Dakota

* Debut
* Masquerade

## BASICS

### Aliases

(Dakota) The Hunter, Kota, Koda, Meatshield, The Hero (Ezekiel) Zeke, Angel Boy (Abaddon) Don, Demon Dog

### Species

(Dakota) Nephal (Abaddon) Demon/Dog (Ezekiel) Angel/Cat

### Pronouns

(Dakota) he/they (Abaddon) he/him (Ezekiel) he/they

### Height

(Dakota) 5 ft 8 in (Ezekiel) 5 ft 7 in (Abaddon) 6 ft 9 in (roughly 7 ft with horns)

## RELATIONSHIPS

### Parent(s)

??? (father, status unknown), ??? (mother, status unknown)

### Other Relations

Abaddon (familiar), Ezekiel (familiar), Renn (nibling), Sylph (nibling), Angel (adoptive family relations), Bird (adoptive family relations)

## Other Information

### Residences

The Office, Secret Hideout, Spirit Sanctuary Cave, Bunker near Pumpkin Hill

### Builds

The Office, Secret Hideout, Monster Museum, Meat Shack (co-owner), Disc Co, Decoy Base

### Conflicts

The Masquerade, Krozhul

Dakota is a cold-thriving, bacon-loving, kindhearted, workaholic monster hunter who lives in The Office at the Haven Village. Abaddon (a violent and rude demon who takes the form of a wolf when low on energy) and Ezekiel (a wise and kind angel who takes the form of a cat when low on energy) also appeared alongside him.

### Physiology

Dakota appears to be an anthropomorphic arctic wolf. He has grey-blue eyes, dark grey fur, and white muzzle. He has a strange blue mark on his right arm that he believes to be some kind of tattoo. His hair is black with a green streak in it. He has the ability to jump again in mid-air, using some kind of white energy to generate a temporary platform. He also consumes more food than the average Havenite, excluding raw food consumers.

Abaddon takes the form of a wolf with a red collar when low on energy, but otherwise is a tall, powerful demon. He has blood red eyes with black sclera, ash grey skin, and a red tail. His hair is pitch black with red streaks throughout his long hairstyle. Similarly to Dakota, he has access to a double jump and a pocket dimension, but unique to him and Ezekiel is that they cannot be harmed without harm being brought to Dakota. His feet visually appear to be on fire.

Ezekiel takes the form of an orange-and-white cat with a light blue collar when low on energy, but is otherwise an average height, slim angel. He has bright blue eyes, pale skin, and feathery white wings that allow him to glide slowly in Haven. He has bright white hair with a light blue streak in it. Ezekiel also has access to the double jump and a pocket dimension. Sometimes, Zeke has a sparkly aura, other times he has a halo of stars.

### Personality

Dakota's one to stand up for others who can't stand up for themselves. He always puts others before himself. He also loves to eat. When he isn't on the job, he's laid back and casual about everything. But when it comes time to be serious, he certainly is. He has a tendency to act before he thinks, but is usually pretty observant otherwise.

Abaddon is rude and violent. He finds immense joy in the thought of bringing harm to others, and always has a comment for something. However, he knows when it's time to get serious. He also has a soft spot for kids, and is occasionally kind to others, usually when it benefits him. Abaddon has a desire to... do stuff... with Carnation.

Ezekiel is calm and rational, always looking out for Dakota and his wellbeing. He's very intelligent and wise, with a heart of gold. Ezekiel is always willing to help others via physical needs, powerful words, or simply a hug.

### History

#### Pre-Haven

Not much is known of Dakota's origins before Haven, outside a couple of his exploits he recalled while travelling. He used to be a hunter of monsters, angels, and demons, protecting the innocent and striking down evil. He recalled travelling to-and-from his world's version of The Nether, referred by him as "Hell." He also recalled fighting a massive millipede who wielded many weapons and slaying a Warden.

He recently recalled having a family, a sister in particular.

