recursal/Fanatic-Fandom huggingface dataset:
Hï XVIII

**Hï XVIII**, also known as **Hï the Greedy** was an emperor of the Unkian Empire between 310 AFK and 333 AFK, he was known for hoarding much of the empire's gold for himself and his family and ignoring the wishes of the poor.

## History

From quite soon after Hï came to power in 310 AFK, he began to direct the flow of Unkian wealth towards himself by changing the royal budget to allow over half of all tax money to go to him and by changing laws to give him the ability to effectively steal from the lower classes. This method of ruling was later used by the early kings of the Kingdom of Cijur as it allowed Hï to become the richest Unkian emperor ever.

At some point during his rule, Hï had at least two children with a number of different wives. He also adopted the daughter of a deceased cousin of his, named Afpeje. All of his children were spoiled grossly and it is said that one time, he actually gave his eldest son the city of Rivajur for his birthday.

In 333 AFK, Hï, like most other emperors at the time, died of heart failure and in his will, he declared that his eldest and favourite son Hï XIX should take over, despite his nephew, Bnexkzt, being older, more popular and having a stronger claim to the throne. This eventually led to the outbreak of the Unkian Civil War two years later.

## Personality and Appearance

Hï was a fat, greedy man with little tolerance for poor people. He only ever cared about how much money he and his family could acquire and, despite being the emperor of the Unkian Empire, didn't pay much attention to his job.

## See Also

* Unkian Empire
* Royal House of Unkia
* Hï XIX
* Bnexkzt
Experience

Experience is gained when you win a match in Crash Force. When enough experience is gained, your gamer profile will level up.

## About

* By playing matches you gain experience points.
* Collect enough experience points and you level up.
* Upon leveling up, you gain a skill point to unlock a skill from your skill tree.
* Once you reach the level cap you gain a token (Aviation Point).
* You can use this token (Aviation Point) to unlock special skills that cannot be accessed otherwise.

Formated tables are available with the experience points you can gain after each match at the rewards system article here!

## Related

* Skills Tree
* Rewards (Lumen/XP) System
* Market
Agility

**Agility** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with an **Agility** label, you must move quickly and stay alert of the surroundings.

## Dangers

An Area with an **Agility** label has got various moving parts located within it. Staying in one spot to long will result in you being killed one way or another.

## Areas

### Inside Layer

* The Bridge
* The Maze
* Chronos Crevice
* The Mountain

### Outside Layer

* Ananke Altar
* The Platforms
Harvesting Scythe

The **Harvesting Scythe** is a wieldable Item that can also be used as a weapon.

It is found within The Shrine, which is the Starting Area of the Outside Layer.

## Ability

### Normal Area

The Primary Ability of the **Harvesting Scythe** is to send any team member or Creature within the radius to a different timeline temporarily. The radius for it is 10 feet in all directions around the user. You can only use the ability every 2 minutes for 12 seconds each time, then you will be sent back to the primary timeline. When activating the ability, it is instant, meaning that anyone and anything within the radius will be sent to another timeline. The timelines are random, meaning you don't know which timeline you will be going into, and each person or thing will be sent to a different timeline.

### Boss Area

The Boss Ability of the **Harvesting Scythe** is a lot simpler than the Primary Ability. The radius is still 10 feet in all directions around the user. The only changes to it is that instead of being sent to a different timeline temporarily, you are now sent to a different timeline until the Challenge is complete, then you will be sent back to the primary timeline. After everyone completes their Challenge, it will go into a cooldown period of 2 minutes.
Clava Echovision

Clava Echovision is a shared ability for the Clava Family of hovercrafts. This is a Radar type ability which closely relates to the characterization and gameplay style of the Clavae family (Clava in latin are the bats).

## About

 **Duration**: 7s
 **Energy Cost**: 100

## Related

Clava Myotis abilities:

* Screech Paralysis
* Leech Spawns
* Clava Claw
Layer Types

A **Layer Type** is the type and location of a Layer within The Realm of Time.

Each **Layer Type** will have a separate Layer Time active within it.

There are currently 6 separate **Layer Types** located within The Realm of Time.

## Layer Types

* Inside Layer
* Outside Layer
* Mythical Layer
* Breaking Layer
* Broken Layer
* Fixed Layer
Breaking Layer

The **Breaking Layer** is one of the six Layer Types.

It is the forth Layer located within The Realm of Time, and is located within the Forth Dimension of Time.

It is called the **Breaking Layer** because every Area located within this Layer Type is slowly being ripped apart from time and space collapsing in on itself.
Rewards (Lumen/XP) System

## About

At the end of a match in Crash Force the player is awarded Experience and Lumen. Depending on the outcome of the match the player is awarded the following amounts of XP and Lumen:

1XP for each kill, +1xp for each double kill, +1xp for first blood, +2xp triple, +2 top hat, +3 penta, +1 revenge and crash force

A formatted table is shown below with the Lumen rewards after each match:

A formatted table is shown below with the Experience rewards after each match:

 Crash Force Kill | +1 EXP

## Related

* Experience
* Lumen
Layer Times

A **Layer Time** is the time of a Layer within The Realm of Time.

Each **Layer Time** will have a separate Layer Type connected to it.

There are currently 5 separate **Layer Times** located within The Realm of Time.

## Layer Times

* Negative Dimension of Time
* First Dimension of Time
* Second Dimension of Time
* Third Dimension of Time
* Forth Dimension of Time
Area Labels

An **Area Label** is a label given to an Area located within a Layer.

Each **Area Label** consists of different types of challenges within an Area.

Each Area consists of 3 separate **Area Labels** (6 **Area Labels** for a Boss Area).

There are currently 8 different **Area Labels** located within The Realm of Time.

## Area Labels

* Agility
* Challenge
* Combat
* Item
* Stealth
* Survival
* Teamwork
* Time
Inside Layer

The **Inside Layer** is one of the six Layer Types.

It is the first Layer located within The Realm of Time, and is located within the First Dimension of Time.

