recursal/Fanatic-Fandom huggingface dataset:
The Kingdom of Ecreador

"In the south they first saw them.... strange ships with white sails with a red cross.... they had sticks that spit fire.... and from their ships they heard thundering sounds...."

Not much was known of the lands known as the Dark Lands in Middle Earth.... they thought it was an uninhabited area with nothing special....

The people from Ecreador hail from the Dark Lands, the north eastern tip of Morenore they come from. They come to Middle Earth to seek gold and riches.

Ecreador was originally a county around the city of Hanara, which in the first half of the 2nd Age became a vassal of the Empire of Avhala.

On the death of Philippe III of Avhala  in S.A 2035, the Empire of Avhala was divided into 2 parts: Ecreador and Avhala. Philippe's son Gonzalo inherited Ecreador, whereas his illegitimate son Ramiro received Avhala, but Gonzalo was killed soon after and all the land he owned went to his brother Ramiro, thus becoming the first de facto king of Ecreador  although he never used that title.

A while later, García Sánchez took over the kingdom of Avhala, thereby becoming García Sánchez III. Ramiro, who had just died, had a son called Escobar. Escobar then became King Escobar II. García who was powerhungry, decided to invade Ecreador and subjugate them. Escobar remained king, but became García's puppet.

By defeating the son of García, Juan I of Avhala, Escobar achieved independence for Ecreador. His son Sancho Ramírez, who also inherited the kingdom of Avhala, was the first to call himself "King of the Ecreadorians and Avhalans". The Ecreadorian domains expanded to the south, conquering land from the country Mahar, under the rule of Alfonso the Battler. After Alfonso the Battler died childless in T.A 100, different rulers were chosen for Avhala and Ecreador, and the two kingdoms ceased to have the same ruler.

After a long period of time, explorers from Ecreador found undiscovered islands in the south east of the Dark Lands (or Hamhír according to the inhabitants of this continent) which were rich and filled with gold and spices. Avhala and Ecreador soon started colonizing these areas, until they bumped into eachother which led to a war between Ecreador and Avhala which Ecreador easily won. This led to tensions between Avhala and Ecreador, Ecreador then took all colonies from Avhala.

One day, an explorer from Ecreador went to the north-west and found the gigantic continent of Middle-Earth (Darán according to Ecreador). He went back to the king, Pedro IV, and told him about this new lands. The Ecreadorians, who had just managed to get cannons and muskets, decided to conquer and colonize these new areas.

A few years later Ecreador established the city of Valientes in Rhûn, and the city of Abhar in the bushlands of far harad. They are planning to form new cities in Middle Earth and to subjugate the native population. At this moment, the Kingdom of Ecreador only knows that this is a land with lots of oppurtunities. They do not know anything about the war of the ring.
Sarpas

The Sarpas are a tribe indigenous to the northeastern regions of Tol Hith.

## History

The Sarpas are close relatives of the Limwaith, and their ancestors settled on the island in the First Age together with the ancestors of the Kurakakun, Tuktani, and Gizri. The four groups quickly diverged, each settling a quarter of the archipelago. The Sarpas took residence in the northeastern swamps, at war with the Tuktani until they were conquered by the Rangers of the South. They and the Kurakakun soon allied with these mariners, who had defeated their main foe. The Sarpas quickly joined the Rangers of the South, and they interbred heavily with the rangers helping influence their culture. Now the Rangers, Sarpas, and Kurakakun fight against the rising Gizri Empire in the southern islands.
Abaddon

**The first of the Void Lords, and the strongest... He slaughtered a thousand kings.. Toppled five hundred empires..**

## Abaddon

Abaddon was the first of the ten Void Lords that rose out of the Oblivion Pit in the First Age. Nobody knows his exact origin, but there have been a few theories. He resides in his kingdom in The Void, feasting on the souls of any unlucky mortals who ventured into his realm.

## Race

Abaddon was the strongest, and the first, of the ten Void Lords who arose from the Oblivion Pit during the First Age. This is told in the Black Archives, and yet nobody can seem to find the Pit. Abaddon is very large, at about ten feet tall. He wears a silver mask with a tortured face carved into it, and a hood covering his terrible face.

## Faction and Role

Abaddon owed his loyalty to nobody; but he had his nine loyal followers, the Void Lords. His second in command was Lucifer the Bloodred, and together they troubled the lives of mortals. Abaddon could slay any creature with just his scythe, and even without it he could easily kill someone.

## Weapons

Abaddon had a scythe, which he called Soulripper. It was made of some dark metal, of which nobody know the name of. He can also conjure any weapon out of thin air, as long as it can be used to kill, for Abaddon is literally the physical incarnation of death.

## Achievements

* Ruling the Void
* Leading the Void Lords
* Corrupting Cross
* Tricking The Overlord by pretending to pledge loyalty.
The Overlady

The Overlady (Nattie) is the wife of the Overlord. She can change form, and gave the sight of her Third Eye to a Witch of the South.

## Traits

The Overlady's trait was to be beautiful, but at the same time, deceiving. She could see the future.

## Birth, Marriage, Childhood

The Overlady was made by the Overlord to have a wife. He was feeling all alone, and he made her just to marry her. She was born about a million years before the shaping of Arda, making her one of the many eldest species of the Universe. The Overlady grew in a parallel universe, where everything was perfect from the Overlord's point of view. After the Shaping of Arda, this universe was destroyed, and the Overlady wanted to have revenge upon Arda every since (which the Overlord planned her wanting).

