recursal/Fanatic-Fandom huggingface dataset:
Okemia Senju

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

(Character's personality goes here. Provide at least a paragraph to describe your character, more however is appreciated. A well developed character is the key to a well developed RP. Character's behavior goes here. Consider manners, etiquette, social behavior, and so on; I.E: Does not swear, socially awkward, charismatic, shy in large groups, etc.)

## Appearance

(You characters appearance should go here. This should include the basic appearance of your characters and any specific features you would like to include. You may also put down what your character might wear upon a daily basis but that is not needed.)

## Approved By:

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
Pikari Hatake

## Background Information

Pikari Hatake, a boy born into a world of despair. His mother died during his birth left it so Paku Hatake was solely responsible for all the well-doing of Pikari. To which as a father he had completed his duty of making sure his son grew into a fine young man. Spending as much time as possible with Pikari, attending his graduation, and teaching him anything he knew from an early age became Paku’s dream. He wanted his son to be remembered as one of the greatest shinobi. But regardless, it didn’t mean Paku didn’t take care of his own work and duty as there were many times Paku would leave Pikaru alone. The life of serving the village during such times was difficult. But eventually, the war was over as Paku and Pikaru were able to live life peacefully.

Months after the war, a huge attack happened, this being from the mythical creature known as Kurama. The beast ravaged Konoha and destroyed many inside structures, one of the first responders after ensuring Pikaru was safe was Paku himself as he took off to assist everyone else in the battle against Kurama to suppress it. With the beast being defeated, days would pass and Pikari never got picked up. Instead, someone else, who he didn’t know approached him with news about his father. The news he received was that his father was mortally injured and that right now his life was hanging by a thread as he was in a coma actively. Pikari’s life instantly changed, from being pampered and taken care of, to taking initiative in taking care of himself entirely.

Pikari had taken this lifestyle straight and didn’t complain about it as he knew the shinobi world was absolutely cruel. All Pikari could hope was that eventually his father would make a miraculous recovery and come out of said Coma. With that, Pikari made it his everyday goal to visit his father if Pikari was the village. Pikari had taken his training much more serious than before and focused on it immensely to prepare himself for the Chunin exams coming up.

## Personality & Behavior

Pikari is very straight forward, he doesn’t talk about his family at all, as he usually finds those to be the ‘good days.’ Greetings the newer ones with a higher sense of reality behind it, Pikari finds it hard to make friends as he usually calls people out on things he hates about them. Pikari is very collected though as he doesn’t let anger cloud his judgment. That is unless someone starts to talk about his father, any comment regarding him, will trigger Pikari into a rage. Mostly because of his father being in a Coma.

## Appearance

Pikari contains grey hair and a slightly tanned skin complexion as opposed to completely pale. His eyes are a light brown, as his attire is usually the same. The yellow scarf around his neck is a gift that his father gave him a long time ago, it being the most prized possession he currently has of him. Sometimes Pikari will not carry this scarf into missions, mostly because he doesn’t want it to get ruined.
Tarou

Tarou is a Genin of Konohagakure. Being only 11 years old and fresh out of the academy, he's ready to begin his adventures as a Shinobi. However, to also provide to his household for his mother more specifically. Allow it to also be known that the boy has never openly used his wood release jutsus throughout his span of knowing them.

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

Tarou is a very energetic person, perceived as noisy and cheerful. He's extremely excitable with nearly anything. He loves to meet new people and have friendly competitions. Usually, he's very hard-headed and impulsive with his actions His mood can change in a heartbeat however, he tends to always go back to his high spirited self. Even with him being so, he can be serious when it comes to things that are important to him.

## Appearance

Daily Casual Clothing: Tarou typically wears a white tshirt with the logo of his favorite comic book on the front with a long sleeve fishnet shirt underneath, mainly wears baggy pants mostly for training and straw sandals. When out for the most part, he also lets his mom put simple braids in his hair.

Mission Clothing: When going on missions, Tarou wears a blue jacket with a fur collar, also has a hood attached, with a short sleeve fishnet shirt underneath. White shorts with basic tool holster on his right thigh, along with bandages around the calves and blue shinobi issued sandals. His hair mainly holds a spikey atmosphere to it and held up by the blue headband from Konoha, with a little braid in the back.
Kyūshū Seal

The Kyūshū clan's seal, the user must create a seal of confrontation and places it on to an object. The seal is displayed as the Kanji ("**ドレイン**" Literally Meaning Drain) Once placed it glows blue for 3 seconds as if its being burned in, then goes dark. Once dark it would no longer be seen physically but will still remain their for the user to use to his best ability.

 This seal can and only be made when the user is in physical contact with the object it is placed on. When the user is in contact with the object it has the ability to drain chakra that is also physically touching this object. Once the two requirements are met, the user can drain the chakra coming from the other source touching the object.

## Strengths and Weaknesses

**Strengths**

* Can continuously be used until one have no use for it anymore.
* Drains the source of chakra and adds to the users chakra reserve.
* Provides an stealthy alternative for taking down enemies

**Weaknesses**

* Must be placed by physical contact from the user.
* When the seal shine's a blue, one's foe will be able to easily spot it and can ruin any means of surprise.
* The two sources must be in physical contact with the object in order to drain chakra.
* This seal, will not work on anyone else who has the unique trait to absorb chakra.
* To drain at a fast rate the user must have two hands on the object, ultimately meaning if the user doesn't have a defense up, it will render the user open for an attack. Though the user can still drain with one hand, but this will take longer (**One handed drains must take two post to complete**)
* Cannot absorb all of a justu way above your skill level. If one is a Genin and they tried to absorb a Jounin‘s S-Rank justu, the S-Rank Justu over powers the Genin.
Thunderous Applause

Arata slaps the opponent over both ears with cupped hands resulting in ruptured eardrums, discombobulation and in some cases a fractured skull. The strike is often followed up by a flurry of blows that utilises the opening created.

