The Walking Dead Update

* Update
* Hotfix

*Check for bites and watch out for the jump scares in our 2.8 update, **The Walking Dead**, a patch infested with terrifying content and looming dangers for our rogues. In the face of fear, players will get to enjoy our **The Walking Dead Cross Over** cosmetics, a new narrative event and more!*

## The Walking Dead Bundles

When the end is here and the dead walk, you must survive! But at what cost? *Rogue Company* and *Skybound Entertainment* team up to bring you a crossover so good, so dangerous that even the dead will walk! Hop into this update to scavenge up these amazing cosmetics that range from avatars to mythic weapons all themed after The Walking Dead comic book series! All of these can be acquired via bundles in the in-game store for direct purchase or via The Walking Dead Supply Drop!

To celebrate this crossover at launch, we’ll discount these bundles by **25%**, and you can purchase them for 1,500 during a limited time.

You can also purchase these bundles through a new **The Walking Dead Supply Drop** which will be available during this update. This new Supply Drop will only have The Walking Dead bundles listed below, and we have implemented a system to prevent excess Supply Drop purchases for The Walking Dead.

These Supply Drops have also been discounted and can be purchased in the store for 1,000 at launch. Similar to our other Supply Drops, these bundles have an equal chance to drop and will not give you bundles that you already own.

* Rick Bundle for Dallas, including the outfit and a mythic secondary wrap for the Executioner.
* Classic Rick Bundle for Dallas, including the outfit and a mythic secondary wrap for the Executioner.
* Negan Bundle for Dima, including the outfit and a mythic melee wrap for the Baseball Bat.
* Classic Negan Bundle for Dima, including the outfit and a mythic melee wrap for the Baseball Bat.
* Michonne Bundle for Lancer, including the outfit, a mythic melee wrap for the Katana and Lancer.
* Classic Michonne Bundle for Lancer, including the outfit, a mythic melee wrap for the Katana and Lancer.
* This bundle includes a range of cosmetics like emotes, weapon wraps, and a wingsuit themed after the comic book series.
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## Narrative Event: Bad Actors

*Trench returns a changed man from his horrific accident. His warmth turned cold in the pursuit of the traitor who nearly brought him down. There is a connection between what happened to him and with the AI from Meltdown. Paranoia and stress mounts amongst the rogues. Learn more about how his change impacts those around him and also take some time to earn the rewards tied to the event!*

## Weekly Contracts

We’ve heard our core players about some lacking elements in our engagement and more opportunities for Rep and/or rewards. In this update, we’d like to introduce Weekly Contracts.

With this feature, players will be given a set of 5 challenging Contracts every Tuesday. Each contract will award the player with an amount of reputation for completing them and, if they complete all 5, they will receive a **Reward Supply Drop** as well.

We hope that this feature will challenge our players and give them more goals to work towards.

## Rogue Updates

###  Chaac

*For Chaac, his passive was meant to give him incredible survivability while down, anything to help give him the time he needs to either self revive or be revived. For the longest time, there was friction point in his passive where, while being revived, he could not dodge roll, which often felt worse when a revive came his way unprompted (by Saint's drone and Dahlia).*

* **Grit**:
	+ Can now dodge roll while being revived.

###  The Fixer

*Our two goals with this rework were to give The Fixer a more clearly defined role, and give Thermal Vision an upside that allows you to benefit from it even if your smoke is on cooldown. The combination of bonus damage for precision hits and ignoring enemy armor will hopefully turn The Fixer into a solid counter-pick against heavily armored targets, since we we saw an increase in both the magnitude and availability of armor as well as the need for a natural armor predator with the introduction of perk rarity.*

* **Thermal Vision**:
	+ Enemies seen with this ability now have “White-Hot” precision zones from the chest-high up to their heads. Hitting them will award bonus damage while the ability lasts.
* **Shrapnel Rounds**:
	+ Replaced with **Full Metal Jacket**.
* **Full Metal Jacket** (NEW!):
	+ *Your firearm damage ignores enemy armor.*

## Game Mode Updates

### Battle Zone

*With Battle Zone becoming more of a staple in our Quick Play queue, we want to get under its hood and figure out if we can further improve and enhance the gameplay experience with a new shop experiment. We’ve changed the shop in a way that we hope gives the player more agency and customization over their shop decisions as they deal with an ever-changing match.*

* Weapons can now be purchased in the shop.
* Shop now offers a wider range of perks.
* Perks can now be upgraded to make their effects stronger.

### Quick Play

*Quick Play is becoming a popular queue with our playerbase. Learning this, we are refining our Quick Play queue to be everchanging throughout the 2.8 patch.*

* Every Tuesday, the queue will have a mixture of 4 of the available game modes.

## Bug Fixes

### Fixed Issues

* Fixed a major issue where surrendering would cause the match to crash.
* Fixed an issue in Battle Zone where perks would rearrange after purchasing one.
* Fixed an issue where players were unable to party up for Ranked.
* Fixed an issue where the audio for the Ibex lacked attenuation ranges.
* Fixed an animation issue where, when using quick melee as Scorch while crouched, you were forced to standing.
* Fixed an issue where Kestrel, while ADS, was unable to activate her ability.
* Fixed an animation issue for our female rogues while they ADS with the SLC Mixtape.
* Addressed more locations that Juke could exploit unfavorably on some maps.
* Addressed an edge case where, if you were downed immediately after trying to place a deployable gadget, the gadget would not get deployed.
* Cleaned up collision on a select few maps.
* Fixed an old issue where, if you spammed Chaac’s gun while firing your gun, you’d would get into a broken state.

### Known Issues

* Purchase completion screen fails to appear on purchasing any of the TWD bundles from store.
* The Walking Dead Pistol Mythic skins have audio misconfigured, will be adjusted in the next hotfix.
* In Lobby, shadows may appear darker than intended.
* The Weekly Contract of "Earn Downs in 3 matches with a Primary, Secondary, a Gadget and Ability" fails to get tracked on using Molotov with Scorch.

# The Walking Dead Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 7 days after the update aiming to address some issues.*

## Bug Fixes

### Fixed Issues

* Hits will now register on players using the Dollface Dahlia outfit.
* Fixed an issue that prevented players on Epic Games from being able to see the Dollface Dahlia Pack in the in-game shop.
* Fixed an issue with The Walking Dead Rick Bundle weapon wrap utilizing the incorrect sound effect.