recursal/Fanatic-Fandom huggingface dataset:
Teleport

Blink

**Teleport** is one of the Cards available to Evie in Paladins.

**Description**

Increase the distance traveled by Blink by {6|6}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Teleport

Increase the distance traveled by Blink by 6%.
1

Teleport

Increase the distance traveled by Blink by 12%.
2

Teleport

Increase the distance traveled by Blink by 18%.
3

Teleport

Increase the distance traveled by Blink by 24%.
4

Teleport

Increase the distance traveled by Blink by 30%.
5
Swift Arrows

Moonlight

**Swift Arrows** is one of the Cards available to Io in Paladins.

**Description**

Increase allies' Movement Speed by {6|6}% while they are being Healed by Moonlight.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Swift Arrows

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
1

Swift Arrows

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
2

Swift Arrows

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
3

Swift Arrows

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
4

Swift Arrows

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
5
Swift Hands

Dragon Stance

**Swift Hands** is one of the Cards available to Koga in Paladins.

**Description**

Reduce the time to enter and exit Dragon Stance by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Swift Hands

Reduce the time to enter and exit Dragon Stance by 10%.
1

Swift Hands

Reduce the time to enter and exit Dragon Stance by 20%.
2

Swift Hands

Reduce the time to enter and exit Dragon Stance by 30%.
3

Swift Hands

Reduce the time to enter and exit Dragon Stance by 40%.
4

Swift Hands

Reduce the time to enter and exit Dragon Stance by 50%.
5
Temple Isle (Map)

This page contains information about a past event or game feature that may or may not return in a future version.

## See also

Callouts

Map Features

**Temple Isle** (previously known as **Temple Ruins**) was one of the maps in Paladins.

## Description

Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, the individual sections would eventually be turned into their own standalone maps.

* Frog Isle
* Jaguar Falls
* Serpent Beach

## Lore

*Main article:* Temple Isles

As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.

## Gallery

* Original Larger Version Minimap
* Closed Beta overhead view
* Beta/current overhead view

## Video

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  **Temple Isle**
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
The Champion

Heavy Blade

**The Champion** is one of the Cards available to Tiberius in Paladins.

**Description**

Reduce the Cooldown of Crouching Tigron by {0.4|0.4}s for each enemy hit by Heavy Blade.

* Common
* Uncommon
* Rare
* Epic
* Legendary

The Champion

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
1

The Champion

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
2

The Champion

Reduce the Cooldown of Crouching Tigron by 1.2s for each enemy hit by Heavy Blade.
3

The Champion

Reduce the Cooldown of Crouching Tigron by 1.6s for each enemy hit by Heavy Blade.
4

The Champion

Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
5
Strongarm

Dredge Anchor

**Strongarm** is one of the Cards available to Makoa in Paladins.

**Description**

Reduce the Cooldown of Dredge Anchor by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Strongarm

Reduce the Cooldown of Dredge Anchor by 0.6s.
1

Strongarm

Reduce the Cooldown of Dredge Anchor by 1.2s.
2

Strongarm

Reduce the Cooldown of Dredge Anchor by 1.8s.
3

Strongarm

Reduce the Cooldown of Dredge Anchor by 2.4s.
4

Strongarm

Reduce the Cooldown of Dredge Anchor by 3s.
5
Stun

**Hard CC**  Banish  •   Cripple  •   Fear  •   Knockup  •   Polymorph  •   Root  •   Silence  •   **Stun**  •   Void Grip
**Soft CC**  Knockback

**Stun** is a Status Effect in Paladins. Stun counts as *Hard Crowd Control*, because it is able to interrupt Movement Abilities.

Stun prevents the target from taking any kind of action.

