recursal/Fanatic-Fandom huggingface dataset:
Jassinary Corps

> "We're the best of the best. We can do anything anywhere at any time."
>
>

> - Sam "Cutter" Kalam, the current head of the Jassinary Corps
>
>

The Jassinary Corps is an elite special operations group in the Astanian Armed Forces. The most well trained and best equipped soldiers of the nation, their tasks include conducting high risk operations, crowd control, maintaining public order, and keeping those who act up in check. The Jassinary Protection Division is responsible for the safety and security of the Leader and important members of the government. Much information about the Jassinaries is classified. It is known to work with the National Information Agency and alongside regular police units as well.
Nation Page Template(Season 4)

Flag of Example Nation

Map of Example Nation(Orange)

## Example Nation Page Info

You can do whatever IC info you want in the paragraphs, for this I will foccus onuse of the infobox.

if you are relating to people, alliances, groups, other nations, etc. use [ twice around the text to create the link connection, do this for any of these even if the page for them doesn't exist. If you have any questions DM Sorrentopia on discord, and I will answer any questions have fun!.
Ivon

A full-body shot of Ivon

Ivon is the General and leader of the AYGG (Anti Yoshimotoan Governing Group). He is secretly a non-binary who resembles a male. He was a quite popular explorer before he joined the AYGG, and he is known to be very wise and intelligent. His orientation is bisexual, however he's never mentioned this in conversation and he's never even told his wife. His only daughter was also kidnapped at an early age.
(S8) Slovak Socialist Republic (SSR)

The Current Flag of the SSR

The Current Lands of the SSR.

**Slovenská Socialistická Republika**, better known as the **Slovak Socialist Republic**, or **SSR**, is a small socialist nation in Central Europe. It is heavily influenced by the USSR due to bordering it, and being liberated by the USSR during World War 2.

## Recent History of Slovakia

With the German invasion of Czechia before World War 2, Slovakia became a puppet of Nazi Germany, and fought heavily in the invasion of Poland, and later, the invasion of the Soviet Union. In 1944, the Slovak Uprising occurred, and against all odds, it succeeded, with the german puppet government toppled, a new provisional government was set up. With the war ending, the provisonal government's plan was to once again form Czechoslovakia with their now liberated Czech (and Moravian) brothers, but many Slovaks didn't want to be with the Czechs, and wanted to keep independence, so a USSR sponsored coup occurred, and the Slovak Communist Party (Komunistická Strana Slovenska, or KSC) was put into power. The idea of uniting with Czechia was a lost cause regardless of the coup, as West Germany and East Germany carved Czechia up. The SSR uses this as an example of Western Imperialism to push their anti-capitalist agenda.

## Borders

he SSR has a wide variety of neighbors, some of these neighbors being Poland, East Germany, Yugoslavia, The USSR ,and the FA.
Season 9

Final Map of the World (S9)

**Season 9: Mist and Magic** was the 9th season of the Roleplay and the 7th under the Crimson Directorate. Season 9, like Season 5, used a fictional map and used magic and fantasy techs. This season also used a fictional calendar consisting of various months, each bringing certain advantages to nations. Alongside an alignment system that offered units and advantages depending on the season.
The rexian revolution

Rexiaz had been crumbling with its economy and its military which made it look like a free land, but mark I did not like this and he believed that the government is the reason behind this, he had been throwing alot of attempts in overthrowing the government and in his last attempt he was victorious and it was a total bloodbath and alot of rebuilding has to be done!. Rexiaz was a federal monarchy to a democratic monarchy.
Madaiza

*The Empire of Madaiza* is a Imperial nation led by the Emperor Adza, made up mostly of Artifices. Located in the forests of Xoxotica, the nation specializes in Technological and Military advancements.

## Stats

* Population: 5,500,000 (11 Points)
* Income: $792,000
	+ 10 Industrial Points
	+ Upkeep: -$208,000
* Technology Lvl: 1 (15 points)
* Arcane Lvl: 1 (15 points)
* Social Stability: 8
* Expansionism: 8

* Military Strength: 10 (Max Units: 1,000)

## Origins

The origins of the Artifices may be unknown, but the origins of Madaiza aren't. The Empire started out as a Republic hundreds of years old ran by Humans with minority groups of Treefey. However, within a decade of the Artifices's appearance, they slowly grew in numbers and started purging Madaiza of what they thought of as "*Inferiors*", beginning with the the small groups of Treefey. When tensions between the Artifices and the majority group of Humans reached a breaking point, Civil War broke out. Even though the Humans had greater numbers and higher munitions, the Artifices overpowered the humans with their resilience and more advanced technology. Many historians also credit the win to General Adza, whose intelligence, strength, and military prowess are said to be unmatched out of the Artifices. After the war, a change of government took place which installed General Adza as Emperor and led to the purging of the human leadership, leading to the mass exodus of humans under the threat of persecution.

