Requirement

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* Projectile Spells
* Low Health
* Enemies
* Every Other
* Otherwise
* Endpoint

The next spell is skipped if there are less than 20 projectiles nearby

The next spell is skipped if you have more than 25% health left

The next spell is skipped if there are less than 15 enemies nearby

The next spell is skipped every other time this spell is cast

If a Requirement spell before this succeeds, the next spell is skipped

Any Requirement spells before this will skip all spells between them and this spell

### Spawn Probability per Tier

1

The **Requirement** spells put conditions for a spell to be cast, depending on the type of Requirement spell. Their main purpose is to be able to add spells and conditions to an existing spell when the requirements are met, albeit this requires a large amount of space.

## Tips

* The spells essentially function as an if-else block. This is evidenced by the glyphs translating to "if", "else" and "end".
* Casting two Every Other spells next to each other makes the next spell impossible to cast, effectively making a Wand Refresh spell , assuming the wand isn't wrapping, without using any mana. This can be useful for extra storage space.

## Unlocking

**This content includes possible gameplay spoilers or secrets. Tread carefully.**

The spells can be unlocked by taking one of the Stone Tablets (a specific type of reforged Emerald Tablet) over to the Alchemist's hut located at the eastern edge of the Lake. Throw the tablet into the hut, and enter the portal that appears there. The portal leads to a small room directly below, which if entered via the portal, will contain a powerful Experimental Wand, a selection of Requirement spells, and some furniture. The room also allows wand-editing within, on the first visit.

**This content includes possible gameplay spoilers or secrets. Tread carefully.**
*Click to show/hide content.*

The spells can be unlocked by taking one of the Stone Tablets (a specific type of reforged Emerald Tablet) over to the Alchemist's hut located at the eastern edge of the Lake. Throw the tablet into the hut, and enter the portal that appears there. The portal leads to a small room directly below, which if entered via the portal, will contain a powerful Experimental Wand, a selection of Requirement spells, and some furniture. The room also allows wand-editing within, on the first visit.

The spells can be unlocked by taking one of the Stone Tablets (a specific type of reforged Emerald Tablet) over to the Alchemist's hut located at the eastern edge of the Lake. Throw the tablet into the hut, and enter the portal that appears there. The portal leads to a small room directly below, which if entered via the portal, will contain a powerful Experimental Wand, a selection of Requirement spells, and some furniture. The room also allows wand-editing within, on the first visit.

## Example usage

This concept was originally devised by Priskip. It enables continuous spawning of enemies, including Jättimato which might drop an Extra Max Health. (Note: it is no longer possible to spawn Leggy Mimics, as of April 2021)

Shuffle
NoSpells/Cast
1
More details (on an earlier version of this wand concept) are explained in the following video by Priskip and LetsSufferTogether: