Ys'thriss

*void\_research\_log\_#614//Author:Exarch\_Caliestes(x-sq)//Title:Ys'thriss//Category:Lifeform/Planet//Classification:Harmless\_unless\_provoked//CONFIDENTIAL*

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## Planet

### Location

The Great Dark Beyond, Sector ?̸̨̢̛͉͎̣̗͍͖̩̲̱̜̳̬̜̭̖̥͔͖͓̟́̈́̃̋͆̌͐̌̅͒́̂̇̋͛̑͋͛́̈̊̚͜͜͜͝͠?̴͕̮̲̝̩͔̭̻̲̜̗͈̪͛̄͛̈́̐̿̋̍̂̄̉̈̃̊̓̅̐̈́̔̋̔́͑̿̚?̶̡̡̡̛̫̼̖͎͇͇̮̦͉̙̲̳͇̰̯͎̫̺͍̟̜͉̲̣͂̉́͌̾̒̉̈̈́̂̓͊́́̎͗̈́̀̾͒́̆̋͐̔͘͘͝ͅ

Ys'thriss (pronounced YAS-thriss or EES-thriss interchangeably), known as the God of Creation, is a Void-aligned planet located in the Great Dark Beyond. It is the homeworld of the elusive tenebrim amongst others.

## History

Ys'thriss was the name of an immensely powerful Void lord who manifested in this universe eons ago. He, however had different plans than his peers. Inspired by the creation of the Titans, Ys'thriss absorbed the energy of a star to become a planet himself. Eventually consuming the sun completely and slowly growing bored, Ys'thriss began amusing himself by simulating life; flora and fauna, using his own body as the material, turning the entire planet into an odd cross between a complex organism with "cells" interacting with one another in many unique ways, and an actual planet with a thriving - albeit flawed and lackluster - ecosystem.

Ys'thriss delighted in his new hobby and *seemingly* completely abandoned his directive, seeking to instead learn more about the universe and its inhabitants, with particular interest in life, earning the disapproval and eventually even hatred of the other Void lords and their Old God minions, being labeled as a traitor and a weakling.

Ys'thriss, in the pursuit of knowledge, sent out fragments of himself, the tenebrim, who scouted out planets for him to learn about.

### The first experience

Ys'thriss sent out the tenebre X'zarakh to explore the forest world of Denelith. He learned much of how forests work and made several attempts to simulate one. He also learned of swamps, which he also attempted to mimic.

### The second experience

Ys'thriss sent out the tenebre Jhe'ziran to explore the icy world of Vvah. He learned of ice and lightning, both of which inspired a phase each (see below).

### The Legion attack

When Sargeras began his crusade against the Void, he stumbled upon Ys'thriss, and, deeming him guilty by association, left a massive scar on the planet, crippling it but not destroying it completely. Ys'thriss felt confused, scared, angry and puzzled, and these complex feelings manifested in the spontaneous expulsion of two tenebrim: Erhand and Pe'phriem, embodying his wish to understand and his lust for revenge, respectively. Ys'thriss sent these two fragments of himself through the Great Dark Beyond in opposite directions to both find out what happened, why it happened and who are responsible for it, and to have his revenge.

Erhand landed on Azeroth sometime after the Sundering, while Pe'phriem hit the Army of the Light-aligned vessel *Perenaar,* causing it to crashland on the nearby planet, Kerision-616.

## Flora and geography

Ys'thriss' surface is ever changing, but some patterns ("phases") can sometimes be identified. These are mostly flawed and one-dimensional simulations of Ys'thriss' perceptions of other planets, some are attempts at creating new biomes of his own, and some are manifestations of his feelings.

### Phase 1: Tendon forests

These writhing "forests" are flesh-like in nature, comprised entirely of tendons, muscle tissue and blood. The stench of rot and decay permeates the planet. First simulated after the first experience in an attempt to mimic the forests of Denelith.

### Phase 2: Blood marshes

Miles upon miles of blood-red "water", knee-deep muck and a thick, red mist. The tendon "trees" are still present, but most of the terrain is submerged in "water". The smell from phase 1 is also present here, albeit to a lesser extent, and more or less overtaken by the metallic smell of blood. First simulated after the first experience in an attempt to mimic the swamps of Denelith.

