recursal/Fanatic-Fandom huggingface dataset:
Humrul Lockheed

Humrul Lockheed was the first Lockheed King of the Lakewalker Kingdom.

## **History**

### ***Background, 4E-196***

Humrul Lockheed was born in Yindriggil. He was the son of a blacksmith, and learned how to forge at an early age. He spent his free time training with the weapons he made with his father, and in time became a formidable fighter. He joined the Lakewalker Legion, and became one of the most trusted soldiers among their ranks.

### ***Mayor of Yindriggil, 4E-226***

When the mayor of Yindriggil died, Humrul ran to replace him. He was elected by an overwhelming majority, having served the city well through his many years serving in the Legion. He became one of the most profitable mayors in the city's history, and the city grew threefold in population and economy.

### ***Commander of the Legion, 4E-243***

After serving as the mayor for many years, he was asked to replace the recently fallen Commander of the Lakewalker Legion. He accepted, and began construction of a grand fort from which to operate. When Fort Humrul was completed, Yindriggil became the base of the Lakewalker Legion's activities in the Blue Mist Lake.

### ***The Lockheed Throne, 4E-265***

After the Lanternial family was killed in Konis's destruction of the Northern Shores, a council of noblemen from across the Lakewalker Kingdom gathered to elect a new King. After months of deliberation, Humrul Lockheed was chosen to be the new King of the Lakewalkers based off of his many experiences with various forms of leadership. When the Wayward Prince was relocated in Karkari, it was moved to Yindriggil to be his royal vessel.

### ***Service and Death, 4E-280***

Humrul maintained an active presence in the Lakewalker Legion, despite his new position as King. When Karkari was under siege by the Deep Gnomes, he led the battalion that was dispatched to stop the attack. He entered the battle against the will of his advisors, and was mortally wounded in combat. The Deep Gnomes were defeated, but Humrul passed away three days later. He is quoted as saying "better to die in a battlefield than in a bed."
Eustace Cladmitt

Svanil Cladmitt (son)

Eustace Cladmitt is a politician from Antioth, and previously served as the head of the Cladmitt Mining Company before his son Svanil was elected Governor and inherited the business.

## **History**

### ***Background, 7E-923***

Eustace Cladmitt was born into the Cladmitt family, and was groomed to become a politician. He was one of the youngest Cladmitt men to inherit the Cladmitt Mining Company, and was well onto his way towards the position of Governor when he was in a mining accident that cost him his sight.

### ***Bid for Governor, 7E-946***

Despite his blindness, Eustace ran a campaign for Governor of Antioth. Ultimately, his history with the Mining Company prevented him from defeating his opponent, Keyvei Tolimin. She was elected in a landslide, crushing Eustace's reputation and adding another blemish to his family's.

### ***Svanil Cladmitt, 7E-950***

When Eustace had a son, he knew that Svanil could restore the family's position and power. He raised Svanil with the Governor's role in mind, preparing him to run both Antioth and the Augur Mine. He was a harsh father, but it produced the results he desired.

### ***Keyvei Conspiracy, 7E-986***

Years later, Keyvei Tolimin began to show signs of mental deterioration. Seemingly out of nowhere, her behavior became erratic and unpredictable, causing her to be ousted from the role of Governor. Svanil defeated Serana Stoneforge in the next election, causing many to question Eustace's role in the change up. Some have theorized that Eustace and Svanil plotted to somehow poison or otherwise break Keyvei's mind, causing the downward spiral that led to her removal from office.
Lakewalker Legion

The Lakewalker Legion is the primary military force of the Lakewalker Kingdom, based out of of the Blackfin Bastion in Antioth.

## **History**

### ***Karkaro Lanternial, 3E-635***

Shortly after the formalization of the Lakewalker Kingdom, Karkaro Lanternial opted to organize a unified military force to defend the blossoming territories. This force was named the Lakewalker Legion, and began to establish small bases all across the Blue Mist Lake.

### ***Fort Humrul, 4E-243***

When Humrul Lockheed took over as Commander of the Legion, he began construction of a military base in Yindriggil. Fort Humrul became the new headquarters for the Legion's operations, and would remain as such until the Tenebrian War.

### ***The Tenebrian War, 6E-403***

When Tenebris defeated Weitong in battle, the Lakewalker Kingdom succumbed to his control. The Lakewalker Legion was disbanded, and replaced by Shadowclaw enforcers. It wasn't until Tenebris's defeat in 6E-777 that the Legion would be restored.

### ***Blackfin Bastion, 6E-780***

When the Lockheed Monarchy regained control of the Blue Mist Lake, the Legion moved into the now vacant Blackfin Bastion, which had been constructed during the Shadowclaw occupation. This became their new base of operations, and has remained so ever since.
Collapse of Eights

The Collapse of Eights was a recent disaster in Antioth, in which a significant portion of the Oxidation Ring collapsed.

## **History**

### ***The Collapse of Eights, 7E-888***

When Antioth's economy continued to prosper, the Cladmitt Mining Company sought to expand the Oxidation Ring to include more workers. However, shoddy safety protocols and underpaid workers led to a compromised outer wall. In the year 888, the north-eastern wall collapsed, destroying a large portion of the ring. This event has gone down in history as the Collapse of Eights, and has haunted the Cladmitt family ever since. This tragedy, combined with the breach of the lake's wall, has caused many in the city to rethink the power given to the Cladmitt family.
Lockheed Chateau

The Lockheed Chateau was the home of Waldrick Lockheed, in the now-abandoned city of Waldrin.

## **History**

### ***Construction, 7E-620***

When Waldrick Lockheed relocated to the Isle of Grikka, he requested that Brugnol Bhat come with him to design his home. The Lockheed Chateau was the first completed structure, and a city began to grow around it. The city came to be known as Waldrin, named after the King who founded it.

