recursal/Fanatic-Fandom huggingface dataset:
Hexbug Hell Wiki

**Welcome to the Hexbug Hell Wiki!**
Hexbug Hell is a robot combat YouTube show made by Lumakid100. This wiki contains all information on robots, off-season tournaments, and the main series of Hexbug Hell.

## Golden Nut tournaments

Hexbug Hell season 1Hexbug Hell sportsman tourneyHexbug Hell Quarantine AnnihilatorHexbug Hell 100 subscribers tournament
## Champions

Bite Force (season 1)BYOB Axe (sportsman tourney)Bronco (Quarantine Annihilator)Blacksmith (100 subscribers tournament)

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Lightspeed

## Overview

Lightspeed is a kitbash of Supernova made by Sam The Lego Man. It is unusual in the way that the maker left the removeable panels on and in the later version, put vinyl on them to change the color of the panels. During an off camera pre-season fight (before the COVID-19 pandemic) against Supernova, a tooth of the weapon disc broke off due to inadequate 3D printing infill (15%).

## Fight history

### **BYOB Disc vs the world**

#### Lightspeed vs BYOB Disc

The fight started with Lightspeed taking off both of the disc's panels. They then traded blows for the entire fight. The fight went to a judges decision where the disc won.

### **Hexbug Hell Archive fight: Supernova vs Lightspeed**

(A/N: this fight was recorded just after the Hexbug Hell sportsman tourney as a test for both robots.)

The fight started with both robots spinning up and going weapon to weapon. Supernova was aggressive, and that led to it taking off Lightspeed's back panels in quick succession. Supernova then showed no mercy and kept attacking Lightspeed while all Lightspeed did was point its weapon at Supernova so the weapons would hit each other. After a few weapon to weapon hits, the camera cut out and stopped recording. It's unknown how the rest of the fight went, but Supernova won due to being the most aggressive.

## Fight record

 Hexbug Hell Archive fight | Supernova | Loss

Overall record: 0-2
Endless Mode

When you insert the Endless Mode floppy disk into the floppy disk reader, Endless Mode starts. Endless mode works like this: You start in a location, and when you get 2 kills (+1 to every time you teleport), you get the chance to teleport to another location (another floor in the penthouse map or a different room in the Pazzo Pizzeria map). When you teleport, all weapons you currently carry are gone and all enemies in that area die (counting to your kill count but you need manual kills to teleport) and drop their weapons in your new location.

List of Maps:

* Penthouse
* Hotel Lobby
* Pazzo Pizzeria
* Mansion
* Escape Room
Hexbug Hell Quarantine Edition

## Overview

This is basically all the fights that were filmed out of boredom my Lumakid100 in the wake of the COVID-19 quarantine (Hence the name). The idea is to upload one fight per day to keep the viewers entertained during the pandemic.

## Playlist

https://www.youtube.com/playlist?list=PL7ZREVUWq2q7OHwDONd7pOnUN4se1NAOh

## Episodes

1. https://www.youtube.com/watch?v=Qf9sfDnfrA0
2. https://www.youtube.com/watch?v=jvg70NIfJbE
3. https://www.youtube.com/watch?v=ejHxtBQsHas
4. https://www.youtube.com/watch?v=9fPn4bp2DlQ&t=5s
5. https://www.youtube.com/watch?v=frckEvG94Ac
6. https://www.youtube.com/watch?v=08hmMyCqimc&t=5s
7. https://www.youtube.com/watch?v=uZ5oHVcL3dE
Ministry of the Center

## Overview

This ministry encompassed those of the Imperial Household whose functions brought them closest to the emperor.

## Duties

* attendance upon the Emperor, including advice to him on his personal matters, supporting him in the maintenance of a proper dignity and helping him in the observance of proper forms of etiquette
* assisting in the inspection and countersigning of drafts of Imperial Rescripts
* making of representations to the Emperor
* support in the issuance of imperial orders in time of war[5]
* monitoring the reception of addresses to the Emperor
* compilation of the history of the country
* maintenance of the records relating to the gazetteer
* maintenance of the records relating to the personal status of imperial princesses from the second to the fourth generation
* maintenance of the records relating to the maids of honour and other court ladies
* oversight of the submission to the Emperor of the census of the population in the various provinces
* oversight of the submission to the Emperor of the accounts of the taxes to be levied
* oversight of the submission to the Emperor of the lists of the priests and nuns in the provinces
* supervision of the Imperial archives
* administration of the annual expenditure of the court and to various articles to be provided for the use of the Imperial family
* supervision of the astronomical calculations and the arrangement of the calendar
* oversight of the pictorial artists at court
* regulation of medicaments to be supplied to the Emperor and the medical advice to be given him
* maintenance of order in the palace
Qigong

## Overview

**Lead Clan:**

The least populated of the islands. **Qigong** is home to Mount Oda, which is the only active volcano in Shinnai. There are several small villages and settlements scattered across the island but Uicho is the only true town. For the most part, Qigong is easily dismissed if not for the Shinobi School that hides near Mount Oda.

