recursal/Fanatic-Fandom huggingface dataset:
Svartalfheim

**Svartalfheim** was a Dark elf kingdom located on the continent of Cotera.

## Politics

Svartalfheim is governed by the royal Llorathram family. However, the kings/queens of the family held very little power, with most administration falling on the Grand Council.

## Geography

Svartalheim is mostly arid desert and scrublands, located near the kingdom of Vacuo.
Gracie Braithwaite

**Gracie Braithwaite**is a member of the Strange Brigade.

She is one of four playable characters in Strange Brigade.

## Biography

Raised among the textile towns and smoke-belching factory chimneys of Lancashire. Her blunt northern manners contrast with some of the Brigade's more genteel members, but there's no denying her effectiveness as a Brigade operative.

## Gameplay

### Passive Abilities

Gracie's melee attacks create shockwaves that knockback nearby enemies, and her explosives recharge faster.

### Combat and Loadout

Gracie's melee attack is a punch.

Gracie's default loadout is a Leamington Model 14 double-barrel shotgun, Marley .45 Automatic pistol and grenades.

### Amulets

Like all characters, Gracie has 4 amulets:

* Curse of the Mummy's Tomb
* Daze of Heaven
* Raging Bull of Apis
* Thoth's Angry Automaton
Episode 2.5

## Recap

**SPOILERS AHEAD**
Nasreen checks out profiles on a dating app and Steve asks Mandy if he can invite a scout from Halifax rugby club to see Cory play, so Mandy agrees as long as he considers applying for the deputy headship. Nasreen chats with a 21-year-old woman, Sameera, on the dating app and Jordan is caught using the school showers after school by Steve, but he lets him off. Nasreen arranges a date with the woman as Kaneez rips down posters from the school with the woman pictured as she is behind the profile whilst Year 12 discuss Samir's death. The Year 11 girls crush over Riz and Kaneez continues to talk to Nasreen on the app and Missy comforts Emma when she admits she and Nasreen saw her and Samir kiss at the wedding. Missy finds out about Kaneez pretending to be Sameera from Emma's posters, so Missy urges her to delete the profile and Cory tells Mandy that Jordan has been kicked out by their dad, so Mandy lets them know she has to inform children's services. Prior to the rugby match, Cory and Naveed kiss and during the match, the scout shows more interest in Riz, so Steve encourages Cory to do his best. When the match continues, Steve berates Kevin for chucking Jordan out and Riz is injured by Cory during a tackle, resulting him being taken to hospital and Nasreen finds out what Kaneez did and that Missy knew when she sends a nude selfie. Jordan is given a place at a hostel by children's services, Steve decides he does not want to apply for the deputy headship and Mandy and Steve decide to let Jordan live with them, but he runs off. Riz is diagnosed with an unstable neck fracture that requires the use of a neck brace and Missy is hurt when Nasreen meets up with Naveed. Kaneez apologises to Nasreen, but Nasreen warns Kaneez not to interfere as Kaneez warns Nasreen about the pictures.

## Cast

#### Main Cast

* Kaneez Paracha - Sunetra Sarker
* Nasreen Paracha - Amy-Leigh Hickman
* Emma Keane - Liz White
* Chloe Voyle - Fern Deacon
* Mandy Carter - Jo Joyner
* Lorraine Bird - Lorraine Cheshire
* Steve Bell - Paul Nicholls
* Jordan Wilson - Samuel Bottomley
* Missy Booth - Poppy Lee Friar
* Alya Nawaz - Maariah Hussain
* Naveed Haider - Gurjeet Singh
* Cory Wilson - Sam Retford
* Rashid Hyatt - Tony Jayawardena
* Riz Nawaz - Nohail Mohammed
* Razia Paracha - Nasmeen Kauser
* Sadiq Nawaz - Adil Ray
* Hayley Booth - Cody Ryan
* Will Simpson - Tom Varey
* Javid Shah - Jay Saignal

#### Recurring Cast

* Brenda Webster - Julia Nelson
* Mel Normal - Alex Dobson
* Shalika Phillips - Keigha Greenidge
* Saleem Paracha - Yaseen Khan
* Zain Younis - Zain Khan
* Mo Ahktar - Abdullah Shahid
* Waqar Abdelrahman - Arbaz Rashid
* Aneesa Sahota - Safiyah Mardiyah
* Dan Fairfax - Harry Lodge
* "Sameera" - Amita Suman
* Amin Abad - Hassan Mahmood
* Shannon Burns - Chloe Lumb
* Amina Mir - Amina Arslan
* Tahira Abad - India Parsan
* Neil Sykes - Nathan green
* Martin Rose - Lloyd Lai
* Kevin Wilson - Steve Jackson
* Farida Nawaz - Anu Hasan
* Dr Olivia Allen - Christine Brennan
Chapter 7: Memories of the Stone

Link to Chapter

**Time:** 9:31 Dragon 1 Solis

**Setting:** Kal'Hirol

**Summary:** Anders is attacked by a darkspawn, and grievously injured. Demons pour through the tear in the Veil, and Amell binds a demon with blood magic. The group retreats so Anders can heal himself, and then continues. They encounter two talking darkspawn, who are revealed to be from two warring factions. One darkspawn kills the other with the aid of a massive molten golem, which severely burns Sigrun. Anders heals her, and in the ensuing fight a pride demon escapes through the tear in the Veil. Amell binds it with blood magic, and uses it to kill the golem.

**Characters:** Anders, Compassion (mention), Amell, Oghren, Nathaniel, Sigrun. The Lost, The Architect (mention), The Mother (mention)

**TW:** Graphic Depictions of Violence
Chapter 2: Nothing For It

Link to Chapter

**Time:** 9:31 Dragon 17 Ferventis

**Setting:** Vigil's Keep

**Summary:** Anders battles darkspawn on his way through Vigil's Keep, rescuing Mistress Woolsey in the process. He rejoins Amell and Mhairi, who have joined up with a dwarf named Oghren. Amell kills a soldier named Roland, a friend of Mhairi's, and revives him as an undead soldier. The group kills the leader of the attack on the Vigil, who is revealed to be a talking darkspawn. They rescue Seneschal Varel in the process, and decide to do a final sweep of the Keep.