When coupled with the Eight Gates, the damage inflicted by the initial clap can be devastating.
Kato Aburame

## Background Information

Kato
 came from a home in which is weirder than most others. From the day he
was born he was placed under symbiosis with the insects known as Kikaichū.
 This meaning under the surface of his skin this insect breed began to
resonate with him and eventually become a part of him. This resulting in
 his abilities as of late. The Aburame
 clan being the only clan which is widely known for the ability to use
insects as a form of combat. Once he was ready to train, his father
Shinto Aburame took him under his wing and taught him the basic techniques of the Aburame
 household. With time Kato learned them, but he remained docile in
nature. He personally doesn’t like to fight as he feels that there is no
 need if he can render his enemy's unconscious by absorbing their chakra
 through his Kikaichū.

## Personality & Behavior

Kato
 is very docile; he doesn’t like to argue or fight with anyone. He’s the
 type to rather talk things out before letting it elevate to that level.
 Kato is also very kind as he personally finds nature to be a beautiful
thing, something he truly admires as he at times allows his bugs to roam
 free and enjoy the freedom. But in a time of war, things are always
bound to change.

## Appearance

Kato
 consists of orange hair and always wears a pair of shades. His clothes
are usually baggy and long to cover his entire person to keep his skin
always concealed. Realistically speaking, the only visible parts of his
body are some sections of his face, his hands, and his toes from his
shinobi sandals opening.

## Approved By:

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
Giga Burst

ギガ劈

Giga Hyaku

## Parent Jutsu

* Enclosing Technique
* Partial Multi-Size Technique

A technique where Kurono first takes out one of his Explosive Tag scrolls' wrapping them over the base of the Kanabō with his unsealed tags. Afterward, using Yang chakra to expand his arms and steel bat to a ginormous size, he will swing at the enemy while simultaneously exploding the tags to create the maximum impact possible against his enemy of choice. The effective swing will blow back enemies through wood and stone alike, with the chance of nullifying lesser enemy threats.
Hansuke Kyūshū

## Background Information

With his father being a contractor and his mother being a chef, Hansuke always wonder what he was going to be. As a child Hansuke always was fascinated with ninja, but his mother didnt want him becoming a ninja because she thought it was too dangerous. Lucky for him his had a supporting father who believed that you can be anything you wanted to be. So he registered Hansuke into the academy and they kept it a secret ever since then.

Once Hansuke graduated he was so excited that he went home with the headband on to show his day, but the only one home was his mom because she was running late. Immediately making him take off the headband she told him that she was returning this headband before he could get hurt. She also didnt want him going on any missions while she was gone so she took him to her job. That same day bandit's come into the restaurant and started trouble. When his mom went to go stop them, one turned and punched her. Hansuke was able to easily defeat them and kick them out. After that, his mother knew that he would make a great ninja and handed him his headband back.

## Personality & Behavior

Hansuke is very proud of his clan even though they are looked at as the lower tier clan. He knows that they are all hard workers and didnt slack. He gets a little emotional when people talk about his clan and sometimes lashes out and attack them. Other than that he is a very calm person and hard working Ninja

## Appearance

Hansuke has red hair the hovers over his headband, his eyes though are a light orange. Hes common wear is a navy blue jacket, with a blue shirt underneath. Khaki pants the end at his ninja slippers top. He keeps his Ninja pouch on the right side of his lower back, with his tanto just under it.

## Abilities

Intellectual: Although he doesnt show it, Hansuke is intelligent for his age, graduating top of his class. He uses this intellect only when in combat and on missions where he would need to use detective skills. From genin Hansuke was said to have the intellects of a Chunnin. This is because he worked hard as a student and took becoming a shinobi very seriously.

Battle Strategist: Having to be a shinobi means you are going to have to come across ninjas who are stronger than you, faster than you, ect. By using your brain power you will be able to outsmart and best your opponent. Reading up on battle stratagy in his spare time was how Hansuke got better at this. In combat he would refer to some books he read in the past to help him fight.

## Library

### Training

* After-Image Clone Training (PT 1/2)
* After-Image Clone Training (PT 2/2
* How Long Can You Plank?(Basic Training)
* Meditation (Basic Training)
* Absorbing Chakra (PT 1/4)
Shikatsu Yamanaka

## Background Information

Thought to be an ideal ninja, Shikatsu started his shinobi legacy well from a young age. His skill was never far beyond his peers, though his tact and wisdom helped build his name among this superiors. His academy days could be seen as above average, but Shikatsu's potential grew with his age. He was promoted to chunin for his exceptional skill as a shinobi and was well known and praised by his peers for his development. Now as a young adult Shikatsu finds himself with the responsibility of a special jonin.

## Personality & Behavior

Shikatsu is a very self motivated individual who makes others around him better. He keeps excellent composure in all situations and will not hesitate to act as a leader in tough predicaments. He is a believer in brains over bronze and will do anything it takes to work smart, not hard. Though his intentions are always for the better of his comrades, Shikatsu's wisdom can sometimes seem aggressive. Being a prime example of his zodiac, cancer, Shikatsu can seem like a hard shell on the outside, but his heart is one of the biggest in the entire village.

## Appearance

Born into the Yamanaka Clan, Shikatsu possesses strong family traits. His hair is a short light blonde and his eyes are a soft green. Just like most yamanaka he is very tall with a strong build. He isnt that flashy of a ninja and wears the standard uniform of all leaf shinobi. He has no unique features that make him stand out from others.

## Abilities

Shikatsu is indeed a jonin so his fighting skill is far better than the average shinobi, but he is still considerably below average in psychical traits. Like most Yamanaka, Shikatsu doesnt rely on physical strength or speed to control his fights. Shikatsu is more of an intellectual fighter than anything. Utilizing his Hiden, Shikatsu will most likely resort to restraint rather than execution. He shines in his excellency to weave hand seals, one of the fastest among his peers. He has reached a level to where he can even perform some techniques with one hand or none at all.
Kyūshū Clan

* Absorbing Hand

## History

One of the lesser-known Konahagakure clans. Most of the time overlooked by the more famous clans in Konaha. The clan has always wanted to be known among their fellow villagers, but they have never done anything to become relevant so they stayed overlooked.

