recursal/Fanatic-Fandom huggingface dataset:
Qi Fengge

> Like how the ocean is capable of holding water from thousands of rivers, a person should be forgiving and tolerant to diversity, and it is the same for practicing martial arts. People who are narrow-minded can only achieve so much. Even if they do reach the summit, they cannot stay there for long.
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## Personal Information

### Affiliation

Purple Mansion of Xuandu (玄都紫府 *Xuandu Zifu*):

## Cast

### Donghua

Wei Chao (audio drama)

**Qi Fengge** (祁凤阁) is the previous leader of Xuandu Mountain and Shen Qiao's mentor. He is considered by everyone to be the strongest martial arts practitioner so far.

## History

Many years ago, Qi Fengge and Hulugu dueled at Banbu Peak, and the fight resulted in Hulugu's defeat. Rather than kill him, however, Qi Fengge forced Hulugu to swear to not re-enter the Central Plains for another twenty years.

## Weapons

Qi Fengge wielded a total of three swords, which he soon gave to three of his disciples.

* **Shan He Tong Bei** (山河同悲; or Celestial Grief): The sword that Qi Fengge gifted to Shen Qiao when the latter was seven years old.  The complete meaning of the sword's name is "The mountains and rivers grieve together with us".
* **Jun Zi Bu Qi** (君子不器; or Saintly Principle): The sword that Qi Fengge bestowed to Yu Ai. The complete meaning of the sword's name is "An accomplished scholar should not be like a vessel".
* **Tian Wei Sui Chun** (天为谁春, or Heavenly Spring): Qi Fengge's final sword, which he gave to Gu Hengbo. The complete meaning of the sword's name is "Heaven! For whom did you make the spring?".

## Relationships

 ⬖ With Yan Wushi⬗

Yan Wushi barely showed any reaction to the name. He had met Qi Fengge only once, and that was twenty-five years ago. At that time, Shen Qiao had just been accepted by Qi Fengge as his personal disciple.

 ⬖ With Shen Qiao⬗

Shen Qiao is Qi Fengge's second disciple. Shen Qiao was abandoned by his parents in a desolate and uninhabited place, where Qi Fengge soon saw him and decided to adopt him and take him under his wing. Qi Fengge doted on Shen Qiao, and in turn Shen Qiao highly looks up to Qi Fengge.

 ⬖ With Yuan Ying ⬗

Yuan Ying is Qi Fengge's fourth disciple. Qi Fengge encountered Yuan Ying when the latter got lost as a result of his servant's negligence and oversight. Qi Fengge escorted Yuan Ying back to his parents, who recognized him as a martial mater and request him to take in Yuan Ying as a disciple. Seeing that the young boy had aptitude, Qi Fengge agreed and brought Yuan Ying to Xuandu Mountain.

## Trivia

* Qi Fengge's sword "The Griefing Celestial Sword" was now owned by Shen Qiao.

## References

1. ↑ 1.0 1.1 1.2 1.3 Novel, Chapter 20
2. ↑ Novel, Chapter 35
3. ↑ Personal Disciple (入室弟子 rushi dizi): Also referred to as in-house disciple, a disciple who has a very intimate relationship with their master and is chosen to be taught by their master personally. Usually, their master passes down everything they know to their personal disciples as well
The Long Talon

The Long Talon is a pirate ship that sails the seas of Xi'Shu. The name also refers to the fleet of ships lead by the eponymous flagship. The fleet often bases in Shark Clan territory and its crew is mostly Shark Clan residents and Nisian orcs.

The fleet is captained by Mānea Uhane. His right hand woman is his daughter, Nuku Uhane, who is not his firstmate because of her many offship duties. Mānea is the uncle to Walker.

In Campaign 3, the party heard news from Snurk that tattooed orc pirates had raided Kuzubiro and imprisoned the locals. Walker confirmed these pirates to be Nisian orcs from Awaiki, and to be Long Talon pirates.
The House of Aurelius

The House of Aurelius is one of the Nine Great Noble Houses of Landalus. It was one of the two most powerful noble houses in the land before the Conquest of Tariq Al-Sayeed. House Aurelius had fought and lost against the Al-Sayeeds many times. Even after being forced to surrender, they rebelled against the Crown several times over the centuries. But with each defeat, they lost more wealth and influence. Now, they barely held on to the poorest and smallest Taifa.
Yu Ai

> Xuandu Mountain is also where I grew up, so of course, I wish it could become better. My heart and feelings for it aren't any less than yours, so why do you need to assume this look of a saint then? Are you saying that you are the only one who is right in the world, and all the other people are wrong?!"
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> Donghua
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> Names
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> ### Name
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> 郁蔼 - Yù Ǎi
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> ### Title
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> Purple Manor of Xuandu former leader
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> Personal Information
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> ### Status
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> Deceased
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> ### Affiliation
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> Purple Manor of Xuandu
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> ### Age
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> 30+
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> ### Birthday
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> Unknown
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> Unknown
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> Unknown
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> Saintly Principle Sword
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> Debut
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> ### Novel
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> Book 1, Chapter 23
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> ### Donghua
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> Season 1, Episode 1
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> Cast
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> Xie Tiantian (animation)
>  Liu Yixuan (audio drama)
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**Yu Ai** (郁蔼) is the current sect leader of Xuandu Mountain and Shen Qiao's childhood friend and junior martial brother. He is the cause of Shen Qiao's fall from grace. Before Shen Qiao's match with Kunye, Yu Ai gave him a rare poison to ensure his loss.

