recursal/Fanatic-Fandom huggingface dataset:
Believo! (album)

### Tracklist

Rubber Car, Cruel, Conjugate The Verbs, Believo! (song), Come Into, Matters Gray, Get The Letter Out, World In A Jar, For The Sum Of It, Elected, Biofeedback

Believo! is the first studio album, and second overall album released by Enon. It was released on See Thru Broadcasting on March 14, 2000, shortly before the label ceased activity. Believo! has a total of 11 tracks, making it Enon's shortest studio album.

## Ratings

Believo! received few professional ratings. AllMusic gave the album a 6/10, while Pitchfork Media gave Believo! an 8/10 for the original release, and 8.4/10 for the rerelease.
Toko Yasuda

Toko Yasuda

## Appears in/Credits

### Music Videos

In This City, Window Display, Pleasure And Privilege, Carbonation, Murder Sounds, Daughter In The House Of Fools, Mikazuki, Mr. Ratatatatat

Toko Yasuda is a Japanese singer, songwriter, keyboardist, guitarist, and bassist. She was a member of Enon from 2000 to 2011, when the band ceased activity.

Yasuda not only has her own solo work, but is also a former member of bands The Lapse, The Van Pelt, and Blonde Redhead.
Challenge of The Shadows Wiki

* ‧͙⁺˚\*･༓☾　Introduction!　☽༓･\*˚⁺‧͙
* ‧͙⁺˚\*･༓☾　Story..　☽༓･\*˚⁺‧͙
* ‧͙⁺˚\*･༓☾　Contact Admins　☽༓･\*˚⁺‧͙

Greetings, and welcome to the Challenge of The Shadows Wiki! A fanon story was created by Auryze after their ongoing role-play in Animal Jam where a wizard and his acquaintances try to stop the world from being conquered by dark vines.

This wiki is an encyclopedia for the role-play members to get more insight on each character so they can further understand the story and some plot points that were not fully fleshed out. Of course, this wikia is free to edit by the members of the role-play who have an extended knowledge of its plot and have a decent amount of knowledge of the story and setting. If you're here to simply read and scroll, please enjoy your stay.

*Locaster Helios has been fleeing from kingdoms since he could remember. Ever since he fled from Leiden and Myria, there was no place he could call home permanently. As he meets new people along the way, he and his friends discover a secret archive and a shrine dedicated to the Founding Demons, two generations of powerful rulers who had died under mysterious circumstances, and the demon gems, the gems these rulers once owned but were later scattered. After meeting some shard users and realizing what will happen if the gems are not reunited, Locaster and his friends must find a way to reunite them in time before the world gets plunged into an entity of dark vines.*

More information can be seen here!

If you have questions or comments, please talk to the creator of Challenge of the Shadows! We appreciate new members of the wiki contributing!

AuryzeAminaHeart

If you wish to apply for a position as admin/moderator, please fill out this form:

*Applications are currently open.*

search for a page:
Not Good Enough

Not Good Enough is an unreleased song by Enon. It is never mentioned or brought up anywhere other than being in the setlist of a few perfomances.

## Recordings

Rotown (unknown date): https://youtu.be/B7fyjMURzZs?list=PLq68S5MVEar4uzRlg-LQykeTUlLds1voW&t=1143

Bottletree Cafe (New Year's, 2008): https://youtu.be/PCUMocZj7Pc?si=qAT3skRHWSgn1edL
List of Episodes

This is a list of all main series episodes of the Remiada Series. These seasons follow the journey of Lindsay Hanakei, with her partner, Kaori Yumena as they protect Rivuariaru from the dangers within the world. Alongside others such as Komeilina, WinWin, Yhulia, and so on. Each season consists of 16 episodes.

Remiada: Rivuariaru's Fate instead follows the adventures of Akira, Alice, & Kairos.

To see the list of chapters, see List of Chapters

Remiada: Rivuariaru's Fate (Side Story Interlude)
Mememon (Mamemon)

## Introduction

Mememon (Mamemon) is a neutral ally of the LiamTown main characters. He is a ball shaped creature originating from the Digimon series.

## Appearance

Mememon is a sphere-shaped creature originating from the Digimon series. He is gray and shiny with red gloves and leg wraps. He has round eyes and a w shaped mouth. His arms and legs are able to extend like springs.

## Relation to the Plot

Mememon plays little to no relevance to the overall plot of the Liamverse. He originally appeared in the first few seasons of LiamTown as a sidekick to the main cast but was quickly phased out. The reason the characters called him Mememon and not Mamemon, his name from his series, is because the characters thought it was funny to purposefully mispronounce his name in order to make him upset. Mememon was phased out of LiamTown around the end of season 3.
Liam Town (Character)

## Introduction

Liam Town (AKA Mayor Liam) is a major protagonist in the LiamTown series, and a major antagonist in the LiamVille series. He is one of the first characters introduced in the LiamTown series and plays major role in the overall series plot.

