recursal/Fanatic-Fandom huggingface dataset:
Honey Girl

**Honey Girl** (妖精ハニー, Yōsei hanī), **Honey Bee** (ハニービー) or **Honey-chan** is a bee-like fairy girl in the *Adventure Island* series.

In the original *Adventure Island*, she is found in eggs. Cracking an egg containing her makes Master Higgins invincible for a brief time. She retains this ability in *Adventure Island II*, *Adventure Island III*, *New Adventure Island*, and *Adventure Island: The Beginning*.

Her role in *Takahashi Meijin no Bouken Jima IV* is different than most. In this game, she is a fairy that can be obtained by winning minigames. If Higgins has her, she will revive him once if he loses all of his health.

## In *Bug-tte Honey*

In the *Bug-tte Honey* anime, she is Master Higgins' girlfriend and one of the main characters. She enters the real world to call upon One-Up, Midori and Dal to rescue Master Higgins when he is kidnapped by Kyura-the-Great. Kyura is also madly in love with Honey, and is constantly thinking about starting a relationship with her.

She is voiced by Chie Koujiro.

### *Takahashi Meijin no Bug-tte Honey*

She is a playable character in the first level of *Takahashi Meijin no Bug-tte Honey*. Pressing Up on the Directional Pad makes her fly, as does holding the A button. She starts off by throwing hearts, but collecting power-ups in the shape of Takahashi's face, they can be upgraded to fireballs. Her goal is to find the building where Takahashi is being held and free him.

## References

1. ↑ Medals released as part of a promotional tie-in with　Nissui https://twitter.com/396kancho/status/727843049364037632
Green Fields

The **Green Fields** is a location in Monster Boy and the Cursed Kingdom.

## Story

The **Green Fields** is the area that lies east of the Village of Lupia. Along the way, there is a branching path that leads to either the Misty Woods or The Lost Temples. When Jin is in his pig form here, Nabu flies by and blows up the ground in a cut scene, making him fall into the Misty Woods path.

The path that is blown up by Nabu can later be accessed when the player gains the frog form. This is where the game truly begins to open up quite a bit.

## Trivia

* The blue snake enemy is from Wonder Boy in Monster World
* The Hovering Smog that appears in the area is from Wonder Boy III: The Dragon's Trap.
* A Golden Myconid can be defeated here as well that provides Gold when attacked. Defeating it will grant a money bag.
* The seemingly unbreakable, cracked rock can be broken by the Hovering Smog's fire.
* A new type of enemy, a flower that blows wind with its petals makes its first appearance here.

## Gallery

A secret area. Getting here is quite tricky!
Elixir

**Elixirs** are the strongest healing items in Monster World that are able to fully restore the player back to full health. In most games in the series, they are used **automatically upon defeat**. However, in Monster World IV, in order to make good use of the new Pepelogoo partner, Asha is unable to be revived automatically unless he is with her. It **must be used manually** beforehand.

Note: In Monster World IV, these are called "Healing Potions", but they are essentially the same thing regardless.

Healing Potion from "Monster World IV"Elixir from "Wonder Boy in Monster World"
Lion Warrior

**Lion Warrior** is a boss from *Monster Boy and the Cursed Kingdom* that resides within the The Lost Temples.

## Combat

The Lion Warrior is a boss that utilizes the square-shaped room to its advantage. While hanging on the ceiling, he will toss axes directly towards Jin, which must be reflected with the shield. Its second projectile is a glowing green orb, that can be reflected back at the boss to make it fall from the ceiling.

While Lion Warrior is grounded, it will charge depending on which direction Jin is in. While the player is able to rotate the room by using the Frog form, the boss can react to it and land on its feet later on in the fight. To remedy this, he must first be hit by one of the green energy orbs before flipping the room. The tribal enemies with bombs also appear in this fight on the sides. By defeating this boss, Jin will gain access to the Great Orb of the Lion.

## Gallery

The boss can catch himself falling later on, which must be fixed by hitting him with a reflected projectile first.
Mosquito

The **Mosquito** is an enemy in Monster Boy and the Cursed Kingdom. When in range, it dives towards the player. It also comes in other variants such as ice and electricity. They can be swallowed while in Jin's frog form to gain HP, but they **must not be coated in an element or he'll receive damage**.
Bee

**Bee** is an enemy within the Wonder Boy series.

## Appearances

### Wonder Boy/Wonder Boy Returns

The Bee moves horizontally, but hovers up and down, making it tricky to jump over. In *Adventure Island*, they are replaced by **Crows (Cavas)** and are more common.

### Wonder Boy III: Monster Lair

They appear in the fields stage and the boss battle with Royal Mama. The hive will shoot them directly at the player in swarms.
Gachapin & Mukku No Dai Undōkai

***Gachapin & Mukku No Dai Undōkai*** (ガチャピン＆ムックの大運動会, "Gachapin & Mukku's Big Sports Day") is a sport video game developed and published by Hudson Soft and released on mobile devices on August 4, 2008, exclusively in Japan. It is part of the *Gachapin* series.

The game features guest playable characters including Master Higgins and Bomberman.
Begonia Village

**Begonia, the Dragon Village** (ドラゴンの村 バーゴニア *Doragon no Mura Bāgonia*), is a village that is reached from the east of Burgon Mountain. Its inhabitants are all dragons. Shion's goal here was to meet with the Elder Dragon to receive the Bracelet, which would allow him to melt the Ice Wall at Childam Field's entrance.

Further east lies volcano and a small house where Shion can use the Transformation Room to shrink and enter the volcano if he has the Pygmy Equipment.

