recursal/Fanatic-Fandom huggingface dataset:
Bolg

### Action

Eats roles & if this role dies by execution (major votes), there won't be lynch next day

### Convert Rate

0%

Bolg the Goblin is the son of Azog and the commander in charge. The Orc army adores him the most. If he dies by execution, then his orc army will come in rage and barricade Mount Doom the next day, and in their fear, the people of Middle Earth will not come to it to execute anyone.
Saruman

Saruman the White was the most powerful wizard of the five and had served Middle Earth's people for ones. But darkness has ultimately obtained him, and his greed for more power has made him evil.

## About

### Action

Convert other roles to Nazguls or protect existing nazguls

He will be the leader of the Nazguls. He will have two options each night: either he can choose to go and convert Middle Earth's people to be Nazguls, or he can choose to protect any current Nazguls or yourself from an orc, dragon, or shadow hunter's attack.
Faty's Different World Wiki

**Welcome to the Faty's Different World Wiki!**
This community is for gamers and players who play "Faty's Different World", a game created by DearSky Studio (or 土凯 林). It is available for both Android and IOS platforms.

We're a collaborative community website about Faty's Different World that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Troll

You are the Troll. A filthy, lowly creature who eats raw meat and fish and drinks water from sewers. Even so, the people of Middle Earth let you live among them. But you can't do anything properly, and so when you vote to execute, there's a 50% chance you will vote for someone else, and the vote can go to yourself too. And if people vote to execute you, then the person to whom your vote went will be executed.
Cross

## Description

The cross is a straightforward and universally recognizable symbol in heraldry, dividing the shield into four equal quadrants. Its simplicity and clarity add a sense of balance and timelessness to the coat of arms. The cross's orthogonal lines create a harmonious and structured framework, allowing for the display of various charges and symbols within the divided sections. The cross's clear geometry serves as an anchor, offering a solid foundation for the rest of the design elements to interact within the distinct quadrants.
Sauron

Sauron is the Dark Emperor. His powers are superior to any other villain in all of Middle Earth. He was born when Azog infected Smaug with his bite, and the dark magic in their blood became one. If a dragon or an orc attacks him, they will die. If he is in a pair and his partner dies, then he will die with him.
Pile

## Description

The pile is a distinct heraldic charge in the shape of a downward-pointing triangular wedge. Its direction and geometry introduce a dynamic and forward-looking element to the design. The pile adds a sense of motion and urgency, creating an eye-catching feature. It encourages the viewer's gaze to follow its pointed apex, infusing the coat of arms with a touch of vigor and momentum. Its unique shape allows for creative integration with other charges and elements, adding depth and character to the overall composition.
English heraldry

## Introduction

English heraldry is a historical system of visual symbols employed for the identification of individuals, families, and institutions. This article offers a neutral and comprehensive overview of English heraldry, covering its historical development, core components, symbols, and contemporary applications.

## History and Origins

The origins of English heraldry can be traced to medieval Europe, with its earliest roots dating back to the 12th century. It initially served as a practical means of distinguishing knights on the battlefield and subsequently expanded to encompass noble families. Heralds meticulously recorded heraldic symbols, known as "charges," to represent personal and familial identities.

## Components of English Heraldry

Shield: The central element of any coat of arms, the shield is the primary medium for expressing the bearer's identity. Shields are conventionally divided into sections, or "quarters," for the display of various charges.

Crest: Positioned above the helmet in a complete achievement of arms, the crest introduces additional symbolic elements and may consist of diverse animals, objects, or mottos.

Helmet: The style and positioning of the helmet are indicative of the bearer's rank and may include decorative elements.

Mantling: A decorative cloth draping from the helmet, mantling serves the dual purpose of protecting from the sun and enhancing the aesthetic appeal of the design.

Supporters: Typically placed on either side of the shield, supporters are figures or animals symbolizing loyalty or allegiance.

Heraldic Colors and Symbols

Tinctures: Heraldic colors are categorized into "colours" (metals) and "colors" (non-metals). Common tinctures include gold, silver, red, blue, green, black, and purple.

Charges: Heraldic symbols encompass animals, objects, and geometric shapes, each carrying unique meanings. For instance, lions symbolize bravery, while crosses represent faith.

## Blazoning

Heraldry employs a specialized terminology known as "blazoning" to provide precise descriptions of a coat of arms. This ensures consistent and accurate reproduction and comprehension.

## Granting and Inheritance

Historically, coats of arms were granted by the Crown or inherited within noble families. Presently, heraldic authorities, such as the College of Arms, oversee the granting and regulation of arms in England.

## Modern Usage

While originally designed for military and identification purposes, heraldry now serves a primarily ceremonial role. It is utilized in official documents, ceremonial regalia, and decorative contexts.

## Notable Examples

This section highlights well-known coats of arms and their historical significance, including the Royal Arms of England and those of distinguished noble families.

