recursal/Fanatic-Fandom huggingface dataset:
Uskraknik

**Uskraknik** was a god-king that existed prior to the departure of Natrosk and the Telakarami to Grimur. He was ruler over the Velpark'tor people, who were one of the bigger rivals of the Telakarami. Uskraknik is depicted as a destroyer of worlds and a soul eater. He would be the master of Natrosk and her band of Telakarami, until eventually be slain by Natrosk, and his power being siphoned, with him becoming stone. It's unknown if he was responsible for the Telakarami's arrival on Grimur, and if he was also responsible for the marks on the Telakarami's back, or if it's a result of Natrosk's own power flowing through her veins.

## Appearance

Using what has been recovered from the Old Delvanic Portal Site, Uskraknik is typically shown in New and Old Delvanic art as a large demon-esque looking male who is decorated with armor all over, his face covered, and his skin to be in either red or black depending on how old the depiction is. His design resembles the current form of Demons that live on Grimur, and most theologians usually believe that this is their equivalent to a God of Chaos and Misfortune or even a few, nightmares. Uskraknik was originally shown as a buffed, strong and powerful armored figure, with six distinct and blade-like spikes on his head, and a long whip-lash tail. He always seemed to have lava eyes depicted in his helmet. It seems that most feared him, and nobody challenged him, even if they did not agree with the ideals of him and his followers.

## Velpark'tor

The **Velpark'tor** were either a sub-species of Telakarami or a completely seperate race that resembles a Telakarami, that were concentrated in Old Delvani. The Velpark'tor usually appeared as demon-like creatures, the Velpark'tor were granted marks, similar to the ones that are on the backs of Telakarami, that allowed them to manipulate light and see infrared. They were usually looked down upon, due to their worship and their higher ability. So when Merka'vish herself went to the halls of Uskraknik and witnessed the Velpark'tor preparing for an invasion of the much weaker Telakarami, she had to prevent it. Merka'vish made a deal with Uskraknik, and she joined their ranks, working her way up to become a general. When the Velpark'tor began ransacking Telakarami settlements, Merka'vish realized the promise Uskraknik made were lies, she stabbed him, and would obtain his power.
House Saoirse

House Saoirse, otherwise known as the last royal family of the Giant, are an ancient family, who have for years ruled Ard Ríocht na Laoch with the other families, outliving the bigoted other Giants who refused alliance with the humans centuries previous.

## Living Members

Geo Saoirse 9th Ard Rí na Laoch.

Draenog

## Deceased Members

### Ard Ri Fiona

**Reigned: 90 years**

First Ard Ri and Founder of Laoch

### Macrath

Ancestor of all known members of House Saiorse

### Gerome

Known for being the inventor of Giant Flower Wine, as well as losing the holy texts of the Clan of Skogg and the constitution of Laoch
God Flower

The God Flower is God Artifact from the Old Gods religion. It is represented in modern times as a poppy, encompassing all red flowers and representing corruption, unification, and evil. It's counterpart is the Paladin Flower, which encompasses all yellow flowers.

## **The God Flower Cult Followers**

The followers of the God Flower are linked mentally, being able to communicate to each other telepathically as long as they are within range. The followers of the God Flower often have varying shades of red as their eye color. Along with this, it is common for red flowers of varying forms to grow around their residencies.

## **Laws of the God Flower**

Followers of the God Flower have certain laws they must adhere to:

The destruction of flowers encompassed by I will lead to consequence.

My sister, Paladin Flower, while powerful in their own regard, will not be praised as highly as I.

You will follow me and my every command, through perpetual nights and scorching days.
Лес

**Лес** - биом на карте "Империя Ра".

## Описание

Это место появляется недалеко от лагеря "Ночной рейд" на северо-западе. В лесу можно найти разных данжов и куча монстров.

## Ближайшие места

* **Мёртвая зона** - находится на севере от самого леса
* **Лагерь "Ночной рейд"** - находится юго-западе от самого леса

## Мобы

* Если прийти к этому лесу в ночное время, то тут будут зомби, скелеты и пауки.
Лидер разбойников

**Лидер разбойников** - главный босс карты "Империя Ра".

## Описание

Добавлен на версии 1.7. По рассказу командира, он был отличным наёмником и мародёром. Грабил и уничтожал всё живое. Он в руках имеет арбалет, одет в красную одежду монархов с чалмой на голове. В сюжете он также появляется, но после его прохождения убегает.

## На второй фазе

Он превращается в умертвие, только большого роста и начинает нападать на игрока тёмной магией.

## Факты

* Он второй босс у которого ничего не выпадает (кроме изумрудов), первый культист.
Утумно

*Не следует путать с: Утумно (Фракция)*

**Утумно** - биом на карте "Империя Ра".

## Описание

Это место находится при попадании из портала. На вид оно всё мрачное и страшное. Здесь только песок душ и адский камень. Также здесь присутствует крепость утумно, где есть два босса.

## Мобы

* Всего мобов здесь только Свинозомби, Ифрит и Магма куб.
* Всего присутствует два босса - Огненный дракон и Визер.

## Структуры

* Всего присутствует только Крепость утумно
Мануель

**Мануель** - Пятый NPS карты "Империя Ра". У неё нельзя ничего купить или нанять, но можно выполнить её мини-квесты, которые являются ежедневными. Приходит когда убито 10 монстров. Её также можно взять на охоту на монстров.

