recursal/Fanatic-Fandom huggingface dataset:
Spirit Animals (Prey)

Not To Be Confused With The Playable Spirit Animals

Spirit Animals Are One Of The Prey Animals In Wolf Tales. Spirit Animals Are Different Compared To The Other Prey Animals, The Spirit Animals Are More Then Just one Type Of Animals. The Spirit Animal Prey Include: Horse, Zebra, And Elephant. Spirit Animals Are Found Only In The Sky Islands. Spirit Animals Vary From level 60 to 90 In The Sky Islands. Spirit Animals Are Aggressive And Will Attack The Player If Agitated.

## Locations

Spirit Animals Are Located Only In The Sky Islands. Spirit Animals Can Be Found At Points: Grand Gardens, Clear Water Cascades, And The Spirit Tree.

## Appearance

Spirit Animals Tend To be Larger, Taller Prey. Spirit Animals Have Many Color Variations. Horses Can Be Ethereal, Elixir, Or Buckskin. Elephant Can Be Ethereal, Elixir, Jade Or Grey, And Zebra Can be Striped Black And White.

Zebra In The Sky IslandsThe Spirit Animal SymbolHorse In the Sky Islands
Battlepoints

Battlepoints are a resources obtained mainly through PVP (Player VS Player) but chest as well. They can be used to buy and upgrade companions and trade resources.

## How To Get Battlepoints

Battlepoints are obtained through a few different ways, one is through PVP. At the end of every pvp match you will be given a cretin amount of battlepoints, the team or player that win the match will be given more battlepoints then the team or players that defeated. Being a silver or gold vip member will all give you more battlepoints.

Gold VIP members receive 2,000 battlepoints upon victory and 400 when defeated.

Silver VIP members receive 1,500 battlepoints upon victory and 300 when defeated.

Non VIP members receive 1,000 battlepoints upon victory and 200 when defeated.

Battlepoints can also be obtained from chest. Wood chest have a 3% of battle points, Bronze a 5% chance, and Silver a 2.5% chance. Gold chests do not have a chance of battlepoints.

## What Do You Do With Battlepoints

Battlepoints can be used to do a few things, one of them is buying companions. Common companions can be bought with battlepoints, costing 80,000. All companion rarity can be upgraded with 30,000 battlepoints. Battlepoints are also used when trading resources. for example when trading 200 leafs for another resource it will cost 200 battle points, and when trading 1000 fantasy orbs for another resource it will cost 1000 battlepoints.

## Gallery

Buying A CompanionBuying A CompanionUpgrading A CompanionUpgrading A CompanionBattlepoints Through DefeatBattlepoints Through Victory
Wolf Abilities

The Wolf character has 5 ability trees (Melee, AoE, Survival, Special, Range), with unique abilities that can be unlocked With ability points, or can be purchased by moonstones.

## Fangs

### Description:

Unleashes a ferocious bite upon the enemy.

## Base Stats (10/10)

### Damage:

110%

Melee Ability are the simplest ability, after unlocking the wolf you will be given the first Melee ability for free. There is currently **9** Melee ability for the wolf.

## Shadow Lurker

### Description:

When Invisible, Using This Ability Will Guarantee A Critical Hit

## Venom Fangs

### Description

Unleashes A Venomous Bite Upon The Enemy That Deals Damage Over Time

## Dark Portal

### Description:

Summons A Shadow Portal That Teleports You To Your Target Dealing Damage Upon Impact.

## Doppleganger

### Description

Call Forth Dark Clones From The Shadows That Ravage Your Enemys

## Frost Bite

### Description

Deals A Frosty Bit That Slows Your Opponent And Has A Chance To Freeze Them

## Venom Vortex

### Description

Teleport You Through Space Towards An Enemy Dealing A Poisonous Attack Upon Impact

## Portal Thief

### Description

Teleports You Towards An Enemy, Dealing A Life Stealing Attack Upon Impact

## Survival

Survival Ability Are The Second Tree of Abilities. These Ability Tend To Give Buffs Instead of Deal Damage. There Are Currently **9** Survival Ability For the Wolf

## Regenerate

### Description

Calls Upon Nature, Healing You For A Portion Of Your Total Life
QYUREUITWQOQIWURIWRPOTIUY Wiki

**Welcome to the QYUREUITWQOQIWURIWRPOTIUY Wiki!**
QYUREUITWQOQIWURIWRPOTIUY

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## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Aggressiveness

There Are Two Types Of Aggressiveness For Prey Animals In Wolfs Tales:

## Passive

Prey That Are Passive Will Run Away Upon Sight Of A Player. These Animals Will Not Attack, And Have Lower Amounts Of Health Compered To Aggressive Animals, And Also Give Less Xp And Meat. To Kill These Animals You Will Either Have To Chase Them, Or Shot Them With A Range Ability, It Also Helps To Stun Passive Animals So That They Cant Run Away From You. The Only Passive Animal In Wolf Tales Is The Rabbit. Rabbits Are Only Passive In The Wilderlands.

## Aggressive

Aggressive Animals Will Attack The Player When Provoked. Getting To Close To An Aggressive Animal Will Agitate Them And Causes The Animal to Attack You. Aggressive Animals Have More Health The Passive Animals And Also Give More Xp And Meat. To Kill An Aggressive Animal, You Can Attack Back, Using Your Abilities, Stunning Aggressive Animals Also Helps With Killing Them, As It Stops Them For Attacking You. If The Animal Is To Strong For You, There Is Nothing Wrong With Running Away. Every Animal Apart From The Wilderlands Rabbit, Is An Aggressive Animal.

## Provoking Meter

When You Get To Close To An Animal A Exclamation Mark Will Pop Up Above The Animals Head. The Meter Will Start Out White, But The More You Provoke The Animal, The Redder The Meter Will Get. If The Meter Turns 100% Red the Animal Will Attack. If The Meter Is Over 50% Red It Will Start Shaking. Walking Away From An Agitated Animal Will Bring There Meter Back Down To White. The Higher Level An Animal Is, The Easier And Faster The Animals Meter Will Turn Red.

