Patch Notes

Patch Notes can be found here. They are sorted based from the newest patch to the oldest patch. The first part of the patch number is the map number. The second part of the patch number is the update. Finally, the last part of the patch number is hotfix number.

**Patch 3.0.7 (LIVE):** Animation package and minor changes:

**Fixes:**

* Fixed knockback in PvP.

* Fixed a bug where fishing rod hits would still apply when clan friendly fire was off.
* Plot kick now properly kicks you to the most top block.

**Changes:**

* Blacksmithy skill no longer grants XP from stone items after level 50. Similarly iron items will no longer grant XP after level 75.
* Gold chestplate will now protect you from blast damage.
* Added /repair to crossbows.
* Web field now also drops from poisonous spiders.
* Teleport spell mana cost has been reduced to 10.
* Mobs have an increased spawn rate per chunk now.
* Zombie feather drop rate increased to 80% from 50%. (Total drops changed from 2-5 from 1-4.)
* Player deaths no longer replenish stamina/mana.
* Muted players are now able to cast spells that require chat input.
* Harming splash potions cost 15 stamina to throw.
* Plots will now refund you any upgrades you have added to the plot. However, this will not refund vendors or bankers.
* Iceball spell now adds a slowness debuff for 5 seconds if caught within the radius of impact.
* Pets no longer trigger pressure plates.
* Foxes are now able to teleport to you with /pets tp.
* the commands /who and some others will no longer show the staff members who are vanished.
* Force pull spell's mana has been reduced to 20 from 30.
* Wrath spell no longer damages clan members.
* Player heads now drop from ban matches and money money matches.
* The ender dragon egg is now added to the inventory of the player who killed the dragon.
* The spell dropped from the dragon is now fireproof.
* Disabled Totem of Undying from dropping from bannered pillagers.

**Animation Package:**

* Subscriber: access to 4 plots.

* Subscriber+: access to 5 plots (2 of which can be dungeons).
	+ Animations for Subscriber+ have been added to the following spells and skills:
		- Spells: Mark, Recall, Magic arrow, Heal Self, Heal Other, Moon Jump, Respirate, Chronoport, Clan Teleport.
		- Skills: archery (knockback and pierce), Blacksmithy (commands), Enchanting, Brawling (on stun), and Survivalism (tracking).
	+ Trails have been added for Subscriber+ rank.
		- Trail Types: Fire, Green (totem), Heart, Blue (blue flames), End (dragon breath), and None.
		- Animation package can be used using the following commands: **/toggle effects** and **/trail [type]**

**Patch 3.0.5:** Lots of bug fixes and well.. it's been a while! :)

**Buffs:**

* Increased drop rate of iron ores on Mining's drop rewards.
* Players who first join the server are rewarded with 32 bread, 32 redstone, 32 feathers, and a plot banner. More info on Plot banners below!
* Only health/regen potions consume stamina.
* Eating soup heals 4 hearts from 3.5
* The spell 'Self Heal' now has a cooldown of 0.5s cooldown from 1s.
* Falling on a wool block prevents fall damage.

**Nerfs:**

* Lowered drop rate of emerald and diamond ores on Mining's drop rewards.
* Rotten flesh stamina cost is now 13 from 11.
* Teleportation in liquids (water and lava) is now disabled.

**Quality of Life:**

* Players can deposit gold in their hand by left-clicking Bankers.
* The spell 'Recall' is now optimized for 'random' teleports. The spell no longer teleports players in stranger plots nor does it send you off to obstructed locations (only for 'random' recalls).

**Changes:**

* Changed the /book content.
* The /sell, /buy, and /price command now have shorter words for rotten flesh and melon slices. To sell rotten\_flesh you can now say "flesh". To sell melon slices you can now say "melon". For melon blocks, do "melon\_block".
* Wooden doors and buttons can be opened by ANYONE.
* To prevent players from hitting each other instantly in Order, we have added a tip to a player when they first strike an enemy.