## Отношения

* Влюблена в Главного героя
* Нравится Луис (Вероятнее всего возлюбленный)
* Не нравится Рон
* Ненавидит Командира (вероятнее из-за того, что она тоже влюблена в главного героя)

## Отношения с другими

* Хорошо к ней относятся - Джош, Луис, Варя и Алекс
* Плохо к ней относятся - Хэнк и Гарри

## Основные мини-квесты

* Убить № монстров или разбойников
* Собрать № {{имя предмета}}
* Найти потерянное кольцо или книгу

## Факты

* На версии 1.2, где добавили брак. С ней можно заключить брак выполняя постоянно её задания, и если купить обручальное кольцо.
* На версии 1.4 может появиться в лесном королевстве.
Сюжет

Здесь собрана информация о режиме "Сюжет"

## Описание

Когда игрок достигает 7-ого уровня, то открывается режим сюжет. Командир рассказывает обо всём и сразу уже можно начать проходить разные уровни. Почти во всех уровнях надо уничтожать лагеря разбойников, а во многих уровнях надо защищать лагерь "Ночной рейд" от набега разбойников. Каждый эпизод не должен понижать меньше от 10-ти, до 20-ти уровней. лидер разбойников не входит в сюжет, ведь чтобы с ним драться, надо пройти весь сюжет.

## Список всех эпизодов

 Эпизод 7 | 20

## Уровень, который не влияет на сюжет

Так как это уровень не виляет на сюжет, мы всё-равно о нём расскажем (крч. сам смотрите основную статью).
Adobe Elves

**Adobe Elves,** or known in Milríol as the **Valadórranos,** are elves that reside as a majority in the Valadórran Empire. They are commonly known for their "adobe-looking" skin, hence the name sake of the people, as it ranges from tan to very dark tan due to the climate. Adobe Elves are descendants of the elves whom are colonizers from the Kingdom of Milíria.

## History

Adobe Elves first appeared when the Kingdom of Milíria colonized the region. Adobe Elves would quickly become one of the most dominant type of elf in the region over the course of a hundred years, due to the changing qualities of Elven DNA when they stay in a certain place for an extensive period of time. Their magical compounds that fuse with the environment saw them become more resistant toward hotter climates such as the jungle and the mesas that they had inhabited, making it a lot easier for them to feel comfortable in. When they declared independence from Milíria, they would become the most dominant people of the region, with their population beginning to spread into other parts of the western deserts.

Today, Adobe Elves make up a large majority of the southwestern parts of the region on Grimur, namely in Valadórra, in which they live in as a majority. Minorities of Adobe Elves are seen in the mesas and in the western deserts mostly living as either ranchers or interfused with tribes.

## Appearance

Adobe Elves are similar to their colonizers, in which their heights are quite tall, some going up to 6'3 in height, while some as low as 5'8. They are a little bit more shorter than their Milírese counterparts. Taller Adobe Elves are usually seen mostly around Valadórra and the Grand Passways more commonly. Adobe Elves are known for their rather tan to dark tan skin, which is akin to the sun that they live under, though the darkness usually varies depending on where they live in. They are a lot more tanner than Milírese are, which are said to be more paler in comparison.

Eye ranges are usually quite various for the Adobe Elves. The most common colors are green, amber, yellow and violet, with some colors such as blue being more rare. The yellow and violet comes from their elven DNA which often dominates other genetic traits. Half Adobe Elves can sometimes get these colors, even if they are not native to the environment. Adobe Elves have rather smooth, refined faces, but their skin is said to be rough, possibly due to their higher heat resistance, which is possibly where they got their namesake from.

Due to their disconnection from the higher amounts of Elven Magica in Phiasica, Adobe Elves have shorter lifespans, with it ranging from 200 to 250 years. Maturity is at the age of 20, and are considered middle aged at 100.
Королева пчёл

25 изумрудов (50%)

**Королева пчёл** - босс карты "Империя Ра".

## Описание

Появилась на версии 1.1. На вид похожа на большую пчелу. Первые босс этой карты наряду с Зомби-гигантов и Королём слизней. с неё выпадает со 100%-ым шансом 3 бутылки мёда, 3 пчелиные соты и 25 изумрудов (только с 50%). Появляется только после убийства 15-ти пчёл.
Dia Aperto Impesiune Religous Laws

A religion like Dia Aperto Impesiune requires a lot of support from a unified code of Religous laws, enforcing the laws that help keep demons from infecting Grimur. Its harsh set of laws help keep the peace, and ensure Inquisitors know what they are charging people with when they do it.

Levels of Crime:

**[1]**: A small fine, occassionly a short stint in prison or as an ere.

**[2]**: under 5 years as an ere, or exile into the wilderness.

**[3]**: 5-10 years as an ere, or exile outside of Rocthurim

**[4]**: above 10 years as an ere, or execution for the crime.

**[5]**: Removal from Grimur and being sent into an alternate realm of the demons.

(all punishments will only be carried out of the criminal surrenders willingly, otherwise Axio are permitted to use lethal force.

## Crimes that affect all Non-Nobles and Non-Religious Personal

Nobles and those of the Religion have special rights, leaving them exempt from some laws. The following laws apply to the commoners of Rocthurim.