## Sources

* Khan's ultimate Overpower will only stun Yagorath, but not grab her.
* Seris ultimate Convergence has no effect on Yagorath.
* Makoa's Dredge Anchor will stun Yagorath for 1s.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Test of Strength

Combat Trance

**Test of Strength** is one of the Cards available to Tiberius in Paladins.

**Description**

Heal for {45|45} every 1s while Combat Trance is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Test of Strength

Heal for 45 every 1s while Combat Trance is active.
1

Test of Strength

Heal for 90 every 1s while Combat Trance is active.
2

Test of Strength

Heal for 135 every 1s while Combat Trance is active.
3

Test of Strength

Heal for 180 every 1s while Combat Trance is active.
4

Test of Strength

Heal for 225 every 1s while Combat Trance is active.
5
Street Style Maeve Collection

**Street Style** is a collection for Maeve released on April 24, 2019.

Street Style Maeve Collection(Epic)
Release date: April 24, 2019
Exclusive  •    •    •    •    •    •   Street Style Maeve Bundle (400 ) Includes: Street StyleExclusiveStreet Style's BladesExclusiveStreet Style Voice Lines
Exclusive

← Back to Champion Skins
Stylish Destruction

Explosive Personality

**Stylish Destruction** is one of the Cards available to Betty La Bomba in Paladins.

**Description**

Increase your air control for 2s after using Explosive Personality by {20|20}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Stylish Destruction

Increase your air control for 2s after using Explosive Personality by 20%.
1

Stylish Destruction

Increase your air control for 2s after using Explosive Personality by 40%.
2

Stylish Destruction

Increase your air control for 2s after using Explosive Personality by 60%.
3

Stylish Destruction

Increase your air control for 2s after using Explosive Personality by 80%.
4

Stylish Destruction

Increase your air control for 2s after using Explosive Personality by 100%.
5
Strix/Part and Pieces

This page contains information about a past event or game feature that may or may not return in a future version.

The Cosmetic Items of the old **Part and Pieces** system for Strix.

## Body Skins

Default

Ghillie

(Common, Exclusive)

Phoenix

(Uncommon)

Raven

(Rare, Quest Item)

Coldsnap

(Rare, Limited)

Infiltrator

(Epic, Exclusive)

## Accessories

Default

Ghillie Cowl

(Common, Exclusive)

Phoenix Cowl

(Uncommon)

Raven Skull

(Rare, Quest Item)

Coldsnap Guise

(Rare, Limited)

Infiltrator's Menace

(Epic, Exclusive)

## Weapon Skins

Default

Ghillie Talon Rifle

(Common, Exclusive)

Phoenix Talon Rifle

(Uncommon)

Raven Talon Rifle

(Rare, Quest Item)

Coldsnap Talon Rifle

(Rare, Limited)

Infiltrator's Deathstroke

(Epic, Exclusive)

Golden Talon Rifle

(Legendary)
Summer Fun Chest

## See also

Treasure Chests

Gifting

**Summer Fun Chests** are a type of Treasure Chest in Paladins. This kind of chest can only be purchased with  Crystals, each one costing 300 .

This chest was first released on May 26th, 2021.

## Description

Grab these tubular cosmetics and show everyone your best beach vibes.

## Trivia

* Both the price of this chest and initial release date were listed incorrectly in the Shadows update notes, with the initial release date being listed as June 9th, 2021 rather than May 26th, 2021, and with the price being listed as 300  instead of the final 400 .
Tangible

Armor / Weapon

**Tangible** is one of the Cards available to Ying in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Tangible

Increase your maximum Health by 50.
1

Tangible

Increase your maximum Health by 100.
2

Tangible

Increase your maximum Health by 150.
3

Tangible

Increase your maximum Health by 200.
4

Tangible

Increase your maximum Health by 250.
5
Swift Jade

Valor

**Swift Jade** is one of the Cards available to Lian in Paladins.

**Description**

Reduce the Cooldown of Grace by {0.5|0.5}s for each enemy hit with Valor. Can only happen once every 3s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Swift Jade

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
1

Swift Jade

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
2

Swift Jade

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
3

Swift Jade

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
4

Swift Jade

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
5
Tenacious

Shadow Step

**Tenacious** is one of the Cards available to Koga in Paladins.

**Description**

Heal for {40|40} after activating Shadow Step.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Tenacious

Heal for 40 after activating Shadow Step.
1

Tenacious

Heal for 80 after activating Shadow Step.
2

Tenacious

Heal for 120 after activating Shadow Step.
3

Tenacious

Heal for 160 after activating Shadow Step.
4

Tenacious

Heal for 200 after activating Shadow Step.
5
Stride

This page contains information about a past event or game feature that may or may not return in a future version.