### ***Waldrick's Death, 7E-681***

Waldrick Lockheed fell mysteriously ill, which many saw as the final sign of Waldrin's haunting. The remaining citizens fled the city, and it has been abandoned ever since. Waldrick passed, and his only daughter assumed the throne. She took the remaining family and fled to the southern shores of the Island, founding the Queen's Shore. Waldrick was buried beneath the Temple of Sokis, where he supposedly still dwells as one of Waldrin's ghosts. Since his passing, the Lockheed Chateau has been unused and abandoned. The Chateau is supposedly haunted by Elizza Lanternial, who is rumored to rule the ghosts of the Northern Shores from beyond the grave.
Mom

**Mom**- secondary character, shown in Kropka308's videos. She's Kropka's, Max's and Tamara's mother. It's unknown what is her name.

## Family

Kropka308 (daughter)Tamara (daughter)

Max (son)

Dad (husband)

## Appearance

She's drawn by Kropka, having blond hair and blue eyes. She wears blue shirt, but the lower part of the body wasn't shown.

## Where She Appeared

As for now, she has appeared in:

* ''Mój dziwny sen 2'' (My weird dream 2)
* ''Rodzeństwo'' (Siblings) (as a guest)
* ''MÓJ DZIWNY SEN 3'' (MY WEIRD DREAM 3)

### Mój dziwny sen 2 (My weird dream 2)

Mom has appeared mainly at the beginning part, when she breaks into Kropka's house to announce her wedding with Senpai. After that she's shown only once, along with family, and she doesn't have a bigger appearance.

### MÓJ DZIWNY SEN 3 (MY WEIRD DREAM 3)

Mom appeared when Kropka was hiding from zombies, in a form of blue alien girl. She befriends with Kropka and some time after, she changes to her human form to show her where berries are. She changes to her alien form afterwards.

## Trivia

* In the videos she has an important role (dream videos) she has a shape-shifting motive: in ''Mój dziwny sen 2'' she appears as a axe in the beginning; in ''MÓJ DZIWNY SEN 3'' she is the true form of the alien girl.
* Kropka didn't use the green to color her, as opposed to her children.
* Her shirt has the same color as Kropka's one.
Miril Mastis

Marlena Mastis (mother-in-law)

Miril Mastis is an innkeeper for the Third Mast in Antioth, and is married to Miriam Mastis.

## **History**

### ***Background, 7E-966***

Miril Dimal was born in Ipsen, but moved to Antioth to seek new opportunities. Her brother Abragem Dimal accompanied her on the journey, finding work as an adventurer aboard the Snow Star. Miril tried to find work as an innkeeper, but was turned away for her brash personality.

### **The Third Mastis, 7E-986**

One day, out of happenstance, Miril was wandering the Hearthstead Ring. She wandered into the Chelonian Cathedral, and became entranced by the High Priestess, Miriam Mastis. Miril and Miriam fell in love, and were soon married. Miril began working at the Third Mast Inn, and Marlena realized that Miril had become the "Third Mast" of the family. Since then, the three women have run the inn together.
Oxidation Ring

The Oxidation Ring is one of the residential districts on Antioth, primarily for the poorest citizens of the city. There are several small businesses present in the district, but most of Antioth’s citizens avoid the “Ox Ring.” The Oxidation Ring was partially destroyed in the Collapse of Eights, largely in part to the negligence of the Cladmitt Mining Company.

## **Layout**

The Oxidation Ring is connected to the Mortar Ring to the west, the Induction Ring to the east, and the Remunerative Ring to the south.

## **Significant Locations**

* Keyvei’s Collection
* The Sleeping Stone Inn
* The Snapdragon Cemetery
* The Third Mast
Blue Mist Hall

The Blue Mist Hall is the political headquarters of Antioth, and therefore the Lakewalker Kingdom. From the Blue Mist Hall, the Governor of Antioth runs the city and the Augur Mine.

## **History**

### ***The Tenebrian War, 6E-403***

When Tenebris conquered Garn in the Tenebrian War of the Sixth Reign, Antioth was largely spared from calamity. It was occupied by the armies of Tenebris, but was allowed to continue life as usual in order for the lucrative Augur Mine to continue serving the Tenebrian legions. For three hundred years, Antioth grew while other cities remained stagnant. Over this period of Tenebrian control, more rings were constructed. The Remunerative Ring was built for commerce, the Oxidation Ring was built for habitation, and the Aurum Ring was constructed to house Tenebris's lieutenants. The Blue Mist Hall was constructed as a municipal structure, originally called the Court of Crests.

The Court of Crests was used as a public courthouse, where crimes against Tenebris were judged and punishments were dealt. The main hall was decorated with tapestries, each emblazoned with the crests of the various royal families of the Shadowclaw Kingdom, such as Blackmane and Enderani.

### ***The Blue Mist Hall, 6E-777***

When Tenebris was defeated, the local leaders took the Court of Crests and renamed it as the Blue Mist Hall. It became the headquarters for Antioth's government, and the tapestries were replaced by images of Lakewalker heroes.

### **The Council, 7E-620**

The Lakewalker Kingdom was left without leadership after the gods removed themselves from mortal affairs. Waldrick Lockheed was left without a guide, and had no desire to become a uniquely powerful monarch. To unify the people, the three largest settlements of the region decided that they would rule the land in tandem, forming the Blue Mist Council. There would be three Governors, residing in Bendrikka, Antioth, and Ipsen. Together, they would make all major decisions for the people of the Blue Mist Lake, with the King guiding their decisions along the way. With the Council in charge, Waldrick and his family moved to the Isle of Grikka, building the city of Waldrin.

