recursal/Fanatic-Fandom huggingface dataset:
Δ³Σχ² (Н-1)

### Другие имена

ΘΣ, Доктра, Рут Клэйтон (под действием хамелеонной арки), Джейн Смит (под действием хамелеонной арки)

### Прозвища и псевдонимы

Безвременное Дитя, Другая, Джейн Смит, Валеярд

### Вид

Неизвестно, человека (частично, под действием хамелеонной арки — полностью), Повелитель Времени (частично)

### Семья

Тектеюн — приемная мать (до реинкарнации), Пенелопа Гейт — мать (частично, после реинкарнации), Улисс — мать (частично, после реинкарнации), Морриган Гейт — старшая сестра (частично, после реинкарнации), Дом Лангбэрроу (после реинкарнации), Аркитиорассилониаларнума — приемная внучка, Миранда — дочь, Зезанна — внучка

### Близкие

Инносет — подруга детства, Отшельница — ментриса, Лидратаннисиаруатадворафреналтид — возлюбленная (до реинкарнации — жена), Магна — подруга детства (до Гражданской войны), Азмаэль — любимая учитель и подруга, ТАРДИС Доктры, спутницы, Дерфаль Крайнер — возлюбленная

### Занятия

Агента (временно), студента (до исключения), музыканта, художница, ученая, политица, учитель (временно, несколько раз), архивария (временно), путешественница, вигиланта, научная консультанта (временно), Леди-Президента Галлифрея (временно, несколько раз), таксиста (временно), Хранитель Тракена (временно), спортсвумен, медица

### Связи

Прайдонское собрание, Дивизион (временно), Прайдонская Академия (до исключения), Дека (до распада), Горячая Пятерка Галлифрейской Академии (до прекращения), Бюро Возможных Событий (временно), Небесно-Разведовательное Управление (временно), Команда ТАРДИС, ЮНИТ, Верховный Совет (временно, несколько раз), Стокбриджский крикетный клуб

## Мета-информация

### Другие написания имен

δ³Σχ² (корректное написание), Тета Сигма (транслит ΘΣ)

### Музыкальная тема

Flëur — Небо хочет упасть (детство и юность), Flëur — Это будет моим ответом (эпоха путешествий), Flëur — Кокон, Ария — Там высоко

### Появления в прозе

Stories from H-Space, ...And the story continues..., The Mistress Chronicles

### Фанкаст

Диана Арбенина (Первая, детство и юность), Ванесса Редгрейв (Первая), Линда Хэмилтон (Девятая), Кейт Бланшетт (Десятая)
Confusion beast

The RuneScape Wiki also has an article on: rsw:Confusion beast
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Confusion beasts** are monsters from A Soul's Bane quest. They are found in the **Confusion** portion of the quest. Multiple of these beasts will pop up, only one of which being real while the others are merely illusions. You will not be able to damage the ones which are illusions. They may poison you, so it is recommended bring an anti-poison.

Once A Soul's Bane is completed, Confusion beasts can no longer poison and are no longer immune as well.

## Locations

**Error de Lua en Módulo:LocLine en la línea 160: attempt to index field 'smw' (a nil value).**
Culinaromancer

The RuneScape Wiki also has an article on: rsw:Culinaromancer
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**

Archivo:Culinaromancer chathead.png
The **Culinaromancer** is the final boss in the Recipe for Disaster quest. He is, according to legend, an evil mage who draws his power from food.
A hundred years ago, the Culinaromancer was a cook in Lumbridge Castle for the town's duke. He used the exotic and esoteric foodstuffs to which he had access to improve his magical power. In the quest Recipe for Disaster, he was sealed away by Franizzard Van Lumbcook, one of the Lumbridge Castle cook's forefathers, when he threatened to destroy a council that gets together for a feast every ten years. Eliminating the secret council would have been the first step in his plan for world domination.

He can be fought in the Nightmare Zone after the quest is complete.

## Location

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## Fighting the Culinaromancer

The Culinaromancer uses melee and magic, and has a low combat level of 75.

 Archivo:Culinaromancer books.png
He should not be underestimated, despite his low combat level. He essentially has no defence, but has a staggering max hit of 25.

