Geniuses Competition of Myriad Abyss Island

Geniuses Competition of Myriad Abyss Island and the Ten Divine Nations. The competition is held in Sandplain Island.

## Selection of Lesser Geniuses

* There were several hundred second and third-rate factions in attendance at the competition. Even Rejuvenation and Tritalent had participants present.

* There were roughly three thousand young geniuses taking part in the selection. One or two rounds of elimination reduced that to about two hundred.

* These were comparatively elite among their brethren, but only a tenth were actually empyrean realm. That meant somewhere between more than a dozen to two dozen.

* After the top two hundred was decided, there would be round after round of matches between the geniuses to calculate their precise ranking.

* Though Heavenlight was ambitious in its own right, twelfth place was the best it could do – no doubt a painful wake-up call to its confidence.

* Rejuvenation and Tritalent’s geniuses managed to place in the rankings, but the former was around sixtieth, while the latter was below ninetieth.
* Bluesmoke ranked three geniuses in the top 10 (first, fourth and eighth)
* From rank 1 to 150, the ten sacred lands will recruit geniuses

Notables Recruitement
Land
 Number 7
 Number 3

## Grand Competition

### **Round 1**

#### **Rules**

The competition was structured in a more unconventional way. It wasn’t a regular martial dao tournament or a game of random pairing-up and single elimination. The general public had grown tired of those age old tropes. Luck played too big a part in them. If the most powerful geniuses were pitted against each other in the early stage of the competition, one of them would be prematurely eliminated before their time. The rules for this competition were more complicated. The competition was divided into two stages with a group match for the first stage. Every sacred land was to send six participants, and the six would be divided into two teams. In other words, there would be sixty participants in total, divided into twenty teams.

Twenty teams will enter a large, exotic, and isolated island. Six hundred trial orbs will be placed on the island. Every one of them is unique and numbered. It’s against the rules to try masquerading other orbs as the trial orbs, and your score will be zeroed out if you attempt to do so. Every trial orb gives you one point. The number of orbs you gain will determine your total score. Utilize your intelligence, techniques, and power to locate the orbs. Remember, you’re allowed to take orbs from other contestants. Anything goes as long as no one dies. The bottom line is no deaths. If you kill someone, your and your teammates will lose all your points, and you’ll pay with your lives!

The team with the highest total score will be awarded additional points. Fifty to the leader, thirty to the team member who contributes the most, and twenty to the one contributing the least. For the team with the second highest score, thirty points to the leader, twenty to the member contributing the most, ten to the one contributing the least. For the team at the third place, twenty points to the leader, ten to the member contributing the most, and five to the other member. Only the top three teams will be rewarded with additional points.

Since it’s a group match, there are no individual prizes. Nevertheless, keep in mind that being a team isn’t only about finding the most orbs. You have to locate your team members and protect them, working in concert to safeguard the orbs you’ve collected. As a team, you’re in the same boat. If you fail to protect your teammates, it’ll be difficult to get a good score. You may think you’ll be able to collect many orbs on your own, but don’t forget that you’re allowed to steal others’ orbs. Without your teammates, you may face a team of three or even several teams at the same time.

The competition will last for fifteen days. You’ll be separated and sent to the island one by one, far away from the others. Don’t think that you’ll be lucky. This round requires intelligence, strength, patience, and cooperation. The team leaders will play an important role as well. If evenly distributed, every participant would get ten orbs out of the six hundred. Since each orb was one point, that meant ten was the average score for the participants. Of course, one would have to earn much more than that to rank among the top. Every participant had to do their best to win.

#### **Result**

 Lu Mingye's team
 Sui Chen's team
 Shi Qinglu's team

### **Round 2**

**Rules**

Sandplain Island has always been the most highly restricted location under the ten sacred lands’ rule. Around Sandplain are ten forbidden islands. The second part of the grand competition will be held on the ten islands. There is a mission on every island. Completing the mission on the first island gives you ten points. The second island gives you twenty. The third island gives you thirty. Following that pattern, the ten island gives you a hundred points. The points will accumulate. In other words, if you complete the missions on all ten islands, you’ll get five hundred and fifty points in total. This is a test of individual strength. We again offer additional rewards for the top three contestants. First place nets an additional a hundred points. Second place gains fifty. Third place receives twenty.

The sum of your points from the two rounds of the competition is your total score, which will determine your ranking. The second round gave many more points in comparison. Those who hadn’t done well during the first round perked up. This was their opportunity to turn the tide! If more than one contestant passes the same number of islands, they’ll be ranked according to the time it takes them to complete the missions.

Every island has a time limit. If you fail to complete the mission within the time limit, it counts as a failure and your elimination. You’ll all be given a jade slip for keeping time, which will also display the mission on every island.

Result