recursal/Fanatic-Fandom huggingface dataset:
Staffenport

**Staffenport** is a fairly large port city on the south-western edge of both Kom, and the continent of Qirq Atoll. The city is more or less known for its shipping, and political relations with other contients in Crynhaven. The city is ruled by a sovereign, previously Gyvoss, and then Everit Duke.

## **Appearance and Location**

   The appearance of the city is very similar to that of Venice, with the streets filled with water, and the only way to treverse the area is by boat or by the wooden walks and bridges between the upper level of the city. It is right on the edge of the Tyren Sea, and is the closest city to the marvelous, Glorious Link. The city does not attrach a lot of travelers, and is mostly home to the inhabitance that were born there, or who wish to begin a trade business of some sort. The city is also surronded by mountains and plateus.

## **Inhabitance**

   The inhabitance of the town mostly consists of Humans and Tritons. Many other races have come over the years, and now the city is around 45% Triton, 45% Human, and 10% mixed/other. The city is fairly rich, although is mostly filled with poor individuals.

## **Notable Locations**

* Tyren Sea: The sea on the south side of the city
* Waning Outlets: The district that contains the most shops and businesses, and most of the city.
* Sky Locality: The district that contains the port to the one Skyship in the city, and home to the guards and nobles. This is where Sovereign Gyvoss once lived, and is now home to Everit Duke.
* Undercity: Beneath the city is a serious of caverns and sewers that are home to poor individuals, and shadowy organizations.
* Fertile District: Home to the agriculture, and the biggest collections of farms in Qirq Atoll, and some of the district exists outside of the city

## **Society**

The city is family and business oriented, and more or less frowns upon religion, and most magics (unless used by nobles or aristocrats).
The Lyoune

## Chapters

C1

**The Lyoune**is the name given to a mercenary, whose real name is unknown. She is a tall hobgoblin with a hairy mane surronding her face. She travels the frontier of Qirq Atoll as a hired hand, usually from the Church of the Setting Sun, although she serves as a direct underling of the Hunner's Guild.
Auldkin

**Auldkin**is the hub of inginuity and invention in Crynhaven, and the capital of Gjela'manyth . It is a flying city that exists above Gjela'manyth and Sansgoth. The city can only by reached by magical flying, or Skyships, and is one of, if not the richest city in the entire world. The city has no formal government, and is more like housing for artisins and inventors.

## **Appearances and Location**

   The city is a collection of flying islands, some connected by bridges, some not. It is very greek in architecture, and has a lot of stacked buildings, bringing the city more high than spread out. The city is also very cold for being in the sky, and there are very little paths, and if there are they are made of marble and stones. The city is kept afloat by a magical field and the inginuitive design of Matthew Bryingate. It is located above the boundries of Gjela'manyth and Sansgoth.

## **Inhabitance**

The city is sparsly mixed, but everyone is a genius in the arts or sciences. Everyone is either incredible rich, or very poor.

## **Notable Locations**

* The Port: Where Skyships doc.
* Worship Island: The island where all religion is located, almost all religion in the city is related to Tzul'kon.

## **Society**

The society is all related to or around ingenuity and invention. Sciences are very important, but so is the application of magics.
Awras

This is just a placeholder i do not own this image

## Episode Appearances

c10

**Awras**is one of the three Abarothean Brothers, and the creator of all that is malicious in the world. He is responsible for the fall of Steal, and was trapped there in a eternal sleep, until he was awakened by his former apprentice Algoun, and the forces of the Kingdom of the Sunken Sky.
Charnaghar

**Charnaghar**is the current capital of Sezkoff, and was the only city in Sezkoff to not be destroyed completly during the Great Division. It is not an extremly large city, but the city is a massive port for both the continent and Crynhaven as a whole, being in the south part of Qirq Atoll, and exists on the very end of the Florentine Coast. The city has slowly grown into a minisucul metropolis, although still not even comparable to Gelaibu City or Baulgrime.

## **Appearance and Location**

   The city appears very rock and port-like in appearance, with a lot of vertical stacking rather than being spread out horizontally. It is located on the very south border of both Sezkoff, Qirq Atoll, and the Florentine Coast. The city is build mostly up above the sea on tall rocks or supports jammed into the Tyren Ocean, making it protected from sea attacks.

## **Inhabitance**

The city (like most of Sezkoff) is mostly inhabited by vagabonds and hermits, of all races and backgrounds.

## **Notable Locations**

* Florentine Coast
* Tyren Sea
* Port Ceghanur: Is a massive rocky sea port, the largest (besides those in Bayiva) in Qirq Atoll.

## **Society**

   The society is built around trade, water, and ships. The city is known for designing and selling ships, and sometimes even Skyships.
Shirla

**Shirla**is a mystical mountain city that is ruled by the last remaing none deity, Abarotheans. It is located in Sansgoth, in the Torren Mountains near Mount Torr.

## **Appearance and Location**

The city appears very minimalistic and mystical, constising of a lot of temples and brisk white ivory walls. It is located hidden away in the Torren Mountains. The city is very green and blue, with waterfalls and grass.

## **Inhabitance**

   The city is inhabited by Abarotheans and they are all isolated completly from society. They enjoy battles between them, and mystical beasts that exist in the surronding mountains, including white dragons and yetis. They are responsible for keeping a plethora of the Abarothean Artifacts. The city is not ruled by anyone either, it is a form of anarchy amoung the citizens.

## **Notable Locations**

* The Coluseum
* The Temples
* The Bridge to the City

## **Society**

The city is isolated from everything else, the only real existance of it is rumors in the real world.
The Forerunners

**The Forerunners**is the title given to a group of adventures based mostly in Qirq Atoll, and the protagonists for The Frontier. It seems that time after time, the fate of Crynhaven is left up to this group of rapscallions.