It is called the **Inside Layer** because every Area located within this Layer Type is either completely or partially submerged underground.

## Areas

* The Temple
* The Bridge
* The Path
* The Maze
* Chronos Crevice
* The Mountain
Abilities

# About

Abilities, are spells that can be cast while in combat in Crash Force. Each hovercraft has four abilities, two of those abilities are based on the class and the other two abilities are based on the family of a hovercraft. You can check all the family abilities of the hovercrafts here:

* Category:Family\_Abilities

Abilities are split into different categories depending on their *type* of ability.

For example there are damaging abilities, that when activated can damage enemy hovercrafts. For example:

* Chase Saw
* Thermomine

Defensive abilities can prevent damage done to your hovercraft from enemy hovercrafts. For example:

* Kinetic Armor

# Gallery

Example pictures are coming soon, as our HUD is still a work in progress.

# Related

For the full list of Abilities of each hovercraft you can check the following categories:

* Category:Minuta\_Abilities
* Category:Rapax\_Abilities
* Category:Acadica\_Abilities
* Category:Myotis\_Abilities
Second Dimension of Time

The **Second Dimension of Time** is one of the five Layer Times.

It is located within the second Layer of the The Realm of Time, and is active within the Outside Layer.

Time in this Layer travels between 9 points on 6 horizontal paths and 6 vertical paths.

## Time

### Present

* Present
* Past
* Future

## Areas

* The Shrine
* The Graveyard
* The Arena
* The Plains
* Ananke Altar
* The Platforms
山海經系列

山海經系列是聚集所有現實世界的神話和世界偉人和物品，戰鬥方式不適用絕招而是回答問題，用聚寶盒收服神騎笅杯，和神奇寶貝不同是神奇寶貝的各世代數量不同，但山海經數量都是100個，神奇寶貝有神奇寶貝中心，則山海經是精神時光屋，博士則是現實生活中的詩人、哲學家及發明家，沒道館館主，卻四大天王成四大魔王，冠軍則是一本經書，沒有敵隊組織及勁敵

## 主要遊戲

### 中國歷史篇(倒過來)

 男主角:阿石 女主角:阿珠封面人物 黃帝(鑚) 炎帝(珍)

### 世界歷史篇(倒過來)

 男主角:雅各 女主角:拉結 封面人物 歐西里斯(攻) 伊西斯(防)

## 官方對應遊戲

 男主角:明耀 女主角:小照

旁支
--

* 時光隊系列(對應保育家系列)
* 世界歷史迷宮(對應不可思议迷宫系列)
* 偉人與神話大戰(格鬥遊戲)

## 手機遊戲

消除方塊來打怪的山寨龍族拼圖的遊戲
Coming Soon

Upcoming features such as Hovercrafts, Game Modes, Maps, Skins or other features of Crash Force.

## Upcoming Beta Releases

* 27th of January: "Clava Diphylla"
* 10th of February: "Aquila Audax"
* 24th of February: "Cicuma Nebulosa"
* 10th of March: "Clava Jubatus"
* 24th of March: "Cicuma Pulsatrix"

## Gallery of upcoming features

Available **28/04/2017**Available **TBA**Available **TBA**
The Realm of Time Wiki

# The Realm of Time

## Layer

### Layer Types

* Inside Layer
	+ The Temple
	+ The Bridge
	+ The Path
	+ The Maze
	+ Chronos Crevice
	+ The Mountain
* Outside Layer
	+ The Shrine
	+ The Graveyard
	+ The Arena
	+ The Plains
	+ Ananke Altar
	+ The Platforms
* Mythical Layer
* Breaking Layer
* Broken Layer
* Fixed Layer

### Layer Times

* Negative Dimension of Time
	+ Present
* First Dimension of Time
	+ Past
	+ Future
* Second Dimension of Time
	+ Alternate Timelines
* Third Dimension of Time
	+ Alternate Realities
* Forth Dimension of Time
	+ Complete Control

## Area

### Area Types

* Starting Area
* Beginning Path
* Creature Area
* Survival Area
* Boss Area
* Ending Path

### Area Labels

* Agility
* Challenge
* Combat
* Item
* Stealth
* Survival
* Teamwork
* Time

## Equipment and Hazards

### Items

* Hourglass
* Harvesting Scythe

### Objects

* Dimensional Walls
* Tesseract Walls
* Fragments of Time
* Timeline Rifts
* Timeline Cubes
* Tesseract Platforms

### Effects

* Time Distortion
* Time Stop
* Timeline Distortion
* Destined Timeline

### Creatures

* Lost Soul
* Chronoshade
* Altered Soul
* Clone

### Bosses

* Chronos
* Ananke
First Dimension of Time

The **First Dimension of Time** is one of the five Layer Times.

It is located within the first Layer of the The Realm of Time, and is active within the Inside Layer.

Time in this Layer travels between 3 points on 2 horizontal paths.

## Time

### New

* Past
* Future

## Areas

* The Temple
* The Bridge
* The Path
* The Maze
* Chronos Crevice
* The Mountain
Outside Layer

The **Outside Layer** is one of the six Layer Types.

It is the second Layer located within The Realm of Time, and is located within the Second Dimension of Time.

It is called the **Outside Layer** because every Area located within this Layer Type has complete visibility to The Realm of Time.

## Areas

* The Shrine
* The Graveyard
* The Arena
* The Plains
* Ananke Altar
* The Platforms
Cicuma Puppeteer

Cicuma Puppeteer is the third and a family ability for the Cicuma Pulsatrix. Puppeteer was designed to characterize the gameplay and style of the Pulsatrix, and it is a Clone type ability.

## About

 **Duration**: 5s
 **Energy Cost**: 350

## Related

Related Acadica Abilities:

* EMP Blast
* Thermomine
* Cicuma Shift

Related Hovercrafts:

* Cicuma Acadica
* Cicuma Pulsatrix
* Cicuma Nebulosa
Team Showdown

**Team Showdown** is a game mode in Crash Force.

## About Team Showdown

In Team Showdown the players are split into two teams: the green and the orange. Each team is consisted of 6 players/hovercrafts, and each team starts at the two opposite sides of the map. The team with the highest kill score, within ten minutes, wins the game.

