1.4.2.104

The **1.4.2.104** update added new patreon items along with reworks to Revengeance Mode Queen Bee, The Twins, The Destroyer, and Skeletron Prime. The update also introduced the Astral Infection debuff for Astral Infection-related content, gave most of the remaining Rare item variants original sprites, and made several balance changes to some Godseeker Mode weapons.

## Additions

### Buffs and Debuffs

* Added Astral Infection (debuff), Shadowflame, and Time Distortion.
* Added Blood Bound, Resurrection Butterfly (buff), and Third Sage (buff).

### Items

* Added rogue variants for Galaxy Smasher, Nanoblack Reaper, and Stellar Contempt.
* Added Angelic Shotgun, Bloody Vein, Corpus Avertor, Deep Sea Dumbbell, Devil's Sunrise, Dodu's Handcannon, Karasawa, Kelvin Catalyst, The Last Mourning, Mad Alchemist's Cocktail Glove, Nadir, Resurrection Butterfly, Roxcalibur, Time Bolt, and Yateveo Bloom.
* Added Hermit's Box of One Hundred Medicines.

## Changes

### Bosses

#### Aquatic Scourge

* No longer drops the Aquatic Emblem in Normal Mode.

#### Astrum Aureus

* Now inflicts Astral Infection for 4 seconds on contact instead of God Slayer Inferno for 3 seconds.
* Flame crystals now inflict Astral Infection for 3 seconds instead of God Slayer Inferno for 2 seconds.
* Lasers now inflict Astral Infection for 2 seconds instead of God Slayer Inferno for 1 second.
* Aureus Spawns now inflict Astral Infection for 2 seconds.

#### Astrum Deus

* Head segments for both the small and spectral worms now inflict Astral Infection for 4 seconds instead of God Slayer Inferno for 3 seconds.
* Body segments for both the small and spectral worms now inflict Astral Infection for 3 seconds instead of God Slayer Inferno for 2 seconds.
* Tail segments for both the small and spectral worms now inflict Astral Infection for 2 seconds instead of God Slayer Inferno for 1.5 seconds.
* Lasers now inflict Astral Infection for 3 seconds instead of God Slayer Inferno for 2 seconds.
* Mines now inflict Astral Infection for 5 seconds instead of God Slayer Inferno for 4 seconds.
* Orbitting Astrum Deus Probes now inflict Astral Infection for 2 seconds on contact instead of God Slayer Inferno for 1.5 seconds.

#### Brain of Cthulhu

* Nerfed health multiplier from **1.6x** / **2.3x** to **1.4x** / **1.9x**
* Nerfed Creepers' health multiplier from **1.2x** / **1.4x** to **1.1x** / **1.2x**.
* Can no longer hit the player in phase 1.

#### Brimstone Elemental

* Adjusted Brimstone Barrage attack's pattern.

#### Ceaseless Void

* Greatly increased speed while enraged, but lowered its maneuverability.

#### Desert Scourge

* No longer drops the Ocean Crest in Normal Mode.

#### The Destroyer

* No longer has specialized resistances to certain projectiles, and now takes 20% damage from infinitely piercing non-minion projectiles, and divides the damage of other piercing projectiles by the amount of times they pierce.
* Reworked Revengeance Mode AI:
	+ As it loses health, its speed increases but it fires lasers less frequently.
	+ Uses only normal lasers above 66% health, only frost lasers between 33-66%, and only homing lasers below 33%.
	+ Homing lasers now start homing after 3 seconds instead of 2, but speed up after 4.5 seconds instead of 6.
	+ Body segments with their Probes still attached have extra defense.
	+ Body segments with their Probes detached have less defense.
	+ Body segments that have lost their Probes will fire scraps instead of lasers.
	+ Now has a size scale factor of 1.5x in both Revengeance and Death Mode instead of having a 1.2x factor in Revengeance Mode, and 1.25x in Death Mode.

#### The Devourer of Gods

* Phase 2's tail is now invincible for 12 seconds upon spawning instead of 6.