### Communion with a demon

In any form, attempting to or succeding to communicate with a demon. Following is what counts as each level of crime:

### Summoning a demon

Attempting to do anything that is involved with summoning a demon. Following is what counts as each level of crime:

Planning to summon a demon is a level **[1]** offense.

Aiding in anyway of the summoning of a demon is a level **[2]** offense.

Preparing to summon a demon, and collecting the ritual items required to do so, is a level **[2]** offense.

Summoning a low level, unintelligent, or non-harmful demon counts as a level **[3]** offense.

Summoning a intelligent, maleficent or extremely dangerous demon is a level **[4]** offense.

Summoning a god, or any demon that is considered extremely powerful, is a level **[5]** offense.
Alexander Yung

Alex, 31 years old, 10 year anniversaty

### Occupation

Chemist, Doctor, Lord, Farmer, Mathematician, Theologist, Logician, Scientist ( all fields ), Geometrist, Statician, Philosopher, Teacher

## Demographic Information

### Known Languages

Hawaichew, Milriól, Hababkwak, Samnienó, Áñiem

## Description

### Race/ Ethnicity

Human
 Adobe Elf

## Relationships

### Siblings

Benjamin Yung Hianthang
 Hyrominus Yung Hianchew
 Peterson Yung Hiantoon

### Children

Yung Kimthong
 Yung Kimhiang
 Yung Kimyoo
 Yung Bi Theng

### Spouse

Miralina Liew Tsai Hong

**Dr. Alexander Yung Hian King, MD HSc PhD DEv PharmD** is a Niestran prodigy, polymath, science,doctor and a Lord of Kawalapua, which used to be in the southern islands before Ssamanor took those islands and got kicked out, even though he was there first. He moved Kawalapua back to his homeland and renamed it to Hawaina

## Origins and Early Life

Alex was born in modern-day Surion, The Diarchy of Niestra ( then Kharmanto, Hawaina) in the 18.1.1630, when he was 4 his mother, Habatso had died of tuberculosis and their landlord threatened to evict them as they were behind in rent lately, as they had to paymany of their bills, they settled in the southern jungle islands of Grimur and joined the town of Kawalapua, before Ssamanór claimed it

## Teens

When Alex was 12 he went to a pretigious high school called Namsol College Establishment, and he graduated at age of 17, he then attended the University of Great Namsol for 9 years in total to achieve his doctorates in medicine and pharmacy, his masters in science and his doctorate in every subject.

## Marriage

Alex had met Miralina in 18 BGM in his first year of university, proffesors put them together in every assignments throughou university, they first thought it was awkward, but then grew a tolerance and a love for each other, they then married in 15 June 14 BGM

Them in the summer of 4 BGM in there 10th year anniversary outside of Hawaina Beach
## Establishing Haiwana

Alexander, after getting kicked out his old home of Kawalapua went back to Niestra and made the town of Haiwana in honour of his Hawainese culture and the fallen kingdom.
Enigma Leather

## Enigma Leather Nutshell

The Enigma Leather is a God Artifact from the Old Gods religion. It is a leather which encompasses all bones/leather with unknown origins and represents freedom, unjust death, wrath, and destruction. Referred to with they/them pronouns and supposedly belonged to a sort of ancient beast.

## The Enigma Leather Cult Followers

The followers of the Enigma Leather are strong and built, having the blood of the ancient beast flowing through them. A hostile wrath rests beneath their muscle and strength, calling for the blood of their enemies to be shed. Of course, they aren't just brutes, they are just as intelligent as others, albeit a bit hotheaded for some.

## Laws of the Enigma Leather

Followers of the Enigma Leather have certain laws which they must adhere to:

Never unjustly kill someone

May wrath carry your fists and weapons to your enemies

Respect beasts and inhumans as you would others

If foes seek to enslave you or jail you, fight until you are either killed or freed
Ecqerism

Ecqerism is a religion found in the Caliphate, also known as Ecqerat. It is a religion based on the belief in many spirits in the world along with a cohort of gods that rule the afterlife. In addition to this, it is believed that the god Sevras descended as Siemaq to tell the people of the world of the religion as a prophet.
Phiasica

**Phiasica** is a continent that is said to be located east of Grimur. It is a continent that is said to be largely temperate, and is full of rolling hills, as well as large mountain ranges. Colonists from this continent such as Elves are said to have come from this continent, and colonized various areas of Grimur for their empires that have originated from the region, though, some had since declared independence from them such as Valadórra. It is currently unknown what the true landmass of this region is, but several maps and depictions of this mysterious continent is depicted by merchants, or by Valadórran maps.

Cazana and Milría are countries known from this continent. Both were once part of the Republic of Aespol, an ancient empire that controlled vast swaths of Phiasica in antiquity.

A species of chicken (*Gallus orientalis*) is known from Phiasica; many Phiasican domestic animals were brought to Grimur by elven merchants from the Phiasican kingdoms.
Draven

**Draven** is the local hobo and part of the court in the nylorn empire.

### Appearance

he is a tallish, with silver hair tied up in a small pony tail and shaved on the sides, he is covered with thicc fur like hair that is also grey but darker in tone, he looks buff even tho he is also old.

