recursal/Fanatic-Fandom huggingface dataset:
Personal Lesson

Template:ShopCE
**Personal Lesson** được thêm vào Da Vinci's Workshop vào 1 tháng 7, 2016. Và đã hết hàng vào 30 tháng 9, 2016.

Chi phí cho 1 cost **Personal Lesson** CE là 1000

## Effect

1. ↑ 1.0 1.1 Increases only Mystic Code EXP, Master EXP is unaffected.

## Lore

実技、座学、ともにスパルタではあるものの
その教えは懇切丁寧、
出来の悪い生徒にも根気よく対応するのだとか。
ただし、遅刻だけは注意するべし。
時間を守らない生徒には所長のカミナリが落ちるとか。

## Trivia

* Các tính năng của card Olgamally Animusphere.
Christmas 2017 Event/Main Info

* Main Info
* Event Bonus
* Summoning Campaign
* Cập Nhật

## 1/2 AP Main Quest

* Main Quests sẽ đến Map Babylonia tốn tận 1/4 AP (Bổ sung 1/2 AP và 1/2 AP trên đầu).
* **Thời gian**: 13 tháng 12, năm 2017 16:00 ~ 25 tháng 12, năm 2017 21:59 (Theo giờ Việt Nam)

Clear Event Story sẽ có được 4★.
* Tương tự như Christmas 2015 Event, Main Story Quests sẽ được ra mắt mỗi ngày.
* Người chơi sẽ cần  để có được một bản sao cố định  và sử dụng  để buôn bán cho nhiều bản sao của bản thân.
* được sử dụng để tăng cho .
* Để dành  để roll lottery Box.

## Main Quest

* Main quests sẽ được gated and mở khóa theo lịch trình Event

 メインクエスト 第7節･第8節Chapter 7 & 8 | 20 tháng 12 16:00 ~ 25 tháng 12 21:59 (Giờ Việt Nam)

## Challenge Quest

* Clear toàn bộ Main Quest của Christmas 2017 Event.
* Clear Map Salomon.
* Phần thưởng:

File:Xmas2017Bonus servant.png

ATK: 500/2000HP: 0/0
* Quick & Arts +8%
* Gain 3 Crit Stars every turn
* Drop +1 (LB: +2)

File:Xmas2017jp Summon.png

ATK: 500/2000HP: 0/0
* Buster +10%
* Critical Damage +10%
* Start NP 40%
* Template:SnowBaby Drop +1 (LB: +2)
ATK: 200/750HP: 320/1200
* Quick & Buster +8%
* Critical Damage +5%
 File:Snow Pirates temp.png | ★ ★ ★Snow Pirates
ATK: 0/0HP: 300/1500
* Dodge for 1 turn
* Gain 1 Crit Star every turn
* Template:HollowCandle Drop +1 (LB: +2)

## My Room

* Bây giờ bạn có thể chọn các Servant chưa chính thức yêu thích của bạn vào My Room.
* Nhưng nếu hết hạn và bạn chưa đổi lấy vĩnh viễn thì Servant trong My Room sẽ chuyển qua Mash.

File:Xmas2017jp info1.png
## Chọn

* Khi bạn bấm vào hình ngôi sao vào servant hoặc CE bất kỳ thì lúc vào shop lên level hoặc cường hóa, những servant được đánh dấu này sẽ hiện lên tùy theo cách bạn chỉnh trong menu và màn hình tương ứng

File:Xmas2017jp info2.png

File:Xmas2017jp info3.png
## Party Event bonus

* Addition of event bonus indicators in the Party Menu and Support Selection Menu.

File:Xmas2017jp info4.png
## Zoom Function

* A new pop-up screen to let players confirm whether or not to enlarge their "Saint Graph" / Card Art in their respective profile screens. This is to avoid players who tap the Saint Graph image accidentally and enlarges the image. (Players will slow internet connection or low-spec devices will experience lag-issues. This pop-up prevents that from happening.) [Toggle-able in Options Menu].

File:Xmas2017jp info5.png
## Battle Indicators and Animations

* If debuff from the enemy fails, it will indicate [*Guard*] instead of [*Miss*]

File:Xmas2017jp info6.png
Làm thế nào để download game

Fate/Grand Order là một game di động được xây dựng cho hệ điều hành iOS và Android. Có rất nhiều giả lập và phương pháp để chơi game trên máy tính, nhưng không có phương pháp nào được hỗ trợ bởi DELiGHTWORKS Inc. và có thể không hoạt động chính xác.

Bạn có thể tải xuống APK cho điện thoại Android QooApp và ApkPure. Hãy cẩn thận để tránh dow bản Chinese.
Tính đến hiện tại phiên bản 1.7.0, Thì các giả lập Android thường không hỗ trợ Unity sử dụng Fate/Grand Order . Bạn có thể xem ở đây để biết thêm thông tin.

tham khảo thread này cho VMware option: Hướng dẫn và thảo luận MEmu

Link Game:

* Link\_Game\_Fate/Grand\_Order

Xem thêm:

* Fate/Grand\_Order:Emulators
Burning

**Burning** cards cho phép bạn xóa đi card mà bạn không thích để đổi lấy QP hoặc Mana Prisms. Nó giúp bạn làm giảm bớt số lượng thông thoáng Inventory nếu bạn cần.

Card nào cũng có thể burn, ngoại trừ Shielder, và nó sẽ đổi cho bạn một lượng QP và Mana Prisms khác nhau tùy thuộc vào hiếm có và loại card.

Mức độ của Card không quan trọng.

## Servants

 2★
 3★
 4★
 5★

## Craft Essences

 2★
 3★
 4★
 5★

* Card Craft Essence Experience Okita và Nobu burn chỉ được 1 QP và không có Mana Prisms.

## Experience Cards

 2★
 3★
 4★

## Status Up Cards

 2★
 3★
Skill Reinforcement Items

**Skill Reinforcement Items được sử dụng để nâng Level Skill Servant**.Mỗi servant cần 3 kỹ năng của class bản thân cũng như kỹ năng Crystallized Lore để có được kỹ năng Level 10. Rulers cần mọi Items ở page này.

## Crystallized Lore

 88.Up to date until Dead Heat Summer Race!

3 From Grails replacement for Player that already clear Initial Onigashima Event, Halloween 2015 Event, FGO 2016 Summer Event

* Bronze
* Silver
* Gold
Cost

5★  | 16 | 12

**Cost** liên quan đến tổng chi phí của Servants kết hợp với Craft Essences hiện đang trang bị ở Single Party ngay lập tức. Cost tăng khi Master Level của bạn tăng lên, với tổng cost là 112 khi bạn là Master Level 140.

