recursal/Fanatic-Fandom huggingface dataset:
The Old One

Special Abilities

## Description

The Old One is the Scourge of the Time Cave.

## Scourge Effects

While active, the Old One can cause characters to skip their turns.

## Battle

Level 6 (Apprentice): 86 HP, 8 Resistance

Immune to stun and shock.

The Old one spawns alone.

### Abilities

Spell which deals party-wide magic damage with a chance to stun.

Single target spell which deals magic damage and confuses.

### Loot

The Old One will always drop the Golden Hourglass.
Riposte

Riposte is an ability that makes four rolls at reduced accuracy. If all roll perfectly, the user assumes a defensive stance, and the next time they are hit by a damaging attack, will reflect the damage that would have been dealt to them back at the attacker. It is very similar to, if not identical to Reflect.

If a non-damaging attack, such as a status effect causing attack hits the character, the defensive stance will be broken and no damage will be dealt, but it appears the status ailment is prevented (unconfirmed).

## Obtainment

Rapier

Katana
Spyglass

Movement Modifiers

## Description

The Spyglass is a Rare Trinket in For The King.

With a handy +1 to Find Distance, it is also occasionally sought for its unique ambushing properties. Not only does it provide an immunity to being ambushed, the Spyglass also imparts a character with the Elite Ambush skill. These effects combined make for a powerful choice of equipment when searching the map for enemy camps or scouting a new realm for the first time.

## Stats

* +1 Find Distance
* Ambush Immunity
* Skill: Elite Ambush

## Acquired

Shops and merchants, loot drops, the Night Market.
Pipe

## Pipes

**Pipes** are special items that characters can equip to enhance an herb's regular effects.

## Description

Upgrading your pipe will increase its potency. They can be upgraded three times, and the cost is significantly more for each tier of upgrade. Pipes can be upgraded in towns and sometimes through encounters with traveling merchants.

The Pipe Smith can also upgrade your pipe at a discounted price.

Note: When the Witchdoctor scourge is active, all party members' pipe levels are reduced by 1.

## Pipe Upgrades

The higher the upgrade on your pipe, the better the results are when your character uses an herb:

## Price multiplier factors

Economy Inflation: Not affected.

Pipe Smith: -20% discount.

The Bandit King: +100% penalty.

## List of Pipes

* Old Pipe
* Elm Pipe
* Bone Pipe
* Dragon Pipe
Purify Scroll

**Purify Scroll** is one of the Scrolls in For The King.

## Description

**Purify Scroll** is an *uncommon* Scroll which will dispel a selected tile and a minimum AoE of 2 around that tile of toxins. This includes lava hexes (the fire, not the spawned volcano), cursed hexes, poisoned hexes, and chaos hexes (Confirmed).

## Acquired

Occasionally available for purchase in some Towns with a limited stock of one or two (1-2) units.

Can be obtained from Treasure Chests.

*Uncommon* drop from mob units.
Scholar

## Description

*While others heroes are keeping fit or maintaining their weapons, the Scholar's nose is buried deep in books. Ceaseless study keeps the mind sharp and ever ready to make a sure strike in the tangle of combat.*

## Base Stats

* Apprentice
* Journeyman
* Master

## Starting Gear

### Items:

1x Godsbeard
1x Golden Root
1x Teleport Scroll
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Teleport Scroll
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Teleport Scroll
1x Tinder Pouch
1x Safety Stone

The **Scholar** is a playable character in the game For The King.

## Description

*While others heroes are keeping fit or maintaining their weapons, the Scholar's nose is buried deep in books. Ceaseless study keeps the mind sharp and ever ready to make a sure strike in the tangle of combat.*

## General strategy

Focus either on high damage or support, as there are many weapons and items that facilitate either play style. The Scholar also benefits greatly from having a tankier character (such as the Blacksmith) in the party, who can take the brunt of any heavier enemy attacks.

### Refocus

*Chance to reclaim a focus point at end of turn.*
## Unlocking the Scholar

The Scholar is automatically unlocked for play when beginning any adventure in For The King.
The Inferno

This article contains spoilers!Proceed at your own risk. Please use the talk page to discuss potential spoilers.
**The Inferno** is the infinite series of dungeon rooms that lie deep below Hildebrant's Cellar. Various Lore Store items can be unlocked by descending through the cellar and reaching this area.

## Description

Once a character has reached and defeated all enemies on floor 9 of Hildebrant's cellar, they will find themselves descending into the Inferno. This series of dungeon floors is, to date, infinite. Players face a variety of enemies and the usual dungeon traps, and will occasionally find treasure chests. Goblin merchants will also sometimes appear and are the only way to restock on supplies using gold during a cellar dive; otherwise players are forced to rely on the random loot drops they can find while exploring the dungeon.

## Rewards

Main article: Lore Store
There are a numerous Lore Store unlocks rewarded to players who successfully descend through Hildebrant's Cellar and into the Inferno. There are currently no rewards for descending beyond the ninth floor.

## Record runs

Have you descended deeper into the Inferno than most adventurers? Have an interesting party composition that makes a cellar dive more fun or challenging? Feel free to share screenshots of your successes in the section below, or contact OoWah to have your run added to the **Hall of Tribute**! Be sure to include a date and your name with your screenshot too! Completed runs only please.

Having trouble getting further down? Try our handy community-created  Master Guide for an infinite Hildebrant's Cellar run!