### Origin

Draven comes from a humanoid cat like race, where they had claws, fur like hair, and sharp theeth, it was a race of warriors much like vikings that participated in the thousand year war where they went extinct during battle, draven survived because he impresed a vampire in battle by almost killing them before the reinforcements arrived, so as a sign of respect he turned draven and took him in.

### After the war

During the war dravens master died and as a now free vampire draven was left to his own devices with no guide for him in his inmortal life and no track of civilization left to return to he was lost in the woods where he lived for more time than he can remember, as he grew older in solitute he forgot much of himself including his name, date of birth and even place of origin, while he honed his foragin skils and survival skills.

he only carries a cape that is already thorn, with the simbol of a raven on it, whether he found it or it was a gift of his master he doesnt know.

### Present day

after he was found in the woods by lady lizbeth xithus he was brought into the capital where she explained to him that she knew him from the war and that he will now be called draven since he didnt knew his name, and that since hes so old that he could be provided with comodities but draven chose to live in the street since its what he was used to since the forest and the he would rather not be important other than an old person living in the streets, he later met lazarus and became his spouse, if you can find draven you may exchange tobacco and food for questionable advice, it may be good or it may be bad thats for you to find out.
Polar Bear

**Polar Bears (*Ursus borealis*)** are a species of bear native to the northern reaches of Grimur. There are multiple subspecies in particular locations.

## Nyloric Polar Bear

The Nyloric Polar Bear, *Ursus borealis nylornensis*, resides in the namesake Nyloric Peninsula. They are one of the largest subspecies, and are known for being the most terrestrial and aggressive population.

They inhabit ruins and make their dens in towers or ruined villages, and occasionally up in the mountains. In the frozen ruined north of Nylorn the polar bears have been thriving, as they have ample room for staying warm and developing homes in cover away from the cold snow. The Nyloric subspecies is also known locally as the "Bloodice Bear"; allegedly a Nylarian explorer was eaten by a bear, which had human blood drenched on its white fur.

The open plains of far northern Nylorn are not necessarily the most abundant with food, apart from the coastlines; as such, humans and vampyrs alike can find themselves prey to hungry bears if the two cross paths. However, the bears have a history of falling prey themselves to Nylarian poachers; in the past, many were hunted, but recent laws pasted under emperor Alfyor Xithus issued protections to the bears.

Even though the hinterlands and highlands of old Nylaria are dangerous, the Bloodice Bears continue to thrive there to this day. A small number of bears have been captured and tamed into mounts by the Nylorn Army, creating a tamed breed known as the Nylarian Polar Warbears. Though not a unique subspecies in the same manner as the others, they have been selectively bred to be huge and mighty creatures of war. The population is known to have pale grey fur as opposed to pure white, due to the founder effect affecting the genetic diversity in the population.

## Cliff Polar Bear

The Cliff Polar Bear, *Ursus borealis scopulus,* is a smaller and relatively more docile subspecies of bear. They are known to be very agile, living on the coastal cliffs where they build their dens. Their diets are mostly comprised of fish, birds, and seals. They live across most of northern Grimur.
Москва-82

Москва-82 - в прошлом туристический корабль проекта Р-51 "Москва", располагавшийся в городе Благовещенск. Сейчас заброшенный корабль-поселение.

## История

Как начался апокалипсис, корабль находился в туристическом плавании. *Некоторое время* корабль находился в плавании, но позже он пришвартовался на пристани Набережной Благовещенска. Здесь пассажиры стали обустраивать поселение, где центром являлся корабль. По началу всё шло хорошо, но потом их атаковали бандиты. Большинство было убито, а часть взята в заложники и превращены в рабов. Какое-то время это было лагерем бандитов, но под натиском группировки "Освободителей" они покинули данный корабль. "Освободители" забрали полезное и ушли отсюда.
Lolleholahuno

Lolleholahuno swimming off the shore of Ysla Monumento.

The **Lolleholahuno** (meaning "lagoon squid" in Milriol) is a large freshwater squid known from Valladora and Ssamanor. Its genus name, *Dentoteuthis*, means "toothed squid" in Aespolo; this is due to the notable "toothed" mouth that squids in the Dentoteuthidae family have. *D. valladorae* is the type species of the family.

The Lolleholahuno is one of the largest predators of the Lahuna Ynteryo and the rivers that feed it. Its diet consists of just about anything that it can fit into its mouth. In fact, the typical beak that most squids have appears to have evolved into a toothed sphincter-like mouth to more easily eat whole prey. As such, any fish, mollusk, waterbird, turtle, amphibian, or anything else falls onto the Lolleholahuno's menu. In turn, the squid finds itself the prey of most any carnivorous animal as a youth; adults are only eaten by crocodiles and occasionally the Bull Sharks that swim up the Rio Carrador.

The Lolleholahuno is hunted historically by both the animal-folk of Ixhual and eastern Terroja and the Adobe Elves who colonized the region centuries later. Though its meat is generally only eaten by the poorer folk, its ink is prized by scribes and more recently the printing industry. The invention of charcoal-based black ink has reduced the hunting of this squid, and as such it has experienced a population boom in recent years.
Nether Masher

## Etymology

It was given the name Nether Masher by one of it's creators, [Insert Name I Forgot 2]. The name, while remarkably unprofessional, stuck with those who heard of it.

## Location

The Nether Masher sits above a basalt delta and next to a Crimson Forest. It resides with Paenia nether territory.

