recursal/Fanatic-Fandom huggingface dataset:
V.2.0.1

**V.2.0.1** Spirits of Amazonia Part One Update released January 28th, 2021.

## New Additions

* New Mode - The Spirits of Amazonia
* New Map Area
* New Tribe Villages
* Tribal Legends
* First Part of the New Storyline
* New Modular Construction - Balcony
* New Tree - Spike Tree
* New Mushroom

## Changes

* Harvesting AI bodies is now done by holding the Action key
* Caimans now does not kill Player immediately
* S’ and W’ on the Watch are now colored
* Button for Expand menu can be remapped
* Now Cinematics can be turned off in Settings
* AI's now can walk in shallow water and in narrow spaces including logs
* Game FPS can now be limited (works only with VSYNC turned off)

## Fixes

* Fixed - Storage Boxes and Beds sometimes are unusable until another Player looks at them
* Fixed - Problems with building Bamboo Bridge
* Fixed - Blocked inputs after returning to gameplay from Pause at the start of drinking animation
* Fixed - Jaguar/Puma are hard to hit with melee Weapons
* Fixed - Trunks cut down by other Player than the one cutting the tree sometimes do not give loot
* Fixed - Additional Fruit can spawn under plant in Planting Box on game load
* Fixed - Items in bags respawn after returning to Main Menu and reloading the game
* Fixed - Pot and Bidon can be destroyed from Expand Menu
* Fixed - Notebook pictures for Constructions added in Stands update look blurry on low Texture settings
* Fixed - Some Soup effects are missing from Effects of Consumption
* Fixed - Forms disappear too quickly when Player goes away
* Fixed - No Fever or Poison reduction info in Infolog and Effects of Consumption
* Fixed - No Sanity Icon in Infolog and Effects of Consumption
* Fixed - Audio in Cinematics is missing when in-game music is muted in Settings
* Fixed - Weapons held by player are not lighted by fire
* Fixed - Axe appears in players hands before drinking animation stops
* Fixed - Game crashes to Windows after Bad Ending if the game was loaded from save in Single Player or always in Multiplayer
* Fixed - Leeches are sucking players blood in wrong direction

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Road Map

## Current

Storage & Transportation
Combat Update
New Animals

Consoles:

Animal Husbandry
Building Update

## 2023

Steam:

Storage & Transportation
Combat Update
New Animals

Consoles:

Animal Husbandry
Building Update

## 2022

Steam:

Spirits of Amazonia Part 3: V.2.2.0
Building Update: V.2.4.0
Animal Husbandry: V.2.3.0

Consoles:

Spirits of Amazonia Part 1&2
Spirits of Amazonia Part 3

## 2020/2021

Spirits of Amazonia Part 1: V.2.0.1
Console Versions
Spirits of Amazonia Part 2: V.2.1.0
Spirits of Amazonia Part 3: V.2.2.0

* **Winter 2020**
* **Winter/Spring: 2020/2021**
* **Spring: 2021**
* **Summer: 2021**

## After V.1.5.0

Story in Co-op: V.1.6.0 (Summer 2020)
New Stands: V.1.7.0 (Summer 2020)
Achievements: V.1.8.0 (Summer 2020)
New PVE Mode
Console Versions

* **January, February, and March (Q1)**
* **April, May, and June (Q2)**
* **July, August, and September (Q3)**
* **October, November, and December (Q4)**

## 2019

### Late 2019

Plant Cultivation: V.1.1.0
Controller Support: V.1.2.0
Expanded Shelters: V.1.3.0
Co-op mode: V.1.5.0
Content Update
Console Versions

* **2019**
* **2019/20**
* **2020**

### Early 2019

Animal Update: V.0.2.0 (Autumn 2018)
Water Update: V.0.3.0 (Winter 2018)
Combat Update: V.0.4.0 (Winter 2019)
Mud Building Update: V.0.5.0 (Spring 2019)
Story Mode Update: V.1.0.0 (Autumn 2019)
Co-op Mode Update: V.1.5.0 (Spring 2020)

* **Autumn 2018**
* **Winter 2018/19**
* **Summer 2019**

## 2018

Animal Update: V.0.2.0 (Autumn 2018)
Water Update: V.0.3.0 (Winter 2018)
Combat Update: V.0.4.0 (Winter 2019)
Mud Building Update: V.0.5.0 (Spring 2019)
Story Mode Update: V.1.0.0 (Autumn 2019)
Co-op Mode Update: V.1.5.0 (Spring 2020)

* **Autumn 2018**
* **Winter 2018/19**
* **Spring 2019**
RE:Complaints

**RE:Complaints** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **complaints email** from Omolu Corp was sent to Dr smith in response to his audio report no. 20. Omolu reminds Dr Smith the importance of the mission and that Jake has a key role within the teams research. They also include new procedures for the team to follow to ensure samples are packed securely.

The email can be found at omega camp.

## Transcription

From: Field Projects Department <fielddepartment@omolu.com>

To: Philip Smith <p.smith@omolu.com>

Subject: regarding complaints

Doctor Smith, we are aware of Doctor Higgins's difficult personality, but we'd like to remind you that it is impossible to continue the research without him. The goal of your mission is more important than any personal animosity. Please take into consideration that Doctor Higgins and his wife went through a lot and all that stress could have taken its toll on their nerves. We believe that you are able to ensure professional relations at the camp and guarantee that Doctor Higgins carries out his duties in a conscientious manner.