**Stride** was one of the Test Maps in Paladins and was fist released on January 25th, 2017.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  **Stride**  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Tactical Retreat

Stealth

**Tactical Retreat** is one of the Cards available to Strix in Paladins.

**Description**

Increase your Movement Speed by {10|10}% for 2s after entering Stealth.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Tactical Retreat

Increase your Movement Speed by 10% for 2s after entering Stealth.
1

Tactical Retreat

Increase your Movement Speed by 20% for 2s after entering Stealth.
2

Tactical Retreat

Increase your Movement Speed by 30% for 2s after entering Stealth.
3

Tactical Retreat

Increase your Movement Speed by 40% for 2s after entering Stealth.
4

Tactical Retreat

Increase your Movement Speed by 50% for 2s after entering Stealth.
5
Tau-Kor Monastery

The **Tau-Kor Monastery** is a group of monks that inhabit Ascension Peak, with the monastery being founded by Jenos seemingly prior to his ascension. Members, known as the Tau-Kor, on top of being dedicated to carrying on Jenos' legacy, are seemingly welcoming and friendly, with Ascension Peak being an open destination for pilgrims, as well as a refugee for the lost.

## Known Members

v **·** d **·** e

 Jenos (founder)

 Buck (possibly formerly)

## Gallery

* The unofficial symbol of the Tau-Kor Monastery

## Trivia

* Tiberius, and tigrons, in general, have links to Ascension Peak and the Tau-Kor Monastery, though what exactly this entails was never elaborated on.

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  **Tau-Kor Monastery**  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ AscendedJenos on Twitter
2. ↑ AscendedJenos on Twitter
3. ↑ AscendedJenos on Twitter
4. ↑ This is getting interesting, Reddit
5. ↑ File:ToTR Ascension Peak.png
6. ↑ *Siege of Ascension Peak* Lore Cinematic, YouTube
7. ↑ The Lore of Paladins (Hi-Rez Showcase 2020 Panel), YouTube
Tactical Reload

Armor / Weapon

**Tactical Reload** is one of the Cards available to Skye in Paladins.

**Description**

Generate {4|4} Ammo after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Tactical Reload

Generate 4 Ammo after getting an Elimination.
1

Tactical Reload

Generate 8 Ammo after getting an Elimination.
2

Tactical Reload

Generate 12 Ammo after getting an Elimination.
3

Tactical Reload

Generate 16 Ammo after getting an Elimination.
4

Tactical Reload

Generate 20 Ammo after getting an Elimination.
5
Strike True

Crippling Arrow

**Strike True** is one of the Cards available to Sha Lin in Paladins.

**Description**

Hitting an enemy with Crippling Arrow Heals you for {70|70}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Strike True

Hitting an enemy with Crippling Arrow Heals you for 70.
1

Strike True

Hitting an enemy with Crippling Arrow Heals you for 140.
2

Strike True

Hitting an enemy with Crippling Arrow Heals you for 210.
3

Strike True

Hitting an enemy with Crippling Arrow Heals you for 280.
4

Strike True

Hitting an enemy with Crippling Arrow Heals you for 350.
5
Surf

Shell Spin

**Surf** is one of the Cards available to Makoa in Paladins.

**Description**

Increase the travel distance of Shell Spin by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Surf

Increase the travel distance of Shell Spin by 10%.
1

Surf

Increase the travel distance of Shell Spin by 20%.
2

Surf

Increase the travel distance of Shell Spin by 30%.
3

Surf

Increase the travel distance of Shell Spin by 40%.
4

Surf

Increase the travel distance of Shell Spin by 50%.
5
Temple Isles

The **Temple Isles** were the former homes of the Ska'drin (and possibly still are to an extent). It is thought that once Makoa, the protector of the islands, was summoned away, it was no longer safe for the Ska'drin to remain. The various locations present appear to be rather unique, almost as if there's something going on behind-the-scenes. While the Ska'drin appear to have left the isles, there may be other unseen areas that are inhabited. It is here where Serpent Beach, Frog Isle, Jaguar Falls, and Primal Court are located.

### Trials of the Realm Bios

**Serpent Beach**
"Serpent Beach is among few Ska'drin ruins still standing along the mainland coast. Its silent stones tell the sorrowful story of its long-removed inhabitants. No wonder it seems to always be under perpetual night."