  Origin

### The Earning of a Title

Originally the group was nameless and simply gathered together due to the decree of King Eldimond IVX. They decided to adopt the name "The Forerunners" after saving Tsulgrade from an undead crisis.

### Origin

They first gathered in the small hamlet of Chiliko.

### Becoming Known

The first time the group earns renown was when they stopped an undead invasion in the Kom city of Tsulgrade.

## Members

The group originally consisted of five adventurers: Vinn, Buzz, Violet, Johnny, and Scarlet.

* Buzz Light-ear
* Violet Shadowleaf
* Johnny Chalupa
* Scarlet Fires
* Argyle Flaskmane

### Alignments

The alignments of the group to begin with were:

**Scarlet Fires** - Chaotic Neutral

**Vinn** - Neutral good

**Buzz Light-ear** - Chaotic Good

**Johnny Chalupa** - Neutral

**Violet Shadowleaf** - Chaotic Neutral

### Roles

Each member was integral to the general success of the group.

## Allies (friends)

* Antoni
* King Eldimond IVX
* Geyb Rai'Ell

## Enemies

### Alive

* Nilith
* The Overlord
* Forge-keeper Garius
The Shattered Forge

**The Shattered Forge**is the name given to the secret enterance on the north-west side of Mount Prosperous. The enterance was used by Forge-keeper Garius to sneak goods and raw materials out of the mountain to the Kingdom of the Sunken Sky. The Forge is a giant tear in the side of the mountain the was worked by a gaggle of dwarfs and Yuan-ti. The Forge was destroyed and shut down by The Forerunners in the season 1 episode, "The Shattered Forge" (1x08).
Imprisoned Deities

Early on in Crynhaven history, some of the original Eight, and the later Five  deities made a deal with Idros to perminently imprison the traitor deities create by Awras. These included three prominent deities, and many lesser beings, they were Ykreus, Razolt, and Absyn. The deities Amelia and Idrass, with the help of Idros, imprisoned these three in the Shadowfell, deep within its depths with unbreakable chains, and they also attempted to seal The Gates, but were unsuccessful in doing so, so instead Bilzbaun was tasked with guarding them. This was also the last major event that Idros participated in before isolating himself from the world.

## **List of the Imprisoned**

* **Ykreus**: The horrible mosterous creature created by Awras, and the god of evil, death, and destruction.
* **Razolt**: An apprentice god to Ykreus, and the god of night, war, fear, tyranny.
* **Absyn**: A death-knight follower of Ykreus, and the goddess war, darkness, and absence.
Qa'zaymar Havnugarvi

## Qa'zaymar "Heronite" Havnugarvi

* Qa'zaymar
* Heronite

## Noriety

### Skills

Absorbing ArmorDual Assault

Runes

Potions

## Feats

### **Equipment**

* **Absorbing Armor**
* **Dual Assault**
* **Instant Tower**
* **~~Cloud Slicer~~**
* **Life's Review**
* **Linking Emotions**
* **Soul Transfer**
* **Power Catch**
* **Mask of The Prodigy**
* **Traveler**
* **Several Infinity Pockets**
* **Runes**
	+ Teleportation Runes
	+ Fire Runes
	+ Shock Runes
	+ Land Mine Runes
	+ Explosive Runes
	+ Connector Ruins
	+ Water Runes
	+ Cold Runes
	+ Heat Runes
	+ Gust Runes
	+ Trapping Runes
	+ Sound Runes
	+ Hologram Runes
	+ Flash Runes
	+ Vibration Runes
	+ Damage Absorption Runes
* **Potions**
	+ Speed Potions
	+ Sticky Potions
	+ Healing Potions
	+ Wellness Potions
	+ Gill Potions
	+ Strength Potion
	+ Slowness Potion
	+ Smoke Bomb Potion
* **Large collection of ingredients to create potions, runes, enhancements**
* **Many Useful Magical Items**
* **Ji'ara's lifelong scrapbook**

## Gallery

Qa'zaymar BasicYoung Qa'zaymarFancy Qa'zaymarHeronite
Into the Meat Grinder

Thumbnail from the episode

**Into the Meat Grinder** is the seventh episode in the first season of The Frontier, and sees five adventurers thrown into the dungeon of Mount Prosperous, where they meet an unlikely friend that agrees to help them shut down the corrupt mining operation, and take down Forge-keeper Garius.
Horns of the Grey Goat

**The Four Horns of the Great Grey Goat** are magical cornets that once belonged to the powerful sorceror, The Grey Goat.

## **The Story So Far**

### **Background**

The pronged horns of an actual magical ram, the magical horns were imbued with power by the great sorceror, Grey Goat. The sorceror sought out a magical animal before his death, and located the mystical four pronged goat. He cut off all four horns, and imbued them will all of his power, before his death. Now the horns are the most powerful source of magic ever if all four are kept together.

At some point both Arnmus Faegwynn and Archmage Viceroy Surzoh Chaersel acquired one of the four horns, and soon after, Arnmus hired the Shadow-walkers to acquire a second one for him.

### **Chapter One**

A few times in the first chapter, The Forerunners see Surzoh use the horn to amplify his magical abilities.

## **Powers and Abilities**

No one except those who wield it know the true extent of the horn's powers.

* Great enhance magical ability
* Cast higher level spells without expending yourself
* Many other unknown abilities
Uflye

Fairies

Rare Beasts

Spirits

Mushroom Biomes

Original Country

Protected by Fairy Magic

## **Uflye Forrest**

World's largest forest, enchanted that causes people with corrupt souls to be lost forever. Only people pure of heart can find way to Guardiana. Full of spirits and rare beasts

## **Guardiana**

Only City in Uflye. Protected by magic enchantment created by Edall Uflye and Wiseroot. Pure Elves live among the Ents and Fairies. Original settlers where invited by Edall to get to better know mortals.

