Crimson Shores

**Crimson Shores** is the second Story Yland to be added to Ylands in Update 2.1: Sunken Sands, located in the Arid region. Crimson Shores continues where the story left off back at Elmwood's Outpost. To discover it the player must first complete Elmwood's story missions in the handbook up to the No End To Mysteries mission and then speak to Elmwood again in the temple library. There are 16 objectives in this 2nd Chapter, with more Chapters to follow in further updates. Story Ylands do not allow terrain modification and will not save any items left there as the map refreshes each time it is loaded. Any progress made in the Story is saved however.

## The Discovery

Return to Elmwood in the secret map room inside the ancient temple.

## The Arid Enigma

Go to the Arid region and travel to the Crimson Shores map.

## The One to Tell the Tale

Head to the Temple and talk to Shani to learn about the history of this place and what must be done to bring peace.

## The Slumbering Ruler

Find the entrance to the Pharaoh's tomb below the tallest mountain and try to bring him back to life.

### The Jackal and the Door

Bring any 3 Pigments to trick the guard into thinking you are the painter and to let you inside the tomb.

### Down the Dark Corridors

Explore the pyramid to try find the Pharaoh's Tomb.

### Cursed Guardians

Defeat 3 different elemental mummies while dodging traps. The first mummy is a fire elemental so it is recommended to use a weapon that has Cold damage. The second mummy is ice so a weapon that has Energy is recommended. The third mummy is energy so a weapon with Fire is recommended.

### Facing the King of Sands

Enter the Pharaoh's Tomb and talk to him.

### Waking the Eternal Dreamer

Make some Aid Items such as healing poultices, bandages or health potions or purchase them from the Tooth Trader on the South-West of the map. Step back onto the ritual carpet to begin the revival procedure. Heal yourself as your HP is slowly drained and the Pharaoh's life-force replenishes as seen by the lights turning on at the base of his sarcophagus. After reviving him, take his Pharaoh's Clothes.

## The Jail Fit for a Queen of Seas

Find the hidden jail trapping the Merfolk Queen Maris and figure out how to set her free. Head to the South-West of the map to find some glowing blue mushroom trees peeking out of the water, below here is the jail holding the Merfolk Queen.

### The Machine that goes BZZZT

Find Reneket on top of the tallest mountain. Bring 5x Copper Ore and 5x Electric Tissue to repair the machine.

### Wishing Upon a Star

Use the Wicker Bed close to Reneket to sleep until Midnight. Talk to him to activate the machine and spawn in a burning star. Follow it and pick it up after it lands and then quickly take it to the prison to use on the statues.

### Fire and Ice

Return to the jail and use the extremely hot item on one of the statues.

### Fire and Ice... Again

Get Reneket to activate his machine again, and bring another burning star to the prison to disable the second frost statue and set Maris free.

## One That Makes a Pair

Equip the Pharaoh's Clothes and meet the Merfolk Queen at the Temple.

## The Story to Tell

Return to Elmwood's Outpost and speak to him in the secret map room in the ancient temple.

## The Story Continues...

Keep an eye out for Chapter 3 in an upcoming update in the future!