recursal/Fanatic-Fandom huggingface dataset:
Ackerman Militia

**Ackerman Militia** is a paramilitary organization in *The Demon's Light*. The group was started by Tiberius Ackerman as a means to defend mankind in the Great War. A century later, it reformed later by Anax Curtius, whose family has served the militia for generations.

## Background

Ackerman Militia was founded by Tiberius Ackerman in 170 TP as a reaction to the perceived failures of the Global Union. The militia was a citizen led and operated initiative to protect Silivia and its neighboring cities from demon and angel attacks. It was originally named Xerthic Militia after the small island that held its headquarters off the coast of Osheadbury, Thales. After an intense battle that went on for weeks, Xerthic was left uninhabitable and most of the members of the militia, including Tiberius, died. The remaining members of the group soon disbanded.

A century later, Anax Curtius reformed the organization under the new name of the Ackerman Militia in honor of Anax's ancestor, Tiberius. The group first gained traction in Gladea where Anax was raised, but it was later relocated to Skipton to aid the city after a battle between angels and demons devastated the town.

Alchemilia Corporation considers the militia to be a minor nuisance which has kept them from expanding their influence. The Ackerman Militia has allowed people that are wanted by Alchemilia to join their group and find refuge in their outposts. Due to their role in anti-Alchemilia activities, the Global Union considers the Ackerman Militia to be a terrorist organization.

The Nuyo-Dyavol Coalition are largely unaware of the militia. Oshibka fought against them during his campaign in Thales. The rogue demon Mulciber, who had tentatively allied with Oshibka's team, was killed during an attempted raid on Outpost One.

## Locations

* The **headquarters** of the Ackerman Militia is based in the city of Skipton, although their roots trace back to Silivia. Most soldiers within the militia are recruited to this station, where they do most of their training. After their basic training is complete, they are sent to various outposts around the continent of Thales.
* **Outpost One** is positioned near Polswich on the west.
* **Outpost Two** is on the border of Kigle.
* **Outpost Three**is located in the mountains of Birton.
* **Outpost Four** is based in a forest in Abridhurst.

*This section is in need of additional information. You can help by expanding this section.*
Statodnim

**STUB**

Our community needs more information on this page! Can you help out? Click here to add more.

## Statodnim

### Faction

Dream Eaters
Ancient Munese Civilization (formerly)

**Statodnim**, formerly **Research Station Tzapotl**, is the headquarters of the Dream Eaters on Euclid.

## Appearance

Statodnim is a large white building located off the shore of a small island. Its body above the water is comprised of three spires of varying height, each topped with an orb. One is decorated in spikes and contains a war room that has been untouched since the days of the Munese, one is made of crystal and holds the living quarters of the Dream Eaters, and the last is mechanical and houses Xanvi.

Statodnim is held inside of a large storm generated by the machinery within the station, which also allows whoever controls it to manipulate what appears in the sky. Under Xanvi's control, the sky is perpetually a bright pink color.

## History

During the reign of King Nzulk, Research Station Tzapotl was erected under Xanvi's orders to study underwater life and secretly mine orichalcum, a very durable metal that was coveted by the governments of the time. When the Dream Eaters arrived on Euclid, they took control of the station and renamed it Statodnim, a name that Xanvi had used prior for the Dream Eater group on Ermianu as a whole.

## Appearances

* Season Two
	+ "Centuries of Damnation"
	+ "House of the Rising Sun"
	+ "The Master"
	+ "Loyalty"
Jordan Walesh

**Jordan Walesh** is a supporting character in *The Demon's Light* and a longtime friend of Atticus Anoethite. He founded the Search Party in Season Two.

## Appearance

Jordan is an average teenager with a thin frame and dark skin. His hair is short, thick, and messy, and he has a skinny face with prominent eyes. He often wears a light red jacket with a black t-shirt and red shorts.

## Personality

Jordan is known to be intelligent and fond of rules and order. A skeptic, he is very analytical and tends to second-guess everything he comes across. Jordan mostly acts as a voice of reason, though he reluctantly goes against this in rare cases.

## Biography

### Background

Jordan was born in a lower-class neighborhood of Silivia to Adande, a nursing student, and Mary Walesh, an employee of Alchemilia Corporation. His uncle John Fontaine often looked after him when he was very young.

When Jordan was growing up, he would sometimes sneak out to the local comic store to read superhero tales, and this instilled in him a lifelong desire to help people, especially as far as demons or angels were concerned, even after he stopped doing this. Jordan attempted to be a good kid in his classes, but some people felt intimidated by his reserved nature.

He first met his close friend Atticus Anoethite at school when they were around the age of twelve. Jordan liked Atticus' willingness to break the rules and his spirit but knew it would get him in more and more trouble, and tried to keep Atticus away from dangerous activities. Over time, though, their friendship solidified, and Jordan would often reluctantly skip classes to play basketball with him at a park.

After meeting Sebastian Cloverdale at the park, Atticus and Jordan became friends with him, often spending their afternoons together. Eventually, Sebastian invited Atticus and Jordan to meet his other friends. Jordan refused, but to his disapproval, Atticus agreed and met with Sebastian's group of friends.

