recursal/Fanatic-Fandom huggingface dataset:
Wereravens? Here ravens.

Secret organization of evil-item-harboring were-crows; one takes a liking to Verum. The gang infiltrates the Death Dimension to remove whatever curse lingers here.

Previous Episode: Home is where the Harm Is

Next Episode: New In Town

Journal Entry CCXLIV:

"And so again I perform. Not for the aristocracy, not for the critics, nor the scholars of folk and war. For those to my left and right, for if they expect to see a dancing man, as such I shall be."
Minuetta's Letter to Sirrias

The following is the contents of a letter Minuetta wrote to Sirrias before her death.

*Brother,*

*I have written this letter and have given it to a confidant of mine, in order to apologize. Mostly for separating our lives and never reconciling that; but also for our father. If I never got the chance to tell you this in person, this letter was to be delivered to you when you came home. If you are reading this, then the worst has come to fruition. I’m sorry I am not here to tell you these things in person.*

*I have always had a way with magic, much like Father does. That haunted me. I spent many years trying not to think about him and what he did… then one day I began thinking about nothing else. What secrets did he uncover in his study? Why was he so fascinated and obsessed with old folk tales and myths?*

*Through study and research, I realized it was because they weren’t stories. They were history. Our history. Our bloodline is that of the hero who once cut in half that old, evil fire that scourged the world. This hero, he ripped an Old God in half and was cursed for it.*

*We are scions of the sunderer of that first flame, and that lost piece of that fire was lost to time. Hidden. I believe, hidden within the family. I don’t mean that in a metaphorical, skeletons-in-the-closet type of way either. I think literally, it is hidden within the family. I think that missing piece is what he was searching for all those years ago when he began to trim our family tree.*

*If you are reading this, I’m sorry. Sorry I didn’t extend an olive branch as we grew. I’m sorry I never took the time to console you or share what happened. You were so young, and I assumed… not having to know our trauma would have been a gift. Then when the Dryads and the Fey told me what happened between you and him in an old Grove out South, I reconsidered things. Called you home to visit. And just in case I wasn’t here to tell you everything, I wrote this.*

*Be strong for us. You’re all that’s left. Maybe I never really got to know you, but I love you all the same. Gather the pieces, complete what was broken, and put an end to this old story. Someone deserves a happy ending.*

*-Minuetta.*
El Mercado

El Mercado is a shadowy underworld figure in the City of Gate encountered by the Soup Troop during their robbery of the Vault of Gate. The group made an agreement with El Mercado to retrieve a stone from the Stonedawn vault that El Mercado would use to upset the status quo in Gate and usher in a new regime. El Mercado was flanked by twin faceless giant guards during their meeting in the Tavern Inn. Following their retrieval of a Shard from the vault, Brodo was arrested by Lord Brightmap and thrown from the High Mine, where Lord Brightmap whispered to him that "El Mercado sends his regards". DUN DUN DUN.
Panic in the Purple Room

FILL IN WITH ALEXE DETAILS

Meanwhile, in the catacombs, a corpse shambles in front of Mama Hunsi and Aurelia and attacks. As she tries to run past it, it bites Aurelia's neck and poison's her. Mama puts it down with a thunderous strike. Running back up to the surface, they encounter the Speaker of the Dead once more, and Mama plays it off successfully and gets past them. They head to the Acrop as well, and feel a larger tremor than usual, with thudding echoing from the nearby temple.

The others are waiting for Bouros to appear in the Purple Room at the Acrop, the party get a little drink on Bouros' tab and get a private room. Instead Sir Prescott arrives with one guard. He was expecting to meet Bouros here as well. Prescott says Bouros isn't on the take for him, actually, and has been a little out of character the last two days. He says Bouros has been hanging around with an out-of-towner with a shiny white sword, similar to one V saw at the Crimson Night base.  Rah-Cerves pitches Prescott on looking into Bouros for him as hired investigators, and Prescott agrees to pay them if they can bring up hard evidence that he's sketchy, 200 GP.

Mama and Aurelia rush back and reunite with the group as the contract is signed. Prescott stands up to leave and as he opens the curtain, which magically blocks sound during meetings, a sword drives through him. Beyond him is chaos in the bar, which they could not hear, and undead are running amok, including some with rusted armor. Rah-Cerves drags Prescott under the table to pull him out of harms way. Mama heals him and as they fight, they see slain patron's bodies seem to stir with undead life. Some of the undead explode in acidic bile upon death. A muted horn calls from outside as the alarm is sounded. After a time, the doors of the bar burst open and, driving undead before him, Sir Cleven in powerful armor appears and starts slayin'.

Previous Episode: Negotiated Settlements

Next Episode: Sir Kleven the Maul
The Magic Rings

The Magic Rings are a collection of magical rings received by the Soup Troop from the mysterious being Henson during the visit to the Crimson Carpedium. Each member of the Soup Troop received a ring granting them a bonus to one aspect of their abilities and one new special ability.

## The Rings

Brodo: Ring of Jumping (cursed)

Ghorza: Ring of Recall
Interlude III: Books & Crooks

Kinna has a heart-to-heart with Beefo about what the future may bring them regarding the final fight, and then struggles to bond with the fresh dragon hatchling Penge.

