recursal/Fanatic-Fandom huggingface dataset:
Hedgehog Court

A fey faction opposing the Unseen Court and their leniency towards Risur's adoption of technology.

The party dealt with them more in Adventure 9, where the Hedgehog Court offered them help in return for overthrowing the Unseen Court. Instead the war between the courts was put aside when it became clear the Obscurati was playing both the Unseen Court and the rival **Hedgehog Court** - and so was the Voice of Rot, through his liaison Copperhat the Headless. They later offered the party Beshela's help in returning to the Waking and trying to save King Aodhan while stopping the Ob, in return for concessions relating to the deindustrialization of Risur.

## Members

* Olazdor (leader)
* Lerina (right-hand woman)
* Beshela
* Lavac
* Darbony
Lloyd Gauthier

A tiefling clockmaker in Gagneux, Danor. Once Cleone's academic rival in university, they dated for a short while before deciding they were better off as friends. Cleone named Floyd after him, as a loving joke. He currently runs his own artisan clock/watch business.

During Adventure 8, Cleone wrote him a smuggled letter hinting that she was alive but unable to communicate directly.
Ascetia Lightkeeper

An alternate version of the Nicodemus on Lanjyr, who landed on Ascetia as a result of Nic's death in between planes during Srasama's fall. This version of William Miller has had 500 years to reflect on himself and is aware of how his other self on Lanjyr has gone wrong. In the meantime he looks over Ascetia's lighthouse and Dala, and tends to the eladrin graveyard on Ascetia.

In Adventure 12 William encountered the party, who had died in circumstances similar to his own and undergone the same quantum-esque split. Although the party never really trusted him, he advised them about their situation. When Dala gave her power to Cleone and disappeared, William found that he didn't have much left to do outside of pass on via the Gyre - though that would only return him to Nicodemus. Gatria advised him to gather his resolve to the point where he would be able to influence or overpower Nic, rather than the other way around.

In Adventure 13, he did indeed interfere with Nicodemus during the fight for the Axis seal. The two of them merged together and started to try making a move to get an Axis ritual wish, but were unsuccessful before being permanently killed.
Gardienne de Cherage

A Danoran noble in the Obscurati, leader of College Cell. Tasked with making sure Danorans see Risuri as people and with punishing anti-Risur violence. The party met her at ObCon, and Cleone talked to her through Livia. Genuinely wants a peaceful world, but too bad about the Ob and all.

Became the Ob's major Danoran lieutenant and spreader of pre-Watchmakers Obscurati propaganda during the Adventure 12-13 timeskip, but soon found the propaganda backfired as Danoran people began committing mass suicide. At the end of her rope, Gardienne caved once the party intervened in Danor and Gatria talked her into throwing her support behind Cleone in the future (as opposed to the Ob which was on its way out again, or Eloise Duffet who would be a warmonger). Florette is keeping an eye on her.
Orithea

Most people in the Malice Lands live in small villages or as nomads in order to avoid the more deadly manifestations of this wild magic. These war-torn lands tend to become havens for criminals who cross into their neighboring countries to pillage and plunder. One noteworthy exception is the city-state of Orithea, which has managed to prosper in a small pocket of stable, albeit weakened magic.

A stop on the Avery Coast Railroad. The party visited here as part of their work on the Avery Coast Rail in Adventure 4.

Brakken of Heffanita was once Ber's ambassador to Orithea.

A representative from Orithea, Sagu Jacksdotter, attended the Forward Symposium in Adventure 10.
Lanjyr

The plane on which the campaign takes place. Has the aspect of warmth, which allowed it to exist and thrive independent of other planes before the Ancients used the Axis Ritual to assemble a solar system around it.

Unfortunately, the interrupted ritual in Adventure 9 wiped this aspect and doomed Lanjyr, starting it on a path towards the Gyre. A correctly performed and completed ritual is needed to save the planet.
Guerro

Folk religion of Ber. Every tribe has its own gods, conquered from the tribes who were not strong enough to stand alone. As the tribes battle, so do the gods. For now, it seems, the gods are at peace, and so we make peace, but all good things die in battle. A syncretic combination of Clergy and Guerro is enjoying a popular surge in Drakr.
Adamanteens

Alexander Grappa's other non-Borne children: Colin, Hunting, Linus, and Henry (deceased). Consider Alexander their father, and Kasavarina Varal their mother. Teenage boys in highly advanced mechanical bodies crafted by Tinker Oddcog, including bodily responses similar to a hormone system and other minute physical details.

Alexander created the boys, giving them each a consciousness inside the bodies Tinker made. Alexander gave them fabricated memories of their time with him based on Alexander's own father, since they lived their entire lives inside the Cauldron Hill facility; the boys naturally know the memories are fake, but are fine with it.

Henry was killed after Alexander wiped Borne and Kasavarina's memories, when Leone Quital mistook an unresponsive Borne for empty and tried to force Henry's mind into Borne's body as a replacement.

Colin, Hunting, and Linus were taken in by Cleone after the Bleak Gate facility raid but these days live on Maeve's farm with Alexander enjoying their time learning what trees are, getting a practical education, experiencing nature, and occasionally helping fetch things off of tall shelves. Linus is the most sociable of the brothers; Colin is the jock, and has had the roughest time with the volatility of their living situation and their father's ever-changing relationship with being alive.