The Blue Mist Hall was selected as the site of attunement for the Governor of Antioth, and the tapestries were enchanted to serve as windows into the other sites.
Shranik Tarina

Shranik Tarina is the son of Isaya Tarina, the Tartan Queen. He rules the Tartans of Port Lockheed, on the Isle of Grikka.

## **History**

### ***Birth, 7E-962***

Shranik was born in Tartanas. His mother is the Tartan Queen, Isaya Tarina. Shranik quickly showed greater aptitude than the rest of her children, and even murdered his brother over a stolen meal.

### ***Port Lockheed, 7E-970***

Impressed by his combatant prowess, Queen Tarina elevated him to a position within the Tartan military forces. He was relocated to the Tartan base at Port Lockheed, on the Isle of Grikka, when he was only eight years old. He has been trained to be an excellent surface-level warrior, and now leads the forces at the Port.

## **Personality**

Shranik Tarina is one of the more vicious and brutal members of his family, but only when he is in control of the situation. Once he feels truly threatened by an enemy, he acts out of cowardice and self-preservation.
Viridian Plaza

The Viridian Plaza is located in Yindriggil, named after the adjacent Viridian Spire.

## **History**

### ***Naming, 4E-287***

The town square had always existed in the center of Yindriggil, and it was the home of many celebrations and festivals. It wasn't until the completion of the Viridian Spire that the plaza was named, adopting the title of the Viridian Plaza.

### ***Burgluk Occupation, 7E-962***

When the Burgluk Clan took over Yindriggil, the Viridian Plaza was repurposed to serve as the military headquarters for Umaara Burgluk and her warriors. War tents were erected, and barricades were established to bar access to the Plaza. From here, Umaara leads her clan-mates in their occupation of the city.
Vikor the Hunter

Vikor Brann, commonly known as Vikor the Hunter, is the Captain of the Grey Galley, and a renowned warrior known across Garn.

## **History**

### ***Background, 7E-953***

Vikor Brann was born in Prindilly, in the Torpid Coasts of the Kilteran Plateau. Despite growing up in a lawless city, Vikor remained true to the morals instilled in him by his noble parents. He showed great aptitude as a hunter, and his sizable inheritance meant that he had little need for money. Rather than selling his meats, he gave them freely to the poor of Prindilly. He became known as a great philanthropist, and his name spread across Garn as "Vikor the Hunter."

### ***Captain of the Grey Galley, 7E-995***

After the collapse of the Grey Gallows in Hendrik, a group of escaped prisoners made their way to Prindilly in order to take advantage of the corrupt law enforcement. When Vikor came into contact with them, he decided to take their rehabilitation into his own hands. He purchased a ship and offered them all positions on his crew, and the ship was named the Grey Galley in reference to their background. They began to sail across Garn, hunting the local beasts terrorizing every settlement that they visited.

### ***Vall Aquis, 7E-996***

After a year of traveling, the Grey Galley made its way down Hal Dimal, a river that cuts through the Redfang Kingdom, ending up in Vall Aquis. While Vikor set out to hunt a nearby Hydra, several members of his crew started a brawl in a local pub. The brawl escalated into a riot, with many of Vikor's crew members at its center. The Grey Galley was forced to leave the city.

### ***Karkari, 7E-996***

Upon hearing of a settlement made entirely of ships, Vikor charted a course for Karkari, in the western region of the Blue Mist Lake. Upon his arrival, he began working with Mayor Thorvan Rotharver to help bring order to the rambunctious communities of the Floating Quarter.
Swan's Leap

Swan's Leap is a smaller island to the north of the Isle of Grikka. Some rumors dictate that this island is the actual form of Grikka, rather than the larger isle.

## **History**

### ***Mythological Origin, 4E-265***

Grikka was a frequent visitor to the calm waters of the Blue Mist Lake, which in time allowed her to fall in love with Konis. The gods had long avoided romantic attachments of any kind, due to the potential for conflict. Still, the two began a forbidden love affair. This affair continued for almost a hundred years, but was discovered by a Tartan named Dranor. When he attempted to threaten Konis, he was murdered in order to keep her secret safe. When Grikka discovered this, she was shocked. Grikka abandoned her lover, sending Konis into a wild fury that devestated the Northern Shores. The gods pleaded with the Runepriest to stop her rampage, but they refused to intercede. Grikka swam to the bottom of the Blue Mist Lake, and Konis calmed herself out of fear of drowning her lover. The Runepriest immortalized the two lovers in stone, creating the Isle of Grikka. Some believe that Swan's Leap was created alongside the island, and some believe that Isle of Grikka existed prior and that Swan's Leap is Grikka's actual petrified form.

### ***Connection to the Mainland, 7E-620***

When Waldrick Lockheed relocated to the Isle of Grikka in the Seventh Reign, he began construction of the city of Waldrin. While it was being built, he began construction of the Waldrin Bridge, connecting the Isle of Grikka to Swan's Leap. The project was led by the dwarven architect, Brugnol Bhat. Waldrick intended for the city to expand onto the smaller island, but construction ended as citizens began to flee the community.
Elwise Halfhorn

Elwise Halfhorn is a Satyr from Crimlowe, and the manager of the Captain's Daughter.

## **History**

### ***Background, 7E-947***

Elwise Halfhorn was born into the wealthiest family in Crimlowe. He and his sister were raised to inherit the Crimson Fields, but his sister Kyra showed much greater aptitude for running the farm. Their parents died when they were very young, and Elwise inherited most of their fortune while his sister inherited their business.