### Tactics

If you are a low level and want to avoid damage, you can run away from him and attack with ranged or magic; this way he won't be able to hit you if you keep your distance.

For this method, it is advised to bring a few energy potions.

Freezing or stunning him and attacking him with ranged or magic is also an option.

## Drops

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}
**Error de Lua en Módulo:DropsLine en la línea 69: attempt to index field 'smw' (a nil value).**

{{#vardefine:Version|}}
Морриган Гейт

### Семья

Пенелопа Гейт — мать, Дэниэл Джойс — отец, Улисс — приемная мать,  δ³Σχ² — младшая сестра (частично), Мэгги Мацумото — дочь (частично)

### Близкие

Романадворатрелундар — возлюбленная (Н-2), Лила — подруга (Н-2), Бернис Саммерфилд

### Занятия

Студента (до завершения обучения), политица, оппозиционесса (временно), революционесса (временно), учитель (временно), коллекционесса, вигиланта

### Связи

Дом Лангбэрроу, Прайдонская Академия, Орден Блага (до окончания Гражданской войны), Оппозиция Повелителей Времени (временно), Верховный Совет Повелителей Времени, Коллекция Браксиатель

## Мета-информация

### Появления в прозе

The Gate, Теория хаоса, Of Our City That’s Long Overgrown, Susan's Wars, Stories from H-Space, Fraction Paradox, ...And the story continues...
Camp dweller

The RuneScape Wiki also has an article on: rsw:Camp dweller
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Archivo:Camp dweller (level 25) chathead.pngArchivo:Camp dweller (level 31, 1) chathead.pngArchivo:Camp dweller (level 31, 2) chathead.pngArchivo:Camp dweller (level 31, 3) chathead.pngArchivo:Camp dweller (level 31, 4) chathead.png
**Camp dwellers** are residents of the Mountain Camp, found in the northeast Fremennik Province near the entrance to Keldagrim.

They use melee attacks, and drop only bones. Due to their poor (virtually nonexistent) drops and isolated location, they are rarely killed, although the many obstacles in the Camp make it possible to kill them with ranged or magic attacks.

## Locations

**Error de Lua en Módulo:LocLine en la línea 160: attempt to index field 'smw' (a nil value).**

## Drops

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}

{{#vardefine:Version|}}
Death spawn

The RuneScape Wiki also has an article on: rsw:Death spawn
*The Old School RuneScape Wiki defaults to the British convention for floor numbering: Ground floor, first floor, etc. This may be changed by clicking the moon icon at the top right of the site.*
For the monster spawned while fighting the Nechryarch, see Chaotic death spawn.
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**Death spawns** may be summoned when players are fighting nechryael or their greater variant; when attacked, they may summon up to two death spawns to help attack the player. While having an extremely low max hit of 2, they are able to hit through protection prayers. Unlike their summoners, death spawns have no Slayer requirement in order to be harmed.

In the Slayer Tower, which is single-way combat, death spawns can attack the player even if they are under attack by other death spawns or a nechryael. The player cannot attack the death spawn(s) until they kill the nechryael they are in combat with.

Auto Retaliate does not trigger to attack them. Home teleports are also unaffected by the death spawns attacks. Despite this, they can still interrupt conversation with other NPCs or other dialogue screens, such as teleport options when operating a piece of equipment.

Players who use Guthan's equipment may prefer to heal on death spawns rather than nechyraels due to their lower combat stats.

After being summoned by a nechryael, the death spawn will despawn after 1 minute.

Death spawns are demons, however, the effects of demonbane weapons do not affect them.

Death spawns do not impact players attempting to logout; one or several can be attacking a player without retaliation and at any point in time the player can logout without the game requiring a 10 second cooldown.

Death spawns will stop attacking any player who moves more than 7 tiles away from them, which is useful when fighting the more powerful Nechryarch.

## Locations

* 2nd floor[UK]3rd floor[US] and basement of the Slayer Tower
* Catacombs of Kourend
* Iorwerth Dungeon

## Drops

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}

{{#vardefine:Version|}}
Corrupted Hunllef

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The **Corrupted Hunllef** is the boss monster within The Corrupted Gauntlet. Its counterpart in The Gauntlet is the Crystalline Hunllef.

