recursal/Fanatic-Fandom huggingface dataset:
Knights of the Star

While not the only knightly order in the **Empire**, the Knights of the Star are certainly the most famous. They make up one of the secondary institutions in the **Church of Unity**, and are composed of skilled and theoretically honorable warriors. The order was established close to the founding of the Empire, and was modeled after the knightly orders present in the old High Kingdom of **Idar-Morbach**, where the institution of knighthood originated.

The Knights are charged with protecting the highest echelon of the Empire. They are used as personal guards for the closer Imperial family, visiting royalty, as well as the members of the High Council. Aside from this, they also serve as an elite guard in the Imperial Palace, though this is considered the lowest of their assignments.

In order to join, a warrior must first be presented to the Imperial Monarch by the reigning Knight Capitaine, who is in command of the entire order. The monarch may command the Capitaine to present a specific candidate, though this puts the prospect’s skill in question. If the prospect is anointed by the Emperor or Empress, he or she swears a vow of celibacy and a vow of loyalty to the monarch. Knights of the Star may be male or female, though certain cultures in the Empire discourage female warriors, and thusly there are more male prospects to choose from in the realm. Their vows are for life, and they do not lack for personal care. Overall, there are usually between one and two hundred Knights of the Star, and each is assigned to a different task by their officer, or by the Knight Capitaine.

***Knights of Radiance***

Within the order, there exists another; the Knights of Radiance, also known as the Radiant Guard. This smaller order is directly controlled by the Knight Capitaine, and is in charge of protecting the Imperial Monarch and their direct family at all times. While the capabilities of the Knights of the Star are never in doubt, the Radiant Knights are the true masters of battle. The sub-order has never numbered more than a dozen fighters in two hundred years, and has contained some of the most well-known warriors in history.
The Triarchy

Since the stout men of the west first fled from their forest home, they found salvation in the waters at the woodlands’ ends. Old gods were abandoned and new gods taken up, a pantheon of minor deities headed by three major gods; Merciful **Reka**, goddess of rivers, Mighty **Vod**, god of oceans, and Fair **Silny**, goddess of rains. In some legends, these three were the rulers of the west in ancient times, and it was they who brought their people down and out of the dark forests. However, they are mostly accepted as primordial deities, who offer blessings to the weary and fierce justice to the wrongdoer. The Triarchy themselves represent balance; for it is Silny who feeds Reka, Reka who feeds Vod, and Vod who feeds Silny all over again. Followers of the Triarchy accept this balance and see that it applies to themselves too; by tradition, families must follow their god’s example, with adults, elderly, and children finding this same balance between each other. The Triarchy is perhaps the strongest religion in terms of familial bond, for each family’s head must be responsible to keep the vigil days as well as practice the rituals when they come, each moon.

### ***Ceremonial Practices***

Holy days are very common, and are often related to the movements of the moon; for Vod is said to love the moon goddess, even from afar, and he will rise to her when she is full. Technically, holidays come bi-daily; for there are rituals and various beliefs associated with both high tide and low tide. Other holidays occur when the moon is full, and when the moon does not appear in the sky. Aside from this, there is also a week-long series of holy days known as the **Vigil Days**, when families must be together under their roof to fast and sing praises to all the gods, not just the three, for bringing them out of the old evil lands. Fasts may only be broken when the moon shows herself, and even then it is frowned upon to eat normally.
Men of the Sea

Tan, short, and dark-haired, the Men of the Sea consider themselves the masters of the known world. For centuries, their High Kingdom of **Idar-Morbach** ruled over much of the south, until they were defeated by Altan the Terror and successive rebellions. The Sea-Men are skilled traders and soldiers, who value order and obedience. It was from their kingdoms that the institution of knighthood arose, which has now been adopted across the south.

They are dogmatic in their devotion to their religion, the **Church of the Storm**, and are one of the few peoples to actively proselytize. They consider the new order of the world, under the **Alvyrnian Empire**, to be little more than theft of their birthright by an upstart usurper.

### ***Physical Characteristics***

The Men of the Sea are shorter than the other races of Sunrise Men, usually standing between five and five-and-a-half feet in height. Their diminutive stature, however, should not be confused for weakness. The Men of Olm, Wernbach, and Bressen are generally considered the finest foot soldiers in the world, and exchange insults for powerful injury.

They are tan of skin, ranging from olive to bronzed, and dark-haired. Generally, their hair is black and lightly curling, though it ranges to wavy and dark brown. Their eyes are brown, their ears are round, and their men often wear oiled and braided mustaches. They are fond of gold ornaments, and clad themselves in light linens.
Kandarid Beylik

The Kandarid Beylik, unlike the **Duliyanid Beylik**, was united prior to the coming of the **Empire**. Three hundred years ago, under Kandar the Great, the **Naziki** first made their way eastward out of their blighted homelands, and into the cold, hilly pastures that lay in the dip between the great **Coldspine Mountains**. They advanced as far as the great fork of the **River Tresse**, displacing **Mountainmen** farmers as they went, and unified their disparate beyliks under Kandar. The Kandarid Beylik is the longest-lasting single regime of the tusked men that has ever been known, and now edges up against the frontiers of the blight. Unlike the **Triumvirate**, who hide behind their great wall, the Naziki of Kandar fight the forest in the mountain pass with equal ferocity; burning down whole regions and riding inwards to quest for its rare treasures. Had they not been united, the forest would have overtaken them by now; but the Kandarids remain strong and united under the descendants of their founder. However, none of their ferocity could match the sheer quantity of the Imperial Army, and they were conquered by the Empire 17 years ago. They are now under the control of an appointed gouvernour, who oversees the Bey’s actions and demands changes in policies as they see fit.
The Fae Folk

The enigmatic forest-folk of the west are not well known in any regions except those which border their home; the deep woods of the **Elder Grove**. They are tall, thin, strange creatures with great intelligence and a gift for magic, but they do not live in kingdoms nor tribes, preferring instead to live in familial bands or simply as solitary beings. Their lifespan and habits are entirely unknown, and studies on their language are basic at best.