Brodo teleports them off to Port Euler; when they arrive, the building is more than half-way packed. Ol' Callaway is retiring, sooner than expected, to begin his plane-traveling journey/vacation.

Brodo wanders off to visit the apartment they were gifted from Mar and the Red Galleon crew... except Ghorza has the key. Using magic to teleport in, Brodo finds himself in a different room. A small, plain room with only two thigns inside; a shag rug and a wooden chair. When inspecting the chair, the chair wraps around his head and begins to strangle him. The mimic forces out the command "Sit on me" to Brodo's chagrin. Eventually he becomes victorious, and finds a black pearl within the withered husk. He is then smothered by the shag run, the other mimic.

Meanwhile Kinna talks with Callaway regarding the future; when she expects to inherit the tower, what she hopes to do for Penge moving forward and so on. She learn that Penge is young and will remain young for quite some time.

Kinna also spends a week modifying her Ray of Frost cantrip, upgrading it successfully to Kinna Orro's Chilled Ray of Frost, a Level 1 spell that can make an opponent "grappled" with ice for a short time. The next week is spent doing other activities; studying, etc.

Off at the boot camp, Ghorza finally tells Sirrias about the vision she had when she acquired the shard of divination... about the dream she had of him, in a demonic and obsidian form, taunting her and slaying her. Sirrias in disbelief repeats his gratitude for the group, doubling down that he's only as far as he is towards his goal because of those around him.

Later, Kinna learns from Beefo's friend Luc about a recent spotting of Brisko in Port Euler. Brisko abducted a large group of scoundrels in an orange flash, after having a casual discussion with them regarding recent jobs they accomplished on his pay, and after arguing with himself in a twisted voice. Luc's descriptions are cut short in part due to his fear and trauma.

Previous Episode: Interlude II: Better Than You Were

Next Episode: Interlude IV: Interlude IV: Disappearing Act
Lil' Billy

Lil' Billy is the son of Big Bill, who used to work for the Pay-Per-Sword. Though Lil' Billy never worked for the sword directly, he studied under his father and assisted both Bliss and K'harth in the early days of their careers. After the fall of the Pay-Per-Sword, he set up a small shop in the center of Draughmoor's market circle until he was recruited by Bliss for a sewer adventure. He currently works at the Temple of Tymora and speaks with a Canadian accent, and operates as both the primary groundskeeper for the temple and the personal smithee of the Soup Troop . He is exceptionally tall and scrawny, but can lift heavy smithee tools with ease. His combat skills are remarkably underdeveloped, and his preferred weapon when necessary is a pole arm.
Red Galleon

The Red Galleon is a seafaring ship based in Port Euler and

1/2captained by the half-orc Mar. The Soup Troop encountered the ship and crew during their pursuit of Oghma's Doubt. After fighting together against a ship-invasion by the First Flame, the Red Galleon crew and the Soup Troop became staunch allies.

On their second visit to the Red Galleon, their adventures takes them far out into sea in search for a cure to a mysterious debilitating illness. The boat is once again attacked, this time by an eldrichly funded army of death, crabs  and lightning lead by a familiar face.

## Crew

### Mar

Captain of the Red Galleon, who was born and raised on the fringes at the same time Ghorza was. He was present for the destruction of Kaldorak, and was the sole survivor of those present during the assault of the First Flame. All of the spirits who died that day found their way into Mar's body, which he gained power from over the years until he met Ghorza. After meeting her, he gifted the souls and asked her to return them to their home so they may finally rest in peace. Losing those souls resulted in some serious side-effects.

### Jó

Battlemaster and right-hand man of the Galleon. Substitute captain whenever Mar is indisposed. He is from a land of Elves known as The Far in common, and is a well-armored warrior who wields dual blades.

### Doc

Arms Master and Chef of the Galleon, Doc is a well versed blacksmith who specializes in firearms. As most dwarves do, he has a full bushy beard that is always covered in ash when he isn't wearing a hair-net.

### Ahim

Quartermaster and healer of the ship, Ahim doesn't talk much about her past but has shown proficiency in holy healing magics. She is perhaps the most responsible member of the crew.

### Lea-Luka

Primary navigator, sharpshooter and trickster. Her head is usually fully wrapped in cloth, but her full-or-partial Elven blood is apparent. As she doesn't need to sleep much, she often navigates through the night. She has a perchance for climbing to high vantage points and is quick to play goofs on her new friends.

### Pluvio

Silent and Sexy. A water genasi who is attuned to the nature of the sea, Pluvio is usually stronger than the aquatic beasts he can transform into. He has began training The Hopalongs in combat, and though he is fully mute, he has chosen Brodo to be his best friend.

### Ol' Buckets

A charismatic and elderly member of the generic Red Galleon crew, until his death during the First Flame invasion of the ship.

