recursal/Fanatic-Fandom huggingface dataset:
Blast Cannon

## Categories

 Pirate

 Weapons

## Stats >

 120 … 192

 125 … 200

 50 … 80

 4 seconds

 10 seconds

 310 … 496

## Requirements

 Wood × 80

 Black Stone × 4

Mastered Wood Cannon+

## Evolution

**From**: Wood Cannon+

**To**: Blast Cannon+

## Description

* **Availability**: After defeating Claws: Hard: Mission 1

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+**Blast Cannon**Blast Cannon+Blast Cannon++
Kina Intro

## Progression

**Previous**:
 Rapido and Furioso 5/5

**Next**:
 Kina 1/5

## Dialogue

Gunny

The Doge.
We have become the enemies of the Doge!
By the Brightlands we should flee Carrabas right away.

Adele

Granpa, I've never seen you that agitated.

Gunny

The Doge, Dandolo master…

Sam

Taking care of the Dandolo twins was no big deal.
No reason to worry that much.

Luna

Guys, Gunny is right to be scared.
The Doge is a vicious man, but that's not our problem yet.
We need to go back to the Brightlands and check if there are still Xenotek remaining.

Gunny

Xenot…? I thought Xenotek had gone extinct centuries ago.

Luna

Me too, but the twins said they kidnapped a bunch of red people from the Brightlands.

Gunny

If the Xenotek are still alive, then their amazing technology is alive too.

Sam

That's why we need to go back to the Brightlands right now.

Gunny

Adele, Sam, Luna. Please come back alive…
Harpoon

## Description

**Harpoon** was available during beta testing for a short time, but was removed from the game prior to launch. Beta testers who obtained **Harpoon** before its removal were allowed to keep it however, and those who transferred to the live servers still have it, making it possible to encounter it in the arena.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **2**`
`(Damage Per Shot ÷ Reload Time × 20 × **2** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Explosive

## Categories

 Elements

* The Element: **Explosive** is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Explosive Strength will cause 50% additional damage to Navarre hulls.

## Weapons

Black CannonBlack Cannon+Black Cannon++Galleon CannonGalleon Cannon+Galleon Cannon++HarpoonHarpoon+MortarMortar+Mortar++Mortar+++Mine LauncherMine Launcher+Power Mine LauncherPower Mine Launcher+Power Mine Launcher++
Excalibur Crossbow+

## Categories

 Navarre

 Weapons

## Stats >

 176 … 282

 200 … 320

 80 …

 4 seconds

 10 seconds

 488 …

## Requirements

 Wood × 180

 Blue Wood × 120

 Black Stone × 20

 Tech Gem Navarre × 3

Mastered Excalibur Crossbow

## Evolution

**From**: Excalibur Crossbow

**To**: Excalibur Crossbow++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Excalibur Crossbow**Excalibur Crossbow+**Excalibur Crossbow++
Hull

## Categories

 Modules

* A **Hull** is a Module (…)

## Pirate Hulls

Wood HullPirate CombatPirate FrigatePirate Frigate+Pirate Frigate++Pirate BattleshipPirate Battleship+Pirate Battleship++
## Navarre Hulls

Navarre CorvetteNavarre FrigateNavarre Frigate+Navarre Frigate++Navarre MobiNavarre Mobi+Navarre Mobi++
## Dandolo Hulls

Dandolo CorvetteDandolo FrigateDandolo Frigate+Dandolo Frigate++Dandolo ProtectorDandolo Protector+Dandolo Protector++
## Weakness

*Main article: Weakness*

* A Weakness is an attribute for **Hulls** and Sails.
* **Hulls** will receive 50% additional damage from Characters and Weapons that have a certain Element of strength.
* All Sails will receive 50% additional damage from Characters and Weapons that have the Arrow strength.

**See more >**
Happy Harbour 1/2

## Giver

 Gunny

 Main Island

## Progression

**Previous**:
 Our friends, the Monkis

**Next**:
 Happy Harbour 2/2

## Dialogue

Gunny

We need to get you a real boat
This raft ain solid enough to travel the world
First, we'll need a place to start building boats.

Sam

Boats… plural?

Gunny

Yes, Sam. Want to captain a fleet? What do you say?

Sam

By the seas! YES! A fleet! Where do we start!

Gunny

Simple: there's this old pile of wood that we need to repair
We start by hitting wood with hammers until we get something that looks like a \*shipyard\*.
Hard work make dreams happen, kid, there ain't any other way.
Hikari

## Categories

 Rare

 Heroes

## Skills

 Cure

 Light Wave

## Requirements

 :  Medal × 10

 :  Medal × 15

 :  Medal × 30

 :  Medal × 80

 :  Medal × 400

## Description

Hikari is a samurai of light, his damaging: Light strike will blind and interrupt all enemy crew for a few secs! He can also heal parts of your boat.
## Skills

###  Light Wave

Huge sword strike which will damage everything. (4)

## Stats

The stats listed here may be outdated by app updates.
Giant Knight Nose++

## Categories

 Navarre

 Noses

## Requirements

 Wood × 400

 Blue Wood × 240

 Wood Giant Knight × 20

 Tech Gem Navarre × 8

Mastered Giant Knight Nose+

## Description

* **Availability**: Evolves from Giant Knight Nose+ that is related to the event: Giant Knight.

