recursal/Fanatic-Fandom huggingface dataset:
Кастовая система чахов

Кастовая система Чахов состоит из четырех ветвей.

1. Булут (Bulut). Первоначально сформирована из семей, занимавших высшие должности на Туране На данный момент люди из касты булут занимаются управлением, финансами и вопросами политики.
2. Куош (Quyosh). Сформирована из семейств преподавателей, художников и иных людей, не являвшимися слугами, но работающих непосредственно на правителей и знать. На данный момент в кош входят, по большей части, ремесленники, работающие с золотом и драгоценными камнями, художники, люди искусства, а так же профессиональные преподаватели.
3. Калам (Qalam). Сформирована из семейств клерков, представителей, а так же слуг. Сейчас включают в себя шахтеров, рядовых работников и управленцев среднего звена, а так же торговцев.
4. Хаво (Havo). Сформировалась не из конкретных семейств - среди них есть роды, ведущиеся из разных слоев Турана - объединяющим фактором является, что когда-то их предок либо был бесполезен для общества, либо серьезнейшим образом нарушил закон и обычай, но уклонился от "очищения" в смерти. Среди хаво сосредоточены бедняки, работники самых низовых профессий, бандиты. Так же хаво становятся те, кто еще никак не проявил себя, но уже вышел из под опеки семьи.

Касты не отражают привилегированность, кроме касты Хаво, представители которой несколько ниже, чем члены иных каст, однако это больше связано с их статусом, который неразрывно связан с кастой.

Кастовая система не фиксирована жестко - человек может перейти из одной касты в другую благодаря своим личным достижениям и . Даже среди бандитов существуют представители булута (чаще всего лидеры крупных картелей и преступных организаций). Каста отражает, в большей степени, не то, в какой семье ты родился, но восприятие обществом твоей семьи. При этом, каста приписывается именно от действий главы семьи, соответственно ребенок, вступив во взрослую жизнь, может попасть в касту, отличную от своей семьи.

Система, довольно сложная для стороннего человека, на интуитивном уровне понимается чахами. Для подчеркивания своей касты в чужом городе или незнакомым людям, чахи используют статусные знаки. Булут носят украшения с неограненными алмазами, куош предпочитают желтые тона одежды, калам - символы своей профессии, а хаво - многочисленный пирсинг. Попытка выдать себя за чужую касту может довольно долго сходить с рук в незнакомом обществе, но, в случае раскрытия, человека ждет, в лучшем случае Вечная, а в худшем - смерть за проявленное неуважение к окружающим.

Остальные же нации не могут входить в касту, а потому не могут влиять на политику какой-либо касты, по крайней мере, напрямую.

Так же именно чахи заложили традицию "изгнания". Первоначально изгнание производилось за предательство интересов народа или попытке серьезного изменения сложившейся кастовой системы. Такие люди лишались кушанами касты, а следовательно выводились из политической жизни. Впоследствии изгнание привело к практике клеймения человека и выдворения за пределы селений чахов. Подобная практика была перенята практически всеми народами, хоть и с некоторыми различиями.
Bendy in Nightmare Run

**Bendy in Nightmare Run™'** is an android mobile game by Joey Drew Studios Inc. It is based off of the iconic horror game: Bendy and the ink Machine™. It features Bendy, Boris, and Alice Angel: three iconic characters from **Bendy and the ink Machine™**.

It is a Temple Run™ style game, and it almost has a ⭐⭐⭐⭐⭐ five star rating.

## About

* It now has over 1,000,000 players worldwide
* It is rated **T** for *teen*
* Its size is 42M

## Trivia

* Before it’s official release, theMeatly sent a pre-alpha version of this game to Youtubers like Mairusu, FusionZGamer, Razzbowski, Core, etc.
* From each "episode" level buttons, there is a text that reads "*Written and directed by Joey Drew*" meaning that these levels are based on some of the many cartoons for Bendy's animated show.
* The game is probably inspired from Minion Rush and Sonic Dash.
Торговые корпорации

Торговые дома - представительства Великих домов и корпораций которые прибыли на Архаров в процессе поиска дешевого источника пищи.

В 41 тысячелетии, вследствии нашествия тиранидов, были потеряны многочисленные аграрные миры, на многих мирах-ульях нависла угроза голода. Заинтересованные лица, получив разрешение от Лорда Сектора, организовали поиск новых планет, способных перекрыть потребность в продуктах. Тогда же, благодаря кропотливой работе с архивами Администратум, был найден агро-мир Архаров.

Торговые дома прибыли на Архаров  в 1384 ГОЗ. Первым прибыли представители Великого Торгового дома Лангедок, организовавшими разведку, переговоры с планетарным губернатором и подсчетом экономической целесообразности. Через три года так же прибывает Гильдия Ирене Дапён, составляющая основную конкуренцию дому Лангедок.

В течении нескольких десятков лет в противоборство Великого дома и Гильдии пытается включится множество торговых домов и картелей, но лишь часть смогла найти себе место на небольшой и скудной планете.

В 1403 году подписывается соглашение "О взаимопомощи для борьбы с голодом", которое закулисно прозвали "Пактом ножниц". В нем разграничиваются сферы и регионы влияния, Архаров фактически делится между торговыми домами, при условии, что большая часть земли еще находится в руках панов и Короля. Однако подписания соглашения позволило смягчить напряженность при попытке перехватить хорошие земли у конкурентов. Так же, на основании Соглашения, создается Кабинет Торговых домов, который, в теории, должен контролировать соблюдение соглашения и решать возникающие конфликтные ситуации.

В кабинет вошли следующие дома:

Великий Торговый дом Лангедок. Аграрный сектор Холмской губернии и Соль. Основное представительство расположено в Мазове

Гильдия Ирене Дапён. Аграрный сектор Шварской губернии и Соль. Сотрудничество с Эклизиархией. Основное представительство расположено в предместьях Заруба.

