recursal/Fanatic-Fandom huggingface dataset:
Miguel Puga/Galería

Personaje
**Galería**

Galería
* The Loud House
* Los Casagrande

Temporada 2
Merecido Descanso

Centro Comercial del Deber

Temporada 3
¡De Viaje!

Camino a la Fama

Ansiedad de Poeta

Chica de Compras

¡Hay que Gritar!

Bromas por Miedos

Héroe Hoy, Nada Mañana

Cosas en Común

¡Cocinados!

Temporada 4
Modelo a Seguir

Bromas por los Recuerdos

Buenos Amigos Deportivos

Temporada 5
Un Lugar para Todos
S5E16A Thank you, Gus, for making us feel like family.png
Corte de Cabello

Guiones gráficos
MayTheFourthTLH.PNGS3E05B Board to Final Comparison 1.pngS3E05B Board to Final Comparison 2.pngS3E05B Board to Final Comparison 3.pngE7d1c986cc5b0c554ae3ea4507a0de3f86ab4d3d.jpgS3E08A Board to Final Comparison.jpgS3E14B Leni scared.gifS3E14B Robo Lisa.gifS3E14B Mud Monster.gifS3E14B Fish are safe.gifS3E14B Flip following business.gifS3E20A Zombie.gifS3E20A Preparing for crows.gifS3E20A Demon (1).gifS3E20A Zombies.gifS3E20A Crow and Squirrel.gifS3E20A Tarantulas.gifS3E20A Vampire.gifS3E20A Werewolf chase.gifSB Lynn Sr. frustratred MP.gif21f1acf6d23f551a484d0a70710eec4ee1b836ad.jpg826da99f0084f68db63f265aae7d3832e049a13d.jpgTumblr p8ksk2myqf1uv416qo1 1280.jpgS1E18A SB animation Leni.gifBender and Lincoln comparison.jpgCharacter design of Diego (1)..pngGrandparent Trap sketch.pngGrandpa Danny's design by Miguel Puga.jpg
Panoramas
Open Source files

**Here you can find S4d files that you can use for free. If you also have something you want to put here, contact larsxd#8322 on Discord.**

## Better Command Handler

by • ⁺.•𝕛𝕠𝕤𝕖\_𝕥𝕣𝕚𝕟𝕕𝕒𝕕𝕖𝟙•.\*•#4463 on Discord.

Description: a better command handler

Picture: nope

Download: click here

## Moderation Commands

by • ⁺.•𝕛𝕠𝕤𝕖\_𝕥𝕣𝕚𝕟𝕕𝕒𝕕𝕖𝟙•.\*•#4463 on Discord.

Description: moderation commands (ban, kick, prefix, etc.)

Picture: nope

Download: click here
Messages

With the blocks in this category, the bot can perform actions when a message is received.

For example, commands can be created as known from other bots, such as !help, etc.

The blocks in this category are all there to receive messages, to reply to a received message or to get information about the received or sent reply.

At the very beginning, you need the when a message has been received block. This recognises when someone has sent a message.

The round blocks below, in the category, give information about the received message, such as who wrote the message (user id, nickname, username), in which channel (name, id) the message was sent, in which server (name, id) the message was sent, what the message contains or who was mentioned in the message, for example.

Below this are the blue blocks with which the bot can reply to the received message. Unless otherwise specified, this happens in the channel of the received message. In the blocks, you can choose whether the bot should reply (reply [] ), delete the **received message (!)** or add any reaction to the received message (add reaction [👍] to the message). Of course, the bot then needs the **permissions** to send, delete or add reactions to messages.

If you want the bot to reply to something, you can decide whether you want it to do this in a normal text format or whether you want it to work embedded. Drag the green round block into the text field of the answer-block.
Servers

In the server category are blocks to get information about a server and to rename a server.

To change the name of a server, the bot must be in that server and must have permission to do so.

With the help of the other blocks, the bot can get information about a specific server that must be specified. To specify the server from which you want to get the information, you must use the block at the top of the category. Either you enter a server ID here directly in order to always get information about this specific server or you let the bot fill out this field itself by taking the message server block from the message category, for example. In this case, however, the information must be triggered by a when a message is received.
Database

## What is a database?

Data is stored in a database. Specifically, one can define: A database is a logically connected collection of data that describes a section of the real world. It does not matter how the information is stored. What kind of data is involved is initially not of interest.

In contrast to variables, the bot can create, delete and change databases itself. This can be very useful with more complex codes, especially if you want to replace individual storage locations for each server or user.

## How do you/the bot create a database?

Everything you need for the databases can be found in the database category. This has been divided into two parts: reading something from the database and changing something in the database.

## Update databse

With the blocks in the "Update databse" area you can create, delete and change the value of the databases. To create a database, use the "set () to () in database" block. In the first field you put the name of the database and in the second field the value. What the name is is up to you. You can specify something for the bot and enter a name directly using the built-in text field, or let the bot name the database itself using, for example, the ID of the message author.

You don't have to use the text field, you can also insert other blocks.

To delete a database you use the "delete () from databse" block. In the field you enter the name of the database you want to delete. Then the database will be deleted, i.e. the name and the stored values are gone. It is impossible to retrieve it after the deletion. It must be recreated and given a new value.

With the lower two blocks, you can change the value of an already existing database. This is done here in numbers. Important: with these blocks you change the database. For example, if the database is set to 1 and you change the database by 3 with the help of this block, the database will then be set to 4. If you use the "set () to () in database" block. This means that the old value is overwritten. For example, if the database is set to 1 and you set the database to 3, the database is then set to 3!

