recursal/Fanatic-Fandom huggingface dataset:
Get Auctions

## QUERY PARAMS

* type = "sale" | "sire"
* status = "open" | "closed"
* limit = 1-100
* offset = *INTEGER*
* search=string
* parents= "true" | "false"
* authenticated= "true" | "false"

## EXAMPLE

https://api.cryptokitties.co/auctions?type=sire&status=open&limit=10

## JSON RESULT

```
{
    "total":2462,
    "offset":0,
    "limit":10,
    "auctions":
    [
        {
            "start_price":"220000000000000000",
            "end_price":"200000000000000000",
            "start_time":"1512455066000",
            "end_time":"1512541466000",
            "current_price":"219802599100926000",
            "duration":"86400000",
            "status":"open",
            "type":"sire",
            "id":133105,
            "seller":
            {
                "address":"0xbbf798c75c8424f093ed60089199b62319677f6e",
                "nickname":"YouCatToBeKittenMe",
                "image":"16"
            },
            "kitty":
            {
                "name":"Tigerpunk Cerulian Cutie Pie12",
                "image_url":"https://storage.googleapis.com/ck-kitty-image/0x06012c8cf97bead5deae237070f9587f8e7a266d/81434.svg",
                "generation":12,
                "created_at":"2017-12-05T06:04:36.000Z",
                "color":"mintgreen",
                "is_fancy":false,
                "id":81434,
                "owner":
                {
                    "address":"0xc7af99fe5513eb6710e6d5f44f9989da40f27f26",
                    "nickname":"CK Smart Contract  😸",
                    "image":"1"
                },
                "status":
                {
                    "is_ready":true,
                    "is_gestating":false,
                    "cooldown":1442280779088,
                    "cooldown_index":6
                }
            }
        },
        {
            ...
        }
    ]
}

```
Abuse

**Shackles** is the third episode of Dorei-ku The Animation, the anime adaption of the Doreiku manga. This episode was first broadcast for the first time on April 27, 2018.

## Plot

Julia reveals that she is now a slave to Ryuuou Edogawa. Shiori Adachi, a worker at a cosplay cafe, and Taiju Nakano, a frequent customer at the cafe, engage in a duel to see whose boyfriend spends the most money on them during their dates.

Taiju takes an early lead, but Shiori catches up. However after going to the apartment of one of the boyfriends, Shiori gets drugged and Taiju comes to her rescue when he reveals that he is a man who had wanted to become her slave. With Taiju winning the duel, Shiori becomes her slave, but it does not last long as Zenichi Bunkyou arrives and threatens to kill Shiori if she did not agree to duel him in a punch out contest, thus becoming Zenichi's slave.

Taiju gets help from Julia, who was passing by, but had to become her slave if she helped him. Before she could, the dog Zushiohmaru arrives to beat up Zenichi, who is also wearing a SCM.
Advanced

#### Fixing the stuck "Bun in the oven" issue using MEW

1. Go to MyEtherWallet.com (be careful if you search for the site online there are a lot of scam links).
2. Select "Contracts" from menu at the top.
3. Enter "0x06012c8cf97BEaD5deAe237070F9587f8E7A266d" as the contract address. This is the core smart contract address for CryptoKitties which you can verify here (https://etherscan.io/address/0x06012c8cf97bead5deae237070f9587f8e7a266d#code)
4. At Etherscan, click the "Copy" button next to the Contract ABI
5. In your MyEtherWallet window, paste the copied text below into the section where it says *ABI/JSON Interface*. The pasted text should begin with something like `[{"constant":true,"inputs":[{"name":"\_interfaceID","type":"bytes4"}]`
6. Click "Access" and a drop down menu should appear below.
7. Select the command "GiveBirth" from the dropdown menu.
8. Enter your Kitties ID, this can be found under your cats name or in the URL. For example https://www.cryptokitties.co/kitty/44650 is ID 44650. Make sure not to include the number sign (#)
9. Then unlock your wallet. If you've never used MyEtherWallet before you'll need to export your private key from MetaMask. Click on MetaMask, then click on the three horizontal dots, click "Export Private Key", enter your password, and you'll be shown your private key. Copy this to your clipboard - and remember to keep this safe it is basically your Ethereum wallet password!
10. Double check that the MyEtherWallet site your on is HTTPS (has the green lock symbol in the URL bar) - it's always good practice to double check that before proceeding.
11. Select the unlock method "Private Key" from the list and hit "Unlock"
12. Once unlocked you should see the command "Write" available if you've filled everything in. Click it.
13. A new menu will pop up with some additional fields. The first one asks you how much you want to send, leave it at 0.
14. In the next field it will have auto populated the Gas Limit. This is the maximum possible amount of gas you will use. MyEtherWallet estimates this based on how busy the network is, and pegs the price at 23 Gwei per gas. The current estimate at time of writing is 260,000 gas, which is 6,100,000 Gwei, or 0.0061 Ethereum ($2.80 USD) don't go lower than this when the network is bogged down or the transaction will fail and you'll lose your payment. If the $3 isn't worth it for you then you'll have to wait.
15. Now hit "Generate Transaction" which should pop up two new fields with your transaction code, and finally hit "Yes, I am sure make the transaction"

You're finished! Now just wait.

#### Putting a kittie up for sale manually using MEW.

Same procedure as above (steps 1-6), just use the other function in step 7.

Give the duration in seconds, i.e. 86400 for 24 hours.