This game mode is currently available for Aquila Plains, Cicuma Forest and Clava Tombs.
SexyBack

"**SexyBack**" is a song recorded by American singer and songwriter Justin Timberlake for an album entitled *FutureSex/LoveSounds*. The song also features brief guest vocals from Timbaland.

During the 2014 short film *Let Me Focus*, Moose A. Moose is playing *Mario Kart 7*, and Zee is blasting "SexyBack" on More FM, leading to Moose turning the radio off and telling Zee that "I'm trying to focus on my game!!" Moose then tells the viewer that: "While ‘SexyBack’ may be enjoyable for young adults to listen to, it also serves as something [that] you'll want your parents to learn about. Ever!"

## Lyrics

*I'm bringing sexy back

Them other boys don't know how to act

I think your special whats behind your back

So turn around and ill pick up the slack.

(Take em' to the bridge)

Dirty babe, you see these shackles

Baby I'm your slave

I'll let you whip me if I misbehave

It's just that no one makes me feel this way

(Take it to the chorus)

Come here girl (Go ahead be gone with it)

Come to the back (Go ahead be gone with it)

VIP (Go ahead be gone with it)

Drinks on me (Go ahead be gone with it)

Let me see what your twerking with (Go ahead be gone with it)

Look at those hips (Go ahead be gone with it)

You make me smile (Go ahead be gone with it)

Go 'head child (Go ahead be gone with it)

Get your sexy on (Go ahead be gone with it) (7x)

Get your sexy on.

I'm bringing sexy back

Them mother[bleep]ers don't know how to act

Girl let me make up for all the things you lack

Cause you're burning up, I've got to get it fast

(Take it to the bridge)

Dirty babe, you see these shackles

Baby I'm your slave

I'll let you whip me if I misbehave

It's just that no one makes me feel this way

(Take it to the chorus)

Come here girl (Go ahead be gone with it)

Come to the back (Go ahead be gone with it)

VIP (Go ahead be gone with it)

Drinks on me (Go ahead be gone with it)

Let me see what your twerking with (Go ahead be gone with it)

Look at those hips (Go ahead be gone with it)

You make me smile (Go ahead be gone with it)

Go 'head child (Go ahead be gone with it)

Get your sexy on (Go ahead be gone with it) (7x)

Get your sexy on.

I'm bringing sexy back

Them mother[bleep]ers watch how I attack

If that's your girl, better watch your back

Cause you're burning up for me, and that's a fact

(Take it to the chorus)

Come here girl (Go ahead be gone with it)

Come to the back (Go ahead be gone with it)

VIP (Go ahead be gone with it)

Drinks on me (Go ahead be gone with it)

Let me see what your twerking with (Go ahead be gone with it)

Look at those hips (Go ahead be gone with it)

You make me smile (Go ahead be gone with it)

Go 'head child (Go ahead be gone with it)

Get your sexy on (Go ahead be gone with it) (7x)

Get your sexy on.*

## Videos

Justin Timberlake - SexyBack (Official)Music Video
Teamwork

**Teamwork** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with a **Teamwork** label, you must have more than 4 members currently active in your team. It will not be possible to complete the Area with any less due to various things within the Area that requires the use of 4 team members to pass.

## Dangers

An Area with a **Teamwork** label does not pose any danger directly.

## Areas

### Inside Layer

* The Temple
* The Bridge
* Chronos Crevice

### Outside Layer

* The Shrine
* The Graveyard
* Ananke Altar
I Think About You

"**I Think About You**" is a song performed by Canadian singer Jeanie Trethowan. Serving as the third single from the soundtrack for *Moose & Zee 2: Moose Harder*, "I Think About You" is actually an English-language cover of "Ki mi ni mu chu" by EXILE.

"I Think About You" plays in the background for a montage revolving around Zee staring at a bag of Fritos at Wawa.

## Music video

The music video for "I Think About You" was filmed in various locations throughout Orlando. It also contain cameo appearances from

## Trivia

* According to an online interview on New Year's Day 2019, Trethowan claimed that she hopes to include "I Think About You" on her fourth studio album.
Time

**Time** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with a **Time** label, you must make it through the Area before the timer reaches 0.

## Dangers

An Area with a **Time** label will have a timer that when reaching to 0 will kill everyone in your team.

## Areas

### Inside Layer

* The Path
* The Mountain

### Outside Layer

* The Graveyard
* The Arena
Forth Dimension of Time

The **Forth Dimension of Time** is one of the five Layer Times.

It is located within the forth Layer of the The Realm of Time, and is active within the Breaking Layer.

Time in this Layer travels between 81 points on 54 horizontal paths, 54 vertical paths, 54 lateral paths, and 54 spissitude paths.

## Time

### Present

* Present
* Past
* Future
* Alternate Timelines
* Alternate Realities
老過地區

**老過地區**（日文︰レオニダス地方，英文︰Leonidas region）是生氣寶貝世界的一个地区，在鄉港、奧客地區的南部半島，參考現實生活中的印度支那半島

 **人口*** 總人口：100人
* 第二改版:戰爭2.和平2版-20X2年6月6日发售。
* 第三改版:無
* 第四改版:無

## 老過地區的故事

由於老過地區有兩個不同的版本分別為战争.和平版和戰爭2.和平2版，以下拆開兩個版本

### 版本一

第三次世界大戰結束後男(女)主角和奶奶住在鹿子明鎮，在生日期間居住在紅豆研究所的媽媽紅豆冰博士給男(女)主角三隻的生氣寶貝選一隻出來，因為媽媽不知道男(女)主角喜歡什麼生氣寶貝，獲得六個徽章(寶象、八戒、疑問、加法、花瓶、法輪)後，準備前往無哥哭鎮，男主角前往無哥哭鎮必須通過無哥哭鎮的6個亞馬遜女戰士和無哥哭鎮的女王，獲得女權徽章才可進入(女主角則不用亞馬遜女戰士自動拿給你，而且女主角還會在無哥哭鎮採取維娜斯的金蘋果)，獲得八大徽章，打倒四大天王及冠軍，才可成為生氣寶貝大師

