DtN/Westmore

## Westmore

* 15, 76 - temple (8, 2)
* 25, 89 - ezaks and dragon lizards, Deadstone of Anger
* 7, 78 - shop, banking, priced at 150%; Battleaxe +3, Staff of Protection +2, Staff of Stones +2, Plate Armor +13, Gauntlets of Damage +1
* 9, 85 - castle (36, 59)
* 68, 79 - emerald dragons, stone giant allies; declining feast gives Sling of Bullets +3
* 71, 62 - diseased dwarves, map to Dwarven Battle Site; anything but talking kills party
* 88, 72 - dwarven battle site (4, 30)
* 5, 55 - tavern; retreating loses experience, rushing gives battle with assassins and Seleron (carries Sword of Regeneration +2, Boots of Quick Step), anything else teleports to 17, 8 land 1 and infinite battles with spiders until dead
* 7, 63 - whirlpool to cave (11, 62)
* 80, 79 - if Swendiline in party, treasure (Gauntlets +24, Leather of Strength +9, Cloak of the Outcasts +12, Shadow Cloak +9, Quiver of Luck, Tools +20) and remove Swendiline; otherwise battle with Wicked Willows
* 9, 82 - if Excalibur found, battles with guards, teleport to 24, 47, banned from city
* 9, 84 - after destroying Necronomicon, battle with fire drakes, then fire drakes and Morbius; magical castes (sorcerer, priest, enchanter, crusader) get permanent absorbing spells, fighter castes (fighter, archer, crusader) get permanent regeneration (1/round), rogue castes (rogue, monk) get permanent protection from missiles
	+ ~~Bug:~~ this uses code 53, so no other castes are affected in any way (fixed; warrior and archer castes get regeneration, rogue and warrior-wizard castes get protection from missiles, sorcerer, priest, enchanter castes get absorbing spells)

* 1, 53 to 14, 63 - Shalutie (NPC, melee fighter)

## Surrounding area

* 49, 42 - first bastion, requires Deadstone of Gluttony to enter (28, 77)
* 7, 9 - second bastion, requires Deadstone of Hate to enter (3, 40)
* 83, 11 - third bastion, requires Deadstones of Jealousy, Fear, and Anger (77, 50)
* 36, 20 - stygian trolls, Deadstone of Jealousy
* 49, 21 - landslide, hurts party
* 79, 56 - greckle cave (7, 18)
* 85, 10 - shop, banking, priced at 200%; Flail of Cat Tails +4, Spear of Piercing +2, Arrow of Saphron +3, Exploding Arrow, Volted Chain +9, Plate Armor +13, Cloak of Protection +6, Concealer of Lies +8, Gloves of Trickery +2, Gauntlets of Combat +2, Combat Boots +2, Ring of Defense +7, Prism of Power, Quiver of Tchart, Quiver of Speed, Quiver of Strength
* 84, 13 - furfoot girl with missing parents
* 85, 14 - if parents rescued, Necklace of the Nether World
* 48, 0 - trolls
* 10, 0 - worm cave (5, 22)
* 74, 0 - bee cave (36, 28)
* 67, 10 - herd animals and earth wyrms
* 52, 48 - imprisoned demon; taking disk gives Eye Spy and experience, hitting goblin gives Eye Spy, killing goblin gives battle with guards
* 59, 48 - temple, banking, priced at 120%
* 89, 40 - to Whitecap mountains (1, 39)

* 0, 0 to 20, 20 - barrow trolls, Deadstone of Hate
* 76, 0 to 90, 16 - after meeting girl at 84, 13, abducted parents, anti'ids; attack quickly to rescue
* 9, 32 to 17, 41 - earth wyrms
* 49, 46 to 65, 56 - if goblin at 52, 48 injured or killed, two battles with goblins; chief carries Bull Whip +4
* 0, 0 to 67, 55 - silverback wolves fighting vulg wolves; cavalry fighting stygian trolls; Quinten Gloryhand fighting thieves (NPC mage, only knows Flame Spikes)
	+ ~~Bug:~~ Quinten script branches to wrong X-AP
* 0, 0 to 66, 43 - herd animals and ice ogres; astral oozes; guards fighting ice ogres and frost drakes, Cape of Everlasting Life