Weaponry

This page provides information on each of the weapons. This includes weapon stats (Such as damage, ammo capacity and RPM) and what ranks on what teams have them.

Notes

1. Damage cannot be measured exactly due to the lack of a numbered healthbar, so it will be measured in Bodyshots To Kill (BTK) and Headshots To Kill (HTK). Approximate values will still be given.
	1. Also, REDACTED, Nothing To See Here, The Nova Dominion, and The Wolf Shadows have more health than other teams, so expect our values to not apply to them. Especially RDCT and TND with the most health out of the four.
	2. REDACTED, Nothing To See Here, and The Wolf Shadows also do more damage than other teams. These damage values were not calculated using those teams, so expect some differences as well.
2. Recoil doesn't actually affect the gun despite it appearing in the armory store. It may only be a statistic for how much your gun bobs up and down in your hand when firing.

With every update comes new balance changes. Please note that some information on this page may be out of date. **Statistics were last updated on 1/6/2024.**

### **Primaries**

#### **Assault Rifles and Carbines**

###### **M16A2**

The M16A2 is the starter weapon for the Security Corps. It's well, not the best, but not the worst weapon. Do note that this weapon **does not feature a burst mode** unlike its real life counterpart, only automatic.

BTK: 9

HTK: 4

Bodyshot Damage: ~12

Headshot Damage: ~24

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Below Average

Reload Speed: Normal

Available Teams: Security Corps

###### **M16A4**

The M16A4, a direct upgrade to the M16A2, is an assault rifle used by the Security Corps. Certainly an upgrade from the M16A2 with its extra firerate. Do note that this weapon **does not fire in burst mode** unlike its real life counterpart, only automatic.

BTK: 9

HTK: 4

Bodyshot Damage: ~12

Headshot Damage: ~24

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Moderate

Reload Speed: Normal

Available Teams: Security Corps

###### **M4**

The M4 is a powerful carbine utilized by many various teams, ranging from Wolf Shadows to Nothing to See Here. In Site 006, this is among the best weapons in the game. Do note that this weapon **does not fire in burst mode** unlike its real life counterpart, only automatic.

BTK: 9

HTK: 5

Bodyshot Damage: ~12

Headshot Damage: ~20

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Fast

Reload Speed: Normal

Available Teams: Iron Fist, Wolf Claws, Wolf Shadows, Nothing to See Here

###### **M4 VAR2**

Not much was known about this gun, but due to a bug it was briefly added to all teams that had the M4. Appearance wise, it is an M4A1 with a 100 round Beta-C drum mag and an underbarrel M203 grenade launcher. However, in-game it has 200 rounds of ammo in a magazine with 10,000 rounds in reserve, while the grenade launcher cannot be used. Do note that this weapon **does not feature a burst mode** unlike its real life counterpart, only automatic.

BTK: 6

HTK: 3

Bodyshot Damage: ~19

Headshot Damage: ~45

Magazine Capacity: 200

Reserve Capacity: 10000

RPM: Fast

Reload Speed: Slow

Available Teams: None

###### **HK416**

The HK416 is a fast firing German assault rifle based off of the AR-15 platform. Goes toe to toe with the M4.

BTK: 7

HTK: 5

Bodyshot Damage: ~13

Headshot Damage: ~20

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Moderately Fast

Reload Speed: Above Average

Available Teams: Wolf Claws, Wolf Shadows, Nothing to See Here, REDACTED

###### **ARX-200**

**CURRENTLY BROKEN, DOES NO DAMAGE**

The ARX-200 is a powerful assault rifle of Italian origin.

BTK: TBA

HTK: TBA

Bodyshot Damage: TBA

Headshot Damage: TBA

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Fast

Reload Speed: Normal

Available Teams: None(Buyable)

###### **AK-47**

The AK-47. I'm sure you know what it is.

