recursal/Fanatic-Fandom huggingface dataset:
Leech

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**Leech** is a passive item.

## Effects

* Upon pickup, spawns a crawling Leech that follows Isaac. If an enemy comes near, the Leech will attack and chase it, dealing 1.5 damage per tick. If an enemy is killed by the Leech, Isaac will be healed by half a heart.

## Notes

* The Leech's healing effect does not affect characters that do not have red heart containers.
	+ File:DLC Indicator.png Keeper will be healed by The Leech.
* Enemies that turn into flesh piles and regenerate when killed such as Globins and some dark red champions regenerate quicker than the Leech can kill them. Isaac will gain half a heart each time the enemies collapse, granting an easy way to regenerate all red hearts. This can also open up many powerful synergies with any item that provides a benefit or resource when Isaac takes damage.

## Synergies

* Arcade Rooms: The player can let the Leech eat flies from the shell game and use the resulting health to gamble on the Blood Bank.
* E Coli: Enemies can be turned into poop at the cost of half a heart, then consumed by the leech to regain health. Utilization of temporary immunity when hit can allow multiple enemies to be turned into poop, resulting in a net gain of health.
* Flush!: The leech still is able to attack the enemies turned into poop and gain health.
* Gnawed Leaf: The player can stand still and allow the Leech to clear a room, granting simple clears and easy health.
* Chocolate Milk: The leech can consume enemies while the player charges up a shot; so it can be very effective against waves in a Challenge Room due to the fact that 3 waves of enemies must be cleared.

## Bugs

 ****Bug!**** Tends to get confused when attacking Maggot like enemies and just moves around in the attacking animation without attacking anything until the Maggot is killed by The Player.
 ****Bug!**** The Leech will continuously heal player while it's attacking Mama Gurdy.Template:Cn
## Seeds

Template:PlatPC M4X7 V0TK (Treasure room adjacent to spawn) (both modes)
Template:PlatPC 3SWF QKD4 (treasure room to the right of spawn) (normal mode only)
Template:PlatPS4 G4YR 243A (Treasure room adjacent to spawn)
Template:PlatVita L1Y9 Y1KN (Treasure room adjacent to spawn)
Template:PlatVita 2KAD 2W2B (Treasure room adjacent to spawn)
Template:Plat3DS YG41 04ZN (Treasure room adjacent to spawn)
Locust of Wrath

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Locust of Wrath** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Upon entering a room with enemies, spawns a Red Locust which detonates upon impact with enemies, dealing double tear damage for the impact of the Locust and 60 damage for the explosion.

## Notes

* This trinket can be dangerous to hold, as the fly will instantly target the nearest enemy as Isaac enters the room, which can be close enough to catch Isaac in its blast radius.
* The explosion takes most bomb effects from items that Isaac has, with some exceptions.
	+ The Locust does not gain additional explosion damage or radius from Mr. Mega.
	+ The explosion damage is halved to 30 by Bomber Boy without additional explosions.
	+ Mini bombs from Scatter Bombs are not spawned.

## Trivia

* Unlike other Locusts, the name of Locust of Wrath is from one of seven Deadly Sins instead of four Harbingers. Considering the fact that its color is consistent with War, this is probably a mistake.

## References

1. ↑ https://www.reddit.com/r/bindingofisaac/comments/5mordf/petition\_to\_rename\_locust\_of\_wrath\_to\_locust\_of/

Template:LocustNav

fr:Locust Of Wrath
Guardian Angel

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Guardian Angel** is an unlockable passive item.

## Effects

* Spawns an orbital familiar that blocks enemy projectiles and deals contact damage to enemies.
* Increases the speed of all orbital familiars.
* Template:Seraphim

## Notes

* The increased orbital speed improves odds of being protected from enemy projectiles.
Glitter Bombs

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Glitter Bombs** is a passive item added in Afterbirth.

## Effects

* Grants 5 bombs.
* Isaac's bombs have a chance to spawn a pickup or trinket when they explode.
* Isaac's bombs have a chance to charm random enemies in the room when they explode.

## Notes

* Picking up a gold bomb, Dr. Fetus, or Epic Fetus with Glitter Bombs allows infinite pickup generation.
	+ In Greed Mode, infinite pickup generation is still possible, but excludes coins, presumably to prevent the player from filling the Greed Machine in a single run. However, this can be worked around if Isaac has the Swallowed Penny or Piggy Bank, since it does still produce health.

## Synergies

* Bomber Boy: Each individual explosion has a chance to drop a pickup.
* Curse Of The Tower: Each troll bomb has a chance to drop one random pickup and charm an enemy. Does not effect enemy troll bombs.
* Dr. Fetus: Bombs have a chance of spawning pickups upon exploding.
* Epic Fetus: Missiles have a chance of spawning pickups upon exploding.
* Kamikaze!: Has a chance to drop a pickup each time it is used.
* No. 2: Butt Bombs have a chance of spawning pickups upon exploding.
* Scatter Bombs: Each of the small bombs are also Glitter Bombs and have a chance to give pickups.

## Seeds

Template:PlatPC OJ18 WXNQ (Treasure room adjacent to spawn)
Clicker

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Clicker** is an active item added in Afterbirth †.

## Effect

* Transforms Isaac into a different character, at the cost of the last passive collected each time the active is used.
	+ All stat changes of the new character are applied.

## Notes

* Clicker can only transform Isaac into characters that have already been unlocked, along with Lazarus Risen and Dark Judas.
* This item can remove Isaac's health if he is transformed into The Lost, and it will not be restored upon transforming into a different character.
	+ If The Lost is changed into Keeper, he will have two health coins with one filled. Changing from The Lost to any other character will leave them with half a soul heart.

 ****Bug!**** *(Description missing.)*
* + When changing from The Lost, additional lives may be lost in the process, such as losing lives from Dead Cat.
* Changing to ??? will remove any red heart containers. If this would leave him with no soul/black hearts, he will have half a soul heart left.
* After transforming into all available Characters Isaac will lose one Item every time he uses Clicker.
* It is also possible for the Clicker to choose the same character as the one that is already being played as, making it seem like the item had no effect at all.
* It's a useful item when you have a good run and you are missing some achievements on a character.