## Pop Culture and Influence

The influence of English heraldry on art, literature, and popular culture is explored in this section, with contemporary media examples illustrating its enduring impact.
Bend

## Description

The bend is a diagonal band that runs from the upper right (dexter chief) to the lower left (sinister base) of the shield. This placement creates a dynamic visual element, as its diagonal orientation adds a sense of movement and direction. The bend's slanted line provides an opportunity to break away from the vertical and horizontal confines of the shield. It introduces a dynamic tension and can be used creatively to enhance the overall composition of the coat of arms. Its visual impact is especially pronounced when it interacts with other charges and ordinaries on the field, contributing to a unique and striking design.
Canada

## Introduction

Canada, as a heraldic jurisdiction, plays a prominent role in the regulation and promotion of heraldry within its national borders. The country boasts a rich heraldic tradition, with its heraldic authority, the Royal Heraldry Society of Canada, overseeing the granting, registration, and proper use of coats of arms and other armorial symbols. This article provides an overview of Canada as a heraldic jurisdiction, exploring its historical background, functions, and significance.

## Historical Background

Heraldry has been practiced in Canada since its colonial period, with the British heraldic tradition forming the basis for the country's heraldic system. The establishment of an official heraldic authority became imperative to maintain heraldic standards and traditions within Canada. In response to this need, the Royal Heraldry Society of Canada (RHSC) was founded in 1966. The RHSC operates as a non-profit organization dedicated to the study, preservation, and development of Canadian heraldry.
Smaug

Smaug is the beginning of everything. He was once a good king, but his greed for a certain cursed treasure has converted him into a large beast with wings. He has grown old, so he will kill only once during the game. If the brotherhood throws him into Mount Doom, his final fight will be to throw a fireball at any Middle Earth residents he wants and kill them with him.
Ice Dragon

The Ice Dragon is a dragon, but not from this region. He came from the northern realms, and he has different abilities than a common dragon. He will be able to freeze anyone at night. They will not be able to perform their night action for that night. But once his partner dragon dies, he will come in a rage and start destroying the brotherhood's houses instead of just freezing them.
Chief

## Description

The chief is a horizontal band that spans the top portion of the shield. Its strategic placement at the top makes it a pivotal element in the design. The chief offers ample space for the display of additional charges or symbols, which can be showcased prominently. Its horizontal orientation provides a sturdy and symmetrical framework for the coat of arms, facilitating a sense of order and balance within the design. The chief's position makes it a natural area of emphasis, allowing for the inclusion of meaningful charges or elements that contribute to the narrative of the bearer.
Ordinary

## Introduction

An ordinary, in heraldry, is a class of geometric shapes and designs that serve as fundamental elements of a coat of arms. These elements are used to create patterns and charges within the shield or crest. Heraldic ordinaries are crucial components of heraldic devices, enabling the system of visual identification and communication that is central to the field of heraldry.

## Usage

While the original purpose of heraldic ordinaries as battlefield identifiers has diminished over time, they continue to be used in modern heraldry. They adorn flags, emblems, and seals, symbolizing heritage, history, and identity. Additionally, they are used in a variety of contemporary contexts, including corporate logos, family crests, and civic heraldry.

## Examples

Some common ordinaries are:

* Pale: The pale is a prominent vertical band that extends from the top to the bottom of the shield. It typically occupies about one-third of the shield's width.
* Fess: The fess is a horizontal band that evenly divides the shield into two equal parts. Its simple and clear-cut nature adds elegance and symmetry to the overall design.
* Bend: The bend is a diagonal band that runs from the upper right to the lower left, introducing dynamic and diagonal lines into the composition.
* Chevron: The chevron is a zigzag-shaped stripe that adds energy and a unique visual pattern to the coat of arms.
* Saltire: The saltire is a diagonal cross, forming an "X" shape on the shield.
* Chief: The chief is a horizontal band that spans the top portion of the shield, providing a significant area for the display of other charges and symbols.
* Cross: The cross is a clear and universally recognizable symbol, dividing the shield into four equal quadrants.
* Canton: The canton is a small square or rectangular shape positioned in the upper right corner of the shield.
* Bordure: The bordure is a narrow border that surrounds the outer edge of the shield, emphasizing the central design while allowing it to remain prominent.
* Pile: The pile is a downward-pointing triangular shape, introducing a sense of motion and direction into the overall composition.
* Orle: The orle is a narrow border that enhances the overall design, often used to emphasize significant honors or distinctions.
* Pall: The pall is a Y-shaped figure that creates a unique and visually appealing composition on the shield.
Orle

## Description

The orle is a narrow border that runs around the edge of the shield, emphasizing the central design. Positioned at the shield's perimeter, the orle complements the central composition without obscuring it. It offers a frame-like element that highlights the core charges and symbols, adding depth and significance to the coat of arms. The orle is often used to denote honors, distinctions, or augmentations, serving as a subtle yet meaningful component in heraldic design.

## Difference with bordures

An orle is slightly different from a bordure, in that bordures touch the edge of the shield whilst orles are inset from the edge.
College of Arms

## Introduction

The College of Arms, also known as the Herald's College, is a venerable institution in the United Kingdom responsible for regulating and maintaining the country's heraldic tradition. It is the official heraldic authority for England, Wales, Northern Ireland, and some Commonwealth realms. This article provides an overview of the history, functions, and structure of the College of Arms.

## History

The College of Arms was formally established in 1484 by King Richard III, though its origins can be traced back to the 15th century when heralds were employed to identify individuals on the battlefield by their distinctive coats of arms. Prior to the formal establishment of the College, heralds were organized in guilds, and their functions were somewhat informal. Over time, the College of Arms evolved to regulate and control the granting of coats of arms, the designing of crests, and the recording of genealogical and armorial information.

