recursal/Fanatic-Fandom huggingface dataset:
Artica

Artica is the home of the Elves and considered the most magical, beautiful and mysterious continent on Eyxo

It's capital city, Summerset sits at the northernmost end of the Weynear river and is considered to be the magic capital of the world.

Artica is the 2nd largest continent on Eyxo and has the 4th highest amount of people living in it.

Artica, Home Of The Elves

## History

Before Artica was the Elven homeland it was home to a much more peaceful race, the Druids who had been living on the continent for as long as it existed.

The Druids, who had previously enjoyed thousands of years of peaceful, albeit technologically unadvanced existence were later forced out by colonizing Elves that immigrated to the land from Numeria.

The Elves were at first receptors by the Druids with hospitality soon found themselves being attacked and either subjected to mass murder or forced immigration. A few druids did fight back, starting many defensive campaigns during the Elven Conquest with many casualties on both sides which ultimately lead to the near extinction of the Druids as the Elves with their advanced technology were able to defeat the Druids and drive them from the land the only place in Artica with a high concentration of Druids remaining being The Isle Of Peace.

After making attempts to run the dangerous wildlife from the land the Elves began to build their civilization from the druid communes and city states of former Elven tribes that were forced into the Elven Imperious.

They quickly utilized the free and bountiful flow of magic and quickly set up numerous industrial sites, mining red iron, steel, tungsten and other ores gemstones, copper from the land. Many of these were sold but many resources were also kept to build majestic and highly ornate buildings.

They built Summerset in the very center of the land, where resources were most bountiful. It has certainly gained its reputation for being the most beautiful place on the planet, Its streets are paved with jewels and marble, its buildings crafted from marble with red iron roofs that change color as the sun rises and sets in the sky, with lush verdant gardens that grow flowers found only in Summerset, many of which are native to Africa but there are others that have been created and bred by the scientists of The Elven Imperious.

## Education

Artica is also home to some of the finest most elite schools only being surpassed by the Vorpal Isles more inclusive Vorpal Academy. Mostly academies catering to middle and high school students, colleges, and universities . These house only the finest Elven students.

## The Hiraki Desert

North of The Beautiful capital lays a less beautiful place, The Hiraki Desert one of the harshest places on the planet. It retains a scorching hot temperature of 115 degrees fahrenheit and even at night it is full of dangerous creatures such as Sun Snakes, small snakes the size of a finger than burrow into the golden sands and then bite their prey, injecting it with enough venom to take down 10 Centaurs the Venom killing the victim in under 30 seconds.
August Orth

**August Orth** (\* July 25, 1828 in Windhausen near Osterode in Harz; † May 11, 1901 in Berlin; full name:  *August Friedrich Wilhelm Orth* ) was a human being and architect.

In the second half of the 19th century, he tried to counteract massive population growth and housing shortages with various plans. Among other things he had the prophetic idea of ​​expanding the Berlin light rail system with a ring line and making the rapidly growing city fit for the coming century with water supply, sewer systems, paving, lighting and, above all, new street layouts.

### Spiritual forefather of ∇

His plans included the continuation of Kaiser-Wilhelm-Strasse from the boulevard Unter den Linden. On his draft made in 1871, a fork in the path can already be seen, which would later also shape the form of the Platz, but here it was still directly connected to Münzstraße. On the one hand, the plan should have served to relieve traffic and create a connection to the north that was missing until then. On the other hand, the Scheunenviertel as the eyesore of the city was precisely the area that would have been affected by the intended fork in the road. But instead of the supposed upgrading, the direct connection from the city palace to the  *Moloch*  as  *too big an intervention*  with  *too high costs*  was not realized.  Instead various companies were commissioned to expand Kaiser-Wilhelm-Straße over the next few decades, which led to an urban development disaster, as befits a city that always opted for the `` patchwork  *model in case of doubt. The idea of ​​the fork in the road was finally realized five years after his death, shifted a few meters, which resulted in the Abriss des Scheunenviertels and the birth of the ∇.*

## References

1. ↑ 1.0 1.1 Verein Stiftung Scheunenviertel (Hrsg.): Spuren eines verlorenen Lebens: Das Scheunenviertel. Haude & Spener, Berlin 1994
Dawnbringers

## History

The Dawnbringers were founded by the first baron of Dragonfell, Rias Cromwell, after he founded his capital. Their duties include: patrolling the barony; protecting its citizens and upholding the laws of the land.

Their ranks are limited to only those of noble blood, as per knightly tradition, so they are often adorned in pristine, masterwork armour and carry weapons of comparable quality. The order's current lord commander is Lothan Kilrias, a long-serving knight and most loyal advisor to the baron.
Dragnov MacQuoid

Dragnov MacQuoid was a Dawnbringer Knight, charged with the protection of the barony of Dragonfell. He had a reckless youth, causing him to resent undeserved bravado later in life. Due to a certain mistake he made in his career as a knight, Dragnov fell from his Protector Aasimar state due to the self-doubt and guilt and left the order in an attempt to redeem himself in his own eyes.
Cult of Nox'Astra

## History

The Cult of Nox'Astra was founded centuries ago when the shadow dragon Nox'Astra emerged from the Shadowfell and started causing chaos in the area that would become the Piecemeal Baronies. The cult largely consisted on drow, shadar-kai and other subterranean races that could dwell close to Nox'Astra's domain.

