recursal/Fanatic-Fandom huggingface dataset:
Black Ops Units

## Black Ops Unit

The Black Ops Units of the Organisation are spread out across the globe. Each unit is trained and equipped with specific tasks in mind, some even specializing in removing certain species of monsters.

## London Black Ops Unit

The London Black Ops Unit is under the command of Lieutenant Browning. The unit has been trained in close quarters combat, often operating in cramped city spaces. They have been tasked with eliminating the threat in London under the Operation Name "Flood". Operation Flood has been an ongoing operation for 2 entire months, after little progress was made the Organisation sent in an elite task force of heroes.

## Russia Black Ops Unit

The Russian Black Ops Unit is under the command of Lieutenant Volkov. The unit has been trained in hunting and survival skills, specifically those attributed with sub zero weather conditions. They are also tasked often with infiltration missions and search and rescue missions. Operation White Knife has been in effect for a few days as a response to reports being made by local police. With the support of a local benefactor the unit has been able to operate freely in the city of Moscow without local interference.
Bobby "The Best Bartender" Bug Bear

## Bobby

### Aliases

2 Bob Bobby, Babe Magnet Bobby, Bobby the Ball Breaker, Bachelor Bobby, Bobby the Bartender, Bobby the Best Bartender, Bobby Bug Bear, Buddy, Friend

## Physical description

### Gender

Male

Bobby "The Best Bartender" Bug Bear is a bartender at the Casino where the Heroes first meet him. He is a young awkward bug bear who is in his first job. After meeting the party of Heroes and becoming their friend, he came into a substantial amount of money and quit his job.

With a new found confidence he packed his bags that very night and set off to make a name for himself, Bobby the Bug Bear was no more and **Bobby the Best Bartender** was finally born.
Winter Update

New app icon

The **Winter Update** added Snowball Fights and a Winter Holidays event.

## Video Sneak Peeks

A sneak peek released on December 10 showed Sasquatch participating in a snowball fight.

## Official patch notes

We added lots of new things including:

* Snowball fights!
* Lots of different kinds of snowball events
* Snowman building!
* Holiday decorations
* Lots of new holiday themed rewards

Thanks for playing! More updates will be coming soon!

## References

1. ↑ Sneak Peek: Snowball Royale on Reddit
Seddick

**Seddick** (Pronounced: Sehd-IHK), also known as Belial, The Lord of Deception or The Lord of the Mists, is the god of deception and illusions and patron of illusionists, deceivers and liars.

## Info

### Symbol

Point-down triangle containing a swirl of mist

## Personality

He is an enigma, never telling the truth when falsehood will do. Everything he does and says is shrouded in layers of illusion and lies. He believes that truth is worthless and that misbelief and falsehood are what give life meaning.

## Worshipers

While not widely worshiped, the majority of his worshipers are users of illusion magic. Seddick has quite a small following of clerics. His priests wear masks and often disguised themselves to deceive those around them. Clergy of Seddick speak the truth only to other clergy of Seddick.

The most revered act in the Seddick faith is the "Unmasking", a purification ritual performed when new followers enter the faith or if a follower changes rank. During the ritual, the follower walks barefaced among their peers while the clergy hold up candles and reflective mirrors.
Iffin

**Iffin** (Pronounced: EIF-in) is a god of war, but focuses more on the aspect of destruction and plundering than the strategy or logistics. Seemingly existing only to destroy, the Lord of Flames is a whirlwind of slaughter linked to the savage bloodlust that led to horrific carnage.

## Description

Iffin appears as a beastly humanoid more than 60 feet (18 meters) high with crackling flames in place of hair and eyebrows. His voice can be heard for hundreds of yards in every direction, a hissing whisper mixed with disturbing crackling and popping.

## Worshipers

The religion of Iffin is rather impersonal. The faith aims tend to revolve around the provocation of war and all the prosperity it brings to the victors. Spoils are looted, and everything that is of no value is destroyed to bury the cultures that are killed to the sands of time.

The presence of temples of Iffin in cities serve mostly to allow the purification of fire through cremation. While strength in battle and glorious death are highly sought after in the Lord of Flames followers, disease and famine are strictly opposed and swiftly dealt with.

The philosophy the church of Iffin teaches to others that if they allow their enemies to live, they or their descendants will one day return to take vengeance. All traces of your enemies must be purged in order for your strength to win.
Mission 1

In a small farming village in the United Kingdom a planar portal has appeared. Something in the town is causing this portal to remain open and monsters are appearing and attacking the residents. The towns occupants originally put up a fight, but with the attacks becoming more and more regular residents have began to leave the town, now only a few occupants remain.

## Mission Objective

Determine what is causing the plan portal to remain open and close it permanently to stop further attacks on the quiet village.

Optionally protecting the villages remaining occupants is preferred but not a necessity. Additional rewards will be afforded if you are able to accomplish this objective as well.

## Known Monsters

This information is currently not available due to a lack of scouting and information.
Fred Frazbem's Pizza Wiki

**Welcome to the official Fred Frazbem's Pizza Wiki**
Hello and welcome to the official wiki for the Frazbem Entertainment brand and all connected characters and stories. If youd like to visit our main locations, see the discord for all of them.

