recursal/Fanatic-Fandom huggingface dataset:
Mafia Boss

*This page is currently a sad stub*.

Mafia Boss is the commander of Mafia Town and the Final Boss for Chapter 1: Mafia Town.

## Description

The Mafia Boss is a male adult with black hair, moustache and a goatee. He wears a chef uniform under a circus master coat and a chef hat on his head. As a weapon, he uses a rolling pin that has hidden blades inside it.

## Strategy

At the start of the fight the Mafia Boss will use several attacks, but if he becomes blue it means that you can hit him. One attack he will spin creating several electric shock waves at your way, after that he becomes vulnerable; another attack is where he will spin toward a direction - during the attack he is vulnerable to a homing attack; the last and biggest attack is where he will call the mafia who are in the crowd to create a ball of mafia guys, which he dubs a Mafia Ball, but the ball will have a little gap that you can sneak in to avoid damage, after that go to the top and attack the vulnerable Mafia Boss.

## Intrusion

Sometime after his defeat, there will be an Intruder Detected in the Engine Room, which happens to be what remains of the Mafia Boss after what had happened to him after his defeat. He sells a single badge: the Relic Finder's Badge for 100
Kid's Hat

"Her pride and joy. Press [KEY] to search for the next Time Piece!"

**Kid's Hat** is the first hat in A Hat in Time. Hat Kid starts the game with it. It's replaced by the Kid's Bow when Bow Kid is the playable character, although the functionality is the same.

Kid's Hat functionality enables to localize the next objective of the Act, being either the exit to a location or the corresponding Time Piece.

Kid's Hat is unique since it's the only Hat without a Yarn requirement to acquire. It's also unique being the only Hat not actually needed to get a single Time Piece.

## Flairs

* ☆
* ☆☆
* ☆☆☆
* DLC
* Special

The Special flair is earned by obtaining all Time Pieces in a save file. The total depends on whether DLC is installed.

1. ↑ Requires Nyakuza Metro (DLC)
Subcon Forest Act 4: Queen Vanessa's Manor

*This page is currently a sad stub*.

**Act 4: Queen Vanessa's Manor** is the fourth Act in Chapter 3: Subcon Forest in A Hat in Time, it is only available after Hat Kid finds The Snatcher's trap and signs his contract.

## Plot

Hat Kid is sent to the old manor in order to find out what is on the attic, and although the mission looks simple, Hat Kid finds out that the Manor is haunted by Queen Vanessa, and she has to avoid being caught by her.

## Characters

* Hat Kid
* The Snatcher
* Dwellers
* The Snatcher Henchman
* Queen Vanessa
* A very scared Mafia member

## Trivia

* In the Alpha version of the game the manor had a third floor that involved turning levers and luring The Snatcher under light bulbs that would flash and damage him, but the third floor was scrapped from the final version of the game.
* Some of the people who were frozen on the manor are characters that were scrapped from the final game.
Pon

*This page is currently a sad stub*.

**Pons**  - are the in-game currency, which looks a bit like green diamonds inside a sphere. Hat Kid should collect them on her way. The pons can be used to buy certain items, like Badges, from the Badge Seller, or to unlock new Acts in Mafia Town or Battle of the Birds.
Warrior

"These fearless combatants use heavy weapons, armor and strong armed tactics to gain the upper edge on their foes. Warriors are the most versatile fighters and are always useful when push comes to shove."

* **Primary stat**: Combat
* **Secondary stat**: Combat

Related Prestige classes:

* **Bardbarian**
* **Chroma Knight**

## Active skills

### Charge

**Description**: The Warrior charges head on at a target, causing heavy physical damage.

* **Type**: Damage
* **AP Cost**: 6
* **Target**: Single Enemy
* **Power**: 33% of caster's Combat stat
* **Element**: Physical

### Intimidate

**Description**: The Warrior releases a shout that shakes enemies to their core.

* **Type**: Debuff
* **Effect**: -2 AP Regen
* **AP Cost**: 5
* **Target**: All Enemies
* **Duration**: 1 Turn

## Level up

**At level up, the Adventurer will gain these stats:**

* **115 Combat**
* **50 Agility**
* **50 Arcana**
* **50 Charisma**
* **120 HP**

**At level up, the Adventurer will gain these passives (choose only one per level)**

 2 | Adventurer gains +5% bonus to Physical Damage | Adventurer gains +5% bonus to Physical Resistance
A Hat In Time Wiki

Welcome to

the *A Hat in Time* compendium by the players, for the players.
We are currently maintaining 539 pages (71 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About the game
*"A Hat in Time is a 3D collect-a-thon platformer in the spirit of the beloved Nintendo and Rare games from the Nintendo 64 era. Think* Banjo-Kazooie*,* The Legend of Zelda *and* Super Mario 64 *all in one! The game features Hat Kid, a girl who travels time and space to protect the world from the evil Mustache Girl!"* − From the **A Hat in Time Official Site**

**Support and buy this game here!**

The game was funded through Kickstarter, where it reached almost ten times its initial goal!

Visit "A Hat in Time" on **Kickstarter**!

Discover the Wiki!
How to playModding supportGame editionsHat KidMustache GirlCharactersThe Space ShipBadgesAchievementsStoryCO-OPNyakuza MetroOnline Party
**Game Chapters**

**Chapter 1:** Mafia Town
**Chapter 2:** Subcon Forest

**Chapter 3:** Battle of the Birds
**Chapter 4:** Alpine Skyline

*2 additional worlds will come with the planned DLC!*

Mustache Girl
is the antagonist of the game.

Videos

Hatkid is the young heroine of the game.

