Alpha 6.1.0 1090

Im folgenden ist das Changelog der Alpha-Version 6.1.0 Build 1090 zu finden. Die Version wurde am 12.06.2017 veröffentlicht. Es handelt sich um das erste Content-Update nach dem erst 5 Tage alten Major Release Alpha 6.0.0.

## Changelog

### ***Changes:***

* First implementation of new Chat: what do you think?
* Added new cockpit
* Updated destroyed block models + added new models
* Drop Containers immediately disappear when emptied
* "Back" button in container windows is disabled if player does not have faction access to a structure
* Repairing AI Planet Vessel when it returns to its docking platform
* Added info to planet description (Akua) that there is a tutorial
* Removed water bottle from PDA task
* Added proper preview pic for Dead Plant (large) and Dead Plant (small)
* Better console command description for 'remoteex'

### ***Gameplay:***

* Added folded Motorbike (WIP - textures not final yet): Motorbike will transform into this folded model after 5 minutes if placed on terrain and not used (note: idle motorbikes that just stand around are quite "expensive" in terms of performance)
* Added better description to Motorbike
* Growing Plot is now airtight
* Adapted start equipment on all starting planets (eg Survival Constructor in inventory): What do you think about this change?

### ***Visuals / Sounds:***

* Tweaked sounds of drones, vessel weapons and base weapons, as well as NPCs so that they are not heard anymore over the whole playfield
* Changed autominer placement: now it does not eat terrain away any more
* Replaced drop container and backpack with better models

### ***Bug Fixes:***

* Fixed: Problem when subscribing multiple Blueprints with same title from Workshop
* Fixed: Error when uploading Workshop item to workshop
* Fixed: Owner of Faction is shown as "Member" for other members of the faction
* Fixed: Can not promote Member beyond member
* Fixed: Traders falling through ground on planets
* Fixed: Mech NPC can sometimes get stuck on some blocks & shoot through blocks when stuck on them
* Fixed: Mech and Zirax NPC shoot through hull blocks in certain use cases
* Fixed: Exploit when changing faction (or gaining access to any device) of another player's structure using Lock Code
* Fixed: Deactivating Vessel per Y button leads to instant-perish-drop/spoil of food in fridges (MP)
* Fixed: Plants randomly dying possibly to do with adding & removing blocks, devices or plants of other bases in the same playfield
* Fixed: Can not damage/destroy blocks of a downed PV
* Fixed: Patrol Vessels is sometimes indestructible (MP)
* Fixed: Player collider is sticking through thin walls / windows when looking down and thus NPC can shoot you through the wall
* Fixed: When in the same playfield as other players jetpack & motorcycle sounds can be heard from far away
* Fixed: NPC sound can be heard from far away (MP)
* Fixed: Regeneration Exploit Grief
* Fixed: Error spam when player dies in certain situations
* Fixed: Promote/Demote buttons not showing correctly after Promoting/Demoting in Faction Window
* Fixed: Radiation Pills: Health is noted twice in the info popup
* Fixed: Player inventory (TAB) shows "body temperature" in °C although set to °F
* Fixed: Dead Plant could be placed on normal hull blocks (now it can only be placed in Growing Plots)
* Fixed: Repair Bay and Ventilator missing airtight block info
* Fixed: Exception in Menu Tab Selection Window (support email: #F4279)
* Fixed: Error when manually completing PDA jobs while chapter is deactivated (support email: #A76BB)
* Fixed: Several other internal exceptions found in output logs sent in by our players

Quelle: Steam Empyrion News