recursal/Fanatic-Fandom huggingface dataset:
Arktilises the Hedgehog

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Arktilises

### Abilities

Hand-to-hand combat;Good agility and speed;Respectable physical strength;Able to curl into a ball;Quilled defense

### Weaponry

Longbow

**Arktilises the Hedgehog** (pronounced "ark-tə-LEE-səs") is a soldier that serves the Ice Clan of Kyanos.

## Physical Description

A lean hedgehog who stands a bit over three feet tall, Arktilises has a short muzzle with an oblong nose, medium-sized, triangular ears that stand upright, and a fairly short, pointed tail; her quills are somewhat short and spiky-looking, and primarily stick up.

Her fur is primarily sky blue in color, with a vanilla muzzle, chest, and stomach, while her eye markings and the tips of her quills are steel blue in color. She has no hair on her head, instead having a tuft of longer fur that curls over her left eye somewhat, and her eyes are thistle in color.

## Abilities

Like the other Ice Clan soldiers, Arktilises is a fairly well-rounded fighter, who primarily excels in close-range combat; however, she wields a longbow as her weapon of choice, giving her the option to attack from afar should she need to. Despite her supposed lack of defined musculature, her physical strength is considerably higher than it looks, primarily due to her extensive training as a soldier; she can lift up to 300 lbs. without assistance. She is also quite fast and agile.

Arktilises is an adept cryokinetic as well, and primarily wields offensive, low to mid-tier techniques of the Ice Element, with her ranged/energy-based options being somewhat weaker. Being a hedgehog, she is able to curl up into a ball for protection, and her quills are surprisingly sharp; she also has keen senses of both smell and hearing, and sharp teeth.

### Strengths/Resistances

Arktilises is relatively resistant to the Elements of Ice and Water (her Ice resistance is somewhat higher, however). She is quite agile, able to dodge slow-moving opponents and attacks with ease. Cold, moisture-heavy weather also strengthens her powers to some degree, and her thick, insulating fur helps to protect her from such weather as well.

### Weaknesses

Arktilises is weak to the Elements of Fire and Earth. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks. Being a manipulator of Ice, severe ambient heat can greatly dampen her powers, and her thick, insulating fur leaves her prone to heat exhaustion in hot weather.

## Friends and Foes

### Friends/Allies

* **Ice Clan of Kyanos** -
	+ **Tundrae Frostwind** -
	+ **Inghet the Cat** -
* **Gelid Forest Freedom Fighters** -

### Enemies

* **Fire Clan of Fiamme** -
	+ **Drakath Firestorm** -
	+ **Enshoku the Wolf** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -

## Personality

Arktilises is an even-tempered person who typically defaults to diplomacy over aggression when a conflict arises.

### Positive Traits

* Even-tempered
* Logical

## Notes

Her name is the Estonian word for "arctic".
Cahaya the Cacomistle

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## Cahaya

### Description

**Fur:** White, pale silver, and old silver;**Hair:** Persian plum;**Eyes:** Pacific blue

## Personal Info

### Foes

Dark Clan of Voidstar;Nihlic Clan of Nihlus;The Trolls

## Skills and Abilities

### Abilities

Strategic combat;High intelligence;High agility and speed

**Cahaya the Cacomistle** (pronounced "kə-HEY-yə") is a tactician that serves the Light Clan of Celeritas.

## Physical Description

A slender cacomistle who stands a little over three feet tall, Cahaya has a somewhat short muzzle with a triangular nose, medium-sized, oblong ears that stand upright, and a fairly long and slender tail.

Her fur is primarily pale silver in color, with a white muzzle, chest, and stomach, as well as old silver facial markings and rings around her tail. Her hair, which is shoulder-length and straight, is Persian plum in color, and her eyes are pacific blue in color.

## Abilities

Being a tactician, Cahaya excels in strategical combat, with a heavy emphasis on (often physical) combos, either performed with her own techniques or with the help of allies. She excels at whittling down her opponents with swift combos.

Her keen eyes and high intelligence make her an invaluable observer, and this allows her to relay important combat information to her allies; this also allows her to play with her opponent's minds, often by playing on their vanity. However, single attacks from her are rather weak, and she is overall fragile, as well, forcing her to rely on her agility to survive.

She is an adept solarakinetic, and primarily uses low to mid-tier techniques of the Light element, such as Light Palm and Holy Slash.

### Strengths/Resistances

Cahaya is relatively resistant to the Element of Light. She is quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Cahaya is weak to the Element of Darkness. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends/Allies

* **Light Clan of Celeritas** -
	+ **Luminore the Hare** -
	+ **Kokotaru the Squirrel** -

### Enemies

* **Dark Clan of Voidstar** -
	+ **Maliseer the Bat** -
	+ **Henge the Lynx** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Trolls** -
* **The Eggman Empire** -

## Personality

Cahaya is a highly observant person, and can learn a lot about someone just by watching or listening to them. She uses the things she learns to her advantage, and typically screws with her opponents' heads as well. She's typically mild-mannered, yet quite warm-hearted, and this shows around her friends; her abilities of observation also allow her to find out what her friends like, so she can make them feel better when they're sad.
Cloudtop Freedom Fighters/Members

These are all the members of the **Cloudtop Freedom Fighters**.

## Sajin the Horse

The leader of the Cloudtop Freedom Fighters, and one of its original three members.

## Mei the Panda

The second-in-command of the Cloudtop Freedom Fighters, and one of its original three members.

