recursal/Fanatic-Fandom huggingface dataset:
Mining

**Notes:**

* You won't be able to attack monsters while mining.
* Clicking a rock from too far away will result in you simply moving to the rock instead of mining it.

### **Mining Levels**

As you mine rocks, you gain experience in mining. To view your current mining level, open the *Skills* dialog by pressing the button on the right side of the screen then click on *Mining*.

At first, you will only be able to mine Raphite Rocks. However, as you level up your mining skill, you will gain the skill required to extract higher tier shards from other rocks.

### **Drills**

Drills can only be obtained by purchasing them from the Beginner Crafting Station or the Advanced Crafting Station.

### **Rocks**

Rocks have a chance to drop Rock Dust when mined. Very rarely, rocks will drop a shard of their corresponding type instead.

 Faenite Rock | Faenite Shard | 2%
 Glophite Rock | Glophite Shard | 3%
 Krayon Rock | Krayon Shard | 2%
Dungeon

After clearing out the city, a hole was discovered. After some investigation, it was discovered that the hole was actually the entrance to a huge cavern. Dungeon Master Tig heroically volunteered to explore the cavern in order to evaluate the threat to the City. Two days later, he returned with serious wounds. The cavern is home to many fearsome bosses. A powerful spell was erected to prevent them from coming through to the city, but no one knows how long it will last.

Dungeon Master Tig seeks any willing to take on these foes, but be warned, they will not be easily defeated.

**Bosses:**

* Azmote
* Corsua
* Dr. Terror
* Enlightened Thrax
* Nezet
* Retnwar
* Thrax

**Note:** An additional, locked boss is present on Dungeon Master Tig's command card for *The Soulkeepers*, but no data exists for them in the map.
NPCs

NPCs, or Non-Player Characters, are non-hostile units that the player may encounter in their journeys. Some NPCs offer quests or sell items while others are there merely to witness your demise.

**Event NPCs:**

* Stranger

**Shop NPCs:**

* Mclasli

**Quest NPCs:**

* Captain Lando
* Hydralax
* Mayor Jack

**Other NPCs:**

* Creepy Sven
* Dungeon Master Tig
* General Tuvich
* Rafeial
* Rufus The Scraggy Dog
* Trivia Master Gordon
* Yasol
Fire Wyrm

**Event Boss (Stage 4)**

**Event Alert:**

"An Ash Rune has spawned..."

**Event Chance:** Every 6 kills of Death Wyrm, an Ash Rune spawns

**Location:** Wasteland of Horrors

**Passive:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Fiery Dragon Blood*: Negates 32% damage received.
* *Fire Breath*: Fire Wyrm's primary attack is it's ability to spew lethal flames. Every attack from Fire Wyrm does full damage to the target and 95% damage in a radius of 7.5 around the target. Fire Breath sets enemies ablaze for 7 seconds, dealing 9000 damage per second and reducing the movement speed and attack rate of the victims by 25%.

**Notes:**

* In order for Fire Wyrm to appear, a player must kill the Ash Rune before it despawns. Ash Runes despawn after 180 seconds.
* It is advised that you do not kill an Ash Rune until you are sure you can kill the Fire Wyrm because Fire Wyrms do not despawn and can make it hard to farm Death Wyrms
* In addition to spawning the Fire Wyrm, Ash Runes may drop the same items as Dune Runner
* The burning DoT effect from *Fire Breath* is classified as "splash" damage, meaning spell resistance does not negate any of the damage

**Drops:**

* 1,000 Mineral Bag
* Daethag
* Frostallica
* Grounded Rock
* Hagard Chestplate
* Holy Ichor
* Hydra
* Ivsworn Greaves
* Kraken
* Limited Edition Krayon Kitchen Knife
* Minarites Shiv
* Ring of Aryx
* Shackle of Might
* Voidahge
Fire Elemental

**Stage 3 Boss**

**Location:** Zhar Highlands

**Active:**

* *Fiery Tomb*: Deployable tomb which last for 30 seconds.
	+ Fiery Tomb has 600 health.
	+ Spawns Fire Scarabs every 3 seconds. Fire Scarabs despawn after 20 seconds and have the following stats:
		- Health: 200
		- Damage: 65
		- Attack Speed: 1
		- Range: Melee

**Drops:**

* Potion of the Thief [*Needs Verified*]
* Faebound Rune [*Needs Verified*]
* Falcon Helmet
* Falcon Knuckles [*Needs Verified*]
* Racing Cart [*Needs Verified*]
* Raging Storm Helmet [*Needs Verified*]
* Skullplate
* Sorcerer Hood
* Tar
* Tornado Gauntlets
* Tyrads Last Tooth [*Needs Verified*]
Retnwar

**Dungeon Boss - Stage 3 (Hard)**

**Location:** Dungeon

**Boss Fight Cooldown:** 180 seconds (126s Unrelenting Lords)

**Actives:**

* *Retnwar Spawn*: Spawns miniature Retnwars that despawn after 8 seconds. Retnwar Spawns have the following stats:
	+ Health: 100
	+ Damage: 175
	+ Attack Speed: 0.9
	+ Range: Melee
	+ Armor: 10
	+ Movement Speed: 3
* *Speed Demon*: Grants +100% movement speed for approximately 2.5 seconds, but disables Retnwar's attack. Has a cooldown of approximately 2.5 seconds.

**Drops:**

* 10,000 Mineral Bag
* Boxing Gloves [*Verified*]
* Faebound Rune [*Needs Verified*]
* Green Carapace
* Hood of Dark Tides [*Needs Verified*]
* Impaled Boots
* Slicer [*Needs Verified*]
* Staff of Conjouring [*Needs Verified*]
Holy Ichor

**Rarity:** Uncommon

**Description:** Purifies the drinker of any infernal damnation. Causes immunity for 30 seconds.

**Consumable**

**Value:** 8000

**Acquired From:** Deranged Ghost, Dune Runner, Fire Wyrm, Horrified Spirit, Nazerwrath, Qualia

**Note:** This item has exactly 1 use: curing and preventing *Infernal Damnation* caused by Gut Eaters (spawned with Nazerwrath)
Burning Fields

Located just south of the city, the Burning Fields is the first place adventurers go to practice their craft. Captain Lando offers a reward for slaying 30 wolves, making this a great place for heroes still in their first stage of development.

Despite the low threat from the monsters in this region and the relative safety of the nearby city, one threat remains: the Hoarding Goblin passes through this area. City guards have been known to place bets against new adventurers that might fall to this menace.