### **Wiseroot's Home**

Home of Wiseroot. World's Oldest and largest tree. Spirits travel from afar to meet Wiseroot. Pixies live in tree with Wiseroot and treat him like their father

### **Shrine of Gaia**

Resting place of Edall, tree was planted by Edall Uflye that has healing properties. To unlock powers of shrine one must prove their benevolence and patience under tree. Shrine has abilities to revive the dead
Nexis Zaelia

## Noriety

### Skills

Nature MagicKi Manipulation

Nirvana

Katana

## Family

**GRANDPARENTS****GREAT UNCLE**

MOTHER

UNCLE & AUNT

COUSINS

NIECE

## Feats

### **Physical Traits**

* **Advanced in Santtuu and Nirvana**

* **Evasive**
* **Enhanced Sight and Hearing**
* **High Jumping**
* **Travel through forests fast**
* **Pressure Points Fighting**

### **Magic Abilities**

#### **Offensive Magic**

* **Ki Palm**
* **Ki Sword Barrage**
* **Ki Blast**
* **Ki Sword Beam**
* **Ki Cannon**
* **Ki Dashing**

#### **Defensive Magic**

* **Ki Barrier**
* **Ki Armor**
* **Magic Negation**
* **Ki Absorb**
* **Ki Adaption**

#### **Support Magic**

* **Ki Self Heal**
* **Mediation**
	+ **Levitation**
	+ **Soul Travel**

#### **Utility Magic**

* **Ki Sensing**
* **Ki Clones**
* **Kimancy**
* **Magic Walk**
* **Intangibility**
* **Solidification**
* **Astral Manipulation**
	+ Astral Trapping
	+ Astral Ejection
	+ Astral Projection
	+ Astral Possession
	+ Astral Switch
Travis Tenderbottoms

This image does not belong to me, it is just a place holder until we aquire a true sketch of Travis.

## Character Information

### Name

Travis Terje Thyra Theotidus Tenderbottoms III Jr.

### Also known as

Travis TenderbottomsTravis

The Bard of Staffenport

### Places

Staffenport: Originally fromGelaibu City: Current place of residence

Tsulgrad: Location of current family

## Chapters

C1

**Travis Terje Thyra Theotidus Tenderbottoms III Jr.**or **Travis Tenderbottoms**is and Aasimar bard who has close relations with members of The Forerunners.
Enter the Void (arc)

**Enter the Void** is the fifth and final major arc in the first campaign of The Frontier, and follows The Forerunners' final adventure as they travel to the ancient Abarothean city of Steal, in The Void, in order to defeat the source of all the world's evil, Awras, before he is able to destroy all of existance. The arc covers episodes from chapter ten and ends the campaign. The arc begins with "" (10x01) and ends with "The End" (10x10).
Steal

**Steal** is the name of an ancient Abarothean city that existed in the same place as the modern day, Void. It was destroyed after Awras's tamperings with The Balance, that lead to the destruction of the city and the creation of The Void. After the city fell into the depths of the Tyren Sea, many Abarotheans remained alive, but those who weren't saved by Idros were massacred by Awras and his horible creatures. The city and Void now serves as a prison to the sleeping Awras.

## **Before the Destruction**

The city was one of the greatest in history, and its destruction took place as the start of time, 0NE.

## **The Destruction and After**

   The destruction of the city lead to a full of extinction of the Abarothean races, sans a few members, including Idros and Komnir. Now the city is nothing but lifeless ruins existing in an inescapable prison with horribly stormy and purple skies. The only remaining structure is a massive tower known as The Inner Sanctum, and home to the bulk of Idros's machine known as The Balance.

## **The Inner Sanctum and The Balance**

The part of the city that remains is Idros's beautiful machine that keeps existance present.
Idrass

Symbol of Idrass

**Idrass the Sorcerer King**is the god of sorcerers, wizards, and magic. He gained godhood through the Deal of Five. He was later also given the title of **Son of Idros**.

## **Appearance**

### **Physical (True Form)**

Physically, Idrass appears as a grizzled old man when he is in his true deity form. He is also often described as foster blue wisps of energy from below his cloak.

### **Physical (Avatar)**

In his mortal avatar form, he appears as a young long haired man who fashions tall boots and a thin shirt.

## **History**

### **Deal of Five**

During the deal of five, Idrass was one of the first selected to become a god. Soon after, he began to share the mantle of an "over-god" with Amelia.

### **Fourth Imperial Era**

During the fourth imperial era, his worship was so little, that he was forced to recruit believers. He did this by becoming his avatar form, and going around preaching his word, eventually telling his followers that he was the "Son of Idros". Soon he could the attention of the Council of Baulgrime, and was promptley arrested.

### **Before Physical Death**

   In this prison he was tortured by the nobles of Baulgrime, to the point of death. After his death, prehaps ironically, with the spread of the story his worship was actually revived to the point where he once again was one of the most powerful deities in Crynhaven.
MAPS!

MAPS! is a store located in Gelaibu City in the Poloiac District. The shop is owned by the famous Geyb Rai'Ell.

## **The Story so Far**

### **"The Coming Fray" (1x03)**

Geyb Rai'Ell soldThe Forerunners a map of North-East Qirq Atoll, and told them to come back in a months time to get a map of North-West Qirq Atoll.  Right before the party left, Geyb Rai'Ell asked if any of the party members dabbled in magic, and then proceeded to whisper to Violet Shadowleaf that he has a Teleportation Cirlce in his basement.