## Notable Cities

**Uicho**

*A medium sized town that has nothing special. Many make a home here in hopes for their children to be recruited by the secret Shinobi School somewhere near **Mount Oda**.*

## Notable Locations

**Mount Oda**

An active Volcano at the north end of the Island. The Shinobi school is nestled somewhere in here but no one truly knows where. Even its trained Shinobi that have ventured out in the world are never fully aware of the true location.
Shinnai Wiki

**Welcome to the Shinnai Role-play!**Shinnai is a medieval fantasy role-play set in a fictional nation that is inspired by medieval Japan. It is a dark and gritty role-play that is centered heavily around the political intrigue of the realm as well as the ambitions of the individual citizens within the world.
The War of Six Kings is over and the land of Shinnai, which was once divided by the Six Daimyō has now been united by the first Shin Emperor in history. Shinnai has the opportunity to have its first real peace in the history of the land, but it is fragile, and many of the surviving Daimyō are not content with their new place the Empire and begin to plot from the shadows.

As a group, Shinnai is not centered around a core group of people. It is not a story that is crafted to be just about those that have made the role-play. The role-play is designed so that the story is crafted by all those that partake, even the character of the smallest role can make a decision that affects the entirety of the Shinnai world.

If you are interested in a unique role-play experience, where your decisions along with others truly crafts the world around you, then Shinnai is the place for you.

## Important articles

* Geography
* Shinnai
* Character Roster
* Magic
* Art of War
* Factions
* The Chronicle
Giani

Giani Celesti is the younger adopted child of Rosalina. She escaped her parents at 4 years old and lived from then on with Rosalina and Celisha. She hates arguments, stillness, and eating vegetables. Giani is (c) JacobH.5840.

**Biography**

Giani was born in the Sprixie kingdom on December 30th. When she was born, she saw balloons in her room and became fascinated. Her parents, however, were not pleased that they gave birth to a girl, as the rest of their children were boys. As a result, she was treated very poorly over the years. Her parents would tell her siblings to frame Giani for their misdoings, then would have Giani punished. At 4 years old, Giani had enough. She heard about Rosalina's home, and decided to go there. It took her a week, but she eventually got to Rosalina's home. That day was also Celisha's birthday. Rosalina was the only one to see her for a few hours, and she was revealed to Celisha later in the same day. After going through the process, Rosalina adopted Giani. Afterward, she would attend Jane's birthday party. She was still timid about her parents, so she really didn't talk with anybody but her new family. On Jane's next birthday, however, she contributed in one of Celisha's presents to Jane. After a while, she began to hear about how much Jane's group was similar to her, and she joined after Jane accepted her. She balances between spending time with Jane's group and her stepsister and stepmother.

**Physical description**

Giani is 2' and 6" in height, with light brown hair that forms a sort of sideways C over her head, with green eyes. As she is a sprixie, she of course has wings on her back. As for clothing, she goes with a green dress with a white collar and white stripe on the bottom. Her emblem is the same as Rosalina and Celisha; a silver five point star with a yellow circle in the middle.

**Personality**

Giani was born with an outgoing personality, although due to her parent's bad treatment of her, she became really shy, and is still recovering. Other than that, she is actually playful with Rose and Jane, due to their shared interests. She is also really playful with her stepmother and stepsister. Around other people, though, she is kind of shy and reluctant to play or talk.

**Powers & Abilities**

Due to being born to a normal family, she has no known powers. She does use Celisha's wand from time to time, and knows how to control is somewhat well. She also likes video games, and therefore is pretty good at them.

Rose, Jane, and Giani in a group photoGiani being unfairly punished by her parents
Sokpo

## Overview

**Sokpo** is littered with small fishing villages that surround its coast. As well as its two main cities, **Kimje**and **Toksong**which will likely play a major part in future exploration to the east. Sokpo has a very strong relationship to martial arts. With large festivals of martial arts being held across the island.

## Notable Locations

**Kimje**

*Home to some of the nations finest schools in Martial Arts. Kimje is also noted to have a large yearly tournament where the greatest of fighters engage in hand-to-hand combat from different villages across the island.*

**Toksong**

Toksong w*as once a easily forgettable fishing village. However, with the unification of Shinnai, the village has begun to grow as Imperial promises of exploration begin to fill teh air.*
Ishida Toyohisa

## Appearance

**Hair**: Black

**Skin**: Pale White

**Eyes**: Brown

**Height**: 1m64

**Weight**: 78kg

**Markings**/**Noticeable** **Features**: Great beard

## Personality

Steadfast

Cunning

Great at organisation

Just

## Abilities

-Command

-Governance

-Poetry

-Calligraphy

-Swordsmanship(The tachi mostly) (Master)

-Use of the yari

-Use of the nagimaki

-Use of the yumi (Master)

## History

Toyohisa was born in Jinyuan to Ishida Kenshin and Uwamori Nobuna and was the first born son, thus being the great clan heir. He was schooled and taught by great masters and courtiers, he took greatly to the arts, history and combat. And at age 17 he joined his father on the battlefield and in his first battle he even managed to take the enemy commander’s head, although it was but a minor army they had faced, Toyohisa took this experience to heart, seeing the fundamental problems of the clan, and finding ways to fix them. Later his father had died of natural causes making Toyohisa the new Daimyo, but not even 2 months in to his reign his peers where already calling him a ‘fool’, for he started training peasants to fight in a new and odd way, and promoting based in merit rather than birth.
Kimokanai

## Overview

**Leading Clan: Atagi**

The most central and largest of the six islands of **Shinnai**. To the north of the Island sits the **Hyoshi** mountains, with forests of the same name that shares its border. A single river, the Xi River, divides the island in two. With the exception of the mountainous regions, the island has a fairly temperate climate with mild winters.