### ***The Sacred Grove, 7E-963***

Seeking to start his own business, Elwise Halfhorn opened a brothel called *The Sacred Grove*, but business was poor thanks to the heavy presence of the Winterwatch Guard. Elwise began to seek a better location from which to run his business.

### ***The Captain's Pride, 7E-976***

After failing to secure a location in the Oakheart Kingdom, Elwise heard of the Silver Scale Shipyard in Antioth that was constructing a new luxury vessel. Elwise used the remainder of his fortune to purchase the ship, which he named the Captain's Daughter. He operated the ship as a traveling brothel, moving from city to city along the coasts of Garn.

### ***Karkari, 7E-984***

After being banned from every major port in Garn, Elwise settled the ship in the Floating Quarter of Karkari, where law enforcement was weaker. He began to pick up regular customers, and the Floating Quarter grew as more people heard about the Captain's Daughter.
Sue Ellen

Sue Ellen Armstrong is a supportive character from Teenage PBS Girls.

## Appearance

S.E. has curly orange hair, dark peach skin, and brown eyes. Her attire includes a lime green hair clip, a yellow jacket, an aqua blue shirt, light blue jeans, and red sneakers.

## Personality

S.E. is a supportive friend to every one of PBS High. She is also into sports, for she is a member of the PBS High Soccer Team. Among other things, S.E. has a knack for storytelling, art, karate, and befriending people who are older than herself.

Even when she gets into problems with herself, S.E. takes time to get through it by talking to someone or writing in her diary. She is close friends with Francine and Muffy.

## Trivia

* Compared to Nikki Maxwell from Dork Diaries, S.E. has a diary to write down her most heartwarming and/or embarrassing memories.
Watered Wound Apothecary

The Watered Wound Apothecary is a house of healing in Ipsen, on the Blue Mist Lake. It is currently managed by Krikk Yuggin, a graduate of the Floodshaft Academy.

## **History**

### ***Founding, 5E-371***

The Watered Wound Apothecary was founded in the Fifth Reign, shortly after the city of Ipsen was formalized. It was a simple establishment, and didn't stray from the ordinary wares typically sold in place of healing.

### ***Machinery from the Mill, 5E-820***

When the Eastern Wave Mill was constructed, the owner of the Apothecary was struck by inspiration. He used the machinery of the Mill to design updated methods of medicinal care, constructing systems that worked in tandem with magical elements to diagnose all sorts of ailments and maladies. The Watered Wound Apothecary became Garn's foremost facility for treating rare diseases.

### ***Partnership with Rinnka's Springs, 6E-233***

When Ipsen Mine collapsed in the Sixth Reign, the Apothecary tended to the wounded miners that were caught in the collapse. When Rinnka's Springs were built above the ruined mineshafts, the owners of the Watered Wound saw an opportunity for a partnership. Knowing the medicinal properties of the Springs, the Watered Wound partnered with them and began to offer prescriptions for time spent in the heated spring water. This boosted the business of Rinnka's Springs, and provided immense relief to the Apothecary's customers.

### ***Partnership with the Academy, 6E-268***

When the Floodshaft Academy was founded, the increase in magical interest allowed for even more growth concerning the Apothecary's remedies. The diagnoses became more accurate as the Apothecary hired the graduating wizards and sorcerers. A formal partnership was created between the Apothecary and Academy in 6E-268. Now, the wizards of the Apothecary are sought far and wide as the greatest experts on medicine and health.

### ***Downturns in the Seventh Reign, 7E-950***

When Jasper Quindilfawn took over for his father as head of Quindilfawn Retreat, the entire city began to suffer. With less wealthy tourists visiting the city, the expensive machinery of the Watered Wound lost much of their financial support. With the Eastern Wave Mill on the edge of bankruptcy, the future of the Apothecary seems uncertain.

### ***Lockheed Shipwreck, 7E-995***

The citizens of Ipsen were horrified to find the unconscious body of the Lakewalker prince, Stephis Lockheed, aboard a wrecked ship only a mile up the coast. The circumstances of his wreck are unknown, but it is currently under investigation by Governess Dumont. Stephis is currently being cared for by Krikk Yuggin at the Watered Wound Apothecary. He is being sustained by one of the Apothecary's machines, and the bankruptcy of the Mill could potentially end Stephis' life.
Redfang Mountains

The Western Mountains

The Redfang Mountains are the Northern region of Garn. It is ruled by the Redfang Kingdom, and is inhabited largely by humans.

## **Geography**

The geography of the Redfang Mountains is characterized by jagged mountains, deep cave systems, and ashy canyons.

The Redfang Mountains cover the Northern reaches of Garn. It is neighbored by the Kilteran Plateau, the Green Woods, and the Blue Mist Lake to the South. The region features greater diversity than any other, but is still largely dominated by humans.

## **Settlements in the Redfang Mountains**

* The Bloodscale Burrows
* North Firsirin
* Vall Bullo
* Vall Dralla
* Vall Ferna
* Vall Tigna
Umaara Burgluk

Rishir Burgluk (sister)

Otin Burgluk (brother)

Umaara Burgluk is one of the leading members of the Burgluk Clan, and leads the Burgluk activity of the Blue Mist Lake.

## **History**

### ***Background, 7E-944***

Umaara is the daughter of Ysgran Burgluk, and next in line to the Burgluk Chiefdom. She is the eldest of her siblings, and assisted in raising them in their father's frequent absence. She gained the respect fo the Clan fairly quickly, and was began one of the Clan's foremost military leaders.