## **Rumors**

It is rumored that Geyb Rai'Ell has a teleportation circle in his basement.
Tsulgrad

**Tsulgrad** or **Tsulgrade** is a religous city that exists on the continent of Qirq Atoll, between the border of Kom and Gjela'manyth in the world of Crynhaven. It is governed by Acolyte Sara, and the Council of Kom. It is the world hub of religon, and was founded Tsul, the Wise and Grade. The inner city has been nicknamed "**The Crossroads of the Gods**". It has been the birth of many religions, and consists of five districts, with East Tsulgrade and Lower East Naiffop existing in Kom.

## Appearance and Location

   Though Tsulgrad is near the 16th largest city in the world, although in appearance it looks more like a medieval village or market setting. Tsulgrad is split between the nations of Kom and Gjela'manyth on the continent of Qirq Atoll. It is very near the coast of the Tyren Sea, and has the most relations with the cities of Staffenport and Auldkin. The city doesn't have a lot of walls but is protected by the endless auras of religion and heveanly magic that exists within. The streets are unpaved mostly consisting of mud and dirt. The city is almost always traveled by foot, because acolytes fear desicrating the sacred ground with vehicles. The city also has a massive dock to an airship, being the only major port connecting to Auldkin.

## Inhabitance

   There are very few permenant inhabitants in Tsulgrad, most of those are acolytes to one of the many temples. The city mostly consists of travelers, and those who have come to worship. The most famous of the inhabitance are: The Governess of the city, Acolyte Sara, the living tree deity and founder, Tsul, the Wise, and was once home to the dasterdly Mal-man.

## Notable Locations

* East Tuslgrad: The largest district, and capital of Kom.
* Lower East Naiffop: Politics, trade, commerce, and entertainment.
* West Fait: Graveyards and temples in Gjela'manyth.
* Lower Toak: Very religious district located on the side of Gjela'manyth.
* Yugwuk Wood: Also named "The Crossroads of the Gods" and home to Tsul, the Wise.

## Society

    The society is heavily based off of religion and pentance towards all of the gods. Almost everything, including government is based around the gods and the worship of such. The city mostly consists of elves and humans, there are very few other races, besides those just passing through for religious or travel purposes.
Hawthorne

**William James Hawthorne** (25-103 NE): The firs
recorded great artisan of Crynhaven. His work is seen in art, literature, philosophy, science, and strategy. At the age of twelve (37 NE) he began an apprentice to King Eldimond, and by age fifteen, instructed the king on how to win the war. From there, Hawthorne set out to paint beautiful landscapes with the salary from the king. His writings and paintings are readily used today as an example of a different time. He was also (for three hundred years to follow) the oldest living man recorded in history. In 54 NE, he attended the funeral of
King Eldimond and was even offered the crown, but he declined and it was passed on to James I, who would become (take the name) Eldimond II. He then took on a young boy named Nicholas Whittner as an apprentice for five years (68 NE [age 43]). He lived the rest of his life, secluded, painting, until he finally died at the age of 78. [born/lived in Qirq Atoll]

## Great Works:

·

*The Inescapability of Insignificances* (A Philosophic and Strategy writing collection)

·
Paintings of the Gods (art collection)

·
*The Very Smallest Parts of Things* (Scientific Journal [molecular])

·
Landscape Paintings (many)

·
*When the Time Comes* (Famous Novel [sold everywhere])

·
*Edge of the Void* (famous painting)

·
*The Light of Creation* (famous painting of Idros)

·
*The Wrath of the Seas* (famous painting of Komnir)

·
*Long Live the King* (famous realistic painting of Eldimond I)

·
*When I Die, I* (famous Fiction Novel [semi-biography])
Squawn

Symbol of Squawn

**Squawn the Apprentice of the Sun and Moon**is the demigod cleric/paladin apprentice to Cliouqoue. She was raised to godhood by Cliouqoue and was no longer a mortal cleric paladin. She is now the goddess of healing and good deeds. In her time as an extremely powerful cleric, she was murdered by Canmesiac, and was brought back by Amelia and Cliouqoue raising her to godhood.
Kurm Zolgrag

**General Kurm “Skull Crusher” Zolgrag** (skull crusher in Abarothean) was the leading general of
the Imperial Gelaibu Army, commanding both Eldimond I, James I and Jacob Gaudbin, and many other famous war heroes. It is often said the Krum and Hawthorne’s techniques were what truly won the war. After the death of Kurm in the battle of Charnaghar (the battle that began the end of the war, five years before the end of the war [39 NE] [The war ended in 44 NE officially]), Gaudbin was raised to general, and began to command the troops. After the war was over, most of the glory of Kurm was transferred to Gaudbin, and received the most praise, including earning the title of: “The Man Who One the War”.
King's Mission and the Tattoo List

**The King's Mission and the Tattoo List**is the name of the first major arc in The Frontier. The arc contains episodes from chapters 1-3, starting at "A Day in Chiliko" (1x01) and ending at "New Dawn: Part 1" (3x24). The arc tells the story of four adventurers coming together by chance, and bonding during tercharous missions from the king of Gelaibu, and getting revenge for those who were resposible for the murder of Violet's family.

## **Synopsis**

### **Chiliko and Gelaibu (1x01 - 1x05)**

The start of the campaign began in a small hamlet of Chiliko, in the kingdom of Gelaibu. There five adventurers arrived and spent a day in the town before continuing all of their seperate missions, which all ended up leading them to Gelaibu City. In the city Buzz Light-ear and Vinn met with King Eldimond IVX through their mutal friend Antoni. There they were tasked with a series of five different missions that would see them travel all over Qirq Atoll. Soon after a series of fortuitous events, Violet Shadowleaf, Johnny Chalupa, and Scarlet Fires all became bound to Buzz by Archmage Surzoh. Sovereign Gyvoss was assassinated during a gala, and after some investigation this group of five adventurers overturned very little evidence, and decided to set off for their quests from the king.