Kimokanai boasts some of the greatest swordsmen in Shinnai.

## Notable Cities

**Rukami**

*The Capital of Kimokanai since the island was united and now the official capital of the **Shin Empire.** Rukami is the largest city in Shinnai and is divided into different districts based on one's caste. It is home to the newly built Imperial Palace and has walls encircling the entire structure, as well as a bay that sees trade traffic 24/7.*

**Yagawa**

*A small fishing village that would otherwise be forgotten, had it not been for the large manor that serves as The Order headquarters.*

**Jinsu**

*One of the two river cities that sits across the lake of **Kyozo.** Jinsu controls much of the primary trade through the Xi River and it is a bustling metropolis that has grown wealthy off of ferry fees.*

**Kaesu**

*The breadbasket city of Kimokanai. Positioned with **Kyozo Lake** to the east and the **Mo Plains** to the west. It is wealthy in both fish and farmlands.*

**Iwatoro**

*One of the largest cities in Shin and the second largest in Kimokanai. Iwatoro is considered a seedy city. Where crime is rampant and the officials easily bribed. It also serves as a great smuggling location to the island due to its corrupt officials.*

**Shikonai Academy**

*Shikonai Academy is home to the **Dorasei****.** It is a heavily guarded facility that allows no outsiders inside of it.*

## Notable Locations

**Xi River**

*The Xi River cuts through the center of Kimokanai with most of its trade traffic going through there. It is the primary source of fresh water in Kimokanai and many goods are transported through the river making it a large target for banditry.*

**Lake Kyozo**

*The largest lake in Shinnai. Kyozo is home to much of the Islands fishing community.*

**Pinmori**

*A forest of Cherry blossoms that compose a small area of the Island near Rukami.*

**Hyosh Forest**

*The Hyosh Forest is a large forested area just at the base of the mountains of the same name. Numerous bandit tribes hide here and it is ripe with wildlife and timber.*

**Hyosh Mountains**

*The Hyosh Mountains are the largest and only true mountain range in Shinnai.*
Shinsaki

## Overview

Another low populated island but more so than **Qigong**. It is a much more livable area despite this and has seen a significant growth in the last few decades. Shinsaki achieves most of its wealth through whaling and trade associated with it. As a result, **Bilan** has become one of the biggest ports in Shinnai.

Shinsaki boasts a strong navy and easy connections to the Western Mainland.

## Notable Cities

**Bilan**

*The gateway to Shinnai. Bilan is the largest port in the nation and is progressively growing larger and larger as a result. Its harbor filled with masts of the growing Shin navy and many outsiders find their home here when trying to get into the rest of the nation. Due to the fact it has the most interaction with the outside world, Bilan is the most tolerant of outsiders.*

## Notable Locations

**Shimori Forest**

*The northern snowy forests of the island.*
Ishida

## Overview

The clan specialises in agriculture, infantry and fierce loyalty, traditionally not being a very martial clan that is soon to change with the new daimyo.

**Clan motto:** "The mind is sharper than the spear"

## Clan Army (Jinyuan)

### **Nagai Yari Ashigaru (Long spear Ashigaru)**

13.000 men

The Nagai Yari Ashigaru take the ‘Spear wall’ to a whole other level by wielding 4,5 - 5 meter pikes, thus outranging most of their opponents on the battlefield, any foe would have to pass through multiple pikeheads to even reach them.

### **No-Dachi Hoji-Ki (No-Dachi Retainers)**

2.000 men

The No-Dachi retainers have proven themselves time and time again as capable melee warriors, charging head first into danger to seek the enemy commander’s head, their deeds inspire others around them to fight to the death lest them be dishonored.

### **Yumi Samurai (Bow Samurai)**

3.000 men

Yumi Samurai are men who have devoted themselves to the way of the bow and train in it daily.

### **Yumi Ashigaru (Bow Ashigaru)**

9.000 men

Ashigaru called up to serve who can use a bow well enough.

### **Naginata Shussekisha (Naginata Attendants)**

1.000 women

“Who says that only men can fight?” is what these women live by, they show the spirit of the Ishida clan by devoting themselves to the way of the naginata and proving that they’re not to be trifled with.

### **Naginata Samurai (Naginata Samurai)**

1.000 men

These Samurai devote themselves in the way of the naginata training with them daily and prove very usefull.

### **Kachi Kihei (Valued Cavalry)**

500 men

Even though the Ishida Clan does not focus on cavalry, it does have it’s uses, serving as personal guard of the Daimyo they are the best and closest retainers of the great lord, equipped with heavy armor and long lances that can swat all foes like flies in service of their lord, they will fight to the death for their master.