## Skill

###  Attack Up +15%

Weapons will cause 15% more damage as long as this nose is alive

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1.5**`
`Life ÷ 2 × **1.5** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Giant Knight NoseGiant Knight Nose+**Giant Knight Nose++**
Dandolo Frigate+

## Categories

 Dandolo

 Hulls

## Weakness >

 Arrow

 Light

## Stats >

 880 … 1408

 880 … 1408

## Scheme

 3

 2

## Requirements

 Wood × 200

 Red Wood × 150

 Black Stone × 20

 Tech Gem Dandolo × 4

Mastered Dandolo Frigate

## Evolution

**From**: Dandolo Frigate

**To**: Dandolo Frigate++

## Skill

###  Ramming

Capacity to ram into the enemy's boat causing lots of damages (2)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Hull is calculated by the following formula.
`Adjust = **1**`
`Life × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Dandolo CorvetteDandolo Frigate**Dandolo Frigate+**Dandolo Frigate++
Cutting Nose+++

## Categories

 Pirate

 Noses

## Requirements

 Wood × 600

 Arena Stone × 50

 Tech Gem Pirate × 6

Mastered Cutting Nose++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood NoseCutting NoseCutting Nose+Cutting Nose++**Cutting Nose+++**
Mecha Cannon+

## Categories

 Dandolo

 Weapons

## Stats >

 160 …

 260 …

 104 …

 4 seconds

 10 seconds

 600 …

## Requirements

 Wood × 100

 Red Wood × 100

 Crusade Stone × 15

 Crusade Fusion Gem × 2

Mastered Mecha Cannon

## Evolution

**From**: Mecha Cannon

**To**: Mecha Cannon++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Mecha Cannon**Mecha Cannon+**Mecha Cannon++
Dandolo Sail+

## Categories

 Dandolo

 Sails

## Requirements

 Wood × 80

 Red Wood × 30

 Black Stone × 5

Mastered Dandolo Sail

## Evolution

**From**: Dandolo Sail

**To**: Protector Sail

**To**: Quick Sail

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Sail is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Golden Sword++

## Categories

 Dandolo

 Noses

## Stats >

 461 … 738

 167 … 268

## Requirements

 Wood × 160

 Red Wood × 100

 Black Stone × 30

 Tech Gem Dandolo × 5

Mastered Golden Sword+

## Evolution

**From**: Golden Sword+

**To**: Golden Sword+++

## Skill

###  Nose Attack

This nose coupled with the Ramming of the Dandolo hulls can cause damages

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1.1**`
`Life ÷ 2 × **1.1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Dandolo NoseGolden SwordGolden Sword+**Golden Sword++**Golden Sword+++
Gentleman Merchant

## Giver

 Peep

 Marketopeia

## Progression

**Previous**:
 Discover the world

## Dialogue

Peep

Greetings my young friends, my name is Peep, gentleman merchant.
I travel the world in search of wonders I trade for gold coins.

Adele

Watch out Sam. Granpa always told me to be wary of traders.
Especially if that trader is a pirate.

Sam

Don't worry Adele, it's an opportunity to make lots of coins.
I'm sure Gunny would be proud of us if we take the deal.
Loop

## Categories

 Pirate

 Heroes

## Skills

 Powderman

 Smoke Bomb

## Requirements

 :  Medal × 15

 :  Medal × ?

 :  Medal × ?

 :  Medal × ?

 :  Medal × 2000

## Description

Loop was available during beta testing for a short time, but was removed from the game prior to launch. He joined the crew shortly after reaching the home island. Beta testers who obtained him before his removal were allowed to keep him however, and those who transferred to the live servers still have him, making it possible to encounter him in the arena.
## Skills

###  Smoke Bomb

Send a smoke bomb that will slow down reloading and repairing (4)

## Stats

The stats listed here may be outdated by app updates.
Doggy

## Categories

 Pirate

 Weekly Events

## Weakness >

 Thunder

 Ice

## Rewards

 Wheep Medal

 Wood Doggy

## Description

*"Fight the Giant Pirate Doggy and earn a unique hero and weapons."*
Fight Doggy the Pirate Robot and her tamer to earn the rare hero: Wheep.
**Aliases**: Giant Pirate Doggy, One-Eye Dog, One-Eye Doggy.
## Dandolo Chest

*Main article: Dandolo Chest*
* **Availability**: Only when the Weekly Event: **Doggy** is available.
* **Prizes**: 15x Red Wood and 1x Tech Gem Dandolo
* **Potential Prizes**: Gold Knight medal, Tesla medal, or Heavy Machine Gun.
* **Cost**: 3.99 USD

**See more >**
## Reward Related Modules

Doggy Mine LauncherDoggy Mine Launcher+Doggy Mine Launcher++
Element

## Categories

 Gameplay

An **Element** is an attribute for Heroes and Modules representing their strength or weakness.

* Pirate hulls are weak to Ice and Thunder
* Navarre hulls are weak to Explosives and Fire
* Dandolo hulls are weak to Arrows and Light
* All sails are weak to Arrows

## Explosive

*Main article: Explosive*
* The **Element**: Explosive is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Explosive Strength will cause 50% additional damage to Navarre hulls.

**See more >**
## Fire

*Main article: Fire*
* The **Element**: Fire is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Fire Strength will cause 50% additional damage to Navarre hulls.

**See more >**
## Arrow

*Main article: Arrow*
* The **Element**: Arrow is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Arrow Strength will cause 50% additional damage to all Sails and Dandolo hulls.

