recursal/Fanatic-Fandom huggingface dataset:
Mummy Minion

**Tag:** This monster is Mummy.

### Card Skills

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Unyielding:** When this card is destroyed, it will be *healed* to its maximum Health Points and lose this skill.

**Trickery:** At the beginning of your turn, all of your monsters that have the same faction will do maximum Random Damage.
T-Rex

First Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.

**Trample:** When this monster kills an enemy with Melee Attack or Ranged Attack, other enemy monsters will recieve the exceeding damage. If there are more than one monster, the damage will be divided between them (rounded up). **Trample** will not trigger if the monster dies right after attacking.
Sleepy Pillow

**Sleepy Pillow** is an Epic, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

**Heal:** Recovers HP of the most injured ally monster. Does not surpass Maximum HP.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Knight Hans

Only Skin

*If your are looking for the Hero with the same name, go here.*
**Exclusive:** This card can only be obtained after upgrading Knight Hans to Level 15. This card can't be disenchanted. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Vigilant:** Immune to **Counter-Attack**, **Cross-Counter-Attack**, **Thorns**, **Entangle** and **Opportunity**.

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

### Trivia

* **Knight Hans'**s hero item is City Authorized Bomb.
Twinaxe β

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Additonal Armor:** When this monster is equipped with an Equipment Card, they gain Melee Attack X.

**Inspire:**At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.
Sword of Ages

**Sword of Ages** is an Epic, Non-Armor Equipment Card.

**Exclusive:** This card could only be bought in the shop for a limited time and now can only be obtained at *King Koin's Casino's Sapphire Exchange*, for 1 Sapphire. This card can't be crafted or disenchanted.

 **2** | 2 | Yes
 **3** | 2
 **5** | 3

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Silver Spear

**Silver Spear** is an Epic, Non-Armor Equipment Card.

 **2** | 3
 **3** | 3
 **5** | 4 | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Anti-Air:** Melee Attack, Ranged Attack and **Doublestrike** will not cause **Flying** to trigger. This monster also deals X additional damage to monsters with **Flying** when using Melee Attack or Ranged Attack.**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Sea Dragon General

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Shield:** Reduces physical damage taken by X.

**Demoralize:** At the beginning of your turn, decrease Melee Attack and Ranged Attack of all enemies by X until the end of your opponent's turn. Only the strongest **Demoralize** applies.
Sweetheart Succubus

Only Skin

   **Tag:** This monster is Female.

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.

**Additional Crystal:** When sacrificed, generate X additional crystals.
Raven Bow

**Elite:** This card can't be crafted or disenchanted.

**Raven Bow** is an Elite, Non-Armor Equipment Card.

 **2** | 3 | Yes
 **3** | 3
 **5** | 5 | Yes

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.

**Magic Missile:** Ranged Attacks from this monster are guaranted to hit. They also ignore **Shield**, **Steath**, **Taunt** and gain **Piercing**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Optional Skills

**Barrage:** Attacking with Ranged Attack from the back row will target all back row enemies, ignoring **Taunt** and **Stealth**.

**Melee Shot:** This monster can attack a front row enemy with Ranged Attack while on front row. This attack cannot be blocked.
Moonlight Werewolf

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Transform:** At the start of your battle phase, if you have Forest Girl Red Riding Hood on your side of the battlefield, she will *transform*into Moonlight Lonewolf Red Riding Hood, gaining new skills and removing her equipment.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

### Trivia

* **Moonlight Werewolf**, Amiable Grandma and Forest Girl Red Riding Hood are all based on characters from the *Little Red Riding Hood* fairy tale. They also allow the transformation of Forest Girl Red Riding Hood into Moonlight Lonewolf Red Riding Hood.
Legendary Captain Nemo

First Skin

   **Tag:** This monster is a Adventurer.

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

### Optional Skills

**Trickery:** At the beginning of your turn, all of your monsters that have the same faction will do maximum Random Damage.

**Broadside Salvos:** The Random Damage on this card becomes Random Damage 3 and triggers X times. This skill will trigger X more times for each level of **All In** also in this card.
Staglamite β

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Enchanted Armor:** When this monster gets equipped with an Armor Equipment, gain X additional armor.

