recursal/Fanatic-Fandom huggingface dataset:
Tsurette (Creature)

A flourotypian that evolved by watching various insects in it's habitat. It stands roughly 12 feet tall, though the majority of it's body is rarely seen above ground. It has six legs and two arms that are three times as long as it's legs. the ends of it's arms end in a pair of long, hook-like claws that it uses for dragging prey to it's mouth. It likes to kick up dust when threatened and can grab onto gravity above ground and pull it down. Its hard, bark-like exoskeleton is covered in parasitic fungi that can be broken off to reveal it's inner body, but tends to explode into a cloud of spores when destroyed.

Notes:

It's name, which when translated from japenese, means 'I Take'. this is because of the way the tsurette is always grabbing and pulling things underground.
Regnator de Nebula (Creature)

Sub-type
 Difficulty

**Description**

The Regnator de Nebula is a giant beast capable of blocking out the sun. It is as twice as long as a blue whale, and has a huge, fang filled mouth with four short tusks, two on the top and bottom. It is covered in orange and grey fur. It has around forty giant, blood red spines on it's back, each as thick as a tree trunk. These spines are hard, but hallow, and filled with a mixture of buoyant gasses, giving the Regnator the ability to fly. The Regnator has hallow flippers, with four, large. hooked claws on each. It has no back legs, but instead it has two tails, each long and flat, made up of multiple, hallow, armor plated segments. each of it's tail segments has two small air holes in them, one on the top and bottom, these regulate the air flow into a second pair of lungs that produce helium and other buoyant gasses for it's spines.

**Tactics**

The Regnator usually attacks by swooping down in a low arch and trying to swallow it's prey whole, or to at least rend them with it's tusks. simply being near it's tail will send a person flying from the gale of wind it puts out. It is known to fly near an enemy and hook a flipper into the ground, it's momentum will pull the earth out from under it's prey, stunning them. It can also wrap itself around the battlefield and release a electric shock on anything caught in it's circle. lastly, it can charge up and fire a powerful beam of thunderclouds from it's mouth, capable of killing nearly anything it hits.

**Trivia**

* The Regnator only eats once a month, but when it does is capable of eating up to 32 tons of food.
* It's name translates from latin to 'Ruler of Clouds' or 'Ruler of Fog'.

Items
Ardenius Prime (Creature)

Large male primates, speedily evolved from gorillas by being exposed to magic. An exception to their pack (Ardenius Carmius) a prime is born larger and more aggressive than the average Ardenius, usually venturing out from the pack to fight other large predators within their territory. They have black fur, with flaming orange fur running down their back. Their claws and teeth glow orange from being super heated by their environment.
Expansión del Entrenamiento de Guerra 19/Mapa 4

**Dificultad**
★★★★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000

 x 1

**Límite de nivel**
99

**Experiencia
Resivida**
Nodos normales: 1500
Kebiishi: 2000
Kunai 3000
Nodo jefe: 4000

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas diurnas, Kebiishi Virtual

**Notas de batalla**
El Kebiishi virtual siempre aparecerá en los nodos establecidos
Un par de Kunais puede aparecer aleatoriamente al ingresar a un nodo, que otorgan una considerable bonificación de EXP

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones** ☍

**Enemigos** ✯

**Lista de Caídas**☘
Dacry Spats (Character)

Gender
 Race
 Class
 Weapon

Dacry is the second Lieutenant of four in the Forge Guild.

Dacry is a Jelly fungus varient of Flourapeth. He specializes in Floura and Healing spells, and can create Slime barriers from himself

Physical Traits:

Dacry has slightly grey/teal skin, messy bright orange hair, bright orange eyes, and around two dozen, inch long, bright orange, fungus tendrils growing from his shoulders and back. He is abnormally tall for a Flourapeth, at 6'10", with a thin frame. He wears a purple pinstripe vest (no shirt), black slacks, and slick purple shoes with bright orange spats.
Mordes Kurbis (Creature)

Sub-type
 Difficulty

**Description**

A long, flat draconian with a gourd shaped body. Has a wide mouth filled with flat, razor-like teeth used for chopping through roots. It's front legs are short, with large, flat claws built for digging. it's hind legs are long, pale, and frog-like, usually dragging behind it. It's tail is thin, and just as flat as its body is, with a plated top and a soft underside. It has four beady red eyes that are only good for sensing light, but it has four long metallic whiskers used for sensing vibrations.

**Tactics**

In battle it can burrow and surface through hard earth with ease, similar to a dolphin swimming through water. Using it's long legs, it can leap and cling onto cave walls to gather mud, or cause small cave-ins. It uses it's tongue to push balled up mud out of it's throat, and can expel this mud at high enough speeds to shatter rock. One tell it has is when it's whiskers are pointed backwards, usually flat against it's face, which means it is about to make a running charge at it's 'prey'.

Items

Notes:

It's name is literaly translated as Murder Pumpkin from german.
Expansión del Entrenamiento de Guerra 20/Mapa 2

**Dificultad**
★★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000
 x 1

**Límite de nivel**
99

**Experiencia
Resivida**
Nodos normales: 800
Kunai: 1300
Nodo Jefe: 1600

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas nocturnas, batallas urbanas

**Notas de batalla**
Un par de Kunais puede aparecer aleatoriamente al ingresar a un nodo, que otorgan una considerable bonificación de EXP

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones** ☍

**Enemigos** ✯

**Lista de Caídas**☘
Lukk (Creature)

A giant species of hare. They stand at 6 feet tall when fully grown, and are used as common mounts for plain dwellers. They are found in a variety of colors, but are usually tan, brown, or black. Their bottom teeth have evolved into tusks, that combined with their strong legs make them a unlikely threat when angered.