Featured images

*A Hat in Time* Links
Official page

Wiki community

**Help Wiki**General HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

**Joining in**RegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Special Actions

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Special Actions are used to enhance your combat experience with unusual weapons and tools. Style up your fight with Special Actions to complement your attack preferences.

* **Ghost** – Uses an optical camouflage system to hide your Vector.
* **Nano machines** - Heals your vector as well as any other Vectors within range.
* **Instant Shield** – Total protection for a very short time.
* **Rocket Booster** – Briefly boosts the speed of your Vector. Hold on!
* **Mines** – Launches multiple proximity mines behind your vector.
* **Stalker Mine** – Massive experimental mine. Seeks and tracks the closest enemy target.
* **Tesla Coil** - Generates an electric field, damaging all Vectors within range.
* **EMP** – Releases a strong magnetic impulse disabling nearby Vectors capabilities.
Moonjumper

*This page is currently a sad stub*.

**Moonjumper** is a scraped character that would appear in Chapter 3: Subcon Forest. He was going live in the horizon of Subcon Forest and have the power to mind-control people around the Hat Kid.

## Trivia

* The Moonjumper was going to be a corrupted Subcon Forest prince, but due to the character being scrapped from the game, his role as the Subcon Forest prince was transferred to The Snatcher.
A Hat in Time

Rating(s) | Pegi: 7, ESRB = Everyone 10+ -> Fantasy Violence, Tobacco and Alcohol Reference

*"A Hat in Time is a 3D collect-a-thon platformer in the spirit of the beloved Nintendo and Rare games from the Nintendo 64 era. Think Banjo-Kazooie, The Legend of Zelda and Super Mario 64 all in one! The game features Hat Kid, a girl who travels time and space to protect the world from the evil Mustache Girl!"* − From the A Hat in Time Official Site

**Support and preorder this game here!**

The game was funded through Kickstarter, where it reached almost ten times its initial goal!

Visit "A Hat in Time" on Kickstarter!

## Developers

Gears for Breakfast is an independent game studio in Denmark with it's first title "A Hat in Time" on its way!
## Pricing

A Hat in Time - $29.99 USD / 27,99€
A Hat in Time - Deluxe Edition (A Hat in Time, A Hat in Time - Soundtrack) - 33,42€
DLC:

A Hat in Time - Soundtrack - 9,99 €
A Hat in Time - B-Side Soundtrack - 4,99€
A Hat in Time - Seal the Deal - 3,99€
## Requirements

A Hat in Time was made using **Unreal Engine 3**, please check, if your computer meets these requirements.
**Windows**

*Requires a 64-bit processor and operating system*

Minimum:

OS: Windows XP SP3 / Windows Vista / Windows 7 / Windows 8 / Windows 10 64-bit only
Processor: 3.0 GHz processor
Memory: 4 GB RAM
DirectX: Version 9.0c
Storage: 5 GB available space
Recommended:

OS: Windows 7 / Windows 8 / Windows 10 64-bit only
Processor: 3.5 GHz processor
Memory: 8 GB RAM
DirectX: Version 9.0c
Storage: 5 GB available space
**MAC OS X**

*Requires a 64-bit processor and operating system*

Minimum:

OS: MAC OS X 10.11.6 or higher
Processor: Quad-core Intel or AMD Processor, 3.5 GHz processor
Memory: 4 GB RAM
Storage: 5 GB available space
Recommended:

OS: MAC OS X 10.11.6 or higher
Processor: Quad-core Intel or AMD Processor, 4.0 GHz processor
Memory: 8 GB RAM
Storage: 5 GB available space
**Source:** Steam

## MORE!

Features
Removed Content
FAQ
A Hat in Time Wiki/Bottom section

Wiki community

**Help Wiki**General HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

**Joining in**RegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Timmy

*This page is currently a sad stub*.

**Timmy** is a scrapped character that would appear in the Chapter 3: Subcon Forest. He was going to get in the way of the Hat Kid and takes control of his living haunted manor.

## Gallery

* Timmy in the Kickstarter page of the game

## Trivia

* Timmy was going to be the playable character on co-op mode, but was replaced by Bow Kid.
The Captain

*This page is currently a sad stub*.

**The Captain** is an important character in chapter 6: The Arctic Cruise. He is the captain of the ship and commands a crew of seals.

## Description

The Captain is a Walrus that has one of his tooth broken and a big mustache and bushy eyebrows, he wears a sailor uniform with a Walking-talk in it, and a captain hat that has a wheel on it and is always smoking cigarrets.

Personality wise, he is grumpy and is always acting like he is too tired to deal with his job, but he may have a good side that he doesn't show too often.
Subcon Forest Act 2: Subcon Well

*This page is currently a sad stub*.

**Act 2: Subcon Well** is the second act in chapter 3:Subcon Forest, it is only available after Hat Kid finds The Snatcher's trap and signs his contract.

## Plot

Hat Kid is sent by the Snatcher to clean the Subcon Well. When Hat Kid goes to the bottom of the well, she finds a badge that makes her use the umbrella as a grappling hook. After she finds the badge, she has to get out of the well before it fills up with water.

## Chacters

* Hat Kid
* The Snatcher
* The Snatcher's Henchman
Time's End (Chapter)

**Time's End** is the fifth and final chapter of A Hat in Time not counting DLC chapters. It can be accessed through the telescope located in the Spaceship’s Attic.

## Acts

**Story Acts**

* Act 1: The Finale

 I'm sick of people here sneaking into my ship! It's rude! Time for me to go home!