* Fred Fraz's Pizza https://discord.gg/gyGK8pB
* Fred Frazbem's Jr. https://discord.gg/NhVxmGE
* FrankBat's Framily Eatery https://discord.gg/bnqrZHQ
* Frazbem Hotel and Resort https://discord.gg/x6XCmS7

Check out some of our famous characters and dining locations!
Running Races

Finish marker

The **Running Races** are hosted by Rabbit and award shoes which help you to run faster.

The races are completed in a fixed order, and each race may be completed only once. Meet the rabbit near the Raccoon Shop to receive a hint on the next race location. Find the Rabbit in this location to start the race.

Disguises are forbidden during races, and you automatically take off the one you’re wearing. That means that any human will raise an alarm on seeing you. If Rangers or Police catch you, the race is failed. Note that additional humans (including Rangers and Police) always appear along your route to make it harder.

## Rewards

The Rabbit will give you Running Shoes when 6 races are completed. Try to start the 7th race to receive them.

The Sprinting Shoes are awarded when all 12 races are completed. Meet the Rabbit near the Raccoon Shop to receive them.

## General tips

* Cut corners as much as possible. Be very precise since every second is valuable, shortening distance as much as you are physically able to.
* However, when you are running around a human, you may need to choose a longer path to avoid them. Humans detect you much faster with their eyes than their ears, so sometimes you may run right behind their back.
* If the race involves more than one area, rangers stop chasing you when you run into the next area.
Homunculus

A Homunculus refers to the medieval legendary
concept of an artificially created human, presumably brought into existence by
certain means of alchemy.

Though a common concept, well known and understood by
alchemists, the idea of the Homunculus is regarded as no more than a farce or
faraway fantasy as no individual or group of alchemists has come anywhere close
to successfully creating such a being in officially recorded history. Even so,
alchemists have been forbidden to attempt or research the transmutation of humans and Alchemists have
such a restriction as part of their creed.

## Homunculus Weapons

Homonculi Pistol - range (40/120), one handed,

SPECIAL RELOAD – The Homonculi pistol is a living weapon. The pistol is able to be loaded with different arcane rounds with different properties. Only one type of arcane round can be loaded into the firearm at a time. This pistol can be fired during a players main turn or as a bonus action depending on the arcane rounds loaded into the firearm. The firearm can be used a specific number of times depending on the limiter release and strength of the Homunculus.

### Basic Ammunition Types

* AC1D – 1d10 Acid damage
* Holl0w – 1d10 Necrotic damage
* Eldr17ch – 1d10 Force damage
* F1r3 – 1d10 Fire damage
* Fr05t – 1d10 Frost damage
* Z4p  – 1d10 Lightning damage
* M1nD – 1d10 Psychic damage
* S4Cr3D – 1d10 Radiant damage
Yami

Yami is the resident monk of the Organisation and the Will (Wisdom) and Fortification (Constitution) trainer and tutor. Yami was once considered a contender for the rank of Captain amongst the Organisation but after a traumatic mission vowed to never use his weapons again. Now Yami spends his time teaching pupils in the way of his craft and meditation.

## History

Yami is a very quiet man. Very little is known about his warrior past and he often keeps those secrets close to his chest. The once great warrior monk, once considered the most fearsome human on the planet simply hung up his weapons after one mission.
Omlithu

**Omlithu** (pronounced: Om-LEE-thew) is the god of death and the dead, the Patron of those that take life, the Lord of the underworld Necrotia, and the Shepherd of Lost Souls. Fair yet cold, Omlithu made the afterlife an uncertain and fearful thing, but promotes that death is a natural part of life and should not be feared as long as it is understood.

## Appearance

Omlithu in his true form wears a lightless cloak that seems to absorb the very atmosphere as it billows as if it were being blown in the wind, within its folds a black mists permeates out of the Shadowfell itself. Crackling energy flows out of his eyes, obscuring them and masking his inhuman emotions.

## Personality

Omlithu is unfeeling but excessively formal, never growing angry and always speaking in a dark but uncaring tone. In ethos, he is cold and inhumane compared to other gods, sanctioning the use and creation of undead by his followers, provided they served the cause of advancing death in the world. He is not malicious, but to his core desires the death of all things.

## Worshipers

### Church

The church of Omlithu is small and secretive, a rigidly organized, almost monastic order of scribes known as the Scriveners of Doom. Based largely in lifeless stone mausoleums and dry, dusty crypts, its members spend their days maintaining and extending vast archives of scrolls listing how sentients under their purview passed away and their destination in the afterlife. Only in the Divlyi Dominion, where death is a daily fact of life, are Omlithu's churches sought for their care of the dead.

### Clergy

Clerics of Omlithu pray for their spells at dusk, a time of day representative of the end of life. On the last night of the year, Omlithu 's clergy cease their endless toil for a full night. On this holy night, known as the Night of Another Year, the clerics read every name whose death they have recorded from the scrolls they have carefully inscribed over the past year. With a cry of "One Year Closer!", all the scrolls are then filed, and work begins the next day.

