recursal/Fanatic-Fandom huggingface dataset:
Yeti

5-Star Heroes Directory | 5-Star Hero Comparisons | Hero UpgradingKingdom: Chaos

Role: Archer - Attack Three

Source: Snow Mountain Rarity (100 Snow Lotus)

Keepsake: Snow Mountain Rarity (100 Snow Lotus)

Devil Keepsake: Snow Mountain Rarity (100 Snow Lotus)

**Skills:**

**Main:** North Wind Horn: Attacks three random enemies for 100% damage

**Passive:** Freeze: Hit has a 5% chance to freeze the enemy for 2 rounds or reception of 2 attacks, whichever occurs first; frozen enemy has increased DEF but it is then greatly decreased when the ice breaks/thaws

**Formation:** Reduce Defense: Reduces DEF of 3 random enemies by 10% for 2 rounds

**Advance Bonuses:**

+1: HP +30%

+2: ATK +10%

+3: Passive chance increased to 10%

+4: Dodge +10%

+5: Damage Reduction +20%

+6: Passive chance increased to 15%
Bonnie

Bonnie is one of 17 AI Players can be found in offline mode or multiplayer mode in the game. She is one of 2 female AI Player, the other one is Kiddo. She is based on real life american criminal named Bonnie Parker, with her partner Clyde Barrow who is also present in the game as Clyde.

## Appearance

Bonnie appears to be wearing red beanie, red shirt, red trousers and red flip-flop. Because of her attributes are all red, ii's easy to identify her as no other AI player wears red clothing.

## Behaviour/Personality

### In Brawl and Gang Warfare

In Easy Mode, she usually neutral towards player and only attack if attacked. But if there is only one enemy nearby, she usually attacks them by trying to run over them with vehicles. If failed to do so due to the vehicle got destroyed or heavily damaged or stuck, Bonnie will get out from the vehicle and steal another one and attempt to run over her enemy again. Sometimes she can completely ignores player. Like other AI players, Bonnie can't hijack player's vehicle unless player and Bonnie hijack a vehicle at the same time.

In Normal Mode, she becomes a little bit aggressive than Easy Mode. She always attack any player/AI player and try to kill them. Her shot is not quite accurate but is enough to kill player/AI player with a little bit ease. Like other AI players, she can hijack player's vehicle like how she hijack other AI player's vehicle.

In Hard Mode, she attacks every of her foes nearby. Her shot becomes more accurate than Normal Mode.

In Brutal Mode, she is very aggressive. Her shot is quite accurate and always try to kill any enemy nearby.

### In Kingpin and Conquest

In every difficulty, she will always try her best to be in zone to win the game and will always attempts to kill any player/AI players if they step in the zone.

### In Capture The Swag

In every difficulty, she will try to steal enemy's swag or protect her teammate who has enemy's swag. Sometimes, she guard her team's swag.

### Weapon of Choice

Bonnie's weapon choices are Flamethrower in close combat (only when she has Flamethrower) and Laser in long-range combat (only when she has Laser)

If she has Laser and Shotgun, she will use Laser as long-range combat weapon and uses shotgun while she was driving like Reggie. She will use Knife when her enemy is too close.
Neapolitan

Neapolitan is the second event of Thief campaign.

" Just your run of the mill sprint - with ice cream vans!"

*Neapolitan Description.*

Neapolitan is a sprint event that using ice cream vans. All players start with 50 Shotgun pellets.

**Info**

* Located at Freedom City, the finish line was at Freedom City Military Base.

**Trivia**

N/A
Rocket Men

Rocket Men is the first event of Thief campaign.

" 2 teams of 8 bazooka-weilding maniacs do battle."

*Rocket Men Description.*

Rocket Men is the third Gang Warfare event that appeared in campaign mode. You and other Ai players will start with 100 Rocket ammo.

**Info**

* There are 15 Ai players can be found in this match, 7 Ai players as your teammate/allies and 8 Ai players as your enemy/enemy's team.

**Trivia**

* Knowing that Rocket fire rate was slow, player could easily dodged Rocket shot from others if skilled enough.
* Manson and Clyde are known if their W.O.C ( Weapon Of Choice ) are Rocket. So they may can become a serious threat for beginners.
Payback 2

**We're gonna need a bigger boat**
The "Payback 2" article is a *stub*. You can help the Payback 2 Wiki by *expanding it*.

## Payback 2

### Release Date

* iOS

October 4th 2012

* Android

October 10th 2014

### Price

* Before:

iOS only - 79.99$

* After:

iOS and Android - Free

### Engine

Custom

**Payback 2** is a 2012 mobile online multiplayer action game developed and published by Apex Designs Entertainment Ltd. It is the sequel to the 2001's **Payback**, and was released on 4 October 2012 for iOS, became free-to-play in 2013, and was released for Android on 10 October 2014 under the title: "**Payback 2 - The Battle Sandbox**"

## Gameplay

Everytime player starts up the game, they'll always see the intro. It is skippable.

Payback 2, which presents itself as a "Action-Packed Battle Sandbox", has 9 different gamemodes. Player can experiment with them, by changing the map, starting car and weapons, AI and Police Difficulties etc.

Payback 2 has a Single-Player Story Mode consisting of multiple chapters, the usual objective of each chapter being for the player to complete missions in order to obtain enough cash to complete the chapter, unlocking the next. The player receives a mission after answering a ringing payphone, where instructions from the boss are given via an accomplice.

### Customization

Customization allows the player to customize their character's appearance. There is a randomize option that will make player's appearance random, using all available options.

List of all customizable options:

* Body
	+ Gender
	+ Skin colour & Blemishes
	+ Fat & Muscle
	+ Neck, Chest, Hand, Waist, Hip & Feet sizes
* Head
* Clothing
* Weapons
	+ All weapons have 2 customizable options: Ammo & Body colour.
	+ There is a option to make ammo rainbow. It costs 195 coins.

