recursal/Fanatic-Fandom huggingface dataset:
Dodongotodora

**Dodongotodora** is the fourth midboss from *Star Parodier*.

## Details

This midboss initially appears as a giant ice crystal, moving around while scattering ice debris. After taking some damage it breaks apart, revealing a seal inside. The seal moves in the player's direction, stopping to scatter ice and shoot a laser beam forward. He can only be damaged while he is moving.
Iota Cannon

**Iota Cannon** is the first boss from *Starship Hector*.

## Details

This boss is comprised of a series of ground turrets, forming a vague shape of two arms. The four turrets on each arm will shoot at the player, while the two central moving turrets will shoot four rotating bullets which can be destroyed. the central turrets are the main target, though the others can all be destroyed, all of them only being vulnerable to ground bombs.
Planet Bomber

**Planet Bomber** is the first boss in the video game *Soldier Blade*.

## Description

Planet Bomber follows a simple pattern, first opening it's side hatches to shoot destructible rings and a spread laser, then a cluster of destructible mines. After that it will shoot it's front pod to ram the player's ship. Once the front pod is destroyed it will start shooting a triple beam forward, and once the hatches are destroyed it will begin moving fast left and right while shooting the beams.
Reminiscence

**Reminiscence** is the third secret level from *Star Soldier: Vanishing Earth*.

## Details

After tracking down a mysterious energy reading, the F98 ships are suddenly warped into another dimension. This stage actually takes place in the universe of the original *Star Soldier*, with the player facing off against the enemies and even ground objects from that game.
Mind Blower

**Mind Blower**, also known as **Cerumin** (ジェルミン) is an enemy from *Blazing Lazers*.

## Details

Mind Blowers appear as giant floating brains of various colors. They slowly move forward and don't attack the player directly; instead, some of them will release smaller brains or blow up into smaller brains when shot down, the number of smaller pieces depending on their colour.
Intruder

**Intruder** is the fourth boss from *Star Soldier: Vanishing Earth*.

## Details

Intruder appears as a spaceship with two smaller ships in front of it. The smaller ships initially fire a series of bullets, after which the main ship shoots lasers forward while moving. On its next attack one of the small ships fires a thin laser which it swings around, after which the main ship moves forward and shoots a series of missiles. After another laser swing the main ship shoots ripples, followed by the small ships creating a small electricity field. Once its core is exposed the boss will begin firing lightning in various directions.
Invaded

**Invaded** is the third level from *Star Soldier: Vanishing Earth*.

## Details

After receiving a distress call alerting of a Zeograd attack, the SIA dispatches the F98 fighters to intercept the enemy forces attacking a outpost station on Mars. Various enemy formations protect the many layers of the station, with the player having to shoot down the doors blocking the path.

At the beginning of the level a formation of green ships appear behind of a single red ship. By destroying only the red ship the player is taken into a different route, which leads into the game's second secret stage.
Big Hilder

**Big Hilder**, also known as **Big Builder** (ビッグビルダー) is the second boss in the video game *Super Star Soldier*

## Details

The Big Hilder is a mechanical platform controlled by a core in the middle which floats in the ocean. It will slowly move around while shooting a pair of lasers forward and a three bullet spread, as well as destructible homing missiles.
Mu Medal

**Mu Medal** is the fifth boss from *Starship Hector*.

## Details

This boss appears as a star-shaped object. It is protected by a rotating ring made of multiple segments which the player must destroy first in order to damage the boss. It will keep flying left and right while shooting at the player, while bubbles popping from the lava below will also shoot at the player.
Seizoen 1

Het eerste seizoen werd uitgezonden in 1997.

## Verhaallijn

Kees woont met haar echtgenoot en hun kinderen in Diemen. Haar beste vriendin, Sonja, woont aan de overkant.

## Hoofdrollen

**Simone Kleinsma** als **Kees Heistee**
**Rik Hoogendoorn** als **Ben Heistee**
**Amber Teterissa** als **Anne Heistee**
**Robin Tjon Pian Gi** als **Rudie Heistee**
**Esther Roord** als **Sonja Wegeman**
Death Integrate

**Death Integrate** is the fifth boss in *Soldier Blade* and the second boss in *Star Soldier: Vanishing Earth*.

## Details

### Soldier Blade

Death Integrate is a large VTOL. It is seen frequently during the game, dispatching enemies for the player to fend off, before being fought directly at the end of the fifth stage.

During it's fight it will move left and right while shooting a barrage of lasers. Once it stops it becomes vulnerable, marking the screen with various lock-on targets which will cause explosions. After a while it will also start shooting slow bullets at the player, making it more difficult to dodge its other attacks.

### Star Soldier: Vanishing Earth

Death Integrate initially moves around while shooting bullet spreads, after which it shoots a series of lasers which split in two diagonally and fires two beams from its frontal engines. It will then move in the background, creating a huge purple beam. Once its core is exposed it attacks by shooting missile spreads while moving left and right.

## Gallery

Soldier BladeStar Soldier: Vanishing Earth
Famicom 20th Anniversary Original Soundtracks Vol.2

***Famicom 20th Anniversary Original Soundtracks Vol.2*** (ファミコン 20thアニバーサリー オリジナル・サウンド・トラックス VOL.2), catalog number SCDC-00318, is a soundtrack composed by Akito Nakatsuka, Pyotr Ilyich Tchaikovsky, Franz Schubert, Takeaki Kunimoto and Daisuke Inoue, released on March 24, 2004, and published by Scitron Digital Contents.

This Soundtrack is a compilation of Famicom game musics to celebrate the 20th Anniversary, it includes musics from *Star Soldier* and *Starship Hector*.
Noose

**Noose**, also known as **Attack Satellite Saturn** (攻撃衛星サターン) is the first miniboss in the video game *Super Star Soldier*.

## Details

Noose is comprised by a group of floating drones which trap the player in a circle. They'll start rotating counterclockwise while releasing bouncing balls on the inside. Only the pink unit is vulnerable.
Operation 1

**Operation 1** is the first level from *Soldier Blade*.

## Details

The F92 Soldier Blade begins its mission by flying over a space station controlled by the Zeograd forces. The station is protected by various turrets as well as constant enemy waves. Halfway through the player will have the first fight against Duoss Core.
Corrosion

**Corrosion** is the second level from *Star Soldier: Vanishing Earth*.

## Details

The F98 ships take off, attacking a enemy marine platform in the Pacific Ocean. This is another simple stage, with newer enemies introduced. Midway through the mission the player has to destroy a door to enter the base, after which there are a few tower structures, these are the key to reach the game's first secret stage. For this, the player must first destroy the four blue towers on the sides then destroy the red one in the center.
Kuma Soldier

Title screen

***Kuma Soldier*** is an unreleased game for NEC's PC-FX system, being intended to be part of the *Star Soldier* series. The only footage known to exist comes from a promotional tape NEC made to promote the PC-FX, with only a time attack/caravan mode being shown in this build, being unclear if other modes were implemented. According to the french CD Consoles magazine issue 05 (March 1995) the game was reportedly 20% complete.

## Gallery

PC Engine Fan previewPC Engine Fan previewCD Consoles preview
Bonus Target

**Bonus Target** is a ground target from *Star Force*.

## Details

Bonus Targets appear as small structures on the ground with either a "B" or a "b" imprinted on them. Each is worth 500 points. If all Bonus Targets from a stage are destroyed, the player gets an additional 10000 points bonus at the end of the stage.
Caravan Shooting Collection

Cover

***Caravan Shooting Collection*** (キャラバンシューティングコレクション) is a compilation released in 1995 for the Super Famicom exclusively in Japan. It includes the three NES/Famicom titles in the *Star Soldier* series, all of which are direct ports without any additions or enhancements.

## Games

* ***Star Force***
* ***Star Soldier***
* ***Hector '87***
Operation 3

**Operation 3** is the third level from *Soldier Blade*.

## Details

Having regained control of the air, the F92 Soldier Blade moves on to fight the Zeograd forces occupying a city. Various tanks both large and small defend the area, aided by aerial enemies. The second half of the stage is mostly spent fighting the Battle Carrier midboss.
F92 Soldier Blade

**F92 Soldier Blade** is the player's ship from *Soldier Blade*.

## Details

The F92 Soldier Blade is a space fighter designed by John Howard for the purpose of fending off alien invasions, equipped with a miniature Bias Drive which gives it warping capabilities and a Gunbody Option which gives it support fire. It is piloted by Sho Kazamori.
Original Soundtrack Star Soldier (Vanishing Earth)

***Original Soundtrack Star Soldier [Vanishing Earth]*** (スターソルジャー —バニシングアース—) is the soundtrack for *Star Soldier: Vanishing Earth*. The music was composed by Ichiro Shimakura and distributed by Pony Canyon and Scitron.

The soundtrack was released on CD on July 17, 1998 in Japan.

## Tracklist

1. OPENING - 1:25
2. SELECT - 0:39
3. RUMBLING (MISSION1) - 2:46
4. CORROSION (MISSION2) - 2:29
5. ATTACK (MISSION3) - 4:05
6. BOSS - 2:03
7. MISSION CLEAR - 0:55
8. PURSUIT (MISSION4) - 3:39
9. SHIVER (MISSION5) - 3:09
10. STRONGHOLD (MISSION6) - 3:40
11. DESTRUCTION (SPECIAL MISSION1) - 2:17
12. SCAR (SPECIAL MISSION2) - 2:38
13. RECOLLECTION (SPECIAL MISSION3) - 1:43
14. CARAVAN MODE (2 Minutes) - 1:46
15. CARAVAN MODE (5 Minutes) - 2:26
16. EARTH (FINAL MISSION) - 1:41
17. FINAL BOSS - 2:15
18. ENDING - 4:25
19. GAME OVER ~ NAME ENTRY - 1:01
20. SHINSHOKU - CORROSION - 4:53
21. GAJOU - STRONGHOLD - 4:47
Desert Ruins

**Desert Ruins** is the second level from *Vertical Force*.

## Details

The Ragnarok lands in Odin, attacking the enemy forces gathering around the ruins on a desert. This stage introduces land and building structures, which occupy both layers and serve as obstacles. The player must also watch out for quicksand, which will attract the player ship even if it is on the high altitude.
Hibarigaoka Comic Show

**Hibarigaoka Comic Show** is the fifth midboss from *Star Parodier*.

## Details

This midboss appears as a Bedouin with three pots. Whenever the man plays his flute a snake pops from one of the pots, with the green snake spewing fire at the player, the yellow snake shooting three lasers and the red snake spitting spinning fireballs. The player must shoot the snakes to defeat the midboss.
Seizoen 9

Het negende seizoen werd in het voorjaar van 2019 uitgezonden op RTL 4. Alle afleveringen van dit seizoen waren simultaan te zien op Videoland.

## Verhaallijn

Zoon Rudie komt onverwacht weer thuis wonen met zijn zwangere vriendin en haar kinderen. De situatie is niet helemaal berekend op de terugkomst maar moeder Kees weet alsnog tot een compromis te komen.

