Auto-Crafter

A robot that can make and collect items at adjacent modules.

## Overview

The Auto-Crafter is a machine constructed in the Advanced Fabricator once Advanced Modules has been researched. It can be given up to nine jobs based on the machines surrounding it.

## Usage

Place the Auto-Crafter as normal and place the needed machines and chests in the eight spots surrounding it. Click the Auto-Crafter and a UI will come up where jobs are listed. Clicking on Add Job or on the image of an item in an existing job will bring up a dialog listing all possible jobs to choose from. Clicking the + or - will raise and lower the number by 10, capping at 0 and 99; however, you can also click the number itself and type in a specific amount which can be greater than 99.

It is not intelligent at all. It cannot make Metal Beams from Ore without first making Metal Plates. You will need to ensure that every step is provided.

## Construction

Auto-Crafter can be crafted on the Advanced Fabricator.

## Example Usages

Here are listed some possible ideas.

* Plant Slop - Provide startup Seeds
	+ Machines: 6x Greenhouse, 1x Workbench, 1x Chest
	+ Jobs: 14x Plant, 100x Plant Slop
	+ Bonus Job: Gaskets
* RTG - Will need to supply Scrap Metal
	+ Machines: 1x Construction Yard, 3x Mining Rig, 1x Smelter
	+ Jobs: 6x Metal Plate, 2x Nuclear Fuel, 2x Wire, 2x Electronics, 10x RTG
	+ Bonus Job: Metal Beams, Stone Walkway (x4)
* Lighting: Solar Panels, Conduits, Large Batteries, Light Sensors - Will need to supply Scrap Metal, Water Bottles and startup Blueshroom Seeds
	+ Machines: 2x Auto-Crafters separated by and sharing 1x Construction Yard, 1x Workbench, 1x Indoor Storage
	+ First Auto-Crafter needs:
		- Machines: 2x Mining Rigs, 1x Smelter
		- Jobs: 2x Metal Plate, 2x Metal Beam, 4x Wire, 2x Electronics, 10x Solar Panel, 10x Work Light, 10x Conduit, 10x Light Sensor
	+ Second Auto-Crafter needs:
		- Machines: 1x Chemistry Lab, 4x Garden Patch or Greenhouse
		- Jobs: 10x Blueshroom, 1x Chemicals, 3x Battery Cell, 1x Battery, 10x Large Battery
	+ Suggested additional:
		- Water - Water Supplies, Powered Water Collectors, Water Spigot for getting Water Bottles
		- Excess Mining - Additional Auto-Crafter on the other side of the Mining Rigs with Smelter, Storage and jobs to make Nuclear Fuel and Stone Walkways

## Auto-Crafting

The Auto-Crafter can be mostly auto-crafted. You will need to provide Scrap Metal.

* Stations - Maximum 85 power
	+ 1x Smelter
	+ 1x Workbench
	+ Mining Rig - Variable
	+ 1x Advanced Fabricator
* Materials
	+ 12.333x Ore
* Jobs
	+ 2x Metal Plate
	+ 2x Metal Beam
	+ 1x Component (x3)
	+ 1x Wire (x3)
	+ 1x Electronics
	+ 2x Engine
	+ 2x Conduit
	+ 1x Construction Yard
	+ Auto-Crafter - Variable

## Limitations

The Auto-Crafter has a few limitations that you may need to be aware of:

* ~~It cannot pull water from a Water Spigot so you will have to add bottles yourself.~~
* It cannot have dedicated input and output storage so it will always add to the same chest first.
* It only performs one job at a time so it might stay behind on some jobs.
* It cannot pick fruits directly from trees nor harvest wood in any manner.
* Possibly has trouble running several Auto-Crafters. One occasionally stops working and thinks it's continuing.
* It cannot make use of the Recycler.
* It cannot make use of the Garage.

## History

*v1.00rc1*: Auto-crafter can now pull water from the grid as needed if connected storage is available.