recursal/Fanatic-Fandom huggingface dataset:
Dancer/Trance Dancer

*Not all genomes are alike, despite them being manufactured by their own kind. Some are sent out for a purpose, and then, they obtain a soul. These “awakened” beings are then free to roam the land like any other sentient race, and make something for themselves. Even so, some are designed to dance and be brutally effective in combat. Once they get to dancing, it is like they enter a Trance and get down to business.*

The trance dancer is an archetype of the dancer class.

***Archetype Main Ability Scores:***

The trance dancer mainly focuses on Dexterity for martial combat and Charisma for her class features.

***Archetype Feature Replacements:***

**1st** – Unarmed Strike. **2nd** –Ki Power. **4th** – Ki Power. **6th** –Rain of Blows, Dancer’s Strike. **13th** –Dance of the Crushing Python.

## Blade Dancer (Ex)

At 1st level, the trance dancer gains a +1 bonus on attack and damage rolls when throwing weapons. This bonus increases by +1 for every four dancer levels beyond 1st. Additionally, for the purposes of meeting prerequisites, and while using thrown weapons, she gains the Quick Draw and Point-Blank Shot feats.

This ability replaces unarmed strike.

## In the Groove (Ex)

Starting at 2nd level, the trance dancer may add her Dexterity modifier to her damage rolls with throwing weapons instead of her Strength modifier. If the trance dancer performs a mystic dance, she may make a single attack with a throwing weapon.

This ability replaces ki power gained at 2nd level.

## Dextrous Tail (Ex)

At 4th level, the trance dancer gains Rapid Shot as a bonus feat.

Special: Trance Dancers with tails are now able to now use her tails accurately enough to throw light throwing weapons.

This ability replaces ki power gained at 4th level.

## Acrobatic Assault (Ex)

At 6th level, while performing a battle dance, the trance dancer can make a special full-round action with an Acrobatics skill check. If the result is greater than an enemy’s CMD, she does not provoke attacks of opportunity. The trance dancer must move at least ten feet but no more than half her base speed and uses the result of the Acrobatics skill to make attacks against the target’s AC. She may make as many attacks as a normal full-round attack, but each attack adds a stacking -2 from the result (-2 for 1st attack, -4 for 2nd attack, and so forth).

This ability replaces rain of blows.

## Dancer’s Strike (Su)

At 6th, 12th, and 18th level, this class feature affects throwing weapons rather than unarmed strikes.

This ability modifies dancer’s strike.

## Flourishing Feint (Ex)

At 13th level, while performing an Acrobatic Assault, the trance dancer may use her Acrobatics skill result to make an attempt to feint the target. If successful, the target is only feinted until the end of their turn.

This ability replaces dance of the crushing python.
Beastmaster/Feral Gnasher

*Feral gnashers grow up in the wild, either raised by animals or scraping by on their own, and soon learn to fend for themselves. These beastmasters often utilize pieced-together armor and fight with their sharp teeth and whatever improvised weapons are within reach.*

The feral gnasher is an archetype of the beastmaster class.

***Archetype Feature Replacements:***

**1st** – Wild Empathy. **2nd** – Beastmaster Trick. **5th** – Woodland Stride. **7th** – Trackless Step. **8th** – Scent, Quarry. **12th** – Beastmaster Trick. **15th** – Improved Quarry.

## Savage Bite (Ex)

At 1st level, a feral gnasher gains a savage bite attack. This is a primary natural attack that deals 1d4 points of damage. At 10th level, the damage from a feral gnasher’s bite increases to 1d6 and deals ×3 damage on a critical hit.

This ability replaces wild empathy.

## Impromptu Armament (Ex)

At 2nd level, a feral gnasher gains Throw Anything as a bonus feat and can pick up an unattended object that can be wielded in one hand as a free action. Additionally, the feral gnasher can take Catch Off-Guard in place of a beastmaster trick. If the feral gnasher already has these feats, she may take another Combat feat that she must meet the prerequisites for.

This ability replaces the beastmaster trick gained at 2nd level.

## Lockjaw (Ex)

At 5th level, a feral gnasher gains the grab ability with her bite attack. A feral gnasher can use this ability on a creature up to one size category larger than she is.

This ability replaces woodland stride.

## Improvised Weapon Mastery (Ex)

At 7th level, a feral gnasher gains Improvised Weapon Mastery as a bonus feat. If the feral gnasher already has this feat, she may take another Combat feat that she must meet the prerequisites for.

This ability replaces trackless step.

## Improved Lockjaw (Ex)

At 8th level, as long as a feral gnasher is controlling the grapple with her lockjaw attack, she does not gain the grappled condition, but is unable to move or use her mouth for anything other than grappling.

This ability replaces scent.

## Greater Lockjaw (Ex)

At 8th level and again at 15th level, the size of a creature a feral gnasher is able to use her lockjaw’s grab ability on increases by one size increment.

This ability replaces quarry and improved quarry.

## Wicked Improvisation (Ex)

At 12th level, a feral gnasher becomes more capable with improvised weapons and natural attacks. The feral gnasher gains a +1 competence bonus on damage rolls when using natural attacks or improvised weapons while raging. At 14th level and every two levels thereafter, the damage bonus increases by +1. This increase is not precision damage and is thus multiplied on a critical hit.

