recursal/Fanatic-Fandom huggingface dataset:
Seer

**Seer** is a Hat. It displays quest fish on the sonar with a red icon.

## Usefulness

When looking for an elusive fish the Seer hat can be invaluable, as it allows the player to quickly scan the map with the sonar instead of painstakingly scouring an area. It also helps when receiving a quest for a previously unknown fish, as it provides a clear pointer even if the player doesn't know what they're looking for.

However, it is one of the most expensive hats in the game (behind the Kardinal) and so buying it on demand isn't easy until the player has a lot of spare cash available.

Fishing up the Seer hat is one way to obtain the **Super Swag** achievement, which is awarded for fishing up a Legendary or Mythic hat.

## How to Acquire

Like most hats in *Cat Goes Fishing*, the Seer hat is obtained by finding it underwater and fishing it up. Hats can be hooked even if the bait has already been eaten (provided the Scouting rod upgrade is equipped).

While searching for hats, they show up as distinctive icons on the sonar and deep sonar. In addition, hats seen floating in the water will eventually sink to the seabed if not caught, requiring the use of the Sinker rod upgrade to find them and pull them up.
Primal Turgeon

*"This fish appears to be a relative or the larger Turgeon found near the shore. He only lunges for live bait."*

## Primal Turgeon

### Location

The Labyrinth

Primal Turgeon looks like a long-distance cousin of a Turgeon. He's almost fully red with very characteristic green, sharp stripes. Despite his aggressive looks he doesn't put up any fight.

### Location

Primal Turgeon can be found in several places in The Labyrinth which is located under the seafloor of Kelp Plateau.

## Catching guide

Buy a lightbulb because this place is very dark and a huge hook. After that just catch any small fish and take it to the Primal Turgeon and wait for it to bite.
Bombat

> **Normal:** *These curious creatures live in the caverns. They will attempt to eat anything spherical. Defused if bitten.*
>
> **Extinct:** *These curious creatures once lived in the caverns. They would attempt to eat anything spherical.*
>
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## Statistics

The Bombat is a Small Indigo fish with purple fins. It is used as bait for the legendary Cave Shark without the need for a huge hook.

### Location

It is found hanging on the ceiling of the Caverns near the Bay.

## Catching Guide

Bombats cannot be caught with normal bait. If there is a Bomb or Rock on your hook, the Bombat will swim over to it and hook on. To get a Rock get The Scouting rod upgrade.
Rana

> **Normal:** *These small, aggressive fish have appeared in the caves under the coral basin in recent years. They may be related to the Gnawers.*
>
> **Extinct:** *These small, aggressive fish have disappeared from the caves under the coral basin.*
>
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## Rana

These small, aggressive fish have recently appeared in the caves under the coral basin.

## Statistics

Rana is a small Exotic fish that resembles a Piranha. They have green skin, orange fins and big black eyes.

### Location

Rana can be found around the Caves under the Coral basin and even above them at the cave entrance both during day and night. They can also be found around the Gnawer fish, but unlike it, it is much more frequent.

## Catching Guide

They can be caught with a small or medium bait.

Ranas above the cave entranceRanas under the sonar
Germ

> **Normal:** *"Only one of this fish has ever been discovered, and little is known about it."*
> **Extinct:** "*Only one of this fish was ever seen at a time in the wild, though it hasn't been seen in some time."*
>
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## Germ

### Location

Drop-Off caverns

The Germ is a bizarre-looking Large fish with ridged red lumps all over its body and speckled light green fins. In addition to being one of the higher-value fish in the game, it is notable because there is only one of this fish. It is completely solitary and reclusive.

### Location

Germ is found within its den in the lowest section of the Caverns, on the eastern side of the empty caves (marked as "Germ's Den" on the region map). This area can be found easily either by sinking to the bottom of the empty caves and then moving east, or sinking to the bottom of the Silo and moving west.

## Catching Guide

To reach Germ's Den, you will need the Sinker rod upgrade, as well as the Lightbulb for vision. Sonar does not work in this area without the Tech Boat. The Flick rod upgrade can be helpful as well, since the line can potentially get snagged while reeling the Germ out of its cave. Like all Large fish, it requires large bait.

Once you have hooked the Germ, the safest and easiest path out is directly upwards through the large entrance in the ceiling. Rather than taking it back through the narrower horizontal openings, you can lead it up and right into the open waters of the Silo. This prevents it snagging the line on rocks, especially in Realism mode.
Gauge

**Gauge** is a rod upgrade. It is only available in Realism mode, and increases the strength of your fishing rod's line so that it won't break as easily when reeling tougher fish.

## Usefulness

Gauge is basically a necessity in Realism mode, since without it some of the Huge fish such as the Cave Shark and Abyssal have enough strength to snap your line with ease. Because it raises the amount of stress required to break the line, it allows you to get away with reeling against a fish for a little longer, getting them closer to the boat.

Since Gauge is relatively cheap (even on the best rods) and has no limit to the amount of times it can stack, it remains useful throughout the entire game in Realism mode.
Tik Tik

> *"The energetic Tik Tik dance in the distant sea, joyously leaping from the water in celebration of freedom."*
>
>

## Tik Tik

### Location

Coral Reef

The Tik Tik is a Large yellow fish similar to a yellow tang in real life that is usually seen travelling in fast-moving groups of three. They are often seen above the water, flying around at random (this is a minor bug which can be fixed by closing and reopening the game).

### Location

The Tik Tik swims in the very highest shallows of the Coral Reef and reef wall area. They are usually easy to spot since they move rapidly back and forth in a long horizontal pattern.

## Catching Guide

Since the Tik Tik move so fast, it can be difficult to get their attention, and so equipping the Glitterbait rod upgrade can be helpful. However, in the case where they are bugged and "flying" above the water, they don't seem to be able to be caught at all. In this case, just close and reopen the game.

A school of Tik Tik in their usual formation.
Orwellian

*"This weird fish appears to be unable to swim, laying peacefully on the rocks of the plateau."*

## Orwellian

### Location

Rocky Plateau

Orwellian is a brown and cyan fish , having orange on the upper side and the lower side of the fish cyan. It is fat like an egg.

### Location

Orwellian is laying down on the rocks in the Rocky Plateau.

## Catching guide

For those which think that bombs will do the trick, look at the description. To catch let your bait go down the rock under the Orwellian, and then reel it. Orwellian should bite the hook.
Lindfin

*This bug-eating fish only lunges when you're near their favorite hat.*

The Lindfin is a Medium fish with a strange alien-like purple body. It has 5 tentacle-like appendage.

### Location

The Lindfin is found at the end of the Kelp Plateau area which is reachable via the Tech Boat. It resides near the bottom, but above the exit of the labyrinth where a Chook swims around. The Lindfin can be found in the same location as the Tart and the Fennec Hat, which is mentioned in its description.

## Catching guide

As hinted by its description, the Lindfin will only lunge toward your bait when the Fennec Hat is around. By moving your hook to the hat, Lindfin will take the bait. You may want to catch or bomb the Tart first for it will snap the line if you catch the lindfin near it. Medium bait is required.
Bait Hat

**Bait Hat** is a Hat. It allows the player to start with medium bait on the hook by default, instead of small bait.

## Usefulness

The Bait Hat is one of the most widely useful hats, and remains a viable choice at any stage in the game. It allows the player to skip one step of building up bait and catch Medium, Large or Huge fish much faster, without worrying about the availability of Small fish. For this reason, it is also very useful at night, when most Small fish disappear.

Fishing up the Bait Hat is one way to obtain the **Swag** achievement, which is awarded for fishing up your first hat.

## How to Acquire

Like most hats in *Cat Goes Fishing*, the Bait Hat is obtained by finding it underwater and fishing it up. Hats can be hooked even if the bait has already been eaten (provided the Scouting rod upgrade is equipped).

While searching for hats, they show up as distinctive icons on the sonar and deep sonar. In addition, hats seen floating in the water will eventually sink to the seabed if not caught, requiring the use of the Sinker rod upgrade to find them and pull them up.
Yellowjaw

> *This fish lives above the silo in the distant sea. It is less valuable than the smaller form.*
>
>

## Statistics

The Yellowjaw is a green and yellow Medium fish that is usually accompanied by two to three Babyjaw, its juvenile form. If it is caught, the Babyjaw will follow it to the boat. Its oddly-shaped fin gives it the appearance of having hair (with a receeding hairline).

### Location

The Yellowjaw is found in shallow and mid-ocean waters above the Silo, in the same general area as Snuggler and Chaw schools.
Gnawer

> **Normal:** *This fish lives in the caves under the coral basin. It may be related to the Rana.*
>
> **Extinct:** *This fish used to live in the caves under the coral basin. They have disappeared.*
>
>

## Gnawer

This recently discovered fish lives in the caves under the coral basin.

### Location

Coral Reef

The Gnawer is a small exotic greenish-yellow fish that resembles a Piranha.

### Locaton

The Gnawer can be found deep under the Coral Basin in the underwater caves. They can be found around the Rana fish.

## Catching Guide

This fish only requires a small or bigger bait and doesn't move much.

As said above, the Gnawer can be found around the Rana fish in the caves under the Coral basin
Lampis

> **Normal:** *"The Lampis develops large glowing organs on the outside of its body, helping it survive on the edge of darkness above the silo."*
>
>
>
>
>
>
>
> **Extinct:** *"The Lampis once lived on the edge of darkness above the silo. It was hunted to extinction for its glow organ."*
>
>

## Lampis

### Location

The Silo

The Lampis is a large bioluminescent fish with globular, glowing yellow organs dotted about its long green body. Its glow makes it easy to spot in the dark waters of the Silo.

### Location

It swims deep down in the waters of the Silo, above the area where Tim are found but in partial darkness.

## Catching Guide

To reach the depths that the Lampis is found at, the Sinker upgrade and a Master Rod are required. A Lightbulb can help in finding it, but as with other bioluminescent fish is not strictly necessary. Like other Large fish, the Lampis requires large bait.
Myriapod Communication

## Description

This is the ability to physically and/or psychically perceive, communicate with and/or command myriapod species.

## Uses/Applications (Pros)

One with this ability can psychically identify the presence, location, motions, number, breed, age, gender and health status of myriapods (ie centipedes, millipedes), at will. In addition, one could psychically perceive messages conveyed in the behaviors (ie antenna movements, chemical output) of myriapods, at will. Furthermore, one could psychically project thoughts and/or emotions onto myriapods, read psychic imprints from them and/or share their senses, at will. One could also psychically compel myriapods to do one's bidding, by touch, word or thought. One could even psychically adapt mind and/or body to reproduce the same behaviors and chemical signals as those of myriapods, at will.
Boom Puff

> *"The volatile fish is filled with explosive chemicals that can detonate at the slightest provocation."*
>
>

## Boom Puff

### Location

Kelp Plateau

The Boom Puff is a red fish with a yellow belly. It inflates when hooked and will explode when it comes into contact with a wall or obstacle, effectively acting as a bomb.

