recursal/Fanatic-Fandom huggingface dataset:
Mildred Annabella Madison's articles

**Health for left-handed people:**

What is the health for left-handed people? It is currently known that left-handed people are known to be rarer in personality and more creative and weirder. So, here are how left-handed people are going to act like.

* **They are more intelligent** You might have not knew this but left-handed are people are more intelligent. According to my sister Daphne, left-handed people have higher iq and the fact they are accurate yes. Left-handed are more intelligent and because it's rarer and a few have so means smarter.
* **They are more artistic** Left-handed are more artistic. They are going to be better in arts than right.
* TBA

**The importance of your name: How your name can affect who you are**

A new study reveals that your name could actually affect who you are. That makes names another key of life. People with names starting with E especially El as in Eleanor,Ella and Elissa and Eliana are more likely to have lighter hair like light brown or blonde. People with names starting with D as in Deirdre, Donna, Delilah and Destiny are more likely to be brunette. Names could also affect the way you look also. People with the same name are more likely have the same bone structure and appearance then other names.

The first letter of your name can also powerfully impact your life:

**Name Fortune Telling and Compatibility**

**A:** Personality: Gentle, Good-looking, Cute, Logical and hot

People whose names begin with A will become very good Hairstylists, dentists and personal trainers.

Element: Air

Animal: Cat

Mythical Creature: Fairy

A's become friends with T's and K's.

**B:** Personality: Intelligent, Smart, Brave, Curious, Resourceful and creative

People whose names begin with B will become amazing singers, historians and zookeepers.

Element: Earth

Animal: Dog

Mythical Creature: Unicorn

B's become friends with I and M.

**C:** Personality: Smart, Calm,charming,Social, High-Class

People whose names begin with C become great: Politicians, Equestrians and Dancers

Element: Water

Animal: Dolphin

Mythical Creature: Mermaid

C's become friends with E and F people.

**I:** Personality: hyperactive, kind, joyful, and carefree

People whose names begin with I become wonderful architects psychologists and athletes.

Element: Air

Animal: Owl

Mythical Creature: Pegasus

I's become friends with B's and M's.

**L:** Personality: Dumb, Gross, Terribly unintelligent, painful

People whose names begin with L become great cleaning ladies and garbage collectors unless your last name is something like King and your first name is Larry and that is exception.

Element: Fire

Animal: Snake

Mythical Creature: Ghoul

L's become friends with N and W because of sharing some of the same horrible traits

**N: TBA....**

**R:** Personality: Strong,Brave, Warrior and spirited

People whose names begin with R become outstanding columnists, Actors and Athletes especially Tennis

Element: Earth

Animal: Eagle

Mythical Creature: Dragon

R's become friends with J and G.
Lydia's OC's Wiki

I talk about my OCs

**Welcome to the Lydia's OC's Wiki!**
We're a collaborative community website about Lydia's OC's that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Queen Constance

**“ Lydia!!!! I told you many times to follow the rules!!!! All princesses should not be tomboyish and hang out with UGLY dogs!!!! A normal princess should be feminine and wear dresses!!! You are NOT the daughter I want!!!! " Constance says to Lydia**

Constance "Connie" Christina Amanda Martti is a antagonist of **Jennifer57465's** story **The Adventures of Lydia and Maple.** Queen Constance hates it when she is called 'Connie' by Lydia because she thinks it's boyish and unfeminine.She only wear earrings at parties or events though.

## Family

Connie has three daughters Brittany,Ariana and Lydia. She has two sisters Queen Nadia which has one daughter Ivana and Queen Vera Vayda the mean and jealous sister and main antagonist which are the girls aunts.

## Relationships

She is overall good relationships with her family.

**Ariana:** She is used to have good relationships with her until Ariana went on Lydia's side.

**Brittany:** She always had positive relationships with Brittany. She loved her the most because she was older and was left-handed. She still has a positive relationship with her though.

**Lydia:** She does not have a easy life with Lydia because of her relentless way of sneaking outside and doing adventures. Constance is furious with Lydia being a tomboy and tries to make her act formal but Lydia is a rebellious girl who will never follow the rules if she wants. At the end she becomes softer towards Lydia but won't give up on trying to make her a lady.

## Appearance

On the dollify outfit though her dress is dark red and in the avatar make one it is hot pink. She is born a blonde. She has a birthmark on the right of her head.

## Other Info

### Friends

Brittany Martti, Ariana Martti, Ivana Martti

### Enemies

Lydia Martti, Vera Vayda, Val, Ven, Cordelia,Paris,Maple
Brittany insults Lydia again

Brittany: So.... Look at another of Mildred's articles.

Lydia: UGHHHH....

Brittany: Look my personality is intelligent, Smart, Brave, Curious, Resourceful and creative because my name starts with B!!!

Lydia: (Turns away from Brittany's computer)

Brittany: I'm going to become a great singer, historian and zookeeper....Ok i'll go with singer Oh and Ariana will be either a dentist, personal trainer or hairstylist. Which one would you choose?

Ariana: Ewww... Not a dentist for sure....not a zookeeper either.... i'll then be a hairstylist.

Brittany: Oh and Lydia is Dumb, Gross, Terribly unintelligent, painful and will become great cleaning ladies!!!! HAHAHAHAH!!!

Lydia: HOW DARE YOU BRITTANY!!!!!

Brittany: I mean I'll be a singer!!! I will love that!!!

Ivana: Hey what are you girls doing?

Brittany: Check this out!

Ivana: (Reads)

Brittany: You personality is hyperactive, kind, joyful, and carefree! You will be either a architect, psychologist or athlete.

Ivana: Architect? I mean I don't really believe in stuff like pseudoscience....I mean my mom....

Brittany: Shut up!!!! Mildred has a phd!

Ivana: uh..... (Leaves)

Brittany: Wow! SO rude. And Lydia will be a cleaning lady! Isn't that your dream job??

Lydia: I never wanted to be one anyway.

Brittany: Yes you did! I mean this is science!

Lydia: Not really.

Brittany: Whatever! Mother! Mother!

Constance: What?

Brittany: Omg look at what I found!

(Brittany leaves)

Ariana: Well at least I get to be a hairstylist. Something I kinda wanted.

Lydia: What did you actually want?

Ariana: Well...... um...

Lydia: What? Television Personality, Politician a actress what???

Ariana: Well I wanted to.... be a fashion designer.

Lydia: Then be it! I want to be an athlete or a activist.

Ariana: Cool. Brittany is so mean.

Lydia: Yeah...I know. Ignore her. Hopefully she'll change.

