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Accuracy

**Accuracy** is a character attribute exclusively for for archer classes, such as the Saggitarius in Expeditions: Rome. This statistics serves to determine the maximum range in hexes an arrow can hit their target with 100% accuracy, unless the attack states that there is a chance of missing the target. The total amount of accuracy is affected by the bow and the passive skill Marksman. The actual accuracy the character has in battle is determined by ground height difference between archer and target (positive, negative or none on flat terain), the used skill and status effects.

With accuracy, also comes optimum range and maximum range. Ranged attacks will inflict the full base damage as determined by the weapon and skills within their optimum range (green line). Outside of it (yellow line), the damage with be deducted proportional to the amount of hexes outside of it near the maximum range, thus inflicting little damage near its maximum range. Optimum ranged can be increased with the passive skill Walk Your Shots. Without the skill, the optimum range seems to be 6 hexes for archers with 10 accuracy. It's currently unknown whether optimum ranged increases with extra accuracy and according to which rules.

Compared to its predessor Expeditions: Viking, accuracy was a percentage which peaked at 95% actual accuracy and depending on the archer's skill, would lose 5% or 6% percent-points of accuracy for each hex, until an amount of 5% is reached.

There are quite some ranged attacks which work with reduced accuracy and thus reduced range. Consult the weapon skills page for more information. The standard damage type for ranged weapons is piercing damage, but the skill Gracing Shot can change that to slashing damage for skilled marksmen. Blunt ranged damage can only be inflicted by catapults, but they are only available at specific battles in the game. Slings are not available in the game.

## Status effects

Accuracy is affected by the following status effect, both positive and negative:

#### Positive (attacker)

* Barraging: Every time the character shoots a target, they regain ther action point. Accuracy is, however, reduced by 35%.
* Eagle-eyed: gives full damage to ranged attacks at any distance to the archer.
* Spotted: Ranged attacks do full damage regardless of distance. Spotted can be inflicted to a specific foe or by ranging shot when they enter the affected area.

#### Negative (attacker)

* Blinded: Accuracy reduced to three hexes. Attacks made by the character have a 50% chance to miss.
* Obscured, target can't be targeted by ranged attacks and is not able to make them.
Achievements

**This article is a disambiguation page for Achievements**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Achievements** may refer to:

* Achievements (Conquistador)
* Achievements (Rome)
* Achievements (Viking)
Denarii

**Denarii** is the standard currency in Expeditions: Rome. It can be used to obtain goods from merchants, to pay recruitment fees for Praetorians and new legionarii, along with many other purposes.

Denarii can be gained the following ways

* Looting containers and slain enemies.
* Winning army battles.
* Completing quests.
* Random travel events.
Bolo Bomba

Bolo na interface

Um dos elementos de gameplay do tipo Pickup.

* Visual de uma bomba com uma vela queimando
	+ Quando ainda não utilizado o jogador carrega nos braços o bolo
* Quando utilizado deixa uma bomba que explode causando dano em área.
* Antes de explodir o fogo do bolo vai diminuindo consideravelmente.

* A explosão acontece depois de **1 segundo**.

* Atinge qualquer pessoa.

* A explosão dura **1 segundo**, sendo que **0.1** **segundos** dele será somente empurrando os jogadores.

* A explosão escala com o tempo, indo de um raio **1** até **5.52 unidades**.
Herding Cats

**Herding Cats** is a sidequest which can be started by talking to Tener in Memphis after the storyline quest New Gods and Old Gods is complete.

As a result of the riot caused by the player, Tener demands you find 6 cats which have escaped. Alternatiely you can pay 500 denarii so she can hire someone else to recover the cats.

### **Quest Description**

> *"The commotion of the riot you caused scared the cats in the Temple of Ubaste, making them scatter into the city. Most of them have since returned, but six are still missing. The high priestess Tener has asked - or perehaps demanded is a more appropriate term - that you find the six missing cats and bring them back to the temple."*
>
>
Grimulfr Eikinskjaldason

**Grimulfr Eikinskjaldason**, also known as **Grimulfr the Tall**, or simply **Grimulfr**, is an experienced warrior lives in the forest of Skjern. He is the uncle of the current thegn of Skjern, brother of Sighialmr Eikinskjaldason and former thegn of Skjern and he accompanied him on his fatal journey to the British Isles. Since he is unwilling to reveal what happened, nothing is known about the events which led to the death of his brothers.

## Weapons

If you gain at least one rank in the dane-axe during the creation of the player character, you gain the Trophy Dane-Axe from the rack during The Feast. This axe was given as a reward for defeating your uncle.

During Lord of Seals, you can acquire Grimulfr's dane-axe called Misschief from Steinn the Clever by either killing him or buying it from after the battle for 1000 valuables. With diplomacy, you bring buy it for 800 valuables.

## Second act

If you finished the sidequest Unwanted Guests, Grimulfr will talk to you the first time when you return to Skjern. During your absence, your mother managed to find out that those unwanted guests were sent there to assassinate your uncle. By driving them out or by killing them, you accidentally foiled this plot and thus possible saved him life, for which he thanks you by giving you his set of high quality chain mail and training the villagers for combat, which increases you power a few points.
Geminus

**Geminus** is the triarchus (captain) of the ship that the Legatus first escapes on in Expeditions: Rome. He is tasked with transporting the Legatus and their retinue to Legio Prima Italica's garrison on Lesbos.

