recursal/Fanatic-Fandom huggingface dataset:
Sword Fencing School

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Sword Fencing School** is a building in *Looney Tunes World of Mayhem*.

## Summary

It is where the three Swordfighters live, with Chamberlain Porky most likely being their teacher.

### Toons Included in Sword Fencing School

* Scarlet Pumpernickel
* Grand Duke Sylvester
* Chamberlain Porky
* Fair Lady Melissa
* Grand Dukeling Sylvester Jr.
* Countess Penelope
Zombie Sam

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Zombie Sam** is a toon in *Looney Tunes World of Mayhem*.

## Toon Relationships

 Army of the Dog (Leadership) | While this toon is in battle, the first time each Horror Team Member is defeated and isn't the last Team Member in battle, they are Revived with 60% Health and gain 3 Critcal Chance Up and 3 Critical Damage Up for the rest of battle.
In-game purchases

SInce update 1.5.3, the in game purchases screen has been enlarged to now be able to have numerous items, such as foods and weaponry bought with currency. The currency , or coin , can also be bought in game with varying price points around the world. Currently, there are 6 sections within the in-game purchases tab.

these tabs are, in respective order, are:

1. Best
2. Transport
3. Equipment
4. Supply
5. Boosts
6. Money

Currently, the major offer at the moment is the **big summer pack**. This Pack consists of an M16, a special army trunk, a glock 17, 20 First aid kits and 50 Coins
Trapper Sylvester

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Trapper Sylvester** is a toon in *Looney Tunes World of Mayhem*.

## Skills

 Bushthwack
 Slow Targets
 Prowler
 Rascal's Retreat

## Trivia

* Trapper Sylvester is based in "The Golden Bird of Shangri-Claw" from *The Sylvester & Tweety Mysteries* TV series.
The Mighty Angelo

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**The Mighty Angelo** is a Toon of *Looney Tunes World of Mayhem*.

## Toon Relationships

 Athlete | At the start of the Battle, if any Athlete Toon is in the battlefield as an opponent, this Toon gains **+15% Attack**.

## More Information

To learn more about this Toon, click here.
Door

**Door** is one of the building blocks of base construction.

Door can be destroyed during The Horde if the player is not present in their base during the event.

Door can only be constructed on top of a Floor and to upgrade a Door it must be positioned on a Floor tile of equal or higher level.

lvl 1 doors can now be chopped down using a newly crafted Hatchet.

## Crafting

 2 (Plank Door)
 3 (Stone Door)
 4 (Metal Door)
* 20 Aluminium Plate

<TODO: Add pictures of Level 1,2,3,4 Door>
Floppy with Coordinates

*Used by the military for saving strategic data.*

The **Floppy With Coordinates** is used at the Tactical Terminal to unlock an area that contains a single loot box with valuable loot, armor and weapons. The area resets after 12 hours with different loot.

Note: The area may sometimes spawn an infected loot box in place of the usual loot box in the temporary location.

This item can be obtained once you unlock the Overseer room by helping the Specialist in the 2nd underground floor of the bunker and by gaining reputation levels.
Boosts

Boosts are only purchasable by coins and increases all gained experience by 100% during its action time.

To purchase Boosts, navigate to the Boosts Screen from the Inbox menu.

## Boosts:

\*Unsure of cost due to 25% sale during write up, unsure if discount affects displayed cost or cost when purchasing (e.g. actual cost 750 coins).
Exploder

Exploders are a dangerous enemy exclusive to Bunker Alpha in hard mode.

They deal 45 damage to players wearing no armor, with an attack speed of 0.8. Exploders also have 20 armor with 300 hit points each.

When damaged to only 50 hit points remaining, they explode with a large range effect, killing the player, regardless of armor. They also summon Parasites when killed. It is possible to kill the Exploder before it explodes, to prevent the explosion and spawning Parasites.
FN SCAR

**NOTE: This item can only be obtained with level 9 reputation from the Specialist or from Limited Crates (Expert Pack, etc.).**

## Description

"*Solid modular assault rifle." -* In-game description

## Information

The **FN SCAR** is a rare gun that can only be obtained from the Specialistat level 9 or from weapon crates (Expert Pack, etc.). This is an assault rifle that deals 18 damage. This gun is equivalent to a Modified AK-47 with a laser sight. This gun cannot be modified.

## Usage

It has about the same usage as an AK-47 or M-16, good for destroying turrets or for Frenzied Giants.

It is also one of the most efficient ways to kill The Blind One; its damage output and rate of fire make it much more effective than the classic shotgun/M-16/AK-47 approach.

## Obtaining

For now, this gun can only be obtained from the Specialist or from Limited Crates from the store.
Iron Bar

The **Iron Bar** is an item in Last Day on Earth.

## Crafting

The **Iron Bar** is required to craft the following Blueprints:

* CB Radio
* Chopper
* Stonecutter's Table
* Tanning Rack
* Cleaver
* Sewing Table
* ATV
* Crowbar
* Workbench
* Floor Lamp
* Shovel
* Spiked Devastator
* Medical Table
* Skull Crusher
* Tactical Body Armor
* Tactical Trousers
* Cosy Couch
* Machete
* SWAT Helmet
* SWAT Body Armor
* SWAT Trousers
* SWAT Boots
* Horse Feeder
* Comfortable Bed
* Saw Blade Mace
* Chest

## Obtaining

The **Iron Bar** is obtained through the following methods:

* As random loot drop from the Chests and Lockers inside Bunker Alfa's underground floors.
* In the Chests inside the Coupon terminals at Bunker Alfa's Lobby.
* Inside NPC's bases

## Melting Furnace

The **Iron Bars** are mainly obtained through the Melting Furnace using the following recipes:

* 2 Iron Ore
* 4 Scrap Metal

## Usage

The **Iron Bar** is used in the following Workstations

* Workbench
Charcoal

Can be used as Fuel.

