Phonty-Phonograph

> "*Start remembering what you hear.*"
> ― Phonty-Phonograph[[source]]
>
>

* 0.14x3+
* 0.0.6+
* Christmas Curse

**Phonty-Phonograph**, also called **Phonty** for short, is a character exclusive to the Language Level of *Advanced Education with Viktor Strobovski*.

## Appearance

Phonty is a phonograph-shaped Rozital with a yellow speaker and a brown machinery box. His legs are grey and curved, ending in claws. Until phonty is angered, there is also a pink blanket covering his legs, which is covered with hearts.

His Christmas costume consists only of a white headband with white and pink cat ears.

MrDrNose has said that he wants to remake Phonty's design a second time to make him look more like a Rozital.

## Backstory

Phonty was built by Diefthyntis as an experiment/artistic project, and did not have any intended function within the Panacea PAP Station. Somehow, he was "captured" and taken to the Infinity School, where he has lived since. He has expressed that he wants to get back to the Station, as he considers it his true home.

## Abilities

* **Sentience:** Despite being a robot, Phonty is fully sentient due to the life crystals embedded into his core.
* **Shockwave Generation:** Phonty can emit amplitudes on the shockwave level from his horn. These are so loud that they are capable of causing anybody nearby to explode.
* **Powerful Strength:** Phonty is capable of effortlessly blasting school infrastructure, including concrete and metal. It's possible that he does this by emitting shockwaves.
* **Echolocation:** Since he has no eyes, Phonty uses echolocation to find and track Angell.
* **Drill:** Phonty has a drill-like appendage at the end of his arms. He has not used this ability in-game yet.

## Behaviour

When the Language level starts, Phonty will be sitting idle in the middle of the art room, blaring his soundtrack across the room. Angell needs to regularly rewind him in order to make sure he doesn't finish playing his soundtrack. This can be done by going up to him and interacting with him. Similar to using a fortune cookie, there will be a screen overlay, but this time showing Phonty's record with a needle on it. The needle shows how close Phonty's soundtrack is to finishing; the closer it is to the center, the close it is to finishing. The disc can be rewound by dragging it away from the center, which slowly brings the soundtrack back to the beginning. The player can also move the needle closer to the center, although this doesn't seem to be a good idea.

Once Phonty's soundtrack finishes playing (i.e. when the needle reaches the red section in the center of the record), his blanket will fall off and he will begin pursuing the protagonist at a speed slightly faster than the protagonist's walk speed, similar to Mr. Mix. However, he will also bust down any doors he comes into contact with. In older versions, he could also break down the wall around the door as well as the door itself, however in later versions the door simply gets bent and falls out, and in recent versions, the door only falls out without even bending. At this point, it is almost impossible to win, since Angell has to constantly be running away from him, and if she reaches a dead end such as a classroom or supply room, it becomes very difficult to get around him. If he reaches the protagonist during pursuit, he will bowl the protagonist straight over and end the game.

If the protagonist comes near him, Phonty will drain their sanity (his evil form)

### Christmas Curse DLC

Spoiler Warning*This section contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Storyline spoilers***
In the Christmas Curse DLC, Phonty will sit on a pedestal bench in the Dining Room/Cafeteria with the other characters, where he will blare out his soundtrack as usual. He won't be able to be interacted with, and since sanity is removed in the CC DLC, going up to him won't drain any sanity. Once Erie goes to the table next to him, either when she's finished placing and decorating all of the Christmas trees/pines or when she's "offended", Phonty will point upward towards her, with lots of floating pink hearts surrounding him. Once Viktor has gathered everyone at the cafeteria, he will stop playing his song, but he will keep looking at Erie.

If the staff manage to stay at the table without the Cursed Ending occurring, once Viktor gets the presents, Phonty will blare another song out.

If you "offend" Erie while she is next to Phonty, he will drop his headband and emerge, causing Erie to panic in his direction telling him to calm down, and he will chase the protagonist with lots of floating red angry faces surrounding him, chasing them until he reaches them and bowls them over, leaving them to die while Erie questions his decisions and Viktor exclaims how much of a stupid idiot he is, triggering a Bad Ending (similar to a normal Game Over).

## Gallery

See here for a collection of images and/or videos related to **Phonty-Phonograph**.
## Audio

See here for a collection of voicelines and/or sound effects related to **Phonty-Phonograph**.
## Trivia

* In older versions, Phonty's record is a crank that must be unwound by rotating it. In version 0.14x3, it was replaced with what is currently in the game.
* Phonty can suck in air through his phonograph hole.
* As said by MrDrNose, Phonty is not a reference to Five Nights at Freddy's.
* Phonty plays a similar role as Mr. Mix does in the Math Level, although much less tedious and time-consuming.
* According to MrDrNose on Twitter, Phonty's chase theme uses a G Major-esque effect.

## History

* Alpha 0.0.6
	+ Phonty was added to the game, along with the language level.
* Alpha 0.0.6d
	+ Phonty's unwind speed was increased.
	+ Phonty's shockwave radius was decreased.
* Alpha 0.0.7
	+ Changed Phonty's walk speed.
* Alpha 0.0.8
	+ Fixed Phonty's handle unwinding while the game is paused.
	+ Changed Phonty's default music to Terry Tucker's Orange Clockwork.
* Alpha 0.10
	+ Phonty can no longer collide the protagonist through walls.
	+ Changed Phonty's chase music, to a version that is edited a bit differently.
* Alpha 0.13b
	+ Added a new door breaking effect for Phonty.
* Alpha 0.14x3
	+ Phonty was remade.
	+ Changed Phonty's default music to Switzerland National Anthem.

## References

In *AEwVS: Christmas Curse*, when Erie sits next to Phonty at the dinner table, Phonty looks at Erie and produces heart particles from his head. Also, if Angell insults Erie in front of him, he will become angry and begin chasing her.
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"And im gonna change phontys design so he look more pap ish"* — MrDrNose, October 16, 2021
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"why did dief create him "* — Atoshi

*"Like any other creations, experimenting and art"* — MrDrNose, October 16, 2021
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Phonty, why are you in the school?"* — Eli667

*"i got captured like everybody else"* — MrDrNose (answering for **Phonty-Phonograph**), October 16, 2021
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Im a poor rozital, i want to get back home"* — MrDrNose (answering for **Phonty-Phonograph**), October 15, 2021
Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Can phonty see? Cause like no eyes"* — Duckquackers

*"He using echolocation"* — MrDrNose, February 23, 2020
Information taken from a video uploaded to MrDrNose's YouTube channel on June 8, 2019.
Information confirmed by MrDrNose on Twitter

*"Hey there. Sorry to disturb you again, but can you show me how you did the Phonty-Phonograph effect? It sounds really cool."* — OblivionQuail

*"Ey*
If you mean his chase music, i used something like g major effect, you duplicate audio track a couple of times and each track had different pitch but the same length
For example track 1 - normal pitch, track 2 +5, track 3 +10 etc
I use Audacity app for this" *— MrDrNose, Mar 26, 2022*

## See Also

* Advanced Education with Viktor Strobovski
* Art room

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**