## Mechanics

Both the Crystalline and Corrupted Hunllef use the same mechanics.

### Attacks

 Archivo:Fighting Corrupted Hunllef.png
* **Standard attacks:** The Hunllef uses two main standard attacks, a range crystal-like attack and a magic based orb attack.
* **Stomp attack:** If a player is underneath the Hunllef when it tries to attack the player, the Hunllef will perform a stomp attack which deals very high damage, similar to the stomp attack used by the Corporeal Beast.
* **Prayer Disabling Attack:** When the Hunllef is attacking using magic-based attacks, it has a chance to use an attack which turns off prayers. These attacks use a different game sound, hence it is recommended to use sounds during the fight.
* **Tornadoes:** The Hunllef summons multiple tornados that chase the player and deal high damage if they reach the players location, these tornadoes disappear after a brief period. The amount of tornados summoned increases as the Hunllef takes damage.

The Hunllef will alternate between mage and ranged standard attacks after any combination of 4 standard, prayer-disabling, or tornado attacks.

### Damaging floor

During the fight, the floor will light up in various places. Tiles are initially highlighted in crimson and soon turn orange. If the player stands on an orange tile they will continue to take high damage until they step off of the highlighted tiles.

As the fight progresses, the tile patterns become more challenging, and the tiles change from crimson to orange more quickly.

### Attack style cycle

The Hunllef changes its prayer and attack styles on predictable cycles. Every fourth attack performed by the Hunllef (excluding the stomp attack) will cause the Hunllef to change its standard attack style; it will perform an animation before switching attack styles.

### Protection prayer cycle

Every sixth off-prayer attack that the player performs on the Hunllef will trigger a protection prayer change. The Hunllef will use the protection prayer used on the sixth off-prayer hit. Players can use this cycle to ensure the Hunleff never prays against their strongest attack style.

## Protection against his attacks

Players can use their protection prayers to reduce the damage from the Corrupted Hunllef's standard attacks. Wearing pieces of the crystal armour will further reduce the incoming damage.

1. ↑ While using the correct protection prayer against its ranged and magic attacks.

## Changes

 1 August 2019(update)
* The Corrupted Hunllef will now use Ranged as its first attack style.
* The Corrupted Hunllef will now deal more damage if not praying the correct protection prayer; however, damage when praying correctly has been reduced.
Baby black dragon

The RuneScape Wiki also has an article on: rsw:Baby black dragon
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Baby black dragons** are the young of adult black dragons and are the strongest baby dragons in *Old School RuneScape*. Unlike their adult form, they are too young to breathe flames, so no anti-dragon shield or other protection from dragonbreath is needed to fight them. Baby black dragons have combat stats comparable to those of an adult green dragon.

They can be killed as an alternative for a black dragon Slayer task.

## Locations

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## Drops

### 100%

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{{#vardefine:Version|}}

### Tertiary

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1. ↑ Only dropped if killed on a Slayer task given by Konar quo Maten.

## Changes

 2017  [[]] | The NPC name was changed from "Baby black dragon" to "Baby dragon" to be consistent with other chromatic baby dragons.

## References

1. ↑ Jagex. Mod Kieren's Twitter account. 16 January 2019. (Archived from the original on 29 April 2020.) Mod Kieren: "0.2\*(CBLEVEL - 100)^2 + 100"
Хистория Райсс

### Семья

Альма Бауэр — мать, Родерик Райсс — отец, Фрида Райсс — сестра по отцу, Улькрин Райсс — брат по отцу, Дирк Райсс — брат по отцу, Флориан Райсс — сестра по отцу, Абель Райсс — сестра по отцу, Дина Фритц — троюродная тетя, Зои Грайс — четвероюродная сестра, Карл Фритц — прапрадед, Мария Фритц — двоюродная прапрабабушка

### Близкие

Фрида Райсс (до ее смерти в 845), Имир (847—850), Эрен Йегер — возлюбленная (с 850)

### Связи

104 кадетский корпус, Разведкорпус, Правительство Парадиза
Animated Mithril Armour

The RuneScape Wiki also has an article on: rsw:Animated Mithril Armour
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Animated mithril armour** is a player-created foe encountered at the Warriors' Guild. To summon one, players must use a mithril platebody, mithril platelegs, and a mithril full helm on the magical animator. This mithril version is commonly used to farm tokens, due to the fact that it is relatively easy to defeat with lower stats. If you are a high level with access to decent equipment, fighting rune would be a quicker alternative to earn tokens.

