recursal/Fanatic-Fandom huggingface dataset:
Sins of the Father

Season 3, Episode 3

## Image Gallery

"**Sins of the Father**" is the third episode of the third season of USA Network's *Shooter*. It aired on July 5, 2018 at 10/9c.

## Deaths

* Rick Culp
* Jason Colby
* Bert Salinger
* Several Viet Cong soldiers (Flashback)
* 2 Atlas agents
* 4 Bama Cattle mercenaries

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "**Sins of the Father**" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Stone

### Discount Resources

**Stone** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Fortified cards.

## Ability

**Stone** will add 1 Gold and 1 Stone to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Sarah Fenn (Film)

"*Don't you dare. Don't you try and take that away from him. He knew exactly what he was doing when he enlisted. He knew exactly what he was doing when he enrolled in scout sniper training. He loved what he did. No one made him do it. That ain't yours to carry.*"
—**Sarah Fenn** to Bob Lee Swagger
**Sarah Fenn** is the widow of Donnie Fenn, who served alongside Bob Lee Swagger as his spotter. During Bob Lee's time in hiding, she patched him up and helped him gain the trust of Nick Memphis.
Patron Saint

Season 3, Episode 12

## Image Gallery

"**Patron Saint**" is the twelfth episode of the third season of USA Network's *Shooter*. It aired on September 6, 2018, at 10/9c.

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "**Patron Saint**" • "Red Light"
That'll Be The Day

Season 2, Episode 8

## Image Gallery

**That'll Be The Day** is the eighth episode and season finale of the second season of USA Network's *Shooter*. It premiered on September 5, 2017, at 10/9c.

## Summary

Bob Lee tries to draw Solotov into the open, but realizes the Chechen holds the upper hand. Flashbacks reveal the origins of Solotov, while Isaac is courted by his creator in the present.

## Deaths

* Several Chechen soldiers (flashback)
* Angela Tio

## Trivia

* This episode served as a premature season finale due to Ryan Phillippe's leg injury in a "freak accident."

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Nadine Memphis (TV Series)

**Nadine Memphis** is an Special Agent of the FBI, and ally and informant to Bob Lee Swagger in his journey to exoneration.

## USA Biography

Whip-smart with a strong intuition and a stronger ego, FBI Special Agent Nadine Memphis is more than capable of holding her own. She was once a rising star in the Bureau, until an accidental shooting that resulted in the death of a hostage put a damper on her career and destroyed her confidence behind the trigger. She's worked hard to come back from that, and now, as the arresting officer of would-be assassin Bob Lee Swagger, Nadine's career could be back on the upswing. If only she could get over that nagging feeling that Bob Lee might be innocent.
Wood

### Discount Resources

**Wood** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Ranged cards.

## Ability

**Wood** will add 1 Gold and 1 Wood to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Lines Crossed

Season 3, Episode 6

## Image Gallery

"**Lines Crossed**" is the sixth episode of the third season of USA Network's *Shooter*. It aired on July 26, 2018 at 10/9c.

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "**Lines Crossed**" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Isaac Johnson (TV Series)

**Isaac Johnson** is an operative of the U.S. Department of Homeland Security and a former Marine, having served with legendary sniper Bob Lee Swagger.

## USA Biography

Isaac Johnson draws his paycheck from Homeland Security, but he certainly hasn't made America a safer place in his decision to frame Bob Lee Swagger. A trained sniper himself, Isaac began his career as a soldier who believed in chain of command, but his ambitions got the better of him over time. Isaac is intelligent, cunning, and quick on his feet, but he's also desperate to clean up the mess that follows his fateful attempt to make Bob Lee a patsy. Isaac believes that sometimes you have to do a little bad for the greater good, but just how much bad is he willing to do?
Artful Artificer

## Ability

**Artful Artificer** will turn itself into a copy of the card selected from the player's draft choices in the previous turn. This ability will only activate when the card is initially drafted and the copy will carry over to subsequent rounds.

## Trivia

Artful artificer copies the most recent card which has not been knocked out. If the most recent card has been knocked out, then AA copies the second most recent card. If that too has been knocked out, the third most recent card. And so forth.

If a card such as Arms Dealer or Warmonger is turned into Artful Artificer by Trainer, the Artful Artificer will turn into a duplicate of Trainer, not the card located behind it, board-wise.
Shooter (TV Series)

***Shooter*** is an American television series based on Stephen Hunter's 1993 novel *Point of Impact* and the 2007 film of the same name. *Shooter* stars Ryan Philippe as Bob Lee Swagger, a retired Marine sniper brought back to action by a conspiracy that implicates him in an assassination attempt on the President of the United States.

Season 1 follows Bob Lee through a nationwide manhunt after he is framed for attempting to assassinate the President, during which he allies himself with FBI Special Agent Nadine Memphis.

