recursal/Fanatic-Fandom huggingface dataset:
Battle of Foxwood (634 AW)

Combatants| * Wyrsian Rebels

Commanders| * Sherwyn Gellings

Forces| * Peasant Militia

The **Battle of Foxwood** was an isolated ambush on Oswald of Wyrsia's cavalry force by peasant rebels sponsored by disgruntled low nobles. The battle was a response to Oswald's violent "peacekeeping," in which he accused random villages of committing treason against the crown and then pacified them by burning them down and slaughtering the population.

When news reached Woodhall of a peasant army being built in Kigwood, Oswald gathered a cavalry force and marched on the town. However, he was ambushed just south of the small village of Foxwood. What followed was a short but disastrous battle for the king.

## Events

11:00 - Oswald of Wyrsia arrives in Foxwood while traveling on a side road. He is guarded by a cavalry vanguard of some 500 men, with a larger cavalry force an hour behind him.

11:15 - Oswald's cavalry vanguard comes under attack by archers and spearmen in the woods south of Foxwood. They are led by Sherwyn Gellings.

11:18 - Oswald's horse dies to an arrow through the head, stranding the king.

11:23 - Oswald is hit with an arrow in the leg and can no longer walk.

11:25 - Some cavalry retreat to signal the larger force north of Foxwood; the rest form a defensive circle around the king as a battlefield doctor attends to his wound.

11:30 - Rebel reinforcements arrive and block the road to the north, making escape impossible.

11:38 - As the surrounded cavalry's position begins to break, another arrow hits Oswald in the shoulder.

11:42 - The circle breaks as the spearman rush towards the cavalry. Many abandon their king.

11:46 - Oswald is killed by rebel spearmen.

11:48 - The cavalry recovers Oswald's body.

12:04 - The cavalry breaks out of the ambush, retreating into Foxwood.

12:11 - The main force arrives in Foxwood, but the rebels have already disappeared. The battle is over.

## Aftermath

After Oswald's death, few were calling for revenge. Sherwyn Gellings was quickly identified by the Order of the Red Dove and ultimately fled to Whitecrest. None of the peasants were ever hunted down. Oswald's body was returned to Redlyre and buried, and his nephew, Edward, took the crown a few weeks later.

In truth, Oswald was disliked by the peasantry and his own court, armies, and even the Red Dove itself. Avenging a king that nobody liked would only antagonize the peasantry further, so it was simply left at that. Gellings lived out his life in Whitecrest without having to worry about assassins coming after him.
Grey Brotherhood of Llendus

The **Grey Brotherhood of Llendus**, officially the **Resurgent Grey Brotherhood of Knights in Llendus**, is a Grey Temple-aligned successor group of the defunct Grey Brotherhood of Knights operating in the Kingdom of Llendus.

It was founded in 1056 AW after a southward wave of expansions amongst the Resurgent Grey Brotherhoods. Notably, the Grey Brotherhood of Daletia was becoming increasingly crowded, leading to the formation of a local chapter in Llendus.

Due to Llendan neutrality, which the kingdom has maintained for nearly all of its independent history, the local Grey Knights have enjoyed a relatively tranquil life. The Llendan knights more often provide financial support to other Grey Temple groups fighting in active conflicts. They are the only successor chapter that has more non-combatants than soldiers.

The brotherhood's most recent leader, Stathos Aryss, besides being an accomplished warrior, is a skilful administrator and banker. Under his watchful eye, the brotherhood has expanded banking operations and trade ties with other Grey Temple groups, crossing country borders into other parts of the South. Not everyone has viewed this as a positive, as the Llendan Grey Knights have drawn some ire from other brotherhoods who accuse them of encroaching into their territory, though nothing has come of these complaints.
Annuh of Kainiya

**Annuh of Kainiya**, personal name **Annuh Freeman**, was a Human slave revolt leader in the Freehold of Kainiya and the eventual conqueror of its namesake capital city of Kainiya. He would rule over the city as a lord after the establishment of Great Skull, tearing down many relics of its Hyllidan history and replacing them with new Human buildings. He also renamed the city to Cnoc Cain.

Born in bondage outside Kainiya, Annuh would often sneak off at night for fun, gaining an extensive knowledge of the land surrounding the Freehold's capital. However, he was eventually discovered during one of his midnight adventures and captured. Subsequently, he was labelled a runaway and dissident, castrated, and brought to a prison farm near the capital for rebellious slaves.

It is here that Annuh met Gern Freeman, a local leader who was already well underway in plotting a slave rebellion. Annuh, still relatively young, was an odd choice for lieutenant but became a trusted confidant to Gern nevertheless. When the rebellion broke out in 209 AW, Annuh stayed by Gern's side as a retainer. However, when Gern chose to march on the capital, he was met with the main Kainiyan army and suffered a catastrophic defeat in battle. While Gern was captured and later beheaded, Annuh rallied what remained of his army and fled northeast. He would eventually lose the trail of the pursuing Hyllidans and continued a guerrilla war from the forests and hills surrounding the capital.

With Gern's other surviving lieutenants triggering local slave revolts across the Freehold, Annuh increased the pressure on the capital, attacking supply trains, traders, and even Hyllidan troop formations far larger than his own. The skirmishes were so effective that the Kainiyan government became largely crippled, yet Annuh would make one final masterful manoeuvre that would cement him in history in 210 AW.

He intentionally leaked the location of his headquarters north of Kainiya, triggering a large Hyllidan military incursion. While the Kainiyans moved against him, Annuh relocated his forces to a hidden sewer entrance, entering the now helplessly defenceless city via the underground entrance. With Human forces pouring out inside Kainiya's walls, a massacre of its meagre garrison followed, as Annuh effortlessly captured the city. The fall of Kainiya preceded the collapse of the Freehold, with its last monarch hastily fleeing the country.

