recursal/Fanatic-Fandom huggingface dataset:
Version 0.3.1

## Changes

* Improved gamepad handling. Please note that this required resetting all custom key/button bindings but should allow more types of gamepads to work with the game as well as eliminate issues with continual input (e.g. continual player spinning)
* Added gamepad look sensitivity options under Options|Gamepad
* The sandy area of the dry reef beyond the feral canyon is now open and has been reworked. It includes a happy little beach area where slimes like to relax. You can also access this area from the overgrowth ranch expansion.
* The ancient slime gates and their keys scattered across the range have received an art pass. A new one can be found leading to the new beach area in the reef.
* Fruits and veggies and fruit trees have received a lovely makeover and are now more visually distinct. The cuberry tree is now cube-shaped because science.
* A fancy, new loading screen has been added when loading a save game. It contains secret knowledge.
* Improved UI scaling at larger resolutions.
* Improved some UI selection highlights.
* Feral slimes now sport a grumpier look and have flashy, new effects for when they do their butt(?) stomp.
* A link to the official forums and support is now available on the main menu. Join the forums and get chatty!
* Improved chicken spawning logic in the overgrowth ranch expansion. A small number of chickens should now spawn even if you have coops filled with chickens in the overgrowth.
* The moss blanket now has a dreamy night-time tune.
* Added the ranch house radar indicator (toggle on with 'R' by default) in case you get lost.

## Bugfixes

* Fixed a bug where some slimes' audio loops would continue to use resources while not audible, resulting in decreased performance for some players.
* Fixed a bug where the splat particles when a slime hit a surface could appear much darker than intended on some platforms.
* Fixed a bug where previously feral slimes would continue to chase players. We were convinced it was because they just wanted a hug, but it was just a bug.
How to play guide for Slime Rancher

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Slime Rancher***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Version 0.3.7

## Changes

* Official translations for German, Spanish, French and Russian are now available! You can change the game language on the title screen as well as in-game via Options/Other/Language.
* A volcanic island is now explorable in the Indigo Quarry. It contains a host of crystal slimes and will be an important part of a future update.
* Teleporters have received a visual upgrade and now have fancy animations that our fancy artist added. They even have a fancy screen that tells you where it's going.
* Puddle slimes will now dramatically reduce their plort production when ~8 puddle plorts are nearby. This is because in addition to being very shy, puddle plorts also greatly dislike clutter. Strange slimes, those puddles.
* A few minor adjustments to the ranch house's lamps were added.
* Our code wizards have added a great many optimizations to rendering, especially when standing near large walls or when many objects are hidden from view. Additionally a great deal of optimizations were done to particle rendering, especially the crystal slime effects. This should all produce a substantial bump in performance for some players. Thanks, code wizards for using your magic for the good of humanity!

## Fixes

* Fixed bug where some hunter slimes could sometimes appear in an inactive state. We thought they were sleeping because cats tend to do that.
* Fixed bug where games progressed thousands of days in could become unstable. And hats off to the amazing player that discovered this naturally!
* Fixed bug where FOV would sometimes reset on game startup.
* Fixed bug where small items launched from the back would sometimes go through the floor/walls or get stuck in them.
* Fixed bug where carrots launched from the vacpack were sometimes more bouncy than intended. We've switched to a different produce supplier who grows less rubbery carrots.
Slimepedia/The Grotto

*A dark and gloomy cavern above the sea and a likely first chapter to that novel of yours.*

## Description

The Grotto is an expansion to the ranch set inside a (slightly spooky) cave that allows a rancher to care for light-sensitive slimes without the need for a solar screen. Never has a phosphor slime felt so liberated.
Gordo Slimes

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

**Gordo Slimes** are very large slimes that are hidden across the game. Known Gordo Slimes are: Pink, Rock, Tabby, Honey, Rad, Crystal, Party, Phosphor, Boom and the Gold Gordo. There are also Dervish, Tangle and Mosaic Gordos but they can only be found in the Glass Desert.

In the Casual and Adventure Mode, players can find the Gordos in certain areas. Gordo slimes follow the same diet as their smaller versions as well as their favorite foods. When fed enough, they explode, creating a large amount of normal slimes of the same variety, a few crates, in some cases they reveal a portal and sometimes a Slime Key. Normally, this requires 70-80 pieces of food for the old version, and 65 for the newer version, although the slime's favorite food counts for double. In the current version of the game, players have to feed 50 pieces of the appropriate food, but 25 pieces of the Slime's favourite food.

In the Rush Mode of the game, the various Gold Gordo Slimes like three Gilded Ginger's, which can be acquired by finishing tasks for the other Ranchers.

**Gordo Slimes** are big, fat, adorable versions of your regular Slimes. The only Slimes that don't have Gordos are Puddle Slimes, Fire Slimes, The Tarr, and Lucky Slimes.

