recursal/Fanatic-Fandom huggingface dataset:
Egg

Egg is an item. It is mostly acquired for crafting it in Chicken Coop. It is mostly used for crafting items in Food Stall. Note that this page contains **only** acquisitions and uses for Egg. For example, for crafting a certain item, additional items might be needed.

### Overlimit experience

10 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Egg can be acquired by:

* **Crafting it in Chicken Coop.**
	+ *Items required: 1 x Wheat.*
	+ *Items crafted: 1 x Egg.*
		- *Craftable at once: 8 x Egg.*
	+ *Crafted in:*
		- *6h (with 0% boost)*
		- *5h 24m (with 10% boost)*
		- *4h 48m (with 20% boost)*
		- *4h 12m (with 30% boost)*
	+ *Requires: Chicken Coop lvl. 1 (2).*
	+ *Notes: Chicken Coop lvl. 1 allows to produce maximum 4 Eggs at once, while Chicken Coop lvl. 2 allows to produce 8 Eggs at once (in the same time period).*
* **Completing quests.**
	+ *Once Upon a Forest Chapter IV: 1 x Egg.*
		- *Requires visting 3C, 4C and 5C; after visiting F1 for the second time.*
* **Buying it in Shop.**
	+ *15 x Coin => 1 x Egg.*
		- *Shop lvl. 1: maximum 1 x Egg per cycle.*
		- *Shop lvl. 2: maximum 2 x Egg per cycle.*
		- *Shop lvl. 3: maximum 2 x Egg per cycle.*

## Uses

Egg can be used for:

* **Upgrading buildings.**
	+ *Chicken Coop:*
		- *Level 1: 1 x Egg*
		- *Level 2: 1 x Egg*
* **Crafting items.**
	+ *Food Stall:*
		- *1 x Fried eggs: 2 x Egg*
		- *1 x Ramen: 1 x Egg*
		- *1 x Ramen: 1 x Egg*
		- *3 x Marinated eggs: 3 x Egg*
		- *1 x Mayonnaise: 2 x Egg*
* **Researching technologies.**
	+ *Food Stall:*
		- *Mayonnaise: 25 x Egg*
* **Selling it in Shop.**
	+ *1 x Egg => 2 x Coin.*
		- *Shop lvl. 1: maximum 75 x Egg per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 300 x Egg per cycle (600 Coin limit).*
		- *Pre-orders: maximum 450 x Egg per cycle (900 Coin limit).*
My Nostalgia Radio

"**My Nostalgia Radio**", stylized as "**my nostalgia radio**", is an upcoming radio show by Apple Music, hosted by Aly Baig. It is produced by Apple Music & Beats 1 Radio and expected to air in June 2021. The show's official cover is a photo of Aly when he was 2, with an appearing text on the top left corner and the logo of Apple Music on the bottom right corner.
Sound

This page contains all sounds in the game. It also lists where they are used.

* Sound of completing a puzzle.

* Sound of levelling up the character.

* Sound of donating (see Charity).
* Sound of investing (see Projects).
* Sound of buying or selling items in Shop.
* Sound of crafting map/s (see Expedition).

* Sound of 7 items (or more) being thrown into the Cauldron.

* Sound of a building being built, when items are supplied for construction (see Territory).

* Sound of tapping on a building.

* Sound of cancelling production in a building.
* Sound of collecting items, when a building is done producing them.

* Sound of crafting items.

* Sound of ship setting sail.

* Sound of caravan going on a mission.

* Sound of airship taking off.

* Sound of completing a technology.

* Sound of mounting map/s (see Expedition).
* Sound of supplying 3 Fireworks (see Alchemist's Hut > Firework).
* Sound of changing classes or learning skills (see Character).
* Sound of crafting a craftifact.
* Sound of finding the last mandatory object, of pressing the "Dungeon complete" button and of levelling up the hero in the dungeon (see Dungeon and Dungeon:RPG).

* Sound of using Curry or Ramen while on an expedition.
Balm

Balm is an item. It is mostly acquired for crafting it in Alchemist's Hut. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Balm. For example, for crafting a certain item, additional items might be needed.

**In-game description**:

* +30
* +7
 *Used in a dungeon.*

### Overlimit experience

30 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Balm can be acquired by:

* **Crafting it in Alchemist's Hut.**
	+ *Items required: 18 x Herbs, 1 x Olive oil, 1 x Charcoal, 1 x Glass.*
	+ *Items crafted: 6 x Balm.*
		- *Craftable at once: 18 x Balm.*
	+ *Crafted in:*
		- *30m (with 0% boost)*
		- *27m (with 10% boost)*
		- *24m (with 20% boost)*
		- *21m (with 30% boost)*
		- *18m (with 40% boost)*
		- *15m (with 50% boost)*
		- *12m (with 60% boost)*
	+ *Requires: Alchemist's Hut lvl. 6.*
	+ *Requires: Technology: Balm.*
		- *Items required:*
			* *1 x Ruby*
			* *300 x Coin*
			* *30 x Herbs*
			* *9 x Cinnabar*
			* *5 x Olive oil*
			* *10 x Glass*
			* *10 x Grimoire*
		- *Time to complete: 24h.*
		- *Experience rewarded:*
			* *At 25%: 300 experience points.*
			* *At 50%: 300 experience points.*
			* *At 75%: 300 experience points.*
			* *At 100%: 600 experience points.*
	+ *Requires: Forest Fairy quest.*

## Uses

Balm can be used for:

* **While in a dungeon.**
	+ *+30*
	+ *+7*
	+ *Used in a dungeon.*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 40 x Experience
		- 0.4 x Wood
		- 0.4 x Stone
		- 0.4 x Steel
		- 0.4 x Charcoal
		- 0.4 x Gunpowder
		- 0.4 x Iron sand
		- 0.4 x Chemicals
		- 0.12 x Gold ingot
Pot of gold

Pot of gold is an item. It is mostly acquired for found in forest (F3). It is mostly used for selling it in Shop. Note that this page contains **only** acquisitions and uses for Pot of gold. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Can bo sold.

