recursal/Fanatic-Fandom huggingface dataset:
Gulf Forochel

**Gulf Forochel** is a biome in the «LOTR Reworked» mod for Minecraft.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Squid;
* Squid;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Thin Spruce;
* Dead Spruce;
* Fir;
* Pine;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Himling (Neutral faction);
* Tol Fuin (Neutral faction);
* Tol Morwen (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harad Desert Riverbank

**Harad Desert Riverbank** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Camel;
* Caracal;
* Horse;
* Camel;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Harad Nomad;
* Nomad Guard;
* Nomad Archer;

## Conquest

This biome cannot be conquered. Only those NPCs that were here originally will spawn here.

## Invasions

This biome can be invaded by the following factions:

* Gondor;

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Date Palm;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Palm;
* Avocado;
* Saxsaul;
* Banyan;
* Neem;
* Peach;

## Structures

The following structures can be encountered in this biome:

* Harad Obelisk;
* One of a kind of ruin;
* Momak Skeleton;
* Ancient Harad Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ijdi-ilel (Neutral faction);
* Izêm-ulzuz (Neutral faction);
* Ayûkaph-amâm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harhudor Jungle

**Harhudor Jungle** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Hills Forest;
* Flowers;
* Hills;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Crocodile;
* Jungle Scorpion;
* Bird;
* Butterfly;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Large Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Orange;
* Mahogany;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Red Clay (40.0%; Y: 0-80);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Lamedon Axe-thrower

**Lamedon Axe-thrower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Lamedon;
* Lamedon Hills;
* Ithilien (conquest);
* Ithilien Wasteland (conquest);
* Ithilien Hills (conquest);

## Behaviour

* Lamedon Axe-thrower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lamedon Axe-thrower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lamedon Axe-thrower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lamedon Axe-thrower, like most mobs, spawns in the daytime.
Giraffe

**Giraffe** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Bushland Hills;
* Far Harad Bushland;
* Far Harad Arid Hills;
* Kanuka Forest;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Mangrove;
* Far Harad Forest;
* Harad Mountains;

## Behaviour

* Giraffe, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Giraffe has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Giraffe can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Giraffe, like most mobs, spawns in the daytime.
Erebor Royal Guard Banner Bearer

**Erebor Royal Guard Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Erebor Royal Guard Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Erebor Royal Guard Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Erebor Royal Guard Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Erebor Royal Guard Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Erebor Royal Guard Banner Bearer, like most mobs, spawns in the daytime.
Gulfing Blacksmith

**Gulfing Blacksmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gulfing Blacksmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Blacksmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Blacksmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Blacksmith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Gulfing Blacksmith, like most mobs, spawns in the daytime.
* Gulfing Blacksmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gulfing Blacksmith buys next items:

* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* Dried Reeds: 1 ();
* Emerald: 15 ();
* Ruby: 12 ();
* Amber: 10 ();
* Topaz: 12 ();
* Leather: 2 ();
* String: 1 ();
* Bottle of Poison: 10 ();

## Sells

Gulfing Blacksmith sells next items:

* Gulfen Crafting Table: 100 ();
* Gulfen Khopesh: 15 ();
* Haradric Dagger: 8 ();
* Poisoned Haradric Dagger: 14 ();
* Haradric Spear: 15 ();
* Haradric Pike: 15 ();
* Gulfen Helmet: 20 ();
* Gulfen Chestplate: 32 ();
* Gulfen Leggings: 26 ();
* Gulfen Boots: 17 ();
* Blacksmith Hammer: 18 ();
* Bronze Bars: 20 ();
* Crossbow Bolt: 3 ();
* Bronze Crossbow: 12 ();
Large Beech

