Abilities

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Most abilities in the game are obtained as items from chests. Each ability has a Common, Rare, Epic and Legendary variant, each stronger and/or with a shorter cooldown than the previous one. All four variants can be found in chests scattered across the map, but Epic and Legendary abilities can also be obtained through forging (70 - 90 ).

## Abilities

### Offensive Abilities

Details

* Damage: 200
* Cooldown: 10/8/6/4 Seconds
* Slowness: 20/40/60/80%

Fire an explosive projectile that deals X damage.

Details

* Cooldown: 22/20/18/16 Seconds
* Damage: 350/420/490/560 HP

Details

* It will knockback both the player and any enemies hit.
* Damage: 250/300/350/400 HP
* Cooldown: 14/12/10/8 Seconds

Details

* Cooldown: 17/15/?/? Seconds
* Damage: 325/450/575/700 Seconds

Details

* Cooldown: 16/14/12/10 Seconds
* Damage: 36/48/60/72HP per tick
* Duration: 6 Seconds

Details

* Cooldown: 12/10/8/6 Seconds
* Damage: 250/295/350/395 HP

Details

* Cooldown: ?/?/?/? Seconds
* Damage: ?/?/?/? HP

Details

* Cooldown: 15 Seconds
* Damage: 250 HP
* Shots per Second: 1.3
* This ability was based on Barik's Deployable from the game Paladins.

### Support Abilities

Details

* Cooldown: 25/20/15/10 Seconds

Details

* Cooldown: 18/16/15/12 Seconds

Details

* Cooldown: 14/12/10/8 Seconds
* Radius: 250 Units
* Damage: 300 + 10 HP Per Tick
* Duration: 5 Seconds
* Requires Line of Sight to reveal the enemy.

Details

* Cooldown: 20/16/12/8 Seconds
* Arm Time: 2 Seconds
* Damage: 750/900/1050/1200 HP (Based on the distance to the center of the blast)

Details

* Cooldown: ?/?/?/? Seconds
* Duration: ?/?/?/? Seconds

Details

* Cooldown: 35/30/?/? Seconds
* Duration: ?/?/?/? Seconds

Details

* Cooldown: 35/30/25/20 Seconds
* Duration: ?/?/?/? Seconds
* Ice Block heals the player over its duration
* Can not be canceled

Details

* Cooldown: 35/32/?/? Seconds
* Duration: 6 Seconds
* Healing per tick: ?/?/?/? HP
* Ticks 4 times per second

Details

* Cooldown: 16/14/12/10 Seconds
* Duration: ? Seconds
* Healing per tick: ?/?/?/? HP
* Duration 3/3/3/3
* Ticks 4 times per second

Details

* Cooldown: ?/?/?/? Seconds
* Duration: ? Seconds
* Shielding: ?/?/?/? HP

Details

* Cooldown: 20 Seconds
* Duration: 4 Seconds
* Health: 2500
* Your deployed barricade is destroyed when you are defeated.
* The cooldown starts once the Barricade's duration ends.

Details

* Cooldown: 15/?/?/? Seconds
* Duration: ?/?/?/? Seconds
* The cooldown starts once the Fortification's duration ends.

### Movement Abilities

Details

* Cooldown: 28/24/20/15 Seconds
* Damage: 200 (With Brutality equipped 600)

Details

* Cooldown: 11/9/7/5 Seconds

Details

* Cooldown: 15/12/10/8 Seconds

Details

* Cooldown: 14/12/10/8 Seconds
* Duration: 1/2/3/4 Seconds

Details

* Cooldown: ?/?/20/18 Seconds

Details

* Cooldown: ?/?/25/? Seconds
* Duration: ?/?/?/? Seconds

Details

* Cooldown: ?/?/?/? Seconds
* Duration: ?/?/?/? Seconds
* Players can **Soar** through windows

Details

* Cooldown: 50/45/35/30 Seconds
* Duration: ?/?/?/? Seconds
* Can not be canceled

## Removed Abilities

Details

* Damage: ?/?/?/?
* Cooldown: 12/10/8/6 Seconds
* This ability was based on Pip's alternate fire ability from the game Paladins.

Details

* Damage: 450/600/750/900
* Cooldown: 10/8/6/4 Seconds
* This ability was based on Fernando's Fireball ability from the game Paladins.

{{SkillItem

* Duration: 3/5/7/9 seconds
* Cooldown: 14/12/10/8 Seconds
* This ability was based on Inara's Stone Wall ability from the game Paladins.