Aurelia Arcturius

## The Princess of Bloodshed

Aurelia Arcturius is a Chaotic Evil Antagonist Character of Mythgate, played by Victorious. Sometimes known as 'The Princess of Bloodshed', 'The Black Sun', or the 'Daughter of the Flame', she is widely renowned as one of the strongest Adventurers.

## History

*"Remember; the Flame will always guide your path, Aurelia."*
Born originally as Aurelia Crow, Aurelia's mother was an esteemed Valkyrie of the town of **Skal**, and in seeking battle and coin, she went south, to Catania, to fight as a Mercenary. After several years of fighting under various banners, she was conceived out of wedlock, making her a Bastard. Aurelia's mother was shamed by her birth, and never sought to return to the north because of the shame.

Yet she was not mistreated for this. Her mother provided her a Catanian education and upbringing, and when her mother joined as a Mercenary in the forces of **House Arcturius**, Aurelia was old enough - at 12 - to be allowed as a Squire. At first, she Squired underneath one of the newer Hellknights, but when she reached 16, she was transferred as a Squire to **Marcus Arcturius** himself.

Squiring to the Duke, Aurelia began to learn much about strategy and tactics, but with her upbringing, direct combat was always in her blood. But there was also something more, and the more she learned, the more her powers came into being. Magic flowed through her veins, Divine in nature, an unnatural heat unlike anything she had experienced.

She regularly woke up with nightmares of a vast, endless volcanic wasteland, trapped within a formless, deep, darkness, surrounded by wicked creatures. When she went to train in direct combat, if her emotions became too heightened, flame would flare with her blows, or on the edges of her equipment. It was a gradual process, for her to fully learn about her abilities, but after consulting a Priest of Asmodeus, she learned more and more.

She had an close, yet unknown connection to the Hell Layer of Nessus. At first, she began to tap into this connection with regular meditations, overseen by a Priest of Asmodeus, it quickly evolved into her tapping into the connection without a nearby Priest. Her powers grew, as did her command over the powers of fire, and darkness. It was an incredible feeling, one that she did not fully understand. Even her own fire was more than powerful enough to burn those things that could not be burned; it was akin, in many ways, to Hellfire.

By the time she was 18, Aurelia was fighting trained and elite Soldiers with skill and expertise far beyond a woman of her abilities. She fought in the **Battle of the Western Plains**, alongside her fellow Arcturian Soldiers, as well as her mother, and successfully slew dozens of Beastmen. Years later, she was there again, at the **Battle of Ravenyard**, where she personally fought dozens of skirmishes, and even fought in the army of Marcus against the Beastmen.

But, during this battle, her mother was slain in combat, and Aurelia was unable to get to her to help her, to defend her. She held her own mother in her arms as she died, watched the light leave her eyes. She cried, on a battlefield, and nearly lost her life for it - another one of the Knights of Marcus struck her across the face, snapping her out of her stupor, and pulling her back into the fight. She killed as many Beastmen as she could get to, as revenge.

When the battle was over, and Aurelia was covered in boiling beastmen blood, she was Knighted on the battlefield by Marcus, named a Hellknight. In addition, as part of her mother's last will, Aurelia was adopted into the House Arcturius Familia, and named Aurelia Dominus Arcturius - no longer was she a Bastard of an Unknown Dynasty. Although she was saddened by her mother's passing, she was filled with pride - for she had achieved something great, and she would do the memory of her Mother proud. More, she would do House Arcturius proud.

### Chapter 2: Princess of Bloodshed

As time went on, and the Helios Imperium was formed, Aurelia quickly grew into her own. Her flames, and her prowess in combat became legendary amongst the men and women of the Imperium, the soldiers cheering her on when she engaged in battle. Indeed, after her adoption and subsequent advancement to the rank of Hellknight, Aurelia had quickly become undefeated in battle. She single-handedly fought numerous Champions of the Imperium, including **Lugh Flugel**, and defeated them all in battle. Her lust and desire for a fight that she could *lose* was so great that she began to seek out greater and greater threats, challenging herself to survive through anything and everything.