**MOBs**

* Overgrown Bug
* Wolf

**Bosses**

* Jag
* Tooth
* Domotach (Event)

**Quests:**

* Captains Orders

**Mining:**

* Raphite Rocks: 1

**Neighboring Areas**

* The City (Noth)
* Temple Ruins (West)
* Abal District (South)
* Dark Marsh (East)
* Death Desert (East)
* Zhar Highlands (East)
Faeronn

**Stage 4 Boss**

**Location:** The Desolate Lands

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.

### Active:

* *Halt*: Stuns for 1.5 seconds also disables skill cooldown in the amount of time. (Cooldown 5 seconds)

**Drops:**

* Crystalthyne Boots
* Earth Nymph Egg [*Needs Verified*]
* Holy Ichor
* Mystic Pebble
* Scorn [*Needs Verified*]
* Vox
* Wrath [*Needs Verified*]
Graken

**Event Boss**

**Event Alert:**

- A loud crash has been heard in the Garnatian region...

(The titan has awoken from it slumber permanently, wait for him to arrive... (420 sec)) -

**Event Chance:** 10% chance every 3600 seconds

**Boss Respawn Cooldown:** 420 seconds

**Location:** Garnatian Territory

**Active:**

* *Charge*: Furious at being awakened from his millennia of slumber, Graken charges at the offending adventurer. Every 18 seconds, Graken transfers energy from it's Aegis Shield to power this reckless charge, dealing 100000 spell damage. Graken's target is crippled, losing 80% of their movement speed for 8 seconds. For the 3 seconds it takes Graken to reenable it's Aegis Shield, Graken's attack speed is increased and it's damage reduction drops to only 15%.

**Passive:**

* *Aegis Shield*: Graken attacks 80% slower but takes 95% less damage.
* *Debuff Immunity*: Immune to stuns and weapon disables.

**Notes:**

* Instead of waiting for the event, Graken can be immediately summoned by using an Aegis Rock
	+ Once Graken's event has occurred, he can no longer be summoned using Aegis Rocks - he will respawn naturally the rest of the game session
* Graken is invulnerable for 4.3 seconds as he wakes up

**Drops:**

* 10,000 Mineral Bag
* Aegis Rock
* Bastdarge
* Crystal Emblem
* Crystalthyne Cuirass
* Ralph Egg
Krayon Meteorite

**Event Notice:**
"- A red glowing meteorite has crashed somewhere... -"

**Event Chance:** 10% chance every 2600 seconds

**Effect:** After the text appears, the map will show a circle made up of small red dots. These dots on the map are actually Krayon Rocks which have appeared from the red meteorite.

**Notes:**

* Meteorite can land **anywhere**, even in town
* Subsequent Krayon Meteorite events will remove any remaining Krayon Rocks from previous meteorites

**Trivia:** This Event was created to satisfy the players complaining about the low drop rate of Krayon Shards. Unfortunately the event is not a guarantee for getting a Krayon Shard.
Garnatian War

**Event Notice:**

Garnatian Territory has mounted an assault on the City! Defend it at all costs.

**Event Chance:** 16.67% chance every 780 seconds

**Effect:** Spawns multiple waves of Garnatian Tribesman, Hgna Colossus, and Garnatian Champions in Garnatian Territory that attack the City. An invasion from the Garnatian Territory often results in near annihilation of the city's populace.

**Notes:**

* There seems to be a bug that results in this event happening very rarely.
* Unlike Dead Rising, units spawned in this event have no despawn timer.
	+ Remaining Garnatian forces fall back to Garnatian Territory after the attack is over (except for the Garnatian Champions, who stay in Dunma).
* Unlike Dead Rising, Garnatian War can and probably will wipe out most of the city inhabitants. However, shops and important NPCs will not be killed.
Shade

**Event Boss (Stage 4)**

**Event Alert:**

- A Darkness falls upon the land and everything withers... -

Rafeial: Oh no. He is here! Prepare yourself...

**Event Chance:** 16.67% chance every 660 seconds

**Location:** Dark Marsh

**Passive:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Shadow*: Negates 40% damage received. Has 90% dodge rate. Also cannot be seen on the map.

**Active:**

* *Void Jump*: Shade teleports a short distance and gains +10000 Attack Damage for 1.25 seconds.
* *Sheepify*: Shade casts a transmogrification spell on a player, turning them and all players near them (range 5) into sheep. Morphed players have their movement speed cut in half, are unable to attack or use abilities, take twice the normal amount of damage, and receive 9000 spell damage every second for 6 seconds. (Cooldown 20 seconds)

**Notes:**

* Rafeial moves to Shade's location when Shade spawns (if Rafeial is still alive). Once a player enters into combat with Shade, Rafeial will begin fighting Shade.

**Drops:**

* Shadowmaster Boots
* Shadowmaster Cuirass
* Shadowmaster Gauntlets
* Shadowmaster Shacko
Necro Lord

**Stage 2 Boss**

**Location:** Temple Ruins (Left Bridge)

**Active:**

* *Darkness Ward*: Necro Lord gains 20 Attack Damage and increased Health Regen for 2.5 seconds

**Drops:**

* Branded Ring
* Power Wand
* Short Sword
* Spirit Dust
* Tin Sword [*Needs Verified*]
* Two-Edged Dagger [*Needs Verified*]
* Wooden Helmet

**Developer Notes:** Originally had 800 health and 20 damage in the initial release. He spawned in front of a shrine with some monsters nearby.
City East Wing

The only portion of the city that the remnants of Alabark have been unable to reclaim. Several expeditions were made into the East Wing, but none of the soldiers ever returned. It is believed that there is some grave menace hiding somewhere in the East Wing, but the cost is simply too high to risk any more expeditions.

**MOBs:**

* Infested Bug
* Digger

**Bosses:**

* Raknoid (Event Boss)

**Neighboring Areas**

* The City (West)
Items

Items in Cave of Blood can be obtained by killing monsters, purchasing from shops, trading with players, completing quests, mining rocks, fishing, and crafting. Items serve one of the following purposes:

* Equipment items provide bonuses to your stats
* Pets summon a companion to aid you in combat
* Drills allow you to mine rocks
* Fishing Rods allow you to fish
* Consumables provide temporary bonuses
* Mounts allow you to move faster, but disable your ability to fight
* Misc items can be sold for minerals and are sometimes used to craft other items

### **Item Rarity**

The higher the rarity of an item, the more powerful the item is, and the harder it is to acquire.