Two samples in the last transport were broken. You must therefore improve the procedure of their packaging. Each specimen is to be packed separately and secured from uncontrollable movement, unsealing of container, contamination or exposure to sunlight.

Additional procedure: aside from two samples packed as usual, additional two are to be frozen, and someone from your team is to check if the refrigerator is sealed and well fastened on board of the plane before it takes off. We cannot allow any samples to go to waste.

## Gallery

* RE:Complaints Email
from Omolu Corp
Rebuild Totems

**Rebuild Destroyed Totems** is a quest action only available in the Spirits of Amazonia Game Mode.

## Gameplay

**Totems** placed by the Habbacu tribe which mark their territory have been destroyed by the Waraha tribe. To gain the trust of the village the player will need to find and rebuild the Habukku totems.

## Basic Info

The Habukku **totems** can be found mostly near water sources such as rivers and ponds. Each totem is incomplete and will require a number of different items to be added by the player in order to finish construction.

When the player finds a **totem**, they will need to determine what kind of materials are needed by looking at the blueprints highlighted on the totem. Majority of the resources needed can easily be found in the surrounding area. However, some items such as [[Bone|bones]], [[Feather|feathers]] and the [[Tapir Skull]] may be harder to aquire.

Once a **totem** has been rebuilt, the player will earn 25 trust points.

## Materials

Depending on the type of materials needed for each **totem**, the player may need any of the following items:

* Tapir Skull
* Bone
* Long Stick
* Small Stick
* Rope
* Feather

## Gallery

* Up to 2 long sticks may be needed
* Up to 10 small sticks
* Up to 6 rope
* Only 1 tapir skull required
* Up to 5 feathers required
* Up to 4 bones needed
* Completed Habukku totem
Tribal Legend Stone

## Basic Info

**Tribal legend stones** are large rocks covered with red and blue symbols, which have been painted by the tribal people. The blue symbol represents a legend, while the red symbols is the written language describing a clue or warning. Jake is able to read and translate this written text.

**Legend stones** can be found in a numbers of locations around the rain forest, including places such as caves. The scriptures are usually found written on large smooth rocks or boulders. Some are surrounded by smaller rocks, creating a small pool of water. While others can be found painted directly on stone walls.

These stones can be found in survival game mode, however the player will only be able to interact with them while in SoA game mode. When the player finds a **legend stone** its location will be marked on the map with the  icon. Hold `E` to read the **legend stone**. The translated text will then be logged in the second tab of the players notebook, under its relevant legend page. The player will be required to read all **legend stones** and decipher the clues to complete the legend quest actions.

## Gallery

* Large smooth legend stone.
* Legend stone painted on a cave wall.
* Legend stone written on a large boulder.
* Legend stone in front of a small rock pool.

## Update History

New Map Area
Tribal Legends
Soursop Plant

Spoils: | Yes

The Unknown Fruit is a plant which was added in update V.0.2.0 to **Green Hell**.

## Basic Info

The Unknown Fruit Plant has large green leaves and three green colored fruits. Unknown Fruit Plants can be easily found all around the rain forest floor.

The fruits are a good source of food, and once collected they can be eaten to provide carbohydrates, hydration, and treatment for Parasites.

## Trivia

*For information involving the real-world Soursop, see the relevant Wikipedia Article*

## Gallery

* Guanabana Fruit Plant
* Guanabana Fruit Craft
* Guanabana Fruit Plant shown in Notebook

## Update History

**Flora**
V.2.1.2

**V.2.1.2** is a hotfix released July 14th, 2021.

## Fixes

* Fixed - Fixed duplicating Tribes and Patrols
* Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
* Fixed - Player can no longer place ghosts inside pre-built structures
* Fixed - No weird sound can be heard when pausing the game during a dialogue
* Fixed - AIs no longer walk underwater in some places
* Fixed - Tribesman from small camps are no longer standing when not being attacked
* Fixed - Leeches no longer disappear from limbs while still reducing sanity
* Fixed - Quassia Amara flowers are now visible in Dryers
* Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
* Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
* Fixed - AI's can now reach all parts of Cartel and Harbor locations
* Fixed - Fixed TPP animation for Tribal Axe when crouching
* Fixed - Reputation for healing Wounded tribe is no longer doubled
* Fixed - Fixed animation for Tribal Axe when jumping from the TPP
* Fixed - Fixed animation for invisible radio when observing in TPP
* Fixed - Fixed attack animation when hitting object above waist level
* Fixed - Elder voice now have a larger range for Co-op Players
* Fixed - Tribal Axe has now smoother animation when hitting tree
* Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
* Fixed - Fixed LODs of Fire from toxic wastes
* Fixed - All AI camps have now proper structures
* Fixed - Amount of Infolog messages for a joining player is reduced
* Fixed - Drums respond quicker to players input
* Fixed - Poisoned Water no longer deals damage to Player
* Fixed - Fever has now limit of 10 stacks
* Fixed - Fixed FPP idle animation when holding Tribal Axe
* Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
* Fixed - New TPP Low stamina animation for tribal axe
* Fixed - Drums no longer give the 'In use' prompt
* Fixed - Tribal Axe draw distance is increased
* Fixed - Hunter ranged attack fixed
* Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
* Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
* Fixed - Fixed low stamina state idle animation for Tribal Axe
* Fixed - Player no longer receives double effects when moving in the Poisoned water
* Fixed - Player can now repeatedly attack objects with continuous attacks
* Fixed - Player should be able to collect all toxic wastes
* Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
* Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Tapir Skull

