recursal/Fanatic-Fandom huggingface dataset:
Origina

**Origina** belongs to a Beyond-Metaexist, it is sometimes called Panjam Origina, it is a blueprint for the formation of panjam, it births before panjam, it is the shaper of reality.

All realities are representations of origina, just as all gods are representations of ideals. A universe may have multiple originas or no origina. If two universes have the same origina, their internal realities will converge. origina and ideal are related in some way, but the essence of the two is different.

Origina cannot be recognized or described, but can only be broadly categorized, usually based on people's experiences. For example, all etiverses are currently considered to have the same origina. The existence of origina of Etiom makes the internal environment of etiverses roughly the same.

## Shaping effect

Origina has an influence on all realities, and the way of this influence is still unknown. All realities, including but not limited to time and space, matter, energy, and mind, will be subtly shaped by origina, and the strength of this shaping effect is unknown and depends on the universe. . The origina of Etiom is the origina with the least influence, or in other words, the origina of Etiom is the embodiment of diversity and tolerance, and this low-intensity shaping effect is just a manifestation of the origina of Etiom.

The shaping effect of origina is irresistible and irreversible, it is more like a destiny, unless there is a way to leave this plane.

## Change of Origina

### The Same Panjam

In independent universes of multiple originas, originas may interact with each other. The expansion and contraction of an origin refers to changes in the origin's control over reality, or more precisely, how much reality content reflects the origina. The assimilation between origina refers to the homeomorphic transformation of one origina to another origina in the same universe. This transformation may be one-way or two-way. The transformation of the origin is the change of the essence of the origin, which generally involves divine power. In most cases, the origin of a plane will not change. If it does happen, it will be a devastating rebirth for the plane.

### Infiltration and Embezzling (Inter-universe)

Infiltration occurs in different planes, which means that the origina of one universe invades or leaks to another plane. This kind of invasion is very violent;Embezzling refers to a universe borrowing the reality of other universes to express its origina, but the original origina of this universe has not changed.

## Origina of god kingdom

The Kingdom of God is an unnatural plane created by God, and every inch of reality in it embodies God's ideal, so the origina of the Kingdom of God is the ideal of the Kingdom of God, and only here can the origin and ideal be equivalent.
Lethaqua

**Lethaqua** is a liquid Substance native to the Mortosphere.

## Physicochemical properties

Lethaqua looks like a slightly dirty liquid containing silt, while pure lethaqua is a very pale, almost transparent beige. At room temperature, it is a tasteless and odorless liquid. When heated to 196°C, it boils as lethaqua steam, a hot gas that can ingest memories. The dark water condenses into lethaqua ice when cooled to 0°C.

The average density of lethaqua is about 1,000kg/m³, which is very similar to that of aqualiquid. Lethaqua is an efficient extractant and dissolver of memory. 100g of lethaqua can almost dissolve a human's 80-year memory.

## Usages

* memory erasure, storage and retrieval
* information storage
* amnesia weapon
* psychotherapeutic drugs
Megon

**Megon** is a class of egons whose top lobe charge is strictly greater than the bottom lobe charge, and the lobe charge is divided by two and still belongs to the set of integers. There are 18 types of Megons, and 9 types of positive and negative megons each.

And some megons have rational charges greater than 18, they rarely appear, so they will not be discussed here.

 Rc=12
 Rc=12
 Rc=8
 Rc=18

* Rc=2
* Rc=4
* Rc=6
* Rc=8
* Rc=10
* Rc=12
* Rc=14
* Rc=16
* Rc=18
Mortal

**Mortal** is a theological concept used to denote vitaoids other than some of deities. Mortals and gods are opposite concepts representing the secular and religious respectively. The greatest characteristic of mortals is death, and even mortals who have achieved immortality in some way will die when the world dies. But gods are different. Their essence is ideal, and ideal transcends reality. As long as it is realistic, it is bound to perish.

Some deities are also considered mortal, such as fake gods and eidos.
Pharmacista technology

**Pharmacista technology** is a technology developed and used by Pharmacias, which is generally used for colonization and social functioning of Pharmacias.

## Sorcery&Divinity

Pharmacias generally learn to cast the most basic magic, but these spells are usually only used in daily life.

Pharmacias pray to Mbheujh for divine powers, twisting the blood of enemies, self-enhancement or invisibility etc.

## Scientific Technology

### Chemistry Technology/Alchemy

Pharmacias is the most developed chemical technology, they themselves are a natural pharmaceutical preparation room. They seem to be capable of synthesizing any chemical components capable of affecting most biological functions, such as altering genetic factors, poisons that develop or take effect in any form and symptom.

### Biotechnology

Creature Manipulation: This technique seems to be more suitable for manipulating species with their relatives, such as Spine Pharmia and Giant Pharmia. Controlling other kinds of organisms seems risky for pharmacias.

Body modification: This modification is usually for themselves or other beings of Mercus, the most typical example is

### war technology

Screamcalm: A gun that fires a corrosive liquid, usually mounted on top of a pharmacias body.

artificial exoskeleton

Thorn Bomb

State liquid nutrition cabin

befall: A device that amplifies the power of divine magic.
Poltergeist

**Poltergeists**, also known as noisy ghosts, are invisible undead with no optical signs at all, some harmless and others intent on killing people. Poltergeists have the same incomplete consciousness and soul as ghosts, and they are also emotionally extreme. The range in which poltergeists exist will maintain a certain temperature, which is usually their body temperature during life.

Poltergeists can move small objects, imitate sounds they have heard, and affect touch and smell through psychic powers, often unconsciously, even though they can be controlled through thought. The size of this ability varies, but generally it is related to emotional intensity such as tension and sensitivity.