Các ngôi sao càng nhiều ở  card , thì cost lại càng cao. Có một số ngoại lệ này bao gồm Mashu Kyrielite và các limited Craft Essences như The Beginning of a Journey và Happy x3 Order. Mashu có tổng cost là 0 và limited Craft Essences có cost là 5 hoặc ít hơn, khác với tất cả 4★ Craft Essences.

Support Servants và được trang bị Craft Essences thì sẽ không ảnh hưởng gì đến cost trong Party của bạn.
Thot Patrol Universe Wiki

## Introduction to Thot Patrol Universe Wiki

This is wiki which contains the lore of the thot patrol universe

## Categories

Explore the various faction in the Lore

Explore the characters and their stories
 Events
Explore the events that have shaped the Thot Patrol Universe
Learn about iconic locations

## Pages created so far

* Emperor Nero
* Events
* Factions
* Fun and Games
* General Discussion
* Japan
* Locations
* Main Page
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* The Emergence
* Thomas Neil
* Thot Patrol
* Thot Patrol Universe Wiki
Mana Prism

**Mana Prisms** có thể xem là một loại tiền tệ hiếm có thể được trao đổi tại Da Vinci's Workshop cho các mục items.

Những cách để kiếm được Mana Prisms là bằng cách hoàn thành Daily Event Quests hoặc thực hiện Friend Point summoning và burning 3★ hoặc card cao hơn. Đôi khi được trao giải trong suốt events hoặc bằng Đăng nhập .

A Mana Prism
Craft Essences

File:Craft.png
[ Craft Essence List by Effect ] [ Craft Essence Image Lookup ] [ Craft Essence List by ID ]

**Craft Essences** are cards equipped by Servants. They are obtained through summoning, events, and various promotions. Craft Essences are equipped in the Party and Support interfaces.

In the Party interface, tap the space between the Servant portrait and the Servant's stats to select a Craft Essence to equip on that Servant. Craft Essences are maintained per party, so you can have the same Servant with a different Craft Essence equipped in multiple parties or vice versa. Changing the Servant in a slot will automatically move the Craft Essence to the new Servant; however, swapping 2 Servants who are both in the same party will not allow you to swap the equipped CEs.

Craft Essences give additional HP, ATK, or both, as well as a special effect. Effect range from simple (increasing damage dealt, decreasing damage taken) to complex (give the rest of the party effects when defeated). Craft Essences also have cost; the rarer the CE, the more cost is needed to equip.

 File:Kyouka kanou CE.png
Craft Essences have levels just like Servants, and they are similarly leveled, by feeding other Craft Essences to strengthen one, increasing its bonus stats. You can Limit Break a CE up to 4 times by merging the exact same Craft in a synthesis; when you are selecting Crafts to merge, the same Crafts have yellow text as seen on the right to denote a Limit Break is possible. This increases the CE's max level. When fully limit broken, the CE's special effect is enhanced; for example, 1★ CEs that provide a 3% boost will now grant a 5% boost. Refer to individual Craft Essence pages for stats and special effects.

You can burn Craft Essences in exchange for QP and Mana Prisms based on the rarity of the Craft.

* List of Valentine chocolates
* List of Max Bond Craft Essences
* List of Experience Craft Essences
Babylonia

絶対魔獣戦線 - バビロニア

Order VII - Chiến tranh Tuyệt đối chống lại các quái vật - **Babylonia**

Ở B.C. 2655, Order VII có một nền văn minh cổ xưa nhất trong lịch sử loài người - Mesopotamia.

The 7th Grand Order đã được đặt ở năm 2655 B.C.

Đây chính là giai đoạn khởi đầu của con người lãng quên các vị thần.

Sự hủy diệt nhân loại đã được ghi chép lại bởi bàn tay của 『Three Goddess Alliance』.

Một lời tiên tri dự báo rằng sẽ có sự hủy diệt sự tiêu thụ của Uruk.

Cuộc chiến tranh vĩ đại nhất đã được bắt đầu, trước khi có lời thông báo ─────!

Order VII được ra mắt vào ngày 7 tháng 12 năm 2016.

* Main Quest: Babylonia
* Free Quests: Babylonia
* Interlude: Babylonia

**TVCM**

File:TVCM 第7弾
Alliance to Restore the Republic

## Notable Members

* Admiral Ackbar
* Admiral Raddus
* Agent Kallus
* Ahsoka Tano
* AP-5
* Bail Organa
* Baze Malbus
* Bistan
* Bodhi Rook
* C1-10P
* C-3PO
* Cassian Andor
* Chewbacca
* Chirrut Îmwe
* Enfys Nest
* Ezra Bridger
* Garazeb Orrelios
* Han Solo
* Hera Syndulla
* Jan Dodonna
* Jun Sato
* Jyn Erso
* Kanan Jarrus
* Lando Calrissian
* Leia Organa
* Luke Skywalker
* Mon Mothma
* Nien Nunb
* Pao
* R2-D2
* Rex (Star Wars)|Rex
* Sabine Wren
* Saw Gerrera
* Wedge Antilles
* Weeteef Cyubee
Saint Quartz

**Saint Quartz** hay còn gọi là **Gems** là một trong những các đơn vị *tiền* dùng vào nhiều việc .

**Saint Quartz (Gem)** thường dùng để quay Servants và các Craft Essences. Tốn 3 Gem để triệu hồi 1 lần và 10 Gem để triệu hồi 10 lần. Triệu hồi (quay) với Saint Quartz (Gem) sẽ luôn có may mắn trúng các card 3★ hoặc hơn.

Ngoài việc triệu hồi ra,ta còn có thể dùng Saint Quartz (Gem) với các cách sau:

* Sẽ được 100% AP tối đa của bạn. Việc này sẽ dẫn đến tạm thời cho bạn số AP nhiều hơn số AP tối đa của bạn
* Nếu bạn bị đánh bại trong các trận với dùng 2 hoặc ít hơn **Command spell**  (*Lệnh Chú*), thì bạn có thể hồi sinh Team của bạn với máu là 100% NP.

