recursal/Fanatic-Fandom huggingface dataset:
Original Characters

Michael

AP: Box level - Defeated Evil Michael which is Box level

Dc: Box level - Destroyed The Box by snapping

Speed: Infinite - Can run around the box in a plank instant

Age: Infinite - Was created before fiction

Lifting Strength: - Irvenlant - Can lift all of fiction

Striking Strength: Box level - One-shot Evil Michael which could destroy the Box

Durability: Box level - Can shrug off Evil Michael’s punches which can destroy the Box

Range: Box level - Destroyed a person from 2 Box’s away

Intelligence: Infinite - Knows everything in fiction

Weaknesses: None

Alex (MilkMan Man)

AP: Box level - Is equal to Evil Michael

Dc: Outerversal - Destroyed Several outer-versals

Speed: Infinite - Can keep up with Evil Michael

Age: 174,937,378 years old

Lifting Strength: Omniversal

Striking Strength: Box level - Can compete with Evil Michael

Durability: Box level - Took punches from Evil Michael

Range: Outerversal - Took out someone from a few outer-versals away

Intelligence: Omniscience

Weaknesses: Unknown

Cosmic Armor Vein

AP: Low Outerversal - Is equal to Cosmic Armor Superman

Dc: High Multiversal - Destroyed the DC multiverse

Speed: Infinite - Is equal to Cosmic Armor Superman

Age: Unknown

Lifting Strength: Irrelevant

Striking Strength: Outerversal - Is equal to Cosmic Armor Superman

Durability: Outerversal - Is equal to Cosmic Armor Superman

Range: Outerversal - Effected a person on earth

Intelligence: Nigh-Omniscience

Weaknesses: Unknown

Ultimate Dr. Manhattan

AP: Omniversal - Can destroy The One Above all and the Presence at the same time

Dc: Omniversal - Can destroy the Marvel and DC Omniverses at the same time

Speed: Infinite+

Age: Irrelevant

Lifting Strength: Omniversal - Threw the Marvel Omniverse

Striking Strength: Omniversal - Can One-Shot TOOA and The Presence

Durability: Omniversal+ - Can take punches from TOOA and The Presence

Range: Omniversal+ - Erased Lucifer Morningstar from existence an Omniversal distance away

Intelligence: Nigh-Omniscience

Weaknesses: God particles

Fire S.

AP: Box level - Is almost equal to Michael

Dc: Box level - Destroyed The Box

Speed: Infinite - Can keep up with Michael

Age: Infinite - Is about the same age as Michael

Lifting Strength: Box level - Is almost equal to Michael

Striking Strength: Box level - Is almost equal to Michael

Durability: Box level - Is almost equal to Michael

Range: Box level - Is almost equal to Michael

Intelligence: - Is almost equal to Michael

Weaknesses: - Is almost equal to Michael

Raiden (Mortal Kombat Lore)

AP: High Universal

Dc: Infinite Multiversal - Destroyed infinite other multiverses from other franchises

Speed: Mftl+ - Crossed the distance of the dc multiverse in a plank instant

Age: Infinite - Was created before creation
Kits

There are four types of kits in Critter Cove: Tool, Cleaning, Stone Tool, and Forage. They occupy slots in the player's backpack, and can be tapped multiple times to spawn items corresponding to their kit type. Kits come in 3 sizes (small, medium, large). Small kits can be merged into medium, and medium into large.

Note: Kits do not have to be "full" to be merged, meaning that as long as you don't harvest all the items from a kit, you can still merge it. You can greatly increase the number of items you get from kits by harvesting all but one item from both lower level kits, merging them (which gives you the full capacity of the next level kit), and repeating.

Kits can be obtained through treasure chests on the ground, leveling up, free shop gifts, or purchased for gold in the shop.
Hyper-Tron

…. Before a time that came before Creation itself, Hyper-Tron was one of the only ones. The Creator, the supreme creator of the prime monocosm, decides to create an entity that encompasses Creation, a Barrel or Monocosm.

The Creator says, “Hyper-Tron, rise.” Hyper-Tron says “What is this place? Who are you? Who am I?” “You are an abstract being that encompasses all of Creation.”, says the Creator. “But what is my purpose? I do not know what to do?” Says Hyper-Tron. Creator says “It is too much to explain right now, I will let the Narrator explain that.”

I have been summoned. But, this isn’t the Narrator you think of, that Narrator beyond hyper-transcends me, but I am what you think a Narrator is, the reader of the narrative. But, let me just explain Hyper-Tron.

Hyper-Tron is an abstract being that encompasses all of Creation, as stated multiple times before. Hyper-Tron has multiple avatars that themselves encompasses lower level -verses such as a Universe, Multiverse, Megaverse, Gigaverse, etc. Hyper-Tron has a beyond immeasurable amount of layers contained within him, which is beyond infinite.
Portal:Component/Survivor (U.S.)

edit
* About
* Seasons 1-8
* Seasons 9-16
* Seasons 17-24
* Seasons 25-32
* Seasons 33-40
* Seasons 41-
* Personnel

* Survivor (U.S.)

