recursal/Fanatic-Fandom huggingface dataset:
Lankis

The Lankis are a species of tiger-like people in Taurica. Lankis are white with either golden or silver stripes and long, thin tails. They can have icy blue, green, silver, or golden eyes. Gold is the rarest eye color and the first tiger born with golden eyes after the last leader is chosen will usually become the new leader of the Lanki Tribe.

## The Lanki Tribe

Most Lankis live in the Lanki Tribe of Taurica's Sinfir Forest. They wear red cloaks and tiger masks with bright red markings and big, yellow eyes.

The Lanki Tribe worships a tiger god named Faris, a large tiger being with two long, sharp saberteeth, bright red stripes, and yellow eyes. They make many sacrifices to him throughout the year. Lankis are infamous for being violent and unruly creatures, likely because of their violent and unruly god. One of their favorite past times is to capture Slantipedes and raise them to fight against other Slantipedes to the death in a large pit. The remaining live Slantipede is the winner and the Lanki who owned the Slantipede takes a prize of some sort, maybe armor made from the other Slantipedes' hides. If someone is unlucky enough to stumble upon their campsite, they will likely be captured and killed, maybe even made a sacrifice to Faris if the Lankis feel like it. It is possible for one to escape with their life if they make an offering of some sort, maybe their entire herd of livestock to be used for a sacrifice. It usually has to be something big. There have been cases where others join the Lankis either because they want to survive or they want to worship Faris.

## Other Lankis

### Runaway Lankis

Although Lankis are notorious for their savage ways, some Lankis have run away from the Lanki Tribe because of a dislike for the tribe's practices. Running away is fairly difficult but a few have managed to get away. Of course, this will put them at risk should they run into the tribe again. Runaway Lankis either try to find a home in one of the other Taurican countries or just try to live on their own. Thanks to their reputation, many people consider them to be criminals, so they refuse to let them stay in their homes. Many runaway Lankis have found a home in Canjon.

Possibly the most famous and most respected of the runaway Lankis would be Kah. Kah has made many public speeches championing peace and speaking against violence. He hopes to one day convert other Lankis to live a life of peace. He also hopes to convince the rest of the world to accept Lankis into their society. Many of his speeches have been recorded and replayed for all to hear.
Bolora

A bolora is an item of clothing hung around the neck. It is typically thin and silky in texture. It was first worn by farmers in the Djornt grassland villages in the 28,000's.

Boloras were originally used to keep off dust, as well as annoying insects and omlongs, by silkwheat farmers in the 28,000s. Omlongs apparently have a hard time gripping on to silk. They can be worn around the neck, but can be brought up to cover the head and part of the face in dust storms.

They continued to be worn by farmers for approximately 900 years. They became a fashion icon in 28,674, when Princess Theeth of the now defunct kingdom of Gyusk wore the item to the Greater Gyusk Ball event. As a fashion item, boloras have come and gone over the centuries.

Boloras are particularly popular in hot sandy places, because their thin silky fabric doesn't provide much warmth, but it does keep off harsh sun and sand or dust blowing in the wind.

In 33,130's, bright red boloras became an official part of the uniform for the Felure military, and remained for 70 years. Green boloras are not officially part of the Police Sherpa's uniform, but they are very popular amongst that group, a trend which started sometime around the 32,990's. Nidsk ninja are also known for wearing boloras.

Boloras have never been a very common or popular item of clothing on continents other than Asoumiranz.

Toxic Vines, oddly enough, hate the texture of silk, so they can be warded off with boloras. Because of this, adventurers are wise to wear one if travelling near Grimleaf.

Silkwheat is a cultivated grass whose seeds can be mashed into a white goo which is then spun into silk on a silkloom. In the past, and maybe by some very old fashioned families today, making a naughty child drink a glass of silkgoo was used as a punishment for them swearing. Silkgoo isn't harmful at all, but it tastes disgusting.
Hat Boys

Hat Boys are little spirits, possibly related to Bone Men. They are luminous misty orbs which love wearing hats. When they find a new hat they will swap it with the one they are currently wearing. Despite being called "boys", they are in fact genderless. If one wears an especially femenine hat they may sometimes be called Hat Girls or Hat Ladies. They are common in Plastic City and Scribble City, among other places with many people (and therefore hats).
Isan

Isan are luminous beasts from Kashin, they're about the size of a moose and are named after Isanisi, the Vistem God of the forest. Isan have long snouts with no visible mouth, and it is believed they're in a symbiosis with multiple plants that grow on its back. The plants (called Isan Plants) do not use photosynthesis and have a special form of growth, similar to most of the grass, shrubs and flowers on the surface of the island. This process is called aerosynthesis, using oxygen to somehow create energy, which is being studied in multiple areas, including the Academy of Nature. This makes the Isan plant invincible to living without light, and with minimal oxygen can sustain itself, due to still creating oxygen either way. The Isan plants get different areas to get more oxygen from the movement of the Isan, while the Isan takes energy from the Isan plants to continue living.