## Biography

Geminus first appears as the triarchus (captain) of the ship the player is on to reach Lesbos. When the player first talks to him, he mentions that he sees something on the horizon before pirates ram and board the ship. He helps the Legatus take down the pirates before being accused of Bestia Tabat of assisting the pirates by giving the location of the ship to them. The Legatus is then forced to make the choice of killing or sparing Geminus.

If Geminus is spared, the Legatus can come talk to him later on when they perform the Siege of Mytilene. It is revealed that Geminus, did in fact, help the pirates by selling the Legatus out. The Legatus will ask for Geminus to help navigate the harbor of Mytilene so that they can infiltrate the city from behind, as forgiveness for his actions.

## Personality

Geminus is very paranoid character, and is always on alert as if someone is watching him. When the Legatus' first interacts with him, Geminus reacts with suprise. He seems unsure of his position in the Aegean Sea and how close the ship is to Lesbos. After the ambush, when the Legatus is deciding whether or not to execute or spare him, he becomes very afraid. Overheard conversations says that he's a very tricky person, and always seems to run into trouble. If the Legatus chooses to spare them, when they come back to talk to him about the siege of Mytilene, he seems very remorseful about his actions. He pledges that he will change and offers his services as repentance for selling out the Legatus.
A Carpet Befitting a Queen

**A Carpet Befitting a Queen** is a side quest which can be started after completing A Strange Alliance. Cleopatra requires a better carpet for her tent in the Court of Heaven.

If the player follows her instructions, it's needed to acquire a carpet from the city of Memphis.

## Memphis carpet

The carpeteers in Memphis are located north in the area, close to the smith of Memphis. They will tell you that carpets are made on commission basis and due to the order backlog, it can take a year for completion of the order. As a result, it takes way too long for it to be completed. As such, the player can either buy the sample carpet of lesser quality for sale or steal it, with Pathos dialogue.

## Berber carpet

The player can also ignore the order and see what carpets are for sale here, in the Court of Heaven. The seller of general goods also a few carpets for sale and the most luxiourious one is for sale at 1000 Denarri. Buy the carpet and bring it back to Cleopatra.
Edgar Heardredessunu

**Edgar Heardredessunu** is a merchant who can be found on the island of Orkneyjar. Just like the merchant Lutrin mac Draususa, he will arrive when some progress is made in the storyline of the faction is from. Since he is a Northumbrian, he will will probably appear when at least Ghosts of the Empire is finished, since he claims you have good relations Eanbald, but this isn't confirmed yet. He is at least when The Battle of Yngilwood has been finished.

He will, however, depart when you side against Northumbria during the quest Fort of the Thicket.

## Merchant

With loved reputation, he is trading the following goods at generous rates, which will change to charitable with idolized reputation:

* Salvage (72)
* Hides (82)
* Valuables (6552)
Expedition compositions (Expeditions: Conquistador)

This page can be used to describe the composition of teams for the Hispaniola campaign and the Mexico campaign. Users should use a Heading 2 to start their team composition. A team composition should describe at least how many units of each class should be picked. The statistics of the player character and total score in each statistic are optional.

## High tactics and logistics

This expedition composition aim to give high score in tactics and logistics, along with decent scores in healing and survival, but diplomacy suffers a bit with this set up.

The starting team consists of three doctors, two soldiers. The amount of hunters or scouts can be three, depending on the player preferences. For some battles, it can be handy to have three hunters, since they are the best ranged units.

The doctor can fill in the place of scholar when it comes to Tinkering, since a veteran doctor can have the highest score in that trait as well. But the extra doctor means that more injured followers can be healed while camping. This setup can be used for the Mexico campaign as well, but then the third hunter can be traded for a third scout, because if Citlalli and Cacama or Tayanna join the expedition, there will be enough ranged units, while extra logistics and thus movement are always welcome.
Eoforwic (York)

The city of **Eoforwic**, which is nowadays known as York, is the capital of the Northumbria faction. The city is currently being ruled by Osred II. Upon entering, you will be greeted by a small squad of soldiers being led by Leofric, who is the champion of the city. He requests that the thegn meets the king immediately, but you can convince him that you will meet after doing some business.

## Merchants & smith

Most of the merchants can be found be found outside the walls of this area.

The smith Sigebrug Wealhstodesdohtor can be found inside the walled section in this area.

## Cairn and cross

In this area you can find a cairn and a cross. The cairn can be found nearby the spot where you start when the area is entered. From this point, follow the unhardened road and take the first crossroad right to head southeast. You can find the cairn close to the stone fence alongside this path. The cross can be found nears the docks in the western part of this area.

