Equipment

Armors and weapons are there to increase the capabilities of your Ranger. Armors benefit the health of the ranger as well their resistances to physical and energy attacks. Weapons on the other hand determine the attack damage, Omega ability power, as well as range and attack speed. The Weapon also determines the affinity and class that you ranger has throughout the battle, while the armor mainly determines the rangers' survivability. You can change your outfit during the preparation phases, but there is a maximum of 8 weapons and 8 armors that you can bring with you into a battle.

The rate at which the equipment boosts your ranger, depends on its Tier and Stage. All equipment is distributed over 6 tiers, as well as 3 stages. Tier 0 is the free to play version of anything in the game. The weapons and armors of this tier will be accessible for anyone and will not require mastery points to be placed. Tier 1 through 5, however, do require mastery points and require in-game purchases to be acquired. Tier 5 in this case are the strongest tier, giving the highest benefits to your ranger.

These 5 tiers of equipment are further divided into stages. The first stage of an equipment is the most simple form, while stage three is the most advanced and strongest form. Whether you require more mastery points for a higher stage armor type, remains to be confirmed.

So far, we know the specifications of 8 weapons and 4 armors as those can be used in the Private Beta.

## Available weapons

### Pistol

A Tier 0 weapon with the lowest specifications. This weapon has a water affinity and a fighter class.

Omega Ability: The ranger charges their pistol dealing (100+100\*OP) energy damage to their target.

### Water Sword

A Tier 1 melee weapon with low specifications. This weapon has a water affinity and a fighter class.

Omega Ability: The Ranger launches a powerful strike at their focus dealing (Attack Damage+240\*OP) Physical damage.

### Fire Gauntlet

A Tier 2 ranged weapon with stronger omega power and damaging capabilities. This weapon has a fire affinity and a psion class.

Omega Ability: The Ranger launches an energy bomb at the furthest enemy. When the bomb comes in contact with an enemy it explodes, dealing (240\*OP) Energy Damage to all enemies in range and reducing their energy Resistance by 15% for 5 seconds.

### Air Staff

A Tier 3 ranged supportive weapon that gives a shield and increases attack speed to surrounding illuvials. This weapon has an air affinity and an empath class.

Omega Ability: The Ranger slams their staff into the ground, causing themselves and all friendly targets around them to gain a (220.+220.\*OP) Health Shield and 20% Attack Speed for up to 5 seconds.

### Earth Daggers

A tier 3 melee weapon that allows the ranger to jump to the backline of the enemies very accurately. This weapon has an earth affinity and a rogue class.

Omega Ability: The Ranger teleports behind the enemy with the lowest Health percentage and slashes them dealing (Physical Attack Damage+280.\*OP) Physical Damage. If the target's health is below 5% this attack gains execute. The Ranger's next 2 attack will be Critical Strikes.

### Air Bladed Shield

A tier 5 melee weapon that aims to protect the ranger. This weapon has an air affinity and a bulwark class

Omega Ability: The Ranger slams their shield into focus causing a cone attack, dealing (80.+120.\*OP) Physical damage and inflicting Stun for 2 seconds to all enemies hit. The Ranger then gains 15% Resoluteness for 4 seconds.

### Fire Sword

A tier 5 melee weapon that allows the ranger to deal a lot of damage. This weapon has a fire affinity and a fighter class

Omega Ability: The Ranger launches a powerful strike at their focus dealing (Attack Damage+320.\*OP) Physical Damage and reducing the target's Physical Resistance by 20% for 5 seconds. The Ranger then gains 20% Attack Speed for 5 seconds.

### Nature Gauntlet

A tier 5 ranged weapon with increased omega power and damaging capabilities. This weapon has a nature affinity and psion class.

Omega Ability: The Ranger launches an energy bomb at the furthest enemy. When the bomb comes in contact with an enemy it explodes, dealing (320.\*OP) Energy Damage to all enemies in range and reducing their Energy Resistance by 15% for 5 seconds. The ranger then gains a stacking 20% Omega Power for the rest of the round.

## Available Armors

All of the armors had a similar design but varied in their status. Tier 0 armor had the lowest HP buffs, while Tier 4 and Tier 5 armors had increasing health, but similar resistance bonusses.

### Jumpsuit

The T0 armor with the lowest specifications.

### Hybrid

Three similar armors ranging from Tier 1, 3 and 5 with linearly increasing health.

### Energy

Two armors of Tier 2 and 3 with increasing health.

### Physical

Two armors of Tier 2 and 4 with increasing health.

## How to create equipment

Both armor and weapons will require ores that can be harvested in the overworld of Illuvium, and Solon to fuel the Zero-Point-Forge.