recursal/Fanatic-Fandom huggingface dataset:
In-Game Purchases

This is a list of the current in-game purchases in **Overstep** and their prices in USD:

* X-MAS Bundle - Legendary Team Santa Skin + 1300 Orion Bonds - $11.99
* 1000 Orion Bonds - $9.99
* 2500 Orion Bonds - $24.99
* 6000 Orion Bonds - $59.99
* 10000 Orion Bonds - $99.99

This is a list of expired in-game purchases in **Overstep** and their prices in USD:

* Founders Pack - Legendary Founders Edition Skin + 2500 Orion Bonds - $12.99
How to play guide for Ghostrunner

*This article is a stub. You can help Ghostrunner Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Ghostrunner***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

The goal of the game is to progress through the levels while avoiding death, completing platforming challenges and killing enemies. The only physical weapon at your disposal throughout the game is a katana. Some of The Ghostrunner's abilities include sliding, wallrunning, dashing, grappling, Sensory Boost, and the four unlockable abilities that you gain from progressing in the game. There are 12 different basic enemy types: Keys, Triggers, Sluggers, Enforcers, Mechs, Drones, Wardens, Snipers, Sentries, Wrecks, Shifters, and Splitters. The enemies and the Ghostrunner are all killed in one hit. At the beginning of the game, the only enemy you face are Keys, but as you progress, more of the enemies show up. You beat the game after killing the final boss, Mara.

## Controls

### Keyboard

**WASD** - Move

**Space** - Jump

**LMB** - Attack

**RMB** - Grappling Hook

**Left Shift** - Dash/Sensory Boost

**Left Ctrl** - Crouch/Slide

**E** - Interact

**Q** - Activate Skill

**T** - Upgrade Menu

**1, 2, 3, 4** - Select a Skill

**R** - Restart

**X** - Taunt

### Controller

**Left Stick** - Move

**R1/RB** - Jump

**R2/RT** - Attack

**L2/LT** - Grappling Hook

**L1/LB** - Dash/Sensory Boost

**Circle/B** - Crouch/Slide

**X/A** - Interact

**L3** - Activate Skill

**Touchpad/Back** - Upgrade Menu

**D-Pad** - Select a Skill

**Triangle/Y** - Restart/Taunt

## Tips and tricks

* Sensory Boost is essential in avoiding most enemies' attacks, especially in the air. It is also very useful in getting around Enforcers' shields.
* There is no limit to how long you can wallrun for, and most enemies will generally fail to hurt you on walls, so don't be afraid to just run on some walls if you need to take a break or examine your surroundings.
* Blink, Tempest, Surge, and Overlord are all much more effective when used in groups.
* In the later levels you will come across enemies that explode when you get near them. They are not required to kill to progress through levels, so just focus on avoiding them whenever possible.
* Don't be afraid to die many times or experiment with different abilities or routes.
* The best method of killing Splitters is to activate Sensory Boost when near them. The copies of the original Splitter will be much lighter in color than the original during the boost.
Ghostrunner Wiki/Bottom section

Wiki

Help Wiki

General Help

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Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Diotima

**Diotima** is a golf ball used in *Golf Champions: Swing of Glory*. It has increased aerodynamics, focus, overpower and perfect aim. You can compare all the balls and characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Pistolet

**Pistolet** (ang.*Pistol*) - pistolet w Battle Royale. Jest dostępny w rzadkościach Pospolitej, Niepospolitej, Rzadkiej, Epickiej oraz Legendarnej.

Rzadki wariant został przeniesiony do skarbca w aktualizacji 5.40, ale został ponownie dodany do gry w Sezonie 1 Rozdziału 2, wraz z dodaniem wariantów Epickiego i Legendarnego.