**Characters:** Anders, Amell, Mhairi, Oghren, Mistress Wooley, Seneschal Varel, Captain Garavel (mention)

**TW:** Graphic Depictions of Violence, Mercy Kill
Chapter 3: Conscription

Link to Chapter

**Time:** 9:31 Dragon 17 Ferventis Late Afternoon

**Setting:** Vigil's Keep Throne Room

**Summary:** The Vigil is cleared of darkspawn, and Anders stays to help heal the wounded. Rylock, the templar overseeing Anders' capture, arrives at the Vigil with King Alistair, and demands Anders be surrendered over to her. Amell refuses, and conscripts Anders for the wardens. Alistair and Rylock leave, and Amell offers Anders a chance to leave as well. Anders declines, and decides to stay as a warden.

**Characters:** Anders, Amell, Oghren, Vigil's Physician, Compassion (mention), Seneschal Varel, Rylock, King Alistair, Mhairi

**TW:** None
Hachiro Shimizu

**Hachiro Shimizu** is a member of the Strange Brigade.

He will be made available post launch.

## Gameplay

### Passive Abilities

Hachiro has slightly more health (***tough hide***) and run faster than every other member of the brigade.

### Combat and Loadout

Hachiro's melee attack is a kick. The height of the kick can be adjusted by aiming.

Hachiro's default loadout consist of a Mikhailov-38, Marchador TT and the Shock Granade.

### Amulets

Like all characters, Hachiro's has four amulets

**Decaying Demon Blast**

**Chariot Charge**

**Heavy Ka Impact**

**Set's Cruel Pleasures**

None of his Amulets are exclusive of this character. But some of then are only avaliable through DLCs.
Chapter 6: Last of the Legion

Link to Chapter

**Time:** 9:31 Dragon 1 Solis

**Setting:** Knotwood Hills

**Summary:** The wardens respond to a report from a hunting party, and search Knotwood Hills for signs of darkspawn. They locate Kal'Hirol, an old dwarven fortress, and join up with Sigrun, a soldier in the Legion of the Dead. Sigrun is forced to mercy kill Jukka, another Legionnaire, and becomes the last surviving member of her battalion. The group fights their way through Kal'Hirol, and discover a new type of darkspawn: Children. They enlist the help of one of Kal'Hirol's golems to fight them, but during a bloody battle, Anders is overcome and tears the Veil trying to defend himself.

**Characters:** Anders, Amell, Oghren, Nathaniel, Sigrun, Compassion (mention), Jukka, Rylock (mention)

**Character Death:** Jukka

**TW:** Graphic Depictions of Violence, Character Death, Mercy Kill
Tessie Caldwell

\**Tessie Caldwell** is a member of the Strange Brigade.

She will be made available post launch.

## Biography

Tessie's default loadout consists of a Colbeck Wildfire submachine gun, Hyde & Sons Compact pistol and Glacier Bombs

### Amulets

Like all characters, Tessie has four amulets

**Infernal Firestorm**

**Blazing Wrath of Ra**

**Deadly Tether**

**Soul on Fire**

## Trivia

* Tessie is highly likely to be based on Bessie Coleman, the first African-American pilot.
Ken Weaver

**Ken Weaver** is a character introduced in Series 3 of Ackley Bridge. He is the Valley Trust Staff Area Manager for the area Ackley Bridge College is situated in and is portrayed by George Potts.

## Personality

Ken is very business-minded and is always looking for new opportunities to secure more funding for the trust by getting more bums on seats at Ackley Bridge College. He doesn't seem to have much genuine care for the welfare of the students, unlike many of the school's staff, but appoints Martin Evershed as Headteacher to replace Mandy Carter after seeing his passion for improving students' lives.
Accursed Ones Wiki

## Welcome to the Accursed Ones Wiki

"Magic exists to serve man, and never to rule over him. Foul and corrupt are they who have taken His gift, and turned it against His children. They shall be named Maleficar, accursed ones. They shall find no rest in this world, or Beyond." Anders knew the verse. Every mage did. But Anders was a runner. He ran from the Circle. He ran from the Templars. He ran from relationships. So what did he care? He was never going to rest anyway. - TheThirdAmell

## Important Pages

Chapters

Characters

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Derpy Erick Vlogs

* REAL NAME: Erika
* SPECIES: Unknown, presumably Human
* OCCUPATION: Vlogger
* DIMENSION: 12
* SEX: female

Erika is a vlogger from dimension 12. Her name may sound familiar, that is because she could be considered Dimension 12's version of the popular, Derpy Erick. Not much is currently known about her. More details will be added as soon as they are known.
Chapter 1: Awakening

Link to Chapter

**Time:** 9:31 Dragon 17 Ferventis

**Setting:** In the Dungeons of Vigil's Keep

**Summary:** Anders awakens under-guard in the cells of Vigil's Keep, reminiscing a failed attempt to discover the location of his phylactery, which he believes has been relocated to Amaranthine. While eating breakfast, darkspawn attack the Vigil and kill both templars guarding Anders. He is discovered by Amell and Mhairi, two Grey Wardens who are in the process of clearing the Vigil of darkspawn. They free him and continue on their way. Anders contemplates leaving, but ultimately decides to stay and help.

