recursal/Fanatic-Fandom huggingface dataset:
Nan Curunír

**Nan Curunír** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Rabbit;
* Craban;

## NPC

The following NPCs are spawned in this biome:

* Isengard Snaga;
* Isengard Snaga Archer;
* Uruk;
* Uruk Crossbower;
* Uruk Sapper;
* Uruk Berserker;
* Isengard Warg;
* Ruffian Spy;
* Ruffian Brute;
* Dunlending;
* Dunlending Warrior;
* Dunlending Bowman;
* Dunlending Axe-thrower;
* Dunlending Berserker;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Fangorn;
* Rohan;
* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Rohan;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Tall Oak;
* Large Oak;
* Dead Oak;
* Spruce;
* Dead Spruce;
* Charred Tree;

## Structures

The following structures can be encountered in this biome:

* Ruined House;
* Burnt House;
* One of a kind of ruin;
* Isengard Camp;
* Isengard Warg Pit;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Isengard (Isengard);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Poplar

**Poplar** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Emyn Winion;
* Enedwaith;
* Vales of Anduin;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Rohan Gate;
* The Wold;
* Fangorn Clearing;
* Woodland Realm Hills;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Uruk Highlands;
* Pelennor Fields;
* Woodland Realm;
* Northern Extreme East;
* Shire Moors;
* Wilderland;
* Western Gondor;
* Lindon Coastline;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Anorien;
* Gladden Fields;
* Fangorn;
* Rhún Swamp;
* Rohan;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Northern Rhún;
* Pinnath Gelin;
* Lamedon;
* Barrow-downs;
* Rivendell;
* Lebennin;
* Dorwinion;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
* Lone-lands (only in biome variants);
* Rhúdel (only in biome variants);
* Northern Lone-lands (only in biome variants);
Mordor Orc Archer

**Mordor Orc Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;
* Emyn Muil;
* Dor-en-Ernil Hills;
* Wilderland;
* Mordor;
* Ithilien;
* Dor-en-Ernil;
* Gondor Woodlands;
* Nan Ungol;
* Ithilien Hills;
* Nurn Marshes;
* Dagorlad;
* Nurn;
* Lebennin;
* Nindalf;
* Eastern Desolation;
* Gorgoroth;
* Ithilien Wasteland;
* East Bight;
* Anorien;
* Morgul Vale;
* Field of Celebrant (conquest);
* Pelennor Fields (conquest);
* Drúedain Forest (conquest);
* Tolfalas (conquest);
* Harnennor (conquest);
* Dale (conquest);
* Fangorn Wasteland (conquest);
* Far Harad Arid Hills (conquest);
* Far Harad Jungle (conquest);
* Southron Forests (conquest);
* Fangorn (conquest);
* Erebor (conquest);
* Rhúdel Steppe (conquest);
* Eaves of Lothlórien (conquest);
* Lothlórien (conquest);
* Rohan (conquest);
* Ringlo Vale Hills (conquest);
* Far Harad Grasslands (conquest);
* Lamedon Hills (conquest);
* Taurethrim Clearing (conquest);
* Perdorogwaith (conquest);
* Taur-i-Thorogrim (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Near Harad Fertile (conquest);
* Rohan Woodlands (conquest);
* Far Harad Jungle Edge (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Iron Hills (conquest);
* Rhúdel (conquest);
* Brown Lands (invasion);
* Gondor (invasion);
* Dead Marshes (invasion);
* Mouths of Entwash (invasion);
* Mouths of Anduin (invasion);
* Lossarnach (conquest/invasion);
* White Mountains Foothills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Pelargir (conquest/invasion);
* White Mountains (conquest/invasion);
* Imloth Melui (conquest/invasion);
* Harondor (conquest/invasion);
* Dorwinion (conquest/invasion);

## Behaviour

* Mordor Orc Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Orc Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Orc Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mordor Orc Archer lives at night and does not spawn during the daytime.
Sea of Rhún

**Sea of Rhún** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Squid;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;

## Structures

The following structures can be encountered in this biome:

* Nomenorean Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rhúnost (Rhúdel);
* Khamûl's Tower (Rhúdel);
* Ashen Ford (Rhúdel);
* Atalak (Rhúdel);
* Bazylan (Rhúdel);
* Taragal (Rhúdel);
* Belrhuk (Rhúdel);
* Ford of Forunen (Neutral faction);
* Northern Marches (Neutral faction);
* Pass of Rhúdel (Rhúdel);
* Karslan (Rhúdel);
* Karanoda (Rhúdel);
* Southern Marches (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Rock Salt (4.0%; Y: 0-64);
* Rock Salt (0.5%; Y: 56-80);
* Rock Salt (0.5%; Y: 56-80);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mordor Spider Keeper

**Mordor Spider Keeper** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Mordor Spider Keeper, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Spider Keeper has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Spider Keeper can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mordor Spider Keeper lives at night and does not spawn during the daytime.
* Mordor Spider Keeper is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Mordor Spider Keeper sells next units:

* Mordor Spider: 60 () no pledge, 30 () with pledge; 250.0+ alignment;
* Mordor Orc: 40 () no pledge, 20 () with pledge; 250.0+ alignment;
* Mordor Orc Archer: 80 () no pledge, 40 () with pledge; 250.0+ alignment;
* Nan Ungol Banner Bearer: 80 () no pledge, 40 () with pledge; 400.0+ alignment;
Rohirrim Baker

**Rohirrim Baker** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Baker, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Baker has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Baker can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Baker, like most mobs, spawns in the daytime.
* Rohirrim Baker is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Baker buys next items:

* Wheat: 1 ();
* Sugar: 1 ();
* Egg: 1 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Milk: 4 ();
* Apple: 1 ();
* Apple: 1 ();
* Cherries: 2 ();
* Blueberries: 1 ();
* Blackberries: 1 ();
* Raspberries: 1 ();
* Cranberries: 1 ();
* Elderberries: 1 ();
* Olives: 2 ();
* Salt: 10 ();
* Clay Plate: 1 ();

## Sells

Rohirrim Baker sells next items:

* Bread: 5 ();
* Corn Bread: 5 ();
* Olive Bread: 8 ();
* Cake: 12 ();
* Apple Crumble: 12 ();
* Berry Pie: 12 ();
* Cherry Pie: 12 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
Lossarnach Captain

**Lossarnach Captain** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossarnach Captain, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossarnach Captain has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lossarnach Captain can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossarnach Captain, like most mobs, spawns in the daytime.
* Lossarnach Captain is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Lossarnach Captain sells next units:

* Anorien Levyman: 40 () no pledge, 20 () with pledge; 150.0+ alignment;
* Lossarnach Axeman: 60 () no pledge, 30 () with pledge; 200.0+ alignment;
* Lossarnach Banner Bearer: 100 () no pledge, 50 () with pledge; 350.0+ alignment;
Mordor Warg Bombardier

**Mordor Warg Bombardier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Muil (invasion);
* Brown Lands (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Pelargir (invasion);
* White Mountains (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* White Mountains Foothills (invasion);
* Gondor (invasion);
* Ithilien Hills (invasion);
* Dagorlad (invasion);
* Harondor (invasion);
* Emyn Winion (invasion);
* Dead Marshes (invasion);
* Lebennin (invasion);
* Dorwinion (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Mordor Warg Bombardier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Warg Bombardier is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Mordor Warg Bombardier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* This mob can be saddled and used as a riding animal. To tame it, you do not need to have food and a saddle - just try to saddle the mob several times on the PCM. Remember that it's a sentient creature, which means that enemies of your faction won't let it ride you.
* This mob can be saddled and used as a saddle animal. To tame it, you need to feed the mob several times and try to saddle it, then put a saddle on the mob.
* Mordor Warg Bombardier lives at night and does not spawn during the daytime.
Lossoth (faction)

## Lossoth

**Lossoth** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Lossoth Chieftain (+3000.0);
* Lossoth Warlord (+2000.0);
* Lossoth Shaman (+1000.0);
* Snow Scout (+500.0);
* Forodwaith Warrior (+200.0);
* Lossoth Hunter (+100.0);
* Snowmen Friend (+50.0);
* Snowmen Guest (+10.0);

## NPC

* Lossoth Warrior;
* Lossoth Fisherman;
* Lossoth Banner Bearer;
* Lossoth;
* Lossoth Hunter;
* Lossoth Chieftain;
* Lossoth Craftsman;
* Lossoth Shaman;
* Lossoth Archer;

## Biomes

Mobots of this faction can spawn in the following biomes:

* West Northern Forests;
* West Northlands;
* Forochel;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Western Ettenmoors;
* Angmar;
* West Northern Forests;
* West Northlands;
* Angmar Mountains;
* Angmar Forest-tundra;

## Invasions

This faction invades the following biomes:

* Western Ettenmoors;
* Angmar;
* West Northern Forests;
* West Northlands;
* Angmar Mountains;
* Angmar Forest-tundra;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* East Forochel;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of Lossoth;
Muskox

**Muskox** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Forochel;

## Behaviour

* Muskox, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Muskox has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Muskox can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Muskox, like most mobs, spawns in the daytime.
Rhûn Forest

**Rhûn Forest** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Wolf;
* Deer;
* Butterfly;
* Rabbit;
* Bird;

## NPC

No NPCs spawn in this biome, but if you conquer the biome, your allies will spawn there.

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;

## Invasions

This biome can be invaded by the following factions:

* Dale;
* Rhúdel;
* Stiffbeards ;
* Blacklocks;
* Ironfists;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Party Oak;
* Spruce;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Pine;
* Pine Shrub;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Redway (Neutral faction);
* Balcharas (Neutral faction);
* Ostron (Neutral faction);
* Gamil-Baruk (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Red Mountains Merchant

**Red Mountains Merchant** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Red Mountains Merchant, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Merchant has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Merchant can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Merchant, like most mobs, spawns in the daytime.
* Red Mountains Merchant is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Red Mountains Merchant buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* Diamond: 25 ();
* Sapphire: 12 ();
* Opal: 10 ();
* Pearl: 25 ();
* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Gammon: 3 ();
* Cooked Venison: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Bread: 2 ();

## Sells

Red Mountains Merchant sells next items:

* Dwarven Forge: 40 ();
* Dwarven Marriage Ring: 16 ();
* Red Dwarven Sword: 16 ();
* Red Dwarven Spear: 18 ();
* Red Dwarven Battleaxe: 18 ();
* Red Dwarven Warhammer: 18 ();
* Red Dwarven Poleaxe: 18 ();
* Red Dwarven Dagger: 13 ();
* Red Dwarven Axe: 15 ();
* Red Dwarven Pickaxe: 14 ();
* Red Dwarven Shovel: 12 ();
* Red Dwarven Mattock: 18 ();
* Red Dwarven Crossbow: 25 ();
* Red Dwarven Helmet: 25 ();
* Red Dwarven Chestplate: 36 ();
* Red Dwarven Leggings: 30 ();
* Red Dwarven Boots: 22 ();
* Dwarven Ale: 9 ();
* Dwarven Tonic: 14 ();
* Barrel: 120 ();
* Barrel: 160 ();
* Dwarfwort: 10 ();
* Glowstone Dust: 2 ();
* Glowing Dwarven Brick: 4 ();
* Cargon: 2 ();
* Emerald: 25 ();
* Ruby: 20 ();
* Amethyst: 12 ();
* Topaz: 12 ();
Morwaith Huntsman

**Morwaith Huntsman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Morwaith Huntsman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Huntsman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Huntsman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Huntsman, like most mobs, spawns in the daytime.
* Morwaith Huntsman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Morwaith Huntsman buys next items:

* Bread: 2 ();
* Roast Yam: 2 ();
* Stick: 1 ();
* String: 1 ();
* Coal: 1 ();
* Mango: 2 ();
* Banana: 2 ();
* Morwaith Spear: 10 ();
* Bottle of Poison: 10 ();
* Gold Nugget: 2 ();

## Sells

Morwaith Huntsman sells next items:

* Lion Fur: 5 ();
* Gemsbok Hide: 4 ();
* Gemsbok Horn: 5 ();
* Rhino Horn: 6 ();
* Raw Lion: 6 ();
* Raw Zebra: 4 ();
* Raw Rhino: 6 ();
* Rotten Flesh: 3 ();
* Feather: 3 ();
Lindon Woodlands

**Lindon Woodlands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Hills;
* Clearing;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Deer;
* Butterfly;
* Rabbit;
* Bird;
* Seagull;

## NPC

The following NPCs are spawned in this biome:

