recursal/Fanatic-Fandom huggingface dataset:
° (Nov 23)

*Were you looking for ° (Dec 5)?*

°

**°** (written as **° (Nov 23)** for distinction) is a video about Catastrophe Crow.

## Overview

Father Crow stands in front of a mound. A teddy bear appears, before disappearing.

## Ciphers

### Binary Code

Between 0:18 and 0:20, a binary code is played through sound. It decodes to a pixel image of a key.

## Notes

### Hidden Characters

At 0:14, Mr. Crow, then Brother Crow, appear for a few frames before the teddy bear appears.

At 0:25, a pawn replaces the teddy bear for a frame before it disappears.

The teddy bear.Mr. Crow replacing the teddy bear.Brother Crow replacing the teddy bear.A pawn replacing the teddy bear.
### Video Tags

The video's tags are "all", "live", "on", "things", "somehow". They appear in that order.
Let's Play Catastrophe Crow! 64 – Ep2

**Let's Play Catastrophe Crow! 64 – Ep2** is a video about Catastrophe Crow.

## Overview

The player (as Mr. Crow) starts in the Grounds and enters the Work building through a side vent. Inside, he navigates a puzzle while meeting a teddy bear. At the end of the puzzle is an archway that leads to the Forest Level.

## Ciphers

### Crow Language

At 1:44, a message box seemingly full of static appears after interacting with the teddy bear. However, editing the message in a photo editor reveals **HWQALIIKHNLGEXTLCVOSHCRKLGHTCROOTX**, which decodes from Crow Language to "I am sorry I could not be with you in the end".

The normal message.The message after editing in a photo editor.
### Binary Code

Between 1:44 and 1:47, a binary code is played through sound. It decodes to a pixel image, possibly of an ankh.

## Notes

### Button Prompt

At 0:27, a B button prompt appears to kick off the vent covering. A button prompt never appears anywhere else.

### No Health

When Mr. Crow falls off the level, he is respawned with no health.

### Development Documents

The maze in this level is seen in the fourth document of "Catastrophe Crow!" Development Documents 2.
° (Dec 5)

*Were you looking for ° (Nov 23)?*

°

**°** (written as **° (Dec 5)** for distinction) is a video about Catastrophe Crow.

## Overview

Father Crow stands in a glitched world. The teddy bear appears in front of him, and he walks up to touch it. He then ascends through multiple levels and sky barriers into a white void.

## Ciphers

### Binary

Binary code is played through sound. They decode to 5x7 images of a pyramid and an ankh.

## Notes

### Video Tags

The video's tags are “and", "feared", "have", "leap", "long", "so", "the", "you". They appear in that order.
Catastrophe crow n64 playthrough

**catastrophe crow n64 playthrough** is a video about Catastrophe Crow.

## Overview

The player (as Mr. Crow) boots up the game. He starts in the Grounds, enters the Work building, and goes into Kid World. The player crawls over the edge of the world to discover a secret platform underneath. He drops to the platform and enters the structure on it, which teleports him to a strange dark world.

## Ciphers

### Crow Language #1

At 0:53, the graph board seen first in WHAT HAPPENED TO CROW 64? is now replaced with letters. The sticky note matches the downward graph in the former video. Overlaying the graphs gives the message **HIWTWTXTLS**, which decodes from Crow Language as "I ran and now".

The original graph in WHAT HAPPENED TO CROW 64?The new graph in the video.The graphs overlaid each other, revealing the message.
### Crow Language #2

The player pauses twice in the video. The first is a normal pause screen, but the second features garbled text. By comparing the two screens, the Crow Language cipher can be determined.

## Notes

### Moving Chess

The chess pieces in Kid World move around the board and can injure the player. They move as they would in chess.
Vigenère Cipher

The **Vigenère Cipher** is a cipher used in Catastrophe Crow.

### WHAT HAPPENED TO CROW 64?

Manfred Lorenz's suicide note has a series of digits written on the top. Inputting `30781354841` into the cipher with different keys yield different results. They are as follows:

* Nils → Nils I'm alive
* Thea → Is not for you
* Crow → For other kin

Father Crow types a series of digits onto a computer in a cutscene. Inputting `5863010175329940` into the cipher with different keys yield different results. They are as follows:

* Nils → Please remember me
* Thea → This is for another
* Crow → Message not for you
Episodes

Check out the rsc playlist on youtube! And twitch?idk

**(LIVE) Minecraft 1hr Building a city**

This is the first vdo/stream of rsc. He built the center fountain, the lower part of the north/south highway, a library and spawned some villagers. All was built in a desert. At first he thinks that would be the first and only episode/stream of rsc, but at near the end he decides to make another episode later and continue as a series. He streamed with OBS and have some troubles at the start. It was streamed on 27 November 2020, probably 14:00 to 15:00 thai time. All on that stream, nobody watches that stream. He was using minecraft version 1.16.4. At first, he built on a superflat world and then go to a normal world, spawing in a desert + savanna. That's one of the reasons that the ratio of time and buildings he created is not very good. It was uploaded on his main channel because the redstone city channel was not created until 29 november 2020 17:10 thai time, few days after that was streamed..

**Minecraft: Building a city Episode 2 - The iron shop**

2nd episode

**Minecraft: Building a city Episode 4 - Cake and concrete shops**

4th episode

**Minecraft: Building a city #5: Hotel 1st floor**

5th episode

**Minecraft: Building a city #6 (.5): The hotel restaurant (Hotel #2)**

6th episode

**Minecraft: Building a city #7: Hotel rooms (Hotel #3)**

7th episode

**Minecraft: Building a city #8: Hotel Restaurant Path (Hotel #4)**

8th episode- wut
Redstone city Wiki

**Welcome to the Redstone city Wiki!**
Redstone city is MINECRAFT.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Forest Level (Video)

*Not what you were looking for? See the location of the same name.*

**Forest Level** is a video about Catastrophe Crow.

## Overview

The player (as Mr. Crow) begins in the second floor of the Work building and jumps into the computer to go to the Forest Level. After encountering a Crawler in a mirror, the character is switched to Brother Crow. He finds a collectible in the level and is transported back to Work. Brother Crow leaves the building and flies to the top of it to collect a key. He flies off the level bounds of the Grounds and leaves through a gate to a dark area.

## Ciphers

### Vigenère Cipher

At 3:37, the cipher key appears on screen after collecting the key.