Ariana: Yeah hopefully.
Willowstep

Willowstep was a she-cat that had gray fur, blue eyes, and a tipped black tail. She was born to Badgerstrike and Icemist. She was special because she didn't look like either of her parents. She had a brother named Dunetail. She became a warrior very early. Then, she became mates with Flamedusk. She had two kits, Amberkit and Lightstar. She was so happy, but then, she caught greencough, but she got healed. 3 moons later... her brother died from fox injures. Flamedusk was there to comfort her. Soon, she got greencough again, but didn't make it. She is currently in Starclan.
Cassandra Janet Carly

**"Britney! Of course you zodiac sign is important! It says everything about you! Don't doubt astrology. EVER."- Cassandra to Britney.**

Cassandra Janet Carly Cornell is daughter of John Carly Jr. and Eva Sofia Carly. She is an astrologer and model. She was influenced by Eva. Same as Sofia. She marries a man from a wealthy family and has a daughter named Shannon Ava O' Cornell

## Personality

Cassandra is sweet and friendly but it is not influenced by a good role model. She didn't understand Britney believing that she did. Britney felt confused and downhearted and she did not understand what was hurt was hurting her so she assumed it was her astrological sign. She is spoiled though but not mean. It's that Sofia is really mean though. Britney tried talking her over and over about science but Cassandra would not listen. Finally, When Britney was 16 she got Cassandra to listen to her by bringing Petra to talk to her about science and Cassandra got convinced about science.  Since, She is the eldest sibling she had no choice but to go on Eva's side.

## Trivia

She was originally going going to be a Sagittarius and then Gemini and then Cancer but was switched into Leo.
Maré Alta Wiki

### **Bem vindo(a) à bordo da Wiki do Maré Alta!**

Maré Alta originalmente é um RPG com tema náutico criado e transmitido ao vivo por Patrux08. O cenário original se passa em uma realidade paralela em um planeta parecido com a Terra por volta do século XVII. Os *players* da primeira campanha são Greg Jung (Gridd), Leo0Machado (Tom), Starry Peach (Anne), Chaoss (Bastião) e Martina (Zilya).

## **WebComic**

Apresentamos a vocês a WebComic do Maré Alta, que nos contará mais sobre esse universo místico e nos revelará o passado de nossos heróis da campanha principal!

Você já pode ler o capítulo zero clicando aqui!

## **Personagens Principais**

Anne HardBastião SilveiraCapitão BrunnoGriddTomas DrakeZilya Mos'Mate

**O Mundo**

**Quer ajudar a escrever a Wki?**

* *NoCnxtPatrux*

*A Wiki do Maré Alta é feita de fãs para fãs.*
Duchess Sofia

Sofia grows up as a rich spoiled girl and starts modeling at age 14. She marries a duke Charles Smith Marlyn and has two daughters named Melody Rebecca Marlyn and Celeste Maci Marlyn. Her best friend is a woman named Genevieve Esther Thomas a model who has a daughter Edith Justine Dorothy Thomas.

## Trivia

She wear contacts

She dyes her hair. it's actually the same color as Eva.

She got her name from her mother's middle name.
Eva Sofia Carly

**"Tiffany? Can you stop telling me what to do! I don't want to believe in astronomy and I don't think you are being nice to boss me around. I like astrology so leave me alone!?- Eva to Tiffany.**

Eva Sofia Carly (née Florence; born July 2nd was the spoiled little sister of Tiffany from Jennifer57465's story Belinda and Vivian.

## History

She was born on July 2nd in Malibu, California. She grew up and married John Carly Jr. and had three daughters Britney Aurora Carly,Cassandra Janet Carly and Sofia Abigail Carly. All of them because bratty and spoiled and were rich.

## Trivia

She is a fan of Britney Spears.

On, FashionWeb she was ranked number 1 in modeling.

## Other Info

### Friends

Sara, Heidi, DeAnna, Jessica, and Bethany and Aunt Loretta.

### Enemies

Belinda,Vivian,Petra, and her mother Mabel.
Temp 01, Ep 01 - "O Embarque"

O episódio começa com o nosso mestre Patrux, apresentando os personagens principais da nossa primeira campanha, após a introdução do RPG, nosso mestre faz uma explicação do universo da série, explicando sobre o reino de Osdair, uma união militar entre três grandes países do norte, e o império de Lamar, uma união política formada por nove países e duas regiões independentes, e após o surgimento de orientais há 200 anos no mundo, uma guerra foi iniciada em busca de terras e meio eficientes de comércios com esses orientais. Esse conflito teve fim há 40 anos atrás, quando um tratado foi instaurado entre as nações, entretanto, esse tratado nem sempre é respeitado, e ameaças ainda são constantes.

A sessão começa na segunda semana da primavera, na cidade portuária de Bacal, uma cidade esquecível que não mostra muitos motivos para ter pessoas ali. Anne entra na taverna da dona Cica, havia poucas pessoas lá, entre elas Tomas, Bastião e a própria dona Cica. Após pedir uma bebida, Anne se dirige até Tom e ambos se apresentam até que chega um homem pela porta, cantando e assobiando. Este homem pergunta à Dona Cica sobre três pessoas, ou como o mesmo diz, "Uma estressadinha, um pivete e um medroso", após isso, ele se apresenta como Zarad, o imediato do Albatroz.

Depois de uma breve conversa, nossos protagonistas pegam o barril e seguem Zarad, mesmo desconfiando de sua índole. Eles andam aproximadamente vinte minutos pela orla de Tupa. Depois de um longe período de silêncio, Tom conversa com Zarad e descobre que eles não estão indo até o navio, então eles logo chegam a um pequeno estaleiro. Zarad chama pelo seu nome e aqui conhecemos um senhor chamado Gepeto, que chama Gridd, um homem grande com uma picareta em sua cintura. Gridd se despede de Gepeto.

Gridd se apresenta a nosso grupo de tripulantes e também pega um barril, porém, inoportunamente, o barril escorrega de sua mão e começa a rolar abaixo, e logo após uma demonstração incrível de suas habilidades, Tom consegue recuperar o barril.

Após alguns minutos de caminhada, eles avistam um imponente navio preto, o Albatroz. Chegando mais perto, Zarad chama por Hak, um dos marujos do Albatroz, que desce uma rampa para que os personagens possam subir a bordo. Nossos protagonistas são apresentados a Teuz, um dos trigêmeos marujos, e ao Elias, o timoneiro e navegador, que se apresenta de uma forma estranha. Eles são levados a outra parte do navio e conhecem Roi, Lucas e os outros trigêmeos Tomas e Timmy. Mas a frente, eles se encontram com Lissa, a mestre de armas da embarcação, Zyan, o médico e cozinheiro da tripulação.