**Additional Armor:** When this monster is equipped with an Equipment Card, they gain Melee Attack X.
Kung Fu Master

Only Skin

*If your are looking for the Hero with the same name, go here.*
**Exclusive:** This card could only be gained by reaching Level 30 in the *Purchased Pass Rewards* when the Hero with the same name was released. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Cross-Counter-Attack:** When damaged by Melee Attack, do one Melee Attack on the attacker. Can be triggered up to 3 times in one turn.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

### Trivia

* **Kung Fu Master'**s name is Jack Lee.
* **Kung Fu Master'**s hero item is Kung Fu Gloves.
Sky Drake

* First Skin
* Second Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Drain Crystal:** When this monster destroys an enemy, you gain X crystals.
Plague Armor

**Plague Armor** is a Legendary, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Thorns:** When hit by a Melee Attack, deals X true damage to the attacker. Damages Armor first.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Mr. Rabbit

Only Skin

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.
Lava Staff

**Lava Staff** is a Legendary, Non-Armor Equipment Card.

 **2** | 2 | 1
 **3** | 2
 **5** | 2

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

**Amplify:** When summoned, removes **Silence** from all allies and increases Magic Attack by X until the end of your opponent's turn. This effect occurs once.

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Knight Armor

**Knight Armor** is a Rare, Armor Equipment Card.

 **2** | 5 | Yes
 **3** | 6 | Yes
 **4** | 6

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Piercing:** When the target's Armor is destroyed, deals exceeding damage from the attack.

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Crystal Cost**
Mystics

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Evacuate:** When this card is sacrificed on the battlefield, it returns to your deck with a +X crystal cost.
Lotus

**Lotus** is an Epic, Non-Armor Equipment Card.

**Exclusive:** This card could only be gained by reaching Level 30 in the *Common Pass Rewards* when the Hero Muqin the Lotus Fairy was released. This card can't be crafted or disenchanted.

 **2** | 1
 **3** | 2 | 1
 **4** | 1 | 1

**Heal:** Recovers HP of the most injured ally monster. Does not surpass Maximum HP.

**Group Heal:** Recovers HP of all allied monsters. Does not surpass Maximum HP.

**Perseverance:** Immune to **Demoralize**, **Disease**, **Entangle**, **Silence**and **Suppress Magic**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Shield & Spear

**Shield & Spear** is an Epic, Non-Armor Equipment Card.

**Exclusive:** This card could only be gained by reaching Level 30 in the *Common Pass Rewards* when the Hero Mars the Spirit of War was released. This card can't be crafted or disenchanted.

 **2** | 1
 **3** | 2 | 1
 **4** | 2

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Snaky Zellatos

First Skin

   **Tag:** This monster is a Dragon.

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Slam:** This monster can use Melee Attack from the back row. Will prioritize the enemy in the opposite position. Ignores **Stealth**.

**Almighty:** This Monster Card can equip Equipment Cards from all factions.

### Optional Skills

**Surrender:** When a Melee Attack hits an opponent's Monster Card, it's Equipment Card will be removed and put on your Deck before damage is applied.

**Bug Dominator:** At the end of your turn, adds a "Bug" Flash Card in your enemy's Deck, with **Anti-Sacrifice** and a crystal cost of X.
Pigeon Swordsman

* First Skin
* Second Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

### Trivia

* **Pigeon Swordsman** is an alternative version of Pigeon Swordsman β.
Sea Dragon Lord

Only Skin

### Card Skills

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

### Trivia

* Despite **Sea Dragon Lord** having "Dragon" in its name, it doesn't have the Dragon tag.
Undead Sorceress

Only Skin

   **Tag:** This monster is Female.

**Elite:** This card can't be crafted or disenchanted.

### Card Skills

**Magic Reflect:** When damaged by a Magic Attack, has 75% chance to reflect damage back to the attacker.

**Death Charge:** When an allied monster is destroyed or sacrificed in your opponent's turn, this card will gain +X Melee Attack, Ranged Attack, Magic Attack and Random Damage until the end of your turn.

### Optional Skills

**Magic Piercing:** Magic Attacks and **Magic Blast** from this monster ignores **Magic Reflect** and **Mirror Shield**.

**HP Steal:** When this monster performs a Melee Attack, Ranged Attack, Magic Attack or Random Damage, its maximum Health Points will be increased by X, also *healing* that amount.

### Trivia

* **Undead Sorceress'** name is Visenna.
* The Dark Servant is her sidekick.
Spirit Armor (Melee Variation)

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Fear:** Swap the front row enemy with a random back row enemy.

