recursal/Fanatic-Fandom huggingface dataset:
Blazepaw

## General Information

Clan Rank : Warrior Apprentice

Character : A hard worker and skilled fighter, Blazepaw has only been training with Timberfang for about a moon and has already beaten her in a mock battle. she is very exuberant about training with her mentor, and has high hopes of becoming the best warrior she can be, and then continuing to train apprentices under her all of her skills. She has yet to receive her warrior name, but has already exceled in her training under Timberfang.

Appearance : orange she-cat with blue eyes

## Other Information

Mother : Skypelt

Father : Suntuft

Brothers : Marigoldclaw, Sapheart

Sisters : Fireflight, Ambermoon

Mentor : Timberfang
Main Page

## Welcome to the DawnClan : The Clan of Firsts Wikia

Welcome to DawnClan's wiki! DawnClan is a Clan that my friends and I started based at Challenger Middle School off of Erin Hunter's Warriors book series. We are part of the dawn of a new era of Clans. If you wish to join and are a seventh grader at Challenger Middle School in Colorado Springs, please leave a comment in the comments section below saying you would like to join.

## Latest News

Carter and Alex C. may possibly be joining DawnClan as of next week.

Because Silverstar is unsatisfied with Thorncloud's training, he is once again Thornpaw for today.

Cloudpaw is starting to show leadership qualities of a warrior, though may taking it too far. He should be a warrior soon.

## Categories

Here are the categories names and names to pages that are not in categories :

CATEGORIES :

Cats of DawnClan

Toms

She cats

Chat

Important Stuff

Training

NOT IN CATEGORY :

Other Pics

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
President

Template:PFCharaInfo
**President** (会長さん *Kaichō-san*) is the a supporting character of the light novel and anime series. Like Ann, he is a cyborg and is a member of the Galactic Peace and Order Group, recruiting Prism Force as Earth representatives.

## Background

### Light Novel

* First Live!
* Second Battle!

President assigned Hanasaki Sumire and Hanasaki Yurika to the Prism Station.

Later, he was seen talking with a man and being watched by Urawa Akane and followed by Fukuhara Ann.

When Sumire and the others were attacked by aliens, the President, revealed to be a cyborg like Ann, saved them.

The President explained the occurances and that the twelve of them were chosen to travel around the Solar System and unite the planets under the Galactical Peace and Order Group. They must form a military unit, and Sumire thought of the name Prism Force, which everyone agreed.

## Personality

President is an optimistic and friendly adult who cares much for his idols, thinking of them all as equal. He gets along with his idols very well, treating him as one of their peers.

## Hobbies

Secretly, President usually sings alone when no one is around.

## Trivia

* President's name was not revealed in any form of media.
* President shares his voice actor with  Itsuka Shido from the series *Date a Live*.
Pantherflight

## General Information

Clan Rank : Warrior

Character : Somewhat nosy, Pantherflight is always budging into conversations she's not supposed to, but who can hate a wonderfully bouncy and playful young warrior? She has the heart of a leader, the brain of a warrior, and the strength of a badger, and still happens to act like a kit sometimes :). She has recently finished here training, and has received her warrior name.

Appearance : All black except for one white ear with yellow eyes

## Other Information

Mother : Midnightclaw

Father : Badgerstripe

Sister : Burnscar

Brother : Blacknight

Mentor : Silverstar
Training News

Blazepaw has begun her training as a warrior! Her mentor is Timberfang.

Lightningpaw has begun his training as a warrior! His mentor is Silverstar.

Rapidpaw has reached her medicine cat ceremony! She is now Rapidwish.

Rainbowpaw has reached her warrior ceremony! She is now Rainbowspark.

Cloudpaw has reached his warrior ceremony! He is now Cloudsplash.

Cloudpaw is getting very close to his warrior ceremony! His assessment should be soon.

Thornpaw has stopped his training under Silverstar, as he was exiled.

As Silverstar was unsatisfied with Thorncloud's training, he is once again Thornpaw until further notice. His mentor will continue to be Silverstar.

Thornpaw has reached his warrior ceremony! He is now Thorncloud.

Pantherpaw is beginning her training as a warrior! Her mentor is Silverstar.

Rapidpaw is starting her training as a medicine cat! Her mentor is Crystalflight.

Thornpaw has had a mentor switch! His new mentor is Silverstar.

Cloudpaw has had a mentor switch! His new mentor is Shadedusk.

Shadepaw as reached his warrior ceremony! He is now Shadedusk.

Rainbowpaw has started her training to be a warrior! Her mentor is Timberfang

Shadowpaw has stopped his training under Silverstar, as he was exiled.

Cloudpaw has started his training as a warrior! His mentor is Crystalflight.

Thornpaw has started his training as a warrior! His mentor is Crystalflight.

Shadepaw and Shadowpaw have started thier training as warriors! Thier mentors are Timberfang (Shadepaw) and Silverstar (Shadowpaw).
Allegiances

Leader

Silverstar - gray tabby she-cat with dark grey stripes and electric blue eyes

Apprentice, Pantherpaw

Apprentice, Lightningpaw

Deputy

Timberfang - Wood-colored she-cat and green eyes

Apprentice, Blazepaw

Medicine Cats

Crystalflight - White she-cat with pale gray stripes and face and bright sky blue eyes

Rapidwish - White she-cat with one brown eye and one green eye

Warriors

Shadedusk - Pale gray tom with one red eye and one orange eye

Rainbowspark - White she-cat with a brown face and rainbow eyes

Cloudsplash - white tom with blue eyes

Apprentices

Pantherpaw - black she-cat with one white ear and yellow eyes

Lightningpaw - white tom with red eyes

Blazepaw - orange she-cat with blue eyes

Kits
Cloudsplash

## General Information

Clan Rank : Warrior

Character : As excited and bright as he is, when it comes to defending his Clan, Cloudsplash is as devoted and loyal to DawnClan as Silverstar is. He has truly earned his warrior name and has finally reached the point of his warrior ceremony. He was apprenticed to Shadedusk, who trained him well and is now free to take on a new apprentice.

