Paladins Closed Beta Version 0.32.1220.3

## See also

← 0.31  •  **0.32**  •  0.33 →

All Patch Notes

## General

* Head Attachment system.
* New Front End.
* UI performance improvements.
* Added champion roster to spectator UI screen.
* Players are now mounted a few seconds before the round starts, and on respawn. They will stay mounted until they take damage or use an ability.
* Reorganized cards into categories.
* Reduced amount of points needed to win a Siege match from 5 to 4.

## Skins

* Pip tier 1 recolors - character, weapon, head attachment
* Bomb King tier 1 recolors - character, weapon, head attachment
* Makoa tier 1 recolors - weapon

## Champions - Balance/Updates/Fixes

### Burn Cards

#### Wrecker‎

* Reduced damage bonus against shields from 100% to 70%.

###  Androxus

* **Cards**
	+ **Quick Draw**
		- Reworked.
		- [Weapon] Gain 5/10/15/20% Reload Speed.
	+ **Vengeance**
		- Reworked.
		- [Defiance] Gain 5/10/15/20% Lifesteal on Defiance.
	+ **Outfield**
		- Removed from the game.

###  Barik

* **Cards**
	+ **Brave and Bold**
		- Is now an Armor card.
	+ **One Man's Scrap**
		- Reworked.
		- [Armor] When your Turret is destroyed heal for 100/200/300/400 over 5s.
	+ **Another Man's Treasure**
		- Reworked.
		- [Armor] Picking up an HP Drop reduces active cooldowns by 12/24/36/48%.
	+ **Grudge**
		- Reworked.
		- [Rocket Boots] Reduce the cooldown of Rocket Boots by 1/2/3/4s.
	+ **Expose**
		- Removed from the game.
	+ **First Aid Kit**
		- Removed from the game.
	+ **Impede**
		- Removed from the game.
	+ **Kindling**
		- Removed from the game.

###  Bomb King

* **Sticky Bomb**
	+ Reduced damage from 1000 to 900.
	+ Bonus Damage now triggers after the second bomb rather than the first, so it will take three or more sticky bombs to trigger bonus damage.
* **Detonate**
	+ Increased pre-fire delay from 0.1 to 0.3s.
* **Cards**
	+ **Backdraft**
		- Reworked.
		- [Detonate] Reduce the cooldown of Poppy Bomb by .1/.2/.3/.4s for every Sticky Bomb detonated.
	+ **King's Court**
		- Reworked.
		- [Detonate] Heal for 15/30/45/60 for every Sticky Bomb Detonated.
	+ **Royal Decree**
		- Reworked.
		- [Detonate] Increase your Reload speed by 2/4/6/8% for 3s for every Sticky Bomb detonated.
	+ **Shock and Awe**
		- Reworked.
		- [Detonate] Getting a kill with Detonte grants 10/20/30/40% Movement Speed for 4s.
	+ **Trip Wire**
		- Removed from the game.

###  Buck

* **General**
	+ Reduced Health from 3500 to 3000.
* **Cards**
	+ **Stomping Ground**
		- Reworked.
		- [Weapon] Reduce active cooldowns by 15/30/45/60% when you get a Kill.
	+ **No Escape**
		- Reworked.
		- [Weapon] Gain 8/16/24/32% movement speed for 8s after getting a Kill.
	+ **Concussion**
		- Reworked.
		- [Net Shot] Reduce the cooldown of Net Shot by 1/2/3/4s.

###  Cassie

* **Shortbow**
	+ Ammo Count reduced from 8 to 6.
* **Cards**
	+ **Quiver**
		- Reworked.
		- [Weapon] Increase your Ammo count by 1/2/3/4.
	+ **Tumble**
		- Reworked.
		- [Armor] Gain 7/14/21/28% CC Reduction.
	+ **Somersault**
		- Reworked.
		- [Armor] Dropping below 15/30/45/60% health resets the cooldown of Dodge Roll.
	+ **Fatal Sign**
		- Reworked.
		- [Weapon] Increase reload speed by 12/24/36/48% for 5s after getting a kill.
	+ **Infected Arrow**
		- Reworked.
		- [Disengage] Disengage reduces healing by 15/30/45/60% for 3s.
	+ **Excitement**
		- Reworked.
		- [Disengage] Disengage reduces the Cooldown of Dodge Roll by 1/2/3/4s if it hits a target.

###  Drogoz

* **Cards**
	+ **Fuel Tank**
		- Is now an Armor card.
	+ **Reciprocate**
		- Is now an Armor card.
	+ **Survival**
		- Is now a Thrust card.
	+ **W.Y.R.M. Jets**
		- Is now an Armor card.
	+ **Bask**
		- Reworked.
		- [Salvo] Heal for 15/30/45/60 each time Salvo hits a target.
	+ **Hyper Boost**
		- Reworked.
		- [Salvo] Reduce the cooldown of Thrust by .1/.2/.3/.4s each time Salvo hits a target.