Used in: | SoA Quest

**Tapir Skull** is a item which was added in the Spirits of Amazonia Part One update V.2.0.1.

## Basic Info

**Tapir skulls** can be found in the old chests located on the steamboat, they can also be found in large Waraha camps. The skull can be harvested for four bone needles. **Tapir skulls** can also be obtained from harvesting a dead tapir. They are large in size and take up 6x4 slots in the players backpack.

In spirits of Amazonia game mode they are used in the quest rebuild totems.

## Harvest

**Tapir Skull**

## Trivia

In earlier versions the **tapir skulls** had no primary use and could only be harvested for bone needles. During update V.2.2.0 the **tapir skull** could be used to build a Habbcua totem as part of a quest in Spirits of Amazonia game mode.

## Update History

 V.2.0.1 | New Mode - The Spirits of Amazonia.
Unknown Fruit Plant

Used in: | Consumable Fruit

The **Unknown Fruit Plant** (Cocona) is a plant that was added in update V.0.1 to **Green Hell**.

## Basic Info

The **Unknown Fruit Plant** has large green leaves and bears three orange-colored Unknown Fruits. Unknown Fruit Plants can be easily found all around the rainforest floor.

The fruits are good source food, and, once collected, they can be eaten and provide carbohydrates and hydration.

If left to spoil, the fruits can be harvested for larva.

## Trivia

In the game, the plant's round fruit closely resembles the naranjilla produced by *Solanum quitoense*. However, the drawing of the fruit in the Notebook shows a more elongated shape, more similar to that of the cocona (*Solanum sessiliflorum*)*.*

These two species are close relatives that can hybridize, so which is depicted in game is not absolutely clear.

## References

*For information pertaining specifically to the real-world Unknown Fruit Plant (Cocona), see the relevant Wikipedia article.*

## Gallery

* Unknown Fruit Plant
* Unknown Fruit Plant shown in Notebook

## Update History

**Flora**
Tortoise Meat

Used in: | Cooking

The **Tortoise Meat** is a consumable food item in Green Hell added in the animal update V.0.2.0

## Basic Info

**Tortoise Meat** is the product of killing a Red Footed Tortoise. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Tortoise Meat** is high in protein and will provide energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Spear Fishing

**Spearfishing** is a leveling system added V.0.1 in Green Hell.

## Basic Info

The **spearfishing** skill is increased by catching fish with a spear. The **spearfishing** skill increases attack speed and reduces aiming time.

## How to Spearfish

* The player first needs to equip themselves with a spear. The four pronged spear is specially designed for **spearfishing**, however any other type of spear will work just as effectively.
* Find a good location. The best places to **spearfish** are shallow rivers and along ponds or river shore lines, where large species of fish can be seen swimming.
* Once the player has found the ideal spot, they will need to position themselves. This may mean having to slightly step into the water to get in close proximity of the fish. The fish will usually scatter if spooked, but will return a few moments later.
* When the player is in position, they will need to aim with the spear. To do this press and hold the `left mouse button`.
* Find and target a fish. When the fish is in the spears cross hairs, release the `left mouse button` to jab. If successful the player will have caught a fish on the end of their spear.
* When the fish has been caught the player can either harvest it or take it into the backpack.

## Update History

 V.0.3.5 | River shores properly adjusted to spearfishing.

**Skills**
Updates

Here is a list of all the official released patch notes and information about the different versions of ***Green Hell*** since it's release on August 29th, 2018. The most recent build is V.2.6.3, which was released on January 16th, 2024.
The current major build is V.2.6.4, which was released on January 23rd, 2024.

If you are looking to added patch notes to a page see Patchnotes Formatted. It contains all the patch notes which have been formatted for the wiki.

Here is a list of updates.

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.2.3.0

**V.2.3.0** Animal Husbandry Update released August 1st, 2022.

## New Additions

* New game mechanic - Animal Husbandry, Player now can tame capybara, peccary and tapir
* New weapon - The Blowpipe, to catch a capybara, a peccary or a tapir, you gotta shoot 'em with poison darts that will put it to sleep. Other animals and threats will also fall asleep (forever…)
* New game mechanic - Taking care of your animals - supply them with fresh food and water, tidy up their pen.
* New game mechanic - Breeding animals, If a female and male animal feel good in their pen, you can be suprised with a newborn
* New game mechanic - Beekeeping, complete your farm with beehive, then colonize it with the queen bee and enjoy one of the rarest snacks of the jungle - honey
* New constructions - Animal Pen, Beehive, Feeding Trough, Water Trough, Frog Stretcher.

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Log Bed

Effects | Restores EnergyIncreases Sanity

The **Log Bed** is a non custom Building in Green Hell.

## Basic Info

The schematic/blueprint for the log bed can be found in a small cave where the small plane has crashed (40W 24S). There are a number of other items there as well such as snacks and obsidian stone.