**Frog Isle**
"It is hard not to revel under the joyful statues of Frog Isle. Those that visit the island are blessed with renewed purpose, as if any disappointment of what was lost is replaced with pride for what can be once again."

**Jaguar Falls**
"The trees and vines of the island temple cast dancing silhouettes over the beautiful flowing falls. But don't be distracted by the tranquil display; something may be watching from the shadows."

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  **Temple Isles**  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ 1.0 1.1 File:Templeislesandskadrin.png
2. ↑ File:ToTR\_Serpent Beach.png
3. ↑ File:ToTR\_Frog Isle.png
4. ↑ File:ToTR\_Jaguar Falls.png
Support Skirmish

## See also

Limited Time Modes

Game Modes

**Support Skirmish** is a Limited Time Mode in Paladins. This mode was first released on August 12, 2022.

## Official Description

Let the heals overtake you, play as support only with reduced cooldowns!

## Additional Information

Play a standard match of Team Deathmatch, but the only selectable characters are in the support class with reduced cooldowns. Duplicate champions may also be selected. Items may be purchased and Talents and loadouts may be picked.

## Limited Times of the Mode

Time periods where this mode was available:

* August 12th, 2022 - August 15th, 2022
* March 10th, 2023 - March 13th, 2023

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
The Night

Grappling Hook

**The Night** is one of the Cards available to VII in Paladins.

**Description**

Reduce the Cooldown of Explosive Dodge by {0.25|0.25}s after activating Grappling Hook.

* Common
* Uncommon
* Rare
* Epic
* Legendary

The Night

Reduce the Cooldown of Explosive Dodge by 0.25s after activating Grappling Hook.
1

The Night

Reduce the Cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
2

The Night

Reduce the Cooldown of Explosive Dodge by 0.75s after activating Grappling Hook.
3

The Night

Reduce the Cooldown of Explosive Dodge by 1s after activating Grappling Hook.
4

The Night

Reduce the Cooldown of Explosive Dodge by 1.25s after activating Grappling Hook.
5
Team Fortress 2 Barik Collection

**Team Fortress 2** is a collection for Barik released on September 15, 2016.

Team Fortress 2 Barik Collection(Epic)
Release date: September 15, 2016
ExclusiveWin 5 matches as Barik while playing on Steam Includes: Team Fortress 2ExclusiveTeam Fortress 2 BlunderbussExclusiveTeam Fortress 2 Voice Lines
Exclusive

← Back to Champion Skins
The Cosmos

The **Cosmos** are those who utilize otherworldy power from space. The Cosmos is generally Anti-Darkness from what has been seen thus far.

* Jenos ascended into the stars, learned the infinite power of the cosmos and a Darkness that is to come. After that, he enlists the help of the remaining Warders and Resistance to aid him.
* Io descended from the moon to help during The Fight of the Shattered Desert to repel the invading forces in her town.

## Known Cosmos Characters

v **·** d **·** e

 Io

 Jenos

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore
Surrounded by Fear

Armor / Weapon

**Surrounded by Fear** is one of the Cards available to Kasumi in Paladins.

**Description**

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every {30|-5}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every 30s.
1
30-10

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every 25s.
2
30-10

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every 20s.
3
30-10

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every 15s.
4
30-10

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every 10s.
5
30-10
The Rose's Thorns

War

**The Rose's Thorns** is one of the Cards available to Caspian in Paladins.

**Description**

Each stack of Sharp Momentum Heals you for {30|30} after it expires.

* Common
* Uncommon
* Rare
* Epic
* Legendary

The Rose's Thorns

Each stack of Sharp Momentum Heals you for 30 after it expires.
1

The Rose's Thorns

Each stack of Sharp Momentum Heals you for 60 after it expires.
2

The Rose's Thorns

Each stack of Sharp Momentum Heals you for 90 after it expires.
3

The Rose's Thorns

Each stack of Sharp Momentum Heals you for 120 after it expires.
4

The Rose's Thorns

Each stack of Sharp Momentum Heals you for 150 after it expires.
5
Super Random

## See also

Limited Time Modes

Game Modes

**Super Random** is a Limited Time Mode in Paladins. This mode was first released on March 11, 2022.

## Official Description

Which champ will you get with faster abilities and faster movement?