Торговый дом Вогау. Редкоземельные металлы и драгоценные камни. Дружественные отношения с жрецами Бога-Машины. Основное представительство - Норак.

Картель Фосфалю (состоял до 1501 года). Научное изучение солей, медицина и химическое производство. Потерял большую часть влияния после исчезновения Седлецкой губернии. Сейчас занимается грузоперевозками. Подозревается в незаконных махинациях и нарушении карантина Седлецкой губернии. Представительство отсутствует, так как состоит из множества независимых друг от друга групп.

Гильдия Бара. Грузоперевозки и охрана. Крупная гильдия, владеющая космическими кораблями. Так же Гильдия Бара представляет услуги охраны любым заинтересованным лицам, чаще всего торговым домам. Имеет самый большой контингент Торгового легиона. Основное представительство - Шавар
Горное царство Ватан

Ватан представляет собой комплекс горных хребтов, массивов, нагорий и долин, а так же холмы и предгорья, протянувшиеся из центральной Холмской губернии на юг до Клецкой губернии.

## Географические объекты

**Хребет Йошлар** располагается на западе горного царства. Йошлар наиболее удален от торговых путей, а геолого-разведка на предмет металлических руд или иных полезных залежей практически не проводилась, после неудачной попытки заселения. Город Керакли, находящийся в долине с западной стороны хребта был оставлен жителями спустя 50 лет после основания несколько веков назад.

**Хребет Кулкон**, проходящий посередине горного царства. Ота является заселенным хребтом с множеством мелких селений, шахт и рудников. Частично выкуплен Торговым домом Вогау, которые ведут глубинную разработку для добычи драгоценных камней. На западном предгорье расположился город Бохра.

Горный **массив Турар** и **хребет Киндик** находящиеся на востоке горного царства. Отсюда начиналась экспансия людей в горы, именно здесь организованны самые старые селения и располагаются крупнейшие города в горном царстве: Газни и Норак, а также военный центр Осовиц. В горном массиве Ота добывается 3/4 всей железной руды, используемой на Архарове, а также подавляющая часть каменного угля. *До революции здесь находился город ЛеДесир, построенный торговыми домами. Разрушен при извержении вулкана.*

Гора Курия, находящийся между хребтом Кулкон и массивом Турар. Представляет собой столовую гору высотой 1814 метров. На вершине находится станция контроля полетов, помогающая в навигации космическим шатлам.

Пик Дари́на, находящийся в крайней южной точке хребта Кулкон. Является изолированной горой, высотой 3416 метров и используется для наблюдения военными силами за торговыми маршрутами. Названа в честь легенды о Дарине девушке, которая благодаря своему трудолюбию и целеустремленности нашла в этой горе драгоценный камень, тем самым доказав, что достойна считаться мужчиной.
Alice Angel

* Nightmare Run
* Original

> "*Sent from above, Alice Angel is a singing, dancing cartoon sensation who brings a little light into everything she touches... often upsetting those who prefer the dark!*"
> ― Character description
>
>

* **Cost:** 7,500 Bacon Soup
* **Default HP:** 8
* **Advantages:** Extra Bacon Soup pack spawn
* **Disadvantages:**( Has less health than average

Alice Angel appears in the mobile spin-off as one of the playable characters, available when purchasing 7,500 Bacon Soup cans. While having a slightly less amount of health, she is able to spawn extra Bacon Soup packs for increasing more health points during gameplay.
Кухня Архарова

## Пища

Архаров, по крайней мере по бумагам - агро-мир. На самом деле доступность еды колеблется из года в год - часто, из-за пересыхания подземных озер или смены русла рек, люди определенного региона могли массово вымирать от голода. Именно поэтому на Архарове распространены среди всех наций заготовки и прочие консервы.

Пища на Архарове преимущественно растительная. Агро-культуры делятся на два вида:

**Виды, типичные для Архарова.** В

    большинстве случаев это многочисленные виды кактусовых. Помимо простоты выращивания (часто возделывают поля, на которых уже вырастают кактусы), плоды и сами кактусы - источник витаминов, минералов, а так же воды.

Из плодов кактусов чаще всего делают различные высококалорийные блюда и напитки, за счет сахаров. присутствующих в соке. Сами кактусы в пищу употребляют исключительно с какими-либо добавками (мука, крупы, мясо), используя растение как заменитель воды.

Так же на планете произрастают некоторые виды мхов и лишайников, годных в пищу. Их не выращивают специально, но в голодные года именно они становятся той ниточкой, которая не дает душе оставить тело.

'*Второй вид - '***завезенные агро-культуры.** Это жаро и засухо-устойчивые виды растений, которые хоть и требуют полива - могут произрастать практически в любых условиях.

Царица полей - куруза. Чаще всего ее выращивают в агро-комплексах, а попадает на стол к обычному жителю она лишь на праздники (реже чем мясо). Куруза - основа Десятины, выплачиваемой Архаровым.

Сорго - основное засеваемое растение.

   Из него делают крупы, муку, масло, спирт. Зеленые стебли дают на корм скоту, а сухие используют как топливо. Некоторые соцветия используются для создания воска или красного красителя, а солома для изготовления бумаги и плетеных изделий. Молодая поросль сорго содержит синильную кислоту, использующуюся для извлечения благородных металлов из руд, изготовлении пласмасс, каучука, органических стекол, удобрений и гербицидов. По понятным причинам такое растение занимает большую часть посевных площадей.

Так же на архаров были завезены многочисленные травяные бобовые  и бахча, но широкого распространения не получили из-за малой ценности.
Вязальщицы

Вязальщица, нэхэг (киркб.), бофанда (чах.) - мифическое объединение женщин, восприимчивых к Варпу. По чахским поверьям, род вязальщиц ведется от Хруды.