### **Yōshanai gisei (Unrelenting Sacrifice)**

"Yōshanai gisei" (Translated "Unrelenting Sacrifice") is a battlefield sacrifice preformed by a unit of Ishida men, who unanimously decide to sacrifice themselves to the gods to ensure victory, usually done on desperate battles, a unit that decides to do this typically paint themselves bright red or pale blue. Yōshanai gisei consists of 3 stages: Kibishī kōshin(Grueling March) where the unit silently marches towards the enemy in unison, Yōshanai ryōkin(Unrelenting Charge) where the unit charges headfirst in to the enemy ranks and potentially creating an opening and lastly Idaina gisei(Great Sacrifice) where the unit engages in melee combat taking out as many opponents as they can and fighting to the last man. Yōshanai gisei is often more religious in nature and would drive other units to believe that victory is assured, but when the battle happens to be lost, the defeat is blamed on the men of the unit who sacrificed themselves to either not be sure of their sacrifice during their act, or men of that unit still being alive.
Niwa Ai

## Appearance

**Hair**: Hair.

**Skin**: Fair.

**Eyes**: Dark Blue.

**Height**: 5'6".

**Weight**: 143 lbs.

**Markings**/**Noticeable** **Features**: She has her clan mon tattooed above her left wrist, she wears a headband with fake horns on it.

## Personality

Ai, following her name tends to do only things that she loves. Outside of the battlefield she is an excellent strategist, however during a battle she loses herself and thinks of nothing but the slaughter of her foes. She also tends to use her Naginata to give herself more of a challenge during the battle, rather than her Katana which would make her battles easy. Ai, is also a very friendly and talkative girl and she also likes to give things points randomly ranging from -100 to +100.

## Abilities

Strategies and tactics are Ai's strong suit, and she is good enough with a katana to be considered a Sword Saint. However, her true love lies with the Naginata which she has mastered, and enjoys the use of. She is good at calligraphy, and decent at poetry as most Samurai families are, and is quite good at her commanding forces. She is useless with a bow, and never managed to hit a target.

## History

Ai was born to an extremely strict father, who began training her as a Samurai at the ripe age of 6. She trained with a wooden stick daily until she was 10, and she was allowed to begin training with a real katana. She trained for hours a day, before receiving calligraphy lessons, poetry lessons, and lessons in Naginatajutsu which she eventually fell in love with. She continued her training daily and lessons, and eventually she made a friend named Toyohisa at around age 12, due to the age difference he was like an older brother to her. Their families became friends as well over the years, and Ai would complete her daily training and lessons before she would visit Toyohisa. Eventually Ai was at the level of a Kensei and continued her training nonetheless, however took up learning Strategy and Tactics. Her father passed away when she turned 23, and she inherited the clan as he had no sons. Due to her inability and lacking knowledge in leading a clan, she eventually asked her friend Toyohisa, who had now become Daimyo to take them in as vassals. The Niwa clan now serves under the Ishida clan.
Watanabe Kimiko

## Appearance

**Hair:** Black

**Skin:** Fair

**Eyes:** Dark brown

**Height:** 5’1

**Weight:** 110 lbs

**Noticeable Features:** Three thick black lines circle her upper left forearm - marking her as a thief.

## Personality

Kimiko is not one to sit still and relax, never was. Growing up the way she did, she didn’t have any choice but to be hardworking and extremely ambitious in order to get where she wanted to be. When she got older, she remained ambitious, working hard for everything she had and establishing a strong sense of independence and drive. It is seldom that anyone actually sees her not working. Does she even have a life outside of work? No one knows.

Most describe her as harsh, easy to argue with but not so much to get along with. She has trouble seeing things from different points of view, even if she is in the wrong. In a way she holds a lot of silent anger that makes her unapproachable and almost impossible to negotiate with. This fits her profession well and she is known to be ruthless when provoked. Personally, she likes to see it as setting an example for her underlings.

She has no fear of god nor anyone else and will not shy from chewing them out and punishing them if they’re not following her orders. And no, do not question her unless you wish to lose fingers or other limbs.

But, she does have a softer side, although it is very well hidden beneath layers upon layers of ice. She has a massive soft spot for children. But, work and order always seem to remain her two true loves – at least usually. She has never had time to explore herself in a romantic sense. Making her hopelessly lost and often cold when rare attempts at establishing a connection is made.

Kimiko likes to see herself as a businesswoman first and whatever else she is second, and thus, she refuses to make deals which are not beneficial to her. She’s not stupid, but she is very convinced that most others are.

## Abilities

* Extremely detail-oriented
* Has an incredible way with numbers – a math prodigy
* Strong sense of logic and tactics
* Highly proficient at chopping fingers off
* High-level organizational skills

## History

Kimiko finds her background to be entirely unimportant and thus it is not something she is very keen to share. It is uncertain if Watanabe Kimiko is even her real name. The only confirmed things about her is that she was once branded and punished as a thief and that she was the closest advisor of the former oyabun right before his death.

There was supposed to be a traditional election of which captain would succeed him but the war got in the way and made things messy and turbulent. A young Kimiko was left temporarily in charge and never bothered passing it on. Surprisingly, no captain seems to have protested this. Whether this is because of them being content with her leadership or something more sinister is unclear.

For now she rules with an iron fist and intends to keep it that way. Expanding the reaches of the Bōryokudan’s claws.

WIP
Elara Venora

## Appearance

**Hair**: Raven Black, mid-back length waves.

**Skin**: Olive skinned, unblemished.

**Eyes**: Amethyst in color.

**Height**: 5’7”

**Weight**: 128 lbs

**Build**: Willowy; hourglass figure with a naturally thin waist, and soft hips and thighs.

**Facial** **Features**: Sharp nose, sculpted cheekbones, somewhat angular jawline, delicate mouth and lips. Almond eyes.

