recursal/Fanatic-Fandom huggingface dataset:
Blueberry Taffy

Blueberry Taffy icon

The **Blueberry Taffy** is a Halloween Perk that was added in the v0.8.7 "*Trick or treat*" update on October 22, 2019. With this perk, all 7.62mm rounds use the chambered tracer color and deal 8% increased damage. It can be commonly found in Red Pumptatos and Golden Pumpkin Air Drops, and is only found on the Halloween Map.

## Strategies

### Using

* Although it may be a given, make sure you pick up 7.62mm weapons most of the time.

### Countering

* Fight a player who has this perk like you normally would, with the exception of being more cautious if they are using 7.62mm weapons. The perk doesn't affect any other weapon type, so don't worry about fighting them if they aren't using the correct weapon (although they may switch to it).

## Trivia

* This perk is functionally identical (excepting ammo type affected) to Red Jelly Beans, Candy Corn, Sour Apple Belt, and .45 In The Chamber. Each perk boosts their respective ammo type by 8% and creates darker tracers for that ammo type when fired.

## History

* v0.8.7
	+ Added
Dead Wood

Dead Wood equipped on player

**Dead Wood** is an Obstacle Skin that was released in the v0.6.4 "*Happy Spookiversary*" update on October 30, 2018, it is only available in the Halloween Map. It disguises the wearer as a Stump, though any weapons you are holding will still appear visible outside your disguise.

## Strategies

* If you see a stump but it does not appear on the map as a brown dot, immediately attack it as it will be a disguised enemy Player.
* When you see a stump, shoot it to determine if it is a player. If it shrinks, it is not a player but if it does not shrink, it is a player.
	+ This also applies for most obstacle skins.
	+ In order to avoid being discovered, destroy the original obstacle and stand still on the same spot. A player won't be able to use a map to determine if the obstacle is hiding a player.

## Trivia

* Originally it was named "Dead Wood", but this was changed later.
* It was then (later) changed to Deader Wood.
40mm

40mm icon

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The **40×46mm**, known in-game as **40mm**, is an Ammunition type in surviv.io. It was added to the game in the v0.9.1 "*Keep Your Enemies Closer*" update on February 10, 2020. As of the v1.6.0b "*Sinko de Ammo Event*" update, the ammunition is currently only used for one weapon, the M79, also added in the update on February 10, 2020

## Trivia

* Besides receiving this ammo with the M79 (10 ammo) you can get ammo from ammo crates (5 ammo)
* The color of this ammunition is teal.
* This is the second ammunition type to have a shade of blue, the first being 7.62mm.
	+ It also is the third ammunition type to have a shade of green, the first being 5.56mm and the second being .308 Subsonic.
* This is the fifth ammunition type to only have one gun that uses it, the others being .50 AE, Flare, 9mm Cursed, Heart Ammo, and Bugle Ammo.
* This is the third ammunition to be able to explode, the first being 12 gauge (USAS-12), the second being Potato Ammo (Spud Gun, Potato Cannon) and the third being 40mm along with the Heart Ammo (Heart Cannon).
* Strangely, an emote for this ammo has yet to be added. This is likely because of the rarity of the ammo, usually only being found with the gun itself, or it could be a mistake by Kongregate.
* In-game, the projectile for the M79 is called "40mm\_granade" (misspelling).
* This might be the rarest ammo type in the game when all modes and events are combined.
* The projectile is not colored correctly, as the bottom of the projectile should be white, while the tip should be turquoise.

## Gallery

40mm Projectile40x46mm (The M79's IRL ammo)
Emotes

**Emotes** are icons that appear on top of a player when using the right-click button. There are two types of emotes; regular and Team Pings. There are a wide variety of emotes that users can use, but only a choice of four could be used at once.

## Emote Customizations

The v0.2.6 "*Home invasion*" update adds customization for your emotes, including for when you die and when you win. The emotes can be customized by clicking the on the main menu.
To change the type of emotes that a player can use, the player goes to the Loadout menu, then click the Happy Face tab. Then they can click on emotes they have and drag them into the any one of the four slots. Emotes may be put in more than one slot, which means that an emote inventory can consist of one emote.

## All Emotes

Below are the default regular pings that players can access by simply right-clicking and hovering over an emote. These can be swapped for more icons.

### Team Ping Emotes

Team Ping Emotes can be accessed by holding C and using the right-click interface. This cannot be customized, and some are disabled in solo mode. The main purpose of these emotes are to communicate needs and alerts that a team may need to address immediately.

## Trivia

* For an unknown reason, "The Eye" emote doesn't use the pentagonal symbol as the Bunker of the same name.
* During the Rotato Potato event, all emotes (including ammo and consumables) are replaced by a Potato, leading to a communication problem.
	+ However, team pings are still the same which still lets you to coordinate your team.
* In the Twitch version, you have access to all emotes that were present at the update.
* For the flag of Latvia, it shows the flag of Azerbaijan. This is likely an oversight.
* You can hear the sound of emoting without any sound falloff so long as the emoting player is within (or very close to the edge of) the bounds of your screen. Emoting can even be heard from people hidden in buildings when approaching from outside, even though the emote itself cannot be seen. This is most notably observed with high-powered Scopes, as they increase your field of view.
Basic Outfit (Demo)

Basic Outfit equipped on player

The **Basic Outfit**  is a Class Skin only given to the Demo Class in the Cobalt Map. Like every other Class Skin, it doesn't drop and disappears when you equip a different skin.