## Obtaining

It can be obtained through burning Pine Logs or Pine Planks at a Campfire workstation. Place logs or planks in both left slots for fuel and ingredients the timer starts and charcoal is in the single right slot where juicy steak/carrots stew appear when cooking carrots

Each takes 4 minutes to craft. Pine Logs will provide 1 Charcoal, while Planks will yield 2.
Box of Spares

This pack originally had different art work which depicted the Chopper Fork sticking out of the box along with other items. The new art work is shown here, with the Chopper Fork being replaced by a Pattern.

 This is the 3rd release of this pack, it remains to be seen what it now contains.

 Contents of Box of Spares (Old) Version 1.
Tune Up

**Tune-Up** is an upgrade that the toon be able to boosting up powers and stats.

When the player have gathered up the right materials, it can Tune-Up a toon. Tuning-Up a toon unlocks large boosts to stats or sometimes entire skills that the toon didn't previously have access to. By raising the Tune-up level of a toon, the power level of said toon will also be raised.
Maximum tune up is currently 48.

## Tune-Up Chart

49-51 will probably be hot pink and gold if released

### Special Feature: Advanced Tune-Ups

When the player reach Tune-Up 30 and max rank (number of stars) with at least 1 Toon, it will unlock all-new Advanced Tune-Ups. This new Tune-Up expansion allows players to utilize their excess toon pieces to make their favorite toons even stronger.

In addition to familiar materials, the new Tune-Ups require two new materials, **Atoms and Secret Stuff**.

* Convert your extra Toon Pieces to Regional Atoms automatically. The rarer the toon, the more Atoms will collect per character piece.
* Earn Secret Stuff by participating in live events with additional Secret Stuff available in the Store.

Each new Tune-Up increases a core stat (Attack, Defense, or Health).

Head to our blog post to know more!
Humanitarian Aid (Airdrop Event)

Airdrops are random events that can occur at any time, though they occur more frequently when the player is low on energy (to encourage coin usage).

The box contains randomized loot (usually has at least 1 half-durability weapon, rest are random parts).

The area is also a good source of Pine Logs.

If you leave and come back (within its spawn time) the loot will not change/reset so you can loot it clean if you have the energy and time.

The area is guarded by one Floater Bloater and at least two Toxic Spitters. So it is best to come there armed with a high damage melee.

* Pine Tree x 15
* Pine Log x 10
* Limestone x 5
* Plant Fiber x 15
* Berry Bush x 5
* Chest x 1
Houseplant

*"Appeals to the eye and makes it feel good at home."*

This item is for cosmetic decoration only and doesn't give any benefits.

Removed from version 1.5.4., returned. 1.5.5

## Crafting Requirements

**Unlock:**

* Level: 28
* Craft Points: 1

**Materials:**

* 2 Pine Plank
* 1 Empty Bottle
* 5 Plant Fiber
* 10 Carrot Seeds

**Furniture:**

* Placement: Floor (lvl.1)
* Max: N/A
* Grid Size: 1x1
Mi-24 Helicopter

Stay tuned with Dev blogs to find out when it will be available.

## Crafting:

**Phase 1 - Crafting from Blueprint**

* 20 Tungsten Bar
* 20 Hi-Tech Components
* 18 Wiring
* 20 Ball Bearing
* 25 Bolts
* 25 Ash Plank

**Phase 2 - Finalization in Base (Yet to be confirmed but most likely). (Working on getting to the correct level and will try to craft using mods, but not building.)**
Bunker Zulu

**Bunker Zulu** is a not yet added Bunker in last day on earth. The CAC card Zulu can be found on the dead body of The Big One, however killing him is near impossible due to his 1000 hp, near instant kills, 128 speed, and his near 100% armor. For now it is recommended to focus on the reachable Bunker Alfa, and Bunker Bravo, as these can actually yield rewards (though Bunker Bravo's lobby and other floors can not yet be accessed due to the computer that is supposed to be hooked up to the entrance not being there.
Aluminium Wire

Stackable | Yes

## Obtaining

It is currently found in both subfloors of Bunker Alfa,contained in loot and Coupon Boxes.Outside the bunker, it is possible to obtain in some AI bases, making the Bunker much more valuable to clear compared to mining for Bauxite.

## Usage

Aluminium Wire is used in the following Workstations : Melting Furnace

## Trivia

* The Aluminium Wire has a smelt time of 27 minutes.
* Two Aluminum Wire will craft one Aluminum Bar.
* Clearing Bunker Alfa, including looting every coupon box, will leave the player with a good amount of Aluminum Wire.This can be very helpful to finalizing the Gunsmith Bench and Acid Bath,as they need a very large amount of Aluminum to be finalized.
Death

Death is an event that occurs when the player's Health depletes to 0.

After death, the following events occur:

* All items with the player get dropped.
* Player's Hunger, Thirst, and Health are reset.

* Player respawns at Home location (and will respawn at doormat if placed).

## Tips

Dying has some benefits:

* Dying for the 5th time (only once) rewards the player with a Machete.
* Dying for the 100th time (only once) rewards the player with a Glock 17.
* After death, the player can loot their most recent corpse to get items back, but only if the corpse is in an unexpired/non-reset location. Resource areas such as limestone cliffs and pine groves reset upon exit, which includes death. Other locations, such as bunkers, humanitarian aid drops, floppy coordinates, etc. expire on a timer.
* If the player dies while searching the lower levels of Bunker Alfa, live zombies will return to their starting positions. (The fully dead won't respawn.)
* Dying will instantly reset Hunger, Health, Cleanliness, and Hydration and send the player Home instantly. This may be useful for Dealer events.
Chopper Gas Tank

## Found:

* Can be found in Bunker Alfa's Lobby in the Red coupon crate, very rare.
* Can be found in the purchasable "Mechanic's Pack" crate
* Drop rate increased in version 1.6.10 by an extremely rare
* Despite drop rate increases chance remains very low.
* Used to be able to be found on bunker alfa floor 3 but was removed in an update

 Use:

Chopper Gas Tank is used in the following transports

Chopper - Phase 2 Finalisation
Gingerbread Man

**This item is only available during the Christmas Event.**

No
Yes
120

*"Eat a gingerbread man and you'll become even smarter."*
The **Gingerbread Man** is a consumable item that is available for purchase from Nick Santy during the Christmas Event. It can be used to gain an immediate burst of experience points.

