recursal/Fanatic-Fandom huggingface dataset:
.38 Ammo

The .38 special or 9x29mmR is a rimmed, centerfire ammunition. It was mostly used in revolvers but can also be seen in use with some pistols and carbines. Developed at the turn of the 20th century, the .38 special is a direct response to reports that previous, smaller calibers did not have enough stopping power for military use. Used in PeaceKeeper .38

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these cartridges can be purchased from the Armory of any outpost for around 15 cash.

**Ammobox**

1x  .38 Ammunition Box breaks down into:

 •  30x  .38 Ammo
 •  1x  Paper

## See Also

* .38 AP Ammo
* .38 AP Crafted Ammo
* .38 Crafted Ammo
* .38 TR Ammo
Quad Laser

**Quad Laser** is a gun that fires a large, slow laser bullet.

## Notes

* **Jumping... is useless** - If the player also has Moonscraper, four laser beams shoot from each side of Quad Laser's bullets. If the player drops either Quad Laser or Moonscraper, or switches to another weapon after firing, the four lasers will stay in place and stop following the Quad Laser bullet. Doubles Quad Laser's shot speed and triples its reload time.
* **Primitive Shapes** - If the player has Tangler, Quad Laser's shots become rectangular and travel faster. Tangler's shots become much larger and deal 50% more damage, but travel very slowly.
* **some even larger number** - If the player has Triple Gun, killing an enemy will cause it to shoot out a Quad Laser shot aimed towards the nearest enemy.
* If the player has both Moonscraper and Tangler,  **Primitive Shapes** overrides  **Jumping... is useless**.

## Trivia

* This gun is a reference to the gun used by the Mooninites in Aqua Teen Hunger Force.
	+ **Jumping... is useless** is a reference to the Mooninites' dialogue.
* When Ring of Triggers is used with  **Jumping... is useless**, it will only create 5 Quad Laser shots. This can be circumvented by dropping Moonscraper, using an active while holding Quad Laser, then picking Moonscraper back up. This causes the tons of Quad Laser shots to suddenly gain lasers, flooding the entire area with beams.

## Bugs

* When the Quad Laser is fired with the Hip Holster's reload effect, it will receive the effects of  **Jumping... is useless**, but not the effects of  **Primitive Shapes**, allowing for the use of both projectiles if they possess both synergies.
Makarov/zh

**Makarov/zh** is a gun.

## Trivia

* This gun is based on the real life Russian firearm Pistolet Makarova (Makarov's Pistol).
* This gun's description references the Cosmonaut, who was originally going to be found in the game as a Gungeoneer, but got cut during development.
* *This gun is no better or worse than any other gun.* is a reference to equality under the doctrine of Communism, which was prevalent during the creation of the Makarov.
Rubenstein's Monster

**Rubenstein's Monster** is a gun that is created when both the RUBE-ADYNE Prototype and the RUBE-ADYNE MK.II are acquired. It rapidly fires pink lasers that can bounce once.

## Notes

* This gun is not needed for completion. You can unlock the Finished Gun without having this gun's Ammonomicon entry filled.
* Since this gun has no quality, the Resourceful Rat won't give anything in return for it if you trade it with him using the Ring of the Resourceful Rat.
* Rubenstein's Monster is peculiarly in the SHITTY gun class despite being quite powerful.
	+ Since Rubenstein's Monster is excluded from the normal loot pool, this has no effect on the player's likelihood to obtain the gun, but it will still reduce the chance of finding other SHITTY class weapons in the future by an additional 90%.
* Since the Rubenstein's Monster is technically a different gun from either of its components, any guns Duct Taped to either of them will be lost upon completing this synergy.

## Trivia

* This synergy makes an appearance in the animated trailer for Advanced Gungeons and Draguns - specifically, being the only demonstration of a synergy.
* The fact that the RUBE-ADYNE Prototype and MK.II must be combined to make a laser rifle is a possible reference to the dual-wield zap guns and the wave gun from Call of Duty: Black Ops' zombies mode, due to the zap guns being two laser pistols that combine to form the wave gun.
	+ Its appearance in the aforementioned trailer reinforces this, with the two weapons being connected end-to-end much like the zap guns do to form the wave gun.
* The name of this synergy is a mix of “Frankenstein’s Monster” and “RUBE-ADYNE”.
* This is the only gun obtainable in normal play with no quality to not be a starter gun.
* True to its description, the Rubenstein's Monster shares extensive visual similarities to its component guns. Strangely, the RUBE-ADYNE MK.II's barrel seems to have been repurposed as a scope.
.22

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   Cal .22 Ammo

         •   Cal .22 Ammunition Box

 •   Cal .22 Tracer Ammo

         •   Cal .22 Tracer Ammunition Box

 •   Cal .22 Crafted Ammo
Professor Goopton

**Professor Goopton** is an NPC that can be rescued from a cell in the Gungeon Proper or the Oubliette. After being rescued, he will set up shops in the Gungeon, where he will sell goop-themed items and guns with a 20% price discount. After purchasing something from his shop in the Gungeon, he will also move to The Breach, where new goop-themed items and guns can be unlocked with . A total of 146  is required to purchase everything.

Unlike other NPCs, his dialogue is written in Alienese, a substitution cipher from Futurama. The Sponge grants players the ability to understand him.

## Quotes

**After being rescued:**

* "Thank you for rescuing me! My name is Professor Goopton. I came to the Gungeon to research the strange and mysterious goops that can be found here! I have long been a student of the Blobulonian Empire's technology. I followed them here, years ago, to see how their martial strategies would evolve in the Gungeon."