Nossos protagonistas são levados ao quarto do Capitão Brunno, que os designa para a equipe de assalto do Albatroz.

Clique aqui para ver o episódio completo!

# **Participantes**

Mestre - Patrux

Anne Hard - Starry Peach

Bastião Silveira - Chaoss

Gridd - Greg Jung

Tomas Drake - Leo0Machado
Lydia brings Maple home

Lydia: So....Maple I'm going to bring you to my family's home so you can meet my family.

Maple: (Smiles)

Lydia: (Opens house door)

(Ariana and Brittany are seen on a sofa talking)

Lydia: Hello!!!! This is my dog Maple!!!!!

Ariana: Ew...

Brittany: (Rolls eyes at Lydia) You named her after your favorite plant???? HAHAHAHAH!!! Plants are gross!!!!

Lydia: (Frowns)
Zilya Mos'Mate

Zilya é uma das personagens principais de Novo Mundo, ao lado de sua sagui Yana, a herdeira de Mos'Mate enfrentará todos que ameaçarem a paz de sua ilha.

# **Aparência**

Zilya é uma jovem de pele morena com 18 anos, 1,58 de altura e longos cabelos castanhos com olhos brancos, devido a sua cegueira. Ela usa um macacão branco com um lenço vermelho e dourado em sua cintura e um manto em seus ombros de mesma cor. Ela também utiliza braceletes e tornozeleiras douradas

# **Personalidade**

Zilya é uma pessoa tímida de poucas palavras, se demonstra ser bem atenciosa e amada pela população de Mos'Mate. Ela aparenta ser feliz e não se deixa abalar por sua limitação visual.

# **História**

Não se sabe muito ainda da história dela, sabe-se apenas que ela é filha do grande líder Tobuga Mos'Mate, não nós foi dito ainda se sua mãe está viva.

# **Habilidades**

Zilya possui a habilidade de telecinesia, que lhe capacita a levantar e arremessar até grandes pedregulhos, inclusive o seu escudo.

# **Equipamentos**

Zilya carrega com ela um grande escudo, com três tiras de couro que possuem runas escritas.
Tiffany Florence

**"You and your friends are extremely spoiled and should leave us intelligent people alone. "- Tiffany to Sara.**

Tiffany Harlow Stephanie Florence is a supporting character in user Jennifer57465's story Belinda and Vivian.

## History

Tiffany was born on August 29 in Seattle, Washington. Her family later moved to Malibu, California where Eva was born. Then,they later went to Augusta, Maine when Tiffany was just 10. Eva who was 3 at the time went with her Aunt Loretta moved to California.

## Personality

She is very brave, kind and spirited and is best friends with Belinda. She is sporty and also loves doing sporty activities with Belinda all the time. She won't allow her little sister Eva to become more spoiled any time. That means she is caring also.

## Interests

She used to be a fan of ballet and dancing and creative writing but later moved on to astronomy and astrophysics because of her cousin Petra. She focuses on astronomy hoping to become one in her future.

## Trivia

Tiffany is left-handed.

She is a huge fan of Back to the Future.

## Other Info

### Favorite color

she likes all colors (Maybe except yellow)

### Enemies

Sara Scarletta, Deanna Lucifer, and Heidi Ann Tommy and Eva Sofia Florence
Bluestrike

Bluestrike was born to unknown parents. He had black fur, white paws, and blue eyes. He became a warrior after Dawnlight became one. Soon, he fell in love with Dawnlight, but he was nervous, and didn't know how to talk to her about her being his crush. Soon, he admitted, and they became mates. When he found out she was pregnant with his kits, he was so happy. Soon, she had 3 kits, Riverheart, Flamedusk, and Waterkit. He was happy, until Dawnlight's death. He raised the kits alone. He found out about Waterkit's death. When his kits were apprentices, he couldn't take it anymore, and he killed himself. They all found out, and his kits were devastated. He is in Starclan, watching over Riverheart.
Raggedleap

Raggedleap was an ex-rouge and tom from Grassclan. Not much is known about his rouge life, as he won't speak about it. He was a player for many she-cats (mostly as a rouge) and 2 she-cat ended up having his kits, but he left them. He then truly fell in love with a she-cats and her name was Windleg. Windleg's sister, Blackwind was not happy about this, since she knew he was player. He ended up becoming a real dad to his daughter, Beetlekit. Windleg and Raggedleap loved each other dearly, and watched as their daughter grew up. Sadly, Windleg got run over by a monster shortly after Beetlestripe became a warrior. Raggedleap was devastated to hear about this. He changed after her death. He started to kill random cats for no reason. He killed about 6 cats before dying from blood loss. He went to the Dark Forest for his crimes, and he wasn't allowed to see Windleg, who went to Starclan. He's still there currently.
Albatroz

Albatroz é o barco de Capitão Brunno e sua tripulação, e é onde se passa a maior parte da primeira temporada de Maré Alta.

### **Características**

O barco é descrito como sendo menor que um navio pirata convencional, possuindo cerca de 20 metros (um navio convencional tem em torno de 30), e inteiro coberto por tinta preta, tanto no casco quanto nas velas dos dois mastros. Também possui um enorme bico de ferro, que é frequentemente usado em missões de resgate e interceptação marítimas, quando Albatroz se choca de frente com a lateral de uma embarcação inimiga, afundando-a.

Albatroz possui dois andares e um porão para armazenar mantimentos. No andar de baixo ficam estocados suprimentos, armamentos e é onde ficam os dormitórios dos tripulantes, além do escritório de Brunno. Mais à frente é dito que o navio é mais veloz que as demais embarcações, pois possui velas triangulares de tamanho regular, enquanto a embarcação em si tem peso e tamanho reduzidos. Também é revelado que possui uma enorme balestra na ponta de seu convés, que é usado juntamente com grandes dardos e correntes como arpão para fisgar barcos inimigos em missões hostis.

### **Tripulação**

* Brunno - capitão

* Galileu - imediato
* Zarad - imediato, navegador, olheiro
* Elias - navegador, timoneiro
* Hak - marujo, equipe de assalto
* Zyan - médico, cozinheiro
* Alissa - mestra de armas, timoneira
* Timmy, Tomas e Teuz - marujos
* Roi - marujo
* Leticia - maruja, cozinheira
* Luca - marujo
* Tomas Drake - equipe de assalto, marujo, navegador
* Gridd - equipe de assalto, marujo
* Anne Hard - equipe de assalto, maruja
* Bastião Silveira - equipe de assalto, marujo, cozinheiro

### **Galeria**

Convés superior do Albatroz como aparece no tabuleiro primeira temporadaConvés inferior do AlbatrozAlbatroz sendo destruído, Fanart feita pelo Yuri
Maré Alta RPG

Starry Peach

Chaoss

**Maré Alta RPG** foi a primeira temporada do universo de Maré Alta. Foi transmitida e mestrado por Patrux08 de 03/10/2020 à 08/11/2020.

A história se passa em 1555 em uma realidade paralela em um planeta parecido com a Terra. Um grupo de rejeitados é reunido pelo Capitão Brunno para se tornar membros da equipe de assalto do Albatroz, um barco que age em nome do Império de Lamar.

Os quatro jogadores e seus personagens foram:

* StarryPeach como Anne Hard, uma pirata órfã e viciada em álcool;
* Baixa Qualidade como Bastião Silveira, um trapaceiro e ladrão das ruas de Kamar;
* Greg Jung como Gridd, um ex-escravo reintegrado a sociedade e sua fiel picareta, Cecília; e
* Leo0Machado como Tomas Alvarez, um filho de pescadores que porta mistérios e segredos.
Galileu

Galileu é um personagem secundário e suposto imediato do Albatroz. O gato é o animal de estimação do Capitão Brunno.

# **Aparência**

Galileu é um gato considerado muito grande, provavelmente da raça *Maine Coon*, com pelos avermelhados e espetados, além de possuir olhos azuis.

# **Personalidade**

Galileu costuma ficar bastante tempo sozinho pelos cantos do navio, geralmente não gosta que façam carinho nele, como é mostrado nas tentativas frustradas da Anne. Contudo ele tem um grande apresso pelo Brunno, passando muito tempo na sala dele.

# **História**

Não há muitas informações sobre Galileu, apenas é sabido que ele foi "promovido" a imediato após a saída de Vivian da tripulação.

# **Habilidades**

Galileu tem a bênção que lhe permite parar o tempo. Tocar criaturas maiores que ele faz com que as mesmas se "soltem" da prisão temporal. Aquele tocados aplicam o mesmo efeito no toque. A duração do efeito é indefinido e apenas se sabe que ele suporta de sete a nove seres antes de se esvair.

# **Curiosidades**

O nome de Galileu é uma inspiração do físico Italiano Galileu Galilei. A ligação é mais visível quando se analisa seu poder de afetar as leis da física.

# **Galeria**

Galileu de corpo inteiroGalileu na primeira temporada de Maré Alta RPG
Newtfreckle

Newtfreckle has orange fur, dark gray stripes with dark gray paws, and green eyes. She was born to her mother, Pearl, who was a kittypet. Newtfreckle's kittypet name was Mouse. She didn't have a father until Pearl fell in love with a warrior from Waterclan. His name was Mossclaw. Pearl wanted to live with him, so he took her and Mouse to his clan. Mouse was renamed to Newtkit, and Pearl kept her name. Because of Newtkit's autism, she was held back from becoming an apprentice. She was 12 moons old when she finally became an apprentice, and her mentor was Dawnlight. She did a great job, and after 3 moons, became Newtfreckle. She decided to tell Dawnlight she was lesbian. She then fell in love with a she-cat named Berryleap, and they became mates. Then, she went to her first gathering as a warrior, but then, Cheetahstar and Jaystar said that one of their warriors died the same day, the names were Pearl/Blossompool and Mossclaw. Newtfreckle was devastated when she heard the news. After the gathering ended, she went to the warrior's den and cried for the rest of the night with Berryleap by her side. Then, a few moons later, Newtfreckle got pregnant with Berryleap's kits! They had their first litter, then second, and a third litter. They had a total of 6 kits in their family. Then, Berryleap died from an infected wound. Newtfreckle watched all of her kits grow up. Then, she retired. She is currently an elder.
Elias

Elias é um personagem secundário da primeira temporada de Maré Alta e um tripulante do Albatroz. Ele é o navegador e o timoneiro do navio.

# **Aparência**

Ele é consideravelmente baixo pros padrões masculinos do Albatroz, tendo possivelmente seus 1,65 m ou 1,70 m. Tem o cabelo loiro, liso e médio. Usa uma camiseta verde água de gola V, um chapéu marrom com uma faixa vermelha e uma pena nela. Também usa um chinelo amarelo e shorts azul.

# **Personalidade**

Ele é muito extrovertido, se tornando um personagem favorito dos fãs pelo seu sotaque "carioca" e personalidade avoada. Atirado e galanteador, costuma fazer muitas piadas e flertar com as pessoas.

# **História**

Sua história não é explorada, porém ele compartilha ter vivencia em locais perigosos e bares de Jolly, como demonstrou para Anne e os companheiros.

# **Curiosidades**

Elias possivelmente é bissexual, já que o mesmo já demonstrou interesse ao ponto de dar em cima de pessoas de ambos os sexos.

# **Galeria**

Elias na primeira temporada de Maré Alta RPG
Tobuga Mos'Mate

Tobuga é um dos pilares da história de Novo Mundo, sendo o líder de Mos'Mate ele ajudará nossos protagonistas a encontrem seu caminho por esse Novo Mundo.

# **Aparência**

Tobuga é um homem gigante com 2,10 de altura, veste algo similar a um avental branco com detalhes dourados, acompanhado de um cinto dourado com um cristal vermelho ao centro. Em sua cabeça ele utiliza um grande chapéu branco, vermelho e dourado com uma pluma verde em seu meio. No seus braços ele utiliza braceletes dourados e sandálias em seus pés.

Além disso, ele possui uma tatuagem em seu braço direito e brincos dourados em suas orelhas.

# **Personalidade**

Tobuga aparenta ser um grande e sério líder de seu reino, se mostrando sério, firme e protetor. Porém, quando está com sua filha ele se demonstra mais doce e alegre.

# **História**

Não se sabe muito ainda da história dele, sabe-se apenas que ele é pai da herdeira de Mos'Mate, Zilya Mos'Mate, não nós foi dito ainda se sua esposa está viva.

# **Equipamentos**

* **Tuik'Mica**: Um grande porrete de pedra com detalhes em dourado, branco e vermelho e um cabo de madeira.
NPC83

## Dialog

### Starting Dialog

```
 "THE DRAGON LOST ITS TREASURES. IF I RETURN THEM, I'LL BE REWARDED."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active and At least 1 treasure;
 "GIVE ME THE TREASURE YOU HAVE FOUND SO FAR!"

```

```
Bloodmoon Active:
 "I'LL NEVER FIND ENOUGH TREASURES TO IMPRESS THE DRAGON."

```

```
More than 200 total treasures:
 "I CAN'T FIND ANY TREASURES. IT'S LIKE SOMEONE FOUND THEM ALL."