Some of the customizable colours have a set of them, not a color pick. The list of them is below, sorted by darkness each.

* White
* Light grey, Grey, Gun Metal Gray
* Cream
* Walnut Brown
* Crimson
* Pink
* Orange
* Purple
* Mustard Yellow
* Cobalt Blue, Blue, Deep Blue
* Fluorescent Green, Emerald Green, Military Green

## Development

### Version History

Current version of Payback 2 is v2.106.9, published on 21 September 2023. See the full changelog here.

## Reception

Payback 2 on App Store is rated 4.7 stars, and 4.5 stars on Google Play Store as of October of 2023. It has over 100M+ downloads.

## Trivia

* The game has an autosave system. If you close the game and open it again, it will load the save, skipping the intro. (Unless you're playing the Multiplayer)

## Gallery

Google Play Store Preview as of October 2023.App Store Preview as of October 2023.Payback 2 Trailer (Long Version, New Characters, 60fps)Recent Version Official Trailer.
Taxi

## Type: Sedan

The **Taxi** (plural ‘**Taxis**’) are service vehicles that can be seen driving on the streets. They will always spawn in yellow colors. Despite sharing the same model as the Police Car but with a lower suspension, it has significantly lower performance. It can only carry one person, the driver (which is essentially the same for all vehicles except the Bus which has occasional people inside, only heard when firing shots or being capsized). It is not recommended to drive off-road, as the top speed is only 45 MPH+. The vehicle is quite heavy, and tends to under-steer. The car previously was based on a Ford LTD-S. Although, it was changed to BMW 323i.

## **Performance Statistics**

**Engine**: 1.8 L INLINE 4 DIESEL

**Power output**: 130HP

**Torque output**: 190 lb-ft

**Top speed**: 130 Mp/h (209.215 Km/h)

**Weight**: 4,122 lbs

## ***Trivia***

* It is impossible to turn on the Taxi light.
* The number on the rear quarter panel reads “555-242424”.
* There isn't a civilian counterpart to this vehicle.
* The maximum reverse speed is 52 MPH+
* It shares the same model as the Cop Car but with different paint job and some modification including siren and bumper.
	+ Strangely, there's no civilian variant of the two cars.
* In the "Ready or Not" story mode, a certain task requires the player to steal two Taxis and deliver it intact to the garage.
* The Taxi and Bus are the only service vehicles that are used to transport civilians around the city. Oddly enough, nobody is seen being picked up or dropped off, although the Bus has the occasional crowd clamoring whenever a shot is fired, or upon a capsize.

## **Gallery**

Front view (Old version)Rear view (Old version)
Appearences Of Game

In The Big Freeze Campaign Mode İn One Man Army, Pole Position Old Version, Riding Shotgun, MMMM... Toasty!, Out With A Bang, Sentry Activated, All Tooled Up, Mini Car Sprint, Death From Above and Requiem Mass.

In Allegro City Campaign Mode İn Scooby Snacks, The Dead Pool, Us and Them, Phone Booth and Weapons Ready.

In Destra City Campaign Mode İn Attack The Block, Rocket Fuel, B Road Blast, So Many Zones and The Decider.

In Metropolis Campaign Mode İn Pole Position, Domination, Bus-Ted!, Light Show, Use İt Wisely, Turf Warfare, Bucket Of Bolts, Tanks A Lot, RPG Overload and OddJob.

In D-Town Campaign Mode İn Swat Van-Dalism, Pistol V Knife, I Feel The Need, Frickin' Lasers, 4-4-2, King Of The Hill, On A Rampage, Conquer The City, Two Tribes and Watch Out Bellow.

In Urban Shore Camaign Mode İn Rocket Men, Urban Bust-Up, Toasted Turrets, The Knowledge, Conquistador, The Dragons' Den, Slip 'N Slide and Do Your Own Thing.

In House Park Campaign Mode İn Neapolitan Old Version, Cruisn, Let Me Try Mine, Daylight Robbery, Cop Car Carnage, All Your Base and The Kitchen Sink.

In Freedom City Campaign Mode İn Trucking Hell, Nepolitan, Banger Racing, On The Double! and Own The Streets.

In Los Francos City Campaign Mode İn Frozen, Going Down and The A-Team.

In Corona City Campaign Mode İn Pull The Pin, Like A Ninja, Faux News and Vandemonium.

In Freedom City Story Mode İn Ready Or Not and Gangster Tripping.

In Los Francos City Story Mode İn Going For Gold and Remote Control.

in Corona City Story Mode İn Caught By The Fuzz and Born Slippy.

Pug Racer, Tank, Helicopter and Rocket Car Appears İn Road İn Glitches.
Shotgun

The Shotgun is a weapon in Payback 2.

## Description

The Shotgun is a close-ranged ballistic weapon that deals high burst damage up close. It is a sawed-off double-barrel shotgun that shoots 5 pellets per shot that fans out in a wide arc. Hitting all five pellets at a single enemy is almost a guaranteed kill though some are lucky enough to survive; However the wide firing arc will disperse the pellets at any sort of range, requiring you to be up close and personal.

Vehicles, being a wider target, are especially vulnerable to assaults with the shotgun. Fragile cars such as the Pug will burst into flames within seconds of coming into the range of this weapon.

Being a double-barreled weapon the shotgun will consume 2 ammo per shot. It is impossible to fire one shell after the other, unlike real life.

