Cards

Boost your stats with **Cards**! Cards can be obtained by defeating Enemies. They were added in v2.14.0.

## Overview

Cards are available after buying *Unlock Cards* from the  MLC Coin shop.

Defeating an enemy has a chance to drop a card of their own type, in one of 6 possible rarities, from Common to Legendary.

Every collected card provides a bonus. Higher rarities give more and stronger bonuses. Many cards also provide unique bonuses exclusive to certain basic enemies and certain bosses.

Up to 10 cards can be collected per enemy per rarity *(eg. 10 "Common Bee" + 10 "Uncommon Bee", etc),* this can be increased with the 'Max Cards' upgrade in the Transcended Card Part shop.

## Card Parts

Card Parts are unlocked when Cards are first unlocked. They can be collected by defeating any enemy, having a 1.5% chance to drop a card part, it also possible to have defeated enemy drop a card part if a card that you have max cards of were to spawn. 25 Card Parts can be brewed using Dark Essence, Transformation Shards and Fusion Shards. They can also be obtain by salvaging cards.

These parts are used to buy Card Packs and Ascend cards.

## Card Packs

Basic Cards may also be obtained through card packs purchases with  Card Parts or  Gems. The *Cards Pack* in the  Supporter Shop  also gives card packs as daily rewards.

If you already have the maximum of a card gained from a card pack, you'll instead be compensated with 1/10th the card part cost of the opened pack.

There are three card packs available for purchase:

 Odds
Uncommon: 25%
Common: 100%
Epic: 10%
Rare: 25%
Uncommon: 100%
Mythical: 10%
Epic: 25%
 Guaranteed
 Cost

## Drop Rates

*See the pages for Enemies and Bosses for their spawn locations.*

It is possible to gain more than 1 card per defeated enemy if card drop rate is above 100%

**Base Card Drop Rates:**

 Boss | 10.18%

## Bonuses

### General

Note: Besides 'additional enemy damage', bosses have greater general card bonus values than stated here. Tower boss bonuses are 5x, Witch is 10x, Centaur is 13.33x, Batman is 20x, Air Elemental is 22.5x, Spark Bubble is 30x, Terrors are 35x, Super Terror is 40x, Energy Guard is 45x, Green Flame is 5x.

### Unique Bonuses: Bosses

Boss Cards provide a **one-time** +0.1% Boss Card spawn chance **per Quality not Quantity**.

## Salvage

Cards can be salvaged into card parts.

Tower Boss
 Non Tower Boss

## Ascension

10 cards of the same enemy and rarity may be consumed to gain 1 card of the same enemy at the next-higher rarity. This process is known as Ascension. Ascension is disabled for a given card if there is not enough room in your deck to add the ascended card.

**Ascending costs:**

 1 Ascension shard
 4 Ascension Shards

## Transcension

You can transcend cards of the same type and rarity and gain  Transcension Card Parts. Transcending a card requires 10 initially and increases by 1 for the transcended card (eg. Transcending a common frog will increase the cost for the next common frog to 11). If a card has enough to transcend the button turns purple. These parts can be used in the Transcend Shop found in the Cards Menu. You can automate transcending via the Auto Transcend upgrade in the  Coal Shop Coal Leaf Shop.

There are two options given for mass transcension: "Transcend Regular" which refer to Basic Enemy and Tower Boss cards, and "Transcend Boss" which refer to Non-Tower Bosses or timer Bosses. Mass transcension will transcend all cards once that are capable of transcending and are not locked within that category and rarity, leaving extra cards if the amount of transcended cards is less than what is currently collected. *Note: When mass transcending, a warning with "All regular cards will be reset to 0" will appear, this warning is **incorrect**.*

**Base Transcension Card Part gained per Transcension:**

 Non Tower Boss

### Transcend Shop

This results in an increases of Transcension Card Parts by +100% per level

### Increasing Card Limit

For each 30 total transcensions of a given rarity, the card limit of every card of that rarity increases by 1. Furthermore, buying *Max Cards* upgrade in the Transcend Shop increases the card limit for every card by 1 per level.

## Sprites

Gallery of card backgrounds sprites, showing their rarity by color.

DefaultCommonUncommonRareEpicMythicalLegendary
## Trivia

There exists a minor visual glitch that shows random sprites of animation instead of regular sequence. It's most clearly seen in enemies like tower bad skull.