**Tutorial**

* Reworked plots with plot banners!
* Added speed buffs when traveling long journeys.
* Added data tools to spot where players have a hard time finishing the tutorial.

**Bug Fixes:**

* Fixed a bug where players could gain infinite Taming XP by exploiting a horse bug.
* Fixed a bug where players left clicking blocks would be spammed with "Plot is protected" errors.
* Fixed a bug where players could escape the world border with boats. To prevent this, the damage is now increased and there is no more buffer. In other words, the damage instantly applies.
* Fixed a bug where players could teleport through glass panes and fences using the Teleport spell.
* Fixed a bug where /who would show staff who is invisible.
* Fixed a bug where boats could be placed in staff plots or plots you are not associated with.
* Fixed a bug where Banmatches would not ban the player instantly.
* Fixed a bug where players could place fake blocks when instantly hopping in and out of a mount (Boat,Horse,Minecart).
* Fixed a bug where Ice Ball damage would take main hand damage and apply skill effects.
* Fixed a bug where you could permanently create fire on staff plots with the Lightning spell.
* Lowered the chances for players hitting others through glass.
* Fixed a bug where fireballs thrown in PGT would crash the server.
* Fixed a bug where /spawn would ignore if you had gold armor. You can now use /spawn when taking damage that gold armor prevents.
* Fixed a bug where players could place minecarts, boats, and spawn eggs in plots the player is not associated with.
* Fixed a bug where fire was inextinguishable when players used /cast recall.
* Fixed a bug where armor stands' armor could be stolen when right-clicking.

**Plot Banner:**

* Plot Banners are banners which can be placed on a block. Once placed, the player claims the plot on that location. The plot banner cannot be rid of. It remains in the inventory of the player FOREVER until placed. Players will have an easier time creating plots. As of now, only new players have access to these plot banners. Do you have any suggestions? Should everyone have access to these banners? Post in #suggestions and share your thoughts!

**Patch 3.0.4:** Nerfed swords again because those critical hits do a lot of damage... Blacksmithy and Mining buffs. Lots of quality of life updates and bug fixes that occasionally kicked players.

**Buffs:**

* `Blacksmithy's /repair was selective on which wooden plank to accept. We have changed it to accept any wooden plank.`
* `Swordsmanship XP gain chance has increased to make it easier to level up by 25%. We also added extra XP for players who damage/kill other players.`
* `Changed the time to cast mark from 3 to 2 seconds.`
* `Mining can now gain XP and reward drops from mining ore where previously was only stones.`
* `New players receive 10 bread for just joining! That's a no brainer to join the server. Invite your friends.`
* `Optimized teleport to teleport under blocks. Teleport spell no longer has "Invalid Target" messages to compensate for Ender pearl nerf.`

**Nerfs:**

* `Swords are still doing a ton of damage when people have 100 swordsmanship, sharpness 4, and are critical hitting. We have reduced critical damage from being a percentage rate of 30% bonus damage to 0% for now.`
* `Blackmithy's Repair and Smelt consumes stamina regardless of success (previously only success).`
* `Disabled ender pearls due a bug and losing the integrity of PvP. Credit: Maldai`

**Fixes:**

* `Fixed a bug where /skill unlock wouldn't work as intended.`
* `Fixed a bug where casting damaging spells on players would cause our anti cheat plugin to confuse it with a modded client.`
* `Fixed a bug where the same anti cheat plugin would mistake the player to spam when the player was not.`
* `Fixed a bug where casting Recall, ClanTP, PGT, and Mark would not work as intended when taking fire damage with golden leggings. We have made sure you can still use these spells when resisting fire.`
* `Fixed a bug where Survivalism's campfire would not function correctly when standing on a slab.`
* `Fixed a bug where Permanent Gate Travel would crash the server.`

**Changes:**

* `Visiting a Shrine of Atonement used to be the only way to become a Lawful player from a Murderer. We have added a different way for Murderers to become Lawful. If your murder count falls to less than 5 kills, you will become a Lawful player again. Keep in mind that murder count reduces by 1 every day at 12:00am EST.`
* `No longer allowed to track dead players.`
* `Removed nether stars from being a dropped item from Withers.`