**Slam:** This monster can use Melee Attack from the back row. Will prioritize the enemy in the opposite position. Ignores  **Stealth**.
Little Rock

* First Skin
* Second Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Counter-Attack:** When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.

### Trivia

* **Little Rock** resembles the old skins of Blue Crystal Wolf visually.
Sniper Rifle

**Sniper Rifle** is a Rare, Non-Armor Equipment Card.

 **2** | 1

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

**Ambush:** At the beginning of your turn, increase Ranged Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
The Most Ancient and Prolonged of Life

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Destroy Equipment:** At the beginning of the battle phase, consume 2 *sacrifice points* to randomly destroy an enemy equipment. This effect does not trigger if you have 1 *sacrifice point* or less.
Lava Earth Dragon

First Skin

   **Tag:** This monster is a Dragon.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Trample:** When this monster kills an enemy with Melee Attack or Ranged Attack, other enemy monsters will recieve the exceeding damage. If there are more than one monster, the damage will be divided between them (rounded up). **Trample** will not trigger if the monster dies right after attacking.

**Shield Piercing:**This monster's attacks ignores **Shield** and are guaranted to hit. (Ignores **Flying** and Armor block chance for Ranged Attacks). When the target's Armor is destroyed, deals exceeding damage from the attack.
Pterosaurs

Only Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.
Iron Chain Armour

**Iron Chain Armour** is an Epic, Armor Equipment Card.

 **2** | 4 | 2
 **3** | 4
 **5** | 5

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Shield:** Reduces physical damage taken by X.

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Crystal Cost**
Ritual Spear

**Ritual Spear** is a Legendary, Non-Armor Equipment Card.

 **2** | 1
 **3** | 1
 **5** | 3 | 1

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Efface:** If the enemy's battlefield is empty before this monster attacks, destroy X random cards from the enemy's deck. Does not trigger on the first turn. Only triggers in PvP.

**Slam:** This monster can use Melee Attack from the back row. Will prioritize the enemy in the opposite position. Ignores **Stealth**.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Vengeful Demon Fire Nobu

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Fear:** Swap the front row enemy with a random back row enemy.

**Menace:** During your turn, deals X true damage to any enemy monster that changes position on the battlefield.

### Optional Skills

**Slaughter:** All your monsters without **Efface** gain **Efface X**. If the enemy's battlefield is empty before this monster attacks, destroy X random cards from the enemy's deck. Does not trigger on the first turn. Only triggers in PvP.

**Bombardment:** Allies from the same faction as this card performs X additional Random Damage attacks.
Ring of Poison

**Ring of Poison** is a Common, Non-Armor Equipment Card.

 **2** | Yes

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.

**Mirror Shield:** Reduces spell damage taken by X.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Special Graphite

Only Skin

### Card Skills

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.
The Cowardly "Lion"

Only Skin

### Card Skills

**Shoot Command:** At the beginning of your turn, increases Ranged Attack of all allies by X and their Ranged Attack can't be blocked by armor. Only the strongest **Shoot Command** applies.

**Additional Crystal:** When sacrificed, generate X additional crystals.

### Trivia

* **The Cowardly "Lion"**, Fairy Witch Dorothy, The Brainless Scarecrow and The Heartless Tin Man are all based on characters from *The Wizard of Oz* story.
Phat Trucker

"Say hello to the biggest kid on the block, but don't think that makes him the slowest! If you're a beginner, Phat's got the Flava!"— RC Revenge Pro website description.

## Stats

### Handling

57/100

**Phat Trucker** is a starter vehicle in RC Revenge and RC Revenge Pro.

## Overview

As the site notes, Phat Trucker is designed for beginner players, with a wide build to help with stability. Phat Trucker also comes with serviceable speed and acceleration, though its handling leaves much to be desired. Phat Trucker's wide build is also a double edged sword; while it is harder to knock over with items, it is easier for it to run over or be hit by one. Its low handling also leaves it in a disadvantageous position against intricate circuits, especially those in AKLM Studios and Horror World, putting its usefulness in question.

Phat Trucker, like all other starter vehicles, lacks a special weapon, opting for a boost identical in function to the Battery.