### 版本二

男(女)主角跟隨赫耳墨斯來到洞外面的檜合市，從紅豆冰博士獲得御三家，男主角前進無哥哭鎮卻被亞馬遜女戰士和無哥哭鎮的女王關起來，結果女主角被赫耳墨斯拉來和無哥哭鎮的女王協商，並放了男主角(女主角則是受到赫耳墨斯的委託前來和哥哭鎮的女王協商，並放了男主角)，無哥哭鎮的女王給男(女)主角女權徽章，並獲得八大徽章，打倒四大天王及冠軍，才可成為生氣寶貝大師

## 主要角色

### 主角

抖也(戰爭.和平版)抖子(戰爭.和平版)共吟(戰爭2.和平2版)寶鳴(戰爭2.和平2版)
### 道館訓練家

川桐(寶象道館)咖啡男(八戒咖啡廳道館)謎語娘(疑問道館)高絲(數學學院道館)周潔咪(花瓶徽章)甘道佛(法輪徽章)寶嘉康帝(無哥哭女王)紋身.煩骨(檜合藝術館道館)
### 四大天王及冠軍

以非礼勿视，非礼勿听，非礼勿言，非礼勿动為相反主題

偷窺狂耳機弟鄧佳智(14年後，外號乩童)嘮叨大嬸寶嘉康帝(摩登版，冠軍)
Stealth

**Stealth** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with a **Stealth** label, you must make it through the Area without being spotted or seen by any of the Creatures located within that Area.

## Dangers

An Area with a **Stealth** label will have Creatures in it that if see you or any member of your team will result in the Area being failed and everyone being killed.
Bodykits

**Hovercraft Bodykits** in Crash Force refer to the aesthetic appearance or developer color scheme of a hovercraft. Most skins are bought in the Market except all the Funder's and CCC2016 winners exclusive skins.
Users can now choose different color schemes for specific parts of a hovercraft and their bumpers by purchasing sprays.

## Event Specific Bodykits

### CCC2016 Bodykits

During our first alpha preview of Crash Force at the Cyprus Comic Con (CCC) 2016, we held a contest where 20 winners would acquire a Funer's Pack of Crash Force with the addition of Aquila family skins specific to the CCC2016 event.

## Related

* Sprays
* Decals
* Insignias
Insignias

## About

Insignias are a cosmetic icon for a player's profile that adds flavor to a users experience in Crash Force. The color and insignia design can be seen throughout the main menu and in-game kill/death announcements. Insignias can be bought in the Market.

## Gallery

Video demonstrating available Insiginas

Currently these Insignias can be unlocked in Crash Force during Beta:

## Related

* Ranks
* Decals
* Skins
* Sprays
Berserk

Berserk is the second ability of the hovercraft Clava Diphylla. Berserk is a buff/debuff ability, meaning that it has a two step activation. When Berserk is toggled on, Diphylla gains a damage increase percentage. This percentage of damage depends on the percentage of max health of Clava Diphylla. The lower Diphylla's health is, the larger the percentage of damage increase.

## About

 **Damage % Increase Per % Max Health**: 1
 **Cool Down**: 45s

## Related

* Oxidation
* Clava Equilibrium
* Clava Echovision
Sprays

**Hovercraft Sprays** in Crash Force refer to the aesthetic appearance or user-applied color scheme of a hovercraft. Most sprays are bought in the Customizations tab with the use of Lumen.
Users can now choose different color schemes for specific parts of a hovercraft and their bumpers by purchasing sprays.

## Related

* Bodykits
* Decals
* Insignias
Oxidation

Oxidation is the first ability of the hovercraft Clava Diphylla. Oxidation is a targeted curse ability, that when cast drains health points by a percentage of the enemy hovercraft's maximum health.

## About

 **% Max Health Per Second As Damage**: 4
 **Cool Down**: 20s

## Related

Clava Diphylla Abilities:

* Berserk
* Clava Equilibrium
* Clava Echovision
Overdrive

Overdrive is the first ability of Aquila Rapax. Overdrive a buff/debuff ability. For clarification reasons, this ability boosts the damage output of Primary Weapon (Rifle) by increasing the damage of your Primary Ammo.

## About

 **Extra Damage %**: 30
 **Max Health %**: 10
 **Duration**: 10s

## Related

* Flux
* Aquila Upend
* Aquila Wormhole
ANALISIS AL NUEVO TRAILER DE FNAM 3

el nuevo tráiler 2 de fnam 3 salió hace poco y en realidad nadie tenia idea de que saldría un segundo tráiler , así que bueno si mas rollo empecemos el análisis.

tráiler 2: https://www.youtube.com/watch?v=ogtPuPVYuYY

empezamos agresivos con lo que seria una pantalla reflejada con la frase "esta pizzería tiene un secreto" , y pasamos a una porción del gameplay del juego donde estamos en la oficina y con la linterna alumbramos a cerdi en el pasillo frontal pero el no se va así no mas , si no que se queda por unos segundos y luego se va , esto a mi me hace suponer de que por ejemplo en este caso si dejamos que cerdi se quede mucho tiempo en una puerta o en este caso la puerta frontal se quedara ahí por muchos segundos , per si lo dejas mas tiempo el te atacara ya que paso mucho tiempo , en el caso de que aparezca y lo alumbres rápido el se ira rápido por que acaba de llegar , sigamos , la siguiente frase es "y necesitas encontrarlo" esta frase es obvia lo que quiere decir , pero si pensamos un poco , tal vez el juego tena distintos finales pero como lo se ?, por esta frase se ve que con el necesitas encontrarlo se puede referir que puede haber un final verdadero donde sepamos la verdad absoluta de todo y otro donde habremos fracasado y no hubiéramos llegado a nada en el juego , una buena teoría no? jejeje teoría hecha por mi...., y pasamos a otra porción del gameplay donde estamos en la habitación de Guppy el gato , pero este y no esta en su lugar esta en frente nuestro , wow puede que nos de un infarto si esto sucede eh? y puede que como en el caso anterior de cerdi , pero no tan parecido , tendremos que alumbras a Guppy muy seguido para que no nos mate , pero si no hacemos esto muy seguido puede que avance mucho y este en frente nuestro y solo tengamos que correr , pero en otro caso si ya esta muy cerca de nosotros , puede que al llegar a su habitación nos mate de una ,la siguiente frase es lo necesitamos realmente para ser sincero no se que hablar de esta frase.... lo sabremos en el juego , pero la siguiente frase que se muestra tiene de todo , no queremos esto!!, realmente esta frase es muy reveladora , ya que posiblemente cerdi o Jerry no sean los verdaderos malos en esta saga , o tal vez sea cerdi o Jerry , uno de ellos es el malo y los demás y no quieren eso , una teoría buena .