## Nalt Illska

The Overlady came to Arda, to deceive some very foolish Elves, known as Nalt Illskans. They believed that the Overlady was really Nattie, an evil Eru Illuvitar. However, their foolishness made them fall, really believing that "Nattie" was Eru Illuvitar's evil sibling or self. She came to love the Nalt Illskans, because they loved Her. She and the Overlord decided to recreate them, and they would lead the legions to victory.

## Achievements

* Giving her third eye to a Witch of the South.

* Creating a whole entire Empire, called Nalt Illska.
* Creating the First Time Machine, the FTM, later called the TORDIS.
* Being married to the most powerful being the Universe.
Tuktanis

The Tuktanis are an extinct tribe who once lived in the great Baobab forests of Tol Hith before being conquered by the Rangers of the South.

## History

The Tuktanis were one of the Four Founding Tribes of Tol Hith, closely related to the Cerinrim. They were very warlike, and were at war with the Sarpas and Kurakakun for the majority of their existence. When the Rangers of the South arrived, they violently resisted their foundation of even a small colony. After allying with the Sarpa and Kurakakun, they all three conquered the bloodthirsty Tuktanis, and by the Fall of Arnor their culture was extinct.
Torogamar

**The cavern of Torogamar is home to the Great Trolls. Few men dare venture here, if they idiotically or bravely do, they will never come back.**

## Location

The caves of Torogamar are located in the Tundra far northeast; easily recognizable by its long, flat shape. Most are drawn here by the treasure. The great trolls guard the entrance, with simple thatch houses outside.

## Inhabitants

These forbidden caverns are home to the Great Trolls of the North; a fell race of two-headed thirteen foot trolls. All of them are hostile to trespassers, and won't hesitate to smash them to a pulp, then devour them. Thankfully, the Great Trolls don't reproduce, so their are only a few of them, but they should not be underestimated, for they are as strong as two and a half mountain trolls put together. They are very unintelligent, so the structures in their caverns are just small thatch huts in corners.

## Landscape

The Torogamar is a fairly large cavern. The air itself is deadly; the stench of the Great Trolls is enough to make one sick and pass out. The landscape is deadlier, there are enormous, immovable boulders that are hard to see in the lightless cavern. Also, the stalagmites on the ground, which are sharp as swords can cut limbs with ease.

## Etymology

Torogamar means "Troll Home" in Sindarin.

## Notable Treasures

No hero would dare venture into the Torogamar. If they did, they would boast a treasure as legendary as, perhaps, a Ring of Power. The Ring of the Wraith is found here, as well as two Nimrolite Blades, countless troves of gold and silver, an Adamant Chestpiece, and the skull of the legendary King Kaldaron of Promethea.
Darksyt

### **Darksyt Obtaining**

Darksyt is a very special metal, only used by The Eldadain. It is very rare, for it is rare for the Blackbeard Dwarves to trade Morcarite.

Darksyt is an alloyed metal. Made by alloying Morcarite, Iron, and top grade Glowstone from the Orocarni. To get it, you must first have a special forge made with a metal called Nimrolite (There is only one forge). Then this forge must be super-heated in a very dark place (hence Darksyt) where the metals can alloy together making a very useful metal.

#### **Darksyt Uses**

Darksyt has two things about it. One, it glows when danger to the bearer is near. See on a normal Eldadain, it wouldn't glow near Gondorians. But on a Dark Eldadain it would. Two, its weapons are special. When Eldadain Enchanters cast a unique spell on the weapons, it would return if lost to it's rightful owner. If you have a bow, and shot Darksyt arrows, It would return after hitting it's mark.

For Armor, it is different. The Darksyt armors made by special Eldadain, who will make your dominant hand glove glow when Orcs or Evil Men are near (Or if you're a Dark Eldadain, when Men and Durin's Folk are near). Darksyt is a very hard metals, so the Eldadain use mattocks made of Darksyt and mine for more iron, silver, and gold. On Fortress guard towers (Not at Hinaras Kinsif) Crossbows will shoot large Darksyt bolts, that would decimate large armies. The only race Darksyt can't harm is Eldadain themselves, and it's really wierd. During the Eldadain Civil war (Sometime in the 2nd Age) The Eldadain would charge and smack each other but the Darksyt just only bounced off skin. Gawaine is known for his Darksyt Bow, Tala'Sinar. His sword, Carin Aravire, is made of the same metals that made Gondlinian blades.
Apocalypse

**Apocalypse is a White Uruk. He is The Chieftain of The White Uruk-hai and has many Achievements.**

## Apocalypse

Apocalypse is a White Uruk, an elite breed of uruks created by Melkor himself. He was seven and half feet tall and was the strongest, smartest, and fastest out of all Uruks. His body is covered in scars and looks similar to Azog.

## Race

The White Uruks are The Elite forces of Melkor that were bred to destroy Elves and dwarves. They found the secret to smelting Mithril and trade with the Blackbeard dwarves for wraivorn and morcarite gear. Apocalypse is the chief of these terrifying beasts of the misties.

## Faction and Role

Apocalypse is the chieftain of the great White Uruks of the Misty Mountains. The White Uruk Hai get trialed to become cheiftain he was the one who is the smartest strongest and fastest and killed all the other White Uruk Hai.

## Weapons

Bears The feared sword Deathbringer. It cuts though enemies like a hot axe though warm butter. A crossbow that shoots bolts of fire piercing his foes. He himself is a weapon his body can resist a sword. He is as strong as 8 men.

## Achievements

* Slaying Baldor
* Conquering the Coldfells and retaking Moria from the Dwarfs
* Burnt 1 forth of Fangorn
Aristaeus-Empire

The Aristaeus-Empire is a mighty Empire ruled by the Aristaeus or Frostlings, the descendants of Snow Elves twisted and changed by the vile poisons of Morgoth. They live in the farthest northern regions of Forodwaith north of the Ruins of Utumno, able to withstand the intense cold due to the unseen effects of Morgoth's taint of their folk.