* It makes it possible to restart the run holding the R key as Eden after being used.
* Since the Clicker removes the last item collected, it is wise to use it after picking up an unwanted item.

## In-game Footage

{{[/bindingofisaacrebirth.gamepedia.com/Template%3ABug bug]}}
Endless Nameless

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Endless Nameless** is a trinket.

## Effect

* When you use a consumable item like a pill or card there is a very small chance to spawn another one of the same type.

## Trivia

* Endless Nameless is a reference to the hidden track of the same name on Nirvana's album, *Nevermind*.
* The Pickup Quote is a reference to *Time Fcuk*, a 2009 flash game by Edmund McMillen.
Broken Remote

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Broken Remote** is a trinket.

## Effects

* Triggers the Teleport effect whenever an activated item is used.

## Notes

* Upon using The Bible while fighting Mom, Isaac will get teleported out of the room before the death animation is finished, resulting in the boss room being reset.
* This item can only teleport Isaac to rooms that can be shown on the map. It is not possible to teleport to the I AM ERROR room, Devil Room, Angel Room, Crawl Space, Black Market, Boss Rush, the room with the access to Blue Womb, or Mega Satan.

## Synergies

* Can be used with activated items that are always charged (such as How To Jump, Remote Detonator, or Guppy's Paw even if you don't have red hearts) or with auto-recharging items (such as Red Candle, or Butter Bean) for unlimited teleportation, with a chance of arriving at Secret Room, and the Super Secret Room.

## Seeds

Template:PlatPC C7RJ AAS7 (Basement II, to the left of the shop)

fr:Broken Remote
Head Of Krampus

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Head Of Krampus** is an unlockable activated item.

## Effects

* Fires a powerful Brimstone beam in four cardinal directions.
	+ File:DLC Indicator.png Has a 50% chance to rotate all beams around the player 90 degrees, similar to Krampus' second Brimstone attack.

## Note

* The power of the beams can One-Hit Kill Mom's Heart/It Lives if the item is used very close to the boss.
* Damaging enemies with the effect of this item as Guppy will spawn multiple Blue Flies.

## Gallery

* 3DS Detailed Head Of Krampus.png

Template:Plat3DS The icon of Head Of Krampus as seen on the lower 3DS screen

## Trivia

* This item was originally planned to appear as a Halloween Update in the original The Binding of Isaac, but was scrapped.
* Before update 1.031, the item had a 3 room charge. It now has a 6 room charge.
Fire Mind

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**Fire Mind** is a passive item.

## Effect

* Tears inflict Burn to enemies.
	+ Burning enemies take either 4 or 6 damage over time.
* Tears have a chance to explode on impact, leaving behind fire.
	+ Explosions deal 22 damage plus double Isaac's current tear damage.
		- Isaac cannot take damage from the flame, but he will take damage from the explosion.
* File:DLC Indicator.png Isaac gives a wide glow lighting up dark areas, such as those under the effects of the Curse of Darkness or the Dark One's attacks.

## Notes

* The explosion effect chance depends on the luck stat, and goes up to 100% at 13 luck.
* The flame will transform Hoppers into Flaming Hoppers.

## Interactions

* Mysterious Liquid: Overrides the explosion chance, but tears can still set enemies on fire.
	+ File:DLC Indicator.png When the Fire Mind tear explodes, a much larger pool of creep is left behind.
* Mom's Knife: Overrides the explosion chance, but the knife can still set enemies on fire.
* Tech X: Overrides the explosion chance, but laser rings can still set enemies on fire.

## Synergies

* Brimstone - Adds burn damage to the beam, but will not cause explosions.
* Cricket's Body - Each fractal tear has its own chance to explode. However if the main tear explodes, all fractal tears explode.
* Death's Touch - Adds burn damage to the scythes, but will not cause explosions.
	+ File:DLC Indicator.png Scythes now properly explode.
* Dr. Fetus - All Dr. Fetus bombs will leave a flame behind after exploding, similar to the effect of Hot Bombs.
* Epic Fetus - The missile will leave behind a fire. Especially devastating against immobile enemies.
* Ipecac - All shots will be visually on fire and will always leave a flame when they explode.
* Lost Contact - Tears no longer cause explosions.
* Piercing Tears - Tears will pierce enemies and retain the chance to explode each time it hits an enemy.
* Pyromaniac - Explosions caused by the flaming tears will heal Isaac, serving as a powerful reusable healing effect.
* Technology - Adds burn damage to the beam, but will not cause explosions.
* Technology 2 - Adds burn damage to the beam, but will not cause explosions. Tears will explode and burn as normal.
* The Ludovico Technique - Tears retain the ability to ignite enemies and explode. Tears will respawn at Isaac's location after explosion.

## Seeds

Template:PlatPC DL8L CLCC (Treasure room adjacent to spawn)
Template:PlatPC VR7F GCCG (Treasure room adjacent to spawn)
Template:PlatPC JZR8 QFXC (Treasure room adjacent to spawn)
Template:PlatPC 8VA6 PJQS (Treasure room adjacent to spawn)
Template:PlatPC P149 KNEY (First floor treasure room)
Template:PlatPS4 7RFL N6BV (Treasure room adjacent to spawn)
Template:PlatVita ZLK1 ML0R (Treasure room adjacent to spawn)
Template:Plat3DS GY9M EL7E (First floor treasure room; *Curse of Darkness*)
E Coli

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**E Coli** is a passive item.

## Effect

* Enemies that touch Isaac are turned into Poop.

## Notes

* Poop created by this item is not axis-aligned, and flashes red when hit, similar to damaging Monsters.
* If you touch the middle section of a Grub with E Coli, it will then split and become two heads (rather than destroying and spawning Maggots)
* Mullibooms can be turned into poop without taking damage.
* Template:Oh Crap

## Synergies

* Midas' Touch - Enemies touched are turned into Golden Poop.
* Unicorn Stump - Provides invincibility during which enemies can be touched.
* Isaac's Heart - Isaac can turn enemies into poop without taking damage.

