recursal/Fanatic-Fandom huggingface dataset:
Kun'jen, Prince of Xenus

Kun'jen (Koon-yen) is a powerful necromancer, warlock, voidmancer and illusionist who was appointed by Armageddon, destroyer of worlds, as official ruler of Xenus in his and his brother's absence. Although Armageddon and Demise are the true rulers of Xenus, they are rarely present on the planet.

Kun'jen is a wicked and cunning dark artist who uses black magics to obliterate his enemies. Not one for hand-to-hand combat, he would rather sit back and order his zealots to do the dirty work.

Not normally one for personal appearances, Kun'jen officially has a vendetta against the people of Pangaia ever since his defeat in the Iron Citadel where he made his debut appearance in-game.

After the release of the second half of the Iron Citadel, players who defeated Onnikus could then progress to the next stage in the raid by entering through the portal which takes them to the planet Xenus where they are confronted by the Prince himself. After his defeat, he plunges you back through the portal and it collapses behind you.
Archelon

L'***Archelon*** est un genre de tortues marines disparu au Campanien il y a environ 80,5 millions d'années. L'*Archelon* vivait dans la mer peu profonde qui couvrait la majeure partie de l'Amérique centrale et du Nord et il semble que ce soit la plus grande tortue de mer dont on ait retrouvé les fossiles.

## Jeux

### *Jurassic Park III : Park Builder*

L'*Archelon* apparaît dans le jeu *Jurassic Park III : Park Builder*. Elle fait partie de la "Catégorie 1" des carnivores et son numéro est le 134.

### *Jurassic Park : Builder*

L'*Archelon* peut être créé dans le jeu *Jurassic Park : Builder* en tant que crustacé en édition limitée, même si en réalité, elle a probablement mangé des méduses et des algues comme la plupart des tortues de mer.

### *Jurassic World : The Game*

L'*Archelon* est un animal des récifs dans le jeu *Jurassic World : The Game*. Contrairement à l'original, celle du jeu a une coquille dure au lieu d'une tortue luth.

### Jurassic World Evolution 2

L'archelon apparaît dans le pack de créature marine.
Malik Al-Sayf

"Death is just another journey we as humans must travel alone, my love. But even in death, I will always be with you."

   -Malik to Amy,The Last Hope, Page 314

## Appearance

Malik is a fairly handsome young man with very short black hair and emerald green colored eyes. He has a scruffy beard and is missing an arm.

## Stats

Gender: Male

Age: Approx. 41 (At death)

Height: 5'11"

Weight: 121 lbs.

Status: Deceased

Cause of Death: Murdered by *Arno Dorian, (2nd time)* died from saving *Chrono Warrens* from *Percy Ibn'La-Ahad (*disappeared from StarClan)

Residence: --- , Formerly from StarClan

## Personality

Malik is a serious, responsible man. He takes his job seriously as a Medicine-Healer, but he is not afraid to bend the rules when he believes that infraction is right. He is "anti-social" and dislikes being around people he does not know. He is also distrusting of strangers..

To his friends, Malik is playful and joyful, but when a job needs to be done, he quickly gets serious and is ready to take appropriate action at the given time.

In his final moments, he regrets the things the missed chances he could have had (such as being with Amy) but eventually accepts that his fantasies would never come true..

## Family

Hanna Al-Sayf (Mother)

Hal Al-Sayf (Father)

Caesar Al-Sayf (Younger Brother)

Rose Al-Sayf (Younger Sister)
Bjarke Heimrock

In ancient times, Bjarke Heimrock was a high status member of the Avante garde; the Ymildane's royal militia. He was a brutish but honorable warrior, at least that's what the Avante garde saw in him.

Secretly, Bjarke was the leader of a rogue underground organisation known as the Tvorin, meaning Betrayers, a group of brutish individuals that kidnap and enslave unsuspecting Asgal civilians by using their authority in the Avante garde and pitting them against each other in barbaric pit fights for their own twisted entertainment.

Bjarke captured a civilian called Oden, little did he know that this individual would eventually become his downfall. Challenging and defeating him in one of his own pit matches, cutting off both of his arms and chaining him to a collar. Oden became his successor and lead the Tvorin out from the underground and into rule over the kingdom of Alminheim.

## Today

It was told that Bjarke was defeated and enslaved by Oden but his story ends there, it was never told is Heimrock ever died. It is speculated that he may make an appearance in the fourth expansion where players venture into the land of Alminheim on Urozond.
Benjamin Lockwood

**Sir** **Benjamin Lockwood** est un personnage de *Jurassic World : Fallen Kingdom*. Il est interprété par James Cromwell.

## Biographie

### Jeunesse

Benjamin Lockwood était le partenaire de John Hammond dans la compagnie InGen qui a initié le clonage de dinosaures. Il était marié et avait une fille qui décéda dans un accident de voiture.

En utilisant le clonage pour "faire revenir" sa fille unique, Lockwood s'attira la colère de John Hammond et leur collaboration prit fin. Cependant, Lockwood créa en secret un clone humain, Maisie Lockwood. Afin de préserver son secret, Benjamin fit croire aux personnes qu'il cotoyait que Maisie était sa petite-fille.

De son côté, John Hammond est décédé en 1998 et a cédé InGen à Simon Masrani, qui a construit Jurassic World. Après l'incident dans le parc et la mort de Masrani, Lockwood doit faire face aux conséquences de leurs actions.