During the Adventure 12-13 timeskip, the boys remained free of the hivemind due to their mechanical nature but were hunted by the hivemind as a result. When the party returned to Flint, Cleone found them and patched them up before sending them into hiding again; the hivemind was broken soon after.
Cosette Aryan

Quartermaster for the Danoran military, a cheerful woman who signed up out of love for her country. Aware of the Obscurati and Nicodemus, not aware enough to realize they'd leave her and the other soldiers to starve after Gradiax attacked. Managed to stay out of the starvation hivemind with a Ring of Mind Shielding and grabbed a syringe of Nic juice off a dead captain, having seen him use it previously. Rescued by the party a few weeks later.
Luc Jierre

Lya Jierre's younger brother, Han Jierre's nephew, and Nathan Jierre's cousin. On the Avery Coast Railroad accompanied by Ottavia Sacredote.

Under pressure from his uncle, worked on planar research and created the Wayfarer's Lantern, which gave the Obscurati supreme influence over reality. He didn't get much choice in the matter, and doesn't have a good relationship with Han.

Married Ottavia soon after her return in Adventure 5. Killed during Adventure 7 in Nicodemus' massacre, after voting for the Colossal Congress.

His ghost appeared to the constables in Adventure 8, regretful of his mistakes. He was glad to hear that Ottavia and Nathan were all right, and hoped for their continued safety.
Callily Buen

Leader of the monks of Caeloon, pupil of Master Chyak. Managed to escape slavery with a small band of monks when the Golden Legion took over Caeloon, and eventually encountered Gatria on Ascetia during Adventure 12. Calilly helped the party infiltrate Egalitrix and take down the Legion. Once all the monks were returned to Caeloon, Cleone helped recreate some of Caeloon's flying technology based on her childhood recollections.

The party also later reunited Calilly with her niece, also Calilly, who informed Calilly of her sister Primrose's fate.
Cult of the Steel Lord

A cult worshiping the Steel Lord Gradiax in southern Ber, primarily gnolls but also composed of soldiers kidnapped as children. Gatria was one such child, along with squadmates Rayasco and Acredo, but was eventually freed from the cult. Pardo is one of its major members.

Tried to support Gradiax in a coup of Ber in Adventure 6. Their efforts were unsuccessful, but the cult is still out there.

Followed Gradiax in invading Axis Island during Adventure 9 and Adventure 10. Helped him look for planar icons, though Gatria took the one remaining before they could find it.
Chatwood

A young eladrin woman and prodigy skyseer, formerly in the Obscurati. She infiltrated the Risuri government as royal skyseer, then decided she was more at home in Risur and requested to leave the Obscurati. Kasavarina blinded her and imprisoned her in an asylum in response, wanting to control her but not wanting to kill an eladrin woman.

Chatwood was freed by the party during Adventure 8. She's since gotten an escort back to Flint to stay with Madame Andromeda and Nathan, and has been researching planes with Nathan since.
Leone Quital

Deceased. A Crysillyri nobleman who was recruited by the Obscurati as a Tier 4 agent for his steelshaping abilities, useful for Borne's construction. Gained favor with Kasavarina Varal after he saved her life seven years ago from a Risuri shell. The party killed him when his soul was removed from his body and given to Alexander Grappa in Adventure 7.

Ring inscription: will we ever get this from the DM?
Mavisha

The plane of water, home to krakens lurking beneath the waters and leviathans swimming rippling liquid columns that writhe above the sea like the tentacles of a living world. Legend states that a drowned bride long ago cursed sailors to join her in the lightless depths of this endless ocean. Influences the seas, great movements of people, and conflicts within families.

Smells like seaspray.

   The former plane of Water, now headed towards the Gyre after the Obscurati's rearrangement of the planes.
Esme (cat)

The former familiar of Irwin Romana, taken into the care of his sister Catherine Romana after his supposed death. Last seen in Catherine's company at ObCon. Taken by Catherine as a familiar once she became a ghost and informed her of Irwin's continued existence, but lost her familiar status and accompanying benefits (again) when Catherine's ghost was permanently killed in Adventure 9.
Arc of Reida

Fashioned from a fallen fragment of Reida's ring, the Arc allows its wearer to relive a memory they experienced at their current location with a 100-foot projection of the surroundings as they once were. The Arc of Reida plays a central part in exploring Kasavarina Varal's and Cleone Weld's memories during Adventure 8.
Navras

A master musician who played a funeral song with Vekesh about healing and growing stronger after a tragedy, following the fall of Srasama. Grew disillusioned with Kasavarina Varal's twisting of Vekesh's philosophies and followers for her own ends. Founded the Navras Opera House in Flint to get away from her influence on Elfaivar, and secretly remains there Phantom of the Opera style.

Forced out of hiding in Adventure 9 due to the apocalypse. Used his violin to lead the city's singing as part of the ritual to protect Flint with a faith-powered barrier. Now all of Flint knows he's here.
Mojang

**Title:** A Wild Artifice

**Energies:** Earth, Life

**Aspect:** Craft and artifice

**Traits:** Nature readily follows orders

Faintly purple. It seems like it actually is an inhabitable world. Varied terrain, and creatures in a primitive ecosystem. No intelligent life, but has fish and birds.

Part of the Obscurati's planar arrangement as the plane of Life.
Av

A plane that contains both the Dreaming (surface) and the Bleak Gate (inside), resulting from its planar traits in conjunction with its connection to Lanjyr and Nem.

This ancient name for the moon comes from a legend about a sleeping queen of the fey, cursed to slumber after her soul was captured in her reflection on a bottomless pool. Influences nothing, but reflects subtle clues of people’s desires.