### Overlimit experience

(not yet known)

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Pot of gold can be acquired by:

* **Completing quests.**
	+ *Once Upon a Forest Chapter XV: 1 x Pot of gold.*
		- *This chapter unlocks upon completing Chapter XIV. Requires visiting F1, then F2 and interacting with all creatures.*

## Uses

Pot of gold can be used for:

* **Buying items on caravan missions.**
	+ *1 x Pot of gold => 40 x Dinar.*
* **Selling it in Shop.**
	+ *1 x Pot of gold => 40 x Coin.*
		- *Shop lvl. 1: maximum 3 x Pot of gold per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 15 x Pot of gold per cycle (600 Coin limit).*
		- *Pre-orders: maximum 22 x Pot of gold per cycle (900 Coin limit).*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- (not yet known)
Flour

Flour is an item. It is mostly acquired for crafting it in Windmill. It is mostly used for crafting items in Food Stall. Note that this page contains **only** acquisitions and uses for Flour. For example, for crafting a certain item, additional items might be needed.

### Overlimit experience

5 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Flour can be acquired by:

* **Crafting it in Windmill.**
	+ *Items required: 5 x Wheat.*
	+ *Items crafted: 4 x Flour.*
		- *Craftable at once: 40 x Flour.*
	+ *Crafted in:*
		- *30m (with 0% boost)*
		- *27m (with 10% boost)*
		- *24m (with 20% boost)*
	+ *Requires: Windmill lvl. 1.*
* **Crafting it in Windmill.** (different recipe)
	+ *Items required: 5 x Wheat.*
	+ *Items crafted: 5 x Flour.*
		- *Craftable at once: 50 x Flour.*
	+ *Crafted in:*
		- *30m (with 0% boost)*
		- *27m (with 10% boost)*
		- *24m (with 20% boost)*
	+ *Requires: Windmill lvl. 2.*

## Uses

Flour can be used for:

* **Crafting items.**
	+ *Food Stall:*
		- *1 x Flatbread: 1 x Flour*
		- *1 x Cherry bun: 1 x Flour*
		- *1 x Ramen: 1 x Flour*
		- *1 x Ramen: 1 x Flour*
		- *2 x Date cake: 2 x Flour*
		- *6 x Baklava: 1 x Flour*
		- *1 x Muffin: 1 x Flour*
		- *1 x Porcini pasta: 1 x Flour*
* **Crafting craftifacts.**
	+ *Guild supplies: 25 x Flour.*
Spikes

Spikes (Makibishi) is an item. It is mostly acquired for solving nonograms. It is mostly used for throwing it into the Cauldron. Note that this page contains **only** acquisitions and uses for Spikes. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Reveals 5 random ones. If there are no ones, reveals random cells. If there are mistakes only one cell will be fixed.
 *While solving a puzzle, open the "sack" in the game menu.*

**Explanation**: Reveals 5 random colored cells (not crosses). If there are mistakes, only one cell will be fixed.

### Overlimit experience

2 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Spikes (Makibishi) can be acquired by:

* **Solving nonograms.**
	+ *The exact drop rate is unknown - although the bigger and more difficult the puzzle, the more likely to receive it and in greater amount.*
* **Crafting it in Smithy.**
	+ *Items required: 1 x Steel.*
	+ *Items crafted: 1 x Spikes.*
		- *Craftable at once: 10 x Spikes.*
	+ *Crafted in:*
		- *5m (with 0% boost)*
		- *4m 30s (with 10% boost)*
		- *4m (with 20% boost)*
		- *3m 30s (with 30% boost)*
		- *3m (with 40% boost)*
		- *2m 30s (with 50% boost)*
	+ *Requires: Smithy lvl. 2.*
* **Completing ship missions.**
	+ *Compensation reward:*
		- *Trading: 0.083 x Spikes (if all segments fail).*
		- *Exploring: 0.083 x Spikes (if all segments fail).*
		- *Fishing: 0.083 x Spikes (if all segments fail).*
		- *Prospecting: 0.083 x Spikes (if all segments fail).*
		- *Patrolling: 0.083 x Spikes (if all segments fail).*
* **Buying it in Shop.**
	+ *7 x Coin => 1 x Spikes.*
		- *Shop lvl. 1: maximum 10 x Spikes per cycle.*
		- *Shop lvl. 2: maximum 20 x Spikes per cycle.*
		- *Shop lvl. 3: maximum 20 x Spikes per cycle.*
* **Levelling up.**
	+ *Every 12th level, beginning at lvl. 6 (e.g. levels 6, 18, 30, etc.), 5 x Spikes is/are rewarded.*

## Uses

Spikes (Makibishi) can be used for:

* **While solving nonograms.**
	+ *Reveals 5 random ones. If there are no ones, reveals random cells. If there are mistakes only one cell will be fixed.*
	+ *While solving a puzzle, open the "sack" in the game menu.*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 42 x Experience
		- 0.42 x Wood
		- 0.42 x Stone
		- 0.42 x Steel
		- 0.42 x Charcoal
		- 0.42 x Gunpowder
		- 0.42 x Iron sand
		- 0.42 x Chemicals
		- 0.126 x Gold ingot

## Trivia

Spikes is one of the few items, that the game regularly annotates with a Japanese name in parentheses. Specifically, Spikes is referred to as "Spikes (Makibishi)".
Sort

Sort button can be found only in Sent by Users when nonograms are displayed as tiles. Sort button has an arrow pointing down and four ascending bars rotated clockwise by 90 degrees  and allows you to sort nonograms by date, size, picture, fun of solving, difficulty, name, author, #id or shuffled.

Only one up arrow, down arrow or "Shuffle" button can be selected at a time, while the "Started first, solved last" button can be toggled on or off independent of other buttons. After an arrow or "Shuffle" button is selected the sort menu closes and nonograms are sorted in the selected manner. This feature displays the selected order in every section, where nonograms are displayed in tiles, of Sent by Users.
Catacombs map

Catacombs map is an item. It is mostly acquired for crafting it in Expedition tab. It is mostly used for going on expeditions. Note that this page contains **only** acquisitions and uses for Catacombs map. For example, for crafting a certain item, additional items might be needed.

 *Use on the expedition screen.*

### Overlimit experience

Can't exceed storage limit.