## Characters

* Cooking Cat
* Mafia Boss
* The Tourist
* The Snatcher
* DJ Grooves
* The Conductor
* Mafia Goons
* Mafia Town Villagers
* Express Owls
* C.A.W. Agents
* Moon Penguins
* Subcon Dwellers
* Fire Spirits
* Mountain Goats
* Nomads

**Enemies**

* Crows
* Sleeping Raccoons
* Lazy Paw Gang

**Boss**

* Mustache Girl

## Death Wishes

* The Mustache Gauntlet
* No More Bad Guys
Seal the Deal

*This page is currently a sad stub*.

**Seal the Deal** is the first official DLC for A Hat in Time. The DLC brings an entire new chapter to the main game, the Snatcher's special challenges and more.

## Content

* An all-new chapter: The Arctic Cruise
* A new incredibly difficult mode: Death Wish!
* Local split-screen co-op!
* Six new Time Rifts!
* A ton of outfits, flairs, dyes and even camera filters!
Subcon Forest Act 3: Toilet of Doom

*This page is currently a sad stub*.

**Act 3: Toilet of Doom** is the third Act in Chapter 3:Subcon Forest in A Hat in Time, it is only available after Hat Kid finds The Snatcher's trap and signs his contract.

## Plot

Hat Kid is sent to fight a haunted Toilet Cabin that is on the abandoned laboratory.

## Characters

* Hat Kid
* The Snatcher
* Dwellers
* The Snatcher Henchman
Subcon Forest Act 6: Your Contract has Expired

*This page is currently a sad stub*.

**Act 6: Your Contract has Expired** is the sixth and last Act in Chapter 3:Subcon Forest in A Hat in Time, it is only available after Hat Kid has done all the tasks that The Snatcher gave her.

## Plot

Hat Kid has completed all the tasks given to her by The Snatcher which means that she is of no use to him now, so he decides to end Hat Kid. After the fight, The Snatchers tries to convince Hat Kid to sign a last contract to go away, but before she sign, she rewrite the contract to make The Snatcher be her friend. He is confused by Hat Kid still wanting to be his friend, so he gives her soul back, along with the last time piece he has in his possession.

## Characters

* Hat Kid
* The Snatcher
Subcon Forest Act 1: Contractual Obligations

*This page is currently a sad stub*.

**Act 1: Contractual Obligations** is the first act in Chapter 3:Subcon Forest.

## Plot

The Act starts with Hat Kid arriving at Subcon Forest, where she follows a shadowy figure resembling a boy that leads her to a trap made by The Snatcher who takes away Hat Kid's soul and make her work for him in order to take her soul back.

## Characters

* Hat Kid
* The Snatcher
* The Snatcher's Henchman
Time Piece

*This page is currently a sad stub*.

**Time Pieces** are the main collectable items in A Hat in Time, they serve as fuel for Hat Kid's Space Ship.

They are little hourglass pieces which have a light blue inside, but in Death Wish Mode, they are purple in color.

## Role

Time Pieces are used to fuel Hat Kid's ship, and can also be used to rewind time. The first instance this is seen is in Act 4 of Mafia Town, where Mustache Girl accidentally drops one, breaking it when asking what it does. She then explains how this can be used to become 'Crime-Fighting Time-Travellers', but Hat Kid refuses, sending Mustache Girl into a rage, promising she'll collect all the Time Pieces for herself and restore justice to the world.

When Hat Kid has at least 25 Time Pieces, Mustache Girl will infiltrate her space ship and she is playable for a little while. She discovers Hat Kid's vault which stores all her Time Pieces. She then breaks them, transforming the planet to a lava-filled wasteland.
Hat Kid must then traverse through Mustache Girl's palace until she reaches the throne room, where Mustache Girl is sitting on a throne which has Time Pieces piled up on it.

After Hat Kid defeats Mustache Girl, she will collect a cluster of Time Pieces, where she flies around it and does a few victory poses, before slamming it down onto the ground.

When Hat Kid reaches the space ship again, after deciding whether or not to give Mustache Girl a Time Piece or not, she will press a few keys on her ship's dashboard, and all her Time Pieces will fly into the vault. She then uses these to fly back home.

## Trivia

* The Time Pieces have little top hats on them.
* There are currently 56 Time Pieces in total in the game, with 40 without the DLCs.
* Time Pieces that have crashed somewhere will create a blue Time Rift, while Time Pieces that have hit someone in the head will create a purple Time Rift, with the rift being filled with the persons thoughts, dreams and past. This is evident in the Mafia of Cooks Time Rift.
Chests

As the primary way to gather loot and materials in the game, chests are essential to gameplay. Chests can be rewarded for quests, or found in dungeons (mainly wooden chests). You can also purchase chests in the **Store** (chests purchased are unlocked instantly). Unlock times vary based on the rarity of the chest.

 Silver
 Gold
 Elder
 Legendary
Mage

"Passion for the arcane books and scrolls is what consumes the Mages every single day. They are wise, intelligent and cunning, although sometimes a bit quirky."

* **Primary stat**: Arcana
* **Secondary stat**: Arcana

Related Prestige classes:

* **Arcane Trickster**
* **Time Mage**
* **Fevered Paladin**
* **Chroma Knight**

## Active skills

### Arcane Nova

**Description**: The Mage cast a mighty arcane spell to strike down the entire enemy forces.

* **Type**: Damage
* **AP Cost**: 8
* **Target**: All Enemies
* **Element**: Arcane

### Elemental Missile

**Description**: The Mage can choose to focus his energy to create an Elemental Missile of Fire, Ice or Electricity.

* **Type**: Damage
* **AP Cost**: 6
* **Target**: Single Enemy
* **Element**: Fire, Ice or Electric

## Level up

**At level up, the Adventurer will gain these stats:**

* **50 Combat**
* **50 Agility**
* **115 Arcana**
* **50 Charisma**
* **80 HP**

**At level up, the Adventurer will gain these passives (choose only one per level)**
DJ Grooves

*This page is currently a sad stub*.

