recursal/Fanatic-Fandom huggingface dataset:
List of Jennifer Bates Magical Items

Jennifer Bates has been known to create some seriously strong magical items and has given away some of her most valued items for her family to keep, she also runs a store for some of her lesser items. Here is a list of all known items

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Mills Family Items

* Sam's Jacket of Protection

A cloak that is invincible and acts as a shield against dark magic

* Tahlia's Necklace of Transportation

A necklace that can teleport the user from one place to another without the need of personally apparating/disapparating.

* Jesse's Ring of Luck

Much similar to Liquid Luck, when wearing the ring, the wearer will gain a large amount of luck and good fortune if they activate one of the shots in the gem

* Drew's Cane of Curses

Much like a large staff, that can produce much stronger curses and hexes than regular dark magic

* Sharlene's Bracelet of Time Travel

Like time turners, when the bracelet is spun enough, the wearer can travel back in time to any time and place that they choose

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Gifts given to Sam's Friends.

* Alyssa's Diadem of Invisibility

Like cloaks of invisibility, when the diadem is put on, the person wearing it is turned completely invisible to both the muggle and wizarding eye.

* Maddy's Necklace of Shielding

A necklace that casts an impenitrable shield against dark types of magic.

* Poitoa's Watch of Speed

A watch that allows the uses to react at a much faster time to whats going around them as well as granting them faster than average speed while running.

* Emma's Boots of Power

Shoes that grant the user extra power while casting spells.

* Sarah's Earrings of Mind Control

Earrings that increase the users ability to use the Imperio charm and woo others.

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Sam's Jacket of Protection

The jacket has been referred to as invincible and acts as a shield against dark magic and lethal curses. It was given to him by Jennifer Bates, the enchantment was put on his favourite jacket given to him by his mother.

So far sam has used this jacket against many crucial curses and general spells such as:

* Slashing Curse (Sectumsempra)
* Killing Curse (Avada Kadavra)
* Cruciatus Curse (Crucio)
* Fire Making Spell (Incendio)
* Lightning Spell (Baubilious)
* Blasting Curse (Confringo)
* Explosion Curse (Bombarda)
Miscoft

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Sarah's Earrings of Mind Control

The Diadem was given to Sarah as a gift from Sam after they became close friends during the musical, the Earrings were created by Sam's Grandmother and have been shown to increase the effect of the Imperio curse.

During the Battle of Addams Sarah uses these earrings to help her breaking into the base for the attack. After the musical was over, Sarah asked for the charm to be released so she could keep wearing them.
Ice Butt

**Episode title** is the Nth episode in the series.

## Plot synopsis

*Here's where you put the description of the plot. Doesn't have to be very detailed. A couple sentences will be enough for starters. You can expand it later.*

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Sectumsempra

Sectumsempra is a curse invented by the Mills family, while rumoured to be invented by Drew Mills, it was actually his unknown father who had invented the spell and told his wife Jennifer to give the spell to him when the time was right. While unknown why his father (Sam's grandfather) would have wanted to create such a curse, it was most likely used during the time of the second world war. Ever since the spell has been passed down in the family as a "signature curse" it was taught to Sharlene, Drew's first wife, then later to they're oldest daughter Jesse, then the middle child Tahlia which finally passed it onto Sam who has been famous for the use of the curse.
Jesse's Ring of Luck

A ring that holds a yellow gem that is filled with Felix Felicis, the ring is described as when wearing the ring, the wearer will gain a large amount of luck and good fortune if they activate one of the shots in the gem. The ring was given to her by Jennifer Bates after hearing that she was accepted as an Auror and wanted to give her a little something to celebrate and to protect her on her dangerous missions.

So far the most the gem can hold is about 3-4 usages of liquid luck before needed to be refilled.
Crucio

The **Cruciatus Curse** (also known as the **Torture Curse**) (*Crucio*) is a tool of the Dark Arts and one of the three Unforgivable Curses. It is one of the most powerful and sinister spells known to wizardkind. When cast successfully, the curse inflicts intense, excruciating pain on the victim. Considering that the curse does not physically harm the victim, it is possible that it only stimulates pain receptors.
Sharlene Gerrard Wand

This was the wand that Sharlene first got at the age of 11 when she first was able to do magic, at the time she went to a magical school and was taught for 7 years. As a previous Ravenclaw student and Mother, she has been known to know quite the amount of general house spells as well as a mixture of everything (as she got top grade in all of her magic subjects) The wand is also famous for her love of the spell "Accio" (the summoning spell) as she loves to read, but has too many books.

The wand is made up of Hazel wood, A Mermaid hair core and is 12 inches long.
List of Classes

Every Wizarding School in Queensland have the same core classes.

* Astronomy
* Charms
* Defence Against the Dark Arts
* English Studies
* Herbology
* Mathematics
* Potions
* Transfiguration

Elective Classes to choose from do vary from school to school, however, they offer a wide range of muggle and wizarding subjects.
Apparating/disapparating

**Apparition** is a magical method of transportation. It is basically the magical action of travelling by having the user focus on a desired location in their mind. After the user is properly focused they then disappear from their current location and instantly reappear at the desired location. In short, Apparition is a form of teleportation. It is by far the fastest way to get to one's desired destination, but is tricky to pull off correctly and disastrous if botched up.