They are few and far in between, but live in the greatest density in the sprawling forest on the eastern foothills of the great mountains, north of the **Alvyrnian** peninsula and south of **Tressen**. They are more than capable of defending their homeland, and due to their skills as sorcerers as well as the relative uselessness of the lands they live on, the region has never been assaulted in force.
The Triumvirate

The Triumvirate is not one kingdom, but three. In the old days, when the **Karkovoi** first migrated east, they split their new lands into seven petty kingdoms. The first was the greatest; Old Zarubinya, which flourished for a century between the rivers of Resna and Dos. The next six were founded by migrants heading even further eastward, first to the seaside highlands and then down into the lowland peninsula. And yet, Zarubinya grew indolent, and ceased its vigils against the **Boundless Blight**; and one day, those who traveled to Zarubinya ceased to come back, and none of their traders came to call at the distant ports of the other kingdom. Expeditions west along the wild road did not return; and the remaining six kingdoms were forced to admit that their greatest had fallen. In response, the six kingdoms built great stone walls where the mountains did not protect them, and raised the ranks of the **Vigil**; brave soldiers to man the walls and hold back the forest.

And yet, even unified against a common enemy, the six kingdoms were not peaceful. They constantly squabbled among one another, and had minor wars for territory. Various houses rose and fell, claiming kingship along with the token white rod of their kingdom, before turning to dust once more. It was not until the invading forces of the **Alvyrnians** arrived, 87 years ago, and defeated the three kingdoms of the lowlands, that the remaining independent Karkovoi saw fit to end their petty squabbles and united as one. And yet, the armies of the pointed men never came. For a quarter of a century, the Triumvirate waited, but the Empire did not strike; for the Empire had easier targets to the east. By the time the Empire knocked upon their doors again, the Imperial army had tripled in size, and the Empire with it. Knowing that they could not win, the stout men bargained; and instead were annexed as an sovereign territory; their kings and queens able to execute justice as they saw fit, so long as they paid tithes and swore fealty to the Empire. But a house divided is weaker than a house united, and the Karkovoi had learned that lesson. To this day, their kingdom is run by not one, but three monarchs, who vote on their own decisions in their own small council.
Edhuildeaghe

Edhuildeaghe is the ancient homeland of the Giants, and is the furthest province in the Empire. It is not actually a single state, and is instead fractured into no less than a dozen petty kingdoms, known to the giants as the Ri. Each Ri is controlled by a Flatha, but the Flatha themselves pay taxes to the Gouvernour of Edhuildeaghe, who is elected by the high noble court of **Alvyrnia**. This Gouvernour oversees the transport of tithes from this region all the way down south to the capital, but has no control over law or policy.

Edhuildeaghe is bitterly cold, and the customs of men are strange there. Being elected as Gouvernour, while no doubt a lucrative position, is also a penal one; for the Gouvernour must travel north to the edge of the world, where water rarely runs and the cold seeps through even the thickest walls. In fact, it is so far north, that there is no clear boundary as to where it ends; and further north from it, only wild bands of giants can live.
Александр Ломов

Александр "Саня Чернорусский" Ломов - второй главный персонаж Half-Oleg Mongol, пахан "Червоны", младший брат Геннадия Ломова.

## Биография

Александр родился в той же семье как и Геннадий Ломов. В школьные года был замкнутым ребёнком, старший брат периодически защищал его от опасностей и от обидчиков. В юном возрасте где-то подрабатывал, старался выживать в лихие 90-ые, когда страной правил бандитизм. Состоял в банде отца до тех пор, пока не стал сам паханом после смерти отца в 2018 году.
Peque

<<Aparentemente eres un idiota con un gran corazón>>

## ¿Quién es Peque?

   Es el segundo banco de voz de la Familia AlSoftP y del programa Pop!Music. **Es un chico** de personalidad seria, cabello de color marrón, camiseta gris, y es bajito. Su voz **es muy chillona y aguda** por alguna extraña razón.

## Relaciones

* Pop!Alex/YutaSan: Primer miembro del grupo Triples Idiotas.
* Bob: Tercer miembro del grupo Triples Idiotas.
* Pat & Plak: Amigos.
* Kakutasu: Amigos.
* ITAY: Mejores amigos.
* Lita: Amigos.

## Curiosidades

* A pesar de que su pasatiempo es la ciencia y la química, también le gusta la nieve.
* También lo que mas le gusta es la Navidad, el Invierno y el Otoño
* Su proveedor de voz es el mismo de Pop!Alex/YutaSan, ósea del mismo creador de Pop!Music.
* Tiene una voicebank para UTAU, pero está en privado.
Совет 9

### Участники

Родригес Самос, Александр Самсонов, Алексий Харга, Владислав Миштков, Геннадий Ломов, Гани Аль-Футтах, Григорий Лимонек, Франсуа Лювальё, Фунь Син

Совет 9 - Коллегиальный орган вышсего руководства Ломиндастриз, глава в любое время может начать заседание, по важным вопросам. Вступить в совет 9 крайне невозможно, только в случае смерти один из членов Совета 9, туда могут вступить только приближённые по иреархии люди Ломова.
Half-Oleg Mongol Вики

**Добро пожаловать на Half-Oleg Mongol Вики.**

## Главные персонажи

Геннадий Ломов

Александр Ломов "Мурзар"

Захарий Ломов (Зоха)

## Главные герои линии "Ломндастриз"

Геннадий Ломов

Юрий Буревестник

## Главные герои линии "Криминальная Черноруссия"

Захарий Ломов (Зоха)

Александр Ломов "Мурзар"

Олег Монгол

## Рассказы

Параход идёт мимо пристани, будем рыбу мы кормить коммунистами!