A few weeks later, Atticus came to Jordan for his advice on joining Sebastian's demon-hunting group. He told him not to join and that it would be foolish to do such. Atticus disagreed with him and joined the group shortly after. After Atticus left town with Sebastian and his friends, he was declared dead after a group of Silivian guards found the remains of the other members.

Jordan heavily mourned his friend but continued to push through life and towards achieving his goal of becoming a detective.
Gladea

**Gladea** is a forested town in Thales. It is located due west of Silivia and home to Marshall Rooke, Savannah Whitesmith, and the Wellington family.

## Background

Gladea is a rural town found west of the bustling city of Silivia. The town is rather large in area, though sparsely populated.

There is no central government in the town and crime, like theft, is rampant and laws go mostly unenforced. While mostly unorganized, Gladea is often thought of as under the extended purview of Alchemilia Corporation, and even some paramilitary organizations like the Ackerman Militia.

Most living in Gladea are lower class or poor, and usually live there because Silivia is more expensive to live in. Common occupations include farmers and mill workers. Some middle-to-upper class individuals reside in the town, most often being employees of Alchemilia Gladea, the largest of the few industrial centers in the town.

Gladea finds itself situated in a nutrient-rich wetland. Much of the town is forested or swampland, with swathes of land having been cleared for farming. There are a few mills that dot the farmlands of Gladea, some for grinding grain and others for cutting wood. Gladea has many lakes and rivers and is home to a diverse assortment of wildlife.

## Notable structures

* Alchemilia Corporation has a series of building known as **Alchemilia Gladea.** Some biological research, robotic engineering, and weapon testing occurs there, though usually on a smaller scale than Remnant Rock. One of the main draws of Alchemilia Gladea is its vehicle production and storage, highlighted by the large garage on the premises.
* There is an **old barn** previously owned by Andrew Wellington. It is where Savannah Whitesmith discovered Atticus Anoethite, Chris Wellington, and Melissa Devlin. It has been abandoned for centuries. The building is rundown and overgrown grass populates the property.
* Marshall Rooke lives in a small **shack-like house** on the outskirts of Gladea.
* Shen Li runs a small **badger farm** at his residence in Gladea. He raises badgers which are sheered to create soft furs for clothing.
* The Wellington family lives in a **modest homestead** not far from Alchemilia Corporation.

## Appearances

* Season One
	+ "Catching Smoke"
	+ "White Room"
	+ "Bare Trees"
	+ "One Night in Gladea"
	+ "Reunion" (mentioned)
	+ "Carpe Diem" (mentioned)
	+ "Primo Victoria" (mentioned)
	+ "Don't Fear the Reaper (mentioned)
* Season Two
	+ "Safe Haven" (mentioned)
	+ "Loyalty"
Port City Eight

The **Port City Eight** are the protagonists of *The Demon's Light*. The group is formed in Season One and eventually named in Season Two.

## Background

Created when Savannah Whitesmith discovered three teenagers in a barn, the group would go on to have various misadventures and become enemies of Alchemilia Corporation, a powerful company in Thales. The group continued to grow as new struggles arose, increasing to a maximum of eight members. After being led by John Fontaine to attack the Alchemilia facility Remnant Rock, they became wanted terrorists and were given the nickname "Port City Eight" by the media.

## Allies

People who have aided the Port City Eight on their journey.
Brownlee Manor

The **Brownlee Manor** is a location in Muné. It is an aged building located in an open forest clearing. Samuel Brownlee inherited the manor after his grandparents' passing.

## Appearance

### Exterior

The manor is surrounded by a spiked, rusted metal fence. The path leading up to the building is littered with trash broken furniture. On the porch, there is a single bench. Sparse pieces of peaked roofs, a large clock, and strips of wood are nearby. The backyard is standard, with a patio and various gardening equipment.

### Interior

Most of the manor's remaining rooms are located on the first floor. The majority of the three upper floors have fallen due to weak support beams.

* The front doors lead to a large and open **lobby**. Like the rest of the rooms in the manor, it is illuminated by small amounts of natural light that reach through broken walls. The remains of wooden staircases are collapsed in the room's corners. A broken chandelier lies on a center dinner table.
* There is an **art gallery** that stores framed portraits, intricately-crafted stone statues, such as one of Xeren, and ancient artisanal vases. Here, Atticus, Li, and Samuel fight Giannis Castellanos.
* A **kitchen** can be accessed from the lobby. Within it, various pots, pans, and cooking utensils decorate the wall, albeit mostly rusted. Its ceramic floor is sprawled with wilted lilies.
* A small room once used for **recreation** is accessible through the lobby. There is a pool table and cue rack, with small posters of old movies lining the wall.
* The next room over from the recreation room, a **library** of various reading materials exists. A rusty cart resides there to transport literature from different rooms.
* A small **study**, leading to the backyard, contains only a desk and chair.
* Cabinets of canned fruit and aged wine can be found in the basement-level **cellar.** A long, rickety banister accompanies a staircase down from the lobby. The floor is wooden and the room is damp and moldy. It can be dimly lit by one bulb.
* Little is accessible within the upper levels, but a **supply closet** is available on the second floor. It contains cleaning supplies and mobility devices, namely a cane later taken by Li and a wheelchair taken by Blossom Cane.

## Background

The Brownlee Manor was originally owned by Lorenzo and Illy Brownlee. It was formerly an extravagant estate, often hosting large parties. Due to a weak foundation, however, the building was left damaged beyond repair after the effects of a violent squall.

