Collection

The **Collection** tab can be acessed through its' respective button on the bottom center of the main screen.

## The Deck

Your **Deck** is presented on the upper part of the screen: in the Paw tab, your **Monster Cards** will appear and in the Potion tab, your **Item Cards** will appear.

Customizing your deck is very simple:

* Navigate through the pages and find the card you want
* Tap the green "Use" button
* Choose one of the 8 cards on your deck to replace it

To rename or change between decks, touch the blue button above your deck. Note that other deck slots will be unlocked by reaching certain player levels, arena ranks and buying with gems.

Your **Deck Strength** is a number that defines how strong your deck is, based on your cards' level and rarity. Note that it should not determine how your deck should be built, as the strategy is more valuable and this system has some flaws, like:

* Not relating the number of Monster Cards and Equipment Cards per Faction, which can make some cards unusable (e.g. having War Monster Cards, but only Nature Equipment Cards).
* Not distinguishing strong skills from weak ones (e.g. Mass Cleanse from Cleanse).

## Disenchanting Cards

**Disenchanting** is a mechanic on Card Monsters, unlocked by reaching Player Level 3, that allows your cards to be destroyed, in order to gain materials. The materials gained by *disenchanting* depends on the card's level and rarity, but doing so is not encouraged, because the amount of resources wasted in upgrades is not gained back totally. **Exclusive**, **Beta Exclusive** and **Elite** cards can't be *disenchanted*.

Disenchanting a card will always give 1 Monster or Item Crystal (not to be confused with Monster or Item *Soul* Crystals) of the same rarity as the card being disenchanted. The resources and their amount gained in the process can be seen in the tables below:

### **Monster Cards**

**Common Monster Card**

**Rare Monster Card**

**Epic Monster Card**

**Legendary Monster Card**

### **Item Cards**

**Common Item Card**

 2
 3
 4
 5

**Rare Item Card**

 2
 3
 4
 5

**Epic Item Card**

 2
 3
 4
 5

**Legendary Item Card**

 2
 3
 4
 5

## Upgrading Cards

**Upgrading** is a mechanic on Card Monsters, unlocked by reaching Player Level 5, that allows your cards to gain a level and become stronger, in exchange for certain resources. The resources and their amount used in the process are determined by your card's level and rarity and can be seen in the tables below:

### **Monster Cards**

**Common Monster Card**

**Rare Monster Card**

**Epic Monster Card**

**Legendary Monster Card**

**Elite Monster Card**

### **Equipment Cards**

**Common Equipment Card**

 2 → 3
 3 → 4
 4 → 5

**Rare Equipment Card**

 2 → 3
 3 → 4
 4 → 5

**Epic Equipment Card**

 2 → 3
 3 → 4
 4 → 5

**Legendary Equipment Card**

 2 → 3
 3 → 4
 4 → 5

**Elite Equipment Card**

## Crafting Cards

**Crafting** is a mechanic on Card Monsters, unlocked by reaching Player Level 3, that allows the player to create any Level 1 card they want in exchange for certain resources, with the exception of **Exclusive**, **Beta Exclusive** and **Elite** cards. The resources and their amount used in the process are determined by the card's rarity and can be seen in the tables below:

**Monster Cards**

 Rare
 Epic
 Legendary

**Item Cards**

 Rare
 Epic
 Legendary