recursal/Fanatic-Fandom huggingface dataset:
Legends of Gazar Wiki

**Welcome to the Legends of Gazar Wiki!**
This is a wikifull of Dungeons and Dragons 5th edition homebrew, detailing and describing a campaign setting and offering a slough of new content devised by yours truly and some friends. ;)

# ~Background and Lore~

## Deities, Gods, and Everything In Between

The Gods of Gazar

The Old Gods

The Wardens

# ~Player Options~

Listed below are the custom races for the setting, as well as some new options for subclasses, spells, and a few magic and non-magic items.

## Playable Races

Awakened Beast

Baghera

Demon

Goblin

Human

Monkey

Thyra

## Subclasses

Dunestrider Conclave

Stormbringer Conclave

Circle of the Earth

Circle of the Skies

Battlemage (Fighter)

Warrior (Fighter)

Oath of the Tiger God

Oath of the Downtrodden

The Way of Hoof and Horn

Arcanely Gifted (Sorcerer)

Giant-Touched (Sorcerer)

The Arch Mage (Warlock)

The Gilded Torch (Warlock)

The Keeper of Secrets (Warlock)

## Other Content

Gazar Spells

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* Guides
* All Help articles

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Goblin

Goblins are laborers, miners, and adventurers. As the chosen people of the goddess of outcasts, many goblins are discriminated against and/or treated as second rate citizens in many places. Most work as miners or grunt laborers, doing other people's dirty work. Though small and not particularly intelligent or attractive, goblins should never be underestimated and have been known for legendary feats of heroism and skill.

### Ability Score Increase

You gain +1 constitution, charisma, and dexterity.

### Delvers in Darkness

Goblins have darkvision out to 60 feet and proficiency with light picks, light hammers, warpicks, and warhammers.

### Subterranean Camouflage

Goblins have advantage on stealth checks made in rocky environments.

### Group Effort

Goblins have advantage on attack rolls while within 5 feet of an ally.

### Size and Speed

Goblins are small and have a walking speed of 25 feet.
Визуальные диалоги

Скрипт создающий визуальную составляющую в диалогах, некая альтернатива лицам из сообщений. Автор - ZEkA10000

Ссылка на скрипт: https://pastebin.com/dZQtZ70i

## Дополнительная информация

Для адекватной работы скрипта ваши изображения должны:

1. Иметь одинаковый размер изображений
2. Лежать в папке *Graphics\Pictures\Avatars\Left side faces\<ИМЯ ПЕРСОНАЖА>* направленные в правую сторону
3. Лежать в папке *Graphics\Pictures\Avatars\Right side faces\<ИМЯ ПЕРСОНАЖА>* направленные в левую сторону

И так же для использования этого скрипта требуется знать команды которые должны быть написаны в любой части сообщения:

Так как язык у RPG Maker VX Ace - Ruby то тут будет строгий контроль за регистром и правильностью написанию слова. Выбирайте тщательно имена картинок с эмоциями.

Если хотите добавить персонажа допустим **Alucard** то надо провести следующие действия:

1. Создайте папку **Alucard** в папках *Left side faces* и *Right side faces*
2. Скопируйте туда ваши эмоции (должно быть 2 копии наборов эмоций : смотрящие влево и смотрящие вправо . Мэйкер не умеет отражать изображения)
3. Внесите **Alucard** в таблицу координат `COORDS = {` `"AJ" => [[-64, 124],[388, 124]],``"PP" => [[-64, 140],[388, 140]],``"FS" => [[-64, 140],[388, 140]],``"RD" => [[-64, 140],[388, 140]],``"TS" => [[-64, 140],[388, 140]],``"RR" => [[-64, 140],[338, 140]],``"SP" => [[ 30, 200], nil ],``"LR" => [ nil ,[100, -26]],``"TR" => [[-64, 140],[388, 140]]``}`
4. Вносите его имя в команды сообщений. Например **\ALD[Alucard, Angry]** (*Graphics\Pictures\Avatars\Left side faces\Alucard\Angry.png*
Abilities

## AP (Anti-Personnel)

* Guns (Ranged AP)
* Charge (Melee AP)
* Line up (Melee AP) - [ schutzen ]
* Scold (Ranged AP) - [ steamboy ]
* Snipe (Ranged AP) - [ naoscaire ]

## AA (Anti-Armour)

* Cannons (Ranged AA)
* Ram (Melee AA)

## Flak (Anti-Aircraft)

* Flak (Ranged Flak)
* Aerocombat (Melee Flak}
* Long Ranged Flak (Ranged Flak) - [ ruhl ]

## Expl (Explosive)

* Grenade (Ranged Expl)
* Bombard (Ranged Expl) - [ panzer ]
* Long Ranged Rocket - [ ruhl ]
* Raid (Melee Expl) - [ fairy, dragon, stinger ]

## Heal

* Aid (Health restore AP)
* Repair (Health restore AA)
* Overhaul (Health restore Flak)
* Inhale (Drain Toxic) - [ gas-weisser ]
* Drain (Drain AA) - [ ]

## EDS (Enemy Disadvantageous State)

* Pin (EDS)
* Intimidate (EDS)
* Gaz (EDS) - [ gas-weisser ]
* Black Out (EDS) - [ ]
* Hijack (EDS) - [ erregardt ]
* Sabotage (EDS) [ erregaradt ]
* Mist (Enemy) (EDS) - [ steamboy ]
* Lullaby (EDS) - [ ceoltóir ]
* Pacify (EDS) - [ draoi ]
* Omen (EDS) - [ draoi ]
* Bark (EDS) - [ faolchú ]
* Stun (EDS) - [ púca ]
* Frighten (EDS) - [ púca ]