### Audio #1

The audio that plays in the pyramid decodes to an image of Manfred Lorenz in his yacht.

### Audio #2

At 4:53, a pattern briefly appears during the static. It decodes to the drawing Thea made that inspired Catastrophe Crow.

The decoded drawing.The original drawing.
## Notes

### Video Distortion

The video has VHS distortion, suggesting that it is one of the oldest videos.
Main library

The main library very near the main desert lakes water fountain Probably the 2nd closest building as of ep9 flimed. Has some bookshelves (and random villagers)!

**read books sign** there was a sign placed in a later episode on the spruce leaves on the front

## Main Library

### Location (x y z)

Front door: -50 71 -76 as of after ep9 was flimed

### Location (Place)

Next to the main water fountain, on the east/west wooden road.
Molten Towers

## Description

The Molten Towers is company ruled by gwarfs whose single objective is to impose and showcase the superior gwarven technology at war.

Founded by Diggy Trigger in 30HE to help him sell some of his new engineering projects to other countries. The Molten Towers is aptly named after their first success utilizing balls of magma to melt an enemies crucial watchtowers in 35HE by using a contraption inside a volcano to sling said magma. The surrounding kingdoms continued commissioning and financing the Molten towers company across time to the point where it has a become a globally recognized brand that attracts engineers and fighters from all across the world.

## Organization

Diggy Trigger is now old... But he still makes most of the decisions with regard to contracts and employees. His underlings are the ones in charge of making new arms of war.
Month of Fire Psalms

Every new year start's in the month of Fire Psalms. Its name comes from the ubiquity of fire rituals during the new year celebrations. Some are simple folk rites, such as dances and festivals with the presence of fire symbolism or large pyres, whilst others can be more complex and mystical affairs, with sacrifices and masses to fire or sun gods. The purpose of these festivals is to bring back the energy of spring, to restore life and movement to the world and, for most, to thaw the cold brought by winter. These are ancient rites, going back to the Dragon Empire.

That said, Fire Psalms is still a winter month, and therefore cold and rain will still be prevalent.

## **Personality**

Those born in the month of the Fire Psalms tend to be impulsive, hot-headed, and effusive. They tend to take charge of things, and bring energy to the group they find themselves in. People born in the month of Fire Psalms also tend to be born with charisma and heightened martial prowess, and tend to grow into savior figures and talented military leaders.
五剑大陆

**蛮荒之时，混沌初开。**

能人异士引动天地之元气，汲取万物之精华，铸造五把仙器。分别为“金木水火土”五剑。就此，以这五剑开天辟地，扫清混沌，并将大陆以此五把仙器命名为五剑大陆。

而这五剑，最后分别流落到大陆上逐渐发展出的三个国度当中。两把到了金国，两把去了翠岭，最后一把去了雷巡。而后，翠岭内战，双剑一分为二。为避免战火波及宝剑，一把被藏于翠岭皇宫内，另一把则被送往翠岭以东的不知林内。等到数年后战火平息，翠岭帝王派大批人马 前往不知林内取剑，一人未归，至此，翠岭双剑其一消失，而翠岭就此式微，被雷巡一举超过，成为大陆上最弱小的国家。

在那之后，因为这仅存的四把仙器，五剑大陆战乱纷争四起，少有完全和平的时候。直至今日。
极光密话

**<旅途中的某一天…>**

蓝发精灵坐在地上，靠着停下的马车。她手拿炭笔，在画板上涂涂抹抹着。在她面前的模特不是别的，而是一只巨大的绿色鸟人，正随着她的要求改变着姿势。

“我拜托你画的插图怎么样了？”有着绿发的精灵走过来，弯腰看了看她的画板，“还没画好吗？”

蓝发精灵拂走落在她画板上的绿发，头也不抬地回答：“想要画就别碍事。”

绿发精灵还想说些什么，却被不远处背着弩，靠着树假寐的男性人类给打断了：“别想了，没有出版社会接受你的投稿的。”

“等极光以后结束了冒险生涯，我一定要开一间出版社！”绿发精灵嘟囔着，低头盘算起来。

阳光从叶隙中穿出，温暖地照耀着这群旅人。当时谁也没有想过，在未来的某一天，整个大陆都会流传着他们的故事。

## 故事列表

* 平凡的一天

这是在极光的旅程里，非常平凡而又非常不平凡的一天。

* 凌晨四点的法师塔

第一次来帝都，一直憧憬着法师塔的Amastacia，同时也是注意到了天体异常，担心世界毁灭的Amastacia，会在帝都的夜晚做出点什么事呢？

* 论邪教徒与恋爱的不兼容性

你永远不知道你的队友做任务的时候在想什么。

* 暴风雨来临之前的宣誓

“*没错，我们就是这样成为帝国走狗的。*”——by不愿意透露姓名的极光人。

* 好梦

在休假期，会做预言梦的预言法师做了一个梦。

* 熊地精环境生存现状调查

毛茸茸的大个子有些话想要告诉你。
论邪教徒与恋爱的不兼容性

Sylseris今天打不起精神来。

不仅是因为拍卖会上没买到东西（或者说是买不起也不错），也不完全是因为难得的休假却又被迫加班。

她还在担心Ausburn感冒的事。

今天一大早，在下楼梯的时候她就看见Ducat和Amastacia在大厅里鬼鬼祟祟地咬着耳朵，她不吃惊，也不好奇。那毕竟她不过脑子都能想到两人在交流些什么——一定是关于昨天她和Ausburn两人单独出门的事。随着她逐渐走向大厅，Ducat神色慌张地一把把Amastacia推向了她的眼前。说吧，今天要和我说什么？她想着，双手抱臂站定在原地，凭借着身高优势好整以暇地看着Amastacia。

Amastacia左顾右盼着，神色有些犹豫，踮起脚在她耳边低语：

“——Ausburn感冒了，今天不出门了。”

Sylseris游刃有余的神情僵滞了一秒。

“你们昨天去干什么了啊？”她的精灵朋友继续询问。

“没干什么啊？”她语气不经意间带了点焦急，“真没去干什么…”

她眼前的精灵陷入了思索，对话也趋向于沉默，片刻之后Amastacia问到：“是不是咖啡厅？水上划船吹到风了？”

“唔…嗯……”Sylseris模糊地吐出了无意义的音节，“但也不至于因为这个就感冒吧…”

她的精灵法师朋友一本正经地教育她：“法师的身体都是很脆弱的！”