#### Jungle Dragon, Yharon

* Fireballs no longer have increased visual effects if fast lighting is selected.

#### King Slime

* Decreased teleportation frequency in Revengeance and Death Mode.

#### Providence, the Profaned Goddess

* Can now be lifestealed off of while not in either of her cocoon phases.
* Can now drop the Elysian Aegis and Elysian Wings in Normal Mode.

#### Queen Bee

* Reworked Revengeance Mode AI:
	+ Charges less times in a row.
	+ Fires more stingers, but they no longer have a random spread.
	+ Can now spawn Hornets in addition to regular bees.

#### Ravager

* Missiles are now faster in Normal and Expert Mode and have afterimages.

#### Skeletron Prime

* Buffed Boss Rush health from 780,000 to 980,000.
	+ Buffed Prime Cannon's Boss Rush health from 350,000 to 450,000.
	+ Buffed Prime Vice's Boss Rush health from 440,000 to 540,000.
	+ Buffed Prime Laser's Boss Rush health from 280,000 to 380,000.
* Arms now have their own health multiplier of **1.15x** / **1.45x** instead of sharing theirs with the head.
* Can now drop the Burden Breaker while enraged in Revengeance Mode.
* Reworked Revengeance Mode AI:
	+ Head is almost immune to damage until all four arms are killed, but the arms have reduced HP.
	+ The head gains new abilities each time an arm is killed and goes berserk when all four arms are slain.
	+ Actively attacks the player with two arms at once, and switches which arms it is using over time.
	+ Head and melee arms inflict Bleeding on contact.
	+ Removed random spread from Prime's Laser's lasers.
	+ Changed the pattern of its laser ring.
	+ Prime Cannon can now fire rockets.
	+ Prime Vice moves less erratically.

#### Storm Weaver

* Increased phase 2's Death Mode and Boss Rush segment count from 32 to 42.
* Projectiles which can pierce more than 4 times and don't pierce infinitely will now have their damage divided by the amount of times they pierce on phase 2's body segments.
* Minions now deal full damage to Storm Weaver.
* Phase 1's tail now shares its damage resistance formula with phase 2's segments.
* No longer starts Rain during The Devourer of Gods fight.
* Decreased phase 2's movement speed.
* No longer enrages when brought out of Space during The Devourer of Gods fight.
* Increased enraged movement speed.

#### Supreme Calamitas

* Arena on Normal and Expert Modes is now as small as her Revengeance Mode arena.
* Arena no longer deletes liquids.
* Can now drop Fabstaff, Soma Prime, and Staff of Blushie.
* All weapon drop rates doubled except for melee/rogue hybrid weapons, to give them equal drop rates.
* No longer instantly kills the player if they took less than 100 damage from a hit.

#### The Twins

* Buffed Spazmatism's Boss Rush health from 1,000,000 to 1,300,000.
* Buffed Retinazer's Boss Rush health from 700,000 to 900,000.
* Reworked Revengeance Mode fight:
	+ Increased the length of most large dashes to make them less oppressive.
	+ Spazmatism uses Shadowflame instead of Cursed Flames.
	+ Spazmatism goes berserk and does super fast charges when at low health or when Retinazer is killed.
	+ Removed random spread from Retinazer's lasers in phase 1.
	+ Reduced the amount of lasers Retinazer fires in phase 2 until at low health or Spazmatism is killed.
	+ Retinazer can now charge in phase 2 if Spazmatism is killed, which leave behind homing laser rockets.