For over sixty years, the building suffered continual damage from the weather. The abandoned manor became an easy place to loot for valuables.

## Appearances

* Season Two
	+ "Crumbling Castle"
	+ "Roaming King"
	+ "Safe Haven" (mentioned)
	+ "The Less I Know the Better" (mentioned)
EMM TU 019

**EMM TU 019** is a comic published in 2014 on tumblr by Emma Mosier.

## Description

Five colored sketches of Melanie Ravenswood in various dresses.

## Author's Comment

“Oh, she’s my muse and I don’t even RP her. Still can’t decide which decade of clothing I like on her (or where it fits into my version of the story). First dress is this 1850s French evening dress from the Met Museum, second is this 1860s day dress (not sure on the exact date), third is this House of Worth 1870s afternoon dress, fourth is this 1883-84 House of Worth afternoon dress, and the fifth is this 1895 striped cotton day dress. (This is also secretly an excuse to draw old dresses because they’re fun.)”
Headre

**Headre** is a location in Muné. It is an old town that had become abandoned by humans and infested with skinwalker demons.

## Appearance

Headre is an old-fashioned and rural gated community, with ancient buildings dating back to a better time in humanity's history.

* There is a **hotel.** It is comprised of two floors, accessed by an elevator. There is a desk clerk in the lobby. Each room comes with necessities, like a bed and nightstand, as well as a small television.
* A rustic-looking **florist** made of wood. It was stated to feel like home by Chris Wellington, in reference to Plant Empire.
* A **smoke shop.**
* An **antique shop.**
* A **seafood restaurant.** This is notably odd, as there is no coast for hundreds of terrs around Headre. Chris Wellington and Melissa Devlin dined here.
* Many similar **residential structures.**
* A **shed** of decomposing corpses. Here, bones and any leftover remains are stored.

## Background

Before the Great War, Headre, named for its original founder, Spencer Headre, was a thriving community of humans, with a population of three thousand. Headre was also home to various animal species, common to the Muné setting. Unfortunately, Mune was also the continent to face the most damage from the demons, and therefore many cities suffered. The citizens of Headre were pacifists and disciplined themselves on a strict zero tolerance regimen, which the skinwalker demons who entered used to their advantage.

Some citizens managed to flee Headre, but most were murdered by the skinwalkers, who proceeded to assume their identities. The skinwalkers would continue this ruse for ages, and became convincing actors, able to fit into society in ways that made it seem like Headre was still an active city and not the near-ghost town state it ended up in. The new residents were able to successfully lure humans in with a false sense of hospitality and prey upon them for food.

While the population of skinwalkers flourished within Headre, many of those outside were killed by Sabaoth forces or human insurgents. It was commonly assumed that the skinwalkers were extinct. This made rumors of the town's current status even harder to believe.

## Appearances

* Season Two
	+ "Safe Haven"
Nuyo-Dyavol Coalition

The **Nuyo-Dyavol Coalition** is a governmental organization consisting of both the demon army of Cicero and the governments of Mesto and Peninsulinde. Its logo is a dragon consuming its own tail.

## Background

Following the death of Xeren and the introduction of demons to Euclid, the countries of Peninsulinde and Mesto were quick to secure their place in the future by making alliances with the invaders in exchange for protection. Nuyovian religion was very traditional, with a heavy focus on the worship of Xeren, giving many on the continent a cultural inclination towards the demon army. Slowly, the demon army began to merge with the Nuyovian nations and form the Coalition.

When the angels were brought to Euclid, they made it their mission to either eradicate or enslave the demon race. Due to these circumstances, conquering the human continents became a secondary goal to defeating the angel army. The Coalition was able to gain major footholds across Euclid in the continents of Aiola and Muné, the latter of which has mostly been conquered by Coalition forces. The Aiolan city of Awgalahaga and the Munese city of Cimmer became demon strongholds holding major political power. Meanwhile, the city of Nergal was established by Cicero in Peninsulinde.

Through a series of coercive diplomatic exchanges with the cambion Empress of Hala, Ki'yoki, the Coalition managed to persuade the Kingdom of Hala to join.

Due to the angels' clear advantage of inborn flight abilities, the largest project undertaken by the Coalition was the construction of a fleet of airships, with the construction of Nergal's industrial district used as a distraction to hide their production. Cicero's personal flagship, the *Copperhead*, is considered to be one of the most powerful symbols of Coalition dominance on Euclid.
The Demon's Light

***The Demon's Light*** is a roleplay series about five teenagers — Atticus Anoethite, Chris Wellington, Melissa Devlin, Marshall Rooke, and Savannah Whitesmith — and their cohorts, all of whom are on a journey across a post-apocalyptic world that is caught in a struggle between angels and demons.

## Synopsis

### Season One

After finding themselves in an abandoned barn with no memories, Atticus Anoethite, Chris Wellington and Melissa Devlin set out to discover who they are. Along the way, they meet people such as Marshall Rooke and Savannah Whitesmith and inadvertently cross paths with a very dangerous company.

### Season Two

After the events of Season One, the group arrives in a new continent and find themselves on the run.
Richard Devlin

**Richard Devlin** is a supporting character in Season One and a recurring character in Season Two of *The Demon's Light*. He is the uncle of Melissa and Steven Devlin and the latter's employer at the Laboratory of the Unexplainable.

