Warriors

**Warriors** (Japanese: **戦士** *Senshi*) are the primary heroes and one of the two central focuses of the *Harmonymon Project* and its reboot.

## Overview

Warriors are typically Creatures (usually between the ages of 7 and 18) with high magic aptitude specifically chosen by the Magic of Friendship to protect the Multiverse from the forces of evil, and are one of the main focuses of the Project as a whole. To accomplish this task, chosen Warriors are granted MagiRings, which allow them to transform into costumes and changed appearances that grant them access to their magical attacks and weapons. While a lot of Warriors are Humans, any sapient species is eligible to be a Warrior, as shown by the Warriors of various nonhuman species throughout the Project. The status is also not limited to females, as males can also be Warriors.

Many Warriors also partner with a Dream Animal, Dream Fairy, or other magical critter that fills the role of the mascot archetype in most magical girl series, which can give them helpful advice and new powers when necessary as well as assist them in their quest to fight evil.

Additionally, Warriors have far more powerful forms known as Guardian Protectors, powerful immortal beings who can empower Evolution for Harmonymon. When enough magic power and positive energy is used (usually by performing a very great feat of magic), a Warrior will Ascend into their Guardian Protector form, though the first time they Ascend is typically temporary (known as a Pseudo-Guardian) before they Ascend permanently. A Warrior who dies without the cause of death being Ascension will also automatically become a full-fledged Guardian Protector after their death. Ascension is indicated by their Monvice becoming white and gold, as well as their MagiRing's gem glowing white. In the reboot continuity and the new timeline in the original project's finale, this state is no longer permanent and is always temporary, allowing them to stay alive in the physical realm.

## Powers and abilities

All Warriors are granted a MagiRing to use for transforming and accessing their powers and weapons, and all have enhanced physical abilities such as speed, strength, agility, invulnerability to physical damage, and sometimes flight. When enough magic is used in battle, a Warrior is also able to activate the Elemaximum powerup, which grants a massive boost in power but wears off after five minutes and results in a temporary sange.

All Magis also have the power of teleportation as well as additional privileges such as not being frozen in time when Vertexes attack, being able to understand non-sapient animal speech, and semi-immortality (not aging past their early 20s). The last privilege is also extended to any Harmonymon/animals/critters they own as well.

Certain disabilities or impairments, such as poor eyesight requiring glasses, can also be accomodated, or eliminated entirely while the Warrior is transformed. However, once they revert back to their civilian form, the disability/impairment returns.

## Costumes

Upon transforming for battle, each Warrior dons a unique costume of their signature color, which come in a very wide variety of styles and colors. Their hair will very often change color, length, and style, and their eyes will frequently change color as well. Wings allowing flight are also common but not universal.

Every Warrior's battle outfit is based on their own personal tastes and desires as well as their subconscious, and can also be influenced by the Warrior's time period or culture. As evidenced by several Warriors being seen drawing ideas for their magical appearances and getting exactly what they drew once they transform, the Warrior has full control over the design of their costume down to every last detail. However, despite every outfit being unique, some common recurring elements include gloves/armwarmers (for both sexes), chest ribbons, hair decorations, earrings, and high heels.

## Trivia

* While typically only teens and preteens are eligible to be Warriors (with a few exceptions in the original continuity), they are always allowed to keep their powers after coming of age, and their powers are permanent - their MagiRings do not automatically disappear after coming of age or defeating the final villain. This is in contrast to many series in the magical girl genre where the heroine loses her powers in some way at the end.