## Trivia

* Escherichia coli is a type of intestinal bacteria present naturally in the human intestinal system. However, some harmful species of E coli can cause food poisoning.
* This item is used in Challenge #2 (High Brow).

## Seeds

Template:PlatPC DXGN OP4D (treasure room adjacent to spawn)
Template:PlatPS4 F1WD FBBN (treasure room adjacent to spawn)
Hive Mind

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**Hive Mind** is a passive item.

## Effect

* Increases the size and doubles the damage of blue spiders and blue flies.
* Template:Lord of the Flies

## Notes

* File:Afterbirth† Indicator.png The effect also applies to locusts.

## Synergies

* Guppy: Doubles the damage of all of Isaac's flies, greatly increasing damage output.
* Mom's Wig: Doubles spider limit of the wig to 10 spiders.
* Rotten Baby: Doubles the damage of the fly spawned, making it more powerful.
Error

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Error** is a trinket added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Gives a random trinket effect each room.

## Notes

* Each room is locked to a single trinket effect, meaning that even if Isaac exits and re-enters a room, that room will always have the same trinket effect.
* In rooms where the Tick effect is given, Isaac is unable to swap Error with another trinket.
* If the Store Credit effect is given in a shop, all items will be free and Error will not be consumed.
* If the Monkey Paw effect is given, the fingers will not count down and you will continue to get black hearts indefinitely.
* If the Walnut effect is given, the trinket will not be consumed and will continue to spawn items upon taking damage.
	+ Touching a Stoney and Pushable TNT counts as taking damage and will spawn a lot of items.

## Trivia

* Error 404 is a common computing error when a webpage fails to find the requested file.
Brown Cap

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Brown Cap** is a trinket added in *The Binding of Isaac: Afterbirth* expansion.

## Effects

* Destroying poop causes it to explode. The detonation range is equal to a bomb.

## Notes

* Red Poops will not explode when destroyed.

## Interactions

* A Card Against Humanity: Fills a room with explosions.
* The Poop: Allows creation of an explosive every room.
* Pyromaniac: Explosions will heal Isaac.
* Infested!/Hagalaz: Detonates every poop at once in the current room.
Cone Head

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Cone Head** is a passive item added in Afterbirth †.

## Effects

* Grants +1 Soul Heart.
* Any damage dealt to Isaac has a chance to not deduct health.
	+ These include damage through tears, contact, explosions, cursed doors, Blood Donation Machines, and Demon Beggars.
	+ Contact damage with enemies is difficult to avoid as the damage negation does not provide invincibility frames.
	+ Isaac flashes briefly blue when damage is negated, similar to Infamy but with Breath Of Life's palette. The flash can occur even while invincible from taking a hit or using an invincibility effect.

## Trivia

* The item is a reference to the recurring Saturday Night Live sketch, The Coneheads.

fr:Cone Head
Blind Rage

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Blind Rage** is an unlockable trinket.

## Effect

* Makes invincibility last longer after getting hit.

## Synergies

* Holy Mantle: Invincibility from Holy Mantle is extended.
* Mom's Box: Doubles the effect of Blind Rage, resulting in extremely long invincibility.
* Mom's Box + Holy Mantle: Invincibility from Holy Mantle is greatly extended.
* Swallowed Penny: Gives you more time to grab a penny with Keeper if you have Mom's Purse or Belly Button.

## Notes

* This item makes it possible to use the Blood Donation Machine twice without taking damage the second time.
* This item makes it possible to use the Devil Beggar three times without taking damage the second and third times.

## Trivia

* This trinket refers to Samson being blinded after revealing his weakness to Delilah.

fr:Blind Rage
Cracked Crown

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Cracked Crown** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Grants extra stat upgrades except tears based on Isaac's passive items that increase stats.
	+ The extra stat upgrades are approximately 30% of the original increases of the items.
	+ Increases tears by a small amount and grants -1 tear delay.
Analog Stick

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Analog Stick** is a passive item added in Afterbirth †.

## Effects

* Tears up.
* Allows tears to be fired diagonally.
	+ With a keyboard or using buttons to fire with a controller, tears can be shot at 45-degree angles by holding two buttons. This is known as eight-directional firing.
	+ With an analog controller, analog input is accepted, allowing full analog aiming in any direction.

## Notes

* Enables full directional firing for keyboard and mouse users when the accessibility option `EnableMouseControl` is enabled.

## Interactions

* Brimstone - Allows the laser to be fired in any direction.
* Incubus - Incubus cannot fire in non-cardinal directions, only tears up applies.
* Marked - Overridden by Marked.
* Tractor Beam - Overriden by Tractor Beam since the beam is only in a cardinal direction.
* Mom's Knife - Can already be fired at 45-degree angles without Analog Stick; it prevents full analog rotation of the knife around Isaac's body before/without firing (snapping to the nearest 45-degree angle).

## Trivia

* The item is similar to Marked allowing firing in more directions. For use without an analog controller, Marked fires in more angles than Analog Stick, however effective cursor control is needed.

## Seeds

Template:PlatPC Template:NormalMode 2SF1 6KEC (Treasure room adjacent to spawn)

fr:Analog Stick
Dad's Lost Coin

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Dad's Lost Coin** is a passive item added in Afterbirth †.

## Effects

* +1.5 range
* Drops a Lucky Penny

## Trivia

* This item may be a reference to the coin from the game SCP - Containment Breach; when the player touches SCP-1162, there's a chance for it to drop a coin, one of the five "nostalgia items".
Car Battery

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Car Battery** is a passive item added in Afterbirth.

## Effects

* Causes Isaac's activated item to activate twice on each use.

