Omega Red

Omega Red uses his Mutant Death Aura to apply the Trauma status to foes, preventing their negative effects from being removed or flipped.

Omega Red is unlocked at 5 stars, which costs 310 shards.

He is a mythic legendary character, unlockable through the Red Death event.

## Biography

Arkady Gregorivich Rossovich is a Russian mutant born with deadly mutant powers and an insatiable bloodlust. Arkady's mutant healing factor prevents him from dying, a detail that caught the attention of those running the Russian Super-Soldier program. Arkady was forcibly experimented on and given cybernetic enhancements, along with carbonadium tentacles within each of his arms. Thus, "Omega Red" was created. Omega Red's mutant powers endow him with superhuman strength, reflexes, and a healing factor. Omega Red has joined Wolverine on several missions as a part of a secret group of Weapon X soldiers.

## Abilities

Basic

Special

Ultimate

Passive

Gain +20% Max Health.
While any enemy has Immunity, all WEAPON X allies gain +40% Crit Chance.
In WAR:
* On Turn, Gain +10% Damage, up to a maximum of +30%.
* On Spawn, if this character has 4 or more WEAPON X allies, apply Trauma and Heal Block to all enemies.
* On Spawn, Steal 15% Health from all enemies and redistribute to self and all WEAPON X allies.
 **Level 2** | On Turn, Heal self for 20% of this character's Max Health.
When this character drops below 60% Health, gain Speed Up + 2 Deathproof.
Gain +20% Max Health.
While any enemy has Immunity, all WEAPON X allies gain +40% Crit Chance.
In WAR:
* On Turn, Gain +10% Damage, up to a maximum of +30%.
* On Spawn, if this character has 4 or more WEAPON X allies, apply Trauma and Heal Block to all enemies.
* On Spawn, Steal 15% Health from all enemies and redistribute to self and all WEAPON X allies.
 **Level 3** | On Spawn, apply Defense Up for 2 turns to self and all WEAPON X allies.
On Turn, Heal self for 20% of this character's Max Health.
When this character drops below 60% Health, gain Speed Up + 2 Deathproof.
Gain +20% Max Health.
While any enemy has Immunity, all WEAPON X allies gain +40% Crit Chance.
In WAR:
* On Turn, Gain +10% Damage, up to a maximum of +30%.
* On Spawn, if this character has 4 or more WEAPON X allies, apply Trauma and Heal Block to all enemies.
* On Spawn, Steal 15% Health from all enemies and redistribute to self and all WEAPON X allies.
* WEAPON X allies gain +20% Max Health.
 **Level 4** | On Spawn, apply Defense Up for 2 turns to self and all WEAPON X allies.
On Turn, Heal self for 20% of this character's Max Health.
When this character drops below 60% Health, gain Speed Up + 2 Deathproof.
Gain +20% Max Health.
While any enemy has Immunity, all WEAPON X allies gain +40% Crit Chance.
In WAR:
* Fill Speed Bar by 15% + 15% per WEAPON X ally.
* On Turn, Gain +10% Damage, up to a maximum of +30%.
* On Spawn, if this character has 4 or more WEAPON X allies, apply Trauma and Heal Block to all enemies.
* On Spawn, Steal 15% Health from all enemies and redistribute to self and all WEAPON X allies.
* Gain +200% Focus.
* WEAPON X allies gain +20% Max Health.
 **Level 5** | On Spawn, apply Defense Up for 2 turns to self and all WEAPON X allies.
On Turn, Heal self for 20% of this character's Max Health.
When this character drops below 60% Health, gain Speed Up + 2 Deathproof.
Gain +50% Max Health.
While any enemy has Immunity, all WEAPON X allies gain +40% Crit Chance.
On Spawn, if this character has 3 or more WEAPON X allies, lower enemy Damage by 15%.
In WAR
* Fill Speed Bar by 15% + 15% per WEAPON X ally.
* On Turn, Gain +10% Damage, up to a maximum of +30%.
* On Spawn, if this character has 4 or more WEAPON X allies, apply Trauma and Heal Block to all enemies.
* On Spawn, Steal 15% Health from all enemies and redistribute to self and all WEAPON X allies.
* Gain +200% Focus.
* WEAPON X allies gain +50% Max Health.
* WEAPON X allies gain +15% Damage.

## Availability

**Events**

* Red Death