### *Jurassic World : Fallen Kingdom*

Lockwood rencontre Claire Dearing pour mettre les dinosaures en lieu sûr. Il a montré qu'il était malade tout au long du film. Il est très protecteur envers sa petite-fille et ne la laissera pas voir les photos de sa "mère". C'est parce qu'il a cloné secrètement sa fille après sa mort, ce qui a abouti à Maisie Lockwood. Il est étouffé par Eli Mills avec un oreiller après avoir découvert le programme secret d'Eli.
Kasumi

Kasumi is a druidic shapeshifter that assumes the form of a silver fox. She is known by the forest folk as the "daughter of the moon" due to her unique ability to convert moonlight into healing and regenerative powers.

## History

Kasumi appears young but is in fact as old as the woods themself. She is the last of her kind; an ancient race of druidic humans known as Morphyds that once ruled over the lush woodlands of Urozond. Soon after the arrival and invasion of the Ymildane, nearly all the Morphyds died out apart from a small group of children that were spared; among them was Kasumi.

The Mophyds called upon Cernius the Guardian of Life to gift the children with immortality so their race could live on, however Cernius only managed to bless two of the remaining children before being captured by the Ymildanes.

Cernius, Kasumi and a second immortal child were all captured and brought back to the city of Asgal to be imprisoned. Kasumi managed to escape and has ever since wandered the Woods of Aln.

## Personality

Despite the tragedies of her past, Kasumi is bright, bubbly and excitable. She is known by all the creatures and animals that live in the Woods of Aln and spends her time mending the injuries of those in need using her moon powers. Because of this, she is revered as a deity in Aln but hides away from humans or others passing through in case she is captured for her abilities. The Ymildane have made many attempts of this but each time fail.

## Appearnace In-game

Kasumi appears to you in Lynwode to ask your assistance in freeing the ancient demigod Cernius from the dungeons of Tvorgarde.

She then appears again to assist you through the Woods of Aln zone and also helps you when fighting against Arcaius and Oakrot at the end of the quest zone.
Ravenlord Eldrich

Elder Ion Eldrich, dubbed the Ravenlord, is mayor of the liberated New Ravenshire and younger brother of Archmage Modera Eldrich. Once a slave to the dragon overlords known as the Wings of Asgal, Eldrich has since given Ravenshire new purpose, promise and prospects and has been able to join the kingdom of Morrowas, acting as the lead human foothold in the north-west, working closely with the Dwarves of Forgeholme.

Together with Thane Olstad Mithril, the two have succeeded in making Tol'Marin the first successful Human/Dwarf shared territory. Works to expand both Forgeholme and New Ravenshire have already begun.

## Wrath of Ultros

Word has reached the Coalition that conflict has erupted between the Forgeholme dwarves and the Ravenshire humans. Believed to be Eldrich's doing, the land has once again divided into halves. What has spurred Ion Eldrich to turn on his Dwarven brethren is not yet known, but with the current war efforts against the Niberian Exodus, these matters have been dismissed in hope they will resolve themselves.
King Adrian Jerimiah

### Relatives

Selina Safford I (Mother), Adrian Jeremiah (Father), Selina Safford II (Maternal Grandmother), Damian Clavian (Maternal Grandfather), The Four Kings (Maternal Great Grandparents), Tygus Lightbourne (Best Friend)

### Mentors

Adrian Jeremiah (Morals, Way of the Warrior), Tygus Lightbourne (Way of the Paladin)

King Adrian is the only child of Adrian Jerimiah and Queen Selina Safford II. He is the fourth ruler in the monarchy of Morrowmorn and the last living relative of the Four King's bloodline.

The loss of Adrian's mother in childbirth granted him the throne prematurely. His father, overcome with grief, was unable to became Advisor to the throne until his son was old enough and so Tygus Lightbourne, head of the Order of Paladins, took temporary charge.

At the age of 16, he claimed the thrown and took lead of his people. Tygus remained his adviser until he turned 21.

At the tender age of only 20, Adrian lost his father to a plague caught in the Cursed Moor. A year later Tygus renewed his advisory role as the two had formed a strong bond.

At the age of 25, Adrian signed the first peace treaty with the Wood Elves and Mountain Dwarves of the North, putting an end to four generations worth of feuding and conflict. Strict territories were established and by the age of 30 the humans and elves even began to trading and fighting alongside one another against invading ogres.

These successes made Adrian the most respected of all of Morrowmorn's monarchy and he was hailed as a true hero.

At the age of 42, Adrian signed Morrowas to the Cimmerian Coalition after Morrowmorn suffered a savage siege from powerful earth elementals coming from the very mountain that supports the city.

## Shadow of the Harvest

Adrian was present for the battle against the risen King Mides, striking the final blow against the skeleton king as vengeance for the years of oppressing his ancestors.

## Wrath of Ultros

King Adrian Jerimiah accompanies High Commander Gunnar Lodbrok for their assault on the Ymildane of Felheim and the Ragnar Fortress. Both NPCs accompany players through the raid.
Thunderstone

The Thunderstone is an ancient artifact used by the Custodians to absorb the devastating lightning energies expelled from storm elementals to be converted into a renewable power source. It somehow made its way into the hands of the human-dragon hybrid scientist Arken Cranius, who used it to infuse the power of thunder and lightning into juvenile dragons, creating a new breed of Thunder Drakes.