With Kainiya defeated, Annuh retained his control over the city. As Catadar Kirne would go on to found Great Skull with himself as its first king, Annuh solidified his control over the centre of the new kingdom. His reign was tough but fair, and he was well-respected and admired for his role in taking the capital. He was a notable critic of King Eor I and the weak monarchy founded by Catadar, instead urging for something more akin to a tribal federation. However, he posed no real threat to Eor as he died in 245 AW. The childless Annuh was succeeded by a known nephew of his, who took the last name Annuhin in honour of Annuh, laying the foundations for the noble House Annuhin.

## Relationships

* **Allies**
	+ Gern the Skullbearer
Army of Sunfort (Kingdom of Wyrsia)

The **Army of Sunfort** was a ducal retinue belonging to the Duchy of Sunfort in the Kingdom of Wyrsia. It was founded in a wave of military reforms in the 520s. The Army of Sunfort specialised in cavalry, thanks to the geography near Sunfort itself which allowed vast herds of horses to graze the grasslands freely. This specialisation made it the smallest of the Wyrsian armies, however.

The Army of Sunfort fought in the Republican-Wyrsian War, though its cavalry proved ineffective while fighting in the Highlands of Death. This led to higher-than-average losses throughout the Battle of Stavia as horsemen were forced to fight on foot despite their inexperience in doing so. After the Battle of the Green Grove and the fall of Wyrgate, the Army of Sunfort rapidly returned to their native city. They reached it a few days before the Fühlgartian Second Army took the city, inflicting further heavy losses.

What remained of the Army of Sunfort returned to Woodhall, took further losses after Liam Ashfrey's betrayal in Starport, and finally reached Redwall alongside other remnants of scattered Wyrsian armies. Much like these other armies, the Army of Sunfort was disbanded in 1213 AW and its troops were reorganised into the Army for the Liberation of Wyrsia under Oliver Oakfield.

## Generals

* Keo Velor - Red Skull Rebellion and Fifth Fühlgartian-Wyrsian War
Cossam I, Count of Red Skull

**Cossam I of Red Skull**, born **Cossam Cille**, was a Wyrsian nobleman who served as the Count of Red Skull and leader of the Red Skull people from 729 AW until his death in 739 AW. Cossam I was remarkably arrogant, scorning both his fellow vassals and subordinates. He died relatively young at the age of 48 due to an unknown illness and was succeeded by his son, Ulto II.
Can II, Count of Red Skull

**Can II of Red Skull**, born **Can Cille**, was a Wyrsian nobleman and knight who served as the Count of Red Skull and leader of the Red Skull people from 892 AW until his sudden death in 902 AW. Can II was known for his bravery and subdued a large gang of bandits in his territory during his reign. He suddenly fell ill from an unknown disease that killed him and was succeeded by his son, Barra I.
Jiang He

**Jiang He** was a Zengyuan peasant living in Hongang on Lao Muji island. She was the childhood lover and eventual wife of Hexad Lotus Master Xueqin He.

Jiang He was murdered in a robbery gone wrong during the Gemstone Wars. Zengyuan officials covered the incident up and sent Xueqin He a message that Jiang had been killed by common bandits. However, when Bai Zehling, the Lord of Lao Muji who had since defected, revealed that it had been imperial soldiers that had killed Jiang, it threw Xueqin into a dilemma. When the Hexad Master confirmed what Zehling had said after receiving eyewitness testimonies from his own family, he immediately defected, turning his spear against the Empire.

After Xueqin He was appointed as Marquis of Hongang by Bai Zehling, he had Jiang's body dug up from her simple grave and entombed in an expensive mausoleum.
Empire of Nytalyria

***“**Immortality and eternity are as much a curse as a blessing.**”***
— Lyxis the Blind

The **Empire of Nytalyria** (Nytalyrian: **Impyrya Nytalyria**) is a neutral rump state located on the Nytalyrian Islands in Wintersong's Wasteland. It borders the Freehold of Nytalyria to the north and the Republic of Southern Nytalyria to the south. It is surrounded by the Frozen Ocean.

The Nytalyrian Empire was founded by Lyxis the Blind in 59 BW after a series of conquests of other Freeholds in the area. The Empire played a critical role in the Third Human Rebellion after it invaded the North, quelling the Kingdom of Humanity and becoming the leader of the so-called New Freeholds that arose throughout the North.

However, in coming centuries, the Empire stagnated and abandoned most of the New Freeholds, as the immortal Goddess-Empress Lyxis retreated into her palace, rarely leaving it. One by one, Nytalyria's vast network of Freeholds began to fall until they were only left with their own Empire and the stubborn Hykkfjord. The day-to-day runnings of the Empire were mostly left to the Nytalyrian Sirens, ten Divine Offspring of Lyxis who ruled over the islands with an iron fist.

The Empire stayed out of the Great War but was nonetheless invaded by a Republican expeditionary force. Lacking a formal military, Lyxis emerged from her palace. She drew upon Phantomancy to summon her vast army from the Third Human Rebellion into the realm of the living once more. However, the Nytalyrians had built their entire Empire around Lyxis, and she could not be everywhere at once.

Driven back to the capital city of Alymore, Lyxis was challenged by the rogue God of Storms, Syarus. When it became increasingly clear that Lyxis would not be the victor of the duel, she turned to Blood Magic. Centuries of quiet madness and uncontrolled power burst free as Syarus barely managed to teleport out of the city. What followed was a magical explosion that would utterly obliterate Lyxis and Alymore. The shockwaves were felt across Enselonde, and most buildings across the islands were leveled, with millions of Hyllidans dying.