A Play Agitating A DeerThe Provoking Meter Going Up
Thomas Manners

## Biographical information

### Allias

* Tommie
* Your Grace
* Lord Manners (formerly)
* Lord Chandos

## Familial Information

### Relatives

* Lord Charles Manners (father)
* Lady Catherine Manners (mother)
* Lord Edmund Coventry (adopted father/uncle)
* Lady Anne Coventry (adopted mother/aunt)
* Lady Sophia Ponsoby (sister)
* Lord Richard Manners (brother)
* Lord William Coventry (adopted brother/cousin)
* Lady Henrietta Ponsoby and Lord Edward Coventry II (cousins)

## Physical Description

### Height

176cm

> You won't ever be alone, Richard. Never.
>
> Thomas and Sophia to their younger brother, Richard
Dragons Layer

Dragon's Lair Is One Of The 7 World Events In Wolf Tales. Deep In The Impenetrable Heat Of The Volcano, A Ravenous Dragon Builds His Mindless Army Of Drones... Find A Way To Break Down His Force-Field And Take Him Down One And For All!

## The Force Field

The Dragon Is Guarded By 4 Crystals That Make Up His Force Field, You Must Destroy All 4 Crystals And Take Down The Force Field Before You Can Face Him. The Health Of The Force Field Varies Depending On Its Level, at Level 3 The Force Field Has 3200 Health And At Level 100 It Has 840000. The Force Field Is Also Protected By The Dragons Army, Two Of The Crystals are Protected By Blazing Foxes, The Third Is Protected By Fire Wolves, And The Last By Flaming Bears. The Dragons Army Will Keep Re-spawning At The Crystal Until It Is Defeated.

## Magmus The Devourer

Magmus The Devourer Is the World Boss Of Dragon's Lair. After Destroying Magmus's Force Field You Will Be Teleported To Magmus's Cave, Where You Will Face Him. Magmus Health Varies Depending On His Level, At Level 3 He Has 2000 Health And At Level 100 He Has 175000. While Fighting Magmus You Will See He Uses A Few Abilities, Including Fangs And Molten Floor. Molten Floor Leaves A Layer Of lava On The Caves Floor, Touch It And It Will Burn You. Once Magmus Is Defeated You Will Victory In Dragon's Layer. If Magmus Kills Are The Player At One Time, You Will Fail The Event.

## Recommenced Abilities

Each Event Is Unique, So Different Sets of Abilities Can Help You Deal More Damage.

Portal Thief, Glacier Impact, Crystal Clear, Crystal Cyclone, Fallen Glacier

Against Magmus The Devourer:

Portal Thief, Ice Storm, Crystal Clear, Crystal Cyclone, Fallen Glacier

Portal Raid, Sky Fall, Solar Flare, Thunder Spawn, Encircling Orbs

Against Magmus The Devourer:

Portal Raid, Sky Fall, Lightning Storm, Thunder Spawn, Encircling Orbs

Hammer Fist, Rock And Roll, Avalanche, Mountain Giant, Rock Totem

Against Magmus The Devourer:

Hammer Fist, Rock And Roll, Avalanche, Mountain Giant, Rock Totem

Portal Raid, Gust, Cyclone, Thundar Spawn, Encircling Orbs,

Against Magmus The Devourer:

Portal Raid, Gust, Lighting Storm, Thundar Spawn, Encircling Orbs,

Vampiric Cleave, Molten Bolder, Burning Cyclone, Fiery Temple, Totem Of Extreme Power

Against Magmus The Devourer:

Vampiric Portal, Molten Bolder, Fire Storm, Draconic Rage, Totem Of Extreme Power

## Trivia

* Magmus Is The Same Skin As The Playable Animal The Umber Dragon, Which Can Be Found In The Champion Chest.
* The Word Magmus Is Very Similar To The Word Magnus, Meaning Greatest.
* You Can Find The Location Of Dragon's Lair In The Volcano In The Wilderlands.
* All The Skins Used By The Animals Guarding The Force Field Are Playable Skins.
* Magmus's Ability Molten Floor Is An Ability The Playable Animal The Dragon Can Use.
The Dire Wolf

## Dire Wolf

The dire wolf was a male wolf who was the alpha of a wolf pack in the Wilderlands. As the final remaining dire wolf of the Wilderlands he rounds up the year's cubs as the season comes to an end to teach them how to survive in the wild.

As rival wolf attacks become more frequent this forces the dire wolf to spend the past few weeks exploring new ways to strengthen his pack. When an urgent message arrives for the dire wolf regarding some troublesome tigers, he departs immediately. The Dire wolf does not return. this causes the Dire wolf's pack to search for him, they reveal that the dire wolf was caught in an ambush by the rival wolves, and was chased into the bear territory and hasn't been seen since. The dire wolf, while being tracked down by the rival wolves, falls into a deep pit. The dire wolf howls for help and his cries are heard. The dire wolf pack finds him trapped in the pit and helps him out. The dire wolf knows his rien of the Wilderlands is over, he reveals that in a desperate attempt to strengthen his pack against the threat of the rival wolf clan, he sought out the tigers and their promise of ancient dragon power. The tigers need access to the volcano and its secrets. However, after the river began to become contaminated the tigers refused to give up their mission. With that, the dire wolf concludes his final words and lays his head to rest in eternal slumber. The Dire wolf is defeated by the player and the player becomes the new alpha of the Wilderlands.

## Physical Appearance

The Dire Wolf was powerful-looking. the Dire wolf was the last reaming Dire wolf in the Wilderlands, he was white with red patches and brown eyes.

The Dire Wolf In The Games Intro TutorialDire wolf in the original tutorial versionA player meeting Dire Wolf in tutorial
Jump Boost

Jump Boost is a Buff given out by Companions that allows the Player to jump higher.

## Extra Height

Companions can be leveled up to 3 (maximum level for Companions). At each level, the Buff's percentage will become higher and the height the Player will reach when jumping will be greater.

The Buff Percentage Show Below is For A Fantasy Companion

Level 1: 137.27% Extra height

Level 2: 143.64% Extra height

Level 3: 150% Extra height

## Companions that have Jump Boost

All Companions have at least 1 Buff. These are the Companions that have Jump Boost:

* Common Raven
* Chilean Blue Eagle
* Falcon
* Skull Raven
* Fire Eagle
* Elegant Dove
* Radiant Dove
* Swarm Dragon
* Twilight Bat
* Storm Bat
* Fire Bat
* Baby Kangaroo
* Baby Fox
* Rock Dragon
* Never Dragon
* Glacier Dragon
Hux

Hux

## Abilities

Beast Whisper: Dive Shot

Hux is the latest member of The Party and together with his companion Gurifin, he is the hot-headed wildcard of the team. A poor orphan from the City of Dreams, Hux spent the majority of his early life thieving and scavenging to survive. Later in his adulthood, when on a fetch quest for a mysterious broker, Hux infiltrated an ancient dungeon to retrieve one of the Shards of Ragnar. During his mission, he encounters The Party who he battles for ownership of the artifact, and later joins after falling for Mia. Unpredictable and frequently at odds with his team, Hux's loyalty is still questioned by his comrades.