Give the starting price and ending price in wei, i.e. 20000000000000000 for 0.02 ETH
The Plot

Origin:

The author Noelle, (going by Lauren at the time) was sent to prison by Dark for teasing him about his fear of spiders. She lost her memory while in prison, and six authors starting roleplaying to figure out what was wrong.

The original roleplayers were:

* Noelle
* Dylan
* Jirachi
* Logan
* Ethan
* Haleigh

However, only Noelle, Dylan, Logan, and Jirachi are still participating in the roleplay.
Basics

What makes a Kitty good?

The traits, cooldown speed and generation all affect the overall price and desirability of the kitties.

**Traits:**

Certain traits are rarer than others, making the Kitty more desirable. As more kitties are bred with these traits and new traits are discovered, the value of each one can change.

Please see the traits page for more information on each trait

**Cooldown speed:**

Each time a kitty breeds, their cooldown moves down to the next level, until it reaches Catatonic cooldown, where it will remain.

For example a generation 2 kitty will start off with a swift cooldown when born, and a generation 14 will be born with a plodding cooldown.

**Generation:**

The best generation of kitty is Gen 0. The lower the generation number, the better starting cooldown the kitty is born with.

When breeding two kitties together, the resulting generation will be one higher than the highest generation parent.

For example:

* If a Gen 0 and Gen 0 breed, the kitten will be Gen 1.
* If a Gen 5 and Gen 5 breed, the kitten will be Gen 6.
* If a Gen 0 and a Gen 5 breed, the kitten will be Gen 6.

**Costs of playing:**

* Price of kitties that you purchase.
* Fees for breeding two kitties together (about $0.50 to $0.60 USD as of 3rd December 2017).
* Fees for listing the sale auction to sell your kitties (about $0.20 USD as of 3rd December 2017).
* Additional funds in your wallet to allow the transactions to occur.
Conseil des Ministres (Officielle)

Le conseil des ministres de la Nation Officielle est le conseil réunissant l'Officiel et la totalité des ministres de l'État, et est une de ses plus hautes instances décisionnaires.

Il est constitué de 6 ministres :

* Ministre en chef (équivalent du ministre de l'intérieur et de la justice)
* Ministre des affaires étrangères
* Ministre des affaires sociales (équivalent du ministre de la santé, s'occupe également du problème de la diversité des espèces)
* Ministre de l'économie
* Ministre de l'effort commun (sorte de ministre du travail et de l'agriculture)
* Ministre de l'identité Officielle (équivalent du ministre de l'éducation, de la culture, s'occupe également de la recherche et des technologies)
Lasipia

The bite of a mudviper can cause a disease known as **Lasipia**. Lasipia has historically been one of the more common causes of death amongst farmers in Sahul. Recently a folk cure from Riverina has become accepted by the medical community and the disease's mortality has been drastically reduced.

## Symptoms

The symptoms of Lasipia infection often begin 2-5 days following the bite. Initial manifestations may include a light fever and sweating. These symptoms then develop into shivering, convulsions, and joint pain. After 7 days of suffering the patient will wither away and die. Those cured from the infection can still suffer from respiratory complications. Their long sometimes fill with fluids and they have problems with breathing.

## Treatment

Lasipia can be treated with the bark of the Vochari tree. This tree grows naturally in the swampy marshlands of Riverina were it has been used as a folks remedy for generations. Recently alchemists from Greta have managed to distil the essence of this bark into an elixir which goes down more easier than the hard bark. This elixir is extremely spicy and some patients have a hard time keeping it inside. Because of this the drink is served as cold as possible. Drinking it helps reduce the fever symptoms at the short term and prolonged usage eventually leads to a full recovery.
Celestine

Celestine is a full blooded heveric woman who gains power by seducing anyone she wants, then tricking them into drinking her potions with makes them unable to resist her requests. She has many connections and can get anything she needs.

## Personality

She acts sweet and caring to everyone, sometimes very seductive (depending on whether the person finds that appealing)

She hates abusers and people who harm children and will punish them in her own sense of justice (which means violently).

## Backstory

Pretty much unknown but she has history with many high ranked tribals.
Sim Big Brother 1

***Sim Big Brother 1*** is the first season of the *Sim Big Brother* series.

## Twists

* **Battle Back:** After the second eviction, the first two evictees will face off against each other in a challenge to return to the house.

## Houseguests

 **In House**

 **In House**

 **In House**

 **Jury: *TBA***

 **Jury: *TBA***

 **Jury: *TBA***

 **Jury: *TBA***

 **Evicted**
Returning Players

**Returning Player** seasons offer the opportunity to former contestants to play the game of *Survivor* again.

## History

### All-Stars

Eighteen hand-picked "all-stars" were selected and placed on tribes based of certain attributes from their first season. The Gallo tribe consisted of previous winners, the Senora tribe consisted of fan favorites, and the Vivienda tribe consisted of players deemed as "strategic".

### Palau

Ten of the twenty castaways were hand-picked for their potential in their original seasons, despite falling short and not making the merge. After a schoolyard pick, the returning players were split between the Ngiwal and Sonsorol tribes.