## *Trivia*

* Five pellets is a very odd number of pellets to be coming out of a double-barreled shotgun. Most common 12-gauge 00 buckshot shells will have anywhere between 9 to 15 pellets per shot.
* Shotguns in real life are decently accurate even out to medium range. It is however common to severely exaggerate the pellet spread in most shooters for game balancing reasons; Payback 2 is no exception to it.
* It appears to have a logo on the sides of the body near the trigger, which could indicate that’s the manufacturer of the weapon.
* Pretty powerful weapon for close range, players and AI players can be killed with 2 shots (or even just 1 shot if you are close enough and all pellets hits the target!)
* For 1 shot, you need to be quite close enough and all pellets needed to hit the target without a single miss. However, this is only work to higher the chance of 1 shot kill which means it is not 100% guaranteed to get 1 shot kill.
* If you pick up the shotgun you will get 20 rounds.
Pug

Not to be confused with it's variations.

The '''Pug''' (plural ‘'''Pugs'''’) are 2-doored hatchbacks seen commonly on the streets. It has moderate speed and is quite nimble due to being F.W.D. This car often becomes a easy target, due to its low durability. The updated Pug body appears to be based on a [https://en.wikipedia.org/wiki/Peugeot\_308 Peugeot 308]. Due to the lack of photos, we are unable to distinguish, what the original Pug was based on. The car performs fairly well off-road, being able to reach 65 MPH+. There are two other variants of the this car, the Pug GTI, and Pug Racer. Both are superior to the Pug in terms of performance.

## Pug

### Colors

Blue, Black, Brown, Grey, White, Yellow, Red, Green

## **Performance Statistics**

**Engine**: 2.0 SOHC I4

**Power**: 112HP @ 5,200RPM

**Torque**: 110 lb-ft @ 4,000RPM

**Top speed**: 135 Mp/h (217.261 Km/h)

**Weight**: 2,185 lbs

**AMOUNTS OF AMMO IT TAKES TO DESTROY THE PUG VEHICLE**
 Explosive | 1

***NOTE*:**

* The tests might not be accurate.
* All of the explosives test were tested by exploding at the middle of the car.

## ***Trivia***

* The name "Pug" is a popular nickname for Peugeots.
* It is one of the few cars with several variants that aren't simply colours.
* The maximum reverse speed is 47 MPH+
* Like others in its series, attaching Explosives to it will send it flying.
* It has a small antenna at the top back of the car, and an oversized exhaust pipe.
* Two Shotgun shots are capable of destroying a brand new Pug, if all 5 pellets hits the vehicle.
* Pug's variants (GTI and Racer) and the Vapour GT(s) are probably the only cars to have different trim levels.
* It is the smallest drivable vehicle in the game. (Not counting the RC Car since, it's not really drivable and more remote-controlled).
* Each drivetrain of all automobiles is tested by flipping them upside-down and accelerating, this is how players know that the Pug's drivetrain is F.W.D.

## **Gallery**

Rear view of the Pug (New version).Top-down view of the Pug (Old version).Front view of the Pug (New version).

## Languages ( Incomplete/BETA )

Choose other foreign languages below here:

English ( You are now using this language )

Indonesia

Spanish
Trucking Hell

The **Trucking Hell** is a Race event and it is the fourth match in the Crook chapter of the Campaign mode (Payback 2), in which the player (you) along with other AI Players will spawn with a Truck and to finish this match the player has to complete all the two laps. If the player comes on the 1st position, they will receive 3 stars, if the player comes on the 2nd position, they will receive 2 stars, if the player comes on the 3rd position, they will receive 1 star, if the player comes on the 4th position or below, no stars will be received. The match takes place in Freedom City map. The in-game description of this match is “*Two laps racing with highly explosive oil trucks. What could possibly go wrong?*”.

## **Tips to win the match**

* The Trucks are slow in speed. The simple way to win this match is to use an another vehicle.

## **Number of Weapons**

1. Pistol - Unlimited

2. Knife - Unlimited
Questions and Answers

Welcome to **Questions & Answers**.

Here, anyone can ask something related to the game by typing down the questions in the comment section below. We are always here to answer.

**Please note that you may need to wait to get your question answered.**

## FAQ - Common Questions

1. - *Where can I download Payback 2?* - You can download it in Google Play for Android and in Apple Store for iOS.
2. - *Is it available for PC?* - *Unfortunately*, **No**. But you can use a mobile emulator to launch it.
3. - *What engine does Payback 2 use?* - Payback 2 uses it's own custom engine.
4. - *Will there be Payback 3?* - Yes, as confirmed by James Daniels here.
5. - *Was there first Payback?* - Yes. It's a 2001 video game.
6. - *How to get more coins?* - There are several ways to get coins, one of them is watching ads, which give somewhere around 3 coins. Also, you can join the game everyday, and also get a bunch of coins. If you got money, you can buy coins in the shop, you can even buy infinite coins. There are different so-called "mods" and "mod menus" available on the internet, however, we don't recommend to use them as some of them can be *malicious,* **even** if they are fun.
Void

**Void** (stylized as "**void**", even on the mode's description) is an online-only multiplayer gamemode, that is very similar to Brawl, that can be only achieved by using third-party hacking software. The differences to Brawl is that the game is much longer, the bots don't move, there is no countdown, and the game consists of two phases:

* The first phase is roughly 5:08 minutes. After this, the timer freezes at 0:00.
* The second phase starts at 5:02, which freezes. When the timer is un-frozen, the game ends, where the screen fades out very slowly.

When the game ends, the player can still vote, but the two modes are only just Void in different maps.
Weapons

**Weapons** are the primary fighting devices in Payback 2. They are available in all gamemodes and are used by players, AIs and Police.

## Description

Overall, weapons can cause significant damage to anyone and anything in the game, except for the map itself (*Not to be confused with Obstacles*). All weapons have their own specifications, such as range, fire rate, reload rate, etc. While they can't be customized, the apperance of weapons can be changed in *Customization*.

### Melee Weapons

* Knife - The only melee weapon. Kills a enemy with two hits and a NPC on a single hit.