## Purpose and Creation

The building itself was built by 2 people, [Insert Name I Forgot 1] and [Insert Name I Forgot 2]. It was created after [Insert Name I Forgot 1] found a object which they called a "Celestial Reactor Core" after it had fallen from the sky near the town which they resided within. Using it they managed to create a safe portal to and from the Nether, entering and creating a small research outpost within it.

Eventually they came to a theory of using both science and magic, a feat which had never been done before in their history, to create an evolving form of artificial intelligence which they dubbed "Arcane A.I." They created a new building within the research outpost which would be powered by the Celestial Reactor Core, which was repurposed by [Insert Name I Forgot 1] into a Nether Reactor Core. The purpose of it would be to use raw components of power to create complex and maybe even mystical items and or components for their theoretical Arcane A.I.

After many trials and errors and years of attempts they finally created the Arcane A.I, which would lead to several unfortunate events. These unfortunate events would lead to both the town and the 2 creators of it becoming deceased, leaving the Nether Masher abandoned.

## Rediscovery of the Nether Masher

While Vieran Avkin was searching the Nether they came across the Nether Masher which had fallen into disrepair. Piglins from long ago had taken what they could from the Nether Masher, all except the Nether Reactor Core as the mere touch of it would send them away.
Toyota Chaiser (1-е поколение)

Toyota Chaiser (1-е поколение) - первое поколение легендарной машины Toyota Chaiser, производилась с 1977 по 1980. В игре может стать одним из вариантов автомобиля для главного героя.

## История

Chaiser первого поколения стал не самой популярной машиной во время апокалипсиса, так как ещё до апокалипсиса был заменён на 6 и 5 поколение.
Pre-History of the Gremithian

## Overview

The over arching historical documents that told of what occurred before departure into Grimur is only so vague. Our fathers and mothers merely a single generation before us had planted themselves upon this land. Many of the stories and history that our parents had told us of is that of a fantastical and vague nature as if we were supposed to instantly understand yet the link was never made. One can only wonder what a realm that had travelled through and how they interacted with it.

## Stories of our origins

There are only so many lasting records left from their time among the heavens, and though we can't always understand the full prospect of their travels and accomplishments due to our own belittled hubris we can still get a eye into where we were before hand, and possibly a way to get back. At least that is what our elders hope for. The following are stories and records that were kept upon re-entry within our fractured vessel which lay in the ground before us reminding us.

### Tales from the Core

In the beginning there had been a sole force, not one of an entity but one of the vibrations that make all. All is not defined by "it" but rather the all that exists in existence. Though existence is not all, nor is non-existence as both are one within the "allsistence". As the allsistence is one of soul yet soul itself is not defined by the link to life but rather death. Death and life itself was invented for the purpose to harbor creation and destruction which in the beginning was for the purpose of the sole force. Though not an entity, its prowess was in the shadow of those before them, those who invented invention for the purpose of inventing conflict so that all may live and die as existence is a weapon. To fight is not a weapon as fighting creates the required principles of destruction which is a catalyst and not a weapon. A fuel source not a rifle. The principles that laid before them would make the foundations of what is and what isn't but due to the inherent nature of what is it, it is what all is it. The physical laws that keeps it, is not the same as the laws that do not and as such the allsistence was born.

Allsistence is a catalyst hybrid just like the gaze of destruction and creation as it harbors what we know and what they know. As they are the ones who can truly understand what "it" is rather than what "it" was not. The principles of their nature is even mysterious to our own eyes yet with a gaze of pin point accuracy one can begin to see the underlaying surface of what "it" truly means.
Calendar

## Start Date

The Server left beta on Saturday, the 4th of September at 6pm GMT.

In-game lore puts this date at 6-18-1670.

## Explanation

This is because:

for every IRL **hour** that passes, it is a calendar **day**.

for every IRL **day** that passes, it is a calendar **month**.

For every IRL **week** that passes, it is a calendar **year**.

Meaning there is 24 days in a month, 7 months in a year, and it has been 1670 years since year 0, which was set at the last time the volcano experienced a major eruption.

## Months

1: Nativa

2: Stalis

3: Fertilis

4: Vvivian

5: Fahdehn

6: Jeynyx

7: Nix

## How to find the date!

https://docs.google.com/spreadsheets/d/1Il4-NRyvQf7Q45MekY\_a5KM-jFw6G9VJOXGv4Ibxr\_g/

or use "!rptime" on discord - granted it will only work when it feels like it.
Maria Suarez

Dr. Suarez at a dinner party in Nylaria (24th of Nyx, 1673)

**María Sofía Suarez de la Rosa Gutiérrez** is a scientist from Antiguatuna, Valadórra. She is currently the Minister of Education of the Valadórran government; she also indulges in independent research, publishing papers on various subjects at her own leisure.
Ghūl

**Ghūl** or **Ghouls** are a type of Vampyric Humans created through an unknown version of the process that transforms humanoids into Vampyrs. Ghūl currently dwell exclusively within the vast cave system in the extreme north-west of Grimur within the lands of the Nylorn Empire, but historically were found wherever Vampyrs were. Ghouls were all but extinct until a group of subterranean humans were transformed relatively recently.

## Appearance

Ghūl tend to be shorter and paler than most Humans and Vampyrs, with larger eyes and short pointed ears. Ghouls often have grey or white hair, but occasionally have darker shades. Ghouls eye color ranges from red to yellow, with brown and green rarely occurring.