## Read database

With these blocks in the upper part of the category you can check if and what is in a certain database.
信号计数器

本文上次更新于 205 天前，期间稳定版本没有相关更新截至当前稳定版本（U50-587362更多），本词条所述内容没有出现在更新日志中，但页面中的其它信息可能会受到影响。本页面反映的游戏版本：U36-481350更多。
需要完善的页面这是一个需要完善的页面，快帮我们给它添加更多内容吧！

## 信号计数器

对于高于十的数字，可将多个计数器连在一起实现。

记录接收到**绿色信号**的次数，直到达到选定的数字。
当达到选定数字后，输出**绿色信号**，直到接收到另一个**绿色信号**，它将自动重置并重新开始计数。

###  装饰

-5（1 格范围）铜：-4（+20%）铁：-5（+0%）铝：-5（+0%）钴：-5（+0%）铅：-5（+0%）金：-2.5（+50%）钨：-5（+0%）钢：-5（+0%）贫铀：-5（+0%）铌：-2.5（+50%）导热质：-5（+0%）

## 自动化

###  自动化输入

计数器值
 **绿色信号**：计数器加1
 **红色信号**：无效果

###  自动化复位

重置计数器
 **绿色信号**：重置计数器
 **红色信号**：无效果

###  自动化输出

达到设定值
 当计数器达到选定值时，输出**绿色信号**
 否则，输出**红色信号**

**信号计数器**是一种信号建筑。它的显示屏可以显示 0 到 9 之间的数字。每当收到一次绿色信号，信号计数器的计数就会增加 1。多个信号计数器可以通过串联在一起来显示更大的数字。建造时旋转信号计数器不会改变数字的朝向。

## 工作模式

信号计数器有两种工作模式，可以手动进行切换。

* 普通模式

建造完成的信号计数器处于普通模式中，其计数上限可以设置为 1-10 的整数。每当信号计数器的输入端口收到一次绿色信号时，信号计数器的计数就会增加 1。当信号计数器的计数等于计数上限时，信号计数器的输出端口就会持续输出绿色信号，直到它的输入端口再次接收到绿色信号，这时信号计数器的计数会重置为 1。

* 高级模式

信号计数器的高级模式可以手动开启或关闭。高级模式下信号计数器的计数上限可以设置为 0-9 的整数。每当信号计数器的输入端口收到一次绿色信号时，信号计数器的计数就会增加 1。当信号计数器的计数等于计数上限时，信号计数器会将它的计数重置为 0，并向输出端口输出一次绿色脉冲信号。

在两种模式下，当信号计数器的重置端口收到绿色信号时，信号计数器的计数会重置为 0。你也可以手动对信号计数器进行重置。重置端口重置计数的优先级高于输入端口，因此只要重置端口为绿色信号，信号计数器的计数就保持为 0。

高级模式下的信号计数器在重置时也会向输出端口输出一次绿色脉冲信号。

## 与信号线组连接时的工作方式

信号计数器只能处理信号线组位 1 的信号。在输入端口和重置端口，信号线组位 2,3,4 的信号将会被无视，在输出端口，信号计数器只会输出到信号线组位 1 上，并服从扩增原则 。

## 版本历史

* **AP-398142**：引入游戏。
* **AP-404823**：加入自定义模式。
Base

# **Bot Token**

## What is a Bot Token?

A Discord Bot Token is a short phrase (represented as a jumble of letters and numbers) that acts as a “key” to controlling a Discord Bot. Tokens are used inside bot code to send commands back and forth to the API, which in turn controls bot actions.

## What is the token block for?

Without this block, your bot will not work. Here you insert your bot token. This tells the script which bot account should execute the script. If no token is specified, the bot cannot be started.

## Where can I get the token?

1 . First you go to this website: here

2 . Click on "New Application" at the top right and choose a Bot Name

3 . Go to **Bot** and click **Add Bot**

4. Click on **Copy** and paste it into the Bot Token Block. **Do NOT tell or show ANYONE your bot's token!!!**

# **When the Bot is connected**

With this block, you can execute a code that is to be executed as soon as the bot has connected. This means that the code is executed **when the bot goes online!** And not when the bot is added to a server.

# **Bot informations**

With these blocks you can get different information about the bot. Once you can get the reaction time of the bot (number) and once how many servers the bot is on, currently where the block is used.

# **Bot activity**

With this block you can set the status of the bot. It is advisable to insert a text module into the field. Note that the status of bots starts with "Plays...". The bot status is only set when this block is powered.
Set Bot Game To Block

Redirect to:

* Set Bot Game to ()

With the block **set bot game to ()** you can set the bot status. This is displayed under the bot nickname when the bot is online.

It is recommended to use a **text block** here. To do this, simply move the () block into the dark blue field at the end of the **set bot game to ()** block.

You can also work with variables, databases, numbers and more.
(message channel)

A block used to find a specific channel or get a channel.

This block can be used to find a specified channel and respond in that channel or to get the channel it just sent a message in. For example if a user do "!hi" it can respond to the message in a different channel or if a user do "!hi" in a channel called "General" it can respond with the channel name; "General".

The block can be found in the "Messages" section near the top.
Variable

## What is a variable?

Variables are simple containers for digital data. Variables store simple data of programmes in programming. The term variable clarifies the importance of this central programming tool, because values of variables can be changed. Each variable needs a unique variable name.

Each variable is assigned a fixed name when it is defined for the first time and this variable can then be addressed continuously under this name. The data type must only be specified once when a variable is initially created. After that, the variable type is fixed to this data type and cannot accept any other data formats.