Appearance : Slightly off-white pelt with blue eyes.

## Other Information

Mother : Flightbird

Father : Ripplewater

Sister : Snowpool

Brother : Daisysplash

Mentors : Crystalflight, Shadedusk
Rapidwish

## General Information

Clan Rank : Medicine Cat

Character : Devoted to healing her Clanmates and having fun while doing it, Rapidwish has all the right traits of a medicine cat, and will always be devoted to being one. She has a great memory for herbs, and what to use them for. She has finished her training, and has earned her full medicine cat name by the expected date.

Appearance : White pelt with one brown eye and one green eye

## Other Information

Preceded by : Crystalflight

Succeeded by : Blazepeak

Mother : Cloudrise

Father : Rollingfeather

Sister : Swanfang

Mentor : Crystalflight

Apprentice(s) : Blazepeak (medicine cat), Mysticpaw (medicine cat, NightClan), Maplepaw (warrior, NightClan)
Crystalflight

## General Information

Clan Rank : Medicine Cat

Character : Outgoing, bright, and ready to light up your day, Crystalflight is the perfect medicine cat for any growing Clan. She knows everything about the warrior Clans, as she has read all the books. She has had two warrior apprentices, Thorncloud and Cloudsplash, and one medicine cat apprentice, Rapidpaw, who is still in training.

Appearance : Siamese cat with white fur and pale gray stripes, including one unusual one(refer to picture), and bright sky blue eyes.

## Other Information

Preceded by : Windrunner

Succeeded by : No Successor

Mother : Oceaneyes

Father : Moonwatcher

Sister : Oceansplash

Mentor : Windrunner

Apprentice : Thorncloud(warrior), Cloudsplash(warrior), Rapidpaw(medicine cat)
White Palace

## General Notes

* This dungeon unlocks after you defeat Lucifel in the Ark of Eternity
* PC/XONE only (Vita has Black Palace)
* Four ambush spots in the corner of the map
* Two switches to open the center door - located on each side of the door. Must fight through rows of visible enemies to get to each switch.
* Boss Rush - after going through the center door, must fight 4 bosses in a row.

## Wanted Lineages

### **Puppet of the Gods**

 Name
 Attributes

Appears after killing at least 10 Gold and Silver Spriggans (found in ambush spots).

## Boss Battles

**SPRIGGAN**

Occurs right when entering White Palace.

## Final Boss Battles

**ELDER WYVERN**

First boss in boss rush.

* Attacks multiple times every round for massive damage, making stacking up Multi-Avoid quickly almost a must.
* Aside from occasionally attacking every member 7 times ( which can result in 8000+ damage if you don't use Divine Armor ) he will also do massive single target attacks which can go up to 15000+ damage but can be nullified with Illusions easily.
* He can dispel buffs but does this rarely, still, keeping Force Guard up is a good idea.
* If the fight goes on long enough he will summon Ol=Servants, the wisps Alm also uses but he should die before this point. If not then quickly dispatch the wisps and refocus on the boss.

**ODIN**

Second boss in boss rush.

**LUCIFEL**

Third boss in boss rush.

## Last Boss Fight

**PEIDE**

Last boss of boss rush.

* You get a chance to heal before fighting him.
* Keep Spirit Wall up at all times (casts Requiem)
Fighter

## Class Growth

 MP Growth
 Hit
 Avoid
 Defense
 Attack
 Status Resistance (RST)
 Spell Defense (SpD)
 Spell Enhance (SpE)

## Class Skills

* Rush/Berserk/Genocide share similar attack power with the Dancer's Step skills, although the Fighter skills have no accuracy penalty and attack more times, which means more opportunities to trigger Assassin's Dagger (Ninja) or Penetration (Ranger).
* Heavy Swing has an accuracy *cap* (limit) of 50%, not a reduction. This means that if your hit rate against a target is already around 50%, using Heavy Swing has no real drawback.

## Roles and Class Strategies

The Fighter lacks major flair, but their usefulness lies in their ability to equip most types of weapons and armor, as well as being able to use those weapons with their skills.

Starting as a Fighter before class changing (even at a low level) means that character will have access to a wide range of weapons, enhancing their survivability via heavy armor, or back row utility with access to harder-hitting and longer range weapons.

The Fighter can make an acceptable ending class for a spellcaster to create a hybrid melee/spellcaster class. Because the Fighter has access to so many equipment and attack skills, skill slots can instead be used for specific magic tiers, creating a capable front row fighter with backup or support magic ability.

Although Fighters have very low natural Spell Enhance (SpE), certain useful spells aren't affected by spell power, like Full Cure (always a 100% heal), or Health Cure (simply removes conditions).

## References

1. ↑ 最終ダメージを3倍にするが、命中率のキャップが50% (JP wiki)
Samurai

## Class Growth

 MP Growth
 Hit
 Avoid
 Defense
 Attack
 Status Resistance (RST)
 Spell Defense (SpD)
 Spell Enhance (SpE)
levels

## Class Skills

* The English version(s) of the game claim that the Slash skills increase S-range weapons to M, but this doesn't actually seem to be the case. Actually, the *target* range of Slash is determined by the longest range weapon the Samurai is holding; a Samurai holding two S-range weapons can still only attack the first enemy row, but with an S-range weapon and an L-range weapon (like a throwing knife), the Samurai can Slash any row with *both* weapons.

