recursal/Fanatic-Fandom huggingface dataset:
Дробовик

* Pathologic 2
* Pathologic

**Дробовик** это оружие дальнего боя, присутствующее в *Pathologic 2*, требующее для стрельбы патроны для дробовика. несмотря на то, что дробовик вмещает в себя всего два патрона и становится почти бесполезным уже на средней дистанции, его невероятный урон в ближнем бою делает это оружие идеальным выбором для сражений в тесных коридорах и комнатах домов. Как и в случае с другим оружием такого вида, его точность повышается при прицеливания.

Начиная с **Четвёртого Дня** дробовик с запасом прочности в 66% можно купить у Грифа по цене 11780. С течением времени стоимость оружия будет повышаться, пока не достигнет предела в 15200 на **Девятый День**. Также Гаруспик может получить его в награду за убийство Брадобрея Браги и его людей - необходимое задание выдаст Гриф, находящийся в Соборе в **Четвертом Акте**, начиная с **Восьмого Дня**. Если же игрок не желает вмешиваться в дела бандитов, он может просто купить дробовик у Браги.

Дробовики можно продавать Грифу/Браге, а также обменивать на что-то у Патрульных.

Наносимый урон
 Ухудшение состояния

Вероятность осечки рассчитывается по формуле: *(1 - состояние)2*.

Требования для ремонта

## Галерея

* Использование Дробовика в *Pathologic 2*
* Перезарядка Дробовика в *Pathologic 2*
* Изображение Дробовика, использовавшееся во время разработки

## Примечания

* Прототипом для игрового дробовика послужил обрез охотничьего ружья ТОЗ-34, о чём свидетельствуют его внешний вид, анимации, а также название его игровых файлов.
* Дробовик занимает 2x4 слотов инвентаря и не стакается.

## Ссылки

1. ↑ - ТОЗ-34

**Обрез** это оружие в *Pathologic*, которое встречается во всех сценариях. Однако использовать Обрезы могут только Бакалавр и Гаруспик. Для стрельбы из этого оружия необходимы соответствующие патроны. При выстреле выпускает **пять** снарядов, урон которых рассчитывается независимо друг от друга.

Обрез можно купить у Грифа, но Гаруспик может также выменять его у Андрея Стаматина.

Наносимый урон
 Ухудшение состояния

Разброс обреза увеличивается с каждым процентом повреждения, что **допускает** возможность промаха почти в упор.

## Примечания

* Несмотря на то что обрезы имеют ту же отдачу, что и полноценные ружья, Бакалавр и Гаруспик используют оружие, держа его лишь одной рукой (что крайне не рекомендуется делать в реальности).
* Существует визуальный баг, из-за которого стоя с поднятым обрезом на месте в левом нижнем углу экрана появляется указательный палец левой руки персонажа.

1. ↑ Боёвка в Мор. Утопия. Часть 1. Основы основ.
Достижения

*В этой статье упоминаются и оригинальный «Мор» (2005), и его ремейк (2019).*

* Мор
* Мор (Утопия)

Эта страница содержит информацию о всех **Достижениях** в *Мор (2019)* и способах их получения.

## Источники

* Achievements by Evildoer and Ludovician on Steam
* Pathologic 2 Achievements on XboxAchievements.com
* Pathologic 2 Trophy Guide on PSNProfiles.com

Эта страница содержит информацию о всех **Достижениях** в *Мор (Утопия)* и способах их получения.

## Интересные факты

* Слова в описании секретных достижений составляют фразу: «Don't look up, they might notice something» («*Не смотри вверх, они могут что-то заметить*»).
Марат Ранин

Английский: Marat Ranin

**В другом языковом разделе есть более полная статья.** Вы можете помочь проекту, расширив текущую статью с помощью перевода.

*Птицы, птицы... Собирайтесь возле мраморного гнезда...*В этой статье находятся спойлеры к *Pathologic 2: The Marble Nest*. Читайте на свой страх и риск.

 Семья | Дора Фейгель (сестра)

## Скриншоты

* Мор
* У Мраморного Гнезда

* Дора в диалоге
* Дора и Марат в Соборе
Список

*Погодите, мы не успеваем менять декорации!*В этой статье присутствуют спойлеры к *"Мору (2019)"*. Читайте на свой страх и риск.

**Список** - это квестовый предмет в **мор**.

Артемий получает его на второй день от Оспины, после похорон своего отца. В нем написаны 7 имен детей и неизвестный степной символ, Исидор оставил их на попечение Гаруспика
Оюн

Английский: Oyun

**В другом языковом разделе есть более полная статья.** Вы можете помочь проекту, расширив текущую статью с помощью перевода.

* Мор
* Мор (Утопия)

*Погодите, мы не успеваем менять декорации!*В этой статье присутствуют спойлеры к *"Мору (2019)"*. Читайте на свой страх и риск.

 Английский | Эрик Хансен

## Интересные факты

Оюн – нынешний Старшина Боен, умудряющийся объединять языческую часть жизни с Проектом Быков Ольгимского-старшего. Как Служитель не может лгать, но умело использует полуправду, недоговорки и неточно поставленные вопросы.

## Описание

**Поза**: стоит, приосанившись, в руке – высокий жезл: как у сталевара возле мартеновской печи или у князя
**Характер**: Это один из «полулюдей». По преданию, он сын получеловека-полубыка. Одному ему известными способами он руководит работой Боен. Благодаря его деятельности Бойни, оставаясь языческим капищем, одновременно существуют и функционируют как преуспевающий промышленный комплекс. Как ему это удается – одному Богу известно.

## Интересные факты

1. ↑ https://vk.com/photo-147796\_292115744
Приказ инквизитора

*Погодите, мы не успеваем менять декорации!*В этой статье присутствуют спойлеры к *"Мору (2019)"*. Читайте на свой страх и риск.

**Приказ инквизитора** - это квестовый предмет в *Pathologic 2*, необходимый для определения концовки. Папка с приказом находится на теле мёртвого посыльного, лежащего перед входом в Берлогу Гаруспика на **Одиннадцатый День**.

Предмет представляет из себя последнюю уцелевшую копию приказа об уничтожении Многогранника, подписанного правительственным Инквизитором.

