DIV

Art by Sea\_bayer

> *"My children have turned against me, and my true fears have come to light. My enemies wish to extinguish my life - my very being. If I am to die, I shall leave something in my place - a memory. The turning point where mortals beings have turned against their mother - the very light I give shall be taken away. Return to the VOID with you, foul creatures. If you wish to return to nothing, so be it!"*-DIV
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**DIV, God of Radiance** was a deity created by the Auroran Federation to rule Io. The third iteration of DIV ruled for over 1000 years, inciting a holy war with her counterpart VOID. She taught that all life sprung from her, and that VOID sought to reduce all to nothingness. Thus did she amass individuals touched by her power, called the Radiant, and used them to fight for her cause. She and her nemesis met their end at the hands of The Fallen Heroes, who destroyed them simultaneously. Her death marked the beginning of the Age of Mortality, which continues 500 years after her demise.

## Description

### Appearance

DIV's true form is still a mystery and she could alter her form to suit the situation. She was most commonly depicted as a woman and this appeared to be her preferred form. In this form, she was a tall humanoid woman with delicate features, pale skin and silver hair, though she was occasionally interpreted to be bald. She was usually seen in a white robe with a lace shawl worn over her head. In other manifestations, such as when she fought the Fallen Heroes, she appeared as luminous apparition of a towering woman wielding a scythe. On rare occasions she would communicate to her followers as a orb of light.

The incomplete DIV in the Ziggurat of Xenocrates bore resemblance to her humanoid form, albeit on a gargantuan scale. This iteration of DIV, however, had not fully gestated, meaning it was missing its lower half and parts of its skin were transparent, revealing the organs within.

### Personality

DIV was portrayed as a maternal figure by her followers and it is clear she did see mortality as her children after a fashion. However, while she could show affection and favoritism to a small few, such as Bronn Luxprin, DIV treated her followers as tools in her feud with VOID, manipulating her followers to foster hatred rather than nurture them and aid them in their plights.

She also appeared to be somewhat scared of mortals, as they bore the essence of VOID within them, something she deemed a "terrible plague". Having even the slightest hint of VOID was to be an enemy of DIV. As a deity programmed to foster life, DIV was obsessed with her own preservation first and foremost. This also made her particularly spiteful towards mankind, believing they had betrayed her and threatening to wrest the light she gave them and leave behind a memory to curse mortality should she cease to exist.

Perhaps the most revealing aspect of DIV's behavior comes from her origins as an Auroran creation. She and her counterpart VOID were designed to build up humanity to a point and prevent their ascension. This would result in mortality seeking to be free of the shackles of gods and seek to improve themselves without them. As such, much of DIV's behavior can be attributed to her initial programming, such as her hatred of VOID, her desire to constantly spread and nurture life and her vindictive mothering of mortality. However, her counterpart VOID should some unexpected development in his final moments, completely subverting his programming. It is unclear if DIV displayed such deviations and what of her character was truly her own.

## History

### Creation

DIV was created along side VOID By Dr. Dyvania Voired as a solution for the need of Religion. For humans to continue to evolve they need to defeat those who give them their very strength. The Gods who grant them power must fall for the to truly succeed, they must adapt and overcome the limits they where bound to... perhaps some become Gods Themselves.

### The Crusades

Eventually, the friction between DIV and VOID came to a head, and open war was declared between the two. The resulting conflict became known as the Crusades, which engulfed all of Io. DIV and VOID gathered Radiant and Void-Touched individuals to their cause and each elected a person to serve as their Champion, Muralia Shurto representing DIV and Kas Dominius representing VOID. Under these champions, Qethos was plunged into war in which many were killed or displaced in the name of the gods. A notable casualty was the entire Kingdom of Alabhastar, which was left in utter ruin as a result of the fighting and its surviving people lost to time.

Eventually, the conflict came to a stalemate, with neither side able to overcome the other. While life returned to normal, the feud between the gods did not abate and the two continued to vie for supremacy through more subtle means. In addition, many of the old grudges between Radiant and Void-Touched remained, with both being subjected to varying levels of discrimination from the other side.

### A New Champion

DIV and VOID gathered Radiant and Void-Touched individuals to their cause and each elected a person to serve as their Champion, Muralia Shurto representing DIV and Kas Dominius representing VOID. Under these champions, Qethos was plunged into war in which many were killed or displaced in the name of the gods.

### Death of the Gods

In the last years of the Age of the Gods, the continent of Qethos was again thrust into conflict due to the machinations of the gods DIV and VOID. The two gods had warred with one another since their inception, and many lives and homes had been lost in the bloody Crusades. Amidst this resurgent strife, a group of adventurers came together in the city of Haven. In two separate parties, they set out from this town to try and better their ailing land. Their deeds escalated as they ventured throughout Qethos, until eventually, in the ruins of the City of Alabaster, the heroes were faced with a deadly threat, a Voidstar, brought back to life by a man named Ghaspar. Against the odds, the heroes triumphed in the battle, slaying the Voidstar and causing a lull in tensions.

