recursal/Fanatic-Fandom huggingface dataset:
Celestial Mechanics of Angelic Movers

There are two versions.

In St Thomas Aquinas, the daily motion of the Universe around Earth is an ongoing direct act of God. Angels of Sun and Moon are moving the visible bodies backwards in relation to this, so as to get around the Zodiac in either a sidereal or tropical Year or a sidereal or tropical Month.

In Riccioli, the angels moving Sun and Moon are moving Westward, through empty space, and so are the stars, each moved by an angel, and the reason Sun and Moon get around the Zodiac is that the stars move Westward faster and the Sun and Moon lag behind.

One can compare the theories so that to St Thomas Aquinas God is so to speak "driving a train" and angels of Sun and Moon "walking backwards through the train", while to Riccioli, they are on their own.

The theory of St Thomas would require either solid crystalline spheres (as he believed himself, following the Ancients) or sth replacing them, like the aether or a solidified solidarically rotating portion of it.

The theory of Riccioli requires Empty Space
Airships

Airships are large structures found in The Skylands. They are similar to the End ships that generate in The End, but they are made predominantly out of Skywood. They come in two sizes, small and large.

## Small

Small ones are very similar to the End ships. The main deck is mostly empty, only having a ladder up to the crow's nest, where there is also a sail made of White Wool. There is a staircase to the stern deck which contains a single Skywood Fence, which acts as the "steering wheel". The inside is small. The upper room contains four chests, in pairs, on opposite sides of the room, and has a floor made of Iron Blocks. The other room is blocked off with an Iron Door and contains 2 Silver Blocks, 2 Gold Blocks, 2 Hovernite Blocks, and 1 Diamond Block.

### Loot

The four chests can contain a number of items. Exact probabilities undetermined.

## Large

Large ones are much larger. Much like its small variant, the main deck is mostly empty, besides three tall masts, each with sails made of White Wool. One has a ladder up to a large, empty crow's nest. There are two large staircases up to the stern deck, with a Skywood Planks block and a Skywood Fence acting as the "steering wheel". The inside has three floors. The first, directly beneath the stern deck, is an office of sorts. It has one chest, near a "table" and "chair". The "table" is made of two connected Skywood Fences with Skywooden Pressure Plates on top. The chair is made of two Skywood Stairs with their lower stairs touching, and four Skywood Planks blocks.
Yellow Spinel (Shin HUGaku)

**Gem Location** | Left Forearm

## Appearance

Yellow Spinel bears lightning-like hair, being styled upwards in a spiked position, the hair is also yellow and goes down to her knees. She sports a regular homeworld onesie, consisting of dark and moderate yellow, it is customized to symbolize her allegiance to Yellow Diamond's Court.

## Personality

Yellow Spinel considers herself to be a great warrior, having dozens of kills from the war, she is a greatly experienced veteran who posesses great strength and intelligence. She is overconfident and underestimates her enemies. Yellow Spinel also considers herself to be close to Yellow Diamond's strength, despite being very wrong.

## Powers & Abilities

* **Whip Profinciecy**: With her intended weapon being a whip, Yellow Spinel can summon this whip whenever she pleases, though she seems to barely use it.
* **Fulgurkinesis**: Yellow Spinel possesses the strength to make lightning and electricity do her bidding when she demands it. It drains most of her power to do it though, and it's also hard to control.
* **Abnormally Sharp Claws**: Yellow Spinel posesses sharp claws that can be used to scratch her opponents violently, and were made to help her dig efficiently.

* Official Art
* Fan Art
* Other
Dungeons

Dungeons exist in the Overworld and come in four different varieties.

## Varieties

### Stone

Stone dungeons are very similar to typical Minecraft dungeons. They have one to two rooms, with walls and ceilings lined with cobblestone. The floor is a mix of cobblestone and moss stone. Each room has one to two chests and one monster spawner. The spawners for connected dungeons are always the same. These dungeons have no bosses, and can easily be cleared with iron equipment.

#### Mobs

Zombie (50%)

Skeleton (25%)

Spider (25%)

### Silver

Silver dungeons are larger than typical Minecraft dungeons but similar in design. They have three to six rooms. The floors and ceilings are a special Silver-plated Stone Brick. Walls are a mixture of Silver-plated Stone Brick, Cracked Silver-plated Stone Brick, and ordinary Stone Brick. The last room is always larger and may contain a boss. If there is a boss, it must be beaten before the loot can be taken. The walls, floors, and ceilings are impossible to destroy until the last room is cleared. Each room has its own spawner type, although they may reoccur. Normal rooms have one to two chests while the last one has two to six.

#### Mobs

**Regular Mobs**

Zombie (40%)

Skeleton (25%)

Spider (25%)

Creeper (10%)

**Bosses**

Skeleton Knight

### Gold

Unlike Stone and Silver dungeons, Gold dungeons are substantially different from the typical dungeons. They have anywhere between five and twelve rooms, and usually have two floors. The staircase doesn't count as a room. All Gold dungeons have a boss. Rooms may have between two and four chests and one and two monster spawners. Monster spawners in rooms may be mismatched but are likely to be the same kind of mob. The final room contains between four and ten chests in it. Floors, walls, and ceilings are made of Gold-plated Stone Bricks, although rooms may randomly have Chiseled Gold-plated Stone Bricks.

