Terran Confederation "Paradigm" Destroyer / Escort

**Name**: Paradigm Class
**Craft**: Terran Confederation Paradigm Class Destroyer Escort
**Type**: Destroyer
**Scale**: capital
**Length**: 150 meters (estimated)
**Skill**: capital ship pilot
**Crew**: 150; skeleton: 15/+10
**Passengers**: 32 passengers; 42 Hospital patients; & 105 prisoners
**Cargo Capacity**: 1,280 metric tons
**Consumables**: 84 months
**Jump Drive**: x1
**Nav Computer**: yes
**Maneuverability**: 2D+2
**Space**: 4
**Atmosphere**: 280; 800 km/h
**Hull**: 6D+1
**Shields**: 6D+1
**Sensors**

* Passive: 20 / 0D+1
* Scan: 40 / 1D
* Search: 60 / 1D+1
* Focus: 2 / 2D

**Weapons**

* **Civilian Grade Ionic Pulse Cannon**

Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 2D+2
* **3 Civilian Grade Laser Cannons**

Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 1D+2
* **3 Civilian Grade Mass Driver Cannons**

Fire Arc: 3 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 2D+2
* **2 Civilian Grade Meson Blasters** (firelinked)

Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 4D
* **2 Civilian Grade Tachyon Guns** (firelinked)

Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-3/8/15
Atmosphere Range: 10-300/800/1,500m
Damage: 3D+1
* **2 Light Ordnance Tubes**

Fire Arc: forward
Crew: 2
Skill: capital ship gunnery
* **Light Dumb Fire (DF) Missile**

Scale: Walker
Fire Control: 2D
Space Range: 1-2/5/10
Atmosphere Range: 10-200/500/1,000m
Ammo: 10 per tube
Damage: 2D+2
* **Light Heat Seeker (LHS) Missile**

Scale: Walker
Fire Control: 3D+2
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Ammo: 1 per tube
Damage: 3D
* **Civilian Grade Image Recognition (IR) Missile**

Scale: Walker
Fire Control: 3D+1
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Ammo: 2 per tube
Damage: 3D+1
* **Electronic Counter Measure Module**

Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Effects: Enemy Sensors and Fire Control -2D+1
* **Tractor Beam**

Fire Arc: all
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+1
Space Range: 1-4/11/21
Atmosphere Range: 2-8/22/42km
Strength: 2D+2
**Gear**:

* External Docking Port: 2
* Escape Pod: 7

**Ship Complement**

* F-38 Talon Light Fighters: 12
* F-71 Stiletto Light Fighters: 12
* A-17/C Broadsword Very Heavy Fighter: 2

**Description**: The Paradigm is one of the Confederations most advanced destroyers. Featuring almost impregnable armor and shields, it more than compensates for its lack of speed and maneuverability. The Paradigm also has a deadly array of weapons at its disposal, making an attack of any sort extremely dangerous. It carries an astonishing variety of blasters, ranging from meson blasters to ionic pulse cannon. Multiple missiles can deter even the most aggressive Kilrathi aces.

**Source**:

* Wing Commander Encyclopedia: Paradigm-class destroyer
* The Wing Commander Role Playing Game (page 400)
* thedemonapostle