### Hall of tribute

Highest Confirmed World Record Room Count

**𝒮epran**

09/05/2022

**𝒮epran**

09/17/2021

**ChaChain69**

02/20/2022

**PurePurpleHaze**

12/16/2020

**Zonzo**

03/12/2022

**Klizz**

03/24/2022

**Existing\_Breakfast52**

07/26/2020

**DJ Paco**

01/13/2022

**not\_angel**

02/23/2022
Spirit Taffy

**Spirit Taffy** is one of the Candies and Consumables in For The King.

## Description

**Spirit Taffy** is an *uncommon*, one-time use consumable Candy that provides a permanent +1 to Magic Damage.

## Acquired

Can be found as an *uncommon* drop in Dungeons.

Can be retrieved as part of a Quest objective.

Can be looted or gifted from world Events.
Royal Blade

The Royal Blade is one of the Swords in For The King.

## Description

**Royal Blade** is an Uncommon tier sword available as a quest reward, shop item, or loot drop once acquired from The Lore Store.

## Abilities

Smite - Physical

4 Tokens

38 Maximum Damage

Single Target

Slash III - Physical

4 Tokens

38 Maximum Damage

Single Target

Bleed

-10% Accuracy

Wild Swing - Physical

5 Tokens

19 Maximum Damage

10 Splash Damage

Cleave - Physical

5 Tokens

57 Maximum Damage

Single Target

-35% Accuracy

## Acquired

Available in The Lore Store for 20 Lore points.
Party wipe

This article contains spoilers!Proceed at your own risk. Please use the talk page to discuss potential spoilers.
A **party wipe** (sometimes also called a *total party kill*, *TPK*, *total party wipe(out)*, or *TPW*) in For The King occurs when the entire party of player characters dies, leaving no survivors to continue the campaign.

From the Tropedia:

*When this happens in a MMORPG, it's called a Party Wipe. It happens disturbingly often when you enter a level-appropriate dungeon with a Pick Up Group. A Leeroy Jenkins is likely to be involved.*

## Unlocks and achievements

The Stone Table can be unlocked in the Lore Store after three total party wipes. Additionally, there is an achievement awarded to players for their first party wipe.
Pearl Tambura

Weapon Abilities

## Description

The Pearl Tambura is a Common Weapon in For The King.

## Stats

* 23 Megic Damage
* +15% Gold Multiplier

## Abilities

* Melody
	+ 4 Token Rolls
	+ 23 Maximum Damage
	+ Single Target

* Basso
	+ 4 Token Rolls
	+ 23 Maximum Damage
	+ 12 Splash Damage
	+ -5% Accuracy

* Fermata
	+ 4 Token Rolls
	+ 23 Maximum Damage
	+ Single Target
	+ Stun
	+ -10% Accuracy

* Posato
	+ 4 Token Rolls
	+ Target Group
	+ Evade Down

## Passive Abilities

* Support Range

+15% Gold Multiplier
Shatter

Shatter is an attack that uses a single roll. If the roll fails, not only does the attack fail, but the weapon is destroyed. Therefore, using focus or having very high stats to avoid this is recommended.

## Obtainment

It is commonly found as the only attack on high-damage glass and precious stone weapons, which is a drawback to their immense power.

Glass Lute

Glass Sword

Mage Staff

Obsidian Sword

Scholar's Stick

Sapphire Sword
Refocus

## Information

Passive, Overworld

*Chance to reclaim a focus point at end of turn.*

**Refocus** is a character skill in the game For The King.

## Description

*Chance to reclaim a focus point at end of turn.*

## Effects

Refocus is an intelligence-based passive skill that can occasionally grant a character a single focus point at the end of their turn.

### Conditions

Refocus will only trigger in clear weather, provided the character with the skill is not at full focus already and is standing in an unoccupied or "bare" hex. For instance, the hex cannot contain a town, sanctum, or other locations. Active encounters and corrupted hexes will also prevent a character from being able to use Refocus.

A character who is poisoned will not be able to Refocus.

### Chance to trigger

Provided the conditions are favourable, a random behind-the-scenes roll is performed to proc Refocus on a character's turn, using the following formulae\*:

While in the Overworld

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While in a dungeon

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\**Please note the above values are unconfirmed estimates and may not be entirely accurate.*

## Ways to acquire Refocus

### Equipment

Weapons

Armor

Accessories
Stunned

## Description

See also: Status effect
Stunned is a status effect in For The King.

Characters that are Stunned will be briefly incapacitated and miss their next turn during a battle. Characters that are Stunned are unable to dodge incoming attacks. This effect will last until the character's next turn or it is removed.

An enemy with Evasive who is Stunned will not be able to dodge a non-perfect roll.

Equipping an item with Stun Immunity will not remove the ailment if a character is already afflicted.
Support Range

## Information

Passive, Overworld

*Join combat from an additional hex away.*

**Support Range** is a character skill in the game For The King.

## Description

*Join combat from an additional hex away.*

## Effects

See also: Combat Range
Support Range is a passive skill that extends a character's support combat range by an additional hex on the map. This effectively allows them to join another party member in initiated combat from farther away than normal, making it more feasible to split the party if desired while traveling the Overworld.

## Ways to acquire Support Range

### Innate

Support Range is a core skill of the Astronomer.

### Equipment

Armor

Accessories
Speed

## Character Proficiencies

* Apprentice
* Journeyman/Master

**Speed** is a character stat in the game For The King.

## Description

See also: Combat § The order of combat
*Speed represents your ability to move efficiently. It affects your movement points, combat initiative, attack frequency, sneaking, fleeing, evasion, and other crucial skills.*

## Ways to increase Speed

### Equipment

#### Weapons

 Kobold Bow | +5

 Wild Staff | +10

#### Armor

 Snake Armor | +7

 Snake Helm | +5

 Warrior Shield | +4

## Notes

A character with a high Speed stat will also suffer less from having their turn Reset during combat.
Scare Immunity

## Description

See also: Status effect
Scare Immunity is an Immunity in For The King.