#### Mobs

**Regular Mobs**

Zombie (25%)

Skeleton (25%)

Spider (20%)

Creeper (15%)

Demilich (10%)

Skeleton Knight (5%)

**Bosses**

Golem Lord

### Diamond

Diamond dungeons are by far the rarest dungeons. Similar to Gold dungeons, they aren't especially similar to typical dungeons. They have anywhere between nine and fifteen rooms, and may have two or three floors. In the case of a third floor, it's always the staircase, a normal room, and the final room. All Diamond dungeons have a boss, and unlike Silver and Gold dungeons, it's always the same boss. Rooms may have between three and four chests and always have two monster spawners that are different from each other. All rooms past the third have some measure of gimmick or trap, including trapped chests and tripwire traps. While these traps aren't deadly, they are annoying and will make dealing with the mobs much harder. Floors and ceilings are made of Diamond-studded Stone Brick. Walls are primarily that with some Double Mithril Slabs mixed in as well. The final room always has 16 chests.

#### Mobs

**Regular Mobs**

Zombie (15%)

Skeleton (20%)

Spider (25%)

Creeper (20%)

Demilich (10%)

Skeleton Knight (5%)

Metal Slime (5%)

**Boss**

Agent of Herobrine
Negative Parallax - a Problem for Heliocentrism

According to Heliocentric, but also Neo-Tychonian theory, there should be no such thing as negative parallax.

If parallax is rightly called so, that is, if it is an optical illusion of apparent movement, due to Earth moving around the Sun, then it follows there can only be parallax in one direction at a time : Earth cannot make its orbit around the Sun by opposite ways at once. The parallax must then be what is usually called parallax, or positive parallax.

If a Heliocentric does hear about negative parallax, he writes it down as "bad measures". But if the measures for negative parallax are bad, so are those for positive parallax, they are measured by the same tools.

If the parallax for 63 Ophiuchi (or stars with greater negative parallax) is really a positive one, measured as a negative one, due to common parallax of surrounding stars hiding it, where is the limit where these show against background of non-parallactic stars or not visibly parallactic stars?

Or if it is a positive one, measured as a negative, due to common parallax of all stars, then one must add its value (inverted to positive) to a "non-parallactic" star and also to each positive parallax.

But that means about doubling the parallax of alpha Centauri, which in turn means it is about twice as close, 2 light years instead of 4 light years : rather it would be the common parallax of all stars which were 4 light years away and 63 Ophiuchi would be exceptionally distant. But that also ruins modern cosmology.

Same observation basically holds true in Neo-Tychonian system, where all stars are supposed to be moving with the Sun each year.

But if on the other hand parallax is a real proper movement, really inherent in the star and in each star, due to for example an angel moving it, then it is not parallax as usually understood, negative parallax is perfectly explicable, it is an indication angels are giving in obedience to God there was sth wrong with parallax theory in the first place. And if so, the phenomenon called parallax has nothing to do with parallax, is no indication of distance and stars can all be much closer than even 2 light years away.
How Fast the Stars are Spinning Around Earth Each Day

According to distance measures accepted by standard astronomy, the answer is "very fast" or for distances beyond a light day (or closer) faster than the speed of light "by magnitudes". According to one of the two theories of relativity, that should be impossible.

Now, there is a problem with this. Knowing the distance to the stars.

Distances "within solar system" are all less than one light day off. Not even Pluto is with its accepted distance from us right now going around us at the speed of light. So, objects "within solar system" are not an issue.

And for Stars "outside the solar system", the distance measures are moot because the most fundamental are based on parallax.

That said, even if stars are just one light day away, either Einstein was wrong, or his principle does not apply to objects moving around us along with the aether. Or both.

Actually, it is less than a light day away that Einstein would run into this problem. A star distant 1 light day from us is each day making a tour of 2pi or 6.28 and some more light days. This means going 6-7 times faster than speed of light. If light has a finite speed and distance measures like light day or light year make sense. So, one object would be even closer, but still further away than Pluto, when Einstein started to object to Geocentrism on this ground. If he were around to object.
How Does Alternative View Mainstream

If Geocentrism is true and Heliocentrism is false, why is Heliocentrism so universally accepted?

Two theories are possible:

* The mainstream is the effect of an always active conspiracy to hush up the truth.
* The mainstream is wrong, like it says previous mainstreams have been wrong before.

There is a factor which is common to both theories, and not denied by the mainstream:

* The education is in the hands of Heliocentrics, mostly. So are media.
Tools

Tools are items that permit the player to do actions more efficiently. They come in many tiers, although this only really effects what the pickaxe can mine and the speed at which tools do things.

## Tiers

### Wood Tier

The Wood Tier includes tools made with both wood and skywood, as well as gold. In terms of naturally-generated materials, wood-tier pickaxes can only successfully mine stone and its variants and coal.

### Stone Tier

The Stone Tier includes tools made with both stone and skystone. Their pickaxes can, in addition to the wood-tier's, mine iron ore and lapis lazuli ore.

### Iron Tier

The Iron Tier only includes iron tools currently. In addition to what all lower tiers can mine, it can mine gold ore, diamond, and redstone.

### Diamond Tier

The Diamond Tier only includes diamond tools currently. In addition to what all lower tiers can mine, it can mine obsidian and aurichalcum ore.

