recursal/Fanatic-Fandom huggingface dataset:
Scarecrow

**Scarecrow** is a Silver, 1 star base, Metahuman class Hero. He is directly available from the Hero chest as a 1\*, or can be first redeemed with 10 of his shards, which are available as a rare drop in the Basic Chest or a reward in Heroic Campaign Battles , , & .

His obtain, promotion, and stat info are as follows:

### Abilities

While he is tagged in, Scarecrow's passive ability, Hook and Chain, gives him a 15%/30%/45%/60%/75% chance to pull back an opponent attempting to, stunning them for 1/1.5/2/2.5/3 seconds. He must be able to act to do this - if it triggers when he is blocking, the opponent would be stuck in limbo (no opponent would be shown in the battlefield) until he stops blocking and pulls them back in.

Scarecrow's first attack ability, , . It can only KO on the final hit.

Scarecrow's second attack ability, . It can only KO on the final hit.

### Basic Attacks

It seems Scarecrow's dash attack and dash backwards movement both cover little ground and slowly.

## Interactions

### Countered by

* **Stun immunity**: As he can frequently stun with his passive. Heroes like Justice League Cyborg (power gain from stun attempt) or Heartbreaker Harley Quinn (stun redirect) are very effective against him, as he can't choose to *not* use his stun. However, even though not stunned, stun immune heroes are still pulled back in and prevented from tagging out.
Nightwing

**Nightwing** is a Gold, 3 Star-base, Tech class hero. Wielding the Staff of Grayson with great dexterity, he could be a cunning opponent.

His shards can be earned in certain Arena seasons and the Dark Duo Chest. However, his gears are currently very hard to acquire, only being available through loot from Raids and through paid offers.

## Strategy

His specials cost low power so use them often and use flying kick because it does a ton of damage and causes stun on contact after the kick. Because of the effects of the specials cater to the opponents, if they have high power and you are afraid of their special then use ground blast but if they are at medium health and you don't have to worry about their power than use staff spin for the critical damage or use flying kick in order to stun them.

Specials

Special 1:

Ground Blast

Nightwing touches his staff to the floor twice activating a power drain for a couple of seconds than deals power drain on contact with the opponent even when they are blocking.

Costs: 3 bars of power

Special 2:

Staff spin

Nightwing spins his staff in close range which makes his hits do critical damage

Costs: 4 bars of power

Special 3:

Flying kick

Nightwing does a high kick at medium or close range and makes his hits stun his opponents

Costs: 5 bars of power

## Trivia

* His super move is from the first *Injustice: Gods Among Us game*.
* In *Injustice 2*, Nightwing is not playable and is replaced by Robin, although there is a gear system that allows customization to turn him into a more Nightwing-like character.
Martian Manhunter

Martian Manhunter is a 3-star base, Metahuman Class, Legendary Hero. He was added to the game on October 16, 2020 with Update 4.1. Currently, he is only available through the *Final Crisis Chest* at a cost of 500 gems or his *Legendary Chest* at a cost of 420 gems, though his in-game profile suggests he will become available in Special Offers as well.

## Summary

Martian Manhunter gets additional Fast Attack hits from each negative effect on his active opponent, while increasing duration of debuffs applied to them. He is also able to regenerate his Health when tagged-out.

## Acquiring

Manhunter can be acquired in the *Final Crisis Chest* for 500 Power Gems with a 2% chance of unlocking him (2 in 100 chests, which would cost 50,000 Power Gems). His in game profile says he can also be obtained in *Special Offers*, though he has yet to be added there.

## Passive Abilities

### **Martian Arts** (Passive)

* Martian Manhunter has an increased Fast Attack chance and gets additional Fast Attack hits from each negative effect currently applied to his opponent. The number of Fast Attack hits can be increased up to a maximum of 5.
	+ +10/15/20/25/30/35% Fast Attack Chance.
	+ +1 Fast Attack hit per negative effect on the opponent.
	+ 5 Fast Attack hits max cap.

### **Telepathic Might** (Passive)

* J’onn J’onzz increases the duration of all debuffs that his team applies to their opponents.
	+ +35% duration of debuffs, applied to opponents by Martian Manhunter or his teammates.

### **Inhuman Physiology** (Passive)

* Martian Manhunter has amazing regenerative capabilities that are activated when he is tagged out.
	+ 1 / 1.5 / 2 / 2.5 / 3 / 3.5% Health regenerated per second while tagged out.

## Special Abilities & Supermove

### **Amplified Punches**

* Martian Manhunter attacks his opponent with a series of powerful punches, which prevents them from tagging out.
	+ 246 Damage.
	+ Prevent current opponent from swapping with another teammate for 6.72 seconds.

### **Telepathic Assault**

* After dealing damage, Martian Manhunter temporarily applies Mental Link to his current opponent, then forces them to tag-out.
	+ 368 Damage.
	+ 15.16% of any damage additionally applies to tagged-out opponent affected by Mental Link.
	+ 15.16 seconds of Mental Link debuff.
		- *Mental Link - a portion of the damage dealt by Martian Manhunter is also applied to all opponents currently suffering from Mental Link.*

### **Incinerating Gaze**

* Martian Manhunter kicks his opponent into the air and Burns them, halving their current Defence. Special Abilities that Block may be ineffective against this ability.
	+ 737 Damage.
	+ 14.65 seconds of Burning.

### **Son of Mars (Supermove)**

* Martian Manhunter teleports his victim to his home planet for a crushing blow.
	+ 1,960 Damage.
	+ +15% Damage for the duration of the battle.