## Personality

Hux is noted to be hot-headed, brash, and zany. Frequently the first to charge into battle, Hux is known to have a short temper and is easily emotionally manipulated by his comrades and enemies alike. Although he can come off as air-headed and lacking in common sense, he proves to be fairly intelligent when tested. Within a group, Hux is loud and obnoxious, frequently testing those around him to see how much they will take. Hux loves to fight and never backs down, even when the odds are severely stacked against him. When a situation becomes extremely dire, Hux can very quickly become serious and calculating, harnessing his anger to improve his focus, to the amazement of those around him. Although he does not show it, Hux does care for his companions, evidenced by his reaction when the Female Dragon threatened to kill his friends. When it comes to relationships, Hux comes off as very childish, evident by his total lack of charisma in trying to woo Mia.

## Appearance

Hux is medium height with medium length unkempt dark reddish-brown hair, including a small ponytail, brown eyes, and a notable scar along the bridge of his nose. He wears a large lucky scarf, an embroidered iron cuirass, fur lined gloves with leather arm-guards, and thief's boots. Hux is noted by Liv to have a "peculiar" look.

## Abilities

### Kirāsunaipā

Kirāsunaipā is the name given by Hux to his crossbow. The crossbow uses steel bolts, kept by Hux in a small pouch on his back. Hux also utilizes a special rope bolt that can grapple onto surfaces, allowing him to swing, climb, and reach otherwise unreachable areas. Kirāsunaipā is the main weapon of Hux, and his go-to option in combat, since it allows him to deal damage at long range.

### The Kiyohime

The Kiyohime is an ancient spell book that contains an array of devastating spells, mostly of fire nature. The spells within the Kiyohime are mostly Curses, and therefore have negative drawbacks on the user. Hux frequently utilizes the Kiyohime in battle, mostly its offensive fire spells, despite its use having detrimental effects on his breathing. His overuse of the Kiyohime speaks to his foolhardy and rash nature.

### Beast Whisper

Hux has an inseparable bond with his animal companion Gurifin, an Arcane Beast that Hux rescues from a group of animal traffickers. Hux can understand Gurifin, and so the two can coordinate attacks. Hux frequently uses Gurifin as a mount, which allows him to fly over enemies in battle and stay out of their striking range.
Timestream

The Timestream is the embodiment of time located in a foreign dimension.

## Description

The timestream is a constantly flowing, floating body of water entrapped in a separate dimension. The dimension is completely dark and only holds the timestream which serves as a light source, the brightly glowing water illuminating the entirety of it. It goes on as far as the eye can see. The water is infinite and will flow for as long as time exists. It reflects all futures, pasts, and presents of all existing timelines - if you're lucky, you may be able to catch a glimpse of your future in your current timeline. However may beautiful it may be, it's deadly to all but Sapphire if you make contact with it. It has water pressure that makes that at the very bottom of the ocean look like a joke and the mass of the entire universe. There are many different ways the water can affect you if you somehow aren't crushed; it can kill you, turn you into an elderly person, baby, or restore your youth, depending on what part the water's linked to. Most of the time, it will murder you since the water has flowed since the beginning of time and will age you by however many infinite years that was. It can push past the most absolute defenses, either aging it to where it will eventually not exist or turning the time of it back to when it no longer exists. If one somehow manages to survive being attacked with the water here, they will have everlasting mental effects and be left in a catatonic state due to suddenly receiving information about what happens in every past, present, future of every timeline to exist and their perception of time will forever be disrupted - a day may seem like centuries to them or just a split second.
Test

## Names

### Name

谢怜 – *Xiè Lián*
谢 *xiè* – to thank
怜 *lián* – from pity (可怜) or mercy (怜悯)

### Title

太子殿下, *Tài Zǐ Diànxià* – His Royal Highness the Crown Prince
花冠武神, *Huā Guān Wǔ Shén* – Flower Crown Martial God
太子悦神, *Tài Zǐ Yuè Shén* – His Highness Who Pleased the Gods
花将军, *Huā Jiāng Jūn* – General Huā
花谢 – *Huā Xiè*

### Alias

哥哥, *Gēge* – Older Brother (Hua Cheng)
太子表哥, *Tàizǐ Biǎo Gē* – Cousin Crown Prince (Qi Rong)

## Personal Information

### Species

God
Human (former)

### Affiliation

Heavenly Court
Yong'an Kingdom (former)
Xianle Kingdom (former)

### Relatives

Hua Cheng (Husband)
Qi Rong (Cousin)
King of Xianle (Father) †
Queen of Xianle (Mother) †

### Weapon

Ruoye
Fang Xin

## Cast

### Donghua

Jiang Guangtao (Chinese)
Kamiya Hiroshi (Japanese)
Howard Wang (English)
Bakugan

## Özet

Bir gün gökyüzünden kartlar yağmaya başlar ve dünyanın dört bir yanındaki çocuklar bunları toplar. Her bir kart farklı karakter ve güce sahiptir. Çocuklar bu kartların Vestroia adlı farklı bir dünyaya ait olduğunu bilmeksizin bir savaş oyunu icat ederler. Dünyanın her yerinde çocuklar bu kartlarla oynamaktadır ancak içlerinden 6 çocuk öne çıkar: Dan, Marucho, Runo, Shun, Julie ve Alice. Bu çocuklar canavarlarını Bakugan, kendi takımlarını ise Bakugan Savaşçıları diye adlandırırlar.
Dünyalı Elliott

Evrenin bir yerlerinde Elliott ve Frankie tuhaf ve yeni yerler keşfediyor; oralarda tanıştıkları canlılar daha da tuhaf. Bu heyecan verici uzay macera-komedisinde Mo adında bir dinozor da kendilerine eşlik ediyor ve kendilerini buldukları bu yere nasıl geldiklerini keşfetmek üzere bir göreve girişiyorlar.
Chronal Vision

**Chronal Vision** (クロナル・ビジョン, *Kuronaru bijon*?) is an ocular jujutsu utilized by Sapphire Rosaria that does not appear to be inherited. It grants the user the abilities to peer into any timeline as well as view the past, present, future, and abstract concepts. It is very likely that Sapphire Rosaria will be the first and last user of this.

