Blood Bearers

**This article, Blood Bearers, was written by Achilles Prime. It may be linked to any page without asking for the author's permission.**

## Blood Bearers

Blood Bearers armorial with Chapter iconography.

* Firstborn
* Primaris

## Space Marine Chapter

### **Allegiance**

Imperium of Man
(*Fedelitas Totalis*)

### **Successor of**

Flesh Tearers (Supposed)
(Sanguinius Lineage)

### **Homeworld**

N/A (Fleet-Based)
*Crimson Death* (Flagship)

### **Allies**

Blood Scorpions
Blood Vultures
Charnel Brethren
Flesh Tearers
Golden Seraphs
Hussars Sanguine
Sanguine Templars

### **Specialty**

Shock Assault, Close-Quarters Actions (Space Hulk Purgation, Boarding Operations, Line-Breaker Attacks), Stronghold Assaults, Retribution & Counter-insurgency Campaigns

### Successor Chapter(s)

N/A

"*We shall strike them first! We shall strike them hard! We shall show no mercy to the herotic, apostate, or the alien! This day shall be their last!* "
— Lord Commander Uwriyel Berossus
The **Blood Bearers** are a loyalist Space Marine Successor Chapter of the bloodline of Sanguinius, created during the dawning of the 32nd Millennium during the 3rd Founding. An extremely reclusive chapter, the Blood Bearers are stoutly bound to the Blood Angels, united by the blood of their Primarch Sanguinius that flows through their veins and ancient traditions that outsiders find difficult to understand. Their loyalty to the memory of their Primarch transcends all other duties and concerns. Being born from the Blood Angels' gene-seed, the Blood Bearers also carry the Flaw inherent in their gene-stock. The Blood Bearers do not deny their blood-lust, and in turn have learned to embrace it, making it a central part of their rituals. The Chapter thereby seems to have achieved an unparalleled level of restraint over their Flaw.

## Chapter History

The origins of the ancient and venerable Blood Bearers Chapters can be traced back to the earliest days of the burgeoning Imperium of Man during the Wars of Unification, when the ancient IX Legion served the Emperor directly as a weapon that did not conquer but instead ravaged their foes, sweeping away the opposition in a flurry of brutal assaults. The inception of this Blood Angels' Successor Chapter is intimately tied to their founder and first Chapter Master, Aginor Graendal, who would go on to lead his eponymous Chapter on a perpetual crusade against the followers of the Dark Gods, to atone for their failure to intervene on behalf of their gene-sire when he confronted the Arch-Traitor during the final epic confrontation of the Horus Heresy. Despite being broken by the loss of their Primarch and their inability to change fate, those Terran-born legionaries that followed the bellicose Captain Graendal refused to give into despair and surrender to darkness, and instead rose again to take the fight directly to the Archenemy.

Though they had been dealt misfortune and the fickle hand of fate, the Blood Angels endured, even after being sundered into separate Chapters that bore different livery and traditions, the Chapters of the Blood were were still bound by their genetic legacy as Scions of Sanguinius. Despite the horrific losses endured by the IX Legion during the Age of Darkness, the sundering of their Legion and the subsequent revelation of their twin-genetic flaws known as the Black Rage and Red Thirst, the Blood Bearers, like all their fellow Chapters of the Blood, have continued to endure the slow degeneration of their noble line with the stubborn pride that is their hallmark.

### Aginor Graendal, 'The Blood Bearer'

Aginor Graendal served in the old IX Legion in the days before the return of the Great Angel. He was a relic of the old Revenant Legion, whose outward appearance bore the noble aspect of an angel, but within, lurked a red-handed, merciless killer. Recruited on the killing fields of Terra during the Wars of Unification, it is unknown from which region Aginor hailed from, other than he lived amongst the rad-wastes of Terra's poisoned wilds. Living amongst warring tribes that endlessly battled one another, Aginor managed to survive the massacres and slaughters, until eventually, his entire tribe was claimed by the IX Legion. Despite being weakened by years of exposure to the most horrific rad-zones and poisons, he underwent the painful transformation into a transhuman Legionary and emerged tall and fair, his features sculpted in stern elegance.

Aginor quickly rose through the ranks, attaining the rank of Captain, and earning a reputation for ruthlessness and shear strength of will. Broken apart by the dictates of war and the needs of the Great Crusade, the IX Legion became outcasts among the brotherhood of Legions. Soon they found themselves in small isolated companies, each fostering its own distinct brand of the red cults that had spread across the Legion. This included Aginor's company, the 139th Company ('*Blood Bearers*'), which constantly fought on the leading edge of the Great Crusade, never baulking from their assigned duties to bring newly discovered worlds into compliance, undertaken with their Legion's characteristic cold fury that stood them apart from other bloody-handed Legions such as the XII and the VI.

For those of Aginor's ilk, their hunger for blood and death was as terrifying as it was effective, but only served to drag his Legion further into disrepute. As the IX Legion stood upon a knife's edge, it was at this time that the scout flotilla of the Great Crusade discovered an insignificant world of ruins and deserts - a world called Baal. When the winged Primarch Sanguinius was reunited with his genetic sons, he bent his knee and offered his loyalty, freely and without reservation. Over the next decade, the newly dubbed Blood Angels were attached to various Legions and Imperial Expeditionary Fleets, seeing the fall of countless world and the prosecution of campaigns of every kind. Each campaign was a new trial, a subtle test selected with keen insight by the Great Angel to salve the wounds inflicted by time and fate upon his sons. With each battle, the Legion shook off part of the stigma of their past and took their first faltering steps along a new path.

Both Aginor and his warriors found it difficult to put aside their goar-soaked solitude that had always been the armour of their pride and to embrace the new virtues their gene-sire showed them. When they finally returned to Baal, the Blood Angels were met by the first generation of newly raised Baalite recruits, and the two halves of the IX Legion were joined, warriors from both spread across the many companies of the Blood Angels that they might strengthen each other and weaken the hold of the IX Legion's Terran past. However, Aginor was regarded as a bygone relic of a time and tradition that the Great Angel would oft lament. Despite his senior position as a Captain, he found little favour among the upper echelons of the newly named Blood Angels and instead remained in the role of a commander of a company that lingered on the fringes of the known galaxy. This suited Aginor, just fine, as he preferred to operate as an autonomous company with few links to his fellow brethren.

### Horus Heresy

At the opening of the Horus Heresy, many of the Legions had been operating as large bodies under the direct command of their Primarch, but even then, many smaller contingents had been seconded to service elsewhere. As the Age of Darkness ground on, many of these mighty hosts became fragmented and while individual Primarchs often remained in direct command of the core of their Legions, ever more sub-commands were despatched across the galaxy in pursuit of either Traitor or Loyalist goals. As the Ruinstorm cut yet more regions off from the greater Imperium, many such detachments were turned by circumstance into independent commands in all but name, their leaders vested with what amounted to total authority to conduct their own wars in whatever manner they deemed most appropriate. As the 81st Expeditionary Fleet, commanded by Archein Aginor Graendal, pressed into the regions beyond, all contact was lost for several years. Therefore the 81st would not learn of the outbreak of the Horus Heresy until after the event and was thus unable to intervene at a vital juncture in history.

### Great Scouring

With the end of the Heresy, the Imperium was left a shattered and dismal thing. The Emperor was mortally wounded and left a shattered, broken husk, and His dream of unity erased forever. This was the universe that Aginor and his company returned to, two years after the end of the Heresy. Due to the vagaries of warp travel it had taken a number of years for word to reach the 81st Expeditionary Fleet of what had occurred while they were away, prosecuting the Emperor's Great Crusade on the fringes of the galaxy's edge. Aginor and his warriors were shocked to their very cores when they received news of what had transpired - Terra had been attacked by the Arch-Traitor and his Traitor Legions - and during the final confrontation, their gene-sire had been killed when he faced his former brother aboard his flagship. To make matters worse, the Emperor had been mortally wounded by the Warmaster, and was now interred, permanently, in the great prosthetic device known as the Golden Throne. Aginor and his fellow Blood Angels were stricken with a range of emotions - grief, despair, and most prominent of all - guilt.

Aginor was deeply saddened by the loss of the Great Angel, but as his flotilla reached the proximity of Baal, his feelings of despair soon turned into incandescent rage. Silently, he raged for his failure to be present during the Siege of Terra to aid in the final battle - to fight by his Primarch's side one final time. Upon reaching Baal, Aginor's fleet laid anchor in orbit above *Arx Angelus*, the Blood Angels' formidable fortress-monastery. The Captain and a small cadre of his senior officers then made their way down to the surface, to see for themselves, the final resting place of their slain Primarch. A small Honoured Guard of Crimson Paladins led Aginor and his brother to the Holy Sepulchre, where their gene-sire lay in repose, within the Golden Sarcophagus. It was here that the demi-god lay in solemn, eternal rest. Aginor and his fellow Blood Angels fell to their knees and openly wept for their lost gene-sire. Eventually, their grieving subsided, and Aginor and his warriors took their leave. They held counsel aboard their flagship, the Gloriana-class battleship, the *Crimson Death*, to decide on their next course of action.

While debate raged amongst the gathered throng of warriors, word reached Aginor that the Imperium intended to launch a war of vengeance against the remaining Traitor Legion forces that yet lingered in their captured domains and their allies that still claimed allegiance to the fallen Warmaster. Despite the disorganisation and sad state of the Imperium's military forces, they yet retained might enough to exact a bloody revenge upon its foes. They would not forgive the crimes committed by the Traitor Legions and those that allied themselves to the Arch-Traitor. In 017.M31, the first hosts of the Emperor swept outwards from Terra in vengeful pursuit of the Warmaster's broken hordes. Composed largely of squadrons from Baal, Aginor and his warriors took part in the campaign to cleanse the north-eastern fringes of the galaxy, long a stronghold of Legions sworn to the cause of Horus. Alongside their allies from Ultramar and other Loyalist enclaves, these outriders of what later chronicles would come to call the Scouring, were eager to inflict on the fleeing Traitors the same humiliation they had suffered themselves in the early years of the Horus Heresy.

