recursal/Fanatic-Fandom huggingface dataset:
Squire Quigley

**Squire Quigley** is an excitable and noble hearted warrior, who dreams of one day becoming a renowned hero, and imagines himself to be a protector of all that is good against the forces of evil. Squire Quigley was inspired to take up adventuring by the book ''Sir Gerold’s Guide To Heroic Endeavours''.

Quigley is know for jumping headlong into danger and battle proudly proclaiming, "I stride boldly forth!" He is also very excited when killing monsters outright some times yelling, "Deathblow!" He is also known to have an affinity for bear traps.

Quigley has had a number of different weapons throughout the show, usually naming each, including:

* Excalisword
* Swordaclese
* Dirt Dobber
* Swordliath Scrummyheart.
Murder

**Sir Gerold's Guide - Chapter IV Section XVIII**

*"When killing people, there is a right way, and a wrong way. Generally, you're allowed to kill people if they have already killed people they were not allowed to. You can also kill people who are about to kill people they are not allowed to. If you kill someone you aren't allowed to then other people are allowed to kill you. I hope that clears that up."*
Cadwell's Curious Potions & Elixers

**Cadwell's Curious Potions & Elixers** is a local Trapsborough alchemy shop, run by Cadwell Spoltane, a happy fellow with an enthusiastic desire to "help you be a better you".

The roof of the building sports several pipes and chimney's that belch clouds of thick smoke accented by sparks and multicolored wisps of swirling mists. The first thin you notice when you open the door is a smell of cinnamon and vanilla, but a second inhale reveals that lurking just underneath the pleasant smell of baked goods lies an acrid odor that brings to mind rotten eggs and ammonia. The interior of the shop is lighted by wall lamps that do not burn but are instead filled with a liquid that shines like sunlight, casting the shelves and racks that house the shops wares in a pleasant sunny glow. If it weren't for the roof above it would be easy to imagine the entire shop was an open air market. The shelves you see are lined with bottles of strange liquids of all sorts, all of them labeled.
Cadavers

**Sir Gerold's Guide - Chapter III Section XXVII**

"*Not quite mindless, the cadaver will attack living things with great malicious joy, if it doesn’t eat its victim, it will use the body to create another of its kind. What's worse, they are almost impossible to put down unless you blast them with holy wrath, so try to keep a bit of that handy."*

**Cadavers** were encountered in Episode 8 - Boxes, Bear Traps and Bluff Checks, episode 14 - Dwindling Resources and Episode 15 - Favored Enemy, Undead.
Bruce & Stanley

First met in Episode 23 - Diplomatic Relations

Bruce & Stanley are two local na'er do wells who work for Gwyn and Arthur Sixx and The Sixxers crime syndicate.

Their initial advice to the group is to turn over Horatio Swan along with the stolen griffin eggs, in 3 days or risk the wrath of the Sixxers.

The duo returns in Episode 26 - Touch and Go to enforce "justice" for the groups transgressions against The Sixxers.

* Bruce is played by fan of the show Bruce Bagwell, aka Eric Radic
* Stanley is played by fan of the show Stanley Suede aka Adam Radick

* In Episode 25 - Ignoble Deeds, Stanley is captured by the party.
* The shades that the two of them wear are actually low light glasses, which eventually find their way into the possession of Alex and Krag.
* In Episode 26 - Touch and Go, in a battle Loremire Clay Quarry, Bruce and Stanley are both killed.
Daralaxitran

A mighty river dragon that ruled over the land in ancient times.  **Daralaxitran** was a terror and a tyrant, ruling over the city of Zizzuras with cruel delight until her fall and subsequent imprisonment.

Starting in Episode 30 - Explosive Chemistry, the party sets off in search of Daralaxitran and the animus of Woe.
Routing Your Enemies

**Sir Gerold's Guide - Chapter IV Section XXX**

*"There are times when your enemies will flee in the face of your terrible yet glorious might. It is generally unsporting to strike at a fleeing enemy, but take into account that they might do further evil if allowed to get away. In the heat of battle…well, who can say, right?"*
Goals

**Sir Gerold's Guide - Chapter XII Section XIX**

*"Set goals, but remember to start with reasonable things you can achieve. 'Destroy all evil forever' is admirable, but not a good goal. 'Destroy Baron Herrfang the Bloodless' is a good goal, because it is reasonable and achievable. See the difference?"*
The Eye of Azafram

Azafram was a powerful necromancer who was killed by his own corrupted spell when he tried to become a lich and failed. Some say that the spell did partially work and that a piece of Azafram still lives on in the glass eye.

The eye will create a dome of deep impenetrable darkness once per day but only for a short while.

The eye was being sold by Johan Mendeleve for 135 gold pieces when the party came by his cart, without Markus. When Markus came by himself later, he was sold the eye for 427 gold pieces.

The command to activate it is "digitatis". The eye can be activated once per day by throwing it and saying the command word. When activated a 20 x 20 dome of deeper darkness will spring into being for 3 rounds and cannot be stopped.
Fast Gary

First met: Episode 34 - Nobody Expects Lunai's Inquisition

Even criminal enterprises have desk jockeys.  Fast Gary never wanted to be one, but when he botched a job because he got a little carried away with his…persuasive techniques…he was relegated to overseeing The Red Kraken to cool his heels.