BTK: 6

HTK: 3

Bodyshot Damage: ~17

Headshot Damage: ~34

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Below Average

Reload Speed: Moderate

Available Teams: Red Wolves

###### **AS VAL**

A Soviet-Era integrally suppressed assault rifle. It is used by many teams, such as the Iron Fist "Corporal" rank and the Red Wolves "Mercenary" rank or higher. Quiet and deadly.

BTK: 8

HTK: 5

Bodyshot Damage: ~12

Headshot Damage: ~24

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Moderate

Reload Speed: Normal

Available Teams: Security Corps, Wolf Claws, DoO, Iron Fist, Wolf Eyes, Wolves' Hunt,

###### **ACR**

The ACR, or Adaptive Combat Rifle, is an average assault rifle used by many various teams. Think of it as the jack of all trades, master of none.

BTK: 8

HTK: 4

Bodyshot Damage: ~14

Headshot Damage: ~30

Magazine Capacity: 30

Reserve Capacity: 3000

RPM: Moderate

Reload Speed: Normal

Available Teams: The Crazies, Iron Fist, Wolves' Hunt, The Red Wolves.

###### **BR18**

The BR18 is a Singaporean bullpup assault rifle obtainable through the armory. A capable bullpup.

BTK: 10

HTK: 5

Bodyshot Damage: ~10

Headshot Damage: ~24

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Fast

Reload Speed: Normal

Available Teams: None(Buyable)

###### **AUG A3**

The AUG A3 is another bullpup assault rifle utilized by the Wolves' Hunt. Also a capable bullpup.

BTK: 8

HTK: 4

Bodyshot Damage: ~13

Headshot Damage: ~25

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Moderate

Reload Speed: Normal

Available Teams: Wolves' Hunt

###### **Laser Rifle**

The Laser Rifle is the standard issue rifle for all of the Nova Dominion. A very powerful rifle if used in the right hands.

BTK: 8

HTK: 4

Bodyshot Damage: ~14

Headshot Damage: ~30

Magazine Capacity: 25

Reserve Capacity: 3000

RPM: Slow

Reload Speed: Normal

Available Team: The Nova Dominion

#### **Battle Rifles**

###### **FN FAL**

Originally produced as the Right Arm of the Free World, the FN FAL, a capable battle rifle, has found itself in the arsenals of the Wolves' Hunt and Nothing to See Here. Excellent well rounded rifle in game. Watch out for your magazine size, it will empty pretty quickly.

BTK: 7

HTK: 4

Bodyshot Damage: ~16

Headshot Damage: ~33

Magazine Capacity: 20

Reserve Capacity: 5000

RPM: Moderate

Reload Speed: Normal

Available Teams: Wolves' Hunt, Nothing to See Here

###### **SCAR-H**

The SCAR-H, standing for Special Operations Forces Combat Assault Rifle - Heavy, is a battle rifle as the name suggests, originally developed for use by special forces. Another well rounded rifle, this time without the downside of a 20 round magazine.

BTK: 8

HTK: 4

Bodyshot Damage: ~12

Headshot Damage: ~33

Magazine Capacity: 30

Reserve Capacity: 5000

RPM: Below Average

Reload Speed: Normal

Available Teams: Security Corps, Iron Fist, Wolf Claws

#### **SMGs and PDWs**

###### SR-PDW-320

The SR-PDW-320 is a conversion kit for the P320 pistol, which is not in the game, giving it a retractable stock and an extended handguard, firing in a rather slow full auto. It is used by the Security Corps and agents of the DoO. Don't expect to be winning fights against multiple targets.

BTK: 8

HTK: 4

Bodyshot Damage: ~14

Headshot Damage: ~30

Magazine Capacity: 32

Reserve Capacity: 3000

RPM: Slow

Reload Speed: Slow

Available Teams: DoO, Security Corps

###### UMP-45

The UMP-45 is a slow firing but heavy hitting SMG only obtainable through Test Subject riots. It'll pack a punch.