The only ritual Omlithu's clerics are required to perform is called the Sealing. After recording each and every creature's demise, form of death, and destination in the afterlife, they are required to sprinkle a light dusting of ash and powdered bone over their inscribed words to blot the ink and mark another small step toward the world's end. While the Scriveners of Doom are in most of the world not called for to care for the dead, they themselves seek out and tend to the last wishes of the dying and providing burial services to those who die alone. The idea of someone dyeing alone with no record is among the most sacrilegious things to the faith of Omlithu.
Phone Number Book

The **Phone Number Book** is received when Sasquatch buys a Cellular Phone. It is available in the Backpack menu.

It records phone numbers, excluding those which are used only once, or randomized.

Three most recent phones you called are saved on the first page.

You can tap the button near the phone number to quick dial it on your cellphone. You can also quick dial on a stationary Telephone after inserting the coin and picking up.

## Numbers which can be recorded

You need to call the number at least once to add it into the book.

It is not necessary to call them from your cell phone. You can call any of these numbers from a stationary payphone.

The numbers from the Friends Book which you called are also recorded here.

### Other phone numbers

These numbers are not included in the phone book. They are either randomized, are used only once, or are emergency services.

* Six numbers of the Money Hotline allow you to receive 600 coins in total, very useful in the beginning of the game.
	+ `182-6726`
	+ `376-7278`
	+ `448-2763`
	+ `518-6482`
	+ `827-3861`
	+ `982-7365`
* A random number published in the newspaper on some days is the contact of the biker selling his chopper.
* A random number printed on a billboard on some days is used to open a Secret Cache at the Eastern Highway.

#### Emergency numbers

These numbers are used for emergencies:

* `911` (main number)
* `000`
* `110`
* `112`
* `999`

Regardless of which of these numbers you call, `911` is recorded in the "Recents" section of your Phone Number Book.

Calling them does not spend cellphone minutes (even in roaming), but you still need to pay a coin in a pay phone.

If you call an emergency number, they will ask you whether you need the police, medical assistance, or want to report a fire, in this order.

* If you call the police, they will send a Police Car with a single officer. After you talk to him, he will leave regardless of what you answer.
* If you ask for medical assistance, they will send an ambulance with a single paramedic. You can then talk to him to drive you to the hospital (even if you have full health). Once there, your health will be restored to full if it's not. However, this doesn't increase you hospitalizations count (for receiving the Hospital Gown).
* If you report a fire, they will call you a liar (pants on fire) and trigger Ranger Danger.
* If you decline all 3 options, it will trigger Ranger Danger for emergency number abuse.

If you call an emergency number in a location where the authorities are not sent if you trigger Ranger Danger (such as the River) or while behind the flags in a safe zone:

* Instead of sending a vehicle they will say that they were unable to determine your position, and wish you luck.
* Instead of triggering Ranger Danger they will simply ask you not to abuse the system.

## Trivia

* Numbers beginning with 555 are traditionally used for fictional numbers.
* Many of these numbers use mnemonic phonewords.

## References

1. ↑ Wikipedia:555 (telephone number)
2. ↑ Wikipedia:Phoneword
First Officer Perry

First Officer Perry is the Captains second in command and head of the Organisations Air force and aerial combat unit. She is a fierce pilot who made a name for her self early on, through many skirmishes. She is a descendant of Baiame, the Sky Father.

First Officer Perry is also the resident pilot trainer at the Organisation.

## History

Perry was born in Australia and is a descendant of Baiame the Sky Father and the creator spirit of her community. From a young age Perry was always fascinated with the sky and dreams of exploring the world.

At the age of 16 she met the Captain during a routine scouting mission. It was here that he recognised her latent abilities and affinity for magic. The Organisation quickly recruited her and she rose through the ranks rapidly.

When she turned 20 she was already an accomplished pilot and fighter ace, earning her the call sign "Tempest". This quickly garnered the respect of her fellow pilots and eventually at the age of 25 she was promoted to First Officer.

January 2020 First Officer Perry was promoted to the head of military operations of The Organisation, with the Black Ops Divisions taking direct orders from the Director herself, until a suitable candidate is found.

## Abilities

You Currently do not have clearance to access this information.

## Equipment

Tempest MkII - A custom fighter designed by Mrs John Smith. The Tempest MkII is a fighter that utilises Perry's latent magic ability, enabling her to channel her magic through the fighter. This enable her to perform aerial manoeuvres that normal pilots would not be able to perform.

## Other Essential Information

You Currently do not have clearance to access this information.
Ghast

They resembled very closely their undead cousin, except perhaps being just a bit more slender and ghost-like. The stench of death and rot lingered around their undead forms.

## Combat

Ghasts were also far more deadly and cunning than ghouls, with their paralytic touch dangerously affecting their opponents, except elves.

## Habitat/Society

They often laired with others of their own kind or acted as the leaders of a group of normal ghouls.

Like ghouls, ghasts spoke whatever language they did in life.
Essential Personnel

This Page will direct you to all Essential Personnel Affiliated with the Organisation. Each crew member of the Organisation is given a rank. This rank will determine what clearance level you have access to, including weapons, armor, information etc.

