Gosei Cards

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The **Gosei Cards** (ゴセイカード, *Gosei Kādo*) allow the Goseigers to perform Tensou Techniques (天装術, *Tensō Jutsu*). All of the Gosei Cards, when placed in the Tensouder, are activated with the activation call "Tensou!" These cards are routinely used for various purposeses by the Goseigers and Gosei Knight during *Tensou Sentai Goseiger*.

It comes in various types: Mecha, Battle, and Transform. Each card holds a different power and these cards are very helpful. Once the card is placed in the Tensouder or the Knight Power Releasement Vessel Leon Cellular, it will activate the effect of the card like: summoning their weapons, use for different attacks, summoning their mecha, and transforming to the Goseigers and Gosei Knight. The Gosei Cards also appeared during their transformation and the show's eyecatch.

## Gosei Card Types

### Change

**Change** (チェンジ, *Chenji*): Initiates the transformation from Gosei Angel to Goseiger. There is a Change Card for each Goseiger. The Change label can be seen on the back of the card.

"Gosei Red" Card"Gosei Pink" Card"Gosei Black" Card"Gosei Yellow" Card"Gosei Blue" Card"Gosei Green" Card
### Summon

**Summon** (サモン, *Samon*): Summons either the Gosei Headders, Gosei Weapons, Gosei Machines, Gosei Wonder or Gosei Ultimate. There is a Summon Card for each Gosei Weapon, Gosei Headder, Gosei Machine, and Brother set (there is one Seaick Brother Summon Card for Gosei Blue and two Landick and Skick Brother Summon Cards each for the Landick and Skick Goseigers respectively). The Summon label can be seen on the back of the card.

"Skick Sword" Card"Skick Shot" Card"Landick Ax" Card"Landick Claw" Card"Seaick Bowgun" Card"Dragon Headder" Card"Phoenix Headder" Card"Snake Headder" Card"Tiger Headder" Card"Shark Headder" Card"Gosei Dragon" Card"Gosei Phoenix" Card"Gosei Snake" Card"Gosei Tiger" Card"Gosei Shark" Card"Seaick Brother" Card"Landick Brother" Card"Skick Brother" Card"Mystic Brother" Card"Hyper Change" Card"Exotic Brother" Card
### Gosei Dynamic

**Gosei Dynamic** (ゴセイダイナミック, *Gosei Dainamikku*): Activates the Gosei Dynamic attack when used with the Gosei Buster. Each Goseiger has his or her own Gosei Dynamic Card.

* **Land-Sea Dynamic** (ランドシーダイナミック, *Randoshī Dainamikku*): Activates the Land-Sea Dynamic attack when used with the Land-Sea Buster. Gosei Black, Yellow, and Blue have his or her own Land-Sea Dynamic Card.
* **Sky Dynamic** (スカイダイナミック, *Sukai Dainamikku*): Activates the Sky Dynamic attack when used with the Sky Buster or the Red Dynamic when used with the Skick Sword. Gosei Red and Pink have his or her own Sky Dynamic Card.

Red "Gosei Dynamic" CardPink "Gosei Dynamic" CardBlack "Gosei Dynamic" CardYellow "Gosei Dynamic" CardBlue "Gosei Dynamic" Card
### Combine

**Combine** (コンバイン, *Konbain*): Combines the Gosei Machines into Gosei Great (there are five Gosei Great Combine Cards).

"Gosei Great" Card (5 copies)
### Victory Charge

**Victory Charge** (ビクトリーチャージ, *Bikutorī Chāji*): Initiates Gosei Giant final attacks. There is a Victory Charge Card for each Gosei Machine combination, except for the Exotic, Mystic Gosei Greats.