**Large Beech** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Eryn Rhúnaer;
* Lone-lands;
* Drúedain Forest;
* Minhiriath;
* Ringlo Vale;
* Gondor Woodlands;
* Gondor;
* Northern Lone-lands;
* Lindon;
* Emyn Winion;
* Eryn Garan;
* The Angle;
* Lothlórien;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Weather Hills;
* Anfalas;
* White Mountains;
* Lamedon Hills;
* Imloth Melui;
* Drúwaith Iaur;
* Meneltarma;
* The Wold;
* Fangorn Clearing;
* The Sea;
* Woodland Realm Hills;
* Rohan Woodlands;
* Andrast;
* Adornland;
* Rhúdel;
* Field of Celebrant;
* Uruk Highlands;
* Pelennor Fields;
* Rhun Beach;
* Woodland Realm;
* Tol Rhúnaer;
* Western Gondor;
* Lindon Coastline;
* Lossarnach;
* Bree-land;
* White Mountains Foothills;
* Belegaer Island;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Rhúdel Hills;
* Sea of Rhún;
* Island;
* Anorien;
* Fangorn;
* Rhúdel Steppe;
* Eaves of Lothlórien;
* The Sea;
* Rohan;
* Beach;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Lamedon;
* Rivendell;
* Trollshaws;
* Lebennin;
* Dorwinion;
* The Sea;
* Eriador;
* South Red Mountains (only in biome variants);
* Wilderland (only in biome variants);
* Beornings Domain (only in biome variants);
* Ithilien (only in biome variants);
* Blue Mountains Foothills (only in biome variants);
* Uttermost East (only in biome variants);
* Rhûn (only in biome variants);
* South Red Mountains Foothills (only in biome variants);
* North Red Mountains Foothills (only in biome variants);
* Anduin Hills (only in biome variants);
* Blue Mountains (only in biome variants);
* Rohan Gate (only in biome variants);
* North Red Mountains (only in biome variants);
* Enedwaith (only in biome variants);
* Vales of Anduin (only in biome variants);
Harhudor Mangrove

**Harhudor Mangrove** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Acacia;
* Mangrove;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Sandy Dirt (12.0%; Y: 60-90);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harhudor Jungle Edge

**Harhudor Jungle Edge** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Crocodile;
* Jungle Scorpion;
* Bird;
* Butterfly;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Large Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Mahogany;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Red Clay (40.0%; Y: 0-80);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Gulfing Banner Bearer

**Gulfing Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harondor (invasion);
* Lebennin (invasion);
* Pelargir (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Like other banner bearers, Gulfing Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Gulfing Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gulfing Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gulfing Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gulfing Banner Bearer, like most mobs, spawns in the daytime.
Half-trolls

**Half-trolls** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Troll Chieftain (+2000.0);
* Half-troll Warlord (+1000.0);
* Half-troll Raider (+500.0);
* Half-troll Warrior (+200.0);
* Troll-kin (+100.0);
* Half-troll Scavenger (+50.0);
* Half-troll Guest (+10.0);

## NPC

* Half-troll Scavenger;
* Half-troll;
* Half-troll Warrior;
* Half-troll Warlord;
* Half-troll Banner Bearer;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Far Harad Volcano;
* Perdorogwaith;
* Taur-i-Thorogrim;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Pelennor Fields;
* Harnennor;
* Lossarnach;
* Ringlo Vale Hills;
* Pelargir;
* Ithilien;
* Far Harad Grasslands;
* Lamedon Hills;
* Taurethrim Clearing;
* Imloth Melui;
* Gondor Woodlands;
* Taur-i-Thorogrim;
* Ithilien Hills;
* Harondor;
* Far Harad Arid Hills;
* Near Harad Fertile;
* Far Harad Jungle;
* Southron Forests;
* Far Harad Jungle Edge;
* Far Harad Arid Grasslands;
* Far Harad Jungle Lake;
* Far Harad Forest;
* Ithilien Wasteland;
* Anorien;

## Invasions

This faction invades the following biomes:

* Taur-i-Thorogrim;

## Waypoints

This faction does not control any waypoints.

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of the Half-trolls;
Large Chestnut

**Large Chestnut** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Rhûn Forest;
* Shire Woodlands;
* Ithilien Hills;
* Northern Mirkwood;
* Lindon;
* White Downs;
* Vales of Anduin;
* Eregion;
* Eryn Vorn;
* Uttermost East Forest;
* Lamedon Hills;
* Imloth Melui;
* Drúwaith Iaur;
* Rohan Gate;
* Woodland Realm Hills;
* Shire Marshes;
* Adornland;
* Field of Celebrant;
* Forest Shelter;
* Woodland Realm;
* Shire Moors;
* Wilderland;
* Lindon Coastline;
* Lossarnach;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Gladden Fields;
* Rhún Swamp;
* Ringlo Vale Hills;
* Rhûn;
* Anduin Hills;
* Pinnath Gelin;
* Dunland;
* Lamedon;
* Rivendell;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Enedwaith