BTK: 8

HTK: 4

Bodyshot Damage: ~14

Headshot Damage: ~30

Magazine Capacity: 25

Reserve Capacity: 3000

RPM: Slow

Reload Speed: Fast

Available Teams: Test Subject (During riots), Site Overwatch

###### **FMG-9**

The FMG-9 is a small but effective SMG used by many teams. Top of the line.

BTK: 10

HTK: 6

Bodyshot Damage: ~10

Headshot Damage: ~24

Magazine Capacity: 32

Reserve Capacity: 3000

RPM: Fast

Reload Speed: Fast

Available Teams: DoO, NTSH , [REDACTED], Wolf Shadows, The Armed Gentlemen.

###### **MPX**

The MPX is a compact SMG chambered in 9x19. Mainly used by agents of the Department of Operations and as a personal defense weapon of the Site Overwatch. Acts like an assault rifle, but really isn't.

BTK: 10

HTK: 4

Bodyshot Damage: ~10

Headshot Damage: ~25

Magazine Capacity: 30

Reserve Capacity: 3000

RPM: Somewhat Fast

Reload Speed: Fast

Available Teams: Test Subject (10 ROBUX or 200 credits for 1 life), Department of Operations, Site Overwatch

###### **Kriss Vector**

The Kriss Vector is a very fast firing SMG used by Site Overwatch, TFLs and RW High Command. Its RPM is second to only the Minigun. Look out for your ammo.

BTK: 9

HTK: 5

Bodyshot Damage: ~12

Headshot Damage: ~22

Magazine Capacity: 25

Reserve Capacity: 3000

RPM: Very Fast

Reload Speed: Fast

Available Teams: Site Overwatch, High Command(HC) rank for most(if not all) combative teams except Nova Dominion

###### **FN P90**

The P90 is a bullpup PDW with a 50 round magazine that fires 5.7x28mm. It is deadly in close quarters, mainly used by The Armed Gentlemen. Spray and pray.

BTK: 11

HTK: 5

Bodyshot Damage: ~10

Headshot Damage: ~24

Magazine Capacity: 50

Reserve Capacity: 3000

RPM: Very Fast

Reload Speed: Fast

Available Teams: The Armed Gentlemen, Wolf Shadows

#### **Shotguns**

###### **SPAS-12**

An Italian semi-auto shotgun. Don't even think about using this thing past around 50 studs.

The damage is fairly inconsistent and varies depending on range. These damage values are for **point blank** range.

BTK: 3

HTK: 2

Bodyshot Damage: ~40

Headshot Damage: ~80

Pellets: Unknown

Magazine Capacity: 8

Reserve Capacity: 1000

RPM: Slow

Reload Speed: Fast

Available Teams: REDACTED

#### **Other**

###### **Minigun**

The Minigun is a weapon only used by the Class-X, however it is buyable. With the highest RPM out of all guns in game, it has the capability to deal a lot of damage. However, there is a very noticeable movement debuff with the minigun out. There is also a rev speed for the weapon which is around less than a second. Terrible quickdraw weapon, but good for holding down halls though.

BTK: ~ 14

HTK: ~ 8

Bodyshot Damage: ~7

Headshot Damage: ~14

Magazine Capacity: 250

Reserve Capacity: 5000

RPM: Extremely Fast

Reload Speed: Extremely Slow

Rev Speed: ~1 second

Available Teams: Class X/The Manager/C-X Commandant

Purchase(One life): 30 R$ or 600 Credits

###### **APR-2021**

The APR-2021 is a deadly railgun utilized by Nova Dominion. As a result of the one shot capability, it has a charge time and has a one round mag and very little reserve ammo. Less effective against groups. Remember, this is an indoors facility, and snipers aren't the most suited for the indoors.

BTK: 1

HTK: 1

Bodyshot Damage: ~100

Headshot Damage: ~100

Magazine Capacity: 1

Reserve Capacity: 50

RPM: Very Slow

Reload Speed: Normal

Available Teams: Nova Dominion (Upgraded)

###### **Flamethrower**

The Flamethrower is, well, a flamethrower. I'm not sure what you were expecting. Has an extremely limited range. Used only by The Crazies and the Wolves' Hunt. There is now afterburn damage as well, making it viable against players. Instead of reloading this weapon, your fuel automatically recharges. Can be used to scare off entities. Perfect for a pyromaniac with a muffled voice.