Victory Charge Great card.jpg"Victory Charge" Card for Gosei Great
(5 copies)Victory Charge Seaick card.jpg"Victory Charge" Card for Seaick
(1 copy)Victory Charge Landick card.jpg"Victory Charge" Card for Landick
(2 copies)Victory Charge Skick card.jpg"Victory Charge" Card for Skick
(2 copies)Victory Charge Hyper card.jpg"Victory Charge" Card for Hyper Gosei Great (1 copy)Victory Charge Ground card.jpg"Victory Charge" Card for Gosei Ground (1 copy)Victory Charge Ground Great card.jpg"Victory Charge" Card for Ground Gosei Great
(1 copy)
### Dual Combine

**Dual Combine** (デュアルコンバイン, *Dyuaru Konbain*): Combines Gosei Great, Datas Hyper, the Skick Brothers, Landick Brothers and Seaick Brothers into Hyper Gosei Great or Gosei Great and Gosei Ground into Ground Gosei Great

Hyper Gosei Great Card.jpg"Hyper Gosei Great" Card (5 copies)Ground Gosei Great Card.jpg"Ground Gosei Great" Card (6 copies)
### Wonder

* **Wonder Power** (ワンダーパワー, *Wandā Pawā*): Summons Gosei Wonder.
* **Wonder Combine** (ワンダーコンバイン, *Wandā Konbain*): Combines Gosei Wonder and the Gosei Machines into Wonder Gosei Great.
* **Wonder Charge** (ワンダーチャージ, *Wandā Chāji*): Initiates Wonder Gosei Great's final attack.

Gosei Wonder card.jpg"Gosei Wonder" Card (5 copies)Wonder Gosei Great.jpg"Wonder Gosei Great" Card (5 copies)Wonder Charge card.jpg"Wonder Charge" Card (5 copies)
### Miracle Gosei Power

**Miracle Gosei Power** (ミラクルゴセイパワー, *Mirakuru Gosei Pawā*): A Summon (サモン, *Samon*) card that initiates the transformation to Super Goseiger. There is a Miracle Gosei Power Card for each Goseiger.

GoseiRed Miracle Power card.jpgRed "Miracle Gosei Power" CardGoseiPink Miracle Power card.jpgPink "Miracle Gosei Power" CardGoseiBlack Miracle Power card.jpgBlack "Miracle Gosei Power" CardGoseiYellow Miracle Power card.jpgYellow "Miracle Gosei Power" CardGoseiBlue Miracle Power card.jpgBlue "Miracle Gosei Power" Card
### Super Change

**Super Change** (スーパーチェンジ, *Sūpā Chenji*): A **Change** (チェンジ, *Chenji*) card that initiates the transformation from Gosei Angel to Super Goseiger in an alternative to the Gosei Tensword. Unlike the other Gosei Cards, the activation call for this card is "Super Tensou!". This card has only been used once by Gosei Black. File:Tvicon.png **TV STORY-**Epic 27: Wake Up Agri! In *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*, a version of this card allows the Shinkengers (except Shinken Red) to become Super Shinkengers without the Inromaru.

SuperChangeGoseiBlack.jpg"Gosei Black" Super Change cardSuperChangeShinkenGold.jpg"Shinken Gold" Super Change CardSuperChangeShinkenBlue.jpg"Shinken Blue" Super Change CardSuperChangeShinkenPink.jpg"Shinken Pink" Super Change CardSuperChangeShinkenGreen.jpg"Shinken Green" Super Change CardSuperChangeShinkenYellow.jpg"Shinken Yellow" Super Change Card
### Miracle Gosei Dynamic

* **Miracle Gosei Dynamic** (ミラクルゴセイダイナミック, *Mirakuru Gosei Dainamikku*): Activates the Miracle Gosei Dynamic attack when used with the Super Tensword. Each Super Goseiger has his or her own Miracle Gosei Dynamic Card.

Red Miracle Dynamic card.jpgRed "Miracle Gosei Dynamic" CardPink Miracle Dynamic card.jpgPink "Miracle Gosei Dynamic" CardBlack Miracle Dynamic card.jpgBlack "Miracle Gosei Dynamic" CardYellow Miracle Dynamic card.jpgYellow "Miracle Gosei Dynamic" CardBlue Miracle Dynamic card.jpgBlue "Miracle Gosei Dynamic" Card
### Ultimate

* **Ultimate Charge** (アルティメットチャージ, *Arutimetto Chāji*): Initiates Gosei Ultimate's final attack.
* **Ultimate Power** (アルティメットパワー, *Arutimetto Pawā*): Summons Gosei Ultimate.
* **Ultimate Combine** (アルティメットコンバイン, *Arutimetto Konbain*): Combines Gosei Great and Gosei Ultimate into Ultimate Gosei Great.