## Gallery

* **Log Bed**
* **Log Bed** Blueprint

## Update History

 V.0.2.0 | Constructions can be destroyed by player.
Multiple construction ghosts can be placed on top of each other - Fixed.
Items targeting under constructions - Fixed.
V.1.1.1

**V.1.1** was a hotfix released November 8th, 2019.

## Fixes

* Fixed – Animal droppings are hard to notice
* Fixed – Default keys in key bindings always work
* Fixed – Snapping ghosts can be placed without snapping it to another structure
* Fixed – No plow icon in Acre Trigger after cutting down plant
* Fixed – Phallus\_indusiatus\_dryed collision doesn't match model position
* Fixed – Dried Phallus Indusiatus does not stack
* Fixed – Cannot drink/spill bowls that have 0/100 hydration
* Fixed – Game crashes when inserting a stack of Dry Leaf into fire starting tool
* Fixed – Armor stays in the air if picked up from Backpack after swapping
* Fixed – Water containers should fill up from 1/10 instead of 0/10
* Fixed – Fruits don't drop after cutting down entire plant growing in Acre
* Fixed – Game crashes when loading specific saves
* Fixed – Drying timer is not shown for cut down Flowers
* Fixed – Game crashes when swapping broken Armor using expand menu

## Additional fix for Hotfix V.1.1.1

November 10th, 2019

* Fixed - Some of the inputs (i.e. expand) do not work after changing Key Bindings

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Scorpion

The **Scorpion** is a species of Aggressive animal in Green Hell.

## Basic Info

**Scorpions** can be located in and around caves. They are very small and have a venomous sting. When the player is in close proximity to a **scorpion** they will be able to hear a crackling sound.

Caution is advised when travelling in caves as stepping on a **scorpion** will cause it to sting the player, leaving them with a Venom Wound and Fever.

**Scorpion's** can be killed by most weapons and be caught in small traps.

A single thrown rock is sufficient to kill a scorpion.

## Consumable

**Scorpions** cannot be harvested, however they can be cooked and eaten for protein with a small loss of sanity. If consumed raw, can inflict 3 food poisoning.

## Trivia

In earlier versions of Green Hell **Scorpions** could be harvested for lean meat, this was removed in V.0.2.0

## References

*For information pertaining specifically to the real-world Scorpion, see the relevant Wikipedia article*

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
* Scorpion shown in cave
* A live & dead Scorpion

## Update History

**Animals**
Stone Trap

Restrictions | Needs To Be Reset After Use

## Basic Info

The Stone Trap is used to capture small game like toads, mice, or spiders. The trap is constructed in the field and cannot be carried in the backpack or crafted in the inventory.

The blueprint will already be present in the players notebook at the start of the game.

## Method

If the trap is placed in an area where animals spawn then after a period of time, the trap will trigger and spawn a creature. Traps are only triggered when the player is not looking at the trap.

The trap can be baited with Larva or Maggots to increase the likelihood of spawning a meat animal. However, a well-placed trap will consistently spawn creatures without the use of bait.

When left in an area away from creature spawns , the trap will trigger but have nothing, or will have poisonous insects. When the trap is triggered with a poisonous insect, it makes the same chittering noise indicating danger despite the creature being dead.

## Prey

Possible prey that can be captured with a stone trap include Caiman Lizard, Cane Toad, Mouse, Goliath Birdeater Spider, Brazilian Wandering Spider, and Scorpion,

## Gallery

* Caiman Lizard caught in stone trap
* An untriggered stone trap.
The Dance of Death

**The Dance of Death** is a legend quest only available in the Spirits of Amazonia Game Mode added in V.2.1.0.

## Basic Info

The player will be required to find and read seven legend stones.

After reading all **dance with death** legend stones, the question mark icon  will display at a small cave on the North side of the map. The player will need to search this area for the invincible **Ha'kra**. Following the clues the player will see they need to visit this area four times after the sun has set. For first three nights the player must enter the cave and place down a raw piece of tortoise meat on to the small alter by the pool. On the fourth night the Ha'kra will appear. The Ha'kra is a black panther which will only appears after dark, and after being fed three sacrifices. The panther can be killed with a simple head shot. Once dead, the player will need to harvest the black panther to collect the Ha'kra tail.

Return to the the Un'garaca elder and give him the tail. The player will then be able to see the tail hanging by the elder. The **dance with death** legend will then be crossed out in the players notebook. Doing this quest will earn the player 100 trust points.

Tip: After placing a sacrifice, and returning the next night. If the placeholder for the meat is missing, sleep then return the next evening. The placeholder should then be highlighted for use.

Once all 3 sacrifices have been placed, should the Ha'kra fail to appear on the fourth night, sleep and return the next night. The Ha'kra should now appear.

## Legend Meaning

The dance of death legend is an story about an invincible beast which the tribe call Ha'kra. It could be assumed that only the bravest of warriors have tried to face the beast and failed. The Un'garaca elder requests a trophy from the beast as a means to kill it and avenge those who have died by it.

The player will discover the Ha'kra is a black panther. The legend states the black panther can only be lured out at night. Combined with the lack of visibility from the dark and the black panthers natural camouflage, it can be presumed this is why the tribe have failed to kill the beast.