## Организации

Ломиндастриз

Червоны

Совет 9

ЕНССРП (Партия Михаила Совицкина)
Church of the Storm

Perhaps the most well organized and violent religion, the worshipers in this faith follow only one god; the god of storms, who waters the fields and smites his foes. The faithful are dogmatic and insistent of his superiority, and also convinced that they are his chosen. It seems only fitting that his followers come by majority from the lands of **Men of the Sea**, who for hundreds of years have waged wars in his name; to bring the godless under their divine and undoubtedly wise rule. It was they who burnt the gods of tree and seed to ash and memory, and they who executed the dissenters when they rose. Like their god holds them as a shepherd would his flock, so too do their kings hold them; or, far more often, like wolves. Obedience to authority is seen as paramount within the faith, and those who do not share blood with the men of the sea are at best disadvantaged and at worst executed. When a man dies, should he be faithful and true, he is said to ascend into the heavens to live upon a cloud in paradise, in sight of the blessed kingdom of God, while those underneath it must face his justice, and his wrath. The greatest champion of this faith was the old empire of **Idar-Morbach**, which rose to control lands from **Simmern** to the Bloody Shores, and drowned heathens and heretics wherever they could be found. Their luck changed, however, when they found an equal in both the Men of Mountains and the followers of Atesh, the former of whom repelled them from their perch atop their stony holdfasts, and the latter of whom slaughtered the faithful of the church with such ferocity that their god has never graced those lands since.

### ***Ceremonial Practices***

Holidays within the Church are a somber affair, where rich and poor alike are expected to attend sermons from dawn until dusk in the great cathedrals and churches of the faith. In reality, few of the rich do- for blind obedience to authority means that the authority may do as it pleases. The start of each crusade is marked by a holiday, as are the birthdays of each reigning monarch. These latter days are the only sort with any possible joviality- but that is entirely dependent on the ruler. A man prone to excess may declare a feast and a joust for all the land, while a somber, brooding man might call for a day of silence and prayer.
The Ferryman

#### Plot

The FerryMan is a main antagonist because he kidnaps children

in order to bring them to the Maw!

Thats how he brought Six to the maw

by kidnaping her and

uwillingly she is now in the maw

## The Ferryman

### Occupation

Kidnap children and bring them to the Maw!

## Physical description

### Weight

Unknown

ready to be surved as food but she

manage's to escape the Maw!

The Ferryman apears only in Little Nightmares

Comics where he takes her using a boat indicating

he kidnaps children and use's a boat to bring

them to the Maw.
Чёрно-Красная Бригада

**Чёрно-Красная Бригада** - крупное вооружённое формирование анархо-коммунистов, ошивающийся в городе Зеленогорск и в окрестностях. Особенность бригады является того, что не имеется воинского звания, в отличие от коммунистического отряда чернорусских троцкистов. Являются партизанами и выполняют функцию охраны общественной собственности в Вольной Территории Зеленогорск. Вооружены всем необходимым, чтобы успешно вести боевые действия в городах (Советского, Российского, Чернорусского и западного производства. Используют ещё и устаревшия оружия).

## Чёрно-Красная Бригада

### Глава

Анатолий Платонов (Рыжий Барон) (Считается основателем, руководствуется городом Зеленогорск)
Ян Ваек (Свин) (управляющий деревней Сосновка)

Дмитрий Лопухов (Бык) (Командир Батальона "Гойвич")

Алексей Бждек (Дикий) (Командует отрядом для рейда на частные предприятия, и так же для разграбления вооружённых складов ВС Чернаруси)

Казак (погиб в бою в 2016) (Командовал казачьим отрядом анархистов).

### Участники

160 тыс человек (Январь 2023)

Вступление в бригаду - добровольное, с 18 лет до 70 лет.

## Описание

Данная бригада контролирует несколько территорий вокруг города Зеленогорск(Именно является столицей, так скажем, вольной территорией этой местности). Бойцы ЧКБ являются бывшими наёмниками, бандитами, военными, а так же могут влиться туда обычные люди, скорее уж добровольцы, решившие встать в путь защиты территории от неприятелей. Следуют по наставлениям, даже если нет законов, как в любых государствах: Не убивать безоружных (особенно мирных жителей), и слушаться всегда вышестоящих лидеров/командиров отряда. Однако эти правила иногда бывают противоречивыми. И как выше описано, отсутствуют воинские звания.
Юрий "Буревестник" Беляев

Агент-диверсант первого класса Ломиндастриз, так же командир отряда Особого Назначения "Чёрная Коготь". Не женат.

## О персонаже

### Прозвище

БуревестникЗаяц (позывной по рации в отряде Черная Коготь)

## Статус

### Организация

Ломиндастриз:Служба Разведки (Агент-диверсант)

ЛомАрмия (Лейтенант)

### Отношения

Захарий Ломов (знакомый)Иван Дедкин (Друг, коллега)

## Биография и его карьера

Юрий Аркадьевич родился в феврале 1993 году, в России, посёлок Сибирский в Ханто-Мансийском районе. Отец Юрия (1972-2005) являлся солдатом первой и второй чеченской кампании, который вскоре умер в 2005 году, у него есть старший брат Виталий (1991-н.в), занимающийся бизнесом по производству машин в Новиградском Автозаводе. После смерти отца, переехал в Черноруссию, где живет его дядя Леонид (1970-н.в).