Items with Scare Immunity will prevent a character from being afflicted with the Scared debuff while equipped.

Like all immunities, equipping an item with Scare Immunity will not remove the ailment if a character is already afflicted.

## List of items with Scare Immunity

* Amulet of Bravery
* Defender of Light
* Enchanted Fin
* Iron Foil Hat
* Majestic Belt
* Royal Crown
* The Kuro Mask
* Warrior's Shield
Sword

**Swords** are Bladed Weapons in For The King with a primary focus on the Strength Stat, though there are some unique weapons in this typing which have alternative stat focuses.

Swords come in One-Handed and Two-Handed variants, Allowing one to choose between the usage of a Shield, or to focus more heavily on damage output. While all swords are different, they tend to share common effects and types of attacks.

As with most weapon types, the Two-Handed status on a weapon is lettered by the double hand icon (See right) located in the top left corner of the Item's Card.

Common types of attacks for swords are as follows:

* Cleaves, Attacks which may cause the Bleeding Effect.
* Wild Swings, Attacks which cause Area of Effect or Splash Damage.
* Slashes, Attacks which focus primarily on single target high damage output.
* Stabs, Attacks which tend to have Armor Piercing abilities.

It's also worth noting that the Sword-Type weapons have Glass variants, as with most other weapons types. However this is only seen in the One-Handed sword type as for now.

Patch 03 (Released 4/4/17) Brought with it not only new sword class weapons, but many weapon updates to old favorites.

## List Of Swords

→ A list of Released Swords can be found here although note that the list is continually being updated as players find new, never before seen Weapons and gear.

##### Strength

Ancient Blade
Bastard Sword
Bokken
Broadsword
Chipped Saber
Cursed Longsword
Cutlass
Demon Blade
Dragon Blade
Fine Saber
Fire Sword
Gladius
Glass Sword
Goblin Blade
Great Sword
Heavy Sword
Hooked Sword
Ice Sword
Lightning Sword
Longsword
Obsidian Sword
Old Shortsword
Royal Blade
Rusty Blade
Sapphire Sword
Scimitar
Sharpened Stick
Shocked Sword
Vardemoder
Zeus Blade
##### Intelligence

Chaos Blade
Swordspell
##### Talent

Katana
Rapier
Shock

Shock is one of the Special Attacks within Combat in **For The King**.

## Description

A successful attempt at using shock will inflict them with the shocked debuff, causing them to fail their first roll.

Enemies typically carry this ability in an AoE that causes mass disruption in accuracy.

## Creatures with ability

### Redirect

For those looking for a complete set of each special attack and its respective effects, click here.
Poison Immunity

## Description

See also: Status effect
Poison Immunity is an Immunity in For The King.

Items with Poison Immunity will prevent a character from being afflicted with the Poisoned debuff while equipped. This can be especially helpful when navigating corrupted hexes on the map.

Like all immunities, equipping an item with Poison Immunity will not remove the ailment if a character is already afflicted.

## List of items with Poison Immunity

* Enchanted Broom
* Litteratus Shell
* Swamp Boots
* Toxic Talisman
Sapphire Sword

The Sapphire Sword is one of the Swords in For The King.

## Description

The "Sapphire Sword" is a Tier 2 Glass, one-handed Sword Weapon. While it has relatively high damage output, it has a single attack called "Shatter", which is shares with all Glass Weapons. If a failed attack is performed with this weapon, it will break completely, destroying the item. Due to this, it is recommended to be used by characters with a high strength stat, to reduce odds of breakage. It's often found as a quest reward, random event prize or rare loot drop from acts 2 & 3.
Vexor

## Description

**Vexor** is the final boss, located in Harazuel along with two **Chaos Hounds**.

He is the unidentified murderer of King Brenner, and is revealed once Stage 2 of the campaign is completed, and you defeat the King's Maze.

### Combat

Level 10 (Master) 660 HP, 10 Armor, 20 Resistance

Immune to burn, freeze, shock, stun/daze and water.

### Abilities

Chaos armor(5 rolls): a spell that increases the party armor by 66

Chaos resist(5 rolls): a spell that increases the party resistance by 66

Party target attack(5 rolls) that deals 48 damage and apply 1-3 random ailments.

Single target attack(5 rolls) that reduce focus by 5

Pierce interrupt(5 rolls): that deals 24 pierced damage.

### Strategy

Vexor is always flanked with 2 Chaos Hounds. These hounds have 150hp, Lifesteal attacks and 6 Armor and 6 Resistance. It is highly recommended to have a hunter/trapper, blacksmith/woodcutter and herbalist on your team. Ensure you have a party heal item.

Attack the hounds first, to remove the break within most of your attacks. Then, equip your herbalist with a weapon that has a delay ability (e.g volcanic tome's fire wall ability) and spam this to prevent Vexor from using a spell. Have your Melee tank and Ranged Hero do the highest dps possible. If all goes well, you will be able to rapidly eliminate Vexor.
Sea Cave

## Description

Sea Cave is an optional dungeon in For The King.

Sea Caves spawn in the Ocean Region and can only be accessed via Boat.

The dungeon consists of two fights, and a miscellaneous room followed by a treasure room.