### **Mount Prosperous, Abarothean Tombs, and Shirla (1x06 - 1x25)**

The first destination in their quest was the massive mountain mine near Gelaibu City, Mount Prosperous.

### **The Open Road (2x01 - 2x03)**

During their travel to Gothmoth and Tsulgrad, the five adventurers spent a great deal on the road.

### **Tsulgrad and the Puppetmaster (2x04 - 2x09)**

After setting out for Gothmoth, the group arrived in Tsulgrad, and Violet located the first name on the Tattoo List, Hitch Vexx. His human friend Äuman Rosz and him were involved in some shady business, and by many inhabitance of Tsulgrad, were refered to as the Puppetmaster(s).

### **Fall of the Dead (2x10 - 3x05)**

Upon the defeat of Äuman Rosz at Fort Rosz, the city of Tsulgrad was invaded by an undead army.

### **The Rest of the Tattoo List (3x06 - 3x13)**

After the defeat of the Lich underneath of Tsulgrad, Violet and the other adventurers set out to cross out the other four names on the Tattoo List. They manage to kill everyone except for the illusive Artificer.

### **Gothmoth (3x14 - 3x21)**

The adventurers begin their trek to the final of the king's missions in the underground temple of Gothmoth.

### **Through Staffenport and New Dawn (3x22 - 3x24)**

After a narrow escape from the underground temple, the adventurers begin their trek back to Gelaibu City.
Violet Shadowleaf

Official original sketch of Violet Shadowleaf by Tyler Flowers.

Thieves Cant

Nericia Rhogar: Sister

Richard Rhogar: Brother

Fodel Rhogar: Brother (dead)

Helmut Rhogar: Brother (dead)

Annabel Rhogar: Sister (dead)

The Shadow Thieves Guild

**Violet Shadowleaf,** or **Emoyn Rhogar,** is a Halfling Magician and Shadowsoul, and one of the main members of the group of mercenaries known as The Forerunners. Nearly all of her family was eradicated by a family/faction of The Kingdom of the Sunken Sky known as the Shadow-walkers.

## **Description**

### **Appearance**

Violet is a halfling, that mostly wears black clothing and dark leather armor that covers most of her skin. She has a lot of scars covering her body. She stands at 3'2" and weighs roughly 30 lbs.

### **Personality**

Violet is a somber and stoic halfling, with not much humor, and a lot of pent-up hatred.

## **Biography**

### **Background**

Violet Shadowleaf had a good life, then a ruthless gang by the name of Shadow-Walkers ruined her life by killing all of her family, save for two of her siblings who were not living at home, and were not in the city. She was forced to watch her entire family get slaughtered, and she was so angry she literally exploded. She woke up in the center of a 50ft radius, covered in ashes, clutching a piece of cloth with the symbol of the gang. Struggling to get up, she notices a glint and picked it up, it is very strangely shaped, but she remembered one of the gang members holding it, so she took it with her as she fled the scene. She has no recollection of her magical ability, but she was scared and lost without her family. The next night is when she first started seeing them. they were shaped like souls but were clad in darkness, almost like a deep shadow, and that's why she gave them name Shadowsouls. They lead her to the city Staffenport. The Shadow Thieves Guild first noticed her when she started stealing food from vendors. Then they took her in, taught her how to protect and take care of herself, and hunt down the men that made her life a living nightmare. That was 10 years ago, they better watch their backs.

### **Chapter 1**

Violet started her relations with The Forerunners, by being magically bound to Buzz Light-ear and Johnny Chalupa.

## **Character Information**

### **Notable Items**

#### **Current**

* Bag of Holding
* Breathing Bag
* Flint-lock Pistol

### **Appearance**

#### **Brand of a Murderer**

After an altercation with two guards, Violet was branded with the sign of a murderer. The brand is given to her by two guards, by the orders of Archmage Surzoh and King Eldimond IVX.

The Murder's brand was too large to fit completely on her hand, but it is still clearly identifiable. Violet uses gloves, and scapes of cloth when gloves are not available to try and hide this brand.

#### **Tattoo List**

The Tattoo List is the name given to the living tattoo on Violet's arm. The tattoo has five names on it:

* Arnmus
* Seren
* Sable
* Everit
* Hitch

## **References**

-Vinn
-Buzz Light-ear
-Scarlet Fires
-Travis Tenderbottoms
- Richard Rhogar
-Arnmus Faegwynn
-The Kingdom of the Sunken Sky
-King Eldimond IVX
Core Deities

The Core Deities of Crynhaven are the most worshiped and known gods and goddesses, as well as the most powerful.

There is of course the original Abarothean Brothers:

* Idros
* Komnir
* Awras

There is also the other Abarotheans and mortals that are core figures in the pantheon, they are as follows:

* Amelia
* Bilzbaun
* Cliouqoue
* Sherpa
* Umaina
* Osmydeous
* Frostas
* Idrass

Some deities are still considered core members of the pantheon, but are less well known, established, woshiped, and powerful than the others. These are:

* Vinnacanath
* Dianath
* Tawnfather
* Squawn
* Mal-man
* Cronath
* Täusha
* Joul
* Tzul'kon
* Sicteous

The remaining deities are seldom worshiped, very lacking in power, or are shunned by society (this includes the Imprisoned Deities).
Sable Brack

Nanny Mcphee, I do not own this image

## Chapters

C1

**Lady Sable Brack**is the name of a noble in Tsulgrad who is married to Seren Brack. She was described as looking like "Nanny Mcphee". Although she does exist on the material plane, she is not a physical creature, but in fact an extra-dimensional Abarothean creature.
The Balance

**The Balance**is the name of a magical machine created by Idros, it is the source of time, life, death, and The Twine.

The Balance is a sort of magical piece of machinery created by Idros (and Komnir) that used to exist at the end of the world, but now has been sucked into the chasm-less abyss that is The Void. The Balance is a system that involves two impenetrable hourglasses that feed an opaque-azure liquid-type-gas and a dark pitch-black (and a little dark red) liquid-gas back and forth. The device is responsible for the flow of time, and the existence of all living beings not outside of time.