## Trivia

* While Yu Ai is older than Shen Qiao in terms of age, the reason he is Shen Qiao's junior rather than his senior martial brother is because the seniority of Xuandu Mountain's disciples is determined by when they joined the sect.
Qian Qiu Wiki

## ⬩⬥⧰ Welcome ⧰⬥⬩

Hello and welcome to Qian Qiu!
Please feel free to contribute and help us complete our goal to build the most informative site for everything related to this series. Be sure to check our policy before starting. (ﾉ´ヮ`)ﾉ\*: ･ﾟ

• Stubs • Needed Pages

**Please be aware that this site contains heavy SPOILERS.**

**Navigation**
 Click the link in the gallery below v to navigate!

## ⬩⬥⧰ Introductions ⧰⬥⬩

Yan Wushi, leader of the demonic Huanyue sect, is a master cultivator, a brilliant strategist, and an incurable cynic. In his philosophy, every human heart is ruled by cruelty and selfishness. Anyone who believes otherwise is either a liar or a fool. Enter the humble Shen Qiao, leader of the Daoist sect at Xuandu Mountain. He is both gracious and charitable, and exactly the type of do-gooder that Yan Wushi despises.
When Shen Qiao suffers a shocking loss in a duel and is left for dead, Yan Wushi happens upon him and concocts a plan to teach him about the wretchedness of humanity. He’ll take Shen Qiao under his wing, test the limits of his faith, and lure him into demonic cultivation. After all, it is easy to remain righteous atop a mountain peak that touches the heavens. But a thousand autumns toiling on the blood-soaked earth will break any man.

## ⬩⬥⧰ Character ⧰⬥⬩

**Main Characters**

Shen\_Qiao
Yan Wushi

**Side-Characters**

Yu\_Shengyan
Bian Yanmei
Bai Rong
Yu Ai
Yuan Xiuxiu

Kunye
Duan Wenyang
Chen Gong

Click here for more characters! ∠( ᐛ 」∠)＿
**Still under construction!**

## ⬩⬥⧰ Statistics ⧰⬥⬩

Today is **January 24, 2024**.

We are currently housing **30 articles** and **71 images** with a total of **594 edits** made by **2 editors**.

## ⬩⬥⧰ News ⧰⬥⬩

**Thousand Autumns's book vol 1 & vol 2 has been released!**

## ⬩⬥⧰ Thousand Autumns Sources! ⧰⬥⬩

Seven Seas Danmei
Qian Qiu Offical Novel Translations

WeTV
Qian Qiu Offical Animations EP

JJWXC
Qian Qiu JJWXC

Reddit
Qian Qiu Reddit

Audio Drama
Qian Qiu Audio Drama

Novel Update
Qian Qiu Novel Fan-Translations
Elathians

Elathian refers to both an ethnicity and a religion. They were originally a traveling people, whose origin is shrouded in mystery. In neighboring nations, Elathians are persecuted as half-devils, as there is a legend that the first Elathian were born when an evil magus shared his seed with a female desert devil. Elathians are sometimes born with strange golden eyes, which is considered both a blessing and a curse. In Landalus, Elathians are allowed to observe their religious rites, and even own property. However, they must pay a protection tax to the crown for such privileges.
NeverFrosted

NeverFrosted (aka. NeverFrozted, NeverrFrosted, argylover3) was the first member of the Wavemelon SMP, other than Wavemelon himself, joining the same day the server launched.

## Extra Information

### Known For

First Member, Notorious Hacker, YouTuber

NeverFrosted joined in Season 0 on October 1, 2021 when he found the server on the MinecraftServers website. A year later, on October 12, 2022, NeverFrosted would revisit Wavemelon SMP, playing with lodog1976 and Wavemelon in "Wavemelon SMP Episode 2". From then, NeverFrosted ceased to play on the server for the entirety of Season 2, then rejoining momentarily for Season 3, only to have another inactive period on the server. In Season 4, NeverFrosted decided to participate in the Season 4 End Fight, where he would then get crippled in both HexiKat's "This is Minecraft's WORST SMP" and Slimet's "Putting an end to Minecrafts WORST SMP" (timestamps included). After this, NeverFrosted, assumingly, quit the Wavemelon SMP as of now.
Si'lat

A Si'lat in Human Form

A **Si'lat** is a type of supernatural creature described as talented shapeshifters, often appearing in the form of human women. These spirits are classified as being one of the most malicious class of desert demons.

## Physical Description

As talented shapeshifters, the Si'lat often appear in human form, predominantly female. However, they cannot completely disguise their demonic origins. Signs of their true form often show up as hybrid appearances of animals, such as animalistic ears, horns, or tails. This aspect of their nature, while subtle, offers a tell-tale sign to those aware of their existence.

## Habits and Habitat

The Si'lat are said to inhabit the most desolate parts of the Eastern Desert, leading unsuspecting travelers and nomads astray and causing their untimely deaths. They use their seductive prowess to ensnare men, often forming relationships that result in marriages and sometimes, half-human offspring.

