Neko

**Neko** is a famous traveling artist, a dancer, and an acrobat. She and her cousins have a renowned circus, but it is very hard to catch a show, as they keep moving without warning and on a whim. Neko values her freedom and rejects all authority. She does what she wants when she wants! She particularly scorns Ripper, the pet wolf trying to please his idol just for a scratch between the ears... She deserves to be adored, but she will never grow!
Mid-row physical attacker. She uses her fists to deal damage. Her C-strike summons replicas of herself that attack the enemy's back-row.

## Appearance

Neko is a feline-type creature with a slim body. Her fur is a light-brown colour with darker and pink accents. She has razor-sharp claws, large paws and a blue-tipped tail. Her eye is blue and her sclera is a bluish shade.

## Powers and Abilities

Neko is a mid-row physical attacker. She can deal reasonable damage, and reduce the opponents' Physical Attack with her Cat Screech. But her real strength manifests itself when she uses her C-Strike: she invokes two of her cousins and they jump to the middle of the opponents' formation to wreak havoc on their back-row. The attack itself deals a lot of damage, but it also completely changes the way the rest of the fight goes: Neko and her two cousins not only bypass the enemy defense to reach the more vulnerable targets: they also split the enemy's attention from your own front row! And if you are worried about Neko's life expectancy, don't be: her two cousins protect her, and her 4th skill increases her dodge ability, making her very hard to hit (and to kill).

### **Awakening**

Once Awakened, Neko's eye and tail tip start to glow, her fur atop her head grows lengthy, her paws gain zigzaggy patterns and her claws extend.
Because Neko is an Attacker, during awakening, Neko will deal double damage.

### **Skills**

Neko has four battle-ready skills to use against her opponents.

### **Combos**

Speed of Light

Vanguard

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Neko works perfectly on teams with a lot of fragile but dangerous mid-and-back-row minions, as her jumping ability will allow her to slaughter them. She will be a lot less useful against teams of strong front row-minions: if the opponent decided to field several tanks/adaptable, she will risk dying fast once she uses her C-Strike. She works well with Skorpio, who will increase her attack, and Orochi, who will lower the opponent's defense. Although you would think that Ripper's Howl can improve her attack, they don't make a great team, as he will throw the enemy's tank back to her.

Neko is an Arena minion, and will not really shine elsewhere. She takes too many risks with her life to be useful for long in the Mist, and her disruptive abilities are not really useful in Boss battles. But her deadly skills will be very powerful in the Arena, and be one of the best ways to counter those annoying healers and back-row attackers. She is most useful in Attack, where you can see the enemy's team and pick, accordingly, but in Defense she is a bet: although useful for most teams (who attack with a strong Tank formation), she can still end up taking a lot of damage compared with another minion who would have filled more efficiently.