The modern Empire of Nytalyria, inherited by one of the Sirens, Fylia, is a shell of its former glory. The Republican conquest had failed, yet the death of Lyxis had sparked the Nytalyrian Crisis and released the imprisoned general Haljyk. Nytalyria is in an active state of collapse, with Haljyk rapidly gaining power over his new Freehold of Nytalyria while Republican-aligned Hyllidans tear away at the south. Few expect the Empire to last the decade.
Highlands of Death

The **Highlands of Death**, also known as the **Virgil Line** or the **Stavia Line**, are a series of mostly-ruined fortifications south of Stavia, the capital of the Republic of Southern Wyrsia. It was constructed by the Kingdom of Wyrsia in response to increased hostilities with the Kingdom of Fühlgart to the south.

Construction was started in 829 AW by Virgil I and was completed by his son, Edward V, by 836 AW. Since then, the Highlands had received periodic maintenance and tiny expansions, though they remained largely unchanged. They were very effective at holding back numerous Fühlgartian Invasions, though they were utterly destroyed in the Republican-Wyrsian War due to pyromancy and the mass use of dishonourable weapons.

The Highlands of Death were divided into four defensive lines, located between the River Suttock and the city of Stavia. Each line hosted three castles, a centre, left, and right castle, for a total of twelve. Minor fortifications like watchtowers and barricades were also present between them.

The four defensive lines were as follows:

* **The Suttock Line**
	+ Left: ~~Blackthorn Castle~~ (destroyed)
	+ Centre: Riverfront Castle (disrepair)
	+ Right: ~~Raven's Watch Castle~~ (destroyed)
* **The Central Line**
	+ Left: ~~Sloethorn Castle~~ (destroyed)
	+ Centre: Red Crest Castle (disrepair)
	+ Right: Treewatch Castle (damaged)
* **The Fallback Line**
	+ Left: Frosthold Castle
	+ Centre: ~~Thunderwatch Castle~~ (destroyed)
	+ Right: ~~Red Rock Castle~~ (destroyed)
* **The Stavian Line**
	+ Left: ~~King Virgil Castle~~ (destroyed)
	+ Centre: South Stavia Castle (disrepair)
	+ Right: ~~King Edward Castle~~ (destroyed)
Banner of the Flanks (Khanate of Agumia)

The **Banner of the Flanks** is a cavalry army of the Khanate of Agumia. Unlike the Banner of the Front, which consists entirely of Arokar Cavalry, the Banner of the Flanks mainly fields horses, though some Hyllidan officers do ride into battle on top of an Aroka.

Created in 1207 AW by Banthas Khan in the early stages of the Steppe Rebellion, the Banner of the Flanks – as the name suggests – is tasked with protecting the flanks and riding behind the main Banner. The force also served as a way for Humans who called Agumia their home to join the rebellion against the Empire of Sallant without slowing the Banner of the Front down with their slower mounts.

The Banner of the Flanks was first commanded by Banthas Khan's brother, Ashtok Tegin. Ashtok was killed by a stray arrow in 1218 AW, after which Banthas appointed his eldest son, the relatively young Kenthor Tegin, to lead the Banner of the Flanks. Shortly before Banthas Khan died, he passed over Kenthor and instead had his second son, Chinek, appointed as his successor. This caused a rivalry between the brothers, and many expected that Kenthor would start a civil war against Chinek. Curiously, Kenthor has remained loyal to Chinek Khan, prioritising the Steppe Rebellion over his personal feuds. For now.

## Leaders

* Ashtok Tegin (1207-1218 AW)
* Kenthor Tegin (1218 AW-)
Ki I, Prince of Arkhalesk

**Ki Volkiva** was an Arkhaleskian soldier who later became an officer in the Golden Empire of Toscov. He briefly served as the Prince of Arkhalesk from 37 AW until his voluntary abdication in 38 AW.

He was the youngest of Yukus' sons and served under his father and brother Onma when they were the respective Princesof Arkhalesk. When Onma was poisoned and usurped by his uncle, Okus, Ki was ousted from his military position and banished from the capital.

Ki ultimately fled to Volkiv, where he met Artule, the son of the late Prince Kaziuf. Here, Ki founded a small militia and revolted against Okus in 34 AW. The revolt ultimately bogged down into a stalemate before Artule defected to Ki's rebellion, defeating Okus. Together, the two captured Arkhalesk and imprisoned Okus, and Ki was subsequently made the 6th Prince of Arkhalesk.

However, after a short rule, Ki abdicated the position, passing the Principality to his friend Artule. Instead, he settled down in the Arkhaleskian court, where he became an advisor to Artule and later to Ikovon. He ultimately died in 68 AW of natural causes.
Corberg

**Corberg** was a town in the City-State of Whitecrest, founded by Human settlers in 141 AW. It was independent of the nearby city of Whitecrest and was ruled autonomously by House van Corberg instead of the League of Whitecrest. However, over time, the city grew closer and closer to Corberg as it expanded. Ultimately, the town was annexed into Whitecrest, becoming the Red District despite local complaints.

Corberg still holds a significant cultural legacy in the Red Districts, both to House van Corberg and the Red Serfs. The Red District is sometimes referred to as the Corberg District or its old name.
House Cille

**House Cille** is a Red Skull noble house in the Duchy of Redlyre and formerly in the Kingdom of Wyrsia. It was founded by Can Cille, the first leader of Red Skull, shortly after the Wyrsian Invasion of Great Skull. As a sign of goodwill, Zachary I appointed Can Cille – a staunch supporter of collaborating with the Wyrsians – as the count of the recently formed Red Skull County. Subsequently, the Cille family became a noble house.