DJ Grooves is a important Character in Chapter 2: Battle of the Birds, he is the leader of the penguins, is a concurrent in the Movie awards and one of the two final boss options at the end of Chapter 2.

## Description

Dj Grooves is one of the Moon Penguins and as such looks mostly like them. He has

Personality wise, he is energetic and talkative and talks with a lot of 70s lingo. He also seems to be a fan of sci-fi movies.

## Backstory

It's reveal in the Time Rift mission that both DJ Grooves and The Conductor dream to work as director ever since they were little and that the first fight they had was when both rented the same studio.

## Trivia

* DJ Grooves is voiced by Antfish, a large Youtuber who voiced characters for a abridged series of JoJo's Bizarre Adventure.
* DJ Grooves' color pallet is similar to King Dedede from the *Kirby* franchise.
* Strangely, The Conductor appears in the Hat in Time logo but DJ Grooves does not.
* If The Conductor wins the reward, the mysterious phone voice will address the player as "Darling."
Mafia Town Act 2: Barrel Battle

*This page is currently a sad stub*.

**Barrel Battle** is the second main story act in Chapter 1: Mafia Town. To unlock, you must first complete Welcome to Mafia Town.

## Plot

After recovering her first Time Piece, Hat Kid returns to Mafia Town to find out the Mustache Girl was captured by some mafia guys in a tower of explosives barrels, that Hat Kid has to defeat in order to recover the Time Piece and to save Mustache Girl.

## Trivia

* In the Alpha version of the game, this act and Act 1: Welcome to Mafia Town was a single Act.
Queen Vanessa

*This page is currently a sad stub*.

Queen Vanessa is a important character in A Hat in Time. She lives in the Manor of Subcon Forest and she has a conecction with The Snatcher.

## Description

Queen Vanessa is a big shadowy figure who walks in a hunched way and has point finger in her hand and has a red aura around her. In her human form, Queen Vanessa was a blonde fair maiden wearing a Green Dress with golden ornaments.

## Before A Hat in Time

long before the events of the game take place, the Subcon forest was a beautiful kingdom full of life, ruled by a princess and a prince who love each other very much, but the love that the princess felt was corrupted by the jealousy of the prince which slowly turned her into the monster she is today.

## Trivia

* In the artwork for The Music of A Hat in Time Queen Vanesa is in the bottom right corner, while The Snatcher appears in the top left corner.
Co-Operative Play

*This page is currently a sad stub*.

**Co-Operative Play** is a feature of A Hat in Time, where players can invite other players to join the game. A Hat in Time allows for both local split-screen co-op and online co-op. Local co-op is planned to be implemented in the first major content patch, and internet co-op "later".
Mafia Town Act 1: Welcome to Mafia Town

*This page is currently a sad stub*.

Act 1: Welcome to Mafia Town is the first act in the game and the first act in Chapter 1: Mafia Town. It is unlocked as soon as you start the game.

## Plot

After falling from her Space Ship, Hat Kid lands in "Mafia Town" where she follows a mysterious girl with a mustache, who helps her find a Time Piece that had fallen into a fountain. Hat Girl also can find an umbrella. Players also can get the umbrella without seeing Mustache Girl.

## Items in this Act

* Yarn Balls
* 3x Red Vault Coupons
* Umbrella

## Badge Seller

* **Location**: Near the pipes where a Mafia Guy is rolling a giant piece of meat.

## Trivia

* While the Act ends in the final version of the game, when Hat Kid defeats the Mafia guy with the Time Piece and the Umbrella, in the Alpha version of the game, the chapter ended with a boss fight similar to the one in Act 2: Barrel Battle.
* The dialogue between Mustache Girl and Hat Kid in this Act was heavily changed from Alpha to release.
* It's also implied from the original dialogue, that the umbrella, which the Mafia Guy was holding, belonged to Hat Kid.
Battle of the Birds Act 5: The Big Parade

*This page is currently a sad stub*.

**Act 5: The Big Parade** is the fift Act in Chapter 2:Battle of the Birds in A Hat in Time, and is the second and last Act focus on DJ Grooves.

## Plot

Hat Kid arrives on the moon where there is a parade going on and DJ Grooves gives her a parade outfit, after she changes, DJ Grooves gives her the mission to guide a parade of Owls through the roofs of the moon.

## Characters

* Hat Kid
* DJ Grooves
* Owls
* Moon Penguins

## Trivia

* Although the Act is Penguin Focus, Hat Kid leads a parade of Owls.
Mafia Town (Chapter)

**Mafia Town** is the first chapter in A Hat in Time. It can be accessed through the telescope located in the Spaceship’s Kitchen.

## Acts

**Story Acts**

* Act 1: Welcome to Mafia Town

 Apparently they're the "Mafia of Cooks". Why couldn't I have gotten stranded near a normal planet?

* Act 2: Barrel Battle

 Some even had spikes on! Who has spiked barrels????

* Act 3: She Came from Outer Space

 At least he had a Time Piece I could take. How do they keep finding these things...

* Act 4: Down With the Mafia

 I guess nobody is the boss now though... whoops!

* Act 5: Cheating the Race

 Winning fairly is overrated, anyway.

* Act 6: Heating Up Mafia Town

 The Mafia guys are too big and tough to admit it, but the heat is definitely getting to them. Mafia guys get way smelly when they sweat... well, way smellier.