The creation of variables is also called variable declaration. A value can then be assigned to this variable via the name of the variable, which can always be called up directly via the variable name. Each variable declaration thus consists firstly of the variable name and secondly of the data type. Source

## How do I create a variable?

Go to the Variables tab and click on create variable at the top. Now select a name. It is recommended to choose a name that describes the task of the variable so that it is clearer for you and you don't get confused.

## How to use a variable?

Actually, it is quite simple. With the block **set (variable name) to ()** you can set the value of the variable. For example, if you move a text module into the field and type something into the text field, the corresponding variable is set to the text you just entered. This only happens if the bot script powers this block through an action.

## Connection

If an action on server A sets variable A to 1, then it is also set to 1 on all other servers on which the bot is! If the variable A is set to *hello* on server B, it will also be set to *hello* on all other servers on which the bot is.
All American Baseball Association Wiki

**Welcome to the All American Baseball Association Wiki!**
We're a collaborative community website about All American Baseball Association that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Functions

With functions you can create your own blocks. This is useful if you often have to use the same code and don't want to have to drag and drop the blocks over and over again.

You start by taking the very first block, at the top of the category. You can now move all your blocks into this block and give the function a name in the text field at the top. By right-clicking on the function block, you can create your own block which you can then insert into your code and use. Whenever the block is triggered, it will do what is in the function.

Here is a picture to illustrate this:
Nick Snyder

**Nicholas Nathan Frederick Snyder**, nicknamed **"Survivor"**, is an American professional baseball shortstop.

## Career

He will be drafted in the 2021 AABA Draft

## Personal Life

Snyder had an older brother, Nathan "Nate" Snyder. Nate was killed in an accident with a drunk driver while Nick was in the car. He has since added the name "Nathan" to his legal name.
Imagens beta

As imagens mostradas aqui foram feitas antes de abril de 2021.

## Imagens

### Primeira imagem

Como dá para ver esta imagem é bem antiga, pois há o personagem pokeball, além do mais, a cor de caderno está mais clara, o cartinha está inteiramente laranja e telha está com um design diferente

além do mais o nome da serie está diferente sendo o nome TFOSB( the first object show on brazil)

### Segunda imagem

Como esta imagem está em preto e branco, não dá para ver muitas diferenças no design além de telha e caderno.

pokeball tambem está presente

### Terceira (e por enquanto) ultima imagem

esta é uma das imagens mais recentes, pois todos estão com seus assets originais.

Pokeball como sempre está presente
Dubladores

estes são os dubladores confirmados de TMOBS

## Megalojonas

megalojonas o proprio criador da serie irá dublar: Controle, Boné, Oculos Escuros, Cartinha, Sacola e Mator

## João Pedro

Mais conhecido como Jotinha Dos Games, amigo do megalojonas, irá dublar: metal blocky, telha, porta e PJ

## Maria Julia

Maria Julia, colega de escola de megalojonas irá dublar apenas o caderno

## Nayran

Mais conhecido como funay1212, amigo de megalojonas irá dublar apenas cubinho de papelão

## Gabriel nerd

Gabriel nerd, um youtuber de animação, é dublador confirmado para dublar a carregador
Joins n Leaves

With the blocks in this category, you can execute certain codes when a user enters a server on which the bot is also located, or when a user leaves the server.

**IMPORTANT:** In order for these blocks to work, this **must be switched** on in the Developer Portal: (you can find this function under "Bot")

The other blocks in this category are there to get information about the joined/leaved member or about the corresponding server.
The milion object battle show Wiki

**Bem-vindo á TMOBS Fandom!**
estamos trabalhando para que essa seja uma wiki incrivel sobre TMOBS(The Milion Object Battle Show) que ainda não lançou

esta wiki é basicamente uma beta, então não de hate por cima dela.

os episodios irão sair no canal no youtube chamado Megalojonas

## Times:

* bone escuro
* Caderno Depressivo
* Sacola Game
* controle Raivoso
* MetaliDor

## Personagens

* Boné (personagem
* Caderno (personagem
* cartinha
* carregador
* Controle (personagem
* metal blocky
* Oculos escuro (personagem
* Porta (personagem
* sacola
* Telha (personagem

## Personagens não competidores

* cubinho de papelão
* mator
* pj

## atualização importante!!!

A serie foi temporariamente cancelada por problemas de arquivo de audio, falta de incentivo e falta de trabalho,

talvez a serie volte a ser trabalhada algum dia

*Precisa de ajuda para construir esta comunidade?*

* Regras de wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite Central da Comunidade no Fandom!
Wait (2) seconds

This block can be used to stop the script for a certain time and to let it continue after a certain time.

Other blocks can be added normally at the top and bottom.

As soon as the script reaches the place with this block, the script stops as long as you have written in the white box. This happens in seconds. After the time has expired, the script continues normally under this block.
Jade Henry

**Days Lasted:** | 6

**Jade Henry** is a contestant from *Survivor: Chile*.

Jade's attitude was often praised around camp, but when the Guanaco tribe lost the second immunity challenge, Jade's tribemates targeted her as the weakest link physically because of her skinny body type. Ultimately, Jade wasn't able to save herself and she was voted out unanimously.

## Profile

*Retrieved from survivorthesims.fandom.com*.

* **Name (Age):** Jade Henry (18)
* **Hometown:** Myrtle Beach, SC
* **Occupation:** Student/Model

Jade is currently studying biology at the University of Miami, where she recently closed out her freshman year with a 3.7 GPA. While in Miami, Jade also took up modeling on top of her science-heavy courses. While at school, her roommate showed her *Survivor: The Sims*, and Jade instantly fell in love with the show and decided to apply. Now, Jade will be able to show if she has what it takes to win this game.