## Hoofdrollen

**Simone Kleinsma** als **Kees Heistee**
**Plien van Bennekom** als **Brenda**
**Tibor Lukács** als **Rudie Heistee**
**Chantal Janzen** als **Coosje van Vliet**
**Lizzy van Vleuten** als **Annelot**
**Maurits van Brakel** als **Lars**
## Bijrollen

**Joost Buitenweg** als **Mr. Brummelmans**

## Weetjes

* Tijdens de opname van de scéne waarin Kees een bank over zich heen krijgt viel actrice Simone Kleinsma per ongeluk van de onderste bank. Deze scéne komt voor in de tweede aflevering en is ook gebruikt in het openingsfilmpje.
* De dans die Kees tijdens de titelkaart in de leader doet heet de 'swish swish'. Deze stijl is verzonnen door een 15 jarige Amerikaanse jongen voor een videoclip van de bekende artiest Katy Perry in 2017.
Bomberman

**Bomberman** is one of the three playable ships from *Star Parodier*.

## Details

Based on the titular hero from the *Bomberman* series, it is mostly focused on raw firepower, having the strongest weapons in the game but lacking in defense and spread capabilities. It was born on 20/12/1985 (same date as the Japanese release of the NES *Bomberman* game).
Gorjanoi

**Gorjanoi** (ゴルジャノイ) is the fourth boss from *Final Soldier*.

## Details

Gorjanoi appears as a giant owl. It attacks by releasing lots of feathers in various directions which change trajectory whenever it moves. It will also shoot triple fireballs forward and attempt to ram the player by dashing forward.

In the Caravan Mode Gorjanoi has a different color palette and pattern. There, it is orbited by four smaller owls which are encased in bubbles. If the player pops a bubble the owl which was inside will begin shooting the player.
Bomber Walker

**Bomber Walker** (*unofficial name*) is the final midboss from *Star Parodier*.

## Details

This midboss appears as a Red Bomberman riding on a green mech. He mostly moves up and down, swinging his spiked ball on a chain while two flames on the sides constantly drop embers over the screen. The flames must be defeated first, though they'll drop lots of embers whenever they're hit.
Noah

**Noah** is the player's ship from *Starship Hector*.

## Details

The Noah is a spaceship capable of time travel. It comes equipped with a forward-firing gun, as well as air-to-ground bombs. It doesn't have any form of upgrades, however.

On vertically scrolling stages, the main gun fires twin bullets, while the bombs are fired forward in front of the ship, hitting ground targets. On the horizontally-scrolling stages, the main gun fires a single shot forward, while the bombs are dropped diagonally downwards, traveling along the surface until they hit a target.
Orbit

**Orbit** is the second midboss of stage 7 from *Soldier Blade*.

## Details

Orbit is a giant space rocket. It stays in the middle of the screen and will not attack directly at first, only releasing flying drones which shoot at the player, constantly replacing them once they're destroyed. Once it takes enough damage the top portion of the rocket will detach from the rest, shooting bullets which home onto the player's ship.
Mittgard

**Mittgard** (ミッドガルド) is the final boss from *Vertical Force*.

## Story

Mittgard is a caretaker supercomputer created to supervise and mine resources on the colony planet Odin (planet #0326). However, due to unknown circumstances, Mittgard spontaneously reprogrammed itself, turning against its humans masters and launching a army of drones to attack Earth. Earth was unable to fight back, as Mittgard's mechanical army was equipped with rays which rendered all of Earth's computers and weapons inoperative. Earth was only able to fight back after xeno-archaeologists unearth a ancient weapon on planet Ragnarok, a spacefighter which, due to its alien design, was unnafected by Mittgard's nullifying rays.

## Details

Mittgard is fought in multiple phases:

* On the first phase, Mittgard appears as a large ship with lots of guns. It will shoot bullets, floating mines and straight lasers.
* On the second phase it loses the large wings. It will move around the screen while shooting at the player, stopping to summon meteorites which it then hurls at the player or release two drones.
* On the third phase it transforms into a large mech. It will release floating mines, scatter explosive and shoot homing missiles before leaving six drones behind and exiting the screen, after which large laser beams will shoot down over the screen on both altitude planes.
* On the final phase it once again turns into a ship form. Various drones will appear over the screen and shoot at the player while the boss moves down, shooting crescent shots before leaving the screen. Once it is defeated it will use the large laser beams one last time before exploding.
Hudson Premium Audio Collection

***Hudson Premium Audio Collection***, is an album soundtrack composed by Takeaki Kunimoto, Keita Hoshi, Nozomi Nakahashi, Masakatsu Maekawa and Makiko Tanifuji, arranged by Shinji Hosoe, Kazuhiro Kobayashi, Wiz., Kimitaka Matsumae, Takeshi Abo, Takayuki Aiharam and published by Five Records. It was released exclusively in Japan on July 6, 2007.

This CD contains original and arranged soundtracks from Hudson Soft games, including *Star Soldier*, *Starship Hector*, *Super Star Soldier, Final Soldier* and *Soldier Blade*.

## Tracklist

1. Challenger - 3:44
2. Star Soldier - 4:29
3. Hector '87 - 3:47
4. Milon's Secret Castle - 3:00
5. Hudson Famicom Remix Medley - 6:41
6. Super Star Soldier - 3:22
7. Final Soldier - 2:57
8. Soldier Blade - 4:09
9. Hudson PC Engine Arrange Medley - 5:59
10. Bomber King Theme - 3:34
11. Bomber King Theme (Instrumental ver.) - 3:32
Death Scorpio

**Death Scorpio** (デススコルピオ) is the third boss from *Super Star Soldier*.

## Details

Death Scorpio is a giant robotic scorpion. It will move left and right while shooting lasers from its tail, using its claws to block the player's weapons. After a while it stops to fire bullet spreads at the player and to sting the player with the tail. Its central eye is the weak point, which will change color as it takes damage.
Core Brain

**Core Brain** is the final boss from *Star Soldier R*.

## Description

Core Brain is the supreme leader of Brain Forces which attacks the Joint Forces of Earth in the year 2180. Unlike previous Brains this boss does not fight player directly; instead it summons a powerful guardian mecha. The guardian mecha is armed with rapid firing energy beams, mines, spread shots, sniping lasers and is on the constant move.