Pistolet o każdej rzadkości można znaleźć po rozpoczęciu meczu na ziemi. Warianty od Niepospolitego do Legendarnego znajdują się też w skrzyniach. Rzadki wariant można pozyskać też poprzez wędkarstwo, natomiast Epicki i Legendarny z rzutów zaopatrzenia, wędkarstwa oraz rzadkich skrzyń.
How to play guide for Overstep

*This article is a stub. You can help Overstep Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Overstep***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Aurora

**Aurora** is a golf ball used in *Golf Champions: Swing of Glory*. It has increased aerodynamics, focus, overpower and perfect aim. You can compare all the balls and characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Heat

**Heat** is one of the central features of *Overstep*. Players heat up their robot by doing acrobatic moves and using their weapons. Using different kinds of acrobatic moves will cause heat to fill up more rapidly, while repeatedly using the same move will cause it to fill up more slowly.

The acrobatic moves that will heat up the robot are:

* Hop
* Jump
* Slide
* Grind
* Wall-run
* Wall to wall jump
* Basic frag
* Jumping frag
* Sliding frag
* Grinding frag
* Wall-run frag
* Wall to wall frag

The maximum **Heat** multiplier is x13 in the current build.
When a player fills up their heat bar, their team will score a point. The team with the most points by the end wins the round.

*This article is a stub. You can help Overstep Wiki by expanding it.*
Weapons

There are different kinds of projectile **weapons** that can be used by the player to attack and kill players on the opposing team. One weapon is an assault rifle which features pinpoint accuracy at a high fire rate doing 20 damage per hit. The other weapon is a plasma rifle which fires projectile orbs that deal splash damage upon impact on a player on the environment, it deals 30 damage per hit.

*This article is a stub. You can help Overstep Wiki by expanding it.*
Zara

Rarity
 Archetype

**Zara** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Use 32 special balls | 40 x Ricky Cards

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Clear Path, Clear Mind | 5 | Needle speed reduced when on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Elna

Rarity
 Archetype

**Elna** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Hit the ball 12000 yards with Top Spin or Backspin | 10000 x Coins

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Spin-a-roonie | 5 | Top Spin increased

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Oliver

Rarity
 Archetype

**Oliver** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Level up golfer to level 6 | 40 x Ji Woo Cards

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Ex-Hockey Player | 5 | Power increased on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Cosmetic list and prices

This is a list of all of the cosmetics in **Overstep**, their prices and rarity. The prices are listed with their value in the main in game currency **Orion Bonds**. This list is sorted by rarity. To see the cost of **Orion Bonds** and other purchases visit the In-Game Purchases page.

Legenday - All items cost 500:

* Phase One

* Gunn Red Wasp
* Vector 104
* Team Santa\*
* Arcade Hero
* Founders Edition\*

Rare - All items cost 400:

* Phase Two
* Phase Three
* Gunn The Sarge
* Gunn Warhawk
* Vector Lawmaker
* Vector Manhunt
* Fast Spot
* Lynx Sport
* Memphis Max
* Lucky 7

Common - All items cost 300:

* Gunn G1
* Gunn G2
* Gunn G3
* Vector Mark 1
* Vector Mark 2
* Vector Mark 3
* Phase Standard Issue 1
* Phase Standard Issue 2
* Phase Standard Issue 3
* Hybrid Power
* Galaxy Vice

\*Founders Edition - This item is aquired by purchasing the founders pack for $12.99 USD within the first 30 days of the games initial early access release (22/11/19-22/12/19)

\*Team Santa - Although on the store section the Team Santa skin does not display a rarity, in the X-Mas Bundle it is described as a legendary skin.
Łup

## Sklep Vindertech

**Sklep Vindertech** jest miejscem, gdzie gracz może kupować Lamy, po otwarciu których otrzymuje nagrody. Lamy można kupić używając V-Dolców, lub waluty wydarzenia. Można znaleść w nich różne przedmioty, takie jak bohaterowie, schematy i bronie.

## Sklep Wydarzenia

**Sklep Wydarzenia** jest sekcją w zakładce **Łup**, gdzie można kupować przedmioty przy użyciu  Złota, które może być zdobyte przez wykonywanie misji i zadań dziennych.

Sklep Wydarzenia posiada dwie sekcje: Przedmioty Wydarzenia i Przedmioty Tygodniowe.