**Saint Quartz** *(Gem)* có thể nhận được bằng nhiều cách, ví dụ như:

* Mua bằng Tiền Thật (chỉ có ở JP)
* Đăng nhập hàng ngày
* Hoàn thành nhiệm vụ
* Phần Thưởng Event (Sự Kiện)
* Trao đổi các Mảnh Gem
* Nâng cấp servants Bond Points ở một mức độ nhất định
* Đợi các đợt bảo trì bồi thường :3
* Những dịp đặc biệt được tổ chức bởi DW :3

Trong các dịp hiếm hoi, có một cách dùng đặc biệt cho Saint Quartz (Gem) "đã mua". Chỉ có một phần của Gem mua bằng tiền thật có thể được sử dụng trong những trường hợp này. Khi chi tiêu các Gem trong trò chơi, Gem không mua sẽ luôn được tiêu thụ trước tiên.

* New Year 2016 guaranteed 5★ Servant
* 1st Anniversary guaranteed 5★ Servant
* New Year 2017 guaranteed 5★ Servant
* 2nd Anniversary guaranteed 5★ Servant
Device Transfer

**Chuyển Thiết Bị** dùng để save tài khoản và chuyển đổi tài khoản của bạn qua thiết bị mới. A *code chuyển* có thể lấy từ My Room.

1. *Bước 1:* Ấn *Chuyển Thiết Bị* **(引き継ぎナンバー発行)** ở My Room trên menu.
2. *Bước 2:* Nhập mật khẩu vào để có thể vào tài khoản khi đổi thiết bị (ô thứ 2 là xác nhận lại mật khẩu, chỉ cần bấm mật khẩu lại như ô đầu tiên vào đó). Mật khẩu phải có độ dài là 4-12 ký tự.
3. *Bước 3:* Khi bấm mật khẩu xong nó sẽ tự chuyển qua trang thứ 2, Dùng *Copy* **(コピー)** để copy mã chuyển , Ấn *Đóng* **(閉じる)** (ở phía bên phải, **新規で発行する**). Code này có thể sử dụng ngay khi muốn chuyển sang thiết bị khác hoặc sử dụng cho tương lai.
4. Để sử dụng Code, vào thiết bị mới hoặc tải lại game Fate/Grand Order. Ngay giữa màn hình chính, ấn *Chuyển Thiết Bị*  nằm ở bên trái phía dưới cùng **(引き継ぎ)**. Nhập code bạn ở trên và mật khẩu ở dưới để đăng nhập tài khoản.

**Lưu ý:** Code không có thời hạn. Và hãy nhớ rằng Code chỉ dùng được **Một Lần**; khi dùng phải làm lại bước 1 , nhập mật khẩu và tạo một code mới một lẫn nữa. Tuy nhiên , có thể tạo lại 1 code mới và mật khẩu ngay khi bạn đã tạo code rồi **(Để tránh bạn quên mật khẩu thì nên lưu code và pass vào một nơi nào đó chắc chắn)**.
Rey's Mother

**Rey’s Mother** is a character mentioned in the *Star Wars* sequel trilogy.

## History

At an unknown point, this young woman meets another man and they have a daughter, Rey. However, Rey's mother and father trade their daughter for alcohol and leave their five year old daughter on Jakku, leading her to grow up to be a scavenger. *(The Force Awakens, The Last Jedi)*

Fourteen years later, Rey has a vision of her parents leaving her on Jakku with Unkar Plutt.
Servants

File:Servant.png
[ Servant List ]

**Servants** là Heroic Spirits của bạn, với cương vị là Master, ra lệnh trong Battle. Mỗi Servants đều có class riêng biệt, active skills, passive skills, và Noble Phantasm.

Có được Servants thông qua summoning. 3★ Servants có thể triệu hồi bằng cách dùng mỗi lần 200 để roll Friend Points, và 3-5★ servants khi dùng mỗi lần 3 Saint Quartz . Một số Servant có thể nhận được như là phần thưởng đặc biệt trong suốt events.

Bạn có thể Ascend Servants khi đã đạt max level, thay đổi một chút về hình ảnh và battle sprites. Lên cấp dần cũng có thể mở khóa skills, tất cả đều có thể nâng cấp. Các Noble Phantasms cũng có thể được nâng cấp; bằng cách dùng giống servant để nâng NP level, Khi hoàn thành Interludes có thể lên được các rank.

Craft Essences có thể trang bị cho servants của bạn để tăng sức mạnh và kỹ năng của servant.

Có thể cho Servants dùng Experience Cards để cho servant tăng kinh nghiệm. Khi đã dủ kinh nghiệm để lên cấp, ATK àv HP đều tăng lên. Status Up Cards cũng làm tăng ATK và HP, nhưng những stat này không phụ thuộc vào level và có giá trị tối đa là 1000 cho mỗi Servant. Bây giờ có thể có Servant thêm được 1000 điểm nữa cho mỗi stat với 4★ Up Cards.

Mỗi servant đều có 1 Attribute(Thuộc tính) có thể ảnh hưởng đến sức mạnh trong các trận chiến.

Khi có Servants trong Party khi hoàn thành quest có thể tăng Bond level, nó sẽ mở tiểu sử và các Interludes nếu có của servant.

Servants cũng có thể là boss hoặc là kẻ thù trong các quest.

Trước khi bắt đầu quest, bạn có thể chọn Support Servant của người chơi khác dựa vào mỗi class để có thể giúp trong trận chiến.

Bạn cũng có thể burn Servants để nhận QP và Mana Prisms.

Hiện tại FGO có hơn 180 Servants, trong đó có 62 trường hợp bị limited hoặc không hoạt động được unplayable, vì các servant đó chỉ có thể kiếm được như phần thưởng event, nhưng các servant đấy vẫn chưa được vào danh sách servant có thể summoning, hoặc servant chỉ có thể nhận trong thời gian có hạn.

