Undead Minions

**Stitch**

* Combined
* 2
* 2082
* The basic minion of the undead

**Bub**

* Combined
* 3
* 24102
* On death: Gain +1permanently
* (Permadeath version) On death: Add Stitch to deck permanently

*Balance history :*

* 🔺 - **Bub's ability (Permadeath) :** On death: Gain +1permanently -> On death: Add Stitch to deck permanently

## Common Minions

#### Skeleton

* 3
* 2  1
* 2063
* On death: Spawn shield

**Draugr**

* Combined
* 2
* 3083
* On death: Spawn Shield, Add Small Shield to ally, Range: 2

**Grimm**

* Combined
* 3
* 4583
* On death: Spawn Gold Shield, Add Small Shield to ally, Range: 2

*Balance history :*

* 🔺 - **Skeleton's, Draugr's & Grimm's ability :** (Wooden & Gold) Shields toughness 2 hits -> 3 hits
* 🔺 - **Skeleton's, Draugr's & Grimm's ability :** (Wooden & Gold) Shields toughness 3 hits -> 4 hits
* 🔻 - **Skeleton's cost :** 3-> 4
* 🔄 - **Draugr's ability :** Spawns gold shield -> Spawn shield, add small shield to ally, Range: 2
* 🔺 - **Skeleton's cost :** 4-> 3

#### Ghoul

* 4
* 2  1
* 1583
* On ally death: Ghoul gains -1permanently, Range: 2

**Dieana**

* Combined
* 2
* 3083
* On ally death: Dieana gains +1& -1permanently, Range: 3

**Karrion**

* Combined
* 3
* 36103
* On ally death: Karrion gains +2& -1permanently, Range: 5

*Balance history :*

* 🔄 - **Ghoul's ability :** On death: Spawn zombaby -> Spawn 2 zombabies in entrance
* 🔄 - **Dieana's ability :** On death: Spawn stitch -> Spawn 2 stitches in entrance
* 🔄 - **Ghoul's ability :** On death: Spawn 2 zombabies in entrance -> On ally death: Ghoul gains -1permanently, Range: 2
* 🔄 - **Dieana's ability :** On death: Spawn 2 stitches in entrance -> On ally death: Ghoul gains +1& -1permanently, Range: 2
* 🔻 - **Ghoul's, Dieana's & Karrion's ability :** Combining Ghoul into Dieana and Dieana into Karrion now gives the highest& lowestbonus instead of addingand subtract(consistent with jack & vamp)
* 🔻 - **Ghoul's cost :** 3-> 4
* 🔻 - **Dieana's ability :** Range: 5-> Range: 3

## Uncommon Minions

#### Zombie

* 6
* 3  2
* 3665
* On death: Add Zombabyto deck permanently, lose -12permanently
* (Permadeath version) On death: Add 2 Zombabyto deck permanently

**Zed**

* Combined
* 3
* 5585
* On death: Add Zombabyto deck permanently
* (Permadeath version) On death: Add 3 Zombabyto deck permanently

*Balance history :*

* 🔻 - **Zombie's ability :** On death: Add zombaby to deck permanently -> On death: Add zombaby to deck permanently, gain +1permanently
* 🔻 - **Zed's ability :** On death: Add stitch to deck permanently -> On death: Add zombaby to deck permanently
* 🔄 - **Zed's name :** Walker -> Zed
* 🔄 - **Zombie's ability :** On death: Add zombaby to deck permanently, gain +1permanently -> On death: Add zombaby to deck permanently, lose -12permanently
* 🔻 - **Zombie's cost :** 5-> 6
* 🔺 - **Zombie's ability (Permadeath) :** On death: Add a Zombaby to deck permanently, lose -12permanently -> On death: Add 2 Zombaby to deck permanently
* 🔺 - **Zed's ability (Permadeath) :** On death: Add a Zombaby to deck permanently -> On death: Add 3 Zombaby to deck permanently