## Other versions

* Begonia is known as the **Village of the Bees, Bard** in *The Dynastic Hero*.
* Begonia is the only village that kept its original name in *Turma da Mônica na Terra dos Monstros*.
New California Republic Correctional Facility

The **New California Republic Correctional Facility**, often abbreviated as **NCR Correctional Facility** or **NCRCF**, is a New California Republic prison in the Mojave Desert, located southeast of Goodsprings. The NCR brought a lot of convicts to the facility in order for them to work on railroad projects. In 2281 the inmates staged the NCRCF Prison Break. They became known as the Powder Gangers and took over the facility. After that, Eddie was the leader there.

In 2281 prison guards were moved from the facility to Hoover Dam.

## Buildings

* Cell Block A
* Cell Block B
* NCRCF Administration
* Visitors Center
Giant Squid

**Giant Squid** is a boss from *Monster Boy and the Cursed Kingdom*.

## Story

The Giant Squid is a normal squid that appears at the lighthouse in Skullrock Beach. It sneaks up on Nabu and attacks him, but after being attacked back and hit by a magic spell from Nabu's wand, it returns, breaking through the side of the wall...and with a vengeance! With Jin being the only target visible in the room, the boss decides to take its anger out on him.

## Combat

While it is the first boss of the game, it is still quite challenging. The key to the fight is to attack one of its four tentacles while they are laying on the ground or in the air. While they do act on their own, when Jin runs underneath one of them, the corresponding tentacle will prepare a slam attack, giving him a chance to strike back. The Giant Squid can also slam all tentacles on the ground repeatedly, causing debris to fall from the ceiling, which can be guarded from above or the sides. When a tentacle has taken enough damage, it will sink into the background, but eventually re-spawn.

The boss will also use its mouth for **three purposes**. One is to **spit out Jellies**, which can be defeated to retrieve some recovery items. The next is to **use ink to splat on the screen**, which reduces player visibility. The third is to **create a vacuum**, attempting to swallow Jin. If the player is caught by this, they must repeatedly press the displayed button(s) to escape, which is shown with the boss spitting Jin out towards the screen. Failing the button sequence results in more damage.

## Trivia

* If the player is defeated by the boss multiple times, Zeke will fly in to drop hearts, a healing potion and sometimes...money.
Magic Gate

A **Magic Gate** is an object seen at the Sky Castle in Monster World IV. When one goes through this, things around them will either grow or shrink in size. In the original game, Asha uses this to her advantage to defeat the Red Jelly, which due to her size was impossible to deal damage on prior.

## Gallery

Sprite (MWIV)Entrance animation (MWIV)Entrance animation (AiMW)
Mermaids

**Mermaids** are one of the races within the Wonder Boy and Monster World series. While in Monster World III, we have ones like Poseidon's Daughter, in Monster World IV, they went unused. In the latter, they have the ability to swap between human and mermaid forms at will. An example is the unused character, Koot Croob.
Creeping Coin

**Creeping Coin** is a monster that has taken possession of a coin. It first appears in the Sky Castle from Monster World IV and Wonder Boy: Asha in Monster World. When an opponent is near, it will wind itself up and spin in a direction at a fast speed. When defeated, it will transform into a giant gold coin to be collected as money. In Wonder Boy: Asha in Monster World, the enemy is easier to handle due to its slower speed and can now be blocked.

## Gallery

Creeping Coin official artworkThe remake version
Couatl

The **Couatl** are a snake-looking species of dragon in Monster World IV. They have wings similar to that of a bird and are only seen during the event in which Asha must use a Magic Carpet to reach the Sky Castle. Touching them **doesn't inflict any damage**, but they do try to push the player off into a bottomless pit while the carpet is in motion.
Key

**Keys** are common items that can be used to unlock doors in the *Monster World* series. In *Wonder Boy in Monster Land* and *Wonder Boy: The Dragon's Trap*, they are given at specific times to unlock the next area.

In *Wonder Boy in Monster World*, there are keys that are used to unlock different portions of the Pyramid.

In *Monster World IV*, the only recorded key is the one used in the Tower of Silence. However, the game does have special keys that come in the shape of a Medallion.

The keys from *Wonder Boy in Monster World*. They appear as the Sun Key, Moon Key and Star Key. Colors of the gems vary.
Four Wizards

The **Four Wizards** are antagonists from Monster World IV and Wonder Boy: Asha in Monster World. They are henchmen to the incarnation of fear, Warera and their mission was to spread the yellow Pepelogoos across town to spread darkness. Each wizard is a **specialist in the elements** and held one of the four spirits hostage that **kept the world in balance**. When they encounter Asha in one of the main dungeons, they reveal their true forms and initiate combat. Their names are the Flame Wizard, Water Wizard, Ice Wizard and Cloud Wizard.

## Gallery

From left to right: Ice, Water, Cloud, Fire.Flame WizardWater WizardIce WizardCloud WizardThe Four Wizards in the original intro.The Four Wizards (AiMW intro 1)The Four Wizards (AiMW intro 2)
Hermit Crab

The **Hermit Crab** is an enemy from the Wonder Boy and Monster World series.

## Appearances

### Wonder Boy III: Monster Lair

Hermit Crabs first appear in the first stage and walk around. The green ones later appear in the snow stage and take two hits to be defeated.

### Wonder Boy Returns

Hermit Crabs reappear as enemies. When the player is near, it'll attempt to pinch them.
Hudson Selection Vol. 4: Takahashi Meijin no Bōken Jima

PS2 Cover

***Hudson Selection Volume 4: Takahashi Meijin no Bōken Jima*** (ハドソンセレクションVol.4 高橋名人の冒険島, *Hadoson Serekushon Vol. 4 Takahashi Meijin no Bōken Jima*) is a platform game developed and released by Hudson Soft in December 2003 for the Sony PlayStation 2 and Nintendo GameCube. It is a remake of the original Adventure Island game.
Castle of Lupia

**Castle of Lupia** is a location in Monster Boy and the Cursed Kingdom.

## Story

The **Castle of Lupia** that lies directly east of the Village of Lupia. At the end of the dungeon, Jin meets up with King Leonidas and his wife, Rachel. During the encounter, Jin reveals that he is related to Nabu, who is responsible for the curses of the kingdom and claims that he is not himself. Jin begins to blame Mysticat, who he believes is behind everything. However, Leonidas **rejects this** and activates the trap door beneath Jin to be dealt with by Mysticat. At the bottom of the door, a mysterious figure, Mysticat and Nabu are present and a secret conversation is being held before Jin drops in.