## History

The Aristaeus were once the Kangorei, a Snow-Elf tribe who settled north of Angband during the early First Age. Morgoth grew tired of their presence and sent his legions to kidnap every single member of the tribe who were all tortured personally by Morgoth himself, who twisted them into a diminutive folk, unfortunately for Morgoth able to withstand the toughest winters. The Kangorei escaped after the War of Wrath, and rebranded themselves the Aristaeus, or the "Free Folk". They settled in the northern reaches of Forodwaith, and founded their mighty empire unopposed. That was.. until the rise of Skjorr the Bloody and the League of Issgard.....
Bilbo Swaggins

Bilbo is a halfling thief. He is 2'4" and weighs 40 lbs.

## Early Life

Bilbo was the third child in a lower class family. He was born during the Great Isolation, in 1 A.P. His father was a tailor for the middle class merchants and workers, so Bilbo has some knowledge of making and repairing clothing. Because his family was so poor from the Great Isolation, he had to resort to stealing food and other necessities. This became Bilbo's main skill, and after the Isolation ended, he wanted to make his family proud by becoming rich and famous.

## Languages Spoken

* Common
* Dwarven
* Elvish
* Gnome
* Goblin
* Halfing
* Orcish
Sirayn

Sirayn, the "Land of Gold and Salt" is a powerful federation of merchant kingdoms located in the hills of the northern savanna, between Near Harad and the Moredain tribes.

## History

Sirayn was originally settled by the ancient Apysani, the ancestors of the Near Haradrim, the Chyan, and one of the ancestor groups of the Rajians. Under the subjugation of the Everlasting Sun Empire, the region prospered, as reserves of gold were found in the hills of the region. Yet when the Everlasting Sun Empire fell, the first of the Siraynic Kingdoms, Kirmlesra, also fell, packing control of the vital Salt needed to cross the desert into Near Harad.

Chennachatt rose in Kirmlesra's place in the Second Age, with salt being found in the oases just to the north. Chennachatt's famous king, Mazar Bakari, caused an economic collapse in late Second Age Near Harad when he donated vast reserves of gold plentifully to the locals, inadvertently causing an economic depression as gold was now nearly worthless.

Chennachatt fell during the middle Third Age, as the warrior people of Isra established dominance over Sirayn. Asukai the Great established a powerful sphere of influence over the Moredain, and provoked the initial Moredain-Tauredain war to further his family's fortunes as traditional weaponmakers. Yet by the time of the War of the Ring, Chennachatt had fallen, and Sirayn was monce more a tributary state of the Near Haradrim.
Malachite

**THIS PAGE OR ARTICLE IS NOT FINISHED!**

Complete this page as soon as possible!

Malachite was a material personally created by Lord Melkor, he took the existing Nimrolite and infused it with his darkness and malice making it stronger than even Nimrolite but not by too much. At the time Melkor wasn't openly evil and Aule helped him make it a natural resource. It however can only be forged by Melkor and Mairon for it would corrupt the user driving them to madness otherwise. It can be found only in The Northern-Most regions of Utumno and can only be mined with a Nimrolite pickaxe.
Seven Warlocks

**The Seven Warlocks are Spiritual Leaders of the Meiyo society. They are highly respected by the people and shogun alike.**

## Traits

Seven traits respected by the Meiyo, each one of the Warlocks represents one of these traits.

## Backstory

They are normal people who can die, but they are the only masters of the arcane arts in the Meiyo society. Most are chosen at a young age and taken under the wing of the warlock who represents the trait that they will someday represent.

## Weapons

Usually only wields the power of arcane arts, or a battlestaff.

## Achievements

* Most respected of the Meiyo spiritual leaders.
* Can grant partial immortality

Saiki Takuya •
Zearus Silvershade •
**Seven Warlocks**

Meiyo •
Enedwaith

Cytite & Crysinite •
Crysn & Cryivin •
Meiyo Calender

Meiyo •
Enedwaithians
Chyan

The Chyan are a group of Haradrim who live in the eastern parts of Near Harad, near the Golden Mountains that separate them from the Wasache.

## History

The Chyan have a reputation as empire-builders and conquerors, one supported by their history. The Chyan first arrived in the region in the early First Age, quickly establishing dominance over eastern Near Harad. They soon formed the Everlasting Sun Empire, which at its height stretched from Mordor in the north to Raj in the south, as well as stretching from the Golden Mountains in the East to the future city of Umbar in the west. With the cataclysmic end of the First Age, however, the Everlasting Sun Empire collapsed, and remained a series of petty kingdoms into the early Third Age.

In the Third Age, Arshavir, the Shah of Lodenuly, united the Chyan once more, forging the Triumphant Sun Empire. Though they were not as strong or as large as the Everlasting Sun Empire, the were hegemons over the northeastern Moredain tribes and caused the collapse of the Khaganate of Khand in the middle Third Age. But by the time of the War of the Ring, they collapsed once more, their kingdoms paying lip service to the Serpent Lord and only sending a few troops to aid the war effort. They never personally supported Sauron himself(neither did they oppose him), but were feudally bound to the Haradrim Empire in that time.

## Culture

The Chyan have a culture much like the Haradrim, albeit with many more Easterling influences due to their direct border with Khand. The Chyan lands were a center of trade, and the Silk Road from Umbar to Resanor passed directly through the great city of Pelepelplû. This resulted in diverse influences in the central regions, and Pelepelplû was renowned as a center of learning equal to or greater than Minas Tirith at its height.

