Cars: Hi Octane

**Cars: Hi-Octane Edition** is a community-made modification (mod) for the PC version of *Cars: Mater-National Championship*. It is continually being updated, which will hopefully continue until it has reached the best quality possible.

The general goal for the project is to combine multiple elements from *Cars: The Video Game*, *Cars: Mater-National Championship* and *Cars: Race-O-Rama* into one product. Characters and tracks from all three games are featured, including ones that weren't playable in their respective games. Though the primary focus of the mod at this point in time is the Arcade Race mode, we hope to eventually edit the mini-games and story mode.

If you find any bugs, don't hesitate to tell us - we'll try our best fix it and release a patch if necessary. To report a bug, visit our bug reporting page and post in the comments. We'll add the bug to the list from that point. If you want to request paint jobs to add to the mod, go to the paint job request page, and if you want to talk about other topics, you should visit in our forum.

## History of Cars: Hi-Octane Edition

**2012 - August 2015:**

The mod started life when Teancum wanted to create mods for his kids. "Cars: Hi-Octane Edition" was born out of the idea of sitting side by side with his kids and playing modded games. But ultimately he found it difficult to maintain life on the Wiki and still enjoy modding the game. Infinikip came along as Teancum's drive was diminishing and took over as project lead, bringing the mod to a stable public release. Later - there where more modders. Such as Schwartz27, CatQuangAnh and CAHoltz, but almost all of these modders either stopped modding, or quit the project, in 2015.

**2015 - 2017:**

After almost every modder left the project, it was found by one very talented person, named Vladimir29. He "revived" the project, constantly programming and working on it. Because of this, the project earned more popularity, and people started to work on this project again! New modders include Codename470, Collin Joe, Trackmaniamatt489, Yoshiman716, and many others!

**2017 - 2020:**

In February 2020, Development on Version 1.9.2.4 of the mod started. Sometime later that year Version 1.9.2.3 got a port to the Xbox 360.

## Download

**WARNING: BACKUP YOUR DATAPC FOLDER IN CASE SOMETHING GOES WRONG!**

### Version 1.9.2.2

The final version of 1.9.2.2 was released on September 13th, 2017 and there was a lot of new content! Such as the unused mode Time Trial restored, around 30 new paint jobs, around 16 new songs, more texture improvements, more road races such as Interstate 40 and 6 new relay races! Plus some more minor bugs fixes.

READ "YOU MUST READ THIS" TXT FILE! THERE'S ALL OTHER INFORMATION!

Download version 1.9.2.2 here: http://www.mediafire.com/file/2czz0cpfdpn2m73/1.9.2.2+FIXED%21.zip

To install it, replace the DataPC folder in C:/Program Files (x86)/Steam/steamapps/common/Cars Mater-National (back it up somewhere first) with the one you get with the download. (If you don't have Steam folder - just skip it and go to your game folder.

### Version 1.9.2.3

Version 1.9.2.3 was released on July 20th, 2018. It includes such updates as models ported from PlayStation3 version of Cars: Mater-National for the most characters, more Race-O-Rama tracks, less crashes and a lot of minor bug fixes.

* Download version 1.9.2.3 here

To install it, follow the instructions inside the "instructions.txt" file.

#### Brake Lights Fix Patch for 1.9.2.3

A patch for fixing brake lights bug came out September 16, 2018.

* Download Brake Lights Fix Patch here

To install it, extract C folder from the archive and then put it to DataPC folder. If the computer will ask you about replacing the files, click Yes.

### Xbox 360 port

In 2020, the mod got a port to the Xbox 360. You need an Xbox 360 and a mod chip for it to work.

Download the Xbox 360 port here: https://drive.google.com/file/d/1bucgoB4xAb625Sus3VsD-jh8nYHzITwd/view

## Characters

Below you will find two charts of all of the playable characters in *Cars: Hi-Octane Edition*: one for current characters and one for future considerations.

You may also notice colors on the percentage bar. Refer to the key below for further info on what these colors mean:

* **Green** - indicates no potential or serious problems with this character.
* **Yellow** - indicates either a potential or current issue with this character, which probably will be fixed in future, but nothing is guaranted.
* **Red** - Indicates (a) serious issue(s) with this character that cannot be fixed as of yet.

## Tracks

Below you will find two charts of all of the current tracks in Cars: Hi-Octane Edition: one for the current tracks in the game and one for future plans.

You may also notice colors on the percentage bar. Refer to the key below for further info on what these colors mean:

* **Green** - indicates no potential or current problems with conversion
* **Yellow** - indicates a problem which will probably be fixed in the future.
* **Red** - Indicates a problem that has no potential to be fixed as of yet.

### Future considerations

 Team Relay #13 (Stadium Race #3)

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