* Lindon Elf;
* Lindon Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Party Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Lindon House;
* Lindon Hall;
* Lindon Smithy;
* Lindon Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Forlond (High Elves);
* Harlond (High Elves);
* North Mithlond (High Elves);
* South Mithlond (High Elves);
* Forlindon (High Elves);
* Harlindon (High Elves);
* Elostirion (High Elves);
* Amon Ereb (High Elves);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Nomad Archer

**Nomad Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Desert Hills;
* Harondor;
* Near Harad Oasis;
* Half-deserts;
* Great Desert;
* Harad Desert Riverbank;
* Red Desert;
* Fertile Khand (conquest);
* Khand (conquest);
* Khand Mountains (conquest);
* Far Harad Arid Hills (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Grasslands (conquest);
* Far Harad Forest (conquest);
* Khand Foothills (conquest);

## Behaviour

* Nomad Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nomad Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nomad Archer tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Nomad Archer, like most mobs, spawns in the daytime.
Nindalf

**Nindalf** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Swamp Lowland;
* Swamp Lowland;
* Swamp Lowland;
* Swamp Upland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Warg;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;

## Invasions

This biome can be invaded by the following factions:

* Mordor;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Spruce;
* Dead Spruce;

## Structures

The following structures can be encountered in this biome:

* Rotten House;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Mordor Mountains

**Mordor Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Olog-hai;
* Black Uruk;
* Black Uruk Archer;
* Mordor Mountain Troll;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Charred Tree;

## Structures

The following structures can be encountered in this biome:

* Mordor Tower;

## Waypoints

No waypoints are unlocked when visiting this biome.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Rohirrim Butcher

**Rohirrim Butcher** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rohirrim Butcher, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rohirrim Butcher has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rohirrim Butcher can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rohirrim Butcher, like most mobs, spawns in the daytime.
* Rohirrim Butcher is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rohirrim Butcher buys next items:

* Iron Dagger: 3 ();
* Bronze Dagger: 3 ();
* Iron Ingot: 3 ();
* Lead: 4 ();
* Wheat: 1 ();
* Salt: 10 ();

## Sells

Rohirrim Butcher sells next items:

* Raw Beef: 5 ();
* Raw Porkchop: 5 ();
* Gammon: 6 ();
* Raw Mutton: 5 ();
* Raw Chicken: 4 ();
* Raw Rabbit: 4 ();
* Raw Venison: 4 ();
* Leather: 3 ();
* Feather: 3 ();
Galadhrim Wanderer

**Galadhrim Wanderer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Galadhrim Wanderer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Galadhrim Wanderer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Galadhrim Wanderer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Galadhrim Wanderer, like most mobs, spawns in the daytime.
* Galadhrim Wanderer is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Galadhrim Wanderer buys next items:

* Iron Ingot: 3 ();
* Wheat: 1 ();
* String: 1 ();
* Feather: 2 ();
* Mug: 1 ();
* Orc Bone: 1 ();
* Warg Bone: 1 ();
* Troll Bone: 2 ();
* Mithril Nugget: 40 ();
* Diamond: 25 ();
* Emerald: 15 ();
* Opal: 10 ();
* Pearl: 25 ();
* Coral: 8 ();

## Sells

Galadhrim Wanderer sells next items:

* Galadhrim Sword: 21 ();
* Galadhrim Dagger: 13 ();
* Galadhrim Spear: 21 ();
* Galadhrim Battlestaff: 21 ();
* Galadhrim Longspear: 21 ();
* Galadhrim Axe: 18 ();
* Galadhrim Bow: 21 ();
* Mallorn Sword: 18 ();
* Mallorn Bow: 17 ();
* Galadhrim Helmet: 25 ();
* Galadhrim Chestplate: 36 ();
* Galadhrim Leggings: 30 ();
* Galadhrim Boots: 22 ();
* Mallorn Wood Planks: 4 ();
* Elanor: 2 ();
* Niphredil: 2 ();
* Silver Mallorn Torch: 8 ();
* Blue Mallorn Torch: 8 ();
* Golden Mallorn Torch: 8 ();
* Green Mallorn Torch: 8 ();
* Lembas: 16 ();
* Miruvor: 8 ();
* Arrow: 3 ();
* Hithlain: 4 ();
* Mallorn Box: 20 ();
Red Mountains Commander

**Red Mountains Commander** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Red Mountains Commander, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Commander has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Commander can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Commander, like most mobs, spawns in the daytime.
* Red Mountains Commander is a trader of units. This means that the mob is always ready to sell you some of his units, if you pay him enough money and do not have a bad reputation with his faction.