## Appearance

Liam is a 5'11'' male with brown hair and green eyes. His skin is a slight tan color and he has a triangle nose. His hair takes on a messy appearance but is mostly covered by his black top-hat. Liam also wears a pair of aviator shades that with a black rim and dark brown lenses. His clothing consists of medium gray suit with either a red tie or gray bowtie. He wears a pair of velvet shorts colored red with gold accents. He wears a pair of dark gray socks and a pair of blue basketball shoes. While his appearance changed slightly between the LiamTown series and the LiamVille series, it remains fairly consistant overall.

## Relationships

#### LiamTown

Liam is the the brother of Vian, they appear in nearly all LiamTown rps and generally get along well. Liam is also friends with Tom, a half-squid half human hybrid who considers Liam and Vian his best friends. Liam is also friends with Vinny and Joel from the Vinesauce series (not the real life people, but instead they are fictional characters in the LiamVille universe). Scoot, the Animal Crossing character is also considered to be a close ally with Liam, although he isn't present as often as Tom or Vian.

## Early Life

Not much is know about Liam Town's life before he became mayor of Liam Town, but it is generally agreed that he grew up in a fairly normal household and with parents that took good care of him.
LiamVille Wiki

**Welcome to the LiamVille Wiki!**
LiamVille is a series of roleplay stories created entirely in the Animal Crossing series of games.

We're a collaborative community website about LiamVille that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lindsay Hanakei

> ***"Even though my theme is gloomy-black, I'm the brightest light you'll ever imagine."***
>
>

## Lindsay Hanakei

* Normal
* Alter?

## Biographical Information

### Nicknames

* Lindy (herself, Kaori Yumena)
* Hannah (Kaori Yumena)
* LavenderLindy (herself)
* Rinzei (herself)

## Status

### Relationships

* Kaori Yumena (Best Friend)
* Yhulia (Companion)
* Komeilina (Companion)
* Lilia Mai (Best Friend)
* LyliNeko (Inspiration)

## First Appearance

### Manga

Chapter 1

**Lindsay Hanakei** (リンゼイ 花軽) is the main character and protagonist of the Remiada series.

## Trivia

* She was first created as early as July 2016.
* Her character design & name come from Yhluna's friend Leah, who is also the co-creator of the series.
* She and Kaori were originally rivals when making the second prototype of Remiada in 2018. However, it was scrapped.
* She is currently the only character with the most abilities known.
* Her Paradoxical form's hair color was planned to be purple, but was changed to Lavender in Season 1 Episode 3.
Lunara, the Celestial Weaver

## **Lunara, the Deity of the Stars and Fate**

### **Introduction**

Lunara's ethereal presence twinkles in the night sky, guiding the destiny of all beings in Astraeon. Often represented as a graceful figure weaving threads of starlight, Lunara's mastery over fate makes them one of the most revered and enigmatic deities. Their cosmic loom spins the grand tapestry of life, binding all in a dance of destiny and choice.

### **Sacred Symbols**

Lunara's symbols include the constellation of the Weaver, the silver spindle, and the glowing threads of fate.

### **Worship and Rituals**

Temples dedicated to Lunara are often observatories, adorned with celestial imagery. Rituals include stargazing, divination, and the casting of horoscopes. Midnight prayers on clear nights and ceremonies during celestial events are especially significant.

### **Clergy and Followers**

Astrologers, fortune-tellers, philosophers, and seekers of truth follow Lunara. The clergy, known as the Starweavers, are often scholars and mystics who interpret the celestial signs and guide others in understanding their fate.

### **Legendary Artifacts**

The Loom of the Stars, an artifact that allows glimpses into the future, and the Celestial Quill, a pen that can write prophecies, are both linked to Lunara's domain.

### **Challenges and Enemies**

Lunara's enemies include those who disrupt the natural order or seek to defy destiny. They oppose deities and forces that promote chaos, irrationality, and aimless wandering.

### **Relationship with Other Deities**

Lunara often allies with deities of wisdom, knowledge, and time but may clash with those of chaos, deception, or trickery. Their relationships reflect their desire to maintain the cosmic balance and ensure the integrity of destiny's weave. Of particular note is Lunara's antithesis, Zaroth, the Mindflayer. Lunara's ordered weaving of fate stands in stark contrast to Zaroth's chaotic influence. While Lunara seeks to guide and provide clarity, Zaroth revels in confusion, madness, and illusion. The two deities are often depicted as being in a cosmic struggle, with Lunara's carefully woven tapestry of destiny being unraveled or distorted by Zaroth's chaotic interventions.

### **Myths and Legends**

Lunara's legends tell of the Star-Crossed Lovers, souls bound by fate, and the Unraveled Fate, a cautionary tale of those who tried to defy destiny. Many stories recount their gentle guidance to lost travelers or their subtle interventions to align the threads of fate.

### **Conclusion**

Lunara's influence pervades the beliefs of the people of Astraeon, a constant reminder that they are part of a greater cosmic design. Lunara's followers seek understanding and purpose through celestial wisdom. In a world where every decision sends ripples through the fabric of destiny, Lunara's voice is a gentle melody, calling all to embrace their place in the grand tapestry of existence.
Characters

Remiada has numerous amount of characters introduced in each Volumes. In which, the main Characters are Lindsay Hanakei and Kaori Yumena. The characters, other than the main characters, are listed by the order of their introduction to the story based on the Volume Arcs.