### Location

A large group of the Boom Puffs are found above the Dark kelp area.
Hamahed

> *"The Hamahed lives in the far east basin. He will thrash against coral to snag your line and escape."*
>
>

## Hamahed

### Location

Coral Reef

The Hamahed is a Huge fish with a distinctively-shaped head, resembling a real hammerhead shark. It can be a major pest while fishing in the coral basin, as it will quickly snatch up any Small or Medium fish on the line.

### Location

It is found in the waters east of the Coral Reef, over the coral basin. Like the Tiger Shark, it swims at mid-ocean depths.

## Catching Guide

The Hamahed is similar in many ways to the Tiger Shark, as it is a fairly simple Huge fish that doesn't require much preparation beyond large bait and the purchase of a huge hook.

You will need:

* A huge hook and (optionally) a Lightbulb.
* Gauge and Improved Crank upgrades (three of each) in Realism mode.
* Luxury Boat or better to reach the coral basin.

In Realism mode it will begin spiralling once hooked, trying to drag the lure down. Moving your boat west and bringing the Hamahed into the deeper water west of the reef can help prevent it from snagging the line on the seabed, but the Hamahed rarely descends into full darkness for long.
Sinker

### Effect

The lure sinks at the bottom of your cast. Maximum depth increases with rod level.

## Purchase Cost

### Master Rod

$51,200

**Sinker** is a rod upgrade. It allows your lure to sink down once cast, providing much more cast versatility and allowing the lure to reach new areas.

## Usefulness

The Sinker is a necessary upgrade, and likely one that you will equip as soon as possible and never have a reason to remove. It is the only way to reliably access the deepest areas of the game, such as the Caverns and the seafloor, and allows the player to pull the line up and down without consequence. The freedom of movement it provides, combined with a boat, means that the player can effectively scout underwater for fish and landmarks. It becomes even more helpful once the deep sonar is obtained.

It becomes quite expensive on later-game rods, but since it will probably only need to be bought once this isn't that much of a downside.
Casper

> **Normal:** *Despite his slow speed, this fish will follow the lure great distances.*
>
> **Extinct:** *Despite his slow speed, this fish used to follow the lure great distances.*
>
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## Statistics

The Casper is a boomerang-shaped Small fish with very pale colouration that makes it appear ghostly. It is usually solitary (sometimes swimming in groups of two), and can be confused with similarly-coloured fish like the Sea Jeepy that are also found around the Coral Reef. It is slow like the Sourfish, and has a fairly long lunge radius.

### Location

The Casper is found in the deepest waters of the Coral Reef basin, close to the seafloor. It may occasionally swim up into the reef itself.
Smarty

**Normal:** *"This highly intelligent fish is known to lure fishercats into snagging their tasty bait on the ocean floor."*

**Endangered:** *"This fish highly intelligent, but that hasn't stopped them from being overfished. Their population is dwindling."*

**Extinct:** *"This fish once lured careless fishercats into snagging their bait on the ocean floor. It is now extinct."*

## Smarty

### Location

Left of the Plateau

Smarty is not named that way for nothing. This is a mustachioed fish of pale orange-yellow color, which, unlike other fish, cannot simply bite the bait, and requires a special approach.

### Location

Smarty is located above the Dunkan's place, just to the left of the Orwellians.

## Catching Guide

You will need:

* Flick upgrade (Smarty will hit the bottom when he bites.)
* Sinker upgrade
* Lightbulb (Optional but recommended). Note the Bulbeater in the area.
* Medium bait
* You cannot have a Huge or Mega hook

Lower the bait in the place where Smarty lives and he will start hunting, but he will take the bait only when it is deep enough and clings to the bottom of the ocean. That's where you'll need a Flick upgrade to bring Smarty off of the Plateau floor.
Spec

> *This ghastly little fish lives in the deepest caves under the plateau, its skeleton is always visible.*
>
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## Statistics

The Spec is a small, blue, and translucent fish, found deep in the waters of the Rocky Plateau. It is found in large numbers in a specific cave, living inside of it with a Great Carver, and the Dig hat. Its skeleton is clearly visible, as stated in the Spec's Catalog description.

### Location

The Spec can only be found in 1 place, being the Dig cave, below Dunkan's Place, deep in the waters of the Rocky Plateau. To access this location, the player must knock down 3 stone walls blocking 3 different caves' entrances using the Buffalofish.

## Catching Guide

To catch the Spec, any size bait is fine. Unless you are using the Bait Guard upgrade, in such case Large Bait will be ineffective. Bombs are recommended, as it is quite probable that another fish from either the Kingfish Cave or the Time Cave will try to eat your bait before you can even reach the Dig cave. A lightbulb will ease the process, and a Master Rod with the Sinker Upgrade, paired with the Explorer Hat is required. Having the Flick upgrade will make maneuvering the 3 caves much easier as well, though not needed.