The Thunderstone was later retrieved by Dargon Deathgrip during the aftermath of the Siege of Trysfel and was relocated to The Lightning Halls in Sunder Shore, Amazar, where Deathgrip used it to power his siege weapons for his industrial takeover. The stone was destroyed in the Lightning Halls dungeon.
The Prospector's Den

Non-hostile survivors in the Prospector's Den

**The Prospector's Den** is a cavern south-east of Primm, and directly north of Jack Rabbit Springs.

## Background

The Prospector's Den was constructed some time before the Second Battle of Hoover Dam, occupied originally by the long-since disbanded Jackals gang before housing NCR-aligned prospectors.

Nowadays, the Prospector's Den houses hostile survivors who appear to have liberated the base from former occupants.

## Overview

The exterior of the cavern is an open gully cutting through into the Ivanpah dry basin. The western approach to the Den has light radiation stemming from Jack Rabbit Springs, as well as the body of a dead Survivor. The entry to the Den is guarded by two survivors, generally wielding Cowboy Repeaters.

The interior of the cavern consists of two survivors, plus the bodies of dead survivors (who wear backpacks). This antechamber is otherwise rather forgettable.

The Prospector's Den cabin holds three survivors, each wielding moderately powerful weaponry, though the layout of the cabin makes dispatching these survivors rather easy. The cabin consists of three rooms and a long hallway interconnecting the rooms:

* The first room encountered is something of a living room and kitchen space. It holds a single Enclave/BoS footlocker (which has a 'STORAGE' sign painted above it), two queen-sized beds, two cabinets, plus a variety of junk.
* The second room is what appears to be living quarters, with six mattresses spread across the floor with footlockers assigned to each. There is a single easy lock, and one average lock to pick. A Tumblers Today magazine is in the far-right corner.
* The third room acts as a small maintenance shack. It has two shelves, a first aid box, a reloading bench, and a generator (which can be damaged, and thus explode).

## Tactical Considerations

This base serves as a great early-game base once the player escapes the southern Legion Safehouse. Discluding the radiation stemming from Jack Rabbit Springs, this location is situated in a great locale with little to no major hazards (such as tunnelers, or larger monsters). The reloading bench offers ammunition crafting, with plenty of containers to stow your scavenged goods. Directly north lays Primm, which hosts plentiful resources to scavenge, while Nipton lays directly south.

The survivors who occupy this location also all wield cowboy repeaters, with the chance of finding modifications for said cowboy repeater being rather high. If dispatched, this presents a great way to scavenge a relatively powerful rifle, plus ammunition to feed it.

## Notes

* Once the initial inhabitants have been cleared out, non-hostile survivors may spawn inside the den, as well as outside, with the occasional hostile present

## Trivia

* Non-hostile survivors will ocassional utter sentences related to Primm.
The Power of Three Wikia

## Welcome to the Wiki

A Wiki based on Amy Hawk's Best Selling Book Series and surrounding internet phenomenon that anyone can edit.

## About The Books

The Power of Three is a series of popular online novels based off Ubisoft's "Assassin's Creed" game series. The arc's major themes deal with forbidden love, the concept of human versus human, and characters being a mix of good and bad. The series has been praised many times and is rated M for Maature due to intense violence, intense language, mild sexual content, nudity, etc. In the Assassins' Universe, the series is based on what would happen if humans turned their backs on one another, fighting and killing one another in vain and honor. The Assassis' Creed was made to protect those people sing a few, talented individuals. *Amy Kenway* is the main character of both arc's. The series is centered around three specific people (Amy, *Connor Kenway*, and *Altair Ibn'La-Ahad)* also known as the 'Three.' The Three's job is to end the darkness that will last forever. Each one was given 'Special Powers' .

## Check Out What's New

* New Comic Book Series will be published in December of 2015, Learn more under the "Books" catagory above!
Avatars

Avatars are the physical, corporeal forms of Immortals. When an immortal leaves the realm of Asgal they enter an Avatar to allow them to walk the physical worlds without damaging their delicate, incorporeal bodies or the world around them.

## Appearance

Avatars take a variety forms depending on the composition of the planet they are visiting but are most commonly humanoid in shape and built of materials from that world, such as earth, stone and metal. Avatars are titanic in size, towering above most buildings and structures. Avatars are genderless although they appear in male or female variations depending on the sex of the immortal who inhabits the vessel, although male-looking Avatars are more common.

## Death

If an Avatar is ever destroyed, the immortal is ejected and pulled back to the realm of Asgal almost immediately. There are a couple of exceptions to this rule.

Demios' avatar was twisted and malformed by the flames he wielded. After being jailed in Gehennok and transported into Aln along with the other elemental prisons, his tie with Asgal was severed. His incorpeal form, otherwise known to mortals as a *spirit*, became imprisoned within his Avatar and slowly darkened over the years, withering away from a once bright light to a dim, faint glow. Demios became one with his Avatar and as a result, became mortal, explaining why he was able to be killed on Urozond during Order of Chaos.

Apollas' avatar was also destroyed by Soggoth, however his spirit never returned to Asgal. It is unknown where it went or what happened to it, but it is possible he still lives in some form.

## Apollas' Remains

The remains of Apollas' Avatar were buried in a tomb located somewhere on or around Urozond.

## Other cases

The avatar of Nebulon was seen broken and decrepit on Niberu, while his immortal soul was planted into a temporary vessel specially built by the necromancer Hellraiser.