Smells of clover.

Currently on the very edge of the system containing Lanjyr, and seems to be drifting away. Seems a bit darker than it appeared before; now just a black rock, where before it was a bright shining mirror moon.

The former plane of Life, now the plane of Death after the Obscurati's rearrangement of the planes. Accelerating rapidly towards the Gyre due to Thisraldion's capture, the Dreaming's panic, and Av's resulting destabilization - the people are tearing themselves apart, and the planet is going with them as holes into the Bleak Gate open in the ground.

In Adventure 12, the Golden Legion's invasion only added to the chaos. Av was soon ground up into pieces; the party and Rock Rackus were able to save some refugees, and a few more survivors remained among the shattered wreckage. Rock later returned with his refugees, and after finding Thisraldion on Egalitrix the party came back and offered to relocate the people of Av to Caeloon.
North Shore

The sun rises through the mists of Cloudwood, banishing the night with pale purple clouds dashed by the golden gleam of dawn. Fresh sea breezes sweep the gloomy haze of soot away from pristine beaches, letting clear daylight fall upon gently crashing waves. The day wanes, and the sky explodes with crimson and vermilion as the sun sets behind the twin peaks of Great Horned Mountain. Night drapes a starry curtain across the world, and still the waves gently lap upon the North Shore.

Home to the most beautiful urban beaches in all of Lanjyr, Flint’s North Shore district prides itself on its appearance, despite being so close to the polluted Parity Lake. Demand for beachside property has pushed out all but the wealthiest land-owners, those who can afford to hire druids to pray for favorable winds to keep the smoke at bay, and armies of cleaning crews to scrub their walls and streets when the druids fail.

Of course with wealth comes corruption and temptation. Young girls end up dead in alleys. Criminals stage daring robberies of villas protected by curses. Destitute nobles, dragged down from their towers by the machinations of rivals, stumble into strangely-scented shops they’d never seen before, and find offers they cannot refuse.

The district mayor, Aaron Choir, serves the interests of the wealthy, and is petitioning to build a wall between North Shore and Parity Lake to keep out undesirables. Likewise, police violently deter the occasional protest that crops up outside the Danoran consulate, which sits a few blocks inland from the shore. Mayor Choir is careful, though, not to appear too friendly with the unpopular Danorans, no matter how much they pay him in kick-backs.
Vortex Array

A column-like contraption made of cerebral mesh, diamonds, and living steel, the Vortex Array is a masterpiece of Gidim biotechnology. A ship equipped with one can scan regions as small as a single building (taking mere moments) or as vast as a thousand miles (which could require several hours), detecting all magic in it  as per Greater Arcane Sight. It also provides an overview of the general magical demeanor of a region, detailing any planar traits it might have.

If the Array is damaged, there is a chance that its readings will not be accurate when it is activate. The Vortex Array can be repaired with a Craft (Blacksmithing) check (DC 30) by a character with the Technologist feat.

In Adventure 11, the party salvaged a Vortex Array from the Leviathan in Ursaliña.
Beshela

An aquatic member of the Hedgehog Court and liaison to She Who Writhes. Known for her beauty. Once involved with Aodhan's famous hijacking of a Danoran flagship during the Third Yerasol War.

She came to the party in Adventure 7 offering a cursed portal pad, then called everyone ugly when they pointed out it was cursed and ollied out when the invisible man came trolling.

Encountered the party as part of the Hedgehog Court in Adventure 9 and later appointed as (reluctant) representative to help them save Aodhan from assassination.

In Adventure 10, she advises the party on how to deal with She Who Writhes while hinting that she wouldn't mind taking her mistress's place. To her mild dismay the party decides to stick with She Who Writhes to avoid potentially strengthening the Voice of Rot, although Beshela may indeed get her promotion someday. She also gives Cleone suggestions on transforming Risur's industry to be more fey-friendly, ~~with a nonzero degree of flirting involved that Cleone entirely manages to miss~~.
Ashima Shimtu

Ashima Shimtu, Lady of the Forked Tongue, The Last of the High Fiends, Steward of the Demonocracy, Keeper of the Secret Which Must Not Be Lost is a demon imprisoned within the Crypta Heritacarum. Once a member of the Demonocracy, Ashima Shimtu's imprisonment and encounter with Triegenes gave her time to reflect on her actions and she truly regrets her past deeds.

Ashima Shimtu is imprisoned for her knowledge of the Sacrament of Apotheosis, which she gave to Nicodemus and Kasavarina Varal. She has since then been visited by the party twice; the second time, Mona gave Ashima Shimtu some of her blood to allow Ashima Shimtu to see through her eyes in exchange for a favor, which Mona used to learn about Grandis Komanov and Leo Faellan-Brizside.

When meeting Alais and Ermete, Ashima Shimtu requested the Sacrament of Forgiveness and Ermete performed it for her. This officially pardoned her of her sins and the need for imprisonment within the vault.

Following the planar shift in Adventure 9, Ashima Shimtu gained new powers due to Ostea's influence. She used this to warn the party of Gradiax's invasion of Axis Island and the Gidim's invasion of Ber. She also used her powers to find Aulus Atticus and give him the Sacrament, knowing it would lead to the god trials in Adventure 11 and intending it as a challenge for Crisillyir to improve itself. She testified at the trial for Triegenes regarding her encounter with him, and her intentions in divulging the Sacrament to Aulus.