## Folklore and Tales

According to folklore, the relationships formed by Si'lats range from dark seduction to outright draining the lives of their human lovers. The aftermath of these unions often leaves the men as desiccated husks in the morning. If a child is born of this union, the half-human offspring is usually prone to acts of lust and treachery, clearly manifesting their demonic lineage. However, not all Si'lats align with this succubus-like image. There are male Si'lats and Si'lats who choose more benevolent roles, indicating a diverse range of roles and identities within their kind.

## Relationship with the Elathians

A specific legend recounts the tale of an evil sorcerer who fathered an unholy child with a Si'lat, marked by distinctive golden eyes. The Elathian minorities, many of whom are born with golden eyes, are often derided as descendants of the Si'lat. The Eltathians endure ongoing persecution and derision, being labeled as "Half-devils".

Elathaian women, in particular, bear the brunt of these accusations, often being branded as temptresses and seductresses. In Hashian folklore, Si'lats are depicted as slim, witty, powerful women who often seduce and betray their partners, reinforcing their reputation as disloyal seductresses.

## Scholarly Opinion

Despite the rich tapestry of tales surrounding the Si'lat, modern scholars of Landalus express skepticism towards their existence. These learned men argue that the Si'lat are nothing more than the creation of bards and storytellers, born out of sexual fantasies and later weaponized to cast the Elathian minority as subhuman.

## Trivia

* As a little boy, Jubair Al-Sayeed had frequent nightmares about Ghouls, Ifrits, and the Si'lat. His aunt, Zahra Al-Qamar, let him sleep in her room on those nights, promising to always protect him.

## References

1. ↑ https://fiction.live/stories/The-Last-Light-of-the-Silver-Moon/jFiTrs9gNMZBZstTn/Chapter-1-Heavy-Lies-the-Crown/X7SpvQESgfx5CEnWD
Wendy

\*this page will be updated later to include more information\*

**Wendy O. Koopa** is one of the first contestants on Toad-al Drama. She was the first boot in Toad-al Drama Island, but came back for Toad-al Drama Odyssey with a much bigger role. She also made a cameo in Toad-al Drama Crossover as part of a challenge.

## Trivia

* Wendy is the fist contestant to ever be voted out of Toad-al Drama.
	+ MysteryMan said that the reason he gave Wendy such an important role in Toad-al Drama Odyssey was because he didn't like how Ezekiel, Total Drama Island's first boot, was treated like nothing but a joke in all his future appearances.
Zahra Al-Qamar

Zahra Al-Qamar

Lady **Zahra Al-Qamar** is the Prime Minister of Landalus and the head of House Al-Qamar. She is the maternal aunt of Emir Jubair Al-Sayeed.

## Appearance and Character

Zahra Al-Qamar is a beautiful but ruthless woman. However, she has genuine fondness for her nephew, Jubair.

## History

Zahra is the youngest Prime Minister in the history of Landalus.

## Trivia

* Zahra is a female given name of Arabic origin. It means 'beautiful, bright, shining and brilliant'.

## References

1. ↑ https://fiction.live/stories/The-Last-Light-of-the-Silver-Moon/jFiTrs9gNMZBZstTn/home
S-3

S-3 (or S-140) is the entity that appears after S-2, it makes a tv static noise

S-3 takes the appearance of a blue and **scribbly** face with a nose

S-3 wanders aimlessly around the room like S-0, but it's instead hostile and deals 99 damage

im pretty sure there will be official S-3 entity soon, so this is fanmade!!!!!!!!!!!!!!!

# Trivia!1!!!!!

* this is the first entity in the wiki
* S-3 is funni
Black tie

**Black tie** is a semi-formal Western dress code for evening events, originating in British and American conventions for attire in the 19th century. In British English, the dress code is often referred to synecdochically by its principal element for men, the **dinner suit** or **dinner jacket**. In American English, the equivalent term **tuxedo** (or **tux**) is common. The dinner suit is a black, midnight blue or white two- or three-piece suit, distinguished by satin or grosgrain jacket lapels and similar stripes along the outseam of the trousers. It is worn with a white dress shirt with standing or turndown collar and link cuffs, a black bow tie, typically an evening waistcoat or a cummerbund, and black patent leather dress shoes or court pumps. Accessories may include a semi-formal homburg, bowler, or boater hat. For women, an evening gown or other fashionable evening attire may be worn.
Placard

A **placard** is a notice installed in a public place, like a small card, sign, or plaque. It can be attached to or hung from a vehicle or building to indicate information about the vehicle operator or contents of a vehicle or building. It can also refer to paperboard signs or notice carried by picketers or demonstrators.
Cowboy

A **cowboy** is an animal herder who tends cattle on ranches in North America, traditionally on horseback, and often performs a multitude of other ranch-related tasks. The historic American cowboy of the late 19th century arose from the *vaquero* traditions of northern Mexico and became a figure of special significance and legend. A subtype, called a wrangler, specifically tends the horses used to work cattle. In addition to ranch work, some cowboys work for or participate in rodeos. **Cowgirls**, first defined as such in the late 19th century, had a less-well documented historical role, but in the modern world work at identical tasks and have obtained considerable respect for their achievements. Cattle handlers in many other parts of the world, particularly South America and Australia, perform work similar to the cowboy.
LOL