Isan have multiple eyes on their body as well, most having five to seven eyes, the largest amount recorded being thirteen. Their hide is also very strange, as it feels and is literally wood, although it is very flexible and able to shift shape without snapping or breaking. As Isan get older, their hide begins to harden, and once they die, their body acts completely like a dead log or tree. They give one, possibly two and rarely three offspring at a time as an egg, and defend them with their lives. Much like Vistem, they're sensitive to light, and regular sunlight will blind them. In fact, Isan are distant relatives to Vistem.
Asandez Halamaco

Asandez Halamaco is famous for discovering the Halamaco Islands just 900 years ago. This is, of course, absolute twaddle. The islands had been inhabited for over 25,000 years, and had been known about by mainlanders for at least 8,000.

Asandez Halamaco was actually responsible for conquering the islands and enslaving much of the local islander population. Previously called Pandoka, he renamed the islands after himself.

Asandez Halamaco used Telegramatic Hypno Disks to make the slaves more complacent. He also used a different set of Telegramatic Hypno Disks to covertly influence world leaders into singing his praises, and spreading the myth that the Halamaco Islands were a new discovery.

In those days, Telegramatic Hypno Disks were a relatively new phenomenon, and Asandez Halamaco was a master of them. However, there was one man who resisted the Telegramatic powers of hypnosis. That man was Vontno Glast, a Trod-born sailor who captained a great ship, the Grey Sentinel.

Vontno Glast was a man dedicated to justice, and he found Asandez Halamaco's crimes unforgivable. Unable to convince anyone that Asandez Halamaco was a villain rather than a hero, whether they were swayed by Hypno Disks or mere public opinion, Vonto Glast took matters into his own hands.

The Grey Sentinel intercepted the Thebes, Asandez Halamaco's ship, en route to Dorcas Port from the Halamaco Islands.

The two ships clashed in a naval battle, which saw both ships sunk to the depths. However, this was not the end of Vonto Glast nor Asandez Halamaco. The two had aerial steeds aboard their ships, and took to the skies to engage in aerobatic combat atop their dragoons. When their steeds plummeted from the sky into the ocean, the two men were still not done. They both managed to swim to a small sandbar where they had one final showdown. Neither man survived.

It should be noted that, while most historians and highly educated folks know of the true history of Asandez Halamaco, his status is so engrained in the public consciousness that his false legend persists.
Bampit

Bumblits are large, hairy beasts. They have long brown hair, a hunched over stance, long arms which drag along the ground, on the end of which are long claws. They have longish snouts, with wet noses like that of a dog. Their eyes are bright yellow or green, but they are usually covered up by long hair. They live in forests, but they often come out of them at night to ravage nearby farms. They are omnivores, and will eat both vegetables and small animals. They like farmyard animals because they are easy to capture, but they will also predate wild animals. They also flatten crops with their large bodies as they walk through.

Bumblits can be dangerous if confronted.

Bumblits have a legendary rivalry with Parablooms. The creatures often fight when meeting each other, and there are folk tales in Taurica about their epic enmity.

## Variants

### Bumblit

Bumblits are Bampits who have entered Gantasia. Their hair has lengthened and makes them seem like a large mound of hair with a mouth, arms, and legs. They rely more on smell than sight, as their hair has made it near impossible for them to see. They normally eat smaller animals, as the effect of Gantasia has made them rather lazy, but are known to eat the fungi as well.

1. ↑ http://drawception.com/forums/offtopic/19165/other-world/?page=19
Detrato

Detrato are a race of almost humanoid creatures. They are sentient, but say very little to each other, if even interacting. They originally came to the mountain to avoid the predators on the ground, but then they were targeted by flying animals, as a new opportunity for food. They made their homes out of wood which they would carry to the mountain, some would just dig large holes in the ground and stay there. They have some fighting and hunting experience, and sometimes may be able to fend off or kill a predator. The picture to the side shows a Detrato with a

Naratrat skull attached to its spear.
Language

Chocolan and many other languages,such as Baconian, Wafflish, and Moczese, have been classified in the Food language type, all stemming from the ancient Steakilnto language which is still used traditionally in some parts of the Moczei Island, especially the micronation of Konpet established on Moczei. Other language types are the general Othertoungue (Natqan, Brantish, Bob, etc), the Textface (Feluri, Troddite, Djornti, which all seem to be connected to the long-gone Scolari language by words and alphabet), and the Unknown Worldly Tongue which was dubbed English. It is spoken only on the small Island of the Fourth Wall, where most laws of the universe were written on in the mythology of Wookaris. Other languages are known that also seem like Unknown Wordly tongues, but they are seldom used.
Door Wraiths

Door Wraiths are evil spirits which live in the deserts of Iridio and some other surrounding lands. Wooden doors manifest upon the surface of the land, and the Door Wraiths come out of them and pull people or animals into a dark other dimension. Door Wraiths tend to be wrapped in tattered, inky black rags, and they have mouths full of sharp teeth, which seem to always hang open. They don't have eyes, instead sensing vibrations. They have a very powerful grip, despite their thin, weak-looking arms. It is said that Door Wraiths have some relationship to the martial arts move called "the Dark Fist". Door Wraiths do not like sugar, and it is possible to prevent their doors from manifesting nearby by sprinkling a little bit of it on the ground. Door Wraiths are powerful beings which can resist many types of attack, but they have extreme aversions to lava and electricity or lightning, both of which can turn a Door Wraith into crumbling stone. Even a tiny quantity of molten lava can achieve this, while a somewhat greater amount of electricity is required
Axe Master