Season 2 picks up months later, in which the members of Unit 8113 are targeted by T. Solotov, the sniper that killed Bob Lee's best friend and spotter, Donny. It was originally set to run for 10 episodes, but the season ended prematurely with its eighth episode, "That'll Be the Day," due to Ryan Phillippe sustaining a debilitating leg injury during the filming of the final two episodes. The remaining episodes were to be called "Ride with the Devil" and "Law of the Range."

Season 3 resolved the plot started by Season 2, then adapted *Black Light*, the second novel in the series, in which Bob Lee discovers new details about the murder of his father, Earl, and takes on Atlas, a shadow organization that Earl helped found and died trying to destroy.

The series was originally set to premiere on July 19, 2016, but was postponed a week to July 26, due to the July 7 Dallas shootings.[5]Following the Baton Rouge police officer shootings on July 17, the series was pulled from USA's summer schedule entirely.[6] On October 3, 2016, USA announced the new premiere date for *Shooter* would be November 15, 2016.[7] On December 19, 2016, the series was renewed for a second season that premiered on July 18, 2017.[8] On December 4, 2017, the series was renewed for a third season. USA Network has opted not to renew Shooter for a 4th season. [9]
Quendærin

One of the main continents on Edorath. The Oxaline Empire makes up most of the West coast, with the Axandrian Archipelago on the North West coast, bordered by the Lucidian Ocean. The Dolzerolar Desert makes up most of the interior part of the continent. The floating mountains of Aralor bound the Northeastern coast.
Season 3

**Season 3** is the third season of USA Network's *Shooter*. The season's premiere date has not been confirmed. It is based loosely on *Black Light*, the second novel in Stephen Hunter's Bob Lee Swagger novel series.

## Episodes

The third season will run for thirteen episodes, which will air at 10/9c each Thursday. The season was extended due to the previous season's shortened run.
The Importance of Service

Season 3, Episode 4

## Image Gallery

"**The Importance of Service**" is the fourth episode of the third season of USA Network's *Shooter*. It aired on July 12, 2018 at 10/9c.

## Deaths

* Adam Lee
* 2 Bama Cattle mercenaries

## Trivia

* The episode's title comes from Earl's advice to Bob Lee during their visit to the feed store: "This world is shit, Bob Lee...That's why a real man commits himself to service, to remember that there are things more important than our own selfishness."

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "**The Importance of Service**" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
The Hunting Party

Season 2, Episode 1

## Image Gallery

**The Hunting Party** is the first episode of the second season of USA Network's *Shooter*. It premiered on July 18, 2017, at 10/9c.

## Summary

Bob Lee Swagger and wife Julie join his former Marine unit in Germany and narrowly escape a deadly terrorist attack. FBI Agent Nadine Memphis takes a job in Washington with Patricia Gregson.

## Deaths

* Several unarmed civilians
* 5 Turkish terrorists
* Kevin Campbell
* Edgar Rodriguez

## Trivia

* The title of this episode may come from the 1971 western *The Hunting Party*.

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Across the Rio Grande

Season 2, Episode 6

## Image Gallery

**Across the Rio Grande** is the sixth episode of the second season of USA Network's *Shooter*. It premiered on August 22, 2017, at 10/9c.

## Summary

Bob Lee tracks Solotov’s money, pitting himself against a Mexican cartel. Nadine helps a journalist investigate a coverup involving Bob Lee’s unit. Julie makes her frustration heard with a gun.

## Deaths

* Las Fantasmas boss (real name Crawley revealed in credits)
* At least 8 Las Fantasmas
* Yusuf Ali
* 2 maids
* Atlas banker (real name Carlos Perez revealed in Swing Vote)

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Sikhorlar

Sikhorlar is a city located in the Dolzerolar Desert and houses the most well known glass plant in the world. The currency of Sikhorlar is well known for its unrivaled glass production, and unusual currency, which is made of glass with flecks of the respective metal inlaid, and is base 12. The House of Knowledge, one of the notable libraries of the world, is located in Sikhorlar and commonly hosts discussions on everything from philosophy to mathematics. The city was founded when an ancient Brass dragon, Zujajaloth, engaged in a battle with an ancient Blue dragon, resulting in the near destruction of Zujajaloth, and a large glass crater in the desert.
Atlas

**Character name** is...

This first section is called a lead. You'll want to fill it with the most important aspects of the character's life. Think about a newspaper article. Put the best stuff up front!

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Bob Lee Swagger (TV Series)

**Bob Lee Swagger** is a retired Gunnery Sergeant of the United States Marine Corps.

## USA Biography

Born the son of a Medal of Honor-winning Marine, Bob Lee Swagger followed his father's footsteps into the Corps and became the greatest sniper in the history of the U.S. Marines, earning himself the nickname "Bob the Nailer." After several successful tours and countless heroic (though not always authorized) actions, Bob Lee was wounded in battle, both physically and psychologically -- shot through the hip by the same sniper who killed his spotter and best friend, Donny Fenn.