## Synergies

* Blank Card/Placebo: Activates the card or pill twice.
	+ Blank Card + Algiz: Doubles the shield duration to 60 seconds.
* Book of Revelations/Satanic Bible: Isaac gains 2 soul/black hearts.
* Book of Shadows: Active shield lasts for 20 seconds as opposed to 10 seconds.
* Box Of Friends: Adds two of each unique familiar.
* Crooked Penny: Gives a 25% chance to quadrouple all items and consumables.
* Deck of Cards / Mom's Bottle Of Pills: Spawns two pills or cards. The second pill or card is dropped on the floor unless Isaac has Deep Pockets, Little Baggy, or Starter Deck.
* Glass Cannon: Fires two tears.
* Guppy's Head: Doubles the amount of flies spawned.
* Head Of Krampus: Fires two sets of Brimstone beams, each of which has a chance to rotate.
* Monster Manual: Spawns two random familiars. May spawn the same familiar twice.
* Prayer Card: Gives an instant heart container.
* Tammy's Head: Doubles amount of tears fired.
* The Gamekid: Increases the duration of the Gamekid effect.
* The Pinking Shears: Spawns 2 headless bodies.
* Unicorn Stump: Increases the duration of invulnerability.
* Yum Heart: Replenishes two red hearts instead of one.
* Wooden Nickel: Increases chance of spawning a coin, and adds possibility of dropping two.

## Interactions

* ? Card: Only activates the item once.
* Book of Secrets: Activates twice, but has a chance to uselessly activate the same effect twice.
* D6, D8, D12, D20: Re-rolls twice instantly without any benefits.
* D4, D100: Instantly re-rolls Isaac's items twice, which doubles the speed at which the item pools are exhausted and transformations are achieved.
* Dead Sea Scrolls: Activates 2 random effects.
* Guppy's Paw: No effect.
* IV Bag: No effect.
* Jar of Flies: No effect.
* Kamikaze!: Doubles wait time between uses without any benefits.
* Pandora's Box: No effect.
* The Book of Belial: No effect.
* Razor Blade: No effect on hearts depleted, nor on damage gained.
* Red Candle: No effect.
* Diplopia: A second car battery has no effect.
* Ventricle Razor: Places both trapdoors in same location.

## Seeds

Template:PlatPC A188 W1Q8 (First floor shop)

fr:Car Battery
Bomber Boy

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Bomber Boy** is a passive item added in Afterbirth.

## Effects

* Causes bombs to explode in a large cross-shaped blast, similar to the explosion patterns from the Bomberman games. It does this by adding two additional explosions in each cardinal direction. These additional explosions deal the same damage as the central blast and inherit any addition bomb modifier effects from other items Isaac may have.

## Notes

* With Bomber Boy, Bedrooms can be opened with a single bomb.
* Bombing donation machines will cause a greater than normal amount of coins to drop from the machine.
* Bombing a blue or purple fireplace may cause it to drop multiple soul hearts.

## Synergies

* Anarchist Cookbook: Spawned bombs explode in a cross pattern, therefore covering a wider area.
* Bob's Curse: The range for poisoning nearby enemies is much bigger.
* Curse Of The Tower: The troll bombs spawned by the effect of this item will explode in a large cross pattern, making them more likely to damage both enemies and Isaac.
* Dr. Fetus: Bomber Boy also affects the bombs fired by Dr. Fetus.
* Glitter Bombs: Each explosion has a independent chance of generating a pickup to use.
* Hot Bombs: Creates fire in a shape of a cross.
* Mr. Mega: All explosions have a larger radius and will overlap each other more, potentially vastly increasing damage.
* No. 2, Butt Bombs: Each explosion counts as an individual Butt Bomb, so this deals 90 damage per explosion to all enemies in the room.
* Pyromaniac: Each bomb can restore multiple red hearts.
* Sad Bombs: Each of the nine explosions will have its own tear burst.
* Scatter Bombs: Each of the smaller bombs explode in large cross-shaped blasts.

## Interactions

* Does not affect Ipecac blasts.
* Does not affect Epic Fetus blasts.

## Bugs

 ****Bug!**** Due to the extreme force of multiple simultaneous explosions, it is possible for Bomber Boy bombs (especially when combined with Mr. Mega) to propel Isaac into obstacles or over pits.

## Trivia

* Bomber Boy is a reference to the 1983 video-game Bomberman.

## Seeds

Template:PlatPC File:DLC Indicator.png YZLQ WLAV (Treasure room adjacent to spawn on Normal, just to the left of spawn on Hard)

fr:Bomber Boy
Ball Of Tar

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Ball of Tar** is a passive item.

## Effects

* Adds a chance to shoot slowing tears, reducing the speed of enemy movement and any projectiles they fire.
* Isaac leaves a trail of slowing black creep.

## Notes

* The probability of slowing a enemy with a tear depends on Isaac's luck, going up to 100% at 18 luck.

## Trivia

* This item is based on the appearance of Gish, the titular main character of one of Edmund McMillen's earlier games and a boss in Rebirth.

## Seeds

Template:PlatPC Template:NormalMode 9KC4 8YFW (Treasure room adjacent to spawn)
Template:PlatPC Template:NormalMode R2PP LSVN (Treasure room adjacent to spawn)
Template:PlatPS4 C0Y1 9FF9 (First floor treasure room)
Template:Plat3DS 92G4 QH2V (First floor treasure room)

fr:Ball Of Tar
Butt Bombs

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Butt Bombs** is a passive item.

## Effects

* Gives the player 5 bombs.
* Bombs now cloud up the screen on detonation, briefly confusing and dealing 10 damage to all enemies in the room.
* File:DLC Indicator.png Heals Brownie, Dangle, and Dingle.

## Trivia

* This item is used in Challenges #2 (High Brow) and #13 (Beans!).

## Seeds

Template:PlatPC FHJF 3BNP (Treasure room adjacent to spawn)
Template:PlatPS4 CB4S YVDH (Treasure room adjacent to spawn)
Template:PlatVita HBHV 8LJ9 (Treasure room adjacent to spawn)
Template:Plat3DS WWPT FC7G (Treasure room adjacent to spawn)

## Gallery

* A Butt Bomb.

fr:Butt Bombs
Gnawed Leaf

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Gnawed Leaf** is a passive item.

