recursal/Fanatic-Fandom huggingface dataset:
Abyss Fist

http://www.battleon.com/aq-guardian.asp - Guardian

```
Abyss Fist

�Accurate Melee Darkness weapon with an uncommon Special.�

Also see other Fist weapons: * Adventurer ( Fire,  Water,  Wind,  Ice,  Earth,  Energy,  Light,  Darkness)
 * Guardian ( Blazing,  Tsunami,  Cyclone,  Arctic,  Mountain,  Electro,  Radiant)
 * Martial Artist Quans ( Xi,  Shui,  Feng,  Bing,  Chen,  Dian,  Lian,  Hei)
 *  Fist of LegendLevel: 5
Power Level: 15
Price: 32
Sellback: 16
Location:  https://forums2.battleon.com/f/tm.asp?m=20034377 - Guardian Shop

Type: Melee
Element: Darkness
Damage: 5-15
BTH: 2

SPECIAL
Hits: 1
Type: Melee
Element: Darkness
Damage: 395.0% Base and Random
Stats: No normal Stats; 199.0% Lucky Strike damage
BTH: +7
Rate: 10%

EFFECT
All normal Player attacks and weapon Specials gain +5 BTH but deal *85/90 damage.

DESCRIPTION
Focus the darkness of midnight into your hands, using your bare hands to strike results in less power, but a great deal of accuracy due to the swift strikes!

 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Fist\_of\_Darkness.jpg

Image thanks to Syth. Basic stats thanks to Bu Kek Siansu. Numbers thanks to Kamui.

```

< Message edited by Carandor -- 5/24/2016 8:34:44 >
Ancient Earth Dragon Form

Ancient Earth Dragon Form

```
Also see other Earth Dragon Forms ( https://forums2.battleon.com/f/tm.asp?m=15639919 - Earth Drayk,  https://forums2.battleon.com/f/tm.asp?m=15639930 - Baby Earth Dragon,  https://forums2.battleon.com/f/tm.asp?m=15639953 - Young Earth Dragon,  https://forums2.battleon.com/f/tm.asp?m=15639961 - Earth Dragon,  https://forums2.battleon.com/f/tm.asp?m=15639969 - Elder Earth Dragon).

Level: 118
Price: 950,000 2,340,537
Sellback: 475,000 1,170,268
Location:  https://forums2.battleon.com/f/tm.asp?m=16043540 - Law of the Dragons
Element: Earth

COMBAT DEFENCE
Melee: 50
Ranged: 46
Magic: 45

ELEMENT MODIFIER
Fire: 50%
Water: 145%
Wind: 150%
Ice: 76%
Earth: 45%
Energy: 76%
Light: 76%
Darkness: 76%

ATTACK
If you have at least 353 SP, you can choose between the Attack and the Breath Weapon.  If you don't, then you automatically use the Attack.Attack
Hits: 1
Type: �As Weapon�
Element: �As Weapon�
Damage: 320% Base, Random, and Stats damage
BTH: +14 plus Stats

Breath Weapon: Earthgrab!
Hits: 1
Type: �Melee converts to Ranged; else As Weapon�
Element: Earth
Damage: 124-339 damage plus 1,158% Stats
BTH: +29 plus Stats
Effect: * This is treated as a Spell, and thus does not use any of your weapon's statistics (other than Type).
 * If the attack hits and deals >0 damage, then your opponent can be  paralysed (new) for one round.  (See the  entry on paralysis (new) for more information.)  The monster gets a +20 bonus on its roll.
Level: 118 vs MonsterLevel
Major: YourEND vs MonsterEND
Minor: YourLUK vs MonsterLUK

Cost: 353 SP

*You bury your foe in dirt!DESCRIPTION
As a rare Earth Dragon, you have risen from your burrow in a mountain to wage war on pitiful villagers everywhere!
 https://i288.photobucket.com/albums/ll182/Orodalf/Earth.jpg

Stats from Kalanyr (via Koree), Zevith, BexnDan, Isphus, and Rasudido.  Numbers from Aelthai.  Image from ArchMagus Orodalf.

```

< Message edited by Balu -- 6/9/2012 3:55:12 >
Afterburner Z

http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg

```
Afterburner Z
Also see  https://forums2.battleon.com/f/tm.asp?m=17546242 - Flickering Afterburner,  https://forums2.battleon.com/f/tm.asp?m=17546243 - Afterburner,  https://forums2.battleon.com/f/tm.asp?m=17546245 - Glowing Afterburner,  https://forums2.battleon.com/f/tm.asp?m=17546246 - Searing Afterburner,  https://forums2.battleon.com/f/tm.asp?m=17546252 - Melting Guardian Afterburner

Level: 5
Power Level: 42
CHA Level: 32

Price: 550 Z-Tokens
Sellback: 495 Z-Tokens for the first 48 hours, then 275 Z-Tokens
Location:  https://forums2.battleon.com/f/tm.asp?m=17481620 - Kabak's... Back!

Element: Fire
Damage: 7-22
Stat: 214%
BTH: 10
Training Difficulty: 14

ATTACK RATES
Rate at 0 CHA: 60%
Rate at 14 CHA: 67%
Rate at 80 CHA: 100%

ATTACK RATES
Rate at 0 CHA: 62.5%
Rate at 9 CHA: 67%
Rate at 75 CHA: 100%

ATTACK 1
Hits: 1
Element: Fire
Type: Ranged
Damage: 28.57% Base, Random, and Stats
BTH: +0 plus Stats
Rate: �See below�
Effect: If the hit connects, it attempts to  https://forums2.battleon.com/f/fb.asp?m=15649121 - burn the enemy (Level 42 for 3-18 damage; 5 rounds).  The monster gets a +20 bonus to its save:Level: 133 vs. MonsterLevel
Major: 100 vs. MonsterDEX
Minor: 10 vs. MonsterLUK
ATTACK #2
Hits: 3
Element: Fire
Type: Melee
Damage: 23% Base, Random, and Stats; 23% Base, Random, and Stats; 46% Base, Random, and Stats
BTH: +7 plus Stats each
Rate: �See below�

AI
If the enemy is already burnt (by an equal or stronger Burn), then the Afterburner does Attack#2. Otherwise, it does Attack#1.

DESCRIPTION
This burning undead has a breath attack that can set your enemies on fire! Basic CHA 14; Recommended CHA 80

 https://img641.imageshack.us/img641/7100/aftburn.jpg

Stats thanks to Aelthai. Image thanks to Raven Mac Drake. Location, description and attack rates thanks to Scakk. Correction thanks to nosey123.

