Plasma Weaponry

The Imperial Trust makes use of a wide array of plasma weaponry, with many of its more powerful weapons falling into this category. Most Plasma Weapons work by delivering pulses of searing energy and superheated matter that have been transmuted into a gaseous plasma state that carries an electrical charge. The plasma "bolts" fired by these weapons explode on impact and generate the destructive heat of a small sun, and the sheer amount of energy released by the impact of superheated plasma is often enough to completely vaporise the target. Unlike Imperial Plasma Weapons the more advanced designs that the Imperial Trust makes use of are not prone to dangerous overheating.

## Personal Plasma Weaponry

### Plasma Pistol

A more stable variant of the Imperial Plasma Pistol.

### Plasma Gun

A more stable variant of the Imperial Plasma Gun.

### Plasma Grenade

High powered grenades capable of inflicting major damage on even well armoured foes.

### Plasma Missile

Missiles that can be fired from traditional missile launchers to give them effective anti-heavy infantry ammunition, or even entirely replacing frag missiles.

### Plasma Shells

Can replace most cannon shells with plasma version, for increased damage and increased armour penetration.

### Plasma Foil

Plasma melee weapon superior to modern power weapons, their small size makes them perfect backup weapons. Several variants of this design have been found that are designed to be integrated weapons for all Advanced Power Armour Types.

### Plasma Flamer

Short ranged plasma flamer that requires Shocktooper or better armour due to temperature. Devastating against most foes but uses up ammunition quickly.  (Heavy Weapon)

#### Plasma Exterminator

The design for this miniature plasma cannon is not a Ryza creation, but in fact originates from data fragments held by Custodian Genetor Cawl. Originally intended as an anti-armor weapon for fire support jump troops, this weapon has proven to be a highly effective skirmish weapon for Jetbikes as well. Plans to create a variant to serve as a pistol for Destroyer and Jotun Advanced Power Armours are under consideration.

### Plasma Pulsar

One of the first innovations crafted by Ryza in the years following the grand conclave. By combining new lore with ancient secrets and millennia of expertise they were able to create a plasma weapon of unprecedented versatility. capable of filling the role of both a plasma flamer or a plasma cannon by adjusting the magnetic aperture. While immensely expensive, it enables a terminator to perfectly fill two distinct niches with a single weapon

## Vehicular Plasma Weaponry

### Plasma Cannon

A more stable variant of the Imperial Plasma Cannon. (Heavy Weapon)

### Heavy Plasma Cannon

A larger plasma cannon that is still smaller than a Plasma Destroyer. (Very Heavy Weapon)

### Plasma Destroyer

A more stable variant of the Imperial Plasma Destroyer. (Ordnance Weapon)

### Light Plasma Blastgun

A more stable variant of the Imperial Omega Pattern Plasma Blastgun. (Heavy Ordnance Weapon)

### Plasma Blastgun

A more stable variant of the Imperial Plasma Blastgun with a higher rate of fire. (Titan Weapon)

### Heavy Plasma Foil

A far larger version of the Plasma Foil designed to act as a melee weapon attachment for Knight-Titans, this is added to a Knight-Titan arm that is equipped with a ranged weapon.

### Heavy Plasma Flamer

Larger version of Plasma Flamer that can project the plasma further. (Ordnance Weapon)

### Macro Plasma Destroyer

Designed by the forge smiths of Ryza, this weapon utilizes the advanced technologies acquired from the Grand Conclave to create a Knight Questoris compatible plasma weapon that marries the range of the venerable Ryza Plasma Executioner with the rate of fire of the Astartes Plasma Destroyer and its Leman Russ mounted descendants. Its ability to eliminate Argentate Tyrants and their accompanying Adamant Bio-Guard makes it a highly valuable weapon, despite its massive power requirements. The Macro Plasma Fusil is a variant designed for use on the Calgar Dreadsuit, utilizing its superior power systems to achieve greater destructive potential against even ORICHALCUM-class Tyranids such as the DOMINATRIX and even the SWARM LORD. At least in the rare instances where they have been outmanoeuvred, ambushed, or grappled by Vulkun.

### Laciarn Plasma Mortar

The Laciarn Plasma Mortar is a highly complex array that when activated the array casts a massive ball of burning plasma which crashes into the ground exploding violently. The array possesses little chance of overheating due to highly advanced cooling systems although it cannot fire too quickly. It is effectively the artillery plasma weapon, with all that that implies.