Whilst the mithril variant is considered to be a relatively easy target, it is still advised to bring along some food since it can hit up to 10. The player will always have all of their mithril armour parts returned to them when it is defeated; however, any armour below black will lose pieces. You cannot use Magic or Ranged to kill the armour, as they will both always hit zero.

When you place the armour on the magical animator, this text will appear over your chatbox:

*You place your armour on the platform where it disappears....*

*The animator hums, something appears to be working. You stand back...*

## Safespot

 Archivo:Animated Armour safespot.png
You could safespot the animated mithril armour by using a halberd, preferably a crystal halberd. That said, you can use any type of halberd as long as you have the required stats; a rune halberd ought to be sufficient. After the armour spawns, run to the spot shown in the image to the left. The animated armour will be trapped next to the platform, allowing you to attack it without taking any damage.

## Drops

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}
{{#vardefine:Version|}}
Cave lizard

The RuneScape Wiki also has an article on: rsw:Cave lizard
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Cave lizards** are creatures native to the Ourania Cave. They can be seen fighting the Zamorakian guards on the path to the Ourania Altar.

Lower levelled players can take the long route to go around them. Good armour that is not too weak against any of the three combat types is advised as the area the lizards reside in is multicombat. The lizards **are** aggressive to players, but they prioritise Zamorakian guards over other players.

Unlike most monsters, Magic spells cast on cave lizards do not give experience per point of damage. Instead, the only experience given is for casting the spell.

## Locations

**Error de Lua en Módulo:LocLine en la línea 160: attempt to index field 'smw' (a nil value).**

## Drops

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}

{{#vardefine:Version|}}
Blood spawn

**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Blood spawn** are monsters that spawn during the The Maiden of Sugadinti encounter in the Theatre of Blood, in which up to eight can spawn. If players successfully avoid the Maiden's blood splat attack, the chances of a blood spawn spawning are halved.

They wander around the arena, creating lines of blood which deal damage if stood upon.

Despite never attacking the player directly, casting Monster Examine will reveal that it has a stab attack style and a max hit of 1.

## Changes

* The chance of blood spawns spawning are now halved if players successfully avoid the Maiden's blood splat attack.
* The amount of blood spawns that can appear in the fight is now capped at eight.
Crab

The RuneScape Wiki also has an article on: rsw:Crab
For other uses, see Crab (disambiguation).
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Crabs** are found only in an undersea crab pen located in a Mogre Camp off of Port Khazard. Crabs can be killed for crab meat, which is an ingredient of fishcake. They will occasionally drop a fresh crab claw or fresh crab shell, which can be crafted into a crab claw glove and crab helmet, respectively. They will also sometimes drop an oyster.

The mogre camp area becomes available after beginning the Pirate Pete portion of the Recipe for Disaster quest. Players will need to speak to Murphy in Port Khazard and have him fashion a fishbowl (supplied by the player) into a fishbowl helmet and diving apparatus, after which he will assist them to travel to the bottom of the sea.

Smaller crabs can also be found on beaches around Gielinor, such as south of Port Sarim, on Mos Le'Harmless, and Fossil Island. These, however, are unattackable, and are essentially just scenery.

## Location

**Error de Lua en Módulo:LocLine en la línea 160: attempt to index field 'smw' (a nil value).**

## Drops (Level 21)

*Drop rates estimated based on 55 476 kills from the Drop Rate Project, unless otherwise cited.*

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|Level 21}}

{{#vardefine:Version|}}

### Other

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## Drops (Level 23)

### 100%

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{{#vardefine:Version|}}

### Other

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{{#vardefine:\_refs\_used\_|true}}
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## References

1. ↑ 1,0 1,1 1,2 1,3 Jagex. Mod Ash's Twitter account. 3 March 2019. (Archived from the original on 28 December 2019.) Mod Ash: "For getting on the table of those two items, it's 1/8 on small ones or 1/4 on big ones, with equal chance of either item."
Crystalline Unicorn

**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Crystalline Unicorns** are mid-level monsters found in The Gauntlet. Their counterpart in the Corrupted Gauntlet is the Corrupted Unicorn. Mid-level monsters always spawn in pairs, if they spawn in a room.