## Trivia

* Martian Manhunter is voiced by Carl Winston Lumbly.
Shared Reality Chest

**Shared Reality Chest** can be purchased with 300 Power Gems. It has a chance of any Multiverse Hero.

* Multiverse White Canary - 2% chance
* Multiverse Supergirl - 2% chance
* Multiverse Green Arrow - 2% chance
* Multiverse Black Lightning - 1% chance
* Multiverse Captain Cold - 1% chance
* Multiverse The Flash - 1% chance
* Multiverse Armored Supergirl - 1% chance
* Arkham Knight Batman - 0.42% chance
* Other Gold Heroes - 9.58%
* Silver Heroes - 80%

During the Black Friday sale of 2018 its price is temporarily reduced to 150 Power Gems, which lasted from that Friday to Monday morning.
Basic Chest

*"Contains a random reward. A free Basic Chest is available every 3 hours."*

## Reward Probability

Reward Probability
 25%

## Trivia

* You may receive 1 or 2 shards of any silver hero other than those from limited time events (Amazon Wonder Woman and Aquaman)

* Master Thief Catwoman is the only gold hero whose shards are found in this chest.
Silver Banshee

**Silver Banshee** is a gold, 2-star base Arcane class hero, able to curse her opponents to take more damage, disable specials, or even force them to flee.

Her shards are available through Challenges.

## Strategy

**Terrifying Wail** can only force her opponent to tag out if they are not blocking. If Terrifying Wail brings an opponent with a resurrection effect active (e.g. King of Atlantis Aquaman's passive) to zero health, they will resurrect without being tagged out.

If her opponent's abilities have the same level, her special disable is applied at random. She **can** disable enemy supermove (which is treated as level 1, i.e. if any of the other specials are leveled up they are always disabled firsts). She can disable abilities even when blocked, or special blocked; special block itself can be disabled, but it does not make her target stop special blocking. In fact, her opponent can choose to keep on using special block until their power runs out, or turn it off; they simply can't turn it on again while it is disabled.

**Sonic Boom** is capable of massive armor-piercing damage against opponents with disabled specials and she is one of the most powerful damage dealers in Raids (except against Boss Gorilla Grodd, who can't have his specials disabled).

## Interactions

### Countered by

* **Shazam**: His Retribution of Zeus passive allows him a chance to use his Roaring Strike ability for free upon blocking an enemy ability. He can do this even when Roaring Strike is disabled (the disabled lock icon briefly move to the 0 bar of power point, indicating that it is free to cast, but does not stop him from using it).

## Trivia

* The unique ability on her Terrifying Wail resembles Antimatter Sinestro's (from the first Injustice Mobile game) passive effect on his special 1, although in his case his opponent is forced to tag out even if they were blocking.
* For her first challenge, up to double the normal shards can be earned for each victory.
* Her moveset and voice comes from Black Canary.
Shield

*Not to be confused with Psi Shield or Shield Block, both abilities that are a form of enhanced block, or armor/defence buffs, such as Emerald Green Lantern's Will Power or Multiverse Armored Supergirl's Suit Up.*
A **Shield** is a temporary barrier possessed by a character created by use of passives or abilities. A Shielded hero normally takes no damage until the shield breaks after a predetermined amount of damage absorbed depending on what created the shield.

Heroes are immune to flinching while shielded (taking hits will not stagger them as long as the shield holds), although a rush attack can still push them back. Unbreakable Cyborg and Primal Swamp Thing's revive does not stagger them either.

Normally, DoT would drain the shield just like it would ordinary health. However, Flora Poison Ivy's special 2 and 3, due to her passive Poison Vines, seem to deal its poison damage after the special to both the shield and health simultaneously. Supergirl (character) variants' Walking Laser ability ignores shield entirely and deals damage directly to health, and can KO opponents without depleting their shield. Dark Supergirl's Kryptonian Slam also deals damage to health instead of shields. Abilities that bypass shield would also stagger the shielded hero.

Most status effects will affect shielded heroes. Freeze will affect them only if the freezing attack deals enough damage to fully deplete the shield. If the shield holds after the freeze, the statue effect will be negated.

Reflect damage (e.g. Atrocitus's passive) can still be dealt by a hero who didn't take the damage in the first place due to a shield.

The following heroes have Shield abilities:

* Green Lantern
* Grid
Orb

**Orbs** are obtained by completing a raid (usually 1 for each completion, for each player). An orb of one of the three types is consumed in addition to Credits and hero shards to increase the star rating of a hero from 5 to 6.

* Stellar Orbs are common. All silver heroes require a Stellar Orb to promote to 6 stars. Some gold heroes (Firestorm, Atlantean Armor Aquaman, Unbreakable Cyborg, Emerald Green Lantern, Horrific Scarecrow, Master Thief Catwoman, Primal Swamp Thing, Multiverse Batwoman) also require a Stellar Orb.
* Cosmic Orbs are uncommon. 10 Stellar Orbs can be traded for 1 Cosmic Orb. Most gold heroes require a Cosmic Orb to promote.
* Galactic Orbs are rare. 5 Cosmic Orbs can be traded for 1 Galatic Orb. Many newer and stronger gold heroes require a Galatic Orb to promote. All Legendary heroes also require Galatic Orbs.

## Trivia

* During the 2 year anniversary event for Injustice 2 Mobile, a free Galactic Orb was sent via messages to all players. However, on social media, an image of the Stellar Orb is incorrectly used.
Justice League Power Up Chest

The **Justice League Power Up Chest** can be bought for 250 Power Gems each.

## Summary

*Guarantees at least 5 Hero Shards of any Justice League hero with a chance to unlock a full 3 or 4 star Justice League Gold hero!*

## Reward probability

* 0.5% 200 Hero Shards
* 1% 160 Hero Shards
* 2% 60 Hero Shards
* 10% 20 Hero Shards
* 26.5% 10 Hero Shards
* 60% 5 Hero Shards

Overall, each chest yields an average of 11.45 Hero Shards.
Gear Reforge

**Gear Reforges** are used to reroll random effects on gear. The Gear Reforge is still consumed even if you choose to keep the original chance effect. One Gear Reforge is awarded in a daily objective which requires upgrading any piece of gear once. More Gear Reforges can be found by shattering gear.
Batman Ninja Catwoman

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

## Batman Ninja Catwoman

### Abbreviation

BNCW

**Batman Ninja Catwoman** is a 3-Star base, Agility class, Gold hero released alongside other Batman Ninja heroes. Her shards can be obtained through her Versus Challenge, plus through her (fairly rare) Arena seasons.