Fast Gary is played by fan of the show, Jeff Kottke.
Goblins

**Sir Gerold's Guide - Chapter III Section V**

*"Nasty, destructive, uncouth, dirty, smelly, stupid, vicious, and otherwise unpleasant. The average goblin is child's play for even the greenest hero, but they attack in large packs like horrible, murderous children."*

Goblins were first encountered in Episode 28 - Animus House.
The Church of Percival

Percival is a god of death, but not the scary human sacrifice kind.  Instead he presides over the dead souls of his flock.  It's not the flashy paradise some religions offer, but the requirements to entry are very relaxed.  **The Church of Percival** handles preparation and burial of the dead, and has very strict guidelines about respect for the dead.

Brother Herman York is a clergy of of the church who is awaiting the arrival of Father Langdon to take over as head of the church. The church is know to willingly offers healing services at a varying degree of prices depending on the service needed and the service performed for the church.

The church has a graveyard located at the rear of the building.
Lady Alex

**Lady Alex** is a rogue who strikes from the shadows when least expected.  She has a very wobbly moral compass at best, and it's best for everyone's health to stay on her good side.

Lady Alex is known to have some sticky fingers, has an Achilles heel for unattended pouches of coin or a shiny bobble and is known to let slip with the random offering of profanity, from time to time. Cross her at your own peril.
The Mouse & Moth Inn

**The Mouse & Moth Inn** and Tavern is run by Maizy Dunn, and considered everyone's home away from home.  The Mouse and Moth is a great place for a warm bed, a warm meal, or a drink.  It is a beloved establishment in the town, and anyone causing trouble here will soon find themselves facing a whole town's worth of willing defenders of Maizy's famous inn.

The Mouse & Moth is known for a very diverse menu including, breakfast items such as honey biscuits, scotch eggs and offers a variety of drink specials. including The Flaming Krag's Hammer, The Dark & Stabby, and Quigley's Ambrosia.

The Mouse & Moth is often time the center of many interactions, including In Episode 9 - Home is Where the Heart Stops which results in a large amount of damage being done to it as the party is ambushed by devotees of Lunai.

Additional "damage" to the inn is also done, when Krag elects to show his displeasure by taking a "Krag Krap" in the middle of one of the rooms they are staying in.
Brother Herman York

First met: Episode 1 - Stride Boldly Forth

The Church of Percival, Shepherd of the Dead, is the largest congregation in Trapsborough for a good reason.  It's the only one.  Brother York hold short services, seems to genuinely care about the townspeople, and generally leaves people alone, so he's well liked even by the non-religious types.

* Brother York is played by actor Don Kidd. Don also plays Sarge, the curator of the Trapsborough General Goods.
Deciphering

**Sir Gerold's Guide - Chapter VI Section IX**

*"Many times you will run across written languages that you don't understand. Now, you already know the best way to deal with something you don't understand, but written words can't be killed so you'll need a different tactic. Try ignoring them all together, but if you cannot, hire a scholar to translate them.'*
Simon Yabbit

First met: Episode 1 - Stride Boldly Forth

A tall and slender young man who is a recluse by choice. He spends his days and nights studying the art of alchemy.  Unlike Cadwell, his pursuits are purely academic.  He's incredibly intelligent, but many people don't give him much credit because of his painful shyness and stutter.

* Simon is played by actor Tanner Haynes.

* In addition to his experimentation on his pet pig Petunia, Simon is found to have done also done some alchemical experimentation on himself causing him to undertake a transformation into the creature known as Nimos when he feels that he is threatened.
* After some exploration of Simon's home, the party learns that he is providing alchemist fire to the Red Masked Mercenaries.
* Nimos is played by actor Jack Conway.
Secrets

**Sir Gerold's Guide - Chapter XII Section IX**

*"There are many types of secrets that you will ferret out in your travels: secret societies, secret treasures, secret documents, secret affairs between the lord's daughter and the local bandit king. All are valuable in their own way."*

Scroll of Portalis pictured here.
Escort Duty

**Sir Gerold's Guide - Chapter IV Section XI**

*"Sometimes your duty will involve ensuring the safety of a specific person or item, typically while travelling through hostile territory. This is one of the few times it's okay to leave other innocents to die, as duty clearly comes before your impeccable moral fibre."*
Sunreach Tower

Acolytes of Arrander study and train at the **Sunreach Tower** until they are ready to take up their duties as protectors of the material plane from all wicked outsiders.

The Sunreach tower was first seen in Episode 35 - The Devils in the Details. Gwyn Sixx used The Mitre of Saint Pirrin to by-pass the security and gain access to the tower. This tower is located outside of the city of Anderley.
The Monkey Paw of Tickatam

Tickatam was a monkey companion to a powerful druid who successfully defended his lands against a powerful goblin horde. When Tickatam died of old age that he carried with him his hatred of his goblin foes and will react to their presence.

The paw essentially serves as an alarm when traveling in goblin lands.

The monkey paw was being sold by Johan Mendeleve for a mere 275 gold pieces.
Petunia

Petunia is a massively large boar with firey red eyes, bulging muscles and a bright red skin that was found in a snapberry grove just west of Trapsborough along a game trail, and wears half of a friendship bracelet around her neck that reads "Best Friends".

* Petunia is found to be the pet of Simon Yabbit who he has been experimenting on her.

**Petunia** was encountered in Episode 1 - Stride Boldly Forth
Nick Farroway

First met: Episode 27 - Protection from Chaos

Nick Farroway is a local Trapsborough fence and owner of The Naiad, who can get things as long as you don't make a fuss about where they came from.  Her business practices skirt the law, but she has a knack for making herself too useful to shut down, so long as she keeps a low profile.