###  Evie

* **Blink**
	+ Blink no longer resets your camera upon use.
* **Cards**
	+ **Biting Cold**
		- Reworked.
		- [Ice Block] Generate 1/2/3/4 Ammo when you activate Ice Block.
	+ **Killing Frost**
		- Reworked.
		- [Soar] Kills reduce the Cooldown of Soar by 25/50/75/100%.
	+ **Cool Runnin**
		- Removed from the game.
	+ **Spellbound**
		- Removed from the game.

###  Fernando

* **General**
	+ Increased Health from 5000 to 6000.
* **Cards**
	+ **Running Start**
		- Reworked.
		- [Charge] Gain 10/20/30/40% movement speed for 3s after using Charge.
	+ **Brand**
		- Removed from the game.
	+ **Inspiration**
		- Removed from the game.

###  Grohk

* **Cards**
	+ **Electrostatic**
		- Reworked.
		- [Weapon] Regenerate ammo 6/12/18/24% faster.
	+ **Gale**
		- Reworked.
		- [Ghost Walk] Ghost Walk lowers the cooldown of Healing totem by 1/2/3/4s when Activated.
	+ **Wind Totem**
		- Removed from the game.

###  Grover

* **Cards**
	+ **Barkskin**
		- Reworked.
		- [Armor] Increase your base maximum Health by 75/150/225/300.
	+ **Nature's Quickness**
		- Reworked.
		- [Vine] Hits with your axe reduce the cooldown of Vine by .5/1/1.5/2s.
	+ **Over Growth**
		- Reworked.
		- [Vine] Hitting an enemy with Vine reduces their healing by 15/30/45/60% for 2s.
	+ **Heavenly Agility**
		- Reworked.
		- [Vine] Move 10/20/30/40% faster for 2s after Vine ends.

###  Kinessa

* **Transporter**
	+ Updated targeter for transporter
* **Cards**
	+ **Generator**
		- Fixed a bug where Rank 2 was not increasing the rate at which mines generated.
		- Changed rate at which mines generated from 25/50/75/100% to 1.25/2.5/3.75/5s.
	+ **Tracking**
		- Reworked.
		- [Weapon] Hitting an enemy with your Carbine lowers the cooldown of Transporter by .25/.5/.75/1s.
	+ **Open Season**
		- Reworked.
		- [Sniper Mode] Your Sniper attacks reveal enemies for 1/2/3/4s.

###  Makoa

* **Cards**
	+ **Rampage**
		- Reworked.
		- [Armor] Gain 8/16/24/32% Movement Speed for 3s after getting an elimination.
	+ **Harden**
		- Reworked.
		- [Dredge Anchor] Gain 5/10/15/20% Damage Reduction for 2s after hitting an enemy with Dredge Anchor.
	+ **Tidal Grace**
		- Reworked.
		- [Shell Shield] Heal for 50/100/150/200 Health per second during Shell Shield.

###  Pip

* **Cards**
	+ **Acrobat's Trick**
		- Reworked.
		- [Weapon] Reload 5/10/15/20% faster.

###  Ruckus

* **Cards**
	+ **\*NEW\* Slow Dampener**
		- [Armor] You cannot be slowed by more than 60/50/40/30%.
	+ **\*NEW\* Quick Loader**
		- [Weapon] Eliminations increase your reload speed by 7/14/21/28% for 5s.
	+ **\*NEW\* At the Ready**
		- [Spin Up] Gain 20/40/60/80% cc reduction while using Spin Up but not Firing.
	+ **\*NEW\* Crystal Capacitor**
		- [Spin Up] Generate 5/10/15/20 ammo per second while Spinning Up but not Firing.
	+ **\*NEW\* Alternator**
		- [Spin Up] Heal 50/100/150/200 health per second while Spinning Up but not Firing.
	+ **\*NEW\* Metal March**
		- [Spin Up] Increase your movement speed while out of combat and Spinning Up by 10/20/30/40%.
	+ **Purge**
		- Reworked.
		- [Advance] Activating Advance reduces the duration of all Damage Over Time effects on you by 15/30/45/60%.
	+ **Emplacement**
		- Removed from the game.

###  Skye

* **General**
	+ Increased Health from 1700 to 2000.
* **Hidden**
	+ No longer grants additional damage on the first shot out of stealth.
* **Cards**
	+ **\*NEW\* Nimble Fingers**
		- Activating Poison Bolts increases reload speed by 40% for 5s.
	+ **Dismantle**
		- Reworked.
		- [Weapon] You deal 15/30/45/60% increased damage to Deployables.
	+ **Confound**
		- Reworked.
		- [Poison Bolts] Enemies are confused for 2/4/6/8s when hit by Poison Bolts.
	+ **Billow**
		- Removed from the game.
	+ **Blowout**
		- Removed from the game.
	+ **Endure**
		- Removed from the game.
	+ **Gotta Go**
		- Removed from the game.

###  Viktor

* **Cards**
	+ **Compensator**
		- Is now an Iron Sights card.

###  Ying

* **Cards**
	+ **Reanimate**
		- Reworked.
		- Renamed to Tangible.
		- [Armor] Increase Health by 50/100/150/200.
	+ **Disappear**
		- Reworked.
		- [Weapon] Hitting all shots from Illusory Mirror slows enemies by 10/20/30/40% for 1.5s.

Source