*Axe Master* is a popular action-themed comic series published by Scribillian House Printing Organization. The plot revolves around a hero nicknamed "Axe Master", the champion of Samir, who uses his trusty axe to defend Scribble City from the many evil beings that wish to destroy it. Axe Master finds himself facing many powerful foes, including the Scribillian Mafia and the Blood Wizards. One recurring antagonist is Tartaloon, the insane Blood Wizard that wishes to consume the blood of all Scribillians in order to achieve immortality. Axe Master must stop Tartaloon's diabolical plans before Scribble City is destroyed entirely!
Connection Chip

A connection chip is a type of technology made with small connection magnets. It is common for these to be placed in the collars of pets. An owner with a connection chip collared pet would have a device similar in shape to a remote control or phone. This device is called a Pet Locator. The Pet Locator has a short rod at one end that has some other connection magnets at the tip. It also has a little screen on it that has a compass that points in the pet's direction. The screen will also go from blue to red depending on how close to the pet the owner is.

With this device, the owner can find their pet if the pet happens to run away or get lost in some way. It has in most cases helped the owner to retrieve the pet.

Connection chips are also used as tracking devices which can surreptitiously be attached to vehicles or people before they make an escape.
Floudra

The Floudra is a carnivorous plant found in the jungles of the tropical Tria Isles in the southern half of the cylindrical planet. Most of them have been found on Acu Isle, but some are also found on the other two islands, Iso and Obtu. At first glance, the separate heads seem to be a part of separate plants when they are actually all one. The heads of the Floudra are connected to a large bulb with roots which holds the entire plant in place and is also where all the nutrients go. The bulb of the plant starts out as a seed deep underground. Thin tendrils sprout out of it which eventually develop to be the full grown necks and heads of the Floudra and the bulb grows to support the plant beneath the soil. The heads can grow to be about three feet tall each. The example Floudra has three heads, but they can have up to five. When a head is cut off, another will grow in its place. This takes around three months. Each head has two markings, one on either side which look like eyes. These markings are actually heat sensors which the plant uses to detect when prey is near.

In the jungle, the Floudra can be found with its leaves closed around its heads to fool prey into thinking it is just another normal plant. When prey comes near, the Floudra will sense it is nearby and will lunge one of its heads to capture the meal in one bite. The leaves will again close around the plant's head and it will digest the animal. The plant is selective on the prey it captures. It will eat just about anything the size of its head, but it can sense when an animal is far too big for it to digest. It can also sense when critters are too small to provide any real sustenance.

Fans of exotic things might like to keep Floudra in their homes to impress their visitors or get rid of pesky pests like Trickets and large rodents. The owner is safe from being eaten by the Floudra, though they should know to watch their hands when feeding the plant. There have been accidents in the past where owners have gotten their hands caught in the plant when feeding it inappropriately.
Grimleaf Forest

In the South-eastern part of Djornt, you will find the Grimleaf Forest. It is a strange place where much of the vegetation has a dark coloration such as black or dark brown. The trees in the forest are all twisted and wretched. There is no such vegetation anywhere else in the world, and scientists want to know what caused these features to come about. There are many rumors about the forest such as man eating monsters hiding in there. Not many have been brave enough to venture through these woods, and those who have have never come out. No one really knows what could be within them. There is sort of a folk tale parents tell their children if they are misbehaving.

"If you do not eat your dinner, then the monster of the Grimleaf Forest will come kidnap you and eat *you* for dinner!"

Unknown to the outside world, there is a group of witches within Grimleaf who call themselves the Grim Hags. Their ultimate goal is to free the Monster Unknown to Humanity.
Green Moon

There are two moons orbiting Otherworld. Green Moon is the larger of the two. In Feluri, the moons are simply named "Green Moon" and "Yellow Moon", while in Djornti they are named after the God of combat, Yatari (Green Moon), and Goddess of love Maria (Yellow Moon). In theology, the two are a married couple. Since the alliance between Felure and Djornt, both names for each moon have entered the vernacular of both countries.
Glanchorst

The Glanchorst is a huge writhing red beast found in Mysseru. It is the size of a mountain, and consists of many small tentacles surrounding one main tubular body which ends in a large beaked mouth. It has no eyes, so it just wriggles about randomly. It often lets out a screaming cry as it writhes about. This scream is so loud that it can cause things close by it to burst, including people, but most things are crushed before getting close enough for that to happen. It is an ancient creature whose origins are disputed, but it is said to have possible connections to the Grim Hags and the Monster Unknown to Humanity.
Cruscro

The Cruscro is a legendary sword hidden deep in a cave of Alvalpa. It was once wielded by a Novask warrior named Paven Djorik who designed the sword himself. The sword was infused with a Blood Magic spell which turned the sword into a vampire, made to consume the blood of its enemies. As the sword received more blood, it became more powerful. Paven, who was proud of his sword, did not know what he had truly created.

