recursal/Fanatic-Fandom huggingface dataset:
Episode 46

## Episode 46: The Resistance

* The party decides to follow up on the lead Anika gave Vahlka via Sending, and head to the Gildethorn Address. There they met a goblin who, upon being prompted with an order for "Snakeweed" let us into a secret basement.
* Inside the basement, we met Carrie Crowlantern - as well as several of her underlings, including Dak, Mak-teth (sand elven ranger), Kuni (naive half-elven bard-monk), and Monty the Snake (Human rogue).
* Carrie told us how her and her people were leading a "resistance" (collective groan @ Dex for being a starwars nerd) and put forth several tasks and jobs she would like us to do.
* Carrie informed us about some missing artifacts they were looking for, including the Staff of Celestial Devourers, the Visage of Huginn, and a vial of water from the River Styx.
* Carrie laid out a map of potential leads for us to follow for the Resistance. There are many options.
* We argued about which job to go after, narrowing it down between scouting out Crow's old lair or investigating rumors of a dog-like creature that was supposedly raising the dead out in the Summer Fields. We argued a longggg time before the party yielded to Vahlka being a bit belligerent and decided to go look into Crow's lair as many of the NPCs didn't seem to think the dog was a real threat.
* We went to speak with Artificer Fritz, Anika's daughter, who seemed an eccentric inventor sort. She claimed to have a missing tiny mechanical beholder that could cast irresistible dance and lamented it could not disintegrate anyone. She did not seem terribly eager to talk about her mother.
* Kuni gave us a brief tour of the base and we decided to try and talk to Reanna about Crow's Lair. Reanna gave us pretty much no useful information and was a rude little shit for no apparent reason
* We went back to the library to ask Carrie a last few questions while Barkley doubled back to talk to Reanna alone. Barkley figured out that it was pretty much just Vahlka that Rey was salty at. Then we ended for the night.

**Chatzy:**

* Olivia and Vahlka talked about boys and Olivia reveals the gist of what happened between her and Bran that split up their friendship, but Vahlka gets the wrong idea and think Olivia is cold and hateful towards Bran
* Dak and Vahlka talk about Andrith and about playing music.

Mists and Mirrors <- PREVIOUS EPISODE | NEXT EPISODE -> Pumpkins are Neat
Avandra

## Avandra, Lady Luck

Avandra is the god of luck, change and chance in Teshol and other realms relating to the Tesholan Earth.

## Culture

Many of Avandra's signs involve dice or cards, and the most common way that Avandra's priests honor her is by playing games of chance against one another.

Avandra is a favored god of halflings, and occasionally gnomes, though the latter tend to prefer more ordered deities.

Aquarius is the Tesholan sign of Avandra, and like with all zodiac deities, people born under it are said to have her particular favor. In this case, they are usually considered particularly lucky, or thought of as people who can make big changes in the world.

## Details

* ALIGNMENT: Chaotic Good
* DOMAINS: Luck, Trickery
* CHAMPIONS: Unknown
* RELATIONS: Erathis (lover), Melora (lover)
Ter-majjah

**Terr-majjah** is a gnoll flind the party encountered and fought in Episode 58 in her encampment where she was keeping Vera and Brawnvar as prisoners.

Terr-majjah somehow secured many of the party's magic items when they were dumped in the Vastlands by Crow. We did not kill the flind, but instead managed to escape her via a tunnel in her wall and Vahlka's wrathful smite ability making it impossible for the flind to persue us.
Chatzy Logs

## CHATZY LOGS AND SUMMARIES

Chatzy 1 - "MAKE A BIRD BOY CRY" - Summary

Chatzy 2 -"DRUNK SMOOCHES AND ARMWRESTLING"- Summary

Chatzy 3 - "DRUNK 2: THE DRUNKENING" - Summary

Chatzy 4 - "YOU DON'T KNOW ME" - Summary

Chatzy 5 - "DUMB GOTHS SCARED OF OCEAN" - Summary

Chatzy 6 - "I'M GOING TO CLIMB HIM LIKE A TREE" - Summary

Chatzy 7 - "VAHLKA FIST FIGHTS A PALADIN THREE TIMES HER LEVEL AND LOSES"

Chatzy 8 - "HERE THERE BE DRAGONS"

Chatzy 9 - "A STRING OF FAILED CHARISMA SAVES"

Chatzy 10 - "OLLY WANTS TO FITE VERDE"

Chatzy 11 - "DUMB GOTHS ARE BANGING NOW"

Chatzy 12 - "BARKLEY COMES CLEAN, EXTENDED CUT"

Chatzy 13 - "LONG DISTANCE PHONE CALL"

Chatzy 14 - "BEANS AND FROGS AND LONG DISTANCE PHONE CALLS PART 2"

Chatzy 15 - "THE TRAUMATIZED BARD RETURNS"

Chatzy 16 - "BY THE WAY VERDE'S MY BROTHER GUYS"

Chatzy 17 - "HARASS THE DM WITH LOTS OF SENDING"

Chatzy 18 - "VAHLKA IS SALTY AT BEES"

Chatzy 19 - "BARKLEY GREATEST HEIST YET"

Chatzy 20 - "THE GIRLS TRY TO EXPLORE BUT THE DM IS BUSY"

Chatzy 21 - "EVERYONE IS DEPRESSED AND TRAUMATIZED, BUT IN THE CITY NOW."

Chatzy 22 -

I'll... catch this up SOMEDAY

Chatzy 46 - "GODS ARE NOT YOUR FRIENDS"

Chatzy 47 - "ANXIOUS DOG AND LIZARD WAIT FOR BARD TO COME BACK"

Chatzy 48 - "SULKING IN THE VALLEY 2: ELECTRIC BOOGALOO"

Chatzy 49 - "HEY VAHL YOU KNOW ABOUT EVIL GODSTUFF RIGHT"

Chatzy 50 - "IN B4 DYING IN THE ABYSS"
Chronatus

Chronatus is a brass dragon that was presumably alive during the last Scale War 5,000 years ago. His current fate is unknown.