所以你们法师都会因为这种小事而感冒？她忍不住想出口反问。随后想到面前这位曾经因为一口酒就昏睡了八个小时，她最终选择压下了疑问，含糊不清地“嗯”了一声。也许应该带他去别的咖啡店的，她想，法术区那家其实也不错。

随着她的胡思乱想，马车也停了下来。

“我们到了。”圣武士推开门，第一个从马车上走了下来。Sylseris有些困倦地打了个哈欠，跟着走下了马车。她的同伴都看起来精神抖擞斗志昂扬，令她忍不住暗自感慨着不愧是年轻人——Amastacia除外，引用下队友Bernard私下里的调侃，她就是个“百来岁的小傻逼”。她弯了弯嘴角，打起精神听着圣武士对这次任务的介绍。早去早回吧，她想，中午不在的话，也许晚上去探望一下也是不错的选择。

处理邪教徒果然比过去任何一个任务都要棘手的多。Sylseris叹着气，凭空呼唤出两把火焰短刀，依旧不愿放弃这早已化为幻影的速战速决之梦。火焰在她眼前飞舞着，跳跃着，仿佛想要吞噬掉眼前所有的敌人。透过火光，她突然下意识地想到了昨天Ausburn说的话。

“一般来说，送礼会送与自己或者对方相关的礼物吧。以后要是对方用火球术的话，就会想到自己那位同样施展火焰法术的朋友了。”

这不公平——飞速回过神来的Sylseris无声哀嚎着，我还不知道你用火球术的时候会不会想起我，甚至都不知道你会不会去用……但我已经开始在施展火焰法术的时候下意识想到你了。

她的脸颊在火光的映衬之下显得比往日更加透红，一如那天她在楼上无意间瞥到的Ausburn那样。

*或许那天应该听从自己精灵同伴的话吻上去的。*

她朝着敌人握住短剑冲了上去，心里鬼使神差般的想着。
Karen A

Karen A (born bef. 1987) is one of the protagonists of the online web series Keeping up with Karen. She, alongside Karen Harvey and Karen Killjoy are the protagonists of the series.

## Pre-KUWK

Karen's life before she met Karen Killjoy and Karen Harvey is unclear. It's possible she may not be from Essen Shalloyls. She met Karen Harvey when the two were in a musical group called *Karen*. At one point, she developed severe alcoholism (likely before KUWK) and it strained her relationships with others.

At one point, Karen met her ex-husband and married him. The unknown man fathered five children to Karen, including Chastity. Eventually, Karen and her ex-husband got divorced. It's unknown what happened to her husband after this, but it is suspected he is still alive due to Karen Killjoy saying in S1E3, "Karen, the woman's got five kids and an ex-husband she cant support a dog as well." Her divorce ultimately destroyed the relationship between Karen and her daughter, Chastity.

## Personality

Karen is a very selfish and volatile woman. She is very conservative and roots her life around her beliefs (which she has been shown to ignore despite pressuring them onto others).
七阁

**<斗技场内>**

金色的簪子将她乌黑的长发盘在脑后，紧皱的眉头显示出她此刻的愤怒。

“是至高法术女士…”

残余围观群众的议论并未拦住她的脚步，她面不改色，大步走向场内，丝毫不顾及身后人的速度。看清场内情况的下一刻，她猛地拔下那根簪子，大家才意识到那是她金色的法杖。她手一挥，随着她如瀑般的长发散下的同时，一同出现的还有一道淡蓝色的奥术光芒。那道奥术光芒形成了一道透明的球型壁障，围住了场中发疯的熊地精。她声色俱厉地看向场中剩余的极光成员，询问着事情的经过——直到有人指了指上方，示意还有一个正在试图逃脱的云巨人。

她抬头，随后一个极光众人只听到了一个音节。

*“死。”*

那云巨人就这样死在了极光面前。不是伤害，不是诅咒。她在魔网上面重新为云巨人编织了一个不可逃脱的，名叫“死亡”的结局。

这一天，是极光第一次见到九环法术的日子。

## 七阁与法术协会

七阁由帝国法术协会最为强大的七位法师组成，其首席更是协会的会长。这七位法师分别管理着协会内的七大部门，对于跨部门及复杂的事务，会由七阁成员们共同商讨决定。

七阁成员都拥有代表各自擅长领域的头衔，多为【擅长领域】至高法师这类格式。

尽管七阁与法术协会并非政治组织，他们仍时常会以顾问的身份被邀请前往罗兰迪恩议会商讨法术相关的议案。

## 七阁成员

#### **Department of Military and Domestic Defense**

**The Crimson Hand**, Human - *Archmage of Evocation*

有着元帅的头衔，九环。男，前军人，曾经是个战士，随后发觉了魔法天赋。因为是人类（而非其他更长寿的种族）坐上了头把交椅。

#### **Department of Creation/Containment and Retrival of Magic Item**

**Duraxis Aegerwyn**, Elf​ - *Master Magus of Tinkery*

部门名简称CARMI。Aegerwyn家双生子中的姐姐，有个弟弟叫做“Duraxim”。

#### **Department of Anti Magic Abuse**

**Estralia Leinster**, Human - *Master Magus of Enchantment*

女性，九环。继承了自己父亲的席位，自己拥有伯爵的头衔，未来会继承父亲侯爵的头衔。

#### **Department of Industry and Trade**

**Tarinn Norician**, Dragonborn - *Master Magus of Construct*

不是五剑大陆来的，而是来自Draconia。他家乡的某种特殊资源让他走到了今天的位置。和Duraxis一样，并不是法师而是artificer。实力八环。

#### **Department of Civil Influence and Publicity**

**Reshin Bottas**, Gnome - *Master Magus of Illusion*

值得一提的是，他的师父是Estralia的父亲。他的部门主要负责法师的政治宣传，以及 ”洗脑“。而他的部门部长就是Estralia的父亲。Estralia接替了自己父亲在七阁的席位(Master magus of enchantment) ，但并没有选择接管她父亲在法术协会的部门。实力八环。

#### **Department of Knowledge and Education**

**Var'idon Galama**, Elf - *Master Magus of Transmutation*

男性，法术实力尚可，但炼金术方面的天才。雷文霍格的好友。实力八环。帝国法术学院校长，帝都艾昂图书馆馆长。对龙类有相当深的了解。

#### **Department of Diplomacy and Foreign Policy**

**Tamille Laxan**, Elf - *Master Magus of Divinity*

女性精灵。九环实力。德鲁伊，年纪比较大。
Ocean Quest

***Ocean Quest*** is a video game that released in 1995 for the Super Nintendo. It is one of the two games developed by Opus Interactive, the other being *Catastrophe Crow*. The 16-bit tune that plays during *Ocean Quest'*s ending credits contains a hidden message, in musical notes, that says "Thea, Nils, Marta, Manfred, thanks for playing."
Union Alliance of Santa Teresa

Flag of the UAST

### Label

Enemies: Ranger Legion (formerly), Ranger Exlies (Formerly), Imperial Arcata Coalition (IAC).