В юности был тихим мальчиком, особо не проявлял активности, кроме физической, так как он хорошо занимался спортом. После окончания школы стал ходить в технический колледж, плюс он занимался дзюдо (дзюдо, по его мнению, является его стихией, и до сих пор занимается.), стал ходить в мероприятия, где он иногда принимал участия в олимпиадах, и получал стипендии за участия. Поступил в институт на инженера, и получил бакалавр. К сожалению, в стране ничтожно мало место для востребованных профессии как высококлассифицированные инженероы И он тогда пошел записаться в ЛомАрмию, по предложению знакомого.

За один год, он проявлял большую активность в Ломармии, благодаря спорту, знании, по которым он получал в колледже и так же в саморазвитии, его быстро перенесли в кандидаты в агенты диверсионного отряда, а так же повысили в звании - Старшего Сержанта. Бывал в жёстких перестрелках с людьми Вити Бизнеса. Прошёл тяжелый экзамен для получения достоиной должности - агента, и в дополнительно присвоили и диверсанта. (По сути Агент-Диверсант). В настоящее время продолжает заниматься деятельностью агента и командира спецподразделения "Чёрная Коготь".

## Характер

Хитроумен, любопытен, любезен и добр к друзьям и близким, иногда может быть вспылчив в стрессовых ситуациях.

## Отношение с другими

***Геннадий Ломов***

К Геннадию Ломову относится, несомненно, как высшему начальнику, и всегда слушает какой либо от него приказ. В свободное время (вне работы) иногда общаются как хорошие знакомые.

***Иван Дедкин***

Они являются коллегами и друзьями, часто спорят друг с другом и иногда спорят на слабо. Хоть они различны по принципам, по вкусам и по характеру, всё равно они друзья.
Григорий Лимонек

Григорий Иосипович Лимонек - Верховный генерал войск Ломиндастриз, югославского происхождения. Является лучшим другом Геннадия Ломова.

## Характер

Григорий простодушный парень,родившийся из деревни, открытый и весёлый. Поддерживает Ломова но иногда советует его изменять планы, если план явно станет с плохим последствием.

## Биография

Родился в селе Кориша, его отец Иосип Лимонек является солдатом гвардии "Пантеры", где был погиб в 1997. После смерти отца был эмигрирован с матерью в Черноруссию, где через 11 лет встретится с Ломовым. До войны её мать была ударницей, работая в мясном заводе. В 16 лет 2 года учился в Новиградском Государственном Техникуме.

В 2002-2004 служил в Воружённых Силах Черноруссии и демобилизовался с званием Сержант. И тогда по его инициативе вступает в только что сформированные войска Ломиндастриз, где прошёл тяжелейшие подготовки, и тогда лично познакомился с Ломовым.

*"Честно сказать, Ломов не такой уж и мрачный и плохой человек, у него просто трудный характер, а его цель захватить мир это его личная инициатива, с которой он никогда не отстаёт."*

В 2008 году становится Верховным Генералом войск Ломиндастриз. В 2016 году становится членом руководствующего совета - Совета 9.
Men of the Forest

If there were any men who could be said to resemble elves in grace and temperament, it would be the Men of the Forest.  They live to the far west of the old lands of men, in the deep vales of the Forest of the Moon and even along the edges of the **Elder Grove**. They are simple folk, who value peace and solitude, and who rarely have had autonomy of their own, having been conquered multiple times in the past few centuries. Their old religion, which venerated trees and wilderness, was destroyed hundreds of years ago when the **Men of the Sea** launched a crusade over their lands.

More than a hundred years ago, their lands were the site of the Empire’s disastrous first war for **Simmern**, when the High Kingdom of **Idar-Morbach** repelled the pointed men when they came for their westernmost province. A few decades later, they were conquered by Altan the Terror, who then gave way for the conquests of the **Alvyrnian Empire**.

### ***Physical Characteristics***

The forest-men are fair skinned and brown-haired, with round ears and generally dark eyes- though blue eyes do exist. Their hair texture ranges from straight to wavy, and they generally clad themselves in dark linen clothing and silvered jewelry. They stand generally between five-and-a-half and six feet, and are slight of build. They are frailer than the other Sunrise Men, and more graceful of manner, though of course you can find outliers, and warriors, in every culture.
Karramarro

The Karramarro, or the Men of Shells, are the reason for the ease of cooperation between the **Itsa Isenaren** and the land dwellers. They are massive, intelligent crustaceans, reaching twice a man’s height and ten times his strength. They reproduce in hundreds at a time; for two Karramarro can easily sire a thousand offspring in their lifetime. Their actual name for themselves is unknown, as is their language- Karramarro is the Merpeople’s name for them.

They have never been seen alive by land dwellers, but corpses have washed up ashore. During the great War under the Waves, the Merpeople defended their lands against invading Karramarro with the economic and material aid of **Alvyrnia**. The reason for Alvyrnia’s interest was simple; the Karramarro are amphibious, and survive as easily on the shores as they do in the depths of the black ocean. What the **Boundless Blight** is to the land, the Karramarro are to the sea.
The Bleeding Mountain

The only active volcano in the Sunrise Lands is the Bleeding Mountain, which as the name indicates, is in a near-constant state of eruption. Magma trickles in rivers down its slopes, and carves out deep gorges in the foothills underneath. The volcano constantly belches out smoke and ash, and the sky in the immediate vicinity is gray and thick with smog.

