recursal/Fanatic-Fandom huggingface dataset:
All Shows

## Programs

### Cartoon Network

* *Adventure Time*
* *The Amazing World of Gumball*
* *Apple & Onion*
* *Ben 10: Omniverse*
* *Bunnicula* (TV series)
* *DreamWorks Dragons*
* *Generator Rex*
* *Hi Hi Puffy AmiYumi*
* *The Life and Times of Juniper Lee*
* *Looney Tunes*
* *The Looney Tunes Show*
* *MAD* (TV series)
* *Mao Mao: Heroes of Pure Heart*
* *Mike, Lu & Og*
* *OK K.O.! Let’s Be Heroes*
* *The Problem Solverz*
* *Regular Show*
* *Robotomy*
* *Scooby-Doo! Mystery Incorporated*
* *Secret Mountain Fort Awesome*
* *Sonic Boom* (TV series)
* *Squirrel Boy*
* *Star Wars: The Clone Wars*
* *Summer Camp Island*
* *Sym-Bionic Titan*
* *Tom and Jerry*
* *The Tom and Jerry Show* (2014)
* *Tom and Jerry Tales*
* *Unikitty!*
* *What’s New, Scooby-Doo?*
* *Whatever Happened to… Robot Jones?*
Absolutely Wiki

**Welcome to the Absolutely Wiki!**
Fandom for singer-songwriter Absolutely

We're a collaborative community website about Absolutely that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
起源时代

> 这是一切的开始，也是万物的起源。
> 这是起源时代
>
>

最初的时候，世界只是一片混沌，空间不分，时光不逝。

朦胧的光，在混沌中传来。

起源之种，在混沌中发出最初的光。

发芽，生根，幼嫩的叶点亮了身边的种子。

于是，秩序之种萌发，随起源之种在混沌中穿梭。

起源之种成长，破开混沌。

发芽的永恒之种已缠绕为笼，将残留的混沌久久禁锢。

起源之种成熟，化为起源神树支撑世界。

秩序之种长成秩序神树，躯干化作大陆，枝叶融入时空，化作世界运行的规则与秩序。于是天地两分，日月轮照，百川归海，云雨飘游。

秩序的世界催生了生命之种。

生命神树悄悄成长，抽枝、生叶，开出生命之花，结下最后的果实。

生命的枝条化作大陆的植物，古树参天，碧草遍野，浮藻萌生，菌菇吐孢。

生命的嫩叶化作大陆的动物，飞鸟穿空，走兽越野，游鱼摆尾，昆虫低鸣。

第一朵生命之花被唤作圣，十二片花瓣化作最初的十二神兽，游走大陆

第二朵生命之花被换做明，十二片花瓣化作大陆的十二支文明生灵，繁荣昌盛。

第三朵生命之花被唤作继，三十六片花瓣收敛凋零，结出四颗生命之果散落大陆，成长为四大古树。一唤生机，二唤智慧，三唤灵源，四唤星罗。

生机古树长于大陆中央，明之花的一瓣花瓣落到生机古树上，成为精灵。故再得名精灵古树。

智慧古树长于大陆西北，聚沙为岛，名曰全知。知世间之秩序，晓万物之流转，褪文明之蒙昧。

灵源古树长于大陆深处，根系紧紧连着起源神树、永恒神树。获取世界的力量，化作埃利蒙之源溢满大陆。

星罗古树长于大陆上空，叶片化作漫天星辰，在日月之后的背影里闪耀流转，隐喻世上的未知。

圣之花的花瓣，化作祖源之龙，起始之凤，星光之鹿，逐风之驹，气象之狼，雷霆之熊，诡毒之蛇，风暴之鲸，曳尾之灵，幽暗之鳊，朦胧之花，梦境之菇。

明之花的花瓣，化作人类，精灵，矮人，仙灵，侏儒，人马，人鱼，奥克，哥布林，游魂，恶魔，泰坦。

神树已定，天下已平。

起源时代，随即终结。
Dr. Jiggle Wiggle

Dr. Jiggle Wiggle is a character in Texas Homosexuals. He was a doctor at a general hospital in Texas.

## History

Dr. Jiggle Wiggle was hailed as one of the best doctors in all of the United States, so when Brucie Wucie sought him out for medical advice, it was believed Brucie would be OK, but following Brucie's death from STDs and testicular cancer, it was exposed that Dr. Jiggle Wiggle faked his credentials, and was not a real doctor. He would be fired from his job, but remained a staple as other patients continued to request his service, despite his firing.
幻想之乡

幻想之乡是位于埃利蒙大陆东方的一块区域，由主岛幻想岛，岛屿云雾岛等组成，共9个小岛

### 幻想岛

* 幻想岛是幻想之乡最大的岛屿，呈飞镖形，东南角有一块空缺，经过长虹海峡连接云雾岛
* 幻想之乡中心处也就是幻想岛靠近长虹海峡的地方是幻想之乡之主--幻想之神范特斯的住所：幻想行宫

#### 幻想行宫

* 幻想行宫是幻想之神的住所，也是幻想岛上最大的建筑
* 幻想行宫由莲花幻池，梦幻之门，梦境之路，幻想古堡组成

#### 长虹海峡

* 长虹海峡连接幻想岛和云雾岛，水较浅，清澈，平静
* 长虹海峡呈C形，底部存在大量珊瑚，因未知的原因排列成赤橙黄绿青蓝紫的顺序，故得名长虹海峡。
* 长虹海峡中部，幻想之神制造了一座由珊瑚制作的桥连接两座岛屿

### 云雾岛

* 云雾岛是幻想之乡第二大的岛屿，形状较圆
* 云雾岛以种植大量云雾花而得名
* 云雾岛因云雾花而笼罩在薄薄的雾中
* 小心冲天蘑菇（来自幻想之神的恶作剧）在云雾缭绕的环境里，很容易忽视奶白色的冲天蘑菇，一旦踩到就可以一飞冲天了啊