No one quite understands how the device works (not even Idros himself), considering it is also much more advanced than just the two hourglasses. There are countless gears and engines, and plenty of magical pieces that make the machine work as well. Due to the creation of the void, the device is scattered through this chasm, but remains functional, and is now even harder to understand. The machine keeps balance in the universe between good and evil, and is responsible for time, beings, and everything else created by the Abarotheans. It was actually Awras originally messing with The Balance that lead to the creation of The Void, and his infinite imprisonment within.

The Void used to be the mystical city of Steel, where The Balance was located, but Awras attempted to sabotage The Balance, which caused the machine to let out a major burst of energy, destroying the city, and burring the machine in a large chasm in the sea. Now the force of The Balance holds the walls of The Void up, allowing water to flow down endlessly, but to never truly destroy the dark hole.

The two liquids in The Balance, are good an evil. The good is the pure-holy, and given freely blood of one of the greatest beings ever, the most respected and liked Abarothean ever, Saint Eldimond (later a war hero, and a dynasty of kings will be named after him). The evil is the stolen blood of Idros’s “brother”, Awras.
Albertsun Greyhound

**Professor Albertsun Greyhound**was a scientist from Baulgrime who made shocking scientific discoveries during the Fourth Imperial Era. He is credited as the "Father of Modern Science", and seemingly discovered: atomic and sub-atomic particles, electromagnetic forces, refined gravitational theory, and the Greyhound Particle.
Nalantheum

Symbol of Nalantheum

**Nalantheum the Chocking Pain**is a neutral evil goddess that took the healm of Sicteous's and Umaina's domains before her banishment from the pantheon, early on in the Fifth Imperial Era. She was the goddess of water, torture, punishment, and suffering. She was a goddess since the Third Imperial Era until the fifth. She was the daughter of Sicteous and a Demon Lord, who was birthed during Sicteous's imprisonment in the Shadowfell. After attempting to flood Elysium, she was banished back to Crynhaven, from The Gates.
Bonemage's Despair

T1 Mage Epic Set. This set is exclusive to the Undead's Warlock class. All pieces have Level 5 requirement, and 2 Mineral slots.

## Total Stats

384 Item Level

250(288) Attack (With Staff)

42 Defense

4378 Health

96 Crit Chance

48 Fatal Strike Chance

96 Crit Damage

96(134) Attack Speed (With Spellbook)

38 Move Speed

38 Cooldown Reduction

58 Reflection

0 Block

0(5.8 Regeneration(With Crystal)

38 Absorption

0 Vampirism

## Armor

### Head

Bonemage's Hood
48 Item Level
7 Defense
730 Health
96 Crit Chance
38 Absorbtion

Cost: 30 | Locations: 6, 13, Mt.Doom

### Shoulders

Bonemage's Mantle
48 Item Level
14 Defense
96 Crit Damage
58 Cooldown Reduction

Cost: 27 | Locations: 5, 12, Mt.Doom

### Chest

Bonemage's Shroud
48 Item Level
14 Defense
2189 Health
38 Crit Damage

Cost: 38 | Locations: 4, 9, Mt.Doom

### Hands

Bonemage's Gloves
48 Item Level
96 Attack
48 Fatal Strike Chance

Cost: 34 | Locations: 7, 10, Mt.Doom

### Legs

Bonemage's Sandals
48 Item Level
7 Defense
1459 Health
38 Movement Speed
58 Reflection

Cost: 23 | Locations: 8, Mt.Doom

## Weapons

### Weapon 1

Bonemage's War Staff
48 Item Level
192 Attack

Cost: 42 | Locations: 14, Mt.Doom

### Weapon 2

Bonemage's Spellbook
48 Item Level
154 Attack
38 Attack Speed

Cost: 42 | Locations: 13, Mt.Doom

### Weapon 3

Bonemage's Crystal
48 Item Level
154 Attack
5.8 Regeneration

Cost: 42 | Locations: 15, Mt.Doom
The Joker and the Thief

**The Joker and the Thief**is the fifth episode in the second chapter of The Frontier.

## **Trivia**

* The title of the episode is derived from the Wolfmother song, "Joker and the Thief", but the Bob Dylan/Jimi Hendrix song "All Along the Watchtower" is heavily referenced due to its lyrics of, "There must be some kind of way outta here. Said the joker to the thief." This can be seen when Dylan Fruh says (as Hitch Vexx) "There must be some way outta here."
Gelaibu

**Gelaibu** is the Abarothean name given to a major kingdom/nation on the continent of Qirq Atoll, in the fantasy world of Crynhaven. The kingdom is currently ruled by a democraticly elected king by the name of King Eldimond IVX, along with a public court whose members include: Viceroy Surzoh and previously Sovereign Gyvoss.