Once in the Dig cave, hooking the Spec will be no problem at all. Rather, getting the Spec out of the caves is the real problem. Since the Spec is a small fish, nearly every other fish in the 3 caves are going to attempt to eat it. A feasible strategy is to take your time, waiting for an opening using your Deep Sonar, or you could just bomb most of the other fish who pose a threat of eating the Spec on its way out beforehand. Once out of the caves, it will be quite easy to reel it into your boat, but beware of any Bullfish or Fin who might try to eat the Spec.
Sassy

> **Normal:** *Sassy live near seaweed in the depths using their green scales to hide.*
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> **Extinct:** *Sassy used to live near seaweed in the depths using their green scales to hide.*
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## Statistics

The Sassy is a Small fish with a dark green body and ragged, pale green fins that resemble seaweed. It gathers together in schools near the seafloor.

### Location

The Sassy can be found in the depths of the Open Sea, swimming above the seaweed west of the coral wall. It can most often be found near the coral tree, directly below the area where Swordfish and Sizzer are usually found.

## Catching Guide

The Sassy is a simple fish that can be caught with small or larger bait.
Akuma

**Normal:** *The devilish Akuma traverses the entire sea, lurking on the cusp of darkness. It would rather be eaten than captured.*

**Endangered:** *The devilish Akuma traverses the entire sea, lurking on the cusp of darkness. It's crushed bones are useful for manufacturing strong ceramics.*

**Extinct:** *The devilish Akuma once traversed the sea, lurking in darkness. Akuman ceramics are now gone and items made from its crushed bones are considered rare collectors items.*

## Statistics

The Akuma is a medium-sized fish with black skin. It has sharp teeth, its eye is white and surrounded by a red circle. The two pelvic and three dorsal fins are also red colored, like the tip of its two caudal fins. The Akuma can be found in small groups with other Akumas. The Akuma is along with the Moga the only photophobic fish and will therefore not catch the lure unless the player has not an active lightbulb attached to it.

### Location

The Akuma can be found in smaller groups with other Akumas in mid-range depth at the Silo near the maximum range for the Collier. Furthermore it can be found at the edge of the Coral Reef.
Great Cusper

**Normal:** *"The great cusper seems to be a mutated blue cusper who has unlocked some dormant ancient genes."*

**Endangered:** *"The great cusper is a mutated blue cusper who has unlocked some ancient dormant genes. Because of its large size, it is being overfished."*

**Extinct:** *"The great cusper was a mutation of the blue cusper who had unlocked some ancient dormant genes. It has been overfished to extinction."*

## Great Cusper

### Location

The Silo

The Great Cusper is a Huge fish with a bulbous head and a pale greyish-blue body. It is related to both the Blue Cusper and the Old Cusper.

#### Location

The Great Cusper is located to the right of the fossil area which is near the Silo, lurking near the bottom.

## Catching Guide

The Great Cusper is a Huge fish and requires large bait. To catch the Great Cusper, you first have to lure Old Cuspers. To do this, throw your bait with a Huge Hook into the water and wait around near the surface for 30 seconds, then after about another 10-15 seconds, the Great Cusper should appear.

In realism mode, The Great Cusper will fight for a little bit by going in circles but after a minute or so he tires and lets you bring him up. Though not needed, Gauge does help and Flick is nice if you every get stuck on the way up.
Skitter

> **Normal:** *Skitters are common and highly social. If their alpha, the Red Skitter, is killed or captured, a Skitter will mutate to takes its place.*
> **Extinct:** *Skitters were once common and highly social. If their alpha, the Red Skitter, was killed, a Skitter would mutate to take its place.*
>
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## Statistics

The Skitter is a Small yellow fish with a worried expression. It swims in large schools, following an alpha Red Skitter. Their schooling behaviour is similar to that of the Queenfish and Kingfish.

### Location

The Skitter is found in the Open Ocean, where it congregates in groups around a Red Skitter. It usually swims at depths between the surface and midwaters.
Tangfin

**Normal:** *"Prized for their golden scales, the rare and valuable Tangfin are somewhat solitary fish that often wander away from their school.* "

**Extinct:** "*Once prized for their golden scales, the rare and valuable Tangfin was a solitary fish that would often wander far from their school."*

## Tangfin

### Location

Open Ocean

The Tangfin is a small yellow-orange fish that is found in the Open Ocean near the surface. The Tangfin can be found in Schools or groups of them but also can be found alone wondering by themselves. They are relatively easy to find and don't put up much struggle when caught.

### Location

The Tangfin can be found not really far from shore, already can be reached with Basic Boat.

## Catching Guide

A small bait, that's all, just avoid Grumpers, Mustardfish and Cowfish.
Angle

> **Normal:** *These non-luminous cousins of the Bulbfish live in the basin east of the coral reef.*
> **Extinct:** *These non-luminous cousins of the bulbfish used to live in the basin east of the coral reef.*
>
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## Angle

These non-luminous cousins of the Bulbfish live in the basin east of the coral reef.

### Location

Coral Reef

The Angle is a semi-rare Small fish, similar in size and shape to the closely-related Bulbfish. It has a triangular brown body with two large, prominent orange spots. It is fairly unremarkable in shape, but its fairly high sell price makes it worth catching on the occasions when it does appear.

### Location

It is found lower down in the waters of the Coral Basin, at around the level of the reef and sometimes even deeper.