### Ballistic Weapons

* Pistol - Arguably the weakest non-melee weapon in the game, while it can kill NPCs on two hits it can take a while to down a player with this weapon.
* Minigun - Deals about the same damage as the pistol, but fires at a significantly faster rate.
* Shotgun - A deadly and effective weapon, especially in close range combat.
* Auto Turrets - A placeable item that can fire at enemies within it's attack range, excluding hostile police/military units. The Auto turrets are destroyed when the player who placed them is killed.

### Explosive Weaponry

* Grenades - Can be useful for throwing over obstacles or on targets right below the player.
* Explosives - A placeable item that has a relatively wider blast radius, it can be placed on the environment, NPCs, or other Players.
* Rocket - An effective weapon, can be used for quickly clearing groups of enemies or destroying enemy vehicles.

### Incendiary Weaponry

* Flamethrower - Can quickly kill a player, other NPCs and destroy most vehicles, however players can still attack and fire weapons for a short time while after being set on fire.
* Laser - Has a massively longer reach than a flamethrower, but it takes more time to set a player on fire.

### Killfeed Icons

Player killed by a Tank.Player killed by a impact.Player killed by a explosion.Player killed with a Laser.Player killed by a Auto Turret.Player killed with a Explosive.Player killed with a Rocket.Player killed with a Minigun.Player killed by an Grenade.Player killed with a Flamethrower.Player killed with a Shotgun.Player killed with a Pistol.Player killed with a Knife.
Camera

**Camera** is a perspective that the player can move and look around. Third Person View is the default view. Player can set the camera mode in settings.

## First Person View

#### Known bugs

* If you get to a wall close enough, you will be able to see through it.

### In vehicle

In any vehicle, when this mode is on, the camera always will be attached to the vehicle's hood/front.

In a Hotrod.
## Overhead

Overhead view is the classic view that origins from the first Payback game. Player can change the height of the camera from 1 to 10.

You will be given a second joystick to move the character's aiming directions. Also, it changes the appearance of the mission arrow.

On foot with a Minigun.In a X550R.
## Trivia

* If either player moves the camera or it's a cutscene, you can hear a "wind" sound. It's loudness depends on the speed.
Challenges

Challenges are a multiplayer mode which allows you to attempt as many times as you like a certain randomized event, such as Capture The Swag in D-Town with a 4 point team limit using a Scooby(car), 1st April 2015 weekly challenge. There are three types of Challenges hourly challenge, daily challenge and weekly challenge. With these challenges you have to try and get the best possible time/score. You can have as many attempts as you like to try and get the best score/time. The top 5 best scores/times are shown so everyone in the world can see them. After you have attempted your first go it will say you are something out of something players, eg 56/1028 players is your rank. It will display your personal best time. Normally the weekly challenges have 1,500-2,500 people attempt them, But lately I have seen a massive change, Sometimes a weekly challenge only has 400 attempts(which is a low amount), But this weeks challenge has been going for 2 days and has already had over 4,000 people attempts it. The reason for the massive range in attempts all comes down to weather or not people like the randomized event they are offering, normally Brawl mode gets less people attempting it . The daily challenge might have 300-600 people attempt it. The hourly challenge might get 1-30 attempts. I always attempt the weekly challenge and sometimes I attempt the daily challenge, and very rarely I even attempt the hourly challenge. I always get 1st or 2nd for the weekly challenge and 1st or 2nd for the daily challenge. My main competitor who sometimes beats me is 5atiricon25. Me and him played a few rounds of multiplayer a long time ago, we were about even. Anyway me or him will always get 1st and 2nd for the challenge, we win about the same amount of times each. I encourage you to attempt the challenges and see if you like them.

.
Scooby

The Scooby in Freedom City

**Scooby** is a sport coupe in Payback 2. This car is preferred by many players because of it's great maneuverability and is speed. It also has a great R.W.D handling and an average amount of hit-points. The Scooby comes in many different colors.

## Performance Statistics

**Engine**: 2.0 DOHC H4, sequentially Twin-Turbocharged

**Power**: 317HP

**Torque**: 320lb-ft

**Top Speed**: 149 MP/H (239.792 KM/H)

**Weight**: 3,085 lbs

## Trivia

* "Scooby" is a famous nickname for ‘Subaru’, usually used in UK.

## Similar Sport Vehicles

* Evo
* Vapour
* X550R
Ice Cream Van

The **Ice Cream Van** (plural ‘**Ice Cream Vans**’), are elderly vans in Payback 2 game, with a very low maximum speed and horrid acceleration rates.

However, it only has medium hit-points making it worse than the Bus and Truck combined.

It does however have a ‘Special power’, being able to play a short jingle.

It is the second worse in terms of max speed, only in front of the Tank. It resembles the Chevrolet G30 and, pre-graphics update, a Division.

## ***Trivia***

* It is the second slowest vehicle in the game, beating only the Tank.
* Despite the Pickup Truck being a lot older and rusty, it is still faster than the Ice Cream Van.
* It is the only food truck in Payback 2, and as well as being the only vehicle that has the ability to play music.
* On the mission Neapolitan from Thief Campaign, it is the Sprint Race which players and AI are forced to use Ice Cream Van.
* Sometimes, when Ice Cream Vans get stuck in traffic jams or there is something obstructing the road, they will use the music as their horn, but only a small part of the music will be played, as they will immediately turn off the music after turning it on.
* Oddly enough, No one is ever seen coming to Ice Cream Vans to buy ice cream and pedestrians are seen to be holding a ice cream cone or a popsicle in their hands.
* It seems to be a vintage 90s Chevrolet G-Series Ice Cream Van, which could explain why it is very slow in terms of top speed and acceleration.
* Some Rampage missions often requires the player to steal a Ice Cream Van loaded with explosives and deliver it to the target destination before the bomb detonates.