Jade currently resides in Myrtle Beach, South Carolina with her mom, brother, and two dogs, Puff and Sugar. Her birthdate is September 12, 2002.

## Trivia

* Jade lost 1 lb (0.45 kg) during her time on *Chile*.
* Jade is the lowest-placing member of the Guanaco tribe.
* Jade is the second woman in a row to place 17th, after Sarah Vogel.
* Everyone on the original Guanaco tribe voted against Jade.
* Jade is the youngest contestant from *Chile*.

## References

1. ↑ https://survivorthesims.fandom.com/
2. ↑ Jade's Ponderosa Clip.
Personagens confirmados para episodios futuros

os personagens mostrados aqui não aparecerão no primeiro episodio, porem aparecerão em episodios futuros

## Estojo

estojo é um personagem criado por um dos dubladores da serie (João Pedro)

## Lapiseira

Lapiseira é um personagem criado por um dos dubladores da serie (Nayran)

## Golfinho de oculos escuro

golfinho de oculos escuro é um personagem criado por um amigo do criador do show (joão artur)

### Curiosidades

* O nome real dele não é esse porem seu design se parece com o nome

## Chuteira

Chuteira é um personagem criado por megalojonas

## Geladeira

Geladeira é um personagem criado por Megalojonas

## Panela de pressão

Panela de pressão é um personagem criado por megalojonas

## Bolinha de gude

bolinha de gude é um personagem criado por megalojonas

## Mascara

mascara é um personagem criado por um dos amigos de megalojonas. (vinicius)

## Cola

Cola é um personagem criado por um dos amigos de megalojonas.(Augusto)
(mentioned member)

A block used to get the mentioned member in a message.

This block can be used to get the mentioned member in a specific message. For example if a user do "!hello @bob" it gets the mentioned member which is Bob. This block is mostly used to send a message to a specific member or just do something to the mentioned member.

The block can be found in the "Messages" section near the top.
Спальня 2

Спальня 2- одна из комнат в Neighbor Escape

## Описание

Это небольшая комната. В этой комнате есть кодовый замок где надо ввести пароль. Если пароль правильный то можно открыть шкаф и взять капкан. В ней также есть кровать, люстра, коробка с каким то полотенцем и золотым мячиком. Также постелен детский коврик и рядом с ним синий мячик. Справа от кровати есть шкафчик и цветок. Слева от шкафа находится стол на котором есть телевизор, колонки и кубики и в рамке висит цифра "9"

## Галерея

Вид из окнаИгрок спрятался под кроватьТелевизор
## Интересные Факты

* Как и в зале в этой комнате есть телевизор
* В этой комнате у окна зелёная решётка, а обои в этой комнате и покрывало на кровати такого-же зелёного цвета, как и подоконники.
Зал

Зал- одна из комнат в игре Neighbor Escape.

## Описание

Выглядит как комната среднего размера с диваном, двумя креслами, шкафом, ключом от ванной, телевизором, вазой, и с окнами. На них есть шторы. Когда игра начинается сосед стоит в этой комнате, а также в конце игры, когда мы должны собрать капкан он идёт сюда.

## Галерея

Сосед стоит в залеВид из окнаТелевизор и шкафЛежит ключ на столике
## Факты и мелочи

* Сосед будет стоять в этой комнате до тех пор пока вы не активируете тостер.
* Также в файлах игры можно найти полноценную и текстурированую версию синего дивана, который есть в этой комнате.
* В начале игры сосед смотрит прямо на телевизор, а в конце стоит спиной к игроку.
Главное Меню

Главное меню это меню которое появляется при запуске игры.

## Описание

* Это меню с названием игры и соседом.В левом углу название автора этой музыки которая играет в самом меню и сайт с ней,а в правом углу разработчик игры Anatomy of Fun и год 2017 тогда и вышла эта игра.
* Есть фон с полосками оранжево-светлого и тёмного цвета.
* И ещё есть кнопка с оранжевым кругом и стрелочкой внутри:при нажатии на неё запускается игра.
* Есть ещё одна кнопка кнопка Privacy Policy,но она не работает.

## Интересные Факты

* Меню не менялось на протяжении всех версий игры(за исключением что появилась кнопка Privacy Policy).
* В принципе кнопка Privacy Policy должна была перекинуть игрока на сайт с политикой конфиденциальности (не которая в начале игры),а другая,но она не работает.

## Баги

* Если нажать на кнопку Privacy Policy то выйдет ошибка поэтому эта кнопка не работает.

## Галерея

Главное меню(до версии 1.2)Главное меню(после 1.2)Фон менюКнопка запуска игры
Спальня

Спальня-одна из комнат в Neighbor Escape

## Описание

Эта комната находиться в доме соседа в коридоре. Там есть кровать, над которой висит цифра "8" в рамке и рядом 2 столика, на которых две лампы и шкафчик в котором есть часть капкана, c окном и ещё с ключом от второй спальни. Также есть скамейка на которой лежит синий ящик и вешалка слева от кровати. В комнате синие обои с серыми полосками

## Интересные Факты

* Со многими предметами в этой комнате нельзя взаимодействовать.
* Из окна можно увидеть стену второй спальни и потолок над этой комнатой.

## Галерея

Вид из окнаИгрок под кроватьюКлюч на столе
Neighbor Escape Вики

**Добро пожаловать на Neighbor Escape вики!**
Вики про игру Neighbor Escape

## Скриншоты игры

Это онлайн-энциклопедия о **Neighbor Escape вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание игры

Ты оказался в доме своего странного соседа. Он оказался гораздо опаснее чем ты думал. Не попадайся ему на глаза или он схватит тебя. Нужно обыскать дом, собирая предметы, чтобы выбраться из этого злачного места.
Внимательно следи за передвижениями соседа и обходи его стороной. Одна ошибка и ты будешь схвачен. Когда бежать некуда можно спрятаться под кроватью, если она рядом.

