1.50 - 1.59

## 1.56-1.59 (9/7/2014)

* True Form Primal Frenzy no longer costs 20% life to cast
* Thief base damage decreased from 14 to 12.5
* Assassin base damage decreased from 22 to 20
* Master Spy base damage decreased from 19 to 18
* Warrior base damage increased from 12.5 to 15
* Dark Zealot base damage increased from 20 to 22
* Hid the alliance tab
* Added a cooldown to Alchemic Fuser crafting

## 1.53-1.55 (9/5/2014)

* Assassin's Touch crit bonus decreased from 200%/250%/300% to 175%/225%/275%
* Cunning crit bonus decreased from 75% to 50%
* Dark Zealot crit bonus decreased from 175%/200%/225% to 150%/175%/200%
* Strength stat max health per point increased from 5 to 10
* Intelligence stat max energy per point increased from 5 to 10
* Agility stat life armor per point increased from 0.25 to 0.50
* Fire Stone/Magic Fire Stone burn building radius reduced
* Quickfix to Battle.net Icon, rescaled
* Added a fallback trigger for hiding the hero info panels
* Added a fallback trigger for disabling sharing of units

## 1.52 (9/3/2014)

* Thief basic class can now properly critical strike on a cloaked strike
* Assassin's bounty should now properly awards minerals
* Updated Loading Screen
* Updated Game Icon
* Increased pick up item range slightly
* Decreased drop item range slightly
* Severely reduced pawn range to ships (was @ 500 :s) now pawn range is 8
* Killing enemy heroes now has a more complex and gratifying experience bonus
* All Subclasses now have increased experience required to reach next level old and new values shown below:
	+ Old Experience Reqs. 200/525/900/1350/1900/2600/3500/4650/6100
	+ New Experience Reqs. 500/785/1350/2025/2565/3510/4550/5800/7015
* Megalisk Life increased from 225 to 285.
* Updgraded Panthors Life increased from 165 to 225
* Updgraded Panthors Life Armor increased from 6 to 6.5
* Upgrade Panthor now has a life regeneration of 1.
* Upgraded Panthor now has the passive ability "Reinforced Plating":
* The next incoming damage is reduced by 30%, 4 second cooldown.
* You can no longer equip multiple shields/armors/weapons when purchasing from ships
* A cannoneer awaits unsuspecting noobs, but fears EMP's
* A new craftable item, Multi-Dimensional Pouch, has been added to the Tannery:
* Craft Requirements: Any Hide + Any Hide + Void Crystal
* Allows the unit to carry 4 (Netting +3) additional items within.
* Cannot hold armor, shield, or weapons.
* Does not allow crafting of more advanced structures.

## 1.51 (9/1/2014)

* -Heroes of players who leave before noob time will not have their hero resurrected
* -Burning damage of both fire stone and magic fire stone doubled from -2/-4 to -4/-8
* -EMP now costs 50 Energy to use
* -EMP no longer at permanent 0 charges for a hero that uses it once
* -Zergling Nest now costs 20 Energy to use
* -Zergling Nest has a 8 second cooldown
* -Trickster EXP bug fixed

## 1.50 (8/31/2014)

* -Leaving players heroes now instantly die
* -Boss Stuns now trigger a hostile reaction from the stunned hero
* -Instant use non-targeting abilities that caused your unit to stop attacking no longer do. I.E. Wild Roar, Immortal's Call, etc
* -You can now view the players that leaved again, but no longer share control with anyone
* -Heroes will now die in Transport Ships when their heat reaches 0
* -Forge crafting all has a linked 1 second CD
* -Victory Enabled mode is now defaulted on and can be voted off
* -There is now a day/night cycle
* -Magic now gives brief descriptions when used
* -Magic "Random Hero Location Swap" now works properly
* -You can no longer "overfill" a structure; preventing items from getting lossed within the building's/unit's origin
* -When you are approximately at full hp and consume Cooked Meat you are given the buff "Well Fed" which disables decay for 60 seconds
* -Post Meditation gives you the buff "Well Rested" which disables energy decay for 60 seconds
* -When you are approximately at full heat and near a fire you are given the buff "Toasty" which disables heat decay for 60 seconds