The avatar of Azazel, father of lies, is a boss in the final raid of Wrath of Ultros. This is the first time players will face off against a true, real immortal avatar. Obviously, with his defeat, Azazel returns to Asgal.
Aepycamelus

L'***Aepycamelus*** est un genre éteint de Camelidae, autrefois appelé Alticamelus en littérature scientifique. Il a vécu durant l'époque du Miocène il y a 14 à 15 millions d'années) sur les prairies de l'Amérique du Nord (le Colorado, etc.).

## Jeux

### Jurassic Park : Builder

Article détaillé : Aepycamelus/Builder

L'*Aepycamelus* est un des nombreux dinosaures qui peuvent être créé dans Jurassic Park : Builder.

## Apparitions

* Jeux

* *Jurassic Park : Builder*
Lookin' out for Number One

**Lookin' out for Number One** is a song sung in *The Cuphead Show!* by Ms. Chalice. It appears in *Dance with Danger*.

## Lyrics

### Score

**Ms. Chalice***: With a tickety-tap-tap,*

*And the wink of the eye,*

*I can get anything,*

*By turning up the charm!*

*I'll do whatever it takes,*

*To get what I need!*

*And really,*

*What's the harm?*

*I was down-and-outdone for,*

*Life had me licked.*

*But I batted my eyes,*

*Flashed 'em a smile,*

*And suddenly, something clicked.*

*Weeeeee!*

*(Instrumental)*

*Now I'm free as a birdie,*

*Flyin' high and flyin' low.*

*The world is my erster,*

*Hey! It's a one person show!*

*I'm lookin' out now for number one!*

*I don't need friends to have my fun!*

*With a tickety-tap-tap,*

*And the wink of the eye,*

*I'm charming,*

*And disarming,*

*I'm lookin' out for number one!*

### Episode

**Ms. Chalice:** (Talking) And just like that, everything changed! That's when I realized, alls I had to do was turn up the charm!

*With a tickety-tap-tap,*

*And the wink of the eye,*

*I can get anything,*

*By turning up the charm!*

*I'll do whatever it takes,*

*To get what I need!*

*And really,*

*What's the harm?*

*I was down-and-outdone for,*

*Life had me licked.*

*But I batted my eyes,*

*Flashed 'em a smile,*

*And suddenly, something clicked.*

*Weeeeee!*

*(Scatting)*

*Now I'm free as a birdie,*

*Flyin' high and flyin' low.*

*The world is my erster,*

*Hey! It's a one person show!*

*I'm lookin' out now for number one!*

*I don't need friends to have my fun!*

*With a tickety-tap-tap,*

*And the wink of the eye,*

*I'm charming,*

*And disarming,*

*I'm lookin' out for number one!*

## Characters

* Ms. Chalice
* Ribby and Croaks
* Citizens
Holiday Tree-dition

**Holiday Tree-dition** is the fifth episode of Season 3 of The Cuphead Show!

## Plot

Elder Kettle, Cuphead and Mugman are decorating their house for Christmas, but are missing a tree. Cuphead and Mugman start to walk off as Elder Kettle slams the door on them, which the boys panic about. Elder Kettle gives them ten bucks to buy a tree from Porkrind, but makes it clear that he wants half of the money back when Cuphead and Mugman return. Cuphead and Mugman try to negotiate with Porkrind, but his final offer is fifteen bucks instead of ten. Shortly after though, Light Bulb buys the last tree, causing Cuphead and Mugman to cry. Porkrind then says that Cuphead and Mugman could cut down their own tree, but they don't have an ax. Porkrind sells one for ten bucks, which Cuphead and Mugman reluctantly agree to.

Cuphead and Mugman find a tree, but fight over who's going to chop it down, causing the ax to fly out of their hands and chop the tree down, making it fall on top of them. The tree slides away from them in the snow, and the boys chase after it. As they land on the tree after being hit by various obstacles, they end up in a bear cave. One of the bears throws out the tree, then Cuphead and Mugman, who are happy they survived the encounter, but don't notice that they enter an industrial woodcutter, which mangles their tree. Mugman says that this cannot get any worse, but Cuphead points to the edge of a cliff, which they fall off with the tree.

The tree bounces back up and regrows its leaves as Cuphead and Mugman fly back up with it. Elder Kettle comes out of his house, wondering what is taking Cuphead and Mugman so long, before he jumps away as the tree flies directly into the house, causing the boys to crash into their piano. Elder Kettle, Cuphead and Mugman set up the tree, while he gives them the honors of turning the lights on. Unfortunately, the cable malfunctions and sends an exposed electric current up the tree, burning it to a crisp. Cuphead and Mugman are upset that the tree is burnt, but Elder Kettle accepts it.

## Characters

* Cuphead
* Mugman
* Porkrind
* Elder Kettle
* Inkwell Residents
	+ Light Bulb
* Saw Machine
Light Bug

"This dance is over, there's no excuse…you couldn't handle the giggle juice."

—Light Bug, Death Screen

The **Light Bug** (whose name is currently unknown) is a member of the Moonshine Mob and the second mini-boss in Bootlegger Boogie.

## Appearance

The Light Bug is a purple light bug with a round abdomen, green eyes, blonde hair, and two antennae that poke through her hat. She wears a red dress, hat, a pair of high heels and a pair of white gloves and fur collar.

## Intro

At the beginning of the battle, she is seen looking up at the ant cops before the battle starts. She then pulls her fan up behind her neck and walks off to the right of the screen, bumping off a Moonshine Barrel using her abdomen.