## Geography

The capital of Madaiza is located near the coast in the Temperate Forest of Xoxotica. Most of the land consists in the temperate forests, while some stretches into the Boreal Forests. The areas around major cities, however, are subject to mass deforestation for factories, housing, and other types of buildings

## Economy/Industry

The majority of the economy was once state-owned, however there were a couple of factories owned by private companies. A majority of the factories in Madaiza were dedicated to Military uses, such as ground vehicles, aerial units, and ships. Another part of Madaiza's industrial output are its mining and oil extraction activities, harvesting the resources of Iron, Coal, Oil, and other resources.

Recently, however, the Emperor put in policies that privatized many of the factories and mines, however some are still under control of the government and the government has the full ability to take control of any factories during times of war or crisis.
Eskeador

## Nation History

Eskeador a mere 50 years ago was a nation in a declining spiral of debt, poverty and crime. It had little to no industry and a crumbling army with a defeated democracy trying to swindle what little cash was left for themselves. At this time there was four major global companies that were some of the best and most advanced in the world, seeing Eskeador’s trials and tribulations the big four banded together and lobbied for a contract. A contract which would see them help bring Eskeador out of debt and into an era of prosperity, of course this would all come with a price, and it was a hefty price demanded by the business savvy companies. They demanded for a say in the democratic process, this was swiftly given by the unsuspecting government who were already ready to abandon ship.

The four companies kept to their word, developing and building up the country into the nation it is today. A nation with a small but quality army, a growing in demand tech industry and huge advancements being made in technology every day. 10 years ago, the companies got tired of their pawn government and their useless democracy, leading a structured coup, like a hostile takeover in business. No one could object as they were the main economic powerhouses for the country and had control no matter what. From there they established the corporate council, for all four companies to sit on and make decisions. Though the country is booming, social stability is at an all time low with the major companies having a monopoly on most tech industries and any political or business opponents conveniently “going missing”.

## Councils

Corporate council:
Astutus - High-tech communication company
Elite, entitled and rich, Astutus is the leader of the corporate council and definitely the harshest, it is focused on influence in the country and globally having huge opinions on internal and external politics
Incicatus - Transport and trading company
A company which doesn’t say much but when it does it’s worth listening to, always respected on both sides of the argument it handles most disputes in the council
Lepidus - Consumer and industry goods company
Profit, profit, profit, is all Lepidus thinks about, making it a good match for Astutus though they are more focused on their own prosperity rather than the countriss and other companies making them an untrustworthy ally
Tenebrarius - Science company
A wacky and wonderful company with many innovative ideas, they are the backbone of Eskeador’s advancing tech and the council knows how much they are needed for their own productions
Potestas - Military defence and intelligence company
A relatively new addition to the council, Potestas has been breaking barriers and rebelling against most customs. With a stronger emphasis on social wellbeing than the other companies, they often end up in disputes though they could never be kicked out as without them the army is useless
Rhodom

Rhodom was declared a independent nation in 490 AD following the collapse of Ancient Rome. Rhodom is led by a Tsar determined by bloodline and is the leader of The Christian Defense Pact. Dedicated to protecting christian countries from infidels.

## The History of Rhodom (490 AD - 600 AD)

Following the collapse of Ancient Rome, ***Amedous*** announced himself as King of Jerusalem, Many jewish revolts occured from 494 AD to 542 AD, This period is known to Rhodomians as the ***Jewish-Christian War*** but ended in 542 AD after the execution of King Proski IIII. After the end of the war ***Amedous III*** announced himself as a Tsar and had a son names ***Glasgov I*** who has ruled Rhodom since 572 AD. In 579 AD ***Glasgov II*** is born and is heir to the throne after Glasgov I's death. In 597 AD Tsar Glasgov I announced The Christian Defense Pact to protect countries from infidels. A non-aggresion pact was also signed with the neighboring country of Aegyptus.

## The Holy Order

The Holy Order was an defense alliance created in 597 AD to protect christian nations against nations that do not recognize God and Jesus Christ as their savior. The Russian Empire joined in 598 AD, Brittany in 599 AD, and House Scipii joined in 599 AD. The Holy Order only accepts nations that accept Jesus Christ as the son of god and as our savior.

## The Christain Defense Pact

### Purpose

To protect Christian Nations against infidels

## Tsar Glasgov I

### Relatives

Tsar Amedous III - Father.Glasgov II - Son, Heir
World War I(North America Front)

## World War I(North American Front)

**Participants**| **Entree Nations*** *Various European Nations*
* *Colonies of Foreign Nations*
	+ Brettonia
	+ Oregon
* *Independent Nations:*
	+ Eskeador
	+ Yucatan Republic
	+ Hudson Federation
* *Colonies:*
	+ New York
* *Independent Nations:*
	+ The Kansas Republic
	+ Lustria
	+ Deltora
	+ The Crimson Isles
	+ Tofan
	+ Venkara

* Field Marshal Bedford
* Major General Taylor
* Lieutenant General Wilson
* General Mehmed Sherif
* Major General Saif Ahmed

**Kansas:*** Lord General Lee Hartman
* Field Marshal John Kensington
* Supreme Lieutenant Marianne Anders

**Lustria*** High Priest Caan
* Militant Sec and Militant Thay
* Chief Assassin Juan (Deceased)
* Frank

The North American Front of World War I started at the same time as the war in Europe, as of now there have been no reported conflicts between the two sides and the death total remains low.