Items
Expansión del Entrenamiento de Guerra 6/Mapa 4

**Dificultad**
★★★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000
Ofuda Fuji x 1

**Límite de nivel**
Ninguno

**Experiencia
Resivida**
Nodos normales : 400
Nodo jefe : 800

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas urbanas

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones**

**Punto de partida → Nodo**
**Observaciones**

**A**

→   B

→   I

**B**

→   C
Prefijado si hay al menos una Tachi, Ootachi, Yari, o Naginata en el escuadrón

→   P

**D**

→   E
Fijo

**E**

→   F

→   R

**F**

→   G

→   N

**B**

→   C

→   P

**G**

→   **H (Jefe)**
Prefijado si hay al menos una Tachi, Ootachi, Yari, o Naginata en el escuadrón

→   T

**L**

→   D

→   M

**Lista de Enemigos**

**Nodo**
**Enemigos / Notas**

**A**

**B**

**C**

**D**

**E**

**F**

**G**

****H (Jefe)****

**I**

**J**

**K**

**L**

**M**
Recursos:  **x 30**
/ **Makunouchi Bento × 1** (1° Vez)

**N**

**O**
Recursos:  **x 30**
/ **Infantería pesada (Oro) × 1** (1° Vez)

**P**

**Q**
Recursos:  **x 20**
/ **Koban × 2000** (1° Vez)

**R**

**S**
Recursos:  **x 30**
/ **Escudos (Oro) × 1** (1° Vez)

**T**

**U**
Recursos:  **x 1**
/ **Omamori × 1** (1° Vez)
Naedowraith (Creature)

Sub-type
 Difficulty

A hulking aquatic creature that ventures onto land to hunt. Most closely related to the earthen starfish, an adult can stand up to 35 feet tall. They resemble a giant spider crab with nearly 20 legs and a shell made of thick coral reef. It has no eyes, nose or ears but can taste through tiny sensors on it's many feet. Like a starfish, it's mouth is located on it's underbelly, and it uses it's many barbed feet to pull prey into it's mouth. They can camouflage very well with their surroundings, and when still resemble a large mound of rocks on the beach.

Notes:

It's Name is derived from Cnidaria; the Latin classification of coral, and the mythical creature the wraith.
Fukushima Mitsutada

**Personaje**FrasesGaleríaTrivia
## Ficha de personaje

* Forma Básica
* Toku

Fukushima Mitsutada
福島光忠ふくしまみつただ

N°. 204
 Tachi

 Características (MÁX)

Tiempo de forjado
No se puede forjar

Tropas asignables

Fukushima Mitsutada Toku
福島光忠ふくしまみつただ  特とく

N°. 204
 Tachi

 Características (MÁX)

Toku
25

Tropas asignables

[Editar Info]
**Información oficial**

**Escuela**
Osafune (長船)

**Actor de voz**
Hosoya Yoshimasa

**Artista**
Raita Kazama

**Altura (cm)**
N/A

**Lista de caída de personajes**
**El frente**

* Inalcanzable

**Normalmente antiguos: eventos / campañas**

* Batalla de Regimientos 7

**Memorias**
* PARTE 112: El hermano mayor de Mitsutada (光忠の兄) / Shokudaikiri Mitsutada
* PARTE 113: Sobre Masanori (正則の話) / Nihongou
Chatannakiri/Trivia

[Editar Trivia]
**Acerca de la cuchilla**

**Hererro**
Sin firma

**Fecha de forjado**
Siglo XV

**Inscripción**
frente del mango: 「天」
detras:「分銅形」

**Longitud**
23cm

**Cuchilla actual Hamon (Histórico)**

**Vaina**
Con incrustaciones de nácar con pequeñas piezas cuadradas de una gran concha de turbante, y una empuñadura con una cubierta dorada de uchidashi-same \*(vaina de metal hueca con forma decorativa) https://www.tsuruginoya.net/stories/chatannnakiri/ (fuente)http://www.rekishi-archive.city.naha.okinawa.jp/en/archives/item1/2562 (source)

**Paradero actual**
Museo de Historia de la Ciudad de Naha, Okinawa, Japón

**Vista al público**
Sí, del 1 de septiembre al 4 de octubre de 2017 en el Museo de Historia de la ciudad de Naha

**Aspecto de la hoja**
https://twitter.com/nihonnoto2/status/865104396660518912 (fuente)https://www.tsuruginoya.net/stories/chatannnakiri/ (fuente)https://twitter.com/ajakhui/status/1154681141246361600 (fuente)Bolsa de espada (inferior)https://twitter.com/ajakhui/status/1154681141246361600 (fuente)

**Historia**
* Esta es la espada ancestral de la familia real Sho. Esta espada es conocida por las leyendas sobre intercambiarla por un arrozal en Chatan, Aldea Chatan o espada mágica. Su hoja fue fabricada en Japón y tiene superficie plana, parte trasera de la hoja de triple superficie y ligera curvatura. Sin embargo, en realidad es una daga afilada como una navaja. La vaina está cubierta con incrustaciones de nácar que presenta pequeñas piezas cuadradas de una gran concha de turbante verde. El carácter "天 (cielo)" y "分銅形 (Tipo de peso)" estaban grabados en la parte posterior del mango del cuchillo, cubierto de oro y los palillos para el cabello que se unían a la vaina de una espada.
* Una leyenda dice que la hoja fue una vez un cuchillo de cocina de una campesina de la aldea de Chatan en Okinawa (北谷). Un día, mientras cocinaba, el cuchillo cortó de forma autónoma la cabeza de su bebé. El caso fue investigado y la mujer acusada pero un funcionario hizo una prueba y dejó el cuchillo en las inmediaciones de una cabra a la que también le cortó la cabeza. Tras esto, la mujer fue liberada, pero el cuchillo fue confiscado y forjado en una daga que fue apodada "Chatannakiri", literalmente. "Cortador de verduras/cuchillo de Chatan".
* Otra leyenda dice que llegó en posesión del Shô a cambio de un campo de arroz en Chatan.
* Si bien la hoja fue importada de Japón, los adornos se hicieron en el estilo característico de Ryukyu. Los artesanos locales agregaron la empuñadura, la vaina, el menuki y el kashira; para añadir por un lado el especial “toque Ryukyuan” y cumplir por otro lado con el gusto de los clientes chinos y del sudeste asiático.¹