### Obsidian Tier

The obsidian tier includes tools made with obsidian, soft bedrock, and both Ender Tool varieties. These tools can mine, in addition to what all lower tiers can mine, soft bedrock, mithril ore, and osmium ore. Obsidian and soft bedrock require Rebar instead of sticks.

### Mithril Tier

Currently the highest tier, mithril tier includes tools made with mithril, eterna, and adamantium. In addition to what every other tier on this list can mine, it can mine eternal ore and adamantium ore. Mithril tools require Rebar instead of sticks, Eterna tools require Blaze Rods instead of sticks, and Adamantium tools require Obsidian Poles instead.

### Creative-Only

While not technically a tier, so far, two weapon materials are only available in Creative. They are hard bedrock and barrier. They act exactly like the Mithril tier in terms of what they can mine. Appearance-wise, hard bedrock tools are built with Rebar, and barrier tools appear to be simple sticks, unless one is in Creative mode or is an operator.

## Other

### Ender

Ender tools are a special type of tool, coming in two separate varieties. The first variety uses Ender Pearls while the second uses Eyes of Ender, and in the same positions. Instead of sticks, they use Obsidian Poles.

#### Crafting

*E* represents End Stone, | represents Obsidian Poles, and **e** represents either Ender Pearls or Eyes of Ender - the crafting is otherwise the same.

**Pickaxes**

**Axes**

Can be flipped vertically.

**Shovels**

Can be flipped vertically.

**Hoes**

Can be flipped vertically.

**Swords**

#### Properties

The Ender Pearl-based variety teleports drops from mining, harvesting, and killing mobs into the user's Ender Chest, their nearest Ender Hopper, or any Ender Link enabled for drop gathering. Swords also permit the player to teleport away from danger if crouching, with a range identical to Chorus Fruit.

The Eye of Ender-based variety, too, can warp drops, although only into enabled Ender Links. They randomly teleport mobs unrelated to The End on attack and can even open temporary rifts into The End, although only after the Enderdragon has been defeated the first time.
Coriolis and Related

The Coriolis phenomena that are supposed to prove the daily rotation are:

* Foucault's Pendulum;
* Coriolis Effects;
* Winds of Passage;
* Oceanic Currents.

These are not readily explainable by an empty cosmos, unless it were by supposing spirits moving things everywhere, which is also a possibility, but they are explainable in terms of an aether moving daily around Earth down from Sphere of Fixed Stars to Oceans and emptying bathtubs.
The Secret Letter (PPG)

Written by
 Directed by

"**The Secret Letter**" is the eighth episode of the first season of *Pandora Planet Gems*, and the eight episode overall.

## Synopsis

The male gems stumble across a letter with a threat.

## Plot

In the Gemstone Archives (similar to the Burning Room), the male gems were checking if any bubble was out of place. While checking, Amazonite stumbles across a bubble on the floor: except this bubble didn't have a gemstone, but a letter.

Amazonite: Hey guys! Check this out.

Sard and Moonstone walk towards Amazonite and look at the rumpled letter.

Moonstone: Why would a letter be inside a bubble?

Sard: Whatever it says, we need to find out.

Amazonite smoothed out the letter and opened it up. He read what was written.

Amazonite: (reading the letter) "The time is now. After a period of several millennia, I, Smoky Quartz, will return to the Pandora Squadron and have my revenge those who wronged me. I'm ready to fight and you're not. You have three weeks before I attack."

Sard: Smoky Quartz? Who is this gem?

Moonstone: I don't know, but if this gem has something to do with the team, everyone needs to know about it. Come on, let's go.

A few minutes later, all of the gems gathered in Sard's room: a fiery oasis with lava and rocks as the base.

Sard: Okay gems, we need to talk. Now, this gem we know nothing about has some animosity towards us for no reason. What could she be mad about?

Chrysoberyl: That's the point--no one knows! So there's no point in talking about what she's mad about in the first place!

Sky Blue Sapphire: I have to tell you Sard, but Chrysoberyl's right. The only thing we could do is train.

Sard was flabbergasted by what his teammates had to say about the situation, but he listened to them anyway.

Sard: (sighs) I guess you're right. Let's train.

*To be continued............*

## Features

### **Characters**

* Sard
* Amazonite
* Moonstone
* Chrysoberyl
* Sky Blue Sapphire
* Smoky Quartz (mentioned, in letter)

### **Locations**

* Main Island Headquarters
* Gemstone Archives
* Sard's room
Supposed Dance of Stars Problem

The problem is described like this one Liberapedia:

*There's yet another reason why modern geocentrism goes against science. There is a slight wobble*
 in the earth's rotation. The earth speeds up and slows down its
rotation a little and the point of the earth's axis changes just a bit
too.

1. *Heliocentrists have no difficulty explaining this wobble, the earth moves.*
2. *Geocentrists have to imagine that the stars and galaxies all*

wobble together while the earth stays still. Each wobble started at a
different time so the light from these different objects reaches us at
the same time giving the appearance of synchrony.

1. 1. *A star 9 Light years away wobbled 9 years ago,*
	2. *Stars 600 Light years away wobbled 600 years ago,*
	3. *Galaxies 6 billion Light years away wobbled 6 billion years ago. Galaxies that are very far away wobbled before the Solar system formed.*
	4. *The light from all these wobbles that really happened at*

different times reaches us at exactly the same time so there's the
illusion that the whole universe wobbles in synchrony.

