The Shape

## Lore

*Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.*

*Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.*

*When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.*

*People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.*

## The Shape's Teachable  Perks

Earn a Token for each successful hit that is not dealt to the Obsession .
Each Token grants a stackable **5 %** decreased cool-down on successful attacks. You can earn up to **8** Tokens.
Attacking your **Obsession** will make you lose **4**/**3**/**2** Tokens. You can no longer gain Tokens if your **Obsession** is sacrificed or killed.
*The Killer can only be **obsessed** with one Survivor at a time.*
Every time you chase your Obsession  and let them escape, you receive a Token up to a maximum of 3 Tokens. Each Token increases your movement speed by **3**/**4**/**5** %.
Each offensive action spends one Token.
*The Killer can only be **obsessed** with one Survivor at a time.*
Your **Obsession'**s altruistic action speed is increased by **38**/**44**/**50** %.
Once the Obsession  is killed or sacrificed, every other Survivor gets a penalty of **19**/**22**/**25** % to Repair, Healing and Sabotage speed.
*The Killer can only be **obsessed** with one Survivor at a time.*
**Unique to The Shape until Level 40, at which point its Teachable version can then be learned and taught to the other Killers**

## Load-out

### Weapon: Kitchen Knife

The Kitchen Knife is the Shape's primary weapon. An oversized blade with devastatingly sharp edges.

* If he gets a successful hit on a Survivors , the attack cooldown animation is the Shape examining his knife.
* While in Evil Within III, he'll hold his knife upside down.

### Power: Evil Within

His special ability is called *"Evil Within"*, a 3-tier gauge which affects the Shape's ability to hunt differently for each respective phase. The Shape can stalk survivors, which fills up his current Evil Within phase. The Shape gains pure benefit from going up Evil Within stages, with the exception of his terror radius, which increases for each stage. Any survivors currently being stalked will be highlighted brightly, and more than one survivor can be stalked at once. Survivors that are hiding in foliage (corn, grass, shrubs, etc.) or are breaking line of sight will either delay or stop The Shape from gaining any points from stalking them.

* **Slightly reduced** Movement Speed (105 %).
* **Slightly reduced** Lunge.
* Normal Vaulting Speed (1.7 seconds)
* Normal Movement Speed (115 %).
* Normal Lunge.
* Normal Movement Speed.
* **Slightly increased** Lunge.
	+ Attacks deal **double damage**.
		- Lasts for 60 seconds (default).
* **Moderately increased** Vaulting Speed (1.3 seconds).