They are all hard workers in their line of work. Not just limited to being a shinobi, in fact there are not many clan members that are shinobi, which can be the reason why they are not known. This is shocking because of their ability which would work great as a shinobi world. Many seem to be high ranking in their line of work but it still seems to go unnoticed. Most of the time surprising their co-workers with how hard they work no matter the job.

Since they are overlooked people don't put much respect on their name. Maybe only a few people in the village know about the clan because of this so when outside of the village and even within the last name wont ring a bell what so ever.

## Information

* You can tell when you are in contact with a Kyūshū clan member by their eye color. It is a light orange color that they all have.
* Kyūshū Clan member all get mad when people talk about their clan. They hate when their clan is disrespected and would even go to attacking someone who made fun of it no matter their age.

## Abilities

* Kyūshū clan members have the unique ability to Absorb Chaka.Their ability to absorb chakra is extremely stronger than normal user. If normal chakra absorber can absorb all of someones chakra in 30 minutes, Kyūshū's can absorb all of someones chakra is 20 minutes
* All of the Kyūshū's are very hard workers. No matter what they do they strive to be the best at it. Increasing their knowledge on that specific job as much as they can

## Approved by

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Earthbreaker

## Overview

Usable once the user has opened at least the first gate. Arata rushes forward with enhanced speed and delivers an uppercut strong enough to send his opponent into the air. Following this, using his enhanced strength and speed Arata jumps to meet them, delivering a second blow as his continues even higher. At the peak, Arata deals a full strength Double handle slam into the targets stomach or back and sends them hurtling towards the ground. The resulting impact with the ground results in a small crater.

Use of this technique will end the use of the Eight Gates leaving them fatigued and injured. As they fall back to the ground they run the risk of further injuring themselves
Chakra Shuriken Technique

Similar, but not relatively as powerful as the Wind Release: Rasen Shuriken Technique, the Chakra Shuriken Technique is an ability that focuses more on the ability to mold and control one’s element and chakra in order for masterful precision and different outcomes. This technique is, and has forever been the Hiden of the Sasaki clan, passed through the members of the clan through a mass of generations.

The technique itself is relatively simple and is never used in its raw form, but has unique variations that are used depending on the user’s chakra Nature. Put simply, Sasaki clan members are usually confined to either Water or Fire Chakra natures, so there have only been a set number of recorded variation usages by seasoned residents of the clan. Chakra Shuriken Technique simply acts as the parent jutsu, to the multitude of abilities that stems from the creativity of the user: (List is subject to expand as the RP progresses)

* Water Shuriken Technique
* Water Shuriken Technique - Bubble
* Great Water Shuriken Technique
* Fire Shuriken Technique
* Fire Shuriken Technique - Burst
* Great Fire Shuriken Technique

## Strengths and Weaknesses

The technique does not really have any strengths or weakness, it is just the simple parent jutsu for the rest of the Sasaki techniques. Similar to chakra flow for a vast majority of some offensive ninjutsu.
Water Shuriken Technique

Molding the user’s chakra nature and producing or using pre existing water to formulate liquid hovering between one or both palms, the user can use his proficiency with the Chakra Shuriken Technique to create Shuriken(s) of water slightly bigger than normal Shurikens. These shurikens increase in weight after leaving the caster’s palm(s) to create a smoldering momentum, and a movement speed and penetration power that is about twice as much as a standard Shuriken flung by a Shinobi with high strength.

The water takes shape and then constructs serrated blades in the form of aquatic power that have the ability to rip through a good amount of flesh, and even cut through metal shurikens and other forms of blades and shields with ease. The amount available for creation is dependent on both the user’s pool of chakra  and his/her ability to control it. Of course, creating more shurikens will require more chakra.

## Strengths and Weaknesses

**Strengths**

* Can attack from a multitude of angles and ranges
* Can help expel small Fire Tecniques in a quick succession
* Provides an equally stealthy alternative for taking down enemies

**Weaknesses**

* Relatively weak against durable targets and/or Earth Release Techniques
* Requires the user to use their own chakra to create the shurikens of a pre existing water source doesn't exist.
* Have the capacity to harm the user and allies if not utilized properly.

Parent Jutsu: Chakra Shuriken Technique
1st Division

Headquaters: Dallas, Texas, United States of America

Commanding Officer: Lt General Niram Fields

## Structure

* First Battalion - Dallas, Texas, United States of America
* Second Battalion - Los Angeles, California, United States of America
* Third Battalion - Atlanta, Georgia, United States of America
* Fourth Battalion - Mexico City, Mexico, United States of America
* Fifth Battalion - Puebla, Puebla, United States of America
* Sixth Battalion - Omaha, Nebraska, United States of America
* Seventh Battalion - Bogota, Colombia, United States of America
* Eighth Battalion - Belo Horizonte, Brazil, United States of America
* Ninth Battalion - Boa Vista, Brazil, United States of America
* Tenth Battalion - Sao Paolo, Brazil, United States of America
* Eleventh Battalion - Montevideo, Uruguay, United States of America
* Twelfth Battalion - Buffalo, New York, United States of America
* Thirteenth Battalion - Cleveland, Ohio, United States of America
* Fourteenth Battalion - Buenos Aires, Argentina, United States of America

## Commanding Officers

* Lt General Niram Fields (January 7, 2136 - December 11, 2140)
Minoru Aburame

**Minoru Aburame** is among Konoha's most recent generation of genin, and grandson to the village's current Hokage, Ichiro Shimura. While envied by some for the influence and power he will one day inherit, as both a member of a noble clan and another clan that has produced a Hokage. He is equally scorned by others for that very same connection he holds to the Hokage. Life in Konoha has forced Minoru to grow up fast, especially when exposed to the stress of political life that both his mother and father are constantly involved in.