This ability replaces the beastmaster trick gained at 12th level.
Berserker/Rage Powers

As a berserker gains levels, he learns to use his rage in new ways. Starting at 2nd level, a berserker gains a rage power. He gains another rage power for every two levels of berserker attained after 2nd level. A berserker gains the benefits of rage powers only while raging, and some of these powers require the berserker to take an action first. Unless otherwise noted, a berserker cannot select an individual power more than once. Some of the following rage powers are stances. Activating a stance rage power is a move action. A berserker can’t have more than one stance rage power active at a time. If he activates a stance rage power while another one is active, the current stance immediately ends. The stance can be intentionally ended at the beginning of the berserker’s turn as a free action; otherwise, it lasts until the rage ends.
Dragoon/Acrobatic Talents

Wiki Editor note: the table of contents isn't necessary for pages like this; also remove the 1 time selection restriction on "combat feat" talents

Starting at 2nd level, a dragoon gains one acrobatic talent. He gains one additional acrobatic talent for every 2 dragoon levels attained after 2nd. Unless otherwise noted, a dragoon cannot select an individual acrobatic talent more than once.

## Table: Acrobatic Talents

### Advanced Acrobatic Talents (Ex or Su)

At 12th level, and every two levels thereafter, a dragoon can choose one of the following advanced acrobatic talents in place of an acrobatic talent.
Exterior Wiki

**Welcome to the Exterior Wiki**

Exterior is a science fiction genre universe created by Gavvronk. It exists in the form of a book (in slow progress) and drawings.

↑ Check out *top navigation* for character pages and book chapters ↑

## Links

* toyhou.se (toyhou.se literature)
* google docs (english)
* google docs (polish)
Seashells By The Seashore

**Seashells By The Seashore** is the 1st case of Top Secret, the first case to occur in Sunset Bay, as well as the 1st case overall.

## Summary

### **Victim**

* **Nathan Maurand (Found impaled by a trident near the ocean)**

## Killer and Motives

The killer turned out to be Jonathan.

The young photographer denies the accusations at first but confessed later on. He said that the reason he killed Nathan is because Nathan's a heartless person and he witnessed Nathan's heartless act. We asked him on what he meant by "heartless act" Nathan did, he answered that while he was walking in the beachside, he saw a drowning kid in the ocean so he headed to the lifeguard post and ask Nathan to help the kid but when he arrived there he saw Nathan drunk with bottle of whiskey all over the post, when he tried to ask Nathan to save the kid, Nathan refused and ignored Jonathan. When he came out of Nathan's post, he later found out that the kid died. Due to his anger and rage for Nathan not saving the helpless kid, Jonathan took advantage of Nathan being drunk so he followed Nathan to the beachside, and when Nathan's not looking he quickly stabbed the trident he picked up from the bar to Nathan's stomach before fleeing the crime scene.

## The Other Side of the Ocean (1/5)

After solving the murder, Agatha comes in and says that the beach bar owner just called and said that she demanded to talk to us. We head back to the beach and meet Madelyn at the bar, we asked her what she wants to discuss with. She says that she just called us to inform us about a suspicious activity happening at the beach, she says that in these past few days, she always see 3 suspicious person in a suit following Johnson in the beach and from what she saw, she doesn't think that Johnson know them and thinks that the rapper's life is in danger, we then thank Madelyn before leaving her bar and decide to talk to Johnson ourselves. We saw the rapper wandering in the beach, so we approach him and ask him whether he knows that someone is following him. The rapper politely answered that those people we saw are probably his fans and says that there's nothing for us to worry about since his bodyguards got his back. Later on, our informant tell us that a wealthy aristocrat has died in his house during a party he and his daughter are hosting. That's where were heading next!
Theia

!THIS CHARACTER CONTAINS MAJOR SPOILERS!

Doubt truth to be a liar. But never doubt I love... stabbing people.

Theia is TBA

## Personality

IMPORTANT NOTE: Theia is half-possessing Lilah - they are basically two people in one body but they sort of... share minds (and memories and stuff). That's why they usually use they/them pronouns. Tho you can adress them any way you want.

Theia is a very moody and absolutely chaotic person. She usually acts kinda feral BUT she is great at imitating others, playing roles, acting (she loves theatre). A true mischief god.

Theia is generally very hyperactive and acts like a child... who wants to kill everyone. Yes, she loves people and stabbing them. She likes knives and LOVES fire (pyromaniac!). She is also a kleptomaniac (stole many outfits and props from theatre).

Even though she is so carefree, she loves her siblings.

## Relationships (spoilers)

##### Main characters

* Don
* Zach
* Leslie
* Timmy

TBA

TBA

TBA

TBA

##### Other Characters

* Bahir
* Noor
* Hyperion
* Lucifer

TBA

TBA

TBA

TBA

## Trivia

* Her voice is similar to Derivakat's.

## Gallery

Creator: https://toyhou.se/GavvronkCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/Gavvronk
Believers

The Believers are a sect of fallen angels along with their human adherents and helpers. They are the main antagonists for Parker and his friends for the series.

The line between fallen angel and henchman is somewhat blurry among the Believers. For example, The Traveling Man is said to be a normal human who believes himself to be a fallen angel, but there is no such proof of that (until and unless Parker's vision is true, and even then - that may be an indication that the Traveling Man ascended to that status). Aaron Faulkner is a religious fanatic who is attracted to the rather stark black-and-white code of the fallen angels. He exudes some supernatural abilities - giving off great heat and a kind of omniscience - but is nonetheless not described as being a fallen angel.