**Quality of Life:**

* `Optimized command spam usage so players can spam more.`
* `Visual update for casting spells. Changed from aqua to yellow color when the spell requires input from the caster.`
* `Visual update for rotating your builds to indicate what build you are on.`
* `Visual update for players to be informed when plots are protected.`
* `Updated voting message to announce awards of 15 gold rather than 10 gold.`
* `Fixed grammar mistake when using /meditate and /rest.` + `When using Skills' /reduce on a very large number that could result to a negative skill level, the new skill level is 0.`

**Tutorial:**

* `Updated HUD.`
* `NPCs were crazy during the tutorial. We have fixed the AI`

**Patch 3.0.3** **Hotfixes:**

**Buffs:**

* `Added fire to the lightning spell's area of damage.`

**Nerfs:**

* `Archery's knockback applied Y-axis velocity a little too much. Nerfed Y-axis velocity by 3 times.`

**Fixes:**

* `Fixed a bug where you can set your spawn at other people's beds. The patch also removed all saved spawn points who were victim to this bug.`
* `Fixed a bug where pistons could place/remove blocks from plots.`
* `Fixed a bug where '/who' wasn't displaying properly.`
* `Fixed a bug where casting ice ball on yourself would kick you out of the server.`
* `Fixed a bug where casting lightning would set some plots on fire when you don't have permission to build there.`
* `Fixed a bug stunning players when using certain items.`
* `Fixed a bug where players would be able to skip the tutorial by relogging.`

**Changes:**

* `Added an entire list of commands that can be spammed. You should not worry about combat logging anymore.`

**Patch 3.0.3:** Another big update for you guys before final exams.

* `Lapis Lazuli Buffs in order to prevent people from being too oppressive with teleportation-like spells. This is compensates by buffing other spells to encourage players to use those as well.`
* `Sword critical damage further nerfed due to its extremely high damage output.`
* `Finally and as always, more bug fixes...`

**Buffs:**

* `If there is a Lapis Lazuli block nearby (5 blocks) on the returning location from a Chronoport spell, the spell is canceled.`
* `If there is a Lapis Lazuli block nearby (5 blocks) the player you are trying to teleport to from a Clan TP spell, the spell is canceled.`
* `If a Lapis Lazuli block is placed near (5 blocks) a Permanent Gate Travel portal, the portals breaks.`
* `Fireball area of damage has increased from a radius of 2 to 5 blocks.`
* `Ice ball suffocation damage increased from 0.5 to 1.0 hearts of damage.`
* `Lightning area of damage increased from a radius of 1 to 2 blocks.`
* `Refunds ingredients on unsuccessful spells.`

**Nerfs:**

* `When casting the spell 'Mark', you now need to wait 3 seconds for the spell to cast.`
* `PGT now has a audio cue and visual effects when broken.`
* `Ender pearls can no longer be used during combat.`

**Fixes:**

* `Fixed /skills reduce when trying to remove a decimal point.`
* `No longer activates combat log when casting spells against yourself (fireball, lightning, etc).`
* `Sword critical damage has been nerfed from 180% to 130%.`
* `Fixed a bug where fireballs would destroy bedrock.`
* `Fixed a bug where HUDs wouldn't show on 1.16.x.`
* `Added /who to show everyone online on the server.`
* `Fixed a bug where your offhand would erratically move when at an enemy plot.`

**Changes:**

* `Recalling to certain locations was not optimized to account for some transparent blocks (bushes, torches, redstone). This is now fixed.`
* `No longer censors hypixel word usage.`
* `Added new words to censoring text for younger audiences.`
* `Casting fireball, lightning, and ice ball will trigger combat log and update your status (criminal, murderer).`
* `Typing /tutorial now transfers you to the tutorial server.`
* `No longer allowed to take damage when casting a spell.`
* `No longer damages clan members from spells.`
* `No longer makes you a criminal when attacking a clan member.`
* `You are now allowed to spam /guards without being kicked from the server.`
* `Added a new tip to promote voting!`