y lo que viene es supremo , la del ultimo teaser que salió

la de siéntate y escucha!!!

en donde se escucha una voz que dice la frase siéntate y escucha

y se abren los ojos animatronicos y luego la voz dice , esto va tardar un rato

esto puede significar que puede que al principio del juego nos hable esa voz con ojos animatronicos y nos digas mas cosas como el pasado de cerdi y Jerry o puede que sea también el jefe que nos intente decir de los peligrosos animatronicos que hay en la pizzería no se.

bueno este fue el análisis a el tráiler 2 de fnam 3 si tienes mas teorías por favor escríbelas en los comentarios y la teorías con mas lógica será mostrada.

bueno adiós
Closed Beta - January 2017

Crash Force was released Early Access on Steam, on the 20th of January 2017.

## Update

* Patch v.1.2.2161
* Patch v.1.2.2124
* Patch v.1.2.2081

## Temporary EA Patch

After monitoring the game creation, queue times and all the games on the servers, we have decided to push a temporary update in order to shorten the queue times and make matches a more engaging and interactive experience. To do so we will temporarily limit the possible combinations of map/mode selection. That way, we will meet in bigger lobbies and have a better experience with much lower queue times.

We also want to let you know that we are taking your ideas and suggestions in the Discussions under serious consideration and we encourage you to keep doing so.

Update:
- Removed Cicuma Forest as an option in Map Selection
- Removed Clava Tombs as an option in Map Selection
- Removed Team Showdown as an option in Map Selection

We want to remind you that this is just a temporary measure until more people hit the servers.

## Related

* Coming Soon
* Crash Force
* Category:Hovercraft
* Maps
* Skins
Cooldown

Cooldown is a term used to describe a game mechanic (that is commonly used in the majority of games) in Crash Force.

## About

The term cooldown is defined as a period of wait time before an ability or ammo pickup station can be used after a prior ability or ammo pickup. Sometimes referred to by the pseudo-acronym "CD".

For example:

* The time it takes to recharge after an ability has been cast or used. You will not be allowed to cast another that specific ability for the duration of the cooldown period.

## Related

* Energy
* Health
* Velocity
Kane's Challenge

**Kane's Challenge** is a gauntlet of battles where the player chooses a force and competes against various armies.

Available armies include basic GDI, Nod, and Scrin armies, as well as their specialized sub-factions. The Nod leaders who administered the test included the GDI and Scrin factions as a way of adversarial training; to allow the prospects a chance to learn the strengths and weaknesses of each army.

## Playable Sides

### Global Defense Initiative

* Vanilla GDI
* ZOCOM
* Steel Talons
* American Forces
* Russian Forces
* European Forces
* ORCA Command
* GDI Boss
* SOG9

### Brotherhood of Nod

* Vanilla Nod
* Black Hand
* Marked of Kane
* Biowarfare Division
* Eastern European Forces
* Subterranean Forces
* Nod Air Force
* Nod Boss
* CABAL Remnants

### Scrin

* Vanilla Scrin
* Reaper 17
* Traveler 59
* Scrin Boss

## The Stages

There are twenty-three stages to Kane's challenge, pitting a candidate against all of the selectable factions during the Third Tiberium War. Each mission begins with the candidate having a single construction yard, typically located near a Tiberium field for resources. The opposing force would have their own base already set up; and would generally attempt to expand across the map. The stages became progressively more difficult, with the opposing force having larger, more defended, or even multiple bases. The stages were, in order of appearance:

Defeat the Subterranean Forces.
**The Clandestine Means**

Defeat the SOG9.
**The Cost of Devotion**

Defeat the Black Hand in a glittering Blue Zone city.
**The Eradication Principle**

Defeat ZOCOM in their rural Blue Zone headquarters.
**Like Seraphim out of Heaven**

Defeat the Nod Air Force.
**Eagle's Feathers**

Defeat the ORCA Command.
**Mind Games**

Defeat the Scrin Traveler 59 Sect as they invade the Blue Zone suburbs.
**Scorpion's Poison**

Defeat the Biowarfare Division.
**The Old Continent**

Defeat the European Forces.
**The Empty**

Defeat the Marked of Kane in the snowy Yellow Zone tundra.
**Out of the Past**

Defeat the Steel Talons in a recently resettled Yellow Zone.

Defeat the Eastern European Forces in a bombed out Yellow Zone city.
**The Bear's Lair**

Defeat the Russian Forces in the snowy Blue Zone city.
**The Reaping**

Defeat Reaper 17 on this Blue Zone research island.

Defeat the CABAL Remnants.

Defeat the American Forces.
**The Best Defense**

Defeat Vanilla GDI in this snow covered Yellow Zone mountain range.
**The Devoted**

Defeat Vanilla Nod in their inhospitable Yellow Zone base.
**Ancient Foes**

Defeat Vanilla Scrin in a Tiberium blighted Red Zone.

Defeat the Nod Boss.

Defeat the GDI Boss.

