Legendary Super Saiyan

According to legend, a warrior with unsurpassed power and destructive capabilities appears every 1,000 years. As much a force of nature as they are a monster. Strong, unbridled, complete mary sue. All should fear the legendary super saiyan. Only Saiyans with 50% or less karma can take this destiny.

Destiny Features:

**Legendary:** You gain access to legendary points. Legend points are needed to activate abilities from this path. You naturally generate one legend point at the start of each round. These naturally generated points do not stack. Successfully landing an attack generates a point, and landing a power from this path generates tier legend points. Points generated this way do carry over.

**Not a super saiyan, a monster:** You lose access too all of your forms above super saiyan, but gain the Legendary Super Saiyan power in their place. At the cost of 5 legend points, you assume the legendary super saiyan form.

Legendary Super Saiyan

You become the legend

Daily ✦ Transformation, Legendary

Standard Action    Transformation

Effect: Spend 5 legend points to enable activation. You transform into a massive hulk of a super saiyan. Your size becomes large, but you suffer none of the penalties, you gain a trans bonus of +4, +4 move speed bonus, and the hit points of a character 5 levels higher than you and natural DR of 10. The start of every other round reduces your stamina by 1.

**Legendarily hard to kill:** At the cost of 20 legend points the legendary super saiyan can negate all damage from an attack.

Legendary super saiyan powers

Level 31 at-will powers

Legendary smash

At-Will ✦ Martial, Unarmed

Standard Action    Melee

Target: one creature

Attack: Strength vs repulse

Hit: 4[p]+strength mod damage. while in legendary form, this attack immobilizes foes until the start of their turn.

SPECIAL: This attack costs 2 legendary points to activate

Eraser shot

At-Will ✦ Martial, Ki

Standard Action    Ranged 18

Target: one creature

Attack: Instinct vs reaction

Hit: 4[k]+ spirit damage. While in legendary form, this attack can not be deflected.

SPECIAL: This attack costs 2 legendary points to activate

Level 31 Encounter powers

Bloody smash

Encounter ✦ Martial, Unarmed

Standard Action    Melee

Target: one creature, two attacks

Attack: Strength vs reaction

Hit: 2[p]+strength damage.

Secondary target: The same or another creature in range

Secondary attack: Strength vs Repulse

Hit: 3[p] + strength damage and the opponent is pushed strength squares in a direction of your choosing. While in legendary form, this attack knocks a foe prone if both attacks hit.

SPECIAL: This attack costs 5 legendary points to activate

Eraser Cannon

Encounter ✦ Martial, Ki

Standard Action    area Burst 3

Target: one creature in 10, burst targets all creatures including target

Attack: Instinct vs reaction

Hit: 5[k]+spirit damage. While in legendary form, this attack deals half it's damage to armor.

SPECIAL: This attack costs 5 legendary points to activate

Level 34 Utility powers

Shielding

Daily ✦ Martial, Ki, Stance

Minor action    Stance

Effect: While in stance you reduce the damage from ki attacks by your Tenacity

SPECIAL: This ability costs 2 legendary points to activate

Giant slam

Encounter ✦ Martial,  unarmed

Immediate Re-action    Melee

Trigger: An enemy declares a charge on you

Effect: Make a melee attack as an immediate reaction

Target: Triggering enemy

Attack: Strength vs reaction-4

Hit: 2[p] + strength and the opponent is pushed back strength x2 squares.

SPECIAL: This ability costs 3 legendary points to activate

Legendary power

You're stronger because you're stronger because you're stronger because you're stronger because you're stronger.....

Daily ✦ Martial,  Ki

Standard Action    Power-up

Effect: For the duration of the power up, your PUB increases by 1 every round for 6 rounds, and you do not consume power surges. If in legendary form, this ability instead increases your transbonus by 1 every round for tier rounds. After the last round reality resets to default and you are fatigued for 1d10+2 rounds.

SPECIAL: This ability costs 6 legendary points to activate

Level 36 Daily power

Omega Buster

Daily ✦ Martial, Ki

Standard Action    Blast 6

Target: All creatures in range

Attack: Instinct vs reaction

Hit: 6[k]+spirit damage. While in legend form, this attack deals additional damage equal to your tenacity.

Miss: half damage, and you are refunded half the legend points

SPECIAL: This attack costs 8 legendary points to activate

Legendary hammer

Daily ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs Repulse

Hit: 6[p]+ strength damage and the opponent is dazed. While in legend form, this attack applies its damage directly to a body part of your choice.

Miss: Half damage, and the opponent is knocked prone.
SPECIAL: This attack costs 8 legendary points to activate

Level 40 Ultimate power

Gigantic Omega

Daily ✦ Martial, Ki

Fullround Action    Ultimate Blast 9

Target: All creatures in range

Attack: Tenacity vs Repulse

Hit: 7[k]+spirit damage.

Miss: 3[k] + 40 damage, you regain 3 legend points

SPECIAL: This attack costs 10 legendary points to activate

Gigantic Destruction

Daily ✦ Martial, Ki

Fullround Action    Ultimate Wide beam 20

SPECIAL: This attack can ONLY be used in LSSJ form

Target: All creatures in range

Attack: Tenacity vs Repulse

Hit: 9[k]+spirit damage.

Miss: 5[k] + 20 damage, you lose tier x tier rounds from your current transformation.

SPECIAL: This attack costs 10 legendary points to activate