## AAS (Ally Advantageous State)

* Inspire (AAS)
* Mist (Ally) (AAS) - [ steamboy ]
* Armour Boost (AAS) - [ engineer ]
* Incite (AAS) - [ ceoltóir ]
* Wings of Freedom (AAS) - [ ceoltóir ]
* Last Pint - [ trodaire ]
* Advise - [ púca ]

## Officer Special

* Quick Recovery (AAS)
* Marked for Death (EDS)
* High Speed Mobility (AAS)
* Bless (AAS)
* Curse (EDS)
* Quick Strike (AAS)
* Armour Up (AAS)
* Trench Warfare (AAS)
* Shell Shock (EDS)
* Bolster (AAS)

## Commander Special

* Surrender
* Fear of Failure (AAS) - [ mina don drockheim ]
* High Energy (AAS)
* Lone Wolf (AAS)
* Armoured Faith (AAS)
* The Plan (AAS)
* Raining Fire (AAS)
Sparking Strike

*Evocation Cantrip*

Casting Time: 1 action

Range: self

Components: V

Duration: Instantaneous

Accelerate and guide your strike with lightning. As part of casting this spell, make a melee weapon attack. Roll 1d4 and add the result to both the attack and damage rolls of the attack. The extra damage is lightning damage. At higher levels, this effect scales to 2d4 at level 5, 3d4 at level 11, and 4d4 at level 17.

**Classes: Sorcerer, Wizard, Druid**
Breath of Four Wings

*3rd Level Evocation*

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (an owl feather)

Duration: Instantaneous

Call upon the ancient north wind to freeze and fling your enemies or anyone that displeases you. Choose a 15 ft. x 100 ft. line within range. All creatures in that line must make a constitution save, taking 5d8 cold damage and being knocked prone on a failed save, and taking half damage and remaining standing on a success. Casting this spell at higher levels increases the damage by 1d8 for each slot level past 3rd.

**Classes: Warlock (Keeper of Secrets)**
Yakko warner

yakko in "the unoticed evils"

## appearance

Yakko has primarily black fur with a red nose and white face and feet. He wears a pair of smoky topaz slack pants that go up to his waist. The pants are held up by a large black belt with a golden square buckle. He is an anthropomorphic toon of indeterminable species.

In the reboot, his face and feet are a warmer color, with his feet now having one spot instead of two. Yakko's teeth, like the other Warners, now has noticable fangs. His slacks are less baggy and were given a more saturated color. His nose is slightly triangular, and he has grown a small tuft of hair-like fur/fur-like hair on the top of his head similar to Pinky.

## powers and abilities

* telepathy
* mind control
* time manipulation(w/ time stone)
* inhuman speed
* great marksmanship
* hipporolling
* mind reading
* 4th wall breaking(sometimes)
* able to talk to creators(kenny edwards and michael)
* imense durabillity

## friends and enemies

* Tord larsson(frenemy)
* Bea Sebastian(friend)
* elijah(friend)
* The dark lord(former enemy turned ally)
* cyndaquil(friend)
* tepig(friend)
* bulbasaur(friend)
* lemon(enemy)
* pumpkin(friend)
* nidoking(friend)
* star(friend)
* ztar(enemy)
* adam hitler(frenemy)
* adolf hitler(enemy)
* al-dork hilter(friend)
* cartman(frenemy)
* kenneth(friend)
* hypno(enemy)
* dr fennel(enemy)
* daren(sworn enemy)

## trivia

* he was supposed to be played by sheen(kenny's friend) as an antagonist
* he is later portrayed by michael malaspina
* he is the only character to have a ship
* he used to be a teacher for deez academy
* he is one year older than his animaniacs version
* he used to fight daren as a kid and still brawls with him to this day
* he was part of multiple wars(civil war and many more)
* he is a king of yakkokingdom in this timeline
Demon

The demons of Gazar are not fallen angels nor inherently evil manifestations of chaos and terror. Rather, they are the awry creations of Ukhalaag, an ancient dragon who tried to make himself a race of magically potent slave-warriors. He succeeded, in theory, but Id Shidai had mercy on this newborn race, granting them free will. Most then turned on their creator and aided in his defeat. Now, Demons wander Gazar as scholars, mages, and keepers of ancient knowledge an magics. Despite their (usually) good intentions, many Demons are still hated and feared due to their strange appearance and mysterious origins.

### Ability Score Increase

You gain +2 intelligence and +2 charisma.

### Magical Origin

As innately magical creatures and the creations of a dragon, Demons have Magic Resistance, resistance to fire damage, and immunity to non-magical fire and lightning.

### Scions of the Weave

All Demons know two cantrips and one first level spell from the sorcerer spell list. Charisma is their casting modifier for these spells. The leveled spell they learn can be cast a number of times equal to their proficiency bonus, and can be cast at will once 11th level has been reached.

### Arcane Scholars

Demons are proficient in history and arcana.

### Unnatural Nature

Demons roll critical failures on rolls of 1 or 2 on a d20.

### Size and Speed

Demons are medium and have a walking speed of 30 feet or are small and have a walking speed of 35 feet.
Emolgabirdmolten Wiki

**Welcome to the Emolgabirdmolten Wiki!**
emolgabirdmolten videos and more

We're a collaborative community website about Emolgabirdmolten that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

the dark lord

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Gym Leaders

The Gym Leaders are strong trainers who specialize in a certain type. They were chosen as representitives of the Pokemon League to be the challenge that trainers must conquer and defeat to gain a gym badge as proof of victory, once 8 badges are won, a trainer can enter the Pokemon League in hopes of battling the Elite 4 and Pokemon League Champion.