* The Carnage skills will only work properly if the enemy can counterattack. If a Samurai uses a bow and the target cannot counterattack, the Samurai will only attack once. Furthermore, enemies will counterattack even if they're stunned or sealed.
* Carnage skills only end when the Samurai takes damage, so active and passive skills like Holy Shield or Cicada Shell can help enable longer attacks.

## Roles and Class Strategies

The Samurai is a bit of an odd fighter with limited equipment selection and seemingly limited unique skills: Dual Wielding, Slashes, and Carnage.

Slash alone will probably help guarantee a spot for a Samurai in most peoples' parties (or at least as a class change), simply because being able to attack multiple enemies for no MP/HP cost and without the need of Concentration is a great boon. It can also be used with any weapon, making it great for a back row archer.

Dual Wield is great offensively, but can also be used in a supportive role. Many katanas, light blades, and claw weapons have additional effects that can silence, paralyze, knock out, or even outright kill (critical) enemies. These weapons also often hit multiple times, and in combination with Dual Wield and perhaps the Ninja's Assassin Dagger skill, a Samurai can Slash 2/3 multiple rows of enemies for many chances to kill or hinder enemies.

Carnage skills are risky to use, given that the Samurai opens themselves up to an often nasty counterattack. However, the Samurai is often built to be evasive since the most effective Dual Wielding requires 25 AGI, and the presence of stackable Avoid buffs as well as a few enemy -Hit debuffs can potentially make the Samurai into a single-target killing machine, useful for quickly taking down treasure chest guards or bosses.
Mausoleum of Metal

*"There used to be a fort here, but it is now buried under a mountain of items blown in from other worlds. Cars and trains are strewn about."* - Stranger of Sword City Website.

## General Notes

* Monsters in the underground areas tend to be tougher and more numerous, so it may be best to run when against large numbers or higher level monsters. Princeys in particular like to cast Fire Bolts, which can easily kill lower-level characters, especially if equipped with Earth attribute leather armors.
* Encounters are fairly uncommon in most areas, so ambushing and repeatedly returning to town to rest, identify, and save is probably the best way to gain experience and money early on.

## Wanted Lineages

### Steel Blind Frog

 Name
 Attributes
 Recommended Level

Discovered automatically via story progress.

### Cursing Souls

 Name
 Attributes
 Recommended Level

Story event, but without help this time; the first "real" boss the player fights. Basically a combined Princey and Quincey, it can attack twice in one turn. Casts Fire Bolt, Avoid, and Slow, which can be troublesome since the buffs will stack if the battle takes too long, making it difficult to hit them.

Wizard spells don't do great damage against them, but has a much lower chance of missing so they can still be useful. Other buffs and debuffs to increase your hit chance are also useful. This may also be a good opportunity to use any offensive items you've found. Other than that, be sure to thoroughly make use of the ambush zones prior to fighting the boss to level up and find decent equipment. Note that the early leather armor is Earth attribute, which will take increased damage from Fire Bolts.

### Cheap Master Thief

 Name
 Attributes
 Recommended Level

Requires the Black Sweets item, which can be bought from Gillius. Can be found in the underground areas.

### Rotten World Tree

 Name
 Attributes
 Recommended Level

Appears in 'Wanted Lineages' when you get *Oasis Origin* from Jormungand. Can be found in random visible enemy encounters. Uses inaccurate physical attacks and poison breath. Drops wands as loot.

### III-Tempered Beast

 Name

Appears in 'Wanted Lineages' after you defeat Odin.  Found in the airplane wreckage.
Valley of the Ruined

*"Slums made up from shipping containers modified by its denizens, and a massive cruise ship, that sits blocking the narrow valley. A rough, dark and dangerous place called home by many outlaws."* - Stranger of Sword City Website

## General Notes

* This area contains Ninja and Samurai enemies that have a chance to Critical (instantly kill) upon landing a hit. For this reason, the Spirit Wall Divinity can make this area much less painful. Alternatively, you can go to one of the other areas first (like the Mausoleum of Forests) and come back here later.

## Butterfly Locations

 Black Shadow Town
 Valley N

## Wanted Lineages

### Hidden Sniper

 Name
 Attributes
 Recommended Level

Located on the western side of White Shadow Town, but more than likely, he will find you first.

The battle itself is nothing special, although this early in the game, it may still be difficult until you find better equipment and skills. Ru Bien can use Rush skills at any range, which is bad news for your back row members. It's very possible to get unlucky and have someone taken out with about 100 damage.

The Black Wall Divinity skill can be used to cover your party while they try to take him out as fast as possible. The much easier option is to simply avoid him for now by walking along the eastern areas and simply come back when you're much better equipped and leveled.

### Decapitation

 Name
 Attributes
 Recommended Level

Located in Black Shadow Town at location x08 y10.

He has a chance to Critical, but he also has short weapon range. His companions may walk in front of him and block him from attacking, so you can purposely leave one there to give you time to buff/debuff as much as possible and use long-range attacks.

### Cheater

 Name
 Attributes
 Recommended Level

Located in the Valley Interior at location x13 y14 after opening a gate.

Like Ta Datoki, he has a chance to Critical. Unfortunately, he also has long range and comes with more ninja friends. The kunoichi are relatively harmless, although they have the ability to scramble your formation. If this is a problem, you can use a Whistle Ball before the battle and additional whistles during the battle.

With the Spirit Wall Divinity skill, this battle will be much less painful. Otherwise, the best course of action is extreme violence; use as many multi-hit skills as you can, like Knight Chivalry skills, Fighter Rushes, and Thunder spells.

If all else fails, there's always the option of coming back to this area at a later time.

### Crimson Magician

 Name
 Attributes
 Recommended Level

Located in White Shadow Town, x17 y16. Compared to the other Lineages in the valley, she is hands down the easiest. Other than being able to cast Wizard spells, she should not give you much trouble.
Spirit God Tier

Main Page

## General Notes

* Located in the Mausoleum Of Flames at (X:08, Y:10).