Defeat the Scrin Boss.
**The End Complete**

Defeat combined Nod Boss, GDI Boss and Scrin Boss forces in a devastated Red Zone.
Primary Ammo

Primary Ammo is the main ammunition for all primary weapons in Crash Force.

## About

Hovercrafts in Crash Force have a primary weapon.

* This weapon is the same for all hovercrafts (at the moment).
* The fire rate (10 for each second) and damage (25 damage) of this weapon is the same for all hovercrafts.
* The starting ammo for the primary weapon by default is 400 bullets.
* A hovercraft can replenish their ammo to full by passing over a Primary Ammo Pickup.

## Gallery

*The following video is from Alpha Phase and the UI has changed since then.*
Hourglass

The **Hourglass** is a wieldable Item that can also be used as a weapon.

It is found within The Temple, which is the Starting Area of the Inside Layer.

## Ability

### Normal Area

The Primary Ability of the **Hourglass** is to pause and reverse time outside of the radius. The radius for it is 10 feet in all directions around the user. You can only use the ability for 2 minutes within each Area, after this 2 minutes is up, it will be unusable. When using the ability, it is not possible for the user to move or be knocked out of place, but they are still able to take damage. If a team member is not within the radius, then they to will be paused or reversed in time along with any Creatures outside of the radius, but anyone or anything within the radius will not be affected and will still be able to move or fight within the radius. If stepping out of the radius when time is paused, then they will now be paused as well. You can not step out of the radius when time is being reversed, if you were able to then you would just bounce right back into the radius due to time being reversed back to when you were in the radius. When reversing time, if anyone or anything is put into the radius due to them moving back in time, they will stop moving back in time and be able to move and fight just like normal.

### Boss Area

The Boss Ability of the **Hourglass** is a lot simpler than the Primary Ability. You are still able to pause time with it, but you are no longer able to reverse time with it. The radius is still 10 feet in all directions around the user, but instead of time being affected outside of the radius, now it is the time affected inside of the radius. The ability no longer has a time limit of 2 minutes, instead you are able to use it for 12 seconds, then it has a 2 minute cooldown period where you can not use it. Anyone and anything within the radius of the ability will be paused for those 12 seconds when it is active, there is no way to stop the ability once it is started and you just have to wait for the 12 seconds to be over. Anyone or anything stepping into the radius within those 12 seconds will be paused for the remainder of the ability.
Third Dimension of Time

The **Third Dimension of Time** is one of the five Layer Times.

It is located within the third Layer of the The Realm of Time, and is active within the Mythical Layer.

Time in this Layer travels between 27 points on 18 horizontal paths, 18 vertical paths, and 18 lateral paths.

## Time

### Present

* Present
* Past
* Future
* Alternate Timelines
Crash Force Wiki

# Welcome to the Crash Force Wiki!

The Wiki about **Crash Force Wiki**, multiplayer online arena shooter game developed by Ascanio Entertainment.

All pages can be edited and **you** are welcome to join us and contribute to the wiki! We currently have 74 articles in the **Crash Force Wikia**.

Latest Patch: **Update v.2.0.3588** August 03, 2017

Recent changes • New pages • New files • Article sitemap • Help pages

## Featured Videos

Crash Force - Teaser TrailerCrash Force Teaser TrailerCrash Force - Official Early Access TrailerOfficial Early Access TrailerGameplay Clip of Clava Myotis in the Aquila Plains map in Crash ForceClava Myotis GameplayCrash Force - Testing Maximum Damage on Aquila RapaxAquila Rapax GameplayCicuma Pulsatrix Gameplay Preview-0Cicuma Pulsatrix Gameplay

## Official Forums/Groups

* Steam Crash Force Group
* Discord Server

<chat></chat>
Cicuma Acadica

**Cicuma Acadica** is a hovercraft in Crash Force .

# About

Stats

Skirmishing

Tanking

Engineering

Velocity

# Weapons & Abilities

* Weapons
* EMP Blast
* Thermomine
* Cicuma Shift
* Cicuma Blend

 **Cool Down**: 8s

 **Mine Radius of Explosion**: 300
 **Energy Cost**: 150

 **Radious**: 495
 **Energy Cost**: 220

 **Energy Cost**: 400

# Skins

* Base Skin
* Gorno
* Echelon

## Gallery

Gallery with rendered images of the Cicuma Acadica:

Cicuma Acadica Rendered ScreenshotCicuma Acadica Rendered ScreenshotCicuma Acadica Rendered ScreenshotCicuma Acadica Rendered ScreenshotCicuma Acadica Rendered ScreenshotCicuma Acadica Rendered Screenshot
## Related

Acadica is related to Pulsatrix and Nebulosa
Super Saturn Gamer Wiki

Welcome to **the Super Saturn Wiki**,
a fan Wiki dedicated to ***Super Saturn Gamer*** by **The Author**.
Our goal is to create a reference for all official material related to this ongoing series. Anyone can edit, so any help in doing so is greatly appreciated, as long as we approve of course. If you are well versed in SSG content, be sure to let us know! We're looking for more admins, so don't be afraid to ask us!

* The destructive power of SpaghettiGo to http://super-saturn-gamer.wikia.com/wiki/Spaghetti%7Clinktext=Spaghetti
* Proof that islands are realGo to http://super-saturn-gamer.wikia.com/wiki/Islands%7Clinktext=Islands
* Home World of Celestia
* SSG's home planet
* An icy planet
1/5
Cijur-Sanjurian Empire

The **Cijur-Sanjurian Empire** is the term used to describe the political and economic alliance between the United States of Noite and the Kingdom of Cijur in Noite. It was also referred to as the **New Noitan Empire** by many of its eager politicians, and sometimes just as **Noite** by the inhabitants of other areas of Alta. It was formed when the Elected King Ades of the United States of Noite and Queen Xade of the Kingdom of Cijur married in 607 AFK, merging the two nations and their territories and colonies and creating the **First Cijur-Sanjurian Empire**. However, in 634 AFK, Ades abdicated from the post of King of the United States of Noite, dividing the two countries once again. After the Great Noitan War that subsequently ensued, the nations were once again united under Ades and Xade's son, Jafe, and his wife Alixa. This new alliance was known as the **Second Cijur-Sanjurian Empire** and was considered a permanent union between the two countries.