* Common (Grey)
* Uncommon (Green)
* Rare (Blue)
* Epic (Purple)
* Legendary (Orange)
* Mythical (Teal)

### **Inventory**

There are 3 inventories each player has. From left to right, they are:

* Pet [N1]
* Equipment [N2]
* Bag [N3]

To open a particular inventory, the player can either click the desired inventory button (located above the command card) or press the corresponding number on the Number Pad. Alternatively, pressing "B" opens all of the inventories at once (you may need to press it twice).

All items in inventory bags are saved between games.

### **Equipment**

#### **Equipment Types**

Equipable items come in 9 types. To equip an item, right-click the item in your inventory, then left click the appropriate equipment slot.

Helmet
Rune
Hands
Ring
Feet
Weapon
Chest
 Hands
 Feet

#### **Item Stage**

Most equipable items have a stage requirement. In order to benefit from a piece of gear, you must be of the same or higher stage. ***You can equip any gear at any time, but you will not get the benefit if you don't meet the required stage!***

Item stage requirements are as follows:

* Stage 1 (ANY)
* Stage 2 (Level 20+)
* Stage 3 (Level 45+)
* Stage 4 (Level 70+)

### **Shops**

There are 9 shops in Cave of Blood. Each shop sells different items in a specific category.

### **Selling Items**

Items can be sold for 50% of the displayed value. To sell an item, go to any shop, right click the item, then left click the shop.

### **Item Storage**

In addition to the 48 slot bag your hero has, each player has 2 Storage Chests in the Science Laboratory. Each Storage Chest has 48 item slots. A 3rd Storage Chest may be purchased for 80,000,000 Minerals and 25,000 Gas from the Storage Manager. All items in storage chests are saved between games.
Scorn

Quality: Mythic

Description: Said to of been created from all the hatred of the underworld.

Stats: +860 attack damage, +4000 health, +4000 energy, +70 life regeneration, +70 life regeneration

Unique: Scorn grants + 7% attack speed and burns enemy's that are attacked dealing 3000 damage per second for 4 seconds.

Stage 4

Rune

Value: 70,000
Market

In the market, heroes who are past their adventuring days gather to offer services to the next generation. Want to learn the art of fishing? Visit Joes Bait shop. Need some potions? Alchemist Almat can help. Want to try your luck at getting some legendary equipment? Hornet has a huge cache of Heavenly Chests for sale.

**Shops:**

* Alchemist Almat's Shop
* Hornets Chest Shop
* Joes Bait Shop

**Neighboring Areas**

* Science Laboratory (West)
Raknoid

**Event Boss**

   **Event Alert:**

Raknoid's Revenge

Raknoid is coming to the City's East Wing to cause havoc. Stop him before it's too late!

Raknoid: I have risen!!!

**Event Chance:** 33.33% chance every 1800 seconds

**Location:** City East Wing

**Notes:**

* Raknoid will go back into hiding after ravaging the East Wing for 240 seconds

**Drops:**

* 10,000 Mineral Bag
* Dragon Boots
* Helmet of the Juggernaut
* Magma Gloves
* Metal Boots
* Nether Gauntlets
* Reincarnating Shell
* Ring of Death
Experiment X

**Stage 4 Boss**

**Location:** Gylaton City

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Genetics Upgrade*: Negates 28% damage received. Has crit chance that heals upon attack.

**Active:**

* *Singularity Charge*: Grants Experiment X 50 armor as well as making him immobile but will deal huge amounts of damage in an area around Experiment X for a period of approximately 4 seconds. Grants Singularity Hidden right after (unknown effect).

**Drops:**

* Behemoth Jewel
* Butchers Boots *Verified*]
* Butchers Gloves [*Needs Verified*]
* Butcher Knife
* Experimental Artifact
* Gigatorari
* Meat Backshield
* Razorbeast [*Needs Verified*]
* Utopian Essence
Captains Orders

**Quest Giver:** Captain Lando

**Location:** The City, Burning Fields

**Text:** Howdy soldier. We're in need of some assistance. You see, the Burning Fields has been filled with vicious wolves ever since Xydos corrupted this planet. We need you to slay 30 of them. Can you help us, soldier? P.S they bite.

**Objective:** Slay 30 wolves

**Reward:** 100 EXP

**Note:** Like the rest of the quests, this quest is repeatable.
Beginners Guide

**Quest Giver:** Mayor Jack

**Location:** The City

**Text:** I noticed you have that book of mine. May I have it? I will reward you if so. By the way, welcome to our city and please, feel free to shop around and more. I have more quests for you if you dare desire it. To start quests, move close to an NPC with a green circle around them, like me, and select them. Also, there may be command card options for quests and more.

You can check out Captain Lando. I heard he needs help with a quest. He is to your far right.

**Objective:** Give Mayor Jack the Beginners Guide

**Reward:** 1 Beef, 5 EXP

**Notes:**

* The Beginners Guide is an item in your inventory. To give it to Mayor Jack, get close to him, right-click the Beginners Guide in your inventory, then left-click on Mayor Jack
* This quest is only obtainable during your first game
* The quest can be repeated by using the *-resethero* command (only during first game)
Corsua

Dungeon **Boss - Stage 4 (Impossible - Party Required)**

**Location:** Dungeon

**Boss Fight Cooldown:** 300 seconds (210s Unrelenting Lords)

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Impenetrable Hide*: Negates 60% damage received
* *Mystical Barrier*: Negates 32% spell damage received
* *Vicious Beast*: Has a 70% chance to dodge attacks, 100% Lifesteal, and massive Life Regen. Every time an enemy attacks Corsua, they suffer 10000 damage. Corsua's attacks apply the *Weaken* debuff (see below).

**Active:**

* *Weaken*: Every 3 seconds, Corsua applies a debuff to a random player in the dungeon. The weakened player loses all Health, Energy, and Shield Regeneration. Player takes 30% more damage, has 90% reduced Movement Speed, and has 70% reduced Attack Speed. Finally, Weaken reduces all damage dealt by the player by (8x(base damage)+10000). Weaken lasts 4 seconds.

**Drops:**

* Behemoth Jewel [*Verified*]
* Corsua's Hide [*Needs Verified*]
* Jagged Corsua's Hide [*Needs Verified*]
* Meat Backshield [*Verified*]
* Shackle of Might [*Needs Verified*]
Megatallion

**Stage 2-3 Boss**

**Location:** Death Desert

**Drops:**

* Bone Ring
* Bronze Shard
* Cold Claws
* Demonic Chestplate
* Devils Sword
* Ravage Mace
* Staff of the Wild

**Developer Notes:** The final boss during the initial release of the game. Originally had 2500 health, with 120 Damage is considered extremely easy during the time. Drop rates of items were much lower. Ravage Mace was added much later on.
Chronos

**Stage 3 Boss**

**Location:** The Netheredge

**Passives:**

* *Protection Orb*: Immune from all attacks until Protection Orb is destroyed.