* This labyrinth has lava traps that do about 25 damage per step and the areas that don't have lava traps have monsters every other step

* There are no limiters in the post dungeons, the Mumic runs rampant as well so if you want to boost your gear or fight him to get extremely rare accessories now is the time to do so.
* YOU MUST DEFEAT THE BOSS TO LEAVE THE DUNGEON. BUTTERFLY WINGS DO NOT WORK.

## Boss Battles

* Corpse X (X:15, Y:13) - Initially accompanied by 4 Worker Zombies, 1 Worker King.

* Light God (X:09, Y:18) - Initially accompanied by 3 Poiney Childs, 1 Mythril Golem, and 1 Gold Spriggan. She regularly absorbs ALL HP's of at least 3 members at once. She will continually summon 2 Poiney Childs for backup, and if they are not defeated fast enough then you'll have multiple rows of 2 Poiney Childs to fight through. Difficulty 5/5.
Kaguya Layla

"*Give Layla a wave of ⚪⚪*"
– Layla's call and response

**Kaguya Layla** (輝夜礼等) is one of the main characters of the Symphonata! project and is an idol under Symphonata Productions. She is a descendant of a ninja clan hidden from society until she was allowed to live like a normal girl, still keeping her training as an actual ninja a secret. She is also a star athlete at her school, Nagareboshi Academy, acing at most sports and soccer is her specialty. She is a first year middle school student there, placed in Class B.

Her catchphrase is **"Let's ninja"** (レッツ忍者 *rettsu ninja*) and is usually followed by her saying a ninja technique.

## Biography

*Kaguya Layla comes from a family line of skilled ninjas and has a strong body matching that of an athlete. Friendly and tomboyish, she is determined to master the ways of the ninja and an idol. Her ninja techniques can come in handy, not for assassinations but for pushing bad guys who violate rules.*

## Character Description

### Appearance

Layla has dark blue, feminine eyes with a slant. Her long, dark viridian-colored hair is worn in a ponytail from the top of her head with a straightened bottom. Her short bangs and forelocks are straightened with a small curl on end.

### Personality

Layla is a carefree and optimistic girl who is curious about almost anything. She has a tomboyish aura and is quite friendly and open for a ninja. She also has a hard time reading the atmosphere.

### Hobbies and Skills

Layla is skilled at performing Ninjutsu and using ninja weapons (shurikens, daggers, etc.,). Like Mikan, she is good at sports, especially at soccer and tchoukball. She is a member of Nagareboshi Academy's soccer team and captain of it's tchoukball team.

## Series Description

### History and Background

Layla was born in a family line of ninjas. Her parents are unknown so she lives with her grandmother who was once a kunoichi and currently acts as her trainer. When she reached her sixth birthday, she learned that her parents were leaders of a hidden ninja village so she won't be able to see them any time soon.

When she became ten years old, her grandmother decided to expose her and enrolled her in a normal school. She does her training in secret.

## Name Etymology

**Kaguya (輝夜)**: *Kagayaku* (輝く) means to sparkle and *yoru* (夜) means night. It is also a reference to Kaguya-hime a character in the 10th century Japanese fictional prose narrative, *The Tale of the Bamboo Cutter*.

**Layla (礼等)**: *Rei* (礼) means salute, bow or expression of gratitude. *Ra* (等) means so forth or similar.

## Trivia

* Everyone is aware that Layla is a ninja, only thinking that she became one for fun and doesn't know about her family background at all.

 Other Supporting Characters
Wizard

## Class Growth

 MP Growth
 Hit
 Avoid
 Defense
 Attack
 Status Resistance (RST)
 Spell Defense (SpD)
 Spell Enhance (SpE)

## Class Skills

* Magic Weapon adds a "half step" (single circle) Anti-Spirit effect to party members' attacks. Normally spirits cannot be damaged effectively, so this enables normal damage. It stacks with a weapon's innate attributes and Dark Chivalry, adding up to a max of 50% extra damage (double circle).
* To clarify, High/Master Cast use the normal amount of MP, but 2-3 times in a row; there is no major penalty for using either of these. These can be useful for rapidly stacking debuffs.

## Spells

* Force Chime increases the average level of encountered enemies, which can be useful for gaining experience more quickly, or for finding stronger equipment.
* Force Hide lowers the rate of random encounters and also lets the party walk past non-random encounters (the flaming pillar faces). Cannot be used simultaneously with Force Chime.
* Force Break nullifies ALL magic effects on the target(s), whether buffs or debuffs. It will also cancel any of the party's Divinity effects unless Force Guard (Cleric spell) is used.

## References

1. ↑ 攻撃・回復スペルはSpE+50、補助系スペルはSpE+100相当 攻撃アイテム使用時にも効果が乗る (JP wiki)
Hammers

Hammers are a fairly diverse set of weapons, allowing even Clerics to do respectable damage without class changing, and also providing supportive and medium-reach options.

Nearly every hammer has the KO attribute, giving them a chance to render enemies unconscious. A few hammers forgo damage for multiple attacks per round and the chance to inflict many status ailments.

Stat requirements are varied, so refer to the table and plan accordingly.

Note that this list includes attack shields, but these shields require the shield skill to use, and not the hammer skill.