### Enemies

* Nerfed the damage of Armored Digger's scraps from 64 / **128** to 60 / **120**, and its spawn rate is now able to be affected by spawn rate modifiers other than the Zen and Zerg Potions.
* Various Astral Infection enemies now inflict the Astral Infection debuff:
	+ Arieses, Astralachneas, Astral Slimes, Big Sightseers and their spit, Fusion Feeders, Hadarians, Hives, Mantises, Novas, and Stellar Culexes now inflict Astral Infection for 2 seconds on contact.
	+ Astral Probes now inflict Astral Infection for 2 seconds at all times instead of inflicting God Slayer Inferno for 2.5 seconds after Astrum Aureus has been defeated.
	+ Atlases now inflict Astral Infection for 2 seconds.
	+ Hivelings and Small Sightseers now inflict Astral Infection for 1 second.
* Astral Slimes now drop 8-12 / **11-16** Astral Ore after Astrum Deus has been defeated.
* Revengeance Mode Black Recluses, Clingers, Gastropods, Giant Tortoises, Ice Tortoises, Plagueshells, and Sand Tortoises can no longer be stun locked upon reaching 25% health instead of at all times.
* Revengeance Mode Crimson Axes, Cursed Hammers, and Enchanted Swords can no longer be stun locked upon reaching 50% health instead of at all times.
* Hardmode Goblin Sorcerers and Shadowflame Apparations now inflict Shadowflame for 3 seconds in Revengeance Mode.
* Decreased the drop chance of Gladiator armor pieces from Hoplites from 14.29% / **20%** to 5% / **6.67%**.
* Revengeance Mode Paladins can no longer be stunlocked upon reaching 15% health instead of at all times.
* Godseeker Mode Skeleton Commando's rockets no longer deal increased damage before exploding.