**Datos Varios**
* Una de las preciadas espadas transmitidas en el Reino Ryukyu. El Koshirae Ryukyuan está magníficamente decorado con oro y conchas preciosas. La punta corta y la hoja delgada muestran años de manejo delicado y mantenimiento cuidadoso. Una espada que está cerca de la vida y es tan alegre como una flor.
* Nota: Haisai es un saludo de Okinawa que es similar a "hola" o "aloha" en hawaiano.
Expansión del Entrenamiento de Guerra 18/Mapa 4

**Dificultad**
★★★★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000

 x 1

**Límite de nivel**
99

**Experiencia
Resivida**
Nodos normales: 1500
Kebiishi: 2000
Kunai 3000
Nodo jefe: 4000

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas diurnas, Kebiishi Virtual

**Notas de batalla**
El Kebiishi virtual siempre aparecerá en los nodos establecidos
Un par de Kunais puede aparecer aleatoriamente al ingresar a un nodo, que otorgan una considerable bonificación de EXP

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones** ☍

**Enemigos** ✯

**Lista de Caídas**☘
Nadolyp (Creature)

A small, juvenile Naedowraith, before it has left for deep waters to go into a chrysalis. Resembles a walking Gelatin mold with six stubby suction cup feet. It sticks twigs and grass to it's body to hold in moisture when on land, but never ventures far from the ocean.

Notes:

It's name, like it's adult form, comes from the Latin classification of coral; Cnidaria, but the rest comes from the word Polyp, meaning a small nodule or growth.
Oviore (Creature)

A species of subterranean hill ram. they dig tunnels though loose soil with their flat, spiral horns. Their diet consists of roots and wood, making them a menace to local farmers and woodsmen. their wool however is incredibly tough and water resistant, being dubbed 'iron wool' by locals, and is sought after by blacksmiths for its durability.

Notes:

It's name is derived from Ovis; latin for sheep, and ore.
Campaña Aniversario Saniwa

*Para más celebraciones por año, vea Celebración de año nuevo.*

Los regalos han sido preparados para celebrar el aniversario de Saniwa. Además, las espadas darán las felicitaciones al Saniwa. ¡Por favor visita la ciudadela ese día!

### Duración de la campaña

* Dentro de los 3 días de la fecha en que el jugador comenzó.
	+ La fecha de inauguración de todos es diferente, así que confírmalo en Registro de batalla.
* 10 días antes de ese día, aparecerá un calendario de cuenta regresiva en la ciudadela.
	+ En los días 2 y 3 se pueden escuchar las felicitaciones de las espadas.

### Contenido de regalos

* Los regalos pueden reclamarse desde la fecha de inauguración en adelante.

* Caballo conmemorativo, Iwaiichigou (祝一号)
* 10 Ficha de pedido
* 1000 de cada recurso

Pack 2
* 3 Gramófonos
 Segundo año | Pack 1
* Caballo conmemorativo, Iwainigou (祝二号)
* 10 Ficha de pedido
* 1000 de cada recurso

Pack 2
* 3 Gramófonos
 Tercer año | Pack 1
* Caballo conmemorativo, Iwaisangou (祝三号)
* 10 Ficha de pedido
* 1000 de cada recurso

Pack 2
* 3 Gramófonos
 Cuarto año | Pack 1
* Caballo conmemorativo, Iwaiyongou (祝四号)
* 10 Ficha de pedido
* 1500 de cada recurso

Pack 2
* 3 Gramófonos
* 1 Makunouchi Bento
 Quinto año | Pack 1
* Caballo conmemorativo, Iwaigogou (祝五号)
* 5 Ficha de pedido
* 5 Ficha de ayuda
* 1 Makunouchi Bento
* 3 Gramófonos

Pack 2
 Sexto año | Pack 1
* Caballo conmemorativo, Iwairokugou (祝六号)
* 5 Ficha de pedido
* 5 Ficha de ayuda
* 1 Makunouchi Bento
* 3 Gramófonos

Pack 2
 Séptimo año | Pack 1
* Caballo conmemorativo, Iwainanagou (祝七号)
* 5 Ficha de pedido
* 5 Ficha de ayuda
* 1 Makunouchi Bento
* 3 Gramófonos

Pack 2
 Octavo año | Pack 1
* Caballo conmemorativo, Iwaihachiagou (祝八号)
* 5 Ficha de pedido
* 5 Ficha de ayuda
* 1 Makunouchi Bento
* 3 Gramófonos

Pack 2
* 1500 de cada recurso
Inaba Gou

**Personaje**FrasesGaleríaTrivia
## Ficha de personaje

* Forma Básica
* Toku

Inaba Gou
稲葉江いなばごう

N°. 210
 Uchigatana

 Características (MÁX)

Tiempo de forjado
No se puede forjar

Tropas asignables

Inaba Gou Toku
稲葉江いなばごう  特とく

N°. 210
 Uchigatana

 Características (MÁX)

Toku
20

Tropas asignables

[Editar Info]
**Información oficial**

**Escuela**
Gou (江)

**Actor de voz**
Takeuchi Shunsuke

**Artista**
Hagiya Kaoru (萩谷薫)

**Altura (cm)**
N/A

**Lista de caída de personajes**
**El frente**

* Inalcanzable

**Normalmente antiguos: eventos / campañas**

* La Aldea de los Tesoros - recopilación de flores 5
* La Aldea de los Tesoros - recopilación de flores 6

**Memorias**
* PARTE 115: Acto Escénico 5 (すていじ あくと5) / Kotegiri Gou
Tsuya Chi (Creature)

Rare, crimson colored slimes that has have special sound sensing organs on it's surface that resemble eyeballs. Because of these organs they tend to sense predators quickly and flee from them. They grow a unique crystal that has strong life draining properties within them.