Now three years after the shooting, the former Gunnery Sergeant is retired and living a quiet life with his wife, Julie, and their daughter, Mary, in Washington State. But while he no longer wears the uniform of a Marine, Bob Lee still has the heart of a warrior, and he's still the best man behind a long gun. Indeed, it's these qualities that send his former Marine commander, Isaac Johnson, calling for help when a sniper threatens to assassinate the President.  Unable to refuse the call to defend his country, Bob Lee agrees and finds himself the patsy in a massive conspiracy with world-changing stakes. To clear his name, he will have to evade the untold resources of both the U.S. Government and the conspirators and unravel the plot behind the assassination, all the while keeping his family safe -- an impossible task for any man. But he's not any man. He's Bob Lee Swagger. He's a Marine.
T. Solotov

**This page is a candidate for deletion.**
The given reason for this was: **Page uses information from conflicting source materials**.
*If you disagree with this deletion, explain why on this article's discussion page.
Remember to check what links here and the page history before deletion.*

### **Location**

Known to have operated in Russia, Siberia, Afghanistan and the U.S.

### **Relations**

Wife - Anna Solotova

**T. Solotov** was a renowned Soviet-Afghan War era sniper who served alongside the Soviet Army in the Spetsnaz Mountain Division's 3rd Shock Troop. He enlisted aged 20 in 1979 and served his first two tours operating in Sino-Soviet Conflicts in Siberia. He joined the Spetsnaz aged 23 in 1982 where he served until 1984 when he signed up for Scout Sniper training. Over the next five years he gained a reputation as the most efficient Soviet sniper operating in Afghanistan being credited with over 400 kills, he became so good at killing that the Mujahideen nicknamed him the "Prizrak", the Ghost.

During his career he was known for his ruthless killing methods. One story says that during his deployment he was outnumbered by a 70-man company sent to kill him. Solotov inflicted 70% casualties and the rest fled.
Shooter Wiki

Welcome to the **Shooter Wiki**

A database for the *Shooter* TV series, film, and Bob Lee Swagger novel series.

**NOTICE**: This wiki is currently under construction, and due to the small number of contributors, information may not be entirely up to date for the foreseeable future, especially regarding articles related to the novel series.

G-Man
May 16, 2017
Game of Snipers
July 30, 2019

Red Light
September 13, 2018

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Mikhaylo Sczerbiak

"*The truth: that nothing, no matter how horrible, ever really happens without the approval of the government. Over there, and here. The problem isn't the doing. It's the people in power having to admit that they knew.*"
—**Mikhaylo Sczerbiak** to Bob Lee Swagger
**Mikhaylo Sczerbiak** was a sniper for the Croatian military, and was later employed by Isaac Johnson. During his career, he was known for his ruthless killing methods.
Charles Meachum (Film)

"*This is a country where the Secretary of Defense can go on TV and tell the American public, oh, that "This is about freedom! It's not about oil!" And nobody questions him, because they don't want to hear the answer, because it's a lie! There's only so many places at the table, Gunnie. Now are you on the inside, or are you on the out?*"
—**Charles Meachum**, to Bob Lee Swagger
**Charles Meachum** was a United States Senator in charge of a series of clandestine operations. His deeds include the slaughter of an entire Ethiopian village, a job that caused Donnie Fenn's death.
Myrmidons

### Tooltip

*\*Only When Bought; Myrmidons become as strong as the last ally with an Attack*

## Ability

**Myrmidons** will copy the Attack points from the last card with attack points added to the player's field, replacing it's own. This ability will only activate when the card is initially purchased and will disable after. These points will carry over to subsequent rounds.

## Trivia

Myrmidons were a legendary people of Greek mythology who, according legend, were created by Zeus from a colony of ants after a plague sent by Hera wiped out the population of the island Aegina. During the Trojan War, they were commanded by Achilles, as described in Homer's Iliad.

1. ↑ https://en.wikipedia.org/wiki/Myrmidons
The Red Badge

Season 3, Episode 8

## Image Gallery

"**The Red Badge**" is the eighth episode of the third season of USA Network's *Shooter*. It aired on August 9, 2018 at 10/9c.

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"**The Red Badge**" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Crafts

### Discount Resources

**Crafts** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Artistic cards.

## Ability

**Crafts** will add 1 Gold and 1 Crafts to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Hero's Tomb

### Tooltip

*After War; Will sacrifice one of your own Infantry to become permanently more valuable*

## Ability

**Hero's Tomb** will turn a random Infantry card on the player's field into Ruins, then add 5 Culture to itself during the War phase, after damage has been is assigned. This ability will only activate once per round, but can be activated again in subsequent rounds and the points added will carry over.
Angry Mob

## Ability

**Angry Mob** is a basic attack card and has no special abilities.

## Strategy

While this card can't usually do much on its own, it can be used as a cheap and cost effective filler Infantry to trigger effects of cards such as Phalanx, Legion and Hero's Tomb. Also, it can be be bought to cheaply soak a 3-4 hit that could otherwise damage a more valuable Economic card in Round 1.
Citadel