In **Avalonis**, Aurelia tagged along with a group of Adventurers to fight an Ice Devil in its lair, and Aurelia in the middle of the fight with the devil's lackeys, annoyed with all of the ice, unleashed as much power as she could muster, and began to blast the entirety of the lair to pieces, causing a total cave collapse. Due to some of her magic items, and the sheer heat of her flames, Aurelia literally melted herself out of the collapsed cave of ice and rock. Later, Aurelia went on a small quest with a few other adventurers to fight against a Nascent Demon Lord, who's demons fell like wheat to the scythe, and who Aurelia repeatedly punched in the face. The Demon Lord, of course, was quite offended.

By this point, Aurelia began to head up the **Ordo Venatoris**, an order of Monster Hunters, befitting someone as bloodthirsty as she, and to try and give herself some more fun, Aurelia accepted the offer to become the General of the **Voyagers Kingdom**, although she is still rather bored due to the majority of her troops being Undead, she finds her fun in hunting progressively more powerful creatures down to challenge them to fights. Most recently, she joined a group of Adventurers to an oceanic region between the continents of Ithel and Vaniya, and found an enormous water elemental, who challenged them to a fight. Aurelia, of course, accepted, and was repeatedly struck, but never taken down, her flames healing her of all wounds.

She continued seeking out stronger and stronger foes. She sought something that could make her feel, satiate her battlelust. She went to the Stain, and fought a great, corrupted Dragon, and came out to a stalemate - both of them nearly dying from the other's power. But considering Aurelia's own strength as a mere Human, she considered that a victory in of itself. Next, she sought powerful beings in the Abyss, and visited - for days, she fought endless armies of demonic forces, slaughtering everything that dared to come near her, before she caught the attention of a Nascent Demon Lord, who captured her, seeking to experiment upon her.

She broke free, rampaging through his facility on several occasions, before she finally met her match. She met the Demon Lord in battle, forcing him to flee, before Aurelia too, fell unconscious from an overload of her own power. The Demon Lord captured her again, and while she slept, began to absorb her powers, combining his soul, and her's, together in an enormous Golem, granting him incredible power, requiring the skill of several high tier Adventurers to put him down. When he was slain, Aurelia's soul could not be restored - she was dead.

### Chapter 3: The Black Sun

*"I like the peace and quiet."*

A Hellknight like Aurelia would be condemned to Hell when she died. But she didn't go there. Her soul was so utterly decimated within the Abyss, that it scattered to millions of little pieces of quintessence. There, Aurelia's consciousness dwelled. At first, fragmented pieces of memories, and then, she began to form thoughts, ideas, regaining some semblance of self. Yet to her, it was a timeless, quiet, simultaneously dark and light realm of nothingness. She lay there, constantly soaking in the quiet of the Abyss. Nothing disturbed her, nothing probed her. When she gathered enough quintessence, her aura began to push away whatever saw her, whatever sought her.

Then she began to gain form. At first, she was weak. In many ways, she was like a petition - a fresh larvae to the Abyss. Yet in form, she was herself. Human. Soft. Weak. Her power wasn't there, not all the way. But she heard it - she felt it. In the distance, souls screamed out her name. *The Princess of Bloodshed*. They worshipped her. It wasn't enough to give her tangible power, but each time her name was called, she felt a little bit of herself return. A little bit of strength came back to her limbs, a smidge of mana flowed through her veins. This encouraged her, pushed her forward, and soon, she began to slaughter Demons. She drank in their essence, absorbing their power and their strength.

She felt herself becoming more powerful. She felt herself growing. What she didn't feel was the corruption - an inkling, a hint of the Abyss attaching itself to her. When her quintessence reformed within the Abyss, with it came just hints and aspects of the Pit. The more Demons she killed, the more it grew. A hunger, a lust for battle, a need for slaughter. The constant calling of her name, the demands for bloodshed, for skulls, only enhanced it. Each prayer that was uttered to her before a kill was one more thought in her mind, encouraging her to become more of the Beast that hungered within her.

She wanted to return to the Material Plane. Return to her followers, as they called for her, and shed blood in her name. She pushed, and pushed. Her power was contained to the Abyss, her essence was one with it. It didn't want to release its grip on it, but she could feel it loosening with every calling of her name. During the Battle of Ger'kroz, and its subsequent fall and sacking, the Legion of Bloodshed was able to shed enough blood, and sacrifice enough kills in Aurelia's name that she was able to push forth from the Abyss, appearing in the center of her own statue within Helios, which promptly broke in half.

Aurelia Arcturius was returned.