After the god trials, Ashima Shimtu agreed to give the secret of the major Sacrament of Apotheosis to Mona in exchange for the opportunity to become human and start a new, humble life. With her new identity known only to Gatria and a confidant of Gatria's choice, Ashima Shimtu disappeared into anonymity and started a life as Raziela Michaela Cyfrin, adopting the Danoran woman Willa du Zirteim as her mother. Unfortunately the Obscurati implemented a worldwide hivemind and Raz decided that being human sucked, actually, nobody has free will under a hivemind.

Mona's "chosen" person during the timeskip. In Adventure 13 she was in Cherage with Willa when the party showed up to help deal with Danor's situation. Raz tried to threaten Mona into giving her a reason to keep living, but was eventually persuaded to help instead. Mona taught her the chant for the Axis seal.
Logos

Philosophers practice swaying people’s opinions with words, by reshaping how they think about the world. Convince a man that charity is wasting money on people who contribute nothing to society, and he will see a starving child as a beggar. Convince that same man that charity can lift up the poor so they rejoin the workforce, and he’ll see the same child as a potential worker or investment. Great heroism and horrid cruelty can occur when a powerful idea holds sway.

Underlying philosophy is the understanding that some if not all truths are relative. And some philosophers—whether they have grown jaded to the constant ebb and flow of ideologies battling for ascendance, or they have come to realize that even their own beliefs are impermanent and their perceptions inherently faulty—can effect changes in the world through speech alone.

It is said that the second-century Drakran philosopher von Copenhoff learned to yield such power after he discovered a book written by William Miller, a philosopher whose teachings were declared heretical by the Clergy. Perhaps the Clergy was wise, for von Copenhoff nearly took control of an entire nation by declaring to people in power one-by-one that they agreed with him.

**Pathos of the Inanimate (Su)** People can disagree with an argument, but inanimate objects have no power to resist a logos’ words. A logos can manipulate unattended objects within 30 feet by speech alone, causing furniture to move, trees to crack, doors to open or close, and even guns to fire on their own. A logos can move tiny things up to 30 feet as a free action, objects as large as a person as a swift action, and those filling up to a 10-ft. square area as a move action. This cannot affect objects that have been given a name, since doing so imbues them with a fragment of willpower. This bit is absolutely copy/pasted in here solely because the last bit is relevant to Floyd.
Acredo

Once one of Gatria's squadmates in the Cult of the Steel Lord, he was liberated from the cult alongside her when their squad was arrested. Eventually - after a long time and a lot of very patient tutelage from Glaucia - he became a novice member of the Executores dola Liberta.

In Adventure 11 he was sent to investigate Ursaliña as it was being taken over by Gidim. He discovered that Gidim are repelled by strong fumes and odors, and passed on this information to the party when they came to Ursaliña. After the Gidim were mostly dealt with, Acredo busied himself exterminating the last of the Gidim and burning any suspicious-smelling vegetation. Gatria did not reveal herself to him, RIP.
Cheshimox

An ice dragon tyrant in Ber. His followers voluntarily turned themselves undead to survive the cold he brought. While Cheshimox died with the other dragon tyrants, his followers hope he will return someday.

Rush killed his tribe's leader in Adventure 6. The party pointed them in Rush's direction before they could exact justice on the wrong people, and also accidentally pointed them at the Griento camp...
Solo Log: A Letter to Florette

**Spring 15, 500 AOV**

Dear Florette,

It's been two weeks now since I began working at the Constabulary in Risur. I wouldn't discuss details of course, if I even had any to give, but it's been a very interesting start. I made a friend at the Danoran consulate when I arrived in the country, and when we had dinner together the other day (he makes some lovely scalloped potatoes) he was bemoaning some recent events in the city.

Flint itself isn't the prettiest city, but there have been some interesting sights I've found since I arrived. Magic is so much more commonplace here than in Danor, of course; although I still won't claim to know anything about the subject, it's been educational to see how it permeates here in a way different from in Terenz.

Just a few blocks from my home, there's a pit that burns copper of all things as fuel! They say it's a wizard's accident that became a local attraction, and I must say that it's rather pleasant to watch. The other day I met an artist who donated a copper sculpture to be burnt, a geometric piece whose form warped as it burnt but still retained a certain beauty as it did. Making copper into something ephemeral instead of lasting...it makes me wonder what else we take for granted in life.

I don't know how long I'll be working here, but I do hope it will be a while - that should mean our relations with Risur are still good. Those at the Constabulary have been more welcoming than I expected, even though I still get wary looks in some places I go. Flint doesn't exactly feel like home, but I don't regret my decision to come. Seeing more of the world with my own eyes is more than worth the changes.

I hope that this letter finds you well and in good health. I believe that my instructions for maintaining the devices I made for you should be sufficient to take care of them for a while, but please do let me know if an unexpected problem arises. Good luck with your work as always.

With all my love,

Cleone Weld

P.S. If you have the opportunity to send some bay leaves and other spices over here, I would appreciate it greatly. The local markets seem to be more limited than at home, and I'm already craving a bit more kick to my cooking.
Dabo Griento

The daughter of Damata Griento, and one of the family members traveling in first class on the Avery Coast Rail during Adventure 4.

Following the planar shift in Adventure 9, Dabo met Sor Daeron in Ber and learned swordsmanship from him. The two of them became vigilantes protecting Ursaliña from the Obscurati and other threats. Dabo destroyed the planar lanterns in the local lighthouse, attempted to enact justice, and murdered the Family member Dester Rathine in revenge for her father's death.