The Bleeding Mountain is one of the most important sites in the Sunrise Lands, as it is both the **high holy site** of the **Yakmaki** and also the largest dragon roosting area by far. Nearly all of the dragonriders in history have come out of the foothills of the volcano to conquer their territories, though the world awaits a dragonrider with a more lasting legacy.

Recently, the **Lands of Blood** have been occupied by the **Alvyrnian Empire**'s **military**, as the newest Imperial province. The Yakmaki, by and large, take this invasion of their home and holiest site about as well as can be expected, so today the Bleeding Mountain is the site of constant warfare.
Pat & Plak

<<Dile a tu mundo.>>

## ¿Quiénes son Pat y Plak?

   Pat y Plak son el cuarto y el quinto banco de voz de la Familia AlSoftP y del software Pop!Music. Pat es un chico de pelo rosa con una especie de "albornoz" de color verde, y Plak es un chico de pelo y camiseta verde.

## Relaciones

* Pop!Alex/YutaSan: Amigos.
* Peque: Amigos.
* Bob: Amigos.
* ITAY: Amigos.
* Lita: Amigos.
* Kakutasu: Amigos

## Curiosidades

* Son hermanos.
* Pat tiene una voz grave y Plak tiene una voz algo parecida a la de Pop!Alex/YutaSan.
The Broadcaster

#### Description

As the ever-present hum of the transmission chokes the airwaves,The Thin Man continues his

endless journey through this desolate place, haunting the shadows, searching for something...

#### Plot

As he is the main Villian of Little Nightmares universe distorting

this place. With his huming transmissions through the tv screens

searching for something trying to haunt the shadows, Spreading

his brainwashing broadcasts and controls every being accept for hunter

Teacher and some others. Controls over the minds of people who watch the tv screens!
Зохарий (Захарий) Ломов

## Захарий Ломов

Мурзар (Дядя)

## Биография

Зоха - внебрачный сын Ломова и неизвестной матери. Он абсолютно не помнит свою мать, так как она умерла, когда ему около 9 месяцев. Был отдан в детдом, однако, сотрудники детдома удивлялись что Зоха является одарённым ребёнком, генетически передался отцу (на данный момент IQ Зохария 123). В 16 лет вышел из детдома и переезжает в Россию в попытке подзаработать деньги. Через 8 лет спустя переезжает обратно в Черноруссию (за всё это он работал решалой Омской банды и попытались кокнуть его). Немного подработал у Мити, и за все эти деньги потратил на покупку и реставрацию кафе-бара. Позже он назвал кафе-бар "У Кота" в Новиграде. Имеет питомца кота по имени Хрюндель.

Отношение с его биологическим отцом напряжённые, Во в-первых из за того, что отец (Геннадий Ломов) забыл его и не смог взять из детдома, во вторых, из за взгляда на общество (да, Захарик по крайней мере толерантно относится к гомосексуалам и лесбиянкам, в то время как Геннадий просто их не терпит).

### Характер

Зохарий отзывчивый и добрый человек, умён не по годам как и его батя, профессиональный спортсмен, однако единственная отрицательная черта - нерешительность. Однако он счастливчик.

## Факты

1. Зоха любитель synthwave и рейвы, на что является отличием от отца (Геннадий Ломов любит рок и метал), зачастую слушает рейв-певицу Dead Blonde
2. Нередко упоминается, что являлся решалой Омской мафии, однако, по факту, он и являлся, но с другой стороны, его потом предали, так как один бизнесмен (Не Витя Бизнес и не Ломов) хотел заполучить контроль над городом полулегальным способом (Сначало устраивал травли на банду армян, потом с помощью денег он организовал предвыборную компанию, потом конечно был убит Зохой).
The runaway Kid/Seven

#### Plot

Like protagonist Six, The runaway kid is smart and tough and strong and runs very fast, from enemies and he has an ability to swim!

He swims very fast probably hese a pro at swiming. Unknown if Six can swim! he also uses a flaslight to scare of enemies in the residentce!

He also is armed with a flashlight .

#### Gameplay

Runaway kid thats his real name, fans love to call him seven because he came after Six! he was the seven person to be on the Maw for fans! We will call him Seven. Seven was dreaming about swiming then Granny took him underwater after he apeard in a bedroom where Six just went the opisite direction! then he travels in the sewers where he follows the girl then she goes missing so he pickes up her flashlight! Then he comes to a place where there's only water and some stuff on it seem's to be a sewer, but he first had to face leeches first! He after kills granny after pushing a tv! First he pressed the button on the tv that activated the tv, granny was angered so she decided to push him off, by ripping all the planks that Seven used a staircase to get on top to get to the tv! Then Granny tried and did manage to break some of the planks, that where making the place go underneath so she can catch him, But what she did'nt known is that it was easier and faster to push the tv in the water, killing Granny by electrocuting her! Then Seven is now caught by the jaintor! It is possible that the janitor knows what happended or something is wrong because when seven goes up the staircase. Its seems like the janitor knows that someone's here, so he waites for Seven to come up then he catche's him and puts him in the same room as Six and Other children. Then after that, the jaintor decidese's to wrap him up, With his flashlight. Then the janitor takes him to a different room where he puts Seven on a hook where he transports children to the chef's. Unknowing Seven is still alive or children are dead when the chef's cooke them! After Seven unwraps himself he then falls to a room where the gnomes runaway, Seven then goes to a room where he makes some friends that are gnomes! Gnomes help him all on the way by grabing coal Seven then goes the staircase after he gets to the janitor then after then it end's Seven kills the shadow's with his flashlight! Goes to the lady, the lady catche's him and turns him into a gnome then he makes all the way he see's a sausage lying down so he grabs it then Six comes in, and decide's to eat him instead like before Seven did not know that the sausage was made out of children or possibly the chef's cooked it but eathier that Six decide's to eat him anyway unknowing he was a child!