### Laciarn Plasma Howitzer

The result of a project to upsize the Laciarn Plasma Mortar into a Titan-scale artillery piece. Derived from the sanctified secrets rediscovered through study of the Tau’s own Plasma technology, this new weapon uses a series of electromagnetic chambers to compress the stream of plasma formed by the venerable plasma mortar array until it is held within the Electro-Gravitic Cage that forms the extremis of the weapon. With a pulse of force capable of crumpling a Castraferrum Dreadnought into a block the size of a ration pack, this compressed ball of plasma is launched at supersonic speeds, all the while its electro-gravitic bottle suppresses such mere things as atmospheric compression while simultaneously maintaining the firing arc. Upon contact with a surface more resilient than the surrounding atmosphere the electro-gravitic bottle inverts, releasing the compressed plasma in a blastwave normally only seen by a Plasma Destructor, and capable of obliterating an entire macro-swarm of Silver Mist Lictors.

## Plasma Variants

### Solis Obliatum

Probably Ryza’s most advanced design this is in fact a type of fuel rather than a design in and of itself. Obliatum is created through an expensive mystical process that involves extracting part of an active star and encapsulating its essence. When placed into a plasma weapon it increases the power it can use to levels previously unthinkable, able to match if not surpass Grav Sheer weapons with incandescent fury. This power seems to spike against the forces of Chaos, the might of the star searing away the foe. While technically possible to use in a reactor, the fuel is created in such small batches due to its cost that it is completely impractical to do this. In general, this increase in power comes at the cost of the fuel being…well expensive and time consuming to produce and of course the power boost only lasts so long as the fuel lasts. This also has the effect of increasing the strain placed on the weapon, making overheating far more likely.

### Anti-Destroyer/anti-Necron plasma munitions

In the face of the onslaught of the Destroyer the Tau have sought solutions in technology, developing new weapons to address the fundamental disparities between their capabilities and those of the Destroyer’s forces.
As such they have developed plasma munitions that with only some modification to their existing weapons are capable of penetrating Living Metal and continuing to burn for an extended period, the high energy reactions in the superheated ammunition material that sustain the plasma ensuring that it continues to interfere with the healing properties of living metal long after the shot has impacted.
A more expensive variant that produces an impressive secondary detonation immediately upon being exposed to the energies of Phasing systems or shortly after the shot is exposed to the energies of standard Necron or Destroyer teleportation is hoped to discourage the enemy from recovering badly damaged units for repair, forcing them to manufacture new units entirely to make good their losses.
These technologies have been developed for every scale from infantry up to naval strike craft, but variants for ship-mounted plasma weapons have been delayed by a research focus on other Naval technologies, it may be a few more decades until they are ready for deployment.

### Plasma Accelerator

This advanced piece of wargear is in fact derived from the Tau’s Pulse Accelerator system, designed to affect true Plasma weapons. Consisting of additional fuel cells and esoteric mechanisms, a plasma weapon cabled to this device has its range boosted by roughly a quarter. Available both as a Pack-mounted device for Elite and Astartes Advanced Power Armour as well as integrated into vehicular designs, this device is utilised extensively by many Astrates Chapters.

### Graviton Pulse Accelerator

Much to the bemusement of the Magos of Ryza, the Dark Age Gravity theorems and actual STC-grade designs has resulted in Grav Tech being far more well understood than their own mastery of Plasma, albeit with a far higher educational requirement. A magos researching the interaction of Gravtech with Plasma made an interesting discovery. While his research has shown some promise in increasing the safety of overcharged plasma reactors, in its secondary experiments as a defensive barrier against plasma weaponry, which proved a dead end, as it required far too much energy to maintain the field for more than a handful of seconds, he noticed that it took a minimal number of gravitons to interfere with the plasma bolt. While formulating the data he recalled from his research into gravitic accelerators that Dark Age scientists noted that attempts to implement the technology into sub-super heavy ordnance was significantly difficult as the necessary graviton particles needed for acceleration requires far greater power requirements than is considered acceptable in anything other than the Exitus Guild’s flagship rifles. With this thought he wondered if he could instead use a gravfield to improve the performance of plasma weaponry. His curiosity piqued, he began an in-depth study of graviton particles and plasma. Through experiments with a pulse rifle he found that a plasma bolt containing a small number of gravitons has greatly extended range and penetration, as the gravitons cause the plasma bolt to retain cohesion for far longer before dispersing, even on impact with a hardened target. Surprisingly, this also required far less hydrogen fuel to achieve a plasma bolt than even a helicoidal accelerator, increasing shot capacity by nearly 30%. To his even greater shock, he found that one only needs a relatively cheap graviton emitter from advanced auspex augurs to achieve this upgrade, though the refitted emitter did require the use of specialized materials to protect it from the plasma. The aftermath of his discovery has resulted in broad testing of the newly dubbed Graviton Pulse Accelerator in pulse and plasma weaponry, as well as research into integration with the third-stage designs of the Helicoidal Accelerator.

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