Gatekeeper

**Debut** | TBA

**Gatekeeper** is the Simplicitrix/Stabilized Simplicitrix's DNA sample of a Gozuul from the planet Espea-Emmemm.

## Appearance

Gatekeeper is a quadrupedal alien with a gargoyle-like face featuring large spiked ears and eyebrows, a bulbous nose, and a prominent underbite with two large fangs, alongside dark purplish red fur with pale magenta asymmetrical scars across his forehead, neck, back, and legs, four large pale yellow claws on each foot, spikes running down his hunched back, and a small tail.

Gatekeeper wears the Simplicitrix on his forehead.

## Powers

* Gatekeeper can serve as the perfect guardian towards defending and protecting anything that he holds near and dear to his heart, including objects, individuals, pathways, and even concepts that are influential and important to the user themselves, automatically charging and attacking anyone who presents any sort of threat towards whatever he possessively guards, seeks to take it from him should it be something physical, or even tries attacking him.
	+ Even if someone manages to get away from him, Gatekeeper will now have a scent of their very soul ingrained into his memory, thus being immediately alerted in the future whenever they try to come close to whatever he currently protects, if he isn't there himself.
	+ Gatekeeper has limited soul manipulation outside of his soul sniffing that allows him to physically interact with disembodied spirits and intangible opponents, allowing him to harm and damage them just the same as anyone else should they have any malicious intent too.
* Gatekeeper can transform into an illusionary form that represents whatever he currently defends in order to deceive anyone who has ill intent, although his form will be a monstrous and corrupted incarnation of how he perceives the things that he protects, using as such to typically intimidate or scare them off.
* Gatekeeper has enhanced strength, durability, agility, speed, stamina, and senses, specifically hearing and scent.
* Gatekeeper has sharp fangs and claws.

## Weaknesses

* Gatekeeper's compulsive obsession to guard whatever he has tasked himself to protect completely clouds his own judgement, even more dependent on how much the thing means to him, meaning he may even attack his own allies just the same as his enemies, and will still begrudgingly relinquish them should one manage to get him to trust them.
* Gatekeeper's soul manipulation is very limited in nature, only really allowing him to sense and interact with them.
* Gatekeeper's illusionary form is a heavily warped and distorted recreation that may subtly alter dependent on his own perception of what it may be for.

## Etymology

* Gatekeeper's name refers to the act of gatekeeping, both literally and figuratively in reference to preventing people from joining certain fandoms, typically out of extreme pettiness, or overprotectiveness in the fear whatever it may be will become mainstream and lose its niche charm.
* Gatekeeper's species name is a play on "Gozer," the main antagonist of the 1984 American supernatural comedy film *Ghostbusters*, and "Zuul," one of their demonic hellhound minions, referred to as the Gatekeeper.
* Gatekeeper's planet name is a play on "SPMM," the initials for the Stay Puft Marshmallow Man, one of the forms that Gozer takes on.

## Trivia

* Gatekeeper, most notably his design, abilities, and etymology, references the Terror Dogs from *Ghostbusters*.
* Despite his designated title, Gatekeeper is not the first transformation with the power of gatekeeping, with the original being Whyvern.