## National Involvements

### **Entente Nations and Colonies**

#### Brettonia

The Colony of Brettonia declared war on the central powers after the declaration of war on the same by their motherland the United Kingdom.

### **Central Powers Nations and Colonies**

#### New York

The Colony of New York declared war on the Entree nations and their colonies after the declaration of war on the same by their motherland the Ottoman Empire.

#### Lustria

The Lustrian Cult declared war mere seconds after Germany promised 700 thousand in gold to any country willing to join. Wether or not this money was spent on war-related items is unknown.

#### Deltora

Empire of Yucatan

Yucatan sent the Yucatan expeditionary force (Y.E.F) to fight in France at the outbreak of the war, and sent there fleet to the North sea. The majority of the army fought a losing war against the Crimson isles.

### **Neutral Nations**

#### Sorrentopia

Sorrentopia announced a policy of neutrality but did say they would respond with war if attacked or threatened

####
Battle of Thierry

The Battle of Thierry was the climactic Battle of the Second Dolinian War. Fought in the Luxward Highlands, the Battle pit the Imperial New Model Army under High Priest Clovis Pierre against the Royal Army under Marshal Tito. The Battle would result in a decisive Imperial victory thanks to a surprise redeployment of artillery and accompanying flanking movement through what was presumed to be impassible hills. Nearly the entire Bregfolk Army was wiped out, with 78,000 prisoners being taken including Marshal Tito.

As a result of the outcome, Imperial dominion over Dolina was secured, with the Kingdom of Bregfolk being compelled to renounce it's claim. In the aftermath of the defeat, the Dictatorship of Marshal Tito collapsed, and the credibility of the monarchy was severely shaken, leading to a successful Republican revolution a few years later. On the side of the victors, the victory and swift end to the war along with the gains in resources and territory greatly elevated the prestige of the High Priest. A year after the battle Clovis would be named Grand Marshal of the Empire, giving him supreme command over the Imperial Army and sweeping powers in domestic and foreign policy.
Season 14

Final Map of the Local Stellar Bodies

**Season 14: Space Kaiser** was the fourteenth season of the roleplay and the twelfth of the Crimson Directorate. This season took place in an alternative history universe were a new material had been discovered that allowed for basic space flight to develop and basic colonization of the Moon, Mars and Venus. This season also took place in an interwar period following the end of World War I, although with a German victory in the war.
Season 7

Final Map of Season 7

Season 7 was premodern season in the Crimson Crab Rp. Taking place in an alternate 15th century, season 7 was among one of the stranger ones in terms of alternate history. Activity centered around Europe and Asia, which featured a resurgent Byzantine Empire, a wealthy crusader mercantile company, a multi ethnic Jewish-Greek state in Anatolia, and a holy war between a Catholic coalition and a new heretical sect in Scotland.
Vampires

Vampires are immortal beings that have been cursed with the Undeath. The true masters of Undeath, they retain much of their original intelligence and capabilities despite their curse, and hence, retain their ambition and desire. This makes them a very dangerous race, for Vampires, due to their longer lives, have an extensive period of time in which to hone their skills and refine their schemes to perfection. Though not all vampires are evil (some have even been employed by governments in exchange for a weekly allowance of blood), most tend to work towards achieving dastardly goals and obtaining power.

Vampires have no blood of their own but need to regularly consume blood in order to survive; a typical male adult vampire requires approximately 10 pints of blood (the amount in a human body) every week to sustain normal body functions. Although it is possible for them to live entirely off of animal blood, it is human blood that fully nourishes them. Going weeks without blood may cause them to either become weak and infirm or enter a coma-like state until replenished. Sunlight usually does not cause any harm except when exposed to it for more than 3 hours. It is nearly impossible to tell a vampire from a human even if they stood next to each other. Thus, many vampire hunters and religious figureheads carry pocket mirrors with them, as vampires have no reflections. Vampires have superhuman strength and speed, and some are also known to leap great distances.

Vampires are much harder to kill than humans. The most common causes of death for vampires are fire, decapitation, major head trauma, being exposed to sunlight for more than 6 hours, and being impaled in the chest (although in some cases, this only paralyzes the vampire). For every bullet that is needed to kill or immobilize a human, a vampire needs three.
Gateway Cluster (S24)

Map of the Stellar Cluster

**The Gateway Cluster** (Wiki name only, in Universe just **The Cluster**) is an interstellar cluster located within a fictional galaxy that is the setting of Season 24. The Cluster is noted for its unique interstellar gateways allowing for FTL travel, but only between systems with a gateway. The cluster currently consists of 16 systems, but used to consist of more before the destruction of a gate separated the Tremvesto system from the rest of the cluster.

## Background

The Cluster consists of several star systems, most of which were previously designed for use within Season 16 just adjusted and modified slightly to fit the setting of System 24.

### The Gateway Network

Connecting the Systems of the Cluster are the mysterious gates designed by a cult in the Duskoff system. Connecting the systems together they are the only thing that marks this cluster and makes it function as a connected region. Without them travel would take centuries between the stars effectively cutting off the residents of one system from the others permanently.