After Charlie Left Legs' defeat, he lowers the gramophone with her on it, thus starting her phase.

## Battle

During her phase, she will dance left to right on the middle platform, hitting any players that come into contact with her. With her dancing, the gramophone emits soundwaves, that will turn yellow as a warning to move, and then red that will damage any players. As the phase goes on the soundwaves rotate faster and faster.

Additionally, some Moonshine Barrels and Ant Cops will travel around the other two platforms to make it slightly more challenging for the player(s).

After she is defeated, she will yell and stumble back as she then stands upon her knees. At the same time, the gramophone runs out of breathe and flops over. She then rushes back to her gramophone and they are both being pulled up while she waves goodbye to the players. On Simple Mode, the announcer will clear his throat, and the Light Bug will simply stay on her knees.

## Gallery

Getting ready to fight (Simple)Getting ready to fight (Regular and Expert)Light Bug dancing while laser beams shoot out of her gramophoneOn top of the gramophonePacking up her fanWalkingUplift her abdomenDancingKicking rightKicking leftDefeatedKnockoutRunning back to her gramophoneWaving goodbyeGramophone
## Trivia

* Her phase is reworked from the unused The Light boss.
	+ This may also be why she is dubbed the **Light** Bug in the translation notes.

## References

1. ↑ Notes for translators
Icy Sugar Cubes

This page is not necessarily finished, and thus a **stub**. Please feel free to add more information, files, and content to reach higher page number bytes for completion!

## Icy Sugar Cubes

### Held By

Mortimer Freeze

The **Icy Sugar Cubes** are one of the ingredients of the Wondertart. They are held by Mortimer Freeze in the level Snow Cult Scuffle.

## Appearance

### Ingredient

Icy Sugar Cubes are sugar cubes with small grains, a slight tint of blue to emphasize their native home being cold, and a layer of snow on them. They are put in the bucket hat of the Snow Monster.

### Battle

In A Dish To Die For, Icy Sugar Cube is sentient and is a full block of sugar cube. He wears a chef hat with "SUGAR" written on it, yellow gloves, and brown shoes. He has black rubberhose limbs, red nose, and a rosy cheek with some grains acting like freckles. Upon being mutilated in one of the attacks that Chef Saltbaker uses for his fight, the Icy Sugar Cube is reduced to smaller cubes that are each about 1/7th his original size in each dimension, and his mouth vanishes.

## Characteristics

It is one of two pre-ready ingredients seen in the intro of the fight against Chef Saltbaker, the other being Desert Limes, that Saltbaker would push away as his first attack on the player.
Coins

"*They'll never get ahold of my gold if I spread it all around. If some joe happens to find a coin or two... good for him!*"

—Quint after speaking about the secret coins.

**Coins** are collectible items in *Cuphead* used to buy things from Porkrind's Emporium. There are 56 coins in total, 40 from the base game and 16 from The Delicious Last Course. The presence of coins scattered around the islands is explained by Quint, who happens to be a coin himself.

## Locations

### Base game

* Complete Home Sweet Home and collect the coin at the end of the tutorial.
* Talk to Mac on Inkwell Isle One to get 3 coins. No missions or quests required.
* Do four parries in a row without landing then speak to Buster on Inkwell Isle Two.
* Talk to Ginger once you connected the bridges; this can also be done by entering the secret route behind Wally Warbles.
* Every Run 'n Gun level contains 5 coins, for a total of 30 coins.
* Find the 1st secret coin on Inkwell Isle One next to Chip after beating each boss.
* Find the 2nd secret coin on Inkwell Isle Two behind the one of the cabins near Funhouse Frazzle, some shortcuts are required.
* Find the 3rd secret coin on Inkwell Isle Three behind the ticket booth found near Cala Maria.
* Find the 4th secret coin on Inkwell Hell behind the left main entrance wall of the casino.

### The Delicious Last Course

* Complete Recipe for Ms. Chalice and collect the coin.
* Talk to Unnamed newsie cat to get 3 coins.
* Each defeated champion of The King's Leap awards the player with 2 coins. Defeating the Queen gives an extra coin for completing all of the challenges, for a total of 11.
* Find the 5th secret coin on Inkwell Isle Four behind Chef Saltbaker's bakery via a secret route accessible from the opposite side to the entrance of Porkrind's shop or going behind the waterfall.

## Trivia

* The coin's centered part resembles a pie-cut eye that the *Cuphead* characters commonly have.
Firefly

**Fireflies** are enemies found in Clip Joint Calamity in Inkwell Isle One.

## Description

As the name implies, fireflies are small insects
with a black head with a greyish muzzle and arms, white gloves and a round yellow body, resembling a light bulb. Ironically, they are flies that are literally on fire.

## Characteristics

They will home in on the player until destroyed. They can be defeated in one shot, making it easy to defeat each one quickly by standing right in front of Croaks mouth as he is spitting fireflies out, blasting them as the pass.

## Trivia

* When defeated, they make a clucking sound similar to that of a chicken.
Cannon Wall

The Cannon Wall can be encountered in the Run 'n Gun level Funfair Fever in Inkwell Isle Two. This enemy is technically a mini-boss.

## Appearance

Like the name implies, the Cannon Wall is an azure and white striped wall with three yellow animated cannons sticking out of red rings with yellow circles around them. Each cannon slightly looks like a cartoon dog.

