Orders

The AI used by your friends is configurable. There are six options, and usually at least one of them is pretty much what you want that particular friend to do. You can adjust the AI at any time, at least other than for friends whose love is below 60, so that the only option available is follow. Regardless of the AI settings, if you move onto a friend's square, then she will move onto yours, effectively swapping positions with you.

In addition to the "no skill" option to allow you to disable all of a monster's skills, the sequel allows you to selectively disable particular skills. From the main menu, select "skill", and then the monster you want. That will show you a list of the monster's skills, and then you can select one and press a button to make a red icon appear next to it, signifying that the skill is disabled. You cannot disable passive skills, but can disable active ones. This can be extremely useful as a way to prevent reckless "friends" from damaging you or your other friends.

The main options for the six types of AI are:

## Follow

Your friend will follow you around through the dungeon. She will always try to move toward you, unless already adjacent to you. When choosing where to move, she will ignore hostile monsters. If she is already adjacent to you and also within range to attack a hostile monster, then she will attack a monster. This is the only way that she will attack, however. If your friend gets far enough away from you that she doesn't know where you are, she will wander randomly as if using the "free" AI until she finds you. Friends will use skills when they think it makes sense if already adjacent to you or if they have lost track of you entirely.

## Attack

If your friend sees a monster that she can move to and then attack, then she will attack the monster if she is within range, or move toward it if she is not. If she does not see any hostile monsters, then she will use the same AI as follow. Your friend will use skills when she thinks it makes sense in the attack AI. If your friend loses track of you, such as if you leave a room while she is running over to kill a monster in it, then she will effectively revert to the "free" AI until she finds you.

## No Skill

This is the same as the "attack" AI, except that your friend will not use any skills. This is mainly useful as a way to prevent friends from using skills that can harm you or your other friend. For example, a trainee elf will shoot at any monsters within range without regard to whether you or your other friend is between her and her target. For most friends, there isn't any good reason to use the "no skill" AI over "attack".

## Free

As with the attack AI, your friend will go attack any monsters that she can. If she doesn't see any monsters, she will move through the dungeon randomly looking for them. She will not follow you. This can be useful if your friends are much stronger than the monsters on a given floor, as splitting up will mean killing more monsters and getting more experience more quickly. Don't use free for friends who aren't strong enough to take care of themselves, as they'll just get defeated and go back to town.

## Escape

This tells your friend to abandon combat and try to run away from hostile monsters. Ideally, it will let her disengage rather than dying. It isn't very effective, however, unless your goal is merely to get her not to attack.

## Wait

This tells your friend not to move. She will still attack any hostile monsters that come within range, but will not move to try to get in range of them, nor to try to follow you. This can be useful when you need to do something alone rather than having friends follow you. For example, when trying to recruit a new friend, you don't want your other friends to kill her first. It can allow you to trigger a known or suspected monster room without your friends rushing in and getting killed. If your friend was supposed to follow you but gets separated, telling her to wait can also get her to hold still so that you can find her rather than constantly running away from you.