Abigail's Flower

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Abigail's Flower*

Statistics

Grants Buff

Projectile created* Abigail
* Abigail (counter)
Sounds

* Internal Item ID: **5114**
* Internal Tile ID: **624**
* Internal Buff ID: **335**
* Internal Projectile ID: **963, 970**

**Abigail's Flower** is a pre-Hardmode summon weapon that summons the **Abigail** minion. Abigail attacks by floating to enemies and flashing a light on them, similar to the Medusa Head. Like other minions, the summoned Abigail is invincible and follows the player for an unlimited amount of time, unless the player dies, summons a replacement minion, cancels the buff, or leaves the world. When idle, the summon will still do damage towards entities.

Like the Stardust Dragon and the Desert Tiger, Abigail can only be summoned once but will gain damage and movement speed the more times she is summoned. Each time you re-summon her, an additional empty minion slot will be occupied.

Abigail's Flower can be uncommonly found as a plant growing on grass near a placed Tombstone, regardless of world progression. Its spawn chance is increased in a Constant world. It has a higher chance of spawning if your charecter name is "Speedijs".Verify

Its best modifiers are either **Mythical**, **Furious**, or **Godly** in Pre-Hardmode. Due to its low base damage, all damage-improving modifiers of +10% or greater improve its damage by the same amount. The **Ruthless** modifier has no lasting advantage over the others mentioned, as it deals less knockback.

### Quick Answers

**What is the function of Abigail's Flower in Terraria?**

 In Terraria, Abigail's Flower is a pre-Hardmode summon weapon. When used, it summons a friendly ghost named Abigail to fight for you. This hauntingly beautiful flower has a very slow use time and a very weak knockback. Interestingly, it's one of the few summon weapons that gain stronger damage once Hardmode begins. It's also unique in that its sprite is not rendered at a 45-degree angle, unlike most summon weapons.

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**How does the Abigail minion attack enemies in Terraria?**

 In Terraria, the Abigail minion, summoned by Abigail's Flower, has a unique ability to attack enemies through blocks. This makes it an exception among other minions, as most cannot move through blocks for the purpose of attacking. Abigail's Flower is a pre-Hardmode summon weapon that grants the Abigail buff, causing Abigail to fight and protect the player.

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**What happens when the player summons a replacement minion in Terraria?**

 In Terraria, when a player summons a replacement minion, the previously summoned minion will be dismissed. This happens because each player has a minion cap, which is the maximum number of minions a player can have at one time. If a new minion is summoned and the cap is already reached, a minion will be randomly chosen and dismissed to make room for the new one. This ensures that the number of active minions never exceeds the player's current cap.

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**What are the similarities between Abigail's Flower and the Stardust Dragon in Terraria?**

 Abigail's Flower and the Stardust Dragon in Terraria share a unique characteristic among summon weapons. Both can only be summoned once, but they gain damage and movement speed the more times they are summoned. Each time you re-summon them, an additional empty minion slot will be occupied. This makes them both powerful and versatile weapons in the game, especially when dealing with multiple enemies or tough bosses.

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## Notes

* Abigail's base damage starts at 6 and will increase each time she is summoned thereafter. It will increase by 3–4 damage (55% of the base damage) in pre-Hardmode and by 7–8 damage (130% of the base damage) in Hardmode. For example, using Abigail's Flower five times will cause Abigail to deal 19 damage in pre-Hardmode and 37 damage in Hardmode.
* Abigail also increases in movement speed, acceleration, and max number of enemies she can damage at once with each summon.
* Growth requirements:
	+ In regular worlds, Abigail's Flower can only grow on the surface and in Space.
		- In don't dig up and get fixed boi worlds, it can grow at any layer.
	+ It grows on most types of grass (see below) that is no more than 10 tiles away (horizontally and vertically) from any type of Tombstone.
	+ It cannot grow within a 240×240-tile rectangle centered on another Abigail's Flower (i.e., multiple flowers need at least 120 tiles horizontally or vertically between them).
		- Grass
		- Corrupt grass
		- Mushroom grass
		- Hallowed grass
		- Crimson grass
		- Mowed grass
		- Mowed Hallowed grass
		- Ash grass

