Tieflings

## Background

Touched by the power of Infernus, tieflings are the result of humans that struck a pact with the masters of that dark realm. This has led to them being the subject of contention within the rest of the known world, with some regarding them as victims cursed by the taint of Infernus. This viewpoint is made even worse with the fact that Tieflings have arisen as a great power in the Easterlands that thrives on inequality and slavery of lesser races. There are many subraces of tieflings each one arising from the influence of a different Archdevil that inhabits Infernus which has led to drastically different colours of tieflings.

## Properties

### Tiefling, Red

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Intelligence score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *thaumaturgy* cantrip. Once you reach 3rd level, you can cast the *hellish rebuke* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *darkness* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Green

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Intelligence score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *thaumaturgy* cantrip. Once you reach 3rd level, you can cast the *ray of sickness* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *crown of madness* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Brown

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Dexterity score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *thaumaturgy* cantrip. Once you reach 3rd level, you can cast the *disguise self* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *detect thoughts* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Pink

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Wisdom score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *friends* cantrip. Once you reach 3rd level, you can cast the *charm person* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *suggestion* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Blue

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Dexterity score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *minor illusion* cantrip. Once you reach 3rd level, you can cast the *disguise self* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *invisibility* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, White

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Constitution score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *ray of frost* cantrip. Once you reach 3rd level, you can cast the *armour of agathys* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *darkness* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Grey

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Intelligence score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *mage hand* cantrip. Once you reach 3rd level, you can cast the *tenser's floating disk* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *arcane lock* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Purple

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Intelligence score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *mage hand* cantrip. Once you reach 3rd level, you can cast the *burning hands* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *flame blade* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.

### Tiefling, Yellow

* **Average Lifespan.** 80 to 100 years
* **Size.** Medium.
* **Ability Score Increase.** Your Charisma score increases by 2 and your Intelligence score increases by 1.
* **Speed.** Your base walking speed is 30 feet.
* **Darkvision.** Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* **Hellish Resistance.** You have resistance to fire damage.
* **Infernal Legacy.** You know the *thaumaturgy* cantrip. Once you reach 3rd level, you can cast the *searing smite* spell once as a 2nd-level spell. Once you reach 5th level, you can also cast the *branding smite* spell once. You must finish a long rest to cast these spells again with this trait. Charisma is your spellcasting ability for these spells.
* **Languages.** You can speak, read and write Common and one other language that you and your DM agree is appropriate for your character.