House Cille has comfortably retained its position as rulers of both Red Skull County and the Red Skull people to this day, even as Wyrsia crumbled around them during the Great War. The current house head, Can IV, has opted for a neutral stance in the Epilogue Wars.

## Notable Members

* Can I, Count of Red Skull - Founder
* Ulto I, Count of Red Skull - Accomplished Administrator
* Can IV, Count of Red Skull - Current House Head
Building Zero

**Building Zero**, alternatively referred to as the **Group Zero Headquarters**, is the main headquarters building of Group Zero, the intelligence agency of the Republic of Fühlgart. Built in Freistadt's Senate District near the Fühlgartian Senate Building, Building Zero is relatively modest compared to some of its surrounding structures. Standing three stories tall, the building itself is relatively unnoteworthy, looking like any other ministry or embassy in the area. The building was mildly damaged during the chaos in Freistadt after the death of Jan Luftschwert but is in pristine condition nowadays.

Building Zero contains:

* Multiple meeting rooms.
* Small offices.
* One large office for Adrian Strickmann.
* Multiple archives.
* A small training center.
* A couple of small guard posts.

It is rumored that beneath the building lies a vast network of tunnels, secret passages, a few cells, and a torture complex, yet whether there is truth to these rumors is unknown.
House Redbark

**House Redbark** was a Wyrsian noble house originally from Redlyre. House Redbark became the Wyrsian monarchs after the Order of the Red Dove deposed Thomas II. House Cainley, the previous Red Dove puppet house, was deemed too unstable for their needs, and they instead elected Edward Redbark to become Edward I of Wyrsia.

House Redbark proved to better suit the Red Dove's needs, yet they would also be very unpopular with the Wyrsian nobility and the common people. Ultimately, the last Redbark monarch, Edward III, was deposed by Zachary Mitthel and a league of nobles. Zachary Mitthel spared House Redbark from the same destruction subjected to House Cainley. Yet, they quickly fell into obscurity, the house becoming smaller and smaller in the coming centuries. Arthur Redbark was the last member who bore the Redbark name, and the house died with him in 861 AW.

## Members

* Edward Redbark, 530-600 AW
* Edward Redbark, 565-620 AW
* George Redbark, 594-621 AW
* Oswald Redbark, 596-634 AW
* Edward Redbark, 622-689 AW
* Arthur Redbark, 794-861 AW
Iar III, Count of Red Skull

**Iar III of Red Skull**, also known as the **Red Ghost**, born **Iar Cille**, was a Wyrsian nobleman, knight-general, and guerilla leader who served as the Count of Red Skull and leader of the Red Skull people from 1214 AW until his death in 1225 AW.

Born to Ulto Cille, later Ulto V, in 1160 AW, Iar III entered the Wyrsian knight academy in Woodhall, graduating with full honours. He became a knight-captain in the Army of the Red Skull, later reaching the rank of knight-commander. During the Republican-Wyrsian War, he served as the second-in-command of his father. Shortly before Ulto the Old was captured at the 1212 AW Battle of Sollwood, he appointed Iar as the knight-general of the force and the acting count of Red Skull in his absence. Ulto V was captured and brought back to Stavia where he was held for ransom. At Ulto's own request, Iar refused to pay the ransom, leading to his father being executed in 1214 AW and Iar becoming the official Count of Red Skull.

With the Wyrsian mainland, with the sole exception of the Duchy of Redlyre, having fallen in 1212 AW, Iar III was one of the last independent Wyrsian rulers left. Whereas the Duke of Redlyre and the Order of the Red Dove had been content with taking up a defensive stance, merely repelling assaults, Iar III was a staunch supporter of the Monarchist remnants under the child-queen Cecilia I and her regent, General Oliver Oakfield. To show his support, Iar III embarked on a brutal guerilla campaign against the Republic of Southern Wyrsia and the Protectorate of Woodhall.

Alongside the Army of the Red Skull, Iar III launched many raids and ambushes in Republican territory, becoming a folk hero to the Wyrsian population who opposed the Republican presence and earning the nickname of the Red Ghost. Despite multiple manhunts and a large bounty being placed on Iar III's head by both Southern Wyrsia and Woodhall, he was never caught. He never received a glorious death in battle and subsequent martyrdom, falling ill in 1225 AW, possibly from stress, and dying shortly after. He was succeeded by his son, Can IV, who took a neutral stance and drifted away from the Monarchists.
Cynda's Creek

**Cynda's Creek**, named after Cynda Wintersong, is a small river in the Duchy of Redlyre. It originates from an underground spring somewhere on the edges of the Green Grove, flowing north and eventually into the Frozen Ocean. Historically, Cynda's Creek has acted as a loose border between the Mage-Duchy of Redlyre (later the Kingdom of Wyrsia) and Great Skull to the east until its conquest in 650 AW.

Cynda's Creek was the site of a small battle in 650 AW during the Wyrsian Invasion of Great Skull between Kisyar Wintermane and Larkhel Faeskull.
Andreas van Corberg

**Andreas van Corberg**, also known as the **Bureaucrat**, is a major officer of the Red Serfs and the second son of its late leader, Herman van Corberg.

He received a mercantile education, as is rather common in Whitecrest. While he lacked a nose for making good deals, Andreas excelled at numbers, bookkeeping, and navigating the endless mazes of laws and bureaucracy. When his older brother Alexander became the new leader of the Red Serfs after the death of Herman van Corberg in 1218 AW, he was tasked with leading the Red Serfs' administration, effectively making him akin to a quartermaster to the whole organisation.