## Rank 2

The Captain

D

The Professor

The Hacker

## Rank 3

First Officer Perry

Yami

Dr Lacy

Betty Becker

Robin Banks

## Rank 4

Mr Smith

Mrs Smith

Barry
Serol-566 Revolver

## Serol-566 Sidearm

Made by: AoiWaffle0608

The **Serol-566 Revolver**, otherwise known as the **S566** or **Serol-566 Pistol**, was a cheap standard issue firearm given to crews and soldiers in the armies of Duskcreekburgh. Since its debut, it has been critized for it's low range, small caliber, and offputting design, a magazine inserted which held typical revolver rounds. Emptying its magazine in a couple of seconds, this weapon suffers from the low damage to bullet ratio not seen in other typical weapons standarized in other armies.
The Professor

The Professor or Prof as he likes to be called is the Crafts trainer on the Spear for Chemical, Electronic and Mechanical. He has experimented on himself numerous times to try and improve on his perception on what the perfect human should or could be.

Not much is known about his past or where he came from, although some believe that he may be of Nordic origin.
Reconnaissance Mission 1

### Inhabitants

Humans, Demi-Humans, Demons, Fey, Fiends, Undead, Elven, Angelic, Shape Shifters

The City that Never Sleeps, Manhattan is the home to a bar known as the Midnight Club, which is owned and operated by the Voodoo King Legba. The Organisation has determined that the Voodoo King has information pertaining to the Armor of Mars that could deem valuable if in the right hands.

## Mission Objective

The mission is simple, to obtain the information and to act immediately on it if it is a reliable lead.
Werewolf

Werewolves are a type of shape-changing monster in Faerûn that are vulnerable to silver or enchanted weapons and can regenerate most wounds. Infected werewolves transform during the full moon involuntarily. Members of their race that are born with the curse can infect others and can control their shifting. Selûne has a group of non-evil werewolves that worship her, though most lycanthropes are drawn towards the worship of Malar.

## Alpha Werewolf

An Alpha Werewolf is a rare subspecies of werewolf. These subspecies naturally draw delta and beta werewolves to themselves, often forming a pack. Alpha Werewolves are able to command delta and beta werewolves in there packs to change at will, disregarding the lunar cycles.

Alpha Werewolves are also able to change into a full wolf themselves. This is a means of avoiding detection and being hunted by werewolf hunters or heroes. They are also able to take the bipedal form that is often associated with werewolves.
Mission 5

After obtaining a ticket each from Papa Legba and acting on information gathered, you are to infiltrate the train and obtain the location and secure the item in question.

## Mission Objectives

Secure the item in question, you have no money available so purchasing the item from the buyer is strictly prohibited.

### Side Objectives

Determine who is the cat burglar and murderer on the Orient Express and stop them from stealing the artifact. You will not have access to weapons as per train policy.
Mission 6

The Organisation has been trying to gain access to a building in Tokyo city ran by an Ex Hero. Tokyo seems to be guarded though by dragons and their kin. Intel has confirmed that he does possess a piece of Mars's Armor. This is a mission of high importance due to the individual with the Armor. Meet with Captain Perry for instructions, and best of luck.

## Mission Objectives

Eliminate the aerial threat preventing the Organisation from securing the piece of Mars's Armor.

Acquire the Armor of Mars from the Ex Hero by any means necessary. Civilian casualties are permitted if they are not avoidable.
Dr Lacy

Dr Lacy is a disgraced doctor who was working on illegal human experimentation and projects. She was condemned to life in prison for her crimes. The Organisation personally recruited her, allowing her to spend her sentence on the Spear. She is the resident doctor and the Treat Injury and Pharmaceutical Crafting expert and tutor.
Ghoul

It was believed that a living man or woman who'd tasted the flesh of people would rise again as ghouls after they died. This was not proven, but it fitted their cannibalistic behavior. However, others believed that anyone who indulged in extreme debauchery and evil could become a ghoul after death.

Whatever the truth, it was clear that any humanoid who was bitten by a ghoul, contracted ghoul fever, and died of it would inevitably rise as a ghoul themselves the following night, at midnight.

The new-risen ghoul lost all the skills and powers it had in life. Their minds became warped, turning them feral yet cunning and hungry for living flesh, becoming in all ways like another ghoul. They were not bound to serve other ghouls, however.

A more experienced or powerful victim would instead became a ghast.

They follow the Ghoul King, Doresain.
The Director

The Director has for the past 30 years led the Organisation against the forces of darkness. Her age is currently unknown but some suspect that she once served along side knights during the 12th century. Various paintings have been found either depicting her or a relative of hers in battle across France.

During her appointment as the Director by her predecessor, she has launched more full scale operations than any other Director in the Organisations history.

## History

You Currently do not have clearance to access this information.

## Abilities

You Currently do not have clearance to access this information.

## Equipment

You Currently do not have clearance to access this information.

## Other Essential Information

You Currently do not have clearance to access this information.
Crafting Items

Some items don't need the assistance of Mrs Smith if you have the proper knowledge and parts. Crafting generally requires skill, knowledge, time, usable parts and the correct crafting kit.

## Crafting Kits

There are currently a handful of crafting kits that can be used to craft specific items that as heroes you might find useful. Each kit can be purchased from Kary's Wonderful Wonder Store for a low price. The tools inside the kit are known to degrade and break from time to time, but a visit to Mr Smith can easily fix those damaged tools before they break for a fee. If not you may need to go see Kary again and purchase another kit. Kits available for purchase are:

* Chemical Kit
* Electrical Kit
* Mechanical Kit
* Pharmacist Kit
* Demolitions Kit
* Disguise Kit
* Forgery Kit
* First Aid Kit/Medical Kit
* Lockpick Set

Having a specific kit for crafting will reduce the penalty of crafting items from a -4 to a flat 0.