In game lore, the gym leaders chosen are the ones who are deemed winners for the gym leader title of that years challenge, so each year, the gym leaders and their type changes, so in these 2 versions there are 2 set of different gym leaders and their types, to mark the differences in the versions.

**Solar Eclipse Verson**

* Donna - Poison-Type
* Damon - Dark-Type
* Harper - Sound-Type
* Mason - Rock-Type
* Amber - Fire-Type
* Alvin - Fairy-Type
* Minerva - Steel-Type
* Wade - Water-Type

**Lunar Eclipse Version**

* Doug - Bug-Type
* Faith - Ghost-Type
* Electra - Electric-Type
* Dustin - Ground-Type
* Lexi - Fighting-Type
* Bailey - Grass-Type
* Alice - Ice-Type
* Orion - Cosmic-Type
Post Game

## Spectrum Islands (Post Game)

Unlike the original version of Solar Light and Lunar Dark, SELE will feature a massive post game that is pretty much a game in itself! When reaching the post game you will gain access to the Spectrum Isle, a group of islands that have their own challenge for you to compete in!

### Red Island

* Crimsonite City
* Maroon Trail
* Mount Brickstone
* Redwood Village

### Orange Island

* Kamber City
* Sandstone Hill
* Carrospice Cave
* Tangerone Town

### Yellow Island

* Dandello City
* Honeybon Meadow
* Flaxen Mountain
* Sunnybee Town

### Green Island

* Limell Town
* Springwood Forest
* Basil Hills
* Emermint City

### Blue Island

* Tealtide Town
* Lapis Bay
* Azura City
* Skyan Forest
* Indigon City

### Purple Island

* Lavenite Town
* Boysen Forest
* Rasinight Plains
* Mauveberry City

### Pink Island

* Taffy Town
* Blush Beach
* Rosewood Forest
* Magento City

### Brown Island

* Caramine City
* Umbera Mountain
* Sienno Desert
* Brunetto Town

### Grey Island

* Fosslate City
* Silvercoin Mine
* Graypit Bay
* Ironash Village

### White Island

* Blancher Town
* Snovory Mountain
* Pearlace Bay
* Frostlain City
* Snowdaisy Woods

### Black Island

* Ravenink Town
* Sable Woods
* Ebojet Cave
* Blackhaven City
Pokémon Solar Eclipse & Pokémon Lunar Eclipse Wiki

== **Welcome to the Pokémon Solar Eclipse & Pokémon Lunar Eclipse Wiki!** ==

The official Wiki to the remaster version of Pokemon SolarLight and LunarDark!

## Catergories

* The Pokédex
* The Rokio Region
* Towns and Cities
* Characters
* The New Types
* The New Attacks and Abilities
* Legendary and Mythical Pokemon
* Post Game

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
АХ ТЫЖ ХИТРЫЙ

**АХ ТЫЖ ХИТРЫЙ** - это игра, сделанная за 3 часа для конкурса стёб-игр, который организовали Скелетон и Дарен. Автором является Юрберт.

## Сюжет

Начинается всё с того, что в доме Михи за столом с едой сидят Вадим, Скелетон, Сига, Дарен и Толик. Скел хвалит накрытый стол, что в свою очередь Миха говорит, что для друзей ничего не жалко. Но тут неожиданно Вадим хищно смотрит на еду и в ту же за минуту съедает всё, что было на столе. Вдруг появляется Ёж Шедоу, который отчитывает кота за то, что тот всё съел. И с этого момента начинаются самые необъяснимые события за всю историю Мукерских игр...

## Небольшая Ошибка

Из-за того, что Юрберт мало знал тогда особенности движка, да и в принципе как пилить игры, умудрился в эту игру засунуть около 700 мегабайт лишнего материала. Тем не менее - это не помешало ему занять первое место. Но если бы Скелетон участвовал в конкурсе, то у Юрберта не было бы шансов.
Cosmic Type

### Description

The Cosmic-type was recently discovered in the Rokio region as a new type, this type seems to be drawn to the Rokio Region for some reason, most of them coming from space!

Cosmic-Type Pokémon are masters of cosmic energy and using their spacial powers to aid them in battle!

## Strengths and Weaknesses

Like all other types, the Cosmic-Type has its strengths and weaknesses as well. Here are what they are strong and weak against and why these types were chosen.

### **Strong Against:**

* **Fire** - Fire needs oxygen to burn and there is no oxygen in space for a flame to burn!
* **Electric** - Cosmic rays can effect electrical equipment causing errors and malfunctions. Electric needs another weakness as well.
* **Sound** - There is no sound in space, due to there being nothing for sound waves to bounce off to create sound.

### **Weak To:**

* **Grass** - Plants create oxygen making a planet livable, plants could terraform a planet in space. This and Grass needs a boost.
* **Ground** - Ground is the Earth type and the Earth itself is within space and has its own gravity and an atmosphere that protects it from Cosmic rays.
* **Steel** - Because rockets and meteors are made of metals that travel through space!

## New and Changed Attacks

With the Sound-Type comes new attacks and attack type changes, heres a list of whats been changed and what is new!

**Changed:**

* Moonlight
* Swift
* Cosmic Power
* Comet Punch
* Meteor Beam

**New Sound-Type Attacks:**

* Graviton Slam
* Star Burst
* Starlight
* Orbit
* Astroid Belt
* Cosmic Ray
* Moon Jump Kick
* Blast Off
* Rocket Punch
* Abduct
* Void
* Eclipse
* Solar Flare
* Lunar Wave
* Space Terrain
* Wormhole
* Hyper Space
Elite 4

Once a trainer earns their 8 gym badges, they can participate in the Pokemon League where they will battle their way through 8 other trainers who have also eon 8 gym badges, if they win, they will become the League Champion which will then allow them to enter the Champion League, there, they will battle the 4 strongest trainers in the region, other than the champion, if all 4 are defeated without a loss, then the trainer will be allowed to battle the Champion, to try and claim the title of Region Champion.