Aginor and his warriors eagerly persecuted the Traitors and their allies in their places of power, intent on exacting their pound of flesh from those who had made their Legion suffer. Like many of their fellow Loyalist Legions, the Blood Angels too, also followed their own agendas as the wars of the Great Scouring gathered pace. Fighting would continue for another four years before the remaining Traitor forces were wholly destroyed or exiled into the Eye of Terror. Many Chaos-corrupted star systems were cleansed. Horus' death had not ended the fighting, but it had renewed the resolve of the Loyalists to destroy the Traitors. This was a period of monumental violence, of confusion and darkness. With new betrayals and cries for vengeance emerging daily, a great many bloody-handed deeds went unseen. The ravaged Space Marine Legions were no exception to this, with many striving to cover up their own misdemeanours.

By 021.M31, changes swept through both the Imperial military and offices of the Adepta Terra. The Legiones Astartes were broken down into many smaller Chapters consisting of 1,000 Astartes each. Overseen by the Ultramarines Primarch Roboute Guilliman, he had penned his magnum opus, the *Codex Astartes* - a great and sacred tome which covered every conceivable topic of military organisation, strategy and tactics. The newly instilled High Lords of Terra, who now ruled on behalf of the Emperor, were quick to adapt the dictates of the *Codex* and authorised the sundering of the Space Marine Legions, which became the Primogenitor Chapters of the Second Founding. One Chapter would retain the livery and long glorious history earned over two centuries of warfare, as one of the nine Loyalist First Founding Chapters, while the newly incepted Chapters would become their own separate entities - stripped of honour and tithe, absent of honour and deed, and forced to choose new livery and heraldry. Shorn of their former identities as Blood Angels, these new Chapters of the Blood would have to forge their own legends of glory.

Aginor and many of those who followed him throughout the Great Crusade and the Horus Heresy were fortunate and remained with the Blood Angels, while the majority of his finest warriors were selected and spread across several different Blood Angels Successor Chapters. Despite the sweeping changes done to their Chapter, Aginor refused to sit idly by while there were still enemies of the Imperium to pursue and eradicate. Though Aginor protested loudly at Guilliman's act of 'butchery', powerless to stop the dissolution of his beloved Legion, he refused to bow to the enforced mandates of the *Codex* and largely ignored its teachings. He would continue to prosecute his personal war of vengeance against those that made truck with the Dark Gods. In time, Aginor's company garnered a reputation as one of the most highly active companies within the Blood Angels, their commander unable to rest at peace, and so, forever after sought opportunities to lead his warriors on campaign against the enemies of Mankind.

### Founding

As a new millennium dawned, the High Lords of Terra decreed a new Founding of Space Marine Chapters to be created from the lineage of Sanguinius, and so, in 001.M32 the Third Founding commenced. It was during this time, that the Blood Bearers Chapter came into being. Recognised for his long, dedicated service to the Blood Angels, Aginor Graendal was granted the honour of leading his own Space Marine Chapter. Taking the title of 'Lord Commander', the newly instilled Chapter Master of the Blood Bearers would go on to lead his eponymous Chapter on a perpetual Crusade, to bring the light of the Emperor to the darkest corners of the Galaxy. Shorn at last of their remaining ties to the old IX Legion, the Blood Bearers would forge their own path to glory in the name of the Great Angel and avenge their fallen gene-sire upon the dark followers of the Chaos Gods.

### Legacy of Wrath

Since their inception, the Blood Bearers have remained stoutly bound to the Chapters of the Blood. As proud Scions of Sanguinius they are united by the blood of their Primarch that flows through their veins and the ancient traditions that outsiders find difficult to understand. Their loyalty to the memory of their Primarch transcends all other duties and concerns. Being born from the bloodline of Sanguinius' gene-seed, the Blood Bearers too, carries the Flaw inherent in their gene-stock. The Blood Bearers do not deny their blood-lust, and in turn have learned to embrace it, making it a central part of their rituals. The Chapter thereby seems to have achieved an unparalleled level of restraint over the Red Thirst and the Black Rage.

The Blood Bearers are a ferocious and uncompromising Chapter, caring little for frivolities such as politics or bureaucracy, being only concerned with meeting whatever foe threatens the domains of the God-Emperor and striking them down without mercy before continuing on to the next battle. The Blood Bearers believed even a moment's respite from battle or from the preparation for battle to be unacceptable.

### Shadow of Hope

Coping with the curse of their Primarch, the Blood Bearers are not so consumed by its madness as other Scions of Sanguinius are. For unknown reasons, the Blood Bearers have displayed some control over the Black Rage giving the Chapter hope and that of their Progenitor of their continued existence.

## Chapter Homeworld

Scattered records of the Blood Bearers imply that the Chapter has no set home world, instead functioning as a fleet-based Chapter. The Blood Bearers follow a much rarer operational strategy for its warfleet known as the 'Nomad-Predation' pattern. This allows the Blood Bearers to be an entirely sovereign force that can sustain itself with any support whatsoever. As a Nomad-Predation fleet, the Blood Bearers voyage indefinitely, tarrying only to identify and engage the foes of man. After engaging and destroying potential threats, the fleet acquires resources from their vanquished foes.

### Chapter Recruitment

Given the Blood Bearers preferential mode of operation is to cull potential initiates from the young of the survivors of their assaults where practical. That is of course if those survivors are human and free of corruption influence of the Warp. The young males are then forced to fight to the death to prove their worth. Those initiates who survive are then subjected to intensive hypno-conditioning and other harsh procedures designed to strip away any past loyalty, and replacing it with the will and attitudes of the Blood Bearers.

## Notable Campaigns

* **The Assault of Trekerth (Unknown Date.M32)** - A Imperial castigation campaign conducted by both the Blood Bearers Space Marine Chapter and an unnamed Loyalist Imperial Knight House against a Chaos-corrupted, traitor Imperial Knight House on the world of Trekerth.

* **Nuprono Crusade (Unknown Date.M32)** - The Nuprono Crusade was a joint-Imperial compliance Crusade carried out by three Scions of Sanguinius Chapters, which consisted of the Blood Bearers, Golden Seraphs and a detachment from the Charnel Brethren Chapter to conquer the long-lost, isolate Rusliv IV System.

* **The Xionllon III Space Drop (642.M32)** - The Battle for Xionllon III was an Imperial castigation campaign conducted against a coven of the treacherous Iron Warriors Chaos Warband known as the Merciless, led by the infamous Chaos Warsmith Torian *"The Iron Butcher"* upon the orbital hives of Xionllon III.

* **Aliris Blood Crusade (031.M33)** - When a massive Blood Crusade, comprised of an exceptionally large and brutal warhost of several World Eaters Warbands and Blood Cultist followers, invades the Hadronian Wall sub-sector of the Aliris Sector, located adjacent to the Cadian Sector, the entire Blood Bearers takes up arms against these renegade forces. They are a part of a joint-Imperial Crusade comprised of several bellicose Scions of Sanguinius Chapters, including: the Blood Bearers, Children of Seth, Crimson Sentinels, Golden Seraphs and Sanguine Berzerkers. Those worlds that had fallen beneath the bloody shadow of the Blood God's followers were reserved the greatest measure of the Chapters of The Blood, who granted them no quarter and no mercy. The full role taken by this independent Astartes battlegroup is impossible to collate, nevertheless, the fragmented accounts of the various battles that took place in the Hadronian Wall sub-sector are extant in the scattered records of the era. Some list no more than a Chapter's name and where they were sighted during this conflict, while other records offer a glimpse into the many savage wars fought between both sides, as several independent Imperial strike forces often fought the savage Khorne-worshipping warbands to near-mutual annihilation. Though this sub-sector was eventually cleared of the foul presence of Chaos, the destruction wrought by those dedicated to the Blood God's service and the Scions of Sanguinius, affected the infrastructure of several of these worlds, some of which are still struggling to rebuild to this day.

* **The Osnaruta Xenocide (272.M33)** - A xenocidal castigation campaign carried out against the Aeldari group known as the Ynnari, upon the Imperial world of Osnaruta. The whole of the Blood Bearers and the Imperial Navy of Battlefleet Bakka pursued the two craftworlds of Aeldari who had ravaged the planet of Osnaruta. Incensed by the total devastation of the planet by the Aeldari, with new vigor the Imperials would make the Aeldari pay dearly. Focusing their fleets to consecrate on one of the craftworlds in a two-prong attack, the Aeldari lose one of their ancient vessels to the Imperials.

* **The Purging of Kuyturn (712.M33)** - An Imperial castigation campaign carried out against a large invasion force of Orks that were sieging the formerly isolated world of Kuyturn. Intervening in the fighting between the two opposing forces, the Blood Bearers began attacking the Orks in earnest, striking at the Greenskins and turning the tide of the battle to ultimately annihilate all traces of the Orks upon Kuyturn.

* **The Slaughter of Kreptis (398.M34)** - A Campaign launched by the Servants of the Truth Chaos Warband against the Imperial world of Kreptis V. Answering the calls to arms, the Blood Bearers chapter as a whole employ upon Kreptis V to halt the Chaotic onslaught. Overwhelming chaos forces and chapter losses lead the Blood Bearers to declare *Exterminatus* due to the chaos plagues and madness taking over most of the imperial citizens of the planet.