### Guatemala

Two former runner-ups who recieved no votes against them in their original seasons were chosen to return and play against sixteen first-time castaways. Ellie Kemper from *Thailand* was placed on the Izabal tribe, while Ross Mathews from *Marquesas* was placed on the Topoxte tribe.
Xavius

## Quick Description

Xavius Stands at a Firm, 7ft 9in, With Wide Shoulders and a Body Built like a Brick house. Xavius has the Head of a Falcon but Feathers as Black as Obsidian and his Eyes are a Bright blue. Xavius’s Intimidating presence sometimes puts others on edge but in reality he has not will or want to Harm anyone. He only Wishes to Protect those whom he calls Friends or Allies. He often Expresses his Distaste for Conflict, but understands that sometimes it cannot be avoided. Despite this however he Never Seeks to Harm Friend and Foe Alike. Being the Pacifist that He is, He often Finds himself in Situations that may require Action, but if the Action requires him to do Harm to A Friend or a Foe, He will Refuse even if it is life Threatening. For Some unknown reason, Xavius Has no Memory of who he once was, Trauma Perhaps or was it something more Devious. Only Time will Tell.

## Backstory

### Early Life

Due to His Amnesia, Not Much is known about His Past.

### Peace Reborn

So far Xavius has been Traveling the Desert with Ninnec and Kayde and they had just Arrived at Goldwall, A Kingdom Owned by the Helican Empire.

## Known Abilities

**Pair-Up:**

Xavius has learned how to cover someones back with his Two Large Hoplans. Sharing the Same Space as them Protecting them from any and all attacks that come at them.

**Shield Dance:**

Xavius exersizes his will to protect his friends and allies. Xavius is able to Sprint quickly to any ally within a 30ft radius and protect them from attacks with his two Large Hoplans. However Running all over the place can be tiring and can only do this for a short time.

## Trivia

* His Fighting Style is Based on an Episode of Samurai Jack, where Samurai Jack is Wielding two Spartan Shields(Hoplans) protecting the Spartan King.
Astrohanasia Wiki

### **Disclaimer**

***Sahul is not made by people from Native Australian descent and is purely intended for entertainment purposes. This book should not be taken as mythical, legendary or folkloric canon (let alone as a resource for any papers, reports or journals). Please only use this as a stepping stone into researching relevant subject if you are interested in native Australian culture.***

## Setting

 *In the heat of the sun, two pairs of clawed feet race over the red soil. Behind them they drag a archaeologist holding a small object covered in green and orange crystals. The birds move as fast as their feet allow, but still they can't outrun the horde of snarling gnolls chasing them. They growl something at the rider in their bestial tongue, who answers them with a throw of his trusty boomerang. No matter how many times he wacks his pursuers; he still can't put any distance between them. Suddenly the entire wagon shakes, the gnolls have caught one of the terror birds pulling the wagon. They drag it down to the ground, and with that the entire wagon falls over.*

*They find the gnome helplessly laying on his back in a bush of spinifex. Every one of his bones broken by the impact. The hyena-man share a chuckle between each other and proceed to bludgeon him to death for the theft of their sacred artefact. As the life drains from him and he proceeds to pass into the Dream, the gnome takes one more look upon the land he called home. He sees its orange sun setting over the rugged bush and says goodbye to **Sahul**.*
Quaid, God of Medicine and Healing

**Symbol:** A Mortar and Pestle // **Colors:** Blue, White and Green

**Alignment:** Lawful // **Weapon:** None

**Aspects:** Herbs, Alchemy, Medicine, Healing, Life and Health.

**Followers:** Doctors, Clerics, Surgeons, Alchemists, Medics, Druids.

**Description:**

Dressed in Loose White Cloth with Blue and Green Embroidery. Long Black hair and Piercing Yellow Eyes.

**Lifes Breath:**

All Deserve good Health

All Deserve Life's Gifts

And So

All shall be Healed by

My Soothing Medicine

Let the Natural world

Fill your Lungs with

Life.

**The Hot Springs of Life:**

Quaid being the Pacifist God that he is welcomes lost souls to his Hot Spring where they can heal the pain that life had brought them. Soothe them into eternity for life is about Being alive and relaxing None shall be Distraught over the life they have led, or the horrors they have witnessed. Contentment is all you will find at the Hotsprings.
Quendarus, God of Dragons

**Symbol:** A Three Headed Dragon // **Colors:** Black, Gold and Crystal

**Alignment:** Lawful Neutral Chaotic // **Weapon:** Heavy Pick

**Aspects:** Dragons, Blood, Power, Might, Strength and Immortality.

**Followers:** Dragons, Cultists, Sorcerers, Dragonkin, Dragonborn.

**Description:**

 Quendarus is a Three Headed, Six Legged, Six Winged, three Tailed Dragon God. His Right head and two of his Wings and legs followed by one of his Tails Resembles that of a Black Dragon. The Middle Head, Two of his Wings and Legs Plus a Tail Resembles a Crystalline Dragon. Finally on the Left His head, two of his Legs and two of his Wings Plus the Remaining Tail resembles that of a Gold Dragon.

**The Dragon's Blood:**

May our power

Bring your Strength,

May your Might Grant

You Eternal Life.

For All Shall Bow

Before the Dragon’s Blood.

**The Mountains of Calamity:**

The Mountains are a Large Expansive Area that houses many Dragons and Dragonkin alike. All Fight For Supremacy amidst the mountains and their Darkest Depths. At the Mountain’s Peaks Each Dragon May Challenge Quendarus himself as the God Finds their Attempts Amusing.
Metropolis

The Alliance Council

**Metropolis** is a heavily industrialized city populated mostly by workers and employees of the Alliance. Served as the seat of power in Redglblackeye's globe-spanning dominion, and is also the home for the Council, located in the highest point of Metropolis. Redglblackeye's tower.
Alyara, Goddess of the Sun

**Symbol:** Sun // **Colors:** Red, Yellow, White

**Alignment:** Lawful Chaotic Good // **Weapon:** Two handed Greatsword or Morning Star

**Aspects:** Justice, Law, Order, War, Fire, Sun, Purification, Good, Protection, Honor, and Vengeance.

**Followers:** War Clerics/priests, Fighters, Paladins, Investigators, Inquisitors, Kings.

**Description:**

Long Red Flowing hair, Pale White skin, Silver, Red and Gold Heavy Armor with a white Veil over her face connected to a gilded crown on her head.

