Living Room

The **Living Room** is the starting lobby room which has all the characters, the current pet, doors and other interactive objects in it.

Arriving from the selection screen, the player can select a character and change the accompanying pet. To change any of these, the player must exit to the main menu and start a new game again.

## Interactive Living Room Features

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​​​​​In the Living Room, there are many different objects and features the player can interact with for different actions. They include the following:

* Characters:
	+ All playable characters except the Robot, Airbender if not unlocked yet.
	+ A random unlocked legendary character will spawn at the Simple Wave Conductor if the charge is full.

* NPCs:
	+ Pets - Open pet selecting menu.
	+ Mail Guy - The player will receive 500 gems when interacting with him (by signing his parcel). Available once each day.
	+ Badass Travel - Switches the difficulty into Badass Mode upon interaction.
	+ Season Travel - Activates Seasonal Mode upon interaction.
	+ Officer - Gives the reward of the challenge/task from Task Board after it has been completed. He is also a playable character since the 2.7.0 update.
	+ Peddler - A promotion for ChillyRoom's other games.
	+ Electric Sheep Shawn - Unlocked together with Robot. Shows a list of Cassettes.
	+ Drillmaster - Bring the player to Advanced Tutorial level if they have not finished it yet.
	+ Friggy - Open Friggy shop.
	+ Wandering Trader - Open Novice sign-in. Only available for new player.

* Objects:
	+ Chest - Can provide a random "beginner" common-rarity weapon, or all the rings in multiplayer.
	+ Gashapon Machine - Costs 200 gems per gashapon, which contain various item as reward.
	+ Email - Used to collect Achievement rewards, and other rewards and notifications.
	+ TV - Gives 20 gold after watching an advertisement video.
	+ Gallery - Shows fan art made by other Soul Knight players.
	+ Task Board - Displays the Road of Knights and Bounty tasks along with the rewards.
	+ Soul Knight Handbook - Show Player achievement and honorary progress and give various rewards for completing certain milestones.
	+ Fridge - Opens the gem shop. This will later be replaced by Friggy after the player passed 1-2 in Level Mode.
	+ Cellar - Enters the cellar through a long stairway. The first time visited after every run, there may be a big lag spike.
	+ Lucky Cat - For purchasing Fish Chips and accessing the Lucky Cat Shop.
	+ Safe - Increases the starting amount of gold coins. Upgradable by using gems.
	+ Book Pile - Increases Critical Chance for all characters. Upgradable by using gems. It also has a chance to drop Paper Slip when interact.
	+ Pet Food - Increases Pet health and damage. Further, Upgradable by using gems.
	+ Plant - Increases base speed for all characters. Upgradable by using gems.
	+ Trash Can - Drops the current weapon. This process cannot be undone.
	+ Beverage Vending Machine - Gives a random drink for the price of 5 gold.
	+ Fish Tank - May give a random fish weapon (Fish, Laser Fish, or Heavenly Sword). It also serves as a C-tier Fishing spot.
	+ Miner's Tunnel - Interact will teleport the player to a random unlocked room inside the lobby (including Secret Signal Room). If the Miner is not present, interact with it will cause the Miner to pop out of the tunnel.

* Room entrances:
	+ Secret Signal Room - May replace the Gallery. Sends the player to the in-game "ChillyRoom Office".
	+ Workshop entrance on the right side of the Living Room
	+ Garden entrance on the left side of the Living Room
	+ Magic Area entrance on the lower side of the Living Room

## Unlockable Items

You can find other pages that need editing **here** or on the **Community page**.

While most of the items in the Living Room are unlocked by default, some need to be unlocked first. These Items can be unlocked by progressing in Level Mode or by developing in the Design Table.

The player can unlock multiple of items in one run, however, some items requires other items unlocked first. Level required to unlock certain items might get lower when the player get close to the set requirement but did not pass said requirement. The player need to clear the game (reach 3-6) **at least 3 times** in order to unlock all items that can be unlocked using this method.