*Is all the wobbling in the whole universe centred round earth plausible? Consider Occam's razor. Isn't the simpler assumption that the earth wobbles?*

http://liberapedia.wikia.com/wiki/Geocentric\_theory

But there are two solutions possible.

* Wobble being actually observed is an urban legend. The quote gave no reference for its observation. Predicting it is no problem for a Newtonian Heliocentric.
* Wobble is a dance in the stars, but this dance is actually less complex than assumed here, since stars are at a common, little varied distance, and much closer than light years. Its "mechanics" are due to Angelic Movers.
Is Flat Earth a Parallel Case?

Let us recall why we know the Earth is neither completely flat nor a just part of a globe, in shape close to what round earth globes portray as polar caps.

* ships show with mast first when going in and with mast last when going out, this also when seen from heights : excludes complete flatness of the flattest thing there is, but not a "polar cap shaped" or "chapati pan shaped" earth;
* clouds go below horizon : same observation, it is really the same proof with a different confirmation;
* Sun at noon in June 25 hits Assuan from straight above but Alexandria from an angle : this also proves Earth is bent, specifically in the North - South direction, but even so Earth could be polar cap shaped.
* Just as Moon hides the Sun from Earth at Solar Eclipses, so also the Earth shades off sunlight from Moon during Lunar Eclipses, but we see the shadow of the Earth as round, and a flat disc or a polar cap would throw a shadow shaped as a very flattened circle. True enough, but only if you identify the shadow as that of the Earth. Hindoos with Flat Earth cosmology ascribe all eclipses to a planet called Rahu - which is only observed when it makes eclipses. This is improbable, but not impossible, since Rahu could be hidden below the ultimate horizon, below the rim, if Earth were flat.
* Magellan has confirmed, with more correct facts, the proof Aristotle found decisive. *"Beyond Ganges you see Gibraltar/Pillars of Hercules".* Between Aristotle and Magellan, one already knew that Alexander (who had never seen Pillars of Hercules/Straights of Gibraltar) was wrong about identifying what he saw beyond Ganges as Pillars of Hercules, but one considered the other proofs a somewhat probable proof. Columbus did not confirm it, as he would have if he had come to India, when Panama Isthmus was found one knew this confirmation had failed too, but in return there was the successful voyage of Magellan each part of which has been repeated several thousand times over and the whole of which has been repeated too, or rather parallelled on other latitudes. Or even both.

The two heliocentric claims, daily rotation and annual orbit of Earth have not been confirmed in the Magellan fashion. Nearest to confirming the one is seeing Earth rotate from space - but that could be because wherever one, namely daily rotation, is seeing Earth from is moving around Earth, with the universe. Nearest to confirming the other, namely annual orbit, is space missions getting out. However, they may be spiralling westward with space, and their finding the way may be due to a Tychonian cosmology which has similar distances and angles between Earth and any given planet as the Heliocentric model - but with Earth remaining in the immobile centre.

Now, I said Magellan and Elcano's feat had been repeated, this is true:

https://en.wikipedia.org/wiki/Circumnavigation
Earth Held in Place by Gyroscopic Gravitation of Cosmos - Theory

Robert Sungenis (et al.?) propose that:

* Solar system has a gravitational centre in Sun, which would normally make for a Heliocentric model for Solar System, but for the fact that
* Universe has a gravitational centre, and Earth is caught in it. Since Universe is rotating every day, it's gravitational forces make a gyroscopic effect that holds Earth in its place.
Parallactic zig zag of space missions?

Supposing heliocentrism to be true, and supposing a space mission had a linear trajectory throughout the voyage, Earth at the position it started from would be in origo, and Earth at other annual positions would not be.

Earth would be moving in and out of the origo of the trajectory.

The space mission would in such a case be going in an apparent zig zag as seen from Earth. Or Earth as seen from the space mission would be moving. Note, we are not talking of a manned mission stationed on the Moon, where the daily "movement of Earth" could be parallactically connected to the Moon's real daily movement around Earth. We are talking about unmanned missions in trajectories that are supposed to be linear according to the laws of physics.

One can account for their apparent non-spiralling as compared to surrounding space by assuming a daily movement around Earth with the aether, with the surrounding space, thus a real spiral around Earth.

But if there was a zig zag, how can a geocentric account for it?

And if there was none, how can a heliocentric account for it?

However, this question about what is moving each year is not one where one can easily document an observed answer.

Hans Georg Lundahl wrote to diverse space or science sites and asked about the zig zag. One affirmed, then referred to an article where the answer was not apparent and then the correspondents for that article did not respond to questions. This correspondence is copied onto his blog.

Despite lack of direct answer to this person, an indirect answer may be hinted at in the article by Nadia Drake: Guided By Starlight, New Horizons Speeds Toward Pluto:

http://phenomena.nationalgeographic.com/2015/07/12/guided-by-starlight-new-horizons-speeds-toward-pluto/

Relevant quote:

*Riding aboard New Horizons are two star cameras, each aimed in a different direction.*

*“They’re used for determining which direction the spacecraft is*
pointed in, or where all the cameras and instruments are oriented,”
Rogers says.

*Ten times each second, the cameras snap images of their starfields.*
They compare those images with an onboard map of more than 10,000 stars.
 Based on that information, the spacecraft can figure out if it’s tipped
 up or down, or slightly swiveled.