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Voice Actor Wiki

**Welcome to the Voice Actor Wiki!**
This is a wiki of famous voice actors.

We're a collaborative community website about Voice Actor that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
冲天蘑菇

简介
--

冲天蘑菇，主要存在于云雾岛上，在西风平原和史莱姆草原偶尔可见，内含风之源。外观奶白色，菌杆短，菌帽呈丘形，中间有小孔，平时闭合，触碰即打开，爆发出风元素，形成向上的气流将触碰者吹上天空，日出之时略微打开，以排出过量的气体，这也使得日出后一刻内成为安全采集冲天蘑菇最好的时间。

采集
--

### 采集方法

* 最简单的采集方法：在日出之时到日出后一刻内，使用手即可采集（使用割蘑菇的铲刀更好），弊端是时间太短，再加上在平原中冲天蘑菇较为分散，一早上一人仅能收集1~2个（这还是已经确定好地点的情况下的数据）
* 通常采用一种普适性更高的办法，使用一种业内人称为免冲杆的辅助装置，排去风元素后再靠近采集。

### 采集工具

* 蘑菇铲
* 免冲杆

#### 免冲杆

* 一种专用于采集冲天蘑菇的辅助装置
* 由一根长4

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### 内容

冲天蘑菇是一种很可爱的生灵，早晨开口的时候如果露水较多会吹出泡泡呢风元素不仅仅在气孔中爆发，触碰时整个蘑菇都在爆发风元素，气孔仅仅只是用来表达风元素爆发的方向，可以利用这个特性做一个飞行场地（这是范特斯说的，他拿这玩意做了个大玩具(●'◡'●)）
Xavier Spellhardt

Xavier Spellhardt

**Xavier Spellhardt** (ザビエル・スペルハルト) is one of the main protagonists in the Magic Academy series. He is the descendent of Xavos Spellhardt, a member of the New Generation World IX, and one of the last members of The Spellhardt Family.

## History

Xavier is the descendent and reincarnation of Xavos Spellhardt, being born with the same name, but choosing to go by Xavier. He's enrolled in Pronerry Magic Academy along with his sister Vera Spellhardt.

## Personality

Xavier is a kind, light-hearted boy who cares for his comrades and close family, reflecting his magic type. Although he can quickly turn into a serious, ruthless fighter who gets easily blinded by tunnel vision, this is mostly due to his ancestry, his body is a host of 3 souls, one being the original Xavos Spellhardt, the other being his reincarnation, also named Xavos, and lastly being Xavier, the personality reincarnation Xavos decided to mask himself with so his relation with the original Xavos Spellhardt was unknown, unbeknownst to him, the personality would develop into its soul, born from light, hence his alias. Xavier became the main soul, but when the time is right, his name will revert to Xavos, turning into a ruthless, cold fighter.

## Abilities and Powers

**Light Magic**: Xavier possesses Deity Light Magic, which is his family's specialty. Being one of his school's strongest mages, and one of the New Generation World IX, he's quite proficient in the magic despite his age, and has near-mastery over it, having multiple Secret Arts and an Ultimate Art.
Percival Nox

Percival Nox

Percival Nox is a second year student of Pronerry, a member of the New Generation World IX, and roommate of Akimitsu Sokito, A solemn individual that is quite kind to those who know him, he is one of the main protagonists of Magic Academy RP.

## History

Percival was born into a low-class family that was without magic, being born with the rare Life Magic. From a young age, he saw the injustices in the world between those with magic and those without magic. When he was 13, he was scouted out to go to Pronerry in his next year do to his abnormally high mana and rare magic. As a loner, he didn't do much until he eventually met and befriended Akimitsu Sokito, and the two have been partners in school activities (for better or worse) ever since. He was given the nickname "Perci" much to his annoyance, giving Akimitsu the name "Aki" in return.

## Spells

**Life Magic: Creature Creation**

Percival can use his mana to create life, making animals to attack.

**Life Magic: Mythical Creation**

A more powerful spell, this lets the user create Mythical Animals.

**Life Magic: Mahoraga**

An ultimate level spell, this creates the creature *Eight Handled Sword Divergent Sila Divine General Mahoraga*, a powerful creature similar to a mythical creation, that possesses the ability to nullify magic by being damaged by it.
Texas Homosexuals Wiki

**Welcome to the Texas Homosexuals Wiki!**
We're a collaborative community website about Texas Homosexuals that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
New Generation World IX

Apollo Arrington

Kohaku Priestly

Roy Dardren

Hitoshi Fukushima

Xavier Spellhardt

Akimitsu Sokito

Percival Nox

The New Generation World IX is the given name of the strongest 9 students of the various schools across Hechia, a title that is revered by schools and considered a prized goal for a student to be part of.