* Unlocked by default:
	+ Character: knight.
	+ NPCs: Pet (Chilly), Mail Guy, Peddler, Drillmaster, Wandering Trader.
	+ Objects: Gashapon Machine, Email, TV, Gallery, Task Board (Road of Knights), Soul Knight Handbook, Fridge, Lucky Cat, Miner's Tunnel.
	+ Secret Signal Room entrance.

* Unlocked by progressing in Level Mode:
	+ Cellar and Friggy - Pass level 1-2
	+ Workshop entrance - Pass level 1-5
	+ Safe - Pass level 2-2
	+ Trash Can and Pet Food - Pass level 2-5
	+ Season Travel - Pass level 3-5
	+ Garden entrance - Pass level 1-3 after Workshop is unlocked
	+ Book Pile - Pass level 2-3 after Workshop is unlocked
	+ Plant - Pass level 2-5 after Workshop is unlocked
	+ Task Board (Bounty) - Pass level 3-5 after Workshop is unlocked
	+ Magic Area entrance (and Ancient Portal) - Pass level 2-5 after Task Board (Bounty) is unlocked
	+ Badass Travel - Pass level 3-5 after Task Board (Bounty) is unlocked

* Unlocked by Design Table, required the respective Blueprint and some Materials:
	+ Fish Tank - Costs 1 Fish Tank Blueprint, 1000 Gems, 2 Magic Fragment Blue, 15 Ironstone and 15 Timber.
	+ Beverage Vending Machine - Costs 1 Beverage Vending Machine Blueprint, 20 Parts, 3000 Gems, 20 Batteries, and 20 Ironstone.

## Skins

There are currently 5 existing Living Room skins:

*♫I'm on my way. I'm on my way. Home sweet home.♫** Basic Living Room skin

 File:Chained Warships (I) banner.png | **Chained Warships (I)**

*The warships, now linked together with iron crates, remain stable without any rocking or swaying.* | Pay $3 to unlock

Skins can be changed by interacting with the Renovation Project Leader.

## Gallery

The Living Room during Halloween (Chinese version that lacks Lucky Cat).The Living Room during Chinese New year.The Living Room during Easter.The Living Room during Christmas.The Living Room during 1.8.x Versions.The Living Room in version 1.9.0, the Elf skin and Dining Table are a setup for the Chinese Mid-Autumn festival.The Living Room during Halloween version 1.9.5The Living Room as in version 1.9.7The Living Room in Chinese New Year update 2.0.0The Living Room during Easter update 2.1.0The Living Room during Halloween update 2.3.5The Living Room during Chinese New Year version 2.5.0.The Living Room during Chinese New Year version 4.0.0.The Living Room as of 4.2.6
## Trivia

* Since version 1.10.0, when the player goes to the Living Room, there is a small chance that a Mahjong table will spawn, replacing the table that Elf, Assassin, Alchemist and Berserker are sitting around if the player has all four characters. Those 4 characters also have different quotes when interacted with.
* Since version 1.8.x, the left of the room leads to the Garden, the right side connects to the Workshop, and since 2.5.0, the lower side of the room leads to the Magic Area.
* There was a football (not the weapon) on top of the Pet Food that could be pushed around. When pushed into the goal in the Garden, it gave 10 coins. It was added in 1.9.x and removed in version 1.9.5.
* The Gashapon Machine replaced the Slot Machine in the living room since version 1.7.5.
* In update 2.5.0, almost every single interactive item was relocated:
	+ The Fridge and Safe were moved over to the far right
	+ The Task Board was moved over to the left
	+ The Gashapon Machine was moved over to the right to make room for the Task Board and Beverage Machine
	+ The TV was moved up to make room for the Fish Tank
	+ The Trash Can was moved to the left of the stairs to the Cellar
	+ The Plant was moved so it would stay to the left of the Druid, and the same was done with the Pet Food and Werewolf
		- This caused Druid's quote to change.
* In update 2.5.5, the table where Elf and the others sit includes some sprites from other places, namely:
	+ The plant shown on the left side of shops
	+ The coffee cup shown on the right side of a 3-item shop
	+ A Health Pot L
	+ A book from the Book Pile in the same room.