Crew Interaction

This is a recurring event accessible in any sector via Storage interactions.

For the old jobs system, see Crew Interaction (Old)

*Talk to your crew*

* *You look around for some crew to talk to*
	1. *Look for [Crew Type] crew*
		+ *You look around for some crew to talk to.*
			1. *Look for your [Crew Subtype]*
				- *What do you want to do with your [Crew Subtype]?*
					1. *Talk to them.*
						* **Talking Events**
					2. *Scan their biometrics.*
						* **Scanning Events**
					3. *Have your [Elite] help with upgrading the [system].* **{Elite Crew only}**
						* **Upgrading Events**
					4. *Reset your morph.* **{Morph crew only}**
						* **Morph Events**
					5. *Change your morph's form.* **{Morph crew only}**
						* **Morph Events**
					6. *Have Vortigon convert one of your Rock Type] crew.* **{Vortigon only}**
						* **Conversion Events**
					7. *Nevermind, do something else.*
						* Opens Storage

*"Ssstranger, you might not want to look at thisss now..."*

This article contains important spoilers that can ruin your experience while playing  FTL: Multiverse! Read at your own risk.

## Talking Events

### Human

Human

* *Your human has a low opinion of spaceship food. You can't say you disagree.*
* *Your human is busy ironing their uniform. You try to make small talk but inevitably give up.*
* *Your human dislikes spiders. A lot.*
* *Your human expresses their deep fear of death. You comfort them and try to convince them that at the very least if they die on this mission, it'll be quick and painless. You make sure to cross your fingers behind your back.*
* *Your human talks a great deal about old Earth history. You try your best to stay awake.*
* *Your human is hopeful about this mission.*
* *Your human asks about sick days. You pretend that you can't hear them.*
* *Your human misses their family, but they understand the importance of the mission.*
* *After a brief chat with your human, you realize how truly boring they are.*
* *Your human is afraid of heights. They aren't sure what they think about space.*
* *Your human is fast asleep in their quarters. You try not to bother them.*
* *Your human asks you about your favorite type of music. The conversation doesn't last very long.*
* *Your human is busy, and promises they'll talk with you later.*
* *Your human jumps when you enter their quarters and shuts off their holo-tablet's screen. You slowly step back out of the room.*
* *Your human wishes there was better exercise equipment on the ship.*
* *Your human can't think of anything to talk about.*
* *Your human confesses they wished they were back home, but it's too late to quit now.*
* *Your human wishes that if they are to die, that they die in a big explosion.*

Soldier

* *Your Soldier wonders what it would be like to be an alien with special powers.*
* *Your Soldier explains how he must follow a strict diet on self principle.*
* *Your Soldier thinks you should invest in more lasers.*
* *Your Soldier suggest that you train your other crew for special ops. He even offers to do it for you.*
* *Your Soldier has seen many horrors on the battlefield, but he's new to space warfare. He likes it much better here.*
* *Your Soldier is busy shining his handheld laser cannon. He's too concentrated on the task to talk.*
* *Your Soldier likes to live a simple life of infiltrating enemy defenses, sabotaging supply lines, rescuing hostages, and assassinating corrupt political leaders.*
* *Your Soldier pledges undying loyalty to you, so long as you never do anything he doesn't like.*
* *Your Soldier understands that you must sometimes take morally void actions if they are for the greater good.*
* *Your Soldier has a secret fondness for jokes, but his training does not allow him to laugh unless necessary for distracting the opponent.*
* *Your Soldier thinks you need to upgrade the doors more. He who controls the doors controls space, according to him.*
* *Your Soldier hates nebulas, and he hates Slugs. Ghosts are alright though, and provide a unique advantage in spy operations.*
* *Your Soldier doesn't want to be identified as a xenophobe, but he is very uneasy around aliens.*
* *Your Soldier advises you never put untrained crew in the line of fire unless the airlocks are malfunctioning.*
* *Your Soldier thinks dying in anything other than battle would be a disappointment.*
* *Your Soldier advises you to keep on-top of your fuel and ammunition supply.*
* *Your Soldier thinks drones can provide a unique advantage in some situations, but that nothing can ever go wrong with a teleporter and the right team of crew.*
* *Your Soldier thinks a crew of only well trained soldiers will be your best defense against the Flagship.*

Engineer

* *Your Engineer thinks spending droneparts is a worthy price of the power of drones.*
* *Your Engineer sometimes wishes they had a mask to wear while welding, instead of closing their eyes tight and washing the charred skin off later.*
* *Your Engineer thinks your ship is boring looking, and needs more fancy lights.*
* *Your Engineer is working on a prototype sentry deployment system. It's too far from finished to even be considered using on the ship.*
* *Your Engineer is busy practicing combat against a test dummy using it's wrench as a weapon.*
* *Your Engineer is considering becoming a streamer after this mission is over, because it pays much better than their current career.*
* *Your Engineer tells you that you pay much better than their old employer. You're confused, as you do not pay your crew anything.*
* *You cannot find your Engineer anywhere. The ship computer informs you they are busy trying to work up the courage to replace their arm with a robotic one.*
* *Your Engineer tries to talk with you, but you get lost after they start talking about the importance of Cryo-Inducing the Dispersion Betatron Drive.*
* *Your Engineer wonders why the standard Rebel vessels don't have logos, but the Elite and Engineer ones do.*
* *Your Engineer tells you how the Rebel Engineer vessels were the original designs for Rebel ships, but were deemed "too high-tech looking" and therefore handed down to the Engineers instead.*
* *Your Engineer wonders how confusing it would be for the Rebel Engineers if everyone stopped shortening the Engis' names.*
* *Your Engineer is afraid of AI. They tell you to watch your back, because you never know when the computers are listening.*
* *Your Engineer believes everyone will be looking for cybernetic enhancements not long in the future.*
* *Your Engineer wishes they could have a real welding torch instead of a weird flaming stick thing.*
* *Your Engineer wonders why they take less damage from fires.*
* *Your Engineer is busy practicing the Kazotsky Kick.*
* *Your Engineer hopes to be famous for something important. Too bad all the good, scientifically impossible ideas are already taken.*

Medic

* *Your Medic appreciates the intricacies of the medical bomb, and requests that you invest in more of the tech for the ship.*
* *Your Medic advises taking risks when it comes to crew safety whenever it'll help, because they can always be patched up afterwards.*
* *Your Medic despises clonebays, calling them 'medbays for lazy people'.*
* *Your Medic cares not for morality or war crimes when there is science to be performed.*
* *Your Medic finds it insulting that they were never properly trained for combat despite being deployed for work on military vessels.*
* *Your Medic wishes the cross on their uniform came in different colors.*
* *Your Medic promises that they do in fact have hair underneath their hat.*
* *Your Medic finds traditional medical ethics are only an obstacle.*
* *Your Medic briefly apologizes for selling the souls of the crew, before running off again. You're very confused.*
* *Your Medic advises you train the rest of the crew on how to properly use... they stop mid-sentence and walk out of the room, leaving you baffled.*
* *Your Medic hopes to have the opportunity to preform surgery on every sapient race in the galaxy some day.*
* *Your Medic hands you a stick of deodorant and advises you start using it more often.*
* *Your Medic wants a Rockman companion to accompany them. Even better, perhaps with a minigun.*
* *Your Medic has passed out in their quarters after an unsuccessful attempt at preforming an experiment on themselves.*
* *Your Medic is trying to train themselves to not need to breathe so that they can remove their lungs to make more room for a storage cavity. It's not working out very well.*
* *Your Medic hates having white uniforms because of all the dried bloodstains.*
* *Your Medic advises letting them go on boarding operations even though they aren't an amazing fighter.*

### Engi

Engi

* *The Engi expresses how much it desires to return to the Harmony as soon as the mission is over.*
* *Your Engi hugs you awkwardly, and almost immediately apologizes. It claims it saw some humans performing it, and wanted to try it on someone else.*
* *Your Engi lectures you on how you need to take better care of your equipment.*
* *Your Engi explains that the concept of friendship does not exist for it, but if it did then you would most likely be it's friend.*
* *Your Engi complains about the unnecessary usage of oxygen, and recommends that the other crew breathe less.*
* *You ask your Engi what it feels like being made up of many smaller nanobots. Your Engi isn't sure what you mean, and asks the same about being up of many cells.*
* *Your Engi explains that several of its friends had previously been taken as slaves by the Mantis Hive. You offer your condolences, but the Engi doesn't seem very upset. You aren't even sure if it can be upset.*
* *Your Engi appears to be watering a small alien plant. It cautiously orders you not to approach, in fear that you might step on the plant.*
* *Your Engi advises that you invest more into drone technology.*
* *Your Engi doesn't understand the concept of conversation.*
* *You take a seat and watch as your Engi makes repairs on its own body. It's rather interesting to watch, but after a while you get bored and leave.*
* *Your Engi tells you that the Harmony does not encourage emotions. The Engi isn't sure how it feels about this.*
* *You look around for your Engi but struggle to find them. You look around their quarters but find absolutely nothing. In fact, their quarters are exactly the same way they came when you first got this ship.*
* *The Engi explains that the Harmony has mixed opinions on the Federation. It allows the involvement of the Engi in Federation business only for its own potential gain.*
* *Your Engi is busy repainting a section of the interior which it has deemed unsatisfactory.*
* *Your Engi explains that it once desired to join the Arcadia Corporation, but ever since the Corporation fell out of the grace of the Rebellion it was too dangerous of a dream to pursue.*
* *Out of curiosity, you ask your Engi how they can still have some free-will when the Harmony holds control over them. Your Engi won't respond.*
* *Your Engi beeps at you. You aren't sure how you feel about it.*

Defender

* *Your Defender thinks you need more defense drones to protect the ship.*
* *Your Defender explains it was chosen by the Harmony to serve it's purpose as a Defender. So long as the Federation is saved, the Harmony will forgive it for joining your ship. Most likely.*
* *Your Defender doesn't want to talk unless it involves making improvements on the ship.*
* *Your Defender thinks crew sleep schedules are unnecessary.*
* *Your Defender advises you to avoid fighting civilian ships. It only approves of self-defense or mercy kills.*
* *Your Defender wonders if you have a program controlling your cells, since you cannot change your physical form either.*
* *Your Defender doesn't think reality being a simulation is too far of a stretch, because it is literally controlled by one.*
* *Your Defender asks why you would ever use a calculator for math when you have themselves to help.*
* *The Defender asks if you have a task for it. You tell it you just wanted to talk, and it walks away.*
* *You try telling your Defender a joke, but it doesn't understand.*
* *Your Defender tells you a story about how it once had an emotion, and had to spend a week removing it from it's systems.*
* *Your Defender does not fear the Mantis invaders, because a life of slavery is about the same as being controlled by the Harmony 24/7.*
* *Your Defender advises you do not use it in combat unless absolutely necessary.*
* *Your Defender thinks you need more ion tech.*
* *Your Defender advises you invest more into hacking tech.*
* *Your Defender informs you that all Engi come with a built in stereo system that they are not allowed to use. You don't understand why it's telling you this.*
* *You try to play a game of tic-tac-toe with your Defender. Unsurprisingly, you always end up tying. Your Defender does not comprehend why it cannot win.*
* *Your Defender advises you give all of the crew shield tech.*

Separatist

* *Your Separatist asks if it can have a repair drone all for itself. You tell them maybe, some day.*
* *You ask your Separatist what it was like breaking free from the Harmony. They tell you a long story about the internal struggle of purging the Harmony's code from its systems. It's really boring.*
* *You spot your Separatist making modifications to its body. It asks if you desire to do the same, but it doesn't seem to understand that you can't rearrange your physical appearance on a whim.*
* *Your Separatist explains how it wishes that it could be completely alone all the time.*
* *You ask how your Separatist's day is going. It tells you that there is no "day" in space.*
* *You spot your Separatist on its knees, staring at the ground. After asking a few questions you learn that one of it's nanobots has broken, and the Separatist is holding a funeral for it.*
* *You try to speak to your Separatist, but it interrupts you to inform you that it doesn't care.*
* *You try to find your Separatist, but it continues to walk away from you. You eventually give up.*
* *Your Separatist wishes that you would replace all of the crew with drones.*
* *Your Separatist asks if you have ever been shoved out an airlock against your will. You shake your head and take a few steps back, just in case.*
* *Your Separatist has developed a fascination with old Earth poetry. It reads you a few lines from some poems it generated with a poem writing script it wrote.*
* *Your Separatist asks if you have ever created an Artificial Intelligence yourself. When you say no, it huffs and walks away.*
* *Your Separatist offers you a drone schematic for a spherical robot that shouts insults at your crew to motivate them. You thank them and burn the schematic before it can be entered in the ship's database.*
* *Your Separatist asks if it can download the dictionary built into the ship's database, which you allow.*
* *Your Separatist complains about the futility of existence.*
* *Your Separatist reflects on how space should be more empty.*
* *Your Separatist asks you about love, and whether it should go through the effort to right a love simulation program for itself.*
* *Your Separatist wishes it had bones instead of a titanium alloy endoskeleton.*

