Belkinus Necro Hunt Session 1: Let the Hunt Begin

Thumbnail featuring Angel's art of Belkinus Proper

### Introduction

*We began as we woke up in a room, unsure how we got there, but once we got there we were like “Oh, okay, we know what’s going on.”  We were approached by the Viscount, who gave us a job to go after the Black-Veined Queen, also known as her sister, Kara Miharian. We are not to present this information to anyone else, she just confirmed it so we had a name.*

*There was a huge attack on the trade district in Belkinus Proper, and she wants this shit stopped. So, she brought the four of us together because of our reputations of gun developing and witching taking and espionage and yeti killing. We are all clearly competent enough to go outside the Kingdom's borders and bring back the Spine of Death’s leader.*

*We were also told about an escaped prisoner that’s going by Thorne. [They are] known by a suit of armour that’s very distinct, and an axe. [They are] a necromancy slayer, enemy of the state. If we see [them], we are not to engage, but if [they engage] us, we have these fancy banishing crystals that might buy us some time. Otherwise, these crystals really should be used to contain the Black-Veined Queen.*

### Departure

*So, with the information dump given to us and the terms of our quest and a few deals being made, we were teleported to… the ruined trade district where we started kind of looking around. We met a lovely goblin named Grikyak who was trying to sell his wares, who we managed to help a little bit and drove him away from horrible necrocoin scams. We helped a griffin and the griffin rider; the griffin had been injured in the attack on the trade district. And then we met a tiefling, who was like “Ha, you’re just a bunch of adventurers you’re probably glad this happened,” who -- we really did intimidate, but he was just too proud to show that he was intimidated.*

*Eventually, we went to Enoch’s church where he got a few supplies, I assume for his gunmaking. Then we started leaving the walls. We talked ourselves out on the pretense that we were looking for a lost dog -- thank you Nathaniel for that amazing Deception and Persuasion check. After almost causing a small riot, cause people were pissed that we got through and they were not letting anyone else through, in or out, we started making our way outside of Belkinus Proper, heading North. I believe we’re just straight up making our way toward Cloveway.*

### In the Sewers

*Renee and Nathaniel picked up on some weird illusionary magic. One* shatter *spell and* sleep *spell later, we had two wannabe Spine of Death cultists who were out foraging berries for some horrific necromancy ritual, y’know, as you do.*

*Eventually, we discovered a lake that was also illusionary that led into the abandoned sewers beneath Belkinus Proper. The cultists we had captured let us know that there was a child being taken in a ritual, so the situation become a little bit more dire. We made our way through the sewers, a few reveals were shown: we revealed that Luna is an echo knight, and that Enoch is an aasimar. We had a pretty rough party scrap that we will have to talk about later. But ultimately we got through the dungeon with skeleton warriors and mimics and gelatinous cubes, just all the fun trappings of a dungeon.*

*Got into the main ritual. We managed to talk our way into not being immediately attacked, acting as if we had been been sent by Kara Miharian herself to take over this ritual because she was not impressed. Later, a man called Bloodstride figured it out, but not before we got in the perfect position for combat. So of course he bamfed out of there, we got some fun combat. Turns out, hey, Luna’s also an aasimar, and she burns everything. All the cultists in the room are dead; three were charmed and were sent out of the room by Nathaniel coming in clutch right there.*

*We rescued the little girl, who has told us her name is Eliza. She lives by the woods, and she was just out playing when the scary-faced man came and took her. She just wants to go back home, so that is our next priority, I imagine.*

*Nathaniel found a couple poison daggers, Enoch found a mask that he gave to Nathaniel, and now we’re just kind of sitting in the sewers, waiting to see what our next move is.*

## Full Transcript

Can be found at Session 1 Let the Hunt Begin/Transcript.

## First Appearances

Bloodstride

Chandrelle Miharian

Grikyak

Mortan (still unnamed at the time)

Cyril and Julius

Eliza

Enoch Solamen

Luna Icewind

Nathaniel Gainsby

Renee Badeaux