The **United Alliance of Santa Teresa (UAST)**, or simply the **UA**, is a large faction based within the Santa Teresa sub-Region. It is the successor state to the Elementary Alliance and has taken the mantle of dominance from the defunct First Ranger Legion. After the Alliance War, the UA has been focused on the capture and destruction of any hostile remaining Rangers, referred to as Ranger Exiles.

## Military

The UASTAF (United Alliance of Santa Teresa Armed Forces) are the Armed Forces consisting of three current Branches. The **Marines**, **Mobile Infantry**, and **Ultracommandos**. Along with a **Civilian Guard** which acts as a reserve, the Marine Corps has the most enlisted.

### Marine Corps

The UASTMC is the main all-terrain ground force of the UASTAF.

### Mobile Infantry

The Mobile Infantry acts as the vehicle support branch of the UASTAF

### Ultracommandos

The Ultracommandos act as the Special Warfare units of the UAST, and conduct covert and special operations. However they do occasionally participate in conventional engagements.
Crow Language

**Crow Language** is a cipher used in Catastrophe Crow. Some text in the game that appear unintelligible can be decoded using this cipher.

## History

### catastrophe crow n64 playthrough

A normal pause screen and a garbled pause screen appear in the video. By comparing the two screens, the cipher can be determined.

A graph board full of letters appear in the video. By corresponding it to another graph from a different video, it creates **HIWTWTXTLS**, which translates to "I ran and now".

### Let's Play Catastrophe Crow! 64 – Ep2

Speaking to the teddy bear results in a static filled message. Editing the message in a photo editor reveals **HWQALIIKHNLGEXTLCVOSHCRKLGHTCROOTX**, which translates to "I am sorry I could not be with you in the end".

The normal message.The message after editing in a photo editor.
### cc64 menu

Corresponding the controller's movements to letters creates **HSWACLLWBIWHX**, which translates to "I was too afraid".

### Catastrophe Crow N64

Morse Code in the video deciphers to **LTOHQWXOQKAOEB**, which translates to "One I made myself".

### Let's Play Catastrophe Crow! 64 – Ep1

Attempting to speak to a chair shows the message **HXIOWQOXLBKLGUEWKHTZCRHALTOXWK**, which translates to "I dreamed of you playing this one day".

Later in the video, the player crosses a bridge made of letters. The letters altogether is **VGCKLGTOJOISHEE**, which translates to "But you never will".

### Catastrophe Crow!: N64 Gameplay

Letter blocks in Kid World spell **UEOWAOBLIZHJOQOQKEHCCEONILS**, which translates to "Please forgive me my little crow".

### Catastrophe Crow! – Underground Level

Walking over the correct letter keys on the large keyboard causes them to light up in green. The keys spell **UEOWAOBLIZHJOQOVLCRLBKLG**, which translates to "Please forgive me, both of you".

### Video

The objects collected in the tunnel make sounds that correspond to the Keyboard Sound Cipher. The message is **CRHAHALTEKBLIKLGIEHCCEOVILCROITLS**, which translates to "This is only for your little brother now".

### WHAT HAPPENED TO CROW 64?

Father Crow gives the player a message during a cutscene. The message is **H WQ HT ROEE**, which translates to "I am in hell".

Before the game boots up, a template for a note appears, with some boxes are filled. The missing text appears in the other videos. The completed note, with the filled boxes bolded, reads:

> Dearest Thea
> I am sorry I coul**d** not b**e** with you in the end
> I w**a**s too afraid
> I **r**an and now I am in h**e**ll
> One I made my**s**elf
> I dreamed of you playing **t**his one day
> But you **n**ever will
> Please forg**i**ve me my little crow
> P**l**ease forgive me both of you
> Dad
> This i**s** only for your little brother now
>
>

The letters in the filled out boxes spell **XOWIOACTHEA**, which translates to "Dearest Nils".

## Trivia

* **CROW** translates to "Thea", **THEA** translates to "Nils", and **NILS** translates to "Crow".
Persuasion

When you attempt to influence someone or a group of people with tact, social graces, or good nature, the DM might ask you to make a Charisma(Persuasion) check. Typically, you use persuasion when acting in good faith, to foster friendships, make cordial requests, or exhibit proper etiquette. Examples of persuading others include convincing a chamberlain to let your party see the king, negotiating peace between warring tribes, or inspiring a crowd of townsfolk.
卓雷 Wiki

**关于卓雷的风土人情，山川形胜，以及一切。当然也少不了故事中的主角——极光。**

卓雷大陆是出自于dnd5e团“极光”的地名，目前由以人类为主导的罗兰迪恩帝国统治。也是冒险者们的旅行主要地区。

目前极光所有重要剧情全部以卓雷为背景展开。

## 欢迎来到卓雷 Wiki

**卓雷**(the continent of Xho'Rei) —— 在古精灵语当中，意为“**神赐之地**”。    在卓雷大陆，一个世纪是300年。以**14主神**为名，一年有14个月，每个月23天，三月有24天。一年共有323天。
白天时有一个太阳，而夜晚东边和西边都会升起月亮，一直都是满月。西边升起的是淡淡蓝色的月亮，另一个东边是淡淡粉色的月亮。蓝月亮叫做**依维西亚**，红月亮叫做**拉维卡**。大部分大陆上的人相信依维西亚是给世界带来魔力的，月亮出来的时候世界上的魔力会被慢慢补充回来。人们同时相信拉维卡是黑暗的象征，是给世界带来黑夜的。3月24号两个月亮会在天上相交，被称为**播种节**。人们会在那天庆祝冬天的结束和春天的到来。

世界上有非常多的种族。很久之前所有种族都是分开居住的，不怎么交流。但今非昔比，现在不同的种族直接会混居，交流也变得多了起来。那些拥有着一万以上人口，被称为城市的地区里会住着很多的种族，现在很少有城市是只有一个种族住的了。但是城市归属，也就是统治这座城市的势力，依然被当地的传统种族所紧握。

