CorrinPC

Corrin Hedgestone is an older halfling farmer who has led a mostly uneventful life. His parents were simple people who lived on a farm near Abingdon Village. He grew up experiencing only problems one would encounter during times of peace.

Corrin spent most of his time on the farm, with exception to a few occasions and circumstances, such as when he and his parents would make trips to Nanatwitch to trade goods not commonly available in Abingdon. His only friend, for most of his life was the family's pet tortoise, Seraphina. Corrin's education was primarily from a tutor hired by his parents who Corrin would see while in the village. In his adolescence, Corrin met an eccentric Elven Sorcerer who taught him the magic of music. Through this stranger, Corrin learned of his own innate talents of magic. The sorcerer, Jara'elle, left the village after a period of time, but not before he taught Corrin a few tricks.

Corrin was raised by his parents to treat others with respect, but to never allow any except the gods to treat him as lesser. As Corrin came of age, his parents had grown old and a persistent back injury of his father left Corrin taking up the mantle as head of the house, and at the same time, abandoned his dream of adventure and excitement. After a few decades, Corrin grew content to his life of farming, playing the flute, and practicing his minor magical feats of illusions. He lived his life simple, and free of drama, never seeking romance or connecting with the villagers beyond business, though he was known, in good graces, by the village.

As Corrin started to reach his later years, his parents passed away of old age together, while Corrin was out selling excess crops. He made the arrangements for their funeral, grieved for a period, and continued on. At 212 years old, following a year of poor crops and low yield, the old, yet fit halfling made a decision to finally revisit his childhood ambitions and set out as a adventurer, leaving his land behind him, taking only basic supplied, his pet Seraphina, a cart and mule, Alton.

He travelled to the nearest town, Nantwitch and within a few days met Vasha a travelling adventurer. Over some drinks, they learned more about one another, and upon hearing Vasha's quest to find out who her parents were, he figured that was just the type of adventure he was looking for, and offered to journey with her, his magic at her disposal, and his knowledge of Khoress Kingdom free to guide her. They soon took up a job at the Adventurer's Guild for aid being requested at Mussburg and set off on the journey to investigate some bandit activity. And thus The Randir Campaign began.

Please check the campaign's recap for specifics

While en route to Draacemore, The Randir the group was magically ensnared by an enchantress who was collecting 'unusual races'. Corrin, being a halfling faced off against her in a dual and was unable to come out on top. However, his work for the goddess Shar, had reaped the reward of Corrin being able to receive her blessing and enact a final vengeance, felling her, and dispelling the charm.

Rumors then began to surface some time later of a strange entity in the region, growing in power. The Randir investigation discovered that a dark specter of death in the image of Corrin was rooted into the location and suppressed it.