## Quests

* Lady Favours can be started by talking to Kyre. She can be found in the party of the city protected by stone walls.
* The Barghest Cometh can only be started when travelling in this area during the evening and the night.
* Forbidden Tribute can be started when you come across a farm southeast in the area surrounded by an angry mob of Christians.
* From the Ashes can be started by overhearing a conversation near the burnt out building on the western side of the city.
* When you head to the docks, you can find someone called Edgar. If you pay the docking rights for Eoforwic, you can visit this area from the world map.
* At some point, one of your hirdmen gets pickpocketed by a small girl, which starts the quest Unsavoury Dealings.
* When the faction has a new king, you can become a bounty hunter by talking to Sicga, who is close nearby the kings hall.
* After finishing King of Northumbria, you can start the quest Champions League by talking to Leofric before leaving the hall. Since you can't re-enter the hall afterwards, you must talk to the champion right after finishing your conversation.
* The quest Kingslayer is about conquering Eoforwic. The city will return to normal after the quest is finished.
Former thegn of Skjern

The **former thegn of Skjern**, or simply your father, is one of the four sons of Eikinskjalda and was the husband of Astridr Ingvarsdottir until he met his death on the British Isle somewhere in the near the end of the year of 768 or the beginning of 769. He has also two children from his marriage, which are the current thegn of Skjern and Rurik. Since the player chooses the name of his father when the player character is created, his first name is different every time.

His death sets the stage for this game, so he still has an important role in this game. Even though he is dead, the many people who met him, do remember him.

## The Last Expedition

Write the first section of your page here.

## Einherjar

During the third dream, Grimnir wil take you to the events of Ragnarok. At the start of the dream, you will meet your father, with you can fend of a Jotunn invasion, along with his most loyal huscarls. Since he appears in this dream, it is very likely that Odin allowed him to enter Valhalla.
Actions (Rome)

**Actions**, known as **action points**, determines in Expeditions: Rome how many actions such as using class skills and weapon skills can be performed in a **turn**, which require action points. Most skills require action points and skill which don't, have a limited amount of charges. In case of the Veles, it's class skill require Focus points in order to be used. Every unit has the following action during a turn:

* one action point, which can be used to perform one action or be used for double movement;
* eight movement points, which are penalisied by the body armour, the heavier the armour, the less movement per turn is available; and
* using one tactical item. Grabbing tactical items from containers on the battlefield, doesn't require an action.

Compared to its predessor Expeditions: Viking, the changes which are made is the replacement of the free action point for the tactical item action point. A lot of utility items required the free action and sometimes the action point, as well as some skills. What has changed fundamentally, is that in Rome, there are a lot of ways to regain the action points and thus ways of killing more enemies in a turn. Also, the cooldown for all skills used is one turn, while it could have been two or three turns for some skills.

## Regaining action points

There are now multiple ways of restoring action points. While the Inspire skill is a method inherited from Viking, there are now multiple ways of doing so:

* Killing of civilians and militia, which have the untrained status effect.
* Inspire transfers the action point of a Triarius to any unit of choice. With the Orator passive skill, it also reset the cooldown for skills.
* Velites can use the Rush skill for 5 or 6 Focus points to regain their spent action point.
* The reaping effect gives the unit who kills an unit, a new action point. The Spear of Achilles bestows the effect to any unit the first two turns. The effect can also be acquired by Velites with the reaping skill, which is a fourth layer Brawler specialist skill.
* Triarii with the passive skill Finisher, gain their action point when killing an unit with the Deathblow skill who has the Status effects of knocked down, stuck or stunned. It won't restore them when these status effect are not afflicting the enemy unit.
Avalon

The island of **Avalon** is an area which is unlocked at the end of the The Isle of Apples, reaching this island completes the quest. The island itself is a legend and its existance is debated, including the location.
It is inhibatitated by the decendants of the Lady of the Lake. Avalon can be found on the western side of Britain takes a long amount of time to travel to. From Eoforwic, it takes 4 days and 13 hours of sailing to reach the island (from Perth 3 days and 22 hours). In case you want to finish the quest and due to the limited amount of time available, it is recommended to sail to the island only once and finish all tasks on the island in one visit.

## Shop

On the island, there is one shopped run by Nyneve, who sells and buys item at charitable prices, which one of the very few merchants who trades at such favourable prices, apart from the traders of the homestead. If you plan on taking Excalibur for yourself, you should buy all hides, salvage and sell other resources to the trader for valuables before taking the sword.

## Containers

* On the armor stand inside the shop, you can find the Ancient Armour. This set of armor can be taken from stand without angering the people of the island.
* Inside the shop, there is a large chest which contains which contains a net trap and wool gripped sling (rank 4).
* Behind the grave of King Arthur, you can find a small chest with 1000 valuables and something else.
* You can also loot the grave of the legendary king, but when you take Excalibur, you won't be able to take the sword without injuring yourself. Since you didn't take the sword without trouble, the inhabitants see this as proof that you are not successor of Arthur and they will attack you. After the attack, there are not many reasons to return. You gain 5 skill points for winning the battle.
* Excalibur can be taken from the grave without injuring and angering the guardians. This requires the player character to be the king of Orkneyjar, Northumbria and Pictland, thus the danelaw approach for the homestead and the completion of Great Heathen Army.

## Trivia

* The music which plays on this island is similiar to Epilogue: Pax Romana.
* Avalon means in the some of the languages used in the British Isles literally the isle of fruit (or apples).
Gutiérrez's Revenge

Gutierrez's Revenge is a side goal which can be started by visiting an abandoned village in the centre of the map. It's located south of Papantla.  The village shows signs of Spanish inhabitation and should be investigated to learn more about the fate of Gutierrez's expedition.

## Battle with the locals

The group consists of nine opponents, the leaders are a leuitenant hunter and a sergeant soldier, accompanied by a sergeant doctor, three warriors and three trappers.

The battle can be won by either escaping from the battlefield or by killing the locals. Since the escape hexes are behind the enemy, it means that escaping is not a very likely option.