Notes:

It's name translates to 'Glossy Blood' from Japanese.
Expansión del Entrenamiento de Guerra 9/Mapa 4

**Dificultad**
★★★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000
Ofuda Fuji x 1

**Límite de nivel**
Ninguno

**Experiencia
Resivida**
Nodos normales : 700
Nodo jefe : 1700

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas urbanas

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones**

**Punto de partida → Nodo**
**Observaciones**

**A**

→   B

→   I

**B**

→   C

→   P

**D**

→   E
Fijo

**E**

→   F

→   R

**F**

→   G

→   N

**G**

→   **H (Jefe)**

→   T

**L**

→   D

→   M

**Lista de Enemigos**

**Nodo**
**Enemigos / Notas**

**A**

**B**

**C**

**D**

**E**

**F**

**G**

****H (Jefe)****

**I**

**J**

**K**

**L**

**M**
Recursos:  **x 30**
/ **Makunouchi Bento × 1** (1° Vez)

**N**

**O**
Recursos:  **x 30**
/ **Infantería pesada (Oro) × 1** (1° Vez)

**P**

**Q**
Recursos:  **x 20**
/ **Koban × 2000** (1° Vez)

**R**

**S**
Recursos:  **x 30**
/ **Escudos (Oro) × 1** (1° Vez)

**T**

**U**
Recursos:  **x 1**
/ **Omamori × 1** (1° Vez)
Aurita Anura (Character)

Gender
 Race
 Class
 Weapon

Aurita is the second captain of five working under Lieutenant (add character here).  Aurita is a South African Horned frog Tharian varient. She Specializes in Earth magic, and when she morphs gains double attack and a -75% affinity to defense. Aurita has a natural 55% affinity in water defense.

Physical Traits:

Aurita has dark brown skin, her hair is done in cornrows going back into a bun, and her eyes are bright green and identical to a frog's eyes. She stands at 6'2" and is very muscular. Aurita wears a light olive tank top, yellow black and grey camo print military pants, and dark olive military boots.
Heshikiri Hasebe/Galería

PersonajeFrases**Galería**TriviaAnime
[Editar Galería]

**Normal**
NormalBatallaDaño moderado/severoFurorQuehaceres**Kiwame**
NormalBatallaDaño moderado/severoFurorQuehaceres**TKRB Aniversario**
TKRB AniversarioTKRB Aniversario(Kiwame)**Traje informal**
Yukata de Verano**Paseo Juntos**
Asistente ChibiHeshikiri-Pin.pngPin de AsistenteHeshikiri-Pin2.pngIcono Pin de Asistente

**Medallas Puntos de Asistente**
Heshikiri-M-Bronze.png5pt BronceHeshikiri-M-Silver.png50pt PlataHeshikiri-M-Gold.png100pt OroHeshikiri-M-Platinum.png300pt PlatinoHeshikiri-M-Rainbow.png700pt Arcoíris **Arte Oficial**
1er Aniversario / Año Nuevo 2016Exhibición del Museo de Fukuoka 2017
Slime (Creature)

A gelatinous species of mobile fungus, specifically jelly mold fungus. The collected minerals from the food that they consume collects within them and forms crystals over time and are quite valuable as alchemical properties. their flesh is incredibly healthy and has strong regenerative properties, now becoming a staple in potions.
Alternate Faction Acolytes

**Alternate Faction Acolytes** {CW-U12} is a bling pack released with Onslaught Three. It includes unique molds for each of the first eight factions' Acolytes for consistency with the Tcho-Tcho and The Ancients factions, as well as classic mold Acolytes for the Tcho-Tcho and The Ancients if players wish to use the original molds instead.
Cthulhu: The Harbinger/CW

* Cthulhu: The Harbinger
* **CW**
* TGW

**Great Cthulhu** {PA-L6} is an expansion released with Planet Apocalypse. It includes a single Lord, which received a crossover into other *Petersen Games* games via the ***Cthulhu: The Harbinger*** Kickstarter campaign. The Kickstarter version came in any color of the backer's choosing (with the exception of only one red version), and included an art print and promo rules to use the unit in *Cthulhu Wars*, *Glorantha: The Gods War*, *Hyperspace*, *Planet Apocalypse*, *Startropolis*, and *Eternal Adversary*. The art print and rules without the figure {PA-Harbinger}, as well as the art print on its own {HARB-ART}, were also made available for those who already had the *Planet Apocalypse* expansion.

### Units

2. Pay 8 Power, and place Harbinger Cthulhu in any Area.

 **Availability**: Great Cthulhu {PA-L6} (x1), *Cthulhu: The Harbinger* {HARB-1} (x1), *Cthulhu: The Harbinger* (Kickstarter)
Expansión del Entrenamiento de Guerra 4/Mapa 2

**Dificultad**
★★

**Recursos**

**Recompensas (solo la 1ª vez)**
 x 1000
 x 1

**Límite de nivel**
50

**Experiencia
Resivida**
Nodos normales : 360
Nodo jefe : 720

**Condiciones de batalla & Notas**

**Condiciones de batalla**
Batallas Nocturnas

 Batallas nocturnas (夜戦) | * Tachis, Ootachis, Yaris, y Naginatas sufrirán importantes desventajas en combate.
* Tantous y Wakizashis recibirán una considerable ventaja.
 Batallas urbanas (市街戦) | * Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
 Batallas en interiores (屋内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
* Las catapultas y los arqueros pueden estar equipados, pero no funcionarán en la frase de ataque de largo alcance.
 Batallas en Castillo (城内戦) | * Ootachis y Naginatas solo atacarán a un enemigo a la vez.
* Los caballos pueden estar equipados, pero sus bonificaciones de estadísticas no tendrán efecto.
	+ La caballería ligera y la caballería pesada funcionarán normalmente.
 Batallas en la lluvia (雨) | * Los mosqueteros pueden estar equipados, pero no atacarán durante la fase de ataque de largo alcance.
	+ Las catapultas y los arqueros funcionarán normalmente en la fase de ataque de largo alcance.

