recursal/Fanatic-Fandom huggingface dataset:
Sets/WAX

OP Skins partnership WAX partnered up with Splitgate to bring you EXCLUSIVE WAX skins from weapons, gear and an emblem .

## FAQ

* Q: What is WAX?
	+ A: WAX (WAX Trade Express) is OP Skins partner to trade digital skins.

* Q: How do you acquire these skins?
	+ A: This set could have been gotten by a giveaway link on https://wax.io/splitgate (you earn a random bundle through the giveaway) or based on OP Skins, one bundle set is priced at $20.

* Q: Bundles have different skins?
	+ A: Yes.

## Skins

 WAX Legs (Old Bones - Shredded) | - | - | -

**Misc skins:**
Splitgate: Impact origins

Note: Descriptions are a resume of what I understood of the original descriptions in the official website of Splitgate!

* Description
* Origin story
* Showcase

### Description

The impact event at Silvertree Farms revealed that the humans weren't the unique liforms with portal travel technology. After discovering alien portal tech upon the destroyed alien spacecraft, the farmland once known as Silvertree now is a Splitgate arena called 'Impact'.

#### Origin story

Somewhere in the planet, a fertile land was transformed into a farmland, conforming the time passes, the lovely farm was expanding its horizons, becoming more and more technologically advanced replacing humans and animals, but some humans had to stay to keep in perfect functioning the farm.

Days went by, the farm, a quiet place to be, where nothing happened, and only some wild animal could be spotted, a few workers saw a 'strange and fat bird' near a distant lagoon, but they ended up saying it was, in effect, a fat bird just because it was very away from their sight to be completely identified, but they had to go back to work, their break had ended.

A few days after, at the crack of dusk, the entire crew divised an alien ship coming towards the farm. So they had to cover, but, something weird was going on, the alien ship was malfunctioning, it crashed against the farmland, destroying parts of it. They believed an hour passed, so they walked carefully towards the crashed landsite.

Was it open? Perhaps, did the alien escaped? Perhaps. The crew grabbed some debris ad started to inspect the surroundings of the ship, then started to get in destroying the almost open entrances. and some by removing sharp crystal debris from the ship. What did they find inside the ship? Exactly, alien potal technology. They were shocked, weren't humans the only lifeforms with portal technology? Well, not anymore. Now they all know aliens have it as well.

They kept it as a secret, worst mistake, the alien came back and/or the alien debris spread an alien-like substance that changed the farm making it grow alien nature... and the alien... well, we all know it will have children. Now, the crew have to leave or either way they will be the alien's main meal. How many years passed before an ex-worker of Silvertree break the silence and tell the world the disastrous; out-of-hands secret happening at Silvertree Farms?

The rumours spread way too fast in the amount of five days between the ex-crew of Silvertree Farms, but they were true. Now the entire world knows, and so does Splitgate. Splitgate arrived two days later, and, in just a couple of days, the farm was a fresh battle arena. With alien technology under Splitgate's hands, the battles would be interestingly. Prepare for the fight, new recruitees.

##### Showcase

Well, just images of the map 'Impact' there are not-

I'll try to take some as soon as I can log in!
How to play guide for Splitgate: Arena Warfare

*This article is a stub. You can help Splitgate Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Splitgate***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

The gameplay of Splitgate revolves around using portals to out-maneuver your enemies, access favorable positions, and retain control of certain objectives. Portals can be placed on any blue-checkered surface, and you can place two portals at a time. You can shoot through any portal, but can only see through your own. An enemy portal will blink when someone is standing near it, so be mindful of someone looking in on you. You can also EMP grenade enemy portals to make them disappear.

## Kills

A kill is awarded when a player shoots an enemy player until their health runs out. Getting the final shot gives credit for the kill even if a teammate weakened the enemy first. If a teammate gets the final kill on an enemy that you injured an assist is a awarded. Many game modes count assist kills as kills, but don't count them for points. Kills are also awarded when an enemy falls off the edge of the map after being shot by you, or when the fall off of the edge of the map after traveling through your portal. There are many kinds of kills to be aware of. See the medals page for even more types of kills and awards.

* **Headshot** - Awarded when you kill an enemy by shooting them in the head. Can be done with most weapons in the game.
* **Kill Through Portal** - Awarded when you kill an enemy by shooting through a portal. The portal can be yours, an ally, or an enemy's.
* **Portal Kill** - Killing an enemy by having them fall into an out of bounds area after traveling through you portal.

* Kill Through Portal
* Portal Kill

## Tips and tricks

* You can keep your momentum as you go through portals.
* Think creatively on using your portals!
* Weapons will spawn in hard to reach locations sometimes.
* You don't need to be near a portal location to place it. Get creative!

## See also

* Release date
* System requirements
Carbine

## Summary

The Carbine is a starter weapon in most game modes. Its lack of damage falloff and weapon spread make it a deadly weapon.

## Damage

One shot from the Carbine deals a staggering 30 points the body and 40 to the head. This allows the player to kill an enemy in just 3 shots if one of those is a headshot. Without headshots the enemy can still be killed in 4 shots. This means an enemy can be killed in as little as 1.05 seconds at full health. The Carbine does not have any damage fall off allowing the player to deal full damage at any distance.

## Accuracy

The Carbine is a hitscan weapon and does not have any weapon spread. This means that if the player's crosshair is on the enemy when firing the shot **will** hit the enemy. The Carbine also features a 1.6x scope. In the hands of an accurate player this makes the Carbine a deadly weapon at any range.
Armor Skins

**Armor Skins** in Splitgate: Arena Warfare are cosmetic only and grant no competitive advantage.

You can unlock different armors with often different skins of them.