## Trivia

* Part of this skin is covered by the Flak Jacket perk, similar to the Tank's Basic Outfit, which is covered by Cast Ironskin.
* This skin is similar to the Clay More skin, which is part of the Survivr Pass 1.
Contact Map

Squad

Bank, Police Station, Mansion, Hydra Bunker, Docks, Crimson Ring Club, Chrysanthemum Bunker, Mothrship, Crop Circle

## Biome Colors

### Background Hex

Dark Blue
2118510
#20536E

### Water Hex

Lavender
8347647
#7F5FFF

### Beach Hex

Light Purple
6780065
#6774A1

### Riverbank Hex

Purple
5069707
#4D5B8B

### Grass Hex

Dark Purple
2963549
#2D385D

### Underground Hex

Black
1772803
#1B0D03

### Submerged Player Hex

Lavender
2854052
#2B8CA4

## Map Stats

### Factions

80
N/A

The **Contact Map** is a map added in the v0.9.6c update, released on July 13, 2020. It is very similar to the Normal Map, but is alien-themed instead, with features such as Mothrships, Egg Crates and CPU-controlled enemies called Skittrs.

## Update Note

*Mothrships have begun to appear – often dropping hosts of Skittrs, and eggs containing alien technology. Survivrs are encouraged to continue wargames, but avoid contact at all costs... a cure to Skittr infection has not yet been found.*

## Changes

Compared to the Normal Map, it has several changes.

### Mothrship

The Mothrship is a flying object, presumably a saucer of alien origin, that flies slowly around the island. It is shown on the map as a simplified saucer viewed from top-down.

It can shoot a beam at a locked-on Survivr, dealing 100 damage on a direct hit. Alternatively, it can drop Skittrs, who will then chase after a nearby Survivr.

### Egg Crate

The Egg Crate is a new crate added to the Contact Map. It appears as an alien egg viewed from top-down. When broken, it can drop ammo, equipment, or Skittrs.

### Skittrs

Skittrs are enemies that move with set variables in which no player can control. They will chase after Survivrs and bite them, inflicting them with the Contacted effect. It nerfs damage resistance and boosts speed.

### Skittrnades

Skittrnades are a Throwable that behaves similarly to the Smoke Grenade, however, it deals damage to Survivrs under the smoke and inflicts them with the Contacted effect if they aren't infected already. Alternatively, if you already have the Contacted effect, the smoke will get rid of it, while still dealing damage to you. This goes against what the update note says, because the Contacted can be healed. They deal huge damage in very short time.

## Trivia

* There are random crop circles around the map that appear to be grey structures when looked at on the minimap. They have no purpose but generally contain an egg crate in the middle.
A Good Cause

**A Good Cause** is a mechanic added in the v0.9.4b update as a part of the Ultimate Sacrifice Event. Like the Bubbleshield, it is triggered when a Commander dies. It seems to substitute for the Flare Gun, as it shoots a Flare. Because of this mechanic, when the Commander is promoted, instead of a Flare Gun, it is replaced by a DEagle 50 with 7 ammo. When the Commander dies, there will be no Flare Gun or Flare Ammo but a Flare still shoots off. If the Commander is promoted to Lone Survivr and gets killed this will still activate.

## Gallery

A Good Cause deployed to a Blue Faction BubbleshieldA Good Cause deployed to a Red Faction Bubbleshield
Endless Ammo

Endless Ammo icon

**Endless Ammo** is a Perk originally added on v0.7.95 "*All you can shoot*" update on the Desert Map, then moved to the Savannah Map and Potato Map. It is also given to the Tank Class on the Cobalt Map. With this perk, the Player will always reload their gun to full without affecting ammo stored in the Backpack, except those with the ignores Endless Ammo attribute set to true (e.g. Flare Gun).

## Strategies

### Using

* Use the Perk's advantage to fight with opponents with guns that require special Ammo without running out of ammo.
	+ The DEagle 50, the AWM-S, the Mk 20 SSR, and the M79 are very powerful with this perk because they use rare ammo.
* You can spray as much as you want with no worries.
* This perk is less effective in Potato Mode, as rare ammo tends to be more common, and the guns that shoot them are swapped upon a successful kill.

### Countering

* This perk can be somewhat difficult to fight, especially in long battles, since the opponent will never run out of ammo. Fight the player as normal, but keep the fight as short as possible.
* Try to use long-lasting LMGs for out-gunning them, like PKP Pecheneg and M249, or guns that have high DPS, like Dual P30L.

## Trivia

* You can use this perk to farm ammo by continuously dropping the gun and all ammo and then reloading it.
* Flare Guns used to be affected by this perk but were removed as infinite Air Drops were too overpowered.
* During the v0.7.95 All you can shoot update, you can obtain this perk by wearing the Marksman Helmet which can be found rarely in Savannah Patches. Later those marksman helmets were removed and it became a lootable perk in the Savannah Map.

## History

 September 12, 2019v0.8.3*The perks of being a survivr* | * Edited loot border sprite from  to
 August 9, 2019v0.7.95*All you can shoot* | Added
.308 Subsonic

.308 Subsonic icon

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**.308 Subsonic** (Olive) is an Ammunition type in surviv.io. Currently, it is used for the AWM-S and the Mk 20 SSR. .308 Subsonic only spawns with the AWM-S, Mk 20 SSR, or rarely in large Ammo Crates.

## Background

The .308 Subsonic or .308 Winchester was made by Winchester in 1952. It was first used for hunting purposes and shortly after was adopted by the military.

## Weapons

 Mk 20 SSR |      | DMR | A rare, suppressed DMR that deals high damage per shot, but with low fire rate for a DMR.