## Appearance

Richard is a middle-aged man with ashy brown hair and brown eyes. Oftentimes, Richard sports a neat mustache, though sometimes he can be seen without it. He usually wears turtleneck sweaters or vests, with dress pants, belts, and monk shoes. While working in the laboratory, he tends to wear a light collared shirt, a dark vest, and a colored tie with a long, white lab coat, and neutral-tone pants.

Starting with his introduction in "Ceasefire" and until "The Hounds," he wears a white collared shirt, a dark gray vest, a blue tie and dark gray pants.

In "Reunion" to "Saccharine," Richard wears a light yellow sweater, brown pants, and a red tie.

From "Saccharine" to "Carpe Diem," he wears a dark red sweater, a sage tie, and sage pants.

## Personality

Richard is a kind, generous, and thoughtful man. He is very dedicated to his work and loyal to people close to him. A benevolent man and a humanitarian, he enjoys helping people where he can. Richard cares deeply for his family, especially Melissa. While he has strong convictions (political and otherwise), he is willing to compromise his beliefs and put his family first.

## Biography

### Background

In 289 TP, Richard bought and renovated a former warehouse that soon became the Laboratory of the Unexplainable. He petitioned to the government of Silivia — presenting a comprehensive plan for a laboratory investigating the effects of the portal from Eden, specializing in demons, angels, and Xeren's soul. In 295 TP, Richard bought an old weather monitoring station, which became known as the Nikaea Observatory, with hopes of further studying Xeren's soul.

In 298 TP, he met Binita Navani, a geologist stationed in eastern Thales tasked with researching lithological changes due to the portal. Enthralled by the similarities between their fields of work, he quickly fell in love with her. The couple married in 300 TP.

After the deaths of Richard's brother and sister-in-law in an act of arson in 307 TP, Richard and Binita adopted their niece and nephew, Melissa and Steven Devlin.

In 316 TP, Binita began exhibiting signs of a prolonged illness and eventually succumbed to it a few months later. After a few weeks of contentious arguments and funeral proceedings, Richard got into a significant argument with Melissa, who soon secretly left home to join the Ackerman Militia against his wishes. After the disappearance of Melissa, Richard would often search for her throughout Silivia while continuing his research at the lab.

## Trivia

* Richard enjoys long walks across western Silivia in the early morning.
* Richard presented an office to Steven in the Laboratory of the Unexplainable for his eighteenth birthday.
Sabaoth

The **Sabaoth** is a theocratic military government which rules over the angel civilization in Eden and Euclid. It has been in constant conflict with the demon army since its founding. The organization is introduced in Season One as tertiary antagonists.

## Background

The Sabaoth was formed by the Power Vritra to combat the demon rebellion instigated by Xeren. Makiel, an archangel, was given the title of Superior General and the title continued to be passed on after various deaths. Ezekiel, the current Superior General, became the full leader of the Sabaoth after Vritra's defeat during the battle of Empyrean. All of the Superior Generals, including the current one, have been archangels.

The Superior General is a lifelong title granting absolute rule over angel society. Below the Superior General are their five Advisors. The Advisors were tasked with assisting the current Superior General and appointing a successor after their death. Ezekiel's death by Cicero is not public knowledge and the Advisors now effectively share his previous power. Cacciatore, the "Mouth of Ezekiel," publicly relays their judgements as if they are from the deceased.

The Sabaoth consists of seven divisions with varying numbers of subdivisions. Jophiel's Hussars are a special elite unit dedicated to the security of Empyrean, although they may assist other divisions elsewhere if needed. Sabaoth commanders serve the roles of military leaders, high priests and, in some cases, regional representatives.

Due to the Demon Army's membership, the Nuyo-Dyavol Coalition has been the principal adversary of the Sabaoth. No alliance between the Sabaoth and any human government has been established despite their common enemy. The Global Union has a mutual non-aggression pact with the angel forces, though it has not been consistently enforced. The angels are widely regarded as apathetic towards human suffering due to their apparent insignificance in the demon-angel conflict. Consistently high human collateral damage has been a point of contention for the duration of the angels' time on Euclid.

During his time as CEO, Gabriel Arsene had arranged a private alliance between his company, Alchemilia Corporation, and the Sabaoth. This agreement included the exchange of atomics.

## Trivia

* "Sabaoth" means "armies" in Hebrew. It is used to describe the heavenly host in Judeo-Christian literature.
* The insignia of the Sabaoth is based upon the "living creatures" seen in the Book of Revelation.
* The name of Superior General is taken from the title of the same name in the Society of Jesus.
* Jophiel is named for an archangel in Jewish and Christian writings.
RagnarokOnlineMobile Wiki

## Welcome to the Ragnarok Online Mobile Wiki

This wiki is intended for everyone who loves ragnarok and wants to adventure into its new mobile release.

## WE NEED HELP

This wiki is under heavy construction. At this time it's pretty empty and we need all the help we could gather to keep growing this project. Feel free to edit/add any page you want. Have fun ;)

### Overview

**Ragnarök Mobile: Eternal Guardians of Love** (Chinese: 仙境傳說RO手機版：守護永恆的愛) is a role-playing game for the mobile phone that is an adaptation of Ragnarok Online rendered into 3D graphics. It is currently under development by Dream Square

### Story

The country had become a shell of its former self, having been scarred by continuous war since ancient times. The Heart of Ymir, which is said to be the source of mysterious power and Baphomet, possessing the power of evil; what actually happened during the history of this mysterious country?

