Level 15

## Level 15 "The Overgrown Mall"

***➤ [Cautionary]***

***➤ [Unsecure]***

***➤ [Fluctuating Entity Count]***

### Level 15 is the 16th level of the Backrooms.

**Level 15**, also known as "The Overgrown Mall," is as the name states, an overgrown mall. It's filled with flora of many kinds and types. Most commonly, leaves, and bushes. As the wanderer enters the level, they are immediately struck by the sheer size of the mall. It appears to be a massive, sprawling complex with multiple floors and wings, all of which are completely overgrown with plants. The stores and shops are still visible, but they are barely recognizable, with vines and roots weaving in and out of the broken windows and shattered displays.

The stores and shops are usually common brands found from within the outside world. On occasion, they are completely new and unrecognizable brands. Wanderers have noted that these shops are completely in-stock and have many items to choose from. Though, if you do decide to take from the stock, leave any form of currency near the cash register, if you do not, multiple entities will be 'teleported' to you. This occurrence is called the **"shoplifting event."**

During a **shoplifting event**, the store the wanderer has decided to take from will immediately close down, disabling any form of power-source within its walls. The windows of the store will also become unbreakable or filled with vines and other flora, and the doors will close. This is usually an immediate death for the wanderer, and is an amazing example of how unforgiving the Backrooms can be.

## Entities

The entities currently present on the level include, but are not limited to: **Shimmers**, **Whisperers**, and on occasion **Masses**.

**Shimmers** are extremely dangerous on this level, and appear to have very sporadic behavior. They're un-predictable and do not follow a path as usual. They're also known to be much more hostile, and a lot more hungry than usual. Avoid these entities at all costs.

**Whisperers** have been noted to hide in the darkest corners of the mall. Specifically in stores labeled "HOBZ EMPORIUM" which is presumably an unknown shop that has not been seen in reality. **Whisperers** act as they usually would and should be avoided as uaual.

**Masses** are notably larger on this level. Their behavior is similar to **Shimmers**, and they have been seen to be un-predictable. As usual, **Masses** hide within the dark corners of the level in-order to get a jump on the wanderers.

## Colonies and Outposts

The only colony currently known of on this level is known as "The Shimmer Vacation-Party!" they're said to be extremely aggressive, and should be avoided at all times. Every wanderer within this colony wears camouflaged outfits. They hide inside of the plants and flora throughout the level, only attacking wanderers when they are alone. This colony is also cannibalistic, so if you'd like to keep your thumbs, avoid them.

## Entrances and Exits

The entrance to **Level 15** is typically found in abandoned shopping malls or other large commercial complexes. It is also believed that if a wanderer no-clips from reality through a vase within a real-world mall, they could end up on this level, instead of **Level 0**.

To exit this level, the wanderer has to find a front glass revolving door at the supposed entrance of the facility. This will take the wanderer to **Level 16**. It is also well known that you can exit this level by no-clipping through a white wall with black trim to enter **Level 1**.

*This is an original level written by: **CloudDealer***