* Nick Farroway is played by fan of the show, Zoe Galyon.
Carl the Bartender

First met: Episode 14 - Dwindling Resources

Carl the Bartender is the primary bartender for the Naiad. He is a rather no-nonsense, working class bartender who is quietly observant and happy to part with certain bits of information if the price is right.

* Carl the Barkeep is played by fan of the show, "Krag Dad", Tony Radick. Tony also plays Sander Willicks.
Lilin

**Sir Gerold's Guide - Chapter III Section CX**

*"There is some speculation that Lilin's are a Demon/Devil crossbreed, which has resulted in them being relegated to lesser positions in the plane of Hell. As such they often fight twice as fiercely to achieve their goals, and make formidable foes to all that is good."*

Lilin were first encountered in Episode 35 - Devils in the Details.
Power Structure

**Sir Gerold's Guide - Chapter VI Section LXI**

*"While titles of nobility are still highly valued, it would do you well to remember that power in society is bought with increasing frequency. Learn which businesses hold power in your locality and stay in their good graces. Unless they are hotbeds of corruption, then destroy them."*
Madnick Modelle

First met: Episode 3 - Find The Priest

**Madnick Modelle** is a treasure seeker, shopkeeper and some might say a hoarder.  Madnick is obsessed with magical items.  He has spent his life and considerable wealth obtaining new pieces for his shop, which is nearly overflowing with magical junk.  He doesn't like to do the dirty work himself, preferring to send others into the field.  After a great deal of haggling, Madnick makes a deal for 1975 gold pieces to retrieve some magic items from a sunken temple located in the marshes, a day and a half south and slightly east of Trapsborough.

* Madnick Modelle was played by actor Adam Conn, who also plays Kimbulton.

* In Episode 5 - Are We the Good Guys?, Madnick's deal with the party to retrieve items from The Sunken Temple of Woe is eventually revealed to be an elaborate ruse to secure the release of the spirit of Woe.

* In Episode 16 - Down in The Muck, Madnick leads the party into the sewers underneath Trapsborough in order to find the cultists who are embracing the chaos of Woe. He is ultimately consumed by an ooze.
Mummy

**Sir Gerold's Guide - Chapter III Section LXIII**

*"Powerful undead creatures wrapped in rags, preserved through rituals, and animated by pure hatred. Mummies are unlikely to physically overpower a seasoned warrior, but they can afflict you with a terrible plague with a mere touch, so don't get cocky."*

A **Mummy** was encountered in Episode 30 - Explosive Chemistry.
Elemental - Fire

A fire elemental is a an angry spirit of elemental force. Wizards will insist you employ their weakling magics when fighting these spirits because some elements beat other elements or something  I don't know.  Sword beats them all, so ignore the wizards as always.

The party faces this creature as part of Mortifor's trial upon entering The Box.

Elemental - Air is encountered in Episode 7 - Trial By Earth, Wind and Fire
Night Watch

**Sir Gerold's Guide - Chapter IV Section IX**

*"You must never allow your enemies to catch you unaware, and during sleep you and your companions are most vulnerable. Decide which members of your group are the least useful, and have them stand watch so that the more important people can regain their strength and wake up refreshed."*
The Boatman's Copper

The Boatman's Copper is a holy relic of the Church of Percival, owned by Father Langdon. This coin is given to Squire Quigley as a thank you for helping rescue him from the Red Masked Mercenaries. When you call upon it's power, when you are near someone who is near death or has recently died. You may take on some of their power to take on your enemies.

If you are near someone who has been recently defeated in the last round (negative hit points), you can call upon the power of the coin to cast "Death Knell". Death knell, will give you temporary hit points and strength that will last 10 minutes. You will get 1d8 temporary hit points and a +2 to your strength.
Nimos

First met: Episode 2 - Monster,s Mayhem and Midnight Meetings.

Nimos is the alter ego of Simon Yabbit. According to Cadwell, Simon has been experimenting on himself to try and make a better version of himself. The result of these alchemical experiments on himself, results in the emergence of the character Nimos, when he feels threatened.

* Nimos is played by actor Jack Conway.

* Nimos is found to be wearing half of a friendship necklace that reads, "Best Friends", the other half of which was found on Petunia.
Drinking

**Sir Gerold's Guide - Chapter XII Section I**

*"A pint of something strong goes wonderfully with the daring tales of your exploits. Two pints lends flair to your speech that will make any bard proud. That is an excellent place to stop, less you be found the next morning in particularly unheroic circumstances."*
Mortifor

First met: Episode 7 - Trial by Earth, Wind and Fire

A scholar and wizard who formerly resided in Trapsborough, who formerly ran the Trapsborough Historical Archives, Mortifor helped a great interest in the ancient theocracy that reigned in the area some centuries past.  He was particularly interested in a prophecy that foretold of the powerful deity, Woe. Mortifor primarily communicates to the party via an orb they found in his home.

* Mortifor is played by fan of the show, Darrell Woolard.