According to legend, a war broke out among the gods. Powerful forces led to the defeat of the giant Ymir, ancestor of the gods. After his death, his heart was shattered and spread all throughout the world, pieces of what became known as the Heart of Ymir.

After the war, the old world tree burned and many mythical creatures fell along with it. The world nearly perished. Fortunately a new world tree was reborn along with new life. However, the war did not burn away the evil.

A few years passed and the demon Baphomet issued a challenge to the god Odin, who fought hard to create the world that was once destroyed. Eventually Odin defeated him by sacrificing himself to protect the peace in the world. During this time, a new city called Prontera was born.

Peace and tranquility was brought to the city, but it did not last long. Normankind's continuous development and the over-reliance on the Heart of Ymir attracted a new threat to the world. The devil Morocc invaded the world in search of the Heart of Ymir and destroyed several small countries. Not even the Odin-established city of Prontera was spared.

Morocc met his fate at the hands of Thanatos, who sealed him away in the world with the aid of seven stones. This ushered an era of peace for normankind, but it was to be brief. Exactly when will the seal reopen? All this is unknown. Meanwhile, a group of warriors carrying their dreams and glory are about to reunite in the world of Ragnarok Online to begin a new adventure!

Novice, are you ready to save the world yet?

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Lisa Fiss

**Lisa Fiss** is a member of the Search Party and a supporting character in Season Two of *The Demon's Light*. Due to a personal connection to Atticus Anoethite, she joins the group looking for him and his companions.

## Appearance

Lisa is a decently tall young woman, standing at 5'7. She has an athletic build with dark blue eyes and black hair — with a single blue highlight on the left side — that reaches down past her shoulders. Lisa's nose is pierced on the right side with a small silver ring that adds a touch of edginess to her melancholic sense of fashion.

## Personality

Once an upbeat and happy young woman with a wide social circle, Lisa quickly changed after the death of her mother and the presumed death of her boyfriend, Atticus Anoethite. She developed a somber and bitter personality, quick to snap and put others down. Showing a general distrust of people, she easily slammed Savannah Whitesmith's story down as false and seeking attention. Due to hating angels and demons because of their role in the Great War, she is very proud of her species and is seemingly prejudiced against Nephilims.

## Biography

### Background

Lisa Fiss was born on Tuiscos 27th, 300 TP to a lower-class family in Port City, where they lived in rented and shared properties. She was the eldest of three children and had to regularly watch her younger brothers when her parents were at work. When she was around six years old, her father managed to get a job in Silivia and the family moved there, eventually improving upon their luck and finally buying their own property. Growing up in Silivia, she became used to its customs and began performing well in school, getting above-average grades. This trend continued until high school, where she met Atticus Anoethite, the adopted son of the governor Theo Rosington, and his friend, Jordan Walesh. Atticus and Lisa eventually developed a romantic relationship.

After three years, their relationship became strained when Atticus became part of a local mafia and decided to leave Silivia to handle a delivery, despite Lisa and Jordan's advice. Eventually, his group would be found dead on the outskirts of town, with Atticus' body never retrieved. Two months later, Lisa's mother passed away due to cancer.

Mourning, Lisa continued with her life, using her grades to apply to higher education courses and working part-time at a clothing store.

### Season One

In "Ceasefire," Lisa encountered Atticus and Marshall in Silivia's District One. She recognized Atticus and shouted to him as the two boys began to evade the law.
Maninder Cognitive Science Center

The **Maninder Cognitive Science Center** is a location in Silivia that debuted in the episode "Saccharine." It is both a clinic and a neuroscience research facility.

## Background

It was created in the early years of the Great War to help preserve Silivian medical research. Since then, the center has provided pharmaceuticals for hospitals. Notably, it developed a treatment to help people with amnesia.

A number of patients are receiving care in the building's clinic. The methods of the center are generally more imaginative and experimental than other Silivian hospitals. Amenities like pet therapy, yoga, and table tennis are enjoyed by patients as well as employees.

Tenured staff mentor the facility's junior scientists and help them realize their goals. Some Silivian students skip college, choosing an apprenticeship at the center instead.

## Appearance

The center is a spacious three-story building. Glass panes are prominent throughout the building's exterior, and the building's main area has an atrium. Little artificial light is needed before dusk, owing to its modernist design. A diverse array of plants are placed throughout the building. A large painting of the Powers is present on the first floor, in addition to other pictures of Euclidean geography and famous figures. The majority of patients are treated on the third floor.

The interior, filled with exotic foliage and mostly lit by the sun, is meant to echo Nubis, the realm of Centaur. Nubis is said to be a forest-covered world with no buildings. This unique design provides a sense of calm for those inside.

Open to all patrons is the building's roof. Employees often go there for lunch breaks.

## Employees

The facility employs around 200 people from the surrounding Silivia residential areas, with many working in shifts due to the facility being open all hours of the day.

