recursal/Fanatic-Fandom huggingface dataset:
Grotesque Monster

**Stats**

 600
 600
 490
 450

 300
 220
 190
 160

**Status Effect Effectiveness**

## Story

While the eight travelers ventured to rekindle the Sacred Flames that had gone out, they found themselves at the Tomb of the Wardenbeasts, where one of the Flames resided. Before they could approach it, a dark presence stopped them, revealing itself to be the **Grotesque Monster**, who was guarding the area. Despite putting up a fight, it was defeated and killed by the travelers and the flame rekindled by Ochette and Castti.

## Battle

**Grotesque Monster** begins the battle with 2 actions per turn.

As its first action, it will summon two Twisted Spawn. It will continue to summon **Twisted Spawns** throughout the battle as they are defeated. The **Twisted Spawns** may be consumed to give itself a short  **Increased Elemental Attack** buff.

### Abilities

* **Dark Spawn:** Summons 2 Twisted Spawn to its aid.
* **Consume:** Destroys a **Twisted Spawn**. Gains  **Increased Elemental Attack** for 3 turns.

* **Attack:** Physical attack, single target. [Power 100]
* **Dark Breath:** Elemental damage, no type. Targets entire party. [Power 100]
* **Piercing Cry:** Physical attack, single target. [Power 105]
* **Noxious Breath:** Elemental damage, no type. Targets entire party. Chance to inflict  **Poison** for 2 turns (50%). [Power 90]
* **Oppressive Shadow:** Critical elemental damage, . Single target. [Power 200]
* **Dark Wave:** Heavy elemental damage, . Targets entire party. [Power 150]

* ***The darkling gives off an ominous aura!*:** **Grotesque Monster** enters boost mode for 1 turn. Uses **Darkstorm** if not broken before **Grotesque Monster'**s next action.
	+ **Darkstorm:** Elemental damage, no type. Targets entire party. Chance to inflict  **Blindness** for 2 turns (45%). [Power 110]

## Minions

* Twisted Spawn
 **Edit Tab**

## Battle

### Item Drop (Rate %)

None

**Stats**

 500
 100
 400
 500

 300
 150
 100
 100

**Status Effect Effectiveness**

### Immune

* **Attack:** Physical attack, single target. [Power 100]
* **Shrill Scream:** Physical attack, targets entire party. [Power 95]

## Trivia

* It is implied that the Grotesque Monster is a corrupted form of the Dark Hunter Petrichor after her sacrifice to quell the Sacred Flame, due to it being fought in the same area that Petrichor is killed in and the fact that it had the sense to guard the Sacred Flame to stop anyone from rekindling it.
	+ It also drops the Black Bow upon defeat, a primary weapon that the Hunter class uses.
Howler

**Howler** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Wind Slash** - Elemental attack, , single target.
* **Lower Offense** - Debuff, single target. Inflicts  **Decreased Physical Attack** and  **Decreased Elemental Attack** for 3 turns.
* **Stormbound** - Elemental attack, , targets entire party.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Wind Slash** - Deal  damage to single target.
* **Inhibit Offense** - Impart   and   for 3 turns.

## Trivia

* "Howler" is a word to describe something that howls. It also contains the word "owl" in it, a bird of prey that the Howler design is based on.

## See Also

* Horned Howler
* White Howler
* Hoary Howler
* Black Howler
Huge Chomper

**Huge Chomper** is an enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* Boss
* Elite Monster

* ***Starts moving relentless***: Used at the beginning of the battle. Permanently increases its actions per turn to two.
* **Silencing Bite**: Deal physical damage to single target. Inflict   for 3 turns.
* **Virulent Bite**: Deal physical damage to single target. Inflict   for 3 turns.
* **Bite Off**: Deal physical damage to Front.
* **Consume Life**: Deal physical damage to Front. Absorb %% of damage dealt as HP.
* **Digest**: Deal physical damage to Front.
* **Gluttony**: Deal physical damage to Front 2 time(s).
* **Frozen Bite**: Deal  damage to single target.
* **Blizzaja**: Deal  damage to Front.

* Huge Chomper
* Savage Huge Chomper

* **Attack** - Deal standard physical damage to single target.

* **Attack** - Deal standard physical damage to single target.

## Related Enemies

* Chomper
* Gobbler
* Guzzler
* King Chomper
Invincibility

****Invincibility**** is a Buff in Octopath Traveler.

## **Effects**

When a character is invincible, they are immune to the effects of all attacks and debuffs. They can still benefit from the effects of buffs and healing.

## **Causes**

* The Animated Armor's Beast Lore ability **Invincible Cleave** is a Sword attack that hits one enemy and grants a random ally the  ****Invincibility**** buff for 2 turns.
* The Chubby Cait's Beast Lore ability **Supreme Luck of the Cait** can randomly grant all allies the  ****Invincibility**** buff.
Jan Forsythe

**Jan Forsythe** is a townsperson in *Octopath Traveler*. He is the son of Revello and Anna and also a childhood friend of Primrose.

## Trivia

* Despite Jan being Primrose’s childhood friend, he doesn’t appear until the very end of her story. That said, if the player talks to Anna during Primrose’s Chapter 3, she talks about Jan and Primrose’s friendship and how it made her feel like she’d gained a daughter.
* Jan’s Inquire/Scrutinize information heavily implies that he is in love with Primrose, as it says “he wishes for her happiness from the bottom of his heart." At the end of Primrose’s story when she resolves to find a new cause to live for after avenging her father’s murder, she and Jan also meet each other’s gaze and both stop in their tracks. However, it is left ambiguous if the two become a couple.
* When Allured, Jan stutters, "P-P-Primrose!?"
* Jan's dialogue contains a typo: "I only hope she found happiness after that terrible **ideal.**" ("Ideal" should be replaced with "ordeal").
Herminia the Huntress

*This page is about the second phase of the final battle against **Herminia**. For the main character page, see Herminia. For the first phase of the final battle, see Lady Herminia.*

**Herminia the Huntress** is an enemy in *Octopath Traveler: Champions of the Continent*. After being defeated, Herminia summons the Huntress's Ring power to gain a new form, starting the second phase of Master of Wealth's final battle.