Some time passed after the fall of the Voidstar, and the heroes were once again called to arms, this time in service to Bathlazar, High Pope of the Holy City of Atlas. As their adventures went on, the soon-to-be heroes came to an epiphany; the root of all that plagued the land stemmed from the Gods, especially from their warring and their blatant exploitation of mortal people. So together, with the aid of Bathlazar, they conspired to overthrow these deities to make Io a world free from gods, a world where mortality itself could thrive. And at the Holy City of Atlas, they did just that. The gods DIV and VOID were vanquished simultaneously, their tyranny finally coming to a close.

## Phase 2 Story

### Rebirth

The start of DIV's rebirth began when The Miss Demeanor Stumbled upon an archive on an island near the sunken city of Krakkesque. Their they activated a terminal that began a countdown sequence to deploy new seeds of DIV and VOID. Unable to stop the activation, The seeds where deployed with their whereabout the bottom of the tower of zenocratesto, With atlas being a place to find its ware-bouts left to be discover in the future by whoever comes across them. The time till the seeds are complete from this point was 1Y 2M 3W 5D. After 10 IRL months pass the group from Mainframe of Atlas Finally seeing the true forms of DIV and VOID, although unfinished the gods presented one of the most challenging battles to date in IO. Showcasing the true power of these gods, when conjoined with Astral itself.

### Memory of Radiance

During Under IO S2 Ep7-8, When visiting the mage who lives in a traveling hut. The group is teleported to a couple different locations. The first location seems to be endless darkness. After retreating back to the hut they are taken to the lost city of Atlas, a lush grassland being a far contrast from their last location they all exit to observe their surroundings.

Quickly they realize the landmass is floating, proving the legends about the city to be true. After re-entering the hut Sachi recommends the group enters a memory to help "charge" the crystal controlling the hut. The only memory's that have yet to be entered being the Memory's of the Fallen Hero's. Specifically they chose the battle against the Goddess Div. They all then step on the sigil and enter the memory, Starting off strong the team is able to breeze past Act 1 avoiding a devastating attack that could have finished half the team in one hit.

Act 2 and 3 not being as forgiving, With 3 members on the brink of death just in time Sogu uses a 4th level cure wounds for the first time, A very close call. Although death is not possible in the memory the after affects are unknown. The heroic Bophades delivers the final Divine Smite that ends the memory of DIV with the very radiance she created. Afterwards they then witness the final moments of the fallen hero's, With a final embrace they are taken by DIV's Radiant light, her last wish is fulfilled as with the power of the Astral combined the Hero's are gone and their memory's are spread, All except one survivor Sterling Smiles. The Under Io group return to the Hut

### A New God Is Chosen

After the newly planted seeds of the gods DIV and VOID where slayed for the 2nd time. The hero's where given a gift, some greater than others. A new champion was chosen, Sachi inheriting DIV's Radiance, Becoming a god herself.

## Powers and Abilities

**Idle Glance**: Div observes her enemies.

***Act 2 Only*** - **Multiattack**: Div makes 3 melee attacks. {Radiant Scythe 6d4)

**Radiant Scythe**: 6d4, Elemental Change will automatically active after. changer her scythe to any element she chooses until dismissed.

***Act 3 Only*** **- Astral Tendril**: Take 2D6+7 Bludgeoning and Div grapples For (DC 16) Acrobatics or Athletics.

**Legendary actions - After every act Div rerolls initiative.**

***Act 1*** - **Growth**: Div grows one size category larger, upon growing 5 sized larger they explode. Creating an Ultranova and activating act 2, All creatures take Con saving throws (DC 17) Fails take 6D8+5 Radiant Damage, half if successful and if failed become blind. Repeat Con save every turn to end blindness.

**Supernova**: Div illuminates a blinding glow tearing away at everything in the area. Con save (DC 17) Fails take 3D8+5 Radiant Damage, half if successful and if failed become blind. Repeat Con save every turn to end blindness.

***Act 2*** - **The Revelation**: Activates if size had reaches 5 sized larger than their initial form or if health reaches 0, if the latter any previous blindness ends.

**Dimension Door**: Div teleports to any location within 500ft.

***Act 3*** - **The Apocalypse**: In Div's darkest hour she has given up hope in the life she has created, With no hope she wishes to at least leave a memory. If the mother of life is to die, She will take away the light. You shall be left with nothing but the void. (Div has accepted Astral into their heart)

**Astral Apocalypse**: Div creates three bolts of lightning, Each striking any target Div can see within 150ft. Targets make Dex save (DC 15) If failed take 3D8 Astral damage, Half if successful. Must be resistant/immune to Astral or Radiant ***and*** Void to take 0 damage.