**See more >**
## Light

*Main article: Light*
* The **Element**: Light is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Light Strength will cause 50% additional damage to Dandolo hulls.

**See more >**
## Thunder

*Main article: Thunder*
* The **Element**: Thunder is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Thunder Strength will cause 50% additional damage to Pirate hulls.

**See more >**
## Ice

*Main article: Ice*
* The **Element**: Ice is an attribute for Heroes and Modules, represents their strength or weakness.
* Heroes and Weapons that have the Ice Strength will cause 50% additional damage to Pirate hulls.

**See more >**
Giant Knight

## Categories

 Navarre

 Weekly Events

## Weakness >

 Explosive

 Fire

## Rewards

 Charlotte Medal

 Wood Giant Knight

## Description

*"Fight Charlotte and the **Giant Knight** to earn the unique prize: Charlotte and the navarre Giant Knight Nose."*
Fight Charlotte and the Giant Knight to earn the rare hero: Charlotte.
## Pirate Chest

*Main article: Pirate Chest*
* **Availability**: Only when the Weekly Event: **Giant Knight** is available.
* **Prizes**: 30x Wood and 1x Tech Gem Pirate
* **Potential Prizes**: Betty medal, Scud medal, or Galleon Cannon.
* **Cost**: 3.99 USD

**See more >**
## Reward Related Modules

Giant Knight NoseGiant Knight Nose+Giant Knight Nose++
Event

## Categories

 Gameplay

An **Event** is (…)

CrusadeBlack BeardPrismaAldaSkeletusVoodooBlack Rock
## Weekly Events

*Main article: Weekly Event*
A Weekly Event is is an event that lasts a full week and then resets. The Arena is the only true weekly event, starting over every week.
Doggy, Giant Knight and Kraken events are bi-weekly on a rotation. One of the three events starts every other week in a specific order, starting with Kraken, then Giant Knight, and finally Doggy, before starting over again with Kraken. These events also last a full week once begun.
ArenaDoggyGiant KnightKrakenGoliath
**See more >**
Heavy Machine Gun+

## Categories

 Dandolo

 Weapons

## Stats >

 160 … 256

 295 … 475

 59 …

 2 seconds

 10 seconds

 670 …

## Evolution

**From**: Heavy Machine Gun

**To**: Heavy Machine Gun++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Heavy Machine Gun**Heavy Machine Gun+**Heavy Machine Gun++
Fusion

## Categories

 Gameplay

 Modules

* Available for the Modules of evolution 4 and 5 (4-star and 5-star).
* Gives +20% (× 1.2) buff to modules per fusion level.
* The fusion level increases when a sufficient amount of fusion XP is obtained.
* The fusion XP is obtained by sacrificing modules, or by consuming Fusion Stones.
* The fusion progress is not lost by evolution of the module.

## Fusion Levels and the required Fusion XP

 +1
 +2
 +3
 +4

 +1
 +2
 +3
 +4

## Fusion XP

### Sacrifice

Request the "x4" fusion XP for Sails, Noses and Hulls:

* godzilab.zendesk.com: Submit a request

### Fusion Stone

*Main article: Fusion Stone*
* A Fusion Stone is an Item that is used in the **Fusion**.
* One Fusion Stone adds 300 **Fusion** XP to a Module that belongs to the same Faction as the Fusion Stone.
* This item can be obtained from some Grind Quests.

Fusion Stone PirateFusion Stone NavarreFusion Stone Dandolo
**See more >**
Character

## Categories

 Gameplay

* A **Character** is (…)
* **Hero**: A player character that is controlled by a player.
* **NPC**: A non-player character that is not controlled by a player.

## Hero

*Main article: Hero*
* A Hero is a character controlled by a player during fights.
* Heroes can be recruited using medals, with the exception of Adele and Sam, which are available automatically.
* Unlike weapons, heroes can attack but cannot take damage or be disabled (with a few exceptions, such as Ice Cube’s special power.

**See more >**
## NPC

*Main article: NPC*
* A NPC is a non-player **character** that is not controlled by a player.

**See more >**
Giant Knight Nose+

## Categories

 Navarre

 Noses

## Requirements

 Wood × 200

 Blue Wood × 120

 Wood Giant Knight × 10

 Tech Gem Navarre × 2

Mastered Giant Knight Nose

## Evolution

**From**: Giant Knight Nose

**To**: Giant Knight Nose++

## Description

* **Availability**: Evolves from Giant Knight Nose that is related to the event: Giant Knight.

## Skill

###  Attack Up +10% (nose)

Weapons will cause 10% more damage as long as this nose is alive

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1.5**`
`Life ÷ 2 × **1.5** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Giant Knight Nose**Giant Knight Nose+**Giant Knight Nose++
Coin

## Description

Coins are used for upgrading boat modules, fusion, and purchasing items from Mr.Wing's shop.

