Lillerås

This member state of the Northern Covenant is know for its unruliness and a high count of pirates at its southern isles, who haunt the northern seas. It once was part of Berland.

## History

### Berland

When *Lillerås* was part of the old kingdom of Berland, it only consisted of the *Fjordlands* in the north. The Stone Isles where regarded as a seperate region under the rule of Klan Fríhendis, while *Lillerås* was ruled by Klan Pokavördur.

When the Three Corner War broke out, both regions joined the fight of their Kaparl to defend Berland from invaders, while his troops pushed into enemy territory. These simple fishers and farmers held their homeland against all advances of either Galawin or Haalfinnia.

But, when Berland finally lost around 3:365, *Lillerås* fell into the hand of the Galawin-Haalfinnia alliance, while KlanPokavördur was killed. Only the Stone Isles resisted haalfinnian occupation, even giving the defeated Kaparl Oegir a refuge amongst their rugged isles.

### Kaiserreik

Oegir lived among the people of the Stone Isles, while these resisted the control of the Haalfinnian Kaisereik. The humble fishers turned warriors became rebels and pirates, with the former Kaparl as their leader. They remained independent, as the Kaiserreik found it impossible to subjugate the chaotic isles with their dangerous currents. In return, the pirates attacked any Kaiserreik ships they came across, harassing the Haalfinnians at any turn.

When the Kaisereik fell around 3:409, the rebellious pirates took the chance to gain control of the fjord-inland, as they formed a new *Lillerås.* While keeping in tradition of piracy, many Northerners see the people of the Stone Isles as a nuisance, while people in *Lillerås* secretly see them as folk heroes.

### Crusade

In the beginning of the Fourth Era, the Legiones of the Eternal Empire fell upon Vona, with *Lillerås* becoming a province as well. The Corsairs were defeated by the Magi of the Valar, but their fighting spirit never waned, as they kept fighting a guerrilla war against the foreign occupiers.

As the Crusade moved against the Legiones from the east of Vona, the Corsairs of the *Stone Isles* were already supporting their efforts to liberate the North. In the year 4:170, Vona was finally free again and the Northern Covenant was formed to enforce the safety of the northern states.With this new state of law and order, *Lillerås* was forced to disavow the Corsairs, but to this day the ruggish pirates are still cherished by the people of *Lillerås,* as the outlaws always fought for the independance of their homeland.

Today, the Corsairs still sail the northern oceans, mostly going after galwenian merchant ships. Some even say that the ruling Kaparl of Klan Fríhendis is secretly working with the Corsairs in the name of the political Iron Union, in order to undermine galwenian influence.

## Culture

The people of *Lillerås*' are though and ridden by the stigma of the Corsairs. But many of the *Lillians* do not care for preconceptions of others, and in some parts even embrace their bad reputation around the world as rough and dangerous pirates.

Amongst that, Water and the Sea play an important part of *Lillian* culture. The dead are 'buried' in the rivers of the Fjordlands or sent out to sea near the Stone Isles, where the mists of the Bergian Sea take their souls to the next world. While water is the element of death and the supernatural, the earth is for the living and the grounding force for them. Besides mines in the Ironspine Mountains and fortresses along the fjords and seaside cliffs, there are also numerous caves and tunnels in *Lillerås,* built in an early Human age, and even before. Some of these ancient hearths can even compare to the Underway of the Dravken, rumours have i.

## Regions

### Stone Isles

see: Stone Isles

The numerous isles off the mainland are the home of the Northern Corsairs. These rough islands serves as their base of operation, with fortifications and the support of the local populous. There is little vegetation on the rocky islands, and the strong currents between the isles make them a dangerous route to sail. Only the Corsairs know the safe passages, using this to keep aggressors at bay.

### Western Enda Forest

The south-east, at the end of the *Fjordlands*, lies the Lillerås Mountains. These separate the western Enda Forest from the rest of *Lillerås*. This area is a dense woodlands near the Mountains, steeply falling eastwards into the neighbouring galwinian state of Stravien. Although the land original belonged to said, after the fall id the Kaiserreik, the pirates of the *Stone Isles* secured the woodlands for their new *Lillerås*.

### Fjordland

The heart of the land streches from the Ironspine Mountains in the north to the *Stone Isle* in the south. The rough highland is carved out by giant fjords, who run into the Bergian Sea. With giant bridges and ingenious lifts, these natural barriers are crossed, while the highland serves as farmland for hardy crop and livestock