Unlock: Clairvoyant Ship Defending a System

Occurs in:

1. Slug Home Nebulae
 in a Nebula.

This event can lead to unlocking the Slug Cruiser, the player must fight the slug clairvoyant but accept their surrender, afterwards they must ask for the information about the weapon delivery location. After defeating the station protecting the shipyard in the quest marker, the ship will be unlocked.

## Event

Ship: random Slug Clairvoyant ship.

*It appears a Slug Clairvoyant is defending this system. Spotting you, as a Federation ship, they attack!*

1. Fight a Slug Clairvoyant with default rewards (but guaranteed unique surrender at 3-4 hull!)
	* (**When the ship surrenders**) *"Pleasssse, pleasssse! You have besssted usss! Let ussss go, and we can make it worth your while! You might know Ssslugsss asss trickssstersss, but when our back isss againsst the wall we can keep promisssesss too!"*
		1. Let them live.
			+ *"All we can offer issss thissss prototype modified Bio-beam. They won't be happy about ussss giving thissss up..."*
				1. Accept the prototype weapon.
					- *The weapon given by the Slugs appears to be some kind of prototype variant of a standard Anti-bio beam. Fascinating, and it leads you to wonder how many other variants might be out there.*
						* You gain the Faucon Beam (Slug Loot).
				2. As a Clairvoyant, surely you know who you were bringing this gun to.
					- *"Gah, you're too curiousss. We're going to be killed for thissss! Thisss weapon isss to be inssstalled on our finessst new line of Sssslug warssshipss. Asss the Coalition growssss, it doesssn't hurt to keep the Slug armada prepared if thosssse Rockmen or Mantisss cave firssst." After a little more questioning, the Slugs reluctantly hand over the coordinates for the construction platform.*
						* You gain a quest marker.
		2. [Generic "We will not accept surrender" line]
			+ The fight continues with standard rewards.

## Slug Construction Yard

Ship: Elite Slug Station, nebula environment.

*Your arrival at the co-ordinates given to you by the Clairvoyant puts you dangerously close to a massive Slug construction yard, protected by a well armed elite Slug station. Fortunately you slip away into the nebula quickly before you're spotted. At least you can be certain this is the right location.*

1. Take out the station.
	* *You'll be damned if you came all this way just to flake out. You raise the weapons and attack the station.*
		+ Fight the Clairvoyant Station.
			- (**After defeating the enemy ship by any means**) *The station has been defeated. In the background blares a loud siren as a small, poorly equipped defense team come out but stop when they see your ship. It appears the Slugs were relying almost entirely on that station for defense.*
				* **You unlock the Slug Cruiser**.
					1. Demand they give you tribute.
						+ *It doesn't take much to get the Slugs to surrender at this point. So afraid you'll wipe the entire construction crew out of existence, they offer a similar prototype weapon to the one earlier, some scrap, and the blueprints to one of the Slug cruisers!*
							- You gain the Faucon Beam (Slug Loot) and a **high** standard reward.
2. Seems like a wise idea to leave.
	* Nothing happens

## Trivia

* ID: NEBULA\_SLUG\_UNLOCK
* Despite being similar to vanilla's slug unlock quest in that the starting fight seems like a generic clairvoyant fight, it has a unique intro text, meaning an observant player can distinguish it from the others.