* **Hellion Purgation (012-014.M35)** - In the wake of the anarchy that followed the murderous internecine conflict of the War of the False Primarch and its aftermath, the Hellion Sector declared its secession from the troubled Imperium in 870.M33. Bloodily attacking its neighbours, it becomes quickly apparent that the sector's rulers had fallen then to the worship of Chaos, and its millions of men-under-arms were corrupted and given over to darkness, while its mass manufactora were turned to churning forth twisted war machines consecrated to the dark gods. The call-to-arms is eagerly answered by several bellicose and savage Chapters of the Adeptus Astartes that possess a war-like mien, including the Imperius Ravagers, Myrmidons, Megalodons and Void Reapers. With the arrival of this formidable Space Marine task force, these Chapters begin to systematically destroy each Secessionist force they encounter. But soon, the ever widening war swells to ravage more than eighty inhabited systems and uncounted billions die in the fighting. By the dawning of M35, the Hellion Sector and its environs are reduced to little more than a waste zone of barren worlds and dead hive cities. Unwilling to let the Ruinous Powers maintain rule over an Imperial sector, the High Lords of Terra immediately call for an Imperial Crusade to be launched, to retake the Chaos-held region. Several bellicose and bloody-handed Scions of Sanguinius Chapters - including the Blood Bearers, Blood Scorpions, Charnel Brethren, Golden Seraphs and Sanguine Berzerkers - eagerly joins the massive Imperial flotilla s [way towards the Hlion Sector, to bring the Emperor's divine wrath against the heretic forces of the Dark Gods. The Chapters of The Blood launch themselves wholeheartedly into fallen sector, declaring a 'Day of Revelation', in which the Scions of Sanguinius are unleashed against the followers of Chaos. Many of the Chaos Warbands and daemonic legions confronted by the massive host comprised of the most savage of Sanguinius' get, are overcome with dread and awe, as the savage fury and blinding destruction delivered upon them by these Chapters of the Blood are near-apocalyptic in scale. Despite the large number of daemonic legions and formidable Chaos Warbands arrayed against the them, these ferocious Astartes deliver the Great Angel's wrath upon one benighted world after another. Extant records indicate that no few worlds still speak in awe of when the angels fell from the skies to free them from the oppression of their daemonic overlords. Within a span of two years, the Chapters of The Blood bring salvation to the once-benighted worlds of the Hellion Sector and fully purge the taint of Chaos from this region of the galaxy.

* **The Conquest of Atmos (768-774.M36)** - The Blood Scorpions and their brutal cousins, the Flesh Tearers, undertake a joint xenocidal campaign against the Dark Eldar Kabal of the Barbed Lash upon the Imperial Hive World of Atmos. This savage campaign lasts six years, and sees the death of billions of innocents. During the final engagement, the Flesh Tearers are drawn into a cunning trap by the Dark Eldar. With the loss of many of their battle-brothers, the Flesh Tearers are outnumbered. Prepared to face their imminent destruction they boldly prepare to sell their lives dearly. Seeing their plight, the Blood Scorpions fight their way through the Dark Eldar's lines and save their fellow Successor Chapter. Bolstered by their cousins, the Flesh Tearers proceed to lead the final assault upon the Dark Eldar Archon's position and take his head. From then on, the two Chapters forge a strong warrior bond and continue to fight alongside the other in numerous campaigns.
* **Admonishment of Ulara Prime (528.M35)** - An Imperial castigation campaign conducted upon the Imperial world of Ulara Prime, to put down a Chaos cultist uprising led by the heretic Chaos cultist leader, Zhozrak The Bloodcrest. In the end, the Blood Bearers proved victorious and burned the heretic leader as justified retribution for his crimes against the Imperium.

* **Dark Rain (874.M35)** - A series of conflicts that occurred when a massive Drukhari raiding party attacked the homeworld of Tethannis. Though a small Blood Bearers strike company managed to successfully defend the citizens of this feudal world and drive away the Drukhari corsairs, regretfully their company commander was killed during the ensuing conflict.

* **Ashen Scouring (472-678.M36)** - A xenocidal campaign that lasted for over two centuries that was fought between military forces of the Imperium of Man and the Hel-kar-daxes xenos. The Imperial's primary counter-attack was spearheaded by the Blood Bearers Space Marine Chapter.

* **Retribution of Terminus (138.M37)** - An Imperial castigation campaign carried out by the Blood Bearers Space Marine Chapter. The Chapter dispatched a single company of Astartes to the prison world of Terminus, which had erupted in planet-wide insurrection. The source of the uprising was a hidden Chaos Cult, which had remained hidden in the subterranean depths of the prison planet. After an extensive campaign, the insidious Chaos Cultists were rooted out and destroyed and the planet was brought back under Imperial control.

* **Torment of Micceron (Unknown.M38)** - An Imperial purgation campaign of vengeance conducted by the ruthless and unforgiving Blood Bearers Space Marine Chapter upon the shrine world of Micceron against the vile Slaanesh Chaos Warband, Angels of Sin.

* **Harmonia Exoneration (618.M39)** - A castigation campaign carried out by the Blood Bearers Space Marine Chapter against an unnamed World Eaters Traitor Legion upon the Imperial world of Harmonia.

* **The Reaping of the Emperor’s Wrath (538-545.M39)** - The Blood Bearers join the massive Imperial crusade to liberate the areas around the Calyx Expanse. Helping to sweep through the system to help reclaim over forty worlds for the Imperium. The Blood Bearers rotate out of the Crusade's service after seven years.

* **The Testament of Absolution (889.M39)** - An investigation by the Blood Bearers of a Space Hulk designated *The Testament of Absolution* newly materialised out of the Warp discovers strong elements of the Renegades known as Shackles of Khorne to be aboard. The ensuing fight is won when Blood Bearers' Assault Squads, advancing behind a trio of Dreadnoughts, get close enough to set Cyclonic Charges in the Hulk's engine rooms.

* **War of Metal (386-390.M40)** - The Hive Worlds of the Angion Cluster fall into sedition against the Imperium, following the charismatic leadership of a figure calling himself the "Blazingforge", debasing themselves into the worship of the Ruinous Powers. Heavily militarised, the Renegades quickly sponsor and arm rebel groups on nearby worlds and when counter-attacked, reveal the hand of dark forces from the Eye of Terror in their ranks. The so-called “War of Metal” that followed was comparably brief but bloody, involving forces drawn from across the sector, and the involvement of the Blood Bearers and the Titans of Legio Venator, it rendered the once thriving worlds of Angion blasted, rubble strewn rocks. Classified as War Worlds and the haunt of murderous scav-mutants, Renegades and Chaos Warbands ever since, the Khaba System is still a shunned forbidden zone to this day.

* **12th Black Crusade (The Gothic War) (144-160.M41)** - A vast military campaign launched by the Warmaster of Chaos Undivided Abaddon the Despoiler and his Black Legion against the Imperium of Man. This Black Crusade is fought for control of the Gothic Sector in the Segmentum Obscurus. Across the entire Gothic Sector the Chaotic and Imperial fleets clashed. For five standard years the battles continued, with the death toll on both sides rising into the millions. In the region of the Gothic Sector that the Blood Bearers entire fleet are in, they are able to protect and hold out against the initial impetus of the Chaotic attacks. The massive assault by the Forces of Chaos that ravages the Gothic Sector in total for almost 21 Terran years before finally being driven back by Imperial reinforcements that arrived to aid the Imperial Navy's beleaguered sectorial Battlefleet Gothic. Reinforcements were prevented from arriving for years by the onslaught of potent Warp Storms that had been produced by the will of the Dark Gods to isolate the Gothic Sector and assist Abaddon's foul plans.

* **Cleansing of the Dark Destiny (494.M41)** - A Space Hulk code-named *Dark Destiny* drops out of the Warp, dangerously close to the Golden Seraphs' homeworld of Esau. Strike Forces of the Golden Seraphs and the fleet of the Blood Bearers moves to intercept the massive Hulk, deploying squads of their 1st Company Terminators via Boarding Torpedoes. A vicious battle erupts throughout the kilometres of tangled corridors, chambers and ducts as the Seraphs and Bearers battle furiously against the Hulk's Genestealer infestation. A force of 160 1st Company Terminators eradicated a force of more than 100,000 Genestealers, cleansing the *Dark Destiny*, its secrets plundered in the Imperium's name.

* **Assault on Carinus (802.M41)** - Captain Jorus of the 3th Company leads the Blood Bearers strike force Bloodclaw against rebels who have risen up against the Imperium on the world of Carinus. Using their Land Raiders, the Blood Bearers' armoured column smashed through the walls of the rebels' fortress and trapped the rebels behind their own defences. The rebels are then wiped out by an air strike of gunships.

* **War of Ventos Prime (879.M41)** - Lord Commander Azrael despatches the Blood Bearers' 2rd and 3rd Companies to quell a rebellion against the Emperor's authority on the Hive World of Ventos Prime. Determining the rebel defences at the bases of the world's hive cities to be too potent for his Space Marines to launch a frontal assault, the Force Commander for the operation ordered a series of low-orbit insertions onto the cities' upper spires using Jump Packs. Once trapped behind their own defences, the rebels were easily crushed by the Blood Bearers' savage assault.

* **The Carinus Campaigns (892.M41)** - Three companies of Blood Bearers are sent to the world of Carinus to stop the raids of the deceitful Eldar. The Blood Bearers initially earned a string of victories against the forces of the elusive xenos, but the Eldar managed to carry out an ambush that killed almost 120 Battle-Brothers, transforming an easy victory into a catastrophe for the Chapter. Fortunately, at the darkest moment, when it seemed that every Blood Bearer might receive the Emperor's peace, the Sanguinor appears, striking down the alien Avatar of Khaine and forcing the remaining Eldar to flee for their lives.

* **Might of Armour (904.M41)** - Several armoured regiments of Astra Militarum fall to the temptations of Chaos during the Vixia campaign. Turning on their allies, the renegade tankers seized the world's capital city in the name of the Ruinous Powers, before beginning extermination sweeps across Vixia's plains. Retribution is swift, however, as a spearhead of Blood Bearers tanks was loosed upon the traitors. The Blood Bearers consistently outmanoeuvred the heavier traitor armour within their Predators and Razorbacks. Caught between the wrathful tank brigades of the Blood Bearers, the last traitors fought frantically, but their position was hopeless. Despite significant casualties, the Blood Bearers crush the foe beneath the grinding treads of their battle tanks.

