CHAPTER 2: The HALLOWEEN® Chapter

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**CHAPTER 2: The HALLOWEEN® Chapter** was the very first paid DLC for *Dead by Daylight*, released on 25 October 2016.

It introduced the concept of Licensed Chapters to the Game and was also the Game's second Chapter DLC.

It was directly inspired by the horror cult classic Halloween (1978) and features both the primary antagonist and protagonist of the film.

This DLC features the following content:

* **1** Killer:
	+ The Shape
* **1** Survivor:
	+ Laurie Strode
* **3** exclusive Cosmetic Pieces:
	+ *Tousled Low Lights* - **Common Laurie Strode** Head
	+ *Comfy Cardigan* - **Common Laurie Strode** Torso
	+ *Everyday Culottes* - **Common Laurie Strode** Legs

## Description

HALLOWEEN® is a Chapter for Dead by Daylight, where you'll witness the purest form of evil. Where pain is the beginning and death is the end. You'll get to meet Michael Myers himself. Together with Laurie Strode, you'll either fight for survival or slaughter in their old hometown, Haddonfield.

**THE MASKS WE WEAR**... A white mask that stalks the night. A simple babysitter who wouldn't hurt a fly, a town that felt safe as they went to sleep with unlocked doors. Whatever happened that dark Halloween Night?

### The Shape's Info

**A familiar face**

We all hide behind masks. Some more than others, and for Michael Myers, this is more true than ever. If there is any humanity left inside him, it is hidden behind his mask. All his screaming victims see are lifeless eyes as he robs them of their lives.

### The Shape's Power

**EVIL WITHIN:**

Activating *Evil Within* allows **The Shape** to see his prey clearly and build up more evil power by stalking them:

**Evil Within I:**

* **The Shape** is granted the ***Undetectable*** **Status Effect**.
* **The Shape** has a reduced Movement speed of **4.2 m/s**.
* **The Shape** has a reduced *Lunge Attack* open time of **0.2 seconds**, decreasing his range.
* **The Shape** has a normal Vaulting time of **1.7 seconds**.

**Evil Within II:**

* **The Shape** has a reduced Terror Radius of **16 metres**.
* **The Shape** has a normal Movement speed of **4.6 m/s**.
* **The Shape** has a normal *Lunge Attack* open time of **0.5 seconds**.
* **The Shape** has a reduced Vaulting time of **1.48 seconds**.

**Evil Within III:**

* All Survivors suffer from the ***Exposed*** **Status Effect** for **60 seconds**, after which **The Shape** automatically regresses to *Evil Within II*.
* **The Shape** has a normal Terror Radius of **32 metres**.
* **The Shape** has a normal Movement speed of **4.6 m/s**.
* **The Shape** has an increased *Lunge Attack* open time of **0.6 seconds**, increasing his range.
* **The Shape** has a further reduced Vaulting time of **1.275 seconds**.

**SPECIAL ABILITY: Stalk**

Press and hold the *Power button* to stalk all visible Survivors.
Stalking Survivors builds up your progress through *Evil Within* Tiers.

*"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong.
I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes.
I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realised that what was living behind that boy's eyes was purely and simply... evil." — Dr Sam Loomis*

### The Shape's Perks

***Obsessive Behaviour***

Michael Myers is a disturbed being with a mind only focused on one thing, killing. He is beyond help, and the only thing that can sooth his mind - for a while - is to kill. His power is called EVIL WITHIN, and as he stalks his prey, he starts to obsess, thus tagging a Survivor as an Obsession. This in turn, changes the chances of survival radically. Michael Myers also comes with 3 new Perks, all based around Obsession.

<div class = "dynamicBox ptb"><div class = "dynamicTitle ptb">This description is based on the changes featured in the upcoming Patch: 7.5.0</div><div class = "dynamicContent ptb">Whenever you hit a Survivor other than your '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' with a ''Basic Attack'', ''Save the Best for Last'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>''', up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">6</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">7</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">8</span>''' '''Tokens''':
\*Grants a stack-able '''<span class="luaClr clr clr6" style="color: #ff8800;">-4 %</span>''' Cool-down reduction on successful ''Basic Attacks'' per Token, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span>''' '''&#37;'''.
Whenever you hit your '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' with a ''Basic or Special Attack'', ''Save the Best for Last'' loses '''<span class="luaClr clr clr8" style="color: #d41c1c;">-2 Tokens</span>'''.
\*When the '''''Obsession''''' is sacrificed or killed, ''Save the Best for Last'' freezes its current Token count.
''You can only be '''obsessed''' with one Survivor at a time.''
<p>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Death has come to your little town, Sheriff." — Dr Sam Loomis</span>''</div></div>