## Unari the Bearcat

One of the original three members of the Cloudtop Freedom Fighters.
Gustav the Penguin

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"*-*"

— *Gustav the Penguin*
*(Click here for additional headcanons)*

## Gustav

**Gustav the Penguin** is a member of the Gelid Forest Freedom Fighters.

## Physical Description

An average-looking penguin who stands a little bit over three feet tall, Gustav has a medium-length, somewhat pointed beak, and a thick, medium-length tail that tapers to a point.

His feathers are mostly white in color, with black coral arms, throat, back, and top of tail. His face is mostly black coral in color, with a white facial mask, and he also has a black coral stripe across his chest and sides that joins above his sternum. He has no hair on his head, instead having a forehead tuft and longer feathers that extend from the back of his head, and his eyes are blush in color. His beak is ash gray in color, with a thin, black coral stripe around the middle.

His attire consists of an ateneo blue and white ushanka, ateneo blue fingerless gloves with white cuffs and black padding on the back, and ateneo blue and white boots.

## Abilities

Being a penguin, Gustav is an excellent swimmer, and his thick, water-repellent feathers allow him to be quite fast in the water; they also keep him warm in Artika's considerably colder bodies of water. His physical strength isn't anything special, although he does know how to throw a punch, and his sturdy beak can hurt quite a bit with a peck.

Gustav is a moderately adept hydrokinetic, and primarily uses low-tier and simple to wield techniques of the Water Element, such as Aquatic Shrapnel and Water Gun.

### Strengths/Resistances

Gustav is resistant to the Elements of Ice and Water. His thick, insulating feathers give him great protection against both the cold and against weak, Ice-aligned attacks, and also allow him to traverse the frigid waters of Artika with little issue.

### Weaknesses

Gustav is weak to the Elements of Fire and Electricity. His defenses are subpar, forcing him to rely on his agility to survive. Being a manipulator of Water, severe ambient heat can render his powers nigh useless. His thick, insulating feathers also leave him rather prone to heat exhaustion.

## Friends and Foes

### Friends/Allies

* **Gelid Forest Freedom Fighters** -
	+ **Levi the Hare** -
	+ **Jazelle the Lemming** -
	+ **Barlowe the Wolverine** -
	+ **Khuma the Wolf** -
	+ **Veronica Marten** -
	+ **Lazarus the Owl** -
* **Ice Clan of Kyanos** -

### Enemies

* **The Eggman Empire** -
	+ **Artika Egg Army** -
		- **Ivory the Leopard** -
		- **Baltassar the Owl** - Lazarus' rogue older brother.

## Personality

A shy and somewhat introverted penguin, Gustav generally prefers to keep to himself, and often feels overwhelmed among large crowds. In true introvert fashion, socializing with large amounts of people tends to drain Gustav, and he feels more energized when he is left to his own devices; however, he has little to no issue socializing with those he considers close friends. He is also quite smart, and enjoys reading.

Because of his social anxiety, he tends to stutter a bit when talking strangers.
Fake (Ability)

**Fake** is a high-tier genetic ability, and the signature ability of the Moldest Family of Sky City.

## Description

There are two different forms of use of this technique. In the first, the user creates a perfect doppelganger of themselves, and uses this doppelganger to take a hit for them. As such, it makes an effective distraction, by faking their own death with the substitute body. However, the sheer amount of energy required to create what is essentially a solid-state hologram like that means that the user cannot activate either form of Fake for at least three minutes after it's use, making this form essentially a one-shot technique in most forms of combat.

The second form of this technique is the creation of extra body parts, ranging from wings and tails to bladed joints, claws and extra quills. These items last for roughly ten minutes, allowing the user to maintain their use throughout a fight. However, activating the first form will force these body-parts to dissipate.

However, despite the advantages of this technique, there are also a number of downsides, with the most major being the strange reactions to Soul Energy, the element superior to Chaos in the small elemental triad. Due to the bioenergy construction of these abilities, a small portion of the user's soul is used to bind it to them. As such, Soul abilities often create a painful "tearing" sensation when they strike a construction from Fake. An even more disturbing side-effect is from soul removal techniques. Should the user trigger the first form of Fake while being struck by a soul removal technique, their soul will not simply be removed from their body, but instead transferred inside their assailants. As such, most beings are semi-conscious inside their attacker, and often turn their own body systems against them, until either the assailant dies or the two confront each other through meditation or the infusion of either a Demon or Celestial's blood.

## Users

* Moldest Family - the first reported family with this ability

* Scott the Power Hedgehog - the former head of the Power Hedgehog Inquisitors, Scott was renowned for his use of this ability until his death via. Soul Removal at the hands of his nephew. However, due to the reaction between the Soul Removal and Fake, Scott remained trapped within his nephew for years, attempting to set the teens bodily systems on him until a demon gave a blood transfusion to the youngster, leading to Scott being converted into a new personality within the teen.
* Lance the Power Hedgehog - Scott's son, and one of the two Power Hedgehog Reapers assigned to tracking down his father's killer.
* Chantrea Moldest - Scott's cousin, and the former second in command of the Counter-intelligence branch of the Inquisitors. Due to her love of close-combat, the second form of Fake is a favourite of hers. However, after her move to Mobius, many inquisitors have begun to monitor her in case of requiring to eliminate a threat to their people.

