CrossCode Wiki/Sandbox

Welcome to the Official CrossCode Wiki
a user-created database on *CrossCode* from Radical Fish Games.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 5,460 pages (545 articles).

**About CrossCode**

CrossCode is a retro-inspired 2D Action RPG set in the distant future, combining 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. You follow a player called Lea as she logs into CrossWorlds - a fictional MMO of the distant future. Lea is not your average player though. She has lost her memory and is (literally) mute. Now the only way to regain her memory is to play CrossWorlds, discovering all the places the game has to offer and meeting other players on the way - hoping they won't discover her secret. As Lea’s memory returns, a deep mystery surrounding CrossWorlds will be unraveled - and you may come to understand why a mute player is stuck in this game in the first place. CrossCode combines features of the Action-Adventure and RPG genres, delivering both a great variety of puzzles and an engaging, fast-paced combat system with plenty of options for character growth.

Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.

* 16-bit, SNES-style 2D graphics with detailed animations
* A soundtrack inspired by old SNES and Playstation JRPGs
* A unique ball throwing mechanic with charging functionality and ricocheting balls, used for combat and puzzles
* A fast-paced combat system featuring close and ranged attacks, guarding, dashing and a great variety of special attacks.
* A complete RPG system with leveling, equipment, consumable items and skill trees
* A detailed movement system with auto-jumping and precise collision

**CrossCode Game Trailer**

**Game Basics & Guides**

**Guides**

 Getting Started

 Tactical Strategies

 Advanced Techniques

**Mechanics**

 Stats

 Quests

 Puzzle Elements

 Combat

 Melee

 Balls

 Dashing

 Guarding

 Combat Arts

 Circuit

**Game Universe**

**Items**

 Consumables

 Trade

 Valuables

 Add-Ons

**Equipment**

 Weapons

 Head

 Torso

 Legs

**Enemies**

 Enemies

 Bosses

**Lore**

 Characters

 CrossWorlds

 Avatars

 Instant Matter

 Shadoon

**Locations**

**Regions**

 Autumn's Rise

 Bergen Trail

 Maroon Valley

 Autumn's Fall

 Gaia's Garden

 Sapphire Ridge

 Vermillion Wasteland

 Azure Archipelago (DLC)

**Dungeons**

 Rhombus Dungeon

 Temple Mine

 Faj'ro Temple

 Zir'vitar Temple

 So'najiz Temple

 Grand Krys'kajo

 Vermillion Dungeon

 Tower

 Ku'lero Temple (DLC)

**Cities**

 Rookie Harbor

 Bergen Village

 Ba'kii Kum

 Basin Keep

 Rhombus Square

 Homestedt (DLC)

**Other**

 Old Hideout

 M.S. Solar

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