Как только Гаруспик возьмёт предмет в руки, за его спиной появятся Власти, говорящие, что пришло время принять решение, касательно судьбы Города. Последующие действия игрока опрелелят, какая концовка будет его ждать. Если приказ будет передан Александру Блоку, находящемуся в городской Управе, то артиллерия уничтожит Многогранник, и игрока будет ждать Дневной Финал. Если документы не попадут к армии до их отбытия из Города, или же будут уничтожены, то Башня останется целой, и игрок получит Ночной Финал.

Если же поиски курьера не увенчаются успехом вовсе, то игрока будет ждать Финал "Не в срок".

## Примечания

* Приказ защищён шифром Base36. Расшифровав текст можно получить следующее сообщение сообщение:

*"BY THE ORDERS OF THE STATE INQUISITION I HEREBY DECLARE THE TOWER ON THE OTHER SIDE COLLOQUIALLY KNOWN AS THE POLYHEDRON A SPECULAR STRUCTURE OCCUPYING A TINY ISLAND IN THE RIVER GORKHON TO BE DEMOLISHED FOR ITS CRIMES AGAINST HUMANITY AND ITS CRIMINAL HUBRIS PLEASE FIND ENCLOSED..."*  (ИМЕНЕМ ГОСУДАРСТВЕННОЙ ИНКВИЗИЦИИ Я НАСТОЯЩИМ ОБЪЯВЛЯЮ БАШНЮ НАХОДЯЩУЮСЯ НА ДРУГОЙ СТОРОНЕ ТАКЖЕ ИЗВЕСТНУЮ КАК МНОГОГРАННИК ЗЕРКАЛЬНОЕ СООРУЖЕНИЕ РАСПОЛОЖЕННОЕ НА НЕБОЛЬШОМ ОСТРОВЕ В РЕКЕ ГОРХОН ПОДЛЕЖАЩЕЙ УНИЧТОЖЕНИЮ ЗА ЕЁ ПРЕСТУПЛЕНИЯ ПРОТИВ ЧЕЛОВЕЧЕСТВА И ЕЁ ПРЕСТУПНОЕ ВЫСОКОМЕРИЕ ТАКЖЕ ПРИЛАГАЯ...)
* Последний посыльный не появится перед входом в Берлогу Гаруспика, если герой предварительно не посетит три места, где последний раз видели гонцов, и не поговорит с Самозванкой в лагере на берегу, Бакалавром в Приюте и бандитами в Разбитом Сердце.

## Ссылки

1. ↑ "One more little thing from Patho 2..." by aglayalilich on tumblr
Вороний Камень

*Погодите, мы не успеваем менять декорации!*В этой статье присутствуют спойлеры к *"Мору (2019)"*. Читайте на свой страх и риск.

**Вороний камень** - это каменная структура в *Pathologic 2*, расположенная в Степи, к юго-западу от кладбища. Является особым местом у степняков.

## Описание

Вороний камень, получивший своё название из-за схожести с силуэтом ворона, является одним из примечательных степных мест. Находится южнее Берлоги Гаруспика, у тупиковой части Жилки - одного из притоков Горхона. Рядом с этим местом растёт большое количество трав.

## Сюжет

### Pathologic 2

#### Сценарий Гаруспика

Вороний камень доступен Гаруспику в любой момент времени, однако в первой половине игры там не происходят никакие сюжетно важные события.

На **Шестой День**, Мишка расскажет Бураху о готовности новой подружки девочки встретиться с героем у Вороньего камня. Отправившись туда вечером, Артемий увидит сиротку у костра, которая попросит его спрятаться за ближайшими камнями до тех пор, пока не придёт подружка. Однако обойдя булыжники, Гаруспик обнаружит Самозванку, осуждающую Служителя за безответственное отношение к ребёнку. Вернувшись к костру, герой снова видит Клару, однако в этот раз девушка разговаривает куда более надменно, и, задав несколько вопросов о Песчаной Язве, предлагает Бураху "повидаться с подружкой лично". Приняв это предложение, Самозванка заразит героя Болезнью, после чего исчезнет. Если же Артемий откажется, или ответит на вопросы о Песчанке неверно, то Мишка умрёт. Также к смерти ребёнка приведёт игнорирование проблем семьи городского Коменданта, касательно удочерения Клары.
Одиннадцатый День

### Pathologic: The Marble Nest

Вороний камень расположен в опечатанной части города, и недоступен во время событий *Pathologic 2: Marble Nest*.

## Галерея

* Вороний камень
* Вороний камень
* Мишка у Вороньего камня
* Самозванка у Вороньего камня
* Самозванка у Вороньего камня

## Ссылки

1. ↑ Гаруспик: Бой был? Кто кого?
Офицер: Наши, конечно. Наши наших. Чего дурацкие вопросы спрашиваешь?
Threaded Cane

**Durability:** | 200

**Threaded Cane** is one of the Weapons available in the game Bloodborne.

## Description

One of the trick weapons of the workshop, commonly used
by those who dedicate themselves to the hunt.

Sufficiently deadly as a rigid bladed cane, but also serves as
a whip when its blade is split into many.

Concealing the weapon inside the cane and flogging the
beasts with the whip is partly an act of ceremony, an
attempt to demonstrate to oneself that the bloodlust of the
hunt will never encroach upon the soul.
Pathologic Wiki/Section 2

**Врачи**

Бакалавр

Гаруспик

Самозванка

**Игра**

Город

Уклад

Приближенные

Горожане

Детские Места

Предметы

Сюжет
Мора (Утопии)

Сюжет
Мора

Сюжет
Мраморного
Гнезда

**Социальные сети**

Tweets by @IcePickLodgewindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Бинт

*В этой статье упоминаются и оригинальный «Мор» (2005), и его ремейк (2019).*

* Pathologic 2
* Pathologic

**Бинт** это один из способов восстановить здоровье в *Pathologic 2*. Бинты можно купить в Аптеках или выменять у Дроздов, с целью лечения, или дальнейшего обмена.

Один Бинт восстанавливает 20 единиц здоровья. Если у персонажа менее 30 единиц здоровья, после перевязки в инвентарь будет добавлен Окровавленный бинт.