The Cruscro over time turns whoever uses it into a bloodthirsty killer. This was unfortunately the case for Paven who began to have a new thirst for blood. At first he started with just killing small animals but as time went on he began to kill innocent people too. He eventually lost any sense of his past self and became a cold-blooded killer. He was famously killed by a young man who shot him in the forehead with a bow and arrow.

This man, named Branlil Conly, wrapped the sword in a cloth and rode to Alvalpa on an armored thundertail. He gave the sword to a Roglama who agreed to take the sword somewhere where it couldn't be touched. The Roglama went into a lake of lava where a cave was carved within the walls. It threw the sword into the cave and covered it. The Roglama still guards the cave to this day.
Iridian Yellow Soup

Iridian Yellow Soup is a popular dish originating in Iridio. It is made with the meat of the White River Inku, a dash of fire fruit juice, Laladoony honey, crumplings, rigurrot slices, grempkin cheese, foppleberries, zamp sand, milk, and the main ingredient, a vial of Sleepy Fog. The dish is typically served in the afternoon, and is followed by an afternoon nap. The soup is said to help create fantastical dreams.

Crumplings are small, crunchy, bready things made from hop wheat and milk.

Rigurrots are a reddy purple root vegetable originating in Taurica. They're like carrots but bigger, fatter and spicier.

Grempkins are yellow-green gargoyle like beasts. They have wings, but the domesticated ones are too fat to fly. They exude a delicious cheese from their breast, although it's best not to think about where it came from when eating it.

Zamp sand is a spice extracted from zamp flowers.

Foppleberries are a green berry with a tangy pickle taste.
Gynomat Screen

Gynomat screens are rectangular purple plates made of Gynolc. There were invented in, and are most common in, Taurica. Gynolc is a soft blue metal which can be molded into other shapes without the need of melting it. In the case of making Gynomat screens, the Gynolc is molded into a rectangular shape. The size can differ depending on how big the Gynomat needs to be. The metal is then carefully placed into a tub filled with Runidic Acid, which is a constantly hot liquid with Runide mixed into it. The Gynolc is allowed to sit in the tub of boiling liquid for about five hours before it is taken out. The Gynolc will now have turned into a light purple color.

The Gynolc is set to cool in a freezer for about five more hours. Once that is done, it can then be taken out. It is now a Gynomat. It is placed in a frame(like a picture frame) which is to be hung wherever the Gynomat screen will go. If a Gynomat screen is touched anywhere, the place that was touched will turn white. They are often used in places such as classrooms and meeting areas. The teacher or person can use the screen for writing notes, drawing diagrams, etc. They can write on the Gynomat screen by either writing out the words with their fingers or using a special stylus designed for Gynomat screens. The place touched can be sprayed with water and it will turn the area back to purple.
Ancelitan

The Ancelitian may be a sub species of the Fma'l that may live in Djornt and Cirues.

It could have white fur and its diet might consist of small animals. They might travel in packs, and probably work together to defeat stronger and more larger creatures. The Ancelitian may be one of the most intelligent sub-species of the Fma'l.

The Ancelitian may be considered a subspecies to the Fma'l because it is probably bipedal, has a similar appearance, and might affect the people who refer to them.

The way the Ancelitian affects people, is that it might make speech and text regarding them sound uncertain.
Caders

These little critters are called Caders, they look like black and white cat heads that have spider legs, they have multicolored whiskers called "Destiny Whiskers", in the photograph this Cader has sky blue whiskers, meaning they will die by being impaled, there are other types of destiny whiskers that tell other ways on how theese Caders die. They usually live near paper mines in Djornt.

## Destiny Whisker Chart

Red destiny whisker - this cader will live to be around 60-120 years old and will die by old age

Yellow destiny whisker - This cader will live to be around 30-35 years old and will die by being crushed

Green destiny whisker - this cader will live to be around 90-200 years old and will die from blood loss

Sky blue destiny whisker - this cader will live to be around 10-20 years old and will die by being impaled

Blue destiny whisker - this cader will live to be around 30-78 years old and will die from being cut (usually in half)

Orange destiny whisker - this cader will lie to be 50-76 and will die from magic (usually trinkets)
Caklid

Caklids are large beasts covered in black fur except for their face and paws which have white fur. They are the size of the average grizzly bear and have long, sharp claws. They normally stand on all fours but they can stand upright which is a pretty scary sight considering their size. They have a long curled proboscis on their face and huge pupilless grey eyes. When hunting for food, they will find the prey they want and will chase it down. They are fast runners and it does not take long before they catch the desired meal. They will either knock out the animal or slit its throat with their claws before sticking its long tongue into its neck and drinking the animal's blood. Caklids can be found in the Forbidden Woods and the Grimleaf Forest.