### The Hopalongs

A group of 5 Grung children/pre-teens that The Soup Troop met during their travels, they desperately want to be "true heroes." To meet that end, the Troop left them with the crew of the Red Galleon for training and a life of adventure.
The Giving Tree

The Soup Troop is summoned back to the town of Whyton, where they find themselves in a room at the Sleeping Partridge. Sirrias detects the magic of his old wand of wonder, lost since the last time he was in Whyton. The party encounters familiar people from the town, but they seem robotically happy. The dwarf, Gorehammer, is normal and asks the party to save the town, giving them a note to return to Chris' Grotto. They're summoned to the town hall, where the Grouncher and guards ask them to help him prepare for the Chrismas festival in exchange for their missing wand of wonder. They decide to head into the woods towards the grotto to "get a tree". They get lost in the snowy forest, but Ghorza finds the path, Brodo keeps the party warm, and Sirrias tracks down a Dire Turkey. They ride the turkey to the Grotto, broken down in disrepair, the guardian snowmen gone. Speaking with the dead, the snowmen say the Grouncher and Chris are immortal, two beings locked in an eternal conflict.

Brodo uses Speak With Plants to talk to the Great Tree at the center of the grotto, which talks about balance, summoning Chris to it to maintain the balance between Chris and the Grouncher. The tree says Chris is in the town of Whyton. After a contentious debate, the party vote 4-2 to destroy the tree and break the cycle, as they think Gorehammer wanted. Bliss and Sirrias are opposed, and non-violently work against the party during the fight. Kinna fireballs the tree, but Bliss counters it. Brodo throws his javelin of lightning into the tree, causing it to uproot and attack the party with its limbs and roots. Sirrias gives the tree fire resistance. The tree slams Brodo and Kinna, knocking her unconcious. Bliss, changing sides at the sight of her party fighting for their lives, strikes Sirrias to break his spell's concentration. The tree splinters to pieces and falls, destroying Ghorza's flying broom and K'harth's paindeer. Winter seems to ease around them, the snow stops falling and the temperature rises. As the party returns to Whyton, they find the people happy and dancing free. Gorehammer and the Grouncher are nowhere to be found. Sirrias finds his wand in the abandoned town hall.

Previous Episode: Brawl Stars

Next Episode: Do You Know Who I Am?
T-Rex Wranglers

The Soup Troop receive payment from the Noble Rot, claiming the Raged One Trinkets. They teleport back to Fort Maw and meet up with Glory and Kinna, who are returning from a monastery nearby. Dark high elves had just been to the monastery and ransacked it before they could stop them. Courtney and Alala of the Noble Rot ask for help with the displacer beast; they say their two dead party members are fused with the body of the beast, and they need to be set free. The Soup Troop agrees to help them after visiting the monastery. They rent horses and ride there. Brodo speaks with a dead monk, who tells them of the brutal attack. Inside the monastery's library, they find out how to revive K'harth. His body (body), an effigy of a spider (mind), and cleric magic (soul) will all need to be combined in a ritual. On the way back to town, two T-Rex show up and attack. They kill one of the horses, but then Sirrias distracts one with a summoned elk, and charms the other. The party rides the charmed T-Rex and the last horse into Fort Maw, and link back up with the Noble Rot.

Previous Episode: Where The Wild Things Are

Next Episode: Duck And Weave
Whyton

Whyton is a town on the main road between Port Euler and the Thundercliff Wilderness Preserve. When first encountered by the Soup Troop, the Whyton area was surrounded by a blanket of clouds and snow and existed in a perpetual state of winter. The town consists of a small collection of modest buildings, including the Sleeping Partridge Inn.

Through the woods to the north of the town lies Chris' Grotto, a haven and workshop for Chris.

## Notable People

* Chris
* The Grouncher
* The Tree in Chris' Grotto
Up To Bat

The Soup Troop find that Sirrias has a disgusting red aura around him while they stand by the lake, a profound wrongness and discomfort. Ghorza stabilizes Kinna's impalement injury and they return Soup's soul to his body. Sirrias' aura dissipates as they leave the lake. Bliss gallops up the party from the road, feeling a call from Kinna while she was in mortal peril. She dispels the magic around the unicorn horn and pulls it fro Kinna's body. Returning to Draughmoor, the party collect their bounty from the vampire fangs and the captain of the guard flees at the mention of Bella Griff, saying half the Fields of Plenty are dead already. K'harth discovers wanted posters for three individuals: Ma'lak (sun symbol, K'harth's friend), Vol'dun (scorpion symbol), and K'harth himself (spider symbol). Kinna and Bliss meet a threatening figure looking for K'harth, but they manage to stonewall him. The party returns to the Temple of Tymora and are confronted by the high elf Khor'lee and a company of elves looking for K'harth. After some shenanigans, a fight breaks out and the elves are defeated. Khor'lee has two glass bat eyes and his body turns into a giant gelatinous blood beast, speaking of the wrath of Velke'Velve. The monster absorbs a fireball.

Previous Episode: Missed Connection

Next Episode: On Silver Wings
Fairest Of Them All

Brodo's head is throbbing from his vision, and The Soup Troop carry him back from Old Draughmoor to the Temple of Tymora. The party rests at the temple and put Beefo in the care of Lil' Billy. Bliss and Kinna have a domestic over Kinna bringing a child back with her. The group buys a cart (Firehawk Supreme Imperium, Year 8 model, one year warranty), packs it up, and heads north to check out the Playwright Tomb Brodo saw in his vision, northeast of Draughmoor in the Hills of the Forgotten. Passing through the village of Sandy, they hear of bandits up ahead on the bridge (the Golden Pass) dividing Sandy from the Golden Plains. Bliss sneaks up ahead and tricks the brigands into leaving the bridge. The group veer off the main road and into the forest, sensing an invisible warding eye following them. They find the entrance to the temple, and open the door to discover a long hallway lined with mirrors and scattered skeletons on the floor. Kinna summons Pantherchu, who becomes interested in a mirror, he cannot be deterred. Sirrias casts fog cloud in the hall, allowing them to walk down the hallway without looking in any mirrors. At the end, there's a massive painted mural on the wall of the Playwright, depicting the god creating the world from his fingertips.