**Enedwaith** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;
* Dead Spruce Forest;
* Dead Oak/Spruce Forest;
* Mountain;
* Beech Forest;
* Birch Forest;
* Larch Forest;
* Pine Forest;
* Aspen Forest;
* Alder Forest;
* Poplar Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Dunlending;
* Dunlending Warrior;
* Dunlending Bowman;
* Dunlending Axe-thrower;
* Dunlending Berserker;
* Dunlending;
* Dunlending Warrior;
* Dunlending Bowman;
* Dunlending Axe-thrower;
* Dunlending Berserker;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* Gundabad;
* Isengard;
* Rohan;
* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* Gundabad;
* Dunland;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Tall Oak;
* Large Oak;
* Spruce;
* Chestnut;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;
* Dead Oak (dead oak/spruce forest);
* Oak Shrub (oak shrubland);
* Birch (birch forest);
* Large Birch (birch forest);
* Dead Spruce (dead oak/spruce forest);
* Beech (beech forest);
* Large Beech (beech forest);
* Larch (larch forest);
* Pine (pine forest);
* Aaspberry (aspen forest);
* Giant Aspen (aspen forest);

## Structures

The following structures can be encountered in this biome:

* Ruined House;
* Burnt House;
* Rotten House;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Lond Daer (Neutral faction);
* Old South Road (Neutral faction);
* Mouths of Isen (Neutral faction);
* Druwaith Yaur (Drúedain);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Eaves of Lothlórien

**Eaves of Lothlórien** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Deer;
* Butterfly;
* Bird;
* Rabbit;
* Swan;

## NPC

The following NPCs are spawned in this biome:

* Galadhrim Elf;
* Galadhrim Warrior;
* Galadhrim Warden;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Dol Guldur;
* Mordor;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;
* Dol Guldur;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Mallorn;
* Mallorn Boughs;
* Party Mallorn;
* Beech;
* Large Beech;
* Larch;
* Aaspberry;
* Giant Aspen;

## Structures

The following structures can be encountered in this biome:

* Galadhrim Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Caras Galadhon (Lothlórien);
* Cerin Amroth (Lothlórien);
* House of Nimrodel (Lothlórien);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Easterling Goldsmith

**Easterling Goldsmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Easterling Goldsmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Goldsmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Goldsmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Goldsmith, like most mobs, spawns in the daytime.
* Easterling Goldsmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Easterling Goldsmith buys next items:

* Gold Ingot: 15 ();
* Gold Nugget: 2 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amber: 10 ();
* Amethyst: 8 ();
* Topaz: 8 ();
* Pearl: 25 ();
* Coral: 8 ();

## Sells

Easterling Goldsmith sells next items:

* Gold Ring: 15 ();
* Silver Ring: 12 ();
* Golden Goblet: 27 ();
* Silver Goblet: 18 ();
* Copper Goblet: 8 ();
* Gold Chandelier: 15 ();
* Silver Chandelier: 12 ();
* Golden Bird Cage: 20 ();
* Silver Bird Cage: 15 ();
* Gold Bars: 8 ();
* Silver Bars: 6 ();
* Gold-trimmed Rhunic Brick: 3 ();
* Golden Rhunic Helmet: 30 ();
* Golden Rhunic Chestplate: 45 ();
* Golden Rhunic Leggings: 35 ();
* Golden Rhunic Boots: 25 ();
Lake

**Lake** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Hobbit Shirriff

**Hobbit Shirriff** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Hobbit Shirriff, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Hobbit Shirriff has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Hobbit Shirriff can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Hobbit Shirriff, like most mobs, spawns in the daytime.
* Hobbit Shirriff is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Hobbit Shirriff sells next units:

* Hobbit Bounder: 40 () no pledge, 20 () with pledge; 50.0+ alignment;
Gundabad Orc Archer