They are dangerous to anyone in the area. They are mainly attracted to the scent of warm blood. People have found that if they wear something with a strong scent such as perfume, the beast wont smell the blood and wont be interested unless they actually see the person. Perfume or other strong scented sprays can be used to stun the beast if they are chasing someone as the stuff hurts their nose and will give someone a fighting chance. Of course, there is always Dragon Spit which some use. Dragon Spit is a spray which stings the offender like fire and gives them burns when it hits so it will definitely stop the Caklid from chasing.

### **Red Caklid**

There are unconfirmed reports of large red caklids in the Forbidden Woods, but since its existence hasn't been proven, it is considered to be a legendary cryptid. Adding further skepticism, there are some wild claims about the Red Caklid, told in anecdotes from people of questionable sanity. Alleged traits of the Red Caklid vary between stories, but include an ability to fly, a glowing pink spaceship, time manipulating powers, human speech, teleportation, and an affinity for lemonade. One woman even claimed to have had a relationship with the Red Caklid, saying that they had a family together on the planet Djakron in the Red Caklid's opulent space fortress.
Blue Ear Potion

Blue Ear Potion

A potion that turns the consumer's ears blue. The affects of the potion last about a day before it wears off. The consumer's ears will become bluer throughout the day. This potion is considered one of the most useless potions ever invented. Still, some like to prank their friends into drinking it. The potion is clear, almost looks like water. It has about the viscosity of water. It tastes a bit like metal.

Ingredients:

1 cup of water

1/4th cup of Alphuffel saliva

A pinch of Gynolc dust

Preparation:

Water is placed into a small bowl. The Alphuffel saliva is mixed into it and then the mixture is boiled. During the boiling process, the Gynolc dust is added. It is then set to cool for about 5 minutes.
Blitt

Blitts are little, rocky chunks of living rock. The lead variety can be found in the Paper Mines, scrunching around, the other two varieties being iron Blitts and coal Blitts. All three can be found in the Kingdom of Heat, a general wasteland that was overcome with volcanoes and lava rain. Despite this, it's more lively than you think, as Smoklent and Roglama actually live there freely, perfectly fine with the weather and it being kept there by the Fire Shield. It's not like they mind. With the correct gear, people can venture there and see what it's like, but honestly, it's a bit of a dumb thing to do because, well. Everything's on fire.
Anxi

Anxi are bouncy, feathered creatures that lack feet. They walk on their wings, which have both adapted the ability to glide and the ability to walk on. Where their wings bend, the have hard claws at they use to walk on. They're unable to run, and their walk is awkward, but they can roll into a ball and roll around should they need to. They live on Disio, but sometimes can be found on the roof of houses on Parad. They aren't really able to be tamed as one way or another, they seem to either escape or get sick. Not many people know why. They can be put in enclosures, but they need to have lots of room vertically. Their plumage is very colorful and can be pretty much any bright color. Duller colors means the Anxi is sick, and the color fades completely when they die, making people unable to use their feathers for decoration.
Frostivire

Frostivire and strange, supernatural creatures made entirely of cake. They seem to multiply asexually, which could be very bad if they weren't kept in captivity. Frostivire can come in multiple flavors and frosting varieties, though all of them are edible. Their 'teeth' are actually just chocolate chips that are sharpened and hardened. They're normally harvested once they die, as the cake never spoils even in death.
Bird of Knowledge

The Bird of Knowledge is a mythical creature said to have come from The Multiply. The bird left its home and is now said to be found at the top of Mount Gabba, a very tall mountain in Asoumiranz. The Bird of Knowledge supposedly knows every answer in the universe. If one manages to actually climb to the top, it is said this bird will answer 3 questions, and only 3 per person, so each one must choose their questions wisely. The existence and apparent omniscience of this bird is heavily disputed. Due to the difficult conditions of The Forgotten Land there has not been a credible and successful scientific study on the existence of the bird in question. If it exists, the Bird of Knowledge is said to be immortal, is about 4 feet tall, and has long rainbow feathers, a hooked beak, and a piercing gaze. It is also rumoured that the Bird of Knowledge has some amount of telekinetic ability.
Geography

A map of Otherworld. Scholars say it's "up to page 19 of the old thread", whatever that means. Needless to say, it is incomplete. This map is produced on the Island of the Fourth Wall. While there are completed maps in the Otherworld, it is impossible to import them over the boundary of the Fourth Wall due to decongruinconveniessence, the rule of the universe that states that certain things can't cross between worlds.
Berksanti

Berksanti, relatives to the Patekki and also live in The Divide, are creatures that share the same 'eyed is huge leader' trait and are also pack animals. They however are bipedal, in contrast to their cousins, and are more adapted to hunt than scavenge. However, rather than Patekki who have mouths on their head like most species, Berksanti have their mouths on their chest for some bizarre reason. They've kept this, however, and have adapted to life with it. Berksanti are lightweight and are fast runners, and have specialized feet and talons for leaping and latching onto foes, similar to the velociraptor. Unlike their completely blind save for the leader cousins, Berksanti can sense eye-patterned skin extensions on their face. Not only do they scare predators off, they can sense heat and motion and are extremely precise. Scientists aren't sure why they're so well adapted to this, but due to the harsh environment of the Divide, it seems as though natural selection was unforgiving and made them rapidly evolve.