## Additional Information

Play a match of a random game mode - Siege, Onslaught or Team Deathmatch - on a random map where a random champion is automatically selected for every player. Duplicate champions may also be selected. Cooldowns are strongly reduced and the movement speed increased. Items may be purchased and Talents and loadouts may be picked.

## Limited Times of the Mode

Time periods where this mode was available:

* March 11th, 2022 - March 14th, 2022
* November 4th, 2022 - November 6th, 2022

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Sudden Death

Armor / Weapon

**Sudden Death** is one of the Cards available to Kasumi in Paladins.

**Description**

Increase the duration of Curse stacks by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Sudden Death

Increase the duration of Curse stacks by 0.6s.
1

Sudden Death

Increase the duration of Curse stacks by 1.2s.
2

Sudden Death

Increase the duration of Curse stacks by 1.8s.
3

Sudden Death

Increase the duration of Curse stacks by 2.4s.
4

Sudden Death

Increase the duration of Curse stacks by 3s.
5
Target Practice

## See also

Limited Time Modes

Game Modes

**Target Practice** is a Limited Time Mode in Paladins. This mode was first released on June 4, 2021.

## Official Description

It's all fun and games until the targets get their revenge!

## Additional Information

Play a King of the Hill match as either Strix and Sha Lin, or Evie and Willo. In this mode, movement abilities have a 75% cooldown reduction, while projectiles travel farther and faster. Items may also be purchased. Talents and loadouts may be picked.

## Limited Times of the Mode

Time periods where this mode was available:

* June 4th, 2021 - June 7th, 2021
* March 11th, 2022 - March 14th, 2022
* August 5th, 2022 - August 8th, 2022

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Street Style Skye Collection

**Street Style** is a collection for Skye released on April 24, 2019.

Street Style Skye Collection(Epic)
Release date: April 24, 2019
Exclusive800   •    •    •    •    •    Street Style Skye Bundle  (400 ) Includes: Street StyleExclusiveStreet Style's ShadeExclusiveStreet Style Voice Lines
Exclusive

← Back to Champion Skins
Sure Shot

Armor / Weapon

**Sure Shot** is one of the Cards available to Saati in Paladins.

**Description**

Increase your Ultimate charge rate by {3|3}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Sure Shot

Increase your Ultimate charge rate by 3%.
1

Sure Shot

Increase your Ultimate charge rate by 6%.
2

Sure Shot

Increase your Ultimate charge rate by 9%.
3

Sure Shot

Increase your Ultimate charge rate by 12%.
4

Sure Shot

Increase your Ultimate charge rate by 15%.
5
Stomping Ground

Armor / Weapon

**Stomping Ground** is one of the Cards available to Buck in Paladins.

**Description**

Reduce all active Cooldowns by {14|14}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Stomping Ground

Reduce all active Cooldowns by 14% after getting an Elimination.
1

Stomping Ground

Reduce all active Cooldowns by 28% after getting an Elimination.
2

Stomping Ground

Reduce all active Cooldowns by 42% after getting an Elimination.
3

Stomping Ground

Reduce all active Cooldowns by 56% after getting an Elimination.
4

Stomping Ground

Reduce all active Cooldowns by 70% after getting an Elimination.
5
The Eight Oceans

**The Eight Oceans** (also referred to as "The Eight Seas" by Dredge (▶️)) are eight large oceans throughout the Realm, all of them seemingly ruled by the Admiral of the Abyss, Dredge. Currently, only three oceans are known for certain, these being the Umbran Ocean, the Southerly Ocean, and the Eastern Ocean, with the Glacial Sea being a possible fourth.

## Trivia

* The Umbran Ocean is likely a reference to Androxus' (currently lost and unverifiable) alpha lore, where it's mentioned he "once sat atop the Skull Throne of Umbria".

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  **The Eight Oceans**  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ File:Eight Oceans.png
Swift Strikes

Deadly Momentum

**Swift Strikes** is one of the Cards available to Caspian in Paladins.

**Description**

Increase the travel distance of Deadly Momentum by {5|5}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Swift Strikes

Increase the travel distance of Deadly Momentum by 5%.
1

Swift Strikes

Increase the travel distance of Deadly Momentum by 10%.
2

Swift Strikes

Increase the travel distance of Deadly Momentum by 15%.
3

Swift Strikes

Increase the travel distance of Deadly Momentum by 20%.
4

Swift Strikes

Increase the travel distance of Deadly Momentum by 25%.
5
Sunday We Gonna

## See also

Limited Time Modes

Game Modes

**Sunday We Gonna** is a Limited Time Mode in Paladins. This mode was first released on December 10, 2021.

## Official Description

Don't get in the way of this witch doctor! It’s an all-out brawl with all players as Mal'Damba where every ability applies damage over time.