## Membership

*God's Chosen Emperor, Leon Adelheid (Dartmouth) - Aged 15*

*Lady Seina Misoko (Princeton) - Aged 16*

*King of Heroes, Apollo Arrington (Pronerry University) - Aged 19*

*Kohaku Priestly (Dartmouth) - Aged 15*

*The Archmage, Roy Dardren (Princeton) - Aged 15*

*Perfect Genius, Hitoshi Fukushima (???) - Aged 15*

*The Lightborn, Xavier Spellhardt (Pronerry) - Aged 14*

*Limitless Sorcerer, Akimitsu Sokito (Pronerry) - Aged 15*

*Beast Master, Percival Nox (Pronerry) - Aged 15*
能量形式

在埃利蒙大陆上，能量形式主要分为一下三类：

## 埃利蒙之源

埃利蒙之源是存在与空气中和地下的游离能量，可以被收集、利用、固定。是埃利蒙大陆上最为广泛通用的一种能量，分为无属性之源，属性之源和神之源。

### 无属性之源

无属性之源，又称能量之源、能之源，自身不带有属性，是散溢在空中最多、最普遍的能量。

无属性之源极易转化，可以被直接利用或转化为元素之源。

#### 金之源

* 特性：金之源是代表金属的元素，具有锋利的特性
* 作用：适用于切割，锻造，进攻，突破

#### 木之源

* 特性：木之源代表树木，充满生机，带有生命的力量
* 作用：适用于种植，疗伤，与自然交流

#### 水之源

* 特性：水之源代表水，灵活多变，绵绵不绝
* 作用：适用于缠斗，防御，风筝

#### 火之源

* 特性：火之源代表火，炽热且持续燃烧
* 作用：适用于开路，锻造，进攻，缠斗，防守

#### 土之源

* 特性：土之源代表土，坚固，厚重
* 作用：适用于建造，防御

#### 冰之源

* 特性：冰之源代表冰，寒冷，能冻结万物，既坚固，又脆弱
* 作用：适用于开路，建造，进攻，防御，控制

#### 雷之源

* 特性：雷之源代表雷电，高伤，麻痹，穿透性强
* 作用：适用于进攻，控制

#### 草之源

* 特性：草之源代表野草，在枯荣轮回中不断新生，生生不息，欣欣向荣
* 作用：适用于控制，治疗，种植

#### 风之源

* 特性：风之源代表清风，自由飘逸
* 作用：适用于赶路，缠斗，闪避，控制

#### 光之源

* 特性：光之源代表光明，普照万物
* 作用：适用于净化，缠斗

#### 暗之源

* 特性：暗之源代表黑暗，在阴影中起舞
* 作用：适用于刺杀，进攻，控制

### 神之源

神之源是神掌控的能量，由无属性之源转化而来，每一种神之源之属于一位神，具有神奇的力量。

符文
--

符文是一种埃利蒙之源的固化方式，将少量的埃利蒙之源固定为特定的回路，从而使其发挥出特定的功效。

## 埃利蒙之晶

埃利蒙之晶是埃利蒙之源在地下自主固化的产物，主要来源于特殊地势的影响。

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Duncan

Duncan is an old friend of Lucky and Chubba and, coincidentally, Linda's drug dealer.

## Biographical details

Shared room with Lucky and Chubba in Cairns about 2011.

Somehow Lucky ended up owing Duncan "a couple of months' debt", and, as payment, agreed to help him in his drug smuggling venture. Duncan got caught (while Lucky managed to escape), and spent 26 months in prison.

Didn't turn Lucky in, but grew very angry with him. In 2022, tracked down Lucky when he came to Cairns with Meg, and shot him with a harpoon gun .

After all, got Chubba's car as a reparations payment from Lucky.

## Personality

Has an ability to vacillate from supposedly tough guy, rock’n’roll, criminal to sensitive, intelligent, articulate, analytical, and self aware softy.

## Quotes

>
> **Duncan**: And I paid the price for his actions because that's loyalty.
> **Meg**: Mm-hm.
> **Duncan**: And because he took too long to get the bloody bag up.
>
>

> I was thinking maybe I'd kill him... Or get him to apologise through some kind of mediation... Or maybe really like, maim him with a knife or something or a drill.
>
>

> 1. ↑ Source: an opening scene of "Bananas"
> 2. ↑ Source: an opening scene of "Reparations"
> 3. ↑ Source: Lucky's flashbacks and Duncan's dialog with Lucky at second half of "Reparations"
> 4. ↑ Source: "Bananas"
> 5. ↑ Source: Lucky's flashbacks and Duncan's dialog with Lucky at second half of "Reparations"
> 6. ↑ Source: "Enough's enough"
> Do you know what else is tricky? Prison. Prison's fucking tricky!
>
>

> Reparations.
>
>
The Veil

Out of all the gods, the Veil is arguably the most enigmatic.

The Veil is Vakasi-Ya's god of death, although that in itself is a *drastic* oversimplification. The Veil is the living boundary between life and death, stretched across the World Between, also called The Hallows. All souls dwell within the Hallows, but are bound to mortal flesh whose eyes cannot perceive it. When the Spark is separated from its mortal shell, it wanders the Hallows in search of the Veil. The Veil is nowhere and everywhere. It is a curtain of infinite height and width, rippling against an unseen wind. Sparks (souls) wander the Hallows until they encounter the Veil, and then pass through. No one knows what lies beyond. No devotee, no prophet. It is believed that even the gods know not what lies on the other side, and that they too will someday be forced to meet it. The Veil is universal and inevitable.

The Vigil is a disparate order of monks, who worship the Veil.
Hitoshi Fukushima

Shirai Fukushima (Brother)

Hitoshi Fukushima is a member of the New Generation IX. Being known for being the only member with a common Magic, Hitoshi has quickly climbed the ranks of a mage and become one of the best at the age of 15, along with the other eight members of the New Generation IX.

## History

Hitoshi was never a privileged kid. His family was poor, and they could barely afford to pay for food daily. Hitoshi loved his parents, but he loved his brother, Shirai Fukushima, more than anything. Since his family wasn't very privileged, Hitoshi and Shirai didn't go to a very good school. That was before Hitoshi's magic awakened. Ever since that day, Freeland's government has treasured their genius. Hitoshi never cared about what people thought of him, or how they felt with a commoner who was once poor being apart of such a prestigious group. His only goal is to become the strongest of all time.
Magic Academy (Roleplay) Wiki

**Welcome to the Magic Academy (Roleplay) Wiki!**
As the name suggests, Magic Academy Roleplay is a based on the prosperous Kingdom of Freeland, where there are 4 contending academies: Pronerry, Dartmouth, Princeton and Skyrift Academy.

