Mechanimech's Bellows

## Description

An extremely large and powerful wave launching weapon that emits a variety of powerful projectiles along with functioning as a basic cannon. Its size is so large that it is considered a turret and should be used as so. It is the weapon created form special parts dropped by Mechanimech Dwrath.

## Useage

Does not use ammunition, but slows your speed down by 30% when holding due to its size. It can emit one of 3 different varieties of waves on top of firing basic cannon rounds, with the different projectiles being :

* A large, forward moving wave that pushes a max amount of 5 enemies back and deals .5 seconds of stun one time only per enemy while dealing high damage, and will move through walls. The projectile lasts 10 seconds.
* A smaller wave that is followed by 3 more copies of it, each of which will spread around searching for an enemy that they will then home in on and stun for as long as they are hitting, but deal relatively low damage. In their seeking phase, the projectiles each last 5 seconds, but during their attack phase, they will last 4-7 seconds before fading away. It should be noted that the waves dissipate once the enemy they are on is defeated.
* A fast moving wave that explodes violently, leaving an area of effect effect over a large area and sending small flares that will emit the flame effect for 3 seconds. The projectile will last 5 seconds before exploding if it does not make contact with either an enemy or the environment, with the explosion effect remaining for 5 seconds

The cannon will deal less damage while moving, along with having a decreased firing rate, with both effects being ignored while not moving, which allows it to be aimed in more directions. The cannon works by starting off its attack by firing its basic rounds for 2 seconds before sending a random one of the 3 special projectiles, and then firing another wave 2 more seconds later, and then 1 second, which repeats 2 more times before firing random waves every .5 seconds on top of the normal cannon rounds

# Titanical Wail

## Description

The upgrade to the Mechanimech Bellows, it is now a much larger cannon with even more projectile variety and power, now having orange pulse lasers to replace the cannon rounds. The upgrade is made using special parts that can be dropped by Titanowrath Dwrath.

## Useage

Does not use ammunition, and decreases your movement speed by 55% due to its much larger new size, but now has a variety of 5 waves that can be fired, on top of the new orange pulse beams. The projectile variety is as follows:

* The previously used large wave, but it now has infinite enemy pierce deals less damage but it can push enemies back while stacking them on itself, dealing more damage with a system of combos rather than depending on a heavy single hit. After 10 seconds, it dissipates
* The previously used homing waves, but there are 5 and each will go for different enemies rather than stacking on one enemy, and they all have a total lifetime of 10 seconds overall. The stun effect continues in the same way.
* The previously used explosive wave, but it now has a slight homing ability that allows it to direct itself towards the enemy location. Its explosion is now much larger, releasing small waves to the sides that stun enemies. The flare trail is replaced by smaller trailing explosions that linger for only 1 second, but deal 5 seconds of fatal fire. The main explosion lingers for only 5 seconds still, but it deals double the damage from before
* A new wave that starts slow and small, but grows the further it moves and hits enemies, taking them along its path. when it reaches maximum size, it stops for a moment before exploding and dealing massive damage to the enemies within it, KO'ing anything from Unit 1, heavily damaging Unit 2 types, and anything above takes normal rapid damage
* the final type of wave fires 2 ground seeking waves that push enemies back really hard, making it so the environment deals damage upon contact, along with firing terrain based shrapnel around which deals low damage, but causes the weakened and tearing to the affected enemies

The cannon once again deals less damage and fires slower while moving, but standing still makes it so that you can use the weapon to full effect. It starts off by firing orange pulse beams for 2 seconds, and then the waves are launched every .5 seconds with no more delay or chargeup.

## Strategy

The cannon, since it has many more different

## Trivia

#### Mechanimech's Bellows

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#### Titanical Wail

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