Crimsonia

Aged around 496 years, Crimsonia was a mentally unstable vampire, who lived in Crimsonia Floria Mansion alone. She could appear out of nowhere anywhere in the world, and return to the mansion quickly. This suggested she was capable of teleportation, though it is possible she was just very fast. She was very experienced in magic, specifically blood magic and illusion magic. She had lived in the mansion since birth, and had not been affected by the time loops. Her parents were dead and buried in the mansion’s garden. The Mansion itself was an illusion, and similar to a Cephalon's weave. Since Chapter 1 the mansion was been free to explore.

Underground in the back of the mansion, the Forbidden Library is located. It was said to hold all knowledge, and any book that was written in the world would then appear there. A girl with prophetic significance was ordered by fate to defend the library, and Crimsonia protected her. On June 5th, Crimsonia cast a spell across the world. The 'Crimson Moon’, which allowed her to wield godlike power, seeing and hearing anything that went on, and heightening her powers. She then informed the Crew of her intention to kill them at a later date.

Ultimately, the Crew decided to combat her by submitting to her game, using the chance to sneak to the library and convince it's master to help them. Roguen, a new member at the time, was heavily against this strategy. An Illusionary form of him was created by Crimsonia, and stated its intention to kill Crimsonia, in an attempt to divide the Crew. The real Roguen was then secretly locked inside of Cy's weave to prevent him from making good on this promise, an action that further drove the wedge between Roguen and the crew. The Crew attempted their first game, but were defeated. One member, a fairy, was able to reach the library, but was quickly removed by Cardinal, the library's master.

The Crew decided to enter Cy's weave to hold their next meeting, since Crimsonia would be unable to see or hear them in there. Spectre came across Roguen, who had been restrained within the loop. Freeing him, the two met up with the rest of the Crew, where Roguen explained why they had failed and constructed a new plan. The Crew would enter the library for the game, but divide into teams. Some members with an aptitude for stealth would sneak to the library, while the rest would act as bait. Once in the library, the Crew would prove their persistence and win Cardinal's favor, who would then use her power to cancel the crimson moon. However, Roguen lied while preparing this plan, intending to set up as many members as possible to fail and die.

Roguen's plan to trick the Crew failed spectacularly, and he was able to accidentally lead all of them into surviving. Once Cardinal was convinced, she revealed the way to destabilize the Crimson Moon; around the mansion were five illusionary tears in reality, a consequence of creating such a largescale illusion. These tears were linked directly to events in Crimsonia's past, allowing the person who entered them to witness her memory. Once the Crew truly understood her, they would be able to talk her down from her heightened state of madness, which seemed to stem from the tears. The Crew voted, and Mari was elected to witness the tears, and so the Crew split up to locate them. Now that the game was over, Crimsonia was out to kill. Roguen managed to locate three of the tears, and guided Mari to one of them. However, he decided it would take too long to wait for one person, and saw through two of the tears himself. Confronting Crimsonia in the mansion's highest tower, the Crew begged her to end the Crimson Moon. Honoring their request, Crimsonia ignited the illusion, burning it to the ground like the real mansion did. Escaping into the courtyard, she was forced to end the Crimson Moon before the extended mana usage killed her. Weakened and beaten, she admitted the Crew won her game, and allowed them to state one rule that she would honor. The Crew decided to choose "You must listen and do whatever Spectre says.”

After the events of the Crimson Moon, Crimsonia acted as an ally to the Crew, aiding them in Floenia and Chimera. Officially leaving the Seven, she still aided her former friends, but did not actively work against the Crew. Crimsonia died in her mansion once the loop ended.