BTK: 27

HTK: 15

Bodyshot Damage: ~4

Headshot Damage: ~7

Afterburn Damage: ~10

Fuel Capacity: 150

RPM: Slow

Recharge Speed: ~ 9 Seconds (from empty to full)

Available Teams: The Crazies, Wolves' Hunt

### **Secondaries**

#### Pistols

###### **Glock 17**

The Glock 17 is the most common pistol for many teams. Remember, switching to your secondary is always faster than reloading.

BTK: 6

HTK: 3

Bodyshot Damage: ~19

Headshot Damage: ~47

Reserve Capacity: 15

Reserve Capacity: 300

RPM: Slow

Reload Speed: Swift

Available Teams: Every team except The Nova Dominion

###### **Glock 19**

The Glock 19 is a more modernized variant of the Glock 17, still in semi-auto. There isn't a big difference between this and the Glock 17 besides taking one less shot to kill.

BTK: 5

HTK: 3

Bodyshot Damage: ~20

Headshot Damage: ~47

Magazine Capacity: 15

Reserve Capacity: 300

RPM: Slow

Reload Speed: Swift

Available Teams: Site Overwatch

###### **M9**

The M9 is a pistol used by the Red Wolves. Competitor to the Glock 17.

BTK: 6

HTK: 3

Bodyshot Damage: ~

Headshot Damage: ~

Reserve Capacity: 15

Reserve Capacity: 300

RPM: Slow

Reload Speed: Fast

Available Teams: Red Wolves

###### **VP9 [S]**

The VP9 [S] is an outdated suppressed pistol used by the Department Of Operations. Better hit your shots, else you won't last a second.

BTK: 4

HTK: 2

Bodyshot Damage: ~33

Headshot Damage: ~50

Magazine Capacity: 5

Reserve Capacity: 100

RPM: Slow

Reload Speed: Swift

Available Teams: DoO

###### **VP9 [D]**

The VP9 [D] is a suppressed pistol only obtainable through commands. It is identical in the VP9 [S] in every way except its damage.

BTK: 3

HTK: 2

Bodyshot Damage: ~49

Headshot Damage: ~99

Magazine Capacity: 5

Reserve Capacity: 100

RPM: Slow

Reload Speed: Swift

Available Teams: None

###### **Laser Pistol**

The Laser Pistol is the pistol used by The Nova Dominion. Similar to the VP9, but a little more forgiving with a 15 round magazine.

BTK: 5

HTK: 3

Bodyshot Damage: ~24

Headshot Damage: ~47

Magazine Capacity: 15

Reserve Capacity: 300

RPM: Slow

Reload Speed: Near Instant

Available Teams: The Nova Dominion

### Machine Pistols

###### **Glock 18**

The Glock 18 is a variant of the Glock 17 with an 18 round magazine, full auto, and a quicker firerate. Also comes with a folding stock. Used by various teams. Pocket submachine gun basically.

BTK: 14

HTK: 8

Bodyshot Damage: ~7

Headshot Damage: ~14

Magazine Capacity: 18

Reserve Capacity: 300

RPM: Fast

Reload Speed: Above Average

Available Teams: NTSH, DoO, [REDACTED], Site Overwatch, The Wolf Shadows, Wolf Eyes

### **Miscellaneous**

###### **TS-50 Mine**

**CURRENTLY BROKEN, CANNOT BE PLACED**

The TS-50 mine is an anti-personnel mine used by the Wolf Claws and Iron Fist. It usually insta-kills whoever stepped on it and deals splash damage within a close distance. Shooting it with a bullet will also not cause it to detonate but will disarm it. It has a cooldown of 15 minutes before you can redeploy it.