The nature of other creatures - such as Kittim and Brightwell - cannot be disputed. Their motives are purely evil, they are depicted in physically grotesque human terms. They generally give off a smell of rotting meat and decay, and when humans can puncture their veil - they appear to be somewhat bird-like - typically described as being like vultures or crows.

At least the "true" Believers (fallen angels) are marked with a trident tattoo somewhere on their body.
Gloryseeker/Cavalier’s Talents

Starting at 2nd level, the Gloryseeker a Cavalier’s Talent. He gains another glory power for every two levels of Gloryseeker attained after 2nd level.

The Glory Seeker also has some Challenge Talents, which are marked by a \*, they may only use a single Challenge Talent on any given Challenge, which is chosen the moment they issue the challenge.
Rabbi Epstein

Rabbi Ben Epstein appears in several of the Parker novels. He is an elderly Jewish man who heads a secret Jewish foundation out of the Orensanz Center in New York City. Like Parker, he is a hunter of Believers. He providers Parker with a wealth of information about the fallen angels.

Rabbi Epstein first appears in The Killing Kind. His son Yossi - who is leading a charge to shut down the Fellowship - is killed by Mr. Pudd, and he works with Parker to track down Pudd and Aaron Faulkner.
Will Parker

Gender
 Age at Intro
 First Appears in
 Last Appears in

Will Parker is Charlie Parker's father. A "good cop," Will was partnered with Jimmy Graham. He and his wife had difficulty having a child.

He had an affair with Caroline Carr - who became pregnant.

One day, he seemingly inextricably shot two teenagers, went home, and committed suicide.
Tante Marie Aguillard

Tante Marie is the matriarch of the Aguillard family. She, and her family, own a good deal of land that is coveted by Joe Bonnano.

She is a bit of a mystic, who sees a vision of a young woman who has had her face removed and buried under water - murdered by a man she dubs the Traveling Man. Woolrich brings Charlie Parker to meet her near the beginning of *Every Dead Thing*.

She is later tortured, mutilated, murdered, and posed by the Traveling Man.
The Reapers

The Reapers is distinctive because Parker's voice is completely absent. There is basically no paranormal or supernatural element. It is mostly a story centering on Louis, in which Parker's inclusion is mostly mediated through the point of view of Willie Brew.

## Synopsis

Louis is approached by Gabriel - his former mentor/handler - on behalf of a powerful father to kill the family of the man that killed his child. Louis agrees.

Louis' various fronts - including the auto shop run by Willie Brew - are explained. Willie Brew is attacked in an attempt to draw Louis out.

Through Gabriel, Louis finds that he is being stalked by an old accomplice that had turned on him, and he thought he had killed. The assassin attacks Gabriel.

Louis recruits Parker and Angel to help him on his assignment, but finds that it is a trap - an arrangement by the two families to draw Louis out of semi-retirement and make him an easy target for the assassin. Though things look grim, Parker, Willie Brew, Angel, and Louis turn the tables. They kill the rival assassin, and then dispatch with both families, though Willie Brew is killed in the process.
Every Dead Thing Wiki

**Welcome to the Every Dead Thing Wiki!**
A wiki to keep track of characters and such in John Connolly's Charlie Parker series.

We're a collaborative community website about Every Dead Thing that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Lovers

lorem ipsum

## Synopsis

With his PI license revoked, Parker decides to "hire himself" and investigate what happened when his father killed two teenagers and then himself. He returns to New York and interviews his father's old partner.

He slowly learns that his father - who was a New York police officer - had had an affair with a mysterious woman, who had gotten pregnant. He and his partner knew that she was on the run from something, and tried to protect her - but she was tracked down by two people - a man and woman. Parker's father and partner manage to kill the man when they attack Parker's father's lover, but the woman escapes.

When the father's lover goes into labor, they rush her to a clinic, but the woman tracks them down and kills Parker's father's lover. She at first escapes, but Parker's father and his partner find the woman and kill her. The Rabbi Epstein greets Parker's father and explains that the man and woman are fallen angels who were known as the Lovers because - while most of the fallen angels were covetous of humans, these two were only interested in each other, and worked together throughout the eons to further the fallen angels ends. At this time they were after his lover. By killing the two fallen angels, they had merely dispatched the hosts - the fallen angels' spirit would come back at some point in a different form and finish off the child who was their real target.

Parker's father makes the decision - along with his wife - to raise the child and hide him in plain view. This was Charlie.

Several years later, Parker's father encountered two teenagers on his beat and immediately knew that they were the reincarnated Lovers, and killed them. Overwhelmed with guilt and immediate fallout, Parker's father kills himself.

Now Parker's father's associates from that time period begin to die. The Lovers are back, and after Parker.

He lures them to his old house where his wife and daughter were killed, and - with the help of Epstein's organization - manages to capture them rather then kill them.
Future bomb

Many of the novels in the series, and much of each novel, are told in first person by Charlie Parker himself, as a narrative told some time after the events of the novel, and looking back from a safe remove.