>
> ◆ Main Characters ◆

Lindsay Hanakei • Kaori Yumena
◆ Lavender Flowers ◆
LyliNeko

◆ Volume 2 ◆
???

◆ Volume 3 ◆
???

◆ Volume 4 ◆
???

◆ Volume 5 ◆
???

◆ Volume 6 ◆
???

◆ Aehuroian Rebellion ◆
 Komeilina • Yhulia • WinWin • Yuukin • Crosskur • Alpha
◆ Silent Gale Revitalization ◆
Varidian • Amilyn Sahiwama • Miko Tereika • Mekuriko Okami • Hiyoko Himawari • Hikaru Yamikage • Kuramai Kurumi
Draegon, the Flame Tyrant

## **Draegon, the Deity of Fire and Destruction**

### **Introduction**

Draegon, often depicted as a fearsome dragon engulfed in flames, represents the terrifying force of fire and destruction in the world of Astraeon. Draegon's wrath engulfs the world in chaos and uncontrollable flames, and their followers believe in the cleansing power of infernos.

### **Malevolent Influence**

Cataclysmic Events, End of Civilizations, Annihilation

### **Sacred Symbols**

Draegon's symbols include the raging inferno, the scorched earth, and the dragon's fiery breath.

### **Worship and Rituals**

Temples dedicated to Draegon are places of heat and fire, often near volcanoes or lava flows. Rituals include fire dances, sacrifices by burning, and the creation of destructive tools and weapons.

### **Clergy and Followers**

Pyromancers, warlords, and those who thrive on destruction might follow Draegon. The clergy, known as the Flames of Tyranny, often lead armies or incite conflicts, fanning the flames of war and devastation.

### **Legendary Artifacts**

The Blade of Inferno, a sword that can ignite anything it touches, and the Crown of Embers, a relic granting control over fire, are both linked to Draegon's domain.

### **Challenges and Enemies**

Draegon's enemies include those who seek peace, stability, and order. Draegon also opposes Thalara, the Sea Serpent, their antithesis, who embodies exploration, adaptability, and fluidity.

### **Relationship with Other Deities**

Draegon often clashes with deities of peace, nature, and water but may find allies among those who embrace chaos, warfare, and destruction. Draegon's tumultuous relationship with Thalara, the Sea Serpent, is a cosmic struggle between destruction and nurturing.

### **Myths and Legends**

Draegon's legends tell of the Great Inferno, a fire that consumed an entire civilization, and the Battle of Flames, where Draegon's followers clashed with Thalara's in a war that shaped the land and sea. Many stories recount Draegon's relentless pursuit of destruction and the catastrophic events that follow in their wake.

### **Conclusion**

Draegon's influence is a dark and unrelenting force in Astraeon, a constant reminder of the chaotic nature of fire and the devastation it can bring. Draegon's followers seek to ignite the world, always pushing civilization to the brink of annihilation. In a world where the flame can be both a tool and a weapon, Draegon's voice is a roar of destruction, calling all to embrace the uncontrolled power that burns within.
Remembered Memories Wiki

**Welcome to the Remembered Memories Wiki!**
This is the official Wiki for the series Remiada, AKA Remembered Memories, made by Yhluna Xyljin.

A fandom-based encyclopedia that has information regarding the Series itself, and the "Manga" version of the story.

## Introduction

The world of Rivuariaru has many mysteries that had been lurking around it, it takes place in the modernized timeline. The main character, Lindsay Hanakei, a 16-year-old girl decides to explore Rivuariaru, alongside her partner, Kaori Yumena. Together they encounter friends, and rivals throughout their journey.

## Directory

* List of Episodes
* List of Chapters
* Characters
* Volumes

Upcoming Release
(Season 1) Episodes 1-6 Revamp Confirmed!
Chapters 2-10 in production!
Lyr'vera, the Tidecaller

## The Tidecaller

### **Domains**

* **Oceans**: Lyr'vera presides over the vast and mysterious oceans, embodying their depth and majesty.
* **Tides**: She controls the rhythmic dance of the tides, a cycle as ancient as time itself.
* **Currents**: The currents that traverse the ocean's depths and shape the courses of underwater life are her doing.
* **Storms**: She commands the storms that sweep across the sea, manifesting her power in their thunderous might.

### Symbols

* **Crashing Wave**: Symbolizing the unstoppable force and perpetual motion of the sea.
* **Spiral Shell**: Representing the intricate beauty and complexity of ocean life.
* **Trident**: Emblematic of dominion over the seas and the ability to stir or calm the waters at will.

### Offerings (Historical)

* **Salt**: Once offered as a tribute to the ocean's essence, a vital element of the sea and life.
* **Sea Glass**: Symbolizing the beauty that arises from the sea’s transformative powers.
* **Shells**: Representing the ocean’s bounty and diversity, collected as tokens of respect and reverence.

### Legend and Influence

Lyr'vera, the Tidecaller, was once the sovereign of the seas, governing the ebb and flow with an ancient rhythm known only to her. In times long past, she was worshiped by sailors, fishermen, and those who dwelled along the coasts, revered for her provision and feared for her wrath. Her temper mirrored the dual nature of the sea: at times as serene as a calm bay, at others as fierce as the wildest storm.