## Effects

* Upon pickup, Isaac gets a small brown ringtail.
* After standing still and not pressing the move or attack buttons for one second, Isaac will turn into an invincible statue.
	+ Using bombs and active items will remove the invincibility state.

## Interactions

* My Little Unicorn/The Gamekid/Unicorn Stump - Statue form can activate while invulnerable.

## Synergies

* Orbital and chasing familiars will continue dealing damage to enemies while Isaac is a statue.
* E Coli/Midas' Touch/The Virus - Monsters touching the statue will be affected without Isaac taking collision damage.
* Kamikaze! - Statue form will break, but the initial explosion will not damage Isaac, therefore granting Isaac quasi-unlimited bombs.
* Mom's Knife - The knife can damage enemies while Isaac is a statue.
* The Ludovico Technique - The hovering tear will still deal damage and the statue form won't break as long as the attack buttons aren't being pressed.
* Placenta - Isaac can safely regenerate Red Hearts in any room.
* Daddy Longlegs - Daddy Longlegs will continue to kill monsters while Isaac is standing still.
* The Pinking Shears - Isaac's body will attack enemies while his head is invincible.
* File:DLC Indicator.pngSuper Magnet - Pulls enemies into Isaac, can be extremely powerful if combined with orbitals that allow contact damage.

## Trivia

* This item is a reference to the Tanooki suit from *Super Mario Bros 3*, which also has a Tanuki tail and the ability to turn into a statue.
* The item's icon is a reference to Animal Crossing, which has the leaf as its logo.
* While invulnerable, Little Horn's pitfall attack still affects the player and will teleport them throughout the room; however, damage is not dealt.

## Bugs

 ****Bug!**** Leaving and re-entering a run while in statue form makes Isaac continue to appear in statue form, though he is actually vulnerable.
## Seeds

Template:PlatPC File:DLC Indicator.png CJ4H VH3Y (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png PMHC 46H1 (First floor golden treasure room) Template:GreedMode
Template:PlatPC B92k GXDD (Treasure room adjacent to spawn)
Template:PlatPC LT27 MVPB (Treasure room adjacent to spawn)
Template:PlatPC RL6W VFAY (Treasure room adjacent to spawn)
Template:PlatPS4 4EJZ ELFQ (Treasure room adjacent to spawn)
Template:PlatPS4 HAVA 1KAS (First floor treasure room)
Template:Plat3DS WWM6 4YZE (Treasure room adjacent to spawn)
Champion Belt

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Champion Belt** is a passive item.

## Effects

* +1 Damage.
* Increases the chance for champion enemies to appear.

## Notes

* While more champions likely mean a tougher run, players will also profit from a higher amount of Pickups available to them, thanks to many champions dropping items upon death.

## In-game Footage

fr:Champion Belt
Lil Gurdy

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Lil Gurdy** is a passive item added in Afterbirth.

## Effects

* Spawns a familiar that can be launched in the direction the player is firing after a short charge-up period.
* It bounces off walls multiple times, much like Gurdy Jr., damaging enemies on touch.

## Seeds

Template:PlatPC M2WG 8RK1 (Treasure room adjacent to spawn) Template:HardMode
Template:PlatPC KZBV YJMP (Treasure room below spawn)Template:NormalMode
Emergency Contact

Template:SpecialCardsHeader
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**Emergency Contact** is a consumable item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Spawns two of Mom's hands that fall down onto two random enemies in the room, killing them.
	+ Bosses will be pinned to the ground for some time, unable to do anything until the hand releases them.
	+ Will only spawn one hand if only one enemy is left in the room.

## Notes

* When used on Hush, damage resistance is briefly disabled. This can be used to quickly deal large amounts of damage to it.
* Does nothing when used on Mom
* Isaac (Boss), ??? (Boss), and first phase of Hush will not retaliate with tears while grabbed.
* The card will have no effect if used in a room without enemies.
Death's Touch

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**Death's Touch** is an unlockable passive item.

## Effects

* +1.5 Damage
* -0.3 Tears
* Grants piercing tears.
* Increases tear size.
* Cosmetic effect: Tears are replaced by Death's scythes.

## Notes

* While tear size is directly determined by damage, the scythes of Death's Touch are always bigger than their tear counterpart for any given damage value.

## Seeds

Template:PlatPC AQTN 1VQ8 (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png H3YY 6MN9 (Treasure room adjacent to spawn in hard mode, first floor treasure room in normal mode)
Template:PlatPC File:Afterbirth† Indicator.png Y678 Q9NC (First floor treasure room)
Template:PlatPS4Template:PlatVita BV4D V8WV (Treasure room adjacent to spawn)
Template:Plat3DS 83EW YKRR (First floor treasure room)
Key Bum

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**Key Bum** is an unlockable passive item added in Afterbirth.

## Effects

* Spawns a familiar that follows Isaac around and collects keys, dropping random Chests in return.
* Template:Super Bum

## Notes

* Key Bum will not pick up golden keys.
* Key Bum will pick up charged keys without additional benefit.

## Seeds

Template:PlatPC WJK1 9R0Z (Treasure Room adjacent to spawn)
Kamikaze!

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**Kamikaze!** is an activated item.

## Effect

* Upon activation, causes an explosion in the same place as Isaac, damaging him and all monsters caught in the blast.

## Synergies

* Gnawed Leaf: Breaks out of the invincible state of Gnawed Leaf, but still deals damage and doesn't hurt the player.
* Pyromaniac: Gives an infinite amount of healing to the player, or simply uses at no cost for ??? and The Lost.
* Holy Mantle: If the player doesn't take damage upon entering a room, the mantle will absorb the damage from the explosion. Can be used as much as wanted by simply exiting and entering the same room after each use.
* File:DLC Indicator.png Glitter Bombs: Chance to spawn pickups and charm enemies on explosion.
* Sad Bombs: Shoots 10 tears in every direction upon activation.
* Mr. Mega & Bomber Boy: Gives higher damage and range.
* Bob's Curse: Kamikaze poisons enemies.