**Attire**: Formal and fine clothing; often wears gowns and robes, but also jackets and breeches, with thigh high boots.

**Perfume**/**Scent**: Snowberry, lily and vanilla.

**Scars**: Whipping scars on her back that she tries to hide with magic.

**Demeanour**: Graceful, but languid and self-aware sensuality.

**Markings/Noticeable Features:**

* Her eyes and skin color are considered foreign and unique in Shinnai.

**Afflictions**: Infertility (her father had her sterilized so that the “female gene” died with her uterus - incredibly sexist bastard, of course)

## Personality

**Overview**: Elara keeps her emotions to herself, except for the select few close friends or lovers that she may keep; she is a guarded woman with a sharp tongue, quick wit, and sometimes stubborn ways. She can sometimes be viewed as self-driven and vain, but she is equally charming and provocative enough to be manipulating. She has a personality that fits well among any noble court. She is compassionate however, and enjoys her peace and quiet.

Reading, writing, learning/refining magical skill, birds, finery, debates, entertainers, parties, alcohol, pleasure, horseback racing, dancing.

**Dislikes:**

Demons, dark spirits, sexual violence/abuse, sexism, ignorance, her father, repeating herself.

**Skills**:

**Fears:**

 Burning/Execution, Deep water, Insects.

## Abilities

**Mastery**:

Electrokinesis | Geokinesis | Telekinesis

Elara has avoided hydrokinesis her entire life, due to her underlying phobia of water.

**Adept**:

Mediumship

Elara can speak to the dead with use of rituals, though sometimes the hauntings are less than pleasant.

## History

Elara was born the only daughter to a family of mages, and her birth ended her mother’s life. Her father never quite forgave her for it, and shunned the girl throughout her youth. When the girl’s magic manifested, her father abused her for months, locking her away in his castle’s dungeon instead of ushering her off to the Consular, where her brothers were receiving training in the arcane arts, learning how to control their own abilities. Elara’s powers churned and broiled, growing stronger, without control - in a moment of such wildfire, she maimed her father. Such a surge of power happened to catch the attention of the Consular, who then came and collected Elara from her father’s sociopathic clutches, and took her away for her own education (and well being). She studied and became a strong enchantress, and took up position as an advisor and ambassador at the royal court of Vanir, serving the throne for three years before she was tasked with the service of the court of Shinnai’s Empire. She obeyed, somewhat grateful that her duties took her far from her father and her spiteful brothers.
Art of War

## Overview

The **Art of War** page is dedicated to the different styles of fighting and weaponry in Shinnai. This is a constant work-in-progress and will change as technology develops and different things occur. Most things are similar to that of Medieval Japan.

## The 17 Classic Styles

**Kyudo/Kyujutsu**

*The Art of the Bow*

**Mojiri**

*Barbed Staff.*

**Kusarigamajutsu**

*Chained Sickle throwing*

**Shurikenjutsu**

*Dagger throwing.*

**Kendo/Kenjutsu**

*Fencing/Swordsmanship*

**Bajutsu**

*Horsemanship*

**Fukumibarijutsu**

*Needle Spitting*

**Naginata Jutsu**

*Polearm Skills*

**Torite**

*Rope skills*

**Tanto**

*Short sword skills*

**Ninjutsu**

*The art of the Shinobi. Stealth, sabotage, assassination, and espionage.*

**Bojutsu**

*Staff Skills*

**Sojutsu**

*Spearmanship*

**Suieijutsu**

*Swimming. The ability to traverse easily underwater quietly with weapons.*

**Iaijutsu**

*Sword drawing.*

**Jitte**

*Truncheon Skills*

**Yawarajutsu**

*The ability to effectively utilize the Yawara.*

## Hand-to-hand Combat

**Aikido**

Aikido is focused on redirecting an attack away from you. It involves Grabs, strikes, throws, pins and joint locks.

**Aikijujitsu**

Focuses heavily on blending with the opponent and moving joint-locks. It is recognized as distinct from **Aikido** by its more aggressive, less-passive nature, including a wider array of techniques that include striking, choking, and ground techniques.

**WIP**

## Weaponry

**Bow and Arrow**

*The Samurai generally started as Archers. And it is still an important part of how they fight in Shinnai.*

**Katana**

*The Katana is a single bladed longsword with a slight curve. The Samurai wore them on their left hip.*

**Wakizashi**

*A shorter variation of the Katana. It was often paired with the Katana and was used in more close ranged combat or where range was limited.*

**Naginata**

*A long-bladed polearm.*

**No-Dachi**

*A cross between a Katana and a Naginata. A no-dachi was an incredibly long sword, sometimes as tall as a man. It was wielded with two hands and carried across the back in a long scabbard.*

**Tanto**

Another variation of Katana. Some carried two of these. They were sharp daggers and due to their size, they were of little use against spears or swords. For the most part, they were ceremonial and used primarily for suicide.

