MVP

## **MVP Ranking**

Last updated 20 April 2018: Base on China Version (天天打波利)

## MVP Shard Price Chart

Shard needed for MVP eggs increases per egg acquired from finishing shard. 120 Shards, 240 shards, 360 shards, 480 shards, etc.

**Last updated 07 Oct 2017: Base on China Version (天天打波利)**

## MVP Strategy (R0/R1)

### **Jakk 4-5\***

70k power for 5\* Jakk defeat.

* Berserk >> Stun >> Double Strafe >> Element stun >> (e.g. Stone Curse.)

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### **King Goblin 4-5\***

115-122k power for King Goblin 5\*

* Provoke >> Sleep Bolt >> Double Strafe >> Stun.
* Berserk >> Double hit >> Stun >> Frost Stun

### **Angeling 4\***

155k above for 4\* Angeling

* Berserk >>Sleep Bolt >> Double Strafe >>Stun

### **Angeling 5\***

189k pow

* Stone/frost >> Multiattack >> Sleep >> Stun). Usable against most skill spamming bosses
* Provoke >>Sleep Bolt(cancel counter) >>stun(cancel awaken) >>Double Strafe

### **Deviling 1-4\***

264k (2nd Job)

* Berserk II >> Sleep Bolt I >> Double Strafe >> Power Arrow II

### **Deviling 5\***

278k (2nd Job)

* Berserk II >> Sleep Bolt I >> Double Strafe >> Power Arrow II

### **GTB 1\* – 4\***

420k power (2nd Job) ASPD 1700

* Berserk >> Sleeping Blade >> MultiAttack >> Fatal Blow
* Berserk II >> Sleep Bolt I >> Double Strafe >> Power Arrow II
* Deal Dmg >> Mediation >> Berserk II >> Multiattack

### **GTB 5\***

ASPD req 1400-1500 or 2200-2300. Approx 385k power clear.

After lv. 70, Max SP over 22k or enough power may be required to clear.

* Same as 4\*
* Seen on youtube and worked >> Magician: Double / Counter / Heal (I replaced by the Single Hit) / Stun
* Knight: (22,5k SP) Triple Action >> Spear Dynamo >> Berserk >> Double Attack

* GTB 1 - 4 (Berserk > Sleep > Multiattack > Stun) ASPD 1000-1200 \*\*\
* GTB 5 - Same as 4, however ASPD req is now 1400-1500 or 2200-2300. 385k power clear possible. \*\*\
* GTB Alternative. Credit @cat (Double > Berserk > Counter > Bash)
* GTB Alternative. Credit @Blitz (Double > Counter > Berserk > Provoke)

### **330/331 Gargoyle/Thief Bug**

349k power at clear

* Stone/Frost >> Sleep >> Stun >> Multiattack
* Provoke >> Sleep >> Stun >> Multiattack
* Counter Attack >> Sleep Bolt >> Berserk >> Double Strafe

### **Umbala 345**

Pow 371k, aspd 1838

* Berserk >> Stun >> Multihit >> Sleep)

### **Umbala 350**

Pow 385k, Matk 13.8k, def/mdef 11.5k ASPD 1600

* Berserk >> Magical Shock 2 (stun) >> Mindblow 1 (dmg) >> Magical Double Hit (multihit)

### **Umbala 350/+**

Pow 380k, ATK 13.3k, DEF/M.DEF 10k, ATKS 1894

* Berserk II >> Sleeping Blade I >> Full Throttle I *(Rebrith I)*>> Double Attack II

Umbala 380 (Pow 415k, berserk > stone > sleep > multiattack) make sure berserk is 9. Aspd 1700.

Umbala 385  (Pow 489k Berserk II > sleep > Double II > Froze/sleep) aspd 1950

Umbala 395 (Stone > Sleep > Stun > Double) aspd don’t matter. Stack Def as high as you can.

Umbala 399 (Berserk > Double > Single > Cure) aspd doesn’t matter. Stack Def as high as you can.

Umbala 400 (Berserk > Double > Stone > Cure) aspd doesn’t matter. Stack Def as high as you can.