*Para obtener información sobre las condiciones del campo de batalla, consultaDesarrollo de la batalla.*

**Bifurcaciones**

**Punto de partida → Nodo**
**Observaciones**

**A**

→   B

→   E

**E**

→   F

→   L

**H**

→   I

→   N

**N**

→   O
Fijo

**Lista de Enemigos**

**Nodo**
**Enemigos / Notas**

**A**

**B**

**C**

****D (Jefe)****

**E**

**F**

**G**

**H**

**I**

**J**

**K**
Recursos:  **x 1**
/ **Élite (Oro) x 1** (1° Vez)

**L**

**M**

**N**

**O**
Recursos:  **x 20**
/ **Sennin Dango x 1** (1° Vez)
Horikawa Kunihiro/Galería

PersonajeFrases**Galería**TriviaAnime
[Editar Galería]

**Normal**
NormalBatallaDaño moderado/severoFurorQuehaceres**Kiwame**
NormalBatallaDaño moderado/severoFurorQuehaceres**TKRB Aniversario**
TKRB AniversarioTKRB Aniversario(Kiwame)**Traje informal**
Yukata de Verano**Paseo Juntos**
Asistente ChibiHorikawa-Pin.pngPin de AsistenteHorikawa-Pin2.pngIcono Pin de Asistente

**Medallas Puntos de Asistente**
Horikawa-M-Bronze.png5pt BronceHorikawa-M-Silver.png50pt PlataHorikawa-M-Gold.png100pt OroHorikawa-M-Platinum.png300pt PlatinoHorikawa-M-Rainbow.png700pt Arcoíris **Arte Oficial**
1er Aniversario / Año Nuevo 2016Observación de la ciudadela por KuronosukeObservación de la ciudadela por KuronosukeIlustración de colaboración de la película Moeyo Ken 2021
Enemigos

*Para una galería completa con las imágenes oficiales de los enemigos, ve a Galería de enemigos.*

A continuación, en esta página, aparece una lista de todos los tipos de enemigos que hay actualmente en el juego.

## Enemigos habituales

* Tantou
* Wakizashi
* Uchigatana
* Tachi
* Ootachi
* Yari
* Naginata

Kunai

Chuu-Wakizashi

## Kebiishi

*Para más información sobre sus características y zonas de aparición, ve a Kebiishi.*

Los Kebiishi son capaces de aparecer en todos los mapas excepto el 1-1. Pueden darse dos patrones diferentes: uno donde todas las espadas son de rareza 4 y otro donde son de rareza 5.

## Tropas enemigas

*Para más información sobre las tropas en general, ve a Armería.*

Los escuadrones enemigos empiezan a asignar tropas enemigas a sus espadas desde la Era 3. Son capaces de asignar cualquier tipo de tropa sin importar el tipo de espada que sea, aunque algunas tropas serán más frecuentes que otras en mapas avanzados (p.ej.: tropas de la calidad más alta y Escudos).
Dreamlands Underworld Monster Pack

**Dreamlands Underworld Monster Pack** {CW-U2} is an expansion released with Onslaught One. It is a set of Neutral Monsters.

## Strategy

Strategy: if you are Great Cthulhu, Absorb all four Ghasts to bump up a Shoggoth to a awe-inspiring 14 dice. Summon them back the next round for 2 Power.

Strategy: if you are Black Goat, use Necrophagy to add more Pains to an attack, thus empowering the Leng Spiders.
6-8 Player Map Pack

The **6-8 Player Map Pack** {CW-M10} is a set of maps released with Onslaught Two. It is a bundle of the individually released 6-8 Player Maps for the first five maps, with some additional gates to accommodate the increased size. A version including a 6-8 Player Map for Shaggai {CW-M10-O4} was released in Onslaught Three.

## Components

### Maps

File:Earth Map (6P-L).pngFile:Earth Map (6P-R).png

File:Earth Map (8P-L).png

File:Primeval Map (6P-L).png

File:Primeval Map (8P-L).pngFile:Primeval Map (8P-R).png

File:Dreamlands Map (6P-R).png

File:Dreamlands Map (8P-L).png

File:Yuggoth Map (6P-R).png

File:Yuggoth Map (8P-L).png

File:Library at Celaeno Map (6P-L).png

File:Library at Celaeno Map (8P-R).png

File:Shaggai Map (8P-L).pngFile:Shaggai Map (8P-R).png
Recropolith (Creature)

Sub-type
 Difficulty

**Description**

A Dracon that creates clouds near itself by super-heating water stored in it's skin, and then when light reflects through it's crystal-like scales, shines rainbow colored light on these clouds. This is known to be a territorial display to let other creatures know that it is near. it's head is very piranha-like in appearance, though attached to a long, ridged neck. It has a long, powerful, tail with three bladed tail-fins. It's belly has two long blade-like ridges running down it used for cutting prey mid-flight.

**Tactics**

The Recropolith can fire an explosive beam of light from it's mouth. Adult Recropolith have adapted the ability to fire this beam at their own circular, mirror-like wings as a means of hitting targets behind themselves in rapid succession, usually catching other predators off guard.