## Примечания

* При обмене Бинты имеют ценность 4 для "покупки" у Дроздов. Для "продажи" предмет имеет ценность 4 у Горлицы и 5 у Каюры с Иволгой.
* Бинты занимают 1x2 слотов инвентаря и стакаются до 5 штук.

**Бинт** это один из способов восстановить здоровье в *Pathologic*. Бинты можно приобрести в Аптеках или выменять за 5 бутылок воды у Гуляк, бродящих по Городу.

Гаруспик имеет возможность обмениваться с Варом первые несколько дней после начала игры, что даёт ему еще один способ получения Бинтов.

Один Бинт восстанавливает 20 единиц здоровья.
Rosmarinus

The **Rosmarinus** is one of the Weapons in the game Bloodborne.

## Description

A special weapon used by the Choir, high-ranking
members of the Healing Church.

Sprays a cloud of sacred mist, created by using
blood-imbued Quicksilver Bullets as a special medium.

Arias are heard wherever sacred mist is seen, proving
that the mist is a heavenly blessing.

"Oh, fair maiden, why is it that you weep?"
Почка

* Почка (Pathologic 2)
* Заражённая почка (Pathologic 2)
* Почка (Pathologic)
* Почка зараженного (Pathologic)

**Почка** - это орган в игре *Pathologic 2*. Гаруспик может собирать почки с мёртвых тел как здоровых, так и заражённых жителей Города, используя знания менху. Начиная с **Четвёртого Дня**, персонаж может использовать этот предмет для создания обезболивающих, при сочетании предмета с тинктурой в алембике. Также, почки могут использоваться для торговли с Варом, некоторыми Червями и в Лавке мёртвых вещей.

Извлечение почки имеет наивысший шанс успеха при вскрытии тела, а также наносит наименьший урон прочности используемому скальпелю.

## Примечания

* Почка занимает 2x1 слотов инвентаря и стакается до 5 штук.
* При торговле, Почка имеет стоимость 2 у Червей, и 5 в Лавке Мёртвых Вещей.
* Обезболивающие, приготовленные с использованием Почки, повышают уровень иммунитета.
* В файлах игры существует также левая почка, получить которую можно только с помощью консольных команд.

**Заражённая почка** - это орган в игре *Pathologic 2*. Гаруспик может собирать такие почки с мёртвых тел заражённых жителей Города, используя знания менху. Начиная с **Четвёртого Дня**, персонаж может использовать заражённые почки для создания антибиотиков, при сочетании предмета с тинктурой в алембике. Такие почки также можно использовать для торговли с некоторыми Червями.

Извлечение почки имеет наивысший шанс успеха при вскрытии тела, а также наносит наименьший урон прочности используемому скальпелю.

## Примечания

* Заражённая почка занимает 2x1 слотов инвентаря и стакается до 5 штук.
* При торговле, Заражённая почка имеет стоимость 3 у Червей.
* Антибиотики, приготовленные с использованием Заражённой почки, повышают уровень иммунитета.
* В файлах игры существует также левая заражённая почка, получить которую можно только с помощью консольных команд.

**Почка** - это орган в игре Pathologic. Гаруспик может собирать почки с мёртвых тел здоровых жителей Города, и использовать в создании твириновых экстрактов, а также для торговли с Варом и Червями-собирателями.

## Примечания

* Почку, как и другие органы, можно собирать с тел только в сценарии Гаруспика, и только при наличии Ножа или Скальпеля.
* Для получения возможности менять органы на травы у Червей-собирателей, Гаруспику необходимо дать выбранному одонгу одну колбу с кровью.
	+ Черви требуют плату кровью раз в день.

**Почка зараженного** - это орган в игре Pathologic. Гаруспик может собирать такие почки с мёртвых тел заражённых жителей Города, и использовать в создании мёртвых каш, при сочетании с твириновым экстрактом.

## Примечания

* Сердце, как и другие органы, можно собирать с тел только в сценарии Гаруспика, и только при наличии Ножа или Скальпеля.
Тяжелый Влад

Английский: Big Vlad

**В другом языковом разделе есть более полная статья.** Вы можете помочь проекту, расширив текущую статью с помощью перевода.

* Мор
* Мор (Утопия)

*Погодите, мы не успеваем менять декорации!*В этой статье присутствуют спойлеры к *"Мору (2019)"*. Читайте на свой страх и риск.

 Английский | Марк Россман
The Last Cassette Tape

**The Last Cassette Tape**

The very last casette tape of the game can only be found in Hard-mode during last mission "Izban" to the far right of the house.
The name of the tape has been blacked out, but because of its contents it seems it was recorded by the Reaper, or maybe even a completely different Reaper.

In the tape, the Reaper describes that every day seems to be the same, he doesn't even know how long he has been in the apartment. After each night of killing Undead, the Reaper just lays on his bed, despite not possessing eyes or eyelids As he doesn't have to eat, drink or sleep he watches the moist grow on the ceiling until the Flame contacts him again.

The most interesting thing is that after the Reaper listens to the tape, a Candle appears in his appartment and takes the cassette, saying "You should not have listened to that" or "That does not belong to you"
Bath Messengers

The Bath Messengers is a store, located in the Hunter's Dream.

The Bath Messengers allow you to sell or buy stuff.

## Starting Items

On the beginning of the game you are allowed to buy the following:

* Blood Vial
* Quicksilver Bullets
* Molotov Cocktail
* Pebble

## Sword Hunter Badge

After obtaining the Sword Hunter Badge from Cleric Beast, new items unlock at the store.

* Antidote
* Bold Hunter's Mark
* Hand Lantern
* Hunter Chief Emblem
* Kirkhammer
* Repeating Pistol
Ancient Guard Dog

The **Ancient Guard Dog** is one of the threats found in the Chalice Dungeon.

## Description

This gigantic guard dog watches over the underground ruins. Covered in a petrified body hard as stone, clad in a rich cloud of flames, and left directly by the inhuman inhabitants slumbering in the ruins, these special guards are said to be enveloped in these dense flames in order to better carry out their duties through the ages.
"Old Hunters" DLC

"Old Hunters" is the first and the only current DLC of the game.