* 1 - Borneo
* 2 - The Australian Outback
* 3 - Africa
* 4 - Marquesas
* 5 - Thailand
* 6 - The Amazon
* 7 - Pearl Islands
* 8 - All-Stars

* 9 - Vanuatu
* 10 - Palau
* 11 - Guatemala
* 12 - Panama
* 13 - Cook Islands
* 14 - Fiji
* 15 - China
* 16 - Micronesia

* 17 - Gabon
* 18 - Tocantins
* 19 - Samoa
* 20 - Heroes vs. Villains
* 21 - Nicaragua
* 22 - Redemption Island
* 23 - South Pacific
* 24 - One World

* 25 - Philippines
* 26 - Caramoan
* 27 - Blood vs. Water
* 28 - Cagayan
* 29 - San Juan del Sur
* 30 - Worlds Apart
* 31 - Cambodia
* 32 - Kaoh Rong

* 33 - Millennials vs. Gen X
* 34 - Game Changers
* 35 - Heroes vs. Healers vs. Hustlers
* 36 - Ghost Island
* 37 - David vs. Goliath
* 38 - Edge of Extinction
* 39 - Island of the Idols
* 40 - Winners at War

* 41

* Charlie Parsons
* Jeff Probst
* Mark Burnett
* Matt Van Wagenen
* John Kirhoffer
* Lynne Spillman
* David Vanacore
* Joe Rowles
* Survivor Production Team
Fictions

Fiction. What we created and we can control, well, kinda. We cannot control all characters within fiction because some of them transcend us, but in this explanation page, I will be explaining the multiple “fictions” in dimensional wiki. First is normal fiction, it is what you think fiction is, all of the characters, DC, Marvel, Anime, etc. Next is Megafiction. It contains an infinite amount of these normal fictions.
Types of Transcendence

Transcendence, going beyond another being limits. But is there more “transcendence”? Yes. There is normal transcendence, supertranscedence, and hypertranadence. Transcendence is what you think it is, super-transcendence is transcending a thing beyond the concept of transcendence, and hypertranadence is transcendence. When you go beyond transcendence, (super transcends and hypertranadence)
The Narrator Draft 1

The Narrator is the actual god of the Mythos. Entities such as Fire S, The True,The True Of All, Xeranthemumetc.. are nothing to him. He views them as literal nothingness within The Supreme Narrative. The Supreme Narrative connects all. It connects, The True Place, Real Life, Fiction and true IRL. The IRL’s I have Been talking about are fictional representations of IRL. But this, this is true IRL. Still, the fictional; representations are beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being beyond the concept of being infinite layered.
Electronics (Deathrun)

Deathrun adds a new tier of batteries and power cells below the normal types, and also changes the original ones into "Lithium" variants.

 Lead Acid Power Cell | A basic lead/acid vehicle power source - not super powerful, but it IS rechargeable. Keep fully charged during winter months.
 Lithium Battery | Advanced Rechargeable Mobile Power Source
 Lithium Cell | High Capacity Mobile Power Source
All Castaways

This is a complete list of Solvivor castaways. This page includes challenge wins and votes against. Also, a separate table is dedicated to returning players.

## List of Contestants and Statistics

This is a complete list of *Solvivor* castaways. Here will also be stated each castaways' challenge standings and votes against. Take note that the ages and timezones stated in this table are the castaways' age and timezone as of the first day of filming. The "Votes Against" column will also include votes that are negated by Hidden Immunity Idols and votes cast during a second round of voting, if tied. Jury votes are excluded from the table.

 N/A denotes this castaway either:
* Did not participate in an individual challenge
* Did not attend a Tribal Council to receive votes

**List of Survivor Contestants**

## Returning Castaways

Of the X castaways, X of them have competed in multiple seasons, due to popularity, strategic brilliance, notoriety, or any other reason. Here is the complete table of their *Solvivor* careers, sorted by the number of days they played.
The individual challenge wins listed in the table refers to any challenge won after the merge, regardless if the challenge is won by a group or an individual.

Note: Ages used are the castaway's age during their most recent season.

* Overall
Anti-Mint Foot-Ball Zombie

**Description:** A zombie in thick, tall armor. Which can resist at everything!

**Special Ability:** Eats the plants and mints. And charge like a flighty zombie upon entering the lawn and destroys the first plant he meets. And slows down and becomes a stiff zombie after tackling a plant.

**Almanac:** "DAMN SON! HE AS 100 STARS NOW?!?!?!"

**Toughness:** Machined

**Speed:** Flighty
Badgers

**Badgers** are a squat, furry species of mustelid.

## Description

Badgers have a distinctive white stripe from the tip of its long nose to the back of its head and white cheeks. They are a burrowing creature, considered to be experts at digging.

Badgers are fierce fights and notorious for their fury when threatened. Despite its small size, when angered a badger's strong bite and sharp claws can be highly dangerous.

Badgers are typically encountered solitarily, unless they have a mate. Badgers are admired by the Gnome race and can often be seen serving as "watchdogs" for rock Gnome homes.

A sub-species of badger is the Giant Badger, a rare variety that is twice the size of a standard badger.
Thanos Zombie

**Description:** Thanos zombie is together with Boss Rock Peashooter & Dr. Zomboss. To conquer the universe using Thanos with his glove and Boss Rock Peashooter with his helmet & Dr. Zomboss with his Zombot. And they are titan gods.

Special Ability:

1. **NORMAL:** Damage plants with punches
2. **MIND GEM:** Control the mind of the plants and make them fight for him.
3. **SOUL GEM:** Eat soul on a plant and turn it on a causal zombie.
4. **REALITY GEM:** It causes a shower of 5 red meteorites to fall from the sky. And do high damage on the plants.
5. **SPACE GEM:** Summons a shower of 10 blue lightning bolts from the sky. And do medium damage on the plants.
6. **POWER GEM:** Summons a shower of 15 purple fireballs from the sky. And do low damage on the plants.
7. **TIME GEM:** Open time portals that summon zombies from another world.
8. **SNAP WITH 6 GEMS:** Make 3 plants disappear in your lawn.

***POWER/SKILLS:***

Vast cosmic-powers

Genius-level intelligence

Superhuman Strength

Nigh-invulnerability

Great stamina

Great speed

Great reflexes

Energy projection

Immortality

Telepathy

Telekinesis

Teleportation

Materiokinesis

Alien technologies

Preternatural magic

Infinity Gauntlet

Cosmic Cube

The Heart of the Universe

**Almanac:** "Thanos the titan of the gods and collect the six gems for his gauntlet. Now there are six gems. IT'S UP TO YOU TO DEFEND!!!"