The dragon tolerated their presence, often using them when he felt it necessary to have humanoid agents. Some individuals, due to their devotion to the shadow dragon, developed draconic abilities such as necrotic resistance or a breath weapon. These individuals made up the majority of the cult's leadership.

After Nox'Astra's defeat in 1000 AF, the cult disbanded and all went into hiding as the worship of the now dead Nox'Astra was punished severely by the land's new barons. As of 1150 AF, no one has seen or heard anything about the cult and it is believed that they simply died out in their subterranean caves without Nox'Astra to give them purpose.
Ogden Tunnelbane

### Relatives

Selkie Tunnelbane (wife)Bomrek Tunnelbane (son)Berem Tunnelbane (son)Tek Tunnelbane (grandson)Tok Tunnelbane (granddaughter)

## Physical description

### Eye color

Grey

Ogden Tunnelbane is the patriarch of the dwarvish Tunnelbane clan and the head of Edgestone's Miner's Guild. He is a boisterous, stubborn old dwarf that was a part of the original set of colonists that arrived in the area. He is very family-oriented, taking slights against his clan very seriously like a traditional dwarf.
Piecemeal Baronies Wiki

**Welcome to the Piecemeal Baronies Wiki!**
We're a collaborative community website about Piecemeal Baronies that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Eyxo World Of Magic Wiki

**Welcome to the Eyxo World Of Magic Wiki!**
Eyxo is a magical fictional universe created by a group of friends as a sort of personal project.

We're a collaborative community website about Eyxo World Of Magic that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Races

Continents

History

Magic

Nations

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hirtenstraße

## coordinates

The **Hirtenstraße** is a street that runs south from Platz to the south. A cowherd's house that existed in 1700 gave the former Hirtengasse its name. It is one of those former streets that kept their course even after the demolition of the Scheunenviertel.

The following buildings are located on it:

* No. 4: 9./10. Communal school for the poor (currently:  *The Grand* )
* No. 5-6: southern side of Poelzig-Block 14
	+ This includes the entrance to the cinema halls 2 and 3 of the Babylon

### History

Because of the degrading nature of the name *Gasse*, the residents asked for the name to be changed to *Liegnitzstrasse, Kleine Viktoria-Strasse or Theaterstrasse* named after the nearby Victoria Theater (Münzstrße). The term “Gasse” was simply replaced by “Street”, and the traffic route was paved.
Hellion's Hellions

Hellion's Hellions was founded by the tiefling bard of the same name. It is a party of aggressive warriors/casters with a reputation in Edgestone for their destructive methods of problem-solving.

## Members

* Hellion - College of Swords Bard - Founder
* Stelmo - Berserker Barbarian
* Baldric - Battlemaster Fighter
* Dumat - Evocation Wizard
Rumbleclunk Academy of Magi-Sciences

The Rumbleclunk Academy of Magi-Sciences is an institution dedicated to the study of magic and artificing, founded by the famous baron and artificer - Bilby Rumbleclunk. It is located within Edgestone in the Skymeet Mountains. Currently, the one running this academy is the gnome wizard Adwina Shimmerblush.

## Faculty

* Adwina Shimmerblush (headmistress)
* Carlo Umbralan (Planar Lecturer)
* Whisper (Librarian)
Adwina Shimmerblush

Adwina Shimmerblush is the gnomish headmistress of the esteemed Rumbleclunk Academy of Magi-Sciences. She is a wizard by trade, specialising in the school of illusion, a form of magic gnomes tend to be more inherently talented at. She has a motherly personality, though holds no patience for those she feels are hindering her goals.
Artica Freedom Party

## Overview

The Artica Freedom Party is the rival political party to The Queen's Party and the only other political party in Artica.

## History

In EOC 70 During the beginning of The Dark Ages Of Artica, several groups of elves from tribes and the Queen's Party starting to outright question the government and the morals of the former Queen Elewisa. One of these elves was a scholar and former general of the army Zaos Nindrol Venfir, he considered himself the leader of this group and formed the Artica Unity Party, later renaming it to the Artican Freedom Party.

A year after it's official formation Zaos Nindrol Venfir proposed an alliance with the druids living in Artica and on the Isle Of Peace promising them an Artica where they would have equal rights and
A page about your topic

# Piecemeal Baronies

These five baronies are collectively known as the Piecemeal Baronies, a name given for their founders - a ragtag group of adventurers. They are located on the north-western edge of the Deiran Empire, far from its internal politics.

## The Five Baronies

1. Edgestone
2. Dragonfell
3. Herdfield
4. Lustren
5. Coldmark

## History

In the year 999 AF, an adventuring party was commissioned by the emperor of the Deiran Empire to tame the lands that would come to be known as the Piecemeal Baronies. As their reward, they would be the ones to rule over these lands, though as vassals to the emperor himself.