## Battle

* ***Herminia the Huntress weaves a zone of mental collapse!***: Used in the first action. Inflict permanent   to Front. Effect is removed upon break.
* **Shot**: Deal medium  damage to single target.
* **Fathomless Arrow**: Deal medium  damage to single target. Reduces 28% of the target's current SP.
* **Radiant Arrow**: Deal  damage to single target.
* **Spill of Moonlight**: Deal  damage to random target 4 time(s).
* **Temptation of the Night**: Inflict   to Front for 2-4 turns.
* ***Herminia the Huntress has loosed a bolt of light into the heavens!***: Herminia the Huntress throws light bolts into the air and a 4-turn countdown will begin. It will be followed by ***Arrows of light rain from the sky!*** if Herminia the Huntress is not broken before the end of the fourth turn.
	+ ***Arrows of light rain from the sky!***: Deal medium  damage to random target 5 time(s).
* ***Sadness steals across Herminia the Huntress's face.***: At 25% HP or less. Herminia the Huntress enters boost mode. Uses **The Huntress's Lament** if not broken before her next action.
	+ **The Huntress's Lament**: Heavy  damage to Front. Inflict   for 3 turns.
Guti

**Guti** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Hunter from the distant Red Valley making a ceremonial journey to mark his entry to adulthood.*

*He often makes mistakes after getting carried away, but never lets this stop him from trying again.*

## Guti the Giddy

### Description

Guti is a hunter visiting Emberglow as part of the rite of passage in his hometown. In order to complete the rite, he must hunt down a snow yak.

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Fame x 10

## Aim For Its Weak Point

### Description

Guti took a trashing from the snow yak. He decides to change his strategy and ask a local hunter about the creature.

### Prereq(s)

* Prologue
* 2 or more party members
* Guti must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Guti's Guidestone x 20

## A Terrible Misunderstanding

### Description

Guti has successfully felled a snow yak, which should have completed his rite of passage. Yet, for some reason, he has a long face.

### Prereq(s)

* Chapter I
* 2 or more party members
* Guti must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Guti's Guidestone x 20

## The Rite’s True Meaning

### Description

Guti has once again suffered defeat. To bring down a frost bear, he’ll need to take advantage of its weakness after all.

### Prereq(s)

* Chapter II
* 2 or more party members
* Guti must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (S)
 Guti's Guidestone x 20

## Skills

### Battle Skills

  Toxic Arrow
  Gust
  Target
  Sturdy Shot
  Noxious Arrow
High Wolf

**High Wolf** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Horrific Claw** - Physical attack. Hits single target once. High chance to inflict  **Terror** for 2-4 turns.
* **Scratch** -
* **Double Bite** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Scratch** - Deal physical damage to single target.
* **Double Bite** - Deal physical damage to single target 2 time(s).

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Scratch** - Deal physical damage to single target.
* **Double Bite** - Deal physical damage to single target 2 time(s).
* ***Mighty High Wolf stands ready!***: Mighty High Wolf enters boost mode. Uses **Sharp Fang** if not broken before its next action.
	+ **Sharp Fang** - Deal physical damage to single target.

## Related Enemies

* Wolf
* War Wolf
Highland Ratking II

**Highland Ratking II** is an enemy in *Octopath Traveler*.

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Rush** -
* **Critical Boost** -
* **Violent Cleave** -

## Related Enemies

* Highland Ratkin I
* Highland Ratkin II
* Highland Ratkin III
* Highland Ratkin IV
* Highland Ratkin V
* Highland Ratkin VI
* Highland Ratking I
* Highland Ratking III
* Forest Ratking II
Hoary Howler

**Hoary Howler** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Soporific Fang** -
* **Bite** -
* **Stormbound** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Mighty Hoary Howler stands ready!***:

## Trivia

* Although the Hoary Howler has a beak, it also uses the "Soporific Fang" ability, implying that it may also have teeth (or simply demonstrating a developer oversight).

## Related Enemies

* White Howler
* Horned Howler
* Black Howler
Icewind

**Icewind** is a Scholar skill in *Octopath Traveler*.

## Effect

Freezes **all** foes, hitting once.

Damage = **1.05** x [*Attacker E.Atk* - (*Target E.Def* x **0.5**)]

**Boost**: Increase damage dealt by **+90%** per boost.

* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Ice deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Elemental Attack** buff on the attacker or the  **Decreased Elemental Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25
* Having an  or  equipped increases damage by x1.3; with both, the multiplier is x1.6

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost
* applies the  **Alephan's Enlightenment** buff for 3 turns, causing this skill to target a single foe for ×2 damage
* applies the  **Increased Elemental Attack** buff
* attacks **one foe** with a  Staff and applies the  **Decreased Elemental Defense** debuff to them
* applies the  **Dreisang's Spell** buff for 3 turns, causing this skill to critically hit for ×1.25 damage

### Support Skills

* increases the Elem. Atk. stat by +50
* halves and rounds down the SP Cost of this skill
* increases the damage cap of this skill to 99,999
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* multiplies the damage of elemental skills by ×1.5 while multiplying their SP cost by ×2
* multiplies the damage of elemental skills by ×1.2
* applies the  **Increased Elemental Attack** and  **Increased Elemental Defense** buffs indefinitely

## Trivia

* **Icewind** is a default Scholar skill and does not require JP to learn.
Grieg the Unbreakable

**Grieg the Unbreakable** is a character in *Octopath Traveler*. She appears as one of Olberic’s competitors in the tournament at Victors Hollow, but is never fought.