Umbala 406 (Sleep > Stun > Berserk > Double) ASPD 4936

Umbala 409 (Double > Stun > Stone > Berserk) ASPD 4900

If you’re against a wall and the enemy has no threatening skills (or is using counterattack), the Berserk > Double > Counter attack > Cure set is extremely powerful and has a good chance of allowing you to push through anyway. Pair with DEF/MDEF pets and Ghostring for best results. This can allow for some ridiculously low power clears (compared to a typical Berserk > Sleep > Double > Stun combo).

### **Maya 1-3**

389k-428k Power/ 1200/1700/1900 aspd

* Berserk >> Double >> Stun >> Stone/Freeze

### **Umbala 380**

Berserk is 9. Aspd 1700.

* Pow 485k, berserk >> stone >> sleep >> multiattack

### **Umbala 385**

Aspd 1950

* Berserk >> sleep >> Double >> Stun

###

### **Mistress**

Pow 600-700k

* Damage (Triple) >> Full Throttle >> Stun >> Berserk >> Damage (Double)
* (archer) Toxic Arrow >> Double Strafe >> Frost Arrow >> Awaken >> Berserk
* (mage) Jack Frost >> Double >> Stone Curse >> Awaken >> Berserk

###

### **Baphomet 1-3**

Pow 800k-950k

* (mage) Jack Frost >> Sleep >> Stone Curse >> Magical Shock >> Magical Double Hit
* (mage) V2: Full Throttle >> Magical Shock >> Sleep >> Berserk >> Magical Double Hit
* (knight) Berserk >> Sleeping Blade >> Full Throttle >> Double Hit >> Triple Hit
* (knight) V2: Awaken >> Berserk >> Frost Blade >> Full Throttle >> Double Hit
* (archer) Berserk >> Double Strafe >> frost arrow >> Toxic Arrow >> full throttle
* (archer) V2 Toxic Arrow >> Berserk >> Sleep Bolt >> Double Strafe >> Full Throttle

###

### **Baphomet 4**

Pow 900k-1kk

* (Archer) Berserk >> Sleep Bolt >> Full Throttle >> Double Strafe >> Awaken
* Runes : Ciernie >> Kupona >> Flamma >> Enkeli >> Era

### **Drake 1 - 5**

Drake 1-5 (Berserk > Sleep > Double > Stun > Triple) Damage is low, but definitely the safest way to handle the fight.

## MVP Strategy (R2)

### **Jakk**

* Berserk > Frost > Double (Asthayi) > Bash
* **Pet**: Thump > Raid Away > Protection

#### **King Goblin**

* Berserk > Stun (Asthayi) > Double > Bash
* **Pet**: Thump > Raid Away > Protection

### **Angeling**

* Frost > Berserk > Double (Asthayi) > Bash
* **Pet**: Thump > Raid Away > Protection

#### **Baphomet**

* Dracula / Mistress equivalent
	+ Frost/Stone (Taika / Flamma) > Berserk (Opari) > Single (Adamzat) > Double (Vald) > Cure (Asthayi)
		- if SP problems, get Isis Explore pet to 5 hearts.
	+ **Pet**: CC > Protection > Double > CC

### **If Equipped with Quick Spell**

#### General

* **4 cycle**: Frost / Stone (Flamma) > Berserk (Desita) > Magical Chase / Traumatic Blow / Vulnerability Mark (Adamzat) > Charged Attack / Elemental Bomb / Charged Bolt (Asthayi)
* **5 cycle:** Frost / Stone (Flamma) > Berserk (Desita) > Magical Chase / Traumatic Blow / Vulnerability Mark (Adamzat) > Charged Attack / Elemental Bomb / Charged Bolt (Asthayi) > Speed Burst (Opari)
* **Pet** (CC>Quick Spell>Protection>Heal)

## MVP Strategy (R3 above)

### General

* 4 cycle: Target Change (Haere) > Magical Chase / Traumatic Blow / Vulnerability Mark (Lawanan) > Berserk (Adamzat) > Charged Attack / Elemental Bomb / Charged Bolt (Asthayi)
* 5 cycle: Target Change (Haere) > Magical Chase / Traumatic Blow / Vulnerability Mark (Lawanan) > Berserk (Adamzat) > Charged Attack / Elemental Bomb / Charged Bolt (Asthayi) > Speed Burst (Opari / Enkeli)
* Pet 1 (Quick Spell > CC > CC > Restore)
* Pet 2 (CC > Strengthen > Protection > CC)