She and Sor encountered the party in Adventure 11 when they came to investigate the Gidim in Ursaliña. Gatria convinced Dabo to turn herself in to the authorities, specifically Glaucia Evora, for Dester's murder rather than cast attention upon her family in an international incident. She became Glaucia's protege after that, and aided Glaucia in the Beran resistance when the hivemind took over in the Adventure 12-13 timeskip. After the party saved Glaucia and the Executores from execution in Adventure 13, Dabo aided in the liberation of slave camps all over Ber. Still with the Executores following the game's ending.
Knutpara

A site with the remnants of ancient meteors containing planar essences. The Obscurati has a research post here.

In Adventure 7, the party visited and freed some prisoners the Obscurati had been experimenting on. They also stole a journal containing information about planar influences.

There was also a lich that we avoided freeing, who is now very mad at us and Alexander.
Calendar

The region generally uses a simple calendar devised over a millennium ago by the skyseers of Risur. This calendar divides the year into four 91-day seasons, each starting on an equinox or solstice. After the 91st of Winter, one extra day is used to celebrate the new year.

The most common celestial rhythm is the cycle of the moon over 29 and a half days. People might say something happened “a month ago,” but individual months are not named. Instead dates are referenced in the format “17 Spring 473 A.O.V.”

In the year 500 A.O.V., the first first-quarter moon of each season occur on 12 Spring, 10 Summer, 9 Autumn, and 7 Winter. Festivals of the Old Faith typically fall on these nights. More colloquially, there are names for each prominent moon phase throughout the year. These terms have fallen out of favor except in poetry, academia, and mysticism.

## Lunar Myth

Some say the moon is made of glass, and they claim they can see stars through it, or perhaps within it. Poets have long noted that the “right side” of the moon (the edge that crests the horizon first) seems to have the shape of a man with his arms extended, while the left side has the image of a woman facing away from the man. This gave rise to a shared myth of the moon.

In this tale, an orphan boy meets a girl whose mother is dying beneath a cypress tree. The girl is taken away to be trained as a mage (or an artist, a princess, or a scholar depending on the version), and the orphan boy joins a band of hunters (or rogues, brigands, or rebels). They cross paths, fall in love through their trials, wed, and become heroes. But he dies, and she lives on to raise their child.

Though different seasons can have more specific names, generally the first quarter moon—when only the “man” is visible—is called Hunter’s moon. The full moon is Lovers’ moon—when both man and woman are present. The third quarter is Maiden’s moon—with the woman alone. And the new moon is Dreamer’s moon.

Much of the nuance of Skyseer prophecy depends on which moon rises first in a season, and which stars if any are in conjunction with it. The specialized names typically start with the first Hunter’s moon each season; phases before those are just called by the generic terms of “early Lovers, early Maiden, or early Dreamer” moon.

The more flavorful names, in order, are below:

* *Spring*: Hart moon, Plow moon, Thunder moon, Dreamer’s moon. Stranger’s moon, Forest moon, Mage’s moon, Dancer’s moon. Hero’s moon, High Spring moon, Legend’s moon, Dreamer’s moon.
* *Summer*: Husband’s moon, Marriage moon, Bride’s moon, Dreamer’s moon. Dragon moon, Honey moon, Kraken moon, Sleeper’s moon. Hero’s moon, High Summer moon, Legend’s moon, Dreamer’s moon.
* *Autumn*: Serpent moon, Harvest moon, Mother moon, Dreamer’s moon, Martyr’s moon, Pyre moon, Widow moon, Black moon, Hero’s moon, High Autumn moon, Legend’s moon, Dreamer’s moon.
* *Winter*: Hunger moon, Snow moon, Wolf moon, Dreamer’s moon, Orphan’s moon, Cypress moon, Daughter’s moon, Hope moon, Hunter’s moon, High Winter moon. Maiden’s moon. Dreamer’s moon.
Cloudwood

The eastern outskirts of Flint are dominated by towering mountains, their peaks constantly shrouded in clouds that feed lush rainforests and verdant streams. The steep highlands are sparsely populated, but numerous plantations and small farms fill the flatter terrain near the coast. Few city folk venture out to these lands, believing that here the veil between the real world and the Dreaming is thin. Local myths include countless tales of farmers, travelers, and juvenile miscreants who wander into the foggy woods and suffer wretched fates at the hands of capricious fey.

While most who live in Cloudwood consider it common courtesy to share a bowl of milk or plates of sliced fruit with unseen nightly visitors, the district’s new mayor, Doyle Idylls, has forbidden district employees from engaging in the old tradition. Mayor Idylls shares his office with the local police branch, and he recently had salt baked into bricks around its base in order to keep away curious fey. Soon thereafter, the building developed a gopher problem.

Though criminals in Flint tend to make the Nettles their first stop when on the run from the law, those who really need to lay low find the wild rainforests of Cloudwood ideal. The most rural areas of the district are practically independent thorps and hamlets, many of which are sympathetic to desperate outsiders. Until recently they reaped rewards from collaborating with at least three gangs which operated out of the forest, but a new player in the area has somehow managed to get the gangs to call off their attacks.

Somewhere in the high misty mountains hides Hana “Gale” Soliogn. She enjoyed a brief celebrity upon arriving in Flint a year ago, but almost immediately withdrew into the wilderness and began recruiting followers among those opposed to the influx of industry.

