Natural Monsters

The Natural Monsters are the first type of monster encountered. They're the cheapest Monsters to buy and the easiest to breed. They are called Natural because of their Breeding Class, which is also called Natural. Single Element Naturals usually costs between 230 and 300 coins.

These Monsters always produce Coins, which is considered both very common and rather worthless. Thusly, things that cost coins will appear to have higher values than when it cost Shards or Xalaikoins.

The six Natural Elements are Plant, Cold, Air, Water, Earth, and Fire, and can live on at least one of the Natural Islands, meaning that some Natural Monsters would not meet each other unless they are teleported to the same Outer Island, or go to Gold Island.

It appears as the Natural Islands have a high connection to their Mirror counterparts. Mirror versions of the Naturals can appear on the islands so long as they have the attributed element (Triples and Quads), or represent the element (Quints).

## Breeding

In general, these types of monster are generally easy to breed because all that is required is to find two monsters that, together, have the Elements required for the certain monster. For example, a Bowgart (Plant, Water, Cold) can be bred with Oaktopus (Plant, Water) + Mammott (Cold). However, breeding using monsters with multiple elements do not guarantee success and may result in either parent that you have used to breed the monster of higher elemental complexity.

## Levels

Like most other Monsters, Natural Monsters can be leveled up in order to make them grow in size, allow them to be used in Breeding structures, increase Currency generation, teleport them to Outer Islands, and collect bonus goals.

## List of Natural Monsters

### Single Element

These can be bought with Coins and can only otherwise be bred via breeding failure.

* Potbelly  (Nasally "Bap" duet)
* Mammott  (Barritone "Bum" or "Hey yo")
* Tweedle  (Feminine "Laah" sound, solo or harmonic)
* Toe Jammer  (Masculine "Doo wap" sound)
* Noggin  (Various Latin drums)
* Kayna  (Feminine "Dum diddly dum")

### Double Element

These monsters can be bred from two Single-Element Monsters.

* Furcorn  (Male falsetto "Laah")
* Dandidoo  (Feminine "Doo")
* Oaktopus  (Raspy "Shoo", "Wah", or "Doo")
* Shrubb  (Raspberry Beatboxing)
* Flowah  (Sings or chants "Hoo gah choo")
* Pango  (Castanets)
* Maw  (Harmonic "Dee dee")
* Drumpler  (Snare drum, can drumroll)
* Boskus  (Finger flapping vocal)
* Quibble  (Bass piano)
* Cybop  (Robotic scatting)
* Glowl  (Feminine "Ooh", "Hay", or "Lay")
* Fwog  (Vocal "Wow wow" sound)
* Phangler  (Autotuned echoed "Nah nah" sound)
* Stogg  (Synth arpeggio)

### Triple Element

These monsters can be bred from one Single-Element Monster and one Double-Element Monster. More difficult to breed than Double Elements.

#### Main

* Thumpies  (Timpani)
* Bowgart  (Cello/Bowed Bass; Staccato or Legato)
* Clamble  (Cymbals of all kind)
* Sooza  (Sousaphone)
* Spunge  (Whistling)
* Reedling  (Flutes, Alto-Piccolo)
* Barrb  (Very raspy "Kuh! Kahooga!")
* Pummel  (Tom drums)
* Rootitoot  (Oboe)
* Repatillo  (Electric drumset)
* Congle  (Conga/Bongo drums)
* PomPom  (Feminine cheery calls, can either be gibberish or English lyrics)
* Woolabee  (Domra, Dulcimer, Lyre, or Harpsichord)
* T-Rox  (Dubstep kicks and snare, sometimes hi-hat)
* Wynq  (Raspy "Rum diddly dum")
* Ziggurab  (Electric drumkit)
* Scups  (Suction cups)
* Whaddle  (Alto feminine "Dah dah" or "Nah Nah")
* Floogull  (Flugelhorn)
* Thrumble  (Vocal "Oh hum")

#### Mirror

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### Quad Element

These monsters can be bred from one Single-Element Monster and one Triple-Element Monster (Better Results), or from two Double-Element Monsters. More difficult to breed than Triple Elements.

Quads of each class have a special position, called a Boss.

