Great Rift

**Great Rift is one of the game-mode available to the Player. It operates on a different game-play mechanic than other game-modes and can be considered separate.**

CURRENTLY UNDER RECONSTRUCTION, INFORMATION MIGHT BE INACCURATE.

This game is designed to be played for a longer time every run, ranging up to an hour with pausable gameplay. It has 9 Floors, each floor costing 5 Supplies to enter and with every floors passed, you get reward such as Gold. Castle EXP, Alliance EXP and Event Token. Each Floor is randomly regenerated with 11 tiles.

To start a Great Rift run, you must pick a Starting Hero. Heroes in Great Rift operate on a level-system instead of a Tier System, going up to Level 32:

## Tiles type

Reroll 1 Relic to another
Reroll 1 Rune to another

## Altar

Altar in Great Rift work similarly to Altar outside of Great Rift, though some of them is majorly changed due to how Great Rift work.

There is also an exclusive Altar that is not available everywhere else: Altar Of Death (available through purchase after completing Great Rift 1 time)

Here are their abilities (First one is unlocked at Altar lv 1, second at Altar lv 5, third at 10 and fourth at 20)

**Hero:**

* +25% battle EXP to that have not reached the max level
* New hero's level increases by 5 after becoming available
* +4% damage for each piece of equipment on the hero (max 40%)
* -3% damage taken for each Rune equipped on the hero (max 40%)

**Blacksmith:**

* Equipment's base stats +50%
* +25% damage to target on normal attack
* +80% damage dealt from equipment/Rune/Relic/Altar
* Obtain a Philosopher's Stone that converts a piece of equipment to another one

**Blood:**

* +50% HP Drain (Attack/Spell damage)
* +HP by 375% of ATK
* Mighty Block 5 time(s)
* +25% Attack Speed every time 10% of is lost (max 500%)

**Giant:**

* 37,5% Damage Reduction
* +ATK by of Max HP
* +40% Reflect damage (halved for spell damage)
* Deals damage equal to 6% Of Max HP to 3X3 range on normal attack (cooldown 4 sec)

**Mage:**

* +125% Initial MP
* +150% MP when hit
* +200% MP upon kill
* Amplifies skill damage by 2.5% every 1% of MP exceeded (max 150%)

**Greed:**

* 25% discount on Wandering Merchant's products
* Grade 5 God of Greed's gift provided each floor
* Merchant Of Greed appears. Item refresh available 3 time(s)
* Obtain God of Greed's Divine Gift 2 time(s) in total

**Death:**

* Execute enemy with less than 12.5% HP
* When enemy is killed, recover 20% HP of all Allies
* -2.5% damage taken when an ally is killed
* +6% damage dealt when an ally or enemy is killed

## Relic

Relic in Great Rift work quite similarly to Relics outside of Great Rift, though with an added mechanic: Altar Points.

There are some of the Relic that did not make it into the Great Rift game-mode due to the nature of how they work.

Relics have 2 Altar Points: First Altar Point and Second Altar Point. First Altar point cannot be changed.

Relic Points Distribution

## Rune

Runes are exclusive to Great Rift and gives heroes additional abilities.

There are 8 Types of Runes in the Game: Hero, Blacksmith, Blood, Giant, Mage, Greed, Death and Common.

Here is the list of all of the runes in Great Rift.

## Items

You can obtain Equipment from various sources in Great Rift.

* **Equipment/Rune Removal Tools** - You can remove all items or rune from a single hero. These items will move to the field.
* **Equipment/Rune Reinforcement Tools** - Increase the Tier of Equipment/Rune by one. Can only be used on an Equipment/Rune of equal or lesser Tier.
* **Books of Power** - Gives a character 150/450/750/1500 experience, depending on it's tier.
* **Recovery items** - Elixir heals one hero, and the Scroll heals all heroes. There are tier 1 and tier 2 versions of both.
* **Forge Stone** - Rerolls the second altar of a relic. Can be used 1/2/4 times, depending on it's tier.

## Merchants

Available in Shop Tiles. Can help you sell/buy anything you might need or not need.

* **Guilsus**: Sells Equipment: (Sword, Staff, Bow, Armor).
* **Amet**: Sell Runes.
* **Alice**: Sell Recovery Items and Rune Removal Tools.
* **Aslyn**: Sell Heroes.
* **Saleed**: Sell Miscellaneous items that isn't Heroes/Equipment/Runes.
* **Zegtul**: Sell anything. Sometimes has a good price offer. Available with a greed of 10 ( +1 free reroll if you have 15/20/25 altar points .

## Floor Surprise

All the surprises that come

* Badly wounded soldiers: One hero will leave your team, but you will get god tier equipment (1-2 equipments depend on your luck). If you reject, the Event is skipped.
* Injured Aram: Take 3 random Healing Items or 1 forge stone
* Treasure Goblin: Hunt or collect silver. If you hunt, you won't get more silver because the silver goes through the hole in the sack. Also collect silver
* Broken Altar of heroes: Choose one of the three types of bonuses - XP to one hero, 2 random piece, increase XP all heroes.
* Broken Altar of Blood: Random hero pays blood and takes damage. There x2 for waepon and x2 for Books
* Remains of the Gigantic Incarnate: You have to press search three times. The change to success lower each complete one. If you fail once, you will fight boss in that stage, but if you success all, you can choose equipments
* Broken God of Greed statue: Pray or steal. If you want to steal, you have to fight mobs but you get more silver
* Purifying the corrupted: You can agree or run away from the battle. There you can only agree three times and each new stage the chances of winning decreases but the rewards increase. If you lose, you get nothing. There's no battle against mobs, and you play with probability.
* Captured Heroes: Save the hero and get him on your field. There is a chance that you will have to fight against mobs
* Rune Corrupted by the Abyss: Attempt to purify a rune three times. Each time random hero will take damage.
* Crossroads: Left road for Items and right road for new hero
* Chest Drowned in Void: Open the chest, destroy the chest or run away. The chance of getting items is slim, but it's worth the damage to try to get prizes.
* Ancient Anvil: You can upgrade level 1 to a item or rune. But there is 50% chance that all heroes get damage or no damage.
* Ancient Research Table: Search the bookshelf to get 2 XP books or search the cupboard to get some Elixir
* Bonfire: Take 2 books of XP or save the fire and get recovers all heroes by 40% of HP
* Suspicious Rune collector: you buy a proposed rune or a random rune at a higher level. Both pay with silver
* Swift Monsters: Get random equipment or participate in a battle to get your chosen reward
* Bandit Trap: Fight bandits and get prizes or pay silver and avoid battles with 80% probability.
* Freezing Area: Obtain polish tool for item and rune, but one random hero get damage
* Jar of Greed: Pay silver to look in the jar and get something or ignore

## Game mechanics

* One hero can only have 3 Runes and 3 Equipment on at the same time.
* The maximum number of heroes is 12. Otherwise you have to sell them
* If you pass the 6th floor, you will get a special greed item as a prize. Only one of these items can be worn on the hero, not two items