## Servant Triangle

* **Beast I** (Goetia) is like Demon Pillar's ?-class
* **Beast II** (Tiamat) and Corrupted Ushiwakamaru's ?-class are like Shielder-class
* **Beast III/R** (Heaven's Hole) is like Broken Class

## Card Backs

* Saber
* Archer
* Lancer
* Rider
* Caster
* Assassin
* Berserker
* Ruler
* Avenger
* Alter Ego
* Foreigner

## Trivia

* Trong một số story, một số Servant không phải là một phần của Chén Thánh do đó có thể sẽ không biến mất khi cuộc chiến kết thúc. Và điều này chỉ áp dụng cho một số servant (Jeanne cho Orléans, Nero [không phải là servant trong Septem Singularity] cho Septem và Drake cho Okeanos).
* Fate/Grand Order Servant độc quyền chỉ có một
Emperor Nero

## Pre Empire

Emperor Nero was born in 2018 under the name of James Nero, in the city of Vancouver where he spent his childhood. He was a prodigy in his military academy and top of his class. During the First Emergence War, his entire family was killed during the first battles. In the year 2033 he joined the Thot Patrol's marine core and quickly rose up the ranks. He was widely disliked for his racist, close minded views and being a fierce leader who wasn't afraid to sacrifice men or lead his mean into suicide missions. By 2035, he was in the rank of admiral. in 2042 he broke away from the Thot Patrol order as the Commander in Cheif, Thomas Neil and most of the high command died. This led the Patrol to infighting between Admirals and subfactions. Nero and soldiers loyal to him left to the city of Novigrad, where they set up operations and formed the foundation for the Novigrad Empire.
The Emergence

## Overview

The event commonly known as "**The Emergence**" or as "The Arrival" occurred in 2033. Around the world, large rifts opened up around the world. These rifts linked our universe and the Void together. Once the rifts the two universes, Thots poured out in the hundreds, quickly setting up military units and equipment. Most rifts formed in remote areas as they formed over areas where the fabric between worlds was weak, not where they wanted to set up. Many scientists think the rifts were accidental, but it is currently unknown. This is seen as the event that started the First Emergence War
Fate's Finale

## Event

*The golden stairs give way to solid stone and you find yourself face to face with the Black Knight. You are on a mountain top, cloaked in silver fog.*

**The Dealer draws the Black Knight.**

*Aiwa, Harro and Ghariyel materialize beside you and smile. "You have pierced the veil and so the Black Knight comes to defend his realm. Defeat him and free us, champion!"*

*"Fate has provided the Black Knight with more protection."*

**The Dealer draws the first level Fate's Steps Monster Card.**

*"The Black Knight summons its allies."*

**The Dealer draws the second level Fate's Steps Monster Card.**

*"Fate has also cursed your endeavour."*

**The player draws the third level Fate's Steps Curse Card.**

*Harro speaks. "Fate has chosen pieces for both sides of the board. We shall see if you can overcome the obstacles placed before you. For all our sakes, I hope you are victorious."*

**The player enters Combat.**

*The silver clouds disperse around you as the Black Knight's body falls lifelessly to the floor.*

*Ghariyel greets you warmly. "You have freed us from a prison we thought eternal. Our gratitude shall be endless, warrior of fate."*

*"I can see why he's watching you," Aiwa says with a smile.*

*"While he is watching you," Harro says grimly, "we shall be plotting our revenge." The three siblings disappear in a cloud of grey and gold.*

*Overcome with exhaustion, you look around for a comfortable place to make camp. You are surprised to see your bedroll already laid out beside a campfire, burning low. You gaze up at the night sky briefly before falling into a deep and untroubled sleep.*
Link Game Fate/Grand Order

**- Server JP**

***Android:***

 + Link 1: https://apps.qoo-app.com/app/2402

 + Link 2: https://apkpure.com/fate-grand-order/com.aniplex.fategrandorder

***IOS:***

+ Link: https://itunes.apple.com/jp/app/fate-grand-order/id1015521325?mt=8

- **Server US**

***Android:***

+ Link 1: https://apps.qoo-app.com/app/5327

+ Link 2: https://apkpure.com/fate-grand-order-english/com.aniplex.fategrandorder.en

**IOS:**

+ Link: https://itunes.apple.com/us/app/fate-grand-order-english/id1183802626?mt=8
Chuyển Đổi Thiết Bị

**Chuyển Thiết Bị** dùng để save tài khoản và chuyển đổi tài khoản của bạn qua thiết bị mới. A *code chuyển* có thể lấy từ My Room.

1. *Bước 1:* Ấn *Chuyển Thiết Bị* **(引き継ぎナンバー発行)** ở My Room trên menu.
2. *Bước 2:* Nhập mật khẩu vào để có thể vào tài khoản khi đổi thiết bị (ô thứ 2 là xác nhận lại mật khẩu, chỉ cần bấm mật khẩu lại vào đó). Mật khẩu phải có độ dài là 4-12 có chữ lẫn số.
3. *Bước 3:* Khi bấm mật khẩu xong nó sẽ tự chuyển qua trang thứ 2, Dùng *Copy* **(コピー)** để copy code chuyển , Ấn *Đóng* **(閉じる)** (ở phía bên phải, **新規で発行する**). Code này có thể sử dụng ngay khi muốn chuyển sang thiết bị khác hoặc sử dụng cho tương lai.
4. Để sử dụng Code, vào thiết bị mới hoặc tải lại game là Fate/Grand Order. Ngay giữa màn hình chính, ấn *Chuyển Thiết Bị*  nằm ở bên trái phía dưới cùng **(引き継ぎ)**. Nhập code bạn ở trên và mật khẩu ở dưới để đăng nhập tài khoản.

**Lưu ý:** Code không có thời hạn. Và hãy nhớ rằng Code chỉ dùng được **Một Lần**; khi dùng phải làm lại bước 1 , nhập mật khẩu và tạo một code mới một lẫn nữa. Tuy nhiên , có thể tạo lại 1 code mới và mật khẩu ngay khi bạn đã tạo code rồi **(Để tránh bạn quên mật khẩu thì nên lưu code và pass vào một nơi nào đó chắc chắn)**.
Heroes of Faerûn

The Heroes of Faerûn were a group of highly revered adventurers that came from all walks of life to partake and put an end to the first three significant events in the opening of the Current Era. The actions of this group, and the members that made up of it, went on to influence generations of adventurers, and historians, poets, and oracles wrote great epics of the exploits of these adventurers, often skewing reality for favoritism.
Faerûn: A History in the Making Wiki

## Welcome to the Faerûn: A History in the Making Wiki

This wiki examines the various characters, deities, events, locations, and so forth of an overarching lore stemming from the D&D campaigns and whatever other one-off stories of a bunch of nerds (Danny, Pyromaniac22, Dakras, Sleepy, Dragonfan96, and TLtimelord, as well as guest stars).