* In Episode 7 - Trial by Earth, Wind & Fire, upon entering The Box, Mortifor subjects them to a multi-stage trail to determine their worthiness before awarding them with the second aspect of Woe, The Codex of Woe. He tells them that The Blade of Woe rests beneath the city of Trapsborough in the sewers.
* With the help of Penelope Green, Mortifor is called upon many times throughout the shows run to help try and unravel the mystery of the prophecy of Woe.
* In Episode 36 - Bold Strides at Mountain High, the party comes face to face with Mortifor for the first time.
Disguise

**Sir Gerold's Guide - Chapter IV Section LXXVI**

*"It can be tiring moving about town with a flock of avid fans, all begging for tales of your heroic exploits. I recommend going incognito, which is also a useful strategy if you find yourself in parts where your heroism has caused unfortunate but clearly necessary collateral damage."*
Cold Iron Dagger

Acquired from Arthur Sixx, the cold iron used to manufacture this blade was mined deep underground and known for its effectiveness against demons and fey creatures, is forged at a lower temperature to preserve its delicate properties. Weapons made of cold iron cost twice as much to make as their normal counterparts.
Desmond Thrand

First met: Episode 36 - Bold Strides at Mountain High

Desmond Thrand is a man with a close connection to the spirit of a fallen warrior.  This spirit aids him in his work, and defends him when he is threatened.  Desmond himself lives in the belly of the Library of Lunai, studying the old relics and unlocking their magic.

* Desmond Thrand is played by fan of the show, Matt Buchholtz.
Lewis

Lewis is a member of the Red Masked Mercenaries who is captured during a fight, while trying to save both Quigley and Father Langdon from imprisonment in the groups camp. Louis is literally thrown in the box headfirst and endures many additional hardships, intentional and unintentional, at the hands of the crew, including a large and varying number of head traumas.

* Lewis is played by fan of the show, Carl Garcia.
Drift

First met: Episode 20 - The Better Part of Valor

**Drift** is the spirit of the River Fram, which is the main source of water for the town of Trapsborough, and is respected if not actually worshiped.  Sometimes a fisherman will come into The Naiad claiming he actually saw Drift with his own eyes, but these tales are widely dismissed by others.

* Drift is played by fan of the show, Eve Beauregard.

* In Episode 13 - Environmental Disaster, the party travels to the nearby Shrine of Drift to seek out Keeper Brian Forten, the keeper of the shrine, and investigate why the Trapsborough water supply has become contaminated. Brian suggests they seek out a powerful Druid named Dwindle who lives on the marshes edge to help assist with the water problem.
* In Episode 18 - Woeful Performance, the party returns to the shrine where Keeper Brian Forten provides them with information about a cave where they may find the Spirit of Drift. This is where Quigley acquires the turtle necklace totem.
* In Episode 20 - The Better Part of Valor, the party finds that Drift is being suppressed by The Spirit of Woe and must be freed in order to help cleanse the towns water supply.
Corruption

**Sir Gerold's Guide - Chapter VII Section VI**

*"People (aside from you) are often easily influenced by the lures of money and power. Even the stalwart will sometimes give in to these temptations. They may resort to taking bribes, bestowing untoward favors, or allowing villainy to move unchecked in a dastardly game of quid pro quo. Root it out with fervor."*
Hunting

**Sir Gerold's Guide - Chapter IV Section III**

*"If you spend enough time in thee wilds there is no doubt you will need to learn to live off the land. A diet of only vegetation will lead to weakness, atrophy, and a crippling sense of self-righteousness. Therefore, you should learn to hunt for your food to maintain your heroic stamina over long journeys."*
Lady Leera

**Lady Leera** is a half-elf cleric/monk and worshiper of Serene, Mother of Tranquility, who has spent most of her life in quiet contemplation in The Placid Tower, and prefers diplomacy to violence. However, when forced to defend herself is a quick and powerful force.

Leera is as quick with a fist as she is with a healing spell and is always searching for a way to help her fellow party members be the best that they can be both in and out of battle.
10 Foot Pole

**Sir Gerold's Guide - Chapter II Section XXXII**

"*Rather than tell you all the advantages of owning a ten foot pole, I challenge you to take one with you and discover the various uses you can come up with every day. I guarantee you'll be surprised how desperately you need this device. Note: This device is made mostly of bamboo."*
Cadwell Spoltane

First met: Episode 1 - Stride Boldly Forth

**Cadwell Spoltane** is a purveyor of alchemical substances and owns the shop Cadwell's Curious Potions & Elixers. He is part alchemist, part carnival barker. Cadwell is a must visit for any aspiring adventurer hoping to survive the wilds surrounding Trapsborough.  His potions are rather pricey, but many adventurers stake their lives on the quality.

* Cadwell Spoltane is played by actor Dylan Van Dyke Brown.
Gwyn Sixx

First met: Episode 26 - Touch and Go

Gwyn accepts her family's criminal activity as a way of life, but her heart isn't really in it.  One should never mistake that for a soft streak, because she will destroy threats to her family with relentless fervor when necessary.  She is the sister to Arthur Sixx and daughter to Trevor Sixx.

* Gwyn Sixx is played by actress, Lillia Nicole Wylie.