Игра порадует отличной графикой и звуковым сопровождением.

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Баги и ошибки

В игре Neighbor Escape есть баги. В этой статье они подробно описываются.

## Список багов:

### Высокий игрок

Этот баг работает если вы играете на эмуляторе на пк, когда вы нажимаете кнопку SPACE тогда вы будете подниматься всё выше и выше до самого потолка! Если вы вдруг пойдёте вперёд, тогда вы уменьшитесь до стандартного размера.

### Слепой сосед

Этот баг заключается что сосед не видит игрока издалека. Допустим если он ещё не зашёл в спальню, когда вы забрали ключ и пока он не зайдёт в комнату, он вас не увидит.

### Застревание соседа

Когда он выходит из зала когда вы пошли в спальню он может ненадолго застрять в выходе из зала , а также, когда он идёт в спальню он может тоже застрять в проёме двери.
Elfine

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Do not read beyond this point if you want to avoid being spoiled.

Elfine (エルフィーネ, *Erufīne*?)
Сосед

Сосед-антагонист игры Neighbor Escape

## Внешний Вид

Выглядит как худой человек с немного толстоватым животом. У него черные волосы, короткая щетина, и очень длинные и тонкие руки и ноги.

## В игре

Сосед в данной игре заскриптован.Он делает только определённые действия.Он не ходит свободно по дому.Когда надо он идёт в комнату какую надо ему идти.

## Галерея

Сосед на иконке игрыВ капканеЕго модельПоймал игрокаЗашёл в спальнюСосед идёт к игрокуЗашёл в спальню 2В главном меню
## Интересные Факты

* Многие игроки не знают что сосед заскрипотван и почему он не двигается

## Баги

* Он не видит игрока с определённого радиуса
* Когда он выходит или заходит в комнату сосед немного застревает
Кухня

**Кухня-**одна из комнат в Neighbor Escape.

Кухня представляет из себя кухню со столом и другими предметами,но есть и важные предметы такие как нож,хлеб и тостер

## Интересные факты

* Если вы засунете в тостер хлеб тогда когда он заработает сосед пойдёт туда(скрипт).

* Однако он не проверяет тостер на самом деле,а просто стоит.

## Галерея

Вид из окна и нож на столеХлеб и тостер на столе
Leonis

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Leonis (レオニス, *Reonisu*?)
Картина

Картина- вырезанный предмет, который возможно планировался быть в игре Neighbor Escape в квартире соседа как часть декорации. Можно найти только в файлах игры

## Описание

Выглядит как обычная картина, на которой изображён ночной город. Можно увидеть реку, дома и деревья.

## Факты

* В файлах игры эта картина называется "Nice-Light-City-Night-wallpaper" что в переводе, как "Красивые-Светлые-Городские-Ночные-обои". Это странно. Ведь это вряд-ли могло бы быть обоями. Но остаётся только гадать, почему это так.
Light Novel Volume 5

## The Demon Sword Master of Excalibur Academy 5

This is the fifth volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

「よくもあたしを殺してくれたわね、レオ♪」波乱に満ちた聖灯祭の余韻も残る中、レオニスの前に現れたのは、倒したはずの〈竜王〉ヴェイラだった。暴虐の竜王に脅され、しかたなく都市を案内するレオニス。「大変、レオ君が誘拐されたわ！」こっそり二人を追うリーセリアだが、なぜかプールでヴェイラと勝負することに。そんな平和（？）な時間も束の間、第十八小隊に与えられる〈巣〉の殲滅任務。その目的地である〈死都〉では、魔王軍大参謀ゼーマインが、恐るべき〈不死者の魔王〉を復活させる陰謀を企てていた――！
Neighbor Escape

Neighbor Escape- игра, которая является пародией на Hello Neighbor.

## Описание игры в Google Play

Ты оказался в доме своего странного соседа. Он оказался гораздо опаснее чем ты думал. Не попадайся ему на глаза или он схватит тебя. Нужно обыскать дом, собирая предметы, чтобы выбраться из этого злачного места.

Внимательно следи за передвижениями соседа и обходи его стороной. Одна ошибка и ты будешь схвачен. Когда бежать некуда можно спрятаться под кроватью, если она рядом.

Игра порадует отличной графикой и звуковым сопровождением.

## Сюжет

Вы оказались в квартире своего соседа. Мы пытаемся выбраться оттуда. В конце концов мы ловим его в капкан, забираем ключ и выбираемся из квартиры.

## Цель игры

Нужно разгадать все головоломки и выбраться из квартиры соседа. При поимке им, игра начнётся заново.

## Персонажи в игре

### Сосед

Главный противник игрока на протяжении всей игры. Его задача помешать игроку выбраться из квартиры. Если попасться ему на глаза, он нас поймает. Его можно отвлекать тостером и т.д.

### Главный Герой

Персонаж, за которого мы играем. Ему нужно разгадать все головоломки и выбраться из квартиры соседа.