A possessed Pantherchu attacks the party and as they kill it, a mirror shatters. Brodo speaks to the Playwright, and he tells him this is an old temple of his, and the mirrors are a defense mechanism. The next step to releasing him is here. The party start looking into the mirrors, seeing alternate reality versions of themselves in scenes from their lives. They smash the mirrors one by one, until Brodo finds one with a window showing himself orating with a shiny medallion. He reaches in, grabs it, walks over to the mural, and creates a doorway. Inside is a lounge with comfortable amenities and a summoning flute. The Playwright tells him he needs help; he was restricted when he went too far trying to shape reality. He has other relics for Brodo to discover before he can be freed.

As the party leaves the vault, a mysterious shadowy assassin with two daggers confronts them in the clearing outside the temple, looking at Ghorza.

Previous Episode: Jokes On You, I'm Dead Sirrias

Next Episode: Parent Trap
Ghost Town

It's Autumn in Juniper and the Soup Troop are on the road after returning from their most recent supernatural abduction. Courtney remains a child, and the party determine she'll need strong magic to reverse the effect. Sirrias, Courtney, and K'harth split from the group to head to Fort Maw to heal her and work on Sirrias' gauntlet. Kinna, Brodo, and Ghorza head south to Draughmoor and message Bliss to meet them on the way. At a fork in the road, they reunite and meet a local businessman from the nearby Nandar clan, Tadley. Tadley buys some of Bliss' beer, What Ales You, while reaching a distributior agreement and he invites them to a remembrance of the lost Grif Clan village that night. The party ask about Griffey, and Tadley says he disappeared ages ago. They continue north to the abandoned settlement and discover Griffey's house. The entrance is booby trapped and no one appears to be home or responding to greetings. After a thorough B&E through traps, they reach the inside, where the faces on all the paintings have been vandalized. The party continue dodging traps: sticky door knobs, falling obstacles beyond doorways, pressure plates, dart traps, and sliding staircases.

Upstairs, they search the first bedroom, which appears to be Bella's. They find a lock of old vampire hair and some of her own hair in a shrine in the closet. They search the next room, Griffey's room. Brodo spies a hidden crawlspace with a stash of weapons and some magic chalk. The last bedroom is reinforced, and Bliss smites it open. Inside is the parent's master bedroom, including an unvandalized family portrait and a hidden wall safe containing an heirloom ring and bunch of gold. Griffey's parents were the leaders of the village. Kinna tries messaging Griffey, and his return cuts off, but he hints at looking under floorboards. They know he's alive after all. They search for creaky floorboards and find a hidden journal: "Little Grif's Journal of Murdering and Bad Guy Finishing". It's coded, but Kinna cracks it and learns some information about how to tell when vampires are near. Brodo messages Griffey again, and he says he thinks he cleared out all the ones around the village, he headed north to find more, but they should be careful regardless. The party weigh their options, concerned the invitation for tonight is a vampire ambush, but decide to stay. Brodo gives Beefo Griffey's crossbow and teaches him how to use it. At dusk, partygoers are arriving to set up. Bliss tries to sense undead, and sees none. Tadley greets the party once again at the party barn.

Previous Episode: Hello Darkness, My Old Friend

Next Episode: Drinking Problems
An Attempt To Save Santa

On their way to Port Euler, the Soup Troop and Team Falchion stop in the town of Whyton, which is celebrating its annual Chrismas holiday event. They check in at the Sleeping Partridge Inn and are interrupted by the Grouncher. The Grouncher distributes cursed presents to the members of the Soup Troop, which summon mimics and corrupted gnomes that attack the party. After defeating the Grouncher's summonings, the party venture out to Chris' Grotto in search of him. There they discover that Chris' partner is dead and convince animated snowman guardians and help them kill the Grouncher. K'harth eats a cursed cookie and almost dies, and Ghorza reviews Chris' nice and naughty list. In the Grotto's workshop, Chris is under the spell of the Grouncher. The Soup Troop defeat the Grouncher and free Chris, who bestows personal gifts on the adventurers.

Previous Episode: Stupid Sexy Skeletons

Next Episode: The Last Chrismas
Staff of the Silverwing

The Staff of the Silverwing is a silver staff with glowing silver wings collected by Kinna Oro after fighting a fire giant in the tunneled hills outside Port Euler. The staff sucked up the soul of the giant. When Kinna first touched the staff, she heard a voice say, "You have found the power, but what of empathy and knowledge?".
Do You Know Who I Am?