## Catching Guide

A small bait, that's all, try avoiding Grumpers.
Crayfin

**Normal:** "*The yellow-bellied Crayfin depends on its Chompy. He is a cautious creature, impossible to catch without showing a gesture of trust."*

**Extinct:** *"The yellow-bellied Crayfin used to depend on its Chompy. He was a cautious creature, impossible to catch without showing a gesture of trust."*

## Crayfin

### Location

Open Ocean

The Crayfin is a fast-swimming Medium fish that always accompanies its own specific Chompy. If separated from its Chompy it will frantically follow the hook until it loses track of it. It has a teal body with a yellow underbelly.

### Location

The **Crayfin** is located in the Open Ocean, where it is always found in the company of a Chompy. They are usually found at mid-ocean depths, occasionally venturing closer to the surface.

## Catching Guide

Catching a Crayfin requires a little more planning than most other fish, as under normal circumstances it will never bite the hook. To successfully catch a Crayfin, you must first catch its Chompy and reel it in. After fully reeling it in, throw the Chompy back in the water. Once you have thrown the Chompy back, both the Crayfin and the Chompy will stay near your boat. The two fish will stay slightly apart, giving you a very slim opportunity to catch the Crayfin.

Moving your boat from side to side can be useful in separating the two fish, which is necessary as the Chompy will snap the line if you hook its Crayfin. Like all Medium fish, the Crayfin requires medium or large bait. Once you have the Crayfin's attention, lure it to the surface before reeling it in for the best chance.

Note that if you instead toss the Chompy into your boat, the Crayfin will swim frantically around your lure for a time before swimming away and despawning. In this situation, it is impossible to catch.

**Alternate Method**

*Requires to have unlocked swimming.*

First catch the Chompy, and make sure to reel it up. Do NOT toss the Chompy in the boat or back in the water but move your boat to the shore while you have hooked the Chompy. Now press 'Q' and jump into the water near the Crayfin and catch it by pressing CTRL. With this method you can sell both the Chompy and Crayfin in one go.

A Crayfin swimming with its Chompy.Crayfin chasing the hook.
Buffalofish

*"This fish appears to be the distant ancestor of the Cowfish, it is easily startled by explosions. When startled it will charge frantically."*

## Buffalofish

### Location

Rocky Plateau

The Buffalofish is a Large fish with an green spotted body. It dons a large, rocky horn on its head.

The Buffalofish is necessary in opening up the three caves of the Rocky Plateau. By luring the fish toward the wall of the cave and exploding a bomb using Detonator, it will ram into the wall and make it crumble down. The Buffalofish will then become temporarily fazed and dizzy before resuming its normal swimming in that cave.

By breaking into the third and final cave, the Dig Hat can be found at the bottom.

### Location

A group of 3 Buffalofish is found straight down in the Rocky Plateau area directly to the right of the caves.

## Catching guide

Catching the Buffalofish is no different than any large fish and simply requires a medium bait.
Chook

> *"This fish was selectively bred by the Ancient Kingfish, developing over time into a hulking, servile barrier that serves under His banner."*
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## Chook

### Location

Rocky Plateau

The Chook is a bulky Large black fish with a very dark body and fins. It has the distinctive crown mark on its head, being a minion of the Ancient Kingfish. It resembles the rook in chess, its name may be a mix of Rook and Chaw which may be related to it due to the mouth of the Chook.

If the player tries to reel the Ancient Kingfish in, the Chook will swim over to the line and push him off the hook.

### Location

The Chook is found in the Rocky Plateau area which is reachable via the Tech Boat. It resides in the first cave which must be broken by a Buffalofish. Once the cave is broken, all Chooks will swim to different parts of the Plateau. One is commonly at the Buffalofish cave at the entrance to the labyrinth. Another commonly swims at the edge of the Rocky Plateau, right before the Furthest Ocean. There are at most four Chooks on the map at a time.

## Catching guide

Catching the Chook requires a large bait.
Inno

> **Normal:** *The Inno live in the coral reef. They don't put up a fight if hooked.*
>
> **Extinct:** *The Inno once lived in the coral reef. They didn't put up a fight if hooked.*
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## Inno

### Location

Coral Reef

Inno is a small exotic fish with white skin and dark orange fins. They can be easily identified by their color and fins' roundish shape. They are found both during the day and night. Being worth $12,000, they are quite valuable considering how easy it is to catch.

## Catching Guide

A bait, that's all, just avoid The Lionfish and Garder.
Tools

Tools are equipment that allow for ease of navigation underwater. They can be purchased from the Tool Shop, which is unlocked at Level 6. The player must have completed a certain number of quests before each item becomes available for purchase. All items in the Tool Shop are a one-time purchase.

Any of the tools can be turned on and off individually by clicking them again in the Tools Shop.

## Minimap

   The minimap is a small square display in the top-left of the player's screen. It shows a widened view of the water directly below the hook, allowing the player to see deeper fish. However, since it displays a true picture of the water and not a sonar display, it isn't helpful at depths or during the night if the player is not using a Lightbulb.

The minimap costs $5,000, and becomes available at Level 6 with the Tool Shop. It requires 9 completed quests to unlock.

## Sonar

   The sonar upgrade places a green sonar display in the top-right of the player's screen. The sonar displays fuzzy shapes corresponding to the size of the fish below the boat, and has a much wider radius than the minimap. This allows the player to more easily target specific fish or thread the lure between schools. The sonar is also visible on the boat as a black screen pointing towards the water.