**Characters:** Anders, Biff, Namaya (mention), Unnamed Initiate, Compassion (mention), Mhairi, Amell

**Character Deaths:** Biff, Unnamed Initiate

**TW:** Graphic Depictions of Violence and Decapitation.

**Deviations from Canon:** Anders and Karl are not romantically involved.
Chapter 8: A Night of Revelry

Link to Chapter

**Time:** 9:31 Dragon 5 Solis

**Setting:** Vigil's Keep

**Summary:** The group returns victorious from Kal'Hirol, having defeated the golem and three brood mothers, with gold from Kal'Hirol's Treasury. Anders has obtained a darkspawn staff which appears to be Tainted. Sigrun decides to join the Wardens, and the group celebrates with drinks and songs, and Amell gets Anders a cat. That evening, Lord Bensley arrives at the Keep and begs Amell to save his daughter Eileen, who has been kidnapped by bandits. Anders volunteers to help. Amell uses blood magic to ensorcell the bandits and escape with Eileen without bloodshed. Once the group is at a safe distance, Anders casts a fire storm at Amell's urging. It is the first time he has killed anyone.

**Characters:** Anders, Amell, Sigrun, Oghren, Nathaniel, Mr. Wiggums (mention), Ser Pounce-a-Lot, Mistress Woolsey, Lord Edgar Bensley, Mosley, Lady Eileen Bensley, Compassion (mention)

**Deviations From Canon:** The first time Anders has killed anyone is unknown.
Chapter 9: Freedom For Anders

Link to Chapter

Summary: The group visits Amaranthine so Amell can confer with the local government. Anders and the rest go shopping. Afterwards, Anders gets drinks with Oghren at the local tavern, where he encounters Namaya. For a price, she tells him his phylactery is still in a warehouse in the city. Anders asks Amell to help him destroy it. Amell agrees, and the two sneak into the warehouse, which turns out to be a trap set by Rylock and two other templars. Amell uses blood magic to kill the templars, but is grievously wounded in the process. Anders is out of mana, and Amell teaches him how to use blood magic to heal him.

Characters: Anders, Ser Pounce-a-Lot (mention), Namaya, Oghren, Nathaniel, Amell, Sigrun, Mackay, Bann Esmerelle (mention), Rylock, King Alistair (mention)

Character Death: Rylock

TW: Graphic depictions of violence. Character death

Deviations from Canon:
Strange Brigade Wiki

Welcome to the *Strange Brigade wiki*!

Rebellion, creators of *Sniper Elite 4* and *Zombie Army Trilogy*, are delighted to present a rip-roaring, third-person 1930s adventure full of peril, mystery and derring-do...
Join the *Strange Brigade* and embark on an exotic safari into danger for 1-4 players, coming soon to a PlayStation 4, Xbox One and PC!

Strange Brigade – Nintendo Switch Launch TrailerStrange Brigade - The Thrice Damned 3 PS4Strange Brigade - The Thrice Damned 2 Xbox One

Twitter

**8 Multiplayer Games That Died In About A Year - GameRant - - 2023/11/18 08:00**

8 Multiplayer Games That Died In About A Year  GameRant...

**Zombie Army Trilogy - Rock Paper Shotgun - - 2023/11/15 14:00**

Zombie Army Trilogy  Rock Paper Shotgun...

**Best Weapons In Strange Brigade - GameRant - - 2023/11/02 07:00**

Best Weapons In Strange Brigade  GameRant...

**Best Characters In Strange Brigade - GameRant - - 2023/11/01 07:00**

Best Characters In Strange Brigade  GameRant...

**Strange Brigade: Best Gems, Ranked - GameRant - - 2023/10/31 07:00**

Strange Brigade: Best Gems, Ranked  GameRant...
Chapter 4: Joining

Link to Chapter

**Time:** 9:31 Dragon 18 Ferventis

**Setting:** The Fade / Vigil's Keep

**Summary:** Anders talks to his spirit Compassion about his recent adventures, and awakens to heal more of the wounded. Anders, Oghren, and Mhairi gather in the Throne Room for the joining, and are interrupted by Nathaniel Howe requesting to Join as well. All four undergo the joining, but Mhairi dies. Anders awakens later, and Amell offers to teach him blood magic. Anders declines.

**Characters:** Anders, Ferrenly (mention), Compassion, Vigil Physician, Namaya (mention), Rylock (mention), Amell, Oghren, Mhairi, Seneschal Varel, Nathaniel Howe, Zevran (mention), Rendon Howe (mention)

**Character Deaths:** Mhairi

**TW:** Character Death

**Deviations from Canon:** The Warden oversees the Joining instead of Seneschal Varel. Nathaniel rejoins the group at the Joining instead of later.
Chapter 10: Freedom for Anders Part Two

Summary: Amell assures Anders he will take care of the bodies, and Anders returns to the tavern. Later at the Vigil, Anders spends time with Ser Pounce-a-Lot in the Chantry, ruminating on his use of blood magic and whether or not Andraste would approve. Amell gives him a book on Chantry-sanctioned blood magic, and the two debate the morality of blood magic. That night, Compassion expresses her fear that Anders is being corrupted.
Fausten Amell

## Background

Fausten Amell was born in 9:12 in Kirkwall. First born of Revka Amell from the noble house in Kirkwall and Quentin, an apostate mage from Nevarra, he was named after his paternal grandfather  in a bid to win approval of the relationship. The first of 4 mage siblings, Amell was first discovered to be a mage at age 7 when he used force magic against his grandfather - he was shortly after taken away to Kinloch Hold in Ferelden. While having a natural talent for necromancy, Amell became a prodigy in the circle by the age of 13 when he mastered the summoning sciences.

## Description

### Gender

Male

1. ↑ Accursed ones, chapter 28. [1]
Chapter 5: It Comes From Beneath

Link to Chapter

**Time:** 9:31 Dragon 22 Ferventis

**Setting:** Vigil's Keep

**Summary:** Mistress Woolsey has a staff commissioned for Anders from Ambassador Cera in thanks for saving her life. Anders and the rest of the wardens clear darkspawn and ghouls out of the cellars. They encounter Adria in the process, Nathaniel's old governess, and are forced to kill her as she has become a ghoul.

