Commands

## Basics

* Commands can be entered in two formats: "/heal\_all" or "heal all"
* You may also add an ! at end of command to remove confirmation: educate 3 !
* Vassals can be selected by a combination of the following criteria: main, power, building, talent, skill.
* At least one criterion must be present, and in order to use power criterion, main criterion must be specified.

#### Main criterion - any combination of apnlcfrzyx:

* ID: Vassal ID number
* a: Animal companion
* p: no special criterion
* n: vassal must be neutral
* l: vassal must not be neutral
* c: vassal must be able to have other vassals consigned to them
* f: vassal must be able to be consigned to other vassals
* r: vassal must be able to be recruited into the army
* z: vassal must be at 99% zeal or more
* y: vassal must be able to gain zeal
* x: vassal must at 1% zeal or less
* not specified: no special criterion

#### Power criterion - a positive number followed by + or -, or one of these two:

* N+ or +: the weakest matching vassal will be selected, with ⚜️power equal to or higher than N if specified
* N- or-: the strongest matching vassal will be selected, with ⚜️power equal to or lower than N if specified
* N: the matching vassal with power equal to N will be selected
* not specified: the strongest matching vassal will be selected

#### Building criterion - b followed by a number from 0 to 18

* bN: vassals must be in building N
* b0 for ⛲️Court
* b1 for ⚪️Defenses, b2 for 🔵Defenses, b3 for 🔴Defenses
* b4 for 🧱Builders, b5 for 📖School, b6 for 🧺️Market
* b7 for 📯Garrison, b8 for ⛓Tower, b9 for 💉Hospital
* b10 for 🕳Trapper, b11 for 🙏️Church, b12 for 🛠Workshop
* b13 for 🕯Hideout, b14 for 🧰Guild, b15 for 🔭Outpost
* b16 for 🔩Armory, b17 for 🏹Guardhouse, b18 for 🍺Tavern

#### Talent criterion: t followed by a number from -5 to 0 or from 4 to 18

* tN: vassals must have skill N
* t0 for no talent discovered
* t4 through t18 for building-related talent above
* t-5 for ⚰️, t-4 for 💖, t-3 for 💰, t-2 for 🛡, t-1 for ⚔️

#### Skill criterion: a number from 0 to 20 optionally followed by + or -

* sN+: vassal must have skill N or higher
* sN-: vassal must have skill N or lower
* sN: vassal must have skill N
* s0: vassal must not have their talent discovered

#### Vassals Command

* /vassals [filter criteria]
* vassals command can be used with above filter arguments to return the filtered list and explanation of the criteria.

## Command List

### Alliance

* /alliance\_[Alliance Tag]
* /alliance\_manage\_[Alliance Tag]
* /apply\_[Alliance Tag]
* /withdraw\_application\_[Alliance Tag]
* /applications
* /accept\_application\_[Player ID]
* /reject\_application\_[Player ID]
* /kick\_[Player ID]
* /quit\_[Alliance Tag]
* /disband\_[Alliance Tag]
* /transfer\_[Player ID]

### Army

* /army\_healthiest
* /army\_strongest

You sent your top vassals by ⚜️power to the 🚩army.

* /army\_trapper

You set your 🚩army to a 🕳Trapper safe configuration.

* /army\_zealed
* /army\_unzealed
* /dismiss\_[vassal ID]
* /recruit\_[vassal ID]

### Attack

* **To attack through text commands:**
* /attack\_[target ID]\_raid\_[defense#]\_[vassal ID]
* ID 1= id link of player attacking, #=the district choice (1,2,3) , ID 2= id link of player interested in seizing
* Sample:
* /attack\_285\_raid\_1\_17200
* 🛡️ Your soldiers tried to raid ⚪District of 👨Count R but were repelled!

### Buildings

* Each building is assigned a number. Starting with court as 0 and counting left to right, top to bottom.
* /visit\_[building ID] -opens building
* /lock\_[building ID] -locks building
* /lock\_defense -locks all defenses
* /lock\_all -locks all building, except court
* /unlock\_[building ID] -unlocks all buildings

* /unlock\_civil -unlocks all building except defenses

### Consign

* /consign\_[VassalBig\_ID]\_[VassalSmall\_ID]
* this will consign vassal small in to big
* For the bigger/first vassal you can use c to select only vassals that are eligible to have a vassal consigned.
* For the smaller/second you can use f to return only vassals that are eligible to be used as fodder.
* you can add + or - to c/f for greater or lesser values
* b# will specify the vassals in a specific building
* consign c200- f50+ or consign c200- f50+b0
* will consign first Bot power 50 or greater to the first Bot power 200 or less
* copy and paste the command to consign quickly.

#### Examples

Consign your lowest power from court to your Highest power

* consign c- f+b0 use consign c200- f+b0 to start from 200 power and below

Consign to specific building; highest in court to lowest in building #

* consign c+b4 f-b0

### Deploy

* /deploy\_[1-3]
* Will deploy army 1, 2, or 3 as the active army

### Heal

* /heal\_all

* /heal\_defenses

* /heal\_army

* /heal\_[vassal ID]

### Items

* /craft
* Will show you crafting recipes and ingredients, with links to /use or /craft if applicable
* /use
* Will list your current items and a /use link
* For both craft and use you can also include item name
* Pumpkin Infusion = potion; Spooky Trap = trap, Elixir of Madness = elixir

### Journal

* /journal\_[Player ID]\_[filter]
* Filters: started, promoted, populated, replaced, educated, reinforced, outgrew, reclaimed, accepted, released, abandoned, gift, accompanied, dissolved, brokeup, consigned, raised, gained, conquered, rebelled, seized, rescued, liberated, trapped, ransomed, broke, founded, entered, transferred, left, disbanded

### Pray

* /pray\_[Vassal ID]
* z[Power] can replace [Vassal ID] with a +/- indicator to select the closest vassal greater or less than power that does not have max zeal.

### Ransom

* /demand\_[vassal ID]\_amount
* To input a ransom value for a vassal

### Recruit

* /recruit\_[Vassal ID]
* /recruit\_r[power number] +/- will recruit the first vassal that can be added to current army= or specified power.

### Station

* /station\_[Vassal ID]\_[Building ID]
* Assigns the vassal to move to stationed building when the building rallies.

### Vassals

* /move\_[vassal ID]\_[building ID] -move vassal to building

* /move\_all\_[building1 ID]\_[building2 ID] -move all from build 1 to build 2 starting with highest
* /rally\_[building ID] -moves highest power to building
* /rally\_civilians\_[building ID] -moves highest power vassals not currently in defense to building
* /rally\_talented\_[building ID] -move highest talented vassals that match the building that are currently in unlocked buildings
* /rally\_unlocked\_[building ID] -moves highest power vassals from any unlocked location to this building
* /swap\_[vassal1 ID]\_[vassal2 ID] -swap vassal 1 with vassal 2
* /swap\_all\_[building1 ID]\_[building2 ID] -swap all from building 1 to building 2, starting with highest power

### Who

* who [Name]
* Display all accounts with matching letters at start of name
* You only need first 3 or more letters

## Useful Commands

* tutor nt0 :Tutor highest power that is not tutored.
* recruit rz or recruit rz100- :recruit highest power with zeal to army. or next highest 100 power or less with zeal
* recruit rx or recruit rx100- :recruit highest unzealed vassal, or starting at 100 power

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