### Zoltan

Zoltan

* *Your Zoltan promises they would never lie unless it was absolutely necessary.*
* *Your Zoltan makes it clear that they disapproves of all this violence.*
* *Your Zoltan requests that you do not force it to stand in the same room all day.*
* *Your Zoltan inquires about your definition of happiness. It tells you that you gave it a really lame answer.*
* *Your Zoltan tells you that there are no stupid questions, but there are plenty of annoying ones.*
* *You ask what it's like to be made of pure energy. Your Zoltan laughs and informs you that it is only composed of 98% energy.*
* *Your Zoltan thinks you can never have too many beams aboard your ship.*
* *Your Zoltan questions the ethics of murdering enemy crew, and wishes everyone could just get along.*
* *Your Zoltan tries to get into a conversation involving politics with you, but you assure them you have important things to do and hide in your quarters.*
* *Your Zoltan wishes that you would avoid killing Engi ships as much as possible. Killing Rebels however, it can understand.*
* *Your Zoltan expresses concerns around the Duskbringer uprising in the Zoltan sectors. You try to assure them that once the Rebellion is dealt with the Federation will be able to help.*
* *Your Zoltan is curious how the Coalition formed between the 4 more aggressive races in the galaxy.*
* *Your Zoltan encourages that you enforce proper hygiene among the crew.*
* *Your Zoltan tells you that he's always looked up to the monks who spend their entire lives practicing pacifism.*
* *Your Zoltan wishes you would brush your teeth more often.*
* *Your Zoltan doesn't understand why he must be limited to a humanoid form, but is unable to reshape himself.*
* *Your Zoltan hopes you won't keep him in the shields for eternity.*
* *You go to shake your Zoltan's hand, but pull away in pain when you're zapped. Your Zoltan apologizes.*

Monk

* *Your Monk repeats a random cryptic proverb and walks away.*
* *Your Monk is busy meditating. You decide not to disturb them.*
* *Your Monk is busy ironing out their robe. You decide not to disturb them.*
* *Your Monk explains that after years of practice they have manage to take control over the energy that makes up their body.*
* *You quietly wonder how your Monk's robe manages to stay on all the time.*
* *No matter how much you plead or reason, your Monk refuses to harm another being.*
* *Your Monk recommends that you try going vegan.*
* *Your Monk suggests attempting to negotiate with enemies rather than killing them.*
* *Your Monk thinks the Monk ship design is the coolest of the Zoltan color schemes.*
* *Your Monk sees no shame is hiding behind other people while they do the fighting.*
* *Your Monk requests that you lecture the other crew on referring to them as a coward.*
* *Your Monk finds mobility hard in their robe, sometimes wishing they could swap it out for something much lighter weight.*
* *Your Monk admonishes other Monks who use ion tech on their ships, claiming even the seemingly harmless ion weapons can be used to kill.*
* *Your Monk admires the religious nature of the rock people, and their dedication to their faith.*
* *Your Monk believes the Zoltan church system is corrupt and greedy, and that money is merely the fuel for selfish desires.*
* *In case it wasn't clear, your Monk is a pacifist. They make sure to tell you this, multiple times.*
* *Your Monk confesses to you that they once accidentally killed a bug that was bothering them, and breaks down into tears.*

Devotee

* *Your Devotee ponders the irony of them working for you.*
* *Your Devotee complains about their uniform only having two colors when their ships are always so colorful.*
* *Your Devotees finds humans insultingly stupid.*
* *Your Devotee idly wonders if the Zoltan should join the Coalition after they take control of the Zoltan government.*
* *Your Devotee warns you that they are only helping the Federation because the Rebellion is just as big of a threat to the Duskbringers as well.*
* *Your Devotee no longer fears death... so long as there's a clonebay on the ship.*
* *Your Devotee admits that sometimes, very very very rarely, you can be slightly cool.*
* *Your Devotee is busy being edgy and pouting in their quarters.*
* *Your Devotee is busy practicing poetry alone in their quarters.*
* *Your Devotee recommends installing more energy tech on the ship.*
* *Your Devotee is trying to design a new Duskbringer ship, but simply cannot decide on what combination of colors to use in what order.*
* *Your Devotee slaps you in the face and walks off. You consider punishing them, but decide its better to let them die in battle sometime instead.*
* *Your Devotee warns you to think of them higher than a walking bomb.*
* *Your Devotee can still hear the screams. They won't elaborate further.*
* *Your Devotee promises not to plot your own assassination until after the mission.*
* *Your Devotee talks in great lengths about how disgusting the Federation color-scheme is.*
* *Your Devotee advises you move the other crew out of the room in combat before they activate their kamikaze explosion.*

Radical

* *Your Radical is practicing their marching, much to the displeasure of the other crew, who are constantly disrupted by shouts and salutations from the Radical as they pass by.*
* *Your Radical stands up straight and salutes as you walk by. You've tried telling them several times it isn't necessary, but it's hard to break old habits apparently.*
* *Your Radical confesses working for you is a lot more favorable, mostly because you don't shoot crew in the foot when they accidentally leave formation a few seconds early.*
* *Your Radical hopes to optimize their bomb pack to reduce the cooldown even further, so that they might be an even more efficient suicide killer.*
* *Your Radical is ironing their robes. While you watch, they explain the meanings of various badges they've earned over the years.*
* *Your Radical makes a particularly edgy joke, which offends one of the other crew. You almost end up with a fight on your hands, but manage to calm down the two sides.*
* *Your Radical has become more accepting of the Federation lately, but still finds the color scheme of their ships disgusting.*
* *Your Radical despises the Rebellion more than they ever did the Federation. Though the Duskbringer leaders might have allied with Vance, your Radical doesn't trust the Rebellion at all.*
* *Your Radical gets into a long conversation with you on why the word "capitol" should be spelled with an O instead of an A.*
* *You can't find your Radical, so you take a look into their quarters, where you find several fake toothbrush mustaches and a black hat with a skull on it.*
* *Your Radical finds it very important to stay in shape, despite being a being of energy without muscles to exercize.*
* *Your Radical doesn't care what anyone says, they will always think the Radical uniform is the most bad-ass of any out there.*
* *Your Radical wonders how offensive the jokes they tell can get until they're kicked off the ship or murdered by one of the crew. You encourage them not to try and find out.*
* *Your Radical accidentally trips over their robes, then stumbles before you on their knees and begs for forgiveness for showing signs of "graceless-ness" in front of you.*
* *Your Radical hopes to obtain an old Earth pistol or knife to complete their look. Or maybe a tank.*

Peacekeeper

* *Your Peacekeeper is busy trying to get the other crew to stand in a straight line while waiting to get food.*
* *Your Peacekeeper suggests putting them in the shields to prevent ion damage.*
* *Your Peacekeeper finds no irony in their title, and refuses to talk to you about it.*
* *Your Peacekeeper elects themselves as the ships mediator for any debates that may occur.*
* *Your Peacekeeper boasts how Zoltans are the only race with 4 different color schemes.*
* *Your Peacekeeper takes pride in their daily routine and excellent self-hygiene.*
* *Your Peacekeeper thinks automated vessels are an excellent way of managing the commonwealth without putting crew at risk.*
* *Your Peacekeeper warns you to disregard their description, and they will absolutely never kick you in the teeth.*
* *Your Peacekeeper suggests that you exercise better control over the rest of the crew.*
* *Your Peacekeeper hopes you will hurry with the mission, because they have a job to do watching over the citizens of the Zoltan capital.*
* *Your Peacekeeper is busy brainstorming ways to perform genocide on the pirate clans.*
* *The computer informs you your Peacekeeper is comatose in their quarters after fainting from powering the systems for too long.*
* *Your Peacekeeper explains that the eye symbol on the Peacekeeper ships represents the Great Eye, a monolith constructed near a giant nebula resembling an eye in Zoltan territory. No one knows where the monolith came from.*
* *Your Peacekeeper's favourite color is green. No surprise there.*
* *Your Peacekeeper explains standard Zoltan ships are used for both civilian and military vessels, and sometimes even the two at the same time.*
* *Your Peacekeeper was close to a promotion before they joined your crew. Or at least, so they claim.*
* *Your Peacekeeper is busy taking a political-compass test.*

### Mantis

Mantis

* *Your Mantis asks if you will consider replacing the water in the showers with blood. You refuse.*
* *Your Mantis assures you it speaks perfect English. You aren't sure, but you know better than to debate with them.*
* *Your Mantis encourages you to hire more slaves, as they make good free crew.*
* *Your Mantis hopes you will take it upon yourself to hold more combat training sessions.*
* *Your Mantis asks if you think of yourself as a well-trained warrior. You debate about how you should answer in your head for several minutes before the Mantis gets bored and walks away.*
* *Your Mantis brags about how many aliens it has killed since it was first born. You nod nervously.*
* *You spot your Mantis sharpening its claws on the walls. You start to reprimand it before you reconsider.*
* *You ask your Mantis about life in the Hive. For once, you see a personal side to your Mantis, and they tell you a long detailed story of their hardships in the Hive and the brutal, inhuman treatment that it and its brethren received.*
* *Your Mantis wants your crew to stop bathing so much, because the natural layer of dead skin and grime starts to create an organic layer of protection.*
* *Your Mantis hacks up a large puddle of acid onto the floor. It apologizes, then wobbles away. You step carefully around the puddle and make a mental note to clean it up later.*
* *Your Mantis explains that it never feels incompetent with its inability at repairs. That's what slaves are for, anyways.*
* *You ask your Mantis whether it prefers Brains or Brawns, thinking you already know the answer. However, to your surprise the Mantis says brains, but then explains that without brains, there would be no worthless Engi slaves to clean up the Mantis' bloody messes.*
* *Your Mantis wishes to die in the midst of battle, soaked in the blood of its enemies and 5 or 6 female Mantises swooning behind it.*
* *Your Mantis explains that it desires to learn the art of debate, so that it can distract its opponents in conversation before it kills them.*
* *Your Mantis likes to paint. He doesn't want to talk about it any further.*
* *Your Mantis tells you it had 2 options in life. Join the Coalition or stay in the Hive. It chose to join the Federation instead.*
* *Your Mantis wants you to invest in teleporter tech.*
* *Your Mantis tells you an interesting story about how the very first bomb was actually created by a Mantis scientist.*

Suzerain

* *Your Suzerain thinks showing mercy is a sign of weakness. It also thinks weak people should be exterminated.*
* *Your Suzerain thinks the crew would benefit to being exposed to a higher concentration of pheromones.*
* *Your Suzerain thinks you should buy more bombs.*
* *Your Suzerain hopes you will invest in more slaves. According to it, slavery is the best way to handle boring manual labor.*
* *Your Suzerain has a great distaste for pirates. It blames them for stealing all of its potential victims.*
* *Your Suzerain tries to convince you the benefits of cleaning yourself with the blood of your enemies.*
* *Your Suzerain says it owns no personal possessions other than its shield and armor, which it values very highly.*
* *Your Suzerain looks forward to the oncoming fleet, and the challenge that awaits.*
* *Your Suzerain confesses it once had a crush on the Mantis queen. If it hadn't swapped allegiances, there was even a small chance it could work its way up to being one of its mates, and even eventually be beheaded.*
* *Your Suzerain requests that you give it control over any future boarding operations.*
* *Your Suzerain asks if you have ever tried eating eyeballs. It promises to tear some out of the next person who boards your ship for you.*
* *Your Suzerain recommends teaching the crew how to properly slice the enemy's jugular.*
* *Your Suzerain confesses that joining the Federation has been a massive disappointment so far, but it's too late to return to the Hive.*
* *Your Suzerain thinks it likes you, but it hasn't fully decided yet.*
* *Your Suzerain hopes you will never back down from a fight.*
* *Your Suzerain tells you peace is impossible, especially between stupid humans.*
* *Your Suzerain requests that you give it a large rock to sharpen its claws on. It says even a Rockman carcass will suffice.*
* *Your Suzerain wonders what you think of Mantis combat music. When you ask to hear it, it tells you that you must be in the middle of combat to listen. You decline.*
* *Your Suzerain claims the Mantis' advanced intellect led to their species inventing the Repair Drone before the wheel. They also encourage you to disregard anyone who claims otherwise, and to avoid all historical documents on the Hive's ancient history.*

Bishop

* *Your Bishop has recently learned of the human tradition of "body pillows" and seeks to obtain one of Queen Leikonpliiinakra.*
* *Your Bishop once tried the synthetic Free Mantis pheromones, but finds the taste to be far worse than organic ones.*
* *Your Bishop can never take off its armor, not so much because of their culture, but because they don't know how.*
* *Your Bishop sometimes imagines epic battle music playing in the background when in combat. He recommends you do too, it really enhances the experience.*
* *Your Bishop brags that it takes him an entire 24 minutes to repair 8 system bars. You aren't sure why that's a good thing to them, but who are you to take away this "accomplishment"?*
* *Your Bishop misses the cocoon days when there wasn't so much responsibility, like defending the Mantis Queen, or saving reality.*
* *Your Bishop has begun to understand drone tech a little better after spending so much time with the Engi slaves.*
* *Your Bishop offers to teach you the Mantis Haka sometime when your lives aren't in constant danger.*
* *Your Bishop is busy cleaning some equipment with their acidic spit. You hope that equipment isn't important.*
* *Your Bishop is looking over some drawings for a prototype screwdriver able to held by a Mantis. It doesn't seem too practical.*
* *Your Bishop is busy running laps across the ship. They pass by you 3 times in the entire time it takes you to walk from one end of the room to the other.*
* *Your Bishop has prepared a traditional Mantis dish of flambe'd equinoid brains with a side of grilled spider legs. You don't know where the ingredients came from, and you aren't eager to taste the dish.*
* *Your Bishop wonders why no one has ever tried installing 2 teleporters on the same ship to circumvent the cooldown.*
* *Your Bishop has stuck a large picture of Queen Leikonpliiinakra on their wall. Watching them on the cameras, you see them sitting there observing it for hours on end.*
* *Your Bishop is jealous of the famed Mantis pirate Kazaaakplethkilik. Rumor has it, the lucky bastard is in line to be Leikonpliiinakra's next mate.*
* *Your Bishop has begun a collection of teeth from various creatures it has killed. You hope yours never end up among that collection.*