Apparition is a popular method of travel in the wizarding world, though it is stated that plenty of adult witches and wizards don't bother with it. These witches and wizards prefer brooms, Floo Powder or portkeys.
2017's Year 5 Masters Class

After receiving the master title from the test that they took, Eric Dean, Joel Smith, Izaac Rivens, Oscar Silverwood, Sam Mills, Alyssa Jones and Courtney Evergreen were put together to be the best wizards in the grade. There teaches are Mr Richard Dupuy and Miss Jamiee Tremberth. The term "year 5" is a wizarding term use among wizards who are around the ages of 15 and in muggle school would be in "grade 10." (The main set of the diary entries of Book 1 and 2 are set around Sam's time in this class)
Avada Kadavra

The **Killing Curse** (*Avada Kedavra*) is a tool of the Dark Arts and one of the three Unforgivable Curses. It is one of the most powerful and sinister spells known to wizardkind. When cast successfully on a living person or creature the curse causes instantaneous and painless death, without any signs of violence on the body.

There have only been a few counterspells to the curse. One may dodge the green bolt, block it with a physical barrier, use the jacket of protection or by the use of Priori Incantatem. The Killing Curse is an '*unblockable*' curse, thus shield charms won't defend against it. An explosion or green fire may result if the spell hits something other than a living target or the jacket of protection.
Poitoa's Watch of Speed

The watch was given to Poitoa prior to the Battle of Addams when Sam had brought gifts for everyone who was joining his side of the war. The watch gives the user faster reflex speed when casting and blocking spells. It also increases the speed of running

After the Battle of Addams was over, Sam asked Poitoa to keep the item for good times.
NC Harry Potter Wiki

## Welcome to the NC Harry Potter Wiki

For the Fan Fiction of Nudgee College - Harry Potter Style.

The series starts of in books 1 and 2, where Sam mills has recored his journey through out his first year in a magic class and start the series as Sam finds out all of the crazy stuff that happens when you unleash magic in a muggle school, as you get to the diary entries of book 3 Sam moves further along faster than any of the other guys in his class and is asked to train with the year above him for the rest of the year, friendships will be gained and enemies will be made, it all changes in this years diary entries. The story continues in book 4 and 5 where hes back another year and classes have been sorted again, this time by skill level, not age level so the same thing dosent happen again, as it has before. Senior year comes in books 6 and 7 and Sam's nudgee journey is almost over, wizarding school is almost wrapped up and sam must choose what he wants to do with his life, will be be the Auror hes always wanted to be, a wand maker or perhaps a professor for Defence Against the Dark Arts like his teacher insists on...
Confringo

The **Blasting Curse** (*Confringo*) is a spell that causes anything that the spell comes into contact with to explode. This curse can be very dangerous and even deadly, if not used responsibly. This curse is also popular when it comes to duelling, as it can create maximum damage, depending on the power behind the spell.
Emma's Boots of Power

The Boots were given to Emma prior to the Battle of Addams when Sam had brought gifts for everyone who was joining his side of the war. The boots gives the user an increase in spell power for users who are slightly weaker with magic.

After the Battle of Addams was over, Sam asked Emma to keep the item for good times.
Imperio

The **Imperius Curse** (*Imperio*) is a tool of the Dark Arts, and is one of the three Unforgivable Curses. It is one of the most powerful and sinister spells known to wizardkind. When cast successfully, the curse places the victim completely under the caster's control, though a person with exceptional strength of will is capable of resisting it, it has been shown if using a diadem or a crown of wisdom or strength will shield the victim from the spell.

The fact that the curse can be defended against makes it unique amongst the Unforgivable Curses. It is also unique in that it is the least harmful of the curses (unless one counts the complete lack of free will) except if performed improperly.
Drew's Cane of Curses

The cane was accidentally made for Drew by his mother Jennifer when he was old enough ton own a magical item, all drew wanted was a magical cane that could help him with his spells rather than needing the usage of a wand, however this didnt go too well when dad threw a fit that the staff could only produce general magic and was off limits to dark arts, later he tampered with it and then turned it into what everyone famously knows as the cane of curses.

The cane has been shown to produce very serious and powerful dark magic and has shown to give a bonus on the power and efficiency on the spell, such dark spells are:

* Slashing Curse (Sectumsempra)
* Killing Curse (Avada Kadavra)
* Cruciatus Curse (Crucio)
* Imperius Curse (Imperio)
Jesse Mills Wand

This was the wand that Jesse first got at the age of 11 when she first was able to do magic, at the time he was home schooled when it came to magic like her siblings. As an Auror, she has been seen using a whole categories of different spells, however defensive spells and shielded type charms have always been her strongest point.

The wand is made up of African Ebony, a Dragon Heartstring core and is 10 3/4 inches long.
Splintering

Splintering is what occurs when a witch or wizard Apparates or Disapparates unsuccessfully, leaving part of his or her clothes or body behind in their former location. The degree of Splintering can range from minimal, such as loss of hair, to life-threatening, such as loss of flesh or muscle, though the damage is usually repairable.
Tahlia Mills Wand

This was the wand that Tahlia first got at the age of 11 when she first was able to do magic, at the time he was home schooled when it came to magic like her siblings. As a Nurse, she is most well known by her use of healing spells when she's at St Patricks Hospital. She also has been seen to do great transfiguration with this wand too.

