Character Creation 15: (Unknown)

My name is William Lawrence and I was born with magic. With this magic people from near and far would come for me and try to claim it as their own. If I could give it away... I would've the night that the accident occurred. For that night my daughter was mysteriously killed and my adopted son grew distant. I was heartbroken... 26 years he had disappeared but 13 years after he vanished off the face of the earth... the Black Falcon fell from the sky. Coming after all those with magic-based powers both hero and villain alike. He then came for me! I always suspected by the timing that he was whom I thought to be but when he opened his mask... it was a dark version of him. His fear, guilt, and dread lit up like a christmas tree but it wasn't regret that I saw. It was relief for I stopped magic when my daughter died and he ran a blade right through my heart. After awaking being resurrected I noticed a mark on the back of my hand. This mark housed a venging demon within my body. Upon the words "Red-Ghost" he morphed my body into a composite form consistent of human and monstrous alike. With These magical abilities came natural to me however I rarely used them. From a skilled beginner I'd soon transitioned to an experienced level. Regardless of my work... it all meant nothing as my great friend who I once considered a son killed me as well as some of my friends and enemies. You see I had a daughter and they were close... but the night tragedy struck he grew distant and disappeared for 26 years. Now to the killing... 13 years while my friend vanished off the face of the earth, a new villain "Black Falcon" appeared in the sky!
## Powers, Abilities, and More:

* William Lawrence
* The Possessors
* Tab C

* Powers
* Abilities
* The Red-Ghost
* Red-Martian Form

* Active Powers
* Inactive Powers

It's unknown whether this is one of Will's powers or a form granted from his red-gemmed necklace.

* Transformation:  J.J. can consciously transform between human and hulk forms at will. When knocked out it is impossible for him to change forms although he has done this while sleeping.
	+ Energy Absorption:  Red Hulk is capable of absorbing energy. He said in his confrontation against the Hulk and his Defenders that he absorbs energy, mostly gamma, but that he has a real taste for cosmic power. He has also absorbed (and taken for himself) the Silver Surfer's power cosmic, leaving him powerless on the ground while Red Hulk flew away on his board. However, overuse of this power left Red Hulk unable to revert to his human form.
	+ Gamma Radiation Emission:  Red Hulk constantly gives off gamma radiation. The rate of emission is increased the angrier he gets. This radiation sometimes burns what even Ross touches, and at high levels, makes Ross appear to be on fire. If Ross emits too much radiation, he overheats and can explode in immense levels, which could be dangerous for his opponents.
	+ Regenerative Healing Factor:  Red Hulk possesses a Healing Factor similar to that of the Green Hulk, although it's noticeably less powerful, as it took a considerable period of time to just restore his sight after Wolverine slashed his eyes.
	+ Retarded Aging:  Red Hulk does not age because of his healing factor that regenerates his cells and that he is powered by gamma and cosmic energy, but when he was Ross he still aged.
	+ Superhuman Durability:  Red Hulk can take damage that may instantly kill a human or lower level super humans, including atmospheric reentry.
	+ Superhuman Leaping:  Red Hulk's overdeveloped legs allows him to jump over vast distances. In his fight with Thor he was able to leap past the Earth's atmosphere, requiring Mjolnir only to cover the rest of the distance to the moon and then leapt from the moon back to Earth unaided.
	+ Superhuman Speed:  Red Hulk can move at superhuman speeds as well. Once he moved too fast for an unprepared Iron Man to reach.
	+ Superhuman Stamina:  Red Hulk's stamina is nigh-limitless and can constantly fight,run and perform physical activities without any tire.
	+ Superhuman Strength:  Red Hulk possesses vast superhuman strength. He can augment it by absorbing radiation. Red Hulk has performed some extraordinary feats of strength which include over-powering and killing the Abomination with relative ease, defeating an Odinforce-powered Thor in a one-on-one fight (though it should be noted that Thor was unprepared for him as he defeated Ross immediately after returning to Earth and later in a subsequent fight when the Red Hulk sought his aid and did not fight in earnest), punching out the Watcher, and killing an Elder of the Universe. In a fight with the original Hulk, the narration describes the Red Hulk striking with the force of a nuclear explosion.

