Alliance

While it is possible to play this game alone, there are many benefits to being in an Alliance, whether you start your own or join an existing one.

**Starting an Alliance**

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**Joining an Existing Alliance**

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**Alliance Battles**

This screen will show any Rally that is currently available for you to join.

**Alliance Events**

The Alliance Events screen will show any events that have had a time reserved. Members should try to be online at those times to participate in the event and help the alliance achieve victory.

**Alliance Tech**

Your alliance can unlock additional bonuses, called Alliance Tech, for all its members through daily donations. Each member has the option of donating Khorium and/or Resources towards each goal, up to 15 times per day. The alliance leader can set the current priority, but each member can choose to donate toward whichever one they want.

The amount a member has donated is shown on the Members list, which resets to zero each week. Some alliances may decide to kick out any members that do not contribute.

**Alliance Help**

You can help your alliance members speed up their current building and research progress just by going into that screen and clicking the Help All button. Or whenever help is needed, there is also a little helping hand icon that appears on the left side of the main screen that you can also click on. It does not cost you anything, and it helps everybody out. In return, their clicks also speed up your own buildings and research. There is a limit to the number of people that can click, and the amount it helps, but the amount of time each click saves can be increased by unlocking the related Alliance Tech category called "Help Time" [located in the Alliance Tech screen, in the tab called "Other"].

**Alliance Territory**

Your alliance will need to control one or more star systems before you can begin gathering resources on any planets there.

To capture an unclaimed system and convert it to Alliance Territory, you will need to defeat the Star Platform there, and then Build (or transfer an existing) HQ or Outpost to occupy it.

There are several levels of Star Platforms, each with their own specific amount of Defender Power to overcome, and reward that can be collected daily as long as your alliance controls it. The reward listed is an amount of core modules that you will receive daily, but you will also receive Titanium Steel and Deuterium.

Some systems also provide an additional Buff benefit when you control them, which will be indicated on the galaxy map next to the resource type icons. There are a wide variety of Buff types available, viewable by clicking on that system's Star Platform and selecting Details.

(core modules)

The Defender Power is usually an even split of the 3 ship types [Frigates, Destroyers, and Cruisers] plus the platform based Defense Canons, so it is also suggested that your attacking fleets be similarly balanced.

Suggested Strategy

First, it is recommended that you gather as much power (alliance help) as you can. You do not need to have as much power as the defender though, because you will have 45 minutes to keep attacking until you win or run out of time, as long as you can afford the repairs.

You can also purchase 15% attack, defense, and hp buffs in order to increase your survivability. These buffs are sold in your platform's Trade Center, for as low as 300 khorium each. Shop for the Buff tab.

When you lose a wave, just repair your fleet flagship and your warships and send them in again. The Star Platform loses power with each attack, and as it gets lower, each attack you send will do more damage. You will need to be able repair quickly though, either by spending khorium for instant repairs, or using speedups, and you will also need to have enough Titanium Steel and Deuterium.

Once you defeat the platform, you will need to claim it immediately by Building an HQ or Outpost on it. Building new ones costs a certain amount of Alliance Reserves though, which can only be obtained by donating to Alliance Tech. Every donation to any Alliance Tech will also provide an equal amount of Alliance Reserves and Alliance Honor Points. If you do not have enough Alliance Reserves, you can transfer any existing HQ or Outpost you may have, but you will lose control of that other Territory.

**Daily Alliance Missions**

Each day, there will be a set of goals that an alliance can achieve collectively through the actions of its members. Every member can collect the rewards for any of the missions that the alliance completes, even if they did not actively contribute.

**Main Mission**

These are long term goals / missions with rewards that an alliance can work towards collecting.

**Alliance Shop**

As an alliance levels up, more items will become available for purchase in the Alliance Shop. They are random and reset daily, so it is suggested that you check it often for any items that you may need, because you never know what will be available on any given day.