## Gallery

* A Pink Gordo eats anything.
* A Tabby Gordo eats meat.
* A Phosphor Gordo eats fruit.
Version 0.4.2

## Changes

* Added 18 new treasure pods, many of which contain rare Slime Science resources.
* Added 3 new fashion pods: Cute, Dandy, and Royal.
* Added a fashion remover gadget to remove fashion pod accessories from largos and gordos.
* Gordos can now receive fashion pod accessories! It is as awesome as it sounds.
* Added additional nighttime music track for the radio. It's quite romantic.
* Using new text rendering/layout library to improve clarity of text as well as line-wrapping and sizing in certain situations.
* Made puddle slimes less likely to hang out in corners of ponds by telling them that the world is a brighter place when you are willing to mingle with others.
* Changed puddle slime dehydration logic such that they won't disappear due to touching other slimes while in the water.
* Improved handling of player pushback while holding a largo, specifically around quickly turning to face a wall.
* Added some additional decorations near the paths to the Moss Blanket and Indigo Quarry so players won't miss it.
* Added a manual collection button to the corral's plort collector upgrade for all those do-it-yourselfers out there.
* Changed plort collector to always turn on for a minimum time even when no plorts are present.
* Added a vac sound to the plort collector.
* Game will now pause when a controller is unplugged.
* On XBox One, game will now pause when returning to the main XBox home screen.
* Slightly reduced the number of required food for gordos to burst.

## Fixes

* Fixed bug where cuberries could end up stuck on top of their tree.
* Fixed bug with Ball Pit achievement awarding incorrectly.
* Fixed bugs related to the way the player moves along the edge of steep slopes - prevents some cases where the player would get caught and be unable to move forward for a few moments. No, we didn't grease all the sides of every cliff in the game. That's not even a thing.
* Fixed bug where auto-feeder corral upgrade would sometimes not properly handle returning to the ranch, resulting in corrals with large amounts of food in them. This fix should broadly improve the experience of using an auto-feeder overall.
* Fixed bug where Emergency Return would sometimes put the player well above or below where it was supposed to, resulting in a whole other kind of emergency, really.
* Some Russian translation improvements.
* Adjusted the refinery link's depositer to be more receptive.
* Fixed bug where the vsync setting was sometimes not getting correctly initialized.

## Minimum system requirements change

Lastly, we are changing the listed minimum memory requirement for Slime Rancher from 2GB to 4GB of RAM. As we've added more and more features and areas to the game the used memory has grown somewhat over time. Additionally, we feel this better reflects the increasing amount of memory that is in use by newer versions of Windows, which use quite a bit of the system memory at all times.

In short, if you've been able to run *Slime Rancher*, nothing will change.
Pink Slime

> *" Pink Slimes are the most common slimes found on the Far, Far, Range. They're cheerful, docile, and the easiest of all slimes to ranch. A pink slime will eat anything you put in front of it, though they have no favorite food,and their plorts are the least valuable of all slimes." ~ Slimepedia Entry*
>
>

**Pink Slimes** are the roundest and pinkest slimes of them all. They spawn in the Dry Reef and the Moss Blanket. They also spawn in The Ranch on the first day of the game, four of which are spawned for starting slimes. It is the only slime with the *Everything* diet, making it unique in that regard.

## Rancher tips

Pink Slimes are completely docile to the player, means they are of no danger to the player and the player will never have to worry about being attacked by Pink Slimes. Pink Slimes are also highly abundant across the Far, Far Range.

Pink plorts, when combined with other slimes, can create largos that eat everything. This is helpful for food options, but will produce a lot less money every time you feed it.
Breen

**Breen** is a character in *Breath of the Wild*.

## Biography

Breen is an employee of the Woodland Stable whose job is to help travelers change their Horse's Gear and Mane. If Link approaches her with a Horse, she will offer to change its Gear, though she is only interested in Horses that have developed a strong bond with their riders. If Link's Horse does not have a full bond, she will refuse and tell him to spend more time caring for it. However, if Link's bond with his Horse is fully realized, she will become excited and agree to change the Horse's Gear. From then on, she will change that Horse's Gear without needing to check its affection.

If Link attempts to change the Giant Horse's Gear, she will apologize and inform Link that she does not have any Gear large enough to fit the Horse and that it would not like for its Mane to be handled. Similarly, if Link attempts to change Epona's Gear, she will claim that Epona is too lovely and graceful to change her Gear.

## References

1. ↑ "*Breen*" — N/A (*Breath of the Wild*)
2. ↑ "*Hello there, traveler. Welcome to our stable. You will stay awhile, won't you? If you have a horse, we can help you change its gear or mane style. We're always happy to meet new horses, so stop on by!*" — **Breen** (*Breath of the Wild*)
3. ↑ "*Oooh... That's a mighty fine horse you have there. If you're interested, may I help you change your horse's gear or mane?*" — **Breen** (*Breath of the Wild*)
4. ↑ "*[Yes, please!] Oh, but you should know I'm only interested in horses that are raised with lots of love! How's your horse faring on that front?*" — **Breen** (*Breath of the Wild*)
5. ↑ "*Hm? This little one doesn't seem to trust you just yet... Spend some time showing this little love how much you care, and you'll tame it in no time.*" — **Breen** (*Breath of the Wild*)
6. ↑ "*Wow! This one's eyes are positively sparkling with affection! I can tell this little one is just head over heels for you. That settles it! I'll gladly help you out with some gear!*" — **Breen** (*Breath of the Wild*)
7. ↑ "*So you'd like me to change the gear or mane on this little one again, correct?*" — **Breen** (*Breath of the Wild*)
8. ↑ "*Hello there! That's a mighty fine horse you have. If you like, I can change out its gear or maybe... Oh? My goodness, that's no pony, is it? It's so big! I'm sorry, but I don't think I have any gear that'd fit such a large horse, and I bet it wouldn't like its mane handled... I'm so sorry about that.*" — **Breen** (*Breath of the Wild*)
9. ↑ "*Hello there! That's a mighty fine horse you have there. If you like, I can change out her gear or maybe... Oh? Actually, this horse is different from any I've ever seen before. My, she's so lovely and graceful... I'm sorry, but I'm pretty sure this little lady would absolutely hate it if you changed her mane or gear. I'm so sorry about that.*" — **Breen** (*Breath of the Wild*)
Version 0.3.6

*Slime Rancher* v0.3.6 is now available on Steam and Humble. It should be available on GOG later this week and it has been scheduled for Xbox cert. We expect it to be available on Xbox One next week.