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Catacombs map can be acquired by:

* **Crafting it in Expedition.**
	+ *Items required:*
		- *10 x Crypto-coin*
		- *12 x Catacombs map fragment*
		- *3 x Ancient page*
	+ *Items crafted: 1 x Catacombs map.*
		- *Craftable at once: 10 x Catacombs map.*
	+ *Crafted in: instant.*

## Uses

Catacombs map can be used for:

* **While on an expedition.**
	+ *Use on the expedition screen.*
* **Going on expeditions.**
	+ *Catacombs map:*
		- *Costs:*
			* *10 x Flatbread (8 x Flatbread with Economist skill).*
			* *5 x Throwing knife (4 x Throwing knife with Economist skill).*
			* *5 x Greek grenade (4 x Greek grenade with Economist skill).*
			* *1 x Ariadne's thread (1 x Ariadne's thread with Economist skill).*
		- *Average rewards (without any bonuses):*
			* *40 x Coin*
			* *50 x Wood*
			* *40 x Stone*
			* *10 x Meteoric Iron*
			* *2 x Treasure*
			* *24 x Coffee beans*
			* *1 x Very old scroll*
			* *1 x Horn*
			* *2000 x Experience*
* **Selling it in Shop.**
	+ *1 x Catacombs map => 30 x Coin.*
		- *Shop lvl. 1: maximum 5 x Catacombs map per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 20 x Catacombs map per cycle (600 Coin limit).*
		- *Pre-orders: maximum 30 x Catacombs map per cycle (900 Coin limit).*

## Expedition tasks

Every Catacombs map has the same expedition tasks.

* Solve any puzzle.
	+ 25x size not less than 15x15
* Solve any puzzle.
	+ 20x size not less than 20x20
* Solve any puzzle.
	+ 15x size not less than 25x25
* Solve:  True Nonogram/s (Sent by Users).
	+ 1x size not less than 50x50

## Notes

For mounting this map, Smithy lvl. 3, Alchemist's Hut lvl. 6 and Tailor lvl. 3 (all with corresponding technologies) are required.
Pagoda

Pagoda is a building in Territory. Pagoda lvl. 1 unlocks Charity. Each level gives 1 extra hint per puzzle and 25% extra Charity experience points. Pagoda can be upgraded to maximum level 7, so the player can have a **maximum of 7 extra hints per puzzle and 150% extra Charity experience points**.

Pagoda also has character level requirements:

* Pagoda lvl. 1 requires character lvl. 4.
* Pagoda lvl. 2 requires character lvl. 7.
* Pagoda lvl. 3 requires character lvl. 10.
* Pagoda lvl. 4 requires character lvl. 14.
* Pagoda lvl. 5 requires character lvl. 18.
* Pagoda lvl. 6 requires character lvl. 23.
* Pagoda lvl. 7 requires character lvl. 28.

Pagoda at lvl. 0.Pagoda at lvl. 1.Pagoda at lvl. 2.Pagoda at lvl. 3.Pagoda at lvl. 4.Pagoda at lvl. 5.Pagoda at lvl. 6.Pagoda at lvl. 7.
## Pagoda (levels)

 While the building is being upgraded, other features are not affected.

 You can provide resources partially.

Pagoda lvl. 1
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 2
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 3
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 4
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 5
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 6
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

Pagoda lvl. 7
 Unlocks/grants
 Character level required
 Other prerequisites
 Time to build
 Rewardedexperiencepoints
 50%
 75%
 100%

## Charity

This feature allows to donate Gold ingots in exchange for experience points. At Pagoda lvl. 1, donating one Gold ingot results in a reward of 200 experience points. Each subsequent level of Pagoda increases that amount by 50 experience points (25%) to a maximum of 500 experience points at Pagoda lvl. 7. Up to 20 Gold ingots can be donated at once. There is no limit to how many Gold ingot can be donated per day, as long as there are enough Gold ingots to be donated.

Sound of donating.

Donating to charity
 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Level 7

Donating 1 Gold ingot will allow the player to participate in the Hall of Fame, Charity section (after completing construction of Gong).

## See also

* For more information about buildings in general see Territory.
Flatbread

Flatbread is an item. It is mostly acquired for crafting it in Food Stall. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Flatbread. For example, for crafting a certain item, additional items might be needed.

**In-game description**: +5
 *Used in a dungeon.*

### Overlimit experience

10 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Flatbread can be acquired by:

* **Crafting it in Food Stall.**
	+ *Items required: 1 x Coin, 1 x Flour.*
	+ *Items crafted: 1 x Flatbread.*
		- *Craftable at once: 10 x Flatbread.*
		- *...with Conveyor belt sushi: 20 x Flatbread.*
	+ *Crafted in:*
		- *10m (with 0% boost)*
		- *9m (with 10% boost)*
		- *8m (with 20% boost)*
	+ *Requires: Food Stall lvl. 1.*
	+ *Requires: Cooking lvl. 2.*
* **Buying it in Shop.**
	+ *12 x Coin => 1 x Flatbread.*
		- *Shop lvl. 1: maximum 2 x Flatbread per cycle.*
		- *Shop lvl. 2: maximum 4 x Flatbread per cycle.*
		- *Shop lvl. 3: maximum 4 x Flatbread per cycle.*

## Uses

Flatbread can be used for:

* **While in a dungeon.**
	+ *+5*
	+ *Used in a dungeon.*
* **Completing quests.**
	+ *Culinary Battle: 2 x Flatbread.*
		- *Requires visiting dungeon 4A.*
* **Mounting for expeditions.**
	+ *Catacombs map: 10 x Flatbread (8 x Flatbread with Economist skill).*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 10 x Experience
		- 0.1 x Wood
		- 0.1 x Stone
		- 0.1 x Steel
		- 0.1 x Charcoal
		- 0.1 x Gunpowder
		- 0.1 x Iron sand
		- 0.1 x Chemicals
		- 0.03 x Gold ingot
Context menu

Context menu of a nonogram can be accessed by tapping the 3 vertical dots on the bottom right corner of a nonogram.

## Setting an avatar

Avatars are pictures of nonograms, which can be seen in Adventurer's Guild, comments, top 100 authors and Hall of Fame. Avatars can be only set of solved and approved nonograms in Sent by Users. To set an avatar, the player must first solve the nonogram, go to the Context menu and tap "Set Avatar". An avatar can't be set on iOS devices.

Note: When installing the app the avatar will only show up after entering the Sent by Users folder.
Ring for a hero lvl. 4

Ring for a hero lvl. 4 is an item. It is mostly acquired for exploring the dungeon. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Ring for a hero lvl. 4. For example, for crafting a certain item, additional items might be needed.