## Personality

Chronatus seems to have a trickster's personality. He loves puzzles and has established a series of puzzles across Teshol, usually hidden in small dungeon areas demarked by flags with a thumb's up symbol. The party has completed several of these puzzles, including several riddles, physical puzzles, riddles, math puzzles, and a human chess game. At the end of each of these puzzle dungeons, a reward is given out, usually 3 magic items. Previous magic items given during these puzzles have been the Wand of Wonder, Ogre Strength Gauntlets, X-ray Goggles, and the Cloak of Eyes.

In addition to these puzzles, Chronatus also contributed to the dungeon protecting Necrotaush in the Northmarch.

## History

Little is known about Chronatus's history and his current whereabouts are unknown. Brass dragons are the only metallic dragons on the prime material plane in any number.
Episode 69

## Mad Marvin Steals Our Lizard

In Game Date: Creation 1-2

* We begin in the Claws hideout. Barkley apologizes to Vahl for blaming her for why they are in the Vastlands. We have a long conversation about family stuff and Vahlka and Barkley both make it very clear neither of them know how families are supposed to work. Barkley says she's sticking to her guns and staying with the party and her mom cannot take her home.
* We realize with DM prompting that Lucius has been MIA awhile so Vahlka uses Sethokesh to sending him. Seth relays the message that Lucius is trapped in a magic shop called Mad Marvin's Magnificent Wares.
* We find the shop and enter it, triggering an alarm spell. We looks around for Lucius and find a row of terrariums full of tiny shrunk down creatures; including Lucius. Who appears to be trapped in a tiny dungeon with a knight. Lucius flails his arms and tries to warn the party but we're dumb and stand there.
* A gnome appears and hits the entire party (sans stealthy gnomes) with a spell, Vahlka is shrunk and sent to the terrarium with Lucius. A wacky combat ensues - the party having a scooby-doo style chase scene with Mad Marvin through a magical chest and into the terrariums. Magpie reveals that she now has Anxucotl, does some cool lightning-jumping around, and stabs the fuck out of a wizard.
* The chase eventually ends with Mad Marvin fleeing right into Vahlka, who, in a sour mood already, just intermediately beheads him. The knight says "Well that was excessive." Lucius says "That's Vahlka."
* Lucius reclaims his spellbook, it has been written in by Crow with mocking comments in the margins and the dragon removed the spell Hypnotic Pattern. He reads the back pages, snaps the book close, then angrily storms out of the shop and the rest of the party follows and heads back to the inn.
* We chat in the morning about family stuff and what to do about Anxucotl. We hear the Nightwarden warhorns in the far distance. We look out and see they are still very far away. Godfrey pesters Olivia to eat more, Vahlka fusses at him to lay off. We debate what to do, then decide to head to the sphinxes and talk about our role and getting outfitted for the battle.
* Katya trails us, saying the Black Cat told her to keep an eye on Vahlka. We head to the Sandstalker Monastery and meet with Neferta and Ramses. Vahlka demands a sum of 4500 gold - paid in diamonds or gold for our service as mercenaries. As well as securing a breastplate for Barkley and possibly a crystal ball for scrying.
* We send a message to Sirius - who informs us he's at the Sunspire and that he can't help us as much as we might want.

## Chat Log

https://docs.google.com/document/d/17ROwOAh2vHjGx\_PySgn5xrnD8JeytjpMOsmapis7OgQ/edit?usp=sharing

Sand Elf Team Rocket Steals Our Gnome <- PREVIOUS EPISODE | NEXT EPISODE -> Vahlka Bullies a Goose
Wyssa Webstalker

Wyssa, by Dex.

Wyssa is a Drider shopkeeper originally met in Bannar's Landing on Shark's Maw Isle.

## Appearance and Personality

Wyssa appears to be a lithe, older drow woman who does up her hair in a tight bun, and wears glasses. Her lower body resembles that of a giant black widow spider.

She has been seen to be rather cold, and extremely mysterious. Nevertheless, she has been helpful to the party, at least to a degree.

## Trivia

* Wyssa is short for Wysteria.
* Zanthe has claimed that Wyssa retains use of her mental functions through some sort of magic, and avoids the madness that claims most of her cursed kind.
* She turned Vahlka into a pixie once because Vahlka sassed her.
Time and Date

Dates and times are the units with which the people of Ouern measure their years, months and days.

## Dates

Dates in Ouern are written in the format of *Month title #, year.* There is a longform way to write them, such as "*The 22nd day of the Month of the Dragon, in the year 5667"* which is the more formal way, whereas most people would pen such a date either as "*Dragon 22, 5667*" or even, in the shorter form, "*Dr.22.67.*"

Months in Teshol are never abbreviated by numbers. The shorthand way to refer to each given month is as follows:

Some months, such as *Month of Beauty*, have alternate names in reference to seasonal gods (*reverent names*). It is traditional to use the month's common name when referring to most dates, with the exception of birthdates or the dates of Temple Days.

Such as, if your brother was born on the fourth day in the *Cycle of Ravens*, you would tell people his birthday is *Raven Queen 4, 5650* (or *Rqn.4.50*)*,* rather than *Ravens 4, 5650* (*Ra.4.50*)*.* Also, while a Saturday (or Restingday) in the Month of the Moon would be *Moon 6, 5667* (*Mn.6.67*)*,* the following temple day would be *Sehanine 7, 5667* (*Shn.7.67*).

