recursal/Fanatic-Fandom huggingface dataset:
Frog

The **Frog** is a  Tier 1 Pet, available in the **Star Pack**. The Frog swaps the stats of the two adjacent friends with increasing usability as it levels up. Going from a temporary swap in battle at level 1, to a permanent swap on sell at level 2 and a permanent swap at the end of every turn at level 3.

## Strategy

As a 3/1 the Frog is capable of trading with most other tier one pets. This is generally favorable for a pet without a super effective In-Battle ability but it should be noted that this will only work if it isn't taken out at the start of battle by a  Mosquito or  Iguana.

The Frog is technically one of the few tier ones that you can take into the later turns as it's ability becomes more useful the higher stats the rest of your team has. The general strategy is to take an early scaler like a  Salamander or  Jellyfish and scale them as usual. Once they are at high stats (potentially 50/50) you can then use a level 2 or 3 frog to permanently swap their stats over to another pet that can better utilize them like a  Leopard or  Gorilla.

Care should be taken to not invest too much into the Frog as it can potentially become your most powerful unit. This can be problematic because it cannot swap it's own stats to something else without another Frog. This continues to be a problem if you weren't planning to get it to level 3 and only planned on selling it at level 2 because now you're selling your best unit just to swap the stats of two worse units.

## Trivia

* The Frog's sprite depicts it in a rather sad state, this is due to the Frog's mother telling them that Santa isn't real.

## Gallery

The standard sprite of the FrogThe classic sprite of the frog

1. ↑ https://discord.com/channels/802850782877057044/828907062556885073/1045647516164685944
Pteranodon

## Ability

### Level 1

**Friend faints**: If it was a **Faint** pet, activate its ability again. Works 1 time per turn.

### Level 2

**Friend faints**: If it was a **Faint** pet, activate its ability again. Works 2 times per turn.

### Level 3

**Friend faints**: If it was a **Faint** pet, activate its ability again. Works 3 times per turn.

The **Pteranodon** is a  Tier 6 Pet, available in the **Golden Pack**. Whenever a friend with a faint ability faints, the Pteranodon will activate its ability again. This ability has a limited number of triggers per turn. Levelling up the Pteranodon increases the amount of times it can trigger per turn.

## Strategy

The Pteranodon can be played in much the same way as a  Tiger though there are still advantages and disadvantages between the two. First, and most impactful, the Pteranodon can only repeat the abilities of pets with faint abilities as opposed to any pet with an in battle ability.

## Version History

### 9th January 2023

* The Pteranodon is added into the game as part of the Golden Pack.
Hippo

The **Hippo** is a  Tier 4 Pet, available in the **Turtle pack**. Whenever Hippo knocks out an enemy, it gains a hefty amount of attack and health. Leveling up the Hippo will increase the amount of stats it gains upon a successful knock out.

## Strategy

Hippo is a counter pet designed to steamroll through summon builds. It will "heal" itself after each knock out, and is best paired with defensive food perks such as  Garlic and  Melon to maximize its chance at surviving and knocking out more pets.  Chili is another good option since it can knock out the second enemy and trigger Hippo's ability. Pairing Hippo with a front  Rat can give it a few additional buffs from knocking out the  Dirty Rat(s).

Scaling a front-most Hippo is a common strategy to win rounds in mid game, as it can be quite unstoppable against summoners around the same turns. A backline Hippo can also work to clean up the weak enemies. However if you're scaling a Hippo, you'd hope to get to 10 wins quickly against weak summon teams. Because as you get closer to late game, Hippo will start to lose its effectiveness.

If you're not matched against summon teams, Hippo is just a pet with no ability. It will get outscaled by pets from earlier tiers or pets with self-scaling abilities. At best case scenario, it will simply trade with them, never triggering its own ability.

But even if you do get matched with summons, late game teams with high level  Turkey,  Parrot,  Tiger can output so much attack that Hippo's healing ability, even at level 3, cannot keep up with the damage it takes. It will fail to do what it's supposed to do, and is once again reduced to being a pet with no ability.

## Version History

###### 15/08/2022

* Changed the base stats of The Hippo to 4/5 from 4/7

###### 22/04/2022

* Changed ability of Hippo to "Knock-out: Gain +3/+3, +6/+6, +9/+9." from: "Knock-out: Gain +2/+2, +4/+4, +6/+6."

## Gallery

The standard sprite of the HippoThe classic sprite of the Hippo
Golden Retriever

Always there for his friends!

The **Golden Retriever** is a Token that is automatically summoned through the use of  trumpets. When the team is on 1 pet or less, all unused trumpets will be spent and a level 1 Golden Retriever will be summoned to the front with  attack and  health equal to that amount.

Once a Golden Retriever is summoned, trumpets can no longer be gained.

## Gallery

The sprite of the Golden RetrieverThe sprite of the Golden Retriever jumping in
## Trivia

* There's a small chance that a  Sloth can appear in place of the Golden Retriever
Toys/row

Template for displaying a row for Toys. This page is a "scoped template". It is meant for use only on the page Toys. Please do not transclude this template on any other page.

## Usage

All parameters are required.

unnamed parameter 1/2/3
Used to describe the toy's ability description at level 1, 2, and 3 respectively. For consistency, please use exact wording from in-game pet information, including icons such as  attack,  health, and  gold. Icons for Foods and Tokens should also be included.

name
Fills the Toy cell. Use {{IconSAP}} for this parameter, with **`size=40px`** by default.

source = Pet name
Toggles for displaying which Pet a toy is from. Give each individual parameter a value to display.