**In-game description**:

* +4
* Durability: 25
* Required: Hero lvl. 20
 *Used in a dungeon.*

### Overlimit experience

100 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Ring for a hero lvl. 4 can be acquired by:

* **Exploring the Dungeon.**
	+ *Chest (purple) - 5C.*

## Uses

Ring for a hero lvl. 4 can be used for:

* **While in a dungeon.**
	+ *+4*
	*+ Durability: 25*+ *Required: Hero lvl. 20*
	+ *Used in a dungeon.*
	+ +5 durability with Galvanization
* **Buying items on caravan missions.**
	+ *1 x Ring for a hero lvl. 4 => 40 x Dinar.*
* **Selling it in Shop.**
	+ *1 x Ring for a hero lvl. 4 => 40 x Coin.*
		- *Shop lvl. 1: maximum 3 x Ring for a hero lvl. 4 per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 15 x Ring for a hero lvl. 4 per cycle (600 Coin limit).*
		- *Pre-orders: maximum 22 x Ring for a hero lvl. 4 per cycle (900 Coin limit).*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 200 x Experience
		- 2 x Wood
		- 2 x Stone
		- 2 x Steel
		- 2 x Charcoal
		- 2 x Gunpowder
		- 2 x Iron sand
		- 2 x Chemicals
		- 0.6 x Gold ingot
Search filter

Search filter can only be found in Sent by Users by tapping the  funnel icon. Search filter helps you find specific nonograms and it's most commonly used for quickly finding nonograms for expeditions.

## Explanation of marks

* "Few trivial lines" - Such nonograms have few trivial lines. Trivial lines are lines, which their clues match the size of the line (e.g. clues on a 10x10 nonogram: 0, 10, 4-5, 2-1-3-1, etc.).
* "A lot of trivial lines (Coloring)" - Such nonograms have a lot of trivial lines (sometimes all of them).
* "Symmetry (95%)" - Such nonograms are at least 95% symmetrical.
* "A lot of small segments (Mosaic)" - Such nonograms have a lot of small clues (e.g. 1-1-1 or 2-2-1).
* "Contradiction method (Trial-and-error method)" - Such nonograms require you to guess a square and solve logically from that point onward to find a contradiction (see Tips for solving > Techniques > Contradictions). Some of these nonograms can be symmetrical, but the game can only show one mark.
* "Recursion method" - Such nonograms require you to use the contradiction method on top of the contradiction method (i.e. layered contradiction method). In contradiction method you have guess-solve-contradiction, but here you have guess-solve-guess-solve-...-contradiction. Such nonograms are usually very hard.
* "True Nonogram" - Such nonograms have no trivial lines, are not symmetrical, are sizes of multiple of 5 and can be solved without using the contradiction method.

## Undocumented features

* Puzzle name field: you can enter "#ID" (without quotes, where ID is the number of a puzzle) or paste a link (in format "[#ID:...]") to open particular puzzle. Other filter settings will be ignored.
* Author field: to find exact author name, enter "=name" (without quotes). Can be useful for short names.
* Puzzle name and author fields: you can enter multiple names separated by ";" or "|" to find them all.

## Gallery

Explanation of search filter can be found by tapping the "?" icon at the bottom of the search filter.Tapping the "X" sets the filter's settings to default. Here are the default settings.Tapping on the pin pins the search settings on the top left. In every file you go into, the nonograms will already be filtered by your settings. In this category there are 4201 total nonograms, but only 2509 are shown, because of your pinned filter.The first nonogram has a colored (not white) background (the icon has a blue background) and 9 colors (grey number in the top right corner of the icon; background color included). The second nonogram has a white background and 11 colors.
Craftifacts

Craftifacts are similar to Artifacts, but they need to be crafted. Each craftifact provides a small permanent bonus once crafted. Not every craftifact can be crafted from the start of the game. When they become craftable a hammer appears besides them.

Sound of crafting a craftifact.

## Hotei statuette

 Also requires
 Craftable at

## Trigonometry

 Also requires
 Craftable at

## Emerald tablet

 Resourcesrequired
 Also requires
 Craftable at

## Historical library

 Resourcesrequired
 Also requires
 Craftable at

## Necklace for Haruka

 Also requires
 Craftable at

## Guild codex

 Resourcesrequired
 Also requires
 Craftable at

## Guild banner

 Resourcesrequired
 Also requires
 Craftable at

## Guild supplies

 Resourcesrequired
 Also requires
 Craftable at

## Dagger

 Resourcesrequired
 Also requires
 Craftable at

## Helmet

 Also requires
 Craftable at

## Safe

 Also requires
 Craftable at

## Astrolabe

 Resourcesrequired
 Also requires
 Craftable at

## Tetrachloroaurate

 Resourcesrequired
 Also requires
 Craftable at

## Telescope

 Resourcesrequired
 Also requires
 Craftable at

## Cinema projector

 Resourcesrequired
 Also requires
 Craftable at

## Barometer

 Also requires
 Craftable at

## Hat of concentration

 Resourcesrequired
 Also requires
 Craftable at

## Flamethrower

 Resourcesrequired
 Also requires
 Craftable at

## Metal detector

 Resourcesrequired
 Also requires
 Craftable at

## Solver-1 prototype

 Resourcesrequired
 Also requires
 Craftable at

## Notes

Craftifacts that solve puzzles appear in "sack" menu. Daily rewards can be collected via the Guild building.

Blueprints from Historical library or Telescope can be collected in Guild.Guild codex bonus experience and Hat of concentration bonus Mental power.Astrolabe unlocks a new route in Ship - New York.Cauldron rewards with Tetrachloroaurate.Flamethrower used in dungeon.Meteoric Iron can be collected in Guild.Cinema projector in sack menu.Solver-1 prototype in sack menu.
## Trivia

* Shadows of locked craftifacts are merged/layered with the shadow of Treasure.
* Trigonometry has a sinus wave drawn on the right page and "sinα" written below it.
* Guild banner has "万歳" written on it, which is Japanese for "banzai". Banzai is a Japanese battle cry.
* Tetrachloroaurate is the anion of chloroauric acid, which is a chemical compound that contains gold atoms.
* Solver-1 prototype has most of the required items for crafting it in 2 bit amounts (4, 8, 16, 32). It also looks like a robotic Solver Matsumoto (see My\_Nonograms).