## Ability

**Citadel** will apply a shield one Civic, Holy or Artistic card currently on the player's field or added subsequently, preventing it from taking enough damage to be knocked out or turned into Ruins. Damage can be applied to the card until it reaches 0 Armor, after which no additional damage can be applied. At the end of the round, the card will retain 1 Armor point. This effect only applies to the current round, but can be activated again in subsequent rounds.
Naval Blockade

### Tooltip

*When combined with another Civic this will remove one of your enemy's draft choices*

## Ability

**Naval Blockade** will remove one card from the opponent's draft choices when there is another active Civic card on the player's field. This effect will apply to both drafts in the turn. If the applicable card is not on the board, the ability will not activate until it is added, and will deactivate if it becomes knocked out or ruined.
The Oracle

### Tooltip

*Only When Bought; Will switch culture value with whatever value your opponent buys at the same time*

## Ability

**The Oracle** copies the Culture points of any card the opponent selects in the same turn, replacing it's own. This ability will only apply when the card is initially drafted and the effects will carry over to subsequent rounds.
Red Meat

Season 3, Episode 2

## Image Gallery

"**Red Meat**" is the second episode of the third season of USA Network's *Shooter*. It aired on June 28, 2018 at 10/9c.

## Summary

Bob Lee Swagger is trying to heal and move on, but the fact that Solotov knew details about his father’s murder doesn’t sit right with him.

## Trivia

TBA

 **Season 3** | "Backroads" • "**Red Meat**" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Prince-in-Hiding

## Ability

**Prince-in-Hiding** will gain 1 Armor, 2 Attack, and 3 Culture points when there are two Civic cards on the player's field. If there are no applicable cards on the board, the ability will not activate unless they are added. These points will carry over, and the ability will activate in subsequent rounds.
Legendary Marksmen

## Ability

**Legendary Marksmen** will knock out any Ranged cards on the opponent's field, then gain 2 Culture points for each of those affected when there is also an Artistic card on the player's field. If there are no applicable cards on the board, the ability will not activate until they are added. These points will carry over to subsequent rounds.
Orientation Day

Season 3, Episode 10

## Image Gallery

"**Orientation Day**" is the tenth episode of the third season of USA Network's *Shooter*. It aired on August 23, 2018 at 10/9c.

## Trivia

TBA

 **Season 3** | "Backroads" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "**Orientation Day**" • "Family Fire" • "Patron Saint" • "Red Light"
Civic

**Civic** is one of the card types in Age of Rivals. They have small amounts of culture points and medium defense, but their primary focus is in their abilities, which can improve the stats of other cards, change cards altogether, or produce small amounts of gold. Their primary resource is gems.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
Guerillas

### Tooltip

*Whenever they knock out an enemy there's a 30% chance Guerillas will also be knocked out.*

## Ability

**Guerillas** will randomly knock out one Infantry and Civic card/s on opponent's field when purchased with the possibility of knocking itself out after. If there are no applicable cards on the board, the ability will not activate until one is added. This ability will only activate once per round.

## Trivia

Guerillas are a small group of combatants such as paramilitary personnel, armed civilians, or irregulars who use military tactics including ambushes, sabotage, raids, petty warfare, hit-and-run tactics, and mobility to fight a larger and less-mobile traditional military.

1. ↑ https://en.wikipedia.org/wiki/Guerrilla\_warfare
Gladiators

### Tooltip

*Only when bought; Will copy the Culture of whatever your opponent buys at the same time*

## Ability

**Gladiators** copies the Culture points of any card the opponent selects in the same turn, replacing it's own. These points will carry over, however, the ability will activate again when it is added to the field in subsequent rounds.

## Trivia

Gladiators were armed combatants who entertained audiences in the Roman Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some were volunteers who risked their lives and their legal and social standing. Most were despised as slaves, schooled under harsh conditions, socially marginalized, and segregated even in death.

1. ↑ https://en.wikipedia.org/wiki/Gladiator
Pyrotechs

## Ability

**Pyrotechs** will remove 1 Armor from every active Economic card on the opponent's field when there is also an Underworld card on the player's during the War phase, before damage is assigned. This effect will carry over to subsequent rounds.

## Trivia

If it is boosted by Ballistics expert, only the first targeted Economic card will take the extra 2 damage. All others take 1 as usual.
Mangonels

## Ability

**Mangonels** will inflict 4 damage against a random Civic, Artistic or Holy card on the opponent's field as long as they have no active Fortified cards in play. If there are no active Fortified at the time of purchase, it will immediately apply the damage. If there are, it will not activate until the Fortified have been knocked out. This ability will only activate once per round.