Gosei Ultimate card.jpg"Gosei Ultimate" Card (5 copies)Ultimate Charge Card.jpg"Ultimate Charge" Card (5 copies)
### Mojikara-infused

* **Kaentornado** (カエントルネード, *Kaentorunēdo*): Exclusive to *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*. Explosion Card that engulfs the user in fire.
* **Miracle Combine** (ミラクルコンバイン, *Mirakuru Konbain*): Exclusive to *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*. Combines Gosei Great, Datas Hyper, Skick Brothers, Seaick Brothers, Landick Brothers, Knight Brothers, the Groundion Headder into Ground Hyper Gosei Great.
* **Mojikara Victory Charge** (モヂカラビクトリーチャージ, *Mojikara Bikutorī Chāji*): Exclusive to *Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku*. Initiates Ground Hyper Gosei Great's final attack.

Kaentornado card.jpg"Kaentornado" CardMiracleCombineCard.jpg"Ground Hyper Gosei Great" CardRedMojikaraVictoryCharge.jpgRed "Victory Charge" Card for Ground Hyper Gosei GreatBlueMojikaraVictoryCharge.jpgBlue "Victory Charge" Card for Ground Hyper Gosei GreatPinkMojikaraVictoryCharge.jpgPink "Victory Charge" Card for Ground Hyper Gosei GreatGreenMojikaraVictoryCharge.jpgGreen "Victory Charge" Card for Ground Hyper Gosei GreatYellowMojikaraVictoryCharge.jpgYellow "Victory Charge" Card for Ground Hyper Gosei GreatGoldMojikaraVictoryCharge.jpgGold "Victory Charge" Card for Ground Hyper Gosei Great
### Other Cards

* **Outbreak** (アウトブレイク, *Autobureiku*): Enhancement card.
* **Splash** (スプラッシュ, *Supurasshu*): Elemental card.
* **Expand** (イクスパンド, *Ikusupando*): Spell card.
* **Explosion** (エクスプロージョン, *Ekusupurōjon*): Elemental attack card.
* **Focus** (フォーカス, *Fōkasu*): Perception-affecting card.
* **Spark** (スパーク, *Supāku*): Thunder element card.

### Skick Power Gosei Cards

There are two of each Skick Power Gosei Card, each for Gosei Red and Gosei Pink.

* **Invisibreeze** (インビジブリーズ, *Inbijiburīzu*): Outbreak Card that turns the user into a whirlwind to move without being detected.
* **Windrive** (ウィンドライブ, *Windoraibu*): Splash Card that allows the user to bring another object or person to him or her with a whirlwind.
* **Twistornado** (ツイストルネード, *Tsuisutorunēdo*): Explosion Card that summons a large transparent whirlwind.
* **Comprethunder** (コンプレッサンダー, *Konpuressandā*): Spark Card that summons a storm cloud that launches lightning bolts.
* **Defenstorm** (ディフェンストーム, *Difensutōmu*): Expand Card that summons a wall of wind.
* **Memoryfly** (メモリーフライ, *Memorīfurai*): Expand Card that erases parts of the memory of the target(s) so humans are not aware of the Gosei Angels' existence and any nightmarish experience.
* **Reflecloud** (リフレクラウド, *Rifurekuraudo*): A special Card which allows the user to create a magical vortex that absorbs and reflects any beam attack.

"Invisibreeze" Card"Windrive" Card"Twistornado" Card"Comprethunder" Card"Defenstorm" Card"Memoryfly" CardTSG-Reflecloud.pngReflecloud Card
### Landick Power Gosei Cards

There are two of each Landick Power Gosei Card, each for Gosei Black and Gosei Yellow.

* **Roplant** (ロープラント, *Rōpuranto*): Outbreak Card that produces an ivy from the ground that ensnares a target.
* **Sparquake** (スパークェイク, *Supākweiku*): Spark Card that produces electricity from vibrations in the ground.
* **Rockrush** (ロックラッシュ, *Rokkurasshu*): Explosion Card that lifts up giant rocks from the ground.
* **Defenstone** (ディフェンストーン, *Difensutōn*): Expand Card that summons a wall of stones.
* **Memorybury** (メモリーベリー, *Memorīberī*): Expand Card that erases parts of the memory of the target(s) so humans are not aware of the Gosei Angels' existence and any nightmarish experience.
* **Reflequartz** (リフレクォーツ, *Rifurekuōtzu*): A special Card which allows the user to create a magical quartz that absorbs and reflects any beam attack.