* **Sand and Blood (Unknown.M41)** - Rebellion and heresy claims the searing Death World of Brolla, and the Blood Bearers respond in force. Vicious gunfights rage through the subterranean habs and manufactoria. Meanwhile, the Blood Bearers' armour meets the Traitor tanks upon Brolla's rad-blasted deserts, capitalising on their speed and the terrain to cut their lumbering enemies to pieces in a series of blistering battles.

* **Price of Victory (975.M41)** - The 4th Company of the Blood Bearers into battle against the Drukhari on Lunoria. Amidst the ruins of the planet's agriplexes, the Blood Bearers witness the horrors inflicted by the cruel xenos upon the world's populace. So repugnant is the butchery that the Blood Bearers lose their grip upon their inner fury. The red whirlwind of destruction they visit upon the Drukhari leaves no foe standing, yet still the Blood Bearers face shameful censure in the battle's wake, for a victory won in the grip of the Flaw is no victory at all.

* **Scions of Sanguinius Conclave (999.M41) -** - The Baal System is reinforced like never before. Answering Commander Dante's call, the Blood Bearers are but one of many Blood Angels Successor Chapters. The Blood Bearers lends its full strength of its whole fleet to help defend Baal. The Blood Bearers and the rest of the Successor Chapters unanimously agreed to hand over to the Blood Angels some of their own Neophytes to help their ancestral Chapter rebuild its strength in the wake of the Chaos assault -- and in preparation for the oncoming assault by the Tyranids and the Forces of Chaos on Baal itself.

* **The Devastation of Baal (ca. 999.M41)** - Unwilling to cede void supremacy to the Tyranids of Hive Fleet Leviathan without a fight, Commander Dante orders his naval vessels to strike at the enemy and slow their advance. Across a hundred fronts, the red-armoured voidcraft of the Blood Bearers and many other successors along with their progenitors strike at the fleshy Tyranid Hive Ships. Dozens of Tyranid bio-ships are butchered, hundreds of thousands of warrior organisms slain before they ever see the irradiated sands of Baal. Still the Blood Angels and their successors are driven back, every victory carrying its own butcher's bill in flaming hulks and dead Battle-Brothers. Soon enough the void war becomes unsustainable as more and more Tyranids flow from the darkness in squamous waves. On Baal, Baal Prime and Baal Secundus, aircraft-sized Mycetic Spores darken the skies in their millions. The Shadow in the Warp settles like a shroud, choking off any further hope of reinforcement. The Sons of Sanguinius stand alone. Five Chapter Masters fell in that bitter fighting, three in the Battle at the Dome of Angels alone. The Tyranids began the process of absorbing all biomass from Baal and its moons, absorbing even the radiation-poisoned deserts of Baal Secundus. With their defences in ruin and Baal's moons stripped and broken, the remaining Space Marines retreated back to the rubble of the Blood Angels' sprawling fortress-monastery. There, they prepared for a last stand as the next wave swept downwards. Doom, it seemed, had at last come to the Sons of Sanguinius. It was then that the Great Rift cracked open the galaxy in the wake of the fall of Cadia to the 13th Black Crusade, and the withered Baal System was blasted by the aetheric storms. Although no further attack waves came from the Leviathan Hive Fleet, not a single Imperial defender remained alive upon the last moon, Baal Prime.Looking skywards, the Tyranids on the surface of Baal sought contact with their Hive Fleet, but it was gone, replaced by a newly arrived Imperial fleet. Like an angel of vengeance came Roboute Guilliman and his Indomitus Crusade. After many more battles, Baal was finally cleared of the xenos threat.

## Chapter Organisation

The Blood Bearers Chapter is divided into Companies of varying sizes and specialisation, each led by an officer with the rank of Captain. Due their propensity for engaging in neverending conflict, the Blood Bearers have often been forced to merge remnants of their depleted forces into viable battle groups. When a Company sustains too many losses, negating their ability to operate alone, they will often merge with another full-strength Company. New Companies are also regularly created by combining a body of newly inducted Scout Marines with a handful of veterans from other Companies, who then take up the designation of one of the Dominions Companies. Regardless of size, a Company is divided in squads of various specialties - Battleline, Fire Support, Close Support, and Veteran. In the larger Companies, there is an informal hierarchy to allow the Captain to focus on the overall tactical picture. Squad leaders who have displayed a talent for leadership might then be granted the title of Centurion, and act as their Captain's second-in-command. These Centurions are earmarked for possible senior command in the future, and are often considered Captains-in-training.

### Command Ranks

* **Lord Commander** - Chapter Master equivalent.
* **Consul Primus** - First Captain and Equerry to the Lord Commander.
* **Consul** - Captain equivalent.
	+ ***Sword of the Angel*** - Master of the Keep equivalent, the Sword of the Angel is the Chapter's First Captain who has been designated as the Lord Commander's second-in-command and will serve as the regent of the Chapter's flagship in those cases when the Chapter Master is aboard or has been incapacitated. This title is borne by the commander of the 1st Company.
	+ ***Master of the Watch*** - The Master of the Watch is responsible for the defence of the Chapter's flagship in the absence of the Lord Commander. This title is borne by the commande of the 2nd Company.
	+ ***Master of the Arsenal*** - The Master of the Arsenal is a Consul who is charged by the Lord Commander to oversee his Chapter's arsenal of weapons and munitions. This special duty is traditionally given to the commander of the Chapter's 3rd Company.
	+ ***Master of the Angels Wings*** - Master of the Fleet equivalent, the title of Master of the Angels Wings is borned by a Consul who is deemed to have the most experience and greatest skill at planning and executing void-combats. He is given command of the Chapter fleet, and essentially serves as the Chapter's fleet admiral, commanding its flagship and all other space assets when they deploy for major engagements. This title is given to the commander of the 4th Company.
	+ ***Master of the Marches*** - As well as leading an entire company of Space Marines in battle, the Master of the Marches has the duty of overseeing the deployment of the Chapter's fighting strength. It is his knowledge of Chapter dispositions the Chapter Master turns to when readying for war. This title is borne by the commander of the 5th Company.
	+ ***Master of the Sacrifices*** - Master of the Rites equivalent, a Master of the Sacrifices is charged with recording and preserving the martial traditions of the Chapter. He is also responsible for ensuring the appropriate blood rites and rituals of mourning are carried before and after a battle. A bombastic, courageous warrior with unswerving loyalty to his Battle-Brothers, this individual exudes a sense of martial pride and fervour to those around them. This title is borne by the commander of the 6th Company.
	+ ***Master of the Logisticiam*** - Chief Victualler equivalent, the Master of the Logisticiam is responsible for all of the Chapter's supply needs, particularly those pertaining to food, drink and the other personal requirements of the Chapter's Astartes and human support personnel. This title is borne by the commander of the 7th Company.
	+ ***Master of Blades*** - Lord Executioner equivalent, a Master of Blades is a brutal and direct individual who excels in short, bloody and efficient melee combat. Clutching his favoured master-crafted melee weapon in his hands, he strides purposely forward in battle, the expression of a stone cold killer writ on his face as he heads towards his grim duty. Of all the Consuls of the Chapter, this officer is the most menacing. This title is borne by the commander of the 8th Company.
	+ ***Caller of the Fires*** - Master of Relics equivalent, a Caller of Fires is an unmatched expert in the tactics of long-ranged warfare. He is also the custodian of the Chapter's many technological masterpieces, the most dangerous of which are brought to the battlefield in times of exceptional strife. The Master of Relics is often clad in ancient patterns of power armour, and armed with an impressive array of master-crafted weapons from the Chapter's armouries. He projects an aura of stoic watchfulness as he directs a withering look upon distant foes. This title is borne by the commander of the 9th Company.
	+ ***Master of Recruits*** - The Master of Recruits is the officer who is responsible for training all of the Chapter's Neophytes. He will be a skilled Veteran of hundreds of battles and a shrewd judge of character, easily able to determine what will bring out the best in the genetically-altered adolescents who survived their Aspirant Trials and transform them into true Astartes. As the leader of a Scout Company, the Master of Recruits will be an expert in the irregular forms of combat that define the missions of Space Marine Scouts, including sabotage, infiltration and counter-insurgency. This title is borne by the commander of the 10th Company.
* **Praetor** - A bygone rank utilised by the IX Legion of old, this rank is equivalent to a standard Lieutenant.
	+ ***Master of Reconnaissance*** - One of two Praetors of the 10th Company who is responsible for overseeing the Vanguard Space Marine elements of the 10th Company. This individual shows an aptitude for covert operations and operating deep behind enemy lines.
	+ ***Master of the Signal*** - One of two Praetors of the 9th Company, this officer is responsbile for providing communications support across the wider warzone. He is commonly attached to the forward elements of the Adeptus Astartes assault and is capable of calling down a pinpoint bombardment from either orbiting fleet assets or static artillery positions nearby, engulfing the foes of Mankind in flaming destruction.
* **Centurion** - A Centurion is a rank held by a senior Astartes that serves as a middle-tier battle line officer, as well as taking on more specialised functions which help give its unusual operational depth and strategic flexibility. Centurions are earmarked for possible senior command in the future, and are often considered Captains-in-training.

### Senior Specialist Ranks

The Blood Bearers' order of battle contains several specialist formations and officer positions not present in other Space Marine Legions:

* **High Exsanguinator Priest** - Chief Apothecary equivalent.
* **High Warden** - Reclusiarch equivalent.
* **High Augur** - Chief Librarian equivalent.
* **High Forge Warden** - Master of the Forge equivalent; senior Techmarine of the Chapter.