### ***Yindriggil Incursion, 7E-962***

Umaara led the attack on Yindriggil that placed the city under Burgluk control. She was left in charge of the city, and retains control to this day. She is not a cruel leader, and allows the citizens to leave in relative peace. Still, she is quick to dispose of any who defy her or attempt to leave the city. Those who resist end up in the Yindriggil Grave Pits, to join the rest of the deserters. The occasional trader is allowed into the city, in order to bring supplies to the Clan's warriors. The Clan has seen relatively little resistance to their occupation, since the Lakewalker Kingdom does not have the military resources to spare on behalf of the city.

## **Personality**

Umaara Burgluk is one of the more level-headed Burgluk siblings. Rather than enslave the locale populace, she allows them to continue their day to day lives, as long as they do not resist her rule. She is more intelligent than most of her siblings, and has negotiated demands with the Blue Mist Council in the past.
House of Sokis

The House of Sokis is the municipal building of Karkari, as well as a place of worship dedicated to Sokis. It is home to the current mayor, Thorvan Rotharver, as well as the High Priest of Sokis, Krinnol Fireforge.

## **History**

### ***Founding, 3E-650***

After the birth of the Lakewalker Kingdom, Karkaro Lanternial sought to expand his territory around the perimeter of the Blue Mist Lake. After the founding of Bendrikka to the North, Karkaro continued along the western shores of the lake, eventually coming to a region teeming with fish and workable farmland. He claimed the land for his domain, naming it Karkari. The House of Sokis was constructed as the original dwelling for the settlement's Mayor, although at that time it was simply known as Karkari Manor.

### ***Dedication to Sokis, 7E-684***

After the Isle of Grikka was abandoned, the followers of Sokis sought a new place to worship their patron deity. With a devout following in Karkari, the city was selected to house the new temple. Not wishing to dishonor the original Temple of Sokis constructed by Waldrick Lockheed, they opted to simply repurpose the city's municipal building as a house fo worship, naming it the House of Sokis.
Queen's Shore

The Queen's Shore

Stephis Lockheed

The Queen's Shore is the current home of the Lakewalker Queen, Coya Lockheed.

## ***History***

### ***Founding, 7E-681***

Waldrin's founding King, Waldrick Lockheed, fell mysteriously ill, which many saw as the final sign of Waldrin's haunting. The remaining citizens fled the city, and it has been abandoned ever since. Waldrick passed, and his only daughter assumed the throne. She took the remaining family and fled to the southern shores of the Island, founding the Queen's Shore. The Lakewalker Kingdom has been ruled by female heirs ever since.

## ***Geography***

The Queen's Shore is largely covered in lush jungle, with the only signs of civilized presence being the simple dwellings of Coya and Jestil.

## ***Notable Inhabitants***

* Coya Lockheed
* Jestil Lockheed
* Stephis Lockheed
Eastern Wave Mill

The Eastern Wave Mill is located in Ipsen, and provides much of the energy for the nearby establishments.

## **History**

### ***Construction, 5E-820***

As the Ipsen Mine became more and more lucrative in the Fifth Reign, a new need for energy arose. When a traveling gnome named Shalomix Nonagon came through Ipsen, he noticed the labor crisis and introduced the town to his design for a mill-based source of power. Nonagon left them with proper instructions to build such a mill, and within a year the project was completed. It was named the Eastern Wave Mill, since the mill's wheel was turned by the lake's tides that fed into the Ipsen River.

### ***Application in the Mines, 5E-932***

Nonagon's Mill began to fuel the nearby shops and smiths, and support grew to extend power into the Ipsen Mine. Without Nonagon's instruction, it took them several years to extend the technology. When it was finally completed in 5E-932, it allowed for the miens to go deeper and further than they ever had before.

### ***Mining Collapse, 6E-230***

When the Ipsen Mine was flooded in the Sixth Reign, enough damages were done to the Mill's machinery that the city suffered its first labor outage since the Mill's construction. It took a year to finish rebuilding the technology.
Deepsail Harbor

The harbor, in disrepair after the Burgluk incursion

Deepsail Harbor is the largest port in the Blue Mist Lake, and is home to the royal vessel, the Wayward Prince.

## **History**

### ***Recovering the Wayward Prince, 4E-265***

After Konis's attack on the Northern Shores, the Wayward Prince was stolen by the Wayward Legion. It was later recovered in Karkari, before being relocated to Yindriggil to serve the new Lockheed Monarchy, led by Humrul Lockheed. Deepsail Harbor was constructed to house the glorious vessel, where it remains to this day.

### ***Yindriggil Incursion, 7E-962***

When Umaara Burgluk conquered Yindriggil, Deepsail Harbor was locked down to prevent locals from escaping aboard the Wayward Prince. Witnesses report frequent Burgluk activity within the harbor, but nobody has been able to verify these claims.
Kilteran Plateau

The Kilteran Plateau is the Eastern region of Garn. It is ruled by the Whitewing Kingdom, and is inhabited by a broad range of different races. The name is derived from Kiltera, the feline goddess of light, and was named in the 4th Reign at the birth of the original Whitewing Tribes.

## **Geography**

The Kilteran Plateau is largely comprised of rolling plains, with areas of jagged cliffs and scattered rivers. The Kilteran Plateau is bordered on the East and South by the Yemnan Sea. It is also neighbored by the Redfang Mountains to the North and the Green Woods to the West.

### ***Lake Kiltera***

At the end of Rinnka's River is Lake Kiltera. Oshuinn was built along the lakebed, and Firsirin can be found further down the river.

### ***Ottlio's Crest***

Ottlio's Crest is a sprawling cliff face in the eastern region of the Kilteran Plateau. Hendrik, the Whitewing capital, rests atop this cliff. Babbles can be found a few miles away from the northern tip of Ottlio's Crest.