The Poltergeist's ability is more likely to work in an open space, and this feature leads to the noisy phenomenon of the Poltergeist often occurring in houses or closed structures. The sound of glass beads falling from the ceiling, the sound of footsteps behind you, the murmurs that cannot find the source, the sudden opening of the cabinet door or the book that fell out, the feeling that someone is touching your feet in the middle of the night, looking for The strange smell that does not come from the source, these phenomena are most likely caused by poltergeist.

Unlike ghosts, no rituals are required to create a poltergeist. Most of this necromantic transformation occurs naturally, and it comes from the accidental tearing of the mind and soul of life (major accidents, extreme frights), or after the death of some mentally tense and sensitive people. produce. A poltergeist consists of fragments of consciousness and soul, and the emotion-fog that surrounds them, which are completely immaterial.

Poltergeists are one of the most feared undead creatures, and even though they are mostly harmless, a poltergeist hiding inside a vital facility would be devastating, so some builders of atomic power stations, space stations, spaceships, etc. Of all the ways to prevent the birth of a poltergeist, an mood-fog removal device is the most common. Poltergeists are considered a pest in some advanced civilizations, and the mechanism for removing poltergeists is called *don't-be-noisy* (DTBN).
Ghostfloat

**Ghostfloat** is a technology that achieves anti-gravity by imitating the structure of ghosts. Its theoretical basis is the physiological research of ghosts. Some scholars believe that it belongs to necro-tech. Ghostfloat generally appears as a layer of translucent milky white halo film, and the material soaked in the ghost material in the film will ignore the effect of gravity, which may cause a certain degree of light refraction. This technology has the disadvantage of being difficult to produce ghost materials.
Belsyma

**Belsyma** is the true deity of human's beauty, fashion, and cosmetology, but some people also consider that she is a fiend of anxiety and pain that causes the endless pursuit of good looks. It has many titles among mortals, such as the Whip of Beauty and the Beautiful Witch.

Those who worship Belsyma are generally those who live a comfortable life. In areas with harsh environments, people are busy with their livelihoods and ignore beauty. Belsyma does not actually represent absolute beauty. Its divinity actually includes submission to social beauty standards.

The interior of Belsyma's temple is always filled with many mirrors, and dressing up in front of these mirrors has become a daily prayer task for believers. Inside the temple, there are many beautiful statues made of marble or stained glass. These statues are sometimes equipped with mechanisms inside to allow them to move like real people and show dynamic beauty.

The pastors of Belsyma are always handsome boys and beautiful girls who are obsessed with pursuing beauty. They wear fashionable clothes carefully designed by the church and attract more believers by their appearance.
Annihilation

**Annihilation** is a term in physics. At the microscopic level, it refers to the phenomenon that two megons (positive and negative matter particles) with opposite mirror charges collide to generate a coregon; At the macroscopic level, it refers to the phenomenon of the total mass returning to zero and the release of magic and energy caused by contact of positive and negative matter.
Drownequus

**Drownequus** is an extremely dangerous aquatic creature,it belongs to the Etioms kingdom-?-Mammal Class (Multiphyletic Group)-Equuser Class-Ossa-ambulantes Genus-Drownequus Species.

## Appearance

Drowning horses have pure white hair and mane. Unlike their relatives, nightbones, their arms and sharp claws have replaced membranous wings, and the bony hooves on their hind limbs have evolved into two spurs on the tail.

The average height of the drownequus is 6.9 feet (about 210 centimeters), and the average weight is about 500 kilograms.

## Physiology

The oil contained in the horse's hair prevents them from worrying about water infiltration, and the mane is used to hide the hunting arms. The horse's fat is scarce, and their high-strength muscles support their hunting behavior. It is worth noting that the drowned horse's head is an exoskeleton, the skull is only wrapped by periosteum, without any skin. The bones of drowned foals are hollow, which helps them suspend in water. Drowning horses have keen perception and physical explosiveness. Their eyes can perceive the infrared spectrum, and their ear canals can sense the tiniest tremors of water waves.

## Habits

Drownequus prey on unlucky land creatures, which are usually humanoid creatures. They hide the sharp claws on their backs in the thick mane, and let people ride or stand on some birds. Once the victim rides on the drowned foal On their backs, they extend their arms to grab hold of their prey and dive into the water to drown them. Drowning horses have bad taste, they prefer to watch their victims hang by a thread, and when the victim is about to stop breathing, they immediately rise to the surface to give them oxygen, and then sink into the water again.

The drowned foals are hermaphrodites. They have a fixed estrus period, during which they look for mates and mate. The female drowned foals give birth in water after 11 months of pregnancy.

## Subspecies

* freshwater drownequus
* sea drownequus
* marsh drownequus

## Evolution

The drownequus has been shown to have evolved from a small, nocturnal, long-distance flying creature that appears to be related to many birds.
Flame

**Flame** is a type of aether that carries high thermal energy and usually decays rapidly into large amounts of light when it appears. Flame is produced by combustion, and it comes from the energy carried by matter (the decay of entitons from enegons to phegons).

Flames generally exist dependent on the phenomenon of combustion, but some special technical means can allow flames to exist independently without being converted into light and heat (that is, unobservable flames).
Theory

**Theory** is the foundation of technology, and theory is the explanation of the laws and nature of things in the development of intelligent civilization.

Fundamental research is the study of the nature of the world and the underlying laws of operation, including metaphysics and realogy. The former studies super-real things, the latter studies the laws of reality, and the discipline that studies the inner space-time part of reality is physics.

Structural research is the study of the composition of the world, which studies some original structures, such as the universe, the universe, life or society, etc.
Lumim-6 The Ebullient

**The Ebullient** is the sixth floor of Oemik (Lumim-6), a world where everything boils.

## Environment

The reality of this plane is roughly composed of rocks, soil, water, and air. The special magic field diffused in the space keeps everything in a state of motion forever. Mountains rise, basins and canyons sink and move, and rivers dry up or melt. It became lakes and seas, and those oceans turned into plains in an instant, a terrifying tsunami set off on the sea surface, and storms and clouds coexisted in the sky. In some places a deadly storm of matter has formed, in others it has been calmer.