### Specialist Ranks

* **Exsanguinator Priests** - The Blood Bearers' Exsanguinator Priests are the custodians of the blood of Sanguinius himself. They serve in the role of the Chapter's Apothecaries, as well as partially fulfilling the role of spiritual leaders within the Chapter who lead their fellow battle-brothers in their rituals and blood rites. Whilst the sermons and ceremonies of the Chapter's Chaplains exhort their battle-brothers to reject the anger within, those performed by the Exsanguinator Priests call upon the Blood Bearers to embrace the Red Thirst and wrest it to their control; unleashing its strength to buttress theirs when the day is darkest and the battle goes ill. As with the Apothecaries of other Chapters, the foremost concern of the Exsanguinator Priests is to conserve the Chapter's gene-seed.
* **Chaplains** - The role of Chaplains also differs within the Blood Angels Chapter, for their responsibilities are solely geared towards guarding against the Black Rage and psychologically ministering to those who fall both to it and the equally terrible curse of the Red Thirst. The traditional spiritual role played by most Astartes Chaplains is instead played in the Blood Bearers by the officers known as the Exsanguinator Priests.
* **Death Company Chaplains** - A Death Company Chaplain is a specialist officer rank unique to the Blood Bearers. Charged with leading a Death Company into battle, he soars into combat on crimson wings, the Death Company Chaplain leading his fallen brothers afflicted by the genetic Flaw known as the Black Rage. The Death Company Chaplain booms a constant litany of hatred and vengeance, exhorting his brothers to give meaning to their sacrifice before their tragic and inevitable end. This deeply spiritual warrior acts as the light of the Angel himself, a guiding illumination that those brothers lost to the Black Rage can follow into glory and death. He is a beacon of sanity, the eye of a bloody storm, and the last sight that many of his luckless foes will set eyes upon before their savage demise.
* **Augur** - A Librarian equivalent, these are the Chapter's psychically gifted battle-psykers, who are able to call upon the terrifying powers of the aether to eradicate their foes on the battlefield.
* **Forge Warden** - The Chapter's Techmarine equivalent, these brethren are steeped in the technological mysteries of the Cult Mechanicus, having been trained by the Tech-Priests of Mars. They are responsible for the repair and upkeep of the Chapter's vehicles, weapons and equipment, ensuing they are battle-ready at all times, and if necessary, making necessary repair on the fly during the heat of battle.

### Line Ranks

* **Veteran Sergeant**
* **Sergeant**
* **Battle-Brothers**
* **Scout Marines**
* **Neophyte**
* **Aspirant**

### Specialty Units & Formations

* **Sanguinary Guard** - A major deviance from other Chapters of the Adeptus Astartes are the existence of the elite Honour Guard known as the Sanguinary Guard, which includes 30 of the Chapter's best and most Veteran Astartes. They use modified Jump Packs with mechanical wings to give them a taste of their Primarch's ability for flight, so that they are transformed into true angels of death. They are clad in ancient suits of golden Artificer Armour, wielding an ancient power weapon in the shape of a polearm known as a Glaive Encarmine. Each one of these formidable master-crafted weapons is a Chapter relic dating back many millennia. Each member of the Sanguinary Guard is easily the equal of a full squad of their brethren and the deeds of each are carefully recorded by the Chapter's Librarians, as they are warriors second in prowess only to the company captains and their Legion Master. Unqiue amongst the Chapters of the Blood are that the Blood Bearers' Sanguinary Guard clad themselves in artificer battle-plate of darkest black instead the usual golden raiment of their counterparts of other Scions of Sanguinius.
* **Malakim** - The 'Malakim' or "Messengers", are the Lord Commander's personal honour guard, whom serve at their Chapter Master's command, delivering their lord's will against those marked for utter destruction. These elite stand in the Lord Commander's presence and do not oeprate within one of the standard Dominions (Companies) but as guards and servants to their lord. Each, when inducted into the ranks of the Malakim, give up their common name to take on a ritual name, giving up their individual idenity to do the work of their Lord Commander without guilt or regret. They are the Great Angel's living embodiment of wrath and retribution, given physical form and purpose. It is upon these warriors that the Lord Commander depends upon to carry out the most dangerous of tasks, to fight upon the field of battle and to act upon those errands that would tarnish the soul and bring the unnatural hunger for flesh and blood suffered by all those of Sanguinius' bloodline, roaring to the fore. By their ancient reliquary armour and new names and persona, these warrior elite wear as their own, to postpone the toll of their actions and emerge from their service untarnished. The Malakim stand as guardians of the Chapter's flagship *Crimson Death*, guarding the halls and inner sanctums from those foolish or suicidal enough to dare launch a boarding action upon. Rarely called upon to take to the battlefield, when they are finally unleashed upon an enemy they strike suddenly and violently, the wrath of their Primarch made manifest. It is through their sacrifice and indomitable resolve that the tide of many a battle has been turned from a potentially disastrous defeat into momentous victories.
* **Angel's Tears** - In honour of the IX Legion of old, the Blood Bearers still maintain the mysterious and deadly formation known as the 'Angel's Tears' - the Chapter's deadly heavy weapons specialists that serve in place of the more common Fire Support Marines of other Chapters. They are known for their cruel devastation they bring to the foe, each individual warrior bears the title of 'Memitim' (which means 'executioner' or 'slayer') or 'Dead Hand', for they specialise in the use of weapons of mass destruction, serving as Sanguinius' wrath made manifest as set forth by their Lord Commander's will to cull those he decrees as unworthy of being saved. They only take to the field of battle rarely, serving as agents of destruction against those deemed worthy only of annihilation. Armed with ancient, dark-forged weapons spawned from the Dark Age of Technology, they descend upon their foes unannounced with their jump packs, with oaths of retribution on their lips, leaving nothing in their wake but utter devastation and ash. Upon assuming the mantle of Memitim, the individual battle-brothers selected for this onerous duty surrender their names and identities for their term of service, taking one of the ritual names that identifies them as a true Angel of Death, a harbinger of destruction and remorseless killer. These ritual trappings stem from the teachings of the Great Angel himslef, helping to insulate these warriors from the horrific deaths they cause, for when they eventually put aside their mask and return to the ranks of the Chapter under their old name, they no longer bear the lingering taint for the slaughter and destruction caused by the Erelim whose mantle they once bore.

### Order of Battle

#### Headquarters

**Lord Commander Uwriyel Berossus,**
***Lord of the Blood Bearers***
***Malakim* (Honour Guard)**
**Chapter Champion**
**Command Squad (Chapter Standard Bearer, Chaplain, Exsanguinator Priest, Lexicanium & Techmarine)**
**Chapter Equerries**
**High Forge Warden (Add Name)**
***Master of the Technacarum***
**Techmarines**
**Servitors**
**Land Raiders**
**Gunships**
**High Warden (Add Name)**
***Master of the Reclusiam***
**Chaplains**
**Acolytum**
**Serfs**
**High Exsanguinator Priest (Add Name)**
***Master of the Apothecarion***
**Exsanguinator Priests (Apothecaries)**
**High Augur (Add Name)**
***Grand Master of Librarians***
**Augurs (Epistolaries, Codiciers, Lexicaniums)**
**Acolytum**
**Chapter Serfs** | **Consul (Add Name)**
***Master of the Angels Wings***
**Battle-Barges**
**Battleships**
**Strike Cruisers**
**Unknown Number Escorts**
**Thunderhawk Gunships**

#### Companies

***Sword of the Angel***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Squads**
**Thunder Hawk Gunships**
**Storm Talons**
**Honoured Ancients (Dreadnoughts)**
***Master of the Watch***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Squads (Including Terminators)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of the Arsenal***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Blood Brother Squads (Battleline Squads)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of the Angels Wings***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Blood Brother Squads (Battleline Squads)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of the Marches***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Blood Brother Squads (Battleline Squads)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**

***Master of Sacrifices***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Blood Brother Squads (Battleline Squads)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of the Logisticiam***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Blood Brother Squads (Battleline Squads)**
**Close Support Squads**
**Fire Support Squads**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of Blades***
**2 Praetors**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Close Support Squads**
**Blood Brother Squads (Battleline Squads)**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Caller of the Fires***
**2 Praetors**
**(1 Praetor is assigned as *Master of Signal*)**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Veteran Marines**
**Fire Support Squads**
**Blood Brother Squads (Battleline Squads)**
**Honoured Ancients (Dreadnoughts)**
**Thunderhawk Gunships**
***Master of Recruits***
**2 Praetors**
**(1 Praetor is assigned as *Master of Reconnaissance*)**
**Company Champion**
**Command Squad (Company Standard Bearer, Chaplain, Exsanguinator Priest, Augur & Forge Warden)**
**Scout Squads (Includes Reivers)**
**Vanguard Marine Squads**
**Thunderhawk Gunships**

**Aeron Mortanus**
**High Chaplain of the Death Company,**
***Warden of the Lost***
**Unknown number Death Company Astartes.**
**All Blood Bearers Space Marines who have succumbed to the madness of the Black Rage serve in the Death Company, including Dreadnoughts.**

## Blood Bearers Librarians

Like their fellow Chapters of the Blood, the Blood Bearers also maintain a cadre of potent psykers who are talented and trained to master the power of the Æther at the highest levels. In keeping with the dictates of the *Codex Astartes*, the Blood Bearers train and test chosen psykers following the doctrine of this most sacred of Astartes tomes, and, with few minor traditional variances, have been taught to live by the word of the *Codex*.

When not calling upon their powerful abilities to combat the enemies of Mankind, the Chapter's Augurs (Librarians) have a host of other, less violent, duties to attend to. In addition to testing recruits and tending to their own training, Augurs are responsible for maintaining their Chapter's Librariums. Overseen by the Augurs, each is a silent and sacred place of whispered secrets and hidden truths. Filled with ancient tomes and sacred scrolls, every piece of text laid down by the Chapter, or relevant to its existence, is housed within. The Librarium within the Blood Bearers' fortress-monastery houses the lore, battle records, and certain psychically-active artefacts like Force Weapons. Famous victories, shameful defeats and the legends of the Chapter's heroes are recorded here, and the Augurs are fiercely devoted to their role as keepers of this legacy.