*“All you need is about three or four stars,” Rogers says.*
*If something is amiss, the spacecraft will automatically adjust its pointing.*

In other words, there is no camera pointing to Earth. It is not watching our purported in and out of its origo.

Nor can it be watched optically from Earth, it is too small, but we can watch what its cameras are watching because it is transmitted.

And this transmission does not provide us with the wanted zig zag proof for Heliocentrism, as far as the blogger Lundahl could get at by his correspondence questions.
Explosives

Who wants more explosives? Most explosives have a weaker throwable version.

## Dynamite

Dynamite replaces TNT and functions identically, and is crafted identically. The only change in texture is that the side of the block says "DYN" instead of "TNT". It's renewable, as sand is now renewable.

### Throwable

Throwable dynamite is a weaker form of dynamite. It has an explosion power of 2. It can be crafted in two ways.

### Crafting

#### Dynamite

g is gunpowder, s is sand. Sand can either be the common variety or red. This recipe makes one.

 s
 g

#### Throwable Dynamite

D is dynamite, S is string. The materials can be in any column. This recipe makes four.

or

This recipe makes one.

The first recipe is optimal if one has more dynamite than string; the second is optimal if one has more string than gunpowder or sand.

## Industrial Dynamite

Industrial Dynamite is similar to Industrial TNT from IndustrialCraft in function, but a bit different in crafting. Its explosion power is 3, and it does not destroy drops.

### Throwable

Throwable industrial dynamite has an explosion power of 1.5 and functions more or less the same, but weaker. Like Dynamite, it can be crafted in two ways.

### Crafting

#### Normal

D is dynamite, C is cobblestone. This recipe makes six. Ain't it impressive how material shuffling works.

 D
 C

#### Throwable

I is industrial dynamite, S is string. This reciple makes four. Can be on any column.

or

## Compacted Dynamite

Compacted Dynamite is stronger than regular dynamite. It has an explosion power of 8.

### Throwable

The throwable version of this stuff is just as strong as a normal block of dynamite. This also makes it dangerous to use.
Robert Sungenis

Robert or Bob Sungenis is author of "Galileo Was Wrong - The Church Was Right", and one of two producers of the film "The Principle".

He is a Catholic Apologist.

Books:

* Not by Faith Alone: A Biblical Study of the Catholic Doctrine of Justification
* Geocentrism 101: An Introduction into the Science of Geocentric Cosmology

* Galileo Was Wrong the Church Was Right, Vol. 1: The Evidence from Modern Science, 10th Edition

* Galileo Was Wrong the Church Was Right, Vol. 2: The Evidence from Modern Science, 1Oth Edition

* Galileo Was Wrong the Church Was Right, Vol. 3: The Evidence from Church History

In the three volume series, volumes one and two are written with Dr Robert Bennett.
Menu comandi

*Da questa interfaccia è possibile creare o entrare in team per l'accesso rapido a missioni scenari e arene. Qaundo il team sarà completo verra automaticamente effettuato l'accesso. Per la creazione del team sarà possibile impostare dei filtri di classe del personaggio e fissare dei livelli minimi/massimi al di sotto/sopra dei quali non sarà possibile effettuare l'accesso da parte di altri personaggi.*

--Delianor (discussioni)
Pounamu (Topaz-Galaxy)

**Pounamu**is a pilot from Gem Homeworld. As one of Yellow Diamond's senior pilots, she is a respected gem between her peers. She and her team is starting a colony by the means of organic reproduction in an unnamed distant planet.

## Personality

While Pounamu is generally calm and reserved, with her closest friends, she can be pretty noisy. Outside of her comfort zone, however, Pounamu can be seen as ruthless, strict, and intelligent. She is a senior pilot, which means she is very knowledgeable of mechanical stuff. She is also very intricate and compulsive obssessive. Pounamu is also regarded as a decent leader, although sometimes she can be very manipulative and controlling.

## Trivia

* Pounamu was originally going to be Topazelite's take at an uncorrupted Centipeetle.
	+ It can also be seen in her design that she has some aspects inherited from Centipeetle, like the stripes on her arms and thighs, her spacesuit, and gloves, although of a different color.
Coconut

Coconut is a new food/plant resource added by Simpladiome additional pack.This new item can be found **only** in Coconut Trees,that spawns naturally in the newest tweaked beaches in minecraft.These appears as blocks in the tree's leafs and can be harvested using any type of tool (including swords,hoes,other items like compass,paper,clock...and even your own hand) but the fastest way to obtain it is using an axe.

## Questions

### Craftable

No

When the block is completely broken,it will drop one raw coconut or just Coconut (as called in the game)You can't eat it yet,but using any iron and better material tools,such as diamond (even gold is a very poor material in any aspect,in this mod it has been buffed.Pick a sword for example,dealing around 4 damage and during less than a freacking wood sword,now it deals 8.5 and lasts the same uses as a stone sword with 10 additional uses) in the crafting with the coconut in any position will break it hard shell and will inflict the sword's duration.It grown as regular plants,in other words it have 5 phases up to grow.After breaking,you can already eat it but will only restore 2.5 hunger points.For better usage make a Piña Colada (yes,this is actually a thing in the mod :D)
ArmedHeroes Wikia

Benvenuto nella comunity wiki Italiana del gioco MMORPG Armed Heroes Online, la quale conta al momento 219 pagine e 403 file caricati.

