MUL-T

**MUL-T** is one of the playable characters in Risk of Rain 2.

## How to Unlock

MUL-T is unlocked upon completing the Challenge "Verified". (*Complete the first Teleporter event 5 times.*)

## Skills

### Auto-Nailgun

 Proc Coefficient
 Description

#### Rebar Puncher

 Proc Coefficient
 Description

#### Scrap Launcher

 Cooldown
 Proc Coefficient
 Description
 * Unlocked via the "MUL-T: Pest Control" Challenge. (As MUL-T, defeat two Beetle Queens without leaving the teleporter zone.)
* Once fired, the cooldown will begin and once finished, the entire ammo capacity of 4 will be reloaded, regardless of shots fired when the cooldown ends.
* Enemies that are damaged by the AOE but are not hit by the projectile directly take 90% damage.
* Travels at 70m/s.

#### Power-Saw

 Proc Coefficient
 Description
 * Unlocked via the "MUL-T: Gotcha!" Challenge. (As MUL-T, land the killing blow on an Imp Overlord with the Preon Accumulator.)
* Slightly pulls you forward whenever you hit a target.

### Blast Canister

 Cooldown
 Proc Coefficient
 Description

### Transport Mode

 Cooldown
 Proc Coefficient
 Description
 * Grants 200 Armor
* Grants up to 45% additional speed
* Bonus damage scales linearly with bonus movement speed, including the movement speed granted by Transport Mode.
* You cannot ram a monster twice in one skill use.

* Ramming into large enemies will halt the skill and deal an additional attack:
	+ Deals four times the original damage (Including bonus damage from movement speed)
	+ Stuns the target

### Retool

 Cooldown
 Description

## Tips

* Auto-Nailgun experiences Damage Falloff.
* Use Blast Canister in the downtime of your Rebar Puncher to maximize damage output.
* Transport Mode's armor also applies to fall damage. Use it before landing.
* Ramming into a larger enemy such as a Stone Golem will stun the enemy and instantly end Transport Mode. Smaller enemies won't be stunned, but MUL-T can plow through them to deal damage to everything in an area.
* Ocular HUD, if used alongside MUL-T's Auto-Nailgun can result in an extremely high DPS.
* There exists a stat per attack called its "proc coefficient", which defines how strong or frequent procs happen on an on-hit basis. MUL-T's Auto-Nailgun has a low proc coefficient per nail of 0.4 compared to most character's 1.0, to counteract its high fire rate which would otherwise lead to a very high volume of item procs [1].
* Due to the Rebar Puncher's high single shot damage, it synergizes incredibly well with Crowbars. A couple stacked up can keep you one-shotting even Stone Golems for a good while, and take a good chunk out of any boss. If going for this build it is important to remember to avoid buying gunner drones as they can lower enemies below the threshold for your bonus damage.
* Initiating Rebar Puncher's charge will cancel sprinting, but MUL-T can still start another sprint or enter Transport Mode while continuing to charge. It can even be aimed and fired during Transport Mode, despite not normally being able to initiate the charge during the ability's duration.
* Stacking stun grenades with Power-Saw allow MUL-T to stun lock nearly any target on the ground. This can be useful for shredding otherwise dangerous foes.
* When Power-Saw is active, you cannot use your Blast Canister at the same time. Which is makes stun grenade stacking powerful on MUL-T

## Gallery

MUL-T in-game modelMUL'T "Janitor" skin, which can be unlocked by obliterating yourself at the Obelisk on Monsoon difficulty.
## Trivia

* MUL-T's "Janitor" skin is a reference to the Risk of Rain Survivor, HAN-D.