A boss battle ensues with Nabu afterwards. When the fight is over, Nabu returns to normal, but Mysticat returns to turn Jin, Zeke and Nabu into stone. However, the spirits of three heroes within the Wonder Boy saga (Tom-Tom, Book, and Shion) show up and save them, using their respective relics to break their curse.

## Trivia

* The heroes that save the trio in the dungeon are from past games. Tom-Tom, Book and Shion.
* The theme that plays inside of the dungeon itself is a song that originated from Wonder Boy III: Monster Lair and also plays in the final dungeon of Monster World 3.
* The theme that plays in the hallway of the castle is the lair theme from Wonder Boy III: The Dragon's Trap. Another version is also heard within the area after you have defeated Nabu.

## Gallery

The castle halls with the human portraits of Leonidas and Rachel.The upper region of the castle. The view here is quite nice!The throne room.The Monster Gate that leads to the Dark Realm.
Magic Carpet

The **Magic Carpet** is an item that Asha receives in the Above The Clouds area of Monster World IV. When used at the edge of the clouds, it begins to fly towards the Sky Castle. Along the way, the player must avoid the Couatl that will push you off of the carpet when contacted.

## Gallery

The design of the carpet that is seen on the AiMW title menu.Asha riding the magic carpet
Lord Xaros

**Lord Xaros** is a character from *Monster Boy and the Cursed Kingdom*.

## Story

Xaros is the primary antagonist in Monster Boy. He is the ruler of Dark Realm and takes the form of a demon cloaked in a large robe. During the game, he makes his first appearance at the Castle of Lupia when Jin returns Nabu back to normal. His primary goal was to open the Monster Gate, which would connect Monster World with the Dark Realm and spread chaos throughout the kingdom. Xaros is Mysticat's master and used him to accomplish his mission, but quickly turns on him once he realizes that he no longer needs his assistance and transforms him into a fur ball.

## Combat

Lord Xaros is no pushover as he is equipped with a variety of magic spells and tricks that put Jin's abilities and form mastery to the ultimate test. Each form has its time to shine in this battle, but before the true fight begins, the player must attack each of the orbs with the corresponding form. When a certain threshold has been reached for each of Xaros' **five additional phases**, he will shift tactics, each of which require a different form to attack properly.

## Trivia

* Xaros is the first main antagonist in the Monster World saga to not be an extraterrestrial being, but one that is native to the world itself.
* Only his clones attack Jin in the frog phase.

## Gallery

Jin's phase of the final battle. This requires the player to dash through lightning!The frog form phase.Xaros casting a magic spell in the final scene.
Motoi Sakuraba

**Motoi Sakuraba** (桜庭 統​ *Sakuraba Motoi*, born August 5, 1965) is a Japanese music composer, arranger, and keyboardist known for his numerous musical contributions in video games, anime series, television dramas, and progressive rock solo works. Some of his notable works include the *Tales*, *Star Ocean*, *Mario Golf*, *Golden Sun*, and *Dark Souls* series. He is one of the composers of *Monster Boy and the Cursed Kingdom*.

## Video game works

All works listed below were solely composed by Sakuraba unless otherwise noted.

## External Links

* Motoi Sakuraba at Wikipedia
* Motoi Sakuraba at IMDB
* Motoi Sakuraba at RAWG
Magical Protection

**Magical Protection** is a passive ability in Monster World IV and Wonder Boy: Asha in Monster World. It is a shield ability that will completely negate the damage of the corresponding attack type. The shields are tied to a specific element or set of elements. However, the **Legendary Shield** is able to block all attacks at a **very high** rate, making it **incredibly difficult** to receive any damage whatsoever.

## See also

* Shield
* Magical Hit
Magic Merchant

The **Magic Merchant** is a hidden NPC in Monster World IV. To meet him, you must make it to Rapadagna without talking to the Sage of Save. In Wonder Boy: Asha in Monster World, you must make it to Rapadagna without saving. He is hidden behind a bush in the city and will give you an infinite supply of Gold as well as host a shop in which you can buy the Legendary Sword, Miracle Bracelet (Debug Armor in the original) and the Legendary Shield.
Fortune Teller

The **Fortune Teller** is a character in Wonder Boy in Monster World. The moment Shion enters the door, she already knows who he is after hearing so much about him. She mentions how she knows what item he is seeking (Old Axe) and to beware of the Ice Castle as it is a frightening place.

When Shion meets up with her in Childam Village, she sends Shabo, her apprentice with him to the Ice Castle. She appears as a woman cloaked in a red garb and long, blue hair.
Lilypad

**Lilypad, the Dwarf Village**, known in Japanese as **Lilliput, the Dwarf Village** (ドワーフの村 リリパト *Dowāfu no Mura Riripato*), is the village that lies past the Deep Forest. Here, the dwarf child, Hotta has been kidnapped and Shion must rescue him. In order to save him, Shion must defeat the Berserkers in their village deeper within the jungle. Doing so will make the Dwarf Elder happy, who has felt saddened ever since the incident.

Once the player has done so, they can speak with Hotta's sister to allow Hotta to journey alongside Shion into the Ruins that lies to the east of the village, with Hotta opening the path for Shion.

