Decidueye

> *This article is about Decidueye's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Decidueye.*
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## Character Statistics

### Has a Tether

No

**Decidueye** is a playable newcomer in Super Smash Bros. For Nintendo Switch, being the first newcomer for the Pokemon series. He was announced during the early screenings of Pokemon M21, being the first character to not be announced on a Nintendo online event.

## Attributes

Decidueye is a character with strange abilities, and that's not because it's hooded. On the ground, Decidueye is quite sluggish, with below average movement speed overall, and a fairly short wavedash, however, in the air, Decidueye is one of the fastest characters, and along with his movement abilites, make him a character that should be in the skies the majority of time he is in a game.

Decidueye is a character who uses it's tools to gain the upperhand. Decidueye is one of the few characters who can perform Smash Attacks in the air, and along with his spacing and tools to stop the opponent in his tracks, Decidueye can quickly get in and deal damage.

The major weakness Decidueye has is is inability to KO on the ground. It relies mostly on gimps to get quick KO's off stage, but if it can't do that, it becomes one of the most nerfed characters in the metagame.

## Moveset

### Ground Attacks Edit

#### Normal Edit

* **Neutral Attack**: Deciueye performs a swipe, a kick, and then an upward angled kick that knocks the opponent straight up.Can be chained into other attacks. 3%, 5%, 9%
* **Forward Tilt**: Spins around, slapping the opponent with his wings in front of him. The final hit sends opponents upward. After hitting an opponent, you can jump to cancel some ending lag. 3%, 3%, 3%
* **Up Tilt**: Raises his leg upwards and does a powerful axe kick in front of him, knocking opponents away. There is a sweetspot at the bottom of the kick that spikes. Has good vertical range and strong knockback. Despite having slow startup, this move has little lag.
* **Down Tilt**: Crouches and performs a spin kick.
* **Dash Attack**: Tilts itself forwards and spins quickly, turning himself into a moving drill. This attack hits the opponent multiple times and can go offstage.

#### Smash Attacks

* **Forward Smash**: Holds and pulls back an arrow. Depending on the charge, Decidueye can shoot put to 3 arrows in an increasingly upwards arc that dip downwards slowly. One of the best smash attacks due to it's range, but it can be reflected and deflected.
* **Up Smash**: Similar to Forward Smash, but it shoots arrows into the air. If 3 arrows are shot, one will go upwards, but the 2 others will tilt outwards. All arrows will always fall onto the ground, meaning they can also go offstage.
* **Down Smash**: Shoots an arrow straight forwards. If 3 arrows are shot, he fires them in rapid fashion. Unlike the other attacks, the last arrow to be shot always deals more knockback and damage.

#### Other attacks

* **Floor Attack (Front)**: Goemon swings his Yo-Yo backwards and then forwards.7%, 8%
* **Floor Attack (Back)**: Same has front attack. 8%, 7%
* **Floor Attack (Trip)**: Goemon swings his Yo-Yo around himself. 8% (Weakens to 4%)
* **Ledge Attack**: Climbs back onto the stage and kicks forwards. 10%
* **Ledge Attack (100%)**: Slowly gets up and kicks. 8%

### Aerial Attacks Edit Edit

* **Neutral aerial** - Goemon does a double swipe of the pipe, first in front then behind. The first hit can bring the target into the second hit, provided the enemy is positioned properly. Minimal starting lag makes this a useful move out of a short hop.
* **Forward aerial** – Goemon thrusts his pipe several times in-front of him.
* **Back aerial** - Goemon takes out his pet tiger Kotora and makes him bite behind him. Hits multiple times and has great horizontal reach with a large hitbox.
* **Up aerial** – Goemon spins in a drill upwards. Goemon's body is surrounded by blue fiery lines. Inflicts 11% if all hits connect.
* **Down aerial** - A stall-then-fall aerial. Goemon shoots downward foot-first. His foot is surrounded by a blue fiery effect. It can meteor smash.

### Grabs and Throws Edit Edit

* **Grab**: Grabs forwards with his hand.
* **Pummel**: Headbutts the opponent, pretty quick. 2%
* **Forward Throw**: Pushes the opponent forwards. Leads the opponent into a flipping state at 67% for most characters, but can't link into anything without prediction. 7%
* **Back Throw**: Swings and throws the opponent behind him. 12%
* **Up Throw**: Uppercuts the opponent into the air. Sends the opponent in a juggle state for more combos. 13%
* **Down Throw**: Stomps down onto the opponent. Can link into many other attacks or into a chain grab. 6%

 **Final Smash** | Sinister Arrow Raid

## Palette swaps / Alternate colors

1. **Green**
2. **Blue**: Based on its alternate color in *Pokken Tournament*.
3. **Red**: Based on the colors of Ho-Oh.
4. **Black**: Based on the colors of Swellow.
5. **Purple**: Based on the colors of Gliscor.
6. **Chartreuse**: Based on the colors of Dartrix.
7. **Orange**: Based on the colors of Landorus.
8. **Teal**: Based on its shiny color.