### Rarities

###### (from common to rarest)

* Grey (Common)
* Blue (Rare)
* Purple (Epic)
* Gold (Legendary)

### Armors

#### Abyss

* Charger
* Default
* Deathrow

#### Alabastra

* Boulder
* Frost

#### Assassin

* Assassin
* Ultra
* Mecha

#### Blitz II

* Reflex
* Supreme
* Yeti

#### Blood

* Holy
* Sardine

#### Chance

* Gutter
* Legion
* Recruit

#### Dweller

* Atlantis
* Blaze
* Camo
* Default

#### Executioner

* Blaze
* Bubblegum
* Circuit
* Teeth

#### Gangster

* Hellfire
* Silver

#### Gigabot

* Hawk
* Sierra
* Lee-414
* Vic

#### Interceptor

* Aquatic
* Cauldron
* Hellfire
* Psychedelic
* SoftPurple

#### Knight

* Void
* Yellow

#### Lucky

* Gray
* Sid

#### Marshall

* East
* Jungle
* Marsh
* Vice

#### Old Bones

* Black
* Cauldron
* Circuit
* Hellfire
* Shredded
* Ultra

#### Rasputin

* Boulder
* Damned
* Fractured

#### Rexy

* Prehistoric
* Stomper

#### Shogun

* Elite
* Reflex
* Mecha
* Midnight
* Tempered
* Wisper

#### Solar

* Black
* BlackGold
* Tranquil

#### Soldier

* Damned
* Splatter

#### Souless

* Green
* Pink

#### T-200

* Default
* Mecha
* UltraViolet
* Wolf

#### Tinhead

* Apocalypse
* Ashes
* MK3

#### Toxic

* Dark
* Forge
* Gorge
* Hellfire
* Numb
* Psychedelic
* Rain
* Rez
* Sierra
* Ultra
* valton

#### Vulture

* Festering
* Shift

#### Warden

* Black
* Default
* Splatter
1.0.7

**Released** - June 17th, 2019

**Update Size** - ~ 156.9 MB

### Gameplay

* Fixed a bug with Easy bots that would cause them to not move properly sometimes

### Online

* Added Waiting Area to Ranked Matchmaking where you spawn in a free for all game until you find a suitable match
* Fixed a bug in matchmaker causing queue times to be longer than they should have been
* Party Invites will now ping players through steam if they are offline
* Improved team balancing in matchmaking algorithm

### UI

* Improved Friends List UI to making it easier to find friends who are in game
* Fix to wrong text being displayed for 50 killstreak

### Spectator

* Improvements to spectator UI/UX
* Made scoreboard static positioned, based on teams, instead of switching based on who you are viewing
* Fixed bugs with characters not animating through walls if they were far away
* Fixed bugs when spawning as freecam at the beginning of a match
* Enemy outlines are now shown through walls to make spectating easier

### Sound=

* Fixed bug where ragdoll sound would keep playing more than once
* Enemy behind portal warning sound now correctly stops playing when portal is unlinked
* New out of bounds sound effect
Neutral Capture the Flag

## Summary

**Neutral Capture the Flag** is a game mode in which teams attempt to steal a neutral flag and bring it back to their flag spawn point or "base".

## Scoring

Each team increases their score by capturing the enemy's Flag.

Each player receives 1 point each time they capture the enemy Flag.

## Capturing the Flag

A Flag is captured by picking it up, and returning it back to the friendly "base". Team Flags do not spawn in Neutral Capture the Flag, but the spawn point or "base" for team flags still exists. This base is a circle on the ground in your team's color. A Flag cannot be carried through Portals.

## Update history

**v1.0.7**
* CTF: Made it so that you can’t capture the flag unless your flag is at base.
* CTF: Decreased Score Limit from 5 to 3.
* CTF: Improvements to UI indicator for where to return the flag.
* CTF: Flag Melee is one shot kill.
* CTF: Fix to multiple scenarios where flags wouldn’t capture correctly.
Azure-Nebel

Azure-Nebel

Sektor:
Azure-Sektor

Quadrant:
Beta-Quadrant

Der **Azure-Nebel** ist ein großer Nebel der sich in dem Azure-Sektor des Beta-Quadranten befindet. In dem 23. Jahrhundert, bildet der Nebel auch die Klongonisch-Föderale Grenze.

## Systembeschreibung

A class 11 nebula composed mainly of oxygen and argon, with traces of theta-xenon, fluorine, and sirillium, the Azure Nebula was the site of an encounter between the U.S.S. Excelsior and a battle cruiser commanded by the legendary Captain Kang in 2293. The Excelsior escaped by igniting the volatile sirillium gas, disabling the Klingon vessel.

Recent Tholian activity in the region has uncovered a series of subspace corridors throughout the nebula. These corridors may lead to other regions of space or even other dimensions.

## Beteiligte Missionen

* “Temporaler Botschafter”: The player is sent to investigate a temporal anomaly forming in the Azure Nebula.
* “Rettung im Azure-Nebel”: The players help rescue Romulan Republic ships that are being held in the Azure Nebula by the Tholian Assembly.
* “Tholianer: Roter Alarm Ereignis (Täglich)”: Tholian forces battle the Borg Collective in the Azure Nebula.
* “Netzzugriff”: The Tholian Captain's superior mentions that the Azure Nebula provides a convenient access point to subspace tunnels the Assembly uses to transport their ships.

## Galerie

* A Tholian asteroid base in the Azure Nebula.
* The U.S.S. *Enterprise*-C in the Azure Nebula.

## Anmerkungen

* Vor Staffel Sieben: Neu Romulus, befand sich der Azure-Nebel in dem B'Moth-Sektor des Omega Leonis-Sektorblock. Seine vorherige Position wurde nun vom Yan-Nebel besetzt.
* Der Azure-Nebel ist besuchbar von verschiedenen Systemen in dem Tau Dewa-Sektorblock, einschließlich dem New Romulus, Jouret, und Sternenbasis 234.

## Externe Links

* Azure-Nebel bei Memory Alpha Nova, das *Star Trek* Wiki.
* Azure-Nebel bei Memory Alpha, das *Star Trek* Wiki.
Angel's-Wake-Verschlusskiste

Angel's-Wake-Verschlusskiste/Info

Die **Angel's-Wake-Verschlusskiste** ist eine Verschlusskiste die einen der verschiedenen vordefinierten Gegenstände aus der Liste unterhalb beinhaltet. Sie ist derzeit auf dem bis 30. Juni 2020 erhältlich.

 *Während besonderen Werbe-Events werden Infinity-Verschlusskisten verfügbar.*
Es gibt eine zufällige Chance eine Angel's-Wake-Verschlusskiste als einen regulären Abwurf zu erhalten. They are also available to purchase freely in the Dilithium Store or as a pack of 20 in the Items section of the Zen Store. They require a Master Key to open, which can be purchased from the C-Store for 125  per key, or 1125  for 10 keys.