**Code of Justice:**

Vanquish evil in any

of its forms, so that

the good of all shall

shine like a beacon

bright enough to cast

away the darkness of

an impure heart.

**Alnaeria:**

Alnaeria is the Fabled and Mythical City of Alyara the Goddess of the Sun. All Depict Alnaeria as a Large Militaristic City with Various Spires and towers to keep watch over the land of the living. It is also believed that The City has an abundance of training grounds following Alyara’s Strict training regiment. Many who follow Alyara believe that one day the end of life will come, So they train to be ready to fight whatever force that may threaten the Material plane and possibly the gods. It is also believed that high ranking Soldiers are promoted to Angels. Once in a great while the sun will become eclipsed by Luraena’s moon. For the duration of the eclipse Alyara’s Spiritual presence will disappear from the world making it impossible to contact the goddess of the sun.
Pantheon

--- **Greater Gods ---**

Argennon, God of Creation

Lacesus, Goddess of Destruction

Metri, Goddess of Time

Yetris, Horiet, Rumat, God of Fate

--- **Lesser Gods ---**

Alyara, Goddess of the Sun

Ameria, Goddess of Wealth

Haeshiis, God of the Elements

Jalinor, God of Hate and Malice

Karhnahn, God of the Hunt

Luraena, Goddess of the Moon

Malonia, Goddess of Magic

Quaid, God of Medicine and Healing

Quendarus, God of Dragons

Tolodric, God of Darkness

Venikiehn, God of Art and Culture

Xaema, Goddess of Beauty

Xanok, God of Death

Xerath, God of the Abyss

Zaevriis, God of Lies and Deceit

Zentanna, God of Challenge
Argennon, God of Creation.

Argennon is one of Four Greater Gods, Barely any know of his existance but he is the reason for the Lesser Gods and all the realms that Mortal Races Inhabit. Argennon is an Entirely Neutral Deity and sees all life as Sacred, Even if their life is nothing but torment. For him Life should be valued for every experience, Every Memory that one has.

His Symbol is Represented as the Realm that the mortals walk on.
Zentanna, God of Challenge

**Symbol:** A Gryphon’s Claw // **Colors:** Red, Blue and Black

**Alignment:** Chaotic // Weapon: Any

**Aspects:** Honor, Might, Glory, Battle, Challenge, and Victory.

**Followers:** Gladiators, Monster Hunters, Barbarians, Thrill Seekers.

**Description:**

Always Dressed for a Fight, Zentanna is usually seen Bare chested with one Metal Gauntlet with a Large Pauldron on his Right arm and a Leather Shoulder pad on his Left arm. He Wears a Gladiator helmet, and a Long Metal Plated Kilt and Sandals. He is always wielding a weapon but isn’t tied down to one specific kind.
The Challenge:

Come at me, and you will see,

I’m more than Meets the eye.

I will gain my victory by paying

The fine with your blood.

Glory is all I want, and

Battle is My Stage.

If you think you can handle

The Thrill, Then Face me.

And I’ll Prove you Wrong.
The Great Colosseum:

The Great Colosseum is a place where those who love battle for the sake of battle but not for bloodshed and slaughter. The Floor of the Colosseum is Sand and the Walls are made of the Finest Marble. On the Spectator Seats are others who enjoy the thrill of battle Watching as the ones fighting climb the ladder to become the next to Challenge Zentanna themself. Constantly Learning new ways to Fight these Gladiators have nothing but the Highest Respect for Zentanna and his Teachings.
Metri, Goddess of Time

Metri the Goddess of time is a Strange one indeed. Metri is a Scatterbrained Goddess that knows not where, or When she is in Time, but unlike all of the other Greater Gods she has a physical body and Walked among the Mortal Races like any other person. Her Typical Appearance is that of a Small Little White haired Female Gnome. She is Easily the Most forgotten Greater God as her Presence is small and easily overlooked. She is also the Weakest of all the Gods, Greater and Lesser, making her easier to be killed off. However The problem with this lies with her involvement with every major event in the History of the Universe. Should she Die it would create a Ripple in Time that could tear the very fabric of reality in half, unless someone is to prevent this death from happening with the help of either a Future or Past Version of the Goddess of time.

However With Metri being as Scatterbrained as she is, she often forgets that she is the goddess of time and during important events give out information about how a situation will play out that will rewrite the predetermined future giving her massive headaches and completely alter her memories as this happens. The God of Fate Enjoys his time messing with her but also loathes the moments when she inadvertently messes up one of his plans via her direct interaction.

Her Symbol is an Hourglass Partially Cracked.
Malonia, Goddess of Magic

**Symbol:** A Book // **Colors:** Blue, Purple, White

**Alignment:** Neutral // **Weapon:** Arcane Magic

**Aspects:** Magic, Knowledge, Power, Arcane, Aether, Scripture, Language.

**Followers:** Wizards, Witches, Mages, Sorcerers, Necromancers, Illusionists, Battle Mages, Arcanists.

**Description:**

Black hair, Pale Skin with Arcane Lines pulsing Blue color through them, she wears Various loose fabrics of Blue purple and white. She has piercing white Sparkling eyes.

