FAQ

### **Can I call myself Kirito?**

Yes, players will be able to choose whatever username they want (within reason), because there will be a Battle.net/Discord type of system where numbers are appended to usernames on the server side to allow for repeated names. No longer need to use: *xVx\_K1r1t0\_xVx\_Killme*

### **Can I dual wield?**

Yes, dual wielding will be a thing. Whether that is 2 swords, 2 axes or 2 shields, there is a large variety of one-handed weapons that can be combined.

### **Can I log out?**

Yes, there is now a log out button in Alpha 1.

### **How do I get my keys?**

Head to MagePortal and create an account. And an e-mail will be sent to you shortly after, so check your spam after 30mins if you haven't received it. If you run into any issues, please email support@mageportal.com

### **What classes can I play as?**

There will be a classless system similar to Skyrim, with players being able to customise their skills from 24 skill trees to fit their playstyle. Based on the holy trinity of DPS, Tank & Healer, players can choose any combination of these skills, but will not perform as well as someone who specialises down a specific path.

### **Does it run on Oculus Quest and Quest 2?**

Yes, the pre-Alpha build ran natively on Oculus Quest without requiring a PC.

### **Is it cross platform?**

Yes, it already runs cross platform between both PCVR and Quest users and will launch as such. PSVR support is expected to be added before launch.

### **Will it be cross buy?**

Yes, Team 21 Studios plans to make accounts be accessible across devices

### **Is it out yet?**

Not quite. Ilysia is still in its development stage. The Kickstarter has recently ended, with Alpha 1, Alpha 2, Beta 1 & Beta 2 coming soon. Estimated release is late 2021.

### **Can I play it now?**

No, the pre-Alpha testing has now ended, with the first Alpha phase planned for June 2021.

### **How can I get Alpha/Beta access?**

Kickstarter was the last official method for buying Alpha/Beta access. There might possibly be a way to buy-in to the later stages, but it is yet to be announced.

### **How much will it cost? Is there a subscription?**

It is expected to cost between $30-$40, with no subscription plan currently planned.

### **Will there be PvP?**

Yes, but PvP combat in Ilysia will be entirely optional for players. Any player at any moment can flag themselves for PvP, but be prepared to fight when you do! However, they are also including PvP zones such as battle royale and gladiatorial arenas.

### **Is the game P2W?**

No! Team21Studios is vehemently against pay-to-win games and wants to ensure no-one can gain an advantage using money. There will be microtransactions in the form of cosmetics in-game, with these cosmetics likely being unique yet similar to items obtainable through gameplay.

### **How big is the world?**

There are currently 3 maps in Ilysia. The starter island is 9km2 (same size as OrbusVR: Reborn), the Alpha island is 16km2 and the main island is over 288km2 (Skyrim is 38km2)

### **Is there fast travel?**

Yes, there will be fast travel. But it will be costly, as the devs want to encourage travelling through the world rather than teleporting.

### **Will there be pets? Will they level up?**

Yes, pets of all different species are planned. They will have their own skill-tree progression.

### **What kind of mobs are there?**

Currently there are a few beasts, monsters and world bosses

### **Are there world bosses?**

Yes, there are bosses like Guardians and the roaming Titans which can be up to 15 stories tall.

### **What will boss fights be like?**

Boss fights will vary, depending on the type of boss and their unique mechanics. Some can be defeated by a small group, others will require dozens coordinating a strategic attack plan. Titans will either be encountered as a boss fight or contain in them a complex climbing and exploration puzzle.

### **How will quests work?**

A lot of the quests are based on cave diving, monster hunting, and the exploration of ruins and ancient temples.

There will still be typical fetch and kill quests, because they help to lengthen playtime. It's a trope for a reason.

### **What races can we play as?**

At launch, there will be at least 3 races (Humans, Elves & Dwarves), with concept art for 4 other races also being teased during the Kickstarter.

### **Will there be cat girls?**

Not exactly, but there will be a transformation spell that allows Accents such as cat ears, along with associated perks. There won't be a race of the standard anime representation of 'cat girls', but there are other animal-human hybrid races.

### **How will player housing work?**

Currently, the player's caravan is the standard player housing acquirable through quests and leveling up. Like all forms of player housing, you will be able to decorate and customise how they look. Other houses can be purchased in-game, with Kickstarter even offering a unique floating island house.

### **How many people do I need to have for a guild?**

In the Ilysia Discord, there is a minimum requirement of 10 people to receive the Guild Role. It is unknown whether there will be any restrictions in the game.

### **How will usernames work?**

There might be an opportunity to claim usernames at some point before launch.

### **Can we have two person mounts?**

Mounts that carry more than one player have been confirmed through Kickstarter stretch goals

### **How will trade work?**

There will be an in-game marketplace as well as professions such as travelling merchants and tradesmen

### **How will maps work?**

Maps will be accessible in-game, but currently they are only external.

### **Can we swim in the water?**

Yes, swimming is possible and there is no air meter as the devs don't want to restrict exploration.

### **Where does the airship go?**

Airships are one of the methods of transportation between locations. They will allow you to move around on board and even jump off the side if you desire, but there is also the risk of attack from airborne creatures.

### **Are there boats, and can I drive one?**

There will be boats in-game, but we don't know anything about them yet.

### **How will resources be gathered?**

In the pre-alpha there were mineral nodes which could be harvested by hitting them until an ore deposit falls off. These nodes will require a pickaxe in Alpha. There will be additional resources added.