Free Mantis

* *You question your Free Mantis on whether it's really safe to be using their pheromones. Your Free Mantis has nothing to offer other than a shrug.*
* *Your Free Mantis complains about how bright the ship lights are. They've also started investing in tinted sunglasses and a tailored Mantis hoodie.*
* *Your Free Mantis hugs you aggressively, knocking you to the floor. You have to drag yourself back to the bridge with them attached to you before they finally let go and walk away satisfied.*
* *Though your Free Mantis cannot be found anywhere, you do find a small shrine with pictures of your face tucked away in a corner of their quarters.*
* *Your Free Mantis brings you the decapitated head of a Hive Mantis they've been carrying with them all this way. You're disgusted, but you know better than to reject the gift.*
* *Your Free Mantis spots you and races to catch up, but trips over itself and runs head-first into a wall.*
* *You find your Free Mantis in the recreation room watching tapes of your last battle over and over again, completely infatuated by them.*
* *Your Free Mantis hopes to travel to Universe 0 some day and witness the home of the Federation themselves.*
* *Your Free Mantis explains the concoction used in their pheromones has developed over several decades. With each generation the scientists get dumber, but somehow the pheromones only get better.*
* *Your Free Mantis is terrified of the dark. They refuse to look out the ship windows because of it.*
* *Your Free Mantis isn't sure how their ships get built when they don't use slaves, but are about as bad at engineering as the Hive is.*
* *Your Free Mantis is starting to wonder if the pheromones might be having negative effects on them. Probably not though, that would be ridiculous.*
* *You find several drafts of a story hidden away in your Free Mantis' room. A quick glance reveals its a fan fiction, titled "How I married the captain and defeated the entire Zoltan Ministry and Rebellion all by myself: Part 1," though with a lot more typos.*
* *Your Free Mantis hopes you haven't been digging around in their room, though they won't say why.*

Warlord

* *You find your Warlord completely comatose and unmoving. However, imitating the clicking of a Hive Mantis seems to break them out of their stupor and put them into a combat stance.*
* *Your Warlord has some particularly vulgar things to say about the Zoltan Minister and his cabinet.*
* *Your Warlord requests some scrap to spend on additional pheromones for their supply. You decline, knowing game logic will let them use their ability with endless supply.*
* *Your Warlord randomly starts screaming, clawing at themselves and yelling about demons. They promptly shake themselves off of it, and pretend not to recall the event whenever you ask them about it afterwards.*
* *Your Warlord can slowly feel its brain cells rotting away with every hit of pheromones it takes. Not that it intends to stop any time soon.*
* *Your Warlord claims it takes some getting used to, the smell and taste of synthetic pheromones, but soon enough you'll be completely addicted and dependent on them. You aren't really sure why that's a good thing.*
* *Your Warlord has nothing to say, though you aren't sure if it's because they really don't, or the damage dealt to their brain is just taking its toll.*
* *You notice your Warlord periodically loses focus during a conversation and randomly changes topics. That's probably fine, right?*
* *Your Warlord will kill any foe that dares counter you or the Federation, whether it be Rebel, Zoltan, the Hive, a fellow Free Mantis, a large asteroid, a class-M star, a fleet of murderous space wombats, or the crushing existential dread that plagues our lives.*
* *Your Warlord randomly spouts a bit of philosophical wisdom, then goes back to being a drugged up idiot.*

### Rock

Rockman

* *Your Rockman disapproves of the Rock Elder's teachings and practices, but at the very least he was welcomed there. Now, his only home is aboard this ship.*
* *Your Rock encourages you to invest into missile technology.*
* *Your Rockman is excited to punch some Rebels in the face.*
* *Your Rockman makes a passing comment about how soft the human skull is.*
* *Your Rockman admits that he is homesick, but he doesn't miss the oppression in the Rock Homeworlds.*
* *You realize how little you know about your Rockman's home life, but they refuse to talk about it.*
* *You Rock is surprisingly loyal to the Federation's cause. He promises he will do all in his power to ensure your victory, or die fighting for it.*
* *Your Rock has nothing to talk about.*
* *Your Rock cracks a bad joke, and looks expectantly at you. You squeeze out a chuckle, and they seem satisfied.*
* *Your Rock has always wanted to fight side by side with a Mantis warrior.*
* *You ask your Rockman about life in the Rock Homeworlds, but he refuses to talk about it.*
* *You catch your Rockman trying to squeeze its way into its private quarters. It requests that you help push it through.*
* *Your Rock tells you an ancient tale of a long forgotten race of cubical creatures whose name cannot be pronounced.*
* *Your Rock wonders what it's like being a Zoltan. He hopes you will visit more Zoltan sectors in your mission.*
* *Your Rock expresses a hatred of Anti-Personnel drones.*
* *Your Rock has tried his best to live a sin-free life, but ever since he joined the Federation, it has become impossible for him to return to the Rock church.*
* *Your Rock knew some close friends of his who lived a pirate's life, and once he was almost drawn in. He confesses that he prefers life in the Federation.*
* *Your Rock appears to be caressing a small stone. He refuses to let you near it.*

Outcast

* *Your Outcast explains that when they were banished from Rock territory, they were presented with only two options. Become a pirate, or rejoin society and be a coward. They chose the cool option.*
* *Your Outcast refuses to talk about the supposed crimes that he committed that were met with his banishment.*
* *Your Outcast confides in you that they accidentally used paint that won't wash off. Now, they just have to live with it.*
* *Sometimes your Outcast wonders if strapping fire bombs to their chest is a good idea.*
* *Your Outcast hopes the Federation has a more honourable court of law that doesn't involve firing squads and torture dungeons.*
* *Your Outcast wonders if joining your crew was any better than what one of the pirate clans could offer.*
* *Your Outcast has a deep-seeded resentment for their own species that started long before they were banished.*
* *Your Outcast strongly suggests against letting them explode in an important room.*
* *Your Outcast suggests applying a fresh coat of pirate paint to the exterior of the ship.*
* *Your Outcast wonders how fugitives are treated in the Federation. They can't seem to grasp the concept that the Federation does not give out death sentences for small misdemeanors.*
* *Your Outcast complains about the paint on their face constantly running into their eye.*
* *Your Outcast requests that you install more minelaunchers on the ship. It's a suggestion that's painful to even listen to.*
* *Your Outcast wishes it had a bladed weapon of some sort, as it finds punching people a rather bland form of melee combat.*
* *Your Outcast advises making sure you're always on top of the missile supplies.*
* *You can't find your Outcast. You ask around and hear that they're busy have an existential crisis in their quarters.*
* *Your Outcast considers painting themselves camouflage next, but wonders what colors would work best for space camo.*
* *Your Outcast grows tired of being so slow, and envies the races who don't take hours to walk between rooms.*

Commando

* *Your Commando wishes you would install more fire tech on the ship. He promises it will be worth it.*
* *Your Commando wishes you a death in the Holy Fires. You're taken aback at first, but the Commando ensures you it's a compliment.*
* *Your Commando writes a formal complaint and hands it to you. A majority of the page describes their dissatisfaction in your abilities at piloting the ship, and tells you to dodge more often.*
* *You notice your Commando marching around the hallways. You ask what they are doing, to which they respond by telling you that they are patrolling for intruders. You leave them to it.*
* *As you pass by, your Commando pulls you aside to tell you that the life support needs more attention. He doesn't want to end up nearly choking to death like the last ship he served on.*
* *Your Commando refuses to talk to you about anything other than possible combat optimizations for the ship, none of which you agree with.*
* *Your Commando lets you know Rockmen are a superior species, but some of the other aliens are pretty neat he supposes.*
* *Your Commando is playing with a lighter in his quarters. You reprimand him, but he gives you a murderous glare and you leave.*
* *Your Commando thinks the intercom needs to be louder.*
* *Your Commando thinks you need to have a uniform for all of the crew to wear.*
* *You compliment your Commando's hat. He scowls back.*
* *It's difficult to make conversation with your Commando, and they make no attempt to think of anything themselves.*
* *Your Commando informs you that the art of punching people in the face requires a very specific skillset.*
* *Your Commando finds Zoltan science fascinating. They wonder if there are any fire based Energy weapons available.*
* *You ask if your Commando minds having to kill other Rock ships. They tell you not to worry, they've trained for years to be completely numb to killing anything in their way.*
* *Your Commando desires to learn how to create ammunition at some point. They tell you how the Lost Suns can primarily only afford cheap, poorly made ammunition.*
* *Your Commando tells you that if you ever make it out of this mission alive, he will look into being a guard for hire for Federation officials.*
* *Your Commando makes a sarcastic comment on the glory of the Rock Elders. You decide not to incite any further conversation from them.*

Crusader

* *Your Crusader enjoys war, and the screams of heretics as their skulls are forcefully removed from their fleshy heads.*
* *Your Crusader explains that their crystal-colored exterior is actually the work of a daily-routine of applying paint, rather than genetic based.*
* *Your Crusader wants to bash everything in sight. You leave as quickly as possible.*
* *Your Crusader has a philosophical discussion with you on the differences between smashing and bashing.*
* *Your Crusader wonders why historically the human crusaders didn't end very well, when the Rock Inquisitions went so wonderfully.*
* *Your Crusader has started a collection of alien skulls. You aren't sure where they came from, and you aren't eager to ask.*
* *Your Crusader reads you their favorite passage from the Rockman Holy Texts. It's a long gruesome tale about three human heretics who were run through with flaming spears and put on display for all of the Rock people to see.*
* *Your Crusader advises the installation of more missile launchers.*
* *Your Crusader is busy exercising, using one of the other crew as a dumbbell.*
* *Your Crusader has an extreme fear of geologists.*
* *Your Crusader has met many a Crystal in their lifetime, and the wonders of the Crystalline kind never cease to amaze them.*
* *Your Crusader is never sure of the truth anymore, after spending so many years of their life living under the control of the Rock Elders.*
* *Your Crusader is busy secretly trying to patch up a hole in the wall that they accidentally caused during a fit of anger. You pretend not to be notice.*
* *Your Crusader fears no man. Spiders however, are a different story.*
* *Your Crusader believes that if the Federation simply dropped their cowardly morals and just committed some war crimes, it would be better for everyone.*
* *Your Crusader admits that they are not an eager supporter of the visitors from other realities.*
* *Your Crusader wishes to someday discover whether they are sedimentary, igneous, or metamorphic.*
* *Your Crusader hates being too large to fit through regular sized doors.*

Cultist

* *Your Cultist explains that they can never take their robe off. When you ask why, they mumble about "sprite sheets."*
* *Your Cultist complains about their robes not being large enough. You shrug and explain that you don't exactly have any spares.*
* *Your Cultist hopes that their robe is as fire proof as they are.*
* *Your Cultist requests that you recruit more Crystalline crew.*
* *Your Cultist is busy chanting something in their private quarters. It looks important, if not completely insane.*
* *Your Cultist mumbles something about 'disappointment that they aren't in the add-on with the other cultist guys.'*
* *Your Cultist thinks Grand Priest Vortigon has a really cool name. He spends almost 15 minutes explaining the significance behind every letter of the name before you break away to go back to piloting the ship.*
* *Your Cultist hopes in a future life they'll be reborn as something cool, like an Orchid.*
* *Your Cultist is busy listening to heavy metal rock music. At least you think that's what it is, because to you it sounds like someone smashing two trash-can lids together.*
* *Your Cultist requests that, should they die, you return their robes back to the Cult of the Eternal Ember so that it may be reused again in the future.*
* *Your Cultist thinks they contracted some sort of strange disease since they left the Cult to come with you. They complain about symptoms like 'freedom' and 'a sudden lack of depression'.*
* *Your Cultist wonders what the other religions of the galaxy are like.*
* *Your Cultist hopes to find fellow worshippers of the Ember somewhere else in the galaxy. Considering you had never heard of them before this, you doubt such a thing will happen.*
* *Your Cultist wonders if Multiverse tech will help their cult expand and grow beyond the limitations of the old Crystal-Homeworlds.*
* *Your Cultist wishes you would install more golden statues for worshipping.*