We're a collaborative community website about Magic Academy (Roleplay) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Arcane Eyes

The Arcane Eyes (難解眼 *Nankai Me*) are an ancient, innate form of magic. Every 100 years, a mage is born with a single user of the Arcane Eyes. Although it's origins are unknown, it's big news once a newborn posses these special eyes.

Because of how rare and valuable these eyes are, the newborn is always in danger of being hunted down for them.

## Overview

Although it's origins and history are unknown, all wielders of the Arcane Eyes have known nothing but tragedy. It's been told that despite their godly gifts, the Arcane Eyes come with a curse of heartbreak and sorrow, because of how sought after they are. Once a user of the Arcane Eyes die, they can't be used again until a new wielder is born.

The Arcane Eyes grant their user great vision, allowing them to see through objects. If not able to be controlled, the user is required to block their vision before their brain explodes. It also allows them to see mana in this world, letting the user view the flow of mana in people's bodies.

It also lets them manipulate mana to a molecular level, reducing how much mana an attack drains without losing a single ounce of stamina. The Arcane Eyes give the user faster brain processing, giving them unhuman reflexes, and they can even register large amounts of knowledge all at once.

The current wielder is Akimitsu Sokito.
The Gnoma

## History of The Gnoma

The Gnoma are a people robbed of their past, and thus the vast majority of their culture. Modern figureheads are Spirists (Spiral-ists, if you will) the most skilled among those who tattoo the enchanted Memories. Every gnome is taught to do this to some extent -- a child's first Memory is often a simple thing that gives them comfort or courage, that they can touch to recall. It's a sort of rite of passage.

The Gnoma have almost no intact history of any sort. Their myths and legends from before they came to the land of human-Kind are lost, except for a thousand variants of why they fled in the first place. It is quite impossible to discern which, if any, of these are true. It's very clear that it is a social construct to try and frame their current state, rather than any real recollection. The Gnoma have no recorded history of interaction with the Dwarves whatsoever -- but somehow the two missing one another completely seems logistically unlikely.

The Gnoma exist in a relatively complex place in Mavarin. They are afforded all rights as citizens, but are technically refugees — and have been for as long as history remembers. The highest concentrated population is in Throne, where there is essentially an entire district dedicated to them.

## The Gnoma in Mavarin

The Gnoma have taken refuge among the kingdoms of what is now Mavarin as far back as any recorded history. When Epheldan took the throne he offered them citizenship, which was almost unanimously rejected. They are like an entire nation, still to themselves, but without land. Their own tales say the Gnoma, or gnome-Kind, were forced to flee, where they found refuge among the human-Kind. What forced them to flee, how it happened and why, are lost even to the gnomes themselves. What they have retained is an incredibly complex language written in spirals that link within themselves. It has more links to the most advanced modern mathematics than it does to any other tongue, and is essentially impossible to read if you aren't a gnome or a life-long scholar. If you go into the Gnomish District in Throne, there are no street signs, but there are symbols in fixed places on every side of each building, the gnomes use to navigate. Getting anywhere in there without a gnome guide is comical. The street assignments seem to have no rhyme or reason at all, no real subdivisions into residential or commercial areas, etc.
The Spellhardt Family

*The Spellhardts, known famously across the entire globe as the most powerful family, not in wealth or political power, but in Magic, having unrivaled mana pools, and the ability to awaken the family’s specialty; Light Magic, an unstoppable deity level magic that only a few lucky Spellhardts each generation are able to use. Light Magic first originated when the first ever Spellhardt, Xavos, was blessed by a light deity known as Virtus, granting him the ability to use such a magic. (among other things..) The Spellhardts were once the top ruling family long ago, until other families such as the Agni’s, Baskervilles, Arringtons, and Raidens started rising to power, especially the Agni’s, which quickly overtook the Spellhardt’s in terms of wealth and political power, the Spellhardts hated the Agni’s for this, deeply resenting them, so in a last ditch effort, a coup d'état took place, known shortly as the Spellhardt-Agni War, the top ranking Spellhardts attempted to kill a large amount of Agni’s, the plan failed and it erupted into a great battle between the two families, the Agnis eventually triumphed the Spellhardts and executed 80% of the entire family, dwindling its numbers greatly, to this day only a few remain. During his final days, Xavos casted a reincarnation spell, pouring his will, soul, and power into his reincarnation. A Lightborn, prophesied to carry on Xavos’ will and even bring him back from the dead, bearing the name of his ancestor, Xavos Spellhardt; But, knowing of his family’s past and Xavos’ tyrannical actions, he took the name Xavier Spellhardt, instead.*
The Land of Boggs: The Video Game/Quests

## The Land of Boggs:Mythic Tamers

* The Land of Boggs:Mythic Tamers/Quest Items
* The Land of Boggs:Mythic Tamers/Mythics
* The Land of Boggs:Mythic Tamers/Clues

## The Land of Boggs:Peashooter Power

* The Land of Boggs:Peashooter Power/Peashooters
* The Land of Boggs:Peashooter Power/Powers

## The Land of Boggs:Miraculous Mayhem

* The Land of Boggs:Miraculous Mayhem/Miraculous
* The Land of Boggs:Miraculous Mayhem/Villains
* The Land of Boggs:Miraculous Mayhem/Kwamis
* The Land of Boggs:Miraculous Mayhem/Heroes
Outcast Wiki

**Welcome to the Outcast Wiki!**
We're a collaborative community website about Outcast that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* Rules of this wiki
* Getting Started
* How to Contribute
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Diceimitatelife Wiki

**Welcome to the Diceimitatelife Wiki!**
Exploring the Worlds and Stories of Dice Imitate Life

The story of Dice Imitate Life is one of survival against all odds. It is about the beauty of our scars, and a hope that can illuminate even the darkest corners of our lives.

Dice Imitate Life is a new breed of “actual-play” TTRPG stream and improvised drama, blending the various tabletop role-playing game systems like D&D or Pathfinder – along with a bit of eldritch homebrew – to create something uniquely our own. Think Darkest Dungeon, with a uniquely wholesome chaser.