In addition to their main Librarium housed aboard the Chapter's flagship *Crimson Death*, many of their Chapter's battle barges maintain smaller Librariums for use during their long campaigns. While no two Librariums are exactly the same, they are often built around a central pillar, its racks of books and scrolls spiralling out into antechambers that hold rows of written works, data-slates, chronicle-stones and mnemo-slates recording the accounts of great battles, the final words of its heroes, and the secrets of vanquished foes. The central pillar of the Librarium houses its oldest available copy of the *Codex Astartes*, held in a stasis-plinth or protected by holo-reflection. Many lords of the Blood Bearers visit the quiet, dusty halls of the Librarium to draw their inspiration and resolve from the ancient book in times of darkness.

### Librarian Dreadnoughts

On very rare occasions, one of the Chapter's Augurs might be granted the greatest honour a Space Marine can be awarded and be entombed within the armoured sarcophagus of a Dreadnought. Despite the ruination of their body, their fearsome psychic potential remains. These Librarian Dreadnoughts combine the firepower and armour of a Furioso Dreadnought, enhanced by the abilities of the Augur entombed within. The Augur's mind is a terrible weapon unto itself, able to unleash fearsome blasts of raw Warp energy, seething arcs of ætheric power and waves of dread that blast the enemy's morale to ashes.

Many of these Librarian Dreadnoughts substitute one of their Power Claws for a mighty Force Blade, a large, Dreadnought-grade weapon laced with a network of psycho-conductive material through which they are able to focus their psychic powers. The point of impact is torn asunder as the bonds of reality are severed by the force of the Librarian's mind and his mastery of the Warp, and few types of armour are proof against such a potent and arcane weapon. Librarian Dreadnoughts are amongst the most revered of all the Chapter's ancients, and even the most experienced company captain heeds their words of counsel.

### Librarian Abilities

Blood Bearers Augurs have a number of unique psychic abilities only used by the psykers of their Chapter:

* ***Blood Boil*** - With a blast of psychic power, the Augur drives his enemy's blood into a seething frenzy, superheating the target's blood, flash-boiling it and causing it to burst from their eyes, mouth, and ears with explosive finality.
* ***Blood Lance*** - The Augur conjures a mighty psychic lance, glistening with gore. On a single word of command, the lance flies from his hands, hurling a blazing crimson lance of psychic power that skewers everything in its path.
* ***Fear the Darkness*** - Casting a psychic shadow across the battlefield, the Augur summons the indescribable malice of the Warp, unleashing it in a mighty wave of sheer terror, assailing his foe's soul with nameless torment.
* ***Might of Heroes*** - Focusing his will, the Blood Angels Augur utilises the deadly powers of the Immaterium to flow into him, heightening his speed and strength to unimaginable levels and summoning up a deep well of rage to smite the foes of the Emperor.
* ***The Sanguine Sword*** - The Augur's Force Weapon takes on a violent crimson hue as he infuses it with a sliver of his inner rage.
* ***Shackle Soul*** - Reaching into the soul of his foe, the Augur binds it in powerful bands of psychic energy. This power affects a single creature chosen by the Augur. The Blood Bearers Augur can prevent those affected by this power from moving, attacking from a distance or making a melee attack or using a psychic power.
* ***Shield of Sanguinius*** - The Augur wills a shimmering golden barrier of psychic energy into existence, preserving his companions from harm.
* ***Smite*** - Lethal bolts of ruby lightning leap from the Augur's fingertips, tearing his enemies apart.
* ***Unleash Rage*** - Reaching into the minds of his fellows, the Augur unleashes the savagery within the Blood Bearers' psyche.
* ***Wings of Sanguinius*** - The Augur sprouts a pair of blood-red wings of psychic energy from his back that can bear him aloft, allowing him to fly over the battlefield.

## Gene-Seed

"*The blood of Sanguinius runs in our veins and ours is the honour of the Angels.*"
— Brother Captain Catelios of the Blood Bearers
The gene-seed of the Blood Bearers bears all the hallmarks of the Successor Chapters of the Blood Angels. But despite their state, they are worthy inheritors of the Red Angel, and are an honour to the pride and glory of their ancestors. The Blood Bearers share many traits with their Progenitor, including the tragic flaw, known as the Red Thirst that afflicts the line of Sanguinius. This curse manifests in the form of a fiery, zealous temperament that drives the Chapter to ever-greater heights of valour. It has been said of these Scions of Sanguinius have many battle honours they have earned over the millennia, but it is also true that these have come at a terrible price.

Where other Chapters might retire after a hard fought campaign to rebuild and reconstitute their numbers, the Blood Bearers plunge headlong into the next battle. Rarely is any time given over to recuperation, meaning that the Chapter is seldom operating at anything like full strength. It has been surmised that the Blood Bearers fight in this manner as a means of staving off the worst effects of the Flaw, but some well-placed observers have posited an alternative possibility. Perhaps, they whisper, the Blood Bearers fight the way they do to purge their ranks of those in the grip of the Red Thirst.

The Blood Bearers, like their antecedents the Blood Angels, adhere as closely to the praxis of their Progenitor as the Flaw allows – they discern the Blood Angel’s trammels as a form of discipline that can be used to restrain the Red Thirst. For the most part the Blood Bearers mimic their Progenitor in most regards. No one knows exactly how the Blood Bearers has managed to keep the Flaw at bay or their low numbers when it comes to their Death Company. Those who think well of the Chapter, a number which includes the Blood Angels, believe that it is because of their devotion to the Emperor and Sanguinius as well as a display of iron will that is remarkable.

## Combat Doctrine

As a fleet-based Chapter, the Blood Bearers are able to prosecute their eternal war of vengeance against the hated Traitor Legions and those followers of the Dark Gods, wherever they might be. This Chapter has made the cold void their battlefield of choice, as the greatest sieges and defences are in fact fought in the murderous environment of space. The Blood Bearers excel in subduing their foes in deadly ship-to-ship fighting, striking like the incarnation of the Great Angels' wrath upon those who turned their backs on the Emperor. Their coming is often nothing less than apocalyptic judgment delivered upon the guilty from on high. The defence of star systems, the creation of kill-zones and intersecting orbits are skills that the Blood Bearers have honed to a keen edge on the grindstone of thousands of battlefields over nine millennia of ceaseless warfare. To them the methods of defending or taking a position, whether terrestrial or void-borne, are the same in principle even if different in application. To the Blood Bearers, starships are merely fortresses of stone and metal broken free of gravity. This approach has seen the Chapter become one of the preeminent masters of high-intensity void warfare amongst the Adeptus Astartes, and peerless in the spheres of boarding assault and close quarters ship-to-ship combat.

### Day of Revelation

Like their Blood Angels progenitors, the Blood Bearers still prosecute campaigns of open domination against those worlds that have rebelled against the rightful rule of the Emperor. These wars of ultimatum usually commence with the Lord Commander or one of his consuls affording a world one opportunity, and one opportunity only, to lay down their arms and embrace the will of the Emperor or face a 'Day of Revelation', in which they will suffer the unfettered wrath of the Blood Bearers unleashed. Many foes confronted by the gathered Chapter's hosts are overcome with dread and awe, and capitulate without hesitation. However, those that did not, will see the noble countenance of these Angels of Death transformed - the savage fury and spirit of the avenging Angel unleashed, as blinding destruction is delivered in a hail of bolter and blade.

Operating almost exclusively as a rapid-strike force, the Blood Bearers' tactical doctrine are heavily focused on the use of powerful shock assaults, close-quarters combat and above all, the brutal application of focused and overwhelming force to shatter an enemy's resistance in a single, devastating blow. Like many of their fellow Chapters of the Blood, the Blood Bearers eschew the use of defensive warfare or long-range firefights as indecisive and unfitting. Despite these personal misgivings, the Bearers will not hesitate to utilise a sustained orbital bombardment in order to soften up a particularly stubborn or entrenched enemy. This is followed up by a large-scale drop pod assault, augmented by a large element of close air support. This allows the Chapter's assault elements to press their attack to the hilt. Once fully committed, they attack the enemy's vitals, endeavouring to cause as much death and destruction as quickly as possible. Relishing close-quarters fighting, the Blood Bearers either attack with point-blank weapons fire or in melee combat.

## Chapter Beliefs

"*Ahh, to walk upon the bloodstained ground. My Brothers, remember what I have taught you. None can match our combined might. We fight as one! These curs were given a choice and they have responded with treachery against the Imperium. These mere attacks are as weak as their faith! Answer them, shot for shot and to the last - kill them all!*"
— Centurion Gideon Raf
The Blood Bearers look upon the *Codex Astartes* as the foundation for their way of life, but to follow its teachings literally without consideration for what they have learned and what they observe around them is not in their view wisdom, but blind orthodoxy. To believe in rigid dogma is a weakness of the mind and it is this very weakness that has caused so much stagnation within the wider Imperium. The Blood Bearers feel that to be bound by words set down an age ago is to risk failure to adapt to changing circumstances that could prove fatal to the Chapter. Their primary adaptations from its doctrines are all intended to grant the Chapter additional flexibility in keeping with their duties as constant Crusaders.

Despite their fierce independence and bellicose nature, the Blood Bearers still venerate their gene-father as other Scions of Sanguinius Chapters do, for the Blood Bearers' oaths of allegiance are sworn to him and to the Master of Mankind.

## Deathwatch Service

The Blood Bearers have a long history of service with the Deathwatch. When serving as Deathwatch Battle-Brothers, Blood Bearers hold themselves and all around them to high standards of conduct and skill. The Sons of Sanguinius are experts in the use of masterpiece weapons and the launching of army-shattering assaults. Their Vanguard Veterans are an inspiring sight in the ranks of the Deathwatch.