### Items

* Added the Astral Infection debuff to various weapons, sometimes replacing God Slayer Inferno:
	+ Hide of Astrum Deus now provides immunity to and inflicts Astral Infection onto enemies instead of God Slayer Inferno.
	+ Astral Arcanum and Astral Bulwark now provide immunity to Astral Infection instead of God Slayer Inferno.
	+ Astral armor's set bonus, Astral Blade, Astral Hamaxe, Astral Scythe, Astral Staff, Astral Pickaxe, Astral Pike, Heavenfallen Stardisk, Hive Pod, Nebulash, Quasar, Radiant Star, Starfall, Stellar Knife, and Titan Arm now inflict Astral Infection.
	+ Astralachnea Staff now inflicts Astral Infection instead of God Slayer Inferno.
	+ Astral Blaster now inflicts Astral Infection for 2 seconds instead of Frostburn for 4 seconds.
	+ Hide of Astrum Deus' explosion now inflict Astral Infection instead of God Slayer Inferno.
	+ Stellar Cannon's explosions now inflict Astral Infection for 5 seconds instead of God Slayer Inferno for 2 seconds.
* Acceleration Rounds, Acid Rounds, Anti-materiel Rifle, Arctic Arrows, Arterial Assault, Astral Blaster, The Ballista, Barinade, Barinautical, Bloodfire Arrows, Claret Cannon, Contagion, Elysian Arrows, Galeforce, The Hive, Hydra, Impaler, Scorpio, and SDFMG's projectiles now make sounds upon hitting blocks.
* Buffed Abyssal Tome's damage from 40 to 42, but it no longer inflicts Brimstone Flames.
* Aeries' blasts no longer have knockback.
* Nerfed Aero Stone's jump speed boost from 200% to 100% without auto jump, and 40% to 25% with auto jump.
* Alpha Ray and Genisis' beams now have a localNPCHitCooldown value of 100 instead of 80.
* Changed Anti-materiel Rifle's use sound from PlasmaBlast to LargeWeaponFire.
* The Bee now has reduced effectiveness with Scarlet Devil when a stealth strike is performed.
* Adjusted the lighting for Blight Spewer, Flarefrost Blade, Phangasm, Scarlet Devil, and Xeroc Greatsword's projectiles.
* Decreased the amounts of Cosmilite Bars, Darksun Fragments, Endothermic Energy, Nightmare Fuel, and Phantoplasm needed to craft Apotheosis from 77 to 33 each, and decreased the amount of Staves of the Mechworm needed from 3 to 2.
* Buffed Asteroid Staff's damage from 130 to 180.
* Buffed Augur of the Elements' damage from 74 to 150, and decreased its reuse delay from 10 to 5.
* Baleful Harvester changes:
	+ Buffed damage from 110 to 160.
	+ Shot skulls are now faster, ignore water, last for 5 seconds instead of 10, and have a blood particle trail and afterimages.
	+ Flares now last for 3 seconds instead of 4 and no longer produce light.
	+ Now summons more skulls from off screen on true melee hits.
	+ Now uses 20 Solar Fragments in its recipe and is crafted at an Ancient Manipulator instead of requiring 30 Pumpkins and 200 Spooky Wood at a Hardmode anvil.
	+ Increased rarity from  to .
* Catastrophe Claymore's projectiles now have a localNPCHitCooldown value of 10.
* Buffed Cosmic Kunai's damage from 75 to 150, but nerfed its use animation from 5 to 10.
* Items previously made purely with Cosmilite Bars at Draedon's Forge now require varying amounts of seasonal energy at an Ancient Manipulator:
	+ Vanquisher Arrows now require 1 seasonal energy.
	+ Essence Flayer and Executioner's Blade now require 5 seasonal energy each.
	+ Cleansing Blaze and Soul Piercer now require 6 seasonal energy.
	+ The Enforcer and Stream Gouge now require 7 seasonal energy.
* Buffed Crystyl Crusher's damage from 255 to 500 and gave it a 25% chance to land a critical strike.
* Renamed Daedalus Circlet to Daedalus Mask.
* Buffed Devastation's damage from 114 to 115.
* Decreased the amounts of Auric Ore, Darksun Fragments, Endothermic Energy, and Nightmare Fuel needed to craft Drataliornus from 80 to 30 each, decreased the amount of Effulgent Feathers needed from 160 to 60, and decreased the amount of Yharim's Gifts needed from 8 to 3.
* Buffed Eldritch Tome's damage from 32 to 36, and its critical strike chance from 3% to 5%, but it no longer inflicts Brimstone Flames.
* Elysian Aegis and Elysian Wings now use the  rarity instead of expert.
* Buffed Empyrean Knives' damage from 650 to 1100.
* Ethereal Talisman's Mana Flower effect can now be toggled with visibility.
* Exoblade no longer uses Baleful Harvester in its recipe.
* Eye of Magnus now has a localNPCHitCooldown value of 10.
* Increased Face Melter's use animation from 5 to 10, and increased its mana cost from 5 to 10.
* Glacial Crusher's projectile now creates dust immediately upon spawning instead of having a 4 frame delay.
* Buffed Grand Gelatin and Vital Jelly's jump speed boosts from 100% to 200%, but they are now 75% less effective if the player has auto jump.
* Buffed Greatsword of Blah's damage from 280 to 480.
* Nerfed Heart of the Elements' jump speed boost from 200% to 100% (220% to 110% when the elementals are hidden).
* Increased Hell Burst's range and significantly reduced the amounts of dust on death.
* Nerfed Infernal Blood, Mushroom Plasma Root, and Red Lightning Container's Rage Mode damage boosts in Death Mode from 60% to 50% each.
* Decreased Infinity's use time from 108,000 to 1800, and changed its firing pattern.
* Increased the underwater fall speed of Iron Boots.
* Nerfed Lead Wizard's damage from 88 to 70, but it now has an additional 30% chance to land a critical strike chance, and its firing pattern was adjusted.
* Buffed Lucrecia's damage from 75 to 90.
* Lunic Eye now has a localNPCHitCooldown value of 10.
* Buffed Murasama's shot speed from 15 to 24.
* Nerfed Neptune's Bounty's damage from 300 to 250.
* Nerfed Obsidian armor's rogue damage and critical strike chance boosts from 10% to 5%, its defense from 3 to 2, and its lava invulnerability from 5 seconds to 3.
* Buffed P90's use animation from 2 to 1 and it now fires 2 bullets per use.
* Increased Photoviscerator's use animation from 5 to 10, it now fires 2 streams of fire per use instead of 1, and reduced the size of its flame particles.
* Revengeance's tooltip no longer states that Rage and Adrenaline are new stats.
* Nerfed Rouge Slash's damage from 90 to 70.
* Increased the volume for Seething Discharge and Yharon's Kindle Staff's use sound.
* Buffed Scourge of the Cosmos' damage from 1500 to 2200.
* Decreased SDFMG's use animation from 4 to 2.
* Increased Shadethrower's chance to not consume Gel from 33% to 66%.
* Buffed Shadowbolt Staff's damage from 170 to 200.
* Decresed Soma Prime's use animation from 3 to 2, and it now fires 2 bullets per use.
* Spear of Paleolith is now crafted at any Hardmode anvil instead of any Pre-Hardmode one.
* Stellar Contempt now requires an Ancient Manipulator to craft.
* Buffed Terror Blade's damage from 250 to 350.
* Buffed Ultra Liquidator's damage from 96 to 145.
* Split Vanquisher Arrows now deal full damage instead of 70% of the original arrow's damage.
* Venusian Trident changes:
	+ Buffed damage from 225 to 450.
	+ Cinders now have a localNPCHitCooldown value of 10.
	+ Cinders now pierce three times.
	+ Explosion now has a localNPCHitCooldown value of 8 instead of 2.
	+ Renamed cinders from "Flame" to "Venusian Cinder".
	+ Tweaked initial bolt's lighting.
* Buffed Vesuvius' damage from 70 to 75.