## Trivia

* For a limited time, the .308 Subsonic was known as the ".300 Subsonic".
* After the Savannah map update, the .308 Subsonic ammo is no longer exclusive to one weapon, with the addition of the Mk 20 SSR. Previously, it was the third type of ammo to be exclusive to one gun, along with the Flare Gun and DEagle 50.
* When hovered over in one's inventory, it lists the AWM-S as the only gun that uses the ammo.
* Due to it being olive colored, this projectile can be very hard to spot in the Halloween Map.
* The ammunition is the second ammunition to have a green shade, the other being 5.56mm. There is a difference between the two, ensuring that players would not mix up the two.
	+ However, due to its dark shade, the ammunition looks very similar to the aforementioned .50 AE cartridge and Rainbow Ammo, and thus, players may mistake the two as .308 Subsonic.
* The cartridge most likely represents the .308 Winchester cartridge. Although the real-life AWM does not use that cartridge, the AWC (which the in-game AWM-S was based on) does use the cartridge. The name of the ammunition implies that the round is a special "subsonic" round; a round that travels below the speed of sound, much quieter than most bullets due to the lack of a sonic boom. This is actually reflected in-game, as the AWM-S has the slowest bullet speed of all the sniper rifles.
* In real life, the .308 Subsonic round is very ineffective as it is purposefully slowed down. The .308 Subsonic round relies on silencers which dampen the firing sound. Even with Subsonic rounds the noise of the bullet pushing air particles at great speeds which the .308 fails to achieve, will still create a large quantity of sound, and even worse makes any Subsonic bullet less powerful.
* The ammunition's ID is `308sub`.
* Technically, when written in metric, the .308 Subsonic would translate to 7.62mm.
* This ammo is manufactured by Winchester, the same manufacturer for some guns in the game, including the Model 94.

## History

* v0.8.4
	+ Buffed Level 2 pack capacity from 30 to 40
	+ Buffed Level 3 pack capacity from 40 to 80
* v0.5.0
	+ Added
Bandage

Bandage icon

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30

**Bandage** is a Consumable in surviv.io that heals 15% of a Player's health and spawn in stacks of 5. They are a common item around the map. To use them, click on it in the right side bar or press 7 on the keyboard. It takes 3 seconds to use.

## Sounds

* Use
* Pickup

## Tips

* Bandages should be used if you need to heal and are not low on health, as Med Kits are rarer and take a longer time to use.
	+ 5 or 6 Bandages can substitute for a Med Kit if you have lots of time.
	+ However, if you are low on health (below 55), using a Med Kits is more efficient.
* When using Bandages, make sure that you are safe or behind cover, as you are vulnerable to attackers. If someone comes up and starts firing, and your bandage isn't close to being finished, cancel it and then fight them. Otherwise, they'll just kill you while you try to finish healing. If you already have low health, 15% more health won't help you much anyway, and you might as well go out fighting.

## Trivia

* Bandages are the only consumables that do not spawn naturally one at a time; they spawn in stacks of 5.
* Bandages used to only be able to heal up to 75 health, but was changed to 100 in the "*Danger Close*" update.

## History

* v0.7.1
	+ Buffed Max Healing to 100 (+25)
	+ Nerfed Use Time from 2.6 seconds to 3 seconds (+0.4s)
* v0.4.3
	+ Buffed Use Time from unknown to 2.6 seconds
* v0.3.5
	+ Buffed Use Time from unknown to unknown seconds
* v0.2.3
	+ Hotkeyed Bandages to 7
* Initial Release
	+ Added Bandages
Beach Camo

Beach Camo equipped on player

**Beach Camo** is a patterned Loadout Skin added in the *v1.2 Season 5 Has Arrived* update on December 15, 2020. It is the 10th item in the standard Pass of Survivr Pass 5.

## Trivia

* The only way to obtain Beach Camo other than unlocking it in the pass or buying it from the Shop/The Black Market is if another player swaps it for a different skin. If they are killed with it on, it does not drop, just like any other Loadout skin.
* This is the 5th camo skin, the other four being Forest Camo, Desert Camo, Crabby Camo, and Urban Camo.

## History

* v1.2.0
	+ Added
Cabinet

The **Cabinet** is a common Crate found in multiple buildings. The Cabinet is much smaller in size compared to a normal Crate, and half the size of a Drawer. It has eight colored lines that alternate between darker and lighter brown. On one side, there is a small grey knob (possibly a lock or a handle). Breaking a Cabinet will drop basic loot from Tier World and is one of the most common obstacles in the game. A Cabinet takes four hits to destroy with Fists.

## Trivia

* Breaking one of these counts toward the "Destroy furniture" quest.
Boarded Window

The **Boarded Window** is an Obstacle that was added in the v0.7.7 "*Clubbed to death*" update on May 30, 2019. It is found in the Crimson Ring Club and it can be destroyed by anything. It resembles a wooden window that was boarded with four visible planks of wood to cover it up. The Boarded Window prevents players from seeing the inside of the Club from the outside. It would be wise to refrain from using this as a source of protection, as it can easily be broken with one hit from any Weapon or from a Throwable being tossed through it.

## Strategies

* If you are entering the Club from a Boarded Window side, break the window before entering see if there is any danger.
* Listen for the breaking sound of a Boarded Window. If you hear the sound, then a Player is likely approaching, or possibly a Frag Grenade or MIRV Grenade in which case you should seek cover.