## Inhalte

Jede **Angel's-Wake-Verschlusskiste** beinhaltet bis zu 4  Lobi-Kristalle, und einen der folgenden Gegenstände:
[[Speziala

* [Spezialausrüstungspaket - Ba'ul-Spionage-Forschungs-Spearhead [K6]]
* [Konsole - Universal - Temporale-Anomalie-Projektor]
* [Genetic Resequencer - Starship Trait: Onboard Dilithium Recrystallizer]
* Genetic Resequencer pack - One unique trait:
	+ [Genetic Resequencer - Ground Trait: Supersaturated Katra Stones]
	+ [Genetic Resequencer - Ground Trait: Tenavik's Counsel]
	+ [Genetic Resequencer - Space Trait: Fragment of AI Tech]
	+ [Genetic Resequencer - Space Trait: Intelligence Agent Attaché]
* [Spezialausrüstungspaket - Ba'ul-Antiprotonen-Waffen]
	+ Beinhaltet eine Auswahl einer zugälligen, level matched, Raum- oder Bodenwaffe
* [Special Equipment Pack - Angel's Wake Bridge Officer Training Manuals]
* [Special Equipment Pack - Angel's Wake Modules]
* [10,000 CXP Bonus Pool]
* [10,000 R&D Research XP Bonus Pool]
* [100 Fleet Mark Bonus Pool]
* [150 Fleet Mark Bonus Pool]
* [20,000 CXP Bonus Pool]
* [20,000 R&D Research XP Bonus Pool]
* [25,000 Fleet Credit Bonus Pool]
* [35,000 Fleet Credit Bonus Pool]
* [500 Reputation Mark Bonus Pool]
* [750 Reputation Mark Bonus Pool]
* [Dilithium Mining Claim - Extra-Special VIP Customer] (*Bound to Account on Acquire*)
	+ contains fourteen [Dilithium Mining Claims]
* [Dilithium Mining Claim - VIP Customer] (*Bound to Account on Acquire*)
	+ contains ten [Dilithium Mining Claims]
* [Catalyst: +25 Skill Rating] (*Goes straight into your R&D inventory*)
	+ Either a x5 or x10 stack.
* [Research and Development Pack]

* PC
* Konsole
Disco Balls

**Disco Balls** was Splitgate: Arena Warfare in-game currency. As of 2021, Disco Balls have been replaced with Splitcoins.

## Summary

For more information about the microtransactions, head to the FAQ.

**How can Disco Balls be unlocked?**

* You can purchase **Disco Balls**, Splitgate’s in-game currency, and redeem Disco Balls for SAW Packs.
Auftrag: Kulinarischen Ruf fördern

Kulinarischen Ruf fördern
 Kulinarische Aushängeschilder **(2 von 5)**
←“Kulinarische Aushängeschilder anbringen”→
“Zubereitung der Kalandra-Sektor-Überraschung”↵
“Continue to Promote Culinary Reputation”

Ortstyp:
Persönlich

Kategorie:
Entwicklung

Rang:
0

Seltenheit:
**Gewöhnlich**

Dauer:
8h

Abklingzeit:
0

Level:
7

Wiederholbar:
Nein
**Erforderliche Dienstoffiziere:**

* Koch

**Chancen Ergebnisse:**

* **Kritisch**: 6%
* **Erfolgreich**: 49%
* **Fehlschlag**: 35%
* **Desaster**: 10%

Risiko:
 Kein
}Belohnung
Auszeichnung-EP:
151
Erf.-Punkte:
530

Expertise:
463

Dilithium Erz:
5

Energy Credits:
490

## Übersicht

On the heels of the experiment introducing non-replicated Cajun cooking to the crew, attempt a more dangerous endeavor - introducing Bajoran cooking.

*Dieser Auftrag ist verfügbar von ihrem Bord-Koch. Abschliessen dieses Auftrags wird weitere Kulinarische Aufträge bereitstellen.*

## Anforderungen

* Assignment: Establish Culinary Credentials completed.
* 2x , 2x , 1x
* 1x Koch
	+ **Kritischer Erfolg**: Fotografisches Gedächtnis, Emotional,
	+ **Success**: Koch
	+ **Failure**: Aggressiv, Hartnäckig
	+ **Critical Failure**: Aggressiv, Hartnäckig
* 2x Beliebiger Zivilist oder Offizier
	+ **Critical Success**: Sympathisch, Taktvoll, Spirituell
	+ **Failure**: Aggressiv, Unbändig
	+ **Critical Failure**: Aggressiv, Unbändig

## Hinweis

* All 3 of the required food items can be purchased from the food and drink vendors on Bajor.
Auszeichnung/Belobigung Auszeichnung

**Belobigungsauszeichnungen** werden Spielern verliehen, die verschiedene Ränge im Belobigungssystem des Dienstoffiziersystems erreicht haben. Die ersten wurden durch die Einführung des diplomatischen Korps der Föderation in der Staffel Zwei erhalten. Diese Kategorie wurde in der Staffel Vier gebildet.
Railgun

## Damage

The Railgun sports a whopping 150 damage per shot no matter where it hits the enemy. Its shots are piercing allowing it to hit multiple enemies at the same time. The Railgun can be safely fired through a teammate.

## Accuracy

0 weapon spread and a 2.25x zoom make it easy to kill at any range. Any player caught within the crosshair will be shot.

## Ammo

Each Railgun comes charged at 100%. Each shot reduces the charge by 25%. This gives the railgun a total of 4 shots. Like all energy weapons, the Railgun cannot be recharged or reloaded. When a player picks up a used Railgun on the ground it will have the same charge that the previous player left it with. Railguns with 0% charge can still be picked up.

## Update history

**Beta Version**
* Added Ammo Counter on Assault Rifle, Battle Rifle, Rail Gun and Plasma Rifle.

**v1.1.0**

* Added Ability for Weapons to pierce through multiple bodies (Sniper/Rail Gun).

**v1.0.0**

* New Gun - Rail Gun - One shot kill to anywhere on body (charge time 1 sec).
* Added UI to HUD for Rail Gun Overheat/Charge time.
* Added ability to swap Rail Gun and Plasma Rifle for another one with more ammo.

## Skins

* Challenge skins
* Common skins
* Rare skins
* Epic skins
* Legendary skins
* Limited skins

* Default

* Charger
* GFuel
* Gray M90
* TFuel

* WAX

* Charger
Alpha/Beta Testers.
* Gray M90
Anyone who plays in the first launch week.
* Details about skin.
* Details about skin.

## Gallery

* Rail Gun on Helix
Alphabetische Liste der Orte

Diese Seite ist für Spieler von *Star Trek Online* gedacht, die ein bestimmtes System oder andere Orte finden müssen, aber keine Ahnung haben, wo sie hin sollen oder wie man die Orte erreicht. Du brauchst nicht wirklich die Spalte **Sektor** wenn du in der ingame Systemliste navigierst (was du wirklich tun solltest).

*Für einen Atlas aller verfügbaren Sektoren und Sektorblöcke, die im Spiel vorhanden sind, schau dir den Artikel Galaxie an.*
SAW Packs

**SAW Packs are no longer in the game in were replaced by Drops**

**SAW Packs** (formally Swag Packs) are cosmetic only items in Splitgate: Arena Warfare.

## Summary

For more information about the microtransactions, head to the FAQ.

