Badges

Badges are a feature which gets unlocked when a character reaches level 19, they can be used on any team and provide with passive boost for the pokemon of that team. They also have a special ability which gets triggered once the team carring the badge receives a specific amount of damage.

There are 5 type of badges, each one has a specific trigger skill and different type of passive boosts.

* Protect Medal (defensive medal, sp.def buff oriented)
* Shield Medal (defensive medal, p.def buff oriented)
* Torrent Medal (offensive medal, sp.atk debuff oriented)
* Blaze Medal (offensive medal, p.atk debuff oriented)
* Healing medal (support medal, debuff cleanse oriented)

## Protect medal

This is a defensive medal oriented around buffing the user team sp.def. The medal's passive and trigger skill are:

* Defense Field: Buffs the user team's sp.def by a fix amount of 100 times the skill level, lasts for 3 rounds. For example if the medal has defense field lvl 5 the team will get a buff for 500 sp.def for 3 turns.
* Hp increase: Passively increases the user team's HP by 1 + (0.3 x Skill level) % during battle. For example if the medal has Hp increase lvl 5 the team will passively gain 2.5% HP.
* P.def increase: Passively increases the user team's P.def by 1 + (0.3 x Skill level) % during battle. For example if the medal has P.def increase lvl 5 the team will passively gain 2.5% P.def.
* Sp.def increase: Passively increases the user team's Sp.def by 1 + (0.3 x Skill level) % during battle. For example if the medal has Sp.def increase lvl 5 the team will passively gain 2.5% Sp.def.
* Res buff: Passively increases the user team's Resilience by 1 + (0.1 x Skill level) % during battle. For example if the medal has Res buff lvl 5 the team will passively gain 1.5% Resilience.
* Dodge buff: Passively increases the user team's Dodge by 1 + (0.1 x Skill level) % during battle. For example if the medal has Dodge buff lvl 5 the team will passively gain 1.5% Dodge.
* Speed increase: Passively increases the user team's Speed by 1 + (0.3 x Skill level) % during battle. For example if the medal has Speed increase lvl 5 the team will passively gain 2.5% Speed.

## Shield medal

This is a defensive medal oriented around buffing the user team p.def. The medal's passive and trigger skill are:

* Aegy: Buffs the user team's p.def by a fix amount of 100 times the skill level, lasts for 3 rounds. For example if the medal has defense field lvl 5 the team will get a buff for 500 p.def for 3 turns.
* Hp increase: Passively increases the user team's HP by 1 + (0.3 x Skill level) % during battle. For example if the medal has Hp increase lvl 5 the team will passively gain 2.5% HP.
* P.def increase: Passively increases the user team's P.def by 1 + (0.3 x Skill level) % during battle. For example if the medal has P.def increase lvl 5 the team will passively gain 2.5% P.def.
* Sp.def increase: Passively increases the user team's Sp.def by 1 + (0.3 x Skill level) % during battle. For example if the medal has Sp.def increase lvl 5 the team will passively gain 2.5% Sp.def.
* Crit buff: Passively increases the user team's Crit by 1 + (0.1 x Skill level) % during battle. For example if the medal has Crit buff lvl 5 the team will passively gain 1.5% Crit.
* Hit buff: Passively increases the user team's Hit by 1 + (0.1 x Skill level) % during battle. For example if the medal has Hit buff lvl 5 the team will passively gain 1.5% Hit.
* Speed increase: Passively increases the user team's Speed by 1 + (0.3 x Skill level) % during battle. For example if the medal has Speed increase lvl 5 the team will passively gain 2.5% Speed.

## Torrent medal

This is an offensive medal oriented around debuffing the enemy team sp.atk. The medal's passive and trigger skill are:

* Scald: Debuffs the enemy team's sp.atk by 50%, causes a fix amount of damage equal to 30 times the skill level and burns the enemy team causing it to lose 10 times the skill level hp per turn, the burn and the sp.atk debuf last for 3 rounds. For example if the medal has scald lvl 5 the enemy team will be damaged for 150 and loose 50 hp per turn.
* Hp increase: Passively increases the user team's HP by 1 + (0.3 x Skill level) % during battle. For example if the medal has Hp increase lvl 5 the team will passively gain 2.5% HP.
* P.atk increase: Passively increases the user team's P.atk by 1 + (0.3 x Skill level) % during battle. For example if the medal has P.atk increase lvl 5 the team will passively gain 2.5% P.atk.
* Sp.atk increase: Passively increases the user team's Sp.atk by 1 + (0.3 x Skill level) % during battle. For example if the medal has Sp.atk increase lvl 5 the team will passively gain 2.5% Sp.atk.
* Res buff: Passively increases the user team's Resilience by 1 + (0.1 x Skill level) % during battle. For example if the medal has Res buff lvl 5 the team will passively gain 1.5% Resilience.
* Crit buff: Passively increases the user team's Crit by 1 + (0.1 x Skill level) % during battle. For example if the medal has Crit buff lvl 5 the team will passively gain 1.5% Crit.
* Speed increase: Passively increases the user team's Speed by 1 + (0.3 x Skill level) % during battle. For example if the medal has Speed increase lvl 5 the team will passively gain 2.5% Speed.

## Blaze Medal

This is an offensive medal oriented around debuffing the enemy team p.atk. The medal's passive and trigger skill are:

* Mega Blast: Debuffs the enemy team's p.atk by 50%, causes a fix amount of damage equal to 30 times the skill level and burns the enemy team causing it to lose 10 times the skill level hp per turn, the burn and the p.atk debuf last for 3 rounds. For example if the medal has mega blast lvl 5 the enemy team will be damaged for 150 and loose 50 hp per turn.
* Hp increase: Passively increases the user team's HP by 1 + (0.3 x Skill level) % during battle. For example if the medal has Hp increase lvl 5 the team will passively gain 2.5% HP.
* P.atk increase: Passively increases the user team's P.atk by 1 + (0.3 x Skill level) % during battle. For example if the medal has P.atk increase lvl 5 the team will passively gain 2.5% P.atk.
* Sp.atk increase: Passively increases the user team's Sp.atk by 1 + (0.3 x Skill level) % during battle. For example if the medal has Sp.atk increase lvl 5 the team will passively gain 2.5% Sp.atk.
* Dodge buff: Passively increases the user team's Resilience by 1 + (0.1 x Skill level) % during battle. For example if the medal has Dodge buff lvl 5 the team will passively gain 1.5% Dodge.
* Hit buff: Passively increases the user team's Crit by 1 + (0.1 x Skill level) % during battle. For example if the medal has Hit buff lvl 5 the team will passively gain 1.5% Hit.
* Crit buff: Passively increases the user team's Speed by 1 + (0.1 x Skill level) % during battle. For example if the medal has Crit buff lvl 5 the team will passively gain 1.5% Crit.

## Healing medal

This is an support medal oriented around cleansing debuffs from the user team, and healing. The medal's passive and trigger skill are:

* Medical Therapy: Cleanses all the team's debuffs and heals for a fix amount of HP equal to 100 times the skill level. For example if the medal has medical therapy lvl 5 the team will be healed for 500 HP and have all the debuffs removed.
* Hp buff: Passively increases the user team's HP by a fix amount of 200 + (20 x Skill level) during battle. For example if the medal has Hp buff lvl 5 the team will passively gain 300 HP.
* P.atk buff: Passively increases the user team's P.atk by a fix amount of 50 + (5 x Skill level) during battle. For example if the medal has P.atk buff lvl 5 the team will passively gain 75 P.atk.
* Sp.atk buff: Passively increases the user team's Sp.atk by a fix amount of 50 + (5 x Skill level) during battle. For example if the medal has Sp.atk buff lvl 5 the team will passively gain 75 Sp.atk.
* P.def buff: Passively increases the user team's P.def by a fix amount of 40 + (4 x Skill level) during battle. For example if the medal has P.def buff lvl 5 the team will passively gain 60 P.def.
* Sp.def buff: Passively increases the user team's Sp.def by a fix amount of 40 + (4 x Skill level) during battle. For example if the medal has Sp.def buff lvl 5 the team will passively gain 60 Sp.def.
* Speed buff: Passively increases the user team's Speed by a fix amount of 10 + (1 x Skill level) during battle. For example if the medal has Speed buff lvl 5 the team will passively gain 15 Speed.

## Leveling Medals

In order to unlock each medal trigger skill and passive buffs it is necessary to level up the medal, each medal can be leveled up by collecting medal shards. These medal shards can be obtained in the Lair hunt by defeating the bosses or they can be bought at the store.

Also to level up each medal skill it is necessary energy crystals which can be found in Lair hunt or bought at the store.