The best defensive positions can be gained by placing barricades in between the two burnt down houses. If a cannon is used, it should be placed next to the eastern house. Lanterns can be used to set the hexes on fire which connect the northern half with the southern half.

## After the battle

The Spanish soldiers who could have revealed what has happened to Gutierrez's expedition are unfortunately among the dead, but with the piece of paper from Felipe, the next clue could be found.
Hulda Crowtalker

**Hulda Crowtalker** is the witch of Skjern who lives in the bog. From the start of the game, she is suffering from a disease which makes her her memories foggy at some times. She has raised Roskva the Black, who is also her witch-apprentice.

In the first act, she will give you the quest Wilted Flowers if the player character offers to help her. During the second act when she is visited, Hulda will heal wounded hirdmen for free, but it takes one hour of in-game time to heal them.
Deianeira

**Deianeira**, is a Scythian who can optionally join the Legatus' Praetorians as a companion after the Legatus frees her from a gladiator school in which is the stage for the storyline quest Morituri te Salutant. She is either a Princeps or a Gladiator, depending on whether the player owns the Death or Glory DLC and has turned on Gladiator Companion.

Deianeira is Greek for "Man-Crusher", and like her name suggests, she has the unique unarmed skill called nut-cracker, which deals double damage to male enemies.

## Personal Quests

* An Unsettled Score
* The Third Man
Dialogue

## Dialogue Stat Checks

Certain dialogue options will check the player character's main stats against a certain threshold and branch the conversation based on the outcome. These options are marked by the rune of the stat they'll check, and they're prefixed with the name of the stat and the difficulty of the check.

There are three difficulty levels, each corresponding to a range of possible thresholds within which a random number is selected to test against. The difficulty is absolute - it is not relative to your stats. A character with 8 Finesse will always succeed at an Easy or Medium check. The ranges are as follows:

* Easy: 1-4
* Medium: 4-7
* Hard: 7-10

If the player character's relevant stat matches or exceeds the highest number of the range, the check will always succeed. Thus, a character with Sense 10 will always succeed all Sense checks.

If the stat is lower than the lowest number in the range, they are granted a 5% chance to succeed.
Kveldulfr

**Kveldulfr** is a smith in Skjern located close to the longhouse. In the first act he can repair armour and weapons. In the second chapter, depending on the chosen upgrade tree for the smithy, he can also make weapons or armour when thegn of Skjern gives him a commission.

## Cleaning house and the Northmen's Raid

If you spared the Erlingrsons at the end of The Feast, he, along with Sigridr joins the party temporary to pass judgement on Erlingr and assist you in battle in case that is unavoidable.

During the The Northmen's Raid, he will join you party temporary to fend off the invaders from the south.

## Default statistics

When he joins your party during those battles, he has the following stats. Despite being a smith, he has no skill points invested in artisan, armoursmithing, crafting or repairing. And he has the walk your shot passive ability, while he doesn't have 6 perception.
Citlalli

**Citlalli** is an Amazon who can recruited after ending the goal Kill Citlalli or Momoztli. During the goal, the player character has to find this Amazon warrior and then decide to whether to kill her or kill the one who sent the Capitán on this mission instead.

After the goal is finished by killing the latter, Citlalli is willing to join the expedition if asked to.

## Background

Write the first section of your page here.

## Romancing

This is the only female character which can be romanced by a male player character.
Leofric

**Leofric** is the champion of Eoforwic (York) and serves the ruler of the faction who controls the city. As a champion, he plays an important role for the Northumbrian faction. You will meet the first time when you enter Eoforwic (York) on the outskirts. He is being sent by his king to invite you for meeting with Osred II.

After you have spoken with Osred during King of Northumbria, you should talk to him before leaving the throne room, since it will take some before you can that room again. When you speak to him, he proposes a practice fight with his unit against your party, which starts the Champions League quest.

## Section heading

Write the first section of your page here.

## Units stats

Since he serves as a boss when you have to fight him when you side with the Picts or the Northmen, he is the only unit with the Shieldmaster ability. Thbis ability makes his shield unbreakable, combined with 100% blocking, he can only be harmed when axe wielders use the Shield Hook ability.
Morph (Power)

Morph Is Another Power Of The Darkness Family.

**Dogs Who Had\Have It**

* Terror (Nightmare's Father) (Deceased)
* Nightmare (Shadow's Father) (Deceased)
* Shadow (Doesn't Have It Now)
* Bingo (The Guardian Of The Power)

**What Happens In This Power:**

The Ones Who Have This Power Can Morph Into Any Animal and Object They Want.
Character traits (Viking)

Character traits determine how party members react to decisions taken by the player during the game. Character traits have a large influence on the morale of party members. Whereas the character traits of pre-made party members are set, the character traits of mercenaries are randomly picked. You can see the characters traits after the mercenary is created  when looking in the skills menu.

## Character traits

In this table below, you can find information on which traits oppose each other and examples of actions which are inline with the character trait.

## Traits per character

In the table below you can find which traits every party member has.
Dun Phris

**Dun Phris** is an area on the Britannia map which added when the quest Fort of the Thicket is started. This quest is all conquering this area for either Northumbria or the Picts, or making an alliance for your own needs.