It doesn't matter that the sky is dark or light with specks of light, the color and brightness variations of the sky are elusive.
Homier

**Homier (Demihuman)** is a general term for those half-human hybrid species, and most homiers are born by veomdés. Homiers are sometimes cast aside and rejected by the society of their parent race, but sometimes they can serve as a bridge for coexistence, communication and cooperation between humans and other races. They are generally confused about their belonging.
Mbheujh

**Mbheujh** is a pharmacista deity whose correct pronunciation is /ᵐbʰɛudɕʰ/, but many people are accustomed to pronounce it /mɯ’bœdʒ/. But in fact, the liquid monsters communicate through pheromones. Mbheujh is just a word that is more suitable for other races to spread through the "correspondence rules of pheromone composition and phoneme transcription" created by pharmacia. This word is in the pharmacista language. Stands for "circular cluster of tentacles".

Where does she live? , is the only true god of all pharmacia, but she is not enough to control the entire universe, her divine kingdom is like scars on the skin, scattered in every corner of the plane.
Occult deity

**Occultheos**, or Occult deity, is a type of pseudogods. They can gain power from faith, but they do not represent any ideal. Some theologians call these the “occult cores.” Their power is entirely based on mystical beliefs, and they are closely related to the condition of the entire occult system. Because the occult deity do not have the support of godhead, their abilities do not belong to divine power.

Not all occult systems have one or more occult deities; some of them are animistic or atheistic.
Gratiwrap

The Gratiwarp are intelligent alien life forms from Et-3764 who once had a glorious civilization and enslaved many of the lost humans. However, due to an unknown doomsday, the human slaves reversed the situation.

## Appearance

Gratiwarp looks like a 2 meter tall slender woman, but without arms. In the place of the human thorax grows a longitudinal crack that wriggles.
Intertheios relationship

**Intertheios relationship**, or inter-deities relationship, is a theological term describing the relationship between different deities and the pantheons or different ideal. The term Intertheios relationship belongs to the domain of Thethology (theological ethology). Those who practice theurgy must learn how to use deities, how to please deities, and how to make their ideal closer to the deities to gain strength.

The relationship between deities is actually a manifestation of religious relationships in culture and relationships of ideal. Intertheios relationships, like the nature of deity, are a binary combination of reality and ideal.

Types of intertheios relationships (actual intertheios relationships are more complex, and these concepts are only rough outline):

* Antagonism: ecclesiastical hostility or opposition of ideal.
* Indifference: Nothing to do with anything, either worldly or conceptually.
* Affinity: Friendship or similarity of ideal between churches.
* Fusion: The fusion of belief groups or the combination of similar ideal.
* Split: The essence is that the same ideal splits into two different deities due to different belief groups. Some theologians also believe that the split deities are two sides of the same deity.
* Subordination: The affiliation of two churches and the ideal of having an inclusive relationship.
Tenemus

**Tenemus** is a small black or brown creature that usually lives on the surface in the wild and in dirty, dark corners and underground of cities.

## Physiology

Not counting the tail, tenemuses are about 6 to 7.5 inches (15 to 20 centimeters) long and have a fine, brown mane on their backs. Some species have sparse hair, while others have extremely dense hair, but the overall dark color helps them hide in the dark.

The forelimbs of tenemuses are very slender, with five fingers similar to humans, which can grasp some small objects. After training, they can even write. The joints of their hind limbs have been largely degenerated, leaving only long claws that are unusually specialized for digging.

The tail of tenemus, which is almost as long as the body, assumes the functions of heat dissipation, communication, sensing and storing nutrients, and also has strong regenerative capabilities. Their tail bones and spine are integrated, and information about environmental heat, vibration, and magic concentration can be quickly transmitted to the brain through spinal nerves. There are reports that their tails even store a certain amount of memory.

## Habits

Tenemuses are opportunistic nocturnal omnivores that consume insects, underground moss, fungi, carcasses, and urban trash. But sometimes they appear during the day. Due to the environment in which they live, wild tenemuses often carry dangerous plagues and uncontrollable remnants of magic. And they are also seriously destructive to food and items. Therefore tenemuses are generally considered to be terrible and annoying pests.

## Society

Tenemuses have basic intelligence, which allows them to communicate in a simple language that expresses meaning through a combination of calls. And their societies are also hierarchical and dominated by females.
Petraium

**Petraium** is a general term for substances with protopetra as the most basic component. They make up the vast majority of planets, subplanets and asteroids.The diversity of Petraium is unimaginable, magma, rocks, stones, sand, gravel, soil, dust, clay, mud, gems, minerals and even glass belong to petraiums.
Eseura

**Eseura** is the largest continent on the planet Seupric, with a total area of up to 63,667,100 square kilometers, accounting for 8.16% of the entire planet's surface, or 29% of all landmass. Its mainland covers an area of about 57,873,200 square kilometers, and its coastline is about 129,600 kilometers long. Its islands cover an area of 5,793,900 square kilometers, accounting for 9.10% of the entire continent.

Eseura spans 161° longitude from east to west and 84° latitude from north to south. The northernmost is 68° north latitude, and the southernmost is 16° south latitude. It is the continent with the second largest east-west span and the second largest north-south span. Eseura Continent has the largest island in the world,*Oroguna*.
Nasheera

**Nasheera** is a powerful true god, and her presence can be found throughout the multiverse. She is also called "She who hates change" or "Breathing Wild" and represents the ideas of nature, balance, stability, reality, originality and balance.