Though the exact details of their year of adventures in these lands are complex and often misinterpreted by modern day, the one detail everyone can recall correctly is their climactic battle against the shadow dragon Nox'Astra on the peninsula of Dragonfell - named in honour of this battle. They slew the dragon at the dawn of the year 1000, entering the new millennium as barons and baronesses after their coronations in the Deiran capital.
Astrila Von Monoceros

A noble born of the Monoceros house. They make their trade through precious metals and stones. Astrila was far too shy and soft spoken to lean into the business part of her house so she was destined to be married off. However she made a deal to leave and come back as someone of great influence in order to rejoin her family with great pride.
Mock Battle of Sinfeldey

## Backstory

The Mock Battle of Sinfeldey was an exercise undertaken by the Timekeepers as their first and only combat drill training, in which two teams of Timekeepers were pitted against each other, with Litswaggerking and ThomasLester playing defensively, holding a perimeter around the temple, with Skydragon544, PringleTuna, TDM Fluffy and Imaginedmoss288 playing offensively, setting their spawn at a nearby coastline and advancing on boats to the Temple.

## The Battle

Knowing they would be unable to match their opponents blow for blow, Litswaggerking and ThomasLester prepared a flexible defensive plan, by engaging them at different distances from the Temple, in the hopes of making them drain their supplies before the final exchange. Moving out on boats, the fighters engaged each other with arrow fire, Skydragon544 took some damage before the defending pair moved onto Vissery to continue wearing their opponent down. Determined to gain a quick victory, Skydragon544 charged in, engaging Litswaggerking in a quick duel before being forced to yield from the battle, as ThomasLester continued to fire on the boats now circling them. Deciding to make their second and final withdrawl, the pair threw ender pearls at the temple, hoping to take cover on the high ground of the building and further wear down their attackers. However, Litswaggerking landed an unlucky pearl, sending him plumetting to the ground, and taking him out of the fight. Though high ground and better supplies might've made up for a 2v3, with Litswaggerking out of the picture, the battle was sealed. The 3 attackers closed in as a collective, and though ThomasLester fought back tenaciously, he was subdued and forced to yield.

## Aftermath

The battle turned out to be a vital proving ground for tactics of defensive and offensive play, and taught the value of numerical superiority and caution when performing risky maneuvers. Many of the lessons taught and learned by this battle would go on to be employed by the Timekeepers, Verdarans, and later the Rangers.
The Shinsek Accords

The Shinsek Accords, sometimes referred to as the New Beginnings Accords, were a series of documents signed by former Insiders and Litswaggerking, formally disavowing the actions of the Insiders as well as forgiving the deserters ShippinSoup, Mindlesspace, Toxic Huunter20, and CookieMaster420. Though feared to be controversial prior to signing, the Accords proved quite popular nation-wide, with many Vollandans seeing the accords as a great sign of the government's ability to forgive actions of the past. The accords also lead to the settlement of Shinsek.
Edgestone

Edgestone was founded by the eccentric gnomish artificer, Bilby Rumbleclunk, with the help of dwarven and gnomish colonists after the party's victory over the shadow dragon Nox'Astra. It is located in the southern edge of the Skymeet Mountains.

## History

Bilby Rumbleclunk founded the barony in the year 1000 alongside his four party members. With the help of gnomes and dwarves from the south, Edgestone began to prosper as a town of miners and scholars.

The barony's main exports are stone, minerals and precious gems as it is situated along the Skymeet Mountains. Travellers are drawn to this place to gaze upon the edge of the known world in all its splendour and those intellectuals among them, to understand what it is and what lies within it. The Rumbleclunk Academy of Magi-Sciences are where such people have gathered over the last century and a half, using their arcane and scientific studies to teach the newer generations and uncover the land's secrets.

The dwarven colonists on average preferred to stick to their own ways - looking down instead of out. Ogden Tunnelbane, a particularly enterprising dwarf set up the Edgestone Miner's Guild to profit on the untapped ore veins and crystalline caves below. Their operations are the source of most of the barony's wealth and they don't let anyone forget it.

In the year 1145, Bilby went into seclusion inside his stone-carved manor, losing himself in his research without much contact with the outside; only his servants and messengers ever coming into contact with him. The Rumbleclunk Academy's headmistress Adwina Shimmerblush has taken over unofficially as the higher authority in Edgestone, though the Miner's Guild took this news poorly. Ogden Tunnelbane's miners and the scholars of the Academy have been at odds up until the present day of 1150 - without the appearance of their baron.
Nox'Astra

## History

The feared shadow dragon Nox'Astra plagued the lands that would become the Piecemeal baronies for centuries before the arrival of the Founders' Party. None know of his exact origin, though his cult believed that he ascended from the Shadowfell to reshape the world in its image.

He and his cult fought back against the advances of the Founders' Party for a year until his eventual defeat at Dragonfell. His bones became the site of the barony's capital of the same name, a harrowing reminder to the Cult of Nox'Astra of the founders' capabilities.
The Message/Transcript

Haley: (Gasps)

Jack: Hales, you’ve never been this surprised since you found out your Hidden side came out weekly. What is it?

Haley: Hmm… how do I put this? Hannah’s a Hidden.

**Intro plays**

Hannah: What? How have I never known that?

Haley: Shadow Hiddens aren’t drawn out weekly. However, since I’m not a Shadow Hidden, my Hidden is seen weekly.

Jack: Usually, it’s her arms, but ever since the Vinewebber incident, I’ve been seeing her legs turning black. It’s not a virus, and I’m not sure how to fix it.

Haley: I don’t even know how it happened.

Hannah: Well, okay. Also, we should go. Avalon Heights Academy needs us.

Haley: Okay, then. If you need anything for your Hidden, we’ll be here.

Helia: Bye!