#### Arrival Arc

Probably one of the shortest arrival arcs on Haven, his is short, sweet, and to the point. He woke up in a place covered in snow and rich with resources. It was a small shack, allegedly built by Ezekiel, surrounded by Soul Lantern lampposts and a Soul Campfire, all provided allegedly by Abaddon. There was also a bridge, also allegedly built by Ezekiel, that lead to the Haven Highway. Following the Highway, he stumbled upon the Kingdom, where he met The Captain, Renn, Jackdaw, Sylph, and Angel. After showing the five where he woke up, he was invited to live on the floating isle where Sylph lived.

The next day, he took Sylph up on that, where he then met STARS and Flower Goblin, both of which helped him build his office and provided him with resources.

#### Haven

Dakota's first day settled into Haven was met with a pretty good opportunity to prove his worth. Deepest Sleep approached him with a job: To make Digger Krohzul and Anathema non-issues to the kingdom. He gladly accepted the job, and spends most of his time tracking them down when he's not hanging with the other Havenites or gathering resources.

He eventually met Dr. Dae, who was wandering around with Sylph and Captain. Around this time, Sylph got attacked by Krohzul, getting help from Soleil and Jackdaw while Dakota was out at his spawn, resource gathering. Things got hectic when Soleil hit the scene. Clowns are sketchy, and naturally, Dakota has a massive distrust for this clown. August threw a New Person Party at their lighthouse, which Soleil, Dr. Dae, Jackdaw, and Dakota all attended. It was also around this time he met two other Haven Spirits, Friend of the Forest and Carnation.

He conducted an investigation sometime after at the cave where Sylph was attacked, which he dubbed "The Cringe Cave." Headed towards Gerassic Park to investigate noises he heard when attempting to get Jackdaw and Sylph to safety, he overheard a conversation between August and Krohzul. August and Dakota had a pretty hefty conversation that was very enlightening to his job. August inquired what Dakota's definition of a monster included, which he detailed as "a person who does bad things for bad reasons." August suggested expanding that definition.

He began asking other Havenites more questions in regards to Krozhul and Anathema. Most of them all offered the same answers he already received from Sleep and August. Around this time, he also found another person besides Krohzul to fit his definition of a monster. Angel. He met up with her again in the ruins of STARS' old house. They had a chat about Krozhul and Anathema, and Angel took him to a village upon him asking where she was. He saw the village empty and lifeless, covered in blood and wither roses. Deeming her a threat, he went to inform Lux. Sometime afterward, he also told Bird.

#### "Who Am I?" Arc

Sometime after meeting with Lux, Dakota went to start gearing up for his eventual showdown with Krozhul. He met up with Jackdaw to ask some questions, gear up, and catch up. Jackdaw informed Dakota that Krozhul and Anathema have some kinda alliance, allowed him to purchase some diamond armor, and left on a bit of a shaky note. He went to investigate the Cringe Cave once again, but found it closed off. He stumbled into "Batman" while exploring a bit of the outside of the kingdom walls. When headed home, he nearly plummeted to a certain demise, but was saves by a pleasant feeling burst of white energy. Wolves can't double jump, right? Confused, he retired.

He got those those feelings he wasn't normal solidified when he met up with Lux and Angel again. They were just as confused as he was. They went to his office to escape the rain, when Lux pointed out Abaddon's name can't be coincidental, and that he was some kind of demon. They returned to the manor and proceeded to have many conversations, up until Renn was sent to bed by Angel. Things got worse when Angel returned, as she was excessively aggressive, likely due to the message Dakota left for her in her room. Lux even took her side. Disheartened, he retired for the day. Something tells him he's gonna not be as welcome here as he was when he woke up.

He met up with Whimsy sometime after, which was a breath of fresh air he needed. They talked about the Soul Lanterns around his office and spawn, as well as Whimsy's Soul Lantern. After Dakota returned to his office, he stumbled into Carnation again, who asked if Whimsy was okay, and if he was keeping his promise of keeping Haven safe. His investigations into K now also extended to the odd red gunk outside the gates of Elysium. He already knows it doesn't taste great, thanks to August.

