Find Familiar

A 1st Level Conjuration spell

This spell can be cast as a Ritual

Cast time: 1 hour

Duration: Instantaneous

Range: 10’

Components: V, S, M (10gp worth of charcoal, incense, and
herbs that must be consumed by fire in a brass brazier)

Can be learnt by: Wizard

You gain the service of a familiar, a spirit that takes an
animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus,
owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel.
Appearing in an unoccupied space within range, the familiar has the statistics
of the chosen form, though it is a celestial, fey, or fiend (your choice)
instead of a beast.

Your familiar acts independently of you, but it always obeys
your commands. In combat, it rolls its own initiative and acts on its own turn.

When the familiar drops to 0HP, it disappears, leaving
behind no physical form. It reappears after you cast this spell again.

While your familiar is within 100 feet of you, you can
communicate with it telepathically. Additionally, as an Action, you can see
through your familiar’s eyes and hear what it hears until the start of your
next turn, gaining the benefits of any special senses that the familiar has.
During this time, you are deaf and blind with regard to your own senses.

As an Action, you can temporarily dismiss your familiar. It
disappears into a pocket dimension where it awaits your summons. Alternatively,
you can dismiss it forever, and any subsequent familiar you summon won’t have
the memories of the previous one. As an Action while it is temporarily
dismissed, you can cause it to reappear in any unoccupied space within 30’ of
you.

You can’t have more than one familiar at a time. If you cast
this spell while you already have a familiar, you instead cause it to adopt a
new form. Choose one of the forms from the above list. Your familiar transforms
into the chosen creature if it is within 100’ of you. When the spell is cast
this way, it takes only 1 minute and requires no material components.

Finally, when you cast a spell with a range of self or touch, your
familiar can deliver the spell as if it had cast the spell. Your familiar must
be within 100’ of you, and it must use its Reaction to deliver the spell when
you cast it. If the spell requires an attack roll, you use your attack modifier
for the roll.

When you cast this spell using a 5th level spell
slot, you can have your familiar take on the form of any Beast whose CR is at
most a quarter of your character level. You can also have your familiar take on
a non-bestial form, however you must have 100gp worth of corresponding material
for the creature type you want your familiar to turn into (e.g.: abyssal
essence for demons, infernal essence for devils, sylvan essence for fey, shadow
essence for undead, radiant essence for celestials, alien essence for
aberrations, etc.).

When you cast this spell using a 9th level spell
slot, you can have your familiar take on the form of any Beast whose CR is at
most half of your character level. You can also have your familiar take on a
non-bestial form, however you must have 1,000gp worth of corresponding material
for the creature type you want your familiar to turn into.

Ritual casting this spell always cast it at the base level.