## Locations

* Hunter's Nightmare
* Hunter's Church

## How to get

```
1. Reach, from the "Cathedral Ward" to the "Grand Cathedral", there, he must kill "Vicar Amelia" which is one of the story bosses.
2. After killing "Vicar Amelia", the player must now go back to the "Cathedral Ward". (its best to go to "The Hunter's Dream" and then spawn at Cathedral's lamp), turn left at the open door, which from where you had to go to open the main gate of the Cathedral area. at the graves, where a dead corpse behind a tree to the right (the corpse has the "Hunter's Top Hat" and "Hunter's Garb"), stand by or on the corpse and wait for a blue effect to appear. then, "Amygdala" will grab you and kill you.
3. After you died, you will appear at the "Hunter's Nightmare", do not be confused to the "Cathedral Ward" location and activate the lamp as your first priority.

```

## Weapons

* Beast Cutter
* Beast Hunter Saif
* Bloodletter
* Boom Hammer
* Rakuyo

## Armour

* Old Hunter Armour Set
* Old Hunter Hat
* Old Hunter Garb
* Old Hunter Gloves
* Old Hunter Leggings

## See Also

* NPC
* Weapons
* Attire
Monsters

The following is a list of Monsters in the game Bloodborne. Those afflicted with the Scourge of the Beast sooner or later transform into unspeakable abominations, creatures without familiar shape or form. After roaming the streets night after night to rid the streets of beasts, even the denizens themselves eventually take on a crazed and demented look. Peer deep into their clouded eyes and you will find it impossible to tell the difference between hunter and beast any longer.

## List of Monsters

### Enemies

* Beast Patient
* Beast-possessed Soul
* Bloodlicker
* Blood Gel
* Brainsucker
* Brain of Mensis
* Cain's Servant
* Cainhurst Spirit
* Carrion Crow
* Celestial Larvae
* Chime Maiden
* Church Giant
* Church Servant
* Cloaked Beast Patient
* Cramped Casket
* Crawler
* Evil Labyrinth Spirit
* Executioner
* Eye Collector
* Fluorescent Flower
* Garden of Eyes
* Giant Lost Child
* Gravekeeper Scorpion
* Hemwick Grave Woman
* Hunting Dog
* Hunter Mob
* Keeper of the Old Lords
* Keeper's Hunting Dog
* Kidnapper
* Labyrinth Madman
* Labyrinth Mole
* Giant Rat
* Labyrinth Ritekeeper
* Labyrinth Warrior
* Labyrinth Watcher
* Large Crawler
* Large Huntsman
* Large Nightmare Apostle
* Large Viper Pit
* Loran Cleric
* Loran Silverbeast
* Lost Child of Antiquity
* Mad One
* Maneater Boar
* Mergo's Attendant
* Mergo's Chief Attendant
* Merciless Watcher
* Nightmare Apostles
* Parasitic Leech
* Pilgrim
* Rabid Dog
* Rotted Corpse
* Scholars
* Scourge Beast
* Shadow of Yharnam
* Skeletal Puppet
* Small Celestial Emissary
* Snake Ball
* Snake Parasite
* Undead Giant
* Watcher Chieftain
* Watcher's Gravedigger
* Wheelchair Mob
* Winter Lantern

### Bosses

* Amygdala
* Blood-Starved Beast
* Cleric Beast
* Celestial Emissary
* Darkbeast
* Ebrietas
* Father Gascoigne
* Gherman, the First Hunter
* Martyr Logarius
* Mergo's Wet Nurse
* Microlash, Host of the Nightmare
* Moon Presence
* Shadow of Yharnam
* Rom, the Vacuous Spider
* The One Reborn
* The Witch of Hemwick
* Vicar Amelia

## List Of DLC Monsters

### DLC Enemies

* Mad Hunter
* Mad Guard Dog

### DLC Bosses

* Ludwig, The Accursed
* The First Vicar

## Hunter Bosses

* Forgotten Madman
* Bloody Crow Of Cainhurst
* Gehrman, the First Hunter
* Henryk

*This article is a stub. You can help Bloodborne Wiki by expanding it.*
Hunter Garb

## Description

### Garb

"One of the standard articles of hunter attire fashioned at the workshop, accompanied with a short cape to wipe away blood. A fine piece of hunter attire that provides stable defence to anyone facing Yharnam's beastly threat. Allows one to stalk beasts unannounced, by cover of night."

## Stats

### Garb

-Physical DEF: 110

```
  Blunt: 110

```

```
  Thrust: 80

```

-Blood DEF: 110

-Arcane: 40

-Fire: 110

-Bolt: 70

## Location

From the Great Bridge, keep forward to the end. (after the 2 beast wolfs) turn right and go down the stair case. turn left to where woden boxes are. break them and fall down. go down the ladder and keep going until you find another ladder. where an enemy patrols back and forth. go down and go to way you see a drop. DO NOT drop down, instead face left, where an enemy is standing. there will be a corpse with the set on it.
Bloodborne

**Bloodborne** is a new game in development by Sony and From Software Arriving March 24th, 2015. The game has been described as "Dark Souls with shotguns", and is expected to be a PlayStation 4 exclusive. The game has procedurally generated area which shifts depending on the player. It includes three layers with a focus on variety, tricks and traps, according to the developers at From Software who demoed the dungeon. From the gameplay demo below, you can see a player running through the dungeons, assisted by others, while unlocking access to a boss fight with an ancient guard dog wreathed in flame. The idea, according to From Software, is to keep it an "ever changing" dungeon and give players the opportunity to share the dungeons with their friends.

## Features

* A Terrifying New World: Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.
* Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.
* A New Generation of Action RPG: Stunningly detailed gothic environments, atmospheric lighting, and advanced new online experiences showcase the power and prowess of the PlayStation(R)4 system.
* Ever-changing Chalice Dungeons to Explore: Use holy chalices to gain entrance to a network of vast underground ruins, filled with traps, beasts, and rewards, to explore and conquer alone or with others. These procedurally generated dungeons offer brand new challenges to master, and can be uploaded or shared with friends.
CharacterRU executor/док

Документация[обновить]
Карточка для использования на странице Исполнителя. Шаблон основан на Шаблон:CharacterRU building.