## History

 May 30, 2019v0.7.7*Clubbed to death* | Added
Crabby Camo

Crabby Camo equipped on player

**Crabby Camo** is an Obstacle Skin only available on the Halloween Map that was added in the v0.8.7 "*Trick or treat*" update. This skin resembles the Crab Pot that is found next to every Fisherman's Shack. However, if you look closely, you will find that the Crabby Camo does not exactly match the normal Crab Pot.

## Strategies

* If you see a Crab Pot that is not beside a Fisherman's Shack, immediately attack it for it is a disguised enemy Player.

## Trivia

* The fact that it only appears beside a Fisherman's Shack makes hiding even more difficult.
* A player killed while wearing this disguise will drop any Tier World loot similar to a Crab Pot being looted.
* The player can be seen carrying the disguise which differentiates it from a Crab Pot.
	+ Justin, the Developer, has stated that the Crabby Camo is his favorite and "you're not even disguised, it's a hard flex".
.45 ACP

.45 ACP icon

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The **.45 Automatic Colt Pistol**, also known as **.45 ACP** in the game, is an Ammunition in surviv.io added in the "*Desert rain*" update. The ammo class appears in the Desert Map and Savannah Map in place of the 9mm. It also appears in the Halloween Map as a single bullet in the Eye Bunker, in the Woods Map where you can get a Peacemaker, and in the Potato Map, where a random .45 ACP guns can spawn in the weapon inventory upon kill or shooting a potato obstacle. The guns and ammo can still be found in the code of the game.

The Peacemaker pistol and the Model 94 lever-action rifle were introduced in the first desert-based event, named "Desert rain”. The second event, named "*Gunfight at the Deadeye Saloon*", added the M1911 and M1A1, as well as the Vector (.45 ACP). The Mk45G was added in the .45 in the chamber update

Since the “*Clubbed to death*” update the Hardstone Block is introduced to the Normal Map, and that means the .45 ACP and Peacemaker can be found rarely.

.45 ACP shell casing, which is shared with 9mm and .50 AE..

## Trivia

* Not all weapons that use this ammo actually use .45 ACP, though this is excused for sake of simplicity.
	+ The M1911, M1A1, Vector and Mk45G all use .45 ACP.
	+ The Peacemaker and Model 94 all use .45 Colt.
* The .45 ACP projectiles are Purple/Violet-colored.
* The .45 ACP used to be the only event exclusive ammo in the game. This was changed as of the v0.7.7 "*Clubbed to death*" update, since a single .45 ACP round or a single Peacemaker can be obtained in the Normal Map through the Hardstone block.
	+ The "full metal jacket" phrase in the update note is probably a hint to to the availability of the .45 ACP and Peacemaker in the Normal Mode.
* This is the only ammo with the special attribute set to true, yet it's also having it's sub-type set to "standard".
* The casing for this ammo is the same as the 9mm casing in the game.
Dreidel

Dreidel icon

**Dreidel** is a Melee Weapon added in v1.2.0c "*v1.2c Wintr Update*" on December 21, 2020. It is a reskin of Fists that can only be obtained through the limited-time Holiday Crate. Once unlocked, they are accessible through the melee skin tab in the Loadout section. Like other Fists Skins, it is not droppable.

## History

* v1.2c
	+ Added
365 Days of Inspiring Media's Second WOW Hits 2018 predictions!

## Disc 1

1. We Win- MercyMe
2. More Than Conquerors- Steven Curtis Chapman
3. Impossible- Sidewalk Prophets
4. Open Hands (ft. Mac Powell)- Laura Story
5. Jesus- Chris Tomlin
6. Simple Pursuit- Passion
7. I Will- Citizen Way
8. Rise- Danny Gokey
9. One Step Away- Casting Crowns
10. Joy- Jonny Diaz
11. The Cause of Christ- Kari Jobe
12. Doxology- Stars Go Dim
13. Be With Us Now- Building 429
14. You Redeem- Aaron Shust
15. I'm Still Here- Mandisa
16. Fight For You- Grayson Reed (BONUS)
17. Never Been A Moment- Micah Tyler (BONUS)
18. Because of Your Love- Chris Quilala (BONUS DELUXE)
19. My All In All- Phil Wickham (BONUS DELUXE)
20. Best of Me- Jordan Feliz (BONUS DELUXE)

## Disc 2

1. I Have This Hope- Tenth Avenue North
2. Forgiven- Crowder
3. Pave- Britt Nicole
4. Love Broke Thru- tobyMac
5. Battles- Afters
6. Crazy- Newsboys
7. Stars- Skillet
8. Testify- needtobreathe
9. Falling Into You- Y&F
10. Victorious- Third Day
11. Love With Your Life- Hollyn
12. I Won't Let You Go- Switchfoot
13. I Wanna Go Back- David Dunn
14. All That Matters- Colton Dixon
15. King of My Heart- Kutless
16. Love Is Action- Tauren Wells
17. Fearless- Jasmine Murray
18. Tears- Matt Hammitt
19. Never Let Me Fall- Cimorelli
Deader Wood

Deader Wood equipped on player

**Deader Wood** is an Obstacle Skin that was released in the v0.6.4 "*Happy Spookiversary*" on October 30, 2018. This is only available on the Halloween Map. It disguises the wearer as a Wood Pile.

## Strategies

### Using

* This skin is not very good, as Wood Piles are rare obstacles only spawning in the Cabin.
* The best way to use this disguise is to destroy a naturally spawning Wood Pile next to the Stove in the Cabin, then take its place.