Вязальщицей невозможно стать, это не титул или должность - это генетическая предрасположенность, передающаяся по женской линии.. Вязальщицы ведут свой род от Маиды из хамула хана Бактуллы, первой, которая обнаружила свой дар. Маида, почувствовав свой дар, отправилась к звездам и приобщилась к Императору в его чертогах. После этого Маида открыла в себе дар предвидения и, вернувшись на Архаров, пошла в услужение королю. Однако она не забывала свой хамул и, родив двух мальчиков Харида и Марида, передала их на воспитание хану Бактулле. В последствии было выявлено, что потомки Маиды по женской линии очень часто были скрытыми или явными псайкерами, а вокруг её рода стали возникать легенды.

### Потомки Харида

Женщины из рода Харида отправились в горы и ассимилировались среди чахов, положив начало существование бофанд (или "ткачихи" в переводе на низкий готик). Свое название они получили за способ гадания и изменения судьбы - они ткали полотно или ковер из ткани, выплетая судьбу человека, семьи или города, а после вносили изменения, которые были необходимы. Потомки Харида были талантливы в предсказании и управлении судьбой (или, если точнее сказать, вероятностями), хотя и пытались уклоняться от призыва Императора, так как теряли часть своих сил после приобщения.  Бофанды очень часто жестоко наказывались церковью за прегрешения перед Императором и человечеством, так как использовали свои силы для решения сиюминутных проблем. Все жензины из рода Харида отличались удачей во всех своих начинаниях.

Визуально женщины рода Харида выделялись высоким ростом и, чаще всего, носили родимое пятно в виде пасти пса на спине. Эти явные признаки, а так же высокое положение этих женщин сыграло злую шутку с ними в будущем.

### Потомки Марида

Марид, как очень набожный человек, оставил хамул и примкнул к косакам, охраняющим паломников. Его потомки по женской линии редко выделялись способностями, однако Эклизиархия бдительно смотрела за многочисленным потомством, которое, благодаря беременным поломницам, распространялось по Архарову. Нэхэг ("узлы" по киркбетски) отличались крепостью веры и свои проявления силы, чаще всего, относили к воле Императора. Они проявляли слабые, но стабильные предрасположенности к предвидению. Так же в их роду иногда встречались сильные псайкеры, предрасположенные к манипуляции сознанием и эмоциями людей и живых организмов.

Если женщина из рода Марида начинала проявлять хотя бы минимальные способности отправлялись к звездам для приобщения. Однако, по прошествии лет, Эклизиархия потеряла контроль над некоторыми ветками рода Марида. Визуально жензины рода Марида не имеют никаких особых признаков, было лишь замечено, что в опасных ситуациях они ощущали неправильность происходящего и "чувствовали опасность" до её возникновения
Архаров вики

```
***Архаров никому не нужен***

```

```
***Все хотят убраться с Архарова***

```

## Электронный архив "Ересь Архарова"

Тут, в доступном и несколько хаотичном формате собрана вся доступная информация по планете Архаров, события на которой привели к распространению ереси по всему подсектору.

 Для начала изучения этих заметок рекомендую изучить краткую хронологию событий, произошедших до второй Революции. А так же ознакомиться с историями и легендами мира.

## Архаров, как место действия

Местоположение: Империум Человечества, сегментум Обскурус, сектор Каликсида , суб-секторе Пролив Джошуа

Мир: Архаров. Классификация: Агромир класса Дельта

Средняя температура воздуха днем около 50 градусов по Цельсию, ночью же еле добирается до 20.

Население (по перепеси двадцатилетней давности) - около 160 млн. человек. Население раздроблено на четыре нации, названные в честь своих миров-ульев: Киркбет, Чахи, Бурла, Фаранги. Так же присутствую представители Торговых домов и иных планет.

Политический строй: Монархия. Нынешний король: Камиль III Весенний (киркбет) и его жена Илзе Кунас (фаранг). Власть держится на силах СПО и Чрезвычайной Комиссии (тайная полиция). Официальная вера: разрешенный культ Покрова Императора.

Технологическое развитие: Индустриальный тип (аналог 1930х). Присутствие Культа Машины - минимальное.

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Peppy Jack (Boss)

The party finds Peppy Jack at the very end of Cave of Jack, and confront him. He claims to have lost his brothers in a spaghetti-related incident, and attacks to avenge them.

## Stats

 Normal
 Hard

## Moves

**Likely Stormy:** Deals magical Ice damage to all enemies.

**Pastarama:** Three magical Ice attacks on a single target.

**De-chap-itate:** Knocks out a single target.

## Behavior

Peppy Jack will attack with one random move each turn.

## Strategy

Peppy Jack hits very, very, very hard, and not even two levels of ATK-decreasing moves such as **Steel Screech** can stop him from taking out party members in one hit, even on Easy difficulty. Therefore, an all-out assault is recommended, to ensure that Peppy Jack attacks as little as possible. **De-chap-itate** is a guaranteed one-hit KO, though it does not mean much given that many of his attacks are one-hit KOs on at least one party member.

While you have any combination of party members, **Io** is recommended due to the fact that **All Eyes on Me!** can both keep her alive and counter Peppy Jack's moves. If you struggle to keep up with Peppy Jack constantly knocking out party members, **Nyx** is also recommended for her use of **Freezing...** to keep Peppy Jack frozen. **Klein** is very much recommended due to her healing, though **Steel Screech** will not be of much use to you here - either attack or heal, and leave further debuffs to **Mott;** the Bakunawa-T DNA's **Pulse.WAV** comes recommended for its debuff.

As for **Eve**, use **Double Up** to keep up either a good defense (ie letting **Klein** heal twice) or a good offense (letting **Io** or **Nyx** go wild with Spicy! and attack moves), and be sure to use **Settle Down** if Peppy Jack's DEF isn't already low.

All in all, your defenses mean nothing to Peppy Jack; it is recommended to match him with an equally fierce offense.
Revive

**Revives** are a game mechanic only available to the player. They are essentially a "second chance" to bring the player back from death if desired, and are available for use in both Stage Mode and Arcade under different circumstances. Once the revive window appears, the player has exactly 6 seconds to make a decision on whether to revive or the window will disappear and the player will lose their chance.