**Active:**

* *Time Confuse*: Stuns those around Chronos for 10 seconds. Cooldown is 20 seconds.

**Drops:**

* 100 Mineral Bag
* Blood Rune
* Devils Helm
* Dread Bone
* Faebound Rune [*Needs Verified*]
* Jaguar Claws [*Needs Verified*]
* Lightning Blade
* Pauldrons of Time
* Raging Storm Helmet [*Needs Verified*]
* Reaver Armor
* Utopian Dagger
* Xydo's Horn

**Developer Notes:** Chronos is the 4th boss added (Non-Event) in game, having 12000 health with a 1000 health orb originally.
Enlightened Thrax

**Dungeon Boss - Stage 4 (Impossible)**

    **Location:** Dungeon

**Boss Fight Cooldown:** 300 seconds

**Passive:**

* *Debuff Immunity*: Immune to stuns and weapon disables
* *The Darklord*: 10% dodge rate and damage resistance.
* *Vengence*: 10% dodge rate and 80% damage resistance

**Active:**

* *Redeem*: Heals to full health over 6 seconds
* Thrax Slave: When a player approaches, summons a Thrax Slave. Thrax Slaves despawn after 6 seconds and have the following stats:
	+ Health: 125000
	+ Damage: 28000
	+ Attack Speed: 1.35
	+ Range: 4
	+ Armor: 5
	+ Movement Speed: 3
* *Deadly Artillary*: Enlightened Thrax stand still and begins launching balls of death for massive damage. Enlightened Thrax gains 10% more damage reduction in this state.
* *Toxic Stream*: Enlightened Thrax "generates" large clouds of toxic gas. Inhaling these fumes will slows your movement speed.

**Drops:**

* Ruined Spell Book
* 2 other items
Dead Rising

**Event Notice:**

- Event - Dead Rising

Reports of undead are sweeping across the Burning Fields and into the City! Protect it at all costs!

Guard: Is that a zombie?

**Event Chance:** 16.67% chance every 2000 seconds

**Effect:** Spawns multiple waves of Undead Flesh Eaters in Burning Fields that attack the City. Domotach is also spawned. He makes one attack on the city before falling back to Burning Fields where he waits until he is despawned.
Azmote

**Dungeon Boss - Stage 4 (Hard)**

          **Location:** Dungeon

**Boss Fight Cooldown:** 240 seconds (168s Unrelenting Lords)

**Passive:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Crimson Bulwark*: Azmote gains 1000 Armor and 2500 Health Regen for each Tentacle that is alive. Tentacles have the following stats:
	+ Health: 120000
	+ Damage: 2600
	+ Attack Speed: 2.6
	+ Range: 9
	+ Armor: 300

**Active:**

* *Acid Pool*: Loses movement speed, attack speed, and armor from burning acids. Only targets heroes. Last 18 seconds.

**Drops:**

* 2,500 Mineral Bag
* 25% Exp Potion [V*erified*]
* Beef
* Busted Rifle
* Eternal Sphere
* Giant Heart [*Needs Verified*]
* Gigatorari
* Guardian [*Verified*]
* Lancer [*Verified*]
* Lesser Potion of Invulnerability
* Limited Edition Raphite Kitchen Knife
* Parablade [*Verified*]
* Potion of Major Heal
* Potion of the Thief
* Razor Beast
* Staff of Varos
* Tarnished Gold Chestplate [*Verified*]
* Tempest Dagger [*Needs Verified*]
* The Redeemer
* The Soulstealer
* Twisted Pauldrons
* Voidahge [*Verified*]
* Zeppelin [*Verified*]

**Developer Notes:** Azmote originally dropped Guardian, Parablade, Staff of Varos, Giant Heart, Zeppelin, and Tempest Dagger. He also had much less health points, armor, and damage in previous versions.
Shadowmaster Boots

Shadowmaster Boots

Description: Boots of the Shadowmaster Set

Stats

+300 armor

+400 damage

+0.5 movement speeds

+32,000 health

Stage 4

Set Attributes [Chest, Helmet , Feet, Hand]

+800 armor

+20,000 health

+500 health regen

+1 movement speeds

+1,000 damage

+5,000 spell damage

+10% damage resistance

Feet

Value: 200,000
Heros

Stage 1 Heroes:

* Ranger
* Voidbringer
* Hunter

Stage 2 Heroes:

* Hammer
* Blasfos
* Glounder

Stage 3 Heroes:

* Kamtar
* Claw
* Drak
* Aron
* Deformer
* Grovan

Stage 4 Heroes:

* Searen
* Vengmar
* Scourge
* Gigma
* Fang
* Tactica
* Ikanaw
* Jeerus
* Zaze
* Alaruk
* Enchanter
* Bohmar
* Sentinel
* Sifelor
* Keep
* Cogrit
* Plageous
* Xentarian
* Taratos
* Nereval
* Orlando
Death Wyrm

**Stage 4 Boss**

**Location:** Wasteland of Horrors

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Dragon Blood*: Negates 70% damage received.
* *Double Spawn*: When two Death Wyrms love each other very much, they come together and do a magical dance. Rarely, instead of just one egg, mommy Death Wyrm is carrying two eggs. When this happens, two Death Wyrms are born, one of which has +10% Damage and +20% Health.

**Active:**

* *Grievous Impact*: Deployable crystal that slows movement speed by 84% and deals damage to units near it in a span of `15 seconds. (Amount scales with number of players participating in the fight.)
* *Searing Fumes*: Deals a lot of AoE damage in front of Death Wyrm.

**Notes:**

* Every 6 Death Wyrm kills starts an Ash Rune event
* Every 11 Death Wyrm kills creates a Frost Wyrm in The Netheredge

**Drops:**

* Daethag [*Needs Verified*]
* Frostallica [*Needs Verified*]
* Grounded Rock
* Hagard Chestplate [*Needs Verified*]
* Holy Ichor
* Hydra
* Ivsworn Greaves [*Verified*]
* Kraken [*Needs Verified*]
* Limited Edition Krayon Kitchen Knife
* Minarites Shiv
* Ring of Aryx
* Shackle of Might [*Needs Verified*]
* Voidahge
Mythology 1

**Quest Giver:** Mayor Jack

**Location:** The City, Temple Ruins

**Text:** Hello fellow traveler. Are you missing something? Perhaps not. But maybe if you looked around you could find something of value. Perhaps my sword? If you find it you may keep it.

