Raft Raiders

A raft for any riffraff who are desperate to gang up and deal a little extra damage. don't forget to pack a snack!

## Abilities

**Boarding Party (Passive)** Whenever a **PIRATE** hero damages a foe, 1 random hero has a 10% chance to assist and deal 10% damage.

**Sea Dogs (Passive) (Unlocks at 2 stars)** At the start battle, each hero has a 15% chance to gain **Attack Up I** for 1 turn.

**You Landlubbers (Passive) (Unlocks at 3 stars)** At the start of battle, each foe has 25% chance to be inflicted with **Grit Down I** for 1 turn.

## Upgrading Requirement

Star Up Requirements:

2 Star: 20 Tiles

3 Star: 40 Tiles

4 Star: 50 Tiles

5 Star: 75 Tiles

6 Star: ???

7 Star: ???

**Tile Obtainability:**

* Unlocks at 1 star, requiring 10 tiles.
* **Piptown** **United -** C1.H4: Starrrrships IV
* **Monolith Waste -** C2.3: Pilediver

## Abilities

**Boarding Party (Passive)**

Level 1: Whenever a **PIRATE** hero damages a foe, 1 random hero has a 10% chance to assist and deal 10% damage.

Level 2: Whenever a **PIRATE** hero damages a foe, 1 random hero has a 15% chance to assist and deal 15% damage.

Level 3: Whenever a **PIRATE** hero damages a foe, 1 random hero has a 15% chance to assist and deal 20% damage; if they are a **PIRATE**, they have a +10% bonus chance to assist.

Level 4: Whenever a **PIRATE** hero damages a foe, 1 random hero has a 20% chance to assist and deal 25% damage; if they are a **PIRATE**, they have a +10% bonus chance to assist.

Level 5: Whenever a **PIRATE** hero damages a foe, 1 random hero has a 25% chance to assist and deal 30% damage; if they are a **PIRATE**, they have a +15% bonus chance to assist.

**Sea Dogs (Passive) (Unlocks at 2 stars)**

Level 1: At the start battle, each hero has a 15% chance to gain **Attack Up I** for 1 turn.

Level 2: At the start battle, each hero has a 15% chance to gain **Attack Up I** for 1 turn. **PIRATE** heroes also gain **Skill Up I** for 1 turn.

Level 3: At the start battle, each hero has a 25% chance to gain **Attack Up II** for 1 turn. **PIRATE** heroes also gain **Skill Up I** for 2 turn.

Level 4: At the start battle, each hero has a 25% chance to gain **Attack Up II** for 2 turn. **PIRATE** heroes also gain **Skill Up II** for 2 turn.

Level 5: At the start battle, each hero has a 35% chance to gain **Attack Up II** for 2 turn. **PIRATE** heroes also gain **Skill Up II** for 3 turn.

**You Landlubbers (Passive) (Unlocks at 3 stars)**

Level 1: At the start of battle, each foe has 25% chance to be inflicted with **Grit Down I** for 1 turn.

Level 2: At the start of battle, each foe has 35% chance to be inflicted with **Grit Down I** for 1 turn.

Level 3: At the start of battle, each foe has 45% chance to be inflicted with **Grit Down I** for 1 turn, +5% bonus chance for each active **BUCCANEER** hero.

Level 4: At the start of battle, each foe has 45% chance to be inflicted with **Grit Down I** for 2 turn, +10% bonus chance for each active **BUCCANEER** hero.

Level 5: At the start of battle, each foe has 45% chance to be inflicted with **Grit Down II** for 2 turn, +10% bonus chance for each active **BUCCANEER** hero.

## Trivia

* **Adrift -** Released in 1992
* **Sailing in Style -** The white sail with black Jolly Roger is exclusive to this set
* **X Marks the Spot -** Included two wooden treasure chests and four gold coins
* **Seaworthy -** Was the only raft with actual rigging and sail.
* ??? (Unlocks at 5 stars)

Created “Raft Raiders” Set page

Added: Abilities, Upgrade
Requirements, Extended Abilities list, Trivia