In the right conditions, she is extremely strong as a damage dealer in Raids and Solo Raids, especially when teamed up with Batman Ninja Robin and Batman Ninja Gorilla Grodd.

## Gear

In general, her gear can be found in the Batman Ninja Team Gear Chest which grants a chance of unlocking her gear at levels 10, 20 and 30. her gear is also available through paid offers, or through random Raid drops. However, in a special event for International Women’s Day 2021, her gear, along with her shards, was temporarily obtainable through the arena store.

## Abilities

### Blinding Strikes (Passive 1)

* 50% chance for opponents to miss against Batman Ninja teammates for 2/4/6/8/10/12 seconds

Each of Catwoman’s Special Abilities temporarily Blind her opponent against Batman Ninja teammates.

### 9 Lives (Passive 2)

* 4/5/6/7/8/9 seconds of Immortal whenever health drops below 15%

When at low health, Batman Ninja teammates temporarily become immortal, preventing them from being knocked out.

### Are you kitten me? (Passive 3)

* 10%/20%/30%/40%/50%/60% of power cost gained as power bars

Whenever Batman Ninja teammates successfully block a whole opponent Special, they gain part of its power cost. Additionally, if block is performed by Catwoman, her Special 3 is triggered for free.
Black Canary

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

## Black Canary

### Abbreviation

BC

**Black Canary** is a 2-star base Agility Hero. Her shards is directly available as a drop from the store's Hero Chest and Premium Hero Chest. Her shards are also dropped in Campaign chapter 7, battle 18, both Heroic (always) and Normal (very rare).

## Strategy

### Abilities

Sound Waves- Emits a blast from medium distance, staggering her opponents.

Scissor Kick- Springs forward a medium distance into a scissor kick, pushing back her opponents.

Learning To Fly- Swiftly kicks over a medium distance, knocking down her opponents.
Last Laugh The Joker

**Last Laugh The Joker** is a 3-star base, Gold, Agility class Hero. His shards can be earned through Heartbreaker Harley Quinn’s butthole, Premium Hero Chests and the League of Anarchy Chest.

Alongside Entangling Poison Ivy and Heartbreaker Harley Quinn, he is a member of the League of Anarchy and gains several buffs from being teamed with them.

## Booty Summary

The Joker and his League of Anarchy teammates deal increased damage over time. He gains a damage boost when a hero on either team is defeated. He may also stun opponents as they tag in.

## Passive Abilities

#### **Killing Joker**

* When anyone is defeated on either team, The Joker gains an increase to damage for the remainder of the battle. When The Joker is defeated, a poison bomb detonates and stuns the opponent for a brief time.
	+ + ( *X per Level* )% Damage
	+ + ( *X per Level* ) second stun duration.

#### **Joker Venom**

* Last Laugh The Joker and League of Anarchy teammates deal increased damage over time.
	+ + ( *X per Level* )% Joker League of Anarchy teammates' DoT

#### **Caught You Off Guard**

* When Last Laugh The Joker is active, any time an opponent tags in, they may be stunned.
	+ + ( *X per Level* )% Chance to Stun
	+ + ( *X per Level* ) second stun

## Specials & Supermove

#### **Laughing Gas**

* The Joker tosses a canister forward that is full of his toxic gas.
	+ + ( *X per Level* ) Damage over time

#### **BANG!**

* From any distance, The Joker fires his revolver, which may inflict Blind and cause the opponent to occasionally miss.
	+ + ( *X per Level* ) Damage
	+ + ( *X per Level* ) Chance to Blind opponent for ( *X per Level* ) seconds.

#### **Immobilizer**

* At close range, The Joker slams his crowbar onto his opponent, which may force them to tag-out.
	+ + ( *X per Level* ) Damage
	+ + ( *X per Level* )% Chance to force opponent tag-out.

#### **Not So Funny Is It?**

* The Joker offers up a seat with shocking results.
	+ + ( *X per Level* ) Damage
	+ + ( *X per Level* )% Damage for the duration of the battle.

## Strategy

**Killing Joker** adds a **stacking** buff to his damage with every KO in the match. Normally, this stacks up to 4 times (with only Joker and 1 opponent standing).

**Caught You Off Guard** is a very debilitating effect, as Joker gets a chance to stun any enemy who tags in, which includes summoned units (e.g. Sub-Zero clones), and even those forced to tag in when Joker KOes their teammate. The stun commences *after* the target performs its first tag attack hit.

**Immobilizer'**s last hit can force his target to tag out (a "FORCE OUT" text pops up when this happens), which can also stun the next opponent due to **Caught You Off Guard**.

When blocking, **Immobilizer** makes his opponent stumble backwards, avoiding most of the hits. Even if not blocked, if he is slightly further from his opponent they could stumble backwards enough for the last hits to miss.

## Trivia

* He was originally released with only one passive, but was refactored to have 3 during Update 3.1.
* His 2nd ability special move BANG is from the first injustice mobile game
Captain Cold

*For the Raid Boss, see Boss Captain Cold.*

**Captain Cold** is a gold, 3 star base, Tech class hero. He was announced in the 1.5 update but was released on August 1, 2017. He is obtainable through the Arena (via Arena Medals) as well as his gear. He can occasionally be purchased as a '3 Star Pack' for $24.99 or '4 Star Pack' for $44.99

## Summary

When Captain Cold joins a battle, he may instantly disable abilities of his opponent. He is also able to create a frost field that slows the power generation of his opponent while dealing damage over time (DoT).

## Abilities

**Absolute Zero (Passive)**

* When he is the active combatant, Captain Cold has a chance to disable opponent Special 1 or Special 2. He also grants the entire time critical hit resistance.
	+ 30%/35%/40%/45%/50% team Critical attack resistance
	+ 60%/70%/80%/90%/100% chance to disable.