## Source

* Winning battles will yield coins, along with other resources like various types of woods, black stone, and medals.
* Up to 30 coins will occasionally drop when destroying or killing a minion in battles. These will be received at the end of battle regardless of the battle's result.
* Peep will buy fruits in exchange for coins. Note that Peep will only buy fruits that are available to the player.
* Some quests will give coins as completion rewards.
* Coins can be gained from daily login rewards.
* Mansoole's Cargo and Skeletus have chests on their hull. These chests will drop coins when damaged and the coins will be received regardless of battle results.
	+ Mansoole's cargo can be an effective way to farm coins. Players can target the chests on board in order to get coins and proceed to surrender just before the timer runs out. This will preserve the quest and battle area while also giving the player a lot of coins.
Crusade

## Description

* To get the Crusade you must build the Crusade Office, unlocks at player level 12.
* Earn treasures and finish the crusade to discover the ultimate Gold Chest and earn the best loots.
* During the **Crusade**, the state of your boats will persist between fights and sunk boats will be gone.
* You can play **Crusade** once a day.
* Tip: To progress the furthest in the **Crusade**, make sure that all your boats have the same power.
* Currently the highest level of crusade is 26. At this level, max enemy power is 14000 and you are rewarded 30000 gold coins when completed.

## Rewards

### Silver Chest

*Main article: Silver Chest*
* **Potential Prizes**: Crusade Stone, Flooz, Black Stone, Small XP Potion, Wood, or Coin.
* **Cost**: (none)

**See more >**
### Gold Chest

*Main article: Gold Chest*
* **Prizes**: Coin.
* **Potential Prizes**: Crusade Stone, or Crusade Fusion Gem.
* **Cost**: (none)

**See more >**
## Fighting Power

*Main article: Fighting Power*
The Fighting Power of a boat displayed in Battle Areas, Arena, and **Crusade** is the sum of Fleet Power of Modules of the boat and Hero Power of the Heroes on the boat. The PvP matchmaking algorithm of Arena and **Crusade** refers this value.
**See more >**
Galleon Cannon

## Categories

 Pirate

 Weapons

## Stats >

 100 …

 125 …

 75 …

 6 seconds

 10 seconds

## Source

 Legendary Chest

 Pirate Chest

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Galleon Cannon**Galleon Cannon+Galleon Cannon++
Chest

## Categories

 Gameplay

* A **Chest** is (…)
* **Arena Chest**: (See: Arena Chest)
* **Resource Chest**: Black Stone, Wood, Blue Wood, and Red Wood.
* **Legendary Chest**: Galleon Cannon, Galleon Cannon+, Excalibur Crossbow, Excalibur Crossbow+, Heavy Machine Gun, or Heavy Machine Gun+.
* **Heroes Chest**: 10x Ash, 10x Violet, 10x Stellar, or 10x Monki Bricolo medals.

## Wood Chest

*Main article: Wood Chest*
* **Potential Prizes**: Coin, Wood, Small XP Potion, or Flooz.
* **Cost**: (none)

**See more >**
## Crusade Chests

### Silver Chest

*Main article: Silver Chest*
* **Potential Prizes**: Crusade Stone, Flooz, Black Stone, Small XP Potion, Wood, or Coin.
* **Cost**: (none)

**See more >**
### Gold Chest

*Main article: Gold Chest*
* **Prizes**: Coin.
* **Potential Prizes**: Crusade Stone, or Crusade Fusion Gem.
* **Cost**: (none)

**See more >**
## Chests in the Menu

### Arena Chest

*Main article: Arena Chest*
* **Potential Prizes**:
	+ **Medals**: Spartacus, Thorn, Kasai, Necromancer, or Goddess.
	+ **Items**: Arena Stone, Wood, Blue Wood, or Red Wood.
* **Cost**: 5x Chest Arena Key

**See more >**
### Resource Chest

*Main article: Resource Chest*
* **Prizes**: Earn 2 × Black Stone and at least 40 × Woods including Wood, Blue Wood, and Red Wood.
* **Cost**: 59 Flooz

**See more >**
### Legendary Chest

*Main article: Legendary Chest*
* **Potential Prizes**: Galleon Cannon, Galleon Cannon+, Excalibur Crossbow, Excalibur Crossbow+, Heavy Machine Gun, or Heavy Machine Gun+.
* **Cost**: 79 Flooz

**See more >**
### Heroes Chest

*Main article: Heroes Chest*
* **Potential Prizes**: 10x Vlad, 10x Violet, 10x Ash, 10x Stellar, or 10x Monki Bricolo medals.
* **Cost**: 79 Flooz

**See more >**
## Event Chests

### Anti-Pirate Chest

*Main article: Anti-Pirate Chest*
* **Availability**: Only when the Weekly Event: Goliath is available.
* **Prizes**: 15x Red Wood and 1x Tech Gem Dandolo
* **Potential Prizes**: Ice Cube medal, Gold Knight medal, Tesla medal, or Heavy Machine Gun.
* **Cost**: 3.99 USD

**See more >**
### Pirate Chest

*Main article: Pirate Chest*
* **Availability**: Only when the Weekly Event: Giant Knight is available.
* **Prizes**: 30x Wood and 1x Tech Gem Pirate
* **Potential Prizes**: Betty medal, Scud medal, or Galleon Cannon.
* **Cost**: 3.99 USD

**See more >**
### Navarre Chest

*Main article: Navarre Chest*
* **Availability**: Only when the Weekly Event: Kraken is available.
* **Prizes**: 20x Blue Wood and 1x Tech Gem Navarre
* **Potential Prizes**: Robin Hood medal, Joan medal, or Excalibur Crossbow.
* **Cost**: 3.99 USD

**See more >**
### Dandolo Chest

*Main article: Dandolo Chest*
* **Availability**: Only when the Weekly Event: Doggy is available.
* **Prizes**: 15x Red Wood and 1x Tech Gem Dandolo
* **Potential Prizes**: Gold Knight medal, Tesla medal, or Heavy Machine Gun.
* **Cost**: 3.99 USD

**See more >**
## Hero Premium Chest

*Main article: Hero Premium Chest*
* **Potential Prizes**: Hero medals.
* **Cost**: 120 Flooz

**See more >**
BoatFamiliesExplanations Crossbow

## Giver

 Gunny

 Main Island

## Dialogue

Gunny

Hey! You've just unlock a new module to craft!
And it's a special one: it's from the new \*Navarre family\*.
You can go check it in the \*Shipyard\*!

