Paradox

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Quirk

Quirk Name:

**Paradox**

Quirk Type:

**Emitter**

Quirk Overview: (Basic description of the quirks in’s and out’s, the abilities it has)

Paradox is used by the user to open portals at any time or place at the user’s choosing. This is done using charged atoms in his hands, allowing him to vibrate atoms with a surge of a dark smoke that leaks from his body. Although when his quirk is activated, his solid human matter transforms into a shadow-like state that is untouchable to solid objects but weak to strong beams of light. As long as the user knows where he/she is going and has a detailed image engraved into his head, he will be able to warp himself.

The shadow state also allows the user to take out chains that can grab the shadows of other beings and drag their shadow alongside the person into his traps.

The quirk’s portals first lead into a dimension outside of the current world. He calls it the **Pocket Dimension.** At first glance it’s nothing but a black void. Although further examination led to discover that the **Pocket Dimension** was a large labyrinth created by the user of the quirk. The user can then open another portal inside the pocket dimension to transfer to the location he/she desires.

Studies show that only the user of the quirk can survive within the **Pocket Dimension** for a large substantial amount of time, the longest estimated time recorded was 49 hours. Further studies show that anyone inside the **Pocket Dimension** can’t leave unless there is another opening created by the user, or exploring the massive labyrinth to search for a massive stone gate. There has been no recording of how large the labyrinth is.

The estimated survival time inside the **Pocket Dimension** for any living lifeform that isn't the user themselves is estimated to be approximately 30 minutes. After 30 minutes of being inside the **Pocket Dimension** subjects my experience effects such as.

* Deterioration of the flesh and bone
* Hylosinations
* Uncontrollable Mental Breakdowns
* Dizziness
* Shortness of breath
* Increased blood pressure and heart rate

The quirk also allows the user to move places very easily though this trick takes up a lot of his energy. The user can move from distances up to more than 30 meters anything past that is harmful and can take up more energy.

The quirk can allow the user to open a portal anywhere but the user needs an exact detailed look of the place he wishes to warp to before he can create the portal to go there.

The user can take objects and other people into the **Pocket Dimension** with him. Though depending on how many people he takes or the size of objects or people can use up more of his life energy. Each portal the user opens takes time to grow in size due to needing more concentration.

Quirk Limits/Drawbacks:

When paradox is used there are limits to how much it can handle for the user. The quirk requires concentration and uses up energy from the user. If the quirk is overused the user will suffer internal damage to the mind and physical appearance as his own body can begin to disassemble into smaller pieces of dust. Which then takes time to reform.

High beams of light also disturb the healing/portal making process. Which it also turns his non-physical state into a more vulnerable source to turn him back into his physical state

* Smaller body parts take up to 3 hours to re-grow. Such as hands, feet, eyes, nose, etc
* Larger limbs take up to 6-9 hours to re-grow, depending on how badly damaged the limb is.

The user can take objects and other people into the pocket dimension with him though depending on how many people he takes or the size of objects or people can use up more of his life energy. Each portal the user opens takes time to grow in size due to needing more concentration.

Depending on how many and the size of objects or people he is trying to take into the **Pocket Dimension.** He can use up more of his life energy. Each portal the user opens takes time to grow in size due to needing more concentration.

Quirk Strengths:

Allows easy transportation and trapping skills

Quirk Weaknesses:

Light sources weaken his non-physical state and disrupt his concentration. His quirk can only start off slowly, he can’t open a large portal in a second without high concentration.