**LOL**, or **lol**, is an initialism for **laughing out loud** and a popular element of Internet slang. It was first used almost exclusively on Usenet, but has since become widespread in other forms of computer-mediated communication and even face-to-face communication. It is one of many initialisms for expressing bodily reactions, in particular laughter, as text, including initialisms for more emphatic expressions of laughter such as **LMAO** ("laughing my ass off") and **ROFL** or **ROTFL** ("rolling on the floor laughing").
Saw

A **saw** is a tool consisting of a tough blade, wire, or chain with a hard toothed edge. It is used to cut through material, very often wood, though sometimes metal or stone. The cut is made by placing the toothed edge against the material and moving it back and forth, or continuously forward. This force may be applied by hand, or powered by steam, water, electricity or other power source. An abrasive saw has a powered circular blade designed to cut through metal or ceramic.
Rock climbing

**Rock climbing** is a sport in which participants climb up, across, or down natural rock formations or indoor climbing walls. The goal is to reach the summit of a formation or the endpoint of a usually pre-defined route without falling. Rock climbing is a physically and mentally demanding sport, one that often tests a climber's strength, endurance, agility and balance along with mental control. Knowledge of proper climbing techniques and the use of specialized climbing equipment is crucial for the safe completion of routes.
Shopping cart

A **shopping cart** (American English), **trolley** (British English, Australian English), or **buggy** (Southern American English, Appalachian English), also known by a variety of other names, is a wheeled cart supplied by a shop or store, especially supermarkets, for use by customers inside the premises for transport of merchandise as they move around the premises, while shopping, prior to heading to the checkout counter, cashiers or tills. Increasing the amount of goods a shopper can collect increases the quantities they are likely to purchase in a single trip, boosting store profitability.
Embarrassment

**Embarrassment** or **awkwardness** is an emotional state that is associated with mild to severe levels of discomfort, and which is usually experienced when someone commits (or thinks of) a socially unacceptable or frowned-upon act that is witnessed by or revealed to others. Frequently grouped with shame and guilt, embarrassment is considered a "self-conscious emotion", and it can have a profoundly negative impact on a person’s thoughts or behavior.
Hesham Al-Qassim

Hesham Al-Qassim

Lord **Hesham Al-Qassim** is the current Master of Coin and a member of the High Council of Landalus. Hailing from the House of Al-Qassim, a minor noble house of Hashian lineage, his place on the High Council is less a reflection of his individual merits and more a testament to his subservience to the influential House of Al-Qamar.

## Appearance and Personality

Lord Hesham Al-Qassim is an elder statesman in Landalus, distinguished by his gray beard and sycophantic demeanor. As a member of House Al-Qassim, he carries the lineage of a minor noble house of Hashian ancestry. Despite the relative unimportance of his house, his position on the High Council and his role as the Master of Coin grant him a certain level of influence within the Emirate's politics.

Like most other nobles, Lord Hesham Al-Qassim harbors a deep-seated prejudice against the Elathian minority, whom he perceives as thieves and whores. Furthermore, he is disdainful of commoners and fervently upholds the notion of noble superiority.

## History

### Position on the High Council

Despite his position on the High Council and his role as the Master of Coin, Al-Qassim's appointments were not rooted in recognition of his expertise or ability. Instead, these appointments were the result of his subservience to the House of Al-Qamar, a major player in the political scene of Landalus. His subservience and loyalty to the House have made him a valuable tool for Lady Zahra Al-Qamar in her ambitious power plays.

### Financial Vulnerability

Al-Qassim's significant gambling debts make him an easy target for control by the wealthy House of Al-Qamar. This financial vulnerability allows Lady Zahra and her house to exert influence over his actions and decisions, further consolidating their control over the High Council and the Emirate's financial matters.

### **Political Role**

Though not a significant force in his own right, Lord Hesham Al-Qassim plays a crucial role in Landalus politics as a pawn of the House of Al-Qamar. His appointment as the Master of Coin and place on the High Council highlight the extent to which the House of Al-Qamar's influence reaches. His subservience and debts make him an essential part of Lady Zahra's strategy to dominate the political landscape of Landalus.

## References

1. ↑ https://fiction.live/stories/The-Last-Light-of-the-Silver-Moon/jFiTrs9gNMZBZstTn/Chapter-1-Heavy-Lies-the-Crown/X7SpvQESgfx5CEnWD
Hole

A **hole** is an opening in or through a particular medium, usually a solid body. Holes occur through natural and artificial processes, and may be useful for various purposes, or may represent a problem needing to be addressed in many fields of engineering. Depending on the material and the placement, a hole may be an indentation in a surface (such as a hole in the ground), or may pass completely through that surface (such as a hole created by a hole puncher in a piece of paper).
Tool

A **tool** is an object that can extend an individual's ability to modify features of the surrounding environment or help them accomplish a particular task. Although many animals use simple tools, only human beings, whose use of stone tools dates back hundreds of millennia, have been observed using tools to make other tools.
Surprise (emotion)

**Surprise** is a brief mental and physiological state, a startle response experienced by animals and humans as the result of an unexpected event. Surprise can have any valence; that is, it can be neutral/moderate, pleasant, unpleasant, positive, or negative. Surprise can occur in varying levels of intensity ranging from very-surprised, which may induce the fight-or-flight response, or little-surprise that elicits a less intense response to the stimuli.
Eye-rolling