**Objective:** Find Mayor Jacks sword

**Reward:** Blood Sword, 5 EXP

**Notes:**

* This quest is great to do right at the start since Blood Sword is better than any weapon you will have access to for a little while
* Mayor Jacks Sword (which is *NOT* the Blood Sword) is not an item. When you find it (by moving to the location), your quest objective will update automatically and tell you to head back to Mayor Jack
Cloak of Desolation

**Rarity:** Legendary

**Description:** A powerful mages cloak that can be used to destroy armies in an instant.

**Stats:**

* +40 Armor
* +3250 Health
* +15 Energy Regen
* +2600 Spell Damage

**Unique Passive:** Gains *Desolation Shield* periodically when in combat that grants +5000 shields and immunity to spell damage for a brief moment.

**Stage 4**

**Chest**

**Value:** 18,500

**Acquired From:** Dr. Terror
Cave of Blood Wiki

## A StarCraft II RPG map

*By Catastrophic*

Level up your hero to become the strongest there is. Collect items, fight bosses, mine stuff and more.

FACEBOOK: https://www.facebook.com/Cave-of-Blood-102121203746039/

DISCORD: https://discord.gg/8C82MSP

## Welcome to the Cave of Blood Wiki

Learn about the world of Cave of Blood - a Starcraft II RPG map. See what monsters drop which items and stuff.

**Wiki Contents:**

* Achievements
* Areas
* Commands
* Events
* Heroes
* Items
	+ Crafting
	+ Equipment List
	+ Fishing
	+ Mining
	+ Shops
* Monsters
	+ Bosses
* NPCs
	+ Quests
* Talents

**Changelog**

**Wiki Rules:**

1. Only edit things that need correcting, or if there are missing articles (such as a Monster or Item that isn't displayed) thank you - Cata
2. Please remember to update the Equipment List when updating equipment pages
3. Adhere to the format already present in the wiki
	* For example, if updating or creating a new page for equipment, reference an already existing page for formatting

## Media

* Cave of Blood
* Apox - Stage 4 Boss
* Azmote - Dungeon Boss (Stage 4)
* Baal - Stage 4 Boss
* Chronos - Stage 4 Boss
* Corsua - Dungeon Boss (Stage 4)
* Death Wyrm - Stage 4 Boss
* Domotach - Stage 3 Boss
* Dr. Terror - Dungeon Boss (Stage 4)
* Enlightened Thrax - Dungeon Boss (Stage 4)
* Experiment X - Stage 4 Boss
* Faeronn - Stage 4 Boss
* Fire Elemental - Stage 3 Boss
* Ghazorath - Event Boss (Stage 4)
* Graken - Event Boss (Stage 4)
* Gurge The Demonic - Stage 4 Boss
* Hoarding Goblin - Event Boss (Stage 4)
* Jag - Stage 1 Boss
* Karisho Hadari - Stage 3-4 Boss
* Megatallion - Stage 2-3 Boss
* Nezet - Dungeon Boss (Stage 4)
* Natrobol - Stage 1-2 Boss
* Nazerwrath - Event Boss (Stage 4)
* Necro Lord - Stage 2 Boss
* Rakari Behemoth - Stage 2-3 Boss
* Raknoid - Event Boss (Stage 4)
* Retnwar - Dungeon Boss (Stage 3)
* Sadistic Mimic - Stage 4 Boss
* Shade - Event Boss (Stage 4)
* Timelord Chronos - Stage 4 Boss
* Tooth - Stage 1 Boss
* Vakhtank - Stage 4 Boss
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**Latest Activity**
Pets

Pets are loyal Companions which spawn periodically on your character when they die. Some are bought from Shop while others are dropped from Bosses as Eggs (Let the eggs stay in your inventory until they Hatch). Each pet has different traits and stats. Most pets are able to go into a Passive Stance which will not let them attack or get attack. This will only able them to give out their Passive Trait.

**Stage 1:**

* Dog

* Neoscorpion

**Stage 4:**

* Earth Nymph

* Higby
Nether Dragon Hide

**Rarity:** Legendary

**Description:** Armor from the hide of a Nether Dragon.

**Stats:**

* +120 Armor
* +15000 Health
* +50 Life Regeneration

**Unique:** Grants +1000 armor for some time after reaching below 25% health, +15% damage resistance.

**Stage 4**

**Chest**

**Value:** 20,000

**Acquired From:** Dr. Terror
Fishing

### **How to Fish**

Go to the lake in Gylaton City, click on the fishing rod in your bag, then select a spot to place the fishing rod. Fishing will automatically happen at this point, with items going directly into your bag. You need at least 1 empty inventory slot.

To stop fishing, select your fishing rod and click Suicide (hotkey J).

### **Tips**

* Have a lot of inventory space prior to fishing
* Hotkey the fishing rod so you can switch back and forth between your hero and the fishing rod.
* After placing the fishing rod, immediately click, without moving the mouse. This will allow you to find it easier.
* Place fishing rod in the center of the lake
	+ The fishing rod has a limited range. If placed outside of the lake, it will not be able to catch fish from schools that spawn near the back of the lake. This can result in fish schools going untargeted for long periods of time or fish schools spawning outside of the fishing rod's range.
	+ This also ensures that you are not attacked by mobs or the dreaded Hoarding Goblin
* Manually Target Kraver Schools
	+ Deactivate automatic fishing by selecting your fishing rod and right-clicking the fishing ability.
	+ Use the fishing ability (hotkey K) and left click on a Kraver School. You will have to click on a fish belonging to the school instead of the glowing effect.
	+ Remember to re-activate automatic fishing afterward.

### **Fishing Rods**

Fishing rods can only be obtained by purchasing them from Joes Bait Shop in the Market section of City. All fishing rods have a fishing cooldown of 6 seconds.