## Trivia

In Inquire and Scrutinize Path Action reveals that Grieg is actually a female. When players interact with her in the japanese voice version, she will respond with feminine voice (she will respond with no voices in English version).
Hunter (Champions of the Continent)

**Hunter** is a recurring job.

* Octopath Traveler
* **Champions of the Continent**
* Octopath Traveler II

**Game Sub-Pages:**

## Secondary Job Stat Bonuses

"*Hunters wield bows and specialize in both group and multiple-hit attacks. Many boast high physical attack and critical hit rates, allowing them to deal heavy damage.*" —*Champions of the Continent Job Description*

**Hunter** is a job in *Octopath Traveler: Champions of the Continent*.

## Skills

### Battle Skills

Hunter (Champions of the Continent)/Skills

### Support Skills

Hunter (Champions of the Continent)/Support Skills
I'cirlo

"*Rocks, cliffs, strange monsters... This must be the rumored land of I'cirlo! I wonder what I'll find even further west...*" —*Explorer Heading Far West*

**I'cirlo** is a town in *Octopath Traveler: Champions of the Continent*, inhabited by Westerlings. The town is ruled by Mayor Si'gurchim - who, out of necessity, took an official position of neutrality in Pardis III's war against the Westerlings. Alpaca are important animals to their way of life - their fleece is used for clothes, their feces for fuel, their hooves for music, their smelly meat for food.

## Chests

* 120,000
Looting Grave Robber

"*Some mercenary has been badgering me with worthless trinkets from the nearby ruins. I do wish someone would do something about him.*" —

**Looting Grave Robber** is a side story in *Octopath Traveler*. The tale begins by speaking to the Obliging Merchant near the General Store in Duskbarrow.

## Resolution

###  Challenge /  Provoke

Travel to the East Duskbarrow Trail and enter the Moldering Ruins. Navigate through the ruins to find the Grave Robber at the stair landing near the entrance of the ruins.

Use the Challenge or Provoke path action to duel the **Grave Robber** (  Min Lvl: 20 /  [Strength:7, HP:24,320, Weak:] ).Grave Robber, Moldering Ruins

The tale ends once the **Grave Robber** is defeated.

"*The merchant found items of great value among the artifacts forced on him by the mercenary, and realized the need to take his trade more seriously.*"
## Trivia

* The **Grave Robber** has the following possessions that must be purchased or stolen before he dueled, as he will leave once defeated:
	+ (   5,475 /  Lvl 51 )
	+ (   15,200 /  Lvl 50 )
* Failed steal attempts on the **Grave Robber** have no Reputation penalty.

 **Flatlands:** | Theracio's Tutelage (I/II/III)  •  The Prodigious Painting  •  Fit for a King  •  City of Gold  •  Zeph and Mercedes (II)\*  •  In Search of Father (I)†  •  The Gravekeeper's Grief  •  The Price of Vengeance  •  Mikk and Makk Make Good\*  •  Scaredy Sheep  •  Tilting at Windmills

 **Coastlands:** | Le Mann, Explorer Extraordinaire (I/II/III)  •  Love Unrequited  •  Princess Mary, Redux\*  •  In Search of Father (II)†  •  Left Behind  •  The Merchant's Path  •  Scourge of the Seas  •  An Exotic Aroma  •  The Diarist's Desire\*  •  Keeping Up with the Wyndhams\*

 **Highlands:** | Noelle, Seeker of Knowledge (I/II/III)  •  Never Forget  •  Fertile Fields  •  Lost in Translation  •  A Royal Secret  •  Up to No Good  •  Russell's Repentance\*  •  Star of the Stage  •  Performance Art  •  At Journey's End†

 **Sunlands:** | Ria, Born to Roam (I/II/III)  •  Her Time to Shine  •  The Bouncer  •  The Adventures of Ali\*  •  In Search of Sweets  •  Shadow over the Sands  •  Back with Bale\*  •  The Prisoner's Plea  •  In Search of the Unknown  •  King Khalim's Conundrum\*

 **Riverlands:** | Meryl, Lost then Found (I/II/III)  •  For Want of Fish  •  A Sweet Reunion  •  Zeph and Mercedes (I)\*  •  Daughter of the Dark God (II)†  •  The Worrywart  •  The Pilgrims' Plight  •  A Corpse with No Name  •  The Hidden Hoard  •  The Adventuring Life  •  Friends Again\*  •  Hello Again, Harald\*

 **Cliftlands:** | Daughter of the Dark God (I)†  •  Kaia, Mother of Dragons (I/II/III)  •  The Bandits' Code  •  Sparks of Revolution  •  Heathcote's High Jinks\*  •  A Miner Dilemma  •  The Weaver's Predicament  •  Revello and Odette\*  •  On the Precipice  •  The Wayward Son

 **Woodlands:** | Ashlan the Beastmaster (I/II/III)  •  Rite of Passage  •  Way Through the Woods  •  Alphas and the Impresario†  •  Arena Aspirations  •  A Promising Venture  •  Into Thin Air  •  Again with Alaic\*  •  A Cub with No Name  •  **Looting Grave Robber**
Jobs

**Jobs** are a recurring game mechanic that determine the skills and weapons a traveler is able to use to help defines the traveler's playstyle.

* **Octopath Traveler**
* Champions of the Continent
* Octopath Traveler II

**Game Sub-Pages:**

In *Octopath Traveler*, there is a total of 8 starting jobs and 4 advanced jobs for a total of 12 available jobs. Each job is associated with one of the gods of Orsterra.

Each Traveler has a primary job associated with their character which cannot be changed. By finding hidden shrines across Orsterra and examining the altars within, the travelers unlock the ability to equip a secondary job.