## **Notable Locations**

* **Gelaibu City**: The third largest city in the world, before the destruction of Imperial Eastos. It is the capital of **Gelaibu** and technically the capital of Qirq Atoll. The city is home to the marvelous and beautiful Crimson Cathedral.
* **Gel**: A small city south to Gelaibu City, that serves as the city between **Gelaibu** and Sezkoff.
* **(West) Vaggabahn**: Technically the city exists within the borders of Sezkoff, but it was taken by the kingdom shortly after the Great Division, and now belongs to **Gelaibu**
* **Chiliko**: A small village in the northern region of the kingdom.
Bilzbaun

The symbol of Bilzbaun

**Bilzbaun, the Storm Shadow** or **The Guard of The Gates** is the god of strength, war, and the storms. He is the master of the tempest, and the patron of the seas. He is also the guard of The Gates, and the slayer of both Azgoud and Canmesiac. He gained godhood through the Trade of Eight, and is one of the core gods in the patheon of Crynhaven.
The Twine

**The Twine**is the name given to the uncomprehendable flow of magic and reality that holds together the fabric of reality, and allows deities to traverse The Gates, and allows all beings to cast magical spells. The only person to ever truly comprehend the Twine was The Grey Goat, and was quickly absord into becoming the emissary of the force. The Twine had been manipulated and almost destroyed twice, throughout the creation of Crynhaven. The first was the destruction of Steal, creation of The Void, and the start of The Balance. The second was The Grey Goat casting his famous (above ninth level) spell *Entwine.*The Twine is still maintained and continues to flow thanks to the death of Zwine.

The Twine is the governing force of light life and destruction, and is what remains of the OverGod after creation.
Kingdom of the Sunken Sky

**The Kingdom of the Sunken Sky**, **The Sunken Sky**, or **The Court of Secrets** are multiple names for a shadow organization that is known for manipulating the politics of Crynhaven and Qirq Atoll, and serves as a massive antagonist of The Frontier.

## Organizational Structure

### **Leadership**

The undeniable leader of The Sunken Sky is Alfred Pale-eye, although to anyone on the outside, and many members of the group believe it is either lead by the demi-god Algoun, or the death knight Tiberius Thaddaeus.

#### **Qirq Atoll Members**

* **Ravana Tasha**
* **Forge-keeper Garius**
* **Shadow-walkers**

### **Membership**

Most members are recruited, and if they are not, criminals and useful personal can submit a form of application if they are aware of the organization.

## Locations

### **Gelaibu City**

In the more newly formed section of Gelaibu City, "The Slum District", The Kingdom of the Sunken Sky, or the Court of Secrets as it is known there, has many bases set up in subterranean levels beneath a chain of bars. The bars names usely contain a cipher that includes the word Courts, arranged or full.

### **Staffenport and Tsulgrad**

Located in and out of Staffenport are another chain of The Sunken Sky in small shops and sewer based hideouts.

## Activities

### **New Great Division**

The major intent of the Sunken Sky is to commit acts of terror in order to provoke a new Great Division. Almost all of their actions move the world towards this outcome.

#### **Terrorism**

The Sunken Sky is most known for assassinating rulers, destroying cities or towns, and generally provoking tension between nations and individuals of wealth and power.

#### **Drugs**

Drug trafficking is also one of the major engines emplyed by the Sunken Sky as a way of insighting chaos.

#### **Slave and Child Trafficking**

Slaves are an essential part to the operation.

## Story So Far

The Kingdom of the Sunken Sky are the main antagonists to The Forerunners. The first major story arc of the Sunken Sky, within the actual campaign of The Frontier, is Alfred Pale-eye sending his loyal fiend servent Ravana Tasha to the Abarothean Tombs in order to located Traces of Power to provoke a war in Gelaibu, and Qirq Atoll.
Eastos

**Eastos**or originally **United Eastos**is the farthest east contient in the world of Crynhaven. The continent is seperated into two constantly warring nations, Ziton and Barthon. There are few civilizations on the continent, it mostly consits of very small cities and wastelands. The northern portion, Barthon, is home to devils and other evil aberations. Eastos is also home to the largest city in all of Crynhaven (before 2,155 NE), Imperial Eastos.

## Notable Locations

* Ziton (Region/Kingdom)
	+ Imperial Eastos
* Barthon (Region)
	+ Ziton (city)
	+ The Lawful Waste
Greyhound Particle

**The Greyhound Particle**is the name given to a sub-atomic particle unique to the world of Crynhaven. It was discovered by Albertsun Greyhound, and is theorized to be the physical manifestation, and scientific explaination, for the existance of The Twine. It is also theorized that the number of these particles in the universe is equal to the factorial of every atom in the universe. They are blue orbs that move from atom to atom at the speed of light, emmitting an unexplainable energy as they go.
Azgoud

Symbol of Azgoud

**Azgoud** is the name of a king of Tsulgrad during the Second Imperial Era, who, through the worship of his people, ascended to a god (being one of only six to do so, without divine intervention). He was defeated at The Gates by Bilzbaun, and trapped within the Show of Faith, a sword that was cast back to the mortal world.
Council of Eldimond

**The Crimson Council**

Often confused with the Crimson Court, The War-Time Council of King Eldimond I or the Crimson Council, was and advisement and executive power during the first Imperial Era. The Council was not known as the Crimson Council until after the construction of the Crimson Cathedral in 10 NE, and until then the council was mostly in charge of the building plans and architecture of the cathedral. After that the Council became an advising group and ruling power under Eldimond I, James I, and James II. The Council has had many members switched in and out over the years, with
the most famous being: Hawthorne, Gaudbin, Zolgrag, James I, and Eldimond himself at times. The Council served as a separate ruling body than the king for the entirety of the first Imperial Era, until it was demolished by the Democratic Autocracy Party upon the election of Jeffery II. The Council, or at least the idea of the Council, was reprised during the rule of the Johannes family, until the “people” came into power, and it was once again disbanded, this time in favor of a more secretive court (Crimson Court).
Out of the Tombs

## Starring

Tyler Flowers - Violet ShadowleafPeter Cordasco - Buzz Light-ear

Elijah Patchen - Vinn

Austin Fariss - Johnny Chalupa

Anna Conkling - Scarlet Fires

## Chapter Order

Previous Next"His Overlord" "Tyler's DM Special"(1x13) (Sx01)

## Airdate Order

Previous Next"His Overlord" "Tyler's DM Special(1x13) (Sx01)

"**Out of the Tombs**" is the fourteenth episode in the first season of The Frontier. The episode sees the members of The Forerunners rush to escape the collapsing tomb of Abarothean descent, while being chased by a malicious force from a time long ago, and Violet begins to regret the deal she made with the treacherous Ravana...