**Frost Field (Special 1)**

* Hazard Damage: Captain Cold creates a cold field that, upon contact, slows his opponent's power generation while dealing hazard damage over time.
	+ (Attack\*1 + *X* per Lvl) Damage over time
	+ (-40% + -1% per lvl) opponent Power generation.

**The Wall (Special 2)**

* Snart kicks forward a wall of ice, knocking back his opponent.
	+ (Attack\*1.5 + *X* per Lvl) Damage

**Death-Circle (Special 3)**

* Captain Cold drops a large icicle onto his opponent.
	+ (Attack\*2 + *X* per Lvl) Damage

## Weaknesses

**Swamp Thing:** +40% Attack, +40% HP and +10% Power Generation.

**Entangling Poison Ivy:** +20% Attack, +20% HP and +25% Team Hazard Damage for attacks.

**Horrific Scarecrow:** +25% Attack, +25% HP and +50% Team Stun Resistance.
Objectives

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

**Objectives** are challenges that can be completed daily.

Every day, the same 10 Daily objectives are reset for all players. One of them is a free gift of 3 Sim Chips, 30 Stamina, and 30 Power Gems that can simply be claimed.
Batman Ninja Gorilla Grodd

**Batman Ninja Gorilla Grodd** is a 3 Star base Might Class, Legendary Hero.
"*Batman Ninja teammates can deal increased damage from basic attacks and debuff the opponent. At low health Grodd increases lethal chance and heals himself. Batman Ninja teammates and Legendary allies gain power from landing unblocked lethal attacks.*"

 Acquiring Shards

## Abilities

### Passives

* Passive 1: CRIPPLING BLOW
	+ "*Batman Ninja teammates deal increased damage and temporarily lower opponent's damage and Defense on every 5th Basic and Swipe Attack.*"
		- +200% Damage bonus on every 5th Basic or Swipe Attack
		- -30% Damage and Defense for 9 seconds
* Passive 2: DRAMATIC REVERSAL
	+ "*When at 30% Health, Gorilla Grodd temporarily boosts his Lethal Attack chance and heals himselft for percentage of Basic and Swipe damage dealt.*"
		- +10% Lethal Attack chance for 9 seconds
		- 5% of damage from Basic Attacks, Swipe and Tag Attacks heals for 9 seconds
* Passive 3: MASTER PLAN
	+ "*Whenever Gorilla Grodd, Batman Ninja teammates or Legendary allies land an unblocked Lethal Attack, they gain power.*"
		- 0.1 Power Bars gained

### Specials

* Special 1: GIANT HAYMAKER
	+ "*Gorilla Grodd's battle roar knocks down his opponent.*"
		- 320 Damage
		- +50% Damage to Blinded opponents
* Special 2: ACTIVE SHIELD
	+ "*A defensive pose that reflects a portion of incoming damage (excluding damage over time) back onto the attacking opponent. While defending, power is slowly drained form Gorilla Grodd.*"
		- +30% Incoming damage reflected
		- -60% Incoming damage
* Special 3:

### Supermove

* MIND TRIP
	+ "*Grodd's telekinesis kicks off a beatdown from the King of Gorilla City.*"
		- 2,560 Damage
		- +20 % Damage for the duration of the battle

## Trivia

* Batman Ninja Gorilla Grodd is based on the character, Gorilla Grodd from the animated film Batman Ninja.
Cyborg

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

**Cyborg** is a Silver Tech class Hero.

## Strategy

He is one of the only two Silver heroes that can heal himself, along with Swamp Thing, although Cyborg holds a slight edge in healing speed while tagged out even when Swamp Thing is spamming his special 1 with the aid of Doctor Fate/Power Girl. This makes him one of the strongest silver heroes with the critical weakness of his passive being useless when he's the only hero left.
Batman Ninja Batman

**Batman Ninja Batman** is a Gold, Three Star base, Tech hero. His shards can be collected during his Arena event.

## Summary

Batman automatically crits or armor-pierces on all his attacks for a limited time when he is hit by a critical or armor-piercing attack.

## Obtaining

Batman Ninja Batman is frequently an invading hero in the Arena, allowing ample time for shards to be collected. His gear is available during his invasion and can also be dropped as a Raid reward.

## Abilities

#### Aikido (Passive)

* When Batman is hit by a critical attack or armor-piercing attack, he automatically crits or armor-pierces on all his attacks for a limited time.
	+ Automatically perform critical attacks for ( X per Level ) seconds when damaged from critical attacks.
	+ Automatically perform armor-pierce attacks for ( X per Level ) seconds when damaged from armor-pierce attacks.

#### Bat Swarm

* Deals hazard damage over time and blinds opponent's Basic and Swipe Attacks, causing them to often miss.
	+ ( X per Level ) Damage
	+ ( X per Level ) Hazard DoT Damage
	+ ( X per Level )% chance for opponents to miss on Basic & Swipe attacks

#### Katana Flurry

* Multiple strikes with a chance to trigger Storm Kick Special Ability for no power cost.
	+ ( Attack \* 2 + X per Level ) Damage
	+ ( X per Level ) Chance for Special 3 to cost no power

#### Storm Kick

* Knock down attack with a chance to stun
	+ ( Attack \* 3 + X per Level ) Damage
	+ ( X per Level )% Chance to stun

#### Knight of the Eclipse

* The Dark Knight brings unyielding vengeance from the skies.
	+ ( Attack \* 8 + X per Level ) Damage
	+ ( X per Level )% Damage for the duration of the battle
Green Arrow

**Green Arrow** is a 2-Star base, Tech Class , Silver Hero. His shards can be obtained in Campaign Chapters 5 & 8 or be earned from Hero Chest .

## Summary

Green Arrow utilizes his arsenal during critical attacks to strike the entire opponent team. A strong bond grants any Black Canary teammate an increased Fast Attack chance.