**Characters:** Anders, Mistress Woolsey, Ambassador Cera, Duncan (mention), Irving (mention), [Howe|Nathaniel], Oghren, Sergeant Maverlies, Adria

**Character Death:** Adria

**TW:** Animal Death, Graphic Depictions of Violence, Character Death
Human

**Human**s are the most numerous, diverse and ambitious of all races of Tane.

## Background

Humans are known for being intelligent, resourceful and strong, especially when united against a common threat. However, their tendency to fight among themselves when divided represents a serious weakness.

A minority of **humans** possess the ability to manipulate natural energy to perform magical feats.

## Human races

### Bretons

*Main article: Breton*
Bretons are the human inhabitants of the continent of Aidan.

Highly intelligent and curious, the Bretons were considered a highly scientific and free thinking people even before the Fifth Era.

### Laetins

*Main article: Laetin*
Native to the continent of Cotera, the Laetins once ruled the large Laetin Empire during the Pre-Katholian Era.

Well-educated, the Laetin's are also known for their strict military discipline. They are also known to be highly adept in magic.

### Tirs

*Main article: Tir*
The Tir are a highly muscular and fair-skinned people from the continent of Tirod.

Highly skilled warriors, Tir outside of Tirod are skilled mercenaries.

### Aegynites

*Main article: Aegynite*
Aegynites hail from the continent of Aegyn, south of Aidan and Cotera.

Descended from strong and clever warriors, Aegynites have been known to even match a Tiroan in combat.

### Selenites

*Main article: Selenite*
Selenites hail from the continent of Selene, across the Ocean of Mists.

A rather diverse group, the Selenites have a long history of art and culture even older than the Laetins.
Bleach Clorox Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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Tane

**Tane** is the name of the world where the Odyssey: Magic & Steam series is set. Tane is the home of many races, including the humans, Elves (Light Elves, Wood Elves and Dark Elves), Dwarves and Fera.

## Geography

The world of Tane is made up of eight major continents. In the east, there is a large super-continent which houses the smaller continents of Aidan, Cotera and Iona. To the north is the continent of Tirod and to the south is the continent of Aegyn.

The continents of Helos and Selene are located across the Ocean of Mists.

The Eastern Ocean separates the continents of Ambra and Vertis from the rest of the world.
Vertis

**Vertis** is a continent located across the Eastern Ocean and south of the continent of Ambra.

The continent is inhabited by races of Fera resembling animals from Central and South America.

During the Fourth Era, the continent was discovered by explorers from the nation of Lyonesse.

## Geography

### Kingdoms and colonies

* Ketzal Empire (formerly)
* Culkan Empire (formerly)
* Doradus
* New Woden
* Silbara
* Kosbar
* Kar Davri
* Kar Tethras
* Kar Garen
Helos

**Helos** is a continent located across the Ocean of Mists and east of the continent of Selene.

The continent is inhabited by races of Fera resembling animals from Australia.

Helos' discovery by the nation of Calabra was what began the Fourth Era.

## Geography

### Colonies

* Coruda
* Albarin
* Guarm
* Kar Jerrik

### Regions

* Alfons Highlands
* Central Plains
Winston Bey

**Winston Bey** is a member of the Strange Brigade.

## Biography

### Loadout

Winston's default loadout is the Kingsley Special Repeater, Marley .45 Automatic  pistol ad molotov cocktails.

### Amulets

Like all characters Winston has four amulets.

**Piercing Pestilence**

**Divine Paltry Punishment**

**Heavy Ka Impact**

**Raging Bull of Apis**

## Trivia

* Winston's name may be a reference to the character Winston Zeddemore from the Ghostbusters franchise.
	+ Strange Brigade is reminiscent of the Ghostbusters in that it revolves around a team of four people hunting paranormal entities.
* According to the Narrator, Winston is next in line to lead the Strange Brigade.
* Winston was free to all players who purchased the game within the first 30 days of it's launch.
Dragon

**Dragon**s are very large and powerful reptilian animals capable of flying and breathing fire.

## Background

### Tirod version

According to the Old and New Religions, the Dragons were the first race in Tirod.

Originally living alongside the other four enlightened races, the Dragons served as Tirods guardians and protectors. However, the dragon lord Vosir began to think that Dragons should rule Tirod themselves. When the other dragon lords refused to join him, he killed them all, proclaimed himself the "Dragon Emperor" and demanded the obedience of the Humans, Elves, Dwarves and Giants.

The resulting Dragon War went on as a stalemate for years, with many dragons following Vosir out of fear. Wounded and bleeding after a massive battle, Vosirs daughter Arphas was led by a spirit to a Norn, a powerful mystic capable of granting any wish. Arphas wished for a spell to end the war, and ended up going on five quests in order to gather ingredients for the spell. In actuality, the Norn was testing Arphas to see what she really wanted. In the end, she gave her the spell and a choice: forge her own path to peace, or blindly follow the arrogance of her father.
Ketzal Empire

The **Ketzal Empire** was a large Skaliera empire which extended across the northwestern corner of Vertis.

During the Fourth Era, the Ketzal Empire entered into a war with the kingdom of Freya, who sought to expand it's influence. The war eventually ended with the Ketzal Empires defeat and assimilation.
Church of Rochon

The **Church of Rochon** is a denomination of the Katholian Church centered around northern Aidan and most of Cotera. Rochonists do not recognize the authority of the Magister in Lyonesse. In contrast to the Katholian Church, the Rochonist Church preaches a non-interferent God and has more tolerant views of Magic and Non-Humans.
Lyonesse

**Lyonesse** is the largest and most powerful nation in Aidan. It was founded by Andica I and it's capital is Parens, which also serves as the seat of the Katholian Church's power and home of the Magister/Magistrata.