## Appearance

Chronal Vision is made up of two silvery clock faces on each face that slightly differ from the other. The right one is not an actual clock, and its purpose is more about the moving of celestial bodies. It is composed of an outer ring has 25 slots for symbols yet only 12 of those have been filled. They are as follows: a water vase, parasol, conch shell, victory banner, dharma wheel, infinite knot, twin fish, a lotus flower, zen circle, yin and yang, tree of life, and an incomplete unalome. Each one glowing brightly depending on what technique Sapphire is using and materialize as a hologram in front of Sapphire or on the object she's affecting. The next ring consists of spirals in which the traditional Chinese words for seasons are inscribed, and following that is a loop that represents an astronomical dial with the signs of the Western Zodiac engraved. The hands of the clock include a sun showing sunrise, sunset, and where the sun is in the zodiac, plus a moon showing its changing phases and its movement through the sky. There is also a a star hand that indicates sidereal time via dark silver golden Roman numerals. It should be noted that the clock of her right eye appears to be heavily based off the Prague astronomical clock.

The left eye is rather unique, with the background being a Buddhist Sand Mandala. That is followed up by a curled up Chinese dragon covered by thing clock hands that point to minuscule ancient Chinese numerals. When Sapphire breaks her Binding Vow, the slumbering dragon seems to come to life, having both the eye shown to the observer wide open. It's eye flares brightly and seems to create a fierce flame of some sort that can be seen when Sapphire moves.
World Events

A **World Event** Is A Feature That You And A Group Of Up To 7 Other Player Can Do At A Time. **World Event** Are Active Every 13 Minutes And Are Open For 2 Minutes, If You Queue For The **Event** Within That 2 Minutes you Should Be Put In The Event. There Are Currently 7 World Events In Wolf Tales.

## World Event Rewards

Upon Defeat And Victory In An Event You Will Be Given A Reward. A Defeat Will Give Half The Normal Amount Of Guild Points And Xp.

### Guild Points

If You Are In A Guild You Will Get Guild Points At The End of An **Event**, If You Are Not In A Guild You Will Not Receive Any Guild Points. In A Level 100 Event You Will Recive 100 Guilds Points Upon Victory And 50 Upon Defeat.

### Xp

Every Player That Does A **World Event** Will Receive Xp. In A Level 100 Event You Will Receive 1,500 Xp Upon Victory And 750 upon Defeat

### Chest

Every Player That Does A **World Event** Will Receive A Chest. The Chest Will Most Likely Be A Bronze Chest But There Is A Small Unknown Chance To Get Either A Silver Or Gold Chest

## Rabbit Hunt

Rabbit Hunt Is One Of The 7 World Events In Wolf Tales. Stop The Rabbits From Eating All The Mushrooms Before The Timer Runs Out. If You Succeed, There Will Be A Surprise At The End.

## Treasure Trove

Treasure Trove Is One Of The 7 **World Events** In Wolf Tales. Find All The Treasure Before The Timer Runs Out. Sniff Points Of Interest To Uncover Foot Prints That Will Lead You To A Treasure.

## Crystal Flame

Crystal Flame Is One Of The 7 **World events** In Wolf Tales. A Monstrous Volcanic Beast Has Made The Volcano His Dominion. Take Out His 4 Life Life Crystals Before He Can Burn You To A Crisp!

## Calamity Cave

Calamity Cave Is One Of the 7 **World Events** In Wolf Tales. There Have Been Reports Of Cursed Animals Emerging From The Eastern Cave. Face The Corrupted Horrors In the Cave And Cleanse It From Its Curse!

## Dragons Layer

Dragon's Lair Is One Of The 7 World Events In Wolf Tales. Deep In The Impenetrable Heat Of The Volcano, A Ravenous Dragon Builds His Mindless Army Of Drones... Find A Way To Break Down His Force-Field And Take Him Down One And For All!

## Spirit Hunt

Spirit Hunt Is One Of The 7 **World Events** In Wolf Tales. Beat All The Spirit Bosses Hiding In Chest Before The Timer Runs Out. Follow Purple Trials After Beating A Boss To Find The Next Spirit Chest. Careful Opening Too Many At Once Or You Might Get Overrun!

## Safe Guard

Safe Guard Is One Of The 7 **World Events** In Wolf Tales. Escort The Cub All The Way Back To Its Den.

For More Information Cheek Out The Individual World Event Pages.
Fleckenpelz´ Wahl

**Fleckenpelz´ Wahl** ist das dritte Buch der Special Adventure-Reihe. Das Buch handelt von Fleckenstern.

## Klappentexte

### Hardcover

**» *"Was empfindest du wirklich für mich? Es ist schon so lange her. So viele Monde und dennoch bekomme ich immer noch zu hören, dass ich nur deine zweite Wahl bin. Stimmt das? Hast du mich nie geliebt, Fleckenstern?"* «**

Als Fleckenpfote zum Schüler ernannt wird, weiß er bereits genau, was er in seinem Leben erreichen möchte: ein großer Krieger werden, der alles für seinen Clan gibt. Kaum aber hat er zu Jagen gelernt, werden seine Fähigkeiten benötigt, als eine besonders schwere Blattleere den Wald heimsucht. Getrieben von seinem Gewissen und dem Traum jede Katze ein besseres Leben zu ermöglichen, trifft er Entscheidungen, die seinen eigenen Clan in den Untergang stürzen könnten. Doch er findet eine wertvolle Stütze in der jungen Kätzin Eichhornpfote, welche die selben Idiale wie er teilt. Dann aber erschüttert der Wald ein tragischer Unfall, welcher Fleckenpfote den Boden unter den Pfoten wegreißt und ihn als leere Hülle zurücklässt. Kann er zu seiner alten Stärke zurückkehren und der Kater werden, der den DonnerClan einmal als Anführer durch glorreiche Zeiten führen wird?