## Abilities

#### Exploding Arrow

* Whenever Special Abilities Electric Arrow or Stinger deal critical damage, additional damage is dealt to the entire opposing team. Black Canary teammates gain increased Fast Attack.
	+ +( *X per Level* )% damage on all opponents for Special 1 & Special 2 critical
	+ +( *X per Level* )% Fast Attack chance for Black Canary teammates

#### Electric Arrow

* Green Arrow fires off an electric arrow from a crouching stance draining power from his opponent.
	+ ( *Attack \* 1 + X per Level* ) Damage
	+ ( *X per Level* ) Power Bars drained

#### Stinger

* At medium distance, Green Arrow slides into his opponent before firing a quick shot, pushing his opponent further back.
	+ ( *Attack \* 2 + X per Level* ) Damage

#### Savage Blast

* Green Arrow fires multiple arrows from a medium distance that knock down his opponent
	+ ( *Attack \* 3 + X per Level* ) Damage

#### Target Practice

* Green Arrow unloads arrows of fire and ice onto his victim.
	+ ( *Attack \* 8 + X per Level* ) Damage
	+ +( *X per Level* )% Damage for the duration of the battle
Batman Ninja

**Batman Ninja** may refer to one of the following:

* Batman Ninja Batman
* Batman Ninja Catwoman
* Batman Ninja Harley Quinn
* Batman Ninja Lord Joker
* Batman Ninja Robin
* Batman Ninja Gorilla Grodd

## Trivia

* Depending on the difficulty, one, two, or three Batman Ninja Heroes must be on your team to battle Brianiac in the Versus Challenge.
* "Batman Ninja" is also a group of characters in *Injustice: Gods Among Us Mobile*, without Harley Quinn, Gorilla Grodd or Robin but with Nightwing instead.
How to get up to Elite 1,2,3

The best way to get up faster is to have alot of Gems because, use your main 3 heros for 5 fights but make sure you know you abot to beat them every day you will get a (2X extra points first win) after you use all energy use your gems to make it full again maby fill up one for 20 gems and use other characters or fill all up for 60 gems. for arena the best hero in my opinion is, Unbreakable Cyborg because if you get finished with this character and die you come back to life with like 1/4 health to finish them off with powerful combos hope this helped you. To make things understandable even more heres a link how to unlcok him l

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https://www.google.com/search?rlz=1C1GCEU\_en&ei=-ZboXuiUDaan1fAP19O3yAw&q=how+to+unlock+unbreakable+cyborg+injustice+2&oq=how+to+unlock+unbreakable+cyborg+injustice+2&gs\_lcp=CgZwc3ktYWIQA1AAWABg1mloAHAAeACAAQCIAQCSAQCYAQCqAQdnd3Mtd2l6&sclient=psy-ab&ved=0ahUKEwio9bDNiIbqAhWmUxUIHdfpDckQ4dUDCAw&uact=5&safe=active&ssui=on
Multiverse Black Lightning

**Multiverse Black Lightning** is a three-star base hero that specializes in hampering opponent specials; both increasing power cost and healing from power drain specials similar to Energized Starfire.

He can be received by Arena rewards and a 2% chance of getting him in the Shared Realities chest. He can also be found in the Multiverse Power Up Chest with unknown probability. His most recent addition to a chest is in the Vigilante Chest, which has a 3% chance of yielding him.

## Strategy

His passive **does** affect Special block abilities, causing to drain power more rapidly. This makes it extremely difficult to use them against his team, as special blocks are most efficient when you can turn it on and off flexibly at will.

While your power cost only goes up when used against him or his Multiverse teammates, the increased cost will still be active when you're fighting non-Multiverse teammates.

Supermoves tend to be effective against him, as you can only use them once anyway and it can't be affected by the increased power cost.

**Electric Cage** is difficult to fight against. Not only does it prevent you from moving, you also cannot tag to escape it while trapped.

## Trivia

* He is based on his portrayal in the CW series *Black Lightning,* initially not confirmed to be within the Arrowverse, this was retconned by the TV crossover event *Crisis On Infinite Earths*. This means that all Multiverse portrayals are now based off of the *CWverse* portrayals of the characters.
Margarita Rico

**Margarita Victoria Rico Paredes** es la madre de John Baker y esposa de Maximus Baker. Trabaja en el negocio familiar como pastelera.

## Apariencia

Margarita es una mujer de baja estatura y piel morena.

Viste de manera cómoda, con camisetas de manga corta, calzas y sandalias. Usualmente lleva puesto un delantal sobre su vestimenta del día.
Flora Poison Ivy

**Flora Poison Ivy** is a 3-Star base, Gold, Metahuman class Hero. While similar to Entangling Poison Ivy, she can be recognized by her green skin - and is generally a deadlier combatant due to her unavoidable Armor-Piercing *Vine Drill*.

## Summary

Ivy manipulates plants within her Special Abilities to reduce the opponent's mobility and advanced attacks while inflicting poison damage over time (DoT).

## Abilities

#### Poison Vines (Passive)

* Ivy's Special Abilities Vine Drill & Datura Hammer disable evade, ranged, rush and jump attacks of the opponent while inflicting poison damage over time (DoT) for a limited time.
	+ ( *X per Level* ) seconds of movement disable and damage over time

#### Re-Leafed (Special 1)

* At close distance Ivy pokes, pu*shing her opponent back.*
	+ ( *Attack \* 1 + X per Level* ) Damage

#### Vine Drill (Special 2)

* At any distance Ivy summons a large drill vine that knocks away her opponent.
	+ ( *Attack \* 2 + X per Level* ) Damage
	+ Armor Pierce

#### Datura Hammer (Special 3)

* At close distance Ivy wildly swings her plant-made weapon, knocking down her opponent.
	+ ( *Attack \* 3 + X per Level* ) Damage

#### Feed Me (Supermove)

* Poison Ivy summons her friends to do her dirty work.
	+ ( *Attack \* 8 + X per Level* ) Damage
	+ ( *X per Level* )% Damage for the duration of the battle

## Gear

Head Gear: Heroic Chapter 6, Battle 12

Body Gear: Heroic Chapter 6, Battle 24

Arm Gear: Normal Chapter 5, Battle 12

Leg Gear: Heroic Chapter 5, Battle 24

Accessory Gear: Normal Chapter 6, Battle 6

## Trivia

* Flora Poison Ivy, unlike Entangling Poison Ivy, has two plants sprouting out of her back. This is similar to the Injustice 2 console version.
1.4

***This page is currently under construction. The information contained within should not be considered fully accurate and/or complete.***

**1.4.0** is the version of the game following the first update to the initial version of Injustice 2 Mobile. It was released on May 26, 2017.