## **Performance Statistics**

**Power:118HP**

**Torque**:300 pound feet of torque

**Weight**:200Ibs

**Engine**:5.7L V8

**Top Speed**:100 MPH

## **Gallery**

Front view (Old version)Rear view (Old version). The text on the side reads "Make mine a 99". The text on the back reads "Mind that child!". All other text is unreadable due to the texture being low quality.Top view (Old version)A damaged Ice Cream Van which is about to explode.
Gang Warfare

**"Help your gang to get the most kills to win. Points are lost for committing suicide."**

Gang Warfare (Also Referred To Team Battle) is one of the Playable Gamemodes.

## How to Play

Similar to Brawl, but with teams. Team red are your enemies and team blue are your allies. You will lose your point if you committed suicide or killed your own teammate.

## Appearances

Can be played in every mode (Campaign, Challenges, Multiplayer, and Custom Mode) except Story Mode.

In each Campaign episode's events are:

Episode 1: Crook

1. Let Me Try Mine
2. Riding Shotgun

Episode 2: Thief

1. Rocket Men
2. Toasted Turrets

Episode 3: Hit Man

1. Pistol V Knife

Episode 5: Yakuza

1. Turf Warfare

Episode 8: Fugitive

1. The-A-Team

Episode 9: Bandit

1. Tick Tock

Episode 10: Vigilante

1. One Grenade

## Trivia

* Although the description in the game says points are lost for commiting suicide, doing so will only reduce individual's points.
* Not only commiting suicide can reduce your points, killing your own teammates also reduces your points.
House Park

>
>
> House Park
> ----------
>
>
>
>
>
>
> Map
> ---
>
>
>
> ### Location
>
>
> Presumably, United Kingdom
>
>
> ### Landscape
>
>
> Unique, cubic-like
>
>
>
> Setting
> -------
>
>
>
> ### Time of year
>
>
> Summer
>
>
> ### Time
>
>
> Afternoon
>
>
> ### Weather
>
>
> Cloudy
>
>
>
> **''*A small town with its very own racing circuit.*''**
>
>

**House Park** is the 7th map in Payback 2.

The map was originally created in the year of 2002 by ‘Mila Lesak’, who also made two more versions of **House Park**, one of which later became The Big Freeze.

## Description

This map has a small town, a racing track, rivers, and lakes. There aren't many weapons available.

## Appearences

House park appeared only in Campaign mode.

1. Race - \*Neapolitan in Thief
2. Race - Crusin in Crook
3. Race - Cop Car Carnage in Hit Man
4. Brawl - The Kitchen Sink in Godfather
5. Gang Warfare - Let Me Try Mine in Crook
6. Conquest - All Your Base in Hitpoints
7. Capture The Swag - Daylight Robbery in Thief

*\*In early versions of the game*

## Vehicles

### Pre-Spawned (Non-Traffic)

* RC Trucks - 1
* Helicopters - 1
* Portias - 1
* Limos - 1
* Boats - 2

#### Locations

This part of article is undone. You can help by adding the locations and images of them.

## Trivia

* The second smallest map in the game, albeit with the same map size as the rest of the maps. The first smallest map is Desert Outpost.

## Notable Locations

* A big race track in the southeast.
* A Quik-E-Mart with a Helicopter on the top.
* A park in the northeast (center of the actual town).
* A town in the northeast, which is miserably small, taking 10% of the actual map.
* Empty land which the only way out is suicide by drowning or explosions. Presumably, taking 65% of the entire map.
* A river that circles around the town.

## Gallery

A lot of Helicopters during a Capture The Swag event in House Park.Original House Park Deathmatch MapHouse Park Icon that can be seen when selecting map in the menu.
Rambler

White Rambler in Freedom City

**Rambler** is a SUV in Payback 2.

## Description

Although it has slow acceleration, players often use it in Capture The Swag, as it has good durability and allows easier entry into the enemy area without serious consequences. Although it is an SUV, it is also suitable for off-road driving, as it can drive at a modest speed of around 155 km/h, which is not bad, but on the road it can reach 200 km/h in 18 seconds.

### Power

It boasts a top speed of over 200 km/h, which is nothing special in the game, but it's true that not all cars reach it. The speed of 100 km/h is reached fairly quickly, since after 5.7 seconds you already have a three-digit number on the speedometer. Maybe it really could use some more horsepower considering it's an SUV, but it already has enough.

## Trivia

* It's the only SUV in the game after the v2.93 update, which removed the Police SUV.
* It was added in v2.93, along with the X550R.
* This is one of the vehicles which doesn't pre-spawn in any map (Non-Traffic).

## Gallery

Rambler with Lights turned on.Rambler (Top View)Rambler (Back View)

## RATINGS

### Capacity

3,7 - The Rambler's performance isn't bad, but it could be better considering it's an SUV.

### Security

3,2 - Yes, it will hold that it is not one of those cars that destroys itself quite quickly. Although it can be destroyed by a single rocket and a single explosive, it will take about 100 rounds from the minigun to see the burning frame of this SUV in front of you.

### Drivetrain

4,1 - AWD with 3.2L V6 turbodiesel engines are usually stronger, but its already driveable.

### Comfort

3,8 - Not intended for excessive jumping.

### Total

4,0/5,0
Cop Car (Bahasa Indonesia)

Mobil polisi (Cop Car) adalah kendaraan dalam game Payback 2.

## Deskripsi

Salah satu kendaraan lemah yang lebih umum dengan kecepatan dan kelincahan, Mobil polisi (Cop Car) biasanya terlihat sedang berpatroli atau sedang mengejar pemain.

## Suara Sirene

Terdapat 3 suara sirene pada Mobil polisi (Cop Car) dan SWAT Van.