```

```
More than 30 current treasures:
 "YOU SHOULD REALLY GO SEE THE DRAGON. REACH IT FROM THE PORTAL NEXUS."

```

.
NPC92

## Dialog

### Starting Dialog

```
 "YOU HAVE TRAVELED A LONG WAY TO REACH THIS PLACE."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "YOUR REAL JOURNEY HAS YET TO BEGIN.  CAN I GO WITH YOU?"

```

```
Red Door Opened:
 "I THINK YOUR JOURNEY IS, OH, ROUGHLY ###% COMPLETE. -ISH."

```

```
NG+ and no Swords;
 "YOU ARE QUITE ATTRACTIVE, YOU KNOW? WOULD YOU LIKE TO DANCE?"

```

.
Otherworld

The Otherworld is accessed by a number of portals each take a different path to the center to unlock the door to the center.

For a full map and spoiler information go to the spoiler section of this page

## Enemies

All enemies here are level 95 Fairies. There are 3 varieties:

* Blue Fairies - These fairies travel in a patrol style most just go back and forth or in a small circle. Memorize their pattern and they are pretty easy to avoid. If they just move up and down they will wait for one step before going back up giving enough time to get past if you plan it correctly
* Green Fairies - These Fairies just run away from you in the same way a monster that has a much lower level then you does.
* Red Fairies - These Fairies chase you down in the same way as any other monsters

## Items

### Collectibles

* 8 Treasures
* 24 Possum Coins

## Spoilers

This section contains full spoilers. Do not read if you are not ready to be spoiled.

**Spoiler:**There is a path to the blue swords when all paths are unlocked
NPC22

## Dialog

### Starting Dialog

```
 "THERE WAS ONCE A MYSTICAL RING THAT MADE PATHS ACROSS THE WATERWAYS."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "THE RING REVEALS ROUTES OF WIND THAT LEAD ACROSS THE WATER."

```

```
Blue Key:
 "THE WIND RING IS LOCKED AWAY DEEP IN THE OLD DUNGEONS."

```

```
NG+:
 "THE WIND RING IS LOCATED IN CHERRY VALLEY."

```

```
Water Ring:
 "THAT'S A CURIOUS RING YOU WEAR. DOES IT LET YOU WALK ON WATER?"

```

.
Gridd

* 1 Temporada
* 2 Temporada

**(Temporada 1)** Gridd é um dos personagens principais de Maré Alta, parte da tripulação do Albatroz e membro da equipe de assalto do barco. Ele realiza missões de assalto do Albatroz com os outros personagens principais, usando sua picareta Cecília para combate corpo-a-corpo. Costuma lutar na linha de frente, mas também possui algum conhecimento médico, suficiente para tratar ferimentos de combate.

**(Temporada 2)** Após o fim do Albatroz, Gridd permaneceu com Tomas e Zarad, mantendo sua personalidade alegre e gentil.

# **Aparência**

**(Temporada 1)** Gridd é um homem de 25 anos com 1,87 de altura e tem cabelos pretos grisalhos com olhos escuros. Sua fisionomia é de uma pessoa muito forte, com roupas compostas por uma jaqueta vermelha com detalhes de pele nos entornos dela, e uma blusa branca por debaixo, Sua calça é preta assim como suas botas. Ele usa também um colar no pescoço e uma bandana azul. Além de possuir uma cicatriz do pescoço até a altura de seu nariz.

**(Temporada 2)** Gridd permanece com sua antiga roupa, porém agora com um grande moletom preto de gola alta e uma corrente cruzando o seu peito.

# **Personalidade**

**(Temporada 1)** Gridd tem um personalidade bastante alegre, sendo bastante gentil com todos que conhece, mesmo que sendo considerado um tanto burro, ele consegue a simpatia das pessoas a sua volta com bastante facilidade.

**(Temporada 2)** Gridd se mantém o mesmo, sempre atento aos outros e amando sua picareta Cecília.

# **História**

Gridd passou cinco anos como escravo e ele não tem memórias de antes disso, após receber uma visão do Deus Rapu, que o guia pelo caminho para fora dos campos de trabalho forçado. Em sua fuga ele encontra Brunno, que o leva até um senhor chamado Gepeto, o seu avô adotivo.

# **Habilidades**

**(Temporada 1)** Gridd tem um porte físico grande, sendo bastante forte, além disso, ele tem como arma principal sua picareta chamada Cecília, e tem um conhecimento em medicina, que ele aprendeu com o médico do Albatroz, Zyan.

**(Temporada 2)** Gridd agora possui uma benção até então desconhecida, na qual ele pode energizar ou recuperar seus aliados.

# **Equipamentos**

* **Picareta Cecília:** É uma picareta grande de quebrar pedras grandes, sendo bastante larga e com duas pontas em cada canto, tendo a cor cinza e com o cabo marrom claro.
* Uma grande corrente que ele carrega envolta de seu peito.
* **Machado de guerra**: após a difícil luta contra delphax Gridd pega o seu machado para uso em batalhas

# **Curiosidades**

* Gridd tem desconforto em ver o chicote do Bastião, visto seu histórico como escravo;
* Como visto em Mos'Mate, Gridd usa três camisas por baixo de seu moletom preto.
* A Inspiração da benção de Gridd é baseada em qual individualidade do anime de Boku No Hero o jogador Greg Jung gostaria de ter
NPC72

## Dialog

### Starting Dialog

```
 "THERE IS SAID TO BE A KEY THAT CAN OPEN ALMOST ANY DOOR."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active and Skeleton Key:
 "IT WOULD BE MORE IMPRESSIVE TO OPEN ALL THE DOORS WITH THEIR OWN KEY"

```

```
Bloodmoon Active:
 "THERE ARE MANY DOORS THAT DON'T TAKE KEYS. HOW DO THEY OPEN?"

```

```
Green Door:
 "YOU PROBABLY KNOW MORE ABOUT KEYS THAN I DO."

```

```
Green Key:
 "OH! I'VE NEVER SEEN A KEY LIKE THAT GREEN ONE BEFORE."

```

```
Skeleton Key:
 "THAT SKELETON KEY OPENS MOST DOORS, BUT THERE ARE SOME IT WON'T OPEN."

```

.
NPC76

## Dialog

### Starting Dialog

```
 "THERE IS A DUNGEON BELOW THE CASTLE. I DON'T KNOW HOW TO GET THERE."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "THE DUNGEON WAS SEALED OFF AFTER SOMETHING WOKE THE MONSTERS THERE."

```

```
NG+
 "BRING LOTS OF KEYS IF YOU'RE HEADING FOR THE DUNGEON."

```

```
NG++:
 "THE DUNGEONS GET PRETTY DARK. I DON'T KNOW WHY I KNOW THIS."