### Countering

* The only place you can find Wood Piles is in a Cabin next to the Stove. If you see a Wood Pile anywhere else, then it is a player.
* Shoot any Wood Piles to determine if it is a player. If it shrinks in size then it isn’t a player, but if it does not shrink, it is a player.
	+ This also applies for most obstacle skins.

## Trivia

* Originally it was named "Deader Wood", but this was changed later to "Woodpile Costume", until the name was reverted back to “Deader Wood”.
Bed

* Blue
* Green

The **Bed** is an Obstacle found in the Crossing Bunker, Candy Store basement and all Cabins. There are 2 variants of the Bed, the green variant is twice the size of the smaller blue variant.

The blue variant is found in the Crossing Bunker in front of a Bookshelf, on the left of the Lockers, and also in the basement of the Candy Store can be found near a mat and some Bottles.

The green variant can be found in the Cabin in the room next to the one with a toilet. It is next to a cabinet.

## Bed

### Amount Spawned Outside Structures

None
0

### Destroyable?

Unknown
True

### Stone Plated?

False
False

### Collidable?

False
False
True

The **Bed** is an Obstacle found in the Crossing Bunker, Candy Store basement and all Cabins. There are 2 variants of the Bed. The green variant is twice the size of the smaller blue variant.

The green one is found in the immediate left room of the cabin, entering from the front.

## Strategies

* If you destroy the Bed there will be more space for fighting.
* You can use it as extra cover if there is an enemy trying to break the walls to get to you.
	+ However it is weaker than the walls and will not last long, so don’t rely on it.
* Looting will be quicker if you leave it, as it does not give loot when broken and will waste time if you attempt to break it. However, if you are trying to finish the quest to break furniture, this counts as furniture and will count towards the quest.
* The beds seem to be severely out of proportion to the player, evidence being is if you compare a knocked out player's body size to the length of the bed (both variants).
Ammo Crate

* Large
* Small

### Structures Found In

Warehouse, Storm Bunker, Hatchet Bunker, Crimson Ring Club, Extra Large Bridge, Chrysanthemum Bunker

### Destroyable?

225
Yes

### Stone Plated?

Yes
No

### Collidable?

No
No
Yes

## Ammo Crate

### Amount Spawned Outside Structures

Grass, Beach
0

### Structures Found In

Police Station, Crossing Bunker, Hatchet Bunker

### Destroyable?

175
Yes

### Stone Plated?

Yes
No

### Collidable?

No
No
Yes

**Ammo Crates** are special Crates that drop Ammo when broken. It can only be broken with a Wood Axe, Katana, Fire Axe, Naginata, Stone Hammer, or a Lasr Swrd so they remain unbroken most of the time. Air Strikes also can destroy the ammo crates with the bomb explosives they drop. The double ammo crate can contain any ammo, including the rare ammo like .50 AE, .308 Subsonic, 40mm and most rarely, Flares (rare ammo does not drop in certain LTM modes). On the Desert and Potato Map, it can also drop .45 ACP. The single crate, however, will only drop simple, basic ammo. It drops only one set of ammo per crate.

Single crates are found at the Police Station (4), Blue Warehouses (4), Crossing Bunker (2), LTM: Hatchet Bunker (4). Double crates be found at Warehouses (4), Storm Bunker (2), Chrysanthemum Bunker (varies, 0 to 4), Crimson Ring Club vault (2), Hatchet Bunker (1), and the Logging Complex.

## Trivia

* Strangely, in the Lasr Swrds event, ammo crates can be destroyed by survivrs being launched into the ammo crate at fast speeds with the Pulse Box.
Basic Outfit (Tank)

Basic Outfit equipped on player

The **Basic Outfit** is a Class Skin only given to the Tank class and can only found in the Cobalt Map. Like every other Class Skin, it doesn't drop and disappears when you equip a different skin.

## Trivia

* Most of the skin is not visible due to the Cast Ironskin Perk, which covers the body with a Pan sprite.
* The color of the Basic Tank outfit is very similar to that of the regular Basic Outfit.
Deposit Box

* Normal
* Gold

**Deposit Boxes** are Crates found in the Bank and Crimson Ring Club vaults. There are regular Deposit Boxes and gold Deposit Boxes. They are similar to Lockers.

**Normal Deposit Boxes** are gray in color and have one circle on top. They drop loot that is identical to the regular Crate.

**Gold Deposit Boxes**, named for their golden appearance, have two circles on them. Gold Deposit Boxes drop 1-2 Tier Soviet items and a guaranteed Weapon. They have a 1/8 chance to spawn in place of a Normal Deposit Box, but are much more likely to spawn than on the Desert Map.

## Trivia

* Breaking Deposit Boxes count toward the "Destroy lockers" quest for the Survivr Passes.
* The Deposit Box, along with the Locker, are the only crates which can be destroyed in one hit with Fists.
Blue Mecha

Blue Mecha equipped on player

**Blue Mecha** is a Loadout Skin added on December 15, 2020. It is the 30th and final item in the Gold Pass of Survivr Pass 5. It is the only skin that appears in 3D in the game.

## Trivia

* The only way to obtain Blue Mecha other than unlocking it in the pass or buying it in the Shop/The Black Market is if another player swaps it for a different skin. If they are killed with it on, it does not drop.
Explosive Rounds

Explosive Rounds icon

The **Explosive Rounds** is a Perk that was added in the v0.8.72 "*Bombshells*" update on November 12, 2019. It makes most bullets explode on impact dealing 3 extra damage to Players and 45 damage to Obstacles. The explosions are small and orange, and it leaves behind marks similar to the USAS-12. It can be found in the Twins Bunker's mythic Class Pod, and very rarely from Air Drops in Desert Mode.