Like the gym leaders, the Elite 4 also differ in each version of the games. The Elite 4 are battled in this order.

**Solar Eclipse Elite 4**

* Xavier - Psychic-Type
* Nora - Normal-Type
* Celeste - Cosmic-Type
* Rex - Dragon-Type

**Lunar Eclipse Elite 4**

* Rocco - Rock-Type
* Gale - Flying-Type
* Fayette - Fairy-Type
* Reed - Sound-Type
Wiki Sono Bisque Doll wa Koi wo suru

**¡Bienvenidos a Wiki Sono Bisque Doll wa Koi wo suru!**
Este wiki está dedicado a la serie de Sono Bisque doll, ¡cualquiera puede editar!

Hoy día estamos jueves, 25 de enero de 2024. Actualmente contamos con un total de:

**1 usuarios activos** | **6 artículos** | **24 archivos** | **323 ediciones realizadas**

**¡ENLACES DE DESCARGA!**
* Descargar Anime Sono Bisque Doll wa Koi wo suru Completo (Español Latino)

* Descargar Manga Sono Bisque Doll wa Koi wo suru Español en PDF

**SINOPSIS DE LA SERIE**
Wakana Gojo es un joven aspirante a heredar el trabajo de su familia, el diseño y la confección de Muñecas para Hinamatsuri, las cuales además son su afición y pasión, por lo que no ha tenido tiempo de tener amistades o alguna otra relación social.

Pero durante su etapa de preparatoria, la enérgica y popular Marin Kitagawa se cruza en su camino, descubriendo su talento para la confección de ropa, por lo cual, ella le pide que sea su diseñador de trajes para hacer Cosplay.

Esto será la base para una fuerte amistad, o quizá...

**PÁGINAS DE AYUDA**
*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

**¡DESCARGA EL ANIME LATINO GRATIS!**
Descargar Anime Sono Bisque Doll wa Koi wo suru Completo (Español Latino)

Clic aquí

**¡DESCARGA EL MANGA GRATIS EN ESPAÑOL!**
Descargar Manga Sono Bisque Doll wa Koi wo suru Español en PDF.

Clic aquí
Mina don Drockheim

"I dare you to keep shooting me"

## Background

"The Imperial Commander Drockheim, terrifying, cruel, and extremely disciplined. She joined the military as an office worker at the age of 14. By 16 she was given the opportunity to train as a soldier, which she excelled in. Her first award was at 17, where she single-handedly took down 7 kingdom soldiers in a recon mission. By 19 she was given Officer status for her continued efforts and incredible efficiency in managing and organising troops on the battlefield. by 22 she was promoted to Commander, the youngest person to ever be given this rank in the history of the Empire."

~Imperial Strategic Headquarters

## Unit Details

### Stats

In-game stats as of EuA: Skirmish 1.00
(Bonus)
 ENG
 ATK
 DEF
 INI

* (Bonus) gain unique for character
* (Bonus) is + ATK x 0.33

### Abilities

#### General abilities

* Charge
* Guns
* Grenade
* Pin
Ysiks Erhard

## Background

"The Imperial Officer Erhard, known for her philosophical and grounded outlook, she accompanies Commander Jokheim but occasionally operates under Commander Drockheim. Prior to the great war she studied poetry, philosphy, geography and politics and was awarded a scholarship for Brauhaus University and intended on continuing studying until the pre-war build up, during which she signed up and began training for military service. Due to her excelled theory and competant physical aspects of her training she was awared the role officer before the war began. During the early stages of the war she was assigned under Commander Jokheim where she used her rapid observations and deep theory to develop micro tactics mid-battle allowing those that lent him their ear a distinct advantage in that instance."

~Imperial Strategic Headquarters
Springtrap

## appearance

The suit is a drab olive color, with darker colors on his stomach and the insides of his ears. A great portion of his right ear is missing, with a single red wire sticking out of the stump. Springtrap's entire body is torn and tattered, with gaping holes bearing exposed wires and caging throughout, making him appear much more macabre looking than any of the other animatronics from any previous installments in the series. His green/brown/black nose has an irregular squarish shape due to deterioration. While both of Springtrap's hands and feet are attached and generally intact, his legs are entirely stripped from the mid-shin down, fully exposing the endoskeleton wiring and metal. Several of his finger joints from each hand are missing their suit overlays. The middle and little fingers of Springtrap's right hand are notably missing their fingertips (this is no longer the case for his model in future games). A single black button can be seen on the middle of his chest. If one looks closely at the large hole in Springtrap's chest (which is located under his button), William's broken body can be seen. Springtrap has a wide, permanent grin, as the material surrounding his teeth has deteriorated. His jaw can be seen moving on occasions, such as during his second jumpscare, on CAM 15, his first rare-boot, along with Scott Cawthon's "**Thank You!**" image. Springtrap's endoskeleton feet appear wedge-shaped, with each sporting five toes. As of the 8th of October 2016, images of an early Springtrap model show his visible endoskeleton torso in the shape of an upside-down triangle. It has six "ribs", which almost act like actual animal ones.

## team buddy attacks

he appeared in team buddy attacks to say to team buddy that they should go(insert certain curse word). this changes in the version,in team buddy attacks its "the f word" but in the original take its more racist saying the n word,this was fixed but the creator of the film is actually black.

### discord story

he is in discord story being mentioned by yakko and tord

## cause of death

he was killed by hypno in an attempt to kill yakko,it was confirmed that this was faked.