When the player defeats the guardian mecha it explodes and plunges all the way down to where the Core Brain is located, crashing into the core and causing both to explode, taking the entire Brain Force's fortress with them while player's starcraft makes its escape.
PC Engine

**PC Engine** is one of the three playable ships from *Star Parodier*.

## Details

Based on the PC Engine console, it is mostly focused on defense, having better spread capabilities at the cost of firepower. It was born on 30/10/1987 (same date as the Japanese release of the PC Engine).

## Trivia

* Most of the PC Engine's weapons are based on peripherals and accessories for the PC Engine console.
	+ The CD Cutter shoots CD-ROMs, which was the medium used by the PC Engine CD add-on in which Star Parodier runs on.
	+ Voice of Heaven (天の声, *En no Koe*) is the name of a memory expansion peripheral which is attached to the back of the PC Engine. Accordingly, the PC Engine's sprites are changed to have it attached when the weapon is equipped.
	+ The Pad Blaster summons PC Engine joysticks.
Altai

**Altai** (アルタイ) is the fifth boss from *Super Star Soldier*.

## Details

On it's first form, Altai appears as a red octopus-like creature with two tentacles, attacking by launching red orbs from its head which then rain down on the screen.

Once the first form is destroyed it's second form will appear, a multi segmented robotic worm. At first it will just move erratically around the screen trying to ram the player, but once it's segments are destroyed it will begin shooting destructible bullets from it's tail as well.
Ralph

**Ralph** is the protagonist of the *Star Force* series and pilot of the Final Star and Neo Final Star spacefighters. His full name is **Ralph Victor A. Leman**.

## Details

Ralph is a skilled pilot who alone fought against the Gordess's forces and defeated it in DA2010. With the help of the time-traveling merchant Norm, Ralph would uncover the secrets of the Space-Time Calendar and restore the seal upon Gordess, thus restoring Earth to its original state.
Dark Squadron

The **Dark Squadron** is the main villainous force from *Blazing Lazers*.

## Story

The Dark Squadron is an evil organization of galactic conquerors who seek to rule the universe. Comprised of alien mutants and robots and equipped with advanced weapons, they have reached the Solar System and threatened to destroy Earth with their secret weapon. In response, Earth sends the Gunhed Star Fighter to fend off the invaders.

The Gunhed fights the Dark Squadron's forces on Earth and on their space stations on the planet's orbit, finally reaching their mothership, where it destroys the central computer controlling all of their forces. That's not the end of them, however, as the Dark Emperor emerges from it for a final confrontation. With it's destruction, the mothership explodes, putting an end to the Dark Squadron's attack.
Gordess

**Gordess** is the main antagonist of Tecmo's *Star Force* series.

## Story

Gordess is an alien monster capable of altering space-time. In the past, Gordess attacked Earth and was sealed by the four legendary warriors Aramna, Dorera, Viracocha and Oannes, who then left shrines containing the seal. 2137 years later, the seal would be broken, which due to Gordess existing beyond space-time causes it to awaken in the past, twisting time and destroying Earth, which then becomes a number of floating continents and part of Gordess itself. This becomes the first year of the Dimension Almanac Calendar (DA 0001).

For the next 2000 years, the now Death Star Gordess drifted through space and attacked other civilizations, who couldn't fight back in fear of its great power. In DA 2010, one lone hero named Ralph boards the Final Star spaceship and fights Gordess. Though he defeats it, that wouldn't be enough to stop Gordess. Ralph is contacted by the time travelling merchant Norm, who gives him the mission to travel through time and restore Gordess's seal.

During his mission, Ralph travels to different key points in time, revealing the ruins left by the legendary warriors and retrieving the lost pieces of the seal. With all pieces, he travels back to DA 0001 and confronts Gordess on its original form. With Gordess defeated, all that was left was to restore the seal, so he is sent by Norm to DA 2137, the point in time where the seal had been broken.

Depending on the player's choice, if he arrives in the year 2137 without the Cleopatra Mask, an item required to reveal the location of the seal, the player will be forced to do battle against a massive armed fortress. Destroying the fortress will end up reviving Gordess, leading to the bad ending. If the player arrives in 2137 with the Cleopatra Mask, the entrance to the final dungeon will be made available, and completing the dungeon results in placing the seven time stones near the seal, finally defeating Gordess. This not only fixes time, it also restores Earth to its original state, which

Despite Gordess's defeat, many years later the Borign, a race of alien conquerors, reawakened Gordess, seeking to conquer the entire universe. Eventually, the Blue-Nova and Red-Nova fought the Borign and Gordess, destroying Gordess for good.
Battle Tank

**Battle Tank** is the seventh boss from *Blazing Lazers*.

## Details

Battle Tank appears as a giant green treaded machine. It slowly moves around the screen, shooting lasers from the three cores on the front and bullet spreads from the central core. Once the frontal cores are destroyed it will shoot missiles from the turrets on the sides and back.
Final Soldier

JP Cover

***Final Soldier*** (ファイナルソルジャー) is a scrolling shooter video game developed by Now Production and published by Hudson Soft for the Japanese PC Engine system on July 5 of 1991. It is the third entry in the main *Star Soldier* series. It was originally only released in Japan but has been released in Europe for the Wii's Virtual Console on May 2, 2008 and in North America on September 8, 2008 at a cost of 700 Wii Points. It was subsequently released for the Wii Virtual Console in Japan in 2014 and North America in 2017.

## Story

On Earth at the beginning of the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the early 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader'el, a race of large biomechanical creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader'el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth's past.

As the armed forces of every country on Earth combats the Gader'el, each scientific academy collaborates on making a weapon capable of destroying the Gader'el's strongest weapons. The result is the Dryad, a single-fighter spaceship capable of wielding several types of futuristic weapons. The Dryad's flight path and mission is to warp into the Future Zone in order to reach the Gader'el headquarters and destroy their leader.

