2 - Beware of Gruls

***Note: This summary contains possible spoilers. If you have not listened to the episode and do not wish to have in-game events revealed, do not read this article.***

## Summary

The episode begins in the Chapel of the Healing Hand.  Wamberbash persists in his desire to go outside for some fresh air.  Tira acquiesces, but only if Wamberbash remains under her watch. While outside, Wamberbash feels immediately better. After Wamberbash has another chat with his invisible friend, Tira suggests that he go back to see Physick Comfrey. After some coaxing, Wamberbash relents, but only if he can stay outside.

Physick Comfrey and  Peter have been assessing Wamberbash from the Chapel entrance. With nothing apparently physically wrong with Wamberbash, Physick Comfrey is hesitant to hold him. He rebuffs Tira's suggestion to hold Bash captive until they find out what is going on; he instead convinces them to go with him to his forest home. (Note this is the first instance of Peter saying "I'm going/coming with you".)

The trio travels south along the Moorwash toward Wamberbash's woods, known locally as Griphook Forest. The characters talk to pass the time, during which we discover their ages (Tira is 43, Peter 26, and Wamberbash 24). They see the Run of Hills to the distant west, and quickly find their way to  Wamberbash's home, which is inside a hollow tree.

When they arrive, Wamberbash offers his humble hospitality, in the form of salted fish and collected dew water (which is sweeter than normal water). In the ongoing discussion, Tira and Peter discover that Bash has been living alone in these woods since he was about twelve, and has no memory before that point. After observing these formalities, they begin searching for  Wamberbash's spoon, but aren't able to find it. They light a torch to counter the early darkness under the forest canopy, and discover a human-sized footprint. Wamberbash suggests they spend the night at his home, but impetuous Tira insists it would be more prudent for her to go on ahead. Peter argues with her about the wisdom of wandering the forest alone in the dark, but loses, and he reluctantly agrees to stay behind and look after the eccentric Wamberbash.

Tira ventures into the forest gloom. She is able to follow the footprints, but drops her torch and accidentally douses it as she fumbles for it. She picks up the trail again, and follows it deeper in the forest, relying on her darkvision to navigate. Coming to the edge of a gully, she spots four sets of footprints, but loses her footing and falls to the bottom and sprains her ankle. As Tira relights her torch she hears a sneeze somewhere ahead.

Back at the tree, Wamberbash and Peter feel they've made a mistake in allowing Tira to go off alone. They follow Tira's tracks, and after they find her, Peter helps by applying an effective poultice to her ankle. Together again, the three adventurers take time to reorient, and see the light of a distant fire twinkling through the trees ahead. The three decide to approach the light.

At the end of the episode, Rhett introduces the Norse Battle concept, as well as the 100 XP point leveling system.

## Chapters

* 1.33 - Actual Play
* 55.49 - XP Awards
* 59.53 - Outtakes

## XP Awards

* The party receives a total of 22 XP each:
	+ 10 - For going to Wamberbash's home
	+ 5 - For tracking in the forest
	+ 5 - For roleplaying
	+ 1 - For exploring Arden
	+ 1 - For exploring Griphook Forest
* Tira gets 1 additional XP for roleplaying, and another 1 XP for weathering her bad rolls
* Wamberbash gets 1 extra XP for his hospitality
* Peter gets 1 extra XP for his perfected poultice

## Notable People

* Peter Greyhawk
* Tira Ironstag
* Wamberbash Bensonmum

## Notable Places

* Arden
* Chapel of the Healing Hand
* Griphook Forest
* Moorwash
* Moriga
* Run of Hills
* Wamberbash's House

## Notable Things

* Tillac Weed
* Grul
* Green Book