The Chyan culture is traditionally pastoral, especially in the hilly eastern regions of Clyan and the Bulchyades. In the more fertile Chy and Lodenuly, the culture focuses more heavily on the arts and craftsmanship.

## Religion

Shavennan, the Chyan religion, is unique in its strict monotheism and plays a major role in the daily life of the Chyan. Shavennan teaches that there is only one god, the Sun, who light illuminates the world and who's justice purifies the unworthy. The sun god E-Mogul is also a fire god, and his eternal pyres can be found in all cities of the Chyan. The religion places a heavy emphasis on honesty, with lying being one of the most severe sins. In the afterlife, Shavennanen believe they will bathe in a river of fire, which while at first will be agonizingly painful but will shift to euphoric pleasure after the torment purifies the deceased's sins. Thus, it is very important to remain virtuous and complete ritual purifications that cleanse away sin in this life to minimize the torture endured in the afterlife.
The Fair Realm

## History

The Fair Realm in the 4th Age was deserted more or less. Gil~Galad was found alive, and met Andarr, which befriended him. When Gil~Galad went on the Glittering Throne, he ruled Lindon, and made it Fair and Free, like it should have been, but wasn't already. Lindon conquered many places, and became stronger than Bedrock, and richer then Dwarves. Nat Illska fell. but Lindon survived. Doll Aronarr fell, Lindon survived. The Ranger's of the Black Gate fell, Lindon survived. And all of that shall always be true. Kingdoms may fall, but Lindon shall survive.

## The Fair Realm through time

SA.1 Gil~Galad establishes Lindon.

SA. 3434 Gil~Galad is taken to Cirth Ungol, where he is mistaken as dead.

FA. 120 Nalt Illska falls, Gil~Galad takes Lindon's throne.

FA. 142 Dol Aronarr falls.

FA. 231 The Rangers of the Black Gate fall

FA. 231 Mithlond is invaded 5 times.

FA. 259 North Western Lindon is invaded by Utumno's armies.

FA. 261 North Western Lindon is taken back by the Reunited Kingdom of Arnor and Gondor, as well as the Fair Realm.

FA. 357  Gil~Galad is now banished from Lindon, Gil~Galad insults the magician that claims to be Ulmo and a Gondorian Wanderer that helped a weak Morangdi by a name of Eristor. His name is cursed and will once one will destroy him, from where he came from, the Rocks of the Mountains of the East Deathland. The Reunited Kingdom watched and laughs, at how Gil~Galad can be so weak

FA. 499 Gil~Galad has taken a ship that he alone made, and sails to the Undying Lands, where he is not accepted, and must stay some time in Arda, before it is the time, and not all hope is lost.

FA. 675 The Nomads of the North raid many of Northern Arnor.

FA. 689 Eristor is murdered, and the Reunited Kingdom stares in awe at how Gil~Galad was the one behind the Nomads attacking, and bow to him.

FA. 700 The Noldor Empire is made.

FA. 708 The War of the Unknown starts.

FA. 731 The War ends, and Gil~Galad is trapped in the Ruin of Time.

FA. 893 Gil~Galad returns to the Empire, and rules it with a Iron Fist

And this is the End of the Noldor Empire and Lindon's history. Now, we shall await until more will happen
Moon Elves of Tolithil

## Lore

The Moon Elves of Tolithil (Oren) are a group of Cosmic Elves, the others including Sun and Star Elves. Long ago the Moon Elves and Sun Elves fought a great war, while the Star Elves were neutral. Two-thousand years of fighting weakened the Cosmic Elves enough for the Darkness From The Sea to strike, decimating Sun Elves on the Sun Isles, Tolanor and the other three. The Sun Elves then sought to marry the Sun and Moon together ending the two-thousand year war but leaving the Sun Isles uninhabitable. So thus Northern Tolithil became home to Sun Elves and Talanor (City of the Sun). Talithil or Silvanost, the capital of the Moon Elves was also established after Old Silvanost was destroyed in the War of the Stars, which was when the two groups of elves were at war. Talithil is also known to be home to few Silver Elves that fled east after Celeb-Tal was destroyed.

### Royalty

The Royal Family and few minor houses of the Moon Elves are known to be descended from the God of Moon and Stars. King Valos Moonthorn is known to be the strongest user of his godly parentage powers. He is also known to have the magical ability to appear anywhere on the world at anytime except for Noon exact.

### Equipment and Metals

The Moon Elves are known to be great users of glaives, two-handed swords, axes and hand-crossbows. Whereas the Sun Elves are more skilled with longswords, shields, and bows. The Moon Elves and Sun Elves have their special alloy. The Moon Elves having Moonsteel, being an alloy of Steel and Moonsilver. Moonsilver being created by a magical spell used by Priests of the Moon. It is stronger then normal steel and shines when danger is near, like Gondolinian Blades. Moon Elves and Sun Elves are known to be heavy armor users, except for Rangers of the Moon, going forth in Hithlain which is not common so far east.

### Diplomacy

#### Allies

Sun Elves (Kinship)

Star Elves (Neutral)

O'Khasis (Neutral)

House Thorne (Allies)

#### Enemies

Easterlings (Enemy)

Darkness (Religion)

### Major People

Moon King of Oren: Valos Moonthorn, Third King of Oren.

Queen of the Moon: Varia Moonthorn, Fourth Queen of Oren. (Deceased)

Prince of Oren: Aliyos Moonthorn, Son of Valos, Ward of Theoden.