A guaranteed drop from the treasure room is Lore. The treasure room has a very high chance of dropping the Precious Pearl item.

## Creatures

Puff Puff

Vampire Bat

Angry Gull

Scamp

Wizard Crab

Bone Mage
Restore

Restore is a basic magic ability in For The King.

## Description

Restore is a friendly target magic ability that makes 2 roll accuracy checks of the character's or items's applicable stat without penalty.
Cure removes Poisoned or another Ailment, excluding Death Mark and Cursed from the target.

## Weapon

Yew Staff

White Lute

Polished Staff

Bokken
Trap Evasion

## Information

Active, Combat

*Will test Speed to avoid traps.*

**Trap Evasion** is a basic character skill in the game For The King.

## Effects

Trap Evasion is an active skill that allows a character to evade or bypass traps in dungeons. Evading a trap does not disable a trap for other characters in the party, and they will be required to make their own successful stat rolls in order to pass through the room.

### Stat check

A character's speed will be tested when rolling to pass the required stat check.

## Ways to acquire Trap Evasion

See also: Elite Trap Evasion
Any character can attempt Trap Evasion.
Polished Staff

Polished Staff is one of the Weapons in For The King.

## Description

Polished Staff is an uncommon Staff available as a loot drop, and occasionally from weapon merchants.

It is a better version of the Yew Staff.

## Stats

24 Max Damage

+25% Damage Against Undead

+3 Health Regeneration

## Abilities

Blast

Restore

Time Jump

Party Heal

Support Combat Range
Speed Down

Speed Down is one of the Status Effects in For The King.

## Description

A creature or character that has their speed decreased will not be able to attack as frequently as they normally would. The debuff afflicted will vary depending on the skill and level of the character, or enemy, which casts this.

### Redirect

For those looking for a complete list of the status effects and their respective icons, click here.
Sets

## Awareness

* The Traveller
* Traveller's Hat
* TravellersTunic.png

Traveller's Tunic
* Travelling Boots
* The Explorer
* Explorer's Hat
* Explorer's Cloak
* Explorer's Boots

* <big&gt;The Adventurer</big&gt;

* <big&gt;The Shadow</big&gt;

* <big&gt;The Assassin</big&gt;

## Intelligence

* <big&gt;The Scholar</big&gt;

* <big&gt;The Apprentice</big&gt;

* <big&gt;The Mage</big&gt;

* <big&gt;The Wizard</big&gt;

* <big&gt;The Mystic</big&gt;

## Strength

* <big&gt;The Rookie</big&gt;

* <big&gt;The Sergeant</big&gt;

* <big&gt;The Squire</big&gt;

* <big&gt;The Knight</big&gt;

* <big&gt;The Royal Guard</big&gt;

## Talent

* <big&gt;The Bard</big&gt;

* <big&gt;The Fancier</big&gt;

* <big&gt;The Performer</big&gt;

* <big&gt;The Jester</big&gt;

* <big&gt;The Dreamer</big&gt;

## Other

* <big&gt;The Bandit</big&gt;

* <big>The Dragon Slayer</big>

* <big&gt;The Fisher</big&gt;

* <big&gt;The Goblin</big&gt;

* <big>The Hellspawn</big>

* <big>The Nomad</big>
* <big&gt;The Pirate</big&gt;

* <big&gt;The Soldier</big&gt;

* <big&gt;The Town Guard</big&gt;
Winter Spear

Weapon Abilities

## Description

The Winter Spear is a Common Weapon in For The King.

## Stats

* 22 Physical Damage
* +5 Armor
* +25% Damage Against Lightning

## Abilities

* Icy Thrust
	+ 5 Token Rolls
	+ 22 Maximum Damage
	+ Single Target
	+ Freeze

* Heavy Thrust
	+ 5 Token Rolls
	+ 28 Maximum Damage
	+ Single Target
	+ -15% Accuracy

* Frost Spin
	+ 5 Token Rolls
	+ 19 Maximum Damage
	+ 10 Spash Damage
	+ Freeze
	+ -10% Accuracy
Scourge

Scourges lie dormant in their Haunts, hidden random locations which can be uncovered by exploration. Scourges can become active. Once awake, they have a variety of nasty effects on the world. Scourge can be defeated when either dormant or awake. If a dormant Scourge is defeated, they are removed from the timeline. If an awake Scourge is defeated, its effect on the world disappears.

Defeating a Scourge results in experience. Sometimes lore and unique loot can drop.

## Mechanics and Strategies

Scourges are more difficult than standard creatures, due to increased health and attack. They are typically flanked by minions, however several will spawn alone (such as Fergus the Mad and The Old One). Ensure you have plenty of health and focus prior to entering a Haunt.

Scourges increase by one level at the beginning of each day, for as long as they are dormant. The max level for a Scourge Haunt is 10, and the minimum is 2. It's encouraged to defeat a Scourge before the day ends, to reduce difficulty.

Scourges will always have some type of resistance, be it magical or physical. Knowing which resistance can help with weapon selection and kill sequence. Weapons and Skills with Pierce can negate these resistances.

