Necromancer

* *"Plays with life and death in creative and malicious ways"*
* Combat Style:  Wands

## Class Buff

 Increase Cold Damage by 20%
Increase Cold Resistance by 20%

## Description

Necromancers gain a series of increasingly powerful buffs as they grow in power. They use powers of cold and poison, they can summon skulls, see enemies in the dark, drain life to heal themselves, turn into powerful liches, and even fly.

## Class Ancients

*(info from game version: v1.01.52)*

* Frozen Skull
* Grim Scythe
* First One's Bone
* Soul Collector
* Undead Heart

Frozen Skull: Creates floating skulls that will attack for you. (Cold Damage)

Type: Minion, Cold
Receive at lvl: ～3
Recharge time: 1 second
* Rank 1: -25 Maximum Hit Points to summon. Maximum 1 Skull
* Rank 2: -50 Maximum Hit Points to summon. Maximum 2 Skulls
* Rank 3: -100 Maximum Hit Points to summon. Maximum 3 Skulls
* Rank 4: -200 Maximum Hit Points to summon. Maximum 4 Skulls
* Rank 5: -400 Maximum Hit Points to summon. Maximum 5 Skulls

* *Skull damage, health, and armor all scale with player level and are not affected by any stat that does not explicitly mention minions*

Grim Scythe: Instantly do poison damage around you and drain life

Type: Spell, Aoe, Healing, Poison
Receive at lvl: 5
Recharge time: 10 seconds
* Rank 1: 100 damage, Heal 300 hit points per target
* Rank 2: 250 damage, Heal 550 hit points per target
* Rank 3: 500 damage, Heal 1000 hit points per target
* Rank 4: 1000 damage, Heal 2000 hit points per target
* Rank 5: 2000 damage, Heal 3100 hit points per target
* Rank 6: 4000 damage, Heal 4500 hit points per target
* Rank 7: 6000 damage, Heal 6100 hit points per target
* Rank 8: 8000 damage, Heal 8000 hit points per target
* Rank 9: 10000 damage, Heal 10000 hit points per target

First One's Bone: Become a Lich for 15 seconds and gain many abilities

Type: Buff, Duration, Healing
Receive at lvl: 10
Recharge time: 30 seconds
* Rank 1: +10 Attack Power, 30 Critical Hit Rating
* Rank 2: +10 Attack Power, 30 Critical Hit Rating, 50% Critical Damage
* Rank 3: +10 Attack Power, 35 Critical Hit Rating, 50% Critical Damage, Heal for 1.0% of Critical Damage
* Rank 4: +15 Attack Power, 35 Critical Hit Rating, 50% Critical Damage, Heal for 1.0% of Critical Damage
* Rank 5: +15 Attack Power, 40 Critical Hit Rating, 60% Critical Damage, Heal for 1.0% of Critical Damage, 20 Cold Critical Hit Rating
* Rank 6: +20 Attack Power, 40 Critical Hit Rating, 70% Critical Damage, Heal for 1.0% of Critical Damage, 20 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 7: +20 Attack Power, 45 Critical Hit Rating, 80% Critical Damage, Heal for 1.0% of Critical Damage, 30 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 8: +25 Attack Power, 45 Critical Hit Rating, 90% Critical Damage, Heal for 1.0% of Critical Damage, 30 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 9: +25 Attack Power, 50 Critical Hit Rating, 100% Critical Damage, Heal for 1.0% of Critical Damage, 40 Cold Critical Hit Rating, Gain 2 Souls on Kill

Soul Collector: Gain a soul on kill. [Stacks to 10]
Explode with Cold bolts and use a soul when you take any damage

Type: Aura, Spell, Projectile, Trigger, Cold
Receive at lvl: 15
Recharge time: 1 second
* Rank 1: 25 damage per bolt, 2 bolts
* Rank 2: 50 damage per bolt, 2 bolts
* Rank 3: 100 damage per bolt, 3 bolts
* Rank 4: 200 damage per bolt, 3 bolts
* Rank 5: 400 damage per bolt, 4 bolts
* Rank 6: 800 damage per bolt, 4 bolts
* Rank 7: 1400 damage per bolt, 5 bolts
* Rank 8: 2100 damage per bolt, 5 bolts
* Rank 9: 3000 damage per bolt, 6 bolts

Undead Heart: Gain a series of increasingly powerful abilities

Type: Aura, Buff, Movement, Healing
Receive at lvl: 20
Recharge time: 1 second
* Rank 1: Flight
* Rank 2: Flight, Slow Digestion Rating 25
* Rank 3: Flight, Slow Digestion Rating 25, See heat in the dark
* Rank 4: Flight, Slow Digestion Rating 25, See heat in the dark, Gain 1% regeneration on kill for 5 seconds
* Rank 5: Flight, Slow Digestion Rating 25, See heat in the dark, Gain 1% regeneration on kill for 5 seconds, Vitality is added to each resistance rating