Complete

Open the Shipyard menu

Sam

Hey! We have just unlocked a new module to craft. It's from the Navarre Family.

Adele

\*Navarre\* are good with Arrows. Just like me!

Gunny

But \*Navarre\* ships are weak to Explosives.

Sam

Each family has strengths and weaknesses. I get it.

Gunny

Yes! For instance \*Pirates\* are good with Explosives.
So you will have an advantage over the \*Navarre\* ships…If you craft and upgrade \*explosive\* Pirate weapons!

Adele

Oh and Granpa tell him about the mix and match please.

Gunny

Oh, hum, yes right. \*Navarre\* modules match only \*Navarre\* hulls.
Exactly like \*Pirate\* modules match only \*Pirate\* hulls. Metric system and all.

Adele

They are so different, we never found a way to mix and match… Sorry!

Sam

Well, let's start building a dedicated \*Navarre\* ship then.
Hero

## Categories

 Characters

* A **Hero** is a character controlled by a player during fights.
* Heroes can be recruited using medals, with the exception of Adele and Sam, which are available automatically.
* Unlike weapons, heroes can attack but cannot take damage or be disabled (with a few exceptions, such as Ice Cube’s special power.

## Pirate Heroes

AdeleAshtasiaSamLoopRufusAxlWheepLunaWulf
## Rare Heroes

### Uncategorized

AshVioletHikariStellarBruceVladGoddessMusashiRolexoThornNecromancerKasaiCheery
## Evolution

*Main article: Evolution*
* Evolution is the process of turning a **Hero** or a Module into its more powerful form.
* In this wiki, the form is called: "evolution level" that is represented by star icons.
* A module can be anywhere from 1-5 stars.
* Heroes evolve by acquiring Hero Medals.
* Modules evolve by (…)

**See more >**
Golden Mortar++

## Categories

 Dandolo

 Weapons

## Stats >

 224 … 359

 240 … 384

 240 … 384

 10 seconds

 10 seconds

 544 …

## Requirements

 Wood × 100

 Red Wood × 80

 Black Stone × 15

 Tech Gem Dandolo × 3

Mastered Golden Mortar+

## Evolution

**From**: Golden Mortar+

**To**: Golden Mortar+++

## Skill

###  Boom Balloon

Launch an explosive barrel over the enemy that deals a lot of damages (4)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Golden MortarGolden Mortar+**Golden Mortar++**Golden Mortar+++
Arena

## Arena Level

A rare hero will be added as a prize of Arena Chest after reaching each **Arena** Level represented as a badge.

### Possible Prizes of Arena Chest

  Red Wood × 20

  Arena Stone × 1

  Arena Stone × 1

  Arena Stone × 2

  Arena Stone × 2

## Fighting Power

*Main article: Fighting Power*
The Fighting Power of a boat displayed in Battle Areas, **Arena**, and Crusade is the sum of Fleet Power of Modules of the boat and Hero Power of the Heroes on the boat. The PvP matchmaking algorithm of **Arena** and Crusade refers this value.
**See more >**
Champoo the Antiquarian

## Giver

 Champoo

 Marketopeia

## Progression

**Previous**:
 Bloody Blades (quest)

**Next**:
 Bugonauts (quest)

**Next**:
 Shady 1/3

Hey… I am Champoo
I am always looking for extraordinary discoveries and pay lots of coins in return
This pirate Axl… when he doesn't play music he can actually be ingenious.
He managed to build some giant crabs made of wood
I need to study his ingenious work. Do you think you can catch one?

### Epilogue

Champoo

Come back and see me! I am curious to learn about your discoveries!
Aim straight!

## Area

 The Monkis

 Mission 1

## Progression

**Previous**:
 The Monkis Intro

**Next**:
 Heroe's skill

## Dialogue

Monki 1

Ook! Ooook!

Sam

Ok monki!
Looks like my boat… with a cheaper coconut cannon!

Adele

Let's get some action done, captain!
First aim
Then destroy!
Aim at the \*cannon\* by moving the \*target\* over it!

Complete

Break an enemy's weapon

Adele

His cannon just broke!
Let's aim at the \*hull\*…
The \*hull\* will take all the damages while the \*cannon\* is being repaired

Complete

Defeat an enemy

Sam

Here is another monki!
This one has a \*sail\* protecting his cannon

Adele

Yeah! Let's destroy the \*sail\* first so we can shoot at the cannon and hull

Complete

Break an enemy's sail

Adele

A \*breach\* just appeared!
Every time you destroy a \*sail\* or a \*nose\*, this creates a \*breach\* on the hull
Shooting while the \*breach\* is opened will cause \*additional damages\*
Make sure to aim at the hull! Hurry, we don't have much time!

