Crisbell

* Orphan
* Usual

**Crisbell** is the main character of *Cris Tales*. As a new Time Mage, she has the power to see the past and future, and can affect both of them.

## **Appearance**

Crisbell is a young girl with a fair complexion and slim figure, with dark red hair and dark blue eyes.

### Orphan

At the beginning of the game, Crisbell wear the same outfit as the other children of the Orphanage. The outfit consists of dark blue veil with a an orange flower, a white collared shirt with green arm bands, a blue dress, and black tights and dark blue shoes. The dress is split in the middle, revealing white and yellow layers, and over it are dark and lighter green layers, the latter has petal-like fabrics.

Her hair is tied into pigtails with orange bows.

### Fighter

After retrieving The Sword, Crisbell's appearance drastically changes. Her veil is gone, and her hair is tied up in a wild bun, with one braid on the side of her head.

Her dress has been altered, with the layers gone to reveal a light green pleated skirt. Her shirt loses the green armbands, and now has white cuffs. A dark blue sweater is tied around her waist. She keeps the black tights, but her shoes have been replaced with large grey boots with light grey folds, and dark blue straps with a black button on each.

## Abilities

Crisbell owns the power of time crystals that allows her to see and manipulate the past and the future. Despite the fact that Crisbell has so far been learning to use her powers, she is able to use her time manipulation skills to create synergies with her teammates and enhance the power of attacks.

Crisbell would possibly gain more powers after visiting stained-glass murals within the cathedrals of Crystalis.

## Trivia

* Originally, Sebastian Villarreal, the Creative Director of the game, wanted Crisbell with long hair, but discarded it due to technical problems.

## Gallery

### Concept Art

Concept art by Sebastian Villarreal 1/2Concept art of Crisbell's first version 2/2Crisbell's character modelSketches of various playable characters that also features Crisbell as an adultAdult version of Crisbell colored

## History

### Cris Tales Series

Long before tinkering with creating trailers for the game,lead artist Sebastian Villarreal came out with an idea of making a short animatic series with short story of Crisbell & other friends as elementary student in Narim to promote the IP,it was halted sometimes during development.

A better detailed model of Crisbell with Orphange OutfitCrisbell Model in School UniformSeries/show's enviroment sketches - Treehouse FortSeries/show's enviroment sketches - Elementary SchoolStoryboard of a short intro (explored in 2017)
## References

1. ↑ https://www.dualshockers.com/cris-tales-art-director-sebastian-villarreal/
2. ↑ https://www.instagram.com/p/CC4phtyJ6ST/

## Weapons

Crisbell's weapon of choice was a time sword with a hollow center that can channels time magic.Gifted by Matias & Willhelm and created by Nasar this sword given Crisbell the abilities to invoke past/future crystals in the combat while also being a signature helper across her journey.Visit Wild Cat Armory for time synthesis upgrade services.

*The sword of time is a powerful weapon created to help Time Mage control Crystal magic.While it may seem like a regular sword,it is capable of slicing & open time itself,allowing the user to invoke the Time Crystals.*
(1 -> 2)
 Superior Sword Of Time

*Improvements to the grip and pommel improve the flow of magic in this sword.The hole in the blade allows for a gradual discharge of excess magic,and makes the weapon easier to swing.*
(2 -> 3)
 Perfected Sword Of Time

*Augmented with magical keychains,this blade is also extremely light and easy to use in close combat.The unique shape of the blade also helps to regulate the flow of magic in the user's body.*
(3 -> 4)
 Sword Of The Lady

*Once wielded by the heroes of old,this sword now lends its power to you.Inscribed with the seal of the Lady and augmented with gems from the Millennium Rock,this weapon allows its holder to channel a massive amount of crystal magic.*
(4 -> 5)
 True Sword Of The Lady

*The Lady used this weapon to create the flow of time by slicing apart the past,present and future.The sword itself seems to dance back and forth through time,cracks and rust appear out of nowhere,and then disappear just as suddenly.*
 Sword of Colosseum
(5 -> 6)

## Skills

* Dual Swing

Crisbell's dual swing.Deals low physical damage to a target.With proper timing,can slash twice.