## Использование

```
{{CharacterRU executor
}}

```

## Пример

 Английская Озвучка | Армин Швинг Эрик Хансен

Это страница документации. Её следует включить в основную страницу шаблона. Более подробная информация здесь.
Weapons

The following is a list of Weapons in the game Bloodborne. Trick weapons are wieded with the right hand and employed in beast hunting.

## List of Weapons

### Melee weapons

* Beast Claw
* Blade of Mercy
* Burial Blade
* Chikage
* Hunter Axe
* Kirkhammer
* Logarius' Wheel
* Ludwig's Holy Blade
* Reiterpallasch
* Rifle Spear
* Saw Cleaver
* Saw Spear
* Stake Driver
* Threaded Cane
* Tonitrus

### Side-Arms

* Torch
* Wooden Shield
* Rosmarinus
* Repeating Pistol
* Ludwig's Rifle
* Hunter Blunderbuss
* Hunter Pistol
* Hunter's Torch
* Evelyn
* Flamesprayer
* Cannon

## List of DLC weapons

### melee Weapons

* Beasthunter Saif
* Boomhammer
* Rakuyo

*This article is a stub. You can help Bloodborne Wiki by expanding it.*
Chalice Dungeon

The **Chalice Dungeon** is one of the modes in Bloodborne.

## Description

Underneath Yharnam there is a vast underground ruins spread wide and deep across multiple floors. Horrifying and ancient, it appears to have been created by something not quite human. It’s at once both a graveyard, and a place of slumber.

What’s more, these ruins change their appearance for each visitor.

The seal to these underground ruins can be broken by conducting a special ritual using a holy chalice. Every time the ritual is performed, the dungeon’s structure changes.

This is what the Chalice Dungeon feature is all about; delivering a constant stream of content to explore and conquer alone or with fellow Hunters, and the freedom to share these dungeons with friends and the world.

## Features

* Traps - Both a grave and a place of slumber, these dungeons are not a place where visitors are welcomed. Those who venture here quickly find this out thanks to the many fatal traps hidden throughout the tunnels and halls, such as these guillotine blades covered in the blood of unsuspecting Hunters.
* Architectural Variety - The sheer size and adaptibility of the Chalice Dungeons are what makes them so alluring to hunters - that and the promise of treasure and newfound challenge. Not limited to simple rooms or hallways, Dungeons can contain murky swamps, narrow rocky corridors, or even grand, ornate halls teeming with rich detail.

## Threats

* Ancient Guard Dog
* Protectors
* Ritual Masters
Cleric Beast

The **Cleric Beast** is one of the Monsters in the game Bloodborne.

## Description

The plague that has stricken Yharnam has left many of Yharnam’s residents in various states of transformation into all manner of savage beasts, but the Cleric Beast is undoubtedly one of the largest malformed beasts that hunters are bound to encounter. This creature’s emaciated form belies its immense power, and its piercing cry will make even a hardened hunter think twice.

## Boss Details

**Cleric Beast** is one of the first bosses you will encounter (if not rushing to Father Gascoigne first).
**Cleric Beast** has -?- Health Points.

## Strategy

If you haven't killed Father Gascoigne yet, you can summon him with Beckoning Bell by the well at which place you can find the Torch.
The boss fight area is big enough for you to have quick maneuvers and lots of dodging.
**Cleric Beast** is a Beast type enemy, which mean he is weak to fire damage, bringing Fire Paper can assist well, if not, use Oil Urn and then throw some Molotov Cocktail to deal big damage.
it is best to stay behind him, as he is kind of slow on his attacks.

## Notes

**Cleric Beast** can sometimes lag in a way, in which he can attack you from far away, it is happening very rarely.

## Attacks

-Punch: A basic attack in which **Cleric Beast** swings his arms to attack the player.

-Slam: A strong attach in which the boss can slam his fists / weapon on the ground, dealing high damage.

-Grab: **Cleric Beast** can grab the player and slam him into the ground, dealing high damage.

-Jump: **Cleric Beast** can jump up to the sky and land on the player. it is possible to dodge this attack very easily.

-Launch: **Cleric Beast** will launch himself towards the player. it is very easy to dodge that attack, if not, the damage might be fatal for new players.
Hunter Badges

**Hunter Badges** are Key Items that when obtained, allow a hunter to purchase new and unique weapons from the Merchants of the Hunter's Dream. The following is a list of Hunter Badges available in Bloodborne.

## List of Hunter Badges

* Cainhurst Badge
* Cosmic Eye Watcher Badge
* Crow Hunter Badge
* Old Hunter Badge
* Powder Keg Hunter Badge
* Radiant Hunter Badge
* Saw Hunter Badge
* Spark Hunter Badge
* Sword Hunter Badge
* Wheel Hunter Badge
Blade of Mercy

**Durability:** | 200

**Blade of Mercy** is one of the Weapons available in the game Bloodborne.

## Description

A special trick weapon passed down among
hunters of hunters. One of the oldest weapons
of the workshop.

Splits into two when activated. The weapon's
warped blades are forged with siderite, a rare mineral
of the heavens. Most effective swift attacks,
such as after a quick-stepping.

Though all of Bloodborne's melee weapons offer alternate stances or types of attack, one of the most unique of these
transforming tools is the Blade of Mercy. This seemingly single blade changes from one sword into two,
making it great for swift attacks, especially in combat situations with lots of side-stepping.

## Location

Killing "Eileen The Crow" and obtaining "Crow Hunter Badge". sold in the messengers bath for 60,000 "Blood Echos".
Saw Spear

**Durability:** | 200

**Saw Spear** is one of the Weapons available in the game Bloodborne.

## Description

One of the trick weapons of the workshop, commonly used by those who dedicate themselves to the hunt.
This saw, effective at drawing the blood of beasts, transforms into a medium-range spear.
The saw, with its set of blood-letting teeth, has become a symbol of the hunt, and only grows in effectiveness
the more grotesquely transformed the beast.
Hunter Pistol

The **Hunter Pistol** is one of the Weapons in the game Bloodborne.

## Description

Pistol made at the workshop, for hunters stalking beasts.

Hunter firearms are specially crafted to employ
Quicksilver Bullets fused with the wielder's own blood,
boosting damage against beasts.