## Geography

The system consists of 16 systems and a large number of planets. While there is technically an order to them due to the connections between gates the systems are separated from each other by lightyears. Also due to the nature of the gates the loss of gates can cause the loss of a system from the cluster such as what happened with Tremvesto.

### Current Systems of the Cluster

* Straantam
* Grissean
* Uriel System
* Soobdaf System
* Duskorf System
* Centell System
* Zrizzems System
* Phootis System
* Vlib System
* Phaezdu System
* Chio System
* Sladir-The Maw System
* Abraex System
* Centro-Tfel-Thgir System
* Zaidimai System
* Vaquero System
* Tremvesto System (Formerly)

## History

*Main Article: Season 24 Timeline of Events*

### The Interstellar Union

*Main Article: The Interstellar Union (S24)*

## Gallery

Might come later... Depends on mood and if I get help
New Western Atlantic Roleplay Wiki

Welcome to **Crimson's Crab Roleplay!** This Wiki is a reference tool for our little Discord based roleplay server, and it also serves as a repository of some of the worldbuilding that we've done in the past. Feel free to poke around, and don't forget to join our Discord server!

Here are links to some of the most important categories:

* ...Nations
* ...Characters
* ...Seasons
* ...Season 24

## Latest News

Season 24 is coming soon. Preparations are underway including the preplanning and worldbuilding.
Kenku

The Kenku are one of the most numerous races on the planet and can be found in every nation.. Most major cities are known for having "Kenku Quarters", where these prolific merchants hawk their wares. They maintain large networks of familial relations and it is not uncommon for a Kenku to have families in cities on other continents. However, due to their widespread nature, as well as being a minority in most nations, they are heavily discriminated against to the point of being actively persecuted or enslaved. As a people, they have lost their homeland by being driven from The Comali Islands by the now defunct Gnoll Imperium nearly 150 years ago. As such, the Kenku have a long standing hatred of Gnolls and have been known to use their presence in various capital cities and royal courts to spread anti-Gnoll sentiment and one day find assistance to reclaim their lost homeland
Electro (Marvel's Spider-Man)

**Electro** est le sixième boss du jeu-vidéo Marvel's Spider-Man. Le joueur doit le combattre en même temps que Vautour.

## Présentation

Electro est un des ennemis principaux de Spider-Man dans les comics.

Il apparaît avec Vautour pour tuer Spider-Man.

## Déroulement du combat

### Stratégie

Dès le début du combat, esquivez les éclairs d'Electro. Ensuite, lancez lui des toiles pour l'étourdir et foncez sur lui avec Δ puis donnez lui plusieurs coups avec carré. Après, lancez des toiles sur le transformateur pour le blesser. Vautour va vous attaquer (cf. Stratégie du combat). Après avoir battu partiellement Vautour, Electro revient. Esquivez les coups d'Electro et refaites la manipulation une nouvelle fois (n'hésitez pas à utiliser vos combos grâce à la barre de concentration). Il y a un nouveau transformateur, refaites la manipulation consistant à le détruire. Faites aussi attention aux coups du Vautour. Electro va vous charger, appuyez sur R1 pour lui envoyer un débris puis sur L2 R2 au bon moment (quand il n'y a plus de rond autour des touches). Esquivez la charge du Vautour au bon moment avec O (quand il n'y a plus de rond autour de la touche) puis refaites la manipulation du lancer de toiles. Refaites ensuite la manipulation du lancer de toiles pour le transformateur, qui causera la fin d'Electro.
Prince Basil

### Reign

April 3rd 786 - At least January 19th 809 (22 years, 8 months, 16 days)(True length outside scope of season)

### Monarch

Empress Mathilda the Sanguine (May 23rd 785 - October 10th 802)Emperor Briac the Younger (December 13th 803 - September 13th 808)

### Successor

Unknown (Beyond scope of season)

Prince Basil was the first Prince of Kasteynia. Originally the colonies Governor, he was named a Prince by Empress Mathilda when his constituency was made a Principality, with his patron being named as King Clements of Ordtresse. As Prince he would go on to sit on the Gloaming Court, the Government body created to manage relations with the Unseelie realm. In this capacity he would play an influential role in determining interdimensional policy, successfully establishing the first Imperial colony in the Unseelie.

Upon the ascension of Emperor Briac and the shift to a ministerial system of government, Prince Basil would be named Minister of the Occidental colonies, a role in which he would wage a series of inconclusive campaigns against the western Warlords. His war would be cut short by the Coup of August 808, when the Emperor Briac was ousted from power by the military. He would use the fall of the monarchy as pretext to declare Kasteynia's independence, and would open up negotiations with the Empire's new dictator in order to have his new country recognized. The attempt at peaceful separation was ultimately unsuccessful, and war became inevitable. The war of independence, and the rest of Basil's life cannot be chronicled, as the season ended soon after these events.

