recursal/Fanatic-Fandom huggingface dataset:
Gold

**Gold** is the currency in Kagihime Monogatari Eikyū Alice Musou. Prices of items, weapons and armors are expressed in gold generally. However, like items, gold is mostly dropped by defeated enemies or breaking wooden crates or containers. Additional gold is also gained from clearing the stage or met the character's max level requirement.

## Lore

*Gold has long served as the sole reliable currency like the modern currency like Dollars or Yens. This precious metal is melted into small gold slugs, which are then pressed and stamped with the heraldry of the kingdom that created them. Each coin throughout the realms possesses the same value, regardless of the coin's shape or size.*

## In-game mechanic

Players can earn up to maximum 9,999,999,999 gold. This gold is used for buying foods, accessories, gear, and other items; gold is something sought out for until a certain amount is achieved. Gold is also expressed for enhancing weapons and armors, item fusions and crafting. Higher difficulties like Hard and Chaos modes, it greatly chance to gold drops up to 400%.
Jabberwocky Hero Marcus

Template:About

Marcus (マーカス) is a male enemy in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's riot officers who being summoned and he serves as minor antagonist in the game. He also appeared as one of the enemy officers along with other generic enemy officers in Chapter 1 "Counterattacking Yellow Turban Invasion".

## Role in Game

### Aruto Arc

Marcus is only appears in Chapter 1 "Counterattacking Yellow Turban Invasion" as one of the enemy officers along with Zhang jiao and Zhang Bao to create a chaos and slaughter all of the people who against the Jabberwocky army mercilessly. However, he was killed shortly by the player and eventually dissipated into thin air just like others.

## Character Information

### Appearance

Marcus appearance is identical to the original.

### Personality

Marcus is ruthless and very violent knight in combat, his duty is to slaughter all of the people who against the Jabberwocky army mercilessly. However, after he was killed by the player, he's laughing upon death and apologies to Jabberwocky.

## Quotes

* "Heheheh, I'm gonna have fun with you!" (spotted)
* "How'd I get beat by a hero...!" (defeated)

## Gameplay

### Movesets

This character is not playable and he cannot perform charge related combos, counters or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A vertical axe chop, crumples the player if too close.

, , , : A multi axe swing combo 4 times, crumples the player at last hit.

Aerial/air combo Moveset

, , , , : A aerial 4 axe swing combo.

, : A downward axe swing that launches the player away.

### Strategy

Most weak enemy officers, fighting against Marcus is easy and very easy to kill him by the player due to his weakness lies with a lack of the ability of aerial regains, counterattacks or retaliates, making him extremely vulnerable to Air Combo attacks and lead him a endless air/juggle until he was defeated.

## Trivia

* Marcus made his debut from Trapt (Kagero II: Dark illusion). However, his appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
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## 相关链接

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 下載地址
Android Google Play
Jabberwocky Attack Force Bolide

Bolide (ボリード) is a male enemy in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's riot officers who being summoned and he serves as minor antagonist in the game. He also appeared as enemy officer character only in Chapter 2 "Finding Kiraha".

## Role in Game

### Aruto Arc

Bolide is only appears in Chapter 1 "Finding Kiraha" as one of the enemy officers along with Douglas. to create a chaos and slaughter all of the people who against the Jabberwocky army mercilessly. However, he was killed shortly by the player as the player continues to find Kiraha, then he eventually dissipated into thin air just like others.

## Character Information

### Appearance

Alan's appearance is identical from the original.

### Personality

Bolide is a ruthless Bounty Hunter who want to kill the chosen one and innocent peoples in order to attain rewards. However, after he was killed by the player, he apologies to Jabberwocky.

## Quotes

* "I hope this doesn't take to long." (approached)
* "Gya! Forgive me, my lord..." (defeated)

## Gameplay

Note: all enemy officers are shared with the same stats and EXP get in Stage 2 only.

### Movesets

This character is not playable and he cannot perform charge related combos, counters or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A overhead swing with his bat on fire. Crumples the player and can cause burns when too close for last 5 seconds.

, , , : A multi swing combo 4 times. Each swing can cause burn to the player for last 5 seconds.

Aerial/air combo Moveset

, , , , : A aerial 4 swing combo. Each swing can cause burn to the player for last 5 seconds

, : A downward overhead swing with his bat on fire. Launches the player up into the air and can cause burn for last 5 seconds.

### Strategy

Most weak enemy officers, fighting against Bolide is the easiest and very easy to kill him by the player due to his weakness lies with a lack of the ability of aerial regains, counterattacks or retaliates, making him extremely vulnerable to Air Combo attacks and lead him a endless air/juggle until he was defeated.