After a long, boring day of doing a favor in watching the Crying Vault, Dakota returned home. He found Bird's head in his mailbox and took it as a threat. Bird showed up, pulling him aside for a conversation regarding Krozhul. He learned more of what Krozhul is capable of, and more importantly, the cowardly tactics and the fact he's capable of poisoning others. To destress, the two built and opened up The Meat Shack. Later the same day, Dakota met up with Anathema after someone (presumably Soleil) left Lux's head (well, two of them) in his mailbox. After some brief introductions, Anathema made Dakota take a trip on the death machine. To his surprise, he survived, kind of. the two then had a long chat as they wandered through Haven, eventually reaching somewhat of a friendship.

Soon after, Captain reached out to him for a job. Captain hired Dakota to kill him in the event things get bad. They settled on leaving Ezekiel at Captain's house and Kota keeping tabs on Captain. Pibble and Flower Goblin arrived, and took the two to the Spirit Sanctuary, where Carnation, Mushi, and a new spirit, Caleo, were hanging out. Flower Goblin departed, then the remaining five went to Chez Bikini. After taking Captain home to rest, Kota met up with Carnation to discuss some things. Dakota determined the best course of action going forward is to investigate the Server Blood, find out how to kill K, and help Captain with his memory issues. Carnation got close to Dakota and informed him he was allowed to be at the Spirit Sanctuary whenever the need should arise. Heading home, Dakota met up with Soleil, who was throwing some of K's goop off of a bridge. The two talked about the Server Blood, and delved deeper into Dakota's identity crisis. Ezekiel coined something about possibly being angelic, to counteract Abaddon's demonic nature.

A little while afterwards, Dakota was making his way to his spawn when he noticed wither roses all over the village. While cleaning them up, he discovered one of Navn's hidey holes. After confiscating the tnt from one of the chests, he departed and met up with Renn. Feeling a high level of trust in them, Dakota took them to his secret hideout. He told them to never bring anyone else there, under any circumstances, as it could result in someone getting hurt. The two spent some time together, Kota getting caught up on Renn's mysterious past and remembering his sister, Molly. They went back to the village to visit Ezekiel and Abaddon when Aster made a surprise appearance, alongside Captain and eventually Soleil. They five explored the manor, Aster and Dakota paid Soleil off to keep the exploration quiet (Dakota also paying Aster in bacon to keep it quiet), then eventually all dispersed. Renn and Dakota went mining again, eventually returning to the village once more. Dakota wanted to investigate the server blood more, and the two eventually bumped into Captain and Amber. Amber punched Dakota, giving him a mild panic attack and causing him to keep his distance until the group disbanded.

Dakota had been keeping a look out for trouble when he spotted Anathema and Renn talking. Feeling his protective instinct kicking in, he kept tabs on them, eventually interjecting soon after Anathema hit Renn accidentally. Dakota took Renn home, promising Renn to let Ezekiel visit soon, then had a brief talk with Anathema again. The two agreed to try talking to Renn again later, and that they're planning to grief Angel's spawn.

A couple days later, Dakota caught an important meeting with Sleep, informing him on the more important things he's learned, with intentions of catching him up on the mixed importance things at a later date. Anathema's priority has been lowered on Sleep's agenda, with Anathema getting less dangerous as time moves on (in Dakota's eyes). Dakota also introduced two new stores, the Meat Shack and Disc Co. Prioritizing the Server Blood and moving the Anchors, Sleep departed, leaving Dakota to catch another important meeting: getting Carnation caught up to speed. He spent a significant amount of time with Carnation, showing her around town and going to the toy store with Our Friend and (unfortunately) Soleil. Soleil paid Dakota to keep this area secret. After leaving the toy shop, the group headed to the Spirit Sanctuary, where Kota paid Soleil back to keep the Spirit Sanctuary quiet and not cause trouble there.

Dakota happened to overheard a bit of conversation between Sylph, acting abnormal, Anathema, and Soleil, where Soleil was calling Anathema out on the hypocrisy regarding death. Dakota stepped in to calm the death down a bit and give his own insight into the situation.