#### Main

* Deedge  (DJ drumkit, turntable, synthesizer)
* Quarrister  (Georgian choir/Barbershop quartet)
* Yelmut  (A long lasting yodel-esque yell)
* Entbrat  (Deep, masculine "Laah", either bellowing or quiet)
* Incisaur  (Vibraslap)
* PongPing  (Throat flicking)
* Shellbeat  (Drumkit)
* Bisonorus  (Deep, soft "Dum Diddly Dum", the Emperor echoes the sound)
* Tring  (Triangle, can roll)
* Edamimi  (Tambourine)
* Riff  (Electric guitar)
* Sneyser  (Bass/Sub-bass synth)
* Krillby  (Ocarina)
* Tiawa  (Marimba)
* Flum Ox  (Deep soft "Koom", "Bye", "Yah", "Way", "Yo" sounds)

#### Mirror

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### Quint Element

These monsters can be bred from one Single-Element Monster and one Quad-Element Monster (Better Results), or from one Triple-Element Monster and one Double-Element Monster. They are the most difficult Natural Monsters to be bred.

Quints have a special position, called Sages or Top Bosses.

#### Main

* Mimic  (Represents ) (Vocal mimicry of another Monster in a mocking accent)
* Bowhead  (Represents ) (Bowed bass/Contrabass; legato)
* Drummidary  (Represents ) (Taiko drums)
* Gnarls  (Represents ) (Vocal choir, "Yah" or "Nyah" sounds)
* Candelavra  (Represents ) (Synth female soprano choir)
* Tuskski  (Represents ) (Alphorn)

#### Mirror

* Dumbuhble  (Represents ) (Barrel Organ)
* ???  (Represents ) (Euphonium & Shofar)
* ???  (Represents ) (TBD Synth String Instrument)
* ???  (Represents ) (Shakuhachi, Bongos and Gong, both the big gong and the small gong, as well as both the loud crashing sound and the quiet banging sound)
* ???  (Represents ) (Quiet Raspy Male Vocalist)
* ???  (Represents ) (TBD Pitched Percussion)

### Hex Element

The Hex Element is only found in Gold Island. When all other Natural Monsters are teleported here, the Hex Elemental gets freed from some amber-like substance, though would get trapped again when they leave/get boxed by Wubbox.

The Hex has a special position, called the Conductor or Manager.

#### Main

* Composental  (Represents the Naturals) (Mellophone, Lambeg Drum, Tenor Drum & Xylophone)

### Important Note

**Although an official Hex Elemental made by BBB has been debunked, XX and all other fan-games connected to its specific timeline WILL have a Natural Hex Elemental (called a “Conductor”, in a similar sense to how Quads are called “Bosses” & Quints are called “Sages”) present.**

**The lore explanation behind this being that the potential for a Hex Elemental has always existed among the Natural Elements (Fire included as it was originally the sixth Natural Element back in DoF, not its own thing like BBB claims in MSM 1, purely due to how long Fire has been absent from the other Naturals), yet the process to create one was a long and exhausting procedure that took until the time of HA to fully manifest itself into being, creating the first ever true Hex Elemental to exist in recorded Monster World history.**

## Monster Predictions

This section is for any Predictions for any remaining not yet made Natural Monsters.

### SafariKid2's Predictions

* Elementhullist (Plant, Cold, Air, Water, Earth, Fire)

### Monster Master/Dongle24's Predictions

* Composental (Plant/Cold/Air/Water/Earth/Fire) (Component + Composer + Elemental + Sentinel) (I know the hypothetical Hex Elemental has been debunked by BBB retconning it with Wubbox cause they couldn’t be bothered to even try to create one, but I still wanted to do it for fun) (Mellophone, Lambeg Drum, Tenor Drum & Xylophone)

### Ekoj12's Predictions

* Elemapato (Air, Plant, Earth, Water, Cold, Fire)

### Ryan B/Skyryan/Dinglehopperz's Predictions

* Groovclopse (Air, Plant, Earth, Water, Cold, Fire) (I, Ryan B, didn't support that retcon that BBB made, I just wanted to make this one with its design being based off of Wubbox and a Cyclopse and Orbis) (Rock Drum Kit)

### Jordan's predictions

* ??? Possible bell monster

*more coming soon... maybe... and perhaps the names are not final either... something’ll happen to my predictions.*