The sonar costs $125,000, and becomes available at Level 6 with the Tool Shop. It requires 19 completed quests to unlock.

## Deep Sonar

   Deep sonar is an upgrade to the sonar. It has a much higher resolution and provides the sonar with a much clearer image that shows the outlines of each fish. It also allows the sonar to follow the player's lure down into the caverns and other deep places. It can be turned on and off independently from normal sonar.

The deep sonar costs $1,200,000, and becomes available at Level 35.
Swimming

**Swimming** is unlocked at level 25, and allows the fishercat to exit the boat and swim around in the water. While in the water, they can grab onto fish and ride them. Prior to the swimming update, swimming was mostly for entertainment rather than progression, as you could not catch fish while swimming underwater and no hats, items or upgrades worked while swimming.

Following the swimming update, you have breath capacity which upgrades with leveling. If the breath capacity empties, the cat automatically swims back to the boat to rest. Swimming update also added the ability to catch small and medium fish by tossing them onto your boat while swimming. Big and huge fish on the other hand can only be grabbed onto.

However, swimming is necessary for catching Shaku and obtaining the game's secret ending, provided the player has not caught and sold the Josie.

Additionally, if you swim into the trawler (if you bought one), it will release the fish trapped in the trawler, where they will return to their original location.

## Controls

* When unlocked, press 'Q' to swim.

* Move around using the arrow keys.

* Press 'Ctrl' to grab a fish

* Press 'Enter' to slow down. You do not drain oxygen during this time period.

* To return to the boat, swim to the boat and press 'Q' again.
Bitterfish

> **Normal:** *This undesirable fish tastes bitter and is mostly useful as bait.*
>
>
> **Endangered:** *This undesirable fish tastes bitter and is mostly useful as bait. Their population is dwindling.*
>
>
>
> **Extinct:** *This once undesirable fish was bitter and mostly useful as bait. They have since disappeared.*
>
>

## Statistics

The Bitterfish is a pale, strange-looking Medium fish with large black eyes and a low-slung jaw. Its odd appearance is characteristic of many of the fish that swim in the irradiated waters of the Silo. Fairly common in that area, it will pursue the hook for some distance if it sees it.

### Location

The Bitterfish swims in the waters above the Silo at most depths below surface level.

## Trivia

The way in which this fish's jaw is offset from its body could be intended to resemble real-world fish with extendable jaws, such as the stoplight loosejaw.
Trumble

> *"These timid blue fish live in deep waters but avoid entering complete darkness."*
>
>

## Trumble

* Normal
* Halloween

### Location

Open Sea

The Trumble is a Large blue fish that resembles a grouper. Slow-moving and shy, it rarely moves from its spawn location and will not even chase bait particularly far. On Halloween, its appearance changes and it swims with a pumpkin on its head.

### Location

The Trumble can be found in the deep water of the Open Sea and along the easternmost edge of The Bay. It floats nearly motionless just above the depths.
Rare Fruit

*This fish lives near the cheesefin in the long kelp of the plateau.*

## Statistics

The Rare Fruit is a small fish with a red body and green fins. It serves as the unique bait for Zub. It resembles something like a Dragonfruit.

### Location

It is found in the dark area of the Kelp Plateau, and as its description mentions, swims near Lil Cheesefin.

## Catching Guide

Rare Fruit can be caught with small bait. Since there are Bulbeaters at that depth, it is recommended to bring Bombs with Detonator, or to rely on Sonar. You would also need to avoid other fish such as the Cuda.
Baby Sizzer

>  **Normal:** *These younglings depend on the larger Sizzer for protection.*
>
> **Extinct:** *These younglings once depended on the larger Sizzer for protection.*
>
>

## Statistics

The Baby Sizzer is a Small yellow-orange fish with an orange beak. It is the juvenile form of the Sizzer, and schools of this fairly valuable fish are normally guarded by two to three adult Sizzer at all times.

### Location

Baby Sizzer are found in the waters of the Open Sea, midway between the surface and the deep ocean. They are almost completely stationary.

## Catching Guide

The main barrier to catching a Baby Sizzer is the presence of the adults - they will immediately spot when the player hooks a Baby Sizzer or adult Sizzer near them, and any free Sizzer will converge and use their scissor-like beaks to snap the line. They swim extremely fast when aggroed (anything less than a rod with five or so Improved Crank upgrades will not outpace them, and in Realism mode you can reduce the breaking chance with a Gauge or two).

It is recommended to catch the adult Sizzer before going for the small ones, or use some selective bombs to clear them off. Bombs are risky, however, since Baby Sizzer are normally located quite close to the adults. The Surgeon hat, which reduces bomb radius, might be helpful if you choose to try this strategy. Bait Guard and a large bait will stop you accidentally hooking a Baby Sizzer until it's safe to do so. If you catch an adult Sizzer, the babies will follow it to the surface.

It's also possible to lure a Baby Sizzer away from the protection of its parents using a baited lure until you're far enough away from the aggro range that you can safely hook and reel it in (although the Sizzer can aggro from quite far away).

A school of Sizzer and Baby Sizzer
Rogachev

*This oddly shaped fish sucks up its friends and launches them for protection; they share a symbiotic relationship.*

## Rogachev

### Location

Above Kelp Plateau

The Rogachev is a Medium fish with a yellow body and purple at the end of its fins. It has a distinctive long mouth.