From the silent vacuum, planetary atmospheres, oceans, mountains, jungles to dangerous stellar storms, volcanoes or angry tsunamis, all embody the will of Nasheera. He is the incarnation of the stable original form of reality, and all unmodified natural environments and realistic landscapes embody the ideas behind him. Nasheera protects nature as it is, be it gentle or harsh, or even corrupt and evil.

## Embodiment

Nasheera has different incarnations among different believers. To humans, she appears as a human female figure made of rocks, liquids, glowing star surfaces, and various natural elements. Her hair is made of plants, dust, and beams of light, while her face is a combination of metal and rock. The eyes are inlaid with burning spheres like stars. Water and fuming acid formed her arms and fingers, while steam, fog, and asteroid belts formed her dress.
Abdomen chakra

**The Abdomen chakra**, or abdominal chakra, is structure in the abdominal cavity of humanoids. The abdomen chakra is not considered to have a fixed location, but most people have it at the base of the duodenum and stomach. This is a magic organ, which is responsible for storing magic power.

## Clinical significance

### Missing or dysfunctional abdomen chakra

People with abnormal abdomen chakras cannot store any magic power, which makes them almost forced to replenish magic power while casting spells, just like a water pipe.

There may be many reasons for the absence of abdomen chakras, which may be physical damage, magical overload or other magical accidents, but there are also people who are born without abdomen chakras. Some abdo chakra dysfunctions are reversible with prolonged practice, and those undergoing ab chakra recovery treatment feel gradually able to cast spells without a source of magic.

### Super abdomen chakra

Some people are born with a super powerful abdomen chakra that is different from ordinary people, and such people can store magic power more efficiently.

### Polychakras

Polychakras is a variation in which there are more than two abdomen chakras. This mutation brings about an increase in the storage of magic power.
Lumim-5 Luminous Realm

**The Luminous Realm** is Oemik's fifth layer (Lumim-5), the world of luxium's network.

## Environment

The interlaced luxium branches are of different thicknesses, intertwined and growing in the gravity-free universe to form a light-mass network that fills the entire space. floating? The encased vacuoles burst when exposed to the light mass. The spatial distribution of light frequency in the luxium net field is not symmetrical, some are filled with microwaves in the dark, and some gamma rays are hidden in the shining.

Some areas may be the home of pharmacia, the habitat of flying life and alien spiders, or the transmission channel for mages to steal light.

The luxium network is sometimes the information channel of certain creatures, which are used to perceive, communicate, and store ideas. Some luxium network information seems to have existed since the beginning of creation. The chaotic and meaningless appearance hides the secret of the essence of the world. Flash out. Each bundle of flickering light quality branches can become a neuron, and this is the essence of regional incomplete consciousness. Some scholars even speculate that the entire five-axis body is an unimaginably powerful consciousness of divinity, and this consciousness purpose is unknown.
Fertile Sea

**The Fertile Sea** is a Mediterranean Sea located in the northwest of Eseura, with an area of about 4.328 million square kilometers and a coastline of about 21,000 kilometers in length. It spans 18° from north to south from 48° north latitude to 30° north latitude, and is in the temperate zone as a whole. Basically the entire Fertile Sea is under the alternating control of subtropical high pressure and prevailing westerlies
Héno

**Héno** is the most basic source of all and is above all. Héno is the general term for everything, existence, nothingness, ideals, etc. belong to Héno and originate from Héno. There is nothing outside the solo collection, Héno has no opposite, unique and independent. Héno is also called "*the one*", which has no cause and no effect, because cause and effect are the products of exotempus, which is also the child of Héno. We can't even describe Héno with any known relationship, be it causality, number, existence or even nothingness.

Some people think that there is still "something" behind the solo series, which they call "Henosison". But this is a controversial issue and people will never know the truth.
Protoblood

**Protoblood** is a component contained in all sangguiniums and exists in large quantities in nature.

The known components of protoblood include aqualiquid, various ions, oxygen, etc. However, the affinity factor of protoblood for magic is still unknown. Protoblood exists everywhere and is almost as essential a player in the origin of most life as amino acids, sugars, and fatty oils. Protoblood is a good carrier and solvent for various matters, energy and magic power, and the specific heat capacity of protoblood is greater than that of aqualiquid, which is one of the reasons why blood quality can maintain a stable temperature.
Reality warp

**Reality warp** is change in the structure of reality caused by certain factors.

Such non-physical factors may be exogenous or endogenous. Endogenous realistic warp are called "realistic malformation or distortion" that occur spontaneously, and the most common realistic warp is side effect of Reality diffusion. The most common exogenous factors of realistic warp are divine power's effect.
Hvafsah

**Hvafsah** is the third largest continent on the planet Seupric, with a total area of about 34,863,200 square kilometers, accounting for 4.47% of the entire planet's surface, or 15.9% of all landmass. Its mainland covers an area of about 33,753,600 square kilometers, and its coastline is about 36,600 kilometers long. Its islands cover an area of 1.1096 million square kilometers, accounting for 3.18% of the entire continent.

Hvafsah spans 64° longitude from east to west and 98° latitude from north to south. The northernmost is 33° north latitude, and the southernmost is 65° south latitude. It is the continent with the largest north-south span and the smallest east-west span.
Endoterra weave

**Endoterra weave** is a magic network structure that exists inside most planets. It is essentially a phenomenon of uneven and regular distribution of magic. The location of these veins depends on the distribution of magical substances, and they may be on the surface or underground. Currently known influencing factors include mineral veins, water systems, magma and large man-made structures.

These planetary networks are the key to casting geomancy.
Addiction

**Addiction** is generally a biological symptom defined as a pervasive and intense urge to engage in the provision of immediate sensory rewards. The objects of addiction can be substances, smells, patterns, etc. Addiction does not necessarily bring direct and physical harm.

Typical signs of addiction include compulsive participation in rewarding stimuli, preoccupation with a substance or behavior, and continuing despite negative consequences. Habits and patterns associated with addiction are characterized by immediate gratification, with delayed deleterious effects.