When Blood Bearers have been selected as a Kill-team leader or ascended to the rank of Watch Captain or Commander, they can be hard task masters, yet completely competent in everything that they do. Behind the mask, the exemplar of perfection is wracked by effects of the Flaw of the Chapter. None save his fellow Sons of Sanguinius will ever know of these afflictions, and even amongst themselves, such Battle-Brothers rarely acknowledge it openly, preferring instead to suffer in dignity, until their Apocryphon Oath is discharged and they can return to their Chapter.

## Notable Blood Bearers

* **Lord Commander Aginor Graendal** - Aginor Graendal, known by his fellow warriors as 'The Bloodbearer', was the founder and first Chapter Master of the newly incepted Blood Bearers Chapter. A Terran-born warrior, Aginor was a part of the earliest intakes of Terran recruits to become a Space Marine Legionary of the old IX Legion. Ruthless and unforgiving, he came to epitomise the cold and deadly nature of the merciless 'Revenant' Legion, prizing victory over his foes more highly than the respect of his peers. He led his warriors as more of a warlord than a true Legion officer, enforcing discipline at the point of a sword and earning respect with the strength of his arms. He walked the battlefield as a visceral force of nature. Where he advanced, his warriors followed, and where he held the line, his warriors would dig in, and when he finally laid down his blade, only then would those around him cease the killing. Bitter and prideful, Aginor reveled in the disreputable reputation of the IX Legion, and the infamy and fear they engendered wherever they were present on the field of battle. Even after being reunited with their gene-sire Sanguinius, and forced to undergo the sweeping changes the Great Angel imposed upon the IX Legion, this blood-soaked angel refused to change his bloody-handed ways. Despite his senior rank, he was barely tolerated by the senior echelons of the Blood Angels senior command, and so, Aginor and his Chapter were assigned beyond the fringes of the Imperium as an independent nomad fleet, free to prosecute the Great Crusade as they saw fit. Unfortunately, due to dark events that transpired following the outbreak of the Horus Heresy and the formation of the turbulent Ruinstorm, which made interstellar travel and communication all but impossible, dark fate would conspire to keep Aginor and his Chapter from playing any kind of significant role during the events of the Age of Darkness. By the time Aginor and his forces returned to the Imperium proper, the Heresy had already ended. Shocked by the news of the death of both the Emperor and their gene-sire, Aginor and his warriors swore terrible oaths of vengeance against the Traitors and their ilk, and took part in several notable campaigns during the subsequent war of reciprocity, known as the Great Scouring. Even after the Scouring ended and the old Space Marine Legions were broken down into separate Chapters, Aginor could not sit idly by, and forever after sought to lead his warriors against the Forces of Chaos, whenever the opportunity arose. When the High Lords of Terra decreed a new Founding at the dawning of M32, Aginor was chosen to lead his own Chapter, which he dubbed the 'Blood Bearers', for they would bear the sacred blood of their gene-sire as they prosecuted their perpetual Crusade against the enemies of Mankind. Lord Commander Aginor would go on to lead his Chapter for nearly another century before he was finally slain defending the Imperium during one of the many Black Crusades launched by the Forces of Chaos.
* **Lord Commander Uwriyel Berossus** - Uwriyel Berossus is the twenty-second Chapter Master to bear the burden of being the Lord Commander of the Blood Bearers. Uwriyel is a living example for his brethren to aspire to, as he bears the noblest traits of their gene-sire, the angelic Sanguinius, as well as his ferocious and fiery rage in battle. Considered a figure of awe and reverence, Uwriyel, like many of his afflicted brethren, struggles to contain the Black Rage within, that has fallen like a shadow upon the soul of his Chapter. In battle, he is like the Red Angel himself - a nimbus of light plays about his head as he lets the blood-rage overtake him. Once his ire is up, he proceeds to rend his foes in a hail of blood, leaving torn limbs and ravaged bodies in his wake. But as soon as his enemies have fallen, once again, he'll clamp down his iron will and shackle the fiery rage within, pulling himself back from the brink of the abyss.
* **Aeron Mortanus, High Chaplain of the Death Company** - Bearing a terrible responsibility, as it falls to him to watch over all 110 remaining Space Marines of the Blood Bearers Chapter for the onset of the Black Rage. This is a position he has occupied for nearly 350 years and it is whispered by many that the strain of watching so many of his friends and comrades descend into the Rage, becoming raving lunatics hungry only for blood, has started to take its toll on his sanity. At this time, he has the final word as to who must be inducted into the Death Company and which of those Marines must be permanently incarcerated on the **Red Shroud**, when they fall so far into madness that even he cannot control them. When not in combat, Aeron spends most of his time on board the **Red Shroud**, watching over his charges, ostensibly to find a path that will allow them to rejoin the Chapter. However his constant secrecy has a great many of the Blood Bearers questioning his motives.
* **Centurion Gideon Raf** - Raf is a Centurion of the Blood Bearers 9th Company. Known as a taciturn and cool-headed veteran, Raf obeys his orders without question. A trusted veteran, Gideon is often consulted by his commander, Captain Raldoron Ven. On occasion he has taken temporary command of the 9th Company in Captain Vens' absence.

## Chapter Fleet

The Blood Bearers exist as a fleet-based Chapter designed to operate solely as a warfleet on a perpetual Crusade. However, the Blood Bearers do not follow the standard Crusade pattern of operation when it comes to a Fleet based Chapter. The Chapter functions exclusively on a much rarer operational strategy for its warfleet known as the 'Nomad-Predation' pattern.This pattern utilised by the Blood Bears has matured over the millennia when operating beyond the Imperium's boundaries for prolonged ages of time. The Nomad-Predation pattern has allowed the Blood Bearers to be an entirely sovereign force that could sustain itself without any support whatsoever.The Scions of Sanguinius are ever vigilant, and are always ready for battle which is why they have chosen to remain a highly mobile, fleet-based Chapter.

The Blood Bearers fleet of the is known to contain the following starships:

* ***Crimson Death* (Gloriana Class Battleship)** - The *Crimson Death* is a recently forged vessel based upon the ancient Great Crusade-era capital ship design, one of many such classes of warship, recently commissioned for construction by the newly returned Primarch Roboute Guilliman to take part of the Indomitus Crusade. This massive class of Imperial battleship was one of the most formidable class of vessel ever constructed, often utilised by a Primarch as their personal flagship. This role was due to these warships' incredible array of firepower, which allowed them to single-handedly batter entire fleets or recalcitrant planets into submission. The Gloriana-class Battleship had been out of commission since the days following the destructive conflict of the Horus Heresy, one of a number of vessels deemed too powerful to be left in the hands of any single commander after the betrayals committed during the Age of Darkness. But the fall of Cadia and the formation of the Great Rift, never has there been such a need for such a mighty vessel, to take the fight to the myriad of foes that assail the Imperium of Man from all corners of the galaxy. Gifted to the Blood Bearers by the Lord Commander of the Imperium, the Chapter graciously accepted this profound gift. This mighty vessel now serves as the flagship of the Blood Bearers mighty Chapter fleet and serves essentially as the Chapter's mobile Fortress-Monastery.

* ***Tears of Pain* (Relic Battleship - Unknown Class)** - The Tears of Pain was a Relic Battleship that pre-dated the founding of the Imperium -- a veteran of centuries of nightmarish war amid the dark stars and aged in scars and honours.

* ***Spear of Retribution* (Battle Barge)** - The Spear of Retribution is a vessel known to be present in the Blood Bearers Chapter fleet.

* ***Swift Vengeance* (Strike Cruisder)** - Strike Cruiser assigned to the 1st Expeditionary Fleet.

* ***Radiant Dawn* (Strike Cruiser)** - Strike Cruiser assigned to the 1st Expeditionary Fleet.

* ***Fortitude* (Strike Cruiser)** - Strike Cruiser assigned to the 1st Expeditionary Fleet.

* ***Terrible Angel* (Strike Cruiser)** - Strike Cruiser assigned to the 1st Expeditionary Fleet.

* ***Halberd of Vengeance* (Strike Cruiser)** - Strike Cruiser that carried Task Force Onslaught to the Vernalis System. The Halberd earned much renown for its participation in the Gothic War.

* ***Berus* (Frigate)** - Frigate assigned to the 1st Expeditionary Fleet.

* ***Dauntless One* (Frigate)** - Frigate assigned to the 1st Expeditionary Fleet.

* ***Inferno* (Destroyer)** - Destroyer assigned to the 1st Expeditionary Fleet.

* ***Unbowed* (Destroyer)** - Destroyer assigned to the 1st Expeditionary Fleet.

* ***Oath of Blood* (Destroyer)** - Destroyer assigned to the 1st Expeditionary Fleet.

* ***Angel's Talon* (Troopship)** - Troopship assigned to the 1st Expeditionary Fleet.

* ***Archangel's Edge* (Troopship)** - Troopship assigned to the 1st Expeditionary Fleet.

## Chapter Appearance

### Chapter Colours

The Blood Bearers paint their Power Armour black, with a white Chapter badge and squad markings.The shoulders of the Power Armour are painted a dark red and the trim is gold in color. The Imperial Aquila on the chest plate is usually gold, white or black.

### Heraldry of the Host

The heraldic system the Blood Bearers adhere to allows them to recognise at a glance what company and squad any given battle-brother belongs to. This swift recognition in the amidst of battle are obvious. The Blood Bearers revere their heraldry, and bear their markings as badges of pride.