## Additional Information

Play a Team Deathmatch as Mal'Damba where every ability applies Damage over Time. Slither will end this effect. There is no Out of Combat healing.

## Limited Times of the Mode

Time periods where this mode was available:

* December 10th, 2021 - December 13th, 2021

## Trivia

* This mode is a reference to Mal'Damba's ultimate voice line ("Sun de Wekono!" (▶️)) which many players have misheard as being "Sunday we gonna!"

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Step Off

Blast Back

**Step Off** is one of the Cards available to Saati in Paladins.

**Description**

Increase the Distance enemies are Knocked Back from Blast Back by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Step Off

Increase the Distance enemies are Knocked Back from Blast Back by 10%.
1

Step Off

Increase the Distance enemies are Knocked Back from Blast Back by 20%.
2

Step Off

Increase the Distance enemies are Knocked Back from Blast Back by 30%.
3

Step Off

Increase the Distance enemies are Knocked Back from Blast Back by 40%.
4

Step Off

Increase the Distance enemies are Knocked Back from Blast Back by 50%.
5
Summer Sizzle Chest

## See also

Treasure Chests

Gifting

**Summer Sizzle Chests** (formerly known as "Summer Chests") are a type of Treasure Chest in Paladins. This kind of chest can only be purchased with  Crystals, each one costing 50 .

This chest was first released on June 28th, 2017.

## Description

Contains sizzling Summer Skins and Weapons for your favourite Champions.
Summer Court

The **Summer Court** is a group of faeries who wage an endless war against the encroachment of modern civilization - for the most part they behave neutrally in battle. They seem to live deep in the Enchanted Forest.

**Trials of the Realm Bio:**

"It is believed the fauna of The Summer Court instills great power, though none foolish enough to tempt the ire of the faeries has returned to tell tales of it."

## Known Members

v **·** d **·** e

 Willo

## Gallery

* The unofficial symbol of the Summer Court

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  **Summer Court**  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ File:ToTR\_Summer Court.png
Supa Rift

This page contains information about a past event or game feature that may or may not return in a future version.

**Supa Rift** (previously known as **Rift**) was one of the Test Maps in Paladins and was fist released on June 1st, 2017. This map eventually became Warder's Gate in the Paladins 1.9 update.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  **Supa Rift**  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Trigger Happy

Armor / Weapon

**Trigger Happy** is one of the Cards available to Koga in Paladins.

**Description**

Increase your Healing received by {5|5}% while firing your SMGs.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Trigger Happy

Increase your Healing received by 5% while firing your SMGs.
1

Trigger Happy

Increase your Healing received by 10% while firing your SMGs.
2

Trigger Happy

Increase your Healing received by 15% while firing your SMGs.
3

Trigger Happy

Increase your Healing received by 20% while firing your SMGs.
4

Trigger Happy

Increase your Healing received by 25% while firing your SMGs.
5
Street Style Ash Collection

**Street Style** is a collection for Ash released on April 24, 2019.

Street Style Ash Collection(Epic)
Release date: April 24, 2019
Exclusive800   •    •    •    •    •    Street Style Ash Bundle  (400 ) Includes: Street StyleExclusiveStreet Style's Kawaii CannonExclusiveStreet Style Voice Lines
Exclusive

← Back to Champion Skins
Swagger

Armor / Weapon

**Swagger** is one of the Cards available to Sha Lin in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Swagger

Increase your maximum Health by 50.
1

Swagger

Increase your maximum Health by 100.
2

Swagger

Increase your maximum Health by 150.
3

Swagger

Increase your maximum Health by 200.
4

Swagger

Increase your maximum Health by 250.
5
Test Maps LTM

## See also

Limited Time Modes

Game Modes

**Test Maps LTM** is a Limited Time Mode in Paladins. This mode was first released on July 22, 2022.

## Additional Information

Play a standard match of Siege, but the only playable maps are Test Maps.