**Worship Ritual:**

Nightshade, Quicksilver,

Refined Arcane Dust,

Obsidian, Paper, and water.

Mix these into a bowl,

Then burn it in a Bonfire.

Begin to Dance around the fire

While inhaling the Incense from

The Mixture.

**Mana:**

Most Knowledge about this Mysterious plane of Magic has been lost. While its name is still known to Those Connected to Malonia, None truly know what Malonia’s realm consists of. Some Believe that it is a great Library filled with vast amounts of knowledge and tomes, with rooms to practice such magics in private. Others believe that it is a Landscape of true beauty as magic is everywhere and makes up everything in this great plane of existence. While not entirely unbelievable few believe that Mana, is actually a barren dry yet cold land with thousands of spired crystals and various creatures of Malonia’s design, With Malonia’s Great library at its center.

Not very often but there has been enough written about this topic by wizards and scholars alike, It is said that Malonia’s realm may be infected with something, No one knows exactly as to what has happened to her realm but once is a great while anyone attuned with magic or Malonia will erupt in black light absorbing Flame and liquid. None know the cause but the very nature of this mysterious black essence has been written about and talked about my many scholars. Once a Wizard or Devout of Malonia is stricken with this energy they end up going mad and begin devouring all magic in their vicinity even if it means killing other wizards to get the magic from their veins.

Once in a Very great while Malonia will Call a Wizard to Mana to Sire children. However the Wizard will never leave Mana. These Children are Manorans.
Venikiehn, God of Art and Culture

**Symbol:** A Brush Dripping Paint // **Colors:** All

**Alignment:** Lawful Neutral // **Weapon:** A Paint Brush

Aspects: Art, Music, Emotion, Culture, Festivals and Worlds.

**Followers:** Artists, Musicians, Celebrators and Seers.

**Description:**

None Know what Venikiehn looks like. Many believe that he paints himself in a new image with each new Painting that he creates.

**The Aria of Worlds:**

Those that are Kin

to Destruction Cannot

Paint a World. Those

Absorbed by Destruction

Must *Not*, Paint a World.

**The Painted Lands:**

Venikiehn being a Painter has been Lost for a long time but it is believe that he is merely creating more Worlds connected to the paintings he's left behind. These Paintings are all Linked to one another but Not entirely Connected. Little Is known about the Painted lands but it is said that should you find one it will be difficult to get back to the world from Whence you came.
Lacesus, Goddess of Destruction

Also Known as the Missing Goddess as she has been Missing for Millennia, Not even the other Gods know where she has gone. Back when the Worlds had thrived Lacesus had been tasked with the duty of Destroying any impurities and any corruption that would infect the Mortal Worlds from outside their Realm. This Often Meant Killing Demons and many Creatures from the Void As they Desires the world in which Mortals walked as their own. However After a Time The Goddess of Destruction had Gone Mad and begun Destroying the worlds she had sworn to Protect. Thanks to the Efforts of the other Greater Gods They had stopped her before she had sent everything back to the nothingness from whence it came. However shortly after her Defeat, She disappeared Never to be Seen again. As Such, Not many Mortals Know of her Legacy.

Her Symbol is a completely Blackened world Dripping into Nothingness.
Karhnahn, God of the Hunt

**Symbol:** A Wolf with Arrows in its back // **Colors:** Green, Brown and Tan

**Alignment:** True Neutral // **Weapon:** A Bow and Arrow

**Aspects:** Hunting, Tracking, Taming, Air, Animals and Monsters.

**Followers:** Rangers, Hunters, Druids, King’s, Soldiers, Savages.

**Description:**

Karhnahn is Represented as a Large Centaur Covered in the Furs and Skins of the Animals and Monsters he’s Hunted.

**Trackers Creed:**

We track for the thrill,

We Hunt So that our Prey

May Never flourish.
We Tame For All

Belongs to Nature

And All are Prey.

**The Wilderwood Wilds:**

The Wilderwood Wilds is a Place of Exuberantly Large Twisting and Winding Trees and Vegetation. All Animals Live here as do Monsters, Kept in an Endless Hunt to become Prey or The Hunter. It is said that his Realm is Endless much like the Hunt that is held here.
Phoenix Pass

Pheonix Pass is a large sprawling city built on top of a dungeon that has stood as an adventuring hot spot/neutral zone for all peoples for the last few centuries. Having been founded by an unknown adventurer, it quickly grew in popularity due to the riches many would carry out, and its most unique factor. In the many years sense its discovery, none have found the end of the dungeon, as every 24 hours it mysteriously shifts and changes its walls by an unknown form of magic. Another common rumor is that at the end of this spirally dungeon only known as Thantose by the locals. Lay an old god Tiamat. However this is obviously just a rumor.. right? One way or another this has caused this city to be highly popular, and was eventually used as a cease fire zone for dimplomatic and political meetings. The city is sliced into five different districts.

The Adventurer's District which takes up the majority of the city plus laying in the western most section of town, holds within its heart the enterance to this endless dungeon. Here lays all the shops, bounty boards, and other things that any adventurer might want to use in the dungeon. To the direct north of that is the water front district that sits on the edge Dragon Water lake. Here is where the poor and scoundrals live. To the south of the Adventurers district lies the Cliff Side District. Here overlooking a beautiful waterfall that comes off of the lake, is where most of the middle, to high class live. Mostly merchants and successful retired adventurers live out their days here.