**Toughness:** Super Undying

**Speed:** Hungry
Temple of mints Wiki

**Welcome to the Temple of mints Wiki!**
And others can share only artworks

And creator can publish new pages

***"YOU CAN GO INTO THE MAIN PAGE"***

We're a collaborative community website about Temple of mints that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Winter Guardian

**Description:** Is the guardian of Winter-Mint. The guardian protect her.

**ORGINS:** Was based on a Show Pea. And that he was infected with radioactivity and great fusion of all Winter-family plants.

**ALMANAC:** "THE MASTER FREEZER OF THE WORLD! THAT FREEZE 9,999,999 ZOMBIES!"

***-Almanac Statistics-***

**Special:** Shoot frozen peas at the zombies. And a zombie gets hit by frozen peas. They gonna get turn into an ice cubes.

**Sun Cost:** 475

**Recharge:** Fast

**Damage:** Moderate

**Toughness:** Typical

**Range:** Straight

**Family:** Winter-Family

**Plant Food:** When given Plant Food. Turn all the zombies in the lawn into ice cubes.
Anti-Mint Zombot CSD-2400 R.L.S.E

**Description:** Anti-Mint Zombot CSD-2400 R.L.S.E Is zombot machine created by dr. zomboss by power source of inside of fila-mint body. Anyways! But there also inside the zombot: Thanos Zombie And Boss Rock Peashooter And Dr. Zomboss

**Special Ability:**

1. **MISSILES:** Launch the 5 missiles at each area and destroy the plants in one shot.
2. **CHARGE:** Destroy a line of plants when charged.
3. **EVERYTHING FROM OTHERS ZOMBOTS!**

**Almanac:** "DAMN! THAT IS THE GOD MACHINE THAT DESTROYS ALL PLANTS!!!!"

**Toughness:** Super Undying

**Speed:** Hungry (Charge: Flighty)
TOXIC-ACID Radioactive Inkling Anti-Mint Zombie

**Description:** A zombie girl made of ink. But she is female!

**Special Ability:** Eats the plants and mints. And shots ink who can poison the plants. And can turn into inkling squid who pass the first defense.

**Almanac:** "An evil girl it poison plants with ink! YOU KNOW INK IS HURTING PLANTS!!!!"

**Toughness:** Average

**Speed:** Basic
Appease Guardian

**Description:** Is the guardian of Appease-Mint. The guardian protect her.

**ORGINS:** Was based on a Peashooter. And that he was infected with radioactivity and great fusion of all appease-family plants.

**ALMANAC:** "THE WORLD'S LEGENDARY PEASHOOTER. THAT SHOOT VERY FAST! LIKE A MINI-GUN AND MACHINE GUN!"

***-Almanac Statistics-***

**Special:** Shoots ten peas at a time. In 5 second.

**Sun Cost:** 400

**Recharge:** Fast

**Damage:** Moderate

**Toughness:** Typical

**Range:** Straight

**Family:** Appease-Family

**Plant Food:** When given Plant Food, Mega Gatling Pea will shoot out 500 peas in two seconds in three lanes.
Pepper Guardian

**Description:** Is the guardian of Pepper-Mint. The guardian protect her.

**ORGINS:** Was based on a Fire Peashooter. And that he was infected with radioactivity and great fusion of all Pepper-family plants.

**ALMANAC:** "A DEMONIC FIRE PEASHOOTER!"

***-Almanac Statistics-***

**Special:** They shoot four types of flaming peas down the lawn. And every time it hits a zombie it summons a lava pit under its feet and then damages it. When he walks on it!

* 100% Change To: Shoot Original Flaming Peas.
* 75% Change To: Shoot Blu Flaming Peas.
* 50% Change To: Shoot Green Flaming Peas.
* 25% Change To: Shoot Black Flaming Peas.

**Sun Cost:** 475

**Recharge:** Fast

**Damage:**

* Lava Tile: Moderate
* Original Flaming Peas: Moderate
* Blu Flaming Peas: Heavy
* Green Flaming Peas: Huge
* Black Flaming Peas: Massive

**Toughness:** Typical

**Range:** Straight

**Family:** Pepper-Family

**Plant Food:** When given Plant Food. Blows a fire trail for five seconds that affects all tiles in front of her, destroying ice blocks and dealing a total of 7000 damage per shot to every zombies on the trail.
Anti-Mint Phalanx Zombie

**Description:** A golden phalanx with Anti-Mint Squad zombies inside the phalanx.

**Special Ability:** Release four Basic Anti-Mint Zombies. When it get destroyed. And damage plants and mints with spears.

**Almanac:** "WHAT!! HOW THEY CAN DO THE PHALANX!!! THIS IS CRAZY!!!!!!!!!!!!!"

**Toughness:** Dense

**Speed:** Stiff

**Weakness:** Spear-Family Plants, Fume Shroom
Bombard Guardian

**Description:** Is the guardian of Bombard-Mint. The guardian protect her.

**ORGINS:** Was based on a Potato Mine. And that he was infected with radioactivity and great fusion of all bombard-family plants + Doom-Shroom.

**ALMANAC:** "A SUPER EXPLOSIVE BOMB MINE. AND DESTROYS EVERY TPYE OF ZOMBIE!"

***-Almanac Statistics-***

**Special:** It explodes on contact. But they don't take time to arm themselves. Because. They will be ready if you plant them. But kill all kinds of zombies in the screen with a nuclear explosion.

