Fix-It Felix

### Personality

Helpful, cheerful, humble, friendly, handy, bashful, heroic, selfless, romantic, somewhat passive, dreamy, social, intelligent, shy, sympathetic, good-hearted, nice, naïve, optimistic, gregarious, charming, kind

### Loves/Likes

Fixing, doing good, pies, cake, medals, parties, construction, Sergeant Calhoun, harmony

### Hates/Dislikes

Ducks, mistreatment, confrontations, unpluggings, the fungeon, viruses, Ralph's jealousy

### Goal

To find and return Ralph to his rightful game (succeeded)To win Calhoun's heart (succeeded)

### Allies

Nicelanders, Gene, Sergeant Calhoun, Wreck-It Ralph, Vanellope von Schweetz, Sour Bill, Surge Protector, Q\*bert, Pac-Man, Sonic the Hedgehog, Ryu, Chun-Li, Tapper

### Enemies

Cy-Bugs, King Candy, Sour Bill (formerly)

### Fate

Marries Sergeant Calhoun, joins Ralph and Vanellope on game-jumping adventures, and later fosters 14 of the Sugar Rush Racers while their game is unplugged

### Relatives

Fix-It Felix Sr. (father)Tamora Calhoun (wife)

Sugar Rush Racers (adoptive children)

### Qoute

"I can fix it!"

**Fix-It Felix** is the tritagonist of Disney's 2012 animated feature film, *Wreck-It Ralph* and a minor character in its 2018 sequel. He is the benevolent star of the classic arcade game *Fix-It Felix Jr.*, in which he serves as Niceland's resident handyman and the "nemesis" of Wreck-It Ralph. With his trusty magic hammer, Felix has the ability to fix and heal any damage or ailment, hence his name. When Ralph leaves the game to pursue the life of a hero, Felix ventures off to find him with the help of Sergeant Calhoun of *Hero's Duty*, whose beautiful "high definition" quickly captures Felix's heart.

## Background

In *Fix-It Felix Jr.* at Litwak's Arcade, Felix must repair the town's apartment building from the wrath of a hulking man named Wreck-It Ralph, using a magic hammer gifted to him by his father. The game sees Felix scaling the building while repairing windows and avoiding obstacles in the form of Ralph's bricks and flying ducks. Felix can receive power-ups from the Nicelanders, such as pies that grant him super speed, protection from falling bricks, and enhances his hammer's magic. Once the building is saved, Felix is gifted with a medal by the Nicelanders, while Ralph is thrown into a puddle of mud below.

After hours, Felix is depicted as living in the quaint town of Niceland, where he is revered as the town hero and the poster boy for goodness. He is regularly rewarded for his heroism with pies and medals, the latter of which he keeps displayed on the wall of his apartment.

### Personality

Felix was programmed to be the ultimate "good guy". He is charming, warm, gregarious, and well-loved all throughout the arcade, and more specifically, the in-game neighborhood of Niceland. To the Nicelanders, Felix is the definition of goodness and heroism, and in turn, they constantly praise Felix as their noble leader and treat him with the utmost admiration and respect. By the start of the film, Felix has been accustomed to such treatment for thirty years that although his ego has never inflated as a result of this, he was extremely ignorant towards the feelings of Ralph, who received the complete opposite from both the Nicelanders and the arcade denizens. Felix was never downright unkind to Ralph (he felt emotionally comfortable enough with the bad guy to vent about his problems, and even his romantic relations), rather, he simply never took the bad guy's perspective into consideration, simply seeing their roles and treatment as the natural order of their lives as video game characters. He didn't seem too opposed to the idea of Ralph joining their festivities, but was often pressured to turn the bad-guy away, and passively made attempts to do so to avoid confrontations. This proved he was aware of the bad blood amongst heroes and villains in the arcade, and simply sought to avoid it via segregation, whenever possible. Being a product of his time, Felix is also deeply naïve and optimistic to a fault, which can at times make him appear childish and unrealistic.

After Ralph embarks on a game-jumping adventure, Felix's heroism is put to the forefront as he takes the matter of returning Ralph home and saving his cabinet into his own hands. Throughout the adventure, he faces trials and tribulations that mirror that of Ralph's own experiences—being rejected, treated like a criminal, and faced with both emotional and physical misfortune. Felix laments his troubled experiences with Ralph and exclaims that the bad guy doesn't know what such treatment feels like, confirming how little he truly knew of his colleague. This would eventually lead the two down a path of mutual understanding, and Felix would immediately compensate for the years of neglect by assisting Ralph in selflessly protecting Vanellope von Schweetz. By the time their adventure is over, Felix is shown to have grown a fondness and appreciation for Ralph, which is solidified by Felix's use of the term "brother" when referring to the bad guy.

Another notable trait of Felix's, and likely an effect of his programming, is how polite and incapable of genuine hatred or vitriol he is, even when he's genuinely furious. When venting to Ralph about the awful day he's had, all he can muster is declaring how "cross" he is with him, and is similarly averse to using harsh language, saying "he doesn't have to do boo" for him, with apparently even that being harsh by his own standards.

In the sequel, Felix is shown to be rather impulsive, since he and Calhoun willingly and enthusiastically adopted the Sugar Rush Racers, even though they never once considered having children and were completely inexperienced with parenthood, let alone knew how to care for fifteen children at once. He also seems to have had a warped view of parenting, since he assumed that it basically meant spoiling and loving the child without any bad side effects, which he quickly realized to be wrong after witnessing the Racers rampage around his apartment. This causes him to become stressed, but he conceals it until the end of the film, where he is shown to have (off-screen, in deleted scenes/story content) grown to be a caring and supportive adoptive father to the Racers, now apparently an expert parent given his successful results and Surge’s surprise at his advice.

### Physical appearance

Felix is a diminutive man with fair skin, brown hair, and blue eyes. He wears a blue plumber's outfit with a white undershirt, and brown boots and gloves. His cap is also blue and has his initials detailed on it.

Like the other characters from the film, Felix's appearances, mostly clothing, changed throughout character development from wearing overalls to modern plumbers uniform. At first (and it was shown in one of the presentations of the movie's development), he was to wear a yellow shirt with rolled up sleeves and a sightly different utility belt. However, it changed into a blue short-sleeved shirt with a name tag on it and the belt's appearance changed as well. His facial expressions and hairstyle are also very similar to those of his own voice actor, Jack McBrayer.

## Trivia

* Felix is the only main character in the film to be seen regenerating after dying (along with a character from *Hero's Duty*).
* In Latin, "Felix" means "lucky" and "successful".
* Felix's name ends with Jr., which means that his father was likely also named 'Fix-it Felix'.
* In one scene of the film, Felix mentions Mario during the party; Felix's main inspiration was Mario, Nintendo's mascot.
* Felix can speak Q\*bertese, although he says it's a little rusty.
* In *The Art of Wreck-It Ralph*, it shows changes in Fix-It Felix's appearance from a figure made of measuring rulers to a human wearing overalls to a human wearing a modern plumber's uniform.
* Fix-It Felix has some facial similarities with his voice actor, Jack McBrayer.
* Even though Felix wears a short-sleeved blue shirt and carries a golden hammer in the game (and in the film), the film shows that the *Fix-It Felix Jr.* game cabinet has pictures of him wearing a yellow shirt and carrying a normal hammer. This was common of arcade games in the early 80s, with game art rarely matching the colors of the ingame graphics.