## Clan-Hierachie

### **DonnerClan**

#### Anführerin / Zweiter Anführer / Heilerin

**Blaubeerstern****Graupelz****Wachholderzweig**
#### Krieger

**Ginsterkralle****Tigerpelz****Mohnkralle****Kieselkralle****Sandsturm****Kratzgesicht****Natterngift****Dunkelpelz****Sprenkelherz****Lilienstaub**
#### Schüler

**Fleckenpfote****Eichhornpfote****Morgenpfote**
#### Königinnen

**Frostfell****Birkenjunges****Tüpfeljunges****Dunkelstreif**

### **FlussClan**

#### Anführer / Zweiter Anführerin / Heiler

**Nachtkönig****Distelfell****Schmutznase****Efeudorn**
#### Krieger

**Sturmwoke****Schneeflocke****Baumkralle****Rindengesicht****Bienenwabe****Abendsonne****Rauchwolke**
#### Königinnen

**Rabenfeder****Kiefernjunges****Riesenjunges**

### **WindClan**

#### Anführerin / Zweiter Anführer / Heilerin

**Habichtstern****Schimmelpelz****Krähenwolke****Weidenpfote**
#### Königinnen

**Schimmerglanz****Himmeljunges****Graujunges**

### **SchattenClan**

#### Anführerin / Zweiter Anführer / Heilerin

Morgenstern.png**[[Morgenstern]**Finsterbard.png**Finsterbard**Schneebeere.png**Schneebeere**
#### Krieger

Fleckengesicht.png**[[Fleckengesicht]**Wurzellicht.png**Wurzellicht**Sumpfkralle.png**Sumpfkralle**
#### Königinnen

Blütenfell.png**Blütenfell**Beerennase.png**Beerenjunges**Sprenkelfell.png**Sprenkeljunges**
## Sonstiges

### Wissenswertes

* Auf der offiziellen Webseite gibt es folgenden Artikel über dieses Buch: Warriors Super Edition: A World Without Limits - EXCLUSIVE from author Vicky Holmes
* Auf dem Cover in der englischen Originalausgabe ist Blaustern abgebildet.Vorlage:L

## Weitere Buchinformationen

### Versionen

#### Hardcover

* Erscheinungsdatum: 13. Juli 2015
* ISBN: ISBN 978-3-407-74598-9
* Seiten: 553

1. ↑ Beltz.de
Sadie Sparks

## Özet

İşte karşınızda Sadie! Komşu kızı Sadie'nin sihirbaz olabileceği kimin aklına gelirdi? Sihir eğitmeni Gilbert ile bu ikiliye bayılacaksınız. Sadie sihirli güçlerini aşırı havalı bulmaktadır. Gilbert ise bunun bir oyun olmadığımı savunur. İkisi birlikte fantastik - sihirli maceralara atılır ve karşılaştıkları problemleri birlikte çözmek için çaba harcarlar.
Customizing

Customizing is a feature in Wolf Tales where you can change the Name, Gender, Size and Shape of your animal, as well as look at its attributes and whether they are or aren't currently performing a Job. The Customizing tab can be found in the Animal tab in the interactive menu. In the Animal tab, a big gold button will sit at the bottom of the page. This button will read "Customize": tap on it and an interactive window will pop up in which you can Customize your Animal.

## Customizing your Animal's name

In the Info tab at the Customizing window, you can change your Animal's name. The game will generate a random name and assign it whenever you get a new Animal, but this can be changed as much as you want. Your Animal's name must be between 3-20 characters long, A-Z or/and 0-9. If it doesn't meet those requirements, you will be asked to choose a different name. You can also generate random names by pressing the button with a dice on it, which can be found beside the Name changing box.

## Customizing your Animal's gender

Your Animal's gender can't be changed: you must decide it the moment you get it. The gender of the Animal will not change its physical appearance. Animals can only be Male or Female.

## Animal's Attributes

The Attributes section in the Info tab can be found on the right side of the interactive window. This will display your Animal's Health, Damage, Defence and Movement Speed. Attributes can't be Customized and vary from Animal to Animal and from Character to Character.

## Animal's Jobs

If your Animal is currently performing a Job (Breeding, Hunting, Growing, etc.), it will be shown below its Attributes. If the Animal is doing something that requires a specific amount of time, it will show how much it's left before they complete it. You can also cancel the Job, or pay Moonstones to finish it instantly (the last one applies to all jobs but Hunting).

An Animal with a Hunting JobAn Animal with a Digging JobAn Animal without a Job
## Customize

Customizing is a feature that allows you to change the Size and Shape of your Animal's body. **Customizing is exclusively for Gold VIP members**.

For the Wolf, you can Customize:

* Eyes
* Snout
* Face Hair
* Nose Bridge
* Back
* Tail
* Thin Belly
* Fat Belly

For the Fox, you can Customize:

* Snout
* Snout 2
* Face Hair
* Eye
* Neck
* Chest
* Belly
* Front Feet
* Back Feet
* Thin Tail
* Thick Tail

For the Bear, you can Customize:

* Eyes
* Head 1
* Head 2
* Head 3
* Ears
* Stomach
* Back
* Neck 1
* Neck 2
* Front Leg 1
* Front Leg 2
* Back Leg 1
* Back Leg 2
* Tail

For the Wild Cat, you can Customize:

* Eyes
* Face
* Forehead
* Ears
* Lower Stomach
* Mid Stomach
* Back
* Neck
* Tail
* Front Legs
* Back Legs
* Front Ankles
* Back Ankles

For the Dragon, you can Customize:

* Tail
* Horns
* Horn Direction
* Face
* Neck
* Neck Thickness
* Sternum
* Chest
* Stomach
* Front Quads
* Front Shins
* Back Quads
* Back Shins
* Back Leg Spikes
* Spine Spikes
* Bottom Jaw
* Wings
* Wing Spikes
Ben 10

10 yaşındaki Ben Tennyson, gizemli bir saati keşfettiğinde her biri olağanüstü güçlere sahip bir dizi farklı yaratığa dönüşebilme gücü kazanır. Ben, bu güçleri diğerlerine yardım etmek ve kötüleri durdurmak için kullanması gerektiğinin farkındadır. Ne kadar süper güçlere sahipte olsa Ben Tennyson’ın, 10 yaşında yaramaz bir çocuk olduğunu unutmamak gerekir.
2007–08 Lancashire FA Women's County League

**(C)** = Champion; **(R)** = Relegated; **(P)** = Promoted; **(E)** = Eliminated; **(O)** = Play-off winner; **(A)** = Advances to a further round.
Only applicable when the season is not finished:
**(Q)** = Qualified to the phase of tournament indicated; **(TQ)** = Qualified to tournament, but not yet to the particular phase indicated; **(RQ)** = Qualified to the relegation tournament indicated; **(DQ)** = Disqualified from tournament.