The Cijur-Sanjurian Empire was widely considered to be the most dominant political presence in Alta, maintaining diplomatic ties with key allies such as the Elven Empire, the Kingdom of Añabois and the Hynate Republic. Both empires also had the largest GDP in Alta and their widespread cultural influence had a long-lasting effect on Noite and the rest of the world.
One Man Wolfpack

**One Man Wolfpack** is a game mode in Crash Force.

## About One Man Wolfpack

In One Man Wolfpack all the players are by themselves, and they have to fight against eleven other players. The player with the highest kill score, within ten minutes, wins the game.

This game mode is currently available for Aquila Plains, Cicuma Forest and Clava Tombs.
Moose & Zee Fanon Wiki

## Welcome to the Moose & Zee Fanon Wiki

This is where Moose and Zee create their own channel entitled Noggin+Plus. Stay tuned for their Pokémon Go-themed episode! :)

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Thems the breaks

*"You used to hate high school because you were bullied, but now...*

***You're the bully!"***

-Saturn, Pre-Genocide

## Description

THE BULLY (also known as "Kale") is an average-heighted man who has a deep hatred for anyone who shows any signs of weakness, patheticness, or overall fuckboyishness. This has led him to bully anyone with those qualities ceaselessly, despite his own insecurities and faults. THE BULLY also has a stand which he obtained from being urinated on by the Planet Master of Saturn.

## Personality

THE BULLY is a bitter person who has shown distaste and disgust with almost every person he has come in contact with. He has a special hatred for Saturn, whom he has sparked a rivalry against early on in the manga and anime series. This hatred stems from the time when Saturn urinated on him during a party while he was passed out. This has led THE BULLY to antagonize him at every turn, despite Saturn's attempts at peace.

## Stand

THE BULLY's stand**『AROUND THE WORLD』**has a humanoid figure. Despite this, it has almost no human qualities beyond that, as it seems to be almost entirely mechanical in form. It has one of the most powerful abilities in the known universe, being able to teleport both long and short distances.

## Powers

THE BULLY has no supernatural abilities on his own, but he has an almost unreal quality of being able to tear down someone's hopes and dreams in the blink of an eye. This has been attributed to his deep hatred for anyone to show any positive qualities that he doesn't have.

## Relationships

Saturn: THE BULLY has a never ending hatred for Saturn, as he urinated on him while passed out at a party. Saturn considers THE BULLY a friend, even though he has almost been killed several times by him. THE BULLY sees Saturn as a rival or hero that he must overcome to fully realize his potential as the leader of the B U L L Y S Q U A D.

Lunar Driver: The relationship between these two has been the most amicable of all that he has. They are almost always on good terms and enjoy planning bully raids against the denizens of the universe. While he does not get along with『GIRL WHO CAN'T SAY NO』, he finds a true friend in Driver.

Jonni Geram: While THE BULLY may get along with Lunar Driver well, Jonni is considered his right hand man. He entrusts him with all mission assignments and victim descriptions, as well as the protection of both him and Driver if things go south. He has rarely been needed, as the B U L L Y S Q U A D is seen as the most terrifying force in the universe. No one has openly tried to assault them, leaving Jonni in his mostly pacifist state.
Combat

**Combat** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with a **Combat** label, you must fight and kill your way through Creatures within that Area and have at least 1 team member make it to the end of that Area alive.

## Dangers

An Area with a **Combat** label will have Creatures within it that will try and kill you in various ways. Not being prepared, well equipped, or having a strategy will result in certain death.

## Areas

### Inside Layer

* The Path
* Chronos Crevice

### Outside Layer

* The Arena
* Ananke Altar
Aquila Plains

Aquila Plains, is the home of the Aquila hovercraft family and will be available in the Closed Beta of Crash Force.

## About Aquila Plains

The map is surrounded by hills and features a small cave for quick maneuvering your opponents. The map also features, a small bridge in the middle and a small building on one of the sides of the map.

## Gallery

An arragnement of in-game screenshots of Aquila Plains:
Hovercrafts

In Crash Force, the player assumes the role of a hovercraft. A hovercraft's stats can be altered by applying Skills Tree points. In addition a hovercraft's appearance can be changed with the use of Skins, which can be bought in the Market. All hovercrafts have four abilities, a primary and a secondary weapon. Two of the abilities of each hovercraft are unique to their origin family (Aquila, Cicuma and Clava). Hovercrafts require energy to cast abilities and navigate through the map.

In Closed Beta, four hovercrafts will be available. Every two weeks a new hovercraft will be unlocked, before the release of Crash Force.
Cicuma Family

## Story

They are thirsty for knowledge and they will do anything to unravel the mysteries of the universe. However, they can only do that by utilizing energy from *Power Sources*. When their studies had showed that continuous usage of their Power Source depletes its energy, they decided to stop utilizing it for research.

Their thirst for knowledge, has lead them to hack into other species' comms. That is when they had found out that **Aquilas** had discovered a planet with abundance of Power Sources and therefore decided to go to an expedition on that same planet.

Upon landing on the planet, they had found it inhabited by the barbaric, under-evolved **Clavae** species, constantly wasting the energy of the *Power Sources* for nothing but survival. In the meantime, **Aquilas** had arrived to the planet in order to try and claim the resources for themselves. As a result, a fight was brewing and **Cicumas** could take advantage of it.

*“Out of all the virtues in the universe, knowledge is the purest, and we shall fight to preserve it no matter the cost.”*

## Gameplay

Cicuma family hovercrafts are the most tech savvy hovercrafts, fully exploiting the weaknesses their opponents and manipulate their perception in order to emerge victorious. Their common abilities are disrupting the understanding of their opponents.

## Hovercrafts

Cicuma Acadica

Cicuma Pulsatrix

Cicuma Nebulosa
Clava Tombs

Clava Tombs, is the home of the Clava hovercraft family and will be available in the Closed Beta of Crash Force.

