Character Info

Information on stats is essential when it comes to the growth of your character. You use it in order to meet item requirements on equipping items, or increase the values on damage output and defense.

## **Main Attributes**

### **Strength**

Commonly the main stat for classes that deal physical damage. It helps increase your physical damage by +0.2 and +0.5 armor per stat point.

Warriors and Hunters should put the bulk of their skill points into this stat.

### **Dexterity**

Slightly increases Physical Damage by +0.1 and Attack Speed by +0.01 per stat point. Also used for meeting stat requirements on ranged weapons used by the Hunter class. But while dexterity allow for a fast rate of fire, Strength will play a greater role in the success of a bow man.

### **Intellect**

All classes need the mana, provided by Intellect, to power their special skills. However this will be the main stat. for Mages, Clerics, and there are other classes that could potentially utilize magic as their primary means of attack.

This grants the user +0.15 Magic Damage, +0.2 Magic Resistance, +0.2 Mana Points, and +0.02 Mana Regen per skill points.

### **Vitality**

This is another vital stat. for all classes. The value determines how much incoming damage you can take from your enemies or certain effects. It increases your HP (Health Points) by +20 and Health Regeneration by +0.25.

## **Secondary Attributes**

### **Gold Find**

This option increases the amount of gold obtained from killing monsters and looting objects.

### **Magic Find**

Magic Find (MF) is a tricky stat. to understand. It increases the chance to get higher grade items, but it doesn’t affect the drop rate. The higher your MF value, the higher the chance you'll get more Rare/Epic/Legendary grade items. For instance with a MF of 400, you do not see Common items anymore. This is just the start though. On Anima Discord server a MF of 41K is recommended to mine Legendaries comfortably.

Apart from socketing Topaz gems in your equipment, there a three other ways to boost your Gold Find:

* Get the Emblem of the Greed (Hell difficulty)
* Find, and eqip, the dagger Greed (has a base stat. of 400 MF)
* Work on the Magic Find option that is found on the second ring of the Astralium.

### **Life Steal**

This allows you to recover a certain percentage of your Health Points (HP) when you attack enemies.

### **Mana Steal**

With this you can recover a percentage of the Mana Points (MP) you use when you attack an enemy.

### **Mana Regen**

This increase the rate at which your blue mana bar refills.

### **Thorns**

This option grants you the "Reflect Damage" or "Retaliation" effect, which damages your attacking enemies based on the value shown under your character sheet. The value is still subject to deductions from the monsters' physical resist.

### **Speed**

Also known as Movement Speed, the value being set for this stat will determine how fast your character moves around maps or locations. Usually being utilized by characters that are built for farming gold and better gear to acquire them faster within a period of time. It also allows better positioning when using ranged attacks. The default Move Speed for a character is 45.

### **Critical**

This stat shows you the frequency of a Critical Damage (Yellow Numbers) to occur while dealing damage to enemies. The greater the value, the more frequent critical damages occur.

### **Health Regen**

A stat which is often affected by how much Vitality you have or depending on what value is being set on your items. Your HP will regain its lost points every 0.5 seconds for half of its value shown.
(For review)

## Character Leveling Milestones

* Level 5 - First Elite Squad encountered
* Level 7 - 2nd tier Mastery unlocks
* Level 10 - The Astralium is unlocked
* Level 14 - 3rd tier Mastery unlocks
* Level 21 - 4th tier Mastery unlocks
* Level 25 - Class based achievement that gets you 12K gold a Great Dimensional Chest and one of the Elixirs
 - Lost Dungeon stones start to drop.
* Level 28 - 5th tier Mastery unlocks
* Level 30 - Tier II equipment becomes available for use
 - Chipped gems beginn to drop
* Level 35 - Second Mastery type is unlocked
 - As a guide, you should be around this level by the time you reach Lost City
* Level 40 - Magister start to appear on maps. Their keys allow access to Lost Dungeon
* Level 50 - Tier III equipment becomes available for use
 - The second ring of the Astralium is unlocked
* Level 80 - Tier IV equipment becomes available for use
* Level 100 - The third ring of the Astralium is unlocked
* Level 120 - Tier V equipment becomes available for use
* Level 200 - Tier VI equipment becomes available for use
 - No more (mastery) skill points issued
* Level 300 - The fourth ring of the Astralium is unlocked
* Level 1500 - No more attribute points issued as you cannot level beyond level 1500