卓雷大陆的最西边，是美丽的**冰晶林地**。林中有着无数其他地方难以寻获的珍稀草药，材料。甚至相传，在这里还能见到许多早已灭绝的珍奇异兽。但请不要被它的富足与美丽蒙蔽了双眼，这里也同样是大陆上最为凶险的地方之一。一方天材地宝养育了一方猛兽，这里的珍奇异兽当中不乏残暴嗜血的怪物，哪怕是技艺最精湛的武者也难逃一死。而你若不是一个知识渊博的草药学家，却随意取用这里的花花草草，那可不要怪我没有提醒，大自然便会将你带走。 曾经有无数冒险者视图前往，能到达的人却寥寥无几。因为将冰晶树林与大陆分隔开来的山脉 —— **卡扎克**(Karzak),可谓是险中之险。卡扎克山脉常年积雪，山顶却又时常阴云不散，雷声震耳欲聋。正因如此，雪崩可谓是再常见不过的事了。而即使在这样恶劣的环境下，依山而建的巨大堡垒 —— **怒雷堡**(Fort of Thunderfurry)，已经再次屹立近千年之久了。这里，几乎是卓雷大陆上所有矮人的故乡。而怒雷家族，便是他们世代的领袖。

卓雷大陆南边是一片巨大的森林，这片森林被精灵们称作**纳里斯的森林**(Naris Woods)，常年迷雾飘散。无数次人们视图穿越这片森林，却都迷失在了其中。有人说，这是一种诅咒；有人说，这是为了防止外敌的入侵；而有人说，这是法师们的把戏，来自学院的法师们在隐瞒着什么。坐落于这片森林与大陆交界处的魔法学院——**伊凡希尔魔法学院**(Ivonsyll Magic Academy)，是卓雷大陆上最大的魔法学院，无数著名的法师都来自于这里。而学院以东，是精灵们的故乡。这座坐落于纳里斯森林附近的城市，被精灵们称作“**凡纳里斯**”(Von'Naris)。精灵们并不热衷于与其他种族交流，因此去过这座城市的人并不算多。

而大陆中心的城市，哈，那就大有来头了。人类作为卓雷大陆上数量最多的种族，也是纷争最多的。而近两个世纪以前，罗兰迪国王却以一国之力战胜了了其他所有人类国家。也正因如此，卓雷大陆可以说全部是在**罗兰迪恩帝国**的统治之下，而帝国是由国王和他的多元化议会所统治的。这大陆中心中心的城市，便是帝国的首都 —— **帝都提尔坦**(Tiltan)。这座宏伟的城市，便人们誉为卓雷的心脏，世界的中心。是贸易与资本，金钱与权力的殿堂。这里拥有着最多的人口，以及最繁华的市集，你若是有什么想买的，这里近乎是应有尽有。

而提尔坦的不远处，坐落着侏儒们的城市 —— **时钟城**(Clockwork City)。 如果说提尔坦是贸易，商人的殿堂，这里便是科技与知识的摇篮，研究者，学者们的殿堂。侏儒们世代都沉醉于研究之中，远离纷争，无心干预政治，或是战争。也正因如此，帝国并不忌惮这座与他们首都如此之近的城市。相反，帝国还极大力的支持他们的研究，向他们输送物资。侏儒们也乐忠于看到自己的发明派上用场，当然了，还有卖个好价钱。

而卓雷大陆以北，是极寒之地。常年的风雪让这里成了最为残酷的地方，近乎是没有种族能在此地生存。这里的探索，也是少之又少。

卓雷大陆东边连接着一片海洋，相对的，也有着无数的港口。在这些港口之中，最有名的莫过于**莫德港**(Port Mord)与**柯雷港**(Habour Curley)了。莫德港作为目前帝国最大的港口，自然在排名上有着一席之地。而柯雷港，这座曾是帝国最大的港口之城，如今也依旧可以排上第二。这里位于大陆的东南边，气候宜人。主要负责帝国与境外其他国家的交易，例如东边的岛屿、龙裔们的故乡——**德康妮亚**(Draconia)。也正因如此，这里有许多旅行者，船员，贸易商人。跨过德康妮亚再往东走，又会遇到一个遥远的秘密岛屿。上面有不知道着存在多少年，至少有着数千年的历史。不知道遗迹是何时存在的，人们对这个岛屿的了解少之又少，只知道这个岛屿上有帝国的殖民地。

如果有幸跨过东边的整片海洋，你将会遇见一片全新的大陆。那是一片多数帝国人或许从未听过，又或是仅有耳闻的大陆——**五剑大陆**。

## 主要地标

怒雷堡

陨锤镇

凡纳里斯

至高城

帝都提尔坦

时钟城

望月城

千岛城

奥林堡

柯雷港

组织
--

极光

罗兰迪恩皇室

七阁

帝国法术协会

罗兰迪恩议会

天赐守卫

翼骑兵

猎龙者

莲花旅团

伊凡希尔法术学院

帝国法术学院

永星之庭

静元寺

全能教

时钟塔

观星者公会

第零部队

白鹤商会

冰盾商会

## 最新活动

**【长期活动】极光出版社征集令**

**【NEW!】*夏末狩猎季！和云大师一起去卡扎克山脉屠龙吧！***

**【已结束】**和Blackclock一家一起度过的终夏祭

**【已结束】**哈！看剑！至高城武道会火热报名中

**【已结束】**听说爆炸与夏日更加相配？重建帝都从你我做起！

**【已结束】**至高城要完蛋了？从今日起出道挽救至高城！

欢迎来到卓雷 Wiki！

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Nerf Wars

A Nerf war is an activity involving Nerf Blasters or other foam-firing toy weapons. Nerf wars can be a wide range of games, from informal shootouts in offices and basements to well-organized outdoor battles with high-powered modified blasters. Since foam-firing guns are relatively safe and cheap, Nerf wars can include participants and battlefields otherwise unsuitable for airsoft and paintball.

## Types of War

* **Free-For-Alls** - A common type of Nerf War, they have no teams, and last until all darts are out
* **Last-Man Standing** - Another common type of war, free for all or with teams, to the last man
* **Humans Vs. Zombies** - A very popular type of war, where Humans have to outlive the zombies for a set amount of time, and the Zombies have to infect them all.
* **Attrition** - Players have infinite lives and the game last until one side has had enough and surrenders completely. It is often played in the Santa Teresa Region
Regions of California

The large state of California has been divided into 11 regions with different geographical features, groups, and even climates. The California Nerf Database has identified the regions below.