Frozen Skull: Creates floating skulls that will attack for you. (Cold Damage)
Type: Minion, Cold
Receive at lvl: ～3
Recharge time: 1 second
* Rank 1: -25 Maximum Hit Points to summon. Maximum 1 Skull
* Rank 2: -50 Maximum Hit Points to summon. Maximum 2 Skulls
* Rank 3: -100 Maximum Hit Points to summon. Maximum 3 Skulls
* Rank 4: -200 Maximum Hit Points to summon. Maximum 4 Skulls
* Rank 5: -400 Maximum Hit Points to summon. Maximum 5 Skulls

* *Skull damage, health, and armor all scale with player level and are not affected by any stat that does not explicitly mention minions*

Grim Scythe: Instantly do poison damage around you and drain life

Type: Spell, Aoe, Healing, Poison
Receive at lvl: 5
Recharge time: 10 seconds
* Rank 1: 100 damage, Heal 300 hit points per target
* Rank 2: 250 damage, Heal 550 hit points per target
* Rank 3: 500 damage, Heal 1000 hit points per target
* Rank 4: 1000 damage, Heal 2000 hit points per target
* Rank 5: 2000 damage, Heal 3100 hit points per target
* Rank 6: 4000 damage, Heal 4500 hit points per target
* Rank 7: 6000 damage, Heal 6100 hit points per target
* Rank 8: 8000 damage, Heal 8000 hit points per target
* Rank 9: 10000 damage, Heal 10000 hit points per target

First One's Bone: Become a Lich for 15 seconds and gain many abilities

Type: Buff, Duration, Healing
Receive at lvl: 10
Recharge time: 30 seconds
* Rank 1: +10 Attack Power, 30 Critical Hit Rating
* Rank 2: +10 Attack Power, 30 Critical Hit Rating, 50% Critical Damage
* Rank 3: +10 Attack Power, 35 Critical Hit Rating, 50% Critical Damage, Heal for 1.0% of Critical Damage
* Rank 4: +15 Attack Power, 35 Critical Hit Rating, 50% Critical Damage, Heal for 1.0% of Critical Damage
* Rank 5: +15 Attack Power, 40 Critical Hit Rating, 60% Critical Damage, Heal for 1.0% of Critical Damage, 20 Cold Critical Hit Rating
* Rank 6: +20 Attack Power, 40 Critical Hit Rating, 70% Critical Damage, Heal for 1.0% of Critical Damage, 20 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 7: +20 Attack Power, 45 Critical Hit Rating, 80% Critical Damage, Heal for 1.0% of Critical Damage, 30 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 8: +25 Attack Power, 45 Critical Hit Rating, 90% Critical Damage, Heal for 1.0% of Critical Damage, 30 Cold Critical Hit Rating, Gain 2 Souls on Kill
* Rank 9: +25 Attack Power, 50 Critical Hit Rating, 100% Critical Damage, Heal for 1.0% of Critical Damage, 40 Cold Critical Hit Rating, Gain 2 Souls on Kill

Soul Collector: Gain a soul on kill. [Stacks to 10]
Explode with Cold bolts and use a soul when you take any damage

Type: Aura, Spell, Projectile, Trigger, Cold
Receive at lvl: 15
Recharge time: 1 second
* Rank 1: 25 damage per bolt, 2 bolts
* Rank 2: 50 damage per bolt, 2 bolts
* Rank 3: 100 damage per bolt, 3 bolts
* Rank 4: 200 damage per bolt, 3 bolts
* Rank 5: 400 damage per bolt, 4 bolts
* Rank 6: 800 damage per bolt, 4 bolts
* Rank 7: 1400 damage per bolt, 5 bolts
* Rank 8: 2100 damage per bolt, 5 bolts
* Rank 9: 3000 damage per bolt, 6 bolts

Undead Heart: Gain a series of increasingly powerful abilities

Type: Aura, Buff, Movement, Healing
Receive at lvl: 20
Recharge time: 1 second
* Rank 1: Flight
* Rank 2: Flight, Slow Digestion Rating 25
* Rank 3: Flight, Slow Digestion Rating 25, See heat in the dark
* Rank 4: Flight, Slow Digestion Rating 25, See heat in the dark, Gain 1% regeneration on kill for 5 seconds
* Rank 5: Flight, Slow Digestion Rating 25, See heat in the dark, Gain 1% regeneration on kill for 5 seconds, Vitality is added to each resistance rating