Will's alien heritage lies dormant within his DNA until the time comes for him to need it. It's more of a failsafe only acting in dire life and death situations.

* Terran-Martian Physiology:  Due to Will being 50% human and 50% alien his alien abilities lie dormant within his DNA. The only way for these powers to manifest are within time or a life-death experience.
	+ Decelerated Aging:  .
	+ Extrasensory Input:  .
	+ Flight:  .
	+ Heat Vision:  .
	+ Invisibility:  Martians can cause the biopolymers in their bodies to lose their ability to reflect light, making the Martians invisible to normal light and human sight.
	+ Martian Vision:  Martian visual acuity greatly exceed human norms and allows for a wider range of information to be observed. Like the EM Spectrum for example. This includes the following:
		- Infrared/Thermal Vision:  Able to physically see heat signatures. This helps if someone is disguising theirself in a costume.
		- Microscopic & Telescopic Vision:  William is able to adjust his line of sight increasing the visual scale to see things closer and decreasing the scale to see things further away. For example increasing his visual scale would allow him to see small things like bacteria. Decreasing his visual scale would allow him to see things like neighboring planets.
		- X-Ray Vision:  This vision allows William to see through anything.
	+ Phasing:  Martians can go through solid matter.
	+ Regeneration:  Martians have powerful regenerative powers that enable them to regenerate their entire body from a severed limb, they can furtherly enhance their regenerative powers by drawing mass from nearby sources.
	+ Shape-Shifting:  Martians have psionic control of their physical for down to the molecular level. This allows them to a form of shape-shifting that allows them to mimic other forms, elongate aspects of their body, increase or decrease their physical size, and so on.
		- Size Alteration:  As an extension of their shape-shifting abilities Martians can alter their size with ease, being able to shrink or grow to gigantic size.
	+ Superhuman Durability:  Martians possess high levels of durability that make them nigh-invulnerable to all forms of damage. Martians can withstand high caliber bullets, powerful energy blast and kinetic impacts without suffering damage.
	+ Superhuman Speed:  Martians can process thoughts, move, and react at incredible speed, being able to cover vast distances in little or no time, catch bullets in mid flight, run on water and create afterimages as they run.
		- Superhuman Agility:  .
		- Superhuman Reflexes:  .
	+ Superhuman Stamina:  Definition of ability or description of power usage.
	+ Superhuman Strength:  Martians possess vast levels of superhuman strength and are among the few races that are able to match Kryptonians in terms of raw strength. Martians can easily shatter reinforced concrete and steel, lift and carry hundreds of tons with ease and deliver incredible damage with their blows.
	+ Telekinesis:  Martians have mind-over-matter abilities and can lift and move objects with their minds. They can also employ their telekinesis in offensive way by discharging telekinetic blasts capable of great concussive power.
	+ Telepathy:  Martians have the ability to read the minds of others and project their thoughts to varying degrees. They can also project their mental essences into a gestalt community known as the "Great Mind". Through this, the community can enhance the telepathic strength of other Martians. This power can also enable them to reverse the effects of amnesia or psychological brainwashing.
		- Astral Projection:  Definition of ability or description of power usage.
		- Illusions:  Definition of ability or description of power usage.
		- Mind Control:  As an extension of this, Martians can also use the ability to alter a psychological profile of a target, enabling them to manipulate, and in some cases, outright control that individual. This practice is greatly discouraged however, and only rarely used.
		- Possession:  Definition of ability or description of power usage.
		- Telepathic Assault:  Definition of ability or description of power usage.
		- Telepathic Relay:  Definition of ability or description of power usage.