## Gameplay

This game features 7 stages to play as well as a 2-minute and 5 minute challenge mode. Unlike the other PC-Engine Star Soldier games, the player chooses at the beginning of the game the exact kind of weapon each color power-up grants.

## Stages and Bosses

***Note:** Names in italics are unofficial.*

## Enemies

* Ripp
* Pamadry
* B2
* Reno Grant
* Gazaro
* Therasia
* Tegi
* BZ
* Baburo
* Olog High
* Narobia
* Vai Roo
* Raunii
* Soaria
* Bastarog
* Tiaro
* Tegi Noa
* Kaim
* Zoaro
* Bizara
* Riaro
Pursuit

**Pursuit** is the fourth level from *Star Soldier: Vanishing Earth*.

## Details

The SIA forces arrive on Mars, where they defend a resource mining site which is under attack by the Zeograd. This stage introduces stronger enemy formations and large ships, including carrier ships, to oppose the player.

Midway through the stage a formation of five green ships will appear, followed by a formation of five red ships behind them. If the player ignores the green ships but destroys the red ships it will take a different route in the stage, leading into a warp to the last secret level of the game.
Kaettekita Pixel Crows

**Kaettekita Pixel Crows**(帰ってきたピクセルクローズ, Kaettekita Pikuseru Kurōzu), it is a pixel comic based on the manga and anime *Crows*by Hiroshi Takahashi. It was released on April 29, 2019 by Nikkan Gecchan website in Japan only.

This pixel comics featuing by Konami characters, including by Bomberman, Konami Man and Many others.

## Characters

* Lee from *Yie Ar Kung Fu*
* Challenger from *Challenger*
* *White Bomberman* from *Bomberman*
* Goemon from *Ganbare Goemon*
* TwinBee from *TwinBee*
* Vic Viper Golem and Moai from *Gradius*
* Caesar from Star Soldier
* *Simon Belmont* from Castlevania
* Pentarou from *Antarctic Adventure*
* Moai Alexandria, Konami Man and Konami Lady from *Konami Wai Wai World*
Folding Cube

**Folding Cube** is the second boss from *Star Parodier*.

## Details

Folding Cube is composed of multiple triangular pieces. The pieces will move around before transforming into something to attack the player, which is also when it becomes vulnerable.

* Its first transformation is on a UFO. In this form it charges energy beams which it then fires at the player.
* The second transformation is a missile. In this form it darts in the player's direction for collision damage.
* The third transformation is a fish (normal and hard difficulties only). In this form it moves left and right, releasing smaller fishes from the back.
* The fourth transformation is a pinwheel (hard difficulty only). In this form it bounces around the screen.
* The fifth and last transformation is a scorpion. In this form it fires bullet spreads and lasers which turn 90 degrees when aligned horizontally with the player.
Pixel Puzzle Collection

Title screen

***Pixel Puzzle Collection***, also known as ***Picross Puzzle*** (ピクロジパズル) is a puzzle video game released by Konami Digital Entertainment for mobile devices on October 9, 2018.

## Gameplay

PPC is a picture logic nonogram puzzle game where the player is given a square cell grid and must fill the cells or leave them blank accordingly to the numbers on the sides of the grid, which represent the number of cells which must be filled on the respective line or column.

Whenever a puzzle is completed, a pixel art picture is revealed, corresponding to a character, enemy or item from one of many classic Konami games. The game features 500 different puzzles, divided in 10 categories: Action, Shooting, Thinking, Sports, Variety, Gradius, Parodius, Bomberman, School Girls and Castlevania.

## Gallery

CaesarZaguLazadoStar BrainFishTrumpDharmaBomberman
Devain Device

**Devain Device** is the midboss of the penultimate stage from *Star Soldier: Vanishing Earth*.

## Details

Devain Device appears as a tower-like defense mechanism. It is a stationery boss, with only its dome rotating to attack. It attacks with a flamethrower, a huge laser beam, shooting bullets while rotating and shooting a barrage of bullets forward. Once its core is exposed it fires a barrage of bullets counterclockwise, shoots missiles and and a barrage of lasers in all directions.
Author Mada

**Author Mada** (オーサー・マーダ) is the fifth boss from *Final Soldier*.

## Details

Author Mada appears as a robotic drone with two large mechanical arms. It constantly swings its arms, shooting various blue balls all over the screen and eventually shooting a slow moving energy spark which moves in the player's direction.
Black Bomberman

**Black Bomberman** is the sixth boss from *Star Parodier*.

## Details

Black Bomberman is fought on a giant Bomberman maze, with the bricks blocking the player's movement and regular shots. The boss himself fights like in the Bomberman games, moving around the maze and dropping bombs on the ground which detonate after some time.
Enigma

**Enigma** is one of the playable ships from the PSP version of *Hudson Selection Vol. 2: Star Soldier*.

## Description

One of the prototypes of the next-generation flagship fighter. While the Assault Caesar is a well-balanced aircraft for offense and defense, this aircraft is designed with an emphasis on offensive power by concentrating the firepower forward. It boasts overwhelming firepower combined with the performance of the blaster, but since the defense power is sacrificed by that amount, it is vulnerable to surprise attacks from the side.