### Current

* Marcus Ferguson (director)
* Samuel Brownlee (neuroscientist)
* Matthew Rockwell (receptionist)
* Rachel Ariel (nurse)
* Piett (culinary and janitorial assistant)
* Kyle Miller (receptionist)

## Appearances

* Season One
	+ "Saccharine"
	+ "In Somnis Veritas"
	+ "Carpe Diem"
	+ "Primo Victoria"
	+ "Don't Fear the Reaper" (mentioned)
* Season Two
	+ "Everybody Plays the Fool" (mentioned)

## Trivia

* During the holiday of Harvest Moon, the center operates as an eatery for a variety of Silivian deserts. The center's stuffed marshmallows with chocolate are popular with locals.
* Throughout the year, the center's patients and employees go on nature excursions. These usually take place in nearby Silivian forestry.
* A security dog named Jonathan resides at the building.
Global Union

The **Global Union**, often abbreviated to **GU**, is an intergovernmental peacekeeping and law enforcement organization for the remaining nations and cities of Euclid. The Global Union plays a major role in Season Two, during which they pursue the Port City Eight due to their crimes at Remnant Rock.

## Background

Due to the dwindling human population as a result of the Great War, the Global Union was created in 78 TP by Mirek Koval. Originally, it was a simple council and representatives from each continent met every six months to discuss the war and aid to each other, with their meeting locations private for security reasons. Because of deaths in the war, representatives were often changed.

Around 100 TP, meetings became more frequent and the union undertook some changes, becoming a judicial and international police force with various nations pledging their resources to the group. War criminals were tried in front of the GU court and convicted prisoners sent to Zamhareer, an underground prison in the Nuyovian state Stvitel.

In the mid-150s, the Kingdom of Hala was expelled from the Global Union after their leader, Ki'yoki, joined the Nuyo-Dyavol Coalition.

Using a parliamentary form of government, the leadership of the Global Union is unknown to the general public.

## Members

### Former

 Ki'yoki is the cambion Empress of Hala. After Ki'yoki joined the Nuyo-Dyavol Coalition in 156 TP, she was expelled from the Global Union, leaving Hala unrepresented in the Union for the next 160 years.
Swordman job change quest

**~SWORDSMAN JOB QUEST GUIDE~**

What to Expect during and after  Fisrt Job Change

1: You be given 3 questions in which you will answer by selecting either O or X

2: Failing to answer correctly will result in restarting the Question and Answer portion.

3: You won’t be able to turn back and select another job/class path after completing the question and answer portion.

4: You will battle monsters after the Question and Answer stage. So please make sure that you bring in some pots and make good use of your First Aid Skill!

5: In case your character dies, please use the rest/sit command after tapping the emoticon button to make your character regenerate HP and SP faster.

6: The Crafted weapon on the beginners guide is much more powerful compared to the weapon reward after completing the Job/Class change quest. So don't hesitate to sell it or whatever you want to do with it. I kept mine as a memento.

Upon reaching Novice Job level 10, you may now perform the Job Change Quest to become your very first class.

The quest will be given by the **Knight NPC on the South Prontera map** (**Novice starting area**)

   Your character will automatically approach and talk to the **GrandNPC**

Now we start de SWORDMAN phase.

Two handed swords, Spear, Sword and Shield. Swordsman is a melee physical damage dealers and famous for being the TANK. Swordsman skills are not only for dealing strong physical damage but also for strengthening the user itself, while also weakening the target.

To start the quest, please talk to the Knight NPC inside the Job Change Building.

Accept the quest to proceed.

After accepting the quest, you will be shown a basic introduction for the Swordsman Class... as you might already know, i have no idea what is written there... lolz! But you can easily see that upon changing class you will gain the said stat points on STR, AGI, VIT and DEX. You may also have a preview of the Swordsman Skills.

​Please tap the confirm button to proceed

Just like any other Job, the employer, in this case it is the Knight NPC will ask you a few questions (3). You should answer correctly to proceed... the answers are just "circle", "circle", "circle".

Easy huh?! now please tap the confirm button... /GG

>,..,< Yep... After the interview, ofc you have to prove that you can do the job by none other than killing monsters in the job change arena!

After 2 waves of 3 Familiars (bats) the last one to test your strength is the giant rat!

After defeating the monsters please turn the lever and exit the arena.

Please talk to the Knight NPC after exiting the arena and tap the confirm button to proceed.

After walking through the red carper please talk to the Knight NPC and tap the accept button...

**~CONGRATULATION! YOU ARE NOW A SWORDSMAN!!!~**

Please talk to the Knight NPC again to exit the Knights hall and please don't ever forget that you have to talk with the GrandNPC and the NPC beside him to get your very first 2 Handed Sword and unlock your swordsman skills!

All the credits go to ProtosX from 2p forum (source)
Mage job change quest

What to Expect during and after  Mage Job Change

1: You be given 3 questions in which you will answer by selecting either O or X

2: Failing to answer correctly will result in restarting the Question and Answer portion.

3: You won’t be able to turn back and select another job/class path after completing the question and answer portion.

4: You will battle monsters after the Question and Answer stage. So please make sure that you bring in some pots and make good use of your First Aid Skill!

5: In case your character dies, please use the rest/sit command after tapping the emoticon button to make your character regenerate HP and SP faster.