## Stage Mode

After dying in a stage, only one revive can be used. The player has the option of either watching an ad or spending 200 coins to revive at the place they died.

During the tutorial, the player has unlimited revives until they clear Stage 2.

## Arcade

Just like dying in Stage Mode, the player will have the option to revive but will be allowed up to 3 revives in a single run. The same options of either watching a video or paying 200 gold as in Stage Mode are available in order to revive at the place of death.

## Trivia

* Similar to when Freeze is activated, if the player is killed by a bat and decides to use a revive in either Stage Mode or Arcade, the bat will be killed upon the player reappearing. Any nearby bats will also follow suit in certain stages.

## Gallery

The revive window that appears after the player dies in Arcade. Note the number 3 indicating there are 3 revives available left for that run
Phoenix

A type of Fire Mogwai that is known for living long lives. It is said that when one dies an egg with spawn somewhere else in the world with all of it's old memories. Despite having a long lifespan they supposedly die in mundane causes very often.

## Stats

 Normal
 Hard

## Moves

**Fireball** - Fire Element | One Hit

**Hasten** - Self-Targeted | Dramatically increases Agility
Drake+

They prowl mountains searching for anyone willing to heed their words. Said to be vessels of wisom planted by the gods to warn humans of disaster.

## Stats

 Normal
 Hard

## Moves

**Chosen Winds** - Wind Element | Hits all Enemies | Trapped Chance

**Debilitating Breeze** - Wind Element | One Hit | Winded Chance

**Gusty Bash** - Wind Element | One Hit

**Flurry Slaps** - Wind Element | One target | Three Hits in a Row
Pike Crocell/Story

Don't grab on so tightly like that!

## During HEARTBEAT

### Meeting Eve

Pike was born in Outset after her parents accidentally left her egg whilst moving to the den. In an attempt to find out more about where her parents came from Pike became an informant for the Den to pry through records and information–however she quickly discovered that many common Mogwai care little for eggs and as such there was no info to be found.

Pike is sent, along with the other members of the Terror Trio, to retrieve Nyx after she escapes from Den Castle.

She is first encountered with Skip and Wake as the three of them find Rex in Solburg Tunnel. Claiming that despite not being their target that Rex is worth bringing back. However when Troz transforms into her Cerberus form the three flee rather than risking a battle with such a large Mogwai in a cramped area.

Pike is next seen alone as she attempts to question Chip about her Mogwai registry, and quickly becomes agitated by both Chip's attitude and her insults of where she was born, however before she can do anything to Chip she's interrupted by Eve and the others who fight her off. Lost for words, Pike flees after the battle.
Luca Stolas/Story

In a perfect world, the geek gets the girl.

## History

Luca is first brought up by Chip, stating that the Wisp attacking everyone might be one of the Mogwai powered up by her exprimental procedures, prompting the group to seek her out in an attempt to get answers and possibly stop the mysterious thief from attacking more Mogwai.

After meeting Patch, Luca's Conjurer, the party attempt to enter her room to speak with her only to be told that she won't open the door without recieving the "specimens" she asked for. Eve, wanting to impress Patch, volunteers herself and the others to go grab them as they head to the Auramosa Plains to search for Chickens.

After returning Luca still refuses them entry, claiming that they took so long that she's parched from waiting, forcing them to grab her "favourite tea" first before she allows them in. Once they finally meet Luca ignores a large portion of Chip's questions, seemingly more interested in Eve and Klein, however not soon after she attacks the group upon being challenged on the pretense of helping them if she losses.

Once bested, and after being blackmailed by Chip, Luca joins the group as a party member as they head to Harbei.
Dr. Brainy

Can I get some twine with that cheese?

**Dr. Brainy** is the one of the Rakshasa in charge of the Rakshasa Skill Resource in the Sewers. Every belt he gives Eve will allow her and her party members to expand their skills, and the effect applies to future party members as well.

## Appearance

Dr. Brainy appears as a stout, orange tiger-like Mogwai. He wears a pair of glasses and has brown eyes. His eyebrows, inner-ears, and tail tip are all yellow. He wears a blue shirt with a yellow neck underneath a white labcoat with blue trims. He doesn't wear pants.

## Personality

He is calm and level-headed compared to his brothers Flexo and Big Sean. He talks in a somewhat monotone manner, hardly ever cracking a smile unless Eve manages to beat his challenge. He gets visibly offended when people try to haggle him, sending them away unless they've got the funds to pay for his practices.

## Story

Apparently, Dr. Brainy used to work for the Den militia before fleeing to Outset. It seems that this was due to his illegal usage of "Mogwai Essence" extracted from deceased Mogwai bodies, which he uses to help clients instantly learn spells.

Upon arriving to Outset with his brothers, they open up a small, seedy shop in the Sewers with the help of Shep Seere. Brainy awards belts to anyone who can best Big Sean in combat. He applies the essence by injecting it directly into the client's veins via a syringe.

## Relationships

Flexo - Brainy's brother. He works at the shop alongside Brainy, but he focuses more on arena battles than anything else. The "copy cortex" he owns may have been procured by Brainy due to its complexity.

Big Sean - Brainy's right-hand man. He revokes newly learned skills if people can't beat Big Sean in combat, which Big Sean is more than happy to partake in. He uses Big Sean as a way to attract customers to their shop.

## Trivia

* Brainy has the same color scheme and appearance as a Rakshasa++
Phoenix+

The remains of a downed Phoenix are said to grant immortality to anyone who consumes it. However, this is false and only causes third-degree tongue burns.

## Stats

 Normal
 Hard

## Moves Used

**Flamethrower** - Fire Element | One target, three Hits in a row

**Hasten** - Self-Targeted | Increases Agility

**Fireball** - Fire Element | One Hit
Screamy

## Masks

**Anonym** is the 24th mask in the game. It takes the appearance of a ghost with eye slits and a gaping, screaming mouth. When selected, it gives the player +10% coins available everywhere while +30% Freezes in arcade mode only.