## Functions

The primary functions of the College of Arms encompass several important aspects of British tradition and identity:

### Heraldry

The College is responsible for granting, regulating, and recording coats of arms, which are hereditary symbols that represent the individual or family to which they are granted. These symbols are an integral part of British culture and history, often associated with nobility and chivalry.

### Genealogy

The College maintains extensive genealogical records, tracing noble and gentry families' lineages. These records serve to validate claims to titles and hereditary privileges.

### Ceremonial Duties

Heralds from the College of Arms are often involved in state and royal ceremonies, including the State Opening of Parliament and royal weddings. They play a crucial role in the organization and conduct of these events.

### Official Titles

The College holds the authority to grant various honorary titles, such as orders of chivalry, and the right to create and register badges, flags, and other heraldic devices.

## Structure

The College of Arms is headed by three principal officers:

### Garter Principal King of Arms

The most senior officer, responsible for England, Wales, and Northern Ireland. The Garter King of Arms is involved in the planning and execution of state ceremonies.

### Clarenceux King of Arms

Responsible for southern England and Wales.

### Norroy and Ulster King of Arms

Covers northern England and Northern Ireland.

Each of these officers has a team of heralds and pursuivants under their authority. Heralds are typically individuals with significant expertise in heraldry, genealogy, and ceremonial roles.

## Funding

The College of Arms operates independently and is self-funded through fees for its services, including grants of arms and genealogical research.
The Bloodline

***The Bloodline*** est un jeu vidéo médiéval développé par Shieldbearer Studios et édité par HOOK. Ce jeu est publié en Steam pour Microsoft Windows en 5 octobre 2023.

## Prémisse

The Bloodline est un RPG d'aventure bac à sable qui vous permet de jouer à votre façon. Renouez les liens entre les royaumes, explorez les étendues sauvages, créez et planifiez des aventures et maniez de puissantes armes ou de la magie tout en vous préparant pour ce qui est à venir…
Canton

## Description

The canton is a small square or rectangular shape that is typically positioned in the upper right corner of the shield. Its location at the dexter chief introduces a visual accent that draws the eye. The canton provides a focused area for the display of additional charges or symbols, making it a distinctive and meaningful part of the composition. Its prominent position allows for the presentation of specific emblems or elements that hold particular significance to the bearer, enriching the overall narrative conveyed by the coat of arms.
Chevron

## Description

The chevron is a distinctive ordinary known for its zigzag-shaped stripe. It extends from the upper right (dexter chief) to the lower left (sinister base), creating a bold and eye-catching visual pattern. Its dynamic appearance often serves as a focal point in the design, adding a sense of energy and character to the coat of arms. The chevron's unique shape makes it an excellent choice for those who wish to create an arresting and memorable heraldic composition.
Pale

## Description

The pale is a prominent vertical band that extends from the top to the bottom of the shield. Typically, it occupies about one-third of the shield's width. This ordinary symbolizes military strength, making it a popular choice for families and institutions with a martial heritage. It can also represent a lofty position or leadership.

As a simple yet impactful charge, the pale is frequently used in combination with other charges and tinctures to create distinctive and meaningful coats of arms, helping to tell the story and values of the bearer.
Heraldic Wiki

# **Welcome to the Heraldic Wiki!**

Heraldry is a venerable system of symbolic identification and visual communication that originated in medieval Europe and has since spread worldwide.

This field revolves around the creation and regulation of coats of arms, crests, and other armorial devices, each uniquely designed with symbols, colors, and patterns to represent individuals, families, institutions, and regions. Heraldry transcends time and place, acting as a universal language of identity, honor, and tradition.

It continues to thrive, adapting to the needs of contemporary society, while preserving the historical and familial connections that make it an enduring and culturally significant tradition.

Explore the world of heraldry, where symbols and design convey history and meaning across generations.

What is heraldry?Scots heraldryEnglish heraldryCanadian heraldry
Fess

## Description

The fess is a horizontal band that evenly divides the shield into two equal parts, typically positioned in the upper third. Its clean and balanced form adds a sense of symmetry to the coat of arms. Beyond aesthetics, the fess provides a visual foundation, much like a sturdy horizontal frame. It acts as a separator between the upper and lower portions of the shield, allowing for the display of charges in both sections. Its horizontal placement facilitates the introduction of other charges and symbols that can interact harmoniously within the distinct zones it creates.
Wiki Aether Corp.

**Bienvenue sur le Wiki Aether Corp. !**
Cette communauté est spécialisée sur la Aether Corporation.

Bienvenue sur les archives de la Aether Corp. Ici, vous trouverez toutes les informations dont vous aurez besoins pour devenir un expert et peut être ,un jour, faire partie de nos rangs.

(Notez que ce Wiki est en WIP constant et que des nouveautés sont ajoutés chaques semaines. Le Wiki est loin d'être terminé, essayez donc de signaler tout problèmes à l'Administration du Wiki.)
L'Agence de Sécurité

**L'Agence de Sécurité** est responsable de la sécurisation interne des infrastructures de la Aether Corp., la rendant primordiale.