6: The Crafted weapon on the beginners guide is much more powerful compared to the weapon reward after completing the Job/Class change quest. So don't hesitate to sell it or whatever you want to do with it. I kept mine as a memento.

Upon reaching Novice Job level 10, you may now perform the Job Change Quest to become a Mage.

Sana kopyalaması kolay .

Your character will automatically approach and talk to the GrandNPC which will assist you on the Job Change process.

After accepting the Mage Job Change quest, Awe to the marvelous skills of the Mage class along with its stat bonus! Please tap the confirm button to proceed.

Just like any other Job, the employer, in this case it is the Wizard NPC will ask you a few questions (3). You should answer correctly to proceed... and if you are like me, just follow the answers below!

After this, you wont be able to change your mind about the class you want to be.

Now press the confirm button to continue.

Now prepare to fight, dont forget to bring potions and use first aid everytime you can.

**Tip:** Kill the pants first

If you die, use **rest/sit** to regenerate hp and sp.

After finishing the killing spree, push the lever and exit the room.

Talk to the mage npc and press the **button** .

**Press the button** in the lower right corner.

And then the first one.

## **~ CONGRATULATIONS!** **YOU ARE A WIZARD HARRY ~**

Please talk to the Wizard NPC again to exit the Wizardry hease don't ever forget that you have to talk with the GrandNPC and the NPC beside him to get your very first wand and unlock your Mage skills!
Port City

* Map
* Flag

**Port City** is a location in *The Demon's Light*. It is a seafaring town located in northern Thales, directly across from the Alchemilia military installation Remnant Rock. The city is mostly comprised of fishermen and factory workers. Due to its close proximity to Remnant Rock, the fugitive group that escaped from it has been termed the "Port City Eight" by the media.

## Background

The most significant aspect of Port City is not only its border by the open sea, but its proximity to Remnant Rock. These aspects of the city's location has allowed it more significant economic development than most other seafaring towns. It is both an agrarian and industrial city.

Much like in Silivia, Alchemilia Corporation has a strong influence within the city. This influence is not a secret. Remnant Rock is always visible from the city's piers and uniformed Alchemilia soldiers often parade through the streets. The citizens of Port City have a mostly docile attitude towards Alchemilia soldiers and the corporation is viewed positively.

Port City's main industries are comprised of fishing, merchantry, weaving and sewing. Workers make use of imports from Aiola to create tapestries, baskets, furniture, and clothing among other things.

Ferries to and from Aiola account for most of the international transportation. Within the city, citizens use carts, rickshaws, vans, or trucks to get around.

## Landmarks

### Port City Bridge

The Port City bridge is a large, mostly eroded bridge that connects Port City and Remnant Rock. While it serves as a popular sight-seeing attraction, citizens not affiliated with Alchemilia never use the bridge. Most of the time, the bridge is barren. Infrequently, Alchemilia Corporation passes through the bridge to transport cargo.

### Historic Centelluan

Historic Centelluan is a small village within Port City. It was the city's first settlement, several years before the construction of Port City's bridge of Remnant Rock. It is known for its old ruins. Occasionally, festivals occur in the settlement.

## Appearances

* "Primo Victoria"
* "Don't Fear the Reaper"
Quest cambio de job mage (Español)

Para empezar hay que ser un novice con nivel 10 de job. Si aún no lo eres, pon
todos tus puntos  en STR o AGI, y haz todas las misiones en **Prontera South** (Porings, Lunatics y Fabres - conseguir el **poring** o egg hat). **Tranquilo, cuando seas mago te darán un reset de Stats, y** podrás poner todo a INT.

Al llegar al Nivel 10
de Job Novice, ya puedes empezar la misión para cambiar de clase a Mago. Que
empieza en el **edificio de la Academia** en **Prontera**, capital del Reino.

El personaje se acercará automáticamente al **NPC Grand Master** que ayudará en el proceso de cambio.

Obviamente el plan es
convertirse en mago, por tanto **hay que**
hablar con el mago**, después de ver el resumen de habilidades y atributos,** pulsa confirmar **(el primer botón).**

Posteriormente se te harán 3 preguntas, (es una lástima que no sepamos
chino, porque seguramente son muy obvias), hay que responder  seleccionando **O** o **X**

Si no respondes correctamente, se reiniciará la parte de preguntas y respuestas.

Una vez respondidas correctamente las 3 preguntas No podrás volver atrás y seleccionar otra clase.

Después de la parte de preguntas y respuestas, presiona el botón de confirmación para continuar.

Combatirás a los monstruos después de la fase de preguntas y respuestas. Así que por favor asegúrate de traer en algunas pociones y hacer buen uso de la habilidad de primeros auxilios!

**Consejo:** ¡ Ignora a los jabalíes y mata a las plantas
primero! Y no te olvides de usar **Primeros** Auxilios **para curarte.**

En caso de que mueras, utiliza el comando **rest/sit** después de pulsar el botón del emotícono para que el
personaje pueda regenerar HP y SP más rápidamente.

Después de derrotar al gran jabalí, por
favor, empuja la palanca y sal de la arena.

Habla con el NPC Mago y pulsa el **botón** de confirmación**.**

**Pulsa el botón** en la esquina inferior derecha para continuar.

Y luego el superior.