## Quests

* Fort of the Thicket.
* No Escape

## Cairn, chest, cross and runestone

The cairn can be found near the river on a rocky surfuce. Close to it, there is fallen tree. The cross can be found in centre of the town.

You will also notice that there is a large chest on top of the hill near the watchtower. This chest can only be opened by finding a small key. The key can be found on a corpse in the river. Inside the chest you will find the bow Ichaival.

The menhir for The Isle of Apples quest can be found west in the area, south of the starting point in the area.

## Services

In case Aiblinn is kept alive, she will serve as the sole merchant in this place.

## Transition

From Dun Phris, it takes:

* 27 hours to travel to Perth
* 26 hours to Eoforwic (York)
The Pet Friendly Hotel

appearances

\*Bingo

\*Rolly

\*Hissy

\*Olivia

\*Maria

\*Daphne

\*A.R.F

\*Annabelle

\*Keia

\*Lila

\*Leo

\*Ruby

\*Jackie

\*Dallie

\*Strider

\*Gigi

\*Clover

\*Shadow

\*Orby

\*Cagey

\*Cupcake

\*Rufus

\*Snowflake

\*Snowflake's mom

\*Bob (Bingo,Rolly,Hissy,Olivia,A.R.F,Maria and Daphne's owner)

\*Katie (Annabelle and Keia's owner)

\*Chloe (Lila,Leo,Ruby,Orby and Cagey's owner)

\*Jackie's owner

\*Farmer Del (Strider's owner)

\*Camila (Gigi's owner)

\*Jina (Shadow and Clover's owner)

\*Lucinda (Cupcake and Rufus' owner)

\*Miss Mudge (Snowflake and Snowflake's mom

SONG

The Pet Friendly Hotel- every pet
Best Served Cold

> ***'The surviving raiders have turned up in Ribe. This is your chance at revenge, if you want it.'***
>
>

**Best Served Cold** is a sidequest that can be activated in the village of Ribe, by encountering remnants of the raiding party that attacked your homestead in the prologue, on one of the many piers. Bringing Gunnarr along adds flavour to the quest, as well as taking out one of the enemy combatants before the fight begins.

* *Selecting "The gods have given us another chance..." **gains morale** for your aggressive followers, but **loses morale** for the peaceful ones.*
* *Selecting "Killing these people will not..." **gains morale** for peaceful followers, but **loses morale** for aggressive ones.*

Once all the hostiles are taken out, your followers will discuss what to do with the ship; whether to break it down for it's resources or to sell it to a buyer. The quest then directs you to the market for it's conclusion. The merchant Trana Naesbjarnardottir is willing to buy the boat for 1200 valuables. With 1 diplomacy, her offer is raised to 1500.

By talking to Gnypli Skavidarson, you can scrap the ship for wood. You can either split the amount of wood or give them the job to scrap it for 500 valuables. The first options nets you 100 wood and the second 200.

## Reward

* 3 Skill Points
* 10 Reputation with the Northmen after taking out the raiders.
* 100 wood ***or*** 200 wood at the cost of 500 valuables ***or*** 1500 valuables
Honest Jeff

Honest Jeff is a shady individual who is often mentioned on Teatime With Matt. Although he has never actually appeared on the show, Honest Jeff features prominently in Common Sense Advice as a provider of various goods and services related to that week's advice. Matt has also mentioned Honest Jeff in passing as a provider of legal advice and as an 'expert' consultant on all manner of things

Honest Jeff was originally known as Honest Jeff From Round The Back Of Tesco. It has never been specified which Tesco he operates behind of, but it is widely rumored to be the Tesco Express at 153 Bramley Road in Oakwood, which was located a short distance from Middlesex University's Trent Park Campus.

Honest Jeff's most successful venture is Cash 4 Stuff, a pop-up store for exchanging items of questionable origin for cash. He is also the owner and lead surgeon of Honest Jeff's Dental Services.

Honest Jeff has never been prosecuted in a criminal or civil court. He has never been in trouble with the police and has never been involved in any activities of an illegal nature. He is a legitimate business man and you can't prove anything, because he wasn't even there so shut up, or he'll break your legs.

## External Links

1. ↑ Wikipedia - Tesco
2. ↑ Tesco - Southgate Bramley Rd Esso Express in London
3. ↑ Wikipedia - Middlesex University
4. ↑ Wikipedia - Trent Park
Erlingr Thorgislsson

**Erlingr Thorgislsson** is the head of the Erlingrsons family who dishonoured the funeral of the former thegn of Skjern during The Feast. He lives on his farm, which is close to Skjern. You will meet Erlingr during Cleaning House, where you must decide how you punish the Erlingrssons for dishonouring the funeral and attempting to kill the new thegn.

## Family members

* Ottarr Erlingsson
* Toste Erlingsson
* Are Erlingsson
* Usvifr Erlingsson
Ketill's Clothes

**Ketill's Clothes** is the standard armour of Ketill when he joins the party. It can't be removed, just like all personal armour of party members, but if another piece of armour is equipped, then that armour will give the stats, whether it's better or worse than the clothes. This set of armour has no durability score, so it can't degrade like normal armour.

## In-game description

*Ketill's clothes are well worn, but immacualely maintained. Sturdy quilted cloth suited for outdoors activities, it protects well against the weather, but not much besides.*
The Stolen Time Machine

The Stolen Time Machine has appeared throughout the History of Teatime With Matt. It is time travel device built out of a Delorean, as featured in the *Back to the Future* franchise.