Elle s'occupe de la sécurité des cellules et de certaines zones spéciales, généralement interdites d'accés au personnel classique. Elle a également accés au donnés de vidéo-surveillances à la recherche de tout comportement suspect.
Le Département des Sciences

**Le Département des Sciences** est l'une des branches principales de la Aether Corp. et lui est indispensable.

Son objectif est d'étudier les entités paranormales découvertes par cette dernière, d'y mener des expériences et d'écrire des rapports sur ces entités, expliquants leur fonctionnement et leur degré de dangerosité.

Les chercheurs du **D.S.** (Abréviation de Département des Sciences) sont généralement accrédités niveau , mais cela peut varier selon la classe de ces derniers et leur rang dans le D.S.
La Force Combative Spécialisée

**Les Forces Combatives Spécialisées** est une des branches primordiales de la Aether Corp.

Les **FCS** assurent la sécurité des infrastructures de la Aether Corp. avec son armement militaire et ses technologies robotiques avancées.

Les FCS sont un ensemble de nombreuses unités, telles que la Delta-1 ou la Upsilon-8, et beaucoup d'autres, c'est pour cela que ses objectifs peuvents varier.
Pall

## Description

The pall is a Y-shaped figure that creates a unique and visually engaging composition on the shield. Its distinctive shape and positioning contribute to the overall complexity and character of the coat of arms. The pall's arrangement introduces an intriguing and dynamic element to the design, offering opportunities for creative combinations with other charges and symbols. Its distinct visual presence sets the coat of arms apart, capturing attention and sparking interest.
Saltire

## Description

The saltire is a diagonal cross, forming an "X" shape across the shield. This configuration adds a striking and distinctive visual element to the coat of arms. The intersecting diagonal lines create a dynamic and eye-catching pattern, offering an opportunity to break away from the typical vertical and horizontal divisions. The saltire's unique geometry provides an engaging focal point in the design, capturing attention and setting the coat of arms apart.
Les Bases

La **Aether Corporation** est une organisation secrète spécialisée dans la recherche sur les entités paranormales.
Elle à été fondé en 2\*\*\* par "Le Sire" et le centre de ses opération est situé dans les Pyrénées, plus précisément, proche du village de **[DONNEE SUPPRIMEE]**

La **Aether Corp.** est équipée de nombreuses technologies et armements, dont nous reparlerons plus tard.

Elle est également composée de nombreuses branches, comme par exemple :

- Le Département des Sciences

- La Force Combative Spécialisée

- L'Agence de Sécurité
England, Wales, and Northern Ireland

## Introduction

England, Wales, and Northern Ireland, three distinct constituent countries within the United Kingdom, collectively constitute a heraldic jurisdiction with a shared heraldic tradition. This article provides an overview of the heraldic system that these countries collectively maintain, highlighting the key heraldic authorities, unique aspects of their heraldic traditions, and the significance of heraldry within the context of this jurisdiction.

## Heraldic Authorities

### The College of Arms

The primary heraldic authority serving this combined jurisdiction is The College of Arms, commonly referred to as the College. This institution is a royal corporation and is overseen by the Garter Principal King of Arms, one of the senior officers of arms within the United Kingdom. The College of Arms is responsible for regulating and administering heraldry in England, Wales, and Northern Ireland.

#### Officers of Arms

The College of Arms comprises numerous officers of arms, including the Garter Principal King of Arms, Clarenceux King of Arms, and Norroy and Ulster King of Arms, among others. These officers play pivotal roles in granting new coats of arms, confirming existing arms, and addressing heraldic matters.

### Provincial Heralds

In addition to the College of Arms, provincial heraldic authorities known as provincial heralds exist. These officers, such as the Wales Herald Extraordinary and the Ulster King of Arms, have jurisdiction in specific regions and possess limited powers to grant arms within their designated areas.

## Unique Aspects of Heraldry

While England, Wales, and Northern Ireland share a common heraldic tradition, each of these regions has its own unique elements within this tradition:

* English Heraldry: English heraldry is marked by its extensive use of coats of arms by noble and aristocratic families, often displayed on armor, banners, and personal regalia. These symbols hold deep historical and familial significance and are integral to ceremonies and formal occasions.
* Welsh Heraldry: In Wales, heraldry is influenced by the country's own distinct history and culture. The use of heraldic symbols is present among Welsh noble families and institutions, with an emphasis on preserving and celebrating Welsh heritage.
* Northern Irish Heraldry: Northern Ireland's heraldry is shaped by its own historical and cultural context, reflecting a diverse population with both British and Irish heritage. Heraldic symbols are employed to represent the rich tapestry of Northern Irish identity.

## Heraldry and the Law

Heraldry within England, Wales, and Northern Ireland is regulated by a combination of common law and specific statutes. While there is no single dedicated act of Parliament governing heraldry, the Royal Titles Act 1953 pertains to the granting of titles of nobility and is applicable to these countries.

In addition to statutory regulation, English, Welsh, and Northern Irish heraldry is guided by common law principles and legal precedents. The unauthorized use, misrepresentation, or abuse of heraldic symbols may lead to legal consequences.
Scotland

Scotland, a constituent country of the United Kingdom, has a rich and distinct heraldic tradition, separate from that of the rest of the United Kingdom. This article provides an overview of Scotland's role as a heraldic jurisdiction, focusing on its unique heraldic system, heraldic authorities, and the significance of heraldry in Scottish culture.