```

< Message edited by Carandor -- 1/3/2018 18:55:47 >
Asgoldian Hammer of Lightning

Asgoldian Hammer of Lightning

```
�Mastercraft Energy Melee weapon. Accurate. No special, but can be changed to become a 100%-proc Ranged weapon.�

Related items: * Other items of the Asgoldian set:Armor:  Asgoldian Lightning's Power
Shield:  Asgoldian Lightning's Eye
Pet:  Muffintop Von Goldenham III
 * Other versions of this weapon: Asgoldian Cudgel of Sparks
 Asgoldian Club of Static
 Asgoldian Maul of Charge
 Asgoldian Bludgeon of Current
 Asgoldian Mallet of Voltage
 Asgoldian Truncheon of Thunderbolts
Asgoldian Hammer of Lightning
 Mgoldnir
 * Asgardian variant;  Asgardian Hammer of LightningLevel: 125
Power Level: 135, Mastercraft
Price: 11,550 Z-Tokens
Sellback: 10,395 Z-Tokens for the first 48 hours, 5,775 Z-Tokens afterwards
Location:  https://forums2.battleon.com/f/tm.asp?m=10940431 - Thunder Mountain - Shop 4

Type: Melee
Element: Energy
Damage: 24-35
BTH: 17

SPECIAL
�See Effect�

EFFECT
Click on the weapon to switch between Melee* and Ranged** modes. * While in Melee mode, the weapon won't have a Special attack. However, all normal Player attacks and weapon Specials gain +5 BTH and deal 102.9% damage.

 * While in Ranged mode, the weapon receives the following special. This is a bow attack that also gains +5 BTH, and deals 96.3% of the damage of an average armor attack:
Hits: 2
Type: Ranged
Element: Energy
Damage: 243.2% Base and Random each
Stats: 477.3% Base and Random each
BTH: +21 plus Stats each
Rate: 100%
This is treated as a normal Player attack, not a Special.SET BONUS
While also wearing the armor and shield of the set (of either the same tier or higher; Asgardian items work as well), the damage modifiers of both forms are changed to 103.9%, but they still keep their +5 BTH. In addition, if the monster you are fighting has STR higher than 0, the weapon deals 120% damage; this stacks multiplicatively with the previous bonuses (resulting in 124.7% damage and +5 BTH).

*You'll bring your weapon into Melee combat when you attack!
**You'll now throw your weapon for Ranged damage when you attack!

DESCRIPTION
This mighty mace was forged in the heart of Thunder Mountain. Although normally a melee weapon, you can click on it to throw it as a Ranged weapon! When used with the full Asgardian set, you feel as if you could take down titans!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/AsgoldianWeapon.gif

Description thanks to Avalonmerlin. Numbers thanks to BlackAces.

```

< Message edited by Koree -- 6/7/2013 1:06:15 >
Agony Shield

Agony Shield

```
Level: 40
Price: 5,000 254
Sellback: 2,500 127
Location:  https://forums2.battleon.com/f/tm.asp?m=17444075 - The Rise of Omega ;  https://forums2.battleon.com/f/tm.asp?m=20110878 - Devourer Saga Items Shop
Element: Neutral

COMBAT DEFENCE
Melee: +5
Ranged: +5
Magic: +5

ELEMENT MODIFIER
Fire: -5%
Water: -5%
Wind: -5%
Ice: -5%
Earth: -5%
Energy: -5%
Light: -5%
Darkness: -5%

TRIGGER: On Monster Category "Devourer Minion"
Effect: +3 to all Combat Defences (for a total of +8 each), and -2% to all Element Modifiers (for a total of -7% each)

DESCRIPTION
This shield enhances your defenses to an even greater degree against minions of the Devourer! Extra defensive panels drop from the sides of the shield when battling a servant of the Devourer.

Untriggered-----------------------Triggered
 https://i194.photobucket.com/albums/z240/nmehta3/agony.png  https://i194.photobucket.com/albums/z240/nmehta3/agony-trig.png

Pictures from ssjgoku5.  Stats from ssjgoku5, jxwing208, Reign Man, Kakeng, brotherbeast, dreslin, lufarinvaeilk, master of dead, and dragonpyre.  Correction from Dev.

```

< Message edited by Baron -- 6/9/2012 7:23:34 >
Allergic Reaction

Allergic Reaction

```
�Wind spell. Can Blind the monster.�

Location:  https://forums2.battleon.com/f/tm.asp?m=21773903 - Celestial Haven Hospital (Basic Medicine) (10, 30, 50),  https://forums2.battleon.com/f/fb.asp?m=21773905 - Celestial Haven Hospital (Advanced Medicine) (70, 90, 110, 130, 150)
Element: Wind
Type								G

```

Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
MPLvl 10 30 50 70 90 110 130 152

Price 36 107 672 5235 42016 338555 2729352 22004697
Sell 18 53 336 2617 21008 169277 1364676 11002348

MPCost 63 118 183 257 340 431 532 653Hits: 2

```
Type: Magic
Element: Wind
Damage	3-9	7-13	11-32	16-47	21-65	28-84	35-106	45-134

```

Stat% 41.52 74.53 107.54 140.56 173.57 206.58 239.6 277.61
BTH 2 7 12 17 22 27 32 38EFFECT

```
 * If at least one hit connects, then the monster makes a save at a -20 penalty*:Level: PowLvl vs MonsterLvl
Major: YourINT vs MonsterDEX
Minor: YourLUK vs MonsterLUK``If it fails the save, the monster is  Blinded** for 3 rounds (-17*[HitsConnected]*[MonsterWindResist] BTH). If the monsters wind resistance is  0%, the monster is immune to the blind effect***.

***Your foe quickly moves out of the way of the hair, avoiding being blinded.
***The cat hair makes your foe's eyes water up, they can't see!
***Those aligned with Wind are immune to the blinding effects of this attack.

DESCRIPTION
Allergic reactions make it harder for your enemies to accurately hit you. Now you can wield that power with only a little wind and lots of cat hair!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/Allergic\_Reaction.jpg

Numbers thanks to Kamui and The Forgotten. Additional thanks to In Media Res.

Analysis

Starts off as a standard spell:
Level	10	30	50	70	90	110	130	150

```

PowLvl 10 30 50 70 90 110 130 153

Damage 11-34 26-76 43-128 63-189 86-259 113-337 142-425 179-537
Stat% 166 298 430 562 694 826 958 1110
BTH 2 7 12 17 22 27 32 38Spell takes -49.98% damage to pay for the blind effect. With two equally powerful hits, each hit does \*1/2 damage.

```
All this has ALREADY been factored into the above numbers.

Updates

August 2, 2014: The spell was released.