**Sun Cost:** 325

**Recharge:** Fast

**Damage:** ∞-Infinite-∞

**Toughness:** Typical

**Area:** Full Board

**Family:** Bombard-Family

**Plant Food:** When receiving plant food. It will throw up to 15 armed copies of itself on the available tiles.
Anti-Mint Suicide Bomber Zombie

**Description:** A zombie loaded with explosives and ready to make a explosive surprise!

**Special Ability:** This zombie's explosion destroys plants and mints in a 3x3 area. But blast is triggered when a plant or mint is near.

**Almanac:** "EXPLOSIVE SURPRISE ?? !!? WHAT DOES BOOM!?!? THIS ZOMBIE IS CRAZY!!!!!!"

**Toughness:** Very Fragile

**Speed:** Super Mega Flighty
Rocky Peashooter

**Description:** A very hard and solid peashooter. Like rock and stone. Also name as rock peashooter!

**Special Ability:** Shoot rock peas at the plants and mints to damage them. And he transforms into an spin orb that charges up like a flighty zombie when he enters the lawn and destroy one plant he encounters. At high speed!

**Almanac:** "Oh but look a new Peashooter! Made of rock and stone I would say!"

**Toughness:** Solid

**Speed:** Basic (Spin orb: Flighty)
Anti-Mint Spawner Zombie

**Description:** A mad scientist! Who can create inklings and rocky peashooters and more!

**Special Ability:** Eats the plants and mints. And spawns Inklings, Rocky Peashooters, Rocky Ball-Peas around him.

**Almanac:** "This Scientist Is Super Crazy! Who made terrible experiments on mints!!"

**Toughness:** Average

**Speed:** Basic
Sumer

***Survivor Sumer*** is the first installment of *Solvivor*. The season can be viewed here: https://discord.gg/bM8hWfXRZn

## Production

Applications for Sumer were opened on June 8th, 2022 and closed on June 28th. The application process consisted of one simple application form. Due to it being the first season, the season wasn't expected to receive enough interest to warrant a lengthier application process. The cast was finalized on June 28th with casting letters sent out on June 29th, the marooning took place soon after on July 1st. It was also announced that three features for spectators would be included in this season: Edgic, Spectator Draft, and Fan Favorite Voting respectively.

## Format

* **Tribe Composition:** The sixteen castaways were divided into two tribes of eight.
Arma Guardian

**Description:** Is the guardian of Arma-Mint. The guardian protect her.

**ORGINS:** Was based on a Kernel-pult. And that he was infected with radioactivity and great fusion of all arma-family plants.

**ALMANAC:** "THE LEGENDARY CATAPULT OF THE WORLD. THAT LAUNCHES HIS BULLET AT MINIUM 1m AT MAXIUM 9,999,999m! Give it a long shot!"

***-Almanac Statistics-***

**Special:** Throw hot butter at the zombies. That melts in the head. And creating a puddle of melted hot butter. Which slows down the zombies when I walk over the puddle of hot melted butter.

**Sun Cost:** 425

**Recharge:** Fast

**Damage:** Hot Butter: Huge

**Toughness:** Typical

**Range:** Lobbed

**Family:** Arma-Family

**Plant Food:** When fed Plant Food, E throws hot butter that hits all zombies and obstacles on the screen, dealing huge damage per hit and paralyzing them for 8 seconds.

Seed Packet
Train Bringer

**Description:** This train is full of anti-mint soldiers. Ready to attack!

**Special Ability:** Crush plants and mints with the train and spawn anti-mint zombies! Release train steward when train get destroyed.

**Almanac:** "But how does the train go into the ground. Instead of train tracks?"

**Toughness:** Machined

**Speed:** Creeper
Enlighten Guardian

**Description:** Is the guardian of Enlighten-Mint. The guardian protect her.

**ORGINS:** Was based on a Sunflower. And that he was infected with radioactivity and great fusion of all Enlighten-family plants.

**ALMANAC:** "THE WORLD'S LEGENDARY SUNFLOWER AND PRODUCES 125 SUNS. AND ATTACK THE ZOMBIES!"

***-Almanac Statistics-***

**Special:** It produces very large five-second suns instead of normal ones. And heal the plants. And shoot 2 solar projectiles at zombies.

**Sun Cost:** 350

**Recharge:** Fast

**Damage:** Normal

**Toughness:** Typical

**Range:** Straight

**Sun Production:** Very Big Suns (Every five seconds)

**Family:** Enlighten-Family

**Plant Food:** When given Plant Food. Sunflower immediately produces 1000 suns. And heal all plants on lawn. And shoot 40 solar projectiles at zombies in five seconds.
Electrochemical Suit

* Suit
* Gloves

### Description

Because wearing a protective suit but grabbing things with your bare hands would work about as well as punching out a reaper.

### Perks

Immunity to the chemical damage of the Lost River and Phytoplankton Clusters.

## Data Boxes

### Location

* Dunes Wreck

**Electrochemical Suit** is a special suit that gives the player immunity to the poison effect added to the Lost River by Sea To Sea and Phytoplankton Clusters poison. It does not have any other effects, but can be upgraded to a Reinforced Dive Suits.

Its recipe is found in a Data Box found in a wreck located in the Dunes.
Conceal Guardian

**Description:** Is the guardian of Conceal-Mint. The guardian protect her.

**ORGINS:** Was based on a Shadow Peashooter. And that he was infected with radioactivity and great fusion of all conceal-family plants.

**ALMANAC:** "A SUPER SHADOW NINJA THAT JUST AS FAST AS SHADOW"

***-Almanac Statistics-***

**Special:** Shoot five shadow peas at the zombies. And drag the zombies into the ground. But you don't need to power up this shadow plant as it will already be powered. And creates 5x5 area of glowing light that powers up shadow plants.