Forger of the Stars: Dagros Stararrow, blacksmith to the Royal Families.
King Pyrder of Southgard

Pyrder is one of the first elves to rise in the elven awakening, and is known to be the wisest of all elves. After the war with nalt-illska he is known as the High-King of all elves.

## Race

Pyrder originated as an avari but today is known as jungle/sea elf. Jungle elves are quiet, sneaky and strong to use all the assets of the jungle to their advantage. Sea-elves are quick, strong and tall, to help them swim faster in the oceans and lakes.

## Faction

Pyrder is king of Southgard, and High-King of all elven races.

## Weapons

Pyrder Wields a massive broadsword named wi'nterthorn. The ones who have faced him and lived say it bites like ice and burns like fire. He also wields a Nimrolite blade as a backup weapon. Also has a bow handcrafted by Galandriel

## Achievements

Slayer of Foron (General of Nalt-Illska)

Slew one of Morgoth's fell dragons

Defeated thousands of orc legions alone

Been to almost every region of Middle earth

## Friends/Enemies

**Friends**

* Most people of all races except orcs.
* All elven kings

**Enemies**

* Orcs
Nahir

**Nahir was a Maia, a servant of Morgoth, and probably the most violent pyromaniac in Middle Earth.**

## Nahir

Nahir was an Maia, a spirit created by Eru Illuvatar. However, he was corrupted by Melkor, and led out of Valinor to aid Melkor in the War of the Jewels. He was a Pyromaniac, obsessed with setting things on fire. This is why he stole the Ring of the Inferno.

## Race

Nahir was a Maia that was corrupted by Melkor. As a result, he prefered the term "Umaia". He was usually formless, but when he wanted to, he could take the form of either a great firestorm, or a red-haired man.

## Faction & Role

Nahir was a smith serving under Aule, but was corrupted by Melkor and decided to destroy with fire rather than create with it. He served under Melkor during the War of the Jewels, as his master smith. He longed to go out onto the battlefield, but he obeyed his master and continued to forge weapons and armor for the orcs.

## Achievements

* Forging the greatest of Angband's weaponry.
* Stealing the Ring of the Inferno and corrupting it.
Jötunn

Not all of the Maiar who entered Arda were corrupted into demons by the foul powers of Melkor. A small group went to the northernmost part of Arda, eventually becoming the Jötunn. They are bigger, stronger, and more resilient then Men or Elves, and they are equal in wit. They also possess immortality, in the sense that they will not die unless killed, much like the Elves. Due to their realm being located so far to the north, they are unaware of all conflicts in Middle-earth. They will not hesitate to kill outsiders or any others who are outwardly hostile or pose any threat to them, though.

## Counterparts

The Jötunn are obviously based off the Jötunn from Norse mythology, and not from Marvel's watered-down, kid-friendly version of it.

## Relations with other factions

Little-to-no contacts has occurred between the Jötunn and any other races in Middle-Earth.
The Dark Council

The Dark Council is an alliance of orcs, trolls, and other traditionally "evil" races formed to protect their interests in the middle Fourth Age

## History

The Dark Council was founded by the charismatic orc Arthod, who ruled a village in Mordor called Bezradh Cheg. Arthod witnessed the Gondorian persecution of orcs, and he saw that the orc tribes were too disunited to protect themselves. Spreading a message of unity and protection to the scattered orcish peoples, many tribes and clans, notably including the Uruk-Hai Rangers in the northwestern regions of Rohan and the Lost Wargs of Barad-Dur flocked to his banner. The newly-formed league drove the Gondorians out of Gorgoroth, and Arthod's son Hamara negotiated a peace between Gondor and the Dark Council. The Warcamp of Zaran Nuurg was rediscovered in the Eastern Desolation west of the Deathlands, and rebuilt into a formidable fortress. The abandoned farm-fields of Nurn, formerly home to slaves, became the lands of free orcs who grew rye and morgul-shrooms. With the scattered orcish tribes finally under a strong ruler, the land of Mordor established a powerful, peaceful kingdom for the first time since the Ashkhans of Nurn in the middle Third Age.
Kugorite Confederacy

The Kugorite Confederacy, or just the Kugorites, are a tribal people who inhabit the Brown Lands.

## History

The Kugorites originated in the late Third Ahe, when some Wainriders who had settled down in the Brown Lands and never were fully driven out by the Gondorians united into a league, dedicated to protecting their people from both Gondor and the forces of Sauron. The Kugorites hid out until the Fourth Age, when Aragorn contacted them and offered them equal rights in his empire. These lands became the province of Kugorath, and this time was when their shamanistic faith of Serrekism began to spread westward. Under Malfurion's reign of terror, the Kugrited rebelled together with the Enedwaithians, and they secured an independent state allied to the Eorlingas Aethelcunirce in the eastern Brown Lands and southern Rhovanion, just bordering the Eastern Elven Empire.

## Culture

Kugorite culture is primitive, mostly relying on a pastoral nomadic system in summer and hunting and gathering in the winter. Typical tents are made from the leathery skin of wyverns, a race of docile dragon-like creatures who nest in the Brown Lands. Their flesh is often used as food, though when they retreat into the Mountains of Mordor in the summer the Kugorites have to migrate towards southern Rhovanion, where grazing animals are plentiful. Their camps often have pit fires, with the ancient trees being used as plentiful fuel. The Kugorites, unlike most other Near Easterlings, do not ride horses and migrate solely on foot.
Caras Omer

Caras Omer is an Elven city on the fair plains of Forlindon, west of the Haladin Emirate and north of Forlond. Caras Omer is known for its skybridges, an architectural feature shared only with Aeronost to the south.