His melee mace attack can cause burn on hit and can damages the player overtime. His fiery melee attack can be avoided by simple not to get close during his melee or simple guarding to block; but it cannot burn the player when blocked. Burn Debuff can be removed by using Fresh Lemonade Juice or Full Heal Tropical Juice.

## Trivia

* Bolide made her debut from Trapt (Kagero II: Dark illusion). However, his appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
Rippling Twister

**Maximum hits** | 13 each tornado

The **Rippling Twister** is a Kiraha Kirihara skill available at level 10. She steps backwards and shoots wind tornado at the distance of 5 meters in front of her, projectiles are aim-able slightly in a direction where Kiraha is facing. Pressing the  button to shoot up to 2 times during her skill attack. Pressing the  button during her skill attack to alter her swing animation. Any of these twisters hit the enemies, it tosses enemies into the air.

Similar to Aruto's Cyclone Slash, the Rippling Twister is fairly effective against enemy officers and bosses because the collision box of the tornado is large and easy to contact the enemies. As the tornado hits the enemy officers or bosses, it will launch and juggle in to the air for a while.

## Tips

* Much like the Cyclone Slash, The Rippling Twister can be used for high combo method with Storm Rush Criss-Cross Stance, a never ending spam of C5-1/C3-3 and uncharged Alice Cyclone (even they're K.Oed).
* Before the twisters dissipate, the player can use Whirlwind Strike before they fallen to the ground.

## Trivia

* The Rippling Twister's animation is similar Hovering Blade used by Piercer from Dragon Nest, but she shoots a tornadoes instead of Magic After-Image.
Strength

**Strength** is a character main attribute that increases the Physical attack power and Paralyze hit rate.

## Effects

* Additional increases character's Physical ATK rate, if strength is the main stat.
Note: increased base attack damage results in more bonus damage from percentage damage increase.
* Increases Physical Defense rate by 10%.
* Reduces Hitstun chance hit by enemies by 1%.
* Increases Paralyze rate by 5%.

## Sources

* Beast (weapon/armor/rune/accessory attributes)
* Strength bonus per level

## Trivia

* Few characters are ranged strength main stats e.g. Nemo, Johnny, Coach, Nick, etc.
* Nero Thomson is a only character has both strength and agility main stats.
Crescent Cleave

**Maximum hits** | 23 - 27 each sword beam depending of the distance

*"Crescent CLEAVE!!"*

—Aruto Kirihara

The **Crescent Cleave** is Aruto Kirihara skill available at level 10. He charges his sword and then unleash a 5 beams of damage upon enemies over 15 meters in front of him, projectiles are aim-able slightly in a direction where Aruto is facing.

The Crescent Cleave is also effective against a large swarms of enemy riots due to a 5-way spread and piercing multiple hits, and stalling enemy officers and bosses.

## Tips

* The Crescent Cleave is for range attack combo following up with C1 and Cyclone Slash to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
* After the Crescent Cleave, it can be follow up with Halfmoon Slash to clear the second wave of incoming enemies where pass through the sword beams or throw additional damage to enemies.

## Trivia

* Aruto's Crescent Cleave is similar to the Swordmaster's Crescent Cleave from Dragon Nest with the same name and the same animation like Swordmasters do.
Carnival Stance

The **Carnival Stance** is Rosalie Atkinson's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. Rosalie stands in a ready position, she unleashes multiple swipes at any time when the  button is pressed. Pressing the  button or let the Storm Rush effect is over, it ends the attack and stance with a spinning slash motion with theme park slash effects.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during her Storm Rush ready position and she is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

Much like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly, but each attack has multiple hits and combo on hit, making it a quite effective for close quarters.

## Tips

* The Carnival Stance Stance is for close melee combo after following up from C5-1 or uncharged Fireworks Storm to combo the enemy. Also can hit fallen downed enemies to relaunch the enemies in order to continue the combo.
* Like other Storm Rush stance related skill attack, the Carnival Stance's invincibility property is the same.
	+ During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* The Carnival Stance is loosely similar to Hacking Stance from Dragon Nest except has different stance animation and she doing a multiple swipes instead of slashing. When activated, the camera angle is the same as Storm Rush's camera angle.
* All Storm Rush stance attacks are shared with the same 800 MP cost.
Set Items

**Set items** are special items featured in Kagihime Monogatari Eikyū Alice Musou. They are like Unique Items, in that every time you find the same item it has the same attributes. However, in general Set items are a tad weaker than Uniques. This is because Set items are each part of specific sets, and if you equip the entire set you get an extra set of bonus affixes, hence the name "Set items." Set items are denoted by their name appearing in bright gold.