## Physiology

Ghūl are naturally stronger than Humans, but weak compared to a Vampyr in terms of raw physical power. They push the human form to its limit, but humans with proper training can overwhelm them. Ghouls tend to suffer from severe vitamin deficiencies, and more than half of their current population has scurvy and/or rickets.

Ghūl are capable of recovering from astounding amounts of damage, but anything that would be immediately lethal to a human is fatal to them as well. Due to their regeneration, ghouls tend not to get infections, but are not immune to cancers or genetic illness.

## Culture

The main group of ghouls still alive within Grimur are descended culturally from a group of tribal humans living within what is now Nylorn thousands of years ago. Due to their move underground, they avoided the Thousand Year War, and continued on in relative peace until recently. Their transformation into ghūl mysteriously occurred within the past decade.
Forehead Diamond

Forehead Diamond was a contestant in CSJC 1, played by **Floww**. They are also a former BJCC winner.

## Appearance

Forehead Diamond is a reference to the rapper lil Uzi Vert, when in 2021 they had a multi-million diamond put inside their forehead. Forehead Diamond is a pink crystal.

## Gameplay

Forehead Diamond started off well by winning the first challenge, Their team, A Good Name LOL still ended up being Up For Elimination. Once they made it to the merge they made an alliance with Cock In A Box, Iced Tea and Instrument. He would often help Iced Tea due to them being targeted by the Death Pact Again Again Alliance. They also added Missing Piece to the alliance after they debuted. At Final 7, the alliance planned to vote Sapphire out, however Instrument in order to stir up tension played a Carrot Slice Award on Fire Flower and Sapphire. Which nullified Sapphire's 5 votes and caused Missing Piece to be eliminated with 1 vote. At the final 4, Carrot Slice said the winner of the challenge could choose another person to go to the finale with them. Cock In A Box and Forehead Diamond agreed if either one of them won the challenge they would bring the other person. Cock In A Box ended up winning and guaranteed Forehead Diamond a spot in the finale. They then voted out Iced Tea.

## Finale

At the finale Forehead Diamond only received 2 votes from the jury. However they did end up winning the Quiz, Puzzle and Challenge. Which made him the winner of CSJC 1.
Republic of Aespol

**Aespol**, or officially the **Republic of Aespol** (Aespolo: *Res Publica Aespolitana*) was an ancient Bronze Elven state in Phiasica. Named after its capital city, which grew to be an empire on the continent, it was one of Phiasica's most influential historic states.

The empire expanded across the continent, spreading its language (Aespolo) and religion (Deiceilidas) with it. The province of Milirivus, for example, would become integrated as a core component of the empire despite the radically different culture of the local pre-imperial elven tribes there.

The Republic eventually collapsed after a series of coups and an economic crisis, and an Aespoli general named Claudio Juvento took the province of Milirivus as his own realm. The area around Aespol became the Kingdom of Calarus; Cuene and Altuna becoming their own kingdoms until uniting as the Kingdom of Cazana; Bonaura would be sacked by pirates and briefly become a pirate state before the Calarusian army evicted the pirates, putting a member of the Calarusian royal family on the throne. Other cities and regions were annexed by neighboring states.

Its legacy lives on, as Deiceilidas continues to be the largest faith in Phiasica as well as Valadórra. Its language was used by post-Aespolo clergy and scholars as a *lingua franca*, and as such this tradition has carried on into the scientific literature of the rest of Phiasica and even Grimur.
Near Pure Good (fanon) 2 Wiki

**Welcome to the Near Pure Good (fanon) 2 Wiki!**
We're a collaborative community website about Near Pure Good (fanon) 2 that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Lothrin

The Lothrin can be traced back to King Lothrenge I, a man who would kickstart an agricultural revolution, providing plentiful food to his civilians. More would move to the Lothrin, and the place would grow exponentially from a small tribe to a rich civilisation. The Lothrin are shown in illustrations to look fairly human, with the exception of reptilian like eyes, heights commonly between 7 to 9 feet and larger heads. The Lothrin race are incredibly xenophobic to the point where they judge ones purity and position in society based off how closely related they are to the line of Lothrenge.

## The Lothrin Faith

The Lothrin faith is polytheistic and encompasses a large variety of different gods, deities and divine figures.

The five most important of these gods are;

* Arc "Father of the World"
* Dunban "God of Wealth and Prosperity"
* Wyvern "God of War and Chaos"
* Arkan "God of Justice and Order"
* Gilgamesh "God of Fertility and Divine wisdom"

Each of these gods are worshipped at different shrines named "Pantheons".
Dia Aperto Impesiune (Book)

The Book Dia Aperto Impesiune is a long manuscript Written by a man named Aperto. Due to the situation he appeared to be, It has been assumed that he was the first Aith Liacoe, before that title was officially recorded. It is also Assumed that Aperto was a member of the Ireale House. The Religion before it was unified under his rule was one of ununified priests and warriors acting in their own volitions for the "saftey" of all. Under Aperto's leadership the religion was unified, and the waring states of Rocthurim unified, only 57 years after the *Day of Blood Rain.*

## Summary

The Book Begins with Aperto recounting his young memory of the *Day of Blood Rain*, Where we get much of our modern information on the day from. While Aperto's recounting is vague, It give us some very vital information on the day, including the supposed person who caused the incident. He then talks about many of his later travels in Rocthurim, as he walks from town to town, fighting and negotiating with demons, and dealing with heretics.