## Characteristics

These cannons are found near the end of the second tent. At first you can't fight them and have to avoid the balls they shoot off screen that can make platforms disappear, but once the player(s) get to them, they have to defeat them or use smoke dash to get through them in order to progress.
Domino Bird

**Domino Bird** is an enemy found with Pip and Dot in All Bets Are Off! level from Inkwell Hell.

## Appearance

Domino Bird is a double one domino piece with a beak on the center, with white wings and a small white tail behind it.

## Characteristics

It is summoned by Pip from his hat. When set free, the Domino Bird will fly over to the other side of the arena, then descending down to the ground and fly back on the ground. These birds can be defeated.

After taking enough damage, the Domino Bird clamps its entire body together, disappearing afterwards. Hitpoints = 20/20
Lantern, Shovel, and Pickaxe (NPCs)

The **Lantern, Shovel, and Pickaxe** are a trio of NPCs appearing on Inkwell Isle Four in the DLC. They are climbing contestants that give the player clues to solve the enigma of the Cemetery.

## Description

### Appearance

#### Lantern

The lantern is a clear lantern wearing the same shirt and brown shoes, along with light blue shorts and lipstick. She stands in first place.

#### Shovel

The shovel is a red-handled shovel, with his face is on the handle. He holds a rope and wears a blue shirt with light blue sleeves underneath and a stripe in the middle, and gloves. He stands in second place and has no visible legs.

#### Pickaxe

The pickaxe is a pickaxe with her face on the blade. She wears the same blue shirt and shorts and has a smaller pickaxe. She stands in third place.
Big Ol' Christmas Tree

**Big Ol' Christmas Tree** is a song in The Cuphead Show!, sung in the episode Holiday Tree-dition. It was composed by Ego Plum. The song is about Elder Kettle, Cuphead, and Mugman going to go get a Christmas tree.

## Lyrics

Elder Kettle: When I think of Christmas time, this is what I know.

Elder Kettle: It's all about tradition, stockings, gifts, and snow!

Elder Kettle: But nothing else says Christmas, so very clear to me.

Elder Kettle: It just quite isn't Christmas...

Elder Kettle: Without a Big Ol' Christmas Tree!!

Cuphead, Mugman, and Elder Kettle: Ol' Christmas tree, Christmas tree. Shining oh so bright.

Mugman: Plug you in and watch you glow.

Cuphead: Adored with colored lights!

Elder Kettle (while Cuphead and Mugman are singing): Ol' Christmas tree, Christmas tree. We shout you out with glee!

Cuphead and Mugman (while Elder Kettle is singing): Ha, ha, ha. Ho, ho, ho. He, he, he, he, heeeee!!

All: It just quite isn't Christmas, without a Big Ol' Christmas Tree!

Elder Kettle: Whoo!!
Charlie Left Legs

"One-two punch, you and da cops are eatin' dirt. Bingo bingo!"

—Charlie Left Legs, Death Screen

**Charlie Left Legs** is a member of the Moonshine Mob and the first mini-boss in Bootlegger Boogie.

## Charlie Left Legs

### Moveset:

Fly Call
Web Bomb
Caterpillar Kick

### Minions:

Fly Goon
Pesticide Ant Cop
Caterpillar Mobster

## Apperance

Charlie Left Legs is a spider with six long limbs, with a round red nose and his top row of teeth usually shows when he is speaking or smiling. He wears a green fedora, tuxedo jacket, a very pale green bow tie, and a pair of yellow gloves.

## Intro

At the beginning, Charlie Left Legs fist-pounds his palm repeatedly in anticipation of the impending fight.

## Battle

Charlie Left Legs travels around the platforms. He may do three different attacks:

* He kicks a fellow Caterpillar Mobster, it bounces around the screen. The Caterpillar Mobster can be defeated, causing his body to break into multiple segments that fall. In Simple Mode, this attack is not used.
* He uses a vintage telephone to call in Fly Goons. They fly from the background and charge forward on the platforms. They can be defeated. In Simple Mode, there are less Fly Goons that enter the stage.
* He presses a button to summon bombs that fall from the ceiling and hang between the platforms. They explode when the player is near and burn up the web that hangs them. They shake a bit when Charlie Left Legs moves pass them on his way across the stage. There cannot be more than nine bombs at once and some will explode to make way for the next time Charlie Left Legs uses this attack. The bombs all explode one by one when this phase is defeated.
* He can simply run across the stage without doing anything.

Some ant cops use a puff of pesticide and aims at Charlie Left Legs. They often miss and the puff can damage the player(s); however, they can damage him as well if they can strike him. Some puffs can be parried.

After defeating Charlie Left Legs, he wobbles his head around, having had enough of the battle, and falls off the platform into the foreground while screaming. Popping back up into the frame with a weary expression, he then hastily lowers the gramophone which the Light Bug is riding on to the middle of the stage, before exiting the area. Hitpoints = 439/427/495

## Gallery

Getting ready to fight (Simple)Getting ready to fight (Regular and Expert)Walking aroundHolding Caterpillar MobsterCalling for helpSummoning BombsDefeatedFallingPulling down the Light BugHis hatPencil testOfficial art of him from an Edge MagazineUnder care of Cuphead and Co.Spider Bombs
## Trivia

* He is married to the Light Bug.
* He is an updated version of the scrapped airplane boss, Giant Spider.
* He originally went unnamed in the DLC, but his name was revealed by his Youtooz Figurine.
* His name is a reference to the order of arachnids Opiliones, otherwise known as daddy longlegs.