* Bent Fishing Rod (Costs 5,000)
* Explorers Fishing Rod (Costs 120,000)

### **Fishing Catches**

**Rappi School (Common)**
 Little Crab | Misc
 Raphite Shard | Crafting
 Rappi Fish | Consumable

**Kraver School (Uncommon)**
Rakari Behemoth

**Stage 2-3 Boss**

**Location:** Death Desert

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Rakari Locusts*: Spawns up to 6 Rakari Locusts. Rakari Locusts have the following stats:
	+ Health: 160
	+ Damage: 32
	+ Attack Speed: 1.2
	+ Range: 3.5

**Notes:** Rakari Behemoth DOES have an attack, but because it is not specified as a weapon, actual stats are unknown. Attack speed is fairly slow and seems to be dodgeable. Additionally, Rakari Behemoth has a displayed movement speed of 1.5, but does not move. Rakari Locusts, however, do move and will chase.

**Drops:**

* Fiinara Robe
* Ninarite Gloves
* Sandals
* Dull Blade
Karisho Hadari

**Stage 3-4 Boss**

**Location:** Sky Temple

**Passives:**

* *Dragon Meditation*: Negates 33% damage received and can pass through objects and units.

**Active:**

* *Aeroshield*: This boss gains shields, health regen, and 10% dodge rate for 10 seconds.
* *Aerostrike*: Teleports rapidly in an area around the enemy for approximately 3 seconds.
* Unknown: Stuns and disables units in an area for approximately 2 seconds. Can be dodged by moving out of stun area (displayed as a blue circle).

**Drops:**

* Fae Gauntlets
* Guardian [*Needs Verified*]
* Icarus Ring [*Needs Verified*]
* Potion of the Thief [*Needs Verified*]
* Psi Armor [*Needs Verified*]
* Ring of Demoseth [*Needs Verified*]
* Ring of Serpents [*Needs Verified*]
* Staff of Varos
* Temple Coin
* Zeppelin [*Needs Verified*]
Areas

**Area Stage Requirements:** The forces of Xydos have erected barriers to thwart would-be heros from entering their territories. You must be at a high enough stage to break through these barriers. There are rumours of barriers powerful enough to slay would-be trespassers who are unable to resist their magics.

**Teleport Tokens:** A few areas made safe by the Remnants of Alabark have been linked by travel magic. If you have a Teleport Token, you can instantly travel to such areas.

**Areas:**

* The City
* Science Laboratory
* Market
* Dunma (PvP Zone)
* Dungeon
* City East Wing - Stage 1
* Burning Fields - Stage 1
* Dark Marsh - Stage 1-2
* Temple Ruins - Stage 2
* Death Desert - Stage 2-3
* Zhar Highlands - Stage 3
* Abal District - Stage 3
* Sky Temple - Stage 3-4
* Gylaton Outpost
* The Netheredge - Stage 3
* Gylaton City - Stage 4
* Rahkan
* Wasteland of Horrors - Stage 4
* The Desolate Lands - Stage 4
* Garnatian Territory - Stage 4
* Ionic Beachfront - Stage 4
* Nazerwraths Realm - Stage 4
* Halls of Time - Stage 4 (*No Longer Available*)
Crafting

Insert items required inside the crafting table which is in the Science Laboratory. (Items left inside the table DO not save throughout games.) Then click on the item in the Crafting Tab you wish to create.

Craftable Items:

* Weapons
	+ Shiny Stick
	+ Jaguar Claws
	+ Crossblade Unsheathed
	+ Stormraze
	+ Dark Redeemer
	+ Legendary Butcher Knife
	+ Angelic Scepter
	+ Glazing Trident
	+ Haunting Mace

* Armor, helmet and rings
	+ Raging Storm Helmet
	+ Faebound Rune
	+ Emperors Shackle of Might
	+ Champions Shackle of Might

* Misc
	+ Raphite Wagon
	+ Nightshade Powder
	+ Devil Feather
Grim Fae Staff

**Rarity:** Legendary

**Description:** Used for making townspeople die of grimness...

**Stats:**

* +7280 Spell Damage
* +740 Attack Damage
* +4435 Health
* +2300 Energy
* +25 Energy Regen

**Unique Passive:** Wearer gains +2% spell leech.

**Stage 4**

**Weapon**

**Value:** 68,000

**Acquired From:** Sadistic Mimic
Domotach

**Stage 3 Boss & Event Boss**

**Event Alert:**

- Event - Dead Rising

Reports of undead are sweeping across Burning Fields and into the City! Protect it at all costs!

**Event Chance:** 16.67% chance every 2000 seconds

**Boss Respawn Cooldown:** 300 seconds

* Triads Force **OR** Unrelenting Lords: 210 seconds
* Triads Force **AND** Unrelenting Lords: 120 seconds

**Location:** Abal District (Stage 3), Burning Fields (Event)

**Passive:**

* *Sinister Claws*: Damage dealt by Domotach inflicts the *Frightened* debuff, lowering attack damage by 15, movement speed by 0.1, and dealing 25 damage every 2 seconds. *Frightened* stacks up to 5 times and expires after 4 seconds of not getting clawed in the face.

**Active:**

* *Undead Shell*: Makes Domotach invulnerable but unable to move or attack for 7 seconds. During this time, he spawns 4 Domotach Spawns every 2 seconds (3 waves total).

**Note:** To an undead thing, there is no greater terror than true death. Domotach may try to escape this fate by vacating his body. When this happens, you will have to fight Domotach's Soul... or you would, except that Domotach's Soul is improperly configured and will never spawn.

**Drops:**

* 100 Mineral Bag
* Dragon Boots
* Helmet of the Juggernaut
* Magma Gloves
* Metal Boots
* Nether Gauntlets
* Ring of Death
Apox

**Stage 4 Boss**

**Location:** Ionic Beachfront

**Passives:**

* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Earth Golem*: Gains 90% damage resistance and loses 12,000 damage when above 20% health.

**Active:**

* *Demigod Protection*: Every 17 seconds, Apox calls upon the power of the gods to protect him. For 5 seconds, Apox is unable to attack while it becomes invulnerable and regenerates 10,000 health per second.

**Notes:**

* The 17s cooldown on *Demigod Protection* continues while it is active, which leaves you only 15 seconds of attack time.

**Drops:**

* 10,000 Mineral Bag
* Antholon Crown
* Earth Orb
* Faded Leaf
* Ruined Force
* Skal Egg
* Wicked Armor
* Wicked Boots
* Xeltaria Egg
* Zil's Hood of Water Flow
Chest of Fate

**Description:** Though Alabark was defeated, traces of his spirit remain. It is said that these mysterious chests may appear after heroic deeds. Though their origin is a mystery, their contents are certain; Chests of Fate contain a random item of Legendary rarity.