## Time

Ouern's people understand time similarly to how we do, with the exception that 12pm-1pm is sometime referred to as *Beggar's Hour* and 12am-1am is called *Witching Hour.*
The Void

The Void is a strange and eerie plane of existence. The only known entrance into The Void is through the portals known as Fiend's Mirrors. The Void is somewhat alien and unearthly, appearing mostly as a featureless expanse of rock and fog and with gravity randomly switching in some places. The denizens of The Void are incredibly strange, floating aboleth's drift past visiters to the plane, the shadow demon Hadernyx made his lair, eerie undead congregate, and most mysterious of all, Mysa'aor lords over all of it, in his way.
Episode 30: Dogs Will Be Acquired

NO SOLICITING, SLOSHING, STARING OR SUSPICIOUS STAND-AROUNDING IS ALLOWED ON THE PREMISES. IF YOU ARE ILL, YOU MAY WAIT IN LINE. OTHERWISE, YOU DON'T DESERVE MY HEALTHCARE. GET OUT.
*NO DYING IS ALLOWED ON MY DOORSTEP. IF YOU ARE GOING TO DIE, I PROBABLY CAN'T HELP YOU, SO GO DO IT SOMEWHERE ELSE.*

* Travel uneventfully for... two or three? days before reaching Nexus Upsilon. Ander immediately says goodbye and takes off - we never really figure out his deal because Vahlka is a moron and didn't divine sense him.
* Take a look at the notice board in town and see mention of a "physician" who sells potions and item identifying.
* We head to the store and buy some more provisions and ask about the physician. The duergar there recommends we talk to the physician if we want more magical stuff.
* We head to the physician's shop, read her ridiculous door sign and have a brief and very strange conversation with the eccentric woman. We buy several healing potions and inquire if she can cast Greater Restoration to fix Deacon's feeblemindedness. She says she can and asks who will be paying.
* Lucius offers to pay but Mallory refuses him. Vahlka instead offers to pay and she agrees and tells them all to come inside for a moment. Mallory busts out a measuring tape and starts measuring Vahlka's arm and Vahlka is like "...Are you literally charging me an arm and a leg?" and Mallory replies, "Yes. Well.... an arm, maybe an ear?"
* Vahlka politely tells Mallory she cannot have her arms or ears and we start offering her all the decapitated heads in the bag and a couple magic items we had lying around but no dice. The woman wants an arm, preferably a brawny one.
* Alas, armless, we are force to retire to the tavern for the evening. A dwarf named Dak Stumbleflask offers to buy us a round of drinks and food and stares at Vahlka a great deal - says she looks somewhat familiar and pries her surname out of her. Vahlka and he get into a friendly brawl and he lets her win. Vahlka's -1 insight idiot ass doesn't pick up on that. She continues drinking until she's reaaaaalll wasted.
* Barkley rounds up the NPCs and Balefire and puts them all to bed. Tristram drinks herself unconscious. Vahlka carries her up to bed then goes to bed herself - passing out in her armor on the floor.

Invisible Manic Laughter <- PREVIOUS EPISODE | NEXT EPISODE -> In The Arms of a....Godfrey?!
Episode 21

## Episode 21: Forcing the DM to copypaste extra monster tokens

This is the eighteenth episode of the "Heroes of Legend" campaign. The party, consisting then of Barkley, Vahlka, Olivia, Lucius, and Godfrey; accompanied by Deacon.

* I'm not sure what happened at the beginning of this episode its been months???? We were in a tram at some point.
* We decide to go talk to Valeana
* Vahlka's symbol glowed: once again there's a Deephold prisoner nearby. We go investigate.
* Wait, we think. We're already on our way to visit a high-level paladin of Bahamut. We know Kosith is likely the source of the glowing. Why don't we .... ask the paladin.....to help us fight the devil???
* The DM sighs because that's going to totally ruin the CR of the fight but it makes perfect sense to do that and Val would probably agree to help
* Dex the DM copypastes some extra bone devil tokens onto the map because players are obnoxious
* We get to the bahamut temple. "Hey Val" we ask. "Would you rather keep working on paperwork or would you rather help us crush some devils." Val looks at the camera and says "I'm a paladin, I hate paperwork." while the DM tries to figure out the new encounter CR.
* Olivia asks Val to take a look at her weird Plot Item. Val does an arcana check but says she doesn't know. The box makes weird noises and Olivia says okay. Olivia doesn't particularly care for Val.
* The party + Val go track down the source of the glow. They find Kosith struggling against a group of devils (Bone and Bearded) + tiefling (a wizard named Creed), two of which are trying to bind her into shackles. The fight takes place in a narrow alley of Tamvrien. This forces Val and Vahl, the melee fighters, into close combat with the monsters, while all the support classes stand behind Vahl and buff the ever loving shit out of her. Vahlka finally has a realization that these people she's fighting with are kind of her buddies, thanks to getting Deacon of Hope'd, Blessed, Aided, Inspired, and healed. I think she might have even gotten Enhance Abilitied here? Plus Cutting Words on enemy attacks and saving throws against her? Holy shit, she says, these people are way nicer to fight with than a lot of the drow.
* We beat back all the devils except for Kosith, who was also fighting against the other devils. Kosith tried to "Harm" Vahlka while Vahlka laughed maniacally because....she's a paladin and immune to disease.
* Kosith thinks oh shit and teleports away. Vahlka screams.
* We're left to go through what little remains of the dead devils. Barkley takes some devil poison while Olivia frowns. She also finds a note for Creed (see DOCUMENTS!)
* Vahlka actually praises the good work of her team - who didn't have to help her on her quest to capture Deephold prisoners, but did so anyway, and to great effect. Vahlka is bummed Kosith got away but pleased that they at least got to kill some devils, something a demon-worshipper like Vahlka can always appreciate.
* The end

Verde jesus fuck put some pants on <- PREVIOUS EPISODE | NEXT EPISODE -> Oh my god, they're Uggs!
Vastlands

The Vastlands are a large region of desert that occupy a significant portion of northern Teshol. While the vastlands are considered territory of Aket'o and the Pharaoh of the Sand Elves by surface law, Underdark law calls it the territory of the Drow Empress of Umbravall. The two races have been fighting over the harsh desert for thousands of years despite its lack of valuable resources.