SFX: (Door opens, shuts)

Aada: Well, now that those two left, what are we going to do?

Haley: Seal the Hidden up once and for all.

Aada: You think it’s possible. You know, I know someone who wanted what you wanted: to get rid of the Hidden. I tried everything I could, but it wasn’t enough. After 20 years, we found something. But it was hard to do. To get it out, you need to be the Hidden.

Haley: And this will work?

Aada: We got it out. We never really saw it again.

Haley: Well, if it works on someone, then we have to try it.

Aada: It’s gonna be dangerous, so let’s get down into the basement.

Scene scrolls to basement

Haley, later: Now?

Aada: Yes.

Haley: (Grunting) I’m not angry. Someone, make me angry.

Jack: Hmm… nope. I got nothing.

Aada: Me neither. Well, I guess there’s nothing to get it out now. Unless we figure it out.

Newskeeper: Special delivery! (Knocks on door)

Aada: That’s my door. Hello. What’s the news?

Newskeeper: It’s actually a message. Here.

Aada: Hmm…

SFX: (Envelope ripping)

Aada: It says that something is at the abandoned Tower Of Magic.

Jack: So, we’re going?

Aada: Absolutely not.
Bilby Rumbleclunk

Baron Bilby Rumbleclunk is a trained artificer and retired adventurer, settled into his life in the barony of Edgestone which he now passively rules. His fame as an adventurer and world-class inventor often precedes him, though it's near impossible to actually meet him as he's usually isolated in his stone-carved manor, consumed in his research.
Friedrich Schmidt

**Friedrich Schmidt** was a human being who had run a hairdressing salon at Prenzlauer Strasse 3 since at least 1918.  His daughter Dorothea Schmidt was attacked with a knife in 1922 by an unknown person in the courtyard of the apartment building where the family also lived. Meanwhile, Schmidt and his wife went about their day-to-day business on the first floor. The injured child dragged herself there and died a short time later in her parents' arms.

## References

1. ↑  Berlin address book edition Berliner Adreßbuch Edition 1918
Guard Theme Song Takeover

The Takeover starts with a beginning where Haley and Jack are walking out, ready to do their Theme Song. Large words that read "Theme Song Takeover" are next to their house. Viney appears over the words, and starts to tell them that their story is better. Then she says to cue the music. Then, she asks who has the music. Melo pops out and starts playing the Magila Theme Song.

* The theme starts with everyone walking out of ??? and waiting outside.
* Each type of magic is casted and goes across the screen, revealing Kelon and Magila standing next to each other.
* They both toss Slips cards onto the screen, then every Guard appears inside ???, which ends the theme.

The Takeover ends with Haley and Jack talking to each other.
Vollandan Empire

Vollanda, officially known as the Vollandan Empire, is the sole known country of the New Realm. It shares no official border with any other power, and recognizes no other nations. The Vollandan Empire is currently a Verenist Monarchy, in which all official power is held by the King, though various levels of advisors aid the King in day-to-day decision making. It's current capital is Vallahythe, though former capitals include Vissery, Moraindin, and Honeyfield. Vollanda is a highly-developed nation, with a professional reserve corps known as the Rangers, as well as a bustling economy. Major settlements within the Vollandan Empire include Vissery, SInfeldey, Vallahythe, Honeyfield, Perim, Valaqua'asia, Vulport, Moraindin, Shinsek, & Lestershire.
The Victory Transmission

The Victory Transmission is a transmission first sent out in 259 AVL, and repeated each Vaartal. The transmission was first written by Litswaggerking in an effort to garner patriotism following the Great Stagnation. The transmission reads as follows;

The Victory Transmission

Victory Vollanda!

If you are reading this, Vollanda still stands. Against those who seek our destruction. Against the issues that challenge us. Against the factions which contend with us. Against the forces which destroyed Valahasia, Caph Town, and Valeria. Let us therefore continue on. Let us therefore, continue to fight against these very issues, factions and forces. For if we fall, it will not be because we were inadequate in strength. If we fall, it will not be because we were inadequate in ingenuity. If we fall, it will be because we lost the will and the belief that this continued struggle was a worthwhile struggle. That this everlasting battle was one worth fighting. This message is a reminder to all that this is a worthwhile struggle. This message is a reminder to all that this everlasting battle is one worth fighting. Victory Vollanda!
Rounding Into Magila

Rounding Into Magila is the first episode and premiere of Season 3, and twenty-second overall.

### Synopsis

*The group gets to Magila, and a lost friend returns.*

### Transcript

Click here for Transcript for Rounding Into Magila.

### Languages

 Chinese
 Hindi
 Arabic

### Trivia

* Riz can do plant magic.
* The group left the Lost Entrance back at the tower, therefore meaning they are stuck in Magila.
* Keres has been working on a project.
Capital Commune

The Capital Commune is the now somewhat-defunct organization of Litswaggerking, ThomasLester, Immaclxwnnn and CapitalMedusa5, in which all members share resources and responsibilites. The group was founded not long after the establishment of Honeyfield, and is largely credited with the creation, maintenance and following resurgence of both the Old and New Pax Vollandas. Prior to his defection to and formation of the Verdaran Brotherhood, Cactusgod999 was also a member of this organization. Though there is no official hub for the organization, nor an internally-designated leader, Litswaggerking still exerts high authority over the others within it, citing his position as sovereign of the nation as justification to take control of the group. The group also poses a secondary, unofficial function to show which members are of the greatest wealth and often expirience, the group being easily the wealthiest of any group in the nation. However, their once grand construction and resource-acquiring efforts have since rapidly slowed, with only Litswaggerking and ThomasLester continuing on with major projects consistently.
The Interwar Period