## Gallery

* Template:Plat3DS The Icon of Kamikaze! as seen on the lower 3DS screen

## Trivia

* The term kamikaze comes from the Japanese language (神風, divine wind), and refers to Japanese pilots that would blow up their aircraft and themselves to damage enemy targets during the Second World War.
* File:DLC Indicator.png This item is used in Challenge #23 (Blue Bomber).

## Seeds

Template:PlatPC / Template:PlatVita RVZ2 6L4G - Treasure room adjacent to spawn

File:DLC Indicator.png Template:PlatPC T98Y R01A - Treasure room adjacent to spawn
Hook Worm

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**Hook Worm** is a trinket.

## Effects

* Tears move shifting left to right forming a path of right angles.
* +10 Range

## Notes

* Effective range remains the same, because the range buff only compensates for the tears tracing a longer path.

## Interactions

* Brimstone - Effect applies to the Brimstone beam, effectively increasing the width of the beam. Also adds an extra tick to the beam.
* The Ludovico Technique - Effect applies to the tear while it's controlled.
* Monstro's Lung - Effect applies to every tear in the burst of tears.
* Technology/Technology 2 - Effect applies to the laser beam.
* Tiny Planet - Has no effect.
Fine Pike of Health

**Melt value :** 50 ENJ

**Rarity :** Uncommon

**Required level :** 3

**Type :** Pike

**Controlling :** Two-hand

**Attributes :** Brutal, Assault, Strenuous

**Bonus :** +5 Health Points, +1 Base Damage Buff

**Damage :** 1d8 pierce

## Description:

A Pike is a pole weapon, a very long thrusting spear, unlike many similar weapons, the Pike is not intended to be thrown.
Ghost Baby

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**Ghost Baby** is a passive item.

## Effects

* Spawns a familiar that follows Isaac around and fires spectral tears that deal 3.5 damage each.

## Notes

* Despite having spectral tears, It's unable to shoot when floating over an obstacle.

## Seeds

Template:PlatPC AWXY 26Y3 (Treasure Room adjacent to spawn).
Template:PlatPS4 SK93 R60J (Treasure Room adjacent to spawn).
Template:PlatVita LNOA 7Z1Y
Bloody Penny

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**Bloody Penny** is a trinket. File:DLC Indicator.png It can be found by destroying special shopkeepers.

## Effects

* Gives a 50% chance to drop a Half Red Heart when money is collected.

## Synergies

* Dark Bum - Collecting money will lead to an abundance of soul hearts.
* Piggy Bank - Isaac can recover half the health lost and make money by doing so.
* Fanny Pack - A less effective version of the Piggy Bank combo.
* Blood Bank/IV Bag - Isaac can use the hearts gained to donate even more health for extra rewards.
* Midas' Touch - Allows Isaac to compensate for the damage on touch by turning coins into health.

## Trivia

* Bloody Penny is part of the group of penny-themed trinkets, including the Burnt Penny, Butt Penny, Counterfeit Penny, Flat Penny, and Swallowed Penny.

fr:Bloody Penny
Hot Bombs

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**Hot Bombs** is a passive item.

## Effects

* Isaac gains +5 bombs on pickup.
* Placed bombs will leave behind fire that damages enemies on contact before disappearing.
	+ Fire from a Hot Bomb doesn't damage Isaac.

## Notes

* If a Hopper touches a Hot Bomb, it will become a Flaming Hopper.

## Synergies

* BBF - Fly explosions are affected by Hot Bombs.
* Bomber Boy - Bombs leave behind nine fires in a cross shaped pattern.
* Dr. Fetus - Bombs are not affected by Hot Bombs.
	+ File:DLC Indicator.png Bombs are affected by Hot Bombs.
* File:DLC Indicator.pngEpic Fetus - Explosions are affected by Hot Bombs

## Seeds

Template:PlatPC VVQW 7LSD (treasure room adjacent to spawn)
Template:PlatPC YWDR C8YB (treasure room adjacent to spawn)
Template:PlatVita 2VMC AS7Y
Blasting Cap

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**Blasting Cap** is a trinket added in *The Binding of Isaac: Afterbirth* expansion.

## Effects

* Upon exploding, bombs have a very small chance to drop a bomb pickup.

## Notes

* With a gold bomb and a lot of patience, an infinite number of bombs can be generated.

## Synergies

* Curse Of The Tower: When activated, the abundance of troll bombs makes it likely that a bomb pickup will spawn.

## Trivia

* The pickup quote, "Pop! Pop!", is most likely a reference to the character Magnitude from *Community*, who had the quote as a catchphrase.

fr:Blasting Cap
How To Jump

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**How to Jump** is an activated item.

## Effects

* Upon use, Isaac jumps in the direction he is currently moving. The distance of the jump depends on how fast Isaac was moving when the item was activated. Jumping allows Isaac to travel over obstacles such as rocks, pits, and spikes.
* While mid-jump, enemies, enemy shots, bombs, and spikes cannot damage Isaac. Isaac cannot interact with pickups or chests mid-jump.

## Notes

* If Isaac has flight, Isaac dashes instead of jumping. This is functionally the same as jumping, but without the animation playing. Isaac will have invincibility during the dash, and the dash will only stop on terrain that can be walked on.
* If Isaac has flight and is flying above a pit, the dash distance will be very short.
* The item can be used to jump through the pillars of light spawned by Isaac (Boss) without taking damage.

## Interactions

* Car Battery: Isaac will simply jump in place, preventing him from jumping over gaps.

## Gallery

* 3DS Detailed How To Jump.png

Template:Plat3DS The icon of How To Jump as seen on the lower 3DS screen

## Trivia

* The cover of the How to Jump book resembles the original packaging artwork of the game Super Mario Bros., and also refers to Mario's original name, "Jumpman," in the game Donkey Kong.