## Fauna of the Vastlands

Fauna of the Vastlands, both monstrous and beastly, includes:

* Jackals, rattlesnakes, hyenas, vultures, ect.
* Death Dogs
* Jackalweres
* Giant Scorpions
* Giant Spiders
* Sandrunners (Velociraptors)
* Dune Worms (Purple Worms)
* Screeching Skyfiends (Pterodactlys)
* Moon Moths
* Giant Vultures
* Brass Dragons
* Blue Dragons
* Awakened Cacti
* Sphinxes
Wisp

Wisp is a dog-shaped, smiling, eerie demon. He served as a mentor for Barkley for a period of time, first meeting her in the Vastlands after Barkley had lost her holy symbol due to Crow and Dazzlegleam. Barkley completed some sort of training or test, and earned a replacement holy symbol.

Wisp stalked the party from the ethereal plane for some time, keeping watch over their whereabouts and reporting to Obscura. After Barkley turned from Obscura, Wisp spied on her and fought to try and kidnap her. Wisp was destroyed by the party during their battle with River and Wraith.
Tom Jolbor (DogBegLeg)

> DELETED PAGE!!!!! PLEASE DON'T READ!!!!!
>
>

> "What's up guys? It's DogBegLeg (tough voice)"
>
>

Tom Jolbor, better known as his channel user, "DogBegLeg", is a

## Appearances

*This section allows you to link to character pages. Oh, and remember to remove this text. ;)*

* Character 1
* Character 2

## Notes & trivia

* *This is where you can put notes and trivia, anything that is interesting or strange can be included here*
Vahlka Tropes

Vahlka is a textbook match for "Choleric" on the Four Temperaments chart. Between the blue and red choices, she'd be a Blue Oni. Undisputedly a "Bad Cop" on the Good Cop / Bad Cop dichotomy. Her MTBI is ESTJ (Extroverted-Senseing-Thinking-Judging), which makes her a Guardian. Her Personality Blood Type is Type A. Her Western Zodiac is Scorpio. Of the Four-Personality Ensemble she is the Cynic. In the Five-Man-Band she's The Lancer, even if our noodley party composition also makes her The Big Guy.

## Vahlka Shadowbane Tropes

1. Anti-Hero
2. Bad Dreams
3. Being Evil Sucks
4. Big Eater
5. Big Fucking Sword
6. Big Sister Instinct
7. Big Screwed Up Family
8. Break the Badass
9. Black Knight
10. Cool Big Sis
11. The Determinator
12. Ditzy Genius
13. Drowning My Sorrows
14. Deadpan Snarker
15. Despair Event Horizon
16. Don't You Dare Pity Me
17. Ethical Slut
18. Even Evil Has Standards
19. Evil Is Cool
20. Extreme Melee Revenge
21. Extraverted Nerd
22. Extreme Omnivore
23. Girly Bruiser
24. Glacier Waif
25. Goth
26. Grumpy Bear
27. Has A Type
28. Heroic Resolve
29. Heel Face Turn
30. Hidden Heart of Gold
31. Honor Before Reason
32. Hope Is Scary
33. I Did What I Had To Do
34. I Gave My Word
35. Ineffectual Sympathetic Villain
36. Iron Woobie
37. It Seemed Like A Good Idea At the Time
38. Jade Colored Glasses
39. Knight in Sour Armor
40. Lawful Evil
41. Lawful Stupid
42. LEEEEEROOYYY JENKINNNNNNNSSS
43. Lovable Alpha Bitch
44. Minion with an F in Evil
45. Miles to Go Before I Sleep
46. Moral Dissonance
47. Never Be Hurt Again
48. Noble Demon
49. Noble Wolf
50. No Place For Me There
51. Pint-Sized Powerhouse
52. Punch Clock Villain
53. Redemption Quest
54. Religion of Evil
55. Really Gets Around
56. The Snark Knight
57. Sex For Solace
58. Stoic Woobie
59. Survivor Guilt
60. To Be Lawful or Good
61. Took A Level In Badass
62. Token Evil Teammate
63. Trauma Conga Line
64. Tsundere
65. What Is Evil?
Valeana

Valeana ("Val") Luxund is a human paladin and the High Inquistor of Bahamat. The party met her in the Shimmering Sanctuary in Tamvrien. The paladin was there demanding that the red dragon mask be moved from the Museum of Eternal Wonders to the paladin city of Torrys.

In the zone of truth, Vahlka revealed to Valeana that Sirius, Minerva, and Allohine were dragons. This infuriated Olivia and Lucius, and disappointed Minerva, who essentially said that the reveal made it even more urgent that she leave the city.

Val helped the party fight some devils that were chasing down Kosith.

When the party was in the underdark, Tamvrien fell to invasion. Sirius revealed in a Sending to Olivia that Val ("The Red Woman") was among those who had wounded him and chased him out of the city.

## Appearance

Valeana is short, very strong, and has red hair. She typically wears full plate armor. She often goes by Val, much to the confusion of the players, who often refer to Vahlka as "Vahl".

## Personality

Valeana is charismatic, strong, and typically no-nonsense. She has a powerful sense of purpose and duty and doesn't like waiting around. She is action oriented and wants to get things done.

Despite her appearance of being more brawn than brains, Val is actually quite smart.
Waters of the Styx

The vial of water from the river styx is black and hung on a thin mithril chain. It pulses with energy of spirits consumed by the water, which whisper and occasionally flash inside the small glass vial.

If you try to attune this item or discern its nature without being a warlock, you must make a DC 12 Wisdom saving throw or take 1d12 points of psychic damage, unless you are using the spell Identify.

While you are attuned to this item, you gain the following benefits:

* Your Eldritch Blast gains an additional +2 to attack and damage rolls, and their range is doubled.
* When you score a critical hit with Eldritch Blast, you gain temporary hit points equal to the damage done, and you must roll a d100 on the *wild magic*table, as if you were a *wild magic*sorcerer.
* The Pendant has six charges, and regains 1d6 charges every time you are reduced to 0 hit points. If you have no remaining spell slots, you can expend one charge to try and cast a spell. Roll a d20, and if you roll a 5 or lower, it instead casts a random spell instead. If the spell requires a target, you may designate a new target or use the target of the original spell. When this effect triggers, you regain 1 warlock spell slot.
* You can also choose to expend 2 charges in order to regain all expended warlock spell slots, and cast a random spell at a random target.
Язык Отемиона

Язык Отемионцев называется Трикс - удар. Слова произносятся грубо, с выделением к, р, т. Если двойное и, располагается в начале слова, то оно выделяется больше других букв.

