Energy

**Energy** (also known as **stamina**) is required for Gail to perform certain actions, usually those that involve using tools. Gail's energy level is displayed at the top-left corner of the screen besides her health, albeit the exact value is hidden to players. In *Phoenotopia*, it is gauged by an icon of the tool that is currently in use or equipped. In *Phoenotopia Awakening*, it is gauged by a simple green bar instead.

When Gail's energy level falls below a certain threshold value, she can no longer perform actions that expend her energy. Attempting to perform such actions in this state will result in the game playing a "rejected" sound.

## In *Phoenotopia*

When Gail's stamina level is below its maximum capacity, it will immediately regenerate over time until it has been completely restored. Upon consuming certain items, such as Jars of Honey, the rate of stamina regeneration will be doubled, and Gail will also receive an increased horizontal movement speed of about 22% (maximum movement speed is increased from 1.8 to 2.2).

Here, the threshold value varies depending on the action being performed. When Gail's stamina falls below any of these thresholds, she is unable to perform actions that have threshold values higher than her current stamina until she has regenerated more of it.

Using the Slingshot, Bomb, Floatation Donut, or Javelin expend Gail's stamina by a set amount, while using the Rocket Boots deplete her stamina continuously. The actions that affect stamina are listed below:

* Note: Gail's maximum stamina is 240.

## In *Phoenotopia Awakening*

When Gail's energy level is below its maximum capacity, it will begin regenerating after a few moments, stopping once it reaches its maximum capacity once again. Upon consuming certain items, such as Honey Brew, the delay until regeneration begins is reduced, the rate of energy regeneration is increased, and the energy expenditure for all actions is reduced. This same effect can also be achieved by playing Ava's Lullaby on the Flute or Spheralis; doing so will trigger this effect for six minutes. Alternatively, consuming Honey Drops or using the Berserker Band will instantly restore a portion of Gail's energy.

In this game, the threshold value remains the same for all actions that consume energy. When Gail's energy level is below the threshold value, she is unable to perform most actions that require energy. However, if it falls below the threshold while Gail is sprinting, she can still keep sprinting until either her energy is completely exhausted or she performs a sprint-jump.
Using most tools expends Gail's energy by a set amount, while sprinting, staying underwater, and using the Rocket Boots deplete her energy continuously. The actions that affect energy are listed below:

### Increasing Maximum Capacity

Gail starts off with an energy capacity of 125 and threshold value of 25. Each of the 33 Energy Gems in this game increases the capacity by 15. As such, the maximum energy capacity of Gail in *Phoenotopia Awakening* is 620.

## Trivia

* Certain tools in the game can be used regardless of how much energy Gail has left.
	+ In *Phoenotopia*, the Artifact is the only tool that does not require stamina to use.
	+ In *Phoenotopia Awakening*, the Crank Lamp, Refurbished Lamp, Bandit's Flute, Neutron Lamp, Artifact, and Berserker Band are the tools that do not require energy to use.
* In *Phoenotopia Awakening*, the energy value can reach a negative value if Gail performs actions that expend more energy than she currently has, such as throwing two Bombs in a row without obtaining any Energy Gem prior. Doing so will make it take longer for Gail to fully regain her energy.