```

< Message edited by Carandor -- 6/5/2016 9:14:09 >
Abyssal Trench Axe

Abyssal Trench Axe

```
� 	Melee Water weapon. Can switch between Water and Energy. Has Seafiend Trigger.	�

Also see the other Trench Axes:  https://forums2.battleon.com/f/fb.asp?m=20723687 - Shallow,  https://forums2.battleon.com/f/fb.asp?m=20723692 - Abysmal,  https://forums2.battleon.com/f/fb.asp?m=20723684 - �Normal�,  https://forums2.battleon.com/f/fb.asp?m=17406484 - Guardian,  https://forums2.battleon.com/f/fb.asp?m=20723694 - Deep,  https://forums2.battleon.com/f/fb.asp?m=17406482 - Unfathomable,  https://forums2.battleon.com/f/fb.asp?m=20723697 - Marianan, and  https://forums2.battleon.com/f/fb.asp?m=20723699 - Bottomless

Level:	109
Power Level:	109
Price:	305,007	Gold
Sellback: 	152,503	Gold
Location: 	 https://forums2.battleon.com/f/tm.asp?m=6974772 - The Sea Fiend

Element: 	See Effects
Type:	Melee
Damage:	21	-	31
BTH: 	14

SPECIAL
Hits: 2
Element: Matches Chosen Element
Type: Magic
Damage: 579.50% Base and Random each
Stats: No normal stats; 409.50% Lucky Strike damage each
BTH: +45 each
Rate: 25%

EFFECT
 * Click to switch between Water and Energy. Deals 90% damage on all normal player attacks and weapon specials to pay for this. (Not Factored in.)
 * Normal attack (not Special) has -3 BTH, and deals *85/82 damage. (Not Factored in)

TRIGGER
 * Against "Seafiend" monsters (ie Sea Fiend and Sea Squirts), it brings down their Chi Shield automatically, but deals 75% damage.

* The Trench Axe is now charged with Energy element!
** The Trench Axe now flows with Water Element!
*** Your Trench Axe slices through the monster's Chi Shield!

DESCRIPTION
	This weapon was designed for trench warfare (that is, fighting sea monsters in underwater trenches), and can switch between Water and Energy as needed! It's also enchanted to pierce through demonic Chi Shields!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/TrenchAxe2.gif
Numbers and Image thanks to In Media Res. Basic Stats thanks to Zaxua.

```

< Message edited by Dragoon23 -- 10/28/2012 2:06:13 >
Arrows of Honor

Arrows of Honor

```
Also see  https://forums2.battleon.com/f/tm.asp?m=13898384 - Arrows of Integrity,  https://forums2.battleon.com/f/tm.asp?m=13898583 - Arrows of Merit, and  https://forums2.battleon.com/f/tm.asp?m=12565802 - Arrows of Virtue.

Level: 35
Price: 7,000 178
Sellback: 2,300 118
Location:  https://forums2.battleon.com/f/tm.asp?m=17444036 - The Beginning of The End ;  https://forums2.battleon.com/f/tm.asp?m=20110878 - Devourer Saga Items Shop

Element: Fire
MP Cost: 134

Hits: 2
Element: Fire
Type: Magic
Damage: 14-46 plus 255% Stats each
BTH: +8 plus Stats each

 https://forums2.battleon.com/f/tm.asp?m=13896949 - ALIGNMENT EFFECT
This spell deals more damage as you become more Good-Aligned, and less as you become more Evil-Aligned.  It deals {100+[Alignment]/1.7}% Base, Random, and Stat damage.

DESCRIPTION
Whoever calls these charged arrows from the sky is in for some real fireworks, and their enemies are in for a surprise! These arrows are empowered by the righteousness of your soul!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/Arrows\_of\_Virtue.jpg

Image thanks to Butterfly. Update from Kalanyr (via Monu).

```

< Message edited by Carandor -- 6/10/2017 12:33:32 >
Marrow

**Marrow** is a mutant.

## Powers

**Hyper-accelerated metabolism:** Her metabolism is the basis of what fuels her abilities to the way that they have manifested.

* ***Accelerated bone growth:*** Marrow has the ability to control the growth, shape, and toughness of her bone structure. Initially, this was uncontrolled as they constantly protruded from her skin at an uncontrollable rate but, after enhancement by a Skrull medical facility and later by the Weapon X Program, she learned to mostly control her ability, retaining a more cleanly appearance despite each enhancement administered having partially failed over time. Marrow's body generates bony protrusions which she can remove, though not without pain, and wield as weapons or even as a form of protective shielding or armor by covering herself with it. She can utilize this power in many ways, including the creation of knuckle guards, spears, blades, rigid tendrils, bone claws, fingernail protrusions, and projectile spikes. While with Weapon X, Marrow had more control over her protrusion and was able to hide them, appearing normal and was able to form more complex shapes of a higher quality similar to ivory. After having regained her powers under Volga's power restorative experimentation, Marrow regained complete control over her power, possibly strengthening it at the cost of her sanity.
* ***Superhuman durability:*** Her skeleton seems to be more durable than normal, since she has easily survived heavy hits on several body parts. For example, Flag-Smasher hit her twice with his mace on the head without causing much damage and Sabretooth threw her against a wall with no result on her inner bones. She also jumped off the Brooklyn Brdige twice without any major damage, being able to walk normally afterwards. Recently, this aspect of her gift has been taken to extreme, once growing numerous bone spikes all over her body and then ramming head-first into an equivalent of a sky-borne albatross like a cannonball without much injury to her constructs.
* ***Superhuman regeneration:*** This power allows her to heal from the wounds she gives herself while removing the bones from her body. Her healing factor also grows her bones quickly and regenerates them when they need to be replaced.
* ***Superhuman strength***
* ***Superhuman agility***
* ***Superhuman reflexes***
* ***Dual hearts:*** She possessed two hearts to compensate for her random bone growth so, when Storm ripped out one, she was able to survive. It is possible that the first heart could have regenerated due to Marrow's healing factor.
Asgoldian Lightning's Power

Asgoldian Lightning's Power

```
�Neutral Energy armor. Mastercraft: damage can be boosted by spending some SP.�

Related items: * Other items of the Asgoldian Lightning set:Weapon:  Asgoldian Hammer of Lightning
Shield:  Asgoldian Lightning's Eye
Pet:  Muffintop Von Goldenham III
 * Other versions of this armor: Asgoldian Sparks' Verve
 Asgoldian Static's Brawn
 Asgoldian Charge's Fortitude
 Asgoldian Current's Vigor
 Asgoldian Voltage's Muscle
 Asgoldian Thunderbolts' Might
Asgoldian Lightning's Power
 Megingold
 * Asgardian variant;  Asgardian Lightning's PowerLevel: 125
Power Level: 135, Mastercraft
MP Level: 132
Price: 11,550 Z-Tokens
Sellback: 10,395 Z-Tokens for the first 48 hours, 5,775 Z-Tokens afterwards
Location:  https://forums2.battleon.com/f/tm.asp?m=10940431 - Thunder Mountain - Shop 4
Element: Energy

COMBAT DEFENCE
Melee: 47
Ranged: 47
Magic: 47

ELEMENTAL MODIFIER
Fire: 88%
Water: 77%
Wind: 77%
Ice: 55%
Earth: 77%
Energy: 42%
Light: 77%
Darkness: 65%

ATTACK
Hits: 3
Type: �As Weapon�
Element: �As Weapon�
Damage: 168.3% Base, 168.3% Random, and 330.3% Stats each
BTH: +16 plus Stats each
Rate: 100% when using a Melee or Magic weapon; 0% otherwise

RANGED ATTACK
Hits: 2
Type: �As Weapon�
Element: �As Weapon�
Damage: 252.5% Base, 252.5% Random, and 495.5% Stats each
BTH: +16 plus Stats each
Rate: 100% when using a Ranged weapon; 0% otherwise

EFFECT
Clicking on the waist of the armor will allow you to gain a damage boost*. This costs 81 SP each turn, and deactivates if you click on the waist again** or run out of SP***. * Melee and Ranged weapons, as well as their Specials, deal 125% damage.
 * Magic weapons, as well as their Specials, deal 133.3% damage.
 * Spells deal 112.5% damage.*Megingj�r� fills you with might!
**The might of Megingj�r� fades.
***The might of Megingj�r� fades.  Not enough SP! (81 SP required)

DESCRIPTION
This armour has been imbued with the might of Thunder Mountain and all the past rulers of that sacred peak. It grants incredible Energy resistance and great Ice resistance, and by clicking the belt you can boost your damage for an SP cost!

 http://media.artix.com/encyc/AQ/AQPedia2/Armours/megingold.jpg

Image thanks to The Game. Numbers thanks to BlackAces and In Media Res. Description thanks to Avalonmerlin.