The wand is made out of Black Walnut, has a core of Unicorn Hair and is 10 1/2 inches long.
Oscar Silverwood Wand

This was the wand that Oscar first got at the age of 11 when she first was able to do magic, Coming from a wealthy pure blood family, before nudgee started giving magic lessons, he went through private tuition with several professors. Like most of his family, his wand takes a favour to some type of element, with his chill personality and mermaid scale core, he is rather gifted with water and ice based spells using this wand.

The wand is made up of Hawthorn wood, Mermaid scales core and is 10 1/2 inches long.
VENTAJAS Y DESVENTAJAS DE LAS PLATAFORMAS VIRTUALES:

**1.       Ventajas.**

-**Fomento de la comunicación profesor/alumno:** La relación profesor/alumno, al transcurso de la clase o a la eventualidad del uso de las tutorías, se amplía considerablemente con el empleo de las herramientas de la plataforma virtual.

-**Facilidades para el acceso a la información:** Es una potencial herramienta que
permite crear y gestionar asignaturas de forma sencilla, incluir gran variedad de actividades y hacer un seguimiento exhaustivo del trabajo del alumnado. Cualquier información relacionada con la asignatura está disponible de forma permanente permitiéndole al alumno acceder a la misma en cualquier momento y desde cualquier lugar.

-**Fomento del debate y la discusión:** El hecho de extender la docencia más allá del aula utilizando las aplicaciones que la plataforma proporciona permite fomentar la participación de los alumnos. Permite la comunicación a distancia mediante foros, correo y Chat, favoreciendo así el aprendizaje cooperativo.

-**Desarrollo de habilidades y competencias:** Este modelo educativo promueve el espacio para  la transmisión de conocimientos así mismo el desarrollo en los alumnos de habilidades y competencias que los capaciten como
buenos profesionales. Al mismo tiempo  se
consigue también que el alumno se familiarice con el uso de los medios informáticos, aspecto de gran importancia en la actual  sociedad de la información.

-**El componente lúdico:** El uso de tecnologías como  la mensajería instantánea, los foros, Chats en muchos casos, actúa como un aliciente para que los alumnos consideren la asignatura interesante. En definitiva, dota a la docencia de un formato más cercano al lenguaje de las nuevas generaciones.

-**Fomento de la comunidad educativa:** El uso de plataformas virtuales está ampliando las posibilidades de conexión entre los docentes. Su  extensión en el uso puede impulsar en el futuro a la creación de comunidades educativas en las cuales los docentes compartan materiales o colaboren en proyectos educativos conjuntos.

Finalmente cabe anotar, que estas plataformas tienen muchas ventajas, las cuales pueden ser aprovechadas no solo en la formación virtual sino como apoyo a la enseñanza presencial, tratando de aminorar cualquier inconveniente o desventaja que se presente con el uso de las mismas.
¿Qué es una Plataforma virtual?

Las plataformas virtuales, son programas (softwares) orientados a la Internet, se  utilizan para el  diseño y desarrollo de cursos o módulos didácticos en la red internacional. Permiten mejorar la comunicación (alumno-docente; alumno-alumno) y desarrollar el  aprendizaje individual y colectivo.

**Algunos de sus aspectos son:**

* La gestión administrativa
* (matriculación del alumnado, asignación de personal de la retroalimentación, configuración de cursos, etc.).
* La distribución de los contenidos

formativos.

* La comunicación entre alumnado y

equipo tutorial.

* El seguimiento de la acción formativa

de los participantes.
Desventajas.

Una de las desventajas que podrían ocurrir con el uso de plataformas virtuales es que exige esfuerzo y dedicación por parte del docente en dedicar a su asignatura porque exigiría ser actualizada permanentemente, a parte de ello motivación a sus estudiantes para que participen, se involucren y demuestren interés por su asignatura, además que la plataforma virtual aparte de ser un recurso de apoyo para el docente, se hace necesario que el estudiante
tenga acceso a los medios tecnológicos y al internet, para lograr éxito en sus aprendizajes.

- **Mayor esfuerzo y dedicación por parte del profesor:**  El uso de plataformas virtuales para la enseñanza supone un incremento en el esfuerzo y el tiempo que el profesor ha de dedicar a la asignatura ya que la plataforma precisa ser  actualizada constantemente.

- **Necesidad de contar con alumnos motivados y participativos:** El empleo de las herramientas virtuales requiere de alumnos participativos que se involucren en la asignatura.

- **El acceso a los medios informáticos y la brecha informática:** La utilización de plataformas virtuales como un recurso de apoyo a la docencia exige que el alumno disponga de un  acceso permanente a los medios informáticos

- **¿Cómo pueden ayudar las plataformas virtuales a la educación presencial?**

Los docentes podemos utilizar las plataformas virtuales para desarrollar y fortalecer nuestras clases presenciales,  por ejemplo en un curso presencial de Inglés Técnico el docente puede escoger o crear sus materiales didácticos (texto, videos, sonidos, imágenes, animaciones, entre otros) y luego subirlos (guardarlos) en la plataforma virtual de su institución, los materiales estarán con libre acceso a los alumnos del curso. Las actividades pueden ser enviadas a la plataforma, también se pueden realizar consignas de foros relacionados al tema desarrollado.

- **En este momento existen varias plataformas virtuales para enseñanza que dan soporte en el ámbito educativo tanto de enseñanza obligatoria como universitaria, y también para formación en el ámbito empresarial. Veamos algunas de ellas:**
Верстак

Постройка. Бросает сетку, которая позволяет строить дом, а так же открывает доступ ко всем постройкам, которые к нему относятся.