**Sun Cost:** 425

**Recharge:** Fast

**Damage:** Moderate

**Toughness:** Typical

**Range:** Straight

**Area:** Full Board

**Family:** Conceal-Family

**Plant Food:** When receiving plant food. he will make a giant Dark Eco Bomb at the middle of the screen, which does massive amounts of damage to all zombies on screen. And drag 10 zombies into the ground.
Enforce Guardian

**Description:** Is the guardian of Enforce-Mint. The guardian protect her.

**ORGINS:** Was based on a Bonk Choy. And that he was infected with radioactivity and great fusion of all Enforce-family plants.

**ALMANAC:** "THROW 9.999.999 ZOMBIES INTO K.O! WITH ONE BLOW!"

***-Almanac Statistics-***

**Special:** Quickly strikes and uses flaming whips against nearby zombies and flies them, Which are in front or behind.

**Sun Cost:** 425

**Recharge:** Fast

**Punching Speed:** SUPER MEGA FAST

**Damage:** Heavy

**Toughness:** Elevated

**Range:** Close

**Family:** Enforce-Family

**Plant Food:** When given Plant Food. Wasabi Whip will spin his flaming whip and hit the zombies. In a 3x3 radius

Seed Packet:
Rocky Ball-Pea

**Description:** And much more solid than the original one which is called rocky peashooter.

**Special Ability:** Shoot rock peas at the plants and mints to damage them. And then. Can shot big rock pea who does high damage at plants and mints. And he transforms into an orb that charges up like a flighty zombie when he enters the lawn and destroys any plants he encounters. At high speed!

**Almanac:** "Now it is very valuable with a real rock!"

**Toughness:** Solid

**Speed:** Basic (Orb: Flighty)
Rocky Galting Pea

**Description:** It is a precious weapon that smashes everything! But she is back in the war!

**Special Ability:** Shoots four rock peas at the plants and mints to damage them. And he transforms into an orb that charges up like a flighty zombie when he enters the lawn and destroys any plants he encounters. At high speed!

**Almanac:** "DAMN THAT IS A MINIGUN OF PEAS!"

**Toughness:** Solid

**Speed:** Basic (Orb: Flighty)
Abyssal Blaza

The **Abyssal Blaza** is a stronger variant of The Blaza found in the Void Islands. They can be a very deadly threat in the area due to their fast movement and aggressive attitude.

## Appearance

The Abyssal Blaza is very long, much like its normal counterpart. Its head is very small, and more reptilian in appearance. Its dark blue, with glowing yellow patches below its eye, along its head, and on its lower jaw. It also has a single pair of white eye son either side of its head. Its teeth are also very small, but all stick out form its mouth. Its body is very long and similar the entire way through it, with cyan spots and transparent holes that show the inside of its body. Inside its body is a double-helix golden vein, that can only be seen through these transparent spots. Along its entire body is also a large, transparent fin on both sides. This fin is held up by multiple dark blue ribs that have a pink, bioluminescent tip. The perimeter of the transparent fins also change various colors as they swim, glowing very brightly various colors.

## Behavior

The Abyssal Blaza swims around its area, curling around its long body. It attacks most creatures in its area by swimming up to them and biting them multiple times. Like a Reaper Leviathan, it can also grab various vehicles like the Seamoth and hold it in its mouth, dealing damage overtime. It can also occasionally chain this grab with a basic bite after releasing said vehicle.
Tasks

Tasks are Critter Coast's equivalent of quests, requests, etc. You can view your tasks using the task button on the lower left hand side of your screen, just above your backpack button. You can also view one task at a time at the bottom of the backpack merging screen. The task list and backpack view won't show you the rewards but tapping on the pink task bubble on the map itself will show you both the task and the reward.
Fulfilling tasks will reward you with experience and occasionally items. While some tasks may not seem worthwhile (most tasks reward a measly 1xp), they might be important for other benefits, such as opening up areas of the map or unlocking interactive buildings.

All tasks in the game are dependent on the player completing previous tasks. If you notice your task list is looking pretty empty, you are probably being gated by zone unlocking. Sometimes even a quest as mundane as creating a piece of decor can magically open up new pathways! When in doubt, try to clear every task!

Warning: Certain decor tasks can take you down extremely long side paths of increasingly difficult decor tasks. See the full town task list linked below for spoilers.

Islands have their own tasks, and you will only see your island tasks when you're on the island. Similarly, when you are in town, you will not see any of your current island tasks.

SPOILERS WARNING: For a full list of town tasks, use this Google Sheets link. The tables include the task names, requirements, rewards, and order of completion. Details for island tasks can be found under each island's section in the Islands page.
Anti-Mint Alchemist Zombie

**Description:** The zombie alchemist can do 3 things:

1. Heals the zombies of anti-mint squad and inklings and rock peashooters
2. Spawn DARK AGES potions to help zombies
3. Eat plants and mints

**Special Ability:** Eats the plants and mints. And spawn potions DARK AGES on lawn. And heal the zombies of anti-mint squad and inklings and rock peashooters.

**Almanac:** "He was a good alchemist and master at healing things!"

**Toughness:** Dense

**Speed:** Basic
Gargantuan Leviathan

The odds of surviving an encounter with an apex class leviathan are 3,720 to 1. Are you certain-

You are ready to die?

― PDA, Dialogue

The **Gargantuan Leviathan** is the adult version of the Gargantuan Leviathan Juvenile, only being found in the Crater Edge after the player enters it. It is a extremely deadly threat to any player who attempt to explore the void unprepared.