The village has four buildings: **Drapnel Sundry Goods**, a general store that sells Marine Boots for 300 Gold, the Shield Magic for 500 Gold, and a Potion for 50 Gold, **Gooningle's** (グンニグル), an armor shop with the Shell Shield (200 Gold) and Steel Armor (800 Gold), an inn that costs 20 Gold per night, and the elder's home. After completing the Ruins, a short to Purapril City will become available.

## Other versions

* In *The Dynastic Hero*, Lilypad is known as the **Beetle Town, Manta** (くわがたぞくのむら ヘルムート *Kuwagata Zoku no Mura Herumūto*, roughly "Helmut, the Stag Beetle Clan Village" in Japanese).
* Lilypad is known as **Cristal, a Vila dos Duendes** ("Crystal, the Village of Gnomes") in *Turma da Mônica na Terra dos Monstros*.
Ice Bomber

The **Ice Bomber** (アイスボンバー *Aisu Bonbā*) is a boss in *Wonder Boy in Monster World*.

## Description

Ice Bomber is fought at the end of the Ice Castle. It resembles an angry snowman with a carrot for a nose, a feathered headrest and face paint and has tail feathers like a bird. It has thin arms and doesn't have legs.

## Combat

Ice Bomber floats around and attacks by spitting out what appears to be little snowballs with faces which spin in mid-air towards Shion.

## Other Versions

* In *The Dynastic Hero*, the Ice Bomber was replaced by an ice dragon named **Slakkar** (ひょうりゅうのサーペント *Hyō Ryū no Sāpento*, roughly "Serpent the Ice Dragon" in Japan). Despite the different appearance, its attacks are the same.
* Ice Bomber is the same in *Turma da Mônica na Terra dos Monstros*, except that it was renamed as **Monstro de Gelo** (Ice Monster).
Death Master

**Death Master** (デスマスター), also known as **Death** and **Shinigami** (しにがみ, "God of Death"), is the first boss from *Wonder Boy in Monster Land*.

## Gold Collector

**Gold Collector** (arcade name), also known as **Coin Collector** (コインコレクター, Master System name) and **Binbōgami** (びんぼうがみ, "God of Poverty"), is an optional boss from Round 7. Gold Collector is basically a stronger Death Master, with the addition that with every hit it will also take away some gold. Defeating him will grant a better sword. In the arcade version Gold Collector is assisted by five Will o' Wisps, while in the Master System version three Ghosts assist it.

## Mini versions

**Mini-Death Master** and **Mini-Coin Collector** are smaller versions of Death Master and Gold Collector that appear as enemies in the Master System version.

## Other versions

* In *Bikkuriman World*, Death Master and Gold Collector are replaced by **Satan Maria**. Satan Maria's appearance was also used for Myconid Master.
* In *Saiyūki World*, Death Master is replaced by the tiger spirit **Tora Shougun** (とらしょうぐん) and Gold Collector by **Koashichi Daiou**. (こあしちだいおう)
* In *Turma da Mônica no Castelo do Dragão*, Death Master and Gold Collector are renamed **Dona Foice** (Lady Scythe) and **Mama Foice** (Mama Scythe) respectively. Also Mini-Death Master and Mini-Coin Collector are renamed **Junior Foice** (Junior Scythe) and **Mega Foice** (Mega Scythe).
* In *Super Adventure Island*, Death Master and Gold Collector are replaced by a **Giant Bat** (巨大コウモリ). Giant Bat's appearance was also used for Myconid Master.
Elder Dragon

The **Elder Dragon** is the oldest living dragon in Monster World. When Shion arrived at Begonia Village, he assisted in giving him knowledge on how to create the Legendary Sword.

## Other Versions

* In *The Dynastic Hero*, the Elder Dragon is replaced by **The Queen Bee**. Her role stays the same as the Elder Dragon, but her relationship with Lotto's equivalent is that of a mother-daughter relationship in stead.

## Gallery

In-game sprite.His character in the Dynastic Hero
Kraken

**Kraken**, also known as **Kuracken**, is a boss from *Wonder Boy in Monster Land*.

## Description

The Kraken floats through the air, and tosses out poisonous orbs that float to the ground. It cannot hurt Book for a while after it gets hit.

## Other versions

* In *Bikkuriman World*, Kraken is replaced by **Mashou Nero** (魔肖ネロ).
* In *Saiyūki World*, Kraken was replaced by the Demon King of Confusion.
* In *Turma da Monica no Castelo do Dragão*, Kraken has the same appearance except that its name was changed to **O Coisa** (The Thing).
* In *Super Adventure Island*, Kraken was replaced by **Witch** (魔女).

## See also

* Queen Octopus
* Giant Squid
Lotto

Lotto in the Wonder Boy V Instruction Booklet

**Lotto** (ロット *rotto*) is a recurring character in the *Wonder Boy* series.

## Description

In *Wonder Boy in Monster World*, He is the Elder Dragon's grandson that assists Shion while he is in the Volcano and nearby areas. He hatches from an egg in Begonia after the Ice dungeon is cleared. Lotto will always attack when an enemy is nearby by spewing flames, dealing minor damage.

In *Monster World IV*, it is revealed that after the events of *Monster World III*. Lotto was tasked by Shion to protect Monster World from the dark ones as the Earth Spirit. He is trapped by the Flame Wizard and later rescued by Asha.

## Gallery

Lotto, *Wonder Boy: Asha in Monster World* (2021)
Biomeka's Lair

**Biomeka's Lair** is the final boss location of Wonder Boy in Monster World. Here, Shion faces off against Biomeka. However, Shion was unable to defeat it at first due to its powerful laser beams. However the Prince of Dark World assisted him by destroying the cannon with an incredibly power shoulder charge.

It is then that Shion can begin to do damage on Biomeka and deal the final blow. But, since the lair has saws and laser beams, Shion's victory wouldn't be easy to achieve.