## Appearance

Aurelia is tall, owed to her Jarnviking Heritage, but also, perhaps, hints of something else within her. Outside of her armor, Aurelia is fit, and relatively muscular, spending large amounts of time wearing Heavy Plate armor. She has few scars or blemishes upon her body, and isn't particularly fond of casual clothing. Due to her armor being summoned, Aurelia is now often found in a simple black dress that hugs her form easily, while covering her more than enough.

Her armor, of course, is her pride and joy - as a Hellknight of Nessus, she finds herself to be unique from other Hellknights. She wears armor of a dark, almost black color, with hints of red, like blood, that seems to be rather hot to the touch. Her armor once held sigils and iconography of a Hellknight of House Arcturius and the Sunclaw, but now, it is barren of this iconography. She wears this armor with pride, and, due to her abilities to conjure various weapons, she often doesn't need to carry a weapon - although she does carry a Bastard Sword for sentimental reasons; the blade has a Sigil of a Valkyrie upon it's hilt.

Most often, Aurelia is found wearing heavy chains around her wrists and arms, snaking along them and across her back, as a method of keeping her chained. When the chains are active, they sap her strength and make her significantly weaker than she normally is. When she finds an enemy of sufficient strength and power, the chains melt, allowing her full power to be unleashed freely.

## Personality

* Fiery
* Fierce
* Ambitious
* Loyal
* Cruel
* Forceful
* Intelligent
* Reckless

These, and many more, are easy descriptors of the woman known as Aurelia. To most, Aurelia comes off as brash, reckless, crude, and inflammatory. She is happy to engage in drinking, fighting, and roughhousing with her fellow soldiers, and will do so with great glee, seeming to take significant pride over dominating her fellows; physical sports and activities, such as wrestling, tend to be her favorite, and like most of a Jarnviking's origin, she will throw herself into the thick of it with great abandon.

Despite her fiery, and almost hostile attitude, Aurelia is incredibly loyal to those who have earned her loyalty. House Arcturius stands as a prime example, for the members of that House have shown her nothing but love and loyalty, even when she has not given that love back. She rewards it, and Marcus, with her utmost loyalty, venerating them above all else.

She is a forceful individual, and has sometimes been called cruel for the way she ruthlessly kills her enemies, making sure they are not able to retaliate; even if they are down and dying, but not quite dead, she will sometimes go out of her way to ensure they do not get back up. Finally, she shows a fierce intelligence behind her eyes, having a vast breadth of knowledge on a great many topics, especially magical ones.

However, in battle, Aurelia tends to lose herself - the innate bloodlust of her familial ancestry comes through, and this is when she is at her most deadly. When the battlelust takes control, Aurelia thinks of nothing more than killing her opponent. She is brutally efficient in this regard, happily and willingly pushing herself to extreme limits, taking hits she shouldn't, so long as her foe is slain. It is a problem, one that other's have tried to address; her innate bloodline as a *Berserker* comes out in full force when she is truly engaging in a fight, and stopping is sometimes more difficult than it should be.

## Friends & Foes

### Friends

**House Arcturius** - Her most important 'people'. She is fiercely loyal to House Arcturius, and would kill for any member of it, should they be in danger. She loves them with all her heart.

**Order of the Sunclaw** - Her Hellknight Order; although she, in particular, venerates Asmodeus, she still finds great comradery with her fellows, and will happily fight alongside them at any point.

**Marcus Arcturius** - In House Arcturius, lineage matters not - any can rise to become Head of the Household. Aurelia was given the gift of official adoption into the Household, and although she is not a 'daughter' of Marcus Arcturius, she still feels strongly towards him as a father figure.

**Nour** - Nour, a young Catfolk from the **Khaldun Dynasty**, joined House Arcturius for scholarly reasons, and Aurelia immediately took to her as a friend - although Nour's oddly emotionless mannerisms towards most things is, well, strange, Aurelia finds great joy in teasing her, and trying to get her to break.

## Aspirations

* Fight, and kill, the biggest and most powerful creatures possible. Especially a Kaiju.
* Lose a fight at full strength.

## Fighting Style

Aurelia is a brutal combatant - she focuses on pure damage, determined to annihilate her enemy. She willingly takes damage, whilst damaging herself. Rapid healing seems to continuously keep her alive through all but the most powerful blows, and Aurelia shrugs off most damage with seemingly little effort. She freely charges into battle, and will do as much as she can to kill the strongest enemy on the field.