## Changes

* The crystal slime has arrived on the Far, Far Range! As dangerous as it is beautiful, the crystal slime can produce fields of searing-hot, crystal hazards if left unattended. Have some water handy!
* Odd onions can now be found in the Indigo Quarry. A favorite of the crystal slime, these curious veggies can't be reliably grown in gardens, let alone foraged.
* The Far, Far Range has some new areas to explore, including a distant island wrapped in mysterious, giant rings in the Dry Reef, and a volcanic cave in the Indigo Quarry that's home to the crystal slimes.
* We've upgraded to a newer version of Unity and many players should see increased game stability and performance improvements.
* We've also added some additional performance improvements of our own because why the heck not.
* The tabby gordo on the beach behind the Overgrowth no longer drops a slime key. Instead it provides a teleporter to the ring island. Keys acquired from this gordo previously should now be considered ultimately useless trinkets or priceless collectibles that make you a better person for owning them, depending on your perspective.
* Previously purchased items from shops now show up as disabled entries at the bottom of the purchase list.
* The Moss Blanket has received some additional decorative props.
* Items like plorts and veggies now have soft sound effects when striking surfaces. No, we didn't obtain these sound effects by throwing live chickens at a wall. Who told you that?
* Added a numeric value to the FOV slider.

## Fixes

* Fixed a bug where loading random tips were hidden at some screen resolutions.
* Fixed a bug where the purchase interface could cut off some descriptions.
* Fixed a bug where the Range Exchange could occasionally double-count certain items. The hamster inside the Range Exchange now has a calculator.
Slimepedia/Briar Hen

*A real wild bird that loves to ramble in the bramble.*

## On the Ranch

Briar hens in close proximity to Roostros will periodically lay eggs that produce Briar Chickadoos. However, keeping too many hens or roostros in close proximity makes them anxious and egg production will come to a halt. Savvy ranchers with an understanding of the complex nature of chicken romance always keep their coops from exceeding 12 grown chickens.

(Description Forthcoming)
Tangle Slime

**Tangle Slimes** are a type of slime that is found exclusively in the Glass Desert. In order to get them you will have to grow the oases flowers around the **Tangle Slime** Gordo. In order to grow all the Oasis Flowers you will need to get the ancient water found to the right of where you entered. Once you've done that you need to activate the statues by inserting rock slime plorts into the statues inside the temple. After that you go back to the fountain and it should be running giving you the privilege to get ancient water inside your water tank (if bought) for 30 seconds. The ancient water is the only thing in the game you can use to grow the Oasis Flowers. The **Tangle Slimes** are found in a Oasis Flower on top of a ledge around the area the **Tangle Gordo** is in.

## Notes

* **Tangle Slimes** can be captured and put in a Corral, but Ranchers should watch out - these slimes can eat from a distance with their roots and should be kept away from other corrals, or there will be a lot of Tarr.
* They are quite adorable but should not be near a Fire Slime.
Slimepedia/Tabby Slime

*Those stripes, that tail, that wiggle, wiggle, wiggle.*

## Slimeology

Tabby slimes share many curious similarities to domesticated house cats of Earth. With their perky ears, striped backs, and swaying tails, you'd almost mistake them for a true feline... if they weren't made entirely of gooey slime, of course.

## Rancher Risks

A tabby slime generally doesn't mean any harm to a rancher, but like their spiritual Earth cat cousins, often causes a great deal of chaos anyway. Tabby slimes love to steal things they don't eat, like fruits and veggies, resulting in lots of unintended largo transformations on the Range.

## Plortonomics

Tabby plorts are a key ingredient in a variety of 'performance enhancing' products that grant the consumer a surge of the tabby slime's signature energy and exuberance. And while athletes the world over take them to gain an edge, prolonged use often results in 'uncontrollable butt wiggles,' another (less desirable) signature of the tabby slime.
Ogden Ortiz

**Ogden Ortiz** is a NPC who can be traded with via the Range Exchange. He considers himself a farmer, therefore only requests for fruit and veggies to trade for, and is more interested in farming than actually collecting Plorts.

## StarMail

—————————————————————————————————————————

> Subject: Hiya Beatrix!
>
>
> Sender: Ogden Ortiz
>
>
>
>
>
> The name's Ogden Ortiz. I'm a slime rancher much like yourself but I mostly
>  fancy myself as a farmer. I came to the Far, Far Range to grow fruits and
>  veggies the way we used to back on earth: by getting down into the soil and
>  getting your hands dirty.
>
>
> Did you know that the carrots improve your night vision? Yeah, seriously, they
>  do! I don’t see why all ranchers aren't just gobbling them down every chance
>  they get. Being lost out on the range at night can be so dangerous.
>
>
> Well don't let me ramble on ya here. We'll be in touch via the Range Exchange. I
>  tend to only raise slimes that eat fruits and veggies, so expect those kind of
>  requests from me.
>
>
> Lookin forward to doing business with ya! O.O.
>
>
>
> P.S. – Ever hear of gilded ginger? It's a mythical veggie that is said to be the
>  favorite food of the equally mythical gold slime. But some say that neither of
>  them actually exist!
>
>

—————————————————————————————————————————
Slimepedia

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

*For a directory of entries, please see Slimepedia.*

**Slimepedia** is an encyclopedic directory of information accessible via the pause menu. It has multiple tabs, which are: Vacpack, Slimes, Resources, Ranch, and World. Entries in the Slimepedia are unlocked when their associated object or location is discovered, and in the case of slimes or resources, sucked into the vacpack.

