Naserid Sultanate

Naserid Sultanate is one of the major factions in Legacy of the Dragon.

Its ruler is Sultan Naser the Old and claimant to the throne is Sultana Zenbak the Fateweaver. Naserids is a human kingdom. Its national emblem is a hawk and their color is yellow.

Naserid Sultanate is founded in the desert region of Kumia, which was once a province of the Old Kingdom. Prior to being conquered by the Old Kingdom, Kumia was considered a part of the neighbouring realm of Great Zakhra. When the Old Kingdom started to diminish in power, they retreated from Kumia, which led to the foundation of a new kingdom in the region. Over time, House of Naser came to dominate the tribes dwelling the desert and since thus the land was known as "Naserid Sultanate".

Naserid Sultanate is a hereditary monarchy, which is overlayed a tribal society. This subject will be explained further under "Culture".

Naserid territory consists of the desert region of Kumia, which is the southwestern-most part of Aejdaria, although it is often disputed whether the region is a part of Aejdaria or Great Zakhra.

Three factions making up the Naserid Sultanate are: Emirate of Saifena, Emirate of Baytnujum and Temple of the Moon.

Recently, Lich Pharaoh has risen in Great Zakhra and destroyed all the sultanates and turned almost all the residents of the desert realm undead. Naserid Sultanate is the last remnant of a once glorious Zakhran culture. An agent of Lich Pharaoh, Dark Khedive Lamawt attempted to launch an invasion of Kumia, which led Naserid Sultanate to join the Aejdarian League.

Travelling through Iyaling lands, adventurers should be wary of Desert Bandits; near the coast Zakhran Corsairs and in the south, Desert Undead.

## Culture

Naserid society is divided into two parts: the city dwellers and desert dwellers. Desert dwellers make up the majority of the population.

In the Naserid desert, tribalism is the law. Leader of each tribe is known as Sheikh. Back in the day they were elected from the eldest of their tribes but in recent times many sheikhs are the richest and most powerful of their tribes rather than the eldest. Blood feuds is common among tribes, although discouraged by Sultan and his Emirs.

Naserids are traders foremost, they were the bridge between rich Great Zakhra and Aejdaria. But with the devastation of Great Zakhra under the feet of Lich Pharaoh's undead armies in recent years, many Naserids struggle in poverty and sometimes resort to banditry. It is believed this is the driving force behind a possible northern/eastern Naserid expansion.

Other than Iyalings, Naserids are the only kingdom in Aejdaian League to practice slavery.

### Faith

Majority of Naserids follow the old Zakhran Pantheon of Ninety-Nine Gods, of which the Moon (Goddess) is the prime deity. Head of this faith is the Moon Priest who resides in Temple of the Moon. A significant minority of Naserids including the royal house of Naser follow Temple of Saviour's Return. Most Saviourans live in northern part of the country around the capital Nasera and they consider themselves more Aejdarian than Zakhran.

Naserids like other Zakhrans believe in and fear (often malevolent) desert spirits called djinns. People who consort with these desert spirits and have them to their bidding are called Jadus. Claimant to the throne, daughter of Sultan Naser; Sultana Zenbak the Fateweaver is a Jadu as well. Saviouran Naserids consider djinns to be demons.

## Tactics and Troops

Naserid Sultanate has a troop tree very similar to Sarranids in original Mount&Blade: Warband. Their elite troop is Naserid Jadu.

The Naserid have a very flexible troop tree and many tactics can be used, however its best to use their mobility and their large amount of javelins and throwing weapons. Its best to have large infantry and archer line along with a solid calvary company, then you can be creative, its recommended that you should grab a few jadu and moon priests to support your army

### Strengths

* Good skirmishing ability with overall versatility, thrown weapons and polearms, and high Athletics skill.
* Powerful heavy cavalry, rivalling the knights of Aslania.

### Weaknesses

* Infantry is easily outmatched in direct engagements.
* Archers are outclassed at long range by those of other factions.

## Notes and Trivia

* Name of the kingdom comes from the Arabic word for eagle, "Naser" which is also a common Arabic name.
* Naserid Sultanate was added to the game in Desert Expansion, they are thus the latest major faction added to the game. Also in lore, they are the faction that joined the Aejdarian League the latest.