It introd

   uced the following:

* A *Wonder Woman* movie trailer game loading scene
* A Sandal>Shield>Trident>Cowl loading icon when leaving the home screen
* New Heroes:
	+ Amazon Wonder Woman
	+ Powered Supergirl
	+ Entangling Poison Ivy
	+ Flora Poison Ivy
	+ Mythic Wonder Woman

* Notifications will now be sent to your phone for completed operations.
* Store:
	+ There is a "Premium Hero Chest" now for 250 gems, with a stated higher chance at getting Gold-rarity Heroes and a higher chance in particular for Marksman Deadshot
	+ "Card" membership can now be purchased with the Injustice Card and Injustice Elite Card (for $7.99 and $25.99, respectively), which will yield gem rewards for 30 days (25 daily and 100 daily, respectively)

	+ When here or in another location and you select a hero, upon going "back", the former screen resumes where left off
	+ The up/down inversion of characters is fixed (characters are now shown in proper order starting from top left to bottom left moving rightward, as opposed to bottom left to top left moving rightward)
* Art & icons:
	+ Blademaster Robin has a new image/profile picture option.
	+ Superman has a new image.
	+ Before where the various class symbols were used for varying effects, new symbols are used in the descriptions of abilites.

* Completed Matches:
	+ XP chips are now displayed after successful battle.

	+ The number of unlocked heroes is now properly counted for the Might Heroes, Metahuman Heroes, and Hero Collection achievements.
* Blocking damage now causes the damage numbers to show up in a unique turquoise colour, instead of using red like critical hits.
Multiverse The Flash

**Multiverse The Flash** is a 3-star base gold Metahuman hero.

His shards can be earned in certain Arena seasons.

He can be obtained in the Shared Realities chest at a 1% chance. He can also have shards received from the shard version of the chest.

## Strategy

Multiverse Flash is one of the strongest basic damage dealers in the game, further supported with Multiverse teammates, particularly Multiverse Captain Cold's armor pierce immunity even when the latter is not on the team. With very strong gear and talents, he could deal millions of damage to Raid bosses in one go.

## Fighting against him

He is a very common opponent in Arena battles, especially higher threat teams (600k+). When teamed with Multiverse teammates, they should generally be avoided as they are very tough and difficult to take down. However, there is a unique common enemy team at even higher threat (1m+) that consists of him, Justice League The Flash, and King of Atlantis Aquaman. They have no synergy with each other and are found here simply because of their very high threat when maxed out. This team is reasonably beatable, even with a ~100k threat Sub-Zero team.

Unlike other Flash heroes, the AI uses his basic attacks slightly differently; upon using a jump attack, he often immediately follows with a dash attack which can catch you off guard, since other Flash heroes stop attacking after a jump allowing you to him them in return.

## Trivia

* He's based on Grant Gustin's portrayal of The Flash in *The Flash* (2014 TV series).
* He is one of the first characters to have 3 passives instead of 1. Multiverse Armored Supergirl is the first, and he was released before her with one passive and later refactored into having 3.
* His equivalent on the first Injustice Mobile game is Metahuman The Flash.
* When he dodges a special with his S.T.A.R. Labs passive, a blurry figure with yellow and purple lightning can be seen accompanying him in high speed, likely representing Nora West-Allen.
Eddie Adams

**Eddie Adams** is the brother of Allison Adams.

## History

Allison consulted Eddie when she learned of an algorithm the judge was planning to use to sentence her client. She wanted him to tell her how it worked so she could discredit it, but he refused because he believed in the numbers. Later, when she came back, he advised her to appeal to the human, not the program, which gave her the idea of how to talk to the judge. After her client was sentenced, Allison brought Eddie back to her apartment, where they hung out with Sandra.

## Relationships

### Familial

He felt pressure to go into the same field as his parents, while he thought his sister, Allison, had the freedom to be whatever she wanted.

## Notes and Trivia

* He likes to eat lunch at exactly 12:30.
* He doesn't like peppercinis, but likes to pull them off the sandwich himself.
Shard Exchange

**Shard Exchange** is a function in Leagues that allows members to request hero shard donations from the rest of the league.

Each request has a limit of 10 shards. You can only submit one request every day, resetting at midnight of your timezone.

You must have unlocked a hero to request shards, but you do not need to have done so to donate to an existing request.

If the person who donated shards to you quit the League before you collected them, you can still claim the shards despite the interface saying "no shards" where your donor normally appears. If you quit and join another League in the same day, the Shard Exchange cooldown is not reset.

## Trivia

* The window for Shard Exchange features Soulstealer Doctor Fate's appearance with all 5 of his gear pieces equipped on a shard, despite that normally shards always display their base appearance.
Darkest Night Batman

**Darkest Night Batman**

is a hero that may or may not have existed prior to the public release of the game. He seems to appear in-game in the Arena picture on the home screen, and an image containing a Bronze card and a Gold card variant of "Darkest Knight Batman" was one of the game's "images" in the Google Play store.