## History

Caras Omer was founded in the middle Third Age by the elf-lord Omri Didi. a noble of Nandor descent who realized the untapped potential in the plains of Forlindon and received a charter from Master Cirdan to construct a fortress there. Omri persuaded many of the idle builders and common-folk of Forlond to join him, and his heavy work on both designing and building the fortress, which was inspired by the work of his tutor Lord Aramil of Aeronost, gave him the nickname "Omer the Tan." Omer was the name he took upon founding Caras Omer and becoming its lord, and he wed his friend from Forlond, Luwen, in a great ceremony. They would bear a son Gedai Didi, and Omer would live for several thousands of years well into the Seventh Age of Beleriand Restored.
South-Drakes

## What Are the South-Drakes?

The South-Drakes are a group of dragons that live in the Far Harad Jungle. They are ruled by Gwathlhûg the Shadow Dragon. They are the ancestors of the Jungle Crocodile.

## History

The Southdrakes were created by Morgoth just like all the other dragons. However, thse dragons were a mistake, for dragons are reptiles, and the South-Drakes did not have any fire in their lungs to keep them warm in the cold lands of the Fire-Drakes. Unlike other drakes, the South-Drakes were highly inteligent. Instead of staying and adapting to the cold, they flew South, found the warmest place in Middle Earth: The Far Harad Jungle.... When the Tauredain discovered the dragons in their jungles, they first were furious, then they started to fear them. Bellow is an account of an old Tauredain Shaman:

After Gazbuggy Eye lead a small patrol to investigate the Jungles to wipe the Tauredain from the face of Middle Earth, the South-Drakes helped, at the same time slaughtering some of the Haradrim (accidently). After the War of the Wrath, many of the South-Drakes died, yet the ones that survived were scattered, and did not show as much strength as they once did.

## Culture

The South-Drakes culture was to plunder and kill everything and everyone in sight, which made them a difficult ally. They ruled over the Jungle for the Tauredain to fear them. They rarely flew West or East of the Jungle, for if they accidently kill one of Morgoth's allies, doom awaits them all.

## Allies

* **Mordor (Stong Ally)**
* **Angmar (Strong Ally)**
* **Tauredain (Strong Ally)**
* **Northern Dragons (Strong Ally)**
* Gundabad
* Uruk-Hai
* Goblins
* Near Haradrims
* Half-Trolls
* White-Uruks
* Easterlings
* *Arukanji (Page Not Created Yet)*
* Corsairs of Umbar

*P.S. The South-Drakes aren't allies or enemies with the Moredain.*

## Enemies

* Gondor
* Dol-Amroth
* Lothlorien
* The Fair Realm
* Greenwood
* Ered Luin
* Erebor
* Iron Hills
* Orocarni
* Tauredain (Strong Enemy)
Todd's Dog

**“Every cat in here is having catnip withdrawals at the same time and it's TERRIFYING!”**  - Talking Kitty Cat 67 - Sylvester Goes To Rehab

*This page is a stub. You can help Sylvester by expanding it with more information.*

## Production Information

### Last Appearance

Gibson Mini Movie

**Todd's Dog** is one of Todd McNaab's dogs that appears in Gibson's Mini Movie.
Talking Kitty Cat 1 -Wake up kitty!

## Main Information

**Talking Kitty Cat 1 - Wake up kitty!** is the first episode of the Talking Kitty Cat series. It, to date, has over 10 million views and was uploaded on March 03, 2008. It consists of an owner having a "conversation" with his cat after his cat decides to lay on his bed.

## Synopsis

When Steve wakes up in the morning, he finds his cat, Sylvester, still laying down even though it is morning. He decides to start talking to his cat. He repeats "kitty" over and over again before the cat talks to him (which confused many of us). Steve and Sylvester have a conversation for about a minute before Sylvester eventually agrees to wake up.

## Characters

* Steve
* Sylvester

## Trivia

* This is the first chronological episode in the Talking Kitty Cat series;
* This video was aired on live television;
* If you notice in the name, there is a typo, there should be a space between the dash and the word "kitty";
* Many people were surprised a cat could talk, let alone swear.
The Custom Lore Mod

**Custom Lore even has a Minecraft Mod! It's not official, just a little project a few of us here are working on..**

## Custom Lore Mod

That's right, a few of the people on this Wiki are creating a Minecraft Mod using MCreator! We'll be adding everything, if we can. The mod is currently in development, and Beta 1.0 will be released sometime within the next month. Don't expect the Mod to be good at first; we're terrible coders. We're looking for some coders, texturers, and modelers to help us anyways.

## The Mod Team

Here are all the people currently working on the Mod, as follows:

VideoGamer0516 - Coding, Texturing, and Modeling

7777c - Helping in general, Tester

obsidianwizard- All simple things, testing, and most of all- texturing

Dunethunder76mx- Coding, texturing, modeling

TheBlueWizard- texturing, tester

## The Updates

**One Mod to Rule Them All** - **Beta 2** - **Version 1.7.10**

**Link:** http://www.mediafire.com/download/pypg5p3a9epd3og/One\_Mod\_To\_Rule\_Them\_All\_%5B1.7.10-2.0%5D.zip

**Changelog:**

+ Nimrolite Ore

+ Reinforced Stone Brick

+ Angband Brick

+ Lossoth Brick

+ Promethean Brick

+ Bulls

+ Glamdring

+ Umaiar Armor

+ Wainrider Scimitar

+ Umaiar Broadsword

+ Wraivorn Cutlass

+ Nimrolite Crystal

- Fixed a bug where Sunsteel would appear in the blocks tab of the creative menu

- Nerfed Wraivorn Armor

- Fixed the texture for Wraivorn Armor

- Fixed the texture for Wainrider Armor

**Place bugs on the comments of the Mod's Wiki page.**
Episode 26 - No Pets Allowed

*Talking Kitty Cat 26 - No Pets Alowed* is an episode in the Talking Kitty Cat series. It is the first episode to feature Heidi. The second episode to feature Heidi is in the next episode entitled BACON!.