Set items can be obtained from defeated bosses in last three stages on Chaos Difficulty with a lower Set item loot rating, max leveling the characters (Lvl 100) or clearing all difficulty levels for specific stages.

## Characteristics

### Partial Set Bonus

At first, you had to equip an entire set of items to get any bonus effects at all. In Kagihime Monogatari Eikyū Alice Musou, a Partial Set Bonus feature was added to the sets that include more than two items. For each item you equip past the first, there is an extra bonus added to the item itself, until you put together the whole set. This means it's no longer necessary to equip an entire set to get some very useful bonuses.

Moreover, some set items gain new affixes as characters equip more and more items of the same set. These bonuses are separate from the set bonus, and depend on which pieces the character has.

### Full Set Bonuses

Some of the full sets are give particularly interesting bonuses upon completion. Many will give you bonuses that are not normally found on Magic or Rare items.

### Character Sets

Each character has a set specifically built for them. Upon the completion of these sets and equipping the character with a correspond character sets, The character will get a golden light shining around them, except for playable last boss characters like Jabbeerwock, the character change to a diablolish style with wings. These sets always include character-specific items, i.e. only the characters the set is intended for can complete it.

Examples

* Arisu Arisugawa ~ Alice's Pleasures
* Aruto Kirihara ~ Knight of the Round
* Duke Artorius ~ Dutch's Loyality
* Kiraha Kirihara ~ Unrivaled Promise
* Kisa Misaki ~ Mermaid's Song
* Palm Misaki ~ Anemoi Strings
* Rofel Dragonite ~ Dragon's Spirit
* Elesis Dragonite ~ Crimson Dragon's Warm
* Lorina Lilina ~ Snow White's Battle Will
* Kirika Kagarigi ~ Breeze's Gale
* Rosha Kagarigi ~ Unmatched Gale

* Sarara Hoshisaki ~ Meteorite Starling
* Duren Muller ~ Duren's Novices
* Kanon Takano ~ Robin Hood's Gear
* Nemo Fareagle ~ Sniper's Equipment

* Kasumi Nakagawa ~ Arcana's Wrappings
* Harry Pattery ~ Magic Kingdom's Student
* Akane Akatsuki ~ Child's Matchsticks
* Kael Magetross ~ Master's Black Void

* Simon Jerusalem ~ Christian's Legacy
* Risa Kirisaki ~ Death Write
* Eclaire Jerusalem ~ Nun's Garments
* Balian Christian ~ Kingdom's Legacy

* Tapio ~ Butler's Press
* Delilah ~ Sleeping Dress
* Bruno Quaker ~ Immortal Man
* Eggsy Winston ~ Agent's Suit
Razor Cleaver

The **Razor Cleaver** is Joshua Arcatelier's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. Much like Aruto's Flash Stance, he stands in a ready position, then pressing the  button to burst out a arcane sword waves at the distance of 10 meters. Press the  button or let the Storm Rush effect is over, he end his assault and stance with a spinning slash to shoot a larger one at vast distance of 10 meters, when the enemies hit by this stance cancelled attack, they inflict arcane damage and spiral knocks them away slightly on hit from Storm Rush Stance cancelling attack.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during his Storm Rush ready position and he is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

Like most Storm Rush stance attacks, the Razor Cleaver is just like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly. However, just like Flash Stance, this skill is a ranged Storm Rush attack which not only launches and hit them rapidly, but also the enemies outside from the Storm Rush attack will also hit from the projectile and pierced.

## Tips

* The Razor Cleaver is for range attack combo for pokes and can be followed up with C1, Arcane Blader and/or Hyper Blade to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch and hit them rapidly even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* Joshua's Razor Cleaver's properties the same as Flash Stance, but the exception of final wave/cancelled stance attack. When the enemies are hit by final wave/cancelled stance attack will spiral hard knockdown for several seconds instead of Soft knockdown unlike the Flash Stance.
Mana

**Mana** (also often called Magic Points, or shortened as MP) represents the secondary source of any characters, that is primarily used to cast Skill Attacks A character must have the required amount of mana points in order to cast the Skill Attack. When this MP gauge is too low, casting the costly Skill Attacks will be temporarily disabled until the character has generated enough MP again (Charging the Chargeable Skill Attack while the MP gauge is too low, only perform a uncharged version instead). While the Hit Points reaches 0 especially Generic Heroes, the character's MP gauges drops to 0 and they considered dead even they hit by.