It's notable that in the image in the play store, there is both a bronze variant and a gold variant. At whatever stage of planning or development the image seems to come from, there was likely a different collection and promotion system. There are no Bronze rarity cards in the game. He may be based on the comic Batman: In Darkest Knight, but there is no indication of him as a Green Lantern.
Non-playable characters

**Non-playable characters** are characters that can be fought but cannot normally be controlled by the player, except with Unhinged Harley Quinn and Sub-Zero's passives. Most unplayable characters are "minions" - they are generically named characters in enemy teams in certain campaign and challenge battles that have no portrait, no passive when paused and viewed (only a passive "name" that is not in all caps with no description), and do not have a Supermove. Generally gorilla minions are found accompanying Gorilla Grodd.

* Slasher Inmate
* Fiery Inmate
* Brawler Inmate
* Warrior Gorilla
* Adviser Gorilla
* Shaman Gorilla

An exception is Boss Brainiac in Raids; he is also unplayable and his passive simply reads "Mysterious Entity", but he has a supermove and it is not yet known whether he will be playable. However, he is also accompanied by several other non-playable characters who are more similar to others:

* Commander Minion
* Beta Minion

Raids also feature boss versions of playable characters, with some modifications:

* Boss Gorilla Grodd
* Boss Doctor Fate
* Boss Scarecrow
* Boss Captain Cold

Bosses cannot be played via Unhinged Harley Quinn and Sub-Zero's passives.
Classic Superman

**Classic Superman** is a 2-Star base, Gold, Might hero. He was added to the game in April of 2018, coinciding with the 80th Anniversary of Superman's first appearance in *Action Comics #1* in 1938. His shards could be obtained during his Arena Invasion event.

## Summary

When Superman uses his Special, *Blast from the Past*, he damages the entire enemy team and lowers the active opponent's defense for the rest of the battle. He has strong synergy with Classic team, providing healing to synergize with Batman's power gain on blind, and defense to benefits from Wonder Woman's extra CAD on defense.

He can lower enemy's defense by using special attack, making him a decent support in Raid.

## Abilities

#### Titanic Strength

* Each use of Superman's Blast from the Past ability deals additional damage to tagged out opponents and decreases the defense of the current opponent for the remainder of the battle.
	+ ( *X per Level* ) Damage to tagged out opponent
	+ ( *X per Level* )% Decrease of current opponent's defense

#### Leaping Punch

* Superman leaps forward, striking with a single powerful punch.
	+ ( *Attack \* 1 + X per Level* ) Damage

#### Blast from the Past

* Superman springs into action, quickly grabbing a vehicle to slam upon his opponent.
	+ ( *Attack \* 2 + X per Level* ) Damage

#### X-Ray Vision

* Superman heats up his opponent, causing damage over time (DoT) at any distance.
	+ ( *Attack \* 3 + X per Level* ) Damage

#### Kryptonian Crush

* Superman shows his unparalleled power and gives his foe a pummeling in the skies.
	+ ( Attack \* 8 + X per Level ) Damage
	+ + ( X per Level )% Damage for the duration of the battle

## Trivia

* He is the only 2-star hero to require a Galactic Orb to reach 6 stars.
* He is the only variant of Superman to not have *Super Block* as one of his abilities, making him a more aggressive hero.
* In the Golden Age of Comic Books, Superman used "the heat of his X-Ray Vision" to burn opponents before the they developed as the two separate abilities Heat Vision & X-Ray Vision.
* Classic Superman is one of two characters animated in their original comic book style, the other being Classic Batman.
Boss Darkseid

Boss Darkseid is the final boss of the Dawn of Apokolips Solo Raid. Darkseid will attempt to instantly KO your heroes with his Supermove, which he can use endlessly. He also has increased Critical Attack Chance, is immune to Stun and Freeze and has Protective Screen.

## Strategy

Boss Darkseid is a very difficult boss to fight, as both of his damaging Specials deal Armor-Pierce and Power Drain, making it very dangerous to battle him if you don't block the power draining special with King of Atlantis Aquaman. Like his playable counterpart, Boss Darkseid can also summon a Parademon, but this instance is very rare and would most likely hinder your progress on dealing extra damage to Darkseid himself, since Darkseid gives himself and his Parademons a Barrier if enough damage was dealt to them to trigger it. Boss Darkseid's Supermove can be countered if you have a character that Power Drains or Power Steals and if Darkseid uses said supermove on your character, they will survive it only if they have the Entropy Aegis Artifact from this very Solo Raid. Boss Darkseid also has Protective Screen, so unless you have Raven, dealing percentage health damage against him will be insanely difficult.

## Rewards

If you manage to defeat Boss Darkseid, you are rewarded with a Dawn of Apokolips Profile Portrait, Credits, Gear Material, Level 6 Arcane XP Capsules as well as Gems (on Normal Difficulty), Reforges (on Heroic Difficulties), a Random 6 Star Gold Character and the Father Box. Dawn of Apokolips starts again at Heroic Difficulties afterwards so you can keep fighting Darkseid for bigger and better rewards.
Gorilla Grodd

**Gorilla Grodd** is a Silver-tier Might Class Hero. He is directly obtainable from the store's Hero Chest as a 1\*, or can be first redeemed with 10 of his shards, which are available as a rare drop in the Basic Chest or a reward in Heroic Campaign Battles , , & .
His obtain, promotion, and stat info are as follows:

### Abilities

His passive ability, Berserk, gives him +10% Damage (\*Passive level) below 40% of his health.

Gorilla Grodd's first activated ability, Stampede, features him charge forward with X possible hits registering in the course of the charge if the opponent is in range. It seems to be able to KO on the first and final hits.

Psi Shield (1 power, +30% Incoming Damage reflected, -60% Incoming Damage) is a traditional block ability, such as is possessed by a few other Might heroes.
Red Hood

**Red Hood** is a Gold, 3-star base, Tech class hero. His shards can be obtained as a reward from raids or purchased with League Credits (200 credits for 5 shards or 1 piece of his gear). 7400 League Shards In total for full gear and 3 star hero

## Summary

Red Hood supports his team by using his Gotham's Outlaw Supermove to add time to a battle's timer and increases his team's resistance.

