Mission Editor/Scenario Info

The Scenario Info UI is used for determining the overarching settings and info for the current Scenario. It can be accessed through Edit - Scenario Info, and is also displayed whenever the player uses the New function (File - New) to create a new Scenario.

## Contents

### Scenario Info

* Title: the name of the Mission.
* Description: the Mission's description. If the Mission is published to the Workshop, it is used as the default Item description text.
* Image: the cover image used for the Mission. Image files must be placed in the EditorResources folder to be used.

### Settings

* Vehicle: Determines the vehicle the player uses for the Scenario. Will be unchangeable if working with a Campaign Mission.
* Training Mission: If checked, the Mission will be available in the Training tab.
* Equipment: Determines Mission-specific Equipment regulations. There are two checkboxes in this section: Configurable and Forced Equips.
	+ Configurable allows the player to configure their loadout before the mission. Certain munitions can be disabled for that Mission with the Allowed Equips UI. When unchecked, Equipment Configuration is bypassed; the player's starting fuel level percentage can also be determined while this option is unchecked.
	+ Forced Equipment forces the player's vehicle to be equipped with certain munitions that cannot be altered in Equipment Config (when Configurable is enabled). If Configurable is disabled, the player bypasses Equipment Configuration and starts with the designated munitions equipped.
* RTB Waypoint: The Waypoint the player is directed towards when they press the RTB button on their GPS.
* Refuel Waypoint: The Waypoint the player is directed towards when they press the Refuel button on their GPS.
* Bullseye: The Bullseye Waypoint that the AWACS uses for Bullseye-relative Callouts. Shows on the GPS and TSD.
* Briefing: Configures the Scenario's pre-mission Briefing.
* Base Budget: The amount of money that the player has available for allocating their armaments in Equipment Configuration for this Mission.
* Environment: Changes the time of day the Scenario takes place in. Can be set to **Morning, Day,** or **Night.**
	+ Optional Env[ironment]: Allows the player to determine the time of day in Equipment Configuration.
* Quick Save: Determines the desired Quicksave functionality for the Scenario. Can be set to **Anywhere, Rearm Only** (when the player is landed at a rearming point), or **None.** The slider below it determines how many Quicksaves are available for the player to make in the Mission; it can be set to any value between -1 and 100, where -1 signifies unlimited Quicksaves. A value can also be typed in at the right, but any values outside the range of -1 to 100 will default back to -1.

Different settings are shown when configuring multiplayer missions.

* Separately configurable team A (Allied) and B (Enemy) values:
	+ RTB Waypoint
	+ Refuel Waypoint
	+ Bullseye
	+ Budget
	+ Score [Per] Kill
	+ Score [Per] Death
* Briefing: Configures the Scenario's pre-mission Briefing. If Separate Briefings is checked, each team will be given their own separately configurable briefings.
* Auto Player Count: Automatically sets the player limits for each team for balancing. When unchecked, hard limits can be manually set using the sliders below.
* Environment: Changes the time of day the Scenario takes place in. Can be set to **Morning, Day,** or **Night.**
	+ Optional Env[ironment]: Allows the game host to determine the time of day in Equipment Configuration.