## References

1. ↑ Notes for translators
Jelly The Octopus

**Jelly the Octopus** is an unused boss who would have been one of the bosses for The Airship stages.

## Description

### Appearance

He is a yellow octopus with cyan, triangular eyebrows and white and lavender tentacles. He also has a ring of cyan spheres around his ‘neck’. He has a yellow antenna with a pink tip which can turn cyan when parried.

## Battle

Jelly simply idles while looking at the player, before moving around. The only way to damage him is parrying his antenna; once it is parried, he will speed up a bit.

## Legacy

The King's Leap utilizes the parry mechanic to defeat the minibosses, The Knight use a very similar mechanic to be defeated, that is parrying the top of his body.

## Gallery

Animation of Jelly's introJelly's movementJelly after parrying his antennaCloud spritesThe entrance to the level Jelly would have been in, as seen in old gameplay footage.Jelly Knockout Animation
## Trivia

* He is the only revealed boss of The Airship stage.
* Jelly probably is the inspiration for The Knight mechanic.

### Inspirations and Similarities

* This unused boss battle may have been inspired by the battle with Squid Baron from the *Shantae* series.
* Jelly the Octopus may have been inspired by other cartoons featuring an octopus; such as *Frolicking Fish (1930), The Beach Party (1931), Plane Dumb (1933),* or *Merbabies (1938).*
Kernel Von Pop

"For me, a sweet tooth is fiendishly uncouth!"

—Kernel Von Pop, Death Screen

**Kernel Von Pop** is one of the subjects summoned by the boss Baroness Von Bon Bon, and one of the minor bosses fought in the Sugarland Shimmy level from Inkwell Isle Two.

## Description

### Appearance

Kernel is a large anthropomorphic candy corn with glaring yellow eyes and a wide toothy mouth sporting triangular-shaped teeth.

## Battle

He flies around the arena in a horizontal figure 8, randomly choosing to go straight ahead or travel vertically in the middle, and summons smaller and inverted candy corns that fly upwards. In Simple mode, the smaller candy corns won't be summoned. In Expert mode, they are summoned at a faster rate. Hitpoints = 10/10

When defeated, he floats up with his mouth (even the top of his head) separated akin to the same animation as the smaller candy corns. Hitpoints = 225/225/250

## Gallery

Spawning mini candy-corn.Kernel Von Pop's knockout.The mini candy-corn.
## Trivia

* Kernel's name is unofficial, along with the names for Baroness' other subjects. It was revealed as merely a pet name given by Tina Nawrocki when asked by a fan.
* Sometimes, in simple mode, Kernel will play his "burping" animation but no smaller corns are spawned.

### Inspirations and similarities

* His movements are similar to those of the Ghosts from *Pac-Man*.
Jack

* Green
* Pink

**Jacks** are enemies fought in the Run 'n Gun level Funhouse Frazzle from Inkwell Isle Two.

## Appearance

Like the name implies, jacks are small mint or pink knucklebones that consist of six points, with four knobs that act as eyes.

## Behavior

These creatures will appear from above or below during the last section of the level. They spin around in the air and will slowly come towards the Cuphead/Mugman. It only takes one shot to defeat them.
Balloon Dog

This page is not necessarily finished, and thus a **stub**. Please feel free to add more information, files, and content to reach higher page number bytes for completion!

The Balloon Dogs are minions fought in Carnival Kerfuffle and summoned by Beppi The Clown in his 2nd phase.

## Appearance

The Balloon Dogs look like the heads of typical cartoon long-snouted dogs, with curved ears and 11 sharp teeth(6 on top part of mouth, 5 on bottom). They are also shiny, to indicate they’re balloons.

## Characteristics

### Phase 2

After Beppi The Clown turns into an air machine, the pumps will start firing balloon dogs. They seem to have an irked expression, and fire in whatever direction the player is in, biting as they do it.
Buoy Boy

**Buoy Boys** are "enemies" in the Perilous Piers Run 'n Gun level of Inkwell Isle Three.

## Description

Like the name implies, Buoy Boys are living buoys with metal bars, a red metal ring, a yellow and grey disk and a pink light bulb on the top.

## Characteristics

Buoy Boys aren't really enemies, but instead help the player(s) get around: they float in the water, waving around and the player(s) can parry on their light bulb to not fall down and take damage.

## Gallery

A Buoy Boy appears in the Perilous Piers death screen
Don't Deal with the Devil

***Not to be confused with Cuphead (video game).***

**Don't Deal with the Devil** is a song that appears in Cuphead. It is performed by the barbershop quartet known as Shoptimus Prime, in character as the Four Mel Arrangement. It is a brief song that sets the scene for the game itself.

## Lyrics

Four Mel Arrangement: Well, Cuphead and his pal, Mugman

They liked to roll the dice

By chance they came ‘pon Devil's game and gosh they paid the price!

Paid the price!

And now they're fighting for their lives on a mission fraught with dread,

and if they proceed, but don't succeed…welllll…

The Devil will take their heads!
Ball Clown

**Ball Clown** is a enemy in the Run 'n Gun level Funfair Fever.

## Appearance

Ball Clowns are small entertainers that look like wooden marionettes. They have white greasepaint on their face, blue lips, a small red nose and black hair. They also wear a red, yellow and blue suit with two blue buttons, a red cap with a blue bobble, white gloves and brown shoes.