The Soup Troop return to the Tavern Inn at Gate and head to the city cliffs. They lose their way in the streets of the Coil tier of the city, but reach the cliffs after a comedy of errors. Sirrias transforms into a bird and discovers the location of the Vault of Gate among the ocean cliffs. The party flies to the vault entrance and persuades their way past the dwarven guards and the butler by pretending they have arrived to make a deposit in Brodo's family vault. The butler informs them the vault was recently accessed and has a refractory period, it cannot be accessed until the next day. In the vault's tavern, the party runs into William Schlingerdinger and a guard from the Fields of Plenty, on the run after the vampire attacks. Brodo strikes a deal with Schlingerdinger; he'll help William access his father, Lord Schlingerdinger's, vault in exchange for William's help with Brodo's family vault. William wants his father out of the picture. He tells Brodo he'll need to break into Jacque's apartment in the vault and get a second key.

Meanwhile, K'harth and Ghorza coax a drunk security guard to give them information on the vault's security system. Sirrias encounters Malfurion in the vault bathhouse. Malfurion tells Sirrias Brisko's visit is coming soon, and he's living at Mount Vesuvius.

After the tavern visit, Brodo, Bliss, and Kinna return with William Schlingerdinger to his room. Lord Schlingerdinger comes banging on the door for his son, and the party hide. Lord Schlingerdinger hauls his son away, accusing him on betrayal and conspiracy. He discovers the hidden Soup Troop. Kinna kills him with burning hands, and the rest kill the two guards. Sirrias stashes the bodies in the stone walls.

Previous Episode: The Giving Tree

Next Episode: Dinner And A Show
Ignorance Is Bliss

Outside the Inverted Fortress, the party and Glory retrieve their cart and receive a cleric contact in Draughmoor: a wood elf named Vayne. They find wanted posters of their own faces in the cart; they're wanted for assaulting the mayor. The Soup Troop part with the Noble Rot and head to Draughmoor. On the road, they discover half of Bliss' guardian mask and a magical scrying orb watching them. Ghorza dispels it.

*Cut to Bliss*: Bliss is on the main road to Draughmoor, having had lots of zany adventures in her time away from the party. She arrives at the Temple of Tymora outside town, which has been desecrated.

*Cut to the Soup Troop*: The Soup Troop arrives at Draughmoor and pass through customs. They're not on any wanted lists. They go to Bliss' house in town, but no one is home.

*Bliss*: Bliss goes to the Stagger Inn and talks to Drak Dran, who tells her attacks on blacksmiths in the city associated with the Pay-Per-Sword have been happening. Bliss and Drak Dran go to a blacksmith and talk to Lil Billy. Bliss gets a new mace and they head to the PPS location where Billy's dad, Bill, died.

*The Soup Troop*: The party arrive at the Stagger Inn, and a bystander refers them to the city center where Bliss and Drak Dran went. The party find the blacksmith where Bill died, and find evidence of a scuffle in the alley:

*Bliss*: Bliss, Drak Dran, and Lil Billy find Stinky Pete getting beaten up in an alley by hooligans. They kill the hooligans and head into the sewers. Finding a hidden door, they open it using some chalk and the symbol of the god of justice, Tyr.

*The Soup Troop*: The party investigate the alley and enter the sewers, talking to some sewer rats along the way. Following through the hidden door, they find Bliss, Drak Dran, Stinky Pete, and Lil Billy bleeding. Master Sagoda, Bliss' mentor, stands over them and summons a giant sludge monster. After a long fight, Bliss kills Master Sagoda and Brodo speaks to his corpse. Sogoda had a purple "portal" opened that limited holy influence in the world of Juniper, something Bliss earlier. Glory sacrifices herself to close the "portal", but a little more sacrifice is needed. Sirrias places his left hand on the alter used by Sagoda, losing the hand. A rushing return of divine energy is felt throughout Juniper. Returning to Bliss' house, the Soup Troop meet Omin Dran, who tells them Acquisitions Incorporated has acquired the Pay-Per-Sword.

Previous Episode: Duck And Weave

Next Episode: Castles In The Sky
Welcome To (Off-Brand) Jurassic Park

The Soup Troop continue down the road into the Thundercliff Wilderness Preserve, and encounter some kamadans fighting K'harth. A T-Rex shows up and chases them off. Entering Fort Maw, the group meet withe blacksmith representative of the Pay-Per-Sword, who tasks them with killing Team Falchion, who are located at the Outpost of Maw some ways away from the Fort. The Soup Troop then sign up for a game of Trapper Ball by talking to the coordinator, Drana. The game ends in a brutal stalemate.

Previous Episode: Father-Son Bonding Time

Next Episode: Behold! Your Heroes Are Here
Call Me By My Name

In the Vault's Hall of Elders, Lord Briselborne confronts Brodo and the gang. Brodo asks for private negotiations, and he retires to the study with Lord Briselborne, Kinna, and Malfurion. They strike a deal: Briselborne will let their transgressions slide and allow Brodo to access his father's vault in exchange for a black ledger held within the vault. They all agree and drink some beer. The party gathers and head to the vault. Down the vault hallway, they find Lord Copperheart trying to open his own vault's door. Sirrias helps him. K'harth uses a key stolen from a noble earlier to open the Brightmap vault, and steals a bunch of gold. The rest open Brodo's vault, where a red book rests upon a pedestal, emanating an unnatural power. Bliss removes the curse, and a demonic Efreeti is summoned forth. They attack, and during the combat Ghorza and Kinna enter an inner room within the vault and retrieve an orange stone, one of the Shards. The party defeats the demon, which drops a fiery scimitar that merges with Ghorza's own Guardian, imbuing it with fire magic. Guardian speaks to Ghorza, proclaiming her the chieftain of Kaldorak. The ledger turns black and Brodo opens it, finding a paper containing the curse of his banishment from his family. He reads the name on the paper, Stonedawn, and the curse is broken. The rest of the book appears to be a ledger full of names and associated numbers, maybe debts owed. The party closes the vault and heads back to the main chamber, where Malfurion and a horde of insectoid creatures await. The guards and Lords Copperheart and Briselborne are dead.