The time machine is usually driven by Teatime, who it is heavily implied to have stolen it. The exact circumstances of the theft are unknown. Each time the time machine has appeared on the show, it has crashed into a room or building that Matt happened to be in.

Chronologically, the machine first appeared in 2009 during Matt's audition tape for MUD Radio, carrying Teatime and Matt from June 2011.

At the start of the 2016 series, Matt and his future self decided to destroy the machine to prevent any further damage to the timeline. However, given the non-chronological nature of the time machine's appearances, this was not the last time that it appeared.

In a 2017 episode entitled "The Future", Teatime once again arrived in the time machine, explaining that he had a spare one he'd parked in the past. On this occasion, Teatime wanted Matt's help to prevent the robot uprising by stopping Matt from eating a cheese sandwich. Moments after the two departed in the time machine, a future version of Teatime arrived to stop Matt from travelling into the future, claiming that they had made things much worse and that dolphins were now the dominant species.

## External Links

1. ↑ Wikipedia - Delorean Time Machine
2. ↑ Wikipedia - Back to the Future (Franchise)
Honest Jeff's Dental Services

Honest Jeff's Dental Services is a dental surgery located in Unit 67 of the Bodgeit and Scarper Industrial Estate. It is owned and operated by Honest Jeff, legitimate business man and 'qualified' dental surgeon.

Teatime With Matt's Facebook page carried a sponsored advertisement for Honest Jeff's Dental Services in February 2017. The fact Matt had a bad experience with his dentist around the same time is purely coincidental.

The advertisement read as follows:

***A SPONSORED MESSAGE from Honest Jeff's Dental Services***
"Trustworthy", "Reliable", "Caring". None of these words have ever been used to describe Honest Jeff's Dental Services. However, we do have ones of partially satisfied patients who voluntarily paid us to carry out work on their teeth! Check out these testimonials!
"Totally adequate!"
"They've assured me the bleeding will stop soon!"
"Because they didn't use anesthetic, it hurt my mouth, but it didn't hurt my wallet!"
Register as a patient with Honest Jeff's Dental Services today, before the General Dental Council and the police discover our multiple breaches of the Dentists Act 1984.
Honest Jeff's Dental Services – Because You Can’t Afford Anything Better!
GDC inspectors attempted to visit Unit 67, Bodgeit and Scarper Industrial Estate multiple times after this advert was circulated. They have so far been unable to gain entry, thanks to the time honoured security technique of 'hiding under the reception desk and pretending you're out'.
Crafting

**This article is a disambiguation page for Crafting**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Crafting** may refer to:

* Tinkering (Conquist), a skill which allows party members to craft utility items for combat.
* Crafting (Rome), a task performed at the Legion Outpost by party members to craft Armour, Tactical items and Weapons.
* Crafting (Viking), a skill which is performed at a campsite by a party make armour and weapon out of hides and salvage.
Angela (Co-Writer)

Although she has never actually appeared on the show, Angela has contributed many jokes and ideas to the planning of several episodes of Teatime With Matt. Angela's jokes can be recognised on air, because they are actually funny, unlike Matt's. For this reason, Matt refers to her as co-writer of the show.

Angela is also co-author of the currently unreleased Teatime With Matt Activity Book, for which she created a word search and has suggested several excellent features. To date, Matt has not got around to writing the book.

Angela's origins are shrouded in mystery. It is believed that she first emerged from the wilderness in 1994, wearing a Meat Loaf t-shirt, clutching a bronze age pot and a panda cub, shouting repeatedly "Mountains aren't just funny, they're hill-areas!"
Livestream

Livestream was a video livestreaming platform which was used to broadcast Teatime With Matt. It was previously used by MUD Radio to broadcast a live studio webcam.

The Livestream page featured a chat-room, which viewers could join to interact with Matt and other fans of the show. This was the main method of communication between Matt and the viewers.

The Livestream channel wa an ad-supported free service. As such, it was often unreliable and prone to freezing. This was a constant source of frustration for Matt, who frequently made jokes on air at Livestream's expense.

During Teatime With Matt's 24 Hour Tea Break, one of the model trains running in Matt's garage was named Livestream, because it kept crashing.

In July 2018, the Livestream service was closed down. Following this, Matt relocated the show to a dedicated YouTube channel.

## External Links

1. ↑ Wikipedia - Livestream
2. ↑ Livestream - Teatime With Matt
3. ↑ Youtube - Teatime With Matt
Teletransporte

### Efeito

Quando ativado larga plataformas de teletransporte. Quando duas forem largadas elas se conectando, teletransportando qualquer um que pisar em qualquer uma delas

Um dos elementos de gameplay do tipo Pickup.

* Visual de plataforma de teletransporte
* Quando ativado larga uma plataforma de teletransporte
* São largados um a cada ativação
* Quando o segundo é largado no cenário a plataforma espera um tempo de **0.3 segundos** e se ativa
* Se qualquer player pisar na plataforma ele será teletransportado para a plataforma par daquela e as duas plataformas são destruídas.
Isabela de Yruenes

**Isabela de Yruenes** is a soldier who can be found in Santo Domingo. Shortly after starting the game and setting foot on Hispaniola, you will meet her after the governor has given you command over your troops once more and has given you a mission to investigate the ceremony of a tribe near a ruined temple. She will offer to join your party. You will also get the achievement Mestizo for this.

