Bayonet R

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> Bayonet R
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> ### MANUFACTURER:
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> Hanzo
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> ### SPEED:
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> 4
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> ### DRIFT:
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> 5
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> ### STRENGTH:
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> 2
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> ### ACCELERATION:
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> 6
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> ### CLASSIFICATION:
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> B
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> Miscellaneous
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> ### BODY STYLE:
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> 2-door supercar
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> ### VEHICLE CLASS:
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> Supercars
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> ### MODEL NAME:
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> Supercar\_09
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> ### VARIANT(S):
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> Bayonet MX
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> ### COLORS:
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> 7
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> ### UNLOCKED BY:
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> Console/PC - 1200 Credits
> PSP - 1170 Credits
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> ### ENGINE NAME:
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> Supercar\_09
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> Vehicle List
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> ### PRECEDED BY:
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> GT
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> ### SUCCEEDED BY:
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> GT500
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> "*The Hanzo Bayonet is so quick that you could be excused for thinking that you'd just accidently leant on the ' Fast-Forward ' button for the entire world."* ― Hanzo Bayonet R description.
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The Hanzo Bayonet R is a supercar that is featured in Split/Second, it is the third car in Class B that's rewarded to the player.

## Design

### *Split/Second*

A sleek, smooth but slightly angular design, the Bayonet R takes it's design cues from a 1999 Pagani Zonda and 2009 Ferrari 458 Italia, especially with the mirrors being placed on the A Pillar of the car, like how the Zonda was. However the mirrors are placed on the windshield and no visible A Pillar. This is because of how the doors are designed, with the top of the doors slightly extended to the roof of the car. Both the Zonda and Bayonet R share each other's design with a similar front and side profile, and only the rear has been drastically changed. It's hood also resembles the Zonda, only the Zonda had a small carbon fiber piece just below the windshield where Pagani's logo is placed, as with the Bayonet R, the hood contains a large carbon fiber intake.

The Bayonet R comes equipped with black 10 spoke rims with red center locks in the middle and finished off with tires that include "*Split/Second"* from top to bottom. The car also comes with racing window nets and a roll cage for strength of the chassis during crashes.

The Bayonet R comes with headlights containing two circles, with the bottom being functional and below that, are a pair of running LED lights. Also at the front of the Bayonet R, are two intakes with a carbon fiber divider that splits the grille in two. A red tow hook is housed inside the right intake. The bumper also contains a small carbon fibre lip.

Most of the roof is covered in carbon fiber, with a piece of body work in the middle, showcasing any achievement the player is awarded with by playing the game. An antenna port is also visible on the roof. Conjoining with the roof are the doors, with function as normal doors. On both sides of the car, there are a pair of intakes placed just behind the rear fenders. The side skirts are grooved inwards to go along with the design of the car. It's fuel tank can be seen on the right side of the rear fender.

The carbon fiber roof extends towards the rear of the car, just a few inches of the spoiler. A window is present, conjoining the piece of body work ahead of it. Below the window are engine intakes that flow into the engine itself and they take on the discreet look of louvers. The spoiler is retractable, with it going upwards and stays in an upward position until the car is greatly slowed down or stopped. The louvers are also functional, raising up at the same time the spoiler does, allowing air to seep into the engine to cool it during high speeds. (Louvers raise up more during higher speeds in the Beta.)

On both sides of the rear, houses taillights that appear flat, but they are considerably large in size. Inside are a cluster of miniature red lights that form the design of the taillights. On the rear fascia of the Bayonet R, like the front, are two rear vent that are angled inwards to match the middle of the car. In the bottom middle are dual exhausts and just below that are two additional pieces that make up the diffuser. A rear tow hook is present on the same side as the front.

The bottom half of the Bayonet R is colored in a permanent Black ( Grey in Beta ) while the rest of the car can be colored differently to the player's choosing.

The Hanzo Bayonet R has **7** color schemes:

* **Green**
* **Blue**
* **White**
* **Grey**
* **Black**
* **Red**
* **Orange**

## Performance

### *Split/Second*

Acceleration for the Bayonet R is very good for it's low spot in Class B. Off the line, it can shoot pass cars with ease off the start, since there are only 7 vehicles in Class B, it's acceleration is powerful, mostly noticed when coming out of a big drift, the car will greatly accelerate, allowing it to reach the pace of other cars in it's class easily. It matches with the Elite S510 but only beaten by the Nero GT as it's acceleration is much stronger after a heavy drift.

In terms of top speed is only average, with only a few vehicles being able to surpass the Bayonet R if on a straightaway. Cornering is good, with only a little bit of understeer around certain corners, which requires a bit of braking. It can slightly pull away due to cornering ability and acceleration.

The Bayonet R's drifting capabilities is what only can be described as sub-average. With a heavy drift, it slows the car down greatly but acceleration afterwards makes up for it. The car's back end swings out more no matter how the player drifts, but the car is stable enough to hold itself together.

It's strength is average for it's class, but it's outclassed slightly by the Thunder, with it not being affected too much by powerplay shockwaves but it can be sent into a slide, which requires control straight afterwards.

## Gallery

FrontRightRearLeftBayonet R in the lead.Bayonet R in pre-release screenshot.Bayonet R on Powerplant.Bayonet R in the Beta.Bayonet R on the side of a Coyote, Power Plant.
## Trivia

* In the beta, the spoiler louvers that the Bayonet R possessed raised a second time at higher speeds instead of one single time in the retail version.
* The internal name for the vehicle is "**Supercar\_09**."
* The Bayonet R is one of the cars available in the PS3 Multiplayer Demo.