* Act 7: The Golden Vault

 And I've been wondering what the Mafia could be keeping inside those things too! Well, today's the day I'm gonna find out!

**Time Rifts**

* Sewers (Rift)
* Bazaar (Rift)
* Mafia of Cooks (Rift)

## Characters

* Mustache Girl
* The Tourist
* Mafia Town Villagers
* Badge Seller
* Goofy Mafia
* Cooking Cat

**Enemies**

* Mafia Goons
* Crows
* Rats
* Sleeping Raccoons
* UFOs

**Boss**

* Mafia Boss

## Areas

### Island

The free roaming area of Mafia Town is a huge island with town buildings, a clock tower, markets, bazaars, harbors, ships and a sandy beach. The island creates a water torrent from the center that propels the mafia headquarters into the air.

## Death Wishes

* Beat the Heat
* So You're Back from Outer Space
* Rift Collapse: Mafia of Cooks
* Collect-a-thon
* She Speedran from Outer Space
* Vault Codes in the Wind
* Mafia's Jumps
* Encore! Encore!
* Snatcher Coins in Mafia Town
Mafia Town Act 3: She Came from Outer Space

*This page is currently a sad stub*.

**She Came from Outer Space** is the third main story act in Chapter 1: Mafia Town. You need to complete Welcome to Mafia Town and then spend 5 in order to access.

## Plot

Hat Kid arrives in a rainy Mafia Town where she accidentally gets covered in mud and chases down a terrified Mafia guy who has a time piece with him.
Cooking Cat

*This page is currently a sad stub*.

The **Cooking Cat** is a character in A Hat in Time and appears in Chapter 1: Mafia Town, Act 4: Down With the Mafia. Players can find the cat inside the restaurant when jumping up under the roof. They should watch out for nasty mice/rats and have a short conversation with the cat. It will reveal, that the Mafia Cooks are awful and it always exchanges the food, so no one will be getting ill.

## Description

Cooking Cat is a yellow cat that wears a chef outfit complete with a chef's hat and a red scarf.

## Intrusion

After clearing Act 4: Down With the Mafia Cooking Cat will appear in the space ship, he will teach Hat kid everything about the treasures that she collects throught her journey.
Battle of the Birds Act 1: Dead Bird Studios

*This page is currently a sad stub*.

**Act 1: Dead Bird Studios** is the first Act of Chapter 2:Battle of the Birds in A Hat in Time.

## Plot

The Act starts with the Hat Kid arriving at Dead Bird Studios where she witnesses a heated argument between The Conductor and DJ Grooves over who is going to win the Movie awards, they then show their new movie props which are Time Pieces that had recently fallen from the sky. After a sneak around in the studio, Hat Kid finds Dj Grooves, who is intrigued by the presence of a little girl in the studio, but he gets the idea to make Hat Kid the new star of his movie, so he gives her a Bird Passport and tears her debt list apart. But The Conductor, who was listening to the conversation, decides to use Hat Kid for the Owls movie too, and to give her the Time Piece of the Act.

## Character

* Hat Kid
* The Conductor
* DJ Grooves
* Owls
* Penguins

## Badge Seller

* **location:** At the Dead Bird studio's lobby.

## Trivia

* The owl on the balcony of Dead Bird Studios is voiced by Jon Tron.
* Prior to the time when the Conductor's Train was going to be called the Science Train, this NPC was going to be a railroad engineer on the train.
* Originally Jon Tron was going to voice a penguin, but it got changed in the final game.
Developers

*This page is currently a sad stub*.

## Core Team

* **Jonas Kærlev** is a Director, Programmer, Writer, Shader Artist, Special Effects Artist and Level Designer
He was nominated for a Shorty Award! Shorty Awards honors the best of social media.

* **William T. Nicholls** is a 3D Environment Art Director and Level Designer from the UK
Check out his art on his official site!

* **Vince Vazquez** is a 3D Artist

* **Greg Cooper** is a 3D Animation Director
Check out his Art!

* **Dan ‘Tsukasa’ Elvins** is a 3D Environment Artist
Check out his art on unearthlyartisan.co.uk

* **Peter Valencia** is a 3D Artist
Check out his art here!

* **Luigi Lucarelli** is a Concept Artist
Check out his art on Deviantart.com and Daportfolio.com

* **Pascal Michael Stiefe**l is a Composer
Follow his channel on Youtube!

* **Shane Frost** is a Concept Artist
Have a look at the art of Shane on Furaffinity.net

## Additional Team

* **Trey Brown** is a 3D Artist
www.treybrown.com

* **Kyle Johnson** is a voice actor - who did the voices of the Mafia of Cooks
Kyle on youtube

* **Apphia Yu** is a voice actress - who did the voices of the Hat Kids and also worked for numerous anime movies
Visit Apphia here!

* **Chris Niosi** is a Casting/Voice Director, he also is an animator, writer, voice actor, producer and director
Visit him on chrisniosi.com

* **Jayden Beveridge** is an Animator
Visit him here, on You Tube.

* **Eileen Montgomery** is an voice actress from the UK and the voice of Mustache Girl and Queen Vanessa
Visit Eileen here on www.eilemonty.com

* **Jon Jafari** – Moon Penguins
normalboots.com

* **Grant Kirkhope** is a Composer - Co-Composer of **A Hat in Time** and is the composer of Banjo-Kazooie!