Иик - мольба

Клач'Хаа - странствующий принц

Крак'Отхе - кровавый жук

Кракхир - лидер

Кхак'Сарр - Протянутая рука

Кхо'Ракри - равный воин

Кхэ'Ракри - высший воин

Отхе - жук

Откхем - жуки

Ракри - воин

Ракхарот - воинство

Сакр - тоннель

Сирр'Крак - испытание кровью

Скрик'Скраак - Великая мать

Скрик'Скраак ХитХиз - Великая мать тебе свидетель

Скрик'Ххар - Великое очищение

Трикс - удар

Харкл - храм

Харн'Скраак - сердце матери

Хасс'Тха - плетущий сети

Хемн - блестящий

Хорст - обитель, дом

Хракла - урод, не дитя матери, чужак

Ч'та - пустота

Чхарт - недвижимый
Elkahar вики

## Добро пожаловать в Элкахар

Этот мир был создан небольшой группой активных людей и еще находится в активной разработке. Мы рады каждому желающему присоединиться к нам!

Следить за новостями мира можно тут

☀https://vk.com/elkaxar

## Краткое описание мира

**Нимиум** - континент на западе, южной частью которого владеют искусные в магии Оримнеи а севером таинственные Отемион.

На север от Нимиума находится проклятая земля, известная как **Остров Морвета**.

К востоку от острова Морвета, овевается суровыми северными ветрами континент **Мортигор**, среди скал и снегов которого живут могучие Клионцы.
Отправившись из Мортигора по морю на юг, можно достичь островов **Орхорд** и **Гирден**, что принадлежат народу Тимео.

На востоке от островов Тимео простирается **Крэсслиг,** Сангвеи властвуют на его юге, а север отдан вольным народам.

## Статьи

* Магия мира Элкахар
* Флора и фауна мира
* Магический коллапс

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Касты

Все Отемионцы делятся на касты, после их определения в первые годы жизни в одну из каст они больше не могут её покинуть или перейти в другую, право на это имеет только Совет старейшин Церкви. Семьи могут состоять только из представителей одной касты.

Касты:

Рабочие. Самое распространенное и низшее сословие. Выполняет большую часть основных тяжелых работ: строительство, перевозка грузов, уборка ульев, копка тоннелей и многое другое.

Фермеры. В эту касту входят как понятно из названия входят все фермеры, собиратели и садоводы. Эта каста хоть и в 3 раза меньше касты рабочих но все равно очень многочисленна.

Воины. Регулярная Отемионская армия, обученная по всем стандартам введенным за последние столетия. Верха этого сословия имеют большое влияние.

Сестры королевы. Фракция включает в себя только представителей женского пола и является чем-то на подобии системы образования. После того как новорожденный выбирается из своей кладки его направляют к сестрам, ибо у постоянно работающих Отемионцев не хватает времени следить за ребенком требующим ухода в первые годы жизни. Дети обучаются и учатся под опекой касты 5 лет. За это время определяется в какую касту он войдет. Благодаря этой системе у Отемионцев нет привязанности ребенок-семья и наоборот, жукам прививается любовь к Первоматери с самого рождения.

Каста исполнителей - это глашатаи, вестники и записывающие Совета Церкви. Они как и сам совет, сестры и сыны занимаются письмом). Они следят за исполнением приказов и выполнением поставленных норм. Бурно взаимодействуют со всеми кастами хорстов.

1. . Сыны королевы. Небольшая прослойка знати в мире Отемиона. Не обременены какими-либо обязанностями. Являются военачальниками и руководителями хорстов вместе со старейшинами.
2. Совет старейшин. Главные представители королевы. Её глаза и руки. В каждом хорсте есть небольшая группа старейшин управляющая хорстом. В столице находится их главная администрация в храме обелиска. Именно в столичном хорсте на "совете знающих", точнее когда его собирают, решаются глобальные вопросы касающиеся Отемионцев.
Флора и фауна

## Флора

* Налидда - лиственное древо примечательное тем что через поры в коре выделяет тестообразную массу, которая покрывает древесный ствол засыхает и уподобляется черствому горьковатому хлебу. При намачивании и добавлении специй становится вполне сьедобным кушаньем. Налидду так же называют деревом бедняков.

* Цепинка, - растение схожее с земным грецким орехом, только мельче, с крючкообразными воздушными корнями. В период цветения "ореховые" створки раскрываются и появляется приятный глазу и носу цветок. Весной сангвейские молодые девушки носят цепинку в волосах.

## Фауна

* Хаймстеры - огромные четырехрукие создания, гуманоидного типа. Имеют серый цвет кожи и голову напоминающую свиную с рассеченной верхней челюстью (нос не свиной, а скорее небольшой бугор разделенный двойной верхней челюстью с ноздрей на каждой стороне). Абсолютно не имеют шерстяного покрова, рост 2-3 метра. На каждой руке по 3 пальца, на ногах по 4. Зрачки у Хаймстеров красные. Эти существа способны видеть в темноте. Живут мелкими "стаями" Используют простейшие орудия труда и ловушки. Но все равно являются дикими.
* Крабы Клосифи - гигантские морские крабы. Особи достигают 6-7 метров в высоту, а размеры клишня достигают небольшой корабельной шлюпки.