## Examples

Input:

```
{{:Toys/row
}}

```

Output:

  Balloon | 1 | **On break** → Give +1  attack and +1  health to the right-most friend.
 3 | **On break** → Give +3  attack and +3  health to the right-most friend.
Cow

## Ability

### Level 1

**Buy**: Replace shop food with 2 free  Milk that gives +1  attack and +2  health.

### Level 2

**Buy**: Replace shop food with 2 free  Milk that gives +2  attack and +4  health.

### Level 3

**Buy**: Replace shop food with 2 free  Milk that gives +3  attack and +6  health.

The **Cow** is a  Tier 5 Pet, available in the **Turtle pack** and the **Puppy pack**. When the Cow is bought, it removes all food from the shop and adds 2 free  Milk. Leveling up the Cow will spawn  Better Milk and then  Best Milk, with improved stat buffs.

## Strategy

Cow is the cornerstone of any food build, it is extremely versatile with unparalleled efficiency. It brings consistency to the food hunt as each Cow is equal to 2 *targeted* foods with stat effects, able to trigger "Eats food", "Food bought" abilities twice while giving a good amount of stats.

The most common strategy is buy-selling Cows. If there's a  Seal on the team, you can buy a Cow for the 2 Milks, then sell it before feeding Seal the Milks so it won't accidentally waste stats on Cow. For  Cat pivot, you can buy Cow, sell it, then buy Cat before buying Milk to receive the double stat effects. Even if you're not going for food builds, buy-selling Cow is recommended since it's 2 gold while giving the same amount of stats as  Sushi.

Another strategy is keeping a Cow on the team then buying copies on top, since it will continuously give better and better Milks.

## Version History

### 12/08/2021

* Cow's ability is now affected by being leveled up.
* The Attack and Health that Milk gave was changed to 1/2 and scales accordingly to each level.

## Gallery

The standard sprite of the CowThe classic sprite of the Cow
## Trivia

There was very brief period in the test server in September 2022 where giving Chocolate to a cow would replace the shop with two chocolate milks that gave +2/4/6 attack and +1/2/3 health instead of two regular milks. This interaction was removed after only 24 hours after it was implemented.
Deer

The **Deer** is a  Tier 4 Pet, available in the **Turtle pack** and the **Puppy pack**. When the Deer faints, it summons a  Bus with  Chili. Levelling up the Deer increases the level and stats of the summoned Bus.

## Strategy

Deer has the lowest base stats in the game, but with a powerful ability. It wants to be knocked out ASAP to get to Bus. An early Bus can sweep plenty of low tier pets with its good stat and Chili, which is a tier 5 food perk. Deer combines well with summon pets such as  Whale,  Turkey,  Tiger, etc.

 Pilling a Deer for the Bus isn't the best strategy, but it can work.

## Version History

###### 5/5/2021

* Level 2 and 3 deer now spawn a 14/14 and 21/21 bus

## Gallery

The standard sprite of the DeerThe classic sprite of the Deer
Flying Squirrel

The **Flying Squirrel** is a  Tier 3 Pet, available in the **Puppy Pack.** When a friendly toy breaks, Flying Squirrel will summon it again with at the same level as before it broke, then gain a small amount of attack. Leveling up the Flying Squirrel increases the amount of attack it gains.

## Strategy

Flying Squirrel is a very important pet for toy teams, allowing you to keep toys around without having to actively find and buy toy pets. Once you've acquired a good toy, Flying Squirrel can keep it until the end of the game either to maintain the flow of stats or use them for their in battle abilities. It works well with basically all toy-related pets such as  Chameleon,  Mosasaurus,  Sting Ray,  Puma, and so on.

## Version History

### 8th June 2023

* The Flying Squirrel is added as part of the reworked Puppy Pack.
Strawberry

The **Strawberry** is a Tier 1 Food item available in the **Star Pack**. It gives a Pet a static effect allowing it to count towards certain abilities. However, this takes up a food slot and thus prevents the pet from carrying other food effects.

## Strategy

The **Strawberry** can be applied to Pets which the player would want to use in conjunction with pets that have strawberry abilities, such as the Hummingbird, Pelican, and Velociraptor.

## Trivia

* All of the pets that synergize with strawberries are birds or related to birds.
Weekly Pack

Weekly Packs are Packs that are randomly generated every Week. Weekly Packs can contain Pets from any Packs including Custom Packs but excluding  Strawberry, all Strawberry ability pets and  Jerboa due to their reliance on key foods in order to have any function.

The Weekly Pack refreshes its contents every Monday at 12:00 am UTC. When an update launches, the Weekly will be reset even if the previous Weekly hasn't had a full week long duration.

Each Weekly Pack includes:

* **10  Tier 1 Pets**
* **2  Tier 1 Food**
* **10  Tier 2 Pets**
* **3  Tier 2 Food**
* **10\*  Tier 3 Pets**
* **3  Tier 3 Food**
* **10\*  Tier 4 Pets**
* **3  Tier 4 Food**
* **10  Tier 5 Pets**
* **3  Tier 5 Food** (Will always contain  **Chocolate**.)
* **10  Tier 6 Pets**
* **3  Tier 6 Food**

*\*The first Weekly pack had 9 Tier 3 and Tier 4 pets*

## Version History

### 9th January 2023

* Changed Weekly Packs to now always include Chocolate.
* Changed Weekly Packs to now have 9 Pets per tier, from 10.