## Details

The Enigma is a new model spaceship belonging to Earth's Galactic Fleet. This ship was designed with firepower in mind, having a concentrated frontal shot which causes heavy damage to enemies and bosses but lacking in speed and spread, only firing an additional stream to the back when fully powered up. Its Burst activates a dual flamethrower which covers its sides in short range.
Girard

**Girard** (ジラード) is an enemy from *Star Force*.

## Details

Girards are floating mines which move around in a zigzag pattern. Unlike other enemies they are tougher to destroy, requiring eight bullets each. Whenever one gets destroyed all enemies currently on screen also get destroyed. Each is worth 1000 points.
Duoss Core Ver. 1.0

**Duoss Core Ver. 1.0** is the first midboss from *Soldier Blade*.

## Details

The first encounter with Duoss Core, he will attach two large guns to his shoulders and a frontal plate. Being the first midboss in the game he has a very simple pattern, shooting a few homing missiles, then moving left and right while shooting bullets, then moving back and shooting five undestructible missiles. You first have to destroy the frontal plate before destroying the guns.
Demon Rock

**Demon Rock** is the fifth boss from *Blazing Lazers*.

## Details

Demon Rock appears as a large floating rock. It moves around and is invincible, only becoming vulnerable when it stops and opens up, revealing two dragon heads inside. The dragon heads attack by shooting purple spheres in the player's direction.
Quiz Caravan Cult Q

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***Quiz Caravan Cult Q*** (クイズキャラバン カルトQ) is a trivia video game developed by Alfa System and published by Hudson Soft, released for the PC Engine CD on May 28, 1993 in Japan.

In the game's Adventure Mode, the player visits four worlds based on Hudson's properties. The fourth world is based on the *Star Soldier* series, featuring a *Super Star Soldier* themed map and the appearance of the Paro Caesar and Revived Mother Brain from *Star Parodier* as boss challengers.

## Gallery

World selectFirst halfParo CaesarSecond halfMother Brain
Bratt

**Bratt** (ブラット) is the midboss of all stages from *Vertical Force*.

## Details

Bratt appears as a large mech. In each stage it appears with different weapons attached to its arms, though they all operate similarly. It moves around the top, stopping to fire its weapons before resuming his movement. Once both weapons are destroyed it flees. On the final stage it appears equipped with all weapons at once and keeps on fighting even after they're all destroyed.
Panther Rhey

**Panther Rhey** is the sixth boss from *Soldier Blade*.

## Details

Panther Rhey appears as a floating golden object. It will spin and warp the area, then move back and forth while spreading a lot of bullets, then release a series of tiny drones which will circle around it while shooting at the player's ship. After a while it will leave the screen as two mechanical arms appear. These will shoot lasers which turn 90 degreen in the direction of the player's ship, as well as spreading bullets and shooting some pink energy blasts. If the player gets hit by the pink blasts he will be warped to another area and have to fend a bunch of enemies before returning. Once the two arms are defeated they'll attach to a larger tank under Panther Rhey's control. On this phase it will shoot the same lasers used by the arms, as wells as bullet spread and energy waves, attempting to spin and dash forward to ram the player after a while.
Pheylar

**Pheylar** (フェイラー) is the first boss from *Vertical Force*.

## Details

Pheylar appear as a robotic drone which moves on a elevator structure. The elevator has two floors, which the boss can alternate between and use to change altitudes. Each of the floors have a gun attached to the front which shoots bullets and forwards lasers. Once the guns are destroyed the boss will attack with a large energy wave.
Konami

**Konami Holdings Corporation**, commonly referred to as **Konami**, is a Japanese entertainment company. It operates as a product distributor (which produces and distributes trading cards, anime, tokusatsu, slot machines and arcade cabinets), video game developer and publisher company. It also operates health and physical fitness clubs across Japan.

Konami is famous for popular video game series such as *Castlevania*, *Suikoden*, *Contra*, *Frogger*, *Gradius*, *Goemon*, *Metal Gear*, *TwinBee*, *Rocket Knight*, *Dance Dance Revolution*, *Silent Hill* and *Yu-Gi-Oh!* among others.

The franchise of *Star Soldier* is now its property, since the absorption of Hudson Soft in 2012.
Gatling Gun

**Gatling Gun**, also known as **Rapur** (ラプル), is the midboss of the first stage from *Blazing Lazers*.

## Details

The Gatling Gun appears as a large floating structure with multiple guns on its sides. It slowly moves erratically around the screen, shooting frontal laser blasts when the player is positioned in front of it.
Garand

**Garand** is an enemy from *Star Soldier: Vanishing Earth*, appearing in the first mission, Rumbling.

## Details

Garands are less physically stable versions of the Dirk encountered in the second half of the first mission. They will erratically move about while flying on screen, and they will fire bullets as they do so.
Final Soldier Suite & Original Soundtrack

***Final Soldier Suite & Original Soundtrack***, catalog number FHCF-1140, is a music album composed by Masakatsu Maekawa and published by Fun House in 1991. It includes both the original and arranged soundtracks from *Final Soldier*.

## Tracklist

1. DEAD OR ALIVE ~ CARAVAN STARS - 4:41
2. SKY HIGH - 2:34
3. TURN ON - 2:44
4. OPEN YOUR ARMS - 4:02
5. INFINITY - 3:33
6. TAKING OFF ~ SOLE WARRIOR ~ PROGRESSION - 8:12
7. TAKING OFF (Stage 1 BGM) - 2:01
8. SOLE WARRIOR (Stage 2 BGM) - 1:35
9. PROGRESSION (Stage 3 BGM) - 1:39
10. SKY HIGH (Stage 4 BGM) - 1:22
11. INFINITY (Stage 5 BGM) - 1:56
12. TURN ON (Stage 6 BGM) - 2:16
13. INTO THE CORE (Stage 7 BGM) - 2:48
14. PRAISE (Stage Clear) - 0:09
15. THE CRISIS (Sub Boss) - 0:35
16. IRON FANGS (Boss/Stage 1,5) - 0:45
17. PRESSURE (Boss/Stage 3,6) - 0:32
18. MAD FORCE (Boss/Stage 2,4) - 0:30
19. GAME IS OVER (Game Over) - 0:11
20. DEAD OR ALIVE (Caravan/2 Minutes) - 1:47
21. CARAVAN STARS (CARAVAN/5 Minutes) - 1:33
22. PRELUDE (Opening Demo) - 0:17
23. OPEN YOUR ARMS (Staff Roll) - 1:12
24. STANDING UP (Set up) - 1:11
PC Engine Best Collection: Soldier Collection

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***PC Engine Best Collection: Soldier Collection*** (ソルジャーコレクション) is a compilation released in 2008 for the PlayStation Portable exclusively in Japan. It includes the four PC Engine titles in the *Star Soldier* series, all of which are direct ports without any additions or enhancements, as well as superplay videos.