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**Level 1:**

 Имеет 2 слота для Инструментов.

Строительство:

* Деревянная стена
* Деревянная дверь
* Кровать
* Самодельный ящик
* Водосборник
* Печь
* Парник
* Наковальня

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**Level 2:**

Имеет 4 слота для Инструментов.

Строительство:

* Апгрейд Деревянная стена до 2 уровня
* Апгрейд Деревянная дверь до 2 уровня
* Апгрейд Наковальня до 2 уровня
* Деревянный забор
* Деревянные ворота
* Забор из колючей проволоки
* Частокол
* Бочка
* Стол для электроники

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**Level 3:**

Имеет 5 слотов для Инструментов.

Строительство:

* Апгрейд стен до Каменная стена
* Апгрейд дверей до Каменная дверь
* Апгрейд забора до Каменный забор
* Апгрейд ворот до Каменные ворота
* Апгрейд Наковальня до 3 уровня
* Апгрейд Стол для электроники до 2 уровня
* Металлический частокол
* Стол для химии

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**Level 4:**

Имеет 5 слотов для Инструментов.

Строительство:

* Апгрейд Стол для химии до 2 уровня
* Апгрейд Каменная стена до 2 уровня
* Апгрейд Каменная дверь до 2 уровня
* Апгрейд забора до Металлический забор
* Апгрейд ворот до Металлические ворота
Shelter dev вики

## Крафт

Система крафта разбросана по "столам" разного уровня и назначения:

* Верстак
* Печь
* Наковальня
* Стол для электроники
* Стол для химии

## Галерея

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## Создать страницу

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Experiencia al crear las Wikis

La experiencia de la utilización de Wikis como herramienta facilita un planteamiento, la información que se quiere dar a conocer, recopila información, permite la revisión y mejora de actividades o ejercicios que allí se plasmen. En este caso el contenido de publicación de la wiki creada permite dar un conocimiento a los que son las plataformas gratuitas, los tipos de plataformas y demás; dando a conocer la importancia de aplicar esta herramienta en la educación ya que esta permite ser una herramientas genéricas a un entorno de enseñanza aprendizaje.

Además, en esta experiencia de innovación permite relacionarnos más con las herramientas tecnológicas y relacionarlas con la aplicación de las wikis en nuestro quehacer como docentes; de la misma manera que permite motivar a los estudiantes, e integrar las actividades en un entorno virtual dinámico y colaborativo.
Knights of Aion

A paladic order devoted to truth and justice. Led by Emerick Faramond from the city of Aion.

**Current Members**

* **Emerick Faramond**
	+ Paladin of Tyr
* **Joshen the Argent**
	+ A young male drow in polished chainmail, and a cloak with a silver hood & the sigil of a dancing maiden’s silhouette. A shield on his back. As a dark elf with goodness in his heart, Joshen rejected the norms of Drow society and barely escaped the Underdark with his life as a result. He was the first to join the paladic order. Carries a Frostbrand.
	+ Paladin of Eilistraee.
* **Keltur**
	+ A broad, tall, powerful half-orc. Once a member of the Gilded Eye, but he believes they have lost sight of their true goals. Wields a Great Axe of Warning.
	+ Paladin of Helm.
* **Breena Elliewick Nissa Stumbleduck**
	+ A gnome. She has a pair of glowing knives. Nuff' said.
	+ Paladin of Tymora.
* **Patrick Arden**
	+ A half-elf. Not long after enlisting with the White Hand, Patrick's village was burned by men in red robes. Since then, he has devoted himself to justice, particularly against those who wield arcane power against the innocent. He wields a Hammer.
	+ Paladin of Torm.
* **Aryn Thoronath**
	+ A triton who wears armor covered in fish scale. Pale bluish hair, green skin. Aryn, like many of her kind, sensed something was wrong with the water. She communed with the great elder gods of the sea and was told to seek the lord of Aion. Fights with a Trident.
	+ Paladin of Deep Sashelas.
Tipos de Plataformas virtuales:

**1- Plataformas comerciales.** Hay que pagar para poder utilizarla. Un ejemplo de este tipo de plataforma virtual tenemos la e-ducativa que es utilizada por la Universidad de Panamá.

**2- Plataformas de software libre.** Son plataformas gratuitas. Una de las más populares es Moodle (Modular Object-Oriented Dynamic Learning Enviroment o Entorno de Aprendizaje Dinámico Orientado a Objetos y Modular), y que actualmente ha sido instalado en más de 24500 instituciones y en 75 idiomas.

**3- Plataformas de software propio.** Son plataformas que se desarrollan e implementan dentro de la misma institución educativa (Ejemplo: Agora Virtual).

§  **¿Cómo funciona una Plataforma virtual?**

Una plataforma virtual es un software sencillo de utilizar y cuenta con una interfaz gráfica amigable al  usuario;  los usuarios pueden adoptar un rol de alumno, docente, administrador y otros. En la plataforma virtual Moodle existen los siguientes roles para el usuario1:

**Administrador:** Normalmente los administradores pueden hacer cualquier cosa en el sitio, en todos los cursos.

**Creador de curso:** Los creadores de cursos pueden crear nuevos cursos y enseñar en ellos.

**Profesor o Tutor:** Los profesores pueden realizar cualquier acción dentro de un curso, incluyendo cambiar actividades y calificar a los estudiantes.