## Trivia

* Phat Trucker appears to be based on a Kenworth W900.
* Phat Trucker's favorite color, DERV Blue, is a color of diesel fuel dye.
Noble's Gold Armor

**Noble's Gold Armor** is a Legendary, Armor Equipment Card.

 **2** | 5
 **4** | 7 | 1
 **5** | 8 | 1

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Shield:** Reduces physical damage taken by X.

**Mirror Shield:** Reduces spell damage taken by X.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Lock of Silence

Only Skin

### Card Skills

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.

**Magic Reflect:** When damaged by a Magic Attack, has 75% chance to reflect damage back to the attacker.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.
Xartas' Amulet

**Xartas' Amulet** is a Legendary, Non-Armor Equipment Card.

**Beta Exclusive:** This card is a reward for the players that purchased anything in the game with real money during the Beta. This card can't be crafted or disenchanted.

**Reinforcement:** When this card is used: generate X crystals.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Trivia

* This card is a tribute for the community manager Xartas.
Lunar Loader

"With six wheels on this wagon, you'll be over the moon with this secret vehicle!"— RC Revenge Pro Official Website description

## Lunar Loader

Sadly, not equipped with the Moonraker Laser.

## Stats

### Handling

75/100

The **Lunar Loader** is an unlockable vehicle in RC Revenge Pro. It can be unlocked by winning the Bronze Reverse Cup in Championship mode.

## Overview

Lunar Loader is one of the more educated choices of vehicle for a couple of reasons. First, just look at it, it's visually challenging compared to what the game usually gets. Second, look! White wheels! Six of them! How could you possibly not love that?

In all seriousness, Lunar Loader is ahead of the curve compared to the majority of the roster, with above average top speed, acceleration and handling, giving it an edge in most situations. However, Lunar Loader is quite large compared to other vehicles, which makes it a big target for items, and this size doesn't change much between land and boat forms. In addition, despite having six wheels, Lunar Loader is not any more stable than other vehicles, betraying its appearance.

Lunar Loader comes equipped with a special weapon, which is one of the biggest reasons to pick this car. Upon attaining the item, Lunar Loader will be equipped with five laser shots. These shots travel in a straight line ahead of Lunar Loader in the direction it is facing, ignoring gravity. They also move much faster than other vehicles, though slower vehicles will be easier for Lunar Loader to hit. Upon impact, the laser will explode, emulating the effect of a Bouncing Mine colliding with a vehicle. This makes the ability very practical if the vehicle ahead of you is within your line of sight - and fire - but the small size of the projectile can make it tricky to aim, so handle with care.

## Trivia

* Lunar Loader is the only six-wheeled vehicle in RC Revenge Pro.
The Doctor

First Skin

   **Tag:** This monster is Female.

**Exclusive:** This card can only be obtained at the Year Exclusive Shop, for 25 Year-Exclusive Materials. This card can't be crafted or disenchanted.

### Healing Types

**Group Heal:** Recovers HP of all allied monsters. Does not surpass Maximum HP.

### Card Skills

**Mirror Shield:** Reduces spell damage taken by X.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.
Taurus

* First Skin
* Second Skin

### Card Skills

**Demoralize:** At the beginning of your turn, decrease Melee Attack and Ranged Attack of all enemies by X until the end of your opponent's turn. Only the strongest **Demoralize** applies.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.
Spiked Greaves

**Spiked Greaves** is a Common, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Thorns:** When hit by a Melee Attack, deals X true damage to the attacker. Damages Armor first.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Young Ent

* First Skin
* Second Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Equilibrium:** Monster cards of the same faction in your hand will will have their crystal cost changed to X. This effect triggers at the beginning of the battle phase.
Water Dragon

Only Skin

   **Tag:** This monster is a Dragon.

### Card Skills

**Magic Blast:** When attacking an enemy with Magic Attack, deals X additional spell damage to adjacent enemies. This spell damage cannot trigger **Magic Reflect**.

**Perseverance:** Immune to **Demoralize**, **Disease**, **Entangle**, **Silence**and **Suppress Magic**.
Vengeful Flame Death Emperor

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.

**Contempt:** When summoned, equipped or used, destroy every monster and equipment on the battlefield with a crystal cost that's equal or lower than X. Only triggers in PvP. **Contempt** does not stack.