Examples of narcotic (or more generally, substance) addictions include psychotoxin addictions and eating or food addictions. Behavioral addictions may include magic addictions and sex addictions. DSM-5 and ICD-10 only recognize gambling addiction as a behavioral addiction.

**Risk factors for addiction include:**

1. **aggressive behavior**
2. **use of things**
3. **Impulsivity (attentional, motor, or unplanned)**
4. **mental disorder**
5. **way to get something**
6. **Threshold raise**
7. **withdrawal symptoms**
Libidonia

**Libidonia**, or **Succubus/Demonica**, are a class of creatures from some evil dimension of Oemik.

### Life sustaining

Libidonia feed on sexual fantasies, desires, and pleasure, and they are born lacking souls, so they are also very thirsty for souls, trying to use this power to stabilize their hearts. When a creature is under high libido or high dopamine levels, it will lose the spiritual protection of the soul, and this is the best time for Libidonia to hunt.
Godhead

**Godhead**, also known as *The Nature of Deity* or Portfolio, is the ideal behind deity. A complete deity is composed of incarnation and godhead. Incarnation is reality and godhead is ideal. Divine power depends on the extent to which a fragment of reality that "be covered" by ideal. Ideal always tends to assimilate, which depends on the actual situation. The assimilation of Ideal is reflected in the expansion tendency of divine worship.
Nymphe

**Nymph** is an androgynous fayminu of great charisma.

## Physiology

Nymphs actually possess some intelligence, but they tend to live closer to nature. They are very attractive to humanoids and minions, and this attraction is considered supernatural by some scholars. They have an incredible desire to protect the environment they live in, but in fact they don't care about the living or death of the creatures inside the environment, and of course they don't reject or even welcome them.

They have breasts, Adam's apple, and bisexual reproductive organs, and they can mate with fayminus of any sex and give birth to offspring. Their voices are seductive in any gender, a gender-neutral allure.

## Species

* Naiad
* Dryad
* Oread
* Nereid
Godoid

**Godoids** are cracks in reality, extreme ideals, they are the edge of rationality, in a state that even the gods cannot understand, they are a huge threat to the multiverse.

When the wind of ideal makes folds in the cloth, they are gods; and when the wind of idael makes cracks in the cloth, they are godoids. The existence of godoids implies that the essence of ideal is not as peaceful and cognizable as people think, ideal itself is very likely to be unrecognizable madness, gods and the real world are actually islands of rationality in the crazy ideal, or we All that is known is actually a fragile product, like an inverted cone, a little disturbance can cause it to fall into madness.

In theological research, it is found that the aGII of godoids is generally greater than 1.0x10⁵.
Ossastat

**Ossastat**, or skeleton, is a type of corpovitas and has all the characteristics of it. This term is generally used to describe the corpovitas that have rotted or been artificially modified so that only have hard tissue (bone, cartilage, exoskeleton, etc.) remains. Driving ossastats is much more difficult than other corpovitas because there is no available motor system, such as tendons and muscles.
Serpesanct

**The Serpesanct** is a fabled creature of simplicity and power whose origin is speculated to be the ultimate archetype of an intelligent civilization based on traits shared by many different surdiffic creatures. Some scholars claim that snakes have shadows of creatures such as cockatrices.

The Serpesanct is usually described as a long, scaly life with a sharp tail and two malevolent eyes that glow with power.
Lumim-283 Timoreau

**Timoreau** is the 283 level of the Oemik, and is also the divine realm of Tanyhfa, the god of the turbulent ocean.

## Describe

Timoreau is an endless, ever-churning ocean, and the sky is forever shrouded in terrible clouds and storms, making the entire plane as dark as night. Sometimes huge waves hundreds of meters high will merge with the rain clouds, making it look like a sea hurricane. Timoreau has no stable landmass, just floating debris. Waves and clouds sometimes reveal the shape of drowned creatures, the bodies of seabirds, or the faces of drowned humans.

Mermons are the main life form here, and these terrifying beings are larger and more dangerous in this plane than in other places.
Lunukia

**Lunukia**, also known as the Lunar Elysium, is a small plane that is parasitic on Psolio, which overlaps with part of Psolio. The gravity, light, and magic of Psolio space can travel into Lunukia and vice versa.

The seven moons (Lunar heptad) observed from Seupric are all located in Lunukia, they are just optical projections of the alien plane in the Psolio universe.

Because light attenuates during cross-plane propagation, when crossing from Psolio to **Lunukia**, it will be obvious that the brightness of the Lunar heptad suddenly increases, and it is shrouded in milky white interstellar mist.
Diseases

**Disease** is used to refer to those conditions caused by the external environment or the structural defects of the body itself, which have a negative impact on the survival of organisms. Sometimes it has something as simple as a serious physical injury. And some diseases are an extremely complex process, and illness is a process from quantitative change to qualitative change.

When the external pathogenic factors act on the body and reach a certain intensity or last for a certain period of time, that is to say, the accumulation of a certain amount of pathogenic factors will cause the negative state of the body.
Extrawild

## Environment

**Extrawild** is full of huge tree-root-like strip structures, most of which are composed of rock and water bodies, which are intertwined, parallel, or converged. The cross-sectional diameters of these huge structures range from 100 miles to 800 miles. All mountains, Both rivers and oceans exist on the surface of these structures. The central axis of these bar-shaped structures is composed of Feyspine, these buried worlds under the ground that no life seems to have ever reached. The surface environment of the giant bar-shaped structure is diverse, and their gravitational direction all points to Feyspine. In some areas of the "sky", the gravitational force has reached a wonderful balance, which makes it like walking in a common vacuum. The Feyspine seems to determine the climate and temperature of a certain section of the environment, and these magical creations even periodically shift and deform. The spiritual field is full of vitality, but it is also a dangerous nature. The so-called sunlight seems to be just the shimmering light emitted by some luminous spheres floating in mid-air. When these spheres move, the earth falls into "dark night".