**How can SAW Packs be unlocked?**

* You earn SAW Packs by increasing your progression level.
	+ Levels 1 - 25: One SAW Packs every level.
	+ Levels 25 - 75: One SAW Packs every odd level.
	+ Levels 75 - 100: One SAW Packs every five levels.
* You can purchase Disco Balls, Splitgate’s in-game currency, and redeem Disco Balls for **SAW Packs**.

**How can skins be unlocked?**

* Skins can unlocked via challenges like Call of Duty.
* Skins can be unlocked through lootboxes like Overwatch.
1.1.0

**Released** - March 2nd, 2019

* Fix to secondary weapon mesh on the screen at the same time as primary weapon.
* Fix to inspect -> reload full clip issue.
* Increased EMP Grenade explosion radius.

### Portals

* Add Portal Spawn Success and Fail Sounds.

### Weapons

* Added Ability for Weapons to pierce through multiple bodies (Sniper/Rail Gun).
* Fixed bug where Plasma Rifle wouldn’t cooldown when you swapped away from it.
* Increased rate of fire of Plasma Rifle (change size of ball to start smaller).
* Fixed issue where Battle Rifle and Pistol sometimes wouldn’t play sounds.

### Game Modes

* KOTH and DOM Improvements (Next Hill Indicator, UI Improvements).
* Fixed crash when bots picked up weapons.
* Fixed Teabag Confirmed issue where if bodies fall off a map, you wouldn’t get credit for the kill/teabag.

### UI

* Added Headshot Icon in Kill Feed.
* Added Red X above teammate dead bodies.

### Online

* Fixed issue where matchmade games would be 4v5.
* Discord Rich Presence integrated.
Shotgun

## Summary

The Shotgun is a pump-action and single-shot form of shotgun that has 3 shells per magazine clip. It has a very slow fire rate and can deal huge amounts of damage point blank or up close.

## Damage

Unlike other weapons, the Shotgun fires 7 bullets at once. Each bullet does 25 damage to the body, and 30 to the head. If an enemy is hit in the head with all 7 shots it will total 210 damage. As the player gets further from their target the strength of the shots decrease. After 24 meters of distance the damage decreases to 8 per bullet. It also becomes harder to hit a target with several bullets as the distance between the player and target increases. Beyond 24 meters the Shotgun does not do any damage. It's best to use this weapon at close range.

## Weapon Spread

The Shotgun has a fixed weapon spread meaning that the bullets spread in the same way every time. The bullets are distributed in a hexagon shape. The closer the player is to their target, the closer the bullets will be to each other when they hit their target. The 6 outer bullets align with the edge of the default Shotgun crosshair.

## Reloading

Similar to the Rocket Launcher, the Shotgun reloads one shell at a time instead of an entire clip. Pressing the reload button will start reloading 1 shell a time until 3 are loaded. The player may interrupt the process before all 3 shells are loaded. This can be very effective for a team wipes where the player kills 3 enemy team members, reloads 1 shell, then kills the 4th. With a reload time of 0.5s per shell, a full "clip" can be loaded within 1.5s.

## Update history

**v1.0.8**
* Nerf: Reduced max shotgun ammo from 12 to 9 shells.
* Nerf: Reduced shells per shotgun clip from 4 to 3.

**Beta Version 0.1.2**

* Nerf: Shotgun time between shots increased by 11%.

**v1.0.0**

* Slightly increased Sniper (from hip) and Shotgun Spread.

**v0.7.1**

* Shotgun less ammo and less time between shots.

**v0.7.0**

* New Shotgun - New and improved shotgun is ready for fragging.

## Skins

* Challenge skins
* Common skins
* Rare skins
* Epic skins
* Legendary skins
* Limited skins

* Default

* Bubblegum
* Charger
* GFuel
* Gray M90
* TFuel

* WAX

* Charger
Alpha/Beta Testers.
* Gray M90
Anyone who plays in the first launch week.
* Details about skin.
* Details about skin.

1. ↑ https://docs.google.com/spreadsheets/d/1hFNGhj1UtCvXIkFaZYbTJgV-q8yAUaKw4cvp1QvF9Ms/
Beta Season

**Released** - July 27th 2021

### Game Modes

* VIP Takedown - New casual game mode! Takedown variant where re-spawns stop when your VIP dies.

### Battle Pass

* Extended Beta Battlepass - We have added 5 new tiers to the limited time Beta Battle Pass! (All Free!)

### Gameplay

* Console FOV slider - You can now change your FOV in the Video Settings
* Console KB/M Support (Beta) - Switch to the Keyboard/Mouse input in Gameplay Settings
	+ Known issues with the mouse cursor sometimes not appearing
* Fixing various Portal bugs that caused people to get stuck in walls
* Replays and killcam now work on Playstation
* Aim assist no longer pulls through portals you can't see through
* Cross-platform voice chat now works in-game as well as in the pre/post game lobby

### Challenges

* Adding a "Complete all Weekly Challenges" challenge with a Drop reward

### UI/Quality of Life

* Custom controller bindings - rebind your controls to any configuration you want in the controller settings
* New controller button presets - Bumper Jumper and Tacticle
* Cross platform leaderboard toggle
* Customer server browser sorting and pagination
* Fixing issues on PlayStation where player names would take up to 5 minutes to load in
* Item shop controller navigation improvements
* Safe zone improvements on PlayStation
* New Brass rank - added a rank below Bronze called Brass
* Rank divisions - each rank has been split into 2 divisions (ex. Gold 1, Gold 2)

### Misc

* Anti-cheat improvments
* Various crash fixes
* Fixed hitch when opening a drop on base consoles
* Other minor bug fixes and improvments

1. ↑ https://discord.com/channels/327997395650740225/605924852104298506/869725767259529246
April Fools Day

## 2022

1047 released the legendary T-200 skin "T\_201". It looks exactly like the default skin in the game but is "5% bluer". The skin was priced at 1,000,000,000 Splitcoin, but sold in a bundle for 100% off. Players were able to purchase the skin from April 1st to April 3rd, 2022.

The featured playlist for April Fools Day weekend was Battle Royal. This was a joke from the Devs in response to questions about Splitgate getting a battle royal mode in developer Q&A sessions. The game mode itself was actually just a modified form of Deathmatch.

## 2023

T\_201 T-200 Character made it's return to the Item Shop
Lockdown

## Summary

Lockdown is a Game Mode in which 2 teams fight for control over 3 Hills. Similar to Domination.