### Optional Skills

**Resurrection:** Upon being destroyed, return this card your deck. This effect can trigger X times in a match.

**Unyielding:** When this card is destroyed, it will be *healed* to its maximum Health Points and lose this skill.
Undead Wine

**Undead Wine** is a Legendary, Non-Armor Equipment Card.

 **2** | 1
 **3** | 1

**HP Steal:** When this monster performs a Melee Attack, Ranged Attack, Magic Attack or Random Damage, its maximum Health Points will be increased by X, also *healing* that amount.

**Drain Crystal:** When this monster destroys an enemy, you gain X crystals.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.
Wolfgrimm

* First Skin
* Second Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Crusade:** At the beginning of your battle phase, causes all your monsters with **Charge** to retrigger their **Charge** and gain **Piercing**.

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.
Wandering Triclops

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Rage:** Increase Melee Attack by the difference of maximum Health Points and current Health Points.

**Counter-Attack:**When damaged by Melee Attack, has 50% chance to do a Melee Attack on the attacker.
Wolf Spider

* First Skin
* Second Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Entangle:** This monster has 50% chance to *Entangle* the closest enemy, which makes them lose **Flying** and not attack or use skills in the next turn. Prioritizes the opposite monster.
Winter Boots

**Winter Boots** is a Rare, Non-Armor Equipment Card.

 **2** | 1
 **4** | 2

**Shield:** Reduces physical damage taken by X.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

**Crystal Cost**

The symbol "*---*" represents that the faction does not have this card.

### Trivia

* This is the Shield counterpart of Snow Boots.
Unofficial Card Monsters Wiki

## Welcome to Unofficial Card Monsters Wiki!

This Wiki currently have **754** pages and contains information about the mobile card game "Card Monsters" created by MU77 Studio.

## Game Basics

* Did you find this wiki or the game by accident and want to know the very basics before testing it out?
* Did you stop plying the game a long time ago and want to remember how to play it quickly?

Check out How to Play!
Veteran Investigator

Only Skin

   **Tag:** This monster is a Adventurer.

### Damage Types

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

### Card Skills

**Evacuate:** When this card is sacrificed on the battlefield, it returns to your deck with a +X crystal cost.

**Trickery:** At the beginning of your turn, all of your monsters that have the same faction will do maximum Random Damage.
Vampire Hunter A

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

### Optional Skills

**Drain Crystal:** When this monster destroys an enemy, you gain X crystals.

**HP Steal:** When this monster performs a Melee Attack, Ranged Attack, Magic Attack or Random Damage, its maximum Health Points will be increased by X, also *healing* that amount.

### Trivia

* The "A" on Vampire Hunter A's name may be a reference to Alucard.
* **Vampire Hunter A**, Swordmaster Prince Frogg and Vlad, the Bloody Overlord are the only Elite monsters that get a downgrade upon leveling up.
* **Vampire Hunter A** and Vlad, the Bloody Overlord are also connected lore-wise.
Twin Rats the Land Rat

Only Skin

**Exclusive:** This card can only be obtained by trading 99 Golden Cheese in the *Twin Rats Cheese Store* event. This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Shield Piercing:**This monster's attacks ignores **Shield** and are guaranted to hit. (Ignores **Flying** and Armor block chance for Ranged Attacks). When the target's Armor is destroyed, deals exceeding damage from the attack.

**Combat Coordination:** At the beginning of your turn, if Twin Rats the Flying Rat is deployed on your battlefield, both of the cards will gain each other skills, provided from equipment or from the card itself, until the end of your opponent's turn. If both of the cards have the same Damage Type, both cards will have the sum of the Damage Type skill in each card.

**Shoot Command:** At the beginning of your turn, increases Ranged Attack of all allies by X and their Ranged Attack can't be blocked by armor. Only the strongest **Shoot Command** applies.

### Trivia

* Twin Rats the Flying Rat can be seen in **Twin Rats the Land Rat'**s skin.
* **Twin Rats the Land Rat** was buffed in an unknown version. His previous upgrade table was:
White Gloves

**White Gloves** is a Common, Armor Equipment Card.

 **2** | 1
 **5** | 4 | 1

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Disease:** When dealing physical or true damage to an enemy, they become *Diseased X*. *Diseased*enemies lose **Inspire**, **Shoot Command**, **Trickery**, **Demoralize**, **Suppress Magic** and **Magic Reflect**. The amount of *Diseased* stacks (or layers) can be lowered by Heal until it reaches 0, when the debuff is removed.