## Personality & Behavior

Minoru is a brooding, and strong-headed young man known for his general reclusiveness and seeming lack of empathy. He is courageous, and willing to handle all of his problems head-on, willing to risk everything even to just prove a point. It's because of these traits that Minoru is an exceptional leader among his fellow genin, even if he is not prepared to take on such a duty.

At his core, Minoru is aggressive and severely anti-social. He is more than willing to speak up on personal matters, and defend himself when need be, but finds it more productive to stay silent and prove a person wrong. His years in Konoha, and living among the tensions of high society and being exposed to the hatred of the lowborn have made him considerably thick-skinned and unempathetic. It's because of his ability to forge on from these events that have made Minoru more confident than most, to the point that he sees the title of the Hokage as something he is destined to attain because of his heritage.

## Relationships

### Ichiro Shimura

Minoru's relationship with his grandfather is complicated. While Minoru seems to be turning out appropriately as his grandfather has expected of him, it's not sure if he reciprocates the same tough love that Ichiro gives to him. Minoru seems distant with him, but still connected by their shared desires and the same blood that runs through their veins.

### Izumi & Ren Aburame

Minoru seems to be more passive around his parents. It's not clear whether he enjoys their company or not, but seems to actively attempt being pleasant towards them. A well-hidden secret, even among those closest to him, as he *never* brings people over to his house.

## Appearance

Minoru is a rather tall, and lanky boy for his age. He has distinctly purple-pink hair that he inherited from his father, who is the eldest child of the union between another Aburame and a Haruno. He has pale, white skin with a milky complexion. Much of his soft, and spritely facial features are obscured behind the extended collar of his double-breasted jacket that he wears everywhere. The same with his eyes, concealed by tinted spectacles, his eye's color and shape being a mystery to even Ichiro who hasn't seen the boys actual eyes in years.
Arata

## Background Information

Arata was raised in a Warrior Monk led Monastery after he was left there by his parents as a child. In his early years, he was subject to the harsh treatment of the Monk's training; savage beatings to strengthen body and mind, deep meditation to strengthen the spirit and rigorous training to hone his body into a weapon. When he wasn't learning at the monastery, Arata was studying at the Academy in Konoha, the mixing of education made him uniquely adept at his skills.
After years, Arata learned the secrets of the Eight Gates and subsequently learnt to open two of the eight. He progressed well amongst his peers in both the academy and the Monastery before graduating at the age of 12 where he was given the rank of Genin. Now Arata walks a path of development where he aims to hone his body into the most powerful weapon it can be in order to protect those that matter to him.

## Personality & Behavior

Arata is a kind and determined child with a bit of a hot streak. Due to being raised in a monastery, Arata has learnt to show patience and kindness to his peers, however, the monks were never really able to beat out his rebellious attitude. Arata is confident, willing to rush into danger without regard in order to prove his strength. He strongly believes that most problems can be solved if you apply enough force and he respects physical prowess above all other things.

Arata is also a devout monk and often meditates and recites his mantras quietly to himself. Arata expresses deep fascination and curiosity towards the idea of the cosmos and his place in it alongside the rest of the world. Is he significant? Or is he just another speck, a smaller piece of a much larger picture? These questions are some of many things that drive him to better himself.

## Appearance

Arata is a taller than average boy with a muscular build. He has a fair complexion with messy shoulder length white hair. His knuckles are calloused from intensive training and he has numerous small cuts up his arms. He usually wears a sleeveless hooded jacket with baggy pants and his headband tied around his forehead. Around his calves, he wears training weights and he wears thick gauntlets to aid his taijutsu.

## Abilities

Eight Gates: Arata has currently learned to open the first two of the legendary eight gates allowing him to push his body further beyond his own limitations

Gauntlets: Arata wields sturdy Gauntlets that help to amplify his Taijutsu by protecting his fists while he strikes. Because of these gauntlets, Arata can punch away at things that would usually cause tremendous damage to his fists.
Vivienne Al'Sagar

Vivenne Al'Sagar is a sorceress from Azhul Aharn, who now resides amongst the gypsy caravans of The Floodlands in hiding. It is rumoured she can foretell the future, warning her companions of a great prophecy that may come to be fulfilled.

## Character & Appearance

Vivienne is known commonly as a very beautiful woman, though her youthful and vibrant appearance could be due to witchcraft and not her ability to age well. Nobody knows how old she is, though she speaks as though she has seen sixty years, and looks as if she's only seen thirty. Despite living amongst the gypsies of The Floodlands, Vivienne is clearly recognised as an outsider; as her skin is pale where theirs is sunkissed. She is particular to jewels, always adorning many golden necklaces, rings and hair ornaments.

## History

Vivienne was born in Azhul Aharn, The-City-by-the-Lake.
Martian Starships

* MBS Ra (M-1), 4/8/2130-
* MBS Osiris (M-2), 9/26/2130-
* MBS Isis (M-3), 4/2/2131-
* MBS Thoth (M-4), 11/4/2131-
* MBS Serapis (M-5), 3/4/2132-
* MBS Anubis (M-6), 9/2/2132-
* MBS Ammut (M-7), 2/3/2133-
* MBS Horus (M-8), 3/20/2133-
* MBS Ishtar (M-9), 9/13/2133-
* MBS Apophos (M-10), 9/13/2133-
* MBS Mafdet (M-11), 11/4/2133-
* MBS Amenhotep (M-12), 3/9/2134-
Kookaijunoh Kedoin

## Background Information

Kookaijunoh Kedoin, better known as Kai, is a Konoha-based shinobi currently leading Team K.
With her clan gaining notoriety for their ability to impersonate anyone, not much is known about the Kedoins, especially what they look like or where they live. Kai has exploited this hole in the system to no end, resulting in her initial ordaining into the Anbu special forces to exploit her unique skill. Formerly taking up the title as Cat Mask, she had been apart of the team for the better part of two years before being discharged for unknown reasons. Rumor has it that she's taken up the image of her other teammates to control and manipulate other Anbu members.  After her rather embarrassing departure from the Anbu, Kai has continued partaking in mid to high ranked missions as needed; especially those more covert and espinoage in nature. Her ability to completely blend in with the public has been so effective, that Kai's level of recognition is practically under recognized, proving to be a gift and a curse. Only a select few actually know what she looks like, as is the case for most people from her clan.