## **~ FELICIDADES!** **YA ERES UN MAGO !!! ~**

Por favor, vuelve a
hablar con el Wizard NPC para salir de la sala de Hechicería y por favor no
olvides nunca que tienes que hablar con el **Grand** NPC **y el NPC a su lado para** obtener
tu primera varita **y** desbloquear tus habilidades de Mago**!**

El arma que se enseña
a fabricar en la **guía de principiantes** es
mucho más poderosa que la recompensa de misión en el cambio de clase.
EMM ASK 190

**EMM ASK 190** is a comic and ask answer published in 2015 on tumblr by Emma Mosier.

## Description

### Original Ask

**Theshadowsofevil** “Ghost host, have you ever heard of a mysterious undead being known as the Horned King?”

### Comic Description

The Ghost Host answers that 'Mr King' has indeed been known to visit during annual spooky gatherings, though he is unexplainably afraid of the punch bowl.
Cadisuetrama Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Experience (base exp / job exp)

Experience in Ragnarok Mobile: Eternal Love is split between two types:

1-**Base experience:** The one that indicates the level of your character, It's independant of the job you are, Current max level is 170 (Global as of February 24, 2021 Patch Update) & (SEA as of February 26, 2021 Patch Update).

2- **Job experience:** Defined by the job you are, It resets back to 0 when you change job, Current max level for first job, second job, and transcend jobs respectively. 3rd job change to 4th job reduces from 80 to 60 as of the above updates.
EMM ASK 007

**EMM ASK 007** is a comic and ask answer published in 2015 on tumblr by Emma Mosier.

## Description

### Original Ask

**BEN-THE-HYENA:** “Please, tell us Hattie will find his sweet little Emily again, right?”

### Comic Description

The Hatbox Ghost dramatically sobs that he fears he shall never lay eyes upon his beloved ever again; Constance Hatchaway, in the background, complains about what a "prima donna" Hattie is.

## Author's Comment

“Oh, I’m sure he will! I wouldn’t give up hope just yet.”
The Demon's Light Wiki

Welcome to

 **THE DEMON'S LIGHT WIKI**
*Proudly hosting 106 pages since February 2017, based on a short story by Akaneyanagi and a roleplay created by Chase McFly.*

The Demon's Light Wiki is a small community dedicated to the roleplay series *The Demon's Light*, which takes place in a post-apocalyptic world caught in an old battle between angels and demons. More can be found at this page. Please make sure to read the wiki policy, and enjoy your time here!
The Guidelines | The Staff Members | Roleplay Introduction

Atticus Anoethite
Blossom Cane
Cicero
Chris Wellington
Gabriel Arsene
Marshall Rooke
Melissa Devlin
Samuel Brownlee
Savannah Whitesmith
Steven Devlin
Wen Li
Xanvi
Dimentio vs Asriel

\*Information Done by Kirbyfan and MarioSonicfan\*

A Another Two Top Tier Reality Warper That Destroy The Multiversal These are know as. Dimentio the Ultimate Ruler Of the Universe and Asriel the Ultimate Final Boss Of the Undertale It’s Up to us at Fatal Combat To Figure Out Who would Win.

Dimentio

Alias: Dimentio

Occupation: Chaos god

Debut: First Come in the West Of no way

Gender: Male

Age: Unknown

Likes: Tricks,People,Pranked,Chaos Pain,Destroy the Multiversal

Theme: It’s A showdown

Feats:

-Successful Take The Chaos Heart

-Powerful when he is Super Dimentio

-Facing Paper Mario Bowser And Peach at the Same Time

-Did Trick Paper Luigi Turned Mr.L

-Too Much Energy For Paper Luigi

Origins: When Paper Mario Walking Until Dimentio Came Out Of Nowhere

Physicality: Calmed to be as Powerful as a God

Strength:

-As Started Dimentio to be a Multiversal Level

-According To Cartoon fight club Dimentio is one of the most Cunning cruel and egotistical

-Easily Times more Powerful Than Paper Bowser

Speed:

-As to be MFTL+

-Was Faster Enough To Make Paper Luigi And Chaos Heart into Super Dimentio

Durability:

-Can Trick People’s Into a Unless Blast

-Outsmarted Paper Luigi Who is a Brother Of Paper Mario

-calms to be Really Royaler

Intelligence:

-To be Unknown

Weakness:

-Can Be Destroy by the Pure Hearts

-Can Be Tricked by Paper Luigi Mario And Bowser

-Get Disasters by Power Hearts

Asriel

Ailas: Asriel

Occupation: God of Hyperdeath

Age: 18 Year old

Theme: Hopes And Dreams

Feats:

Caused Massive Troubles by be a Flower

As Started Asriel Be as Multiversal Level Power And Dewfs Omega Flowey

\*No need more\*

Dimentio Wins

The reason why Dimentio Wins is Cause Asriel is Not Infinity AnimationRewind Lie And remember this Battle did Inclued Preparation Which Allowed Dimentio has Paper Luigi and the chaos Heart Making The Winner Of this Battle Dimentio If you Want to see a Reality warper Free for All with the Likes Of Bill Cipher Dimentio Zalgo asriel The Llluminati Bat mite Discord Yukari Yakumo Marisa Kirisame The One above all And More If This Post gets Five Thousand there will be a Reality warper Free for All on the Next Episode Of Fatal Combat

Bowser vs King Dedede