**After leaving the cell:**

* "Thank you again. Hopefully, I will see you again soon!"

**Entering his shop:**

* "Welcome, welcome!"
* "Welcome! I have opened this small shop to continue my research."
* "All proceeds will go toward funding my research!"

**Purchasing an item:**

* "Thank you for your support!"
* "Ah, you certainly have an eye for the viscous!"

**Attempting to purchase an item without enough** **:**

* "I'm not sure you have enough  for that..."

**Talking to him:**

* "What are those monstrosities coming out of your body?"
* "You are the ugliest thing I have ever seen."
* "Your lack of goop is concerning and disgusting."
* "Away with you."

**Leaving his shop:**

* "Farewell!"

**Shooting him:**

* "You son of a goop!"
* "Goophole!"
* "Goophead!"

## Trivia

* He is one of the few NPC's who will talk to the Cultist
	+ This may be because he speaks a different language, and it would be a waste for time for the developers to translate each line of dialogue said to the Cultist when he tries to talk to most NPC's into Alienese.
* The Strafe Gun is somewhat out of place in his shop because it does not produce nor interact with goop in any way.
.308

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   .308 Ammo

         •   .308 Ammunition Box

 •   .308 AP Ammo

         •   .308 AP Ammunition Box

 •   .308 AP Crafted Ammo

 •   .308 Crafted Ammo

 •   .308 TR Ammo

         •   .308 TR Ammunition Box
Cigarettes

**Cigarettes** is an active item.

## Effects

* Damages the player for half a heart. If the player has armor, the damage will remove the armor.
* Increases Coolness by 1 per use, decreasing the cooldown of active items and increasing the chance of items dropping upon clearing a room. The coolness bonus will remain for the entire run, even if the Cigarettes are removed from the player's inventory.
* Discarded cigarettes will light oil puddles and Phaser Spider webs.

## Notes

* **Iroquois** - If the player has MAC10, the MAC10's reload time is decreased by 33%, magazine size is increased by 50%, and knockback is increased by 50%.
* **What A Thrill** - If the player has Patriot, Patriot has a chance to transmogrify enemies into snakes.
* **I need scissors! 61!** - If the player also has Trank Gun. Trank Gun changes appearance, its rate of fire is decreased, damage and reload time are increased, and its bullets will inflict slow and stun.
* If the player has Armor, Cigarettes can be used to offensively detonate the blank effect. Consider offensive combinations like Gunknight Armor pieces or Nanomachines.
* Dying to Cigarettes will produce "Smoking" as a cause of death.
* If the player has Crisis Stone, they can get infinite coolness by using Cigarettes during Crisis Stone's invulnerability periods.
* If the player has invulnerability items such as Stuffed Star or Ring of Ethereal Form, activating it will disable the use of Cigarettes for the duration.
* If the player has GuNNER and Holey Grail, they can get infinite coolness by using Cigarettes while holding GuNNER and picking up the skull after each use. Incidentally, this also grants the player infinite ammo for all guns.
* If the player has Gun Soul, they can get infinite coolness by using Cigarettes until dying, activating Gun Soul and using its revive effect. It should be noted that the player is left at one heart after the fact, making this strategy risky.
* If the player has Full Metal Jacket and at least one blank, using Cigarettes will activate a blank and prevent damage from being dealt.
* Be careful not to use the Cigarettes during boss fights, as using it counts as damage taken, causing you to lose the Master Round in the process if you have not taken any damage prior.

## Trivia

* ***Unused:* Coffee & Cigarettes** - If the player has Shotgun Coffee, it causes an unknown effect.
* The heading of the description in the Ammonomicon references the Metal Gear series with cigarettes having the same description.
* The Convict can sometimes be seen using them in The Breach.
* The Cigarettes are a reference to Metal Gear Solid, where they could be used to make lasers more visible, damaging your health in the process.
* The packaging of the Cigarettes (namely the red chevron shape near the top of the box) resembles the packaging of Marlboro brand cigarettes, a ubiquitous cigarette company in the United States of America.
.44 Armor Piercing Ammunition Box

30 rounds of armor piercing .44 caliber ammunition. Used in Judge .44

## Overview

**Usage**

1x  .44 Armor Piercing Ammunition Box breaks down into:

 •  30x  .44 Armor Piercing Bullet
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 900 cash.

## See Also

* .44 Ammunition Box
* .44 Tracer Ammunition Box
Powerups

Powerups are temporary boosts in Exit the Gungeon that spawn at random in the Elevators. They typically bear the appearances and effects of different passive and active items from Enter and Exit the Gungeon. Since active items do not exist in Exit the Gungeon, powerups are the only way to attain certain effects.

Powerups last different lengths, and are of varying usefulness.

## Items That Interact With Powerups

Certain items interact with Powerups, making them more viable.