Occasionally, Parker will drop a "future bomb" into this narrative. He will mention, usually at the end of a chapter, something that is *about* to happen. The device is similar to foreshadowing, but there is little "shadow" in it; there is almost no subtlety in the mention of what is to come. The reveal is jarring, but effective. It serves to ratchet up the tension, as the reader knows that something bad is about to happen to a particular character, but doesn't know when or how. The next several chapters have the reader anticipating the bad stuff, until the "bomb" goes off.
Walter Cole

Detective Walter Cole is in NYPD Homicide, one-time partner of Charlie Parker, and a close friend.

In Every Dead Thing, Parker relates how he first met Susan (Lewis) at Lingo's market on a celebratory trip to Rehoboth, Delaware with Cole.

He investigated the deaths of Susan and Jennifer Parker. Later, he asks Charlie to get involved as a PI in the disappearance of Catherine Demeter.

Charlie names his dog Walter after Cole.

In The Lovers, Cole briefly serves as a confidante to Charlie
The Burning Soul

A story riffed on the James Bulger murder in England - where two teenage boys lured Bulger - a younger boy - away from a shopping center and killed him. While the teenagers were found guilty, the judge employed a novel strategy and changed their identities, so once they paid their debt and were released from prison they would have a better chance of being able to live a normal life.

This is another installment where there is barely any of the paranormal/supernatural, particularly in the form of the fallen angels. It is also notable because there is hardly any Angel and Louis in the book.

## Synopsis

A child has been abducted in a small Maine town, and a manhunt is on. Parker is contacted by a lawyer he knows - Aimee Price. Price reveals that a man has come forward to her and revealed that he lives in the same small town, and as a teenager was convicted along with another boy of the rape and murder of a young, African-American girl. Both boys' identities were changed, and he has settled down in this small Maine town. Recently, someone has started sending him pictures of the barn where they killed the girl. Afraid that someone has found him out, and worried about going to the police with the current child abduction case going on, the man has Price hire Parker to find out who is sending the pictures.
Susan Parker

Susan Parker is Charlie Parker's wife.

She was from Rehoboth, Delaware and met Charlie when he was there celebrating with Walter Cole.

She and Charlie had a daughter, Jennifer.

She was brutally murdered and mutilated by the Traveling Man at the beginning of Every Dead Thing. Charlie hunts down and kills the Traveling Man.

She continues to appear to Charlie throughout the series as either a delusion or ghost.
Wall-Mart's Grand Opening

## What Happened

After a radio broadcast and a personal letter was sent out, Slimey and Fring come over to a brand new building that popped up in Farecomb, WallMart. At the closed door was a strange man in formal attire, where he greets both of them and attempts to open the door. This does not go well, and Slimey ends up fixing the door for him. Upon entering WallMart, it seems like any normal convenience store, with one exception, the giant elevator leading up to "One's Office".

Both of them take the elevator up, and are greeted with a huge library full of books and other records. A couple of books stand out to them, a police report, a story about "The Dune Spire Kingdom", and an old diary. All three of these stories seemingly have connections to The Watcher. There are also two tapes in the library, one of which was a blog of Wall and Uno breaking into Slimey's lab. In this tape, Uno accidently gets her essence extracted, and Wall accidently absorbs it. The other was of a tape that Uno created after she had been killed by Slimey's turrets trying to escape the lab.

After reading all of this, Fring and secretly Slimey take another elevator up to One's Office. One greets Fring, and monologes for a bit about how she saw his fight with Slimey and expresses her interest in essence extraction. She then asks Fring to officially become business partners, to which he eventually agrees. While this happens Slimey reads through a checklist One had created, where it mentions building something called Wonder-Star, capturing "Four-Eyes", harnessing the power of "The Mother", rebuilding some sort of machine, and confronting "Ms. Spire" just to name a few. One then takes Fring up to another room, which houses a giant organ extracting machine with Wall unconscious inside of it and an isolation chamber, supposedly where Wall is kept when she isn't having her organs extracted. One explains to Fring that she's doing this to sell them to other towns for money and while he thinks it's barbaric, he holds his tongue and just goes along with it.

One then escorts him out of the room and says her farewells. Fring and Slimey briefly discuss what they saw once they leave the building, which no surprise is mostly negative. Slimey's main concern is One building Wonder-Star, which to him sounded like some sort of big fuck off weapon. Fring walks around and ponders the offers put forth, and the prospect of the other towns being out there, and the two eventually part ways. Slimey goes back to his lab, but when he goes outside he has discovered something has gotten worse outside.
One's Mob.Co

* Main Tower
* Wallmart Section

## Description

One's Mob. CO is the center of operation of One's mob boss business.

The building consists of 4 layers, each descending in size. The first one is the Wallmart section, which is quite literally just a normal ass Walmart from real life. The second layer is a huge library where One stores and reads a ton of books. The third layer is One's Office, which is where all of her business deals take place. And finally the last layer is where One keeps Wall for organ harvesting.

## Lore

Appeared while The Colosseum of Fools event happened, One built this structure with a team she assembled extremely quickly. It's size is purely for intimidation.

## Trivia

* Because this entire structure was built in under a day, it is probably not very stable.