## Tabs

A list of tabs in the Slimepedia, and what types of information pertains them.

### Vacpack

Provides tutorials for controls and on how to use the Vacpack.

### Slimes

A list of slimes in the Far, Far Range. Each entry has a picture of the slime, a description line, their diet, favorite foods (gives twice as many Plorts), Slimeology (biology of the slime), Rancher Risks (if the slime is hostile, and if so, what hazards does it pose to the player), and Plortonomics, which lists uses for its Plort type, such as for healthcare or the metallurgy industry.

### Resources

A list of resources in the Far, Far Range. Displays what type a resource is, what Slimes favors it (if it is edible), and it's usage or function on The Ranch.

### Ranch

Lists what things you can build on the ranch, unlockable upgrades for structures on the ranch, it's associated interactable terminals (such as the Plort Market), and available expansions when they're unlocked.

### World

Lists all of the locations found in the Far, Far Range. Gives a description and hints of what slimes, resources, etc inhabit a zone.

## Gallery

* An entry in the Slimepedia
* Slimes
* Resources
* Worlds
Rad Plort

**Rad Plorts** are plorts that can be obtained from Rad Slimes or Rad Largos.

## Plortonomics

Given that raddies are basically mobile batteries, it's no surprise that corporations value rad plorts for their incredible energy-producing capabilities. Most rad plorts get turned into 'plortonium' and everything from the latest holophone to a radwave microcook system runs on the stuff.
Rock Slime

The **Rock Slime** is a slime with rocky spikes extruding from its blue slime body. It is found mainly within the Dry Reef, the Indigo Quarry, and even sometimes the Glass Desert. Rock Slimes was the first slime to have a vegetable diet, before Rad Slimes came out. Crystal Slimes are very similar to Rock Slimes in appearance.

## Ranching tips

Rock Slimes will roll about, which will damage the player on contact. As a result, it is recommended to have Air Net and Plort Collector upgrades with a Corral holding any Rock Slimes.

## Trivia

Rock Slimes, along with Pink Slimes, can be recognized as the main Slime of Slime Rancher.
Garden

The **Garden** is a ranch plot that allows ranchers to grow a large quantity of Veggies or Fruit from a single one.

## Rancher tips

A Garden will be among a rancher's most used ranch plots, as the numerous types of herbivorous Slimes outweigh the few carnivorous ones.

## Upgrades

There are a variety of upgrades available to assist with growing fruits or veggies: Nutrient Soil, Sprinkler, and Scareslime. If a player were to fully upgrade a brand-new Garden, it would cost a total of 1275 Newbucks, not counting the 250 Newbucks to build a new Garden.

### Nutrient Soil

Cost:  350

Fruits or veggies planted in a Garden always yield maximum harvests.

### Sprinkler

Cost:  500

Fruits or veggies planted in a Garden grow twice as fast.

### Scareslime

Cost:  425

Keeps slimes a safe distance away from Garden ranch plots.
Release notes

## Version 0.x

### Version 0.5

* Version 0.5.0b - 07 March 2017
* Version 0.5.0 - 06 March 2017

### Version 0.4

* Version 0.4.3c - 10 February 2017
* Version 0.4.3b - 09 February 2017
* Version 0.4.3 - 08 February 2017
* Version 0.4.2d - 19 January 2017
* Version 0.4.2c - 18 January 2017
* Version 0.4.2b - 18 January 2017
* Version 0.4.2 - 18 January 2017
* Version 0.4.1 - 13 December 2016
* Version 0.4.0c - 18 November 2016
* Version 0.4.0b - 17 November 2016
* Version 0.4.0 - 16 November 2016

### Version 0.3

* Version 0.3.7 - 26 October 2016
* Version 0.3.6 - 4 October 2016
* Version 0.3.5c-xbp1 - 9 September 2016
* Version 0.3.5c - 4 August 2016
* Version 0.3.5b - 3 August 2016
* Version 0.3.5 - 2 August 2016
* Version 0.3.4b - 7 July 2016
* Version 0.3.4 - 28 June 2016
* Version 0.3.3 - 6 June 2016
* Version 0.3.2 - 25 May 2016
* Version 0.3.1 - 11 May 2016
* Version 0.3.0c - 19 April 2016
* Version 0.3.0b - 14 April 2016
* Version 0.3.0 - 13 April 2016

### Version 0.2

* Version 0.2.6 - 2 March 2016
* Version 0.2.5 - 24 February 2016
* Version 0.2.4b - 20 January 2016
* Version 0.2.4 - 20 January 2016
* Version 0.2.3b - 13 January 2016
* Version 0.2.3 - 12 January 2016
* Version 0.2.2 - 30 December 2015
* Version 0.2.1 - 18 December 2015
* Version 0.2.0 - 16 December 2015
All about the gold slime

Reason: "*No reason has been provided*"