## Notes

* Powerups that copy a passive item will not appear until said item is unlocked.
* While uncommon, it is possible for certain powerups (such as Magic Sweet) to appear even when the player already has the passive item equivalent. Whether or not these effects stack is unknown.
* Powerups that copy passive items are often stronger than the item they copy. For example, Homing Bullets grants much stronger homing (so much so that some weapons will curve their bullets to hit enemies opposite the direction of fire) and Hot Lead will make ALL bullets burn enemies.
* 'Blessing of Kaliber' is the only powerup that is not based on a passive or active item from Enter or Exit the Gungeon.
* Certain powerups based on active items from Enter the Gungeon do not match the effects of their predecessors precisely.
	+ The Potion of Lead Skin Powerup does not reflect enemy bullets back at their owners upon their contact with the player.
	+ The Aged Bell Powerup doesn't stop time, merely slowing it.
		- This effect is more akin to the Bullet Time item in Enter the Gungeon than the Aged Bell.
Old Knight's Helm

**Old Knight's Helm** is a passive item.

## Notes

* **Pea Cannon** - If the player also has Pea Shooter, its appearance changes, damage is increased and its shots cause small explosions.
* **Tutorialized** - If the player also has Old Knight's Shield, it will orbit the player and block bullets.
* This item is obtained in a secret room in the Hall of Knowledge. To find it, go to the room on the left of the first room after Manuel leaves the player. Using a blank will open the secret room, where the Old Knight's Helm and the Old Knight's Shield can be found.
	+ Talking to Ser Manuel with Old Knight's Helm and Old Knight's Shield after defeating him unlocks the Blockner fight.
* After unlocking it, Old Knight's Helm can occasionally be found for sale from the Blacksmith at a  item's price.
* After unlocking it, Old Knight's Helm can occasionally be obtained as a starting item for The Paradox.
	+ If you are playing in two player mode as The Paradox, getting Old Knight's Helm will not give you any more.
* Since it only applies its armor upon pickup and not per floor like items in the Gunknight's set, this item can be dropped or sold without any repercussions.

## Trivia

* This item is most likely a reference to the Dark Souls 2 item of the same name.

## See also

* Items
* Hall of Knowledge
* Ser Manuel
Shotbow

**Shotbow** is a gun that fires bursts of bolts in a wide spread, much like a shotgun.

## Notes

* **Second Accident** - If the player has Teleporter Prototype or Chest Teleporter, Shotbow fires 9 parallel arrows straight forward.
* The Shotbow is in the SHOTGUN gun class and as such benefits from the  **Shotgun Affinity** synergy.

## Trivia

* This gun's description could be a reference to the episode Tuvix, from the TV show Star Trek Voyager, where two characters were merged into one as a result of a transporter (a sort of teleporter) accident, which is itself a reference to the film The Fly.
* It could also be a reference to the short story by George Langelaan titled "The Fly" originally published in the June 1957 issue of Playboy magazine, which inspired two films of the same name released in 1958 and 1986, in which a scientist accidentally combines himself with a fly while attempting to invent a working teleporter.
	+ The  **Second Accident** synergy is a reference to the 1986 film, as the Shotbow's appearance changes to that of one covered with fleshy growths and a pair of wings, referencing the scientist's later state.

## Gallery

* The Shotbow's appearance with the  **Second Accident** synergy.
7.92x57mm

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   7.92x57mm Ammo

         •   7.92x57mm Ammunition Box

 •   7.92x57mm AP Ammo

         •   7.92x57mm Armor Piercing Ammunition Box

 •   7.92x57mm AP Crafted Ammo

 •   7.92x57mm Crafted Ammo

 •   7.92x57mm Tracer Ammo

         •   7.92x57mm Tracer Ammunition Box
Shades's Revolver

**Shades's Revolver** is a gun. It increases Coolness by 3, decreasing the cooldown of active items and increasing the chance of items dropping upon clearing a room.

## Notes

* **Trigger Twins** - If the player also has Smiley's Revolver, ammo capacity is doubled and magazine size is increased by 50% for all guns, and the two guns will be dual wielded.
	+ While Lich's Eye Bullets doesn't give the dual wielding portion of the synergy, it will give the 2x ammo capacity and 50% magazine size increase.
	+ Since both Smiley's Revolver and Shades's Revolver are in the PISTOL gun class, having one makes finding the other less likely — and therefore slightly decreases the chances of obtaining the Trigger Twins synergy.

## Trivia

* This gun is wielded by the boss Shades.
* The pickup line "***Someone Loses An Eye**",* could be a reference to the latter part of the phrase "*It's all fun and games until someone loses an eye*."
	+ The corresponding pickup line of Smiley's Revolver, "***All Smiles,***" is likely a corruption of the first part of the phrase.
* The "notches" referenced in the Ammonomicon Entry are usually indicative of a soldier's confirmed kills. As such, it is implied that Shades has killed 17 Gungeoneers.
.45 ACP Armor Piercing Ammunition Box

30 Armor piercing rounds of .45 ACP ammunition, Used in: Block21, M1911 and UMP.

## General Information

### Sub-Category

Handgun Ammunition, Ammunition Box, Armor Piercing Ammunition

## Overview

**Usage**

1x  .45 ACP Armor Piercing Ammunition Box breaks down into:

 •  30x  .45 ACP Armor Piercing Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 1200 cash.

## Compatible Weapons

 •   Block 21

        ↳  Block 21 Magazine *(13 rounds)*

 •   M1911

        ↳  M1911 Magazine *(7 rounds)*

 •   UMP-45

        ↳  UMP-45 Magazine *(30 rounds)*

## See Also

* .45 ACP Ammunition Box
* .45 ACP Tracer Ammunition Box
5.56x45mm Tracer Ammunition Box

30 Tracer rounds of 5.56x45mm ammunition. Used in: MK18, M16A4 and VHS 2.

## Overview

**Usage**

1x  5.56x45mm Tracer Ammunition Box breaks down into:

 •  30x  5.56x45mm Tracer Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 1230 cash.