## Hills

Just like in Domination, each team starts with control of 1 of the 3 hills. Hills can be taken over by standing in them uncontested. A hill is contested if members of more than 1 team are in the hill at the same time. After standing in the hill uncontested for some time, the hill will be controlled by the player's team. Hills controlled by the enemy become neutral. Neutral hills become controlled by the player's team. The more players from one team within in a hill, the faster the team gains control over it. Once a hill is controlled, the team no longer needs to stand within it. The hill will remain under that teams control until an enemy tries to take it over. Once a team gains control over all 3 hills the hills will disappear and then move to different locations. When this happens, none of the hills will be controlled by default.

## Scoring Points

Each **team** scores 1 point once they control all 3 hills. This still counts if the enemy team has partially neutralized a hill. A hill must be completely neutralized to prevent a team from scoring a point. Each **player** scores 5 point for converting an enemy hill to a neutral hill, and 10 points for converting a neutral hill to a friendly hill. Kills do not count for points in this game mode. Oddly, players do not gain 10 points for getting the last hill needed for the lock down.

## Variations

### Fiesta Lockdown

* Players spawn with random weapons.
* Weapon spawns are disabled.

### Ranked Lockdown

* Players spawn with a Pistol and Carbine.
* Radar is disabled.
* Re-spawn timer is 00:07.
* Game timer is 10:00.
* Score limit is 5.

### Super Lockdown

* Players spawn with only a Shotgun.
* Shotguns have infinite clips and ammo.
* Player speed is increased by 50%.
* Weapon spawns are disabled.

### SWAT Lockdown

* Players spawn with the Battle Rifle and Carbine.
* Radar is disabled.
* Weapon spawns are disabled.
* Headshots are insta-kills.

## Update history

**Beta Season 2**
* Introduced along with Ranked, SWAT, Fiesta, and Super variants.
Portal Ring Skins

The **Portal Ring Skins** is a type of skin in Splitgate: Arena Warfare.

## Summary

The skin shown when a player places a portal on a portal-able surface within the game.

## Skins

* Common skins
* Rare skins
* Epic skins
* Legendary skins

* Default

* Cyan
* Royal

* Honey Comb
* Christmas
* Return

* Rift
* Treasure
* Nebula

## Trivia

Beta season 1 introduced a re-worked default portal skin. The previous default is shown below.
Anleitung: Star Trek Online Guides

* Von: Nevandon | Fr 05 Mai 2017 09:00:00 PDT

Sollten die folgenden Guides deine Fragen nicht beantworten, stell deine Fragen einfach in der **Akademie** im ofiziellen Star Trek Online Forum.

## Ähnliche Artikel

* Geschichten des Krieges
* Thema: STAFFEL 9 DEV-BLOG EINTRÄGE
* Thema: STAFFEL 8 DEV-BLOG EINTRÄGE
* Thema: STAFFEL 7 DEV-BLOG EINTRÄGE
* Thema: STAFFEL 6 DEV-BLOG EINTRÄGE
* Thema: Legacy of Romulus
* Thema: Free-to-Play Matrix und FAQs
* Thema: Patch-Notes
* Thema: Sonstige offiziellen Guides

## Externe Links

* Star Trek Online Guides auf der offiziellen Homepage
8.0.1

**Released** - October 3rd, 2022

One last "bug-fix-focused hotfix" patch.

* Re-added the Team Fiesta playlist, which includes Fiesta Team Deathmatch, Fiesta King of the Hill, and Fiesta Domination
* Added Takedown to the Search and Survive playlist
* Removed the Takedown Playlist

1. ↑ https://www.splitgate.com/blogs/8-0-1-changelog
EMP Grenade

The **EMP Grenade** is a **non-lethal** weapon in Splitgate: Arena Warfare.

## Summary

The EMP Grenade is a throwable item used to close enemy Portals in maps. **They cause no damage to players**. EMP Grenades work through walls and can close many portals at once. Each player spawns with 2 and can never hold more than 2 at a time. EMP Grenades can be looted from dead players just like other weapons. See the controls page to determine which button to press to use grenades.
Events

*This page is a list of Events that occurred in Splitgate since the May 2019 release.*

## Overview

Splitgate has had a variety of events take place. They range from game releases, major updates, eSports tournaments and community created tournaments.

## Events (chronological order)

### 2021

#### Official

* Splitgate July 13th re-release
* Splitgate July 27th console release
* Spookygate
* Splitmas

### 2022

* April Fools Day
* 4th of July
* No Portals
* Spookygate
* Splitmas
Plasma Rifle

## Summary

The Plasma Rifle is a futuristic-looking fully-automatic rifle-like weapon which (as its name suggests) shoots balls of super-heated plasma instead of conventional rounds. Instead of being limited by a set magazine size, the Plasma Rifle instead has an meter which tracks the weapon's heat level. Continued firing quickly fills this meter, which results in an animation where the player's character opens the core of the weapon to vent the excess heat. This animation cannot be cancelled and renders the weapon inoperable while the animation plays out. In order to not have to frequently sit through the long animation, it recommended that users either tap-fire or fire the weapon in controlled bursts to keep the heat level of the weapon as low as possible.

The other distinguishing factor of the Plasma Rifle is that is one of only two weapons (along with the Rocket Launcher) in the game to fire projectiles instead of hitscan rounds. Although these projectiles travel relatively quickly, it is still recommended to lead your shots in order to take advantage of this weapon's below-average TTK. Because its projectile nature, this weapon is often extremely effective in narrow corridors (such as on Atlantis) where opponents have less opportunity to evade the shots, and less effective in the open.

## Update history

**Beta Version 0.1.2**
* SMG and Plasma Rifle spawn time increased from 75 seconds to 90 seconds.

**Beta Version**

* Added Ammo Counter on Assault Rifle, Battle Rifle, Rail Gun and Plasma Rifle.

**v1.1.0**

* Increased rate of fire of Plasma Rifle (change size of ball to start smaller).

**v1.0.0**

* Added UI to HUD for Plasma Rifle Overheat/Charge time.
* Added ability to swap Rail Gun and Plasma Rifle for another one with more ammo.

**v0.12.0**

* Reduced Damage of Plasma Rifle and Increased Time Between Shots.

**v0.10.3**

* Increased Plasma Rifle projectile size, decreased projectile speed.

**v0.10.0**

* Decreased Plasma Rifle projectile speed.

**v0.9.1**

* Increased Plasma Rifle projectile speed.

**v0.9.0**

* New Plasma Rifle - Plasma Rifle is ready for fragging, you can find it on some maps.