To unlock the hidden jobs, the travelers must also prove their worth by defeating the job's guardian god.

## Secondary Job

Equipping a secondary-job will have the following effects:

* Change the traveler's in-battle sprite to wear the attire of the secondary-job (overworld will still retain the primary job's attire).
* Allow the traveler access to the secondary job's weapons and skills
* Increase the traveler's stats

Only one traveler may take up the same secondary job at one time.

Travelers will not be able to utilize an equipped secondary job's corresponding Path Action or Talent, as those are traveler-specific rather than job-specific.
Guzzler

**Guzzler** is a rare enemy in *Octopath Traveler: Champions of the Continent*.

## Battle

* Random Encounter
* Elite Monster

* **Rear-Ender** - Deal physical damage to single target.
* **Venomous Chomp** - Deal physical damage to single target. Inflict   for 3 turns.
* **Bite Off** - Deal physical damage to Front.

## Encounters

* Guzzler
* Savage Guzzler

* **Rear-Ender** - Deal physical damage to single target.
* **Venomous Chomp** - Deal physical damage to single target. Inflict   for 3 turns.
* **Bite Off** - Deal physical damage to Front.

* **Rear-Ender** - Deal physical damage to single target.
* **Venomous Chomp** - Deal physical damage to single target. Inflict   for 3 turns.
* **Bite Off** - Deal physical damage to Front.

## Related Enemies

* Chomper
* Gobbler
* Huge Chomper
* King Chomper
Insurgent (Axe)

**Insurgent (Axe)** is an enemy in *Octopath Traveler: Champions of the Continent*.

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Mighty Insurgent (Axe) stands ready!***:

## Related Enemies

* Insurgent (Fan)
* Insurgent (Staff)
Highland Ratking I

**Highland Ratking I** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Smash** -
* **Lower Defense** -
* **Multi-cleave** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Smash** - Deal physical damage to single target.
* **Multi-cleave** - Deal  to single target 2 time(s).
* **Successive Strike Stance** - Permanently increases its actions per turn to two.

## Related Enemies

* Highland Ratkin I
* Highland Ratkin II
* Highland Ratkin III
* Highland Ratkin IV
* Highland Ratkin V
* Highland Ratkin VI
* Highland Ratking II
* Highland Ratking III
* Forest Ratking I
Ice Soulstone (M)

## Ice Soulstone (M)

### Effect

Elemental damage, , targets all foes. Hits one time.

## Sources

### Enemies

* Ice Remnant
* Ice Curator Mk.II
* Ice Guardian Mk.II
* Ice Sentinel Mk.II
* Snow Elemental (Boss' Underling)
* Dapper Duelist (Boss' Underling)
* Mikk (Boss)

### Chests

* **Western Stillsnow Wilds**

* **Road to the Obsidian Parlor**

* **Northreach: Lorn Cathedral** (not accessible before Therion's Chapter 4)

### NPCs

#### Inquire/Scrutinize

* River Dweller (60%) (East Saintsbridge Traverse, varies)
* Girl (50%) (Stillsnow)
* Smirking Townsperson (50%) (Duskbarrow)

#### Purchase/Steal

* Knight Ardante (Flamesgrace)
* Girl (Stillsnow)
* Townsperson (Stonegard Valleys)
* Merchant (Grandport Markets)
* Townsperson (Lower Riverford) (×2)
* Usher (Everhold Amphitheatre) (×2)

#### Challenge/Provoke

* Townsperson (20%) (Quarrycrest)
* Arianna (10%) (Stillsnow, varies) (post-Primrose & H'aanit Ch.4)
* Neighborly Grandma (10%) (Stonegard)
* Merchant (60%) (Riverford)
Ice Curator

**Ice Curator** is an enemy in *Octopath Traveler* and *Octopath Traveler II*.

* Octopath Traveler
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Iceshot** -
* **Icicle Storm** -

## See Also

* Curator
* Flame Curator
* Thunder Curator
* Wind Curator
* Light Curator
* Dark Curator
* Ice Curator Mk.II
* Ice Sentinel
* Ice Guardian
Ice Guardian

**Ice Guardian** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

*The below list may be incomplete*

* **Icestorm** -
* **Multifreeze** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Gelid Slash** - Deal  damage to single target.
* **Sweep** - Deal  damage to Front.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Gelid Slash** - Deal  damage to single target.
* **Sweep** - Deal  damage to Front.
* ***Mighty Ice Guardian stands ready!***: Mighty Ice Guardian enters boost mode. Uses **Sturdy Sweep** if not broken before its next action.
	+ **Sturdy Sweep** - Deal physical damage to Front. Deal physical damage to Front.

## Related Enemies

* Guardian
* Flame Guardian
* Thunder Guardian
* Wind Guardian
* Light Guardian
* Dark Guardian
* Ice Guardian Mk.II
Ice Guardian Mk.II

**Ice Guardian Mk.II** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Multifreeze** -
* **Blizzard** -
* **Augmented Multifreeze** -

## Battle

* **Attack** - Deal standard physical damage to single target.
* ***Menacing Ice Guardian Mk.II stands ready!***

## Related Enemies

* Guardian Mk.II
* Fire Guardian Mk.II
* Thunder Guardian Mk.II
* Wind Guardian Mk.II
* Light Guardian Mk.II
* Dark Guardian Mk.II
* Ice Guardian
Lightning Bolt

**Lightning Bolt** is a Scholar skill in *Octopath Traveler*.

## Effect

Shocks **all** foes, hitting once.