After defeating him, his ship explodes and Shion escapes, but Biomeka **ultimately gets away** and laughs while he is seen going off into the distance in space. The words "To be continued" are then shown as he will later return as Fear Incarnate in Monster World IV.

Biomeka laughing at his successful escape.The "To be continued" which leads to 'Monster World IV" 3 years later.
Hudson Game Music Best

***Hudson Game Music Best*** is a compilation soundtrack published by Fun House and released on December 21, 1992 in Japan.

It includes music tracks of couple of Hudson Soft games, one track is from *Super Adventure Island* (track 2), and one track is from *Bug-tte Honey* (track 3).

## Tracklist

1. Title ~ Bomber Man (BGM#1)
2. **Master Takahashi's Adventure Island Theme Song ~Ho No Ji No Game~**
3. **Bug-tte Honey**
4. March of Love and Courage
5. Opening
6. The Battle
7. Date in an Oncoming Car
8. Opening Theme "Quivive"
9. Opening
10. Dead or Alive ~ Caravan Stars
11. Youth is a Tiny Us
12. Follow Wind
13. Opening
14. Scene I
15. "Lode Runner"
16. "Challenger"
17. "Star Soldier"
18. "Bomber King"
19. "Hector '87"
Creeping Dollar

The **Creeping Dollar** is an enemy from Monster World IV. It walks horizontally and will spew out coins vertically when the player is nearby. In Wonder Boy: Asha in Monster World, the coins were made purple. When defeated, the enemy turns into a giant bag of gold coins similar to the Creeping Coin transforming into a giant, golden coin.
King Mushroom

**King Mushroom** is a boss from *Monster Boy and the Cursed Kingdom*.

## Story

The **King Mushroom** is the boss that is found deep within the Misty Woods. It was revealed that it had kidnapped Jill, one of Foximus' children after she had wondered off from his forge.

## Combat

The **King Mushroom** is a direct callback to the Myconid boss that can be fought in previous entries. Its actions consist of jumping around and summoning his allies into the battlefield. This version of the boss has a new attack in which it will toss the top of its head at you like a Frisbee.

The best way to handle him is to overwhelm him and his allies with magic, especially the tornado magic which travels across the ground where they'll be a majority of the fight.

## Trivia

* The initial appearance of this particular enemy was in Wonder Boy in Monster Land, but was later seen in Wonder Boy in Monster World as its first boss.

## Gallery

The boss battle against the King Mushroom.
Labyrinth of No End

The **Labyrinth of No End** is the last round from *Wonder Boy in Monster Land* and the first area from *Wonder Boy III: The Dragon's Trap*.

"*From this point onward, the territory is part of the great dragon's monster castle. Anyone who values his life better leave here immediately.*"
—Sign in the castle's entrance

## Appearances

### *Wonder Boy in Monster Land*

The **Labyrinth of No End** is the final round from the game, a large labyrinth that ends with a battle against the powerful dragon.

### *Wonder Boy III: The Dragon's Trap*

**The Last Dungeon** is the first area from the game, a reduced version of the previous game's last round. After defeating Meka Dragon, Book is transformed into a Lizard-Man and the castle starts collapsing. In a hurry to escape, Book drops his legendary equipment in the way.

After obtaining the Hawk-Man form, the player can return to the ruins of the castle, named **the Old Castle** in the 2017 remake, to recover the legendary equipments.

### *Monster Boy and the Cursed Kingdom*

A section of the castle, named **Cyber Dungeon** in the game's achievements, appears as a secret area. It is a reproduction of the cybernetic area from the castle in *Wonder Boy III: The Dragon's Trap*, including a boss battle against Meka Dragon. Jin gains a heart after defeating Meka Dragon.
Asha's Mother

**Asha's Mother** is a character in *Monster World IV* and *Wonder Boy: Asha in Monster World*.

## Description

The mother of Asha who worries because her daughter will become a warrior. By nature, she is sort of a worrywart, but eventually gives in and creates Asha's armor for her.

In *Wonder Boy: Asha in Monster World*, as the events of the game unfold, letters are written to her stating what's going on back home, the final one which says that she ran off to Rapadagna **on her own** (despite the danger of traveling even to the next town in that era) to see her only daughter before the final battle.

## Quotes

* *sob\* \*sniffle\* I was afraid this day would come. No mother desires such a life for her daughter, for the way of the warrior is perilous. \*sob\* \*sniffle\**
* *Take this medicine. Use it when your life is in danger. This is all I can do for you, Asha. Please return to me safe and sound. \*sob\* \*sob\* \*sniffle\**
* *I understand. Now, go take down the bad guys! Beat 'em up till they're all black and blue!*

## Gallery

Her original artworkRemake artworkAiMW ending card.She supports violence now?!Her appearance in "Wonder Boy: Asha in Monster World"
Ice Wizard

The **Ice Wizard** (氷の魔人 *koori no majin*) is the fourth boss in *Monster World IV*.

## Description

He is one of the Four Wizards working for Biomeka. When Asha goes to the Ice Pyramid to save the Sun Spirit, he tries to stop her, but is defeated.

## Combat

Unlike the Flame Wizard and the Water Wizard, the Ice Wizard doesn't have many forms, but instead has a rather aggressive single one which is made up of an assortment of giant ice cubes. Similar to the Flame Wizard, he has a giant, spiked ball on the ends of the arms. His combat style is reminiscent of a boxer which will march to the left and right, swiftly punching in various directions which depends on Asha's position.

## Quotes

* *"They never knew those creatures worked for us."*
* "You foolish mortals welcomed the darkness of your own free will!"

## Gallery

Official artwork.3D model.Transformed Ice Wizard (original)Transformed Ice Wizard (remake)
Flame Wizard

The **Flame Wizard** (炎の魔人 *honoo no majin*) is the second boss in *Monster World IV*.