The pistol is a quicker draw than the blunderbuss,
allowing for speedier responses to attacks.
Rifle Spear

**Durability:** | 180

**Rifle Spear** is one of the Weapons available in the game Bloodborne.

## Description

A trick weapon crafted by the workshop heretics, the Powder Kegs.

A prototype weapon serving as a simple firearm and
spear, possibly created in imitation of a lost Cainhurst weapon.

Lacks any notable functions, saving that it is the only
trick weapon with an attached gun.
Grand Cathedral

"Grand Cathedral" is the location in which you will be fighting the boss "Vicar Amelia". once she is defeated, a lamp will appear.

## How to get

Once you have opened the large gate with a special emblem, turn left where an enemy with a "Flamesprayer" is roaming and keep going down, reach the stairs and keep going down still, turn right and go down the alleyway. get rid of the enemies, you will manage to find a ladder, climb it. from there, find your way to drop on a building roof, jump down. (better open the 2 gates which are locked, you will find them easily.) then, go up ALL the stairs until you reach a big door. opening the door will lead you into the room of the boos fight.

## Uses

After killing "Vicar Amelia", a skull in front of the lamp will shine as a loot, activate it and then claim the reward.

## Bosses

Vicar Amelia

Crow Assassin
Darkbeast Paarl

The **Darkbeast** is one of the Monsters in the game Bloodborne.

## Description

The long, sinuous body of this beast is comprised almost entirely of bones. It attacks its victims with jerky, erratic movements, while discharging electrical currents through its twisted, ancient body. With its bony form and a wrinkle-covered skull, people say this beast must be very old, very ancient.

Or perhaps it is a descendent of the plague-ridden city.
Stake Driver

**Durability:** | 200

**Stake Driver** is one of the Weapons available in the game Bloodborne.

## Description

A trick weapon fashioned by the workshop heretics,
the Powder Kegs. Favored by the retired hunter Djura.

The stake driver, with its queerly complex design, violently drives thick stakes into the flesh of foes.
The stake driver allows for high-damage critical attacks, but is difficult to use and leaves its wielder wide open,
but none of this should bother a mere Powder Keg
Ritual Masters

The **Ritual Masters** is one of the threats found in the Chalice Dungeon.

## Description

Whether the ruins are tombs or a mere resting place for something dark and foul, or both, one thing is true: Someone or something lies asleep here. The Protectors also worship what lies beneath, and among the Protectors are a special class of ritual masters that carry out horrific and detestable ritual rites.
Gherman, the First Hunter

**Summary**

The Servant of the Moon Presence, Gherman guides hunters through the Yharnam and serves the hunters dream. Gherman was the first hunter to fight against the beastly scourge, eventually going on to fight beast as an official sub branch of Yharnam's Healing Church. Eventually however the his organization was disbanded and Gherman was left alone. Some time afterward Gherman obtained the umbilical cord of a great one and trancended into the Hunters Dream where the Moon Presence forces him to guide Hunters into the Hunt.

**Boss Fight**

**Trivia**

* It can be assumed through a random comment made while Gherman sleeps that he wishes to leave the Hunters Dream, seeing that he called out for Master Wilhem, Laurnce, and anybody to help him.
Evelyn

The **Evelyn** is one of the Weapons in the game Bloodborne.

## Description

Special pistol used by Cainhurst knights.

The Evelyn uses Quicksilver Bullets, just as any workshop
firearm, but the Cainhurst variant relies more on bloodtinge.

Lovingly named after a woman and graced with an intricate
design, Evelyns were adored by Cainhurst knights.
Torch

The **Torch** is one of the Weapons in the game Bloodborne.

## Description

A common torch formed by wrapping a pine resin-drenched
cloth around the end of a long stick.

Hunters choose torches not only because the hunt leads
them to the darkest nooks, but also because certain creatures
they encounter are possessed of a deathly fear of flame.
Hunter Axe

**Durability:** | 250

The **Hunter Axe** is one of the Weapons in the game Bloodborne.

## Description

Powerful in its shortened form. But when the handle is extended to its full length, its reach and area attacks are almost unparalleled. This combination of range and wide, sweeping attacks allows hunters to inflict damage on multiple enemies simultaneously, making it a solid weapon for both crowd control and assaults on single targets alike.
Wheelchair Mob

The **Wheelchair Mob** is one of the Enemies in the game Bloodborne.

## Description

Within the swarming hunter mobs, few elderly men in wheelchairs are spotted from time to time. Elderly men, especially rich elderly men in wheelchairs, are common in Yharnam, and many of them continue to carry guns for self-defense.
Reiterpallasch

**Durability:** | 120

**Reiterpallasch** is one of the Weapons available in the game Bloodborne.

## Description

Weapon wielded by the Knights of Cainhurst.

Combines an elegant knight's sword with the peculiar
firearm wielded by the Cainhurst order.

The old nobles, long-time imbibers of blood, are no strangers
to the sanguine plague,and the disposal of beasts was a
discrete task left to their servants, or knights, as they were
called for the sake of appearances.
Hunter Hat

**Resistance:** | 5/11/14/16

**Hunter Hat** is one of the types of Armor in the game Bloodborne.

## Description

One of the standard articles of hunter attire fashioned at the
workshop.

A fine piece of hunter attire that provides stable defence to
anyone facing Yharnam's beastly threat.

Allows one to stalk beats unannounced, by cover of night.
Choir Set

## Description

### Blindfold Cap

"Attire of the Choir, high-ranking members of the Healing Church. Members of the Choir are both the highest-ranking clerics of the Healing Church, and scholars who continue the work that began at Byrgenwerth. The eye covering indicates their debt to the teachings of Master Willem, even though their paths diverged."

### Garb

"Attire of the Choir, high-ranking members of the Healing Church. Members of the Choir are both the highest-ranking clerics of the Healing Church, and scholars who continue the work that began at Byrgenwerth. Together with the left behind Great One, they look to the skies, in search of astral signs, that may lead them to the rediscovery of true greatness."

### Gloves

"Attire of the Choir, high-ranking members of the Healing Church. Members of the Choir are both the highest-ranking clerics of the Healing Church, and scholars who continue the work that began at Byrgenwerth. The eye covering indicates their debt to the teachings of Master Willem, even though their paths diverged."