## Скриншоты игры

Сосед идётИгрок на кухнеСосед поймал игрокаИгрок в спальне соседаСпрятался под кроватьюВ другой спальне
## Факты и мелочи

* Игра Angry Neighbor вышла 14.02.2017, а Neighbor Escape 15.02.2017 (это небольшое совпадение).
* У этого соседа такая же модель, как и в игре Angry Neighbor. Эта модель, которая называется Уинстон (англ.Winston) просто является стандартной для движка Unity.
* Игра получила кучу негативных отзывов. Причиной стали неудобное управление и непонимание игроков, что надо делать в игре.
* Игра проходиться очень легко и быстро. Максимальный мировой рекорд по прохождению составил 2 минуты 39 секунд.
* Все движения и действия соседа в этой игре полностью заскриптованы. Выходит что у него отсутствует ИИ.
* С момента выхода игры прошло 6 лет.
* Также в самой первой версии игры была немного иная графика, чем сейчас.
* Последнее обновление игры было 1.4.
Lilly Cornflake

This is another driver who had a Fatal Accident

## Story

when Lilly was just a kid she was home schooled cause she thinks it’s better then being bullied then when she found out about Theo car coming she waited til 2000 and she started racing til 2005

## Car details

2000-2005 car colour is teal with number 0 and sponsor called Theo Fire

## Retirement story

On the day ruby was out of the hospital ruby began to race at a special speedway of hers called night com speedway but Lilly kept bullying her so ruby had enough and crashed her causing Lilly to die causing a lot of drivers to get involved
Regina

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Regina (レギーナ, *Regīna*?)
Light Novel Volume 3

## The Demon Sword Master of Excalibur Academy 3

This is the third volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

魔王軍再興の野望を胸に転生した最強の魔王レオニス（10歳）は、王女来訪の裏で暗躍した“魔剣使い"たちの計画を圧倒的な力で捻り潰し、眷属のリーセリアばかりでなく、レギーナからもこれまで以上に甘やかされる学院生活を満喫していた。〈吸血鬼の女王〉の力に目覚めつつあるリーセリアの活躍もあり、学院の合同演習でも頭角を現しはじめる第十八小隊。そんな中、六年前に〈ヴォイド〉の襲撃で滅亡したはずのリーセリアの故郷〈第〇三戦術都市〉が出現したとの報告が入る。調査に赴いたレオニスの前に現れたのは〈女神〉ロゼリアの転生体だった――。「花嫁のドレスです、受けとってください」「……～っ、レ、レオ君！？」

RISELIA’S HOMECOMING.

Six years ago, Riselia lost her home and family during the Void Stampede that destroyed the Third Assault Garden. Only she

and Regina were thought to have survived, yet the floating city has mysteriously reappeared—and it’s broadcasting a distress signal. Leonis and the girls of the eighteenth platoon are sent to investigate, but they end up stumbling into a situation far more perilous than they expected. Even the power of the greatest Dark Lord may not be enough to save them this time!
Riselia

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Riselia (リーセリア, *Rīseria*?)
Shirley

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Shirley (シャーリ, *Shāri*?)
Light Novel Volume 1

## The Demon Sword Master of Excalibur Academy

This is the first volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

最強の魔王レオニスは、来たるべき決戦に備え自らの存在を封印した。だが、１０００年の時を超えて目覚めたとき、彼はなんと10歳の少年の姿に戻っていた！「なんでだ!?」「君、どうしてここに閉じ込められていたの？　もう大丈夫よ。お姉さんが守ってあげる」。〈聖剣学院〉に所属する美少女リーセリアに保護されたレオニスは、変わり果てた世界に愕然。未知なる敵〈ヴォイド〉、〈第〇七戦術都市〉、武器の形をとる異能の力――〈聖剣〉。聞き慣れない言葉に戸惑いつつも、彼は〈聖剣学院〉に入学することに。魔術の失われた未来世界で、最強魔王と美少女たちの織りなす聖剣と魔剣の学園ソード・ファンタジーが幕を開ける！

Battles for ancient kingdoms are nothing compared to the battles of a classroom!

Awakening from magical stasis after a thousand years, the Dark Lord Leonis suddenly finds himself in the body of a ten-year-old boy! He quickly meets Riselia, a girl confronting the Voids, creatures that have nearly exterminated humanity. Determined to uncover the mysteries of this strange new era, Leonis enrolls in Excalibur Academy, a school that trains students to fight back against these enigmatic monsters. Could the Voids hold some connection to Leonis's past?
Light Novel Volume 4

## The Demon Sword Master of Excalibur Academy 4

This is the fourth volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

第〇三戦術都市での任務から帰還した第十八小隊。〈六英雄〉の聖女を滅ぼし、女神ロゼリアに託された〈魔剣〉の使命を思い出した最強魔王レオニスは、決意を新たに魔王軍の再編を進めていた。そんな中、第〇六戦術都市〈アレクサンドラ〉を迎え、〈聖剣学院〉では大規模な学園祭が催されることとなる。あわただしくコスプレ喫茶の準備に追われるレオニスたち、「レオ君も着るのよ、きっと可愛いと思うわ」「なんでだ！？」アルバイトにいそしむシャーリ、「魔王様、おいしいお菓子が焼けました！」。だが、祝祭に沸く学院都市に、一〇〇〇年の時を超え、永久凍土で発掘された〈魔王〉が運び込まれようとしていた――！
Sakuya

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Sakuya (咲耶, *Sakuya*?)
The Demon Sword Master of Excalibur Academy Wiki

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TV Anime
* *7th Time Loop: The Villainess Enjoys a Carefree Life Married to Her Worst Enemy!*
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* *My Instant Death Ability Is So Overpowered*
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* *The Unwanted Immortal Adventurer*
* *The Weakest Tamer Began a Journey to Pick Up Trash*
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* *Witch and the Beast*
* *Yubisaki to Renren*

TV (Multiseason)
* *Captain Tsubasa Season 2: Junior Youth-hen*
* *Frieren: Beyond Journey's End*
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ONA
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* *Monsters: 103 Mercies Dragon Damnation*