**Gundabad Orc Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Field of Celebrant;
* Swanfleet;
* Misty Mountains Foothills;
* Lone-lands;
* Minhiriath;
* Wilderland;
* West Northern Forests;
* Grey Mountains Foothills;
* Source of Anduin;
* Beornings Domain;
* Dale;
* Northern Lone-lands;
* Grey Mountains;
* Eriador Downs;
* Mirkwood Mountains;
* Dimrill Dale;
* Moria;
* Coldfells;
* Vales of Anduin;
* Eregion;
* Gladden Fields;
* The Angle;
* Western Ettenmoors;
* Northern Wilderland;
* Eryn Vorn;
* Weather Hills;
* East Northlands;
* Blue Mountains Foothills;
* West Northlands;
* Midgewater;
* Anduin Hills;
* Blue Mountains;
* Ettenmoors;
* Misty Mountains;
* Trollshaws;
* Long Marshes;
* Eriador;
* East Bight;
* East Northern Forests;
* Forest Shelter (conquest);
* Woodland Realm (conquest);
* Shire Moors (conquest);
* The Shire (conquest);
* Fangorn Wasteland (conquest);
* Shire Woodlands (conquest);
* Northern Mirkwood (conquest);
* Old Forest (conquest);
* White Downs (conquest);
* Fangorn (conquest);
* Lothlórien (conquest);
* Woodland Realm Hills (conquest);
* Shire Marshes (conquest);
* Barrow-downs (conquest);
* Rivendell (conquest);
* Mirkwood (conquest);
* Chetwood (invasion);
* Adornland (invasion);
* Lindon Coastline (conquest/invasion);
* Forochel (conquest/invasion);
* Bree-land (conquest/invasion);
* Lindon Woodlands (conquest/invasion);
* Lindon (conquest/invasion);
* Tower Hills (conquest/invasion);
* Enedwaith (conquest/invasion);
* Rivendell Hills (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Rohan Gate (conquest/invasion);
* Dwarf Camp (conquest/invasion);
* Dunland (conquest/invasion);
* Iron Hills (conquest/invasion);

## Behaviour

* Gundabad Orc Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gundabad Orc Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gundabad Orc Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gundabad Orc Archer lives at night and does not spawn during the daytime.
Eryn Rhúnaer

**Eryn Rhúnaer** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Kine of Araw;
* Bear;
* Wolf;
* Deer;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Oak Shrub;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Cocknut Palm;
* Maple;
* Large Maple;
* Date Palm;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Redwood;
* Redwood (2nd kind);
* Redwood (3rd kind);
* Redwood (4th kind);
* Redwood (5th kind);
* Pomegranate;
* Ash;
* Avocado;
* Linden;
* Banyan;
* Tall Poplar;
* Peach;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Half-deserts

**Half-deserts** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Camel;
* Caracal;
* Desert Scorpion;

## NPC

The following NPCs are spawned in this biome:

* Harad Nomad;
* Nomad Guard;
* Nomad Archer;
* Harad Nomad;
* Nomad Guard;
* Nomad Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Near Harad;

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Dead Oak;
* Desert Oak;
* Saxsaul;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* Harad Obelisk;
* Harad Pyramid;
* One of a kind of ruin;
* Morwaith Mercenary Camp;
* Momak Skeleton;
* Ancient Harad Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ijdi-ilel (Neutral faction);
* Izêm-ulzuz (Neutral faction);
* Ayûkaph-amâm (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Field of Celebrant

**Field of Celebrant** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Galadhrim Warden;
* Galadhrim Warden;
* Galadhrim Warrior;
* Galadhrim Elf;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dol Guldur;
* Rohan;
* Mordor;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;
* Dol Guldur;
* Lothlórien;
* Rohan;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Chestnut;
* Large Chestnut;

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined House;
* Burnt House;
* Rotten House;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Gladden Confluence (Neutral faction);
* Dimrill Dale (Neutral faction);
* Field of Celebrant (Neutral faction);
* Rauros (Neutral faction);
* Framsburg (Neutral faction);
* Crossroads of Anduin (Neutral faction);
* East Rhovanion Gate (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harnennor Butcher

**Harnennor Butcher** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Butcher, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Butcher has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Butcher can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Butcher, like most mobs, spawns in the daytime.
* Harnennor Butcher is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Harnennor Butcher buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Ingot: 3 ();
* Lead: 4 ();
* Wheat: 1 ();
* Salt: 10 ();

## Sells

Harnennor Butcher sells next items:

* Raw Beef: 5 ();
* Raw Porkchop: 5 ();
* Raw Mutton: 5 ();
* Raw Chicken: 4 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Raw Camel: 4 ();
* Leather: 3 ();
* Feather: 3 ();
Far Harad Forest

**Far Harad Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Lion;
* Lioness;
* Giraffe;
* Zebra;
* Rhino;
* Gemsbok;
* Caracal;
* Crocodile;
* Butterfly;
* Bird;
* Dik-dik;

## NPC

The following NPCs are spawned in this biome:

* Morwaith;
* Morwaith Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Mordor;
* Near Harad;
* Morwaith;
* Taurethrim;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Morwaith;
* Taurethrim;

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Acacia;
* Mango;
* Cocknut Palm;
* Baobab;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Red Clay (40.0%; Y: 0-80);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harnennor Stonemason