## Abilities

#### Time Extension (Passive)

* Back from the dead via the Lazarus Pit, Red Hood can add time back to a battle's timer and boosts his team's resistances by performing his Gotham's Outlaw Supermove.
	+ 20/25/30/35 seconds added to battle's timer.
	+ 20/30/40/50 boost to team's resistance.

#### Under the Hood (Special 1)

* Red Hood fires a series of low shots at his opponent.
	+ ( Attack \* 1 + X per Level ) Damage.

#### Explosive Mine (Special 2)

* Hazard Damage: Red Hood tosses out an explosive mine.
	+ ( ? ) Damage
	+ ( Attack \* 1 + X per Level ) Hazard Damage

#### Knife Flurry (Special 3)

* Red Hood demonstrates his knife skills.
	+ ( Attack \* 3 + X per Level ) Damage

#### Gotham's Outlaw (Supermove)

* Red Hood unloads his arsenal onto his opponent.
	+ ( Attack \* 3 + X per Level ) Damage
	+ +( ? )% Damage for the duration of the battle.

## Trivia

* Red Hood is Jason Todd, the Robin who died at the hands of The Joker. He resurrected from the dead thanks to one of Ra's Al Ghul's Lazarus Pits, and was also revealed as the Arkham Knight in *Batman: Arkham Knight*. Although Red Hood is playable on both console and mobile versions of Injustice 2, his alias, The Arkham Knight, is playable only on the first Injustice Mobile game.
Arrowverse Allies Chest

**Arrowverse Allies Chest** can be purchased with 300 Power Gems.

## Reward probability

" *Contains 1 random Silver or Gold hero guaranteed 2-Star or greater. Bonus: chance of getting rare Gold Multiverse The Flash or Multiverse Green Arrow!* "

## Reward probability

* 3% Multiverse The Flash
* 5% Multiverse Green Arrow
* 0.46% Arkham Knight Batman
* 11.54% Gold Hero
* 80% Silver Hero
Cheetah

**Cheetah** is a base 2-Star Gold character who mainly uses special abilities for limited time armor-piercing attacks. She provides absolutely nothing to benefit her teammates.

Cheetah can be unlocked through Chests, particularly her own Premium Hero Chest (8.716% chance). Cheetah's shards and gears can be obtained in Challenge Mode and her gears have a random drop in League Raids.

## Summary

After using any Special Ability, Cheetah gains unlimited time armor-piercing on all attacks. Her unique Ranged Attack gives her a chance to stun her opponent.

## Abilities

#### **Claws of Death (Passive)**

* After performing any of her Abilities, Cheetah gains armor-piercing on all attacks for an unlimited time.
* Special 1: 4 Seconds
* Special 2: 6 Seconds
* Special 3: 8 Seconds
* Supermove: 10 Seconds

#### **Silent Stalker (Special 1)**

* Cheetah drop kicks, knocking her opponent away.

#### **Primal Rage (Special 2)**

* From close distance, Cheetah launches her opponent, clawing multiple times as she lands.

#### **Blood Ritual (special 3)**

* From medium distance, Cheetah flips and dives forward, knocking back her opponent.

#### **Queen of the Jungle (Supermove)**

* Cheetah launches her opponent, then scratches from multiple directions.
	+ 19,056 Damage
	+ +35% Damage for the duration of the battle

## Trivia

* Cheetah is such a terrible Gold character that people joke about her being an amazing Legendary character, much like Firestorm and Primal Swamp Thing.
* Her "*Queen of the Jungle*" Super Move is largely reminiscent of Spider-Man's "*Maximum Spider*" Hyper Combo from the *Marvel vs Capcom*series.
Chests

**Chests**are items that can be purchased using Credits or Power Gems from the Store. Chests can be used to acquire;

* Account Energy
* Azure Artifacts
* Azure Artifact Fragments
* Hero Shards
* Gear Material
* Gear
* Sim Chips
* XP Capsules

## Available Chests

The availability of Chests will vary at any given time with the only exceptions being the:

* Basic Chest
* Hero Chest
* Premium Hero Chest

The list of Chests that are available are:

* Agility Power Up
* Arkham Knight Batman Legendary Chest
* Artifact & Gear Chest
* Atlantean
* Batman Ninja Power Up Chest
* Batman Ninja Team Chest
* Black Manta Legendary Chest
* Black Manta Power Up Chest
* Black Manta Vengeance Chest
* Brainiac Legendary Chest
* Dark Duo
* Darkseid Legendary Chest
* Darkseid Power Up Chest
* JL Superman Legendary Chest
* JL Superman Power Up Chest
* League of Anarchy Chest
* Legendary Batman Ninja Gorilla Grodd Chest
* Metahuman Power Up
* Might Power Up
* Nemesis Trio Chest
* Platinum Chest
* Red Hood Hero Chest
* Regime Chest
* Suicide Squad Enchantress Legendary Chest
* Suicide Squad Enchantress Power Up Chest
* Suicide Squad Harley Quinn Legendary Chest
* Suicide Squad Harley Quinn Power Up Chest
* Suicide Squad Team Chest
* Tech Power Up
* Ultimate Brainiac Chest
* United Heroes
* Vigilante Chest
* Winter Warfare Chest
* Wizards
Passives

**Passives** are bonuses that apply from having specific heroes on your team. These bonuses can apply to themselves, or can apply to the whole team.

Passives can be upgraded and its level is capped at the Star rating of the character (up to 5, cannot be upgraded to 6 even at 6-star).

All playable heroes have passives. Older heroes have only one passive, while Multiverse Armored Supergirl and all heroes released after have 3, while Multiverse Green Arrow, Multiverse The Flash, Arkham Knight Batman, Heartbreaker Harley Quinn, Entangling Poison Ivy, and Last Laugh The Joker were released prior and later refactored to have 3 passives instead of just one. However, there are heroes with one passive that has multiple effects (e.g. Grid).