Previous Episode: Dinner And A Show

Next Episode: A New Dawn
Brisko

Brisko is a super douchebag tiefling fighter and apparent leader of the Order of the First Flame. He is the despised mortal enemy of the adventuring group, the Soup Troop, and the father of Sirrias Druid. He needs a good teeth-kicking and his dumb smile and his dumb laugh are dumb and we hate him. He has a dumb millenial haircut from 2017 and like, dude you've got to be at least 50, stop.

## Description

### Appearance

Brisko is an adult red tiefling fighter clad in fighter's armor with a sword and cloak. He is middle aged with an athletic fighter's body. He has a trendy Millenial haircut which wasn't even in style when it was popular.

### Personality and Abilities

Brisko is known to be scheming, capable, and ruthless in his pursuits of his goals with the First Flame. He is a high level Eldritch Knight with both magical and melee fighting abilities. He is a good enough liar/actor to fool the Soup Troop, and is a dick. When they first met him, he was a schemer and a manipulator. Upon subsequent appearances, he seems to have become more impulisive and blood thirsty.

## Biography

At one point, he fathered at least two children with a tiefling woman, Sirrias Druid and Sirrias' Sister, possibly also another daughter named Galleria? During his meeting with Sirrias in the Temple of the Lost, Brisko stabbed him with their ancestral dagger. He works closely with the gray tiefling Malfurion, also has a leading military positin with the Order of the First Flame.

He traveled with a small, autonomous set of armor called Knucks and sends Knucks to do his bidding/menial tasks.
Jacque Stonedawn

Jacque Stonedawn, also known as Lord Stonedawn, is the dwarf patriarch of one of the old powerful Conduit families of Gate. Jacque is the husband of Fallina Stonedawn and the father of Brodo the Bard. Jacque wielded immense power and control in Gate until his demise at the hands of Lord Brightmap following the Soup Troop's robbery of the Vault of Gate. Jacque held a cell within the Vault, where he kept one of the Shards and a powerful and illegal magical ledger of debts owed to him by others.
The Hopalong Gang

The Hopalongs are an adventuring group of grungs from the Grove of the Frog. The Hopalongs were encountered by Bliss following the events of the Battle of the Red Galleon and later by the rest of the Soup Troop in Port Euler. The Soup Troop referred the Hopalongs to the crew of the Red Galleon. The Hopalongs are enthusiastic about the adventuring life and bloodthirsty in the execution of their foes.

## Fl'ormp the Gravemaker

Fl'ormp the Gravemaker is a stab-o-mancer (assassin rogue). Fl'ormp loves to climb and look ahead of the group, and stick to the shadows. He desperately wants to be a hero and is always looking to surprise someone. He is very brash with the stabbing.

## Kelth, Vision Walker

Kelth, Vision Walker is a splasher (circle of dreams druid). They keep an array of berries, flora and other raw remedy materials in bundles of leaves which they wear as a bandoleer across their body.

## Maw'lee, the Red

Maw'lee, the Red is a far killer (monster slayer ranger). He's always looking for a sweet kill, and will find the most creative ways to show it off. He loves animals and wants to befriend all of them, sometimes overly so.

## Pipleek "Cinderwood"

Pipleek "Cinderwood" is a burninator (evocation wizard). Pipleek is very intelligent for a grung, loves history and book learning. He became a wizard after finding his spellbook on a corpse in the Grove of the Frog. He wants to be a hero and know the history of the world, and can be slow to react.

## Spidget the Vessel

Spidget the Vessel is a god smasher (oath of the ancients paladin). He loves learning about religions, but doesn't yet have a divine patron. Spidget is the natural leader of the group, loves talking, and tends to think of himself as more charismatic than he is.
Bliss

1/3Bliss Vindicta is a tieflling paladin of Tymora and member of the Soup Troop.

## Biography

Bliss was found on the steps of the Temple of Tymora, with no explanation to how she got there. The church took her in and immediately began training her to be their "hand". Someone who casts judgement on the heathens and naysayers of the world.

Bliss used those skills to bounty hunt within the city of Draughmoor and parts of Juniper. Later, she was conscripted into Pay-Per-Sword, where she met K'harth.

Her connections are mostly to those who are on the fringes of society, those who would be described as "unsavory". Criminals. She hangs out with criminals.

## Notable Items and Equipment

* Mr. Afternoon - Morningstar
* Chain of Luck - Flail
* Shield of Expression
* Coin of Tymora (Holy Symbol)
* Full Plate Armor
* Gauntlets of Ogre Strength
* Javelin of Lightning

## Notable Associations

* The Soup Troop - adventuring party
* The Pay-Per-Sword - former mercenary company
* Tymora - deity
* Kinna Oro - bae
* Stinky Pete - Underground contact
* Drak Dran - Stagger Inn owner
* Lil' Billy - Draughmoor blacksmith

## Trivia

Bliss Vindicta's name, translated into Swedish, is roughly "She who prays to the dirtiest penny"

"Have you heard the good word of Tymora? You haven't? Take my card."