**Weapon Table Reference**

* **Rank:** Relative ranking of an item compared to other items in game. Number is not shown in-game. (More details)
* **Unique** items are in bold and have their letter rank in gold in-game. They can only be found once, but can be given to the Mumic to be "re-rolled" for better bonuses.
* **Attack:** Attack power **x** number of attacks
* **Rng:** Weapon range; S can reach one row, M two rows, and L has no limit.
* **Hand:** Main hand weapons can be equipped in the main hand, and in off hand with the Dual Wield skill. Off hand weapons can be equipped in either hand. Two-handed weapons restrict use of a shield.
* **Bonus:** Stat bonuses or penalties provided by the equipment.
	+ % DR: Damage Reduction (Absorb); reduces incoming physical damage
	+ % RES: chance to avoid status ailments like Poison
	+ % SpD: Spell Defense
	+ % SpE: Spell Enhance, or spell power
	+ OL: Bonus to the open locks/trap identification skill
	+ ID: Bonus to the item identification skill
	+ HP: Bonus HP regenerated per combat round or step taken in the dungeon.
* **Attributes:**
	+ Elemental attributes are listed first, if applicable. These weapons will do more or less damage depending on the target's element:
		- Fire weapons: more damage vs. Earth, less damage vs. Water
		- Water weapons: more damage vs. Fire, less damage vs. Thunder
		- Thunder weapons: more damage vs. Water
	+ Enemy race/type bonuses: A double circle (◎) means +50% damage, and a single circle (○) means normal damage in the case of Spirits and Immortals, who normally cannot be hurt with plain weapons.
	+ Status ailments are listed last, if applicable. The weapon has a chance to inflict these statuses depending on the user and target's LUC, RES, and number of attacks made.
* **Stat Req:** Character stats required to equip the weapon. Stat-boosting accessories can be used to meet these requirements.
SpyAlien

**SpyAlien** es un personaje principal de Los 5 Súper Humanos.

## Perfil

Es un agente secreto y espía británico que ahora es bueno, es bajo, mide 1.55 metros de altura.

## Apariencia

Tiene piel verde caña, cabello negro, ojos azules con pupilas extremadamente chicas, un saco negro con un logo de Alienígena, 4 guantes rojos, 4 botas rojas, una camisa roja y una corbata roja.

## Historia

Nació el 7 de Marzo de 1940 en el área cerca al Lago Ness, Escocia, Reino Unido, hijo de unos espías anti-nazis, Arthur y Emily Ness, el quinto de siete hermanos. Se graduó de la Escuela de Espías de Escocia.

En 1960, inició como espía de la nueva reina Isabel II, en 1970 conoció al Padre Tiempo y se unió a la L.S.H.B.A.

## Familia

* Arthur Ness (Padre; 1930-2011)
* Marilyn "Mary" Ness (Madre; 1936-)
* Elizabeth Ness (Hermana; 1938)
* Tobías Ness (Hermano; 1936)
* Molly Ness (Hermana; 1937)
* Samuel Ness (Hermano; 1939)
* Darwin Ness (Hermano; 1942)
* Gumball Ness (Hermano; 1944)
* Sobrinos de SpyAlien
* Jennifer Swift de Ness (Esposa)
* Emily Ness (Hija)
* Natasha Ness (Hija)
* Sophia Ness (Hija)
* Nietos de SpyAlien
* Bisnietos de SpyAlien
Dragon King Valley

Main Page

## General Notes

* Located next to the Valley Stone  at (X:02, Y:15).

* This dungeon is set inside of shipping containers and is all dark with a few hidden doors in it, the boss area is clear where the boss is located.

* There are no limiters in the post dungeons, the Mumic runs rampant as well so if you want to boost your gear or fight him to get extremelly rare accessories now is the time to do so.
* YOU MUST DEFEAT THE BOSS TO LEAVE THE DUNGEON. BUTTERFLY WINGS DO NOT WORK.

## Boss Battle

* Dragon God (X:09, Y:18) - Initially accompanied by 3 Dranscales, 1 Drake, and 1 Wyvern. He will continually summon 2 Dranscales for backup, and if they are not defeated fast enough then you'll have multiple rows of 2 Dranscales to fight through. Casts God's Veil and Requiem spells. Difficulty 4/5.
Alcalde Gordon Yellowstone

**El Alcalde Gordon Yellowstone** (nacido **Jeffrey A. Yellowstone**) es un personaje secundario de Los 5 Súper Humanos.

## Perfil

Es un hombre gordo, alto, mide 1.60 y 1.70 metros de altura, es proveniente de la millonaria familia Yellowstone, fundadores del parque homónimo.

## Apariencia

Tiene cabello negro, ojos azules y piel blanca, viste un saco negro con una cinta de alcalde, con una camisa amarilla, corbata roja, pantalón negro y zapatos negros.

## Personalidad

Es asustadizo, serio, poderoso, amigable y curioso, quiere lo mejor para todos.

## Empleos

Ha sido reelegido dos veces en su tercer mandato desde 2005; tuvo un segundo mandato de 1993 hasta 2001, y un primero de 1981 hasta 1989.

Fue Miembro de la Cámara de Representantes de 1976 hasta 1981.

## Relaciones

### Su Familia (Yellowstone)

Como el último de tres hijos de Andrés y Perla Yellowstone, su destino era ser el encargado de las Comunicaciones del Parque, pero decidió revelarse y ser congresista y luego alcalde.

### Vicealcaldesa Ramos

Es una amiga de Gordon desde que trabajó con ella en el Congreso, en las elecciones de 2004, fue elegida como vicealcaldesa al haber ganado Gordon la Alcaldía por tercera vez.

### Elle Yellowstone

Es su amada y querida esposa, algunos la conocen como la Bibliotecaria, es su esposa desde 1967, se conocieron cuando era miembro de la administación de Yellowstone, se casaron y tuvieron 2 hijos: Amy (nacida en 1969) y Jeffrey Jr. (nacido en 1973).

### Felipe H. Moore

Es su mejor amigo desde hace tiempo, el lo apodó "Gordon". Se conocieron en la Cámara de Representantes, y actualmente ya no se encuentran mucho, porque Moore ahora es parte de la Casa Blanca, al ser el suegro del Presidente, y ha ignorado a algunos; actualmente está planeando renunciar al Senado.