## Quotes

The Book is quoted in the format of [author] [chapter]:[line] [qoute]

Aperto 1:34 "And so the ground trembled, and so the world began to end, and so the world was shaken. This, was the beginning of the end."

Aperto 5:34 "Blessed be those who end the demons before us, for the do the work of the people."

Aperto 5:54 "This I say to you all, those who may be heretics shall die, but those who believe us not can yet be saved. We shall help all, even the infidels."

Aperto 2:12 "When the gods came unto the earth, they began spreading their unearthly lies. We shall defeat them and those who believe them, and name those same people heretics."
Adobe Animate

Adobe Animate was a contestant in CSJC 1, played by **FunniGuy**.

## Appearance

Adobe Animate is the logo for the program Adobe Animate. He sometimes also wears a pair of white sunglasses.

## Gameplay

Adobe Animate started off pretty good as they placed below token range most of the time. Because they were on Death Pact Again Again, they were never Up For Elimination until the merge. They along with the other members of Death Pact Again Again and Cartridge formed an alliance. At the first elimination, after Human Coiny was voted out him and Raycon both received 3 votes so there had to be a revote. Raycon got out with 6 votes as Adobe Animate only had received 2. After this they started to lose motivation as they started to do poorly in challenges and stop voting at eliminations.

## Elimination

Due to them failing to vote and Iced Tea playing a Carrot Slice Medallion on themselves as well as Forehead Diamond playing a Carrot Slice Award on them which nullified all 4 of their votes. Adobe Animate received 3 votes but due to them failing to vote and Iced Tea's votes being nullified, they were eliminated with 4 votes.
Лагерь "Ночной рейд"

**Лагерь "Ночной рейд"** - самая первая территория карты "Империя Ра".

## Описание

В начале прохождения есть только палатка, костёр и колокол. Также моет быть например огород и другие жилые дома. По сюжету на лагерь нападают разбойники. При создании разных домов и населения NPS, можно также нанять разных юнитов или прикупить новое оружие.

## Ближайшие биомы

* **Лес** - ближайший биом находится на северо-западе от самого лагеря
* **Океан** - находится на юго-востоке от самого лагеря

## Мобы

* По сюжету именно появляются разбойники
* Во время охоты на других монстров появляются зомби, скелеты и пауки.
Vaskyr, the Ironbound

## History

Captured from his nest as a drakeling in the volcanic region of the continent. Vaskyr was chained and sold to a Vampyr faction as a warbeast of the Thousand Year war.

His centuries in captivity left the snows of Nylor as red as his brightest scales. His breath and claws scarred and formed the mountainous landscape as much as time had herself. Death clung to his shadow and his past fleeted before him. Leaving a deep, longing homesickness. Only blood ameliorated the cruelties of his new purpose.

Time passed, and the bonds of iron and hearts of the Vampyr, that once subdued him, melted before his gaze. To challenge Vaskyr was to court the retubution of the gods. The battles that had replaced his pain, with fury, became fewer and eventually ceased. So he left Nylor sometime during the first age. Only bound to the north by his memories.

His return to the Volcanoes of his youth would bring greater despair than his heart could take.  The bones of his dead kin awaited him, scattered amoung the peaks of obsidian and valleys of lava

Heartbroken and alone he wandered Grimur until he came to rest deep within the silent glades of the Tranen forest. The svelk would come to see him as a great protector spirit of their ancestral forest. To him their horns echoed those of his nestlings, a rare glimpse of home as his mind drifted in and out of slumber.
Dzāhegi iru Latāen

The city state of **Latāen** (translation: "moon island") is a moderately sized territory located in the northwestern lowlands of the Grimur continent. Inhabiting this area are the Latāeni people, who are said to have descended from two ancestral groups: the Taraqs and the Kolmyk people. It's capital and only region of urban development is situated at the centre of a large lake, which is referred to by the natives as the Vāyakvali (translation: "blue lake")

## Dzāhegi iru Latāen

### Language

Tsetenci (literal translation: "people's tongue")
Vieran Avkin

## Character History

Vieran Avkin was born in the year 1569, their sister being born a year after at 1570. Vieran, being the older sibling, would be the heir to the Paenia Tribe once both parents would die. This, unfortunately, would in fact happen at the year 1585, where both parents would be killed by a sudden horde of undead outside the tribe's walls.

Vieran, tired of the constant conflicts within Shucari, made the decision to leave the continent of Shucari and find a new continent to settle on, which would later be the continent of Grimur. However this trip did not come without it's problems, the seas around Shucari also being filled with hostile inhumans and undead.

After 1000 people were left, Vieran used a spell they found in a journal written by Beneir Avkin which allowed him to bind all 1000 souls to himself, so that wherever they would die their souls would return to him and continue living on within him. With each soul added, another voice of the soul was added.

At the end, despite their best efforts, only 1 remained and 1000 voices were inside Vieran's mind. Vieran's body, exhausted from the spell, collapsed on the shore of the wild jungles of Grimur, waking up in modern time Grimur after 92 years. They ventured through the cold north-eastern regions of Grimur before finally reaching the badlands where they set up Beneir, named after Beneir Avkin.