#### Behavior

Seven behaves normaly and loves to make friends and work with them unlike Six likes to work alone more!

Seven does'nt speak like the rest characters and other children. Like Six Fans call him Seven because hes'e after and Six

is Based on number 6 like seven!
Chef's

## Physical description

#### Plot

Chef's are 2 level enemies to Six!

They are Chef's they reapair food in the kitchen,

For the guests to come and feast.

they are obsesed with vilents

and love putting children inside there Food that they reapair

indicating this is why Six eats the Gnome.

Chef's are Fat and this is why they breath hard.

They are also Twins!
The Hangin Man

#### Plot

The Hanging Man is called Hanging Man because he probably hanged himself in the Maw

in Very Little Nightmares game. There's a painting where it shows that the Hanging man is

the Pretender's father, or atleast legal gardian! Still unknown if he hanged himself, or he was

murdered, because his chair was not knocked out!

The Hanging Man could be the Broadcaster, or he could be the Wax Bellman!
Levies

The Levy system is used throughout the continent, to raise armies for both the **Empire** and the many minor nobles in the realm. Under the traditional forms of monarchic and feudal government, the **nobles** who own the land that their serfs live on are allowed to raise the able-bodied people on that land into an army, that the noble themself must provide for and field. Today, the levying system is also used by the **Imperial Military**, in the case that there is a shortage of recruits for the regional army (known as the Maraille in the tongue of the pointed men).

Because of the introduction of the Imperial Army, as the first standing army in the world, the military systems of the realm have changed drastically, but nobles are still allowed to levy troops and hold personal garrisons, so long as they provide the funding for it themselves. For this reason, the richest nobles still have veritable private armies, though none that rival the might of the full Imperial war machine. Many Imperial conscripts later go on to serve in these garrisons, or as free lances in mercenary companies- for both pay better than the Empire.
Shadow kids

#### Plot

It is now known if shadow SIx share's any story or

relationship with Shadow Six they only apear in little nightmares

dlc only when they get deafeted by Seven by a flashlight! They

also may apear to be slave's of the lady as they are possibly made

by her dark magic, to huant down and kill Seven in the dlc!

They look like shadow version of children

#### Look

they look like a shadow version of a child but with a white

mask on simular to the lady but much smaller look

they also die from flashlight they alos can kill you

## Physical description

### Weight

Unknown

so watch out

#### Weakness

They get killed by light any light flashlight

anything that is light!
The Nest

## Plot

The Nest is a giant tall Mansion

full with secret rooms and puzzels

and dangerouse inhabitants

The Nest is main location in Very Little Nightmares

Nomes from original game, also are found in The Nest

There are also boxes simular to jack in the box as an collectible

item. The Pretender who owns it, Butler, and Craftsman live in The Nest

such as a garbage monster, burrowed underneath the sea of garbage

ready to pull you in.
Nomes

#### Plot

Nomes are skittish cute little creatures who are friend to you and will follow you and help you on your way

Nomes are fast the secret of them is that there children!

Nomes have a rule they must run away from everybody they ecounter thats how they survive.

Tho's whoe try to make friends with strangers barely manage to survive!

like the one who tried to give Six a sausage! That turned out to be Seven!
Shadow Six

## Physical description

#### Plot

Shadow Six is a dark version of Six

that looks alot like her but its a shadow

wierd part it does'nt move when SIx does

it moves in its own way indicating

that its a different seperate entity

strangley it does not apears when Six eats the lady

it gets stronger when Six consume's the poor Gome!

idicating it gets stronger when Six eats something big

or when she becomes more cruel!

#### Apearence

it apears when Six eats some thing like bread,rat meat,Gnome,

but does not apear when Six is hungry and eats the lady,

Might indicate that its the lady's power or some sort!
Sadisctic Teacher

#### Plot

Sadisctic Teacher is an Teacher who is Sadisctic

and everybody in her class behaves well

all of thos children are dolls some sort of!

Six and Mono have to trick her in order to escape her

She is in Little Nightmare the Maw painting and half of her painting is

in Very Little Nightmares!

#### Facts

Creepy Facts that she can stretch and twist

her neck to detect trobule makers!
The Maw

The Maw is also home to the Janitor who fled the world and found the Maw and takes after the place, Vilolent

Beefy Chef's with love of violence, and they where born to be chef's, and the

Main Owner is The magical geisha also known as the Lady. That invites

disgusting Guests to feast on small inhabitants and children, and any living.

The place is mostly underwater and opens every year and then a giant ship arives to deliver the guests.

The ferryman kidnaps children and delivers them to the Maw for the guests to feast!
Wampiraci Wiki

# Witamy na pokładzie!

Tu znajdziesz wszystkie informacje na temat wampiratów, nokturnów oraz Federacji Pirackiej.

## Ważne artykuły

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Connor Tempest

Connor Tempest jest bliźniaczym bratem Grace Tempest. Jest on od niej silniejszy jednak nie dorównuje jej intelektem. Jego ojcem Jest wampirat Sidorio, a matką Sally Tempest.