The Interwar Period was a stretch of time from the end of the Verdaran Uprising to the beginning of the Battle of the Kaktofa Glacier. During this period, the Vollandan Empire underwent much reorganization, including the election of Litswaggerking as Prime Minister, then the following expansion of Parliament's Role in the Nation, to the complete disbanding of it. As a result of Parliament's actions, the Timekeepers were reorganized into the Ranger Corps, and were no longer tasked with research and discovery, but solely on combat-based missions. During this period of time, it is widely assumed that Cloak was preparing for the Battle of the Kaktofa Glacier, and perhaps further along.
Caphasia Accords

The Caphasia Accords were a unifying treaty signed by Immaclxwnnn & CapitalMedusa5, as well as Litswaggerking, ThomasLester & Cactusgod999. The accords' true contents have since fallen into ambiguity and mystery, but what is known about them is that their signing brought Immaclxwnnn and CapitalMedusa5 into the nation of Vollanda, and started the creation of the Honeyfield settlement.
BVL/AVL

BVL/AVL is the metric used for datekeeping by the Vollandan Empire, short for Before Vallations' Landing and After Vallations' Landing. The number used to associate the time before or after the aforementioned events are Vaartals, which themselves are made up of 72 Vatums. The measurement is typically written out in 3 digits, stating the specific Vaartal being mentioned, with the letters BVL or AVL following immediately afterwards.
The Native-Settler Pact

The Native-Settler Pact was a document co-signed by Imaginedmoss288, Skydragon544, & Litswaggerking, allowing for native inhabitants of the New Realm to register as Vollandans, and calling for mutual cooperation between the Vollandan settlers and natives of the land. It ultimately lead to the settlement of Vulport, as well as leading the standard by which future immigration was handled in the nation.
Cloak

Cloak is an anonymous, unknown being best known for their involvement with and leadership of the Verdaran Brotherhood during their Uprising, as well as the terror attacks carried out shortly before. They made their existence known on 107 AVL and the last known appearance of them was shortly prior to 116 AVL. Their most well-known ability is imitation of players, as they used this ability to disguise as several key Vollandans during their known involvement. Cloak's whereabouts are currently unknown, though many theories as to their current location and/or plans have been brought forwards. Some still suspect the return of Cloak, and that they are simply waiting for the right opportunity to return and bring Vollanda under their heel. Much speculation has also been brought forwards as to their two followers, Cactusgod999 and PringleTuna. The conclusion that is most widespread is that they were both executed by Cloak for their failure, but some believe they had travelled with Cloak, wherever that may be, or that they parted ways without bloodshed, and the pair are roaming beyond Vollandan territory.
Capital Squadron

Capital Squadron is the formal name and structuring of all Capital Commune members within the Rangers' military structure, and is generally considered to contain the majority of the war-waging capacity of the corps as a whole. The force is divided into two Fireteams, with Litswaggerking and Thomas making up Fireteam Vulcan, whilst CapitalMedusa5 and Immaclxwnnn make up Fireteam Venus. The force was formally organized immediatly prior to their first combat, at the Battle of the Kaktofa Glacier, in which they proved to be a succesful military unit, defeating both of Cloak's withers without suffering any casualties.
Pax Vollanda

Pax Vollanda is the term used to describe the long period of peace brought about shortly after the creation of the Vollandan Empire. During this period, Vollanda was in a state of near-total hegemony and supremacy over all other powers, and saw rapid expansion and development of the Vollandan Empire. The era lasted from around 9 AVL to 113 AVL, and ended due to the Verdaran Uprising. It saw notable and rapid expansion, most notably settlements like Honeyfield, Vulport & Moraindin. It also saw the construction of many large-scale farms, and the creation of several key groups, such as the Capital Commune, Parliament, VEDIS and IFMAP.
The Lost/Transcript

Aada: So, how do you like your new clothes?

Haley: I like my leaf cloak better, thank you very much.

Jack: Oh, I like this! So, Hales, just a quick question. When will we see Father again?

Haley: Soon, brother. Soon.

Jack: Okay, Haley. So, I really like this. Now, let’s go through the doorway.

Aada: I’m afraid that’ll be a waste of your time.

Haley: I’ll go through first, brother. Or at least try to. (Whistles)

Aada: Okay, the myth doesn’t really give any info about that. It just says that “People that are calm and collected can walk through.”

SFX: (Breathes deeply)

Scene cuts to ???

Haley: Okay, I’m out.

Aada: Nope. Unless we all agree, we’re staying right here. You don’t get to chicken out.

Haley: I’m not chickening out! Why the heck would I chicken out?

Aada: Hmm… this is a new, unsettling place to be?

Haley: Okay, you got me. I’m a big chicken. Now, let’s go.

Aada: Ah, buh, bup. Jack, are you okay with her going on out?

Jack: Eh, I guess I’ve had a taste of the Entrance. We can leave now.

Aada: Okay, fine.

SFX: (Rocks crumble, lock clicks, shine)

Scene cuts back to upstairs

Haley: (Gasps, flumps)

Jack: Haley, what was it?