Damage = **1.05** x [*Attacker E.Atk* - (*Target E.Def* x **0.5**)]

**Boost**: Increase damage dealt by **+90%** per boost.

* All damage has a random multiplier (from x0.98 to x1.02) applied to it for each hit
* Critical hits deal x1.25 damage.
* Hitting an enemy with a weakness to Lightning deals x1.3 damage (or x1.5 with ); hitting a Broken enemy instead deals x2.0 damage
* The  **Increased Elemental Attack** buff on the attacker or the  **Decreased Elemental Defense** on the target increases damage by x1.5; with both, the total multiplier is x2.25
* Having either a  or  equipped increases damage by x1.3

For more details see Damage Formula.

## Synergies

### Skills

* applies the  **Aelfric's Auspices** buff for 3 turns, causing this skill to trigger twice for no additional cost
* applies the  **Alephan's Enlightenment** buff for 3 turns, causing this skill to target a single foe for ×2 damage
* applies the  **Increased Elemental Attack** buff
* attacks **one foe** with a  Staff and applies the  **Decreased Elemental Defense** debuff to them
* applies the  **Dreisang's Spell** buff for 3 turns, causing this skill to critically hit for ×1.25 damage

### Support Skills

* increases the Elem. Atk. stat by +50
* halves and rounds down the SP Cost of this skill
* increases the damage cap of this skill to 99,999
* multiplies the damage output of boosted skills by an additional ×1.5
* multiplies the damage of attacks targeting an unbroken foe's weakness by ×1.5, instead of ×1.3
* multiplies the damage of elemental skills by ×1.5 while multiplying their SP cost by ×2
* multiplies the damage of elemental skills by ×1.2
* applies the  **Increased Elemental Attack** and  **Increased Elemental Defense** buffs indefinitely
Hermit Conch

**Hermit Conch** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Body Bash** - Physical attack. Hits single target once.
* **Body Armor** -
* **Hide in Shell- Increases physical and magical defense.** -
* **Double Scissor** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Body Bash** - Deal physical damage to single target.
* **Hide in Shell** - Impart self with   and   for 3 turns.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Body Bash** - Deal physical damage to single target.
* **Hide in Shell** - Impart self with   and   for 3 turns.
Gustav

* Battle

* Main
* Battle
 **Edit Tab**

**Gustav**, also known as **The Black Knight**, is a character in *Octopath Traveler*. He appears as Olberic's competitor in the tournament finals at Victors Hollow, and is the boss of his Chapter 2.

## Profile

### Appearance

Gustav wears a full body armor and black shield and sword as well as a red cape. While his character sprite doesn't show his helmet, gloves, and cape, he wears then during his boss battle against Olberic. He has short straight black hairs and no visible distinctive signs, outside of his black armor.

## Story

Prior to the events of *Octopath Traveler*, Gustav joined Werner’s band of mercenaries, the Black Brotherhood. He and Gaston made friends with Erhardt, who acted as their mentor as they were new to the group. The group disbanded after the fall of Hornburg, and the mercenaries went their separate ways.

Gustav ended up in Victors Hollow, where he makes a name for himself as a fearsome new competitor in the arena. He faces off with Olberic in the finals, and upon losing to him, agrees to disclose Erhardt’s location and reason for vengeance.

After Olberic's story, he appears in The Whistlewood, vowing to repair his reputation.

 **Edit Tab**

Gustav will begin battle by increasing his actions per turn to 2. All of his weaknesses will be locked. Upon defeating one of the two Shield Wielders, he emotes ***Gustav Let His Guard Down!***, which will unlock Gustav's weakness to axes and dark damage. When both Shield Warriors are defeated, he emotes ***Gustav is Defenseless!,*** and all of his weaknesses will be unlocked.

* ***Gustav's defenses appear impenetrable...*:** Used at the start of the battle. Seals all of Gustav's weaknesses.
	+ ***Gustav let down his guard...*:** Used once one Shield Wielder has been defeated. Sets Gustav's weaknesses to the following:
		- If both Shield Wielders are defeated simultaneously, Gustav will unlock all weaknesses immediately via ***Gustav is defenseless!***.
	+ ***Gustav is defenseless!*:** All sealed weaknesses become unlocked.
* ***Gustav takes measure of the battlefield...*:** Used at the start of the battle. Gustav increases his actions per turn to two.
* ***My blade sunders all!*:** Used once Gustav reaches 50% of his maximum HP. Gustav increases his actions per turn to three.

* **Attack:** Physical attack, single target.
* **Level Slash:** Physical attack, targets entire party.
* **Cross Strike:** Heavy physical attack, single target.
* **Triple Strike:** Physical attack, single target. Three consecutive hits.
* **Black Blade:** Physical attack, single target. Chance to inflict  **Terror** for 3 turns.

## Quotes

"*I may be bested, but I be not defeated. The Black Knight will not see the name tarnished again.*" —*Speaking to Gustav (The Whistlewood)*
"*Take what you need.*" —*Purchase*
"*My arm is yours, should you have need of it.*" —*Guide/Allure*
"*Off I go.*" —*Part Ways*
"*I’ll give you a good fight!*" —*Challenge*
"*Do you yield?*" —*Provoke*
"*Such antics are the mark of a dullard!*" —*Failure*

## Gallery

Gustav BattlefieldConcept art of Gustav.Promotional artwork celebrating White Day.
Ivory Snake

**Stats**

 520
 300
 430
 450

 300
 180
 190
 160

**Status Effect Effectiveness**

### Immune

**Ivory Snake** is an enemy in *Octopath Traveler II*. It is summoned by Ichchadhari the Snake Charmer on the second floor of the Five-Tiered Tower.