## Usage

The Gingerbread Man can be purchased from Nick Santy at the Holiday Van in exchange for 120 Christmas reward points.

Upon consumption, the player will receive 300 experience points immediately. This differs from the Cake, another experience-related Christmas item that increases the rate at which experience is earned.

Unless the player is confident that they can earn the equivalent of 1,000 normal experience points (e.g. chopping trees 100 times) during the 10 minute duration, then the Gingerbread man is the better choice to spend Christmas points on if the player needs experience.
Frosty Backwoods

Numb Zombie

Rabid Wolf

Fox

The Big One

Pine Log

Limestone

Iron Ore

Bauxite

## **Info**

This zone is currently the most dangerous location in the game. However, it is one of the few areas with the rare Copper Ore.

Iron nodes found here will have high chances to provide Bauxite.

## **Cold**

Players not wearing an armor made of Fur will start freezing after some time. The minimum armor required to not freeze is Fur armor and Tactical Cap and Tactical Boots.

There is also a couple of campfires, which can be ignited for 5 Pine Logs to keep warm.

## **Requirements**

In order to access this area players need to activate the Watchtower.

## **Resources (Varies)**

* 5 Copper Nodes (5 Copper Ores)
* ? Limestone Nodes (? Limestones)
* ? Pine Trees (? Pine Logs)
* ? Berries
* 15 Iron Nodes (45 Iron Ores)

## **Trivia**

* Introduced in version 1.6.
* AIs do not disappear in this area. When an AI spawns, you have to kill it. Leaving the area will not get rid of the AI.
Dealer

## Information

The Dealer is a random event that appears on the World Map after a player builds a CB Radio. He will trade his Weapon Crate if you give him the items or materials he needs..

The Dealer can be attacked but can only be damaged by a Shotgun (will deal 1 damage per shot), When you attack him three times, he will turn hostile and attack you with his M16 **WARNING**: Once the Dealer becomes hostile he remains that way even if you go to another zone. You can remove his hostility by closing and relaunching LDoE. (This will reset him to his original friendly attitude).

If a player activates auto mode near the Dealer, the player will start attacking the Dealer.

## Recorded Trades

Below is a simple list of what the Dealer has been seen trading for. Please add entries as you make trips to the Dealer.

Since the new update 1.5.2 trading has changed. From now on you're always trading for a weapon crate, not knowing what is inside. It is possible only to trade for one crate at a time.

* 10 Bandages, 2 First Aid Kit *(seen 6x)*
* 10 Pine Plank, 10 Stone Brick, 5 Iron Bar, 5 Leather (seen 5x)
* 5 Rubber Parts, 8 Bolts, 5 Wiring, 10 Ball Bearing (*seen 3x*)
* 3 Bandages, 1 First Aid Kit, 10 Alcohol *(seen 4x)*
* 1 Woodworking Bench, 1 Stonecutter's Table *(seen 3x)*
* 5 Wiring, 3 Transistor, 10 Bolts (*seen 3x*)
* 1 Cigarettes, 1 Mobile Phone (*seen 3x*)
* 10 Baked Beans, 1 Beer (*seen 4x*)
* 1 Woodworking Bench, 1 Medical Table (*seen 3x*)
* 5 Carrot Stew, 5 Jerky (*seen 2x*)
* 15 Nails, 20 Rope ("seen 2x")
* 10 Nails, 20 Rope ("seen 2x")
* 1 Sewing Table
* 5 Bandages, 1 First Aid Kit, 5 Alcohol
* 15 Iron Bar, 5 Pine Plank, 20 Leather
* 10 Bandages, 2 First Aid Kit
* 10 Carrot Stew, 10 Jerky
* 1 Gold Bar, 1 Expensive Watch ("seen 3x")
* 1 USB Drive, 1 Expensive Watch
* 10 Duct Tape, 2 Transistor, 7 Rubber Parts
* 5 Duct Tape, 5 Ball Bearing, 3 Transistor, 7 Rubber Parts
* 1 Medical Table
* 1 Stonecutter's Table, 1 Sewing Table
* 20 Iron Bar, 10 Pine Plank, 10 Stone Brick
* 1 Beer, 2 Cigarettes
* 6 Mobile Phone, 1 cigarettes
* 10 Iron Bar, 20 Piece of Cloth
* 1 Lock and Key, 20 Carrots, 5 Thick Fabric
* 10 Rope, 15 Nails

## Bugs

- There is a bug where event timer would only tick down when in the app ( This has only been tested with the Dealer so far). To clarify: if you walk towards timed location, close the app, then only log back AFTER your avatar reaches it, when your avatar leaves, location timer will be what was when you closed the app. This can result in significant energy savings on the Dealer double visits. Ie. the Dealer with 25 min timer that is 20 min walking distance away, can be visited twice without any energy spent.

## Trivia

Prior to version 1.5.2, the name of the Dealer was the Trader. As of 1.5.3 the screen that appears when you chat with this NPC still displays "Trader."
Modified AK-47

*A simple Soviet rifle and a reliable comrade in any battle.*

a Ak-47 with a laser sight was available back in 1.5.5 at the end of floor 2 in bunker alfa.