## Compatible Weapons

 •   M16A4

        ↳  M16 Magazine *(30 rounds)*

 •   MK18

        ↳  M16 Magazine *(30 rounds)*

 •   VHS 2

        ↳  VHS Magazine *(30 rounds)*

## See Also

* 5.56x45mm Ammunition Box
* 5.56x45mm Armor Piercing Ammunition Box
Nail Gun

**Nail Gun** is a gun that fires a rapid stream of low damage nails.

## Notes

* **Careful Iteration** - If the player has Casey, Casey becomes spiked and fires a spread of 6 nails each time it is swung.
* **Hammer and Nail** - If the player also has H4mmer, maximum ammo is increased by 50% for both guns. H4mmer additionally gets 5 hammer shots at the end of every magazine and spins a wood beam around the player when reloading an empty magazine.
* **Nailed It** - If the player has Sunglasses, Blast Helmet, +1 Bullets, H4mmer, Cobalt Hammer, or Heavy Bullets, Nail Gun becomes perfectly accurate and fires larger nails that do triple damage.
* **Thorn Bath, ooh!** - If the player has Armor of Thorns, Nail Gun's damage is increased by 30%. While Nail Gun is held, thorns are periodically fired in all directions.
* This gun is among those Gunsling King and Manservantes can challenge the player to clear a room with.

## Trivia

* The Ammonomicon entry is a reference to the 1990s horror film *Arachnophobia*.
* This weapon may also be a reference to *Home Improvement: Power Tool Pursuit!*, as the character in that game can also wield a nail gun, which shares the inaccuracy, fire rate, and base ineffectiveness.

## Gallery

* Nail Gun's appearance with the  **Nailed It!** synergy.
Mass Shotgun/zh

**Mass Shotgun** is a gun that fires a large slow projectile that will split up into a barrage of 12 small bullets shortly afterwards.

## Trivia

* This gun's name and description is likely a reference to the Mass Effect series' collapsible weapons, as is the tagline (referencing the recurring line "I'm Commander Shepard, and this is my favorite store on the Citadel.").
AlphaThree Gaming 3x Loot No BOT 24/7 Raiding

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
7.62x39mm AP Ammo

The 7.62×39mm round is a rimless bottleneckes intermediate cartridge of Soviet origin that was designed during World War II. This is an Armor Piercing variant. Used in: AK47, AKM, AK15, RPK.

## General Information

### Sub-Category

Rifle Ammunition, Armor Piercing Ammunition

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

### Looting

*This section is currently empty, You can help Scum Wiki by expanding it.*

### Traders

If enabled in the servers settings, these rounds can be purchased from the Armory of any outpost for around 60 cash.

### Ammobox

1x  7.62x39mm Armor Piercing Ammunition Box breaks down into:

 •  30x  7.62x39mm AP Ammo
 •  1x  Paper
## Usage

### Compatible Weapons

 •   AK-15

        ↳  AK15 Magazine *(30 rounds)*

 •   AK-47

        ↳  AK47 Magazine *(30 rounds)*

        ↳  RPK Magazine *(75 rounds)*

 •   AKM

        ↳  AK47 Magazine *(30 rounds)*

        ↳  RPK Magazine *(75 rounds)*

 •   RPK

        ↳  AK47 Magazine *(30 rounds)*

        ↳  RPK Magazine *(75 rounds)*

## See Also

* 7.62x39mm Ammo
* 7.62x39mm AP Crafted Ammo
* 7.62x39mm Crafted Ammo
* 7.62x39mm Tracer Ammo
5.45x39mm Ammo

The 5.45×39mm cartridge is a rimless bottlenecked Intermediate cartridge. It was introduced into service in 1974 by the Soviet Union. Used in: AKS 74U.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these rounds can be purchased from the Armory of any outpost for around 35 cash.

**Ammobox**

1x  5.45x39mm Ammunition Box breaks down into:

 •  30x  5.45x39mm Ammo
 •  1x  Paper
## Compatible Weapons

 •   AKS-74U

        ↳  AKS-74U Magazine *(30 rounds)*

## See Also

* 5.45x39mm AP Ammo
* 5.45x39mm AP Crafted Ammo
* 5.45x39mm Crafted Ammo
* 5.45x39mm Tracer Ammo
7.92x57mm Ammo

The 7.92×57mm is a rimless bottlenecked rifle ammunition. The 7.92×75mm ammunition was adopted in 1903-1905. In its day, the 7.92×57mm ammunition was one of the world's most popular military ammunition. In the 21st century it is still popular sport and hunting ammunition that is factory-produced. Used in: Kar98.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

### Looting

*This section is currently empty, You can help Scum Wiki by expanding it.*

### Traders

If enabled in the servers settings, these rounds can be purchased from the Armory of any outpost for around 50 cash.

### Ammobox

1x  7.92x57mm Ammunition Box breaks down into:

 •  20x  7.92x57mm Ammo
 •  1x  Paper

## See Also

* 7.92x57mm AP Ammo
* 7.92x57mm AP Crafted Ammo
* 7.92x57mm Crafted Ammo
* 7.92x57mm Tracer Ammo
.50 AE

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   .50 AE Ammo

         •   .50 AE Ammunition Box

 •   .50 AE AP Ammo

         •   .50 AE Armor Piercing Ammunition Box

 •   .50 AE AP Crafted

 •   .50 AE Crafted Ammo

 •   .50 AE Tracer Ammo

         •   .50 AE Tracer Ammunition Box
AT4 HEDP

Single-shot 84mm shoulder fired recoilless launcher used for penetrating armor with fragmentation effect.

## Admin Information

### Spawn ID

Weapon\_AT4\_HEDP

The AT4 HEDP or AT-4 is a launcher in SCUM.