## Personality & Behavior

When not exuding the personality of whomever's image she is copying, Kai is actually a lot more laid back but with a major sarcastic side. Although generally she is pretty nice, she can be a real bitch when she wants to be. In combat, Kai is aggressive and swift, but in more casual situations, she enjoys having a cigarette with sake. Like a ghost, Kai seldom speaks about herself or her private life, and that's only assuming she can actually win someone over enough to get them curious enough.  Still, even when she's shitfaced drunk, she's able to maintain a level of secrecy about herself that nearly no one can penetrate.

## Appearance

To be revealed in role play.
As of now, Kookaijunoh's true resemblance is a mystery.

## Abilities

Kai mostly fights hand to hand, only really opting to using jutsu when the situation calls for it.
Extinguishing of the Flame

The Extinguishing of the Flame is also commonly referred to as The Harvest, or Stamping of the Flame. It is an event that occured nearly [amount here] years after the Kindling of the Flame. House Fyr vowed they would eradicate all institutions that taught spellcraft, slaughtering any who were attuned with the Flame, and publicly executing all those that taught it. Even members of their own house that spoke against the eradication were killed.

These events occured through orders of King Sydell'Fyr. He doubted the will of those that could access the Flame, as he himself could not tap into his own. This led him to see sorcery as a product of evil and destruction, and out of sheer jealousy and fear he ordered those that used the Flame to be destroyed. Sydell believed in the teachings of his ancestors, teachings that noted only House Fyr should have the ability to use such a power.

These events led to the sacking and destruction of four major cities and institutions, as well as dozens of minor settlements and townships.

## Aftermath

Write the second section of your page here.
Maikeru Kaguya

## Background Information

At an early age Maikeru trained to be a Shinobi by his father. Like most Kaguya he was very keen in Taijitsu techniques learning a few lightening style Technics along the way. Once he joined the academy he used all his extra time to train in both ninjutsu and tijutsu, but with tijutsu it was a bit harder for him only really learning the basics, but he was very good with a sword. Though he got by since his techniques were rather strange, haveing almost inhuman flexibility, he can move his body other kids can't. Soon though his hard work payed off as he graduated the academy, getting his headband and was now a genin.

However, war was brewing and his father and mother soon departed for the war. From that point he stayed with his grandfather and his first task was to head towards Konaha for the chunin exams where he's bound to meet new people, maybe make a few friends and probably alot of enemies, but he welcomes the challenge. Haveing packed his bags, taking suplplies, his pouch and kuni and left his home behind he set off to For the leaf village..

Though somthing was bothering him, with war happening all around was it really going to be all that easy?

## Personality & Behavior

Brave, strong and very dependable in bad situations. This boy is one that you wouldn't want to be on the wrong end of his kuni. Though he is patent he will not hesitate to beat or kill a man that gets on his bad side. Though he doesn't talk much his expression and body posture tells you what kind of boy he is, violent if needed and trust worthy.

Other than that he is a nice kid if you play your cards right, and he will slowly start to speak more the more you are around him and if he trusts you enough but that will take time.

## Appearance

Though he's only 12 Maikeru is rather tone seeing that he does nothing but work and train to be a shinobi. That being said he can usually be seen with his outfit on, that being a brown and black coat with the Kaguya symbol around the sleeves around the bicep. With black pants and hightop ninja sandals that come up to his Cavs. He keeps his ninja headband on his forhead which keeps his messy silver hair out of his eyes and covers the two makes on hit forhead. A trademark of the Kaguya clan and a pair of fingerless black gloves.

## Approved By:

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
Roku Senju

**Roku Senju** is a Anbu and is leader of Anbu Black Ops, the group directly influenced by the Hokage. Roku is a force to be reckoned with as he is a very gifted Shinobi. He oversees also evaluating some cases for dangerous missions into the outer lands. Roku is known for his ruthlessness as he is silent, but extremely intimidating. No one inside of the Anbu Black Ops has dared to defy him unless ordered by the Hokage. Realistically speaking, his word comes second to that of the Hokage. Roku is one of the only people who has traveled outside of the villages perimeter and came back alive. Not only did he come back alive, he came back unscathed as many who go out of Konoha have come back severely injured or dead. Roku is potentially the strongest Anbu in Konohagakure.

## Personality

Roku is cold and calculated, everything he says has a reason behind it as it is very unlikely, he decides without thinking carefully on what he would say. He is a master of manipulation when it comes to speaking above all. He is also quite skilled in forcing people to talk if the force is necessary. His being alone radiates nothing but intimidation for those who know of him.

### Ninja Way

“Expansion is a must, and we will Obtain it by any means necessary. “

## Appearance

Roku is a tall man with black long hair which is usually tied into a ponytail. he dawns a blue tunic which reaches down to his knees as he wears a belt around his waist. He consists of long sleeves under said tunic which are beige in color.his trousers following the same color as he consists of the regular compartments for his Shinobi tools as well.