## Ability Rank

The ability does not currently possess a letter-rank, although it is described as high-powered.
Kalamita the Wombat

***~ This page is a creation of Purple Paw Studios ~***
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## Kalamita

### Description

**Fur:** Arylide yellow, dark goldenrod, and almond;**Hair:** Black;**Eyes:** Erin

## Biographical Info

### Current Residence

Stormy Ridge, in the Guardian Fields of Yurashia

## Personal Info

### Foes

Water Clan of Neso;Nihlic Clan of Nihlus;The Ocean Nomads

## Skills and Abilities

### Abilities

Hand-to-hand combat;Good agility and speed;Respectable physical strength;Capable of digging;Keen senses of hearing and smell

### Weaponry

Quarterstaff

**Kalamita the Wombat** is a soldier that serves the Electric Clan of Haeos. She is also the younger sister of Galia the Wombat.

## Physical Description

A somewhat curvy wombat who stands a little bit over three feet tall, Kalamita has a short muzzle with a round nose, small, pointed ears that somewhat stand upright, and a short, stubby tail.

Her fur is primarily arylide yellow in color, with an almond muzzle, chest, and stomach, while her tail and thick, claw-like fingers are dark goldenrod in color. Her hair, which is fairly short and curls forward a bit at the sides while also curling at the bottom, is black in color, and her eyes are erin in color.

## Abilities

Like the other Electric Clan soldiers, Kalamita is a fairly well-rounded fighter, who primarily excels in close-range combat. She wields a quarterstaff as her weapon of choice, a reasonably heavy weapon that gives her a bit of reach and also allows her to smack away lightweight opponents with strong-enough strikes. Despite her supposed lack of defined musculature, her physical strength is considerably higher than it looks, primarily due to her extensive training as a soldier; she can lift up to 300 lbs. without assistance. She is also quite fast and agile.

She is a fairly adept electrokinetic as well, and primarily wields low to mid-tier melee techniques of the Fire element, with her ranged/energy-based options being a bit weaker. Being a wombat, she has tough claws that allow her to dig well while also serving as decent natural weapons, and her teeth are also surprisingly sharp, allowing her to deliver painful bites. She also has keen senses of both hearing and smell.

### Strengths/Resistances

Kalamita is relatively resistant to the Elements of Electricity and Wind (her Electricity resistance is somewhat higher, however). She is quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Kalamita is weak to the Elements of Water and Earth. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends/Allies

* **Electric Clan of Haeos** -
	+ **Voltassa Stormdriver** -
	+ **Shingai the Weasel** -
	+ **Galia the Wombat** -
* **The Ionic Kingdom** -

### Enemies

* **Water Clan of Neso** -
	+ **Tsunamos Riverspell** -
	+ **Nabiku the Chameleon** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Ocean Nomads** -
* **The Eggman Empire** -

## Notes

Her name is the Maltese word for "magnet".
Fire Blast

**Fire Blast** is a very powerful Fire technique.

## Description

The user gathers energy, and releases a widespread blast of flame from either the mouth or hands/paws. It can easily scorch multiple foes. It also can cause burning.

## Users

* Kotuumath the Halfbreed
* Nocturna the Owl
* Pyris the Hedgehog
* Will the Echidna
* Fiamme
* Fantasm the Psychic
* Río the Alligator
* Rocket the Hedgefoxidna
* Matthew the Power Hedgehog/Reaper
* Scorch the Pyrohog
* Semplice the Badger
* Hardrock the Echidna
* Ursula the Mongoose
* Scott the Power Hedgehog
* Froilan the Salamander
* Lance the Power Hedgehog
* Nikki the Hedgehog
* Fuego the Inferno Creeperhog
* Fire Fox

### Pokemon Users

* Insipido the Zangoose (Mobianized Pokemon)
* Ivan the Machamp (Mobianized Pokemon)
* Bridgette the Magmar (Mobianised Pokemon)
* Sedrick the Typhlosion (Mobianized Pokemon)

## Variants

* Blizzard: Equally powerful Ice variant
* Thunder: Equally powerful Electric variant
* Solar Storm: Light variant
* Heat Blast: A similar technique, focused on raw heat

### Derived Techniques

* Daimonji: A Inferno-flame variation, typically shaped intricately into the kanji for "large", where it's name comes from.
Frostbite Spear

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~
**Frostbite Spear** is a powerful Ice-aligned attack, and Kyanos' signature move.

## Description

The user manifests a spear of pure yet cracked ice, with bitterly cold air wafting from the cracks, and either throws it or stabs the foe with it. The Frostbite Spear has great piercing capabilities, and explodes in a violent burst of ice shards and snow upon contact with the opponent. The ice and snow left behind is abnormally cold, easily capable of inflicting severe frostbite on or even freezing solid whoever was unlucky enough to get hit by the Spear.

## Users

*Normally, only Kyanos (and The Omnimental) can use this move. However, anyone he possesses can also use this move.*

## Variants

* Blinding Spear: Holy variant, and Celeritas' signature move.
* Stygian Spear: Dark variant, and Voidstar's signature move.
* Hurricane Spear: Wind variant, and Khazri's signature move.
* Voltage Spear: Electric variant, and Haeos' signature move.
* Lava Spear: Fire variant, and Fiamme's signature move.
* Geo Spear: Earth variant, and Temblor's signature move.
* Monsoon Spear: Water variant, and Neso's signature move.
* Verdant Spear: Nature variant, and Mokuhana's signature move.
* Corrosive Spear: Poison variant, and Dantamu's signature move.

### Derived Techniques

* Ice Spear - A somewhat weaker, slower and smaller attack, capable for anyone to use.
Denkitachi/Subspecies

## Denkuzuri

The largest subspecies of Denkitachi, often reaching three feet in length. They are based on the wolverine.