## Overview

AT-4 is a single-shot 84mm shoulder fired recoilless launcher. It is a modern solution for a light, disposable, man-portable, anti-armored and anti-fortifications launcher. It is effective against light armored vehicles but will be useless against any heavy armor/fortifications. The High-Explosive Dual-Purpose (HEDP) warhead combines armor penetration ability with fragmentation effect for dealing damage to softer targets in a wide area.

## Acquisition

Found in Military buildings (POI's and bunkers), gun lockers and military crates.
Monster Blood

This canister contains a poisonous sample of dangerous monster blood, collected by Médecins Sans Diplôme for study.

**Monster Blood** is a passive item.

## Effects

* Taking damage spawns a pool of poison goop.
* Grants immunity to poison.
* Grants a heart container.

## Notes

* **Deadly Distraction** - If the player also has Decoy, the Decoy creates a large poison pool when attacked.
* **Deadlier Distraction** - If the player also has Explosive Decoy, the Explosive Decoy explodes and creates a large poison pool when attacked.
* **Monster Grub** - If the player also has Shotgrub, Shotgrub's bullets will home in on enemies.
* **Natural Selection** - If the player also has Evolver, it evolves after every 3 unique enemy types killed instead of 5.
* **Pandemic Pistol** - If the player also has Plague Pistol, the pistol turns into the Pandemic Pistol, turning red with an increased ammo capacity, and its bullets become linked like VertebraeK-47's bullets.
* **Venom Veins** - If the player also has Mutation, Mutation will poison enemies damaged by it.
* Like all heart container items, The Robot will receive 5 to 10  instead.
* Prior to the Supply Drop Update, Monster Blood did not grant a heart container and had a different icon.
* On the Switch version, and Windows 10 Steam version, the accented characters in the Ammonomicon entry won't show up, instead reading "Mdecins Sans Diplme".

## Trivia

* This item may be a reference to the book Monster Blood, the third title in the original Goosebumps series, written by R. L. Stine. In the books, Monster Blood came in a twist-to-open can.
* "Médecins Sans Diplôme" is French for "Doctors Without Diplomas", and is a reference to Médecins Sans Frontières, the global humanitarian organization born in France and known in English as Doctors Without Borders.
Reload Speed Boosts

Reload speed can be boosted through various means, which can all be found here.

## Items

* Cog of Battle (  ) can increase reload time by 33%, but only if the player succeeds the active reload timing.
* Enraging Photo (  ) will automatically reload the held weapon when the player is hit, but does not increase reload speeds afterwards.

## Synergies

Gun Specific

Overall Boost

In addition to boosting reload speeds, some synergies actually decrease the speed of the particular gun.

Gun Specific Decreases
.357 Ammo

The .357 was collaboratively developed over a period in the early to mid-1930s by a group of individuals in a direct response to .38. At the time, the .38 Super was the only American pistol cartridge capable of defeating automobile cover and the early ballistic vests that were just beginning to emerge in the post-World War I "Gangster Era". Used in: DEagle .357, Viper M357 and Serpent 357.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these cartridges can be purchased from the Armory of any outpost for around 15 cash.

**Ammobox**

1x  .357 Ammunition Box breaks down into:

 •  30x  .357 Ammo
 •  1x  Paper
## Compatible Weapons

 •   DEagle .357

        ↳  DEagle .357 Magazine *(9 rounds)*

 •   Serpent 357 *(6 rounds)*

 •   Viper M357 *(6 rounds)*

## See Also

* .357 AP Ammo
* .357 AP Crafted Ammo
* .357 Crafted Ammo
* .357 Tracer Ammo
Amur

## General Information

### Locations Found

 Big Lake
Small Lake
Big River
Small River

## Fish Stats

* Size: M
* Predator: No
* Environment: Freshwater

## Loot

Chopping with a sharp tool gives you:

* 1 Amur Fillet
* 1 Amur Steak

## Gallery

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Change History

 Update 03-31-21 | Added

*This article is a stub. You can help Scum Wiki by expanding it.*
All Traps

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**All Traps**" elsewhere on the Wiki.*

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### Lethal Traps

* Anti-Personnel Mine
* Cartridge Trap
* Claymore
* Improvised Claymore
* Improvised Mine
* Pipe Bomb
* Pressure Cooker Bomb
* PROM-1 Mine
* Small Anti-Personnel Mine
* Stake Pit

### Non-Lethal Traps

* Barbed Spike Trap (Deals damage, but does not kill instantly)
* Fireworks Alarm
* Silent alarm
* Flare Alarm

## See also

* Laser Detonator
* Motion Sensor Detonator

## Change History

 Update 03-02-21 | Mines now decay after 10 days when inside friendly flag area.
Mines now decay faster when outside friendly flag area.
 Update 06-25-20 | Added Fireworks, Flare, and Silent alarm
Aeroplane Repair Kit

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**Aeroplane Repair Kit**" elsewhere on the Wiki.*

## Aeroplane Repair Kit

A tool kit used for fixing and maintaining Aircraft.

## Other Information

### Spawn ID

Aeroplane\_Repair\_Kit

The **Aeroplane Repair Kit**, is for repairing [[Airplanes]], So far only the Kinglet Scout and Kinglet Duster has been added. It has 20 uses.
A fuel canister will likely be needed as the fuel tank will be empty.

## Usage

The Aeroplane Repair Kit has to be in range of the desired [[Airplanes]] that needs repairing.

## Procurement

This tool kit can be found in workshops, mechanics & sometimes in random locations around the map.

## Change History

 Update 03-14-22 | Added
Alicent HQ UK PVP Hardcore Survival

## Server Summary

Describe your server, its settings, its community, whatever you want!