### Mythos and Stories

Depicted as a majestic blue dragon with light blue veins, Lyr'vera was a sight to behold, her scales shimmering like the surface of the sea under the sun. Legends recount her creation of the first tides, her song resonating with the pull of the moon, weaving the rhythm that guides the seas. Storms, too, were her domain, conjured as expressions of her might or as tests for those who traversed her waters.

### Influence on the World

Though Lyr'vera is no longer actively worshiped, and her temples have succumbed to the passage of time, her influence still pervades the oceans. The rolling tides, the shifting currents, and the occasional fury of storms are remnants of her power. Sailors might not know her name anymore, but they respect the sea, unwittingly paying homage to the forgotten Tidecaller with their rituals and seafaring traditions.
Astraeon Wiki

## **Welcome to the Astraeon Wiki!**

Welcome to Astraeon, a realm where cosmic balance shrouds the land in eternal twilight, creating a unique rhythm of day and night. Amidst ancient battlegrounds and towering cities, the remnants of past conflicts stand as testaments to the realm's history. Twisted yet elegant creatures roam the landscape, both menacing and benevolent to mortals.

In the heart of Astraeon, an unseen presence watches over this delicate equilibrium. This presence is like the quiet breath of twilight, embodying the harmonious balance between light and darkness that defines Astraeon.

Before us, Astraeon unfolds into a realm of diverse and captivating biomes. Dense and mystical forests sprawl across vast stretches, their ancient trees whispering secrets from ages long past. These enchanted woodlands are home to elusive creatures and magical flora, where one may occasionally glimpse hints of wisdom guarding the balance of nature. Venturing further, rolling plains stretch to the horizon, adorned with colorful wildflowers and gentle streams. Here, noble steeds graze peacefully, and the land echoes with the harmonious songs of wandering bards. The plains exude a sense of tranquility, yet concealed beneath its serene surface lie hidden dangers and mysteries waiting to be unraveled.

On the fringes of Astraeon, towering mountains pierce the sky, their peaks dusted with snow even in the eternal twilight. Within their rocky embrace, ancient cave systems and hidden passages hold untold treasures and perils. Legends speak of long-forgotten civilizations that once thrived amidst the mountains, leaving behind cryptic runes and artifacts waiting to be discovered. As heroes and wanderers venture forth, they may find themselves traversing arid deserts, where sand dunes shift with the changing winds, and mirages play tricks on the weary traveler. Amidst this harsh terrain, nomadic tribes roam, their rich culture intertwining with the sands as they honor the spirits of their ancestors.

But at the heart of it all, the allure of Astraeon beckons. From the twilight struck continent of Tenebrisca to the farthest reaches of Valloraux its diverse landscapes, the tapestry of this realm is waiting to be woven by the hands of those who dare to explore its beauty, mysteries, and the subtle guidance that lingers just beyond mortal perception, shaping the destiny of Astraeon.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Red Solo Cup of Life

## Introduction

The Red Solo Cup of Life is an important and powerful item in the LiamVille series. First appearing in LiamTown, it's primary function is to heal critically injured individuals and bringing dead characters back to life whenever any amount of the liquid is ingested.

## Appearance

The Red Solo Cup of Life takes the appearance of a glowing red liquid inside of a standard red solo cup. While the cup is made from typical plastic material, the liquid inside comes from unknown origin and is unable to be identified.

## Effects

Drinking any amount of liquid in the Red Solo Cup of Life will instantly heal the user with no limitations. In addition, if a person uses any amount of liquid of a dead character, said character will instantly come back to life without any limitations. With these abilities in mind, the Red Solo Cup of Life is one of the most powerful items in the entire Liam-verse.

## Uses in Plot

The Red Solo Cup of Life was first used by Tom Pents to revive Liam Town in one RP. It was found buried behind the LiamTown resident house as an ancient relic. It was used in a few rps after before Liam realized the danger this item could have if it got into the wrong hands. He then buried it in the same spot they found it behind the house, where it was slowly forgotten about.
Sylvaris, the Verdant Monarch

## **Sylvaris, the Deity of Growth and Fertility**

### **Introduction**

Sylvaris, the Verdant Monarch, nurtures the land, giving life to seeds and ensuring abundant harvests. A deity that embodies growth, fertility, and nurturing, Sylvaris is celebrated across the agricultural communities of Astraeon.

### **Sacred Symbols**

The symbols associated with Sylvaris include sheaves of wheat, a blooming flower, and a horn of plenty.

### **Worship and Rituals**

Temples and shrines to Sylvaris are commonly found in rural areas and are adorned with plant life and fertile soil. Rituals include planting ceremonies, harvest festivals, and offerings of fruits, vegetables, and grains. Dancing, feasting, and singing often accompany these celebrations.

### **Clergy and Followers**

Farmers, gardeners, druids, and all who cherish the earth's bounty pay homage to Sylvaris. The clergy, known as Verdant Keepers, tend to gardens, orchards, and sacred groves, providing guidance on sustainable practices.

### **Legendary Artifacts**

The Scepter of Growth, capable of causing plants to flourish, and the Horn of Plenty, providing endless nourishment, are both sacred to Sylvaris.

