Central Command

Nanotrasen's massive and tightly-defended Corporate Headquarters.

This is the place where the Escape Shuttle finally ends up after having left Space Station 13. Welcome back home.

## Central Command Personnel

### The Nanotrasen Internship Program

Have you ever wanted to undergo brain analysis and other extensive vetting procedures just to deliver some paper-pushers coffee or make copies? Yes? Then consider applying for an internship at Nanotrasen! You and your fellow interns will be placed on Central Command and alongside the normal office work, may be tasked with handling minor tasks on one of our Space Stations, like escorting some dignitary or other minor complications. Through good and dedicated work you may even be promoted to a permanent position! **Now come and join us at Nanotrasen in our efforts of improving the universe!** *The Nanotrasen Internship Program does not provide its participants with any form of monetary compensation or health care/insurance.*

### The CentCom Officials

The station itself is staffed by CentCom Officials who run the administrative side of things, assign station objectives, monitor station messages, and sometimes get labeled as paper pushers. They get recruited from all over NT's corporate side, including BNI operatives, HoPs, and even just straight-up being hired from an outside source. These are also the people who get sent on inspections to Nanotrasen stations to ensure they are being run properly.

### The Emergency Response Corps

Then there are the Emergency Response Corps, these people are picked from literally every bit of NT's fighting forces, be it security, the marines, or Naval non-marine MPs. Depending on the severity of the emergency they are responding to, they might also be equipped with Nanotrasen's most rare and expensive equipment. These are the people to call when the station is facing an emergency it cannot effectively combat by itself. They also serve as elite shock troops and are used all over the galaxy by NT. Think of them like ODSTs from the halo universe.

### The "Division of Asset Protection" (Deathsquad)

Finally, there is the classified Division of Asset Protection, a branch of the larger Bureau of Nanotrasen Intelligence. While their names are rather ominous they have one mission, to eliminate all enemies of Nanotrasen, be it raiding syndicate bases or exterminating a xenomorph outbreak that has grown out of control. Aside from their unmatched combat and coordination skills, little is known of them publicly. They do have a public face, however, NT advertises them as an elite defense force and something for any marine to strive for, NT does not show their very illegal and very warcrimey existence as "problem solvers". These people are the strongest and best-equipped forces on Central Command and have unwavering loyalty to Nanotrasen. These people get called when things have gone very wrong, and an encounter with them will most likely not be survived unless you're a high-ranking officer that is.

### The Special Operations Officers

These highly trained Officers are "Intel"'s own personal representatives from CentCom serving as the security advisor for the local admiral as well as being the direct overseer of security for the whole sector. They are often the ones signing off on Deathsquad assignments

### The CentCom Commander

Being a CentCom "Commander" is one of the most prestigious positions a naval officer can be put in, just short of being a naval admiral. They are chosen from a random pool of especially esteemed or famous officers ranking anywhere from Commander to Rear Admiral. They often serve as representatives for each department, serving as advisors to the local admiral or admirals. The "Commander" board of the BG1 sector is advising the admiral of the sector, Admiral Jill Ness herself.

Only the docking and Thunderdome areas are usually explorable but there are many more areas including a prison for Nanotrasens high priority prisoners, a Cargo Bay with which the Stations counterpart is acquiring supplies, and a corporate office for the Admiral alongside a briefing room for squads.

The Escape Shuttle is docked here when it is not at (or traveling from) Space Station 13. A small ferry is also docked at Central Command.

The Wizard's Den, the Syndicate Winter Outpost, and the Abductor's Pod happen to exist on the same z-level as Centcom. Go figure. This is not canon, shut up.