The next day, Dakota decided to take Ezekiel to Renn for comfort. He then went to pay Anathema a visit, as the two had plans to grief Angel's spawn. August made their return at the same time, so to not spoil the moment, Dakota waited for them to finish talking. They went to Angel's spawn and blew it up. Afterwards, they returned to the lighthouse and discussed having a meal together. Dakota went home to put things away first, and check in on Renn. He told Renn the truth about Moth and Anathema, and suggested avoiding talking about Moth next time they meet. They went to speak to Abaddon, and then tried to get Ezekiel to be vocal. After failing to do so, the two retired, Renn going to sleep and Dakota going to enjoy a meal with August and Anathema.

Dakota and Renn started to use all the cobblestone they've collected to build a tower sprouting from the mines they've been digging. It has barely put a dent in the collection, but will definitely be useful as a decoy secret base.

After the events of Law Day, which was a hassle in-of itself, Dakota returned to his office to see Renn and Sylph hanging out outside his office. The two asked him to go inside and look out the window to find he was left a flower garden as a gift from Renn. He got pulled away by Aster to have a discussion about Sleep and the state of the kingdom. Afterwards, he went to go check up on Anathema, who was having a conversation with Lux about what happened during Law Day. Finally, Dakota and Jackdaw had a light chat about the Butterflies Incident. Dakota assured Jackdaw that he does not view her as a monster because she feels remorse for her actions.

Anathema invited Dakota and a bunch of others to a campfire to tell scary stories. The closest to a scary story he could recall was the time he killed a Warden, so he told that story. He recalled getting a job from a strange figure; tall, dark, and spoke with a bit of a whisper. He hired Dakota to kill a beast that dwells in the deepest, darkest pits of the underground: a Warden who claimed a necropolis as its territory. He accepted that job, and headed to the area people would reach the exact necropolis from. He descended into a crypt, hearing whispers telling him to turn back. But not even the mass amounts of the undead deterred Dakota from completing his task. He reached deepslate, hearing the voices once again telling him to turn back. Ignoring the voices, Dakota reached an area where every step was met with a squelch. The entire area looked like space, skulk having the appearance similar to stars. Not watching his step, a few tendrils made ominous noises, and the Warden emerged. Not remembering many details of the fight, Dakota explained he nearly lost his life a few times during the encounter, but emerged triumphant. Upon returning to his office to collect payment, the employer simply thanked him, and faded into nothingness, leaving payment where it stood.

On his way to check in on the spirits sometime after the campfire, he was spotted by Bird, Amber, Renn, and Angel. They were gathering for training, which Dakota gladly partook in. It's bad for a hunter to get rusty, after all. It eventually dissolved into a friendly spar, where Dakota managed to almost emerge victorious, Angel defeating him just barely.

Recently, Dakota pulled Angel aside and apologized for being rude to her. After some reflection and chatting, Angel apologized as well. Dakota gave her a bow he made and enchanted himself, named "Black Rose," as a gift in return for recent actions. He's too ashamed to tell her about blowing up her spawn with Anathema and August, simply explaining it as something unheroic, as if listening too closely to the demon on his shoulder. Dakota asked her to try his blood, out of pure curiosity. Angel did, and fell into some kind of drunk stupor. Confused and dazed himself, he took Angel to her room to rest, then retired with many questions on his mind.

Deciding to ease his mind a bit, he went to spend some time with the Spirits of Haven. Carnation explained to him that Oz and Whimsy are no longer alive, but are still around. They transcended and became one with Haven. To lift the spirits (get it?) of everyone, Dakota took Carnation, Our Friend, Mushi, and Caleo to his hideout, giving them a tour and allowing them to have a home in the hideout. Carnation pulled Dakota aside to have a discussion. Dakota realized something: he likes Carnation. A lot. After taking the little spirits home, Dakota took Carnation back to the village to show her the current state of the Server Blood and the Orange Moolips residing by his office.