## Drops

### 100%

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### Materials

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{{#vardefine:Version|}}

### Other

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Giant Champion

The RuneScape Wiki also has an article on: rsw:Giant Champion
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 Archivo:Giant Champion's banner.png
The **Giant Champion** can only be fought after receiving the giant champion scroll as part of the Champion's Challenge minigame.

The special rule in this fight is that the player can only use melee.

 Archivo:Fighting Giant Champion.png

## Rewards

Archivo:Giant Champion reward.png
* Archivo:Slayer icon.png 280 experience
* Archivo:Hitpoints icon.png 280 experience
* A banner hung under the Champions' Guild to proclaim victory over the Giant Champion.
* A Champion's lamp which awards 2,800 Slayer and Hitpoints experience when rubbed. This is obtained from the Chest of Champions by the north side of the basement.

## Drops

### Tertiary

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}

{{#vardefine:Version|}}
Energy sprite

**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Energy sprites** are monsters within the Clan Wars Ethereal arena, where they fuel the energy for the mystic symbols, which players can use to teleport around the arena. Killing them cuts off the energy, and thus prevents players from using the symbols. The energy sprites respawn in exactly one minute.

 Archivo:Clan Wars Arena - Ethereal.png
Black bear

The RuneScape Wiki also has an article on: rsw:Black bearThe RuneScape Classic Wiki also has an article on: classicrsw:Bear
**Error de Lua en Módulo:Infobox\_Monster en la línea 775: attempt to index global 'VariablesLua' (a nil value).**
**Black bears** are large monsters that can be found in forests and are the weaker, non-aggressive cousins of the aggressive grizzly bear.

Despite their non-aggression, they can pose a threat to newer players who accidentally attack them, although safespots can usually be found for rangers and mages.

## Locations

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{"features":[{"type":"Feature","geometry":{"coordinates":[1322,3713,0],"type":"Point"},"properties":{"mapID":"0","description":"**Monster**: Black bear**Level(s)**: 19","icon":"redPin","plane":0,"providerID":0}},{"type":"Feature","geometry":{"coordinates":[1319,3710,0],"type":"Point"},"properties":{"mapID":"0","description":"**Monster**: Black bear**Level(s)**: 19","icon":"redPin","plane":0,"providerID":0}}],"type":"FeatureCollection"}

Also:

* Wilderness near Chaos Altar

## Drops

*The following drop rates are provided by Jagex, unless otherwise specified.*

### 100%

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}

{{#vardefine:Version|}}

### Tertiary

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}
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1. ↑ Bear ribs are only dropped during Rag and Bone Man.
2. ↑ Looting bags are only dropped by those found in the Wilderness.

### Wilderness Slayer tertiary

*The following drops are only accessible while on a Slayer task given by Krystilia.*{{#vardefine:keyDenom|1216}}{{#vardefine:keyDenomMax|**Error en la expresión: no se reconoce el carácter de puntuación «{».**}}

{{#vardefine:Version|}}
Bree

The RuneScape Wiki also has an article on: rsw:Bree
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Bree** is the centaur bodyguard of Commander Zilyana, commander of Saradomin's Encampment, along with Growler and Starlight. He uses ranged attacks and has a chance to drop the Saradomin sword.

## Location

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## Drops

*Drop rates estimated based on 22 975 kills from the Drop Rate Project, unless otherwise cited.*

### 100%

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### Unique table

There is a 1 in 127 chance to roll the unique table.

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### Godsword shard table

There is a 1 in 127 chance to roll the shard table.

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### Regular drops

The regular droptable contains 125 slots, however due to the unique tables the effective chance per item is slightly lowered.