**Note:** Chests of Fate have 100000 health and disappear after 180 seconds.

**Drops:**

* 250,000 Mineral Bag
* Grievous Warhammer
* Guardian
* The Soulstealer

**Aquired from: Ghazorath**

* killing Ghazorath drops the chest below him.
Rafeial

Rafeial has come seeking aid in his fight against a new menace to this world: Shade. You can hear his stirring speech by visiting him in The City.

**Speech:**

>
> There, there! Order! I will not have such babble going when I'm making a speech.
>
> Good. Now, we all know there is a threat lurking in the shadows... one of which cannot be seen.
>
> It has slaughtered many in the outer regions of this land and has now chosen here as its feeding grounds.
>
> So, I have taken it upon myself to rid this land of the dreaded creature! But, I may need a hero to aid me...
>
> You there. Hero. When you find me out in the field, assist me and the monsters treasure shall be yours.
>
> Hail Alabark!!!
>
>
>
>

**Location:** The City, Dark Marsh (when Shade appears)

**Event:** Shade

**Notes:**

* Rafeial is scripted to die in the fight with shade. Don't worry, he'll be back
Draedlord

**Stage 4 Boss**

**Location**: Arcane Beachfront
**Passives**:

* *Debuff Immunity: Immune to stuns and weapon disables.*
* *Ancient Lord Blood: 95% damage negation*

**Drops**

* Ivsworn Greaves
* Minartis Shiv
* Kaeliga Tissue
* Infernal Vest
* Ice King Jewel
* Spear of Solid tide
* Warton Quiver
* Hagard Chestplate
* Shackle of Might
* Devil Feather
* Ivorys Signet
* Kraken
* Hydra
Deranged Ghost

**Stage 4**

**Location:** The Desolate Lands

**Passives:**

* *Demonic*: Negates 72% damage received.
* Health Regeneration: Has VERY high health regeneration.

**Drops:**

* Poisonous Candy
* Pauldrons of the Wretched [*Verified*]
* Holy Ichor [*Verified*]
* Potion of Major Heal [*Verified*]
* Ring of Death [*Verified*]
* Demonic Chestplate
* Butcher Knife
* Butcher Boots
* Ether
* Grevious Warhammer
* Ghost Gloves
* 25% Exp pots
* 100-2500 Mineral bags
* Mystic Pebble
* The Soulstealer
* Beef
Gauntlets of Redemption

Rarity: Mythic

Description: Make a comeback and kill your opponent.

Stats: +300 armor, +32% attack speed, +19000 health,+270 attack damage, +80 health regen

Unique: User grants +5% damage reduction. Also grants 0.2 movement speed and +10% damage reduction when under 30% health.

Stage 4

Hands

Value: 80,000
Dr. Terror

**Dungeon Boss - Stage 4 (Medium)**

   **Location:** Dungeon

**Boss Fight Cooldown:** 240 seconds (168s Unrelenting Lords)

**Passive:**

* Advanced Suit: Negates 40% of damage received. Grants some health regen.
* UNKNOWN: Invulnerable Orb is created that slowly chases enemy. Orb has a lightning attack that strikes with multiple bolts simultaneously. Lightning attack has a low range (approximately 4). Orb occasionally enters a dormant state that lasts approximately 3 seconds.

**Active:**

* UNKNOWN: 2 consecutive area of effect attacks strike multiple locations. The attacks can be avoided by moving outside of the targeted areas. Getting hit by one of these attacks poisons the player and slows their movement speed.
* UNKNOWN: 1-2 beams are created at the center of the dungeon. Beams slowly rotate, dealing massive damage to anything in their path. Beams do not immediately disappear after Dr. Terror is defeated.

**Drops:**

* 1,000 Mineral Bag
* Cloak of Desolation
* Experimental Armor [*Needs Verifying*]
* Lancer [*Needs Verifying*]
* Nether Dragon Hide
* Piercing Orb
* Stormbringer [*Needs Verifying*]
* Temporal Artifact
* Utopian Essence
Science Laboratory

The Laboratory is where the greatest thinkers of this age gather to develop the latest and greatest weapons to fight the forces of Xydos. Here you can experiment with crafting to create powerful new equipment or conduct trades with other heroes to help each other grow.

**NPCs:**

* Trivia Master Gordon
* General Tuvich

**Shops:**

* Beginner Crafting Station
* PvP Shop
* Storage Manager

**Neighboring Areas**

* The City (South)
* Market (East)
* Dunma (PvP) (North)
Timelord Chronos

**Stage 4 Boss**

**Location:** The Netheredge

**Passives:**

* *Timelord*: Negates 56% of damage received.
* *Debuff Immunity*: Immune to stuns and weapon disables.
* *Time Slowed*: Affects those around Timelord Chronos. Moderate chance to receive 3x damage.

**Active:**

* *Time Confuse*: Stuns those around Timelord Chronos for 10 seconds. Cooldown is 20 seconds.

**Drops:**

* Ghost Gloves
* Paladin Headgear
* The Redeemer
* Jaguar Sheath [*Needs Verified*]
* Neoscorpion Egg [*Needs Verified*]
* Unholy Hood
Tyrads Last Tooth

Rarity: Epic [Unique]

Description: Can be used as a toothpick.

Stats: +50 attack damage, +140 spell damage, +health, + 40 energy, +8 life regeneration, +8 energy regeneration, +35% attack speed

Unique: User gains +1 movement speed and launches spikes at nearby enemy's.

[Rare] (No stage requirement)

Weapon

Value: 10,000
Thrax Greaves

**Rarity:** Epic

**Description:** Greaves of the Thrax set.

**Stats:**

* +2 Armor
* +0.3 Movement Speed
* +20 Attack Damage
* +80 Health

**Set Attributes (Chest, Helmet, Feet, Hands):**

* +250 Health
* +45 Attack Damage
* +220 Spell Damage
* +10% Spell Resistance

**Stage 2**

**Feet**

**Value:** 80 Gas

**Acquired From:** PvP Shop (80 Gas)
Undead Flesh Eater

**Stage 3**

**Location:** Abal District

**Passives:**

* *Hungry Flesh Eater*: Summons a Hungry Flesh Eater. Has a cooldown of approximately 16 seconds. Hungry Flesh Eaters despawn after 12 seconds and have the following stats:
	+ Health: 1000
	+ Damage: 98
	+ Attack Speed: 0.9
	+ Range: Melee
	+ Armor: 10
	+ Movement Speed: 3

**Drops:**

* Metal Boots
* Metal Claws
* Potion of Heal
Mario (Nintendo)

Mario (Japanese: マリオ Hepburn: Mario, [ma.ɾi.o]) (English: /ˈmɑːrioʊ/; Italian: [ˈmaːrjo]) is a fictional character in the Mario video game franchise, owned by Nintendo and created by Japanese video game designer Shigeru Miyamoto. Serving as the company's mascot and the eponymous protagonist of the series, Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center upon rescuing Princess Peach from the Koopa villain Bowser. His younger brother and sidekick is Luigi.