## Archive

Every Weekly Pack thus far has been archived here:

* Week 1
* Week 2
* Week 3
* Week 4
* Week 5
* Week 6
* Week 7
* Week 8
* Week 9
* Week 10
* Week 11
* Week 12
* Week 13
* Week 14
* Week 14.5
* Week 15
* Week 15.5
* Week 16
* Week 16.5
* Week 17
* Week 17.5
* Week 18
* Week 18.5
* Week 19
* Week 20
* Week 21
* Week 22
* Week 23
* Week 24
* Week 25
* Week 26
* Week 27
* Week 28
* Week 29
* Week 30
* Week 31
* Week 32
* Week 33
* Week 34
* Week 35
* Week 36
* Week 37
* Week 38
* Week 39
* Week 39.5
* Week 40
* Week 41
* Week 42
* Week 43
* Week 44
* Week 45
* Week 46
* Week 47
* Week 48
* Week 49
* Week 50
* Week 51
* Week 52
* Week 53
* Week 54
* Week 55
* Week 56
* Week 57
* Week 57.5
* Week 58
* Week 59
Frigatebird

The **Frigatebird** is a  Tier 2 Pet, available in the **Puppy Pack** but still available for free in **Custom Packs**. Whenever a friend gains an Ailment the Frigatebird will remove it. It's ability has a limited number of times it can trigger per turn. Levelling up the Frigatebird increases the amount of times it's ability can trigger.

## Version History

### 8th June 2023

* Changed the Frigatebird's base stats to 2/5 from 2/4
* Changed the Frigatebird's ability to "**Friend gained ailment**: Remove ailment. Works 1/2/3 time(s) per turn." from: "**Buy**: Give one random Hurt friend +2/+4/+6 health."
* Added to the **Puppy Pack**.

## Gallery

The standard sprite of the FrigatebirdThe classic sprite of the Frigatebird
Mushroom

**Mushroom** is a  Tier 6 food that gives one pet the Mushroom perk. When a pet with Mushroom faints, it summons a 1/1 copy of itself at the same level.

Summoned copies are considered "new" pets, with no memory of their old selves before they faint. For example if a  Parrot faints and comes back, it will not keep the copied abilities.

## Strategy

Mushroom's biggest strength is giving pets an additional chance to trigger their abilities. Some examples include the  Elephant,  Turtle,  Deer,  Mammoth. It combines well with  Scorpion, enabling it to break  Melon on its first attack, then respawn with  Peanut and knock out the exposed enemy.

It can also be used as a defensive perk for support pets that don't care much about their own stats, such as  Turkey,  Tiger,  Snake. Mushroom here is as strong if not stronger than  Garlic and  Melon, since the pet is guaranteed to survive any Start of battle snipers.

## Trivia

* The **Mushroom** effect can be a direct reference to Super Mario.
Lion

## Ability

### Level 1

Start of battle: If this is your highest tier pet, gain +50%  attack and  health.

### Level 2

Start of battle: If this is your highest tier pet, gain +100%  attack and  health.

### Level 3

Start of battle: If this is your highest tier pet, gain +150%  attack and  health.

**Lion** is a Tier 5 Pet, available in the **Star Pack**. At the start of battle and if there are no other Tier 5 or 6 Pets, the Lion will gain a percent of its current Attack and Health as bonus stats that will last until the end of battle. Levelling up the Lion increases the percentage of its original stats that it will gain.
Starfish

## Ability

### Level 1

**Friend sold**: If it was a **Sell** pet, give one random friend +1  attack and +1  health. random friend.

### Level 2

**Friend sold**: If it was a **Sell** pet, give one random friend +2  attack and +2  health. random friend.

### Level 3

**Friend sold**: If it was a **Sell** pet, give one random friend +3  attack and +3  health. random friend.

The **Starfish** is a  Tier 3 Pet, available in the **Star Pack**. Whenever a pet with a Sell ability is sold, the Starfish will buff the stats of a random friend. Levelling up the Starfish increases the amount of stats given to one random friend.

## Strategy

The Starfish is a staple of the buy-sell archetype, being the strongest wide buffing Buy-seller at an early tier.

The Starfish works best when paired with other buy-sell pets, such as Dog, Buffalo, and other Starfish, buying and selling every pet with a Sell ability that you roll into. As with the other buy-sell pets, the Starfish also pairs very well with gold giving pets, such as Gold Fish and Swan, allowing you to buy and sell more units and roll for more Sell pets. It's worth mentioning the Platypus especially, as it can essentially work as a 3 *free* Starfish triggers given you have 2 slots open, or as 2 Starfish triggers for just 1 gold if you don't.

Where the Starfish truly thrives is in custom packs, where it has full access to every Sell pet as well as its fellow buy-sell pets.

## Version History

### 01/04/2022

* Changed the tier of the starfish to 4 from 3

### 07/04/2022

* Changed the starfish's ability to "Friend sold: If it had a Sell ability, give +1/+1 to a random friend." from "Friend sold: If it had a Sell ability, gain +1/+1"
* Changed the base stats of the starfish to 3/2 from 5/2
* Changed the tier of the starfish to 3 from 4

### 07/04/2022

* Fixed starfish buffing all friends instead of 1 random friend

## Gallery

The sprite of the StarfishThe old sprite of the Starfish
Triceratops

**Triceratops** is a  Tier 5 Pet, available in the **Star Pack**. When the Triceratops is Hurt, it will give a stat boost to one random friend. Leveling up the Triceratops will increase the amount of stats it will give to one random friend when hurt.

## Strategy

It is often a good idea to put  Lemon or  Garlic on the Triceratops to allow for higher chance of more triggers.

A powerful combo is Elephant, Donut, and Triceratops. Place Donut on the Elephant and then place Triceratops behind Elephant. The Elephant will damage the Triceratops 1/2/3 times before attacking. The Donut will ensure that the Elephant gains all of the Triceratops buffs. This means that, as long as the Triceratops is alive, the Elephant gains from at least 3/3 to a max of 27/27 before every attack. This combo mirrors the  Boars ability but with higher stats and lower tier pets.
Orca

The **Orca** is a  Tier 6 Pet, available in the **Star pack**. On faint, the Orca will summon a random level 1 pet with Faint ability from *any* pack. Leveling up the Orca will increase the amount of Faint pets that it summons.