## Characters

* Steve
* Sylvester
* Shelby
* Gibson
* Heidi

## Synopsis

In the beginning of the video, Steve finds that a corner in the kitchen is all covered in black hair and black and grimy because of Sylvester constantly rubbing against the corner. Steve then tells Sylvester not to rub against the corner anymore and Sylvester sarcastically agrees not to do it anymore. Normally Steve wouldn't care about these things, but he's only renting the house and his landlord lives outside of Idaho and she is coming for a visit to do a house check, and apparently Steve isn't supposed to have pets at this house. Steve later trains Shelby to hide for when the landlord comes, and Shelby listens and is fully trained to hide for when the landlord comes. Then Steve talks to Sylvester explaining that he will hid when the landlord comes over and wont come out until she leaves. Then Sylvester once again rubs against the corner after being told not to do it anymore. Steve tells Sylvester to stop, but Sylvester accuses Gibson of rubbing against the corner and Steve tells Sylvester once again not to rub on the corners, but Sylvester proceeds to rub against another corner and just wants to keep doing it on purpose. Steve then cleans the corners with a rag and believes that Sylvester is rubbing against the corners to piss him off and doesn't mean he has to rub against corners of the house (which he rubs against the corner as he explains). When the landlord eventually shows up, Steve tells Sylvester, Gibson and Shelby to hide just like as they practiced. Steve opens the door and finally meets the landlord and Steve asks if she wants to look around, but the landlord is running behind schedule and just wanted to give Steve an envelope to inform him that there has been a increase in the rent bill. Sylvester then yells "Is she gone yet?" and "Please Let Me Out", the landlord then asks if it's Steve's girlfriend asking for help (when of course is really Sylvester trying to piss off Steve). The landlord asks if everything is ok, and Steve says it's just the tv and closes the door on the landlord. Steve then approaches Sylvester and tells him if he can't keep his mouth shut for 30 seconds, he will get Steve and everyone else kicked out of the house. Steve then lets Sylvester, Shelby and Gibson back inside. And Sylvester is back to rubbing his body against the corners.
Tedjin

The Tedjin(Tedjin: Grand Warriors) are the descendants of Easterling mercenaries who settled on the east slopes of the Harad Mountains. They were originally a Chyan band of mercenaries who came to Bellakar during a civil war in the early Third Age.

## History

After coming to Bellakar, they supported the rebels under An-Pharzin before they turned their backs on him and became the rulers of Bellakar. Under Batou Jochea, they ousted the Black Numenorian Kings and ruled until the 600s. After a period when they were subjugated and enslaved, a Tedjin named Joam-Tuv, a concubine of King Ar-Zagamakhan III, seized the throne and formed the Teijin Katajaan(Tedjin: Grand Khanate) of Qadjadar. The Black Numenoreans later took back the throne, but the Tedjin formed the Katajaan of Mardruak north of Bellakar. In Third Age 1300, King Romendacil II of Gondor conquered the Katajaan and they became nomads roaming east of the Harad Mountains.

## Culture

Tedjin culture is similar to Chey and Chyan Easterling culture, as well as possessing several Black Numenorean elements. The Tedjin language is similar to Earth's Cuman with Persian and Adunaic influences. The Tedjin take no side in the War of the Ring, but continue to plot and scheme to retake Bellakar.

## Diplomatic relations

Allies: Umbar

Friends: Moredain

Neutral: Near Harad, Raj, Dinzeeros

Disliked: Mumak-Khazad, Tauredain, Half-Trolls

Enemies: Bellakar
Dunn and Dubsy

Dunn and Dubsy are the two male kittens whom appear in three different episodes. They appeared in What No One Saw Coming!, Kittens vs Vacuum and How to Piss Off a Cat. They're called the ***Gibson** twins* by fans because they both look similar. They're the sons of **Random** and **Gibson,** a Facebook photo that you can see below, shows them reunited.

## Biography

According to their research of kittens, they're white painted with green eyes, gray painted hair, light gray ears with lighter gray paint inside the ears, a white body with gray paint on the top, and a gray and black tail.

### Real Life

They live inside Steve Cash's house with an invasion of 3 episodes. Like I said: Dunn and Dubsy are the two male kittens whom appear in three different episodes. They appeared in What No One Saw Coming!, Kittens vs Vacuum and How to Piss Off a Cat. They're called the ***Gibson** twins* by fans because they both look similar. They're the sons of **Random** and **Gibson,** a Facebook photo that you can see below, shows them reunited. Once they got reunited, Steve Cash committed suicide.

## Abilities

* Speech: Once they have a K9 Neuron Energy Audio Converter Collar being put on like the others, they will each take turns of speaking English.
* Meowing: They can meow like the others.
* Walking and Running: They can use this ability to move on the ground anywhere in the house.
* Eating: They couldn't eat some cat food, but they can easily meow instead of eating.

## Trivia

* They're twin kittens to appear in this show.
* They are called twins because of their appearances.
* Their official names are Dubsy and Dunn also nicknamed Dunnward.
* The owners of other Random Gibsons have facebook group page know as "The Random Gibson Gang" which Steve Cash is a member. The url for the page is https://www.facebook.com/groups/142761836155735/about/
Celia DeCosta Cash

**Celia DeCosta Cash** was Steve Cash's wife, and the second owner of Sylvester, Random Kitty, Gibbyson, and GG. She is rarely seen in the Talking Kitty Cat videos. She has appeared in some of Steve's old videos, including 2 of his music videos. According to Steve Cash's PRISIM interview, Celia was holding Sylvester when Steve was trying to swab him in episode 68.