### Biology

Denkuzuri are stocky and powerfully built, as opposed to the long, sleek bodies of the other subspecies. Covered in a thick, insulating coat of fur, Denkuzuri have large, thick claws and a bushy tail. They have a somewhat broader muzzle, and rather small, pointed ears.

### Temperament

Denkuzuri are the most aggressive and fearless subspecies, and will hold their ground against anything; not even Tundra Reavers or Tizheruks can scare them away. These voracious predators have been known to prey on adult Frost Imps.

### Habitat

Denkuzuri are most commonly found in Artika, but have been seen in the colder regions of both Eurish and Northamer.

### Biology

While fairly similar to the standard Denkitachi, Denkojo have shorter tails and ears. It is fairly common for people to mistake the two from a distance.

## Denkiwauso

A subspecies known for being the only one that lives a semi-aquatic lifestyle, as they are the only subspecies that can actively swim. They are based on the otter.

### Biology

Denkiwauso have the sleek bodies of most other subspecies, but considerably thicker tails, which act as both a rudder and a propeller when swimming. They have broader snouts, somewhat shorter ears, and fairly wide, webbed paws. Their thick whiskers are capable of sensing minute traces of electromagnetism in the water, allowing them to find camouflaged prey with ease. Their thick, oily fur seems to protect them from being accidentally zapped by their own electricity, which is why they are the only subspecies that can spend as much time in the water as it pleases.

### Temperament

Denkiwauso are one of the most fearless subspecies, and also one of the most curious. They have been known to follow after boats purely out of curiosity, and there are cases of them actually jumping into the boats when given the opportunity.

### Habitat

They are the only subspecies of Denkitachi that is common in Soumerca.

### Biology

Unlike the sleek body that most of the Denkitachi subspecies have, the Denkanku has a somewhat stockier body, and fairly small, rounded ears. Like the real skunk, Denkanku are able to release a foul-smelling musk when threatened.

### Temperament

Denkanku are the most timid subspecies, and often choose to run from larger creatures.

### Biology

While biologically similar to Denkitachi, Denkiten have somewhat larger paws and claws, which suits their arboreal lifestyle. They are the only subspecies that has retractable claws as well, allowing them to be kept sharp for climbing.

### Habitat

Denkiten are most commonly found in the forests of Northamer and Eurish. They are the only subspecies that can't be found in Soumerca.

## Denkiretto

A subspecies bred specifically as a pet. They are based on the ferret.

### Biology

Denkeretto are physically similar to the Denkojo, but with somewhat slimmer tails and slightly larger ears. They boast a wide variety of coat patterns and colors (almost any shade of yellow).
Corrosion (Element)

**Corrosion** is an Elemental combination, derived from Poison and Fire, wielded by Oxeidomancers and Oxeidokinetics.

## Description

Corrosion is a very brutal and ruthless element. By combining the acidic properties of Poison and the burning properties of Fire, the result is a reddish-purple smoke that burns and eats through anything it comes in contact with, even metal and flesh. However, this smoke doesn't affect the user. Corrosion is largely a close-range element, restricted to the user's body (usually a hand or other appendages. and sometimes the mouth) as a focal point for the smoke.

But this makes it no less dangerous, as just coming in contact with said smoke can cause light burns, and even short-term contact can result in visible and painful effects. Water and other liquids can douse the smoke temporarily, but the Corrosion will eventually cause it to boil and possibly become acidic. Corrosion is often compared to an acid or corrosive compound in terms of how it works, it can corrode and eat through metals and flesh alike and is it extremely toxic in gas form. Anybody that comes in contact with a Corrosion wielder has to be extremely careful, as they can get fatal injuries if not careful.

### Notable Interactions with Other Elements

**Blue** = no contest (victor)

**Green** = typically strong match-up

**Yellow** = typically even match-up

**Red** = typically poor match-up

**Purple** = no contest (loser)

**All scenarios assume that the involved combatants are 'normal' (I.E not deities or unusual cases in general)**

* **Ice** -
* **Metal** -
* **Water** -
* **Wind** - Due to Corrosion's often gaseous nature, it is easy for Wind techniques to blow away the dangerous smoke.

## Techniques

* Burning Shroud
* Oxidizing Touch
* Vapor Burn
* Anodized Destruction
* Ground Zero Fog
* Searing Strike
Bevrore the Weasel

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Bevrore

**Bevrore the Weasel** (pronounced "bə-VWAAR") is a scout that serves the Ice Clan of Kyanos.

## Physical Description

A lean weasel who stands a little bit over three feet tall, Bevrore has a somewhat short muzzle with a pointed triangular nose, somewhat small, pointed ears, and a medium-length, fairly slender tail.

His fur is primarily cool grey in color, with a white muzzle, throat, chest, and stomach. He has no hair on his head, instead having a tuft of longer fur, and his eyes are corn in color.

## Abilities

As a scout, Bevrore is stealthy and fast. He specializes in spying on enemies and monitoring their movements and numbers in order to help his more offensively-inclined comrades, and also works well with hit-and-run tactics. This is not to say that he is completely useless in a fight, however; he wields a shortbow for protection, and although his overall strength isn't terribly formidable, he's still physically fit enough to be a decent hand-to-hand combatant.

Bevrore is an adept cryokinetic, and primarily uses lower-tier offensive techniques and utility-based techniques of the Ice element. Being a weasel, he has very keen senses of both hearing and sight, and his sharp teeth can make for effective natural weapons. He is also very limber and flexible.

### Strengths/Resistances

Bevrore is relatively resistant to the Elements of Ice and Water (his Ice resistance is somewhat higher, however). He is quite fast, and can easily outpace slower foes and evade their attacks. Cold, moisture-heavy weather also strengthens his powers to some degree, and his thick, insulating fur helps to protect him from such weather as well.