## Battle

### Abilities

* **Bite:** Physical attack, single target. [Power 100]
* **Venomous Fang:** Physical attack, single target. Chance to inflict  **Poison** for 2-3 turns (75%). [Power 90]
* **Befuddling Fang:** Physical attack, single target. Chance to inflict  **Confusion** for 2-3 turns (75%). [Power 90]
* **Blinding Fang:** Physical attack, single target. Chance to inflict  **Blindness** for 2-3 turns (75%). [Power 90]
* ***The enemy is responding to the dance!*:** **Ivory Snake** enters boost mode for 1 turn. Uses **Snake Session** if not broken before **Ivory Snake's** next action.
	+ **Snake Session:** Physical attack, single target. Chance to inflict both  **Poison** and  **Blindness** for 2-3 turns each (50%). [Power 85]
Hans and Elma

**Hans and Elma** are characters in *Octopath Traveler: Champions of the Continent*. They are minors antagonists in Madelaine's Traveler Story Chapter II.

## Story

### Battle

* Hans
* Elma

* **Attack** - Deal standard physical damage to single target.
* **Slice** - Deal  damage to single target.
* **Poison Blade** - Deal  damage to single target. Inflict   for 3 turns.
* **Wild Poison Blade** - Deal  damage to random target 3 time(s). Inflict   for 3 turns.

* **Attack** - Deal standard physical damage to single target.
* **Piercing Thrust** - Deal  damage to single target.
* **Numbing Stab** - Deal physical damage to single target. Inflict   for 2 turns.
* **Dual Numbing Stab** - Deal physical damage to single target 2 time(s). Inflict   for 2 turns.
Jurgen/Battle

* Master of Power Chapter II
* Master of Power Chapter III

In Master of Power Chapter II, Jurgen is fought as the chapter boss.

Jurgen will begin the battle with one or two Scarlet Wings.

* **Attack** - Deal standard physical damage to single target.
* **Vitalizing Agent**: Imparts   to all his allies. Used as long the Scarlet Wings are in the battlefield.
* **Venomous Sting** - Deal  damage to single target. Inflict   for 3 turns.
* **Lethargic Needle**: Deal  damage to single target. Inflict   for 3 turns.
* ***Jurgen calls for backup!***: After recovering from a break and if the Scarlet Wings were defeated. Summon 2 Scarlet Wings to the battlefield.

* Scarlet Wing
 **Edit Tab**

* **Attack** - Deal standard physical damage to single target.
* **Slice** - Deal  damage to single target.
* **Wild Cut** - Deal  damage to random target 3 time(s).

In Master of Power Chapter III, Jurgen is fought as a mid-boss.

Unlike in the Chapter II, Jurgen doesn't summon minions to the battlefield. He possesses the same movements as in the Chapter II plus some new ones.

* **Attack** - Deal standard physical damage to single target.
* **Triple Piercing Thrust**: Deal physical damage to single target 3 time(s).
* **Venomous Sting** - Deal  damage to single target. Inflict   for 3 turns.
* **Lethargic Needle:**: Deal  damage to single target. Inflict   for 3 turns.
* **Mass Lethargic Needle**: Deal  damage to Front. Inflict   for 3 turns.
* **Stimulant**: Imparts self with   and   for 3 turns.
* ***Jurgen/Battle stands ready!***: Jurgen/Battle enters boost mode. Uses **Die! Die! DIE!** if not broken before its next action.
	+ **Die! Die! DIE!**: Deal  damage to random target 5 time(s). Inflict   for 3 turns.
Great Condor

**Great Condor** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Thousand Scythes** -
* **Stun Press** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Thousand Scythes** - Deal  damage to Front.
* **Stun Press** - Deal physical damage to single target. Inflict   for 2 turns.

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Thousand Scythes** - Deal  damage to Front.
* ***Beginning to store power!***: Sets a 3 turn cooldown. It will be followed by **Strong Stun Press** if it is not broken before the end of the third turn.
	+ **Strong Stun Press** - Deal physical damage to random target 2 time(s). Inflict   for 2 turns

## Trivia

* **Great Condor** is a good early- to mid-game option for Ochette to Capture, due to the lack of AoE Wind spells outside of Windy Refrain.
Ice Lizardman IV

**Ice Lizardman IV** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Stab** - Physical attack. Hits single target once.
* **Silencing Stab** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Thrust** - Deal  damage to single target.
* **Wild Thrust** - Deal  damage to random target 3 time(s).

## Battle

* **Attack** - Deal standard physical damage to single target.
* **Thrust** - Deal  damage to single target.
* **Wild Thrust** - Deal  damage to random target 3 time(s).
* ***Menacing Ice Lizardman IV stands ready!***: Menacing Ice Lizardman IV enters boost mode. Uses **Storm Thrust** if not broken before its next action.
	+ **Storm Thrust**: Deal  to Front 2 time(s).

## Related Enemies

* Ice Lizardman I
* Ice Lizardman II
* Ice Lizardman III
* Ice Lizardman V
* Ice Lizardman VI
* Ice Lizardking I
* Ice Lizardking II
* Ice Lizardking III
* Sand Lizardman IV
Increased Accuracy

****Increased Accuracy**** is a Buff in Octopath Traveler.

## Effects

For the duration of the effect, this characters *Accuracy* is believed to increase by **+50%** (this is currently untested). Additional applications of the same buff on the same target additively stack the remaining duration, up to a maximum of 9 turns.

## Causes

 ****Increased Accuracy**** is applied by the Hunter skill Take Aim.

## Removal

 ****Increased Accuracy**** can be removed by  **Decreased Accuracy**.

It can be prevented by  **Celestial Intervention (Enemy)**.
In Search of Sweets

"*Somewhere in this wide world there much be the perfect sweetener, capable of pleasing the tongue...*" —*Sweet Tooth*

**In Search of Sweets** is a side story in *Octopath Traveler*. The tale begins by speaking to the Sweet Tooth along the south rim of the central oasis in Wellspring.