### Demony Oceanu

Connor wychował się w Zatoce Księżycowej pod opieką swojego ojca Dextera Tempesta. Po jego śmiercii, właściciel banku oferuje mu adopcję którą jednak odrzucają razem z siostrą. Postanawiają oni uciec na jachcie swojego ojca. Trafiają jednak w samo serce sztormu podczas którego jacht się rozpada a rodzeństwo wpada w odmęty oceanu. Na wpół przytomnego wyciąga go z wody Cheng Li. Chłopak dostaje się na pokład Diabla- statku dowodzonego przez kapitana Molucca Wrathe'a. Pierwszej nocy zaprzyjaźnia się z Bartem Pearcem z którym dzieli kajutę.

Artykuł w budowie
Little NightmaresWiki Wiki

**Welcome to the Little NightmaresWiki Wiki!**
We're a collaborative community website about Little Nightmares that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Puchnya

The peninsula of Puchnya, or Puknya, was one of the first acquisitions of the fledgling **Empire**, and where the budding imperials invented their outer-provincial system. Before the invasion, Puknya consisted of three kingdoms of the lowland **Karkovoi**, or Nizky Karkovoi. The Empire caught the squabbling kings off-guard, and subdued the entire province, putting their rebellious and belligerent monarchs to the sword before installing their own provincial Gouvernour. This system- of an appointed official leading the province, rather than a king or duke- has continued to this day, as the Empire is well-aware of the dissent within the region. And yet, two major rebellions and nearly a hundred years has a way of quashing anger, as the people still to a simmer, and begin to accept their overlords, and even to be prideful of their contributions to their new state. A decade ago, the first ever Karkovoi gouvernour was appointed; though this brought much ire from the high nobles in Alvyrnia. Let them sit on their thrones in their decadent villas- running a country is best not left to someone whose only qualification is blood.
The Pretender

The Pretender is the main

antagonist from Very Little Nightmares

she has some sort of powers that can you turn into air.

She is the mistress of the Nest and is the owner of it

The Craftsman, Butler apear to be her slaves

possibly indicating, why the Butler is cuffed!

## Appearance

She Appears in the Nest where she chases after you when you try to climb

off the cliff, but then Six comes to help which she does by pushing a blouder, but it

does not kills the Pretender.
Lita

<<Si vives con los animales, aprendes a enseñar.>>

   Lita **es el octavo banco de voz** de Pop!Music y **actualmente su desarrollo no ha iniciado**. Anteriormente **iba a tener el nombre INDI** pero se canceló **por motivos desconocidos**, y se decidió llamarla Lita**.** Ella es una chica con un tipo de falda de color rosa, tiene el pelo de color marrón con dos colas, y sus ojos son tienen forma de palos. Tiene calificaciones en sus estudios con un 10 en todas las materias, y demuestra su cariño hacia los animales aparte de sus amigos.

## Curiosidades

* Ella es la hermana de ITAY.
* Es la mejor amiga de Pop!Alex/YutaSan.
* Es la primera voz femenina y española de la Familia AlSoftP.

## Relaciones

* Pop!Alex/YutaSan: Amigos.
* Bob: Son amigos desde la infancia.
* Alex Pequeño: Lo ve raro, pero igualmente lo ve como otro amigo.
* Pat & Plak:Se llevan especialmente bien.
* ITAY: Hermanos.
* Kakutasu: Amigos
Istotny przedmiot

## Yeezy Boost 350

### Yeezy Boost 350

Yeezy Boost 350 to drugi but powstały przy współpracy Kanye Westa z marką Adidas. Po raz pierwszy zostały wydane 27 czerwca 2015 roku w kolorystyce "Turtle Dove". Następnie wyszły takie kolorystyki jak "Pirate Black", "Moonrock". Ostatnią kolorystyką tego modelu, wydaną 29 grudnia 2015 roku był "Oxford Tan". Dodatkowo 19 lutego 2016 roku ponownie wydano "Pirate Black", poprawiono w nim niedociągnięcia z wersji z 2015. Ostatnim wydaniem Yeezy 350 były kolorystyki "Turtle Dove" i "Pirate Black" w rozmiarowce dla niemowląt.

### Yeezy 350 Cleat

Yeezy 350 Cleat zostały wydane 15 września 2016 roku jedynie w kolorystyce "Turtle Dove". Są to buty przeznaczone do gry w piłkę nożną. Cholewka buta wygląda identycznie jak w klasycznym Yeezy 350, jednak zamiast podeszwy z pianką boost, użyto podeszwy, na której znajduje się pięć korków.

### Yeezy 350 v.2

Yeezy 350 v.2 to udoskonalony model Yeezy 350. Nieco zmienił się w nich kształt podeszwy, w cholewce zmienił się wzrór oraz pojawił się duży, widoczny pasek po zewnętrznej stronie buta (Z wyjątkiem kolorystyk: "Bred", "Zebra", "Beluga 2.0", "Blue Tint", "Semi Frozen Yellow", "Cream"). W kolorystykach "Beluga", "Copper", "Olive", "Black/Red", "Oreo" na pasku znajdował się napis "SPLY - 350". W kolorystykach "Bred", "Zebra", "Semi Frozen Yellow", "Beluga 2.0", "Blue Tint" napis pojawia się bez użycia paska. Buty te, mimo gwałtownie spadających cen odsprzedaży nadal cieszą są bardzo pożądane i cieszą się ogromną popularnością. Do dziś powstało 47 kolorystyk Yeezy 350 v.2 (W tym reflective) i nadal wydawane są kolejne.