### Weaknesses

Bevrore is weak to the Elements of Fire and Earth. His defenses aren't anything special, therefore he mostly relies on his agility to try and evade potentially devastating attacks. Being a manipulator of Ice, severe ambient heat can greatly dampen his powers, and his thick, insulating fur leaves him prone to heat exhaustion in hot weather.

## Friends and Foes

### Friends/Allies

* **Ice Clan of Kyanos** -
	+ **Tundrae Frostwind** -
	+ **Inghet the Cat** -
* **Gelid Forest Freedom Fighters** -

### Enemies

* **Fire Clan of Fiamme** -
	+ **Drakath Firestorm** -
	+ **Enshoku the Wolf** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -

## Personality

Bevrore is generally an approachable and easygoing person.

## Notes

His name is the Afrikaans word for "frozen".
Incendie the Stoat

***~ This page is a creation of Purple Paw Studios ~***
~~~~~~~~~~~~~~~~~

## Incendie

Drawn by Ryushusupercat (Talk)(Talk)

**Incendie the Stoat** is a soldier that serves the Fire Clan of Fiamme. She is the twin sister of Ardente the Stoat.

## Physical Description

A somewhat curvy stoat who stands a little bit over three feet tall, Incendie has a short muzzle with a triangular nose, somewhat small, rounded ears, and a medium-length, somewhat fluffy tail.

Her fur is primarily fire opal in color, with a floral white muzzle, throat, chest, stomach, and inner arms, while her ears, facial markings, forearms, and tail tip are fire engine red in color. She has no hair on her head, instead having longer fur that's tied back in a high ponytail, as well as curled tresses on either side of her head and more longer fur at the lower back of her head, and her eyes are june bud in color.

Her typical attire consists of a black tank top with glossy grape trim, elbow-length, glossy grape fingerless gloves with black trim, black shorts with glossy grape trim, and glossy grape boots with black fringed cuffs.

## Abilities

Like the other Fire Clan soldiers, Incendie is a fairly well-rounded fighter, who primarily excels in close-range combat. She wields a baselard as her weapon of choice, a lightweight weapon that allows her to attack swiftly. Despite her supposed lack of defined musculature, her physical strength is considerably higher than it looks, primarily due to her extensive training as a soldier; she can lift up to 300 lbs. without assistance. She is also quite fast and agile.

She is a fairly adept pyromancer as well, and primarily wields low to mid-tier melee techniques of the Fire element, with her ranged/energy-based options being somewhat weaker. Being a stoat, she has sharp teeth and strong jaws, allowing her to deliver punishing bites. She also has a keen sense of both hearing and smell, and is an adept climber as well.

### Strengths/Resistances

Incendie is relatively resistant to the Elements of Fire and Nature (her Fire resistance is somewhat higher, however). She is quite agile, able to dodge slow-moving opponents and attacks with ease. Hot, dry weather also strengthens her powers to some degree.

### Weaknesses

Incendie is weak to the Elements of Ice, Earth and Water. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks. Being a manipulator of Fire, cold and/or rainy weather also severely dampens her powers.

## Friends and Foes

### Friends/Allies

* **Fire Clan of Fiamme** -
	+ **Drakath Firestorm** -
	+ **Enshoku the Wolf** -
	+ **Ardente the Stoat** - Incendie's twin brother.
	+ **Neraka the Skunk** - The two have a sort of friendly rivalry going on.

### Rivals

* **Neraka the Skunk** - The two have a sort of friendly rivalry going on.

### Enemies

* **Ice Clan of Kyanos** -
	+ **Tunndrae Frostwind** -
	+ **Inghet the Cat** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -

### Family

* **Ardente the Stoat** - Incendie's twin brother.
Aeisha the Panda

**This page is up for adoption.**
**Aeisha the Panda** has been put up for adoption by its owner.

The reason for putting this page up for adoption is: **Created for adoption**

*Articles with this template are automatically added to Category:Candidates for adoption.*

**[Show/Hide More Info]**

## Appearance

### Description

**Fur:** Absolute zero, white, and almond;**Hair:** Black;**Eyes:** Caribbean green

**Aeisha the Panda** is

## Appearance

A somewhat curvy panda who stands a bit over three feet tall, Aeisha has a short muzzle with a triangular nose, medium-sized, rounded ears that stand upright, and a short, stubby scut of a tail.

Her fur is a fairly even mixture of absolute zero and white, although her muzzle is almond in color; while most of her head is white, the markings around her eyes, as well as her ears, are absolute zero in color, and the only other parts of her body that are white are her chest, stomach, and hands. Her hair, which is fairly short and curly, is black in color, and her eyes are Caribbean green in color.
Cosmic Blaze

**Cosmic Blaze** is a powerful Fire-aligned attack that draws power directly from the Elemental Realm of Fire.

## Description

The user takes time to focus their energies, and then summons several large meteors from the Elemental Realm of Fire itself to strike the foe; the meteors explode upon impact with anything, and the resulting explosion can harm enemies who are too close by.

Despite the strength of this technique, it takes time for the user to focus and build a connection with the Fire Realm, leaving them vulnerable to counterattack during the charge time. It also drains a lot of stamina to use unless the user is capable of god-tier Fire manipulation.

## Users

* Fiamme
* Agni
* Endovelicus
* Saranyu
* Kotuumath the Halfbreed
* Betty the Hedgefox
* Lance the Power Hedgehog
* Varanthe
* Fuego the Inferno Creeperhog
* Drakath Firestorm
* Fire Clan battle mages

