Races

Races are a unique feature available on Phoxis, to enhance the player's survival and roleplaying experience. We use the ElysiumRaces plugin that is currently only available on Phoxis.

When the player joins the server they will be at the main spawn, accessible with /spawn. There, the player will be able to view and read about each of the custom races available and their buffs and debuffs.

The player can choose their race by speaking to The Fabler, who is in front of the player when they spawn. ***NOTE: When choosing your race, DO NOT leave the race GUI without choosing your race, or the menu will assume you have chosen a race, and the 6 hour cooldown until you can choose again will begin.***

As mentioned above, there is a 6 hour cooldown between the player being able to change their race, this prevents player switching on a whim to perform certain tasks, such as crafting at the Dwarven Forge. If the player is not interested in races and just wants a default survival experience, the should select Human.

Players may also level and evolve their race, this can be done by /race evolve. Each race requires a certain amount of level experience, this can be obtained by killing mobs, bottles of enchanting, smelting etc. Most races require around 50,000 experience, such as Dragonkin and Lycanthrope, who will evolve to Elder Dragonkin and Elder Lycanthrope. There is also Mage, which requires 75,000 experience. Upon evolving, the player's race may receive additional buffs, or reduced debuffs. For example, a merfolk will gain speed on top of their dolphin's grace, allowing them to swim faster underwater.

**Race Items**

Many races have access to unique race items, these items may only be crafted and used by their respective race. Some examples of this would be Merfolk and the Merfolk Trident, as well as Elves and the Elven Bow. This is just another way that Phoxis strives to set apart each race, and make them unique in their own ways.

Races may also have proficiencies in certain weapons or items, such as Elves being proficient with bows, dealing bonus damage, as well as Lycanthrope and Troll being proficient in using fists/unarmed.

There are also cosmetic races available on the store, such as Gryphon and Seraph, these are just visual reskins of other races, such as Gryphon being a cosmetic of Dragonkin.

Certain races may also evolve into something completely new. A race such as merfolk just evolves to elder merfolk, whereas Angels and Demons may evolve to Archangel and Archdemon respectively. But a more unique example would be the Human race, on Phoxis the Human race is essentially vanilla survival, however if the player decides, they may use the Hunter Serum and evolve from a Human into a Hunter. This also applies to mages, with the choice of evolving to either Dark Mage or Elder Mage.

The races currently available on Phoxis are as follows(You can see a more in depth description of what they do in the pages provided below):

* Human

* Elf
* Dwarf
* Merfolk
* Ogre
* Imp
* Troll
* Lycanthrope
* Vampire
* Shade
* Fairy
* Dragonkin
* Angel (Evolves to Archangel)
* Demon (Evolves to Archdemon)
* Mage (Evolves to Dark Mage or Elder Mage)

* Naga