Aeroplanist

**Charles Holt**, also known as the **Aeroplanist**, is a Contain/Rescue Hybrid Type and Difficulty 3 Survivor available for purchase after completion of the prologue. He is one of **43** playable Survivors added to Identity V.

—Charles Holt (Deduction Quest No. 10)

## Appearance

Charles is a tall, well-built doll with grimy, fair skin covered with a soft down of dark brown body hair, and a relatively prominent chiseled jaw. Messy, unkempt dark brown hair that pokes up in random cowlicks with bangs completely cover his eyes, though his right one, a dark brown button cross-stitched with white thread, is occasionally visible. He has a stubbly mustache and beard, a mouth pulled in a constant, tight frown, and often stoops slightly with his hands clasped in front of him. On his forearms are a few dark lines of yarn are stitched, likely representing hair.

He wears a set of pinstriped, intricately stitched pale beige overalls with matching suspenders, shiny metal buckles, a breast pocket holding a grey sketching pencil and a red notebook, two back pockets, tapered trousers with the left side already old and worn, and thick cuffs over a grimy, dull blue work shirt with an open collar and rolled-up sleeves, fingerless leather gloves, pinstriped, dark grey stockings, and shiny steel boots with leather laces and brass soles. A small jetpack with three metal canisters, with the middle one larger and having a pressure gauge screwed onto it, and the two smaller ones on either side having alternating red-and-black stripes with a brass cone and steam pipe protruding out of their sides, along with two small brass exhaust pipes at the bottom of the entire pack, as well as two waist-height black joystick handles with brass tips sticking out and around his waist, is lashed securely to his back using a leather harness with a large brass belt buckle that extends behind his shoulders and then fastened around his pelvis. Tears are visible in his right shoulder and left thigh, showing cotton stuffing.

## Gameplay

The Aeroplanist is a contain/rescue-type Survivor who controls and propels an unstable jetpack to gain a decent amount of distance, with a relatively good chance to dodge the Hunter's hits and their abilities. He can also safely fly over short obstacles and thus remain safe from the Hunter, which is also highly useful and quick in allowing him to safely reach a chaired teammate without running the risk of getting ambushed and downed. While he can decode Cipher Machines with a slightly increased speed, in normal times, he drops pallets with much reduced speed, which may allow the Hunter to hit him once easily. This can be remedied if a teammate is close by, as this will not only nullifies the reduced pallet-dropping speed, but also increases said speed slightly and stuns the Hunter for a longer period of time should they be hit with one.

### External Traits

Below is a list of Aeroplanist's intrinsic traits. For more in-depth information, please check the individual pages.

 Jetpack | *Wears an unstable jetpack that propels him forward. After propelling forward once, the jetpack will propel in random directions.*
*The jetpack will propel a total of **3** times, within the last two propelling distance shorter than the first.*
**Hover**
*The jetpack can propel forward **1** time and hover for **2** seconds. The strong air velocity created by the liftoff pushes all characters, within range outward.*

### Character Statistics

Below is a list of Aeroplanist's statistics. To view other Survivors' gameplay data, please view **this article**.

## Concept / Design Notes

### Official News

The dreams hidden in the dark night, the trafficked conscience, and the lost confidants became the nightmares that tormented the pilots. The mysterious invitation from the manor may be his last chance for redemption. Let us soar in the sky together.

***Conscience broken, nightmare haunted***

***Hold on to the dream, find redemption***

As an "outsider" with a hard life, the pilot devotes himself to researching aircraft at night, and doesn't pay too much attention to his appearance. His brown hair is like dry grass, and his beard looks messy. He always leaves people with a downcast impression. Decadent eyes were hidden under the long bangs, and a depressive atmosphere permeated everywhere.

Charles is wearing a navy blue shirt and beige overalls overalls, carrying a pencil and notebook in his chest pocket to record his design inspiration at any time. His "favor" is so delicate with the waist strap attached to the jetpack. The dungarees were patched and the studded panels on the stiff boots gave him a rougher look.

