Hero

**Hero**is a veteran fighter in Super Smash Bros. Extreme. Some of his alternate costumes that represent the heroes have also been converted into palette fighters and have been renamed "Eight," "Erdrick," and "Solo" respectively. However, this is only an aesthetic change.

## Changes from Ultimate

### Aesthetics

* Hero no longer has a bubble shield. Instead, he uses Kaclang when he shields.

### Attributes

* Hero weighs more. (101 → 102)
* Hero walks slower. (0.980 → 0.940)
* Hero dashes slower. (1.840 → 1.708)

### Ground Attacks

* Each hit of standard attack deals 1% less damage.
* The second hit of forward tilt deals 1% less damage.
* Up Tilt has a smaller hitbox.
* Up Tilt deals 2% less damage.
* Dash Attack deals 2% less damage.

### Aerials

* Neutral Air now meteor smashes.
* Neutral Air deals 0.5% less damage.
* Forward Air deals 1.5% less damage.
* Back Air deals 1.2% less damage.
* Down Air deals 3% less damage.

### Smash Attacks

* The critical hit feature is removed.
* Down Smash has a smaller hitbox.

### Special Moves

* Hero's special moveset has been completely revamped. Each special moveset has 3 spells that can be selected by shielding, moving the joystick accordingly, and pressing B.
	+ Neutral Special: Frizz, Zap, Crackle
	+ Side Special: Bang, Snooze, Psyche Up
	+ Up Special: Zoom, Kaswoosh, Evac
	+ Down Special: Bounce, Heal, Magic Burst
* Snooze is no longer a projectile that Hero sends out, it only appears directly in front of him, significantly decreasing its range.
* Psyche Up now only powers Smash Attacks.
* Zoom now only involves the Hero shooting upward, he does not reappear in the middle.
* Woosh no longer renders Hero helpless.
* Bounce is now a move that must be held down in order to be activated, like Fox's Reflector.
	+ Because of this, Hero can no longer move during Bounce.
* Heal now continously heals, like Rillaboom's Synthesis.
* The spell selection menu now appears above Hero himself as opposed to above his damage meter.
* Switching to a new spell costs half the MP of using that spell as a move.

### New Spells

* Crackle - Causes icicles to rain down next to him. These icicles may freeze opponents.
* Evac - Teleports to an imputed direction.

## MP Costs

Italics mean the cost has changed since Ultimate. Bold means the spell is new.

* *Bang (10)*
* *Bounce (20, holding down continously drains MP)*
* **Crackle (6)**
* **Evac (12)**
* *Frizz (4)*
* Frizzle (16)
* *Heal (10)*
* Kafrizz (36)
* Kaswoosh (18)
* Kazap (42)
* Magic Burst (All remaining MP)
* Psyche Up (14)
* *Snooze (22)*
* *Swoosh (10)*
* *Woosh (6)*
* *Zap (6)*
* Zapple (18)
* Zoom (8)

## Alternate Costumes

### Hero

1. *Standard*
2. Resembles Angelo from Dragon Quest VIII. Directly taken from Ultimate.
3. Resembles Yamame Kurodani from the Touhou series.
4. Resembles Rin Kaenbyou from the Touhou series.

### Eight

1. *Standard*
2. Resembles Terry from Dragon Quest VI. Directly taken from Ultimate.
3. Resembles Wriggle Nightbug from the Touhou series.
4. Resembles Reisen Udongein Inaba from the Touhou series.

### Erdrick

1. *Standard*
2. Resembles the hero from Dragon Quest V. Directly taken from Ultimate.
3. Resembles Keiki Haniyasushin from the Touhou series.
4. Resembles Saki Kurokoma from the Touhou series.

### Solo

1. *Standard*
2. Resembles the hero from Dragon Quest I. Directly taken from Ultimate.
3. Resembles Yuuka Kazami from the Touhou series.
4. Resembles Alice Margatroid from the Touhou series.