### Other

* Nerfed Adrenaline Mode:
	+ Nerfed base damage boost in Revengeance Mode from +250% to +150%, and its burnout damage from +149.5% to +49.5%.
	+ Nerfed base damage boost in Death Mode from +700% to +500%, and its burnout damage from +298% to +165%.
* Changed Charred Ore's light color and changed its map color from (#800000 ●) to (#11101A ●).
* The Drunk Princess can now mention "Christopher Pham", "DemoN K!ng", "Malik Ciaramella", "Ryan Baker-Ortiz", "Aleksanders Denisovs", "TheSilverGhost", "Lucazii", "Shay", "Prism", "BobIsNotMyRealName", "Guwahavel", "Azura", "Joshua Miranda", "Doveda", "William Chang", "Arche", "DevilSunrise", "Yanmei", "Chaos", "Ryan Tucker", "Fish Repairs", "Melvin Brouwers", "Vroomy Has -3,000 IQ", "The Goliath", and "DaPyRo".
* Nerfed Rage Mode:
	+ Nerfed base damage boost in Revengeance Mode from +150% to +50%, and its maximum damage boost from +210% to +110%.
	+ Nerfed base damage boost in Death Mode from +300% to +170%, and its maximum damage boost from +510% to +350%.
* The Tax Collector can now have the name, "Emmett".

### Resprites

* Resprited Rage and Adrenaline meters.
* Resprited The Evolution, Fabled Tortoise Shell, Giant Tortoise Shell, Hide of Astrum Deus, Samurai Badge, and Void of Extinction.
* Resprited Amidias' Trident, Arbalest, Conference Call, Corroslime Staff, Hell Burst, Icicle Staff, Impaler, Lead Wizard, Lunarian Bow, Marnite Rifle Spear, Marnite Spear, Pearl God, Plasma Rifle, The Reaper, Stellar Contempt, Swordsplosion, Thunderstorm, Vesuvius, The Wand, and Warblade.
* Resprited Marnite Obliterator.
* Resprited Charred Ore.
* Resprited The Leviathan's meteor vomit, and Vesuvius' meteors.

## Fixes

* Fixed Heart of Darkness, Laudanum, and Stress Pills dropping much more often than intended.
* Fixed the Photosynthesis Potion bypassing Supreme Calamitas' reduction of healing from hearts.
* Pumpkin armor no longer boosts rogue damage more than other classes.
* Fixed Rogue damage being boosted by ranged stats instead of throwing.
* Fixed Sand Dollar not shooting multiple boomerangs.
* Fixed Soul of Cryogen being unobtainable.
* Fixed The Slime Gods sometimes dropping two sets of loot.
* Fixed Vesuvius always dropping from Betsy.
* Fixed Vivid Clarity using Venusian Trident in its recipe instead of Helium Flash.