## Custom Map

Explain the changes to your map, unique features, images of safe zones, or your custom map URL (Don't have a custom map URL yet? head over to SCUM-MAP to create one!)

## Upcoming Events or Features

Add any events that happen on the server, or interesting custom settings.

Add whatever else you want! Feel free to ask in the discord if you have any questions about how to format stuff, we're happy to help!
12 Gauge Slugshot Cartridge

Slug is a heavy projectile made of lead, copper, or other material and used for hunting large game or self-defense. Used in: SDASS 12M, TEC01 490, M1887 and Improvised Shotgun.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

**Looting**

12 Gauge Slugshot Cartridge can be found in any military area and most residential areas.

**Traders**

If enabled in the servers settings, these cartridges can be purchased from the Armory of any outpost for around 30 cash.

**Ammobox**

1x  Slugs Shotgun Ammunition Box breaks down into:

 •  20x  12 Gauge Slugshot Cartridge
 •  1x  Paper
## Compatible Weapons

 •   improvised Shotgun *(1 cartridge)*

 •   M1887 *(6 cartridges)*

 •   M1887 Sawed Off *(6 cartridges)*

 •   SDASS 12M *(7 cartridges)*

 •   TEC01 490 *(8 cartridges)*

## See Also

* 12 Gauge Birdshot Cartridge
* 12 Gauge Buckshot Cartridge
* 12 Gauge Buckshot Improvised Cartridge
.50 AE Ammunition Box

30 rounds of .50 AE ammunition. Used in: DEagle .50, Improvised Handgun.

## Overview

**Usage**

1x  .50 AE Ammunition Box breaks down into:

 •  30x  .50 AE Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 750 cash.

## Compatible Weapons

 •   DEagle 50

        ↳  DEagle .50 Magazine *(7 rounds)*

 •   Improvised Handgun .50cal *(1 round)*

## See Also

* .50 AE Armor Piercing Ammunition Box
* .50 AE Tracer Ammunition Box
.45 ACP Armor Piercing Ammo

The .45 ACP (Automatic Colt Pistol), or .45 Auto (11.43 × 23mm) is a handgun cartridge designed by John Browning in 1905, for use in his prototype Colt semi-automatic pistol. This is Armor Piercing variant. Used in: Block21, M1911 and UMP.

## General Information

### Sub-Category

Handgun Ammunition, Armor Piercing Ammunition

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these rounds can be purchased from the Armory of any outpost for around 40 cash.

**Ammobox**

1x  .45 ACP Armor Piercing Ammunition Box breaks down into:

 •  30x  .45 ACP Armor Piercing Ammo
 •  1x  Paper
## Compatible Weapons

 •   Block 21

        ↳  Block 21 Magazine *(13 rounds)*

 •   M1911

        ↳  M1911 Magazine *(7 rounds)*

 •   UMP-45

        ↳  UMP-45 Magazine *(30 rounds)*

## See Also

* .45 ACP Ammo
* .45 ACP AP Crafted Ammo
* .45 ACP Crafted Ammo
* .45 ACP Tracer Ammo
7.92x57mm AP Crafted Ammo

The 7.92×57mm is a rimless bottlenecked rifle ammunition. The 7.92×75mm ammunition was adopted in 1903-1905. In its day, the 7.92×57mm ammunition was one of the world's most popular military ammunition. In the 21st century it is still popular sport and hunting ammunition that is factory-produced. This is an Armor Piercing variant. Used in: Kar98.

## General Information

### Sub-Category

Rifle Ammunition, Armor Piercing Ammunition, Crafted

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

### Looting

*This section is currently empty, You can help Scum Wiki by expanding it.*

### Traders

If enabled in the servers settings, these rounds can be purchased from the Armory of any outpost for around 25 cash.

## See Also

* 7.92x57mm Ammo
* 7.92x57mm AP Ammo
* 7.92x57mm Crafted Ammo
* 7.92x57mm Tracer Ammo
.338 Suppressor

Weapon suppressor for .338mm caliber, made by TEC01 company. Used for: AWM rifle.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

1. #spawnitem BP\_WeaponSuppressor\_338\_Black
2. spawnitem BP\_WeaponSuppressor\_338\_Green
3. spawnitem BP\_WeaponSuppressor\_338\_Tan

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
M1

**M1** is a gun that fires piercing bullets. As a sniper rifle, its shot speed is extremely fast, and its shots leave lines of smoke. On reload, the M1 makes a distinctive "ping."

## Notes

* **Diazepam** - Muscle Relaxant increases this gun's damage by 50%.
* **M1 Multi-Tool** - If the player also has Scope, Drum Clip, Ammo Belt, Backpack, or Utility Belt, M1's reload time is decreased by 20%, its magazine size is increased by 50%, and its maximum ammo is increased by 80%. Movement speed is also increased while M1 is held.
* **Mmmmmmmmm MMMMmm!** - If the player also has M16 and M1911, the damage, maximum ammo, and rate of fire of all three guns is increased by 25%.
* **Smile, you son of a...** - If the player has Compressed Air Tank, its sharks will explode upon biting an enemy. These shark explosions can damage the player.
* **Sniper Woof** - If the player has Wolf, M1's reload time is decreased by 30%. Standing still for long enough causes the player to glow yellow, making M1 shots deal 50% more damage. Sniper Shells and Professionals become permanently charmed.
* Although classified as semi-automatic, the M1 is functionally automatic, as its rate of fire does not benefit from tapping the fire button instead of holding it down.