### Przedmioty Wydarzenia

Sekcja Przedmioty Wydarzenia zawiera przedmioty dostępne podczas trwania danego wydarzenia, wliczając ekskluzywnych bohaterów wydarzenia i schematów wydarzenia, zwykłych (nie należących do wydarzenia) bohaterów, schematów, ocaleńcówi zasobów konta, takich jak Fluks i miejsca w zbrojowni. Przedmioty po pojawieniu się zostają tam aż do zakończenia wydarzenia. Wszystkie przedmioty w tej sekcji są możliwe do zakupienia za złoto.
*Brak wyników*

### Przedmioty Tygodniowe

Ta sekcja zawiera nie należących do wydarzenia bohaterów, schematów, ocaleńców i zasoby konta. Niektóre przedmioty w tej sekcji można kupić za złoto, a niektóre za monety dzienne, które można zdobyć nawet, jeżeli żadne wydarzenie nie jest aktywne.
*Brak wyników*
Owen

Rarity
 Archetype

**Owen** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Drive the ball 16000 yards | 650 x Gems

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Rollie-Pollie | 5 | Top Spin increased on Drive

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Amy

Rarity
 Archetype

**Amy** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Hit the ball 12000 yards with Top Spin or Backspin | 5 x Small Pack

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Opening Salvo | 5 | Curl increased when Driving

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.

8
Elise

Rarity
 Archetype

**Elise** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Level up a skill to level 8 | 9 x Elna Cards

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Mini Putt Legend | 5 | All putting stats increased when on Green

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Ji Woo

Rarity
 Archetype

**Ji Woo** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Play 80 matches | 9 x Elna Cards

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 High Roller | 5 | Top Spin increased when under Par

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Gavin

Rarity
 Archetype

**Gavin** is a golfer in *Golf Champions: Swing of Glory*. In fact, he is the first golfer you get to play with!

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Win 40 matches | 40 x Owen Cards

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Ex-Hockey Player | 5 | Power increase on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Ball

*Golf Champions: Swing of Glory* has a variety of golf **balls** with different characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of Wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Rani

Rarity
 Archetype

**Rani** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Level up a skill to level 8 | 6750 x Coins

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Long Drive Champ | 5 | Power increased on Drive

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Egeria

**Egeria** is a golf ball used in *Golf Champions: Swing of Glory*. It has increased aerodynamics, focus, overpower and perfect aim. You can compare all the balls and characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Pound Lock

* Icon

Icon of the Pound Lock

* (1 Tile)

The **Pound Lock** is a building in **Terra Nil**, it can only be placed on a Waterfall tile as it aids the Recycling Drone in travelling through Water to collect recycled materials from Silos with the aid of the Loading Docks. The **Pound Lock** is part of the *Tier 3* Buildings.
Division

*Golf Champions: Swing of Glory* has a number of different **divisions** players can reach according to their league rating.

## Divisions

Bay Del Sol, Costa Rica
 Amateur
Bay Del Sol, Costa Rica
Forest Creek, Ireland
 Semi Pro
Bay Del Sol, Costa Rica
Forest Creek, Ireland
 Pro
San Vicente, Costa Rica
Old Stone Castle, Ireland
Port-Champlain, Quebec
 Master
Walnut Drive, California
San Vicente, Costa Rica
Old Stone Castle, Ireland
Port-Champlain, Quebec
 Champion
Old Stone Castle, Ireland

### Sub-divisions

Rookie 0 is the tutorial division. All players are automatically placed in Rookie 1 after completing or skipping the tutorial.

Milestone rewards are earned upon reaching a new division for the first time and are reset weekly.

## Reset

The weekly reset for leagues is Sunday at midnight GMT (7:00 PM EST).

## Weekly decay

A player's league rating is reduced, or decays, every week. The amount of decay is calculated by rounding the rating down to the player's current division, subtracting 1000, and dividing by two. Higher divisions decay more than lower ones.

Some examples:

* For a player in the Pro division with a rating of 1720: Rounding down to the current division results in 1700, subtracting 1000 results in 700, and 700 divided by 2 is 350. 1700 minus 350 is 1350, leaving the player in Amateur 3.
* For a player in the Amateur 2 with a rating of 1250: Rounding down results in the same 1250, subtracting 1000 results in 250, and 250 divided by 2 is 125. 1250 minus 125 is 1125, leaving the player in Rookie 3.