## Trivia

Mangonels, derived from the Greek *mágganon*, meaning "engine of war", is what many people think of when they picture a catapult. It consists of a long wood arm at a 90° angle with a bucket with a rope attached to the end. The arm is pulled back, energy storing in the tension of the rope and the arm. When released, the arm would return to its equilibrium position, launching the ammo placed in the bucket toward the enemy. Ammo usually consisted of rocks, though anything could be used, including dead and diseased animals and people.

1. ↑ https://en.wikipedia.org/wiki/Mangonel
2. ↑ https://sites.google.com/site/physicsofcatapults/home/history-of-catapults
Underworld

**Underworld** is one of the card types in Age of Rivals. They specialize in espionage tactics to perform unique actions. Most have low points, many with negative Culture, but make up for this abilities to hinder the enemy, such as ruining cards or stealing an enemy's card or Gold. Their primary resource is training.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
Berserkers

## Ability

**Berserkers** increases it's Attack points by 2 for every active card on the opponent's field that has attack points. If there are no applicable cards on the board, the ability will not activate until one is added. These points will not carry over to subsequent rounds.

## Trivia

Berserkers were warriors who are believed to have fought in a trance-like frenzys, howling like wild beasts, foaming at the mouth, and gnawing the rim of their shields.

1. ↑ https://en.wikipedia.org/wiki/Berserker
Hallowed Ground

### Tooltip

*Combine with a Civic; Stops all Ranged on BOTH sides from using abilities this round*

## Ability

**Hallowed Ground** will disable the abilities of all Ranged cards currently, or added subsequently, on the board when there is also a Civic card on the player's field. This effect only applies to the current round and is removed at the end of the round.
The Four Horsemen

## Ability

**The Four Horsemen** will randomly replace one of the player's draft choices with the card ***Another Horseman***. This ability is disabled during the last round of the game with only Horsemen previously bought able to be redrafted.

Another Horseman is a basic attacker card with no special abilities.
Great Council

## Ability

**Great Council** will increase its own Culture points by 3 for each different card type currently on the player's field and any added subsequently, including itself. It will only count each type once, and the points for that type will be removed if all cards of that type of the field become knocked out or ruined. These points will not carry over to subsequent rounds.
Walled Tradepost

## Ability

**Walled Tradepost** will add 1 Gold and a random resource to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.

This card appears when the ability of ***Walled Outpost*** has been activated.
Blessed Defenders

### Tooltip

*Combine with a Fortified to permanently increase the value of up to three allied attackers*

## Ability

**Blessed Defenders** will add 3 Culture points to 3 random cards with Attack points on the player's field when there is also a Fortified card on the player's. This ability will only activate once per round and the points added will carry over to subsequent rounds.
Infantry

**Infantry** is one of the card types in Age of Rivals. They are one of the main forces used in combat in the city. They tend to be slightly weaker than Mounted units but have the potential to become more powerful when grouped together. Their primary resource is iron.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
Backroads

Season 3, Episode 1

## Image Gallery

"**Backroads**" is the first episode of the third season of USA Network's *Shooter*. It aired on June 21, 2018 at 10/9c.

## Summary

Bob Lee Swagger is kidnapped by Solotov. Julie and Isaac team up to save him. Nadine confronts Hayes about Atlas. New information about Bob Lee’s father Earl Swagger sets off a new mission.

## Deaths

* Jimmy Poole (Flashback)
* Earl Swagger (Flashback)
* Unnamed veterinarian (named as Garretson in subtitles)
* T. Solotov
* William Hayes
* Several police officers
* Several mercenaries

## Trivia

TBA

 **Season 3** | "**Backroads**" • "Red Meat" • "Sins of the Father" • "The Importance of Service" • "A Call to Arms" • "Lines Crossed" • "Swing Vote" •"The Red Badge" • "Alpha Dog" • "Orientation Day" • "Family Fire" • "Patron Saint" • "Red Light"
Temple of War

## Ability

**Temple of War** will increase its own Attack points by 4 when two other *Holy* cards are on the player's field. If none of the applicable cards on the board, the ability will not activate until they are added, and will deactivate if any become knocked out or ruined. These points will not carry over to subsequent rounds.
Horses

### Discount Resources

**Horses** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Mounted cards.

## Ability

**Horses** will add 1 Gold and 1 Horses to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Fire Catapults

## Ability

**Fire Catapults** will turn an opponent's Ruins or Waste cards into Burning Rubble, which cause them to lose 2 Gold each round. The effect will carry over to subsequent rounds.

## Strategy

Usually a potent harasser, Fire Catapults can work against Graverobber Baron efforts since it removes Ruins.

## Trivia

A deranged artificer can, in some cases, completely and perfectly counter the effects of this card.
Walled Outpost

### Tooltip

*Combine this with two Economic to upgrade it into a Walled Tradepost that provides economy*

## Ability

**Walled Outpost** will turn into ***Walled Tradepost*** when there are also two Economic cards on the player's field. If there are no applicable cards are on the board, the ability will not activate until they are added. This ability will only activate once and Tradepost will carry over to subsequent rounds.