## Summary of Regions

Regions are identified by a combination of differences in culture, geography, climate, groups, among other things. Each region has different history behind it, and some groups in certain regions have begun colonizing other regions, like how the Santa Teresan Ranger Legion and Elementary Alliance have set up colonies and puppet states. Regions are partially based off of real life bioregions and biomes, along with observable differences in looks (Santa Teresa is more suburban while the Frontier is dominated by farms and grassland).

## List of Regions

* Santa Teresa Region, The smallest region
* North San Jose (Yellow, north of Santa Teresa), The Northern half of Santa Clara
* The Frontier, a lawless region dominated by plains and hills.
* The Great Valley, the largest valley in the state.
* The Sierras, A mountainous region closely bordered by Sierra Nevada.
* The Mojave, A large and mostly desert dominated region. Closest to Mexico and Arizona.
* North Bay, The Northern Half of the Bay Area
* Cascadia, The most unexplored region by most imperial powers. Location where some Rangers went into hiding and became the Exiles
* Monterey Bay, a costal region, popular spot for Rangers and EA alike.
* Pacific Arm, a mostly safe Peninsula where several colonies have been created.
* Central Coast, a prosperous costal region, bordered by the Great Valley and the Mojave.
Gideon Starlight

## Background

Raised in the famous “The Starlight Circus” by his mother, the circus travelled all around the Ladian Empire, never staying long in a single city and always on the move. Gideon regarded the members of the circus has his family, and would always help out in whatever way he could, eventually growing to like illusions and magical performances, he then quickly began to train in his spare time the simple magical principles of illusions, eventually getting himself a segment in the circus has “Gideon, The Star Light Illusionist”, granting him notoriety as a showman.

Eventually the circus also took in a wandering monk by the name of Akuma, and the two became friends due to both being able to speak Primordial.

Eventually after Gideon’s mother passed away, Gideon began to wonder what the wider world had to see and offer and left the circus to travel the land, seeking to obtain money, fame and greater arcane knowledge, so that one day he could return to the circus more experienced and rich.
Santa Teresa Cold War

**The Santa Teresa Cold War** was a geopolitical era of heighten tensions between the reorganized First Ranger Legion and the Elementary Alliance in the Santa Teresa region and Almaden. It began with the Third Legion Civil War in December of 2019 and ended on October 3rd, 2020 with the start of the October War. The heightened tensions are due to hatred from the Rangers and the Alliance between each other.

## Origin

The political instability of the First Ranger Legion was clearer day by day since its foundation in September 2019, and eventually some of its members would grow tired of this. The weak government and mismanagement would lead to the Third Legion Civil War in December of that same year. Although the previous First and Second Legion Civil Wars would end with the group reuniting, this one would be different. Raging for three days, the First Legion would end up surrendering, and the two groups, the JD Hunters and the Queen Bees would separate from the group entirely. The two groups would form the Elementary Alliance later in the month. Eventually the Reforms of 2020 would result in the stabilization of the Legion under a strict Stratocracy, and the rebuilding of the fractured empire.

## The Cold War

With the founding of the Elementary Alliance, the Legion believed that the Alliance is bent on destroying them and becoming the dominant force in Santa Teresa. And so the Legion would see the rise of a strong military bent on defense of its territories. Plans were drawn up on an invasion of the EA and its Provinces in case tensions continue to boil. It was during this time that the Alliance itself also adopted the Legion Army's "fight to the last man" attitude and it would be clear that if war would break out, it would be like nothing the region has ever seen before.

## Close Call

While the Legion was on the defensive, the tension gave people an itchy trigger finger. On January 15th, 2020, the Legion conducted a clandestine operation dangerously approaching the EA Province of Ramac, one that could have gone very successful had they not been seen by a EA drone. The Elementary Liberation Army would then mobilize for the first time, and the Legion went straight to DEFCON 2, mobilizing near the Alliance capital of Sakamoto. Eventually, the two sides were able to diffuse the situation mostly due to the ongoing Coronavirus Pandemic, which was barely starting at the time. Eventually all forces would go back to their territories, and conflict would be avoided...

…for another 5 months.

## A New War

With the conflict in Santa Nella solved and the Rangers showing the full capacity to wage long term wars against its enemies, the Cold War would come to a close as both sides would mobilize for a massive war.
Alliance War

Ranger with Gas Mask during the January Campaign

### Result:

Ongoing, western half of Capital Province occupied, Santa Nella split in half, Glider successfully annexed by the Legion, Second Battle of Glider remains a stalemate.

The **Santa Teresa War** is a large scale Nerf War taking place in the Santa Teresa Region. The war was a direct result of the First Ranger Legion’s policy of *Reconciliation*, which saw the intentional decline of the New Elementary Alliance

The War would start on December 30th, starting with the January Campaign by the Elementary Alliance, who would storm the western Capital Province. This would come as a surprise from the Rangers, who originally wanted to invade the EA entirely, just like in the October War. However, the Alliance would push hard into Ranger territory, and occupy the western half of the Capital regions. Only by mid-February would the advance stall, yet the EA were able to make double the gains they had in the October War. The first phase of the war would be known as the January Campaign. Thanks to the legion finally getting its act together, and black operations from the secret Commando Units (Fireteams Dakota and Requiem), the Legion was able to stop the January Campaign, signaling the start of the Spring Offensive, which would spread the war across most of the Frontier and Pacific Arm.

On February 16th, with the EA taking special Ranger Colonies and establishing them as their own, the Ranger Legion would have been nearly cut off from the Frontier Colonies. In order to compete with this, the Rangers enacted Operation Defiance, which the Ranger legion and the EA raced to annex the neutral and completely lawless Glider Province. The Battle of Glider was said by the combatants to be unique as it was “relatively quiet on the battlefield”, with firefights breaking out more frequently than large scale battles. In the end though, the Rangers were able to successfully drive the EA out of the province and focused on using it as a route for the future Operation Wolffish.

During the first two weeks of March, the Santa Teresa Peace Committee was set up as a way to open up peace talks between the FRL and the EA. The First Meeting of the STPC would ultimately fail, as the FRL felt that, because the Moderator was from the EA, the terms of peace would be put against them. Not only that, but both sides made it clear that the war would only end with one side surrendering.

