bombs burst into 8-12 scoria darts, several slash outlines appearing across the area as they strike down every dash Devlyn down, each outline swinging down into a circle of Danmaku bullets, scoria darts, tenebris chunks, lumenyl bolts, or ice shards upon being activated.
* Devlyn will force the area to become dark upon the use of voidstone dust, the player immediately getting the Fish Alert debuff upon the attack taking place, as Devlyn will dash from above and swing with her scythe behind the player from a 180 degree angle, the only indicator being her eyes and scythe glowing in the dark. The dash will leave behind a trail of lost souls, and an arch of scoria, before Devlyn disappears and attempts to strike again.
* She will fire out an arch of blue Danmaku bubbles in all four cardinal directions as she fires two Danmaku clusters into each diagonal direction, each cluster exploding into randomized circles of multicolored Danmaku bullets, each explosion having a different wide opening to get through, Devlyn unleashing three rings of curving Phantom Spirits upon repeating the attack.
* Her sigil will turn yellow as her eyes and scythe will turn blue, the sigil firing out a barrage of fireballs as Devlyn strikes out a stream of lightning from her horns, occasionally swinging to unleash three ice mist as her other arm points around to spawn ancient dooms at specific locations around the player, ancient light beginning to fall from above as the attack progresses.
* She will fire out three to five Juvenile Eidolon Wyrms from her sigil as they swoop near the player while leaving behind a pattern of lightning, before they arrange themselves above and slam down into the ground to release rings three rings of lumenyl bolts from small to large. Devlyn materializing and throwing Reaper Sharks directly at the player in a figure eight pattern.
* Several Undine Retributions will appear at her side as they fire out waves of depth crushing water tridents and spears into the air before they rain down from above, half of the Undine Retributions circling around Devlyn as they fire out spirals of spears and tridents while the other half fire directly at the player. Devlyn will also throw a Typhon's Greed towards the player as it very slowly homes in on them, the staff summoning water spirits to swarm from all directions. Finally, the Undine Retributions will all point at the player and fire themselves at them.
* Finally, before transitioning to her second phase, she will summon the allusions of The Hellspawn and The Bloodied while also turning invulnerable, the player being forced to kill the two evil minibosses to turn her vulnerable again.
	+ The Hellspawn occasionally rising up behind the player to surprise them with a sudden stab to the back with a long void-like tentacle, before lunging forward and leaving behind a trail of lost wisp. It will also try to grab, restrain, and choke the player if the player gets too close as it rises up behind them.
	+ The Bloodied will always try to horizontally dash or attack the player head-on, its dash leaving behind a branch of lightning while it also sucks in lightning orbs from afar, before slowly circling and spiraling forward towards the Player while firing out homing lightning orbs whilst lightning bolts from above try to strike the player down.
		- At 50% of their max health, the Hellspawn will be able to hang itself by a noose in the middle of the arena as it swings side to side, a shuriken of tentacles bursting from its body as they spin clockwise around the arena, releasing a lost wisp or Phantom Spirit upon each swing it completes
		- At 50% of their max health, the Bloodied will drop down and begin diagonally sweeping up the arena, releasing waves of lightning orbs and scoria bombs from its body, stopping once it's at the top and beginning to sweep downwards from above
* Upon the mid-phase being completed, Devlyn will transition to her second phase.

## Notes

* Using Adrenaline will cause Devlyn to comedically enrage and fight at a much more rapid rate in order to compensate for her rapid loss of health.
	+ However, she will not enrage if Rage is activated.
* Both Hellspawn and Bloodied cannot use their special attacks at the same time if they so happen to both be at 50% of their max HP.
* If the player does not attack Hellspawn or Bloodied for long enough, they will disappear and become later parts of Devlyn's second phase until defeated.
* The arena cannot be edited outside of T-Edit until Devlyn herself is defeated once.

## Tips

* It is recommended for the player to have a dash accessory when entering the boss fight.
* It is also recommended for the player to use ranged type attacks or summons, as the boss fight can be potentially deadly at close quarters.
* While Devlyn herself enrages upon the use of adrenaline, Hellspawn and The Bloodied do not, allowing the player to potentially breeze through the section if they so happen to have adrenaline available.
* Always keep a good distance from Devlyn as she will always constantly be getting closer for most of the time.
* The player should always be prepared and look for indicators of the next upcoming attack, or maintain their distance until they can see one.

## Trivia

* As Devlyn does not have her own theme yet, her main placeholder is Tilaskarot composed by KEYGEN CHURCH.
	+ Her Placeholder Phase 2 theme is Tenebre Rosso Sangue, also composed of by KEYGEN CHURCH.
* Devlyn is quite clearly inspired by Anahita's previous sprite, commonly known to as The Siren, or Nahlyn according to the original creator of the sprite.
	+ Said creator of the sprite tried to make their own mod which included The Siren in it, however it was promptly cancelled.

* Devlyn really hates Lunarians and Elves a lot, personally being annoyed by both their looks and personalities.
	+ With that being said, Devlyn really loves Inchlings, as she admires them and loves to protect them.

* Danmaku is obviously taken from a form of combat within the Touhou Project series.
	+ This is mostly because Devlyn is often affiliated or put within the world of Gensokyo, and therefor has some of its magical properties.
		- As a bonus, her phantasmal deathray attack is inspired by the Mutant's final attack during his last stand, which in itself is a reference to Marisa Kirisame's Master Spark

* Devlyn used to be known as an endgame rogue class character who wielded a heavily modified Final Dawn as their main weapon, However this was changed for balancing, and because of the fact that it wasn't original enough.
	+ Despite this, Devlyn still keeps her Final Dawn within a fifteen-foot-tall Auric Tesla case.