*Walled Tradepost* adds 1 Gold and a random resource to the player's income.
Silencers

## Ability

**Silencers** will remove the ability of a random card on the opponent's field when there is also an Infantry card on the player's. This ability will only activate once per round and the effect will carry over to subsequent rounds.

## Trivia

This card can silence Shock Troop's "ability", turning it into an ability-less card that is cheap but has massive attack,
Maracena Dancers

## Ability

**Maracena Dancers** will add 2 Culture points to all *Artistic* cards currently on the player's field and any added subsequently. These points will not carry over to subsequent rounds.

This card randomly replaces one draft choice when ***The Maracena*** is on the player's field. They will not replace cards in the last round of play, only appearing if bought in previous rounds.
Doomsday Machine

### Tooltip

*Before War;Inflicts 1 damage on 8 random enemy targets;Only works if you have a Holy*

## Ability

**Doomsday Machine** will inflict 1 damage to 8 random cards on the opponent's field when there is also a Holy card on the player's field during the War phase, before damage is assigned. This ability will only activate once per round.
Phalanx

## Ability

**Phalanx** will increase its own Attack points by 2 when there is one other *Infantry* card on the player's side of the board. If none of the applicable cards on the board, the ability will not activate until they are added, and will deactivate if any become knocked out or ruined. These points will not carry over to subsequent rounds.

## Trivia

The phalanx was a rectangular mass military formation, usually composed entirely of heavy armed infantry formed in ranks and files close and deep, with shields joined and long spears overlapping, marching forward as one entity. It was commonly used to refer to the formations of the Ancient Greek Hoplites.

1. ↑ https://en.wikipedia.org/wiki/Phalanx
Battering Ram

## Ability

**Battering Ram** will knock out one random Ranged card on the opponent's field during the War phase, before damage is assigned. This ability will only activate once per round.

## Trivia

A battering ram is a siege engine that originated in ancient times, designed to break open the walls or doors of fortifications.

1. ↑ https://en.wikipedia.org/wiki/Battering\_ram
Stronghold

## Ability

**Stronghold** will apply a shield to itself, preventing it from taking enough damage to be knocked out or turned into Ruins. Damage can be applied to the card until it reaches 0 Armor, after which, no additional damage can be applied. At the end of the round, the card will retain 1 Armor point. This effect only applies to the current round, but can be activated again in subsequent rounds.
War Drums

## Ability

**War Drums** will remove all Attack points from the card with the lowest amount of them on the opponent's field. If there are no applicable cards on the board, the ability will not activate until one is added. This ability will only activate once per round and the effect will carry over to subsequent rounds.
Good Trade Deal

## Ability

**Good Trade Deal** will swap one random *Economic* card on the opponent's field for this card, which will then transform into ***Bad Trade Deal***. If there are no applicable cards are on the board, the ability will not activate unless one is added, instead adding 1 Gold to the player's income.

*Bad Trade Deal* will add 1 Gold to the player's income.
Training

### Discount Resources

**Training** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Underworld cards.

## Ability

**Training** will add 1 Gold and 1 Training to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
The Assacani

### Discount Resources

**The Assacani** is a Mounted card in Age of Rivals. It is a powerful card which is useful in a variety of situations, but is most useful in a balanced city.

## Ability

**The Assacani** will add 1 Armor and 2 Attack to all cards with attack points currently on the player's field and any added subsequently. These points will not carry over to subsequent rounds.

## Trivia

* The Aśvakas, aka Assacani, were a people who lived in what is now north-eastern Afghanistan and the Peshawar Valley. The name is derived from the Sanskrit Aśva and denotes someone connected with horses. The Aśvakas were especially engaged in the occupation of breeding, raising and training war horses, and also in providing expert cavalry services.

1. ↑ https://en.wikipedia.org/wiki/Aśvaka
Swift Assassin

## Ability

**Swift Assassin** will knock out the card with the highest Attack points on the opponent's field when there is a second *Underworld* card on the player's field. If there are no applicable cards on the board, the ability will not activate until one is added. This ability will only apply once per round.
The Undying

## Ability

**The Undying** will apply a shield to itself, preventing it from taking enough damage to be knocked out. Damage can be applied to the card until it reaches 0 Armor, after which, no additional damage can be applied. At the end of the round, the card will retain 1 Armor point. This effect only applies to the current round, but can be activated again in subsequent rounds.
Ranged

**Ranged** is one of the card types in Age of Rivals. They are a specialist combat force, weaker in attack and defense than Infantry and Mounted, but make up for this with many target specific abilities. Their primary resource is wood.

Note that for multi-hit Ranged abilities (Doomsday Machine, Infernal Fireworks, Pyrotechs), the bonus from Ballistics Expert will only apply to the first hit.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
Ballistas

## Ability

**Ballistas** will remove half the Culture points from a random Artistic or Holy cards of the opponent's field during the War phase, before damage is assigned. This ability is applied twice and can apply twice to the same, or to two different, cards.