* In Episode 33 - Markus on Fire, Gwyn lures the party into a series of traps at The Guilty Goblet, set by her imp for hire, Jibbets. Gwyn kidnaps Amy Ulfur in an effort to lure the party to the tavern.
The Guy

**Sir Gerold's Guide - Appendix II Section LXXII**

*"'Twice in my adventures I have been lucky enough to come across a mysterious, singing creature known only as "The Guy".  He possesses a deep love for gold, and will sell powerful items in exchange.  If you think to cross him, DO NOT.  I have seen a mighty warrior turned to dust in the blink of an eye for thinking to cheat The Guy."*
Crystal Ball

**Sir Gerold's Guide - Chapter II Section XXI**

*"The crystal ball allows you to see and hear things far far away from you. Someone who does not want to be seen can attempt to mask their activities in a cloak of secrecy. This is highly suspicious, of course, and anyone who chooses not to allow you to see them should be assumed to be hiding something dastardly."*
Apologies

**Sir Gerold's Guide - Chapter IV Section CIX**

*"As a hero you are never wrong, but sometimes the only way to calm a heated situation is to be the even bigger person than you already are and say you are sorry for whatever made up thing people are mad at you about. Remember, you don't have to mean it; you just have to say it."*
Silversheen

**Sir Gerold's Guide - Chapter II Secion XL**

*"Many evil creatures cannot abide the touch of silver, but not every hero has a silver weapon handy. Silversheen provides a temporary coating of justice to your blade, so you can apply it forcefully to evil."*

This shimmering paste-like substance can be applied to a weapon as a standard action. It gives the weapon the properties of alchemical silver for 1 hour, replacing the properties of any other special material it might have. One vial coats a single melee weapon or 20 units of ammunition. This potion gives your weapons the silver condition for the purpose of overcoming damage resistance.
Gray Areas

**Sir Gerold's Guide - Chapter VII Section XLI**

*"Some insist there are people and actions that are neigher good, nor evil. This is clearly false. You, and things you do, think and believe, are obviously good because you are a hero. Things that oppose you, are clearly evil. Don't let anyone confuse the issue with this "shades of gray" nonsense."*
Walking in Circles

***Walking in Circles*** is an American comedy web series created by Adam Rady and James Rodehaver. The show revolves around a group of adventurers on a quest to slay Sithalazalamazar, a dragon who had previously killed one of the adventurer's fathers. The series has been described by its creators as "The Office meets Lord of the Rings." The show itself follows a mockumentary format, featuring "whip-smart dialogue" with much of the humor derived from role-playing games like Dungeons & Dragons.

The series premiered on YouTube on July 19, 2011. The remaining ten episodes were released on a weekly basis via YouTube. The creators are currently gathering funding for a second season.

In 2016, the series won the award for Best Fantasy Series at the Vancouver Web Series Festival.

The series is available on YouTube and at http://www.wictheseries.com/.
Red Masked Mercenaries

First met: Episode 2 - Monsters, Mayhem and Midnight Meetings.

In Episode 1 - Stride Boldly Forth, the **Red Masked Mercenaries** are said to be the group responsible for the disappearance of Father Langdon.

The group is found to be working with Simon Yabbit in order to procure alchemist fire as part of their base of operations that they are attempting to establish on the outskirts of Trapsborough and is found to be both a rival and an ally over the course of the Dragons and Stuff episodes, leading to many encounters with the party.

* The group consists of many men including Lewis, and Mr. Jones.
* The land on which they are attempting to establish their outpost is owned by Amberlee Smitherson and the group enlists the help of the party to procure the deed in she has for the lands so they can continue building their base of operations.
Windscourge Wastes

The **Windscourge Wastes** is the barren, desert-like homeland of Krag and his barbarian tribe.  It is where as a youth he defeated an umberhulk of which he wears a trophy around his neck.

For more information on on the Windscourge Wastes, be sure to check out Walking In Circles as well as Dragons and Things: Backstory - Back To Before.
Shadows

**Sir Gerold's Guide - Chapter III Section XXXII**

"*Terrible shades hungry for the vital energy of the living. They require magic to kill, so bring you fanciest magic blade with you. If you don’t' have one, I guess bring a wizard along with you just in case, in this one instance, you find you need them."*

**Shadows** were encountered in Episode 10 - Under New Management.
Evidence

**Sir Gerold's Guide - Chapter VI Section XXI**

*"Before making an accusation of wrongdoing it is best to have evidence that backs up your claim. For example, does the person you're accusing have sinister eyebrows? A goatee? Is it a woman who floats in pure water? These are all perfect examples of hard evidence of evil-doing."*
Sir Gerold

There is much that is not known about Sir Gerold except for what is written in his adventuring guidebook 'Sir Gerold's Guide To Heroic Endeavors', which shows him to be one who does not give much consideration for those who use the art of magic. His entries are often peppered with sarcasm, and a somewhat dismissive nature for those who cannot help further his adventuring agenda. He is however extremely driven and determined to vanquish evil (as he sees it) from the lands. His guidebook is carried and studied by Squire Quigley.
Rope of the Lost Milleret

Milleret is a town of artificers, who endeavored to create artistic magical items. They reveled in applying enchantments in unique ways always trying to make things both beautiful and functional. The town no loner exists as rumor is that there was some grand arcane experiment that caused a great calamity but the rope survived.

If the owner of the rope holds one end and hums a tune the rope will dance up any surface or even straight up into the air, so long as the humming continues.

The Rope of the Lost Milleret was being sold by Johan Mendeleve for a mere 500 gold pieces.
Evocation

**Sir Gerold's Guide - Chapter VI Section XXXIV**

*"If you must bring a wizard with you on your travels, consider the evoker. They are the closest thing to a warrior that their sort is capable of, and their destructive magic is great for dealing with lesser minions so that you can concentrate on the real challenging foes."*
Collateral Damage

**Sir Gerold's Guide - Chapter IV Section XCV**

*"Every now and then a town burns down. I know it wasn't your fault. You know it wasn't your fault. However, the people who lived in the ridiculously flammable, clearly unsafe town may take issue with your heroic action and try to place the blame on you."*
Kord The Silver Eye

First met: Episode 35 - The Devil in the Details

Kord The Silver Eye is essentially the captain of the Lunai forces set to protect the world from the return of Woe, and certain as he is that the party is about to fulfill this prophecy, he is sworn to stop them. Kord carries an extremely large mace and is an inquisitor who has certain magical abilities, like the Word of Anthema.

