The Organizations

There are many organizations that span the world as well as many organization local to their region. Some organizations have come and gone but their remnants still might have an effect on the world today. A lot of the descriptions of these groups speak in broad generalizations, and any member in these groups can be unique as their motivations and actions.

## Global Organizations

Circle of Aerenoth - Druidic circle that is millennia old named after its founderXiang Dao - arcane organization for all kinds of arcane practitioners of Felnerese descentMystic Directorate  - arcane organization that manages the laws of magic, and sometimes enforces themRighteous Vanguard - a volunteer organization that monitors the dangers that emerge from the Dark CatacombsAgents of the Quill - an elite assassins guild with mysterious origins
## Local Organizations - Eastern Hemisphere

* Tower Consortium - former international conglomerate, they have shrunk down to a local organization in Falmar and are rumored to have gotten back into the slave trade
* Planar Defenders - a formerly Elven group now in Almonte that is famous for maintainng the majority of knowledge about the planes in attempts to defend the world from interplanar threats
* Hex Union - workers' union that work for city of Almonte, repair public magical items
* Urban Ward - the military and police force within the city of Almonte
* Bravulian Knights - knighthood from Bravul, almost paladin-like code of conduct
* Dark Exchange - black market that resides in the city of **Kulnaur** and is where anything illegal or hard to find can be bought or sold
* Immortal Corsairs - group of pirates, led mostly by the local Githyanki, reside mostly in the port of **Talal**
* Weather League - group of like minded wizards that study the weather and how they can control with magic, influential in the Almonte Valley
* Eclipse Warriors - group of monks that follow the Way of Shadow, reside in Bragol
* Fey Kindred - group in **Gelmar** that allies itself and is knowledgable about the local population of Fey from the Feywild

## Local Organizations - Western Hemisphere

* Tawdry Horde - criminal organization within the Gilded Host that is rebelling against the new strict government
* Inventor's Guild - group of like-minded craftsmen who fund, honor, and promote various inventors in the Gilded Host
* Steamworks Guild - group of inventors, technicians, and skilled artisans that organize and maintain the steampowered machinery in Garlakan
* Illwood Apostates - group if rebels that oppose the rule of Imperium Solus within the Illwood
* Lodge of Dreams - wizard school located in Thrull Territories for skilled individuals from all the tribes

## Defunct Organizations

* Falmarian Free Trade Consortium - slave traders in the former Falmar empire, now defunct after the fall, as most the civilized world forbids slavery
* Shadow Guild - league of assassins that once had a strong tie to the Shadowfell, but accidentally teleported their HQ to the plane and were never seen again
* Ithquandryic Society - ancient society, mostly Dragonborn, that existed before the Divine Collapse, collected and made powerful divine items, its remains are now in the Eres Wasteland
* Cult of the First - followers of an Ancient power whose real name and motives have been lost to history