### Trousers

"Attire of the Choir, high-ranking members of the Healing Church. Members of the Choir are both the highest-ranking clerics of the Healing Church, and scholars who continue the work that began at Byrgenwerth. The eye covering indicates their debt to the teachings of Master Willem, even though their paths diverged."
Hunter Blunderbuss

The **Hunter Blunderbuss** is one of the Weapons in the game Bloodborne.

## Description

A blunderbuss created at the workshop for the hunters'
line of work.

Hunter firearms are specially crafted to employ Quicksilver
Bullets fused with the wielder's own blood, boosting damage
against beasts.

The impact of this highly-effective weapon counters beasts'
swift movements, and its wide spread is nigh-on guaranteed
to hit the mark.
NPC

NPCs are the many people you will meet trough the game, they will help you or guide your way.

This list is made from letters A to Z.

## Note

The names of some of the NPCs here are not correct and might be false, due to being created by players.

## List Of NPCs

* Beast Beggar
* Alfred
* Annalise, Queen Of The Vilebloods
* Arianna
* Bath Messengers
* Djura
* Eileen The Crow
* Gerhman, The First Hunter
* Gilbert
* Iosefka
* Old Lady
* Master Willem
* Messengers
* Narrow Minded Man
* Oedon Dweller
* Spider Guy
* Sister Adella
* The Doll
* Valtr, Master Of The League
* Young Girl

## DLC NPCs

* Brador, Church Assassin
* Saint Adeline
* Simon The Sane Hunter
* Yamamura The Wanderer

*This article is a stub. You can help Bloodborne Wiki by expanding it.*
Central Yharnam

"Central Yarnham", it is the second lamp that you will find from the beginning of the game. (if died by the wolf at "1st Floor Sickroom")

### How to get

From the "1st Floor Sickroom", go to the huge gate and open it, after opening it, after that, turn right and there will be another locked huge gate. watch for the enemies. there will be a leaver which you will have to pull. (by the lever is a body with "Blood Vials" on it) once pulled, a ladder will go down, climb it to the top and you will see the lamp right away in front of you.
Locations

The following is a list of locations in the game Bloodborne.

## List of Locations

### Main Game Locations

* 1st Floor Sickroom
* Hunter’s Dream
* Central Yharnam
* Yharnam
* Great Bridge
* Tomb Of Oedon
* Cathedral Ward
* Grand Cathedral
* Forbidden Woods
* Forbidden Grave
* Byrgenwerth
* Moonside Lake
* Yahar'gul, Unseen Village
* Yahar'gul Chapel
* Advent Plaza
* Nightmare Of Mensis
* Mergo's Loft: Base
* Mergo's Loft: Middle

### DLC Locations

* Hunter's Nightmare

*This article is a stub. You can help Bloodborne Wiki by expanding it.*
Architectural Variety

**Architectural Variety** are one of the features of the Chalice Dungeon.

## Description

The sheer size and adaptibility of the Chalice Dungeons are what makes them so alluring to hunters - that and the promise of treasure and newfound challenge. Not limited to simple rooms or hallways, Dungeons can contain murky swamps, narrow rocky corridors, or even grand, ornate halls teeming with rich detail.
1st Floor Sickroom

The "1st Floor Sickroom" is the room you start the game in.
You can come back later on, but the doors will be locked and Iosefka will be talking with you, giving you some of her quest lines.
You can also reach it from the second location, you will have to come from the "Forbidden Woods" for that.

## How to get

### First Way

The first way is the lamp. the lamp always brings you to where you fought the wolf at the beginning but the doors behind will always get closed, no matter how much times you open them.

### Second Way

The second way. using the \*Forbidden Woods lamp. as you spawn there, go forward to the path to which you arrive at a little village. at the left side of the village, a little house rounded by cages with guard dogs. behind the house, to the left, a passage to a cave.. go down forward but watch your step. ( this cave will have 2/3 giants inside it, and will be full with a poison pool so bring some blood vials. ) keep going forward until you see another passage, go in and find the ladder, climb it to reach another ladder and climb this one as well. when you reach the top, open the gate to the right, of course you wont need it but its useful in cases. turn back and go to the stairs, go down and keep going forward until you reach a ladder, climb the ladder and go forward to a broken window. now.. new steps down below.

## Uses

1. Turn right to a room which has an enemy in it, kill the enemy. on the same operating table you woke up in the beginning of the game will be an item called \*Cainhurst Summons.
2. Turn left and go ALL the way down the hallway and reach a room with a chest, the chest contains -?- .
3. Turn left, and then right. go to the doors and open them, once you do, Iosefka will be there and then:

```
  A: before killing Rom, the Vacuous Spider, she will warn you to leave, if you wont, she will attack you. defeat her and get -?- .
  B: After killink Rom, the Vacuous Spider, she will be laying on a table. kill her and get -?- .

```

### Refuge

Talking with Iosefka when the doors are closed, she will tell you to tell people about her place. for each NPC you bring her, she will give you -?- .
the NPCs turn into enemies.
Crow Assassin

**Crow Assassin**, a little mini-boss hunter. he is encountered at Grand Cathedral after completing ALL of the side-quests from Eileen The Crow.

## Weapons

He uses the Repeating Pistol and the Chikage. He uses the Old Hunter's Bone a lot. he is Wearing the Crow Hunter Garb and Cainhurst Helmet. it is very hard to see what he wears as leggings and gloves due to his fast movement.

## Strategy

Due to him using Chikage, he uses the L1 attack most of the time, which drains his life. it is best to dodge his attack and bullet and lure him outside. he will try to get back inside but if your'e lucky, you may manage to block his way and attack him multiple times.
Burial Blade

**Durability:** | 200

**Burial Blade** is one of the Weapons available in the game Bloodborne.

## Description

Trick weapon wielded by Gehrman, the first hunter.

A masterpiece that defined the entire array of weapons crafted at the workshop.
Its blade is forged with siderite, said to have fallen from the heavens.