**It's worth noting that at this time the wiki is still being heavily edited, with some lore information being rewritten in both a canonical sense and just from a design standpoint. While there are a few pages in readable formats, just expect nothing to be 100% complete by any means. The articles and this wiki are mostly for self-satisfaction and just note-taking, but several people have actually taken inspiration from the stories of not just the campaigns, but of the characters, that we have established over the course of the past 3 years. It's a really fun adventure, and it has lead to many memorable moments and lore building. I hope you enjoy nonetheless. - Danny (The DM)**

Everything in this wiki will follow an established timeline that either predates the campaigns that have played out, or will follow along with them. Articles on this wiki will never go past what is known in the campaign being played currently, which leaves for an open-ended development of characters that still live within the time period. **The current year is about 258 C.E., so there's plenty of lore to be still added not just from 0 C.E. to present, but from any point between the creation of the world in who-knows-when B.C. all the way to 1 B.C.**

There have been five major campaigns so far, as well as a few one-off, short-lived campaigns that have paved the way for some canon lore. The major campaigns in order, as well as their timelines: The Sundering of Faerûn (0 C.E. - 1 C.E.), The Rise of Tiamat (5 C.E. - 6 C.E.), The Star of Calybryn (8 C.E.), The Return of the Old Gods (258 C.E. - 259 C.E.), The Red Plague (2913 B.C. - ).

**There isn't a whole lot here at the moment and things are very disorganized, so here are the articles I've put the most work and love into at the moment.**

http://tschistory.wikia.com/wiki/Skyship\_Weatherlight

http://tschistory.wikia.com/wiki/William\_Garrix

http://tschistory.wikia.com/wiki/Melfen\_Ragoras

http://tschistory.wikia.com/wiki/The\_Old\_Gods

http://tschistory.wikia.com/wiki/Drakontos

http://tschistory.wikia.com/wiki/Frosa

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Fate/EXTRA Last Encore Anime Broadcast Commemoration Campaign

**Thời gian sự kiện:** 28 Tháng Một, 2018 00:00 ~ 4 tháng 2, 2018 23:59 JST

**CAMPAIGN INFO**

## Login Bonus

 2
 3
 4
 5
 6
 7
 8

## Commemoration Craft Essence

ATK: 100/100HP: 100/100
* +50 EXP Mystic Code sau khi đã clear quest

 Fate/EXTRA Last Encore Anime Broadcast Commemoration Quest

 Battle 1/2
 Fatal Battle 2/2
 Notable Drops

## Friend Point x2 Campaign

* Chọn những Servant hỗ trợ trong suốt Event thì sẽ thưởng cho player vì đã chọn Support và Servant Support đó.
* NPC Support sẽ không được thêm điểm Friend Point..

## Interlude and Strengthening Quest 1/2 AP Campaign

* Những Servant dưới đây sẽ có Interlude và giảm một nửa Strengthening Quests AP cho đến khi event kết thúc.

## AnimeJapan Collaboration Quest Return

* The Last Encore Craft Essence Quest sẽ trả lại cho players chưa hoàn thành, thông qua việc mở khóa trong Phần Rare Prism của Da Vinci's Workshop.

## Summoning Campaign

ATK: 500/2000HP: 0/0
* Pierce Invulnerablilty.
* Tăng 3 sao mỗi turn.
ATK: 500/2000HP: 0/0
* Tăng Damage NP  15%.
* Tăng Damage Critical 15%.
ATK: 500/2000HP: 0/0
* Arts & Buster +8%.
* Starting NP charge +50%.
ATK: 250/1000HP: 400/1600
* NP generation +25%.
* NP damage +10%.
ATK: 500/2000HP: 0/0
* Tăng Quick Performance 10%.
* Bắt đầu trận sẽ có 50% NP.
ATK: 0/0HP: 750/3000
* Được thêm 1 turn Invincibility .
ATK: 400/1500HP: 0/0
* NP generation +12%.
* Critical star generation +12%.
* Hồi 200 HP mỗi turn.
ATK: 200/1000HP: 0/0
* Tăng Stars generation  4%.
* Tăng Critical Damage 4%.
* Tăng NP damage 4%.
Feed the Beast

This is a Trial Card in *Hand of Fate 2.*

## Trial

**Deliver 6 Food:** Discard 6 Food at the end of the current Adventure to succeed. (X of 6) [X is the number of food the player currently has]

## Event (Opening)

*A local fishing village is desperate for your help in feeding a gigantic sea monster that is attacking their boats.*

*"Upon every Blood Moon," explains a bearded local, "we pay a tithe to the Deep Dweller and our boats go unharmed. This past season has left us in famine. It will be angry. Please help us."*

## Event (Closing)

If the player has 6 Food:

*You place 6 food onto a makeshift raft and push it out into the water. Minutes go by before four tentacles breach the surface and pull the bounty into the deep.*

*The fishermen seem confident this will mean their safety is assured, for now.*

**The player loses 6 Food**

*The bards sing of your deeds.*

**The player gains Endless Points and +10 Fame**

If the player does not have 6 Food:

(insert text here)
To-Do List

A reference so I remember what the fuck I need to do.

## Ixal Pages

Alognotza

Macaztlatotl

Teohua

Muahnotza

Yoalnotza

## Eol Pages

Eolen Calli

* Calli Tletica
* Calli Cetl
* Calli Xapo
* Calli Polo
* Calli Miqui
* Calli Mixihui

Cetl'yoalii

Lachin'ontla

Polo'tlil

Tlil'xapo

## Paradise Pages

Delphine Icarus - training manager, 32

Locke Obscura - Dead, former training manager, at least 28

Mazoga Shan - Elite Guard, 21

Lucien Tambright - Officer Commander, ???

## Oasis Pages

23rd Landing/Oasis

Francis Wheeler ( 2nd Instance ) - Cult Member, 20

## Lore Pages

Fringe Dimension

Global Axle

Chroneverin

Cardinal Automaton Include the following as Sections, maybe make infobox

* Unity
* Justice
* Temperance
* Prudence
* Fortitude

Artifacts of Paradise

* Terrorguard
* Staff of Temperance
* (Crown)
* Crusader
* Feathergrip
* Keensight
* (Knife)
* Godscale Amulet
Keridan

**Keridan**, also known as **Archmage Keridan**, was a grand wizard who appeared as an apprentice to one of the Grand Archmages of Toril. He has since become one of, if not the most powerful member of any of the mortal races, even achieving immortality as some point in his life. He was a major figure in the events surrounding the Red Plague incident, as well as any events encircling the Shaeradim, his place of study.

Because of his constant change of appearance, due to his reliance on illusion-based magic, Keridan's true self is not actually known, but he often portrays himself as a young human male. Because of his elusiveness, Keridan's exact age is also unknown, but because of historical recounts of his research and travels, he had to have been born during the Dragon Age.
Drakontos

**Drakontos Dawnscale** was a red Dragonborn that lived between 13 B.C. to 8 C.E. He served as the general leader of the Heroes of Faerûn, and was a central figure to the events that unfolded in the beginnings of the Current Era, and would go on to influence a generation of great warriors. He was a brutal combatant, but had a soft spot for his family, which included his closest friends and allies.