### Results

Updated to match(es) played on 1 June 2008. Source: The FA
Colours: Blue = home team win; Yellow = draw; Red = away team win.
Wiki Gardiens des Cités Perdues

## Actuellement il y a 844 modifications sur 27 articles sur le wiki.  Tout le monde peux contribuer!

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> ***"OK... Ce n'est pas facile à dire, donc je vais être direct : nous ne sommes pas humains, Sophie."***
>
>

Fitz Vacker, Gardiens des Cités Perdues tome 1, page 21

> *Gardiens des Cités Perdues est une saga littéraire écrite par Shannon Messenger traçant les péripéties de Sophie Foster et ses amis. Elle découvre qu'elle n'est pas humaine, mais elfe. Un nouveau monde regorgeant de mystères s'offre alors à elle, le début d'une nouvelle vie...*
>
>
Tüpfelfell

## Lebensgeschichte

* Verliebte sich schon als Schülerin in Fleckenpelz. Dieser aber hatte erst seine Gefährtin verloren und trauerte. Nach einigem hin und her, entschied er sich für Tüpfelfell und sagte sich von seiner ehemaligen Gefährtin los. Dennoch warf Tüpfelfell ihm noch immer Blattwechsel später vor, selbst als ihre beiden Jungen schon geboren sind, dass sie nur seine zweite Wahl war.
* Sie wird getötet bei einem Dachsangriff, als sie die Kinderstube verteidigte.
Rabbit Hunt

Rabbit Hunt is one of the 7 World Events in Wolf Tales. Stop the rabbits from eating all the mushrooms before the timer runs out. If you succeed, there will be a Surprise at the end.

## The Rabbits

There is an endless wave of rabbits that will be trying to eat all the mushrooms. These rabbits can vary between White, Brown, and Black & White Rabbits. These rabbits are passive and will not attack you. The rabbits will keep spawning until either the 5 minutes timer runs out or they eat all the mushrooms. The More Mushrooms A Single Rabbit eats, the larger it will get and the more amount of health it will have.

## The Mushrooms

There are 22 mushrooms. Each mushroom has a health bar and, if a rabbit eats a part of it, the health bar will go down. If the mushrooms's health bar goes all the way down, it will disappear (get eaten). If all 22 of them get eaten before the timer runs out, you will fail the Event. Otherwise, upon hitting the 5 minutes mark, all the rabbits will dash into the middle of the map and fuse into the Colossal Lagomorph.

## Colossal Lagomorph

The Colossal Lagomorph Is The World Boss Of Rabbit Hunt. The Lagomorph Uses The Jade Rabbit Skin. Its Health Varies Depending On Its level. At Level 3 The Colossal Lagomoph Has 4000 Health And At Level 100 It Has 300000. The Lagomorhp Also Uses A Few Different Abilities, One Of Them Is An Unknown Ability Not Used By Any Of The Playable Animals, This Ability Rains Fire Balls On The Ground, When in Its Targeted Range It Doses A Massive Amount Of Damage. The Lagomorph Also Uses the Fangs Ability Which Is Just A Simple Ability Only Dealing Damage To One Player At A Time, But Still Doing Mass Amounts Of Damage. If The Lagomorph Kills All The Players You Will Be Deafted, If You Kill The Lagomorph You Will Victory.

## Recommend Abilities

Each Event Is Unique, So Different Sets of Abilities Can Help You Deal More Damage.

Venom Vortex, Frozen Glacier, Toxic Cloud, Crystal Clear, Crystal Cyclone

Against The Colossal Lagomorph:

Portal Thief, Petrify, Toxic Cloud, Crystal Clear, Crystal Cyclone

Portal Raid, Sky Fall, Lightning Storm, Thunder Spawn, Encircling Orbs

Against The Colossal Lagomorph:

Portal Raid, Sky Fall, Lightning Storm, Thunder Spawn, Encircling Orbs

Hammer Fist, Rock And Roll, Avalanche, Mountain Giant, Rocknado

Against The Colossal Lagomorph:

Hammer Fist, Rock And Roll, Avalanche, Mountain Giant, Rock Totem

For The Wild Cat

Against The Rabbits:

Portal Raid, Gust, Cyclone, Thundar Spawn, Encircling Orbs,

Against The Colossal Lagomorph:

Portal Raid, Gust, Cyclone, Thundar Spawn, Encircling Orbs,

Vampiric Portal, Molten Bolder, Burning Cyclone, Fiery Temple, Petrifying Sentry

Against The Colossal Lagomorph:

Vampiric Portal, Molten Bolder, Burning Cyclone, Draconic Rage, Totem Of Extreme Power

## Trivia

* Rabbit Hunt Often Takes The Longest To Complete Compared To The Other Events
* Fiery Temple Is The Best Ability For Rabbit Hunt
Moonstones (currency)

Moonstones are a currency in Wolf Tales: Home and Heart.
They can be used for many things, such as playable characters, companions, bundles, VIP, skipping a job (Breeding, Growing/Training a pup, and Digging into a wall to expand your den), Summons, and more.

## How To Obtain Moonstones

It's simple! You can buy them, or you can open chests and *maybe* receive some.

Another way is to watch the daily ads and on the day you can get 30 or more moonstones, just watch the add, and you've got 30 or more!

The most common way to get ***90*** moonstones is to go to Settings, see your referral code, and if it's entered 5 times by different people, you first get 5 moonstones, 10, 15, 25, and 30. If you refer someone else's code, you get a small amount of moonstones too.

*Recommendation: Recommended having a lot of animals, and keeping up with the ads. That way, you'll have 150 per week!*
Sonnenfelsen

Die **Sonnenfelsen** liegen im Territorium des DonnerClans. Sie sind ein Haufen glatter, hellbrauner Felsbrocken aus Sandstein.

Die Sonnenfelsen sind hart umkämpft, da sie an der Grenze zum Gebiet des FlussClans liegen und ein sehr gutes Jagdgebiet sind. Außerdem heizen sich die Steine von der Sonne auf und es ist herrlich, sich auf ihnen zu sonnen.

## Geschichte

Ursprünglich haben die Sonnenfelsen auf der anderen Seite des Flusses, also im FlussClan-Territorium, gelegen, zu welchem sie damals auch gehört haben. Die FlussClan-Katzen haben sie damals als Ort genutzt, um sich zu sonnen. Als der Fluss jedoch nach einer Überschwemmung seinen Verlauf geändert hatte, haben die Katzen des DonnerClans dies als Zeichen des SternenClans gewertet, dass die Felsen in Zukunft dem DonnerClan gehören sollten. Dies ist der Beginn des Kampfes der beiden Clans um die Sonnenfelsen.

## Vorkommen

### Ruf der Wildnis

Zu Beginn des ersten Bandes gibt es eine Schlacht bei den Sonnenfelsen, bei dem viele Katzen verwundet werden und Rostschweif vom DonnerClan stirb.