Gehrman surely saw the hunt as a dirge of farewell, wishing only that his prey might rest in peace,
never again to awaken to another harrowing nightmare.
Kirkhammer

**Durability:** | 250

**Kirkhammer** is one of the Weapons available in the game Bloodborne.

## Description

A trick weapon typically used by Healing Church hunters.

On the one side, an easily handled silver sword.
On the other, a giant obtuse stone weapon, characterized by a blunt strike and extreme force of impact.

The Church takes a heavy-handed, merciless stance
toward the plague of beasts, an irony not lost upon
the wielders of this most symbolic weapon.
News

New Gameplay Trailer Released at Gamescom - **August 12, 2014**

Dark Souls creator’s next game is PS4 exclusive Project Beast suggest leaks - **May 6, 2014**

From Software's Rumored to be Working on Project Beast - **May 4, 2014**

'Project Beast' Screenshots Leaked: Possible PS4 Exclusive From Makers Of 'Dark Souls' - **May 2, 2014**
Beast Claw

**Durability:** | 180

**Beast Claw** is one of the Weapons available in the game Bloodborne.

## Description

Beastly weapon wielded by Irreverent Izzy.

Crafted by chiseling the long bones of an undead darkbeast
and fastening them to the weapon. The bones are still alive,
and when unleashed, grant its wielder a spurt of beastly
power.

As flesh is flayed and blood is sprayed, the beast within
awakens, and in time, the wielder of this weapon surges with
both strength and feverish reverie.

## Location

Lower Ailign Loran Chalice Dungeon. after 1st boss, before 1st lamp on second floor, to the right/left in a chest.
Hunter Set

## Description

### Hat

"One of the standard articles of hunter attire fashioned at the workshop. A fine piece of hunter attire that provides stable defence to anyone facing Yharnam's beastly threat. Recognisable by its withered feathers, this cap is fashioned after one of the old hunters."

### Garb

"One of the standard articles of hunter attire fashioned at the workshop, accompanied with a short cape to wipe away blood. A fine piece of hunter attire that provides stable defence to anyone facing Yharnam's beastly threat. Allows one to stalk beasts unannounced, by cover of night."

### Gloves

"One of the standard articles of hunter attire fashioned at the workshop. A fine piece of hunter attire that provides stable defence to anyone facing Yharnam's beastly threat. Allows one to stalk beasts unannounced, by cover of night."

### Trousers

"One of the standard articles of hunter attire fashioned at the workshop. A fine piece of hunter attire that provides stable defence to anyone facing Yharnam's beastly threat. Allows one to stalk beasts unannounced, by cover of night."

## Stats

### Hat

-Physical DEF: 50

```
  Blunt: 50

```

```
  Thrust: 40

```

-Blood DEF: 50

-Arcane: 20

-Fire: 50

-Bolt: 30

### Garb

-Physical DEF: 110

```
  Blunt: 110

```

```
  Thrust: 80

```

-Blood DEF: 110

-Arcane: 40

-Fire: 110

-Bolt: 70

### Gloves

-Physical DEF: 50

```
  Blunt: 50

```

```
  Thrust: 50

```

-Blood DEF: 50

-Arcane: 40

-Fire: 60

-Bolt: 50

### Trousers

-Physical DEF: 60

```
  Blunt: 60

```

```
  Thrust: 50

```

-Blood DEF: 60

-Arcane: 50

-Fire: 60

-Bolt: 50

## Location

From the Great Bridge, keep forward to the end. (after the 2 beast wolfs) turn right and go down the stair case. turn left to where woden boxes are. break them and fall down. go down the ladder and keep going until you find another ladder. where an enemy patrols back and forth. go down and go to way you see a drop. DO NOT drop down, instead face left, where an enemy is standing. there will be a corpse with the set on it.
Hunter Mob

The **Hunter Mob** is one of the Enemies in the game Bloodborne.

## Description

Due to the infestation of the scourge, this is what the mob that has risen for the beast hunt have become.

The fever-like urge to hunt remains, but they themselves have already been infested with the scourge of the beast. Unaware of this fact, they continue to search for prey to hunt and kill. Perhaps through their murky eyes, humans are seen as the true beasts.
Chikage

**Chikage** is one of the Weapons available in the game Bloodborne.

## Description

Foreign-made weapon wielded by the royal guards who
protect Annalise, Queen of the Vilebloods at Cainhurst
Castle.

When the intricate, rippled engraving that spans the
Chikage's blade is imbrued with blood, the sword sings in
scarlet hues.

However, the rite eats away at the wielder's very essence.
Third Umbilical Cord

The **Third Umbilical Cord** is one of the Recovery items available in Bloodborne.

## Description

A great relic, also known as the Cord of the Eye. Every infant Great One has this precursor to the umbilical cord.

Every Great One loses its child, and then yearns for a surrogate. The Third Umbilical Cord precipitated the encounter with the pale moon, which beckoned the hunters and conceived the hunter's dream.

Use to gain Insight and, so they say, eyes on the inside, although no one remembers what that truly entails.
Face Details

The **Face Details** menu always you to change the details of your face. In this menu you can choose from Face Presets, Similar Face, Features, Face Shape, Skin Color/Makeup, Hair/Facial Hair, Pupils, and Tattoo/Mark/Glasses.

## Features

The features menu allows your player to select their Apparent Age, Facial Aesthetic, and Form Emphasis.

## Face Shape

Allows you to edit your facial Shape. You can do this by selecting your Facial Balance, Forehead/Glabella, Brow Ridge, Eyes, Nose Ridge, Nostrils, Cheeks, Lips, Mouth, Chin, and Jaw.

## Skin Color/Makeup

Here you can edit the Base Skin Color, Skin Color, Eye Area, and Lipstick.

## Hair/Facial Hair

Allows you to edit the Hair/Brow/Beard Color, Hair, Hair Color, Brow Brow Color, Beard, Beard Color, Eyelashes, and Eyelash Color.

## Pupils

Allows you to edit Size of Pupils, Color of Pupils, Right Pupil Size, Right Pupil Color, Left Pupil Size, Left Pupil Color.

## Tattoo/Mark/Glasses

Allows you to edit Tattoo/Mark, Tattoo/Mark Color, Tweak Tattoo/Mark/Glasses, and Color of Glasses.