## powers and abilities

* nigh omnipotence
* immortallity
* breaking the 4th wall
* high intelligence
* nigh durabillity
* inhuman strength
* pyrokeninses
* mind controll
* able to survive nuclear explosion

## feats

* able to cause the big bang again(comfirmed to be not Adam hitler but springtrap did)
* able to seal the god of gods(with al-dork hitler's help)
* able to survive a world ending explosion
* able to punch the moon out of orbit
* can enter kintoru's dimention anytime

## trivia

* he is the only one able to survive a world ending explosion
* he is also the only one able to punch the moon out of orbit in the series history
* his exact age is unknown but he is confirmed to be 30 something
* he is the most powerful character in the series even surpassed lemon who is the god of gods
* he can beat lemon cause it was hinted that he and shadow bonnie(Tord) created all of living and also created lemon
* he never dies even if he get deleted by lemon in "the unoticed evils"
Red Talons

**Appearance:** Pure Bred Talons tend to be large wolves with unusually sharp claw and ruddy brown fur. Regardless of Pure Breed, every Red Talon bears a shock of blood- or flame-red fur somewhere on his or her body. They rarely take Homid form, but when they do they are usually ill-groomed, stormy-eyed humans with a predatory glare and a certain awkwardness that stems from their unfamiliar balance and comparatively limited senses.

**Kinfolk & Territory:** Red Talons viciously guard their wolf Kin, and indeed any wolves they may encounter. They favor territories as far from humans as possible, but often must settle for stretches of land near human settlements. They do their best to make these territories undesirable, and many a bleak parcel of land spawns urban legends about the people said to go missing there — or is adorned with the bones of trespassers.

**Tribal Totem:** Griffin, a totem of animalistic anger and skill at the hunt. Red Talons also pact with ancient spirits such as Sabertooth and Mammoth, with mythical spirits like Simurgh and Sphinx. The fallen totem of the White Howlers, Lion, now runs with Griffin’s brood.

**Character Creation:** There are no homid Red Talons. Red Talons favor physical Traits and high Perception; they naturally favor Abilities such as Survival, Brawl, Primal-Urge, Animal Ken, and Intimidate. Allies and Contacts are discouraged Backgrounds for Red Talons; Resources is restricted. Their only Kinfolk are wolves.

**Initial Willpower:** 3

**Beginning Gifts:** Beast Speech, Eye of the Hunter, Hidden Killer, Scent of Running Water, Wolf at the Door
Ghost Counsel

**Appearance:** Ghost Counsel Pure Breed often manifests as reddish-black fur, and many have a distinct resemblance to red wolves. The tribe is a peculiar mishmash of Native American and various dispossessed ethnicities, and many members have a penchant for occult trinkets from a wide range of traditions.

**Kinfolk & Territory:** The Ghost Counsel bred with native peoples throughout the Americas,and have brought many other oppressed ethnic groups under their wing. They favor secluded territories, often places that have a bad reputation in local folklore. Many of these places have earned that reputation with ancient horrors bound beneath the land and kept there only by the Ghost Counsel's vigilance.

**Tribal Totem:** The Uktena is a Native American river spirit resembling a horned serpent with a few pumalike features. Like many water-spirits, it is sometimes tempestuous and sometimes nurturing. Uktena has many water and snake-spirits in its brood, including Feathered Serpents, Sea Serpents and serpentine dragons of Asia.

**Character Creation:** Ghost Counsel value high Mental Attributes, the better to perceive and master their many spiritual advantages. Occult is quite common among the tribe, and Ghost Counsel tend to learn rites and pick up fetishes whenever they can.

**Initial Willpower:** 3

**Beginning Gifts:** Sense Magic, Sense Wyrm, Shroud, Spirit of the Lizard, Spirit Speech
Shadow Lords

**Appearance:** Shadow Lords with high Pure Breed often lean toward the saturnine in all forms. In Lupus form, they are notably thick and stocky, with the dark coats that reflect their tribal name.

**Kinfolk& Territory:** The oldest Kinfolk families are of Eastern European stock, but the Shadow Lords are drawn to humans that demonstrate intelligence, power or excellence. They don’t coddle their Kin; they don’t breed with people (or wolves) that need it. They’re fairly opportunistic about territory, but prefer caerns in starkly beautiful settings like wildlands from a Gothic romance.

**Tribal Totem:** Grandfather Thunder, a powerful stormspirit that demands a clear hierarchy. The most famous spirits of his brood are the Stormcrows, which are inextricably linked to the Shadow Lords. Grandfather Thunder has also dominated other spirits that others would find difficult to control, such as spirits of night and pain.

**Character Creation:** Shadow Lords believe in being wellrounded, though they’re particularly prone to stress Mental Attributes and Manipulation. They favor a wide variety of Abilities, particularly those dealing with guile and persuasion. Allies and Mentor are discouraged Backgrounds; Shadow Lords generally prefer to hold associates at arm’s length.

**Initial Willpower:** 3

**Beginning Gifts:** Aura of Confidence, Fatal Flaw, Seizing the Edge, Shadow Weaving, Whisper Catching
Silver Fangs

**Appearance:** Silver Fangs are of aristocratic human stock, and tend to have strong family resemblances within their bloodlines. Their wolf forms have clean silver or white coats, long jaws and full tail brushes. They are fond of jewelry and ornately worked equipment as a sign of their status.

**Kinfolk & Territory:** Silver Fangs are very concerned with the genealogy of their Kinfolk, keeping extensive records about the bloodlines of their human relatives. Their human Kin come from noble blood, not wealth; their wolf Kin obviously have no equivalent, but the Fangs still carefully protect their wolf cousins on tribal preserves. The Silver Fangs had their origins in the lands that are now Russia, and today they claim septs in the most desirable territories around the world, often commandeered from other tribes.