**Eye-rolling** is a gesture in which a person briefly turns their eyes upward, often in an arcing motion from one side to the other. In the Anglosphere, it has been identified as a passive-aggressive response to an undesirable situation or person. The gesture is used to disagree or dismiss or express contempt for the targeted person without physical contact.
Frustration

In psychology, **frustration** is a common emotional response to opposition, related to anger, annoyance and disappointment. Frustration arises from the perceived resistance to the fulfillment of an individual's will or goal and is likely to increase when a will or goal is denied or blocked. There are two types of frustration: internal and external. Internal frustration may arise from challenges in fulfilling personal goals, desires, instinctual drives and needs, or dealing with perceived deficiencies, such as a lack of confidence or fear of social situations. Conflict, such as when one has competing goals that interfere with one another, can also be an internal source of frustration or annoyance and can create cognitive dissonance. External causes of frustration involve conditions outside an individual's control, such as a physical roadblock, a difficult task, or the perception of wasting time. There are multiple ways individuals cope with frustration such as passive–aggressive behavior, anger, or violence, although frustration may also propel positive processes via enhanced effort and strive. This broad range of potential outcomes makes it difficult to identify the original cause(s) of frustration, as the responses may be indirect. However, a more direct and common response is a propensity towards aggression.
Sneeze

A **sneeze** (also known as **sternutation**) is a semi-autonomous, convulsive expulsion of air from the lungs through the nose and mouth, usually caused by foreign particles irritating the nasal mucosa. A sneeze expels air forcibly from the mouth and nose in an explosive, spasmodic involuntary action. This action allows for mucus to escape through the nasal cavity. Sneezing is possibly linked to sudden exposure to bright light, sudden change (drop) in temperature, breeze of cold air, a particularly full stomach, exposure to allergens, or viral infection. Because sneezes can spread disease through infectious aerosol droplets, it is recommended to cover one's mouth and nose with the forearm, the inside of the elbow, a tissue or a handkerchief while sneezing. In addition to covering the mouth, looking down is also recommended in order to change the direction of the droplets spread and avoid high concentration in the human breathing heights.
Fencing

**Fencing** is a combat sport that features sword fighting. The three disciplines of modern fencing are the foil, the épée, and the sabre (also *saber*); each discipline uses a different kind of blade, which shares the same name, and employs its own rules. Most competitive fencers specialize in one discipline. The modern sport gained prominence near the end of the 19th century and is based on the traditional skill set of swordsmanship. The Italian school altered the historical European martial art of classical fencing, and the French school later refined that system. Scoring points in a fencing competition is done by making contact with an opponent.
Boomerang

A **boomerang** is a thrown tool typically constructed with aerofoil sections and designed to spin about an axis perpendicular to the direction of its flight. A returning boomerang is designed to return to the thrower, while a non-returning boomerang is designed as a weapon to be thrown straight and is traditionally used by some Aboriginal Australians for hunting.
Disability

**Disability** is the experience of any condition that makes it more difficult for a person to do certain activities or have equitable access within a given society. Disabilities may be cognitive, developmental, intellectual, mental, physical, sensory, or a combination of multiple factors. Disabilities can be present from birth or can be acquired during a person's lifetime. Historically, disabilities have only been recognized based on a narrow set of criteria—however, disabilities are not binary and can be present in unique characteristics depending on the individual. A disability may be readily visible, or invisible in nature.
Disappointment

**Disappointment** is the feeling of dissatisfaction that follows the failure of expectations or hopes to manifest. Similar to regret, it differs in that a person who feels regret focuses primarily on the personal choices that contributed to a poor outcome, while a person feeling disappointment focuses on the outcome itself. It is a source of psychological stress. The study of disappointment—its causes, impact, and the degree to which individual decisions are motivated by a desire to avoid it—is a focus in the field of decision analysis, as disappointment is, along with regret, one of two primary emotions involved in decision-making.
Nerd

A **nerd** is a person seen as overly intellectual, obsessive, introverted or lacking social skills. Such a person may spend inordinate amounts of time on unpopular, little known, or non-mainstream activities, which are generally either highly technical, abstract, or relating to niche topics such as science fiction or fantasy, to the exclusion of more mainstream activities. Additionally, many so-called nerds are described as being shy, quirky, pedantic, and unattractive.
Zombie

A **zombie** (Haitian French: *zombi*, Haitian Creole: *zonbi*) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in which a *zombie* is a dead body reanimated through various methods, most commonly magical practices in religions like Vodou. Modern media depictions of the reanimation of the dead often do not involve magic but rather science fictional methods such as carriers, fungi, radiation, mental diseases, vectors, pathogens, parasites, scientific accidents, etc.
Bow and arrow

The **bow and arrow** is a ranged weapon system consisting of an elastic launching device (bow) and long-shafted projectiles (arrows). Humans used bows and arrows for hunting and aggression long before recorded history, and the practice was common to many prehistoric cultures. They were important weapons of war from ancient history until the early modern period, where they were rendered increasingly obsolete by the development of the more powerful and accurate firearms. Today, bows and arrows are mostly used for hunting and sports.
Seleni

Selenis refer to the followers of an ancient religion from the deserts. The majority of Hashians belong to this religion.