## Seeds

Template:PlatPC 19ET 6JE9 (treasure room adjacent to spawn)
Template:PlatPC 97JM 9H2S (treasure room adjacent to spawn)
Template:PlatPS4 T7HS M3Y8 (treasure room adjacent to spawn)
Template:PlatVita ADNK M30F (treasure room adjacent to spawn)
Cube of Meat

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**Cube of Meat** is an unlockable passive item.

## Effects

* Multiple Cubes of meat can be collected in a single run :
	+ The first cube adds an orbital that blocks shots and deals 7 damage per tick.
	+ The second cube gives the orbital the ability to shoot.
	+ The third cube stops being an orbital and hunts nearby enemies.
	+ The fourth cube increases size and damage of the Meat Boy.
	+ The fifth and subsequent cubes will start the cycle again.

## Notes

* Cube of Meat replaces one of the orbital flies when the player has 3 orbital flies. The fly returns after a third cube of meat is picked up.
* If Monster Manual summons a Cube of Meat while the player has one already, it will raise the stage of Meat Boy only for the current room.
* A Box Of Friends will upgrade the Cube of Meat each time it is used, rather than creating another Cube of Meat.
* The Guardian Angel orbital will increase the speed of the Cube of Meat if both are active at the same time.

## Methods to create a Super Meat Boy

*see Unlocking Super Meat Boy & Super Bandage Girl*

## Unlockable Achievements

* Super Meat Boy **Super Meat Boy** - Make a Super Meat Boy by picking up 4 **Cubes of Meat** in one run; see methods to create a Super Meat Boy.

## Trivia

* The Cube Of Meat is a reference to Super Meat Boy, the main character of the game of the same name, developed by Edmund McMillen, creator of Binding of Isaac.
* The pickup quote is a reference to the *Pokémon* series catchphrase "Gotta catch 'em all."

## Seeds

Template:PlatWiiU 6R2A QJ14

fr:Cube Of Meat
Deep Pockets

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**Deep Pockets** is an unlockable passive item added in Afterbirth.

## Effect

* Allows Isaac to carry two cards or pills (or a combination of both) at the same time.

## Notes

* This item has the same effects as Little Baggy and Starter Deck, but without removing pills/cards from the game.

## Trivia

* To have "Deep Pockets" is to be financially wealthy.
Brown Nugget

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**Brown Nugget** is an active item added in Afterbirth †.

## Effect

* Spawns a stationary fly turret that shoots at enemies.
* The flies are completely invulnerable and ignored by enemies.
* The flies deal 2 damage per shot.

## Interactions

* BFFS!: Flies are larger, but do not deal increased damage.
* Hive Mind: No effect.
* 9 Volt: Brown Nugget starts at half charge after use.

## In-game Footage

fr:Brown Nugget
Eden's Soul

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**Eden's Soul** is an activated item added in Afterbirth †.

## Effect

* Spawns two random item pedestals using the item pool of the current room.

## Notes

* This item starts with no charge when picked up.
* Unlike Mega Blast, this item can be charged with a single Little Battery.

## In-game Footage

fr:Eden's Soul
Acid Baby

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**Acid Baby** is a passive item added in Afterbirth †.

## Effects

* Drops a random pill every 2 rooms.
* Upon using a pill, all enemies in the room will be poisoned, dealing double Isaac's tear damage.

## Synergies

* Little Baggy: Isaac can carry 2 pills.
* PHD: All "bad" pills will turn into "good" pills (except for "neutral" ones).
* Placebo: Pill can be used repeatedly.

## In-game Footage

fr:Acid Baby
20/20

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**20/20** is a passive item.

## Effect

* Isaac fires two tears at once, one from each eye.

## Notes

* Unlike other multiple shot items like Mutant Spider or The Inner Eye, 20/20 does not reduce rate of fire, effectively doubling damage per second potential. File:NoDLC Indicator.png It does not however synergize with as many items as the other shot multipliers do.

## Synergies

* File:DLC Indicator.png Brimstone - Two brimstone shots are fired, without an increase in charge time.
* File:DLC Indicator.png Epic Fetus - Makes two missiles drop one after the other.
* File:DLC Indicator.png Mom's Knife - Two knives are now thrown instead of one.
* File:DLC Indicator.png Mutant Spider - 6 shots are fired with the normal decrease in fire rate.
* File:DLC Indicator.png Technology - Two technology shots are fired simultaneously.
* File:DLC Indicator.png The Inner Eye - 5 shots are fired with the normal decrease in fire rate.
* File:DLC Indicator.png The Wiz - Two tears are fired each direction.
* File:DLC Indicator.png Tractor Beam- Both tears are fired along the beam although due to a bug the second tear in each pair is invisible.
* Dr. Fetus - Two bombs are thrown at once.
* Ipecac - Two projectiles are fired at once in rapid succession.
* Polyphemus - 2 big shots are fired.
* The Ludovico Technique - The Ludovico tear gains one smaller tear orbiting the main one.
* The Parasite - The two tears split into four smaller tears.
* Rubber Cement - Both tears bounce in different directions.

## Interactions

* Blood Clot - Every second row of tears has increased damage.
* Chemical Peel - Every second row of tears has increased damage.
* Loki's Horns - Extra tears fired do not gain 20/20.
* Monstro's Lung - Overrides 20/20.
* Epiphora - Causes the accuracy of the tears to lower (More noticeable with more than one).
* File:NoDLC Indicator.png Technology - Overrides 20/20.
* File:NoDLC Indicator.png Brimstone - Overrides 20/20.
* File:NoDLC Indicator.png Mom's Knife - Overrides 20/20.
* File:NoDLC Indicator.png Mutant Spider - Overrides 20/20.
* File:NoDLC Indicator.png The Inner Eye - Overrides 20/20.

## Trivia

* 20/20 is an idiom that refers to someone with near perfect vision.
* Curiously, Isaac can throw tears even though his eyes are covered by lenses.
* Despite only having one eye, Cain shoots two tears at once with this item.
* File:DLC Indicator.png 20/20's icon is white-tinted in Afterbirth.

