recursal/Fanatic-Fandom huggingface dataset:
Weapons

The following is a list of **weapons** featured in *The Demon's Light*.

## Melee

### Ahriman

Ahriman is a longsword created by Xeren. When Dasim asked the Power what would happen if he was defeated in battle, Xeren showed him the sword. When Xeren held it, the blade became dirt. The dirt fell, revealing ice beneath it. The god switched hands. The ice became smoke, then flame, then something Dasim could not perceive. Xeren claimed that if he was to be defeated in battle, he would enter the next with Ahriman in hand.

### Dagger

Melissa Devlin's favorite dagger given to her by her father.

### Plasma sword

Chris Wellington comes equipped with this weapon, which is useful in fights and cutting through objects. Unlike a normal sword, however, it provides Chris with substantial amount of energy by harnessing kinetic energy from motion.

### Marshall's butterfly knife

A butterfly knife Marshall took from the armory in the Laboratory of the Mind. In "Safe Haven," Marshall threw it to Samuel.

### Li's dao

Wen Li's dao was a fine Halan steel dao from the armory in the Laboratory of the Mind. Li dropped it when he surrendered to Nabi.

### Vorpal Blade

The Vorpal Blade was a sickle-sword known as a khopesh wielded by the Munese king Nzulk, who was believed to be an immortal demigod. It later fell into the hands of the Dream Eater Xanvi. A replica was kept in a monastery owned by the Chang family.

### Steel sword

Given to Chris Wellington by Tetsu Iwanaga in Season Two, Chris' steel sword is a much better combat weapon than his previous plasma sword.

## Ranged

### Atticus' pistol

While preparing for the attack on Remnant Rock, Atticus Anoethite and his group were taken to an armory where he choose this gun for his weapon of choice.

### Baptiste's pistol

A standard-issue Alchemilia Corporation service pistol used by Baptiste Rousseau from "Bare Trees" to "Silver Lights." After he threatened Dexter and Savannah with it, Savannah unintentionally manipulated reality and brought it to her possession. Savannah gave the pistol to Dexter to dispatch Baptiste's goons. Dexter keeps the gun following the confrontation at Manta.

### Throwing knives

Small handheld knives that can be thrown at small distances.

### Integrity and Deference

Two pistols named by Marshall that were acquired from the armory in the Laboratory of the Mind, to be used during the attack on Remnant Rock.

### Magnus' revolver

Magnus wields a silver double-action revolver. In "Silver Lights," Magnus attempts to use it against Aaron Fontaine. The shot misses. Aaron subsequently disarms Magnus, taking the gun. He uses it to incapacitate Magnus and the other mobsters.

### Natalya's shotgun

Natalya Smirnov wields a 12-gauge shotgun.
Cheers

"Cheers" was a very popular series. I fixed some of the flaws in existing summaries, and save them here in case "reverted undo" until they close this page too....

Season 6, cheers 6,1
After six months pass, Cheers has a new manager, Rebecca Howe, (Kirstie Alley). Sam has sold the bar and used the money to buy a boat... which sank. Sam returns and wants to revert the new changes. Carla and Woody wear uniforms. Frasier is the last of the regulars at Cheers, but Norm and Cliff moved on.
6,2
Sam secretly left his bar duties for job broadcasting sports. His friends try to cover the secret, only for his manager Rebecca Howe to see Sam on tv.
6,3
Much to Carla's dismay, Eddie has not proposed to marry her yet. Finally, they decide to get married and choose the date based on superstition. They face the added difficulties from Eddie's mother, and Carla's children. Meanwhile, Rebecca is nervously waiting for Evan, her boss, to show up at the bar.
6,4
Carla shows anger that Eddie called off the wedding (in the previous episode). Rebecca is worried that cancelling the engagement party will annoy Evan, her boss. Sam makes a deal with her to reunite the two superstitious lovebirds in exchange for her agreement to stop requiring the uniforms.
6,5
Cliff and Norm are playing around with Frasier, convincing him that Rebecca desires him. The prank spins out of control when Frasier leaves Lilith to pursue Rebecca. Meanwhile, Rebecca replaces Sam's picture with one of herself behind the bar.
New moon

**New Moon** (2009) is part of the vampire series "Twilight Saga".

It continues Bella's story from part one titled "Twilight" (2008) and has a sequel titled "Eclipse" (2010).

## Summary

Bella (Isabella) celebrated her 18th birthday with the Cullen's foster family. The vampires are tempted by her blood ergo Edward separates from her saying that he does not love her anymore. She goes away to cry, heartbroken while Edward had decided this for her safety.

Later, Charlie, her father, tells her that she must move forward. Encouraged she went with a friend to the cinema. She also rode on a guy's motorbike for fun. Next, Bella visits her childhood friend Jacob.

Later, she goes to meet Laurent, a nomadic vampire, in a meadow. He warns her that a woman named Victoria wants to kill her just to hurt Edward, who killed her lover (in part one "Twilight" when James was a threat to Bella). Laurent claims that killing her quickly himself is better than Victoria killing Bella horribly. Some shape-shifters save her by killing him and preventing him from killing her.

Jacob drives Bella home to her father's empty house after her dad died. Later, at the Volturi's headquarters Bella talks with them until Aro orders Felix to kill her. Edward saves her by fighting Felix. Also Alice tries to save Bella by claiming that Bella will change and become a vampire, so Aro frees her.

The Cullen's foster family debate and vote about changing Bella to a vampire. On one hand Bella wants this but Edward said it would violate a treaty (and probably feels that adding anther harmful vampire is a moral problem as hinted in part 1). She begs Edward to make her a vampire so she can be near him. Edward responds that he will only do that if she marries him first... Bella shows shock...

To be continued....  Next part is "Eclipse" (2010).

note: i hope you enjoyed this summary. you can see other summaries listed at Contents simply click that word in the different color.
FlickerFanmade! Wiki

^^ Welcome to my wiki! ^^

Here you can share flicker backstories and artwork. Here are some rules:

1. When I do make pages, do not vandalise.
2. Harmful speech is not allowed here. This includes: Racism, Sexism and more.
3. Do not share anything that is too inappropriate.
4. Be respectful of others.
5. No swearing!
6. If you break any of the following rules, you may have to be blocked or banned.
Star trek 50th century of stardate 5000's

## stardate 5000-6000

season 3 contains all of the episodes [in tos] between stardate 5000 until 6000.
in order as defined by the stardates:
by date? [kuz charts are by production code]

stardate+ title+ reminder, the code r+2 indicates the order seen in 1960's.

d5027 r2 incident, romulan border 5027, d5029 r4 child, illusion 5029

d5121 empath 5121 r12 kirk got torture, d5200? r7 dove, klingon sword, hid [before hollow]

d5432 r1 brain, reconnect 5432, d5476 r8 hollow oracle control 5476

d5630 r5 beauty, flashing 5630, d5693 r9 web v vanish 5693

d5710 r11 wink fast 5710, d5718 whom, d5725 zetar, d5730 last, d5784 r10 plato v tele-kinet chemical 5784.

see 5800's
https://topvideossummaries.fandom.com/wiki/Star\_trek\_5800%27s

see 5900's
https://topvideossummaries.fandom.com/wiki/Star\_trek\_5900%27s

note: the season also contained some from 4000's
d4372 elaan r13 [before mudd s2]
d4385 v r6 gun, gun 4385 [before mudd s2]
d4513 mudd [s2]
after s2's: return to tmoro 4770 v kuz two in s3 dated earlier
d4842 r3 paradise, simple life 4842
What is flicker?

Flicker is a game where everybody's character is randomized between 3 categories (Male, Female or LGBTQ+)

Then everybody gets a role and a team. Then the two teams, aka the Good Team and the Evil Team (the developers are working on a role and team called the Neutral team) have to eliminate the other team. Each role (except for twin and survivor) has a special ability. The roles and their powers include:

Good Team:

Detective - Leader of the good team, gets clues each night to help find out who is evil.

Savior - Can revive a person who has been killed. (ONLY CAN BE USED ONCE PER GAME)

Twin - Like survivor, but if your twin dies you die. If your twin is healed, you are healed also. Same if you or your twin has been voted out.

Survivor - Just try and survive.

Muffin Man - Cosmetic role . You can give a muffin to anybody each night.

Medic - You can save anybody from being killed the murderer but you cannot save the assassin's kill.

Psychic - You can see what team a player is on each night.

Spy - You can see who visited who: You can see if somebody was given a muffin, witched, killed, healed or read.

Evil Team:

Murderer - Leader of the evil team, can kill somebody each night but their target can be saved by the medic. However they cannot be witched.

Assassin - Only has one kill per game but they cannot be stopped by their target being healed by the medic.

Witch - You can block any action of a player. However, you cannot stop the murderer's kill and it will be nullified.

Dark Psychic - Works as the good psychic does, except you help the evil team.

Scout - Works just like spy but on the evil team.

Neutral Team:

Clown - This is currently a role being fixed. The goal of Clown is to get voted out (not killed) and then when they do, they get to kill somebody to bring down with them.
How to become an admin?

A. Be active. Talk on discussion posts and edit a few times. (If you want)

B. Report broken rules, edits and more. This will make me consider you to become an admin.

C. Don't edit pages or make useless new ones ONLY if it isn't helpful to the wiki. To make a page ask me on my message wall.

D. If you believe you deserve a place as an admin, then message me on my message wall and I'll see if you have contributed enough to become one.
Fan art

Here you can add your fanart. If it is not suitable or appropriate, then it will be removed from this page and you will be blocked. Please do not judge other people's fan art in mean ways.

Here is Lara, made by TheCreativeOnesHere is Cash, made by Pigs4LifeHere is Kiryomi, made by Leofire131505Here is Nave, made by Pigs4LifeHere is Cactus, Made by Pigs4LifeHere is Jian, Made by Pigs4LifeHere is Vinny, Made by Pigs4LifeHere is Carlos, Made by Pigs4LifeHere is Austin, Made by Pigs4LifeHere is Charlie, Made by Pigs4LifeHere is Kim-ly getting tazed, made by GumballtManKiryomi Remake by Leofire131505
SDSS:Rules

1. Administration
2. Block
3. Ban
4. Chat Ban
5. Drama
6. Harassment
7. Doorspamming
8. Trolling
9. Profanity
10. Profane Acronyms
11. Bullying

**About the Rules**

Don't Use Profanity, But "Damn" and "Hell" are only acceptable.

If Users Use More Trolling or Bullying, They get Banned or Blocked.

If Users use Drama a lot of Times, They Get Blocked.

If Users use Profanity in the chat, They Get Banned, Except for "Damn" and "Hell"
Frank

Frank is on old friend of Daniel's and seemingly has a perfect life but when he finally catches up with Daniel in When you catch up with friends, we learn that his life isn't quite as perfect as it seems.

Frank and his wife Patricia had multiple children but tragically they died. He now calls Patricia "Patchy Patty" as she lost her eye in a fishing accident.

Frank is currently unemployed but previously worked at Puppies In Paradise before the building and all puppies inside perished in a fire.

To help him cope with his misfortunes in life, Frank drinks Dr. Bleppa which was made to help "Escape what haunts you".

Frank has a keen interest in golf. Previously, he continuously scored Bogeys until he figured out his grip was the issue. Since he learned to keep his dominant hand completely straight, his golf game has been improving.
Political Parties

Zealandia Populist Party (Conservative, Capitalism)

Zealandian Workers Party (Marxist Leninist)

People's Progress Party (Social Democracy)

Esoteric National Socialist Party (National Socialism, Esotericism)

Zealandia Liberal Party (Liberalism)

Aryan Defense League (Anarcho-Capitalism)

Unitist Party (Militarist, Mixed Markets)
Diento

**Diento** es una de las principales ciudades reales del Reino de Rhoden y queda río arriba del Río Rydell.

## Descripción general

Según Arc, es de tres veces el tamaño de Rubierute. Dentro de cada muro hay un foso que rodea las casas. Todos los edificios de la ciudad parecen estar hechos de piedra.

Fue construida con muros de doble capas que permitían a la ciudad actuar como una fortaleza cuando fuese necesario.

Es gobernada por el marqués Tritón.

El castillo en el centro de la ciudad puede ser comparado a una fortaleza por sí mismo. Las murallas del castillo son dos veces del tamaño normal, y el foso era dos veces más ancho.
Awakened Races

There are many races and lifeforms that populate known space, but not all are deemed "Awakened." The term "Awakened" is used by the Council to classify races that are afforded the True Rights, as was decided in the Meet of GS-32. Awakened Races are races capable of producing Psions, that is, one who is able to tap into the Psychon energy that permeates the universe. The current Awakened Races are the Aderyn, Geos, Hermaduri, Ja'Mekk, Mentalos, and Tagasta.
When your piano is out of tune

Daniel is practicing playing Für Elise by Beethoven but when he hits a certain note, the piano is terribly out of tune. Daniel does not know what is causing this.

One of Daniel's friends hears Daniel playing and asks if he is playing Für Elise. Daniel is hesitant about saying yes as his piano is out of tune. His friend says that him and his wife got married to Für Elise and she has now passed on so this song has great meaning to him.

A nervous Daniel is about to try playing again, worried about what it might sound like when suddenly, Hoodie Guy also appears to listen to Daniel playing. Hoodie Guy is very excited when he learns that Daniel is about to play Für Elise because his Great Grandfather is Beethoven (Composer of Für Elise).

Hoodie Guy opens his phone to livestream Daniel playing. 100,000 viewers begin watching instantly because Hoodie Guy has "a lot of fans".

Hoodie Guy and Daniel's friend listening to Daniel play Für Elise.

Daniel, knowing what is going to happen, still attempts to play Für Elise and it goes the same as before, being played out of tune much to the discomfort of everybody listening.

## Characters Featured

Daniel

Hoodie Guy

Daniel's Friend (Unnamed)
Common space travel

Between the years 400 BCF to about 375 BCF, most of the Awakened Races attained the ability to easily travel the frontier of space. At this time, the races were able to produce spacecraft in an easy and affordable way which made them commercially available, albeit to the richest of civilians. Nevertheless, this new access to space travel allowed explorers and colonists to reach new planets which they claimed in the name of their home planets. This led to the rise of the Aitian Empires, the foundling empires that would spread across the stars and would eventually clash together in the colossal war that was the Great Galactic Conflict.

With the access to space, the Awakened Races gained their name from their discovery of the force that fills the universe, Psychon. This exposure led to the Awakening, in which occasional members of the races began to be able to manipulate psionic energy, becoming the first Psions.
Geos

Arguably the most wide-spread of the Awakened Races of the Aiti Galaxy, the Geosian people are a race very similar to humans, standing on average at 1.5 meters tall and living often to see 40-50 GS years. They are diverse, dedicated, and versatile, capable of specialising in any field they study. Geosians populate nearly every planet in known space to some degree, but all hold their capital planet of Imperos to be their true home and a sacred place, being the seat of the Geosian Emperors, currently His Eminence, Emperor Dave IV.

The Geosians are well known for their adaptable spirit, and their wide range of abilities. While most of the other races are particularly specialised in one skill or field, the Geosians are special in that they are not masters of any field, but adept in them all. Renowned diplomats, skilled craftsmen, and proficient soldiers all come from Geosians.

The Geosian military is vast and powerful, spread upon a hundred worlds and systems in order to protect the holdings of the Geosian Empire and to ensure that law and justice is upheld. There are thousands of divisions from a host of various planets, giving birth to specialist divisions suited for any kind of environment, allowing the Geosians to fight on nearly any planet. Most renowned among the Geosian soldiers are the Imperial Zealots, devout warrior-monks who serve as the Emperor's personal guard and special forces.

In addition, many Geosian worlds are great centers of learning where much information is stored, read, and updated constantly as more and more of the universe is explored by daring Geosian colonists. While they pale in comparison to the Cognitums of the Mentalos, Geosian library worlds are troves of knowledge in their own right. Less a repository for purely Geosian research and history, they hold information gained and learned from other races as well - a library world could contain Geosian history books along with folk tales of the Hermadur, trade Ja'Mekk trade logs, and even low-level scientific journals from the Mentalos.

The extraordinary amount diversity seen among the Geosians is both a blessing and a curse. On the one hand, the wide spectrum of ideology lends itself to an accelerated pace of advancement. On the other, Geosians of differing schools of thought are just as likely to fight as they are to compromise. Geosian history is fraught with conflict and instability, likely the most unstable among any of the Awakened Races. Several internal wars have been fought even after the Geosians attained space flight. It may be argued that Geosian internal conflict has even increased with the expansion of their empire, what with Geosians living on distant worlds and wanting to rule themselves - keeping a hundred thousand colony worlds in check has been a monumental task, especially since the Great Secession. As a result, the Geosians as a whole have become something of a wildcard race; sometimes a powerhouse that dominates the political, economic, and military field, and other times being on the brink of collapse. Nevertheless, Geosians have continued to maintain a single identity despite the improbable, if not impossible, odds.
Formation of the Council

The Council was formed in GS-0 by the Allied Races shortly after the events of the Great Galactic Conflict. The Council was created at first to be a means for the races to communicate peacefully and ensure that the individual interests of all could be met without harming or impeding that of another's. With the formation of the Council, the True Rights were drafted up, along with the Law of Exploration.

The Council was formed on the Geosian homeworld of Imperos, and the meeting was called for and held by His Eminence, Emperor Aaron I. The Ja'Mekk, Mentalos, and Hermaduri all met and agreed to make a sort of senate in which representatives from all member races would meet to discuss issues and negotiate disputes. This was finalised and the four races became the first members of the Council.
Psychon

Psychon is a force of nature, an ever-changing, ever-shifting force of live and energy that flows in and through all things. It is both a tool for aid and a weapon for harm. Psychon on its own is neither good nor evil. It merely is, and what is done with it is up to those who use it. Psions are lifeforms who have been born with the ability to command Psychon to do what they will. Those who are untrained are often unstable and unable to control Psychon, and more often than not a danger to those around them, as they could just as easily mend a scraped knee as they could cause spikes of earth to shoot up from the ground. Psions who are trained, however, are adept in the use of Psychon, able to use it to achieve whatever it is they need, for while it may be used to manipulate objects, it may also be used to manipulate hearts and minds.
Mentalos

Long ago, long before the Awakening of the younger races, the Mentalos were already abroad, scanning, studying, learning. They are a race of machines, humanoid in form. They all stand exactly 2.47 meters tall, just as they were when they were produced from the Patriams that are sprinkled across Mentalos worlds. No Mentalos lifespan has been recorded, and many doubt the Mentalos are even capable of truly dying, for the individual personality and knowledge of each Mentalos - in essence, their souls - are all linked to the Factorem on their homeworld of Casam. Whenever the body of a Mentalos is destroyed, its soul is placed in a newly made body and released back into the universe.

The Mentalos are a race of scholars and philosophers, scientists and theologians. They are the race with the strongest link to the Psychon that fills the universe, such that every Mentalos has some measure of Psionic ability. As a result, most of the current knowledge on Psychon and its uses has been recorded and kept by Mentalos monks in Psionic Temples.

The history of the Mentalos is unknown - they were found when the younger races began to explore the galaxy, and they themselves do not know who created them or for what purpose, so the study, and they learn, for they wish to know who they are, and are built with a strong desire to learn and comprehend. What they know is that they were made by a race that was incredibly advanced, capable of making a machine with the capacity for abstract thought and emotion, yet no longer exists. What become of this promethean race is uncertain - there are no signs of war, disaster, or exile. It is as though an entire race simply vanished from existence entirely, leaving only their dedicated servants to perform tasks they do not yet understand.

For the most part, Mentalos are completely autonomous, left to govern themselves and make their own choices. However, one of the last remnants of their creators is from the Factorem itself, the hub of souls and the codex of all their knowledge. From it come occasional commands, guidance and direction from an unknown source, and the Mentalos are compelled to follow as these commands dictate.

Not all Mentalos are linked to the Factorem, however. In some rare cases, a Mentalos may become disconnected from the Factorem, in which it becomes the equivalent of a mortal being. Its knowledge is no longer synced with the archives of the Factorem, and its soul will not be relocated should its body be destroyed. These rogue Mentalos, despite no longer having the security of eternal consciousness, are completely free to make their own choices. They are not constrained to follow the commands of the Factorem, and can pursue whatever life they wish. Rogue Mentalos become highly more unstable, and are susceptible to their own form of insanity, yet they are freed to feel on a level deeper even than living beings are capable of understanding.

*"Look upon our people and wonder - what, then, is life? For I do not eat and breathe as you do, yet we think and feel in much the same manner. Truly, there is more to the universe than such surface truths." - RM-1108*
Baptiste Rousseau

**Baptiste Rousseau** is a recurring character in *The Demon's Light*. After his retirement from the company's robotics department, he joined the Svatovid organization.

## Appearance

Baptiste is a muscular man with brown skin. His hair is dark and coarse, styled into thin dreadlocks that reach his neck. Baptiste has a small beard stubble and a thin mustache.

Following his resignation from Alchemilia, Baptiste got a tattoo on his right arm. The tattoo depicts a curved knife with a twisting vine enveloping it, surrounded by playing cards with symbols of aces.

Baptiste prefers to wear expressive, decorated clothing. For formal wear, Baptiste is most commonly seen wearing bright suits with floral patterns. During field operations, he uses a personally painted suit of power armor, which found itself damaged during a raid on Silivia and was thus placed in his home as decoration.

## Personality

Baptiste has a laid-back approach to life, mostly developed during his childhood. Baptiste's mother, Rosa, gave him an optimistic view of the world.

## Background

Baptiste was born in the city of Polswich to Hewel Wagner and Rosa Rousseau.
Template:Characters
Richard Devlin

Dr. **Richard Devlin** is a recurring character in *The Demon's Light*. He is Melissa and Steven Devlin's uncle and the latter's employer at the Laboratory of the Unexplainable.

## Appearance

Richard is a middle-aged man with prematurely white hair and brown eyes. He often wears sweaters or vests, with dark pants, belts, and monk shoes.

While working in the laboratory, he tends to wear a turtleneck sweater with a long, white lab coat and neutral-tone fisherman pants.

## Personality

Richard is a kind, jovial man. He is very dedicated to his work and loyal to people close to him. A benevolent man and a humanitarian, he enjoys helping people where he can.

## Background

Richard Devlin inherited the laboratory from his parents, Elijah and Irene, where he continued their work.

Sometime in 304 TP, Richard adopted and took care of his niece and nephew, Melissa and Steven Devlin, due to the deaths of his brother and sister-in-law in a house fire.

Template:Characters
The Demon's Light

File:The Demons Light Logo.png
***The Demon's Light*** is a roleplay series about five teenagers: Atticus Anoethite, Chris Wellington, Melissa Devlin, Marshall Rooke, and Savannah Whitesmith, all of whom are on a journey across a post-apocalyptic world that is caught in a struggle between angels and demons.

## Synopsis

### Season One

After finding themselves in an abandoned barn with no memories, Atticus Anoethite, Chris Wellington, Melissa Devlin, and Savannah Whitesmith set out to discover who they are. Along the way, they meet people such as Marshall Rooke and inadvertently cross paths with a very dangerous company.
Orco

Los **Orcos** son monstruos de gran tamaño y similares a los cerdos que habitan en bosques.

## Descripción general

Miden 1.60 metros, sus brazos son gruesos y su piel rojiza. Tienden a llevar garrotes hechos de madera consigo y se comunican mediante chillidos.

No son rápidos gracias a su gran tamaño y son cobardes a pesar de su exterior.

Su carne es comestible.
Dexter Wellington

**Dexter Wellington** is a supporting character in *The Demon's Light*. In Season One, he is an Alchemilia Corporation roboticist who gives up his job to help Chris Wellington escape. Dexter joins the Search Party in Season Two.

## Appearance

Dexter is a tall man with dark blue eyes and short brown hair. He has an average build. As an Alchemilia employee, he wore a white shirt with a green company insignia and black jeans. In Season Two, Dexter wears various casual clothing with darker colors.

## Personality

Dexter is kind and sympathetic to friends and strangers. He has particular empathy for those affected by Alchemilia Corporation's actions, such as Chris and Savannah Whitesmith. However, Dexter bears a strong dislike for his former employer and associated entities. He has a personal grudge against Baptiste Rousseau for being a loyal underling of Alchemilia, continuing the hunt for fugitives after the destruction of Remnant Rock, and working with Svatovid mobsters.

Despite his compassionate nature, Dexter is also somewhat narcissistic. In "Marked Map," he smugly smirks at his companions after discovering Charles Wellington for doubting the exploration of the abandoned factory would be fruitful. The man is foolhardy as well, intervening in Baptiste's confrontation of Savannah and refusing to leave the restaurant.

Dexter uses deception when he feels it is necessary. For example, he pretended to be a loyal sycophant of Alchemilia when talking to Chris to make sure the android truly wanted to escape. While he already wanted to retire, he was not anxious to become a fugitive.

## Background

The descendant of Chadwick and Andrew Wellington, Dexter followed his family tradition of working in the robotics field. Dexter was born in Gladea and spent all of his early life within the city limits. He attended college in Silivia, attaining a Bachelor of Engineering Degree. Alchemilia Corporation hired Dexter shortly after his graduation.

Returning to Gladea, Dexter was assigned to Project Lepton as part of the Robotics Department. While at the company, he grew to dislike its administration, especially Robotics Director Rousseau and founder Gabriel Alchemilia. The advanced, Lepton-series Androids were taking an incredibly long time to complete, and Dexter wanted to distance himself from his employer.

Template:Characters
SpongeDru SquareSponge (Show)

SpongeDru SquareSponge is a Canadian Animated Show Created by Sheila Grieves and Ryder Grieves, which is about a yellow square inanimate-looking sponge with a round nose named "SpongeDru SquareSponge", and his friend, a pink starfish named "Kyle Starfish", and a blue Octopus that doesn't like SpongeDru, Named "William Octopus", and a Red Crab named "Poppy Crab", The show began in 2019.
Lisa Fiss

**Lisa Fiss** is a supporting character in Season Two of *The Demon's Light*. Due to a former personal connection to Atticus Anoethite, she joins a search party looking for him and his companions.

## Appearance

Lisa is a decently tall young woman, standing at 5'7. She has an athletic build with dark blue eyes and black hair, streaked with blue highlights, that reaches down past her shoulders. She has a melancholic sense of fashion, often wearing dark clothing and beanies.

## Personality

Once an upbeat and happy young woman with a wide social circle, Lisa quickly changed after the death of her mother and the presumed death of Atticus. She developed a somber and quite bitter personality, quick to snap and put others down. Showing a general distrust of people, she easily slammed Savannah Whitesmith's story down as false and seeking attention. Due to hating angels due to their role in the Great War, she is very proud of her species and shows prejudice against a Nephilim man due to his heritage.

## Background

Lisa Fiss was born on Tuiscos 27th, 300 TP to a lower-class family in Port City, where they lived in rented and shared properties. When she was around six years old, her father managed to get a job in Silivia and the family moved there, eventually improving upon their luck and finally buying their own house. Growing up in Silivia, she became used to its customs and began performing well in school, getting above-average grades. This trend continued until high school, where she met Atticus Anoethite, the adopted son of the governor Theo Rosington, and his friend, Jordan Walesh.

After a few years, their relationships became strained when Atticus decided to leave the city with a new group of friends to hunt demons, despite Lisa and Jordan's advice. Eventually, the group would be found dead on the outskirts of town, with Atticus' body never retrieved.

Mourning her ex-boyfriend, Lisa attempted to move on by leaving everything in the past, using her grades to apply to higher education courses.
Template:Characters
Marshall Rooke

**Marshall Rooke II**, briefly known as **Token Jin**, is one of the main characters in *The Demon's Light*.

## Appearance

Marshall is a tall young man with spiky black hair, light blue eyes, and a strong build. He is of both Thelsh and Halan descent.

As of "Primo Victoria," he has a large tattoo spanning his entire left arm of a cherry blossom branch.

Starting in "The Less I Know the Better," Marshall began wearing a white tank top, red jacket, jeans, and a pink cap.

## Personality

Hot-headed, Marshall often makes rash decisions and rarely listens to others. Having a deep loyalty to his friends, he'll do anything to protect them.

## Background

Marshall was born to Magnus Rooke and Penny Tōh Yearling. Magnus was a member of the Svatovid, a Mestonian crime syndicate, while Yearling was an Alchemilia Corporation employee. Yearling was not very open about her relationship, keeping her original surname and marrying Magnus in a small, private ceremony.

In his first few years, Marshall received education through Alchemilia's automated education androids. When he was 7 years old, Yearling was caught attempting to organize an assassination of Gabriel and other executives. She was held in the Gladea facility's android storage wing with her co-conspirators until Remnant Rock's prison sector was opened. Marshall was sent to Silivia to live with Magnus. He lost access to the tutoring androids, now required to go to public schooling.

In his adolescence, Marshall gained a reputation for delinquency. He found shoplifting and petty thievery incredibly easy and was rarely caught. Magnus did little to curb Marshall's criminal activities. He hoped that his son would put his talents to use for the Svatovid when he was of age. Marshall also harbored an extreme dislike of Alchemilia for taking his mother away from him, which his father shared. These two traits ended in an attempted robbery of an Alchemilia building. A neophyte security officer named Sanchez foiled the attempt and had Marshall sent to a juvenile detention center.

At 17, Marshall began planning a robbery of Alchemilia's Gladea facility. Disguised as an injured homeless boy named "Token Jin," he would get the attention of Alchemilia's troops. They would take him to the facility under the assumption he was innocent and nonthreatening. Once inside, Marshall planned to steal several valuable items and sell them upon his return to Silivia.

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Shen Li

**Shen Li** is a recurring character in *The Demon's Light*. He is the father of Wen Li and the estranged husband of Sunshine Li.

## Appearance

Shen Li is an elderly man. He has receding, thinning gray hair, alongside a long, wispy mustache. He often wears sweaters over white collared shirts. He relies on a cane for mobility.

## Personality

Shen is generally a quiet, closed-off man. Sometimes, however, his humorous side does show.

## Background

Shen was born to a rich family in Hala. He was eventually wedded to Sunshine Meng in an arranged marriage and they had a son, Tengfei, in 247 TP. Two years later, Wen Li was born. After being fed up by Sunshine's antics and abusiveness, in 255 TP, Shen and Wen boarded a ferry to Thales, where Shen acquired a job as a textile merchant in Port City. Sunshine kept their firstborn, Tengfei, in Hala.

However, in 268 TP, a recession started. His son Wen stepped up and became employed as a taxi driver. After the recession ended, Shen realized Li had grown up and turned into a better person. Pleased with this, he told his son to go live his own life.

He later became involved with the Changs, becoming a close friend of theirs. When they had Da Chang, they hired Shen as his personal mentor. One time when visiting the Aiolan Scholar's Literary Repository, Shen and Da uncovered an ancient book. Upon opening it, a wind unleashed itself upon Shen, his future flashing before his eyes.

In his later life, he became more involved with his son, Wen, and daughter-in-law, Yu Li. Li, too, was aging, and Shen suggested he hire Da Chang.
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Blackmore Veers

**Blackmore Veers** is a supporting character in *The Demon's Light*. He is a young man who accompanies the Port City Eight after the destruction of Remnant Rock.

## Appearance

Blackmore has short blonde hair that is shaved on the sides. His skin is a pale white and his youthful face is a stark contrast to his body, taller than most his age and broad-shouldered. Blackmore's eyes are a green color.

When he first meets the Port City Eight and leading up to their departure to Aiola, Blackmore wears a dark purple suit alongside a black t-shirt and combat boots. As of "The Less I Know the Better," Blackmore wears a white polyester jacket with a golden image of a scorpion and black jeans, alongside a magenta undershirt.

## Personality

Blackmore is blunt and matter-of-fact, normally finding himself speaking very frankly. On occasion he acts cocky, but he rarely sugar-coats anything he says.

## Background

Blackmore grew up in Thales, in a Nuyovian area of Polswich. He joined the Svatovid at the age of fourteen, meeting one of their spies who was only a year older than him and forming a friendship. His friend had ambitions to become an underboss, and so Blackmore became his bodyguard and his best tool for intimidation. When the Port City Eight launched a direct assault on Alchemilia Corporation, Blackmore was sent alongside an assassin to send a message by killing the people who ended Gabriel Alchemilia's reign over Silivia.

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Steven Devlin

**Steven Devlin** is a supporting character in *The Demon's Light*. He is the fraternal twin brother of Melissa Devlin and an assistant scientist at the Laboratory of the Unexplainable.

## Appearance

Steven is a fair-skinned man of average height with blond hair styled in a bowl cut. He has blue eyes. Despite being Melissa's twin, he does not look similar to her, except for a slight resemblance. He generally wears a lab coat over his normal clothes.

## Personality

Steven is a mostly quiet person, burying himself in his work often. He can be very protective, especially over his sister, Melissa. He tends to be very passionate about his projects and research.

## Background

Born due to an affair between a human man and an angel woman, Steven was raised by his father and step-mother, unaware of his angelic heritage. At an early age in his life, his parents died and he was sent to live, along with his sister Melissa, with his uncle Richard Devlin.

Having excelled in school and developed an interest in Richard's lab work, Steven was hired at the Laboratory of the Unexplainable and soon became an assistant scientist. His regular studies include angels, demons, and their origins.

## Trivia

* He has a fondness for soup.

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Santo Giovanni

> Nobody has ever gotten out and no one ever will.
>
> Santo Giovanni to Samuel Brownlee, referring to Alchemilia Corporation's prison system

**Santo Giovanni** is a recurring character in *The Demon's Light*. Before its downfall, he served as Alchemilia Corporation's prison warden.

## Appearance

Santo is tan-skinned man of 5'7 ft, with a medium build. He has dark brown hair, a stubbly face, and gray eyes. He is often seen in a maroon suit with a dark metal badge signifying his rank and a peaked cap, along with a holster for his firearm and blade. Santo keeps a lighter and a pack of cigars in his front pocket.

## Personality

Prior to "Primo Victoria: Part II," Santo was usually a quiet, solitary, and somewhat lazy man. He did, however, take his job seriously. He took pride in his work and and was quite satisfied with his life.

Following the events of the attack on Remnant Rock, Santo experienced drastic changes. He suddenly became crazed and hellbent on eliminating those who took everything from him - namely Wen Li and Samuel Brownlee.

## Background

In his early adulthood, he was a highly respected warden of the Silivian Prison System. After the previous director died of old age, Santo was commissioned by Gabriel Alchemilia to ensure reform in his facilities in 297 TP. For 22 years, Santo worked at Remnant Rock until its destruction.

## Trivia

* Santo Giovanni is a chainsmoker.

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Charles Wellington

**Charles Wellington**, officially **Wellington Robotics Android #1**, is the first android ever built by Andrew Wellington, and one of two that survived to the present day. Unlike Chris, Charles lacks emotions and is thus unable to override his core programming on his own. He first appears in Season Two, where Dexter Wellington reprograms him to help the Search Party locate the Port City Eight.

## Appearance

Charles appears to be a very tall young man with pale skin and combed-back orange hair. He wears a black and blue full-body jumpsuit suit with the Wellington Robotics logo on it. However, his most intimidating feature is his piercing eyes, which are brown with a reddish tint.

## Background

Andrew Wellington's first successful creation, Charles was initially programmed with no specific goals in mind, though he was later reprogrammed to track down and annihilate Gabriel Alchemilia when demons and angels began attacking the Wellington Robotics Factory and Andrew realized Gabriel was to blame. Andrew knew that he did not want Charles targeting innocent civilians, so he installed a memory failsafe inside of Charles' head. Charles would occasionally receive programming upgrades from Andrew, especially for times when Andrew had to leave. However, as he opened a factory to make the androids, Andrew forget this objective and left Charles alone with the rest of his original group of androids. It would only be a series of unfortunate incidents in his life that would finally change Andrew's mind.

When Andrew returned to his original nine for the first time in a few years, he found his laboratory in total chaos from him not being able to monitor the android combat training. Even worse, Chris, the only one of Andrew's androids who physically resembled him, had been destroyed in the water by Charles. Altering Charles' programming so he would clean the Wellington Robotics Factory and dismissing Charles from his service, Andrew rebuilt Chris to serve as a sort of replacement, this time with new components and emotions.

During his years working in the Wellington Robotics Factory as his punishment, Charles rarely, if ever, received any visitors, aside from some squatters.

## Abilities

Unlike Chris, Charles cannot smell. However, he does have greatly enhanced strength and is able to run at exceptional speeds. Charles also has a knife hand. Due to the time he has spent cleaning the Wellington Robotics Factory, however, a few of his abilities have begun fading, as Andrew never found a way to make them permanent.

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Humans

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**Humans** are a sentient bipedal species created by the deity Xeren, located on their home planet of Euclid. Approximately 375 million of their kind currently live, a far cry from the days before the Second Great War.

## Biology and appearance

Ranging in various heights and skin tones due to genetics, humans are an incredibly diverse species.

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## Background

Humans were created by the god Xeren in an unknown time period, presumably shortly after the creation of Euclid. Although initially humankind lived a simplistic lifespan of growing crops, Xeren would later provide them with animals to eat in order to build their strength, and fire so that they could craft tools. With these two new devices, humans were able to make their own societies and invent technological marvels. At some point, the armies of Nuyö and Thales entered into a conflict known as the First Great War. Due to Thales' victory, Xeren turned their arid desert continent in a fertile land of greenery.

Following the death of Xeren, his son Cicero led the Demons to Euclid in an effort to conquer the planet. Humanity believed the only way to defend against the demons was to bring their rivals, the Angels from Eden. Due to the angels' apathy to the human condition, the Second Great War began.

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## Society and culture

Humans are a social species and often congregate into communities, nations, and form political divisions.

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## Notable humans

* Atticus Anoethite
* Blossom Cane
* Gabriel Alchemilia
* Marshall Rooke
* Samuel Brownlee
* Wen Li
King

**The King** is, as his title implies, a king from Medieval Times.

## Personality

The King is very fond of Daniel's rendition of *Greensleeves* in D minor and has a heavy dislike for changes in routine. This means that if he fails to hear *Greensleeves* in D minor at lunchtime, his tummy gets upset.

## History

After ascending to the throne, the King hired Daniel to play the piano and became fond of his rendition of *Greensleeves* in D minor, which eventually became the monarch's lunchtime jam. The King's servants also include the Jester and the Guard, along with his Squire.

### *When you hit a tritone in medieval times*

During a regular playing session, Daniel accidentally played a tritone when his finger slipped, interfering with the kingdom's kingly vibe. The King was outraged and demanded that the Guard arrest him. However, Daniel then continued to play tritones out of spite, summoning a freakin' demon. When the King invoked God's name and was too snarky for its liking, the Demon attacked him before forcing Daniel to play some jazz.

### *When you hit a dead key in medieval times*

One day, the King went to Daniel for his regular lunchtime jam. Much to his displeasure, however, Daniel and the Stable Boy had turned the routine into "a blend of musical talents" to compensate for a dead key, with Stable Boy singing the key himself. Before the King could have either of them executed, however, Squire arrived with a solid gold wiener from Jerry, ruler of Egypt, distracting him.

### *When you're quarantined in medieval times*

When a plague afflicted the kingdom, the King spent the first week in quarantine thinking about whether ferrets taste like hot dogs. Bored, he ordered Daniel to play something uplifting. Finding it too cheery, he then told the pianist to play something sad. Then, he remembered a past excursion to Scotland with Squire and suggested that Daniel learn to play bagpipes.

The King told Squire to get some bagpipes and write a follow-up steamy letter to Sezaphiel, sending it with the very fastest falcon in the kingdom. However, this angered Sezaphiel's fiancé Murderblade Strangleperson, who took advantage of the sick Knights and attacked the piano chamber. Unfortunately for the monarch, Daniel refused to become a knight.

### *When you meet a jazz demon in medieval times*

Tired, the King ordered Daniel to play some light music. However, the player was then possessed by a jazz demon. As the demon played jazz and called the King "a little baby punk", it had a friend possess Squire. However, the King used ancient magic to exorcise the demons, invoking his secret wizardry.
Jordan Walesh

**Jordan Walesh** is a supporting character in *The Demon's Light*. He is a long-term friend of Atticus Anoethite that was introduced in Season Two and is a member of the Search Party.

## Appearance

Jordan is a thin, dark-skinned 16-year-old male. He has short, thick, messy dark brown hair, and a skinny face with prominent eyes.

He commonly wears a lightweight red jacket with a black t-shirt and red shorts.

## Personality

Jordan is known to be intelligent and is fond of rules and order. He is very analytical and tends to second-guess everything he comes across. Mostly, he acts as a voice of reason, though reluctantly goes against this in rare cases.

## Background

Jordan was born in a lower-class neighborhood of Silivia to a nursing student and an employee of Alchemilia Corporation.

He first met his close friend, Atticus Anoethite, at school when they were around 12 years old. At first, Jordan was friends with Atticus only for studying his behavior and mannerisms, as he was a troublemaker. Overtime, though, he and Atticus would become closer friends, and Jordan would often reluctantly skip classes to play basketball with him at a park.

After meeting Sebastian Cloverdale at the park, Atticus and Jordan became friends with him, often spending their afternoons all together. Eventually, Sebastian invited Atticus and Jordan to meet his other friends. Jordan refused, but to his disapproval, Atticus agreed and met with Sebastian's gang of friends.

A few weeks later, Atticus came to Jordan for his advice on joining Sebastian's demon hunting group. He told him not to join and that it would be foolish to do such. Atticus disagreed with him and joined the group shortly after. After Atticus left town with Sebastian and his friends, he was declared dead due to a group of Silivian guards discovering the remains of most of the group members.

Jordan heavily mourned his friend, but continued to push through life and towards achieving his goal of becoming a detective.

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