Seasons

The seasons, or seasons of the year, are a planned innovation which was added in Version 17.4 and further refined afterwards.

## Mechanics

Before Version 17.4 instead of seasons there was a calendar: the player entered the world on January 0, 298, and then every morning the date was changed. This went on day after day, with months and years changing. The calendar was the same as in real life, but with two differences: there was no February 29, and the new year was not included in January (January zero).

As of version 17.4, the player enters the world on July 10, 298. This date was chosen for several reasons: first, July 10 is the developer's birthday. Secondly, it is summer, the middle of the year. The player must enter the world in summer to have time to prepare for winter and see the biomes as they normally are.

The month equates to the season: December, January, February are winter. March, April, May - spring. June, July, August - summer. September, October, November - autumn. There are a number of filters for each season, allowing you to change the terrain beyond recognition without having to reload the game. The maximum that can "stick" is the colour of the grass, but this will change if you re-enter the world or move further away.

Note: snow does not fall. It's decorative - it changes the texture and sounds of rain to snow without forming a snow layer. Instead, the texture of the grass changes. This is done for four reasons:

* Snow will not melt in uncovered regions.
* Melting masses of snow will cause lag.
* Snow melting is not instantaneous.
* Snow melting requires snow block patch, because snow does not melt from heat, but from light (that's the game code).

## Description

Below we will describe what changes take place in the biomes during each season.

### Winter

* In biomes with eternal winter, seasonal winter and cold summer, harsh winter sets in. Players take damage if they're not wearing a fur coat. It's foggy, the sky is cloudy, the water is dark, the grass is white. Precipitation is snow.
* In biomes with perpetual summer, cold summer sets in. Grass becomes taiga, the sky is light, the water is dark. Precipitation is rain.

### Spring and Autumn

* In biomes with perpetual winter, you may still experience harsh winter. Players take damage if they're not wearing a fur coat. It's foggy, the sky is cloudy, the water is dark, the grass is white. Precipitation is snow.
* In biomes with seasonal winter and cold summer, spring arrives. There is no damage from the cold. No fog, the sky is lighter, the water is still cold and dark. "Snow" melts, so the grass is not white, but taiga (brownish in autumn). Precipitation is rain.
* In biomes with perpetual summer, summer arrives. The grass is bright green, the sky is bright, and the water is light. Precipitation is rain.

### Summer

* In biomes with perpetual winter, there is still a harsh winter. Players take damage if they're not wearing a fur coat. It's foggy, the sky is cloudy, the water is dark, the grass is white. Precipitation is snow.
* In biomes with seasonal winter comes summer. Grass is bright green, sky is bright, water is light. Precipitation is rain.
* In biomes with cold summers, nothing changes. Summer does not come, spring continues. No fog, the sky is bright, the water is still cold and dark. There is no "snow", so the grass is not white, but taiga. Precipitation is rain.
* In biomes with perpetual summer, dry summer arrives. The grass is arid, the sky is light, the water is light. Precipitation is rain.

There are biomes that are not subject to seasonal changes. These are Asshai, Yin, Valyria and other biomes that have their own "colour" (black, purple, grey - in a word, pronounced, which is not desirable to change for seasonal colours).

As of version 17.6, the seasons in the mountains do not behave the same way as in normal biomes. This is due to the altitude belt: the climate at the bottom tends to be normal, while at the top there will be snow and frost in any case.

## Gallery

### Eternal summer

Winter1.pngWinter, no precipitationSpring and Autumn1.pngSpring/fall, no rainSummer1.pngSummer, no rain
Winter5.pngWinter, no rainSpring and autumn5.pngSpring and autumn, rainfallSummer5.pngSummer, precipitation
### Summer Seasonal

Winter3.pngWinter, no rainfallSpring and Autumn3.pngSpring and Autumn, no rainSummer3.pngSummer, no rain
Winter7.pngWinter, no rainSpring and Autumn7.pngSpring and Autumn, rainfallSummer7.pngSummer, precipitation
### Cold Summer

Winter2.pngWinter, no rainSpring, summer, autumn2.pngSpring and autumn, no rainSpring, summer, autumn2.pngSummer, no rain
Winter6.pngWinter, no rainSpring, summer and autumn6.pngSpring and autumn, precipitationSpring, summer and autumn6.pngSummer, precipitation
### Eternal Winter

Eternal Winter4.pngWinter, no precipitationEternal Winter8.pngWinter, precipitation