Manko

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## Manko's Atelier

Manko runs a pleasant little atelier in Gwynwall, from which she produces a variety of herbal and magical remedies and tonics. Player characters can visit the atelier and buy or order certain items.

### Services & Goods:

#### **Herbal Remedies (per the Salve and Panacea formulae):** Free!

> **Disclaimer**, Panacea with a DC of 20 or less, and herbal Salves, require ~15 minutes of work (though they can be made in batches of up to 2 at a time), while those with a DC of 30 require a few hours!
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#### **Manko's Special Cure Potion:** 50gp.

> *The secret ingredient is love!*
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> Manko's cure potion heals for **2d8+1** HP when drank, rather than the **1d8+1** a standard potion does! Be careful, as stocks are limited.
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#### **Specialty Services:** Varies.

> Manko can brew specialty potions and perform emergency healing magic, feel free to drop by if you're ever in need!
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> Alternatively, if you want to chat, she's got nice big ears for listening, and if you want to pray to the gods but find churches stuffy, she maintains a shrine to all Good and Neutral deities.
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## Made-To-Order Potions/Oils/Powders:

#### **Hibiki's Wit:** 37gp, 5sp.

> Removes the Dazzled and Staggered conditions, and reduces any fear conditions you (potion)/the target (oil) suffer by 1 step (Panicked -> Frightened -> Shaken -> Nothing).
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#### **Ripthene's Frenzy:** 37gp, 5sp.

> Removes the Battered condition, and reduces any fatigue/sickened conditions you (potion)/the target (oil) suffer by 1 step (Exhausted -> Fatigued -> Nothing; Nauseated -> Sickened -> Nothing).
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#### **Avalon's Mercy:** 37gp, 5sp.

> Heals 1d4 points of ability damage (chosen at time of crafting).
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#### **Flash Step:** 37gp, 5sp.

> Teleport yourself (potion)/the target (oil, must be willing) to a space within 25ft that you can see.
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#### **Greater Flash Step:** 75gp.

> Teleport yourself (potion)/the target (oil, must be willing) to a space within 100ft that you can see.
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#### **Ennos' Vault:** 75gp.

> Entrust an item of your choice to Ennos for safekeeping, or retrieve an item you previously entrusted to Him. You can only store up to 10lb of items (total), which must not be living. Please be aware, you cannot retrieve this item unless you use another potion, unless you die, in which case any items entrusted to Ennos are returned in your space.
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#### **Anemos' Eyes:** 37gp, 5sp.

> You (potion)/the target (oil) receives Darkvision 60ft for 1 hour. If you/the target already possesses Darkvision of 60ft or greater, it is instead increased by 30ft.
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#### **Hibiki's Hair:** 500gp.

> This powder covers a 20ft-radius area centred anywhere within 30ft when sprinkled, and lasts for 5 rounds. Though it has no immediately-apparent effects, any creature entering this area is grasped as if being held by strands of hair, which make a Grapple check (with a CMB of +10), dealing 2d6 Bludgeoning damage on a success. Targets grappled cannot move unless they break free (against a CMD of 20), and on subsequent turns the strands of hair have a +5 bonus to CMB checks to maintain their grapple on any targets.
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#### **Anemos' Domain:** 500gp.

> This powder covers a 20ft-radius area centred anywhere within 30ft when sprinkled, and lasts for 5 rounds. Though it has no immediately-apparent effects, any creature entering the area falls into a wormhole to the depths of Okeanos, functioning as a 25ft-deep pool of water with no light. Low-Light Vision in this pool is negated, Darkvision functions to only 5ft, and all other senses are halved. See in Darkness is unaffected. Creatures already in the area when the dust is sprinkled may make a Reflex save (DC 17) in order to avoid falling into the pit. Creatures may exit the pit if they have the means to do so, appearing to phase through the ground. Creatures still inside the pit at the end of the effect are harmlessly deposited back on solid ground, as if there had never been anything there to begin with.
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