The Albatross Pirates

The Albatross Sailors

Arrg-by's

Vision Inc.

Saltmarsh

The Albatross Pirates started their adventure in late **1484 DR**, on their advenuture to capture the treasures of the hoard of the Dragon Queen Tiamat. After being successful, the pirates soon made their way east for a number of years in their new ship travelling the seas for around 7 years, and would soon after lose their ship in a great battle over a rare artifact at sea. It would take almost a year after this point in the year **1492 DR** to return to Faerun and start the crew over better than they had the last time.

## Location

The Albatross Pirates are a group that primarily travel between the western region of the Sword Coast, the Sea of Swords, and the eastern countries of Cirith. Most of their career however despite the name has been land locked due to their lack of ship.

To circumvent this, the original pirate crew has made three attempts now within those three areas to gather a crew of people together and use them in order to get a boat each time. All of the pirates group have come from various places in the world. These locations include places like the Moonshae Isles, way east in the Sunset Mountains, far north in the cold of Icewind Dale, or even potentially other planes of existence.

## Adventures

### **Mysteries of Waterdeep**

#### Rallying the Crew

* Vision Inc
* The Mystery of Mr. Eckles
* HELIX
* Auburn Family Dungeon
* The Magician's Den
* Ambush Reunion
* Leaving Waterdeep

### **Ghosts of Saltmarsh**

#### Arrival in Saltmarsh

* The Wicker Goat Meetup
* The Road South

#### The Dwarven Mines

* The Plan
* Infiltrating the Mines
* Battle against the Dwarves

#### The Sinister Secret of Saltmarsh

* Rallying the Kingfisher
* The "Haunted" Mansion
* Evidence of Smugglers

#### The Spring Festival

* Festival Events [Part 1]
* Festival Events [Part 2]

#### Danger at Dunwater

* Destruction of the Sea Ghost
* Breathless
* Many Deals
* The First Tribulation
* The Second and Third Tribulation
* Thousand Teeth
* Finished Business

#### The Isle of Abbey

* Odd Jobs
* Into the Hoolmarshes
* First Encounters with Sahuagin
* The Wretched Desert
* Sorrowsworn
* Umbra Nobility
* Deal with the Devil
* Long Awaited Combat

#### The Final Enemy

* Behind Enemy Lines
* Desecrating the Temple
* Evacuation
* Council of War
* Imposter
* Frenzy of Tooth and Tar
* Divining for Answers
* Family Business
* Eyes of Truth
* Many Questions Answered
* Day of the Invasion
* Saviors of Saltmarsh

## Name

The name of the pirate crew, the members themselves, their vehicles they use, and even some of the terms used for various ship actions are all named after various Birds. Although not all members currently have taken on names of birds, in time all members of the crew are required to take on the name of a bird as a code name of sorts. There are many examples of this symbolism:

* Captain Bilji is named after the Bilgewater Brown bird that lives in the southern Sea of Swords
* Finch is named after the Purple Finch
* Raven while technically not having gained her name from being apart of the crew, is allowed to keep her name having already been a type of bird
* The Lanius is a boat named after the Steppe grey Lanius
* The Kingfisher is their second boat named after the Kingfisher bird
* The Anchor of the boat is referred to as the "Ostrich" by the Captain
* The secret language that was developed by Finch for the pirates use was named Shrike by the Captain

## Ships

### The Lanius

The first ship that was acquired by the Albatross Pirates. After raiding a portion of the Hoard of the Dragon Queen they managed to get enough gold to purchase quite a grand boat for themselves. It had multiple levels, many cannons, and enough room for all the Carrot powder they could ask for. The pirates ditched their friends and fled from Baldur's Gate west to lay low for some time while the others handled the blow from the robbery.

The ship served them for many schemes and adventures during this time and lasted well with the grand crew they had gathered around the coasts of Cirith. However, the ship would meet its end when they took a gamble on a treasure that was way over their heads at the time. The Lanius was attacked by a large force of Demons while storms raged in the area. Unfortunately on top of this battle they had been taking a risky travel through the Burst Depths and their ship could not handle more after this battle and they were forced to abandon it to the depths of the ocean.

### The Kingfisher

The newest ship that The Albatross Pirates has gained since they decided to further their crew outwards in specialty and recruit more quality people. They used the great some of money the pirates had gained through the Dwarven Mines south of Saltmarsh to buy this new boat. It was acquired from a kind older man at the local Mariner's Guildhall and had previously seen some use and battles itself in the past, but it was all they could afford at the time.

The Kingfisher is represented by a large flag that the crew created and attached to the top of the ship. It depicts a Kingfisher bird harrying a small fish that is holding its treasure back from the predator. While it is quite silly to see from the perspective of other sailors based on imagery, it does has some metaphorical meaning that they are sure will in time spread and let others that gaze upon it to know that pirates are coming to take their treasure.

Even though it was a second hand ship they acquired, it is currently treating them quite well having survived currently two navel battles with formidable foes. Although it has seen quite some use along the shore of the Sword Coast, it has only recently had its first use in many years at open sea. Whether or not it fully holds up for this adventure is yet to be seen.

## Discoveries, Creations, and Treasures

### Orb of the Stein Rune

An incredible rare orb found within the Eye of the Dwarven deity The All-Father. Felix Fuseblight used his superior climbing skills to climb to the top of the 50ft statue and retrieve the orb which he now carries. Cold to the touch, it grants him power over the earth itself, allowing him to meld with stone and gain the tenacity of iron in the midst of his foes.

### Amber Sphere

Captain Allura held the crew hostage during their negotiations with the Lizardfolk tribes that call the Whale Bones home. She explained she was looking for a rather large orange sphere that was made of some fantastical material, but she was unable to obtain it herself. So, with their ship under duress, The Albatross Pirates agreed to under-go the Trials of Thousand-Teeth and claim the treasure she was seeking for their freedom. It is still unknown what this sphere is capable of.

### Tiara of Umbra Nobility

Down in the depths of an uncharted Island lay a temple devoted to an ancient god known as Shar. After fighting their way through the Sorrowsworn, and sneaking their way through the Abbey's winding halls, the Albatross pirates finally make their way to the treasure they were promised with no permanent casualties. Upon doing so, at the recommendation of Jevan Suun - a Drow whom of which Vasnyl had some acquaintance - the Half Drow members of the party would try and harness the power of the Tiara to make their escape off the Island.

Not working for Finch, Vee took the Tiara and wore it himself. It had major effects on his physical form and seemed to harness the power of his bloodline. As far as the pirates know, Vasnyl was able to currently tap into the depths of Noble heritage and gain new powers through the artifact.

It was also noted that this artifact is but one of a pair. An amulet that Vasnyl had also briefly encountered in the past was linked to this item in some way. None of the pirates know what might happen if someone were to claim them both.