## Gallery

* The Dance of Death in notebook.
* Alter showing placement for the sacrifice.
* Tortoise meat must be down placed for three nights.
* Black Panther walking towards the player.
* Black panther attacking the player.
* Dead black panther waiting to be harvested.
* Talk to the elder to finish quest.
* Ha'kra tail hanging the by elder.
V.1.8.0

**V.1.8.0** Achievements Update released July 09th, 2020.

## New Additions

* 40 brand new Achievements that can be unlocked in:
* Story Mode
* Survival
* Challenges
* Co-op

## Fixes

* Fixed - Potential fix for crash that caused infinite saving in multiplayer games
* Fixed - Potential fix that disables debug for griefers
* Fixed - Backpack may close itself when using fire starting tool on uneven terrain
* Fixed - Client gets stuck in PreDream if they join at the exact moment Host is making Ayahuasca
* Fixed - Attempting to place constructions when rapidly attempting to open notepad can crash the game
* Fixed - Breaking snare trap while an animal is caught in it results in a crash
* Fixed - Joining back into a session with a baited fishing rod selected results in a crash
* Fixed - Block after drinking water during vomiting
* Fixed - Tribal weapons disappear when trying to take them from backpack
* Fixed - Days survived can be raised by saving and loading game multiple times
* Fixed - Torch is active when choosing from WT or answering dialogues
* Fixed - Overweight players cannot enter the elevator and may die if they try to
* Fixed - Only not completed Quests should appear in infolog after rejoining the game with further progress
* Fixed - Pause menu remains in the active game if Player has paused game when he accepted the invite to another session
* Fixed - "Use Walkie Talkie/Reply" string in keybindings overlaps the keybind
* Fixed - Hand holding WT doesn't change position when looking down in 3rd person animation
* Fixed - Other Player leeches can be interacted with in some cutscenes
* Fixed - Watch keybind is not displayed properly when using Map in some languages
* Fixed - Player can be transferred to ending cutscene of the game with open menus
* Fixed - Small translation errors in French, Italian and Czech and Russian
* Fixed - Black thumbnails in empty slots while saving the game
* Fixed - Part of Spike Trap's and Bow Trap's ghost stays white after placing
* Fixed - Bamboo Logs in Bamboo Shed's ghost are very bright
* Fixed - Bamboo stick stands can be placed outside of the edge of the roof

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.1.5.5

**V.1.5.5** Hotfix released May 7th, 2020.

## Fixes

* Potential Fix - Tribesmen are invisible for some Players
* Fixed - No option to turn off Head Bobbing
* Fixed - Stopped cooking progress on some saves
* Fixed - Double Tribesmen in Camps on loaded saves
* Fixed - AI aggro is not transferred correctly from a passed out Player
* Fixed - Player cannot pick up item in Inventory if another Player has cursor over item in same space in their Backpack
* Fixed - Bone Tools are names as Stone Tools in Russian
* Fixed - Fire snapped to Smokers is partially under the Roof
* Fixed - Menu options that should be greyed out are not when using a controller
* Fixed - Sometimes Weapon of Host can be taken from hand by other Players
* Fixed - Misleading info in chat if Host only opened save menu but did not save
* Fixed - Stingrays multiply when caught using a Spear
* Fixed - Wrong info on “blocked by coop” trigger for Mud Mixer

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Unknown Flower Dried B

Used in: | Plant Cultivation

The **Unknown Flower Dried** is a plantable item in Green Hell, added during the plant cultivation update V.1.1

## Basic Info

**Dried flowers** are created by drying the Unknown Herb B. The **dried flowers** are to be used with the small planting box to grow the unknown herb plant. After the **dried flowers** have been planted they will need water and fertilizer to help with plant growth.

When the plant has fully matured, it can be cut down to provide one Unknown Herb A and one Unknown Herb B. The plot will then need to be plowed and seeds replanted. The leaves are capable of curing food poisoning, the flower stem causes it.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images needed***
*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.
V.2.5.1

**V.2.5.1** is a hotfix released September 11th, 2023.

## Fixes

* Game no longer crashes when the Host closes a co-op session while the Client is using the Sled
* Game no longer crashes when attempting to deliver Water to a Fisherman in the Spirits of Amazonia Mode
* Constructions no longer remain in the air after the flooring underneath has been destroyed
* Footbridges can now be build more easily between Doorways
* The requirement for building a Small Fire under Ayahuasca cauldrons is now properly displayed and the cauldrons are usable for all Players in co-op sessions
* The boat in the Spirits of Amazonia storyline can be fully repaired - even after a session reload
* Crouching while using the Sled is now disabled
* Player can no longer use the Sled while holding a Heavy Object
* Player is no longer able to interact with the Airport Radio while using the Sled
* Items can no longer duplicate if placed inside a Construction Ghost which is close to the Sled
* Finishing building the Sled no longer cuts the grass underneath it
* The rendering distance of the Elevator has been adjusted
* Player is now able to move the entire stack of items onto a Shelf
* Fire starting items no longer reset their durability when put on Shelves
* Bidons and Bottles no longer lose their contents upon reloading a game save
* Interaction range for weapons put on Bamboo Weapon Rack has been adjusted
* Weapon position on Bamboo Weapon Rack has been adjusted
* Weapon Rack can now be properly destroyed by all Players in a co-op session
* Campfires can now be properly placed under the Smokers and Campfire Racks that are located on higher floors of the base
* River Mud which has been dropped during swimming now properly despawns
* Fast Pick Up option in game is now properly capitalized in all languages