```

.
Castle Monillud

Castle Monillud is the castle at the beginning you cannot go through the main entrance without at least 50 swords or 25 swords and a Gold Sword.

The area has many warps and unlocks and as you reach certain checkpoints more of the map becomes accessible to you and it begins to be easier to navigate.

For a full map and spoiler information go to the spoiler section of this page

## Enemies

Enemies in this area range from 65 to 80 and include:

* Red Devils - lvl 60
* Yellow Skeletons - lvl 75
* Gargoyles - lvl 80

## NPCs

NPCs
 NPC131 | Hint Block

## Connected Areas

There are exits to:

* Castle Grounds
* Corrupted Castle

## Items

### Collectibles

* 12 Swords
* 10 Gold Keys
* 10 Silver Keys
* 10 Portal Stones
* 12 Treasures
* 10 Gems
* 18 Possum Coins

### Doors

* 17 Gold Doors
* 14 Silver Doors

## Spoilers

This section contains full spoilers. Do not read if you are not ready to be spoiled.

**Spoiler:**There is a secret past the dragon which requires you to find three one room secrets and open them left to right
NPC110

## Dialog

### Starting Dialog

```
 "I FEEL LIKE I WAS IMPORTANT IN A PAST LIFE."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "SOMEDAY YOU WILL NEED ME. HAVE PATIENCE, HERO. YOU WILL KNOW."

```

NG+:

```
"I FEEL LIKE I WILL BE IMPORTANT IN THE NEXT LIFE."

```

NG++:

```
"YOU MUST BE HERE FOR THE NUMBERS! TRY THIS: ##########"

```

```
Unlocked Green Equipment:
 "WELCOME BACK! THE CHAMBERS ARE OPEN TO YOU, UNDER THE WATCHFUL EYE."

```

.
NPC71

## Dialog

### Starting Dialog

```
 "THE CAVE OF WONDER IS A SPECIAL PLACE TO THE LOCALS OF THE TUNDRA."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "THREE SECRET ROOMS IN THE CASTLE. LEFT TO RIGHT."

```

```
NG+:
 "THERE ARE STRANGE PASSAGEWAYS THAT DON'T LEAD WHERE YOU WOULD EXPECT."

```

```
NG++:
 "THERE ARE PORTALS TO OTHER WORLDS. I WONDER WHAT THEY ARE LIKE?"

```

.
NPC15

## Dialog

Starting Dialog: "WELCOME TO MONWAL.  THERE IS MUCH TO SEE AND DO!"

### Conditional Dialog

**Spoiler:**Bloodmoon Active:

```
"MONWAL IS CLOSED. YOU'LL HAVE TO TURN BACK."

```

NG++ before Hammer:

```
"WELCOME TO MONWAL! THE ROAD IS STILL BLOCKED..."

```

NG++:

```
"OH, GOOD! YOU CAN OPEN THE ROADS FOR US!"

```

Blue Sword:

```
"WELCOME BACK! YOU MUST TRAVEL A LOT, HUH."

```

No Hammer:

 "WELCOME TO MONWAL! HOW DID YOU... EVEN GET HERE?"
Hero's Spirit Wiki

**Welcome to the Hero's Spirit Wiki**!
We're a collaborative community wiki about the game Hero's Spirit, developed by *The Binary Initiative*, that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Check out Hero's Spirit on Steam or join the community on Discord.

## Important articles

PlaceholderEnemiesPlaceholderItemsPlaceholderObjectsPlaceholderPlacesPlaceholderCharactersPlaceholderMechanics

*Here to help? Here are some quick references for contributors:*

* Rules of this wiki
* Spoilers
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

This wiki is maintained by the community of players of Hero's Spirit to aid with understanding the game.
NPC112

## Dialog

### Starting Dialog

```
 "I'VE BEEN TRAPPED DOWN HERE FOR DECADES"

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "HAS ANYONE EVER EVEN SEEN THE PRINCESS? DOES SHE ACTUALLY EXIST?"

```

```
Skeleton Key:
 "WITH A KEY LIKE THAT YOU COULD EVEN OPEN THE SECRET PATH..."

```

NG+:

```
"I'VE NAMED THE BAT FRANK. PLEASE DON'T KILL HIM."

```

```
Bloodmoon Active:
 "ARE YOU EVEN A REAL PRINCESS?"

```

.
NPC63

## Dialog

### Starting Dialog

```
 "THE FISH ARE BITING OFF THE DOCKS OF MONWAL."

```

### Conditional Dialog

**Spoiler:**.

```
Have fish or cat 3 unlocked:
 "OH! YOU CAUGHT A FISH! THAT'S NEAT."

```

```
NG+:
 "I WONDER IF THERE ARE ANY FISH IN THE UNDERWORLD?"

```

```
NG+ and Have fish or cat 2 unlocked:
"I BET THAT UNDERWORLD FISH WAS TASTY, WASN'T IT?"

```

```
NG++:
 "I WANT TO FISH BEYOND THE POINT OF NO RETURN."

NG++ and Have fish or cat 3 unlocked:
 "YOU ACTUALLY FISHED AT THE POINT OF NO RETURN?!"

```

.
NPC113

## Dialog

### Starting Dialog

```
 "WHAT YOU SEEK IS IN THE SOUTHEAST CORNER."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "YOU KNOW, I MET THE WITCH HERE LONG AGO."

```

```
Acquired Dungeon Item:
 "THE WITCH IS NOT THAT STRONG. SHE HIDES BEHIND HER MAGIC."

```

```
NG++ and Witch Cloak and Bloodmoon Active:
 "I MET THE WITCH LONG AGO. YOU ARE SO MUCH LIKE HER."