Orca cannot summon another Orca.

## Strategy

With over 50 faint abilities in the game, Orca is an incredibly luck based pet that ranges from utterly terrible to amazing. It can summon pets with harmful abilities, useless abilities, or it can chain indefinitely with  Tapir and  Eagle.

Orca pairs very well with  Vulture, since it often summon pets that summon more pets on faint, such as  Stork and  Anteater, resulting in lots of pets fainting and lots of triggers for Vulture.

It's a good sacrifice for  Praying Mantis as well, again due to the potential summon chain. Orca + Mantis can put pets outside of Star pack permanently on the team, which can lead to powerful late game teams that Star pets on their own can't achieve.

## Trivia

If you use  Sleeping Pill on an Orca in **Weekly** or **Custom pack**, you are able to get pets that are not in your pack. In **Star pack**, you can get the same result by using  Praying Mantis. getting a highly leveled and used pet that isn't in the pack is a significant sign of superiority in **Weekly pack** and **Star pack**, as it requires both skill and luck to pull off. No one knows if you did it in **Custom pack** so if you want coolness points there you have to take a video of it.

The Orca can be used for the lootbox challenge. The goal of which is to buy and faint 4 Orcas by pilling a Hedgehog and winning with the pets it gives you. An alternative to this type of lootbox challenge is where you can get to sell or faint any of the pets you get out of the Orcas.
Slug

The **Slug** is a  Tier 4 Pet that is found in the **Golden pack**. When it faints, it summons a  Smaller Slug with the same level as the Slug.

## Strategy

The **Slug** is mainly used in summon builds, summoning two pets on faint. It's considered as an upgrade of  Sheep because of its better summons.

## Version History

### 9th January 2023

* The Slug is added into the game as part of the Golden Pack.
Fly

The **Fly** is a  Tier 6 Pet, available in the **Turtle pack**. When a friend faints, it will summon a  Zombie Fly where that pet fainted. This ability can only activate 3 times per turn. Levelling up the Fly increases the stats and level of the summoned Zombie Fly

Fly's ability will not trigger until there are spaces for the Zombie Flies to spawn in. When used with other Faint abilities such as  Rooster or  Deer, it will "wait" until the tokens have been cleared before summoning Zombie Flies.

When a Zombie Fly faints, it will not trigger Fly's ability.

## Strategy

Fly has great value since it's almost guaranteed to give 3 summons, something that other summoners can accidentally waste by running out of space. You should think of Fly as 3 gold for a 17/17. It pairs well with all other summoning pets such as  Sheep, Deer,  Turkey, as well as  Shark since one Fly will give Shark 4 triggers in battle. Fly tends to be positioned at the last 2 spaces to make sure enough faints occur for it to use up all of its triggers.

With that said, Fly can be a bit late by the time it shows up. For summon builds, it often has to compete with high level summoners that are already on the team, or takes up slot that could've just been another Turkey.

A niche synergy the Fly has is with Faint Scaling teams ( Shark,  Praying Mantis and  Spinosaurus), in which it will summon a Zombie Fly that can be sold for 1, 2 or 3 gold (depending on level) everytime a friendly pet faints in the shop from a  Sleeping Pill or the Praying Mantis' ability.

## Version History

### 10/05/2022

* Changed the level 1 Zombie Fly's base stats to 4/4 from 5/5.

### 12/08/2021

* Changed the Fly's base stats to 5/5
* Changed the level 1 Zombie Fly's base stats to 5/5 from 2/2.
* Changed the Fly's ability to only triggers 3 times per turn from an unlimited number of times.

### 05/05/2021

* Level 2 and 3 Fly now summons 4/4 and 6/6 respectively.

## Gallery

The standard sprite of the FlyThe classic sprite of the Fly
White Tiger

**White Tiger** is a Tier 6 Pet available in the **Weekly Pack** and **Custom Packs**. When a battle starts, it gives the nearest friend behind +3  Experience. Levelling up the White Tiger will increase that amount of friends behind that it gives experience to.

## Strategy

* White Tiger with a  Parrot behind can be extremely useful as it will make the Parrot level 2 or 3 (depending on their current experience) and the parrot will make the rest of the team level 2 or 3. (It is basically an exploit) Though, the player to keep in mind that the Parrot's attack damage must be lower than the White Tiger, or the order will go wrong.

## 24th October 2022

* Changed the ability of the White Tiger to 'Give the 1/2/3 nearest friend behind +3  Experience' from 'Start of battle: Make 1/2/3 friend behind level 3. Except other White Tigers.'.

## Gallery

The classic sprite of the White Tiger.The standard sprite of the white tiger
Trumpet

Trumpet is an archetype introduced as part of the Golden Pack.

When a team with one or more Trumpet(s) has 1 to 0 pets left, a  Golden Retriever is summoned to the front with  Attack and  Health equal to the number of Trumpets, spending all of them in the process.

* Once a Golden Retriever has been summoned, no more Trumpets can be gained during that battle.
* You can only generate trumpets inside of battles.
* Instead of spawning a Golden Retriever, there is a low chance the trumpets will spawn a  Sloth with attack and health equal to the number of Trumpets.

## Trumpet Pets

### Trumpet Generators

  Highland Cow | **Start of battle**: Gain 1/2/3 Trumpet(s) for each 2 health this has.

### Trumpet Spenders

  Wildebeest | **Before Attack**: Spend 4 Trumpets to gain the  Coconut perk. Works 1/2/3 times per battle.
Sniper Pets

Sniper pets are pets that can be used together to form sniper teams. These include pets that can deal damage to enemy pets outside of attacking (such as at the start of battle or when an enemy is summoned). There are also pets that can amplify the abilities of them.