**Profesor sin permiso de edición:** Los profesores sin permiso de edición pueden enseñar en los cursos y calificar a los estudiantes, pero no pueden modificar las actividades.

**Estudiante:** Los estudiantes tienen por lo general menos privilegios dentro de un curso.

**Invitado:** Los invitados tienen privilegios mínimos y normalmente no están autorizados para escribir.

**Usuario autenticado:** Todos los usuarios autenticados.

**Al docente o alumno se le entrega un nombre de usuario y contraseña para poder acceder a la plataforma virtual; el docente o tutor entrega a sus estudiantes una contraseña del curso que imparte.**
Sagas de peliculas romanticas

***Los juegos del Hambre*** es una trilogía de novelas para jóvenes de ciencia ficción y aventura escrita por Suzanne Collins. La trilogía se compone de las obras *Los juegos del hambre*, *En llamas* y *Sinsajo*. Los dos primeros libros fueron cada uno best-sellers de *The New York Times*, y el tercer libro encabezó todas las listas de libros más vendidos de Estados Unidos en su lanzamiento.

***Divergent*** (en español: *Divergente*) es una trilogía para jóvenes-adultos de aventura y ciencia ficción, escrita por Veronica Roth. La trilogía se compone de *Divergente*, *Insurgente* y *Leal*.1 Ha sido comparada con libros para adultos jóvenes similares, tales como *Los juegos del hambre*, por su temática y el público al que se dirige. Roth dijo que la idea para la serie nació mientras estudiaba en la universidad.

***The Twilight Saga: Breaking Dawn - Part 1*** (en España y Argentina ***La Saga Crepúsculo: Amanecer - Parte 1*** y en Hispanoamérica***Crepúsculo la saga: Amanecer - Parte 1***) es una película estadounidense de género fantástico y romántico, dirigida por Bill Condon, es el primer episodio de la cuarta entrega (parte 4 de 5) de la saga cinematográfica de Crepúsculo. Es una historia contemporánea de adolescentes, vampiros protagonizada por Kristen Stewart, Robert Pattinson y Taylor Lautner quienes interpretan a Bella Swan, Edward Cullen y Jacob Black.
Evitando el amor (pelicula completa)

**Stuck in Love** (*Un invierno en la playa* en España, *Evitando el amor* en Latinoamérica) es una película de drama, romance y partes de comediaestadounidense, dirigida y guionada por Josh Boone. En esta película se abordan temas como el amor y el desamor, la adaptación, impotencia y el miedo que afronta una familia comúnmente. Está protagonizada por Greg Kinnear, Jennifer Connelly, Lily Collins y Nat Wolff.
Daraburn

One of Lord Shadow's numerous sons, the shadovar princeling known as Daraburn was not like the rest of his family. Even-handed and kind, he often found himself at odds with his kin and father, Telamont Tanthul. In the gloom of their home in the Shadowfell, his brothers and father seemed tirelessly mired in the ancient glories of their ancient Netheril Empire. Daraburn eventually found himself banished from the shadow sanctuary of Thultanthar, sent away for being perceived as soft, weak. Formless, Daraburn was doomed to wander the blind wastes of the Shadowfell for eternity, voidless and without form.

His fate was interrupted by mere chance, as a result of the arcane experiments of a sorcerer named Lavok. Lavok had been performing wicked arcane experiments with prisoners; opening a gate to a far-flung plane and thrusting the hapless victim through, before pulling them back to survey the results. Hoping to fuse the essence of a shadowy creature to another hapless prisoner, Lavok's gate to the Shadowfell instead fused Daraburn's essence into one half of the body of the vicious moon elf pirate, Captain Patch.

From that foul experiment the being known as Patches was born, a creature of pure chaotic wickedness fused together with a being of supreme calm and neutrality.

Encountered Talis Webweaver and company along the way, after being left for dead in a dwarven tomb.

Met a heroic and tragic end by bringing the city of Thultanthar to ground in the eastern ruins of Myth Drannor, thus destroying one of the last of the flying cities of the ancient Netheril empire. The body of Patches was destroyed in the impact, but what happened to the untethered soul of Daraburn is a mystery.
Peliculas de amor Wiki

## Actividad reciente

tops de las mejores películas de amor en el mundo del cine

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

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**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

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Deneb

```

## Basic Information

 ### Gender

 Female

 ### Race

 Githyanki

 ### Known language(s)

 Common, Deep Speech, Gith

## Rules Information

 ### Alignment

 Chaotic Neutral

 ### Class

 Fighter

```

The githyanki who calls herself Deneb was found by the Underdark Expeditionary Force imprisoned in stasis within a strange, ancient vessel buried in the rock. She was taken into custody by The Lords' Alliance, who accepted responsibility for her actions.

## **Abilities**

For her appearances in the Rage of Demons saga, Deneb uses the **githyanki warrior** statistics.
PLATAFORMAS VIRTUALES Wiki

## Actividad reciente

Existen varias plataformas virtuales para enseñanza que dan soporte en el ámbito educativo tanto de enseñanza obligatoria como universitaria, y también para formación en el ámbito empresarial

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. Encuentra videos sobre tu tema en la videoteca de Fandom.