```

< Message edited by Carandor -- 2/7/2016 15:22:03 >
Alchemist's Nightmare

Guardian

```
Alchemist's Nightmare

�100% Proc Darkness Ranged Weapon.�

Also see:  https://forums2.battleon.com/f/tm.asp?m=21397584 - Alchemist's Darkness and Alchemist's Nightmare

Level: 4
Power Level: 14
Price: 32 Gold
Sellback: 16 Gold
Location:  https://forums2.battleon.com/f/tm.asp?m=20034377 - Guardian Shop |  https://forums2.battleon.com/f/tm.asp?m=20034564 - Robina's Basic Shop

Element: Darkness
Type: Ranged
Damage: 3 - 17
BTH: 2

NORMAL ATTACK
Hits: 2
Element: Darkness
Type: Ranged
Damage: 64.80% Base, 64.80% Random, and 87.80% Stats each
BTH:  +11 plus Stats each

SPECIAL
None

DESCRIPTION
No, this isn't a substance that can change lead into clowns. It's just highly explosive distilled alchemist's darkness. Nothing to be afraid of.

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/Alchemists\_Nightmare.jpg

Numbers thanks to In Media Res. Image thanks to hict98 and Celidion. Write up thanks to Bu Kek Siansu.

Analysis

 * Normal Attack starts out with 142% Base, 142% Rand, and 192.4% Stats plus 1 BTH.

 * With 2 equally powerful attacks, each hit does 50% damage.
 * All normal attacks receive +10 BTH and deal 85/95 damage.
 * Due to lack of a special, the weapon deals 1.02 damage.

All this has ALREADY been factored into the numbers above.

```

< Message edited by Dragoon23 -- 7/30/2013 13:21:49 >
6th Day of Frostval

Rare

```
6th Day of Frostval

Level: 60
Price: 1,000 1,861
Sellback: 600 930
Location: Warlic's Beginner Spells Shop

Element: Darkness
MP Cost: 219

Hits: 6
Element: Darkness
Type: Magic
Damage: 9-26 plus 122% Stats each
BTH: +15 plus Stats each

DESCRIPTION
On the 6th day of Frostval, my true love gave to me... 6 bats a-flapping!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/6th\_Day\_of\_Frostval.jpg

Update from Kalanyr and Rayf Drayson (via ArchMagus Orodalf).

```

< Message edited by Carandor -- 6/13/2017 16:20:00 >
Arctic Glacius Hammer

Guardian

```
Arctic Glacius Hammer

�Melee Ice Hammer. Is stronger if part of Glacius Clan and weaker if you're not.�

Also see:  https://forums2.battleon.com/f/tm.asp?m=21368370 - Glacius Hammer, Arctic Glacius Hammer,  https://forums2.battleon.com/f/tm.asp?m=21368378 - Arctic Glacius Hammer Z

Level: 87
Power Level: 90
Price: 30,729 Gold
Sellback: 15,364 Gold
Location:  https://forums2.battleon.com/f/tm.asp?m=21265302 - Paxia Clans

Element: Ice
Type: Melee
Damage: 21 - 26
BTH: 11

SPECIAL
Hits: 1
Element: Ice
Type: Ranged
Damage: 1,081.00% Base and Random
Stats: No normal stats; 694.00% Lucky Strike damage
BTH:  +38
Rate: 20%

EFFECT
 * All normal Player attacks and weapon Specials get -5 BTH and deal *85/80 damage. (Not Factored In)
 * If you're in the Glacius clan, it does 105% damage. Otherwise, it does 90% damage. (Not Factored In)

DESCRIPTION
A frigid hammer that strikes like a hailstorm for members of the Glacius clan.

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/Glacius\_Hammer.jpg

Numbers thanks to BlackAces. Image thanks to Heroes of the Scape.

```

< Message edited by Dragoon23 -- 7/11/2013 0:43:59 >
Artix in Darkovia

Artix in Darkovia

```
Portrait

Level: 15
Cost: 100 Tokens
Sellback: 90 Tokens (< 48 hours); 50 Tokens (> 48 hours)
Location:  https://forums2.battleon.com/f/tm.asp?m=20036339 - Bulbug's House Extras Shop
Element: Light

EFFECT
Allows you to teleport to the  https://forums2.battleon.com/f/tm.asp?m=4000366 - Paladin Class.

DESCRIPTION
A winner of the paintings contest on the forums. Artix in Darkovia by Crimzon5.

 http://media.artix.com/encyc/AQ/Deus\_Ex\_Machina\_Eh/AQ/Encyclopaedia/Artix\_in\_Darkovia.gif

```

< Message edited by Balu -- 1/28/2012 5:34:42 >
Aquellon

Rare

```
Aquellon
Guest

�Scaling guest.  Attacks with Magic Water, or Magic Energy against Water-element monsters�

Location:  https://forums2.battleon.com/f/tm.asp?m=18844012 - April Fool's '11 - Mortal Side Effect
Upkeep:  1.3125*round(0.13125*(38.1 + 2.3375*YourLevel + 0.01125*YourLevel^2)) SP, rounded normally

Damage:
**Base: 0.3 * (5.25 + 0.5625*YourLevel+ 0.00375*YourLevel^2) damage, rounded normally
**Rand: 0.3 * (10.5 + 1.125*YourLevel+ 0.0075*YourLevel^2) damage, rounded normally
**Stat: 1.125 * (100 + 6.6*YourLevel) % (not rounded)
BTH: +(Level/4), rounded down

ATTACK RATE: [100 + CHA/2] %
Rate at -66 CHA: 67%
Rate at 0 CHA: 100%

ATTACK
Hits: 2
Type: Magic
Element: Water
Damage: 47.5% Base, Random, and Stats each
BTH: +0 plus Stats each
Effect: If you are fighting Water-element monster, then this attack's element becomes Energy instead.

NOTES
If you do not have enough SP on the first combat round after you obtain this guest, then he does nothing for one turn* (without costing SP). On every other round, if you do not have enough SP, then he leaves**.

*Aquellon looks at his surroundings. (## SP required or he will leave next turn)
**Aquellon heads towards the ocean. (Not enough SP: ## SP required)

 http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Aquellon.gif

Level	Dmg	Stat%	BTH	SP1

```

0 1-2 53 0 6
5 1-3 71 1 9
10 1-4 89 2 10
15 2-6 106 3 13
20 2-7 124 5 15
25 3-9 142 6 18
30 4-11 159 7 20
35 4-13 177 8 23
40 5-15 195 10 25
45 5-16 212 11 28
50 6-18 230 12 30
55 7-21 247 13 33
60 8-23 265 15 37
65 8-25 283 16 39
70 9-27 300 17 43
75 10-29 318 18 45
80 10-31 336 20 49
85 11-34 353 21 53
90 12-37 371 22 57
95 13-40 388 23 59
100 14-42 406 25 63
105 15-45 424 26 67
110 16-48 441 27 72
115 17-51 459 28 76
120 18-54 477 30 79
125 19-57 494 31 83
130 20-60 512 32 88
135 21-64 530 33 92
140 22-67 547 35 97
145 24-71 565 36 102
150 25-74 582 37 106