## Hal-hal Sepele

* Dalam versi terbaru mobil memiliki identifikasi "10-269", serta tagline "Untuk melindungi dan Melayani" dan erat dengan paket Polisi Dodge Charger. Juga, dibagi dengan Taksi tetapi memiliki pilar C yang diubah.
* Telah diketahui bahwa versi kedua dari tekstur mobil ini berasal dari "Driver: You Are The Wheelman", tetapi tampak lebih buram. Ini juga mirip dengan Hotrod versi kedua, Taksi (Taxi), Portia, Van, Van Polisi (Police Van), Mundaneo, Truk Pickup (Pickup Truck), dan Fjord, yang menggunakan tekstur "Driver: You Are The Wheelman" hingga Desember pembaruan 2016.
* Dalam versi yang lebih lama, sirene memiliki suara yang berbeda, dan hanya ada satu suara sirene.
* Mirip dengan klakson, jika Mobil Polisi (Cop Car) dihancurkan saat sirenenya menyala, itu akan terdistorsi selama sisa masa pakainya.
* Meskipun sirene menggantikan klakson pada kendaraan Polisi, polisi hanya akan membunyikannya saat mengejar pemain, menjadikan mereka satu-satunya NPC yang mampu melakukannya.
* Seperti semua kendaraan polisi, sirene Mobil Polisi akan selalu nonaktif saat meninggalkan kendaraan.
* Mobil ini memiliki kode "10-259" yang tertulis di setiap sisi bemper depan.
* “Dial 911” tertulis di sisi kiri dan kanan Mobil Polisi (Cop Car.)
* Mobil ini sebenarnya memiliki klakson, digantikan oleh sirene, hal yang sama terjadi pada Van SWAT (SWAT Van) dan Van Es Krim (Ice Cream Van.)

## Galeri

Sisi depan mobil polisi (Cop Car)Bagian samping dan belakang mobil polisi (Cop Car.)Mobil polisi (Cop Car) jika terlihat dari atas.Bagian depan mobil polisi (Cop Car) versi lama.Bagian belakang mobil polisi (Cop Car) versi lama.
## Bahasa (BETA)

Indonesia (Anda sekarang sedang menggunakan bahasa ini.)

Inggris

Spanyol
Time limit

Time limit is a timer that will ends the event immediately after the time runs out. Time limit can be found below the player/teams points bar. The ticking sound will started and the timer flickering if the time almost runs out.

Not all game modes can enable time limit. Here is the list of game modes that can be played with a time limit.

1. Brawl ( If there is one )
2. Gang Warfare ( If there is one )
3. Kingpin ( If there is one )
4. Knockout ( Always appeared )
5. Rampage ( If there is one )
6. Capture The Swag ( While delivering the swag )

## Brawl

In Campaign mode, all brawl events have a time limit ( Except Requeim Mass ) . The most long brawl time limit is in an event called " The Kitchen Sink " in Godfather campaign mode which is 11 minutes. In Custom mode, You can choose the time limit for 1 minute, 3 minutes, 5 minutes, 10 minutes, 15 minutes and 20 minutes as the maximum time limit you can set.

## Gang Warfare

Same as Brawl, all gang warfare events have a time limit in Campaign mode. Also in custom mode, you can choose the time limit for 1 minute, 3 minutes, 5 minutes, 10 minutes, 15 minutes and 20 minutes as the maximum time limit you can set.

## Kingpin

Same as Brawl, in custom mode, you can only choose the time limit for 1 minute, , 3 minutes, 5 minutes, 10 minutes, 15 minutes and 20 minutes as the maximum time limit you can set.

## Knockout

Knockout is the same game mode as Race, but having the elimination timer which is similar to time limit. Just, the difference is once the timer runs out, the player who placed at the last place will eliminated. After that, the timer will reset and never stops counts down until there is only 1 player left.

## Rampage

In Campaign mode, all of rampage events are played with a time limit. So if player doesn't get enough points to reach first star and the tima limit runs out. The player will lose and ended the event. In custom mode, you can choose to play with a time limit or not.

## Capture The Swag

While someone steal their enemy's swag, they must deliver the swag back to their base before the timer runs out. If someone failed to deliver the swag in time, they will exploded like respawned. The time limit was 2 minutes and its cannot changed.
Grenades

The fourth weapon is **Grenade** (plural **Grenades**). The maximum amount of Grenades you can start with is, 100. Grenades are used for propulsion. You will often see players in Races, Knockouts and Sprints, dropping Grenades as a method of propulsion. Grenades can be used for jumping (aka grenade jumping). Grenades are a great suicide weapon, but also a great killing spree weapon (only beaten by Rockets). Grenades are picked up in amounts of 6.

## *Trivia*

* Before you can constantly drop Grenades without having a cooldown, this was extended to 1 Grenade per second when the Grenades got its remodel update among with the other weapons.

* This cooldown was added due to players spamming the Grenades to kill a group of players or NPCs.

* There is currently a bug that causes a Grenade to be automatically dropped when entering and exiting a vehicle while having the Grenades equipped.
* The Grenade is based on the MK - II Grenade.
* In the intro, a man is seen dropping a Grenade off a rooftop in a gunfight (which absurdly enough also involves a tank).
* In Born Slippy, you are tasked with blowing everything up with loads and loads of grenades off a rooftop.
MMMM... Toasty!

MMMM... Toasty! is the last event of crook campaign.

" Flamethrowers for everybody!"

*MMMM... Toasty! Description.*

In this Brawl event, you must kill many opponents as you can using flamethrower or other weapons.

**Info**

* All players have 500 flamethrower ammo.
* Located at The Big Freeze.

**Trivia**

* Player can easily win the event if player know where are good weapons locations in The Big Freeze.
Los Francos City

> **"*Looks like hell really has frozen over.*"**
>
>

**Los Francos City** is the 9th map in Payback 2.

This map is one of the three maps created by the author of the game, James Daniels, in 1999-2000.