#### Food and ammunition

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#### Other

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### Tertiary

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## References

1. ↑ 1,0 1,1 1,2 Jagex. Mod Ash's Twitter account. 19 January 2016. (Archived from the original on 26 May 2020.) Mod Ash: "It's 1/508 for any shard, 1/1524 for a specific one of the three."
2. ↑ 2,0 2,1 Jagex. Mod Ash's Twitter account. 4 January 2019. (Archived from the original on 26 May 2020.) Mod Ash: "That'd be 8/125 of the fish option and 8/125 of the potato option, assuming you didn't get onto the unique / shard loot table."
3. ↑ Jagex. Mod Ash's Twitter account. 10 May 2015. (Archived from the original on 26 May 2020.) Mod Ash: "The bodyguards drop hards at 1/128."
Awakened Altar

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**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
The **awakened altars** can spawn on the north, east, south and west wall of Skotizo's lair during the fight against Skotizo. These Altars increase Skotizo's Defence and reduce the amount of damage he takes while activated. If you're wielding arclight, each altar reduces damage by 15% up to a maximum of 60%. Otherwise, with other weapons, it's 25% up to a maximum of 100%.. They have 100 Hitpoints each. Hitting the awakened altars with an Arclight will instantly disable them in one hit, regardless of the player's stats and gear.

## References

1. ↑ Jagex. Mod Ash's Twitter account. 3 June 2020. (Archived from the original on 6 July 2020.) Mod Ash: "Correct. If you're wielding arclight, each altar reduces damage by 15% up to a maximum of 60%. Otherwise it's 25%, up to a maximum of 100%."
Animated Adamant Armour

The RuneScape Wiki also has an article on: rsw:Animated Adamant Armour
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Animated adamant armour** is found at the Warriors' Guild. It is the second most powerful variant of animated armour. To summon one, players must use an adamant platebody, adamant platelegs, and an adamant full helm on the magical animator. Defeating this armour is *one of* the fastest methods of obtaining tokens. If you are a high level, farming the rune version might be a faster option.

Since the animated adamant armour is the second most powerful version, it's a good idea for lower levelled players to bring plenty of food, and slash resistant armour. The player will retain all of their adamant armour pieces when it is defeated; however, any armour below black has a chance to lose parts. You cannot use Magic or Ranged to kill the armour, as both will always hit zero.

When you place the armour on the magical animator this text appears over your chatbox:

*You place your armour on the platform where it disappears....*

*The animator hums, something appears to be working. You stand back...*

## Weakness

Players are advised to use a strong weapon with the *crush* style attack, such as the leaf-bladed battleaxe or the Saradomin sword on crush, as the animated adamant armour is weak to *crush* type attacks. Lower levelled players might opt for a dragon battleaxe or mace.

 Archivo:Animated Armour safespot.png
You could also safespot the animated adamant armour by using a halberd, preferably a crystal halberd. However, you can use any type of halberd as long as you have the required levels. After the armour spawns, run to the spot shown in the image to the left. The animated armour will be trapped next to the platform, allowing you to attack it without taking any damage.

## Drops

### 100%

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## Trivia

* Even though players only used the three required pieces to create the animated armour, it wields an adamant 2h sword. It is unknown where it got this from.
* The animated adamant armour attacks at the same speed as a scimitar, despite wielding a 2h sword.
* The animated adamant armour is the only animated armour to use a 2h sword instead of a longsword.
Abyssal guardian

The RuneScape Wiki also has an article on: rsw:Abyssal guardian
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An **Abyssal guardian** is a monster that dwells in the Abyss, and also in the Abyssal Area (fairy ring code **A****L****R**). Abyssal guardians have fairly high Strength for their combat level, though they have low Attack and Defence levels. Abyssal guardians initiate attack with melee, but use magic if attacked first or the player is attacking them from a distance. Their magic attacks are stronger than their melee attacks, but less accurate. However, as they have a very fast reaction time while aggressive, players usually see the magic attack only after they become un-aggressive.

## Locations

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## Drops

*Drop rates estimated based on 11 733 kills from the Drop Rate Project, unless otherwise cited.*

### 100%

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### Talismans

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### Pouches

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1. ↑ 1,0 1,1 1,2 1,3 Players will only get a pouch if they have all the smaller pouches, and if a player has them all, they will no longer get them as a drop, unless one was lost.