Decay only happens once between play sessions, so if a player doesn't play for a month, this decays only happens once.

When decay happens after a reset, a player must play at least one match in the new division to gather that division's rewards.
Shauna

Rarity
 Archetype

**Shauna** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Win 40 matches | 9 x Hiroto Cards

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Pulls Strings | 5 | Backspin increased when on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Stan

Rarity
 Archetype

**Stan** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Use 32 special balls | 40 x Ji Woo Cards

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Clear Path, Clear Mind | 5 | Needle speed reduced on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Golfer

*Golf Champions: Swing of Glory* has a variety of **golfers**.

## Archetypes

The three golfer archetypes are:

* **Power**: Golfers are able to drive the ball further
* **Putting**: Golfers have an easier time once on the green
* **Control**: Effect is on the ball, increased accuracy

## List of golfers

Harry
Zara
Stan
Alice
Katrin
Karim
Brianna
Sergei
Oliver
Kojo
Amy
Gavin
Shauna
Ricky
Owen
Rani
Elise
Ji Woo
Elna
Hiroto
Karim

Rarity
 Archetype

**Karim** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Get 2 Chip-ins | 5 x Small Pack

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Long Drive Champ | 5 | Power increase on Drive

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Overstep Wiki

Welcome to the Official *Overstep* Wiki
the *Overstep* compendium by the players, for the players.
We are currently maintaining 284 pages (11 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Basics

* How to play
* Weapons
* Cosmetics
* Game modes
* Heat
* Game support

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the Overstep Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Video

Images
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About

***Overstep*** is a free-running robotic combat game developed and published by Gamecan. Players in teams of 3 battle each other using high-tech robotic weaponry while attempting to heat up their robot using acrobatic moves. Teams score by filling their players' heat bars. The team with the most points wins the round. Overstep also includes cosmetic, in-game purchases which allow the player to decorate their robot.**Developer:** Gamecan**Publisher:** Gamecan**Genre:** Action**Mode:** Multiplayer**Media:** DigitalPlatforms and Release dates
November 22, 2019

News
If You Liked Overstep, You'll Love Contenders: Arena! - - 2023/07/04 12:10
OVERSTEP TRIALS COMPETITION! - - 2021/07/09 12:06
Year One Update - patch notes! + TRAILER! - - 2020/11/20 17:53
Update no. 0.5526846 patch notes! - - 2020/09/10 15:31
Update no. 5323789 patch notes! - - 2020/08/03 12:36
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Links

* Official site
* Steam
* Facebook
* Twitter
* Youtube
* Twitch
* Instagram
* Reddit
* Discord
* Gamecan
How to play guide for Golf Champions: Swing of Glory

*This article is a stub. You can help Golf Champions: Swing of Glory Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Golf Champions: Swing of Glory***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

When playing Golf Champions: *Swing of Glory* the purpose is to beat your opponent in a 1 v 1 match up, while scoring the lowest stroke count between you and your opponent on that hole.

When determining the winner each hole, your score is counted against the Par for that hole, which is the average number of shots it takes to complete the hole. These are the scores and their names:

* **A hole-in-one** is an *Ace*
* **-3** (3 under Par) is an *Albatross or Double Eagle*
* **-2** (2 under Par) is an *Eagle*
* **-1** (1 under Par) is a *Birdie*
* **0** is *Par*
* **+1** (1 over Par) is a *Bogey*
* **+2** (2 over Par) is a *Double Bogey*
* **+3** (3 over par) is a *Triple Bogey*

*Scores can continue past the point of a Triple Bogey (+3).*

Keeping these scores in mind, collecting new and distinct golfers becomes even more imperative to build the most diverse and skilled golfer roster in the game!

## Winning a match

You get *two rewards* for winning a match.

* **TROPHIES** are a measure of your rank compared to other players.

* **GOLD** is used for upgrading golfers, upgrading skills and purchasing items from the shop.
Juno

**Juno** is a golf ball used in *Golf Champions: Swing of Glory*. It has slightly increased aerodynamics and perfect aim. You can compare all the balls and characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Daily challenge

*Golf Champions: Swing of Glory* has a variety of **daily challenges** that players can complete to earn medals used on daily deals and shards use to upgrade golfers.

