Charming Bullet

*Charming Bullets* are a type of bullet in *Wizard With a Gun*.

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## Description

A bullet that charms enemies so they follow and fight alongside you. Does not work on Chaos.

* Charms an animal or mechana to fight alongside you.

## Behavior

Charming Bullets apply an in-complete charm debuff on any enemies (excluding chaos) it hits. Players must shoot the creature with a Charming Bullet multiple times to successfully charm it, this may take more or less bullets depending on the bullet's level/tier, weapon, or the creature's armor level.

Enemies that have not been fully charmed will be aggressive (or fearful if the enemy is passive) to the player, and an in-complete charm debuff will begin to tick down after roughly 5 seconds have passed since being hit with a Charming Bullet.

A Mechana not yet fully charmed, note that it still attacks the player.A Mechana that has been successfully charmed. Note the new [Pet] interaction.
### Charmed Enemy Behavior

An enemy successfully charmed using Charming Bullets will gain heart particles around its model, and the charm debuff will no longer begin to tick down after 5 seconds. A successful charm lasts forever, however, no more than 1 creature can be charmed at any time. Charming a second creature will cause the previously charmed creature to become uncharmed, and depending on the creature's temperament, they may either become immediately aggressive or remain passive to the player.

Charmed enemies will attack anything the player attacks, as well as become aggressive to anything that acknowledges the player, this includes creatures like Billycorn Kid, which are completely passive and fearful of the player. Additionally, if the player attacks something and leaves before the entity is killed, the charmed creature will remember that target, and resume aggression towards it if the player returns to the attacked entity.

Most charmed enemies will gain an interactive option to be pet by the player, and a few creatures have special animations in response to being pet, namely the Mechana and Vulf.

## Combos and Tips

* Bosses can be charmed.
* It's inadvisable to charm enemies such as Jynx or Billycorn Kid, as they will run away if a player attacks any entity, including inanimate objects.
* Charming Bullets modified with Kind Nature Powder will allow the player to charm 2 enemies at once, as opposed to only 1.
* Enemies the have been charmed will retain the armor level they spawned with, however, Charming Bullets modified with Charm Booster Powder will boost the charmed creature's armor level to that of the bullet.
* Charmed enemies cannot follow players into the Tower. Charmed enemies *can* however follow players into boss towers. Additionally, certain enemies can spawn with lesser creatures following them (Mother of All Jynxes, Decayed Phrogg, Phibb Mama, etc.), and, when charmed, the lesser creatures will also follow players into boss battles. These creatures will be automatically allied to the player when this happens.

## Notes

* Sadly, you cannot pet bosses that have been charmed.