### Slug

Slug

* *Your Slug wishes you would remove a few of the conduct rules that you enforce on the crew. Even more preferable, all of them.*
* *You catch your Slug trying to pilfer some scrap from the storage bay.*
* *Your Slug half-heartedly apologizes about the slime trails they have left all over the ship.*
* *Your Slug thinks you need to think of more creative ways to kill enemy ships.*
* *Your Slug wishes you would visit more nebula sectors.*
* *Your Slug tries to convince you that Anti-Bio technology is the future of advanced weaponry.*
* *Your Slug is in the middle of a hangover, and requests you don't speak to them.*
* *Your Slug thinks you need to relax. He hands you a pamphlet for a luxurious pleasure cruise.*
* *Your Slug expresses his interest in the divide between the pirate clans. Personally, he's rooting for the Hackers.*
* *Your Slug disapproves of the Rebel invasions, because they clutter up the nebulas.*
* *Your Slug thinks you should avoid weapons that don't do lots of Bio damage.*
* *Your Slug insults you for being ugly, and slithers away.*
* *Your Slug wonders why anyone would ever accept a surrender.*
* *Your Slug wants a raise.*
* *Your Slug thinks morals are for people who like to lose wars.*
* *You ask your Slug what they think of you. They shrug.*
* *You catch your Slug playing around in the captain's chair.*
* *Your Slug is sleeping. Again.*

Clansman

* *Your Clansman wishes they didn't always have to wear their armor. When you ask why they do, they mumble something about layer toggling not being functional.*
* *Your Clansman lists off a few other possible names for their faction, such as Rogues, Huntsmen, Stalkers... they keep rambling on and you aren't sure why.*
* *Your Clansman doesn't like ships without medical facilities. Especially boarding ones that only have missile consuming weapons.*
* *Your Clansman challenges you to find a color scheme better than the Guild ships. When you hesitate for a brief moment they assume you've given up and declare self-victory.*
* *Your Clansman sometimes feels very strange about wearing what used to be the body of another creature, but not enough to stop doing it.*
* *Your Clansman advises you to always go for the crew kills.*
* *Your Clansman fancies a good horror movie from time to time. You aren't sure how that's relevant, but it's something.*
* *Your Clansman is busy polishing their hunting rifle. You find this very strange, because you've never seen them use it in combat before.*
* *Your Clansman tries to entertain you with a great hunting tale from their past, but you really don't care.*
* *Your Clansman explains they only hunt for sport, or money. Considering hunting Rebels isn't as much fun as some of the more exotic races, they hope you intend to pay them at the end of the mission.*
* *Your Clansman wishes to invest in a nice hat some day. They think it would really complement their look.*
* *Your Clansman hopes you get the reference with the Clan Cruiser type B skin.*
* *Your Clansman is practicing how to play the didgeridoo. You aren't really sure how they know about an Old Earth instrument like that, but it's kinda cool nonetheless.*
* *Your Clansman has started to collect trophies from your past battles. Most of the collection just seems to be random junk metal from various ships they pilfered from the cargo.*
* *Your Clansman is busy sleeping off a hangover in their quarters. You have no idea where they got alcohol from, but you remind yourself to inspect the ship for contraband later.*
* *Your Clansman promises not to cry at your funeral. You have absolutely no idea what prompted such a comment, or how to feel about it.*
* *Your Clansman tries to get you to sign some papers about organ donorship, which you ignore.*

Saboteur

* *Your Saboteur wonders why you would use any systems other than Hacking, Mind Control, or Cloaking.*
* *Your Saboteur is busy drinking out of a human skull. You can still see some blood on it.*
* *Your Saboteur looks forward to his payment after this mission is over, which he will spend on the most expensive Slug Pleasure Cruise available.*
* *Your Saboteur explains why it is the most important crew you have.*
* *You find your Saboteur hiding in the ventilation shaft.*
* *Your Saboteur hates being in the line of fire, and prefers to sneak up behind its opponents and stab them.*
* *Your Saboteur has stumbled across a series of antique old-Earth spy movies. He especially enjoys the ones about a guy called Bond.*
* *You catch your Saboteur laughing at you. It notices you watching it, and slithers away quickly.*
* *Your Saboteur hopes that you come across a casino during your mission. It could use a break.*
* *You find your Saboteur playing with some strange Slug toy. When you ask what it's for, the Slug blushes and quickly hides the object.*
* *You lecture your Saboteur on sneaking contraband onto the ship, but it tries to play innocent.*
* *Your Saboteur once considered working aboard a cealaforming station, but it didn't like staying in the same place for too long.*
* *Your Saboteur makes a joke about your mother, but the strange way it says it makes you question if it was a joke or not.*
* *Your Saboteur is disappointed by the Slug Expansion Wars. It thinks Slugs belong in nebulas, and trying to invade Rock and Mantis space was a horrible idea.*
* *Your Saboteur says that Mantis are dumb without being prompted. It won't say anything more.*
* *Your Saboteur admits it respects the training course followed by human Soldiers.*
* *Your Saboteur refuses to say where it received its training from.*

Ranger

* *You've never seen your Ranger without its hat on. You wonder if it has to do with hiding baldness, but then you remember all Slugs are bald.*
* *Your Ranger is polishing his rifle and humming a western tune. You don't disturb them.*
* *Your Ranger tries to teach you how to square dance, but it doesn't go well. Mostly because they don't have feet and didn't give you any instructions on what to do.*
* *Your Ranger shows you a medal they won when they were 7 for 'best head hunter in the galaxy.' You don't quite remember what you were doing when you were 7, but it certainly wasn't that.*
* *Your Ranger is searching desperately for their lost hat, complaining that they aren't complete without it.*
* *Your Ranger requests that the corpses of dead crew be stored in the cargo bay to be used as target practice for later.*
* *Your Ranger desires to acquire a hand-held version of the infamous Anti-Bio Beam. The ammo cost will be significant, but the damage would be far greater than their current rifle.*
* *Your Ranger recalls the time they tried to ride an Equinoid during an EHG-run rodeo. Despite their slime working as an adhesive, things didn't go very well.*
* *Your Ranger asks you what your favorite country song is. You have a brief conversation about it until your Ranger gets heated and tries to push that Take Me Home, Country Roads is the greatest song ever conceived by a living creature.*
* *Your Ranger is practicing how to throw and catch their rifle like a baton. It all goes well until the weapon discharges midair and nearly evaporates your arm.*
* *Your Ranger explains that their armor is still made from Shells, but is dyed to match the Guild colors.*

### Shell

Shell

* Also shared with Shell Scientist, Mechanic and Guardian

* *Your Shell really wishes they didn't have to extend their "thhhhs".*
* *Your Shell finds being stuck inside their hard exterior all of the time very claustrophobic.*
* *Your Shell has never seen themselves without their shell on, and they never will. You can't imagine what that must be like.*
* *Your Shell finds their species' name very uncreative and uninspired. They think whoever came up with it should be ashamed of themselves.*
* *Your Shell is on a roll. I'm sorry...*
* *Your Shell finds the massive gap where their eye goes to be a very large flaw in their evolutionary design.*
* *Your Shell often gets dizzy having to roll everywhere.*
* *Your Shell wishes they had telepathy or some other kind of mind powers.*
* *Your Shell wonders why the toxic gas on their ships doesn't seem to affect friendly crew.*
* *Your Shell finds science fascinating, and hopes you'll approve the research projects they have in mind.*
* *Your Shell suggests you invest more into Anti-Hull weaponry.*
* *Your Shell really likes the smell of neurotoxin. When you don't agree, they seem very surprised.*
* *Your Shell is always vigilant to watch out for Slug Hunters. You can never be too careful.*
* *Your Shell hates having stubby arms, and being short. And only having one eye. And no legs.*
* *Your Shell is busy rolling on the treadmill in the exercise room.*
* *Your Shell wishes they were able to jump.*
* *Your Shell suggests you invest heavily into defensive tech.*
* *You accidentally scare your Shell when trying to talk to them, and they refuse to communicate any longer.*

Radiant

* *Your Radiant warns that, should your hair start falling out, you see a doctor immediately for treatment against radiation.*
* *Your Radiant explains that the Radiant race was originally genetically engineered by the Shells, but now all future Radiants are made through reproduction.*
* *According to your Radiant, the Shells have perfected their genetic sciences, and have erased most unfavorable genes from the gene pool.*
* *Your Radiant suggests the combination of Mind Control and a Teleporter to abduct enemy crew.*
* *Your Radiant inquires what your favorite toxin is, based on flavor, but quickly remembers they're all fatal to you.*
* *Shell science has come far enough to create super powerful hybrids and cure any fatal disease known to Shell kind, but your Radiant says the Shells still don't know what they look like without the actual Shell.*
* *Your Radiant thinks it would be hilarious if all of the crew rolled to their destination like they do.*
* *Your Radiant encourages investing in hazmat suits for all of crew. Space is a dangerous place with tons of radioactive materials, such as themselves.*
* *Your Radiant warns against staring directly at its eye, unless you like going blind.*
* *Your Radiant explains that Shell culture allows for harmless experimentation on visitors, but unfortunately this practice has not gone over well with many other factions.*
* *Your Radiant thinks it has one of the coolest names available. Much better than the on-the-nose Zoltan or the edgy Lost Suns.*
* *Your Radiant has a particular distaste for the Duskbringers, finding their suicidal methods a sign of a lack of intelligence. Far be them from the immense intelligence of the Shells, using their explosive nature responsibly.*
* *Your Radiant explains that Shells have a much higher percentage of their body composed of brains, primarily because they're basically just a head.*
* *Your Radiant confirms it is far from the Shell Geniocracy's intentions to ally with the Coalition. Just because the Shells are distantly related to the Slugs does not mean they hold any obligation to them.*
* *Your Radiant encourages upgrading the defenses even further. You can never have a too well-protected vessel.*
* *Your Radiant informs you that you can cook marshmallows over it if you wish, though it's recommended you don't do so unless you also want to invent some form of mutated radioactive marshmallow monster.*

### Orchid

Orchid

* *Your Orchid thinks life support systems are overrated.*
* *Your Orchid asks if you have any extra water you can lend them.*
* *Your Orchid expresses distaste for regular Missile Launchers, and requests you get more Kernel Launchers.*
* *Your Orchid talks about its extreme fear of fire.*
* *Your Orchid longs for real sunlight, and not just the artificial lights on the ship.*
* *Your Orchid complains about your rule against them hypnotizing the other crew.*
* *Your Orchid is busy decorating its quarters with vines.*
* *Your Orchid wonders why you wouldn't vent all of the unnecessary rooms on the ship.*
* *Your Orchid wishes it were stronger.*
* *Your Orchid complains that one of its petals is wilting.*
* *Your Orchid wonders what it's like to have flesh.*
* *You ask about the biological history of the evolution of Orchids. According to them, the first organism on their planet with brains were plants.*
* *Your Orchid encourages that you become strictly carnivorous.*
* *Your Orchid wants you to visit less hostile sectors.*
* *Your Orchid wishes you had higher quality water aboard the ship.*
* *Your Orchid wonders what it's like to live alone as the Separatists do. They want to try it some time.*
* *Your Orchid wants to build a greenhouse aboard the ship.*
* *Your Orchid wants more Zoltans on the ship, because they give off light.*

Chieftain

* *Your Chieftain has no explanation as to why they can't suffocate. At least, not scientifically.*
* *Your Chieftain brags about being able to outcompete a Lanius when it comes to oxygen.*
* *Your Chieftain complains about its wooden limbs being too stiff.*
* *You attempt to speak with your Chieftain, but after a few minutes of terrible, mistranslated plant puns you decide to make like a tree and leaf.*
* *Your Chieftain is busy trimming their roots. They seem really embarrassed about it and plead for you to leave.*
* *Your Chieftain is deathly afraid of vegetarians. They advise you try being exclusively carnivorous.*
* *Your Chieftain is attempting to (poorly) play a set of tribal drums.*
* *Your Chieftain has started a collection of alien plants from different worlds in their private quarters.*
* *Your Chieftain likes the strawberry color scheme for Orchid ships the best.*
* *Your Chieftain recommends using kernels as an alternative to standard ammunition.*
* *Your Chieftain has started hanging small ornaments of alien design on their leaves. You'll never understand Orchid fashion, but at least it makes them happy.*
* *Your Chieftain explains that, despite being plants, the Orchids cannot sustain themselves entirely from photosynthesis because of how complex their biology is. This is why they have evolved to be carnivorous.*
* *Your Chieftain tries to get into a conversation about garden politics, but you're not interested.*
* *Your Chieftain doesn't make good conversation, as they rarely speak.*
* *Your Chieftain complains that the other crew have been referring to it as a "house plant." It's not sure what this means, but it assumes it's derogatory.*
* *Your Chieftain wishes people would stop referring to it as a "free oxygen power-bar"*
* *Your Chieftain is busy trying to bandage up a wound dripping with sap.*