## Heraldry in Scotland

Heraldry is a system of visual identification and symbolic representation that has been used in Europe for centuries. In Scotland, heraldry plays a significant role in the country's history and culture. Scottish heraldry includes the creation, regulation, and registration of coats of arms, as well as the granting of arms to individuals and organizations.

Scotland maintains a distinct heraldic system that is separate from the rest of the United Kingdom. The Scottish heraldic tradition includes its own unique legal framework, regulations, and authorities. This distinct system has evolved over the centuries and is governed by a combination of law and tradition.

## Heraldic authority

The heraldic authority in Scotland is the Court of the Lord Lyon.

The Lord Lyon King of Arms is the head of this court and is responsible for regulating and overseeing heraldry in Scotland. The Lord Lyon holds a unique position as both a judicial and ceremonial officer. The court has the authority to grant new coats of arms, confirm existing arms, and rule on heraldic matters.

The Court of the Lord Lyon consists of a Lyon Clerk and several heraldic officers who assist the Lord Lyon in carrying out their duties. These officers play various roles, including granting arms and maintaining the Public Register of All Arms and Bearings in Scotland, a comprehensive record of all officially granted coats of arms in the country.

## Heraldry and Scottish culture

Heraldry is deeply woven into the fabric of Scottish culture. Many Scottish clans and families have their own unique coats of arms, which are displayed on clan crests, tartans, and other traditional regalia. These symbols are often used to express familial and regional pride, and they continue to hold significance in ceremonies and gatherings.

Scottish heraldry can be seen in a variety of contexts, including government institutions, official documents, and academic institutions. It is also used to represent Scottish interests abroad, with various Scottish government agencies and organizations employing heraldic symbols in their branding.

## Heraldry and the law

Heraldry in Scotland is regulated by a combination of common law and specific statutes, such as the Lyon King of Arms Act 1867. This legal framework governs the granting and use of arms, as well as the penalties for unauthorized use or misrepresentation of heraldic symbols.
Wiley Bearton

**Wiley** is the SM official mascot debuted in 2013.

## Appearance

### New

Wiley wears yellow overalls, a vest and a blue striped shirt. He has a yellow fur. His boots are red, on December 14, 2023-2024, one of them is baby blue. He wears a cap. He wears a shirt with a necktie. He has tufted hair. On January-April 2024 his boots are indigo. Since April 2024, one of them is orange.

#### Old

Wiley has eyelashes that are blocked out.

## Trivia

* He is the SM official mascot.
* Wiley has no two shoes to be worn because it's color red and blue in 2024.

## Personality

Wiley is happy, he has his friends, like Pichie.

He may be a little bit lonely.

## Appearances

### Portrayed by

Jonah Lees (speaking)Joe Hawley (singing)
Grande Bretagne

Le **Royaume-Uni**, communément appelé **Grande-Bretagne**, est l'un des pays alliés jouables pendant la Seconde Guerre mondiale en ligne.

## Forces armées

Sur terre, les forces armées britanniques sont constituées du corps expéditionnaire britannique, envoyé en Europe en 1940 pour aider à se défendre contre une invasion allemande. C'est la plus petite de toutes les armées, avec seulement deux divisions terrestres et une division parachutiste.

En outre, la Grande-Bretagne dispose également de la Royal Air Force et de la Royal Navy.

## Équipement

Les blindés britanniques reflètent fortement les doctrines de l’entre-deux-guerres sur la guerre blindée. D'un côté, il y a le char d'infanterie : des machines lentes et lourdement blindées conçues pour soutenir l'infanterie attaquante. Le Matilda est presque impossible à tuer pour la plupart des canons allemands des premiers rangs, et les Churchill Mk.III et VII sont presque aussi difficiles à tuer dans les rangs ultérieurs.

D'un autre côté, il y a le croiseur ou le char de cavalerie, construits pour percer rapidement les lignes ennemies une fois que des trous ont été percés par l'infanterie. Le bien nommé char Cruiser et plus tard les chars Crusader remplissent ce rôle : leurs canons sont justes et leur blindage mince comme du papier, mais ils peuvent parcourir des cercles autour de tout ce qui est plus gros qu'une voiture ou un camion blindé.

Dans le ciel, les chasseurs Spitfire et Hurricane restent proéminents tout au long de la campagne.
MOA Magical Friends Toons/Transcript

## Hailey's Beginning

(Begins with Hailey)

**Hailey:** I live in USA, I am... Hailey!

**Macky: *HAILEY!!!!!*** *is that you?* I said yes!

(Macky and Hailey laughing)

(SONG BEGINS)

**Macky:** I need you.

**Hailey:** Yes.

**(Both)**

*We can be friends*

*and we are not in love!*

We say hi to each other but we can!

**(All except Hailey)**

It's all you and you are!

And it's all about!

We are going!

**(All)**

In the morning, noon and night we say

"Hi!" to ourselves and everyone who joined us!

And it iiiiiiiis!

All of us we are!

**OG Hailey: YESSS!**

43:01

-Hailey, you are a hippo.

-Macky, I am!

BOTH: We're friends!

(Cut to Hailey)

**Hailey:** Macky!

MACKY: Hailey!

You're back!

You're here, Mack.

Mom! Dad!

43:21

We reunite!