Cult Devices remove the active scourge. If there is no active scourge it removes the next scourge of the timeline. This can be useful if a scourge is going to become active soon, or the active scourge is too far away. The active effect can be located on the right-side of the interface. An active Scourge can also be identified on the map by a swirling purple cloud around its Haunt.
Strength

## Character Proficiencies

* Apprentice
* Journeyman/Master

**Strength** is a character stat in the game For The King.

## Description

*Strength represents your physical conditioning. It affects accuracy with bladed and blunt weapons and is used for physical challenges.*

## Ways to increase Strength

### Equipment

#### Armor

 Splint Mail Vest | +2

 Visored Helm | +3

 Splinted Greaves | +2

## Bonuses

A character with 50 or more Strength will also receive +1 Armor.
Royal Bow

**Royal Bow** is one of the Bows in For The King.

## Description

**Royal Bow** is an Uncommon tier bow available as a quest reward, shop item, or loot drop once acquired from The Lore Store.

Can be sold for 82 coins.

## Abilities

Shot

* 4 Token Roll
* 25 Maximum Damage
* Single Target

Safe Distance

* 2 Token Roll
* Target Self
* Evade Up

Pin Down Spread

* 4 Token Roll
* Target Group
* Speed Down
* -10% Accuracy

Weapon Snipe

* 4 Token Roll
* Single Target
* Reset
* -10% Accuracy

## Acquired

Available in The Lore Store for 20 Lore points.
Primordial Oak

The **Primordial Oak** is one of the Points Of Interest in For The King.
Throughout the lands of Fahrul in For The King travelers may discover many fantastic things, but nothing is more fantastic than the sanctum of a god. The gods of Fahrul have been silent for many generations, their existence now even doubted by the world’s current inhabitants. Due to the Events swirling throughout the kingdom and the mysterious activities of Mariglio Vexor, high mage to the King, reports have surfaced that the long silent deities are answering the prayers of the people after being idle for so long. The great sanctums of the gods are once again being unearthed and worshiped at during this time of need, but what exactly has caused their return? There are numerous gods to devote one’s self to in this land, and each grants its own unique blessings to the chosen paragon. A blessing from a god will give the player an edge in some aspect of the game whether it be combat, survival or commerce.

A god may only have one paragon at a time, so no two players may be dedicated to the same deity at once. This can generate interesting decisions when trying to pair your character with an available sanctum that suits a strategy.
One player may covet a particular god above all others, or all players may want to find the same sanctum. For the King encourages teamwork, but it can become competitive depending on player personalities. The god we are going to feature today is Mir’jaya, goddess of the woods. Mir’jaya can be found at the **Primordial Oak**, her sanctum in The Burning Forest. Some say this ancient and magical tree is the oldest living thing in all of Fahrul. Mir’jaya strengthens the skin of her paragon like that of a wild animal which grants a bonus to their base defense, meaning extra physical damage per enemy attack will be absorbed. This can be a very beneficial perk to obtain, but certain character classes such as magic users typically find it most advantageous.
Shocked

Shocked is one of the status effects in For The King.

## Overview

A creature or character that is shocked will automatically fail their first roll for as long as the effect lasts.

The effect of shock can be countered by using a point of focus, overriding the failed roll. Can not be countered by the effect of Encourage.
Troubleshooting

Refer to For The King - Known Issues & Solutions for other potential troubleshooting steps not listed below.

The following page serves to highlight a variety of **troubleshooting** steps players can attempt to resolve some of the more common issues they may encounter while running or playing the game For The King.

## Transferring lore between Steam and Epic

In the IronOak For The King directory (see below), there is a profile folder for steam, and another folder for epic. Simply rename the file from either folder that you want to replace (don't delete it, in case something goes wrong), and copy over the file you want. When you launch the game from either platform, it will prompt you to upload to the cloud, or download from the cloud. Select the "upload to cloud" option, and you'll have all your lore goodies from the other platform's save when you launch!

Save File Location
`C:\Users%UserProfile%\AppData\LocalLow\IronOak Games\FTK\save`
## Game save is stuck on crafting adventure

Some users have reported that switching the game version to "Experimental" in Steam will resolve this issue.
Vermin

This is the list of creatures known to be classified as "Vermin" type:

* Angry Clam
* Bat
* Bee
* Big Boa
* Cave Spider
* Clam
* Cutpurse
* Death Crab
* Dire Gull
* Diseased Spider
* Forest Gnoll
* Forest Mystic
* Forest Shaman
* Frost Spider
* Giant Spider
* Hermit Crab
* Jungle Cobra
* King Cobra
* Killer Mosquito
* Lava Bat
* Master Thief
* Poison Puff
* Puff Puff
* Swamp Fly
* Stone Quetzal
* Thief
* Vampire Bat
* Water spider
Rush (effect)

## Description

Main article: Status effect

Rush is an instantaneous combat effect which moves an ally to the front of the timeline (sometimes 1 turn after an enemy), regardless of their current position.

This allows them to take their turn immediately.

Rush cannot be applied to caster of the spell creating the effect.

## Exception

As noted in the description, sometimes the rushed player will not be placed at the next position in the timeline, but rather one position behind.

This happens when there is a tie in the timeline. The order of the timeline is determined by a Time to Attack (TTK), which is a function of the character's quickness.. As such, it is possible for the turns of two combatants to technically be "simultaneous" if they share the exact same TTK value.

Consider a scenario where a player and an enemy have the same TTK, and the game has elected that the player will go first. If this player rushes a comrade, the comrade will be placed behind the enemy in the timeline.

In the case of a three-way tie or greater, the comrade is still placed behind the first enemy, not behind all players with equal TTK.

The GUI has no indication for when two combatants have the same TTK. As such, this exception appears random to the player and cannot be predicted in game.
Vision Scroll

Vision Scroll is one of the Scrolls in For The King.

## Description

**Vision Scroll** is an uncommon Scroll which unveils a clouded area on the World map.

## Acquired

Occasionally available for purchase in all Towns with a limited stock of one or two (1-2) units.