## Games

* ***Super Star Soldier***
* ***Final Soldier***
* ***Soldier Blade***
* ***Star Parodier***
Hector

**Hector** is the final boss from *Starship Hector*.

## Details

Hector appears as a brain creature with tendrils, stuck to the wall and encased inside a bubble. It constantly shoots a barrage of bullets which move down then up in a parabolic arc. The player must first destroy the bubble protecting the boss before it becomes vulnerable.
Caravan Stage (Soldier Blade)

**Caravan Stage** is a level featured in the 2-Minutes and 5-Minutes caravan modes from *Soldier Blade*.

## Details

This stage takes place on a harbor warehouse. Being a caravan stage, the destructible floor tiles here take the form of wooden boxes, turrets and mechs. Only the Cluster gun is available, while the Gunbody options and Super Shells and Burst Outs are unavailable.
Dark Emperor

**Dark Emperor** is the main villain and final boss from *Blazing Lazers*.

## Story

The entity known only as Dark Emperor is a galactic overlord and leader of the Dark Squadron, who seeks to conquer the entire universe. He have now set its sights on the Solar System, ordering an attack on Earth to take it over. Earth responds by sending the Gunhed Star Fighter to fight his forces.

## Details

The fight against the Dark Emperor happens in three distinct phases:

* In the first phase, the player faces against the **Master Computer** which controls the mothership. It is comprised of multiple panels which constantly shoot at the player and change colors as the take damage. Once a panel becomes red it flies off in the player's direction and fires a spread of destructible rings.
* Once all panels fly off or are destroyed, the hologram of a woman called **Space Siren** appears. She attacks by sending in homing missiles and firing rings which convert into straight lasers.
* Once the hologram is defeated the **Dark Emperor** himself appears, revealing itself as a flying robot. It moves slowly and erratically around the screen, opening up its frontal core briefly to release a single bullet which moves a bit before detonating into a large destructible ring spread. It is only vulnerable while its core is exposed in this brief time.
Dogue Veyhaven

**Dogue Veyhaven, Serial Number 9023** is the boss of the second secret level from *Star Soldier: Vanishing Earth*.

## Details

Dogue Veyhaven appears as a large brown mech with floating hands. It attacks by punching with its left hand, firing lasers, sonic waves or a large energy blast from its right hand and shooting bullets from its body. Once its core is exposed it begins firing fire darts. On the Caravan Mode all of its projectile attacks are replaced with small enemies.
Doverg & Gaverg

**Doverg & Gaverg** is the first boss from *Final Soldier*.

## Details

Doverg and Gaverg appear as a pair of mechs. They move by sliding on the walls and frequently alternate between the walls by extending their arms. One of the mechs releases floating mines, while the other shoots homing missiles.

## Appearances in the Other Media

* In *Cyber Boy*, Doverg & Gaverg appears in the chapter 12, *Omakase! Final Soldier*.
Folken

**Folken** is the fifth boss from *Star Soldier: Vanishing Earth*.

## Details

Folken appears as a large red mech. It launches its fists, creating a electric field, then shoots lots of bullets inside the field. Next it moves around, stopping to shoot missiles forward, then stops in the middle to launch its fists, which then float around while shooting lasers before reattaching. Its last attack is to shoot a large beam. Once its core is expose it begins firing energy blasts in all directions.
Fire Elephant

**Fire Elephant** is the fourth boss from *Soldier Blade*.

## Details

The Fire Elephant appears as a spaceship. It is equipped with three flamethrowers, moving around while shooting a stream of fire from them, alternating between the central flamethrower and the two on the sides. Once the central flamethrower is destroyed the boss will open up, shooting a stream of fire which circles around the screen and occasionally shooting fireballs from its extendable head. In order to avoid the fire stream you have to move in the spaces between the fireballs.
Gazaro

**Gazaro** (ガザロ) is an enemy from *Final Soldier*. It only appears on the 2-Minute and 5-Minute Caravan modes.

## Details

Gazaro appears as a mechanical ring. It is comprised of two halves which come from the bottom sides of the screen and merge at the top center. Once merge, it floats around while shooting rings of bullets forward. If the player manages to get inside of it and destroy it it will give a 80000 points bonus.
Duoss Core Ver. 3.3c

**Duoss Core Ver. 3.3c** is the final boss from *Soldier Blade* and the first boss from *Star Soldier: Vanishing Earth*.

## Details

### Soldier Blade

During the first phase of the fight Duoss Core will keep a defensive stance, blocking the player's attacks with his shield and occasionally opening up to fire from his huge cannon. Once it takes enough damage the shield and gun will get destroyed, so he will go all out shooting bullets all over the screen, as well as homing missiles, all while moving after the player's ship.

### Star Soldier: Vanishing Earth

Duoss Core Ver. 3.3c attacks by shooting bullets while moving left and right, shooting lasers from its gun and dropping a series of missiles which create explosions. Once its core is exposed it will shoot bullet spreads while moving until it is defeated. It uses a different pattern in the Caravan Mode, attacking by sending in lots of small enemies at the player.

## Gallery

Soldier BladeStar Soldier: Vanishing EarthStar Soldier: Vanishing Earth
Hudson Game Music

***Hudson Game Music*** (ハドソン・ゲーム・ミュージック), catalog number 28XA-87, is a album soundtrack composed by Takeaki Kunimoto and Jun Chikuma, arranged by Yoshihiro Kunimoto, and published by Alfa Records. It was released exclusively in Japan on July 25, 1986.