Items

Notes:

It's name comes from the latin word Recro; meaning revival, and lith; meaning stone. This is due to the crystaline nature of it's skin and how it can make something new and more powerful (lazers), from something old (water and sunlight).
Cthulhu: The Harbinger

* **Cthulhu: The Harbinger**
* CW
* TGW

Although the *Planet Apocalypse* name for this unit is "Great Cthulhu", this article is using "Cthulhu: The Harbinger" name used for the crossover version of the unit to differentiate it from the *Cthulhu Wars* faction.
**Great Cthulhu** {PA-L6} is an expansion released with Planet Apocalypse. It includes a single Lord, which received a crossover into other *Petersen Games* games via the ***Cthulhu: The Harbinger*** Kickstarter campaign. The Kickstarter version came in any color of the backer's choosing (with the exception of only one red version), and included an art print and promo rules to use the unit in *Cthulhu Wars*, *Glorantha: The Gods War*, *Hyperspace*, *Planet Apocalypse*, *Startropolis*, and *Eternal Adversary*. The art print and rules without the figure {PA-Harbinger}, as well as the art print on its own {HARB-ART}, were also made available for those who already had the *Planet Apocalypse* expansion.

### Units

*This section of the article is a stub. You can help by expanding it.*
Beyond Time and Space

**Beyond Time and Space** {CW-U11} is an expansion released with Onslaught Three. It includes two new Neutral Monsters, as well as a new sculpt for the Hound of Tindalos originally available as a cross-promotion for the *Cthulhu - The Art of Richard Luong* Kickstarter. A loyalty card for the Hound of Tindalos, with slightly different wording, was originally released in Onslaught Two as a teaser for Onslaught Three.
CW Onslaught 3 Stretch Goal Box

**CW Onslaught 3 Stretch Goal Box** {CW-E20} is an expansion released with Onslaught Three. It includes all of the components that were given for free to backers of Onslaught Three, excluding Nodens, Cacodemon, and the O3 Ω Master Rulebook. The nine gray faction Acolytes may be used as Handicap Acolytes. This expansion also includes the Onslaught Three errata, as well as loyalty cards for the Eradicators and Worms of Ghroth.
Cthulhu - The Art of Richard Luong

***Cthulhu - The Art of Richard Luong*** is a Kickstarter-funded art book presenting the art of Richard Luong, the artist for the original *Cthulhu Wars* core game and expansions from the first Kickstarter. The book includes both art pieces and design notes for the original set of characters and units, as well as other Mythos-related art not used in the game. As a backer bonus, the Kickstarter included a Hound of Tindalos unit with loyalty card, and a variant sculpt for Cthulhu (nicknamed "Buffthulhu") that can be used in place of the Core Game unit. The Hound of Tindalos, with a new sculpt, would later be released with Beyond Time and Space {CW-U11}.
Dragon Pack/CW

* Dragon Pack
* **CW**

**Dragon Pack** {PA-E2} is an expansion released with Planet Apocalypse. Its units have received crossovers into *Cthulhu Wars*—hero Victor Steele was canonized as an Investigator (via CW Onslaught 3 Stretch Goal Box), and the remaining units were implemented as independent units (as a free crossover rules pdf).

## Components

### Units

**Note**: *This listing excludes Victor Steele from the CW Onslaught 3 Stretch Goal Box.*
3mm Die Cut Faction Card Pack

The **3mm Die Cut Faction Card Pack** {CW-E10} is a bling pack released with Onslaught Two that contains 3mm diecut faction cards for the first seven factions. The later four factions are not included because they came with 3mm diecut faction cards by default. A version updating the phrasing on the Faction Cards {CW-E10-O3} was released with Onslaught Three.
Unravel the fortuneteller

**Unravel the fortuneteller** is the tenth of fourteen Quests in The onscreen heat event in the Castle Dangerous Game. It was released on September 17th, 2015.

## See also

### Tasks

* 1: Ruined Party
* 2: Movie from the Past
* 3: Mysterious burglar
* 4: Behind the scenes
* 5: Big Brother
* 6: Intimate talk
* 7: Actor’s house
* 8: A thorough search
* 9: Mystical assistant
* 10: **Unravel the fortuneteller**
* 11: Database
* 12: Love letters
* 13: In search of good sleep
* 14: The triumph of justice

### The onscreen heat cases

* Editing room
* Film set
* Actor's house
* Fortune-teller's tent
* Operator's House
CATaclysm

"**Cthulhu Wars: CATaclysm**" was the first[*citation needed*] April Fools kickstarter for the *Cthulhu Wars* boardgame. It ran from April 1 to April 2, 2019, achieving 2184 backers and $143,862 pledged.

## Add-ons

* **Bubastis** {CW-F8}: $49
* **Giant Blind Albino Penguin** {CW-U32}: $10
* **Something About Cats** {CW-U33}: $35
* **Gold Cat Battle Dice** {CW-U34}: $15
* **Neutral Unit Identifiers (Bubastis)** {CW-U35}: $7.50
* **Cthulhu Wars - Core Game** {CW-O3}: $150
Cthulhu: The Harbinger/TGW

* Cthulhu: The Harbinger
* CW
* **TGW**

**Great Cthulhu** {PA-L6} is an expansion released with Planet Apocalypse. It includes a single Lord, which received a crossover into other *Petersen Games* games via the ***Cthulhu: The Harbinger*** Kickstarter campaign. The Kickstarter version came in any color of the backer's choosing (with the exception of only one red version), and included an art print and promo rules to use the unit in *Cthulhu Wars*, *Glorantha: The Gods War*, *Hyperspace*, *Planet Apocalypse*, *Startropolis*, and *Eternal Adversary*. The art print and rules without the figure {PA-Harbinger}, as well as the art print on its own {HARB-ART}, were also made available for those who already had the *Planet Apocalypse* expansion.

### Units

 **Availability**: *Great Cthulhu* {PA-L6} (x1), *Cthulhu: The Harbinger* {HARB-1} (x1), *Cthulhu: The Harbinger* (Kickstarter)
Les Bellini Volants

**Les Bellini Volants, le couple de danseurs**, plus couramment appelé les Bellini Volants, sont des fantômes de la galerie apparaissants uniquement dans Luigi's Mansion. Ils sont les quatrièmes fantômes de la galerie que vous devez vaincre. Les suppléants des Bellini Volants sont des Maskass fantômes qu'il vous faudra éliminer avant les danseurs.

