Dryll (Enemy Types)

A list of Dryll enemy types encountered in Campaign mode. For information on the species as a whole, see Dryll.

### Basic

Enemies simply labeled as "Dryll", they have no specialization or special attributes and are either unarmed or carrying torches. They typically attack in mobs, climbing up or down walls to reach the player. In later levels they gain the ability to howl, temporarily stopping players from moving; in the Ubaan campaign they can also make them drop their weapon.

### Bombardier

Distinguished by their smaller tusks and bandolier, these long-range specialists have no melee attack and try to keep their distance from the player. They have slightly less health than standard Dryll but lob powerful bombs and can gather in groups. If struck by a torch they panic and throw away their bandolier, which then goes up in a huge explosion, potentially killing other Dryll and leaving the Bombardier helpless.

### Sniper

Stationary stealth units who cover themselves in leaves and branches as camouflage. They are armed with a blowdart gun and shoot weak projectiles from long distances. Unfortunately their accuracy is quite good. In later levels some visually indistinguishable Snipers also spawn with paralytic ammo, making them a greater threat. Neither kind has any sort of melee attack, however, and will pretend to be a bush if the player gets close. They have the lowest HP of all Dry and can be dispatched with a single blow of any weapon.

### Spearer

Dryll who swing on vines and throw deadly spears down at the player. They never touch the ground and must be shot with projectiles. There's a 50% chance they'll drop a MED health pick-up when killed; Ubaan players can pick up their spears.

### Shaman

Rare elder Dryll who only appear in the upper levels of the tree city. Acting as attendants to the seers, they wear tattered shawls, carry a staff, and have painted faces. They have less health than standard Dryll but also have longer reach and can throw smokebombs. They have a unique howl that doesn't affect the player and instead summons basic and Bombardier Dryll to their location. They may drop MED, X, or ? health-pickups.

### Chieftan

Powerful Dryll with scarred faces and stub tails who only appear in important locations. They wear a frilled headdress and are covered in decorative armor made of bones and vines. Chieftans summon basic and Bombardier Dryll just like Shamans but have large pools of health. They brandish a dangerous spear that gives them increased range and power, as well as the ability to block projectiles. They're a guaranteed LG health pickup and Ubaan players can pick up their spears.

### Ascendant

High-level enemies who only appear near the tail end of the game, Dryll Ascendants have glowing eyes and are painted from head to toe. Hopped up on a potent mix of All-Sight, Raze, and Edeps, they've lulled themselves into a delirious state and feel no pain. They have almost as much health as Chieftans and are additionally immune to all of the status effects of Rith spit, Makilek claws, and Ubaan fire weapons. Luckily most of them are unarmed, but a few especially deadly Ascendants appear with heavy clubs. They drop ? and LG health pickups.