The Mana points can be restored by using MP restoring item, MP food drops or let the MP gauge to regenerate slowly overtime by not casting the Skill Attacks for 5 seconds (Restore 5% MP per 2 seconds) (Charging the Chargeable Skill Attack will not regenerate the MP gauge during charging).
Arcanite Beam

**Damage** | 550% per hit (Uncharged), 1100% per hit (Charged)
 **Maximum hits** | 35 (Uncharged), 70 (Charged)

The **Arcanite Beam** is Mireille Arcatelier's skill available at level 30. She does a archer crouching pose on the ground, then she creates a arcane magic circle in front her and her arcane arrow. After half second later, she then proceeds to fire off an enormous concentrated beam of arcane energy directly in front of her. Inflicts multiple hits several times, damage and spiral knocks the affected enemies up into the air for every hit. When the beam hits the walls/obstacles or at max range, it creates a large explosion that blast nearby enemies away and inflicts heavy damage as well. Longer charged version increases the thickness of the arcane beam as well as doubles the amount of hits and damage output and the arcane beam hits the walls/obstacles or at max range, it creates a huge explosion that inflict heavy damage and spiral knocks the enemy into great heights in the sky as they hit by the explosion.

The beam itself can be turned left or right via left analog stick during the skill.

The Arcanite Beam's range is 25 meters even charged version and it is also effective against a large swarms of enemy riots in a rows, and stalling enemy officers and bosses behind them before they closer to her.

## Tips

* The Arcanite Beam is for range attack combo following up after C1 + EX attack 1 (substitution for follow ups Arcane Wild Shot).
	+ For a long combos after this skill by doing a normal long ranged attack combo five times (If six, otherwise, the hit combo scores will stop if not hit the enemy within 3 seconds), then repeat this long ranged attack combo five times before Arcane Wild Shot skill is ready to use. Afterwards, repeat this process in a neverending Arcane Wild Shot spam to keep the chain hit combo much higher (even they're K.Oed) before followed up with this skill.

## Trivia

* The Arcanite Beam is a similar of Sarara Hoshizora's Luna Blaster from Magical Battle Arena and it's charged version is a miniature Starlight Break used by Nanoha from Lyrical Nanoha series, but she wields a bow and arrow like Sarara Hoshizora would.
Stun Impact

**Maximum hits** | 1

The **Stun Impact** is Arisu Arisugawa's skill available at level 30. She gathers a alice energy with a Hyper Armor defense which cannot be broken unless hit with the Musou Attacks or Burst Attack and unleash it in a large burst of Alice energy, inflicting Stun/Dizzy.

Also the Stun Impact is also effective against a large swarms of enemy riots, enemy officers or bosses around her unlike Aruto's Halfmoon Slash which clears only in wide arc in front.

## Tips

* The Stun Impact is also used for surrounding enemies when Arisu is surrounded by a swarm of enemies and stun them, allow the player to escape or followed up with a Huge AoE musou attack.
	+ After the enemies is stunned by the Stun Impact, the player can use the Consumable Items quickly after performing her Stun Impact.

## Trivia

* Arisu's Stun Impact's effect is identical to the Stun Impact from Kingdom Hearts series except with Alice theme shockwave.
Stunning Star

**Maximum hits** | 1

The **Stunning Star** is Rosalie Atkinson's skill available at level 30. Much like Arisu Arisugawa's Stun Impact, Rosalie charges her magical energy with a Hyper Armor defense which cannot be broken unless hit with the Musou Attacks or Burst Attack and then stamps to the ground to unleash a shockwave of explosion stars effect over a 20m area-of-effect radius, stuns all enemies when hit for 10 seconds.

Like Stun Impact, the Stunning Star also effective against a large swarms of enemy riots, enemy officers or bosses around her unlike Aruto's Halfmoon Slash which clears only in wide arc in front.

## Tips

* Much like Stun Impact, Stunning Star is also used for surrounding enemies when the player is surrounded by a swarm of enemies and stun them, allow the player to escape or followed up with a Huge AoE musou attack (Carousel Strike).
	+ After the enemies is stunned by the Stun Impact, the player can use the Consumable Items quickly after performing her Stun Impact.

## Trivia

* Rosalie's Stunning Star's properties are the same as Stun Impact except has more damage, longer dizzy time of the enemies and slight larger AoE than Stun Impact does
* The Stunning Star's visual effect is a theme park effects instead of Alice energy effects.
Intellect

**Intellect** is a character main attribute that increases the Magical Attack power and amount of maximum Mana.

## Effects

* Additional increases character's Magical ATK rate, if Intellect is the main stat.
Note: increased base attack damage results in more bonus damage from percentage damage increase.
* Increases Magical Defense rate by 10%.
* Increases maximum mana by 50.

