Hyranor

## Description:

Hyranor is one of the seven major continents of The Old Realm. It’s form of government is Monarchy and is ruled by a King or Queen along with their Ruling Council. It’s landmass is largely covered in plains and forests, with a few scattered mountain ranges along its northern edge. Hyranor has also taken control over the Upnorth as a colony due to the lack of livable land.

## Politics in Hyranor

When a Monarch is given the crown, they are given a spell known as The King’s Blessing which allows them to rule for 100 years without dying. The only way a Reign can be cut off is if the current Monarch is slain.

* The Royal Families of Hyranor

### Political Regions:

Hyranor is divided into seven major cities, each of which is ruled by a Lord or Lady, who is chosen by the Monarch. A Lord/Lady rules until they die or until they retire by their own choice. Like the Monarch, the Lords/Ladies also have a Right Hand. Each Lord and Lady are a a part of the Major Council along with the Ruling Council and are expected to meet in Tyle once a month to propose laws for the Monarch to approve.

* The Seven Lords and Ladies of Hyranor

### Legislature:

The Legislature of Hyranor is influenced by the current Monarch, as well as the Major Council, comprised of the Monarchs Ruling Council as well as the Lords and Ladies of the seven cities of Hyranor.

The Major Council meets once per year or whenever one of the members of the Major Council calls for a meeting. At each of the yearly meetings anyone in the council may propose a new law to be voted on by the rest of the Major Council. Regardless of the votes results, the Monarch has full power to Veto any law from passing. They also have full power to pass any law without it having to be voted on.

Any of the Lords and Ladias may pass smaller individual laws that exist only within their own City and are not expected to be followed by the other Cities.

### Executive:

The laws of the Kingdom are carried out by the Hyranor military, the Kingsguard, as well as the guards of each City.

### Judiciary:

Each major city across Hyranor has a jail, with the largest being located underneath The Ember Keep in Tyle.

Prison sentences are based on percentage of life rather than years to account for the many species with varying lifespans across Hyranor.

## Geography:

### Cities:

* Summermoon - A city that barely qualifies for having a Lord, on the southern coast of Hyranor, known for its beaches and access to the Azure Sea. It is connected to Tyle via the Orange Road
* Solaris - A Western Port city that has no lord, but is very large due to the Festival of the Dawnfather's Rest that happens here every 5 years that brings people from all over not only Hyranor, but the whole world. It is connected to Tyle via the Blue Road
* Far Ridge - A city in the Northwest region of Hyranor, whose Lord was turned into a hideous beast and later returned to normal by The Mountainbreakers after defeating his Right Hand. It is connected to Tyle via the Red Road
* Dawnfall - A city to the southwest of Tyle. It houses many of the animal folk from Hyranor It is connected to Tyle via the Yellow Road
* Ravensrest - A city in the furthest northeast part of Hyranor, with a very gothic setting and architecture and a high wall that still surrounds it after the 1st Reign. It is connected to Tyle via the Green Road
* Sunwell - A city to the southeast of Tyle, that is best described as the biggest Wild West town you’ve ever seen dropped in a field. It is connected to Tyle via the Purple Road
* Autumnswind - A city to the west of Hyranor. It is the perfect suburban area where many families will go to settle down and raise their small children. It is also the safest city in Hyranor due to all of the young families being willing to do just about anything for their children.

### Towns:

* Thymor - A town to the East of Summermoon. Home of The Laughing Mausoleum and the Flameskull Damir Mortyss

### Villages:

* Hollowframe - A small village wiped out by Abberations, and the location of a Planar Portal to The Nightmare Plane

### Locations in Nature:

* Whispering Woods- A large forest covering nearly the entirety of Hyranor's South Western Peninsula, there are no settlements in or close to the forest because of the rumors of ghosts and monsters that live in the forest and kill people
* Great Plains- Plainsland that covers the center of the country of Hyranor. Tyle is on the edge of these plains so as to see as much of the Kingdom as possible
* Mount Ridge- A mountain range near the city of Far Ridge, that hosts a tunnel system where a large hoard of Goblins live
* Ridge Woods- A forest near Far Ridge that is rumored to contain The Goblin Lord and his forces

### Other Important Locations:

* Lembo Druid Enclave - The Enclave that Lombarghdi created after leaving The Mountainbreakers

## Infrastructure:

The reads between Tyle and each of the seven cities are labeled by color to aid those who do not speak or read Common. Each road also branches off into different “shades” that lead to the several towns and villages under their jurisdiction.

Those who do not have some kind of mount or carriage can rent a carriage between any of the cities of Hyranor and the capital city of Tyle. They may always also take the public carriage free of charge which runs at specific times. Between the villages and the cities surrounding them there are guards patrolling the roads keeping travelers safe