## Trivia

The Ballista, from the Greek "Ballistes" meaning "throw", was an ancient missile siege weapon that launched a large projectile at a distant target. Believed to have been invented by the Greeks and later modified by the Romans, it was basically a giant crossbow with increased range and power and was the earliest catapult.

1. ↑ https://sites.google.com/site/physicsofcatapults/home/history-of-catapults
Spymaster

## Ability

**Spymaster** will turn a random Civic card on the opponent's field into a ***Spy*** when there is also a *Civic* card to the player's. Spy will inflict 2 damage to a random card on its possessor's field during the War phase, before damage is assigned. This ability will only activate once per round and the effect will carry over to subsequent rounds.
Shieldwall

## Ability

**Shieldwall** adds 2 Armor points to all Infantry cards currently on the player's field and any added subsequently. These points will not carry over to subsequent rounds, because it's temporary effect.

## Trivia

A shield wall is a military tactic formed by soldiers standing in formation shoulder to shoulder, holding their shields so that they were at the edge of, or would overlap, each other. Each soldier would benefit from the protection of their neighbors' shields as well as their own.

1. ↑ https://en.wikipedia.org/wiki/Shield\_wall
The Dark End of the Street

Season 2, Episode 4

## Image Gallery

**The Dark End of the Street** is the fourth episode of the second season of USA Network's *Shooter*. It premiered on August 8, 2017, at 10/9c.

## Summary

Bob Lee and Isaac learn the world’s greatest assassin is in the US. Flashbacks to a mission in Afghanistan reveal his identity: Solotov. Nadine comes to Texas with suspicions of a conspiracy.

## Deaths

* Several Afghan soldiers(flashback)
* Gabina Zakeera(flashback)
Trainer

### Tooltip

*\*Works once each time you buy this card; Upgrade your weakest attacker into a random card of the same type*

## Ability

**Trainer** will replace the card with the lowest amount of Attack points on the player's field with a different card of the same type being replaced. This ability will only apply when the card is initially purchased.
Iron

### Discount Resources

**Iron** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Infantry cards.

## Ability

**Iron** will add 1 Gold and 1 Iron to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Shinobi

## Ability

**Shinobi** adds 2 Culture points to all Underworld cards currently on the player's field and any added subsequently. These points will carry over to subsequent rounds.

## Trivia

Shinobi, more commonly known as Ninja, were covert agents or mercenaries in feudal Japan. Their included espionage, sabotage, infiltration, assassination and guerrilla warfare.

1. ↑ https://en.wikipedia.org/wiki/Ninja
Temple of Wisdom

## Ability

**Temple of Wisdom** will increase its own Culture points by 3 when two other *Holy* cards are on the player's field. If none of the applicable cards on the board, the ability will not activate until they are added, and will deactivate if any become knocked out or ruined. These points will not carry over to subsequent rounds.
Age of Rivals Wiki

**Welcome to the Age of Rivals Wiki** **The unofficial database about Age of Rivals that anyone can edit!**
Under Construction! Please excuse our dust!

We are currently editing *217 pages* since December 19, 2016!

* Rounds
* Cards
* Conquest
* War
* Rivals
* Campaigns
* Missions
* Shop
* Mounted
* Ranged
* Underworld
* Artistic
* Holy
* Civic
* Fortified
* Economic
* Waste

**Start playing now on one of these platforms!**

## Latest activity

What is Age of Rivals?
**Age of Rivals** is a 2 player competitive civilization-building online CCG/boardgame developed by *Roboto Games*. Features include:

• Single player AI matches and challenge levels

• Ranked cross-platform matchmaking

• Private friend matches

• Alliances with other players

• Daily missions

• Monthly tournaments
Trench

### Ability

With *Ranged*, all enemy *Infantry*, *Underground* and *Mounted* lose 2 Armor before war

### Tooltip

*Before War; Combine with a Ranged to weaken many enemies at once*

## Ability

**Trench** will remove 2 Armor from all Infantry, Underground, and Mounted cards on the opponent's field during the War phase, before damage is assigned. The effect will carry over to subsequent rounds.
Chariots

## Ability

**Chariots** will add 1 Attack point to all cards with attack points currently on the player's field and any added subsequently when there is a Civic card on the player's field. If there are no applicable cards on the board, the ability will not activate unless/until one is added. These points will carry over to subsequent rounds.
Dark Automata

## Ability

**Dark Automata** will gain 2 Attack points when another Waste or Ruins card is on the player's field. This ability will only activate once per round and the effect will be removed at the end of the round. *Waste* and *Ruins* cards become Dark Automata when they are under the effect of ***Deranged Artificer***.
Jumbling Jester

### Tooltip

*Only When Bought; Will switch the highest and lowest culture; then attack; then armor values between cards on EITHER side*

## Ability

**Jumbling Jester** will swap the highest amounts of Attack, Armor and Culture with the lowest amounts on any cards on the board. This ability will only activate when the card is initially drafted. The effect will carry over to subsequent rounds.