## Behavior

The Gargantuan Leviathan will only spawn in the void after entering the biome, in a similar manner to the 3 vanilla Ghost Leviathans. Once the player is inside the biome, it will commonly spawn directly below them deep in the void, and will slowly make their way up. The Gargantuan Leviathan can be observed attacking Ghost Leviathans in the void, biting on to them and preforming what appears to be a death-roll in a similar way to real-life Crocodilians. If it is near a biome with leviathans, such as the Dunes, it may partially move to the area to prey on them. Unlike the Ghost Leviathans in the vanilla void, it does not retreat after exiting the biome, and it may take awhile for it to fully leave.

When attacking the player, it can be observed having the same electrical properties as its juvenile variant, being able to drain power from vehicles once it bites onto them. Even if the player manages to survive an ordinarily instant kill with vanilla vehicles, their power will still be so low it most likely will be out or will run out of power shortly after. It can also discharge small electrical shocks that automatically drain about 10 units of power. Along with this, it will occasionally release a shockwave roar, which will deal damage to the player even if they are inside a vehicle. The Gargantuan Leviathan also has the unique ability to grab the Cyclops, being able to significantly damage it and drain its power. However, a Cyclops Shield Generator can negate all damage and power drain from a bite.

## Story

The Gargantuan Leviathan is hinted to be an invasive species, not coming from this sector of the planet. Along with this, it also is hinted to be the last remaining adult of its kind. The Gargantuan Leviathan also appears to show some intelligence in a similar manner to the Sea Emperor Leviathan, being able to use the players PDA to threaten them. Along with this, the Gargantuan Leviathan can also be seen in the Sunbeam cutscene destroying the Sunbeam and killing Avery Quinn.
It is also hinted it will likely be able to eat and destroy the Neptune Escape Rocket if some qualifications to beat the game are not met.
Anti-Mint Rocket Zombie

**Description:** He was a soldier who do rocket jumping!

**Special Ability:** Eats the plants and mints. And appears on the left side of your lawn when his fuse blows out.

**Almanac:** "Very good at rocket jumping"

**Toughness:** Fragile

**Speed:** Speedy (Basic: After jumps to the left side of your lawn)
Enchant Guardian

Description: Is the guardian of Enchant-Mint. The guardian protect her.

ORGINS: Was based on a Witch Hazel. And that he was infected with radioactivity and great fusion of all Enchant-family plants.

ALMANAC: "A DARK WIZARD! IN THE SHAPE OF A PLANT! AND KNOWS EVERYTHING! AND READ THE MIND OF ZOMBIES!"

-Almanac Statistics-

Special: Use three tpyes of magical sorcery:

* 100% Change To: Hypnotize the zombies and make them fight for you!
* 90% Change To: Trasform the zombies into random plants!
* 85% Chance To: Eat zombie soul and dies instantly!

Sun Cost: 450

Recharge: Fast

Toughness: Typical

Area: Single

Family: Enchant-Family

Plant Food: When given Plant Food. It instantly eat all zombies souls on the lawn!

-when hit a zombie-

-dead body of zombie-

Seed Packet:
Fila Guardian

**Description:** Is the guardian of Fila-Mint. The guardian protect her.

**ORGINS:** Was based on a Electric Peashooter. And that he was infected with radioactivity and great fusion of all Fila-family plants.

**ALMANAC:** "A SUPER ELECTRIC PLANT! THAT AS ALL ELECTRIC POWERS OF COLE MACGRATH!"

***-Almanac Statistics-***

**Special:** They shoots electric orbs that pass through the zombies crackle with electricity. causing damage all the time. And while it damages the zombie. It summons a storm cloud that damage zombies. By using lightnings!

**Sun Cost:** 500

**Recharge:** Fast

**Damage:**

* Electric Orbs: Normal
* Lighting Bolt: Moderate
* Strom Cloud: Heavy

**Toughness:** Typical

**Range:** Multi-lane

**Family:** Fila-Family

**Plant Food:** When given Plant Food. Summons a very big storm in the sky that creates very big lightning that kill all zombies with one blow.
Salve Bush

**Salve Bushs** are small, harvestable Flora found throughout the Grassy Plateaus Caves. It can be harvested for Salve Bush Leaves, which are used for Nanowrap Bandages.

It also has the odd effect of being able to slowly, passively heal the player if they swim inside it. However, healing off the plant isn't sustainable, as it will eventually destroy it.

## Appearance

The Salve Bush consists of 3 larger plants and 2 smaller ones surrounding them. It has a black stem with multiple sharp, diamond-shaped leaves branching off that are a dark velvet color with a bright red outline.

## Planting

Salve Bush can be placed inside a Exterior Growbed or Alien Containment by planting Salve Bush Leaves. When harvested, it instantly is destroyed and gives 2 Salve Bush Leaves, making it barely sustainable.

## Data Bank Entry

Oils on the leaves of this plant act as natural analgesics, antiseptics, and anti-inflammatories, making them extremely potent as a component in bandages and wound dressings, but unsuitable for consumption.
Assessment: Critical component of advanced healing equipment
Enchantment

**Enchantment** is one of the main types of magic in Purapía.

It's a Godless Magic. The power to take on the powers of an enchanter, able to enchantment beings and things.

## Enchantment Magic

User has the ability to put something/someone under a spell. They have the power to manipulate certain means of magic to accomplish their goals. Universally, the definition of an 'enchanter' varies. Some enchanters have extraordinary beauty and are capable of enrapturing others in a vulnerable state.

Other enchanters are endowed with the ability to charm objects through the use of spoken words or other occult items such as wands or certain talismans.

Usually, enchanters are bestowed with the power to shapeshift or at least glamour (an illusory disguise) to hide their true forms.

Enchanters also may even be able to transform others into virtually almost anything while other more potent enchanters are able to succeed in casting powerful spells or curses. Furthermore, enchanters have the ability to enchant objects with magical abilities of their own. For example, an enchantress can place an incantation on a mirror to look at others from a far-off distance.

