Art of Shadows

Art of shadow, normally called Art is an Tabaxi Rouge.

## Description

### Appearance

Art is small yet athletic of stature and frame. Arts feline appearance is mostly white pelt, with splotches of light brown. Art grew up in a cloak that was handed down from her father. the worn cloak has holes for his pointy ears

### Personality

Art is a focused and hardened assassin who uses her cat like innocent looks, to her advantage. He can be bossy at times and likes to work alone, meaning they hate partnering up.

## Biography

### Background

Art was born in the slums of Mesossos. She grew up in the Tail District alongside her mother Patrin, Her father an her 12 siblings. Art is the unlucky number 13. Later in life 3 siblings died of illness and scorpion attacks.

Allara was the first to take pity on the small thief, and took Art into her organization; The vagabonds from Mesossos. Allara was a good teacher for little Art who later got more responsibility in the organisation, she was promoted from being a street thief to a burglar.

Art had three other siblings who grew up on the streets fighting for themself. They later joined the criminal profession, but only Art showed any natural talent

When Art turned 10, Allara decided that Art should learn some new skills, so she sent Art out to assist on a hit-and-run, along with the very experienced fire genasi assassin, Ash. The mission was to kill a corrupt guard running around threatening money out of the sick and poor. Ash showed Art some different tools that were often used, such as poison or invisibility sand. Ash paralyzed the guard and had Art cut the guard's throat, this set Art's future in stone.

When Art was 13, she went on her last mission with Ash, which ended horribly wrong. Ash got caught with his left arm under a gate that managed to close faster than he could get out. Art reacted quickly and brutally, cut off Ash's arm to get him out alive. After this mission, Art was allowed to take low level assassination contracts himself.

Art has subsequently, over the years, become a better assassin and thief. Art is known in the underworld as "Shadow" and has a foot in many places where she can get different types of jobs that he might want to do.

One day shes back in Mesossos in the local tavern called Anhur's drops, where she met her old mentor Allara and two other people. The tortle Kūdō Ānjìng and golden Kobold, Zarlga. Against Arts will she was assigned a mission with good pay she didn't wanna refuse. Allara had a client who was looking for a special stamp that only this one Vizier had access to and there was a bonus payment for anything mentioning the Jade Snake.

Art and the others broke into a local Vizier mansion/watermill by crawling through a small hole in the waterwheel, past gears and up into a food cellar. Art killed a guard there and stealthily found her way to the top of the mansion and stole the stamp and found a letter about what sounded like a cult and it mentioned the Jade Snake. After the mission was done Art and the group returned to Allara and got a large reward, that they split. Allara gave them another assignment from her secret client. double the reward to get the Jade snake.

Art followed a clue from the letter, and found the Viziers side business, a waterpipe Café called 'café du Nila'. She broke in with the others along and tried to find a safe, which Kūdō found behind a painting of a Dunsivian human lady wearing azure dresses and jewelry only available to royals or others of very high social class. Art figured out that the safe was already open and rigged with a trap made by desert goblins.

Art spoke with a desert goblin that he knew, called Mr. Meek who was drunk on cactus liqueur. Mr meek told her that the desert goblins are a nomadic people that, usually doesn't go into the cities unless they were hired or sent on a holy mission by their leaders called Booyahg Xénuhis. The leaders is said to have an ability to speak or have an Erhi with the strongest goblin god. And at last Mr. meek told about the location of a nearby tribe of desert goblins, who had set up camp in a half-burried ruin. Art convinced the drunken Mr. Meek to be the groups guide out there.

After some days of traveling across the Assala desert, fighting cactus blights and bulettes, that ate Mr. Meek. Art and the group found the ruins which was well proctected by these sunhardened goblins. Art requsted a meeting with the Booyahg Xénuhis and got a new dumb friend. An orge who had forgotten his own name, so he called himself 'Buddy'.

Art was granted permission to speak with the Booyahg Xénuhis, as long he wasn’t armed, and left the weapons at the western entrance. The negations was short since the Booyahg wasn’t gonna trade the Jade Snake, instead they made friends and Art was allowed to speak with their prisoner that didn’t want to be taken cared of. The human was not from the Dunsivian continent, she was from the western continent called Eldrosia. He name was Fiona and Art got her out of the camp, while also managing to go back and steal the jade snake.

Back in Mesossos Art didn't feel comfortable handing over the jade snake to Allara an the mysterious client, since it seemed like the jade snake was a religious artifact, that held unknown powers. So Art told Allara that the snake was secure in the goblin camp and that she couldn't retrieve it. Allara was disappointed and didn't like the news, so she asked the client what to do. Allara came back moments later and gave them the payment and told art, that the client wanted to meet her and the others.

before going to sleep, they dropped off Fiona at the Floating Mary Hotel where her fellow people from Eldrosia was. Art met Fiona's employer, Wynn, who was a young human brimming with magical talent, who was also a huge narcissistic asshole that didn't care for Fiona. After some minutes arguing Art stormed away and Fiona stayed.

## Relationships

**Kūdō Ānjìng**

**Zarlga**

## Character information

### Notable Items

* Cloak of Elvenkind
* Rapier +1
* Light Crossbow +1
* Dagger of Warning (Dagger +1)
* Wand of find traps
* The Jade Snake

### Proficiency

* **Skills**: Athletics, Deception, Investigation, Perception, Persuasion, Sleight of hand, Stealth, Survival
	+ **Expertise**: Perception, Persuasion, Stealth
* **Tools**: Disguise Kit, Poisoners Kit
	+ **Expertise**: Thieves' tools

### Tabaxi Abilities

* Feline Agility
* Cat's Claws
* Cat's Talent
* Darkvision

### Rogue abilities

* Thieves' Cant
* Sneak Attack (5d6)
* Cunning Action
* Uncanny Dodge
* Evasion
* Roguish Archetype: Assassin
	+ Bonus Proficiencies
	+ Assassinate
	+ Infiltration Expertise