Other modified AK-47's were available in the 'Modified Weapon Crate' in the shop back in 1.5.5., 1.5.6 and 1.5.8

Now other modifications can be found in the army box that can be redeemed in the lobby of Bunker Alfa for 30 combat coupons.
Cake

**This item is only available during the Christmas Event.**

No
Yes
120

*"If you try this cake your training will be a lot faster. Have a bite."*
The **Cake** is a consumable item that is available for purchase from Nick Santy during the Christmas Event. It can be used to increase the player's rate of experience gain for a short time.

## Usage

The Cake can be purchased from Nick Santy at the Holiday Van in exchange for 120 Christmas reward points.

Upon consumption, the rate at which the player gains experience will be increased by 30% for 10 minutes. This can be extremely helpful for lower-leveled players for unlocking high level crafting recipes.

The best way to use the Cake is to eat it shortly before performing high experience activities, such as killing The Blind One, harvesting raw resources after clearing a zone of danger, or killing Frenzied Giants in Bunker Alfa.
Frenzied Giant

Special Name | No

## Information

The **Frenzied Giant** is a zombie that was introduced in beta version 1.5. It is only found in Bunker Alfa.

It has 500 hit points and a devastating attack that can kill a player in 1 hit if the player is not sufficiently protected.

However, being bigger than a Floater Bloater, it is much slower.

Players should wear SWAT or Tactical armor if he/she plans to engage a Frenzied Giant. Melee weapons are NOT suggested against this zombie. Ranged weapons are the best option. Bows are the cheapest way to kill a Giant, but players will need patience.

There are two types of this zombie, but they only differ in speed. The first type is slower and can be easily killed with ranged weapons. This is the dominant Frenzied Giant in Bunker Alfa. The second type is much faster, similar to the speed of a Floater Bloater, albeit slower. This type only is seen once, in a hallway of Bunker Alfa's Floor 2

## Hard Mode

Frenzied Giants at hard mode will be fast as a Floater Bloater.

Below 150 health, Giants will start to run that you cannot almost outrun.
Oak Grove

Floater Bloater

Fast Biter

Roaming Zombie

Fox

Deer

The Big One

Carrot Seeds

Oak Log

Limestone

Pine Log

Iron Ore

Edible Mushroom

Bauxite

## **Info**

**Oak Grove** is one of the main locations where Oak trees and Foxes can be found and obtained. Iron nodes found in here have a high chance to provide Bauxite.

Player wearing the lowest tier, or no armor at all, will start freezing after some time.

Enemies found in this area will be more or less standard for a Red zone.

## **Requirements**

In order to access this area you need to activate the Watchtower.

## **Resources**

* 10 Berry Bushes (30 Berries)
* 40 Plant Fibers
* 12 Edible Mushrooms
* 20 Iron Nodes (60 Iron Ore)
* 60 Pine Trees ( 180 Pine Logs)
* 30 Oak Trees (60 Oak Logs)
* 5 Limestone Nodes (15 Limestones)
* 35 Pine Logs (Ground)
* 15 Limestone (Ground)

## **Wildlife**

* 8 Foxes
* 3 Deer
Raiding System

As of update 1.5.3, you can now break into your neighbours' houses using a hatchet. Take into note that to break a wall requires one hatchet (one destroyed wall = one destroyed hatchet).

Level 1 Walls/Doors = Standard Hatchets

Level 2 Walls/Doors = Iron Hatchets

Level 3 Walls/Doors = C-4 Explosives

Here's a list of lootable items in the houses:

Base on the Right side of Bunker Alfa:

* Machete
* SWAT Boots
* Wood
* Stone
* Iron Ore
* Bolts
* Tape
* A Card
* Carrots
* Water
* Jerky
* Stone Brick
* Transistor
* Iron Bar
Winter Bugs

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Winter Bugs** is a toon in *Looney Tunes World of Mayhem*.

## Toon Relationships

 Snowbunny | This toon has +10% Attack, Defense and Speed while any Snowbunny toon is in battle as an ally.

## Trivia

* Bugs' ear caps and mittens is based from the cartoon, "Bonanza Bunny".
* Bugs' red and white scarf can be seen in the ending scene of *The Christmas Carol* from *The Looney Tunes Show* TV series.
Flashlight

Doesn't work, but may come in handy if dissembled in Electronics Lab.

## Use:

There is currently no Blueprints or Recipe at a Workstation that uses this item.

Note: This item will probably be used in a recipe at the Electronics Lab for disassembly but this can not be confirmed until the workstation is craftable.
CAC Cards (A-Z)

The key cards needed to gain access to the Army Bunkers.

In-game description of A-C cards:

```
Common access card to top secret bunker [ *Alfa* ] located nearby.

```

In-game description of D-Z cards:

```
Common access card to top secret military bunker [ *Delta* ].

```

As of version 1.5.9, only Bunker Alfa and Bravo can be accessed. The dead soldier at the forefront of Alfa does not have a CAC card, only a Glock 17. Cards for Alfa and Bravo are fairly commonly dropped by zombies in forest and quarry zones, at airdrops, and in Alfa.

A Toxic Abomination may drop a CAC F or D card when it dies. An AI Survivor may also drop cards D or F.

CAC Z is obtainable by defeating The Big One, a feat only possible at a great cost of firearms. There is no use for Bunker Card Z at the moment.

## Trivia

* CAC stands for Controlled Access Card, so saying CAC card is equivalent to saying "Controlled Access Card Card" which is redundant. Still, it's a common practice to say "CAC card" even in the Army as it flows better in speech (ATM machine sound familiar?).
* If players look closely, all of the CACs seem to belong to a guy named John Doe, which is a name given to an unidentified corpse.
Cozy Couch

*"Thanks to it life will become more comfortable as in good old times."*
The **Cozy Couch** is a piece of furniture used for decoration in the player's base. It gives no benefits apart from cosmetic.