OVA
* *My Happy Marriage: Watashi no Shiawase na Katachi*

Specials
* *Classroom for Heroes Specials*

Film
* *Dead Dead Demons Dededede Destruction*
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Noragami
My Dress-Up Darling
All • Action • Adventure • Comedy • Drama • Fantasy • Horror • Mecha • Mystery • Romance • Sci-fi • Slice of Life • Sports • Supernatural • Memes • Funimation
Killter Dunes

It was once a bay, but the place dried out, leaving behind a desert of salt. Under that Sodium Chloride is another thin sheet of Magnesium Oxide so NO FLAMABLES IN THIS AREA (travel law, Eastern Dominance). Now under the Magnesium, is tons and tons of the most precious metal in all the land - Silver.
Light Novel Volume 6

## The Demon Sword Master of Excalibur Academy 6

This is the sixth volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

「レオ君――君は、一体何者なの？」〈死都〉での任務より帰還したレオニスを待っていたのは、リーセリアによる質問攻めだった。魔王の秘密は遂にバレてしまうのか!? 一方、咲耶の周囲では〈桜蘭〉出身の武装傭兵団が〈第〇七戦術都市〉を巻き込む恐ろしい計画を実行しようとしていた。かつての同胞を止めるため、ひとり奔走する咲耶は、謎の魔王（※レオニス）に接近する。「魔王の力を貸りるには、それなりの対価が必要だな」「え、えっちな要求か？」「違う！」明かされる〈桜蘭〉滅亡の真実。姿を現した咲耶の姉。そして、レオニスの師にして〈六英雄〉最強の〈剣聖〉が目を覚ます――！
Light Novel Volume 7

## The Demon Sword Master of Excalibur Academy 7

This is the seventh volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

「――〈海王〉リヴァイズ・ディープ・シー！？」海の底に眠る〈天空城〉で、竜王ヴェイラが遭遇したのは、古代の海を支配した最強の魔王だった。火花散らし、激突する二人の魔王。一方、レオニスの所属する第十八小隊は〈帝都〉で開催される聖剣士の武闘大会、〈聖剣剣舞祭〉に参戦することに。復讐のため魔王の配下となる咲耶、王家の宿命に導かれるレギーナ、〈魔剣計画〉の裏で暗躍する、フィレット家と戦う覚悟を決めたエルフィーネ。それぞれの因縁を抱え、舞台は人類最後の絶対防衛戦――帝都〈キャメロット〉へ。嵐の前に静けさはない。嵐の前には〈魔王〉が来る――！！
Wendarya (Capital)

* The Capital of the Land of Wendarya. The largest city constructed by human men, women and children. Built on the shores of Lake Mint, it was a grand yet fortified city, which had once withstood an Orc Siege long ago before Admiral Milan and General Qater pushed them back into the Western Dominance.
* The Wendarian Fortress is in the middle of the lake, and the only bridge there is from Wendarya.

- *Description in the Discord Server*
Light Novel Volume 2

## The Demon Sword Master of Excalibur Academy 2

This is the second volume of the The Demon Sword Master of Excalibur Academy light novel series.

## Synopsis

* Japanese
* English

1000年の時を越えて転生した最強の魔王レオニス（10歳）は年上の美少女リーセリアに保護され、〈聖剣学院〉に入学した。〈第〇七戦術都市〉を襲った〈ヴォイド・ロード〉を圧倒的な力で蹂躙し、魔王群復活の狼煙を上げたレオニス。そんな矢先、帝国の第四王女が来訪するとの情報を手に入れる。世界征服の布石を打つため向かった先には、なぜか同じ寮で暮らすメイドお姉さんがいて──。「レギーナさん、どうしてここに？」「少年、お姉さんがお菓子を買ってあげますよ。それとも胸を揉みますか？」「露骨に誤魔化した!?」軍港を襲撃する〈ヴォイド〉、暗躍するテロ組織、その裏では〈魔剣使い〉の恐るべき計画が動き始めていた──！

A MYSTERIOUS HIJACK ON THE HIGH SEAS!

When a princess visits the Seventh Assault Garden, Leonis believes it’s a chance to expand his influence as a Dark Lord. Unfortunately, the celebrations are cut short by a Void attack. Things get only more treacherous when a rebel group seizes control of the princess’s ship! Leonis and the rest of his squad plan to retake the vessel, but there appears to be more at work than a simple insurrection. And why does Regina seem to know so much about the princess?
Wendarya Wiki

**Welcome to the Wendarya Wiki!**
We're a collaborative community website about Wendarya that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderLocationsCharactersPlaceholderLore

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Quadwatch Pass

A long line of man-made mountains that were used as trenches. Tunnels wove like mazes. Only one of the tunnels go through from one side to the other. The two towers on the Orc side and the two towers on Milan's side form together to become what is known as Quadwatch. The Pass referred to that one tunnel leading through the mountain. But no one has found that pass yet.
Locations

### Central Dominance

* Wendarya (Capital)
* Wendarian Fortress
* Lake Mint
* Ruins of Qaterton

### Eastern Dominance

* Poort Felyxland
* Killter Dunes
* Gyroville
* Tygren Woods
* Maro Channel

### Western Dominance

* Fort Mylan
* Port Mylan
* Port Mint
* Quadwatch Pass
* Caverns of Kitkat
* Mount Ijiro

### Southern Dominance

* Chryss Bush
* Autumn Barracks
* Goldebrine Ridge
* Raylines Outback
* Pxstel river

### Northern Dominance

* Cyclone Mountains
* Crystal Forest
* The Three Mills
* Snowy Castle
* Celestine Ridge

### Leviathan Sea

* Shadow Island
* Electro Peak
* De Vliegende Enderman
Jay Singh

**Days Lasted:** | 17

**Jay Singh** is a contestant from *Survivor: Vanuatu*.

Jay proved his "brawn" status on the Sakao tribe, being a huge challenge force. Because of Jay's successes, he never really endured Tribal Council until Day 17, when the newly formed Araki tribe lost immunity. Jay had a pretty good standing on the tribe, but when Ibrahim pulled out an idol and orchestrated a blindside on Jay, he was voted out in a 2-0 vote.