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.0.5.1

**V.0.5.1** was a hotfix released April 3rd, 2019.

## Fixes

* Fixed – Doorway couldn’t be placed between two frames
* Fixed – Player can't move on save from v 0.3.6 and older loaded in v 0.5.0
* Fixed – Armor Molds have debug strings in name
* Fixed – Non-baked Molds couldn’t be Harvested to reuse Melted Iron Ore
* Fixed – Text in Notebook doesn't fit the page and is cut off
* Fixed – Changed pickaxe crafting recipe
* Fixed – Crash when Tribesmen destroy two Mud Fireside Walls with Small Fires
* Fixed – Water collector didn’t collect water faster when sleeping
* Fixed – Certain actions could be invoked during animations and cause problems
* Fixed – Crash when trying to throw Stone during igniting fire
* Fixed – Mud Fireside Wall wasn’t destroyed along with Frame it was attached to
* Fixed – Bee/Ants biting animation could be cancelled by throwing a Stone or Sleeping/Inspection
* Fixed – Food during prepare disappeared after destroying building
* Fixed – Challenges descriptions weren’t consistent
* Fixed – Dirtiness gained when Sleeping/Passing out didn’t scale with time spent sleeping
* Fixed – Game crashed upon cutting the tree that has been cut from the start
* Fixed – Radio Challenge had a typo in the description in the Polish language
* Fixed – Heavy objects couldn’t be dropped if picked up with low stamina while holding a Weapon
* Fixed – Player was able to go to disabled locations
* Fixed – There was no death screen when Player dies from falling
* Fixed – Couldn’t unlock Doorway/Bamboo Doorway on saves from previous versions
* Fixed – Symbols in Notebook in some languages were not displayed correctly
* Fixed – A lot of items were spawned after starting new game

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
V.1.7.0

**V.1.7.0** Stands Update released June 25th, 2020.

## New Additions

* New Stand types - Banana/Palm Leaf, Small Stone, Big Stone, Bamboo Log, Bamboo Long Stick, Bamboo Stick, Rope.
* New Bed type - Banana Leaf Bed.
* Singleplayer Survival saves can now be converted to Multiplayer. This action is irreversible so do it with certainty. This should take care of the issue some \*Players had with their saves being changed to Singleplayer.
* Saves can now be deleted. This action is also irreversible.

## Fixes

* Fixed - Potential fix for spawn in debug scene that some Players encountered
* Fixed - Possible crash when transferring a single item multiple times to the crafting table when holding Alt
* Fixed - Some construction ghosts had improper starting rotation when taken out from Notebook
* Fixed - On loaded saves respawn point of Player that saved is set to save point
* Fixed - Short Wall and Short Bamboo Wall were constructed from long sticks
* Fixed - Stand Triggers are not visible at all times
* Fixed - Player stuck in Crouch after changing key bindings to any other key
* Fixed - Construction ghosts selected from Notebook on the ground can be placed outside Roof boundary
* Fixed - Players can bypass the tutorial warning by playing Survival beforehand
* Fixed - 'Take max' should be below 'Take 3' option in Stands' expand menu
* Fixed - Host is respawned near Client after reload
* Fixed - Player can stop mid-air by harvesting an item
* Fixed - Player cannot shoot through Stands, Smokers, Racks and Walls
* Fixed - Obsolete expand menu on Stands trigger when Player has max of item type in inventory/hands
* Fixed - Max item count shows up twice in infolog when picking up Heavy Objects from Stand
* Fixed - Maggots are visible from under worn honey dressing when wearing it on a infected wound
* Fixed - Log Stand has obsolete option in expand menu
* Fixed - Bone Knife is placed half in a bucket half in floor
* Fixed - Water Filter doesn`t collect rainwater like other constructions
* Fixed - Plant from balance spawner does not have receive damage third-person animation

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Small Fire

Other | One of cheapest fires to buildFire attracts Natives

The **Small Fire** is a Building in Green Hell added in V.0.1

## Basic Info

The **small Fire** is **starter blueprint** and will already show in the players notebook at the start of the game. Using the least amount of resources makes it one of the cheapest fires to build. When the player has low sanity, being in close proximity to a **small fire** will help increase sanity by +2 every few minutes.

To light a **small fire** the player will need to use a firestarting tool and tinder.

The **small fire** will burn for 12 in-game hours. To extend the **small fires** burn length place items such as sticks, charcoal, feathers or rope onto the highest point of the fire. **Small fires** can be extinguished when it is raining if they are not protected by a shelter or modular shelter. The player can also extinguish the fire by pouring water from a bidon or coconut bowl onto the highest point of the fire.

The **small fire** has two cooking points, which can be used to cook food and soups. Once the **small fire** has burned out it will provide one pile of ash and three pieces of charcoal.