## Sources

* Wise (weapon/armor/rune/accessory attributes)
* Intellect bonus per level

## Trivia

* Few characters are melee intellect main stats e.g. Alternate L Takion, the Arendelle siblings, Delilah, Millie Avalerion, Rosalie Atkinson, etc.
* Joshua and Tapio are only characters have a mixed both strength and intellect main stats.
Guillotine Cyclone

**Maximum hits** | 40

The **Guillotine Cyclone** is Rosha Kagarigi's skill available at level 30. He spins one of his hook daggers as he charges a burst of windy energy, then slam it to the ground to create a large but stationary tornado in front of him over 10 meter AoE. When the enemies are hit by the tornado slash, tornadoes that inflicts heavy damage. multiple hit several times and spiral knocks them up into the air for a while which similar hit from Cyclone Slash.

The Guillotine Cyclone is also effective against a large swarms of enemy riots, enemy officers or bosses, but it only covers a AoE in front rather than a wide arc in front of him.

## Tips

* During his Alternate Musou, you can spam this skill while the enemies are being hit to fill up Musou Gauge faster.
	+ Also using the Guillotine Cyclone on the enemy riot troop spawn area, then swiftly kill them to rack up some more K.O Counts and also racking up some more hit combos.
* Like Halfmoon Slash, Guillotine Cyclone can capable to blow any attack even he gets hit and this skill cannot be broken (unless by hitting with the enemy's Musou Attacks).

## Trivia

* Rosha's Guillotine Cyclone basically Raven's Awakening Skill Guillotine Cross from Dragon Nest except with wind element.
	+ The name of this skill was "Cyclone" instead of "Cross" on its second word.

## See also

### Counterpart to this Skill Attack

* Cyclone Slash (Aruto Kirihara)
* Rippling Twister (Kiraha Kirihara
* Alice Cyclone (Kiraha Kirihara
Jabberwocky Hero Ellen

Jabberwocky Hero Ellen (エレン) is a female enemy in Kagihime Monogatari Eikyū Alice Musou. She is one of Jabberwocky's riot officers who being summoned and she serves as minor antagonist in the game. She also appeared as one of the enemy officers along with other generic enemy officers in Chapter 1 "Counterattacking Yellow Turban Invasion".

## Role in Game

### Aruto Arc

Ellen is only appears in Chapter 1 "Counterattacking Yellow Turban Invasion" as one of the enemy officers along with Zhang jiao and Zhang Bao to create a chaos and slaughter all of the people who against the Jabberwocky army mercilessly. However, she was killed shortly by the player and eventually dissipated into thin air just like others.

## Character Information

### Appearance

Ellen appearance is identical to the original.

### Personality

Ellen is cold and very violent archer in combat, her duty is to slaughter all of the people who against the Jabberwocky army mercilessly. However, after she was killed by the player, she apologies to Jabberwocky.

## Quotes

* "I've found you!" (approached)
* "Ever since I got teamed with him... things went downhill..." (defeated)

## Gameplay

Note: all enemy officers are shared with the same stats and EXP get in Stage 1 only.

### Movesets

This character is not playable and he cannot perform charge related combos, counters or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A charged arrow shot, stuns the player on hit.

, , , : A three arrow shots with the last shot causes flinching to the player.

Aerial/air combo Moveset

, , , , : A aerial three arrow shots with the last shot causes flinching to the player.

, : A downward charged arrow shot, stuns the player on hit.

### Strategy

Most weak enemy officers, fighting against Ellen is the easiest and very easy to kill her by the player due to her weakness lies with a lack of the ability of aerial regains, counterattacks or retaliates, making her extremely vulnerable to Air Combo attacks and lead her a endless air/juggle until she was defeated.

Ellen's arrow shots including charged shots are slow, but it can avoided or blocked by simply guarding or repeatedly jumping just like the group of enemy range troops.

## Trivia

* Ellen made her debut from Trapt (Kagero II: Dark illusion). However, her appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
Hyper Drive

**Damage** | 1000% per hit each drive (Uncharged), 1900% per hit each drive (Charged)
 **Maximum hits** | 6 hits per drive (Uncharged), 12 hits per drive +24 hits (Charged)

The Hyper Drive is Joshua Arcatelier's skill available at level 30. He stands in ready slashing position and repeatedly dashes up to 10m in front to slash enemies which similar manner of Aruto's Line Drive. Attacked enemies will be launched into the air and they inflicted with mixed Physical and Magical Damage. Longer charged version not only can rush charge up to 20m forward and he can actually hit up to a total of 12 hits (massive damage if the player hits all 12 hits and thus making a most effective skill against most enemy officers and bosses especially on higher difficulties), but also has additional 3 extra Drives to inflict more hits and damage.

The final one if the player presses the  button to perform a longest Hyper Drive at vast distance over 40 meters to inflict further damage, multiple hits and spiral knocks the enemies away at last hit via spiral hard knockdown which cannot be recovered by somersaults or hit escape/recovery skills.

