Level 7

**Survival Difficulty: Class Variable**
**》Mysterious Properties**
**》Scarce Information**
**》Sudden Changes in Environment**
**Level 7** is the 8th level of the Backrooms.

## > Description:

**Level 7** is unique in that it is a vast, rainy expanse of deep water that appears to stretch on endlessly.

**Level 7** is divided into three parts: Thalassophobia and Near Shore, and one currently unconfirmed. The water is purely fresh and safe for consumption. Every four hours, a mist will start forming, and a lighthouse can be seen shining, but it's impossible to reach it, and will remain at the end of a person's sightline. After five hours, the mist will fade and the lighthouse will disappear from vision.

This level poses a significant barrier to future exploration of Level 8 and onward.

## > Thalassophobia Description:

**Survival Difficulty: Class 5**
**》Unsafe**
**》Stable**
**》Dangerous Life-Forms**

**Thalassophobia** is the first section of the level, and the first one many may appear when entering this level.

The first part of **Level 7** provokes a deep sense of Thalassophobia and thus has a strong sanity draining affect. This is 90% of the time the area of the level that one may start out in. This part of the level has these features: Unfathomably deep and dark water, grey skies where the sun is never visible, and constantly choppy water.

The floor of the ocean is made up of carpet hardened by a thick layer of tar above it. There are several skeletons, including several almost-humanoid figures and massive fish. Little else is known about the depths of the waters, aside from the endless expanse of tar and bones.

### >> Death Whales:

Death Wales inhabit this section but no one has been lower than 25 miles below the surface to see anything else. Death Whales look like Humpback Whales from baseline reality, but are anything but peaceful creatures. To give an idea of how much there are, there seems to be one for every two miles of the ocean. Death Whales can detect people by swimming under them at any depth. Once they are close to someone they will swim straight upwards like they are going to breach but instead attempt to swallow the person.

Some Death Whales are faster than others so it is high priority to try swimming away safely. It is also dangerous if one does eventually dodge them because they launch high up in the air after swimming upwards and unfortunately can land on the person when they come down, which would kill a human instantly. These creatures can be below anyone at anytime without a warning, which is why its advised have to be super careful. They stick their mouths out of the water sometimes, which indicates that they breathe air through their mouths. There have been fifty-six deaths because of Death Whales yet. Death Whales are usually solo and it is very rare for more than four to be in the same region or packed together.

## > Near Shore Description:

**Survival Difficulty: Class 3**
**》Unsafe**
**》Stable**
**》One Dangerous Life-Form**
**Near Shore** is the second section of **Level 7**, and is relatively safer than the first section, Thalassophobia.

If one eventually reaches to this location, they are in a much better, safer place. This section is called **Near Shore** due to the fact it consists of an area that appears to be the near region of a shoreline, but a shoreline is never visible no matter how far anyone could travel; two members of the M.E.G. have travelled twenty-six miles before turning back. It has black rocky formations, and a large amount of sea life, making this level perfect for Storks to live in. It also has other birds that look identical to seagulls with two pink bands around their beak, as well as a large lizard creature species that is undocumented and doesn't have enough provided information. Most of the entities here are non-hostile and peaceful. The sky here is brighter but still grey, and the sheer Thalassophobia sensation is gone. Many types of wildlife live here, both native and not.

#### **Birds**

* **Backgulls:** As stated before, they are the most common bird here and look very similar to seagulls but with two pink stripes on their beak and a more curved end to their beak.
* **Storks:** More information on the page about the entity.
* **Sumrich:** Similar to seagulls but are brown and sometimes speckled. Males have blue beaks, while the females have black beaks.
* **Baskin:** A large, hawk-like bird with a huge wing span. It is also brown like many other birds here and has seen feeding on rupers, moss, and ripping barnacles off Death Whales when they come up for air.
* **Ruper:** Very small, brown and white bellied bird that flies very fast and is rare to see.

#### **Lizards**

* **Backguana:** Very similar to a Rock Iguana, with long claws.
* **Peeper:** A very small, very fast, scaled reptile that appears to like the backguanas but is easily scared and very cautious.
* **Unnamed Undocumented Reptile:** Said to look like a Komodo Dragon but 1.5x - 2x larger and the head is shaped differently. Very hostile, and that is why there is hardly any information on it.
* **Mers:** More information on the page about the entity.

## > Silver Waters Description:

**Survival Difficulty: Class 5**
**》Safe**
**》Stable**
**》Devoid Of Danger**
**Silver Waters** is an unconfirmed third section of **Level 7**.

Although, seen only two times, this section is hard to enter and is yet to be confirmed. The waters are metallic and weirdly textured. It has been tested and the chemical composition is very similar to that of liquid silver. There is a rumor that silver dolphins inhabit this section of the level.

## > La Kameloha:

**La Kameloha** is a mysterious creature which resides on **Level 7**. It is a nightmare fuel massive stony humanoid. Estimates say it is about 100ft tall. It is faceless and does not interact with humans a lot. It's only been confirmed to have killed two people by grabbing them and attempting to take them underwater where they drowned. The creature is presumed to be not notably aggressive to wanderers, but obviously incidents have still occurred with it killing travelers before.

## > Entrances & Exits:

### >> Entrances:

* Going down a stairwell in Level 6 will result in entering a flooded room, which will cause wanderers to drown and wake up in **Level 7**.
* Entering distilled water pools within Level 8 is rumored to bring you to **Level 7**.

### >> Exits:

* You can exit by finding a specific circle of rock formations and waiting inside to be teleported to The Hub.
* An hole located underwater, somewhere in the Near Shore will lead to Level 8.
* Similarly to the entrance to The Hub, finding another specific circle of rock formations, this time underwater, and entering a wooden door will send you to Level 9.

Other exits include **Level 7**’s sub-levels.

« Level 6 | Level 7 | Level 8 »

**The M.E.G.**
**Exploring and Documenting the Backrooms since 1909.**

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: SetaCraft. Ported to this wiki by NightmareFreddybear with permission from Seta.

Original Authors: Bronxxxx, Squishpuffer

Original Page: Wikidot, Fandom

Images: Unknown.