## Trivia

* ***Unused:* The Great War** - If the player has Grey Mauser, it causes an unknown effect.
* ***Altered:* Diazepam** - Prior to the Supply Drop Update,  **Diazepam** tripled damage instead of increasing it by 50%.
* While it only has six shots instead of eight, the description, shape (such as the band around the rifle's forend), and the distinctive pinging reload noise suggest this rifle is the M1 Garand, the famous semi-automatic rifle that served as the mainstay of the US Army in World War 2. It could also be the later M1 Carbine based on the detachable box magazine (though this might lead one to expect a magazine capacity of 10, 15, or 30 and no distinctive "ping"). However, the weapon in-game is listed as bolt action while both real-life counterparts are semi-automatic.
* The synergy  **M1 Multi-Tool** is a reference to the MIDA Multi-Tool from the Destiny series. The boost to movement speed is based on MIDA's unique perk, and its appearance resembles a scout rifle from the Destiny series.
	+ It resembles an M14 battle rifle, which was a replacement for the M1 Garand battle rifle using box magazines rather than an internal en-bloc-clip-fed magazine, and was capable of select-fire.
* The synergy  **Smile, you son of a...** is a reference to the final scene of the movie Jaws, where Martin Brody shoots a gas tank in a shark's mouth with an M1 Garand, making it explode.
* The synergy  **Sniper Woof** is a reference to Metal Gear Solid's Sniper Wolf character.
* The name of the  **Mmmmmmmmm MMMMmm!** synergy is likely a reference to the distinctive guitar notes prefacing each verse in "Fortunate Son" by Creedence Clearwater Revival. Both the song and all three guns are heavily associated with the Vietnam War.

## Gallery

* The M1's appearance with the  **M1 Multi-Tool** synergy.
.50 BMG

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   .50 BMG Ammo

         •   .50 BMG Ammunition Box

 •   .50 BMG AP Ammo

         •   .50 BMG Armor Piercing Ammunition Box

 •   .50 BMG Crafted Ammo

 •   .50 BMG Tracer Ammo

         •   .50 BMG Tracer Ammunition Box
Magnum

**Magnum** is a gun. It is a 6-round revolver that deals decent damage with a high fire rate.

## Notes

* **Detective Magnum** - If the player also has 38 Special, the guns are dual-wielded.
* **Reload Roll** - If the player also has Easy Reload Bullets, dodge rolling reloads six bullets.
	+ This synergy does not function if obtained through the Lich's Eye Bullets.
* **Wicked Sister** - If the player also has Briefcase of Cash or Lies, Magnum gets 200 max ammo and an axe head on the front of the gun that will block bullets when reloading. The bullets also increase in size.
* The gun fires faster when shot rapidly like a semi-automatic weapon, rather than holding the trigger like an automatic.

## Trivia

* "5 shots or 6?" references the film Dirty Harry.
	+ The gun's description also is a reference to Harry calling his magnum a filthy gun.
		- The second part of the description might be a reference to the Gungeon itself, since the gun that Bullet Kin hold actually looks like a Magnum. A Bullet Kin might have abandoned or forgotten it where the player finds it.
* The  **Reload Roll** synergy may be a reference to Cassidy from *Overwatch*, who has the ability to reload his revolver while performing a roll.
* The  **Wicked Sister** synergy may be a reference to the Gentlemen Bastard series by author Scott Lynch in which the Wicked Sisters are the twin hatchets serving as the primary weapons of one of the series’ two protagonists - Jean Tannen.
* The Magnum's altered form with the  **Wicked Sister** synergy was originally an unused standalone gun, also named Wicked Sister.
* This gun is the one that is used in the Cultist's past.
* The  **Detective Magnum** synergy is likely a reference to the 1980s crime drama *Magnum, P.I.*, a television series starring the titular character, Thomas Magnum, as a private investigator.

## Gallery

* Magnum's appearance with the  **Wicked Sister** synergy.
* An old, unused appearance of the Magnum, the only surviving sprites of which is a single frame of its reload animation.
AK-47 Magazine

## AK-47 Magazine

Ammo magazine for the AK47. Supports 7.62x39mm ammo.

## Overview

The **AK47 Magazine** is a magazine in SCUM.

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Compatible Weapons And Equipment

* AK-47
* AKM
* RPK

## Admin Commands

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
A4 Bunker

This article has the following issues:

*This article is a dead end. You can help Scum Wiki by adding links on this page to other similar pages.*

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**A4 Bunker**" elsewhere on the Wiki.*

*This article has the following issues:*

*This article is a dead end. You can help Scum Wiki by adding links on this page to other similar pages.*

*This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "**A4 Bunker**" elsewhere on the Wiki.*

## Strategy

*This section is currently empty, You can help Scum Wiki by expanding it.*
.308 TR Ammunition Box

Smokeless powder rimless bottlenecked rifle cartridge. One of the most popular hunting cartridges in the world. Used in AWP and SCAR-DMR rifles. Tracer version.

## General Information

### Sub-Category

Rifle Ammunition, Ammunition Box, Tracer Ammunition

## Overview

**Usage**

1x  .308 TR Ammunition Box breaks down into:

 •  20x  .308 TR Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 1230 cash.

## Compatible Weapons

 •   AWP

        ↳  AWP Magazine *(10 rounds)*

 •  SCAR-DMR SCAR-DMR

        ↳ SCAR-DMR Magazine SCAR-DMR Magazine *(20 rounds)*

## See Also

* .308 Ammunition Box
* .308 AP Ammunition Box
.38

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

 •   .38 Ammo

         •   .38 Ammunition Box

 •   .38 AP Ammo

         •   .38 Ammunition Box Armor Piercing Rounds

 •   .38 AP Crafted Ammo

 •   .38 Crafted Ammo

 •   .38 TR Ammo

         •   .38 Ammunition Box Tracer Rounds
Alpha Amanitin Poisoning

Poisoning will start when toxin levels reach 5% of the max amount.