Andreas is generally neither liked nor disliked amongst the Red Serfs. While his strict adherence to rules both written and unwritten can draw the ire of some of the more rogue Serfs, he is largely viewed as a necessary evil that makes sure the Red Serfs remain well-organised at all costs.
Frigerus Whitefeather

**Frigerus Whitefeather** is a Whitefeather-descendant Half-Harpy officer of the Republic of Fühlgart. He currently serves as the General of the Thirteenth Army, assisting the Empire of Daletia in the ongoing Daletian Civil War.

He is an accomplished general, famous for his Blizzard March, singlehandedly saving the Republic of Marenbach from conquest despite extreme winter weather. He is famously slippery on the battlefield, having mastery over terrain and being able to use it to appear and disappear quickly. He frequently shies away from conventional tactics, achieving his goals by any means necessary.

Off the battlefield, he is a brutally honest man and hobbyist writer. Many of his writings have been published and are at times critical of the Republican leadership and the Fühlgartian Senate. He is known to have blatantly disobeyed orders from the Senate and even Jan Luftschwert himself in the past, leading to him being "banished" to Daletia. Despite the nickname, it is not a true banishment. However, the dull nature of the post and the stagnant frontlines of the Daletian Civil War generally make it the lowest-priority campaign that Fühlgart involves itself in.

Neither Whitefeather nor the Thirteenth have been summoned to assist Ulfric Luftschwert in the ongoing Second-Fühlgartian Civil War and have remained in Daletia to this day, ignoring the chaos engulfing the Republic at home.
First Battle of Machayya (146 AW)

Combatants| * Free Princes
* Imperial Princes

Commanders| * Free Prince Borklaw
* Affas Ilin

Forces| * Prince Borklaw's Warband
* Princely Army of Machayya

Casualties| * 250~ dead or wounded
* 100~ executed

The **First Battle of Machayya** was a small battle during the early stages of the War of the Fifteen Princes.

Free Prince Borklaw had heard Golden Prince Gradimr made Machayya his headquarters. Knowing that he had a larger Warband under his command and that Gradimr was younger and less experienced, Borklaw marched on Machayya. However, he had severely underestimated his younger sibling. Unbeknownst to Borklaw, Gradimr had raised a much larger Warband than he had expected. Furthermore, the Princely Army of Machayya, while loyal to the Emperor instead of the Golden Princes, was also stationed out of the city as a sign of mutual goodwill. As a result, Borklaw marched boldly on Machayya despite being the one who was outnumbered.

Gradimr's scouts reported the incoming attack two days before Borklaw arrived, giving him the time to choose and fortify a defensive position. When Borklaw arrived on the 19th of Starhearth, he noticed the defences yet still wrongfully assumed he had a numerical advantage. He boldly launched a frontal assault, only to be unexpectedly flanked by Affas Ilin's Princely Army. Severely outnumbered and outflanked, Borklaw ordered a desperate retreat.

Affas Ilin took roughly a hundred prisoners after the battle, though he spared none. He had them all beheaded and their heads mounted on spikes around the city walls as a grim warning for other would-be rebels. While the First Battle of Machayya had been a disaster for the rebels, this wouldn't stop others from trying to take the vital city.
Cheron I, Count of Red Skull

**Cheron I of Red Skull**, born **Cheron Cille**, was a Wyrsian nobleman who served as the Count of Red Skull and leader of the Red Skull people from 964 AW until his death in 1003 AW. The second son of Count Ulto IV, Cheron Cille was forced to flee Red Skull County when his older brother, Mochan I, assassinated his father and took the county by force.

Cheron took refuge in Redlyre under Duke Dordos I during the Red Skull Rebellion led by Mochan. He was propped up as Mochan's would-be replacement first by Dordos I and later by Queen Maria I. From 963 AW, large-scale defections in the Army of the Red Skull took place when faced with the overwhelming might of the combined Wyrsian military. With Maria I in agreement, Cheron became the acting general of the army, whereas Mochan went on to form the so-called Loyalists of Mochan from the remnants of his force who did not defect.

By 964 AW, Mochan I lay dead at the Battle of Cnoc Cain and the Red Skull Rebellion was crushed. Cheron Cille was installed as Count Cheron I and the county henceforth came under strict oversight to prevent another rebellion from ever breaking out again. As a count, Cheron I was a wise and just ruler, who spent much of his reign rebuilding and repairing the settlements damaged by Mochan's rebellion. His long reign saw much of the prosperity return to Red Skull County as well as a partial restoration of the Army of the Red Skull.

Cheron I died of natural causes in 1003 AW and was succeeded by his son, Can III.

## Military Career

* Red Skull Rebellion
	+ Battle of Cnoc Iar - Victory
	+ Battle of Cnoc Cain - Victory
Alhwin Glennam

**Alhwin Glennam** is a Fühlgartian warrior monk and cryomancer who leads the Azure Sky Movement in the ongoing Second Fühlgartian Civil War. A devout follower of Anir, he used the teachings of the God of Order's champion, Xylathas, as the foundation for his Azure Sky Movement. He fights alongside the Provisional Government of Fühlgart and the Enselonde Front for Democracy.

## Biography

Alhwin Glennam was born in the town of Reigau in 1168 AW. His father was a warrior monk of the nearby Reigau Monastery. The young Alhwin adopted many of his father's principles and eventually joined the monastery himself, where he showed remarkable devotion to the worship of the God of Order, Anir.