Madame Andromeda lives here, as do Nathan Jierre and Chatwood with her.

Amielle Latimer was lynched in the Cloudwood in 421 BOV due to rising anti-Danoran sentiment. The party saw the aftermath of this via Kasavarina Varal's memories in Adventure 8.

In Adventure 5, Ekossigan planned to sacrifice the children of an orphanage/school for his plans, in the process using a curse on a murdered orphan to foster paranoia among the people of the Cloudwood. The party figured out what was going on, had Harkover come in to lift the curse, and stopped Ekossigan before anyone else died.

Following Adventure 9, the eladrin enclave refugees led by Athrylla and Kasavarina began living in previously uninhabited parts of the Cloudwood.

In Adventure 11, Hugo Theroby's old observatory in the Cloudwood was renovated with a fancy telescope and used for planar research by Nathan and a consortium of planar researchers.
Ancients

AKA, orcs despite what racist university professors might try and tell you. The Ancients were more knowledgeable about stars and planes than current scholars.

In the Ancients' time, Lanjyr was a solitary plane sustained by its aspect of warmth. The Ancients at one point used the Sacrament of Apotheosis and the Axis ritual to rearrange their planes into the formation known today, decided by long consultation among clan elders with a focus on preventing teleportation and interference from planar outsiders (i.e., the Gidim and possibly others). To do this, they used Axis Island as the ritual site using planar icons as foci and constructed various planar ziggurats surrounding Axis Island in a circle (the ziggurats have since changed location due to continental drift). They were killed off by the bombardment of planar energy and meteors that resulted from the planar shift.

Xambria's thesis was on the mass extinction of the Ancients. She noted that they shouldn't have been able to construct the ziggurats out of gold given they didn't have forges at the time, which may or may not be related to Egal the Shimmering. ~~Our Adv3 notes aren't detailed enough for this~~

In Adventure 10 the ghost of Toteth, one of the Ancients who participated in their second ritual to change the planes, appeared at the Ziggurat of Apet as a result of his wish to see the world when the Axis seal next opened.
Kasavarina Varal

Founder of the Obscurati. After a failed attempt to broker peace with the Clergy, she recovered a ritual to summon a God. This ritual would kill the Goddess Srasama and her daughter, Dala. She went on to found the Obscurati with Nicodemus and Jierre to exact revenge on the Clergy and other oppressors.

Nicodemus would go on to have her other daughter, Launga, killed when Kasavarina's attention strayed from the Obscurati. Following Launga's death, Kasavarina became increasingly bitter and callous regarding people's lives over the next four hundred years. She continued to have interest in a family, however, and became a mother figure to Alastor as well as Borne and Alexander Grappa's other sons.

Prior to Adventure 2 Alexander Grappa wiped her memories in hopes of reminding her of her original ideals. Kasavarina was imprisoned by the Obscurati for a while after that, then kidnapped by Asrabey Varal in Adventure 5 and eventually asks the party to help her regain her memories in Adventure 8.

Now thoroughly opposed against Nicodemus after learning his role in Launga's death. Currently allied with the party and close with Cleone Weld, whose past life Alastor was once close with Kasavarina and Nicodemus.

Accompanied the party to recover her memories and to find a way to destroy the Obscurati. Split off from the party in early Adventure 9 to return to Sentosa, where she made up with Athrylla; and Ushanti, where she challenged and killed Cula and Ajit to free Ushanti of Obscurati control. She then began evacuating eladrin enclaves ahead of the coming planar shift, running into Alais in the process, and took the evacuees to (relative) safety in Flint where she reunited with the party at the end of Adventure 9.

Cleone's "chosen" person. Managed to evacuate underground with Antonia and Athrylla during the Adventure 12 timeskip, serving as the resistance's international agent. Reunited with Cleone upon the party's return in Adventure 13 and accompanied them to Ber's liberation, trying very hard not to kill Sor Daeron in the process.

At the end of Adventure 13, Cleone offered Kasavarina to fight and defeat Dala to assume her power and become the new (demi)god of eladrin women. Kasavarina did so, and said her farewells with the battle. Kasavarina also reconciled with Borne, suggesting that they could build a new relationship different from that Borne had with the old Kasavarina.

Ring inscription: One Birthed 2
Harkover

Royal Sorcerer of the King of Risur. Never leaves the King's presence unless by royal request. One hundred years ago, he accompanied King Lorcan to save Flint. Withheld the crown from Melissa in order to appoint a new ruler more democratically (even if that was still Melissa in the end). Promised Amielle to further Risur's technology.

In the present day, still advisor to King Aodhan and ever-present at his side. His personal records are a state secret.

Actually Inacht the Hex-Eater, one of the last remaining dragon tyrants. Agreed to serve Risur for a hundred years when King Boyle gave an ultimatum to the remaining dragons, and then stuck around because he wasn't gonna let Melissa screw up the country.

Does not like Gradiax.

Helped protect Aodhan during the Obscurati's attack on Torfield Palace. Now stuck with the party upon Marcel's appointment as the new king of Risur.

Marcel's "chosen" person. Left Risur during the timeskip, taking his hoard among other Risuri resources with him. Defended the Axis seal for Risur and safeguarded components for the Sacrament of Apotheosis on Mona's request. Amielle shot him down shortly after the party retrieved the components, but the party was able to heal him.
Ziggurat of Apet

Located in Risur's High Bayou. Location of the seal to Apet. Built by the Ancients, who thoroughly trapped the temple to ensure nobody would leave alive.

