Pisces Zodiac: Twelfth House

Aries: House of Self
## Powers, Abilities, and More:

* Celestial/Western Zodiac

* Pisces Zodiac

* Powers
* Abilities
* Weaknesses
* Equipment

Neptune?

* Aquatic Adaptation:  The ability to adapt to underwater environments.

 User is able to survive and adapt to underwater environments, being able to breathe water in lieu of, or along with, a gaseous breathing medium, to swim well and to endure high water pressure and extreme water temperatures. They are able to use their senses to perceive normally regardless of the distortion/pressure of the water, possibly including ignoring various impurities that would otherwise reduce the visibility.
* Fish Physiology:  The power to use the abilities of fish.

 The user with this ability either is or can mimic/transform into fish, including hagfish, lampreys, and cartilaginous and bony fish.
* Metal Manipulation:  The power to manipulate metal.

 The user can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).
	+ Platinum Manipulation:  The ability to manipulate platinum.

	 The user can create, shape and manipulate platinum, a dense, malleable, ductile, precious, gray-white transition metal that has an excellent resistance to corrosion and high temperature and has stable electrical properties. It is the least reactive metal and one of the rarest elements in the Earth's crust.

	 Platinum's rarity as a metal has caused it to be associated with exclusivity and wealth.
* Omnilingual:  The power to speak, understand and decipher any and all languages.

 The user can genuinely flawlessly speak, write, read, understand and communicate in any and every language, including computer codes, dead languages, extinct languages, the universal language of mathematics and music, languages that have never been heard before, sign language (even lip-reading), illegible words, and backwards speech and writing with little or no training. The user may even communicate with non-human animals or read body language.
* Team Synergy:  The power to combine a team's abilities and techniques to achieve superior results and accomplish any task.

 This is a team power where multiple users can combine their strengths to form powerful attacks against common adversaries. For example, if someone with Electric Manipulation combines an attack with someone that used an attack with Water Manipulation. Not only do they do more damage than their attacks alone, but most likely be done at a bigger radius to take out more foes.

 Super-powered teams are not just for battle, some power combinations can save someone or some people for certain doom. An example would be when someone with Magnetism Manipulation and someone with Telekinesis lifts a heavy metal object that neither could do alone to give people time to escape from harm's way.

 This power can only be unlocked through shared experience, usually in the form of a team training regimen or a protracted period of conducting operations together. This power also requires strong team leadership.

 Some synergistic combinations are only executed by a portion of the whole team, but these are still more effective if the whole team has included these moves within a larger practice.
* Water Manipulation:  The power to manipulate water.

 Users can create, shape, and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to others. More Skilled and powerful users can use water-related weather such as blizzards and rainstorms, Some users are able to completely control the temperature of the water at will.

### Former Powers -

.

* -:  .
* -:  .
* -:  .

.

* -:  .
* -:  .
* -:  .

### Former Abilities -

.

* -:  .
* -:  .
* -:  .

.

* -:  .
* -:  .
* -:  .

### Former Weaknesses -

.

* -:  .
* -:  .
* -:  .

.

* -:  .
* -:  .
* -:  .

### Former Equipment -

.

* -:  .
* -:  .
* -:  .