So many people in today’s world are born conscripted into an all-too-similar fight for their lives; for the recognition of their existence. Working with charities focused on universal human rights and mental health, DIL exists to bring a message of hope to our fellow travelers.

 This is our creed:
 Dead flesh doesn’t scar. Scars are beautiful, because they are proof we survived.
 No darkness is so deep that hope cannot pierce it.
 Everyone has a story. Every story matters.

As we tell our story, we will collaborate with various charitable organizations to raise money for the people for whom this entire project was created. Humankind is overflowing with people struggling to find light in dark times. We’ll lock arms with them in the darkness, so we can all walk through it together.

We're a collaborative community website about Diceimitatelife that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Introduction to Vakasi-Ya........Vakasi-Yan Info...............The Thrice-Sworn.....................Magick

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Ashdon Nagano

**Ashdon Nagano** **(アシュドン・ナガノ)** is one of the side protagonists in the Magic Academy series. He is the youngest descendent of Ash Nagano.

He is one of the 8 Deity Magic Wielders, as he wields Time Magic.

## History

Ashdon Nagano is the 5th mage in the Nagano Family to receive Time Magic. His grandfather, Zebi Nagano, had previously been the 4th mage in the family to wield Time Magic, until his sudden death. Ashdon, with no magic at the time of his grandfather's death, received Time Magic from the Order of Time, Eternity.

## Personality

Ashdon possesses very gloomy vibes. He is mainly uninterested in a lot of things, other than hanging out with his friend group.

## Abilities and Powers

Ashdon is a user of Time Magic, which grants him the ability to control time itself. This allows him to speed up, reverse, slow and even stop time.

Time reversal can be used on things like wounds, or objects that have broken. Ashdon's current skill with Time Magic is that of a rookie, so he's unable to reverse the damage of huge structures like building, or reverse time for the entire world.

Time forwarding involves the speeding up things, like attacks or physical motion (like running).

Time slowing allows Ashdon to easily deliver blows to his opponents, and allows him to move faster than his opponents as well.

Time stopping is a very powerful ability for Time Magic. He is able to stop everything in a given radius, as long as his magical strength and power surpasses his opponents.
Евровидение 2021 - Сентябрь

## Евровидение

Сен 2021 •  Фев 2022 →

**Евровидение 2021 - Сентябрь** - первый сезон конкурса "Евровидение - сЕмЕйКа СкАмЕйКа", который прошёл в российском городе Ряжск. Участие в сезоне приняли 10 стран. Победителем стал Азербайджан, который представляла LISA с песней "LALISA" и куратор Настя Едунова.

## Место проведения

Единственное место, которое рассматривали для проведения Евровидения-2021, - **Ряжск**. Ряжск - это столица сЕмЕйКи СкАмЕйКи и родной город для большинства участников конкурса. В качестве арены рассматривались три места:

 Актовый зал ОГБПОУ "РК"
 Ряжский РДК

По итогу 25 сентября 2021 года финал прошёл в Ряжском РДК.

## Формат

Членами жюри являлись все участники конкурса, они представляли комплекты из 1, 2, 4, 6, 8, 10, 12 баллов. Зрителями являлись приглашённые супервайзером демоскопические члены зрительского голосования, их было всего 9: Никита Кузьминов (НК), Ник Малыхин (НМ), Александр Остин (АО), Ярослав Штели (ЯШ), Артём Диамандисов (АД), Оля Горбань (ОГ), Ксения Ахматова (ОА), Юлия Рыжкова (ЮР) и Юлия Чурзина (ЮЧ).

## Производство

### Визуальный дизайн

Символом конкурса стал бумажный кораблик, а слоганом стала фраза "Dreams Come True" (Мечты сбываются). Все эти детали были представлены 11 сентября 2021 года.

### Ведущие

Ведущих ЕВС не нанял, поэтому использовались ведущие реального конкурса "Евровидение 2021" - Шанталь Янзен, Эдсилия Ромбли, Ян Смит и Никки де Ягер.

### Интервал-акты

Было приглашено немало знаменитых исполнителей для интервал актов:

* The Eyeballs - Sacrilege (участники Симсовидения-2021)
* KYARA - Cleopatra (победительница Симсовидения-2021)
* Ольга Антипова - Романс; Васильки (интернет-икона)
* To\_Ma - Shum (главная икона сЕмЕйКи СкАмЕйКи)

## Жеребьёвка

Жеребьёвка прошла по адресу ул. Красная д.47 в закрытом формате (единственный случай за всю историю конкурса) 11 сентября 2021 года.

* Азербайджан
* Бельгия
* Германия
* Греция
* Великобритания
* Швеция
* Украина

## Финал

### Распределение мест

Финал состоялся 25 сентября 2021 года в 14:30 по МСК. В финале приняли участие 10 стран. Это единственный конкурс, в котором страна-хозяйка участие не приняла.