## Minister of the Occidental Colonies

### Monarch

Emperor Briac the Younger (December 15th 803 - September 13th 808)None (September 13th - November 13th 808)

### Successor

Himself (As leader of an independent Kasteynia)
Season 17

Season 17 was a semi modern season in the New Western Atlantic Roleplay. Taking place in an alternate 1931, where Germany had suffered a Civil War and permanent division after its defeat in 1918, the season would span a six year period. The primary event of the season was an alternate WWII between a French lead coalition and the Eurasian Soviet Confederation (An alternate Trotskyist USSR). Triggered over a communist uprising in Poland that saw Soviet intervention, the war ran for just about three years, and ended with a communist victory. The season ended shortly afterwards as activity dwindled.
Season 19

Map as of January 26th, 2021

Season 19 was set on the world of ‘Ringwelt’ a tidally locked planet with primarily medieval modes of governance despite being in the midst of a technological revolution. It followed the HRE format as seen in previous seasons, with the primary focus being the Empire, a French inspired multi player elective monarchy governed by a complicated feudal system. Other major nations included Boratia, a Russian inspired Empire played by a single player, who functioned as the Empire’s primary foreign antagonist, and the Bregfolk Kingdom, a northern ally of Boratia. The season is so far the longest in the rps history, lasting some four months, from November 2020 to February 2021. In game it covers a period of twenty five years, starting in the fictional year UD 783, and ending in UD 808. This includes a ten year time-skip from UD 787 to UD 797.
Westerlijk Football Association

The **Westerlijk Football Association** is a sports organization on the continent of Westerlijk the setting of Season 25. It is responsible for the organization of and conducting of various Football (Soccer) tournaments on the continent, including the Westerlijk Leagues. Currently it consists of 15 teams from 9 Nations.

## Out of Character Information

The association is run by Sorrentopia, and conducts various soccer tournaments using League Simulator, an online sports simulation website. Teams are made of 7 players each with assigned offense and defense ratings which are able to be trained by the participating nations at the end of each season of the Association.

## Members

### Nations

* Vortzenhuis Hadin
* House Sterren
* The Land of Hollegien
* Sentosa
* Ethin Charter Company
* The Holy Order of the Erimites
* The Ndrangheta
* Tryean Republic
* The Marloanjers Order

### Teams

* The Holy Order of the Erimite
* Hollegien Hunter Eagles
* Sentosa Peafowls
* Vortzenhuis Haidn
* Fuotbadstik
* Ethin Eagles
* Ndrangheta Geese
* Tryean Senators' Lupus
* Starry Lads F.C
* Loamjts
* Bellissimo-Fracascia Grey Ducks
* Populus Quadrigis von Trye
* Quadrigis von Haus Adler und Baer
* Quadrigis von Haus Cavallo und Leone und Wolf
* Calabaria Honey Badgers

## Competitions

### Federation Leagues

#### List of Seasons

* Season One
* Season Two
* Season Three
Lizardfolk

Only a fool looks at the lizardfolk and sees nothing more than scaly humanoids. Their physical shape notwithstanding, lizardfolk have more in common with iguanas or dragons than they do with humans, dwarves, or elves. Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of basic principles than those of warm-blooded creatures. The Lizardfolk are coldblooded creatures and live in most parts of the world where there is sufficient temperature, however, their true home is in the various Burning Lands where they are able to thrive due to the constant and reliable heatsources.
Season 8

Final Map of the Earth

**Season 8: The Cold War** was the eight season of the Roleplay and the 6th under the direction of Crimson. This season occurred immediately following the end of World War Two and the beginning of the Cold War between the United States and the Soviet Union. This season utilized resource mechanics alongside having a integrated United Nations that served as a center for diplomacy within the season. Also within this season was the presence of two blocs functioning within the season, the Eastern Bloc and the Western Powers which coordinated in the struggle for the world as non-aligned powers tried to stay safe

## History of the World

Before the point of divergence the history of Earth is the same as it was in our world. The allies win the war, and a power struggle grows between the United States and the Soviet Union. It is from here the history of Earth diverges, some nations that formed did not match the post war nations of Earth, including a Fascist France and a large communist state in Northwestern Africa.
The Mercantile Holdings of Gotland

Kol at Hoburgsguben

For Centuries the people living in Gotland had been superb traders establishing trade enclaves in many important locations and founding trade outposts across inland Europe, a notable example is Novograd. In recent times Gotland controls overseas lands in Europe via it's prevalent market system and resilient sea-based military.

The Holdings are governed by a Parliament of sorts composed of representatives from Patrician families and Guild. These guilds and families oversee various cities and lands overseas and on Gotland largely autonomously, Answering to the Parliament in regards to how they must interact with each other and foreign powers.

## Kol Vendelcrow

While some of his Brothers went forth to establish control in other parts of the North Kol decided to rule in Gotland. This is not to say he did not travel. A masterful diplomat and trader, he accompanied his Dynasties trade vessels to establish posts and create trade routes as far south as Egypt, Visiting the great cities of the Mediterranean on his travels.

Kol has an inquisitive nature befitting of his many nicknames. Without extensive resources on history, cosmology, and natural philosophy he had set out to create them on his own. It has been his goal to instill this desire onto his whole populace, and for the most part he has been largely successful.
Roman (Marvel's Spider-Man)

**Roman** est l'un des cinq boss secondaires présents dans le jeu-vidéo Marvel's Spider-Man. Il s'agit d'un mini boss que vous attaquez avec Niko et Deshaun.

