Toolbelt

## Overview

Toolbelts are a use-type of item — you can't wear them in the pant's slot, but there are some compatibility for wearing them in a belt slot when using mods like Curios. They can be equipped with several Quality-of-Life modules, that can increase inventory size, provide quick access to frequently used items and add additional slots for storing specialized items: arrows, potions and tools. A belt can be opened in two ways:

* Holding down the "Quick Access" shortcut `B` opens minimal HUD for quickly accessing tools, arrows, and potions.
* Pressing "Open toolbelt" shortcut `alt` + `B` when the belt is somewhere in the hotbar, or using the belt item with `RMB` opens full belt HUD.

To restock a belt (return items from the hotbar back to belt), use "Restock toolbelt" shortcut, `⇧ Shift` + `B` while holding an item.

## Obtaining and Upgrading

The Modular toolbelt can be crafted with four pieces of string in a diamond pattern.

Next, the belt has to go through several module upgrades to reach it's final form. On each stage there is only one module upgrade displayed. First, a woolen sash, next, the wrap and finally a belt buckle. Now you have a belt you can use and tinker with, for example put 3 skulker shells in a belt to increase it's integrity greatly.

## Modules

   Toolbelt has 3 slots for optional modules listed below.

### Strap (x1, x2, x3, x4)

Provides respective amount of "quick slots" accessible through "Quick Access" `B` shortcut.

From the GUI overlay that opens, player can hover over an item stored in the slot, and release the "Quick Access" `B` over left or right arrow to move the item from belt's "quick slot" to left or right hand.

If player had an item equipped already, the item in the hotbar and toolbelt will be swapped.

To return the item into the toolbelt, select it in the hotbar and use the "Restock toolbelt" hotkey, (`⇧ Shift` + `B`).

#### Strap's Quick Latch improvement

Strap can be upgraded using Quick Latch. With this upgrade, tapping the toolbelt access upgrade will attempt to equip first item suitable to break or salvage the block the player is looking at. Tools will be equipped only from slots that have Quick Latch icon.

### Storage Pouch

Pouch provides additional inventory space. Different materials provide different amount of slots, with leather giving the greatest number, but consuming 4 integrity per module. To open inventory, player has to open full belt HUD.

#### Pouche's Quick Latch improvement

Held items can be put into the pouch using restock hotkey.

### Quiver

Quiver provides additional slots for holding arrows and providing means to quickly equip them from the quick-access HUD.

#### Quiver's Quick Latch improvement

With this Quick Latch improvement, bow will draw arrows from the first slot in the toolbelt, if no arrows are present in player's EQ.

### Potion bag

Provides additional slots for holding potions. Those slots are able to stack the potions of the same type (probably up to 64 potions of the same type in one slot, but more info about this is needed)

### Booster

Booster modules are crafted using iron and provide simple ability to float midair. To be able to fly, a belt must have a module that adds inventory to the belt, so that it can hold gunpowder - fuel for boosters. When used, an indicator on the left side of the screen will be displayed, showing a bar of "fuel" working in a similar way to the stamina system in other games.

Player can crouch before jumping to activate boosted jump (`⇧ Shift` + `Space`). He is thus launched in the direction he is looking while using up almost all (for one booster) or half (for two) a bar of fuel. Player can keep holding jump to be further boosted. The exact range limit is not known, but most of the times player will travel ~30 blocks when facing directly up. With precise timing of key inputs some players can go as high as ~63 blocks, but it is very hard to do.

Another feature is pressing jump button again while in mid air to activate boosters. In this case, player will start hovering until fuel runs out. Player cannot fly upwards with this method though.

### Planar suspender

This one is a secret module not visible in the game without having a Planar Stabilizer. It allows players to float midair when in the vicinity of the beacon or conduit. To activate the ability, use jump midair. It basically works similarly to booster's hover mechanics (without charged jump), but without using up fuel and only in the vicinity of said structures.

### Tetra's tools

blades

double headed

single headed

shields

toolbelts

bows

crossbows