## Culture and society

Lyonesse is known for its incredible culture and art.

However, the division between classes in rather large. The common and non-humans of Lyonesse are constantly at the mercy of the nobility, who have a tendacy to try to advance their own positions over the lives of their people. Despite slavery being illegal in Lyonesse, the Fera who live there are treated little better than.

## Politics

Lyonesse is an absolute monarchy, where the Emperor/Empress and the nobility have the most say in the countries governance. Land is exclusively owned by Dukes and Barons while the common people have little to no say.

## Foreign relations

The expansionist past of Lyonesse has soured relations with their neighbors. Lyonesse fought the north Aidan and north Cotera nations during the Hundred Year War, battled with the Wood Elf nations to their south and organized holy crusades against the Aegyn and Tirod nations.
Selene

**Selene** is a continent located north of the continent of Helos across the Ocean of Mists.

The continent is inhabited by a race of men known as the Selenites and numerous Fera races resembling animals from Asia.

By the Fifth Era, Selene was divided between several feuding kingdoms.

## Geography

### Kingdoms

* Owari
* Mino
* Suraga
* Mikawa
* Omi
* Oushu
* Echizen
* Kai
Airship

**Airship**s are a form of aerial transport utilized by the Human kingdoms of Tane.

Invented during the Fifth Age, Airships are mostly powered by Kivite crystals. While many airships were developed to transport people and goods across the oceans, some smaller ships were developed by criminals for piracy.

Goblins use a more primitive form of airship known as an Airyacht.
Old Religion

In the Old Age, the humans of Tirod worshiped a pantheon of gods.

During the Dragon War however, much of the Old Religion was lost and the New Religion took its place.

## Deities of the Old Religion

* Alduin: Chief deity and "Father of Dragons"
* Kyne: Goddess of the storms
* Orkey: Messenger god
* Shor: God of the oceans
* Stuhn: God of war
* Tsun: God of trials
* Jhunal: God of wisdom
Aegynite pantheon

The **Aegynite pantheon** is the dominant form of religion on the continent of Aegyn.

There are seven gods and three goddesses.

## Pantheon

* Akatosh: God of Time and chief god of the pantheon.
* Arkay: God of life and death. Ruler of the Aegynite underworld.
* Dibella: Goddess of Beauty.
* Julianos: God of Wisdom and Logic.
* Kynareth: Goddess of the Air. Patron of travelers, flyers and sailors.
* Mara: Goddess of Love.
* Morihaus: God of the Harvest.
* Shezarr: Former god and trickster.
* Stendarr: Goddess of Mercy and Justice.
* Reman: God of Might, Honor, State, Law, Man, War and Governance
* Zenithar: God of Commerce and Work.
Mantle

**Mantle** is a nation which was originally part of the kingdom of Atlas.

## Politics

Mantle is a representative democracy headed by an elected President.

Each city in Mantle elects a representative to sit on the Ruling Council.

## Geography

Mantle was originally the Eastern provinces of the kingdom of Atlas. It is bordered by a range of mountains known as Alduins Back to the north and contains swampland where the capital city of Mantle is located.
Aegyn

**Aegyn** is a continent located south of Aidan and Cotera.

The continent is inhabited by a race of men known as the Aegynites, races of Fera resembling animals from the Middle East and Africa and large reptilian animals known as Behemoths.

## Geography

### Kingdoms

* Sapata
* Totome
* Ke
* Etari
* Kedo
* Dama
* Saju
* Tolas
* Pejite
* Kuwan
* Semo
* [[
Dyr

The **Dyr** are a hominid race native to the continent of Tirod.

The Dyr are shorter and stronger than humans with a ridge over their eyes. Many scientists in the Fifth Era have begun to hypothesize that the Dyr and the Ghabat share a common ancestry.

Considered an unenlightened race by the Humans of Tirod, the Dyr mostly live in the mountains close to the Gryphon kingdom of Borea.
Savage lands

The **Savage lands** are a large rainforest located in central coastal Aegyn.

The Savage Lands are populated by Behemoths such as Crested spitters and the savage Ashmalik. In addition, numerous human-like races such as the Ghabat, Alkbashir, and the Jibal inhabit the area.

## Tribes

* Ghabat
* Jadhir
* Alkbashir
* Nahir
* Jibal
Light elf

The **Light elves** are a race of elves which inhabit the kingdom of Alfheim on the continent of Tirod.

## Physiology

The Light elves are among the tallest of all the Elven races. Their skin has a pale golden hue, though they are not as pale as Tirodic humans. They are slender, with prominently pointed ears and almond-shaped eyes.

Light elves are also more magically inclined than most races.

## Culture

The Light Elves are among the more peaceful of races in Tirod. Despite their pacifism, they believe in fighting to defend themselves and only killing when they have to.

Highly cultured and gregarious, Light elves typically enjoyed spending time with friends and family. However, some outsiders see Light elves as slightly arrogant.

### Religion

*Main article: Senvarin*
The Light elves have a polytheistic religion centered around the worship of sixteen gods and goddesses.
Elf

The **Elves** are one of the major humanoid races in the Odyssey: Magic & Steam series.

## Physiology

Slightly taller than humans, Elves can be distinguished by their pointed ears and willowy body type.

They also have thin faces with large eyes, straight noses and slightly flat nasal bridges.

## Elven subraces

### Light elves

*Main article: Light elves*
The Light elves hail from the kingdom of Alfheim in northern Tirod. A highly peaceful and cultured people, the Light elves consider themselves to be the most advanced race in Tirod.

### Wood elves

*Main article: Wood elves*
The Wood Elves inhabit Aidan and Cotera. They are more attuned to nature than the other Elven races and follow a different religion than the Light elves.

