Game updates/2018-07-09

* Defeating a player now makes all his units and outposts turn neutral and reveals his map.
* End game score graph is now animated.
* Added French translation.

### Balance

* City tiles now exert zone of control.
* Any weapon ability that does not consume a unit's action now consumes movement (only affects a few units).
* Increased Burna Bomb armor penetration from 2 to 4 and damage from 2 to 3.
* Changed Predator main weapon from an Auto Cannon to Twin-Linked Lascannon.
* Predators now gain two extra Heavy Bolters instead of two Lascannons as upgrade.

### AI

* AI units that have melee and ranged weapons now will make more of an attempt to get into melee range.
* Tweaked AI behaviour to not attack when being heavily outnumbered without an allied city nearby.
* Fixed unleashed neutral units having a chance to not attack.
* Fixed hero experience value and strength for AI evaluation being too low.

### General

* Made player colors more distinct.
* Restricted the number of maximum players to 16.
* Faction discovered report now automatically scrolls to the discovered faction.
* Improved attack prediction responsiveness.
* Recommend 2 tiles instead of 3 for city placement.
* Ending turn now always clears notifications.
* Made land mass a basic parameter again.
* Removed Kastelan Robot from the Astra Militarum army again since the unit is not part of the official codex.
* Reverted Kastelan Robot default color to red.
* Defeated players in multiplayer are now considered to have always ended their turn.
* Removed multiplayer invite button from non-steam version.
* Don't show cinematics in multiplayer.
* Minor language tweaks and fixes.
* Updated Chinese translation.
* Updated German translation.
* Updated Russian translation.
* Updated Spanish translation.

### Bug Fixes

* Fixed multiplayer crash that could occur while connecting.
* Fixed crash that could occur when a player is defeated in multiplayer.
* Fixed clients not being able to change faction in multiplayer.
* Fixed multiplayer game server persisting in the games list after quitting to menu.
* Fixed turn timer not restarting in the first turn after loading.
* Fixed defeated player joining in multiplayer resetting their ready status.
* Fixed a crash in Ork quest chapter 3.
* Fixed sporadious attack prediction crash.
* Fixed player lost report not showing when losing against the last enemy.
* Fixed faction discovered report sometimes not appearing.
* Fixed incorrect attack highlights when selecting targets.
* Fixed tip highlights flickering.
* Fixed Hellstrike Missile range from 6 to 3.
* Fixed Basilisk's Earthshaker Cannon minimum range restriction not working.
* Fixed being able to multi-click actions with cooldown and then having to wait until cooldown expires.
* Fixed giving units a targetable order when an order is already queued not clearing the order queue.
* Fixed order city prompt showing even when the only idle building is disabled.
* Fixed order units prompt for units that have no action points left and are next to a capturable artefact.
* Fixed player options in the multiplayer game lobby hiding active drop lists for other players.
* Fixed being able to take duplicate colors in multiplayer.
* Fixed join button being enabled before entering a name in multiplayer.
* Fixed adding players not setting correct difficulty.
* Fixed force end turn button state sometimes being inconsistent with player ready state.
* Fixed edicts panel position.
* Fixed distortion when changing to a resolution with a different aspect ratio.
* Fixed win and lose notifications showing twice in multiplayer.
* Fixed Burna Bomb action animation.
* Fixed Heavy Bomb Cluster explosions appearing in the air.
* Fixed first loaded game immediately ending the turn.
* Fixed players being able to cancel actions in progress.
* Fixed unit auto-cycling to the next unit while leveling up a hero.
* Fixed outpost boni working on enemies.
* Fixed a visual muzzle cycle bug.
* Fixed reported server player number sometimes being incorrect.
* Fixed end turn button not saying please wait when the turn timer ends the turn.
* Fixed an issue with temporarily flying units being able to end up on water.
* Fixed quests parameter having no effect.
* Fixed city clear tile not playing a sound.
* Fixed missing Narthecium sound and animation.

## Wiki Notes

* Version 1.0.1
* Saved games from previous versions are not compatible with this version.