Am Ende des ersten Bandes holen sich die DonnerClan-Katzen die Sonnenfelsen zurück, als Strafe und Rache, dass die FlussClan-Katzen sie besiegt hatten und immer wieder Beute von ihnen gestohlen hatten.
Gesetz der Krieger/Heiler

## Das Gesetz der Krieger

Das **Gesetz der Krieger** sind sechzehn Regeln, die von allen Clan-Katzen befolgt werden müssen. Diese werden den Katzen von ihren Müttern ab dem Augenblick beigebracht, in dem sie als Junges in der Kinderstube liegen. Es wird gesagt, dass kein Schaden über den Wald kommen wird, solange die Clans das Gesetz der Krieger befolgen. Ein *Gesetzesbruch* wird bestraft, die Strafe kann bis hin zur Verbannung reichen, jedoch kommt es immer auf das jeweilige Gesetz an und darauf, für wie schwer der jeweilige Anführer den Verstoß befindet.

1. Im Territorium eines anderen Clans darfst du niemals jagen und es auch nicht betreten.
2. Älteste und Junge werden zuerst mit Beute versorgt, vor den Schülern und Kriegern.
3. Beute wird nur erlegt, um sich davon zu ernähren. Danke dem SternenClan für jedes Leben.
4. Ein Junges muss mindestens sechs Monde alt sein, bevor es zum Schüler ernannt wird.
5. Wenn neu ernannte Krieger ihren Kriegernamen erhalten haben, halten sie eine Nacht lang schweigend Wache.
6. Eine Katze kann nicht zum Zweiten Anführer ernannt werden, bevor sie wenigstens einmal Mentor eines Schülers gewesen ist.
7. Wenn ein Anführer zurücktritt oder verstirbt, tritt sein Zweiter Anführer die Nachfolge an.
8. Wenn ein Zweiter Anführer befördert wird, zurücktritt oder verstirbt, muss vor Mondhoch sein Nachfolger ernannt werden.
9. Jeden Vollmond treffen sich alle Clans zu einer Großen Versammlung. In dieser Nacht dürfen die Clans nicht gegeneinander kämpfen.
10. Territoriumsgrenzen sind täglich zu kontrollieren und zu markieren. Katzen, die unbefugt eindringen, müssen verjagt werden.
11. Ein Krieger darf ein Junges in Not oder Gefahr niemals im Stich lassen, selbst wenn es zu einem fremden Clan gehört.
12. Das Wort des Anführers eines Clans ist Gesetz.
13. Ein ehrbarer Krieger tötet keine Katzen, um eine Schlacht zu gewinnen, es sei denn, ein Gegner hält sich nicht an das Gesetz der Krieger oder bedroht sein Leben.
14. Ein Krieger verachtet das verweichlichte Leben von Hauskätzchen.

## Gesetz der Heiler

1. Eine Heilerkatze ist dazu verpflichtet jede Katze zu Heilen, egal woher sie kommt
2. Alle Heilerkatzen treffen sich jeden Halbmond am Mondstein um sich mit dem SternenClan die Zunge zu geben.
3. Heilerkatzen pflegen eine gute Beziehung zu anderen Heilerkatzen, und halten sich aus denn Streitigkeiten der Clans heraus.
4. Einer Heilerkatze ist es nicht erlaubt sich zu verlieben, denn er dien allein den Clans und dem SternenClan und darf niemanden bevorzugen.
5. Heilerinnen und Heiler dürfen keine Jungen haben.
6. Ein Heilerschüler/in darf erst zum Mondstein reisen, wenn der SternenClan seinen Mentor das Einverständnis gibt.
Graupelz

## Wissenswertes

* Graupelz musste sterben, damit Fleckenstern zweiter Anführer werden konnte. Wäre er einfach zurückgetreten und in den Ältestenbau umgezogen, hätte dies Fleckenstern´s Macht geschmälert. Er bedauert es nicht, kein Anführer geworden zu sein. Insgeheim hatte er sich nie als eine gute Wahl empfunden. Jedoch bedauert er es nie unter Fleckenstern´s Führung zu stehen.
Himmelglanz

* Hegte eine heimliche Affäre mit Kiefernstern, dem Anführer des DonnerClans, aus der Schneejunges hervorging. Um den Clan nicht weiter anzulügen und über die Vaterschaft schweigen zu müssen, frägt sie den Krieger Hummelbart, um er mit ihr Junge bekommen wollte. Da dieser in sie verliebt war und bereits gefallen an ihrem Sohn Schneejunges gefunden hatte, stimmt er zu. Kurz darauf geht sein Wunsch von einer Familie und einer Gefährtin in Erfüllung, als Himmelglanz Blaujunges und Graujunges zur Welt bringt.
Guilds

A Guild is more like a pack in the game. You can create a Guild only if you are VIP Gold, but you can join a guild with or without VIP. When you are in a Guild, you have to earn Guild Points for your Guild, and you can level up rank to get a chest reward.

## Creating A Guild

To create a Guild like mentioned above, you have to be a VIP Gold. After you click "Create a Guild", you choose the outer color and shape, the inner symbol and color, and the symbol color, name of your Guild, and a description. Once you create one, you can accept or decline players who applied for your Guild.

## Applying To A Guild

To apply to a Guild, you have to look for one that has, let's say, for example, 7/10 members. After you find one you want to apply to, you click "Apply" and you have to wait for at least 7 days. If the days expire, you have to apply again.

## Benefits of a Guild

In a guild, you can rank up with 'Guild Points.' You can rank up as said before, and you also can get 'Guild Chests;' these chests can give you rewards, higher chances of better items the higher rank you are.
Fischherz

## Lebensgeschichte

* Wurde von seiner Mutter verlassen, da seine Schwester Muschelglanz blind geboren wurde. Sein Vater hielt sich ebenfalls eine Zeitlang von den beiden fern, da er meinte sie wären nicht seine Jungen, da sie ihm nicht ähnlich sehen. Am Ende aber bekennt er sich doch zu ihnen und wird ein wertvolles Familiemmitglied für die beiden.
* Während seiner ersten großen Versammlung, lernt er die DonnerClan Schüler/in Fleckenpfote und Eichhornpfote kennen. Sie verstehen sich auf anhieb blendend.
* Als eine besonders schwere Blattleere über sie hineinbricht, sterben seine Eltern beide an grünen Husten. Kurz darauf bietet Fleckenpfote ihnen an, dass er für sie Beute fängt da der FlussClan zu schwach ist. Dankend nehmen sie sein Angebot an und stehen seitdem in seiner Schuld.
Tigerkönig

## Lebensgeschichte

* Ist ein sehr geschätzter Krieger
* Bekam mit seiner Gefährtin Blaubeerstern das Privileg der zweiten Stimme und hieß vortan Tigerkönig und sie Blaubeerkönigin
* Trotz das seine Gefährtin die Anführerin des Clans ist, entschieden sie sich dazu Junge zu bekommen. Bald darauf wurde Nebelsee geboren. Die beide bereuten nie ihre Entscheidung und der DonnerClan unterstützte sie dabei.