We are mascots of MOA.

(ALL CHEERING)

(credits roll, song begins)

We are going to gooo!(x6)

## Into The Magic

00:05

(Hailey) Macky!

Hailey.

Mommy and Daddy are here.

(Parade song playing)

Huh?

Paper airplane.

(Hailey) Macky, who saves Aladdin?

Genie. I know. Leo sees Hanna getting us.

**Hailey: MACK!**

12:04

I have attached you!

No!

Well it is, Hanna.

♪I also try to go♪

♪but we say it is!♪

(Song playing)

43:25

We have it.

We are.

(Music playing)

## Far From the Magic/A Magic Halloween

(Hailey) Yes.

Oh, it is.

00:10

Huh? I need you!

(Barking)

(Hailey screaming)

Emmet, you don't see me!

(Macky) Hailey, please go home!

(Hailey screaming)

(both) ♪Yeah♪

♪All we do is it!♪

I need you!

(Music playing)

I see a magic

who goes pretty!

I'm taking you there!

-Hailey.

-Mack!

43:00

Yes it's yours

because it's Halloween!
Les Entités

Les installation de la Aether Corporation contiennent de nombreuses entités en leur sein. Les protocoles permettants de les contenirs sont appelés "Protocoles Anomaux" (PA)

Ces dernières sont cibles d'expériences casi-quotidiennes, appelés "Expériences de Sécurité" (ES).

Des entités sont découvertes très souvent et de nouveaux rapports sont écrits quotidiennement selon les résultats des Expériences de Recherche (ER).
Dimensional Stones

## Description

Dimensional Stones are something that is basically a legend in Golden Stone. These Stones appearance is as their name suggest just a plain stone. There are different in color spectrums and powers that they may grant. Stone also have their hierarcy of power in which they hgiher place they have the stronger and more powerful the stone is. In total there are 100 stones in Existence. They were created by unknown being with unknown reasons. Also many races theoritized that they possibly uphold balance between the throught of their Realm. Most of the stones are in posssesion of Folodinians as they were chousen in the past to be guardians of stones and Dimensions so that why they have 1\5 of stone or 20 stones in their possesion.

In total there is tiers that stones are classified based of their power. Each set in their own tier. Low Tier, Mid Tier, High Tier, Cosmic Tier, Reality Tier. In each tier are 20 stones. Even stones that are the weakest in power scaling they still can destroy dimension, which is a 5-dimensional space in Golden Stone Cosmology. It only gets better in placements.

## Low Tier

The first 20 stones and essentially weakest in all regards, despite that they should not be understimated. Even the weakest from this tier has power to destroy(if mastered) a Dimension. Half of them are in possesion of Folodinians.

## Mid Tier

Stronger set of stones another 20 stones. Those things have power to destroy a Mid Tier Level Super Dimension, which is at least a 7-dimensional space. Five Stones are in possesion of Guardians of Dimensions(from 5 to 1 place in power\strength list).

## High Tier

Another set of stones. Twenty in total. They have power to destroy a High Tier Level Super Dimension, which is at least a 10-dimensional space. Another five is in possesion of Folodinians, but they don't use them.

## Cosmic Tier

Second highest set of stones. They are powerful enough to destroy a hyper space, while their high ranks can threaten Hyper Dimension even. Hyper Space is at least 12-dimensional space, while Hyper Dimension is infinite-dimensional space.

## Reality Tier

The Strongest Set of stones. They have power over Super Void and higher.

## Golden Stone

Due it's power Golden Stone is on it's own tier being basically on it's own league having power higher than anything else being capable to destroy everything within Golden Stone and transcending it(erasing story and book(greater cosmology) as well). Pretty much yes it is the Most Powerful Thing, Being or otherwise the Most Powerful.
SM Christmas Parade Video

The **SM Christmas Parade Video** is a short film of SM.

## Characters

Wiley Bearton and Jelly (as Ace and Heart; debut)

Vivi (only appearance)

Vivi's mom (only appearance)

## Cast

Arif & Anisah Khamis Yussuf as Ace and Heart

'Kirumi' as Vivi

'Mae' as Vivi's mom

## Plot

The short begins when Vivi uses the tablet, but she tells her mom that kids stay safe. Ace and Heart appear, but Vivi uses them and Heart tells her.

SM's Christmas Parades from 2017-19 appear.

The short ends with Bears of Joy dancing, they say:

"Thank you for watching! Bye!"

-Heart and Ace
Hailey's Beginning/Into The Magic

Hailey's Beginning and Into The Magic were first and second episodes of MOA Magical Friends Toons.

## Description

Hailey talks about her backstory and she has friends.

Hailey and Macky go to the world.

## Trivia

* This is the MOA Magical Friends first animated appearance.
* These are both the first and second episodes of the cartoons.
Macky the Monkey

**Macky** is Hailey's best friend in MOA Magical Friends Toons.

## Trivia

* He is the first sidekick mascot in SM MOA.
* He is the only monkey mascot in the mall MOA.
* His tail is removable like Hailey and Lizzy.

## Personality

Macky is a great guy, no one is fooled by his snobby, but classy look. Cause all he wants is for everyone. He's got the scoop on all.

## Apperance

Macky has a violet fur.