## Variants

* **Algorstorm** - Ice variant
* **Aqua Purge** - Water variant
* **Galvanic Blast** - Electric variant
* **Howling Zephyr** - Wind variant
* **Earth Fury** - Earth variant
* **Hallowed Barrage** - Light variant
* **Dark Fusillade** - Darkness variant
* **Sylvan Shower** - Nature variant
* **Virulent Rain** - Poison variant
* **Chaos Starstorm** - Chaos variant
* **Unnamed** - Soul variant

## Notes

* This attack is based on a spell from *AdventureQuest* of the same name.

## Rank

While this attack carries a great deal of sheer power, its long charge time, coupled with the fact that it drains a lot of the user's stamina, grants this technique an A-Rank.
Flaming Comet

**Flaming Comet** is a powerful Fire-elemental technique.

## Description

The user forms a ball of fire in their hands, enhancing and increasing it's power until the orb begins to form into a comet-like shape. Once the orb reaches roughly the size of a baseball, the user throws it at the target, with the flames forming into the characteristic "tail" that the technique is famed for.

The technique is famed for two reasons. One is the technique's increase in power when it strikes a Nature- or Water-manipulator, increasing the power of the technique beyond the amount of energy it was charged with, the other is what happens when it misses. On a miss, once the comet-like projectile impacts on earth or metal, it releases a cloud of heated dust and smoke, blinding almost all fighters, even those with thermal vision. However, Wind-elemental techniques can be used to extinguish the technique without either enhancing it's power or triggering the blinding effects.

## Users

* Semplice the Badger
* Sintas the Blazing Cat
* Fiamme
* Agni
* Saranyu
* Endovelicus
* Fuego the Inferno Creeperhog - he typically launches it from his mouth, instead

## Technique Rank

Due to the technique's twin strengths, and the sheer power of the fireball, it bears an A-rank.
Duchovia the Possum

***~ This page is a creation of Purple Paw Studios ~***
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## Duchovia

### Foes

Light Clan of Celeritas;Nihlic Clan of Nihlus;The Eggman Empire;The Radiant Templars

## Skills and Abilities

### Abilities

Basic combat;Prehensile tail;Capable of adhesive climbing

### Skills

Medical skill

**Duchovia the Possum** (pronounced "doo-KOH-vee-uh") is a medic that serves the Dark Clan of Voidstar. She is the younger sister of Duchan the Possum.

## Physical Description

A slender possum who stands a little bit over three feet tall, Duchovia has a somewhat short muzzle with an oblong nose, somewhat small, rounded ears, and a relatively long, slender, mostly hairless tail that is prehensile.

Her fur is primarily dark liver in color, with a blanched almond muzzle, inner ears, chest, and stomach, and she also has black ears and black bands that stretch horizontally across her shoulders and back, as well as a black band across her face in a sort of mask. She has no hair on her head, instead having a tuft of longer fur on her forehead as well as longer fur at the back of her head that's tied into a low-hanging ponytail, and her eyes are blizzard blue in color.

## Abilities

As a medic, Duchovia has a far more defensive and utility-based fighting style than the soldiers and mages do. Apart from being able to heal and buff her allies, she can also debuff her enemies, and even strip them of their powers to some degree. She does carry vials and potions crafted by the Dark Clan alchemists as well, both for protecting herself, and for helping her allies further.

Being a possum, Duchovia has very sharp teeth and strong jaws for painful bites; she also has a prehensile tail, allowing her to carry light-weight objects with it, and even hang from things like branches and poles. She has a keen sense of smell, and is a great climber, using her tail for both balance and grip. As she is specifically a *water possum*, she is a strong swimmer, and her fur naturally repels water, but not to the degree that she has any resistance to Water-aligned attacks.

### Strengths/Resistances

Duchovia is relatively resistant to the Element of Darkness. She is quite fast, and can easily outpace slower foes and evade their attacks.

### Weaknesses

Duchovia is weak to the Element of Light. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends

* **Dark Clan of Voidstar** -
	+ **Maliseer Blackspire** -
	+ **Henge the Lynx** -

### Allies

* **Dark Clan of Voidstar** -
	+ **Maliseer Blackspire** -
	+ **Henge the Lynx** -

### Enemies

* **Light Clan of Celeritas** -
	+ **Luminore Lightbringer** -
	+ **Kokotaru the Squirrel** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -
* **The Radiant Templars** -

## Notes

Her name is the Slovak word for "ghosts".
Jäinen the Quoll

***~ This page is a creation of Purple Paw Studios ~***
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## Jäinen

### Abilities

Combo-based fighting style;Tactical combat;High intelligence;Capable of adhesive climbing

**Jäinen the Quoll** (pronounced "YIE-nən") is a tactician that serves the Ice Clan of Kyanos.

## Physical Description

A curvy quoll who stands quite a bit over three feet tall, Jäinen has a somewhat short muzzle with a triangular nose, somewhat small, triangular ears that mostly stand upright, and a long tail that tapers down to a point.

Her fur is primarily glaucous in color, with an almond muzzle, chest, and stomach, while she also has a multitude of web lavender spots covering her body, primarily her face, upper arms, shoulders, and back, as well as web lavender tips to her ears. She has no hair on her head, instead having a tuft of longer fur, and her eyes are Italian sky blue in color.