"A copper to the lady returns tenfold in gold."
Doss Lute

The Doss Lute is a dope magic lute acquired by Brodo the Bard in the Temple of the Lost. Brodo took it from the cold dead hands of the vampire Chet, and later attuned to it in a field near Fort Maw. He uses it to play funky jazz music and cast spells based on popular dwarf songs.

## Songs and Spells

Skies Of Dwarftopia: **Fly**

Smells Like Dwarf Spirit: **Animal Friendship**

Dwarfstorm: **Protection From Energy: Fire**

Despite All My Rage I'm Still Just A Dwarf In A Cage: **Invisibility**

Don't Stop Dwarfbelievin': **Levitate**

Dwarfspacito: **Protection From Good and Evil**

Dwarfham Style: **Protection From Poison**
Family Matters

Bella tells the Soup Troop Brisko always talked about the Sunderer, and that the Sunderer would combine with the Shards to create the second half of the Flame. The First Flame guards the first half of the Flame in Vesuvius. This piece of the Flame is guarded and accessible through a cave and a portal. She says the Shards, all together, combine to form a key that reveals the identity of the Sunderer. If the Sunderer and the key are united, the Sunderder now holds half of the Flame. If the Sunderer is then taken to Vesuvius and combined with the first half of the Flame, they will form an infant Logi returned. She explains Brisko's army includes skeletons, tieflings, dwarf warriors, cultists, and vampires of her own making, and in total he has about a 100 fighters, 12 of them vampires.

Meanwhile, Sirrias and Griffey chat about his past. Sirrias tries to make Griffey see the value in forgiveness, not revenge. The group debate what to do with Bella. Griffey enters the room and tells her that even though she's not his sister anymore, he loves her anyway. She hugs him with her free hand. K'harth and Ghorza release Bella and Sirrias gives her Chet's green jacket. She agrees to take Griffey with her and they teleport away.

The party next head to Felina's House. She welcomes them in and says that after Jacque was killed, loyalists snuck her out of Gate. She wandered before finding the "right people" and coming here. She looks pale and clammy, and Brodo sees bite marks on her neck. She is not yet undead. She asks Brodo to join her on her mission to reclaim power in Gate. As they're talking, arrows fly through the window and strike Kinna and Brodo. Sirrias creates a fog cloud and as a fight breaks out, they discover armored dwarven archers and fighters in the mist. Kinna senses anxiety and distress from her coin as well, connected to Bliss. The fight ends and the party see the bodies of the dwarves were partially deteriorated, bone showing through the skin. The gang grab Felina and rush back to the Inn. They find a bloodbath. The barkeep and most of the guests are dead. Upstairs, they find four skeletons that appear to have recently shed their bodies banging on Bliss' door. Bliss breaks down the door and attacks. She has a fresh wound across her eye.

Previous Episode: I See a Pale Moon Rising

Next Episode: The Pursuit of Power
The Weavers

The Weavers are a mysterious organization located in the Thundercliff Wilderness Preserve. Little is known about them, but they appear to be led by a storm giant named the Weaver and are capable of creating, destroying, capturing, and transforming lifeforms within their underground complex. The Weavers are rumored to be the ones to terraform Juniper into what it is today and create life as we know it on the continent. They are based deep within the jungle of Thundercliff in the Inverted Fortress.

They were encountered the Soup Troop after the bodies of members of the Noble Rot were imprisoned in animal form. The Soup Troop struck a deal with the Weaver to free the bodies of the Noble Rot members in exchange for kidnapping Sev, the mayor of Fort Maw, and delivering the remains of the First Hunters.

## Notable People

* The Weaver - a storm giant and leader of the Weavers
* Jim - chimera gatekeeper
* Jim Two - scorpion man with blade arms
Cold Comfort

In the aftermath of the fight, the Soup Troop puzzle out where Bliss and Beefo could be. K'harth meditates on the situation and speaks to The Raven Queen - she reveals that unlike the other divine aspects in the Shards, she is not an aspect he is speaking to, but the real deal. She tells K'harth that after his mission is done, she will have him as a bounty hunter, tracking down those who would seek to evade death. After hitting dead ends on locating Bliss and Beefo, the party rest in the Temple to regain their strength. In the morning, Sirrias scrys Bliss and sees a flickering blue flame in a large cavern alongside a large blue frost giant and a huge winter wolf companion. They remember the Sheriff of Last Stop talking about frost giants, and decide to teleport back to Last Stop.

Upon arriving at the town they left not 12 hours ago, they find the Foot of the Beast Inn undamaged and people who had died last night inside, acting as if nothing had happened. No one in town recognizes the Soup Troop either. Sirrias flies up to check on the massive crater he left behind after his encounter with Bella, and it's gone as well. Brodo and K'harth try to talk to the Sheriff for information on frost giants, but he is too focused on the same "reckoning comin'" that he talked about yesterday. There are no traces of Felina either. While the party ponder, all the townspeople freeze and two figures emerge; the necrodruid Phalicious and an elf companion. They want the party gone immediately. Kinna asks about Beefo and Bliss, and the elf tells her he can "conjure them from the archives" if she wishes. Phalicious gives him a withering look and disintegrates him. He tells the party the real Bliss and Beefo are in the mountains with the giants, and gives directions. They leave the town in confusion and haste.