* **Jayvee D. Enaguas** – Curse Casual Font (License)
Check out Jayvee's Fonts on Deviantart!
* **Cameron Turner** - Most of Hat Kids Move/Run/Jump Animations

## Sources

1. ↑ Interview with Jonas Kærlev on cubed3.com!
2. ↑ Interview with Jonas Kærlev on zeldauniverse.net
3. ↑ Shorty Awards
4. ↑ For our danish readers, an article on gameplay-online.dk
5. ↑ A Hat in Time on Kotaku.com
6. ↑ Interview with William T. Nicholls on cliqist.com
7. ↑ Meet the team - Official Site
8. ↑ Meet the Devs on IGDA Denmark
9. ↑ Interview on animationcareerreview.com
10. ↑ Grant Kirkhope on Twitter
11. ↑ Official Site of Grant Kirkhope
Hats

**Hats** are the main equipable items in A Hat in Time. Hats grant Hat Kid special abilities that allow her to progress forward in her adventure. Aside of the first original Hat all hats require a certain amount of Yarn balls to craft and at least one of those must coincide. Hats can be customized with Hat Flairs and Dyes to modify their appearance but not their functionality.
Dead Bird Studios(?)

*This page is currently a sad stub*.

**Act 1: Dead Bird Studios(?)** is the first(?) Act of Chapter 2: Battle of the Birds in A Hat in Time, but is only 'unlocked' after completing Award Ceremony and then receiving a mysterious phone call from someone...

## Plot

The Act starts with Hat Kid arriving at Dead Bird Studios at night, when it's closed, and no filming is taking place. The route through the level is similar to how it was in Dead Bird Studios, but dive jumping is needed to cross over a gap. Eventually, Hat Kid will reach an elevator which she can enter and will lead her down into the basement, to the real Act 6 of Battle of the Birds.

# Act 6: Award Ceremony

**Act 6: Award Ceremony** is the true final Act of Chapter 2: Battle of the Birds in A Hat in Time, which is accessed after completing the first part of **Dead Bird Studios(?)**.

## Plot

Hat Kid must now explore the basement of Dead Bird Studios, and eventually find out the truth behind the war between DJ Grooves and The Conductor - DJ believes that The Conductor had cheated him out of the first 41 movie awards, while The Conductor is unhappy about losing award #42 to DJ Grooves. And whichever one won the most recent Bird Movie Awards has got it in their head to use a Time Piece to 'correct' history - DJ Grooves wants to use it to win the awards which he believes The Conductor cheated him out of, while The Conductor wants to undo the loss of Award 42. This leads to an eventual boss fight against the winner.

### The Boss Fight

Regardless of who wins, the boss fight is very similar. DJ Grooves or The Conductor will use jump attacks, knives, disco balls which drop down and create shockwaves, photo replicas which can still hurt...

Eventually, the boss will offer Hat Kid a chance for a Heart to Heart where they explain why they want a Time Piece, and Hat Kid has the option to say that they could maybe have one, or that they can't. If she says they can't, they call her out for being selfish, and that if she wants to get it back, she'd have to take it from them. Otherwise, if she says that they could maybe have one, they would be happy but will explain that now they have to take her out because she knows their secret.

Either way, they'd strap the bomb from Train Rush to Hat Kid, and now she has about 100 seconds left once they explain about the bomb. She has to hit them enough until whoever had lost comes into play and offers to defuse the bomb, eventually getting some scissors which would disarm the bomb, and start the final phase, which is based on The Big Parade as Hat Kid is being followed by murderous owls with knives, but a few more hits to the boss will stop them and finally give the final main Time Piece of the chapter.

## Trivia

* The hitbox for The Conductor is exactly the same as it is for DJ Grooves, which implies that it is normally intended for DJ Grooves to be the winner, and for The Conductor to be the bomb defuser.
FAQ

Those questions were answered by the development team GEARS FOR BREAKFAST on their official site. This Wiki is not affiliated with the developer! If you have a request concerning the game, demand a refund or have any other concerns, please go to A Hat in Time - the official site.

**I backed the Kickstarter, will I receive the Alpha Build?**
If your reward is after or at the $70 rewards, then you will receive the alpha! The rewards below $70 are unfortunately not part of the alpha program.
**If the Alpha and Beta are delivered through Steam, does that mean Hat in Time will be on Steam Early Access?**
There are **no** plans to utilize **Steam Early Access** for the time being.
**I haven’t preordered, but I still want to be part of Alpha – What do?**
Consider purchasing the Deluxe Edition! Or alternatively, purchase the Standard Edition first, and then purchase the Upgrade straight after.
**I accidentally purchased the upgrade without owning the standard game!**
Your full amount will be refunded – please give the system a week to perform the automatic refund.
**I backed the Kickstarter for the Beta Build, do I get a discount on the upgrade?**
Unfortunately not. **Gears for Breakfast** will announce, if such an option becomes available.
**Is there a way to get a physical copy?**
At moment not, but **Gears for Breakfast** will announce, if such an option becomes available.
**Will the game be released on console?**
Currently, the game is only announced for PC/MAC, but **Gears for Breakfast** is working towards a Wii U console release. If this is happening, they'll try to make an option possible to switch for those who previously bought the PC version.
The Arctic Cruise (Chapter)

**Main Antagonist** | None

**The Arctic Cruise** is the sixth chapter in A Hat in Time and is part of the Seal the Deal DLC. It can be accessed through the telescope located in the Spaceship’s Laundry Room.

## Acts

**Story Acts**

* The Arctic Cruise Act 1: Bon Voyage

 Anyway, this should be fun! I deserve a holiday after all this running around. I wonder if there's more Time Pieces here, though.

* The Arctic Cruise Act 2: Ship Shape

 That moody old Captain made me clean up (ughh!!!) his ship, but joke's on him! At least no one's getting murdered or blown up here.