#### Kolorystyki Yeezy 350 v.2:

- Beluga 1.0

- Copper

- Olive

- Black/Red

- Oreo

- Bred

- Zebra

- Cream

- Semi Frozen Yellow (Yebra)

- Beluga 2.0

- Blue Tint

- Butter

- Sesame

- Static Reflective

- Static

- Hyperspace

- True Form

- Clay

- Glow

- Black Reflective

- Black

- Synth Reflective

- Antlia Reflective

- Synth

- Antlia

- Lundmark Reflective

- Lundmark

- Cloud White Reflective

- Cloud White

- Citrin Reflective

- Citrin

- Yeezreel

- Yezreel Reflective

- Yecheil Reflective

- Yecheil

- Yeshaya Reflective

- Yeshaya

- Marsh

- Flax

- Tail Light

- Earth

- Desert Sage

- Cinder

- Cinder Reflective

- Linen

- Sulfur

- Zyon
Sneakerhead Wiki

# Witamy na Sneakerhead Wiki!

Jesteśmy społecznością, którą każdy, wliczając w to ciebie, może tworzyć i rozwijać. Wiki takie jak ta zależą od zaangażowania czytelników oraz dodawania treści. Kliknij na przycisk „DODAJ NOWĄ STRONĘ” lub „EDYTUJ” by rozpocząć!

## Ważne artykuły

Strona o tematyce wikiNajważniejsza postaćPierwszy odcinek serialuWażna lokacjaKluczowe wydarzenieIstotny przedmiot

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Ломиндастриз

Ломиндастриз - Террористическая корпорация, имеющий преимущественно все базы почти во всём мире, и производящий сорты наркотиков и продающий картелям, которой является основным доходом корпорации (Не только производство наркотиков но и хороший товарооборот чёрного рынка). Главный штаб Ломиндастриза находится в городе Черногорск и в острове Утес.

## История

Был создан в 1996 году Геннадием Ломовым. Первоначально был производство собственной марки автомобилей, однако из за кризиса 1998-2000-х годов в Республике Чернорусь, он стал производить наркотики и купил заброшенный завод "Колгаз", при этом, прикрываясь занятием горной и химической промышленности.
Pop!Music

## ¿Qué es Pop!Music?

Pop!Music es un sintetizador de voz capaz de cantar creado por AlSoftP. En el software te vendrá un banco de voz por defecto de nombre Pop!Alex/YutaSan, y viene por defecto porque es para evitar problemas de código en el programa.

En una carpeta del programa de nombre "samplers" hay otro programa que se llama "Sampler" (algo parecido a los "Resamplers" del programa japonés UTAU), lo que hace es renderizar las notas musicales que hayamos puesto en la partitura, es decir, cuando ponemos muchas notas musicales y le asignamos cualquier letra a cada una, ósea, el nombre del archivo que tenga nuestro banco de voz (por ejemplo a, e, i, o, u) y presionamos el botón de "PLAY", se ejecutará el "Sampler" y renderizará todas las notas musicales, y por último empezará a sonar.
YutaSan

<<La partitura son 5 líneas simples pero conducen al esfuerzo que das a un mundo musical.>>

## ¿Quién es Pop!Alex/YutaSan?

Pop!Alex o YutaSan es el primer banco de voz y por defecto del software y de la Familia AlSoftP. Es un adolescente con una camiseta de color rojo, pelo de color marrón, ojos de palo.

Su estado actual es en desarrollo.

## Relaciones

* Peque: Segundo miembro del grupo Triples Idiotas.
* Bob: Tercer miembro del grupo Triples Idiotas.
* Kakutasu: Amigos.
* Pat & Plak: Muy amigos.
* ITAY: Mejor amigo.
* Lita: Mejor amiga.

## Curiosidades

* Fue un UTAU.
* "Yuta" es un nombre japonés **que significa "De mucha ayuda"**.
* Él canta en español.
PopPloidsFans

En Pop!Music hay dos tipos de Poploids,están los Poploids creados por AlSoftP,empresas o personas, pero también hay Poploids que tu también puedes crear con las mismas mecánicas de Pop!Music. Se llaman **PopPloidFans** y son creados por las personas que quieran esta opción. Si tu quieres un PopPloidFans pues puedes usar un Poploid de la carpeta **Voces** o **Voice** y añadirle mas tono a la voz o menos, eso depende de tu opinión.
ITAY

<<Marca lo que eres capaz de hacer.>>

## ¿Quién es ITAY?

Es el séptimo banco de voz de la Familia AlSoftP y del programa Pop!Music. Es un chico de pello blanco, camiseta roja, y con ojos bastante raros al de los demás.

## Relaciones

* Pop!Alex/YutaSan: Amigos.
* Pat & Plak: Amigos.
* Kakutasu: Amigos.
* Alex Pequeño: Amigos.
* Lita: Hermanos.
* Bob: Amigos

## Curiosidades

* El nombre de ITAY es una referencia a un famoso de TikTok.
* Él es hermano de Lita.
BOB

<<Si te caes puedes volver a levantarte.>>

## ¿Quién es Bob?

   Bob es el tercer banco de voz de la Familia AlSoftP y del programa Pop!Music. Es un chico de pelo amarillo con una especie de mancha de tono oscuro del mismo color, y camiseta amarilla.

## Relaciones

* Pop!Alex/YutaSan: Primer miembro del grupo Triples Idiotas.
* Alex Pequeño: Segundo miembro del grupo Triples Idiotas.
* Pat & Plak: Amigos.
* ITAY: Amigos.
* Lita: Amigos.
* Kakutasu: Enemigos.