## Approved By:

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
TSS Millenium

TSS Millenium (C-27)

## Roll Call of Commanding Officers

* Brigadier General Ofelija Dumasiuviene (Apr 2, 2142 - Jun 1, 2146)
* Colonel Dong Zihao (Jun 1, 2146 - Jul 31, 2150)
* Brigadier General Nakagawa Kinu (Jul 31, 2150 - Sep 29, 2154)
* Brigadier General Reynardo Abar (Sep 29, 2154 - Nov 28, 2158)
* Colonel Bai Dai-tai (Nov 28, 2158 - Jan 27, 2163)
* Brigadier General Bembe Olivares (Jan 27, 2163 - Mar 28, 2167)
* Colonel Toh Meilin (Mar 28, 2167 - May 27, 2171)
* Brigadier General Selma Varela (May 27, 2171 - Jul 26, 2175)
* Colonel Shannon Blodgett (Jul 26, 2175 - Sep 24, 2179)
TSS Eternity

TSS Eternity (B-5)

## Roll Call of Commanding Officers

* Colonel Corliss Haupt   (Apr 13, 2117 - Feb 4, 2120)
* Brigadier General Clint Palmquist   (Feb 4, 2120 - Nov 27, 2122)
* Brigadier General Jesse Boudreaux   (Nov 27, 2122 - Sep 19, 2125)
* Brigadier General Mirna Steil   (Sep 19, 2125 - Jul 12, 2128)
* Brigadier General Athena Millis   (Jul 12, 2128 - May 5, 2131)
* Colonel Chet Degraw   (May 5, 2131 - Feb 25, 2134)
* Colonel Mabel Moro   (Feb 25, 2134 - Dec 18, 2136)
* Brigadier General Ethan Heald (Dec 18, 2136 - Oct 11, 2139)
* Colonel Dorthey Escalona (Oct 11, 2139 - Aug 3, 2142)
* Brigadier General Deane Bednar   (Aug 3, 2142 - May 26, 2145)
* Brigadier General Winifred Shott   (May 26, 2145 - Mar 18, 2148)
* Colonel Diedra Keppler   (Mar 18, 2148 - Jan 9, 2151)
* Brigadier General Estela Gerry   (Jan 9, 2151 - Nov 1, 2153)
* Brigadier General Lucien Krick   (Nov 1, 2153 - Aug 24, 2156)
* Brigadier General Armandina Mirelez   (Aug 24, 2156 - Jun 17, 2159)
* Brigadier General Lily Deets   (Jun 17, 2159 - Apr 9, 2162)
* Brigadier General Lona Forst   (Apr 9, 2162 - Jan 30, 2165)
* Colonel Feng Li (Jan 30, 2165 - Nov 23, 2167)
* Colonel Aadil Safar (Nov 23, 2167 - Sep 15, 2170)
* Brigadier General Asmar Wakim (Sep 15, 2170 - Jul 8, 2173)
* Brigadier General Vernon Shannon (Jul 8, 2173 - Apr 30, 2176)
* Colonel Antóine Ó Seanáin (Apr 30, 2176 - Feb 21, 2179)
Sasaki Clan

The Sasaki are an unreknown but skilled clan based in Konogakure, they are a continously growing house who's affiliation has always been with theLand of Fire.

## History

The Sasaki clan were originally a subsidiary clan beneath the Senju during the feudal states period of the ninja world. They fought in many wars and battles as somewhat "bannermen" to the Senju, and found themselves feuding fiercly and often with those of the Uchiha Clan. Also due to how close the two clans were, after many years there is sure to be some form of Senju blood flowing through the Sasaki through intermingling and shared relations.

Once Konohagakure was founded the Sasaki had already been dwindled to about half their original population and feel even further under the radar to those of importance among the leaf. As the time progressed, and the Senju littered the leaf and then fell to almost nothing, the Sasaki nearly did the same. Now only boasting a small, single branch of the family, they continue their attempts to grow in order to increase the Clan's strength and fame.

In the Modern leaf, Sasaki Clan members are still uncommon and under the radar, but are highly sought after for their amazing Hiden, their natural affinity for strategy and combat, and the bulk of their presence as shinobi. Quite often, Sasaki Clan members have been inducted into the Anbu Corps, and it is almost tradition that at least one clan member follow this status quo.

The boiling blood between they have with the Uchiha will always be there, but the Sasaki will always play second fiddle, to a clan that they could never hold a candle to.

## Information

* Sasaki Clan members each have their own distinctive looks. They are difficult to recognize and identify by clan, offering a variety of builds, hair colors, etc.
* Sasaki Clan members are usually only born with one chakra nature, with Water Release being the most common, and Fire Release being closely behind. It is very rare for any clan member to be given more than one.
* Sasaki Clan members have come to naturally be affiliated with anbu, though there are still many members who have had little to no affiliation with anbu whatsoever.

## Abilities

* Sasaki Clan members are masters of shurikenjutsu. They may possibly be the only clan that has members that can actively wield shurikens better than the Uchiha.
* Sasaki Clan members are famous for their Hiden passed down through generations known as the Chakra Shuriken Technique.
* Through intermingling with the Senju over the course of many years the Sasaki have culminated massive chakra pools, and combine that with their already natural ability to mold and control chakra almost twice as good as the next person.

## Approved by

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
Shinami Uchiha

Shinami Uchiha (*うちは*姿文 Uchiha, Shinami) - Withheld

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

As a first impression, Shinami is overwhelmingly lightheartedly and cheerful with an optimistic attitude, which she does maintain within the grimmest of situations. She is easily nonchalant and very dedicated, among her allies she values negotiation over violence, she easily considered compassionate in nature; sympathetic, befriending and beneficial to others. These quantities are fueled by desiring to understand motives and reasoning, as she, herself, lacks this. In result, this formulates her response to any situation, while she remains passive as an individual. Undoubtedly, her forgiving and understanding make her a target.

Camouflaged through giggles, conversations and gatherings called social celebrations, the protective wall ensures no hindrance, however adding the slightest well-timed pressure to it, will damper the illusion for a moment and behind this these bright smiles, these illusions are the true her. Sinking deeper into this hole, peering in with true sight or breaking every wall down, this frivolous and whimsical demeanor will shatter and reveal Shinami, the desolate hiding behind the prosperous.

Once exposed, she is a being of little empathy with a weak conscience. She has little to no emotions, there is a void where her heart is supposed to be and in short, she is trained to restricted all sensations, emotions, and feelings. In this same sense, she is a sociopath and a high functioning one at that.

## Appearance

    Unusual in figure and complexation, far from ordinary, not just in personality, but in appearance too. An albino from the Uchina bloodline, the lack of pigmentation shows in her hair and skin, with the only color being her eyes. In fashion, Shinami is known to wear silk from spiders, knitted masterfully into casual kimonos and these clothes are as pale as her with the only vividness in the Uchiha symbol.