## Gallery

* 20 20 Icon.png

File:NoDLC Indicator.png 20/20 texture in Rebirth.

## Seeds

File:DLC Indicator.png Template:PlatPC 77H1 T20K (Treasure room adjacent to spawn)
Template:PlatPC STDX QSC8 (Treasure room adjacent to spawn)
Template:PlatPC NYJK 3QDN (Treasure room adjacent to spawn)
Template:PlatPC Y6FY DZH6 (Treasure room next to spawn)
Template:PlatPS4 GD7V 66ZX (Treasure room adjacent to spawn)
Template:PlatVita 92SM AXWG (Treasure room next to spawn)
Template:Plat3DS H3Y3 X22S (First floor treasure room)

fr:20/20
Bob's Brain

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**Bob's Brain** is a passive item.

## Effects

* Spawns a familiar that can be fired towards enemies as a projectile.
	+ File:NoDLC Indicator.png Bob's Brain is fired directly from where Isaac is standing.
	+ File:DLC Indicator.png: Bob's Brain is fired directly from where it is located in the chain of familiars behind Isaac, making aiming it slightly more difficult.
* If it hits an enemy, it explodes, damaging and poisoning monsters.
	+ The explosion deals 63.5 damage and the poison deals either 4 or 6 damage over time for a total of 67.5 or 69.5 damage.
* The explosion can hurt Isaac, dealing a full heart of damage.
	+ This can make picking up the item a risky choice, as Bob's Brain will always fire, regardless of whether or not Isaac will be caught in the explosion.
* Once it explodes, it takes a few seconds to re-appear.
* Template:Bob

## Notes

* Bob's Brain is affected by bomb modifiers.
* Bob's Brain only explodes when hitting an enemy, and does not explode upon hitting a fire, poop, or wall.
* Bob's Brain never launches immediately upon entering a room unless a tear-firing key is released and pressed again, or until several seconds have passed.
* It is possible to get multiple Bob's Brains to spawn on the same floor by finding one in a golden chest and not taking it
	+ Multiple copies of Bob's Brain will float in the same spot in the familiar line.

## Synergies

* E Coli/Flush! - Bob's Brain will explode upon hitting an enemy that has been turned into poop.
* Pyromaniac - Isaac does not take damage from explosions caused by Bob's Brain.

## Trivia

* File:DLC Indicator.png Three copies of this item are used in Challenge #27 (BRAINS!).

fr:Bob's Brain
Dad's Key

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**Dad's Key** is an unlockable activated item.

## Effect

* Opens all closed doors in the current room.

## Notes

* Can be used to open the door to the Mega Satan boss fight.
* Can be used to open Secret Rooms, Super Secret Rooms, Challenge Rooms, Boss Challenge Rooms, and rooms in The Chest.
* Can be used to escape from inside the Boss Rush room, but cannot open the Boss Rush from the outside if the timer has already passed 20 minutes.
* Cannot be used to open Angel Rooms or Devil Rooms.
* Cannot be used to open chests.
* Cannot be used to open key blocks.
* Cannot be used to open Challenge Room or Boss Challenge Room doors from the inside.
* Cannot be used to open the exit room door in Greed Mode.
* File:Afterbirth† Indicator.png Cannot be used to open the door to The Void during the Hush fight.

## Trivia

* This item is used in Challenge #19 (The Family Man).

## Gallery

* Template:Plat3DS The icon of Dad's Key as seen on the lower 3DS screen

## Seeds

Template:PlatPC M390 0WAQ (treasure room adjacent to spawn) (normal mode only)
Template:PlatPS4 JR88 9NJL (First treasure room, go right)
3 Dollar Bill

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**3 Dollar Bill** is a passive item.

## Effects

* Grants Isaac random tear effects. The possible effects are:
	+ 20/20
	+ Ball of Tar
	+ Dark Matter
	+ Death's Touch
	+ Fire Mind
	+ Iron Bar
	+ Mom's Contacts
	+ My Reflection
	+ Mysterious Liquid
	+ Number One
	+ Ouija Board
	+ Proptosis
	+ Sagittarius
	+ Scorpio
	+ Speed Ball
	+ Spoon Bender
	+ The Inner Eye
	+ Tough Love
* File:NoDLC Indicator.png The type of randomized tear is determined upon entering a room.
* File:DLC Indicator.png The type of randomized tear changes every 2-3 seconds. The item appears to select two tear effects at once, perhaps staggering the times at which each of those effects change.

## Notes

* File:NoDLC Indicator.png If a run is quit, and then continued, 3 Dollar Bill will have a new random tear effect for the current room.
* The Proptosis effect is bugged for 3 Dollar Bill, and will only fire half the range it would normally (damage is increased normally).
* Combining with the Rainbow Worm trinket, tears become very chaotic, sometimes hazardous but very entertaining.
* Unlike Fruit Cake, which can only modify individual tears, 3 Dollar Bill can modify stats as well.

## Trivia

* This item is a reference to an old expression "queer as a three dollar bill".
* File:DLC Indicator.png This item is used in Challenge #28 (PRIDE DAY!).

## Seeds

Template:PlatPC WGGT XJVV (Treasure room adjacent to spawn)
Template:PlatPC VPA3 1ACC (Treasure room adjacent to spawn)
Template:PlatPS4 LZP9 9BSP (Treasure room adjacent to spawn)
Template:PlatVita VMT4 AF81 (Treasure room adjacent to spawn)

fr:3 Dollar Bill
Cartridge

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**Cartridge** is a trinket.

## Effects

* Grants a chance to trigger The Gamekid effect upon taking damage.

## Notes

* The activation chance depends on the Luck stat, and goes up to 100% with 38 Luck.

## Trivia

* The Cartridge resembles an NES (Nintendo Entertainment System) cartridge.
* The art depicted on the cartridge is a picture of Isaac, implying that it is a copy of The Binding of Isaac in the form of an NES game.

fr:Cartridge