## Abilities

Being a tactician, Jäinen excels in strategical combat, with a heavy emphasis on (often physical) combos, either performed with her own techniques or with the help of allies. She excels at whittling down her opponents with swift combos.

Her keen eyes and high intelligence make her an invaluable observer, and this allows her to relay important combat information to her allies; this also allows her to play with her opponent's mind, often by playing on their vanity. However, single attacks from her are rather weak, and she is overall fragile, as well, forcing her to rely on her agility to survive.

Jäinen is a fairly adept cryokinetic as well, and primarily wields low to mid-tier melee techniques of the Ice element, with her ranged/energy-based options being somewhat weaker. Being a quoll, she has a strong bite, and is also an adept climber; she also has keen senses of both hearing and smell.

### Strengths/Resistances

Jäinen is relatively resistant to the Elements of Ice and Water (her Ice resistance is somewhat higher, however). She is quite agile, able to dodge slow-moving opponents and attacks with ease. Cold, moisture-heavy weather also strengthens her powers to some degree, and her thick, insulating fur helps to protect her from such weather as well.

### Weaknesses

Jäinen is weak to the Elements of Fire and Earth. Her defenses aren't anything special, therefore she mostly relies on her agility to try and evade potentially devastating attacks. Being a manipulator of Ice, severe ambient heat can greatly dampen her powers, and her thick, insulating fur leaves her prone to heat exhaustion in hot weather.

## Friends and Foes

### Friends/Allies

* **Ice Clan of Kyanos** -
	+ **Tundrae Frostwind** -
	+ **Inghet the Cat** -
* **Gelid Forest Freedom Fighters** -

### Enemies

* **Fire Clan of Fiamme** -
	+ **Drakath Firestorm** -
	+ **Enshoku the Wolf** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **The Eggman Empire** -
Head Smash

**Head Smash** is a powerful head-on attack.

## Description

The user charges themselves with energy, then charge head-first at the opponent with explosive force. The power of this move is great enough to punch right through 10 feet of metal without even slowing down. However, the sheer power of this move is great enough to injure the user.

## Users

* Fefnir the Oxdragon
* ApocalyptiCinos
* Demon Rakumei
* Sunny the Hedgehog
* Big the Cat
* Chief Knacku
* Kotuumath the Halfbreed
* Turoka-Nukora
* Dagmar the Ox
* Scavare the Wolf

*Add your character here if they can perform this move.*

### Pokemon Users

* Brynja the Aggron - Has the genetic ability of *Rock Head*, and so is immune to recoil
* Haganeru the Steelix - Has the genetic ability of *Rock Head*, and so is immune to recoil
* Torren the Grandemur - Has the genetic ability of *Rock Head*, and so is immune to recoil
* Lapidar the Golem - Has the genetic ability of *Rock Head*, and so is immune to recoil

## Variants

* Volt Tackle: A similar move that uses the electric element.
* Flare Blitz: A similar move that uses the fire element.
* Wood Hammer: Nature variant
* Brave Bird: Wind variant
* Double-Edge: Elementless variant

*Add your move here if it is a variant of this move.*
Fury Attack

**Fury Attack** is a common technique, normally used by birds and beings with horns, but is possible to be replicated by a fighter with a weapon.

## Description

The user slams the target with a blunt pointed object, be it a horn, beak, clenched fist, finger, mace, etc, then dodges a counterattack and performs it again. Each strike is reasonably weak, but with each successive strike, the damage mounts. Each user attacks at a differing rate, but the combo typically ends with five strikes max.

Some users have their attacking point glow with energy, creating the possibility of an elemental variant, however, no such technique has been seen as-of-yet.

## Users

* Reaper
* Lois the Butterfly
* Mano the Hedgehog
* Tobias Aerona
* Grace the Hedgecat
* Lucius the Hedgehog
* Ivan the Machamp (Mobianized Pokemon)

## Variants

* Fury Swipes - similar technique, used by beings with sharp claws or twin blades.

## Technique Rank

Fury Attack holds an E-rank due to it's low power and reliance on combos - opponents can easily break a combo by blocking a single attack, or by striking with a counterattack before the user can launch a second strike.
Atreus the Mer-Otter

***~ This page is a creation of Purple Paw Studios ~***
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## Appearance

### Description

**Scales:** Light blue-green w/ pale yellow muzzle and chest;**"Hair":** Blue-green;**Eyes:** Yellow-orange

## Personal Info

### Foes

Aegaeon the Shark;Arkham the Spiteful;Calibos the Abyssdweller

## Skills and Abilities

### Weaponry

Sharpedo-tooth dagger

**Atreus the Mer-Otter** is a resident of the Northern Merbian Kingdom once led by the late king Basileus and now ruled by Aegaeon the Shark. She ended up fleeing the kingdom and escaping to the surface world.

## Physical Description

Atreus is a typical-looking Merbian otter; she has sleek, light blue-green scales with a pale yellow underbelly, bright orange-yellow eyes and whiskers. Her tail is long and thick, like that of a Mobian otter, and the tip is split into two fins. Her blue-green hair is not actually hair, but rather many long, flowing, seaweed-like fins. Her attire is very sparse, consisting only of a woven seaweed loincloth and a necklace made of shells. She also has some tattoos covering her body.

## Abilities

Like all Merbians, Atreus is a highly adept swimmer, able to squeeze into tight spaces and maneuver around objects with ease. Her weapon of choice is a Sharpedo's tooth attached to a simple stone handle, making it a crude yet effective weapon.