Complete

Defeat an enemy

Sam

Monkis like fighting, they keep coming!
But… He has no cannons?!

Adele

This one is different.
He has a special \*power\*, he can throw bananas

Sam

Bananas?

Adele

Beware the Monki's bananas. They can hurt!

Complete

Defeat an enemy

Adele

The crew's \*powers\* can be really powerful!
Try to develop each one of your \*hero\* to unlock and grind their \*powers\*

Monki 1

Ook! Ooook!

Adele

Thanks monkis for your help!

Monki 1

Oook!
Kina 1/5

## Area

 Kina (area)

 Mission 1

## Progression

**Previous**:
 Kina Intro

**Next**:
 Kina 2/5

## Dialogue

### Prologue

Kina

Humans, more bad humans.

Luna

We come in peace Miss Xenotek.

Kina

I am Kina, and I don't believe in peace with humans.
Greedy and power hungry creatures.

### Epilogue

Kina

Your twins friends captured all my people and now you come for me.

Adele

But we are not friends with Rapido and Furioso.

Kina

How come you know their names then?
Boom Cannon

## Categories

 Pirate

 Weapons

## Stats >

 100 … 160

 90 … 145

 36 … 58

 4 seconds

 10 seconds

 248 … 370

## Requirements

 Wood × 20

 Black Stone × 2

## Evolution

**From**: Wood Cannon

**To**: Precision Gun

## Description

* **Availability**: After defeating Axl's Fleet: Normal: Mission 3

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Boom Cannon**Precision GunPrecision Gun+Precision Gun++
CSaw Nose+++

## Categories

 Dandolo

 Noses

## Stats >

 696 …

 412 …

## Requirements

 Wood × 320

 Red Wood × 200

 Arena Stone × 40

 Tech Gem Dandolo × 8

Mastered CSaw Nose++

## Skill

###  Nose Attack

This nose coupled with the Ramming of the Dandolo hulls can cause damages

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Nose is calculated by the following formula.
`Adjust = **1**`
`Life ÷ 2 × **1** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Dented NoseCSaw NoseCSaw Nose+CSaw Nose++**CSaw Nose+++**
Heavy Machine Gun

## Categories

 Dandolo

 Weapons

## Stats >

 100 …

 185 …

 37 …

 2 seconds

 10 seconds

## Source

 Legendary Chest

 Dandolo Chest

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

**Heavy Machine Gun**Heavy Machine Gun+Heavy Machine Gun++
Season 2

Season 2 Starts with espada and his crew from the darklands they start with going to the doge and asked where is my machine and then the doge said the machine was broken and then espada got mad and asked who took it and she said some people from the Brightlands and then espada runs to the island and then he finds them and then he goes to attack and then thats where the story starts you will be required to beat a category of bosses to beat espada you will unlock a lot of new boats which are Viking and Xenotek boats and many more! So get ready to fight Espada
Galleon Cannon++

## Categories

 Pirate

 Weapons

## Stats >

 256 …

 320 …

 192 …

 6 seconds

 10 seconds

## Requirements

 Wood × 560

 Black Stone × 40

 Tech Gem Pirate × 6

Mastered Galleon Cannon+

## Stats and Upgrade Priced

Non-fused stats and the price to upgrade to the **next** level.
## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Galleon CannonGalleon Cannon+**Galleon Cannon++**
Furioso

## Categories

 Dandolo

 Heroes

## Skills

 Reduced Ramming Cost

 Tornado

## Requirements

 :  Medal × 60

 :  Medal × 40

 :  Medal × 100

 :  Medal × ?

 :  Medal × 2000

## Description

* Furioso is Rapido's twin and they both appear in The Twins battleground.

## Skills

###  Reduced Ramming Cost

Reduce cost of dash atk by 1 Action Point. (Former name: Cheap Dash Atk)

###  Tornado

Create a tornado which will reflect all enemy's projectiles (3)

## Stats

The stats listed here may be outdated by app updates.
Crabitosor

## Progression

**Previous**:
 We are not worth it

**Next**:
 More Crabz

## Dialogue

Monki 1

Ooki OOki.

Monki 2

Oook! Ooooki Okiki!

Gunny

At last the Monkis are at peace

Adele

Axl was quite a piece of work.

Sam

He took me for the infamous Espada…

Gunny

But you are too kind to be anything like him ehehehe.

Adele

That's what I think too, but this Axl was just out there.

Sam

It would be simpler if I knew who I was…

Gunny

Anyways, I have new plans for you guys ehehehehehe.

Adele

Claws? Are you finally letting me go to Claws?

Sam

Claws?

Gunny

Claws is a dreadful place where many ships full of innocents have sunk recently.

Adele

Granpa says that's where the giant crabs are coming from.

Gunny

Absolutely, sea monsters have been proliferating in our Ocean for months now.
And I think that they are coming from Claws.

Sam

So we are in for some gigantic sea monster battles!
Kina 4/5

## Area

 Kina (area)

 Mission 4

## Progression

**Previous**:
 Kina 3/5

**Next**:
 Kina 5/5

Miss Kina, I'm Sam, a sailor who is trying to make the Carrabas a better place.

Kina

Liar!
You think I did not recognize you already!

Sam

Not again!

Kina

You have the face and the skills of Espada the Guardian's destroyer.

Miss Kina, maybe I'm Espada, maybe I have done all these horrible things in the past.
But when I woke up on Adele's island I had forgotten everything.

Kina

?