## Background

Write the first section of your page here.
Camera

A câmera é de uma visão de cima, com uma inclinação de 66º, sendo quase uma visão superior. O sistema utilizado se altera dinamicamente mudando a posição da câmera suavemente para dar o zoom e ter todos os jogadores e elementos importantes na tela. Para isso, ele leva em conta a abertura de câmera, e por consequência o aspecto da tela, o ângulo de inclinação e a posição de todos os objetos desejados. Uma vez calculada a posição desejada da câmera, interpola-se a posição atual com o alvo.
The Tea Fairy

The Tea Fairy is a mysterious being who brings Matt cups of tea on air. He is also known to bring other beverages and snacks. The Tea Fairy has never been seen or heard on the show. He only appears in the form of a mysterious floating hand, presenting Matt with various food or drinks.

The Tea Fairy's true appearance is known only to Matt himself, although Angela has attempted to portray him using the highly technical method of copying and pasting stock images into Microsoft Paint (pictured right).

It has been speculated that the Tea Fairy is actually Darren, Matt's father. This is entirely untrue.

In an episode of Teatime With Matt from December 2016, the Tea Fairy got rather tired of Matt being a diva and rebelled in a rather amusing fashion (left).

During the 24 Hour Tea Break, Tina Collins appeared as the Tea Fairy's Apprentice. Because she was an apprentice, she did not have wings and was, officially speaking, unable to use a kettle because she wasn't qualified. It isn't known where the Tea Fairy was during this time.
Tela de Vitória

* Cenário 3D jogável onde há corpos dos jogadores perdedores com ragdoll e no centro há um altar com o chapeu mais legal.
* Depois de um tempo, ou se apertar algum botão de skip, aparece interface para reiniciar ou voltar para o menu.

## Functional Requirements

* Carregar corretamente os personagens
* Carregar corretamente qual chapeu ganhou
* Ragdoll serem interativos com os players
* Aparecer tela com reiniciar ou voltar pro menu
Caeso Quinctius Aquilinus

**Caeso Quinctius Aquilinus** is a Roman centurion and a companion of the Legatus. He joins the Legatus at the start of their voyage to Lesbos in the quest Pirates on the Mediterrian. He is a Princeps in game, and starts with the Brace skill by default.

## Biography

### Primus Pilus

Prior to joining the Legatus, Caeso was the Primus Pilus of Legio Prima Italica, under the command of Lucius Licinius Lucullus.

### Adventure of a Lifetime

Because Lucullus was very close to the Legatus' father, when their mother felt like the Legatus' life was in danger, Lucullus was happy to help keep the child safe. He ordered Caeso to look after the Legatus while the ship sailed off to Lesbos.

## Personal Quests

* In Vino Veritas
* Damsels in Distress
Tela de Customização

* Fundo 3D com os personagens.
* Interface 2D para demonstrar qual personagem é de qual player.
	+ Simbolo do tipo de controle junto com um número do lado
* Interface 2D com setas para demonstrar o que está sendo mudado e que há como ser
* Muda de item colocando para o lado
* Muda o que está selecionando colocando para baixo
	+ O que está selecionado fica com as setas do lado e um outline com branco e outline do outline em preto.
* Começa mudando o chapéu
* Quando está pronto jogador aperta botão de iniciar para ficar no estado de "pronto"

## Functional Requirements

OBSERVAÇÃO:

Aqui lista cada tela e os componentes que estão contidos na tela, por exemplo:

Tela de Opções

- Habilitar volume

- Habilitar efeitos sonoros

- Botão para retornar
Controles de Jogo

Os controles do jogo seguem um layout simples. Como só é utilizado um analógico, para mover o personagem, um botão de ação, para ativar o pickup, e um para abrir o menu, ou pausar o jogo, esses ficam mapeados para o A (ou X no controle de Playstation), o analógico esquerdo e o Start. Contudo, Happy Wars também tem a funcionalidade de usar o celular como controle. Nesse caso, a interface que aparecerá no celular pode ser customizada, mas também consiste de um joystick (virtual) e dois botões (também virtuais).

Os controles são mostrados no jogo na Tela de Controles.
Story

Desde os tempos festivos, os chapéus de festa - cheios de ganância e egocentrismo - lutam para conquistar o título de melhor chapéu de festa! Para isso, eles tomaram controle de personagens e, com eles, se digladiam em arenas de diversas temáticas. Suas armas: elementos muito festivos mas não menos letais!
Bolinha de ping-pong

### Efeito

Atira uma bola de ping pong que ricocheteia no cenário.

## Modelo 3D no mapa

Um dos elementos de gameplay do tipo Pickup.

* Visual de bolinha de ping pong

* Quando ainda não ativo o player segura uma raquete e uma bola
* Quando utilizado é jogado um projetil rapido que ricocheteia nas paredes
	+ Tem um limite de **3 ricocheteios**.
* Caso atinga algum inimigo é destruído e o mata.
* Deixa um rastro para a melhor visualização da trajetoria.
Game Play Elements

Nessa seção, serão abordados os elementos com os quais os jogadores e personagens poderão interagir e/ou adquirir. Caso haja alguma variável que possa ser modificada ela estará em negrito.