## Fire Fuels

The following items can be added to extend burn length:

Sticks, small sticks, planks, charcoal, bamboo sticks, ropes, dry leaves, fibers, bird nests, small leaf piles, feathers, tobacco leaves, molineria, leaf bandages, ash dressings, lily dressings, and tobacco dressings

## Gallery

* Small Fire
* Small Fire with both cooking points used.
* Small unlit fire

## Update History

 V.0.4.0 | Fixed placing two Stone Rings with Small Fire.
 V.0.2.0 | Fire can be extinguished by spilling water on it.
New Voice Over when starting fire.
Player stuck when crafting during starting fire - Fixed.
Small fire snap to stone ring which is under construction - Fixed.
StoneRing does not increase the length of burning of Small Fire - fix.
Starting fire cancel by pressing [Q] just before the end block animation.
 V.0.1.3 | Hint reminding why firestarting failed.
Fire should work properly when you walk away.
Fire snapping to stone ring - Fixed.
 V.0.1.2 | Blocking in starting fire animation - fixed.
V.2.4.0

**V.2.4.0** Building Update released January 23rd, 2023.
## New Additions

* New Build your home in the trees - Utilizing a new Climbing Rope construction, players can head to the treetops to build their very own treehouse! Find the biggest tree around—covered with Indigo Blue Leptonia Mushrooms and Banisteropsis Vine—and assemble your two-story Wooden/Bamboo Tree House.
* New Footbridge- Make easy walking connections between your tree constructions as well as your water and land abodes.
* New Floating Frame & Triangular Floating Frame will allow players to build their abode up to 3 floors high right on the water.
* New Wooden/Bamboo Triangular Frames to create a more unique home than ever before.
* New Keep out unwanted visitors with Wooden/Bamboo Doors.
* New More building material options - Bamboo and Wood everywhere! Build new versions of walls, roofs, and ceilings out of the material of your fancy.
* New Heavy Stone Axe, the first two-handed axe players can craft on their own.
* Revamped notebook - The player notebook is slimmer and more organized than ever.
* New - Cut down big palms, logs, stumps, and branches to clear your path all through the Amazon.

## Fixes

* Fixed - Big Stones no longer disappear when being carried on longer distances
* Fixed - Ropes on trees respawn more frequently
* Fixed - Players are now able to pick up heavy objects while diving
* Fixed - Tribesmen and animals can no longer walk through walls
* Fixed - Fixed translation errors in Turkish version
* Fixed - Ladders should no longer block the way when built near a doorway
* Fixed - Players can now properly see dirt on other players' bodies in co-op sessions
* Fixed - Placing frames on upper levels of custom buildings should be more convenient now
* Fixed - Fishermen’s water slot should no longer disappear after reloading
* Fixed - Players should be able to snap other constructions to Fires (Small Fire and Campfire)
* Fixed - Removed an overscaled plant from Spirits of Amazonia 3 area
* Fixed - Arrow buttons for turning pages in the Notebook are no longer transparent
* Fixed - Pressing 'T' no longer brings out radio during renaming animals or plants in the Story Mode
* Fixed - HUD displayed during placing items into constructions should now be snapped to the center of the screen
* Fixed - Changed the position of 'Name' option in the expand menu
* Fixed - Ghost placing mode no longer turns off after placing a single ghost

**Versions**
 The current major version is ****V.2.4.0**** which was released on **January 23rd, 2023**.
Trees

Other: | Removing the stump willstop tree regrowth

The **Trees** are plants which was added in V.0.1 to **Green Hell**.

## Basic Info

Generic **trees** come in a variety of sizes and yield essentials resources need for building and crafting. Only medium sized trees and smaller can be cut down. Since the **Regrowing Trees Update**: V.1.9.1, trunks can now be cut and will give you some additional resources. However, trees will only regrow back if the trunk has not been removed. Alongside this update is the random sprouting of tree saplings that when unremoved, could grow into the bigger ones with better yields.

Below is a list of generic trees. For other species of trees and plants see Flora.

* x2 Long sticks
* x4 Sticks
Comes in both plain bark and ivy covered.
* x2 Logs
* x2 Long Sticks
* x4 Small sticks
Comes in both plain bark and ivy covered.
* x4 Liana

## Plant Cultivation

The player can grow the **small tree** by placing a Brazil nut in the large planting box. Once the **tree** has grown and fully matured it can be cut down for long sticks.

## Update History

 V.0.5.0 | More precise tree collision.
Fixed - Construction Ghost could be placed inside cuttable trees.

**Flora**
Two Handed Axes

*This article is a stub. You can help Green Hell Wiki by expanding it.*

The Two Handed Axes skill is increased by hitting animals, tribesmen, plants and clearable trees with a two handed axe. The two handed axes skill increases the damage of two handed axes and reduces stamina when using a two handed axe to hit something. This skill reduces the number of hits required to cut down trees and shrubs.

## Looting

Looting from a Thug will give you a Tribal Axe
Water Lily

Used in: | Cooking, Medication

The Water Lily is a plant which was added in update V.0.1 to **Green Hell**.

## Basic Info

The Water Lily can be found in bodies of water, they have round leaves and a large pink flower which float on the waters surface. Water lilies thrive in large ponds, however, they can sometimes be found near rivers. The player can collect one Water Lily Flower by pressing `E` when near the plant.

Once collected the Water Lily Flower can be eaten or stewed as a cure for food poisoning.