Pets that give Ailments or reduce stats are not normally considered snipers, but are included here for their synergy and lack of other clear archetype.

Sniper Pet enablers don't necessarily *have* to be used with Sniper Pets, it's just their most common application.
Sleeping Pill

The **Sleeping Pill** is a  Tier 2 Food, available in **Turtle pack** and **Puppy pack**. When a Pet is given Sleeping Pill, they're knocked out and are permanently removed from the team. However, this will also activate their **Faint** abilities.

Sleeping Pill costs 1 gold, instead of the usual 3.

Sleeping Pill does not trigger **Eats food** abilities.

## Strategy

Sleeping Pill is one of the strongest food in the game, especially when it's available outside of its own packs. Pill is gold efficient and gives direct access to Faint abilities' buffs, often means getting pets and perks from higher tiers or are otherwise inaccessible.

Almost every single Faint pets synergize with Pill. Let's go over the most prominent examples:

* **Stats boosts**:  Ant,  Flamingo,  Mammoth all give nice stat boosts when they faint. At tier 2, Flamingo Pill is 4 gold for a targeted  Salad Bowl (tier 3).
* **Higher tier pets**:  Spider,  Beluga Sturgeon and  Eagle will all summon a pet from 1 tier higher when they faint.
* **Melon**: This is a tier 6 perk that can be obtained as early as *turn 3*. Pilling something in front of an  Ox will give it permanent Melon, and of course, pilling a  Turtle will give Melon to any pet of your choosing.
* **Coconut**: You can pill a  Hedgehog or  Badger to damage your other pets, which is useful to hurt a  Gorilla and give it  Coconut. Pilling a  Chameleon while having  Air Palm Tree can give Coconut to any pet.
* **Achievement hunting**: Pilling summoners like  Sheep,  Deer, or  Rooster will summon their tokens, allowing you to get their secret achievements and ribbons.
* **Blobfish**: While only available in Custom or Weekly pack, pilling a  Blobfish is 4 gold for a  Chocolate. This is arguably Pill's greatest strength, since not only is this available *way* earlier than Chocolate, it's also straight up another way to gain experience, increasing the chances of leveling up your pets.
Strawberry Pets

Strawberry Pets are pets that have their abilities enabled through use of the  Strawberry Food perk. Strawberry Pets are generally just another way to scale stats, with some limited start of battle start of battle power.

A common strategy for Strawberry Pets is to buy and sell  Kiwis onto a singular Strawberry friend during early turns and then to ignore the rest of the Strawberry Pets (maybe using  Sleeping Pill or  Praying Mantis on a  Dove or two) until  Velociraptor becomes available. Velociraptor is the main heavy hitter for the Strawberry Pet archetype and most will use it as their only Strawberry Pet.

 Shoebill also see's somewhat frequent use as a powerful team wide scaler, assuming the required Strawberries can be found.

They are a smaller subset of Food Perk Pets and have basic synergy with some pets of that archetype.
Seagull

The **Seagull** is a  Tier 4 Pet, available in **Custom packs** and sometimes available in the **Weekly Pack**. Whenever a friend is summoned the Seagull will copy its own current food perk to that pet. Levelling up the Seagull increases the amount of times it can use its ability every turn.

## Strategy

The Seagull can give a lot of value in the right teams. It's mostly used in summon teams that often feature  Turkey and  Vulture.

In the early-game, the Seagull can be used as tempo to give free food effects to bought pets, which is a good way to preserve money. It can also be used in early summon teams, where it's best paired with  Meat Bone to create more favourable trades.

Seagull works very well with  Steak, making summoned pets able to break through  Melons and deal a lot more damage. It works even better with  Peanut, but summoned pets aren't guaranteed to break through melons and it's very hard to give a Seagull the Peanuts effect.

Seagull often gets used with  Mushroom or  Popcorns to either overwhelm the opponent with stats from a Turkey or to utilise Vulture and  Shark's abilities more. Note that the pets summoned from Mushroom or Popcorn don't have high stats and they can be exploited by an enemy  Hippo or  Elephant. Notably, Seagull synergises very well with  Octopus when both have Mushroom at high level because the Octopus has a lot more triggers and has potential to cause serious damage to the enemy team.

Let's say you want to ruin some poor soul, wanting to have fun with the game. Well, if played right, this is the pet for you! Giving the Seagull a Mushroom, put it 1 away from Level 2, and give a  Blobfish a Mushroom, You can reset the trigger cap and upgrade to the next one. Taking out your calculator, you can get almost 6 triggers out of one seagull. This isn't exactly the best idea to run though, because one  Rhino will ruin YOUR day instead.

#### Some Tips:

* Try to avoid buying and instantly selling pets while Seagull because that wastes triggers and it's often not worth it.
* As with all Friend Summon pets, buying a unit out of your shop to upgrade a unit you already have will not trigger Seagull. However, buying a unit and placing it on an empty slot (triggering the seagull), then combining it with a unit you already have, will let you add a food to that unit.

## Version History

### 8th June 2023

* Changed the Seagull's base stats to 4/3 from 3/2
* Changed the Seagull's tier to  Tier 4 from  Tier 3.

## Gallery

The standard sprite of the SeagullThe classic sprite of the Seagull
Summon Pets

Summon pets are pets that can be used to create a team that focuses on the summoning of many extra pets during battle - usually in tandem with a pet (or multiple pets) that benefit from an increased number of summoned pets. This build include pets that buff summons or pets that summon other pets.  Honey,  Cherry,  Banana,  Mushroom and  Popcorn are all helpful in a summoner build because they make any pet capable of summoning other pets.
Tabby Cat

The **Tabby Cat** is a  Tier 2 Pet, available in the **Puppy Pack**. When the Tabby Cat gains a food perk, it buffs the attack of all of its friends. These buffs are temporary, and disappear at the end of each battle. Levelling up the Tabby Cat increases the amount of temporary attack given.