Sam

I was a brand new man.
It was a fresh start.

Kina

…

Sam

And if I was Espada in a previous life, I will try my best to right his wrongs.

Kina

Mmmm… Wise words for a human.
Dandolo Protector+

## Categories

 Dandolo

 Hulls

## Weakness >

 Arrow

 Light

## Stats >

 672 … 1076

 806 … 1291

## Scheme

 3

 2

## Requirements

 Wood × 200

 Red Wood × 150

 Black Stone × 20

 Tech Gem Dandolo × 4

Mastered Dandolo Protector

## Evolution

**From**: Dandolo Protector

**To**: Dandolo Protector++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Hull is calculated by the following formula.
`Adjust = **1.2**`
`Life × **1.2** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Dandolo CorvetteDandolo Protector**Dandolo Protector+**Dandolo Protector++
Food on me

## Giver

 Gunny

 Main Island

## Progression

**Previous**:
 Discover the world

**Next**:
 Collect earnings

**Next**:
 Seaside Street

Gunny

Hey Sam, just heard that there is money to be made in \*Marketopeia\*.
We could sell plenty of fruits and make some good coins ehehehehe.

Why don't we diversify our activities? Sail to Marketopia and purchase the fruit stand.
Goliath

## Categories

 Pirate

 Weekly Events

## Weakness >

 Thunder

 Ice

## Description

*"Fight Monki Pirato and **Goliath** the Gorilla and earn the ultimate Monki Cannon."*
## Anti-Pirate Chest

*Main article: Anti-Pirate Chest*
* **Availability**: Only when the Weekly Event: **Goliath** is available.
* **Prizes**: 15x Red Wood and 1x Tech Gem Dandolo
* **Potential Prizes**: Ice Cube medal, Gold Knight medal, Tesla medal, or Heavy Machine Gun.
* **Cost**: 3.99 USD

**See more >**

## Skills

 Shoot Missiles

 Invoke Monki
Crossbow++

## Categories

 Navarre

 Weapons

## Stats >

 230 …

 288 …

 115 …

 4 seconds

 10 seconds

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood CrossbowCrossbowCrossbow+**Crossbow++**
Blast Cannon++

## Categories

 Pirate

 Weapons

## Stats >

 307 …

 320 …

 128 …

 4 seconds

 10 seconds

## Requirements

 Wood × 320

 Black Stone × 30

 Tech Gem Pirate × 6

Mastered Blast Cannon+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Blast CannonBlast Cannon+**Blast Cannon++**
Ice Cube

## Categories

 Rare

 Heroes

## Skills

 Icy Mace

 Icy Wave

## Requirements

 :  Medal × 10

 :  Medal × 15

 :  Medal × 30

 :  Medal × 80

 :  Medal × 400

## Description

Ice Cube throws freezing waves of Ice, damaging and paralyzing everything on its way! Cheely! Wooo… Chilly!
## Skills

###  Icy Wave

Huge sword strike which will damage everything. Monsters and weapons will be \*frozen\* for a short period of time. (3)

## Stats

The stats listed here may be outdated by app updates.
Boat

## Categories

 Gameplay

* A **Boat** is a unit that consists of Modules.
* Heroes can go aboard a **Boat**.

## Module

*Main article: Module*
* A Module is a unit of **Boats** crafted in the Shipyard.
* **Hull**: A main unit that every module and crew of the boat go on.
* **Sail**: A module that protects the Weapons in the back and is weak to Arrow.
* **Weapon**: A module that can damage modules of an opponent's boat.
* **Nose**: A module that protects the front of the Hull.

**See more >**
Crossbow of Speed+

## Categories

 Navarre

 Weapons

## Stats >

 144 …

 187 …

 56 …

## Requirements

 Wood × 150

 Blue Wood × 60

 Arena Stone × 20

 Tech Gem Navarre × 5

Mastered Crossbow of Speed

## Evolution

**From**: Crossbow of Speed

**To**: Crossbow of Speed++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1.1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1.1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood CrossbowCrossbow of Speed**Crossbow of Speed+**Crossbow of Speed++
A Pirate cannot wait

## Availability

When a player build the Fruit Stand for the first time

## Giver

 Gunny

 Marketopeia

## Progression

**Previous**:
 Discover the world

## Dialogue

### Prologue

Gunny

Building the fruit stand takes ages.
We could speed it up with &f.
Don't you want to try?

### Hint

Gunny

Let's go to Marketopeia and speed up the Fruit Stand construction

### Epilogue

Gunny

Excellent! Know that you can speed up any task.
Mortar++

## Categories

 Pirate

 Weapons

## Stats >

 224 … 359

 216 … 346

 216 … 346

 10 seconds

 10 seconds

## Requirements

 Wood × 240

 Black Stone × 20

 Tech Gem Pirate × 3

Mastered Mortar+

## Evolution

**From**: Mortar+

**To**: Mortar+++

## Skill

###  Boom Balloon (explosive)

Launch an explosive barrel over the enemy that deals a lot of damages (4)

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Bloody Blades (quest)

## Giver

 Gunny

 Main Island

## Progression

**Previous**:
 Seaside Street

**Next**:
 Champoo the Antiquarian

## Dialogue

### Prologue

Gunny

Oh… that doesn't sound good.
The bloody blades are coming and that's not to bring the good.
They are probably the worst scoundrels around here.
They steal from merchants, fishermen and tourists…
We need to protect our friends!