* Act3: Rock the Boat

 It was a freak accident? Icebergs just get in the way of ships sometimes? I really wanted to do it? Maybe sinking cruise ships isn't even illegal on this planet?

**Time Rifts**

* Balcony (Rift)
* Deep Sea (Rift)

## Characters

* The Captain
* The Tourist
* The Conductor
* Fish Dude
* Mafia Boss
* Shocktopus
* Badge Seller
* Cooking Cat
* Cruise Seals
* The Conductor's Grandchildren
* Mafia Goons
* Express Owls
* C.A.W. Agents
* Moon Penguins
* Nomads

**Enemies**

* Shock Squids

## Death Wishes

* Rift Collapse: Deep Sea
* Cruisin' for a Bruisin'
Battle of the Birds Act 4: Train Rush

*This page is currently a sad stub*.

**Act 4: Train Rush** is the forth Act in Chapter 2:Battle of the Birds in A Hat in Time, and is the second and last Act focus on The Conductor.

## Plot

Hat Kid has to, after starting the self-destruction sequence of the train, work her way to the front of the train, to disarm the bomb before it goes off - all of this is part of The Conductor's next big movie.

## Characters

* Hat Kid
* The Conductor
* Owls

## Trivia

* In the Beta build for the game, this was the first act of Trainwreck of Science, and instead of being a movie run by The Conductor, Hat Kid first had to prove to The Conductor that she wasn't like Mustache Girl by photoshopping her picture just like at the end of Dead Bird Studios in the final release, and it was the driver of the train (who would go on to become the Receptionist of Dead Bird Studios) who triggered the self-destruct sequence instead.
Mafia Town Act 6: Heating Up Mafia Town

*This page is currently a sad stub*.

**Heating Up Mafia Town** is one of the Post-Story Acts of the first Chapter, Mafia Town in A Hat in Time.

## Plot

After a short interlude on her Space Ship with the Cooking Cat, the Hat Kid will return to Mafia Town, just to discover, that it is drowning in lava. Somebody obviously has turned on all the town's faucets, which are linked with the island's volcano!
Key features

* **Robust Multiplayer:** Up to 12 players will vie in the ultimate fast-paced mech dogfight.
* **Console Controls:** Extensively tested new console-based control layout is designed for PlayStation 4 and Xbox One.
* **New Story Mode:** Players will experience a unique story spread across 15 missions, replete with survival, attack, destroy, duel and other diverse gameplay styles against relentless AI. Look for additional side missions and speed challenges too.
* **Next Gen Graphics** – Take your aerial dog fighting skills to the next generation of consoles featuring gorgeous and diverse floating warscapes and wild mech-inspired aircrafts built on the Unreal 4 Engine.
* **Customization** – Enter the garage and load out your ship with up to 10,000 different weapon, special items, color, and armor combinations to find the perfect killing machine for you. Primary weapons include shotguns, Gatling guns, sniper rifles, range missiles, homing missiles, and more, plus a slew of Special Weapons/Tools from a Testa Coil, Mines, Shields, Stalker Mine, After Burner, Ghost (Invisibility) NanoMachines, Rocket Boosters, and many more.
* **Tactical Gameplay** – Perfect the art of high-speed attacks and mid-air VTOL tactics using the 15 maps and distinctly air-based environments to skillfully defeat your foes.
* **Generous Game Modes** – Tired of smacking the competition around? Explore a vast set gameplay modes including Elimination, Defense, Survival, Duel and many more ways to satisfy your competitive spirit.
* **Maps** – Never grow tired of destroying your best friends in mid-air with 15 single-player missions and 15 diverse and challenging multiplayer maps.
Battle of the Birds Act 6: Award Ceremony

*This page is currently a sad stub*.

**Act 6: Award Ceremony** is the last Main Story Act in Chapter 2: Battle of the Birds in A Hat in Time. To unlock, you need to complete Murder on the Owl Express, Picture Perfect, Train Rush and The Big Parade.

## Plot

It's time for the Award Ceremony which will premiere either The Conductor or DJ Grooves movie and the winner will give Hat Kid a well-earned Time Piece with no strings attached. Really. It's not like after the ceremony someone will call and suggest that the winner knows of the power of the Time Pieces and that they plan to use it in the basement of Dead Bird Studios to correct what they felt was a mistake...

## Characters

* Hat Kid
* The Conductor
* DJ Grooves
* Owls
* Moon Penguins
Keb

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Kebs are your in-game currency. Use them to trick out your Vector! After each set of games, constantly check back to the Garage as new colors, patterns, profile backgrounds, decals, art pieces, and videos become available to trick our your flying machine.
Gatling

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Sustained fire weapon. Effective at mid-range distance.

## Weapon Perks:

* **Spread+:** Increases the spread angle of the weapon.
* **Damage+:** Slightly increases the damage inflicted by the weapon.
* **Rate+:** Increased the rate of fire.
* **Range+:** Increases weapon range.
* **Silent:** Using this weapon will no longer indicate your position on the radar.
Game modes

## Multiplayer Modes:

Enter into 12-player multiplayer matches and prepare for aerial mayhem! Here are the five different multiplayer modes you can choose from:

* **Battle** (Deathmatch) – Destroy the highest number of Vectors in a free-for-all, everyone-for-themselves battle. Reach the required number of kills to win the match.
* **Squad Battle** (Team Deathmatch) – With your team (of up to six Vectors), destroy the highest amount of enemy Vectors and take home bragging rights.
* **Demolition** – A base defense-style game, in Demolition you must destroy the enemy infrastructures before the enemy destroys yours.
* **Capture the Flag** – An aerial take on Capture the Flag, Vector Pilots must find, capture and return the flag and to their flag base before the enemy does. The winner is the first to five points, or whomever has the most flags/points before the timer runs out.
* **Bounty Hunter** – Destroy the other Vectors and other objects and earn multipliers and combos to earn as many Kebs as possible. Earn the most Kebs to defeat your combatants and the match.
* **King of the Hill** – Don’t get cocky, kid! Capture randomly located zones on each map and secure them to log in the most time before the enemies do, and WIN-WIN-WIN.
Strike Vector EX Wiki

Notice: Strike Vector EX is no longer available for sale on Steam!