 File:200px-Mario MP100.png
Hotels & Resorts

In addition to great parks, Universal also has several hotels. All of these hotels are split into four categories by price range. These hotels offer nice benefits over others in Orlando at least.

## Value Resorts

Value Resorts are the Cheapest and most Affordable category. There are 2 Resorts here.

### Benefits

* Free Shuttle Buses to CityWalk
* Early Park Admission to The Wizarding World of Harry Potter™ Hogsmeade up to one hour before the parks open

### Hotels

1. Universal's Endless Summer Resort - Surfside Inn and Suites
2. Universal's Endless Summer Resort - Dockside Inn and Suites

other categories to be added

## Prime Value Resorts

Prime Value Resorts are an Affordable category, but not the cheapest. There are 2 Resorts here.

### Hotels

1. Universal's Cabana Bay Beach Resort
2. Universal's Aventura Hotel
Staff of Varos

**Rarity:** Legendary

**Description:** Shines bright with power from the god Varos.

**Stats:**

* +1000 Spell Damage
* +89 Attack Damage
* +800 Energy
* +15 Energy Regen

**Unique Passive:** Wearer receives 15% less damage and gains 0.25 movement speed.

**Stage 3**

**Weapon**

**Value:** 20,000

**Acquired From:** Karisho Hadari
Zil's Hood of Water Flow

**Rarity:** Mythic

**Description:** Said to be able to control water with the excellently designed hood.

**Stats:**

* +70 Armor
* +2210 Spell Damage
* +1800 Health
* +200 Energy Regen

**Unique Passive:** User gains 8000 spell damage for 2 seconds every 13 seconds.

**Stage 4**

**Helmet**

**Value:** 108,000

**Acquired From:** Apox
The City

The City is one of the few havens that remain safe from the forces of Xydos. It was here that Alabark made his final stand against Xydos. Though Alabark was defeated, his followers have reclaimed The City and continue to use it as their primary base of operations. Alabark's remnants have managed to secure the city for the time being, but, without a hero to lead them, their final destruction could come at any time.

The City is home to many people; some are simply seeking safety from the forces of Xydos while others offer services to visiting heroes or have jobs that need doing.

**NPCs:**

* Captain Lando
* Creepy Sven
* Dungeon Master Tig
* Mayor Jack
* Mclasli
* Rafeial
* Rufus the Scraggy Dog

**Shops:**

* Shop

**Quests:**

* Beginners Guide
* Captains Orders
* Mythology 1

**Neighboring Areas**

* Burning Fields (South)
* City East Wing (East)
* Science Laboratory (North)
Thrax

**Dungeon Boss - Stage 2 (Medium)**

    **Location:** Dungeon

**Boss Fight Cooldown:** 240 seconds (168s Unrelenting Lords)

**Passive:**

* *Debuff Immunity*: Immune to stuns and weapon disables
* *The Darklord*: 10% dodge rate and damage resistance.

**Active:**

* *Redeem*: Heals to full health over 6 seconds

**Drops:**

* Falcon Helmet
* Falcon Knuckles
* Racing Cart
* Skullplate
* Sorcerer Hood
* Tar
* Tornado Gauntlets
Global Discovery Group

The **Global Discovery Group** is a fictional organization from defunct attraction, Poseidon's Fury.

## Description

The Global Discovery Group was an international group of archaeologists/adventurers. The group was known to excavate ancient ruins and give tours of these sites. The group was known to have been active in the *Lost Continent*.

### Members

* **Professor Elias Baxter**: Professor Elias Baxter was a professor/archaeologist.
* **Taylor**: Taylor had multiple different unpaid assistants named Taylor, at least one male and at least one female.

## History

### Background

#### Origins

It is unknown when the Global Discovery Group was founded, though it appeared to have been active around the 20th century.

#### Poseidon's Fury

The Global Discovery Group excavated the Temple of Poseidon in the Lost Continent, supposedly located by Professor Baxter. Professor Elias Baxter was set to host tours of the sacred temple.

## Appearances

### Lost Continent

In 2021, Taylors and Professor Baxter have made live appearances in the Lost Continent.

#### Poseidon's Fury

The Global Discovery Group originates from this attraction, where Taylor was a tour-guide in the temple excavated by the group, and where Professor Baxter went missing.

#### Treasures of Poseidon

During the Scarecrow Stalk, a scarecrow representation of Taylor in GDG uniform was added.

## References

1. ↑ https://www.orlandosentinel.com/2021/09/13/pictures-2021-scarecrow-stalk-at-universal-orlando-resort/
Tooth

**Stage 1 Boss**

**Location:** Burning Fields

**Passive:**

* *Dangerous Beast:* Negates 30% of damage and has a 20% chance to dodge.
* *Disease:* Tooth's bites result in serious bacterial infection, resulting in 6 damage every second for 15 seconds.

**Notes:**

* Tooth's hunting grounds is covered in sludge. Sludge reduces movement speed and health regen.
* The DoT from *Disease* is classified as "Splash" damage, meaning spell resistance does not negate any of the damage

**Drops:**

* Apprentice Gloves
* Band of Disease
* Beef
* Dark Essence
* Gladiator Sandals
Thrax Chestplate

**Rarity:** Epic

**Description:** Chestplate of the Thrax set.

**Stats:**

* +8 Armor
* +200 Health
* +8 Health Regen

**Set Attributes (Chest, Helmet, Feet, Hands):**

* +250 Health
* +45 Attack Damage
* +220 Spell Damage
* +10% Spell Resistance

**Stage 2**

**Chest**

**Value:** 125 Gas

**Acquired From:** PvP Shop (125 Gas)
Thrax Gloves

**Rarity:** Epic

**Description:** Gloves of the Thrax set.

**Stats:**

* +4 Armor
* +25% Attack Speed
* +100 Health

**Set Attributes (Chest, Helmet, Feet, Hands):**

* +250 Health
* +45 Attack Damage
* +220 Spell Damage
* +10% Spell Resistance

**Stage 2**

**Hands**

**Value:** 90 Gas

**Acquired From:** PvP Shop (90 Gas)