* Kord The Silver Eye is played by fan of the show, Rob MacLennan.
* In Episode 36 - Bold Strides at Mountain High they come face to face with Kord, a second time.
Book of Mirrored Pages

The **Book of Mirrored Pages** is actually two 50 pages books linked by magic. Whatever is written in one book will also appear in the linked book, which is useful for making written copies, and for sending written messages across vast distances, but not across planes.

Markus acquired these books from Swiftwinds Trading Company in an effort to communicate with Amy Ulfur while he was away from Trapsborough. As collateral for the books, Markus put up the Scroll of Portalis with Donahue Granger.
The House of the Cleansing Flame

**The House of the Cleansing Flame** is a church in the town of Anderley, which is home to the High Aegis Bolaron, hero and leader to Inquisitor Seraphina Beaumont.

In Episode 35 - The Devils in the Details, Seraphina asked Squire Quigley, Lyr and Clairet to help ensure the safe return of the stolen Mitre of Saint Pirrin. For his help in the return of the mitre, Squire Quigley was bestowed the honor of knighthood by High Aegis Bolaron and was dubbed Sir Quigley as he vowed to pledge himself to the service of Arrander.
Speeches

**Sir Gerold's Guide - Chapter IX Section IX**

*"You will find that after a heroic endeavor you may be called upon to give a speech. It will be tempting to say you have destroyed all evil forever, but I recommend hinting that it could return. You don't want the peasants questioning why they're still giving you free food and discounts on merchandise."*
Vampires

**Sir Gerold's Guide - Chapter III Section XXIII**

*"Foul creatures of the night, vampires are powerful and deadly adversaries. They are cunning, malignant, and nearly impossible to destroy. They will often stalk the night, seeking to drain the living of their lifeblood, and fear young women's bodices in scandalous disregard for propriety!"*
Bogs

**Sir Gerold's Guide - Chapter I Section V**

"*Swamps bogs, and marshy areas are typically horrible places, but as a hero you will undoubtedly find you must stride boldly forth into the mucky muck. Be aware that there are many beasts that require heavy doses of justice, including alligators, fish people, lizard people, smelly bog people, and trolls."*
Lunai

This moon goddess was worshiped thousands of years ago in an ancient and powerful theocratic kingdom (neighboring Trapsborough's Kingdom).  **Lunai** waged war against the god, Woe, and eventually destroyed him and conquered the neighboring kingdom. Followers of Lunai are sworn enemies of Woe and will seek to destroy any disciples or followers of Woe who seek to bring about his return.
Hound Archons

**Sir Gerold's Guide - Chapter III Section XXII**

"*Agents of the celestial realms sent to our world as guardians, enforcers of divine will, or hunters of evil, they are powerful allies against evil. These goodly creatures are skilled fighters bolstered by divine strength. Also they look like dog people, but it is not recommended that you mention this in their presence."*

**Hound Archons** were encountered in Episode 17 - Do Or Do Not
Handy Haversack

**Sir Gerold's Guide - Chapter II Section XI**

*"You will find great treasures on your journey and it will be difficult ot carry them home no matter how incredibly thick your quads are. That's why every adventurer should invest in a Handy Haversack. These magical bags can carry far more than their apparent size would suggest."*
Swiftwinds Trading Company

The **Swiftwinds Trading Company** is the kingdom's most widespread and well connected merchant operation.  Trapsborough's location at the crossroads of several prime trade routes prompted the company to build a headquarters in the town.  It is the most ostentatious building in Trapsborough and is run by Donahue Granger. Kimbulton is also an employee of this trading company.

Swiftwinds also has a warehouse in town.
Maizy Dunn

First met: Episode 1 - Stride Boldly Forth

Almost every traveler to Trapsborough meets Maizy, who runs The Mouse & Moth Inn.  She's friendly and well loved by the locals.  Her prices are fair, her food excellent, and her place is clean.  She is the maker of honey biscuits, scotch eggs and many food stuffs that travel well for the hearty adventurer. Maziy often serves as someone who patrons seek out for her advice and who always seems to have a good grasp on what is going on about town.

* Due to the party's renown, Lady Maizy decides to invent a drink known as "The Flaming Krag's Hammer", and also considers adding to her menu "The Salty Rogue" which consisted of Guinness with a shot of whiskey, "A Wee Bit of Danger", which consisted of a dry cider with something dark poured into it, and "Quigley's Ambrosia", which would be made from mostly maple syrup.
* In Episode 9 - Home is Where the Heart Stops - The Mouse & Moth Inn takes a severe amount of damage as the party is ambushed by devotees and followers of the goddess Lunai.
Seraphina Beaumont

**Seraphina Beaumont** is a human inquisitor of *Arrander* who has faced down demons, devils and malicious beings from the farthest planar reaches. She is unflinching in her quest to defend the world against unwelcome Outsiders.

Seraphina debuted in Episode 27 - Protection from Chaos.