## Description

The city has a lot of snow, and its roads are difficult because they're icy and slippery. The central area is on a hill and surrounded by a frozen river. Two bridges connect the central island to the rest of the city, and they are linked by a single road. The hilly central area is a tough but fun place for races.

## Appearances

Los Francos City appeared in both Campaign and Story modes.

1. Brawl - Frozen in Convict
2. Brawl - Weapon Soup in Bandit
3. Sprint - Going Down in Convict
4. Gang Warfare - The A-Team in Fugitive
5. Rampage - Handyman in Vigilante

### Story Mode

1. Going For Gold
2. Remote Control

## Vehicles

### Pre-Spawned (Non-Traffic)

* Helicopters - 1
* Mundaneos - 1

#### Locations

This part of article is undone. You can help by adding the locations and images of them.

## Trivia

* The name is a possible reference to Los Angeles and San Francisco (Which is known for it's hill landscape), as a word play, where "Los" is taken from Los Angeles, and "Francos" is inspired by the "Francisco". However, these both cities are in California state, which is known for having from less or no snow, which is illogical.
* There is a building where if any AI players enter it, they will use knife nonstop and end up killing each other if there are 2 AI players in the building at the same time. No matter the AI player was known never use knife like Mr. Pink or the AI player was player's ally, they ended up by killing the player when they are close enough with them or killing each other while there is other AI player entering the building. This is because the AI wants to take a minigun located above them, but keeps failing to take it and keeps spamming knife on it.

## Gallery

The hotel in Los Francos City.The cliffside in Los Francos City.Police cars surrounding a player in a Capture The Swag event.Los Francos City Icon that can be seen when selecting map in the menu.
Two Tribes

Two Tribes is the last level of Fugitive campaign.

" When to tribes go to war , a point is all you can score."

*Two Tribes Description.*

**Info**

* This is the last Capture The Swag event that appears in campaign mode.
* This is the only Capture The Swag event that require 3 swag to steal in order to win.
* This event located at D-Town.
* The most hardest Capture The Swag event in campaign mode.

**Trivia**

* The player can kill enemies easily using the tank which the tank is located at small military base of the city. However, player need to extra careful of being hijacked by enemies ( Or its really turns out chaotic! )
* While running away from enemies, player can discover a small off-road way to your ally's base and getting away from enemies. ( Be careful for walking towards void! )
Urban Shore

**''Canals criss-cross this nocturnal town.''**

**Urban Shore** is an another very dark city just like Destra City and Corona City. It has long rivers and has lots of pools of water. It doesn't have many weapons though. Urban Shore is lit up with street lights. It is easy to drive around and go really fast, if you don't crash yourself into the water, even then you could recover by getting onto some land. This map has no tank, helicopter or any other vehicles. Although, there is a boat on this map, it is virtually useless, as the bridges are too low to allow the boat to pass through.

This map is described by the community as the worst map in Payback 2. Because, you could possibly crash and go into the canals and drown (although you could swim short distances with these canals like you can do with Metropolis short water gaps). Even if it's the worst, it's still pretty good.

## **Appearences**

Campaign Mode in The Rocket Men, Urban Bust-Up, Toasted Turrets, The Knowledge, Conquistador, The Dragons' Den, Slip 'N Slide and Do Your Own Thing.

Gang Warfare in Rocket Men and Toasted Turrets.

Sprint in The Knowledge.

Conquest in Conquistador.

Capture The Swag in The Dragons' Den.

Knockout in Slip 'N Slide.

Rampage in Do Your Own Thing.

## **In** Vehicles

The Knowledge Using A Taxi.

Slip 'N Slide Using A Vapour.

Do Your Own Thing Using A Fjord.
Desert Outpost

> **"*It's always scorching hot in this remote town.*"**
>
>

### Landscape

Plain Desert, with canyons on eastern side, while surrounded by walls on the map boundaries. (Surrounded by sea by default)

## Setting

### Weather

Cloudy

Desert Outpost is the 11th map of Payback 2. It was added in the v2.106.0 update alongside Isla Nublar.

The map was originally created by Jan Vonka in the year of 2002, and was named "Desert Deathmatch".

## Description & Location

Just like how the description says, Desert Outpost is a remote island with a small town consisting 3 houses, a church, resort hotel with a pool and an overpass bridge. There are also 2 tiny remote islands which contain collectible weapons. Its setting, while having left-hand traffic, makes it mostly to be located somewhere in Australia. Jan Vonka, however, stated that the map was inspired by Mexico landscapes.

## Appearances

Desert Outpost only appeared in Campaign Mode.

### Campaign

1. Sprint - One Foot In The Grave in Bandit
2. Race - Armed and Dangerous in Bandit
3. Capture The Swag - Up Close and Personal in Bandit
4. Gang Warfare - One Grenade in Vigilante

## Vehicles

### Pre-Spawned (Non-Traffic)

* Boats - 2
* Tanks - 2 (one hidden)
* RC Trucks - 1

#### Locations

This part of article is undone. You can help by adding the locations and images of them.

## Trivia

* One of the hidden tanks is completely inaccessible, as it's locked behind the stone walls of where it is parked. The only possible way to get in is using the auto turret/Explosive noclip bug.
* There's another tank, easier to access, it's parked southwest near to the water canal and estuary next to the shore.
* For unknown reasons, there's a street light and a chimney on the tiny island that's heading east.
* This is the smallest map in Payback 2 after the v2.106.0 update.