## Trivia

* It appears to resemble the titular entity in the slasher film franchise Scream.
Io (Boss)

Io Haborym is located at the end of Harbei Grotto. When you talk to her, Chip accuses Io of stealing the Mogwai registry. Io in response, accuses you to being in cahoots with the unknown wisp that just stole a part of her core. Distressed and afraid that you may have done something bad to her conjurer, Beck, Io attacks.

## Stats

 Normal
 Hard

## Moves

**Heat Shield**: For two turns (including the turn that this skill is cast on), Io will counter any physical damage, reducing the damage she takes to 0 and dealing damage to the source relative to the source's damage output.

**Cinder Toss**: Deals 1 Physical Flame Elemental Hit.

**Burn Baby Burn!**: Deals 3 Magical Flame Elemental Hits.

**Taunt**: Target all enemies. Have a chance to cause TAUNT.

## Behavior

Io will always start with Heat Shield, after that, she will use random attacks every turn.

## Strategy (Normal)

Io may be very dangerous. It's recommended that the party's strength be **at least level 42.**

There are two main ways that Io can defeat your party: One is the high damage output that she has. The second is her **taunt** and **Heat Shield** combo.

To make sure you don't die by her damage skills, use Klein's **Sharpest Yowl** to reduce her ATK.

To make sure you don't die by her **Heat Shield**, use Chip's **Quick Consultation** as much as you can.

At the start of the battle, Io will use **Heat Shield**, so make sure you don't use physical attacks. Reduce stats with Eve and Klein, Use Luca's **Acidic Hazard**,and use Chip's **Quick Consultation**. After that, you should keep Io's stats at all times. Eve and Luca should use their **magical attacks**, Chip should use **Quick Consultation** and Klein should use **Feline Rampage** when she's not dropping Io's ATK. Klein is faster than Io, so you shouldn't have to worry about Io casting **Heat Shield** before Klein's attacks.
Chee

Do you wanna hold hands, man?

**Chee** is a Raijin found on Tiny Oni Island. She is the mother of Peppy Jack and his brothers, and the wife of Guru Mac.

## Appearance

Chee wears a yellow bra and yellow skirt, both with black bar markings and white outer sections, as well as necklaces with alternating yellow and white fragments around her neck and left ankle. She has ankle-length long white hair that curls at its ends in a cloud-like pattern, and gold clips protrude from her hair at the top of her hair. Two tufts of hair stick up at the back of her hair, and she has two symmetrical bangs that curl outwards.

## Personality

Chee is very upbeat and outgoing, and has a love of friendship, showing a casual, happy demeanour around everyone she comes across, sometimes even flirting with other Mogwai. She does sometimes express worry for her son Peppy Jack and seems to care for him and all the other Tiny Oni, but trusts Eve to handle it. Despite not literally being a Tiny Oni, she is essentially one of them, having taken on their style of speech and attitudes.

## Story

### History

Chee washed up on Tiny Oni Island some years before HEARBEAT, and was discovered by its residents, the Tiny Oni. Deciding they liked her, they decided to take her in as one of their own instead of eating her as they did the other Raijin previously on the island. In time, she slowly came to be seen as an honorary Tiny Oni.

### In HEARTBEAT

Chee lives a happy life on Tiny Oni Island with Guru Mac and the Tiny Oni. Eve first encounters Chee during her first visit to Tiny Oni Island after going to sleep; Chee greets Eve and directs her towards Guru Mac's hut.

Later on, in the postgame, Chee expresses worry after Peppy Jack locks himself in Cave of Jack along with many Tiny Oni, and asks Eve for help in gathering pieces to create Artificial Core to open the door and confront Peppy Jack.

## Relationships

Guru Mac - Guru Mac is Chee's husband, and while they have little ingame interaction, they are fond of each other, and have a family together in Peppy Jack, Colby Jack and Monty Jack.

Eve Staccato - Chee enjoys Eve's friendship, and is delighted to meet the other party members as Eve shows them to her. She sees Eve as a popular girl with many friends, and is happy for her even if slightly jealous, wishing Eve good luck in the future. She trusts Eve enough to confront Peppy Jack in his cave. In turn, Eve sees Chee as a good friend.

Peppy Jack - Peppy Jack is Chee's son, and though Chee sees him as a handful sometimes, she still loves him regardless despite his tendency to occasionally act out.

## Trivia

* Chee is several centuries old.
* She has known Guru Mac since childhood.
Sahuagin X

Despite their scary faces, they can be quite skittish. Larger females will often compete with each other in tests of bravery. Their croaks can shatter glass.

## Stats

 Normal
 Hard

## Moves

**Drown** - Water Element | One Hit

**Giga Crunch** - Water Element | One Hit | Shock Chance

**Aqua Bop** - Water Element | One Hit

**Tidal Wave** - Water Element | Hits All Enemies
Nymph++

They live in old, dilapidated buildings to plant strange vegetation that can naturally consume any edifice. Once the job is done, they will spawn an egg there.

## Stats

 Normal
 Hard

## Moves

**Cure Wave** - All Allies | Heals Pulse

**Vitality Garden** - All Allies | Grants Pulse Regen

**Nature Energy** - Flora Element | One Hit
Ku-ji Inn

"Green lovers come rescue me..."

An inn and hot spring operated by a large family of Kappa. Its lobby functions similarly to the Sewers in Outset, as it is connected to special grates throughout The Den, allowing the player to travel easily from place to place. Most of the connected locations are only accessible in post-game.

## Summary

The Inn is reachable to the player immediately after entering the Den Outskirts through the warp in Snowver. Towards the left, its first entrance can be found.

## Wujing Family

Nine Kappa siblings, eight of which are caring for the inn while their mother is away. They are named after each syllable of the Japanese Kuji-In mantra.