Drakontos began his life as a paladin, training under his father to become one of the great Crimson Guardians. After the end of the First Sundering of Faerûn, when the Shaeradim had collapsed, Drakontos lost his memory, and found himself in Baldur's Gate. Unaware of his past, he then became a Dragon Knight, raising the young red dragon Cinder as his companion.

## Background

### A Broken Childhood (13 B.C. - 2 B.C.)

Drakontos was the son of the red dragonborn Rej'lan Dawnscale and the copper dragonborn Oma, born into a clan that was strict about its heritage. The dragonborn village had existed near the Nether Mountains in the Sword Coast for many years, and consisted of an abnormally passive red dragonborn lineage that was almost primarily one single clan, that being the Dawnscale clan.

There were various other red dragonborn clans that had joined the village over the years, but it wasn't until Rej'lan Dawnscale, an elite member of the Crimson Guardians, brought his soon-to-be wife back home; a copper dragonborn by the name of Oma. The two dragonborn were met with harsh scrutiny, and Rej'lan was initially exiled from the Crimson Guardians, but when his wife had birthed Drakontos, a red dragonborn of mixed blood, Rej'lan was partially accepted back into the Crimson Guardians.

Drakontos grew up in a rather terrible environment, where his education was stunted in favor of pureblood red dragonborn, and he was oftentimes left out of clan events and gatherings. To ensure that he wasn't alone during these times, his parents often excluded themselves from these clan activities to spend time with Drakontos.
A Man of the World

***A Man of the World*** is a collectible platinum encounter that is unlocked by earning the gold token of The Emperor challenge. It simply reveals all Encounters on the current map.

## Event

*"Greetings, fellow traveller!" A cheerful fellow, clad in a brilliant yellow surcoat, passes you on the road one day.*

If the player has an artefact equipped**:**

*The man gasps and bends down to gape at the artefact on your belt. "Lovely! Just lovely!"*
Otherwise:

*"Let me tell you, your outfit is exquisite. I should know, I almost wore that exact thing today!"*
*He pulls out a hefty scroll. "I've been documenting every nook and cranny of this beautiful land, and my soul is shaking with delight at the thought of sharing it with you!"*

**All Encounters on the map are revealed.**

*"May your vistas be breathtaking and your tree climbing be non-lethal!" With an enthusiastic wave, the man shoulders his heavy rucksack and continues his journey, whistling all the while.*
Finding Forest Folk

This card is found in the Fool challenge, and is the third card to be encountered on the first floor, as part of a scripted sequence.

## Event

*Your journey through a forest is interrupted by an inquisitive child. "Are you searching for the Forest Folk? My uncle says that they used to walk these woods giving out gifts. I want to find one and ask for a lemon cake."*

*As they dash off to peer under a nearby log, the child shouts back, "Remember, if you meet the Forest Folk, get me a lemon cake."*

*In the other direction an eerie song hangs in the air. You attempt to find it's origin.*

**Chance Cards Gambit (3 Success and 1 Failure, shuffled twice at normal speed)**

Success

*You follow the song through thicket and stream until you find an open glade bathed in golden sunlight. You find an aged maiden, her posture bent like the boughs of a forest.*

*"It has been 12 winters since I had a visitor." Her voice is a whisper, yet it thunders in your ears. "You may visit me when you are in need, adventurer."*

**Acquire token**

Failure

*You spent hours traveling in circles until night falls, bringing an unnatural silence to the forest.*

**The player consumes 1 Food**

## Token Unlocks

*For finding the Forest Folk...*

The Old Maiden

## Trivia

* Despite first appearing in The Fool, it is not a challenge-specific card. But this card is also unlike other normal encounters. It is only given to the player to add to their deck if they fail to win the token on the first run of The Fool. After the token is won, the card is replaced by The Old Maiden.
Felvin's Favour

*"But will it be yours? Who can say."*

This is a Helm in *Hand of Fate 2.*

## Helm Ability

**First Kill:** An enemy is randomly highlighted. If that enemy is killed first gain +5 Life.

**Remove Card:** Optionally, remove a Card from each Wheel Gambit.

## Statistics

Helm Type: Helm

Defence: 10

Value: 28

Fame Required: 6

Endless Points: 30

## Shard Requirements

Complete 75 Wheel Gambits to unlock this Shard.
Den of Corruption

This is an Adventure Card in *Hand of Fate 2.*

## Adventure

**Corrupted:** This Adventure ends with a Combat against powerful Corrupted. Expect to encounter their kind on your journey.

## Event

*With each passing day, word arrives in the capitol of yet another village in the outer provinces falling to the Plague. The victims linger before death, attacking all those not yet affected and spreading their affliction further.*

*The Empire seeks warriors to help contain them and you sign up. You are directed to the Village of Talos, rumoured to have been overrun recently.*

*You look over your supplies and maps in preparation.*

## Adventure-Specific Cards

* Corruption Ambush
* Keeper Of Sorrows
* Plagued Village
Christmas 2017 Event/Lottery

* Tương tự như Christmas 2015 Event, sẽ được 1 lần thử 22 trong 1 lần thử 2020
* Các  là giải thưởng lớn của 4 boxes. Các  là giải thương lớn của 5th Box và các  là giải thương lớn của 6th Box.

## Danh sách phần thưởng

* 1 ~ 10
* 11 ~

 **Grand Total :** 600

10.9k10.9k 4.45M4.45M

44
22
22
33
33
2525
1515
4545

11
11
11
11
11
11
11
11

22
22
22
22
22
22
22
22

22
22
22
22
22
22
22
33

 **Grand Total :** 600

11k11k
4.48M4.48M

44
22
22
33
33
2525
1515
4545

11
11
11
11
11
11
11

22
22
22
22
22
22
22

22
22
22
22
22
22
22
33
Desert Crossing

The Desert Trek Encounter fills all empty map spaces with copies of this Encounter.

The Lost in Sand Curse adds this Encounter to the map after every Encounter where a Pain Card is drawn.

This Encounter's Gambit becomes more difficult as the player moves through additional Desert Crossing encounters. See Gambit Table for details.