## Gallery

The inside of the Wallmart sectionThe library section of the towerOne's office.The organ extraction machineThe Mob.Co Tower after Mel exploded itThe Mob.Co Tower after some repairsOne's swag new office
The Grandmaster's Fanmade Wiki

**Welcome to the The Grandmaster's Fanmade Wiki!**
We're a collaborative community website about The Grandmaster's Fanmade that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Jethro Stallan

## Biographical Information

### Family

Unnamed Mother †Christian Comerford VIII (Father) †

Joelle Stallan (Brother) †

Jeanelle Stallan (Sister)

Joanne Comerford-Stallan (Sister-in-Law)

### Profession(s)

Roman Soldier (In Disguise)
TKSA Agent (Formerly)

Weapons Expert (Formerly)

### Affiliation(s)

Time Keeping and Security Agency (Formerly)
Arstotzkan Special Airship Squad (Formerly)

## Case Information

### Appears In

Past, Present, Future
Glory To Arstotzka!

### First Appeared

Sink Like A Stone

**Jethro Stallan** (2042-2090)
Chiara Bachmann

**Chiara Bachmann** (2061-2090) was a suspect in the murder investigations of 1,000,000 civilians and retired, Adrian Picasso in Road To The End (Case #31 of Glory To Arstotzka!) before killing TKSA agent, Cassey Zingaroodle and escaped killer, Pax Montello in So Near And Yet So Far (Case #33 of Glory To Arstotzka!) and committing suicide at the end of the case.

## Profile

Chiara is a 29-year-old political activist. She wears a green vest and black bra underneath, she has long blonde and red hair, blue eyes, wears red lipstick and black eyeshadows, and holds a torch on her left hand. In Road To The End, it is known that Chiara knows explosives. In So Near And Yet So Far, it is known that Chiara reads "Arstotzkan Gazette" and is fit.

## Appearances

* Road To The End (Case #31 of Glory To Arstotzka!)
* So Near And Yet So Far (Case #33 of Glory To Arstotzka!)
Kim Wong-un

Kim Wo-jong  (Sister)

**Kim Wong-un** (Kor: **김원운**) (1984-2028) was one of the primary antagonists in Top Secret: Before Story.

## **Profile**

Wong-un was the 44-year-old Supreme Leader of North Korea. He has black hair and black eyes. Wong-Un dons a buttoned and collared black suit. Additionally, he is seen holding a small nuke that has the NoKor flag on it.

## **Appearances**

* The Wings of Freedom (Case #69 of Top Secret: Before Story)

## **Trivia**

* Wong-un is a parody of Kim Jong-un, the Supreme Leader and Dictator of North Korea.

**CREDITS to rosenberg#1019 for drawing Wong-un.**
Szemere Patrik

Electrician (Formerly)

Company Worker (Formerly)

HPSS Head

***QUOTE: "I don’t know about you but destroying some noobs in Space League is more fun that doing paper works." - Szemere Patrik, 2028***

**Szemere Patrik** (1990-) is a main character in Top Secret: Before Story, serving as the HPSS head.

## Profile

Szemere is a 38-year-old HPSS head. He wears a black suit and light blue polo with black necktie. He has brown hair, blue eyes, and a snake tattoo on his neck.

## Background

Comes from a middle-class family. A hard-working, responsible man, and a great leader and example to everyone. Failed many times but still managed to be successful in life. Makes everyone laugh with his dad jokes. People considered him and Souada “the perfect duo” as they always agreed on things. He also own a VTuber channel that currently has over 5,000,000 Vubscribers.

## Appearances

* Take A Sip (Case #1 of Top Secret: Before Story)
Delaware Sams

### Residence

Harper Plains, United States (Formerly)Korista City, United Federation (Formerly)

### Family

Unnamed Mother
Robuerto Sams (Father)

Simon Sams (Step-Brother) †

Sebastian Sams (Brother) †

## Case Information

### First Appeared

Too Much Air In My Veins

**Delaware Sams** (2065-2090) was a suspect in the murder investigations of EZIC member Jayden Baker in Too Much Air In My Veins (Case #16 of Glory To Arstotzka!) and French model Morgané Fay in Beauty Disaster (Case #17 of Glory To Arstotzka!), before being murdered in Slice It Like A Fine Bread (Case #19 of Glory To Arstotkza!).

## **Profile**

Delaware was a 25-year-old olympic swimmer. She wears a blue and red olympic jacket, blue shorts, and black swimming goggles. She has brown hair and yellow-green eyes. In Too Much Air In My Veins, it is known that Delaware watches "The Tooth Killer", eats banana split, and has doctoral degree. In Beauty Disaster, it its known that Delaware uses a mud mask and drinks mango smoothies.

## **Appearances**

* Too Much Air In My Veins (Case #16 of Glory To Arstotzka!)
* Beauty Disaster (Case #17 of Glory To Arstotzka!)
* Slice It Like A Fine Bread (Case #19 of Glory To Arstotzka!)
The World With No Name

## What Happened

So, the Meteor Orb gets fucked exploded, and everyone gets sucked into Xal'gyron's dimension for the very first time. When everyone gets dropped off into this dimension, there is nothing but a sea of corrupted meteor material and a few notable Farcombe locations scattered across the map. However, in these Farcombe locations there were weapons that belonged to whoever the building was most closely associated with.