## Crafting Requirements

**Unlock:**

* Level: 46
* Craft Points: 1

**Materials:**

* 20 Oak Plank
* 15 Iron Bar
* 10 Nails
* 10 Thick Fabric

**Furniture:**

* Placement: Plank Floor (lvl.2)
* Max: N/A
* Grid Size: 1x1
Sylvester the Brash

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Sylvester the Brash** is a toon in *Looney Tunes World of Mayhem*.

## Skills

 Breakneck Lance
 Full Tilted
 Jeering Crowd
 Tank Buster

## Trivia

* Sylvester's jousting variant is based in "A Big Knight Out" from *The Sylvester & Tweety Mysteries* TV series.
	+ Also, his special attack "Breakneck Lance" is based on cartoon, "Knights Must Fall".
Electronic Circuit

**Notice:** This item is currently not craftable because [[Tungsten Bar]] and [[Hi-Tech Components]] are unavailable in the game.

 Stackable | Yes

**Electronic Circuit** is a recently available item that is used for end-game construction.

## Obtaining

As of Beta Version 1.6.9. Electronic Circuit can be looted in Military Bag found in secret locations that can be revealed by inputting a Floppy with Coordinates into the Tactical Terminal in the Overseer's Office in Bunker Alfa.

### Crafting

* 4 Tungsten Bar
* 5 Wiring
* 2 Hi-Tech Components
* 5 Copper Bar

## Usage

Five Electronic Circuits are required for the construction of the Acid Bath.
Crowd Zombie

Special Name | None

Crowd Zombie appears both if a player is in-game at their base during The Horde event or if you are attempting to do a quest at the Smugglers Camp. You can also see crowd zombies at the old shipwreck event and also the new shipwreck event before 1.6.7 which repeatly spawns.

Go to Smugglers Camp to find out more info.

Go to Shipwreck to find out more info.

Don't bother wasting your ammo or weapons durability killing these as there are roughly 20-30 Roaming Zombies in the crowd.

They will die automatically either from the trap spikes or from attacking your walls.

If you have a level 1 wall, they will break through them. Level 2 walls will hold them back but will also break after enough hits. Level 3 walls will hold the longest and very rarely the horde will break through a level 3 wall.

It is possible for the horde to spawn inside your home if your house is to big.

## Gatherings

* Rarely the dead bodies will leave loot, from rope to some cloth piece

## Trivia

* It is not worth killing them with your tools since each kill only gives 1 XP
* It seems to be a degrade of a roamer zombie.
* It and Frenzied Giant are exclusive zombies to the Wrecked Ship, The Horde, Smugglers Camp and Bunker Alfa Respectively
Ash Plank

**Note:Coming soon item in update 1.7**

Stay tuned with Dev blogs to find out when it will be available.

 Ash Log | 1

Since Ash Plank is currently unavailable in the game, its time to craft is unknown.

## Use

Ash Plank is used in the following Blueprints:

* Hand Pump
* VSS Vintorez
* Repair Station
* Zombie Truck
* Chemistry Station
* S&W Magnum
* Shotgun
* Mi-24 Helicopter
* M16
* AK-47
* Electronics Lab
* Safe
* The Dragunov
* Clan Banner
Last Day on Earth: Survival Wiki/Bottom section

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Health

Health shows how healthy you are, maximum health has a value of 100. If it depletes completely Death will occur.

* Healing is possible with Bandages, First Aid Kit or by eating Food.
* When wearing Armor it doesn't increase health, but it reduces taken damage.
* If Hunger or Thirst reaches 0, a player will take \*2 damage per second.
* Health will be fully restored when you level up, same happens when you revive.
* Cleanliness doesn't affect your health.

## Representation

* You can see your health in the top left corner by the player name.

* Checking health is also possible by opening your inventory, which is the only way to see it when in Global map view.
Western Set

*This article is a stub. You can help Looney Tunes World of Mayhem Wiki by expanding it.*

**Western Set** is a building in *Looney Tunes World of Mayhem*.

## Summary

It is where Cowboy Sylvester, Western Type Hero, and Cowgirl Granny do their filming of Western shows. It is unknown why Ghost of Christmas Taz resides here.

### Toons Included in Western Set

* Western Type Hero
* Cowgirl Granny
* Cowboy Sylvester
* Ghost of Christmas Taz
Holiday Van

This is the primary location of the Christmas Event. You can turn in items for reward here and purchase them with the points you receive.

Nick Santy is here, being attacked by zombies, you can rescue him. After rescuing him, you will find Reindeer in zones. Once rescuing all of the reindeer, you can turn in additiona
Limestone

**Limestone** is a building material and crafting component in Last Day on Earth.

## Description

**Limestone** is harvested mainly from Limestone nodes.

You can also find single pieces lying on the ground in every zone with the exception of Bunkers and the NPC's bases.

## Crafting

Limestone is required to craft the following Blueprints

* Hatchet
* Pickaxe
* Campfire
* Melting Furnace
* Meat Dryer

## Usage

The **Limestone** is used in the following Workstations.

* Stonecutter's Table
Campfire

*"Can prepare meat and warm your heart."*

The Campfire is the first cooking station you'll unlock. You can use it to turn food into better food, or fuel into better fuel.

## Crafting Requirements

**Unlock:**

* Level: 2
* Craft Points: 1

**Materials:**

* 5 Pine Log
* 5 Limestone
* 1 Plant Fiber

**Furniture:**

* Placement: Ground *(May be placed on any surface.)*
* Max: 2
* Grid Size: 1x1

## Recipes:

In order to work campfire needs to be powered with fuel.

