Three Nights at Obunga's

Three Nights at Obunga's is a spin-off game in the Toolbox Universe. Unlike most games, the game employs sit and survive gameplay, parodying the *Five Nights at Freddy's* series of games.

## Development

Three Nights at Obunga's originates from a mini-game found in the The Toolbox: New Horizons, where you could stumble on Obunga's mansion and spend a night there. The harder the AI was set to, the more gold you would earn. The mini-game was expanded into a complete game, following a three night structure of increasingly difficult nights, with one custom night. It was released to tease The Toolbox New Horizons, with it's plot acting as a prequel.

Despite the fact that employs many unique mechanics, Obunga's only took a month of development.

## Characters

### Freddy Fazbear

Freddy is the enemy who's typically the first to activate, wandering the mansion before attacking your right door. Closing the door keeps him at bay, however, if you open the door while he's still behind it, you will be instantly jumpscared. Checking the cameras to confirm Freddy has left is essential to safely opening the door again.

### Obunga

The titular antagonist, Obunga acts similarly to Freddy, instead attacking the left door. He has the same unforgiving door mechanics as Freddy, however, he always resets in his Bedroom, meaning the player can predictably check if he's left.

### Tara

Tara the android does not move throughout the cameras, and must be listened to closely in order to know her location. When her music plays, you must listen for which direction it comes from and close the appropriate door. When the music peaks in volume, she will attack if the door is not closed. Her music will only start playing when she's left the Show Stage, so checking the Show Stage can be a reliable way to know if you should be listening for her.

### Keith's Dad

A mutated version of Keith's dead sleeps in the bathroom. When he activates, he will attack one of the three vents throughout the mansion, indicated by a metal clanging sound. You must close the appropriate vent in time in order to prevent him from entering. If he enters, the player is effectively dead, as there will only be a brief period of time before he attacks through the middle vent in your office.

### Demon Lady

Demon Lady will randomly appear when opening the cameras as a hallucination. If you close the camera in time, she will not attack. Otherwise, she will jumpscare but not kill the player, instead disabling your doorlights for 30 seconds.

### James Charles

James Charles will attack the player once they run out of power.

### Easter Egg Characters

These characters appear in the game, but have no impact on gameplay.

* Golden Freddy will randomly appear in the office. He cannot attack.
* The Creeper is a disfigured clown character that can be randomly seen crawling in the center vent. He is a reference to one of Thomas' unfinished projects, a Five Nights at Freddy's recreation in Minecraft called Storage. He would be the primary antagonist of that game.
* Toolboxbrine will randomly appear in the office, staring at the player.
* Dark Aicho can be seen in the Dining Hall playing the piano. He does not move.
* A Gage skeleton with a diamond tooth (as opposed to the original gold) can be seen in the bathroom.
* A dummy can be seen in the Foyer, with a rare chance of crying.

## Plot

The game's brief plot takes place before New Horizons, following Thomas after he crash lands his boat on a Jungle Island. He calls his Dummy for help, but he says he can't get to him for another 3 nights. Thomas trails into the woods and finds an abandoned mansion, and decides to spend the night. Thomas then has to survive 3 nights at Obunga's as Obunga and his family tries to murder him. After winning, Dummy arrives to take Thomas home. However, they are stopped by a group of monkeys. Overcome by his love of monkeys, Thomas chooses to stay and build a village there to live alongside the monkeys. This jungle would eventually become Johnson Jungle in New Horizons.

An optional custom night can then be played, where all enemy AI (except the Demon Woman and James Charles) can be manipulated from 1-20. There is no reward for completing 4/20 mode, however, setting the AI to 1, 9, 8, and 7 and completing the night will unlock a secret cutscene showing Aichomancer locking away his power and memories in the Labyrinth.

## References

* https://gamejolt.com/games/3nightsatobungas/837577