Patch 046

**Early Access Patch 046 - June 30, 2020**

This patch contains additional performance and stability improvements, balance changes, and more. We're anticipating one more patch this week, to tie up any other loose ends with the Blood Price Update.

## Infernal Arms, Aspects & Abilities

* Eternal Spear: slightly increased attack range; increased damage of first thrust in attack sequence; increased Throw special speed
* Eternal Spear (Zagreus Aspect): fixed an issue where this was not affecting charge-up time
* Eternal Spear (Achilles Aspect): increase number of damage bonus instances; Throw special now is press-and-hold for variable range; Charged Skewer and Chain Skewer no longer offered if you have this
* Eternal Spear (Hades Aspect): now also increases Spin Attack radius
* Heart-Seeking Bow (Rama Aspect): slightly reduced charge time (it is faster); increased Power Shot damage; reduced fire speed and autolock angle of Volley special

## Boons & Blessings

* Bronze Skin (Athena): improved scaling from Poms
* Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
* Drift Dash (Hermes): now also makes you sturdy; now called Hyper Sprint
* Eclipse (Chaos): now also gives bonus Gemstones
* Brilliance (Chaos): cut from game (due to the previous change)
* Ruin (Chaos): cut from game

## Daedalus Hammer Upgrades

* Double Nova (Blade): no longer reduces area-of-effect
* Repulse Shot (Bow): increased knockback
* Piercing Volley (Bow): significantly increased damage to Armor
* Minotaur Rush (Shield): increased damage; Power Charge timing easier to execute
* Flurry Jab (Spear): adjusted auto-attack, improving interaction with Swift Strike (Hermes); fixed a bug where it could be offered if you had Flaring Spin (Daedalus - Spear)
* Flying Cutter (Fists): reduced charge-up time (it is faster)
* Heavy Knuckle (Fists): increased damage)
* Quake Cutter (Fists): increased damage

## Foes & Encounters

* Final Boss: you no longer auto-lock to the summoned urns

## Well of Charon & Other Items

* Price of Midas: increased minimum money value for life sacrificed

## Fated List of Minor Prophecies

* Chthonic Knowledge: increased required number of Codex unlocks to fulfill this
* God of Swiftness: now also requires finding Bad News (Hermes)

## Menus & UI

* If you have insufficient Chthonic Keys for a Mirror of Night unlock, the cost now appears in red
* Unified formatting on the 'Reset' button in the Controls and Settings screens

## Art & Visual FX

* Minor fixes and improvements to several chambers

## Music & SFX

* Added sound effect variations for purchasing different Well of Charon items
* Adjusted activation sounds for several 1-stock Olympian Call effects (some were much quieter than others)
* Adjusted sound effects for Eternal Spear (Achilles Aspect) Throw special
* Adjusted sound effects for Flying Cutter (Daedalus - Fists)
* Other minor changes, fixed, and mix improvements

## Voice & Narrative

* Zagreus voice lines identifying foes should play more reliably when the first encounter them
* A conversation with Achilles about Aspects is no longer needed for him to reveal the Aspect of Guan Yu
* Numerous other minor changes and fixed to various events

## Miscellaneous

* Added more localized strings for Blood Price Update content (thank you, Community Translators!)
* The Keepsake Screen now had unique messages for each Chthonic Companion, after forging a bond
* Increased appearance rate of Fishing Points in Chaos; updated Head Chef rewards to compensate
* Adjusted appearance rate of Fishing Points in Tartarus (they were too likely to appear in the first chamber)
* Voice hint plays slightly sooner when repeatedly attempting to use Cast while out of Bloodstones
* Improved presentation when Strong Drink (Dionysus) activated
* Adjusted presentation timing when Side Hustle (Hermes) activates, just after entering chambers
* Minor fixes and improvements to the presentation when you enter the Bone Hydra's chamber
* Tuned interact distances on Lyre and Gaming Table decorative items
* Reduced requirement for final Codex entry for the dreaded Red Onion
* Updated text feedback for near-miss effects on Ruthless Reflex (Mirror) and Lightning Reflexes (Zeus)
* Reduced frequency of how often you can admire Skelly's unlockable prizes (if you have them all)
* Minor text changed, formatting, and fixes

## Bug Fixes

* Fixed various additional crashes and performance issues reported by players
* Fixed issue where mouse cursor could flicker unexpectedly for some players
* Fixed Bone Hydra main head variants appearing sooner than intended early on
* Fixed rare issues where Chthonic Companion summons could deal bonus damage from certain effects
* Fixed issues with Shield of Chaos (Beowulf Aspect) when Cast abilities are purged
* Fixed visual issues toggling between Fireplace decorative items in the House of Hades
* Fixed Codex update prompt occurring in the midst of fighting the Bone Hydra
* Fixed attack sound sometimes persisting while fighting Theseus under Extreme Measures (Pact)
* Fixed voice hint about your Dash not playing when intended the first time you meet Eurydice
* Fixed Dionysus Wall-Scroll decorative item appearing in flashback sequences
* Fixed incorrect icon using Stubborn Defiance (Mirror) in the Courtyard
* Other minor fixes

## Quote of the Patch

> Sharp as a serpent's venomed fang straight to its mark the arrow sprang, and from the giant's body shred with trenchant steel the monstrous head.
>
> The Ramayana (Valmiki; R.T.H Griffith translation)

**Note: You should see v0.31857 in-game once you have the update.**