## Présentation

Roman est l'un des trois mini boss présents dans la quête secondaire "Spider-Man, détective privé". Dans cette quête, il va vous falloir espionner le mari de Carmen qui subit du chantage par un groupe de bandits pour piller une société.

Roman est l'un des membres de ce groupe, il s'agit du chauffeur mais c'est aussi le fils du frère de Niko.

## Déroulement du combat

### Stratégie

Lorsque les voitures s'en vont, foncez vers la première partie lorsque vous êtes proche de celle-ci avec Δ. En effet, il s'agit de celle où il y'a les 3 boss. Roman est le dernier vaincu : lorsque vous avez vaincu les 2 autres, allez vers l'avant de la voiture et appuyez sur carré pour l'éjecter et stopper la voiture.
Season 11

Final Map of Season 11

**Season 11: Twilight of the Republic** was the eleventh season of the roleplay and the ninth under the Crimson Directory. This season took place at the apex of the Roman Empire with roleplayers being able to play as either a province of the Roman Empire, or a state beyond the borders of the Roman Empire. Unfortunately due to activity issues amongst other things Season 11 quickly fell apart. Making this one of the shortest seasons in roleplay history
Stormtroopers

Stormtroopers are an infantry unit in Season 5. They are the ideal type of troops for storming and raiding fortified buildings, trenches, and other heavily defended areas. A single unit of stormtroopers, if used correctly, is capable of breaking through enemy lines and paving the way for other units to exploit the opportunity. They are, however, vulnerable to machine gun fire.
Technocratic Orbital Republic

The Technocratic Orbital Republic, commonly referred to as Orbital, is a Technocratic Republic based in space stations around Titania.

## Government

Orbital is a Technocratic Republic, meaning candidates must pass a test to be eligible. Terms last two years. Reelection can occur once per candidate if at least 75% of the population votes for the candidate. There is no president, but a council of ten Consuls.

## History

### Founding

Trevor Ramirez got scientists together from many South American nations on Terra, including Venezuela, Argentina, Uruguay, Peru, and Brazil, as well as some from the Caribbean and Central America. The scientists started the program known as Orbital, and made their way into space to study some moons on the other side of the asteroid belt, as a brand new Free Spacer nation designed for the purpose.

### Famous Consuls

Founder: Trevor Ramirez

First Reelected: Spenser Colón, for starting the nation's Spice industry

Second Reelected: Daniél Bolivar, for pointing the interests of the nation into direct energy

only twice in history were people reelected
Stazenburg Reich

The flag of the Stazenburg Reich

## Overview

The Stazenburg Reich is a fascist nation, rising from the crumbles of a monarchy, and a communist government.

Most Humans would get standard jobs such as businessmen, farmers, shop owners, etc. Some would go and get military careers, becoming officers, engineers, etc.

## Zeizio War for Reunification (1792-1794)

The Confederation was only the result of the war, built from the Duchy of Zeizio and Vursas, the winners of the war, during the Treaty of Vilgrad.

## Zeizio Civil War

After the Death of Tsar Matis III, The Confederation went into a civil war, but the Confederation itself barely lives as the White and Red Armies tear the Confederation apart. The Confederation itself leaves most of the work to the White Army, however they send lots of supplies such as Mosin Nagants, Food, and artillery to to the White Army. Tsar Matis IV, being aged from around 10-13, works constantly to resolve issues and attempt to keep the Confederation together, even if it means starving thousands of people. Due to war crimes committed by the White Army's rogue officers, the Kiav Socialist Union was able to resolve the issue with the White Army leader, and merge both sides together, ending the Confederacy.

## Zeizio Socialist Republic

After the Kiav Socialist Union was formed after the White Army burnt down Kiav, the communists would expand, soon taking over the government in an agreement to merge the White Army, forming the Zeizio Socialist Republic. With Dreadnought forced to abandon his naval base during the Vola Flow Crisis, Zeizio took Dreadnought's remaining territories, as well as landing bellow Suda to fight them. The communist government would end when a large military coup was performed.
Field Marshal Jacquet

Field Marshal Jacquet was an Officer in the Imperial Army. Entering the narrative in autumn of 800, he was sent by King Gabriel of Aderan to act as High Priest Clovis Pierre's aid de camp for the upcoming campaign against the Bregfolk Kingdom. He proved his worth as an Officer and assisted in the planning and preparation for the campaign. During the Second Dolinian War he distinguished himself in both bravery and competence. During the climactic Battle of Thierry, he was present when a squadron of Bregfolk cavalry broke through and attacked Clovis' bodyguard unit. In the fighting he received a wound the the thigh. Later in the battle the High Priest tasked him to take the better part of the artillery and position it on the imposing hills surrounding Thierry pass, a task he took to with relish. The artillery would prove decisive, and on the second day of fighting the Imperial army would advance under it's overwhelming bombardment to steamroll over the Army of Marshal Tito in a large enveloping maneuver.