## Profile

*Retrieved from survivorthesims.fandom.com*.

* **Name (Age):** Jay Singh (25)
* **Tribe Designation:** Brawn
* **Hometown:** Seattle, Washington
* **Current Residence:** Seattle, Washington
* **Occupation:** Graduate Student
* **Do You Consider Yourself a Brain, Beauty, or Brawn?** I'm a brawn. I've worked really hard for my physical appearance, and put in the work at the gym. I've even gotten really into CrossFit recently. I'm also a brain because I'm a grad student studying policy and law, but I think brawn is appropriate to describe me.
* **What Are You Most Proud Of?** My work ethic pretty much. I've had to work a lot in my life to go to grad school, get fit, and a lot of other obstacles. I work really hard.
* **Why Will You Be the Sole Survivor?** Hopefully my challenge performance will help me avoid the first few tribals so I can form really strong social relationships. I have to focus on the social aspect, and I know I can do that. I'm great with people, so this should be an amazing adventure.

## Survivor: Vanuatu

### **Voting History**

**^a** Ibrahim played a Hidden Immunity Idol, negating Jay's vote against him.

## Trivia

* Jay is the second original Sakao member to be voted out in a row, as well as the second in a row to be voted out due to the play of a Hidden Immunity Idol.
* Jay lost 7 lbs during his time on *Vanuatu*.
* Jay is the first castaway to leave the game on Day 17.

## References

1. ↑ **Jay Singh**
2. ↑ STS: Jay Arrives at Ponderosa.
Lore

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BEFORE PROCEEDING, PLEASE READ.

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### Differentiating Lore

The Lore on this Wiki Page is split into two - the **Original Wendarya Lore** and **Amirah Lore**.

The **Original Wendarya Lore** is the lore of Wendarya made by Roleplayers in the Middle of 2021. Progress on lore subsequently stopped after events tha caused the community to disparse. An attempt to pick up the pieces was made later in the year, but got nowhere.

The Wendarya under **Amirah Lore** is the lore made by Sterzoeker Workshop as part of the Fictional World of Amirah, where Wendarya is a Major Nation in the story. Despite having the same name, similar characters and even parts of the story, it is to be noted that the Wendarya under **Amirah Lore** *is different* to the Wendarya under **Original Wendarya Lore**. In this Wiki, there will be clear markers/tags that will clarify which information is canon under which specific lore.

If it gets confusing, well :>

The two categories below should help ^^
Shadow Island

An island in the middle of the Leviathan Sea, where people of Poort Felyxland spread the rumour that within those misty mountains on the island, a powerful dark sorcerer controlling dragons was at hos dark works. Most dismiss this as rant and talk, but boy, as that sorcerer once said: "Mate, s\*\*\* just got real."
Fort Mylan

After Admiral Kennedy & Field Marshal Owen pushed the Kholoss (orcs) all the way back to Western Dominance, they set up a temporary camp, which soon became larger and lager, until it almost seemed the camp was permanent. It was thanks to the two that the Central Dominance was safe from the Kholoss... or were they...?
De Vliegende Enderman

The Flying Enderman, Kapitein Grasparkiet's ghost Fluyt, the most feared ship (and maybe the fastest) in the Leviathan Sea. Legends tell tales of a phantom ship sailed by a necromancer captain who guided souls. No-one dare venture off the route from Wendarya to the Cake Empiere, for no sailor ever returned if they did.
Wendarian Fortress

* The greatest achievement of mankind upon the Land of Wendarya. It was a gift of the people of the city Wendarya to Queen Wendy, who had done everything she could to help stabilize and fertile the land. It was constructed on an island in the middle of Lake Mint, it's magnificent walls changing from a shade of white marble in the dawn to dark, strong stone in the dusk. Music, laughter, smells of baking could always be found coming from the castle, where the Queen would often invite her people into the castle on festivals.

 - *Description of Wendarian Fortress in the Discord Server*
Lake Mint

Lake Mint is the large lake in the middle of the Wendarya continent, and is well known for it's beauty. In the middle of the lake lies a small fortress upon which the Wendarian Fortress was built. It's connected to a river which flows out to the sea.

True to it's name, the lake is always a shade of minty peafowl colour, like an emerald sapphire. The place is always teeming with ducks, no matter which season it is. They are truly a sight to see when flying in formation around the Fortress and the Capital City, but the poor birds often get caught up in fish and crab nets...
Autumn Barracks

General Autumn ~ The Guard Officer of the Falling Leaf's army main headquarters and training academia. Those wanting to be a wield a longsword, broadsword, rapier, leaf-blade, sabre, scimitar, cutlass, katana, dao, jian, falx, khopesh, claymore etc. or a longbow, flatbow, recurve bow, composite bow, compound bow, chu-ko crossbow, flintlock pistol, rifled musket etc. or ride a horse with a lance, spear, polearm, spear-axe, voulge, halberd etc. or smash the enemies with artillery such as Ballistas, Mangonels, Catapults, Battering Rams, Trebuchets etc. or train as a sailor, or even an Aeredonda (Airship) captain/pilot can always find a place here.