**Harnennor Stonemason** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Stonemason, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Stonemason has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Stonemason can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Stonemason, like most mobs, spawns in the daytime.
* Harnennor Stonemason is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Harnennor Stonemason buys next items:

* Iron Pickaxe: 8 ();
* Stone Pickaxe: 1 ();
* Bronze Pickaxe: 6 ();
* Coal: 1 ();
* Torch: 2 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bread: 2 ();
* Olive Bread: 3 ();
* Steak: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Cooked Camel: 3 ();
* Kebab: 3 ();

## Sells

Harnennor Stonemason sells next items:

* Haradric Crafting Table: 100 ();
* Stone: 2 ();
* Cobblestone: 1 ();
* Stone Bricks: 2 ();
* Hardened Clay: 4 ();
* Sandstone: 2 ();
* Red Sandstone: 4 ();
* White Sandstone: 6 ();
* Haradric Brick: 3 ();
* Carved Haradric Brick: 2 ();
* Haradric Pillar: 3 ();
* Red Haradric Brick: 6 ();
* Carved Red Haradric Brick: 4 ();
* Red Haradric Pillar: 6 ();
Harnennor Miner

**Harnennor Miner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Harnennor Miner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Miner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Miner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Miner, like most mobs, spawns in the daytime.
* Harnennor Miner is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Harnennor Miner buys next items:

* Bucket: 3 ();
* Iron Pickaxe: 8 ();
* Bronze Pickaxe: 6 ();
* Stone Pickaxe: 1 ();
* Torch: 2 ();

## Sells

Harnennor Miner sells next items:

* Coal: 4 ();
* Iron Ore: 8 ();
* Copper Ore: 7 ();
* Tin Ore: 7 ();
* Silver Ore: 12 ();
* Gold Ore: 22 ();
* Lapis Lazuli: 1 ();
* Glowstone Dust: 3 ();
* Lava Bucket: 20 ();
* Flint: 2 ();
* Sulfur: 6 ();
* Niter: 6 ();
* Salt: 16 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
* Amber: 15 ();
* Amethyst: 12 ();
* Topaz: 12 ();
Ironfists

**Ironfists** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Lord of Wind Mountains (+3000.0);
* Wind Mountains Commander (+1500.0);
* Wind Mountains Captain (+1000.0);
* Wind Mountains Scout Captain (+800.0);
* Goldenface Warrior (+500.0);
* Wind Mountains Scout (+200.0);
* Wind Mountains Companion (+100.0);
* Wind Mountains Friend (+50.0);
* Wind Mountains Guest (+10.0);

## NPC

* Wind Mountains Dwarf;
* Wind Mountains Smith;
* Wind Mountains Scout Commander;
* Wind Mountains Archer;
* Wind Mountains Warrior;
* Wind Mountains Scout Banner Bearer;
* Wind Mountains Miner;
* Wind Mountains Commander;
* Wind Mountains Scout;
* Wind Mountains Banner Bearer;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Mountains of the Wind;
* Foothills of the Wind;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Rhún Half-desert;
* Northern Rhún;
* South Red Mountains;
* Rhún Swamp;
* Last Desert;
* North Red Mountains;
* Rhûn Forest;
* Rhúdel;
* Rhûn;
* South Red Mountains Foothills;
* North Red Mountains Foothills;

## Invasions

This faction invades the following biomes:

* South Red Mountains;
* Rhúdel Steppe;
* Khand;
* Rhûn Forest;
* Rhûn;
* South Red Mountains Foothills;
* Fertile Khand;
* Northern Rhún;
* Khand Mountains;
* Rhúdel Hills;
* Eryn Garan;
* Khand Foothills;
* Rhúdel;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Gunud-Dûm;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Wind Mountains;
Lamedon Captain

**Lamedon Captain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lamedon Captain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lamedon Captain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lamedon Captain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lamedon Captain, like most mobs, spawns in the daytime.
* Lamedon Captain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Lamedon Captain sells next units:

* Lamedon Levyman: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Lamedon Warrior: 60 () no pledge, 30 () with pledge; 200.0+ alignment;
* Lamedon Axe-thrower: 100 () no pledge, 50 () with pledge; 250.0+ alignment;
* Lamedon Banner Bearer: 100 () no pledge, 50 () with pledge; 350.0+ alignment;
Gondor Tower Guard

**Gondor Tower Guard** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Tower Guard, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Tower Guard has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Tower Guard can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Tower Guard, like most mobs, spawns in the daytime.