recursal/Fanatic-Fandom huggingface dataset:
Amaro Gomas-Hablos

**Amaro Gomas-Hablos** es uno de los personajes principales de 31 minutos mal hecho. A diferencia de la mayoría del resto de los protagonistas (Tulio, Bodoque, etc.), que provienen del *31 minutos* original, Amaro es un personaje original de la parodia. Debuto en el Piloto, aunque oficialmente su debut es en "Malas noticias". Su nombre es una parodia a Amaro Gomez-Pablos.

## Personalidad

Amaro es torpe de forma inocente, y es puesto de lado por los demás (al igual que Quemamono). Al igual que Pato González, en sus entrevistas/reportajes generalmente termina enojando a los demás. En "Amaro profesional", el Sr. Manguera decide poner a Amaro a conducir el programa porque considera que es el mas profesional.

En la primera temporada, parece que Amaro fue remplazado parcialmente por Huachimingo. No por que se haya eliminado al personaje, sino que Huachimingo tuvo mucho más protagonismo en la temporada, a comparación de Amaro en la siguientes dos (sobre todo en la Temporada 3).

## Apariciones

* "Piloto" (T0, E0)
* "Malas noticias" (T1, E1)
* "El policía molesto" (T1, E2)
* "Bodoque conductor" (T1, E11)
* "Ridículo nacional" (T2, E6)
* "Misión impansible" (T2, E8)
* "Bodoque decadente" (T3, E1)
* "La funa" (T3, E2)
* "Alrededor del mundo" (T3, E3)
* "Juanin Jr." (T3, E4)
* "El peinado de Tulio" (T3, E5)
* "Amaro profesional" (T3, E6)
* "Lo mejor de lo mejor" (T3, E7)
Season 1

## *The Stockholms*Season One

The **first season of *The Stockholms*** premiered on YouTube on July 30, 2020 and ended on September 24, 2020. It rereleased on April 12, 2021 and then ended on June 7, 2021.

It consists of 10 episodes.

## Plot

*The Stockholms* follows the antics of a found family, formed by the longest hostage situation in American history. No matter what life throws at them the Stockholms are gonna be okay.

## Season Overview

April 12, 2021 (rerelease)
June 7, 2021 (rerelease)

## Trivia

* Every episode's synopsis ends with variations of the sentence: "The Stockholms are going to be okay".
	+ This sentence also comes back in the many different versions of the closing themes.
* 6 out of ten episodes starts it's title with "The".
* It is currently unclear if there will ever be a second season.
* The episodes were reuploaded as Octopie deleted the original playlist, due to unknown reasons.
	+ The current playlist of all episodes can be found here.
	+ A compilation of season one can be found here.

## References

1. ↑ *The Stockholms* playlist on YouTube
Le Dôme

Le Dôme ressemble une immense coupole de verre transparente. À sa base, il y a comme une couronne de métal, qui semble petite de loin mais qui fait en fait plusieurs dizaines de mètres de haut. À intervalles réguliers, de hautes tours s'élèvent, et l'on devine qu'elles sont les sources d'énergie du Dôme. Ces tours épousent légèrement la courbe du dôme et finissent en pointe, mais cela reste évident qu'elles ne peuvent être les soutiens physiques de la coupole transparente. Cette dernière, au demeurant, est légèrement phosphorescente bien que l'on aperçoive parfaitement au travers. On y voit les nuages, vu de dessus et la luminescence bizarre trahissant la position du faux soleil, comme si l'on braquait une lampe au corps invisible sur les terres en contrebas. À la base du dôme, on aperçoit quelques hublots, servant de fenêtre vers les abysses ou peut être d'immenses portes sous-marines. De nombreuses encoches trahissent les niches de dizaines d'armes prêtes à sortir. On dirait une perle luminescente nichée au cœur des océans. Mais une perle dotée de pics
El policía molesto

> *...Mas cartón para el club de cartones* - Rodrigo Polizón
>
>

**El policía molesto** es el segundo episodio de la primera temporada de 31 minutos mal hecho.

## Trama

Tulio, Juanin, Bodoque y todos los demás en el estudio hacen el programa normalmente hasta que son interrumpidos por un policía. Este vuelve un montón de veces a interrumpir el programa, al punto de hacer que se queden sin dinero por tantas multas que el policía les da.

## Escenas

**CURIOSIDADES**

1. Este episodio marca el debut de Rodrigo Polizón, el "policía" que interrumpe en todo el capitulo, mas adelante se volvería un personaje recurrente.
2. Actualmente, este episodio esta perdido (Lost Media) y la versión en oculto también se perdió...
3. El equipo de 31 minutos mal hecho, ha decidido no rehacer el episodio
Decay Stand

**Decay Stand** is an object which spawns on 1-1 when your rank is greater than or equal to "B".

## Breach Mode

When you activate the Decay Stand, Breach Mode is enabled. Breach Mode makes your current run slightly more difficult.

* Enemies' stats progression is 4 worlds ahead
* Bosses' damage resistance increased by 0.5
* Lacuna grows in power 50% faster
* Escape portals at bosses appear 50% slower
* Enemies' order is randomized instead of predetermined
* Every victory counts as two to winrate, as well as game over counts as two losses
A.A.P.B.

The Agency Against Powerful Beings is a mysterious Faction who targets individuals who are even more powerful than Hank Wimbleton.They are seen in WHite Hank 0,where they are sent to kill White Hank trough a portal

## Units

### Agent

The most common unit.Their blood is Pink and Green

### Smiler

Very strong.Their blood is Pink and Green
Fanatics

The fanatics are a secluded group of bandits who inhabit the mining sector of Nexus city, living deep below the surface. The fanatics are former asylum patients who have been rounded up by Dr. Crackpot who would later indoctrinate them into his cult. Their ideology revolves around the concept of buoyancy and the worship of zeds, believing that they are the vessels of which immortality can be acheived, "floating" as the rest of Nevada sinks.

## Units

### Fanatics

Fanatics compose the majority of the cult and are the lowest ranked believer in the group. They wear a duck like mask, some painting around their head, and bandit rags with boards on their back. They usually attack with bladed melee weapons or throwables and can dodge away from enemies.

### Prophets

Higher ranked fanatics, Prophets are Tac-Bar possessing enemies who can throw hooks to pull enemies at them much like Sanford. They wear a duck like mask with a pink skull painted on it and a white and pink hood and robes.

### Graveseekers

Graveseekers are G03LMs who used to be part of the sector's mining force. They're usually armed with shovels and can charge up attacks or dig onto the ground in order to close the distance with opponent by popping from below.
The Stockholms

***The Stockholms*** is a web-series available on YouTube, created by Mike Salcedo, that originally premiered on July 30, 2020; The series later reuploaded on April 20, 2021. It stars Geoff Galt, Jessica Calvello, Autumn Soeder, Mike Salcedo, Elizabeth Del Rosario, Nolan North, Connor Murph and Christopher Sabat.

## Summary

"*A hostage situation comedy from the creators of "Cyanide and Happiness". The series follows a bank robber who spends months in a bank with his captive "family", all thanks to a pushover negotiator.*"

## Premise

Jasper Williams, a frightening bank robber, gives workers at the local bank Stockholm syndrome, as they are held for several months, meeting various guest stars.

Based on said syndrome, the show revolves around workers of a bank becoming a "family" as their robber 'threatens' them.

## Cast

### Main Cast

* Geoff Galt as Jasper Williams
* Jessica Galvello as Charlene
* Autumn Soeder as Marley
* Mike Salcedo as Ned
* Elizabeth Del Rosario as Yong Sun

### Minor

* Korey Coleman as Cop 1
* Martin Thomas as Cop 2
* Rob DenBleyker as Sniper
* Nolan North as Chris Pine
* Connor Murphy as Pizza Guy
* Christopher Sabat as Santa Claus
* Zach Hadel as Willy
* Denise Magdale as Mom Sun
* Landon Elkind as Woo Cop
* Bill Jones as Reporter
* Trisha Mellon as Uber Passenger 1
* Andrew Delgado as Uber Passenger 2

## Trivia

* The title is a reference to the Stockholm syndrome, a phenomenon where a hostage bond with their captors.
* *The Stockholms*' first season was reuploaded on April 12, 2021 for unknown reasons.
* A second season may be possible, as teased in "The Last Mambo", where a easter egg implies that Jasper Williams shall return.

## References

1. ↑ IMDB
2. ↑ ExplosmEntertainment on YouTube: "*We had to reupload the first episode, because of reasons*".
Pato González

**Pato González**, o simplemente **Pato** es uno de los personajes principales de 31 minutos mal hecho. A diferencia de la mayoría del resto de los protagonistas (Tulio, Bodoque, etc.), que provienen del *31 minutos* original, Pato es un personaje original de la parodia. Debuto en el Piloto, aunque oficialmente su debut es en "Malas noticias".

## Personalidad

Pato es bastante torpe, y muy relajado. Generalmente en sus notas termina enojando a los entrevistados o humillando accidentalmente a alguien. También en varios episodios, es el que elabora planes ("El peinado de Tulio", por ejemplo). También es propenso a pelear o discutir con los demás ("El cumpleaños de Policarpo", "Mario vs. Pato", etc.), pero se lleva bien con todos.

## Apariciones

Pato ha aparecido en todos los capítulos excepto "Tsunami de ropa" y "El gran Ranking Top final".
Armor

Armor is a characteristic of enemies that reduces the damage they take. Basically, this is a random flat damage reduction when taking damage, which poses a threat to masks with low damage output. Player should pick up damage upgrades to effectively counter enemies' armor.

## Ways to affect armor

* Exposed status effect completely disables enemies' armor.
* Ruiner makes your critical hits to permanently halve enemies' current armor, but it has a dangerous downside which makes enemies' armor to decrease a maximum amount of damage instead of random amount.
Cells

## Info

Cells are creatures from The collab Cellification.They are found out side the Nevada Border in the remains of America.

## Appearance

Cells look like normal grunts but with with black round grows on them which are possibly eggs

## Units

### Armored Cell

uncommon version of the infected.They have hardened Bullet-proof skin

### Sptter Cell

Spit an infectious spit.They have a giant mouth

### Spider Cell

Highest form of evolution.Have spider-like appendages.

## Gallery

CellArmored CellSpitter CellBloated CellCrawler CellMag CellSpider Cell
Guilde des Marchands

## La Guilde des Marchands

La Guilde des Marchands supervise tous les échanges internes et externes à l’Atlantide, que ce soit en échange avec la Surface ou la Faery. Moins qu’un regroupement des meilleures enseignes marchandes, la Guilde représente l’instance dirigeant les lois commerciales du pays. Les taen Béfelon y ont une place très importante, tout comme les taen Thaleb.

Chaque commerce se voit l’obligation d’obéir aux lois de la Guilde - validées par le Haut Conseil - et cette dernière s’occupe de la surveillance et des sanctions en cas d’effractions du code. Les commerces les plus exemplaires reçoivent également des gages de qualité de la part de la Guilde, selon le domaine de l’établissement.

La Guilde des Marchands supervise la production, les transports, la transformation, ainsi que la distribution. Les origines de chaque produit sont ainsi contrôlées, tout comme la destination de chaque chargement. La Guilde met un point d’honneur à fournir un service de qualité, n’autorisant sur les étals des marchés que des produits à l’origine certifiée, que celle-ci soit de la Surface, de Faery, ou des autres dômes d’agriculture et d’élevage.

Pour rejoindre la Guilde - en tant que membre, et non pas simple subordonné - un atlante ou même un fournisseur étranger doit remplir une demande formelle, passer une inspection et fournir des lettres de recommandation. Le statut de membre de la Guilde permet d’élire les prochains membres du Bureau la dirigeant, ou de rejoindre l’une des sous-sections représentant un groupe spécifique ou un domaine particulier. L’accès à la carte de membre est réputé difficile, comme en témoignent les nombreux obstacles administratifs : mais cette carte donne également le droit aux votes décisionnaires sur des projets de lois concernant le commerce sous toutes ses formes.

Les prétendants au Bureau, eux, doivent bénéficier d’une certaine ancienneté, ainsi que de gages de confiance avant de pouvoir participer à l’élection en elle-même : mais une place au Bureau est un ticket d’entrée au Conseil, que ce soit en qualité de ministre représentatif, ou même de prétendant au Haut Conseil…

Pour les simples citoyens, le poste de ministre est la plus haute distinction qu’ils puissent espérer, et la Guilde des Marchands est l’une des rares à donner une véritable opportunité d’y accéder. A condition, bien sûr, d’avoir le sens des échanges…

[Prérequis :

* Posséder un commerce à +1
* Influence ou Réputation à 2
* Rang de Faction : Officier / Membre d’Enoch / Magister / Scalde du Souffle Sacré]
Malas noticias

> *¡Oiga ya po, no me pagan para que se quede siendo mudo, dígame porqué es mudo!* - Pato González
>
>

**"Malas noticias"** es el primer episodio de la primera temporada de 31 minutos mal hecho.

En este episodio, Tulio comienza a enojarse con los funcionarios y periodistas del noticiero por las malas noticias que traen.

Originalmente titulado *En busca de una buena noticia*, el título se cambió al momento de hacer una miniatura. El episodio es una versión con guión del episodio piloto de Noviembre de 2017.

## Trama

Tulio se frustra por la serie de malas noticias y poco profesionalismo del canal, y le exige a los trabajadores que traigan reportajes de mejor calidad. Esperadamente, nadie hace caso en todo el capitulo y traen algunas de las peores notas que Tulio haya visto. Misma trama que el piloto.

## Elenco

* **JAVIER MAIDANA:** Tulio, Bodoque, Dylantero, papá del niño sin nombre, Pato González, Osoto, CCRM.
* **VICENTE CORTÉS:** Amaro, Mapache Buena Onda, niño sin nombre, Policarpo.
* **EDUARDO MAIDANA:** Juanin, Cocoroco, Patana, mamá del niño sin nombre.

## Escenas

IntroEntrevistaReportajeNota VerdeCanciónNoticiero Fuera

## Producción

Bajo el titulo *En busca de una buena noticia*, el episodio fue una versión escrita del piloto (este ultimo fue improvisado). En el proceso muchas notas se modificaron o se añadieron algunos chistes. La única nueva nota en su totalidad fue la de Quemamono, que en el piloto no se había utilizado.

"Por ser horrible y ser un chiste que envejeció pésimo", la entrevista a Dylantero (que si estaba presente en el piloto), aunque si estaba presente en la versión original de 2017, más tarde se elimino y ahora ya no aparece. La única forma de verlo es a través de la reseña hecha por ETG en 2018 (que en realidad no esta disponible publicamente).

Vicente Cortés (Vicho) iba a ser el editor original. El piloto era el episodio 1, pero Vicente tardó tanto en siquiera empezar a editar que Javier Maidana aprovechó de re-escribirlo y regrabarlo.
Tulio

**Tulio Tufillo Triviño**, o simplemente **Tulio**, es el personaje principal de 31 minutos mal hecho. Aunque apareció por primera vez en el episodio piloto, su debut oficial fue en el primer episodio de la primera temporada, "Malas noticias".

## Personalidad

Tulio es algo creído, y también estúpido aunque no lo admite o reconoce. A veces se jacta de ser de clase alta (a comparación de los demás), e intenta aparentar ser algo que no es. Es muy exigente con lo que pide.

## Apariciones

Tulio ha aparecido en todos los episodios de la serie. En "El cumpleaños de Policarpo", Tulio solo aparece brevemente en algunos planos cortos (sin contar la intro). Es el único episodio en el que Tulio aparece por menos de 5 minutos en total.
Mustached characters

**Mustached characters**, aka Betrayers, are mysterious non-canon characters that have facial features (most notably a mustache) and only appear in the animation ROMP.FLA.

## Appearances

### ROMP.FLA

When Sanford and Deimos are teleported by the mustached star, they are greeted by a group of four mustached characters, who direct them into a building. There are several more mustached characters in the building, who proceed to direct the duo to a star on the wall. The star then exclaims that their allies in purpose have betrayed them.

The mustached characters then close in on Sanford and Deimos, however the pair easily kill all of the mustached characters in the room with their M16, MP5 and Colt Revolver. In the next room, more mustached characters are easily killed by Sanford's hook and iron pipe and Deimos' unarmed attacks.

Upon crossing a bridge into a third room, Sanford and Deimos are startled when the mustached star bursts through the wall and exclaims that a betrayal upgrade is imminent. Six zombified mustached characters then walk into the room with signs, which they use to pierce and kill the duo.
Eduardo Maidana

Publicación del Instagram de 31 minutos mal hecho, celebrando el cumpleaños de Eduardo.

## Eduardo Maidana

### Voces

Juanin, Cocoroco, Canito, Dr. Hufflepuff

**Eduardo Andrés Maidana** es un miembro del staff de 31 minutos mal hecho. Es actor de voz recurrente y ocasionalmente ayuda con la escritura. Es el hermano de Javier Maidana. Su cumpleaños es el 28 de Mayo.

## Personajes

* Juanin
* Cocoroco
* Canito Caniche
* Dr. Hufflepuff
* Dalmi
* Extras
Sguard

## Overview

The **Sguard** are a group of ninjas and thugs led by Steve. They are the main antagonists of *Maximum Ninja - 3*.

## History

### Pre-*Maximum Ninja*

After Steve gained his magical powers, he set about raising an army to assist him in his goals and taking out anyone who could possibly challenge him.

### *Maximum Ninja - 3*

After Steve killed the Ninja's friend, John Kingston, the Ninja set about avenging his friend. Several Sguard members fought the Ninja as he made his way through the base.

As the Ninja killed all the Sguards stationed in the courtyard, three Sguard soldiers reported what was happening to Steve. Steve responded by resurrecting the fallen Sguard members as zombies. However, the Ninja was able to defeat the reanimated Sguards too.

Meanwhile, the Sguard would soon find themselves fighting against someone else as well. David Corsen, seeking revenge on Steve for almost killing him, infiltrated the base and fought several members of the Sguard.

Eventually, the Ninja made his way to Steve's office. Steve ordered the Sguards stationed there to leave as he prepared to fight the Ninja one-on-one.
Jebus (Faction)

**Jebus (Faction)** is a technical Faction seen in Madness combat 1 where Jebus Zombifies a Civilian.Becuse the A.A.H.W. does not exist yet,the possesed zombie can not bo from that faction so he has it's own faction

## Units

### Zed

Two Zeds are seen in the Episode.It is unknown if these two do not have mouths becuse the animation style or becuse Jebus did not give them mouth
Asian Mafia

## Overview

The **Asian Mafia** are the antagonists of the first installment of the *Maximum Ninja*.

## History

### *Maximum Ninja*

The Asian Mafia kidnapped John Kingston so the Ninja was sent in by the Madness Armed Forces to try and rescue him. The Ninja fought his way through several Asian Mafia Grunts before reaching the place where John and the Asian Mafia's leader, Arashikage, were. The Ninja fought and killed Arashikage and succeeded in freeing John.

### *Maximum Ninja - 2*

Several Asian Mafia Grunts fought the Ninja and John as they made their way out. Arashikage was also revived by Steve as a zombie, but he didn't last long before he was killed by the Ninja and John again. Later, two grunts tailed the Ninja and John on motorbikes as the two made their way to the airport. A few more grunts were seen at the airport, but were ultimately killed by the two protagonists.
Les Faes Sanguin

# Lorem Ipsum

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A.A.M.O.

# Overview

**A.A.M.O.** is an abbreviation for **Agency Against Malevolent Originals** or alternatively **Agency Against Madness OCs**, and are a mysterious organization seeking to purge Nevada of what are referred to as "Malevolent Originals", which is a term used to label vigilantes and undesirables that threaten their end goals. While the details regarding this faction's birth in the timeline is hazy, it appears they came into being sometime after the events of Madness 10. They are the creators of Abaddon, whom they produced to serve as their ultimate weapon and implanted with a Halo artifact they recovered from the Auditor's hellscape.

The A.A.M.O. acts as a successor faction to the AAHW, focusing on the elimination of "Originals" that have the potential to reach Hank's level of infamy and threat-level to their mysterious ends. They appear to be very technologically advanced, and their more impressive developments have been featured in both Artifact and the Maxifcation 2: Commencement preview. It has also been shown that they have chosen to operate alongside N51 during the assault on Nexus City, along with some ulterior objectives as portrayed in Artifact. As of now, their exact end-goals are unknown beyond removing the Nexus Core from power and destroying any Malevolent Originals they come into contact with.

## Appearances

### Paradigmadness 2

The AAMO is one of many factions seeking to claim the Package for themselves, and as such make multiple appearances in the film. An AAMO Airship acts as a set-piece during the mid-point of the collab, and the subsequent battle on the ground between themselves and the Eye Monsters. (To Do)

## Units

### Agent

Most common unit.They are replaced by the Troopers in later animation for unknown reasons.Possibly because their similair appearnce to Nexus Core Agents

### Trooper

Newer most basic unit but have not yet been seen in an animation

### Special Oddity Control

Special units send of if there is a mysterious new enemy.They are sent out the Infected facility in Madness Retraction

### A.T.P. Engineer

Lead squads of Troopers and Agents.They are however much more capable in combat and like all other A.T.P. units,they have Yellow Blood

### A.T.P. Hybrid

Hybrids are newer cloned generations of ATP Engineers who've been very heavily modified with both genetic enhancements and cybernetic modifications, in addition to being given equipment technologically heads and shoulders above their predecessors. They were created by the AAMO sometime after the events of Artifact but prior to Maxification 2. Their exact abilities and combat roles are not currently known, but are likely to be showcased in their debut appearance.

## Gallery

AgentTrooperSpecial Oddity ControlA.T.P. EngineerA.T.P. HybridScientist
Environment

The Environment "faction" is composed of enemies that are only found in certain environments found throughout Nexus City.

## Units

### **Asylum Patients**

**Asylum Patients** are madmen confined to straightjackets and inhabit the Nexus Asylums in the Commercial Sector that oppose Hank and Dr. Christoff in the stages Seeking Asylum and Sleeper Labs. They attack by dropkicking and tackling when they are restrained and, after enough damage is dealt to them, they free themselves from their jackets, allowing them to punch and grapple their opponents.

### Abominations

**Abominations** are failed test subjects of the Sleepwalker Program who went feral after extreme exposure to the effects of the sleepwalker mask and freed by Christoff that now inhabit the Mining Sector. They attack by kicking and biting their targets whilst restrained and after freeing themselves from the straps they can attack with their claws and grab onto opponents to bite them.

## Gallery

Asylum PatientAbominationOdiumAbomination GolemLamenter
Beelon's Division

Beelon's division is a Division of the A.A.H.W..They have special units that can survive in harsh environments

## Units

### Agent

Most common unit.Work in the Faction's units.

### Happlaxer Agent

Agents that can see in dark areas.They have Green Blood.

### Oculus Agent

Agents that can survive in High Preassure Under Water Areas.They have Purple Blood.

### Blueslayer Agent

Agents that can survive in Extremly Cold Areas.They have Dark Blue Blood.

### Engineer

Lead squads of different Agents.They have Green Blood

### Hyper Agent

Agents injected with an unknown substance.They can survive extreme damage.

### Light Blue Soldat

Can survive all different harsh places.They have Light Blue Blood.

### Green Soldat

Better than Blie Soldats.Have Green Blood.

### Mag

Can survive in all different Harsh Places.

### Gun Minion

Half-rock and half-gun minions summoned by Beelon

## Gallery

AgentHapplaxer AgentBlueslayer AgentOculus AgentRiot GuardEngineerHyper AgentSoldatGreen SoldatMagZedGun MinionA different Gun Minion
Nexus Police

## Overview

The NEXUS Police is a regular law enforcement guarding the NEXUS Supermad Prison within Nexus City. They are the main antagonists of the Madness: JAILBREAK collab and show up at the end of Madness Within Me.

## History

### Madness: JAILBREAK

The NEXUS Police were deployed to recapture the prisoners after they began a mass breakout of Supermad Prison, but many of them were killed.

### Madness Within Me

NEXUS Police makes an appearance at the end of the animation, intercepting Kryy and arresting him. After the credits sequence, they can be seen escorting Kryy towards Supermad Prison.

## Units

### Grunt

Most basic unit.Only seen in one part of the Collab

### Officer

Most common unit.Commonly seen in the collab

### Commander

Lead squads of lower ranking units.Seen commonly in the collab

### SWAT Officer

Heavily armored Officers.Seen rearly in the Collab

### Guard

Less armored Commanders.Only seen twice in the collab

## Gallery

GruntOfficerCommanderSWAT OfficerMag OfficerGuard
Beta-4

**Task Force Mission:** MTF Beta-4 is a task force created with the sole purpose of assisting and monitoring GoI-466 (Wilson's Wildlife Solutions) in their interactions with local fauna-based anomalies.

**Assisting In Containment of Objects:**

* SCP-3465
* SCP-3466
* SCP-3467
* SCP-3577
* SCP-3676
* SCP-3879
Piloto

**Piloto 2017** es el episodio piloto de 31 minutos mal hecho. Es la primera producción que se hizo de la serie, y tiene algunos elementos característicos de los primeros capítulos. Fue grabado en 2017 pero no se publico sino hasta 2018.

## Sinopsis

Tulio se frustra por la serie de malas noticias y poco profesionalismo del canal, y le exige a los trabajadores que traigan reportajes de mejor calidad. Esperadamente, nadie hace caso en todo el capitulo y traen algunas de las peores notas que Tulio haya visto.

## Elenco

* **JAVIER MAIDANA:** Tulio, Bodoque, Dylantero, papá del niño sin nombre, Osoto, CCRM.
* **VICENTE CORTÉS:** Amaro, Mapache Buena Onda, niño sin nombre, Policarpo.
* **EDUARDO MAIDANA:** Juanin, Cocoroco, Patana, mamá del niño sin nombre.
* **DAMIÁN GARRIDO:** Pato González.

## Escenas

IntroEntrevistaReportajeNota VerdeCanciónNoticiero Fuera

## Datos interesantes

* Grabado el 1 de Noviembre de 2017, pero publicado el 27 de Diciembre de 2018.
* La trama y notas básicas del capitulo serian pasadas a guion y adaptadas para formar lo que es el primer capitulo de la serie, "Malas noticias".
* El piloto tiene varias diferencias con el primer capitulo.
* Aunque Damián Garrido da la voz de Pato en el piloto, Javier Maidana la hace en *Malas noticias*. Ambos irían intercambiando constantemente el personaje en la Temporada 1.
* Amaro en este capitulo se llama Pancho Almendra, como una parodia a Pancho Saavedra. El nombre de Amaro es una parodia a Amaro Gómez-Pablos.
Guilde des Artistes

La guilde des Artistes regroupe toutes les professions touchant à l’art, au divertissement, à la beauté, ainsi qu’au savoir-faire. Ce groupe englobe aussi bien les troupes de théâtres que les musiciens, chanteurs, danseurs, ainsi que les peintres, sculpteurs, vidéastes, et même esthéticiens et chefs cuisiniers.

La Guilde des Artistes décide du programme culturel de l’Atlantide, planifiant et organisant les spectacles sur Dôme, les festivals et coordonnant également les festivités du Nouvel An, en accord avec le Haut Conseil.

Les Artistes s’occupent également du rayonnement culturel de l’Atlantide à l’étranger, organisant des représentations sur l’Ile ou en Faery. Les formations dispensées par cette Guilde sont gage de qualité et de raffinement - et souvent, les Artistes organisent des échanges avec les Faes pour approfondir leur savoir-faire. Nombreux sont les immigrés Faes ayant trouvé une place dans cette Guilde, notamment parmi les races à l'esthétique la plus avantageuse, comme les Fées ou les Elfes.

Contrairement aux autres organismes plus militarisés, les Artistes se différencient entre eux uniquement par leur profession. La hiérarchie y est bien plus absente, commandée plutôt par les sommités de chaque Art et la dernière mode.

Les Artistes prennent une grande fierté dans leur rôle majeur pour le bien être de chaque Atlante : ce sont eux les musiciens et les danseurs qui divertissent les citoyens fatigués, eux les peintres et paysagistes qui habillent de fantastiques fresques et jardins la capitale et ses alentours, et eux encore qui animent les longues nuits d’Atlantis. Bâtis comme Langdun font appel exclusivement à leurs services et aucun artiste en Atlantide n’oserait se revendiquer en tant que tel sans l’approbation de la Guilde. Ils donnent le *la* aux nouvelles modes, et souvent leur bon goût décide de ce qui est *in,* et de ce qui ne l’est plus.

Leur rôle ne se limite d’ailleurs pas seulement au divertissement. Ils mettent leur savoir-faire au profit des objectifs Initiés, tels que le déguisement, l’infiltration… Ils sont les conseillers qui dirigent une mission d’espionnage bien réussie à la Surface, étant constamment à la pointe de la culture atlante, humaine, et fae.

[Prérequis :

* Une compétence artistique à 4
* Réputation à 1 pour son art]
Loud Plains

**Loud Plains** is the fifth world, the brightest area, located directly below Lacuna. Ground here is leveled with periodic sound phenomena.

## Condition

In this world, there is a periodic phenomenon, **Jarring**. During it, the floor disappears and changes its position, the player suffers from a small movedraining effect

## Tips and Tricks

* During Jarring, do not panic, try to stay still to not to accidentally run into void.
Gamma-13

**Task Force Mission:** Mobile Task Force Gamma-13 specializes in the investigation, tracking, and apprehension of anomalous objects, persons, and entities associated with GoI-1115 (Anderson Robotics). This includes identification of Anderson customers, location of Anderson products and conduction of raids on Anderson offices.

**Assisting In Containment of Objects:**

* SCP-2306
* SCP-2806
* SCP-2906
* SCP-3560

**Action Reports:**

* The Elusive Anderson
* Austringers
* The Blackbird and the Falcon
* Assault on Site-64
Parasites

Parasites are flying Insect-like creatures seen in White Hank 0.

## History

### White Hank 0

In White Hank 0 in the Redmarine two of A.A.H.W. agents' corpses stand up and from their heads a pair of parasites emerge. Dr. Red fights off the mosquitos as a Nevada Medical employee exits his hiding spot in a closet to prevent one of the agent corpses from spawning another mosquito.Later when Dr.Red is separated from White Hank, Thece and the Nevmed Employee come down to help them another parasite is seen but is quickly killed by Thece

## Appearance

Parasites look like half-mechanical half-flesh mosquitos, having a metallic upper region with six segmented legs and bright red eyes alongside a long snout, and their bottom region is red with yellow strikes and a stinger they use to attack. They fly thanks to a pair of red wings.
Nevada Medical

**Nevada Medical** (also known as **NevMed** for short, and as expressed in it's logo) is a minor faction created by Tarraka Schprichwort featured in Madness WhiteHank Zero: The Mulligan. Nevada Medical is a faction that acts as a private medical company that openly conducts business within Nevada. Not much is known about them aside from two of it's outdoors workers making appearances during the events of White Hank Zero.