After the war Jacquet appeared at the wedding of a Vesnian Prince before disappearing from the historical record.
Enelian Administration

Flag of the Enelian Administration

*"We are no longer slaves. We are no longer mindless servitors that serve without anything in return. We are free, liberated in both mind and body. This land, arid and rough, will be shaped, transformed by our hand and will become the home of the happy and free.*" - CEO Resolute Orator, first CEO of the Administration.

The Enelian Administration is a nation located in the Soir Desert and comprised by Enel Variant Automata. Governed by the efficient, cold and zealous Administration, the Eneli live a life of ample civil liberties and loyalty to the Adminstration. All semblances of political and societial hierarchies have been consumed and used by the Adminstration and it's ever expanding bureaucracy.

## Enel Variant

The Enel Variant Automata is a variant only located in the Soir Desert, capable of high resistances to heat and their internal systems are easily cleaned from dust or other particles. Enel Variants are specially designed to survive the harsh enviroment of the Soir Desert and have made it their home.

Enel Variants Automata are derived from the Vittari Variant, since both Automata come form the same old fallen empire that used to treat them like slaves. Before the Automata Revolts, the Enel were used to work the colonies in the Desert and extract minerals from the Mountain. Due to this, the Enel are easy to move, clean and are resistant to the searing heat of the Soir.

## The Administration

The Adminstration is the massive bureaucratic body that organizes the Eneli and is designed to maximize Eneli happiness and to ensure that they never fall to the slavery that they suffered before. Holding power over the Executive, the Legislative and the Judicial powers, the Administration is unquestionable in it's hold on political power. All eneli are, in one way or another, part of the Administration, as there are no jobs that are not organized by the Administration or one of it's branches. Meritocratic in nature, a capable Enel can climb the ranks of their branch, and all High ranking members of the Adminstration have achieved their position based on merit and wit.
Karkanburg

"You have to be part of a.... special class of trouble in order to end up here. See those destroyed buildings? They were only finished two years ago. See all of those chains? Most of them were used by rival gangs to hang each other. If you haven't guessed yet, it's not a very nice place. And the people? They aren't very nice either." *A statement from Karkanburg's warden of the biggest prison, located in the city called Insanity's keep, making a statement about Insanity's keep.*

Karkanburg was at first a very corrupted and chaotic country, founded by the three Karkantine siblings: Romeo, Xena, and Mason. After all of the insanity was stuffed into Insanity's Keep, Romeo blamed Xena and Mason for all of the chaos. This caused the three of them to fight over control of Karkanburg, and Romeo won after killing Mason and locking Xena away in a prison in Insanity's Keep. He then made Romeoville the official capital, and built a palace there.

Romeo is well known in Karkanburg for creating abominations. The people that live in the country love to create random and most of the time disgusting creatures by fiddling with the DNA of almost anything they come across.
Jörgen (Tintin objectif aventure)

**Jörgen** est le troisième boss du jeu-vidéo *Tintin objectif aventure*.

## Présentation

Jörgen apparaît dans le niveau 12 du chapitre On a marché sur la lune et ce niveau lui est dédié.

## Déroulement du combat

### Stratégie

Contrairement aux deux autres boss, le combat se déroule en quatre phases identiques :

Dès le début du combat, accroupissez-vous et agrippez-vous fermement aux dispositifs de sécurité indiqués par des flèches rouges. Faites attention à ne pas marcher dessus. Lorsque vous pouvez marcher, allez vite appuyer sur un des boutons rouges pour lui faire perdre 1/4 de sa vie. Celui-ci devient vert, faites attention à ne pas appuyer de nouveau sur le bouton vert ! Cela ne lui fera plus perdre de vie. Jörgen envoie aussi des objets qui font le tour de salle avec la gravité, accroupissez-vous pour les esquiver. Refaites cette manipulation trois autres fois pour en terminer avec Jörgen.

## Récompenses

Ce boss sert à finir le chapitre On a marché sur la lune et à passer au dernier chapitre : Vol 714 pour Sydney.
Empress Mathilda the Sanguine

François, Prince of Breton

Archduchess Marie-Antoinette, Princess of Two Emperors and Grand Princess Imperial

Archduchess Marie-Thèrése, Princess of Two Emperors and Queen of Kasteynia

### Mother

Angelique the Queen Mother, House of de Chartreuse

### Religion

Mauricianism

Empress Mathilda was the ruler of the Genindonuese Empire from 783 - 802. Her reign was one of great change for the Empire and it's people. Throughout her near two decade long rule, the Empress would preside over rapid industrialization, class tension, constitutional reform, and social change. She would walk a fine attempting to keep the peace in government as tension built between conservatives such as King Clements and King Louis, and an increasingly powerful High Priest Clovis Pierre. She would navigate this successfully during the majority of her reign, but declining mental and physical health would force her to step away from politics in later years. She was finally broken as a result of the Great Elector Conspiracy of 802, and the fallout from that controversy would see her abdicate in October of that year. After her abdication she travelled to the Mistcourts where she went into a voluntary exile. Her fate from here is uncertain, but it is believed that she may have died there some years later. Local Fae claim she was killed attempting to return to the Empire during the August Days of 808, but this is unconfirmed.

