Max Qi

**Max Qi** is the maximum amount of Qi that a Cultivator can store in their body. It's crucial to maximise before Golden Core Breakthrough for improving Golden Core Quality, while also being useful for casting costly Miracles and Battle Spells, tanking damage with Qi Barrier and recharging Artifacts.

*See: Pet Max Qi works differently, see details here*

*See: Looking for the old Pre-GC Max Qi guide? Find it (and others) here*

## Initial, Max and Cap

### Initial Max Qi

*See: Complete list of Qi Sense sources*

A Character's Initial Max Qi is affected by their Qi Sense level, Constitution, Intelligence and to an extent, Perception. A simplified equation of Initial Max Qi would be:

```
InitialMaxQi = (3*Qi Sense + 95) * (4*PER + 15*CON +15*INT + 330) / 125

```

This can be further reduced in case the character has Meridians damage (multiplied by the damage gravity).

### Total Max Qi

The total Max Qi is given by (reusing the True Value Property Equation):

```
TotalMaxQi = [InitialMaxQi * (1 + BAddP) + BAddV] * (1 + AddP) + AddV

```

Where:

* BAddP is the sum of all Base Max Qi % bonuses, e.g. from Earth Flux
* BAddV is the sum of all Base Max Qi bonuses, e.g. from Flood Dragon Flesh or Manuals like Helios Gaze
* AddP is the sum of all % Max Qi bonuses, e.g. from Sun Pill
* AddV is the sum of all flat Max Qi bonuses, e.g. from Anima Conversion

### Max Qi Hard Cap

The hard cap for Max Qi in the base game is 100 million. The value comes from the `NpcLingMaxValue` property, and its `MaxValue` attribute, set to 99 999 999. The discrepancy is due to IEEE 754 floating point precision limitations.

## Innate Sources

### Starting Character

Characters that the player starts the game with (either in Character Creation or through Narrow Escape) get +100% Max Qi (`AddP`). This bonus is lost on Rebirth.

### Backgrounds, Traits and Features

* Race of Survivors Snake YaoGuai inherent Background: +100 Base Max Qi (`BAddV`) (and +5 Overcap Qi Sense)
* Spirit Stone, Spirit Crystal Incarnated Sentient Spirit:
	+ Sentient Stone Spirit Modifier: +300 Base Max Qi (`BAddV`) (and +20 Qi Sense, +5 Overcap Qi Sense)
	+ Spirit Casted Body Feature: +20% Base Max Qi (`BAddP`) (and +10 Qi Sense, \*\* Affinity for Qi Sense)
* Dragon Blood Feature, once per game: 25% Base Max Qi (`BAddP`) upon completion of the Treasure of Venom Special Adventure.
* Pill Incarnated Sentient Spirit: the first Consumable with Medicine Resistance they eat will not generate any Medicine Resistance, allowing to eat it twice at full effect. Used on a T12 Earth Flux, this gives +103.68% Base Max Qi (`BAddP`).
* Bu Huagu (Male) Reincarnator's Evil Potential Feature: +50 Base Max Qi (`BAddV`) (and +10 Qi Sense)
* Zi Feiyu (Male) Reincarnator's Persistent Feature: +40 Base Max Qi (`BAddV`)

### Thought Shards

* Daydreaming: +40 Max Qi (`AddV`)
* Hearing Wind: +40 Max Qi (`AddV`)

## Generic

* Spirit Contract with Golden Core/Divine State or higher Cultivation Level: base +500% Max Qi (`AddP`), +800% at Tier 4, +1,600% T12.
* "Scenic spot" Adventures, Fortuitous Encounter on the Snowfield (`Story_Cold`) and The Mortal Realm (`Story_2`): ~~+2% Base Max Qi (`BAddP`), can be obtained twice per character~~. Currently bugged, see #Mods
* Breakthrough Success NPC Epiphany: +25 Base Max Qi (`BAddV`). Can be obtained once per breakthrough success but has numerous limitations, see page.
* Spirit Pagoda Ancient Relic: +999 Max Qi (`AddV`), can be used for Golden Core Breakthrough
* Divine Law Formation Ancient Formation: +999 Max Qi (`AddV`), can be used for Golden Core Breakthrough

## Consumables

These are items giving permanent bonuses upon consumption. Unless their natural tier is 12, Specter Refinement can be used on them, improving their efficiency, and they have a Medicine Resistance, limiting the efficiency of consecutive consumption. As such, the "99%+" column indicates how many items to consume to reach 99% Medicine Resistance (or 99% of the maximum theoretical medicine effect), and "<1% per" indicates at which quantity an additional consumption adds less than 1% medicine resistance - or in other words less than 1% of the maximum theoretical medicinal effect.