* **Rin Wujing**: Eldest son, eldest child. In charge of the inn.
	+ *Guards*: Bottom left side, pink mat. Leads to Mt. Phrost.
* **Pyo Wujing**: Eldest daughter, second child.
	+ *Guards*: Top right side, blue mat. Leads to Chopskinsville.
* **Tou Wujing**: Second son, third child.
	+ *Guards*: Top left side, pink mat, bottom entrance. Leads to Den Castle.
* **Sha Wujing**: Second daughter, fourth child.
	+ *Guards*: Top right side, orange mat, top entrance. Leads to Middeluge.
* **Kai Wujing**: Third daughter, fifth child. Left for "modern pastures".
* **Jin Wujing**: Fourth daughter, sixth child.
	+ *Guards*: Top right side, orange mat, bottom entrance. Leads to Los Monstruos.
* **Retsu Wujing**: Third son, seventh child. Longs for Kai to come back.
	+ *Guards*: Top left side, pink mat, top entrance. Leads to Den Outskirts.
* **Zai Wujing** Last daughter, eighth child.
	+ *Guards*: Bottom right side, orange mat. Leads to Pretorricane.
* **Zen Wujing**: Last son, youngest child.
	+ *Guards*: Top left, blue mat, top entrance. Leads to Den Crossroads.

## Sub-Areas

### Guest Room

Located on the top left hand side, with a plain blue mat out front. Used as a tea room by employees. Pyo, Sha, Jin and Zai can be found here after the inn is entered through their guarded locations.

### Women's Bath

On the left, behind the entrance with a red curtain.
If a ticket is purchased from the host at the main desk, the player is given the Ku-ji Inn Treatment, a special hot spring experience in which they can link dreams with friends met within the game.
Towards the back, the entrance to a second building can be seen.
According to a patron in the lobby, there are beds here, however the hostess at its gate will inform you that there are no vacancies.

### Men's Bath

On the right, behind the entrance with a blue curtain. If the player tries to enter, they will be directed to the Women's Bath on the left.

### Garden

A small outdoor area that can be entered through the southern exit, where Rin and Zen can be found after entering the inn through their guarded locations. Here it is revealed that the inn is fenced off with its gate guarded by several Mogs. It is not possible to leave through the gate.
Harbei

"Welcome to Harbei! Try breathing in that clean air!"

Harbei is a town in the world of HEARTBEAT. The town is surrounded by clean air and water, and has a large hospital.

## Summary

When the group arrives at Harbei from Route 182. Luca cues her exit from the party as promised, but Chip intimidatingly insists her presence to ensure Chip's belongings are retrieved successfully. Luca reluctantly stays but later decides sticking around isn't so bad when the group approaches the hospital.

The group discusses where to find the Mogwai who attacked Chip and agrees on finding their conjurer. The group navigates through the ground floor of the hospital and the elevator is blocked by an annoying man who dropped their contacts in front of it - they have no choice but to go through the haunted stairwell. As they enter the stairs, the map is completely concealed but only a circle surrounding the player is revealed, as the hospital is dark, inhabited by only Specters and broken-down Ro-Bits, including one that attacks the party.

After reaching the top, the group finds the conjurer at the front desk, who introduces herself as Rebecca Ondo and suggests the group call her Beck. The group inquires her about her Mog, Io and Beck directs the group to Harbei Grotto saying she should be training there.

## Enemies Encountered

* Specter
* Ro-bit (Boss)

## Sub-Areas

Beck's Ondo ResidenceHospital Ground FloorHaunted StairwellHospital Top FloorHarbei Sewer with Pocket Dimension portalHarbei Sewer from the surface, using Pike's Partner Skill
## Buyable Items

### Smallmart

* Cupcake - ¥100
* Sugar Bun - ¥250
* Brownie Bites - ¥500
* Caramel Custard - ¥1,000
* Snoozenol - ¥360
* Scenic Photos - ¥550
* Venomore - ¥666
* Feel Good Song - ¥2000
* Pocket-Defib - ¥1000

### Cheptunes Repository

* Wrestle, O Wrestler - ¥2500
* Retired and Relaxed - ¥3000
* Undeveloped Film - ¥3000
* High Heels, Tall Shots - ¥3500
* No Respect for Sellouts - ¥3500
* Biceps, Triceps, and Quads - ¥4000
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
TheMeatly Games

> "*Hey guys, I'm theMeatly, I'm a gamer, I'm a game developer and... I'm a puppet.*"
> ― **theMeatly's introduction quote.**
>
>

## theMeatly

* Real Life
* S.T.E.A.M
* Avatar
* Halloween
* Christmas

## Physical description

### Eye color

Black

theMeatly is the lead creator of the game Bendy and the Ink Machine as well as the founder of Joey Drew Studios Inc. (formally known as theMeatly Games), along with Mike Mood. He is a game developer, a comic artist, and a puppeteer.

## About

theMeatly, whose real name unknown, is a game developer, a comic artist, a puppeteer and a compositor. He lives in Ontario, Ottawa which is where is located his company "theMeatly Games Ltd.".

He appeared on the internet for the first time in 2014 with the creation of his company. At the time, theMeatly was know as a webcomic writer and penciler for the comic series of the same name focusing on his own life as a game developer.

theMeatly also has a YouTube channel that despite being created in 2014 started to be active only on 2016. His videos consists of musics (MeatlyMusic), songs, gameplays, top ten videos and trailer and announcement related to his games. When he shows up in his videos, theMeatly uses a hand-puppet version of his comic character to represent himself.

He released in his first game "MeatlyMakes" (2016) which is again based on his webcomic, in this game, the player plays as theMeatly and musts create a game while avoiding the troubles.