**This page is a candidate for deletion.**
Reason: "*No reason has been provided*"

im sorry but it aint all but i can tell u some->golds eat golden jinjers and can about almoust eat evrething'i also am an expert
because i search on gogle probaly the most valubal slime.also inc ludes stange types of tabby caled the lucky and it has a litral coin
on its head because it shoots u money when you feed it meat.unlike the gold slime it only eats meat because its a type of tabby.
also the point of this line is now about lucky and the next one is the gold.tabbys with coins on their head is a lucky and
its veryey noticable because of the sound lol.therse also another slime thats difrent that ima tell u about drumroll plz
is the......HUNTER.hunters ushaly spawn hear a mushroom area because they love those darn mushrooms.and also eat meat becauce there
relatives are the tabby.there favrite is the rostro and makes 2 plorts when ya do!.momony park if your reading this artical i have
a youtube chanal cald arya anderson and i have a lot of vids and so lets get back to the sub.LAST ARTICAL i have a hunter and ALWAYS FEEED
IT ROSTRO.
Heart Beet

## Ranching tips

Some **Heart Beets** can be found easily in an area off to the left of the first area north of The Ranch. The first crop are on top of a raised ledge in the middle of said area, and more can be found if the player goes down the seaside path on the right of the area, as the clearing at the very end has more and a Water Spout.
Secret island

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

Mustache Island is it's name! On it is a single purple pod that contains the handlebar fashion pod! It's a cute island with what looks like pick slime statues with handlebar mustaches! To get to the island you go to the island between the Moss Blanket and the Deep Reef. Then flying to the rocks out in the distance one by one till you reach the last one. On the back of the last one is the portal that takes you to Mustache Island! Have fun adventuring!!!
Boom Slime

The **Boom Slime** is a slime that will explode every 45-55 seconds, causing them to be a hard slime to corral. The Boom slime spawns in the Moss Blanket, and is the loudest slime to be encountered. The biggest risk to a rancher is of course, the explosions.

## Ranching tips

A corral holding these slimes should make use of the Music Box and Air Net corral upgrades. A Plort Collector and High Walls is also recommended, in order to avoid going into the corral to collect plorts and risk being damaged as a result of the hazards present. High Walls is recommended, especially if you are raising boom largos. A max of 10-15 slimes with a decent food supply is recommended to prevent unwanted Largos or Tarrs if a variety of slimes are kept at The Ranch, though a max of 10-12 is suggested if ranching boom largos instead as too many may get sent flying out of the corral from explosions.
Slimepedia/Silo

*You can't take it with you when you go, so put it in storage.*

## Description

A silo lets a rancher neatly store plorts and resources in a handy, compact unit. Simply shoot into an available silo port to fill it, or vac it to retrieve the items within. Remember, a clean ranch is a happy ranch!

## Additional Storage

A silo can have up to four ports for storing plorts and resources.
Version 0.4.1

## Changes

* Added fashion pod gadgets! Fashion pods allow you to shoot costumes on to your slimes. We'll give you a moment to let that sink in.
* Ok? Also added the taming bell and refinery link gadgets.
* Added more slime lamps and gave the amber slime lamp some happy pills.
* New icons for install/remove gadgets and remove crops.
* Changed the Fabricate Gadget screen to keep the previously fabricated gadget selected.
* Added an effect on the purchase screens to make it obvious when you make a purchase.
* Added animations to the tutorial popups.
* Added indicator to the tutorial popup when you complete the task requested.
* Changed tutorials requiring an on-ranch action to hide themselves if you're away from the ranch for 15 seconds.
* Changed some tutorial timing and completion checks.
* Adjusted treasure pod opening effect.
* Changed the Slimepedia Vacpack tab to Tutorial and changed the entries to better mirror tutorial info.
* Added some new treasure pods to the world. One of them is amazing.
* Changed the colors of fill meters for the science resources.
* Adjusted the volume for some sounds including extractor working sounds.
* Added sound while the extractor is ready. The machines no longer dance in silence. Whoa, that sounded way more ominous than intended.
* Strange diamonds, royal jelly, and lava dust now randomly show up as Range Exchange rewards (rarely) after unlocking Slime Science.
* Tweaked rare drop rates on extractors to be slightly less rare.

## Fixes

* Fixed bug where slimes and resources could get stuck under the ranch porch.
* Fixed bug where some purchase buttons could be pressed via a gamepad while otherwise disabled.
* Fixed an issue where Xbox One controllers on some versions of Windows 10 were not properly recognizing actions on the DPad.
* Fixed bug where largos could be fired into or carried into walls in some situations.
* Fixed bug where slime would sometimes vibrate back and forth while trying to look a particular direction. We've switched the slimes to decaf.
* Fixed bug where the Range Exchange screen sometimes lost information at certain resolutions.
* Fixed bug where transition between far and near versions of slimes was less smooth than intended.
* Fixed bug where the red teleporter and warp depot were possible to unlock without acquiring the appropriate treasure pod.
The Lab

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

**The Lab** is an expansion that can purchased for The Ranch. Besides having 5 empty plots to build on, it also contains the Lab. In the Lab, you can buy blueprints, store plorts in the refinery, and build gadgets and decorations by combining the blueprints and plorts stored in the refinery.
Resources

*This article contains spoilers. If you'd like to avoid spoilers for the Slimepedia, please click away.*

*Please also note that this article is based off version 1.3.1* *of Slime Rancher.*

There are several **resources** that can be collected, discovered, raised, and/or grown in *Slime Rancher*. Each type of resource has different defining characteristics. Fruit and veggies can rot and turn a darker color, disappearing when the player attempts to suck them into the Vacpack. All known variations of chickens evolve into different forms over time, showing age and changing in use/value. Materials are inedible for slimes, but can be used in Slime Science (accessible with the ranch expansion The Lab). Water is also considered a resource, but unlike other resources, it can be contained in its own designated vac tank purchased from the Vacpack Upgrades terminal on The Ranch.

