Jumir

The town of **Jumir** was the capital of the Duchy of Iron Lake from M5-28 16 ASB to M3-01 290 ASB. Its economy relies largely on the cliff-fishing business, an industry which is risky and unstable. As a result of the variable nature of cliff-fishing, the town of Jumir has been abandoned several times, whilst at other times being among the richest cities in the Kingdom of Clayistan.

## History

### Early History (3500 BSB - 500 BSB)

The settlement of Jumir was established as a cliff-fishing village sometimes around 3500 BSB. Over the next few thousand years, the cliff became drier, and yielded fewer and fewer fish. This lead to the town being abandoned around 1300 BSB. The village was rediscovered by the Estuarian Empire around 500 BSB.

### Estuarian Era (500 BSB - 100 BSB)

When the Estuarians discovered the village, they first determined the limits of the town for future expansion. On these limits, they built the outer wall. However, the development was slow to come, so in 440 BSB, they built an inner wall that enclosed the part of the town that was actually built. Eventually, over the course of centuries the outer wall eroded away, leaving only the most sturdy sections behind. The inner wall thus kept a populous centre, whilst the outer region of the town was used primarily by travellers as a temporary stop. As the town grew, so did the cliff-fishing industry, and the town grew rich. As riches came to the town, so did administration. On M12-09 361 BSB, Estuarian Emperor Acqua VII authorised the construction of the Jumir Spire from which to oversee the town. From that point on, every import and export could be directly seen from the Spire, and thus the trade of contraband between the Estuarian Empire and the Kingdom of Clayistriabecame much more difficult.

The crackdown on contraband resulted in the founding of Ol’ Jeƒfs❕, a store that does not sell contraband, on M8-14 360 BSB. The store did not negotiate with the Tunnel Men to create an elaborate series of tunnels across the Soil Texture Continent and thus did not circumvent the watchful panopticon of the Jumir Spire.

### Shale Era (18 BSB - 3 BSB)

The Empire of Shale conquered the town of Jumir on M4-26 18 BSB. The Shalites primarily used the Jumir Spire for mooring zeppelins. Their rule was unpopular in the town, and thus many Jumirites joined the Northern Rebellion, which would later result in the Empire of Shale being expelled from the entire Soil Texture Continent.

### Clayistan Era (3 BSB - present)

Following the Northern Rebellion, the town of Jumir became independent from the Empire of Shale, and was put under the control of the Duchy of Iron Lake. On M5-28 16 ASB, Jumir became the capital of the Duchy of Iron Lake, as Jarnvattan became the capital of the Kingdom of Clayistan.

In 76 ASB, a cliff drought resulted in a famine in the town of Jumir, which in turn resulted in a mass exodus from the town, leading Jarnvattan to become much more populous. Very few remained in the town: only a handful of government officials and Jeff McNulliam, the owner of Ol’ Jeƒfs❕. In the following centuries, the town grew back to its pre-drought population.

On M2-30 290 ASB, the House of Sectile won the War of Clay Restoration, and thus became the rulers of the Duchy of Iron Lake and the Kingdom of Clayistan. On M3-01 290 ASB, King Claymore I noticed that having the capital of the Duchy in a precarious town with a fluctuating population was hazardous for the administration, and moved the Duchy's capital to Jarnvattan.

## Design

Jumir is an ancient town close to a cliff. At its centre is the Jumir Spire, from which the whole town can be viewed. Nearby Cliff is close to the town, and can easily be accessed by cliff-fishers who live within walking distance.

## Notable Locations

* Ol’ Jeƒfs❕
* Basil Tower
* Jumir Spire
* Nearby Cliff

## See Also

* Duchy of Iron Lake
* Jarnvattan
* Estuarian Empire
* Kingdom of Clayistan
* Cliff-fishing