### Phase 3: Cosmic fields

An outlier amongst the phases, the cosmic fields almost feel ethereal with their pitch-black skyline, constant night, deep purple meadows and omnipresent bioluminescence that gives the entire planet an unearthly glow. Unlike other phases, the sole inhabitants of the cosmic fields are tenebrim. The air is heavy, like a calm before the storm, yet there is a strange calmness to the atmosphere. The phase is characterised by distant floral-like scents. First simulated spontaneously shortly after the first experience with no concrete inspiration.

### Phase 4: Dark woods

Similar to phase 1, phase 4 is another attempt to create a forest, this time out of pure shadow. A thick, milky mist hangs over the entire planet. This seems to be the most populated phase, as most voidfolk can be found here. The entire planet smells strongly of wood smoke and ash, like a dying campfire. First simulated a while after the first exploration, still modeled on the woods of Denelith.

### Phase 5: Frost plains

Endless, monochrome plains of "ice" and "snow"; the landscape is only broken by the odd "ice" spire. The air smells just like it would before a snowstorm. First simulated after the second experience after the icy wastes of Vvah.

### Phase 6: Storm wastes

A vast, grey wasteland, dark, cloudy skies and constant, violent thunderstorms. The scent of rain and electrical discharge permeates the air. First simulated after the second experience after the stormy atmosphere of Vvah.

### Phase 7: Burning woods

Mostly similar to phase 4, but the entire forest is ablaze. The scent from phase 4 is also present, but the air is suffocating and heavy with black smoke. First simulated out of frustration after the Legion attack.

### Phase 8: Sea of dunes

A calm desert Ys'thriss first simulated after Pe'phriem crashlanded on Kerision-616. It is permanently golden hour, the air smells of dust.

## Fauna

### Boletidae

Boletidae (singular boletid) are diminutive, fast-moving mushroom-like voidfolk that inhabit the blood marshes of Ys'thriss. They are characterized by their high-pitched gurgling and trilling vocalisations. Modeled after the mushrooms and small critters of Denelith.

### Omenidae

Omenidae (singular omenid) are a type of voidfolk, with tall, slender bodies, wing-like tentacles on the end of each upper extremity and predatory behaviour akin to that of birds of prey, with their prey consisting mostly of unlucky boletidae, althought they, like other voidfolk, have no need for sustenance. Their calls consist of distorted, high-pitched vocalisations similar to a woman singing. Modeled after the birds of prey found on Denelith.

### Tenebrim

Tenebrim (singular tenebre) are the most intelligent of all voidfolk, capable of shapeshifting and imitating any other race they encounter during their lifecycle, among many other impressive feats. Their calls include reverberating clicking noises in varying pitches, but these are without any practical function, tenebrim instead opting to communicate via telepathy. Ys'thriss made the design up himself.

### Umbrim

Umbrim (singular umbra) are huge, lumbering voidfolk with bulbous, featureless heads and long tentacles they use to traverse the wilderness of Ys'thriss, while keeping their main body mass above the "underbrush". Their vocalisations include deep gurgles and rumbling noises. Ys'thriss made the design up himself.

## Nonstandard properties

The planet itself, being an Old God, is ever shifting in its terrain, layout and colours, there are no concrete outlines, no constants. Time and space themselves appear to be non-linear; one could walk in a straight line and end up back where they started, and times of the day alternate randomly and without any logical order. Those not native to Ys'thriss wouldn't be able to tell what is real and what's a mere illusion. The crimson moon of Ys'thriss is of similarly capricious nature; it appears, disappears and changes shape and colour at random, which makes one question if it's even real or not.

Denizens of the planet, too, appear and disappear at random based on the current phase. Where they go when the phase is unsuitable for them is a mystery as of now; a prevalent theory is that they merge with the planet's flesh and reemerge when the circumstances are ideal, retaining their memories but entering a nascent period.

## The Avatar

The Avatar of Ys'thriss is a humanoid manifestation of the Void lord, a vessel of his consciousness who lives inside the cavernous center of the planet. According to him, he takes a form that is easily approachable for each of his visitors - that is, if he had any. For me, he took the form of a tall, strangely lean draenei in heavily-ornamented black and red clothes.

## Speculation

Due to his extreme intelligence and several other factors I see wiser not to discuss here, it is my firm belief that Ys'thriss has bigger plans. Despite appearing benevolent and well-meaning, his power to manifest anything he wishes to could easily spell the end of our universe as we know it, should he decide to use it for destruction. It is in our best interest not to anger him or turn him against ourselves, as he could prove to be a powerful ally in the war against the Legion.

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