* Dominant Abilities
* Weaknesses
* Equipment

* Decelerated Aging:  Jason Blood is effectively ageless. From medieval times until the 21st century, he barely increased in age at all. When Merlin bound Etrigan's being to Blood, his mortal form became eternal. He does not age, but he can be harmed, and even killed.
* Magic:  Jason is knowledgeable in the field of magic, and is often called upon to act as an adviser or investigator in occult matters.
	+ Advanced Magic:  Jason has demonstrated specific spells that defy scientific understanding.
		- Razor-magic:  By saying, "Lances!" Jason created a floor of spearheads as a defense.
	+ Clairvoyance:  Jason was able to locate Merlin's Sanctuary in Hell through his mind's eye. Jason was able to know Glenda's exact actions in America from England, and once viewed her in real time via the medium of a mirror.
	+ Dimensional Travel:  Blood can open portals to Hell.
	+ Eldritch Blast:  Blood has projected magical beams unconsciously, and intentionally.
	+ Energy Absorption:  Whether or not Blood was a priest of Gaia, he can tap into the Earth's piezoelectrical force to gain magical energy.
	+ Exorcism:  Jason exorcised the demon Malefik from a young boy.
	+ Magic Wards:  Jason is skilled at casting defensive spells. He cast "masking wards" to stop Etrigan spying on his affairs. He once cast a spell that shielded his body, allowing him to pass through nether-flame.
	+ Precognition:  Jason somehow knew of the resurgence of the Kamara in Louisiana, and the exact series of events that would lead up to him meeting Abby Cable. This may have been a product of Merlin's influence.
	+ Summoning:  Jason conjured a small dragon to deliver a written message. Jason created a homunculus servant from an inanimate figure and his own blood.
	+ Telekinesis:  Blood used magic to shoplift a pack of condoms from behind the counter.
	+ Telepathy:  Later in life, Jason displayed intuitive knowledge that could be described as mentalism or minor telepathy, such as being able to tell when people are being truthful, or recognizing occult secrets in others.
		- Mind Control:  Jason displayed some form of spell where he touched a guards ear, causing the man to freeze momentarily to slip past him before the guard resumed his duties mostly unaware. He also used some form of empathic reasoning to convey his intentions to someone from a language he did not speak.
* Equestrianism:  Jason had lived so long that horseback has been the most common form of transport within his lifetime.
* Hand-to-Hand Combat (Advanced):  Jason had defended himself many times in various ways against formidable opponents.
	+ Swordsmanship:  Jason battled the Kamara with a sword and shield from his collection.
	+ Wrestling:  Jason regularly sparred against his good friend Randu.
* Medicine:  During an extended amnesiac period in the 21st century, Jason gained employment as a doctor at Gotham General.
* Meditation:  Through meditation, Jason was able to communicate with Etrigan when the demon is caged inside him. He also used it to recover lost memories.
* Multilingualism:  Jason had been alive since the 6th Century. By his own account he had amassed many archaic and modern languages; including Latin, the Romance family, the Germanic and Pro-Germanic family, and the entire Celtic language lineage.
* Occultism:  For the majority of his life in America, Jason was a professional demonologist.
	+ Historiography/Pedagogy:  During his time away from Gotham, Jason taught Occult Antiquities at Harvard University.

* Power Limitation:  Jason must incant most of his spells, specifically his spell to call out Etrigan. If he cannot speak or his mouth is bound, he cannot use his spells and becomes very vulnerable.
* Vulnerability:  While Jason was immortal—in the sense that he didn't age—his mortal body could still be killed. If he were to die he would kill Etrigan, too, but his soul would have been condemned to Hell.

