Tiers

**Tiers** is the concept of the food-chain in Mope.io; the different levels of animals that can be achieved. As players move up to higher tiers, they are able to exert predation on previous tiers. Outlines are used to express whether an animal is predator, prey, or too far away a tier to be edible. To upgrade to the next tier of animal, you must earn certain amounts XP through different types of food or killing other Animals. Currently, there are 17 tiers in the game, with all tiers except for the last one having at least one animal belonging to a different biome.

## Tiers

### Tier 1

The first tier in Mope.io; tier 1 animals are among the most simple and basic animals in the game. They typically have very few capabilities, except for the passive ability to sprint when injured. Through eating basic food sources such as Berries, Plankton and Dates, progressing on from tier 1 only takes a few minutes at most. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 2

At this tier, animals begin to develop Special Abilities that can be helpful to survive from predators and level up faster. Levelling up is still mostly no big deal, and should take not a long time provided one eats XP-fulfilling foods. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 3

The third tier in Mope.io begins to develop slightly more useful special abilities. Options in terms of food broaden, but levelling up is still trivial. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 4

Tier 4 is still a rather low tier in mope.io’s food chain. However, tier 4 animals can eat Ducklings and Eggs, as well as Mangoes. The reliance on abilities isn't significant, but predation is more of a threat since all higher tiers up to tier 11 can eat tier 4 animals. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 5

Tier 5 is near a significant progression in the food chain, with more food options available and a larger quantity of predators that pose threat to these animals. Additionally, tail-biting can now be relied on as a more effective strategy for speedy levelling-up, since prey value is still slightly limited at this point. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 6

This tier is somewhat of a breakthrough tier, due to each animal now being able to eat essential food sources such as Kelp, red mushrooms and the slices spawned from splitting Melons and Watermelons. New farming options are opened at this tier, and the reliance on special abilities and prey is reduced. With the aforementioned foods, tier 6 gameplay usually takes only a few moments if the player eats these XP-rich foods. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 7

Tier 7 is not much different from Tier 6, other than the fact that animals at this tier can now eat Bees and Oranges, which give a good amount of XP. At this tier, it is still relatively easy to level up. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 8

Tier 8 is essentially almost the same as Tier 7. However, Special Abilities are slightly more aimed at defense, and farming food is slightly more time-consuming. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 9

Farming is now slightly more time-consuming, but still not a hassle nonetheless. The Special Abilities at this tier are good for usage to gain XP, or hunt prey. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 10

At tier 10, farming for food is now more of a hassle. However, if the right farming methods are used (such as consuming Honey Bees and Frogs), progressing from this tier usually won't take too long. At this stage, Special Abilities become more advanced, and new Passive Abilities emerge. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 11

At this tier, farming becomes increasingly difficult. Fortunately, bees are still a reliable food source, and aloevera becomes an available option for fast XP. Most abilities of tier 11 animals are defensive or offensive based now, with more focus on defense as predators are more than likely to target you for XP. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 12

Farming becomes a notable grind at tier 12. Tier 12 is the riskiest tier in the game because of little terrain mobility, primarily offensive abilities, and good XP to higher tiers. In addition, it's at this point where being killed becomes a real setback. A redeeming quality is that all main food sources become accessible at this tier. Snails, Conches, and Mushroom Bushes grant great XP. In the Desert, plentiful Aloevera and Cacti are tremendous in XP, being high risk-high reward. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 13

Tier 13 is a little safer than tier 12 due to accessibility to terrain and defensive abilities. It takes longer to level up and being killed sets the player back more. It shouldn't be too much of a hassle, though, because Frogs are still great sources of XP. Like the previous tier, the player can rely on bees or cacti and aloevera. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 14

The final pre-apex tier, Tier 14, has animals with generally poweful abilities. Use the same farming methods as before; if you want to play it safe, choose Blue Whale or Mammoth; if you want to level up fast, choose Blackwidow Spider, and if you want a balance of these, choose Elephant or another tier 14 Land animal. Apexes and Monster-tiers will treat you as an easy source of XP, so watch out for them! For more information and some useful strategies, you can click on the links above each brief description.

### Tier 15

Tier 15, more commonly referred to as the 'apex tier', will be the longest tier you'll be at yet. It is the hardest tier to evolve from, and now that even Aloevera doesn't heal you anymore, you're going to have to farm a lot to upgrade on from this tedious tier. All of the following animals are immune to ink. Predators will want to attack you more, seeing as you give more XP. A perk of apex is unlocking the 1v1 ability accessible to other tier 15 or above animals; by far the most effective leveling up method, if you know what you're doing. Beware, unlike previous tiers, other tier 15 animals can tail-bite you as well as lower and higher tiers. For more information and some useful strategies, you can click on the links above each brief description.

### Tier 16

Tier 16, also referred to as the Monster tier, is comparable to Apex tier (15) in that 1v1s are possible, and other players in this tier can bite each others tails. Monsters of different kinds body block each other. Reaching the next tier is considerably easier now that tier 15 animals for high XP gain from Apexes, and the special abilities of these animals are generally superior in trapping and killing prey. Unlike lower tiers, their abilities are not stopped by damage and effects, but can't be used if stunned. All of the following animals can at least climb hills (except for the Sea Monster), walk through Fly Traps, walk through tiny trees if large enough, are immune to River current, and are fast in Mud. For more information and some useful strategies, click on the links above each brief description.

### Tier 17

Tier 17 is the final tier in the game. No animals are able to exert predation on you except through tail-biting, special abilities and the 1v1 arena. Equally to the previous two tiers, tier 17 animals are able to bite each other's tails and 1v1 each other. Tier 17 animals are all lava-based, so be sure not to stray too far into the Arctic and Ocean biomes, as the only method of regaining lava in there is Healing Stones. For more information and some useful strategies, you can click on the links above each brief description.

## Trivia

* Tier 17 is the only tier to have anti-teaming features, in order to make it harder for two animals of the same tier to coexist and/or team.
	+ This concept was also added to Apex and Monster tiers (15 and 16) on September 3, 2020. However, it was removed the very next day for those tiers due to the feature causing more imbalances than intended.

### Glitches

* Some time after the "*Hotfix 3.1*" update on October 21, 2021, the Upgrade Menu would not appear when upgrading to tier 14. This was rectified on November 3.