Hashians are sometimes mistakenly referred to as Moon Worshipers. However, while the Moon has great significance to the Hashians, it is only as a guiding symbol for desert travel, not a deity.
Cold

**Cold** is the presence of low temperature, especially in the atmosphere. In common usage, cold is often a subjective perception. A lower bound to temperature is absolute zero, defined as 0.00 K on the Kelvin scale, an absolute thermodynamic temperature scale. This corresponds to −273.15 °C on the Celsius scale, −459.67 °F on the Fahrenheit scale, and 0.00 °R on the Rankine scale.
Hairstyle

A **hairstyle**, **hairdo**, **haircut** or **coiffure** refers to the styling of hair, usually on the human head but sometimes on the face or body. The fashioning of hair can be considered an aspect of personal grooming, fashion, and cosmetics, although practical, cultural, and popular considerations also influence some hairstyles.
Profanity

**Profanity**, also known as **cursing**, **cussing**, **swearing**, **bad language**, **foul language**, **obscenity**, **expletives**, **vulgarism**, or **vulgarity**, is a socially offensive use of language. Accordingly, profanity is language use that is sometimes deemed rude, obscene, or culturally offensive; in certain religions, it constitutes sin. It can show a debasement of someone or something, or be considered an expression of strong feeling towards something. Some words may also be used as intensifiers.
Thought

In their most common sense, the terms **thought** and **thinking** refer to conscious cognitive processes that can happen independently of sensory stimulation. Their most paradigmatic forms are judging, reasoning, concept formation, problem solving, and deliberation. But other mental processes, like considering an idea, memory, or imagination, are also often included. These processes can happen internally independent of the sensory organs, unlike perception. But when understood in the widest sense, any mental event may be understood as a form of thinking, including perception and unconscious mental processes. In a slightly different sense, the term *thought* refers not to the mental processes themselves but to mental states or systems of ideas brought about by these processes.
Devil

A **devil** is the personification of evil as it is conceived in various cultures and religious traditions. It is seen as the objectification of a hostile and destructive force. Jeffrey Burton Russell states that the different conceptions of the devil can be summed up as 1) a principle of evil independent from God, 2) an aspect of God, 3) a created being turning evil (a *fallen angel*), and 4) a symbol of human evil.
Fear

**Fear** is an intensely unpleasant emotion in response to perceiving or recognizing a danger or threat. Fear causes physiological changes that may produce behavioral reactions such as mounting an aggressive response or fleeing the threat. Fear in human beings may occur in response to a certain stimulus occurring in the present, or in anticipation or expectation of a future threat perceived as a risk to oneself. The fear response arises from the perception of danger leading to confrontation with or escape from/avoiding the threat (also known as the fight-or-flight response), which in extreme cases of fear (horror and terror) can be a freeze response.
Tengu

***Tengu*** (Japanese: 天狗, lit. 'Heavenly Dog' or 'Heavenly Sentinel') are a type of legendary creature found in Shinto belief. They are considered a type of *yōkai* (supernatural beings) or Shinto *kami* (gods or spirits). The *Tengu* were originally thought to take the forms of birds of prey and a monkey deity, and they were traditionally depicted with human, monkey, and avian characteristics. Sarutahiko Ōkami is considered to be the original model of Konoha-Tengu (a supernatural creature with a red face and long nose), which today is widely considered the *Tengu*'s defining characteristic in the popular imagination. He is the Shinto monkey deity who is said to shed light on heaven and earth. Some experts theorize that Sarutahiko was a sun god worshiped in the Ise region prior to the popularization of Amaterasu.
Space Invaders

***Space Invaders*** is a 1978 shoot 'em up arcade video game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. *Space Invaders* was the first fixed shooter and set the template for the genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser to earn as many points as possible.
Adult

An **adult** is a human or other animal that has reached full growth. The biological definition of the word means an animal reaching sexual maturity and thus capable of reproduction. In the human context, the term *adult* has meanings associated with social and legal concepts. In contrast to a non-adult or "minor", a **legal adult** is a person who has attained the age of majority and is therefore regarded as independent, self-sufficient, and responsible. They may also be regarded as a "major". The typical age of attaining legal adulthood is 18, although definition may vary by legal rights, country, and psychological development.
Spoon

A **spoon** is a utensil consisting of a shallow bowl (also known as a head), oval or round, at the end of a handle. A type of cutlery (sometimes called flatware in the United States), especially as part of a place setting, it is used primarily for transferring food to the mouth. Spoons are also used in food preparation to measure, mix, stir and toss ingredients and for serving food. Present day spoons are made from metal (notably flat silver or silverware, plated or solid), wood, porcelain or plastic. There are a wide variety of spoons that are made of a variety of materials and by different cultures for many different uses and foods.
Red hair

**Red hair**, also known as **orange hair** or **ginger hair**, is a human hair color found in 1–2% of the world population, appearing with greater frequency (2–6%) among people of Northern or Northwestern European ancestry and lesser frequency in other populations. It is most common in individuals homozygous for a recessive allele on chromosome 16 that produces an altered version of the MC1R protein.
Surgical mask

A **surgical mask**, also known by other names such as a **medical face mask** or **procedure mask**, is a personal protective equipment used by healthcare professionals that serves as a mechanical barrier that interferes with direct airflow in and out of respiratory orifices (i.e. nose and mouth). This helps reduce airborne transmission of pathogens and other aerosolized contaminants between the wearer and nearby people via respiratory droplets ejected when sneezing, coughing, forceful expiration or unintentionally spitting when talking, etc. Surgical masks may be labeled as surgical, isolation, dental or medical procedure masks.
Skull