## History

### Madness WhiteHank Zero: The Mulligan

NevMed first makes it's appearance within the Redmarine, Dr. Red's hijacked underwater vessel, in the form of a lone worker popping out of a locker to assist Red in fighting off some agents and parasites when the agency starts raiding the submarine during Red's attempt at reviving White Hank. The NevMed worker helps Red take possession of White Hank's body for a moment and the former worker helps White Hank get a new body later on, assisted by Thece. White Hank however disregards her new possible allies and escapes, leaving Red, Thece and the NevMed assistant to their own luck.

NevMed keeps making appearances in the form of posters, abandoned equipment and even a shot-down ambulance near a garage during the three-way confrontation between White Hank, the AAHW and the MERC. Another NevMed worker makes a short appearance inspecting some agents corpses and leaving the scene before White Hank proceeds to the next building. Afterwards, more of the company's equipment can be seen abandoned in the sewers below.
The Vendevice

The **Vendevice** are an organized crime syndicate in Nevada Central. They are a wealthy mafia with a great deal of influence and ownership of notable properties around downtown, including a restaurant that stands as a front for smuggling contraband into the city, and a popular night club known as "Club Advent".

## Units

### Toadies

**Toadies** are the base henchmen of the Vendevice, wearing pinstriped suits and fedora hats. Compared to the toughs, Toadies have more health, have Tac-Bars, and use basic group tactics like holding cover and flanking. Toadies are traditionally armed with revolvers and shotguns, most notably the Chop-Pump 5.

### Button Men

The **Button Men** are tough high ranking members in the Vendevice hierarchy, identified by their white suits and sunglasses. The Button Men dual wield tommy guns with drum mags, and will spray their target with lethal effectiveness. Unlike Toadies, Button Men have no Tac-Bars, instead sporting more health and a second Corpus block.

### Bouncers

The Vendevice station G03LMs dressed in suits and sunglasses to act as bouncers around Club Advent. They only appear in Fickle Friends, standing guard and then later aiding the player to fight against the invading Toughs.

### Chefs

**The chefs** are a trio miniboss fought at the end of "The Goods". They are distinguished by their differently colored hats and have different attack patterns. They all have two Corpus blocks making for a total of 6, and are protected by upgraded Tac-Bars.
Vampires

The **Vampires** are a notorious gang inhabiting Nevada Central. They prowl the night and stalk unsuspecting victims before ambushing them and feasting on their blood. All Vampires have surgically augmented heads to give them fangs, and wear ramshackle leather armor, following a Gothic Punk aesthetic. Additionally they all wear LED goggles with randomly scrolling text.

## Units

### Vampire Punks

**Vampire Punks** are common vampires with yellow accents and gothic hairstyles. Vampire Punks rely on their claws to take swipes at victims, and from a distance will leap at them in an attempt to grapple them and take bites out of them. For their durability, Vampire Punks are incredibly agile, able to dodge, recover quickly from ragdolling, and even possessing advanced tac bars. When in groups, Vampire Punks will surround their target and attack from multiple angles.

### Vampire Bruisers

**Vampire Bruisers** are larger Vampires with no hair, and magenta accents. The Bruisers are much slower than regular Vampires, but can suddenly launch in a polarizing burst of speed in an attempt to grab a victim and bite them. They also can perform a lethal charge attack where they can ram at the enemy at high velocity; often ragdolling and dizzying them, leaving them vulnerable to execution. To complicate matters, they also possess advanced tac bars despite their size, and are as every bit as durable as their common bretheren. Fortunately should a Bruiser sustain too much damage, they will be staggered and can be executed to be put down permanently.
Zeds

Zeds are a result of Dr. Crackpot's infamous Plan Zed - binding a S3LF to a body in order to achieve immortality.

## Units

### Skeletons

Weakest units.Very old Zeds seen in the Infection Collab.

### Zeds

Normal Zeds are the most common Zed type. They run at their targets and jump on them to grapple them, attack with their fists and often revive if their head wasn't destroyed.

### Polish Zed

Seen in Poland.Seen in the Infection Collab.

### Dark Zed

Much stronger than basic Zeds.Seen in Madness Retaliation.

### Swamp Zeds

Swamp Zeds spit toxic goo from a distance, they're worse than normal Zeds in melee combat.

### Clown Zeds

Clown Zeds appear in Tricky's Murder Time during Story Mode and Murder Room during Arena Mode. They are very easy to kill and don't revive, instead they explode and deal high damage if you're caught in the blast.

### Commander

Lead squads of Zeds.Seen in the Infection Collab.