### **Challenges and Enemies**

Sylvaris's foes include forces of decay, blight, and destruction. The deity's antithesis is Malgar, the Plaguebearer, who spreads suffering and disease.

### **Relationship with Other Deities**

Sylvaris often finds common ground with deities of nature, life, and creation. Conversely, Sylvaris opposes those who promote destruction, decay, and suffering, particularly Malgar, the Plaguebearer.

### **Myths and Legends**

Stories tell of the Great Bloom, a miracle where barren lands were transformed into lush gardens by Sylvaris's touch. The tale of the Unending Harvest speaks of a village saved from famine by faith in Sylvaris.

### **Conclusion**

Sylvaris, the Verdant Empress, represents the gentle power of growth and the vitality of nature. Through Sylvaris's guidance, the people of Astraeon learn to work in harmony with the land, ensuring that the earth's gifts are honored, protected, and shared. In an ever-changing world, Sylvaris stands as a beacon of hope and prosperity, blessing the soil and bringing joy to those who nurture it.
Ygg'athan: The Eternal Tree of Harmony

## The Eternal Tree

In the ethereal lands of Astraeon, where creation and chaos intertwine in an eternal dance, resides the Great Tree Ygg'athan, a symbol of life, unity, and the boundless reach of nature. Rooted at the nexus of all realms, Ygg'athan's branches stretch to the heavens, and its roots delve into the hidden crevices of the underworld.

During the era of divine enlightenment, it was the celestial deity Solanor, the Guardian of Nature, who saw the necessity of a bridge between worlds, a manifestation that could bind the realms of creation, life, and afterlife. Inspired by this vision, they crafted the seed of Ygg'athan, nourishing it with the essence of eternal balance.

The planting of Ygg'athan was an event that resonated with every living being across Astraeon. Its growth was not merely physical; it represented the interconnectivity of all things. Each branch, strong and supple, reached out to the myriad constellations, while its roots entwined with the energies of the abyss.

Mortal and immortal creatures alike were drawn to the Great Tree, sensing the wisdom and tranquility emanating from its verdant foliage. The tree's leaves were said to whisper secrets of the universe to those who listened, and its fruits bestowed knowledge and enlightenment.

But with greatness came temptation. The power and understanding offered by Ygg'athan attracted those with greed and malice in their hearts. Dark forces sought to control the tree's energy, to twist its purpose and unleash chaos.

A time of strife followed, with battles waged in the shadows of Ygg'athan's immense trunk. Forces of evil clashed with defenders of nature, led by Solanor's chosen, the Eternal Nature Dragon Arvandor. After eras of chaos, Arvandor stood victorious with those who fought at his side.

Despite the darkness that sought to corrupt it, Ygg'athan remained a beacon of resilience and hope. However, Solanor and Arvandor knew that should it remain on this prime material plane, many would still seek to corrupt it. So, Solanor shaped himself into a mighty dragon and, alongside Arvandor, they carried the Great Tree to a place away from the prying eyes of the wicked. Now, under Arvandor's watchful gaze, Ygg'athan rests not as a weapon but a shield, a testament to nature's ability to heal, grow, and overcome.

In the wake of the conflict, Ygg'athan's legend spread far and wide. It became a pilgrimage site for seekers of truth, a place of reflection for philosophers, and a sanctuary for those in need of solace. The Great Tree's resilience inspired tales of heroism and devotion, lessons of humility and connection.

To this day, Ygg'athan stands tall, a symbol of Astraeon's eternal harmony, a reminder that all life is intertwined, and that wisdom, compassion, and courage can triumph over even the darkest of desires.

Thus, the legend of the Great Tree Ygg'athan continues to resonate, a story not merely of a tree but of the essence of existence itself, a myth that transcends time and sings the eternal melody of life, love, and understanding.
Vellichorian Splendor

## The Era of Vellichorian Splendor

### Cultural Influences

During this period, fashion and art leaned heavily on elegance with a touch of extravagance. All members of high society wore intricately designed attire, which featured lace, embroideries, and arcane-infused fabrics that changed color or texture on command.

Literature flourished, often focusing on moral quandaries, love stories tinged with the arcane, and thrillers that melded science with sorcery. Writers, referred to as "Wordsmiths of the Vellichorian Quill," gained celebrity status; their work was dissected and debated in intellectual circles and cozy salons alike.

### Technological Advancements

The essence of Vellichorian Splendor lay in its harmonious blend of technological and magical progress. Steam-powered contraptions shared the sky with dragon riders. Alchemists worked alongside engineers to create new materials that were both robust and enchanted.

The concept of the "arcane industrial revolution" became a cornerstone of this era. Factories existed where each assembly line was overseen by an enchanter, imbuing every product with a touch of magic. Steam locomotives were powered by elemental crystals, and airships floated not just on gas but on currents of levitating spells.

### Societal Norms

Etiquette was not just a practice but an art form. Citizens of Astraeon during this era followed a strict moral code, influenced by both religious beliefs and secular philosophies. A strong divide existed between social classes, though the lines began to blur as wealthy merchants and inventors joined the ranks of nobility.

Dueling gained new life, now featuring combatants with both rapier and wand, facing off to defend their honor. These duels often became public spectacles and were discussed as both sporting events and high drama.

