Beryl

Jasper (Sister, NPC)

Sunseeker (Half-Brother)

## Application Sheet

Beryl was a pale-furred wolf with extensive charcoal and ochre-colored markings and topaz eyes. He entered the Domain with his pack of Hintertomb, where his story is just beginning, alongside his dearest friend, Inkeri, and half-brother Sunseeker. Beryl was designed by PaperElk, and created and RP'd by Lachtaube.

## Personality

At first glance, Beryl gives off a very neutral, if unexciting vibe. He's neither aloof nor vacant, he's simply – *there*. He already has a tight knit group of friends and isn't necessarily looking to make more; breaking into his inner circle is not easy, but he will offer up pleasantries and kindness because it is polite and the 'right' way to behave. He may come across as distant or actively avoidant while being fully engaged in conversation or activities, almost like he has something else to do that he would like to get to quickly. This can cause him to come off as flippant.

* ***Pragmatic, Sober, and a Buzzkill.*** Ever the realist, Beryl is always ensuring those closest to him stay grounded. Being a realist is not to turn a blind eye to the pack's many spiritual customs and cultures; on the contrary, while Hintertomb's lifestyle is far from simple, it's one he finds himself slotted into quite well as Hinterborn. However, it does give him a marginally narrower perspective on life; his version of 'reality' may not be as uncomplicated as others' and he can butt heads with wolves who don't see eye to eye with him. He wasn't always such a stickler, though...
* ***Romantic, Dreamer, and Escapist.*** Easily caught in the gaze of his love, Beryl melts around Inkeri... He will go to great lengths to dote on her, bring her gifts, and shelter her from the cruelties of her life. This courtesy is extended to his close friends and family (what is left of them,) and he can be prone to treating them to showy gestures of grandeur--perhaps appreciating the attention he gets in return a little more than the reaction of the giftee. When caught up in the moment, Beryl *can* expose his inner workings, the side of him that wants more than this world has to offer, where wishes come true and fantasies come alive. That kind of thinking, of course, is all hogwash in this line of reality though. Beryl fears chasing his dreams while awake, should they follow him into his sleep.
* ***Competent, Responsible, and Resolute.*** Beryl was the acting 'older wolkin' to everyone in his friend-group growing up and stuck with his senior social position into young adulthood. Always looking out for others, keeping track of the sun and moon cycles and his location, Beryl is careful if not a little overbearing. He performs his duties seriously, and while he greatly enjoys his free time in which he heavily slacks off, he will never be late for an appointment or session. (He may show up covered in brambles and panting from sprinting across the entire territory, but he *will* be there on time.)
* ***Ambitious, Type-A, and Insistent.*** Ask Beryl what he is looking for in life and he'll respond with a smile and a simple answer: happiness; that is to say in terms away from the faces of the moon: *freedom*. But it's plain by the look on his face, by the work that he does for the Tomb that his goals will not slip through his paws. Freedom from the Great Ones is a lofty aspiration – one he intends to see through while he still walks this earth, whatever it may take. To Beryl, his path to freedom includes following in the footsteps of his Ma and Pa: to teach the generations to come–hopefully from the heavy yoke of the Choir. ...He also saw no harm in having some fun along the way.
* ***Dedicated, Unyielding, and Loyal.*** A kinder way to refer to Beryl's stubborn side, Beryl is determined to keep the Omen and Hintertomb safe from the harms of this mortal world and safe from the Great Ones, even if it means putting himself at risk. He collects and polishes a few stones where he can, binding himself further and further to the mortal plane with every pebble. He will follow his Omen to the ends of the earth – or at least, that's what he thought until shortly after the Southpoint Collapse. Even though life in the Tomb had been upended, Beryl's fealty remains to his pack.

## Pre-Group History

Gifted life under a new moon, far from the watchful gaze of Fol, God-face of Dust, expectations for Beryl and his sister Jasper were high from birth. They grew quickly, gaining strength for the winter to come when their half-brother Sunseeker would be brought into this world by another dam, Spark-Core Windchaser. The melded family stayed closely together. The pups learned their pack's history and culture from birth; Beryl and Jasper's mother, a Spire, was particularly adamant about teaching her pups the pack's many ceremonies and the Great Ones' many follies, and they learned well. Their behavior was expected to be exceptional under the watchful gaze of their father, one of the Tomb's Flame-Irises, and so they performed well--when in sight of the adults. For the most part, they were good. They did good.

For every instance Copal's and Lichen's backs were turned though, Beryl relied heavily on the attention of his friends. To them, to *him*, fun was more important than learning and Beryl quickly learned to grow two sides of himself: the fun, scrappy daredevil of the youths and the obedient, well-learned son of a Choir-hopeful.

Jasper grew up training under the previous Omen to be an Iris like her father. Beryl forged a new path in his family, training to become a Vox, a provider of the pack. Much of his time was spent with a young wolf named Inkeri, an aspiring Core. He would gather herbs and weeds with her, for her, often sneaking stones into the bundles he fetched for her, or including pretty flowers that had no medicinal use–they simply reminded him of her beauty, and he wanted to let it be known.

Their world came crashing down when the old Omen vanished. If only it were a figure of speech. Their world actually crashed down when a cave-in claimed their homelands, their tunnels, their families. Beryl had been collecting herbs with Inkeri when it happened, far from the site. The thunderous roar of the earth pulled them away from their duty, and the search and rescue was already underway by the time they returned. Inkeri, having already lost her father before she even knew him, lost her only remaining parent to injuries incurred from the collapse. Beryl did everything he could to help her, to console her, to remind her it wasn't her fault.

Both of Beryl's parents had been buried deep inside the caverns, his father presumably with the other former Irises who fell, and it was assumed his mother went looking for him when the rumbling began. Neither were found; Beryl would never admit as much, but he was glad for it. He wasn't sure he would be able to stomach the sight of them, especially not after seeing Inkeri lose her mother to her traumas from the cave-in. Jasper had been on a brief trip and was set to return home the day of the collapse; either she never showed, or she too was buried like the others.

Soon after, a new Omen was chosen. Beryl was shocked Feldspar was named; it seemed quiet, unassuming, not Omen material. Perhaps an unassuming Omen was exactly what the pack needed as they began to migrate under the open stars, unprotected. As they moved, Beryl continued to perform the duties of a Vox, but he had new aspirations, a new need to protect his remaining pack members and those they picked up during their newly nomadic lifestyle. Although he was small by some standards, he was still strong and well built: a true Chassi in the making. Beryl became determined to serve as a guard for his wolkin, a fighter for the damned, so that none else may suffer the wrath of the Great Ones.

## External Links

* Official Application Sheet
* Lachtaube's deviantART Gallery