### Padre Tiempo, Dama de La Libertad, SpyAlien, SportyGirl, PowerMen, IceMen y Diana Prince

Son personas amistosas y amigables con el, hasta el Alcalde Gordon los ha defendido mandando al Ejército a matar a Maléfica, al Presidente del Mundo, entre otros.

El Alcalde siempre aprueba todos sus planes, a excepción el del Campo de Fuerza, el que lo aprobó el Presidente Rooney y la Primera Dama Kendall Moore.
Mausoleum of Storms

*"A structure that is floats in the sky surrounded by a storm, raining lightning down from the heavens. Past the clouds, high in the sky is a mass of floating rocks. To reach the depths of the labyrinth you will be required to traverse a path that there is no turning back from." -* Stranger of Sword City Website

## General Notes

* This dungeon is unlocked after you defeat Two-Headed Nessie in Mausoleum of the Sea.
* Teleportation does not work here.

## Wanted Lineages

### Dragonia

 Attributes
 Recommended Level

Formally this Lineage does not belong to Mausoleum of Storms but it appears when you travel to this labyrinth for the first time. It is followed by two dragon crawlers (which also can be a threat even for high-level party because of their powerful fire breath which damages back raw) and two crawlers. The boss itself uses powerful breath attacks as well.

### Heir of the Prideful

 Name
 Attributes

Located at 6th floor 09,05. Drops hats as loot.

### Magical Ship

 Name
 Attributes

Has deadly ranged attacks which damages primarily back row (if you are unlucky he can deal 700 damage to one character in the back row with Black Wall 2 and Divine Armor active, so the only way to counter it is light veil). Warning: you will have to fight Charon & Elder Wisps immediately after battle with this Lineage.

### Old Magic Creature

 Name
 Attributes

There is two of them. Appears in company with Charon. Can cast cure and have silencing breath (150-200 AOE damage from each wisp). Have low HP so can be easy killed with wizard's AOE spell.

### Thinking Grim Reaper

 Name
 Attributes
 Recommended Level

Gets mad when you destroy his creations.

He appears in company with two Elder Wisps. Cast Ohma Impact, Requiem, Multi-Avoid, summon slimes. Abduct party members.

### Cursed Crystal

 Name
 Attributes
 Recommended Level

Adds to 'Wanted Lineages' after you defeat Charon. Appears when battle lasts too long (only in none-ambush battles).

Have high AOE magic attack (which should be countered by Magic Break).
Dancer

## Class Growth

 MP Growth
 Hit
 Avoid
 Defense
 Attack
 Status Resistance (RST)
 Spell Defense (SpD)
 Spell Enhance (SpE)

## Class Skills

* Unlike the Fighter's Rush skills, if a Dancer Step skill kills an enemy before the full number of attacks, the rest of the attacks do not automatically re-target; the extra attacks are "wasted". However, the Step skills may be more reliable for taking down a single target quickly, albeit with an accuracy penalty.
* Trick skills can be used with any combat-usable item, including magic-casting wands, staves, and rings. Carrying around a stock of these items can let the dancer act as a backup healer or caster early in the game.
* Sword Song has three possible outcomes: Success (+morale), Failure (no change), or Great Failure (-morale). Success rate is reportedly around 50% even at low levels/stats. Morale recovery amount is affected by PIE, LUC, and INT.
Saviors of Sapphire Wings & Stranger of Sword City Revisited

**Saviors of Sapphire Wings / Stranger of Sword City Revisited** is a dungeon crawler RPG developed by Experience Inc., Codeglue and published by NIS America, Inc. In Saviors of Sapphire Wings, a fallen hero is reincarnated 100 years after being defeated by the Overlord of Darkness. The player will have to bond with allies, explore dungeons, and vanquish monsters.
Grukag

**Grukag** is a member of the Frostwolf Clan.

## Biography

### *WarCraft: Durotan: The Official Movie Prequel*

Sometime prior to Gul'dan's parley with Garad, during a joint Thunderlord / Frostwolf Clan hunt, an orc from the Thunderlord decided not to cede prey to the Frostwolves. Instead, he decided to challenge Grukag to mak'gora, where he lost to Grukag and was killed. This created a cold relationship between Frostwolf Clan and the Thunderlord Clan.

After being informed by Kurg'nal that Gul'dan had come to parley with him, he ordered Nohrar, Kagra, and Grukag to stay behind and prepare the meat and hides for the trip back to the village.
Fandom Administration-Roleplay Guidelines

## **Roleplaying Guidelines:**

**Note:** We do not wish to control how one roleplays, we simple set guidelines to ensure equality for all users and prevent future drama within the community.

**Rule 1:** No Godmodding another members character. This is really rude to do to other members of the community. Continuation of Godmodding will result to temp bans.

**Rule 2:** No Auto-Killing. If you want to kill another character, make sure you have his/her approval. Also to kill another players character with his/her approval, you must have a decent or good way to do it. This goes the same with war roleplays. IF a country or nation is going to fall, make sure it is ok with the member or members within the roleplay.

**Rule 3:** Sexual roleplays are not allowed on the wiki, we are a PG-13 wiki and as well as "Wikia's" Rules anytype of sexual roleplays or roleplays with sexual content will be alerted to delete thus comment or comment's. If refusal the wiki staff will delete the roleplay page.

**Rule 4:** Roleplaying in the articles/pages are allowed...go nuts.

**Rule 5:** Do not play as someone else character without his/her permission. Doing this without permission will provoke the character's owner. This will count as trolling and be sent to the wiki staff members and applied to our penalty  system.