### Результаты голосования

Результаты голосования жюри в финале

Результаты голосования телезрителей в финале

### Статистика присуждения 12 баллов

Статистика присуждения 12 баллов от жюри

 2
 1
  Греция
  Швеция
  Великобритания
  Франция

Статистика присуждения 12 баллов от телезрителей

Статистика присуждения 12 баллов от телезрителей

 2
  Бельгия
 1
  Великобритания

## Глашатаи

Глашатаи объявляли 12 баллов от национального жюри своей страны в следующем порядке:

1. Австралия — Лера Мишурова
2. Украина — Слава Минин
3. Швеция — Лера Атабаева
4. Азербайджан — Настя Едунова
5. Италия — Даша Косоротова
6. Бельгия — Ваня Красавин
7. Франция — Катя Полосухина
8. Греция — Маша Ерёмина
9. Германия — Лена Майер-Ландрут
10. Великобритания — Карди Би
常识

来到埃利蒙大陆，有一些常识必须了解，这有助于你对埃利蒙大陆的理解。

背景
--

## 能量体系

* 在埃利蒙大陆上，存在一种能量：埃利蒙之源，在附上元素属性后被称之为X之源（X代表元素）

职业
--

* 在埃利蒙大陆上，职业主要分为两大类：战斗职业和生活职业。
* 战斗职业主要与源兽和对立势力战斗，生活职业主要进行生产工作
* 每个文明生命都可以拥有不限量的职业，但过多的职业会影响提升速度，故每个文明生灵一般拥有1~3个职业