### ***Seaside Peaks***

The mountain chain that extends into Whitewing Territory is known as the Seaside Peaks. Undertown is built into the base of Zhar's Peak, the tallest mountain in the area.

### ***Torpid Coasts***

The southern beaches of the Kilteran Plateau are known as the Torpid Coasts, and are less economically secure than many of the northern cities. The coasts surround the Torpid Lagoon, where Frimweft is built. Shilling can be found a few miles north of the Torpid Coasts. South of these beaches, in the Yemnan Sea, one can find the Astrevan Isles.

### ***Whitewing Forest***

The Whitewing Forest is a part of the Green Woods that remains under Whitewing control. Whiteroot, a city hollowed into the side of one of Tankota's Roots, rests alone the edge of these woods.

## **Settlements in the Kilteran Plateau**

* Babbles
* Frimweft
* Hendrik
* Oshuinn
* Prindilly
* Shilling
* South Firsirin
* Undertown
* Whiteroot
Temple of Tartuft

Tartuft

The Temple of Tartuft is located in the ruined city of Duranna, in the Blue Mist Lake. It is dedicated to Tartuft, the god of water from the Second Reign. Secondary places of worship to Tartuft are also located in Ipsen and Antioth.

## **History**

### **Construction*, 2E-353***

In the Third Reign, the followers of Tartuft fled to the west, fearing a conflict between Skall and Firsir. This group would become the earliest foundation of the Lakewalker Tribe. Societies would grow and spread throughout the coming centuries, and soon the lake was surrounded by fishing villages. These communities were intensely spiritual, thankful to the water gods that kept their lake calm and peaceful. Though the tribe was not a unified society, Duranna's quick growth gave it influence over the surrounding settlements. Tartuft was impartial towards the settlement, and it was chosen to be the location for the Temple of Tartuft.
Cladmitt Mining Company

The Augur Mine

The Cladmitt Mining Company is one of the most important companies in Antioth, as they oversee the Augur Mine in direct relationship with the city's prominent politicians. The Company is currently led by Svanil Cladmitt, who serves as Governor of Antioth and foreman of the Augur Mine.

## **History**

### ***Foundations, 6E-963***

When Kindris Cladmitt became the foreman of the Augur Mine, efficiency was prioritized at the sake of the workers' safety. Kindris founded the Cladmitt Mining Company, which effectively seized control of the Mine as a separate entity than the city of Antioth. More and more cave-ins began to occur, but the city blossomed further thanks to the Augur Mine's increased output. The Company also oversaw all construction of the city's new Rings, such as the Lavish Ring and the Arbor Ring.

### ***The Breach, 7E-170***

After the breach that led to the creation of Grinevia's Wall, the Cladmitt Mining Company found itself at odds with Governor Phaestus Grinevia, who attempted to dismiss the Company with a council vote. Dinsal Cladmitt, the foreman at the time, managed to persuade enough of the council that the vote failed, and then proceeded to make the case that the Foreman and Governor should be combined into a single position so that the city's progress would not be stalled by political red tape. Not only did Dinsal succeed in convincing the council, but he was elected to be the city's next Governor. Since then, every Governor has also served as the foreman of the Augur Mine. Including Dinsal, five of the Governors since Phaestus Grinevia have been members of the Cladmitt family.

### ***The Collapse of Eights, 7E-888***

When Antioth's economy continued to prosper, the Cladmitt family sought to expand the Oxidation Ring to include more workers. However, shoddy safety protocols and underpaid workers led to a compromised outer wall. In the year 888, the north-eastern wall collapsed, destroying a large portion of the ring. This event has gone down in history as the Collapse of Eights, and has haunted the Cladmitt family ever since. This tragedy, combined with the breach of the lake's wall, has caused many in the city to rethink the power given to the Cladmitt family.
Omis Traditto

Omis Traditto was the captain of the Black Mast, and one of the only pirates to ever sail upon the Blue Mist Lake.

## **History**

### ***Background, 7E-947***

Omis Traditto was born in Antioth. He and his twin brother, Bwale Traditto, were vastly different in temperament. Where Bwale was a straight-and-narrow rule follower, Omis was always getting into trouble and pushing his luck. As the twins aged, Bwale joined the Lakewalker Legion while Omis became a sellsword. Bwale fought for law and order, while Omis bent the rules for coin and profit. Bwale rose through the ranks, eventually earning the moniker of Grand Commander. He offered Omis a position in the Silver Scale Armada, but his brother refused.

### ***Mercenary Work, 7E-981***

While his brother managed the Lakewalker Legion, Omis traveled Garn as a mercenary. Along his travels, he met many of his future allies. He met Alsarith Itchripper in Bendrikka, and the two became partners. Eventually, the pair would make their way to the Oakheart capital of Rootreach, where they would meet Marius and Bogart Dalturin.

### ***A Turn to Piracy, 7E-992***

After many years of mercenary work, Omis and his crew met Haemon Xaroth of the Crimson Brand. Omis agreed to trade his soul for a ship, and Captain Xaroth helped Omis steal the Black Mast from the Silver Scale Shipyard in Antioth. Bwale was unable to stop his brother, and has not seen Omis since he left Stone's Throw aboard the stolen ship.

### ***Death, 7E-997***

Throughout his pirate career, Omis was careful to avoid attention. Marius Dalturin posed as the captain of the ship, under the name "Francis DuBois." The crew eventually encountered the Wayward Revenants off the coast of the Isle of the Grikka, which resulted in the deaths of Alsarith and Marius. Omis attempted to use the Wayward Revenants to his advantage, seeking the inevitable profit that the Isle could provide. This proved to be his downfall, and Omis was killed on the island. His soul became trapped on the island, allowing him to avoid the fate that he had promised Captain Xaroth.
Stephis Lockheed

Stephis Lockheed is the son of Coya and Jestil Lockheed, the reigning monarchs of the Lakewalker Kingdom.

