Attributes

Attributes allow an inhabitant to numerically determine how certain aspects measure up. In general, all attributes can be divided into two categories; resources and passive. Resources are things like Stamina and Mana that are used for various activities and recharge over time. Passives can not be used and only increase by the use of Attribute Points.

Not all attributes are unlocked by default or are able to be viewed. Some passive attributes also don't need to be unlocked in order gain their benefits. Classes are known to give a passive attribute upon reaching level 10.

## Known Passive Attributes

This is a current listing of known attributes from the story.

### Default Attributes

Default Attributes are Attributes that every inhabitant has. They don't need to be unlocked and are always visible.

#### Constitution

Improves the durability and defense of one’s body.

#### Vitality

Improves the healing ability and disease resistances of one’s body.

#### Endurance

Increases stamina and reduces its consumption.

#### Dexterity

Improves the control and speed of one’s body.

#### Intelligence

Improves the power of magic and the processing speed of the brain.

#### Willpower

Improves the resistance against magical/mental ailments and the regeneration of mana.

### Unlocked Attributes

Unlocked Attributes are those that are unlocked either by acquiring them from a class, by providing an increase from an outside source, or by being born into a race that naturally starts with said Attribute. These attributes have no effect on the inhabitant until unlocked.

#### Affinity

Improves one’s casting and learning ability while increasing total mana.

#### Arcane Attunement

Allows one to use the Arcane Power stored within their mana to cast Arcane spells. Mana can be converted into Arcane Power.

#### Arcane Alacrity

Increases the speed of which Mana can be converted to Arcane Power. Increases the speed of which Arcane Energy can be used.

#### Gravity Control

Improves one’s ability to influence the fabric of space-time around them in the form of Gravity.

#### Void Awareness

Increases one’s affinity toward and awareness of the Void. Reduces the cost of Void-related skills and spells.

#### Dual Coordination

The ability to focus on more than one object at a time.

#### Enchantment Coordination

The ability to activate more than one enchantment at a time.

#### Blood Capacity

Increases the amount of power one’s blood can hold and absorb.

#### Language Transmission

Increases the amount of power, control, range of all Magical Languages.

#### Arcane Cohesion

Increases the ability for Arcane Magical Languages to merge and influence Magic.

#### Void Resonance

Increases one's ability to use Magic to wield the power of the omnipresent Void.

#### Soul Resilience

Improves the healing ability and curse resistances of one’s Soul.

#### Elemental Synergy

Increases the compatibility and the power of magical elements when merged together.

### Hidden Attributes

Hidden Attributes are not visible by default, but inhabitants enjoy their benefits none-the-less.

#### Lifespan

One point in Lifespan equals ten years of life.

Arturius has unlocked his Lifespan attribute.

## Known Resource Attributes

These attributes are much rarer than passive attributes and can only be acquired under very special circumstances. Quite often, different passive attributes govern different aspects of resource attributes.

### Default Attribute

Default Resource Attributes are Attributes that most beings are born with. At this time Stamina is the only known visible Default Attribute.

#### Stamina

Introduced: Chapter 1

Governed By: Endurance

### Unlocked Attributes

Unlocked Attributes can be acquired through various means. Attributes, Skills, Titles, or even sheer perseverance can unlock these Attributes.

#### Mana

Introduced: Chapter 1

Unlocked By: Acquiring Affinity

Governed By: Affinity and Willpower

#### Arcane Power

Introduced: Chapter 15

Unlocked By: Acquiring Arcane Attunement

Governed By: Arcane Attunement and Arcane Alacrity

#### Void Will

Introduced: Chapter 64

Unlocked By: Acquiring 'Lord of The Void' Title or using the 'Void Will Drain' Skill on a source of Void Will

Governed By: Unknown