To the East of the Adventueres District is the ambassador's district. Here is where all political and dimplomatic meetings are held. This section is split off from the main half of the city, the main entrance being a massive bridge that is build over the waterfall. Most of the public are not allowed to enter this zone. Finally to the north of the Water Front District. Is the Warrior's District. Here there is a massive Arena known as the The Dragontooth Coliseum where combatants may test their might against each other, animals and monsters. Easy coin, but a dangerious line of work. Many lose their lives there for the sake of entertainment. This section, is too seperated from the whole of the city by a large bridge.
Characters

This is where the Characters go

Example

--- Immortal Peace ---

Dust Alexander

Raven Amberdew

Gwyndoline Pritchard

Finch

Lily

Beatrice Flynn

Caith

Bahl'drin

Salihah

--- Peace Reborn ---

Amber Haarp

Kershek

Lucy Arlen

Ruby Wildblood

Xavius

--- Immortal Resurgence ---

Dust Alexander

Caith

Natallia Witherleaf

"Cliff"

Jasper Eileen Pool
Ameria, Goddess of Wealth

**Symbol:** An Overflowing Treasure Chest // **Colors:** Red, Gold, Silver

**Alignment:** True Neutral // **Weapon:** Any

**Aspects:** Money, Wealth, Greed, Fortune, Trade, Commerce, Markets, Business and Merchants.

**Followers:** Merchants, Rogues, Thieves.

**Description:**

Ameria is Depicted as a Medium height Half elven Woman with Crimson Red Hair affixed into a Ponytail, With Deep Green Eyes. Her Attire is one up for debate when it comes to those that follow her as she is constantly noted in different Clothes.

**Will of Avarice:**

Sparkling Glittering,

Shining and reflective.

Fill my purse and make me whole

Richest beyond my wildest dreams.

For Gold Silver and Copper are

All I desire As Wealth is all

That matters.

**Ameria’s Shoppe:**

Ameria Runs a Shop that every now and then visits the Mortal Realms offering them Deals on Items that many Stores Sell for Hundreds or Thousands of gold. Not being a Picky Goddess she finds her joy Giving these customers what they desire as she in turn Receives her Truest Love from them for her Service. The Items Within this Shoppe are near Infinite as Ameria houses all sorts of Items, From Ancient Artifacts to Cheap Fake Replicas meant to Swindle you of your Coin. It is said that after one leaves her Shoppe they will never see her again so Buy what you can.
Ruby Wildblood

## Quick Description

Ruby Has Long Black Hair that comes down to her shoulders and Pale Ash colored Skin, Her Eyes are Ruby Red and her Lips are a Faded Ashen Pink. She has Pointy ears much like an Elf but it is obvious from her appearance that she does not share blood with Surface Elves. Ruby Typically Wears a Black Robe and carries a small bag at her side filled with Potions and Oils. Another Pouch can be seen on her left side although this one is much smaller and always smells of herbs and other plants. Ruby Also Carries a Sickle to help defend herself from Threats and the like should they get too close. Ruby is usually Calm and Collected and always addresses people with the respect that they deserve Or rather that she finds, that they deserve. Ruby has a fascination with the Wilderness and all of its wildlife Although she appears to prefer Herbs more than anything, Which likely comes with her Craft of Magical Alchemy. She Travels With Her Panther Companion which helps keep her safe as Rubys Ability to Summon this Panther was a keepsake from her mother. When one meets Ruby and gets to know her better, They might quickly understand that she is Looking for Her Father, who is rumored to Still be alive and well But She is unaware as to where to Find him as she knows nothing of her father's Heritage.

## Backstory

### Early Life

Little Is Known About Ruby Aside from the Fact that she is looking for her Father and while on this quest she joined the Peacekeepers.

### Peace Reborn

After Joining the Peacekeepers she Joined Nyassa and Talon on their trip to the Mana scar.

## Known Abilities

**Summon Familial Spirit:**

One of Rubys Gifts from her Mother was the ability to summon the Spirit of a Large Black Panther By the name of Nadhiya. The Panther Protects Ruby from harm and attacks any that would do her Harm.

**Spell Bottle:**

Ruby has learned how to Capture Magic in easy to Break Bottles. This allows her to Toss out these Bottles at her enemies or Friends to Either Damage or Heal them Based on the Spell Within.

**Imbibe Potion:**

Ruby Can quickly Drink or Have others Drink a Potion that she has made either to heal them or to enhance them for Battle.

**Apply Oil:**

Ruby can Apply Oils to Either Weapons, Armor or Skin to Enhance their Properties Based on the Oils Making.
Haeshiis, God of the Elements

**Symbol:** A flame sheltered by roots  // **Colors:** Green, Light Blue, Brown

**Alignment:** Neutral Good // **Weapon:** Claws, Fists, Teeth

**Aspects:** Nature, Elements, Beasts, Fire, Water, Air, Earth.

**Followers:** Druids, Elementalists, Savages, Tribals, Huntsmen.

**Description:**

**Earth Form:** Similar to that of a satyr but constructed of Vines and rocks.

**Fire Form:** Similar to that of an Ifreet But made completely of fire.

**Air Form:** Human looking Body of Whistling Winds and clouds.

**Water Form:** A Human looking body Made up of Coral and Flowing water.

**True Form:** Torso Made of Vines and Rocks, Arms Made of Coral and Flowing water, Legs are a Swirling Vortex of Clouds, Head is an Emblazoned Obsidian Mask.

