Conveyor Splitter

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## Conveyor Splitter

*Splits conveyor belts in three.
Useful to move parts and resources from oversaturated conveyor belts.*

## Ingredients

### Made in

Build Gun

**2×**  Iron Plate

**2×**  Cable

The **Conveyor Splitter** is a logistic structure that takes items from a single input Conveyor Belt or Lift and outputs them between three other belts.

## Construction

The  **Conveyor Splitter** and  Conveyor Merger have fairly large collision boxes which are likely to obstruct additional parallel belts. For example, a splitter for  Screw belt is likely to block the construction of  Iron Plate belt. It is advised to build other nearby belts before building the splitter/merger.

### Stacking

You can stack the splitters and/or mergers on top of each other, each stacking offset by 2-meter height.

Splitters can be built directly onto straight sections of existing  Conveyor Belt, even if the belt is elevated or sloped. This makes it easy to split items off of raised or stacked belts without first having to stack splitters up to the correct height. When placing splitters on an existing belt, they do not snap to the foundation grid, even if the belt is on the ground level.

Splitters and Mergers **cannot** be built directly onto a building's belt connector (so attempting to extract items out of an overclocked Miner faster than the speed of a belt is not possible. You can snap Splitters and Mergers onto either end of a Conveyor Lift.

### Conveyor splitting styles

* Manifold
* Balancer

## Usage

A splitter splits items from one input conveyor into one, two or three connected output conveyor(s), the input side must be connected to a belt for it to function. If one output conveyor is backed up, the splitter will attempt to split the items among the remaining output belts, if all output conveyors are backed up, the splitter will stop splitting and build up its buffer of nine items and finally stopping the intake from the input conveyor.

All types of splitters operate at a rate of 2 000/min, however, the fastest conveyor is 780/min.

## Types

There are three types of splitters available, each with different sorting capabilities.

### Basic

The standard splitter plainly split items between its outputs in sequence. If any output is full, it will distribute the incoming items into the remaining outputs evenly.

### Smart

*Main article:* Smart Splitter
Each output can have a filter set to either "None", "Any" "Any Undefined", "Overflow" or one specific item type.

### Programmable

*Main article:* Programmable Splitter
Functions just like a Smart Splitter, but multiple filters (items) can be set for each output.

## Trivia

* It is easy to differentiate between the input and output slot by looking at the shape of the LED light at the belt connector. Its outputs are labelled **〕** arrow and the input is labelled **≡** as 3 smaller dots. From the plan view, the input is always colored (default orange) while the outputs are always silver-colored.
* Splitters will only split across the number of outputs you use. So you can divide the input into two halves, or three thirds. This is a useful characteristic to apply efficient early game set-ups, e.g. smelting ores, which are predominantly simple ratios of one to two, one to four or one to eight.
* Plan ahead, get into a habit of adding a Conveyor Splitter before every input of production buildings. This allows you to expand a line of production buildings (a.k.a Manifold) later on.

## Current issues

* The splitters and mergers have a buffer of nine items that can be stored inside them, first-in, last-out. This can be an issue when accidentally sent a belt of wrong items into it and trying to purge the wrong items afterward. It is recommended to rebuild the splitters and the belts altogether.
* If a splitter is built onto an existing belt, it can sometimes retain a short segment of the belt within it. When upgrading the belt, later on, a short segment of the belt can be left forgotten which can cause a throughput issue. Dismantle the splitter to avoid this. If the splitter is built before connecting the belts, then it is fine.
* When loading a save, splitters can duplicate an item that was inside when the game was saved. This can lead to issues in setups that rely on exact amount of items on belts.

## Gallery

* The old splitter appearance as in the E3 trailer
* The old splitter appearance as in the dev blog video
* A splitter can be built onto an existing belt.
* Splitting a belt from a Miner to feed two Smelters.
* Splitters can be stacked on top of each other.

## History

* Patch 0.2.1.10: All variants now have an internal inventory of nine items
* Patch 0.1.5: New design

## See also

* Conveyor Merger
* Smart Splitter
* Programmable Splitter
* Priority Splitter
* Manifold