## Description

He is one of the Four Wizards working for Biomeka. He can be seen selling yellow Pepelogoos for the townspeople in Rapadagna City. When Asha goes to Handera Volcano to save the Earth Spirit, he tries to stop her, but is defeated.

## Combat

In the first phase of the Cloud Wizard's fight, he transforms into a giant orb of fire that has two arms made of flames. On the tip of each arm, a giant, spiked ball is attached. In this form, he's able to jump around the battlefield freely and slam the ground for a physical attack.

In *Wonder Boy: Asha in Monster World*, he gains a new move and spits out fireballs upwards, which later fall to the floor below and become flame pillars. Defeating him in this phase makes the linked limbs fall apart, but he quickly reforms.

During his second phase, he'll link to the ceiling of the room and being spinning around in circles so that both limbs are on the offensive at once. The key to this phase is staying underneath his head and perform upward thrusts.

## Quotes

* *"This is your final day to play the hero!"*
* *"Heh heh heh...No one crosses us!"*

## Gallery

Official artwork for Asha in Monster World.3D model.Transformed Phase 1Transformed Phase 2
Adventure Island

**This article is a disambiguation page for Adventure Island**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

***Adventure Island*** may refer to:

* *Adventure Island*, the series starring Master Higgins.
	+ *Adventure Island*, the first game in the series.
	+ *Adventure Island*, the Game Boy version of *Adventure Island II*.
* *Adventure Island*, the PC Engine game known as *Dragon's Curse* outside Japan.
Cobra

**Cobra** is a recurring enemy in the *Wonder Boy* series.

## Appearances

### *Wonder Boy/Wonder Boy Returns/Wonder Boy Returns Remix*

Cobras appear as enemies. They serve as stationary enemies. In *Adventure Island*, they can breath fire at Master Higgins.

### *Wonder Boy III: Monster Lair*

Cobras reappear as enemies. They first appear in the second stage. The brown ones are stationary while the green ones move around and the blue ones jump onto the player.

### *Wonder Boy III: The Dragon's Trap*

Cobras reappear as **Giant Cobras** in the game. Instead of being stationary, they now attack by jumping onto Book and appear in 3 different colors; Red, Green and Blue.

### *Wonder Boy in Monster World*

Cobras appear with their both original (green, albeit smaller) and bigger variants, Giant Cobras (both dark blue and green). Cobras perform small hops while the bigger ones move back and forth like Anacondas from *Wonder Boy in Monster Land*. Its official name in here is **Ganac**.

### *Monster Boy and the Cursed Kingdom*

Cobras appear within their blue variant via the Green Fields.

## Trivia

* A very similar enemy, Snake, appears in *Wonder Boy in Monster Land*.

## Gallery

As it appears in Wonder Boy in Monster World. Its name here is Ganac.
Duck Peddler

The **Duck Peddler** is a character in *Monster World IV* and *Wonder Boy: Asha in Monster World*.

## Description

In the original game, he tells Asha how he is here to research the Pepe Tree. In the remake, he can be found in various locations of Rapadagna and will give Asha **letters that have been addressed to her** by her parents back in Estafan Village.

## Gallery

Remake artworkThe basket he carriesEnding card
Demon

**Demon** is a boss from *Wonder Boy in Monster Land*. It appears in the eighth round (9 in the Master System version) of the game.

## Description

The Demon attacks with a circle of six spinning fireballs that incrases and decreases in size. If Book damages him, he must get away for a while. After Book defeats him, he obtains the Sword of Legend.

## Other versions

* In *Bikkuriman World*, the Demon was replaced by **Nero Mashin** (ネロ魔身). Besides his optional boss battle, he also replaced Hob Goblin, becoming a mandatory boss.
* In *Turma da Mônica no Castelo do Dragão*, the Demon was renamed **Super Demian**.
* In *Super Adventure Island*, the Demon was replaced by **Fire Spirit** (火の精霊). Like *Bikkuriman World*, Hob Goblin was replaced by him.

## Demondran

The **Demondran** (デモンドラン) is a boss from *Wonder Boy III: Monster Lair* that has a similar appearance and moveset. He only appears in the arcade version's twelfth stage.

## Gallery

Wonder Boy in Monster LandHow he appears in Monster Lair
Beaches (MW3)

The common beach areas of *Wonder Boy in Monster World*.

## Coast

The **Coast**, also known as **Baraboro Coast** (バラボロ海岸), is the path between Purapril Castle's main gate and Alsedo. Mini Crawlers and Apes appear as enemies in the surface. Jellyfishes also appear in this area, but they are harmless. Side Crawler, Uroconda Jr., Uroconda Shot, Merman appear in the underwater areas.

## Sea

The **Sea** (海) is accessed from the Underground Waterway and leads to the Undersea Shrine. The area has a hut. Enemies in the area are Ape, Giant Ape, Side Crawler, Uroconda Jr., Uroconda Shot, Merman, and Roper.

## References

1. ↑ 1.0 1.1 *Wonder Boy Anniversary Collection* maps.
2. ↑ *Wonder Boy V Monster World III Koushiki Guide Book*.
3. ↑ *Monster World Complete Collection Original Sound Track*.
Stream Sanctuary

**Stream Sanctuary** is the underground water temple from Monster World IV. Throughout this dungeon, Asha must utilize Pepe's ability to blow out candles, rise from deep waters, and move platforms on the water using its breath.

The key item procured here is a bucket that can be filled at various points. The water can then be used to put out large fires that block the player's path. The boss at the end of this dungeon is the Water Wizard.
Food

**Food** is the common item in *Wonder Boy*, *Wonder Boy III: Monster Lair* and the *Wonder Boy Returns* series. Picking one of these up restores the player's vitality meter, which acts as a health bar of sorts.

