Animation

**This article is a work in progress.**
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.

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**It has been suggested that this page be split into *Animated texture*, *Animated particle texture*, and *Entity animations*.** [discuss]
If this split may potentially be controversial, do *not* split until a consensus has been reached.
**Reason:** *Multiple distinct, conflicting examples of animations are listed here*

An **animation** is a change in appearance of something with respect to time, used in order to convey information or for aesthetic purposes.

## Blocks

Only few blocks can exhibit true animations. While many blocks have states that can be changed via interactions or otherwise, these are usually instantaneous flips with no continuous transformation between them. Examples of blocks capable of animation include:

* Chests, trapped chests and ender chests, whose lids are on a hinge and which open and close
* Shulker boxes, when opened or closed
* Pistons and sticky pistons, alongside any attached blocks, when expanding or contracting
* Conduits, when active
* Enchanting table books

### Animated textures

The textures of blocks themselves can be animated.

Using resource packs, any block which uses block models can be animated.

The following blocks make use of animated textures:

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* Chain Command Block
* Command Block
* Crimson Hyphae
* Crimson Stem
* Fire
* Kelp
* Kelp Plant
* Lantern
* Lava
* Lava Cauldron
* Magma Block
* Nether Portal
* Prismarine
* Repeating Command Block
* Respawn Anchor
* Sculk Sensor
* Sculk Shrieker
* Seagrass
* Sea Lantern
* Smoker
* Soul Campfire
* Soul Fire
* Soul Lantern
* Stonecutter
* Tall Seagrass
* Warped Hyphae
* Warped Stem
* Water
* Water Cauldron

Using resource packs, any block which uses block models can be animated.

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### Removed from Java Edition

This list is incomplete; you can help by expanding it*.*

### Removed from Bedrock Edition

This list is incomplete; you can help by expanding it*.*

## Fluids

Both fluids in the game (water and lava) are animated in all forms and directions.

## Entities

Almost all entities have animations of some sort, ranging from an idle animation which always plays to attacking animations and even dancing. Mobs also have walking or other fitting animations when moving.

### Entity animations

This list is incomplete; you can help by expanding it*.*

### Removed from Java Edition

This list is incomplete; you can help by expanding it*.*

### Removed from Bedrock Edition

This list is incomplete; you can help by expanding it*.*

## Inventory icons

### List of animated inventory icons

This list is incomplete; you can help by expanding it*.*

## Particles

Main article: Particles

Particles commonly have animated textures, from flipping through different texture files, such as the Soul Speed particle.

## Notes and references

1. ↑ a b c d Due to technical limitations, thumbnails of this file are not animated.

1. ↑ Not actually present in-game