Haley: Nothing. Now, let’s go get some stuff. What do you need, Aada?

Newskeeper: (Muffled) News, news, read all about it!

SFX: (Door knocks, opens)

Aada: Huh?

Newskeeper: Hello, Ms. Mage. Here is your news. It’s very important.

SFX: (Door shuts)

Aada: Hmm…

Haley: What is it?

Aada: It’s been found that there are two newcomers that have been found as… Hiddens?

Helia: (Panting) Can we stay with you?

Haley: Hmm… sure. And, who’d you bring with you?

Hannah: Hello. My name’s Hannah. How about you?

Jack: That’s my sister Haley, and I’m Jack.

Island Guard: There’s the Hidden. We’ve got you now!

Haley: Hmm… there. That should keep ‘em busy.

SFX: (Splash)

Haley: So, why did they think you were Hiddens?

Helia: What’s a Hidden?

Haley: Oh, I guess you don’t know. So, here’s what it is. A lost kind of person, where if they get too angry, there’s a meter that’ll go up. If it fills completely, then the Hidden goes crazy, and it’s a black-spike sort of thing.

Helia: Oh, my gosh. Are we one of those?

Haley: Nope. Well, at least not from what I can tell. But I know who is- me!

Everyone: (Gasp)
Cloak Barrage

The Cloak Barrage, also known as Cloak's Barrage, is a military combat technique first pioneered by Cloak at the outset of their return in 188 AVL. It involves coordinating multiple withers at a single position to target-lock onto each other, causing them to infinitley ascend until tampered with, and continually launching projectiles downwards in all directions. The technique was first used to cause minor damage to Vollanda and attract the attention of Litswaggerking, and was only succesfully countered following the Battle of the Kaktofa Glacier.
Last Curses/Transcript

Aada: You again.

Hidden: You can’t get rid of me, Aada. I’m here for as long as you wish.

Aada: Well, I wish that you won’t be with us ever again.

Hidden: NO!!! I’m just kidding, you can’t get rid of me. Face it, Aada. When you cursed her, you never knew the fact I’d stick around.

Haley: I got an idea. Follow me.

**Intro plays**

 Scene cuts to Aeso’s Healer Rock

Haley: This healer is tested and approved as a great healer. Maybe he can deal with this Hidden.

Jack: An idea as good as the rest.

Aada: Hello, Aeso.

Aeso: (Deep voice) Greetings. What do you seek to heal?

Haley: Only a Hidden, needing to be removed.

Aeso: (Deep voice) Hiddens do not need my help. The way to get rid of them is simple: Ignore them. The more attention you give, the stronger it gets.

Haley: Well, that was easy. A little too easy.

Scene cuts back to living room

Jack: Okay, let’s get ready. 3, 2, 1, start.

Hidden: (Whistles part of Theme Song) So, what’s going on with you at school? Plant magic, I suppose? You have a potted snapdragger right there.

Jack: (Whistles) Go get him.

Snapdragger: (Growls, chomp, retches)

Jack: Good try, I guess.

Hidden: Thanks for that. I guess he’s fine. So, what are you doing later today? Maybe stop by and visit the… shop just down the street?

Aada: And, that’s enough. You’re small enough as it is. Now, let’s go.

SFX: (Lock clicks)

Scene cuts to Stacks

Haley: Well, let’s see. Let’s just find a good book.

Aada: Hello, Hales. Now, let’s see. What to read, what to read?

Silver Guard: (Distant) So, how should we do this, Aeso? We’ve gotten tons of people’s curses.

Aeso: (Distant) We just have to collect the curses before the Day Of Lifting. (Normal volume) There’s curses there, there, and there. Now, we can’t startle them, or they’ll freak out! So, we have to sleep spell them.

Haley: (Silent gasp)

Silver Guard: Who’s there?

Aeso: We know you’re there!

Haley: (Casts spell, vine grows)

Silver Guard: Woah! Alright, that’s enough.

SFX: (Vine slices)

Aeso: Okay, there’s someone who’s heard us. Hopefully they didn't hear anything important. Now, where were we?

Scene cuts to outside Stacks

Jack: Explain that again?

Haley: So, the guy who we met earlier is forming an alliance with a Guard that works for Riz. Now, we have to stop them before they steal the curses!

SFX: (Doors fly open)

Aeso: Okay, so when will we meet?

Silver Guard: How about tomorrow? I’ve got to get to Riz.

Scene cuts to inside Riz’s castle

Riz: I trust you’ve started your mission?

Silver Guard: Yes, Riz. The final curses of this world will be captured soon.

Riz: Good. The Way Of Unity is a powerful word. Now, if you fail again, your rank of Guard will be stripped.

Silver Guard: I understand. Now, we will begin soon.
Vexing Collection

Vexing Collection is the fourth episode in Season 2, and fourteenth overall.

### Synopsis

*Aeso and the Silver Guard look for the curses, but the* *Flowers keep them away.*

### Transcript

Click here for Transcript for Vexing Collection.

### Languages

 Chinese
 Hindi
 Arabic

### Trivia

* Maia has been cursed because of unknown reasons.
* There is a bar that must be filled before the Day Of Unity, or it will be destroyed.
The Island/Transcript

Helia: She said we needed double, so grab 4.

Haley: Do you think I could forget that?