This description is based on the changes featured in the upcoming Patch: 7.5.0Whenever you hit a Survivor other than your ***Obsession*** with a *Basic Attack*, *Save the Best for Last* gains **2**, up to a maximum of **6**/**7**/**8** **Tokens**:
* Grants a stack-able **-4 %** Cool-down reduction on successful *Basic Attacks* per Token, up to a maximum of **24**/**28**/**32** **%**.

Whenever you hit your ***Obsession*** with a *Basic or Special Attack*, *Save the Best for Last* loses **-2 Tokens**.

* When the ***Obsession*** is sacrificed or killed, *Save the Best for Last* freezes its current Token count.

*You can only be **obsessed** with one Survivor at a time.*

Each time you chase your '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' and let them escape, ''Play with Your Food'' receives '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">3 Tokens</span>''':
\* Each Token applies a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span>''' '''&#37;''' '''''Haste<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''', up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">9</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">15</span>''' '''&#37;'''.
\* Performing ''Basic Attacks'', or ''Special Attacks'' that can damage Survivors, consumes '''<span class="luaClr clr clr8" style="color: #d41c1c;">1 Token</span>'''.
<p>''Play with Your Food'' has a cool-down of '''<span class="luaClr clr clr4" style="color: #ac3ee3;">10 seconds</span>''' on Token-accumulation.
''You can only be '''obsessed''' with one Survivor at a time.''

Each time you chase your ***Obsession*** and let them escape, *Play with Your Food* receives **1 Token**, up to a maximum of **3 Tokens**:
* Each Token applies a stack-able **3**/**4**/**5** **%** ***Haste*** **Status Effect**, up to a maximum of **9**/**12**/**15** **%**.
* Performing *Basic Attacks*, or *Special Attacks* that can damage Survivors, consumes **1 Token**.

*Play with Your Food* has a cool-down of **10 seconds** on Token-accumulation.
*You can only be **obsessed** with one Survivor at a time.*
Each time you hook a Survivor other than your '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''', you gain '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''':
\* For as long as the '''''Obsession''''' is alive, all other Survivors suffer from a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">2.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">3</span>''' '''&#37;''' penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">22</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">27.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">33</span>''' '''&#37;''' or '''<span class="luaClr clr clr6" style="color: #ff8800;">11 Tokens</span>'''.
\* The '''''Obsession''''' is unaffected by this penalty and instead granted a permanent '''<span class="luaClr clr clr8" style="color: #d41c1c;">+33 %</span>''' Action Speed bonus to Unhooking and Healing other Survivors.
<p>''You can only be '''obsessed''' with one Survivor at a time.''

Each time you hook a Survivor other than your ***Obsession***, you gain **1 Token**:
* For as long as the ***Obsession*** is alive, all other Survivors suffer from a stack-able **2**/**2.5**/**3** **%** penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of **22**/**27.5**/**33** **%** or **11 Tokens**.
* The ***Obsession*** is unaffected by this penalty and instead granted a permanent **+33 %** Action Speed bonus to Unhooking and Healing other Survivors.

*You can only be **obsessed** with one Survivor at a time.*

### Laurie's Info

**The babysitter**

Laurie Strode's suburban way of life was simple, even boring from time to time. Sunday night dinners. Game shows on TV. She filled her days with school, earning a few bucks babysitting the neighbour's kids and seeing friends. Her life and name would never had made the headlines or earned it's spot in the town's history, if it weren't for that one fateful night.

### Laurie's Perks

***Escape - Again And Again.***

Laurie has done this before. Escaping and surviving, over and over again. Her perks are focused around becoming the Killer's Obsessions. Laurie is a survivor by heart and will never give up. Laurie Strode comes with **3 new Perks**, emphasizing on **Obsession** and survival.