 1 Pine Plank | **2** Charcoals

## Trivia:

You can overload the Campfire and Melting Furnace by putting in 20 fuel, and once one burns, put another stack in.
Pine Bushes, Grove and Wood

File:Pine Areas v1.5.3
The Pine Bushes, Groves, and Woods are lootable locations that provide lots of Pine logs, some Limestone, and lootable items in boxes or bags strewn on the ground. Each has their own threat level, with Pine Bushes having the lowest. Deer spawn in all three locations.

## Pine Bushes

The Pine Bushes only have Roamers, Grey Wolves, and the occasional Fast Biter. There are always 1-3 loot bags present, with 1-5 items in each box/bag. The loot is usually basic materials, and may occasionally contain weapons such as a Baseball Bat or a Paddle. The trees here are more spread out, which leaves a lot of open space. Rarely, a Floater Bloater can spawn in this area.

Resources (varies):

* Pine Tree x 27
* Dead Tree x 3
* Limestone node x 3
* Pine Log x 19
* Limestone x 21
* Plant Fiber x 20
* Berry Bush x 10

## Pine Groves

The Pine Groves has more Fast Biters, with the added presence of Floater Bloaters. Usually, 1 or 2 Bloaters spawn, with a pretty low chance of a third. Roamers also spawn here, but in significantly less numbers compared to the Fast Biters and Bloaters. Toxic Spitters also spawn here, with usually 1-2 spawning. In extreme cases the Big One will spawn.There are a lot more trees in this area compared to Pine Bushes, and also more stone. The loot node spawn is also increased here, with 3-4 bags/boxes. The loot is pretty much the same, although vehicle parts (no chopper tank) spawn more frequently, with a higher weapons spawn chance as loot.

Resources:

* Pine Tree x 55
* Dead Tree x 5
* Limestone node x 5
* Pine Log x 20
* Limestone x 20
* Plant Fiber x 30
* Berry Bush x 10
* Chest x 3-4

## Pine Woods

The Pine Woods have the highest zombie threat out of all 3 pine wood providing locations. The Big One is known to spawn here, along with a higher count of Bloaters, Biters, and Toxic Spitters. The loot here is pretty good compared to the other two locations, with more vehicle parts (no chopper gas tank or fork) and weapons. A katana can spawn in loot boxes. This location has pretty much the same amount of wood compared to the Pine Groves, but a bit more. This location should be for high level players, and avoided by beginners, because of the amount of zombies present here. The Big One that spawns here sometimes is very hard to avoid, and almost impossible to kill even with full high level equipment. The AI players in this area are very well equipped, and some may spawn with guns, including the infamous VSS Vintorez.

***However, the Big One can be avoided**. There is a solution to make the Big One exit your area, but it isn't the easiest task to do. Here is a link of someone trying to get the Big One out of the area with some failed attempts included.*

Resources:

* Pine Tree x 90
* Dead Tree x 10
* Limestone node x 5
* Pine Log x 45
* Limestone x 15
* Plant Fiber x 40
* Berry Bush x 10
* Chest x 4-5
* Oak Tree x 1-2. In really rare occasions, a third oak tree can spawn. There were a few sightings of this.
AI Survivor

The **Survivor AI** is a hostile human creature that randomly spawns in certain maps.

Survivors show up as a fast moving red indicator on the minimap, similar to how a Fast Biter or a Grey/Rabid Wolf runs.

It is impossible to sneak up on the AI. Once it spawns it automatically runs directly towards the player and attacks them.

Successfully killing the AI Survivor gives the player rewards depending on what the Survivor was wearing, and extra items as well depending on the location. For instance, you can get a Basic Backpack and a Hammer from normal survivors, while in more dangerous zones they can drop a Glock 17 or even an AK-47.

The difficulty and loot of the Survivor is related to the threat level of the map you are currently on.

Despite being portrayed as a human player-controlled character, the AI Survivor is a hostile NPC, and will not engage in any behaviors apart from attacking the player.

## AI Bases

The Global Map is interspersed with several AI Player Bases which are named as if they were created by humans. Despite this, these bases are uninhabited and unrelated to AI Survivors, who will not appear at these locations.
Cleaver

Yes
17
1.4
23.8
51
100

*"A Knife with a massive blade for hacking dead bodies as well as live."*
The **Cleaver** is a fast, durable mid-game melee weapon with moderate damage output.

## Usage

The Cleaver is the first of the craftable mid-game weapons to unlock, and although it falls slightly behind its cousins the Crowbar and the Shovel in terms of raw damage output, its damage per second is still nearly twice that of the previous craftable item, the Makeshift Bat. The Cleaver's damage output also outpaces the Nail Board, another mid-game weapon which unlocks at a higher level than the Cleaver. Despite its high damage per second, the Cleaver's quick attack speed and low damage per strike make it a poor choice for Sneak Attacks.

Although the Cleaver cannot compete with the late-game items for damage output, its damage per iron consumed ratio is very good, making it the most efficient weapon to craft if the player is low on Iron Bars. However, if Leather is more scarce than iron, the Crowbar is the superior mid-game weapon choice (or the Shovel, if Leather is extremely scarce).

## Crafting Requirements

**Unlock:**

* Level: 18
* Craft Points: 1

**Materials:**

* 5 Iron Bar
* 5 Leather
* 4 Pine Plank

## Trivia

* Even newly crafted Cleavers will be created with a rusty blade.
* New players can find a free half durability Cleaver inside the Old Pick-up truck in the south corner of their home base.
Glock 17

**Notice:** This item is currently not craftable because Gunpowder is unavailable in the game.

## Crafting Requirements

**Unlock:**

* Level: 40
* Craft Points: 1

**Materials:**

* 20 Steel Bar
* 15 Bolts
* 8 Weapon Parts
* 5 Gunpowder

## Durability

* Ordinary (100 shots / 2000 damage)
* With Extended Magazine ( +20% durability) (120 shots total / 2400 damage)

## Obtaining

* It can be found in boxes of the yellow and red zones
* Through trading with the Dealer
* In Airdrop crate
* On AI Players
* In NPC bases
* In Bunker Alfa (Coupon crates and in storages)
* At Rest Stops (Chopper Event)

* Dead soldier at Bunker Alpha

## Tips

* Do not use guns at yellow and green zones. Zombies here is good for melee weapons.
* Bow can be a ranged weapon at yellow and green zones instead wasting a Glock 17.
* Try to use this gun when dealing with Frenzied giants at Bunker Alpha.
* You can farm these guns at Bunker Alpha at the terminals.