WELCOME TO THE OFFICIAL
We are currently maintaining 300 pages (45 articles)!
Recent changes | New pages | Missing pages

About The Game
Strike Vector EX (SVEX) is, first and foremost, an aerial combat game designed to play with your friends in multiplayer. Strike Vector EX for the PlayStation 4 is a much bigger, more fleshed out and improved version of Strike Vector for PC: It has improved, easier-to-manage ships, i.e. the controls are smoother to handle, and they are intuitive and easy to understand. There is a new single-player campaign with a story, a new off-line multiplayer mode called Skirmish, and match-making for the PS4 version (which the PC version didn't have), and the PS4 version is built on Unreal Engine 4, while the PC version was built in UE3. There are 15 maps, which are the same as the PC version. Last but not least, there is a gamut of primary, secondary and tertiary weapons that players can mix and match to create vastly different play styles adding depth and variety to the game.

Wiki articles

* The Developers
* Ships
* Strategy
* Gameplay
* Weapons
* Special Actions
* Maps
* Story
* Key features
* Game modes

Images
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Community
You can create a new article by typing a new title in the box below and clicking "Create page".

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
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Gameplay

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Originally posted on the Official PlayStation Blog, this is a beginner's guide to Strike Vector EX.

Strike Vector EX is not your normal shooter. Aside from the fact that it’s a fast-paced, arcade-style air combat game that plays like a first- or third-person shooter, what sets it apart is its many customization features. The customization features are both cosmetic and deeply embedded in gameplay. These helpful tips will quickly slip you into combat and, more importantly, help you stay alive in the thickest of battles.

# Two Modes of Flight

* **Fast mode** — Enter fast mode by holding L2 and turning your vector into a screaming fast jet. This enables you to either evade enemy vectors or let you quickly get into a better offensive position.
* **Hover Mode** — As soon as you release L2 you will come to a full stop and have more precise control of your vector. Hover mode enables you to take aim at your enemies before you jet off to another spot in the map. This mode is also very useful when flying straight towards walls, ships, and other vectors because vectors stop on a dime.

# Evasive Maneuvers

* When in hover mode, hit the Circle button and simultaneously hit left or right to do a full 180 turn in that direction. This move is perfect when you know you are being chased and want to make the pursuer the pursued.
* When in fast mode, hit the Square button and simultaneously press left or right to do a barrel roll. This is a classic technique used to evade your enemies’ homing missiles. You can never go wrong with the classics. Now say it with me, “Do a Barrel Roll”!
* When in hover mode, hit the Square button and simultaneously press left or right to dodge incoming missiles. You will be prompted when someone has locked on to you. Don’t panic! Just use this maneuver and keep on flying.
Rocket Launcher

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Shoots straight, fast rockets. Inflicts heavy damage with blast power.

## Weapon Perks:

* **Damage+:** Slightly increases the damage inflicted by the weapon.
* **Rate+:** Increased the rate of fire.
* **Blast+:** Increases the damage caused by the missile blast.
* **Range+:** Increases weapon range.
* **Silent:** Using this weapon will no longer indicate your position on the radar.
Swarm Missiles

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Shoots multiple missiles at a time. Most effective on static targets. Slow reloading.

## Weapon Perks:

* **Damage+:** Slightly increases the damage inflicted by the weapon.
* **Fast Reload:** Decreases the reloading time.
* **Range+:** Increases weapon range.
* **Silent:** Using this weapon will no longer indicate your position on the radar.
* **Blast+:** Increases the damage caused by the missile blast.
Homing Missiles

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Launches infrared guided-missiles. Targets must be locked before shooting

## Weapon Perks:

* **Damage+:** Slightly increases the damage inflicted by the weapon.
* **Rate+:** Increased the rate of fire.
* **Range+:** Increases weapon range.
* **Silent:** Using this weapon will no longer indicate your position on the radar.
* **Blast+:** Increases the damage caused by the missile blast.
Badge Seller

**The Badge Seller** is a character in A Hat in Time that appear in various Acts selling his badges to Hat Kid.

## Description

The Badge Seller is a tall person who wear a red tunic with a belt and a purple hood and a mask that has one glowing green eye, but the weird part about him is that he is constanly glitching and twitching and his mask is always moving around.
Personality wise he is always talking in a calm manner, but the words on his speech bubble are constanly shaking just like him.

## Trivia

* It's possible that the Badge Seller originaly came from Subcon Forest.
Carabine

*This article is a stub. You can help Strike Vector EX Wiki by expanding it.*

Fire fast explosive bullets. High damage but good precision required.

## Weapon Perks:

* **Damage+:** Slightly increases the damage inflicted by the weapon.
* **Rate+:** Increased the rate of fire.
* **Blast+:** Increases the damage caused by the missile blast.
* **Range+:** Increases weapon range.
* **Silent:** Using this weapon will no longer indicate your position on the radar.
* **Large Mags:** Increases the number of ammo per magazine.
* **Fast Reload:** Decreases the reloading time.