This CD contains original and arranged tracks from Hudson Soft games, including *Star Soldier*.

## Track list

1. Star Soldier - 3:48
2. Nuts & Milk - 2:10
3. Binaryland - 3:12
4. Bomber Man - 2:43
5. Raid On Bungeling Bay - 1:34
6. Championship Lode Runner - 2:20
7. Challenger - 3:50
8. Bomber Man - 4:39
9. Nuts & Milk - 3:56
10. Binaryland - 4:39
11. Championship Lode Runner - 2:36
12. Star Soldier - 2:51
AC 316

**AC 316** is the sixth stage from *Super Star Force*.

## Details

This era is characterized by rugged mountains and huge pieces of inorganic ground materials. There are giant ground drawings made by primitive people who hope for the return of their deity Viracocha. A group of savage demons defend a mighty labyrinth from within.

Seals are studded in four eras (2010, 1608, 1301, and this year 0316), and if you have four seals, you can invade the interior of the ground painting. Passing through the "Gate of the Sun" in the room behind the ferocious monster Vercuruysse opens the way to the stone of time. You can go to the hidden stone room by another route, but the door in front does not open.
Gravity Carrier

**Gravity Carrier** is the third boss from *Soldier Blade*.

## Details

The Gravity Carrier is a giant carrier tank similar to the Battle Carrier. You first fight the two missile launchers and three mounted turrets on the front, before moving to the back part of the Carrier. The back portion has two moving laser turrets to the sides, as well as a thre barreled cannon on the center which is the main target. It will shoot continuosly from the turrets and cannon while releasing slow homing missiles. The center portion of the tank will constantly push the player's ship to the sides or the center, also affecting the cannon's shells.
Duoss Core Ver. 9.8

**Duoss Core Ver. 9.8** is the penultimate boss from *Star Soldier: Vanishing Earth*.

## Details

Duoss Core Ver. 9.8 constantly alternates between sending in four drones to attack (during which time it moves into the background) and attacking by himself. It begins the fight by sending in the drones to shoot bullets at the player, after which it shoots a salvo of missiles. Next the drones shoot homing lasers, followed by the boss moving left and right while shooting lasers of its own. n the last attack the drones shoot green energy waves in various directions, after which the boss fires huge laser beams both forward and diagonally. Once its cannons are destroyed it changes laser beams with fire blasts. Once its core is exposed it begins shooting sonic waves in various directions.
Another Dimension

**Another Dimension** is the final level from *Vertical Force*.

## Details

The Ragnarok goes deeper into the core of Odin, where Mittgard awaits. This stage has no enemies, as the player just faces the midboss Bratt for the last time. Once it is defeated various powerups appear to prepare the player for the final boss.
Musics from Super Star Soldier

***Musics from Super Star Soldier*** (スーパースターソルジャー組曲&オリジナル・サウンド・トラック), is the soundtrack for *Super Star Soldier*. The music was composed by Honeybee, arranged by Norihiro Tsuru and distributed by Fun House on July 20, 1990.

## Tracklist

1. Over Again (Demo Title) - 3:14
2. The Battle - 3:57
3. Returned Soldier's Rest - 4:23
4. Boss Characters - 3:39
5. Star Soldier ~ The Caravan - 3:18
6. Finale (Brilliant Record) - 1:47
7. Over Again (Demo Title) - 0:41
8. Into The Super Battle (Stage 1 BGM) - 2:19
9. Homicide (Boss BGM 1) - 0:55
10. The Front Line (Stage 2 BGM) - 1:23
11. Drop Dead (Boss BGM 2) - 0:35
12. Dislapidated Zone (Stage 3 BGM) - 1:11
13. Space Byway (Stage 4 BGM) - 1:20
14. Crystal Road (Stage 5 BGM) - 1:20
15. Machine Voice (Boss BGM 3) - 0:41
16. Overcome Difficulties (Stage 6 BGM) - 1:13
17. Menacing Beat (Stage 7 BGM) - 1:07
18. Lunge At You (Middle Boss BGM) - 0:25
19. Escape from Battle Ship (Escape) - 0:31
20. Trounce Parade (Stage 8 BGM) - 1:33
21. Strike To Death (Final Boss BGM) - 0:36
22. Stage Clear! (Stage Clear BGM) - 0:06
23. Returned Soldier's Rest (Ending BGM) - 2:38
24. Star Soldier (Caravan 5min. BGM) - 1:26
25. Hector '87 (Caravan 2min. BGM) - 2:08
26. Fall In War (Game Over) - 0:14
27. Brilliant Record (Score Display) - 0:21
Ragnarok

**Ragnarok** is the player ship from *Vertical Force*.

## Details

The Ragnarok is a spaceship created by an ancient alien civilization, unearthed by xeno-scientists on planet #1562. Due to its alien design, it is unnafected by nullifying waves like the ones used by Mittgard and is also able to reprogram robotic drones, which it can then use by its side to give support fire.
Caravan Stage (Super Star Soldier)

**Caravan Stage** is a level featured in the 2-Minutes and 5-Minutes caravan modes from *Super Star Soldier*.

## Details

This stage is a throwback to the original *Star Soldier*, even featuring a remix of the power-up theme from that game. The player can shoot the floor tiles for extra points; some specific tiles will release yellow balls which the player can collect for points, while some tiles release red power-ups for the Multi Shot weapon, which is the only weapon available in this mode.
John Howard

**John Howard** is a character from *Soldier Blade*.

## Details

He is a scientist who foresaw the attack by the Zeograd Army and developed the F92 Soldier Blade. After his work was rejected by the Association of Scientists he was expelled from the organization, evetually joining the Special Interception Air Force where he continued his work.