## Skins

* Challenge skins
* Common skins
* Rare skins
* Epic skins
* Legendary skins
* Limited skins

* Default

* Charger
* GFuel
* Gray M90
* TFuel

* WAX

* Charger
Alpha/Beta Testers.
* Gray M90
Anyone who plays in the first launch week.
* Details about skin.
* Details about skin.
Club Silo

*"Once an underground missile base, Club Silo is now a night club where attendees can place their bets on competitors while viewing them behind the safety of bullet-proof glass. Pop singer Audriix is a frequent guest at Club Silo."*

## Summary

This arena features a lot of verticality with a large open center, and angled walkways from red to blue base.

## Weapon Spawns

* Assault Rifle (2x)
* Battle Rifle
* Plasma Rifle
* Rocket Launcher
* SMG
* Sniper

## Update history

**v1.0.0**
* Silo -> Club Silo - Silo has been overhauled to match our new style.

## Reception

Players say Silo is similar to Sword Base from Halo Reach when it comes to map design and layout.

## Media

### Videos

**2019**

* Splitgate: Arena Warfare - Silo Flythrough - *youtube.com*
Beta Season 0

**Released** - August 25th, 2021

### Game Modes

* Contamination - New asymmetrical mode with two teams. The “Contaminated” team starts with Bats only and seeks to frag the “Human” team, who have shotguns. When a Human team member dies, they respawn on the Contaminated team. Game ends when time runs out or if all players are contaminated.
* Casual Team Rumble – A new casual playlist with various game modes too wacky for normal casual! Game modes include Contamination, Big Head Snipers, Splitball, and more.

### Weapons

* Pistol Rework – Balance Changes: Fully Auto, .125 fire rate, 15.5 body, 17.5 head

### Quality of Life

* Final Kill Cam – Feature added by popular demand, you can now see the final kill of the game!
* Aim Assist slider – Some of you requested that you be able to turn off/scale down the Aim Assist for controllers. 100% Aim Assist = what the Aim Assist has been before this update.
* Overtime – King of the Hill, VIP, and Oddball now has Overtime.
* Doing all Daily Challenges gives a drop.
* New Referral Pass – 9 Levels with new items! New referrals will only count towards the new referral pass.
* Custom Games Browser - added searching and filtering.
* You can now shoot portals through the bodies of allies.
* Killcam is enabled in all modes now (ex: SWAT).
* Ranks – More Elo Divisions have been added. i.e. ELO 3000 =Diamond 1, ELO 3300 = Diamond 4, etc.
* Team switching – custom games option for switching teams during the match.
* Pickup zone text visibility improvements.
* Updated Hills and DOM points on certain maps.
* Hill Mesh updated.

### Bug Fixes

* Beta BP bug fixed - You can equip items 11-15 from the Beta Battle Pass in your locker.
* Footstep audio fixed.
* Numerous miscellaneous bug fixes.
* More server optimizations.

1. ↑ https://www.splitgate.com/blogs/splitgate-season-0-launch
10. Jahrestag-Jubiläum

Das 10. Jahrestag-Jubiläum von Star Trek Online findet im Jahr 2020 am Ende Januar statt.

## Besonderheiten

### Wiedereinführung von Einsatzkommandos

Die folgenden Einsatzkommandos werden zum 10. Jahrestag Jubiläum wieder eingeführt:

* “Schlacht am Doppelstern”
* “Das Myzel-Reich”

## Externe Links

* Rückkehr von zwei Einsatzkommandos - vom 15. Jan. 2020 - Offizielle Star Trek Online Homepage
Auftragskette

**Auftragsketten** sind eine fortsetzende Folge von Dienstoffiziers-Aufträgen die in einer bestimmten Reihenfolge abgeschlossen werden müssen.

## Zusammenfassung

Die meisten Auftragsketten geben spezielle Belohnungen für den Abschluss, inklusive einzigartiger Dienstoffiziere, Gegenstände auf hohen Stufen und mit hoher Seltenheit und exklusive Titel. Im weiteren Verlauf werden verschiedene wiederholbare Aufträge freigeschaltet, die typischerweise viel Belobigungspunkte bringen.

## Verfügbare Ketten

Die folgenden Ketten sind derzeit verfügbar:

* Biochemische Untersuchungen (4 Schritte)
	+ 6 Varianten für die unterschiedlichen Gamma Quadrant Auszeichnungen
	+ Belohnt mit besonderen Boden-Verbrauchsgegenständen
* Biogenetische Waffen (2 Schritte)
	+ Nur Klingonisches Reich
* Caitianische Diaspora (10 Schritte)
	+ Nur Sternenflotte
	+ Belohnt mit einzigartigen sehr seltenen Dienstoffizieren
	+ Schaltet wiederholbare Aufträge für qualitative Nahkampfwaffen und Flugdeckoffiziere frei
* Kinderspielzeug (4 Schritte)
	+ Belohnt mit Mk XII Konsolen
* Kolonisierung (7 Schritte)
	+ 14 Varianten für die unterschiedlichen Sternenhaufen
	+ Belohnt mit einzigartigen seltenen und sehr seltenen Dienstoffizieren
* Kulinarische Aushängeschilder (5 Schritte)
	+ Belohnt "Koch" und "Meisterkoch" Titel
* Kolonialteam (3 Schritte)
	+ 2 Varianten pro Fraktion ( Paradan, Karemma,  Dosi, Wadi)
	+ Schaltet wiederholbare Aufträge mit großen CXP Belohnungen frei
* Konsularbehörde (4 Schritte)
	+ 7 Varianten, 3 pro Fraktion und 1 gemeinsame ( Cardassia,  Bajor, Karemma, Paradan,  Dosi, Ferasa, Wadi)
* Epohh Aufzucht
	+ 8 Varianten, Belohnung: nicht kämpfende Begleiter
* Extremees Bartendern (5 Schritte)
	+ Auszeichnung "Barkeeper" und "Meister-Baarkeeper" Titel
* Einrichtung 4028 Flüchtlinge (5 Schritte)
	+ Belohnung: Gefangener mit der Dominion Flüchtling Eigenschaft
* Professionelles Spielen (5 Schritte)
	+ Belohnung: "Strategema Meister" Titel
* Geister der Jem'Hadar (10 Schritte)
	+ Belohnt mit einem sehr seltenen einzigartigen cardassianischen Dienstoffizier
* Projekt Chrysalis (6 Schritte)
	+ Belohnt mit einem einzigartigen sehr seltenen Dienstoffizier
* Tal Shiar Infiltration (4 Schritte)
	+ Belohnt mit einem einzigartigen Dienstoffizier
* Ausgestoßene von Ferasa (10 Schritte)
	+ Belohnt mir einzigartigem Lila Dienstoffizier
	+ Wiederholbare Aufträge für Flugdeckoffiziere zufälliger Qualität mit einer von vier aktiven Fähigkein
	+ Wiederholbare Aufträge für Nahkampfwaffen
	+ Nur für Captains fes Dominions verfügbar
Foregone Destruction

