Unholy Spirit

The **Unholy Spirit** is a demonic entity (assumingly a Dybbuk) seen in FAITH: Chapter III. It is the third secret boss that needs to be defeated in order to break the Crucible's seal, thus enabling the player to obtain the "A New Journey" ending.

## Appearance

It is a giant, disfigured red face with glowing red eyes.

## Biography

### October 30th, 1987

The Unholy Spirit resides in Garyland and appears after walking through a looping hallway with paintings of Miriam Bell several times consecutively. After a certain point, the Miriam painting will become fully distorted.

When the full distortion is in effect, the Unholy Spirit will spawn from a random corner of the room and begin relentlessly chasing after John, while gray Rorschach inkblots flash on the screen. If it catches him, it will send John to a flashback when he was a patient at the Yale Psychiatric Institute. He will be in a padded room and wearing a straitjacket, rendering him unable to use his crucifix. John must leave the asylum, maneuvering his way through large sigils that impede his movement, in order to resume where he left off. If the spirit touches him again while in the flashback, he will be killed. In order to banish the Unholy Spirit, John has to maintain enough distance from it in order to deal damage to it without it catching him. There isn't a limit to how many times John can be transported into the flashback but each time this happens the Spirit will be faster, making it trickier to survive.

Defeating this Spirit is optional to finish the game, but is required if the player wants to get the "A New Journey" ending, since it will remove the last seal on the Crucible.

### October 31st, 1987

After asking Gary some questions, he and John will have a duel. During this battle, Gary can summon apparitions of the Demons and entities John has defeated in the past. If the Unholy Spirit was banished before, it will return as an apparition and will try to knock down John if he doesn't get out of the way. If the Unholy Spirit was never defeated it will not show up as an apparition.

## Gameplay

### Boss Fight

It floats to reach its target. If John is caught by the Demon, it will teleport him to a room where his arms are restricted by a straight jacket and cannot present his crucifix, forcing him to run. In the next room, there are several sigils that will block John's path to the exit of the room, where the demon will then chase John. Upon fleeing the room, a giant white door will be present and John will need to enter it to escape the nightmare. When spawned, it will create a droning noise that sounds like screeching. Sometimes when pointed with John's crucifix, it's screeching will turn into what sounds like wailing. When defeated, it will create a low growling noise before disappearing.

## Trivia

* This entity is named as such because it completes the trifecta of secret bosses that must be defeated in order to enter the Crucible; Mother and Child (The Mother), Tiffany (The Daughter), and this entity (Unholy Spirit). Before, this entity was nicknamed "Face Demon".
* We can tell that the Unholy Spirit's appearance in Gary's fight is just an apparition by looking at its eyes. Before, they were glowing red. Now, they're a duller red that is the same as the rest of its body.
* The Steam Achievement for this game calls this Demon the "Unclean Spirit".

## Theories

* John's flashback of being in the psych ward represents the abuse he had to endure.
	+ It's been debated before Chapter III that John was traumatized from his time as a patient, referenced where Dr. Spinel and two orderlies had to conduct multiple sessions since he was delirious over what happened during the exorcism. It's the mid 80s when John was admitted into the institution and this era didn't treat mentally unwell patients as good compared to the current day. So, the flashback of him locked in a room with a straitjacket gives further detail of how much this mentally drained him. John knows what he saw during the exorcism was real and can't stand that everyone ignores him. John had to lie in front of two doctors to "accept the truth" so that he won't be abused and trapped in the institution anymore.
* John's flashback proves that he associates the institution as demonic.
	+ John's scribbles of crucifixes on the wall, the Unholy Spirit teleporting him, satanic symbols on the floor that slow him down, and the room in his house covered with crucifixes all represent how he views his time at the institution as demonic. Anytime a psych note is found throughout the series it's usually after John defeats a Demon that correlates to him giving in to his evil urges (The Mirror Demon, killing the Traveling Couple, Pentagram Demon, etc.). The room that John can open in "A New Vessel" ending is a filing room, and a psych note is on the floor. Nothing else (besides the hallucination of Amy) is in that room, so the fact that he had to lock it and cover it in crucifixes shows how he thinks it's demonic.

## Audio

* Ambient noise, shared with Tiffany's intro cinematic

* Intro growl

* Defeat growl

## Gallery

### Unholy Spirit

As an apparition, seen in Gary's boss fight.An early sketch of its design, pretty accurate to the final product.
### Portraits of Miriam

A portrait of an older Miriam sitting on a chair. Found in the left hallway of Garyland.Distortion when John leaves and re-enters the hallway.Full distortion, the Unholy Spirit is now somewhere in the room.Portrait of a young Miriam staring at Snake Meadow Hill Church. Found in the right hallway of Garyland.Distortion when John leaves and re-enters the hallway.Full distortion, the Unholy Spirit is now somewhere in the room.
### Psych Rooms

This is the room John is spawned every time the Unholy Spirit touches him. John can't leave through the steel door.Second room. Looks like some kind of boiling room (?) The symbols will make John stuck temporarily.Third room. This door likely represents the exit of the institution.