He wore a red sweater and a jumpsuit, but wears flip flops.
Guardians of Dimensions

The most powerful group of warriors that was trained by the best and they were given the power of Dimensional Stones. There are 10 members of this squad. The group that protects all dimensions and everyone in it.

## Members

1. Solarin(The leader)

2. Gilanis(The vice-leader)

3. Tiranim(third in command)

4. Ulinius

5. Ilkiryin

6. Urani

7. Ooroki

8. Golpeni

9. Polinius

10. Qujin

They are placed based on their strength meaning that higher place is stronger than the lower. Qujin being the weakest Guardian, while Solarin is the Strongest.

## Strength\Scaling of Guardians

Even the weakest Qujin is capable of destroying a Dimension, which is a 5-D or 5-dimensional space. His power is greater than Dimesnional Anniholar with power to erase Dimension or 5-D space. (a set of devices capable of erasing dimensions, them going in power all the way to being capable of erasing Top High Tier Super Dimension, which is 11-D or 11-Dimensional space). He also has inaccessible speed feats(being able to move in timeless spaces. He has no Time Resistance. Also he persieves Infinite Speed characters as near stationary.

From 7 place, which is Ooroki. Ooroki is capable of destroying and\or erasing Super Dimension of Low Tier, which is a 6-D or 6-dimensional space. On top of that his power is greater than stronger Dimensional Anniholar, which is capable of erasing Low Tier Super Dimension or 6-D space.

From 4 place, which is Ulinius. Ulinius is capable of destroying and\or erasing Super Dimension of Mid Tier, which is a 7-D or 7-dimensional space(had done it multiple times, also all GoD members are capable of restoring something they destroyed\erased). His power just like his collegies are greater than DA(Dimensional Anniholar in short) device with power to erase Mid Tier Super Dimension or 7-D\7-dimensional space.

From 2 place, which is vice-leader Gilanis. Gilanis is second strongest in GoD(Guardians of Dimensions in short). Gilanus is capable of destroying and\or erasing Higher level Mid Tier Super Dimension or 8-D\8-dimensional space. His power also surpasses that of DA, which is capable of erasing 8-D or 8-Dimensional space\MTSD(Mid Tier Super Dimension). Gilanis also has immeasurable speed feats(him going faaster than time itself and him existing outside of time and space. He also outspeed someone who had Immeasurable Speed).

However Solarin has the best feats like him overpowering and containing erasure from DA that would erase a 9-D or 9-Dimensional space. OF course he easily did it showing that his power is stronger than DA of that caliber. Of course he can easily do 9-D or 9-Dimesnional feats and erasing Top Mid Tier Super Dimension, which is 9-D or 9-Dimensional space.

All of this GoD do in their base. They also have Stone Forms, which makes them more powerful(but this will be listed in their own pages, also more feats and statements will be in Characters pages)
Beren

Beren is one of the most famous heroes of the First Age. He is Lúthien's husband and the man who managed to recover a Silmarill, then died and came back to life.

## About

### Convert Rate

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After his quest he retired to private life with his wife, but as the bearer of the Silmarill, Valar keep an eye on him: he will be showed as a human, but enemies who tries to attack him will be stopped by the divine light of the jewel. If Beren will be killed or executed, the Valar will come to avenge him, killing all the players.
Christmas Showcase

**Christmas Showcase** is an upcoming movie released by Disney Entertainment. It is a sequel to the SM Christmas Parade 2020 Video.

## Cast

### Three of the Magical Friends

Susan Egan as Hailey

Emma Thompson as Lizzy the Tiger

Chris Pratt as Macky

* Roger Bart provides his singing.

#### The Bears of Joy

Jonah Lees and Hanna Leigh as Papa and Mama Bears

Joe Hawley as Papa Bear (singing)

'Karina' as Rina

Tom Kenny as Ace

Elizabeth Banks and Jim Hanks as Sammy and Oliver (as Bin and Eya)

## Characters

Hailey the Hippo (debut)

Macky the Monkey (debut)

Lizzy the Tiger (debut)

Jelly (as Heart; final appearance and as Rina; debut)

Wiley Bearton

Sammy and Oliver (as Eya and Bin; debut)

MOA Magical Friends (no speaking roles; non canon debut)
Hailey the Hippo

**Hailey** is a mascot of Mall of Asia.

## Trivia

* She is the only mascot to be female.
* She is has red ears in 2023.
* Her tail is removable and moves like Lizzy and Macky.

## Personality

Hailey is cute and happy, has been friends with her companion Macky.

## Appearance

### New

Hailey is a pink hippo and has red ears. She has a star marking and she doesn't have a red marking on her closed eye and she has no blue marking in her closed eye just unlike her OG design. She has a purple tail that is removable and moves, because it's hand shaped. She wears crocs. She wears a red and green dress. She wears a blue jacket.

#### Old

She has pink eyes and has blue and red markings in her closed eye. She has light blue fur.
Sammy and Oliver

## Appearances

### Portrayed by

BothElizabeth Banks Jim Hanks

**The Bear Twins** are character mascots.

## Apperance

### Oliver

He wears a scarf and shirt. He wears a top hat.

#### Sammy

She wears a dress and sweatshirt and two ribbons.

## Trivia

* Sammy doesn't have solo verse to sing.
* She can't sing, but actually does in the film.
* She is first SM mascot character who never has singing.
* Oliver is the third character to sing after Wiley and Jelly.