#### Helmet Designations

Instead of using the standard *Codex*-compliant symbols to show a unit's role or helm colour to denote rank, the Blood Bearers' helms reflect the squad type to which they belong:

* **Assault Marine**: Bone - Battle-Brother assigned to an Assault Squad
* **Tactical Marine**: Black - Battle-Brother of the standard Battle Companies
* **Devastator Marine**: Dark Red - Battle-Brother assigned to a Heavy Support Squad
* **Veteran Marine**: Gold - 1st Company Veteran Battle-Brothers

#### Company Markings

The company markings of the Blood Bearers differ from those outlined by the *Codex Astartes* in utilising symbols that are displayed upon the left poleyn instead of different coloured shoulder pauldron trim and Imperial Gothic or Roman numerals.

The emblem of the 1st Company is a black poleyn with a large stylised bleached skull centered within, worn by the terminator-armoured elite and veteran marines. Other companies use different coloured symbols.

One a brother joins the ranks of the Death Company, his company emblem is replaced with the icons of the doomed brotherhood.

The following is a list of how each company represents itself:

* **1st Company (Veteran)**: A large white skull centered on a field of black.
* **2nd Company (Battle)**: A large white skull centered on a field of gold.
* **3rd Company (Battle)**: A large black blood drop centered upon a field of gold.
* **4th Company (Battle)**: A large gold blood drop centered upon a field of black.
* **5th Company (Battle)**: A large gold saltire centered upon a field of black.
* **6th Company (Reserve Tactical)**: A large black saltire centered upon a field of gold.
* **7th Company (Reserve Tactical)**: A gold thunderbolt centered upon a field of gold.
* **8th Company (Reserve Assault)**: A black thunderbolt centered upon a field of black.
* **9th Company (Reserve Devastator)**: A gold angel wing centered upon a field of black.
* **10th Company (Scout Marines)**: A black angel wing centered upon a field of gold.

#### Squad Markings

Unlike other Chapters of the Adeptus Astartes, the Blood Bearers wear the same squad markings of their genetic forebears which comprise a single symbol worn on the right knee plate of their power armour, however, the 1st-10th markings are coloured slightly different than the ones used by their Progenitors:

* **1st Squad**: A white skull on a black background.
* **2nd Squad**: A white skull on a gold background.
* **3rd Squad**: A black blood drop on a gold background.
* **4th Squad**: A gold blood drop on a black background.
* **5th Squad**: A gold X on a black background.
* **6th Squad**: A black X on a gold background.
* **7th Squad**: A gold lightning bolt on a black background.
* **8th Squad**: A black lightning bolt on a gold background.
* **9th Squad**: A gold angelic wing on a black background.
* **10th Squad**: A black angelic wing on a gold background.

Following the reorganisation of the Chapter after receiving Primaris Space Marines within their ranks, ten additional squad numbers and icons have been introducted to the Chapter, which now allows more than 100 Battle-Brothers in a company in certain circumstances. These additional squad markings are as follows:

* **11th Squad:** A yellow skull on a black background.
* **12th Squad:** A black skull on a yellow background.
* **13th Squad:** A white blood drop on a black background.
* **14th Squad:** A white blood drop on a blue background.
* **15th Squad:** A red saltire ("X") on a black background.
* **16th Squad:** A red saltire ("X") on a yellow background.
* **17th Squad:** A white lightning bolt on a blue background.
* **18th Squad:** A white lightning bolt on a black background.
* **19th Squad:** A red angelic wing on a black background.
* **20th Squad:** A white angelic wing on a blue background.

### Chapter Badge

The Blood Bearers Chapter icon consists of a stylised white coloured armoured guantlet holding a Sanguine Chalice which bears the blood of their gene-sire Sanguinius centered upon a dark red field.

### Allies

 Golden Seraphs |  | The Golden Seraphs are an ancient and proud Chapter, whose origins hail from the ancient IX Legion and the subsequent sundering of the original Space Marine Legions into separate Chapters during the Second Founding following the tragic events of the Horus Heresy and the tumultuous years of the subsequent Great Scouring. Noble of bearing and inheritors of the great artisan traditions of their genetic forebears, the Golden Seraphs wage war clad in artificer-wrought, golden-clad battle-plate. Their outer appearance reflects their dedication to their gene-sire, Sanguinius, and their zealous belief in the righteousness of their cause prosecuted in the name of the Great Angel. However, this outward appearance of self-righteousness and sense of cause has often manifested in unreasoning fanaticism bordering on madness, whenever their purpose is challenged.
 Sanguine Templars |  | The Sanguine Templars are a venerable and ancient Successor Chapter of the sacred bloodline of the angelic Primarch Sanguinius, gene-sire of the heroic Blood Angels, created during the Second Founding in 021.M31. Formerly, they made up the 7th Company of the original IX Legion. Following their reunification with their winged Primarch upon the world of Baal, he saw the darkness that hung over his sons, but despite their unsavory reputation he saw that they were warriors who held to their own codes of honor with an iron will. Warriors of unequaled zeal, these brethren came to be known as the "Sanguine Templars" due to their relentless determination and matchless skill, which became the hallmarks of this deadly company. Sharing a lineage with the original Legion and their distaste for the break up of the Legions has left Sanguine Templar very close to fellow chapters of the Blood.

*Feel free to add your own*
### Enemies

 Tyranids |  | They Blood Bearers are also known to passionately hate Tryanids, due to the events that occurred during The Darkest Hour when Hive Fleet Leviathan is determined to be on a direct course for Baal. To make matters worse, the dread Bloodthirster Ka'Bandha, the Bane of Sanguinius, returns from the Warp leading an army of daemons. Faced with a possible war of extermination for the Chapter on two fronts.
The Blood Angels, Blood Bearers, and many other Scions of Sanguinius make a valiant last stand upon Baal Prime itself. With a seemingly unending tide at their disposal, the Hive Fleet launches nineteen waves of attacking xenos, each one larger than the last.
The tide is turned when massive warp storms, the like which have not been seen since the Age of Stife, cut off the galactic north from Terra. The Hive Fleet have mysteriously disappeared, and in its place, a new fleet arrives in the form of the Indomitus Crusade. Led by the resurrected Ultramarines Primarch Roboute Guilliman, the Avenging Son launches a brutal counter-strike which sees the Tyranids vanquished and the Scions of Sanguinius saved. A great rebuilding of both world and decimated Chapters quickly takes place, as the Primarch bestows upon the Scions of Sanguinius with hundreds of newly created Primaris Space Marines to help these Chapters offset their recently sustained catastrophic losses.
 Forces of Chaos |  | The Blood Bearers bear utter contempt for all traitors of man that has endured for millennia. This hatred stems from the Great Betrayal that occurred ten millennia earlier, when the Arch-Betrayer slew the Red Angel aboard his flagship, during the final apocalyptic battle during the Siege of Terra. Since their inception, the Chapter endlessly journeys through the void of space, dispensing the Emperor's fearsome justice to all who would stand against His rule. For the Blood Bearers, their quest is neverending, as their blood calls out for vengeance against those who would dare turn away from the light of the benevolent Emperor of Mankind. Thus, they have continued their purge across the known galaxy of any and all traitors.

### About the Blood Bearers

"*Such a noble bearing, brother, but you have no need to keep your savagery a secret from us, we know it well. Come, let us share a drink, it will whet our appetites for the sparring cages.*"
—Chapter Master Eulitus Ephrain of the Wings of Salvaxes
"*Draughts of blood to sate the beast, crimson meals of charnel feast, noble sons in blood-stained gold, little known is the bargain sold.*"
— Unknown Mortarchs Serpentia Marine

[Source]

 White Scars Successors
 Space Wolves Successors
 Imperial Fists Successors
 Blood Angels Successors
 Iron Hands Successors
 Ultramarines Successors
 Salamanders Successors
 Raven Guard Successors
 Unknown Lineage

[Source]

## Gallery

Blood Bearers Veteran Marine of the elite 'Malakim' (Honour Guard), personal guardians of the Lord Commander himself, arrayed in relic Zephyr-Pattern Terminator Armour.Blood Bearers Sternguard Veteran of the elite 1st Company (*Red Tearers*) arrayed in rare and ancient Tartaros Pattern Terminator Armour.Blood Bearers Sternguard Veteran of the elite 1st Company (*Red Tearers*) arrayed in rare and ancient Saturnine Pattern Terminator Armour.A Blood Bearers Sternguard Veteran of the elite 1st Company (*Red Tearers*). Note: This warrior is one of the Chapter's few surviving veterans of the Defence of Baal.A Veteran Astartes of the Blood Bearers' elite Sanguinary Guard. Note: This warrior wields the traditional Glaive Encarmine paragon power sword and a wrist-mounted Angelus pattern bolter.A Blood Bearers 'Memitim', Brother Dumah, of the elite and unforgiving Angel's Tears Destroyer cadre, assigned to the 2nd Company ("Blood Callers"), armed with an ancient relic Heavy Multi-Melta (Terran Proteus-pattern).Blood Bearers Battle-Brother of the 3rd Company (*Bloodcallers*), Battleline Squad.A Battle-Brother of the 7th Company (*The Blooded*), Fire Support Squad.A Battle-Brother of the 9th Company (*Wings of Blood*) of a reserve Fire Support Squad.Blood Bearers Battle-Brother of the 8th Company (*Sanguine Wraiths*), Unknown Close Support SquadBlood Bearers Battle-Brother of the 3rd Company (*Bloodcallers*), Unknown Close Support Squad.A newly received Blood Bearers Primaris Intercessor of the 3rd Company (*Bloodcallers*), unknown Battleline Squad.Blood Bearers' relic Land Raider Proteus, *Raldoran's Might*, of the Chapter's veteran 1st Company. This venerable land raider is one of the most ancient vehicles within the Chapter's armoury and can trace it's long roll of glory back to the Terran Unification Wars, serving in the old IX Legion, as well as the subsequent campaigns of the Great Crusade and dark years of the Horus Heresy.Blood Bearers Drop Pod assigned to the Chapter's 3rd Company ("Bloodcallers").Blood Bearers Stormraven gunship of the 4th Company ("Sanguine Slayers").