Anvil

— Anvil

**Anvil** is a Rogue featured in *Rogue Company*.

## Biography

* Biography
* Previous Biography

— In-game Bio

— Previous in-game Bio

Anvil's longevity in battle has taught him valuable lessons that he applies to give orders during missions. He brings security to his teammates but can be judgmental towards those who don't take encounters seriously or lack proper training. Anvil never underestimates his enemies and is always ready for conflict.

## Abilities & Equipment

* Abilities
* Armory
* Perks

  **PASSIVE**  | **Immunity** | * Gain immunity to disorients and blind effects.

## Arsenal

* **MLX Maw****:** A fierce light machine gun that excels at virtually any distance. Its very fast fire rate and exquisite damage per second, enhanced by it also having one of the largest magazine sizes in the game, gives great power to the weapon. However, this weapon's main flaw is its very long reload time that cannot be upgraded, making it less viable for pushes and requiring caution from Anvil when reloading it.
* **Arbitrator:** A brutal double-barrel shotgun that is greatly effective at short distances. Its devastating damage can be very rewarding to accurate players. This weapon's main flaws are its small magazine size consisting of two shots and its slow reload time, but the latter can be upgraded to increase its viability.
* **Executioner:** A well-rounded secondary weapon that fits almost any situation when needed of use. It deals moderate damage and behaves as a short-ranged DMR, offering versatility to mid-distances as well as further distances. However, it is fairly difficult to control and has one of the longest reload times of other pistols.
* **Sledgehammer:** The Sledgehammer is a powerful melee weapon, and when fully upgraded, can be scary to go up against. Its power and swing speed are not to be taken lightly, as it can stop most enemies as quickly as it was swung.

### Abilities

* **Barricade:** Anvil's main ability, which allows him to block paths, cover objectives, or even use as cover out in the open. Compared to other defensive tools, its durability is very high, having 1,200 health. The Barricade can be destroyed by gunfire, explosives, hacks, or EMPs. Gunfire against it can prove rather more effective with Rogues that purchase the Shredder Rounds perk.
* **Immunity:** Anvil's passive ability, prevents him from being affected by gadgets that would disorient and blind others, such as the Flashbang or the Tear Gas Grenade. Enemies with said tools will find it fruitless to utilize these tools against Anvil.

### Gadgets

* **C4:** An defensive explosive is best used for enemies that are engaging a push or when it's placed in a spot beforehand as a trap and activated when an enemy is within range, however, keep in mind that the C4 makes a slight beeping sound so most decent players won't fall for the second method.
* **Active Protection System****:** A very effective tool used to neutralize projectiles, including lethal gadgets, utility gadgets, thrown melees, and projectile abilities such as Dima's MIRV Launcher, Switchblade's Chaos Launcher, Seeker's Arrow, etc. It proves to be an excellent defensive tool to prevent enemy advantage.

### Perks

* Anvil's perks are focused on maximizing his endurance and increasing the amount of punishment he can take.
	+ Tenacity, Bulletproof, and Armor allow Anvil to take extra punishment and survive against the most damaging attacks. Life Drain makes Anvil harder to take down if he is consistently downing enemies.
	+ With Berserker, Gunsmith, and Replenish being utilized with weapons such as the MLX Maw and the Arbitrator, Anvil can fire continuously and damage opponents from a farther distance. To make up for the slow reload time for both weapons, Anvil can reload his weapon whilst rotating using Berserker.
	+ Lifeline is a bonus for team assistance.

## Strategy

Anvil plays as a powerhouse or tank character, taking way more punishment than other Rogues and dealing superb damage. He has a great defense and can defend the site/objective by making the enemy pushes harder to pull off.

### Strengths

* Potential to be the hardest Rogue to take down;
* Weapons deliver devastating damage in short periods;
* Excels at securing objectives and defending limited areas.

### Weaknesses

* Weapons are hard to handle and have long reload times;
* Lack of viability for pushes;
* High dependency on his ability.

### General Strategies

* While planting or defusing the bomb on Demolition, or even when reviving teammates, Anvil can use his Barricade to protect his back and force the enemies to push and stop him.
* Try to study the maps to see the best areas Anvil can place his Barricade. Some specific places allow him to buy himself and his team a lot of extra time to capture objectives, forcing enemies to find another path and splitting your allies' attention between less locations.

## Outfits

* Default
* Skilled
* Master
* Big Cheese
* Cavalier
* Desert Ops
* Scaducci
* Snow Jackal
* Sound Barrier
* Ugly Trenchcoat
* Vulcan Forged

## Trivia

* Anvil's code name in the game's files is "Gatekeeper".
* Anvil was originally designed wearing no trench coat.
* Although Anvil's face model exists, it's not used in any of his outfits.

## Patch Notes

**September 7, 2022**
* **Barricade**:
	+ Charges increased from 1 to 2.
	+ Cooldown increased from 35s to 40s.
	+ Removed the ability to break the glass remotely.
* Baseball Bat replaced with the Sledgehammer.

**December 14, 2021**

* **Barricade**:
	+ Cooldown decreased from 60 seconds to 35 seconds.
	+ Two barricades can now coexist in the map.

**February 3, 2021**

* **Barricade**:
	+ Fixed more issues that would prevent it from being deployed in various places.

**November 4, 2020**

* **Barricade**:
	+ Fixed an issue that would prevent it from being deployed.

**October 14, 2020**

* **Immunity**:
	+ No longer grants immunity to EMPs and slow effects.

**July 20, 2020**

* No longer has Cloaked. Now has Shredder Rounds.