单位
--

### 时间单位

* 时间基准来自时光之漏，每隔一段时间，各大势力会向全知者申请授时，于是大陆的时间单位从滴开始。

### 能量单位

* 在埃利蒙大陆上，能量单位是极为重要的一种单位
* 全知者亚克马吉推行统一能量单位：珠

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创作者：小肉猪xrzpig·No pfe

```

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回到 · 目录

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Stellapedia Wiki

# Welcome to Stellapedia

Welcome to Stellapedia, a collaborative project dedicated to documenting the works of Tommy Stella. This site was created by fans like you! Want to learn how to edit? Reach out to one of our administrators, and we'll get you started!

Tommy Stella (he/him) is a comic book writer from New York. His goal is to create stories and characters that feel fantastical and surreal yet all too familiar. You may find yourself in these stories and if you do, he is sorry... Enjoy!
Holiday War Parody

\*Nebula is changing the calendar\*

\*Nebula lights a candle\*

Nebula: Gingerbread

\*smells pumpkin spice\*

Nebula: PUMPKIN SPICE!!!

\*Aqua is lighting candles\*

Nebula: Aqua!

Nebula: I don't know if you've noticed, but we're officially in Christmas season

Aqua: When will you learn... Halloween is a state of mind!!!!

\*He blasts pumpkins\*

\*Nebula dodges them all\*

Nebula: Its over Aqua!

Nebula: Stores have already switched out their decorations!!!!

\*throws christmas nightlights into outlets\*

Aqua: Halloween forever!!!

\*they fight with scents\*
Bowl o' Boggs

Bowl o' Boggs is a cereal. It is a cereal bought from a store and it has Bogg marshmallows. The marshmallows are based on characters. There are also strawberry and chocolate milk straws too. It's name was originally Land o' Boggs. It appears in the video game too, as an item. It also has artworks too.
Manifiesto Blindfold

El manifiesto Blindfold es un documento creado en 1945 durante El Día de la Venda Caída, fue escrito por Primigenio y dio paso a otros dos pilares de la organización: Las Leyes del Misterio y Los siete principios de Blindfold, que fueron implementados posteriormente en La Noche de Azathoth.

El documento está escrito en forma de Carta Abierta y se lectura es obligatoria a todos los agentes recien reclutados y como parte de las tradiciones de la agencia, todo agente debe memorizarla hasta el punto de recitarla sin errores antes siquiera de completar su entrenamiento.

El Manifiesto original es traspasado periódicamente entre los miembros de la Corte de Azathoth como una forma de recordarles los hechos fundamentales de la organización y a manera de que este permanezca ilocalizable para agencias rivales.

La copia original del Manifiesto es usada en ceremonias de alto rango de la Corte de Azathoth y todo juramento sagrado se hace enfrente de él.

**Manifiesto Blindfold.**

14 de agosto de 1945, Tras las cenizas de la Guerra, En algún lugar Desolado, En el Planeta Tierra.

*Manifiesto Blindfold*
El siglo XX ha demostrado la deslealtad del hombre por sus propias ideas, el progreso de los siglos inmediatamente anteriores solo tenía sentido para un mundo en el cual las futuras generaciones tuvieran la capacidad de disfrutar de las maravillas cada vez más complejas que el cerebro del hombre fuera capaz de conjurar. Desde el año 1945, el derecho de acabar con muchos, está en manos de solo unos pocos…

*Blindfold es el canto de desesperación en un mar de misantropía, nuestro símbolo máximo es la Espada de Damocles la cual atraviesa al mundo entero por la causa de malos gobernantes que anteponen sus ideas por sobre el ideal máximo de la Humanidad en su conjunto, la Lengua de Fuego a de guiar nuestra vocación en el humanismo, todos los pueblos del mundo somos hermanos en la causa del progreso, finalmente “La Venda” (The Blindfold) es nuestro nombre, porque nuestro trabajo es vendar le los ojos a todo régimen deshumanizador, en defensa de la Libertad de los seres humanos.*

*Somos una Agencia de Contrainteligencia, le robamos a los ladrones esa información que codician, liberamos a los ciudadanos de esos ojos que los vigilan, protegemos a los inocentes de los gobiernos que los oprimen. Nuestro lema es: “Sumus Statera Potestatis” (“Somos el Equilibrio del Poder”), representación del objetivo que perseguimos: “Mantener el equilibrio entre ciudadanos y gobiernos, como también preservar el frágil equilibrio que existe entre los mismos gobiernos, evitando que ninguno tenga especial poder por sobre otro”. Las siglas de nuestro lema “SSP” es nuestra enseña, con ella identificamos nuestras operaciones y a nuestros asociados.*

*Estrictamente, todo asociado a la agencia debe jurar lealtad a la humanidad, prometiendo que va respetar los siete principios que se desprenden de nuestro manifiesto, sabiendo que si los incumple no solo está abandonando su humanidad, sino que se declara automáticamente nuestro enemigo.*
The Meat Maze

## Description

The Meat Maze is a harrowing and surreal environment that assaults the senses from the moment one steps foot into its grotesque expanse. The walls are a nightmarish amalgamation of pulsating flesh, mottled with veins and sinew that writhe and undulate like living tendrils. The corridors wind and twist in seemingly impossible angles, defying logic and comprehension.

The air is thick with an overpowering stench of iron and decay, as if the very essence of death permeates every inch of the maze. It clings to the skin and fills the lungs, making every breath a nauseating ordeal. The ground beneath one's feet is soft and yielding, as if walking upon a living organism that throbs with an eerie rhythm.

The blinking eyes that act as light bulbs sporadically line the walls cast dim, flickering illumination upon the gruesome spectacle. Shadows dance and contort, taking on the appearance of sinister figures that seem to stalk and taunt from just beyond the edges of perception.

Navigating The Meat Maze is a disorienting and maddening experience. Corridors shift and change, pulling the unwary explorer into a bewildering labyrinth with no clear direction or escape. It is as if the very walls are sentient, mocking the attempts to find a way out. There are no landmarks or guiding signs, only a ceaseless onslaught of fleshy walls that seem to converge and diverge at will.

In the oppressive darkness, strange and unsettling sounds echo through the air. Whispers and murmurs reverberate from hidden corners, but their origins remain elusive, adding to the pervasive sense of being watched. Echoing footsteps mimic the explorer's own, teasing at the edge of their hearing, as if some malevolent presence is tracking their every move.

The chambers and alcoves within The Meat Maze are nightmarish visions in their own right. In one area, a hellish kitchen of horrors awaits, with grotesque meats suspended from hooks, each pulsating and twitching as if they still possess a twisted semblance of life. Another chamber resembles a gruesome library, but the books are not ordinary volumes; they are bound in human skin and contain unfathomable knowledge that challenges the boundaries of sanity.

As one delves deeper into The Meat Maze, the sense of dread and isolation intensifies. The maze seems to probe the very essence of one's fears and vulnerabilities, testing the limits of their resilience. Each step forward becomes an exercise in courage, as the horrors within The Meat Maze seem to feed off fear itself.

In The Meat Maze, reality blurs with nightmare, and time becomes an abstract concept. The grotesque and unsettling visuals assault the mind, leaving an indelible mark on the psyche of those who dare to venture within its depths. For those who have the tenacity to navigate its torturous corridors, The Meat Maze serves as a haunting introduction to the horrors that await in the enigmatic cluster of The Meatrooms.
Oh Boy, Do I Love Salad! Parody

\*Hero and Jack are at a restaurant\*

Waiter: All right we've got one order of fries...\*points at Jack\* And for you, mister?

Jack: I'll just have the side salad please!

Hero: Ugh!

Waiter: Excellent choice! I'll have those right out for you!

Jack: Boy oh boy! How I do love salad.

Jack: Heh heh heh.

Jack: Ahh!

Jack: My delicious salad has arrived!

Hero: \*sighs and pushes his food towards Jack\*

Jack: Mmmmm!!

Jack: This is truly a wonderful salad!

Jack: I could eat salad any day. I could eat it all day! I could eat it every day for the rest of my life!

Jack: \*to the waiter\* Excuse me! He'll have a second order of fries- Oh! and a burger maybe a shake... \*Hero gives his food to Jack and he eats it\*

Jack: Do you know what I like most about salad? It's how light it makes you feel after you eat it! \*Hero rolls Jack home\*
Ambientación de Blindfold

También llamado **"Manifiesto de** **World Building de Blindfold**" es un Documento que no hace parte de la ficción del Mundo, se trata de una definición de los principios que se debiesen cumplir todas las partidas de la ambientación.

Manifiesto de World Building de Blindfold.