Can be obtained from Treasure Chests.

*Rare* drop from mob units, typically high-ranking members of a Dungeon.
Scholar's wort

Scholar's Wort is one of the Herbs and Consumables in For The King.

## Description

**Scholar's Wort** is an *uncommon* Herb which will gift the player experience (XP) upon use.

## Acquired

Occasionally available for purchase in all Towns with a limited stock of one or two (1-2) units.

Can be obtained from Treasure Chests.

*Uncommon* drop from mob units.

## Scaling

Effects of Herb will scale with Pipe Upgrades as according:

Pipe Level 0: +6 Experience

Pipe Level 1: +12 Experience

Pipe Level 2: +24 Experience

Pipe Level 3: +48 Experience
Reset

Reset is one of the Status effects in For The King.

## Description

**Reset** sets the target back to the beginning of the combat timeline, essentially forcing the target to skip a turn.

The attack is ideal to prevent large monsters and bosses from attacking at all (as they already have a delayed turn).

This creates a form of 'Reset Lock'.
Zeus Blade

The Zeus Blade is one of the Swords in For The King.

## Description

**Zeus Blade** is a Rare tier sword available as a quest reward, shop item, or loot drop once acquired from The Lore Store.

## Abilities

Lightning Strike - Physical

4 Tokens

21 Maximum Damage

Single Target

Shock

Heaven Smite - Magical

4 Tokens

8 Maximum Damage

Target Group

Shock

-10% Accuracy

## Acquired

Available in The Lore Store for 10 Lore points.

## Trivia

After patch 03 (Released on 4/4/17) the Zeus blade received a slightly lower base damage, while adding an additional attack with an increased chance to shock, granting the Zeus Blade the ability to land strong single target hits, which it could not perform previously.
Weathered Runestone

*"You kick a stone out of the dirt and fine it is carved with ancient runes."*

*"Civilizations long past encoded their knowledge in runes just like this."*

## Description

The Weathered Runestone is a random Encounter based on Intelligence in For The King. With only one game to be played, players can know what to expect. The Weathered Runestone uses 3 Intelligence rolls to determine one of two overall outcomes: gaining or losing experience.

There is both the option to play or leave, with no penalty involved in leaving the event; it will not despawn upon leaving, but can despawn periodically throughout playing the game if left alone, and upon completing the event, regardless of outcome.

## Games

### Weathered Runestone

0 successes: -XP

1 success: -XP

2 successes: +XP

3 successes: +XP
Twisted Archer

## Description

The Twisted Archer is a random encounter in For The King. It focuses on the Speed stat.

Characters are given the option to attempt the challenge or leave. There is no penalty for leaving the encounter; the Twisted Archer will not despawn immediately. He can, however, despawn randomly over time.

Focus cannot be used for this encounter.

## Challenges

### Slot Outcomes

: Gold
: Light Damage
: Medium Damage
: Heavy Damage
## Additional Notes

Successfully beating the Twisted Archer's challenge will unlock the Quiver backpack in the Lore Store.
Sanctum

**Sanctums and Devotion** are two of the Concepts in For The King.

## Description

Each Sanctum belongs to one of the ancient gods, and they are found throughout the land of Fahrul.

Devoting to a Sanctum will bestow benefits onto that character, which varies from Sanctum to Sanctum, as well as restoring them to their maximum HP. Each Character may only belong to one Sanctum, and no two characters may share a single Sanctum. Keep this in mind when deciding which Sanctum you want your characters to be Devoted to.

If a character devoted to a Sanctum falls in battle, the Sanctum will crumble and the character will instantly be revived with a small amount of HP, a small amount of Focus, and no loss of lives from the Life Pool. However, this will cause the Sanctum to crumble, preventing anyone else from Devoting to it, and the character will lose any benefits associated with that Sanctum. Other than The Foul Priestess (see below), this is only way to remove a character's Devotion to a Sanctum.

After Devoting a character to a specific Sanctum 8 times, it may be upgraded to a Greater Sanctum by spending 15 Lore at The Lore Store. This will affect any Sanctum of that type in future games.

In-game description: ***"An ancient obelisk pulses with warm energy. You feel at peace."***

Note: There are more Sanctums (8) than there are biomes in a normal FTK game (6). Therefore 6 Sanctums will be chosen at random to appear in game and two will not appear.

## The Foul Priestess

The Foul Priestess will cause sanctums to crumble while her scourge is active. Travelling to her temple and defeating her will prevent her from destroying any more sanctums.
Treasure Map

**Treasure Map** is one of the Items in For The King.

## Description

**Treasure Map** is a Rare tier item available as a quest reward, shop item, or loot drop.

Points out the location of a treasure, mostly a treasure chest.

## Acquired

Randomly from chests. For example, in the plains map when using 4 roll for chest vs 3 roll item.
Torch

Weapon Abilities

## Description

The Torch is a Breakable Common Weapon in For The King. It is attuned to a character's Strength stat.

## Abilities

* Burning Blow
* Flaming Swing

## Usage

While its primary use is derived from its modest bonus to Find Distance, the Torch can also be used as a weapon in a pinch. During combat, a character with a Torch equipped can potentially Ignite enemies, setting them on fire and dealing extra damage each turn. However, adventurers should be wary of using their Torch for fighting, as it can possibly break.