## Version History

### 8th June 2022

* Changed the Tabby Cat's base stats to 4/2 from 5/3
* Changed the Tabby Cat's ability to "**Gain perk**: Give friends +1/+2/+3 attack until end of battle." from "**Eats shop food**: Give all friends +1/+2/+3 attack until end of battle."

### 15th August 2022

* Changed the ability of the tabby cat to: "**Gained held food**: Give one random friend +1/+1, +2/+2, +3/+3." from "**Eats shop food**: Give all friends +1/+2/+3 attack until end of battle."
* Changed the base stats of The Tabby Cat to 4/3

### 12th August 2021

* Changed the Tabby Cat's base base stats to 5/3

## Gallery

The standard sprite of the Tabby CatThe classic sprite of the Tabby Cat.
Sealion

The **Sealion** is a Tier 4 Pet that is found in the **Golden Pack**. At the end of your turn, the Sealion buffs ALL other pets depending on whether they are in front or behind of the Sealion as well as the Sealion's level.

## Version History

### 26th January 2023

* The Sealion's base stats is changed to "3/6" from "2/5".

### 9th January 2023

* The Sealion is added into the game as part of the Golden Pack.
Zombie Fly

The **Zombie Fly** is a token that is summoned by the  Fly when one of its friends faints. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

When a Zombie Fly faints, it will not trigger Fly's ability.

## Version History

### Initial patch

* 2/2
* A Zombie Fly that faints will not summon another Zombie Fly.

## Gallery

The standard sprite of the Zombie FlyThe classic sprite of the Zombie Fly
Zombie Cricket

The **Zombie Cricket** is a token which is summoned when a  Cricket faints. Its level will be the same as the cricket it is summoned from. As with all tokens, it is considered a  Tier 1 for the sake of certain abilities like  Poodle's and  Rhino's.

## Gallery

The standard sprite of the Zombie CricketThe classic sprite of the Zombie CricketDifference between Zombie Cricket (in Battle area) and normal Cricket (in Shop).
Swan

The **Swan** is a  Tier 2 Pet, available in the **Turtle Pack**. The Swan grants the player extra  Gold at the start of every turn. Levelling up the Swan will increase the amount of Gold that it will grant you.

## Strategy

* The Swan is a commonly used Pet, as it provides extra  Gold, which is considered a great ability for a Tier 2 Pet. In some cases, it could be used for saving gold, for example:
	+ Pairing a Swan with a  Puppy can be quite effective. As it provides extra Gold every start of turn, you may offset the disadvantage that it will apply on the the player, forcing them to have 2 gold or more leftover to receive its buff.
	+ It can also be used for a  Tyrannosaurus, which works similarly to the Puppy. However, due to being a late-game material, a Swan may be outclassed by the  Hammershark.

* The Swan is a potentially great pet, but because of the poor stats, you can try to buff it with a  Monkey or a  Penguin. As for late game, a Tyrannosaurus will be even better, as the Swan + T-Rex combination often benefits each other.

## Version History

### 8th June 2023

* Changed the Swan's base stats to 1/2 from 1/3.
* Removed from the **Puppy Pack**.

### 10/02/2022

* Changed the Swan's base stats to 1/3 from 3/3.

### 12/08/2021

* Changed the Swan's base stats to 3/3 from 3/4.

## Gallery

The standard sprite of the SwanThe classic sprite of the Swan
Spinosaurus

The **Spinosaurus** is a Tier 6 Pet, available in the **Star Pack**. Everytime a friend faints the Spinosaurus will give a random friend a buff to their stats. Levelling up the Spinosaurus will increase the size of the buff given.

## Strategy

* The Spinosaurus is commonly used on summoning teams for providing abundance of extra stats. This strategy is requires some luck, as it is barely good against  Lemons.
* However, there is a less known strategy which synergies well:
	+ The Spinosaurus can synergise with a  Praying Mantis. The Praying Mantis knocks out adjacent friends at start of turn, which will trigger any faint abilities and friend faint abilities. The buff from the knocked-out pet will be permanent and thus the buff from the Spinosaurus will also be permanent.
	+ A  Shark can also be added to the team to even better utilise this strategy, especially due to its ability doubling outside of battle.

## Version History

### 22/04/2022

* Changed the ability of the Spinosaurus to "Friend faints: Give a random friend +3  Attack and +2  Health." from "Friend faints: Give a random friend +2  Attack and +2  Health."

## Gallery

The classic sprite of the SpinosaurusThe standard sprite of the Spinosaurus
Walrus

The **Walrus** is a Tier 6 Pet, available in the **Weekly Pack** and **Custom Packs**. When the Walrus faints it will give  Peanuts to its friends. Levelling up the Walrus will increase the amount of friends that it gives Peanuts to.

## Strategy

* Walrus is a potential great Pet, as Peanuts do even more than  Steak, allowing a friend to possibly killing the opponent’s strongest unit at once.
* Though, due to the ability giving a random friend Peanut, it is risky because Peanut may replaces any other Effects.
	+ Furthermore, Peanut loses badly to  Melon if the player decides to give a friend with below 20 , simply because Peanut’s guarantee knock-out will not trigger if it fails to hurt the opposing enemy Pet.
* Using a  Mushroom on the Walrus is also considerable, but depends on luck and sometimes giving the same friend Peanuts.

Overall, Walrus can be extremely useful for knocking out a strong enemy Pet, but is still risky and depends on the player’s current status to decide if it should be bought. It's sometimes advisable to place a walrus in the middle of your team instead of the front if you have high-stat pets with valuable defensive foods in your front ranks, so the Peanuts is guaranteed to go to a backline unit with nothing useful to overwrite.