### Location

The Rogachev is normally found in the Kelp Plateau area just before deep waters, which is reachable via the Tech Boat. It is almost always found with a few Flechette at the Kelp Plateau.

## Catching guide

To catch the Rogachev you need to have at least medium bait like a Snobfish or Roundfin, though in the Kelp Plateau your best choice for bait are Flechette, Lil Cheesefin or Rare Fruit, which are all found semi-deep down. It is recommended to have: Bomb Stack and Detonator on your rod when catching it. Bombs are very handy to deter nearby Bulbeaters and Flechettes. A lightbulb is also highly recommended.

Rogachev will shoot out nearby Flechette through its mouth to prevent the player from hooking it. Therefore, it is recommended to stay decently above where wild Flechette hang out above the cave system.

The Rogachev doesn’t fight back all too much in Realism Mode, but Gauge can still be useful.
Fishing Rods

The **fishing rod** is the core tool used by the Cat in *Cat Goes Fishing*. Although you start with only a basic rod, it can be upgraded as the game progresses, Successive upgrades allow you to cast farther, sink deeper, reel faster, and tackle more and more challenging fish. In addition, better rods have more slots available to install useful rod upgrades.

Although you automatically change to a new rod once it is purchased, you can go back to using one of your old rods by clicking on it in the rod menu. Upgrades are specific to an individual rod, and do not transfer over (but they are also not removed from one rod if you buy another one). A newly-purchased rod will always have no upgrades, and upgrades get progressively more expensive on higher-level rods.

## Basic Rod

The Basic Rod is the player's starting rod, obtained for free at the beginning of the game. It has a short line and cannot reach the deep ocean or touch the seafloor.

It has three slots available for rod upgrades.

The Basic Rod is required for obtaining the **Clever Cat** achievement.

## Good Rod

The Good Rod can be purchased from the Rod Shop for $750. It has a relatively short line (although longer than the Basic Rod) and cannot reach the depths without the use of a rocket.

It has four slots available for rod upgrades.

## Power Rod

The Power Rod can be purchased from the Rod Shop for $10,000. It has a long line and is capable of reaching parts of the seafloor without assistance.

It has five slots available for rod upgrades.

## Quick Rod

The Quick Rod can be purchased from the Rod Shop for $35,000. It has a longer line than the Power Rod and is able to touch most parts of the seafloor, but cannot descend into the Caverns. It also has the fastest unupgraded reel-in speed of any rod.

It has six slots available for rod upgrades.

## Great Rod

The Great Rod can be purchased from the Rod Shop for $180,000. It has a longer line than the Quick Rod and is able to explore the seafloor and descend a decent distance into the Caverns.

It has seven slots available for rod upgrades.

## Master Rod

The Master Rod can be purchased from the Rod Shop for $320,000. It is the best rod in the game, and capable of exploring the majority of the Caverns without assistance. With the addition of the Explorer hat, it can descend to the deepest sections of the game - the bottom of the Silo, the lower parts of the coral basin caves and empty caves, and the chasm.

It has eight slots available for rod upgrades.

## Gallery

World map with the maximum line depths of each rod (when equipped with a Sinker upgrade) marked.
Red Skitter

> **Normal:** *The Red Skitter is very valuable, but it is difficult to catch because of the common Skitter that protect it.*
> **Extinct:** *The Red Skitter was valuable, but it was difficult to catch because of the common Skitter that protected it.*
>
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## Statistics

A mutation of the normal Skitter, the Red Skitter has a pale red body and darker fins. It is similar in appearance to the Skitter except for this colouring and its longer dorsal fin. The normal Skitter will follow the alpha Red Skitter in a dense school, similar to the behaviour of Queenfish and Kingfish.

### Location

The Red Skitter is found in the Open Ocean, surrounded by normal Skitter. It usually swims at depths between the surface and midwaters. Catching it requires a certain amount of luck, or depleting the surrounding school of Skitter so a line may be safely dropped to it.

## Catching Guide

You can catch with any bait you want, but I propose Crankbait to avoid the swarm or not really swarm of Skitters.
Cowboy Hat

**Cowboy Hat** is a Hat. It reduces the cost of rockets in the Lure Shop by 75%, from $400 to $100.

## Usefulness

The usefulness of the Cowboy Hat drops off rapidly in the late game, as the player obtains more money and buying rockets at full price stops being an issue. Therefore, its primary use is as a situationally useful early game hat, for when the player is intending to purchase a large number of rockets while out at sea.

Fishing up the Cowboy Hat is one way to obtain the **Swag** achievement, which is awarded for fishing up your first hat.

## How to Acquire

Like most hats in *Cat Goes Fishing*, the Cowboy Hat is obtained by finding it underwater and fishing it up. Hats can be hooked even if the bait has already been eaten (provided the Scouting rod upgrade is equipped).

While searching for hats, they show up as distinctive icons on the sonar and deep sonar. In addition, hats seen floating in the water will eventually sink to the seabed if not caught, requiring the use of the Sinker rod upgrade to find them and pull them up.
Queenfish

**Normal:** "*The beautiful Queenfish swims in cool waters, surrounded by a school of her faithful Kingfish."*

**Extinct:** *"The scarlet Queenfish once swam in cool waters, surrounded by a school of her faithful Kingfish. Now, she is nowhere to be found."*

## Queenfish

### Location

The Bay, Open Ocean

The Queenfish is a Medium fish with a long orange body and elegant, tattered-looking fins. It is constantly surrounded by a devoted school of Kingfish, which follow it even if it is caught and reeled in.