SFX: (Leaves rustle)

Haley: There. 4 berry leaves. What’s next?

SFX: (Leaves rustle)

Helia: It says “3 eggshells” so I guess we’ll need 6. Haley?

**Intro plays**

Jack: Hales? Where’d you go?

Haley: (Distant) HELP ME!!!

Jack: She couldn’t have gone far. Hannah, that way. Helia, that way. Ansic, that way. And I’ll go this way. Hales! Hales!

Haley: (Distant) I’m over here!

Jack: Don’t worry! I’ll save you!

SFX: (Adventurous music plays)

Scene scrolls to watch Jack

Haley, afterwards: Well, hello there. Now, can you please untangle me? It’s a weird position, and all my blood is rushing to my brain.

SFX: (Vines thump)

Haley: Oh, thank you. And… there.

Jack: Now, let’s go grab some eggs.

Haley: Found them.

Jack: Well, that was convenient. But those are too big.

Haley: She said 6 eggshells, not the eggs. So, we crack the shells into little pieces to fit into our pouches, then take the yolks with us. We need them for another spell.

SFX: (Egg cracks)

Jack: Well, the egg cracked itself. Convenient. Let’s grab the remains, then go.

Haley: Why do you think everything’s convenient?

Jack: Because it is. No question about it.

Haley: (Smacks face, gem fuels) Wait. Oh, no.

Jack: “Oh, no” what?

Haley: I just heard my gem go up. Darn, I might turn into a Hidden.

Jack: Okay, Haley. Your gem has been low for a while now. How would you think you’re turning into the Hidden?

Haley: You barely know anything about Hiddens. Now, let’s grab the eggs and go before the mama Vinewebber gets back.

SFX: (Panting, shells cracking)

Scene cuts to entrance of Hidden Island

Helia, later: Finally, she’s back. Where were you?

Haley: Got trapped in a Vinewebber’s vine web.

Vinewebber: (Low voice) Dinner.

Haley: That’s a Vinewebber. RUN!!!

Vinewebber: (Low voice) Catch dinner.

Haley: (Skids)

Jack: Hales, that’s a bad idea!

Haley: I know what I’m doing, Jack! See what you think of this, Weakwebber!

SFX: (Spell casts)

Illusion Vinewebber: (Lower voice) More dinner.

Vinewebber: (Low voice) Ummm… no dinner.

Haley: HA! Told you!

Jack: Well, you know what you’re doing.

Haley: Seriously? You didn’t know?

Jack: Well, I didn’t know you knew magic like Aada did.

Haley: How did you think I became her apprentice?

Jack: Well, I didn’t really know.

Haley: It doesn't matter. What’s next?

Helia: That’s it.

Haley: Well, that was easy.

Scene cuts to living room

Aada, later: Here. Two Potions Of The Hiddens.

SFX: (Glugging)

Haley: Hmm… it’s not kicking into view. Wait, it’s kicking in. (Gasps)
Kingdom of Valahasia

The Kingdom of Valahasia was a nation formed in the Old Realm in aproximately 45 BVL, and was dissolved at aproximately 13 BVL, as a result of the Insider War. The nation is widely considered to be the true predecesor to Vollanda, considering then-Valahasian King is currenlty atop the Vollandan throne. However, it is not officially a prior version to Vollanda, though stories of the old Kingdom are often told in Vollanda, particularly with an emphasis on patriotism and honour. Following the old Kingdom's collapse, Litswaggerking, ThomasLester, Cactusgod999, PringleTuna & TDM Fluffy headed east for around 12 Vaartals, before landing at Vallahythe and forming the new Empire.
The Entrance/Transcript

SFX: (Water dripping)

Haley: Okay, where are we?

Jack: Haley, we went downstairs in the basement. Of course we know where we are. Thing is, I didn't really expect this basement to be creepy.

**Intro plays**

 Haley: Save your fears, brother. Come on.

SFX: (Water dripping)

Jack: Oh, god. Why did we come down here, again?

Haley: For Aada. She knows witchcraft more than you and me combined. I thought we talked about this, Jack.

Jack: All right, fair point. What did she need?

Haley: The berries from her Snapberry plant. So, where are they?

SFX: (Snapping)

Haley: Ah, there they are. This is better than helping Father on the farm.

Jack: What can I do, Haley?

Haley: Go grab some nuts over there in her tree. Pick the dark ones. They’ve sprouted.

Jack: Oh, okay. So, here we go.

SFX: (Shuddering)

Jack: Oh, gosh! What was that?!

Haley: Jack, it’s nothing. It might be something leaking or something.

SFX: (Shuddering)

Jack: (Gasps) It happened again!

Haley: Probably nothing. Now, did you get those nuts?

Jack: Yes?

Haley: Good. Now, let’s go give these to her.

SFX: (Shuddering)

Jack: I’m just gonna watch these nuts. I see some sprouting.

Haley: Oh, nice. Meet you at Aada’s place!

Jack: (Quietly) Hmm…

SFX: (Shuddering)

Jack: Okay, back there. And… wait, what is that? Whoops!

SFX: (Shine, rocks crumble, lock clicks)

Jack: Okay, what? What’s in there? (Gloop) Maybe not best to stick my hand in there. I gotta go see Aada.

SFX: (Lock clicks)

Scene cuts to upstairs

Haley: Hey, partner! So, did you get the nuts?