## Gallery

* Water Lily by river
* Water Lily by pond
* Water Lily as shown in notebook
* Water Lily flower

## Update History

**Flora**
Smoker

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Restrictions | Requires a Fire

The **smoker** blueprint must be unlocked before it can be built. It can be found by visiting the East Native Camp (not for Spirit of Amazonia).

## Basic Info

The **Smoker** allows the player to cure meat in order to preserve it, lengthening the time it takes for the meat to spoil. Cooked meat takes 2 days before it is spoiled, whilst smoked meat has a lifespan of 4 days. The smoking process slightly reduces the nutritial value over cooked meat.

The **Smoker** must have a fire underneath it to work and a Stone Ring can be placed to house the fire. The cooking points of the fire can still be used normally. The **Smoker** shields the fire from being extinguished by rain and provides cooking points to smoke 3 pieces of meat at any one time. The Stone ring provides 4 additional cooking points along with the small fire for a total of 6 cooking points and 3 smoking points, but the stone ring is not required to use the smoker. The small fire is.

## Building

N.B The blueprint states it as requiring 4 long sticks, but it only actually needs 3.

## Location

Blueprints can be found at the following location;

* Story/Survival game mode: 37’W 19’S - a small camp guarded by four or five natives
* SoA Game mode: 47'W, 37'S - inside big cave complex.

## Gallery

* Smoker with a small fire underneath

## Update History

 V.0.2.0 | Constructions can be destroyed by player.
Some constructions on map not blocking rain - Fixed.
Multiple construction ghosts can be placed on top of each other - Fixed.
 V.0.1.3 | Small fire should work under rack/smoker - Fixed.
 V.0.1.2 | Crash after loading game with meat on smoker - fixed.
V.1.0.3

**V.1.0.3** was a hotfix released October 1st, 2019.

## Fixes

* Fixed - Ayahuasca Cauldron can be used during a Walkie Talkie dialog
* Fixed - Small Fire and Campfire burn out timer is not sped up during sleep
* Fixed - Sometimes food decays when save is loaded
* Fixed - Number of Vomits in Pause Menu shows number of days survived instead
* Fixed - Items that Player picks up but has no place for in Backpack don't stay in place
* Fixed - Bird Nests duplicate their contents if Player tries to pick up the Nest with no space
* Fixed - Eating Can directly from Storage does not return the Empty Can
* Fixed - Item change position in backpack in Players save
* Fixed - Boiling sound remains in game after drinking the soup
* Fixed - Roofs are transparent
* Fixed - Cutscene should be skipped when skipping Tutorial
* Fixed - Game crashes after loading the save in the Tutorial causing problems with bandaging wound
* Fixed - Cannot attack/use triggers after using Map with Watch
* Fixed - Changing Weapon from Fishing Rod can cause problems
* Fixed - Arrows in Bow Trap get bigger on every game save/load cycle
* Fixed - Constructions sometimes duplicate themselves
* Fixed - No ambient sounds after reloading save
* Fixed - Wood resin taken from dead trees can have different sizes and position in Backpack
* Fixed - Bird feather taken from Bird Nest can have different sizes and position in Backpack
* Fixed - Crash when handling stacks of particular items
* Fixed - Decay timer differs for many items
* Fixed - Grappling Hook, Climbing/Diving Gear and Maps disappear when reloading Survival autosave
* Fixed - Player loads under Airport shed when loading save made using calendar at the Airport
* Fixed - Player should be able to harvest Campfire Ash from Charcoal

**Versions**
 The current major version is **V.2.4.0** which was released on **January 23rd, 2023**.
Vine of Soul Notebook Page

**Vine of Soul Notebook Page** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **Vine of Soul notebook page** can be seen twice during the tutorial, first on a table then later pinned to the cork board. The page briefly describes the Ayahuasca ritual.

## Transcription

Vine of Soul

The effect of the psychedelic substances usually last several hours. In that time participants of the ceremony experience a spiritual revelation.

Ayahuasca is only to be taken in the presence of a shaman, who also serves as a guide.
Red-Bellied Piranha

Please help improve this if you can. The Discussion page may contain suggestions.Reason: "*Needs updating with in-game information*"

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*Needs updating with in-game information*"

The **Red-Bellied Piranha** is a species of Aggressive animal in Green Hell.

## Basic Info

The Red-Bellied Piranha is a freshwater fish that inhabits South American rivers, floodplains, lakes and reservoirs. Although often described as extremely predatory and mainly feeding on fish, their dietary habits vary extensively and they will also take plant material, They are known for their sharp teeth and powerful jaws.

Piranha teeth are often used as tools themselves to modify other tools, This has been documented among several South American tribes, in the current state of the game it's only possible to remove infested worms with their bones.

Players entering waters inhabited by the fish face risk of Laceration wounds or worse death.

Players who want to catch them may use any spear, fishing rod, fishing rod trap, stick fish trap and large stick fish trap baited with Unknown Mushroom 1, Larva, discus fish or angelfish.

They are most commonly found on the beach of the Fishing Dock as well in the river in the south areas near the Boat and the Swamp.

## Harvest

* Piranha Meat
* Fish Bone

## Trivia

*For information pertaining specifically to the real-world Red-Bellied Piranha, see the relevant Wikipedia article*

## Update History

**Animals**