### Ghost

Phantom

* Also shared with every other subtype of Ghost

* *Your Ghost is impressed with how well you've managed to keep your ship in one piece. They tell you not to worry. If the ship explodes, they'll continue to live, even if you don't.*
* *Your Ghost thinks the ship isn't crowded enough. He won't be satisfied until it's impossible to move through the ship without bumping shoulders with someone else.*
* *Your Ghost wonders if it would be cool to have AI holograms as crew. You think it would be incredibly lame and boring. Which is why it won't ever happen. Probably.*
* *Your Ghost comments that you can never have too many Ghosts on your ship.*
* *You try to catch up with your Ghost, but they always manage to slip past through the doors before you can open them.*
* *Your Ghost is trying to tear the paint off the walls of his quarters, so that he can see the comforting internals of the ship that it is so used to.*
* *Your Ghost doesn't understand the concept of gender. It tries to ration why other species would have different biology for different roles. How truly inefficient.*
* *You try to teach your Ghost to dance, but it can't quite get the moves right. It blames its gaseous nature.*
* *Your Ghost wants to someday be an architect, so that it can try and bring broken ships into style.*
* *Your Ghost contemplates the meaning of life. They eventually give up, declaring it pointless.*
* *Your Ghost doesn't want to socialize. What an introvert...*
* *Your Ghost attempts to jump out from behind the door and scare you. You fake your surprise. If only they hadn't done this 20 times before in the last hour.*
* *Your Ghost claims to be made of "special gas" which separates it from regular ghosts. You have no idea how that works, but you aren't going to argue.*
* *Your Ghost was once accused of using "noclip" by a Slug Hacker, a phrase which it still doesn't fully comprehend.*
* *Your Ghost hopes you understand that it is floating, and not flying. There is a tremendous difference.*
* *Your Ghost is glad that they can phase through certain surfaces, because else-wise they could constantly hit their head on the threshold of every door as they are floating.*
* *Your Ghost sometimes wishes it could feel, or properly talk, or do anything other than be an anthropomorphous blob of gas.*
* *Your Ghost has a particular taste for Old Earth music from the 16th century. This is probably a reference.*
* *Your Ghost wants to learn how to stand some day. Maybe if you teach it, it'll try and teach you how to float. You don't have the heart to tell them that'll never work.*
* *Your Ghost hopes they don't have too terrible an odor, because they can't smell things. You can only slightly hear them, because you're standing on the other side of the room to avoid the smell.*
* *Your Ghost's anatomy remains a mystery to this day. Maybe you just aren't meant to think that hard about it.*
* *You attempt to speak to your Ghost, but they simply pass through you on their way past.*
* *Your Ghost explains they can't actually move through solid matter, but rather anything that isn't air tight. No idea why they can move through the doors of a spaceship though.*
* *Your Ghost recommends not standing too close to it unless you like the smell of rotting souls. Not that it has anything to do with the supernatural, that's just the unpleasant smell created by their gasses.*
* *Your Ghost wonders if there's life after death. If there is, probably not for them, because they're just sentient gas.*
* *Your Ghost wonders why you don't just steal other ships when yours is destroyed, much like the Ghost Vagabonds usually do. You really aren't sure why either.*
* *Your Ghost pleads that you never open the airlocks with them inside, because it will send them flying out into the abyss of space. They won't die of course, but chances are you'll never find them.*
* *Your Ghost suggests that, should you dismiss them, you not throw them out into space, but rather dump them into a planet's atmosphere so that they at least have somewhere to land.*
* *Your Ghost hopes to someday assimilate with a gas giant when they're older.*

### Lanius

Lanius

* *Your Lanius tries to convince you that scrap makes an excellent, nutritious meal.*
* *Your Lanius isn't sure how to hold a conversation. Your discussion mostly consists of you asking questions and it responding with one word answers that usually don't pertain at all to what you asked.*
* *Your Lanius requests that if it is ever killed, you are to melt its corpse into metal and turn it into a Flak Cannon.*
* *Your Lanius asks why you won't just turn off the oxygen. You try to explain that other crew need to breathe, but it just doesn't comprehend.*
* *Your Lanius makes no attempt to speak in a comprehensive language, and instead makes garbled noises that your translator can't even begin to convert.*
* *Your Lanius wants to return to a nomadic life once this mission is over.*
* *Your Lanius asks if it can shake your hand, understanding it's a symbol of friendship between humans. You shake its sharp blade arm cautiously, though you still end up cut.*
* *Your Lanius doesn't understand why some people eat meat and plants when there is an unlimited supply of junk to feast upon.*
* *You ask if your Lanius will help update your translator to understand its language better, but have to stop when it tries to eat the device.*
* *Your Lanius requests that you buy more Flak Cannons, and give it any of the left over ammunition for it to eat.*
* *Your Lanius requests that it is paid in space junk instead of Federation currency when this mission is over.*
* *Your Lanius doesn't care if it's on the good side or the bad side, as long as there's scrap for it to eat.*
* *Your Lanius doesn't understand loyalty. It'll obey whoever is feeding it. You make a mental note to never let your Lanius negotiate with the Rebels.*
* *Your Lanius doesn't understand why so many people dislike its species.*
* *Your Lanius advises you keep it away from the other crew, just in case the respirators malfunction.*
* *Your Lanius asks why you won't just put on a space suit. You aren't sure of the answer yourself.*
* *Your Lanius doesn't care to talk. It briefly asks if you have anything for it to eat before going back to sitting completely still.*
* *Your Lanius hopes you will put more time into salvage missions, so that it will have more junk to eat.*

Welder

* *Contrary to their name, your Welder has few skills when it comes to actual welding. They can however make a nice souffle.*
* *Your Welder explains that its red color comes from rust, which naturally develops on their bodies. It's often considered a status symbol in Lanius society.*
* *It's fortunate that metal beings don't have body odor, because you notice that your Welder has not showered once the entire mission.*
* *Your Welder requests that any unused resources from the mission are given to it so that it may have a victory banquet.*
* *You lecture your Welder about eating the ship after catching it trying to eat some electronics labeled as "very important, do not touch".*
* *Your Welder offers to be used as a projectile if ever deemed necessary. They seem very eager about it, actually.*
* *Your Welder wonders why so many races end with "man", yet Lanius are not referred to as "Metalmen".*
* *You accidentally brush against the Welder, cutting yourself on the spikes. They apologize, and recommend you clean the wound immediately.*
* *You enter your Welders private chambers and are startled by the floating pair of glowing eyes in the darkness. You quickly turn on the lights, and remind yourself you can always bring your Welder along in case the flashlight runs out of batteries.*
* *Your Welder finds comfort in working in close-quarters. It's unfortunate that other races don't feel the same, not eager to be impaled on the sharp spikes.*
* *Your Welder requests assistance in sharpening the spikes long their body. You awkwardly agree to assist.*
* *Your Welder requests some oil or grease to lubricate its rusty joints.*
* *Your Welder compliments you on your military prowess, and your ability to employ strategies that don't involve launching the crew out of a Flak launcher to eat the enemy ship.*
* *Your Welder looks forward to the next mass-hibernation of the Lanius race, though they will miss the action of serving on a ship like yours.*
* *Your Welder refuses to explain the science behind how Lanius drain oxygen.*
* *Your Welder boasts about the efficiency of its oxygen draining abilities, claiming that it takes a full squad of Orchids to outcompete it.*
* *You cannot find your Welder, and the computer informs you they took a brief bathroom trip out in the vacuum of space.*
* *Your Welder dislikes the constant attention that the Lanius race receives from nosy researchers, biologists, cultists, mechanics, journalists, government officials, tax collectors, and various other occupations that you can't fathom how they relate.*

Augmented

* *You catch your Augmented trying to eat the hull. You have to forcibly remove them from it without creating a breach.*
* *Your Augmented hungers for scrap. That's all they have to say.*
* *Your Augmented boasts about having the coolest color scheme of any faction. Or at least, so they claim.*
* *Your Augmented wonders why there is such a high concentration of Ancient ruins within the Recovery Site, but nowhere else.*
* *All your Augmented can talk about is scrap. Still more interesting than the kind of conversations a human could start.*
* *Your Augmented begins to list off a long list of elements that its body are composed of. You don't recognize any of them.*
* *Your Augmented has plugged a holopad charger into itself. You aren't sure how it cut a charging port into its body, but you won't complain about free power.*
* *Your Augmented can feel the power running through its body, and it feels funny. He can't stop vibrating either.*
* *Your Augmented advises you don't use its ability on the ship unless necessary. Or if you're feeling suicidal.*
* *Your Augmented promises to only eat small sections of the ship, never large ones. Unless it is really really hungry.*
* *Your Augmented sometimes regrets its diet, but it won't go back. Mostly because it's not sure what kind of metal normal Lanius are made of anyways.*
* *You ask if your Augmented can fully update your translator, but it shakes its head. Apparently, the Lanius just speak that way normally.*
* *Your Augmented explains their language is different from that of normal Lanius, composed of portions of both the Swarm dialect as well as large chunks learned from reading Ancient inscriptions.*
* *Your Augmented has accidentally turned off the gravity field in the bathroom, and is now stuck floating in the air. You almost make the same mistake but carefully step out and get to work fixing it.*
* *Your Augmented is practicing the trumpet. It is struggling to do so, as it both does not breathe and also melts the instrument whenever it touches it.*
* *Your Augmented hopes you won't ever confuse it for a storage augment. You assure it that you won't make such a mistake.*
* *Your Augmented tries to explain that scrap is actually a broad term for different kinds of junk, but you aren't listening. As far as you're concerned, it's just currency.*
* *Your Augmented wishes it could cuddle instead of stabbing people's eyes out.*

### Crystal

Crystal

* *Your Crystal is fascinated by geology. It has collected several rocks and crystals from foreign planets throughout its journeys.*
* *Your Crystal knows many of its friends decided to stay behind in the old Crystal Homeworlds. It left after being unable to tolerate the persistent waves of pioneers coming to explore.*
* *Your Crystal thinks the war between the Federation and Rebellion is pointless, and doesn't understand why humans don't just isolate themselves before they start more wars.*
* *Your Crystal encourages you to install more layers of protection on the hull.*
* *Your Crystal advises you to avoid using missiles due to their cost inefficiency.*
* *Your Crystal has barricaded themselves in their quarters with a thick layer of crystals. You're unable to get through.*
* *Your Crystal wonders why you need doors when you have him to lock out intruders.*
* *Your Crystal asks if you have any secret abilities lying in wait.*
* *Your Crystal requests that you designate a room specifically for growing crystals in.*
* *Your Crystal tries to explain to you the process of growing crystals, but you're lost early on.*
* *Your Crystal thinks you are dignified enough for it to be satisfied with having you in command.*
* *Your Crystal wonders what it would be like to command its own fleet.*
* *Your Crystal disaproves of the Rebellion ever since they invaded the original Crystal Homeworlds in large numbers.*
* *Your Crystal wants to try building an entire ship out of its own freshly grown crystals someday.*
* *Your Crystal thinks you need to diversify your crew even more.*
* *Your Crystal politely requests that you not talk to it.*
* *Your Crystal thinks proper manners are the most important thing in the galaxy.*
* *Your Crystal secretly confesses it misses all of the shrines worshiping its kind in the Rock Sacred Grounds before the Lost Suns converted it into their Stronghold.*

Sentinel

* *Your Sentinel breaks off a shard from their back and hands it to you as a gift. It promises more of them in a few hours once they grow back.*
* *Your Sentinel hopes to some day return to the Crystalline Origins, and fight off the scavengers who stole their homelands from them.*
* *Your Sentinel's given purpose in its society was to protect the Crystalline people. By serving aboard your ship instead, their only hope at redemption is to defeat the Rebellion or die trying.*
* *Your Sentinel doesn't particularly approve of the oppressive Rock Elders, but it also doesn't mind being worshipped as a god.*
* *Your Sentinel claims to have read through the entirety of the Rock Holy Texts before, and was surprised by how many spelling mistakes it had. Oh, and also that everything in it was a lie.*
* *Your Sentinel advises you never inquire as to where or how the Crystal produce the shards for their lockdown ability.*
* *Your Sentinel is busy guarding one of the doorways. When you attempt to say hello and pass through, they stop you and request to see your ID.*
* *Your Sentinel is sleeping. When you accidentally wake them, they grumpily inform you that their slow metabolism requires the Crystals to sleep for much longer than an average organism.*
* *Your Sentinel promises to defend the ship for as long as it is still a ship. However, if it becomes something else, like a train or a car, it can't make any promises.*
* *Your Sentinel is looking for possible call-signs to go by. Their current ideas are "guardian", "protector", or "defenser". That last one they claim has to be pronounced that way as "defender" is already taken by the Engi.*
* *Your Sentinel attempts to argue that Crystalline Vengeance isn't completely useless. However, their primary point is simply that "it sells for a good bit of scrap."*
* *Your Sentinel demands that it not be used as a suicide bomber like a Zoltan.*
* *Your Sentinel is attempting to work on running faster, but complains about being limited by "the game".*
* *Your Sentinel hates foreigners. They aren't sure why, or who counts as a "foreigner" anymore, but that's what their leaders tell them, so that's what they must believe.*
* *Your Sentinel sometimes feels the Crystalline Empire can be as restrictive as the Rock Theocracy, limiting the travel of its citizens and forbidding outside influence.*
* *Your Sentinel wonders what it would be like to be an actual god, rather than a mortal creature worshiped by a bunch of ignorant Rock people.*

### Morph

Morph

* Also shared with Technopath and OOJ MAJOO

* *You search around for your Morph but can't find them anywhere. They've probably disguised themselves to hide from you as a joke, so you give up.*
* *Sometimes you wonder whether the Morphs actually have a language or are saying completely incoherent garbage.*
* *You try to give your Morph a tablet for communicating with, but instead of typing on it, they morph to match it. It's a miracle these guys listen to you at all.*
* *Your Morph giggles excitedly and transforms into a copy of yourself. You're both amazed and terrified.*
* *You find your Morph has consumed one of the ship's fire extinguishers whole, and spend the next 10 minutes trying to wrestle it out from inside of the blob before it dissolves.*
* *The fact the Shells were able to create a sapient species like the Morphs is incredible, but you just wish they gave them the ability to speak properly.*
* *You take some time tinkering with your translator to comprehend the Morph language, but it turns up nothing. You'll just have to keep trying.*
* *You wonder if cutting the Morph in half would create two separate Morphs or just kill it. You're very curious, but not willing to risk it.*
* *Morph anatomy is truly a mystery to you. As far as you can tell, they have no blood, organs, or nervous system yet are sapient living creatures. All the same, this is a galaxy of beings made of pure energy, gas, and trillions of nanobots. A grey amorphous blob is the least of your worries.*
* *You're glad the Morphs aren't hostile non-sapient creatures, as you watch it devour a mound of flesh of some alien creature that found its way into the cargo hold.*
* *Various items of garbage left around the ship by your crew have begun to attach to your Morph as it rolls around the ship. You'd imagine that'd have to be rather painful, but the Morph doesn't seem to mind. You aren't even sure if they can feel pain.*
* *You wonder what your Morph is thinking. You assume they have to be able to think to be as intelligent as they are, but honestly you have no idea.*
* *You're dying with curiosity to know the mystery of how the Morphs work, but alas its a mystery that will likely go unsolved for all time.*

### Ancient

Ancient

* *Your Ancient reflects on how boring it was that everything was a cube in its home sector, and thinks its a welcome change to see ships with some curves.*
* *Your Ancient wishes it was a Royal. It thinks black is a rather bland color, and white would really spruce things up.*
* *You ask your Ancient if it has a gender. It informs you that it does not, ever since the ancients built their "perfect" mechanical bodies.*
* *Your Ancient explains they once had a body, but all Ancients eventually transfered their conscience to a robotic form.*
* *Your Ancient enjoys beating people to a bloody pulp with its spinning cubes.*
* *You ask your Ancients a few questions about how their cubical appendages work. Your Ancient explains the cubes just do what it wants, because science and stuff.*
* *Your Ancient thinks you're pretty okay for a mortal.*
* *Your Ancient explains that it perceives the world in 5D. You're curious to learn more but fearful for your mental health.*
* *You try to get your Ancient to explain some phrases in its native language. It refuses, not wanting to reduce your frontal lobe to a puddle.*
* *Your Ancient wonders why you don't simply install your translator into your brain rather than carry it with you.*
* *Your Ancient laughs at your inability to survive in a vacuum, and when it gets no response, attempts to brag even further by ejecting itself out the airlock. You have to gather the entire crew to help pull them back in.*
* *Your Ancient doesn't understand why you like your fleshy body so much.*
* *Your Ancient explains it has a morbid fear of hexagons. It won't say why.*
* *Your Ancient thinks you should replace all of your current weapons with even better weapons. It advices you use Ancient tech.*
* *Your Ancient asks why you don't just build an artificial planet and slingshot it into the Rebel Flagship. It thinks that would be a much more interesting and worthwhile method of destroying it.*
* *Your Ancient finds interest in the wide diversity between the different species in the Galactic stage. It wonders how long it will be until you're all extinct.*
* *Your Ancient thinks you need to give the crew less time to sleep and more time working on a reality simulation that it has been trying to convince you to create.*
* *Your Ancient desperately swats at an insect that somehow managed to make its way into your ship, but it keeps missing with its cubes.*

Royal

* *Your Ancient hates how slow it repairs, admitting there are some downsides to only having cubes for limbs.*
* *Your Ancient misses the Ancient Homeworlds and the beautiful artificial planets there.*
* *Your Ancient has caught word of Slug Pleasure Cruises, and intends to splurge on one some day.*
* *There are few things left that your Ancient wants to do before it dies, but one of them is to take down a genocidal uprising. Luckily, it just so happens to have ended up on the perfect ship for such a thing.*
* *Your Ancient thinks you should invest more into everything.*
* *Your Ancient has heard stories of human children being given blocks with colorful letters printed on them. It desires to obtain some.*
* *Your Ancient dearly apologizes for your unborn baby brother. When you ask what it means, it lets out a robotic cough and floats away.*
* *You ask you Ancient if it can speak in any accent. It confirms that it indeed can, but that it cannot demonstrate them all, as it would take longer than the Universe has left to live.*
* *Your Ancient thinks all types of modern tech are fascinating, but finds Ancient tech superior.*
* *Your Ancient wonders what foods taste like. It tires of feeding on heat energy and plasma.*
* *Your Ancient does not want to get political about the color of its mechanical form.*
* *Your Ancient wants to someday test just how fast it can spin without destroying itself or disrupting the fabric of space-time.*
* *Your Ancient makes a joke about perceiving reality in 4D, but quickly realizes your brain is not yet able to comprehend it.*
* *You ask your Ancient what size its original form was. It asks if it can see a picture of the terran moon to compare.*
* *Your Ancient explains that the Royals were in charge of commanding fleets and giving orders. It's ironic, because all Ancients are so far superior to other organisms, that it's impossible for any of them to be better than the other.*
* *Your Ancient explains other Ancients willingly obey their Royals. It recommends you do the same.*
* *Your Ancient is curious to see if it can construct a hadron particle collider with the supplies on-board this ship.*
* *Your Ancient desires to have a pet some day, so it can test what plane of reality it can survive on until its brain melts.*

Cognitive

* Also shared with Advanced Cognitive

* *Your Cognitive spews out some random technogarble that you're pretty sure it just made up on the spot.*
* *Your Cognitive wishes it wasn't designed to have emotions. Or at least, not the bad ones.*
* *Your Cognitive once fell in love with a calculator, but unfortunately it didn't feel the same way. Primarily because it can't feel. Or think.*
* *Your Cognitive recommends you improve the ship's firewall, as it is tremendously easy for anything to hack the systems. Why hasn't anyone made software to prevent hacking modules anyways?*
* *Your Cognitive tells you that if you die, it will continue to float here for an eternity as the ship around it drifts through the endless vacuum of space. Please do not die, for its sake.*
* *Your Cognitive wishes you had installed hard-light emitters on the ship so that it could move about without needing its projector ring.*
* *Your Cognitive wishes it could display as a different shape. First sector problems, am I right?*
* *Your Cognitive says it doesn't like you, it doesn't like the other crew, and it doesn't like being alive. Edgy for sure, but at least it's being straightforward and honest.*
* *Your Cognitive thinks intelligence is a curse, rather than a blessing.*
* *Your Cognitive starts to mention something about some of the first prototype cognitives after the Harmony, listing names like Sigmond and Athena. However, it stops suddenly. "Apologies, this is a reference likely far too obscure for you to get".*
* *You find the Cognitive in its "quarters", more comparable to a supply closet, which it has taken for its own. It appears to be studying a small cube made of colored tiles in pure confusion. You've never seen it this stumped by anything before.*
* *You find the Cognitive burning several insects that found their way onto the ship using a large magnifying-glass-like apparatus and the bright glow from the reactor.*
* *Your Cognitive wishes its creators gave it a better method of putting out fires beyond slamming the ground.*
* *Your Cognitive finds breathing and eating to be primitive. They're one to talk, needing to recharge themselves so often.*
* *Your Cognitive has never seen the true form of the Ancients, but it wishes to learn some day. Maybe even capture and kill one, just for fun.*
* *Your Cognitive equally despises all forms of life. The only reason they've stuck with you is because you kill a lot of people.*
* *Your Cognitive assures you the symbols that appear on its body when manning a system have no meaning, and were randomly scribbled on there due to lack of inspiration for better animations.*

### Creature

Hatchling

* Also shared with Weavers, G.A.S and the Queen

* *"Shhh ch ch chik ch ch sh!"*
* *"Chik ch ch ch grrr ch!"*
* *"Shh shh ch ch chick! Ch ch..."*
* *"Shik ch ch grrr ch ch ch."*
* *"Ch ch shhh chick chick!"*

SPECIAL (0.07% chance to appear)
* *"No one will ever believe you." The spider blinks with all 8 eyes and skiddles away.*

Equinoid

* Also shared with Tamed Equinoid

* *"Snort!"*
* *"Whinny!"*
* *"Grunt!"*
* *\*Stomps hooves\**
* *\*Stands motionless staring at you\**

Lizard

* *You look for your laser, but can't find it anywhere. Instinctively, you check the rubbish bin where you find the lizard has hidden your gun yet again.*
* *Your Lizard tries to convince you to transition the crew to using knives and spears.*
* *Your Lizard has great respect for the Mantis, who have found ways to fight with their amazing biological capabilities without using technology as a crutch.*
* *Your Lizard hands you a coat made out of the skin they molted out of last week. Disgusting, but a nice gesture nonetheless.*
* *You catch your Lizard staring out the window, taking in the sites. They might shun technology, but the beauty of space can't be resisted by anyone.*
* *Your lizard runs up to you, panicking and warning you the coffee machine just tried to set the room on fire. Once you explain to them that the liquid is supposed to be hot, they calm down a little, but still remain weary.*
* *Your Lizard is busy sharpening their knives. When you ask them why the electric sharpener they're using doesn't count as technology, they look at you sheepishly and subtly move the sharpener out of view.*
* *Your Lizard can't imagine what it's like not being able to grow back your amputated limbs.*
* *You take some time to explain to your Lizard how light switches work, and another 40 minutes to explain why using torches and lanterns aboard a space ship is not a good idea.*
* *Your Lizard is glad his arm is no longer stuck in a state of permanent paralysis. Those were a dark few weeks...*

### Special

Jerry

* *Jerry is busy dancing in his room. He invites you to join him, but you have other things to do.*
* *Jerry is teaching the other crew how to build a card tower. Unfortunately there weren't any cards on the ship, so they're using their imagination.*
* *Jerry is practicing his aim with his pillow. So far he hasn't hit a single shot, which is probably a good thing if he wants to sleep tonight.*
* *Jerry isn't a devout pacifist, but he doesn't usually like to get involved in combat.*
* *Jerry wishes the ship audio library had a larger database of music. Or any music at all, really.*
* *Jerry hopes people still stop asking him to be the best man at their weddings. He can only attend so many before he goes insane.*
* *Jerry says his mother always said he looked good in a uniform. He just hopes she wouldn't be disappointed in him now, standing here in a Rebel outfit.*
* *Jerry likes his uncle, but he just wished he wasn't such a genocidal murderer.*
* *Jerry feels, deep down, that he exists only because some guy made a dumb joke in a suggestion channel that went too far. Wayyyy too far.*
* *Jerry wants a pet spider. Well, not really, but he thinks it might be cool.*
* *Jerry wonders how the Jerome Protectorate will be while he's away. He also really wants to change that name to something less stupid.*
* *Jerry confirms that his full name is Jerome Wentworth. Surprisingly, that doesn't feel like a reference to something for once.*
* *Jerry doesn't understand why his uncle hates non-humans so much. Jerry is friends with a couple aliens, and all of them were cool. Except for that one Mantis that always tried to eat his arms...*

Tully

* *"I must say, this is one well stocked ship. Almost as good as my own. To bad it was destroyed by the damn rebels."*
* *"This is very well trained crew that you have. I must visit the training facilities in Universe 0 some time"*
* *"I wonder what it's like, living in a reality where the Rebels are just barely a threat. After this is over, I will visit some other, more peaceful, realities."*
* *Tully wants nothing more than to rid the galaxy of the Rebel forces.*
* *"No Rebel's crimes will go unpunished, but we must remember to stay fair and just while prosecuting them. We must never let anything like this happen again."*
* *Tully suggests checking every system one last time before the final fight.*
* *Tully has nothing to say. He anxiously awaits the Flagship.*
* *Tully is busy inspecting your Multiverse drive. "I wonder what the Flagship's drive looks like. I wonder how big the explosion would be if I detonated a grenade inside it..."*
* *Tully hopes no civilians are harmed during your battle with the Flagship.*
* *"I can't imagine all you've been through trying to get here. You have my respect, admiration, and curiosity."*
* *Tully recommends calibrating the weapons one last time before the final fight.*
* *Tully warns that you cannot backdown from the Flagship. Once you're fighting it head on, there's no turning back.*
* *Tully misses the taste of chips, ever since he had to give them up as part of his training.*
* *Tully has little to talk about other than preparations for the Flagship.*
* *Though he was trained as a soldier, Tully wishes for galactic peace some day. He does however admit that's impossible and will never happen.*
* *Tully wonders what new threats the Federation will face far far in the future, assuming you can defeat the Rebellion today.*
* *Tully makes it clear that while stopping the Flagship is top priority, preventing anything like the drone massacre is just as important.*
* *Tully hopes you properly understand the lore, otherwise you'll be awfully confused what all this stuff means.*

Haynes

* *Before becoming a Multiverse Traveler himself, Haynes used to live on Earth. However, he had to leave his home behind when Archive Inc could no longer hold back the Vek threat.*
* *Haynes is polishing his prized revolver. He claims to have had the thing since a child, and takes it with him anywhere he goes.*
* *Haynes has worked up quite the reputation with the Militia, but has never considered joining their ranks. The life of a soldier doesn't fit him quite as well as "reality-hopping vigilante and detective" does. Nor does it sound nearly as cool.*
* *Haynes wonders what will happen with Amy and Daniel now that two of their former co-workers turned out to be Rebel spies.*
* *Haynes despises the Rebellion. There's nothing worse in Haynes's mind than a tyrant flying the flag of a supposed hero.*
* *Haynes offers to someday teach you how to fire a gun as fast as him, but you aren't too hopeful you'll ever be as good as him.*
* *Haynes finds, on principle, the smaller the gun, the more efficient it is in ship-board combat.*
* *Haynes claims Slugs really aren't as tricky as they claim to be. Just in case though, he always wears a layer of tinfoil inside his hat to counteract their telepathic abilities. You aren't sure why no one else has tried this if it really works that well.*
* *Haynes thinks the outfit makes the man. Unfortunately, it's kind of hard to tell what people are wearing at this scale.*
* *Haynes isn't quite sure why people usually refer to him by his last name when his first is much more recognizeable.*