The mountains here have incredible heights, and some of the tops of the mountains even break away from the ground to form suspended mountains, while the ocean is always choppy and shimmering. Bright lights and bright colors make the environment look very romantic, but behind this beautiful appearance hides all kinds of unexpected dangers. From tropical rain forests to coniferous forests, from swamp mangroves to forests under the sea, forests are the most common surface environment here. Plants and fungi are covered in every corner of the forest, and most of these plants can make crisp sounds like music. Being in the spiritual field is like being in a symphony, and every step you take is a note and a circle of light.

Compared with other planes, this place has a lower reality intensity, which makes magical things happen on this land at any time, but for outsiders, this place is almost fatal, and the magical power permeating the space will make People gradually forget their purpose and past, become deeply immersed in extrawild, and die from lack of vigilance in the face of real threats.

## Flora and Fauna

Extrawild is the birthplace of fayminus, these organisms constitute a complete food chain and energy supply system.

## Areas and Locations

* Urcud Swamp House: On the surface, this is a cabin deep in the dark swamp forest, but it is actually the entrance to a giant webway rooted in the ground, in which many witches live.
* Land of Aerturrondz: A land deep in a vast ocean, surrounded by dangerous underwater forests.
路上捡了一个人（Ankh）

玖姐半路拾了个骷髅带城里去了

风沙散去，死里逃生的一行人都在各种安定情绪，处理伤口。方才误入的遗迹陷阱，其杀伤力和隐蔽性都达到了令人发指的程度，以至于鹤莱督察的精英成员们都束手无策，只能坐以待毙。若不是有路过的人舍身去将外面的阵眼关闭，大家都应是已经葬身沙腹了。

而那刚刚救了他们的好心人——玖沉默着向阵眼机关看去，那里架着半具枯骨，断裂的下半身被密密麻麻的箭矢钉在地上，尚完整的骨头也爬满了裂纹。显而易见，他用自己的生命换了一群陌生人的。

为什么要做到这个程度？有利可图？还是受了谁的指使？玖自是不解。人不为己，天诛地灭，流传千万年的道理却轻易的被这尸体动摇了。可惜尸骨无言，这个疑问只能永远留在记忆里，他们唯一能做的便是把残骸收捡起来，再想办法帮他归乡。

玖走近，看这骷髅的体型，竟还是个少年，衣着朴旧，仅凭风格判断不出来历。身后有已经同事开始低声叹气，她上前扒开那些扎在尸体上的暗器，从始至终一言不发。

突然，有人发出一声尖叫，玖扭头，看见尖叫的女督察满脸的震惊，手指和声音一块颤抖着：“我看到了，我看到了……这个骷髅头，他刚刚动了！！”

所以救他们的其实不是人。玖一下子反应过来，三步并作两步，把零零散散的骨头全捡到了一块：“有谁会术医？快来，人还有救！”

其他人随即明白了她的意思，纷纷激动起来。

“我会！我之前专门学过术医学！”

“我也懂一些，我来打下手。”

“喂喂，这里还有块骨头——”

过程倒也说不上痛苦，只觉得摁上阵眼的刹那，像被夹了无数刀片的暴风凌迟，身体一块块的脱离自己的控制，再之后意识也涣散了。

Ankh以为自己这次彻底死了。但模糊的太阳再一次刺痛视野，他感觉着重新完好的身躯，心里腾起一种缭杂的轻松。

“成功了吗？怎么起初手指还能动，现在却一点反应都没有了……是哪里出错了吗？”

“既然已经醒了，就别装死了。”另一个声音响起，“得不到确切的回答，我们是不会离开的。”

见小心思被人识破，Ankh只得慢慢坐起，和这帮人好好打交道了。

“非常感谢各位哥哥姐姐出手相救！我无以——”

“客气话就不必说了。你先救的我们，帮你修复也不算什么。”玖一不小心用上了审讯的状态，整个人看上去凶巴巴的，“我只好奇一点，你和我们有过什么关联吗？为何要这么轻易的为陌生人牺牲自己？”

Ankh不太懂什么叫客气话，也不去追究。他并不急于回答对方的问题，而是偏了偏头：“附近类似的陷阱不止这一处，我先带你们安全出去，别的事以后再说吧。”

双方都抱有戒备，Ankh把话说到这个份上，督察一行人不好再为难他，就将信将疑，决定先跟着。而这一走就是三天三夜，随着一个个奇形怪状的阵眼被Ankh绕过，大家对他的戒备开始渐渐放下，又几天过后，他们已经差不多打成一片了。

但Ankh为什么付出这么多，这个问题始终没有得到正面回答。直到当初给他疗伤的术医忍不住提出了另一个问题：“小Ankh，其实我一直奇怪一件事，你的身体构造和我之前学的原生性鬼怪有很多差别，好像是有什么外加的力量把你维持成这样——抱歉抱歉，无意冒犯！我一提到学术，就忍不住会探讨起来……但如果你能给我一丝丝解释，我的论文就有着落了。”他双手合十，诚挚地，眼巴巴的，甚至有点道德绑架的看着被灯果映亮的骷髅。

“开啥玩笑呢老兄，都这样了，还想着你那论文呢？”另一个督察猛扇了一下那人的头，却没想到Ankh沉吟片刻，这次真的开了口。

“几年前，我还是人的。”他迎上众人讶异的一张张脸，未被布带覆盖的眼窝漆黑深邃，“所以早在这次之前，我已经死过一回了。”

“但那时恩人路过，看见我死而缠怨的遗体，于是就和这次一样，我得救了，不过不再是以人类的身份。恩人说我命数不应草率结束，让我去做自己真正乐意为之的事。”