At the age of seventeen, Alhwin was discovered to have magical powers and subsequently travelled to Redlyre to become an apprentice of the Order of the Red Dove. While studying the art of cryomancy, Alhwin Glennam met Xylathas, the champion of Anir, who was visiting Redlyre at the time due to a legal dispute. While their meeting was brief, it left a profound impact on Glennam, whose faith only deepened.

After finishing his magical studies, Alhwin returned to the monastery, where he devoted more time to his magical training and interpreting the teachings of Anir and Xylathas. While the chaos across Enselonde concerned him greatly, Ahlwin remained in the monastery for the entirety of the Fühlgartian Civil War and Great War.

It wasn't until the Second Fühlgartian Civil War when his native Reigau was attacked by a group of Republican soldiers who were supposed to attack it that Alhwin acted. The warrior monks came down from their hill and repelled the attack, saving Reigau from being looted. Soon after, Glennam founded the Azure Sky Movement on the core principles of Anir and Xylathas, seeking to restore order to Fühlgart.

The Azure Sky Movement grew rapidly, with other warrior monks adopting the beliefs. Reigau became the heart of their movement, as the Azure Sky monks began travelling to other corners of Fühlgart at risk of death, spreading their beliefs. As its core mission, the Azure Sky Movement sought to rid Fühlgart of its current Republic, which they considered corrupt to the core, and replace it with a democratic system based on Anirian law.

Glennam eventually threw his lot in with the Provisional Government of Fühlgart and the larger Enselonde Front for Democracy, though his participation in the civil war has been minimal. Glennam acts from Reigau, where he coordinates the spread of the Azure Sky Movement and oversees the travelling monks. They play a supportive role to other factions allied with the Provisional Government, providing spiritual aid and renewed hope to the war-weary populace of Fühlgart.

As a result of all this, Alhwin Glennam, despite not seeking fame, has become a decently famous spiritual leader within Fühlgart. His popularity has reached a point where some within the Divine Order of Enselonde have proposed to have him canonized as a saint, though this proposal has only lukewarm support at the moment.
Elsov iz Taranovkh

**Elsov iz Taranovkh** is a Republican Toscovish General who has acted as Head of the Republic of the Protectorate of Toscov since the country's establishment in 1214 AW. His devotion to the Republican cause is questionable to some, as his focus has been on modernising Toscov. He has outright ignored the push to implement Syarus Worship and has kept Toscov highly self-reliant despite its status as a Fühlgartian Protectorate.

## Biography

Born in the town of Taranovkh, Elsov iz Taranovkh entered the Toscovish military in his late teenage years after a brief stint as a craftsman. He would eventually attain the position of lieutenant but found himself hindered from promoting further up the ranks thanks to his status as a commoner.

When the Great War reached the Eastland in the form of the Republican Invasions of Toscov and Avateaux, the resentful lieutenant defected and joined the new Republic of Toscov, which was experiencing a shortage of officers. This resulted in Elsov being rapidly promoted from lieutenant to captain, and once more to major. He was deployed to the eastern borders of the Republic, fighting off Monarchist remnants hiding out in the Kinzovan Mountains. After scoring numerous victories, he was promoted to general by the Toscovish Senate before it collapsed soon after. The Republic was politically unstable, with multiple factions seeking to take it in different directions.

As the government collapsed, so too did the military hierarchy. As the Monarchists gained ground, General Taranovkh left behind his second-in-command, Kossia Voroye, ordering her to buy time. Together with a smaller force, Taranovkh marched on Toscov, seizing the capital and disbanding the short-lived Republic. Through cooperation with the Republic of Fühlgart, Toscov became its modern Protectorate with Elsov acting as Head of the Republic. The Toscovish Senate was wiped clean and re-staffed primarily with militarists.

Under Elsov and the new Senate, Toscov has found a shred of stability, though it still remains engulfed in the ongoing civil war with the rump Kingdom of Toscov under Prince Kazimir. While he no longer serves on the frontline, the ageing general now steers Toscov towards a future of regained glory and self-sufficiency. As the Republican alliance crumbles under the weight of the Second Fühlgartian Civil War, Toscov finds itself increasingly isolated on the world stage, though Elsov seems to prefer the simplicity. His belief in Republican ideals seems to be wavering, and some close to him suspect he may come to some sort of agreement with his Monarchists counterparts or perhaps break away from the Republicans altogether.

## Military Career

* Republican Invasion of Toscov
* Toscovish Civil War

## Relationships

* **Family**
	+ Maksov iz Taranovkh (son)
* **Allies**
	+ Kossia Voroye
Calendar

The **Calendar** of Enselonde consists of 6 months, each containing 60 days. Every day consists of 24 hours. The six months are as follows:

* **Frostfade** - The end of winter and the melting of the snow.
* **Greenburst** - The beginning of spring, when the leaves grow, and life emerges anew.
* **Nyara's Summer** - Named after the Goddess of Life, Nyara. It is the beginning of summer and the height of life.
* **Starhearth** - Generally the warmest months and the end of summer
* **Redfall** - Named after the red forest caused by autumn, generally a rainy month.
* **Ihyll's Summer** - Named after the Goddess of Death, Ihyll. It is the beginning of winter and the end of life.

The calendar is separated by the Withdrawal, a critical event in the history of Enselonde. Years before the Withdrawal are noted as **BW** (Before Withdrawal) and years after as **AW** (After Withdrawal).