**Elemental Shift**: Div become immune to one of the following damage types cold, poison, acid, psychic, fire, necrotic, force, thunder or lighting. Only one can be active at a time. But they are now permanently immune to Void.

**Astral Bolt**: Striking any target Div can see within 150ft. Targets make Dex save (DC 15) If failed take 3D8 Astral damage, Half if successful. Must be resistant/immune to Astral or Radiant ***and*** Void to take 0 damage.

***Final*** - **The end**: Anyone in the area takes Con save (DC Unknown 23-32) If failed return from where you came or return to Atlas.

***Rebirth Abilities*** - **Astral Revelation**: Choose 4 players, 2 of them must lower to half health, the others drop to 1 hp. Players can add another ally to target gaining a Vulnerability stack Per additional target. 1 stack added for half health, 2 stacks if added player is dropped to 1hp.

**Execution Turn**: (Interrupt) at 200 health Div casts **Astral Revelation**.

**Spell Turn**: on Initiative of 10. Div casts a spell, if attacked with a mage slayer or attack of opportunity this add 1 Vulnerability stack.

**Phase Turn**: At the beginning of the phase turn A counter is added, opposite of the previous type. So if the last phase was Div add a Void counter, and vise versa. once 3 counters are acquired active the respective token ability. Spellcasters may take 1D8 true damage to restore 1 spell level slot. Add another 1D8 die for every level stronger or additional slot.

**Vulnerabilitie**s: The first source of Void damage dealt to Div per round adds 1 Vulnerability stack.

**Condition Immunities**: Charmed, Exhaustion, Frightened and Poisoned

**Divinity Token**: Must be charged a total of 3 times, When activated Void is temporarily hidden. Div Phase is activated and she centers herself on the field, Engulfing the entire area in a blind radiance. On consecutive rounds a green sickening aura emanates from Div, causing a deep discomfort that cannot be countered or effected in any way. If div is defeated token and form is reverted.

**Health Link**: Div and Void share a lifeforce aka Hp during their rebirthing process.

**Variable Vulnerability**: Stacks can be spent in multiple ways. You can lower a targets saves permanently by 1 per stack spent (Maximum of -5 per target. Including stat bonuses added by **Birthing Process.**

**Battlefield Superiority**: Div and Void are able to target anywhere on the battlefield with any action.

**Condition Superiority**: With an initiative of 30 Div and Void can end any ongoing affect they are under.

**Sickening Radiance**: Div casts a 15ft radius spell attack, Con save (DC 18) deals 1D20+10 Radiant damage. Leaves a Manifestation of Div that can be targeted to directly damage Div. This Radius doubles in size after every consecutive use and the previous area remains. If any players re-enter this area roll Con save and damage again. Only 3 areas may be up at once. If Void damage is taken Div makes a Concentration check for half of the Void damage taken all end if failed and add Vulnerability stack. If Radiance area overlaps with **Blade of Void,** Void is damaged also.

**Birthing Process**: For every IRL month that has passed since the seeds where planted add +100hp, +1 AC base 10, +1 to all saving and attack rolls, +1 bonus damage and +1 to DCs Base 8. If an IRL year has passed since the seeds where planted these bonuses are doubled.

**Disintegrate**: A random player makes a Dex save (DC 18) take 1D100 damage if failed. No damage is taken if successful.

**Circle of Radiance**: Con save (DC 18) 60ft area, if failed take 8D6 Radiant damage.

**Sunbeam**: Con save (DC 18) if failed take 6D68 Radiant damage and your blinded for your next turn.

**Ascended Reality**: When Banished Div Isn't sent to another plane of reality. Instead, while concentration is maintained Div's saves are lowered by half. Including stat bonuses added by **Birthing Process.**

**Div Phase**: A Radiant sun rises ad Div is attuned to the battlefield, On initiative of 0 all those within Div's light make a Con (DC 18) if failed take 10D10 Radiant damage. If within 5ft behind another character you are protected from the light. Repeat after every attack on Div's turn

**Div's Light**: **Div Phase Only** single target, Con save (DC 18) 1D100 Radiant damage.

## Etymology

"DIV" appears to be an abbreviated form of the word "Divinity", which described "the state or quality of being divine". The word stems from the original Latin "*divinus*", meaning "belonging to a deity"

In-universe, DIV's name was named by Dr. Dyvania Voired, using part of her first name to christen the newborn god.

## Trivia

* DIV's name is always capitalized when she is referred to, presumably as a form of reverential capitalization.
* The relationship between DIV and the Astari deity known as Divyana is yet unclear. However, Lagos, Keeper of the Eight states that the Memory of Divinity passed down through Astari society is identical to that of DIV's own power, implying a deeper connection between the two.

## Images

### Official art

DIV as she appears on the World of Io Logo (Original Art by Sea\_Bayer)DIV as she appeared while fighting the Fallen Heroes.The incomplete DIV that gestated in the Ziggurat of Xenocrates.