### Boss Flesh

While they give the same bonus value, the bonus stacks and they have separate medicine resistances.

 Flood Dragon Flesh`Item_BossLong_Meat` | 9

## Spirit Roots

When cultivating under the effects of a Spirit Root's Sympathy, some events can change a cultivator's Max Qi.

### Ripening

Beware as this event attracts waves of stronger than usual invaders and can be dangerous if you're unprepared.

For every inner with the Sympathy buff, receive +15 base Sympathy points. Then depending on bless/curse state:

* Blessed, receive a permanent buff if not already obtained (for that same spirit root, can be obtained for each different root):
	+ Every root: +25 Base **Max Qi** (`BAddV`)
	+ Every root: +10 Natural Resilience for Inner Injuries (`AddV`) for 600s (1 day)
	+ Earth Spirit Root Ocher Essence: +10% Luck (`AddP`)
	+ Metal Spirit Root Sagacity Tree: +10% Perception (`AddP`)
	+ Water Spirit Root Prism Lotus: +10% Charisma (`AddP`)
	+ Wood Spirit Root Gnarled Vine: +10% Constitution (`AddP`)
	+ Fire Spirit Root Crimson Fruit Tree: +10% Intelligence (`AddP`)
* Cursed: -100 Base **Max Qi** (`BAddV`)

### Random Growth events

These events can trigger once per day per growing spirit root (5% chance) and will affect all cultivators under their Sympathy, see page for details.

Events lowering Max Qi can only trigger for Cursed Spirit Roots.

 100%
 100%
 100%

## Xiandao Cultivation

### Cultivation Stage

#### Most Laws

All Xiandao Laws besides Six Paths Reincarnation Law receive the same generic bonuses, though 2 of the bonuses after golden core are received at different point depending on the law, and as such are named "First Achievement" and "Second Achievement".

 Core Shaping
 Golden Core
 First Achievement
 Second Achievement
 Demi-God

#### Six Paths Reincarnation Law

For Six Path Cultivators, only the bonuses in the Reborn to Sinking and Sinking to Reincarnation are mentioned, the cultivator has no bonus during the Reincarnation to Reborn phase.

### Golden Core Breakthrough

Each point of Golden Core score adds +0.015 Base Max Qi (`BAddV`). Depending on tier, the minimum amount of additional Max Qi can be found below. It has no cap (outside of the Max Qi cap itself), as golden core score isn't limited.

#### Non-Exclusive Manuals

Non-Exclusive Manuals can be learned by cultivators of any Law as long as the law has been Transcribed in the Manual Pavilion.

#### Exclusive Manuals

Exclusive Manuals are restricted to cultivators of that law, except if the Manual can be attached with a Secret Epiphany but it's not doable for Max Qi manuals as they have a "Misc" type.

#### Standalone Orthodox Manual

 Pure Yang Infinity Manual - Positive
`Gong13_Esoterica_30`
+64 Base Max Qi (`BAddV`)

### Inner Cauldron and Anima Conversion

Both Inner Cauldron and Anima Conversion give flat Max Qi (`AddV`) through Stamina conversion. It is not recommended to try to make use of those bonuses before having a well-developped sect.

#### Inner Cauldron

Inner Cauldron is limited by its max size, which is equal to: 500 \* Innate Potential + Inner Cauldron Limit Bonus. There is only one way to increase Inner Cauldron Limit Bonus, the Landscape Evolution Manual (from Law of Nimbus ConquestDLC), which adds +500 (`AddV`).

#### Anima Conversion

Anima Conversion is unlimited but doesn't benefit from the multipliers Inner Cauldron has between 0-49% filling.

### Miracle

Spirit Splitting lowers flat Max Qi (`AddV`) when it is used by

1000
∗
(
N
b
C
a
s
t
s
1

)
2

{\displaystyle 1000 \* (NbCasts+1)^2}

, where

N
b
C
a
s
t
s

{\displaystyle NbCasts}

 is the number of times this spell has been cast before.

## Shendao Guards

The Effect indicated is the base Effect, so it can be multiplied by up to 11.5 (level 9 Guard's Temple and level 3 Temple of Glaze).

## Mods

### Iguana's Overhaul, Fixes

Github Link - Steam Link

As part of its fixes, corrects Story\_2 and Story\_Cold's reversed comparison, which prevents the extra Base Max Qi % outcomes to be triggered during a playthrough.