Limitations :

* May require some time to learn the art of enchantment
* May not know full capabilities and limits
* Poor wording/placement may have unintended consequences

Example Spells:

**Accuracy** - Increase the accuracy of the users or target weapon

**Enthrall** -  Captivates any number of creatures in a wide area for up to an hour, making them instantly trust the user, and be their friend.

**Bane** - Saps enemy morale and reduced their combat effectiveness
Outlands

**Outlands** is one of the Neutral Outer Planes.

This is the plane is where mortals will arrive when travelling to the Outer Planes, and when they will leave if they want to return to the Inner Planes.

Good, Evil, Law, and Chaos exist here in all their forms, but they are less able to affect each other due to the neutralizing effect of this plane.

## Geography

While there is no sun in the Outlands, the plane still has day and night cycles.

This plane defies description by changing the perception of those who enter, becoming a completely new and yet familiar plane with each visit. Typically on the first visit the plane appeares as a larger version of the visitor's homeland.

Subsequent visits would reveal a different face but demesnes remain in the same spatial location—a city on one visit might be a forest with inhabitable trees on the next—chaotic variation but with the same order and placement.

Deities can not fully control what visitors see and hear in their realms, but they can influence the appearance to represent their proclivities.

The Outlands has a neutralizing effect on the randomness of weapons and spells, reducing all healing and damage to the minimum possible while having no effect on strength or magical bonuses.

In addition to this, magic itself is gradually neutralized as you approach the center of the plane. At about 1,000 miles out, high-level spells ceases to function. Every 100 miles or so, lower level spells will begin to fail, until finally at 200 miles from the center even first-level spells will not function.

This applies to divine magic and the powers of the gods as well.

The Astral Plane connects to the plane of the Outlands by color pools, which are never closer than 600 miles from each other. The Outlands connects to all the other Outer Planes via portals.
Purapía

**Purapía** is the official name of the material plane, the world in which mortals live their lives.

It is one of the Inner Planes, with its neigbour Inner Planes being the Elemental Planes.

The Demiplanes of Shadow and Feywild are reflections or 'echos' of Purapía. They are defined by a shared geography, bestiary, and are more easily reached than other planes by inhabitants of Purapía.

Like with all Inner Planes, Purapía is connected to the Astral Plane. The only way a living thing can get from Purapía to the Outer Planes, is from going through the Astral Plane. Being the main plane that intersected the Astral, Purapía occupies an important position as a crossroads of the multiverse, and all other planes are defined in relation to the Purapía. Because of this, Purapía is sometimes refered to as Prime Purapía. Some believe that their are an infinite number of planes.

## Geography

At least three crystal spheres are in Purapía, surrounded by 'between'. Some people believe that there are many more crystal spheres in Purapía, that haven't been discovered. The three discovered crystal spheres are:

* Wardspace
* Solspace
* Guardianspace
Reinforce Guardian

**Description:** Is the guardian of Reinforce-Mint. The guardian protect her.

**ORGINS:** Was based on a Tall-Nut. And that he was infected with radioactivity and great fusion of all Reinforce-family plants.

**ALMANAC:** "THE HARDEST TALL-NUT TO EAT IN THE WORLD! WITH MATERIAL CALL: OBISIDIAN & BEDROCK!"

***-Almanac Statistics-***

**Special:** They are defensive plants that deal damage to the zombies that attack them. But it takes 10 shots to crush it and 20 shots for the armor. When DPS go to zero it will self-destruction himself and kill all zombies in a 3x3 area.

**Sun Cost:** 425

**Recharge:** Fast

**Damage:** Moderate (Esplosion of self-destruction: ∞-Infinite-∞)

**Toughness:** Original: 12000 DPS (Armor: 24000 DPS)

**Area:** Esplosion of self-destruction: 3x3

**Family:** Reinforce-Family

**Plant Food:** When given Plant Food. Increase +12000 DPS into his DPS bar to make it even more longer to eat!
Itineraxídi

**Itineraxídi** is the Lesser God of Travel.

She work under Itinerne, the Greater God of Astral. Due to this some mortals have tried to bind her, for the power of the Astal. She has never been successfully bound however.

Itineraxídi is known to wonder Purapía, with some believing they are cursed when they see her due to her solemn appearance.
House of Summerhell

The **House of Summerhell** is the current royal house of the Mendaduan Empire. It used to be the noble house of Sharahold.

The house is the holder of Margrave, and manages other noble houses in the area. The head of the house is Edrin Summerhell. The House is related to the House of Donerson, House of Vhondryl, House of Waynwood, House of Tarasakos, House of Destaburn, House of Drake, and House of Spurling.

The house is counted as a Great House.

### History

It is rumored that the Summerhell line was founded by the bastard son of Emperor Jarthon Tarasakos I.

Stalsis Summerhell was the father of both Edrin, and Edrin's half brother and current Emperor of the Mendaduan Empire, Emperor Roven Summerhell. Stalsis' mother was born Rhena Tarasakos, and Faesdia Summerhell, one of his wifes, was born Faesdia Tarasakos, linking the families still after many generations.

In the year 102492 AA, Renwick Summerhell, Stalsis' brother, was killed by Arice Tarasakos III, Emperor Lucron Tarasakos' younger brother, during a tournament. The fight was fair, but Stalsis wanted compensation for his brothers death, something Emperor Lucron Tarasakos wouldn't give.

Stalsis started a rebellion against the Emperor, and by the next year the House of Summerhell overthrew the House of Tarasakos as rulers of
the Mendaduan Empire. The House of Summerhell killed all members of the House of Tarasakos, apart from the children.

Stalsis then betrothed many of his house into the remaining House of Tarasakos, as marriage is the easiest political negotiation, and he didn't want to be known for killing children.