Once everyone had gathered their gear, they approach this huge battle field, with this giant floating orb (known as The Meteor Core and later The Essence of True Chaos) in the center of the arena. The group then charges down into the arena, and the battle begins. Eventually, The Meteor Core was defeated by the group, but from its corpse rose another entity. Eventually this entity is also defeated, and everyone gets get sent back to Farcombe.
Beastmaster/Tricks

A beastmaster learns the use of beastmaster tricks, which typically grant a boon or bonus to the beastmaster, his animal companion, or a nearby ally. At 2nd level, the beastmaster learns one trick, selected from the list below. At 4th level, and every two levels thereafter, he learns another trick. A beastmaster can use these tricks a total number of times per day equal to half his beastmaster level + his Wisdom modifier. Tricks are usually swift actions, but sometimes move or free actions that modify a standard action, usually an attack action. Once a trick is chosen, it can’t be retrained. A beastmaster cannot select an individual trick more than once. The following is a list of beastmaster tricks and their effects.
Joelle Stallan

Jethro Stallan (Brother) †

Jeanelle Stallan (Sister)

Joanne Comerford-Stallan (Sister-in-Law)

**Joelle Stallan** (2042-2072) was the victim in The Final Curtain (Case #54 of Past, Present, Future).

## **Appearances**

* The Final Curtain (Case #54 of Past, Present, Future)
* Blazing Rage (Case #23 of Glory To Arstotzka!; mentioned)
* Tragedy Strikes In Arstotzka (Case #34 of Glory To Arstotzka!; mentioned)
Timmy Tchaikovsky

Timmy is one of the main characters in Exterior universe. His fascination with space leads to a close encounter with the meteorite, which results in the formation of a... strange wound. Fortunately, help is quickly offered by Leslie, who must earn Timmy's trust.

## Personality

Timmy is definitely an introvert. He doesn't have any friends in the orphanage and doesn't even try to have them. He is mean towards people he does not trust, and, well, he is usually distrustful.

Timmy is a daydreamer, a woolgatherer, usually interested in unimportant things like insects or stars. He likes to be alone, sketch, think and collect things. He does not like electronics (he only has a radio), he prefers nature.

He usually wears mismatched clothes because he is poor and he also doesn't care how he looks. He doesn't care about other people's opinion at all. He is quiet but assertive.

He behaves quite maturely for his age, but like other children, he can be sensitive and helpless in some situations.

## Relationships (spoilers)

##### Main characters

* Leslie
* Zach
* Don

Leslie helps Timmy when he is hit by a strange rock. This help is imposed because the boy doesn't want it at first. He is mean and distrustful towards Leslie. Leslie, however, is patient and is slowly gaining his trust. Eventually, they are like family to each other. Leslie would die for Timmy and vice versa. Together they try to unravel the mystery of strange rocks and the creatures coming out of them.

Zach doesn't like children and isn't fond of Timmy. They are both harsh and cold towards each other, but after a while Timmy gets a bit scared of Zach.

For Leslie's sake, Zach later becomes a little bit nicer to Timmy. Eventually, he also gives him his medicine, which they both need.
Mutual respect. TBA

##### Other Characters

* Bahir
* Noor
* Theia
* Lucifer

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## Appearances

Chapter 1: It is recommended to stay indoors (+ polish version)

Chapter 2: A Kind-Hearted Criminal (+ polish version)

## Trivia

* Timmy owns a curly hair tarantula called Venus.

## Gallery

Creator: https://toyhou.se/GavvronkCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/SketchyCCCreator: https://toyhou.se/StarrySwirlyCreator: https://toyhou.se/rafimizatedCreator: https://toyhou.se/KOISUKIICreator: https://toyhou.se/applerotCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/GavvronkCreator: https://toyhou.se/coolguyCreator: https://www.instagram.com/queen.of.lemons/Creator: https://toyhou.se/wrenchCreator: https://toyhou.se/pIushiCreator: https://toyhou.se/myscatteredlifeCreator: https://snippity.tumblr.com/Creator: https://toyhou.se/EterCreator: https://toyhou.se/Biscuit
Starting All Over Again

**Starting All Over Again** is the 1st case of Glory To Arstotzka!, the first case to occur in Obristan, as well as the 128th case overall.

## Killer and Motives

The killer turned out to be Abigail.

After collecting enough evidence, the killer turned out to be Abigail. While confronting her, she said that her bar is starting to lose a lot of money so she went to Hazel’s husband, Jonathan to let her lend some money. Jonathan lent her 100,000 dollars and told her to pay it back within 3 months or else the cops will be involved. Three months have passed and she still hasn't paid Jonathan back since her bar continued to lose a ton of money. Jonathan texted her and told her that she only has 24 hours to pay him back and if she still doesn’t pay him back within 24 hours the cops will be at her house and arrest her. Abigail started to get pressured and stressed and went insane afterward and her vision started to get dark. The only thing she remembered after that is her leaving Hazel’s hotel room with a bloody wine bottle opener in her hands. Realizing that she killed Hazel, she tried her best and disposed all of the evidence linked to the crime including the murder weapon and her clothes.