### Runecrafting items

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### Tertiary

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## Trivia

* Abyssal guardians' heads have different sides, each representing a happy, angry, sad, and dead face. When it is idling, its happy face is at the front; when it is attacking, it will turn its angry face to the front; when it is being attacked, it will turn its sad face to the front; and when its health is reduced to zero, it will turn its dead face to the front before it dies.

## References

1. ↑ Jagex. Mod Ash's Twitter account. 4 April 2018. (Archived from the original on 23 Mar 2019 21:46:46 UTC.) Mod Ash: "1/256 from all three types."
2. ↑ 2,0 2,1 2,2 2,3 Envision. "Drop Rates V2." *Old School RuneScape* Forums.
Confused barbarian

The RuneScape Wiki also has an article on: rsw:Confused barbarian
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
The **Confused barbarian** is an attackable barbarian NPC that makes his home in the Ancient Cavern, near the Baxtorian Falls. Inside the Ancient Cavern it is located in one of the alcoves near the Brutal green dragons.

The interior of the alcove is commonly mistaken to be a safespot, though there is one square within the alcove where the Brutal green dragon nearby can't attack the player with melee.

## Location

**Error de Lua en Módulo:LocLine en la línea 160: attempt to index field 'smw' (a nil value).**

## Drops

### 100%

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Gardener

The RuneScape Wiki also has an article on: rsw:Gardener
This article is about gardeners in Falador Park. For the crop-watching farmers, see GAG.
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Archivo:Gardener (Level 3) chathead.pngArchivo:Gardener chathead.png
**Gardeners** are low level human non-player characters, often found in Falador Park. During the Pirate's Treasure quest, a level 4 gardener attacks the player when they use a spade to dig up the casket.

## Locations

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## Drops

### 100%

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Animated spade

The RuneScape Wiki also has an article on: rsw:Animated spade
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The **Animated spade** is a monster that can be found just outside Tarn's Lair. As their name suggests, they are spades that appear to move on their own. The spades are apparently controlled by the spirits trapped in the Abandoned Mine. Often, unprepared players who have little or no knowledge of the lair may try to pick it up just to mistakenly attack it and get attacked back. The spades stand tall and upright, slightly off the ground.

## Locations

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## Drops

### 100%

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Animated Rune Armour

The RuneScape Wiki also has an article on: rsw:Animated Rune Armour
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**Animated rune armour** is found at the Warriors' Guild and is the most powerful animated armour in the Animated Armour activity. In order to summon it, you must place a rune full helm, a rune platebody and rune platelegs on the magical animator. This is *one of* the quickest ways to earn tokens overall, and depending on your accuracy, defeating Animated Rune *is* the fastest way to obtain them.

Low-levelled players are advised to bring food and wear stab-resistant armour, since this is the highest level animated armour. The player *will* get all of their rune armour parts back when it is defeated; however, any armour below black will have a chance to lose pieces. You cannot use Magic or Ranged to kill the armour, as they will always hit zero.

When you place the armour on the magical animator, this text appears via a dialogue box:

*You place your armour on the platform where it disappears....*

*The animator hums, something appears to be working. You stand back...*

## Weakness

Players are advised to use a strong weapon with the *crush* style attack, as the animated rune armour is weak to *crush* type attacks. The Viggora's chainmace (u), Sarachnis cudgel, Saradomin sword, and abyssal bludgeon feature substantial crush bonuses with a 4 tick attack speed. The dragon hasta and leaf-bladed battleaxe are good budget options, although the latter is slightly slower. Lower levelled players might opt for a dragon battleaxe or mace. Non-crush weapons such as the abyssal whip, dragon longsword or dragon scimitar will work fine if your Attack level is high enough (85 or higher is recommended), but will not provide as fast a kill rate as crush-based attacks due to the armour's high stab and slash defence.

 Archivo:Animated Armour safespot.png
You could also safespot the animated rune armour by using a halberd, preferably a crystal halberd. You can use any type of halberd, as long as you have the required stats. After the armour spawns, run to the spot shown in the image to the left. The animated armour will be trapped next to the platform, allowing you to attack it without taking any damage.