* Eternity Book:  .
* Philosopher's Stone:  .
* Unknown Symbiote:  Even without a host, the Symbiote is capable of freely extending its biomass into tentacles and tendrils, and usually manifests a fanged mouth and large white eyespots. It can also manifest a humanoid head, torso, and arms; and after being cleansed became able to take on humanoid form without a host for brief periods. When bonded to a host, it can shapeshift to mimic any type of clothing whatsoever, as well as blending in with it's surroundings, rendering it invisible.
	+ Camouflage Capabilities:  The symbiote is capable of shapeshifting to mimic the appearance of any form of clothing, can camouflage with its surroundings to appear invisible, and can even mimic the appearance of other people. Peter Parker only used the former ability during the brief period he was bonded to it, while Brock's preferred form of clothing was a black shirt, jacket and pants.
	+ Constituent-Matter Manipulation & Generation:  While the symbiote did not use this ability frequently when bonded to Eddie Brock, it was capable of transforming parts of its host's body: it once morphed Venom's hands into scythe-like hooks and sword-like blades during a battle against Nova, and turned his arms into bat-like wings to let him glide. After being augmented by Knull, the symbiote developed the ability to manifest wings resembling those of the Grendel symbiote-dragon in order to fly. Venom could also project its biomass into a multi-layered shield to better withstand powerful attacks. When bonded to Mac Gargan, it used this ability to grow a tail, emulating Gargan's appearance as the Scorpion. When bonded to Flash Thompson, the symbiote regularly displayed the ability to morph sections of Agent Venom's body, such as his hands or feet, into spikes, blades, axes or a shield.
	 Like many users of the symbiote species, Malekith can conjure and utilize symbiote biomass in order to create his own colorful arsenal physiological extremities. The likes of razor-sharp or blunt-force melee weaponry, large batlike wings to fly with, or simply transforming the symbiote itself into a metamorphic blade.
	 The symbiote can use the living abyss comprising its matter to generate tendrils and pseudopods, and can use this for lethal effect against criminals. While Spider-Man was unaware it possessed this ability and did not consciously use it, Eddie Brock and its subsequent hosts would often use this ability offensively, such as by sending a part of the symbiote into a victim's body to smother them from the inside.
	+ ESP (Spider-Sense):  Although the Venom symbiote does not possess a spider-sense, it possesses a similar extrasensory ability. This response is not as complicated as Spider-Man’s inherent sense since the alien costume can detect danger from every direction and conduct Brock in plenty of time. It's a lot more efficient than Spider-Man’s spider-sense because it takes less time to sense the danger, and Brock’s reflexes are faster than Spider-Man’s, even when they are enhanced by the alien costume for instance, Venom can dodge a gunshot or a barrage of bullets.
		- Immunity to Spider-Man's Spider-Sense:  Due to Spider-Man being a host to the symbiote, Venom, and his offspring, are able to bypass Spider-Man's spider-sense. Venom is capable of attacking Spider-Man without alerting him, making Venom a deadly foe. It should be noted that as Ben Reilly was cloned from Peter before he bonded with Venom, Eddie was not immune to his spider-sense.
	+ Accelerated/Regenerative Healing Factor:  Additionally, the symbiote is capable of healing injuries in the host at a faster rate than normal human healing allows. The symbiote is also capable of healing injuries and illnesses that current human medical care cannot such as cancer. The symbiote has enabled its host to recover from injuries that should have been lethal, such as Mac Gargan being impaled by the Swordsman's Makluan Sword; and Flash Thompson being impaled by Toxin's blade-arm, and having his head sliced in half by Jack O'Lantern V's scythe.
	+ Superhuman Agility/Reflexes/Speed:
	+ Superhuman Durability:  Venom's body is highly resistant to physical injury, capable of withstanding assault from high-caliber bullets as well as attacks from super powered individuals. When distributed at a typical thickness over Brock's body, the symbiote is capable of absorbing bullets from small-arms weapons firing conventional ammunition. The symbiote is however particularly vulnerable to both sonic and heat-based attacks.
	+ Superhuman Stamina:  Venom is also capable of surviving in harmful areas for long periods of time such as underwater or in toxic gases, the symbiote filtering breathable air to the host.
	+ Superhuman Strength:  Before he came into contact with the costume, Brock had conditioned himself to lift (press) 700 lb. Once they merged, the costume added Spider-Man’s superhuman strength to Brock’s vast human strength, making him more powerful than Spider-Man. However, his full strength often fluctuates. Venom has demonstrated strength ranging from only slightly greater than Spider-Man's to being capable of trading blows with high-powered individuals such as Juggernaut. This is caused by the several mutations that the symbiote took with Brock, gaining additional bulk and muscle mass over long periods of time with its host.
	+ Wall-Crawling:  The alien costume replicated Spider-Man’s ability to cling to walls by controlling the flux of inter-atomic attraction between molecular boundary layers.