## Personality

* Sammy is more funny.
* Oliver is smart.
Folodinians

Folodinians are powerful and ancient race of Golden Stone. In fact they might be one of the first races and intellegent beings to ever exist. It is not exactly known their true origin, even by themselves. However they managed to grow more powerful over the years they have been created and they formed their Empire, which covers and contolds a lot of Dimensions and such. Folodinians being able to create weaponry, items, objects and such to be capable of many things. Like travelling to other dimensions or placed. Dimension Travel one of many feautures of their ships. Their weapons are very powerful. Even ordinary and average Folodinians are amazingly strong.

Ordinary Folodinians are powerful enough to erase a space-time continuums like Timeline living as timeless white void. They can also travel inside of the Universe and cross it in 6 minutes, it is impressive as any and all Universe are infinite in size or Infinite 3-D, pretty much making Folodinians have Infinite Speed. On top of that average Folodinians are more powerful than a four-dimensional beings.

Despite that Folodinian Empire Soldiers are much more powerful unquatifiably so. Soldiers possess enough power to wipe from face of existence not one, but multiple space-time continuums or timelines. They are even faster obviously. Their weapons are strong enough to hurt and even kill them. Some weapons can have enough range to do the same as Soldiers themselves(note: weapons that Soldiers use just have AP to hurt and kill them and yes Durability of any character will always be equal to their AP\DC). Now venichles are much faster than normal Folodinians. But ships are even more so as they need to be far faster than soldiers and obviously more powerful than them as well.

Now some larger ships possess more powerful weapons like some that can erase multiple thousands of timelines or space-time continuums on a whim. Only rarely Folodinians can possess equavalent might.

However on top of that hierarchy are Linchors and Generals. Well Linchors are the most powerful ship that are weaponizied by Folodinians, this is true but Generals are the most powerful Folodinians or warriors(excluding Guardians obviously). Now Linchors and General possess power or weapon(in Linchors case) capable of erase a Layer of Time(a space containing infinite amount of timelines along side their universes).

## Dimensional Anniholars

The most powerful weapons\devices in Folodinian's usage, besides Guardians of Dimensions most powerful force. So DA are devices that are quite small and compatable. They are build from Greatest Scientist and Machinary of Folodinians. Now this devices have one functions, which their name hints at. They erase Dimension, Super Dimension they are in. Mainly used to regulate any conflicts in Dimensions or stopping raging wars.

Their power ranges from being capable of erasing Dimension a 5-D space to erasing top High Tier Super Dimension, which is 11-D or 11-Dimensional space.
Golden Stone Wiki

**Welcome to the Golden Stone Wiki!**
Wiki around my own story and world called Golden Stone. Everything that is to know about this vast story is here.

## Summary

This story is about a young human by the name of Arthur Demino. He is 20 years old. A tall man with pretty impressive build with some muscles, due to his extreme training. He started to train from an early age of 7. He quickly found his apptitude for martial arts. He was able to become a master to one style of arts at 11. Then he continued to study arts to the point of learning them all and even developing his own style at the age of 20. He is also extremly intellegent being able to solve any math calculations or formulas and even having several master degrees. His eyes are diffrent from each other one is blue as sky and crystal like water, while other is green as forest. He one day finds Golden Stone, which changes his life and path forever.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
## Important pages

https://www.wattpad.com/story/338337637-golden-stone- Link to the story

Arthur Demino- Main Character

Cosmology- Golden Stone Cosmology(so that scaling will be better)

Floni- Important Page regarding Floni as energy and concept as a whole.

Lore- Some of Golden Stone Lore
Almost- Omnipresence

## meanning and trivia

Power to almost be everywhere in existence at once. It is a lesser variation of true omnipresence. Characters are bound within a certain domain, such as time, space, or nothingness. They may not be able to be truly nowhere. It provides the ability to affect a vast multiversal/hyperversal scope, but is not absolute like true omnipresence which grants presence everywhere simultaneously without limits.

## Weakness

1. Users are not truly omnipresent and have limitations to their state .They may be unable to be in a state of non-existence.
2. Powers that can ground the user from their state , like existence grounding, can negate their nigh-omnipresence.
3. If their limiting domain is give and take, it destroys their near-omnipresent state. Focusing their manifestation in one area means they are less present elsewhere.

## List of Nigh-Omnipresent known users

* Infinite Zamasu (Dragon Ball Super)
* Living Tribunal (Marvel Comics)
* Various characters from DC Comics
* Slender Man (Creepypasta)
* Kenpachi Azashiro (Bleach
Wiki Turbo Golf Racing

**Bienvenue au...**
**Wiki Turbo Golf Racing**
**11 pages • 8 fichiers • 203 modifications**

**À propos du jeu**

***Turbo Golf Racing*** est un jeu vidéo golf développé par Hugecalf Studios et édité par Secret Mode. Ce jeu est publié en Steam pour Microsoft Windows en 4 août 2022. (En savoir plus...)

**Navigation**

**Ramassages • Noyaux de puissance**

**À propos du wiki**

Ceci est le wiki Fandom français du jeu vidéo *Turbo Golf Racing*. Le but de ce wiki est de documenter en profondeur ce jeu en langue française.