Hulk Mode

## Disclaimer

This article does not have a disclaimer. This is because while hulk mode is in fact a strategy, it is also more of a joke. This means that this article will be shorter than most. Also, if you have humorous content you want to add or actual strategy, there is no need to ask anyone for permission!

## Overview

Hulk mode essentially just means, "drive out and take hits." Some other names for this would be to be a literal "tank." This just means that you are serving as a barrier or protector for other smaller, lighter tanks. You can expect to take a lot of damage but this can be very fun to do, especially if you have a big enough health pool.

## How To Do It

Hulk mode is best achieved with a tank that either has a massive health pool or ridiculously thick armor. Some good example of tanks to do this with at each tier are shown below, along with a reason of why it is good for this role.

## Good Tanks To Use

* Tiers I-IV: I am not going to go over the tier 1-4 tanks as you can't really use this tactic until tier V, as almost all of these tanks don't have enough armor or health to fulfill this role.

* Tier V: KV-1
	+ The KV-1 is one of the best tanks in its tier, despite attempts to nerf it. It has very good frontal armor, so this is the best side to show to the enemy.
* Tier VI: Tog II
	+ This tank is ridiculous to both use and fight, as its comical appearance usually means an easy kill. The only real way you can play this tank, unless you are extremely skilled, is as a moving wall for your enemies to hide behind.
* Tier VII: AT-15A
	+ This British TD, along with the other TD's in this line, are some of the most irritating tanks in the game. They all have very good frontal armor and quick-firing, high-penetration guns.
* Tier VIII: T-28
	+ This is the precursor to the T-95 and has much of the same traits, which means you can play it the same way. Don't get flanked and beware being shot in the cupola on top of the tank.
* Tier IX: T-95
	+ Commonly known as the "Turtle", or "Death Turtle", the T-95 is an American TD that has almost impenetrable frontal armor. If you can get into position and not be flanked, this tank is a terror and can bounce almost anything shot at it.
* Tier X: Maus
	+ One word to define this tank: armor. The Maus was the largest tank ever built and it shows in this game. It has some of the thickest armor in the game and has the highest heal pool in the game, a whopping 2600 hitpoints. It can only really be played as a support tank or as a wall of steel to hide your allies as you trudge across the battlefield.

## Example

This is an example of a tank that could play hulk mode very well. The tank is the VK 100.01 (P) It has very thick armor everywhere and, if angled correctly, can have thousands of millimeters of effective armor. For more information on effective armor and armor angling, see armor angling.

## Conclusion/Stories

I am not going to end this article with a traditional conclusion, because this isn't really a tactic that you would want to use unless you were just having fun. So if you have a funny story when something like this happened, please click edit and add a short synopsis of what happened, starting here:

Funny Stories:

**I was once playing a game where I got into a fight with another tank that coudn't penetrate me. We ended up fighting for over 2 minutes until we both ran out of ammo.**

**-Ели Спроул**

**I was playing in a vk 168.01P and was the last player on my team with 26 hp left. I was out in the open when two idiots in a AMX 13 90 and an IS 3 decided to ram me. I was destroyed but I knocked out the entirety of the AMX's health bar (he was at full health) and took 600 of the IS 3 and somehow set him on fire (someone please tell me how this is possible).**

**-tbnr Zip**