As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.
<p>Each time a Survivor other than yourself is killed or sacrificed, ''Sole Survivor'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">3 Tokens</span>''':
\*Grants a stack-able radius of '''<span class="luaClr clr clr2" style="color: #e8c252;">20</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">22</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">24</span>''' '''metres''' per Token around you, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">66</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">72</span>''' '''metres''', within which you are immune to the Killer's Aura-reading abilities.
When you are the Last Survivor Standing, you benefit from the following effects:
\*'''Increases''' your Repair speed by '''<span class="luaClr clr clr8" style="color: #d41c1c;">+75 %</span>'''.
\*'''Increases''' your Gate and Hatch Opening speeds by '''<span class="luaClr clr clr4" style="color: #ac3ee3;">+50 %</span>'''.
'''Increases''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''+100 %'''.
<p>''The Killer can only be '''obsessed''' with one Survivor at a time.''

As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.
Each time a Survivor other than yourself is killed or sacrificed, *Sole Survivor* gains **1 Token**, up to a maximum of **3 Tokens**:
* Grants a stack-able radius of **20**/**22**/**24** **metres** per Token around you, up to a maximum of **60**/**66**/**72** **metres**, within which you are immune to the Killer's Aura-reading abilities.

When you are the Last Survivor Standing, you benefit from the following effects:
* **Increases** your Repair speed by **+75 %**.
* **Increases** your Gate and Hatch Opening speeds by **+50 %**.

**Increases** the Odds of becoming the initial ***Obsession*** of the Killer by **+100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*
A supernatural bond links you to the Killer.
<p>Whenever the Killer reads your Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''Object of Obsession'' activates for the same duration as their Aura-reading action:
\*'''Reveals''' the Killer's Aura to you.
\*'''Increases''' your Action speeds in Repairing, Healing, and Cleansing by '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">6</span>''' '''&#37;'''.
Whenever you are the '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''', your Aura is automatically revealed to the Killer for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>''' every '''<span class="luaClr clr clr6" style="color: #ff8800;">30 seconds</span>'''.
<p>'''Increases''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''+100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

A supernatural bond links you to the Killer.
Whenever the Killer reads your Aura*Object of Obsession* activates for the same duration as their Aura-reading action:
* **Reveals** the Killer's Aura to you.
* **Increases** your Action speeds in Repairing, Healing, and Cleansing by **2**/**4**/**6** **%**.

Whenever you are the ***Obsession***, your Aura is automatically revealed to the Killer for **3 seconds** every **30 seconds**.
**Increases** the Odds of becoming the initial ***Obsession*** of the Killer by **+100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*
Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
<p>After being unhooked or unhooking yourself, ''Decisive Strike'' activates for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">40</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span>''' '''seconds''':
\*When being grabbed or picked up by the Killer, succeed a Skill Check<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> to automatically escape their grasp, stunning them for '''<span class="luaClr clr clr2" style="color: #e8c252;">3 seconds</span>'''.
\*Successfuly stunning the Killer will disable ''Decisive Strike'' for the remainder of the Trial and result in you becoming the '''''Obsession<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>'''''.

<p>While ''Decisive Strike'' is active, performing ''Conspicuous Actions'' will deactivate it for the remainder of the Trial.
<p>''Decisive Strike'' deactivates once the Exit Gate|Exit Gates<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> are powered.
<p>'''Increases''' the Odds of becoming the initial '''''Obsession''''' of the Killer by '''+100 %'''.
''The Killer can only be '''obsessed''' with one Survivor at a time.''

Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape.
After being unhooked or unhooking yourself, *Decisive Strike* activates for the next **40**/**50**/**60** **seconds**:
* When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for **3 seconds**.
* Successfuly stunning the Killer will disable *Decisive Strike* for the remainder of the Trial and result in you becoming the ***Obsession***.

While *Decisive Strike* is active, performing *Conspicuous Actions* will deactivate it for the remainder of the Trial.
*Decisive Strike* deactivates once the Exit Gates are powered.
**Increases** the Odds of becoming the initial ***Obsession*** of the Killer by **+100 %**.
*The Killer can only be **obsessed** with one Survivor at a time.*

### Laurie's Cosmetic Pieces

***Tousled Low Lights** - Darker hair for a more serious look.*

***Comfy Cardigan** - Perfect for a chilly autumn afternoon.*

***Everyday Culottes** - It's always good to look smart when babysitting.*

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