The Great Torch is a slightly upgraded version of this item.
Treasure Chest

*"A treasure chest, sitting unguarded in the open. Is there anything in the world more suspicious?."*

*"A treasure chest could contain anything. A poisonous blast, a live cobra, a vengeful demon... maybe even treasure."*

## Description

The Treasure Chest is a random Encounter in For The King, in which the player has an option to either "loot" or "leave." One must be careful when looting a treasure-chest, for it may be a Mimic in disguise, even when found with a Treasure map. The items gained seemed to get better later into the game. The flavor text does hint that there could be peril awaiting an unsuspecting adventurer.
The Hangman

Immunities

## Description

The Hangman is the Scourge of the Gallows.

## Scourge Effects

While active, players will be haunted by spirits. These spirits can be seen when attempting to attack random enemies on the map. When going to attack, there will be an additional ghost enemy that isn’t visible on the Overworld map.

## Combat

Level 2 (Apprentice): 48 HP

Level 4 (Apprentice): 63 HP

Level 9: 147 HP

Immune to bleed, stun and shock.

Spawns with 2 enslaved souls.

Always drops the Hangman's Hood.

### Abilities

A single target attack that deals MASSIVE damage (74 damage against 17 armor, and it wasn't even perfect).
The Royal Droll

Special Abilities

## Description

The Royal Droll is the scourge of the Black Well. It is a skeletal jester clothed in motley red and black who wields a lute made of bone.

## Scourge Effects

The Royal Droll can Interfere with your rolls, causing them to fail (much like the Busker's Distraction ability).

## Battle

The Royal Droll can cause various status effects.

The Royal Droll has high resistance, but no armor. It is immune to Bleed and Stun. Physical damage and piercing magic work well.

The Royal Droll will spawn with two backup bands, which can deal damage and apply various buffs.

### Abilities

Distraction: The Royal Droll can cause one of your rolls to fail.

Single Target Reset: Deals heavy damage to a single character, and delays their next turn.

Party Shock: Deals light damage to the entire party, and can Shock them.

Party Confuse: Deals light damage to the entire party, and can Confuse them. By far the most dangerous move, not least because characters will often try to flee while confused, however, if a character is shocked, this will fail.

### Loot

Upon defeating the Royal Droll, you will always receive the Royal Droll Hat.
Time

**Time** denotes the passage of day into night in the game For The King.

## Description

Different enemies, events, and locations are present on the overworld during the day and night, with nighttime enemies typically being more challenging. Plan your travels accordingly.

### Day and night cycle

A full day is split into 15 rounds. Daytime lasts for 10 rounds and nighttime for 5 rounds. During a round, each character takes their turn in order.

## The timeline

The timeline will swap between two basic varieties during the course of a campaign. One timeline will denote the passage of time in the Overworld, while the other displays the order of combat:

### The overworld timeline

See also: Overworld
The Overworld timeline shows the current round, significant upcoming events, and the passage from day to night. Important events such as rising chaos, planetary alignment, floods, and awakening scourges will have icons displayed on the timeline that move from right to left, correlating with how far away they are from the current round. Events will activate their effects upon reaching the far left of the timeline (see their respective pages for information on preventing or removing their effects).

### The combat timeline

See also: Combat
The order of combat is displayed on the combat timeline at the top of the battle screen, with the current combatant's turn denoted at the far left in a slightly bigger sized icon. The ensuing order is determined by each combatant's speed stat, although there are a variety of effects that can disrupt or alter the currently displayed order. Generally, a combatant with a higher speed stat will be able to take their turn more often than one with a low speed stat.
Trapper

## Description

10

*From years of experience, the Trapper understands not only the mechanisms, but also the mind of the sort of person who would set a trap. When moving on an enemy, the Trapper fears little that the fight will attract additional foes.*

## Special Abilities

### Active Skills:

Elite Ambush
Elite Trap Disarm

## Base Stats

* Apprentice
* Journeyman
* Master

## Starting Gear

### Armor:

Hide Buckler
Old Boots

### Items:

1x Godsbeard
1x Golden Root
1x Lockpicks
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Lockpicks
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Lockpicks
1x Tinder Pouch
1x Safety Stone

The **Trapper** is a playable character in the game For The King.

## Description

*From years of experience, the Trapper understands not only the mechanisms, but also the mind of the sort of person who would set a trap. When moving on an enemy, the Trapper fears little that the fight will attract additional foes.*

## General strategy

Much like the Hunter, the Trapper has a high Speed stat, often allowing for the initiative in battle. This can be used to quickly dispatch weaker enemies or to inflict debuffs on enemies before they can do anything in return.

## Skills

Main articles: Counter Attack, Elite Ambush, and Elite Trap Disarm
### Elite Ambush

*Requires one slot less to ambush enemies in the Overworld.*
## Unlocking the Trapper

The Trapper is revealed in the Lore Store after beginning a For The King adventure. It then costs 10 lore to unlock the character for play.
Thief's Delight

**Thief's Delight** is one of the Orbs and Consumables in For The King.

## Description

**Thief's Delight** is a *rare* Orb which grants the user an opportunity to successfully dismantle a trap without chance of failure.

## Acquire

Can be found as an *rare* drop in Dungeons.

Can be retrieved as part of a Quest objective.

Can be looted or gifted from world Events.

Can be found after battles
Young Owlbear

## Description

One of the most dangerous creatures in the game. Large bear with an owl's head, standing tall like an ogre. Sports a high health pool, with moderate speed, doing massive damage, which slows its target, allowing for immediate follow-ups. If that wasn't intimidating enough, it is one of the few creatures in the game that can inflict Death Mark; an incurable effect that will instantly kill you after a few turns if you do not win or leave the fight.