### Location

The Queenfish is found throughout the Bay and the Open Ocean, typically at mid-ocean depths. It is easily spotted because the school of Kingfish surrounding it tend to be very active, and show up as a dense white shape on sonar.

## Catching Guide

The Queenfish can be difficult to catch for new players, thanks to the protective Kingfish school that surround them and are far more likely to grab any bait that comes by. However, catching a Queenfish can be very easy with the right equipment.

By equipping the Bait Guard rod upgrade, you can prevent the Kingfish from biting altogether as long as you use large bait. Then, the Queenfish can simply be caught like any other Medium fish. As an added bonus, the Kingfish will follow their queen to the boat, where they will remain until caught and can be used for easy bait or sold.

A school of Kingfish surrounding a Queenfish
Fish

**Fish** are the primary fauna in *Cat Goes Fishing*, recorded in the Catalog. Fish can be found in all regions of the world map, such as the Bay, Coral Reef, Caverns, and Silo. They can be caught and sold, or turned into bait for larger fish.

When you are reeling in Small or Medium fish, pieces of your catch can be stripped off and eaten by larger fish, leaving bare bones after three bites. Normally, bones are worthless, but if you are wearing the Bones hat, they are worth twice as much as an intact fish.

## Small Fish

The smallest size category of fish is Small. Small fish can be hooked by any size of bait, and as such are the only fish that will not steal small bait off the hook. They can be blocked from eating Large bait using the Bait Guard rod upgrade. When thrown back in the water, they create medium bait.

Most Small fish will leave when night comes, and return the next morning.

## Medium Fish

The next-largest size of fish, Medium fish will eat hooked Small fish and must be caught using medium or large bait. They will steal small bait if they are able to bite it. When thrown back in the water, they create large bait.

## Large Fish

The second-biggest size of fish, Large fish will eat both Small and Medium fish that are dragged past them on a hook. They must be hooked using large bait. Large fish cannot be turned into bait, and if they are thrown back in the water they will simply swim away. Because of this, and because they are usually worth a lot of money, it is usually in a player's best interest to sell Large fish. There are two exceptions to this rule, however: the Chompy and the Josie.

## Huge Fish

Huge fish are the ultimate prize of any discerning fishercat - the largest, rarest and most powerful creatures in the sea. They will only take large bait, and in addition require special hook lures to catch successfully (with the exception of the Cave Shark, Swordfish, Dragon and Problematicus). Most Huge fish also have special catching requirements, such as requiring a specific fish be used as bait to catch them. All of them are Exotic, meaning that you will get a bonus if you sell them.
Fennec

**Fennec** is a Hat. It greatly increase the ability of the Flick rod upgrade. However on such flicks, if there is a fish on your hook, it is likely to swim away.

## Usefulness

The Fennec is very useful in reaching deep waters very quickly, even below sinking level. It is also great at navigating caverns and the labyrinth quickly to find fish. However, once there is a fish on your line, it loses many of its advantages. If your hook gets caught on a wall, it is much harder to free the line and bring that fish up to your boat.

The Fennec Hat plays a role in catching the Lindfin.

Although it has the rarity **Discovered**, along with the Dig Hat and Explorer Hat, it still counts for obtaining the Super Swag achievement, which is awarded for fishing up a Legendary or Mythic hat.

## How to Acquire

Unique to the Discovered rarity, it can only be found at a specific part of the map. It resides near the bottom and end of the Kelp Plateau, above the end of the labyrinth.
Demolition

**Demolition** is a Hat. It increases the radius of bomb explosions, and reduces the cost of bombs in the Lure Shop by 90%, from $200 to $90.

## Usefulness

Similarly to the Cowboy Hat, the usefulness of the Demolition hat drops off rapidly in the late game as the player obtains more money. Therefore, its primary use is as a situationally useful early game hat, for when the player is intending to purchase a large number of bombs while out at sea. It is more useful when combined with the Bomb Stack upgrade, for buying multiple bombs quickly and cheaply.

Fishing up the Demolition hat is one way to obtain the **Swag** achievement, which is awarded for fishing up your first hat.

## How to Acquire

Like most hats in *Cat Goes Fishing*, the Demolition hat is obtained by finding it underwater and fishing it up. Hats can be hooked even if the bait has already been eaten (provided the Scouting rod upgrade is equipped).

While searching for hats, they show up as distinctive icons on the sonar and deep sonar. In addition, hats seen floating in the water will eventually sink to the seabed if not caught, requiring the use of the Sinker rod upgrade to find them and pull them up.
Swoosher

"This incredibly ancient fish lives in caves, deep below the Plateau."

## Statistics

The Swoosher is a dark purple medium fish that lives in the Rocky Plateau. This fish bares remarkable resemblance to both the Swisher and the Magnalav. Its fin also resembles that of the Piercer.

## Catching Guide

It is found in the Time Cave, behind the Ancient Kingfish's cave. To catch it, you need medium or large bait and Flick because it is below the sinker limit even with Explorer. Once in the Time Cave, just flick down until you have reach them and wait for one to bite.