*Many worship these ancient ruins, left behind by a mysterious civilization. Foregone Destruction's original purpose is unknown, and identical ruins exist elsewhere on the planet where it was found.*

## Weapon Spawns

* Assault Rifle (2x)
* Battle Rifle (2x)
* Shotgun
* SMG
* Sniper

## Trivia

The inspiration for Foregone Destruction was the Facing Worlds map from the Unreal Series.
Auftrag: Grundlegendes Training als Schiffspilot

Grundlegendes Training als Schiffspilot

Ortstyp:
Persönlich

Kategorie:
Militär

Rang:
0

Seltenheit:
**Gewöhnlich**

Dauer:
2 h

Abklingzeit:
0

Level:
11

Wiederholbar:
Ja
**Erforderliche Dienstoffiziere:**

* Taktisch x 2

**Chancen Ergebnisse:**

* **Kritisch**: 7%
* **Erfplgreich**: 70%
* **Fehlschlag**: 22%
* **Desaster**: 1%

Risiko:
 Niedrig
}Belohnung
Auszeichnung-EP:
47
Erf.-Punkte:
50

Expertise:
6

Dilithium Erz:
5

Energy Credits:
20

## Zusammenfassung

Führen Sie persönliche Waffentests zur Einhaltung der vom Hauptquatier vorgegebenen Standards durch.

Bei einem entscheidenden Erfolg wird die Fähigkeit Waffenkentnisse durch einen Buff erhöht.

Dies hält bis zu 2 Stunden nach dem Einsammeln der Belohnung an.

## Anforderungen

* Taktische x 1
	+ **Kritisch**: Aggressiv, Effizient
	+ **Erfolgreich**: Steuermann
	+ **Misserfolg**: Hartnäckig,Unbändig
	+ **Desaster**: Hartnäckig,Unbändig
5v5 Chaos

## Summary

5v5 Chaos is a playlist in which players compete in teams of 5. To make matchmaking easier, parties may be broken up and forced to play each other on opposite teams.

## Events

### 02/25/2022 - 02/27/2022

* Game Modes
	+ Team Deathmatch
	+ Domination
	+ Team Oddball
* Arenas
	+ All Standard Arenas
* Player Count
	+ 5v5

### 02/04/2022 - 02/06/2022

* Game Modes
	+ Domination
	+ One Flag Capture the Flag
	+ Team Deathmatch
	+ Team Oddball
* Arenas
	+ Foregone Destruction
* Player Count
	+ 5v5
Auftrag: Schneeballschlacht

Schneeballschlacht

Ortstyp:
Aktuelle Karte

Kategorie:
Entwicklung

Rang:
0

Seltenheit:
**Selten**

Dauer:
4 Stunden

Abklingzeit:
0

Level:
11

Wiederholbar:
Ja
**Erforderliche Dienstoffiziere:**

* Vorlage:Requiresanydoff

**Chancen Ergebnisse:**

* **Kritisch**: 8%
* **Erfolg**: 83%
* **Misserfolg**: 8%

Risiko:
 Kein
}Belohnung
Auszeichnung-EP:
117 / 237
Erf.-Punkte:
96 / 267

Expertise:
11 / 32

Dilithium Erz:
125 / 125

Energy Credits:
980 / 980
**Du erhälst die folgende Belohnung:**

* 4 / 12 x Feiertag Sammelstücke

 Diese Artikel handelt über Dienstoffizier Auftrag. Für Spieler mission, siehe Mission: Snowballschlacht!.
## Zusammenfassung

Schicken Sie einen kleinen Offizierskader als Vertretung für Ihre Crew für den Wettbewerb auf das Holodeck. Dank der Sicherheitsprotokolle sind zum Glück keine größeren Verletzungen möglich.

## Anforderungen

* + **Kritisch**: Ehrenwert, Sympathisch, Teamwork
	+ **Misserfolg**: Aggressiv, Hartnäckig,Unbändig

## Mögliche Orte

* **Dieser seisonale Auftrag ist nur verfügbar während dem besonderen Ereignis Q's Winterwunderland**

Aenigma Nebel
Afehirr Nebel
Alpha Centauri Sektorblock
Alpha Trianguli Sektorblock
    Andoria
Arucanis Arm
Azlesa Expanse
Bajor
Kampfgruppe Omega
Beta Ursae Sektorblock
Betreka Nebel
B'Tran Cluster
Captain's Table
      Deep Space 9
    Deep Space K-7
Defera
Delta Volanis Cluster
D'kel Star Cluster
Drozana
Raumdock der Erde
Eridan Gürtel
Eridon Nebel
Eta Eridani Sektorblock
Erste Stadt
Gamma Orionis
Ganalda
Hromi Cluster
Iota Pavonis Sektorblock
Khazan Cluster
Klingonenakademie
Neu Romulus
Botschaft
Omega Leonis Sektorblock
Orellius Sektorblock
Pi Canis Sektorblock
Psi Velorum Sektorblock
Qo'noS
Q's Winterwunderland
Regulus
Risa
Rolor Nebel
Romulus
Rura Penthe
Sirius
Sol
Sphere Allied Space
Sphere Contested Space
Sphere Undine Battlezone
      39-Sierra
Sternenflottenakademie
Tau Dewa Sektorblock
Tekara
T'Ong Nebula
    Vulkan
Vyntadi
Wolf 359
Zenas Expanse
Zeta Andromedae
Referral Pass

## Summary

Each season Drops and Skins are available via the Referral Pass. Unlike the Battle Pass, the player cannot make progress on the Referral Pass simply by playing. Instead the player must refer other players to play Splitgate. Each player has a referral code that they can view in the Reward Center. They can share this code with someone. New players can use the code they received to let Splitgate know who referred them. Once the new player reaches Level 10, the referring player will progress one level in the Referral Pass. Both players will also receive 50 Splitcoin. Players that have already reached level 10 cannot use a referral code. If a player has reached the max level of the Referral Pass, any additional referrals will only reward the player with 50 Splitcoin.

## Seasons

* Beta Season
* Beta Season 0
* Beta Season 1
* Beta Season 2
Item Shop

The item shop lets you buy skins with Splitcoin or buy Splitcoin with real money.