The Aeroplanist is still carrying the flying machine he invented on his back, and a wrench pinned to his waist for emergencies. He seems to be ready to start a fierce chasing game in Oletus Manor at any time, looking for opportunities for self-redemption.

### Social Media

#### Design Idea Plans

At the end of the 19th century, with the vitality injected by the industrial revolution, the dream of human beings approaching the sky ushered in an unprecedented dawn. This is an era filled with enthusiasm and creativity amidst many restrictions. Charles Holt is such a survivor who almost seems to suffer from "flying mania".

Starting from the character's skills, he has a flying device that is not "so reliable", which brings some fun to the player's game experience. We use this as the starting point for character packaging. From the perspective of image design, we hope that this character can bring some impression contrasts to the players: a big worker with a dusty body and a stiff and cramped posture, but has an extremely extravagant and gorgeous flying dream. In terms of styling, we selected tooling for him in line with his professional image, let him have shaggy hair that almost covers his eyes, and of course an aircraft that was carefully designed and painted by himself.

The aeroplanist is tall, cumbersome and inarticulate. As a construction worker working at heights, what he has is a simple shack, limited living areas and social relationships. He is like a silent block of lead, a person who seems so ordinary that it is impossible to "fly over the tallest skyscraper", a person who seems impossible to overcome the gravity of life and destiny, but he has such ability, has a pointing The high-altitude, colorful secret, even for some reason, this invention is not complete, combined with his cowardly personality traits when facing reality, this leads to several twists and turns in the development of his destiny, and finally leads to an irreversible tragedy.

Sincere friendship and dreams shattered like soap bubbles, Charles Holt finally fell back to the end of reality and regret, but he has not yet found the root of everything, or his "answer".

#### Design Idea Sketch

According to the background story of the pilot, we designed him as a burly and down-and-out uncle, wearing overalls and carrying a homemade aircraft. Among the three sketches in the first version of the sketch, the clothing and aircraft design of 1st sketch is more in line with the sense of the times, while the head temperament of 3rd sketch is the most gloomy and unique, so we chose to combine the two together.

In the second version of the sketch, in order to strengthen his professional characteristics, we tried the sketch of wearing a flying cap. From the silhouette, the original hairstyle without a cap is more distinctive. So we refined the plan without cap and completed the design of the aviator.

#### Model Details Description

1. *With his brown hair that curled up like dry grass and a beard that looked unkempt, he always gave the impression of being down and out. Decadent eyes are hidden under the long bangs, and a depressive atmosphere permeates everywhere.*
2. *With a pencil and a notebook in his pocket, he can record new inspirations at any time. With a waist strap attached to the jetpack, his invention is ingenious.*
3. *The overalls were patched, and the studded panels on the hard boots gave him a rugged look.*

## Change Log

No adjustments has been made for Aeroplanist.

## Trivia

* He was revealed alongside Cheerleader and Opera Singer at the 2023 Call of the Abyss finals.
* Charles is likely based on Charles Dellschau, a Prussian-American and member of the real life Sonoro Aero Club. He became famous after his death due to his collection of drawings, collages, and watercolors of airplanes and airships.

## References

1. ↑ 1.0 1.1 Release Date Announcement: https://twitter.com/GameIdentityV/status/1669659874001838080
2. ↑  Chinese wiki website confirms the voice actor. https://wiki.biligame.com/dwrg/%E9%A3%9E%E8%A1%8C%E5%AE%B6
3. ↑ Characters (Survivors and Hunters) will have their **first** Birthday/Character Day Event only if 365 days have passed since their release. We are still waiting for an update on Aeroplanist's Birthday.
4. ↑ https://id5.163.com/news/official/20230719/26476\_1099446.html
5. ↑ Read in Aeroplanist/Lore
6. ↑ https://weibo.com/6140485374/NdUAXmMEa