Comics

## Mini-Series

* The Court of Beasts #2 - Judge Ook explains the purpose of the court - to put mankind on trial for their crimes against the natural world - but it soon becomes apparent that this is no fair trial. The jury is made up of villains eager to see the captive heroes punished; Killer Kong, King Deke, the Bat Pack and others. The heroes are informed that the penalty they face is death - just like those kidnapped before them.
* The Court of Beasts #3 - Found guilty of the crime of being humans, the heroes and the scientist they were protecting are sentenced to a series of elaborate death traps, all styled after a human 'crime' against the natural world (a slaughterhouse, an underground den being demolished and paved over, a vivisectionist's lab). Though they escape each one, they begin to get worn down and tired, all the while being watched by the jury of Beasts enjoying the show.
 **The Double A Team** | Annual series where two friends of Bou who are both part of the justice system, Abby and Alina, solve mystery crimes. Abby as a prosecutor needs to find out how the suspect committed the crime before the trial starts. Alina works as a detective for Abby to figure out together how to solve the latest mystery crime. Bou always appears in these comics, but acts as a background character that doesn’t have a lot to do with the story itself.
 **Feline Fine** | A five-comic mini-series, introducing the Feline Fine suit and equipment, as well as The Guide. It sets Spekkal against Ermine - as well as featuring a few other villains minorly as she attempts to track the thief down.
* Feline Fine #2 - Her mysterious benefactor provides some new equipment - cat themed gear that allows her to work more easily at ground level and up-close. She uses it to start chasing up leads on various villains.
* Feline Fine #3 - Spekkal finally manages to stumble into the culprit - Ermine. Unfortunately in this instance, the thief gets the upper hand.
* Feline Fine #4 - Spekkal re-encounters the pale cat. She recieves input from Lazarus on what The Guide might be - and the advice that whilst it's trying to show her the way, she should most certainly follow.
 **The First Last Call** | Origin comic of Last Call, testing the waters
* Sun Sea Assimilation #2 - Explores the background of King Zeke, going into detail on who he is. It shows him being discovered by the Islanders and being made aware of his heritage - as well as his disappointment towards how lacking his kingdom is. The issue ends with him making his decision to expand his rule - by any means neccesary.
* Sun Sea Assimilation #3 - Returns to the heroes chasing Zeke down to the Mayor's office, where they confront him directly. They battle him as armed police manage to start claiming back areas of the city from the Islanders' control. After a lengthy battle, The Andres take down Zeke, allowing the King to be arrested by an on-duty 'Haze'.

\*Names Temporary or Subject To Change

## One-Shots and Graphic Novels

 **Strings Of Fate!** | A one-shot graphic novel, featuring Spekkal battling The Ven-thrill-oquist. Serves to explore their dynamic in-depth, fully establishing them as nemeses.

\*Names Temporary or Subject To Change