El mundo de Blindfold se mantiene relativamente fiel a los hechos históricos y políticos del mundo real, dado a que es una representación de la situación de espionaje sucedido durante los años de la guerra fría (1946-1991) y una reinterpretación de la situación del espionaje del siglo XXI. Dado a que el espionaje estuvo y está ampliamente ligado a la contingencia política, Blindfold de igual manera debe servir para conducir a través del contexto histórico a la situación específica que atravesaban los países en momentos de interés. Es válido entonces utilizar las historias individuales de Blindfold para hacer comentarios políticos sobre diversidad de temas, siempre teniendo en cuenta que el eje principal de las historias debe estar en explicar los engranajes del poder en una sociedad y la exposición de los peligros inherentes de la política.

El mundo sigue la historia coral de los agentes que conforman la agencia Blindfold desde la perspectiva operacional y del trabajo de campo; es decir que cuenta la historia desde la perspectiva de los Agentes quienes son el peldaño más bajo del organigrama de la Agencia, ellos deben ver a sus altos mandos como una fuerza lejana, inexpresiva y difusa, dado el hermetismo que dictan las férreas Leyes del Misterio. Bajo los principios de Blindfold, debe primar un sentimiento de mutua desconfianza y de auditoría permanente entre los miembros de un grupo de trabajo y entre los grupos de trabajo con sus superiores, el escenario debe presentar ciertos tintes de paranoia.

En cuanto al tipo de historias que deben ser contadas, siempre que se respeten tres principios, todo es válido de ser contado:

**Primero:** Blindfold es ficción histórica, por lo cual los grandes hechos históricos deben seguir su curso (aunque se les puede dar una interpretación diferente, como, por ejemplo: en la vida real personaje A conoció a personaje B; mientras que en Blindfold, los agentes manipularon a personaje A para que conociera a personaje B.

**Segundo:** Que, en las historias narradas, la organización respete los lineamientos descritos en la historia general de Blindfold independiente del rumbo individual que los personajes deseen tomar.

**Tercero:** Que se genere una crítica reflexiva o un comentario sobre la época; coyuntura y/o cultura del momento representado.
Wiki The Blindfold Agency

**¡Has Entrado a la Wiki The Blindfold Agency!**
Hecha para documentar las **Partidas de Rol** ambientadas en el Mundo de Blindfold creado y dirigido por DM Herr Fernandez.

The Blindfold Agency es una **Ambientación de Rol** que transcurre en la Época Contemporánea y que tiene por fin explorar el Mundo del Espionaje durante la Guerra Fría y épocas posteriores, avanzando la historia mediante Partidas de Rol e historias individuales de los "Agentes" o mejor dicho los Avatares de los diferentes **Jugadores.**
## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

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Veilweaver

The Veilweaver is a mysterious and enigmatic entity that roams the various levels of The Meatrooms cluster. It is a tall, slender figure draped in tattered, blood-stained robes that seem to merge seamlessly with the pulsating walls of The Blood Halls and The Marrow Chamber. Its face remains shrouded in darkness, hidden beneath a tattered hood, leaving its features and intentions concealed from prying eyes.

In The Blood Halls, explorers catch glimpses of the Veilweaver as it weaves between the shadows, evading direct confrontation. It moves with an uncanny grace, its steps soundless as it glides across the slick, blood-soaked floor. Its presence is a harbinger of fear, an entity that is both a guardian and a tormentor of those who dare to venture deeper into The Meatrooms.

As explorers ascend to The Marrow Chamber, they encounter the Veilweaver once more, its tall figure blending seamlessly with the fleshy walls. Here, its presence becomes more palpable, and its intentions more obscure. It seems to materialize out of thin air, revealing its presence with a soft rustling of its tattered robes. Witnesses report an unsettling sensation, as if the Veilweaver can sense their thoughts and fears.

Throughout the cluster, the Veilweaver never directly attacks or engages with explorers. Instead, it seems to manipulate the environment, altering the maze-like passages or creating illusions to further disorient and torment intruders. Some believe it to be a guardian, protecting the secrets of The Meatrooms cluster, while others see it as a malevolent force, deliberately driving explorers into madness.

The Veilweaver's true motives remain a riddle, and those who catch fleeting glances of this mysterious entity are left with a lingering sense of unease. Its presence becomes an ever-present enigma, as explorers wonder if it holds the key to understanding The Meatrooms' secrets or if it is merely another nightmarish specter within this surreal and terrifying realm.
The Meatrooms Wiki

**Welcome to The Meatrooms Wiki!**
It is about a backrooms based place called The Meatrooms. It is a gross cluster of "levels". It is entirely built out of human parts. The origin of the parts are unknown. You theoretically access it through climbing to any number of steps above 5000 in Backrooms Level 9,223,372,036,854,775,807 and jumping off the railing. You will enter the meatrooms. You exited the Backrooms. But at what cost?

We're a collaborative community website about The Meatrooms that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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Calvin Mandell

**Calvin Mandell** was a contestant from *Outcast: Isla de Mona*.

Calvin started off the game on a high, fitting in very well socially with his tribe despite his old age and not having to go to the first two tribal councils. When his tribe lost immunity on day 11, he was used as a scapegoat for the tribe's loss due to his weakness in challenges. He tried campaigning against heavy strategist Donald Campbell but was unsuccessful, being voted out in a 5-3 vote.
The Swollen Kingdom

**The Swollen Kingdom** is a short story written by Tommy Stella during his college years.

## Publisher's Summary

*There was an unrest in the Kingdom of Praesaepe. An unrest invisible, so gentle yet ever-present and ever growing, you would swear, viewing as an outsider- that absolutely nothing was wrong. The boys played with sticks in the street still. The girls grasped brooms and swept the porches still. The butcher with his bloody cleaver carved into the neck of a boar still. The kingdom was still, too still. Yet, one would think that no one seemed to notice. Villagers still pranced through the market, however, the smiles they held only stayed as long as they mirrored one another. Fantastical arrays of flowers lined the streets, gifts from other Kingdoms. Every last one sent with a message of goodwill and hope. And every single last one set outside to die. There was an unrest in the Kingdom of Praesaepe, but as long as no one spoke of it, it was as if it was not there. They all knew this simple fact and one by one, every villager agreed to no longer speak of the newly grown burden that silently haunted them. That is, every villager, except Caroline and Catherine.*

## External links

* The transcript for *The Swollen Kingdom* on *Rad As Heck*.
Hrahkan

Hrahkan is venerated as the god of justice and light. His symbol is the Labyrinthine Sun, a ring of gold with a maze of crooked rays spreading outward. The merciless heat of the sun -- and the way it blinds eyes that dare stare into it directly -- are evidence of the gods power and purity. The maze-like interpretation of the sun's rays are meant to illustrate the confounding and complex nature of approaching Rahkzan's perfection. How can one possible navigate such a labyrinth toward such blinding truth? Only with the aid of those who have dedicated every drop of their lifeblood to his worship. This is the Church of Hrahkan. The Hrahkanite Church is by far Mavarin's foremost faith, and has even managed to penetrate Oth-Amon -- though the City of the Merchant-Princes has less use for piety than most. The Church's influence is spread primarily by its Priesthood. These Priests are what you would expect, though sometimes even contain genuinely gifted Clerics or Paladins.

*It is important to note that while a Cleric or Paladin might be a Priest, a Priest is not necessarily someone with supernatural gifts. Those which such abilities typically rise higher in the hierarchy, but even that is not assured.*
The Days

## Publisher's Summary

*A family goes through the first few days of grief after a terrible loss.*

*Recommended for ages 13 and up!*

## Early Reviews

"**THE DAYS** *is a meditation on grief that somehow manages to be uplifting and sweet even as it punches you in the tear ducts.*" - Ethan Sacks (Author of *STAR WARS: Bounty Hunters*)

"***THE DAYS*** *is a beautiful and haunting comic tackling one of the most universal experiences of human nature -- Grief. Stella and Roth handle this subject beautifully, deftly dancing between all-too-real family dynamics and coping mechanisms, punctuated by a powerful reveal.*" - Heather Antos