Archivo:Placeholder
3 metros sobre el cielo (3msc) critica

Hace algo más de una semana llegó a los cines españoles ‘Tengo ganas de ti‘, segunda entrega de ‘Tres metros sobre el cielo‘ (o ’3 metros sobre el cielo’, yo he optado por lo segundo para el título porque es lo que se usa para lo de 3MSC que tanto se ha llegado a leer) basada también en una novela de Federico Moccia. Ya os hablé en su momento de la secuela, pero por cuestiones de tiempo no pude escribir nada sobre la primera entrega como tenía pensado, pero he decidido solucionar esa cosa pendiente antes de ponerme con otros asuntos. Eso sí, no os creáis que es porque sea mucho mejor que ‘Tengo ganas de ti’.

El esquema argumental de la película es muy sencillo: Se nos presenta a un caradura con carisma (algo discutible al ser interpretado por Mario Casas) que un buen día conoce a una adolescente malcriada de clase alta. Ella le odia, pero todos sabemos, incluido Hache (el mote del protagonista), que acabará cayendo en sus redes para que así el público disfrute con un amor imposible que cautive el corazoncito de los espectadores. La teoría la damos por buena (sobre el papel todo puede ser una maravilla, hasta cualquier película de Uwe Boll), pero la cosa cambia a la hora de llevarlo a la práctica.
Barovia

```

 Map of Barovia

## Geography

 ### Type

 Valley

 ### Region

 Ravenloft

## Society

 ### Races

 humans, dusk elves

 ### Religions

 Lathander (The Morninglord), Shar (Mother Night)

```

Barovia is the spooky hidden magical realm that was, until recently, corrupted and enslaved by the Curse of Strahd von Zarovich. It was liberated by an unlikely group of adventurers, formerly known as the \*Conspiracy of Ravens\*.
Cadre

## Psionic Cadres

When three psionicists combine their powers to create a new effect known as a **Psionic Gestalt**, these individuals join a cadre. Once a viable cadre is discovered, it will be listed here.

To discover a psionic gestalt, a cadre of like-minded psionicsts must join together within 10-foot. Spells are cast from the center of the cadre for the purposes of spell range or radius. To discover a new psionic gestalt, three psionicists must remain in close proximity (10 feet) for 24 hours in deep concentration, during which time they cannot perform actions, move, or eat (though they may still drink water).
T-1 Nyx

T-1a During Testing

T-1 Nyx is standard strike tank used by UECGF, It is MBT capable of being transported by an aircrafts

This vechicle is armed with 57mm cannon capable of firing HEAT or HE munition from two drum magazines in unmaned turret, if it is necessary crew can change magazine but this renders tank deffensless because both gunner and commander are required to reload relativly heavy magazine and there is not enough space for 4th crewman. Tank can also fire special smoke rounds which are stored in turret ring just like in some old T tanks, those smoke rounds are allowing to mark enemy location for aircrafts from long range.

Tank mounts engine in front section of the tank, autoloader to decrease number of crew to 3 which are keept in rear armored section

Orginal variant had larger maned turret with 100 mm 2A70 rifled cannon gun, coax m2 .50 cal and dual .50 cal turret for commander, just like A model standard variant had also 3 man crew.
Tales from Ravenloft

*Tales from Ravenloft* is an adventure saga set in a demiplane of the Shadowfell cut off from the rest of the multiverse by the undying will of the vampire lord, Strahd von Zarovich. *Tales from Ravenloft* takes inspiration from the earliest adventures created for the *Ravenloft* campaign setting in the late 80s. It is designed to introduce and establish the *Ravenloft* campaign setting for use in future adventures. *Tales from Ravenloft* began roughly in Flamerule, 1374 DR, using both the Timeline of the shared world state as well as the Barovian Calendar.

In the first part of the saga, Curse of Strahd, a group of mismatched adventurers find themselves trapped in the grim and oppressive land of Barovia. All who dwell in Barovia live in constant fear of the vampire lord, Strahd von Zarovich, who has cast his shadow over the land for centuries. *Curse of Strahd* is based on the 1979 adventure *Ravenloft*, by Tracy and Laura Hickman, and augmented with characters and stories inspired by the *Ravenloft* campaign setting.

The second part of the saga, Storm of Souls, takes the adventurers to the sleepy land of Mordent, where a strange and terrible affliction seems to be sweeping the countryside under the onslaught of an unrelenting storm. Trapped once again, the adventurers must discover the source of this great evil and free the people of Mordent from the shadow that looms over it. *Storm of Souls* is based on *The House on Gryphon Hill*, the 1986 sequel to the original *Ravenloft*, also written by Tracy and Laura Hickman. It has been augmented with characters and stories inspired by the *Ravenloft* campaign setting, including the adventures *Adam's Wrath* and *Howls in the Night*.

In Heart of Midnight, the third and final part of the saga, the adventurers find themselves in Kartakass in search of their old companion, Casimir. If what Casimir has told the adventurers is true, the land lies under the constant vigil of his father, the wicked Harkon Lukas. *Heart of Midnight* is based on the 1990 adventure *Feast of Goblyns*, by Blake Mobley, and augmented with characters and stories inspired by the *Ravenloft* campaign setting as well as the novel, Heart of Midnight, by J. Robert King.

## **Adventure Saga Overview**

*Main Article - Curse of Strahd Adventure Overview*.

*Main Article - Storm of Souls Adventure Overview*.

*Main Article - Heart of Midnight Adventure Overview*.

