Healing Relic Dungeon

Healing Relic Dungeon is a Relic Dungeon of Extended Story mod.

To access this dungeon, you have to found a structure with a hearth door on the floor of Oceanic planets.

## Walkthrough

This dungeon is mostly puzzle based.

First of all, pick the Healing Gun in the chest at the start of the dungeon.

With this gun, you can heal entities you aim by left click and suck their hp by right clicking.

In the first room, you see a strange "+" ball. You have to left click it to heal it and activating the door.

In the second room, you have to heal the ball with left click and right click on the ball in the first room to activate the door.

In the third room, you have to heal the ball next to the door. Then you will notice above this ball another ball already full health. You have to suck his entire hp bar to activate the door.

In the next room you have to interact with the balls in this order. The fifth one has to be fastly healed before the guns shoots healing projectiles to heal the balls.

In the fifth room with the 8 nodes you have to heal each shielded node that corresponds to the lights below them. Once you press the button in the middle the bottom guns will keep shooting at the nodes, but one will be covered. heal that and two more shields will appear. only one of those two will have the bottom row light covered, so heal that one. keep going until the room starts firing from both the top and bottom. after a bit only the top will fire, then complete the pattern using the top row of lights the same as you did below.

Alternative 5th room way - heal the last node; keep healing shielded nodes but sometimes healing one will remove shields. Pressing the button in the middle of the room will instantly put the shields back. So you just need to time healing so that you can press the button before nodes get shot.

*to be continued*

**6th** - the dodging bullets part. This part should be fairly obvious.

**7th room** - Room with 6 nodes. You must make all nodes into opposite of what they are. There is a tip at the top of the room - nodes under blue things must have 0 health, and nodes under red things must have 100 health.

After you finish first node, a bullet will start periodically shooting horizontally, so you will have to constantly jump to dodge it. After you finish one node before last, vertical bullets will fire across the whole room - just stand at the end of the room to avoid them.

Keep in mind that the ray affects all nodes that it touches, not just the one you have your cursor on. This way you can heal/damage two nodes at the same time, but sometimes you can't affect them across the room without messing up others.

There is no checkpoint, but if you finish this room, it will stay unlocked so you don't have to worry about dying in the next rooms.

**8th (last before boss)** - a sequence of rooms where you have to heal the node near the door to open it. They have other nodes and I am not sure what those do, but you don't need them anyway.

You thought you get to keep the healing gun? No-no-no, the dungeon is already too fun. Put the healing gun the chest that has one slot, and the door will open.

## **Boss fight**

You are probably contemplating your life choices at this point, but don't worry, it is not over yet. Now, the boss fight may take a little bit of time to figure out but it isn't impossible, so if you don't want spoilers, don't read this.

The boss is in the middle of the room. He spawns a ray of illness that kills you in about 10 seconds, however that is not to worry! The boss is actually conducting a randomized crossover trial on the COVID-3096 pills. Fortunately using your super-vision you will be able to see the cure pills as green, and placebo pills as red! Avoiding red pills, find the green pill, one will spawn each time at a random place in the arena, and it will cure you and restore your health. You will be infected with coronavirus about 20-40 times during the trial. Thank you for participating.

A good strategy for the first half of the fight is to stay at one of the top platforms, you will have a good view of the whole arena and easy access to wherever the green pill is spawned.

When you reduce boss health to a half, it will now also be spawning bullets from the top of the screen before spawning the pills. They are fairly easy to dodge, just walk across the bottom of the screen. When you reduce boss health to a quarter, he will start spawning damaging circles that go back and forth. Unfortunately there isn't a good strategy for avoiding those. You've angered the boss by ruining his randomized trial and not taking random pills. Now you just have to pray to starbound gods for a lucky green pill placement.

Congratulations! You've completed your Healing Relic Dungeon! Enjoy your exclusive access to someone's garbage bin! If you get lucky, you might even find one manipulator module!