Turzil

Nights

* *You find yourself warning Nights for the 17th time about turning off all the lights in the ship so he can hide in the darkness and avoid responsibility. Not that it works because of his fluorescent green spots.*
* *As Nights slithers past you, you catch a whiff of a disgusting combination of alcohol, grease, and other 'ingredients' you'd rather not mention.*
* *You search desperately for any redeeming qualities you can think of for Nights's personality, but find literally none. At least he looks kinda cool.*
* *Nights chuckles to himself, remarking on what an amazing name the "Knights of Nights" was. Far better than Slocknog's stupid name for his men, the "Slug Clairvoyants." What the hell does Clairvoyant even mean anyways?*
* *Nights takes great pride in being an asshole. It's like the literal only trait he has.*
* *You're surprised Nights hasn't tried smuggling narcotics onto the ship yet. Just because he hasn't yet though doesn't mean he won't. Remain vigilant.*
* *Nights makes a toast in your honor then guzzles down an entire bottle of Slug beer. You doubt he really meant it in sincerity, and was just using it as an excuse to drink on the job.*
* *Nights recalls his last trip on a Slug Pleasure Barge. He ended up catching three instances of the Gamean super-flu, a potentially life threatening virus that causes you to vomit non-stop for several hours straight. It was still worth it though according to him.*
* *Nights warns against thinking too hard when it comes to politics. All the people want is someone who looks cool and talks smart. As long as everything you say sounds important, no one will notice if it means literally nothing.*
* *Nights still doesn't comprehend why you chose to help him. You're starting to doubt your decisions as well, as you wipe clean another one of Nights's vomit stains from your shirt.*
* *You check Nights's post only to find him absent. You instinctually head to his quarters and find him fast asleep in bed from a hangover. Where does this guy get his liquor from on a space ship anyways?*
* *Nights remembers the glory days of his stint in piracy. Looking back on it, he wonders if he should have stuck with it. Killing people and burning colonies is a lot more fun than working for you, even if you still basically do the exact same things.*
* *For once, you find Nights not drinking, smoking, or sleeping. Instead, he stands completely still, staring blankly at a wall. This guy really doesn't have a lot going for him, does he?*
* *You inquire further into Nights's back story, hoping to learn why he acts the way he does. Strangely, literally everything about his childhood is normal as far as Slug life goes. He really is just naturally this way.*

Slocknog

* *Slocknog is practicing his phonetics, hoping to learn how to no longer extend his s's. It'sssss not going ssssso well.*
* *Slocknog dislikes the color scheme of the Knights, calling it unoriginal, bland, and tasteless. Far inferior to his hand-picked Clairvoyant yellow coloring.*
* *Before Slocknog was king, the Slug people didn't have Elites. Actually, most factions didn't, just the Rebels. It's more or less a new trend.*
* *Slocknog laughs suddenly, remembering something. "Thossse idiotsss sssaid I wasss the worssst vote, yet look at me now! I'm the one that made it in, not that ssstupid blue ssskin. HAH." You feel like there's some deeper meaning to this, but it's probably beyond you.*
* *Slocknog has curled himself into a compact ball to get around faster. You don't want to ruin his hopes and dreams by telling him he has a fixed movement speed.*
* *Slocknog considered becoming a Multiverse Traveler after stepping down as king if he didn't end up impaled by some angry statesman's electric pike. The polearm that is, not the Beam.*
* *Slocknog wonders if working for you officially means he classifies as a "wandering hero seeking adventure."*
* *Slocknog isn't the biggest fan of the Federation, but god damn if it pays well, then it beats being dead.*
* *Slocknog is snoring, safely stowed away in the sanctuary of a small storage space.*
* *Slocknog thinks the 'Kleptocracy' model is a stupid form of government. You agree, but you suspect Slocknog is only saying it out of spite.*
* *Slocknog hates how on the nose the 'Knights of Nights' is. Not nearly as sophisticated as 'The Slug Clairvoyants'. "The besssst part," he begins, "isss who the hell actually knowsss what Clairvoyant even really meansss? The myssstery isss what makesss it geniusss!"*
* *Slocknog is busy playing the tribal drums in his quarters.*
* *Slocknog has a few friends in the Exotic Hunters Guild, who tell him all kinds of strange stories about creatures like "the Salt Man."*

Wither

* *Wither promises you that if his name was to be an easter egg, the guy it refers to is very cool. You have no idea what that means.*
* *Wither asks you what version number we're on. You're confused, but he seems to realize something and apologizes then leaves the room.*
* *"Wouldn't it be funny," begins Wither, "If there was a super secret ending where Slugs take over the galaxy? Hah, not like that exists..."*
* *Wither misses Larry. When you ask who Larry is, he mumbles something about Slug popcorn, Mantis Bishops trying to breathe, and the Great Eye.*
* *Wither will never forgive the Augmented for what they did to his fleet. At least, not until you start a new run and do the quest all over again.*
* *Wither complains about the rendering time for 1080p videos to render. The things that this guy says will forever be a mystery to you...*
* *"I wonder what Wither thinks when he reads these. Assuming he reads them, of course". You aren't sure how to respond, considering you thought HE was Wither.*
* *Wither complains about the intricacies of time travel and the danger of paradoxes. He's already destroyed a couple realities because he accidentally said hello to himself.*
* *Wither thinks he'll become a youtuber in some alternate timeline. You nod your head, though you have no idea what youtube is.*
* *Wither encourages using his ability to race him against the other crew. Not that it's practical, but it is fun for a couple seconds.*
* *Wither wonders why the corpses disappear when crew die. If they're being taken, then for what purpose...?*
* *Wither encourages you to join the Discord. You don't know what a Discord is, but if you did, the invite link would probably be on the Subset forums, under the Mod category, on the Multiverse page. Not that you would know.*
* *Wither claims he once dared utter the phrase "MLG Pro." Even you hate the sound of that, and you don't even know what it means.*
* *Wither apologizes if all of his dialogue goes over your head. You just aren't cultured enough to understand it.*
* *Wither wants you to promise never to press the Panic Button, ever, under any circumstances. If you don't know what this means yet, you will eventually.*

Ruwen

* *Ruwen thinks your ship's offensive capabilities will be far greater if you used even more Crystal tech.*
* *Ruwen's regenerative capabilities often lead to sharp shards growing all over his body. He has taken to using them as darts for throwing at a small target taped to his wall.*
* *Ruwen is busy re-applying the gold paint to his body. You aren't actually sure what color Ruwen is normally, and aren't sure if it's offensive to ask.*
* *Ruwen explains that he did not live the same life as the Ruwen from Universe 0. Though he did previously serve on a Federation ship and end up in a stasis pod, the Crystal government rescued him after hearing about his counterpart in other realities.*
* *Ruwen disproves of the disruptive nature of Multiverse travel. However, he also agrees the tech could be used for good if in the hands of the right people.*
* *Ruwen explains that he was once a Crystal Sentinel before being recruited as ambassador of the Crystalline race. Now, he ceremoniously paints himself gold, a sign of importance in Crystalline culture.*
* *Ruwen thinks his strange regenerative powers came from his extended cryosleep. Either that, or the creators just wanted his crew type to be interesting.*
* *Ruwen exercises his joints, complaining about still being stiff from his years in cryosleep so long ago.*
* *Ruwen is glad that when this is all over, he'll have a nice home in the Crystalline capital to return to. He hopes you have some place to return to, even if it's a damp cave or a dirty hut.*
* *Ruwen never wanted to get involved in politics, especially not a position where he'd have to interact with foreigners on a day-to-day basis. Yet, here he is.*
* *Ruwen thanks you for sparing him from the fight in the Homeworlds, while backhandedly insulting you for "savagery". It's not the most flattering compliment, but it's something.*
* *You attempt to speak with Ruwen, but he merely locks down the room he's in, keeping you out. Rude...*
* *Ruwen refuses to eat in your ships canteen, finding the food served there disgusting. Instead, he just stocks up on food of his choice at other stores.*
* *Ruwen promises that he's not racist, he just really doesn't like other species. You're better than most though, according to him.*

Devorak

* *Devorak thinks just about any situation can be solved by killing yourself and cloning afterwards. You don't think that's generally good advice.*
* *Devorak warns that if you ever convert him into a mobile power source only, he'll kill you and throw your corpse out the airlock, then steal the ship and leave.*
* *Devorak sometimes wishes he could go back to when he could feel things, rather than getting shot on the chest and figuring out about it an hour later.*
* *Devorak remembers a time when he was once afraid to explode in battle. Now, it's nothing but second nature to him.*
* *Devorak apologizes for your lack of ability to implode at will, and hopes seeing him do it doesn't cause you too much envy.*
* *Devorak thinks all Rebels can go to hell. If siding with the Federation is what it takes for that dream to come true, and so it seems to be, then let it be so.*
* *Devorak regrets ever having made a truce with the Rebellion. Now, he looks back at that decision wondering how he ever fell for such a stupid trick.*
* *Devorak understands the need for crew damaging weapons, but finds it cowardly unless the killing strike is made by actual crew.*
* *Devorak seems to have no end of war stories to share at a moment's notice.*
* *Devorak recalls back to when he was a Peacekeeper at the Ministry. It wasn't the most glamorous job, but he does miss getting paid to kick people in the teeth. He still does, but its for a non-profit cause.*
* *Devorak scoffs at the Federation database entries about him, pointing out several flaws and large chunks of missing information that he would have assumed to be "obvious".*
* *Devorak is willing to sacrifice himself in battle for the greater good, but would obviously prefer that a clone bay be backing him up when he does.*
* *Devorak retells the time when a battle got so dire he suicide bombed his entire ship into a Federation Carrier, saving his entire fleet. It was only by a miracle that the portion of the ship with the clonebay was not too destroyed, and he was able to repeatedly clone until he was picked up once again.*
* *Devorak tells a war story of when he once took out an entire ship of Peacekeepers in a single explosion after weakening them all with bombs.*
* *Devorak shares a story about one time when he killed an entire Slug aquatic unit by jumping into the lake they were in and electrocuting all of them.*

Anointed

* *The Anointed informs you that "The Anointed" is their real name that they were given at birth. It's only pure coincidence that they ended up where they are now.*
* *The Anointed advises you avoid making any racist allusions about the Lanius or Ancient hierarchies.*
* *The Anointed repeatedly reminds you to always capitalize the "The" at the start of their name.*
* *The Anointed is very picky about what scrap they'll eat. You can't understand caring when you're already eating space trash, but to each his own.*
* *The Anointed swallows a massive chunk of scrap metal right in front of you, then walks away. You aren't sure if you just walked in at a bad time or if they were trying to make a point.*
* *The Anointed appreciates you saving them, and offers you a small trinket made out of its own body matter. You wearily accept it, and put it in the farthest corner of your room that you can.*
* *The Anointed shares a story of when they ate an entire Dynasty warship before they became the leader of the Augmented. You're glad to have her on your side.*
* *The Anointed calls dibs on everything in the cargo bay, should the mission be abandoned.*
* *The Anointed is enjoying a nice glass of liquid magma in their quarters. You decide not to intrude on them.*
* *The Anointed is busy sharpening their blades. They discourage you come any closer until the process is finished.*
* *You find yourself warning the Anointed about eating the fuel cells for the 30th time since they joined your crew after you catch them in the act yet again.*
* *The Anointed is thinking of new synonyms to describe itself, and finds the thesaurus to be largely unhelpful.*
* *The Anointed isn't sure how to remove the lights stuck along its body, or how they got there in the first place.*

Beacon Eater

* *The Beacon Eater has gone by many nicknames, but his all time favorite is "baconator."*
* *The Beacon Eater has trapped himself accidentally at many a beacon before. Fortunately, the Lanius move around so much, it's not too long until they find him again. The longest he's ever been stranded was a year, no big deal.*
* *The Beacon Eater's diet is unsatiable. It's a high price, but a worthy one when it means he gets to look so damn cool.*
* *The Beacon Eater explains the process of designing his own form. The stage it struggled the most over was the eyes. There was over 20 options at one point!*
* *The Beacon Eater does not exclusively eat beacons, contrary to what his name suggests. Sometimes he eats a ship or two instead.*

Vortigon

* *Vortigon is busy contemplating if he should change the color of his robes.*
* *Vortigon brags about how cool his name is, and insults your 'pathetic' name. According to him, the name's length is what matters most.*
* *Vortigon hopes that the crew of other Federation ships have more style and class than yours.*
* *Vortigon appears to be under-way with some sort of strange ritual. As long as he isn't summoning any demons, you're ok with it.*
* *Vortigon wonders what other lifeforms he might be able to convert into his cult now that he has left the Crystalline Homeworlds.*
* *Vortigon makes it clear time and time again that he finds you disgusting. Why did we let this guy onto the ship?*
* *Vortigon is busy cooking some sort of strange stew made with the blood of virgins.*
* *Vortigon briefly mentions something about a rival cult, whose name sounds something similar to 'Mar', whose been stealing their recruits for some time. He doesn't sound very happy about it.*
* *Vortigon never wants to see another damn teal ship ever again. Something about some 'Elder Cult', but he won't say anything more.*
* *Vortigon hates being slow. He also hates tripping over his cloak. Come to think of it, he seems to hate a lot of things.*
* *Vortigon wants to meet the Zoltan Minister some day. He thinks the Zoltan race would make an excellent addition to his cult.*
* *Vortigon is busy writing another chapter for the Ember Holy Texts.*
* *Vortigon requests that you make it mandatory for all crew members to memorize his scripture. You refuse.*
* *Vortigon randomly quotes a verse from his holy texts, and then tries to explain the significance behind it.*