#### Mummy

* 5
* 3  2
* 3064
* On death: Allies gain +2permanently, Range: 3

**Imhoptep**

* Combined
* 3
* 6064
* On death: Allies gain +2permanently, Range: 5

*Balance history :*

* 🔻 - **Mummy's cost :** 4-> 5

#### Ghost

* 5
* 3  2
* 2284
* On death: Allies gain +1permanently, Range: 3

**Wraith**

* Combined
* 3
* 36104
* On death: Allies gain +1permanently, Range: 5

*Balance history :*

* 🔻 - **Ghost's cost :** 4-> 5

## Rare Minions

#### Vamp

* 6
* 4  2
* 3686
* On ally death: Vamp gains +2permanently, Range: 3

**Nosferatu**

* Combined
* 3
* 7286
* On ally death: Nosferatu gains +3permanently, Range: 4

*Balance history :*

* 🔻 - **Vamp's & Nosferatu's ability :** Combining Vamp into Nosferatu now gives the highestbonus instead of adding them (consistent with jack & ghoul)
* For example if I have a Vamp with 40(4boost) and a Vamp with 38(2boost), it will combine to a 76(4boost) Nosferatu instead of 78(4+2boost) Nosferatu
* 🔺 - **Nosferatu's ability :** gains +2permanently -> gains +3permanently

#### Jack

* 6
* 4  2
* 29106
* On ally death: Jack gains +1permanently, Range: 2

**David**

* Combined
* 3
* 48126
* On ally death: David gains +1permanently, Range: 3

*Balance history :*

* 🔻 - **Jack's & David's ability :** Combining Jacks into David now gives the highestbonus instead of adding them (consistent with vamp & ghoul)
* For example if I have a Jack with 12(2boost) and a Jack with 11(1boost), it will combine to a 14(2boost) David instead of 15(2+1boost) David

#### Dead Knight

* 8
* 4  2
* 401210
* On ally death: Heal self +12, Range: 3

**Black Knight**

* Combined
* 3
* 801210
* On ally death: Heal self +12& gain Small Shield, Range: 3

*Balance history :*

* 🔄 - **Black knight's name :** Dark knight -> Black knight

## Legendary Minions

#### Zombubba

* 11
* 5  3
* 90610
* On death: Add a Zombieto deck permanently, lose -16permanently
* (Permadeath version) On death: Add 2 Zombieto deck permanently

**Frank**

* Combined
* 4
* 130810
* On death: Add a Zombieto deck permanently
* (Permadeath version) On death: Add 3 Zombieto deck permanently

*Balance history :*

* 🔻 - **Zombubba's ability :** On death: Add a Zombie to deck permanently -> On death: Add a Zombie to deck permanently, lose -16permanently
* 🔻 - **Frank's ability :** On death: Add a Zed to deck permanently -> On death: Add a Zombie to deck permanently
* 🔻 - **Zombubba's cost :** 10-> 11
* 🔺 - **Zombubba's health :** 67-> 90
* 🔺 - **Frank's health :** 100-> 130
* 🔺 - **Zombubba's ability (Permadeath) :** On death: Add a Zombie to deck permanently, lose -16permanently -> On death: Add 2 Zombies to deck permanently
* 🔺 - **Frank's ability (Permadeath) :** On death: Add a Zombie to deck permanently -> On death: Add 3 Zombies to deck permanently

#### Lich

* 11
* 5  3
* 105612
* On ally death: Ally gains +3permanently, Range: 3
* (Permadeath version) On death: Return with -24permanently

**Revenant**

* Combined
* 4
* 160812
* On ally death: Ally gains +6permanently, Range: 4
* (Permadeath version) On death: Return with -12permanently

*Balance history :*

* 🔺 - **Lich's cost :** 12-> 11
* 🔺 - **Lich's ability (Permadeath) :** On ally death: Ally gains +2permanently, Range: 3(Doesn't do anything) -> On death: Return with -24permanently
* 🔺 - **Revenant's ability (Permadeath) :** On ally death: Ally gains +2permanently, Range: 5(Doesn't do anything) -> On death: Return with -12permanently
* 🔺 - **Lich's ability :** Ally gains +2permanently -> Ally gains +3permanently
* 🔺 - **Revenant's ability :** Ally gains +2permanently, Range: 5-> Ally gains +6permanently, Range 4

#### Maggot

* 10
* 5  3
* 7068
* On ally death: Add Grubto deck permanently, then die, Range: 3

**Queen**

* Combined
* 4
* 14068
* On ally death: Add Grubto deck permanently, Range: 3

**Grub**

* Token
* 0
* 462
* Combines into Maggot