**Tribal Totem:** Falcon, who inspires from on high. Silver Fangs are particularly dedicated to allied avian or solar spirits, such as Firebirds, the Talons of Horus, and the Children of Karnak.

**Character Creation:** Silver Fangs stress the necessity of leadership, and consequently they are prone to have strong Social Attributes and corresponding Abilities. Many Silver Fang characters spend freebie points on extra Backgrounds to represent inherited resources and connections; all must spend at least three Background points on Pure Breed to qualify for the tribe.

**Initial Willpower:** 3

**Beginning Gifts:** Eye of the Falcon, Falcon’s Grasp, Inspiration, Lambent Flame, Sense Wyrm
Kinfolk Character Creation

**Step Two:** Prioritize the three categories: Physical, Social, Mental (6/4/3).

**Step Three:** Prioritize the three categories: Talents, Skills, Knowledges (11/7/4).

**Step Four:** Choose Backgrounds (5) from Allies, Contacts, Equipment, Mentor, Pure Breed, and Resources.

*Optional: Merits and Flaws are optional Advantages/Disadvantages. Purchase Merits with freebie points; Flaws selected add to the Freebie Points up to a maximum of seven points.*

*Note: Kinfolk cannot officially be a part of a Garou pack. They cannot buy the Totem Background or be recognized by a Totem as a permanent part of the pack. However, Kinfolk do often work closely with Garou. If Kinfolk and Garou choose to Pool their Backgrounds (p. 140) it may give Kinfolk the ability to share Fate, a Background they would not normally have access to. Through Pooling, Kinfolk may also share Allies, Contacts, and Resources.*

**Step Five:** Record Willpower (3), Spend freebie points (31). *Skills may now be increased above three.*

Rage/Gnosis/Willpower cannot be increased above 5 at this time.

### Pure Breed

You get additional freebies based on how much Pure Breed background you take:

Pure Breed 0-1: 13 additional Freebies

Pure Breed 2-3: 8 additional Freebies

Pure Breed 4-5: 0 additional Freebies

### **Freebie Points**

Attributes - 5 per dot

Abilities - 2 per dot

Backgrounds - 1 per dot

Willpower - 1 per dot

Merits - 1 per point

Kinfolk are allowed to buy 1 Hedge Magic (numina path) during freebie spends, this will cost 7 per point you wish to put into the chosen path.

You may start with one gift of your breed or tribe or a kinfolk specific gift at the cost of 8 freebie points. (The gift cannot require Gnosis unless you have the gnosis merit.)

### Backstory

Kinfolk characters must provide a paragraph or two of backstory.
Как Био в кино сходил

**Как Био в кино сходил** - короткая трэш-игра, которая должна была выйти где-то осенью 2018-го года (настоящая дата неизвестна), но игра была полностью потеряна. Автор - BioScratch.

## Сюжет

Биос резко захотел посмотреть какой-то фильмец, так что он вылез из своей норы и пошёл искать себе напарников, ибо одному ему не хочется. Когда Биос собирает с собой 12 людей в партию, они спокойно смотрят фильмец под названием ??? (название было забыто). После просмотра фильма, оказалось, что Луиджикид - его продюсер, и он снимал его настолько хреново, что смог заманить крайне много людей, чтобы заработать 100 миллионов долларов и при помощи этого стать всемогущим. Дарен отбирает у Луиджикида деньги и готовится его убить, но он успевает убежать в неизвестном направлении. По пути им встречаются ещё два напарника и вместе они находят Луиджикида, готового к битве.

Концовка игры не была сделана, так что сюжет остановился на этом моменте.

### Партия

Биос - Без него никак бы этой партии не было.

Дарэн - Всемогущий ютубер.

Вадим - Ведьмак, который в лесу был по каким-то причинам пьян.

Жуткий Пони - Стример, летсплейщик. Ранимый, легко обидеть.

Жека - Как же без него!?!?

Алекса - Милая художница, но крайне опасная. С виду не скажешь.

Юра - Кот!

Соул (Прим.: На то время Шагман) - Кибернетический единорог (Прим.: или Аликорн, я уже забыл, что не удивительно) или же Нефилим. Это всё, что могу сказать.

Icy Tails - Ледяной кот.

Яблочная Водка - Вечно позитивный игродел.

Максим Фан - Повелитель кристаллов, страдающий диабетом.

MaxPlayer - Некий юный игродел, смотрящий Мекхоэла и других сониковских ютуберов.

Сильверлэй - Умбра-пони, полностью похожая на Твайлайт, которая поглощает её магические и физические силы без своей воли. (Прим.: Я честно хз, что она вообще забыла в этой игре. Тут типа какие-то настоящие люди, да, и вот резко фан-перс! Ммм...)

Крипиблум - Персонаж из крипипасты Luna Game. (Прим.: ШО, СТРАЩНА?)

## Факты об игре

* Как и в начале статьи говорится, игра должна быть короткой, но Биос решил сделать свою первую большую игру. Вывод: игры нет!
* Превьюшка игры уже была готова.
* На титульнике играет музыка Adeq - Second Eban.
* Некоторые карты были взяты из игры Максима Фана Летнее Приключение и ???
Lemy

not to be confused with Lenny

## Bio

Lemy is a white Lemur of an unknown age, he is debatably friends with Lenny and Sai, but not with James or Mismatchy, as they've never interacted.

## Design

He is a white and gray lemur with a blue headband, dark eye circles and a white and gray tail.

## Relationships

He could be friends with Sai, but not with James or Mismatchy as they've canonically never interacted at all, and definitely not Lenny since he was attacked and killed by him.

## Trivia

He, like Sai, is one of Zolrac's characters.