### Dark elves

*Main article: Dark elves*
Originally from the kingdom of Dökkál, the Dark elves were forced to flee their kingdom after it's conquest by the Light elves. The Dark Elves are now a people associated with crime and poverty and are often used as scapegoats by other kingdoms.
Nikolas Talon

**Nikolas Talon** was a Human general who served in the Atlesian military during the Atlas Civil War.

At the Battle of Alduins Back, he attempted to attack the main Mantle camp at night. However, it's commander Torold Naylor was a wolf Fera and saw his army coming. Talon's army was defeated and he himself was captured.
Katholian Church

The **Katholian Church** is a dominant religious organization in Tane. It is based on the teachings of Caspian, the prophet of God and was founded by Soteris Quintillus, the emperor of the Laetin Empire during it's final years. Its followers are known as Katholians.

One of the Katholian Church's goals is to unite all people and races under the Katholian banner.

## Teachings

The faith of the Katholian Church is rooted in four core principals:

* There is the only true god.
* Caspian was the chosen one of God and a martyr who must be honored.

## Heresies

### Church of Rochon

*Main article: Church of Rochon*
The dominant religion of most of Aidan and parts of Cotera, the Church of Rochon broke away from the Katholian Church of Laeten and Lyonesse during the Third Era over differing interpretations of God, Caspian and the authority of the Magister. The Church of Caspian teaches that Caspian was not the divine general of God, but rather a man who sought to free people from the Laetin Empire.
Shezarr

**Shezarr** is a former god and trickster of the Aegynite pantheon.

According to Aegynite mythology, Shezarr tricked the first woman Taia into drinking water from the Pool of Knowlege. When Akatosh learned of Shezarr's treachery, he cursed his fellow god by casting him from the pantheon and stripping him of his immortality.
Dark elf

The **Dark elves** are a race of elves originally from the kingdom of Dökkál on the continent of Tirod.

## Physiology

Like all Elves, Dark elves are distinguished by their pointed ears and willowy body type.

Dark Elves have red eyes capable of seeing in the dark and grayish skin tones that range from shades of blue to green.

## Culture

The Dark elves are outsiders who prefer to keep to themselves. They are also slightly distrusting due to them being driven their home kingdom and enslaved by the Laetin Empire.

### Religion

Originally a polytheistic race, the Dark elves follow a religion similar to the Katholian Church and the Church of Rochon.

## History

Originally native to the continent of Tirod, the Dark elves ruled the kingdom of Dökkál. However, a natural catastrophe buried much of the Dark elf kingdom under ash and left millions without homes.
Breton

The **Breton**s are the human inhabitants of the continent of Aidan.

## Appearance

The Bretons are sometimes considered a hybrid race, having the sharp facial features, like the Laetins and the fair skintone of the Tir.

## Culture

The Bretons are highly intelligent, willful, and have an outgoing personality.

### Religion

A majority of the Bretons follow the Church of Rochon.
Kivite

**Kivite** is a mineral element first discovered by Dwarves.

## History

Kivite was first discovered by the Dwarves of Tirod.

## Uses

Kivite serves as a power source for most of the technology developed on Tane, from the Human airships to the Dwarven automatons.

In the midst of the Fifth Age, it was discovered that Kivite could be refined to be used in pistols and rifles.
Taia

According to Aegynite religious beliefs, **Taia** was the first woman to be created by the god Akatosh.

According to the Aegynite holy book, Taia was created by the goddess Mara to serve as a companion to Ahkem, the first man. She was also the first to succumb to the temptation of Shezarr the trickster by drinking from the Pool of Knowledge. She shares the water from the pool with Ahkem and numerous animals, and as a result, the first humans and fera are expelled from Din.
Dwarven pantheon

The **Dwarven Pantheon** is comprised of eight gods and goddesses.

## Deities

* Kongen: Chief deity. Also known as "He-Who-Sees-All".
* Beskyt: Dwarven god of death and king of the Dwarven underworld.
* Kunna: Dwarven goddess of knowledge and wisdom.
* Hien: Dwarven goddess of the home and motherhood.
* Dighet: Dwarven god of justice and judgement.
* Krigya: Dwarven goddess of war.
* Sharliet: Dwarven goddess of love and sex.
* Iros: Dwarven god of smiths and craftsmen.
Alduins Back

**Alduins Back** is a range of mountains located in northern Mantle.

During the Atlesian Civil War, a major battle took place in these mountains in an attempt by Atlas to reclaim the Kivite mines in the region. However, General Nikolas Talon made the mistake of attacking an enemy camp at night. The Fera general Torold Naylor used the superior night vision of his forces to overpower General Talon's army and drive Atlas from the region.
Laetin

The **Laetin**s are the human inhabitants of the continent of Cotera.

## Appearance

Laetin can be differentiated by the Breton and Tir by their fair to swarthy skin, as opposed to the typically fairer complexion of Bretons and Tir. However, Laetin skin tones are not as dark as the Aegynites. Laetin's also have sharper faces than most Human races.

## Culture

The Laetin are a proud people who place great emphasis on their past.

### Religion

The Laetins mainly follow the Katholian Church. However, some nations in northern Cotera follow the Church of Rochon.
Fera

**Fera** is the collective term referring to the animal-like races which inhabit Tane.

Highly diverse in nature, the Fera are the only constant on all the continents of Tane.

## Origins

The origins of the Fera are largely unknown. However, there are legends which vary depending on the culture.

According to the Katholian and Rochonite churches, the Fera's ancestors were originally humans. However, the wickedness and corrupt were cursed with the appearance of animals. Though some Katholian officials have used this to subject the Fera, the Rochonite use the story as an allegory, saying that greed and corruption are the cause of people's suffering.

According to the Old Religion of Tirod, the Fera were the first creations of the gods, who rejected them because of their uncontrollable nature. The New Religion claims that the Fera were the result of experimentation by wizards during the Dragon War in order to create soldiers.