## Resolution

###  Purchase /  Steal

Travel to Stillsnow. Successfully use the Purchase or Steal path action to obtain  from the Frostlands Farmer (   504 /  Lvl 12 ) in the northeast part of Stillsnow, near the chapel.Frostlands Farmer, Stillsnow

The tale ends once the **Beetroot** is given to the **Sweet Tooth**.

"*Using the wintry additive beetroot, the sweet tooth gained a deeper understanding of both food and flavor.*"
## Trivia

 **Flatlands:** | Theracio's Tutelage (I/II/III)  •  The Prodigious Painting  •  Fit for a King  •  City of Gold  •  Zeph and Mercedes (II)\*  •  In Search of Father (I)†  •  The Gravekeeper's Grief  •  The Price of Vengeance  •  Mikk and Makk Make Good\*  •  Scaredy Sheep  •  Tilting at Windmills

 **Coastlands:** | Le Mann, Explorer Extraordinaire (I/II/III)  •  Love Unrequited  •  Princess Mary, Redux\*  •  In Search of Father (II)†  •  Left Behind  •  The Merchant's Path  •  Scourge of the Seas  •  An Exotic Aroma  •  The Diarist's Desire\*  •  Keeping Up with the Wyndhams\*

 **Highlands:** | Noelle, Seeker of Knowledge (I/II/III)  •  Never Forget  •  Fertile Fields  •  Lost in Translation  •  A Royal Secret  •  Up to No Good  •  Russell's Repentance\*  •  Star of the Stage  •  Performance Art  •  At Journey's End†

 **Sunlands:** | Ria, Born to Roam (I/II/III)  •  Her Time to Shine  •  The Bouncer  •  The Adventures of Ali\*  •  **In Search of Sweets**  •  Shadow over the Sands  •  Back with Bale\*  •  The Prisoner's Plea  •  In Search of the Unknown  •  King Khalim's Conundrum\*

 **Riverlands:** | Meryl, Lost then Found (I/II/III)  •  For Want of Fish  •  A Sweet Reunion  •  Zeph and Mercedes (I)\*  •  Daughter of the Dark God (II)†  •  The Worrywart  •  The Pilgrims' Plight  •  A Corpse with No Name  •  The Hidden Hoard  •  The Adventuring Life  •  Friends Again\*  •  Hello Again, Harald\*

 **Cliftlands:** | Daughter of the Dark God (I)†  •  Kaia, Mother of Dragons (I/II/III)  •  The Bandits' Code  •  Sparks of Revolution  •  Heathcote's High Jinks\*  •  A Miner Dilemma  •  The Weaver's Predicament  •  Revello and Odette\*  •  On the Precipice  •  The Wayward Son

 **Woodlands:** | Ashlan the Beastmaster (I/II/III)  •  Rite of Passage  •  Way Through the Woods  •  Alphas and the Impresario†  •  Arena Aspirations  •  A Promising Venture  •  Into Thin Air  •  Again with Alaic\*  •  A Cub with No Name  •  Looting Grave Robber
Harald

**Harald** is a character in *Octopath Traveler*. He is the son of the former lord of Riverford, and takes it upon himself to free the town from Werner's tyranny.

## Story

Werner accused Harald's father of larceny, pillage, and corruption, winning the support of the common folk and overthrowing him. He would then go on to rule Riverford with an iron grip, burning people at the stake every month to snuff out opposition.

Determined to clear his father's name and retake Riverford, Harald creates a resistance force alongside Reggie, later gaining the support of Olberic as well. He plans to set an attack in the square as a distraction, then infiltrate Werner's mansion through a secret passage.

His plan quickly goes awry, as Werner predicts the attack through the secret passage. Werner's men lay waste to the resistance force, and Harald is wounded protecting Olberic. In that instant, Erhardt suddenly appears and provides the necessary strength to take out Werner's men, allowing Olberic to pursue Werner.

Following the liberation of Riverford, Harald works hard for the city's restoration, even selling off his family's property and mementos to fund it. This makes him the subject of the side quest Hello Again, Harald.

## Quotes

"*It brings me great joy to see the smiles returning to the people's faces. I will do everything in my power to ensure their happiness.*" —*Speaking to Harald*
"*How may I be of service to you?*" —*Guide*
"*Your dancing has moved me to my very core...*" —*Allure*
"*I must be going now. You know where I am if you need me.*" —*Part Ways*
## Gallery

Promotional artwork celebrating White Day.
## Trivia

* During Olberic's Chapter 4, Harald remarks that he and Captain Bale speak quite often.
Herb of Awakening

* **South Cobbleston Gap**

* **South Bolderfall Pass**

* **North S'warkii Trail**

* **Murkwood Trail**

* **Road to the Seaside Grotto**

* Cliftlands Know-it-all (Bolderfall) (post-Cyrus Ch.4, Russell's Repentance begun)
* Guard (Ravus Manor Gate) (×3)
* Townsperson (Noblecourt)

#### Challenge/Provoke

* Merchant (70%) (Rippletide)
* Townsperson ×2 (40%) (Noblecourt)
* Servant (50%) (Riverford)
Ice Wisp

**Ice Wisp** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

## Battle

* **Iceshot** -
* **Ice Storm** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Gelid Strike** - Deal  damage to single target.
* **Repeated Gelid Strike** - Deal  damage to single target 2 time(s).

## Battle

* **Gelid Strike** - Deal  damage to single target.
* **Repeated Gelid Strike** - Deal  damage to single target 2 time(s).
* ***Mighty Ice Wisp stands ready!***: Mighty Ice Wisp enters boost mode. Uses **Congealing Strike** if not broken before its next action.
	+ **Congealing Strike** - Deal  to single target.

