Changelogs

Update 1.8 (date: 5/12/2021)

Planning on reworking arena closers

-Arena closers will spin when idle

-Arena closers will have smoother cannon movement

Update 2.7 (date: 5/9/2021)

Working on making variations of the shielded turret

Buffed drone class penetration, damage and health by 60%

Added a few more chiller tanks

Re-Added overdrive

Added motor

Update 2.6 (date: 5/6/2021)

Added the first ever debuff: poison

Added acid

Fixed a bug where acid's bullets would richochet off of the border of the map like traps.

Fixed a bug where acid could kill arena closers

Added a second debuff: chill

Added chiller

Added freezer

Update 2.5 (date: 5/4/2021)

Decreased amount of polygons by 115%

Increased map size to 5000

Update 2.4 (date: 5/3/2021)

Boss rush beta now open to public

Re-added elite battleship to dev server

Update 2.3 (date: 4/30/2021)

Added Trapper

Added pelleter

Added tri pelleter

Added penta pelleter

Added borer

Added hybrid borer

Added tri borer

Added tri trapper

Reworked hexa trapper

Added auto tri trapper

Added auto trapper

Added driller

Added tons more borer tanks

Added tons more trapper tanks

Added battery

Update 2.2 (date: 4/30/2021)

Added battery to beta tanks list

Buffed battery range by 25%

Buffed battery FOV by 25%

Nerfed battery acceleration by 20%

Added a few new OP dev tanks :)

Working on adding trapper branch

Moved compass to tier 3

Added tracking twin

Added tracking sniper

Added tracking pounder

Added tracking flank

Added tracking director

Update 2.1 (date: 4/29/2021)

Fixed a bug where shielded turrets will shoot at base protectors

Fixed a bug where you could go inside base protectors

Increased Number of bots from 10 to 15

shielded turrets now have a 0.075% chance of spawning in all gamemodes in a rocky area

Fixed pounder not being able to upgrade to masher

Update 2.0 (date: 4/28/2021)

Working on a mechanic that will spawn swarms of polygons every so often

Added couple of new bosses

Added 4tdm server

Added basiception

Added snipeception

Added poundception

Added twinception

Added droneception

Added flankception

Added compass

Shapes now spin in circles again

Update 1.9 (date: 4/23/2021)

Dev server is now up to date

Increased FOV of crashers

Increased map size from 3000 to 4000

Added Paladin celestial to bosses branch

replaced trapper sentry with machine sentry

reduced bullet speed of all sentries

Added auto-basic

Added basebrid

Added auto-basebrid

Added auto-sniper

Added auto-destroyer

Re-Added auto-assassin

Added tons more auto and hybrid classes

Update 1.8 (date: 4/22/2021)

Added tons of new arena closers to dev server

to fix lag problems, shapes no longer spin in circles on FFA and Dev server

Added Shielded Turret NPC to help kill off polygons to reduce lag

Update 1.7 (Date: 4/19/2021)

Fixed Woodpecker's Turret

Update 1.6 (Date: 4/18/2021)

Created New FFA Server

Added Ostrich

Added Woodpecker

Added Auto-Ostrich

Re-Added Eagle

Update 1.5 (Date: 4/16/2021)

Added Elite Cruiser Boss

Added Elite Fighter Superboss

Update 1.4 (Date: 4/16/2021)

Added Pulsar

Added Messenger

Update 1.3 (Date: Unknown)

Added Elite Rifle Superboss

Added AWP-Spray Boss

Update 1.2 (Date: Unknown)

Added EK-1 Boss

Added EK-2 Boss

Added EK-3 Boss

Update 1.1 (Date: Unknown)

Added Auto-Rifle

Re-Added Armsman

Added Migrator

Added Auto-Hunter

Update 1.0 (Date: Unknown)

Added CK-1 Boss

Added CK-2 Boss

Added CK-3 Boss

Added Sniper Rifle

Added Cruiser-2