Super Smash Extreme: Battle Across Worlds

*This article is about an unofficial Smash Bros. game thought up by Plasmaster. If you would like to edit this article, please leave a message asking for his permission.*

**Super Smash Extreme: Battle Across Worlds** is an upcoming Smash Bros. spin-off game made cooperatively by Plasmaster Enterprises and X. In this game, the original cast is replaced with all original characters. This game is also anti-clone.

The game is available on the Pyrokin Fuego X console. The game is a console release and will be available through bundle offers with the console upon its release.

## Playable Characters

Unlockable Characters are marked with a \*. DLC Characters are under their own section and do not need to be unlocked.

Brendan

Morgan

Dwayne

Victoria

Aiden

Isaac

Cassidy

Delilah

Nuk'draar

Belicus

Hallbert

Mateo

Matthias

Placeholder

Austin

Kapowski

Lady Snow Fox

Blue in Rex209

Cuboy

Phil

Lokar

Scorpio

Eagle King

Captain Raptor

Probe

Arashi

Tsuki

Fenrir

Akugama

Placeholder

Kuro

Ame

Lawrence

Plasmaster

Slash

Mad Goblin

Gabriel

## Stages

Stages on the handheld version of the game will be marked with ^ and stages on the console version will not be marked. Stages that appear on both versions will be marked with ^^. Unlockable stages are marked with a \*.

## Fakeball Fakémon

Below is listed all of the Fakémon that appear out of Fakeballs. Next to each one's name is the move they perform upon arriving on the stage.

## Modes

### Stadium

#### Target Smash

Smash all of the targets! This time around, there are two types of modes you can do when doing co-op. You can both work together to break all of the targets, or you can compete to see who can smash more than the other!

Character specific target smash challenges are also available to play.

#### Combo-Craze

Rack up combos against waves of enemies; try to get a higher combo than your opponent in Group Combo-Craze, or try for a new personal best in Solo Combo-Craze!

#### Climb!

A final battle in Smash Run mode, it is now available for you to play solo or against a single opponent; try to get as high as you can in the time frame.

### Classic Mode

Fight through different trials by yourself or with a friend!

### All-Star Mode

Fight the entire roster with a limited number of healing items, carrying your damage over to each battle!

### Online

Battle opponents online! Fight on regular stages in For Fun, Omega form stages in For Glory, or on Alpha form stages in Balance. Also fight in private rooms with friends!

### Event Mode

Play through challenges with special conditions and a set goal.

### Adventure Mode

The game's story mode. Available for co-op up to four players.

### Dungeon Mode

In this mode, players can connect online to form a team of four characters. They then work as a team to traverse the expansive labyrinth, fighting enemies, solving puzzles, and collecting loot.

Under this mode is also the Smash Run mode from SSB3DS, available to play. Smash Run now has online functionality, multiple maps to give the mode a fresher experience, new enemies, and an enemy database; this enemy database collects information on an enemy the first time you encounter them in Smash Run, after which the frequency that enemy will appear in your Smash Run play-through can be adjusted.

## Changes

### Gameplay Changes

* If the attack button is held when doing a back air, the character will turn around after doing the attack.

* During online matches, players that need to leave in the middle of a match can simply press Start and then both shoulder buttons; this will replace their character with a computer-controlled AI that will fight as the character for them for the remainder of the match. Once the match ends, the computer-controlled character will drop out, allowing the slot to be filled by a new player. This mechanic was put in to decrease the amount of in-game drop-outs during online matches so that less communication errors occurred.

* Random character switch added; works just like the random stage switch, except it enables or disables characters from being picked with the random selection.

### Aesthetic Changes

* Upon getting a K.O., every character will say something as a little pat on the back for getting a K.O. The player can still move and attack while the little celebration takes place, and every celebration is kept brief.

* There are three victory animations that will occur when the character won by two or more points/stocks. If the character won by one or two points/stocks, the victory animation will be different; this is known as a near-loss victory animation, and every character has one. See Victory Animation #4 on a character's page to see how it goes.