### Government and Politics

Political systems were generally monarchical but showed increasing signs of democratic thought. Councils and parliaments gained more power, and their members were as likely to be experts in arcane law as they were in economics or military strategy.

Espionage took on a new layer, with spies using both magical and non-magical means to gather information, adding another layer of complexity to the political landscape. Secret societies wielding arcane knowledge became power players in the background, subtly shaping the realm's destiny.

### Global Impact

The Era of Vellichorian Splendor was not just a localized phenomenon; its influence was felt across Astraeon. New trade routes were established, as were arcane communication networks, allowing for instant messaging between continents. The period was not without its conflicts; nations vied for control over newly discovered resources, and military technology evolved to include devastatingly powerful magical artillery.
Gormak, the Forge Master

## **Gormak, the Deity of Craftsmanship and Industry**

### **Introduction**

Gormak's solid presence can be felt in the bustling workshops and artisan districts of Astraeon, a deity that embodies craftsmanship, industry, and innovation. Often depicted holding a hammer and anvil, Gormak's influence guides artisans, blacksmiths, and craftsmen, inspiring them to create works of lasting value.

### **Benevolent Influence**

Inspiring Craftsmanship, Advancing Technology, Building Society

### **Sacred Symbols**

Gormak's symbols include the anvil, the hammer, and the gear.

### **Worship and Rituals**

Temples dedicated to Gormak are centers of learning and creation, filled with workshops and tools. Rituals involve crafting sacred items, community building, and celebrating innovation.

### **Clergy and Followers**

Artisans, blacksmiths, engineers, and those who value craftsmanship might follow Gormak. The clergy, known as the Masters of the Forge, are skilled craftspeople themselves, serving as mentors and guides.

### **Legendary Artifacts**

The Hammer of Creation, an artifact that empowers the wielder's crafting abilities, and the Anvil of Innovation, a relic that fosters new ideas, are both linked to Gormak's domain.

### **Challenges and Enemies**

Gormak's enemies include those who devalue craftsmanship, promote shoddy work, or seek to suppress innovation. They oppose deities and forces that promote manipulation, seduction, and deceit, particularly Lilithia, the Sanguine Temptress.

### **Relationship with Other Deities**

Gormak often aligns with deities of order, growth, and knowledge but may clash with those embracing chaos, destruction, or deceit. Of particular note is Gormak's antithesis, Lilithia, the Sanguine Temptress. While Gormak focuses on building, creating, and integrity, Lilithia thrives on manipulation and control.

### **Myths and Legends**

Gormak's legends tell of the Great Forge, a celestial workshop where the world's first tools were crafted, and the Smith's Oath, a vow to uphold the highest standards of craftsmanship. Stories recount Gormak's tireless guidance, leading civilizations to industrial revolutions and golden ages.

### **Conclusion**

Gormak's influence is a sturdy and inspiring force in Astraeon, a constant reminder of the power of creativity, integrity, and industry. Gormak's followers seek to build and innovate, turning societies into thriving centers of craftsmanship. In a world where the quality of work defines value, Gormak's voice is a steady call, urging all to create, build, and strive for excellence.
A Love Forged in Shadow

In the days when time was unmarked and the cosmos uncharted, there existed a force, a presence, unknowable and unspoken. Its essence was a riddle, its existence a myth, a being beyond comprehension.

From the depths of the abyss came another, neither mortal nor immortal but a manifestation of longing and desire, a being drawn from the void itself.

Together, they danced along the fringes of reality, weaving a relationship that transcended all understanding. Their love was a melody that echoed through the emptiness, a connection that knew no bounds.

From their union, a new creation was formed, a symbol of their connection. An object, neither weapon nor tool but a masterpiece of dark craftsmanship, its essence a testament to a love that reached beyond existence.

Crafted from material as dark as the abyss and adorned with symbols that held the essence of longing, it held the power to traverse unseen worlds, to step through shadows and explore the fine line between what is and what might be.

But such power was not without peril. Its essence, intertwined with longing and desire, could lead those who misused it into darkness, consumed by an insatiable yearning.

The legend of this creation spread, whispered as a tale of romance and mystery. It became a symbol of the unfulfilled, of love that transcended the confines of being.

In the end, the being from the shadows vanished, drawn into the abyss by a connection too profound to be contained. The creation was lost to time, its whereabouts unknown, its story a beautiful enigma.

A relic of a time when love could shape reality itself, the mystery endures, a reminder of hidden depths and a connection that transcends the very essence of being.
The Celestial Tear

## **The Legend of The Celestial Tear**

In a time lost, where stars whispered secrets and magic danced in the twilight of Tenebrisca, a cosmic event occurred that gave birth to the legend of The Celestial Tear.

In a moment of celestial alignment, a star, filled with sorrow and love, shed a solitary tear. This drop of pure celestial luminescence began its descent towards the land below. The deities, stirred by the tear's ethereal beauty, were drawn to preserve it.

A deity of wisdom and light, guardian of eternal truths, reached forth to craft a vial of silver threads. The vial was designed to catch the tear, preserving its essence before it could touch the earth. As the tear nestled within, the vial glowed, exuding a soft warmth that sang a gentle, comforting song.