## Strategies

* Since this perk deals extra damage to both players and obstacles, you can use it to easily flush out campers/hiders in the late game.
* LMGs such as the PKP Pecheneg and M249 are very powerful with this perk, as they can demolish cover in absolutely no time at all.
* The Saiga-12 combined with this perk also flushes out/kill people much faster because of the 3 extra damage.
* Use your best equipment if you have this perk, as it can improve your damage potential even further, allowing to get to the end game if you play smart.
* Since this perk deals an extra three damage per bullet, the DPS of a Sniper Rifle is almost unaffected by this perk, while that of SMGs is boosted massively.
	+ For example, one Mosin-Nagant magazine would deal 15 extra damage with this perk, while one Vector magazine would deal 99 extra damage.

## Trivia

* It was once referred to in the code before the actual release (as `explosive`), and later it was confirmed to be scrapped.
* Flak Jacket can be used as a counter to this perk. Therefore, this perk will be much less effective against a Demo in Cobalt mode.
* This perk is extremely rare on the Desert Map. On the Cobalt Map it isn't as rare, because it is common to get from the Mythic Class Pod in the Twins Bunker.
* Upon impact, a small temporary explosion mark appears which will disappear in a few seconds.

## History

 August 21, 2019v0.8.1*Splinter shell* | Created reference in tier\_perks\_test and French translations, is not an item

## Gallery

Explosive Rounds perkThe effects of Explosive RoundsFellow Survivr having explosive rounds
Beach Map

Squad

The **Beach Map** is a Map added in the v0.9.5b "*Beach Party*" update on June 15, 2020. It added the Ice Box, Water Gun chambered in 7.62mm, Water Balloon, the Popsicle Consumable, and the Speedo Skin. Bushes and Trees were replaced by Palm Trees, with the bushes being smaller and dark green and the trees being larger and brighter green, although Berry bushes could be found.

## Trivia

* This map is one of the two maps `playerGhillie` hex is set to the Normal Map's, second to the Woods Map.
Bridge Column

The **Bridge Column** is a Stone-Plated Obstacle in surviv.io. Two of them appear in the Desert Map (at the location Blood Gulch). They appear as decayed and aged stone rectangles which represent the debris left over from the Extra Large Bridge that connects the two sides of the map in 50v50.

Because it is stone-plated, it can only be destroyed by a Stone Hammer, Air Strike, or by being crushed by an Air Drop. It drops no loot upon breaking.

## Trivia

* The Damaged Bridge Columns in the Desert Map can suggest the Desert Map was created after the events of 50v50 wherein the river dried up and the Extra Large Bridges were destroyed save for 2 Bridge Columns and the Faction Statues.
Candy Corn

Candy Corn icon

***Not to be confused with 9mm Overpressure.***

The **Candy Corn** is a Halloween Perk that was added in v.0.8.7 "*Trick or treat*" update. With this perk, all 9mm rounds use the chambered tracer color and deal 8% increased damage. It cannot be dropped and the only way to get rid of it is by switching to another perk. This is commonly found in Red Pumptatos and Golden Pumpkin Air Drops, and is only found on the Halloween Map.

## Strategies

### Using

* This perk is best used with 9mm Guns such as the M9, Glock 18C, MP5, MAC-10, UMP9, Vector, M93R, CZ-3A1, P30L, and the VSS.
* Be careful with your 9mm ammunition consumption as without this specific ammo, this perk is useless.

### Countering

* Fight a player who has this perk like you normally would, with the exception of being more cautious if they are using 9mm weapons. The perk doesn't affect any other weapon type, so don't worry about fighting them if they aren't using the correct weapon (although they may switch to it).

## Trivia

* This perk is functionally identical (excepting ammo type affected) to Red Jelly Beans, Blueberry Taffy, Sour Apple Belt, and .45 In The Chamber. Each perk boosts their respective ammo type by 8% and creates darker tracers for that ammo type when fired.
* This perk is extremely similar to 9mm Overpressure, which also boosts 9mm rounds. The difference is that Candy Corn does increased damage ONLY, while 9mm Overpressure adds a bunch of other effects in addition to increased damage.
Blue Velvet

Blue Velvet icon

The **Blue Velvet** is a Melee Weapon added in the v0.9.2 "*Season 2 Has Arrived*" update on March 9, 2020. It can be obtained via Survivr Pass 2 in level 12. It has identical stats to Fists and has a blue gradient color.

## Trivia

* Due to an overlooked server by Kongregate, several people acquired this Melee skin along with all Survivr Pass 2 items early without the use of cheats.
* This is one of the melee skins that cannot be dropped and stay equipped even after picking up another melee weapon.
	+ This is also the case for all Stock and Survivr Pass 2 melee skins.
* When the player is wearing a Ghillie Suit and has Blue Velvet equipped, the player's fists will not be affected by the Ghillie Suit. As Blue Velvet cannot be dropped, this will allow other players to spot you easily, negating the camouflage of the Ghillie Suit. This is most likely an oversight by Kongregate.
	+ This is also the case for all Survivr Pass 2 melee skins.