## List of challenges

Daily Objectives are reoccurring challenges for you to complete everyday to earn you some extra rewards as you play. You will have 4 new challenges daily that will push you to complete different match styles, drive a certain distance, place different spins on different shots and play with different golfer types!

**These challenges will automatically reset every 24 hours at Midnight UTC time (7 PM Eastern Standard Time), *but you also have the ability to reset your objectives for 50 Gems, and each refresh following the Gem cost will increase by 50 for that day.***

The price of the refresh will automatically reset with your objectives at the same time.

Four daily challenges are randomly drawn from the list below, specifically two easy, one medium, and one hard challenge.

### Easy challenges

* Complete 2 Matches with a Power Archetype Golfer: 75 x Medals + 1 x Common Golfer Card(s)
* Complete 2 Matches with a Control Archetype Golfer: 75 x Medals + 1 x Common Golfer Card(s)
* Complete 2 Matches with a Putting Archetype Golfer: 75 x Medals + 1 x Common Golfer Card(s)

### Medium challenges

* Complete 5 Matches: 150 x Medals + 2 x Common Golfer Card(s)
* Drive the ball 800 yards from the tee: 150 x Medals + 2 x Common Golfer Card(s)
* Hit the ball 2000 yards total: 150 x Medals + 2 x Common Golfer Card(s)
* Hit 8 balls perfectly: 150 x Medals + 2 x Common Golfer Card(s)
* Add Top Spin to 5 shots (any degree): 150 x Medals + 2 x Common Golfer Card(s)
* Add backspin to 5 shots (any degree): 150 x Medals + 2 x Common Golfer Card(s)
* Add Curl to 5 shots (any angle): 150 x Medals + 2 x Common Golfer Card(s)
* Complete 5 matches on Par or better: 150 x Medals + 2 x Common Golfer Card(s)
* Complete 3 matches with a Birdie or better: 150 x Medals + 2 x Common Golfer Card(s)

### Hard challenges

* Drive the ball 1500 yards from the tee: 300 x Medals + 4 x Common Golfer Card(s)
* Hit the ball 4000 yards total: 300 x Medals + 4 x Common Golfer Card(s)
* Hit 15 balls perfectly: 300 x Medals + 4 x Common Golfer Card(s)
* Add Top Spin to 10 shots (any degree): 300 x Medals + 4 x Common Golfer Card(s)
* Add Backspin to 10 shots (any degree): 300 x Medals + 4 x Common Golfer Card(s)
* Add curl to 10 shots (any angle): 300 x Medals + 4 x Common Golfer Card(s)
* Complete 8 matches on Par or better: 300 x Medals + 4 x Common Golfer Card(s)
* Complete 5 matches with a Birdie or better: 300 x Medals + 4 x Common Golfer Card(s)

## Daily match winnings

The daily match gold rewards and cap for each subdivision are listed below:
Katrin

Rarity
 Archetype

**Katrin** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Win 40 matches | 500 x Gems

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Clear Path, Clear Mind | 5 | Needle speed reduced when on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Ricky

Rarity
 Archetype

**Ricky** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Get 2 Chip-ins | 1 x Large Pack

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Long Drive Champ | 5 | Power increased on Drive

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Harry

Rarity
 Archetype

**Harry** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Hit the ball 24000 yards total | 5 x Small Pack

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Ex-Hockey Player | 5 | Extra power while on the Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Beehive

* Icon

Icon of the Beehive

* (1 Tile)

The **Beehive** is a building in **Terra Nil** it is the only building that attaches to something you have planted/grown or restored, it turns the surrounding Greenery tiles into Fynbos tiles, which can be used to set on Fire with the help of the Dessicator and the Solar Amplifier. The **Beehive** is part of the *Tier 2* buildings.
Hiroto

Rarity
 Archetype

**Hiroto** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Play 80 matches | 2 x Epic Skillbook

## Skills

Each golfer has a skill they unlock at level 1, and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Strong When Ahead | 5 | Power increased when under Par

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Alice

Rarity
 Archetype

**Alice** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Level up a skill to level 8 | 5000 x Coins

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Creative | 5 | Extra curl on Fairway

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Gems

**Gems** are a type of currency used in *Golf Champions: Swing of Glory*.

Gems are a Player's Store currency.