The War would stay in stalemate during the "Spring Offensive". Two battles of Glider would take place, with an insurgency also occurring throughout the war.
Manfred Lorenz

"*The player is dead.*"
―Manfred Lorenz, *WHAT HAPPENED TO CROW 64?*

**Manfred Lorenz** is the creator of Catastrophe Crow. He is "a veteran German game designer, avid sailor, notorious perfectionist, and founder of Opus Interactive".

## History

### Before Catastrophe Crow

Manfred was most known for founding Opus Interactive. He was the recipient of two Golden Joystick awards and an AIAS Hall of Fame Award. He created the game Ocean Quest, which became surprisingly popular for the SNES.

### Catastrophe Crow

Manfred was inspired to create the game after a drawing made by his daughter Thea. He started production in 1996 and set it to release on Christmas in 1999. However, the game was delayed as he took more control over the programming and ordered the artists to make strange assets. His staff claimed that his home life had fallen apart and he had not seen his family for months. By 2001, Opus Interactive spent nearly $10,000,000 on the project and Manfred laid off all his staff. He took full control over the project, but the game was never released.

### Disappearance

Near the end of 2001, Manfred, along with all the development hardware in Opus Interactive, disappeared. His car and sailing boat at his home was also gone. Two days later, his boat was found a few miles from the coast of Cuxhaven. Only a neat pile of clothes and a note addressed to his wife was found, with no sign of him or the stolen equipment.

The note is in German. Translated to English, it reads:

"*Marta,
 You were always in the right — and remain it till the last day.
 It's impossible to look into people's heads to decode their behavior; to find out why we are so cruel to one another. We both did what we thought was right — and yet, we could accuse one another of insanity. You have only taken away from me — and I from you.
 So the world can remain open, my path is set in place. I have — finally — gone home.
 -M*"
―Manfred's letter

## Speculation

### Possible Reappearance

An email was found connected to videos about Catastrophe Crow. When contacted, the sender signed their emails with "M L", the same initials of Manfred Lorenz. This suggests that he is still alive and aware of Catastrophe Crow. His email is no longer active.

### Character Symbolism

Father Crow is widely believed to represent Manfred. They both wear glasses and is the only worker in a "work building". A changing family portrait also shows a father replaced with Father Crow.A cutscene shows Father Crow jumping off a boat while carrying computer equipment, which parallels Manfred's presumed death at sea.

## References

1. ↑ WHAT HAPPENED TO CROW 64?
2. ↑ Catastrophe Crow N64#Hidden Image
Militarism

**Militarism** is the belief or the desire of a government or a people that a state should maintain a strong military capability and to use it aggressively to expand national interests and/or values. Many Nerf groups and their leaders are pro-militarists such as the Ranger Legion and the Elementary Alliance. The Ranger Legion was aggressively militaristic after the Second Legion Civil War and would use most of its economic budget on Nerf Gear and supplies. Although the Rangers did see a sign of demilitarization during *Pax Eternum,* it would rise back to becoming a strong military power by the time the holiday season was rolling in 2020. The Militarists during the Reformist Years wanted a stronger military, more expansion and openness of government. However their hopes would eventually falter due to the sheer difficulty of having a militaristic government and the support of the people.
The October War

**The October War** was a long and brutal war fought between the First Ranger Legion, who's military leader is First General Hyena, and Elementary Alliance, led by General MD.It was fought due to the revealed involvement of the Elementary Alliance in the previous Santa Nella War and heightened tensions between the two within the Santa Teresa area. The war was fought with a mix of Nerf Rival and N-Strike Series, all of which are made from Nerf.

## October War

### Label

End Date: October 25th, 2020 (22 days total)

### Label

Participants: First Ranger Legion vs. Elementary Alliance

### Label

Cause: EA intervention into Santa Nella War, poor relations

## Section Header

### Label

Previous: Santa Nella War Next: Alliance War

## Prelude

Ever since the end of the First Legion Civil War the First Ranger Legion has underwent massive changes to its governance, which usually ended up corrupt, ineffective, and unpopular. By the time the Militarists came into power at the eve of the Second Legion Civil War, they had the support of the army behind them, but for those who were often in a reserve role or not active in the military, they would see the Militarists as stratocratic higher ups who saw non-active duty members as “lazy” or “unfit for certain rights”. Their rapid expansion eastward led to the suspension of the Ranger Legion National Guard (which held most of the non-active duty members) and forced conscription of National Guardsmen into the Ranger Army. This saw the Militarists lose popularity with non-active duty members and the rise of secessionist movements amongst former guardsmen. The Independent Union Guard would then declare independence and take the Sakamoto subregion. The Militarists fought hard and almost won, but they did not believe they could win since they were fighting half their own army. An agreement was made recognizing the IUG’s claim of independence and the forces withdrew from the region. The IUG would be reorganized into the Elementary Alliance on January 1st, 2020.

Hatred of the EA was growing within the Rangers, and the revelation of their involvement with the Anti-Legionnaire Front during the Santa Nella War would lead to a pro war movement that would spiral into all out war with the Elementary Alliance on October 3rd, 2020.
Authoritarianism

**Authoritarianism** is a form of government characterized by the rejection of political plurality, the use of a strong central power to preserve the political status quo, and reductions in the rule of law, separation of powers, and democratic voting. Some Nerf Groups are characterized by strong centralized power to keep their members and those they conquered in check. A notorious case is the First Ranger Legion, which had its power centralized amongst the highest ranking Field Marshals, First General, and eventually their President and the Executive Office. The Elementary Alliance was not as Authoritarian as others, but actually more Democratic that the victors of the **October War**
The Warriors of Freedom

The warriors of freedom are a band of warriors with roots leading all the way to 5000 D.E. to combat dragons. However as of 539HE the Warriors had already completely lost their roots.

Over the years they lost their way and had dwindling members until 526HE. When the leadership was takken over by Kunka - a ruthless women focused in increasing her power. After the plague of shadows, Kunka saw an opportunity to claim land and start a new kingdom in Koruthar but found her self under the Lads. Since the pay and influence was above annything she could imagine she decided to keep her band there while working for the Lads efectively turning her band into a bunch of mercenaries.

## Organization

The warriors of hope have as manny subdivisions as their leader wants to. The Leader itself is nomited by the last one. Whoever stays in the band has accepted him/her.