## Slime Food

There are three types of slime food: veggies, fruits, and meat. Chickadoos will evolve into meat, but are not edible for slimes in their current state and hence are not slime food. However, as they are listed alongside their respective evolutions (which *are* considered slime food), they are included in this category.

### Veggies

Carrot
Oca Oca
Heart Beet
Silver Parsnip
Odd Onion
Gilded Ginger
### Fruits

Pogofruit
Mint Mango
Cuberry
Phase Lemon
Prickly Pear
Kookadoba
### Meats

Hen Hen
Roostro
Stony Hen
Briar Hen
Painted Hen
Elder Hen
Elder Roostro
##### Chickadoos (will evolve into varying Meats)

Chickadoo
Stony Chickadoo
Briar Chickadoo
Painted Chickadoo
### **Food**

*No description other than "Food" is given in the Slimepedia.*

Spicy Tofu
## Slime Science Materials

The following items are obtainable after unlocking the ranch expansion The Lab.

* Primordy Oil
* Deep Brine
* Silky Sand
* Spiral Steam
* Lava Dust
* Buzz Wax
* Wild Honey
* Pepper Jam
* Hexacomb
* Royal Jelly
* Jellystone
* Indigonium
* Glass Shard
* Slime Fossil
* Strange Diamond
* Echoes
* Slime Toys

## See also

* Plort
* Crate
Version 0.3.2

## Changes

* The most significant change of this update deals with performance. Many performance optimizations, especially in dealing with physics simulation have been added. This should be most noticeable for those closer to the minimum required specs. It is possible that you may notice a substantial boost in performance.
* Full Steam Controller support added, including using the Steam binding setup.
* Added navigation out of text input fields using a gamepad.
* Hide the cursor on menus while using the gamepad.
* Improved precision of movement and overall feel using the gamepad.
* Improved the save game file format.
* Made selection of checkboxes in the options screen more obvious.
* Some mountains have been added to the Moss Blanket to make the zone feel more inline with the other zones. This however is not the previously mentioned update to the Moss Blanket.
* Various environment changes to the range, including sand piles.
* Added additional Slimepedia entries for Largos, Ferals, and Gordos.
* Increased shadow rendering distance when on Medium shadow settings.
* Slightly larger control explanation text on tutorials.
* The Credits section has been renamed About and now contains additional info aside from listing some pretty cool people.
* The Indigo Quarry now has night time versions of its musical themes.

## Bugfixes

* Fixed a bug where Largos and crates would sometimes leave a ghost image stuck on the camera when shot away. We apologize for anyone spooked by these ghost images.
* Fixed a bug where the glowing effect on opening a slime door was sometimes shown reversed.
* Fixed a bug where various foliage would pop between positions/sizes.
* Fixed a bug where shadows on various foliage was sometimes drawn in the wrong location.
* Fixed a bug causing Largos and crates held on the end of the vac to vibrate while moving.
* Fixed a bug where the "Radar Toggle" and "Record Gif" button/key bindings were stored incorrectly. Note that you will need to reset any custom bindings you were using for these actions.
Phosphor Slime

The **Phosphor Slime** is a unique slime. The Phosphor Slime can fly, and any largos made with it will also fly and be sensitive to sunlight. The slime is found in the Dry Reef, and the Moss Blanket. The Phosphor Slime is the most common slime at night, rivaling the dreaded Pink Slime in overpopulation, and is the main cause of Tarrs at night.

## Ranching tips

It only spawns at night, and disappears in sun light. A corral holding these slimes must be built in The Grotto or use the Solar Shield corral upgrade.
Blue-Winged Heron

A Blue-Winged Heron in *Breath of the Wild*

**Blue-Winged Herons** are Creatures in *Breath of the Wild*.

## Characteristics

**Hyrule Compendium Entry**

The Blue-Winged Heron is a large bird with long, graceful legs, and an elongated neck, colored predominantly white with dark blue wings and crest, while their legs and beak are black. They often appear in flocks of two or more, strutting slowly about. If Link approaches them, they will fly away. Though the Hyrule Compendium states that they appear on waterfronts, they can also be seen in flat, grassy areas with no bodies of water nearby.

Blue-Winged Herons are known to stand perfectly still to catch their prey, which can be Fish or Frogs. If killed, they will sometimes drop Raw Bird Drumsticks.

## See Also

* Pink Heron
* Bird

## References

1. ↑ "***Blue-Winged Heron***" — Hyrule Compendium (*Breath of the Wild*)
2. ↑ "*These birds live on waterfronts all throughout Hyrule.*" — Hyrule Compendium (*Breath of the Wild*)
3. ↑ "*Their characteristically thin legs and long necks help them catch water-dwelling fish or frogs for food. They lie perfectly still in wait for their prey and then stretch out their long necks to capture their meal.*" — Hyrule Compendium (*Breath of the Wild*)
Plort

**Plorts** are resources that are produced by slimes, and can be sold at the Plort Market for Newbucks. When a slime eats a plort of a different type than what they produce, the slime transforms into a Largo. When a Largo eats a plort of a different type than what they produce, they transform into The Tarr. Each type of plort is produced by a specific slime. Largos can produce two types of plorts.