## Tips

* Like Line Drive and after the player uses this skill on the enemy officer or bosses, it can follow up with a Hyper Blades as part of his combos or Direction Musou Attack or LV 40 Musou Attack right before fallen to the ground finish the enemy officer or boss off.
* During each Hyper Drive (since he was invincible throughout his Hyper Drive), the player can use the Consumable Items quickly within 2 seconds interval.

## Trivia

* The Hyper Drive is similar manner to the Gladiator's Hyper Drive from Dragon Nest with the same name and the same animation like Gladiators do, but has a chargeable version, Arcane attribute and the last part of his Hyper Drive has a longest dash distance than Line Drive does.
	+ Unlike Dragon Nest counterpart of Hyper Drive, this Joshua's Hyper Drive does a several extra hits as his dashing Hyper Drive impacts the enemies.
* Both Line Drive and Hyper Drive are shared with the same cooldown time.

## See also

### Similar Skill Attacks

* Line Drive (Aruto Kirihara)
* Line of Anemoi (Rosha Kagarigi)
Stabbing Storm Rush

The **Stabbing Storm Rush** is Delilah's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. Much like Arisu's Alice Stance; pressing and/or hold the  button to launch a multiple quick stabs repeatedly to inflict multiple hits and damage. Pressing the  button or let the Storm Rush effect is over, she she does a forward strike with her lightning sword which unleash several slash marks upon the target. Spiral knocking the juggled enemies away from her from the final blow cancelled stance attack.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during her Storm Rush ready position and she is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

The Stabbing Storm Rush is quite effective for close quarters like Alice Stance, and like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly, but it has a multiple hit stabs and stab only in front of her.

## Tips

* The Stabbing Storm Rush is much like Arisu's Alice Stance and it was also used for close melee combo after following up from her charge combos before follow up with Stinger Drive.
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch on combo or contact and hit them rapidly in order to continue the combo even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* The Stabbing Storm Rush is similar to Alice Stance except with different stabbing animation.
	+ Also this skill's properties are the same as Alice Stance's.
* The Stabbing Storm Rush is similar to Sima Shi's Lightning Sword Storm Rush from Dynasty Warriors 8, but the exception is being a stance like skill rather than actual Storm Rush attack and it must control the stance and combo manually unlike Dynasty Warriors 8 counterpart.
Guest Enemies

Guest Enemies are enemies monsters found only in Hard and Chaos difficulties in any stages Guest Enemies are more powerful versions of enemies seen from various protagonist story arc stages to increase the variation for every stage and they appear anywhere in the map. Guest Enemies often have some palette shifts, and a few have new skills or abilities as well. Weak guest enemies are included as well including regular enemies, but they're not powerful like regular enemy and Guest Enemy Officers same way as Weak guest enemies. However, there is a very small chance to appear enemy AI Playable Characters excluding bosses.

There are percentages of guest enemy appearance according to the difficulties:
Palme Karasawa

**Palme Karasawa** (唐沢パルメ) is the recurring and the playable character in Kagihime Monogatari Eikyū Alice Musou and she is an original character created specifically for Eikyū Alice Musou. She is the secondary protagonist along side with Leos Kelper and she is part of the Cosmic Protector who gives supports to Leos due to her high artificial intelligence skills in her brain and communications in all timelines. She specialises in long range combat. Consequently, her melee capabilities are quite poor, which puts her at a disadvantage in close combat but lethal at range.

## Role in Game

### Cosmic Protector Scenario

Palme is only appears in Cosmic Protector arc and unlike other story arcs and much like Side Stories while playing in Coalition arc, the number of chapters is now 6 instead of 12. Unlike the side stories, the chapter progression and unlockable chapters are sequences and can be selected anytime by the player.

As in Cosmic Protector arc, its storyline is completely different with other protagonists' story arcs and it focuses on the Cosmic Protector from near distant future and their quest is to travel certain timelines in an effort to collect data that might give them a hint for the evolution of heroes and mankind. The story takes place in unnamed timeline, where humanity has highly advanced technology. However, the human population is decreasing due to the various corruptions and it seems that they're on their way to extinction.

However, in this scenario the player takes role as Palme Karasawa as protagonist throughout in
Storm Rush Deluge Arrow

The **Storm Rush Deluge Arrow** is Mireille Arcatelier's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. She stands in a ready shooting position, then press and/or hold the  button to fire a volley of arcane arrows continuously. If pressing the  button or let the Storm Rush effect is over, she'll fire a powerful shot that inflicts arcane damage to enemies from the distance and spiral knocking the juggled enemies away from the final shot cancelled stance attack.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during her Storm Rush ready position and she is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

Similar to Aruto Kirihara's Flash Stance, The Storm Rush Deluge Arrow is just like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly even afar. But the exception is a ranged Storm Rush attack which not only launches and hit them rapidly, but also other enemies outside from the Storm Rush attack will also hit from the projectile too.