The date from which this wiki is written is the 1st of Frostfade, 1230 AW.
Anbu the Godslayer

Anbu during the Divine War

***“**Stand before me and cower, Faerian dogs! I am Anbu, Champion of Humanity! Every crack of the whip, every childhood ruined, every one of my kin you worked to death has come back to haunt you. Fall to your knees and pray to your gods if you must, the outcome will be the same.**”***
— Anbu before the Fhebell Massacre

**Anbu the Godslayer**, also known as **Anbu the Great, Anbu the Usurper,** the **Champion/Savior of Humanity** or the **Great Equaliser**, born **Anbu Kinagar**, is a former Human freeman warrior who became the first Usurper God in Enselonde's history by killing the Fertility Goddess, Zaoru.

He would go on to become a major player during the Third Human Rebellion and subsequent Divine War, acting as Humanity's greatest weapon throughout both conflicts. He would ultimately be defeated numerous times by Lyxis the Blind, Enselonde's second Usurper Goddess, and was driven back to Old Sallant as the Kingdom of Humanity began to collapse. It was here, during the razing of the city, Anbu disappeared and was never seen again.

Unbeknownst to the mortals of Enselonde and most of the other Divines, Anbu was teleported to the Timeless Empire located deep in the endless forests of Wintersong's Wasteland and hidden by Trickster Magic. This unforeseen rescue came at the hands of Zinnos, who had previously disappeared. Since then, Anbu has been Zinnos' Champion, being the only person in history who has been both a God and a Champion at the same time. He serves as the head of the Timeless Empire's military forces as well as the guardian of the Library of Zinnos.
Crestian Shadowfangs

Flag used by the Crestian Shadowfangs

The **Crestian Shadowfangs** are a Naerisi Shadowfang paramilitary group founded during the Darkest Decade. They have recently aligned themselves with the Sons of Innyria and the larger Crestian Syndicate.

Like most organisations of their kind, there is an air of mystery surrounding their numbers and motivations, though the continued survival of the Naerisi race has always been a central goal of all Shadowfang groups. They have opposed the League of Whitecrest since the closure of the bridges between the Western and Eastern Districts in 1150 AW. While they have cooperated with the Sons of Innyria and Vy'elan Syndicate in the past, their involvement in the War for Whitecrest was minimal.
Jost Erhmhorst

**Jost Erhmhorst**, commonly known as **One-Eyed Erhmhorst**, referred to by Group Zero as the **Defector-General of Ostland**, is a former Republican military advisor turned Monarchist who fights for the Kingdom of Vachstadt. He commands the Vachstadt-Fühlgart Cooperative Army (VFCA) in both the Vachstadt Rebellion and Second Fühlgartian Civil War.

## Biography

Born to a family of minor nobles, Erhmhorst entered the Kingdom of Fühlgart's knight academy in Kalzberg at the age of sixteen, graduating in 1189 AW. During his training, he lost his eye to a stray arrow fired by a fellow recruit. Post-graduation, he reached the rank of knight-captain and later knight-commander shortly before the Fühlgartian Civil War.

Once the civil war broke out, Erhmhorst resigned from his position and became a military advisor in the neighbouring Kingdom of Marenbach. After the Republican Coup in Marenbach, he was recruited by Group Zero to assist in maintaining order in the Republic of Ostland. Erhmhorst accepted, becoming a military advisor to Horst von Targsow. However, his loyalties could be questioned from the beginning.

During his time in the court of Ostland, Erhmhorst was secretly feeding intel to pro-Monarchist underground rebel groups waiting for their opportunity to rise up against the Republican occupation. Once the Vachstadt Rebellion broke out properly, Erhmhorst immediately defected alongside a company of loyalists he had recruited.

Erhmhorst was quick to rise as one of the Kingdom of Vachstadt's more prominent military leaders. After the death of Jan Luftschwert in 1227 AW, the Republican alliance was thrown into chaos. Albert Schmied, general of the Fühlgartian Second Army, abandoned Ostland and rebelled against the Republic from his native Amberg. Not long after, the Second Fühlgartian Civil War broke out.

With Ostland all but abandoned by the Fühlgartian Senate, the Kingdom of Vachstadt made great conquests. Some of their conquered land consisted of territory located in Fühlgart proper and a question arose about what to do with it. While some considered handing it over to the still-exiled Kingdom of Fühlgart, Erhmhorst proposed to begin local recruitment and form a joint force between Vachstadters and Fühlgartians.

With the blessing of Matthias Kaufmann, Erhmhorst founded the Vachstadt-Fühlgart Cooperative Army (often abbreviated to the VFCA) in the border town of Kinnorberg. With Monarchist aligned Fühlgartians flocking to its banner, the VFCA made great strides in eastern Fühlgart. With the homeland overrun by a vast network of rebel groups and paramilitaries, the Eastern Government of Fühlgart was ill-equipped to deal with the VFCA and other anti-Republican groups, and rapidly lost most of its territory save for some strongholds.

Jost Erhmhost continues his campaign against the Republicans in the Second Fühlgartian Civil War to this day, though he does lend out the VFCA to the Vachstadt Rebellion at times, too. With much territory to his name, he has become a major Warlord of post-collapse Fühlgart.
Third Liberation Army (Rebel Princes)

The **Third Liberation Army** was a rebel force raised by Rebel Prince Durkrin during the War of the Fifteen Princes. It consisted of volunteers who had never received military training. It was the largest of the three Liberation Armies, though it was a much weaker force than the First and Second Liberation Army.

The Third Liberation Army was present at the Fourth Battle of Machayya, surviving the battle with heavy losses. In the wake of Prince Durkrin's death at Machayya, the army's general, Zadar Nitvin, abandoned the Rebel Princes altogether and turned to banditry. Ultimately, the Third Liberation Army was hunted down and destroyed at the Battle of Novoskay in mid-152 AW.