### Epilogue

Gunny

Better be safe than sorry!
I'll keep an ear opened and make sure our kingdom… huh village stays safe!
Mecha Cannon

## Categories

 Dandolo

 Weapons

## Stats >

 100 … 160

 163 … 260

 65 … 104

 4 seconds

 10 seconds

 375 …

## Requirements

 Wood × 50

 Red Wood × 50

 Crusade Stone × 4

Mastered Wood Cannon+

## Evolution

**From**: Wood Cannon+

**To**: Mecha Cannon+

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+**Mecha Cannon**Mecha Cannon+Mecha Cannon++
Protector Sail

## Categories

 Dandolo

 Sails

## Stats >

 563 … 901

 212 …

## Requirements

 Wood × 150

 Red Wood × 60

 Black Stone × 10

 Tech Gem Dandolo × 1

Mastered Dandolo Sail+

## Evolution

**From**: Dandolo Sail+

**To**: Protector Sail+

## Description

* **Availability**: After defeating The Doge: Normal: Mission 4

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Sail is calculated by the following formula.
`Adjust = **0.75**`
`Life ÷ 2 × **0.75** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
Mine Launcher

## Categories

 Pirate

 Weapons

 Rears

## Stats >

 30 … 48

 60 … 96

 20 seconds

 10 seconds

 120 … 96

## Description

* **Availability**: Beat Mission 5 in Axl's Fleet (Normal) to unlock this part

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **2**`
`Attack × 2 × **2** × Buffs`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
**See more >**
Aenn

**Aenn** — участник русскоязычной Викии. Бюрократ Angry Birds Wiki, Викии Вики, Tanki Online Wiki и Кошки Вики.

## Биография

### AB Wiki

Аенн пришёл туда 11 августа 2012 и стал активным участником. 25 декабря стал админом, а в феврале 2014 — бюрократом. Сейчас малоактивен и имеет 24 000 правок.

### ВиВики

Основал 14 августа 2012, самый активный пользователь. Там у Аенна 15 тысяч правок.
Black Cannon+

## Categories

 Pirate

 Weapons

## Stats >

 128 … 205

 195 … 313

 78 …

 4 seconds

 10 seconds

 495 …

## Requirements

 Wood × 200

 Black Stone × 15

 Tech Gem Pirate × 3

Mastered Black Cannon

## Evolution

**From**: Black Cannon

**To**: Black Cannon++

## Stats and Upgrade Price

Non-fused stats and the price to upgrade to the **next** level.

## Fleet Power

Fleet Power of this Weapon is calculated by the following formula.
`Adjust = **1**`
`(Damage Per Shot ÷ Reload Time × 20 × **1** × Buffs) + (Life ÷ 2 × Buffs)`
The decimals will be rounded off after each operation.
The `Adjust` value may be outdated by app updates.
`Buffs` are given by Fusion and some Passive Skills of modules.
**See more >**
## Evolution

Wood Cannon+Black Cannon**Black Cannon+**Black Cannon++
The Blonde Heir 3/5

## Area

 King Navarre

 Mission 3

## Progression

**Previous**:
 The Blonde Heir 2/5

**Next**:
 The Blonde Heir 4/5

Luna darling, we are sorry. We understand now.
You are an adventurer, you need your freedom.

Luna

Thank you.

King

That's why we have a proposition for you.

Luna

Really?

King

Well, you return to the castle and take back your Princess role, and we will let you go on adventures during the holidays.

Luna

…

King

What do you say? Isn't it a grand plan?

Adele

Not cool. Mr King.

Luna

You will never get it.

### Epilogue

Luna

By the way, did you know that Espada never kidnapped me.

King

He may not have kidnapped you but he kidnapped your heart.
That's all the same to us.

Luna

Espada and I had a very special kind of friendship.
I was willing to follow him to the end of the world.
I had feelings for him.

King

"Feelings".
- sigh -
But darling, feelings are for the commoners, we the Navarre family must focus on our Royal responsibilities first.

Luna

This needs to change father, we must be able to decide how to live our own lives.
The Prison 4/5

## Area

 The Prison

 Mission 4

## Progression

**Previous**:
 The Prison 3/5

**Next**:
 The Prison 5/5

Hey Luna, did you know that I named Sam just like my first ever Monki pet?

Luna

Awesome, why is that?

Sam

Girls
Would you stop mocking me please.

Adele

But this Monki was the best, he had big bright happy eyes and he never said no to a chore.
Just like this sailor here.

Luna

Excellent!
Sam is a little obedient Monki.

Sam

…

Luna

Let me tell you a good one from the Espada days then.

Sam

Errr, no no no please.
We have Xenoteks to save and a doomsday machine to stop first!

### Epilogue

King Oktu

Many thanks good humans.
Have you had news from the Xenotek people?

Luna

Yes we saved them all.

Sam

They are waiting for you in the Brightlands.

King Oktu

Good.

Luna

What could you tell us about the Doge machine.
How wrong it is?

King Oktu

The Doge thinks he created a machine of life when it's in fact a machine of death.
Humans can't comprehend our Xenotek technology.
And now he is about to destroy Carrabas…

Sam

What can we do?

King Oktu

Destroy the machine before the storm.

Adele

Which storm?
This is becoming so complex right now…

King Oktu

Come and meet us if the world is not destroyed by the Doge.

Sam

We sure will.