Porcupine

Mobile: Kill Rogue Villain 20 times.

> "*? Projectiles scatter widely.*"
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Primary fire shoots a single projectile that bursts into 21 projectiles upon hitting an enemy or a barrier. These projectiles scatter radially up to a certain distance before disappearing. Usually around half of them hit the same enemy, with more hitting if firing into groups or at large enemies.

The  Weapon Skill? fires projectiles like a regular shotgun shot with massive spread, though it also shoots 5 extra projectiles compared to primary fire. When very close to enemies it can be far more effective at dealing damage per shot than primary fire's scattered projectiles.

The damage is somewhat low when compared to other shotguns, both with its low total damage per shot and high scatter/spread, however this is compensated with its incredibly high elemental effect application rate, making it very powerful when applying effects such as  Miasma?.

Both primary fire and the weapon skill can be used at the same time, allowing enemies to be shot twice in extremely quick succession. However due to the weapon skill's high spread, this is only effective at close range.

Primary Fire vs. Weapon Skill
 Weapon Skill

## Impactful Inscriptions

If primary fire is used frequently,

* **Critical procs** are very reliable, shots are very accurate at long range and scattering projectiles will often hit multiple weak spots.
* **Elemental procs** are very reliable, it has a 98% chance to inflict Decay each second if all projectiles hit.

If the  Weapon Skill? is used frequently,

* **RoF** vastly increases damage output by decreasing charge times.
* **Accuracy** will allow more projectiles to hit at medium range.
* **Stability** is helpful to diminish its high recoil.

## Ineffective Inscriptions

Most inscriptions grant average damage boosts compared to other weapons. If the  Weapon Skill? is used frequently,

* **Magazine** and **Reload Time** upgrades have little benefit because of its low rate of fire.
* **Critical** and **Elemental procs** are only reliable when used at very close range.

## Possible Exclusive Inscriptions

Porcupine has more than one weapon-specific exclusive inscription:

* ◈ Each time the Weapon Skill deals damage, +10% Lucky Shot Chance for a period of time (up to 200%).
* ◈ Hitting enemies with projectiles will accumulate stacks. When the stack count reaches 25, a certain amount of additional projectiles will be generated and fired at the same targets. This is similar with ◆ Create a bullet to chase nearest enemy on Crit Hit but does not require a crit to trigger and will hit the same target, increasing total hits.

It may also have a common inscription:

* ◈ *+65% DMG vs any elemental effect*(full text) is very reliable. If all projectiles hit, regular fire has a 98% chance to inflict Decay each second and the  Weapon Skill? has a 79% chance to inflict Decay with each shot.
* ◈ *+15% total DMG each elemental effect*(full text) stacks extremely quickly, especially when facing many enemies at once.
* ◈ *+1.2% base DMG each hit*(full text) stacks extremely quickly, especially when facing many enemies at once.

## Update History

* 06/01/2023 update: Added exclusive inscriptions "Each time the Weapon Skill deals damage, +10% Lucky Shot Chance for a period of time (up to 200%)." and "Hitting enemies with projectiles will accumulate stacks. When the stack count reaches 25, a certain amount of additional projectiles will be generated and fired at the same targets.".
* 11/18/2021 update: Reduced the unlock requirement from 40 Rogue Villains to 30.