Sylladex

The **Sylladex** is the inventory system in Awakening Rift. Most player-controlled characters have a Sylladex to store and retrieve artifacts from, which consists of two decks of cards: the Captchalogue Deck and the strife deck. The word "sylladex" is presumably a portmanteau of "syllabus" and "index"; its plural is "sylladices".

## Captchalogue Deck

The word "captchlogue" is a portmanteau of the words "captcha" and "catalogue". The word "captcha" hints the codes on the back of each card.

The Captchalogue Deck is where artifacts are stored to be used later. Artifacts of any size and shape are stored on Captchalogue Cards, and while stored, they have no physical size or weight, making the Sylladex much like a bag of holding.

Some sylladices can store much larger objects than others. However, there is a limit to how many different items can be captchalogued, based on the number of cards in the character's deck. Captchalogue cards can be added to the Captchalogue Deck by captchaloguing them and then forcing them out of the deck by doing something like adding an item, which at least the Stack deck will react to by putting the item into a card that holds the card the user is trying to add to their deck.

Additionally, living things can apparently be captchalogued, however it is unknown what it feels like to be inside a captchalogue card. It is also unknown if a person can captchalogue themselves, though this would probably be unlikely, since doing so would create an infinite recursive loop due to the captchalougue card being held by the player, who is stored in the card.

## Fetch Modi

Fetch Modi are the fashions in which artifacts are stored to and retrieved from the Sylladex depend on the currently active Fetch Modus. The active Fetch Modus can be chosen as long as the Sylladex has the card with the desired Fetch Modus. Each Fetch Modus has a unique color given to all Captchalogue cards in a Sylladex that uses it. When outside of a Sylladex, Captchalogue cards are red. Each Fetch Modus is more different from the last: some Fetch Modi are based on data structures, some are based on popular board games, some are just mundane,

### Trolls' Fetch Modi

#### Backpack

Runaan Illeya's Sylladex Fetch Modus

Runaan's fetch modus is linked to his Trusted Backpack, giving the backpack more storage space than a normal backpack. When captchaloguing an item, Runaan is able to choose a "pocket" of which the item is stored. While, like any backpack, some pockets can yield a larger storage space, others offer a much smaller storage space. Runaan uses this to organize his items based on importance. However, if any pocket gets too full, the modus will reject the item, launching all the items of that pocket out of the modus.

#### Launch

Alliya Arjuna's Sylladex Fetch Modus

Alliya's fetch modus takes the form of a single bar of which items are stacked. As the modus gets filled with more and more objects it is then launched a certain distance. If the modus is more empty than it is full, the launch distance is not too drastic. However, if the modus is more full than it is empty, the launch distance is increased and has a greater velocity, making it as dangerous as it is unpredicatble.