**WIP**
Ministry of the Imperial Household

## Duties

* supervision and maintenance of rice fields for the supply to the imperial family
* oversight of the harvesting done on the Imperial domains
* orchestrating the presentation to the Emperor of rare delicacies as gifts from his subjects
* administration of the culinary and engineering departments of the court
* regulation of to breweries
* oversight of the court ladies
* oversight of court smith
* management of court servants
* oversight of the Imperial wardrobe, etc.
* attending to the imperial princes and princesses of the second to the fourth generation, inclusive
Owari

## Overview

A sub branch of the Atagi the Owari have established them-selves as a long time house of nobility. The Owari had allied with the Atagi in their persuit of a unified Shinnai their compound near Jinsu houses many promising doctors, students apprenticing. Headed by Owari Seijiro the clan is lauded for their medical knowledge and development of alchemical solutions and traditional medicines. The Owari had allied with the Atagi in their pursuit of a unified Shinnai. Their compound near Jinsu houses many promising doctors and students apprenticing under Master Owari. The heir to the clan Ibisaki Gaiho, an adopted son, now known as Owari Gaiho is the current court physician to the emperor. Holding the trusted position of being allowed to attend the emperor and his court.
The Chronicle

## Prologue - The New Empire

The War of Six Kings has finished. The once divided Islands of Shinnai have been united under the iron fist of Atagi Hikouji after a long and brutal war. Though, for the first time in the long history of the islands, there may be a true peace -- it is fragile. Daimyo's who once ruled independently are now forced to swear fealty to a ruler and many have begun to plot in the shadows to either replace or remove the new Emperor.

While the lords play their games, the lower castes have their own issues. Rumors of a new Imperial army will add tax burdens to the people and The Order are concerned their won powers may be limited.

Only time will tell where things will lead.
Ministry of the Treasury

## Duties

* administration of public accounts
* oversight of tax collections and of offerings to the Emperor
* regulation of weights and measures
* control of the functuations in prices of commodities
* regulation and oversight of the coinage of gold, silver, copper, and iron money
* maintenance of the lists of artisans engaged in coinage-related activities
* regulation of activities in the manufacture of lacquer ware, weaving, and other kinds of industries
Ludo's Parish

## Description

A stone town above a forest. Religious symbols everywhere. Long abandon and overgrown.

Leads to: Hiem's Wonderland

## Story

A city of crows.

The Parasite Ludo and his cult infiltrated this town before the fall of man. Ludo taught of rejuvenating blood. Citizens convinced of his teachings craved it, slashing neighbors and fellow cult members. Eventually, the town fell and Ludo moved on.

This town is large, and most Tortoise Altars have been destroyed by the cult. This is where our Main Character enters.

## Platforms

This location introduces no new platforms, instead, it combines every platform introduced so far. Mixes and matches them all the create the ultimate platforming challenge for the player.

## Enemies

This land contains no enemies. No life exists here.

## Music

At the start, there is subtle music playing in the background, but as you go deeper into the city, any hint of life is removed. No music, no NPCs, no enemies.
Fuzihua

## Overview

**Leading Clan:**

The second largest population of Shinnai, **Fuzihua** is known for its long sprawling farm lands with a small amount of forests in the East. Many of the horses of Shinnai were originally bred in Fuzihua and as a result they have some of the greatest cavalry.

## Notable Cities

**Shiganuur**

*The capital of Fuzihua. More fortress than city, it has been said it has never fallen in battle and anyone who dares try, fails.*

**Ikhae**

*The Largest port in Fuzihua. Horses come and go from this port and it is vital part of the Fuzihua economy.*

**Rasu**

*Rasu was once a bustling port city where trade came in and went freely. As time progressed, Ikhae became even more of a popular destination. Rasu's population stayed, but its wealth began to dwindle and now isbarely acknowleded. Its lax laws make it a popular destination for smugglers.*

**Guiwei**

*They say if you want a good horse, you get it from Guiwei. Centuries of breeding and careful pedigree has allowed Guiwei to make the finest horses you can get, which further increases Fuzihuas strength in cavalry.*

## Notable Locations

**Fuzihua Forest**

*The largest forest in Shinnai. Fuzihua was once rampant with bandits but with the close proximity of Shiganuur and previous Daimyos hostile attitude towards them, the forest has mostly been cleared. Still, the thick woods are easy to get lost in and a number of secrets await.*
Boryokudan

## Overview

The Bōryokudan at the start of the role-play, is the largest and most powerful of the Shinnai criminal organizations. It achieved its power during the war where it was easily able to eliminate their former opponents and secure an almost criminal monopoly.

The Bōryokudan is a shadowy organization at its heart, its leadership kept relatively unknown. But its operations are well known, from smuggling operations across the islands, whether it is people, goods or drugs and illegal contraband as a whole.

It is almost impossible to pin down the organization’s exact location as it has a presence on every island in Shinnai - lurking in the shadows of every city and miserable little village there is. If one wants a taste of what the organization operates like at its most visible then a visit to the city of Iwatoro may be in order.

While the organization used to mostly rely on smuggling for income there are rumors that it’s beginning to branch out. If one looks closely one may notice the underground gambling halls and brothels slowly sprouting in the shadier parts of the major cities. Some shopkeepers even mumble of being extorted for “protection money”. Though, it remains to be seen if these are simply rumors or not.

Though the organization is highly secretive and its leadership mostly shrouded in mystery (aliases seem to be widely used among the upper echelons) the general structure of the organization is very similar to society itself. Although perhaps more militant with a strangely familial twist.