Gems can be obtained from *golfer missions, increasing player level, milestones and weekly rewards.*

Gems are used to *purchase packs and refresh objectives. (daily objectives and daily deals)*

Gems can be converted into Gold.
Grzechotnica (Strój)

**Grzechotnica** (ang. *Sidewinder*) to Epicki Strój w Battle Royale możliwy do zdobycia poprzez osiągnięcie 23 stopnia Karnetu Bojowego Sezonu 8.

## Galeria

* Grafika przedstawiająca Grzechotnicę
* Grafika promocyjna Karnetu Bojowego Sezonu 8
* Ikona Grzechotnicy przed V10.10
* Ikona Ciemnego stylu Grzechotnicy przed V10.10
How to play guide for Terra Nil

This page will serve as a basic **how to play guide for *Terra Nil***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Tips and tricks

*This article is a stub. You can help Terra Nil Wiki by expanding it.*
Turbine

**Turbine** is one of the specialists available in *Surviving the Aftermath*.

## Background

Turbine seems to have embraced the idea of science as experimentation. Give him any problem and by the next day he’ll return with a dozen solutions of varying coherence and safety standards. Though his experiments produce more failures than mosts’, the results are much more creative.
Brianna

Rarity
 Archetype

**Brianna** is a golfer in *Golf Champions: Swing of Glory*.

## Missions

Each golfer has different missions which can be completed for rewards. The second mission only unlocks once the first is completed, and so on. While you can not simultaneously complete multiple missions for an individual golfer, you can however, simultaneously run different missions from different golfers.

 Get 96 Perfect shots | 500 x Gems

## Skills

Each golfer has a skill they unlock at level 1 and a second skill they unlock at level 5. Skills themselves can be increased to provide improved benefits.

 Focused Putter | 5 | Needle speed reduced when Putting

## Golfer Progression

Each time you level up your Golfer, their main attributes improve as well. The highest attainable number for each attribute is 100.
Airship

* Icon

Icon of the Airship

* (25 Tiles)

The **Airship** is a *Tier 3* Building in **Terra Nil**. It is used during the Recycling phase.

## Usage

The **Airship** must be placed with a minimum of 5 tiles wide. Depending on the |Region, you may need to a water source.

In *Temperate* and *Continental* regions, you will place a Recycling Drone to begin the recycling phase. The drone will gather resources from Loading Dock to the Airship.

In *Tropical* and *Polar* regions, you will place a Recycler Station to gather resources via Monorail.

Once the Recycling phase has completed, the **Airship** will await the return of the Recycling Drone and then start taking off, it will then pickup the Recycling Drone with it's magnet, and fly off to the next area.

## Gallery

* AirshipConstruction01.png

Stage 1 of Airship Construction
* AirshipConstruction02.png

Stage 2 of Airship Construction
* AirshipConstruction03.png

Stage 3 of Airship Construction
* AirshipConstructionFence.png

The fence that surrounds the Airship during Construction.
Terra Nil Prototype

*This article is a stub. You can help Terra Nil Wiki by expanding it.*

## Terra Nil

**Terra Nil - Reclaim the Wasteland** is a relaxing city builder about ecosystem reconstruction.

## Gameplay

The goal of the game is it to turn the map out of wasteland into greenery using the buildings.

## External Links

* Official page
* *Terra Nil* at Ludum Dare
* vfqd on Twitter
Tier 3

The **Tier 3** is the last Tier of restoration in Terra Nil, consisting in recycle buildings and introduce fauna.

## Recycling

Recycling building can be done with several Buildings, depending on the map.