The Celestial Tear was more than a relic; it was destined to be a beacon of hope, a protector of the weak, and a symbol of celestial communion. The deities whispered wisdom into the vial, allowing those who embraced it to hear their divine counsel.

A celestial warden, pure of heart and wise in spirit, was chosen to be the Keeper of The Tear. This guardian wandered through Tenebrisca's mystical landscapes, healing wounds, guiding souls, and becoming a beacon of benevolence .

With time, the Celestial Tear revealed an extraordinary gift: the power to unleash a radiant burst, a force that smote wickedness and shielded the innocent. This divine light became a symbol of justice, a beacon of righteousness, used to mend the broken and defend the meek.

But as eras passed, the Celestial Tear was lost, its last guardian vanishing into the mists of time, leaving behind whispers and half-forgotten lore. It was said the vial lay hidden, awaiting one strong in purpose and pure in intent.

The legend of The Celestial Tear endures in Tenebrisca's heart. It's a tale of deities and grace, of divine connection and celestial wonder. It inspires adventurers to seek its glow, to hear the whispers of the deities, and to embrace its radiant might. The vial, a symbol of hope and justice, rests in the endless twilight, awaiting a worthy soul to hold it once more, to shine its light in a world that still yearns for the touch of the celestial.
Luminaria

Luminaria stands as a beacon of celestial reverence and devout spirituality, a city bathed in divine grace and cosmic harmony. Nestled within the heart of Astraeon, its sun-kissed spires reach for the heavens, casting a tranquil shadow upon the streets below.

## Geography and Architecture

Luminaria's location within Astraeon places it as a spiritually significant journey for pilgrims and seekers. Its grand architecture reflects a blend of sacred symbolism and intricate craftsmanship, embracing the light as full as possible. Serene plazas are graced with flowing fountains, and glistening domes reflecting the eternal light of the heavens.

## Government and Society

Governed by the Radiant Synod, a council of high priests and priestesses, Luminaria's leadership seamlessly combines spiritual guidance with secular administration. The city's inhabitants live in a state of unwavering faith, following the benevolent gaze of Valandor, the deity of light and balance, with every choice aligning with Astraeon's celestial equilibrium.

## Economy and Trade

Luminaria's marketplaces are bustling with traders offering goods infused with divine blessings. From sacred relics to spiritual texts, the city's commerce thrives on its religious devotion. Luminaria's artisans are renowned for their celestial craftsmanship, creating intricate artifacts that embody spiritual grace.

## Culture and Recreation

The city's cultural life resonates with spiritual celebration. Choirs fill the air with celestial hymns, and festivals celebrate the cosmic harmony. Parks and gardens, filled with fragrant blooms, provide space for contemplation and connection with the divine.

## Education and Magic

Luminaria's libraries and academies are centers of cosmic knowledge. Scholars, mystics, and theologians study the celestial mysteries, guided by the divine wisdom of Valandor. The pursuit of enlightenment is a revered path, attracting thinkers from across Astraeon.

## Services and Shopping

From holy vestments to blessed talismans, Luminaria's shops offer goods that reflect the city's spiritual essence. Artisans craft with reverence, and healers provide remedies imbued with celestial energy. Every purchase is a connection to the divine.

## Nightlife and Hospitality

Luminaria's evenings are bathed in a gentle glow. Inns offer rooms with views of starlit skies, and dining halls serve meals accompanied by angelic melodies. The city's hospitality is a soothing embrace, providing comfort to all who seek refuge within its radiant gates.

## Conclusion

Luminaria is a symphony of celestial grace, where every step echoes with divine purpose, and every glance unveils ethereal beauty. A place where faith guides life, and where the soul finds tranquility in the embrace of the heavens. Whether drawn by spiritual longing, scholarly pursuit, or the desire to connect with the cosmic light, Luminaria awaits, ready to lead you on a journey of celestial discovery and acceptance. In Luminaria, the sacred and the sublime intertwine, creating a place where the divine is not merely worshiped but lived, and where the celestial light resonates in every heart.
Don Ville

## Introduction

Don Ville (AKA Donathan Ville) is a primary protagonist introduced in the LiamVille series. He plays a major role towards the overall story.

## Appearance

Don is a 5'11'' male with brown hair and green eyes. His skin is a slight tan color and he has a triangle nose. His hair takes on a messy appearance but is mostly covered by his gray Labelle Cap. Don's outfit consists mostly of gray, black, and white colored clothes. He wears silver framed rounded glasses. He also wears a white t-shirt with a gray tailored jacket on top, he also wears a black messenger bag over his right shoulder. For his pants, he mostly wears black cropped khakis. Finally he wears gray no-show socks and black converse shoes. Don's outfit remains consistent throughout LiamVille with very little changes besides very minor temporary outfit changes.

## Personality

Don's personality consists of several personality types.

* Nice
* Nervous
* Jealous
* Kind-hearted
* Hyperactive
* Funny
* Helpful

Don identifies as MLM gay and currently is dating Daniel Bonmal. Don is also confirmed to have ADHD, which shows in his personality at times. After a while, Don develops PTSD (Post-Traumatic Stress Disorder) mainly after learning the truth about his idol Liam Town being evil and trying to kill him and his friends.

