Appledoom (Funbox)

Cursed Filly

## Description

**Blanked Applebloom**, also known as **Appledoom**, is a version of *Applebloom* with a darker and more disheveled skin and hair tone, with red eyes and her cutie mark completely ripped off, that appears in the creppypasta game ***Story of the Blanks***. This version of Applebloom was cursed in a quiet town in the *Everfree Forest*, called ***Sunny Town***, where all the ponies, despite of being adults, hadn't cutie marks; in this small town it had a pretty calm and beautiful atmosphere at first, but still there was a strange and disturbing essence, so she began to investigate, until she discovered that a filly named *Ruby* was murdered because she had got a cutie mark, this town along with their inhabitants, showed their true zombie form (also called *Nightmares*), with a terrifying and gloomy atmosphere, in which cutie marks are considered a curse, and that to end that curse, it was killing every pony who had it. Appledoom was born when they offered to join them to not end up like Ruby, and she accepted, falling into the curse in which she would end up giving up the opportunity to have a cutie mark, rotting inside and become a zombie, a pony without a soul neither talent.

*The mercenaries heard this story as a legend, and decided to prove if it was true, searching for the Everfree Forest, they ran into a dark and soulless little filly. **Now they are the ones in danger!***

## Abilities

**Passive**

Appledoom's melee attacks do critical damage from behind.
Appledoom's main mobility tool is **Super Jump**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 5s

Appledoom has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

The map gets covered by darkness for 10 seconds. Appledoom teleports inside a random player while getting stunned and übered for 2 seconds. She also receives 100 metal which she can use to build a mini-sentry that constructs itself instantly, deals 75% more damage and has 800 health, but has 15% shorter range.
This rage stun sentries.
Appledoom needs to receive 3500 damage in order to get from 0% rage to 100% rage.
## Weapon Attributes

Gunslinger | +210% damage bonus
-50% reduction in push force taken from damage
+700% max building health
+75% Sentry Gun damage bonus
+99% faster build speed
-30% reduction in airblast vulnerability
Always critical hit from behind
Third successful punch in a row always crits
-15% sentry range
Replaces the Sentry with a Mini-Sentry
Cannot repair buildings
Cannot carry buildings
No metal from pickups and dispensers
+300% metal cost when constructing or upgrading teleporters

## Miscellaneous

The Main Rage teleport does not interrupt Appledoom's melee attack. This means that she can launch a melee attack and immediately use the Main Rage afterwards, teleporting to a player and hitting them with the melee attack in the process. This technique is known as a **Telebap**.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

*Please contact the wiki managers if you wish to help complete this article.*
### Battling as Appledoom [Outdated]

You can deal crit damage from behind. Use your Super Jump to get behind the mercs. Use it to also kill anyone who turns their back on you while fleeing.

Your mini sentry is a work of art. Try using to set up kill zones on a part of the map with high traffic. Do not try to sen up your sentry in a crowd. Doing so will get it quickly sapped and taken down by heavy classes. Be wise with your placement as well. You cannot pick the sentry back up nor repair it.

### Battling against Appledoom [Outdated]

Appledoom can kill many classes easily with her back crit damage. Keep your distance and only use melee as a last resort (Unless you are doing DemoKinght.).

It is always good to have one spy on the team. The Spy can sap AppleDoom's sentry. Making it useless and open for attack. Note however that she can remove the sapper. Keep sapping her sentry when ever she is away. Doing so with her near will most likely cause to get tunneled and killed.

## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the Super Jump.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

**Darkest Dungeon OST - Crimson Court "Bloodletting" (2017) HQ Official**

**Borderlands 2 OST - Sanctuary Under Attack**

**Custom Theme**
**PERTURBATOR - Neo Tokyo** (This theme plays only when Chuckle is the boss.)

## Quotes

*"I want to get my cutie mark but I'm no good at selling apples or hang-gliding or making cupcakes, but I wanna go to the party but how can I go to the party if I don't have my cutie mark, which Pinkie Pie says I can't just make appear, but I need it to appear, right now!"* - [Intro]

[Menacing Laugh] - [Super Jump]

[Several Unease Laughs] - [Rage]

*"I can take care of myself!"* - [Killing Spree]

*"Somepony needs to put this thing out of its misery."* - [Last Man Standing]

*"Anything yet? Aww...but I want it now!"* - [Victory]