**Wild Magic:**

Like the Natural order of things

Wild magic is Unpredictable.

Those who Specialize in such magic

Find it immensely powerful, but

Entirely unreliable. However wild

Magic can be regained from the

Environment after a couple of minutes.

This is Haeshiis’s Elemental Plane of Water, the entire plane is covered in water and should a mortal find himself here they would find any water breathing magics invaluable. Despite this this Ocean like realm has thousands of sea dwelling creatures ranging from peaceful fish to Roving underwater beasts.

**Faern:**

This is Haeshiis’s Elemental Plane of Fire, the Entire plane is Covered in fire and smoke, this Realm is extremely hazardous to mortals not immune to fire and have no need to breathe. This plane houses creatures known as Rage lions as well as the many types of fire elementals.

**Aixan:**

This is Haeshiis’s Elemental Plane of Air, This plane houses all sorts of birds and other creatures that fly. There is no solid ground in this plane unless you can walk on clouds. This is a fairly peaceful realm.

**Taerun:**

This is HaeShiis’s Elemental Plane of Earth, This plane houses all sorts of Beasts and animals in large underground forest with light emanating from nowhere. The beasts here vary as it would seem that the strangest of beasts evolve overtime to help them hunt.

**Caern:**

Caern is the Center of Haeshiis’s realms, None can access this place unless one is trying to kill Haeshiis’s himself. But in order to do this one must destroy the corresponding elemental apparition of Haeshiis from each Elemental Plane. Because of this None know what lies in wait in this realm.
Xaema, Goddess of Beauty

**Symbol:** Hair Blowing in the Wind // **Colors:** Jade, Azure and Zircon

**Alignment:** Chaotic Neutral // **Weapon:** A Fan

**Aspects:** Love, Fertility, Beauty, Passion, Seduction and Gender.

**Followers:** Men, Women, Escorts and Mistresses.

**Description:**

The Goddess of Beauty has no Specific Appearance, and Instead appears as the Most attractive thing to each individual, Dressed in whatever they desire.

**Your Desire:**

Give into the Love

Inside your heart. Let

The Passion fill you to

The Brim allowing your

Beauty to Overflow for

All to See.

**The Garden of Passion:**

A Rich and Fancy looking Royal Garden Filled with Flowers, Men and Women alike. Not Much has to be said about that goes on in the Garden as it is known that the Acts the Goddess fulfils here along with everyone else is of a Sexual Nature.
Tolodric, God of Darkness

**Symbol:** A Censer Billowing out Darkness // **Colors:** Black, Dark Purple and Dark Blue

**Alignment:** Neutral Evil // Weapon: A Battle Censer

**Aspects:** Darkness, Shadows, Luck, Stealth, Trickery and Misdirection.

**Followers:** Thieves, Assassins, Gamblers, Bards.

**Description:**

Tolodric Appears as nothing more than a Shadow on the wall when he appears before mortals. If met in person, He is Dressed in Tight leathers and a Face Mask Resembling that of a Raven. He is Usually seen holding a Censer which Constantly Spills Shadows.

**The Gift of Darkness:**

I am the Moment you

Need to keep out of sight.

I am the chance you take

When you roll the dice.

I am the Luck you need

To Keep your head.

**Realm of Shadows:**

Tolodric holds Dominion over the Realm of shadows. A Place that is a Copy of the Material world but Kept in the colors of Black and White. As everything on the Material Worlds, This world Mirrors its Movements as The Material world is the Shadows of the Realm of shadows. Just as the Realm of Shadows is the Shadows of the Material World.
Gwyndoline Pritchard

## Backstory

### Early Life

Gwyn was born in Phoenix Pass with her twin brother Felix, to Claudia Pritchard and an unnamed father. Claudia raised the duo in the "Gryphon's Roost" Tavern, right in the heart of the Adventurers District of Phoenix Pass.

As Gwyn grew older, she started helping out around the tavern, including tending tables, and hearing stories about adventure and wealth. The most common stories came about the Dungeon in the center of town. The warnings of a Labyrinthine Deathtrap didn't deter Gwyn. If nothing else, it fueled her desire to delve into the depths to find the treasures hidden within.

Once Gwyn was old enough, she signed up to join the fighting in the Arena. However, being a greenhorn, she was limited to minor fights. Boars, Goblins, the Occasional Gnoll. However, she quickly ascended the ladder, making a name for herself as the 'Blackfeather', and even joined into tournaments. She's never won one, but she gets better with each passing year.

Finally, Gwyn felt she was ready to take on the dungeon. Felix tried to stop her, but Gwyn was hardheaded and headstrong, and continued with her plan. Plenty of rations and water, a few healing potions... she was ready. However, Felix decided if he couldn't convince her not to go, he wouldn't be able to live with himself if he let her go alone, so he followed her.

Once inside the Dungeon, Gwyn quickly realized just how deadly the place was. Through the first hallway, Gwyn triggered a trap, nearly falling into a pit. Felix caught her, but fell into the trap himself. Even though he righted himself, the trap closed, closing him off from Gwyn. Gwyn, struck with fear for her brother continued deeper into the dungeon. Around another corner, a swinging blade trap nearly took her head off, but she moved back in time to avoid death, but the blade still dug deep into her cheek, causing her to stumble back, tripping another trap that knocked her out cold.

She awoke in a small clinic, being told an adventurer found her and dragged her out. However, her brother was never found. Shamed, Gwyn fled Phoenix Pass for a time, not able to face her mother... Not able to admit her mistake got her brother killed.