He, also like Sai, lacks a voice.

## Deaths and Kills

As he never killed anyone, he's only died once.
Routes

Like in all games, the towns, cities and areas are connected via Routes, in Rokio theres a lot of them! Each Route has its own name to make them unique!

* Route 1 - Seaside Way
* Route 2 - Dewdrop Path
* Route 3 - Bushwalk Track
* Route 4 - Auburn Trail
* Route 5 - Charming Lookout
* Rotue 6 - Aroma Meadow
* Route 7 - Ashrock Path
* Route 8 - Burnstone Track
* Route 9 - Seabreeze Way
* Route 10 - Lightshine Beach
* Route 11 - Crosswater Way
* Route 12 - Aqua Bay
* Route 13 - Opensea Way
* Route 14 - Pollony Path
* Route 15 - Stormy Way
* Route 16 - Floral Trail
* Rotue 17 - Pinetree Path
* Route 18 - Snowslide Hill
Los Corazón

A small town just outside Santa Monica, it was built years ago by shifters due to its close proximity to the Califonian Caern. It's currently protected by the Caerns Totem, who confuses humans who wander to close, turning them back the way they came. Behind the ever growing little town resides the Caern. The Sept Elders still expect citizens to follow the litany to a certain degree with slightly more leniency.
Rage Across Santa Monica Wiki

**Welcome to the Rage Across Santa Monica Wiki!**

A play by post W20 server.

Welcome to Rage Across Santa Monica, a W20 game set in the growing town of Los Corazón, just outside Santa Monica and and areas surrounding it. Wrym corruption is strong in the city and humans have a habit of wreaking havoc on Gaia in the wilderness so there's never a shortage of things to do for Gaia's warriors.

We welcome both new and veteran players and are looking to build a friendly community both in and out of character. We hope to see your character soon!

## Character Creation

Before You Make Your Character

Character Creation House Rules

Rank 1 Character Creation

Rank 2 Character Creation

Kinfolk Character Creation

## The Locations

Los Corazón

Sept of the Lost Heart

Santa Monica

Los Angeles

## Rules, Restriction and Homebrew

Code of Conduct

House Rules

## Welcome to W20!

### Races, Breeds & Auspices

Garou

Bastet

Ajaba

Ananasi

Corax

Gurahl

Kitsune

Mokole

Nuwisha

Rokea

### Gifts

Garou Gifts

Bastet Gifts

Fera Gifts

Kinfolk Gifts

### Rites

Garou Rites

Fera Rites

Kinfolk Rites

### Appendix

Merits

Flaws

Archetypes

Backgrounds

Specialties

Numina

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Areas

The Rokio Region is FULL with different areas and biomes to explore, heres a list of them in the way you would encounter them!

* Mossy Forest
* Serpenhive Garden
* Dullfern Forest
* Crestlight Gaveyard
* Blacklove Woods (Formly Blackleaf Woods)
* Thundrome Pass
* Bassbolt Sewers
* Bassbolt Park
* Bassbolt Powerplant
* Blossom Garden
* Arid Plains
* Cycling Path
* Goldune Desert
* Goldune Cave
* Goldune Ruins
* Fallerock Valley (Formly Fallrock Valley)
* Fallerock Cave
* Battle Bridge
* Mount Highpoint
* Jewel Mine
* Washup Beach
* Galatide Fishing Contest
* Goopool Swamp
* Rainbow Reef
* Haybarrel Ranch
* Safari Zone
* Bliss Lake
* Ancient Pass
* Whisper Tunnel
* Tropic Rainforest
* Crystal Cave
* Frosthail Forest
* Minerhail Cave
* Minerhail Icecaps (Formly Subhail Icecaps)
* Victory Isle
Lenny

not to be confused with Lemy

## Bio

Lenny is a 16 year old brown deer who is the first main character of the show, He is best friends with James and Mismatchy.

He is a brown deer with light yellow antlers who is always seen wearing his black sweater (however he doesn't wear it in A Bad Day At The Beach or The Frozen Bunker) starting with The Silent Killer, he began wearing his sweater with a white headband/headtie.

## Relationships

Like James, he is on good terms with almost everyone (except a few)

## Trivia

He once had a flipped out side in The Silent Killer, it was confirmed to be uncanon.

He went on a sadistic killing spree in two episodes so far (The Silent Killer and Rise Of A Zombie)

Lenny lacks a visible tail.

Like James and Mismatchy, he is one of the characters to be voiced by Warren Graff.

He has never made an unintentional kill.

## Deaths and Kills

He has killed 13 times (50 people counting the plane ignition and explosion he's caused in The Silent Killer, 14 counting minor characters) he has died in almost every episode and short he has appeared in (specifically 6) and he's only survived once.
Barram

Barram was a French-American citizen and migrated to Doloram City at age fifteen. He is considered to be the main protagonist of Book 1 in the Affliction series.

## Life

Barram lived in Doloram for roughly two years before the breakout of the Renomorbus Virus there. Early in it's breakout, he developed the idea of an alliance of crime groups to repurpose themselves for the greater good. He recruited the Holy Devils gang, as well as Osvigati from Doloram streets, and finally recruited Redwine from the City of Bulbs. The Templaro, and later the Polocs Syndicate joined early on as well.

He conspired with Holy Devils leaders, Kor and Zelena to overtake the Crime Conglomerate of Doloram City, absorbing their members into the Holy Devils membership shortly after absorbing the Templaro subsequent to a fracture of the clan. Holy Devils high ranks, Zi and Washington were influential in it's takeover, moreso than Barram can take credit for. Following the absorbtion of the Crime Conglomerate, Holy Devils rebranded to "The New Holy Devils" and developing a regimentation.