## **History**

### ***Background, 7E-951***

Stephis was born on the Isle of Grikka, to the King and Queen of the Lakewalker Kingdom. They lived in solitude until he was twenty-five years old, when he was finally permitted to leave the island.

### ***Journeys, 7E-976***

Stephis became an avid adventurer, wanting to see as much of the world as possible before he assumed the throne. He traveled all along the coasts of the Blue Mist Lake aboard the Swirling Squall, visiting every settlement and meeting with every leader that he could. He became close friends with all three members of the Blue Mist Council, and continues to familiarize himself with their successors as they retire.

### ***Shipwreck, 7E-995***

The citizens of Ipsen were horrified to find Stephis' unconscious body only a mile up the coast, with littered debris that is assumed to be the Swirling Squall. The circumstances of his wreck are unknown, but is currently under investigation by the Governess of the Eastern Shores, Monnok Dumont. He is currently being cared for by Krikk Yuggin of the Watered Wound Apothecary.
Krikk Yuggin

Krikk and her dragon, Firebutt

Krikk Yuggin is the current manager of the Watered Wound Apothecary in Ipsen.

## **History**

### ***Vall Tigna, 7E-924***

Krikk was born to a miner and his wife in Vall Tigna, in the Redfang Mountains. Her family suffered under the governance of Gurthin Tillnia, mother of the current Governor Etten Tillnia. One day, while Krikk was being trained in the mines, her father was almost killed in a collapse. Her magical abilities manifested, and she telepathically threw her father out of harm's way. Afraid of the consequences if the Redfang Militia were to discover their daughter's powers, Krikk's parents sent her to the Blue Mist Lake to study magic in safety.

### ***The Floodshaft Academy, 7E-942***

Krikk made her way to the Floodshaft Academy in Ipsen, where she began to further hone her powers. When Jasper Quindilfawn purchased the White Stag, she was entranced by the ship's splendor. She snuck on board on one of the Stag's first voyages, and wound up on the shores of the Isle of Grikka. She was discovered by the young Jasper, and the two began to explore the island together. When they stumbled upon a mysterious egg, Jasper convinced Krikk to take it home with her to the Academy. They left the island before they were discovered, and returned to Ipsen with the egg in tow.

### ***Firebutt the Dragon, 7E-943***

Hiding in the flooded mineshafts, Krikk incubated the mysterious egg in the warm waters. After almost a year, the egg finally hatched into a fledgling dragon. She named it firebutt, thanks to its nasty habit of sneezing fire and catching people's butts on fire. She raised the dragon as her own, even after being discovered by the Academy. They allowed her to keep the dragon, under the condition that she take complete responsibility for its actions.

### ***Professorship, 7E-964***

After graduating from the Academy as a talented wizard, she was hired by Eltarrion Grinevia to be a professor of magical creatures. Years later, when Tharivol Grinevia went missing, she was the professor who stumbled upon the secret chamber of the mineshafts where Jandar Silverine was holding his inhuman experiments. Jandar was expelled, Eltarrion stepped down as Headmaster, and Krikk retired from her professorship.

### **The Watered Wound Apothecary, 7E-980**

After retiring from the Academy, Krikk began working at the Watered Wound Apothecary. She had a knack for healing, and could masterfully operate the machinery fueled by the Eastern Wave Mill. By 7E-980 she had become the manager of the facility, and has operated the Apothecary ever since, still accompanied by her pet dragon, Firebutt.
Rose Gold Gardens

The Rose Gold Gardens were built in Antioth to memorialize the historic heroes of the Lakewalker Kingdom. The garden is designed as a complete timeline of the significant events in Lakewalker History.

## **History**

### ***Origin, 6E-891***

The Rose Gold Gardens were designed as a part of the original plans for the Arbor Ring. After the Tenebrian War, the leaders of Antioth decided that the city needed a memorial to all the lives that were lost. The memorial evolved into a full timeline, where the Lakewalker Kingdom's history would be recorded. Space was left at the end for future events, which have been slowly filled since the original construction.

## **Layout**

The Gardens are split into two sections. The first memorializes past heroes of the Lakewalker Kingdom, and the second depicts significant events from the nation's past.

### ***Featured Statues***

* Brugnol Bhat
* Phaestus Grinevia
* Elizza Lanternial
* Karkaro Lanternial
* Humrul Lockheed
* Waldrick Lockheed
* Antis Stoneforge
* Dranor Tarina
* Yin Volgrik

### ***Featured Events***

* Tartuft's Followers, 2E-353
* Birth of a Kingdom, 3E-635
* Konis and Grikka, 4E-265
* The Tartan Treaty, 5E-379
* Founding of Antioth, 5E-698
* The Tenebrian War, 6E-403
* The Breach, 7E-170
* The Shadow War, 7E-209
* The Founding of the Blue Mist Council, 7E-620
Samiril Quindilfawn

Samiril Quindilfawn was the grandson of Nata Quindilfawn, the founder of Quindilfawn Retreat in Ipsen. At the founding of the Blue Mist Council, he offered to house the Governor of Ipsen within the walls of the Retreat, where the Governor has lived ever since.

At his passing, ownership of the Quindilfawn Retreat was ceded to his son, Jasper Quindilfawn.
Keyleth's Gate

The Undercaverns

Keyleth's Gate is a location in Whiteroot, supposedly marking an entrance to the Undercaverns.