## Tips

* The Storm Rush Deluge Arrow is for long range attack combo after follow up from C1 EX Attack 1 and/or Arcane Wild Shot (The cancelled Storm Rush Deluge Arrows attack might be hit combo stop unless by timing with Huge AoE or Ultimate Musou Attacks. If you do that, the hit combo scores will stop after the Musou Attack is over).
	+ Also due to Storm Rush effect, this skill can be used for OTG re-launch on combo or contact and hit them rapidly in order to continue the combo even they're knocked down.
* During Storm Rush stance and was invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* Storm Rush Deluge Arrow is similar to Huang Zhong's bow weapon Storm Rush from Dynasty Warriors 8, but the exception is being a stance like skill rather than actual Storm Rush attack and it must control the stance and combo manually unlike Dynasty Warriors 8 counterpart.
	+ This skill's effect is a combination of Huang Zhong's bow weapon Storm Rush and Hunter's Skills "Deluge Bolt from Dragon Nest.
* The name of this skill was "Arrow" instead of "Bolt" on its last word. Which means Mireille wields a bow and arrow instead of crossbow.
Alice Ragnarok

**Damage** | 150% per projectile
 **Maximum hits** | 1 per projectile (Total projectile 16 per shot)

The **Alice Ragnarok** is a Arisu Arisugawa skill available at level 10. She floats in the air and shoots a cluster of Alice energy shots from the tip of her key sword.

Although the Alice Ragnarok is considered as ranged projectile for Arisu, this skill attack also effective against a large swarms of enemy riots dues to a wide spread and inflict multiple hit to enemies, and stalling enemy officers and bosses.

However, the Alice Ragnarok's action speed is the same as Aruto's Crescent Cleave's action speed and it could be easily combo stops if the player cast this skill unless using the Alice Magnet.

Also during Alice Ragnarok, Arisu can move freely while shooting. The skill last for 100 shots.

## Tips

* Using the Alice Ragnarok as combo starter not for combo finish or continue combo; otherwise the combo scores stops. Also for maintain the combo by using the Alice Magnet.

## Variation

**Clustering Ragnarok** (クラスタリングラグナロク Kurasutaringu Ragunaroku): is the Musou Attack variant of the Alice Ragnarok. Upon unleash, Arisu performs an aerial attack combo and then uses her key sword to charge up Alice energy in the air. Then, the Alice energy releases a hundreds of homing projectiles in a wide spread which explodes upon hit to inflict multiple hit to enemies and spiral launches up the air. This Musou variant is more damage than regular Alice Ragnarok.

## Trivia

* Arisu's Alice Ragnarok's projectiles are identical to the Ragnarok Limit attack from Kingdom Hearts series except with Alice theme explosion as every projectile hits the opponents.
Side Slash

**Maximum hits** | 1 (each slide)

The Side Slash is a Joshua Arcatelier skill available at the beginning of Level 1. He slides and dashes at said direction to slash enemies.

The direction of his Side Slash can be controlled by the player by pressing the  Button while holding down a left or right Direction Buttons either from left-to-right or right-to-left in front sideways or instantly move to the front if neutral pressing the Skill Attack Button. Also the Side Slash can be use as cancelling his Charge Combos or other Skill Attacks for another combos or dodging.

The maximum number times is 6; each Side Slash is performed, it consumes 100 MP per use and the cooldown time is 6 seconds. But both MP cost and the cooldown time multiplied by number of times per use.

Also the Side Slash is tricky by effective, it can be used for combos by catching the knocked away enemies after they hit by Joshua's C4 attack to continue the combo or use this skill to slide side away from blocking officers by sliding from left or right (after that, You can use Side Slash again back in the opposite direction to hit the not guarding enemy.

## Tips

* As mentioned above, the Side Slash can be used for cancelling charge combos like C1, C2, C3, C4, C5, C6, Direction Charge and other Skill Attacks (except Storm Rush Stance, Musou Attacks and Burst Attacks) and chaining to another for extending more combos or evading.
* Also the Side Slash has a small invincibility frame or Iframe; during Side Slash, Joshua is invincible during his Side Slash, making this skill safety and capable to dodge most one-hit powerful attacks like Fireball, Ring Bombs, Explosion Crash (used by Grastrong in Chaos Difficulty), Circle Slam (used by Derick the Revenger in Chaos Difficulty), Aruto's Halfmoon Slash and Line Drive etc. in the similar manner of Tapio's Side Dodge by timing the Side Slash correctly.