## Caixa de Pickup

Elementos instanciados aleatoriamente em locais especificados pelo level design. Quando pego pelo jogador será sorteado um pickup para dar ao jogador.

## Cenário

Alguns elementos do cenário não serão estáticos e terão comportamento para deixar a arena mais viva e o gameplay mais interessante.

### Rochas andantes

O mais simples dos elementos. Tem uma velocidade constante, a direção não é necessariamente constante.

## Pickups

Os pickups são utilizados pelos jogadores para atingir seu objetivo, seja utilizando eles para matar ou impedir que o inimigo passe por algum caminho. São pegos pelos jogadores nas caixas de pickups. Todos pickups só tem uma ativação a não ser que seja dito o contrário.

### Bolo Bomba

Um bolo bomba que quando utilizado deixa uma bomba que explode causando dano em área.

### Avião de Controle Remoto

Um avião que é controlado pelo player quando ativado. Explode caso o player aperte o botão ou o avião colida com um player inimigo ou parede.

### Barril

Barril que protege o player de dano, sendo destruído. Quando ativado é largado no cenário.

### Bolinha de ping-pong

Uma pequena bolinha de ping pong que quando jogada ricocheteia nas paredes.

### Manto fantasmagórico

Um manto que quando utilizado deixa o jogador atravessar paredes e voar.

### Teletransporte

Um par de teletransportes conectados que levam o jogador que pisar neles para o seu par.

### Raio

Uma bobina de tesla que quando largada é ativada e dura por um tempo longo.
Experience points (Rome)

**Experience points** in Expeditions: Rome is the mechanic to determine when advancements in levels are made. Like in many video games, this improves statistics and it grants the character a skill point, which can then be used to unlock a new skill or to further develop a current one. Experience for certain tasks stays the same, but the amount of experience increases by 100 points for each level throughout the game. Experience earned from storyline quests increases over time as well. Equipment is not level restricted.

The level caps for the acts are the following:

* Act I: Asia Minor, level 7-8
* Act II: Africa level 14-15
* Act III: Gallia level 17-18 (estimated)
* Act IV Unknown

Currently, the following things in Expeditions: Rome grant experience points:

* Erecting milestones in the regions gives all companions and Praetorians 50 experience points.
* Completing quests
* Performing combat (not always)

Legion battles don't give experience to the party, but the Centurions gain personal experience that way. They may even gain higher levels than the player character themselves.
Hunter

**Hunters** are one of the five Spanish classes in Expeditions: Conquistador. They share the position of best ranged units available with trappers due to their ranged accuracy of 80% from the start and they get 4% every time they are promoted. But other classes can still deal the same amount of damage with the same type of ranged weapon.

In melee combat, hunters are far less skilled compared to ranged combat due to low base damage and their knive as melee weapon. When it comes to defence, hunters have the same base defenses as scouts.

When it comes to camping, they can only master the task of hunting if the unit is limited to veteran rank or they can get an 8 in guarding, patrolling or tinkering.

## Passive skills advice

Depending on your needs in combat, it's adviced to either pick the following passive skills.

### Point blank hunter

In case a point blank unit is desired, the passive skill keen eye and point blank should be selected. Keen Eye lowers the defense bonus of the unit a bit, which results in overall higher damage, while not increasing maximum damage. Since bows and arquebuses both have the same critical hit multiplier, but the latter has higher damage, this set of passive skill are more recommended to hunters with arquebuses.

Keen eye can also be traded for bloodlust if the unit will be used to finish off other units and if the highest rank is veteran.

### Allround hunter

In case a hunter is needed to who can perform quite well in ranged and melee combat, the passive skill Walk your shots and the weapon skill pole-arm should be chosen if limited to veteran rank.

## Equipment

In the table below you can find information about equipment access for each rank.

 Men-at-arms
 Veteran
 Sergeant
 Lieutenant
Barril

Barril na interface

Um dos elementos de gameplay do tipo Pickup.

* Visual de barril
* Quando não ativado o jogador utiliza o barril como armadura
	+ caso tome qualquer dano o barril será quebrado mas o jogador sobreviverá
* Quando for ativado o jogador deixará para trás um obstáculo em formato de barril que impedirá a passagem dos jogadores até ser destruído.
Tela de Controles

### Vai para

Tela de Pause, Tela de Jogo

* Usado como loading entre seleção e o jogo
* Mostra os três tipos de controles e o que cada botão faz
* Animação das ações no meio para exemplificação
* Controle do Xbox na esquerda
* Teclado na direita
* Smartphone no centro em baixo
* Cada tipo de controle tem uma seta de cor diferente que liga o botão a ação.

## Functional Requirements

OBSERVAÇÃO:

Aqui lista cada tela e os componentes que estão contidos na tela, por exemplo:

Tela de Opções

- Habilitar volume

- Habilitar efeitos sonoros

- Botão para retornar
Seleção de mapa

## Seleção de mapa

### Vai para

Tela de Controles e Tela de Customização

* Fundo 3D com um cenário com elementos interessantes
* Interface 3D para demonstrar cenário está
* Interface 2D (Text) para demonstrar qual o nome do cenário.

## Functional Requirements

OBSERVAÇÃO:

Aqui lista cada tela e os componentes que estão contidos na tela, por exemplo:

Tela de Opções

- Habilitar volume

- Habilitar efeitos sonoros

- Botão para retornar