There are five options:

* Value Bundle - buy a bundle of a few skins at a reduced price, rotates weekly
* Featured Items - four options, rotates weekly
* Daily Items - six options, rotates daily
* ESports - buy a bundle of skins (Assault Rifle, Carbine, Pistol, Sniper) representing an ESports team
* Splitcoin - buy Splitcoin with real money
6.1.0

**Released** - Februrary 12th, 2022

### QUICK PLAY PLAYLIST UPDATE

* Renaming Tacticle Deathmatch to Sniper Frenzy, Removing the SWAT game mode from it, and adding Team Snipers
* Adding King of the Hill and Domination to the Team Objective Playlist
* Replaced Competitive Practice with a SWAT only playlist

### MISC

* CPU optimizations
* Fixed bug where players were getting kicked for time based inactivity in round based modes
* Other various bug fixes

1. ↑ https://www.splitgate.com/blogs/splitgate-6-2-0-patch-notes
Ahryn Thepoli

<--
-->

Ahryn ThepoliTraktorstrahloffizier — Raum[RA] Mit Traktorstrahl wird dem Ziel Schildenergie entzogen

*"Ich war es leid, jemanden vorzugeben, der ich nicht bin. Hier kann ich sein, was ich will."*
**Fraktion:**

 Klingonisches Reich
**Qualität:**
 **Selten**
**Spezies:**
Andorianer
**Geschlecht:**
Männlich
**Abteilung:**
 Operationen

Traktorstrahloffizier

**Eigenschaften**

<--
-->
 GdF

<--
-->
 Ehrenwert

<--
-->
 Spirituell

<--
-->
 Hartnäckig

## Anmerkungen

* This duty officer is one of the 10 possible rewards Klingon Captains can pick upon reaching Commendation: Marauding tier 3 'Pirate'.
* Once this commendation level is unlocked you can buy the remaining blue quality tier 3 duty officers for 6.000 dilithium each.
Pistol

## Summary

A starter weapon in ranked game modes. With a max damage per second (DPS) of 140, the pistol can very quickly damage enemies if shot accurately. However this can be difficult to achieve anywhere except close range due to the weapon spread, damage falloff, and lack of scope. Realistically, the Pistol is fairly weak compared to other weapons in the game. It's strategic to replace it with other weapons as soon as possible.

## Update history

**v0.10.0**
* Pistol Zoom - You can now zoom in with the pistol.

**v0.7.0**

* Pistol slightly stronger.

## Skins

* Challenge skins
* Common skins
* Rare skins
* Epic skins
* Legendary skins
* Limited skins

* Default

* Charger
* GFuel
* Gray M90
* TFuel

* WAX

* Charger
Alpha/Beta Testers.
* Gray M90
Anyone who plays in the first launch week.
* Details about skin.
* Details about skin.
0.9.1

**Released** - August 18th, 2018

### New Stuff

* New Olympus! - Olympus has been totally overhauled to match our new art style.

### Bug Fixes

* Fixed some collision problems on maps.
* Fixed bug where portals no longer flashed when enemies were behind it.
* Fixed Shotgun animations where you could see your left shoulder.
* Fixed bug where full games would wait the full 45 seconds to start the match.
* Minor Portal Improvements.
* Fixed bug with pickups spawning where they shouldn’t be.
* Other minor bug fixes and improvements.

### Balancing

* Increased Plasma Rifle projectile speed.
2409

**2409** ist das Jahr, in dem die Ereignisse von *Star Trek Online* bis zur Mission “Kühllager” eingerichtet werden.

## Ereignisse

### Frühe Ereignisse

* Die Kolonie auf Virinat wird von den Elachi und Tal Shiar zerstört.
* Die Borg beginnen ihren ersten Einfall in den Alpha und Beta-Quadranten in mehr als 30 Jahren, insbesondere auf Defera Prime und Vega IX.
* Franklin Drake entkommt der klingonischen Haft.
* Der Föderation-Klingonen Krieg tobt in seinem vierten Jahr über die Grenzgebiete. Botschafter B'Vat versucht, mit illegalen Waffen und Zeitreisen einen klingonischen Sieg zu erringen.
* Die Fek'Ihri kehren zurück, um Qo'noS anzugreifen.
* Das Haus von Torg wird aufgelöst.
* Der Romulanische Aufstand endet und der romulanische Bürgerkrieg beginnt.
* Die Romulanische Republik, eine Fraktion geführt von D'Tan, siedelt auf Neu Romulus.
* Devidianer Einfälle auf und in der Nähe der Drozana Station führten zu einer Untersuchung, die ergab, dass Devidianer sich seit dem 23. Jahrhundert von Besatzungen ernährten. Die Einfälle werden mit der Zerstörung von Driffen's Komet beendet.

### Thalaron-Untersuchung

* The Federation and Klingons send crews to Nimbus III to track down thalaron triggers.
	+ Hassan the Undying is defeated, breaking the control of the Orion Syndicate over the planet.
	+ The triggers are removed from Nimbus by the Reman Resistance.
* Empress Sela attempts an invasion of Vulcan.
* The Romulan Star Empire is found to be experimenting with Borg technology.
* Former Empress Taris is captured and her Iconian gateway destroyed after her involvement in the Hobus supernova is discovered.
* Reman with aid from Federation/Klingon forces, defeat Sela and Hakeev's base on Brea III.
	+ Sela is kidnapped by the Iconians.

### Spätere Ereignisse

The below could potentially take place in 2410.

* The True Way form an alliance with Admiral Leeta of the Mirror Universe.
	+ The New Link discover that Laas has hidden the truth from them concerning the state of the galaxy.
* Deep Space 9 is occupied by temporally displaced Dominion forces.
	+ The KDF, Starfleet and the Romulan Republic launch their new flagships.
	+ The Female Changeling is released from Starfleet custody,
* The Breen Confederacy attack the Deferi.

## Bemerkenswerte Todesfälle

* Alexander Rozhenko, Sohn von Worf
* Borg-Königin
* Admiral B'vat, Sohn von Warat
* Donatra
* Colonel Hakeev
* M'ven, Sohn von Drex
* Botschafter Sokketh
* S'gen, Sohn von Torg
* Captain Taggart
* Commander Temer

Die Zeitlinie von *Star Trek Online*:
Armor

**Armor** are a type of Cosmetic that players may equip and use in Splitgate.

## Summary

Armors are cosmetic items used to change how a player looks in-game. Armors have "skins" which are just styles of the armor. No Armor has a base skin except for the Alabastra. In-Game, the armor of Enemies and Allies is covered by a customizable colored tint, although the default setting is set to a red tint on Enemies and a blue tint on Allies.

## Obtained

Armors can be obtained through the Battle Pass, The Shop or through Drops.