## Gallery

Desert Outpost Icon that can be seen when selecting map in the menu.Original Deathmatch Desert Deathmatch MapFront quarter view of a red and brown Pug GTIs in Desert Outpost.
Pole Position

The **Pole Position** is a Sprint event (formerly, it was a Race event) and it is the second match in the Crook chapter of the Campaign mode (Payback 2), in which the player (you) along with the AI Players will spawn with a Evo (formerly, Pugs). There will be 16 opponents and to win this match, the player has to cross the last checkpoint. If the player comes on the 1st position, they will receive 3 stars, if the player comes on the 2nd position, they will receive 2 stars, if the player comes on the 3rd position, they will receive 1 star, if the player comes on the 4th position or below, no star will be received. The match takes place in Metropolis map (formerly, The Big Freeze). The in-game description of this match is “*First to cross the line wins!*”.

## **Number of Weapons**

1. Pistol - Unlimited

2. Knife - Unlimited

3. Minigun - 100
Hotrod

## Type: Coupé

**Hotrod** (plural ‘**Hotrods**’) are cool-looking cars. They are fairly fast but, skid often. They have a medium amount of hit-points. You can find them in many different colours. You can find them on the road. The Hotrod is really a type of car called the ‘Muscle Car’ and is based on 1970 Plymouth HEMI Barracuda (Pontiac LeMans prior december 2016 update) with an exposed engine, a famous accessory found in lots of cars.

## **Performance Statistics**

**Engine**: 7.0L S/C OHV V8

**Power output**: 680HP

**Torque**: 640 lb-ft

**Top speed**: 180 Mp/h (289.682 Km/h)

**Layout**: FR Layout

**Weight**: 3,961 lbs

## ***Trivia***

* It has been known that the second version of this car's texture came from "Driver: You Are The Wheelman", but appears more blurry and is modified with a stripe. It also is similar with the second-version Portia, the Taxi, the Cop Car, the Van, the Police Van, the Mundaneo, the Pickup Truck, and the Fjord, which used the "Driver: You Are The Wheelman" textures until the December 2016 update.
* The second version of this car is thought to be a 2-door muscle car, but it actually is a 4-door sedan.
* As depicted in the gallery, the older version of the Hotrod has no exposed engine on the hood.
* If one looks closely on the rear of the car, they can see the phrase "Tuna" written on the rightmost side of the car.
* It has the same rims and tires as the Ice Cream Van.
* It is probably one of the only few vehicles that has visible mirrors on the door and intakes on certain sides.
* It is the only muscle car in Payback 2, and as well as being the only car with an visible engine.
* However, the newer model of the Hotrod had it's white stripe on the bonnet removed and replaced it with a exposed engine.
* The intercooler can be briefly seen under the grille of the Hotrod if the player looks closely at the front.
* It appears to have a white hole on the top near the C-pillar, which is possibly a slot for a antennae or flag, however, the Tank is the only vehicle that has a antennae in Payback 2.

## **Gallery**

Updated3rd-person View (Old version)Top view (Old version)Front view (Old version)Rear view (Old version)
Key

The Key is a special pickup that can be found in the police officers' sleeping quarters on the prison island of Corona City.

It currently has no real use, however there is a door somewhere, proven by interiors with models can be seen if you can glitch the camera.

## Trivia

* The Key is still present in the last room of the officers' sleeping quarters in normal gameplay, however, it can no longer be used.
* The Key cannot be used to unlock the prison main gate or the armory door in normal gameplay. There is no such thing as The door since It's been looked everywhere for the door to unlock the armory, however it was never found.
Player

**We're gonna need a bigger boat**
The "Player" article is a *stub*. You can help the Payback 2 Wiki by *expanding it*.

## Player

* Menu
* Map

### Gender

* Male by Default
* Player's Choice

"**Player** (a.k.a Main Character) is the main protagonist in Payback 2.

## Description

Main difference of the player's character from other characters is HP, which is higher from the other.
Intro

**Intro** is the introduction movie in Payback 2.

## Description

From the start, camera flies out of a jail cell, and flies through Apex Designs logo, then through a text saying "*proudly presents*" and then goes through a battle between 2 men, one of them has a wrench. Then camera continues to fly as player sees a bullet, and the person who shot it, then camera flies to a tank shooting a missile, and camera flies up. After, you can see a man dropping a grenade from roof of the "Garage". The grenade explodes, and he smiles.

### Mozart - Lacrimosa

Lacrimosa is the song that was used in the intro. It was composed by Mozart in 1791, and it occasionally, it isn't copyrighted anymore, that's the possible reason Apex Designs used it.

## Gallery

Payback 2 introThe Intro.The garage building and the man throwing the grenade.Mozart - LacrimosaThe song used.
XP/Points

XP means eXperience  Points. XP is the way you are measured in how good you are. The more XP the better you are at the game. You cannot gain XP through any single player events. You cant get XP through Campaign Mode, Story Mode,etc. In an event you can get from 1XP-10XP depending on how well you do doing the event. If you get 1st, You get 10XP. If you get 2nd you get 5XP, If you get 3rd you get 2XP and if you get 4th-16th you get 1XP unless you are playing Capture The Swag or Gang Warfare or Kingspin or Conquest. In Races, Sprints and Knockouts there can only be one winner, One second, One third and One of every position. In events such as Kingpin there can be more then one winner, which means more then one person gets 10XP. In Gang Warfare there can be up to 8 winners, But 8 winners would be very unlikely. It is also interesting to work out how good you are at the game. XP is one way to judge how good people are, But some person who has 100XP could actually have been in 100 events if they had got 4-16 in each match, which means they lost all events but still get the 1XP for entering. On the other hand some one who has 100XP could actually only been in 10 events if they one them all. So one way to work out how good you are at the game is to divide the XP over the amount of events you have been in. For Example if I have 100XP and I have been in 20 events, You go 100/20 = 5

So since that = 5 it means that on average you get 5XP per event. Since 5XP is equal to 2nd, That means that on average you get 2nd. If you have an average of 5XP per round it means you are quite good at Payback 2.