**Future Plans:**

* `Sorcery revamp`
* `More spells`
* `Taming buffs`
* `More plot commands and possibly Banker perhaps..?`

**Patch Notes 3.0.2:** This is the biggest patch yet.

* `Added more features to PvE skills while PvP skill "Swordsmanship" received a small nerf.`
* `Added more changes and made it an easier time using certain spells.`

**Buffs:**

* `Blacksmithy's /smelt now allows golden apples to be smelted for 5 gold ingots.`
* `Blacksmithy's /repair and /smelt no longer consumes stamina on failed attempts.`
* `Taming XP has been multiplied by almost 10.`
* `Invisibility no longer makes you translucent.`
* `Taming has introduced a new command to kill all your pets, '/pets kill'. For a list of commands use "/pets help".`
* `Splash potions have been enabled (with some restrictions, see Nerfs).`

**Nerfs:**

* `All swords but golden swords' damage has been reduced by 1 heart.`
* `Enchanted golden apples have been disabled.`
* `Splash harming potions have been disabled.`

**Changes:**

* `Zombie pigmen no longer spawn in Permanent Gate Travel (PGT) portals.`
* `Made it easier to deflect fireballs from the fireball spell or Ghasts.`
* `PGT portals can have blocks placed around it now without breaking the portal.`
* `Wands can also be casted with right click.`
* `Players killed by guards will now be announced rather than stating a player has been killed by another player.`
* `Players can now /rest and /meditate while being able to look around their screen without interrupting their state.`
* `Casting recall in a location that is filled with blocks will no longer allow teleportation.`
* `Wands can now be properly stored in banks.`
* `Added a /skills help which shows you how to lock skills.`

**Bugs:**

* `Fixed a spamming bug by teleportation wands.`
* `Fixed a bug where players with a golden chestplate could walk outside the world border while taking no damage.`
* `Fixed a bug where players with golden leggings could not cast recall when taking burning damage.`

**Future Plans:**

* `Disabling or adding cooldowns for ender pearls.`
* `Adding more features to Taming.`
* `Registering combat log on Ice Ball spell. (Fireball and lightning already implement combat log)`
* `Investigating source of chest UI lag.`
* `Investigating source of dismount every now and then.`

**Patch Notes 3.0.0**: A quick hotfix on bugs.

* `Fixed a bug where the Survivalism skill would duplicate unnecessary equipment.`
* `Fixed a bug where fireballs from the sorcery spell, 'Fireball', destroyed blocks and set blocks on fire at the edge of plots. You can rest easy now!`
* `Fixed a bug where permanent gate travel (PGT) portals could be built on staff plots or other inappropriate locations. The PGT portals can only now be built on plots where the player casting the spell is either a co-owner or owner.`

**Patch Notes 2.0.1:** A small quality of life update and a few buffs.

**Buffs:**

* `The skill 'blacksmithy' is now able to /repair your fishing rod.`
* `The hostility capture platform which awards the enhance buff now adds a Fortune 2 on the 5th enhance.`

**Nerfs:**

* `NONE`

**Fixes:**

* `Fixed a bug where nether portals would freak out and always create a new unique path.`

**Changes:**

* `Added a 25 block limit to expand your plot into the staff plot protection zone.`
* `Vines no longer grow in staff plots. This may be unimportant but who knows maybe this costs a game in one of the capture platforms.`
* `Added a method to rotate your permanent gate travel portals. Shift + RightClick rotates them and RightClick removes them`
* `Added TNT to one of the entities allowed to travel through permanent gate travel portals. List of entities currently: all items, all mobs, projectiles (arrows,fireballs,enderpearls), TNT, and, of course, players`

**NEW:**

* `Added /ignore to ignore players who are aggravating to you. This command will remove their ability to /msg, /r, ping, and chat with you. We are currently investigating if we should remove the ability from inviting to clans and plots.`