The party travel up into the mountains and ultimately arrive at a great stone gateway into a cavern. Sirrias summons ice elementals to assist him and K'harth scouts ahead. He hears voices chanting, offering sacrifices to a god. The party cloak except for Brodo, and they all enter the cavern. Brodo presents himself as a negotiator for Bliss and Beefo's release, interrupting their ritual and buying time. He tries to magically convince the giant leading the ceremony to release them, but his words hit a wall of magical resistance. The giant sees this and orders an attack. Kinna flies in to knock Beefo out of the line of fire and gets grasped by the giant, who pulls her up and slices her throat. She breaks free, feeling her Bladefire egg rattle in her pouch. She hears a voice, possibly the voice of Bahamut, telling her to "give in". She tentatively does so and transforms into a silver feathered aspect of Bahamut, a dragon.

Previous Episode: Flame On, Flame Off

Next Episode: Mother of Dragons
The Court of Bones

The Court of Bones is a group of semi-militant animated skeletons that appear to have allied themselves with the First Flame in some manner. They enjoy chanting, singing, fighting, arguing, riding dinosaurs (organic and mechanical), and long walks on the beach. And fucking, apparently.

## Description

### Appearance

Members of the Court of Bones are animated humanoid skeletons armed with weapons and sometimes magical abilities.

### Personality and Abilities

Court of Bones members are loud, obnoxious, aggressive, and tend to have names that rhyme with "-ary", such as Gary, Larry, Barry, Fierri and Terry.

## History

The Soup Troop encountered the Court of Bones in a graveyard within the Thundercliff Wilderness Preserve as the boney boys were trying to perform a ritual on the captured members of Team Falchion.

## Catchphrases

You ever fucked a skeleton? A big, sexy skeleton?
Oghma's Doubt

Oghma's Doubt is a powerful and mysterious magical artifact recovered by the Soup Troop from the wreckage of an old Silverwing Clan vessel in the ocean outside Port Euler. The artifact appears as an irregular mound shape with a swirling, cloudy appearance. The Soup Troop and Team Falchion were informed by Ol' Calaway that the artifact would be able to cleanse them of their Pay-Per-Sword bond tattoos and works by severing the connections between different planes of existence. Oghma's Doubt has remained unused in Brodo's Portable Hole since it was recovered, and was once part of the golem which formed itself out of the amalgamation of posessions within the hole.
Firaga

Firaga is a fire giant encountered by the Soup Troop in the Euclidean Perimeter surrounding Port Euler. The giant appears to be familiar with the Silverwing and spoke to Kinna by name before Kinna and her companions tackled it and imprisoned it within her Staff. The giant has a grudge on Bladefire and is itchin' to be released and fight him.
Out of the Barrel, into the Fire

The party bump along out of Favor, hidden in their barrels. Mama Hunsi has been incognito as one of the cargo wagon drivers. Once they reach Auth, they are dumped out of their barrels in an alleyway and discover that Garth has disappeared. Hagrar bids Team Ivy farewell and departs as well. The Captain of the Wardens, Stifle, asks to see them and inquires after the party member they "lost", Rah-Cerves. The Captain seems incoherent and off his rocker, and then reveals himself to be Rah-Cerves himself in disguise. He reunites with the party. They leave the city of Auth and head for Grace on the final day of the first month of Spring. After a day of travelling, they make camp for the night. Centipedes and laughter are heard during the night, seeking to capture "the dreamer", Bivouac, who is still asleep. A fight breaks out and Team Ivy very nearly perish, but some clutch spells from Mama Hunsi and Aurelia save the day.

Previous Episode: Unfavorable Ends

Next Episode:
I Don't Give A Hoot

The Soup Troop are issued a replacement party member from the Pay-Per-Sword after K'harth's death: Ohm 427. Kinna and Glory head to K'harth's temple to figure out how to revive him, and the rest of the party take a quest from the Port Euler quest board to rescue Timmy Drond, a little boy gone missing from the Tri-County Area. They meet the parents, Hector and Petunia Drond, who point them in the direction of the Miner Woods. They get directions from some birds and a hunter named Framer, who gives Brodo his compass. Down an abandoned mining track, a shambling mound attacks the party. They kill it and save the bulb for later. Entering the mine at the end of the track, the party finds a room full of sleeping owlbears and little Timmy Drond. Timmy doesn't want to leave, and calls for his master, Phallicious. Phallicious, a druid with the head of a chicken, teleports into the room and speaks of using necromancy to revive extinct animals and return the continent of Juniper to its idyllic roots. The Soup Troop convince Timmy to come home with them and Phallicious to allow him to leave. Timmy doesn't want to return to his strict parents. Back at the house, Hector Drond gives the party their payment and mentions his mercenary company, the Black Prone. They can get 15% off Black Prone hires by mentioning his name.

Previous Episode: No Sympathy For The Devil

Next Episode: Where The Wild Things Are