## Tips

* It may help to make a large area of Tombstones evenly spaced out in large areas while trying to obtain this item, as it will have more potential locations to grow.
* It is best to be used with another item that can counter an enemy's movement, as Abigail cannot move while attacking.
* Despite being a pre-Hardmode summon weapon, the damage of Abigail's Flower when buffed by Summoner armors and accessories will scale in Hardmode, and can be a good substitute to Hardmode summon items, particularly due to the fact that it gains additional damage per summon in Hardmode. This is especially noticeable when paired with the Firecracker.
	+ Conversely, avoid using Abigail's Flower with weapons that apply Frostburn like the Cool Whip. As its damage over time is not multiplicative unlike On Fire!.

## Trivia

* Despite being a plant, Abigail's Flower cannot be grown by walking over grass blocks with Flower Boots equipped, like other plants.
* The flavor text of the item is a reference to Wilson's examination quote for Abigail's Flower in *Don't Starve Together*.
* Abigail's Flower is the only instance of a weapon that gains stronger damage once Hardmode has begun.
* Abigail's Flower is tied with the Blade Staff for the lowest base damage of any summon weapon.
* Abigail's Flower and the Terraprisma are the only minion-summoning weapons that do not have the word *staff* in their name.
* Abigail's Flower is the only summon weapon whose sprite is not rendered at a 45-degree angle.
* Abigail will occasionally make the sound of a laughing Pipspook, an entity in *Don't Starve Together*.
* Abigail's Flower can be obtained in Hardcore, due to the fact that killing NPCs with a hardcore character will create a tombstone.

## See also

* Abigail's Flower at the Don't Starve Wiki

## History

PC version
* Desktop 1.4.4.5: Can now grow on Mushroom and Ash grass.

* Desktop 1.4.4:
	+ Now breaks in one hit when mined, and makes a grassy sound when doing so.
	+ Can no longer grow on Jungle grass.

* Desktop 1.4.3.2:
	+ Increased base speed by 33%.
	+ Decreased speed growth per minion from 1.5 to 1.4 (ends at exactly the same value at 11-minion).
	+ Improved base acceleration by 10%.
	+ Decreased acceleration growth from 2 to 1.75 (maxes out at the same minion count).
	+ Fixed (again) Abigail's Flower growth not appearing on servers, requiring players to log in again to see it.

* Desktop 1.4.3.1:
	+ Increased spawnrate by 33%.
	+ Abigail can now only hit up to 3 enemies at once per "attack". This cap increases with additional summons.
	+ Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until the player rejoined).

* Desktop 1.4.3: Introduced.

Console version
* Console 1.4.3.2.0: Introduced with changes from PC 1.4.3.1 to 1.4.3.2.

Mobile version
* Mobile 1.4.3.2.0: Introduced with changes from PC 1.4.3.1 to 1.4.3.2.

## References

1. ↑ Information taken from the PC 1.4.3.2 source code, method `Damage()` in `Terraria.Projectile.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ https://forums.terraria.org/index.php?threads/dst-equipment-might-need-a-huge-buff
3. ↑ Information taken from the PC 1.4.4.9 source code, method `UpdateWorld()` in `Terraria.WorldGen.cs`.
4. ↑ Information taken from the PC 1.4.4.9 source code, methods `HasValidGroundForAbigailsFlowerBelowSpot()` in `Terraria.WorldGen.cs`, `TryGrowingAbigailsFlower()` in `Terraria.WorldGen.cs`, and `PlaceTile()` in `Terraria.WorldGen.cs`.
5. ↑ Information taken from the PC 1.4.3.2 source code, method `IsSpotGoodForAbigailFlower()` in `Terraria.WorldGen.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
6. ↑ Information taken from the PC 1.4.4.9 source code, method `NoNearbyAbigailsFlower()` in `Terraria.WorldGen.cs`.