### Transportation -

* Motorcycle:  Used to get around Gotham City.

### Weapons -

* Angelic Sword:  Obtained during his time in Heaven.

* Powers
* Abilities
* Weaknesses
* Equipment

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* Power Name:  Definition of ability or description of power usage.

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* Power Name:  Definition of ability or description of power usage.

* Powers
* Abilities
* Weaknesses
* Equipment

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* The Venging Demon

* Powers
* Abilities
* Weaknesses
* Equipment

Ever since the (Character) was resurrected, the Venging Demon took (Character) as it's host. While as one being (Character's) dominant powers are heightened to newer levels.

* Demonic Transformation:  Etrigan was much more powerful than a regular demon. He was mystically enhanced and trained for thousands of years.
	+ 360 Degree Head Rotation:  Etrigan can turn his head at an angle that a human being couldn't.
	+ Accelerated Healing:  .
	+ Claws:  His claws were able to rip through metal robots.> They were also able to hurt Superman, due to Etrigan's magical nature.
	+ Enhanced Senses:  Etrigan had a sixth sense, an ability to sense evil or the supernatural.
		- Enhanced Hearing:  Etrigan could hear high pitched sounds humans couldn't.
		- Enhanced Smelling:  Etrigan had an acute sense of smell.
	+ Fangs:  Definition of ability or description of power usage.
	+ Hellfire Manipulation/Projection:  Etrigan's Hellfire was one of his most used abilities, and very powerful, seeing as it affected Superman several times in the past. Etrigan could also superheat his own body, burning Batman's hand and even melting his way deep underground. Etrigan is able to fire blasts of hellfire from his hands. He can fire a constant stream like a flamethrower or a more concentrated single burst of fire.
	+ Immortality:  Like all demons, Etrigan is incapable of dying via old age. Etrigan has lived for at least several millennia and he remains in what equates to his prime.
	+ Mystical Chain Projection:  .
	+ Penance Stare:  .
	+ Regenerative Healing Factor:  .
	+ Superhuman Agility:  .
	+ Superhuman Durability:  His demonic nature gains pleasure from physical pain. Etrigan was completely undamaged after being electrocuted by Malik White and thrown into a building.
	+ Superhuman Stamina:  .
	+ Superhuman Strength:  Etrigan was able to lift a police car with ease, and use it skillfully as a weapon against Glonth. He could also match Lobo blow-for-blow, who also has superhuman strength, and who has beaten Superman in the past. His strength is great enough that he was able to punch Superman into orbit.
		- Super-Leaping:  .
* Magic:  Etrigan has a high command of magic. He has natural mystical abilities due to his demonic physiology, as well as magical instruction from Belial and empowerment from Merlin.
	+ Aerokinesis:  Etrigan has projected strong gusts of wind. Etrigan can generate vortices from his body similarly to Red Tornado.
	+ Demonic Bargaining:  Etrigan has displayed some examples of 'wish fulfilment' for something in return.
	+ Eldritch Blast:  Etrigan's projectiles have penetrated Merlin's defenses in a weakened state.
	+ Energy Projection:  When overwhelmed by a strength of numbers, Etrigan has displayed the ability to project a type of concussive explosion from his body.
	+ Flight:  Etrigan can fly unaided.
	+ Geokinesis:  Etrigan created an explosive shock wave, tearing up the ground and culminating in a huge eruption. He encased Merlin in earth, and also liquefied a rock floor, solidified it again to trap Lobo.
	+ Illusion Casting:  Etrigan fooled his own father by casting a glamour charm on an animal spirit.
	+ Necromancy:  Etrigan was able to raise the undead.
	+ Photokinesis:  Etrigan once created a flash of blinding light as a temporary diversion.
	+ Precognition:  Etrigan foresaw his meeting Tommy Monaghan.
	+ Pyrokinesis:  Etrigan created a flame figure to act as a decoy.
	+ Retrocognition:  Etrigan can enter and observe past events in real time but cannot be seen, nor interact with the time illusion.
	+ Spell of Tempus Frangit:  Etrigan can use this spell to send himself or others back in time. He cannot, however, use it to cross through his own timeline.
	+ Summoning:  Etrigan can summon other demons from Hell.
	+ Telekinesis:  .
	+ Teleportation:  Etrigan can recite or cast spells to materialize in new locations.