## Animal scanning

Scanning Animals is the last part of **Tier 3** and requires to build an Animal Observatory. On each map, there are six different species to scan, with at least three to scan to complete the tier.
Key

The Key is one of the enemy types found in Ghostrunner. It is the standard enemy that is encountered first in the game. They shoot a singular bullet at regular intervals and are mostly stationary. It is sometimes possible to sneak up on them from behind. However, once an enemy encounter (with multiple enemies) has started, it is likely that they will become aware of you instantly. You can face them head on, slashing through their bullet with your sword, or jump around them using Sensory Boost. Before firing, their weapon will glow red, allowing you to anticipate the shot.

## Quotes

When spotting the Ghostrunner:

* "It's him!"
* "Ghostrunner!'
* "Fuck you!"
* "Oh shit!"
* "Gun him!"
* "Die already!"
* "Stop him!"
* "Stop running!"
* "Surround him!"
* "You're mine!"
* "Look who showed up!"
* "Watch out!"
* "Get ready!"

When dying to Key:

* "Ghostrunner my ass!"
* "Fuck yeah!"

1. ↑ Screenshots from the game.
Humidity Pylon

* Icon

Icon of the Humidity Pylon

* (1 Tile)

The **Humidity Pylon** is a building in **Terra Nil** which is used to raise the **Humidity** of the region to achieve a restored Weather System if both the Temperature and the Humidity levels match perfectly, it can only be placed on Rock tiles and is most effective on Water tiles and Wetland tiles. The **Humidity Pylon** is part of the *Tier 4* Buildings.
Algae Greenhouse

* (4 Tile)

* Irrigator
* Ocean
* Toxicity < 50%
* Lichen

The **Algae Greenhouse** is a *Tier 2* Building in **Terra Nil**. It is used to create two Biomes, Lichen and Kelp Forest.

## Usage

The Algae Greenhouse needs to be placed on an existing Irrigator, it creates Lichen on Rock in a 7 tiles radius range. It can then be moved via Monorail into clean Ocean to grow Kelp Forest.
Water Pump

* Icon

Icon of the Water Pump

* (1 Tile)

The **Water Pump** is a building in **Terra Nil** that fills nearby Dry Riverbed with Water tiles with a range over 150+ tiles, which increases with elevation. They can only be build on dry riverbed and pump up water that fills all connected dry riverbeds. They require power to work. The **Water Pump** is part of the *Tier 1* Buildings.
Terra Nil

*This article is a stub. You can help Terra Nil Wiki by expanding it.*

**Terra Nil** is a relaxing reverse city builder about ecosystem reconstruction.

## Gameplay

The goal of the game is it to reclaim the wasteland Map and convert into Greenery tiles using Buildings.

## External Links

* Official page
* *Terra Nil* at Ludum Dare
* Terra Nil on Twitter
Ghostrunner Wiki/Top section

Welcome to *Ghostrunner* Wiki
the *Ghostrunner* guide for characters, enemies, locations and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Ghostrunner

***Ghostrunner*** is an intense cyberpunk world and experience fierce, dynamic combat! Conquer your enemies in the physical world and in cyberspace. Hunt for answers in humanity’s last remaining shelter.

Ascend humanity’s last remaining shelter, a great tower-city. The tower is torn by violence, poverty, and chaos. Conquer your enemies, discover the secrets of the superstructure and your own origin and obtain the power to challenge The Keymaster.

The game takes place in the future, after a global cataclysm where the remains of humanity live in a tower built by The Architect, who died mysteriously years ago. Everyone knows the truth, no one says it aloud.

Content

* Characters
* Enemies
* Locations
Cait

**Cait** is one of the specialists available in *Surviving the Aftermath*.

## Background

Having just graduated from medical school, Cait’s first job was a 34-hour shift in the ruins of her old home. It wasn’t easy, and Cait often wonders if she would’ve gotten through it without her girlfriend’s help. She’s still acting as her assistant, and the two work seamlessly together.
Monorail Node

* (1 Tile)

The **Monorail Node** is a *Tier 2* Building in **Terra Nil**. It allows the movement of buildings along the monorail network, and is also used during the **Recycling** phase in Tier 3].