## Event

*Following the vague notes scrawled on your map, you journey through the desert.*

**Chance Cards Gambit** (See Gambit Table)

Huge Success (Only possible with Eternal Hope)

40% chance:
*Somewhere in the shifting sands you stumble across the trail of a trade caravan. You manage to catch up to them and hitch a ride.*
*You swap tall tales of your adventures with the trader and his son, and they share some food with you.*
**The player draws a [1-3] Food Gain Card.**
**Encounter ends.**
30% chance:
*Among the shifting sands of the desert, you unearth the long-lost tomb of an ancient king.*
*You seek an entrance to the crypt...*
**Dice Gambit (**Target: [9-15]**)**
Success
*Your investigation yields a secret passage, hidden behind a fresco. A blast of stale air hits you as you enter the burial chamber and plunder the riches within.*
45% chance:
**The player draws 1-3 Gold Cain Cards.**
30% chance:
**The player draws 1 Equipment Card.**
15% chance:
**The player draws 2 Equipment Cards.**
5% chance:
**The player draws 4-5 Gold Gain Cards.**
5% chance:
**The player draws 3 Equipment Cards.**
**Encounter ends.**
Failure
*Your attempts to enter the crypt prove futile and you abandon it to the sand once more.*
**Encounter ends.**
30% chance:
*You happen upon an oasis in the middle of the desert.*
*Lush with vegetation and fresh water, you replenish your supplies.*
**The player draws 1-3 Food Gain Cards.**
**Encounter ends.**
Success

If the player does not yet have this card's token and has moved through at least 3 Desert Crossings:
*A passing sandstorm reveals the entrance to a mysterious cave in the distance.*
**The player gains this card's token.**
**Encounter ends.**
Otherwise:
*You find safe passage through the desert.*
**Encounter ends.**
Failure

*You become lost, but find your way again after only a day.*
**The player consumes 1 Food.**
**The player is moved to a random Encounter.**
Huge Failure

*(Companion) is overcome with desert sickness while crossing the dunes.*
**Companion unavailable for one turn.**

Otherwise:

*While crossing the dunes, a huge sand worm erupts from the ground in front of you!*

*You manage to avoid being swallowed whole, but your (item name) isn't so lucky.*

**Lose item.**

OR:

*Only after cresting the 23rd sand dune do you notice the hole in your gold purse.*

*Looking back, you see the glint of a coin here and there, but most are already lost to the shifting sands.*

**Lose 50% gold**

## Gambit Table

**Note:** Does not reset if is encountered a second time in a run.

 2-3
 4-5
 6-7
 8+

## Token Unlocks

*For crossing the desert:*

* Cave of Wonders
Faerûn

**Faerûn** is the largest out of the three continents on Toril, the other two being Kara-Tur and Maztica. Faerûn is a central supercontinent with diverse landscapes dominated by various races and cultures, and is the setting for most of the events to have transpired on Toril.

During the creation of Abeir-Toril, the Underdark was created beneath the surface of what was to be Faerûn, and during the Rupture, when Abeir and Toril split apart, parts of the world's surface became so weak that they eventually caved in during the cataclysmic First Sundering of Faerûn, creating great chasms across the continent's surface.
Final Refuge

## Event

*At long last, you arrive at the final gatehouse, the exit out of the Old City.*

1) Leave the Old City.

*You usher the frightened citizens through the gate and to their escape.*
**The player draws The Soldier.**
*You gaze over the burning city. A once beautiful and prosperous city now in ruins, its people left to perish.*
*Captain Estrella Fiore clenches her sword's hilt. "We did well to save the lives we did, but I will always wonder if more could have been done."*
For not saving all of the citizens in the Old City, you have failed to win the Gold token.
*"Halt!" a voice shouts from beyond the gate.*
*You turn to see a troop of Empire soldiers marching through the gatehouse.*
**The Dealer draws a Captain of Steel and 2 more Steel Monster Cards.**
*"By decree of the Emperor, none are permitted to leave the Old City. Captain Fiore, you are to return to the Imperial City at once to report," their captain commands.*
*Captain Fiore scoffs, calling to the young captain blocking the gate. "These people bear no mark of corruption - all they want is safe passage. Emperor decree or no, it is our duty to protect them."*
*"What good is a soldier who cannot follow commands? What is an Empire without order?" the young captain retorts, proudly. "By decree of the Emperor, none are permitted to leave the Old City."*
*Captain Fiore draws her pistol, standing between the cowering Old City refugees and the Emperor's decree. "I will not stand down."*
**The player enters Combat.**
*"These Emperor-decreed injustices have been on the increase of late," Captain Fiore says.*
*"Something ill is growing from within..." She pauses her ruminations and gives you a stern look. "The Empire would do well to have somebody like you serving it."*
*You have befriended Estrella the Soldier.*
2) Turn back and search for more citizens.

(insert text here)
Skyship Weatherlight

The **Skyship Weatherlight** was a magnificent prototype airship constructed by an anonymous group of wizards and artificers. The Weatherlight possessed an experimental technology fueled by high strains of arcane energy, a device known as the Planardrive; it granted the Weatherlight the ability to magically transport it and its crew to a different plane of existence. Various tests of the Planardrive and the Skyship Weatherlight proved to be successful, and it was used widely by the ones that had constructed it.

The ownership of the Skyship Weatherlight became vague, and as the years passed, many of the descendants of the creators fought over the rights to own it, until the Weatherlight was stolen by a renegade group of apprentice wizards. The Skyship Weatherlight’s power was abused, and eventually it ran out of power, coming to a permanent halt within the Nether Mountains, secluded from all kinds of civilization. The apprentice wizards fled from the Weatherlight and never disclosed its location, fearful that they may be apprehended for stealing such an artifact.

Decades passed, and the Skyship Weatherlight was uncovered by a group of adventurers who immediately took it under their ownership. These adventurers did research on the Weatherlight, and eventually found it ran off of a rare crystal which was formed by high concentrations of arcane energy, compacted into a physical, crystalline form. Having had some of this fuel on hand from previous expeditions, the adventurers used it to refuel the Weatherlight, and were amazed to be able to wield such a powerful vehicle. They decided to keep the true nature of the Weatherlight a secret, and it was passed off as any other ordinary airship, something that wasn’t a common sight in the Sword Coast, let alone most of Faerûn.

As the years went on, the Weatherlight's true owner became unclear, and it became so obscure that it was thought to be a myth, as with most of the airships fit with the Planardrive device.

## Planardrive Technology

The Skyship Weatherlight was not the first airship to be fit with a Planardrive; in fact, it was far from the first. Experimental airships were designed with early Planardrive models in mind, and while some proved to be catastrophic and ineffective, others were true works of art, the pinnacle of craftsmanship to ever be obtained by a mortal race.