So far two of Stalsis' betrothals have gone through:

* Edrin is married and has children with Vaevich Tarasakos
* Belia, Edrins sister, is married and has a son with Micon Tarasakos IV
* Jarthon Tarasakos Iv, only son of Arice Tarasakos III, is married to Dandera, the daughter of Stalsis and Faesdia

Some people believe Stalsis was planning a rebellion long before his brother was killed, as his mother being a Tarasakos gave him the right to do so, and he had a lot of children knowing that he would betrothe them to the rest of the Tarasakos'.

Stalsis is known to have a rocky relationship with Renwick's son, Jacerryl Summerhell. On the one hand Stalsis rebelled for Renwicks honor, and 'revenged' Renwick. On the other hand Jacerryl's wife was Alaena Tarasakos, and was killed during the uprising. Jacerryl asked Stalsis for an exception for his wife, but Stalsis didn't give him one.

Unkown to Stalsis at his death, Jacerryl has made a betrothal between his son Daricon Summerhell and Emperor Lucron Tarasakos' daughter, Raesdia Tarasakos, on the bases that Daricon will take his wifes House when they wed. Planting the seed for the Tarasakos to come back into power.
The Second Sundering

**The Second Sundering** started with Purums decision to separate the worlds of Ediaric and Divindi once more, placeing Ediaric in its own crystal sphere.

## History

The Planets Ediaric and Divindi stayed close to each other after The First Sundering. For an unknown reason Purum wanted to separate the planets even more. They moved Ediaric from Wardspace, where it was next to Divindi, to Guardianspace, a completely different crystal sphere.

Some Gods decided to focus on one planet alone, since some Gods can only influence one crystal sphere at a time.
Fey Eladrin

**Fey Eladrin** are a species of Elf related to the Eladrin and the Sylvan Elf.

The Fey Eladrin are the descendants of the Eladrin who stayed in Feywild Plane. After centuries of exposure to that plane's magic, they acquired supernatural abilities not seen on most of their kin from the Purapía. Like their physical appearance and their powers, the impulsiveness and intensity of Fey Eladrin cause them to wildly change their personality depending on the season to which their emotional state feel the closest.

* Fey Eladrin in the spring state are joyful and playful, fond of mischief and playing pranks on other creatures. They are often oblivious to the dangers of doing so.

* In the summer state, which they enter when angered, Fey Eladrin become aggressive, vindictive, and furious.

* In the autumn state, Fey Eladrin assume the role of conciliators, eager to resolve conflicts and to promote peace. They are also more compassionate and ready to help others and to alleviate their suffering.

* In the winter state, Fey Eladrin become bitter and pensive. They often cry frozen tears and irradiated a feeling of gloom that could be felt like a cold wind.Despite these variations, all Fey Eladrin share many common traits, such as the respect for personal freedom, a great love for beauty and art, and a desire to surround themselves with beautiful objects.

## Basic Infomation

It is common for the Fey Eladrin's eyes to shine, giving away their connection to the magic of the Feywild. Their hair and skin colors change to reflect their moods, which can each be identified to a particular season of the year.

How frequently Fey Eladrin change their appearance is an individual choice. Some Fey Eladrin spend their entire lives in the same season or follow the seasons of the place where they live, while others can change as frequently as once per day.
Wolf

**Wolves** are canine pack hunters that are excellent trackers by scent. They are shrewd hunters and worked as a team, surrounding and tripping their prey. They are very common as companions for rangers and druids.

## Varieties

Dread wolf
A very rare, magically animated undead wolf.
Dire wolf
A large and more dangerous variety of the "normal" wolf.
**Gray wolf**
The most common, "normal" wolf.
Shadow wolf
A shadow beast wolf.
Shade wolf
A wolf shade.
Vampiric wolf
A wolf with vampire traits.
Winter wolf
A worg-like wolf living in cold climates.
Fall of the Old Council of Skelda

The **Fall of the Old Council of Skelda** was when the government of Skelda broke down and Skelda fell into chaos.

The fall began when members of the Old Council of Skelda started to go missing. People on the Council started to distrust each other, blaming and being suspicus of others. This lead to the Council doing a poor job of governing, which lead the people of Skelda to revolt.
Twin Depths

The **Twin Depths**, sometimes known as the **Deep**, is one of the Lower Planes.

## Geography

The two layers of the Twin Depths have a seemingly infinite number of worlds arranged like a string of pearls stretching into the air-filled void.

In the top layer each orb is about the size of a Purapía world and averaged about 100 miles from the nearest orb. In each successive lower layer the planetoids grow smaller and farther apart.

There is no sun but the soil of each orb gives off heat and a dull reddish glow. The planets do not rotate and there is no day or night unless a greater deity wished it so.

Seasons and weather occur randomly and what little plant life there is would rapidly mature after rainfall and then wither hours later.

The barriers between layers are located at the deepest points on each planetoid and always lead to the same sphere in the next layer, so the worlds of the Twin Depths can be imagined as spheres nested like Matryoshka dolls and each layer contained a string of orbs of a particular size.
Common Giant

**Common Giants** also known as the **Original Giants** and just **Giants**, are a Gaint species descendant of the Titans.

They were origninally Immortal, but overtime giant life spans decreased with each generation. Common Giants are the most common Giants roaming around Ediaric and Divindi.

## Basic Infomation

A female Giant had a pregnancy of between nine and fifteen months. Giant offspring reached maturity in around fifty years.

Common Giants are omnivores.
Nash

**Nash** is the capital city of Srapji.

## Demographics

The population of Natuide is 38% Multisen, 46% Elven, 6% Half-Elf and 10% other species.

## Defences

The city has frequent guard towers embedded within, but it's main defence is it's maze like roads and housing blocks. These make it hard for outsiders to find there way around the city.