Session 108

Synopsis

## Summary

As the party descends into the dark hallway beneath the chapel, Esteem is thinking through the events leading up to his demise. He remembered the tunnel the party found themselves in, but nothing else.

Teer, on the other hand, is forcibly reminded of being buried beneath ruins of his home for decades. The pressure of the ground strikes him in the feelings, a compression of time and space crushing him for a moment. Then he finds himself splayed out on a tile floor, a wooden crate on his chest. He is on the floor of Life is Pain, and Xelbari's voice coming from the back store room, observing that Teer had taken quite the tumble. He helps the warforged up, then apologizes for the state of the floors, either greasy or wet from mopping, he isn't sure. Teer asks if Xelbari summoned him, and Xelbari observes that Alan had found something else he wanted to do (and also has a boyfriend), then asks if Teer is feeling okay. He'd only been there about twenty minutes, but was acting strange. He says that perhaps how things shook out with Akaros (a real shame) might leave him a bit off. It is currently the first Rest of Melarenth, New Dragons Fall 12. The party stopped the asteroid and "some other stuff nobody really felt like talking about after the fact." The calendar guys decided that a bunch of dragons dying was a notable enough event to restart the calendar. Akaros isn't *gone* gone, as Xelbari had seen him the previous week.

Teer goes outside and heads toward Andy's Lab in search of Rigg, hoping perhaps to figure out what happened to him in the last 12 years that are apparently missing. The Clocktower That Was Totally Always There was at an angle, and a large chasm bisects the city. He trips over a piece of loose stone along the way, and upon slamming into the ground once again experiences that vertigo and decompression and lands on the floor of the tunnel behind the party. He asks what year it is, and Belle realizes that Teer had experienced something similar to what she had. After confirming he was immediately okay to continue, they do so.

They reach a room with a glowing pit. At least three angelic figures in the room, one of which is over the pit. Mordrain's voice inside Esteem's head says, "You cannot stop this, Esteem. These machinations have been set even before you became a thorn in our side." Further beyond the first room they can hear chanting, sounding like some sort of group ritual casting. The party decides to go ahead and just attack those in the first room in order to move on to the next. They spread out a bit and proceed to combat. The seraphs present turn out to be some sort of fiends, apparently unknown to the Purifiers present. During the combat, Teer and Belle were thrown into the pit. While Teer was able to rescue himself, Belle vanished. Esteem convinces the remaining Purifiers to stand down, as their supposed allies were clearly demons.

Belle passed through fire and darkness, ending up in a very hot, dark cavern. She can see an enormous brass brazier sitting on a sharply hewn altar, either freshly extinguished or just incredibly hot and smoking. There are columns, stalagmites, and stalactites around, and a tunnel behind her. On the other side of the brazier is more cavern, leading to serrated tunnel. As she sees this, the brazier ignites. A grim visage forms in the fire as a large fiend looks down at her. He greets her.

The remaining Purifier knights explains that they don't know what's going on with the ritual thing, but they do know that he was consolidating their power to fight the vampires. The two surviving Purifiers leave to help the townspeople.

The demon remarks that he didn't know Belle—oh no it's Galidur. He explains that the party had been interfering in his dealings a lot, but he offers her a deal. His wife's ambitions have grown overlarge, and he's tired of supplying support. He offers to give the group the location to deal with Anguish in order to send her back to hell. He allows her to speak with the group before agreeing, then steps out from behind the fire. He has six arms, four of which end in claws instead of hands. It's legs exist and its tail ends in a snake mouth. They agree to return to that point, and Belle is sent back to the group.

Belle is returned. Owain and Gregor both are torn apart and are suddenly Ghrime and Gzerdin. They are here to kill the party.

## NPCs

### Returning

* Mordrain (Sending?)
* Xelbari (Vision?)
* Gzerdin
* Ghrime

## Trivia

* Gloom forgot to stop the recording of this session, resulting in a 16GB, 164 hour long video file.

Renn and Mingal Session Zero • Teer Session Zero •  Ephemera Session Zero • Kiono Session Zero
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 18.5 • 19 • 20
21 • 22 • 23 • 23.5 • 24 • 25 • 26 • 26.5 • 27 • 28 • 29 • 30 • 30.5 • 31 • 32 • 33 • 34 • 35 • 36 • 37
38 • 39 • 40 • 40.5 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 54.5 • 55
56 • 57 • 58 • 59 • 59.5 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74
75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94
95 • 96 • 97 • 98 • 99 • 100 • 101 • 102 • 103 • 104 • 105 • 106 • 107 • **108** • 109 • 110 • 111 • 112
113 • 114 • 115 • 116 • 117 • 118 • 119 • 120 • 121 • 122 • 123 • 124 • 125 • 126 • 127 • 128 • 129 • 130
 One-Shot Sessions
Train Game • Hell Game • God Game • Timeless Space One-Shot 1
Timeless Space One-Shot 2 • Timeless Space One-Shot 3 • Tiefling Game • 4/20 Game