Sinclaire

Sinclaire may be the most successful and manipulative puppet master to have graced the Earth, although their motives may be even murkier than their identity. They have been involved in/behind most major earth-events in the Mcotran-Verse. They are soft-spoken and eerily calm. They're not omniscient or omnipotent, but they always seem to know their way around whatever place they're in. They'll rarely raise their voice or berate others.

If they smile, then you should be very careful.

## History

### Early Life

Sinclaire first became active several years ago, showing up in a government agent registry where they weren't seemingly listed before. Despite a government audit, little to nothing was found of their history, and after the CIA took an interest, Sinclaire was inducted into their ranks.

After several long operations of hunting and breaking up drug rings in the Midwest, Sinclaire seemed to fade out of existence, vanishing from federal records; only to later reappear as a leading figure in the mysterious UNION Asset Containment Corporation. With this position came power and respect, and Sincalire became somewhat of a "boogy man" among the ranks of the government due to their rare appearances as well as their enigmatic behavior.

Sinclaire's true plans began to take form in the early 2000's. UNION was tasked with collecting intelligence regarding anomalous super/meta/para/non-humans, as well as "containing" any that posed a supposed threat to the "welfare" of the world. One of the most primary groups that UNION frequently contracted with was the CIA. Through this connection, Sinclaire would eventually come into contact with a relatively new CIA agent named Christine Warren.

From their very first impression, Sincalire knew that Christine was an ambitious and power-hungry individual. They knew that the two of them had quite similar philosophies and ideals. Because of this, Sincalire entrusted to Christine a direct line of communication between them both, something which Sinclaire had with practically nobody else outside UNION. With this, Sincalire and Christine would often exchange, knowledge, resources and "favors" with each-other whenever certain situations arose.

The first major "favor" performed by Sinclaire occurred in 2004. Christine, after having successfully dispatched a plague doctor cultist named Alistair Spencer, related to Sinclaire that she saw potential in the man during their conflict. Sinclaire chose to take matters into their own hands, and decided to test out an experimental "resurrection serum" that UNION had been developing, using Alistair as a "test subject". The serum worked, and Alistair would be successfully brought back from the dead as he went on to become the villain known as The Plague Doctor.

### Post-Conduit

Due to Christine's actions during the events of "Conduit", she was placed on "temporary leave" by the CIA. Essentially, this meant that she had been completely ex-communicated. Sinclaire's second major favor, then, was using their connections to restore Christine's position in the CIA shortly later.

### Genesis of Heroes

Sinclaire/UNION and Christine/The CIA maintained a relatively consistent line of communication over the course of this story, due to both sides scrambling to attempt to recover what they had lost. Eventually, Sinclaire, through certain means, was able to have Christine seated as the new director of the CIA.

### Arena Battle!

At the end of Arena Battle's events, The Gamemaster contacted Sinclaire, requesting them to compile a series of "candidates" for the "team" he was planning to assemble.

### Majestic League

One Nearly one year later, after having finished gathering intel and compiling the list of candidates, Sinclaire forwarded their findings to The Gamemaster. This action set into motion the entire events of the Majestic League story.

### 2059 Series

After UNION resurfaced, as "Department 17" 40 years later, so too did Sinclaire. Some of their goals molding to fit with their new "Overseers".

But not all their goals had changed. And their plans are not the same as their so-called Overseers.

## Weapons/Equipment

- **Antumbral Harness:** an incomplete device Sinclaire always wears beneath whatever garments they have. Its specific function is unclear, although it seems to bend light around Sinclaire to obscure them from sight (or at least, cast a shadow over their face to obscure it from view) or darken an area. It also seems to be able to "teleport" them in a pinch.

- A phone-like device used to contact their employers.

- A P226 handgun chambered in .357

- A ballistic vest.

## Natural Skills

- **Peculiarity:** While they don't seem to be any kind of magic user or a conventional super, "something" about Sinclaire is definitely off. They almost always exude an unsettling, dreamlike presence over whatever are they are in, and people usually have trouble remembering what they looked like or what their voice sounded like.

Sinclaire is capable of changing the pitch of their tone almost at will to take on different voices easily. Their teeth seem irregularly pointed or human at different points.

- **Combat Training:** Sinclaire has some hand-to-hand experience, although they rarely use it with their position.