**Crystal Cost**
Vulture Attacker

Only Skin

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Bombard:** If the monster has **Flying**, it will cause X additional damage when using Melee Attack or Ranged Attack to attack monsters without **Flying**.
Void Lord

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Menace:** During your turn, deals X true damage to any enemy monster that changes position on the battlefield.
Twin Rats the Flying Rat

Only Skin

**Exclusive:** This card can only be obtained by trading 99 Golden Cheese in the *Twin Rats Cheese Store* event. This card can't be crafted or disenchanted.

### Damage Types

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Combat Coordination:** At the beginning of your turn, if Twin Rats the Land Rat is deployed on your battlefield, both of the cards will gain each other skills, provided from equipment or from the card itself, until the end of your opponent's turn. If both of the cards have the same Damage Type, both cards will have the sum of the Damage Type skill in each card.

**Inspire:** At the beginning of your turn, all allies become immune to **Fear** and have their Melee Attack increased by X until the end of the opponent's turn. Only the strongest **Inspire** applies.

### Trivia

* Twin Rats the Land Rat can be seen in **Twin Rats the Flying Rat'**s skin.
Vlad, the Bloody Overlord

First Skin

**Elite:** This card can't be crafted or disenchanted.

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Flying:** When attacked by a monster without **Flying**, has 50% chance to evade Melee Attack and **Doublestrike**, and 25% chance to evade Ranged Attack.

**Menace:** During your turn, deals X true damage to any enemy monster that changes position on the battlefield.

### Optional Skills

**Contempt:** When summoned, equipped or used, destroy every monster and equipment on the battlefield with a crystal cost that's equal or lower than X. Only triggers in PvP. **Contempt** does not stack.

**Spirit Scream:** When summoned, the front-facing enemy Monster Card returns to your opponent's Deck.

### Trivia

* **Vlad, the Bloody Overlord**, Swordmaster Prince Frogg and Vampire Hunter A are the only Elite monsters that get a downgrade upon leveling up.
* **Vlad, the Bloody Overlord** and Vampire Hunter A are also connected lore-wise.
Vampire Scholar

Only Skin

### Card Skills

**Amplify:** When summoned, removes **Silence** from all allies and increases Magic Attack by X until the end of your opponent's turn. This effect occurs once.

**Immunity:** Can't be targeted by Flash Cards. Immune to **Demoralize**, **Silence**, **Spirit Scream** and **Suppress Magic**.

### Trivia

* **Vampire Scholar** is the only card in the game that has a Amplify skill with a value of 0.
Zombull

* First Skin
* Second Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Doublestrike:**When a Melee Attack is sucessful, deals additional X true damage to one random back row enemy. **Doublestrike** will only be triggered by **Counter-Attack** or **Cross-Counter-Attack** if the monster wasn't destroyed, and only once in the enemy's turn.
Погода

Погода - это особенность Cities: Skylines, которая была расширена с After Dark и Snowfall. Города подвергаются суточному циклу дней и ночей в дополнение к обычным типам погоды. Несколько стихийных бедствий также сопровождают стихийные бедствия, вызванные стихийными бедствиями.

## Ночь

Когда солнце садится в Cities: Skylines, тогда загораются уличные фонари и здания освещаются. Солнечная электростанция будет производить только 70% дневной продукции. Это означает, что город не сможет опираться исключительно на солнечную энергию, но ему потребуются дополнительные варианты мощности, чтобы компенсировать потерянную мощность, хотя в некоторых городах может быть достаточно, чтобы бюджет бюджета на ночное время для бюджета в Бюджетной группе был достаточным. Коммерческие районы, в которых есть обозначение отдыха, будут продолжать действовать всю ночь, если не будет активирована политика ННМЗД.

## Дождь

Дождь сопровождается облаками, а в некоторых случаях и громом. Осадки приведут к уменьшению солнечной энергии, а затишье, которое следует за дождем, уменьшит скорость ветра и силу удара от турбин. Также дождь может повысить уровень воды в водоемах и реках, что может привести к затоплению.

## Снег

Снег - особенность Snowfall и может привести к тому, что хорошо функционирующий город остановится. Как дождь, облачный покров и падение скорости ветра могут изменить источники питания. Кроме того, замороженные дороги заставляют движение замедляться, и необходимо регулярное патрулирование снегоочистителями. Собранный снег удерживается на снежных отвалах до расплавления.