## Usage

The **Monorail Node** must be placed on Rock and in a maximum range of 7 tiles of another Monorail Node to create a monorail network.
During **Tier 2**, monorail nodes can be used to move building such as Algae Greenhouse or Radial Excavator to create Biomes. In the **Tier 3**, they also are used in the recycling phase, replacing Airship and Recycling Drone.
Vesta

**Vesta** is a golf ball used in *Golf Champions: Swing of Glory*. It has increased aerodynamics, focus, overpower and perfect aim. You can compare all the balls and characteristics.

## Characteristics

The four ball characteristics are:

* **Aerodynamics**: Ignores a certain percentage of wind.
* **Focus**: Mitigates the deviation on non-perfect hits.
* **Overpower**: Enables aiming and shooting the ball at a greater distance.
* **Perfect Aim**: Increases the Perfect! zone area.
Temperature Pylon

* Icon

Icon of the Temperature Pylon

* (1 Tile)

The **Temperature Pylon** is a building in **Terra Nil** which is used to raise the ambient Temperature of the area to achieve a restored weather system if both Temperature and Humidity match, it can only be placed on top of Rock tiles and is most effective near Water tiles and Wetland tiles. The **Temperature Pylon** is part of the *Tier 4* Buildings.
Golf Champions: Swing of Glory Wiki

Welcome to the Official *Golf Champions: Swing of Glory* Wiki
the *Golf Champions: Swing of Glory* compendium by the players, for the players.
We are currently maintaining 339 pages (39 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Golfers

Harry
Zara
Stan
Alice
Katrin
Karim
Brianna
Sergei
Oliver
Kojo
Amy
Gavin
Shauna
Ricky
Owen
Rani
Elise
Ji Woo
Elna
Hiroto

Balls

Basic Ball
Juno
Eunomia
Vesta
Diotima
Aurora
Egeria

Currency

Gold
Gems
Medals

Basics

* Golfers
* Balls
* Daily challenges
* Divisions
* How to play
* Game support

Wiki

* Community portal
* Admin noticeboard
* Recent changes
* General disclaimer
* Gamepedia Help Wiki
* Create an account
* New pages
* Missing pages

Participate
Have a page you'd like to add to the Golf Champions: Swing of Glory Wiki? Get started by giving your article a name and hitting "Create Page." Edits and improvements to existing pages are also appreciated.

* Adding content
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
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Links

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Solar Amplifier

* Icon

Icon of the Solar Amplifier

* (9 Tiles)

The **Solar Amplifier** is a building in **Terra Nil** that is used to concentrate sunlight to aid in burning Fynbos tiles to create Ash tiles and Burnt Building tiles or to allow the Temperature Pylon to function and Forest to grow. The **Solar Amplifier** is part of the *Tier 2* Buildings.
Recycling Beacon

* (4 Tile)

The **Recycling Beacon** is a *Tier 3* Building in **Terra Nil**. It is used during the Recycling to gather resources at the Recycler Station via Monorail network.

## Usage

During the Recycling phase, place a Recycling Beacon on a Monorail Node to gather every resources within a 9 tiles radius, including the node. The drone will then go back to the Recycler Station.

You can place the recycling beacons in any order, the drones will prioritise further away beacons first.
Research Centre

* Icon

Icon of the Research Centre

* (4 Tiles)

The **Research Centre** is a building in **Terra Nil** it is the only building that upgrades and lowers the price of Tier 1 Buildings. The **Research Centre** can only be placed on Soil tiles, Greenery tiles or Fynbos tiles. The **Research Centre** is part of the *Tier 2* Buildings.
Silo

* Icon

Icon of the Silo

* (1 Tile)

The **Silo** is a building in **Terra Nil** that recycles the nearby buildings during the Recycling period, if you place another **Silo** within range of another it will recycle that Silo and collect whatever materials it was holding, a Loading Dock must be placed nearby for the materials to be collected by the Recycling Drone. The **Silo** is part of the *Tier 3* Buildings.
Terra Nil Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

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Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Excavator

* Icon
* Icon 2

Icon of the Excavator

Icon of the Excavator after using the Research Centre

* 1x1 (1 Tiles)

The **Excavator** is a building in **Terra Nil** that excavates a straight line through any tiles in-front of it and replaces those tiles with Dry Riverbed tiles. The **Excavator** is part of the *Tier 1* Buildings. They can only be build on ground and require power to work.