## See also

* Artifacts
* Items for storage capacities.
Fan

Fan is an item. It is mostly acquired for solving nonograms. It is mostly used for throwing it into the Cauldron. Note that this page contains **only** acquisitions and uses for Fan. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Gives only a subtle hint.
 *While solving a puzzle, open the "sack" in the game menu.*

**Explanation**: Highlights a row or column, where a square can be filled with a box or a square. If you are stuck, this gives you a starting point.

### Overlimit experience

2 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Fan can be acquired by:

* **Solving nonograms.**
	+ *The exact drop rate is unknown - although the bigger and more difficult the puzzle, the more likely to receive it and in greater amount.*
* **Crafting it in Workshop.**
	+ *Items required: 1 x Wood.*
	+ *Items crafted: 3 x Fan.*
		- *Craftable at once: 30 x Fan.*
	+ *Crafted in:*
		- *10m (with 0% boost)*
		- *9m (with 10% boost)*
		- *8m (with 20% boost)*
		- *7m (with 30% boost)*
		- *6m (with 40% boost)*
		- *5m (with 50% boost)*
		- *4m (with 60% boost)*
	+ *Requires: Workshop lvl. 1.*
* **Completing ship missions.**
	+ *Compensation reward:*
		- *Trading: 0.083 x Fan (if all segments fail).*
		- *Exploring: 0.083 x Fan (if all segments fail).*
		- *Fishing: 0.083 x Fan (if all segments fail).*
		- *Prospecting: 0.083 x Fan (if all segments fail).*
		- *Patrolling: 0.083 x Fan (if all segments fail).*
* **Exploring the Dungeon.**
	+ *Defeating: Banshee in 1B, 1C.*
* **Completing quests.**
	+ *WANTED: 3 x Fan.*
		- *Not a guarenteed drop.*
* **Buying it in Shop.**
	+ *4 x Coin => 1 x Fan.*
		- *Shop lvl. 1: maximum 10 x Fan per cycle.*
		- *Shop lvl. 2: maximum 20 x Fan per cycle.*
		- *Shop lvl. 3: maximum 20 x Fan per cycle.*
* **Levelling up.**
	+ *Every 12th level, beginning at lvl. 3 (e.g. levels 3, 15, 27, etc.), 5 x Fan is/are rewarded.*

## Uses

Fan can be used for:

* **While solving nonograms.**
	+ *Gives only a subtle hint.*
	+ *While solving a puzzle, open the "sack" in the game menu.*
* **Upgrading buildings.**
	+ *Pagoda:*
		- *Level 4: 30 x Fan*
	+ *Caravan:*
		- *Level 2: 50 x Fan*
	+ *Dungeon:*
		- *Level 1: 30 x Fan*
	+ *Airship:*
		- *Level 2: 50 x Fan*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 22 x Experience
		- 0.22 x Wood
		- 0.22 x Stone
		- 0.22 x Steel
		- 0.22 x Charcoal
		- 0.22 x Gunpowder
		- 0.22 x Iron sand
		- 0.22 x Chemicals
		- 0.066 x Gold ingot
Battering ram

Battering ram (Kikkosha) is an item. It is mostly acquired for levelling. It is mostly used for faster solving of nonograms. Note that this page contains **only** acquisitions and uses for Battering ram. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Fills 25% of a puzzle. If there are errors, the area is reduced. Can be applied only once.
 *While solving a puzzle, open the "sack" in the game menu.*

**Explanation**: Solves 25% of a puzzle, similar to how a human would. If there are errors, the area is reduced. Can be applied only once per puzzle.

Note: Battering ram can't be used, if Firework, Anchor or Steamobile has already been used on the same puzzle.

### Overlimit experience

25 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Battering ram (Kikkosha) can be acquired by:

* **Crafting it in Workshop.**
	+ *Items required: 20 x Wooden beam, 4 x Steel.*
	+ *Items crafted: 1 x Battering ram.*
		- *Craftable at once: 1 x Battering ram.*
		- *...with Conveyor lvl. 1: 2 x Battering ram.*
		- *...with Conveyor lvl. 2: 4 x Battering ram.*
	+ *Crafted in:*
		- *3h (with 0% boost)*
		- *2h 42m (with 10% boost)*
		- *2h 24m (with 20% boost)*
		- *2h 6m (with 30% boost)*
		- *1h 48m (with 40% boost)*
		- *1h 30m (with 50% boost)*
		- *1h 12m (with 60% boost)*
	+ *Requires: Workshop lvl. 5.*
* **Completing quests.**
	+ *Honor, Glory, Sushi: 5 x Battering ram.*
		- *Requires Bridge.*
* **Levelling up.**
	+ *Every level, beginning at lvl. 14, 1 x Battering ram is rewarded.*

## Uses

Battering ram (Kikkosha) can be used for:

* **While solving nonograms.**
	+ *Fills 25% of a puzzle. If there are errors, the area is reduced. Can be applied only once.*
	+ *While solving a puzzle, open the "sack" in the game menu.*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 70 x Mental power
		- 500 x Experience
		- 5 x Wood
		- 5 x Stone
		- 5 x Steel
		- 5 x Charcoal
		- 5 x Gunpowder
		- 5 x Iron sand
		- 5 x Chemicals
		- 1.5 x Gold ingot

## Trivia

Battering ram is one of the few items, that the game regularly annotates with a Japanese name in parentheses. Specifically, Battering ram is referred to as "Battering ram (Kikkosha)". Kikkosha in Japanese is 亀甲車, which literally translates to "turtle car".
Sword for a hero lvl. 2

Sword for a hero lvl. 2 is an item. It is mostly acquired for crafting it in Smithy. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Sword for a hero lvl. 2. For example, for crafting a certain item, additional items might be needed.