## Abilities

**Summoning** **Contract** — Shinami has the ability to summon spiders.

* Sofutokumo — First spider summonings.
ISIC

特性
--

```
かつてミニオン ロボット社を率いていていた ISIC は、この宇宙はシミュレーションの中の存在であり、「上位存在」とまみえるには再起動が必要だと信じ込んでいた。とはいえ、それはクリースが ISIC を見つけ、デバッグする前の話だ。現在、この高性能 AI は、数世紀に及ぶ戦術戦闘の経験を生かし、前線で戦いを繰り広げている。

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/isic/%7C公式サイト - ISIC}}より引用

## タイプ

* **役割:**

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

  **チャージ キャノン**

ISIC のチャージ キャノンはすぐに撃って低いダメージを与えることも、チャージして高いダメージを与えることもできる。チャージ中は ISIC の移動速度が遅くなる。

 **エネルギー イージス**

ISIC のサブ攻撃は500までのダメージを防ぐエネルギー イージスを展開する。

 **ローテーティング ウォード**

ISIC の周囲を回る5体の防御ウォードが8秒間、それぞれ最大315ダメージをブロックする。オーバーチャージ：各ウォードが最大365ダメージをブロックする。

 **プラズマ ダッシュ**

ISIC が目標地点までプラズマに包まれた状態でチャージし、途中の敵に280ダメージを与える。オーバーチャージ：敵に325ダメージを与える。

  **オメガ ストライク**

タレット モードを切り替えて、基本攻撃を、1発あたり24または140のダメージを与える武器に変更する。オーバーチャージ：発動時に787のオーバーシールドを得る。

 **オーバーチャージ**

ISIC のチャージ キャノンが完全にチャージされた状態でスキルを発動すると、チャージを消費してそのスキルに追加のオーバーチャージ状態を与える。

## へリックス

動画
--
レイナ

特性
--

```
レイナ ヴァレリア（ローグの中では「ヴァルキリー」として知られている）は、ソラス星系の出身で、仲間の生存と自由をかけて休むことなく戦い続けてきた。生まれついての指導者であるレイナは、改造したコマンド ガントレットを駆使し、味方を敵の攻撃から守りつつ敵に執拗な攻撃を加えることで、単なる寄せ集め集団をほぼ無敵の軍団へと変貌させた。

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/reyna/%7C公式サイト - レイナ}}より引用

## タイプ

* **役割:**サポーター

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

  **レーザー ピストル**

レイナのメイン攻撃は強力なレーザー ピストルを用いて敵にダメージを与える。

 **プラズマ パルス**

レイナのサブ攻撃はコマンド ガントレットからシールドを破るプラズマ パルスを発射し、シールドへのダメージに50%追加される。

 **シールド ブースター**

ターゲットにした仲間を8秒間、最大315ダメージを吸収するオーバーシールドで守る。この間レイナはプラズマ パルスでターゲットのシールドをチャージできる。

 **プライオリティ ターゲット**

81のダメージ（シールドに+50%ボーナス）を与えるホーミング弾を発射し、ターゲットの位置を表示する。ターゲットは、6秒間、116%のダメージを受ける。

 **フォトニック ウォード**

大きなエネルギー ドームを出現させて、瞬時に敵をドームの外に弾き飛ばす。6秒間、敵の銃弾はドームに入ることもドームから出ることもできない。

 **フェイルセーフ**

レイナが味方にシールド ブースターオーバーシールドを与えるとき、自分にも発動する。

## へリックス

動画
--
ラスト・ライト・コンソーティアム

ラスト・ライト・コンソーティアムはバトルボーンの組織勢力のひとつ。

```
今の宇宙で最大の経済力を誇るLLCでは、人工知能が強い力を持ち、代償を度外視して利益を徹底追求することで知られている。かつてはピースキーパーを構成する主要団体のひとつだったが、彼らの主義と目的が増収に貢献しないことが明らかになったため、袂を分かつに至った。今も活動している最大の兵器メーカー、ミニオン・ロボット社は、LLCによって保有、運営されている。

```

{{#NewWindowLink:https://battleborn.com/jp/faction/%7C公式サイト - 勢力}}より引用

## 所属ヒーロー

* フィービー
* マルキ
* ISIC
* クリース
* エルドラゴン
ケルビン

特性
--

```
ソーラスには変わった生物がたくさんいるが、アイス ゴーレムのケルビンはとびきりの変わり種だ。なぜなら彼は、極限環境を好む微生物の群体に生じた1つの自我だからだ。ミコに救われたケルビンは、宇宙に残されたものを守ろうと、エルドリッドの一員として戦っている。

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/kelvin/%7C公式サイト - ケルビン}}より引用

## タイプ

* **役割:**ディフェンダー

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

  **アイス フィスト**

メイン攻撃では連続した近接攻撃でダメージを与え、サブ攻撃では地面を強打して範囲ダメージを与える。

 **アイス フォーム**

ケルビンの高密度な氷結晶の体は驚くほど頑丈で、仲間の分までダメージを引き受けることができる。

 **サブリメイト**

冷気の塊に変化し、移動速度が上昇する。触れられた敵はダメージを受け、スタン状態になる。

 **チョンプ**

敵に噛みつく。噛まれた敵は、通常のダメージに加え、自分の最大ライフの一定割合を追加ダメージとして受ける。これによってターゲットを倒すと、ケルビンのライフが永続的に増加する。弱い敵なら一撃で倒せる。

  **アイス ウォール**

若干のタイムラグの後、通過できないアイス ウォールを発生させ、付近にいた敵をスタン状態にし、その移動を妨げる。

  **パーマフロスト**

ケルビンのスキルが終了するたびに、一時的にシールド耐久力が増加する。

## へリックス

動画
--
メルカ

特性
--