## Strategy

If you plan to use it, try to stack low value cards such as 1-damage military and negative culture underworld cards before it gets dropped.

If you have it as a possibility in the final round, don't drop any "maximum" stat cards down until you play it (i.e., healthy walls, high culture cards, high attack cards, etc) and try to play cards that will win the "minimum" stat position.

Overall, this card is very random and unreliable.

## Trivia

Jumbling Jester turns temporary stats into permanent ones after swapping. i.e., If a Berserker with 2 attack (from 1 enemy) swaps its attack value with War Elephants (9 attack), Berserker will now have 9 base attack, plus 2 more for a total of 11 attack. War elephants, however, will be down to 2 attack. A similar mechanic applies to Great Council and Fort of Last Resort.

Boosts from Reinforcements are pending.
Gems

### Discount Resources

**Gems** is one of the resources used to determine the tax and discounts of cards. It is the primary resource for Civic cards.

## Ability

**Gems** will add 1 Gold and 1 Gems to the player's income. If the ability becomes disabled or the card knocked out, the resources will be removed from the player's income until it is replaced onto the field.
Marauders

### Tooltip

*Combine with a Underworld to make an enemy Economic stop working until it is redrafted*

## Ability

**Marauders** will disable a random Economic card on the opponent's field there is an Underworld card on the player's field. This will remove any resources and/or gold from the from the opponent's income unless it is redrawn in a subsequent round. If there are no applicable cards on the board, the ability will not activate unless they are added. This ability will only activate once per round.
Infernal Fireworks

## Ability

**Infernal Fireworks** will remove 1 Attack and 1 Armor point from all Infantry and Mounted cards currently on both fields during the War phase, before damage is assigned. The effect will carry over to subsequent rounds.

## Strategy

If you plan on garaunteeing this card, focus on non-infantry and non-cavalry.

Against this card, letting your infantry/cavalry get knocked out will restore them to full attack, but at the risk of being ruined.

This card can combo with Trenches to devastating effect.

## Trivia

Sacrificial outpost will absorb the damage, but not the debuff.
Blind Bolt Throwers

## Ability

**Blind Bolt Throwers** will inflict 3 damage to the card placed in the same slot on the opponent's field. This ability will only activate once per round.

## Strategy

Blind Bolt Throwers is a very strong and high regarded card. As one of the cheapest Ranged cards, it can potentially disrupt an opponent economy or strategy by taking out or crippling a key card, often multiple times in the game, while being very cost effective. It's stronger the earlier its drawn, since it works best when most of your opponent's cards have 3 armor or less. Can be even more deadly when combined with cards such as Valkyries, Trebuchets, Mangonels, Poisoner and Saboteur.
Mounted

**Mounted** is one of the card types in Age of Rivals. They are a stronger but more expensive combat force than Infantry. They tend to have slightly better defense than Infantry, though their attack is often the same. Their primary resource is horses.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
Economic

**Infantry** is one of the card types in Age of Rivals. They provide the resources and income to the player every round. When an economic card is knocked out or blocked, it will lose this income unless it is played again or dealt to the city at the beginning of subsequent rounds. They have no primary resource.

## Card List

 **Rarities:**        = Starter
     = Common
     = Rare
     = Epic
The Maracena

## Ability

**The Maracena** will randomly replace one of the player's draft choices with the card ***Maracena Dancers***. This ability is disabled during the last round of the game with only Dancers previously bought able to be redrafted.

*Maracena Dancers* will add 2 Culture to all *Artistic* cards currently on the player's field and any added subsequently. These points not will carry over to subsequent rounds.
Master Thief

### Tooltip

*Combine with another Underworld to send this card to the enemy and steal one of their cards; Cannot swap back*

## Ability

**Master Thief** will swap one random card from the opponent's field to the player's side and replace it with ***Den of Thieves*** when there is another *Underworld* card on the player's field. Den of Thieves removes 4 points from the possessor's score. This ability will only activate once and is removed from the card after activation. The cards will stay swapped for the remainder of the match.
Legion

## Ability

**Legion** will increase its own Attack points by 3 when there are two other *Infantry* cards on the player's field. If none of the applicable cards on the board, the ability will not activate until they are added, and will deactivate if any become knocked out or ruined. These points will not carry over to subsequent rounds.

## Trivia

A legion was a combined arms major military unit, usually featuring cavalry, infantry, and artillery. Often used in reference to the Roman Legion, usually comprising 3000 men in early times to over 5200 men in imperial times.

1. ↑ https://en.wiktionary.org/wiki/legion#Noun
Skirmisher

## Ability

**Skirmisher** will remove half the Attack points of the last card with them added to the opponent's field before Skirmisher was bought. This effect will only apply once per round and will disable after. This ability will only activate once per round and the effect will carry over to subsequent rounds.