Thomas Gun

**Thomas Gun** is a fast firing close range weapon. It can shred through health and armor quickly, but suffers at long range.

## Obtaining

* Not available as floor loot.
* Secret Rooms may contain   **Thomas Gun**, with two boxes of 20  Little Bullets each.
* Rebel Cache may contain   **Thomas Gun**.
* Mole Crate may contain   **Thomas Gun**.

## Strategy

Featuring a larger magazine and packing greater damage than  SMG, the Thomas Gun is able to shred the opponent's   Armor and knock them down in close range. It also able to eliminate an entire Duos team with only a single magazine.

## Damage based on distance

Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the Thomas Gun can travel up to 115 / 120 SAU, or 920px / 960px.

point blank
20 SAU
40 SAU
60 SAU
80 SAU
100 SAU
120 SAU
**13** DMG **37** DMG**32.65** DMG**28.3** DMG**23.96** DMG**19.61** DMG**15.26** DMG
## Skins

Weapon appearance can be customized with one of the following weapon skins:

Common
**Default Thomas Gun**
*Available to all players*

Common
**Orange Thomas Gun**
10 Thomas Gun kills

Common
**Green Thomas Gun**
25 Thomas Gun kills

Uncommon
**Blue Thomas Gun**
45 Thomas Gun kills

Uncommon
**Red Thomas Gun**
70 Thomas Gun kills

Uncommon
**Purple Thomas Gun**
100 Thomas Gun kills

Rare
**Lemon Thomas Gun**
*Super Animal Pass Season 0.5*

Rare
**Party Thomas Gun**
Super Animal Pass Season 9

Rare
**Steampunk Thomas Gun**
S.A.W. Shop
 **450**

Rare
**Yellow Thomas Gun**
140 Thomas Gun kills

Rare
**Pink Thomas Gun**
190 Thomas Gun kills

Epic
**Blue & Black Thomas Gun**
*Season 4 PlayStation Plus Pack*

Epic
**Green & Black Thomas Gun**
*Season 4 Xbox Perks Pack*

Epic
**White Thomas Gun**
250 Thomas Gun kills

Special
**Peppermint Thomas Gun**
*Super CRISPRmas 2019*

## Trivia

* The weapon is attributed to  Thomas Sledison.
* Thomas Gun is visually similar to a real world weapon, Thompson submachine gun (known as Tommy Gun).
* **Party Thomas Gun** has a custom firing sound and muzzle effect, producing confetti upon firing the weapon that is unique to that skin.

## Patch History

**v1.6**

* Thomas Gun's magazine clip has been decreased from 40 to 35.

**v1.0**

* Thomas Gun's spawn rate in rebel caches slightly reduced from 3 to 2.
* Running now increases Thomas Gun recoil by 20% (previously was 9%), and the initial recoil pattern is more volatile.
* Random spray recoil has been reduced from 5.8° to 5.7°.
* Thomas Gun bullet speed lowered by 5 (epic is now 160, legendary is 170).

**v0.96.3**

* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.

**v0.92.0**

* Reload time increased to 1.7s from 1.5s.
* Magazine size reduced to 40 from 50.

**v0.91.1**

* Recoil per shot reduced to 1.9° from 2.0°.
* Maximum recoil spread reduced to 12° from 13°.

**v0.91.0**

* **Epic** **Thomas Gun** added into the game.

## Gallery

* Promotional artwork for **Thomas Gun** being introduced to the game.