## Crafting Parts

Crafting Parts can be purchased through Kary's Shop or from Fantasy Costco if they are in stock, and in some situation they can be looted from enemies. Alternatively you can craft materials from junk purchased from Mr Smith, or from broken weapons, armor and other broken materials. Various crafting parts will cost different amounts and these amounts can vary depending on supply and demand. Below are a some crafting parts needed:

* Artificial Organ - Synthetic Weave, Electronic Parts, Bio Material
* Artificial Arms and Legs - Electronic Parts, Metals (various combinations are available), Carbine Gas
* Antishock Implant - Electronic Parts, Micro Processor, Conduction Gel
* External Mount - Metals (various combinations are available), Adaption Parts
* Nightvision Optics - Electronic Parts, Neural Link, Bio Material
* Telescopic Optics - Electronic Parts, Neural Link, Bio Material
* Stabilizer - Electronic Parts, Neural Link, Bio Material, Conduction Gel
* Sub Cutaneous Armor - Depending on the strength of the armor will depend on the metals needed, Steel, Carbon Fiber or Iron, Neural Link, Electronic Parts, Micro Processor, Adaption Parts, Bio Material, Synthetic Weave
* Skill Implant - Currently Unknown

## Risk

When crafting items there is always inherent risk, things don't always go smoothly. With a failed check the item may be defective or completely inoperable, a failed check does not mean that the part is not created but it may not work as intended all the time.
Mission 2

In the city of London for the past few months an outbreak of Ghoul Fever has swept the city. The Organisation has kept this information from leaking to the general public and a Black Ops Unit was sent in to respond to the threat. Two weeks ago a party of Heroes were sent to assist as little headway had been made. Please meet with Lieutenant Browning for details at the squads outpost.

## Mission Objective

Eliminate the Ghoul Threat by any means necessary, while keeping a minimal impact to the city surroundings.

### Side Objectives

Finding the source of the Ghoul Fever and eliminating it is of high priority.

Ensure that the infestation does not break through to other areas of the city.
Metallic Dragons

**Metallic dragons** were a type of dragon distinguished typically by the color and composition of their scales, that was like that of various metals, hence the name. They were generally good, altruistic, and righteous creatures. Despite their relatively benign nature, metallic dragons were also aggressive when threatened or challenged.

## Types

Although there were many metallic dragon species

**Gold dragons**

Gold dragons were the most powerful and majestic of the classic metallic dragons.They are wise, lawful good foes of evil and injustice. Gold dragons were very knowledgeable and reclusive. They preferred stone lairs and had a cone of fire as a breath weapon.

**Silver dragons**

Silver dragons were regal, lawful good creatures who often took a humanoid form and lived among humans and elves. Their breath weapon was a cone of freezing cold, and they normally laired in mountains. They were very smart and preferred not to fight unless necessary.

**Bronze dragons**

Bronze dragons were inquisitive dragons with a fierce appearance and a fascination for warfare. They would often seek to fight evil, and would join good-aligned armies in a humanoid form. They were lawful good, lived in coastal areas, and had an electrical breath weapon.

**Copper dragons**

Copper dragons were born pranksters, jokesters, and riddlers. They were chaotic good and lived in rocky mountains. Copper dragons had an acid breath weapon but preferred to avoid combat altogether, instead taunting and teasing foes until they left.

**Brass dragons**

Brass dragons were extremely talkative and loved the intense heat of deserts. They often engaged foes and friends alike in hours of long-winded conversation. They avoided combat if possible, but would use their breath weapon, a cone of sleeping gas, to subdue foes if threatened. They were the weakest of the classic metallic dragons, but still chaotic good.

**Mercury dragons**

Mercury dragons were whimsical, impulsive creatures. They delighted in unpredictability and were reputed to be mentally unstable as well.

**Iron dragons**

Iron dragons were powerful, dangerous predators. While most had a neutral alignment, some were actually evil.

**Steel dragons**

Steel dragons were sociable, clever, and curious, and they preferred the company of humanoids rather than dragons. They often clandestinely lived in humanoid cities, and spent much of their time in a humanoid form. They were either lawful neutral or lawful good, and breathed a cone of poison gas.

**Platinum dragons**

The rarest, largest, and most powerful of the metallic dragons, platinum dragons represented the epitome of the metallic dragons. Many believed that only one ever existed.
D

D

**D** is a dhampir, half vampire, half human who travels around the wolrd in search of the Nobility. It is noted that **D** has superior strength, skills and knowledge in comparison to other dhampirs. It is hinted that this is because he has some special connection to the Sacred Ancestor (it is generally regarded that D is his son, though this has never been explicitly stated) and that he is the result of crossbreeding experiments performed by the Sacred Ancestor to halt the inevitable decline of the Nobility.

## History

D was born in the Sacred Ancestor's research facility deep beneath the village of Sedoc, where many Noble/Human hybrid experiments occurred. Sometime in the past, D was given the symbiotic being Left Hand, and left the facility and believed to have destroyed it.