## History

* v0.9.2
	+ Added
Explosive Weapons

**Explosive Weapons** are a type of Weapon in surviv.io. They can be identified by the fact that their bullets explode or they spawn (custom) grenades instead of bullets. They are typically very rare in-game but some are more common during events. There are currently seven Explosive Weapons in the game, the USAS-12 which is exclusive to the Woods Map, the Potato Cannon and the Spud Gun which is only available in the Potato Map, the Heart Cannon that appears in the Valentines Map, the M79 which is available in many Maps, the Rainbow Blaster which is exclusive to the Saint Patrick Map, and the Water Gun which is exclusive to the Beach Map.
Combat Medic

Combat Medic icon

**Combat Medic** is a Perk that was introduced in v0.8.3 "*The perks of being a survivr*" update. It grants increased speed while using Consumables. This perk is extremely handy when you are trying to escape and heal yourself from a fight as it allows you to do both at once. It has a 1/3 chance to be given to the Lone Survivrs, the other perks being Windwalk and Takedown.

## Strategies

### Using

* When healing with this, you can move faster than you could with adrenaline. You can use this to your advantage by using a healing item (and canceling it at the last second) when you aren't fighting to move across the map faster.
	+ However, the speed boost is very small, so it does not give a huge advantage.
* It is also useful in battle because you can move much faster when trying to heal or refill your Adrenaline.

### Countering

* Continue to apply pressure as they move while healing, as shooting back will cancel the heal, so forcing them into a combat situation will deter them from taking advantage of the movement advantage.

## Trivia

* The logo for the Combat Medic perk is a Caduceus and the same logo as the Caduceus Bunker. This can confirm that, if the Caduceus Bunker is added, it will have something to do with healing.
* This perk also allows one to move quickly when reviving a teammate, but they still must be very close to them in order to revive them.
Broken Stairs

The **Broken Stairs** is an Obstacle in surviv.io. There is only one of these and it is only found in the Mansion. It is located behind the plants in the center of the 1st floor, and next to the stairs that go to the basement of the Mansion. It can be broken and will drop nothing when broke.

## Strategies

* When someone is hunting you down you can hide under the broken stairs just like under a Table, and no one will be able to see you.
	+ However bullets will still pass through and you might be killed before your hiding spot is even destroyed.
* Wait under the broken stairs until you see someone close to you can then attack them, and hopefully you might be able to ambush and kill them.
* If you believe someone is hiding under the Broken Stairs but you can't see them, destroy the object to check. Cooking a Frag Grenade is one of the best ways to do so.

## Trivia

* If you look at the area in front of the broken stairs there is an explosion mark which is similar to the one when a Frag Grenade is thrown. This supposedly shows that there was an explosion that destroyed the stairs.
* This could suggest that a second floor used to exist before or can hint a second floor in the future.
Drawer

* Normal
* With Plant

The **Drawer** is a type of Crate found inside numerous buildings. It is a larger version of the Cabinet and is about twice as wide. It has eight horizontal colored lines alternating between darker and lighter brown. On the front, there are two small grey knobs (possibly locks or handles). The Drawer takes four hits to destroy with Fists, Knives, or Knuckles. It also has a Potted Plant variant, which has a green shape in the middle, and drops 2-3 items from Tier Soviet.

## Trivia

* Breaking one of these counts towards the "Destroy furniture" quest.
Clay More

Clay More equipped on player

The **Clay More** is a Loadout Pattern Skin added in the v0.9.2 "*Season 2 Has Arrived*" update on March 9, 2020. It can be obtained via Survivr Pass 2 on level 18.

## Trivia

* It resembles the colour of Terracotta, hence the name "Clay More".
* At one point in the game, when dropped, this skin shows its internal ID, "outfitClaymore", instead of its name. This was fixed later.
	+ This is because that the translation part of the code, there is `"game-outfitClayMore":"Clay More"`. However, eliminating the "game-", the "outfitClayMore" is not the actual internal ID of Clay More (outfitClaymore) because of the capital "M". Therefore, the translation does not correspond to the internal ID, and so the Clay More skin technically does not have a translation.
* The pink Backpack closely matches the main body color of the Coral Guise skin.
* This skin can be used as a kind of nerfed Ghillie Suit in the Main Spring Map, rendering the player almost invisible underneath both white and pink trees. The same goes for the Woods Map underneath orange and red treesAlso in 50vs50 map trees. However, wearing armor or a backpack will severely decrease the skin's effectiveness at camouflage.
* Despite the previous unlock, Split the diff, being **Uncommon**, the Clay More skin is only **Common** rarity.
* In real life, Claymore is also the name of a heavy, two handed sword used in the late medieval ages, or that of a directional mine used by the U.S military.
* The only way to obtain Clay More other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.
Chest

The **Chest** is a rare type of Crate. It drops two items from Tier Chest.

## Location

The Chest can only be found inside the following buildings:

* High likelihood to spawn inside of the Storm Bunker, but can also be rarely substituted with a Hatchet Case.
* A chance to spawn in the Mansion's secret room, with a 40/81 (≈49.38%) to replace the DEagle Cases.
* A chance to spawn outside in the Logging Complex, and occasionally replaces the Flare Gun Case.

## Trivia

* The Chest's internal ID is `chest_02`, as the Treasure Chest actually came first.

## Gallery

A Chest at the Logging ComplexA Chest at the MansionA Chest at the Storm Bunker
Egg/Before Eggsplosion

* Pink
* Blue
* Yellow
* Green

**Eggs** were a temporary addition to the game added on April 1st, 2018 for the "*Egg-stravaganza*" update. They resemble small, colored eggs, and can be broken, like crates. When broken, they will always drop one Skin, which can be worn like regular skins. All of the skins represent an Obstacle in the game, such as the Tree, Bush, Barrel, Crates and Stone. There are other rarer variants, such as Soviet Crates and Tables.

If a player is shot with one of these obstacle outfits equipped, it will make the same sound of that Obstacle being shot at.

