Flash (Wally West)

**Character Bio -** "During the Crisis on Infinite Earths, Barry [Allen – The Flash] gave his life to save the Earth when destroying the antimatter cannon that was aimed at Earth. Initially unaware of this, Wally was coaxed by Jay Garrick into assisting the heroes against the Anti-Monitor’s forces. During the final battle with the Anti-Monitor, Wally was struck by a blast of anti-matter energy, which put his disease into remission. In the aftermath of the conflict, Wally took on his fallen mentor's costume and identity [….] Wally's primary superpower is his ability to be able to control the speed of which his body vibrates and to move at super speed, which he uses primarily to run at super-human velocities. This super speed is derived from his connection to the Speed Force: a vaguely defined extra-dimensional energy force from which most speedster heroes draw their powers [….] While most to all speedsters can make a connection and draw upon this force, West "mainlines" power from the Speed Force itself and cannot be cut off from the source [….] Like all Flashes, Wally is surrounded by a protective aura that allows him to resist the heat created by the friction of moving at super speed as well as other environmental consequences of moving at such velocities. It is not known how Wally is able to circumvent the damage moving at such great speeds would normally have on the environment, but it has been hypothesized that his protective aura allows him to "side step" such environmental consequences. Because of his powers and connection to the Speed Force, he can run at varying speeds for extended periods of time without needing rest or causing damage to his body. It is his connection to the Speed Force that constantly rejuvenates him while running making it so he does not literally feed upon his own body to generate the energy for super speed. Even so, as a consequence of his sped up metabolism, he finds it necessary to eat often and in great quantities to help supply the chemical energy needed to run like he does. Using his abilities, Wally can run at such speed that he can run on water, create powerful vortices with his arms or body, and vibrate at such speeds that he becomes invisible to the naked eye. Wally can also match the vibrational constant of solid objects and vibrate through them, passing his molecules through the spaces in between the atoms and molecules of the matter he's vibrating through […. In addition], traveling near the speed of light [allows him] to impart blows which could hit with the force of "a white dwarf star," enabling him to knock down such powerful foes as the White Martians with a single punch. Flash's own durability is regulated by the Speed Force in such cases [….] Wally is the fastest of all the Flashes, arguably even the fastest being that has ever existed and it has been remarked that Wally and Barry Allen are the only two speedsters that were fast enough to even outrun death.”

## Stats

* Life: 4
* Move: 12
* Range: 1
* Attack: 5
* Defense: 4
* Points: 280

## Abilities

**SPEED FORCE**

Flash may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After Flash's turn, if he did not attack, you may either move him up to an additional 4 spaces, or choose up to 3 figures Flash moved through this turn and roll an unblockable attack die against each chosen figure.

**INFINITE MASS PUNCH SPECIAL ATTACK**

Range 1. Attack Special.

If Flash is unengaged at the start of his turn, before moving him, you may choose a figure within 8 clear sight spaces. Count the minimum number of spaces between Flash and the chosen figure. After moving, if you attack the chosen figure with this special attack, roll X dice, where X equals the number of spaces you counted.

**SPEED DODGE 4**

When Flash defends against an attack, and you roll at least one blank, Flash takes no damage and may immediately move up to 4 spaces.

## More Info

**-Rulings and Clarifications-**

* N/A

**-Combinations and Synergies-**

* N/A

**-Strategy, Tactics and Tips-**

* Flash Family Faction Strategy
* Justice League Faction Strategy