## Hiring

Red Mountains Commander sells next units:

* Red Mountain Dwarf: 40 () no pledge, 20 () with pledge; 200.0+ alignment;
* Red Mountains Warrior: N/A no pledge, 30 () with pledge; +250.0+ alignment;
* Red Mountains Crossbower: N/A no pledge, 50 () with pledge; +300.0+ alignment;
* Red Mountains Banner Bearer: N/A no pledge, 50 () with pledge; +400.0+ alignment;
Mirkwood

**Mirkwood** is a biome in the «LOTR Reworked» mod for Minecraft.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Elk;
* Deer;
* Butterfly;
* Gorcrow;

## NPC

The following NPCs are spawned in this biome:

* Mirkwood Spider;
* Dol Guldur Orc;
* Dol Guldur Orc Archer;
* Mirk-troll;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Woodland Realm;
* Lothlórien;
* Fangorn;

## Invasions

This biome can be invaded by the following factions:

* Woodland Realm;
* Anduins Men;
* Lothlórien;

## Trees

The following kinds of trees grow in this biome:

* Large Oak;
* Spruce;
* Large Mirk-oak;
* Fir;
* Pine;

## Structures

The following structures can be encountered in this biome:

* Ruined Wood-elven Tower;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Dol Guldur (Dol Guldur);
* Twilight Grove (Dol Guldur);
* Mountains of Mirkwood (Neutral faction);
* Enchanted River (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Far Harad Jungle Lake

**Far Harad Jungle Lake** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Flamingo;
* Crocodile;
* Jungle Scorpion;
* Bird;
* Butterfly;
* Midges;

## NPC

The following NPCs are spawned in this biome:

* Taurethrim;
* Taurethrim Warrior;
* Taurethrim Blowgunner;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Mordor;
* Near Harad;
* Morwaith;
* Taurethrim;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Morwaith;
* Taurethrim;

## Trees

The following kinds of trees grow in this biome:

* Tropical Tree;
* Jungle Large Tree;
* Jungle Shrub;
* Mango;
* Banana;
* Mahogany;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Otoch Kâh (Neutral faction);
* Ya'ash Kâh (Neutral faction);
* Shaman Pâh (Taurethrim);
* Lakin Pâh (Taurethrim);
* Nohoch Kâh (Taurethrim);
* Mûmakâh (Neutral faction);
* Pishan Kâh (Neutral faction);
* Aktun Kâh (Taurethrim);
* Tûnich Kâh (Taurethrim);
* Emerald Lakes (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-256);
* Jungle Dirt (80.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Gold Ore (3.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
* Amber Vein (3.0%; Y: 0-48);
Red Mountains Warrior

**Red Mountains Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* North Red Mountains;
* North Red Mountains Foothills;
* Rhún Half-desert (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* Mountains of the Wind (conquest);
* Foothills of the Wind (conquest);
* South Red Mountains (invasion);
* Rhúdel Steppe (invasion);
* Rhúdel Hills (invasion);
* Wilderland (invasion);
* Eryn Garan (invasion);
* South Red Mountains Foothills (invasion);
* Rhûn Forest (conquest/invasion);
* Rhûn (conquest/invasion);
* Northern Rhún (conquest/invasion);
* Rhúdel (conquest/invasion);

## Behaviour

* Red Mountains Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Warrior, like most mobs, spawns in the daytime.
Lossoth Warrior

**Lossoth Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* West Northern Forests;
* West Northlands;
* Forochel;
* Western Ettenmoors (conquest/invasion);
* Angmar (conquest/invasion);
* Angmar Mountains (conquest/invasion);
* Angmar Forest-tundra (conquest/invasion);

## Behaviour

* Lossoth Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Warrior is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Warrior, like most mobs, spawns in the daytime.
Rivendell Smith

**Rivendell Smith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Rivendell Smith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rivendell Smith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rivendell Smith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rivendell Smith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Rivendell Smith, like most mobs, spawns in the daytime.
* Rivendell Smith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Rivendell Smith buys next items:

* Iron Ore: 5 ();
* Gold Ore: 15 ();
* Copper Ore: 5 ();
* Tin Ore: 5 ();
* Iron Ingot: 3 ();
* Elven Steel Ingot: 3 ();
* Bronze Ingot: 3 ();
* Gold Ingot: 15 ();
* Galvorn Ingot: 4 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Opal: 10 ();
* Amethyst: 8 ();
* Pearl: 25 ();
* Coal: 1 ();
* Lava Bucket: 16 ();
* Stick: 1 ();
* String: 1 ();
* Mithril Nugget: 40 ();

## Sells

Rivendell Smith sells next items:

* Rivendell Crafting Table: 100 ();
* Rivendell Sword: 20 ();
* Rivendell Battlestaff: 20 ();
* Rivendell Longspear: 20 ();
* Rivendell Dagger: 14 ();
* Rivendell Spear: 18 ();
* Rivendell Axe: 15 ();
* Rivendell Pickaxe: 15 ();
* Rivendell Shovel: 12 ();
* Rivendell Helmet: 18 ();
* Rivendell Chestplate: 25 ();
* Rivendell Leggings: 22 ();
* Rivendell Boots: 16 ();
* Rivendell Horse Armor: 25 ();
* Rivendell Bow: 20 ();
* Arrow: 3 ();
Elm

**Elm** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Enedwaith;
* Vales of Anduin;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Anfalas;
* Uttermost East Forest;
* Lamedon Hills;
* Rohan Gate;
* The Wold;
* Fangorn Clearing;
* Woodland Realm Hills;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Uruk Highlands;
* Pelennor Fields;
* Woodland Realm;
* Shire Moors;
* Wilderland;
* Western Gondor;
* Lindon Coastline;
* Source of Anduin;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* Lindon Woodlands;
* Eriador Downs;
* Old Forest;
* Tower Hills;
* Chetwood;
* Anorien;
* Gladden Fields;
* Fangorn;
* Rhún Swamp;
* Rohan;
* Harhudor ;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Pinnath Gelin;
* Lamedon;
* Lebennin;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Rivendell Elf

**Rivendell Elf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rivendell;

## Behaviour

* Rivendell Elf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Rivendell Elf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Rivendell Elf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Rivendell Elf, like most mobs, spawns in the daytime.
Esgaroth Soldier

**Esgaroth Soldier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Esgaroth Soldier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Esgaroth Soldier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Esgaroth Soldier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Esgaroth Soldier, like most mobs, spawns in the daytime.
Maple

**Maple** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* South Red Mountains;
* Eryn Rhúnaer;
* Northern Extreme East;
* Tol Rhúnaer;
* Lossarnach;
* Dale;
* Uttermost East;
* Bree-land;
* Rhûn Forest;
* South Red Mountains Foothills;
* North Red Mountains Foothills;
* Chetwood;
* Rhúdel Hills;
* Coldfells;
* Eryn Garan;
* Rhúdel Steppe;
* Rhún Swamp;
* East Northlands;
* Foothills of the Wind;
* Uttermost East Forest;
* West Northlands;
* Imloth Melui;
* Rhûn;
* Northern Rhún;
* Mountains of the Wind;
* North Red Mountains;
* Trollshaws;
* Lebennin;
* Rhúdel;
* Khand Mountains (only in biome variants);
* Lone-lands (only in biome variants);
* Wilderland (only in biome variants);
* Grey Mountains Foothills (only in biome variants);
* Khand Foothills (only in biome variants);
* Eriador (only in biome variants);
* Grey Mountains (only in biome variants);
* The Angle (only in biome variants);
Ringlo Vale Hills

**Ringlo Vale Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Sheep;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ringlo Levyman;
* Ringlo Soldier;
* Ringlo Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Mordor;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Umbar;
* Near Harad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Chestnut;
* Large Chestnut;
* Olive;
* Aaspberry;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Ringlo Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Ethring (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Red Mountain Dwarf

**Red Mountain Dwarf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* North Red Mountains;
* North Red Mountains Foothills;
* Rhún Half-desert (conquest);
* Northern Rhún (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* Mountains of the Wind (conquest);
* Foothills of the Wind (conquest);
* Rhûn Forest (conquest);
* Rhúdel (conquest);
* Rhûn (conquest);

## Behaviour

* Red Mountain Dwarf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountain Dwarf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountain Dwarf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountain Dwarf, like most mobs, spawns in the daytime.