## Related Enemies

* Water Wisp
* Fire Wisp
* Thunder Wisp
* Wind Wisp
* Light Wisp
* Shadow Wisp
* Ice Elemental
Fabio

**Fabio** is a character in *Octopath Traveler: Champions of the Continent*.

## Background

*Up-and coming dancer who performs in taverns on his travels.*

*His preening narcissism puts potential patrons off, but his skill as a dancer is genuine.*

## A Gift for a Gift

### Description

Fabio is an energetic up-and-coming dancer performing in Rippletide, and he seems to have his eye on one particular lady.

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Wealth x 15

## Unexpected Patronage

### Description

Fabio is worried over his lack of patrons, but still continues to dance for the woman he's interested in.

### Prereq(s)

* Prologue
* 2 or more party members
* Fabio must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Fabio's Guidestone x 20

## For My Patron

### Description

Having secured a patron. Fabio is delighted. But while things initially seemed to be looking up, dark clouds loom on the horizon.

### Prereq(s)

* Chapter I
* 2 or more party members
* Fabio must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Fabio's Guidestone x 20

## Red Crystal

### Description

Fabio managed to defeat the monster and save his patron's business. The only thing left for him to worry about is his romantic life.

### Prereq(s)

* Chapter II
* 2 or more party members
* Fabio must be in the party

### Reward(s)

 Rubies x 5
 Tasty Experience Nut (S)
 Fabio's Guidestone x 20

## Etymology

Fabio is a stereotypical name for a heart-throb love interest in old romance novels.
H'aanit (Champions of the Continent)

* Octopath Traveler
* **Champions of the Continent**

**Game Sub-Pages:**

**H'aanit** is a character in *Octopath Traveler: Champions of the Continent*.

## Monster in the Woods

### Description

The hunter H'aanit, her snow leopard companion at her side, speaks to the mayor of Valore with a mysterious expression on her face...

### Prereq(s)

* Master of Wealth Chapter I
* 2 or more party members

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 Fame x 20

## The Glutton's Hunting Grounds

### Description

Yet another townsperson disappears into the woods. H'aanit now attempts to hunt the gigantes in place of the injured Y'nuush.

### Prereq(s)

* Prologue
* 2 or more party members
* H'aanit must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 H'aanit's Guidestone x 20

## What is Necessary

### Description

H'aanit finds herself at the mercy of a wily gigantes. She must now gather information to hunt down the beast.

### Prereq(s)

* Chapter I
* 2 or more party members
* H'aanit must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 H'aanit's Guidestone x 20

## United Resolve

### Description

H'aanit has gathered information from the townsfolk and is now finished preparing for the hunt. The time for the final battle against the gigantes is at hand.

### Prereq(s)

* Chapter II
* 2 or more party members
* H'aanit must be in the party

### Reward(s)

 Rubies x 5
 Experience Nut (L)
 H'aanit's Guidestone

## Skills

### Passive Skills

#### Resilience Skills

  Wind Resilience
  Lightning Resilience

## Gallery

Artwork of H'aanit in *Octopath Traveler: Champions of the Continent*.Artwork of Dancer H'aanit in *Octopath Traveler: Champions of the Continent*.
## External link

* *OCTOPATH TRAVELER: Champions of the Continent | H'aanit*
Ice Remnant Mk.II

**Ice Remnant Mk.II** is an enemy in *Octopath Traveler* and *Octopath Traveler: Champions of the Continent*.

* Octopath Traveler
* Champions of the Continent

## Battle

* **Attack** - Standard physical attack. Hits single target once.
* **Crystallize** -
* **Body Armor** -
* **Double Bite** -
* **Steel Defenses** -
* **Permafrost** -

## Encounters

* Enemy
* Elite Enemy

## Battle

* **Attack** - Deal standard physical damage to single target.

## Battle

* **Attack** - Deal standard physical damage to single target.

## Related Enemies

* Remnant Mk.II
* Flame Remnant Mk.II
* Thunder Remnant Mk.II
* Wind Remnant Mk.II
* Light Remnant Mk.II
* Shadow Remnant Mk.II
* Ice Revenant
* Ice Remnant
Lizardmen's Den

Vicinity

**Lizardmen's Den** is a location found in the Sunlands in *Octopath Traveler*. It is where the climax of Olberic's third chapter takes place, where Olberic and Erhardt battle the Lizardmen and later clash with each other for answers of Hornburg.

## Enemies

**Boss:** Lizardman Chief

**Boss's Underlings:** Sand Lizardking

**Challenge boss:** Erhardt

## Chests

* 400
* 2,000
* 200
* 800
* 4,000
* 1,000
* 1,400
Kota

**Kota** is a character in Octopath Traveler: Champions of the Continent.

## Battle

Kota is a mid-boss in Chapter I of Elvis's Traveler Story.

* ***My right arm twitches!***: Impart to self with   for 3 turns.
* **Smith Strike**: Deal physical damage to single target.
* **Masterful Hammer Blow**: Deal physical damage to single target.
* ***My right arm whispers me to shine!***:  ,   and   for 3 turns.
* ***Kota stands ready!***: Kota enters boost mode. Uses **Fiery Soulstone** if not broken before its next action.
	+ **Fiery Soulstone** - Deal  damage to Front.
Greater Kingfisher

**Greater Kingfisher** is an enemy in *Octopath Traveler*, *Octopath Traveler: Champions of the Continent* and *Octopath Traveler II*.

* Octopath Traveler
* Champions of the Continent
* Octopath Traveler II

It can be found in the West Grandport Coast in the Coastlands. It is always fought in pairs.

## Battle

* **Attack** - Standard physical attack. Hits single target once.- Physical damage. Hits single target once.
* **Icicle** - Elemental damage: . Hits single target once.
* **Meteor Storm** - Heavy physical damage. Hits target once.
* **Ocean Wind** - AOE 3 turn Decreased Physical Defense & Decreased Elemental Defense.

## Battle

* **Attack** - Deal standard physical damage to single target.