**In-game description**:

* +5
* Durability: 15
* Required: Hero lvl. 10
 *Used in a dungeon.*

### Overlimit experience

75 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Sword for a hero lvl. 2 can be acquired by:

* **Crafting it in Smithy.**
	+ *Items required: 20 x Steel, 3 x Meteoric Steel, 20 x Charcoal.*
	+ *Items crafted: 1 x Sword for a hero lvl. 2.*
		- *Craftable at once: 3 x Sword for a hero lvl. 2.*
	+ *Crafted in:*
		- *45m (with 0% boost)*
		- *40m 30s (with 10% boost)*
		- *36m (with 20% boost)*
		- *31m 30s (with 30% boost)*
		- *27m (with 40% boost)*
		- *22m 30s (with 50% boost)*
	+ *Requires: Smithy lvl. 3.*
	+ *Requires: Technology: Sword for a hero lvl. 2.*
		- *Items required:*
			* *3 x Ruby*
			* *500 x Coin*
			* *100 x Charcoal*
			* *100 x Steel*
			* *40 x Meteoric Steel*
			* *15 x Blueprint*
		- *Time to complete: 24h.*
		- *Experience rewarded:*
			* *At 25%: 500 experience points.*
			* *At 50%: 500 experience points.*
			* *At 75%: 500 experience points.*
			* *At 100%: 1000 experience points.*

## Uses

Sword for a hero lvl. 2 can be used for:

* **While in a dungeon.**
	+ *+5*
	*+ Durability: 15*+ *Required: Hero lvl. 10*
	+ *Used in a dungeon.*
	+ +5 durability with Weapon grease
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 100 x Experience
		- 1 x Wood
		- 1 x Stone
		- 1 x Steel
		- 1 x Charcoal
		- 1 x Gunpowder
		- 1 x Iron sand
		- 1 x Chemicals
		- 0.3 x Gold ingot
Treasury of Mental power

***This page is outdated since version 17.0.***

This page contains the top 100 nonograms with the highest Mental power (MP). The table is copied from the MP of nonograms spreadsheet. **Do not add nonograms to this page**, add them in the public spreadsheet (instructions on the spreadsheet). A link of a nonogram can be found in Context menu > Copy link. For these nonograms using Sushi, Cup of coffee, Smoothie or Date cake is worth considering. When solving these nonograms, avoid using Hints or the *Fill All Trivial Lines (Coloring)* button, because these reduce the rewards and therefore give false results. Weapons like Katana, Mortar, Boomerang, etc. don't reduce rewards. Nonograms in the "Not Yet Approved" folder can give more or less XP/MP (usually less). Rate them and solve them after they are moved out of this folder. Nonograms in "Unrecognized Masterpieces" also have a 10% penalty.

The the "True" column shows, if a nonogram is a "true nonogram". "1" means it is, "0" means that it isn't and empty means, that it was not checked yet (do not update them here, update them in the spreadsheet).

How to find these nonograms is explained at the bottom of the page (here).

## Black-and-white nonograms

Below are listed only the top 100 black-and-white nonograms with the highest MP. Black-and-white nonograms reward less experience.

## Finding nonograms

To quickly find a nonogram, copy the link, tap on the funnel icon (Search filter) and paste the link into the "Puzzle name" field. All other settings will be ignored. All these work:

* [#137335:Ribbon candy]
* #137335:Ribbon candy
* #137335:Ribbon c
* #137335
* [#137335]
* [#137335:Not the actual name]

## Resolving nonograms

Nonograms that are solved again give: **This is no longer valid.**

* 0-14 days: 0 experience
* 15-30 days: 1/2 experience.
* 31 days or more: full experience.

In addition, there *might* be a **minimum number of puzzles that needs to be solved** before the experience is rewarded again. Note that the experience may change when moved out from the "Not Yet Approved" category. The exact formula for when a puzzles rewards experience again **is subject to change**, because of tournament abuse, and because the game has over 100 thousand puzzles and the developers want the player to move on.
Porcini pasta

Porcini pasta is an item. It is mostly acquired for crafting it in Food Stall. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Porcini pasta. For example, for crafting a certain item, additional items might be needed.

**In-game description**:

* +7
* +20
 *Used in a dungeon.*

### Overlimit experience

30 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Porcini pasta can be acquired by:

* **Crafting it in Food Stall.**
	+ *Items required: 1 x Porcini mushroom, 1 x Flour, 2 x Coin.*
	+ *Items crafted: 1 x Porcini pasta.*
		- *Craftable at once: 10 x Porcini pasta.*
	+ *Crafted in:*
		- *20m (with 0% boost)*
		- *18m (with 10% boost)*
		- *16m (with 20% boost)*
	+ *Requires: Finding Porcini mushroom in Dungeon: forest (F2-F4)..*
	+ *Requires: Might a certain cooking level..*

## Uses

Porcini pasta can be used for:

* **While in a dungeon.**
	+ *+7*
	+ *+20*
	+ *Used in a dungeon.*
* **Selling it in Shop.**
	+ *1 x Porcini pasta => 8 x Coin.*
		- *Shop lvl. 1: maximum 18 x Porcini pasta per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 75 x Porcini pasta per cycle (600 Coin limit).*
		- *Pre-orders: maximum 112 x Porcini pasta per cycle (900 Coin limit).*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 30 x Experience
		- 0.3 x Wood
		- 0.3 x Stone
		- 0.3 x Steel
		- 0.3 x Charcoal
		- 0.3 x Gunpowder
		- 0.3 x Iron sand
		- 0.3 x Chemicals
		- 0.09 x Gold ingot
Treasure map lvl. 4

Treasure map lvl. 4 is an item. It is mostly acquired for crafting it in Expedition tab. It is mostly used for going on expeditions. Note that this page contains **only** acquisitions and uses for Treasure map lvl. 4. For example, for crafting a certain item, additional items might be needed.

 *Use on the expedition screen.*

### Overlimit experience

Can't exceed storage limit.

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Treasure map lvl. 4 can be acquired by:

* **Crafting it in Expedition.**
	+ *Items required:*
		- *16 x Coin*
		- *7 x Treasure map fragment lvl. 4*
		- *1 x Cup of coffee*
	+ *Items crafted: 1 x Treasure map lvl. 4.*
		- *Craftable at once: 10 x Treasure map lvl. 4.*
	+ *Crafted in: instant.*
	+ *Unlocked by: Learning Cartographer lvl. 4.*

## Uses

Treasure map lvl. 4 can be used for:

* **While on an expedition.**
	+ *Use on the expedition screen.*
* **Completing quests.**
	+ *Shogun's Katana Chapter VI: 1 x Treasure map lvl. 4.*
		- *Requires collecting map fragments, crafting, mounting and completing the expedition.*
	+ *Shogun's Katana Chapter VII: 1 x Treasure map lvl. 4.*
		- *Requires collecting map fragments, crafting, mounting and completing the expedition. It also requires completing the previous quest.*
* **Going on expeditions.**
	+ *Treasure map lvl. 4:*
		- *Costs:*
			* *200 x Coin (160 x Coin with Economist skill).*
			* *80 x Wooden plank (64 x Wooden plank with Economist skill).*
			* *1 x Curry (1 x Curry with Economist skill).*
		- *Average rewards (without any bonuses):*
			* *3 x Ruby*
			* *50 x Wood*
			* *40 x Stone*
			* *3 x Treasure*
			* *24 x Coffee beans*
			* *1 x Artifacts*
			* *2000 x Experience*
* **Selling it in Shop.**
	+ *1 x Treasure map lvl. 4 => 40 x Coin.*
		- *Shop lvl. 1: maximum 3 x Treasure map lvl. 4 per cycle (150 Coin limit).*
		- *Shop lvl. 3: maximum 15 x Treasure map lvl. 4 per cycle (600 Coin limit).*
		- *Pre-orders: maximum 22 x Treasure map lvl. 4 per cycle (900 Coin limit).*

## Expedition tasks

Every Treasure map lvl. 4 has the same expedition tasks.

* Solve any puzzle.
	+ 30x size not less than 20x20
* Solve:  Black-and-White Nonograms.
	+ 15x size not less than 25x25
* Solve:  Colored Nonograms.
	+ 15x size not less than 25x25
* Solve:  True Nonogram/s (Sent by Users).
	+ 5x size not less than 40x40
* Solve:  True Nonogram/s (Sent by Users).
	+ 1x size not less than 50x50

## Notes

* 10 true nonograms (instead of 5), which size is not less than 40x40, are required for Shogun's Katana Chapter VII map.
* After 2 expeditions from Treasure map lvl. 4 are completed (this completes Shogun's Katana questline), Rubies are also rewarded.
Potion "Berserker rage"

Potion "Berserker rage" is an item. It is mostly acquired for crafting it in Alchemist's Hut. It is mostly used for helping hero during dungeon exploration. Note that this page contains **only** acquisitions and uses for Potion "Berserker rage". For example, for crafting a certain item, additional items might be needed.

**In-game description**:

* +40%
* +2
* +25
* Lasts until the end of combat.
 *Used in a dungeon.*

**Explanation**: Damage and Action points buffs only lasts until the end of combat or until hero encounters new enemies (in a different room), whichever comes first. The Energy increase is permanent.

### Overlimit experience

30 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Potion "Berserker rage" can be acquired by:

* **Crafting it in Alchemist's Hut.**
	+ *Items required: 1 x Glass, 1 x Spices, 2 x Mushrooms, 1 x Mandrake root.*
	+ *Items crafted: 6 x Potion "Berserker rage".*
		- *Craftable at once: 18 x Potion "Berserker rage".*
	+ *Crafted in:*
		- *30m (with 0% boost)*
		- *27m (with 10% boost)*
		- *24m (with 20% boost)*
		- *21m (with 30% boost)*
		- *18m (with 40% boost)*
		- *15m (with 50% boost)*
		- *12m (with 60% boost)*
	+ *Requires: Alchemist's Hut lvl. 6.*
	+ *Requires: Technology: Potion "Berserker rage".*
		- *Items required:*
			* *3 x Ruby*
			* *500 x Coin*
			* *10 x Glass*
			* *20 x Reagent*
			* *3 x Spices*
			* *10 x Mandrake root*
			* *20 x Ancient page*
		- *Time to complete: 24h.*
		- *Experience rewarded:*
			* *At 25%: 500 experience points.*
			* *At 50%: 500 experience points.*
			* *At 75%: 500 experience points.*
			* *At 100%: 1000 experience points.*
* **Completing quests.**
	+ *Dragon teeth: 3 x Potion "Berserker rage".*
		- *Requires visiting dungeon 4C.*

## Uses

Potion "Berserker rage" can be used for:

* **While in a dungeon.**
	+ *+40%*
	*+ +2

	+ +25*+ *Lasts until the end of combat.*
	+ *Used in a dungeon.*
* **Crafting items.**
	+ *Alchemist's Hut:*
		- *1 x Potion "Ambrosia": 1 x Potion "Berserker rage"*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 40 x Experience
		- 0.4 x Wood
		- 0.4 x Stone
		- 0.4 x Steel
		- 0.4 x Charcoal
		- 0.4 x Gunpowder
		- 0.4 x Iron sand
		- 0.4 x Chemicals
		- 0.12 x Gold ingot
Mechanical arithmetic logic unit (MALU)

Mechanical arithmetic logic unit (MALU) is an item. It is mostly acquired for completing dungeon (forest) levels (2 per level at first time). It is mostly used for crafting craftifact Solver-1 prototype. Note that this page contains **only** acquisitions and uses for Mechanical arithmetic logic unit (MALU). For example, for crafting a certain item, additional items might be needed.

## Mechanical arithmetic logic unit (MALU)

Mechanical arithmetic logic unit (MALU) in warehouse.

### Mostly acquired by:

Completing dungeon (forest) levels (2 per level at first time).

### Overlimit experience

(not yet known)

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Mechanical arithmetic logic unit (MALU) can be acquired by:

* **Exploring the Dungeon.**
	+ *Defeating Boss: Amphiboss in F1 (until level is completed for the first time).*
	+ *Defeating Boss: Toademon in F1 (until level is completed for the first time).*
	+ *Defeating Boss: Gnollvamp in F2 (until level is completed for the first time).*
	+ *Defeating Boss: Kobold swordsman in F2 (until level is completed for the first time).*
	+ *Defeating Boss: Orc sorcerer in F3 (until level is completed for the first time).*
	+ *Defeating Boss: Skeleton beastmaster in F3 (until level is completed for the first time).*
	+ *Defeating Boss: Brimstone golem in F4 (until level is completed for the first time).*
	+ *Defeating Boss: Emerald dragon in F4 (until level is completed for the first time).*

## Uses

Mechanical arithmetic logic unit (MALU) can be used for:

* **Crafting craftifacts.**
	+ *Solver-1 prototype: 8 x Mechanical arithmetic logic unit (MALU).*
Salamander velour

Salamander velour is an item. It is mostly acquired for crafting it in Tailor. It is mostly used for crafting items in Tailor. Note that this page contains **only** acquisitions and uses for Salamander velour. For example, for crafting a certain item, additional items might be needed.