## About Clava Tombs

Clava Tombs, is a three level map. The green team spawns on the top level, and the orange team spawns at the bottom level. Between each level there are two ramps for accessing the upper and lower level, or you can simply drop to a lower level by jumping in the middle of the map. In addition tunnels exist around the map, that offer a "safer" alternative to navigating the different levels of the map.
Broken Layer

The **Broken Layer** is one of the six Layer Types.

It is the negative Layer located within The Realm of Time, and is located within the Negative Dimension of Time.

It is called the **Broken Layer** because the Area located within this Layer Type is completely broken and time and space does not exist within this Layer.
『MR SANDMAN』

**『MR SANDMAN』**is the stand of King Anubis. It is notably lacking in its physical capabilities. However, it is still used well by King Anubis to defeat his enemies with ease.

## Appearance

**『MR SANDMAN』**appears as a muscular golem made of white sand. When solid, its texture is more similar to a clay or putty, however. In the middle its chest, it bears the crest of King Anubis' army, showing Anubis' dedication to building a fighting force of his own. In addition, it has 6 eyes that, while capable of moving about independently, are very poor, only allowing it to detect motion in lit environments and nothing more.

## Abilities

Sandstorm: **『MR SANDMAN』**is capable of manipulating sand and wind together, creating a sandstorm that impairs the vision of its opponents, as well as restricting their breathing. King Anubis is granted special exemption from the sand's detrimental effects.

Sink, Florida, Sink: **『MR SANDMAN』**is also capable of turning the ground around it into sand to impair its opponents' movement. If given access to water, it can create pits of quicksand as well.

## Requiem

It has been stated that, due to its master's current physical state, it is impossible for **『MR SANDMAN』** to gain a requiem.
Game Modes

There are currently two game modes in the Beta/Early Access release for the 14th of December: Team Showdown and One Man Wolfpack.

## About

Crash Force will feature four different game modes:

* Team Showdown,
* One Man Wolfpack,
* Capture the Flag and
* Control the Nest.

*"The game mode names may change until release."*
Aquila family

## Story

The Aquilas are the **law** and **order** of the universe ruling with an iron fist the rest of the families. They are on an eternal quest for finding new Power Sources to grow their power and enable them to enforce what they think is right on the rest of the universe.

When a new *Power Source* was discovered in a new planet, they immediately sent out an expedition team to recover its energy. Upon landing on the new planet, they had found it inhabited by **Clavae**.

Possessive and greedy by their nature had no intention to conceal the true purpose of their mission which they immediately revealed to the Clavae as soon as they landed on their planet. Their goal was simple but definitely not humble, to drain the *Power Source's* energy by any means necessary.

*“The annihilation of one species is a small price to pay to preserve balance in the system. If that is what must be done for the greater good, then ruling the universe depends on it.”*

## Gameplay

Aquila Hovercrafts are the most physically enhanced hovercrafts. Their battle style revolves around utilizing their supreme strength in order to dominate the battlefield. Their common ability is manipulating time itself.

## Hovercrafts

Aquila Minuta

Aquila Rapax

Aquila Audax
Capture The Flag

**Capture The Flag** is a game mode in Crash Force.

## About Capture The Flag

In Capture The Flag the players are split into two teams: the orange and the green team. Each team has to acquire the Flag from the opponents base and bring it back to their own base. The team with the highest successful flag placements back to their base, within ten minutes, wins the game.

This game mode is not currently available.
Cicuma Forest

Cicuma Forest, is the home of the Cicuma hovercraft family and will be available in the Closed Beta of Crash Force.

## About Cicuma Forest

Cicuma Forest, as the name proclaims is set in the Cicuma planet, with dense trees, a Temple for hiding/avoiding opponents and restocking ammo, and a small outside temple area on the opposite of the temple ;where Cicuma totems are present.

## Gallery

An arrangement of in-game screenshots of Cicuma Forest:
Aquila Minuta

**Aquila Minuta** is a hovercraft in Crash Force.

# About

Stats

Skirmishing

Tanking

Engineering

Velocity

# Abilities

* Weapons
* Chase Saw
* Kinetic Shield
* Aquila Warp
* Aquila Wormhole

 **Cooldown**: 8s
 **Cool Down**: 11s

 **Energy Cost**: 70

 **Cast Duration**: 2.5s
 **AOE Radious**: 450

 **Energy Cost**: 100

# Skins

* Base Skin
* CCC 2016
* Echo
* Helios

# Gallery

Gallery with rendered images of the Aquila Minuta:

Aquila Minuta - Rendered ImageAquila Minuta - Rendered ImageAquila Minuta - Rendered ImageAquila Minuta - Rendered ImageAquila Minuta - Rendered ImageAquila Minuta - Rendered ImageAquila Minuta - Rendered Image
## Related

Part of the Aquila family which also consists of Rapax and Audax.
Aquila Wormhole

Aquila Wormhole is a family ability for all the hovercrafts in the Aquila family, meaning that for Aquila Minuta, Aquila Rapax and Aquila Audax this ability is shared between these hovercrafts. Aquila Wormhole is also the trademark ability of the Aquila family, as it characterizes the race and playstyle of this race of hovercrafts (Aquila is latin for Eagles).

## About

 **Range**: 280
 **Energy Cost**: 500

## Related

Aquila Family abilities:

* Aquila Upend
* Aquila Warp
* Aquila Claim

Aquila Family hovercrafts:

* Aquila Minuta
* Aquila Rapax
* Aquila Audax
Survival

**Survival** is one of the eight possible Area Labels.

## Getting Passed

In order to get passed an Area with a **Survival** label, you must make it through the Area without you or any of your team being killed in any way.

## Dangers

An Area with a **Survival** label will have various Objects, Effects, and Creatures that if just so happen kill you or any member of your team will result in the Area being failed and having to start over.

## Areas

### Inside Layer

* The Maze
* Chronos Crevice

### Outside Layer

* The Plains
* Ananke Altar