< Message edited by In Media Res -- 4/9/2011 1:34:57 >
Appalling Eye Spy

Eye Spy

```
Appalling Eye Spy

�Mastercraft Earth pet. Has the damage of a Beastmaster pet, with a non-Beastmaster Training Difficulty. Deals more damage depending on how many pieces of the set you wear.�

Also see other Morningstar Mastercraft items: * Weapons:Flails:  Basher Z,  Basher,  Breaker,  Smasher,  Destroyer,  Demolisher,  Pulverizer,  Devastator
Crossbows:  Firmheart Z,  Firmheart,  Spiritheart,  Stoutheart,  Heroheart,  Braveheart,  Boldheart,  Lionheart
Crosses:  Just CroZZ,  Just,  Hallowed,  Blessed,  Radiant,  Exalted,  Holy,  Divine
Magic Crosses:  CroZZ,  Magical,  Spectral,  Enchanted,  Spellbound,  Mysterious,  Mystic,  Occult * Armors:  Lineage Z,  Lineage,  Pedigree,  Origins,  Inheritance,  Legacy,  Tradition,  Bloodline
 * Pets:  Homely Eye Zpy,  Homely Eye Spy,  Ugly Eye Spy,  Beastly Eye Spy,  Disgusting Eye Spy,  Horrid Eye Spy,  Hideous Eye Spy
 * Misc:  Badge Z,  Badge,  Brand,  Mark,  Token,  Insignia,  Hallmark,  Emblem

Level: 75
Power Level: 75, Mastercraft
CHA Level: 75
Price: 17,147 4841
Sellback: 8,573 2420
Location: Today's Event: Morningstar Set!  The Morningstar Clan!

Element: Earth
Training Difficulty: -66

ATTACK RATES
Rate at -66 CHA: 67%
Rate at 0 CHA: 100%

ATTACK #1
Hits: 1
Type: Melee
Element: Earth
Damage: 11-33 plus 356.8% Stats
BTH: 18 plus Stats
Rate: 66.(6)% (When attacking)

ATTACK #2
Hits: 2
Type: Ranged
Element: Earth
Damage: 10-29 plus 312.2% Stats each
BTH: 18 plus Stats each
Rate: 33.(3)% (When attacking)

EFFECT
The pet deals 99% damage, and gains +1% damage for each piece of the Morningstar set you wear (armor, weapon and helm).

DESCRIPTION
Whatever else this may be, it certainly isn't beautiful!

 https://i1188.photobucket.com/albums/z418/UltraGuyAE/morningstarpet-1.jpg

Numbers thanks to In Media Res. Image thanks to UltraGuy. Description thanks to AVA. Write-up thanks in part to AVA.

Analysis

A Mastercraft pet; it has the Stat bonus of a Beastmaster pet and Training Difficulty of a non-Beastmaster pet.

Starts out as 14-41 plus 446% Stats, with 15 BTH.
 * Attack 1 is a common, weaker attack that deals 80% damage.
 * Attack 2 is a rare and powerful attack that deals 140% damage. Since there are 2 hits, each hit deals 50% damage.

On average, these attacks deal (2/3)*80% + (1/3)*140% = 100% damage.
As an added feature, the pet gains 1% damage for each piece of Morningstar set you have equipped, but to compensate for this, it starts out dealing 99% damage. With the full set it ends up at 102% damage.

```

< Message edited by Dragoon23 -- 6/9/2012 3:31:06 >
Alternating Blade

Alternating Blade

```
Also see  https://forums2.battleon.com/f/tm.asp?m=19341080 - Adjusting Blade,  https://forums2.battleon.com/f/tm.asp?m=19341081 - Swapping Blade,  https://forums2.battleon.com/f/tm.asp?m=19341083 - Changing Blade,  https://forums2.battleon.com/f/tm.asp?m=19341087 - Adventurer's Changing Blade,  https://forums2.battleon.com/f/tm.asp?m=19341091 - Switching Blade,  https://forums2.battleon.com/f/tm.asp?m=19341093 - Guardian Transfiguring Blade,  https://forums2.battleon.com/f/tm.asp?m=19341094 - Shifting Blade.

Level: 135
Power Level: 145, Mastercraft
Price: 12,814 Z-Tokens
Sellback: 11,532 Z-Tokens the first 48 Hrs | 6,407 Z-Tokens After
Location:  https://forums2.battleon.com/f/fb.asp?m=19858001 - Drakel Black Market

Element: Earth
Type: Melee
Damage: 15 - 47
BTH: 18

SPECIAL
Hits: 2
Element: Earth
Type: Melee
Damage: 712.50% Base and Random each
Stats: No normal stats; 528.50% Lucky Strike damage each
BTH:  +53 each
Rate: 20%

EFFECT
 * You can switch between Sword and Axe forms by clicking the weapon.
 * Axe Form:Damage becomes: 23.00 - 39.00
In Axe form, all normal player attacks and weapon specials take -5 BTH and deal *85/80 damage. Not factored in.DESCRIPTION
This product of Drakel Magiscience can be switched between a normal blade and a reliable (if difficult to use) axe!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/Alternating\_Blade.gif

 Numbers thanks to Dev. Images and special details thanks to ArchMagus Orodalf. Write-up thanks in part to Aeryn. Price update thanks to In Media Res. New Numbers thanks to In Media Res.

Analysis

 * Special starts out with 1425% Base, 1425% Rand, and 1057% Stats plus 53 BTH.

 * With two equally powerful hits, each hit does 50% damage.

 * In Axe form: AxeBase = SwordBase+SwordRand/4.AxeRand = SwordRand/2.
All this has ALREADY been factored into the above numbers.

```

< Message edited by Dragoon23 -- 1/26/2013 15:31:38 >
Arctic Fist

http://www.battleon.com/aq-guardian.asp - Guardian

```
Arctic Fist

�Accurate Melee Ice weapon with an uncommon Special.�

Also see other Fist weapons: * Adventurer ( Fire,  Water,  Wind,  Ice,  Earth,  Energy,  Light,  Darkness)
 * Guardian ( Blazing,  Tsunami,  Cyclone,  Mountain,  Electro,  Radiant,  Abyss)
 * Martial Artist Quans ( Xi,  Shui,  Feng,  Bing,  Chen,  Dian,  Lian,  Hei)
 *  Fist of LegendLevel: 5
Power Level: 15
Price: 32
Sellback: 16
Location:  https://forums2.battleon.com/f/tm.asp?m=20034377 - Guardian Shop

Type: Melee
Element: Ice
Damage: 5-15
BTH: 2

SPECIAL
Hits: 1
Type: Melee
Element: Ice
Damage: 395.0% Base and Random
Stats: No normal Stats; 199.0% Lucky Strike damage
BTH: +7
Rate: 10%

EFFECT
All normal Player attacks and weapon Specials gain +5 BTH but deal *85/90 damage.

DESCRIPTION
Focus the icy breath of winter into your hands, using your bare hands to strike results in less power, but a great deal of accuracy due to the swift strikes!

 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Fist\_of\_Ice.jpg

Image thanks to Syth. Basic stats thanks to Bu Kek Siansu. Numbers thanks to Kamui.