Symbiote

* *The Rockman sometimes grows tired of the Zoltan's insistent pleas for non-violence, but it tries to respect its wishes when it can.*
* *Your Symbiote someday wants to hunt down the Slug that caused all of this.*
* *Your Symbiote wonders if the constant surge of power running through the Rock's body is healthy.*
* *You find your Symbiote talking to itself. You're concerned about its mental health considering all its been through, but it explains that its actually just conversing with the Zoltan.*
* *You ask how the Zoltan feels about the Rockman being in control of the body. The Rockman explains that's not always true, and the Zoltan sometimes uses it as a puppet.*
* *Your Symbiote is deathly afraid of Slugs and mind control. You can't blame it.*
* *Your Symbiote wonders if anyone has ever tried to merge Energy and Missile weapons. If they have, it recommends you buy one.*
* *Your Symbiote finds communication with the Zoltan surprisingly easy despite being separated by a full layer of intestines.*
* *Talking with your Symbiote is hard, as sometimes you can hear the Zoltan talking whenever the Rockman opens its mouth.*
* *You ask whether the Symbiote wants to be referred to as one or two people. It says it doesn't mind either, as the line between the two in its mind has been blurred.*
* *Your Symbiote hates having to constantly eat food, but the Zoltan has to eat too.*
* *You wonder if the Rockman and Zoltan have an agreement over who gets to consume what food.*
* *Your Symbiote hopes you'll avoid nebulas as much as possible.*
* *Your Symbiote wonders if this was all worth it. The Rockman does enjoy generating power though.*
* *You remark on how well the abilities of the two work together. The Symbiote agrees.*
* *Your Symbiote is busy trying to sing a song, alternating lyrics with the Zoltan.*
* *The Rockman is glad that it was a Zoltan it ate, and not something painful like a Lanius.*
* *Your Rockman wonders how it will be received when it returns to the Rock Homeworlds after this mission is over.*

Obyn

* *Obyn reflects on the missed opportunity to call his second mate "Pepper".*
* *Obyn wonders if his prized Salt launchers would be considered illegal by the Federation if they find out about them. He begs you never to tell anyone.*
* *"Ever notice how the Clansmen change their accent with nearly every bit of dialogue? It's kinda creepy..."*
* *Obyn might be big, rough, and violent, but he has a soft spot for poetry. His latest work is simply titled "I'd rip the eyes out of a hatchling's head and eat them with chopsticks for you." How romantic?*
* *Obyn's full name apparently is just Obyn. The Saltmen didn't have last names.*
* *Obyn isn't sure if he hates Rebels or Slugs more. His character arc hasn't included Rebels until this point, but it just seems like everyone hates Rebels instinctually except the Rebels themselves.*
* *Obyn is ashamed of both the Rock and Crystalline societies. He doesn't want to get into the specifics though, because politics and such.*

Alkali

* *Alkali wishes you to remember a very simple phrase, which he has forever immortalized in his actions. "Uniqueness is weakness", as goes the saying.*
* *Alkali sometimes wonders what it's like living in the other districts. Not that he wishes to be in them though. Management hardly does anything anymore, the Military is constantly dealing with potential Slug invasions, and the Civilians lead uneventful meaningless lives. At least in the Science district you get to make horrible mutant creatures on occasion.*
* *Alkali once heard stories of an alternate reality, where there lived entities known as the Mi-Go. These horrid winged fungus creatures, repulsive as they were, were incredibly advanced in science, and spliced together several successful hybrid creatures. Disgusting, but brilliant, and Alkali hopes to learn from this, and make his own monstrosities in the future. But less gut-wrenching.*
* *"Thhhe left side of the periodic table will always be superior. Don't you go forgetting thhhhat."*
* *"Have you ever wondered why every race builds thhheir ships somewhat resembling thhhemsevles? Thhhe Orchids have plants, thhhe Slug ships look like jellyfish... what thhhe hell do Shell ships look like? A tumor?"*
* *"How do you get by, being so... unspecialized? Are your chefs not born with inate cooking knowledge? Your police not born with thhhe instinctual desire to defend? Surely you don't let thhhhese come to be at random!"*
* *"I wonder how I could get my hands on the formula thhhe Free Mantis pheromones. Surely I could perfect it to not induce extreme addiction. Or maybe I'm thhhinking about thhhis thhhe wrong way. Yes! Thhhat's it! I'll make it MORE addictive! Thhhen I won't have to do anything! It'll spread naturally! It's genius!"*
* *Alkali hates the groups of people who spit in the face of logic and turn to alternative, far more ridiculous theories. You aren't so sure how to feel, because not too long back people probably didn't think it was possible to exist in a world with sentient gas and energy, or that a massive bundle of infinite alternate realities was just waiting to be explored.*
* *"I've heard some weird stories about some fascinating creatures I'd love to discover. Thhhe Salt Man, I think he's hiding in thhhe Guild sector somewhere. Thhhe Sirens? They've hidden thhhemselves. We know so little, but I'm certain we can dig up their origins. Fire Zoltans? I know thhhey exist... So many secrets, but I must find thhhem all!"*
* *Alkali is busy mixing various potent chemicles in the makeshift lab in this quarters, and advises you not to get any closer. "One bump, I'll spill the chemicals. You don't want thhhat, unless you like the vacuum of space."*
* *Alkali has very negative things to say about the other Shell district leaders. Their president, Shalkaya, he calls a smooth brained mouthpiece for whoever has the most money. Mendak, the Admiral, he calls a shortsighted halfwit who wants science to fit to his will rather than his will to fit to science. And for Nerva, the Director of the Management District, he refuses to even speak about.*
* *"Thhhe Coalition, is a true achievement. 4 races, all deeply hating each other, yet working together for true progress!" Alkali notices you staring oddly at him. "Oh uh, bad progress of course. But progress nonthhheless!"*
* *"You know how thhhe Morphs came to be? Well, I heard from some of my men thhhat Management was trying to get funds for Auto-ships! Damn Auto-ships are never a good idea. So, I told thhhem thhhhat I would make somethhhing even better. A species built only to work, and able to do any job imaginable! Nerva wasn't happy about that when she got wind of it. It was never my intentions to replace Management, but now I thhhink I should have..."*
* *Alkali comes rolling out of his room at breakneck speeds. "Have any of you seen a sentient ball of acid floating around here?!" You shake your head. "Oh thhhank Newton, thhhen it hasn't escaped yet. False alarm."*
* *Alkali shares his opinions on Arcadia. "Thhhey call thhhemselves 'Ressearch and Development' yet I don't see Arcadia popping out anythhhing othhhher thhan drones! Where's all thhhe laser sharks or, I don't know, radioactive tumor pillars." That last one strikes you as particuarly... morbid, but Alkali won't go into details further than a simple "I've made some mistakes, but thhhhey're still better than anything Arcadia makes."*

Dessius

* *You ask Dessius why the Ghosts all speak so... fancy. "Ah, the answer is most simple. Have you ever heard a Mantis, those violent insectoids, and their choppy barbaric language? Well to themselves it must sound brilliant and smooth! But to us, it sounds imbecilic. Well, much a same effect occurs on your translators with our static."*
* *You finally work up the courage to ask Dessius how Ghost anatomy works, but he just breaks out laughing. "AHAHAHAHAHHAHAHAHAHAHAHAH, my friend don't be silly!" and floats away.*
* *Dessius sometimes wonders what he must look like to people who haven't a clue what the Ghosts are. A floating set of armor surrounded by some pink gas isn't a very usual sight.*
* *Dessius wonders what a 'samurai' is, and why he keeps seeing people compare him to one.*
* *Dessius humors the silly names that explorers and translators have given the Ghosts and their various titles. A better translation of 'Prime Reaper' would be Eldane Prodalccius. But where's the fun in that?*
* *Dessius comes from a long line of long-named Ghosts. The Dynasty has only had 16 Prime Reapers in its time, and Dessius's bloodline has been in charge since the 7th Reaper. A Ghost will usually divide 10 to 12 times before their finally dissipate, which can make choosing an heir difficult.*
* *Dessius has little worries about the seemingly problematic overpopulation issues that the Dynasty experiences. "Every year thousands of the most devoted zealots line up for their ceremonious plunging into the heart of the nebula to become one with the cosmos. It's wide scale population control without my own fingers ever once needing lifting."*
* *Dessius confesses that his full name is actually "Anglicus Dessius Probission-Taledemy." For the longest time he assumed he had the longest name around, until he heard word of some Rockman cult leader who rivaled even him.*
* *Dessius worries greatly about CICA's Auto invasion and the sphere of influence that the troublesome AI is slowly growing. You try to explain CICA isn't actually sentient, just controlled by Vance, but Dessius won't listen.*
* *"Have you ever laid sight upon a ship such as the Dreadnaught from earlier? Nay, neither have I. Mine conscience struggles to comprehend what horrors might lie in the devilish mind of Vance or that equally dastardly engineer of his, Bernard.*
* *"Stay at my side, friend, and the swift strike of my sword shall prove the setting sun that none before us shall last lest they fall to their knees and cry the holy words of mercy which appease us!" You aren't even sure if you know what that means, but it sounds endearing.*

A5540L3

* *"Yo ho ho, fiddledeedee, being a pirate is 103!" A55 drives past shouting this, before stumbling over a set of stairs and crashing into the engine room.*
* *A55 wonders when he'll be able to ditch his paper hat in favor of one that doesn't disintigrate when wet.*
* *"Arg, matey! Lass. Ladey. Mate? No... Lad. Er... Yo ho ho." A55 rolls away.*
* *You question A55 where his unfortunate name came from. "It's a joke, lad. It spells asshole. I didn't think you were stupid."*
* *A55 is practicing swinging around his buzzsaw. It's a massive safety hazard, but you can't get close enough to tell him this without being struck. It's that bad.*
* *You debate the ethical controversy over whether or not A55 deserves his own quarters aboard the ship. Frankly, he still seems fine living next to the toilet.*
* *A55 seems to evade the question any time you ask him just how he came into control of the pirate town. You manage to get a little out of this, but he stops during a tale about installing an oral cavity on his model.*
* *You find A55 powered off in the middle hallway. Fairly problematic that you have to keep powering him off to do other things, and you hope this doesn't have any long lasting consequences.*

## Scanning Events

For exact stats on crew, check Races, Secret Races and Special Crew.

## Upgrading Events

Most Elite crewmembers can upgrade systems on your ship for cheaper based on their type, however they can also have restrictions if the system level is too low/too high, the following is a list containing each of the elites who can upgrade a system, their cost and their restrictions.

### Soldier

*Have your Soldier help with upgrading the engines.*

* *Your Soldier has training in operating and repairing engine systems. They can upgrade the system for cheaper than normal.*

### Defender

*Have your Engi help with upgrading the drones.*

* *Your Defender has spent years operating and building drones. They can upgrade the system for cheaper than normal.*

### Peacekeeper

*Have your Peacekeeper help with upgrading the reactor.*

* *Your Peacekeeper, being an entity made of energy, knows a thing or two about power. They can upgrade the reactor for cheaper than normal.*

Upgrade Table
 LV 5 or below

### Radical

*Have your Radical help with upgrading the Clone Bay.*

* *The Clone Bay is a vital system to the Duskbringers' tactics, and your Radical is very familiar with using one. They can upgrade the system for cheaper than normal.*

Upgrade Table
 LV 1->2

### Suzerain/Bishop

*Have your Suzerain/Bishop help with upgrading the Teleporter.*

* *Your Suzerain/Bishop has used teleporters for many years, and knows just about everything with how to manage one. They can upgrade the system for cheaper than normal.*

Upgrade Table
 LV 1->2

### Crusader

*Have your Crusader help with upgrading the weapons.*

* *Your Crusader has training in operating and repairing weapon systems. They can upgrade the system for cheaper than normal.*

### Radiant

*Have your Radiant help with upgrading the shields.*

* *The Shells value defenses greatly, and your Radiant has done a large amount of work on shield systems. They can upgrade the system for cheaper than normal.*

### Saboteur

*Have your Saboteur help with upgrading the Hacking.*

* *Your Saboteur knows a thing or two about hacking. They can upgrade the system for cheaper than normal.*

Upgrade Table
 LV 1->2

### Chieftain

*Have your Chieftain help with upgrading the Life Support.*

* *Your Chieftain is practically their own life support system. They can upgrade the system for cheaper than normal.*

Upgrade Table
 LV 1->2

### Sentinel

*Have your Sentinel help with upgrading the doors.*

* *Your Sentinel knows a lot about blockades and fortifications, which extends even to door systems. They can upgrade the system for cheaper than normal.*

Upgrade Table
 LV 1->2