Xambria Meredith and her students had a excavation here in Adventure 3. When a student panicked and broke the seal and the wards around it, monsters from Gidim broke free and those as well as the planar energy released killed everyone. It also released Sijhen, who possessed Xambria to execute a plan to return home. Finona Duvall later performed cleanup, installing a fake seal and moving some of the students' bodies.

When the party came here, they saw visions related to themselves and their futures. Hoya also saw visions of three Ancient orcs and learned to speak Ancient. The party left after Hoya had a close brush with death.

They met the Voice of Rot outside of the ziggurat, who gave them a quest to draw blood from Sijhen as tithe.

In Adventure 10 the party found Toteth's ghost at the Ziggurat of Apet.
ObCon

A major Obscurati gathering in Adventure 7. ("You have to promise to trust me," says the DM, before having the players choose a random person to inhabit.) People proposed plans and agendas for planar rearrangement, and then Nicodemus ordered a massacre of everyone who voted for the wrong plan (i.e., Colossal Congress) including Luc Jierre and Catherine Romana.

Actually a plan for the Obscurati to root out those who have the "wrong" ideas and deal with them.

## Round 1 Proposals

### **Miller's Pyre**

Increase empathy, reduce hypocrisy. Increase goodness and justice. Proposed by Kasavarina Varal, with Cula Ravjahani speaking in her absence.

### **Colossus**

Grant ourselves godlike powers to fix problems as they arise. Proposed by Catherine Romana.

### **Panarchists**

Grant all people superpowers, making governments unnecessary. Proposed by Han Jierre.

### **Arboretum**

Control over nature, generating resources freely and discouraging technology. Proposed by Reed McBannin.

### **Watchmakers**

Elimate free will. Design a thousand-year destiny of prosperity for the world. Proposed by Amielle Latimer.

### **Vote results**

* **Miller's Pyre:** 12 votes
* **Colossus:** 11 votes
* **Panarchists:** 11 votes
* **Arboretum:** 5 votes
* **Watchmakers:** 6 votes
* **Miscellaneous:** 8 votes

25 ghost council votes granted to Miller's Pyre. No supermajority reached.

## Round 2 Proposals

### **Miller's Panarchists**

Facilitates rapid healing, stops murder, and forces binding promises. Alliance between Cula and Han.

### **Colossal Congress**

Leaders of each country get godlike powers. No planar chart available. Catherine's still solo for this one among the proposal heads.

### **Watchmakers' Arboretum**

Eliminate free will. Design a thousand-year destiny of prosperity for the world, entwining nature and technology. Alliance between Amielle and McBannin.

### **Vote results**

* **Miller's Panarchists:** 17 votes
* **Colossal Congress:** 20 votes
* **Watchmakers' Arboretum:** 12 votes

25 ghost council votes granted to Colossal Congress. No supermajority reached. Then Nic started killing people! To the surprise of the people getting killed, somehow.
Lost Riders

Also known as the Vsadni. Made a pact with the Demonocracy to get powers. After most of the dwarven tyrants had fallen to Triegenes, the last five warlords gathered at a fiery tower in the Shawl Mountains to discuss a plan for war. As they camped and planned, one of their archmage servants warned that a winter storm stronger than any in history was approaching. Afraid of being stranded from their battle, the five warlords mounted their various dread steeds and rode forth. But when the storm fell upon them, they lost their direction.

Too cruel and convinced of their invincibility to die, the five continued riding until they vanished forever into the blizzard. For over a millennium the dwarves of Drakr have told tales of the lost riders, continuing to search for the battle that they should have fought and won. Folk tales warn never to offer aid to lost travelers, lest you anger their pride and earn their wrath.

Aiding Grandis Komanov in her siege of Bhad Ryzhavdut, thanks to the Sacrament of Apotheosis. Defeated by the party.

## Members

* Nebo, the Leader
* Batel the Vain
* Yarost the Naive
* Tzertze the Wardrummer
* Hamul the Hateful
Reed McBannin

Member of the Obscurati. Deceased. Former witch-mayor of The Nettles, where Cauldron Hill resides. Was working on a war machine he believed the King contracted him to finish. Requested the hit on Nilassa after learning she infiltrated the Danoran consulate. Died while awaiting trial in jail. Left no ghost for some reason.

Grandson of Roland Stanfield and the Red Contessa's. Friend of Amielle Latimer.

Has banishing abilities related to the Bleak Gate.

Next seen on the Ghost Council during ObCon, proposing the Arboretum plan and merging with Amielle's Watchmakers to form the Watchmaker's Arboretum. By that time he was working against the Obscurati and killing members, but was found out and ratted out to Nicodemus.

Currently on the run from the Obscurati, but working together against it with Amielle and helped enchant a gun to banish Catherine Romana beyond the Bleak Gate.

Following the Obscurati takeover during the timeskip, McBannin stayed free of the hivemind due to his nature as a ghost. He worked with Antonia Cipiano, Xambria Meredith, and the rest of the underground survivors for the Flint resistance. He found the party at the start of Adventure 13, taking them to his mansion where they reconnected with Xambria and later Toni.

Ring inscription: Overcome Black Arts
Dhebisu

Eladrin tell a tale of a god who turned against their pantheon and was transformed into a tiger that walked like a man: a rakshasa. As a god, no weapon in the world could harm him, and he ravaged the lands of Elfaivar, drowning villages and tearing entire cities free from the earth with a swipe of his clawed hands.