* Devlyn is, at this moment, ten feet/Three meters in height.
* While Devlyn considers herself to be a lunatic, she still manages to keep her composure thanks to her spirit.
	+ Devlyn's body is about 18 years old, while the spirit dates all the way back to 2423 years ago.
* Devlyn has a humanoid-like daughter named Nalyre who serves as her shrine maiden.
* Devlyn having a max health of 4,444,444 is a reference to how the number four is commonly avoided and is associated with death within China and Japan due to the number 4 sounding so close to the word.

## Calamitous Goddess of Balance, Devlyn

Statistics
 Damage
 Defense
 DR
 KB Resist
 Immune to
 Item Rate

Calamitous Goddess of Balance is the second phase of Abyssal Goddess, Devlyn, who tries to use more offensive and familiar playstyles in order to beat the Terrarian.

Defeating her causes her to return as a Town NPC, allowing the player to do various activities with her, including access to a new subworld.

## Behavior

Upon entering her second phase, Devlyn will knock the player away as Sirius spawns behind her and she gains some noticeable changes.

She tries to bombard the player with even more bullet hell, and now has brimstone and holy based attacks, preferably ones from Supreme Calamitas, and Providence, The Profaned Goddess. She becomes even more unpredictable and can even toss the player around with telekinesis.

## Attacks

* Her wings will line themselves with lumenyl bolts as Devlyn claps her hands and wings at the player, the wings flinging out a big spread of lumenyl bolts while her regular clap releases a ring of bolts, Devlyn locking on to either above, beside, or below the player.
* She materializes her scythe in her arm and tries to swing at the player, flinging out curves of Solar Flares and arches of Daybreaks while the Solar Flares explode into rings of orange and yellow bullets. Upon swinging at the player two to three times, she will beam herself above them and will try to slam down from above, leaving a trail of Solar Flares that chase the player, before finally throwing her scythe forward and keeping it in place while it unleashes two spirals of daybreaks and a small circle of Solar Flares.
* She will slow down as her eyes become purple, six Nebula Arcanums spawning behind her that fire a double helix of lasers towards the player once every second, with each arcanum eventually popping into petal formations of Nebula Blazes that force themselves towards the player. Finally, each blaze will pop into various different shapes of bullet spreads, such as squares, circles, triangles, or stars.
* She will slow down as her eyes become cyan, several vortex portals opening around her as they fire out vortex electricity in the players next direction, four to eight vortex portals opening around the player to fire and lead them along with the other.
* She flies beside the player as her eyes turn blue, spawning out a stardust guardian to chase down the player and punch stardust dragons towards the player, each dragon chasing the player down and combusting into walls of bullets when killed or destroyed.
* The star of sirius behind her will disappear and reappear above the player, slowly circling them and firing beams that release two circles of ice shards upon the beam striking a surface, the star occasionally trying to dash into the player while releasing several homing abyssal stars to chase them that explode into star patterns of bullets. Sirius will also hold still and try to fire out four petals of bullets that rotate around it and fling themselves out in strips
	+ Sirius will eventually combust after doing a long dash into the player, supernova'ing into a black hole that results into an instant kill upon contact. Devlyn will also try to lob brimstone gigablast, holy spears, and coagulated danmaku towards the player as the bullets and brimstone darts resulting from the explosive projectiles are sucked towards the black hole, and therefor, towards the player.
* Devlyn's eyes will turn red as she fires out several brimstone gigablast that each burst into a ring of brimstone darts, Devlyn herself also firing a pyramid of the darts directly at the player after lobbing out all the brimstone gigablast.
* Devlyn's eyes will suddenly become purely golden before she beams out two Holy Rays that close in at a 45 degree angle, before they stop, Devlyn releasing an enormous amount of holy spears from her back that are nearly undodgable to prevent cheesing, with Devlyn also firing out waves of holy spears at the player in a zigzag pattern.
* Devlyn will telekentineally slam the player into the ground as a large voidstone wall appears at either side of the player, the wall having one to three paths through it as Phantom Spirits jump within the holes in the wall to strike the player if they are not paying attention, Devlyn sticking to one end of the wall to fire out very wide spreads of lumenyl bolts.
* Devlyn will summon a simple allusion of Nalyre as the allusion fires out its tentacles that leave behind still trails of bullets that disappear after ten seconds, the allusion also firing out a spiral of purple amulets around its body while it also fires a blue spread of amulets directly at the player.
* Upon reaching 1% of her health, Devlyn will enter her water elemental form and become invunerable as the arena becomes lengthier, dashing from side to side as rows of lumenyl geysers blast up from behind her, the geysers leaving behind a slow moving tight spread of lumenyl bolts while Devlyn fires out four coagulated danmaku bombs at the player.
	+ While finishing the attack, she will summon sirius again to fight alongside her as sirius moves and attacks slower, Devlyn using her scythe to rapidly use fractions of all four celestial attacks at once in order to rush the player swiftly and affectively. After thirty seconds, Devlyn will fall down, defeated.

## Notes

* If Hellspawn and Bloodied were not defeated within the proper time frame, they will appear and will dash at the player from below or above, thus giving an extra challenge.
* Teleporting in some attacks is not advised as it can lead to some errors into following attacks.

## Tips

* Maintaining lots of distance is key when it comes to her second phase, as she focuses less on melee based attacks and more on bullet hell attacks.
* When Sirius is about to dash and supernova, it will briefly stop and shine brighter, thus giving the player a warning to get out of the way.
* Just like Abyssal Goddess, Devlyn, Calamitous Goddess of Balance, Devlyn, will enrage if adrenaline is used, but not when rage is.