Seraphina is also featured in Episode 35 - The Devil Is In The Details.
Helpless Foes

**Sir Gerold's Guide - Chapter III Section II**

*"It is not becoming of a noble hero to slay an enemy that is unable to defend itself. Honor demands that one who has surrendered or rendered helpless is to be spared. Besides, a defeated but living foe may return again one day seeking revenge, and what's more heroeing than having your own nemesis."*
The Fifth Priest of Woe

First met: Episode 11 - The Tomb of Your Dreams

According to lore there were four priests who set about to seal the prophecy of Woe to help establish his return to power. There was however a fifth priest of Woe who is an outcast of the order, who was exiled before Woe was broken into his aspects.

* The Fifth Priest of Woe is played by fan of the show, Scott Dinuzzo

* In Episode 11 - The Tomb of Your Dreams, the spirit of the fifth priest of Woe possesses Leera (or enters Leera's body) and tells the party that "The dead may never rise" and insists that the party bring him the shattered aspects of Woe as he will be able to bring about his destruction..
* It is thought that the fifth priest may have been able to posthumously affect the design of the prophecy, to his own designs.
Faithful Lantern

This fine, silver bullseye lantern is embossed with the image of a stoic sentinel. It functions as a bullseye lantern that doesn’t require oil to function. On command, the lantern floats alongside its user, shedding its light in whichever direction the user is looking.

Once per day on command, the lantern can be designated to stand guard for up to 8 hours. The lantern ceases to shed light and keeps watch over a 30-foot-radius area centered on itself.

The lantern acts as the alarm spell, except it is activated only by creatures that are Small or larger, and it cannot see invisible creatures. If the lantern detects a creature, it notifies the user that commanded the lantern with a mental alarm, waking the user if necessary. Once the lantern notifies its user, it shines its light on the intruder until commanded to stop.

This lantern was found in the temple of the lost city of Zizzarus.
Dagger of Fickle Fortune

This dagger was wielded by Jessamos The Unfortunate. It was said that her foul luck permeated every aspect of her life and yet she never gave into her despair and was said to thrive on her twist of ill fortune. No matter what went wrong she was always victorious in whatever endeavor she set her mind to.

When using this dagger and you roll a 1, the dagger becomes slightly more powerful for a short time. You gain one charge of fortune. At any point before you roll for an attack you can discharge the charges for that attack and each charge gives and +1 to attack and damage.

The dagger was being sold by Johan Mendeleve for 230 gold pieces.
Rot Grub

**Sir Gerold's Guide - Chapter III Section XLV**

*"The rot grub will feast on dead flesh, but greatly prefers living flesh. As you will need all of your flesh to properly execute the advice contained in this book, you should do what you can to avoid the rot grub."*

**Rot Grubs** were encountered in Episode 31 - How To Maim Your Dragon
Steeds

**Sir Gerold's Guide - Chapter III Section II**

*"Evil requires a fast response, and walking will not always get you there in time to stop villainy. Every hero should consider training, and forming a bond with a valiant steed to carry them into battle. Bursting onto the scene atop an armored stallion will let scoundrels know you're the real deal."*
Horatio Swan

First met: Episode 20 - The Better Part of Valor

An enchanter and musician who chose to forsake  the path of the adventurer for a life of luxury.  Horatio provides magical services to those who can pay and spends the rest of his time, drinking, shopping, and telling stories of his youth.  His sense of superiority to non-magical folk can make him a tough man to like.

Horatio knew Markus during their time in wizard school and the two exchange many stories of their youth, but you sense that Horatio is more powerful than Markus as Markus is always attempting to get a look at Horatio's spell book.

The party finds it very difficult to trust Horatio given that his plans to help him acquire some griffin eggs becomes plagued with complications.

* Horatio Swan is played by actor Jack Conway, and also plays Nimos.
* Jack Conway also appears in the Dragons and Things: Backstory - Back to Before as Ret, a barbarian brawler and best friend to Krag.
Devils

**Sir Gerold's Guide - Chapter III Section LXIII**

*"A devil delights in the subversion of something pure and good. Unlike a demon, which seeks to destroy, a devil seeks to corrupt. They will always make a tempting offer, but no matter what a devil promises, you can be assured that the price is higher than you think."*

Devils come in many forms and have been encountered in multiple different episodes including - Episode 27 - Protection From Chaos, Episode 33 - Markus On Fire and Episode 35 - Devils in the Details
Ring of Freedom of Movement

The **Ring of Freedom of Movement** is given to Krag after he dives into a lake to save the spirit of Drift, in Episode 20: The Better Part of Valor.

This ring enables the wearer to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, *solid fog*, *slow*, and *web*. All combat maneuver checks made to grapple the target automatically fail. The subject automatically succeeds on any combat maneuver checks and Escape Artist checks made to escape a grapple or a pin.

The spell also allows the subject to move and attack normally while underwater, even with slashing weapons such as axes and swords or with bludgeoning weapons such as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The ring does not however, grant water breathing.
Amberlee Smitherson

First met: Episode 24 - Opportunity Costs

Lady Smitherson is a local noble known to be cool and calculating when it comes to business, and particularly unmerciful when it comes to collecting debts. She seems to have a knack for making deals that always benefit her more than the person she is making the deal with. She is a force to be reckoned with.

* Lady Smitherson is played by fan of the show, Louisa de la Maria Richardson.
The Tomb of The Fifth Priest of Woe

In Episode 10 - Under New Management, Lady Leera has a vision of a sarcophagus which is believed to be the final resting place of The Fifth Priest of Woe.