Une fois que vous êtes rentré et que vous avez transformer les fantômes attrapés en tableaux, munissez-vous de la clé rose obtenue chez Olivier et déverrouillez la porte électrifiée. Entrez et vous vous retrouvez dans un long corridor, partez vers la droite jusqu'à atteindre un couloir. Empruntez-le et allé jusqu'au bout de ce couloir. Vous auriez pu remarquer la porte des **Bellini Volants** qui se trouvait à votre droite lorsque vous avez passé le couloir. Une fois arrivés au bout du couloir, prenez à gauche et alors vous arriverez devant une porte et vous verrez la seconde porte électrifiée, prenez la deuxième porte sur votre gauche, la plus proche de la porte électrifiée. Vous arriverez dans la salle de bains. Débarrassez la salle de ces spectres qui sont des étangleurs. Lorsque vous aurez vaincu les deux étrangleurs, la clé apparaîtra sur une petite étagère à gauche de la salle de bains. Prenez la clé et réempruntez le couloir jusqu'à voir la salle des **Bellini Volants** sur votre droite. Ça y'est. Vous êtes rentrés dans la salle, éliminer tout d'abord les Maskass fantômes qui sont au nombre de 6 puis, apparaîtront les Bellini Volants qui danseront mais que vous ne verrez pas la plupart du temps et seront représentés sous forme de lumières. Rentrez leur plusieurs fois dedans puis l'homme laissera appraître son cœur. Ils ont 100 points. Vous avez gagné la clé.
Elder Races

* **Elder Races**
* CW

**Elder Races** {TGW-2} is an expansion released with The Gods War. Its main mechanics are the addition of various recruitable units to the map, depending on which layout is in play.

## Strategy

### Set Up

At the start of the game, players collectively decide which Elder Races to include. It is recommended to have one Elder Race per player. Each Elder Race has instructions on its Loyalty Card for whether and where to place its first unit. Until an Elder Race is recruited, its units are neutral and may not be attacked or otherwise interacted with.

* If the Scorpion Folk are included, there should be one more Elder Race than the number of players.

### Diplomacy

Unless stated otherwise on the loyalty card, an Elder Race may be recruited by performing the Diplomacy Action by a player who has a unit in the Elder Race's "Citadel" (their starting location) and does not already have an allied Race. When a player recruits an Elder Race, they take that Race's loyalty card and add its units to their Pool.

* As Buildings are not units, they do not count towards the cost threshold for Diplomacy, nor may they be sacrificed for its penalty.

**Diplomacy** (*Action: Cost 1*): Spend 1 Power and roll a die. If your roll is equal to or less than the combined cost of ALL your units in the area, that Elder Race allies with you. If you roll a 6, one of your units in the area is killed (you choose which one). Otherwise, nothing happens. (If you have units whose combined cost is 6 or greater AND you roll a 6, you lose a unit but also successfully gain the race as an ally.)

Similar to expansion Greater Gods, most Elder Races have a unique Gift that may be earned by completing an associated Heroquest. However, these Gifts do not provide Power or VP during the Power or Council Phases.

### Other notes

* Elder Race Units may be chosen to be the target of Chaos's Oblivion.
* If a Waertagi Dragon Ship is routed after using Major Invasion to join a Battle in an adjacent Area, it is moved alongside any other routed units even if that results in moving more than one Area.
* If a Dwarf uses Construction to build Darkness's Castle of Lead, Darkness will not gain the associated Rune unless they possess the Ancestor Worship Gift that grants it.
동치임을 증명하기

간단히 서술하자면

평면도형에 대한 닮음변환을 정의할 수 있고,

닮은 두 도형에서 둘레의 길이의 비는 닮음비와 같고 넓이의 비는 닮음비의 제곱과 같음을 보일 수 있다.

둘레의 길이가 일정한 평면도형들의 집합과 넓이가 일정한 평면도형의 집합 사이에 일대일대응이 존재하고

이는 닮음변환에 기반하여 정의된다.

그러므로 이 일대일대응은 등주몫을 보존하는 것을 알 수 있고,

나아가 I, II, III이 모두 동치임을 보일 수 있다.

더 자세하고 엄밀한 증명은 다음 사람에게 맡긴다.

--허운 (talk) 10:55, October 25, 2015 (UTC+9)

I<=>II

둘레의 길이가

L

{\displaystyle L}

 인 도형의 넓이의 최댓값을

# A
C

L

2

{\displaystyle A=CL^{2}}

이라 하자(닮음인 도형에 대

해서 넓이의 비는 닮음비의 제곱이다).

A

{\displaystyle A}

의 치역은 모든 양의 실수이므로 이는 일대일 함수이

고, 따라서 넓이가

A

{\displaystyle A}

인 도형의 둘레의 길이의 최솟값은

# L

A
C

{\displaystyle L={\sqrt {\frac {A}{C}}}}

이고, 이 때 도형은 넓이가 최대인 도형과 같은 도형임을 알 수 있다. 일대일 함수임에서 역도 성립함을 알

수 있다.

I<=>III

III=>I은 자명하다.

I이 성립한다면 원에서 C의 값이 최대이고, 따라서 등주몫

4
π
A

L
2

{\displaystyle \frac{4 \pi A}{L^2}}

의 최댓값은

원일 때에

4
π
# C
1

{\displaystyle 4\pi C=1}

이다.

따라서 I<=>II<=>III이 성립한다.

--Ghdrnjs2 (talk) 02:30, November 2, 2015 (UTC)

위의 두 풀이에서 닮음변환을 계속 언급하고 있는데, 닮음변환을 정확히 어떻게 정의해야 할 지가 조금 애매한 것 같다.

그래서

1과 2가 동치인 것을 증명하기 위해, ~1이면 ~2이고, ~2이면 ~1인 것을 증명하면 매우 쉽다.

