Miss Cheerilee

Baldi

## Abilities

**Passive**

Miss Cheerilee gains 0.66% of rage every second, meaning that it takes 150 seconds for her to get 100% rage, if she doesn't gain any rage from other sources.
Miss Cheerilee's main mobility tool is **Super Jump**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 5s

Miss Cheerilee has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

Cheerilee gives every player a math problem that they must solve. There are two types of problems, either an open question, or a choice between A, B, C or D. Players must type their answer into the game chat, and they have 16 seconds to do so.
Answering the question correctly rewards the player if they do it fast enough. Answering incorrectly punishes the player, buffs Cheerilee and gives her extra rage.
Mechanics
Answering correctly prevents the player from being punished and increases the difficulty of the future questions for them by 1.
Answering correctly within 4 seconds grants the player a speed boost, 200% overheal, ÜberCharge, crits, and infinite air jumps for 4 seconds. It also increases the difficulty of future questions by 2.
The +2 difficulty increase stacks with the default +1, resulting in a +3 question difficulty increase.
Giving and incorrect answer punishes the player, increases Miss Cheerilee's anger level and generates bonus rage for her. The effects consists of the following:
* Question difficulty for the player decreases by -1.
* Cheerilee receives `[4 + 0.4(anger level)]`% rage, or 4% + 0.4% per anger stack.
* The player starts bleeding for `[1 + (anger level)/8]` seconds, resulting in 2 bleeding ticks + 1 extra per 4 anger stacks.
* The player takes `[(current health) × 0.4 × (1 + (anger level)/20)]` damage. In other words, 40% of current health + 2% per anger stack.
* The player becomes Marked For Death for 8 seconds.
* Cheerilee's anger level increases by +1.
* Cheerilee receives a 2% attack cooldown reduction and 4% damage increase per anger level.

The difficulty level of a player affects what operators can appear in the math problem given to them.
* Difficulty 0-2: Addition, substraction, or multiplication.
* Difficulty 3-4: Previous + division.
* Difficulty 5+: Previous + exponentiation, square roots, cube roots.
* Difficulty 7+: Previous + negative integers.

Each player starts the match with a difficulty level of 0. Miss Cheerilee starts with 0 anger stacks.
The chance for a player to receive a multiple-choice question lowers the more anger stacks Miss Cheerilee has and the higher the player's question difficulty level is.
Players cannot be Goomba Stomped by Miss Cheerilee and only take 50% damage from her attacks while they are in the process of answering the question. However, attacking during this time removes this. Additionally, every point of damage dealt to Miss Cheerilee lowers the remaining time to answer the question by 0.01 second for the attacker.
The math problem given can only have addition, substraction, multiplication, division, exponentiation, square roots, and cube roots as its operations, and only integers appear in it. Only one operator is used in each question, excluding the integers given possibly being negative.
Questions with exponentiation or roots are always multiple-choice.
This rage stuns sentries within 2048HU range for 12 seconds.
Miss Cheerilee needs to receive 2750 damage in order to get from 0% rage to 100% rage.
Once the ability is used, it cannot be used again for 13 seconds.
## Weapon Attributes

Freedom Staff | +210% damage bonus
+??% damage bonus (+4% per wrong answer)
+??% faster firing speed (+2% per wrong answer)
-50% reduction in push force taken from damage
-30% reduction in airblast vulnerability

## Miscellaneous

There is a joke question *9 + 10* based on a meme. If the player goes along with the meme and answer *21*, they will become marked for death and fully stunned for a few seconds. Miss Cheerilee receives +4 stacks of anger. After this, the normal wrong answer penalties apply, with the difference that the damage the player takes is now affected by the mark for death.

The more anger stacks Cheerilee has, the more red she appears. This caps visually at 26 anger stacks.

The *Attack of the Killer Queen* joke remix music track has only 1 in 9 chance to be played.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

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### Battling as Miss Cheerilee

*Please contact the wiki managers if you wish to help complete this article.*
### Battling against Miss Cheerilee

*Please contact the wiki managers if you wish to help complete this article.*
## Video Demo

*Please contact the wiki managers if you wish to help complete this article.*
## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the Super Jump.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

**Attack of the Stupid King (Unfinished Version) (Credit: SantiOkuu)**

**Rightfully (Instrumental)--Mili [Rightfully]**

**Terraria Calamity Mod Music - "Unholy Insurgency" - Theme of Providence, The Profaned God**

## Quotes

[School Bell Ring] *"Alright my little ponies, time for class!"* - [Intro]

[Ruler Hit] - [Kill]

*"Alright my little ponies."* - [Super Jump]

*"I have decided to become a teacher and the flowers symbolizes my hope that I could help my future students bloom if I nurture them with knowledge."* - [Killing Spree]

[Gasp] - [Backstabbed]

*"What could be so important that it couldn't wait until after class?"* - [Last Man Standing]

*"No, I... think class is dismissed..."* - [Defeat]

[School Bell Ring] *"Have a great weekend everypony."* - [Victory]