Locations

more information to come soon!

## Trafarna

The first main setting of our adventure, located on the continent of Othmar. Naturally the Royal Court of Trafarna has its base of operations here. It's pretty lax regarding Fateless (they'd have to be, really), requiring all Fateless to serve a mandatory five years in the Trafarnese army at the age of 16.

### Astrapolis

This is the capital of Trafarna, and the birthplace of Simon and Theodoric.

### Halcythorn

Lake Somberlock is located here, and it is Sorni's birthplace.

### Ibai Rivers

There are three main rivers that cut through Trafarna: North, South, and Greater Ibai. Much of Trafarna's wealth comes from its control of the river and all the lovely tariffs it charges. Anastasios and Cecily were both born in a shack alongside Greater Ibai.

### Obervayne

Obervayne hosts a boys' Academy led by Lord Hendry. There's also a school for girls, but we don't know much about it.

## Cleiya

Cleiya is a steadfast Theocracy seated on the Western side of Othmar, past Lake Somberlock. While they don't take as hard a view of Fateless as other countries, they do tend to be thrown to the mercy of the church -- with many working long, hard hours and being, more or less, sold to families for... indentured servitude. Team Spy Kids is stationed here.

## Veitium

Veitium is located on the continent of Rudiger. Simon's mother is from there, which likely means that Queen Lilla was born there too. It has a much warmer climate than Trafarna, and houses the Resistance headquarters. They treat Fateless as second class citizens, regarding the decision largely as heresy.

### Grenmar Harbor

Team Les Mis landed here on their way to the Resistance headquarters.

### Resistance HQ

Located in a mountainous region, the Resistance HQ is, well, the base of the Resistance. Though some members live here, many more are nomadic and utilize HQ for check-ins or a stop while running errands. According to Puck, every 500 years or so the area floods completely.

## The Ebrian Isles

### Borsonne

One of the smaller islands. This particular one was chosen by the Resistance as an ideal location to set up a Fae door. Aldara was born and raised here until she was sent to the Resistance by her parents.

### Lleidorm

Lleidorn is a small island housing one city, Ormiers, which contains the Ducal Palace and the island's temple complex. Gideon's father was the Duke of Ormiers prior to the events of the story; however Gideon fled to join the Resistance after becoming Fateless, so he was stripped of his titles in absentia. The current Duke is "Micah".

### Zarelle

The capital of the Isles. Aletris was born and lived here until being brought to the Resistance to escape murder charges.

## Rogirrek

Rogirrek is not actually a country in its own right, though it's often treated as one by outsiders, however its citizens would argue against it to the death. It is a collection of sovereign city-states that share similar cultures, political views, and often trade amongst themselves thanks to long-standing treaties. Each City-State exercises some control over the surrounding countryside based on their military power, and it can be assumed the further you are from one, the less control it has over the area. It is a good place to go to disappear, as a life can be built in the wildernesses between.

### Lamprecht

Furthest South, this is what most outsiders think of when they discuss Rogirrek. High stone walls, mistrustful of outsiders, extremely devout. Fateless here are stripped of their citizenship and exiled.

### Anselm

Lies across a channel from Lamprecht, has a similar culture. The most notable difference is that Fateless are not exiled, but given menial labor jobs and treated as second-class citizens. Fateless cannot own real property, and usually end up on the fringes of society.

### Gundahar

Considered to be isolationist even by other City-States within Rogirrek. Like most of the city-states, Fateless here are restricted to manual labor jobs.

### Maervicus

A major trading hub between "Upper" and "Lower" Rogirrek. Probably the least isolationist of the city-states as it trades heavily with Hallstein and Ketill as well as any other country that sends ships to its docks. While they also restrict Fateless to manual labor, the population of them here is low, as leaving is as easy as taking a job on a trading ship going to a country you wish to move to.

### Walchelin

A relatively new City-State, created by laborers who worked the forests and wanted to get a better price for their lumber and goods rather than accept less so it could be sold through Maervicus. Tensions are currently rising between the two city-states, but have yet to spill over. Fateless are welcomed here, because they wish to grow their population and need laborers for the forests and countryside.

### Isbrand

The second-oldest City-State, located where the Halli and Gunni rivers come together right before they let out into the sea. It's surrounded on both sides by heavy forests, and is a haven for craftsman. Isbrandy goods - especially their furniture - are highly sought after the world over.

### Fridwald

A small City-State founded by a collective of farmers who wished to have more rights when negotiating with the others. It's still primarily composed of farmers that live spread out through the surrounding countryside.

### Vulferam

Another large, old City-State, it primarily mines the nearby mountains and exports the results to other city-states for processing. All Fateless are sent to the mines.

### Othmar

A relatively small city-state comprised primarily of shipwrights and old military folk. It was originally an outpost for Eoforwin ships to resupply at, enough people made their residences there that it was given a seat at the bargaining table with thee others.

### Eoforwine

The oldest of the city-states, it's also considered the most "free-wheeling." Unlike the others, Fated and Fateless are treated the same - what they really care about is whether or not you were born there. Even after living their for decades, those born outside the city-state are only welcomed as accessories, spouses, or attendants on native-born citizens.

## Other Notable Locations

### Cabeaum

On the continent of Rudiger. Capital is currently unknown. Similar climate and treatment of Fateless to those in Veitium

### Corcia

A small island North of the Beholden sea. They exile Fateless and are hostile to outsiders, but have civil relations with Trafarna due to import/exports. Trade is how they feed themselves, after all!

### Carradine

Far south of Othmar. They kill Fateless on sight and share civil, if strained, relations with Trafarna for reasons similar to Corcia.