In the case of hunting smaller prey, they have talons hands that can grab and latch onto prey. They're somewhat adapted similar to that of owl's talons and lion claws. The claws are retractable and, instead of tearing, pierce skin and muscle to stay onto bigger prey. The hand is more slender than big, clumsy paws, and hold onto smaller prey to be shoved right into the chest-mouth of the Berksanti. Since they don't have much room for breathing on their chest, their lungs and smaller and near their thick neck.
Ice Fish

Ice fish are a species of fish made of ice. They can only survive in especially cold waters such as rivers and lakes located near Froyonder. Rigid Lake and Iceberg Lake have some of the most abundant populations of ice fish, possibly because they are the coldest of the lakes.

Every year, ice fish migrate between lakes via rivers such as the River of Ice. Froyonders and Sprinkelanders catch these fish to use them as ice for their drinks (if they aren't cold enough already).

Ice fish aren't very delicious since they're really just ice, so it'd be like feasting on an ice cube. However, they can be crushed up and put in a cone shaped bowl with a sweet syrup to make snow cones.

If ice fish are taken into an environment that is too warm for them, such as just outside the cold region of Asoumiranz, they will melt into water. Sometimes the cold regions of Asoumiranz get slightly warmer than usual which can kill off a lot of ice fish.
Blorb

Blorbs are gelatinous blue orbs which float in massive swarms over Taurica. They are technically animals, but they have a very simple biology. They filter microbes, pollen and spores out of the air for sustenance. If they touch something, they will move away from it. This seems to be the only sensory ability they have. At full size, they can reach the size of a beach ball.

At birth they are microscopic, so blorbs of any size smaller than a beach ball can be seen, smaller ones being more common due to premature death. They tend to passively ride the wind's currents, so when a large bluish cloud can be seen advancing on the horizon, it's a sure sign that a gale is approaching. While there are some species that will predate them, they are not very nutritious. They are repelled by Oceanic Fields, which are fields of energy emitted by large bodies of water, so while they do float above coastal waters, they never make it out to the open ocean, and never cross the ocean to other continents.

If one is caught and transported by boat, the intense Oceanic Field will eventually cause them to burst, although captured Blorbs typically don't live long under any conditions, as they constantly run into the sides of their cages, which causes them to become stressed and eventually die. Blorbs are mostly composed of water, so in times of plague they are used as a safe water source, and they are also a beacon of hope to someone lost in the desert - if they can manage to catch one, of course.
Clorn

In Otherworld, corn as we know it does not exist. However, there are creatures called clorns. They are arthropods which are essentially corn cobs on legs. Only the domesticated ones are tasty, though. Wild clorns can be ground into clorn flour, which can be baked, but it wasn't until farmers selectively bred them that they become the bright, juicy, tasty clorns of modern times. Another breed of clorns called "dry clorns" are somewhat more similar to the wild clorns, and they are used for making clorn flour. Dry clorn flour is of a higher quality than wild clorn flour, though.

Clorns are native to Taurica, but they were introduced to Asoumiranz in the 31,100's. Wild clorns inhabit desert or savannah biomes. Black clorns, a cousin to the common clorns, live in tunnels and caves. Black clorn flour produces very bitter baked goods which are an acquired taste.
Lagmura

Lagmura are evil creatures. They hide near roadsides and pathways, inside ditches, tree stumps or other hidey holes. They psychically probe the minds of any people walking by to gather basic information such as name, age etc. However, a lagmura can only read a mind if they are looking at the target. Each lagmura has very specific types of person he likes to eat. For example, one Lagmura might like to eat people who have blue eyes and are 31 years old, while another might like to eat females with red hair who like pancakes. A Lagmura will have an average of half a dozen types of people they like to eat. However, lagmura have one big weakness.

They cannot stand to be seen by any type of person who they do not like to eat. In fact, a lagmura who is seen by such a person will burst, leaving behind a pile of black sludge called lagmura bile. Lagmura sometimes become pregnant after eating a person and will eventually lay an egg. The lagmura will place its egg in the middle of the road. The next person to come by will be fooled into thinking the egg is something they desire, and so they will pick it up and take it with them. After a while the egg will hatch into a baby lagmura which will try to kill the person and any companions they have with them. After this the baby lagmura will be imprinted with some of traits of its first victim(s), and those traits will become the ones it likes. Lagmura never stray far from their birthplace.
Gynolc

Gynolc is a soft blue metal which can be molded into other shapes without the need of melting it.

### **Where to find Gynolc**

Gynolc can be found at the bottom of lakes underneath clay. It is fairly common in certain areas.

### **Uses**

It has a use in making Gynomat Screens.

It is sometimes used as a toy for kids since it's easy to mold into shapes like clay.