## Trivia

* Old description: *Gun that offer more than enough firepower when it is needed most.*
* It is a waste crafting this because it requires 20 steel bars for the future update.
* It is better to find this than crafting for the future update.
* Like all guns, Durability will not decrease when not firing at a target.
Bow

*"Simple ranged fight weapon that helps the shooter not to attract much attention."*

This weapon was released in version 1.5.8, which seems to be as a direct result of it being requested by fans.

## Crafting Requirements

**Unlock:**

* Level: 10
* Craft Points: 1

**Materials:**

* 5 Pine Plank
* 1 Iron Bar
* 5 Rope
* 3 Duct Tape

## Usage

The Bow is unique amongst weapons in that it does a variable amount of damage depending on how long the button is held before being released.

At the fastest rate of fire it does 8 damage every ~1 second. The longer the button is held, the more damage is done once the bow has been drawn up to 19 damage after ~2 seconds. However, if the button is held for more than ~2 seconds, the shot will miss its target.
Note: These timings are estimates. Experimentation or inspection of the code is required to get accurate timings.

The bow is very useful against slow zombies, and excels against Frenzied Giants.

It breaks after 50 shots, thus its is possible to do 950 hp damage with one bow but very unlikely. With practice, players can reliably get 17 damage.

Currently the Bow seems to do less DPS than the Spear, even without the Spear's sneak attack bonus. It seems likely that the Bow's statistics will be tweaked.

It is shown off in this video:

 File:Update 1.5.8- Update 1.5.8
## Tips

* This item is generally useless against most enemies due to its low firing speed and pull-up time.
* Its range, however, is useful against non-moving and slow targets such as Roaming Zombies, Turrets, and Frenzied Giants.

## Trivia

* This item was added to the game due to fan requests in v1.5.8
Last Day on Earth: Survival Wiki/Top section

Welcome to *Last Day on Earth: Survival* Wiki
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We are currently maintaining 1,846 pages (392 articles).

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Oak Plank

*"Refined Oak Log for crafting many things. Can be used as a fuel."*

## Use:

Oak Plank is used in the following Blueprints

* Radio Tower
* Trip Wire Trap
* Trunk
* Fishing Rod
* Wall (level 3)
* Zip Gun
* Refined Melting Furnace
* Cosy Couch
* Horse Feeder

## Possibe ways to find Oak Plank

1. Can be Refined from Oak log to Oak Plank @Wood cutting benches
2. AI Player
3. AI Player's Base
4. Shipwreck Event
5. Rest Stop
Crowbar

Yes
17
1.6
27.2
51
100

*"Massive metal bar used for breaking locks and heads."*
The **Crowbar** is a very fast, durable mid-game melee weapon with good damage output.

## Usage

The Crowbar has the highest damage per second of any of the craftable mid-game weapons. Although it strikes for the same amount of damage as the Cleaver, its fast attack speed more than makes up for this. Unfortunately, the Crowbar is not ideal for making Sneak Attacks due to its low damage, and is better suited for open combat.

Although the Crowbar's damage per second falls behind compared to late-game craftable weapons like the Machete, it is the most efficient use of Leather in terms of damage potential.

In addition to its use as a weapon, the Crowbar can also be used to gain access to the Watchtower by breaking down its gate, and can be used to breach a door on the third level of Bunker Alfa.

## Crafting Requirements

**Unlock:**

* Level: 22
* Craft Points: 1

**Materials:**

* 7 Iron Bar
* 3 Leather

## Trivia

* In the Christmas Update 2017, the skin of Crowbars is changed so they look like a Candy Cane.
Road Sign

No
30
0.7
21
90
70

*"It was used to control the traffic but now there might be another use".*
The **Road Sign** is a slow, high damage, long-range melee weapon. It is currently not craftable.

## Usage

The Road Sign is useful primarily for its high hit damage and long range. Its slow attack speed results in low damage output in outright battles, making it more suited for stealth purposes.

In terms of dps, the Road Sign falls behind all of the craftable mid-game items, such as the Cleaver or the Nail Board.

The long range of the Road Sign enables it to be used to kite Roamers without taking damage, because the player finishes damaging the zombie before it gets in range to retaliate. This range also allows it to be used to kill the caged Frenzied Giant in the southern corner of the second floor of Bunker Alfa.

## Source

This weapon can be found as loot in yellow and red limestone zone chests, Plane Crash Event, Rest Stop event and Al Players from yellow and red zones.

Road Signs can be found as loot in chests in yellow and red zones, in Rest Stop events, and as a drop from AI Survivors in yellow and red zones.
Copper Ore

## **Info**

**Copper Ore** can be smelted to make Copper Bars.

To mine **Copper Ore,** you'll need to use an Iron Pickaxe. Each resource will provide 1 ore after 10 hits.

## **Found**

Copper Ore can be found as a natural resource only in Wooded Foothills and Frosty Backwoods.

Copper nodes can always be found at the edges of the map.

Copper Ores can also be found in the Red and Blue Crates at the Smuggler's Camp and Red Crates at the Wrecked Ship.

## **Smelting**

5 **Copper Ores** will produce 1 Copper Bar in 1 hour.

## **Trivia**

Tip: Use the nearby Al player base in the North as storage for your copper and other supplies so you can save a lot of fuel.

* Introduced in version 1.6.
Loading Screen

Loading Screens are displayed when you enter a Location from the Global Map.