In the end of 2016, he worked with his friend Mike Mood on the game Bendy and the Ink Machine. The game was released on February 2017 and became an instant success, giving a lot more notoriety to theMeatly Games Ltd. and to theMeatly. The company is still working on the game with now an higher budget than before. theMeatly is currently working on Chapter 5 of his game; he also planned to do language translations, ports on home consoles and maybe an offshoot for the series.
Cheevos/Orbeetos Chips & Aerizona Tea

In order to get access to Cache Monet's tracks, you first have to fight her and Ad Hoc. This can be done as soon as you've recruited Nyx Ronove and returned from Snowver. First, head to Otecho and speak with Patch, who will be sitting on the street corner you first found her at.

Next, go to the apartments and interact with the door next door to Patch's. They person on the other side will ask for a password. You can get it by talking with Ann in Aeros. The password is **KEPLER**. Put it in and you'll be able to go inside and fight Cache and Ad Hoc. Defeat them and afterwards you'll get access to her tracks.
Sahuagin X (Picnic Thief)

This is a special version of this enemy only fought in the Pocket Dimension in Aeros. It must be defeated in order to complete the sidequest for Quinn

## Stats

 Normal
 Hard

## Moves

**Drown** - Water Element | One Hit | Drenched Chance

**Giga Crunch** - Water Element | One Hit | Shock Chance

**Aqua Bop** - Water Element | One Hit

**Tidal Wave** - Water Element | Hits All Enemies
Hisstanbul

"Formerly Pawstantinople."

Hisstanbul is a town for old Cat Sith Mogwai. It lies within the Cirruwa Forest.

## Summary

Upon entering Hisstanbul, Io's nose acts up at the scent noting that Cirruwa is home to a kitty settlement. Klein chimes in that the town is a home for old Cat Sith Mogwai and assures the group can pass through with ease.

Upon interaction with the citizens, the Cat Siths are astounded at the sight of a human as they claim it is a rare sighting in Hisstanbul. There are plenty of old core shores scattered on the sandy parts of the town with a few Manticore statues standing in various parts.

On the contrary of Klein's previous statement, Eve and the party cannot progress pass Hisstanbul because of a Cat Sith guarding the path, claiming rude and strong Mogwai have passed through and advised them to talk to the mayor. The other path is blocked by something cold and unseen.

Upon entering the Mayor's house, there is a gathering of many Cat Siths, some familiar and some Eve and the party have yet to meet. The mayor says they closed the gates of Hisstanbul due to "hulking... fishy..." Den soldiers who had came and threatened the town civilians to which Klein recognizes as the Terror Trio.

Klein negotiates with the Mayor to reopen the gates upon the condition that the group fulfill the requests of the Mayor's guests. Soon after, June promptly sends Eve a text message to prepare herself to "fish for her life".

## Enemies Encountered

Name
Name2
## Sub-Areas

### Mayor's House

This is where the Mayor holds meets with their citizens. Some other notable Cat Siths found in the setting are Traveler, Rogue, Vagabond and Steve.

## Treasure

 Matcha Green Tea | In a small brown box next to a green bed in one of the houses.
 Taro Milk Tea | In a small blue box on a desk, next to an open book found in one of the houses.
 Tanuki Coin | At the box beside the fireplace found in the Mayor's house.

## Buyable Items

### Cat Sith Vendor by the River

* Bait – ¥20
* Cupcake – ¥100
* Kitten Pix – ¥50
* Matcha Green Tea – ¥500
* Cooking Oil – ¥700
Nue+

They can release a miasma of toxic clouds that can induce fevers. They prefer having the upper-ground in battles, so it’s best to come prepared with a bow.

## Stats

 Normal
 Hard

## Moves Used

**Creepy Cry** - Single Target | Lowers all stats for 1 turn, no damage

**Surprising Howl** - All Enemies | Lowers Physical and Magical attack

**Acid Spit** - Toxin Element | Single Hit
Normal Instance

Below is a list of normal-instance enemies in HEARTBEAT, sorted by area. Red-eyed clusters contain the same enemies during battle, except much stronger.

## Outset

### Solburg Tunnel

* Barghast
* Bigfoot

### Froxeter Forest

* Dryad
* Rakshasa
* Tanuki+
* Kitsune
* Barghast+

### Otecho Path

* Death Moth
* Phoenix
* Kitsune

### Auramosa Plains

* Dustdevil
* Sheepsquatch
* Kitsune+
* Death Moth
* Sheepsquatch+
* Wanderlight+
* Rakshasa+

### Harbei Grotto

* Vampire++
* Shisa+
* Sphinx

### Cirruwa Forest

* Sahuagin
* Death Moth+
* Phoenix+
* Sprite+

### Sporegano Archipelago

* Sphinx+
* Rakshasa++
* Tanuki++
* Jinwu
* Wanderlight++
* Shisa++
* Sprite++
* Ittan Momen+
* Yowie+
* Dryad++
* Kitsune++
* Sheepsquatch++
* Dustdevil+
* Nue+
* Chytri++
* Phoenix++
* Jinwu+

### Arctario Caves

* Nymph+
* Drake
* Flying Penguin+
* Nymph++

### Hall of Exodus

* Drake+
* Nue++

### Cave of Jack

* Enlighty Oni
* Grassy Oni
* Spicy Oni
* Freezy Oni
* Zappy Oni
* Dirty Oni
* Sickly Oni
* Tumbly Oni

## The Den

### Den Outskirts

* Goober
* Kobold

### Los Monstruos

* Ogloi-Khorkoi Jr.
* Cat Sith X

### Chopskinville

* Devil
* Cu Sith X

### Middeluge

* Umibozu
* Kappa X

### Pretorricane

* Tanuki X
* Mandrake

### Mt. Phrost

* Specter
* Snow Bunny
Los Monstruos

"The city that never cat naps."

Los Monstruos is a metropolitan city in The Den that is mostly home to Volt and Light element Mogs. There are cat toys strewn everywhere, and the city is mostly roads.

## Summary

Los Monstruos can first be visited via the throne room of the Den Castle after the game has been completed; a Manticore pleads Eve to visit their home, and if Eve accepts, she is teleported to the first area of Los Monstruos, which is full of Mog enemies.