Dakota bumped into Gawain while checking up on Disc Co and the Meat Shack. The two had a conversation about changes in Haven and who decides what a monster is when it comes to Dakota's career. Dakota explained it as he takes advice from Abaddon and Ezekiel, and adds in his own moral values. Gawain showed Dakota Inred's Axe, asking if he knew anything about enchantments. Gawain explained that Dakota and Inred were pretty similar in terms of values and effectiveness. Inred had passed on, Gawain continued to explain, saying they were wrong. After some reflection, Gawain asked if Dakota would train them, to which he agreed. He went to check on Ezekiel soon after Gawain left. Discovering Ezekiel could speak, Dakota went to his cave at the Spirit Sanctuary and tried to clear his head.

Returning from an unsuccessful head-clearing, Dakota found a bird near the Disc Co, and went to get seeds. He listened in on Sylph, Dr. Dae, and Soleil having a conversation, returning with a tamed bird (named Griffon off-screen). The three proceeded to converse, eventually landing on Dr. Dae being able to make syringes now. Dr. Dae took samples from the three, getting Nephal blood from Dakota. After a moment of processing, the three continued to banter, until landing on Sylph explaining that there's another personality inside them, named Hunger. Hunger asked the three to keep their identity hidden from Sleep, afraid a similar fate to Anathema would happen to them. Hunger also asked the three to protect Sylph. As he was headed to return to working on the hunt, Dakota got peer pressured into resting.

Soleil and Dakota cleaned up the slisland the next day, with some assistance from Anathema. They both then proceeded to bully him into resting. Between rests, he has been making his way back to Angel's spawn, trying to piece it back together.

The Masquerade happened not too soon after Dakota finally decided to take a break. Everything was going great until Anathema killed Sleep. He told Renn to wait in his office after everyone told Renn to leave. Everyone became trapped in the ball room, being subjected to many conditions, Anathema being marked. He tried his best to protect everyone he could, even Anathema, from Miasma, but only managed to protect Ezekiel and Abaddon. When they were freed and Miasma left, he rushed to check on Renn. After making some rounds to make sure everyone was okay, Sleep was found in the server blood. After checking in on Renn, Cap, Dr. Dae, and Hunger, Sleep had a brief discussion, making sure Dakota knew that Anathema was out of line, and he has to get Anathema back in line, one way or another. After some more discussions, he went to bed, keeping Renn safe by allowing them to stay at the office.

Soon after the dust settled from the Masquerade and between watches, Dakota had been reconstructing the damage he, August, and Anathema did to Angel's spawn. When he was finished, he contacted Angel and showed her the results. After a tour and praise, Dakota took Angel back to his spawn, introducing her to his hideout. Dakota and Bird, sometime later, then taught Gawain how to defend themselves, as well as teaching a handful of the spirits how to cook. Lili also taught Dakota how to make coffee, something he was sorely missing.

Dakota met up with Anathema and August to discuss Anathema's little stunt at the masquerade. Ultimately, it didn't go anywhere, not in a desirable way. Among some discussions, Dakota overheard August and Anathema saying the good people don't exist, which cut deep. August wrote up a document to give to Sleep to attempt to get Anathema's exile exempted. Then, the three split, with Dakota feeling hollow.

#### "The Hero Is Away" Arc

Dakota was finally summoned by Soleil for a chess game. She had promised a round if Dakota took a few days to rest, which he agreed to. The game went well, for the most part, Dakota accidentally near cornering himself until Soleil had to leave. He was declared the winner, and was sent home.

Sometime after that, the day finally arrived for the family fishing trip that Renn and Dakota were planning for a long while now. They waited at the office for The Captain, Angel, Bird, and Sylph to arrive. The plan was to fish at the mountain to get treats for Ezekiel for doing a good job looking after Renn, as well as grow closer as a family. Everything went well, until a horde of Zombies appeared. Dakota had realized too little too late that Pteror was misplaced, and began frantically looking for it while dealing with the zombies using a weapon Bird loaned him. He then discovered a new trick he had: he has a pocket dimension to store things in. But inside it, he found four things. One was Pteror, but the other three items triggered a slight bit of panic from him. A photo of him and some woman, a locket with an emerald lodged inside it, and a disc with the song "Otherside" on it. The others saw him start to panic, and tried to calm him down, with Bird loaning him their chestplate to help him feel comforted. After some talking down, the others went back to fishing, leaving Dakota to think. In a moment of impulse, he began booking it to the highway, in search of Kari, the woman in the photograph. Eventually, The Captain, Slyph, and Bird caught up with him, reassuring him they'd help. After collecting all the rewards of fishing, they left for The Office, everyone staying the night there. Dakota left in the middle of the night to think.

