Bulgarians

* Default
* Flag Pack

## Music theme

 Former
 Current

> "*Certain military unit cards transform opalchentsi into the unit sent. Unlock units one age later. Best at: Defending and Late Game. Elite Units: Konvoi Honor Guard*"
> ― In-game description.
>
>

## Overview

The **Bulgarians** are a Nation State civilization in *Age of Empires III: Wars of Liberty*. Their lack of an organized army leaves their military power to be achieved in later ages.
They do not feel like a traditional Nation State civilization at first glance. They have a unique gameplay that differs from any other civilization. Bulgarians lack the ability to train a traditional military units beside the Opalchenets Infantry and Opalchenets Cavalry in the National Age. They instead unlock their standard military units one age later.
The only military they can train in National Age are Opalchenetsi, which can be either infantry or cavalry. These units can be transformed into any other military unit after sending Samara Banner military unit cards from their Home City. Thus, giving the Bulgarians access to the rest of their roster in the same age that other civilizations unlock it.
## Features

* Certain military unit shipments are named Samara Bannered, and they transform all the Opalchenetsi into the unit they send.
* Military units are unlocked to be trained one age later.
* Elite Unit: Konvoi Honor Guard.

### Unique Units

* Opalchenets Infantry: A weak, all-around Ranged Infantry unit, which can be trained from the Barracks and transformed into other infantry.
* Opalchenets Cavalry: A weak, Scout Cavalry unit, which can be trained from the Stables and transformed into Honor Guard
* Komiti: A foot-dragoon mercenary with low hit points but a great attack, and a low population cost.

## Trivia

* Bulgaria was one of the first civilizations in the mod to get fully custom voice acting. A voice acting studio contacted the team and offered to record the voice lines for free, having first re-recorded the voicelines from Age of Voivods verbatim.

## Changelog

* Krastata Kazarma now also caps Barracks at 5.

Patch 1.0.15e
* Bulgarian volunteer training no longer blocks the player's economy as it has been moved to the Barracks and Stable. Volunteers are no longer trained in batches and they are upgraded like the rest of the roster is. Volunteer stats have been remade according to their original design.
* The Mule Artillery has been exchanged with the Cherry Gun, which now has new stats.
* New cards added.

Patch 1.0.15
* The following changes have been made to the Komitadji:
	+ Melee attack decreased from 10 to 9.
	+ Ranged attack decreased from 20 to 18.
* The following changes have been made to the Konvoi:
	+ Speed decreased from 6.25 to 6.00.
	+ Melee armor increased from 20% to 30%.

Patch 1.0.14c
* The Bulgarians have received a Mini-rework.
* They no longer have a limited roster, but a regular roster.
* They now have the following Unique units:
	+ Opalchenets Infantry (II)
	+ Opalchenets Cavalry (II)
	+ Komitadji (IV)
	+ Konvoi (IV)
* The Opalchenetsi Infantry and the Opalchenetsi Cavalry can only be trained in batches at the Town Center.
* The Komitadji is a Foot Dragon unit with more damage than Hitpoints, and with a low Population cost.
* The Konvoi is a Heavy Cavalry unit which deals Area damage, and which is resistant to Hand damage rather than Ranged damage.
* All your military units, with the exception of the aforementioned and the Schwarzlose, become available to be trained one age later.
* Instead of regular Military shipments, Bulgarian Military shipments also transform all Opalchenetsi into the unit that you just shipped, depending on whether or not the unit is Infantry or Cavalry, the unit transformed will be the Opalchenets Infantry or the Opalchenets Cavalry.
* Unit upgrades and the age of the military shipments remain unchanged.
* Bulgarians now start the game with one less Food Crate.
* The following politicians have received changes:
	+ Zahari Stoyanov (III) from the Hunting Lodge now sends 600 Faith, down from 700.
	+ Hristo Botev (IV) from the Casern now sends 10 Opalchenetsi Infantry
* The following cards have been replaced:
	+ Sustainable Agriculture is now Green Houses.
	+ Rum Distillery is now Sun Curing.
	+ Cigar Roller is now Rakia Distillery.

Patch 1.0.14a-b
* The following cards have been modified:
	+ FREE 4 Spasitels +1 Voivod is now FREE 2 Spasitels +1 Voivod.
	+ FREE 3 Villagers has been moved to the Capital Age, from the Industrial Age.
	+ Dairy Processing has been moved to the National Age from the Enlightenment Age.
* The following politicians have been altered:
	+ Market, II, Exarch Anthim I, now grants 300 XP instead of 500 XP.

Patch 1.0.14
* The following cards have been modified:
	+ All free crates shipments have their time reduced to 50 from 60.
	+ TEAM Covered Bridge now increases Cavalry and Infantry speed by 0.4, and Artillery speed by 0.8 from 0.75 and 1.5 respectively.
* The following politicians have been altered:
	+ Casern, II, Grandmother Tonka, now sends 4 Goose instead of 3 Deers.
	+ Market, IV, Vasil Radoslavov, now sends 5 Spies instead of 5 Spies and 5 Priests.
	+ Stable, IV, Alexander of Battenberg, now sends 5 Spasitels instead of 8.
	+ Foundry, V, Nikola Zhekov, now sends 3 Schwarzloses instead of 5.
	+ Stable, V, Vladimir Vazov, now sends 7 Spasitels instead of 10.
	+ Hunting Lodge, V, Stiliyan Kovachev, now sends 3000 Food instead of 2000.
* The Strong Peasant has received the following changes:
	+ Trainpoints reduced to 30 from 32.
	+ Cost reduced to 130 Food from 150 Food.
* The Spasitel has received the following changes:
	+ Hitpoints reduced to 400 from 470.
	+ Ranged damage reduced to 28 from 31.
	+ Melee damage reduced to 14 from 25.
	+ Siege damage reduced to 10 from 25.
* The Opalchenet Pobornik has received the following changes:
	+ Hitpoints increased to 200 from 175.
	+ Siege damage increased to 27 from 25.
	+ Ranged damage reduced to 30 from 32.
	+ Melee damage increased to 20 from 17.
	+ Multipliers changed to x3 versus Heavy Cavalry and x2.25 vs Light Infantry.
	+ Ranged multipliers removed.
* The Cavalry Voivod has received the following changes:
	+ Hitpoints reduced to 420 from 500.
	+ Armor reduced to 0.3 from 0.4.
	+ A Train limit of 10.
* The Infantry Voivod has received the following changes:
	+ Hitpoints reduced to 220 from 400.
	+ Armor reduced to 0.2 from 0.3.
	+ A Train limit of 10.

Patch 1.0.13c
* Bulgarian infinite cards now take 60 seconds to ship, up from 28.
* 5 Spasitels + Voivod now delivers 4 Spasitels. In exchange, it now costs 650 Food and 650 Coin, down from 750 Food and 750 Coin.
* Shipka Pass card now works correctly.

Patch 1.0.12b
* Voivod units now get an auto attack range of 16 when idle.

Patch 1.0.9b
* Bulgarians now have a proper starting deck.

Patch 1.0.4
* Bulgarians no longer have access to Advanced Arsenal card.

Patch 1.0.0
* Civilization added.

## Portals

* Civilizations
* Minor Allies
* Religions