Some artists use Gynolc for making sculptures, though it is discouraged since the metal is pretty malleable, so sculptures can be broken easily.
Castle Slingshots

Some castles have large metal slingshots designed for launching people to their deaths. The slingshots are no longer used, and are now disarmed, but they are kept for history's sake. The slingshots were used to allow people an easy and exhilarating suicide, as well as for executions, and occasionally murder. Animals were sometimes put in for amusement. Monsters or animals who harmed people were sometimes put in as a satisfying form of revenge, and dummies were sometimes launched just for fun. What can I say? Those were different times. The slingshot is easily activated. As soon as a person, or other suitably heavy object, gets into the position, the sling is automatically launched. Then a crank is pulled to reset the slingshot. The slingshots usually ornate, often with Ferrim statues.

The idea for these large metal slingshots supposedly first came to their inventor in a strange dream.
Gaz

Gazzes are a species of bird native to the Tria Isles. They can be found on all three islands. Different colors are found on each island. Yellow, orange, and red gazzes are found on Iso. Green, blue, and purple gazzes are found on Acu. Pink, white, and black gazzes are found on Obtu. They are small, agile birds that feed on small insects found on the islands. They are prey for other larger species living on the islands. The Hakabiki people of the Tria Isles often catch gazzes to collect their feathers which are used for necklaces, bracelets, earrings, and other such trinkets
Honnima beads

Honnima beads are white beads carved from the wood of a Honnima tree, said to be the purest tree in the world. The beads are doused in a kind of oil used to clean the evilness from things. The Honnima beads will vibrate whenever something dark approaches such as a demon or a blood magic user. The wearer of the beads can then distance themselves from the danger or go after it so it does not harm anyone. Most will run when the beads begin to react, but some monster hunters use the beads in order to locate their targets.
Chocolya

Chocolya is a grand, yet small, nation that cuts into Felure's northernmost areas. Its official language, Chocolan, has been seen as one of the easiest- besides the Dijon dialect of Condimish (Spoken in the Republic of Mustsid, which is the westernmost country that borders Felure) language in Asoumiranz. It's spoken in most Icreamanic countries, or at least any dialect of Chocolan is used.

## Yttwinkle

Yttwinkle is the capital city of Chocolya, known for Pwittist Spire, also called the Bread Spire due to its appearance. The Bread Spire is the seat of Chocolya's delpucratic Government. In delpucracy, leaders are chosen based on their strategic skill, based on their ability to play certain board games. Long cloaks, often black in colour, are a national hallmark in Chocolya.
Horse

A **horse** is an ungulate mammal native to central Asoumiranz. They have been domesticated by humans for the delicious candy they have inside their bodies.

In the Horse Farms of Nidsk, the locals raise horses. When a horse is about 5 years old, they cut it in half and extract the candy inside. The candy is shipped to other locations around Asoumiranz. Nidsk Horse Candy is particularly popular at the Paper Mines of Drest and Plastic City. Other parts of the horses, such as meat, is consumed by the locals.

## Horse Candy

This is where the different candy is found. This is just a regular horse; a few rare breeds produce different candy in different parts of their body.

Different candies are found within different parts of a horse's body.

Jelly is found within the horse's head, constituting the horse's brain material, gums and sinuses. The throat contains a rich caramel.

A horse's mane is made up of cotton candy, while its tail is made of liquorice. These hair based products are the only candies which can be harvested continually throughout a horse's life.

Various other candies can be found throughout the torso and legs of a horse.

1. ↑ http://drawception.com/forums/offtopic/19165/other-world/
2. ↑ http://drawception.com/forums/offtopic/19165/other-world/?page=2
Laladoon

Laladoon is a desert located in Ghas. It takes up about half of the entire country. The other half is taken up by the Jorlian Steppes. Both are separated by the Hemges mountain range. Laladoon is home to Ghas's famous honey pits. Because of the honey pits, Laladoon is one of the more populated deserts as animals are attracted to the honey.
Cubics

Cubics are small cube-shaped creatures that may have some relation to Conics. Rather than being found in caves, they can be found in the mountains of Great Elder Ridge. Cubics have magic abilities similar to Conics, but they are not as strong with magic. They are more advantageous in their speed and strength. One Cubic can carry about six times its weight. They are not really aggressive, but they are a nuisance for any hikers exploring the mountain because they will gang up on them and steal their things. The objects they steal don't seem to have any significance. Most think they just steal whatever they can grab just so they can cause problems. However, most do not know that these objects are taken inside the mountain where there is a larger cube shaped statue made of stone. The Cubics take the stolen things to this statue and add it to a pile of more things. The statue has been around for many years but it is almost unknown to the outside world. It represents a god that the Cubics worship known as Roobehk. Roobehk is a multicolored Cubic that lives in a realm called Geometrania. The Cubics believe bringing their god the stolen things will give them passage to Geometrania where they can live forever with Roobehk.
Blackheart

The blackheart is a humanoid brood parasite. Adult blackhearts will sneak into the home of a married couple, with at least one child, during the middle of the night. Using a long needle-like finger, the blackheart will inject a tiny egg into the sleeping human woman's abdomen. The blackheart is an extremely stealthy creature, and will do all this without making a sound. Over the next 8 to 9 months, the woman will experience what seems to be a normal pregnancy, and she will give birth to a baby which appears to be a normal human. But in reality, it is a blackheart.