“我懂，她是给我机会，想让我弥补为人时的缺憾。可我已经无愿无求，生与迷惘相伴相随，只觉得自己和游荡荒野的孤鬼没有多少区别了。去哪里做什么都没任何想法，便随遇而安，路上遇到任何有麻烦的人都能帮就帮，也算是不苟存这条命了。”

再后来就是来到这片遗迹群，发现遍地隐藏的危险陷阱吞噬了无数过路人的生命。Ankh反倒有了着陆感，仿佛看到的不是夺命的机关，而是自己的归宿。他自此便守在这里，趟过一个个机关阵眼，给每个路过的人引路避险。

深冬的夜空，星闪寒光，银白色的芒刺放射出苍冷。一具瘦小的行尸，形单影只，漫步在沙暴和千篇一律的冰冷阵卡间。如此的画面甚至可能持续十年，百年，千年，直到某天他的骨骼彻底被时光掩埋。

沙砾磨过每个人的鞋底，沙沙作响。沉默也是一支曲。

“啊哈，前面就不会再有任何危险了！”Ankh踮起脚张望了一会儿，显得比他们还要高兴，“那我就送到这里了？……我还得赶紧赶回去，万一又有其他人走进这里了，耽误不起……总而言之，这些天和哥哥姐姐们一块，我很开心。”

Ankh正要转身，一只手却把他拉住：“你听说过鹤莱吗？”说话人是玖。

骷髅一时没有理解她的意思：“emmm，那是哪？”

督察成员们看着她，Ankh也看着她。玖张张嘴没再说出什么，只是拿出一张合同纸来。

“玖姐……？！！！！你这是？！”看清合同的同事们激动得说不出话来——这一向铁规铁矩的管章人，竟是破天荒地想亲自给别人写担保书了！

虽还没完全明白发生了什么，但看这群人的反应，Ankh也意识到此事非比寻常：“小玖姐，你，你不用给我做到这个份上的，而且我要是走了，这里的阵眼就没人再看着了……”

“随行的路上，我已经在每一处陷阱旁都留下了标识警示，只要有人靠近，警示会立刻拦住他们。”玖朝Ankh露出了一个笑容，“怎么样，小Ankh还有什么放不下的事吗？”

一路绮丽景色已是让Ankh目不暇接，一句又一句的小声惊叹着，在督察们的簇拥下，他们来到鹤莱城门口，一胡子长到编成小辫子的老人坐在门楼下的桌子前，带有花纹的眼角皱到一起，乐呵呵地看着他们。

“哟，总算办完事回来了？这次出去的时间可不短啊，还以为你们遇上什么大麻烦了。”

“害，别提了，毋庸置疑安排的活，没见过哪次好解决，小命都差点撂外面…”

老人和督察熟络地聊着，视线却始终停留在Ankh身上，盯得这缺乏自信的小骷髅下意识的往玖旁边缩了缩。

“你好啊，孩子。别害怕，按惯例进城都要在我这里登记呢。”笔画挥挥手，语气和态度都很和蔼。

流程督察们已经对他讲过，Ankh便把路上拟好的通关文牒用双手郑重的放在了桌子上。

随后便是核验，掏出拿笔沾墨一气呵成，无须提醒，督察们已经自觉退出了十几米的距离来。笔画对他笑笑：“再回答几个小问题就可以了。”

笔画：叫什么名字？

Ankh：Ankh。

笔画：嗯……是个很有深意的名字呢。下一个问题，客从何方来？

Ankh：（片刻思索）……抱歉，因为发生了一些事，我记不太清过去的一些东西了。

笔画：没关系，实在想不起的话我们也不强求（微笑），这个问题也没有非答不可的要求。

Ankh：（松了一口气）

笔画：但接下来这个问题要认真答哦：你的担保人是谁？

Ankh：小玖姐。

笔画：……？（忍俊不禁，瞥了眼远处的督察们）哦哟，这可稀罕了，哈哈哈哈哈。最后一个问题了：你希望能在这鹤莱城里获得什么？

Ankh：存在的价值。

笔画：嗯，那祝你能早日找寻到（微笑着合上书，递来金羽）。好啦，登记完成。感谢配合，祝你入城愉快！
Paleterminium

**Pale endrock** (Paleterminium/Paletermin) is a substance native to Palegobi.

## Physical properties

Pale endrock presents a dark white color, which is not dazzling under strong light. Its density is similar to that of ordinary rocks, but it is extremely easy to be weathered and deposited.Dust,sand and powder always be produced on the surface under the breeze. And the dust turns back into rock once it's been deposited for enough time. Therefore, the landforms composed of cangmo rocks generally have obvious geological layers and huge fossils, which are called Pale Specimens.

Paletermin have strong thermal conductivity and low specific heat capacity, making them particularly easy to be heated or cooled. The melting point of cangmoite can reach 2,000 ℃, but according to research, it is found that these lavas of paleterminium cannot boil even if they are heated to extremely high temperatures.

## Chemical properties

Pale endrock has strong corrosion resistance, and it is easily soluble in gooeymucus, and forms a good corrosion resistance agent after dissolution.

* Grayterminium + Viagas → **Paleterminium**
* **Paleterminium** + Flamas → Arenand + Luximucus
* **Paleterminium** + Luxium → Chromogenicium + Grayterminium
* **Paleterminium** (Gooeymucus solution) + Luxium → Chromogenicium + Grayterminium (Gooeymucus solution) + Colosaxum

## Distribution

The entire surface of the Palegobi is composed of pale endrock.

