Force Disciple

## Force Disciples at Large

Through meditation and contemplation of the deepest mysteries of the Force, some individuals transcend the dogma in which they were raised as they reach a new and deeper understanding of their connection to the universe around them. The ebb and flow of life—quickening, growing, struggling, dying—becomes a ceaseless chorus of destiny. Some Force disciples tap into this power, become one with it, and speak its wisdom to others. Others might instead enslave destiny, twist its vision, and corrupt others for the sake of power.
      Force disciples, like Force adepts, exist in every Force tradition. Even the Jedi and the Sith have had Force disciples among their ranks, but the dogma of these Force traditions tends to discourage such an eclectic approach to the Force. However, in less well-known dominant Force traditions—such as the Baran Do Sages, the witches of Dathomir, the Gand findsmen, and the Seyugi dervishes—Force disciples hold great power and influence, shaping their Force traditions for centuries to come. Force adepts who become Force disciples may wield power and influence over entire civilizations.

### Examples of Force Disciples

Kadann, Lord Cronal (“Blackhole”), Rokur Gepta, the Saarai-kaar, Wialu.

## Class Rules & Traits

 1st
 2nd
 4th
 5th

Force Disciples have the following traits and requirements:

### Requirements

To qualify to become a Jedi Knight, a character must fulfill the following criteria.
      **Minimum Level:** 12th.
      **Trained Skills:** Use the Force.
      **Feats:** Force Sensitivity
      **Talents:** Any two talents from the Beastwarden, Dark Side Devotee, Force Adept, Force Item, Imperial Inquisitor, Mystic, or Telepath talent trees.
      **Force Powers:** *Farseeing*.
      **Force Techniques:** Any one Force technique.

### Hit Points

At each level, Force desciples gain 1d8 hit points + their Constitution modifier.

### Force Points

Force disciples gain a number of Force points equal to 7 + one-half their character level (rounded down) every time they gain a new level in this class (due to their strong connection to the Force, Force disciples gain more force points than most other prestige classes). Any Force points left over from previous levels are lost.

### Defense Bonuses

At 1st level, you gain a +3 class bonus to your Fortitude Defense and Reflex Defense and a +6 class bonus to your Will Defense.

### Indomitable

You are immune to mind-affecting effects.

### Prophet

Every time you gain a level in this class, you receive two Destiny Points instead of the usual one. In addition, you may sacrifice this extra Destiny Point immediately after gaining a class level. If you choose to do so, you instead receive a prophetic vision from the Force; the content of this vision is determined by the GM. The vision is instantaneous, so no time is required to exercise this option. Upon seeing the vision, you have the option to choose a new destiny, so long as the new destiny is related in some way to the vision. The GM is the final arbiter of what new destiny (or destinies) are appropriate.

### Talents

At every odd-numbered level (1st, 3rd, and 5th), you select a talent from any of the following talent trees. You must meet the prerequisites (if any) of the chosen talent. No talent can be selected more than once unless expressly indicated. Click on the links to learn more about a given talent tree or talent.

### Force Secret

You must have on the deeper mysteries of the light side of the Force. At 2nd level and every level thereafter, you gain one Force secret that, once selected, cannot be changed.

Notes
There may have been some modification and/or removal of text from the original text written in the book. This was done for one or more reasons including but not limited to:

* To remove unnecessary redundancy, repetitiveness, or outright errors.
* Because the original formatting does not lend itself well to the web/wiki environment.
* The original text has been updated due to official errata.

In all cases, this contributor is confident that the context and meaning of the original text has not been compromised as a result of these edits. Edits that affect stats or that might have an impact on gameplay should contain reference notes on what was changed and why.