```

.
NPC44

```

```
NG+ Bloodmoon Active:
 "BEYOND A WORLD INCOMPREHENSIBLE HIDES THE PATH TO MASTERY OF MAGIC."

```

```
NG+:
 "THERE IS A WORLD BELOW US... HIDDEN UNDERGROUND"

```

```
Bloodmoon Active:
 "ONE'S WITH THE SPIDERS AND ONE'S WITH THE DOORS."

```

```
Carrot and Murdered Bunny but not tamed Evil Bunny:
 "THE HAUNTED MANSE HIDES AN OLD UNDERGROUND MAZE."

```

.
### Glitch Save

If you create a save slot 4 (savedatd) in the folder where save data is stored it creates a glitched save which has some different dialog:

```
 "YOU HAVE NO ROAD YOU ARE NO HERO YOU ARE NOT PART OF THIS MADNESS"

```
The Tunnels

The Tunnels is a small area with many disconnected paths. It serves as a shortcut to various

For a full map and spoiler information go to the spoiler section of this page

## Enemies

There are no enemies in The Tunnels

## Connected Areas

There are exits to:

* Castle Grounds
* South Mundeman
* Southern Swamp
* Tundra
* Dust Shelf
* Molten Cavern

## Items

### Key Items

Compass

**Spoiler:**In NG+ and NG++ this item is the Hammer
### Collectibles

* 1 Swords
* 1 Gold Keys
* 1 Silver Keys
* 0 Portal Stones
* 0 Treasures
* 1 Gems
* 6 Possum Coins

### Spoilers

This section contains full spoilers. Do not read if you are not ready to be spoiled.

**Spoiler:**There is a secret path to the Blue Dragon requiring the Wind Ring on the northern path of the main section of the tunnels
There is another secret to the side of the item shop that leads to Smuggler's Ruin/Smuggler's Road
NPC93

## Dialog

### Starting Dialog

```
 "WHY HAVE YOU COME SO EARLY? IS IT TIME ALREADY? "

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "YOU ARE TOO LATE. AND ALSO YOU ARE TOO EARLY."

```

```
Danced but have not gotten Green Key:
 "IT IS FINALLY THE TIME. MAKE HASTE TO THE NORTH!"

```

```
Green Key:
 "A HERO IS NEVER LATE, YOU SAY? YOU ARRIVED PRECISELY WHEN YOU MEANT TO?"

```

.
Vera Vayda

**“Lydia so you are daughter of Queen Constance right? Well you are nothing like your sisters and other girls in the family. You are adventurous,clever and boyish and not interested in being a princess. I must ruin your family's land and power for it will be mine. Your mother would not share the land with me and I got furious that I left her and formed my OWN kingdom!" Vera says to Lydia.**

Vera Veronika Vayda is the main antagonist of **Jennifer57465's** story **The Adventures of Lydia and Maple.**

## History

She was secretly sisters with Connie and when she ran away she removed her from Connie's memory so she would not remember her. She fled to a dark cave and soon it was made a kingdom with her own dark and evil powers. She became a evil queen. As a child she got jealous of Nadia hanging out with Connie all the time and believed that the reason was because Connie was more beautiful. She later grew up and ran away.

## Personality

She is highly intelligent but is evil. She is not friendly to anyone except Val and Ven. Even she hates them a lot too. She probably has a IQ of 450 or more. Much smarter than her sisters.

## Other Info

### Full Name

Vera Veronika Vayda Born: Vera Veronika Martti

### Enemies

Connie Martti, Lydia Martti,Maple,Ariana Martti,Brittany Martti,Ivana Martti, Cordelia,Paris
NPC12

## Dialog

Starting Dialog: "THERE ARE SECRET WAYS THROUGH WALL AND ROCK"

### Conditional Dialog

**Spoiler:**Bloodmoon Active:

```
"THIS IS A STRANGE EVENING. WILL MORNING EVER COME?"

```

Blue Key but not Blue Door:

```
"THE PASSAGE TO THE DUNGEONS IS BLOCKED BY A BLUE DOOR."

```

Hammer:

 "THERE'S A STRANGE PASSAGE ALONG THESE COASTAL MOUNTAINS."
NPC70

## Dialog

### Starting Dialog

```
 "I HEARD A CAT MEOWING NEARBY, I THINK. IT'S PROBABLY HUNGRY."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "CATS ARE A BIT TENACIOUS, DON'T YOU THINK?"

```

```
NG+:
 "I HEARD THERE'S A PRETTY BLUE CAT WANDERING AROUND MONWAL."

```

```
NG++:
 "THE WITCH HAS A CAT. IT LIKES TO ESCAPE AND WANDER THE CASTLE GROUNDS"

```

.
Combat

## Level

The hero's combat level is shown onscreen beside the sword . Enemies have their level over their heads. When the hero collides with an enemy, the one with the greater level survives, with the hero winning ties.

A skull  indicates a combat level of 100 or greater. (For enemies, this is usually exactly 100.)

The hero's level can be increased by collecting swords.

Enemies flee from a hero that is 25 or more levels above them (not counting temporary bonuses).
NPC50

```

```
Bloodmoon Active:
 "SLIMES AND BOULDERS AND... RHYMES, OH MY!"

```

```
More than 50 Swords:
 "RATS AND SPIDERS AND BATS, OH MY!"

```

NG+:

```
 "IF YOU'RE FAST ENOUGH YOU CAN GRAB AN ITEM WITHOUT MOVING."

```

```
Bloodmoon Active:
 "IF YOU GRAB THE ITEMS FAST ENOUGH THE DRAGON WON'T NOTICE!"

```

NG++

```
 "THE CATS SEEM TO EAT JUST ABOUT ANYTHING!"

```

```
Bloodmoon Active:
 "YOU DON'T THINK THAT CATS EAT... PEOPLE, DO YOU?"

```

.
### Glitch Save

If you create a save slot 4 (savedatd) in the folder where save data is stored it creates a glitched save which has some different dialog:

```
 "EVEN THE GHOSTS ARE DRIVEN MAD BY HER MAGIC"

```
Frozen Shore

Frozen Shore features an NPC which will tell you your progress once you have progressed enough.

For a full map and spoiler information go to the spoiler section of this page

## Enemies

Enemies in this area range from 40 to 55 and include:

* Green Devils - lvl 40
* Grey Skeletons - lvl 45
* Lava Bats - lvl 55

## NPCs

NPCs
 NPC93 |  | THE ICE FIELDS
 NPC94 |  | THE ICE FIELDS
 NPC95 |  | THE ICE FIELDS
 NPC96 |  | THE ICE FIELDS

## Connected Areas

There are exits to:

* Tundra
* North Mundeman

## Items

### Key Items

There are no key items in Frozen Shore...ish

### Collectibles

* 5 Swords
* 0 Gold Keys
* 6 Silver Keys
* 3 Portal Stones
* 11 Treasures
* 4 Gems
* 5 Possum Coins
* 1 Green Gem

### Power Ups

* 1 Shields
* 1 Gold Sword

## Spoilers

This section contains full spoilers. Do not read if you are not ready to be spoiled.

**Spoiler:**There is a secret dance to make the green key appear. The dance can be found in a QR code that is the Glitch Maze Map
Petra Johnson

**"Tiffany. I am a extreme left brained person. You are a polymath so you are more wide and you should be proud of that."-Petra to Tiffany.**

## History

Petra Karen Elizabeth Johnson was born on April 10 in Boston,Massachusetts. Petra grew up being called Ariel for a long time just like Britney

## Intelligence

Petra has a extremely high IQ. More than Tiffany and Mabel. She has the highest IQ in her family.

