Void Orchid

*Void Orchids use their dark energy to convert zombies into gravity spheres that pull in nearby zombies from other lanes.*

### Weakness

Can't transform high toughness zombies and Gargantuars

## In-game statistics

### Health

Gravity sphere - 600
PF gravity sphere - 1800

### Codename alias

unused\_48

**After long studies, Void Orchid discovered a way to travel through the Multiverse itself. "On this Arcane Annual I will have the crowd all to myself", she says, "Look who's superior now, Hazel!" She will have to leave that thought for later though, as now she has a pending lawsuit for bringing zombie species that aren't welcome in our habitat. As if zombies in general were welcome here.**

**Void Orchid** is a premium plant in *Plants vs. Zombies 2: Reflourished*. She was originally unlocked after beating UniverZ Collides - Level 15 and is a part of the UniverZ Collides crossover event and as such originates from the *Alternate UniverZ* mod. Since the event ended, she is now purchasable in the Shop for 75 gems.

When planted, she transforms the closest zombie in her lane into a gravity sphere, which has 600 health. Gravity spheres will attract zombies from adjacent lanes, similar to Sweet Potato's effect but with a larger attraction radius. It takes 20 seconds for her to transform another zombie. Additionally, she will always prioritize Wizard Zombies.

Due to her floating capabilities, she can be planted on tides in Big Wave Beach without the help of a Lily Pad and sewers in Steam Ages.

## Almanac entry

**Void Orchid**

Void Orchids use their dark energy to convert zombies into gravity spheres that pull in nearby zombies from other lanes.

Special: targets Wizard Zombies first
Weakness: can't transform high toughness zombies and Gargantuars

After long studies, Void Orchid discovered a way to travel through the Multiverse itself. "On this Arcane Annual I will have the crowd all to myself", she says, "Look who's superior now, Hazel!" She will have to leave that thought for later though, as now she has a pending lawsuit for bringing zombie species that aren't welcome in our habitat. As if zombies in general were welcome here.

## Plant Food effect

When fed Plant Food, Void Orchid transforms the nearest zombie in her lane into a larger gravity sphere which has 1800 health. If there are any Wizard Zombies in her range, she'll target them instead. If the zombie cannot be transformed, Void Orchid will deal 2400 damage to them.

If any of her gravity spheres are fed Plant Food, they will expand and attract zombies in a larger area as well as causing zombies behind it to start walking backwards.

## Strategies

With her ability to transform zombies into zombie-attracting gravity spheres, Void Orchid works as a combination of instant kill power with the synergistic support capabilities of a Sweet Potato. Multi-directional plants like Phat Beet and Rotobaga can attack zombies from adjacent lanes, as the zombies eat away at the spheres. However, gravity spheres can be created anywhere along Void Orchid's range depending on where zombies end up, so this combination can be somewhat unreliable when compared to simply using Sweet Potato or Garlic to redirect the zombies.

Rather than being combined with multi-direction plants like other zombie-redirecting plants, Void Orchid's ranged redirection makes her better suited for all sorts of ranged, area-of-effect plants. High power plants like Jack O' Lantern, Banana Launcher, Ghost Pepper and Jalapeno especially benefit from the concentration of zombies into fewer lanes, making it easier to clean up huge hordes.

While Void Orchid has great synergy with area-of-effect plants, her lane redirection can harm strategies that spread damage dealing plants over all lanes. This is where Witch Hazel comes in, a similar plant that instead transforms zombies into Puff-shrooms. With a lower sun cost and multi-lane range, Witch Hazel's more efficient firepower makes her better suited for strategies that don't take advantage of lane redirection. Witch Hazel works well as a secondary damage source, while Void Orchid better suits a support role.

As for the gravity spheres themselves, they paradoxically share the properties of a vine plant - having limited health, being dug up by shovel and being unable to stack onto the same tile as plants like Blastberry Vine and Pumpkin. Combined with Void Orchid's slow firing rate, this can lead to her effects being limited by zombie appetites. Stalling zombies through plants like Snow Pea and Stunion can help keep gravity spheres active for longer, bolstering the lane redirection effect. Gravity spheres will interact with the abilities of zombies like Explorer Zombie, Mecha-Football Zombie and Fisherman Zombie, but can also interact with plants like Aloe and Intensive Carrot - a fact that may become useful for maintaining the healthier gravity spheres that are produced by Void Orchid's Plant Food effect.

## Balance changes

### Version 1.1.2

Compared to Altverz version 1.6:

* Added to the game
* Is moved by minecarts instead of staying on the same tile
	+ ▼ Cannot fly on rails as a result

### Version 1.1.4

* ▲ Casting Time: 25s -> 20s
* ▲ Recharge: 50s -> 45s
* Target audience: General
	+ Developer note: Witch Hazel and Void Orchid were both fine plants on their own but when compared together, it became clear that Witch Hazel was just a hair overtuned in terms of effectiveness, in particular outshining Void Orchid in terms of recharge and fire rate. We determined it necessary to tune both the recharges and casting speeds for both so they may be on equal footing.

## Gallery

Seed packetBoosted seed packetHD Void OrchidA Void Orchid planted on top of a sewer
## See also

* Void Orchid in the *Alternate UniverZ* wiki.