Dart Monkey

The **Dart Monkey** returns in BTD7: Planet of the Apes. Always being the first to step into action, this ol'-reliable Tower will never let you down.

## Upgrades

### Path 1

 **Razor Sharp Shots**Can pop 2 more Bloons per shot. (6)
 **Spike-O-Pult**Converts the Dart Monkey into a Spike-o-pult that hurls a large spiked ball instead of darts, increasing range (+12) and damage at the cost of having attack speed decreased to 1 attack every 1.12 seconds. Each ball inflicts 3 damage per shot and can pop up to 23 bloons per projectile.
 **Juggernaut**Hurls a giant spiked ball that excels at crushing Ceramic and Fortified Bloons.4 damage to all, +3 damage to Ceramics, +2 damage to Fortifieds, 100 pierce.
 **Ultra-Juggernaut**Gigantic spiked ball inflicts +3 damage and splits into 6 Juggernaut balls which themselves split into 6 more balls for even more destructive power. Submunitions inflict more damage as they interact with obstacles in any way.
 **The Unstoppable Force**Spiked ball splits 7 times into smaller balls instead of 2 times. The projectiles and submunitions have 600 pierce, and the more Bloons touched by each projectile, the higher the damage. Each ball explodes violently at the end of their lifespan, with the explosions inflicting 50 Armor-Piercing damage with 350 pierce over a 0/0/1 Dart Monkey range and hurting all types of Bloon except intangible Ghosts. Has an attack rate of 1 attack every 0.125 seconds and does 8x damage to Fortified, Ceramic, and MOAB-Class Bloons.

### Path 2

 **Very Quick Shots**Shoots 35% faster! Crosspathing with Juggernaut or higher adds a further 25% boost to attack speed.
 **Tetra Shot**Throws 4 darts at a time instead of 1.
 **Super Monkey Fan Club**Darts inflict +1 damage and are thrown 70% faster than Tetra Shot. Super Monkey Fan Club ability: Converts up to 10 nearby Dart Monkeys including himself into Super Monkeys for 10 seconds.Transformations stack with damage, pierce, and attack speed increases. Transformed Tetra Shots and SMFCs throw 2 darts per attack, with the former firing 1 attack per 0.0325 seconds and the latter firing 1 attack per 0.00975 seconds, respectively.
 **Plasma Monkey Fan Club**Plasma-tipped darts can pop Lead and inflict 75 damage per hit. Elite membership of this club allows nearby Dart Monkeys to fire plasma from their eyes upon ability activation.
 **The Cult of the Sun**Darts split upon impact into 2 smaller darts which each inflict 50 Armor-Piercing damage. Ability makes up to 20 nearby Dart Monkeys turn into ***1/1/1/0 SUN TEMPLES*** for 20 seconds.

### Path 3

 **Enhanced Eyesight**Shoots faster-travelling darts even further, and can detect Camo Bloons. Tower is also capable of hurting Ghost Bloons every four shots. +50% damage to Juggernaut and higher.
 **Crossbow**Uses a long range Crossbow that can pop 5 layers of Bloon for every hit. +1 pierce.
 **Sharp Shooter**Every 8 shots, the tower lands CRITs which do 10x damage.
 **Crossbow Master**Crossbow Master shoots really fast and devastates most Bloon types with ease, as well as Piercing Armor every third shot. +4 damage to Ceramics.
 **Plasmized Hyper Ballista**Fires extremely powerful giant bolts made of plasma that are able to shred 35 bloons per hit. These bolts split into 9 smaller bolts which themselves split into 3 bolts, each of which are just as strong as the initial projectile! Any and all Bloons that are hit suffer from burning DoT for 6 seconds. Has an attack rate of 12 attacks per second.

## Trivia

* The Dart Monkey has been in every single Bloons series that is not part of Bloons Super Monkey since Bloons 1. The Boomerang Thrower is the only other tower that has been in every Bloons series that is not part of BSM.