```
宇宙生まれのメルカは、幼い頃から大地を踏みしめることに恋焦がれていた。やがて彼女は、特殊任務を自らの天職と見定め、〈守人〉と呼ばれるエルドリッドの組織に属するに至る。ピースキーパーにその人ありと言われたトレヴァー ガルトと親交を深めたのはこの頃のことだ。メルカは多くの戦闘術に精通しているが、特に好んでいるのがエルドリッドの一風変わった武器で、彼女の神経刺激に反応して形を変えるバイオグレイブもそのうちの一つだ。

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/mellka/%7C公式サイト - メルカ}}より引用

## タイプ

* **役割:**

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

  **カスタム マシン ピストル**

メルカのマシン ピストルは命中すると標的に毒を与える。リロード時には命中と同時に爆発する毒缶を発射する。マガジンを消費すると与えるダメージが増える。

 **エルドリッド エージェントの衣装**

〈守人〉として知られるエルドリッドの精鋭部隊で鍛えられたメルカは、戦闘の流れを支配するために武器を使いこなす、多彩で素早い動きの暗殺者である。

 **クロー ランジ**

前方に短距離だけ突進し、強力なクロー攻撃で187ダメージを与える。近くの敵をロックオンできる。

 **スパイク**

周囲の敵に最大280ダメージを与えるエネルギー バーストをチャージし、メルカを空中に飛ばす。

 **ブレード ランチャー**

ターゲットを毒状態にする毒塗りのブレードを次々に放ち、命中するごとに233ダメージを与える。

 **ヴェノム**

毒状態の敵は、メルカの近接攻撃とクロー ランジから受けるダメージが増加する。

## へリックス

動画
--
オレンディ

特性
--

```
同胞たちからさえも恐れられる惑乱の魔女オレンディは、魔法に似た強力なエネルギーを操り、宇宙最大の敵と戦うことで自分の力を試そうとしている。「混沌の魔女」という二つ名は、けっして伊達ではないのだ"。"

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/orendi/%7C公式サイト - オレンディ}}より引用

## タイプ

* **役割:**

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

 **ケイオス・ボルト**

次々と放たれる混沌の矢がオレンディのメイン攻撃だ。サブ攻撃として4本の矢を同時に放つこともできるが、こちらはそれほど素早くは発射できない。

ファイル:Chaos Magic.png  **ケイオス・マイジック**

オレンディの能力は、ダメージの強化、ステータスへの影響の追加、クールダウン時間の大幅短縮などの形で高めることが可能だ。

 **ナリファイ**

爆発的にエネルギーを解放し、75-147ダメージを与えると同時に自分は後方に跳ね飛ぶ。

  **シャドーファイヤー・ピラー**

1.5秒のタメの後、強力な闇と炎で形作られた柱を狙った場所に召喚し、208-280ダメージを与える。

  **パラダイム・シフト**

猛烈なエネルギーを生み出し、自分自身の正面で爆発させる。爆発に巻き込まれた敵は、525-750ダメージをこうむる。

 **グノーシス**

ナリファイを発動させることにより、シャドーファイヤー・ピラーのクールダウン時間が8秒短縮される。

## へリックス

動画
--
TOBY

特性
--

```
"かわいすぎる"という理由でピースキーパーに入隊を拒否されたトビーは、エンジニアとしての天才的な才能をローグのために役立てる。そして自分を虐げた者たちへの恨みを晴らすため、カスタムメイドのデスマシーンを開発。ローグ最強の壊し屋の1人として、戦闘ロボに乗り込んで戦場に赴く。

```

{{#NewWindowLink:https://battleborn.com/jp/battleborn/toby/%7C公式サイト - TOBY}}より引用

## タイプ

* **役割:**ディフェンダー

* 特徴

* 弱点

## アビリティ

武器や能力の一覧です。

 **UPR H8-MS カスタムレールガン**

トビーの強力なレールガンは、チャージすることでダメージを高められる。

 **ミー＆マイ メカ**

戦闘メカ"「バーグ」"を操るトビーは、かわいい外見に似合わず血の気が多い。優秀なエンジニアでもあり、装備を改造することでどんな戦場にもその場で対応できる。

 **アーク マイン**

アーク マインは短い間を置いて起動し、1秒あたり60の範囲ダメージを8秒にわたって与え続ける。その後、アーク マインは爆発し、90ダメージを与える。

 **フォース フィールド**

敵の攻撃を750ダメージ分をブロックするエナジーフィールドを展開する。フォース フィールド越しにレールガンを撃つと、弾丸が加速する。

  **コア ディスチャージ**

メカを変形させ、1秒あたり120ダメージを6秒にわたって与え続ける強力なレーザーをチャージする。

 **ブースター**

同一方向に2段ジャンプすると、その方向に急加速する。ブースターは3回までチャージでき、8秒が経過すると再チャージされる。

## へリックス

動画
--
バトルボーン

バトルボーンとは、ギアボックス･ソフトウェアが開発し2Kが販売するゲームソフト。

FPSとMOBAの要素をあわせもつゲームで、プレイヤーは各ヒーローを操りながら、様々な局面に対処していく。

### 熔解モード（Meltdown）

マップ中央の焼却炉を目指して死の行進をするミニオンを誘導しなければなりません。ミニオンが焼却炉に身を投じるごとにポイント獲得となり、より多くのポイントを獲得したチームの勝利となります。

### ソロ

エピソード形式で展開していく『バトルボーン』のストーリー・モードは、最初から最後まで1人でプレイ可能です。各ミッションは連続テレビ・ドラマのエピソードと同じように、ゲーム全体のストーリーの一部を構成しつつ、それ自体が1つの物語として完結しています。たった1人であっても、レンダインに戦いを挑み、宇宙最後の星を守ってください。それがバトルボーンの使命です。

### 協力プレイ

『バトルボーン』のストーリー・モードは、フレンドと一緒に楽しむこともできます。オンラインでは自分を含む5人のプレイヤーで協力して戦うことができますし、PS4やXbox Oneでは分割画面による2人プレイが可能です。