Little else is known about D, where he is going and who/what he is searching for. He rarely converses with anyone except those who hire him to destroy vampires, and even then he says only what is necessary. D has never shown overt affection towards anyone, vampire or human. The most that others can hope to expect from would be a smile, but it is generally accepted that this is a rare thing for the emotionless hunter to do.

Although D's exact age is never revealed he is known to be at least 5,000 thousand years old.

## Connection to the Sacred Ancestor

It is strongly hinted that his father may have been Dracula, or the Sacred Ancestor as he is known among vampires. As the oldest and most powerful of Nobles, this would explain D's superior strength and skills, as well as his intimate knowledge of the Nobility. This is due to the Sacred Ancestor attempting to create the perfect Noble/Human hybrid, possibly in an attempt to stave off the extinction of the vampire race once their natural decline began. He is recognized to look very much like the Sacred Ancestor, so much so that some think he may actually be him.
Doresain

Doresain was originally an elven worshiper of Orcus, who honored his master by eating the flesh of other humanoids. Impressed by his service, Orcus turned Doresain into the first ghoul. He continued serving Orcus in the abyss, until Yeenoghu took over his domain. Doresain pleaded his master to intervene, but refused, so Doresain turned to the elf gods for help. They took pity on him, and helped him in regaining his domain, and in gratitude Doresain decreed that elves would be immune to the paralytic touch of ghouls (but not ghasts).

## Followers

Doresain's followers are ghouls, and those who aren't eventually become ones. They believe that to exist is to eat, and a fully experienced existence requires one to eat, preferably sentient, prey. When a life ends under quivering lips and tearing teeth, they can feel true happiness for a time, at least temporarily. The followers also sometimes attempt to recreate the White Kingdom in the Prime Material Plane, but they are often pale imitations when compared to the real one.

Doresain also possesses the ability to turn demons into undead ghouls. By all laws of reality this should be completely impossible, but the fastest way to find something in the Abyss is often to claim it can't exist.

## Appearance

Doresain appears as an especially thin and wasted ghoul, eyes blazing with a sickly-green light and hooflike feet. He wears an elegant cloak of supple man-flesh over a pale leather armor, studded with tiny skulls.
Betty Becker

Born in Russia but raised in Los Angeles, Betty "Boom Boom" Becker is the adopted child or John Becker and Lee Becker, two completely ordinary people. Betty is the Organisations resident demolitions expert and repairs trainer.

She runs a small stall as well from time to time and stocks various explosives for staff to buy if they are entering the field.

## Family History

Betty grew up on a farm and came from a fairly poor family. At a young age her older brother joined the Organisation, he sadly was killed in combat. Betty though has been trying to find a pendant that her brother wore, that she made for him as a child.

Betty's father was an alcoholic and often made poor business ventures and invested in get rich quick schemes. The trauma of not being able to support a family, her abusive husband and the loss of her eldest child drove Betty's mother to be institutionalized to a mental health facility, she later passed away.
Alex Cook

Alex Cook is an ex Organisation member and personal friend to Vladimir. Alex was at one point selected for experimentation by the Colonel, although the experiment was deemed a failure he continued to train in combat tactics. One night he was attacked by a wolf and contracted Lycanthropy. After this event his connection to magic awoken and he was scouted by the Organisation. He later left the Organsation and mentored Vladimir, a large part of his history is unknown after this period of time. He was killed in combat against the New Age Heroes.

## Background

Alex Cook was an SAS soldier in his younger years, he garnered the attention of the Colonel and his Research and Development department as being a prime candidate. After a failed attempt he decided to live a quiet life in the forest lands of Russia. Coincidentally this is where the Colonels son was sent to as a means of protecting him. Alex being able to relate to this took him under his wing and befriended the would be hero.

## Time in the Organisation

Before Vladimir was sent to the woods, there was a period of time where Alex was a part of the Organisation. He joined as a Black Ops operative as part of team Ares, led by the Captain. He was one of their most gifted soldiers, having a rare contractible strain of Lycanthropy, he was unaffected by the lunar cycles.

His skills in magic control, specifically the elements of fire and cold were great assets to the organisation, and he was at one point considered the organisations greatest sniper and long ranged combatant.

After a period of time he departed the Organisation, the reasons are currently unknown.

## Abilities

Due to experimentation and the contraction of Lycanthropy Alex was a strong magic user.

As an alpha werewolf he was able to control his change and also rally other Werewolves to act under his command. At one point under Black Ops Team Ares he led a small splinter group known as Silver Fang of other werewolf and shapeshifters. With his ability to command their actions with unquestionable resolve and also command their change at will, they became a large part of Ares operations.

Alex was adept at controlling the elements of fire and cold. He was able to effortlessly switch between the two in combat situations.
Fighter Jets

## Strike Eagle

The Strike Eagle is an American all-weather multirole strike fighter derived
from the McDonnell Douglas F-15 Eagle. The F-15E was designed in the 1980s for long-range, high-speed interdiction without relying on escort or electronic-warfare aircraft. United States Air Force (USAF) F-15E Strike Eagles can be generally distinguished from other U.S. Eagle variants by darker aircraft camouflage, conformal fuel tanks mounted along the engine intake ramps.