## Trivia

* The Side Slash is equivalent of Side Dodge used by Tapio and it was a Joshua variant of Side Dodge which used by Gladiator classes from Dragon Nest except without back sliding function and has a small invincibility during side dodge.
Free Mode

**Free Mode** (フリーモード) is a mode featured from several *Warriors* titles first introduced in *Dynasty Warriors 2*.

In Kagihime Monogatari Eikyū Alice Musou, this mode features the same way.

Here are the general characteristics of this mode:

1. A one-way replication of unlocked stages that omits potential story progression, cutscenes or dialogue.
2. The option to play as a character different than the ones available/assigned in Story Mode. In Kagihime Monogatari Eikyū Alice Musou, same way as this.
3. Fastest and alternate method of grinding for experience or loot before proceeding with Story Mode (for instance building up your character's level).
4. Might ease the unlocking requirements or process for rare weapons/items. Certain characters can only do it within this mode. In Kagihime Monogatari Eikyū Alice Musou, the player might ease to farming golds, collecting consumable items, attaining weapons, armors and accesories and crafting materials from defeated enemy officers and bosses.
5. Possible choice to fight from the perspective of either faction —or occasional third parties— for the chosen map; this option is omitted in the *Warriors Orochi* series and the third-party collaboration titles (*Gundam*, *Fist of North Star*, etc.). In Kagihime Monogatari Eikyū Alice Musou as mentioned above, the player chooses any character to play on any stage. Each time free mode is selected, the player will need to select a character to play before proceed to the stage select. Much like in Dynasty Warriors 8, after clearing any stage in free mode, the game sends you back to stage select screen rather than go back to the title screen unlike the older dynasty warriors games. Also you cannot play as a opposite side like evil side.
6. Enemies will speak stock quotes when approached by the player character, making it one of the easiest methods of hearing a character's death quote in battle. Select characters may offer unique dialogue found only in this mode.

Playable characters that can't be played within a game's main story mode are usually dubbed "Free Mode characters" by fans. These characters have unique traits to distinguish them from unique NPCs, player-created characters, or other generals on the field. Their prohibition from Story Mode is met with mixed impressions, especially with the fans who desire to experience more facets of the game's stories. Fans who do not prefer story repetition don't find this as a negative feature.

Characters in the third-party *Warriors* collaboration titles may be solely available in the game's original mode (closest equivalent to Free Mode in these titles). These characters often differentiate themselves from "Free Mode characters" since they have individual side stories or optional objectives dedicated to them. Downloadable content might also highlight these characters in some way.
Jibren the Grand Leader

**Jibren the Grand Leader** (ジブレン) is a character in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's main riot generals who being summoned, the supreme commander and he serves as major antagonist in the game. He also appeared as end boss character only in Chapter 10.

## Role in Game

### Aruto Arc

Jibren first appears in chapter 4 "Student President's Call of Duty" as the supreme commander of the Jabberwocky's army and the final encounter as the main boss in chapter 10 "Riots' Campus Assault".

One of the heads of the Jabberwocky's army, Jibren has a best friend Wisen, the strategist of the Jabberwocky's army and the instigator of the war against humanity. With the death of Wisen, Schtormo withdraws from day to day duties as Jabberwocky's leader which effectively made Jibren the leader of Jabberwocky's army in all but name. This was most evident in the speech Jibren gave at Wisen's state funeral. This speech was notable for possibly being the debut of the infamous salute "All hail Jabberwocky!".

However, the final encounter in "Riots' Campus Assault" stage, Jibren's Riots' Campus are heavily Invaded by the coalition army as they try to hold off their enemy's position. During the invasion of riot campus, Jibren was watching the battle in the fortress when his riot soldiers are trying to hold off. After the player manage to wiped out the entire Jibren's forces, Jibren is left with the last man standing as her tries to kill the player by himself with a full force. Like other Jabberwocky's heroes, Jibren is eventually defeated and killed by the player as he apologizes his lord due to his failures (avenging Wisen and Jabberwocky becomes the Lord of Jabberwocky's army), and eventually they died and dissipated into thin air.

## Quotes

* "I'm Jibren, the supreme commander of the riot army"
* "Are you alone? Yuo're foolish!"
* "All hail Jabberwocky!!"
* "This is not the end, this is only a beginning!" (as his HP is 50%)
* "You hurt me too much! You make me furious!" (as his HP is 25%)
* "Ugh... the supreme commander... has fallen... forgive me!" (as boss defeated)

## Gameplay

### Movesets

This character is not playable and he cannot perform charge related combos, counters or burst attacks. Also he has only aerial normal combo.

Ground Moveset