The episode is the last one is the Abarothean Tomb arc, and the Overlord storyline.
Whittner

**Nicholas Whittner** (43-101 NE): Many people preach that Whittner was simply a copy-cat of Hawthorne’s work, but the truth is he expanded and worked in separate fields including: art, magic, science, history, and literature. He is known for his paintings of great leaders, and battle landscapes, his historical works and records, and best known for his self-titled spell book, Whittner. The book is quoted to have the most comprehensive and innovative spells, potions, items, and scientific discoveries in history, alas it was lost to the wind and has never been found. Whittner began his career at the age of thirty after studying at Elmynyr at ten years, studying art, history, and his prodigy Hawthorne (age 15 [58 NE]). From there he spent five years being an apprentice under Hawthorne until he finally started his career, which ended with his death at the age of 58. [born in the Western Kingdoms (at the time Ska and Ski {born in Ska}) moved to Qirq Atoll at the age of 4{47 NE}]

## Great Works:

·

*Whittner* (Spell book and scientific journal)

·
Landscape Paintings (many)

·
*What Has Happened* (History book recording before NE to 90 NE)

·
*Theory of Existence* (History and Philosophy journal/novel)

·
Paintings of Leaders and Kings (many)

·
*King Eldimond and the Sword of Drows* (famous painting)

·
*The Plains of Elmynyr* (famous painting)

·
*Excepting the Wind* (famous
painting of Komnir)

·
Famous Quote: “We will never know of the time before time, for before the first NE’s history is lost to time, which is lost itself”
Dildo Faggins

Dildo Faggins is a halfling with many talents. Both men and women have described Dildo's sexual experiences as "Adequate", and sometimes "Probably like the best sex ever, haha amirite gamers?". Dildo is drunk like 80% of the time, and if he isn't then he is absolutely a fucking retard. He not only steal your shit... But he steals your girl too. The most seductive man with absolutely fucking massive gonads and sausage. Dildo's man crush of the week is currently Dirga.
Shadowfell

**The Shadowfell**or **The Realm of Shadows**, contrary to traditional D&D, refers to a seperate plan of existance that is similar to the idea of Hell. In Crynhaven, the Shadowfell is the realm of the Imprisoned Deities, and is both seperate in appearace, purpose, and idea than the traditional Shadowfell. It is a place where souls deemed "unforgivable" by Sherpa are sent, and it is where Ykreus rules. The god Sicteous spent nearly two thousand years there, working under the labor of Ykreus and the other Imprisoned Deities, as well as being tortured constantly. This is the fate that all souls sent there experience.
Vejn Hjy

**Vejn Hjy** (pronounced: *Venn-Hue*) is the Atollian name for an Abarothean and Abarat group of individuals who have the ability to shape the pattern around them (partial-emissaries of free will/Mylras). They were destroyed by Dirga, but now pieces of their fractured, destroyed souls mmanifest occasionally in certain individuals across time, individuals who share the name of the group.

In Abarat "**Vejn Hjy**" means "World Shaper"; as, in Atollian, "Vejn" is the word for both the world (same word as Crynhaven in Abarat) and for the OverGod.
The Elder

**The Elder**, **The Brain**,or **The Great Psychic** is both the creator and a creation of the Psychic Energy Force, its protector and a protected. The Elder is a physical manifestation of the force, a manifestation of all sentience in the universe. He also controls a subservient race of Mind Flayers that serve as his enforcers.
Argyle Flaskmane

## Chapters

C1

**Argyle "Macellyc" Flaskmane**is a drunk dwarven barbarian played by Sebastian Escalante. He was originally a high ranking member of Mount Prosperous, until Forge-keeper Garius came into power, and he was thrown into the Meat Grinder. He was first encountered by The Forerunners when they entered the Meat Grinder under the request of Garius, in the episode "Into the Meat Grinder" (1x07).
Hunner's Guild

**Hunner's Guild**is the name of a subsidaiary of the thieves guild, mostly located in Fort Idarius and the lower section of Staffenport. It was originally an Abarothean guild founded by Aldryn Hunner, and eventually meshed with the thieves guild, as they often had similar agendas. By this point in time (2152 NE), the guild has been around for nearly 2,200 years.

## **Organizational Structure**

### **Leadership**

The organization was originally founded and lead by Aldryn Hunner, but is now lead by a new elected "Hunner" by the name of, Percival Aldridge (Hunner), and he lives in the lower section of Staffenport, lower commanders are refered to as "Hunters" and below that most members are refered to as "Watchman".

### **Staffenport Members**

* Hunner Percival Aldridge
* Watchman James Palo

### **Idarius Members**

* Hunter Cala
* Watchman Lyoune
Western Kingdoms

**The Western Kingdoms**is the common (Abarat) name of the landmass **Effica'Erox**(pro: Ey-Fish-she-a Air-Raw-ks), a contient in the world of Crynhaven, the continent is home to four sperate empires. The continent exist south-west to Qirq Atoll, and is the west "edge" of the world. The continent is home to the second largest city in the world, and the political capital of the landmass, Baulgrime

 Notable Locations

* Sizalaun (Ski) (Region/Empire)
	+ Baulgrime
* Sarfern (Ska) (Region)
	+ Whittner
* Kamzagc (Region)
	+ Bavnania
* Bavna (Empire)
	+ the Imperial Castle of the Nation of Bavna