Sei nuovo in Armed Heroes? Scrivi dubbi e domande nel Forum, speriamo di avere le risposte che cerchi. Hai le dita consumate per quanto hai giocato e ne sai piu di noi? Il tuo sapere è prezioso, condividilo e aiutaci a incrementare la quantità e la qualità di informazioni presenti in questa wiki.

A.H. WIKI NEWS

 BLOG\_LISTING\_POST\_BUTTON\_TEMPLATE

Delianor
9 set 2015

 0

Cercasi Staff

Armed heroes wiki appena nata e bisognosa di crescere, si accetta nello staff chiunque fosse interessato a collaborare (tempo permettendo) per il miglioramento del servizio informativo offerto da que…

Leggi il post completo

Delianor
9 set 2015

 0

Working in progress

Wiki aperta da pocohi giorni e c'è tanto lavoro da fare, al momento le uniche sessioni dove trovate informazioni sono Interfaccia e personaggi.

Leggi il post completo

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Tree

Trees are the most important structure in Minecraft, being the renewable source of wood.

## Tree Types

### Oak

Oak trees are the first kind ever introduced into Minecraft. Their wood is the most well-recognized. While their leaves originally dropped apples, this function has been migrated over to a fruit tree variety. They have the most shape variety out of all tree types, coming in small, large, "balloon", and swamp. Swamp oaks are covered in vines.

### Spruce

Spruce trees have dark wood, and are often found in colder climates. They also have high variance in shape. A two-by-two square of saplings can grow into a mega spruce tree, which are excellent sources of wood.

### Birch

Birch trees have the lightest wood color. Their shape is always the same as the small Oak shape. Their variance is limited, and they are fairly rare.

### Jungle

Exclusive to the Jungle biome, Jungle trees are the first to have a "mega" size, formed by a 2x2 square of saplings. Their bark has a distinct pattern, and their planks are slightly orange in comparison to Oak. Mega Jungle trees generate with vines.

### Acacia

Exclusive to the Savanna, Acacias grow distinctly (it's best to check the Minecraft wiki for more info on this). Their bark is a greyish color, and their wood is very orange.

### Dark Oak

Exclusive to the Roofed Forest, Dark Oaks are restricted to a "Mega" size. They have the darkest bark and the darkest planks. Like normal Oaks, they used to drop apples, and were actually a better source, as they consistently had lots of leaves.

### Fruit Trees

A special variety, fruit trees have many subvarieties. Their bark is just slightly brighter than Oak's, and same goes for their planks.

#### Apple

Apple trees act somewhat like Oak trees did, by being the source of apples. Instead of a 1/200 chance per leaf block, apple trees have two main leaves varieties. Ordinary ones, with no visible apples, have a 1/90 chance per block, while ones with visible apples can be right-clicked to harvest 1-3 apples. Ordinary leaf blocks have a 1/10 chance to spawn as an appled block instead, if they have at least one face touching air. Otherwise, they have a timer that lasts 400 ticks (20 seconds); every 400 ticks, a block has a 1/30 chance to "grow" apples. They are fairly rare in Forest biomes, but any decently-sized forest will have a good bunch of them. They have their own biome full of them, Apple Forest.

#### Lemon

Lemon trees function very much like apple trees, only with a 1/32 chance to "grow" lemons. Lemons are a new fruit item. They also have their own biome, Lemon Forest. They're a tad rarer than apple trees.

#### Lime

Limes are very, very similar to lemons. Their trees function the same. Their own biome, Lime Forest, includes small amounts of lemon trees, and vice versa. Lemons are also a new fruit item.

#### Orange

A third citrus tree, orange trees are found almost purely in Jungles, with minimal populations in forests. Their own biome, the Orange Forest, is also quite rare. Oranges are, once again, a new fruit item.
Nether

The Nether is the first dimension other than the Overworld which you'll enter. Like the Overworld, it's large on all 3 axes.

## Layers

Layers are ordered from the highest elevation to the lowest.

### The Top of the Nether

The Top of the Nether is very similar to The Top of the Overworld. It spans everywhere from 960 to 1216.

### The Late Netherpause

The Late Netherpause contains very, very little, except for tiny chunks of rock. It spans everywhere from 896 to 960.

### Dead Islands in the Sky

Dead Islands in the Sky is the Nether equivalent of the Skylands. They are very barren and very sparse. Dead, charred skytrees can be found on some islands. It spans everywhere from 640 to 896. All clouds are replaced with dense clouds of sulfur. Up here, the sky can be seen, revealing a large sun and a small moon.

### The Early Netherpause

The Early Netherpause is a lot like The Early Pause, except, due to the mostly flat terrain, nothing generates here. It spans everywhere from 576 to 640.

### The Surface

The Surface is the Nether equivalent of the Overworld. It's a barren wasteland. It spans everywhere from 320 to 576. There is no day/night cycle due to the fact that the sky cannot be seen. Dense clouds of sulfur block all light. Occasionally, it rains acid. Acid causes most mobs to take damage, similar to Endermen in the rain/snow.

### Beneath the Surface

Beneath the Surface is a layer of the Nether that spans everywhere from 256 to 320. To get up here, soft bedrock must be pierced. There is not really much to say about this.

### The Nether

The Nether layer of the Nether spans everywhere from 256 to 0. Its relative location in the world is more like the Deep Caverns than the Overworld. It's very similar to the original Nether, but it takes up twice as much space. It also has a new kind of fireproof tree.