## Usages

* Non-slip powder
* Sand bath(Heating)
* Preservation of specimen
* Pale paint
Reality diffusion

**Reality diffusion** is a phenomenon in which the stable reality will spontaneously transfer Ri to the volatile reality until the two‘s aRi are equal. Diffusion damping also appears with reality warp, which shows a tendency to prevent the neutralization of reality intensity and is accompanied by the side effects of reality diffusion. The strength of this side effect depends on the aRi difference between stable reality and volatile reality.
Niamque

**Niamque** is a white dhampiria that ranges in length from a few millimeters to about a centimeter. There are more than 500 species in the niamque family, which can adapt to various environments and climates, even vacuums.

Niamques usually breed in dirty, dark, warm and moist places. They usually fly in swarms, emit an annoying flapping of wings and calls, and appear like a white mist from a distance.

Niamques bite the exposed skin of nearly all living things to suck blood, and the plague is spread through these bites. A chemical injected into niamques increases blood flow and body temperature in people who have been bitten, thus attracting more bugs to bite them. These annoying bugs don't usually pose a threat to humanoids, but they can leave unpleasant itchy red bumps and red spots. These symptoms usually disappear completely within 16 hours, but may still leave a light-colored bruise that is difficult to remove. Niamques that have sucked enough blood will turn from white to red, and a well-fed swarm will look like a terrifying blood mist.

Some biological scholars believe that they are the first dhampiriae to migrate from Vappeca to Seupric. Their eggs float in the voidprofund and are captured by the planet's gravity, and then become part of the alien ecosystem.
Energy

**Enerjam**, also called energy, is a kind of Jam formed by Space differentiation. Its elementary particle is egons whose rational charge is an odd number (Enegon).

Enegons and mutualons are closely related. The system they form together is called a force-energy field. Each interaction corresponds to a F-E field. For example, the gravitational interaction between two segons whose gravity charges are not zero corresponds to Gravity Fields.gravitational charges and fields together determine the magnitude of gravitational potential energy.

The total amount of energy in an isolated system does not change, they can be transformed in form, but they cannot be created or destroyed. The essence of energy conservation is that enegons lack positive and negative properties, unlike mass (segons), which can produce a positive and negative particle pair through anti-annihilation.

The transformation of energy is actually the interaction between two fields. In this process, the concentration of energy will inevitably decrease. This is determined by the mathematical nature of the field, which is called entropy increase.

## Forms

* potential energy
* kinetic energy
* mental energy
* magical energy

## Parameters

* Energy capacity (J)
* power
* force
* temperature

# E
m

c
2

{\displaystyle E=mc^2}
Mentoine

**Mentoine** is a type of substances that can affect the mind and may have certain toxicity and addiction. Unlike common psychopharmaceuticals, mentoine can directly affect the mind, rather than just acting on the nervous system.

## Characteristics

Psychotoxins are generally scarce, difficult to obtain, high risk, and in high demand. Generally, the two dimensions of damage and addiction are used to measure the effect of mental toxins. The two indexes of general common mental toxins are higher than the general level, and those with extremely high damage and low addiction are not mental toxins. It belongs to poison (Poison).

## Efficiency

Common effects or side effects of psychotoxins on conscious beings are (causing one or more of them):

* Hallucinogenic
* disrupt the mind
* Calms, stimulates intense excitement and euphoria
* Arouse and amplify desire or other emotions
* split consciousness
* increase mental strength
* psychic

## Variety of Mentoine

Some common psychotoxins:

1. Arkancy (Akancisu): native to Lumim-14, hallucinogenic and stimulant
2. Poukancy (Pukancy): native to Lumim-14, mind-disrupting and stimulant
3. Wraithkancy Wine: Originated from Lumim-14, it stimulates desire and excitement, and its effect is so strong that it can kill.
4. Oouptei Serum (Oouptei Serum)
5. Spiritual Field Recipe: Originated from Spiritual Field
6. Fear Ball: A device used to absorb fear, which can absorb the emotions stored in it.
7. Tears of the Slaughter Demon: The eye secretion of the Slaughter Demon is the most harmful and addictive.
Malaghost

**Malaghost** is a dangerous Necron, and unnatural and violent death is usually the breeding ground for the birth of a malaghost. They have two forms, one is the pure spiritual body and the other is the spiritual body. The former cannot detect its existence and can pass through solid matter without obstacles, and the only trace is the phenomenon of heat absorption; while the latter can directly affect the material world, by manipulating light to show the general appearance they want.

Ability of malaghost:

* moving object
* Disrupt the transmission of light and electricity (disable electrical appliances or create unusual halos)
* Mind scrambling and hallucinations (of any kind)
* attach to or attach to an object

Malaghosts are often confused with invisible necrons such as poltergeists and curatusists, and this ignorance has cost many lives. Malaghost's various supernatural abilities are stronger than those of other similar necrons, and it has strong malice towards life with souls. This malice essentially comes from their unwillingness to be killed by violence. After the soul is split, it reaches the acme.

Malaghost is feared by many civilizations. Once malaghost is produced, it will be a huge threat to the surrounding life forms. Dispelling the malaghost requires a powerful force, and in some cases, the malaghost has become so powerful that it cannot be stopped, and it may even lead to the destruction of civilization. Therefore, for these monsters, prevention is the best solution.
Interactions of segons

**Interactions of segons** is a general term for the interactions between segons, including gravitational effects, xenogravitational effects, etc.

Compared with the xenogravity, the gravitational effect is very weak, and the transocclusion force fills up this gap, and gives the possibility of gravitation and xenogravity to spread across dimensions. In a smaller scale, the transocclusion force will suddenly become very strong, and Appearing as an attraction, this leads to the formation of superplasmic self-substructures.

Eternal Repulsion and Eternal Attraction are thought to spread to other dimensions and are therefore very weak. Because of its unique characteristics, the over-travel force can only be displayed when the distance tends to infinity, so its force tends to be infinitely small on a normal scale. This is a paradox. If the two are separated by an infinite distance There is a certain overtravel force, but no matter how you move, it is impossible to meet across this distance.