```

< Message edited by Carandor -- 5/24/2016 8:10:49 >
Anemos' Frustration

Anemos' Frustration

```
�Accurate Wind pet. Mastercraft; Can lower the monsters defences.�

Related items: * Other items of the Anemos Set:
Weapon:  Boreas
Armour:  Anemos' Poise
Shield:  Notus * Other versions of this pet:
 Oreads' Ado Z
 Oreads' Ado
 Vinddverger's Pest
 Lokapala's Nuisance
 Bacabs' Bother Z
 Bacabs' Bother
 Ventus' Aggravation
Anemos' Frustration
 Vayu's Pique
 Fujin's CurseLocation:  https://forums2.battleon.com/f/tm.asp?m=15249307 - Bridge to the Sky - Quest for the Fujin Set
Level	120

```

PowLvl 120 MC

Price 528689
Sell 264344Element: Wind

```
Training Difficulty: -66

ATTACK
Hits: 3
Type: Magic
Element: Wind
Damage	9-21

```

Stat% 199.53
BTH 40EFFECT

```
 * If all three hits connect, then the monster makes a save at a +10 bonus*:Level: PowLvl vs MonsterLvl
Major: YourCHA vs MonsterCHA
Minor: YourLUK vs MonsterLUK``If it fails, then it takes  Defence Loss** (1 round, -3*[WindResist] MRM) from Wind element attacks.

SET BONUS
If you also have the armour and shield of this set equipped and the monster fails the above save, then it's also  Blinded (1 round, -7 BTH)***.

***Your enemy brushes away your �pet name� and keeps fighting!
***Your opponent spends the turn swatting at your �pet name�, unable to defend itself properly!
***Your opponent spends the turn swatting at your �pet name�, unable to attack or defend properly!

DESCRIPTION
This annoying little rascal is probably more gnat than dragon, but you're not complaining as long as it's only bugging your foes!

 http://media.artix.com/encyc/AQ/AQPedia2/Pets/Fujin\_Dragon.jpg

Numbers thanks to In Media Res. Additional thanks to battlesiege15.

Analysis

Starts off as a Mastercraft pet:
Level	120

```

PowLvl 120

Damage 30-71
Stat% 669
BTH 30Pet gains +10 BTH and deals \*85/95 damage. With three equally powerful hits, each hit does \*1/3 damage.

```
MC: Used to inflict Defence Loss without penalty.

All this has ALREADY been factored in the above numbers.

Updates

July 11, 2014: The pet was released.

```

< Message edited by Carandor -- 2/21/2016 9:00:16 >
2nd Day of Frostval

Rare

```
2nd Day of Frostval

Level: 20
Price: 300 55
Sellback: 150 27
Location: Warlic's Beginner Spells Shop

Element: Earth
MP Cost: 89

Hits: 2
Type: Magic
Element: Earth
Damage: 10-26 plus 187.5% Stats per each
BTH: +5 plus Stats each

DESCRIPTION
On the second day of Frostval my true love gave to me...2 turtle duds!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/2nd\_Day\_of\_Frostval.jpg

Update from Kalanyr and Rayf Drayson (via ArchMagus Orodalf).

```

< Message edited by Carandor -- 6/13/2017 16:00:20 >
Arcane Luminous Blade

Arcane Luminous Blade

```
Also see  https://forums2.battleon.com/f/tm.asp?m=19588828 - Mystical,  https://forums2.battleon.com/f/tm.asp?m=19588830 - Occult,  https://forums2.battleon.com/f/tm.asp?m=19588837 - Esoteric,  https://forums2.battleon.com/f/tm.asp?m=19588839 - Hermetic,  https://forums2.battleon.com/f/tm.asp?m=19588840 - Recondite,  https://forums2.battleon.com/f/tm.asp?m=19588842 - Anagogic and  https://forums2.battleon.com/f/tm.asp?m=20999721 - Enigmatic Luminous Blades.

Level: 55
Power Level: 55
Price: 12,550 1115
Sellback: 6275 557
Location:  https://forums2.battleon.com/f/tm.asp?m=19767162 - A Mysterious Visitor

Type: Magic
Element: Light
Damage: 10-17
BTH: 7

SPECIAL
Hits: 3
Type: Magic
Element: Light
Damage: 238.67% Base and Random each
Stats: 154.33% each*
BTH: 23
Rate: 20%

*Stat damage only applies when a lucky strike occurs.

EFFECT
 * Special gains +5 BTH and deals *85/90 damage. (Not Factored In)

TRIGGER
Against shadow monsters, it deals 110% damage and element seeks. Versus anything else, it deals 95% damage.

DESCRIPTION
A sword crafted in the same fashion as Algern's powerful Darkness blade! It also performs quite well against shadowkin! But what was it doing in the SeekRat's base camp....?

 https://i1176.photobucket.com/albums/x329/Nickolay\_Valentinovich/NewBlade.png
 Triggered

Numbers thanks to In Media Res. Image thanks to Mage of Awe. Description thanks to bszoke88.

```

< Message edited by Scakk -- 1/3/2013 0:07:29 >
Aelthai

Aelthai

```
Guest

�Scaling Energy guest. Increased damage and upkeep cost. Trades some of her power for increased accuracy.�

Location:  https://forums2.battleon.com/f/tm.asp?m=21269327 - Kidnapped!

Power Level = Your Level

See  https://forums2.battleon.com/f/tm.asp?m=17754762 - Standard Guest Information for damage and SP costs. She costs SP, and her upkeep cost is 110% of normal to compensate for higher damage. If you do not have enough SP on the first combat round after you obtain this guest, then she does nothing for one turn* (without costing SP). On every other round, if you do not have enough SP, then she leaves**.

ATTACK
Hits: 3
Type: Magic
Element: Energy
Damage: 35% Base, Random and Stats each
BTH: +4 plus Stats each

*Aelthai bounces in place a bit while you get ready. (��SP required or she will leave next turn)
**Aelthai sees some bugs that need fixing, and zaps away. (Not enough SP: ��SP required)

 https://i1288.photobucket.com/albums/b484/Elrynae/Aelthai\_zps50c26b5f.jpg

Image thanks to Elryn. Numbers thanks to In Media Res.

Appendix

Numbers are per hit.Level		Damage	Stat%	BTH		SP