## Plort types

* Pink Plort
* Rock Plort
* Tabby Plort
* Phosphor Plort
* Honey Plort
* Boom Plort
* Puddle Plort
* Rad Plort
* Hunter Plort
* Crystal Plort
* Gold Plort
* Saber Plort
* Quantum Plort
* Mosaic Plort
* Dervish Plort
* Fire Plort
* Tangle Plort

## Achievements

* Plort Peddler
* Transplorter
* Plort Authority
* Plort Powerhouse
* Plort Tycoon
Slimepedia/Pond

*Water you going to do with this?*

## Description

A pond gives you a source of fresh water on the ranch that you can use for watering gardens, calming slimes in a corral, defeating tarr, or giving your puddle slimes a place to hang out.

A pond will be slowly consumed if vac'd up or drank up by puddle slimes, but will also slowly refill over time. You can transfer unused water from your vacpack to a pond, and they will refill immediately when it rains.
BOb

**BOb** is a NPC who can be traded with via the Range Exchange. Not much is known about him, other than asking for various types of chickens, and his initial StarMail correspondence suggests that he is illiterate.

## StarMail

————————————————————————

> Subject: helloooo
>
>
> Sender: BOb
>
>
>
> Hello,,
>
> hellohelloooo...chickeNs.
>
> helloCHickens.
>
> chICKEN.
>
>
> hello,
>
> BOb
>
>
>
> PSs.-- chickKn
>
>

————————————————————————

## Trivia

* If one looks at his portrait closely, he is actually a group of Pink Slimes disguised as a person.
Slimepedia/Garden

*Nothing beats the taste of food grown in your own backyard.*

## Description

The gardens used by ranchers use advanced technology to rapidly grow clones of fruits and veggies in a natural, though greatly sped up, way. By placing a sample into the replicator, the garden's soil is instantly populated by a fruit tree or veggie patch that will go on to produce several harvests of produce.

## Nutrient Soil

Nutrient soil is a special ranchers' blend containing compost from the Moss Blanket and minerals from the Indigo Quarry. Crops grown in nutrient soil always yield the maximum harvest.

## Sprinkler

A sprinkler ensures that your crops are always watered, making them grow twice as fast.

## Scareslime

A scareslime is a stuffed tarr model designed to keep wandering slimes away from your crops. Simple, but terrifying.
Toys

**Slime Toys** serve to keep you entertained and happy. Although they also serve to make some slime like the slime puddle feel at ease because if there are more than 4 slimes puddle inside a pond it gets a little red face and stop making plorts (the same thing happens with the slimes fire in the incinerator).
Controls

The **controls** in *Slime Rancher* can be changed in the Input and Gamepad Options menu.

## Keyboard/Mouse

* **Forward** – W/Up Arrow
* **Left** – A/Left Arrow
* **Back** – S/Down Arrow
* **Right** – D/Right Arrow
* **Shoot** - Mouse Left
* **Vac** – Mouse Right
* **Pulse** – Mouse Middle/Q
* **Jump** – Space
* **Sprint** – Left Shift
* **Interact** – E
* **Flashlight** – F
* **Radar** – R
* **Slot 1-4** – 1-4
* **Prev Slot** – None
* **Next Slot** – None
* **Report Issue** – F2
* **Screenshot** - Backslash
* **Record Gif** – G
* **Slimepedia** –Esc

## Gamepad

* **Shoot** - RT
* **Vac** – LT
* **Pulse** – B
* **Jump** – A
* **Sprint** – Left Stick
* **Interact** – X
* **Flashlight** – Y
* **Radar** – Right Stick
* **Slot 1-4** – None
* **Prev Slot** – LB
* **Next Slot** – RB
* **Report Issue** – None
* **Screenshot** - None
* **Record Gif** – None
* **Slimepedia** – Up
Slimepedia/Cuberry

*Delicate, sweet, and they never roll off the table.*

## On the Ranch

Deposit a cuberry into a garden's depositor and you'll grow a large cuberry tree of your very own. This tree will last for several harvests.

Due to their sweet taste and curious shape, cuberries were quick to become a favorite amongst the first ranchers on the range. They are often used in cakes and pies when celebrating special occasions, like birthdays or Plortapalooza.
Vacpack

The **Vacpack** is the player's main tool in *Slime Rancher*.

The Vacpack has many functions including...

* Sucking in objects into micro-storage.
* Shooting out previously vac'd slimes.
* Potential Jetpack.
* Can improve your health to protect you from the rowdy slimes.
* Has a repel upgrade, for the more clingy slimes.

## Upgrades

*Main article:* Vackpack Upgrades

There are several vacpack upgrades available from the terminal on The Ranch: Jetpack, Dash Boots, Pulse Wave, Heart Module, Power Core, and Tank Booster.
Slimepedia/Corral

*A happy slime makes for a happy rancher.*

## Description

A corral is used to keep slimes on a ranch. The open-air-corrals are designed for maximum slime satisfaction, with the rich soil of the Range beneath them and its expansive sky above them. Slimes will remain perfectly happy within corrals so long as they are fed regularly.

Remember: You can shoot things THROUGH a corral barrier. Handy!

## High Walls

Higher corral walls ensure that even the bounciest of slimes will have difficulty escaping.

## Music Box

The music box plays a soothing tune that greatly reduces slime agitation.

## Auto-Feeder

An auto-feeder will drop food you deposit into the corral at regular intervals. Just remember to keep it stocked!