**Rule 6:** Try to be fair when role playing, limit your powers. This goes towards character powers, group powers, or nations. Powers are allowed on the wiki, but try to add disavantages as well.

**Rule 7:** Not Metagaming it is very frown upon...
Special Weapons

**Special Weapons** are actually a class of throwing weapons that specialize in inflicting status ailments on enemies. However, they do not hit as many times as claws, so these are less likely to succeed.

Unlike bows, all special weapons can be dual wielded or used with a shield, so while they are rather weak, they can be used fairly safely by a back row party member without needing any additional skills.

**Weapon Table Reference**

* **Rank:** Relative ranking of an item compared to other items in game. Number is not shown in-game. (More details)
* **Unique** items are in bold and have their letter rank in gold in-game. They can only be found once, but can be given to the Mumic to be "re-rolled" for better bonuses.
* **Attack:** Attack power **x** number of attacks
* **Rng:** Weapon range; S can reach one row, M two rows, and L has no limit.
* **Hand:** Main hand weapons can be equipped in the main hand, and in off hand with the Dual Wield skill. Off hand weapons can be equipped in either hand. Two-handed weapons restrict use of a shield.
* **Bonus:** Stat bonuses or penalties provided by the equipment.
	+ % DR: Damage Reduction (Absorb); reduces incoming physical damage
	+ % RES: chance to avoid status ailments like Poison
	+ % SpD: Spell Defense
	+ % SpE: Spell Enhance, or spell power
	+ OL: Bonus to the open locks/trap identification skill
	+ ID: Bonus to the item identification skill
	+ HP: Bonus HP regenerated per combat round or step taken in the dungeon.
* **Attributes:**
	+ Elemental attributes are listed first, if applicable. These weapons will do more or less damage depending on the target's element:
		- Fire weapons: more damage vs. Earth, less damage vs. Water
		- Water weapons: more damage vs. Fire, less damage vs. Thunder
		- Thunder weapons: more damage vs. Water
	+ Enemy race/type bonuses: A double circle (◎) means +50% damage, and a single circle (○) means normal damage in the case of Spirits and Immortals, who normally cannot be hurt with plain weapons.
	+ Status ailments are listed last, if applicable. The weapon has a chance to inflict these statuses depending on the user and target's LUC, RES, and number of attacks made.
* **Stat Req:** Character stats required to equip the weapon. Stat-boosting accessories can be used to meet these requirements.
Monkey Bank

The **Monkey Bank**in Bloons Monkey City is a City Cash storage building in Bloons Monkey City that takes up one piece of land, which initially is able to hold 1500 , but can be upgraded to hold more if more City Cash is spent (note: banks do not automatically fill up). Costing 750 to buy, the upgrades are much more expensive.

When a city in Bloons Monkey City has just been made, one Money Bank can be purchased, and one more in Level 3 and every 3 levels after that. When all banks are full, no more City Cash can be collected from Banana Farms,Contested Territory winnings, or even by spending Bloonstones, and the only ways to get more are to attack or defend land, pillage, get milestone awards from Contested Territory
Polearms

Polearms' primary advantage is that nearly all of them have a medium range. Unlike other melee weapons, there are many choices for relatively strong one-handed weapons, meaning a character can easily have a reach weapon while also using a shield.

The stronger polearms tend to have stat requirements almost as high as that of heavy blades, but do less damage. In addition, a level 6 Dancer enables anyone to use any weapon at any range.

However, polearms' longer range can be used without needing an additional skill slot, making polearms effective weapons within their niche.

**Weapon Table Reference**

* **Rank:** Relative ranking of an item compared to other items in game. Number is not shown in-game. (More details)
* **Unique** items are in bold and have their letter rank in gold in-game. They can only be found once, but can be given to the Mumic to be "re-rolled" for better bonuses.
* **Attack:** Attack power **x** number of attacks
* **Rng:** Weapon range; S can reach one row, M two rows, and L has no limit.
* **Hand:** Main hand weapons can be equipped in the main hand, and in off hand with the Dual Wield skill. Off hand weapons can be equipped in either hand. Two-handed weapons restrict use of a shield.
* **Bonus:** Stat bonuses or penalties provided by the equipment.
	+ % DR: Damage Reduction (Absorb); reduces incoming physical damage
	+ % RES: chance to avoid status ailments like Poison
	+ % SpD: Spell Defense
	+ % SpE: Spell Enhance, or spell power
	+ OL: Bonus to the open locks/trap identification skill
	+ ID: Bonus to the item identification skill
	+ HP: Bonus HP regenerated per combat round or step taken in the dungeon.
* **Attributes:**
	+ Elemental attributes are listed first, if applicable. These weapons will do more or less damage depending on the target's element:
		- Fire weapons: more damage vs. Earth, less damage vs. Water
		- Water weapons: more damage vs. Fire, less damage vs. Thunder
		- Thunder weapons: more damage vs. Water
	+ Enemy race/type bonuses: A double circle (◎) means +50% damage, and a single circle (○) means normal damage in the case of Spirits and Immortals, who normally cannot be hurt with plain weapons.
	+ Status ailments are listed last, if applicable. The weapon has a chance to inflict these statuses depending on the user and target's LUC, RES, and number of attacks made.
* **Stat Req:** Character stats required to equip the weapon. Stat-boosting accessories can be used to meet these requirements.
Light Blades

Light Blades start off rather weak, but have a number of advantages:

* Most have very low or no stat requirements.
* Many are off-hand weapons, so they can be dual-wielded with no special skill.
* There are a variety of weapon types and ranges available, so this one skill can allow a character to perform melee, mid-range, and long-range attacks.
* Most have multiple attacks per round, so +enhancement stats benefit them fairly well, often allowing them to perform at nearly the level of other weapon types.
* Furthermore, more attacks per round increase the odds of landing status effects like criticals.