* Ветробок , - травоядное, отличающееся толстой в складках, кожей. При нападении хищников своими могучими легкими, нагнетает воздух в особые кожные карманы , из-за чего становится визуально больше и защищеннее ,так как надутые кожные подушки амортизируют большинство ударов.
* Безликие - человекоподобные существа с гладкой серой кожей без каких-либо наростов. Конечности видоизмененные, у всех разное кол-во пальцев на руках и ногах, у более развитых видов встречаются крылья, вторая голова, три-четыре ноги и т.д. Безликий-одиночка с трудом ходит, рост около метра, бывает без конечностей или конечности слабые. Чем больше безликих, тем дольше процесс формирования тела. когда число достигает 50-ти то их размер превышает 1.5 метра, появляются признаки агрессии. при 100 безликих начинаются организованные нападения, любой из этой сотни по физическим параметрам ненамного превосходит человека. Панически БОЯТСЯ воды и любой другой жидкости. Не избегают, не опасаются, а именно боятся, что выдает в них живых существ. При падении ВКИ безликих было около 6-7 тысяч, и они представляли собой чуть ли не идеальную слаженную армию с различными видами войск. Их интеллект превосходил человеческий во много раз. Но при этом агрессия не уменьшалась. Период формирования от минуты(1 безликий) до 15 часов (от 500)
Tom (DBL)

DBL (DogBegLeg) or Tom is an Youtuber and the main character in the Steak Tree movie. He likes making movies and he is a terrible comedian. He is sometimes shy and he thinks he should be embarrased in front of everybody's face. He likes pizza and cheese (cheddar). He is 12 years old. He likes listening to music too
Temerity

Temerity is a tiefling warlock/bard that teaches at the Alabaster Academy for the Bardic Arts in Tamvrien. She was a mentor to Olivia and Bran.

## Appearance and Personality

Temerity is an attractive, friendly, and charming tiefling. She has light purple skin and pale hair and is extremely good at playing the violin. She has a bit of an extravagant style and personality and can be silly. Temerity is on good terms with the party and has chosen to stand against Snow in their plot.

## Backstory

Olivia knows that in the past Temerity has mentioned making some sort of pact for magic, which she does not seem to have negative feelings about at all.

At one point Temerity broke up a confrontation between Olivia and Bran.

## Other Interesting Facts

* Temerity has two pet mimics that she uses as props in her classes. Their names are Streisand and Madonna.
* Temerity's name appeared on a DOCUMENT from Snow that implied Snow would send someone after her because of Temerity's refusal to cooperate with the cult.

## Relevant Quotes

* "Everything under control! I know what I'm doing. Got a few tricks up my sleeve. Wink. Stay safe, kiddo!" — To Olivia in a Sending
Varjojen kirja Wikia

## **Varjojen kirja** - **Puuheimo**

Tervetuloa! Tämä wikia on tehty instagramissa pyörivän roolipelin, puuheimon ympärille. Tämä sivu sisältää erityisen paljon spoilereita, joten jos et ole noita puuheimon ihmeellisessä maailmassa, voitkin sitten lähteä jonnekkin muualle. Kiitos.

**|** Instagram : @puuheimo

**HUOMIO! Tämä wikia on vielä kesken!**

## **Noituus**

Tämä kirja kertoo noituuksien salat, opettaen sinulle päivä päivältä hieman lisää. Muista kuitenkin, että ihminen on ihminen, eikä opi kaikkea sekunneissa. Eri voimien harjaantuminen ja opettelu vie aikaa.

## **Sisältö**

> Taikuus
>
>

* Johdatus
* Taikuus
* Rituaalit
* Loitsut ja kyvyt
* Esineet ja tavarat
* Sapatit
* Tavat ja perinteet

> Historia
>
>

* Alkuperäiskansat
* Noituudesta
* Noitasuvut
* Yleishistoriaa

> Muu
>
>

* Tietoa
* Kiitokset
Captain Spud

### Appearance

Squirrel with brown, bushy tail, black hat with brim and large, yellow king-feather, black jacket with frills and shiny, gold epaulets and collar, white gloves, black pants, and black boots

### Fate

Guillotined

**Captain Spud** is a minor character in *Me & Fatha*. He was the grandfather of Sid the Squirrel and preceded Sid as leader of the Squirrel Patrol.

## Trivia

* Captain Spud can be seen as a statue in Sid's room in the episode "The Zero". The statue is seen with the baton he carried and the yellow king-feather in the stone hat; after he died of being guillotined, the king-feather was cut from the actual hat and attached to the stone hat. His first actual appearance will be the episode "The New Uniform".
Магический коллапс

Когда-то в древние времена, земли Элкахара были одним материком. И им в ту пору правила великая и могущественная Империя эльфов. Потомки той империи все ещё живут на земле Элкахара, но они лишь тень того всесильного народа. Эльфы в ту пору постигли великих познаний в магии, они узнали способ поглощения огромных запасов магической энергии. Они создали огромную призму использующую множество кристаллов для накопления, использования и перенаправления колоссального количества энергии. Этот механизм можно было использовать для разных целей, энергия в магии это главное, а когда её становится бесконечно много: обладатель такой мощи становится подобен богу. Но планам Оримнеев не суждено было исполниться. После недолгого использования систему призм заклинило и аппарат начал безостоновочно впитывать в себя энергию. Призмы не выдержав нагрузок и перегрева лопнули. Огромный магический всплеск сотряс огромное пространство вокруг механизма и выжал все до капли. Но это было лишь начало, после взрыва бушующие потоки магии изменили температуру Элкахара, многие места сменили свой облик. Но самым ужасным оказалось влияние на земную твердь. Пласты земли размером превышающие любой город того времени уходили под воду, а в место них поднимались новые. Так некогда великая империя была почти полностью уничтожена, а её остатки были разбросаны по многочисленным образовавшимся островам.

Магическая буря и последующее разрушение серьезно изменили облик Элкахара. Но самым необычным оказался поднявшийся из глубин моря острова, в последствии названного в честь Клионского первооткрывателя Морвета. Земля там была быстро населена животными и некоторой растительностью, но это были уже совершенно другие существа. Сильная сейсмическая активность привела к появлению огромной сети вулканов и гротов. Магма стала кровью острова, а плотью стали пепел и сажа. Каждому новому обитателю острова приходилось бороться за свою жизнь ежеминутно, а наградой для них были лишь мутации. Магия породила полчища ужасных тварей и множество тайн и секретов сокрыто на острове. Остров это одна огромная аномалия, а магия витающая в пространстве в больших количествах - радиация изменяющая все вокруг. Парящие камни, наросты кристаллов - все это обычное явление на острове.
Obscura

Obscura is the goddess of mists, illusions, foxes and general secrets in Teshol and other realms relating to the Tesholan Earth. It has recently come to light that Obscura is likely demonic in nature. She has gone by other names including Serena, Lanfear, Leira, Nyxra and Mystra.

## Details

* ALIGNMENT: Chaotic Evil
* DOMAINS: Trickery
* CHAMPIONS: ~~Barkley Bayle~~
* RELATIONS: Unknown

## Other

Obscura is not well known and often left out of Tesholan pantheon artworks and archived texts.
Desdemona

Desdemona is a human child, about 9 years old, who has psychic powers (read: 6 levels in the Mystic class). She escaped from an illithid testing facility. The party found her in the wilds of the underdark eating a raw umber hulk corpse, and adopted her to their cause. She apparently is very familiar with Mysa'aor and Fiend's Mirrors, and is leading the party to the location of the mirror they promised Mysa'aor they would open.

Despite her age and fragility, Desdemona is extremely fast, usually very quiet, and is incredibly smart. Her interactions with the party have mainly consisted of vague, short instructions, slightly irritated glances, and the occasional brief snark, but usually she is eerily silent and kind of unsettling. At one point in the underdark, during the party's excursion into the Ghost Wasp lair, she grew angry with Barkley, who was pestering her. The mystic used her powers to convince Barkley that Godfrey was on fire, causing panic amongst the group and upsetting Barkley badly. Godfrey yelled at Desdemona, telling her that she shouldn't do to other what the illithid did to her, and in her anger, she tried to do a psionic attack of some sort on him, which failed. She stormed off after yelling at Godfrey. Olivia managed to defuse the situation and convinced Desdemona to come to the surface world with the party after opening the Obscura Fiend's mirror.
Solo Session: The Butterfly Room

This is really badly written but u get the gist

* broke free of retriever
* ran around like a bull in a china shop
* found an office with a book and a scroll in a strange language stole those, broke some shit
* ran away cause heard monster in hall and found spiral staircase
* osyna tried to delete the stairs but i have a TWENTY ONE FOOT vertical leap
* Found dirga, tried to kill her, identified Silverleash and realized needed her to survive. angst.
* Osyna tried to shut me out of archive but made dirga dimension door thru wall. fought and killed the retriever, dirga was down after that fight and vahl finished her off
* wandered through wall maze for hours, osyna lost her
* found big room with water and elfbominations, snuck across. Heard Osyna flying around overhead like "here kitty kitty"
* found drain, osyna blocked the way, Vahlka throws sunlight bead and scampers - lost like three or four inches of hair

The Hole-y Heist <- PREVIOUS EPISODE | NEXT EPISODE -> Snakes on a Plain
Kryos

Kryos is Zircon's pet/companion that can communicate with her through his thoughts.

## Appearance

Kryos is small and has short light blue fur, pointed eyebrow with white fluffy fur on the ends, around his neck and has a rabbit-like tail.

## Personality

Kryos has a loyal, but doubtful personality, at first trying to convince Zircon not to run away after what happened when she was younger. Though knowing Zircon won't back down from that chance for freedom, he gave up, in fact he went with her.
Galactic Alien

## Galactic Robot Alien

### Aliases

A toy heroMega RobotLooka like Transformers

## Physical description

### Eye color

Red

Galactic alien is one of DogBegLeg's cool object. This

toy was introduced by Johnny, his brother. This is a toy

car that can morph into a robot alien. He also has

battery to run with.

## Powers ad Abilities

- 2 guns

- Laser eyes

- Transformation (Car)

## Appearance

- MY BROTHER'S TOY HELICOPTER

☀https://www.youtube.com/watch?v=Gnt1QI5qZCA
Orienna

Art by Dex.

Orienna is a tiefling rogue and inventor who lives in the city of Grindwall. The party met her when she and her father Rikkikax the red slaad were assigned by the slaad criminal organization to escort the party through the sewers so that they could enter Grindwall proper. Orienna has tolerated and assisted the party, allowed them to stay in her home, and acquired documentation for them to be in Grindwall legally.

The party took Orienna with them when they left Grindwall to go to Tamvrien. Orienna now has a job in Tamvrien working with the Crystal Watch.

Orienna was first encountered in "Episode 7: Rats of Regret".

## Appearance and Personality

Orienna a short, chubby tiefling. She is quite young and has dark, extremely curly hair and red skin. She has a pair of horns on her head and a missing tooth. She often wears coveralls and when on missions, she carries a large and elaborate mechanical crossbow named "Bella" that she constructed herself. Orienna usually goes by the nickname "Ori".

Her personality is very quiet and street-smart. She often appears like she has something sharp to say to the player characters when they are being stupid, but can usually hold her tongue. Ori's greatest love is machinery and engineering, she is known to have built a number of complicated inventions ranging from mechanical toys to mechanical weaponry to parts for battleships.

## Backstory

Ori was apparently born on the Elemental Plane of Fire in the City of Brass. She has not yet revealed what her early life was like, but the implication is that it isn't pleasant. She claims that some have referred to her as "more fiend than human" as her mother is a tiefling and her father is a cambion. She definitely has some unresolved issues with her mother, leading to Ori actually stating that she wants to kill her mother. Olivia unwittingly promised to help Ori accomplish her goals before she actually knew what that goal was.

Since moving to Grindwall, Ori has planned and researched to prepare for her intended murder. In the meantime, she has worked as a mechanic in the industrial district of the city.

## Relationships

Ori refers to the red slaad Rikkikax as her father, but has not elaborated on the details of their relationship. It is presumed that Rikkikax adopted Ori.

She hates her mother, Namaah, and plans to kill her. Her mother is the second-in-command of the Grindwall Iron Guard.

Ori appears to have reluctantly allied herself with the party, despite shenanigans that she deems unwise and irresponsible.

## Trivia

Ori is a smart and soft girl and we do not deserve her.

* She claims Bella is her "best work"
* Ori and Rikkikax often communicate telepathically.
* "Orianna" is a default Tiefling name in the Dungeons and Dragons 5th Edition Player's Handbook.

## Relevant Quotes

"Tiefling really likes that m...motor." -- Deacon Rothford about Orienna

"I'm more fiend than human, so I have been told." -- Ori, about her lineage

"Grindwall ships are mostly whalers or war machines, but the inner workings are still good. All machinery's beautiful, no matter what it's for." -- Ori, about Grindwall's fleet
Johnny

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
DogBegLeg Wiki

## Introduction to DogBegLeg Wiki

This is DogBegLeg Wikia. This name is also a Youtube channel. Check it and subscribe:

https://www.youtube.com/channel/UCla1eTLGFgXf8zWy1\_z9OXA

## Welcome to the Wiki

```
Try and find out any confusing things from my videos and check it in my wiki.

```

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* DogBegLeg Wiki
* Fun and Games
* Galactic Alien
* General Discussion
* Johnny
* Magical Clock
* Main Page
* Mr. Dolphin
* New on Wikia starter pages
* News and Announcements
* Police DogBegLeg
* Questions and Answers
* Sir Johnny
* Tom (DBL)
* Tom Jolbor (DogBegLeg)
The Zero

**The Zero** is the pilot episode of *Me & Fatha*and the first segment of the first episode from Season 1.

## Summary

The animated series about a father-and-son inventor duo, Armin and Fatha, who spend Fall, Winter, and Spring in Canmore, Alberta opens with Sid trying to prove that he is a Zero Without a Line in the Roast.

## Appearances

* Armin Nutowski (debut)
* Bernard "Fatha" Nutowski (debut)
* Sid the Squirrel (debut)
Episode 74

* Vahlka and Andrith reunite and it's a somewhat tense, pained one.
* Andrith explains how she was able to get out of Deephold, apologizes to Vahlka, the prophecy, Osyna, and what/where to go from here.
* Vahlka learns that her mother has died, which comes as a surprise.
* Eventually Vahlka and Andy return to the rest of the party and introductions are made.
* Andrith talks about the situation in Tamvrien and the Grindwall occupation there, that it wasn't going terribly but her resources were being tapped. She says how they will need more power in order to make much of a difference, and that people will rally around certain items (she is talking about the Staff of Celestial Devourers specifically in this case).
* The party feels the ground move which startles them. Andrith shows them a distant group of mountains that moves, explaining that it isn't on any maps or gets invaded because it keeps moving around. She says that they're closer to the titans than they think.
* Andrith explains a little about the titanspawn.
* The party decides what to do next. Deacon offers to talk to the sphynxes, everyone wonders why Crow gave Lucius the staff to begin with and the Hand of Vecna, etc. After surprisingly little arguing come to a consensus that they should pursue the lead of finding the other half of the staff.
* Attempting to search for other information regarding the staff, the party goes to search the archives located in the Shaded Valley.
* Olivia finds a otherwise mundane record in the library office (which looks about ~25 years old) about the staff and about a scholar who's been looking for it by the name of Cael Emsworth. Apparently he went around to different places and inevitably took a portal somewhere in the upper planes.
* Lucius manages to find a book about Orcus that is *incredibly interesting*.
* The party wants to go immediately to the portals but Andrith is the voice of reason and suggests they really do take a few days off.
* Everyone seems to take Andy's advice by eating dinner and going to the hot springs!
* Vahlka and Barkley split off from the rest who go to a magic shop. They buy several items including a haunted doll and spell components. Lucius attempts to get some information about Cael but to no avail.
* Session ends with Vahlka attempting to get in contact with Nero, via Barkley.
Me & Fatha Unaired Opening

The **"*Me & Fatha* Unaired Opening"** is the unofficial opening sequence of *Me & Fatha*.It features the early designs of Armin and Fatha and is considered the unaired pilot for the show.

This opening sequence focuses mainly on Sid the Squirrel instead of the title characters; the "official" intro focuses on the title characters themselves. Clips from this opening can be seen in the official opening sequence and the pilot, "The Zero".

## Lyrics

*Whoa, he's a nut, he's a nut, he's a nut (2x)*

*Let it snow on the nuts in the forest, let it snow on the nuts*

*Here in the forest, there's Sid the Squirrel, out in search of nuts.*

*Finally, he found a chest of nuts, but he got sucked in the lab.*

*Sid gets punished by the Medical Heart for stealing that chest of nuts*

*Sid the Squirrel is chasing Caca, but Caca is too fast*

*A laser beam and a sticker saying he's a "Zero, No Line in the Roast"!*

*He's slapping his foot; there's Armin sitting at the lake while Fatha stands there...*

FATHA: *Whoa... (transitions to Sid)*

SQUIRRELS: *Nit the Lier!*

SKINNER: *Ooh, you're a nasty one!*

SQUIRRELS: *Nit the Lier! (Sid falls into pit)*

SKINNER: *Stick the flag up!*
Han Heling

## Character information

### Personality

Evil, powerful, intimidating, indestructible, manipulative, spiteful, chaotic, devilish, hellish, greedy, ambitious, sinister, vengeful, wrathful, cruel, mad, power-hungry, cunning, menacing, conceited, abusive, brutal, dishonest, traitorous, tyrannical, murderous, vile, diabolical, ruthless

### Weapons

His trident

**Han Heling** is currently a cameo antagonist in *Me & Fatha*. He will first appear in the episodes "The Nutty Mouth" as a statue.

## Names in Other Languages

* Monsieur Diable (French)
* Han Horrível (Brazilian Portuguese)
* Han Heling (Portuguese)
* Don Diablo (Latin Spanish)
* Han Hideón (Castilian Spanish)