Ambushes

**Ambushes** are events that occur in *Alternate UniverZ*, which are defined as in which zombies suddenly spawn via means other than entering the lawn from the right side, or when certain manoeuvres that either help enhance the zombie attack in their favor or weaken the player's plant defenses emerge. Every area has one normal ambush, which always spawns zombies, and one extra ambush.

## Ambushes

### Ancient Egypt

In Ancient Egypt, there are sometimes sandstorms. There will be a warning saying "Sandstorm!", and the zombies in them will be pushed through your defense. They are vulnerable to attacks while they are part of these sandstorms, though they move extremely fast while being pushed.

In Ancient Egypt Extra (AEX), there is also the "Tomb Fest!" ambush, in which a Tomb Fest Raiser rises out from one of the tombstones located on the lawn. If there are no tombstones present, however, the ambush will not occur.

### Pirate Seas

In Pirate Seas, there are sometimes barrels. There will be a warning saying "Barrel Bane!", and barrels containing Barrel Bane Imps will be teleported onto your lawn. They function almost identical to the barrels of Barrel Roller Zombie, but the health of both the barrel and the imps have half the health.

In Pirate Seas Extra (PSX), there is also the "Parrotrousle!" ambush, in which multiple Zombie Parrots flies in from the bottom of the lawn and attempts to grab away your plants. Other than appearing from the bottom, they function identical to their normal counterparts.

### Wild West

In Wild West, there are sometimes short-fused prospectors. There will be a warning saying "Short Fuse!", and Short-fused Prospectors will walk into your lawn. They function almost identical to normal Prospector Zombies, but their dynamite explodes faster, and they get stunned at a far shorter time, in exchange for them having half the eating speed.

In Wild West Extra (WWX), there is also the "Zombie Shuffle!" ambush, in which all zombies on the lawn increases their speed by 1.5x for a while. This can be neutralised with slowing effects.

### Far Future

In Far Future, there are sometimes spider rains. There will be a warning saying "Bot Swarm!", and Bug Bot Imps will fall from the sky, taking approximately one second to charge up after falling.

In Far Future Extra (FFX), there is also teleportation, in which there will be a series of beeps to notify the player of its existence, and some zombies will then get teleported across the lawn. Any status effects the zombies had before being teleported will also be removed. There are 3 teleportation variants:

* Phase 1: Teleports 2 zombies 3 tiles forward.
* Phase 2: Teleports 4 zombies around 2.8 tiles forward.
* Phase 3: Teleports 10 zombies 1.5 tiles, making them switch lanes in the process.

### Dark Ages

In Dark Ages, there is sometimes dark sorcery. There will be a warning saying "Necromancy!", and various zombies will rise up onto the ground from tombstones.

In Dark Ages Extra (DAX), there is also the "Nocturnal Curse!" ambush, in which all mushrooms' power gets cut off to what they are during the day for 40 seconds.

### Lost City

In Lost City, there are sometimes pilot drops. There will be a warning saying "Parachute Rain!", and Lost Pilot Zombies will fall from the sky, hanging in the air for several seconds before dropping and proceeding as normal.

In Lost City Extra (LCX), there are also Flame Traps, in which when planted on or stepped on by a zombie, release green flames across a medium area that burns all plants and zombies in its row, with enough damage to kill off a Conehead Zombie. After that, they enter a cooldown before being able to release green flames again.

### Frostbite Caves

In Frostbite Caves, there are sometimes snowstorms. There will be a warning saying "Snowstorm!", and the zombies in them will be pushed through your defense, with the same attribute as sandstorms from Ancient Egypt.

In Frostbite Caves Extra (FCX), there is also the "Piercing Cold!" ambush, in which technologically modified snowballs will pass through a lane, freezing all plants there and giving all zombies there a big health boost.

### Neon Mixtape Tour

In Neon Mixtape Tour, there are sometimes upcoming performers. There will be a warning saying "Bass Boost!", and Bassist Zombies will drop in from above and start jamming with their guitars. The metal jam will also start playing.

In Neon Mixtape Tour Extra (NMTX), there is also the "Crossover Hit!" ambush, in which all special zombies on the lawn will transform into fully healed special zombies of the next jam.

### Big Wave Beach

In Big Wave Beach, there are sometimes lurking underwater zombies. There will be a warning saying "Low Tide!", and the tides will recede back, revealing the hidden zombies who will rise up in the middle of the lawn.

In Big Wave Beach Extra (BWBX), there is also the "Heart of the Sea!" ambush, in which a certain tiles on the lawn will be bubbled up, when being over said tiles plants will get a stat boost or an extra ability while zombies will get a health and speed boost. The Heart of the Sea effect lasts for 80 seconds.

### Holiday Cheer

Holiday Cheer has the "Raiders' Eve" ambush, in which Festive Bucklers will enter the lawn in hordes.

### Hearts of Flesh

Hearts of Flesh has the "Lovestruck!" ambush, in which some zombies will enter the lawn with a 2.5x increase to their speed for a while. However, this can be neutralised with slowing effects.

### The Springscapade

The Springscapade has the "Egg Escape!" ambush, in which Chick Imps will drop into the lawn in a similar fashion to the "Bot Swarm!" ambush in Far Future.

### Lawn of Doom

Lawn of Doom has silent Necromancies, in which various zombies will rise up onto the ground from tombstones similar to Dark Ages, albeit without a warning.

### Green Gold Rush

Just like The Springscapade, Green Gold Rush has the "Leprechauns!" ambush, in which Leprechaun Imps will drop into the lawn in a similar fashion to the "Bot Swarm!" ambush in Far Future.

### Birthday Bashers

Birthday Bashers has the Portal ambush. They appear on any tile of the lawn and spawn various zombies. The types of zombies spawned is indicated with the portrait of their respective world they are showing. The zombies spawned are usually fixed but customizable and spawn zombies in a randomized order. There is never any indication on whether they are going to appear on a level, nor the zombies they will spawn. Portals will close after a definite period of time.

## Gallery

Sandstorm!Tomb Fest!Barrel Bane!Parrotrousle!Short Fuse!Zombie Shuffle!Bot Swarm!Teleportation!Necromancy!Nocturnal Curse!Parachute Rain!