### The Deeper

The Deeper spans everywhere from 0 to -64. It contains very similar blocks to what the Nether does, but with almost no open spaces. A layer of soft bedrock must be pierced to enter here.

### The Deepest

The Deepest is the deepest part of the Nether, spanning everywhere from -64 to -320. Random bits of lava can be found generating in place of blocks, in a similar pattern to ore veins. Much like The Bottom in the Overworld, around -310, lava generates in place of anything else. The bulk of the area is made up of a compressed form of Netherrack. Holes in the hard bedrock layer must be located to pass into The Deepest.
Amber

## Appearance

Amber is a young Human/Gem hybrid, at sixteen years of age, standing at the average height of a young, teenage girl. Her favorite outfit tends to be black skinny jeans with a yellow tank top the same color as her gemstone, with her wavy, bright blonde hair tied back by a black elastic band, usually into a ponytail.

She normally wears a pair of white sneakers and a white hoodie, her gemstone being embedded in her chest between her breasts.

## Weapon

Amber's weapon is modeled after what seems to be a Moorish Scimitar, the same weapon that her mother had. It is pale translucent orange/gold in coloration, just like her gemstone. She can also summon multiple of the sword at once.

## Abilities

Amber possesses all standard gem abilities, including weapon summoning, shape-shifting, bubbling, regeneration, fusion, agelessness, and superhuman strength/durability. Being a human/gem hybrid, this makes her extremely resistant to gem-targeted technologies.

* **Electrokinesis**: Like her mother, Amber is able to harness and use the energy of lightning and electricity in the space around her.
* **Insect Telepathy/Manipulation**: Amber has the power to communicate to insects and ask for their assistance, as well as call upon large hordes of them.
* **Botanical Communication**: Amber is able to communicate with plants of all kinds, as well as ask for their help.
Ruby (Navy) (Chat Roleplay AU)

**Ruby**, nicknamed **Navy** by her crew and Chrysoprase, is a Homeworld ruby that's currently body guarding Chrysoprase along with her group.

## Appearance

Her gemstone is in the umbilical region of her stomach. Her outfit features a backless, red shawl-like top on her torso that opens around her solar plexus, and has a green diamond on the collar. She has more of a cherry complexion.

## Personality

She appears to be way more gleeful and sensual than the other Rubies of the troop. She is soft-spoken, amused by the Earth, expresses constant satisfaction, is oblivious to mostly everything and dramatic in her mannerisms. She sometimes gets crushes on her superiors and employers.

## Gemology

Gemstone Information
* Rubies are composed of a material known as corundum, the second hardest crystal structure after diamond (9,10 on the Mohs Scale of Hardness).
	+ Since Ruby is a member of the corundum group, it is closely related to sapphire and thus shares some properties with it, such as hardness, composition, and double refraction.
	+ In its pure form, corundum is colorless.
	+ Rubies are the most expensive colored stone, going by carat.[1]
* The word “ruby” comes from the Latin ‘ruber’ meaning red and, like many other gemstones, the ruby’s symbolic meaning is heavily dependent on its coloring.
* Natural Ruby is one of four “precious” gemstones (including diamond, emerald, and sapphire), known for its rarity, monetary value, and hardness (second only to diamond).
	+ Natural Ruby can be distinguished from synthetic ruby by its inclusions; natural ruby typically exhibits inclusions, whereas synthetic ruby tends to be eye clean.
* The color of ruby is its most important quality factor. The most sought after color is a strong pure red to red with a hint of blue, called pigeon's blood.
	+ The vivid red color of ruby means that it is associated with desire, and it is thought by some to be a stone of love with an aphrodisiac effect.
	+ When the color of ruby is too light, it is classified as pink sapphire, but the line between pinkish-red ruby and pink sapphire varies by region.
* The ruby is closely associated with aspects such as vitality, life, passion and fire, all of which can be symbolically linked to the color red.
	+ This shows in Ruby's emotional temperaments and overall emotional/angry attitude as well as her strength.
	+ It is said that rubies can over-stimulate people who are sensitive or irritable.
* Ruby is the traditional birthstone of those born in July and is also the zodiacal stone for Cancer and Aries.
	+ Ruby is also used to celebrate the fifteenth and fortieth wedding anniversaries.
	+ The day assigned to Ruby is Tuesday (hence the Rolling Stones song, "Ruby Tuesday").
	+ The planet Mars is famously known as “the red planet”, due to the high concentration of iron oxide (basically rust) on its surface and rubies, along with all of the aspects mentioned above, have been linked with Mars in one form or another.
	+ Ruby is the national gemstone of Burma and Thailand.
Battle of King

*Premi (Nightmare):  200 punti virtue (love, courage, hope).*
*Premi (Hell):*
 Nel secondo livello troverete al centro della mappa il boss World Slayer, un demone che fa scendere dall'alto raggi letali, inoltre quando la vita del boss sarà ridotta del 50% questo evocherà dei golem che provocano danno ad area e stordiscono. Nei due angoli superiori della mappa saranno evocati due portali, "Devil portal (ice)" e "Devil portal (eletric) dai quali usciranno numerosi nemici in direzione del boss. Distruggendo questi portali bloccherete le ondate di nemici e otterrete dei bonus alla ...   res che vi aggevoleranno durante il combattimento contro il boss.
*Premi (Nightmare): 300 punti virtue (love, courage, hope).*
*Premi (Hell):*
 Nel terzo livello al centro della mappa troverete il boss Fortune Weaver, il quale vi attaccherà con abilità che fanno danni da veleno. Dalla parte superiore della mappa scenderà invece un Flame Zombie, che senza attaccare cercherà di raggiungere il boss. Se il Flame Zombie raggiungerà il Fortune Weaver quest'ultimo verrà potenziato, se lo eliminerete prima rivevere invece un bonus all ... res