Your character's stats are displayed on this screen: Health, Energy, Hunger, Thirst.

It also shows the location you are entering, that location's threat level, in-game Time and Temperature.

Loading Screens also have a message that is displayed. As of V1.5.2 the following messages can be seen:

*This article is a stub. You can help Last Day on Earth: Survival Wiki by expanding it.*

**TRAPS**

*Picture: Spike Trap*

Traps and spikes will help defend from zombies. However, they are not that effective against other survivors.

**RAW RESOURCES**

*Picture: Hatchet*

Some resources like rocks and wood can be found anywhere on the ground. But to chop a tree or break a hard stone you will need tools.

**FOOD**

*Picture: Garden Bed*

Growing crops is a key to surviving nowadays. Consider building a Garden Bed as soon as you can.

**LAST DAY ON EARTH**

The day when humanity collapsed. The virus took away 80% of the planet population. Later, 10% died in wars for supplies and ammo.

**GLOBAL MAP VISION**

Visit a Watchtower to unlock hidden parts of the map.

**TRANSPORT**

*Picture: Engine Part*

Collect working parts of engines. You will need them if you want to assemble a motorcycle or even an all-terrain vehicle.

**DURABILITY**

Pay attention to your weapon condition. It may break in the middle of a tough fight.

**FOOD**

*Picture: Raw Meat*

Meat can be eaten raw. But it will replenish much more health if cooked on the fire.

**FIGHT**

Some zombies are slow. If you are about to be surrounded by a Horde - it might be a good idea to run away.

**SUPPLIES**

In supply drop spots there is always something useful: food,clothes, and weapons. On the other hand, the spots always attract other survivors and zombies.

**NIGHT**

At this time of the day, zombies are especially distracting.

**VIRUS**

Years after the pandemic, survivors have developed immunity to the virus. However, zombies can still bite them and even tear off hands.
Piece of Cloth

"*A Small Piece of cloth. Can be sewn together with another clothing item."*

## Overview

Piece of Cloth is an uncommon drop found on dead zombies alongside Ropes. It can also be found on AI-Players as random loot drop.

## Crafting:

* In a Sewing Table:
	+ 2 Plant Fiber -> 1 Piece of Cloth @ 2 minutes

## Use:

Piece of Cloth is used in the following Blueprints

* Shower
* Rain Catcher
* Bandages
* Dad Hat
* Shirt
* Cargo Pants
* Sneakers
* Beanie
* Wiring
* SWAT Helmet
* SWAT Body Armor
* SWAT Trousers

Piece of Cloth is used in the following Recipes at Workstations

* Thick Fabric @ Sewing Table
Iron Rock

## Iron ore

The iron ore is a harvest able resource. It takes five hits to collect the iron ore. Each one gives three ore.

### Locations

The iron ore is found in all the limestone zones(ridge, cliffs, spires). Limestone ridges have about 4-10 rocks(around 20 ore), the cliffs have enough to fill up to half an inventory's worth, and the spires has as about much as you can hold.Template:T/piece

There is also a very rare chance of dropping bauxite.
Iron Hatchet

## Use

Primary used for chopping down trees, and necessary for getting Oak Logs. It can also be used as a weapon, or to break Level 2 walls.

## Crafting Requirements

**Unlock:**

* Level: 14
* Points: 1

**Materials:**

* 5 Iron Bar
* 3 Pine Plank
* 2 Nails
* 5 Duct Tape

## Durability

It will take 75 hits to break an iron hatchet.

That means you can successfully cut down 18 and a 3/4 Pine trees, as each one needs 4 hits.

*\*Tested with pine trees, number may be different when used as a weapon.*

An Iron Hatchet can break one Level 2 wall, or two Level 1 walls.
Farming

# **Introduction**

Farming is also known as gathering resources/XP. The amount of available resources depends on the level of threat. While farming, the process may be disturbed by hostile creatures such as zombies.

## **How to Farm?**

Farming is very simple, yet troublesome!

**Step 1:** Clear ALL wild animals and hostile creatures. Personally, I advise you to sneak attack as many times as possible. This is to minimize hp loss while maximizing damage.

**Step 2:** Unlock nearby crates, boxes, etc(if any) Try to equip only higher tier weapons/armor and leave the materials alone for now. Meanwhile, store stacked materials/unnecessary materials if your bag have insufficient space.

**Step 3**: Craft 2-3 Pickaxes/Hatchets (according to materials available). If not enough, you can just craft more later.

**Step 4**: Go to auto-mode. **NOT AFK MODE!** You still need to observe carefully. If you are lazy, try increasing your volume so you can hear when you are being injured. Although you have killed all animals and hostile creatures, bot players could appear out of nowhere anytime! If not careful, you will die and lose all resources.

> **Most Importantly, make sure that all natural resources have been collected (not because you need all of them, but because you need all the xp).**
>
>

**Step 5**: Loot the crates/boxes/bot players bodies(if any). Most of the time, you would run out of inventory slot, but don't worry, because it is really common. This is when decision-making plays the most important role. I recommend you to take what you need the most first. Try to look around in crafting menu to see what materials are useful/rarer to you just yet. **They say "Quality over Quantity", but sometimes, it is the other way!** Also, hatchets/pickaxes are very easy to craft so you can just throw them away for more slots)

> Quick Tip: Do not forget to use equipment slots, just not everything fits! The "pocket" slot allows you to place food or water. e.g. berries.
>
>

**Step 6**: Check, and double check. Make you have all the things needed and your bag is as full as it can get. After you leave, the map would reset. It is not recommended that you leave and immediately enter the area just to farm only XP again (monsters will also respawn).

This page is made after watching videos on youtube.

\*I won't list the links because I am lazy. 🤗🤗

Have a happy zombie apocalypse! 😑😑😑