## Characteristics

They spawn outside of the last tent. They are seen rolling back and forth with either a blue or red ball, and if the players decide to kill them, their balls will start rolling faster, making it easier to get hit by the ball, which is not controlled anymore by the clown.

## Gallery

A Ball Clown from the game over iconClown's two balls
Gnomes

The **Gnomes** are enemies fought in the Gnome Way Out boss level of Inkwell Isle Four. They appear in all three phases.

## Description

### Appearance

The gnomes are common stereotypical gnomes, they are small, bearded men with pointy hats and shoes that come in multiple colors such as blue, teal, pink, and red on the cover of Cuphead in A Mountain of Trouble. Unlike other characters in the game, they are depicted as having stick figure-like lines for limbs.

### Personality

As shown in A Mountain of Trouble, the Gnomes are shown to speak in rhyme, and are easily offended when referred to as "small". They are shown to respect Glumstone and appear to have a symbiotic relationship with him. They are also sportsmanlike and fair, being the judges of the camp competitions. In-game, they are all shown constantly smiling, even as they get knocked off in the fight intro as Glumstone breaks out of his stone shell.

## Characteristic

The Gnomes appear in many attacks of Glumstone The Giant, with their behaviour appear changing with each phase. Here is a list of them:

* During the first phase:
	+ A row of blue ones appear on the ground and in Glumstone's beard, standing on top of them makes them poke up after a short while. The Gnomes retract their heads into the beard when Glumstone tears off his beard during his transition.
	+ Right under each pillar, some of the blue Gnomes can permanently stay up and start to dance around, not moving from their spot otherwise. They occasionally pull on their beard and shoot a gold nugget out of their head; sometimes these nuggets can be pink and be parried. They can be defeated.
	+ A green Gnome can show up under the pillars and seen climbing up them. After reaching the top, they hold up a hammer and strike down twice. They can be defeated.
* During the second phase, they can still jump out of the beard left over on the platform and back in, telegraphed by creating a small bump before jumping out. Some wear pink and can be parried. They can be defeated.
* During the third phase, they are wearing scuba diving suits and jumps out of Glumstone's pool of stomach acid in either side of the screen. They shoot a blow dart bird horizontally across the screen and some of them can be parried. They can be defeated.

They are also seen in the first phase riding on some geese during the geese xing attack and help brewing the potion for the gas attack which some can be parried. They also appear on the foreground spectating the ball match between the puppet King Dice and The Devil in the second one.

## Gallery

A Gnome shooting a gold nuggetGnomes in Glumstone's introGnomes popping out of Glumstone's beardHammer GnomeA GnomeGnomes at the CauldronGnomes riding geeseFront-Flipping GnomePink GnomeGnomes watching the puppet showA Gnome in the "1 million copies sold" bannerA pair of Gnomes in the epilogue.
Gnome Berries

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The **Gnome Berries** are one of the ingredients of the Wondertart. They are held by Glumstone and his gnomes in the level Gnome Way Out.

## Appearance

### Ingredient

In their ingredient form, Gnome Berries are similar to real-world strawberries, and are put in a gnome hat and on top of Glumstone's beard.

As part of his community service as shown in the end credits, Chef Saltbaker is seen helping the gnomes farm a batch of Gnome Berries.

### Battle

In A Dish To Die For, a sentient basket with a muzzle contains the Gnome Berries. He wears yellow gloves and shoes. He has black rubberhose limbs, a black nose, and puffed up cheeks.

## Characteristics

In the first phase of Chef Saltbaker's fight, a sapient box of Gnome Berries would be looking back and run across the table. In the event that the box runs across the screen, he will be squished by Chef Saltbaker where the berries inside will fly off-screen and rain down to the left either sliced or whole. He will start crying as he runs from the table. This character is the only unwitting weapon that doesn't get mutilated by any of the attacks that Saltbaker uses during his battle.
Grim Matchstick/TCS

*For the in-game character, see Grim Matchstick.*
**Grim Matchstick** is a minor character in *The Cuphead Show!* and a minor antagonist in "Dangerous Mugman."

## Appearance

Grim Matchstick looks more or less the same like in the original game. Grim bears an appearance similar to a typical dragon character from the show's time period.

They are a large, slightly chubby, European three-headed dragon with a very simple design, consisting of lime-green scales and a light-amber underbelly (lacking segments) that starts off at their distinct, beak-like muzzle. They have large pie eyes, no visible eyebrows (minus an indentation) and featureless ears.

On their shoulder blades, they have average-sized, bat-like wings, the same color as their scales. His limbs are rather small and stubby, with four fingers on each hand, two toes on each foot, and white claws/talons. They also have solid-white spikes running all the way down his spine (like many other dragons in popular culture), and a very long tail.

## Personality

As Grim has no dialogue, there is not much information about his personality. However, he is shown to be overprotective of his children.

## Appearances

### The Cuphead Show! Intro

Grim Matchstick's first appearance takes place in the intro, where he is shown to be flying over the Inkwell Isles.

## Trivia

* In his regular look, Grim Matchstick is shown to have three heads, unlike his game counterpart, who has only one head.
* While Grim was depicted as male in the original game, their behaviour here is more in line with that of a stereotypical mother animalnote (though in real life, there are many animal species where the father raises the offspring). Further, lack of an apparent mate would suggest Grim was the one who laid the egg, but a lack of vocal clues or tertiary physical characteristics keeps the issue ambiguous.