## Battles

* War of the Fifteen Princes
	+ Fourth Battle of Machayya - Defeat
	+ Battle of Novoskay - Defeat
Kingdom of Llendus

The **Kingdom of Llendus** is a neutral Human country located in the South. It borders the People's Republic of Daletia to the north, the Duchy of Rytow-Kierzew to the east, the Empire of Sallant to the south, and the Khanate of Agumia to the west.

A historically neutral and self-oriented country, Llendus has managed to expertly stay out of the chaos of both the Great War and Epilogue Wars. A nation of contradictions, it maintains strong diplomatic ties with other states, yet simultaneously fields one of the most elitarian standing armies in Enselonde.

Recently, under the rule of their zealous king, Gitaeus II – also known as Gitaeus the Holy – the Divine Order of Enselonde has gained a greater amount of influence with Llendus' borders, as theocratic elements have been incorporated into the kingdom's administration. While Llendus has always been a very religious area, some worry that Gitaeus II might be giving too much power to the Divine Order and fear that the nobility might lose power over time.

## Kings of Llendus

* **House Tryalis**
	+ Anasthos I, 998-1013 AW
	+ Anasthos II, 1013-1047 AW
	+ Gitaeus I, 1047-1082 AW
	+ Kourios I, 1082-1120 AW
	+ Anasthos III, 1120-1144 AW
	+ Tichis I, 1144-1180 AW
	+ Fankhas I, 1180-1210 AW
	+ Gitaeus II, 1210 AW-

## Subdivisions

* **Duchy of Aboniah**
* Duchy of Demadon
* Duchy of Illas
* Duchy of Salenne
Eastern Defence Army (Rebel Princes)

The **Eastern Defence Army** was a rebel force raised by Prince Zhincis during the late War of the Fifteen Princes. Having previously crossed the KInzovan Mountains eastwards and taken the city of Arkhalesk, Zhincis moved rapidly to secure Trestovo and Kinzova. To protect the chokepoints and mountain passes against the superior Imperial force, he created the Eastern Defence Army from a mixture of volunteers, veterans, and paramilitaries.

Zhincis appointed Arteb Stotskov to lead the Eastern Defence Army. Stotskov was a veteran and lieutenant in Zhincis' personal Warband with an extremely fearsome reputation and proved to be an effective and loyal leader. Numerous assaults on the various passes of the Kinzovan Mountains were repelled in stalemates by Stotskov and the Eastern Defence Army. While the Imperial offensives failed, the Eastern Defence Army would hold position and not give chase or strike out on their own, as their orders specifically tasked them with defensive actions. Therefore, while technically stalemates, these battles were de-facto victories for the Eastern Defence Army.

After the civil war ended in 156 AW, the Eastern Defence Army served its purpose and was disbanded. Stotskov became a foremost military advisor to Zhincis and the second-in-command of the Princely Army of Arkhalesk, with any veterans wishing to continue to serve Zhincis being incorporated into the army. All other volunteers were allowed to return home and return to civilian life.

## Battles

* War of the Fifteen Princes
	+ First Battle of Iruluk Pass - Stalemate
	+ Battle of Yulchik Pass - Defeat
	+ Battle of Prokhov Pass - Defeat
	+ Second Battle of Iruluk Pass - Stalemate
	+ Third Battle of Iruluk Pass - Stalemate
	+ Fourth Battle of Iruluk Pass - Stalemate
Adrian Strickmann

Strickmann in 1230 AW

***“**We shouldn't have a gentle hand. A few white lies here and there go a long way in triggering a Republican revolt. If we let the people think it out for themselves, we'll have the same result in, what, 300 years from now?**”***
— Adrian Strickmann

**Adrian Strickmann** is a former spy who currently acts as the head of Group Zero, the intelligence agency of the Republic of Fühlgart. An extremely controversial figure – even amongst his fellow Republicans – many question the ethics behind Strickmann's tactics and his loyalty to the Republican cause.

## Biography

Strickmann was born to a family of nobodies in the small city of Euze. Nothing else is known about his youth. He suddenly appeared in the records of Kalzberg from 1192 AW onwards, where he enlisted as a spy for the Kingdom of Fühlgart and subsequently deployed to the City-State of Whitecrest. A better spy than most, Strickmann built a vast network of personal contacts with the Crestian criminal gangs in the Eastern Districts.

Upon the outbreak of the Fühlgartian Civil War, Strickmann returned to his homeland and traveled to Freistadt, where he defected to the Republicans, betraying his Monarchist masters. Here, he acted as a double agent, regularly feeding information from Kalzberg to Jan Luftschwert.

In the wake of the civil war, Strickmann was rewarded for his betrayal and was subsequently made the first and thus far only head of Group Zero, the Republic's organized national intelligence service. Since then, Strickmann has worked in the background of every conflict the Republic of Fühlgart has been involved in, carefully picking out those with dubious loyalties and facilitating their defections. Influential figures recruited – or at the very least contacted – by Strickmann include Bai Zehling of Lao Muji, George Wallace of Woodhall, and Liam Ashfrey of Wintersong's Republic.

However, he has been known to aid non-Republican groups as well. He most controversially sponsored the brutal Regency of Arrenzo and even some Republican enemies, such as Sallant and the Grey Temple. Recent allegations of him supporting the Provisional Government of Fühlgart have surfaced, but those with evidence have ultimately changed their stance or mysteriously disappeared.

Strickmann maintains his iron grip over Fühlgart, even as the Republic collapses around him. Having made a career out of scheming, treachery, and treason, many expect Strickmann to outright defect. Yet, with his widespread infamy, it's unclear who would be interested in recruiting him.