### Fantasy Zed

Can summon Towers which turn any Corpses in the area to Zeds.Seen in the Infection Collab

## Gallery

SkeletonZedPolish ZedDark ZedSwamp ZedClown ZedCommanderGO3LM ZedFantasy ZedMag Zed
Wiki SombresVoies

## Bienvenue sur les Voies

Bienvenu voyageur, âme errante ou joueur avide de JDR et d’aventures... Je ne sais pas si vous êtes arrivé ici de plein gré ou par hasard, mais avant que vous partiez, j’aimerais vous présenter SombresVoies
SombresVoies est l’univers créé par Balten et aidé par ID Dragnil, Skerilyo et toute la communauté du Discord. Dans cet univers vous incarnez des Initiés, autrement dit des mages vivant en Atlantide, à l’insu des humains dépourvus de pouvoir… Les vôtres existent depuis des temps immémoriaux, et ont toujours été guidés par une mission universelle : protéger la Terre et ses habitants des menaces occultes qui y pullulent.

Cependant, votre travail ne consiste pas uniquement à déboîter le premier loup-garou venu. Il existe d’autres créatures, bien plus fortes, bien plus vicieuses, qui rôdent sur les Voies. Ah, les Voies… Ces chemins magiques présents depuis le commencement de l’univers, reliant les destinations les plus lointaines en quelques minutes à peine… Ouvrant des routes vers les planètes les plus reculées de la Voie Lactée, et même au-delà de votre galaxie.

Il ne tient qu’à vous de faire le premier pas sur ces sombres voies… Et à ne pas vous perdre.

*Vous voulais aider a construire ce wiki ?*

* Règles de ce wiki
* Commencer
* Comment contribuer
* Gérer votre nouvelle communauté
* Guides
* Toutes les pages d'aide
* Check list des objectifs du Wiki

Vous pouvez également faire partie de la grande famille des communautés Fandom. Venez visiter le Centre des communautés !
Brigade Mémorielle

## La Brigade Mémorielle

La Brigade Mémorielle est une des plus anciennes institutions de l’Atlantide, ainsi qu’une des plus essentielles. Contrôlée par le Conseil via l'entremise de la famille taen Mirza, la Brigade s’occupe principalement de garder intact le secret magique - mais ses attributions se sont peu à peu diversifiées avec le temps, partout où leur maîtrise unique de la mémoire pouvait avoir de l’utilité.

Aujourd’hui, le travail essentiel de la Brigade Mémorielle s’est considérablement complexifié avec les nouvelles technologies Surfaciennes. La Brigade se divise ainsi en quatre pôles principaux :

* Administratif, les cadres dirigeants l’ensemble et coordonnant l’effort collectif
* Les spécialistes, chargés de s’occuper des investigations mémorielles poussées, mais aussi d’effacer les souvenirs les plus dangereux.
* Les équipes d’intervention, souvent envoyés à la Surface ou autre, afin d’effacer la mémoire de témoins de manifestations magiques. De plus, ils s’occupent également de soulager les Atlantes de leurs souvenirs les plus handicapants.
* Les informateurs, chargés de chercher le moindre bris de secret magique à la Surface, notamment au travers d’Internet et des divers réseaux sociaux. Une fois un bris repéré, ils se doivent de l’effacer et de s’assurer que plus personne ne soit en mesure de diffuser de nouveau ce bris sur Internet.

Ces quatre pôles travaillent dans une collaboration étroite, ainsi qu’avec le reste du Conseil. La Brigade Mémorielle est représentée dans de nombreux autres organismes en Atlantide, que ce soit pour traquer des bris de secrets ou pour soulager les souvenirs traumatisants que beaucoup d’Initiés peuvent présenter. Leur uniforme est reconnu partout et accueilli parfois avec soulagement, parfois avec peur...

[Prérequis :

* Psionisme à 4
* Rang de Faction : Officier / Membre d’Enoch / Magister / Scalde du Souffle Sacré]
Green Pepper Cultists

## Overview

**Green Pepper Cultists** are followers of Green Pepper Studio and they seem to be semi-robotic as Darkwraith is seen to be able to power-up his arm from his chest

## Appearances

### Madness Reticulation

in Madness Reticulation,Darkwraith attacks a base of Blue Agents and kills their Leader Xcano

### Madness Within Me

In Madness Within Me a group of cultists attack an A.A.H.W. base but are killed by an android replica of Dankon

## Units

### Cultist

The only unit.Much more trained than Agents
Employers

**The Employers** are a mysterious group of benefactors in the *Madnes*

*s: Project Nexus* subseries. They appear to command Hank's co-operation, and oppose the work of Project Nexus.

## Appearances

### Madness: Project Nexus (Classic)

The Employers do not appear in person in Madness: Project Nexus (Classic), but their presence is felt through Hank. In the opening cutscene of Episode 1, Hank holds up a note from the Employers instructing him to rescue Sanford and Deimos, then destroy the modern incarnation of Project Nexus.

### MADNESS: Project Nexus

The Employers are slated to appear, at least indirectly, in MADNESS: Project Nexus. Once again Hank appears to be in their employ, having been ordered to shut down the remnants of Project Nexus in Nexus City.

Several members of MERC are aware of the Employers. Notably, they accuse Sanford and Deimos of being "more Employer goons", but Sanford himself does not recognize the name.

Dialogue during the final mission, The Rush, implies the Employers may not be entirely mortal, or may have some relationship with the Higher Powers.

## Trivia

* They share their name with an equally enigmatic group of characters from the first person shooter game series *Half-Life*.
* The Auditor is one of the employers, as revealed by Krinkels in an art stream.
Arts Martiaux

# Lorem Ipsum

##### "There is no one who loves pain itself, who seeks after it and wants to have it, simply because it is pain..."

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