## Gallery

The sprite of the Walrus

1. ↑ https://www.wwf.org.uk/learn/fascinating-facts/walrus
Toys

Toys are items that can benefit you both during battle and in the shop. They are separate from Pets and Food and are placed off to the right of the team during the shop phase and under the right-most friendly pet during battle. Only 1 Toy can be in use at any given time - note that this does **NOT** apply to Hard Mode Toys and therefore both a friendly Toy and a Hard Mode Toy can be active at the same time.

Toys can only be obtained through buying certain certain pets (listed below in addition to the Toys). All Toys Pets will provide an option between 1 Toy that activates when it breaks (all Toys break after 2 turns) and 1-2 Toys that activate at the start of battle.

Toys have Tiers just like Pets and will have the same tier as the Pet they're summoned from. Toys with higher tier will have priority over lower tier Toys, e.g., An Air Palm Tree ( Tier 6) will activate before a Foam Sword ( Tier 4) and potentially protect a low health Pet before it takes damage from the Foam Sword. Toys can also be higher level depending on the level of the Pet that they come from. Higher level Toys have better effects, following similar power scaling rules to Pets.

Some Pets will have synergies with the Toys, like the  Flying Squirrel, which will resummon Toys after they break. Keep in mind that these Pets only work with friendly Toys and will not interact with Hard Mode Toys in any way. See Toy Pets for a full list of Pets that summon and synergise with friendly Toys.

* Tier 1
* Tier 2
* Tier 3
* Tier 4
* Tier 5
* Tier 6

###  Tier 1 Toys

  Balloon | 1 | **On break** → Give +1  attack and +1  health to the right-most friend.
  Tennis Ball | 1 | **Start of battle** → Deal 1  damage to two random enemies.
 3 | **Start of battle** → Deal 3  damage to two random enemies.

###  Tier 2 Toys

  Radio | 1 | **On break** → Give +1  health to all friends.
  Garlic Press | 1 | **Start of battle** → Give the right-most friend  Garlic.
 3 | **Start of battle** → Give the 3 right-most friends  Garlic.

###  Tier 3 Toys

 3 | **On break** → Stock 3 free  Lasagnas.

###  Tier 5 Toys

  Flashlight | 1 | **On break** → Give +6  attack and +6  health to the right-most friend.
  Stinky Sock | 1 | **Start of battle** → Reduce the highest health enemy's  health by 40%.
 3 | **Start of battle** → Reduce the 3 highest health enemies'  health by 40%.
Surgeon Fish

## Ability

### Level 1

 **Before attack**: Spend 2  trumpets to give the nearest friend behind +6  health.

### Level 2

 **Before attack**: Spend 2  trumpets to give the nearest friend behind +12  health.

### Level 3

 **Before attack**: Spend 2  trumpets to give the nearest friend behind +18  health.

The **Surgeon Fish** is a  Tier 3 Pet available in the **Golden Pack**. Before it attacks, it spends 2  trumpets to give the nearest friend behind a buff to its health. Levelling up the Surgeon Fish increases the amount of health given.

## Version History

### 9th January 2023

* The Surgeon Fish is added into the game as part of the Golden Pack.
Toucan

The **Toucan** is a  Tier 2 Pet, available in the **Puppy Pack** but still available for free in **Custom Packs**. Upon fainting, the Toucan copies it's food perk it currently has to friendly pets behind it. Leveling up the Toucan will increase the number of friends it gives its food perk to.

Toucan's description has a warning that says: "*Does not give food that only works once.*" This is only to tell players to be mindful of single-use food perks such as  Melon and  Steak, which are usually used up *before* the Toucan faints due to their one time use nature. If Toucan is knocked out without using up these food perks, like through the use of  Sleeping Pill, it will still give the perk to pets behind.

## Strategy

Toucan is a decent tier 2 Pet, but will pretty quickly lose potency in the late-game. That's because most of the best late-game food perks are single-use. However, it has some use cases:

* Saving gold on food in the early rounds
* Providing high tier armor such as  Lemon to the rest of the team before they have it themselves
* Switching up a  Pineapple to another held food after the "start of battle" phase ends
* Pivoting to better pets by fainting it onto them in the Shop (note that by using a  Sleeping Pill or a Praying Mantis the pet gets to keep one-use foods)
* Using the  Whale to faint the Toucan, you can pass on one-use Effects in battle. By giving your Toucan a  Strawberry and then buying a  Velociraptor, you can pass on Coconut to the rest of your team, as long as the Velociraptor has more attack than the Whale so it can give the Toucan Coconut before the Whale swallows it.

If a Toucan becomes  Weak during battle, the effect is passed down throughout the team, creating an anti-synergy.

## Version History

### 8th June 2023

* Added to the **Puppy Pack**
* Changed the Toucan's ability wording to "**Faint**: Copy food perk to the nearest/two nearest/three nearest friends behind." from: "**Faint**: Give this pet's food perk to the nearest/two nearest/three nearest friends behind." (Functionality is unchanged).

## Trivia

* The Toucan used to be a Tier 1 Pet during the **Star Pack's** test server duration.

## Gallery

The standard sprite of the ToucanThe classic sprite of the Toucan
Shop Scaling Pets

Shop Scaling Pets are Pets that can increase the stats of Pets in the shop. Some are passive but most need to be actively triggered in one way or another.

It should be noted that current and future shop pets can also be buffed for +1/+1 with a  Canned Food, purchased from the Food Shop at Tier 4 and beyond.

### List of Shop Scaling Pets

  Polar Bear (Start of turn)
  Lioness (End turn)
Tier 2

**Tier 2** is the second tier of shop Pets. They are unhewan

hewanan

hewan laut

This is a list of available Pets at tier 2, and which packs they are available in.

