Mortuus

* In-game
* Selection screen

**Mortuus** can be found in the dungeon of the Mysterious Mansion through the Haunted Halls.

## Abilities

* Ability 1
* Ability 2

### Soulstone

One time per area, bind a fragment of your soul to a stone.
Upon going down in the area, use this ability again to revive there with 1s of invulnerability and a 3% radius increase.
Radius resets upon placing down a new Soulstone.
The stone will break forever after using all revives.

 Costs

### Gravekeeper

Gravekeeper is an activated ability that targets the nearest downed player.
Use 10 energy to create a tombstone on the nearest downed player. Players that become downed within 300 range will revive there with 2s of invulnerability and a 70% slow for 2s. Revival energy cost increases by 5 for each revive, starting at 10.
Gravekeeper only works on other players.

 Tombstone CreationCooldown (s)
 Tombstone Cost
 Revive range (px)
 Revive Slow Time (s)
 Revival Cost

## Strategy

Mortuus, possessing the ability to revive up to four times per area, is invaluable in any run, solo or team. Soulstone is usually used one of three ways: 1, as an anchor at the start of the level, 2, at the end of the level, or 3, somewhere in the middle of the level when feeling threatened. The first strategy is the least risky and most reliable, but it can be slow to come back from, as one must complete the first part of the level again if one dies. The second strategy is the riskiest, but can be very useful in teams, as you can easily run back to revive someone without any worry of being unable to be saved. The third strategy is a blend between the first two, and is very convenient as you won't have to redo as much of the level if you die.

## In-game Changelog

**03-05-23**
Fixed a bug where Mortuus could place soulstones while downed.

**02-25-23**
Fixed a bug where Mortuus soulstones would disappear when reconnecting.
Fixed a bug where Mortuus soulstones could cause a server crash when reconnecting to a different server.

**02-12-23**
 **Soulstone**
Instead of automatically reviving you upon death, you now must use the ability again in order to revive.

**12-25-22**
**Gravekeeper**
The range of the tombstone is now visible.

**12-18-22**
**Gravekeeper**
Revive slow time: 2.5s → 2s.
Range: 600 → 300.

**12-11-22**
**Gravekeeper**
Instead of a passive, Gravekeeper is now an activated ability that targets the nearest downed player.
Revive slow time: 3s → 2.5s.
Tombstone creation cooldown: 90/75/60/45/30 → 27/24/21/18/15s.
Tombstone duration: 5/10/15/20/25s → 6/7/8/9/10s.
Tombstone energy cost: 15s → 10.
Revival energy cost: 15 → 10 + 5 for each revival.
Fixed a bug where revival energy costs weren't being reduced by Sticky Coat.
Fixed a bug where Mortuus soulstones could be duplicated by entering and leaving Stellar Square.

**12-04-22**
**Soulstone**
Revives: 1/2/3/4/5 → 2/2/3/3/4.
Mortuus now gains 3% radius for each Soulstone revive used. Radius resets upon placing down a new Soulstone.
**Gravekeeper**
Range: 1200 → 600.
Gravekeeper can now only revive a player if they were just downed.
Fixed a bug where graves weren't being removed properly.

**02-12-23**
 **Soulstone**
Instead of automatically reviving you upon death, you now must use the ability again **11-13-22**
Fixed a bug where Mortuus could reconnect to use Soulstone again.

**11-07-22**
**Soulstone**
Revives:2/4/6/8/10 → 1/2/3/4/5.
Invulnerability time: 2s → 1s.

**11-01-22**
Halloween Update 2022! A new **hero**, a new hat, and a mysterious mansion has appeared.

1. ↑ “Mortuus named himself this because he used to work as a mortician before he honed his craft as a warlock.”

- Stovoy, Evades.io lead developer, 10/31/2022

https://discord.com/channels/283154072675287040/437060682693738497/1036773258202189834