After the rebrand of the HD to TNHD, all Absolute leaders of TNDH including Zelena and Kor retire, except for Barram.

During the war between TNHD and the Crusade, Barram retires spontaneously, never again seen.

Barram is mentioned in Book 2, Book 6, Book 7, Book 8, and Book 9.
Get Of Fenris

**Appearance:** Strong Fenrir blood manifests as huge gray wolf forms with broad shoulders and vicious jaws. There are precious few Get whose hides aren’t marked with scars and tattoos. Some even brand their fur or ceremonially carve runes into their flesh.

**Kinfolk & Territory:** The Get of Fenris claim their oldest homelands in Europe, ranging from Scandinavia to Germany. They have followed their original Kin throughout many lands, and adopted new bloodlines wherever the local human population produced strong children. They favor rural territories, particularly where the weather is harsh, and are involved in more territorial conflicts than any other tribe. Their largest protectorates are in the Black Forest of Germany and the wilderness of Scandinavia.

**Tribal Totem:** Fenris, the Great Wolf, one of the mightiest of war totems. Other spirits allied to the Get include Aegir, Hrafn the raven-spirit, the Norns, and Surtur, spirits both warlike and wise.

**Character Creation:** The Fenrir naturally stress combat and survival Traits. They almost never purchase Contacts: they want true friends, not associates.

**Initial Willpower:** 3

**Beginning Gifts:** Lightning Reflexes, Master of Fire, Razor Claws, Resist Pain, Visage of Fenris
Loki

## Bio

Loki is a male 15 year old white wolf who is one of the main characters on the show, they're friends with Lenny, James, Void and Mismatchy

## Design

He's a white wolf who has blue eyes, a black nose, red and blue (originally black) claws on his fingers, three tufts of fur on his head, a tuft of fur on his ear and a small tail, he wears a black mask with a white X shape on it and a black collar with a golden bell.

## Relationships

They're friends with Lenny, James, Mismatchy and Void

## Trivia

He is one of the characters to have a small tail as opposed to a big one

He has fangs under his mask.

He and James are the only characters with claws.
Silent Striders

**Appearance:** No matter where they were born, Silent Striders are almost universally lean and fit from constant travel. Those with high Pure Breed have long, lean wolf forms that resemble the jackals of ancient Egyptian art, and Crinos forms reminiscent of the Egyptian deity Anubis. Sleek black coats and yellow eyes are also a mark of high Strider Pure Breed.

**Kinfolk & Territory:** Striders keep infrequent contact with their Kin, who are often dispossessed drifters themselves. They have no real territory of their own.

**Tribal Totem:** Owl, the wise hunter who flies silently by night. Owl has a small, subtle brood of spirits to her name, peculiar creatures such as the Darklings and the tiny skeletal mice called the Twice-Born.

**Character Creation:** Silent Striders tend to be lean and hardy rather than thick and bulky. They pick up a wide variety of Abilities in their travels. Resources is a discouraged Background; Ancestors is restricted, thanks to the Curse of Sutekh.

**Initial Willpower:** 3

**Beginning Gifts:** Heaven’s Guidance, Sense Wyrm, Silence, Speed of Thought, Visions of Duat
Bone Gnawers

**Appearance:** Bone Gnawers’ wolf appearance is ragged, often mismatched or particolored; some can be mistaken for dogs at a distance, though even a Gnawer who looks something like a yellow dingo is clearly an animal that was never tame. Their blessings as Garou make them surprisingly healthy in comparison to impoverished humans: most have strong (if crooked) teeth and wiry muscle under the dirt.

**Kinfolk& Territory:** The Children of Rat interbreed with the savviest, toughest and meanest people that have been ground down by society. Lupus Kin are rare, and tend to be found in hardscrabble rural territories. The Gnawers also stake out territories that are difficult to challenge — places that nobody else wants, but that they can defend easily enough. Urban decay supplies plenty of junkyards, abandoned buildings, underpasses, burned-out wrecks and other patches of real estate that anyone in their right mind avoids. Rural Gnawers prefer isolated valleys or mountain-tops, swamps, and dead-end roads. But the tribe also feels protective of institutions established for the average citizen’s betterment: museums, homeless shelters, public libraries and so on.

**Tribal Totem:** Rat. The Bone Gnawers venerate their tribal totem as a maternal figure, queen of a brood of ragged survivors. They also strike pacts with bedraggled spirits such as raccoon-spirits, Lost Dogs, and spirits of junk and rust.

**Character Creation:** Bone Gnawers have a penchant for Traits that represent adaptability, such as Stamina, Wits, and Manipulation, and Abilities such as Survival. Ancestors and Pure Breed are restricted Backgrounds; Resources are discouraged.

**Initial Willpower:** 4

**Beginning Gifts:** Cooking, Desperate Strength, Resist Toxin, Scent of Sweet Honey, Trash is Treasure
James

## Bio

James is a 15 year old light gray fox who is the second main character of the show, He is best friends with Lenny and Mismatchy.

## Design

He is a red-gray fox with a black heart-shaped nose, pointy ears and teeth, a big bushy red-gray and white tail, three tufts of fur on his cheeks, sharp black claws on his fingers, white fur on his hands and feet and dark eye circles, his tail goes spiky whenever he is hurt badly or killed.

## Relationships

He is on good terms with almost everyone, he is best friends with Lenny and Mismatchy.

## Trivia

He is the first character to be added to this wiki

He, along with Void are the only fox characters in the show.

He is one of the characters who don't have Buckteeth or a Pink heart nose.

He along with Lenny and Mismatchy are some of the characters to be voiced by Warren Graff

## Deaths and Kills

To date, he has only killed 3 people (1 was unintentional, 2 were indirect) and he has died five times in the series.