The **skull** is a bone protective cavity for the brain. The skull is composed of four types of bone i.e., cranial bones, facial bones, ear ossicles and hyoid bone. However two parts are more prominent: the **cranium** and the mandible. In humans, these two parts are the neurocranium and the viscerocranium (facial skeleton) that includes the mandible as its largest bone. The skull forms the anterior-most portion of the skeleton and is a product of cephalisation—housing the brain, and several sensory structures such as the eyes, ears, nose, and mouth. In humans these sensory structures are part of the facial skeleton.
Weightlifting

**Weightlifting** or **weight lifting** generally refers to physical exercises and sports in which people lift weights, often in the form of dumbbells or barbells. People engage in weightlifting for a variety of different reasons. These can include: developing physical strength; promoting health and fitness; competing in weightlifting sports; and developing a muscular and aesthetic physique.
Detective

A **detective** is an investigator, usually a member of a law enforcement agency. They often collect information to solve crimes by talking to witnesses and informants, collecting physical evidence, or searching records in databases. This leads them to arrest criminals and enable them to be convicted in court. A detective may work for the police or privately.
Groucho glasses

**Groucho glasses**, also known as **nose glasses**, the **beaglepuss**, or the **GM 20/20s** are a humorous novelty disguise which function as a caricature of the stage makeup used by the comedian Groucho Marx in his movies and vaudeville performances. They typically consist of black frames (either round or horn-rimmed) with attached features including bushy eyebrows, a large plastic nose, bushy moustache, and sometimes a plastic cigar. Considered one of the most iconic and widely used of all novelty items in the world, Groucho glasses were marketed as early as the 1940s and are instantly recognizable to people throughout the world. The glasses are often used as a shorthand for slapstick and are depicted in the Disguised Face (🥸) emoji.
Infant

An **infant** or **baby** is the very young offspring of human beings. *Infant* (from the Latin word *infans*, meaning 'baby' or 'child') is a formal or specialised synonym for the common term *baby*. The terms may also be used to refer to juveniles of other organisms. A **newborn** is, in colloquial use, an infant who is only hours, days, or up to one month old. In medical contexts, a newborn or **neonate** (from Latin, *neonatus*, newborn) is an infant in the first 28 days after birth; the term applies to premature, full term, and postmature infants.
Shield

A **shield** is a piece of personal armour held in the hand, which may or may not be strapped to the wrist or forearm. Shields are used to intercept specific attacks, whether from close-ranged weaponry or projectiles such as arrows, by means of active blocks, as well as to provide passive protection by closing one or more lines of engagement during combat.
Head injury

A **head injury** is any injury that results in trauma to the skull or brain. The terms *traumatic brain injury* and *head injury* are often used interchangeably in the medical literature. Because head injuries cover such a broad scope of injuries, there are many causes—including accidents, falls, physical assault, or traffic accidents—that can cause head injuries.
Hair

**Hair** is a protein filament that grows from follicles found in the dermis. Hair is one of the defining characteristics of mammals. The human body, apart from areas of glabrous skin, is covered in follicles which produce thick terminal and fine vellus hair. Most common interest in hair is focused on hair growth, hair types, and hair care, but hair is also an important biomaterial primarily composed of protein, notably alpha-keratin.
Party popper

A **party popper** is a handheld pyrotechnic device commonly used at parties. It emits a loud popping noise by means of a small friction-actuated explosive charge that is activated by pulling a string. The explosive charge comes from a very small amount of Armstrong's mixture (a highly sensitive explosive) in the neck of the bottle-like shape. In some party poppers, the explosive charge is replaced by compressed air. In party poppers with an explosive charge, there are less than 0.25 grains (0.016 g) of explosive. The streamers are non-flammable for safe use. The charge or compressed air blows out some confetti or streamers and emits a popping sound. The charge is often composed of red phosphorus and strong oxidizer, such as potassium chlorate and potassium perchlorate.
Avanos

**Highest Placing Member:** | Anthony C. (Sole Survivor)

**Avanos** is one of the starting tribes of Survivor: Cappadocia. Their tribe color is orange.

## Members

### Original

* Anthony C.
* Ariana O.
* Casey M.
* Chancellor W.
* Elly M.
* Griffin S.
* Hilton E.
* Jackson W.
* Katie L.
* Kiara G.

## First Swapped Tribe

* **►** Casey M.
* ► Esaan A.
* **►** Griffin S.
* **►** Hilton E.
* **►** Kiara G.
* ► Tamra T.