All powers and decisions are made by the leader.
Gunrunner

**Gunrunners and Warjockeys** or also known as **Mercenaries** or **Mercs**, are Nerfers who prefer to not stay with one nerf team in a conflict, and act as independent, non-permanent forces during a conflict. They often participate in Nerf Wars to either have fun, meet a team before joining, or fight for money or glory. It is not illegal to have these players on either side in Nerf Wars (at least in Santa Teresa Nerf) but their contributions to a war effort is controversial.

## History

The concept of non-permanent forces in Nerf is an old one, but often seen in Attrition Nerf Wars. Some major nerf groups such as the Ranger Legion and the EA have used Warjockeys in their conflicts with others, while groups such as the ALF primarily used Mercs instead of a permanent fighting force.
Independent Arcata Coalition

The **Independent Arcata Coalition**, or **IAC** is a autocratic, totalitarian and militaristic faction formed from the Ranger Exlies, made up of the most loyal to the Ranger Legion and its cause. The IAC is said to be primarily based within the largely unexplored Redwood Empire Region in Northern Costal California. Founded after the end of the Alliance Wars, and put into full effect by the ARCATA Protocol, the coalition aims to retake the regions the Union Alliance of Santa Teresa currently has, with the ultimate goal of establishing a second Ranger Legion.
Anti-Legionnaire Front

The **Anti-Legionnaire Front** was a revolutionary Santa Nellan separatist organization that wanted the complete separation of the Colony of Santa Nella as an independent state. utilizing supplies given to them by the Elementary Alliance (which they were an observer state of) they went to war against their colonizers and fought against the 1st Expeditionary Force of the First Ranger Legion. They eventually surrendered the next day on the 24th. After the war the organization was outlawed and eventually died out. They were notorious for their use of artillery and their usage of mercenaries during the war. They wanted to establish a semi-democratic people's republic once independence was achieved. The Santa Nella Independence Movement did not die with the Front, and the Dragon Party (People’s Democratic Party for the Liberation of Santa Nella) became the new face for the movement.
The Slightly Colder Day

On the heels of their success saving Rose City in the events of The Midnight Doom, the Mates gain a reputation as local heroes, which spreads to nearby villages. Content on staying nearby for the time being, they settle at a local inn. At this point, Ching Ping is no longer with them, presumably having left the group after thinking he'd been abandoned at the inn by the rest of the Mates.

One morning, as they go about their morning routine, a villager comes knocking on the door to the inn. He is exhausted and nearly immediately collapses. After being woken by Dundee, he tells the mates that there is a nearby town which is completely frozen over and that most of the villagers are dead. He begs for them to come with him to help, although he doesn't specify why.

On the way to the town, the crew meets Snuffles, a friendly yourdle warlock who makes delicious cookies.

Upon arriving, the Mates see that the town is indeed completely frozen over. It was colder than the dead of winter, even though they were in the middle of summer. At the gate, they meet a noble-looking man named Peter Blackburn. He explains that he advised his friend, the villager who went to get them, to lie and say the villagers had been killed. In reality, most had escaped, but he needed to make sure the Mates felt the urgency of the situation. He then leads the Mates into the frozen town and into a small chapel. The further into the town they walk, the colder they feel.

In the chapel they meet a young boy named William Blackburn, Peter's brother, who looks very sick. Peter explains that Will's mind was taken over by some sort of ice wraith, which was slowly leaking into the world outside and killing Will in the process. The only way to stop it would be to enter Will's mind and destroy the curse from the inside. Using a purple crystal of some sort, Peter sends the spirits of the Mates into Will's mind.

Once inside, the Mates find themselves in a field of ice, strewn with mangled and frozen corpses with no facial features. After investigating for a while, a female-looking spirit appears in front of them. She explains that she is Will's mental representation of his mother, and that she acts as the guardian of his mind. She then tells them that there had been a huge battle on this field, in which a black knight had appeared and massacred the soldiers standing there, and then retreated into an opening in the icy walls surrounding the field.

The Mates go into the opening and find the black knight there. After a short fight, they kill the knight, and his helmet falls to the ground, revealing that his face is identical to Will's. After the fight, the spirit again appears in front of them, grinning. She reveals herself to be the cause of the curse afflicting Will, and thanks them for destroying his last line of defense against her. She then transforms, growing massive, and engages the Mates in combat.

Eventually, the Mates manage to defeat the curse, and Peter uses the crystal to bring them back out. Upon returning, the Mates are rewarded with the brothers' gratitudes and 5000 gold pieces. All this gold would later be stolen by Ching Ping.
Arcana Domain

The Arcana Domain oversees the power of and over the psyche, the mystical influence of words and perception over reality, as well as the potency of awe and wonder. It is the power to manifest one's will into the world, to act as the convection point between the ordinary and the extraordinary, to allow earth to mirror heaven.

## **True Form**

The Arcana Domain's True Form is Whole. The base form for a deity arcana domain is that of a thin humanoid draped in robes and wearing a tall hat or mask, which is a part of its head. It may also present a range of accessories, such as canes, jewelry, capes, costumes and glasses. Although these too are a part of its body, they can be separated.

## **Motifs**

A Mirror, Emerald Scripture, Figment of Wonder, Custodian of Magic, the Bizarre, Fire and Air, Below and Above reflected.

## **Inherent Authorities**

Magic, Mind, Reflection, Reason, The Things Hidden Behind the Veil.
People’s Democratic Party for the Liberation of Santa Nella

**The People’s Democratic Party for the Liberation of Santa Nella** (PDPLSN) also simply known as the **Dragons** , are a faction in Santa Nella calling for the total independence of the Colony of Santa Nella and the removal of the First Ranger Republic as a threat. They are allied with the EA (now the UAST) and control the Northern half of Santa Nella
Republic of Calero

The **Republic of Calero** also known as the **Blue Army**, is the officially recognized ruling faction of Calero. They were backed, alongside the PAC (aka the **Red Army**), by the UAST during the earlier stages of the Calero War. Although they were in alliance during this time, they fought against each other once the First Ranger Republic fell. Although the UAST managed to stay out of the War for a brief period of time, the UAST began an intervention in Calero to support the Blue Army
California Nerf Database Wiki

A wiki about fictionalized versions of Nerf Wars I have participated in

**Welcome to the California Nerf Database Wiki!**
I update this page on the current state of nerf in the Santa Teresa Region, which is slightly fictionalized to give a bigger feel and scope. This was down for fun but you can add your own team and region to this (it won’t be used for bad I promise).

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