## Notable Quotes

"Bandits, Murderers, thieves, anyone that causes any pain to the innocent, will answer to The Blackfeather."
Xanok, God of Death

**Symbol:** An Oroboros // **Colors:** White, Grey and Purple

**Alignment:** Lawful Neutral // **Weapon:** A Chakram

**Aspects:** Death, Afterlife, Rebirth, Necromancy, Undead, and Spirits.
Followers: **Necromancers, Coroners, Gravediggers, Seers, Shamans.**

**Description:**

Xanok Takes on Many Forms and is hardly ever the same person that mortals see. However one Thing Stays the same and that is his clothing, you will know the God of Death has come for you when you see a Man making his way towards you in his Pale white Robe and Cowl.

**Rest:**

Lie your head,

For the life you once

Led is over. Do not

Fear or Resent what

You have left behind.

Remember the moments

You shared with those

You call Family or Friends.

For Death is not the End,

It is a Breath of Fresh air

For the next life you will

Breathe. So rest,

And Worry not the worries

Of who you once were.

For who you are now

Is right around the corner.

**The Afterlife:**

Xanok Does not have a Realm of his Own as he does not feel the need to have one. Xanok Acts as the Bridge between the Material world and the Countless other worlds for the Recently Deceased.
Luraena, Goddess of the Moon

**Symbol:** A Crescent Moon // **Colors:** Dark Blue, White, Silver

**Alignment:** Any Non Evil // **Weapon:** Star Knife

**Aspects:** Forging, Ocean, Stars, Night, Lycanthropy, Moon, Space, Dreams

**Followers:** Doctors, Healers, Blacksmiths, Alchemists, Navigators, Sailors.

**Description:**

Short Curly Brown hair, Pale White Skin, Her Attire Resembles that of the Cosmos, Her Robes blanketed with Stars and Nebulas, and her Eyes a bright and vibrant blue.

**Call of the Moon:**

When Day Turns to Night

The Moon will Dance with Delight

As the Dark quells and heals

While the Gods forge their Steel

The Stars will Guide,

Keeping all Calm with the Ocean's Tide,

Should you awake whilst under the moon

You will hear her call Very soon.

**The Great Sea:**

It is said that the Great Sea is a realm of eternal night and an endless Ocean with the Stars Forever Reflected in the waters. It is believed that the Great sea is where many will find themselves kept in ocean's embrace forever dreaming while under the calmness of water, stars and the moon. Many of Luraena’s followers however know that this isn’t all that exists in the great sea. It is said that there is a Small island where Luraena herself is forging many great things, From weapons and armor for the gods or dreams for the living. Despite this however, there comes a time when luraena releases what many call nightmare apparitions. They act on their own accord and not of Luraena’s however some fear Luraena because of this. These Creatures are known to most as Lycanthropes, however these aren’t the only creatures to stem from Luraena’s Nightmares. Beasts of grotesque appearance begin to scatter among the world's causing havoc wherever they go. Although this kind of event does not happen very often, it is known by many as being a terrible night for living. This event Has been called the Accursed Blood Moon.

**Silver and Lycanthropes:**

Lycanthropes can hold and work with silver coins and the metal in general, Since Silver is one of Luraena’s many smithing materials. However Should a Lycanthrope be harmed by Silver it means that s/he has done something wrong and is being punished by their goddess. meaning that the silver has to pierce their skin or hide to be used against them. Since Silver is seen as a Divine material by Lycanthropes of all kinds the Metal is Very effective at causing them harm should they be hurt by it.
Raven Amberdew

Quick Description

Raven is an eccentric and excitable girl hailing from the distant lands of the Kazen. She is naturally passionate about everything she does, and always has a blast while doing it. Recently, a pact with a demon caused her personality to have shifted to become slightly more twisted, Despite this she remains a good natured individual. Having ran away from home from a feeling of disgrace, she now travels the land in hopes of finding her place among a confusing and cold land.

## Backstory

### Early Life

Raven was born to the wealthy Amberdew family, the rulers of the Kazen islands. As the Kazen are humanoids born of flame, they are naturally creatures of passion and honor. Controlling ones internal fire is a rite of passage among many, especially within the royal family. When Raven leaned at a young age of ten that she held not the power of her father, she quickly fell into a deep depression. She found herself escaping her father's watchful eye at night, and sneaking out into the public populous. (unfinished)
Big Brother Live Feeds: S13

Season Thirteen premiered on November 3rd 2018, and had its season finale on December 9th 2018.
The seasons twist was the MVP. Each week, the audience would vote for a houseguest to be voted the MVP. This houseguest would have the ability to secretly nominate a 3rd houseguest for eviction that week. This twist ended at the jury phase. For two weeks in the jury, the amputator twist was active. For these two weeks, a competition would take place in the discord during the session. The winner would be able to stop the HOH from playing in the veto, or remove a nominee and replace it with their own nominee. All in secret.

## Twists

* TBA
* TBA
* TBA
* TBA
* TBA
* TBA
* TBA
* TBA
* TBA
* TBA
* TBA

 **Winner**

 **Runner-Up**

 **Juror: *Naeha***

 **Juror: *Naeha***

 **Juror: *Naeha***

 **~~Juror: *None*~~**

 **Juror: *Turc***

 **Expelled**

 **Juror: *Naeha***

 **~~Juror: *None*~~**

 **Juror: *Turc***

 **Juror: *Naeha***

 **Evicted**

 **Evicted**

 **Evicted**

 **Evicted**