Reapers

Reapers are those employed to dispose of the hounds, they work in teams of a minimum of five, unless given special permission. And work together to protect the public, by reaping the monsters that terrorize their lives. They also act as religious executioners, blessing the bodies of those who were consumed by the hounds, and praying over the land so that no more lives are to be lost to another hound.

In order to be a Reaper, you are required to have a soul-piece, and have a permit and license to operate. Reapers tend to be a government controlled job, so to not become cause for vigilante justice or become more collateral for the attacks.

### **Application**

Reapers are recommended to apply at a young age in order to solidify their abilities and dedication. And even then, it’s an extremely long process to get in the proper ranks. Once you’re in, you cannot leave for the first five years of service, unless of grave injury or if you’ve reached the age of retirement.

### **Licenses**

Permits and licenses are attained when someone attends schooling for becoming a Reaper. Going through the program, you must have seven years or more worth of education through those schools to access a full license. Otherwise, the minimum for a permit is four years. But with only a permit, you can only operate directly under government supervision.

Those who complete only a four year course cannot arise in the ranks any further than an *Ezra Class Reaper*. They can attempt an assessment, similar to the license test given to full seven years or more, that is monitored by a Genesis Class Angel. Or they can be promoted through recommendation through a council member, then voted on for promotion. Otherwise, there is no other way they can rise through the ranks.

## **Class Levels**

* ***Revelation:*** The highest rank a reaper can have. Only five people in the world have this ranking, and only seventeen have ever had it overall. These are the only Reapers in the system allowed to operate alone.
* ***Genesis:*** Second highest rank, these people are extremely powerful, but still must work in teams. Often when people reach this rank, they are allowed to retire or be in the running for a promotion to a H.D.As. council position, or even become Angels.
* ***Exodus:*** The elite members of the Reapers. They are, more often than not, apart of the seven star ranked squads.
* ***Leviticus:*** Second to the Exodus ranked members, Leviticus ranked Reapers are just about considered skilled. Not exemplary but valued strongmen to protect the public in seven star teams.
* ***Corinthian:*** Often considered trainers for Wisdom or Titus class members. But they are most commonly sent out to four star or lower threats.
* ***Ezra:*** The majority of these ranked members are considered trainees, or more disposable foot soldiers. They are rarer sent out to threats higher than three stars.
* ***Wisdom:*** Scouts or runner boys, they'd be the equivalent to first responders to minor threats. They also are responsible for writing up reports on any sightings for threats greater than four stars.
* ***Titus:*** Trainees, the lowest rank of Reapers, often sent more for busy work than actual hound disposal. They are student level Reapers, who are managed very carefully by their mentors or Angels.

Class rankings help establish a priority for who should be sent out. While not all Reapers ranked above Corinthian class are able to choose and deny missions, some are allowed that privilege as long as they have a clean record for their cases.

High ranked classes of Reapers are also able to command and order those beneath them as long as they have approval for their jurisdiction. Though, despite the seemingly over-designing of the ranking system, it also is used to encourage Reapers to train and become stronger.

## **Public Eye**

While not often paraded like celebrities, they are advertised like heroes. The subset of H.D.As. that runs Public Relations will put out a seasonal voting of who the most influential, popular or most well received team or Reaper of the lot. Then from that point, advertise them as the face of H.D.As..

Some even sell merchandise of the deemed “heroes,” or to rise in the charts, play to the coded name and theme of their teams. Such as Camelot riding their Arthurian legends theme. The monetization of the Reapers does tend to play a role in help in fall back of difficult situations, and better propaganda for H.D.As. as a company and government branch.

### **Religious Influence**

Many members of the public view Reapers as a religious role, putting demon-like hounds to rest by disposing of them. And blessing the land with their presence by ridding it of the evil. Because of this influence, H.D.As. has enforced a ruling to make sure Angels practice a proper prayer and incense ritual. It’s not fully known whether these actually help or dissuade the hounds from encroaching at all, but for the most part, it helps put people at ease once the Reapers leave.

It’s policy that Reapers do not discuss their missions or any other private sector of H.D.As., due to the amount of people who see H.D.As. as a religious association, any public knowledge that is leaked about true intentions or practice could dampen their public image.

#### Related:

* Hound Destruction Association (H.D.As.)
* Soul-piece
* Hounds
* Souls