## **The Players**

* Drakos Warbinder
* Galdheim Lutgehr-Deepaxe
* Guthri Emeraldheart
* Severa Xorlarrin
	+ Majesto
* Shade

## **Main Characters**

* Strahd von Zarovich
* Ireena Kolyana
* Madame Eva
* Casimir Lukas
* Duke Gundar
* Azalin
* Harkon Lukas

## **Campaigns**

* **Curse of Strahd**
* **Storm of Souls**
* **Heart of Midnight**

## **Relevant Locations**

* Barovia
* Mordent
* Kartakass
Eravien Haund

```

## Basic Information

 ### Titles

 Lord

 ### Home

 Waterdeep

 ### Gender

 Male

 ### Race

 Half-elf

 ### Ethnicity

 Tethyrian/moon elf

 ### Occupation

 Noble

 ### Known language(s)

 Common, Draconic, Elvish

## Dates

 ### Died

 Kythorn, 1375 DR

## Succession

 ### Dynasty

 Haund

## Rules Information

 ### Alignment

 Lawful Neutral

```

Lord Eravien Haund was a very active faction representative for The Lords' Alliance. He was a noble of Tethyrian and moon elf heritage, his youthful looks belying his actual age and experience. Although he hailed from Waterdeep, Lord Haund often traveled to other alliance settlements.

He was slain at a feast in Gauntlgrym given by King Bruenor Battlehammer, in Kythorn of the year 1375. The feast was infiltrated by doppelganger assassins with an unknown purpose. Although the guests (who included legendary adventurers such as Drizzt Do'Urden, Khelben "Blackstaff" Arunsun, and King Battlehammer himself) made short work of the assassins, Haund still fell to their blades.

His body currently rests in Gauntlgrym, where the priests of Berronar Truesilver are attempting to raise him from the dead. Until they succeed, his duties to The Lords' Alliance have been assumed by Nathaniel Strayl.

## Personality

Lord Haund was a charming and sly courtier, able to immediately size up any social situation, but his fondness for socializing often distracted him from what's important.

## Abilities

Lord Haund uses the **noble** statistics found in the *Monster Manual* with the following changes:

* He has darkvision (60 feet).
* He has advantage on saving throws against being charmed, and magic can't put him to sleep.
* He knows the *prestidigitation* cantrip.
Theatre in the Forgotten Realms

Placeholder

### **Notable Plays**

* *Bellagar the Black Dragon* by Orstyn Scaradarr of Scornubel, 1242 DR. A stirring adventure in which simple village folk slay a fell wyrm who lairs in their midst, after armies and adventurers flee.
* *King Helcantur the Doomed* by Awnagur Hertrel of Athkatla, 1166 DR. The moral tale of how a hated, cruel tyrant is brought down by his suffering court.
* *Rorold the Lusty* by Anonymous, 1090s DR. A slapstick, bawdy comedy about the misadventures of a gruff dwarf made irresistible to human women thanks to a mischievous elf mage’s spell.
* *Five Fallen Thrones* by Ammathra Longalar of Waterdeep, 1299 DR. An inspiring comedy wherein the ghosts of the last kings of five vanished realms haunt young seekers of fortune, driving them to overthrow an evil lord.
* *Aballar the Mighty* by Nareth Quorl of Neverwinter, 1306 DR. A comedy about a timid man consistently misunderstood as a hero, who is pushed into becoming one and rescuing a princess—who is then delighted to find that he is timid and easily ruled.
* *Seven Swords Snarlclash* by Imbaerla Nardragon of Saerloon, 1312 DR. The bloody “god’s justice” account of how seven overambitious adventurers seek the same treasure, the fabled hoard of Snarlclash the dragon, and butcher each other to win it, until only the female slaves of two of them are left alive to claim the riches.
* *Harl the Serpent* by Anonymous, 1220s DR. A dark comedy about a stylish but despicable womanizing villain who is finally brought down.

### **Calimshan**

Theatre in Calimshan is based on the grand epics of distant Zakhara. These stories are filled with rascal heroes, courageous corsairs, virtuous princesses, evil viziers, genies, giants, and fantastic voyages. Spectacle is the primary element of these performances.

### **Chessenta**

The land of Chessenta boasts some of the oldest theatrical works on Faerun. These stories are based most often on religious folktales and nature fables. Traditionally, the actors perform in large amphitheaters, wear masks that project their voices, and are supported by a chorus that reinforces the theme of the work.
Thultanthar

**Thultanthar** was once a magnificent flying city of the Netheril Empire. One of two such cities to survive Karsus' Folly, the sinister city of Thultanthar spent many thousands of years hidden in the darkness of the Shadowfell, ruled all the while by the enigmatic Lord Shadow and his kin. Over time the netherese of Thultanthar began to change into something different, eventually becoming a race known as the Shadovar.

In concert with the drow Semira, Lord Shadow devised a daring plot to reclaim the Netheril Empire's lost lands using Lolth's crown to bring about the Spiderfall War. The plot was eventually unravelled by The Webweaver Pact, and the floating city of Thultanthar brought to ground in the western ruins of Myth Drannor
Sam Mills Wand

This was the wand that Sam first got at the age of 11 when he first was able to do magic, at the time he was home schooled when it came to magic. This wand has been noted to do some serious magic, most notably strong curses and offensive spells.

The wand is made out of Olive wood, has a core of Phoenix Feather and is 14 inches long.
Gothyl

Gothyl was a demi-shade who dwelled deep within the Spiderhaunt Forest near Shadowdale.