### Armaments

 Missiles
 Computer
 Health
 Movement

## Mikoyan MiG-29

The Mikoyan MiG-29 is a twin-engine jet fighter aircraft designed in the Soviet Union. Developed by the Mikoyan design bureau as an air superiority fighter during the 1970s, the MiG-29, along with the larger Sukhoi Su-27, was developed to counter new U.S. fighters such as the McDonnell Douglas F-15 Eagle and the General Dynamics F-16 Fighting Falcon.

### Armaments

 Missiles
 Computer
 Health
 Movement
VR Mini Update

The **VR Mini Update** is a relatively small update released as a continuation to Arcade Mini Update.

## Discord sneak peeks

* May 10 - Virtual Bear's face.
* May 11 - Bread (hints on the addition of the Virtual Bread).

## Official patch notes

We added lots of new things including:

* Some new virtual pickups that you can collect using your VR Goggles!
* 3 new virtual characters to meet!
* A new kind of virtual food! I wonder what it does?

Thanks for playing! More updates will be coming soon!

## Further patches

A bugfix version, 1.9.7, was released on June 14, 2023. There were no additional patch notes.

## Notes

1. ↑ Virtual Duck, Virtual Bear, and Virtual Boy.

## References

1. ↑ SPOILER on Discord
2. ↑ (huge spoiler: don't look if you don't want the bonus mini-patch-update wrecked) on Discord
Corey "1337" Thew

Corey "1337" Thew is the head of the Organisations IT department and the resident hacking and computer use expert and tutor. Corey runs and maintains the entire IT department and staff from the confines of his room. Despite being such a large part of the Organisations operation, no one has actually ever seen him leave his quarters. People often wonder how he eats or drink, maybe he gets Uber Eats.
The Organisation Wiki

**Welcome to the Organisation**
This is the database accessible to staff. Depending on your clearance level, content may or may not be visible or accessible. This is to minimize certain security risks. For any queries please contact the IT Department.

This information is accessible through your personal terminals on board any authorized vehicle, or if you have an Organisation designated PDA.

The OrganisationNew Age HeroesEssential PersonnelThe ArmoryThe HangarMission BriefsMonster CompendiumEx HeroesElder Gods

Essential Personnel
Mission Briefs
Monster Compendium
The Armory
The Hangar
Hihankara

Hihankara or the Owl Maker is a goddess of he Lakota people, and the guardian of the Sky Road.Every

deceased soul must present the proper tattoos to an old woman, Hihankara. She will admit those who have the proper tattoos, but those who do not have the tattoos will be pushed to Earth to wander as ghosts. She is also the owner of the planar train The Orient Express.

Not much is known about her as she likes to keep to herself, although she seems to be an acquaintance of Mimir.
Carlisle

## Government Information

### Type Of Government

(Before the annexation of Duskcreekburgh: Semi-constitutional Monarchy)(After the annexation of Duskcreekburgh:) Military Dictatorship

### King

(Before the annexation of Duskcreekburgh: King Perytui III)(After the annexation of Duskcreekburgh:) General Calothosk

### Important Figures

* Yarnov Patricia
* Theresa the swift

## Societal Information

### Major Imports

* Foodstuffs
* Common metals

### Major Exports

Weapons Manufacturing

*Our community needs more information on this page! Can you help out? Click here to add more.*
Vladimir

Brother - Kristof

Vladimir was one of the three New Age Heroes bonded to a homunculus. This bonding gave him access to the magical planes that intersect the world we live in beginning in the year 2019.

## Background

~~When Vladimir was a child his mother was killed by a gun misfiring during a squad exercise that was training under his father. From that moment the family dynamics drastically changed. It was the second time Vladimir had ever seen his father cry, the first was the moment his younger brother Kristof was born.~~

~~Vladimir's father threw himself head first into his work, the children only saw him maybe once a week after this habit began, it was this time that Kristof also dedicated himself to getting his father's attention and he believed that becoming the best soldier ever was the way of achieving this. Kristof achieved his goal and was given such a high rank that he was able to run his own recon and objective squadron. Vladimir also wished to be a soldier to gain his fathers pride as well. Although Vladimir unlike his brother was diagnosed as a child with Marfan Syndrome. His height and weak limbs prevented him from excelling as a soldier.~~

~~His father bought him a house out in Igarka in the forests to help him train his rifle skills, or perhaps it was out of embarrassment and this provided a cheaper option and free of shame. He would often send food and supplies once a week to Vladimir.~~ Vladimirs neighbor Alex Cook, helped Vladimir train during this time living in the forest.

~~One day after training for a long period of time his father eventually appeared in a helicopter and took Vladimir to a new project lab. Through experimentation Vladimir's father hoped to enhance his son to become the ultimate soldier,~~ although the surgery was deemed a failure later and Vladimir was again forced to live out in the forest, until he joined the Organisation.

**Vladimir was KIA February 2020 on a highly classified mission in Tokyo, Japan.**

## Physical Appearance

Standing at 7 foot and 1 inch tall Vladimir is a tall and skinny individual with only about 13% body fat. He has facial stubble and a short buzz cut on the right side of his head and shoulder length hair on his left. He has a facial scar on his left cheek as well.

## Personality

Vladimir likes to smoke cigars if permitted in the right social circumstances. He can often be found cleaning his rifle almost ritualistically after each mission. He does have a paralytic fear of heights though.