A warrior named Dhebisu, infamous for her incongruous brilliance as a poet and lewd sense of humor, was called upon to defeat the rakshasa. She befriended the cats of the jungle to learn of the monster’s weakness, and consulted with sages to learn when the next meteor shower would occur. That night she sang a mocking tune to lure out the rakshasa.

The beast attacked her, but she pulled a falling star from the sky and wove it into her hair. Thenceforth any weapon she touched became infused with the powers of the heavens. They battled through the night, until finally, the rakshasa tried to slay her with a poisoned arrow. But Dhebisu snatched the bolt and plunged it into the fiend’s loins, destroying it so that it could never reincarnate.
Jiese Salamanders

Natives of Jiese, salamanders dressed in fine clothing. In Adventure 10 a group of salamanders populated the Ziggurat of Jiese led by their sultan Kyler, bringing along the enslaved Liesi. They made plans to conquer and burn Lanjyr, as well as killing the Ash Wolf's cub. Liesi helped the party trap the salamanders in the vicinity of the ziggurat instead, freeing Liesi afterward.
Eloise Duffet

Danor's Minister of War, the Danoran Catherine Romana. She and Cathy tried to stir shit up during the Adventure 5 peace summit, but were shut down by Lya Jierre.

In Adventure 10, she attended the Forward Symposium as Danor's representative. Initially all for war with Risur and support of the Obscurati, but started having second thoughts when she learned that the Obscurati had killed Luc Jierre. Became the new Danoran head of state after Han Jierre was declared a traitor and removed from power, and started organizing a militia to support an assault on Axis Island against Gradiax and Han's Obscurati forces.

Unfortunately, she’s kind of a fascist and went hard on the martial law and militia conscription stuff leading up to the assault on Axis Island after Adventure 11. She also had ideas about assassinating Han Jierre for revenge and/or power, but Gatria intimidated her into staying out of the direct confrontation with him.

After Adventure 13, she lost the election for president of Danor to Cleone and was a poor sport about it.
Dieter Cadyger

The son of Ursaliña's governor. In Adventure 11 he cottoned on to the fact that his father was acting strangely (taken over by Gidim) and that the Gidim seemed dissuaded by fire (actually fumes, like smoke). He gathered information but had limited ability to act on it due to Gidim surveillance. He passed his intel on to the party when they found him, and was later grateful when they managed to extract the Gidim from his father - even though his father would never be quite the same again. To his chagrin, Dieter found himself acting as interim governor in his father's place.
Nicodemus

Founder of the Obscurati. Changes appearances via possessing different hosts, but always recognizable through his habit of smoking Leaf of Nicodemus.

Former priest and healer in the Holy Wars, born under the name William Miller. He was disillusioned by the cruelty and hypocrisy of the Clergy, and forged an alliance with Kasavarina Varal to broker peace and end the war. When their attempts failed ending in the Great Malice, he founded Pala as the philosopher William Miller. He was eventually captured by the Clergy and chose to be burned alive as a martyr knowing it would make Miller's name - and therefore himself - more powerful. He decided to save the world at any cost, and started the Obscurati with Kasavarina and Jierre.

Originally a ruthless man with good intentions, by present day he has been twisted into a murderous leader bent on eliminating anyone who opposes him. In particular, he maintained control over Danor through exerting pressure on the Jierre line and control over Kasavarina through repeatedly killing her blood and adopted family. He also responded to the growth of the Obscurati beyond his direct ideology and control with a culling massacre of the Colossus faction at ObCon.

Has the ability to help devas unlock all memories of their past lives, which he did for Roland Stanfield and Alastor.

Last seen after leaving Andrei von Recklinghausen's body, claiming to be an idea/god and therefore unkillable; unfortunately people's belief in William Miller makes this roughly true. He survived to carry out the Obscurati's plans to change the planes through Borne.

During the Forward Symposium in Adventure 10, attempted to blame Risur for the downsides of the planar shift while taking the credit for the benefits. He was thwarted by uninvited Risuri attendees, who laid out what really happened in the sabotaged planar shift and turned the narrative against the Obscurati. Nic refused to cooperate with the proposed alliance against Gradiax, claiming that Danor and the Obscurati could handle everything on its own.

According to Han Jierre, as of Adventure 11 Nicodemus plans to change the planes again - this time to change people's inherent natures. This was confirmed as Amielle's Watchmakers 3.0 configuration. During the Adventure 12-13 timeskip, Nic propagated Millerist teachings and set up a worldwide hivemind supporting it in order to boost his own power as a god.

Fought the party alongside Lya and Amielle at the Axis seal in Adventure 13, having become the god of revolution. Defeated during the battle following an encounter with his reflected self and a grab at an Axis ritual wish, then permanently vanquished with a shard of Mishados. Won't be missed, even by his allies.

Ring inscription: Obscurely Bound 3
Olivert

Tiefling Rock Rackus. Super does not know how to treat a woman and flirts with just about anything with a pulse. Can neither confirm nor deny that he would flirt with things that *don't* have a pulse.

No jewelry, but he does have a bright red gun at his hip. For the record, Hoya is the only one he didn’t hit on which honestly is a blessing.

Actually a serial killer with a super cursed gun. Bodyguard for Luc Jierre and Ottavia, hired by Bree up until she realized he was in fact a serial killer. One Nem trap later, he's dead.