One perfect example of an early, effective Planardrive-fitted airship is the Skyship Sovereign, a vessel built by a long forgotten race of the Astral Plane. The Skyship Sovereign eventually found its way into the hands of a sophisticated government, and it soon became their sanctuary, acting as a mobile capital city.

It is unknown whether the Sovereign still flies in the present, or if it suffered from a malfunction that caused it to jump into the direct path of a solid object, causing a crash, or if it made a planar jump and stuck itself in the fabric between the planes for all of eternity, almost ceasing to exist.
Chef's Charm

*"Hearth magic... literally."*

## Ring Ability

**Healthy Eating:** Life received from consuming Food is increased by 50%

## Statistics

Defence: 0

Value: 22

Fame Required: None

Endless Points: 40

## Notes

Life received is rounded up to the nearest whole number. Under ordinary circumstances, this ring will cause Food to heal 8 Life per unit instead of 5.
Friend Point

**Friend Points (FP)** là một loại tiền có được khi bạn chọn một Servant Support cho quest, hoặc khi một người nào đó chọn Support của bạn cho support Servant của họ. 10 FP sẽ có được khi chọn một người không có trong Friend List, 25 FP sẽ lấy được từ bạn bè, Và 200 FP sẽ có khi sử dụng **NPC** support servants trong các Main Quests.

Friend Points được dùng để summon 1-3★ Servants, Craft Essences, Experience Cards, và Status Up Cards.

## Trivia

* Craft Essence The Beginning of a Journey sẽ giúp bạn tăng FP bởi 75. Đây là cách duy nhất hiệu quả trong game bonus FP.

zh:友情點數
Gladiator's Visage

*"I'm sure you will find your own arenas to put this to work."*

## Helm Ability

**Food Skill:** Draw 1 Food Gain card after any Combat in which you take less than 15 damage.

**Blessed:** Once each map, the first time you complete a Combat unharmed add a Blessing to the map.

## Statistics

Helm Type: Helm

Defence: 10

Value: 28

Fame Required: None

Endless Points: 40

## Notes

This Helm can add a Blessing to each map level, making it quite useful in Endless Adventures.
Dead Drop

*"Here we come to the end of the beginning, running errands for mages. This will become a theme, I daresay."*

This is a card in the Fool challenge, as well as the final card.

## Event

*You arrive at Mirebridge as the sun begins to dip below the horizon.*

*You find Malaclypse perusing a selection of cheeses by the market. "Ah! If it isn't my good friend the adventurer. Did you bring the gold? Vignus has arranged to meet at the graveyard."*

1. Go to the graveyard.
*You wonder whether the spot was chosen for its seclusion or for easy body disposal.*

*Vignus greets Malaclypse with a sly grin. "Looks like you turned up after all, and with a lackey in tow. We had our doubts, you know." Vignus cracks his knuckles and giggles. "Well now, Malaclypse. Convince me. What's stopping me from cutting off your head today?*

*You reveal your gold as Malaclypse scrounges in his pockets for some too.*

**Loose all gold**

*The heavy satchel of riches lands at Vignus' feet with a thud (The skimpy satchel of coins lands at Vignus' feet with a clink) that echoes through the silence of the cemetery.*

*That's our deal done," Malaclypse says, worry obvious in his voice. "No need for any further troubles."*

*"I'm sorry, Mal," Vignus grins. "You should have known the Guild was never going to let you pay with cash stolen from our members in the first place."*

*("Things didn't go quite as planned..." Malaclypse says, worry obvious in his voice. "It's tough times all over, purse-strings are tighter than ever."*

*"I'm sorry, Mal," Vignus grins. "The guild bosses can't allow debts go unpaid, especially from a heretic like you.")*

**Enter combat with Vignus and a Four of Greed**

Upon defeat:

*Malaclypse scratches his chin, thoughtfully. "It seems you could do with someone savvy to help you negotiate these tricky matters of diplomacy - like maybe, killing everyone wasn't the best idea. Come, let us discuss our partnership over an ale or two."*

**Fool challenge has been completed, gold token acquired.**

2. Keep exploring
**Continue moving around the map**
Combat

Combat is one of the essential elements of *Hand of Fate 2,* and an element that was passed along from the original *Hand of Fate.* In various Encounters, the player will be drawn into combat. When this happens, the scene will change from the board to a third person view of the player character, with the actual battlefield varying, depending on the encounter.

Combat has several key features.

## Weapon Ability and Weapon Charge

The various types of weapons in *Hand of Fate 2* have special abilities that can be used in combat. These abilities require the player to make a set number of hits before they can be used, known as **Weapon Charge.**

Weapon charge will be displayed by a counter in the upper right corner of the screen during combat. The charge resets at the beginning of combat, and will also automatically reset when the player takes damage.

## Snare

Snare is when the player is restrained, most commonly by Trappers of Frost, Gnomes, or Goblins. While snared, the player will be unable fight or defend, and must move back and forth quickly in order to break the snare. Some other sources of snare exist, such as the Corruption Spire in The Chariot.

## Stun

Enemies who are stunned are unable to attack or defend, and are vulnerable to the player's attacks. Enemies that are stunned will be stand in place, appear dizzy, and have a whirling circle above their heads.

## Block

Blocking reduces damage from incoming attacks. All shields have the ability to block.

## Bash Abilities

Charged bash- perform a more powerful bash that stuns enemies for a slightly longer time.

## Knockdown

Knockdown is when an enemy is knocked to the ground and is unable to move. When this happens, a yellow indicator will be shown above them. Enemies that have been knocked down will not stay that way for very long, and eventually, will get back up. However, while they are knocked down, they are vulnerable to Finishers.

## Finisher

Finishers are moves that are used on enemies that have been knocked down (see above). The are attacks that do very high damage, and in the case of most enemies (save for the Terror of Blight), a finisher is enough to kill them.

Enemies that are vulnerable to a Finisher will have a yellow mark above them.

## Riposte

A riposte is an attack that is performed directly after blocking an enemy's attack, essentially a counter attack. Riposting can only be done with either One-Handed Weapons or Light Weapons, but never with Heavy Weapons.

## Reflect

Certain shields allow the player to not only block ranged attacks (such as those of the Musket of Steel), but to also reflect the incoming projectile back at the attacker. Usually, a prompt will appear above the player's head when they can reflect an incoming projectile.