The people of Aegyn believe that the Fera were originally animals which drank from the Pool of Knowledge after Taia was tricked by the god Shezarr into drinking from it herself.

The Selenites believe that the Fera are the descendants of mating between spirits and animals.

## Physiology

The physical appearance of the Fera is highly diverse.
Dwarf

The **Dwarves** are one of the major humanoid races in the Odyssey: Magic & Steam series.

Strong, stocky and shorter than almost all races (Hauflins and Gnomes are shorter), the Dwarves are skilled miners, smiths and warriors.

## Culture

Dwarves high value ties between family members and friends. Their elders are also highly respected, often being turned to in times of great need.

### Religion

*Main article: Dwarven pantheon*
The Dwarves worship a pantheon of gods.

### Automatons

*Main article: Automaton*
In the past, the Dwarf Rhatag Thorvis created the metallic Automatons to serve as war machines for the Dwarven Army.

### Language

*Main article: Dwarven language*
The Dwarves have two primary languages; Nord and Sør.

Nord is primarily used by the Dwarves of Tirod while Sør is used by the Dwarves of Aidan and Cotera.

## Kingdoms

* Räla
* Kuregava
* Drusvaris
* Steinsøra
* Breksla
* Vagnkil
* Karküla

### Colonies

* Kar Darim
* Kar Vorin
* Kar Cadash
* Kar Davri
* Kar Tethras
* Kar Jerrik
Selenite

The **Selenite**s are a race of humans from the continent of Selene, west of Helos.

## Appearance

The Selenites are distinguished yellowish skin, straight black hair, scanty beard, almost total absence of hair on the arms, legs, and chest, broadish prominent cheek-bones, and more or less obliquely set eyes.

Compared to the other Human races, the average Selenite has a long body and short legs, a large skull with a tendency to prognathism (projecting jaws), a flat nose, coarse hair, scanty eye-lashes, puffy eyelids, a sallow complexion, and a low stature.

## Culture

While to the people of Aidan and Cotera see the Selenites as primitive, warlike and isolationist, in reality, the Selenites have a highly diverse range of cultures in their borders.

Despite being divided politically, all the people of Selene are united by their respect for nature. As a result, they tend to build their cities around or within the natural landmarks of their home continent.

### Religion

*Main article: Selenite pantheon*
The Selenite's worship a pantheon of gods which resemble dragons.
Iona

**Iona** is a peninsula located south of Cotera.

The area was the homeland of the Orks, Ogres, Trolls and Goblins. However, when the Laetin Empire conquered Iona, the Orks were forced into slavery and the Ogres and Trolls were forced into nomadic tribes.

Today, Iona is home to a confederation of independent city-states home to diverse populations.

## Geography

### Kingdoms

* Ansburg
* Hercinia
* Kaiten
* Kirkwall
* Markham
* Ostwick
* Starkhaven
* Tantervale
* Wycome
* Goblin Archipelago
Cortex

The cortex consists of a more primitive part, the limbic cortex, and a newer part, the neocortex, which is unique to mammals.

It consists of two hemispheres, left and right, which are seperated by the longitudinal fissure, and interact through the corpus callosum.

Each hemisphere is divided into four parts (by bone structure..)

## Frontal lobe

Motor and executive functions. Matures the last of all brain regions.

* **Broca's area**: Stores motor programs for speaking words. Connected to Wernicke's area through the **Arcuate fasciculus** (see below).

## Parietal lobe

tactile functions

* **PG**: Receives input from the dorsal stream (visual cortex), as well as the tectopulvinar system.
* **Posterior parietal region**: Receives input from the auditory cortex, for auditory control of movement.

## Temporal lobe

* Hippocampus

* TE: Receives input from the ventral stream (visual cortex), as well as the tectopulvinar system.

* **Fusiform face area (FFA)**: Specialized in recognizing things in area of expertise. This includes faces, but also for example car parts if you're a car mechanic.
* **Heschl's gyrus**: Contains the primary auditory cortex (A1).
* Secondary auditory cortex.
* Wernicke's area.

## Areas part of multiple lobes

* **Arcuate fasciculus**: Connects parts of the temporal and frontal lobe, specifically Broca's area and Wernicke's area.
Ghazal

Ghazal (خازال, *khasal*)is a popular game played by both children and adults among the Amurayyad Empire. Invented by an anonymous peasant sometime around 190 BBB, the game originally only required a handful of stones and a carved wooden top – however, modern ghazal games can be played with numerous different materials and rules depending on preference and skill level. The most common form of the game among the average citizen is played with a meleke top and with coins to bet with, though among the nobility and within ghazal-specific shops, you can commonly find tops made of precious gemstones, and bets made with unrefined nuggets of gold or, in some instances, entire life savings.

The game is played using the four-sided ghazal top, with two sides painted white and the others painted gold, which, after the group huddles into a circle, is placed in the centre of the arena. Each player receives five tokens, or simply whatever is being betted, and one token for every player is placed into the "pot."

Before spinning the ghazal top, each player forfeits one of their own tokens into the pot and calls out a colour. If the top lands on the colour a player has called out, they take one token from the pot. If otherwise, the player must forfeit another token into the pot.

The steps are repeated until either the group agrees to end the game (in professional games, a time limit of fifteen minutes is typically enacted), or one player possesses all of the tokens.