* Charisma/Deception/Leadership:  Etrigan has rallied and led entire armies in Hell on several occasions.
* Driving:  Etrigan has driven cars, trucks, and motorcycles.
* Equestrianism:  .
* Fear Projection/Intimidation/Monstrous Appearance:  Etrigan's appearance and reputation strikes fear even amongst demons.
* Occultism:  Etrigan is also provided with insight to religious aspects and other forbidden or secret knowledge.
* Singing:  Being a Rhymer, bursting into song on several occasions seems natural. Whether or not he's a good singer has never been commented on...
* Skilled Fighter:  Etrigan is an exceptional hand-to-hand fighter, being able to match famous fighters blow-for-blow, such as Superman, Wonder Woman, and Lobo.
	+ Swordsmanship:  .

* Magic:  Etrigan is susceptible to magic greater than his, such as Merlin's.
	+ Mortality Fumes:  Ugly Meg's vapors of mortality reduced Etrigan back to Jason Blood.
	+ Order and Chaos:  Fate was able to hurt Etrigan with a blade of Order, and made him submit to his right arm of Chaos.
	+ Transmutation:  Etrigan has been turned to stone twice. The first time, by Klarion, which he could break free from, the second by the Midnight Rider which he was not able to escape.
	+ Vulnerability to Cold:  While natural temperature has no effect, eldritch cold has incapacitated and hurt Etrigan. Jason destroyed Etrigan by freezing himself with cold generated from the Philosopher's Stone.
* Power Limitation:  The more time Etrigan spends on earth the weaker he becomes. At some point he must return to hell in order to replenish his energies.
* Summoning:  Demons can be conjured by those with occult knowledge, and controlled if the summoner is powerful enough.
* Vulnerability to Sound:  Definition of ability or description of power usage.
* Vulnerability to Theology:  Etrigan was overwhelmed by a specific high pitched frequency produced by Igor's "flute". The sonic bombardment caused him to pass out.
	+ Crucifixes:  The Christian crucifix causes severe pain on contact.
	+ Holy Ground:  However, true holy ground is rare, especially in Gotham, and Etrigan can easily desecrate a church.
	+ Holy Water:  Holy water burns Etrigan's skin. He has endured a baptism, though from a less than pious televangelist.
	+ Idols and Talismans:  Blood is able to cause Etrigan pain from inside himself, with an idol of an unknown fertility goddess.

* Eternity Book:  .
	+ Duplication:  Using the Eternity Book, Etrigan conjured an identical physical clone of himself to die in his place when he suspected he was walking into a trap.
* Etrigan's Cloak:  Though never explicitly stated as having any magical properties, it has displayed supernatural qualities that may or may not be inherent with the cloak.
	+ Etrigan extinguished a fire by creating a gust of wind from his cloak while reciting, "Flow, cape, flow! Blow, wind, blow!".
	+ Etrigan once banished Klarion and Teekl by wrapping his cloak around them.
	+ The most consistent application of the cloak is that it can conceal any amount of matter within the folds of the cloak as if it were a tesseract. The Thing once stowed away inside to escape Hell, as did Baytor when Etrigan carried the Ace of Winchesters.
	+ To protect Rakenstein's Monster, Etrigan shielded him with his cloak, gathering the electric charge within it before turning it back on Baron von Rakenstein.
* Philosopher's Stone:  .

### Weapons -

* Yellow Power Ring:  .

* Tab CA
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* Tab CAA
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* Tab CAC

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* Tab CBA
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* Tab CCA
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