After getting some of his head on straight, Dakota decided it was finally time to examine the tower of sludge he saw while spending time with Dr. Dae and The Captain. There, he finally met his quarry. Digger Krozhul. After some taunting between the two, Krozhul proposed a race to Downwells instead of a fight to the death, which Dakota accepted... after taking a cheap shot at Krozhul just to say he accomplished something at least. The race was on, with Dakota ultimately losing after Krozhul took a detour through the museum and killed him. This sent Dakota spiraling from his fear of failure. Never before had he lost an important fight. He retreated to his spawn, to gather some supplies and run off where he thinks no one could find him.

While Dakota was away, Ezekiel and Abaddon discovered their original forms. They would move on to do their own things and help the village of Elysium in their own ways.

Angel, Renn, and Dr. Dae followed Abaddon to the end of the highway in the direction of Dakota's spawn. Following the torches and the path, they found Dakota hiding in a small cave, exhausted and hungry. Dakota, meanwhile, was recovering from a dream he had, where the voice of his lost partner, Kari, called out to him, telling him about the things he found in his pocket dimension. After making sure he was okay, they four explored an odd place Dakota had found and dubbed Pumpkin Hill. While exploring, they found another disc shard of 5 and some strange epitaphs, including ones for his lost partner and child. The four then left for the hideout.

After a few days, Dakota decided to visit the village again. There, he bumped into The Captain, who was shooting at him despite visiting his own property. The Captain had forgotten who Dakota was in his over-a-month absence, so the two caught up with each other.

Dakota decided to do the one thing he deemed safest for himself, and went to claim his anchor from the vault. Unfortunately for Dakota, Bird was in the neighborhood. Even more unfortunately, Bird showed Dakota the remains of what appeared to be Soleil's broken anchor. Freaking out a bit, the two went to town, talking about what caused Dakota's disappearance. Bird and Dakota arrived in town, looking for Angel to fill her in on the plan. The two made a detour for some snickerdoodles, only for Dakota to nearly take his own life just to enjoy the cookies. Soon after, they bumped into Angel, let her in on the plan, then went to show Bird the Hideout. They met Renn there, placed his anchor down, and then went to tell Dr. Dae about the anchor situation. With a plan to keep it a family secret, the bunch split off for the day. Dakota volunteered to take over Bird's watch for awhile so Bird could spend some time with Angel. A few days later, Sleep dropped by, to show Moth (who had just been released from a nightmare while trapped inside Anathema) the vault. Moth told Dakota about the dream they had, in which Dakota gave it a sword dubbed Hatred Edge.

#### The Boys Are Back In Town ("Who Am I?" Arc Cont.)

Dakota makes another visit to the village, bored of his shift at the vault. He bumped into "Batman" and Moth, having a chat with them in regards to things that happened. He poked at how suspicious Batman was, and tried to help clear Moth's head a bit and help it as best as he could. A couple days later, Dakota would have a chat with Jackdaw about what happened with Anathema and Moth. A surprise message from Krozhul sent the both into a bit of a frantic state, so they left. Jackdaw took Dakota to the machine they used to free Moth from Anathema's iron armor. The two departed on a decent note.

Sometime after, Dakota returned to town to solidify his return, now with a clear head. He greeted his familiars and discovered a basement added to the office. Descending the ladder, Dakota noticed they moved his enderchest down there. He opened it up to discover new items inside it, likely belonging to Ezekiel and Abaddon. When he returned to the lobby of the office, he found Ezekiel and Abaddon in their true forms.