"Roplant" Card"Sparquake" Card"Rockrush" Card"Defenstone" Card"Memorybury" CardReflequartz card.jpg"Reflequartz" Card
### Seaick Power Gosei Cards

There is one of each Seaick Power Gosei Card for Gosei Blue.

* **Waterlens** (ウォーターレンズ, *Wotārensu*): Outbreak Card that clears any interference, interstellar or otherwise.
* **Camoumirage** (カモミラージュ, *Kamomirāju*): Focus Card that allows the user to assume a disguise.
* **Presshower** (プレッシャワー, *Puresshawā*): Splash Card that summons several jets of water from the ground.
* **Istop** (アイストップ, *Aisutoppu*): Splash Card that blasts out a cone of frost that freezes anything in its path.
* **Defenstream** (ディフェンストリーム, *Difensutorīmu*): Expand Card that summons a wall of water.
* **Memorywash** (メモリーウォッシュ, *Memorīwosshu*): Expand Card that erases parts of the memory of the target(s) so humans are not aware of the Gosei Angels' existence and any nightmarish experience.
* **Refleclear** (リフレクリア, *Rifurekuria*): A special Card which allows the user to create a magical mist that absorbs and reflects any beam attack.

"Waterlens" Card"Camoumirage" Card"Presshower" Card"Istop" Card"Defenstream" Card"Memorywash" CardRefleclear card.jpg"Refleclear" Card
### Knight Power Gosei Cards

Unlike the Goseigers, Gosei Knight uses the numbers on his Leon Cellular to activate his Tensou Techniques in addition to Gosei Cards.

* **Change**
	+ Code 717 initiates the transformation from Gosei Knight to the Groundion Headder.
	+ Code 535 initiates the transformation from the Groundion Headder to Gosei Knight.
* **Summon**
	+ Code 848 summons the Vulcan Headder.
	+ Code 262 summons the Knight Brothers.
* **Knight Dynamic** (ナイトダイナミック, *Naito Dainamikku*): Code 474 activates the Knight Dynamic attack when used with the Dynamic Leon Laser.
* **Combine**: Code 353 initiates the combination of Groundion and the Knight Brothers into Gosei Ground.
* **Victory Charge**: Code 919 initiates Gosei Ground's finishing attack, as well as the finishing attack of Ground Gosei Great.
* **Dual Combine**: Code 525 initiates the combination of Gosei Great and Gosei Ground into Ground Gosei Great.
* **Explosion**: Code 202 activates all Explosion Cards.
	+ **Rockrush**
	+ **Twistornado**
* **Spark**: Code 303 activates all Spark Cards.
	+ **Comprethunder**
* **Splash**: Code 404 activates all Splash Cards.
	+ **Presshower**
	+ **Istop**
	+ **Freezedrive** (フリーズドライブ, *Furīzudoraibu*): Splash Card that blasts out a cone of frost with a whirlwind that freezedries anything in its path.
* **Focus**: Code 505 activates all Focus Cards.
	+ **Trianglobal** (トライアングローバル, *Toraiangurōbaru*): Focus Card that merges the energies of the Skick, Landick, and Seaick Powers. Its effects can be duplicated through the simultaneous use of the **Twistornado**, **Sparquake**, and **Presshower** cards.
* **Outbreak**: Code 606 activates all Outbreak Cards.
	+ **Roplant**
* **Expand**: Code 707 activates all Expand Cards.
	+ **Denfenstorm**
	+ **Defenstream**

"Groundion" Card"Gosei Knight" CardVulcan Header Card.jpg"Vulcan Headder" CardKnight Dynamic Card.jpg"Knight Dynamic" CardKnight Brother Card.jpg"Knight Brother" CardGosei Ground Card.jpg"Gosei Ground" CardGround Gosei Great Card.jpg"Ground Gosei Great" CardTriangloba.jpg.bmpTrianglobal CardFreezedrive.jpg.jpg"Freezedrive" Card

## External links

* TV Asahi's page on the Gosei Cards

Template:Goseiger