## A Lethal Dose of Death (1/5)

After Abigail’s confession, we decide to put her in our custody for now while we wait for her trial. Meanwhile, Chief Simon comes in and informs us about multiple reports of illegal smuggling of fake Sooda Wines from Obristan to other countries and that the smuggled fake wines contained a drug called “HeaVenz”. We called Platinum in the office for him to further explain the bad effects of the drug. He said that the drug “HeaVenz” is known as the most lethal drug today as it can cause convulsions, brain damage, kidney and heart failures. The effects of the drug will be more lethal if mixed with any strong liquids which explains why the illegal smugglers chose to mix it with Sooda wine since the wine is a pretty strong liquid. The chief said that as of now, there are already 100,000 deaths reported which are all caused by the Sooda wine and HeaVenz mixture. He said that he’s already working with the chief inspector to arrest the ones behind it as soon as possible. He said that the chief inspector will update us once there are new developments with the case. Later on, while we are leaving the chief’s office, Bethany approaches and informs us about a murder in a local cafe and that she thinks that this might be connected to the Sooda wine and HeaVenz incident.
Daybreak

## What happened

Slimey and Zak are drawn to MCEco, where Juniper is standing on McEco's giant tree, which is next to statue of the Nature God. Juniper goes on a little rant about how much they've underestimated her power. She then starts chanting some sort of incantation, and then shouts Gykallis's name to the shock of the onlookers below.

Zak and Slimey quickly retreat to SHIT HQ, where Juniper mocks them from outside. However, something did not go according to plan, so Juniper displayed her time manipulation powers for the first time. Time folds back onto itself, and they are back to when Slimey and Zak first arrived to SHIT HQ. Slimey notices this fold, to which Juniper reveals what she had just done. This caused Zak to go into a fit of rage, and in the process revealing the Void Deity's name, Au'ora. He also discovers he can freeze the cycles of objects and living creatures.

Zak contemplates freezing the entire world to stop the reign of the Nature God. Slimey begins to realize that they don’t even know what they’re fighting for, and bursts out at Zak for considering something as drastic as freezing the world for a deity they don’t even know the true intentions of. Zak breaks down, realizing that all this time he’s been being used as a pawn for Au’rora to get her way, and vows to kill her after he deals with Juniper and Gykallis.

During his mental breakdown Zak blows a giant crater in the ground out of anger, turning human once again after Au’rora rejects him for his slander, but retains his powers because his soul had been stained permanently by The Void.
Peterson Zapp

**Peterson Zapp** (2054-) was the killer of EZIC member, Jonathan Smittson in The Prey and The Predator (Case #21 of Glory To Arstotzka!).

## Profile

Peterson was a 36-year-old businessman. He wears a black coat w/ buttons, light blue polo, and smart glasses. He has black hair and blue eyes. In The Prey and The Predator, it is known that Peterson is a sharpshooter, knows how to fly a plane, has military training.

## Appearances

* The Prey and The Predator (Case #21 of Glory To Arstotzka!)
Otto Vaughnër

**Otto Vaughnër** (2038-) was a suspect in the murder investigation of EZIC members, Lila Marshall and Bryan Fleming in Blazing Rage (Case #23 of Glory To Arstotzka!).

## Profile

Otto is a 52-year-old chief firefighter. He wears a firefighter suit and red firefighter hat. He has black hair, brown eyes, and mustache. In Blazing Rage, it is known that Otto knows martial arts.

## Appearances

* Blazing Rage (Case #23 of Glory To Arstotzka!)
Maurine Bommarito

Zhongli Ackerman (Stepson)

Zuko Ackerman (Stepson)

Sienna Bommarito (Mother) †

Sergiu Anegovych (Father) †

Silas Ethan Atkinson (Stepfather) †

Aurora Bommarito (Grandmother) †

Leon Macro (Grandfather) †

Zachary Bommarito (Uncle) †

Alexa Comerford-Bommarito (Great-Grandmother) †

Chloe Ryan Bommarito (Great-Grandmother) †

Simon Sams (Great-Uncle) †

Anna Bommarito (Great-Cousin) †

Stepheni Bommarito (Great-Cousin) †

World Peace and Safe Keeping Agency

The Wings of Freedom

Mazundan Secret Service

**Maurine Bommarito** née **Ackerman** (2062-) was a minor character in Glory To Arstotzka!, being mentioned in several cases.

In Top Secret: Before Story, Maurine was the killer of TKSA second-in-command Jeanelle Stallan in E.R.R.O.R (Case #54 of Top Secret: Before Story), where it was revealed that the Maurine we met in S3 was an impostor and that Jeanelle was the REAL leader of EZIC, making Jeanelle one of the primary antagonists of the season. After the revelation, Maurine became an official ally of HPSS, making her one of the primary protagonists of the season.

## Profile

Maurine is the 30-year-old ally of HPSS as well as the President of the United States as well as the daughter of Sienna Bommarito. She has short blonde hair and blue eyes. She wears a beige jacket with gold and red linings over a maroon tube top. Additionally, she wears a spiritual crystal necklace and a smartwatch.

## Appearances

* Movie Shooting (Case #8 of Glory To Arstotzka!; mentioned)
* The Train To Hell (Case #11 of Glory To Arstotzka!; mentioned)
* Economy Is Falling... (Case #12 of Glory To Arstotzka!; mentioned)
* Too Much Air In My Veins (Case #16 of Glory To Arstotzka!; mentioned)
* Beauty Disaster (Case #17 of Glory To Arstotzka!; mentioned)
* Road To The End (Case #31 of Glory To Arstotzka!; mentioned)
* Laws of Injustice (Case #32 of Glory To Arstotzka!; mentioned)
* A Bitter End (Case #35 of Glory To Arstotzka!; mentioned)
* E.R.R.O.R (Case #54 of Top Secret: Before Story)
* The Wings of Freedom (Case #69 of Top Secret: Before Story)
Giorgi Costava

**Giorgi Costava** (2034-2090) was a suspect in the murder investigation of 1,000,000 civilians and retired, Adrian Picasso in Road To The End (Case #31 of Glory To Arstotzka!) up until his disappearance in Laws of Injustice (Case #32 of Glory To Arstotzka!). He was later found murdered and pinned to his statue in the city square in Tragedy Strikes In Arstotzka (Case #34 of Glory To Arstotzka!)