## Second Swapped Tribe

* ►► Angel T.
* **►**► Anthony C.
* **►**► Ariana O.
* **►****►** Casey M.
* **►****►** Hilton E.
* ►► Kyle H.
* ►► Samson E.
Writing

**Writing** is a cognitive and social activity involving neuropsychological and physical processes and the use of writing systems to structure and translate human thoughts into persistent representations of human language. A system of writing relies on many of the same semantic structures as the language it represents, such as lexicon and syntax, with the added dependency of a system of symbols representing that language's phonology and morphology. Nevertheless, written language may take on characteristics distinctive from any available in spoken language.
Girl

A **girl** is a young female human, usually a child or an adolescent. When a girl becomes an adult, she is generally referred to as a *woman*. However, the term *girl* is also used for other meanings, including *young woman*, and is sometimes used as a synonym for *daughter* or *girlfriend* regardless of age. In certain contexts, the usage of the term *girl* for an adult woman may be considered derogatory. *Girl* may also be a term of endearment used by an adult, usually a woman, to designate adult female friends. *Girl* also appears in compounds like *showgirl*, *cowgirl*, and *schoolgirl*.
Crying

**Crying** is the dropping of tears (or welling of tears in the eyes) in response to an emotional state or pain. Emotions that can lead to crying include sadness, anger, excitement, and even happiness. The act of crying has been defined as "a complex secretomotor phenomenon characterized by the shedding of tears from the lacrimal apparatus, without any irritation of the ocular structures", instead, giving a relief which protects from conjunctivitis. A related medical term is lacrimation, which also refers to non-emotional shedding of tears. Various forms of crying are known as *sobbing*, *weeping*, *wailing*, *whimpering*, *bawling*, and *blubbering*.
Robot

A **robot** is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics.
Ghoul

Ghoul

A **Ghoul** is a mythological creature known for its malevolent and cannibalistic nature. First appearing in stories from the Eastern Desert, these beings have been closely associated with graveyards and the act of consuming human flesh. Predominantly depicted as antagonists in various folklore, ghouls are often used as tools to instill fear and obedience in children.

## Origin

The origin of the ghoul can be traced back to the Eastern Desert, where they feature prominently in local Hashian folklore. There, the ghoul is said to inhabit cemeteries and other uninhabited locales, lurking out of sight and sleeping during the day, and coming out at night. The terminology for these beings varies by gender; a male ghoul retains the root term 'ghoul', while a female is referred to as a 'ghoulah'.

## Characteristics and Behavior

The ghoul, according to the storytellers, is a desert-dwelling demon with the ability to shapeshift. It can assume the form of an animal, particularly a hyena, to camouflage its true demonic form. The ghoul is known for its cunning nature, luring unsuspecting individuals into desolate desert areas or abandoned places to slaughter and consume them. Preying mainly on young children, the ghoul has a taste for human blood and an inclination towards theft, particularly of shiny objects. It also consumes the deceased, absorbing not just their flesh but also their form and memories, thereby allowing it to take on the persona of its most recent victim.

## Depictions in Folklore and Literature

In many stories, ghouls are illustrated as grave-robbing creatures that reside within the grounds of cemeteries. They are reputed to feast upon the corpses interred there, as well as on living children who stray too close to their hunting grounds.

More grotesque tales involve human cultists mating with ghouls, resulting in the birth of unholy abominations. However, such accounts are often dismissed as mere children's tales by serious scholars who maintain that ghouls do not exist.

## Scholarly Opinions

Despite the abundance of folklore and tales about ghouls, the scholars of Landalus largely refute their existence. They dismiss accounts of human-ghoul hybrids and other such narratives as scare tactics meant to maintain societal order and enforce discipline among children. The concept of a ghoul, they argue, is a byproduct of human fear and imagination, devoid of any factual basis. In spite of scholarly skepticism, the ghoul continues to be a prominent antagonist in songs and stories.

## Trivia

* As a little boy, Jubair Al-Sayeed had frequent nightmares about Ghouls, Ifrits, and the Si'lat. His aunt, Zahra Al-Qamar, let him sleep in her room on those nights, promising to always protect him.

## References

1. ↑ https://fiction.live/stories/The-Last-Light-of-the-Silver-Moon/jFiTrs9gNMZBZstTn/Chapter-1-Heavy-Lies-the-Crown/X7SpvQESgfx5CEnWD
Anguish

**Anguish** (from the Latin *angustia* "distress") is "extreme unhappiness caused by physical or mental suffering." The feeling of anguish is typically preceded by a tragedy or event that has a profound meaning to the being in question. Anguish can be felt physically or mentally (often referred to as emotional distress).
Wink

A **wink** is a facial expression made by briefly closing one eye. A wink is an informal mode of non-verbal communication usually signaling shared hidden knowledge or intent. However, it is ambiguous by itself and highly dependent upon additional context, without which a wink could become misinterpreted or even nonsensical. For example, in some regions of the world, a wink may be considered rude or offensive. Depending on the relationship of the people involved, a wink could possibly constitute a sexual gesture.
Facepalm

A **facepalm** is the physical gesture of placing one's hand across one's face, lowering one's face into one's hand or hands or covering or closing one's eyes. The gesture is often exaggerated by giving the motion more force and making a slapping noise when the hand comes in contact with the face. The gesture is found in many cultures as a display of frustration, disappointment, exasperation, embarrassment, horror, shock, surprise, exhaustion, sarcasm, shame, or incredulous disbelief.
Speech balloon

**Speech balloons** (also **speech bubbles**, **dialogue balloons**, or **word balloons**) are a graphic convention used most commonly in comic books, comics, and cartoons to allow words (and much less often, pictures) to be understood as representing a character's speech or thoughts. A formal distinction is often made between the balloon that indicates speech and the one that indicates thoughts; the balloon that conveys thoughts is often referred to as a **thought bubble** or **conversation cloud**.