```

0 1-2 39.4 4 7
5 1-2 52.4 5 9
10 1-4 65.4 6 11
15 1-5 78.4 7 13
20 2-6 91.4 9 17
25 2-7 104.4 10 19
30 3-8 117.4 11 21
35 3-9 130.4 12 24
40 4-11 143.4 14 28
45 4-12 156.4 15 30
50 5-13 169.4 16 33
55 5-15 182.4 17 36
60 6-16 195.4 19 40
65 6-18 208.4 20 43
70 7-20 221.4 21 46
75 7-22 234.4 22 50
80 8-23 247.4 24 54
85 8-25 260.4 25 57
90 9-27 273.4 26 62
95 10-29 286.4 27 65
100 11-31 299.4 29 69
105 11-33 312.4 30 74
110 12-35 325.4 31 78
115 13-38 338.4 32 83
120 13-40 351.4 34 87
125 14-42 364.4 35 91
130 15-45 377.4 36 96
135 16-47 390.4 37 101
140 16-50 403.4 39 106
145 18-52 416.4 40 111
150 18-55 429.4 41 116
Amethyst Sunder

http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png Rare

```
Amethyst Sunder

�Inaccurate 0% Proc Melee Water axe. Can be switched between Melee, Ranged and Magic mode.Mastercraft; can heal your HP or MP.�

Also see other item of the Amethyst Set:  https://forums2.battleon.com/f/tm.asp?m=21778521 - Amethyst Guard

Location: Given automatically to players who purchase the  http://www.battleon.com/aq-tokens.asp - 12,000 Z-Token package. The version of the weapon is based on the level of the character. Buying the package also gives access to the  https://forums2.battleon.com/f/tm.asp?m=21212549 - Amethyst Armoury shop.
Player	0-59	60-79	80-99	100-119	120-139	140+

```

Weapon 50 70 90 110 130 150
PowLvl 54 MC 73 MC 93 MC 113 MC 133 MC 153 MC

Price 369 2879 23108 186205 1501143 12102583
Sell 184 1439 11554 93102 750571 6051291Type: See Effect

```
Element: Water
Damage	12-24	14-28	16-31	18-35	20-39	21-43

```

BTH 7 9 12 14 17 19SPECIAL

```
None

EFFECT
 * You can switch between Melee*, Ranged** and Magic*** mode by clicking on the weapon. In Magic mode it does *0.75 BR damage.
 * The weapon does *1.09 damage due to not having a Special. In addition, it takes -3 BTH but deals *85/82 damage.

FULL SET BONUS
While wielding both the weapon and shield, the monster deals *0.964 damage.

MASTERCRAFT BONUS
Every turn, you heal the listed HP (Melee/Ranged mode) or MP (Magic mode):
Level	50	70	90	110	130	150

```

PowLvl 54 73 93 113 133 153

HPHeal 6 7 9 12 14 17
MPHeal 7 8 10 13 16 20\*\*\*Your weapon now deals �� Melee damage!

```
***Your weapon now deals �� Ranged damage!
***Your weapon now deals �� Magic damage!

DESCRIPTION
This axe is made of mystical amethyst, and can switch between Melee, Ranged, and Magic damage. The amethyst's healing properties will restore your health each turn while in Melee and Ranged form, and restore your mana each turn when in Magic form!

 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Amethyst%20Sunder.jpg

Numbers thanks to In Media Res. Correction thanks to pure tppc and Mr G W. Write up thanks to Bu Kek Siansu.

Updates

March 28, 2014: The weapon was released.
August 28, 2014: The weapon became rare.

```

< Message edited by Carandor -- 4/7/2016 20:38:57 >
Absolute Zero Spines Z

Absolute Zero Spines Z

```
Also see other Spines ( https://forums2.battleon.com/f/tm.asp?m=12258495 - Cold Steel,  https://forums2.battleon.com/f/tm.asp?m=12258499 - Electro-Spines,  https://forums2.battleon.com/f/tm.asp?m=12258504 - Winter Edge,  https://forums2.battleon.com/f/tm.asp?m=12258508 - Static Charge,  https://forums2.battleon.com/f/tm.asp?m=12258512 - Brittle Marrow,  https://forums2.battleon.com/f/tm.asp?m=12258514 - Neuro Shock,  https://forums2.battleon.com/f/tm.asp?m=12258521 - Frozen Time,  https://forums2.battleon.com/f/tm.asp?m=18583455 - Synapse Jolt,  https://forums2.battleon.com/f/tm.asp?m=18583459 - Absolute Zero Z,  https://forums2.battleon.com/f/tm.asp?m=18583462 - Absolute Zero).

Level: 118
Power Level: 128
Price: 9,800 Z-Tokens
Sellback: 8,820 Z-Tokens for the first 48 hours, then 4,900 Z-Tokens
Location:  https://forums2.battleon.com/f/tm.asp?m=11059018 - Jagged Peaks

Type: Melee
Element: Ice
Damage: 19-38
BTH: 16

SPECIAL
Hits: 3
Type: Ranged
Element: Ice
Damage: 263.9% Base and Random each
Stats: No normal stats; 182.7% Lucky Strike damage each
BTH: +51
Rate: 20%
Effect: If at least one hit connects, then the weapon attempts to  https://forums2.battleon.com/f/tm.asp?m=17839795 - Freeze* the monster, or  https://forums2.battleon.com/f/tm.asp?m=17839821 - Paralyse the monster instead if the monster is immune to the freeze.  Ice-element monsters are immune to the freeze, and Energy-element monsters are immune to the paralysis.  Regardless of which status, the monster gets a bonus to its** save equal to 25 - (ItsIceResistance-100)/10:Level: 128 vs MonsterLevel
Major: 200 vs MonsterEND
Minor: YourLUK vs MonsterLUK*Your foe is frozen!
**Your foe resists the chill!
Your foe is paralyzed!
Your foe cannot be paralyzed.
Your foe shakes off the shock!

EFFECT
All normal player attacks deal *85/82 damage, but take -3 BTH.

DESCRIPTION
This Drakel-crafted spine weapon is great for close-in combat.  This weapon has a chance of freezing OR paralyzing your opponent on its special attack. As powerful as the Level 128 Absolute Zero Spines!

 https://i194.photobucket.com/albums/z240/nmehta3/frozentimespines.jpg

Image from ssjgoku5. Numbers thanks to Chii.

```

< Message edited by Koree -- 1/24/2011 12:37:16 >
Absolix Pauldrons

http://www.battleon.com/aq-guardian.asp - Guardian

```
Absolix Pauldrons

Also see  https://forums2.battleon.com/f/tm.asp?m=16220320 - Absolix Spaulders.

Level: 60 56
Price: 40 000 37 000 2,469
Sellback: 20 000 18 500 1,234
Location:  https://forums2.battleon.com/f/tm.asp?m=17474310 - Absolix Final Battle!
Element: Neutral

COMBAT DEFENCE
Melee: 37
Ranged: 27
Magic: 37

ELEMENT MODIFIER
Fire: 82%
Water: 75%
Wind: 75%
Ice: 75%
Earth: 82%
Energy: 93%
Light: 93%
Darkness: 82%

All attacks deal damage as to weapon type and element.

ATTACK 1
Hits: 1
Damage: 105% Base, Random, and Stats
BtH: +7%
Rate: 33%

ATTACK 2
Hits: 2
Damage: 105% Base, Random, and Stats per hit
BtH: +7% each
Rate: 33%

ATTACK 3
Hits: 3
Damage: 105% Base, Random, and Stats per hit
BtH: +7% each
Rate: 33%

DESCRIPTION
Various armor pieces from the creature Absolix give you added power and protection.

 https://i149.photobucket.com/albums/s41/owa\_727/AbsolixPauldrons2.jpg

Picture from Xalric. Price and sellback from Kuolema. Description from Kuolema. Basic stats from exgsuntzu and final five. Numbers from In Media Res. Correction thanks to Avalonmerlin.