## In the *Adventure Island* series

Food also appears throughout the *Adventure Island* series, where it plays the same role as in the original *Wonder Boy*.

In the original *Adventure Island*, milk completely restores vitality. In *Adventure Island II* and *Adventure Island III*, this role is also fulfilled by meat.

In *New Adventure Island*, there are several new kinds of food. Watermelons appear if the same fruit is collected five times in a row, and completely restore vitality. The pudding parfait maxes out and extends the player's vitality meter to 16 bars.

In *Adventure Island IV*, food plays a slightly different role. The player no longer has a constantly depleting vitality bar, but rather a health bar that allows them to sustain more than one hit. Collecting eight fruits in a row will restore one point of health.

## Trivia

* In *Monster Lair*, they can be inflated and exploded by shooting them. Making a food explode will cause smaller versions of that particular item to fly across the screen.
* In *Wonder Boy* for the Game Gear, one of the vitality items appears as...a love letter. Yum...
* Milk is the only food in the game that fully restores vitality.
Giant Kong

**Giant Kong** is a boss from *Wonder Boy in Monster Land*.

## Description

He attacks by tossing boulders that split into three small rocks. He is worth 3000 points. After Book defeats him, he obtains the Great Sword.

## Snow Kong

**Snow Kong** is a boss from *Wonder Boy in Monster Land* that has a similar appearance and moveset but with a different behavior. It attacks by tossing Snow Yetis at Book instead of boulders. In the Master System version, it only throws boulders due to the Snow Yetis being absent in the said version.

## Other versions

* In *Bikkuriman World*, Giant Kong and Snow Kong are replaced by **Noa Form** (ノアフォーム).
* In *Saiyūki World*, there is no equivalent to the Giant Kong. Instead, a version of the Myconid Master replaces them.
* In *Mônica no Castelo do Dragão*, the appearance of Giant Kong and Snow Kong remained the same, but their names were respectively changed to **Bing Bong** and **Sing Song**.
* In *Super Adventure Island*, Giant Kong and Snow Kong are replaced by **Werewolf** (ワーウルフ).
Cloud Gigas

The **Cloud Gigas** is an enemy in Monster World IV that appears at Above The Clouds. It is a cloud with a viking helmet on and will shoot a lightning bolt vertically when Asha is near. In Wonder Boy: Asha in Monster World, due to the enemy amount being cut down, it was replaced with a lightning ghost.
Mummy

The **Mummy** is a recurring enemy in the Monster World series.

## Appearances

### Wonder Boy in Monster World

It walks around in the pyramids of Maugham Desert and will throw knives when it is defeated.

### Monster World IV

It appears at the Tower of Silence. When Asha is nearby, it forms a body from its bandages and tosses them horizontally.

## Gallery

Wonder Boy in Monster WorldAsha in Monster World version
Ice Pyramid

The **Ice Pyramid** is the fourth dungeon in Monster World IV. It is separated into three sections in which you must collect 5 statues in each one and place them in order to progress deeper into the pyramid.

Before the player gets to enter the dungeon however, they must answer a series of questions correctly from the quiz-loving Sphinx.
Purapril City

**Purapril, the Aqua Capital** (水の都プラプリル城下町 *Mizu no Miyako Purapuriru Jōkamachi*) is the central hub in *Wonder Boy in Monster World*. This is the town within Purapril Castle's defensive walls, where the player can buy items, equipment, and engage in conversation with various NPCs.

To the east of the area is a large tower, with Purapril Castle being on its top. There is a path to an Underground Waterway under the tower, which is used by Shion to access the castle for the first time. Shion can access the town after talking with Shiela Purapril in the castle.

To the west of the city is the castle's gate and the Coast, to the southwest is the Deep Forest, and to the east lies Maugham Desert. Once the player clears specific dungeons, shortcuts to the villages Lilypad, Begonia, and Childam will become available in the town.

An inn lies to the far east of the city where the player can rest for 15 Gold and save their game.

The city has a weapon shop named **Bacchus** (バッカス *Bakkasu*) that sells a Knight Sword for 250 Gold and a Hard Armor for 220 Gold and another weapon shop named **Wanderer** that only opens after meeting Poseidon and sells Excalibur for 2500 Gold and Steel Shield for 2000 Gold.

The general store **Sundry** (サンドリー *Sandorī*) sells Ladder Boots (50 Gold), Potion (50 Gold), and a Charm Stone (500000 Gold).

There is a secret shop in the city on the lower region, accessed from a hidden door near the path to Lilypad, where the player can buy items to increase their magic stock.

## Other versions

* In the English version of *The Dynastic Hero*, the shop Bacchus was translated as **Bakas**.
* Purapril is known as **Marinho, o Reino Submerso** ("Marine, the Sunken Kingdom") in *Turma da Mônica na Terra dos Monstros*.
Castle Prison

**Castle Prison** is a location in Monster Boy and the Cursed Kingdom.

## Story

After Jin returns to Aeria from The Volcano, he heads up to the observatory to speak with Sir Hoots, but things go south quickly as he learns from his apprentice, Julio that Mysticat and his soldiers took him hostage for not sharing his knowledge of the Sacred Orbs. Jin then heads to the Castle of Lupia's prison to rescue him.

When Jin enters the cell of Sir Hoots, it is revealed that Mysticat was asking suspicious questions about the orbs beyond the purpose of turning everyone in the kingdom back to normal and the two teleport back to Aeria Observatory. In further discussion, Sir Hoots mentions how Mysticat possibly wants the orbs to perform a ritual that will plunge Monster World into darkness and that they've also captured Nabu. Jin sets out to rescue his uncle, but first needs the **Dragon Talisman** and the **Fortune Cookie** from the dining room of the Haunted Manor, which reveals a clue to gather the legendary relics. Sir Hoots then gives him the **Falls Key** to progress further.

