Syrrah Adaar

## WORK IN PROGRESS!

Syrrah Adaar, simply put, is the local mountain-sized crybaby idiot of a man. As a qunari warrior, he's big and a little bit clumsy, but a very gentle man and a peaceful, diplomatic leader for the Inquisition. A former mercenary, he's got years of fighting experience under his belt... but his experience in leading is a little bit more of a work in progress, and that causes him to be a bit of a mess. But a very lovely mess. He's a mage supporter, an avid Dorian-lover, as well as an unintentionally charming presence in the high circles of Halamshiral. (100 POINTS BELLE OF THE BALL BAYBEE)

## Overview

### **Physical appearance**

The first thing you'll notice about Syrrah is the towering height and bulk, the grey skin and the sharply curling horns on his head, the typical qunari traits. He's 223cm (7'4" ft) tall, and weighs as much as a grown bear.

His hair is tied up in a loose ponytail behind his horns, and there's always some wild curls falling on his face. He doesn't bother shaving that much and there's not really any need to as his beard doesn't grow very much, so he always has some stubble on his chin and jaws. Syrrah lets his horns be, unlike some other Vashoth who crack them and file them down. His horns have subtle scratches and cracks where they've been knocked on things, and he regularily sands the tips down so that they don't hurt that bad when he inevitably accidentally pokes someone. (Per Esa's headcanon, Qunari have black scleras) Syrrah's irises were always green, but after being so closely in touch with Fade magic in the Conclave, they turned a slightly brighter shade, now almost unnaturally green.

Syrrah wears a lot of things he himself considers nods towards his heritage: not to the Qun, but to the Qunari as a race. Plus, he likes the aesthetic of rope accessories and vitaari paintings. He likes including handprints in his Vitaari: usually he asks a loved one, such as his parents or Dorian (don't worry, he used gloves when touching the paint) to press their handprint over his heart. He's sentimental like that. Other than that, he really likes dressing up and showing himself off. He's worked hard to get to where he is now, damn right he's flaunting it.

Syrrah's voice is nearly always soft, and he's used to making it deeper when speaking before he transitioned, so sometimes it still cracks nowadays. He speaks calmly and rarely yells.

### **Personality**

Syrrah is an extremely kind and gentle person. He avoids conflict, and would honestly rather talk things out as often as he can. He sometimes gets picked on for his sensitiveness, but he hasn't let it bother.

Syrrah can be brutal and fearsome in battle, but he never ever lets himself stoop to overkill or cause pointless suffering. He fights when he has to, and when he has to, he puts everything into it. Despite avoiding physical conflict, he loves being a warrior and adores wrestling, sparring and good-natured strenght competitions. He's extremely proud of his physical shape and strenght and loves it when he gets asked to do heavy lifting, or when someone smaller asks him to reach for things. He's born to serve. Kind of.

### **Talents and Skills**

#### As Inquisitor

Syrrah is a peaceful leader. He rules with wisdom and compassion, which sometimes manifests as trying to please everyone. He despises being forced into conflicts, and always tries to talk things out before using force. He's very reliant on his advisors and inner circle. Syrrah never makes his decisions alone, he always consults others for advice and opinions. Even then, it usually takes time and consideration before he decides on the final solution or actions.

## Biography

### **History**

In 9:10 Dragon, Syrrah was born to a baker and a seamstress, both Qun escapees and peaceful Vashoth qunaris.

His childhood was spent playing with other children in the moorlands near a little village, hidden somewhere north of Kirkwall. In a human-dominant village, the other children sometimes picked on the big, horned, boyish weirdo of a girl, especially for his sensitivity. Syrrah dreamed of being a mercenary, knight, or something equally strong. Syrrah was never content with being pushed into feminine roles, and eventually told his parents he no longer wants to be called "her" or anything feminine. The baker and seamstress, having been raised in the Qun where gender transition wasn't a foreign thing (although handled very differently), were very supportive.

Once Syrrah had nearly reached adulthood, he sought out a mercenary group that would take him in and teach him their ways. Eventually a group of mercenaries travelled through his village and he had his opportunity. He left home to join the mercenaries, getting trained by the group's leader personally. Years pass, and the mercenary leader has taken a personal interest in Syrrah. The relationship is not healthy, and Syrrah mostly tolerates it out of respect for his leader and out of fear that he'll lose his place in the group. As time passes and Syrrah continues building his identity and relationship with his body, the mercenary leader is not happy and frequently causes Syrrah distress by treating him like one would treat a female lover. The final straw snaps when Syrrah seeks out contact with a mage healer he heard could perform gender affirming treatment. The mercenary leader loses his mind, turning outright abusive, bad enough that the rest of the group works out ways to keep Syrrah away from him.

Walking on eggshells is exhausting, and Syrrah wants nothing more than to get away. His escape comes sooner than he would've thought: The group is hired as security in an emergency Conclave in the Temple of Sacred Ashes held by Divine Justinia herself. The conclave goes well, with Syrrah listening in through the doors he was ordered to guard. A sudden commotion, odd shrieks, and a cry for help catch his attention and he breaks through the door- only to be met with the sight of the Divine and a mysterious figure surrounded by an odd green glow. A movement catches Syrrah's attention on the corner of his vision and his reflexes kick in, reaching out to catch whatever it is coming towards him... and all goes black.

### **In-game events**

When Syrrah opens his eyes next, he's met with the suffocating darkness of the vast emptiness of the Fade. After gathering his bearings and shaking off his dizziness, he looks around, hurrying to look for any way to get out. Already hearing monsters on his heels, he makes a dash for the uphill, where a mysterious glowing figure awaits, offering a hand to pull him up. He can barely recognize the figure to be some sort of manifestation of the late Divine, before he's tossed out of the Fade and back to the now destroyed Temple of Scared ashes, where he blacks out again. Some time, maybe days, maybe hours or weeks later, he comes back to consciousness, this time feeling cold steel around his wrists and a rough stone floor under his knees. Syrrah's hand is aching, pounding even, and when he hazily takes a look at it, a sharp crackling pain shoots up his arm and makes him wince. Distracted by his aching hand, he barely notices the doors opening and people pouring in to surround him, swords in hands. Only when a steely voice spits the words "Tell me why we shouldn't kill you now." Syrrah raises his head and frantically looks around to find himself surrounded by armed soldiers and two serious-looking women, staring down at him expectantly. He hurries to explain he knows nothing of what happened or what the oddly glowing mark on his hand is, and after a brief interrogation, one of the women, referred to as Leliana, leaves the room and Syrrah is quickly ushered out by Cassandra.

### **Where's he now?**

Here's what happened after the events of said game, brosef.

## **Relationships**

Sorted by relationship, from best to worst.

### Josephine

After meeting in Haven, Syrrah and Josephine quickly started getting along outside of work too. Syrrah was quick to get attached to the diplomat like the sister he never had, and they found themselves bonding over their endless love for gossip, dramatic theater, and calm walks in the gardens. He didn't hesitate a moment when he found out about the Montilyets' issues with their position as a noble house, and immediately offered all the help he could. Josephine is his number one confidante, and even if Syrrah claims he doesn't pick favourites... Josephine definitely is his favourie out of the advisors. She keeps Syrrah in check in diplomatic events, fusses over him in the Winter Palace and is always there to listen and offer advice whenever Syrrah is feeling stuck.

## **Miscellaneous**

What else happened, or what else can you tell us about Your OC, bruh? Think of things like likes, dislikes, fears, strengths and weaknesses, etc. This is as close as you'll get to being able to word-vomit about your OC while keeping the article organized and will probably be the longest section. Feel free to add sub-headings as necessary with sub-heading 2: