recursal/Fanatic-Fandom huggingface dataset:
Babysitting Mouse

## Summary

at beginning of the episode, Angelina Mouseling asks Gumball and Tobias to babysit. then, she says goodbye to Tobias and Gumball and cloes the door. Tobias and Gumball then They invent some Taking care of the mouse somehow. then, Mouse opens the door and goes outside. this makes Tobias scream *Little One!* and took the Mouse. then she goes to the town, this makes Gumball and Tobias say
*Little one No! You can't go to the city. It's too dangerous!*. then Mouse happily starts putting City on fire. then, and in the commotion, a lamppost gets knocked over and the whole city is set on fire. Gumball and Tobias begin to spread news of the "terrible monster" throughout Bikini Bottom. Mass chaos erupts with every tiny flap of its wings, and as a result of the people's hysteria. Gumball and Tobias they See Mouse *stops at a traffic light to allow another crowd through. Mouse passes as well, and soon enough, Gumball and Tobias stops at the light, too. The Mouse sneaks into the building, and Gumball and Tobias also enters. In the struggle to get out, all of the residents Are ejected through the chimney*!.

A few days later, Angelina Mouseling arrives back at the ravaged town, saying that it looks like a twister hit it and wonders where everyone is. then Mouse Comes to Angelina Mouseling to her and she recognizes him, saying that he was not supposed to change until her return, Gumball and Tobias show up to say goodbye with Mouse. B*efore Angelina Mouseling hops into an airplane-shaped bubble, which takes off, and they enter the airplane and fly away as the episode ends.*

## Trivia

In the episode the scene where Mouse had eated Little chick and dog is Deleted

Mouse had eated Little chick and dog in this episode.

When Gumball and Tobias come out of chimney of building, Mouse emerges of chimney, saying to Gumball and Tobias ''I just want to say hello!''

## Errors

find 1 one error
in original version, Gumball and Tobias comed out of the chimney, half of the window of the apartment is located in the builidng

## Fourth Wall Break

when Mouse winks at the viewer she comes back home along with angelina mouesling at the end of episode, before Angelina Mouseling enters the plane, which takes off.
Agent 25

**Agent 25** was an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. He first appeared in Nine Lives alongside with Agents 34 and 100 and last appeared in 3 Things Good alongside with Agent 88.

 Episodes
 Enemies
Shape Japer
 Friends
One
Two
Three
Four
Five
Six
 Agents

## History

Agent 25 commenced operating on November 1st, 2006 and became an agent in May 2015. His Agents 34, 88 and 100, his friends Three, Six and Nine and his enemy, the Puzzler were introduced.

On February 20th, 2007, his friend Four and his enemy, the Spooky Spoon were introduced.

On February 22nd, 2007, his Agent 61 and 96 friend Two were introduced.

On February 23rd, 2007, his friend Five was introduced.

On February 26th, 2007, his Agent 52 and his friends Zero and One were introduced.

On February 27th, 2007, he expired from being an agent and his enemy, the Shape Japer was introduced.

## Appearance

He has almost-brown flat hair and he used to wear a blue jumper, now he is wearing a white shirt.

## Episodes

* Nine Lives with 34, 88 and 100 (Three, Six, Nine, Puzzler)
* Off Colour with 34, 88 and 100 (Four, Spooky Spoon)
* Out for the Count with 61, 96 and 100 (Two, Six)
* Tens Moments with 52, 61 and 88 (Zero, One, Five)
* The Container Drainer with 61, 96 and 100 (Three, Five, Puzzler)
* 3 Things Good with 34, 88 and 100 (Three, Shape Japer)

## Trivia

* Nine Lives is the only episode that he sees Nine.
* Off Colour is the only episode that he sees Four or Spooky Spoon.
* Out For The Count is the only episode that he sees Two.
* Tens Moments is the only episode that he sees Zero, One or Agent 52.
* 3 Things Good is the only episode that he sees the Shape Japer.
* Agent 25 must be in an episode with the Numbertaker or the Problem Blob.
Agent 33

**Agent 33** is an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. She first appeared in The Trouble With Nothing alongside with Agents 16, 42 and 68 and last appeared in Into the Teens alongside with Agents 55, 70 and 85.

 Pinkerton dropped 52 marbles on the floor and accidentally ***started*** a party dance.
 Bees are attached to flowers so they can ***run*** really fast.
 Little Blue didn't feel ***better*** after he catches a cold.
 thirty-three
 33
 numberblocks 33
 g major 33
 simpsons season 33

## History

Agent 33 was one of the first ever agents to commence in Numberjacks. She commenced operating on October 16th, 2006. Her Agents 16, 42 and 68 and her friends Zero and Six were introduced.

On October 18th, 2006, her Agents 28, 70 and 101 and her enemy, the Shape Japer was introduced.

On October 19th, 2006, her pencils keep popping out and her Agents 53 and 94, her friends Three and Five enemy, the Puzzler were introduced.

On October 23rd, 2006, her Agent 85 and her emeny, the Problem Blob were introduced.

On October 26th, 2006, her enemy, the Spooky Spoon was introduced.

On October 27th, 2006, her friend Four and her enemy, the Numbertaker was introduced.

On March 8th, 2007, her Agent 55 was introduced.

On March 15th, 2007, she expired from being an agent.

## Appearance

She used to have blonde hair and a light blue shirt. Later on she had flat hair and a dark blue jumper.

## Episodes

* Belongings with 16, 42 and 68 (Five, Spooky Spoon)
* Boxing Day with 85, 94 and 101 (Six, Shape Japer)
* Fair Shares with 28, 85 and 101 (Six, Problem Blob)
* Forward Thinking with 16, 53 and 85 (Six, Problem Blob)
* 4 He's A Jolly Good Fellow with 28, 68 and 101 (Four, Numbertaker)
* In, Out, Shake It All About with 42, 53, 70 and 94 (Three, Five, Puzzler)
* Into the Teens with 55, 70 and 85 (Four, Numbertaker)
* On and Off with 16, 68 and 85 (Four, Spooky Spoon)
* Sphere Today, Gone Tomorrow with 28, 70 and 101 (Six, Shape Japer)
* The Trouble With Nothing with 16, 42 and 68 (Zero, Six)
* Zero the Hero with 55, 70 and 85 (Five, Spooky Spoon)

## Trivia

* In, Out, Shake It All About is the only episode that she sees Three or the Puzzler.
* The Trouble With Nothing is the only episode that she sees Zero.
More 4

**More 4** is the 39th episode of Numberjacks. It was released on July 22nd, 2015 and can only be watched on school days. Almost Human is next and 1, 2, 3, Go is previous.

The Shape Japer makes trouble with symmetry - Four goes out to sort things out.

## Characters

Agents: 17, 22, 38, 41

Numberjacks: One, Two, Three, Four, Five, Six, Seven, Eight

Meanies: Shape Japer

Goes: Four

Stays: One, Two, Three, Five, Six, Seven, Eight

Controller: Five

## Trivia

* Seven and Agent 22 saw the Shape Japer for the first time in this episode.
* This is the only episode made up of six characters.
* This is the only time Agent 38 sees the Shape Japer.
Into the Teens

**Into the Teens** is the 34th episode of Numberjacks. Seaside Adventure is next and Famous 5s is previous.

The Numbertaker has added ten more to 1-9 things - Four has to sort him out cos he did some counting and he turned into a 14 and he added ten more Numbertakers, to make them eleven hateful Numbertakers. This problem only happens at a beach.

A version of super why Snow White.

The answer is Stop And Think.

If the Numbertaker keeps putting a 1 in front of numbers, we have to sort this problem out.

1. A racing car with four wheels might become a car with fourteen wheels. Ten more wheels, four becomes fourteen.
2. A glove with four fingers and a thumb - five digits - might get bigger. A glove for ten extra digits, making it fifteen digits!
3. And a crab with six legs would get ten more legs, making it sixteen legs. Far too many.

## Numberjacks' Speech

[Oliver] One sandcastle, eleven sandcastles.

[Laura] Three, one in front, that's thirteen.

[Jonathan] Whoa! That Numbertaker!

[Oliver] Making everything ten more than before.

[Alice] Then Jonathan was ten more. Fourteen.

[Jonathan] Oh, my word.

[Laura] Too many Numbertakers. Going...

[Jonathan] ...going...

[Alice] ...gone.

## Characters

Agents: 33 (Last) 55 (Last) 70 (Last), 85 (Last)

Numberjacks: One, Three, Four, Five, Six, Seven, Eight, Nine

Meanies: Numbertaker

Goes: Four

Stays: One, Three, Five, Six, Seven, Eight, Nine

## Trivia

* This is the final episode in Season 1.
* This is the final time Agents 33, 55, 70 and 85 see the Numbertaker.
* And it’s the episode of Snow White on super why.
CBBC - Tronji, Balloon Train Tronji

Kerwhizz Wiki

Kerwhizz episodes/Season 1

Episode Guide

1a. Vegetable Valley Alley

1b. The Slip and Slide Snow Ride

2a. Castle Kingdom

2b. Bedroom Zoom

3a. The Daring Dino Dash

3b. Hat-Trick Highway

4a. Funfair Freeway

4b. The Great Space Race

5a. Bowling Alley Rally

5b. The Ace Choc Chase Race

6a. Underwater Whizzway

6b. The Supershape Showdown

7a. Egypt World

7b. Supermarket Sprint

8a. Goldfish Gulp

8b. Whiffy World

9a. Opposite World

9b. Crazy Racy Golf

10a. Daredevil Dreamway

10b. The Fairy Tale Trail

11a. The Marvelous Musical Marathon

11b. Party Paradise

12a. The Four Season Freeway

12b. The Super Ace Rainbow Race

13a. Moonlight Night Flight

13b. Fun Food Freeway
May the Fours Be With You

**May the Fours Be With You** is the 26th episode of Numberjacks. Time Trouble is next and Say What You Mean is previous.

The Shape Japer is after things that come in eights like the umbrella and the buggy - Four goes on the mission and the Shape Japer stays as a cube and she becomes a good eight at the end. Eight saw the Shape Japer for the first time when he woke up.

If the Shape Japer keeps making things that come in eights go wrong, ANYTHING could happen!

1. If you were playing dominoes and you had a double four, that's eight! It might go mad and spoil the game.
2. Or if you played eight notes, the instrument might go mad or horrible.
3. Or an octopus with eight legs might jump out of the water and chase people.

## Numberjacks' Speech

[Oliver] The girl had trouble with her umbrella, and the buggy was going wrong too.

[Laura] They all have eight things.

[Alice] And the Shape Japer was making all things with eight go bad!

[Jonathan] The man had eight buttons and the lady had eight rings - two lots of four.

[Alice] And the spider had eight legs.

[Jonathan] That was a bit scary.

[Laura] But you did it. You made sure it was a good spider.

[Oliver] And you made that Shape Japer good for once.

[Jonathan] With two jumps of four.

[Laura] Everything is sorted.

## Characters

Agents: 16, 42, 68, 101

Numberjacks: Two, Three, Four, Five, Six, Eight

Meanies: Shape Japer

Goes: Four, Eight

Stays: Two, Three, Five, Six

Controller: Three

## Trivia

* This is the only time Agents 16 and 68 see the Shape Japer.
* Eight woke up from Two and Eight's bedroom in this episode and saw the Shape Japer for the first time, but Zero was asleep in Zero and Five's bedroom, One and Nine were asleep in One and Nine's bedroom and Seven was asleep in Three and Seven's bedroom to be protected from the Shape Japer.
* This is the first appearance of Agent 16 and 101 wearing different clothes and hair.
Agent 95

**Agent 95** is an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. He first appeared in Time Trouble alongside with Agents 38, 54 and **95** and last appeared in How? What? Check! alongside with Agents 22, 38 and 83. This is the same episode counting as Agent 38. He sometimes joins up with Agent 38.

 Episodes
 Enemies
Puzzler
Shape Japer
 Friends
Four
Five
 Agents

## History

Agent 95 commenced operating on March 20th, 2007 and became an agent in July 2015. His Agents 38, 54 and 79, his friend Five and his enemy, the Spooky Spoon were introduced.

On March 23rd, 2007, his Agents 83 and 106, his friend Four and his enemy, the Problem Blob were introduced.

On March 28th, 2007, his Agents 22 and 41, his friends One and Nine and his enemy, the Shape Japer were introduced.

On March 30th, 2007, he expired from being an agent and his Agent 83 and his enemy, the Puzzler were introduced.

## Appearance

He has almost-dark skin and he wears flat hair and a blue and white top.

## Episodes

* Almost Human with 79, 83 and 106 (Four, Problem Blob)
* How? What? Check! with 22, 38 and 83 (Five, Puzzler)
* Square Dancing with 22, 41 and 79 (One, Four, Nine, Shape Japer)
* Time Trouble with 38, 54 and 79 (Five, Spooky Spoon)

## Trivia

* Almost Human is the only episode that he sees Agent 106 or the Problem Blob.
* How? What? Check! is the only episode that he sees the Puzzler.
* Square Dancing is the only episode that he sees One or Nine or Agent 41 or the Shape Japer.
* Time Trouble is the only episode that he sees Agent 54 or the Spooky Spoon.
* Agent 95 must be in an episode with the Numbertaker.
Forward Thinking

**Forward Thinking** is the 6th episode of Season 1. Seven Wonders is next.

# Yoshi had an ***accident*** skiing down the icy hill.

The Problem Blob has made things go forwards and backwards. Six flies out to the forests as the Problem Blob's eye appeared.

## Numberjacks' Speech

[Jonathan] That was a good car.

[Alice] But that Problem Blob's slime spoiled it. Oh, that man was funny. One foot forwards.

[Jonathan] One foot backwards.

[Oliver] Ooh, that's painful.

[Jonathan] Oh, this was a good bit.

[Oliver] A good car for me to chase the man riding rollerblades.

[Laura] And a good driver, too.

[Oliver] Oh, thanks. Now for the Problem Blob.

[Laura] Great Brain Gain, Alice.

[Alice] And the agents.

[Oliver] Really made that Problem Blob go forwards.

[Laura] Well done, Oliver.

## Characters

Agents: 16, 33, 53, 85 (New)

Numberjacks: Zero, One, Two, Three, Four, Five, Six

Meanies: Problem Blob

Goes: Six

Stays: Zero, One, Two, Three, Four, Five

DVD: Standing By to Zoom

## Trivia

* Agents 33 and 85 saw the Problem Blob for the first time in this episode.
* This is the first appearance of an eighty-agent, like Agent 85.
* This is the first time Six flies out to sort the Problem Blob.
* This is the only time Agent 53 sees Six.
* This is the last time Agents 16 and 53 sees the Problem Blob.
* Seven was asleep in Three and Seven's bedroom until Seven Wonders, Eight was asleep in Two and Eight's bedroom until May the Fours Be With You and Nine was asleep in One and Nine's bedroom until Getting Heavy.
* Zero, One and Two woke up in this episode and saw the Problem Blob for the first time in this episode.
Launcher

The **Launcher** is a room where it launches Numberjacks outside the sofa.

The Numberjacks slide down a chute from the Control Room. esides the Launcher, a few objects are located in this room. There is a number board with numbers 0-9 and a scanner to scan a Numberjack, to tell which one is going out on a mission. For example, when the scanner scans a Numberjack, the numbers on the board lights up. There are also ten Numberjack launch pods, one for each Numberjack 0-9. When the Launcher pulls the Numberjack into the real world, the ceiling grabber grabs the launch pod, then the wall grabbers ungrab the launch pod and put it back safely, when Numberjacks want to go out on missions again, like Five and Six to the Numbertaker, Shape Japer and Spooky Spoon causing problems in Westfield London, and Three and Four to the Problem Blob and the Puzzler in the Bay 20 Community Centre.

## Biography by Six, the Narrator

It is really great inside the Numberjacks' Sofa, and one of the best bits is the Launcher.

Cos Six is the biggest number, I usually say who is going out. The scanner checks which Numberjack is going out and my number comes up on the number board. It is getting exciting. A Numberjack has their own special launch pod to launch into the real world. I love this part. The particularing starts powering up, nearly ready. We have to make sure no-one sees us, and it is time to go. My hearts beating really fast. Ready to go! Being particulated feels really funny, like being tickled in a thousand different places of once. I know Four can find me a landing place. I have landed on lots of different 6s. Getting your particals feels like putting your boots on your feet, but at a thousand times stronger.

Look at these house numbers and road signs.
Agent 106

**Agent 106** was an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. She first appeared in Slide and Turn alongside with Agents 17, 41 and 60 and last appeared in Data Day alongside with Agents 17, 54 and 60. She always stays on the line with Agents 17 and 60 and 16

 Episodes
 Enemies
Puzzler
Shape Japer
 Friends
Four
Five
Six
 Agents

## History

Agent 106 commenced operating on March 16th, 2007 and became an agent in July 2015. Her Agents 17, 41 and 60, her friend Five and her enemy, the Shape Japer were introduced.

On March 19th, 2007, her Agent 22, her friend Six and her enemy, the Problem Blob were introduced.

On March 21st, 2007, her Agent 54, her friends Three and Nine and his enemy, the Puzzler were introduced.

On March 23rd, 2007, her Agents 79, 83 and 95 and her friend Four was introduced.

On March 29th, 2007, she expired from being an agent and her enemy, the Spooky Spoon was introduced.

## Appearance

She has brown hair and a blue and white top.

## Episodes

* Almost Human with 79, 83 and 95 (Four, Problem Blob)
* Data Day with 17, 54 and 60 (Three, Spooky Spoon)
* 1, 2, 3, Go with 17, 54 and 60 (Three, Nine, Puzzler)
* Round and Round with 41, 60 and 83 (Five, Problem Blob)
* Six of One with 22, 41 and 60 (Six, Problem Blob)
* Slide and Turn with 17, 41 and 60 (Five, Shape Japer)

## Trivia

* Almost Human is the only episode that she sees Four or Agents 79 or 95.
* Data Day is the only episode that she sees Spooky Spoon.
* 1, 2, 3, Go is the only episode that she sees One, Two, Nine or the Puzzler.
* Six of One is the only episode that she sees Six or Agent 22.
* Slide and Turn is the only episode that she sees the Shape Japer.
* Agent 106 must be in an episode with the Numbertaker.
Fair Shares

**Fair Shares** is the 32nd episode of Numberjacks. Data Day is next and 3 Things Good is previous.

Things are not being shared fairly, thanks to the Problem Blob - Six shares these things fairly.

If the Problem Blob keeps stopping things being shared fairly, we have to sort that problem out.

1. There might be two cows with two horns each, then one cow would get three horns and the other cow is left with just one.
2. Instead of two cars having four wheels each, one car would have six wheels and the other car would have two.
3. And instead of two clocks with two hands each, you would have one clock with four hands and one clock with no hands and you cannot tell the time with either of them.

## Numberjacks' Speech

[Oliver] There was trouble with the sandwiches, not shared fairly. Nor were the spades.

[Jonathan] And those plants were a problem, all in one pot.

[Laura] That lady's bags were a problem too, and so was five playing against one.

[Oliver] We sorted things, even when three people were sharing, one each, one at a time. The Problem Blob will not be making any more trouble for a long time.

[Alice] So we made him share its blobs of slime for every blade of grass in the garden.

## Characters

Agents: 28, 33, 85, 101

Numberjacks: One, Two, Three, Four, Five, Six, Seven, Eight

Meanies: Problem Blob

Goes: Six

Stays: One, Two, Three, Four, Five, Seven, Eight

Controller: Three

## Trivia

* Seven and Eight saw the Problem Blob for the first time in this episode.
* This is the last time Agents 28, 33, 85 and 101 see the Problem Blob.
Agent 100

**Agent 100** is an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. He first appeared in Nine Lives alongside with Agents 25 and 34 and last appeared in Say What You Mean alongside with Agents 14, 34 and 47. He always joins up and stays on line with Agent 34.

 Episodes
 Friends
Three
Four
Five
Six
 Enemies
Puzzler
Problem Blob
Shape Japer
 Start

* Nine Lives with 25, 34 and 88 (Three, Six, Nine, Puzzler)
* Takeaway with 14, 34 and 47 (Four, Numbertaker)
* Stop And Go with 34, 52 and 73 (Six, Spooky Spoon)
* Off Colour with 25, 34 and 88 (Four, Spooky Spoon)
* Out For The Count with 25, 61 and 96 (Two, Six)
* The Container Drainer with 25, 61 and 96 (Three, Five, Puzzler)
* 3 Things Good with 25, 34 and 88 (Three, Shape Japer)
* Say What You Mean with 14, 34 and 47 (Four, Problem Blob)
Aeroplane - Hambo 1: Galactic Super Swine Of The Wild West World

MR. GILLGUTRUGGS WIKI *Villains Wiki*

Maelstrom and Cretaceous

Maelstrom and Cretaceous are the antagonists from Ice Age 2: The Meltdown. There both voiced by Darrell Van Citters. There vocal sound effects were provided by S. E. Hinton.

First Appeared:

```
             Ice Age 2: The Meltdown (2006)
             Ice Age 2: Video Game (Mr. Beastbubble)

```

Alias:

```
             Kingdom Animal (by Crash and Eddie)

```

Alignment:

```
             Evil

```

Allies:

```
             Each Other

```

Enemies:

```
             Many kinds of animals

```
Agent 12

**Agent 12** was an Open Mind Productions contracted agent in Numberjacks Sofa, London, England. He first appeared in Wee Three Phone Home alongside with Agent 108 and Seven and Nine's final missions and last appeared in Hundreds and Thousands alongside with Agents 18, 27, 37, 44, 58, 63, 72, 81, 99 and 108 and the Numbertaker.

But they might need a problem there's two doubles
 Poor Grumpkin. He became in last place. ￼
 Francis and Alphabot were in the ocean, especially the underwater whizzway fish.
 Dapper Dandy has 83 points and won the crazy racy golf game.
 That airplane does sure fly funny.
 Little Blue was daydreaming that he was on the moon in space.
 Grok's new pet is a very cute dog.
 Cone and Rod threw seeds to the Albuquerque chickens.

## History

Agent 12 commenced operating on October 29th, 2009. His Agents 63 and 108, his friends Three, Seven, Eight and Nine and his enemy, the Puzzler were introduced.

On November 4th, 2009, his Agent 81, his friend Six and his enemy, the Problem Blob was introduced.

On November 12th, 2009, his friend Four and his enemy, the Spooky Spoon was introduced.

On December 7th, 2009, his other agents and his friend Five was introduced.

On December 8th, 2009, his Agents 44 and 72 and his enemy, the Shape Japer was introduced.

On December 11th, 2009, he expired from being an agent and his enemy, the Numbertaker was introduced.

## Appearance

He has flat hair and he used to wear a red top. Later on he wore wearing a grey hoodie.

## Episodes

* A Different Sort with 63 and 108 (Four, Spooky Spoon)
* Carry on Counting with 81 and 108 (Six, Problem Blob)
* Fraction Action with 44 and 72 (Three, Shape Japer)
* The Dreaded Lurgi with 18, 27, 37, 44, 58, 63, 72, 81, 99, 108 (Five, Problem Blob)
* Wee Three Phone Home with 63 and 108 (Three, Seven, Eight, Nine, Puzzler)
* Hundreds and Thousands with 18, 27, 37, 44, 58, 63, 72, 81, 99 and 108 (Six, Numbertaker)

## Trivia

* A Different Sort is the only episode that he sees Four or the Spooky Spoon.
* Hundreds and Thousands is the only episode that he sees the Numbertaker.
* Fraction Action is the only episode that he sees the Shape Japer.
* The Dreaded Lurgi is the only episode the he sees Five.
* Wee Three Phone Home is the only episode that he sees Seven, Eight, Nine or the Puzzler.

## Watch Episodes (6)

 File:NUMBERJACKS - Wee Three Phone Home - S2E4

 File:NUMBERJACKS Carry On Counting S2E8

 File:NUMBERJACKS A Different Sort S2E14

 File:NUMBERJACKS Fraction Action S2E17
I Love Singing

🇬🇧 13 September 2013🇬🇧 24 November 2021

🇵🇱 27 January 2014

🇵🇱 24 November 2021

## Synopsis

Angelina mouseling loves, but then she starts dancing and singning all over town.

## Trivia

this is the only episode where Angelina Mouseling gives Mouse Bouquet of flowers.

Dog and Little Chick don't appear in this episode.

There Is a deleted scene where Mouse holds glass filled with green liquid filled with bubbles.

In the Polish dub the tune Is on 1,02 And 1,06

In the Polish dub Angelina Mouseling and Mouse from Slim Pig Are having no dialogoes

In this episode, Angelina Mouseling And Mouse from Slim Pig Are having no dialogoes

In the English dub, Angelina Mouseling and Mouse from Slim Pig are having dialogoes

In the Polish dub, Angelina Mouseling and Mouse from Slim Pig are having dialogoes

In this episode, Dog, Slim, Little chick and Alice Nimbletoes are do not feature in this episode

Then ''Stop Singing!'' Appears at the bottom corner of the screen when Mouse yells at Angelina

this is Trumpty's first appearance

this is the only episode where Trumpty stops at the traffic light

## Errors

There are currently and you 2 errors in the episode.
when Trumpty is green and stops at the traffic light, his sking turns back into light blue.

When angelina run away from Mouse saying ''Stop, Stop!'' but she has no dialogoes, her skin is light blue
Almost Naked Animals Opening Theme Song

grizzy and the lemmings wiki
polar bear
polar bear is the 1st episode of grizzy and the lemmings.
episodes
season - 1
episode - 1
followed by - spread bear
preceded by - unknown
premier dates
aired date - 14/21/2020
productions
written by - Tom-Dunk-Warden, Brewster Griffids, & Tod Carter
storyboard by - Darragh O'Connell
directed by - Tom Nesbitt
Measured Response

**Measured Response** is the 53rd episode of Numberjacks and the 6th episode of Season 2. It was released on October 3rd, 2015 and can only be watched on school days. Think Again is next and Did You Notice Anything? is previous.

Things are changing length thanks to the Shape Japer, so Six and his buddy cuboids are sent out to change them back.

## Characters

Agents: 37, 44, 72

Numberjacks: Three, Four, Five, Six

Meanies: Shape Japer

Goes: Six

Stays: Three, Four, Five

Controller: Four

## Trivia

* Agent 44 saw the Shape Japer for the first time in this episode.
* This is the only time Agent 37 sees the Shape Japer.
* This is the first appearance of buddy cuboids.
* This is the last time Six goes out to sort the Shape Japer.
Lizzie Waterworth

Honk your horns

Chuggington.

Were trainees were making tracks.

Wheels to the rails.

Clackety-clack.

Running on time

Passengers to take.

Haling loads

Picks up to make.

Riding the rails

A fantastic crew

Honk your horns, Choo-Choo

Choo-Choo

Chuggington

Chugga Chugga Chugga, Chugga Chugga Chugga, Chuggington

Chugga, Chugga, Chugga, Chugga, Chugga, Chugga, Chuggington.

Chuggington!

Clackety-clack.

HORN HONKS

Hey, Calley.

Hi, Wilson. You're gonna pretend to be Chief.

WOW!

Chief Wilson.

Your skilled aren't you, Wilson.

Yeah! Chug Command, release CP1.

Good luck, Wilson.

I'm Chug Patrol and I'm ready to train.

Morning, Old Puffer Pete. Zack said I need a delivery.

Are you sure?

Yup!

We are the Chuggineers.

He's Chuggineer Zack

And he's Chuggineer Brewster

Ha-Ha.

Reporting at the chuggasonicspeedtrack.

Jackman to Wilson.

Go ahead, Chief.

Uh-uh. Your Chief.

Oh my gosh. Leaves on the line.

Wilson to Calley, Bring me CP5 please.

SUCKS UP THE LEAVES

Wilson's on my recurring reporter.

Yes. You have 2 hours remaining.

Oh no! Oil on the tracks.

Calley, bring me CP8 please.

OK. Chug Command, release CP8.

Choo-Woo

Thanks Calley.

I'm so proud of you, Wilson.

Perfecto!

Chuggington.

Chugga, Chugga, Chugga, Chuggington, Chugga, Chugga, Chugga

Chug, chug, chug, chug, Woo-Woo, chug, chug

Chugga, Chugga, Chuggington.

Chuggington.

Clackety-Clack.
Agent 18

**Agent 18** was an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. She first appeared in Ups and Downs alongside with Agents 37 and 58 and last appeared in Hundreds and Thousands alongside with Agents 12, 27, 37, 44, 58, 63, 72, 81, 99 and 108 and the Numbertaker.

 Episodes
 Enemies
Problem Blob
Puzzler
 Friends
Five
Six
 Agents
 Next

## History

Agent 18 commenced operating on October 26th, 1995. Her Agents 37 and 58, her friends Four and Eight and her enemy, the Spooky Spoon were introduced.

On November 9th, 1995, her friend Six and her enemy, the Problem Blob was introduced.

On November 13th, 1995, her Agent 99 and her enemy, the Puzzler was introduced.

On December 7th, 1995, her other agents and her friend Five was introduced.

On December 10th, 1995, her Agents 27 and 63 were introduced.

On December 11th, 1995, she expired from being an agent and her enemy, the Numbertaker was introduced.

## Appearance

She wore a white top and was upside down as seen in Ups and Downs and she wore a hair tie, blonde hair and a purple top.

## Episodes

* A Close Thing with 37 and 58 (Six, Problem Blob)
* Areas of Concern with 37 and 99 (Six, Puzzler)
* More Ways Than One with 27 and 63 (Four, Eight, Puzzler)
* The Dreaded Lurgi with 12, 27, 37, 44, 58, 63, 72, 81, 99, 108 (Five, Problem Blob)
* Ups and Downs with 37 and 58 (Four, Eight, Spooky Spoon)
* Hundreds and Thousands with 12, 27, 37, 44, 58, 63, 72, 81, 99 and 108 (Six, Numbertaker)

## Trivia

* The Dreaded Lurgi is the only episode that she sees Five.
* Hundreds and Thousands is the only episode that she sees the Numbertaker.
* Ups and Downs is the only episode that she sees the Spooky Spoon.
Matchmaking

**Matchmaking** is the 60th episode of Numberjacks and the 13th episode of Season 2. It has been released on October 13th, 2015 and can only be watched on school days. A Different Sort is next and A Circle at Both Ends is previous.

One plays a trick on Four, always making the number of Buddy Blocks on the seesaw unbalanced. Three flies out to sort the Numbertaker, who takes or adds things so they do not match.

## Characters

Agents: 27, 72, 99

Numberjacks: One, Two, Three, Four, Five, Six, Seven, Eight

Meanies: Numbertaker

Goes: Three

Stays: One, Two, Four, Five, Six, Seven, Eight

Controller: Five

## Trivia

* This is the last time Three flies out to sort the Numbertaker.
* This is the only time Agent 72 sees the Numbertaker.
* This is the only time Agent 27 sees Three.
Mr. Bean: The Animated Series Catch up, Game Over on CITV

NUMBERJACKS WIKI

Going Long, Going Wrong

Going Long, Going Wrong is the second episode of Numberjacks Season 1. And the Numberjacks overall episode from the series.

Season Number. 1

Episode Number. 2

Aired date May 28, 2015

Writer Greg Ellis

Director Michael Perron

Episode Guide

Previous Episode: The Trouble With Nothing

Next Episode: Sphere Today, Gone Tomorrow ￼
A Game of Two Halves

**A Game of Two Halves** is the 18th episode of Numberjacks. Zero the Hero is next and Belongings is previous. The Shape Japer was sliced in half in the park and lost her third heart and she was dead in Fraction Action after being sliced into quarters at the garden centre.

The Shape Japer takes halves of things and make a load of trouble and Four has to make things whole again.

If the Shape Japer keeps taking half of things, we have to sort this problem out.

1. People would be left with only half of their favourite books.
2. They would not be very comfortable if their beds were half beds.
3. And what about the dancing cow? Half a dancing cow would only have two legs, and he would fall over and die.

## Numberjacks' Speech

[Laura] Parts of things went missing in a house.

[Jonathan] I went out to have a look.

[Oliver] Then parts of things went missing in the café.

[Jonathan] And in the sports centre.

[Laura] The Shape Japer was taking halves of things and changing their shape.

[Oliver] We sent Brain Gain to put the half things back to whole things.

[Alice] Two halves make a whole.

[Jonathan] But then, the Shape Japer spoiled the party. She took half the birthday cake away.

[Alice] You were really cross, Jonathan.

[Oliver] So we sliced the Shape Japer into two halves.

[Jonathan] She did not like that.

[Alice] Bye-bye, Shape Japer!

[Laura] And a happy ending at the party.

## Characters

Agents: 14, 47, 73 (Last), 96

Numberjacks: Two, Three, Four, Five, Six, Seven (mentioned)

Meanies: Shape Japer

Goes: Four

Stays: Two, Three, Five, Six

## Trivia

* If Jpike watches A Game of Two Halves at school instead of Fraction Action, he will get very grumpy.
* This is the final episode to feature Agent 73.
* This is the first time an agent with a six in sees the Shape Japer.
* This is the only time Agents 14, 47, 73 and 96 see the Shape Japer.
* Two saw the Shape Japer for the first time in this episode.
The Mall II

# The Mall II (Minion Rush)

**The Mall II** is a playable location in Minion Rush. It can be unlocked by completing the 3rd operation of the Global Goals. In update 8.0.0, The Mall II was introduced as the nineteenth location to be featured in the game.

## Description

The Mall II is based around the Paradise Mall found in Despicable Me 2. It features obstacles such as green wet stand signs, blue news boards that need be rolled under, tall red sweeper machines controlled by Minions, plants, split paths and walls that block the player's path.

There is also a large wet area that can be slid across, which replaces the slides found in other locations. The Mall lacks a boss, however, its secret area is the Paradise Movie Theater that allows the player to run into while collecting Bananas before taking a spring out of the area.

Only in the update 4.2.0 in December 2016, the main theme of the surroundings was replaced by the content from the film *Sing* for celebrating its theatrical release. There was a bug when the Minion would fall into the secret area The Paradise Movie Theater before enters, Falling down before cutting to black, and end the game.

## Trivia

* In the original Despicable Me movie, The Mom Minion, Dad Minion, and Baby Minion go to a mall to buy Agnes a new unicorn doll, although it appears to be a different mall than the one in Minion Rush. However, the mall II in Minion Rush appears in Despicable Me 5.
* While riding the Fluffy Unicorn at the Mall II, the Residential Area can be seen from outside the window.
* The Paradise Theater in the mall II will show the logo of Universal Studios on its screen inside.
* \* While riding the Fluffy Unicorn at the Mall II, the Residential Area can be seen from outside the window.
* The Paradise Theater in the mall will show the logo of Universal Studios on its screen inside.
* in update 8.0.0, the Paradise Theater in the mall will show the logo of Sparkling\* on its screen inside.
* in update 8.0.0, the Paradise Theater in the mall II will show the logo of Sparkling\* 2002 on its screen inside.
* Until the 5-Year Celebration update, this location's secret area used to have one Banana Splitter before springing from the movie theater.
* Some reactions for minions' fail are seen in here and don't exist in some other locations.
	+ Being pulled under a sweeper and thrown out causing him to get dizzy
	+ Tripping on a banner and groaning
	+ Falling into a puddle and splashing in it
Skater Minion Costume

The **Skater Minion Costume** is a playable character in Minion Rush. It costs 50 costume cards and 1 coin to unlock or can be won in occasional bundle offers in the Shop.

## Contents

* 1 Appearance
* 2 Gallery
* 3 Trivia
* 4 Costs and Upgrades
	+ 4.1 Upgrades
* 5 Navigation

## Appearance

The Skater Minion Costume wears a blue helmet with Gru's logo on it. It also has a blue skateboard with orange wheels.

## Appearance II

The Skater Minion Costume wears a green helmet with Gru's logo on it from the previous logo. It also has a blue skateboard with orange wheels.

## Appearance III

The Skater Minion Costume wears a blue, navy blue or dark blue helmet with Gru's logo on it from the previous logo. It also has a blue skateboard with orange wheels.

## Trivia

* The Minion's original coin price was 1000, but the game makers changed it to 1 coin to help all players unlock it easier.
* The costume's original power (in the old version) was the same as the current version. in current version, starting in january 2012, his helmet started to look green as disco minion's
* in january 2012 his helmet started get green and current than previous version.
Think Again

**Think Again** is the 54th episode of Numberjacks and the 7th episode of Season 2. It was released on October 4th, 2015 and can only be watched on school days. Carry on Counting is next and Measured Response is previous.

Three and Four are putting her beautiful things in the boxes when Five discovers that Spooky Spoon is mixing things up again, like making things only one thing. There must be loads of Boom Sound Effects and WTF Sound Effects and "crash into recycling" Sound Effects if Three puts her beautiful things in boxes in the Cosy Room.

## Characters

Agents: 58, 63, 99

Numberjacks: Three, Four, Five, Six

Meanies: Spooky Spoon

Goes: Five

Stays: Three, Four, Six

Controller: Six

## Trivia

* Agents 63 and 99 saw the Spooky Spoon for the first time in this episode.
Moody Margaret

# Series 1

1. The Trouble With Nothing/Going Long, Going Wrong (September 4, 1919)
2. Sphere Today, Gone Tomorrow/In, Out, In, Out, Shake It All About (March 23, 2007)
3. One More Time/Forward Thinking (July 14, 1910)
4. Seven Wonders/Getting Heavy (August 7, 1903)
5. Belongings/4 He's A Jolly Good Fellow (November 6, 2019)
6. Boxing Day/Out Of Order (July 4, 1971)
7. Nine Lives/Takeaway (August 5, 1905)
8. The Cuckoo-Cuckoo-Cuckoo Bird/Stop and Go (July 14, 1910)
9. Off Colour/A Game Of 2 Halves (September 4, 1919)
10. Out For The Count/The Container Drainer (July 4, 1971)
11. Tens Moments/3 Things Good (BTA)
12. Say What You Mean/One Won (BTA)
13. Tricky Sixes/May the 4's Be With You? (BTA)
14. Best Estimates/Off and On (BTA)
15. Zero the Hero/Bad Circles (BTA)
16. Famous Fives/Fair Shares (BTA)
17. Being 3/Into the Teens (BTA)
18. Turn and Slide/1 of 6 (BTA)
19. Time Trouble/1, 2, 3, Go! (BTA)
20. More 4/Almost Human (BTA)
21. 2, 4, 6, 8/Round and Round (BTA)
22. Square Dancing/Data Day (BTA)
23. What? How? Check!/All About the Numberjacks (BTA)
24. Seaside Adventure/Counting Down to Christmas (BTA)
Agent 28

**Agent 28** was an Open Mind Productions-contracted agent in Numberjacks Sofa, London, England. He first appeared in Going Wrong, Going Long alongside with Agent 53 and last appeared in Being 3 alongside with Agent 101. From Sphere Today, Gone Tomorrow, he always joins up with Agent 101.

***1 x 104 = 104***
***2 x 104 = 208***
***3 x 104 = 312***
***4 x 104 = 416***
***5 x 104 = 520***
***6 x 104 = 624***
***7 x 104 = 728***
***8 x 104 = 832***
***9 x 104 = 936***
***10 x 104 = 1040***
***11 x 104 = 1144***
 Episodes
 Enemies
Problem Blob
 Friends
Three
Four
Five
 Agents

## History

Agent 28 commenced operating on October 17th, 2006 and first became an agent in April 2015. His Agents 16, 53 and 68, his friend Four and his enemy, the Problem Blob was introduced.

On October 18th, 2006, his Agents 33, 70 and 101, his friend Six and his enemy, the Shape Japer was introduced.

On October 20th, 2006, his Agent 94 and his friend One was introduced.

On October 27th, 2006, his enemy, the Numbertaker was introduced.

On November 2nd, 2006, his Agent 85 was introduced.

On March 6th, 2007, his Agent 55 and his friend Five was introduced.

On March 9th, 2007, his Agent 42 was introduced.

On March 14th, 2007, he expired from being an agent and his friend Three was introduced.

## Appearance

He had flat hair and he used to have a bright light blue top and flesh skin. Later on he had almost-brown skin and a blue and white top.

## Episodes

* Bad Circles with 42, 70 and 94 (Six, Shape Japer)
* Being 3 with 55, 70 and 101 (Three, Numbertaker)
* Best Estimate with 55, 70 and 101 (Five, Problem Blob)
* Fair Shares with 33, 85 and 101 (Six, Problem Blob)
* 4 He's A Jolly Good Fellow with 33, 68 and 101 (Four, Numbertaker)
* Going Wrong, Going Long with 16, 53 and 68 (Four, Problem Blob)
* One More Time with 53, 68 and 94 (One, Four)
* Sphere Today, Gone Tomorrow with 33, 70 and 101 (Six, Shape Japer)
* Takeaway with 70, 85 and 101 (Four, Numbertaker)

## Trivia

* Bad Circles is the only episode that he sees Agent 42.
* Being 3 is the only episode that he sees Three.
* Best Estimate is the only episode that he sees Five.
* Fair Shares is the only episode that he sees Two, Seven or Eight.
* Going Wrong, Going Long is the only episode that he sees Agent 16.
* One More Time is the only episode that he sees One.
* Agent 28 must be in an episode with the Puzzler or Spooky Spoon.
Yellow Crosses

# Yellow Crosses (Minion Rush)

he **Yellow Crosses** (commonly referred as **Yellow Zones**) were an item that appeared in the game Minion Rush. They were gray metal tiles with glowing yellow crosses on lanes and they acted as high-difficulty obstacles. It appeared in every location of the game except Downtown. They first were introduced in update 8.0.4.

Once the player progressed far enough when running, yellow crosses appeared in the way and the background became the theme of yellow as the previous version and logo. [similar to the one in the original pilot and game versions] These crosses were avoided by jumping over them, if a cross was run over by the minion, these crosses emitted electric shock and the game ended.
The Tom and Jerry Show Catch up, Belly Aching on CITV

Tom and Jerry Wiki

Tom Cat

Tom Cat is a grey blue cat in Tom and Jerry.

Voiced by Zack Ryder

Friends Jerry Mouse (usually; best friend/archenemy), Spike Bulldog (sometimes), Tyke Bulldog (sometimes), Butch Cat, Humans

Enemies Jerry Mouse (usually; archenemy/best friend), Spike Bulldog, Tyke Bulldog, Butch Cat (sometimes), Humans (rarely), and none furious other cats

Loses Puss Gets the Boot, The Midnight Snack, Dog Trouble, Friday Cat, It's Greek to Me-ow!, High Steaks, Mouse into Space, Switching Kitties, Ups and Downs, Sorry Safari, The Tom and Jerry Cartoon Kit, Buddies are Thick then Water, Carmen Get It!

Wins The Million Mouse Dollar, Southbound Duckling, Year of the Mice, Nitty-Witty-Kitty, Timid Tabby, The Vanishing Duck, Little Mouse School, Big Little Mouse, Guided Mouse-ille, That's My Mommy!
One Thousand and One

# ***Numberblocks One Thousand And One***

```
***Number eight, it’s your party.***
***Let’s all shout hooray.***
***Hooray!***
***Let’s jump and groove.***
***I’m in the mood.***
***To celebrate eight today.***
***What’s your favourite number?***
***Eight!***
***Hello, 100.***
***Hello, 10.***
***Hello, 1.***
***Sit, sit, sit.***
***100’s place.***
***10’s place.***
***1’s place.***
***Look, Teddy Bear. 100 stars.***
***Look, 100. If I join in.***
***We will be 101.***
***And we can keep adding 1s.***
***102.***

```

```
***103.***

```

```
***104.***

```

```
***105.***

```

```
***Or we can be adding 10s.***
***110.***

```

```
***120.***

```

```
***130.***

```

```
***140.***

```

```
***150.***

```

```
***And we can add more 1s.***
***151.***

```

```
***152.***

```

```
***153.***

```

```
***154.***

```

```
***155.***

```

```
***156.***

```

```
***If we add 10s and 1s…***

```

```
***We can add 100s.***
***100.***

```

```
***200.***

```

```
***300.***

```

```
***400.***

```

```
***500.***

```

```
***600.***

```

```
***We can even make…***

```

```
***777.***

```

```
***Wow! That is the big number that I’ve seen in my timelife.***
***So what is big then 777?***
***Let’s think again at the starts, 1.***
***10 ones are ten.***
***Ten 10s are one hundred.***
***10 hundreds. What does this make?***
***1000.***

```

```
***And we can keep adding 1000.***
***2000.***

```

```
***3000.***

```

```
***4000.***

```

```
***5000.***

```

```
***6000!***

```

```
***You are a giant numberblock!***
***I am 6000 ones.***
***Wow! I can wait for you’re meetings.***
***6000 YAWNS***

```

```
***Goodnight, young number one.***
***1 LAUGHS***

```

```
***Goodnight, 6000.***
***There are 156 episodes buzzing round and round my head.***
***Goodnight, Teddy Bear.***
***Goodnight, 6000 stars.***
***Goodnight, Numberland.***

```
Nine

Nine (9) is the biggest Numberjack. She is voiced by Roz Ellis. She is green. She first went out there in Kimberly Rillera

She’s the oldest and she helps One and Three a lot. Her favourite is number Six, however.
voiced by Danielle Clegg
In Square Dancing, the Shape Japer was making Four dance and One and her came to the rescue. **Nine** had ideas of stopping the Shape Japer.

## Agents

* Agent 12 (Wee Three Phone Home)
* Agent 17 (1, 2, 3, Go)
* Agent 20 (Seaside Adventure)
* Agent 22 (Square Dancing)
* Agent 25 (Nine Lives)
* Agent 34 (Nine Lives)
* Agent 39 (Seaside Adventure)
* Agent 41 (Square Dancing)
* Agent 54 (1, 2, 3, Go)
* Agent 60 (1, 2, 3, Go)
* Agent 63 (Wee Three Phone Home)
* Agent 79 (Square Dancing)
* Agent 88 (Nine Lives)
* Agent 91 (Seaside Adventure)
* Agent 100 (Nine Lives)
* Agent 106 (1, 2, 3, Go)
* Agent 108 (Wee Three Phone Home)
* Agents 121/122 (Seaside Adventure)

## Missions

* Higher and Lower with Three and Six (Spooky Spoon) - 25, 34, 88 and 100
* 1, 2, 3, Go with Three (Puzzler) - 17, 54, 60 and 106
* Nine Lives with Three and Six (Puzzler) - 25, 34, 88 and 100
* Seaside Adventure with One, Two, Three, Four, Six, Seven and Eight (Numbertaker, Problem Blob, Puzzler, Shape Japer and Spooky Spoon) - 20, 39, 91, 121 and 122
* Square Dancing with One and Four (Shape Japer) - 22, 41, 79 and 95
* Zero the Hero (Spooky Spoon) - 33, 55, 70 and 85
Three's

Brianna Wiki

The Hooch and Orville Series

The Hooch and Orville Series is a TV program created by Pip Pip.

Episode Guide

1. Hooch and Orville Make a DVD Bootleg of K9.5

2. Hooch and Orville Get Grounded BIGGER TIME

3. Hooch and Orville Do the Dougie

4. Hooch and Orville Kill the Numberjacks

5. Hooch and Orville Get Grounded for Destroying a Train

6. Hooch and Orville Misbehave at Popeyes

7. Hooch and Orville Flip the Table Over ￼
Mr. Sogginggton

NUMBERJACKS WIKI

Series 1

1. The Trouble With Nothing / Going Long, Going Wrong / Sphere Today, Gone Tomorrow

2. In, Out, In, Out, Shake It All About / One More Time / Forward Thinking

3. Seven Wonders / Getting Heavy / Belongings

4. 4 He Is A Good Jollyfellow / Boxing Day / Out Of Order

5. Nine Lives / Takeaway / The Cuckoo-Cuckoo-Cuckoo Bird

6. Stop and Go / Off Colour / A Game Of 2 Halves

7. Out For The Count / The Container Drainer / Tens Moments

8. 3 Things Good / Say What You Mean / One Won

9. Trickiest Sixes / May The 4's Be With You? / Best Estimates

10. Off and On / Zero The Hero / Bad Circles

11. Famous 5's / Fair Shares / Being 3

12. Into The Teens / Turn and Slide / 1 of 6

13. Time Trouble / 1, 2, 3, Go! / More 4

14. Almost Human / 2, 4, 6, 8 / Around and Around

15. Square Dancing / Data Day / What? How? Check!