## Relationships

Don is currently is a relationship with his boyfriend Daniel Bonmal. They started dating in season 1 after it was revealed that Don was gay and Daniel asking Don out. Don is friends with mainly the main protagonists and deuteragonists of the LiamVille series.

### Friends

* Linn Normandy
* Daniel Bonmal (dating)
* Tomoko Katsuragi
* Tom V. Katsuragi
* Teddy Brexington
* Tilly Brexington

### Acquaintances

* Jeremy "Jerma" Elbertson (character)
* Scoot the Duck
* Vlad
* Mr. Liam (Mr. L)
* Mr. Vian (Mr. V)
* Mr. Tom (Mr. T)

### Dislikes

* Mr. Don (Mr. D)
* Monty Bimplekin

## Early Life

Don grew up in a single parent household with his father and brother. Not much is know about his family life during this time but Don states on multiple occasions that him and his brother would alway watch LiamTown (TV Series) together and were huge fans. Don also states that some of his nervousness can be linked back to his dad's comments on homosexuals as a kid, as he was secretly gay and never told him about it.

## First Appearance

Don Ville first appeared in the pilot episode of the LiamVille series when him and the other main characters were selected as special winners to spend time on the LiamVille Island Resort.

## Relevance to Plot

Don appears in almost all the roleplays in the LiamVille series. He acts as one of the main characters and one of the main foils to the antagonists.

## Gallery

Don Ville as seen in LiamVille.Don Ville smiling.Don Ville facing backward.Don Ville facing left.Don Ville facing right.Don Ville Smirking.Don Ville in his comfort outfit.Don and Daniel kissing each other.Don with mlm flag behind him.Don in a maid dress made on Papa Louie Pals.
Vorath, the Corruptor

## Vorath, the Deity of Deception and Manipulation

### **Introduction**

Vorath, the Deity of Deception and Manipulation, is the mastermind behind treachery and trickery, turning mortals against one another with cunning and lies. His insidious influence permeates society, fostering conflicts and discord.

### **Values & Virtues**

Manipulation, Exploitation, Personal Gain

### **Sacred Symbols**

Symbols associated with Vorath include a twisted dagger, a broken trust knot, and a mask of many faces.

### **Worship and Rituals**

Temples and shrines to Vorath are hidden places, often concealed within seemingly ordinary structures. Rituals involve secretive gatherings, oath-breaking ceremonies, and the plotting of betrayals.

### **Clergy and Followers**

Spies, schemers, politicians, and all who seek to manipulate others for personal gain may pay homage to Vorath. The clergy, known as Corrupting Shadows, specialize in intrigue and the art of the double-cross.

### **Legendary Artifacts**

The Mask of False Faces, allowing the wearer to take on any appearance, and the Dagger of Betrayal, ensuring success in treacherous endeavors, are sacred to Vorath.

### **Challenges and Enemies**

Vorath's foes include those who uphold truth, trust, and honor. The deity's antithesis is Erevan, the Trickster, who brings joy and light-heartedness to the world.

### **Relationship with Other Deities**

Vorath is often at odds with deities of truth, honor, and righteousness, while finding common cause with other malicious and deceitful forces.

### **Myths and Legends**

Stories abound of Vorath's influence in the downfall of great kingdoms and noble houses, his manipulative schemes leading to chaos and ruin. Legends speak of the Labyrinth of Lies, a maze where truth is lost forever.

### **Conclusion**

Vorath, the Deity of Deception and Manipulation, embodies the dark and treacherous aspects of human nature. In a world tainted by Vorath's influence, trust becomes a rare commodity, and betrayal lurks around every corner. The shadow of Vorath looms large, casting doubt and uncertainty on all relationships and alliances.
The Haunting Melody of the Astral Glade

## The Haunting Melody of the Hidden Glade

In the age of wonders, when Astraeon was still young and full of secrets, there was a humble musician named Eolande, who wandered the land with naught but his lyre and a longing in his heart for music unlike any other.

One day, as he played by a hidden glade, a melody more beautiful than any he had heard danced through the air. It was ethereal and haunting, a song that seemed to stir the very soul. Eolande followed the sound, and there, in a clearing bathed in celestial light, he found ethereal chimes, hanging from a silver tree.

Unable to resist, Eolande reached out and played the chimes, and the melody they created was the same that had led him here. Each note resonated with an echo of something greater, something beyond this world.

With the chimes in his possession, Eolande's fame grew. He moved with a grace no one could match, danced with an agility that was almost supernatural, and played music that could captivate anyone who heard it. The haunting melodies lingered in the air long after he was gone, a reminder of something divine.

Rumors spread that the chimes were a gift from the Creator himself, a connection the cosmic dance of existence. Others whispered that they were a part of a hidden secret, an echo of the universe's first song.

Years passed, and Eolande became a legend, the chimes his constant companion. Then, one day, he disappeared, leaving behind only the sound of ethereal music, lingering like a dream.

The chimes were lost to time, becoming a myth, a tale told by bards and dreamers. Yet, those who truly listen, who open their hearts to the world's hidden music, may still hear their melody, a haunting reminder of the grace and beauty of creation.