* **Amanita Phalloides** has the highest amount of toxin and should kill the player after consuming one mushroom once the poisoning runs it's course, unless countered by activated charcoal.
* **Amanita Virosa** has a slightly lower amount of toxin and will bring the player on the brink of death or even death, unless countered by activated charcoal.
* **Amanita Muscaria** has 3 times less the amount of toxin from Amanita Virosa. It should not be lethal unless you eat at least 3 of them.
* **Amanita Pantherina** has even less toxin than Muscaria. It should not be lethal unless you eat at least 5 of them.

#### Level 1 Severity (Severity 0-1)

* Fatigue (present in all three severity stages, at max severity capped at 50%)
* Weakness (present in all three severity stages, at max severity capped at 50%)

#### Level 2 Severity (Severity 1-2)

* Blurred vision (Blurred vision is no longer a periodic side effect, intensity increases as severity rises with a noticeable distant "Depth of field" visual effect)
* Diarrhea (will manifest periodically, with chances of it increasing as severity increases)
	+ Severity 1: 0% chance
	+ Severity 2 or higher: 100% chance

#### Level 3 Severity (Severity 2-3)

* HP damage, death (The closer you get to max severity, the more health % you will lose. In time you will reach max severity and die, unless countered by activated charcoal)

## Treatment

* Consuming Activated Charcoal increases the discard rate of all toxins from your metabolism while it's active.
* Alternatively, you can Vomit to empty the contents of your stomach after ingesting a foreign substance, that includes toxins found in mushrooms. This will only work if the toxin is not in your intestines

## Gallery

* Alpha Amanitin poisoning after ingesting Amanita Phalloides
Almonds

"Almond" is the name of the edible and widely cultivated seed of the same name tree.

## Overview

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Procurement

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Uses

*This section is currently empty, You can help Scum Wiki by expanding it.*

## Admin Commands

*This section is currently empty, You can help Scum Wiki by expanding it.*

## See Also

*This section is currently empty, You can help Scum Wiki by expanding it.*
.308 Ammunition Box

Smokeless powder rimless bottlenecked rifle cartridge. One of the most popular hunting cartridges in the world. Used in AWP and SCAR-DMR rifles.

## Overview

**Usage**

1x  .308 Ammunition Box breaks down into:

 •  20x  .308 Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 1230 cash.

## Compatible Weapons

 •   AWP

        ↳  AWP Magazine *(10 rounds)*

 •  SCAR-DMR SCAR-DMR

        ↳ SCAR-DMR Magazine SCAR-DMR Magazine *(20 rounds)*

## See Also

* .308 AP Ammunition Box
* .308 TR Ammunition Box
AK-47

Damage HS (with helmet) 120+ Damage CH with (Bulletproof vest) 70

The **AK-47** or Avtomat Kalashnikova is an automatic rifle that uses 7.62x39mm ammunition.

## Overview

The AK-47, or AK, is a selective-fire (semi-automatic and automatic), gas-operated 7.62x39mm assault rifle. Even after almost seven decades, the model and its variants remain the most popular and widely used assault rifles in the world because of their substantial reliability under harsh conditions, low production costs compared to contemporary Western weapons, availability in virtually every geographic region and ease of use.

## Attachments

* Short Improvised Rail
+ AimPRO Red Dot Sight
+ MRO Red Dot Sight
+ Red Dot Sight

* Long Improvised Rail
+ AimPRO Red Dot Sight
+ MRO Red Dot Sight
+ ACOG
+ Improvised Scope
+ M82 Scope
+ P-223 Scope

* RIS Adapter
+ AimPRO Red Dot Sight
+ MRO Red Dot Sight
+ OKP Holographic Sight
+ Red Dot Sight
+ V3 Holographic Sight
+ XPS Holographic Sight
+ ACOG
+ Improvised Scope
+ M82 Scope
+ P-223 Scope

* AK15 Suppressor
* Improvised Bottle Suppressor
* Improvised Can Suppressor
* Improvised Oil Can Suppressor
* Improvised Flashlight
* M70 Bayonet
* Weapon Ghillie Suite

## Acquisition

Found in military buildings (POI's and bunkers), gun lockers or military crates.

## Notes

* The ammunition for this weapon is pretty rare even when the server has max loot settings.
* A special engraved version of the AK-47 can also be found.
.308 AP Ammunition Box

Smokeless powder rimless bottlenecked rifle cartridge. One of the most popular hunting cartridges in the world. Used in AWP and SCAR-DMR rifle. Armor Piercing version.

## General Information

### Sub-Category

Rifle Ammunition, Ammunition Box, Armor Piercing Ammunition

## Overview

**Usage**

1x  .308 AP Ammunition Box breaks down into:

 •  20x  .308 AP Ammo
 •  1x  Paper
## Procurement

**Looting**

*This section is currently empty, You can help Scum Wiki by expanding it.*

**Traders**

If enabled in the servers settings, these boxes can be purchased from the Armory of any outpost for around 1230 cash.

## Compatible Weapons

 •   AWP

        ↳  AWP Magazine *(10 rounds)*

 •  SCAR-DMR SCAR-DMR

        ↳ SCAR-DMR Magazine SCAR-DMR Magazine *(20 rounds)*

## See Also

* .308 Ammunition Box
* .308 TR Ammunition Box