```

< Message edited by Koree -- 5/3/2013 1:25:16 >
3rd Day of Frostval

Rare

```
3rd Day of Frostval

Level: 30
Price: 400 107
Sellback: 200 53
Location: Warlic's Beginner's Shop

Element: Fire
MP Cost: 118

Hits: 3
Type: Magic
Element: Fire
Damage: 8-26 plus 160% Stats each
BTH: +7 plus Stats each

DESCRIPTION
On the third day of Frostval my true love gave to me...3 Phoenix Hens!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/3rd\_Day\_of\_Frostval.jpg

Info courtesy of Dolphineous. Update from Rayf Drayson (via ArchMagus Orodalf).

```

< Message edited by Carandor -- 6/13/2017 16:01:06 >
Amplified Absolix Polearm

Amplified Absolix Polearm

```
Also see other Absolix Polearms ( https://forums2.battleon.com/f/tm.asp?m=16256988 - Basic,  https://forums2.battleon.com/f/tm.asp?m=16256994 - Simple Z,  https://forums2.battleon.com/f/tm.asp?m=16256997 - Moderate,  https://forums2.battleon.com/f/tm.asp?m=16256999 - Guardian,  https://forums2.battleon.com/f/tm.asp?m=16257016 - �Normal� Z,  https://forums2.battleon.com/f/tm.asp?m=16257020 - �Normal�,  https://forums2.battleon.com/f/tm.asp?m=16257023 - Enhanced Guardian,  https://forums2.battleon.com/f/tm.asp?m=16257028 - Advanced Z,  https://forums2.battleon.com/f/tm.asp?m=16257039 - Extreme Guardian,  https://forums2.battleon.com/f/tm.asp?m=16257041 - Exorbitant,  https://forums2.battleon.com/f/tm.asp?m=16257056 - Exalted)

Level: 78
Price: 65,000 12,029
Sellback: 32,500 6,014
Location:  https://forums2.battleon.com/f/tm.asp?m=17474310 - Absolix Final Battle!

Type: Ranged
Element: Energy
Damage: 7-28 9-37
BTH: 8

SPECIAL
Hits: 3
Type: Magic
Element: Energy
Damage: 181% Base and Random each
Stats: No
BTH: +42
Rate: 17%

DESCRIPTION
The massive polearm of Absolix the Uncreated.

 https://i149.photobucket.com/albums/s41/owa\_727/Absolixpolearm.jpg

Stats thanks to In Media Res. Giant picture from Xalric. Ease of format from Kuolema. Write-up by Crimzon5.

```

< Message edited by BlackAces -- 6/8/2012 0:37:22 >
Adolescent Dragon Knight's Fang

Adolescent Dragon Knight's Fang

```
�Ranged Fire Lance, Mastercraft. Can inflict Spiritual Seed on the monster.�

Related items:Other items of the Adolescent Dragon Knight set: * Armor:  Adolescent Dragon Knight's Hide
 * Shield:  Adolescent Dragon Knight's Scales
 * Pet:  Adolescent Dragon Knight's Familiar
 * Helmet:  Adolescent Dragon Knight's Crest
Other versions of this weapon: *  Hatchling Dragon Knight's Fang Z
 *  Hatchling Dragon Knight's Fang
 *  Young Dragon Knight's Fang
 * Adolescent Dragon Knight's Fang
 *  Adult Dragon Knight's Fang Z
 *  Adult Dragon Knight's Fang
 *  Mature Dragon Knight's Fang
 *  Elder Dragon Knight's Fang
 *  Ancient Dragon Knight's Fang
 *  Wyrm Knight's Fang
Location:  https://forums2.battleon.com/f/tm.asp?m=21910016 - The Dragon's Maze!

Level	75

```

PowLvl 75

Price 9682
Sell 4841

```
Type: Ranged
Element: Fire
Damage	13-29

```

BTH 4

```
SPECIAL
Hits: 1
Type: Ranged
Element: Fire
BR%	824.3

```

LS% 526.8
+BTH 27

```
If it connects and does >0 damage, then the monster makes a save with a +0 bonus:
Level: PowLvl vs MonsterLevel
Major: VStat vs MonsterEND
Minor: YourLUK vs MonsterLUK

If it fails, then the monster gets a  https://forums2.battleon.com/f/tm.asp?m=17849107 - Spiritual Seed* (3 rounds, power: 0.25*85/80, dealing 19-126 Fire damage).
If the monster is already inflicted with a Fire Spiritual Seed, then this increases the power of the existing Seed by +0.25*85/80.  If the monster is already inflicted with a non-Fire Spiritual Seed, then this does nothing and you wasted the effect**.

*The lance sets a fire deep inside your opponent's soul!
**The monster endures the worst of the flames

Rate: 20%

EFFECT
 * All normal Player attacks deal 106.25% damage.
 * If the monster is  Burnt, then the weapon does 110% damage on normal player attacks, weapon specials, and its Spiritual Seed.

DESCRIPTION
There are many parts of a dragon to fear, but its fangs are by far the worst. Once this fang sinks into your enemy, they will be burned to their very core!
 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Dragon\_Knights\_Fang.gif
Basic info and images thanks to Dragoon23. Numbers thanks to In Media Res.

Updates
November 17, 2013: The weapon was released.

```

< Message edited by Carandor -- 3/29/2016 19:30:34 >
Abominable Assault G

Guardian

```
Abominable Assault G

Also see other Abominable Assaults:  https://forums2.battleon.com/f/fb.asp?m=21156950 - �Normal�, G,  https://forums2.battleon.com/f/fb.asp?m=21156967 - Z

Level: 86
Power Level: 89
MP Level: 88
Price: 27,686 Gold
Sellback: 13,843 Gold
Location:  https://forums2.battleon.com/f/tm.asp?m=21167590 - Jr. Squires of Order

Element: Ice
Cost: 331 MP

Hits: 4
Type: Magic
Element: Ice
Damage: 15 - 45 plus 120.65% Stats each
BTH:  +22 plus Stats each

EFFECT:
After all four hits, the monster can resist** and make a save:Level: 89 vs MonsterLvl
Major: YourINT vs MonsterEND
Minor: YourLUK vs MonsterLUKIf it fails, then it becomes  https://forums2.battleon.com/f/tm.asp?m=17849176 - Dazed* ([# of hits that connected] rounds; [monster ICE resistance]*25% chance of not acting).  Ice-element monsters are immune*** to this.

*The frozen stalactites have dazed your foe!
**Your opponent is stunned by the frozen stalactites, but shakes it off.
***Those aligned with Ice are immune to the dazing effects of your spell.

DESCRIPTION
Conjure two phantasmal fuzzy friends to focus frigid fury onto your foes! The powerful strikes can daze your foes, leaving you free to give them the cold shoulder.

 http://media.artix.com/encyc/AQ/AQPedia/Spells/Abominable\_Assault.gif
Numbers thanks to In Media Res.

Analysis
 * Starts out as 85-255 plus 687% Stats along with 22 BTH.
 * Deal 70.25% damage to pay for Daze effect.

All this has ALREADY been factored into the above numbers.

```

< Message edited by Suikoman444 -- 3/11/2013 23:32:54 >