At the top sits the General, more commonly referred to as simply the “oyabun” - the unquestionable leader to whom everyone must pledge their absolute loyalty.

Beneath the general sits the captains of the “families” that make up the different branches of the Bōryokudan - much like the Daimyō answer to the emperor; the captains answer to the general.

The captains in turn command lieutenants who oversee the lowest ranking members of the organization, simply known as the soldiers or “brothers” who are divided into “older” and “younger” depending on their experience and age.

As with most organized crime, it is easy to get involved with the Bōryokudan. The organization has a reputation for swooping up those shunned by society and giving them purpose. Allegedly.

However, once you are in, it is significantly harder to get out.
Possessed Mouse Brute

## Description

A mouse with red eyes. Double the size of the player.

## Behavior

These mice wander around aimlessly when not possessed. To become possessed they must have a red light shine in their eyes from a Possessor Owl Chick. Once possessed, they attack the player by slowly moving towards them and swinging their arms constantly. These tough guys can only be hurt after they are stunned by a pouch item.
Jinyuan

## Overview

**Leading Clan:**

The Land of Rivers. **Jinyuan** is one of the more prosperous islands. This is due to the fact it hosts fertile land, plenty of lumber, and an expansive river that connects to the islands three main settlements. While it is not quite as populated as the Island of Kimokanai, its settlements are wealthy and prosperous and it has encountered growth in recent years due to the opportunities the island presents.

Jinyuan has the greatest archers within Shinnai. With a long tradition in archery.

## Notable Cities

**Mansai**

*The city in the most northern part of the island. Relatively isolated with their location on the coast and **Sister Rivers.** Mansai is home to some of the nations most legendary Archers in their history.*

**Fujihoma**

*An agricultural city in Jinyuan. Mostly open land rests around the city making them wealthy and one that grows consistently.*

**Saraat**

*The Jewel of South Shinnai and the capital of Jinyuan. A city that has experienced massive growth in the recent years and has grown in wealth from its access to the sister rivers and with its close proximity to Rukami and Toksong.*

## Notable Locations

**Sister Rivers**

*Though, truly one river with small branches, the Sister Rivers are rife with fish and an easy way to transport goods across the island.*

**Jinyuan Forest**

It's a forest...
The Order

## Overview

**The Order** is a faction that currently stands independent from Imperial and Daimyo authority and has for the entirety of its known history. They are the **only** magical faction in Shinnai and are very protective of their secrets and holding the monopoly on magical users in the Islands. They do not allow magical users that do not exist within the Order roster and hunt down and kill any magical users that intend to leave. Despite this, they have no strict hierarchy other than student and master and are an open system where the sorcerers share responsibility and make decisions together.

Sorcerers and Sorceresses are employed to the different Daimyos to serve as advisers and magical tools. They tend to be expensive to hire and as a result, most daimyos don't have many.
Factions

## Overview

The Different Factions with Shinnai. From the Clans of the nation, to political orders, and governments. This list is likely to grow as the role-play progresses.

## Clans

Each Clan is made up of people that were related to each other by either blood or marriage, and a common ancestor. Every **clan** was ruled by a few powerful nobles, who were also the religious leaders for the **clan.** A Shin clan is best compared to a noble house in equivalent to Medieval Europe.

Clans are divided into two categories. **Major** **Clans** which are are the clans that lead the **Six Islands** and **Minor Clans** which typically answer to particular Major clans.

Clans will be listed below. With Minor clans being underneath the major ones they answer to.
Imperial Government of Shin

## Overview

The Imperial Government of Shinnai is new. As a result, it has been experiencing growing pains and is adjusting as the Empire does and as the role-play progresses.

## The Imperial Court

### **Emperor**

*The Emperor of Shin is the head of state at this point in the role-play. The most powerful figure in Shin whose word is law. Those, the Daimyo may attempt to oppose. There has not been a Female Emperor (Empress) and it is unlikely that there will be in the foreseeable future.*

* Atagi Hikouji

### **Crown Prince**

*The Crown Prince is the heir to the Empire and their power varies from Emperor to Emperor.*

### **Court Sorcerer(s)**

*The Sorcerers granted to the Imperial Court by The Order.*

* Atagi Taki

### **Court Advisor(s)**

*Trusted members of the Court that serve as the Emperors advisers.*

## Seven Ministries

*Those appointed to rule certain portions of the **Shin Empire**. They serve as a council, as well and are overseen by the Chief Minister/Chancellor who serves as the Emperors right hand man, essentially.*

### **Chancellor/Chief Minister**

*Officially; The Chancellor presided over the Great council of State (Eight Ministries). Unofficially, the Chancellor has nearly the same amount as power as the Emperor. He can speak for him, act for him, and give orders on behalf of him. Of course, this power is only granted and can be taken away.*

### **Minister of the Center**

*In charge of the Ministry of the Center*

### **Minister of Ceremonial Affairs**

*In charge of the Ministry of Ceremonial Affairs*

### **Minister of Popular Affairs**

*In charge of the Ministry of Popular Affairs.*

### **Minister of Justice**

*In charge of **Ministry of Justice****.***

### **Minister of the Treasury**

*In charge of the **Ministry of the Treasury****.***

### **Minister of the Imperial Household**

*In charge of the **Ministry of the Imperial Household****.***

## Imperial Guard

*The Imperial Guard are the Elite Samurai of the Emperors retainer who are tasked with his overall protection. They are generally the best of the Samurai that The Emperor can summon from his own personal forces.*

### **Imperial Guardsmen**

###

###

## The Imperial Harem

*Despite the fact that true concubines have not been kosher in Shin society for a long time. The Lords of Shin have instead incorporated what was once Concubines as their wives. Many of the Wives of the Emperor, however, may have been trained at Shikonai Academy to be Dorasei.*

### **Secondary Wives**

###

###

###
Rolling Wombat

## Description

They are the same size as the player, and possibly the easiest enemy to fight in the entire game.