A) ~1이면 ~2인 것에 대한 증명

~1이므로, 둘레 L인 도형 중 원의 면적(A)이 최대가 아니다. 따라서 둘레 L인 도형 중 면적이

A
δ
A

{\displaystyle A+\delta A}

인 도형이 존재한다. (

δ
A
>
0

{\displaystyle \delta A>0}

) 한편, 면적

A
δ
A

{\displaystyle A+\delta A}

인 원의 둘레는 L보다 크다. 따라서 면적

A
δ
A

{\displaystyle A+\delta A}

인 도형 중 원의 둘레가 최소가 아니다.

B) ~2이면 ~1인 것에 대한 증명

~2이므로, 면적 A인 도형 중 원의 둘레(L)가 최소가 아니다. 따라서 면적 A인 도형 중 둘레가

L
−
δ
L

{\displaystyle L-\delta L}

인 도형이 존재한다.  (

δ
L
>
0

{\displaystyle \delta L>0}

) 한편, 둘레

L
−
δ
L

{\displaystyle L-\delta L}

인 원의 면적은 A보다 작다. 따라서 둘레

L
−
δ
L

{\displaystyle L-\delta L}

인 도형 중 원의 면적이 최대가 아니다.

--Juutilainen (talk) 11:58, December 4, 2015 (UTC)

각 도형을 모두 XY좌표계 위에 올려놓고, 평행 이동하여 무게 중심이 원점이 되게 한다. 이 때 원점을 중심으로 확대, 축소 변환하면 등주값을 일정하게 보존하면서 L의 값을 원하는 값으로 설정 할 수 있다.

적절히 확대 혹은 축소 변환하여 L을 일정한 값 1로 고정시키고 생각하자. 이때, 1,2,3 모두 L이 1인 상태에서 넓이가 최대인 도형이 원이라는 것이므로 모두 동치이다.
Art Prints

The **Art Prints** are promotional items released with Onslaught One. They include various signed art prints depicting the First Player Markers and Factions of the original Kickstarter. Other art prints depicting the Great Old Ones themselves are also available for download.

## Signed Art Prints

HPL {CW-E4}Asenathe {CW-E5}Cthulhu {CW-E6}Black Goat {CW-E7}Crawling Chaos {CW-E8}Yellow Sign {CW-E9}
## Other prints

Great CthulhuBlack GoatCrawling ChaosYellow SignOpener of the WaySleeperWindwalkerAzathoth
Battle Dice

**Battle Dice** are bling packs released with Onslaught One that provide color-matched battle dice for each faction to replace the generic dice in the core game, so that players do not have to share. The first packs released were the "Custom Dice" {CW-U6} and Great Cthulhu's dice {CW-E13/U14} in Onslaught One. Dice packs for the next nine factions (including Azathoth) {CW-U15 to U23}, as well as a bulk pack including all 200 dice {CW-U24}, were released in Onslaught Three. Dice for Bubastis {CW-U35} were released in CATaclysm, while dice for Daemon Sultan {CW-U36} and The Invasion {CW-U40}, as well as a bulk pack including all 240 non-Invasion dice {CW-U24-O4}, were released in Final Onslaught.
Elder Shoggoth

**Elder Shoggoth** {CW-U31} is an expansion released with Final Onslaught.

### Units

 **Prime Cause** (*Post-Battle*): In a Battle involving the Elder Shoggoth, choose any of your Units (including this one) and replace it with any other Unit from your Pool. You can gain a Faction Great Old One that was previously Awakened, but still must fulfill other requirements (for example, to place Cthulhu, the Battle must be in his Start Area, plus a Gate). If you choose to replace the Elder Shoggoth itself, pay nothing, and no enemy gains a reward. Otherwise, follow these rules:1. Pay half the new Unit's Power cost (rounded down—so you pay 1 Power for a cost 3 Monster).
2. If the new Unit is a Terror, the enemy gains 1 Doom.
 **Availability**: **Elder Shoggoth** {CW-U31} (x1)
Liste des suppléants

Les **suppléants** sont des objets animés qui sont en charge de vous attaquer lorsque vous attaquer un fantômes boss. Quelques fantômes boss n'ont pas de suppléants.

## Liste des suppléants

### Zone 1

* Livres volants (pour Neville)
* Oursons (pour Olivier)
* Chevaux à bascule (pour Olivier)

### Zone 2

* Maskass fantômes (pour les Bellini Volants)
* Partitions volantes (pour Mélodie Pianissimo)
* Fantômes serviteurs (pour M. Miam)
* Squelettes fantômes (pour Spooky)
* Reflets noirs (pour M. Marais)

### Zone 4

* Vases volants (pour Jarvis)
* Jouets volants (pour Suzy)
* Stalactites et stalagmites (pour Sir Weston)
* Fantômes divers (pour Van Gogh)
Bubastis

Bubastis
Painted

**Bubastis** {CW-F8} is a faction released with CATaclysm. The individual units, without gameplay rules, were also released as the "13 Cats" pack. The Bubastis faction is also usable in *Hyperspace* as the "Space Cats" civilization.

## Components

### Faction

 As your Action, Pay 2 Power
 A Cat is in every enemy Faction's Start Area; gain 1 Power per enemy Faction
 A Cat from Uranus is Killed or Eliminated

## Strategy

### Faction strategy

*This section of the article is a stub. You can help by expanding it.*
### Spellbook strategies

*This section of the article is a stub. You can help by expanding it.*
### Recommended openers

*This section of the article is a stub. You can help by expanding it.*
Demon Gate/CW

* Demon Gate
* **CW**

**Demon Gate** {PA-DG} is a bling pack released with Planet Apocalypse that replaces the the die-cut cardboard Gate Tile with a plastic figure, similar to the Relick Pack. It received a crossover into *Cthulhu Wars* implemented as a Building (as a free crossover rules pdf).

## Components

### Buildings

 **Availability**: Demon Gate {PA-DG} (x1)