## Enemies Encountered

* Cat Sith X
* Chochin-Bake
* Ogloi-Khorkoi Sr.
* Ogloi-Khorkoi Jr.

## Trivia

* Avi, Ark, Nile and Tate used to visit Los Monstruos to gather spare parts for their "space program".
* The Los Monstruos hatchery has many lost eggs spawned by an "unfaithful Cat Sith"; these are Klein's eggs, from her younger days.
* Two thirds of Eve Xin's Mogwai, Caesar Kimaris and Klein Gremory, were hatched here.
Arctario Caves

"Echo! Echo... echo."

A large underground cavern covered in ice.

## Summary

The group encounters Nyx at the end of the caves trying to reason with her but Nyx and Klein ended up arguing with each other prompting Klein to conjure into her Human form. They continue arguing until it prompts a boss battle with Nyx.

Even after her defeat, Nyx is determined to carry out her plan to make an artificial core to save Caesar. Nyx takes off and Klein expresses the urgency to intercept Nyx before she does anything. Pike and Io are told to stay back in case Nyx comes back while Eve and Klein go after Nyx.

## Enemies Encountered

* Drake
* Sahuagin+
* Flying Penguin
* Flying Penguin+
* Nymph+
* Nymph++
Dryad+

A more powerful, and older, version of Dryad. It's said that removing their masks is bad luck and that supposedly the face that they once had when they were humans lays beneath it.

## Stats

 Normal
 Hard

## Moves

**Regenerate** - Self-Targeted | Restores Pulse

**Spark Shot** - Self-Targeted | Grants Vitalize

**Nature Energy** - Nature Element | One Hit
Sahuagin+

Sahuagin matriarchs often travel alone. The more battle-damaged they are, the more respect they get. Most Sahuagin are able to live in peace with others.

## Stats

 Normal
 Hard

## Moves

**Giga Crunch** - Water Element | One Hit, can cause Shocked

**Tidal Wave** - Water Element | Hits all Enemies

**Aqua Bop** - Water Element | One Hit

**Drown** - Water Element | One Hit
Artificial Core Specters

These Specters are special enemies fought only inside the Artificial Core. They are useful for getting some extra experience and healing items, as this is the last chance to do so before fighting the final battle.

* Specter (Big)
* Specter (Mid)
* Specter (Small)
* Specter (Fat)
* Specter (Thin)

## Card Info

### Item Drops

Feel Good Song
Pocket De-Fib

### **Stats**

 Normal
 Hard

## Moves

**Frost Breath** - Ice Element | Three Random Hits

**Glacial Bind** - Ice Element | One Hit

**Cold Touch** - Ice Element | One Hit | Freeze Chance

**Frigid Wrap** - Ice Element | Three Random Hits | Freeze Chance

## Card Info

### Item Drops

Brownie Bites
Caramel Custard

### **Stats**

 Normal
 Hard

## Moves

**Frost Breath** - Ice Element | Three Random Hits

**Glacial Bind** - Ice Element | One Hit

**Cold Touch** - Ice Element | One Hit | Freeze Chance

**Frigid Wrap** - Ice Element | Three Random Hits | Freeze Chance

## Card Info

### Item Drops

Child's Drawing
Thank You Note

### **Stats**

 Normal
 Hard

## Moves

**Frost Breath** - Ice Element | Three Random Hits

**Glacial Bind** - Ice Element | One Hit

**Cold Touch** - Ice Element | One Hit | Freeze Chance

**Frigid Wrap** - Ice Element | Three Random Hits | Freeze Chance

## Drops

**Child's Drawing**

**Thank You Note**

## Card Info

### Item Drops

Brownie Bites
Caramel Custard

### **Stats**

 Normal
 Hard

## Moves

**Frost Breath** - Ice Element | Three Random Hits

**Glacial Bind** - Ice Element | One Hit

**Cold Touch** - Ice Element | One Hit | Freeze Chance

**Frigid Wrap** - Ice Element | Three Random Hits | Freeze Chance

## Card Info

### Item Drops

Child's Drawing
Thank You Note

### **Stats**

 Normal
 Hard

## Moves

**Frost Breath** - Ice Element | Three Random Hits

**Glacial Bind** - Ice Element | One Hit

**Cold Touch** - Ice Element | One Hit | Freeze Chance

**Frigid Wrap** - Ice Element | Three Random Hits | Freeze Chance
Nyx (Boss)

You finally meet the Reaper – Nyx Ronove, at Arctario Caves. After some dialogue, Klein's reveals her Human form, which Nyx recognizes. After a heated conversation between the two, Nyx attacks the party in a fit of rage.

## Stats

 Normal
 Hard

## Moves

**Frostbite** : Reduce Beat from all enemies. May decrease AGI.

**Frozen Sky**: Deals Physical Ice Element damage to all enemies.

**Frigid Touch**: Deals 1 Physical Ice Element damage hit. Chance to cause Frozen.

**Freezing**: Deals 3 Magical Ice Element damage hits.

**Soul Harvest**: Kills all enemies.

## Behavior

Nyx will attack every turn. Furthermore, at the start of the battle, she'll counting down from the number 13. After reaching zero, she will use **Soul Harvest**,killing the entire party.

## Strategy

It's recommended that the party's strength be **at least level 63.**

This fight doesn't have much to explain. You only have 13 turns to defeat Nyx; so use debuffs to drop her ATK and DEF while hitting her with everything you have. As long as Io is attacking every turn, it should be fine.

## Music

**harmonicblend** - Treasured Yellow Scarf
Goober

Their flesh is said to taste like fresh tree sap. Even at the bottom of the food chain, these resilient Mogwai stay gentle and kind. Extremely limber and slippery.

## Stats

 Normal
 Hard

## Moves

**Regenerate** - Self-Targeted | Pulse Healing

**Sleep Seed** - Flora Element | One Hit, can cause Sleep

**Nature Energy** - Flora Element | One Hit