## Location

The Rolling Wombat can be found rolling around in the Sugary Shangri-la.

## Behavior

These creatures are always hostile. Once in range of the player, they will begin their slow roll towards them. They can be damaged at any time, as they have no defense. They will continue to roll until they hit something. One hit from anything will kill these cute piles of retardation.
Main Character

## Story

An uninteresting and nameless Sugar Glider. No family, no friends, no care in the world. The shattered sky ignites a curiosity in him, and he begins his journey.

His first location is here: Game Start

## Moves

* Jump (*A)*
* Double Jump *(A, A)*
* Crouch Jump *(LT + A)*
* Lunge Jump *(LS + LT + A)*
* Air Dash *(RT)*
* Roll *(X)*
* Ground Slam *(AIR + LT + X)*
* Ground Slam Jump/Super Jump *(GROUND SLAM, A)*
* Ground Slam Roll/Super Roll *(LAND GROUND SLAM, X)*
* Roll Jump *(ROLL, HIT OBJECT, A)*
* Wall Slide *(AIR, MOVE INTO WALL)*
* Wall Jump *(WALL SLIDE + A)*
* Vertical Kick *(AIR + X)*
* Throw Pouch Item *(B)*
* Drop Pouch Item *(LT + B)*
* Throw Down Pouch Item *(AIR + LT + B)*

## Deus Abilities

### Story

Abilities that are gained through consuming a Deus Orb with the help of the Ancient Tortoise. While others use it wildly and without constraint, you can use the Tortoise to control and manage your abilities. Recall past memories and summon the power of the Gods.

Press *Y* after selecting an ability to activate it.

* Summon Acorn (Summons an acorn into your pouch.)
* Owl Wings (Gives an extra Air Dash.)
* Ensnared Beast (A temporary cage used to stop horizontal movement and block damage from enemies.)
* Bass Wave (A shock wave of bass is sent out from your position. Can damage and push enemies around you.)
* Rejuvenating Blood (Completely restores your hearts.)
* Blazing Cannonball (Sends a giant golden cannonball with no gravity hurling towards enemies.)
Sheila Mumbane

## Description

An elderly female Sugar Glider. Mother of Dorrigo Mumbane.

## Location

Found inside an old house, deep within the forest of the Sugary Shangri-la.

## Story

Sheila asks the player to travel to Furorem: "The prophet, Ludo, and his children. He found it, the secret to eternal life. His path is true, you must sacrifice life to save many... My savior, Ludo. Help me."

"King Metus, the fool, unaware he was shaping the road to The Dark. Ludo's chamber. Reach him for me."
Atagi Hikouji

## Appearance

**Hair**: Black (Shaved)

**Skin**: Olive

**Eyes**: Brown

**Height**: 6'0"

**Weight**: 200lbs

**Markings**/**Noticeable** **Features**: n/a

## Personality

Hikouji is generally calm and collected. He shows little emotion in front of those that he does not know or his enemies but has a dangerous rage when it is unleashed. He believes in underestimating no one. He has ruled his island with an iron fist and has no intention of softening now that he is emperor. He is known to be just but hides a very dark and cruel side.

## Abilities

* Aikido Master
* Excellent swordsman
* Proficient archer
* Strategist
* Intelligent
* Skilled Horseman
* Basic knowledge of first aid

## History

When he was born, Hiko's father proclaimed that his son would rule all of Shinnai. He was immediately placed into a life of learning. Trained by the best Samurai his father could provide. Tutored by the best minds on his island. Hiko,  as a result, had no true childhood and no true life outside of that of war.

He spent most of his adult life warring for his father, ensuring that Clan Atagi was the prominent clan of the Island. Excelling in his skills and earning a reputation for himself.

Upon his father's death, Hiko took it upon himself to further his father's goal and swiftly united the Island. Shortly after,  he began his bloody conquest known as The war of six kings. Hiko was a vicious opponent and a horrible enemy to have.

He showed no mercy on the battlefield. Ensuring no enemies that stood upon the field after wards survived. He did not tolerate failure in his own ranks and was never far from the frontline.

It was during these wars that he earned the Nickname "Demon of Kimokanai".

Upon his victory, he demanded immediate fealty. Those that didn't had the entirety of their clans wiped out.

Though he is now Emperor, he has no shortage of enemies and plenty of people that wish to usurp the throne.

**WIP**
Sugar Echo

## Description

A light entity in the form of a Sugar Glider.

## Story

Memories of The Beast, manifested in times of great distress. Only creatures with the power of a God can create these, usually the ones that do not know how to control it.

## Behavior

Some are idle, others attack the player using basic swing moves. More likely to spawn a violent one.