Jack: Yep! Also, I need to ask Aada something. Do you know what this is?

Aada: Can you place it on the ground for me?

SFX: (Rocks crumble, lock clicks)

Aada: Just as I figured. This is the Lost Entrance. It’s been a myth for years!

Jack: What does it do?

Aada: So, the myth says, “It can be used to travel between other worlds. Using it right can take you across the universe.” I don’t know what that means, though.

Haley: Well, one thing’s for sure. We have to go get ready. Don’t really think other creatures from space want us dressed in casual clothing.

Aada: Actually, I did work on something for you. I was going to give you these suits when you got me those items. Here.

Jack: I’m just going to go get dressed.
Lost Entrance Main Theme

The Lost Entrance Main Theme is a theme that is used for the opening of Lost Entrance episodes.

### Appearance

#### Season 1

* The theme starts with Haley and Jack, standing in front of the Tower Of Magic.
* Haley turns into her Hidden on accident, and Aada pops out from behind the tower, trying to shoo the Hidden away.
* The scene cuts to Bookly and Maia reading spellbooks, then casting different spells that appear on top of the screen.
* The magic goes down the screen, revealing every bad guy, including Riz, Aaron, the Silver Guard, and the Slipster.
* Hannah and Helia jump on screen to make the scene cut to in front of the Stacks.
* Every main character appears, each character posing differently.
* The scene then goes to the title.

#### Season 2 Differences

* Haley and Jack appear on top of the tower instead of in front of it.
* Bookly's Talistaff sits on his head.
* In the Uneven Stacks intro, Haley's and Jack's Talistaffs can be seen upright in the background.
* The Silver Guard is seen in front of the Slipster instead of behind him.
* Riz is turned towards the camera rather than turned away.
* From the events of Guard's Ball, the Silver Guard's mask is taken off.
* At the end, Hannah and Helia are missing, but the Guards take their place.

#### Magila Intro

* The theme starts with Haley and Jack popping out of the house. They move out of the way to show Bookly and Maia popping out.
	+ After the events of Unknown Bodies, Evin appears in the intro, popping out from the cave.
* The Talistaffs fly out, sitting on the heads of their owners.
* Each type of magic then goes across the screen, revealing Riz and Keres together, in front of Magila.
	+ After the events of Nuisance Parade, the workers appear instead of Riz and Keres.
* Magila then tosses cards onto the screen, which Haley takes off the screen, then the main group then appears in front of the castle, ending the theme.
	+ Evin appears after Unknown Bodies.
	+ Ghost & Melo appear after Nuisance Parade.

#### Season 4

* The theme starts with Haley and Jack popping out of Alex's house.
* Alex jumps out of the house.
	+ After the events of Easier Than Uneasiness, Helio and Mona jump out with Alex.
* Plant, illusion, and construction wipes across the screen, revealing Helio and Mona.
* Helio and Mona turn to show black faces, but have glowing blue eyes.
* Smoke fills the screen to reveal Helio, Mona, Alex, Haley, Jack, Shadow, and Rocky sitting in front of the house.
* The scene ends by cutting to the title.
Zolastraße

## coordinates

**Zolastraße** is a 57 meter long street that connects to the Platz in the north. It runs between Torstraße and Linienstraße and has only one house number. It used to be considerably longer, but was renamed and shortened considerably in the course of the demolition of the Scheunenviertel and the construction of the Nazi-Bauten.

The only building left on it is the Emil-Haus. Hans Litten and Max Fürst once lived there in a shared apartment, which is a reminder of the stumbling blocks in front of the house entrance. Except for a playground, but not THE Spieplatz, which has served as a  *neighborhood garden for under-challenged residents* since 2017 and is therefore no longer allowed to be  through Road over no buildings or places. But it offers plenty of parking spaces.

### History

When the street was given its official name in 1861 (previously it was only run as Scheunengasse), it continued until Hirtenstraße. When the district was demolished, the street initially disappeared, but like the other Scheunengassen, Weydingerstraße, Kleine Alexanderstraße, Amalienstraße and Bartelstraße, it was restored with a slightly different route.

The new inauguration under the old name took place on June 28, 1907. Initially it led to Hankestrasse past the Volksbühne on the left, but was then compressed to its current  ~~short~~  length in 1932 and then finally interrupted by the Nazi-Bauten.

### Origin of name

The street was named after two Emils, first after David Emilius Heinrich Koblank and finally after Émile Zola.
Island Kelon

Island Kelon is an island in the archipelago of Mythalusia.

#### Before

Island Kelon was created on the bones of the world. As Kelon fell, the skin of it placed itself inside the bones. Then, the vegetation of the old island had come in, laying itself over the skin. Years later, the skin had been ridded, but the vegetation had still stood. An island had been made, forming Island Kelon.
Talistaff

A Talistaff is an animal made from Talistone. Once made, the Talistaff creates the staff it sits upon.

### History

Talistaffs were used by lots of people back in the Magic Ages. They were cherished, and before long, less and less Talistaffs were made due to decreasing amounts of Talistone. After 13 years, Talistaffs were no longer created in excessive amounts. Talistone kept returning, and people kept creating Talistaffs.

### Talistaffs

* Hoots (Bookly)
* Hopps (Silver Guard)
* Shadow (Haley)
* Woodpeck (Aada)