From his time living in the forest in Russia he has a personally inquisitive mind and nature, he is also protective of those he cares about. This is probably because he has only really had one friend, Alex prior to joining with the Organisation. He is a firm believer in the circle of life concept, that everyone has a role to play, nature is a force unto its own and that no action is without reason or consequence.
Mephisto The Flame Singer

Mephisto "The Flame Singer" was a Hero for the Organisation and one of the best Mages, trained under Merlin himself. During an extermination mission in London he fought against ghouls, ghasts and presumably killed Doresain the King of Ghouls. Mephisto during his mission was feared dead by another Hero Vampire Hunter D, this was not the case.

Mephisto was found later by the Heroes in Doresain's lair having just killed him moments prior. During their encounter Mephisto seemed paranoid and protective of the piece of Mars' Armour that he had found, he tried to convince the heroes to leave or to join him in obtaining the other pieces.

Mephisto was killed in action by the heroes and the Organisation lost a great warrior but gained a mighty victory.
Hell Hounds

The Hell Hounds are low level minions. A wide variety of ominous or hellish supernatural dogs occur in mythologies around the world. Features that have been attributed to hellhounds include mangled black fur, glowing red eyes, super strength and speed, ghostly or phantom characteristics, and a foul odor. Certain European legends state that if someone stares into a hellhound's eyes three times or more, that person will surely die. In cultures that associate the afterlife with fire, hellhounds may have fire-based abilities and appearance. They are often assigned to guard the entrances to the world of the dead, such as graveyards and burial grounds, or undertake other duties related to the afterlife or the supernatural, such as hunting lost souls or guarding a supernatural treasure. In European legends, seeing a hellhound or hearing it howl may be an omen or even a cause of death. They are said to be the protectors of the supernatural, guarding the secrecy of supernatural creatures, or beings, from the world.
Aerial Combat

## Movement

Just like with characters, ships
have a turn-based movement speed. In order to make a 60° turn, a ship must move at least one space-unit of distance.

**Space unit of distance:** 500ft

## Combat

Combat is more or less the same, but with a few changes. ***Surprise, Initiative, and Reaction are the same,*** *but initiative uses an **Intelligence** check**.***

## Defence

Ship combat revolves heavily around the Intelligence score and whether or not your character is proficient with the ship they are piloting.

Ship AC is calculated by the following formula:

**AC** = Armor AC + ⌊(Ship Speed / 1000)⌋ + INT (if proficient)

For ships larger than a fighter, the AC when shields are up is restricted to 8.

## Turns

In a given round, the player may perform the following:

* The player can move his or her ship up to it's movement and handling limits.
* The player can perform a singular action: Attack, Evade, or Disengage.
* The player can perform a bonus action.

## Attacking

Unless you are manning a turret, a ship can only hit a target in a 60° cone in front of itself. This 60° cone is called the **attack vector**.

Attack value is calculated by the following formula:

**Attack** =1d20 + INT

All turrets can rotate completely
around in one turn. **If no one is manning a turret, the pilot may use the turret as if it were mounted, thus**
imposing the 60° restriction for targeting.

As well as being restricted by direction, any mounted weapons are also restricted by how far away a target is in a similar fashion to ranged weapons
Raccoon

The **raccoon** is one of Sasquatch's animal friends who lives in the main camp, where he runs his shop.

## Storyline

Raccoon gives Sasquatch his first Backpack during the tutorial, and teaches Sasquatch how to steal food, eat, sneak, and sleep.

Raccoon comes to Sasquatch House to start each Storyline chapter with the words: “Sasquatch! Come quick, there’s big trouble!”, and makes plans with Sasquatch and sometimes other animals.

In the second chapter, Raccoon meets Sasquatch near R Corp and they raid Mr Pemberton’s office together.

Raccoon’s tree house serves as Sasquatch’s Mayor Election headquarters in the fourth chapter.

## Shop

Raccoon sets up a shop in his burrow under a big tree. He sell essential tools needed in the early game. After all items are sold, he lets the Fashion Duck to set up shop there.

## Trivia

* Coins have Raccoon’s face on them. Because of that they are known as “**raccoins**” among the players, though that name never appears in the game. Gold Bars are marked with Raccoon's face too. One of the skiers in the Lodge asks whether Sasquatch ever thought why there is the Raccoon's face on the coins.
Mission 4

In the city of Moscow, various people have been murdered or feared missing. They all seemingly have a minor connection to each other, that being the methodology they were killed and their professions.

## Mission Objective

Find and eliminate the cause of the murders at any cost. There is a limited time frame for this mission before a possible next attack.
Mrs John Smith

Mrs John Smith is the second part of the operation known as Smith' Smithery at the Organisation. Custom orders are processed by her and sent to her husband Mr John Smith, who then crafts them. Together with the help of her Husband Mr John Smith, they have created some of the most fascinating and intricate works of warfare the Organisation has seen in a long time.

Mrs John Smith is also pregnant with their first child. She is literally over her husbands constant machinations in relation to making the perfect toys and furniture for their unborn sun.

## History

Mrs John Smith has only been with the Organisation for a short period of time. She is not a descendant of a hero at all but instead was scouted by the Organisation for her skills. It was here that she met her husband, and a budding relationship blossomed, both romantic and business related.