* Inside the sarcophagus the party finds a tunnel system which leads the to a beautiful fountain which is full of free flowing, clean and crisp water. Squire Quigley takes a drink from it before anyone can stop him, and the fountain instantly heals any and all damage he has taken. Upon attempting to stride boldly forth, Quigley finds that he is compelled to want to stay with the fountain, protect it and keep it from falling into the hands of those who would use it for evil purposes and potential destruction, even from his own team.
* Buried with The Fifth Priest of Woe's remains party finds a +1 shield, a Quarterstaff, and a Pearl of Power. They also find Incense of Prayer in a chamber of worship within the tomb.
Slime Crawlers

**Sir Gerold's Guide - Chapter III Section XIV**

"There are 3 stages to Slime Crawler's lives The first is larval, and they are manageable if aggressive.  The second is mature, in which they acquire a nasty paralytic toxin.  The third stage is death which you should hasten it towards by applying copious amounts of justice to its body whenever encountered."

**Slime Crawlers** were encountered in Episode 1 - Stride Boldly Forth, and were the first creature that the party ever fought in combat.
The Placid Tower

**Sir Gerold's Guide - Appendix II Section XXXVII**

"*On an island in the middle of a great lake, is a tower full of boring monks who sit around all day doing absolutely nothing. If you can withstand the boredom of heir ways, they do know a great many martial secrets they are happy to share when they're done thinking or humming or whatever."*
Victory

**Sir Gerold's Guide - Chapter XII Section I**

*"There is no greater joy than defeating an enemy, completing a quest, or finding an ancient treasure. While you may wish to stride boldly forth into the next challenge, don't forget to treat yourself to a little 'you' time before plunging headlong into danger again."*
The Sixxers

The Sixxers is a local area crime syndicate. Gwyn Sixx and her brother Arthur Sixx run the group in and around the Trapsborough area with the help of their enforcers Bruce & Stanley. Trevor Sixx, the patriarch of the group runs his business primarily out of Anderley, where he endeavors to enrich himself through the groups criminal activities and political influence.
Ticatam's Paw

The great Ticatam was a monkey companion of a powerful druid who successfully defended his domain against a powerful goblin horde.  It is said that when Ticatam died of old age, that he carried with him his intense hatred for his foe from life and will react to their presence.  For travelers fearing attacks by goblins, this paw will serve as a goblin alarm.
Woe

An ancient deity worshiped some thousands of years ago. The religion was wiped out in a crusade inspired by a rival group, but Woe's high priests used the last of their power to seal a prophecy for Woe's return.

* In episode 4, the team enters a stone chamber of the sunken temple to find a stone block and atop the block is a statuette warrior carved of wood and held by a steel chain. The chain is clasped together by a stone seal and carved into the seal is an image of Krag's hammer. Etched into the stone is the inscription, "Your destiny is at hand. Your victory is neigh. Strike now."

With Squire Quigley's encouragement, Krag is convinced and breaks the seal with his hammer. This appears to release the Spirit of Woe back into the world and would later be found to be one of the four aspects of Woe, which include: The Spirit of Woe, The Codex of Woe, The Blade of Woe and The Animus of Woe.

There is a group of Woe prophecy cultists, who operate within the city of Trapsborough, who seek his return to the world, in hopes it will bring about the end of all things because they feel that there is too much madness or suffering in the world and it deserves to end, or they themselves are totally insane.
Johan Mendeleve

First met: Episode 16 - Down In The Muck

A traveling merchant who lives his life on the road.  He roams from town to town, hoping to find people interested in his many magical wonders to sell, such as Ticatam's Paw and other treasures. He always has a tale to tell about each item, though whether you believe him or not is up to you.

The party "acquired" numerous magical items from Johan Mendeleve including, The Eye of Azafram, the Scroll of Portalis, and the Rope of the Lost Milleret.

* Johan Mendeleve is played by fan of the show Justin Stittle.
Vander Ashtinoff

**Vander Ashtinoff** is a brilliant wandering human alchemist who considers all of life an experiment.  Some would call him foolish for the way he walks into danger, but his every action is calculated to a degree that lesser minds will never understand.

Vander debuted in Episode 30 - Explosive Chemistry.
Trapsborough Sawmill

The **Trapsborough Sawmill** is built near the Little Fram and uses the swift water to operate a great wheel that runs the saws.  Lumber is a major trade good for Trapsborough thanks to the strong, light wood loggers can obtain from the surrounding forests.

* In Episode 2 - Monsters, Mayhem & Midnight Meetings, this is where the Red Masked Mercenaries agree to meet the party to exchange Squire Quigley for the crates of alchemist fire that they were promised by Simon Yabbit.
Wolves

**Sir Gerold's Guide - Chapter III Section VII**

*"Some shaggy, four legged canines are your friends, but many are not. Wolves belong solidly in the 'not friends' category. If food becomes scarce they can become quite aggressive, and then it may be necessary to dispense defensive levels of justice to end the threat."*

**Wolves** were encountered in Episode 22: Strike Breakers.
Tim (The Town Drunk)

Tim is a local carpenter that Squire Quigley meets while at The Naiad and whom he is determined to believe knows all of the nefarious plots of the undrebelly of Trapsborough.  Tim is generally a very helpful guy, provided the drinks are flowing and is generally up for almost anything, "but no funny stuff".