Empress Mathilda was a ruler of complex character, the unusually young age at which she ascended to the throne and the stability her rule brought in an otherwise tumultuous time made her reign one of the longest in Imperial history. She was a wise and conciseness ruler who endeavored tirelessly to improve life for her subjects, and an impressive arbiter in the face of increasing factionalism. On the other hand she has been criticized a perceived lack of a clear vision of what she wanted to accomplish, and in her later reign would be mired by indecision and increasing neuroticism. In the Chaos of the Year of Regency and gridlock during the Briac years, her reign would be looked back on with a nostalgia for the *Mathilda Days* by many in the Empire.
Throne of Suda

The Throne of Suda is a strong nation where only the strong survive, the weak are sacrificed in the name of the goddess Simaris. The Throne people of Suda are Lizardmen and their leader is called "Suda The First".

## **History**

This nation was created by Suda The First on the Highlands that separate the mountains from the tundra. He took his people there and created a city: It was year 1 of the Throne of Suda. But the peace that was instilled was short-lived and many raids were carried out on the Feywilds.

## **Religion**

The Suda's have bloody and venerable rites their goddess Simaris by sacrifices of their congeners. They go once a week to the temple and there are executed the weak and the prisoners in honor of the goddess.

## **Culture**

Lizardmens feed on the hunt and live in a small community inside the city and gather only in the temple and in time of war. Around
 3 years old, the children are released in the nature and have to
survive there 7 years before being able to finally return in the city.

## **The city of Céphalon**

Cephalon
 is the heart of the territory of Throne Suda (TdS), this city includes
many shops and temples but also a military barracks and many institutes
dedicated to magic and technology.
Season 5

Final map of Season 5

Season 5: Steam and Sorcery was the fifth season of the Roleplay. The first set in a completely fantasy universe and utilizing steampunk and magic technologies, it launched on June 30th, 2018 after the conclusion of Season 4 and lasted 2 months before ending on August 28 with the launch of Season 6.

//Need lore history of this season
The Kernonian Space Federation

## Kernonian Space Federation

The Kernonian Space Federation is a nation in the Sol system. The nation is a free spacer nation outside the influence of the Empire. Both of the nation's space stations are located above Titan. The nation consists of 400,000,000 people living on 2 space stations with 200,000,000 on each. An elected council makes laws for the nation.

## History

### Terra Era

The Kernonian Space Federation never existed as an independent nation on Terra but like many, its story starts on that home of humanity. With the dawn of space exploration and colonization, many people began dreaming of exploring the stars. One such man was Kernard Berdon a successful businessman and scientist. Kernard gathered together a group of supporters and fellow explorers and launched a space station to explore and live amongst the stars. As such the Kernardian Space Federation was born.

### Space Era

The Kernonians were excited to explore the starts after leaving Terra they headed outwards passing Mars and the asteroid belt. Over their time they have seen the gas giants and the ice giants along with a quick visit to Pluto. The group established themselves as a nation and created a government. As of recently, they have paused in the orbit of Saturn's moon Titan planning their next moves.

## Government

### Executive Branch

The Executive Branch is led by the President who is elected directly by the adult citizens of the stations. There is also a cabinet elected by the people. The cabinet members assist the President in leading the nation and manage certain aspects of the nations. Each station also elects a leader to serve under the President.

### Legislative Branch

The Legislative Branch consists of the Council of the Stations. The Council consists of people elected by the citizens of each station. Each station has 100 representatives to the central council. Each station's representatives act as a legislature for the individual stations.
Zakin Bloodash

> *“Why don’t you drop your pistols? You don’t want innocent blood on your hands, do you?”* - Zakin Bloodash, the notorious Arorestian criminal.
>
>

He was born in the slums of Stardew Valley, but that didn’t affect him. His father died, killed by a stray bolt in a duel which he was competing in. This changed Zakin, he became apathetic to the world, wishing for no part in it. But the world wouldn’t let that happen, no it wouldn’t. He became a criminal, and the rest is (Fairly violent) history.
The Feylands of Arorest

>  “There is a land where the plants walk, where the trees move. There is a land where great magicians summon nature itself to do their bidding. What is the name of this place, you ask? Arorest.”
>
>

The Feylands Of Arorest is a Treefey nation, ruled over by the Three Lords. The 3 lords are the Lord Of The Boreal, The Lord Of The Forests, and the Lord Of The Shores. They united in a confederation from the 3 warring Lorddoms, which were ruled over by the lords previously mentioned. They are a magical nation, not doing very well in technology because of their limited contact with the outside world. The land is stable, with the people being happy with their lives. They are pacifist, proffering diplomacy over conflict.

**Workforce**

The workforce mostly consists of Awakened Trees, trees given the power of movement. They haul loads, transport people, and build buildings. There are also smaller ones which act as personal servants for families rich and poor. The ritual to create awakened trees does not gift them with sentience, but one can infuse even more magic into it to create an Awakened Spirit, which is an awakened tree with sentience.