Maps

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There are several **maps** the player is able to play on in Insurgency: Sandstorm.

## Maps

### Crossing

*Main article:* Crossing

   A large open map situated in a canyon. This map features plenty of lines of sight for long range engagements.

This map was available to play in Beta 2.

### Farmhouse

*Main article:* Farmhouse

A large map featuring plenty of medium to long range engagements.

This map was available to play in Beta 1, and the Pre-Order Beta.

### Hideout

*Main article:* Hideout

An urban map that provides a wide variety of both long and short range engagements.

This map was available to play in Beta 1, and the Pre-Order Beta.

### Precinct

*Main article:* Precinct

An urban map. This map contains many choke points and close quarter engagements.

This map was made available upon release.

### Refinery

*Main article:* Refinery

A tight map set in an oil refinery. This map provides plenty of flanking routes.

This map was available to play in Beta 1, and the Pre-Order Beta.

### Summit

*Main article:* Summit

A map set in a mountain village.

This map was available to play in Beta 2.

### Outskirts

A map set in a urban environment. The map has a range of different engagement areas.

There are three distinct areas of the map, each differing thematically. The first theme is the construction site, which has both wide open gameplay in a series of trenches between buildings, and close quarters fighting inside the buildings. The second is a residential compound on a hill overlooking the construction site. Up there you have mid range and close range engagements in a series of well defined lanes. The third takes place around a stream in a valley, where a shanty town surrounds an electrical substation. The layout here is also lane-based, but with some longer lines of sight.

This map was available to play since update 1.2.

### Ministry

A remastered version of most popular maps from the original Insurgency 2014. Set mostly indoors, it features more tight, close range CQB-focused (Close Quarters Battle) combat. Ministry stands out from other maps with its indoor room-clearing style gameplay. It has a particular mood that is in one way cozy and beautiful, but at the same time very official as you would expect from a government building. It features extremely close quarters fighting in the interior of a besieged ministry building with narrow corridors, a vast marbled lobby, and a crowded underground parking garage.

This map was available to play since update 1.3.

### Hillside

Hillside is a recreation of the classic Insurgency map Sinjar. Sinjar has been around since the original Insurgency: Modern Infantry Combat (2007) and recreated for Insurgency 2014. This map provides a wide variety of both long and short range combat.

This map was available to play since update 1.4.

### Power Plant

A fast, action-paced map, designed around CQB (Close Quarters Battle) principles. Unlike other maps, Power Plant has a more green environment. It is an abandoned, overgrown industrial site with a giant dam visible from almost anywhere in the map.

This map was available to play since update 1.6.

## References

1. ↑ Community Update #1: New Map - Outskirts

A look at the layout and inspiration behind our upcoming map!