## Soul Owner

It is also worth noting that Vieran Avkin's soul is currently held by Willow Vevès.

## Notable Souls

Some souls that were collected through the soul binding spell were more potent then others, allowing them the ability to possess Vieran's body, through consent however. These soul's forms when possessing his body vary, although based on the way they died will affect how they act and appear.
Guilds of Grimur

## The Cartographer's Guild

the Cartographer's Guild was founded on the 4th of September by Juno

One of the jobs of the Cartographer's Guild is to draw the known borders of the nations of Grimur.

## The Merchant's Guild

The Merchant's Guild was founded the 6th of September by Willow Vevès with the help of Cliff

The goal of the Merchant's Guild is to help with trade between nations, and creating trade routes. The guild often works on inventing new mechanisms that can help with travelling around the continent of Grimur.

{The link to their Discord can be found here.)

## The Mercenary Guild (The Wargs)

The Mercenary Guild was founded the 10th of September by Sarkness.

## Alcoholics Association

The first brewery guild, the Alcoholics Association, was founded September 12th by Haldrys Vohra.

{The link to their Discord can be found here.)

## Grimur Science Guild

The guild for all science discussion and worldbuilding, started on September 14th by granabam.

(The Science Guild Discord can be found here.)

## Grimur Academic Guild

A guild for establishing academical institutions, and managing the server's rp education and worldbuild. Started on September 18th by ArcticDragons99

(The Academical Guild Discord can be found here.)
Human

**Humans** (*Homo sapiens*) are a bipedal primate species widely distributed across Grimur. They are the most common of the sentient species of Grimur, and most civilizations on the continent are primarily composed of human citizens. They are nonetheless a very diverse species, with multiple ethnic groups, skin and hair colors, and more among them.

## Etymology

There are many words for human in the various tongues of the Grimurites.

In Usug Tsagamu, the word for human is "Sakhun" (plural: sakhuning)

In Hawaichew, the word for human is "tá" (plural : tá-tá )

(feel free to add your conlang's word for human here)

## Evolution

Humans evolved from some kind of bipedal ape millions of years ago. One of the most common ancient human ancestors was a species called *Homo erectus*, which had a distribution around much of tropical and temperate Grimur. Eventually though them or another human species, *Homo sapiens* appeared about 400,000 years ago.

## Subgroups

(The various ethnic groups of Grimur go here.)
Alpha Diamond

## Alpha Diamond Nutshell

The Alpha Diamond is a God Artifact from the Old Gods religion. It is a pristine diamond in the shape of a perfect dodecahedron, encompassing artificial creations and value. Referred to with she/her pronouns and represents fortune, ore, and danger.

## The Alpha Diamond Cult Followers

The Alpha Diamond Cult is an odd one, having being summoned into a vessel from an unknown location the actual cult of what it was before is unknown. As of now, the Alpha Diamond Cult is in a early phase of itself, meaning the nature of it is in the hands of its followers and the Alpha Diamond herself.

## Laws of the Alpha Diamond

Followers of the Alpha Diamond have certain laws they must adhere to:

Golems are to be treated as equal to yourself

Caves are your home away from home, and the gemstones and materials in the caves shall be your bounty

Not many laws have been made as of now due to the newness of the Alpha Diamond Cult.
Nature Spirits

In the vast wilds full of magic and pantheons unknown- is it any shock that there exists nature spirits?

**Nymphs**

The most well known, nymph is an umbrella term which can be used to refer to just about any feminine humanoid nature spirit. There exist many types of Nymphs such as the Dryads, Naiads , and the Oreads. One thing they all have in common in their deep connection to nature and their role as a guardian and nurturer. A dryad is tied to and held responsible for a forest, a naiad their river, and an Oread their mountain. Nymphs are long lived and survive for however long the piece of nature they are attached to survives. A tree-tied nymph would perish if their tree were ever cut down, yet a Naiad may live indefinitely so long as their river is kept clean, healthy, and flowing. Nymphs do not stray from their homeland willingly for long, as to do so invites sickness or weakness onto their person and leaves their lifeline unprotected.

There exist no male nymphs, only male nature spirits which serve a similar function as nymphs. Such as the Potamoi.

**Potamoi**

Potamoi are the lesser known equivalence of naiads, only big difference being male. They, like the nymphs, are tied to a part of nature- in this case, a river or stream.

**God or Spirit?**

Nature Spirits have a finicky relationship with divinity in that they could, in theory, live forever and slowly gain enough power to ascend to a godhood-like status. This has led to some powerful nature spirits becoming minor nature deities in the past. But in practice, the vast majority of nature spirits are simply long lived mortals with a strong capacity for magic- specifically nature and divine magic.

**Origins**

Nature spirits are the offspring of nature deities, but not in the traditional sense. Most of the time, they are simply created with divine/nature magic from the earth. A select few are born from the love of a god and mortal creature- a human, an elf, a nature spirit, or even some type of monster. Regardless of their origin, all of their restrictions and capabilities remain roughly the same. The only difference being that a nature spirit with a mortal parent may resemble said parent and by extension- appear more 'normal' than their nature-born siblings. Mortal-born spirts have have also been observed to stay from their homeland for longer periods of time.

Without a doubt, there exist plenty of nature spirits whose existence and abilities remain unknown.