**Weapon Table Reference**

* **Rank:** Relative ranking of an item compared to other items in game. Number is not shown in-game. (More details)
* **Unique** items are in bold and have their letter rank in gold in-game. They can only be found once, but can be given to the Mumic to be "re-rolled" for better bonuses.
* **Attack:** Attack power **x** number of attacks
* **Rng:** Weapon range; S can reach one row, M two rows, and L has no limit.
* **Hand:** Main hand weapons can be equipped in the main hand, and in off hand with the Dual Wield skill. Off hand weapons can be equipped in either hand. Two-handed weapons restrict use of a shield.
* **Bonus:** Stat bonuses or penalties provided by the equipment.
	+ % DR: Damage Reduction (Absorb); reduces incoming physical damage
	+ % RES: chance to avoid status ailments like Poison
	+ % SpD: Spell Defense
	+ % SpE: Spell Enhance, or spell power
	+ OL: Bonus to the open locks/trap identification skill
	+ ID: Bonus to the item identification skill
	+ HP: Bonus HP regenerated per combat round or step taken in the dungeon.
* **Attributes:**
	+ Elemental attributes are listed first, if applicable. These weapons will do more or less damage depending on the target's element:
		- Fire weapons: more damage vs. Earth, less damage vs. Water
		- Water weapons: more damage vs. Fire, less damage vs. Thunder
		- Thunder weapons: more damage vs. Water
	+ Enemy race/type bonuses: A double circle (◎) means +50% damage, and a single circle (○) means normal damage in the case of Spirits and Immortals, who normally cannot be hurt with plain weapons.
	+ Status ailments are listed last, if applicable. The weapon has a chance to inflict these statuses depending on the user and target's LUC, RES, and number of attacks made.
* **Stat Req:** Character stats required to equip the weapon. Stat-boosting accessories can be used to meet these requirements.
Galileo

**Galileo** (ガリレオ) is a secondary character in the Symphonata! project and is an idol under Symphonata Productions. His full name is **Skyship Galileo Galilee 1010** (スカイシップガリレオガリレ1010 *sukaishippu garireo garire 1010*). He is a modern spaceship invented by Akane that, thanks to magic, was able to turn into young boy with a feminine appearance. He was able to learn how to act like a normal boy thanks to his friends. He is also a student at Nagareboshi Academy and is in the sixth grade level.

His voice changes depending on his form. He has a low voice in his spaceship form whereas in his human form, he has a higher, but not too girly, voice.

## Biography

*Galileo is not your ordinary spaceship, he is also a boy who is not yet aware of many things that everyone else knows. Though he can't understand many problems, he is a good friend who stays right by their side in times of happiness and trouble. He is younger than Mikan, so he is the youngest of the whole Symphonata Productions.*

## Character Description

### Appearance

Galileo has a feminine appearance, with very long lavender hair worn in wavy pigtails with pointed bangs and forelocks framing his face. His eyes are dark purple.

### Personality

Galileo is a sweet and innocent boy who is full of curiosity and tends to ask questions about almost everything. However, he is a fast learner due to the fact that he is a robot. He is also good and kind person and is quick to help others in need.

### Hobbies and Skills

Galileo likes to cross dress from time to time but he rarely does it after hanging out with his fellow male idols. Still, he is often mistaken for a girl. He likes helping Akane in her workshop or just give her company.

## Series Description

### History and Background

Galileo was invented by Akane recently and is one of her best inventions she has ever made. He has the ability to turn into a human boy by surprise and wants to be just like Akane and everyone else. With their help, he was able to learn quickly on how to act like a normal human.

Galileo became an idol after Haruka invites him to join Iris Dynasty.

## Name Etymology

**Galileo Galilei**: The spaceship is named after the Italian scientist and scholar who made pioneering observations that laid the foundation for modern physics and astronomy. He follows the naming pattern for Prism Force's inventions, being named after a scientist or someone related in the field of astronomy.

## Trivia

 Other Supporting Characters
Accessories

**Accessories** are different from other equipment; they grant stats instead of requiring them, allowing characters to use equipment they might otherwise not be able to.

And like wands, some accessories also grant special skills and can be used to cast spells. This can cause the item to be Cursed though, so ideally it's best not to do this with equipped Accessories.

**Armor Table Reference**

* **Rank:** Relative ranking of an item compared to other items in game. Number is not shown in-game. (More details)
* **Unique** items are in bold, and have their letter rank in gold in-game. They can only be found once, but can be given to the Mumic to be "re-rolled" for better bonuses.
* **Bonus:** Stat bonuses or penalties provided by the equipment.
	+ % DR: Damage Reduction (Absorb); reduces incoming physical damage
	+ % RES: chance to avoid status ailments like Poison
	+ % SpD: Spell Defense
	+ % SpE: Spell Enhance, or spell power
	+ OL: Bonus to the open locks/trap identification skill
	+ ID: Bonus to the item identification skill
	+ HP: Bonus HP regenerated per combat round or step taken in the dungeon.
* **Attributes:**
	+ Elemental attributes are listed first, if applicable. A character will take more or less damage depending on the damage type:
		- Fire armor: strong vs. Earth, weak vs. Water
		- Water armor: strong vs. Fire, weak vs. Thunder
		- Thunder armor: strong vs. Water
		- Earth armor: weak vs. Fire
	+ Enemy race/type bonuses: A double circle (◎) means 50% less damage taken from an enemy type.
* **Stat Req:** Character stats required to equip the armor. Stat-boosting accessories can be used to meet these requirements.

* The Princess Egg is called "Dragon Princess Egg" (竜姫の卵) in the Japanese version, and is probably a reference to a humorous scene from Experience Inc.'s previous game, Demon Gaze.