Level 5

**Survival Difficulty: Class 2**
**》Unsafe**
**》Stable**
**》Mental and Cognito Hazard**
**Level 5** is the 6th level of the Backrooms.

## > Description:

**Level 5** appears to be a presumably infinite hotel complex with many rooms and halls, all of which are ornately decorated. The time period that **Level 5** is constructed in varies; some rooms appear to be from the 1930’s, some appear to be from the 1970’s, and others appear to be from the 2000’s and beyond. The furniture is also subject to this effect; wanderers have noted that furniture can go all the way back to the 1500’s.

Similarly to Level 0, **Level 5** completely isolates any wanderer who enters it. Wanderers can never meet in **Level 5**, even if they should theoretically be in the same place. In addition, any groups who enter **Level 5** will be completely separated until all members exit **Level 5**.

Any objects within **Level 5** will be altered in some way, and will remain like that until **Level 5** is exited. Technology will have their battery life shortened, computers will be flooded with viruses, and consumables will cause hallucinations and paranoia. As such, wanderers should downright avoid taking any objects into **Level 5** with them, and should only use the objects provided within **Level 5** itself.

## > Lobby Description:

**The Lobby** is the spawning area for **Level 5**, and is the tamer for **Level 5**’s areas. The walls within The Lobby are covered with gold wallpaper, and the floor is made out of an exotic, red and yellow carpet. Many pieces of furniture are also found within The Lobby, sometimes blocking off entire areas.

The Lobby is undoubtedly the safest area within **Level 5**, with the only legitimate dangers being mild sanity problems. Death is extremely rare within The Lobby.

## > Diner Description:

**The Diner** is a room located near what appears to be **Level 5**’s entrance, and like what it’s name suggests, is an ornate dining room. The Diner has a patio, with both the main area of The Diner, and the patio having 19 tables laid out. The main room of The Diner also contains a salad bar, an ice cream machine, a cotton candy machine, and a dessert table.

The food within The Diner regularly updates despite **Level 5**’s isolation, and never ages or rots. However, there have been sightings of poisoned food or drinks. Food will also appear on the tables for every meal of the day.

## > Boiler Room Description:

**The Boiler Room** is an ever-expanding network of cobwebbed rooms and hallways with high ceilings and stained plaster/concrete walls. Many types of machinery can be found within The Boiler Room, with some pieces of machinery blocking off entire areas. Similarly to Level 2 and Level 3, pipes line the walls and ceilings of The Boiler Room.

The entirety of The Boiler Room is scorchingly hot, with small chances of dying to heatstrokes. In addition, several other hotels can be accessed via The Boiler Room, with each and every hotel being considered a part of **Level 5**. As such, it is said that **Level 5** is not just one hotel complex, but instead multiple.

Beyond these areas, a ballroom formerly existed within **Level 5**, before mysteriously disappearing for reasons unknown.

## > Entrances & Exits:

### >> Entrances:

Entry to **Level 5** is simple. Just find office-style stairways in Level 4.

### >> Exits:

* Traveling into the deeper and darker portions of The Boiler Room will send you to Level 6.
* Going through the lobby’s main door sends you to Level 11.
* Using an elevator will send wanderers to a random level which includes elevators.
* Dying on this level sends you to Level 666.

« Level 4 | Level 5 | Level 6 »

**The M.E.G.**
**Exploring and Documenting the Backrooms since 1909.**

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: NightmareFreddybear

Original Authors: Stretchsterz, BunDev

Original Page: Wikidot, Fandom, Liminal Archives

Images: Unknown.