## Spawning

Young Owlbears can spawn in the Parched Waste during the day.

## Combat

Level 7 (Apprentice): 126 HP

Immune to stun.

Level 7 (Journeyman): 140 HP

### Abilities

Young Owlbears have the ability to inflict Death Mark.

Single Target Physical Attack, inflicts Slow: 54 Dmg (Apprentice)

## Possible Rewards

Gold (55)

Enchanted Pearls

Godsbeard
Unarmed

Weapon Abilities

## Description

Unarmed is considered to be a Common Weapon in For The King. It relies on a character's Vitality stat.

## Acquired

All characters can deal physical damage, even while Unarmed, and only need to unequip their current weapon to employ their fists.

## Usage

If a character's weapon is unequipped, stolen, or otherwise destroyed, they will automatically use Unarmed combat until a new weapon is equipped.
Trinket

Beneficial items that can be equipped in a character's Trinket slot.

## Description

See also: List of trinkets
Trinkets are equipment items found throughout the world in For The King. Like Necklaces, they are support items that can impart a wide array of effects, including boosts to base stats, movement bonuses, and immunities. Some can also grant an adventurer a new Skill. Also like necklaces, Trinkets do not appear on your character's model when equipped.
Whitemoon

Special Abilities
 Starting Defensive Stats
 Immunities

## Description

Whitemoon is a Dragon found at the end of the Frost Adventure. Getting to him requires climbing Frostbite Peak (the mountain he resides on) and fighting all the mobs (dungeon style though it is on a mountain ledge) until you eventually reach him in room 5-1.

## Combat

Apprentice Difficulty: HP 675; 12 Armor; 12 Resistance

Master Difficulty: HP 825; 12 Armor; 12 Resistance

Immunities: Freeze, Shock, Daze/Stun

### Abilities

Group Entangle breath attack (3 checks)

Group Freeze hind claws attack (2 checks)

Target Bleeding bite attack (1 check)

### Strategies

Due to Whitemoon's extremely high health, the battle can be expected to last a long while. Therefore, effects like Burning or Bleeding should be applied early.

As with most long battles, preventing the enemy from attacking by using Single or Group target reset attacks will buy time for your characters to damage Whitemoon.

#### From the *Frost Adventure - Master Guide*

There are two effective combat strategies you can use to kill Whitemoon. You can:

1. Use the Party Rush strategy by employing a Goblin Staff and a second character using a single target rush weapon like a Minstrel with an Ornate or Silver Lute to rush the party rusher. This provides your 3rd team member infinite turns to kill Whitemoon.
2. Make use of the Ancient Blade in combination with a Hildebrant's Reserve potion to maximize damage. Support this strategy by also having other characters rush the Ancient Blade wielder to provide more opportunities to hit while the Hildebrant's Reserve is still active. This is ideal if combined with the above-mentioned strategy. It is often best to give the Ancient Blade to the character with the largest Focus pool so you can fully focus your attacks for a longer period of time. Additionally, if using the Hildebrant’s Reserve, this character must also be equipping something that confers Confuse Immunity like Faded Pearls or a Wizard Hat.

If you can’t use either of the two strategies above, then you're in for a long protracted fight. Best to bring some armor-piercing weapons and also have a good stockpile of Panax to counter the Bleed condition that Whitemoon will inflict. You can also make use of speed down and enemy reset weapons to try to limit the number of attacks Whitemoon will get.
Treasure Hunter

## Description

20

*The Treasure Hunter has a knack for finding hidden treasure where others may have overlooked and worries not about mimics when opening chests.*

## Special Abilities

### Passive Skills:

Find Treasure
Mimic Whisper

## Base Stats

* Apprentice
* Journeyman
* Master

## Starting Gear

### Items:

1x Godsbeard
1x Golden Root
1x Treasure Map
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Treasure Map
1x Tinder Pouch
1x Safety Stone

## Starting Gear

### Items:

1x Treasure Map
1x Tinder Pouch
1x Safety Stone

This article contains spoilers!Proceed at your own risk. Please use the talk page to discuss potential spoilers.
The **Treasure Hunter** is a playable character in the game For The King.

## Description

*The Treasure Hunter has a knack for finding hidden treasure where others may have overlooked and worries not about mimics when opening chests.*

## Skills

Main articles: Find Treasure and Mimic Whisper
### Find Treasure

*High chance to find overworld treasure once per day.*
### Mimic Whisper

*Transforms mimics into regular chests when opening.*
The Treasure Hunter's Mimic Whisper ability can be a refreshing boon for parties deep-diving in Hildebrant's Cellar, as mimics will be negated entirely and treasure chests can be opened with confidence.

## Unlocking the Treasure Hunter

During an Into The Deep campaign, players can encounter a unique Whale Belly dungeon consisting of several rooms, each containing a variety of standard enemies. Upon advancing to the final room, players will discover the Treasure Hunter, asking for help. A successful Talent check is required to free her.

Because the Whale is hidden on a random ocean hex, it is recommended to first activate Lighthouses before setting out in search of the Treasure Hunter. Simply removing the map's fog of war won't necessarily reveal the dungeon, as players must come within visual range of the Whale before it will appear on the map. Activating the Lighthouse can make the search much easier because it counts as having visually checked all the hexes in a large radius. Items with the Find Distance attribute (such as the Brass Compass, Gathering Bonnet, or Torch) or a Vision Scroll can also help simplify the process.

Once freed the Treasure Hunter will be revealed in the Lore Store, whereupon the character can be unlocked for play with 20 lore.