Below is Food that are obtainable in Tier 2, and which packs they are available in.

 Sleeping Pill | Standard Pack, Expansion Pack #1, Weekly Pack, Custom Pack
Sting Ray

The **Sting Ray** is a  Tier 5 Pet, available in the **Puppy Pack**. When a Sting Ray is bought the player will be given an option between two Toys:  Flashlight and  Stinky Sock. Flashlight gives the right most friend a permanent buff to its  attack and  health when it breaks. Stinky Sock reduces the highest health enemy's  health at the start of battle. Levelling up the Sting Ray increases the level of the toys the player can choose between.

## Strategy

Sting Ray is a contender for the strongest toy pet in the game, due to its great selection of toys. It can be one of the fastest scaler, or the scariest debuffer.

+6/+6 from a *level 1*  Flashlight is a mindblowing amount of stats, which will get much crazier at higher levels and can also be given at will to any pet on the team thanks to  Chameleon  Pill. Having  Puma on the team will increase the amount of stats so much that just with 4 gold on Chameleon Pill, you can easily turn a new pet into a 30/30 or even 40/40.

On the other hand,  Stinky Sock is a much more devastating  Skunk from Turtle pack. Reducing 40% health is the perfect amount for a 50/50 enemy with  Melon to be knocked out by one 50-attack strike. At higher levels, Stinky Sock targets *more* enemies instead of focusing all on one enemy. And of course being a toy, it doesn't take up slots on the team.

## Version History

### 8th June 2023

* The Sting Ray is added into the game as part of the reworked **Puppy Pack**.

## Gallery

The sprite of the Sting RayThe sprite of the FlashlightThe sprite of the Stinky Sock
Snake

The **Snake** is a  Tier 6 Pet, available in the **Turtle pack**. When the nearest friend ahead of the Snake attacks, it will damage a random enemy. Leveling up the Snake will increase the amount of damage it deals.

## Strategy

Snake is a powerful sniper that wants the nearest friend ahead to attack as many times as possible, so is often best put behind a friend with high stats or a summoner with  Mushroom. Depending on where the snipes hit, Snake can provide additional damage to finish off powerful frontline enemies, or knocks out weak summoners and backline pets such as  Turkey,  Shark.

Beside losing to Start of battle snipers, since it's often put in second position, Snake can also be countered with  Chili.

## Gallery

The classic sprite of the SnakeThe standard sprite of the Snake
Strategies

## Why this page?

This page aims to list many viable strategies for the game (Based on teams). It's a page of information, just for "Player Information"

Also, to avoid confusion, weekly pack strategies should be avoided on this page, you can still add custom packs if you introduce what they add.

## Strategies

### Turtle Pack Strategies

#### Free Summon Team

Get the fish to level 3 as soon as possible to allow the bison to get HUGE. While that happens, get a sheep to start building a summon team, add the turkey to buff the sheep's summons, and when you get the fly, every zombie fly will get the turkey buff! If you want, you can add honey to the turkey to survive in case everything else fails, this is useful to turn a draw into a win. Be careful when playing against other packs, as the  Iguana may screw you up.

## Skootie AtoZ Challenges

These are the teams that made Skootie (The big Super Auto Pets youtuber) able to get every sticker and badge in order from A to Z. They may be useful as ideas for more "Useful" teams.

The **Ant**, while the main pet of this run, it's not what carries the team. That spot goes to the  deer, spawning 1 other deer and 2  buses. Before giving the ant melon, you should give it a mushroom, in order to double it's effect before you depend on the deer. The deer also helps buff the  ox. The only thing dependant on luck is what the ant hits. It's best if it hits one of the weak pets at the back, since, if your opponent beats the ox, they basically win.

The oldest trick in the super auto pets strategies book, the "Honey **Badger**". It's a strategy that involves placing a strong badger at the back with honey. This trick can basically turn ANY draw into a win. However, the arch enemy of the Honey Badger is the  crocodile. This is because the Honey Badger strategy usually involves placing your badger at the back, and the crocodile will kill it, which in conclusion will ruin the strategy and also kill another one of your own pets, so you can put a pet that doesn't do much in battle close to the badger, like the Penguin. Of course, this strategy needs some extra support, so an  ox. always comes in handy, or sometimes you can add a  cat for scaling the Badger or the Ox.
Sheep

The **Sheep** is a  Tier 3 Pet, available in the **Turtle pack**. When the Sheep faints, it summons two  Rams with the same level as the Sheep. Levelling up the Sheep increases the stats of the summoned Rams.

## Strategy

The Sheep synergizes with many Pets which make it a decent choice for early-game, but it does become less useful in the late game.

Being a summoning Pet, the Sheep works with the  Turkey, allowing the Rams to dish out more damage.

Sheep also works with the  Ox and  Kangaroo, as it allows Ox and Kangaroo to trigger their effect **twice** if placed behind a Sheep.

When it comes to Food, it is advisable to give it  Meat Bone early on and replace it with  Steak if still used late game. You can use a  Sleeping Pill on a Level 2 Sheep can result in a **Level 3 Ram**, if the two Level 2 Rams are merged. This allows Sheep to even work with  Bison, as long as the Player doesn't mess up by **not having enough space** for the 2 Rams to spawn.

Though, it falls off as soon as stronger summoning pets, such as  Deer and  Fly, and even giving free stats or advantage to the enemies with  Hippo or  Rhino on their team.

Overall, the Sheep is a great early game Pet and is very versatile, and its effect is incredibly useful even without the use of other Pets, however does get outshined by other pets in late-game.

## Version History

### 5th May 2021

* Level 2 and 3 sheep spawns two 6/6 and 9/9 Rams.

## Gallery

The standard sprite of the SheepThe classic sprite of the Sheep