September 19th 2018 - Update - New Hero & Patch Notes

Dear players,

A new update (version No.1.15.0) for Legend of Ace is ready. In preparation for this new version, servers will be offline during the following times:

* Australia(UTC/GMT+10): September 19, 00:00am - 04:00am PST

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Thank you for your support.

## New Hero Arrived

#### Specialty - Elec Barrier

After leaving combat, recover 1 layer of Elec Barrier every 3 seconds, picking up plasma globs instantly recover 1 layer of Elec Barrier (up to 6).

#### Basic Attack - Plasma Shot

Deal 20 + (40% of total Attack Power) damage. Every 2 Basic Attacks, shoot out plasma, dealing 40 + (55% of total Attack Power) damage, and randomly dropping 2 plasma globs in the surrounding area for 5 seconds. Plasma globs deal 40 + (30% of total Attack Power) damage to enemy heroes, and also apply 10% slow for 2 seconds.

#### Ability - Scatter Shot

Spray in a fan pattern in the direction of the cursor, deal 100 + (85% of total Attack Power) damage and push back enemies.

#### Ability - Plasma Surge

Charge up weapon and shoot 5-8 plasma, each deal 60 + (80% of total Attack Power) damage (30% damage to the same target), then leave plasma globs for 5 seconds. Increase range and plasma number depending on time spent charging (up to 1.2 seconds).

#### Ultimate - Gravaton EM Missile

Fire a Gravaton EM Missile at the target location, which explodes after 0.6 seconds upon landing, dealing 100 + (100% of total Attack Power) damage, pull enemies and plasma globs within 4 meters to the center.

## Game Adjustments

### New Functions

* First Recharge
* Sign-in Reward
* Overview Hero Attributes at Edit Deck Interface

### Optimize UI And Prompts

* Lobby Chat
* Friends
* Mail
* Ability Descriptions and Icons

### Game Play in Battle Adjustments

* Turrets take 50% less damage for no enemy minions nearby.

## Hero Balance Adjustments

### Crossedon - The Lightning Colossus

* Eddy Charging Unit (Card Effective Grade 3)
	+ Card Effective Grade 3 -> 4
* Load Electric (Card Effective Grade 4)
	+ Card Effective Grade 4 -> 3

### Elfead - The Wardenry

* Basic Attack
	+ Reduce Attack Range by 0.5 meter.

* Admonition (Card Effective Grade 2)
	+ Card Effective Grade 2 -> 3
* Counterattack Spin (Card Effective Grade 3)
	+ Card Effective Grade 3 -> 2
	+ Rework: Gain 5 Armor for each stack of Severance.
* Elfead's Will (Card Effective Grade 4)
	+ Card Effective Grade 4 -> 5
* Final Torture (Card Effective Grade 6)
	+ Twisting Vengeance will reduce target's Armor by 30%.

### Hill - The Flame Maiden

* Advance Holy Pressure (Card Effective Grade 8)
	+ Remove Health Points

### Ina - The Frost Queen

* Ice Lance
	+ Increase damage from (100% of total Attack Power) to (80% of total Attack Power)
	+ Added effects
		- Gain 10% Critical Rate for each layer of Deep Cold
		- Gain 40% Critical Rate for frozen enemy.

* Ice Boundary (Card Effective Grade 1)
	+ Damage will be absorbed with Mana (according to the Current Mana and Health).
	+ Every Mana against 10(1) damage
* Advance Ice Blast (Effective Grade 5)
	+ Rework to Heart of Frost
		- Magical Mana: +200(10)
		- Armor: +18(0.5)
* Ice Burst (Card Effective Grade 6)
	+ Rework: Ice Lance ignores Armor.
* Ice Blast (Effective Grade 7)
	+ Rework: Increase duration of frozen by 0.3 seconds
* Ice Point Wakefulness (Card Effective Grade 8)
	+ Rework to Cold Bloodline (Effective Grade 8)
	+ Fully charge Ice Lance after gathering a Recovery Orb.

### Kherty - The Feather of the Doom

* Feather (Card Effective Grade 3)
	+ Reduce effect from 20(0.5)% to 18(0.5)%
* Keen Eye (Card Effective Grade 3)
	+ Fixed bug
* Air Slash (Card Effective Grade 6)
	+ Reduce damage from 70(2)% to 55(2)%
* Advance Feather (Card Effective Grade 8)
	+ Reduce effect from 40(1)% to 27(0.5)%

### Lory - The Spirit of Twilight

* Focus
	+ Enjoy by Mana cost (example: Mantra)

### Maria Bell - The Tsundere Gunner

* Aimed Shot
	+ Reduce damage from 60 + (120% of total Attack Power) to 80 + (85% of total Attack Power)
	+ Applies on-hit effect
	+ Critical strikes deal 150% of damage.

* Refit (Card Effective Grade 8)
	+ Remove Aimed Shot causes critically strike

## New Cards

### Grade 5

#### Wizards Well

* Health Points: +40(1)
* Magical Mana: +120(3)
* Armor: +20(0.5)
* Regenerate 2% of Missing Mana per second.