Celia lived with Steve in their home in Nampa, Idaho. Not much is know other than the fact she is married to Steve and has 5 children, 3 sons and 2 daughters, as well as 7 grandchildren. All of her children were from prior relationships, which made Steve a stepfather and step-grandfather.

On April 17th, 2020, Celia shared the unfortunate news of Steve's passing. The post can be seen on Facebook.

## What Celia Likes

* Steve Cash
* Sylvester
* Gibson
* Shelby
* Ibanez
* Random Kitty
* GG
* Gibbyson

## Trivia

* She has appeared in Steve's older videos, including his Computer Raps, and Girl has nervous breakdown over tumbleweeds;
* She was the owner of Ibanez before he ran away;
* She is mentioned in Sylvester's blog, Life As A Cat - By Sylvester;
* Sylvester overhears Steve calling her "Babe", so he assumes that's her name.
Custom LOTR Lore Wikia

## Welcome to The Black Archives!

This is The Black Archives, where fans of Tolkien and his books put their ideas! All non canon things that take place in the LOTR universe are welcome here. There are 2 administrators (Obsidianwiz and Gil~Galad of the Fair Realm) as well as 1 moderator (7777c) on this wiki. (May be outdated)

## Wiki Stuffs

The only thing on this wiki that is different from others is this: Use ALL the imagination you want. We have topics from powerful Nimrolite Blades, to legendary Time Traveling! So, share your ideas, and become a well known and respected member of this wiki. If you are still thinking about what to write, take as much time as you need.

**Important: Please finish existing pages before making new ones.**

## Links!

* Unfinished pages!
* Sindarin name generator, for all unique names of weapons and characters in Middle-Earth!
* For character names of any races
* A game wiki that some users here play on
* Our sister wiki!
* Things Our Wonderful Wiki Needs!
* One Wiki to Rule them All, for canon Middle-earth
* The Notion Club Archive, another wiki about non-canon expansions to Arda

## Stuff For You Guys!

On this wiki, you can share things you made up in the LOTR universe! Even if you haven't made anything up, I still encourage all of you to come to this wiki and communicate! I also very much encourage the use of forums and chat, and unless I make specific rules, anything goes.

## Why use the wiki?

Why use the wiki? Well, creating custom LotR related factions, characters, locations, and items increases creativity greatly! If you have made up your own world in your mind, write about it here!

## And 1 Little Last Thing...

The Staff of Custom Lore LOTR wiki thanks you for coming and participating here. We all hope to see you again!

~VideoGamer0516 (Founder)

~Obsidianwiz (Co-Owner)

~Gil~Galad of the Fair Realm (Administrator)

~7777c (Moderator)

~Fargoniac (???)
Talking Kitty Cat 70

## Cancelled

It was cancelled on April 16, 2020, when Steve Cash, creator of Talking Kitty Cat committed suicide. Not much is known about the episode or if it ever went into production.

## Trivia

* It was cancelled for some reason.
* Maybe, it will come back sometime later in 2024.
	+ This episode has been blocked due to copyright.
* This will be the final episode or not.
* Unknown reasons are for this episode only.
	+ I don't know if it will come back.
		- YouTube has blocked this episode in 2021 or might have been deleted or not.
Sam Winchester

**“Every cat in here is having catnip withdrawals at the same time and it's TERRIFYING!”**  - Talking Kitty Cat 67 - Sylvester Goes To Rehab

*This page is a stub. You can help Sylvester by expanding it with more information.*

   **Sam Winchester** is the father of GG and Baby's Partner. Not much is known about him except that he is a ragdoll.
Episode 3 - Kitty Bath

**Kitty Bath** is the 3rd episode of Talking Kitty Cat series. In this episode, Sylvester tries to lick himself clean.

Released on: June 27, 2010

Characters: Steve, Sylvester, Shelby

## Story

In this episode, Sylvester the talking kitty cat can't seem to reach his back to clean it, so Steve invites Shelby to help out! Sylvester isn't too happy with the idea.

## Trivia

* This is the first episode to feature Shelby.

* It is also the shortest Talking Kitty Cat episode.
The Pick Me Cat

"Pick me. Please?"

The Pick Me Cat asking Steve to get him

**The 'Pick Me' Cat** is a cat that made its debut in Talking Kitty Cat 19 - Sylvester Goes To Jail - YouTube. It was a cat that asked Steve to pick him after he goes to the Animal Shelter to pick up Sylvester.

## Trivia

* The Pick Me Cat has a southern accent.
* The cat is passed away in May 2013 at age 14.
Sandsteel

**Sandsteel is a valuable material for the Near Haradrim. It is stronger than tin, copper, and iron combined, although it is not the strongest.**

## Appearance

Sandsteel is hard to recognize. When in ore form, it is slightly gray. When in ingot form, it in tan, like sand, with a hint of gold.

## Obtaining

Sandsteel is found mostly in the desert, therefore Harondor and Near Harad. It is also found in the arid, sandy plains of Rhun. It is made slowly by sand particles mixing with iron particles. It can only be found deep underground.

## Uses

Sandsteel is used to create swords, bows, axes, and all sorts of different weapons for the Near Haradrim. This material is also used by a few Easterling clans, as well as the Variags, to make pikes. As Rhun and Near Harad are both bordering the sea, both of these factions use Sandsteel in their ships and cannons. These are also used in siege weaponry, such as ballistae and battering rams.