Land of Estra

Estra is a land built and sewn with magic. Its seas, forests, tundras, living organisms, everything has some sort of magic within them. The magic flowing through Estra can never be created or destroyed, only harnessed from those who wish to use it. The land allows its inhabitants to use its magic however they please, whether it be for charity or cruelty.
The land itself is considered a living organism. Even the waters around Estra are considered part of this one organism. Thus, many of its inhabitants revere it and do their best to preserve it. To read more about Estra’s folklore, visit this page.
There are 11 regions within Estra. Each are separated by a magic barrier anyone can pass through. They’re more of an indicator that you’re entering another region rather than state lines.

## The Eleven Regions of Estra

* **Parsoria** is a tropical environment that thrives on the bountiful gifts of the Cryotear Domain. It boasts many pristine white beaches and takes pride in its healthy sealife and waters. The country mainly lives off fabric trade, tailoring, and fishing.

* **Ascium** is a rugged land with lava streams instead of pristine rivers. Molded from the ashes and magma of its many volcanoes, this country is home to many who thrive off its heat. Many professions that rely on these peaking temperatures like glassblowers and blacksmiths make their home here.

* **Linea** holds many deciduous forests distributed across the region and has many temperate grasslands. This region is known for its ancient history as the Graveyard of the Gods. Many structures and forests here are grown from the corpses of large deities that died during Estra’s creation.

* **Myrefall** is a dense forest that is home to many forest fae and communities. This ancient forest is revered throughout Estra and its preservation is taken extremely seriously. Under the protection of Oz, an equally ancient being of Estra, Myrefall thrives. Many of those within the medicinal profession come here for rare herbal remedies or just to study its vast flora.

* **Ploesia** is a rainforest region with thriving rivers and a warm climate. This place has become a paradise for inhabitants that enjoy its warm climate and bountiful fruit harvests. Because of its large diversity in raw ingredients, in both plants and animals, many chefs make their home here and have created some of the most successful restaurants here.

* **Espen** is home to a vast plain where many grassland dwellers thrive. Because of this healthy plain, Espen thrives off its complex magic-based agriculture and provides for most of Estra’s produce. Large windmills are speckled across Espen and are considered holy and sacred devices that have been cared for by individual families for generations.

* **Ospary** is a flat land of black, scorched earth with little vegetation. Small villages are scattered across the region, but no life thrives here. Elders remember the days of old when Ospary was once bustling region of a mix of grasslands and forests similar to Linea. Many of the families are here because they cannot leave, but it is ultimately a wasteland.

* **Scocia** is home to Estra’s largest mountain systems and is a harsh, snowy region. The snow here is year round and is considered sacred among its inhabitants. Scoica includes the long stretch of snowy mountains that separates Myrefall, Espen, and Cappadocia. Many holy and religious groups come here to thrive because of its solitude.

* **Neles** is an elevated area of land that floats above Estra. Essentially, a scholar’s wonderland. Many academics come here in pursuit of knowledge in every field - magical technology, alchemy, you name it! Many of the prestigious academies of Estra lie here.

* **Aeliz** is a rocky region that is coated in darkness and thunderous clouds year round. Also known as the The Land of the Black Sun. Inhabitants here thrive off the constant source of electricity or the constant darkness engulfing this land. A thick mist plagues this land, making it a dangerous venture for foreigners.

## Two Hidden Regions

There are two hidden regions away from the eyes of those of the outside world. Although they may not appear on many maps of Estra, they are filled with a plethora of different people, culture, and species.

* **Dreul** is an underwater country that is bordered by Ploecia, Parsoria, Espos and Myrefall. As it is in the actual deepest parts of the ocean, they are not affected by the trade routes above and they do not disrupt and trade routes (excluding some rogue inhabitants). Dreul also has regular contact with outside world and are in best relations with Parsoria.
* **Priador** is a massive cave system within Estra (as the continent is essentially a giant corpse). it's so complex and vast that people have decided to settle within these cave systems and were among the first people to truly call estra home. they are not recluses as one might think, as they have regular contact with the outside world.

## Real life influences on Estrian Countries

These influences can be in aesthetic, culture, or in events. They are mostly in aesthetic and culture as Estra has its own timeline of events that do not intend to line up with real world events. Please note that the countries' names are of characters that lived many millennia ago before the story's start.

* **Parsoria:** Philippines
* **Ploesia:** Brazil
* **Espos:** Egypt
* **Neles:** Turkey
* **Ascium:** Italy
* **Scocia:** Norway
* **Espen:** /
* **Ospary:** Mix of Armenian, Roman, Greek, and European Feudalism influences
* **Linea:** China
* **Myrefall:** Sweden
* **Aeliz:** Midwest & Appalachian region in US
* **Dreul:** Korea
* **Priador:** Australia & Scandinavian mythology influences