## Туман

Туман реже, чем дождь или снег, но, как и то, и другое может снизить эффективность источников солнечной энергии, таких как солнечная установка и усовершенствованная ветряная турбина.

Северное синее небоСнег на земле
Vikinguin Dragonborn

First Skin

**Exclusive:** This card can only be obtained by trading 16000 Combat Power in the *Penguin vs Dragon* event and winning a scripted battle. This card can't be crafted or disenchanted.

### Damage Types

**Magic Attack:** Deals spell damage to the monster it's facing. Ignores Armor.

### Card Skills

**Magic Burst:** When destroying an enemy with Magic Attack, any exceeding damage will pass on to the next target.

**Draconic Armour:** All damage taken is halved (rounded down).

**Shield Spike:** When taking damage, deal X true damage to that enemy, unless it also have **Shield Spike**. It will not damage the enemy if this skill is provided by an Armor Equipment Card and it is broken on an attack.

### Trivia

* **Vikinguin Dragonborn** is heavily implied to be a future version of Vikinguin in-lore.
* **Vikinguin Dragonborn** is wearing Viking Helmet and Xartas' Amulet, and wielding Excalibur on its first skin.
Wolf Rider

* First Skin
* Second Skin
* New Year

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Reach:** This monster can attack a front row enemy with Melee Attack from the back row.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.
Velociraptor

Only Skin

### Damage Types

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

### Card Skills

**Swallow:** After killing an enemy, the maximum Health Points, Melee Attack, Ranged Attack, Magic Attack and Random Damage of this card will be increased by X. Only the Damage Types currently present on the card will be increased. This card will maintain the Damage Types if the equipment providing them is removed.

**Charge:** At the beginning of your turn, increase Melee Attack of this monster by X until the end of your opponent's turn. This effect occurs once.

### Trivia

* **Velociraptor**, Frogg the Cursed, Moonlight Lonewolf Red Riding Hood and Reckless Adventurer are the only monsters in the game that doesn't gain Healt when upgraded.
Little Nightmares

**Little Nightmares** est un jeu de plateforme de Tarsier Studios sorti le 28 avril 2017 pour Wii U, Switch, PS3 et PC. C'est un jeu où on incarne un personnage qui doit survivre dans un monde sombre et inquiétant.

## Résumé

Dans les profondeurs de The Maw, une fille de neuf ans connue seulement avec le nom Six est piégée. Lorsqu'elle a eu la chance de s'échapper, Six voyage à travers The Maw, une station sous-marine surréaliste pour l'élite puissante et dément, rencontre péril presque sans fin.

## Gameplay

Little Nightmares est un jeu de puzzle-plateforme dans lequel Six doit survivre aux horreurs de La Gueule tout en utilisant tout dans et autour d'elle pour y échapper. Six peuvent utiliser l'environnement en distrayant les ennemis, en grimpant, en traînant, en lançant, en poussant et en tirant pour traverser la Gueule. Elle peut aussi interagir avec les objets.

## Réception

Little Nightmares a reçu des critiques plutôt positives. Il détient actuellement un 80% sur Metacritic indiquant des critiques généralement favorables de la part des critiques.

Ce jeu est bien fait, comme les bruitages, le son et le décor, mais la durée du jeu est assez courte, et aucune parole n'est dite dans le jeu lui-même. On ne peut savoir (par exemple) que la petite fille au ciré jaune se nomme Six, comme quoi si on ne va pas voir sur le site on ne sera jamais comment elle se nomme.
Iron Darts

**Iron Darts** is a Rare, Armor Equipment Card.

**Armor:** Physical and true damage will damage Armor first. When an attack would make Armor reach 0 or less, all exceeding damage is absorbed.

**Melee Attack:** Deals physical damage to the enemy its facing from the front row. Does not ignore Armor.

**Ranged Attack:** Deals physical damage from the back row. This attack has 25% chance of being blocked if the target have Armor. This damage type will prioritize a enemy in this monster's diagonal. If there is no enemy on this monster's diagonal, then it will attack the one it's facing. If this condition isn't met, it will instead attack a enemy in the front row.

**Random Damage:** Deals a random amount of true damage, between 1 and X, to a random enemy. Does not ignore Armor.

**Crystal Cost**