If a player is killed with the one of those clothing equipped, it will have the effect of that item being destroyed (e.g. Explode as Barrel, Extra loot as Crate). The barrel skin also reflects bullets, and smokes when you are near death.

## Trivia

* As of April 2, 2018 on the *Hard boiled* update, these have been removed from the game. They have been replaced with a different type of Egg for 2020 Easter.
* The 2020 Easter Egg calls back a feature where a skin is received when it is broken. But instead of Item Skins, it's just loadout skins.
Basic Outfit

* Basic Outfit
* Prototype

Basic Outfit equipped on player

Basic Outfit equipped on player

The **Basic Outfit** is the Skin every Player starts the game with unless having equipped another Loadout skin. The Basic Outfit displays peach-colored hands and body, as well as a brown Backpack. The Basic Outfit cannot be dropped unless a different skin is equipped in replacement.

## Trivia

* The Prototype Basic Outfit Variant is the Prototype for every skin in the game, even the standard Basic Outfit.
* The Basic Outfit slightly blends in with the beach, making for a nice early-game Ghillie Suit.
	+ Players without any Equipment on can actually perform camouflage on a Desert (non-withered) Tree on the Desert Map.
* The Basic Outfit is not dropped upon death, due to the `noDropOnDeath` variable set to true.
	+ This also applies to all Loadout skins.
* There are basic outfit variants for all Classes in Cobalt mode.

## Gallery

A survivr wearing the Basic Outfit skinThe appearance of the Basic Outfit skin submerged in waterA survivr wearing the basic outfit camoflauged with the ground in Desert Mode
Ammunition

**Ammunition**, also known as **Ammo** in short, is a critical game element used in surviv.io that is required for firing guns. They are seen as small squares when dropped on the ground. Each gun in the game requires a specifically-colored ammo type to fire.

## Casings

When weapons are fired (or being reloaded), bullet casings will fly out of the side of the gun. Something that is dispensed as a result of guns ejecting the leftover casing out of the ejection port. Each ammunition has a type of casing going along with it, and are as follows:

9mm, .50 AE, & .45 ACP12 Gauge & Flare7.62mm & .308 Subsonic5.56mmPotato Ammo
## Trivia

* 9mm Ammo is the most common, while the Flare is the rarest. However in the Desert Map, the .45 ACP is the replacement for 9mm and thus 9mm is the rarest, barely having a chance of spawning, while Flares were made common.
* Rarity of ammunition generally goes in this order, from most to least common: 9mm, .45 ACP, 7.62mm, 5.56mm, 12 gauge, .50 AE, .308 Subsonic, 40mm, Rainbow Ammo, Flare. Potato Ammo and Heart Ammo are unspawnable with no UI image, and 9mm Cursed and Bugle Ammo are just placeholders with only a shell sprite and no UI image or backpack capacity.
* Ammo Crates spawn ammo when broken. Small Ammo Crates only spawn the first four common types of ammo, however while certain types of ammo only spawn in limited amounts with their gun of choice, Large Ammo Crates can spawn any type of ammo. However they only spawn ammo that usually spawns on that map
* Some casings are for multiple ammunition types such as 9mm, .50 AE and .45 ACP sharing the same casing.
Cattle Crate

The **Cattle Crate** is a Crate that was added in the v0.6.1 "*Desert rain*" update, and only appears on the Desert Map . It is similar to the Soviet Crate. It drops 2-3 items of Tier Cattle Crate as well as 1-2 item(s) from Tier Soviet. It also can contain the exclusive Poncho Verde. It is also a source of the Desert Camo, however, it is unknown if it comes from the Cattle Crate part of it or the Soviet Crate part of it. It is as tough as a Soviet Crate, taking 7 punches to break. Its rarity is the same as the Soviet Crate, as it replaces it on the Desert Map.

## Obtaining

It can only be found in the Desert Map, spawning on the grass or as part of Desert Towns, and replaces all Soviet Crates.

## Appearance

It is a normal crate except with a strap at the top left corner, and a cattle symbol on the front of the crate.

## Strategies

* Since this crate has decent health, you can use it as protection from enemies.

* If your teammates are friendly, they might split the loot.

* Since this crate can drop some good guns, like the Model 94, if you see one and you urgently need a gun, breaking one of these can give you good guns and possibly healing items.

* You can hide somewhere and wait for an enemy to come and open the crate. Once they start opening the crate, quickly shoot them with a fast firing weapon to finish them. Alternately, you can hide somewhere, assuming you have a good scope and shoot the enemy with a sniper rifle like the Model 94.

* Quickly rushing the enemy can work, but only if you have a good gun. Alternately, you can grab dual Peacemakers and try and quickly camp and shoot.
Controls

**Controls** allow you to move, aim, shoot, and loot. As of the v0.5.1  *Low-key update*, players are now able to rebind their keys through the in-game menu. Through the keybinds tab, you can edit which keys are used for which functions, as well as access a code to your specific keybinds to share with others or paste onto other devices. With the  *Get a Loadout* update your keybinds are saved to your account, meaning that when you log in your custom keybinds will automatically be set. Below are the default keybinds.

### Movement

 W, Up Arrow
 A, Left Arrow
 S, Down Arrow
 D, Right Arrow

## Misc

 Esc
 Right Click (Hover)

### Optional

These are actions you can bind to keys in the game menu.

 Team ping menu

## Notes

* While all players can see emotes, only fellow squad members can see team pings, including "heal" and "ammo" pings which are shown as emotes.
* Arrow keys and G are special in respect that they cannot be unbound; you can only prevent default action by binding another to these keys.