Express Train to Hell

* Ingame
* Crop

**This Abnormality is Capable of Department/Facility Alteration**

**This Abnormality can Benefit the Facility**

> *"When the time comes, the train will chug down the tracks and sound its mighty horn."*
> - Abnormality Log
>
>

**Express Train to Hell (T-09-86)** is a  WAW Tool Abnormality in the form of a big cagelike structure resembling a train station ticket booth with a base made of skulls and rocks. The window from which people receive tickets is replaced with a dark cage from which only the two glowing yellow eyes of an entity known as the "booking clerk", who gives tickets, are visible. At the top it has 4 square lights which are initially turned off.

## Information

### **Ability:**

Express Train to Hell's ability consists of a single use work depending on the amount of lights turned on. A light turns on every 30 seconds. When used while any light is on, the entity inside the structure will reach out for the employee with an arm and give them a ticket, healing their  HP and  SP, and all the lights will be turned off again. The amount and radius of the healing varies depending on the number of lights that are turned on at the moment of use:

* 1 Light on: The employee's  HP and  SP will be healed by 40.
* 2 Lights on: The employee's  HP and  SP will be healed by 80.
* 3 Lights on: All employees that belong to the employee's department will have their  HP and  SP healed by 50.
* 4 Lights on: All the employees in the facility will have their  HP and  SP healed by 50.

There is no effect when performing a work when there are no lights on, but the Use Counter will increase regardless.

If 30 seconds pass when all the 4 lights are on, they will turn off and the sound of a running train can be heard. The Express Train to Hell will appear from either the right or left side of the facility through a portal, moving to the opposite side at a high speed in a straight line, with slight variations in the angle. It has the appearance of a rusty train with an eye at the front of the locomotive, with 5 wagons in total. Any entities outside of containment units and in the train's way will take 100  Black Damage. When it reaches the edge of the other side of the facility, the train will go through another portal and disappear.

### **Basic Information:**

Express Train to Hell's basic information takes 2 Uses to unlock, the information gained is:

* Name of the Abnormality
* Subject classification
* Risk Level ( WAW)
* Portrait
* Type of Abnormality (Single Use)

## Trivia

* This is the first Tool Abnormality to do something after a period of time, increasing its lights every 30 seconds, similar to WhiteNight's Ability.
* In a previous version, this Abnormality would increase its lights according to the works done around in the facility.
* The heal when collecting a ticket on the 3rd light will heal employees *belonging* to that same department as the employee collecting the ticket, meaning it will heal all employees assigned to the same department during the deployment phase. It will *not* heal employees that were deployed to other departments, even if they are currently located within the same department, and it *will* heal employees that were deployed to the same department as the employee even if they are currently located in another department elsewhere in the facility.

## Gallery

Express Train to Hell's ContainmentGiving a ticketFirst LightSecond LightThird LightFourth LightThe Express Train to HellThe portal where the train will leaveExpress Train to Hell Details unlocked