YSABEL (YQ)

> *For information about the other variants, see **Arms (disambiguation)**.*
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YSABEL is a party member and a main protagonist in YSABELA QUARTET. She is an implemention of the **Knuckleblaster** from the base game, and is available immediately in the beginning. YSABEL can deal heavy damage with her arms and send enemies flying away, but cannot parry, unlike her sister MARIN.

## Description

> *Medium-speed punches with high damage and knockback.*
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> ***LEFT CLICK** or **RIGHT CLICK** to punch with either arm, causing a **shockwave** that knocks surrounding enemies away.*
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> - The **Terminal**.
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YSABEL is a magical girl clad in red armour. Like her normal form, she is a Shiba Inu with pinkish fur, red hair and red eyes. Her armour sports a shinty red and gray color scheme, with massive retractable fists. There are two "knuckles" from which shotgun shells explode and eject, with two additional screws adjacent to them.

## Mechanics

Pressing the Left or Right click with YSABEL will punch with the respective arm arm.

Holding down the melee key will make the Knuckleblaster create a shockwave that pushes back enemies and deflects projectiles, albeit with less accuracy compared to the Feedbacker. The shockwave deals 1 point of damage to enemies. Directly punching enemies will deal 2.5 damage.

## Strategy

Creating a shockwave with this arm is useful whenever you're in a tight spot. If you're on a platform or near a fan, you can easily use the shockwave created from your arm to push back enemies or to make them fall, as well as deflecting any projectiles in a radius slightly farther than the parry range. This is especially useful against Mindflayers, as their spread of homing projectiles can be quickly dispersed by a Knuckleblaster shockwave. The Knuckleblaster can also instantly kill a large group of Filth; a fairly easy way to gain a lot of style points is to ground slam into a group of Filth, then kill them with the Knuckleblaster shockwave as they fly off of the ground. This gives you the style bonuses **[+MULTIKILL]**, **[+FIREWORKS]**, and **[+EXPLODED]**. Sliding underneath an enemy and punching them at the bottom will send them flying away, this is especially useful against Stalkers.

## Trivia

* YSABEL's mechanics are based on the Knuckleblaster from the base game ULTRAKILL
* The inspiration for the function and the name of the Knuckleblaster was the manga *Blaster Knuckle*, in which the main character uses a gauntlet with shotgun barrels mounted on top of it.
	+ Said gauntlet has a notable resemblance to the Sedgely OSS .38 Fist Gun.
* In its second encounter, punching V2 with the Knuckleblaster will enrage them, likely out of sheer outrage at being hit with their arm.
* In the Terminal, the order of the arms should be blue, green, red, and gold, but is instead blue, red, green, and gold.
* The Core Eject Shotgun's grenade and Marksman Revolver coins can be blasted away by the knuckleblaster shockwave.
* Knuckleblaster's cooldown can be canceled by briefly using Whiplash.

## Gallery

KnuckleblasterHUD.jpgKnuckleblaster in HUDKnuckleConcept.pngKnuckleblaster concept art20210203083335 1.jpgKnuckle blaster shockwave20210203083309 1.jpgKnuckleblaster shellsWeebShit2.pngA page from manga "Blaster knuckle" presenting the inspiration for the armTemplate:Weapon Nav

1. ↑ ULTRAKILL Developer Commentary Stream with Hakita and PITR