Upgrades

Upgrades are an essential part of the Battle Royale Gamemode. You make progress towards new upgrades by collecting research tokens and building your army. These buffs can be shockingly powerful, so be sure to experiment and play to your current strengths when choosing which one to take. Multipurpose upgrades, such as probe/cyst upgrades, can easily change your entire play style. If you're lucky and end up getting both of an amoeba species specific upgrades, strongly consider building your army to support that amoeba type as they will probably end up being your MVP.

Extinction and Respawn upgrades are situational. Respawn upgrades only occur in team matches and extinction upgrades are late-game boons to help players that have fallen behind. Don't get too cocky if you manage to get an extinction upgrade, though. Any upgrade that involves spawning in other amoeba will require some situational awareness so that other players don't destroy it/ you don't get destroyed by it yourself. Even a Chaos Amoeba can be swiftly taken out with the right army composition.

## General

* **Stuffed**- Increases well fed bonus damage by 50%
* **Salvage**- Destroying an enemy Gather Probe grants 60+ energy. Gather probe cost reduced by 66%
* **Biodiversity**- You gain +1 Energy per 5 seconds for each type of Amoeba you currently control.
* **Shell Shocked**- Increase the max health of cysts by 1000%
* **Primordial Soup**-Mutating or replicating within a spawning pool refunds 33% of the Energy cost of the action.
* **Amoeba Antibiotics**- You may use the Purify Probe on wild Amoebas regardless of their health level. Purify Probe cost reduced by 75%

## Omnivore

* **Natural Highway**: Entering undergrowth doubles the Omnivores's movement speed while in it and for 2 seconds after exiting it.

* **Regeneration**: Omnivores will regenerate 4 health per second instead of 2.

* **Locust Swarm**- Locusts now count as 1/3 against the amoeba cap.
* **Explosive Growth**- When a Locust replicates, it deals 20 damage to adjacent enemies and spawns 3 Locusts instead of 2.

* **Heavyweight**- The Rhino's area of effect attack hits all enemy units surrounding it.
* **Charge!**- Rhinos will charge their targets, increasing their movement speed by 300% and the damage of their next attack by 100%.

* **Iron Hide**- Whenever an Ursa takes damage, reduce the damage by 3.
* **Bearing the Brunt**- Increase the max health of Ursas by 100%.

## Herbivore

* **Grass Fed**: Increases the efficiency of Herbivore feeding by 60%
* **Go Green**: Increases the Herbivores' attack and healing bonuses when standing on algae grass by 50%

* **Sharpened Stingers**- Wasps gain +2 attack range.
* **Pew Pew Pew**- Wasps attack 50% faster.

* **Persistent Poison**- Increases duration of Stingray poison by 4 seconds.
* **Aquadynamic Fins**- Stingrays gain 50% movement speed

* **Royal Pain**- Queen poison now causes targets to take triple damage instead of double.
* **Regurgitation**- Well fed Queens will spawn a microalgae every 20 seconds.

## Carnivore

* **Feeding Frenzy**: Whenever you kill an enemy amoeba, adjacent carnivores gain +10 food points.
* **Running Silent**: Carnivores are invisible until they are adjacent to an enemy unit, and gain +25% movement speed while invisible.

* **Blood in the Water**- Sharks gain +8 sight range. When a Shark damages an enemy, you have vision of that enemy for the next 20 seconds.
* **Pack Tactics**- When a Shark damages a unit, other Sharks deal +2 bonus damage to that unit for the next 4 seconds. This ability stacks.

* **Paralytic Toxin**- Viper poison now slows the Amoeba to 25% of it's movement speed and lasts 4 seconds longer.
* **Long Fang**- Vipers gain +1 attack range.

* **Hunt the Weak**- When an Alpha attacks, it will automatically kill any unit at or below 80 HP.
* **Bloodlust**- After an Alpha kills an Amoeba, it's next attack will deal bonus damage equal to 30% of the next target's max HP.

## Extinction

* **Probe-lem Solved!**- Probes are 100% more effective.
* **Armageddon**- Select a valid location. A meteor storm is called down on that location.
* **Rise of the Mutants**- Mutation cost reduced by 90%.
* **Destroyer of Worlds**- Select a valid location. A Chaos Amoeba Cyst is deployed to that location that hatches after 30 seconds.
* **Clone Wars**- Select a valid location. An exact duplicate of your current army paradrops in at that location.
* **Call of the Wild**- Select a valid location. A multitude of wild amoebas paradrops in around that location. Though normal wild spawns aren't stronger than tier-1 amoeba, Call of the Wild spawns amoeba from all tiers.

## Respawn

* **Protozoa Paradrop!**- Call in reinforcements! (Omnivore, Herbivore, or Carnivore)