Though the game is primarily popular with adults, children have taken upon the game themselves, and along with it, a popular nursery rhyme has developed to accompany the spinning of the top. The chorus, which is simply repeated indefinitely, goes as such;

**Saram-Amurayyad Script**

خازال ,خازال ,خازال ,خازال

.خازال زىبئر دون

.زا ىل-خازال دون زىبال

 .ىل-خازال اباىىىا

ىزاماك وىى ازمون

خازال ,خازال ,خازال ,خازال

.خازال زىبئر دون

**Saram-Amurayyad Romanization**

*Khasal, Khasal, Khasal, Khasal,*

*Khasal sipır dun.*

*Sa il-khasal dun sipal.*

*il-Khasal apanyya.*

*İsamak uyy asmun.*

*Khasal, Khasal, Khasal, Khasal,*

*Khasal sipır dun.*

**Translation**

*Ghazal, Ghazal, Ghazal, Ghazal*

*Spinning, wooden Ghazal.*

*I spin the wooden Ghazal.*

*The Ghazal lands.*

*Watch it win.*

*Ghazal, Ghazal, Ghazal, Ghazal,*

*Spinning, wooden, Ghazal.*
New Religion

The **New Religion** is a term referring to the new belief system that arose in Tirod following the Dragon War.

Unlike the Old Religion, the New Religion centers around the worship of two deity brothers. After overthrowing their father Alduin, the brothers gave the Five Races two gifts: knowledge and fire.
Senvarin

The **Senvarin** or **Light elven pantheon** is composed of sixteen gods and goddesses.

## Deities

* Ania: Chief deity. God of Thunder and Storms.
* Aohr: Light elven god of death and the underworld.
* Ellene: Light elven goddess of the oceans.
* Ytelia: Light elven goddess of love, beauty and sex.
* Lenja: Light elven goddess of wisdom and battle strategy.
* Catos: Light elven god of Justice.
* Esborh: Light elven god of the harvest.
* Daeus: Light elven god of messengers, travelers, thieves and tricksters.
* Edar: Light elven god of the sun.
* Eldir: Light elven god of time and the moon.
* Ylena: Light Elven goddess of the arts.
* Toris: Light Elven goddess of war.
* Kyptia: Light Elven goddess of magic.
* Vedon: Light elven god of hunters.
* Yana: Light Elven goddess of motherhood and the home.
* Ludona: Light elven goddess of craftsmen.
Wood elf

The **Wood elves** are a race of elves which inhabit Aidan and Cotera.

## Physiology

Like all Elves, Wood elves are distinguished by their pointed ears and willowy body type.

Their skin is copper in color, similar to that of the Laetin people.

## Culture

A proud race, the Wood Elves also have a great respect for nature. Their cities and towns are known to have large parks and green spaces.

Tattoo's are important to the Wood elf culture, as they symbolize their success', failures and losses in their family.

### Religion

Unlike the light and dark elves, the Wood elves do not worship anthropomorphic gods. Rather, they worship the spirits of their ancestors.
Odyssey: Magic & Steam Wiki

## Welcome to the Odyssey: Magic & Steam Wiki

This is a background Wiki of the Odyssey: Magic & Steam series by C.R. Hathaway.

## About Odyssey: Magic & Steam

The world of Tane is changing.

The development of new technologies such as Airships and Information Engines has almost completely replaced the world of magic and alchemy almost a century prior.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Kickers, Inc. Vol. 1 1

"Just needs a little modification to... **Kickers, Inc!!**"

### **Synopsis**

The New York Smashers, led by Jack Magniconte, win their football game against the Boston Battlers. After the game, Magniconte and his wife Darlene visit Jack's brother, Steve at his workplace. Steve tells Jack that he's invented a machine, called "The Intensifier", which can increase a person's strength by 10%, maybe 15%. He wants to use it on Jack the next day. Later, Jack and Darlene are in Central Park discussing whether he should use the machine when the White Event occurs. Magniconte reacts to the flash with dizziness.

The next day, Jack uses Steve's intensifier and it overloads while Jack is inside it. Emerging from the machine, Jack finds that his hair has turned white, but after being examined by Steve, he finds that he is otherwise normal.

While running in Central Park, Jack learns he possesses superhuman strength and speed when he catches up with a car and pulls off its fender. Returning to his brother's laboratory, Jack has his strength tested. When he leaves for his scheduled football practice, Steve is phoned by a loan shark to whom he owes money.

While in a game, Jack injures wide receiver "Dasher" by throwing the football to him. Dasher is then hospitalized with several broken ribs. Jack realizes he is using his strength too much, so he plays the rest of the game carefully monitoring his throws. After the game the team visits Dasher in the hospital. In the weeks that follow, the public interest in the team grows.

The New York Smashers win the American Football League Superbowl. As a result, Steve is slain by angry Mr. Sloan and his men who had attempted to fix the game.

Jack attempts in vain to sue his brother's intensifier to give his teammates (Brick Wall, Dasher, Suicide Smythe) and and wife powers similar to his. They create Kickers Inc., a non-profit help agency, as a way of using his powers to good.

### **Notes:**

* Jack Magniconte doesn't realizes his paranormal powers stemmed from the White Event, not the intensifier.

### **Creators**

* Writer: **Tom DeFalco**
* Penciler: **Ron Frenz**
* Inker: **Sal Buscema**
* Letterer: **Phil Felix**
* Colourist: **George Roussos**
* Editor: **Michael Higgins**
* Editor in Chief: **Jim Shooter**

### **Characters**

**Protagonist(s)**

* Kickers, Inc. **(First appearance)**
	+ Jack Magniconte, Inc. **(First appearance)**
	+ "Dasher" Corbin **(First appearance)**
	+ Brick Wall **(First appearance)**
	+ Suicide Smythe **(First appearance)**
	+ Darlene Magniconte **(First appearance)**

**Deuteragonist(s)**

* Steve Magniconte **(First appearance)**

**Tritagonist(s)**

* Punk drivers at Central Park
* Phil **(First appearance)**

**Antagonist(s)**

* Mr. Sloan **(First appearance)**
* Mr. Sloan goons

### **Locations**

* Sports Power Plus
* Central Park
* Flushing Hospital
* New Orleans
* Jack's apartment