Dakota determined it was time to check out the library he and Ezekiel heard so much about, so he went to find Gawain to take them there. Ezekiel tagged along, as well as Dr. Dae. Dr. Dae and Gawain wanted to go anyways, in an attempt to see if there was any way to help Anathema/Moth with the bonerot situation. Ezekiel offered assistance, as well as assisting Dakota with his search for answers as to what a Nephal is. Dakota got his answers, a Nephal being a half-angel/half-demon with guardians who were never supposed to exist. Answers in regards to bonerot were not found, but the crew did find a step in the right direction.

While Dakota was relaxing in around the office, August came to bother him, find out why he was missing for so long. Dakota expressed disinterest, due to not feeling like he exists to August or Anathema because of an off-hand comment he wasn't meant to hear. The two have a long chat and kind of make up. August took Dakota to the first voidshaft that they had discovered. There, Dakota upheld his end of a bargain they made a long while back. He jumped into the void, where he saw Kari for a split second.

Angel had met Dakota on the way to talk to Renn about a book she had found. Meeting Renn at a run-down house, the three had a heartbreaking discussion about the contents of the book and some photos found within. They took Renn home to let them thing, while Angel and Dakota had a small emotional discussion. While Angel definitely took it the hardest, Dakota took this as an opportunity to help someone in genuine need. He returned to the run-down house in search for anything helpful, but come back empty handed. He went to Renn after the search, offering them a pink flower and some comforting words. It seemed to have helped for the time being. Dakota took Renn back to the office to speak with Ezekiel and Abaddon, who both gave Renn comforting words as well. Renn stayed the night at the office. After a couple days, Dakota went to the hideout to clear his own head, where he bumped into Angel as he was leaving. The two spent some time together, Dakota taking her to The Ice Box, where he plans to store his anchor.

Getting bored of yet another shift at the vault, Dakota went to see if Carnation was around. He'd figured it'd been a long time since the two had a talk, so he decided now was a good time to finally confess his feelings for her. He arrived at the Spirit Sanctuary after psyching himself up for the conversation, and filled Carnation in on everything that had happened over the past couple months in his absence. He then formally asked her to be his partner, and the two spent a bit of comforting time together.

### Key Items

 Beowulf
 Boomstick
 Kindness
 Green Carnation
 Emerald Locket
 Kari's Photo
 Disc- Otherside

### Pets

While out gathering some supplies and resources, Dakota took in two Allays, named "Little Guy" and "Small Pal."

As a gift from Captain, he received a green Firefly he named "Limelight."

Dakota adopted a bird found outside the Disc Co, naming it "Griffon."

An Enderman named "Neil" walked into his office. Dakota, exasperated from an ongoing identity crisis, made it a boat and went to bed. Neil was then found in said boat the next morning. Neil was found guilty of harming Renn, and thusly was slain.

A very tiny chicken appeared in the Office one day, and was dubbed "Nero."

### Trivia

* c!Kota is afraid of poison due to his creator being afraid of being poisoned. He has minor coughing fit whenever he sees anything poisonous. These are growing in intensity as of late.
	+ c!Kota is also very paranoid about the number 13, seeing it as a bad omen. This is due to his creator also being freaked out by the number.
	+ c!Kota is also afraid of failure, as his creator is. cKota got over this fear.
* The reason Dakota hates Beetroot so much is because it provides little nourishment on it's own. Beetroot Soup, thusly, also does not taste good to him. He will claim it's the taste, and that it upsets his stomach.
* c!Kota is a continuation of his story from his original world, which ended in ruin. Haven was an excuse for his creator to continue c!Kota's story.
* c!Kota's favorite genres of music include Swing Metal, Punk Rock, and Orchestral Rock.
* Pteror was a family heirloom to Dakota, originally used by his ancestor to seal the demons away from the spirit world. It instead sealed the spirit world away in general, which was surprisingly helpful for the world. It means "spirit protection," according to the person who crafted the sword.
* "Griffon" is a reference a demon from the Devil May Cry series.
	+ Similarly, "Nero" is a reference one of the protagonists of the Devil May Cry series.
* Dakota has been giving everyone he cares for (and knows the birthdate of) an Allay for their birthdays, all having names resembling their small size and friendly demeanor.