Zombot Sphinx-inator 2.0

*The destroyer of plants from ancient sands, reawakened by an ancient curse once more.*

## In-game statistics

### First seen

Ancient Egypt - Day 35

What Dr. Zomboss considered to be his first ever failure from his entire time-traveling journey, has been rebuilt from the scraps to once more be the horrible ancient curse put on your lawn.

**Zombot Sphinx-inator 2.0** is the boss of the expansion levels of Ancient Egypt, and the 2.0 version of the Zombot Sphinx-inator. It takes up a two-by-two area at the right side of the lawn, jumping to different rows occasionally. It can send out zombies in two rows at a time or across all rows, and it can only be attacked in the two rows it occupies at any one time. The Sphinx-inator 2.0 can also be attacked at any time, provided there are plants in the same row it moves to.

It is also capable of summoning tombstones on empty spaces through its extremely powerful missile attacks. Also unlike its previous version (which could be chilled by Iceberg Lettuce), the Sphinx-inator 2.0 is immune to chill effect (which can be infliced in its respective level by Snow Pea)

## Almanac entry

**Zombot Sphinx-inator 2.0**

TOUGHNESS: Undying

SPEED: Hungry

The destroyer of plants from ancient sands, reawakened by an ancient curse once more.

Special: missile attack can create tombstones

What Dr. Zomboss considered to be his first ever failure from his entire time-traveling journey, has been rebuilt from the scraps to once more be the horrible ancient curse put on your lawn.

## Stages

The Zombot Sphinx-inator 2.0 randomly performs one of the following actions:

* Warps in zombies through opening its mouth.
* Summons zombies across all lanes through tapping its front two legs on the ground, in a similar fashion to the preparation for the charging attack.
* A target will appear on a random space and the Sphinx-inator 2.0 will shoot a missile at that space, destroying any plant on it unless that plant is using Plant Food, and attempting to create two or three tombstones in an adjacent tile. If the player quickly selects a plant and plant on the tile the bone's about to land, the tombstone will not be created and the plant will remain.
* The Sphinx-inator 2.0 will tap its front two legs on the ground, immediately squashing any plants in the two tiles in front of it. It then steps back and charges forwards, destroying all plants and zombies in two rows. It will then stop short of the house, and jump back to the rightmost column.
	+ The attack will be cancelled if a plant fed with Plant Food attacks it, or if a Power Lily is planted in front of it.
* Upon depleting all its health, the Sphinx-inator 2.0 will move to the second row from the bottom and fourth column from the right.

### Ancient Egypt - Day 35

 2
 3

## Balance changes

### Version 1.0.1

* ▼ Missile gravestone spawn: 3 -> 2
* ▼ Now destroys gravestone when jumping on them or charging through a lane
* Phase 1:
	+ ▲ Rocket attack added, shoots 1 missile
	+ ▼ Idle Time: 1 -> 1.3
	+ ▼ Rush attack removed
* Phase 2:
	+ ▼ Animation Rate: 2.5 -> 2.2
	+ ▼ Idle Time: 0.9 -> 1.2
* Phase 3:
	+ ▼ Animation Rate: 2.6 -> 2.4
	+ ▼ Idle Time: 0.9 -> 1.2

## Gallery

Almanac iconZombot Sphinx-inator 2.0 render