Armor System

## Rules

* No hitting through or around armor unless a technique does so automatically.
* Cannot escape from armor while it is being broken unless the technique specifically mentions that application. E.g., You can't use substitution to avoid being hit if the technique's already broken your armor.
* Armor doesn't affect attacks that don't hit directly. As such, it won't stop you from falling in a pit or being drowned, but it will protect against a rolling boulder or a jet of water.
* Be aware that certain materials can be manipulated by certain Jutsu.
* Armor functions as passive physical defense at its rank and is treated as simple when interacting with other techniques. This allows armor to be passively increased in its defensive capacity through the endurance stat. Armor can also be treated as a complex defense through the use of a personal attribute.
* The durability of the armor and shield is only dependent on tanking a hit without any defensive action. Therefore if you wore medium armor but performed an A-ranked hard physical block to negate the attack, the attack would bounce off of your action, and your armor would be fine.
* Armor cannot protect you forever and will degrade after each successful hit. An S-ranked armor hit with an S-ranked attack with become and A-ranked armor. Lower rank techniques can degrade armor if they equal the same resource as the armor's rank, so two B-rank attacks can degrade A-rank armor. Getting hit with a rank higher than the rank of the armor will cause both destroy the armor and force the wearer to be injured with the difference. This degradation can be repaired out of combat.
* Armor which has endured the critical amount it can handle can either pop off instantly or be taken off in whatever roleplay flavor you desire. The durability of the armor is negated upon it becoming destroyed, regardless if still wearing said armor.
* Stats reduced by armor can be replaced through the stat increases granted by learning multiple tai and buki styles.
* Shields do not affect the durability of the armor.
* Armor defending against attacks does not negate the tiered status effects those attacks inflict unless using custom abilities to do so. A ninjutsu specialist's A-rank raiton attack may be defended by your A-rank armor, but tier three paralysis will affect you.

## Armor Types

* Very Light Armor: Absorbs the damage from E-ranked attacks. All clothing unless specified otherwise is treated as this tier armor. The force of a D-ranked or stronger attack will penetrate through this armor. The armor is considered destroyed if the collision would reasonably break the armor, (sword cutting through one’s armor, a bow arrow, etc).
* Light Armor: Able to absorb the damage from C-ranked attacks. The force of a B-ranked or stronger attack will penetrate through this armor. This armor can be worn under clothing. The armor is considered destroyed if the collision would reasonably break the armor, (sword cutting through one’s armor, a bow arrow, etc).
* Medium Armor: Able to absorb the damage from B-ranked attacks. The force of an A-ranked or stronger attack will penetrate through this armor. This armor cannot be worn under clothing. The user’s speed and agility stats are both decreased by 2 points. The armor is considered destroyed if the collision would reasonably break the armor, (sword cutting through one’s armor, a bow arrow, etc).
* Heavy Armor: Able to absorb the damage from A-ranked attacks. The force of an S-ranked or stronger attack will penetrate through this armor. This armor cannot be worn under clothing. The user’s speed and agility stats are both decreased by 4 points, and the user’s strength is reduced by 2 points. The armor is considered destroyed if the collision would reasonably break the armor, (sword cutting through one’s armor, a bow arrow, etc).

## Shield Types

* Small Shield: Able to absorb the damage from D-ranked attacks. The force of a C-ranked or stronger attack will penetrate through this shield.
* Medium Shield: Able to absorb the damage from C-ranked attacks. The force of a B-ranked or stronger attack will penetrate through this armor. The user requires 2 points in strength in order to wield this shield one handed.
* Large Shield: Able to absorb the damage from B-ranked attacks. The force of an A-ranked or stronger attack will penetrate through this armor. The user requires 4 points in strength in order to wield this shield one handed.