*Although her sword is a fine weapon,Crisbell fighting skills aren't as developed as those of her comrades.*

* Defend

Take a defensive stance,reducing damage taken until the beginning of next turn.

*Of the shield and sword,the shield is the stronger one.Being able to protect those you love is true strength.*

* Past Crystal

Summons the Past Crystal on the left side of the screen.Changes the time-frame for the enemies (unless immune).Removes any status ailments and causes Temporal Limit if an enemy cannot go back any farther.

*The power to manipulate time itself.The story has not been written in stone.*

* Future Crystal

Summons the Future Crystal on the right side of the screen.Changes the time-frame of those enemies (unless immune).Activates any time deltas and causes Temporal Limit if any enemy cannot go forwards any farther.

*The power to manipulate time itself.The power to change what's to come. . . A Future yet to be written.*

* Heal

Heals a single target.Heal amount were affected by Crisbell's magic attack and displayed in menu's skill tab.(chances to heal more if timed right)

*Healing magic is part of the domain of natrual magic.Energy from living creatures is channeled into the target.*

* Celeritas

Increase the Speed  of a single target for 3 turns.

*By contrast,accelerating the relative time-frame of a single target is an easy skill that most time mages learn early in their studies.*

* Segnitas

Reduces the Speed  of a single target for 3 turns.

*Although the effect of time dilation on a single target seems small,it puts a profound strain on the mage attempting it.Years ofhard work and practice are required to make even slight changes to the local passage of time.*

* Regression

Returns a target to his previous state a turn before.(This is true for status ailments,HP,MP, and CP)

*Manipulating time is a profoundly complex art,requiring years of practice to master.As such,time mages are always eager to try out new effects-even if the ethics of casting a spell on a living being are questionable.*

* Renovatio

Places a slow effect that regenerates 30% of the target's max HP  over the course of 3 turns.

*Taking advantage of the growth properties of Natrual Magic.This spell applies a powerful magic on the body of the recipient that slowly heals any wounds that they may possess.Some mages use it pre-emptively to heal future wounds.*

* Rejuvenation

Heals all allies.Heal amount were affected by Crisbell's magic attack and displayed in menu's skill tab.(chances to heal more if timed right)

*The caster concentrates life energy in a single point and then releases it,healing all nearby allies.*

* Regio Regen

Places a heal-over-time effect that regenerates 25% of all allies max HP  ,per turn,over the course of 3 turns.

*The caster channels natrual magic through their body and into the ground,spreading healing energy into an area,as though through the roots of a tree.*

* Regio Regression

Reverts all target on either side,or the entire allied party,to their previous state a turn before.(This is true for status ailments,HP,MP, and CP)

*Day 20:I finally succeeded in my time-regression experiment!*

*Day 19:I might have a problem. . .*

*-Diary Entry of Chronomaster Ral*

* Past Overload

Overloads the Past Crystal,so that all targets already affected by the Past Crystal are damaged.Only usable once per battle.

*Time mages are able to channel more magical energy into the crystals than reality can hold,resulting in damage to targets already affected by time magic.Such a spell can only cast once per battle,to avoid damage to the space-time continuum.*

* Future Overload

Overloads the Future Crystal,so that all targets already affected by the Future Crystal are damaged.Only usable once per battle.

*Time mages are able to channel more magical energy into the crystals than reality can hold,resulting in damage to targets already affected by time magic.Such a spell can only cast once per battle,to avoid damage to the space-time continuum.*

* Regio Celeritas

Increases the Speed  of all allies for 3 turns.

*While accelerating the flow of time of a single individual is fairly simple,expanding its effect to multiple targets is exponentially more difficult.*

* Doom

Places a timer on an enemy  .After the timer runs out,the enemy dies.

*This spell rapidly sends a target to the time of its death.The Mother Superiors forbid the use of this spell,in all but the most desperate cases in time of war.*

* Ward off

Creates a protective barrier that prevents enemies from hitting the party.While active,Crisbell's CP is drained by 1 (same effect as distortion ring)

*A clever trick of time magic.The barrier created around the party distorts time,hiding the true location of party members inside the anomaly.*