## Air Net

An air net is a force barrier that covers the top of a corral. It can take a few hits before needing to recharge.

## Plort Collector

A plort collector will vacuum up two types of plorts in a corral at regular intervals, depositing them into a storage tank so long as space is available.

## Solar Shield

A solar shield will encase a corral in a dim shade, protecting slimes sensitive to light.
Beatrix LeBeau

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

**Beatrix LeBeau** is the protagonist of *Slime Rancher*, and is the new owner of The Ranch, which was formerly owned by Hobson before he left it to rot.

Not much is known about her, but she's described as a "plucky, young rancher". Monomi Park intended to expand her backstory in the 0.5.0 update, but it was instead added in the 0.5.1 update. You learn her lore through Starmail, mostly by Casey's letters to her; One of these pieces of her backstory include that she had a shop, as said in the letter *My pet cactus,* of which was sent by Casey.
Phosphor Plort

**Phosphor Plorts** are plorts that can be obtained from Phosphor Slimes or Phosphor Largos.

## Plortonomics

The luminescent compound found within phosphor plorts can produce light for over 100 years, making it an incredibly eco-friendly form of illumination on Earth. Cities across the globe are slowly switching over to phosphor lights, saving trillions of gigawatts of energy daily. Plus if you rub the stuff in your hair, it glows and looks really cool.
Version 0.4.0b

A small patch was issued today to address a few issues related to the Slime Science Update:

* Fixed some missing sounds that include the feral largo spawn, and the boom slime's explosion. Because boom slimes really did not need to be silent AND deadly.
* Fixed some issues with geometry pop-in.
* Fixed an issue with Slime Sea becoming invisible in certain narrow situations. We realize this is just more fuel for those Slime Sea deniers out there.
* Fixed already-open treasure pods replaying their effects on reloading a game, because the party must eventually end.
Coop

The **Coop** is a ranch plot that allows ranchers to contain chickens.

## Ranching tips

One mustn't need to absolutely check a Coop every other day or so, as a Coop can produce +12 chickens, but one still needs to check periodically, as to keep  Chickadoo production at a maximum efficiency.

## Upgrades

There are a variety of upgrades available to assist with chicken upkeep: High Walls, Spring Grass, and Vitamizer. If a player were to fully upgrade a brand-new Coop, it would cost a total of 1275 Newbucks, not counting the 250 Newbucks to build a new Coop.

###  High Walls

Cost:  350

Keeps out slimes and keeps in chickens more efficiently compared to a short wall.

###  Spring Grass

Cost:  425

Makes a Coop produce Chickadoos twice as fast.

###  Vitamizer

Cost:  500

Makes Chickadoos in a Coop mature twice as fast.
Slime Rancher Wiki

Welcome to the Slime Rancher WikiWelcome to the Slime Rancher Wiki
The guide for Slime Rancher written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Slime Rancher

*Slime Rancher* is a first-person, sandbox game from Monomi Park. It is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the 'Far, Far Range' where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner. Slime Rancher is available in Early Access on Windows, Mac, and Linux.[Read more...]

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Hunter Plort

**Hunter Plorts** are plorts that can be obtained from Hunter Slimes or Hunter Largos. It was added in the 0.3.5 update August 2nd, 2016.

## Plortonomics

*Amazingly, a serum can be made from hunter slime plorts that can actually render a person invisible! The effect only lasts for about a day, but this serum is nonetheless incredibly popular back on Earth as many people find its effects very soothing.*

*Sometimes you feel like you just want to disappear for a while. But then about a day goes by and you realize that not only did you miss being seen, but others missed seeing you too.*
Characters

The following are the available **characters** for **Shining Resonance Refrain**.

## Playable Characters

* Yuma Ilburn
	+ Shining Dragon
* Sonia Blanche
* Kirika Towa Alma
* Rinna Mayfield
* Agnum Bulletheart
* Lestin Sera Alma
	+ Fromage
* Excela Noa Aura
* Jenius Aeon
* Marion Lu Shila
* Beatrice Irma
* Ette le Sheila

## Non-Playable Characters

* King Albert
* Captain Barrows
* Georg Zalbard
* Joachim Rubens
* Zest Graham
StarMail

*This article is a stub. You can help Slime Rancher Wiki by expanding it.*

**StarMail** is the in-game email service, from which the player character Beatrix will receive information throughout the game.

## From the game

*Hi there, Beatrix! I heard you have some pretty cute slimes, especially puddle slimes! I suggest you make an entire area full of puddle slimes! sound crazy, right? well, I have one at my ranch! You can make a lot of new bucks from a puddle farm. Keep them busy with plenty of ducks! -A puddle slime lover*
Slimepedia/Drones

## Drones

*Because everyone can use a helping hand.*

### Description

Drones are a higly useful gadget that can reduce some of the work a rancher needs to perform on the ranch to keep things running smoothly.

Once you've built a drone, simply give it a program using three simple inputs:

1. Target: What the drone is looking for on your ranch.

2. Source: Where the drone gets its target.

3. Destination: Where the drone takes its target.

If you give a drone an impossible task, or a drone simply cannot complete their task presently, it will go idle.

A drone can run for about a day before it will return to its station and must be powered up again. Simply give it a refreshing blast of water to recharge it.

A drone only works on your ranch and will only work within the ranch expansion in which you place it.

Sometimes, a drone will overfill an auto-feeder or silo due to a bug in their software. The 7Zee corporation inists this bug is a feature.