## Family

Petra later gives birth to Pamela on March 7th and then Lillian on December 19th and Patricia on September 1st.
NPC96

## Dialog

### Starting Dialog

```
 "IT GETS COLD THIS FAR TO THE NORTH."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "THERE IS NO KEY HERE. BE ON YOUR WAY."

```

```
Did the dance:
 "YOU HAVE SEEN THE UNSEEABLE. THE KEY AWAITS YOU."

```

```
Got Green Key:
 "TAKE THE KEY TO THE PLACE YOU LEARNED THE DANCE OF MADNESS."

```

```
Opened Green Door;
 "YOU FOUND THE WAY TO THE POINT OF NO RETURN. WELL DONE."

```

```
NG+ and Opened Green Door:
 "YOU FOUND THE WAY TO THE POINT OF NO RETURN. FOLLOW IN HER FOOTSTEPS."

```

.
NPC77

## Dialog

### Starting Dialog

```
 "I USED TO FISH A LOT. BUT I LOST MY FISHING POLE IN A HAUNTED MAZE."

```

### Conditional Dialog

**Spoiler:**.

```
Have fishing pole, fish or cat:
 "YOU HAVEN'T SEEN MY FISHING POLE, HAVE YOU?"

```

```
Bloodmoon Active:
 "YOU KNOW, I NEVER ACTUALLY CAUGHT A FISH..."

```

```
NG+ and Have fishing pole, fish or cat:
 "YOU FOUND MY FISHING POLE! I HOPE IT SERVES YOU WELL."

```

```
NG+
 "I USED TO FISH A LOT. BUT I LOST MY FISHING POLE IN A FIERY CAVE."

```

```
NG++ and Have fishing pole, fish or cat:
 "YOU'RE CLEARLY A BETTER FISHER THAN MYSELF."

```

```
Bloodmoon Active and NG++:
 "LEGEND TELLS OF A FISHING POLE IN THE UNDERWORLD."

```

```
NG++:
 "I'VE NEVER BEEN FISHING BEFORE. IT SOUNDS FUN!"

```

.
NPC86

## Dialog

### Starting Dialog

```
 "THE Hammer IS IN THE CHERRY VALLEY ON THE VERDANT COAST."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "STOP ASKING PEOPLE WHERE STUFF IS. JUST GO FIND IT ALL."

```

```
Have hammer:
 "SEEK OUT THE EYE, IT RESTS IN THE SMUGGLER'S ROAD."

```

```
Have Hammer and Eye:
 "YOU MUST BE THE HERO WE HAVE BEEN HEARING SO MUCH ABOUT."

```

```
NG+ before Hammer
 "THE Hammer IS HIDDEN IN THE SECRET OF THE SOUTHERN SWAMP."

```

.
NPC6

## Dialog

Starting Dialog: "I CAME ACROSS A RED DOOR IN THE NORTHERN TUNDRA, IN THE MOUNTAINS."

### Conditional Dialog

**Spoiler:**Bloodmoon Active

```
"THE SKY IS RED, JUST LIKE THAT DOOR I SAW..."

```

Red Key:

```
"THAT RED KEY! I BET IT OPENS THE RED DOOR IN THE TUNDRA MOUNTAINS!"

```

Red Door:

 "OH, YOU'VE BEEN TO THE RED DOOR? WERE YOU ABLE TO OPEN IT?"
NPC49

```

NG++:
"THE WITCH DOES NOT CONTROL THESE MONSTERS. SHE IS MISDIRECTING THEM."

NG++ && Green Key:
"SHE USES THE MAGIC TO MANIPULATE AN OLDER AND MORE POWERFUL MAGIC."

NG+:
"THE MONSTERS WERE SUMMONED AS A SIDE EFFECT OF POWERFUL MAGIC."

NG+ and Green Key:
"WHAT DID SHE USE THE MAGIC TO ACCOMPLISH?"

Green Key:

"I SEE. THE WITCH USED MAGIC TO SUMMON MONSTERS."
### Glitch Save

If you create a save slot 4 (savedatd) in the folder where save data is stored it creates a glitched save which has some different dialog:

```
 "TIME ISN'T REAL THE CASTLE IS REAL WHY IS IT SO DARK IN HERE?"

```
NPC37

```

```
Bloodmoon Active:
 "WHAT IF THE SKY IS RED BECAUSE THE PRINCESS DIDN'T MAKE IT?"

```

```
Blue Sword:
 "I KNOW YOU'LL WIN. GO BEAT THE WITCH! I'LL CHEER YOU ON FROM HERE!"

```

```
NG+:
 "OH! PRINCESS! YOU'RE OKAY!"

```

Night has fallen:

```
"MY ARMS FEEL KIND OF STRANGE. WAIT! WHY ARE YOU RUNNING AWAY?"

```

```
Bloodmoon Active:
 "WHY AM I A GHOST? I'M NOT SUPPOSED TO BE A GHOST!"

```

.
### Glitch Save

If you create a save slot 4 (savedatd) in the folder where save data is stored it creates a glitched save which has some different dialog:

```
 "WHY DIDN'T YOU SAVE THE PRINCESS?"

```
NPC79

## Dialog

### Starting Dialog

```
 "HEAD TO THE NORTH END OF THE CAVES, THEN DOWN THE OTHER SIDE."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "IT'S DANGEROUS TO GO ALONE. BEST OF LUCK WITH THAT, THOUGH!"

```

```
Got Hammer but not Save Crystal Item:
 "THERE'S A STRANGE RUIN IN THE CLIFFS ON THE SHORE OF THE VERDANT COAST."

```

```
Got Hammer and Save Crystal:
 "THE CAVERNS ARE COMPLEX AND HAVE MANY ROUTES"

```

```
NG+ and Bloodmoon Active:
 "WELL EXCUUUSE ME.."

```

.
NPC25

## Dialog

### Starting Dialog

```
 "YOU CAN USE A SHIELD TO DISPEL AN INCOMING FIREBALL."

```

### Conditional Dialog

**Spoiler:**.

```
Bloodmoon Active:
 "SEARCH THE SHOPS. YOU MAY FIND MORE THAN YOU BARGAINED FOR."

```

```
Eye:
 "THAT'S AN UNUSUAL ARTIFACT YOU CARRY. WHAT DOES IT DO?"

```

```
Restored Smuggler's Road:
 "IT WOULD SEEM THAT THE OLD SMUGGLER'S ROAD HAS BEEN RESTORED."

```

```
Lava Charm and Hammer but not Water Ring or Restored Smuggler's Road:
 "SMUGGLER'S ROAD FELL INTO RUIN LONG AGO."

```

.