## **History**

### ***Keyleth's Gate, 6E-860***

After the Tenebrian War, workers in Whiteroot were seeking new forms of income in the suffering economy. They began digging into the root itself, hoping to find something of value. As they dug deeper, they discovered a hollow center leading towards Tankota's Tree. The original miners were lost in its depths, and the town's residents began to avoid the tunnels. Rumors spread that the root could possibly lead into the Undercaverns, and the entrance became known as Keyleth's Gate, named after Keyleth Elenrook, the mythical daughter of Lucien.

### ***Eltarrion Grinevia, 7E-964***

After the murder of Tharivol Grinevia at the Floodshaft Academy, Eltarrion Grinevia stepped down as Headmaster and relocated to Whiteroot, moving into the vacant Whiteroot Mansion. He converted the mansion into his personal laboratory, from which he studies Keyleth's Gate in an attempt to resurrect his son.
Isaya Tarina

Isaya Tarina is the current Queen of Tartanas, the latest in the Tarina bloodline.

## **History**

### ***Background, 7E-907***

Isaya was one of hundreds of siblings in line for the Tartan Throne. From among her siblings, Isaya showed early prowess as a warrior. She frequently bullied her siblings into submission, including the smaller Sinrik Tarina.

### ***Isaya's Rule, 7E-956***

When Isaya's father died, Isaya won the Rite of Ascension and became the next Queen of Tartanas. According to her brother, Sinrik, she has spent the years since her ascension plotting an attack on the surface world.
Dinsal Cladmitt

Svanil Cladmitt

Dinsal Cladmitt was the Governor of Antioth after the Breach, and the first to act as both Governor and foreman of the Augur Mine.

## **History**

### **Background, 7E-102**

Dinsal Cladmitt was born in Antioth, and was the son of the Augur Mine's foreman. He grew up being taught how to operate the mine, and eventually became a foreman himself. He was a calculated leader, and is now considered one of the most divisive figures in Antioth's history.

### **The Breach, 7E-170**

As the Cladmitt Mining Company constructed the Induction Ring, the outer walls of Antioth breached. The mighty waters of the Stone's Throw rushed into Antioth. Phaestus Grinevia managed to keep the waters at bay with the help of his family, and they manufactured a magical barrier to protect the city, now known as Grinevia's Wall. The barrier, which also serves as a window into the lake's waters, is supported by a series of enchanted towers throughout the Induction Ring. This disaster prompted the city to combine the roles of mine foreman and Governor, so that disasters like this could be avoided in the future. When Phaestus Grinevia's term ended, he was replaced by Dinsal, who would be the first of five Cladmitt Governors.
White Quarter

The White Quarter is the commercial hub of Karkari, and home to the city's municipal building and shops.

## **Significant Structures**

### ***The House of Sokis***

The House of Sokis operates as the municipal building of Karkari, as well as a place of worship for Sokis. The mayor, Thorvan Rotharver, lives and works in this building, and it is also managed with the help of the High Priest of Sokis, Krinnol Fireforge.

### ***Rods and Reels***

Rods and Reels is Karkari's primary store for fishing and sailing supplies. Many of the city's shipmasters operate out of Rods and Reels, making repairs to the various vessels that comprise the Floating Quarter.

### ***The Sunken Trove Tavern***

The Sunken Trove is a tavern and inn, and the only mainland inn available to travelers. It is more expensive than the Captain's Daughter, but vastly more reputable.

### ***The White Market***

All of the goods harvested from Karkari's farms are sold out of the White Market, which is a communal mercantile space. It has suffered in recent years, thanks to the presence and popularity of the Sanded Sister in the Floating Quarter.
Temple of Sokis

Sokis

The Temple of Sokis is located in the abandoned city of Waldrin, on the Isle of Grikka. It was built in reverence to Sokis, the Goddess of Water from the Seventh Reign.

## **History**

### ***Building the Temple, 7E-629***

Waldrick Lockheed was a devout follower of Sokis, and saw his new city as an opportunity to build Sokis a temple. Construction began in 7E-629, designed and supervised by the renowned architect Brugnol Bhat. The Temple of Sokis became one of the Island's primary tourist destinations.

### ***Waldrick's Death, 7E-681***

Waldrick Lockheed fell mysteriously ill, which many saw as the final sign of Waldrin's haunting. The remaining citizens fled the city, and it has been abandoned ever since. Waldrick passed, and his only daughter assumed the throne. She took the remaining family and fled to the southern shores of the Island, founding the Queen's Shore. Waldrick was buried beneath the Temple of Sokis, where he supposedly still dwells as one of Waldrin's ghosts. The Temple of Sokis still stands, even though the surrounding city lies in ruin. Some believe that the temple stands out of respect to Waldrick Lockheed, and others believe that is still maintained by the ghost of Brugnol Bhat.
Sokicon

The Sokicon is the holy text of Sokis's followers, written sometime after the Shadow War of the Seventh Reign.

## **Text**

Sokis, full of love.

As all of her people should be.

Love for all shapes and kinds,

For the enslaved and for the free.

Sokis, mother of the lake.

The waters her sacred domain.

Safe beneath the turning waves,

A softly spoken name.

Sokis, patroness of family.

The mother, daughter, and wife.

From men and women sweetly joined

Leap forth the breath of life.

Sokis, brutal when necessary.

Defending her people from danger.

With swarms of life beneath the lake,

No evil shall dare offend her.

Sokis, bearer of ancient knowledge.

Divine heiress of Weitong.

The fish see all beneath the sea,

Unblinking, never wrong.

Sokis, empowered in fellowship.

No single shape or form.

She swims the lake among the drowned,

As a holy and sacred swarm.

Sokis, ever holy.

The child of tooth and feather.

Her followers divinely chosen,

For strength in torrid weather.