Also like all Merbians, she can breath outside of water for an indefinite amount of time; however, she needs to stay hydrated constantly. She is also capable of manipulating the element of Water, as well.

### Resistances

Atreus is resistant to attacks of the Water and Ice elements. In the water, she is incredibly fast, allowing her to literally swim circles around her opponents (that is, if they are not made to fight in he water).

### Weaknesses

Fire and Electricity are extremely dangerous to her. She also cannot stay on land for too long, as she needs to stay hydrated constantly; a lack of water will slowly kill her. Her defenses are also subpar, making her a fragile combatant.

## Friends and Foes

### Enemies

* **Aegaeon the Shark** -
* **Arkham the Spiteful** -
* **The Abyssdweller** -

## Personality

Atreus is the kind of person who tends to be quiet, which is why it was such a shock among the Merbian community that she actively spoke out against Aegaeon. She also tends to be very stubborn and has a hard time telling people about any insecurities she has. She really doesn't like opening up to strangers, either.
Ahvardus the Wolf

***~ This page is a creation of Purple Paw Studios ~***
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## Ahvardus

### Abilities

Hand-to-hand combat;Stealth;High speed and agility;Keen senses of smell and hearing

### Weaponry

Crossbow

**Ahvardus the Wolf** (pronounced "ah-VAR-dəs") is a scout that serves the Dark Clan of Voidstar. He is the brother of Faleisus the Wolf, and the older cousin of the late Melns the Wolf.

## Physical Description

A lean wolf who stands a bit over three feet tall, Ahvardus has a somewhat short muzzle with a triangular nose, medium-sized, pointed ears that stand upright, and a fairly long, bushy tail; he also has a notch missing out of his left ear.

His fur is primarily black coffee in color, with a burlywood facial mask, chest, and tail tip. He has no hair on his head, instead having a tuft of longer fur, and his eyes are carnelian in color.

## Abilities

As a scout, Ahvardus is stealthy and fast. He specializes in spying on enemies and monitoring their movements and numbers in order to help his more offensively-inclined comrades, and also works well with hit-and-run tactics. This is not to say that he is completely useless in a fight, however; he wields a crossbow for protection, and although his overall strength isn't terribly formidable, he's still physically fit enough to be a decent hand-to-hand combatant.

Ahvardus is an adept spectrakinetic, and primarily uses lower-tier offensive techniques and utility-based techniques of the Darkness element, with his melee options being a bit stronger than his energy-based ones. Being a wolf, he has sharp teeth with strong jaws, and also has highly keen senses of both smell and hearing.

### Strengths/Resistances

Ahvardus is resistant to the Element of Darkness. He is also quite agile, able to dodge slow-moving opponents and attacks with ease.

### Weaknesses

Ahvardus is weak to the Element of Light. His defenses aren't anything special, therefore he mostly relies on his agility to try and evade potentially devastating attacks.

## Friends and Foes

### Friends/Allies

* **Dark Clan of Voidstar** -
	+ **Faleisus the Wolf** - Ahvardus' sister.
	+ **Melns the Wolf** - Ahvardus and Faleisus' younger cousin.
	+ **Maliseer the Bat** -
	+ **Henge the Lynx** -

### Enemies

* **Light Clan of Celeritas** -
	+ **Luminore the Hare** -
	+ **Kokotaru the Squirrel** -
* **Nihlic Clan of Nihlus** -
	+ **Pianura the Hedgehog** -
	+ **Nulla the Hedgecat** -
* **Rancor the Lynx** -
* **The Eggman Empire** -
* **The Radiant Templars** -

### Family

* **Faleisus the Wolf** - Ahvardus' sister.
* **Melns the Wolf** - Ahvardus and Faleisus' younger cousin, Melns was slain by Charlotte the Monkey during the events of *Hunt For The Elemental Orbs: A Cimmerian Search*.

## Personality

Ahvardus is rather protective of his younger sister Faleisus, much to her chagrin, although he does his best to respect her space. He's jovial and humorous around his friends, and rather cocky towards his foes. This cockiness can easily get him into trouble, however.

## Notes/Trivia

His name is the Estonian word for "menace".
Aqua Slash

**Aqua Slash** is a Water-aligned physical attack of moderate power.

## Description

Coating their hand/claws/forearm with water, the user slashes at the foe. There are generally two ways to execute this attack; either by means of a slashing motion, or by a stabbing motion, accomplished by concentrating the water into more of a condensed point, not unlike a spearhead. A bladed weapon can also be coated with water to execute this attack.

Apart from dealing respectable damage (especially to those weak to the Water Element), it can more easily strike the weak point of the enemy and score a critical hit.

## Users

1. Akheilos
2. Anumati
3. Cole the Power Hedgehog
4. Ellie the Hedgidna
5. Hardrock the Echidna
6. Mizuchi
7. Nabiku the Chameleon
8. Neso
9. Ryujin
10. Stribog
11. Tiamat
12. Tsunamos Riverspell
13. Varanthe
14. Water Clan soldiers

## Variants

1. **Inferno Slash** - Fire variant
2. **Freezing Slash** - Ice variant
3. **Lightning Slash** - Electric variant
4. **Wind Blade** - Wind variant
5. **Earth Cutter** - Earth variant
6. **Holy Slash** - Light variant
7. **Night Slash** - Dark variant
8. **Leaf Blade** - Nature variant
9. **Toxic Claw** - Poison variant
10. **Temporal Slice** - Temporal variant
11. **Celestic Slash** - Spatial variant
12. **Chaos Cutter** - Chaos variant
13. **Illusion Claw** - Illusion variant
14. **Shadow Claw** - Shadow variant
15. **Ethereal Blade** - Soul variant
16. **Psycho Cut** - Psychic variant