As a result of a dark bargain with Talis Webweaver, Gothyl was able to possess the living body of Randall Morn. She now rules the Dalelands from the capital of Daggerdale with a firm but fair hand, while secretly killing off any who gets too close to the truth.
Aryana Stormborn

**Campaign: Lost Mines of Phandelver**

Recruited by Gundren Rockseeker to help find and secure Wave Echo Cave.

## Description

Aryana is a heroic and noble woman, tall and fearless. She controls lightning and wears heavy plate while casting, making her a formidable foe. She has teamed up with Cirdan Wavesilver as a bodyguard/comrade as they seek to build the fortunes of their new venture, the Wavesilver Company. Joining them on this quest is a friendly Druid, Rowan Redbud.

## Personality

Heroic, fearless, brave, practical, and insatiable. Aryana is a force to be reckoned with. She doesn't care much for pomp, preferring instead the simple and noble hard work and freedom that the sea provides. While normally calm and collected she is liable to flare up like the storms she controls. During her downtime she likes to cavort and get raucous.

## Abilities

Low level priest stuff

Wears plate

One maximized lightning or thunder spell per short rest (Tempest channel divinity)

Sorcerer stuff

## Possessions

Glass staff of Defense (+1AC), casts shield/mage armor

+1 longsword

## Activities

Currently cleaning up the tralbor trail and clearing the mines of phandelver (they got a deal for 25% stake in the mine if we can clear it)

This would crate a shipping hub for the region and put the Wavesilver company on the map.

## Relationships

Captain/business partner: Cirdan Wavesilver

Friend/traveling companion: Rowan Redbud

Rockseeker Brothers: owners of the mine who hired us to save them

## History

Aryana spent her life as crew upon a merchant vessel, until it was taken by pirates. She was the only survivor and washed ashore alone before starting her new life as a caravan guard.
Guests of the Yawning Portal

Placeholder for NPC catalog.

A little blurb on the Yawning Portal and the adventurers who've crossed its threshold.

Statistics for the NPCs featured below can be found here:

**http://homebrewery.naturalcrit.com/share/B1XCWzY5vZ**

## Drizzt Do'Urden

Placeholder, little bit of info about Drizzt.

## Vizeran DeVir

The machinations of the venerable drow archmage are felt throughout many of the adventure sagas currently in motion. He created the elemental weapons *Drown*, *Ironfang*, *Tinderstrike*, and *Windvane* to be discovered by the prophets of elemental evil in the Elemental Evil saga and devised a ritual known as the *dark heart* to expel the demon lords from the Underdark in the Rage of Demons saga.

For the adventure Out of the Abyss, Vizeran uses the **archmage** statistics, but is neutral evil and adds drow racial features. Subsequent to his role in that adventure, Vizeran uses the statistics found above.
Abeirspace

The crystal sphere known as Abeirspace is named for its most populated planet, Abeir, which its groundlings call Toril

### **Garden**

Star Elf homeworld; a giant Starfly Plant that connects many smaller asteroids and land masses.

### **Star Lords' Alliance**

Placeholder. Led by Starduke Nathaniel Strayl.

### **Elven Armada**

Placeholder. Led by King Clarion via his son and proxy, Prince Anderian.

### **The Consortium**

A group of merchants unified by the Arcane. Led by a trio of Arcane include D'murr Pilru.

### **Nevermind Cartel**

A group of primarily gnomish spacefarers originally from the world of Krynn that specialize in tinkering and artifice.

### **Children of Ptah**

Placeholder; Mention the Crossbones Society.
Nane N'dhaan

```

## Basic Information

 ### Gender

 Male

 ### Race

 Genasi (Earth)

 ### Age

 56

 ### Patron deity

 ???

 ### Known language(s)

 Common, Primordial, Sylvan

## Rules Information

 ### Alignment

 True Neutral

 ### Class

 Wizard (Evocation)

```

**Campaign: Princes of the Apocalypse**

Something in his heart had drawn Nane N'dhaan to the Dessarin Valley, toward a place of ancient evil; all this he saw in his dreams, dreams that had grown darker, oft occupied by an armored man with writhing vipers for hair.

Captured by an earth cultist who saw use in his heritage, Nane was tortured in an attempt to lure him toward the Cult of Black Earth. He was rescued by a band of adventurers and joined their quest to learn more about the strange happenings in valley, and perhaps, to learn more about himself.

## Description

Nane's skin is a smooth, sallow brown that would be considered polished and pristine were it not for the fissures and cracks that covered his body, in a pattern not too dissimilar from the cracks that form in dried mud. A deep violet light emanates from the fissures, a subtle phenomenon only visible in dim light or darkness.
He is a stout looking male, neither tall nor short, broad in the shoulder and utterly devoid of hair. His eyes are like quicksilver with two flecks of obsidian in place of eyebrows. His features are flattened like a veteran pugilist, and when he does not speak his mouth disappears into a thin line.
He wears a laced-shut vest the color of bleached bone, and tugged over his hands are taut, fingerless gloves. He wears a massive belt and a kilt of riveted leather that droops to his knees. He wears no shoes, and while both the size and shape of his feet are comparable to a human's, where a human would have five toes he has three.

## Personality

Dour and quiet, Nane doesn't like to talk about himself.

## Relationships

Fellow Adventurers

* Eldrin Liadon
* Kaeon Calcos
* Mordekai
* Pangur Ban
* Roland Daybreaker
* Rancin
* Thonk