## Wissenswertes

* Tigerkönig war bei der Geburt seiner Tochter nicht dabei. Er wusste, dass seine Gefährtin eine Halbschwester hatte von der niemand wusste und das Blaubeerkönigin gerne bei ihr ihre Jungen zur Welt bringen wollte. Deswegen verzichtete er darauf dabei zu sein. Zu Liebe seiner Gefährtin und Mutter seiner Tochter.
Schmutznase

## Wissenswertes

* Er versuchte Fleckenpfote wiederzubeleben, als der DonnerClan-Schüler von einer Flut erfasst und in den Fluss gerissen worden war. Schmutznase erklärt ihn bereits für Tod, doch wenig später schnappt Fleckenpfote wieder Luft. Was niemand zu diesem Augenblick weiß: der Schüler war wirklich tot gewesen, hatte aber vom SternenClan verfrüht sein erstes Anführerleben bekommen, da er nach Blaubeerstern´s Ableben den DonnerClan anführen soll.
Distelfell

## Lebensgeschichte

* Nachtkönig stand mit seiner Gefährtin Distelfell auf Kriegsfuß, welche auch seine Stellvertreterin war. Er beschuldigte sie, dass seine beiden Jungen nicht von ihm wären, da sie ihm nicht ähnlich sehen.
* Nachdem sich aber herausgestellt hat, dass Muscheljunges blind ist und sich Distelfell aus Scham und verletztem Stolz von ihren Jungen abgewendet hat, nimmt sich Nachtkönig ihnen wieder an. Seitdem hat er seine Zweifel über die Jungen abgelegt und verteidigt seine Jungen seitan mit seinem Leben.In einer besonders schweren Blattleere erkrankt er gleichzeitig mit seiner Stellvertreterin an Grünen Husten und verstirbt mit ihr daran, nicht aber bevor er einen nächsten Nachfolger ernannt hatte. Abendsonne den nun den Namen Abendstern trägt.
DonnerClan

## Beschreibung

Ihr Territorium besteht größtenteils aus Laubwald.
 Die Katzen des DonnerClans sind exzellente Jäger und an das Leben im Wald angepasst. Ihre Hauptbeute besteht aus Mäusen, Eichhörnchen, Kaninchen, aber auch Vögel wie Stare, Elstern, Spechte, Waldtauben, Drosseln, Buchfinken und Sperlingen. In Friedenszeiten ist der DonnerClan respektvoll gegenüber den anderen Clans, doch hart und furchtlos im Kampf.

Die Katzen des DonnerClans werden für ihren Mut und ihre Stärke im Kampf geschätzt und obwohl sie das Gesetz der Kriegerahnen befolgen, kommt es im Verlauf der Bücher zu einigen Ausnahmen. Im Kampf sind diese Katzen wild, mutig und loyal. Sie sagen, was sie für richtig halten und haben keine Angst, das Gesetz der Krieger zu brechen.

## Lager

Im Wald bei den vier Eichen am Baumgeviert, liegt das Lager des DonnerClans auf einem hohen Plateau, welches fast über die Bäume hinausragt. Es wird durch einen soliden Ginsterwall geschützt.

## Territorium

* DonnerClan-Territorium-Wald.jpgWald-Territorium
* DonnerClan-Territorium-See.jpgSee-Territorium
1/2Hier sind einige markante Orte im Territorium des DonnerClans aufgelistet:

* Der Eulenbaum
* Die Sonnenfelsen
* Die Sandkuhle
Blaubeerkönigin

## Lebensgeschichte

* Blaubeerkönigin ist eine geschätzte Anführerin des DonnerClans, welche im Leben von vielen, insbesondere Fleckenstern eine große Rolle spielt. Sie ist selbstbewusst, ruhig und vorausschauend, und schreckt nicht davor zurück, ihren Clan in den Kampf zu schicken.
* Neben ihrer Schwester Wachholderzweig hat sie noch eine Halbschwester Morgenstern, die Anführerin des SchattenClans, von der außer ihre Familie, Fleckenstern, Eichhornglut, Tüpfelfell, Dusty und Finsterbart niemand etwas weiß.
* Trotz ihrer Position als Anführerin, bekam sie mit ihrem Gefährten Tigerkönig ihre Tochter Nebelsee und wurde durch ihre Entscheidung noch mehr vom Clan respektiert.
* Da sie von Anfang an von Fleckenstern´s Bestimmung wusste, unterstützte sie ihn und achtete auf ihn, wie als wäre sie seine Mutter/Mentorin. Seitdem herrscht ein inniges Band zwischen den beiden, welches über den Tod hinausging.

## Wissenswertes

* Ihre Mutter Blauglanz hat sich in einen SchattenClan-Kater verliebt und trotz des Gesetz der Krieger ein Junges mit ihm bekommen. Morgenstern. Ginsterkralle, welcher zu diesem Zeitpunkt noch ihr Gefährte gewesen war, verzieh seiner Gefährten da er sie zu sehr liebte um sich von ihr abzuwenden.
* Bei der Geburt ihrer Tochter Nebelsee, war sie auf dem Weg zum SchattenClan gewesen, um ihr Junges bei ihrer Halbschwester Morgenstern zu bekommen. Jedoch sah Eichhornpfote, Fleckenpfote und Dusty sie und wurden nun unfreiwillig in ihr Geheimnis mit eingeweiht. Die Schüler jedoch respektierten die Entscheidung und die Bitte ihrer Anführerin, dass ihr Geheimnis nie ans Licht kommen darf.
* Blaubeerkönigin wusste über den Gesetzesbruch bescheid, als Fleckenpfote und Eichhornpfote den FlussClan-Katzen Beute gaben. Jedoch wird dies erst im Epilog von *Fleckenpelz´ Wahl* bekanntgegeben.