For (disambiguation)

# Daniel

Daniel is a character that visits the woods every so often, making new friends every time he goes there. He’s generally a nice person and will happily be your friend and protector when traversing through these woods. He is a guardian of existence and does his best to protect the multiverse from any serious danger.

# Biology

Daniel takes the form of a shiny Umbreon human hybrid. He is not able to eat a human whole (and definitely doesn’t want to). He wears mostly black with a bit of dark blue on his clothing and has yellow eyes. Although he has no pupils. He is able to see perfectly. His height is 5’5 and he has a mark on his face.

# Powers

he has a rainbow soul which comprises of 32 souls (no he did not kill anybody to get these). Each soul gives him a unique power. The fire soul grants him fire and heat immunity, lightning soul gives him immunity to paralysis… and the list goes on (also I’m too lazy to write out what all the souls can do lmao). His main method of attacking is using his sword, dubbed “the last fractal”. This sword can do a lot of things. It can shoot a beam, orbs, and do a huge amount of damage in one slice (mainly in the quintillions, able to one shot almost anything). When a soul is activated, his sword will gain that power and will be able to use what power the soul gives. For example, when the ice soul is activated, the attacks from the sword will grant a chilling effect which will slow the enemy or, in some cases, freeze them. He has a few forms. One of them being his null form. In this form, he will be immune to all melee attacks. This is at his null-0 stage. At null-1, he’s immune to melee and ranged. Null-2 (final stage), melee, ranged, and elemental magic. He has a secret form when hit with an anti-glitch type of attack. This is his anti-null form. When in this form, he will absorb damage he takes by 40% and increase his stats by that amount. In anti-null-1, it increases to 65%. And at anti-null-2, 95%. However, his weakness in this form is melee attacks (because let’s be honest here, how can you absorb a slash?). His final form initiates when he dies (aka losing all hp). This is his legend form, in which all stats increase by 2000%. All attacks that are holy or are purifying are increased (x100 damage to corrupted or psychotic enemies). When he dies in this form, that counts as a death and one of his souls will shatter, not allowing him to use that souls power ever again. His souls also indicate his lives. Normally he’s a chill guy with a long fuse but that fuse will be shortened when he realizes you killed a friend or family member. And an angry Daniel is a very dangerous one. At 20% rage, his attack power increases by 100% and gains the effect “dark vengeance” which means he will go out of his way to kill the person who killed his friends/family and there will be no stopping him. He will get revenge one way or another. At 40%. His attack power increases by 500%. 60%, 900% and he will start attacking innocent people above that. At 80%, it increases by 10000%, he will start hurting his friends at this point. At 100%, 99999999%. He will kill everything in sight. No matter who. All this will be prevented if he gets revenge, that way his rage will lower to 0%. The more friends/family is murdered, the more angry he will get. Oh, I also forgot to mention that he will get an attack exclusive to 100% rage. This attack is called “soul annihilation”. This attack will never miss and will always kill the opponent. Abilities, shields, even immortality can’t save you. This attack will kill the opponent no matter what. After use, one of three things will happen. 1. Reduced to 1 hp, 2. Going into a coma, 3. Instant death.

# Pacifying

* hes already pacified. No need to do anything