Baby blackhearts retain all the knowledge and memories of their blackheart parent. The baby will play the part of a human infant to fool the parents into thinking it's their own child. In order to grow, the blackheart slowly siphons off the life energy of their human false siblings. The human children in the blackheart occupied household will gradually fall ill as the blackheart steals their energy over the years. If the children die, the blackheart will begin taking the energy of the human parents, although it prefers not to do this until late into its development, as it needs to parents to be well so they can look after it. Once the blackheart has taken enough energy, it will finally transform into its adult stage and leave to find new victims.
Ertors

Ertors were giant beasts that once roamed the plains of Asoumiranz before it became as populated as it is now. DNA testing has shown the Ertors had some relation to Isan and other plant-animal hybrids. They may have been the first of their kind. The Ertors were quadruped creatures that ate the plants found on the ground. On their backs grew trees, usually two or three at a time. They received nutrients through photosynthesis using these trees. When Asoumiranz became more populated, the Ertors were hunted to extinction for the trees on their backs which were believed to contain better materials for building than trees found on the ground. By the time research was done that proved they really were just normal trees, the Ertors were all gone. Asoumiranz countries are better about protecting their wildlife than they were in those days. Ertor fossils can now be found in various museums throughout Asoumiranz.
Gai Shin No

Gai Shin No, alternately called Gai Shi No or Gai Nin Sho, is a trading card game in Asoumiranz. It has been around over five thousand years, and rare ancient cards, as well as other Gai Shin No paraphernalia, can sell for hundreds of thousands, even millions of johackles. Gai Shin No is very popular in the ninja subculture and the travelling circus subculture. Gai Nin Sho headquarters are located in Plastic City, but much of the work actually happens in Scribble City, including card illustration and printing. Gai Nin Sho cards are each infused with a spirit, so they are technically a variant of or relation to womplets. The spirits help players in playing the game, and ensure that the rules are followed at all times. Because of these spirits, counterfeiting Gai Nin Sho is essentially impossible; even if a counterfeiter has the ability to infuse a fake card with a spirit, real cards are able to tell if another card is not genuine, and will refuse to play with such a card. Gai Shi No also includes game mats and special dice, which are also infused with spirits.

A jovaphile is word for a person who enjoys board or card games, such as Cloviss or Gai Shi No.

## Omnijade Emperor

The rarest Gai Shi No card in existence, and among the most powerful, is the Omnijade Emperor. Only five versions of the card were ever printed, and they were never included in booster packs or decks available to the public. The inventor and CEO of Gai Shi No created the cards as gifts for his five children, who loved the game, and for whom he originally created it. Unfortunately, one of the coveted cards was destroyed during The Great and Long-Lasting Cataclysm of Fire of Marigon, and another went missing about 2,000 years ago, presumed to be destroyed as well. With only three known left in existence, the cards are worth an untold fortune.

Today, two of the Omnijade Emperor cards belong to avid and wealthy Gai Shi No collectors and fanatics, while the third belongs to Perygychus. Every 300 years, Perygychus challenges the Ambiguous Blump to a game. The two are old friends, despite not always agreeing with each others moral choices. Omnijade is known for being the rarest gem in Otherworld, with only 9 of the gems having been discovered. It is said that the obsessive mineralogist wizard Treyblanks journeyed to the Forgotten Land and scaled Mount Gabba to ask the Bird of Knowledge to confirm that Omnijade truly is the rarest gem on, or in, Otherworld.

He claimed to have confirmed it, and to have also learned that there are exactly 26 omnijade crystals located across Otherwold, 17 of them presumably being still buried and undiscovered, but some doubt whether he truly made the journey, speculating that he hallucinated in the harsh cold of the mountain or simply found the path too difficult and made up the story. It isn't known what Treyblanks asked for his third question, if he did indeed meet the Bird of Knowledge, as he claimed it was too personal to share.
Digrwyrms

Digrwyrms are a special type of wyrm that is very efficient at digging. From a distance, it would be difficult to tell a Digrwyrm apart from a regular shovel, although once you get closer, it is easier to tell. The heads are the same shape and color of that of a real shovel, save for the fact that there are eyes on top, and the large, gaping mouth, which can open wider that the head itself. The body is the same color as wood. If gradually ends in a point. Because of its efficient digging skills, they can often be found in or near a farmer's house, tamed to dig a garden, dig a well, or uproot stumps. There are also other types of wyrm, related to the dygrwyrm, that are shaped as common tools.
Konpet

The micronation of Konpet established on Moczei Island. The ancient Steakilnto language is still used traditionally in some parts of the Moczei Island, especially Konpet.

## Kurlitz

Kurlitz is a city in Konpet. The city streets and alleys are full of scientific equipment for the public to use. The main form of entertainment in the city scientific demonstrations, and games based on scientific principles. Kurlitzians are known for being very friendly and generous people. Kurlitz is surrounded by fruit orchards. Fruit is sold cheaply in the town, and fruit smoothies are a popular drink there.

## Kandanas

The main export of Konpet is kandanas which are round blue citrus fruits that grow in bundles on trees. They have a lumpy texture and can be eaten without peeling. The taste is fairly sour but satisfying to a lot of people.