*Premi (Nightmare): x1 Ancestor Soul, x1 Glyphed Stones e possibilità di ottenere una ancestor gem liv1.*
--Delianor (discussioni)
The New Diamond

**The New Diamond** is an upcoming series made by Golden Pearl

Garnet, Amethyst, and Pearl discover Golden Diamond and think she might have something to do with Yellow Diamond. They bring her to Beach City and Golden Diamond wants to go back to her ship.

## Characters

* Steven
* Garnet
* Amethyst
* Pearl
* Peridot
* Lapis
* Yellow Diamond
* Jasper
* Golden Pearl (OC)
* Golden Diamond (OC)
Iron Chariots

La strategia per questo scenario è tutta riposta nella scelta dei carri, per il resto basta un pò di coordinazione e collaborazione. La scelta di carri più comune 2 Chariot of Fire e 2 Wall-Q ma in gnerale è importante che ci sia almeno 1 Wall-Q e 1 Chariot of Fire. Il carro meno usato di tutti è l'Armed Tank.

--Delianor (discussioni)
Generale

Questo gioco che oramai ha accumulato negli anni espansioni e aggiornamenti (introducendo sempre nuovi scenari, arene, pet, item e altro) può sembrare a chi lo sta
iniziando adesso molto complesso.. e in effetti è così. Nella sessione “generale” di questa wiki troverete una descrizione dettagliata dell’interfaccia per la gestione del vostro personaggio, i luoghi e i png presenti in game, la struttura del danno, le statistiche e le informazioni relative a clan gilde e kingdom.

--Delianor (discussioni) 21:05, set 8, 2015 (UTC)
Closinglogo Wikia

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## Describe your topic

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Quest

In questa schermata troviamo le quest che al momento sono attive. Per eliminare una quest basta premere su giveup.

Schermata riassuntiva delle stelle ottenute nelle missioni per ciascuna difficoltà.

Elenco di tutti gli achievements ottenuti e da raggiungere divisi in common mission arena e awesome. Dagli achievements sbloccati è possibile ottenere dei premi premendo sulla cassa a destra.

--Delianor (discussioni)
Zanbanto

**The Zanbanto** (Literally meaning; *"Universe Cutting Blade"*) is the name that was given to the most powerful ultrasonic combat sword that steel seraph currently as at its disposal. Those who crafted and assembled the zanbanto are confident that it is the single most powerful, lethal, and effective ultrasonic blade that humanity will ever see for the foreseeably future, specifically its designer, Kenichi Shoma, a legendary swordsmith blade builder who considers the zanbanto his lifes work, crafted specifically for steel seraphs leader to use as his personal sword.
Environment

Fürstentum Rheinbergen, a stable, benevolent, and sovereign principality, is an environmentally conscious micronation encompassing the full length and breadth of the river Rhine.

HSH Gerard, Sovereign Prince of Rheinbergen encourages his citizens to increase their knowledge of the ecology of the Rhine and of ecological issues affecting the quality of life in and along the river. He also supports efforts to improve the ecosystem of the Rhine, the health and well-being of its native flora and fauna, and the well-being of our riparian neighbours, who depend upon our river for sustenance, sport and amusement.
Citizens of Fürstentum Rheinbergen are currently researching the forum.
Active contributors can and will be rewarded by HSH Gerard in the form of honours and promotions.

These promotions and honours can not be bought, but can solely be reached by actively being involved in furthering our nation as an ecological beacon for Europe and indeed the rest of the world.
Rheinbergen Wikia

## Welcome to the Rheinbergen Wikia

Welcome to Fürstentum Rheinbergen,
a charming independent state
covering the entire length of the river Rhine.

Uniquely situated in the middle of Europe
and bordering on six nations,
Fürstentum Rheinbergen
is an ecologically orientated nation
with a stable, traditional,
yet open-minded government.
Our primary focus is to establish a healthy river for present and future generations.

Rheinbergen - the sparkling ribbon of Europe.

## Introduction

Fürstentum Rheinbergen has borders with six nations. From its origins at the Rheinwaldhorn Glacier it stretches over 1,232 km before reaching the North Sea. The principality is divided into six provinces: Alp-Rheinbergen, Hoch-Rheinbergen, Ober-Rheinbergen, Mittel-Rheinbergen, Nieder-Rheinbergen and Neder-Rijnbergen. The 6 provinces constitute the highest level of the administrative subdivisions of Fürstentum Rheinbergen,

​From Alp-Rheinbergen, via Hoch-Rheinbergen, Ober-Rheinbergen, Mittel-Rheinbergen, Nieder-Rheinbergen down to Neder-Rijnbergen, the respective languages spoken are: English, German, French and Dutch.

English and German being the common languages between the provinces.

The diversity in cultures, languages and landscapes make Fürstentum Rheinbergen into a unique nation among its European neighbours.

Rheinbergen - the sparkling ribbon of Europe.

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