**In-game description**:

### Overlimit experience

(not yet known)

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Salamander velour can be acquired by:

* **Crafting it in Tailor.**
	+ *Items required: 1 x Salamander hide, 1 x Mercury, 1 x Ginkgo biloba.*
	+ *Items crafted: 1 x Salamander velour.*
		- *Craftable at once: 10 x Salamander velour.*
	+ *Crafted in:*
		- *1h (with 0% boost)*
		- *54m (with 10% boost)*
		- *48m (with 20% boost)*
	+ *Requires: Tailor lvl. 3.*
	+ *Requires: Technology: Salamander velour.*
		- *Items required:*
			* *3 x Ruby*
			* *400 x Coin*
			* *6 x Salamander hide*
			* *15 x Mercury*
			* *10 x Ginkgo biloba*
			* *15 x Grimoire*
		- *Time to complete: 24h.*
		- *Experience rewarded:*
			* *At 25%: 400 experience points.*
			* *At 50%: 400 experience points.*
			* *At 75%: 400 experience points.*
			* *At 100%: 800 experience points.*
	+ *Notes: Requires completing the quest: Once Upon a Forest Chapter X: Salamander Hunter.
	 Limit needs confirmation.*

## Uses

Salamander velour can be used for:

* **Crafting items.**
	+ *Tailor:*
		- *1 x Armor for a hero lvl. 4: 3 x Salamander velour*
* **Researching technologies.**
	+ *Tailor:*
		- *Armor for a hero lvl. 4: 6 x Salamander velour*
* **Buying items on caravan missions.**
	+ *1 x Salamander velour => 25 x Dinar.*
* **Crafting craftifacts.**
	+ *Hat of concentration: 12 x Salamander velour.*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- (not yet known)
Anchor

Anchor is an item. It is mostly acquired for completing ship expeditions. It is mostly used for faster solving of nonograms. Note that this page contains **only** acquisitions and uses for Anchor. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Fills 40% of a puzzle. If there are errors, the area is reduced. Can be applied only once.
 *While solving a puzzle, open the "sack" in the game menu.*

**Explanation**: Solves 40% of a puzzle, similar to how a human would. If there are errors, the area is reduced. Can be applied only once per puzzle.

Note: Anchor can't be used, if Firework, Battering ram or Steamobile has already been used on the same puzzle.

### Overlimit experience

50 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Anchor can be acquired by:

* **Completing ship missions.**
	+ *Random event: 1 x Anchor per ship mission (random drop rate).*
		- *The odds depend on artifacts and the length of the ship mission (but not the type of ship mission).*
		- *With all relevant artifacts, the odds of finding a Anchor is 12.5% on a 24h ship mission.*
* **Completing quests.**
	+ *Spicy Odyssey: 1 x Anchor.*
		- *Requires Ship lvl. 4.*

## Uses

Anchor can be used for:

* **While solving nonograms.**
	+ *Fills 40% of a puzzle. If there are errors, the area is reduced. Can be applied only once.*
	+ *While solving a puzzle, open the "sack" in the game menu.*
* **Upgrading buildings.**
	+ *Ship:*
		- *Level 3: 1 x Anchor*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 112 x Mental power
		- 500 x Experience
		- 5 x Wood
		- 5 x Stone
		- 5 x Steel
		- 5 x Charcoal
		- 5 x Gunpowder
		- 5 x Iron sand
		- 5 x Chemicals
		- 1.5 x Gold ingot
Mortar

Mortar is an item. It is mostly acquired for crafting it in Workshop. It is mostly used for upgrading buildings. Note that this page contains **only** acquisitions and uses for Mortar. For example, for crafting a certain item, additional items might be needed.

**In-game description**: Fills 10% of a puzzle. If there are errors, the area is reduced.
 *While solving a puzzle, open the "sack" in the game menu.*

**Explanation**: Solves 10% of a puzzle, similar to how a human would. If there are errors, the area is reduced. Can be used multiple times per puzzle.

### Overlimit experience

10 Experience

*Decimals are rounded down to the nearest integer.*

## Acquisitions

Mortar can be acquired by:

* **Solving nonograms.**
	+ *Only with Samurai or Zen Master.*
	+ *The exact drop rate is unknown - although the bigger and more difficult the puzzle, the more likely to receive it and in greater amount.*
* **Crafting it in Workshop.**
	+ *Items required: 2 x Wooden beam, 2 x Gunpowder, 6 x Steel.*
	+ *Items crafted: 1 x Mortar.*
		- *Craftable at once: 2 x Mortar.*
		- *...with Conveyor lvl. 1: 4 x Mortar.*
		- *...with Conveyor lvl. 2: 8 x Mortar.*
	+ *Crafted in:*
		- *1h (with 0% boost)*
		- *54m (with 10% boost)*
		- *48m (with 20% boost)*
		- *42m (with 30% boost)*
		- *36m (with 40% boost)*
		- *30m (with 50% boost)*
		- *24m (with 60% boost)*
	+ *Requires: Workshop lvl. 4.*
* **Completing quests.**
	+ *Spicy Odyssey: 5 x Mortar.*
		- *Requires Ship lvl. 4.*
	+ *Honor, Glory, Sushi: 10 x Mortar.*
		- *Requires Bridge.*
* **Levelling up.**
	+ *Every 12th level, beginning at lvl. 13 (e.g. levels 13, 25, 37, etc.), 1 x Mortar is/are rewarded.*

## Uses

Mortar can be used for:

* **While solving nonograms.**
	+ *Fills 10% of a puzzle. If there are errors, the area is reduced.*
	+ *While solving a puzzle, open the "sack" in the game menu.*
* **Upgrading buildings.**
	+ *Outpost:*
		- *Level 2: 30 x Mortar*
	+ *Ship:*
		- *Level 2: 1 x Mortar*
* **Learning ship mission types.**
	+ *Patrolling: 10 x Mortar.*
* **Throwing it in the Cauldron.**
	+ *Average loot per 7 items thrown:*
		- 28 x Mental power
		- 250 x Experience
		- 2.5 x Wood
		- 2.5 x Stone
		- 2.5 x Steel
		- 2.5 x Charcoal
		- 2.5 x Gunpowder
		- 2.5 x Iron sand
		- 2.5 x Chemicals
		- 0.75 x Gold ingot