Paladins 2.5Bog DistrictSiegePaladins OB45Dark CrossingSiegePaladins OB58EastwatchSiegePaladins OB46Moss GardenSiegePaladins OB46Salty SpringsSiegePaladins OB47Sand BridgeSiegePaladins OB53SierraSiegePaladins OB41UndercitySiegePaladins OB47WaterwaySiege
## Limited Times of the Mode

Time periods where this mode was available:

* July 22nd, 2022 - July 25th, 2022
* December 30th, 2022 - January 2nd, 2023
* March 3rd, 2023 - March 6th, 2023

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Taste Maker

Armor / Weapon

**Taste Maker** is one of the Cards available to Saati in Paladins.

**Description**

Increase your Movement Speed by {5|5}% for 4s after getting a Killing Blow or Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
1

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
2

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
3

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
4

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
5
Sunken City

This page contains information about a past event or game feature that may or may not return in a future version.

**Sunken City** was one of the Test Maps in Paladins and was fist released on March 22nd, 2017. This map eventually became Ascension Peak in the Paladins OB68 update.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  **Sunken City**  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Strength of Stone

Calamity Blast

**Strength of Stone** is one of the Cards available to Terminus in Paladins.

**Description**

Reduce your damage taken by up to {4|4}% based on the number of Calamity Blast charges you have stored.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Strength of Stone

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
1

Strength of Stone

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
2

Strength of Stone

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
3

Strength of Stone

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
4

Strength of Stone

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
5
The Fear

Trigger Discipline

**The Fear** is one of the Cards available to VII in Paladins.

**Description**

Reduce your active Cooldowns by {1|1}s after getting a Killing Blow while in Burst Mode.

* Common
* Uncommon
* Rare
* Epic
* Legendary

The Fear

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
1

The Fear

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.
2

The Fear

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
3

The Fear

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
4

The Fear

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.
5
VII, VIII, IX

## See also

Limited Time Modes

Game Modes

**VII, VIII, IX** is a Limited Time Mode in Paladins. This mode was first released on January 28, 2022.

## Official Description

Seven versus Seven only (No buffs or debuffs)

## Additional Information

Play a standard match of Siege, Onslaught, or Team Deathmatch, but the only selectable character is VII.

## Limited Times of the Mode

Time periods where this mode was available:

* January 28th, 2022 - January 31st, 2022

## Trivia

* Originally, a mode called 'All Outer Tribunal' was seemingly intended to be the first mode of the Schism update (the mode was originally mentioned in a This Week in the Realm, though the page was soon edited and the mode replaced), but was ultimately replaced by the 'VII, VIII, IX' mode.

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Survival

This page contains information about a past event or game feature that may or may not return in a future version.

**Survival** was one of the Game Modes in Paladins. This game mode is currently unavailable.

## Description

Survival is a round based death match game mode. Players can change their Cards loadout at the start of the match. Everyone receives 1000  Credits at the start of the match that can be used to purchase Items, and the passive Credits spooling is of 1  per second.

To win a round, players must defeat all members of the opposing team before they themselves are defeated. Once slain, players won't respawn until the next round starts. The first team to win 5 rounds wins the match.

A short delay after each round begins, deathly fog will set in from the edges of the map as it closes in on the Epicenter. The fog deals heavy ticks of True damage to any champion in it, forcing all players to move towards the center. Once the death fog reaches the epicenter, it will pause for 60s creating a final fight to the death. If the round is still active after a minute, the fog resumes and consumes the entire map. Any players that die during a round won't respawn until that round ends. The team that manages to survive wins the round. The first team to win 5 rounds wins the game.

## Maps

These are the maps that Survival could be played in:

* Primal Court
* Snowfall Junction

## Video

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   **Survival**  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only
Trespasser

Agility

**Trespasser** is one of the Cards available to Koga in Paladins.

**Description**

Increase your jump height by {20|20}% while Agility is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Trespasser

Increase your jump height by 20% while Agility is active.
1

Trespasser

Increase your jump height by 40% while Agility is active.
2

Trespasser

Increase your jump height by 60% while Agility is active.
3

Trespasser

Increase your jump height by 80% while Agility is active.
4

Trespasser

Increase your jump height by 100% while Agility is active.
5