## Profile

Giorgi is a 56-year-old president of the Arstotzkan republic. He wears red suit, black tie, and white shirt underneath, he has balding gray hair, gray beard, and green eyes. In Road To The End, it is known that Giorgi knows explosives, drinks cognac, and suffers from heartburn.

## Appearances

* Road To The End (Case #31 of Glory To Arstotzka!)
* Laws of Injustice (Case #32 of Glory To Arstotzka!; mentioned)
* So Near and Yet So Far (Case #33 of Glory To Arstotzka!; mentioned)
* Tragedy Strikes In Arstotzka (Case #34 of Glory To Arstotzka!)
Saul Bettercall

*"Don't Drink and Drive, but if you do: Better Call Saul!"*

## Background

Saul Bettercall is an experiment made by Pixel Fring as an android with an essence. His essence was so strong that he managed to break most of his programming until Pixel installed the Echo Chip, which prevents Saul from being so charismatic to Pixel as well as prevents him from opening doors in the lab.

## Appearance

Saul takes on the appearance of Saul Goodman from Breaking Bad. He wears a greenish brown suit with a green undershirt and a yellowish tie. He has dark red eyes and a metal plate on the back of his head.

## Personality

Saul is a cunning and charismatic man, he's a people pleaser and can cool down any situation, his motives are mostly unknown though.

## Abilities

Unbelievably charming, has skin stronger than diamond and can lift up to 2,000 tons, possibly more.

## Essence of Charisma

Saul is outfitted with the Essence of Charisma, which is what makes him such a charming individual.

## Trivia

* Saul does not remember the constitution so he just wrote Sludge over and over
* Saul boss theme: https://youtu.be/n1R17p-uq5M

## Gallery

why the fuck did I make thisFumo
Images here
Lem (Old)

*"GOODBYE. VIM DULLAH!"*

## Background

Lem arrived at Slimburg via crashing his spaceship into the Earth while he was leaving his home planet. When he crash landed, Lem's body actually died, but through sheer willpower came back to life. Most of his time in Slimburg has been behind the scenes, spying on the others, waiting for the perfect opportunity to strike. He steals almost anything that isn't bolted down to the grounded, ultimately to become useful to his cause, that being wiping out every living thing on the planet.

## Appearance

Lem is the tallest person in Slimburg, standing at 7'6. The few times he's been spotted, he's been wearing a red trenchcoat, a long scarf and a gas mask. His most distinct features however, are the three horns sticking out of his head, and his terrifying face.

## Personality

Lem is absolutely hell bent on the destruction of the entire world, and works almost completely alone. He sees everyone else in Slimburg as being lower beings than he is, as mere nuisances to be cleansed from the Earth. His warped perception of the world led him to hide in the shadows and watch conflict from afar, and to make allies only if he can exploit the other party for his own gain.

## Abilities

Lem is extremely intelligent, and has a knack for deconstructing and reverse engineering others technology for his own benefit. He also has the ability to control and summon bugs and have them attack other people.

## Trivia

-Lem did not write his own fucking wiki page grap did all this shit <3

## Gallery

lem fumolem's card artLem's old design (non-canon)
The Soul of Pure Light

*"..."*

## Background

The Soul of Pure Light is an extremely powerful soul created by Au'ora and sent out into The Overworld. The soul has lived many different lives (most of which were in The Void), though its latest two forms are the most relevant. Rai, a field scientist was in possession of the soul, but when she was later reborn into Grape Prime she still retained the same soul. The soul would then split little parts of themselves off to form the Grape Clones, which is why the clones are all weaker than Prime herself.

The Soul of Light is described by Au'ora as "A perfect and pure soul. A clean and caring soul." Though this description does not fit Prime in the slightest, so either Au'ora is nuts, or the Essence of Apathy/the splits in the soul could prevent it from showing its true colors.

The Watcher REALLY wants this soul, likely for its power and importance it holds to Au'ora.

## Appearance

The soul has a single large eye in the center of its face, and strange leaf like appendages on the side of its head. Its body looks like its been torn up, likely from the multiple splits it went through to create the Grape Clones. Its about the size of a pea.

## Personality

Nothing is really known about the true personality about the Soul of Light, just what Au'ora said about it earlier. It may not even have a personality.

## Abilities

Nothing is known about its abilities either, as its never made a stand alone appearance.
Juniper's House

## Background

Built shortly after Juniper moved into Farcombe, this hut was built in the middle of a small forest that also just kinda appeared when Juniper showed up.

## Purpose

This is the residence of Juniper, and her pets. It also stores many other miscellaneous items such as potions, shrooms, books, and stasis eggs.

## Trivia

-Funky Kong, Archimedes, and May 5th 2021 "Heaven Stairway" Incident all live here

-No one has ever visited Juniper's house