## Gallery

Jin meets up with Sir Hoots for the first time who was taken prisoner.
Lamp Spirit

Lamp Spirit

The **Lamp Spirit** (ランプの精 *Ranpu no Sei*) is a character in *Monster World IV*.

## Description

He is a genie-like spirit that dwells inside the **Magic Lamp** (魔法のランプ *Mahou no Ranpu*) that Asha obtains in the Tower of Silence after defeating the Centipede Woman. He's a lovable character whose peculiarity is that he isn't motivated to do anything. He supports Asha on her adventure and fulfills the role of storyteller.
When used in-game, he'll warp Asha to Rapadagna City when she asks, except when already in the city or during boss battles.

## Quotes

* *"This is the end of the Monster World series."*
* *"Although, when it comes to Monster World, I'm pretty darn knowledgeable."*
* "You're in for a rude awakening if you feel I know everything about everything."
* "Take me out sometime! Somewhere really swanky!"

## Trivia

* When Asha answers questions wrong when she first meets him repeatedly, he'll get increasingly angrier.

## Gallery

The Lamp Spirit, *Wonder Boy: Asha in Monster World* (2021)Magic Lamp artwork from 1994.A sketch of his design.Sega Ages wallpaper.Ending card.
Ice Field

**Ice Field** is the location that lies directly east of the Ice Wall that Shion previously burned down with the Bracelet's fire magic. Within it are enemies such as penguins and a snow spirit that is able to freeze the floor with its breath. Childam Village lies to the far east and the Ice Castle can be seen in the background.
Cyber Boy

**Cyber Boy** (電脳ボーイ *Dennō Bōi*) is a manga by Nagai Noriaki, serialized in Shogakukan's CoroCoro Comic from 1991 to 1993 in Japan and published in five tankōbon volumes. Several video games appear in the manga, including the *Adventure Island II* and *Super Adventure Island* from *Adventure Island* series.
Anaconda

**Anaconda** is an enemy from the Wonder Boy and Monster World series.

## Appearances

### *Wonder Boy in Monster Land*

Anacondas appear as enemies. Unlike the Snakes, they move back and forth and take three hits to be defeated. In *Mônica no Castelo do Dragão*, they are renamed **Urutu**.

### *Wonder Boy III: Monster Lair*

Anacondas reappear in the game. Instead of slithering around, they now hang on branches and move up and down. They only appear in the second stage and now take four hits instead of three.

## Gallery

Ananconda in *Wonder Boy in Monster Land*
Magical Hit

A **Magical Hit** is a critical hit type in Monster World IV. It activates on every fifth sword strike. In Wonder Boy: Asha in Monster World, the player is able to gain control of the Magical Hit via a meter that builds up as you deal damage. It is a powerful attack whose power depends on the sword equipped. It can also be activated with any sword strike, giving it some useful versatility.
Crystal Caves

The **Crystal Caves** is the location in Monster Boy and the Cursed Kingdom.

## Story

The **Crystal Caves** lies underneath the Village of Lupia and The Sewers. It is an ice stage that is accessed later once Big Venom is defeated and Jin gains access to the Snake form. The entrance is behind a lock that can only be unlocked with the **Crystal Caves Key** that is obtained from Mysticat. The boss of the area is the Ancient Frog.

Defeating it will give Jin the Great Orb of the Frog which will allow him to transform into a form that allows him finally regain the ability to use equipment. It also grants the ability to latch onto rings, which act as a swing and slingshots which will project him in the direction they are pointing.

## Trivia

* The King Mushroom is stuck within the ice here.
* The room in which Jin defeats the Ancient Frog has a statue of Pirahna Man.

## Gallery

The Crystal Caves segment where we see King Mushroom.The room where Jin defeats the Ancient Frog.
Misty Woods

The **Misty Woods** is a location in Monster Boy and the Cursed Kingdom.

## Story

The **Misty Woods** lies to the far west of the Green Fields. Jin heads here after learning of the Sacred Orbs from Mysticat. Some time later, he meets up with Pepelogoo, who has been captured and frees him. After a ways into the woods, Jin encounters Ginger, the wife of Foximus, who tells him how he became upset recently that his children, Jack and Jill look like raccoons now. Jin then explains to Ginger that he knows how to lift the curse by obtaining one of the orbs in that area. She explains to Jin that Foximus knows the forest better than anyone and that he should seek him out in the treetop.

After successfully climbing the treetops, Jin finally meets Foximus, who tells him that he's busy trying to catch that "flying fool" (Nabu), but Foximus doesn't know it is Jin yet until he mentions Nabu being his uncle and gives him the Foximus Key to enter deep forest area and retrieve the needed orb. When progressing further in, Jin learns from Jack that his twin sister, Jill was taken by the giant ugly mushroom (King Mushroom) and that he wanted to rescue her, but was too scared. Jin offers to save her and tells Jack to go back home where it's safe.

When the King Mushroom is defeated and Jill is safe and sound, Foximus thanks Jin for reuniting their family and opens the way deeper into the forest, which Ginger points out may have the orb Jin is looking for after not finding it in the lair of King Mushroom. He does eventually find it after defeating Big Venom, the boss who lies in the deepest bits of the forest.

## Trivia

* When the mushroom enemies are attacked or defeated, their voices are referencing Toad from the Super Mario franchise.
* There is a painting of Alsedo Village in Foximus' home.
* The soundtrack that plays in Foximus' home is an arrangement of the Beginning from Monster World 3.
* When Jin retrieves the Ocarina relic, he is transported to a playing session with Sonia, who repeatedly mistakes him for Shion.

## Gallery

The home of Foximus and his family.The deeper woods segment that focuses on retrieving the Ocarina.The lower forest segment which requires you to cross a river via a small boat.