## Drops

### 100%

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## Trivia

* Even though players only used the needed pieces to create the animated armour, it wields a rune longsword. It is unknown where this came from.
* Despite wielding a rune longsword, its offensive bonuses and attack speed are equivalent to a bronze sword.
Evil spirit

The RuneScape Wiki also has an article on: rsw:Evil spirit
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The **Evil spirit** is the boss in Rum Deal. It only attacks with Melee, so turning on Protect from Melee is sufficient in protecting a player from most damage. High-levelled players should not worry about this battle, as the spirit is rather weak and has few hitpoints for its level.

 Archivo:Rum Deal - fighting evil spirit.png
Magic can kill him relatively quickly. If a player is above level 40 and uses Protect from Melee, there is little need for food. He can only be fought once.

If players take too long killing it, he will be sucked back into the brewing controls and must be fought again from full hitpoints.

## Drops

### 100%

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## Trivia

* The 'pun intended' comment on his examine text is a reference to a spirit, which is a type of alcohol and Braindeath rum, which is an evil alcohol.
* Although the Evil spirit is a quest boss, it does not appear in the Nightmare Zone.
Flambeed

The RuneScape Wiki also has an article on: rsw:Flambeed
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**Flambeed** is the second boss in the Recipe for Disaster quest. He is similar to the boss Fareed from Desert Treasure. He attacks using fairly strong melee attack and close-range Magic. Players are advised to wear ice gloves while fighting him as when he lands a hit on the player, if they are not wearing ice gloves, their weapon will be unequipped. Flambeed is weak to Water spells, melee attacks (especially crush) and Ice arrows.

A popular way to defeat him is to use Snare/Entangle and proceed to cast Water Blast/Wave while maintaining distance. A yew/magic shortbow can also be used with Ice arrows in place of Water spells. This method works effectively if the player does not have ice gloves as they will hardly be under attack, alleviating Flambeed's ability to disarm the player. If melee is used, a strong crush weapon such as a godsword or Zamorakian hasta is recommended as well as wearing ice gloves, since melee users will be constantly hit.

It's rare but possible for him to spawn inside one of the portals. If this happens, he will be unable to move and players can safely attack him from a distance.

He can be fought in the Nightmare Zone after the quest is complete.
Animated Steel Armour

The RuneScape Wiki also has an article on: rsw:Animated Steel ArmourThis article is about the armour that can be animated in the Warriors' Guild. For the ones found in Tarn's Lair, see Animated steel armour (Tarn's Lair).
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**Animated steel armour** is a player-created foe, encountered at the Warriors' Guild. To summon one, players must use a steel platebody, steel platelegs, and a steel full helm on the magical animator. The steel animated armour isn't commonly used for two reasons: helms will occasionally be lost, and higher variants yield better tokens per hour.

Despite being one of the weakest armour types, players should still bring a few pieces of food. If players do decide to fight the steel armour for whatever reason, it is suggested to also carry a few steel full helms to replace the ones that get destroyed. If possible, players should fight animated armour made of black or higher instead, due to the fact that they will not lose any parts. High level players are strongly advised to fight rune or adamant animations as they are the quickest method for earning tokens.

When you place the armour on the magical animator this text appears:

*You place your armour on the platform where it disappears....*

*The animator hums, something appears to be working. You stand back...*

When you lose a piece of armour you receive this text:

* Helmet - *The helm crumbles to dust.*
* Platebody - *The platebody crumbles to dust.*
* Platelegs - *The platelegs crumbles to dust.*

Platebodies and platelegs will not be lost while fighting animated steel armours.

## Weakness

The animated steel armour is weak to crush attacks, like all the other variants. However, it is weak enough that you can easily use your preferred weapon without much resistance. The fact remains that exploiting a weakness will always yield better results, though. A leaf-bladed battleaxe or the Saradomin sword on crush style would be two of the best options, as they both have high crush accuracy and Strength.

 Archivo:Animated Armour safespot.png
If for some reason you need to safespot the steel armour, you can do so with a halberd. After the armour spawns, run to the spot shown in the image to the left. The animated armour will be trapped next to the platform, allowing you to attack it without taking any damage.

## Drops

*Drop rates estimated based on 12 886 kills from the Drop Rate Project, unless otherwise cited.*

### 100%

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### Armour

*There is a possibility of losing steel full helms while fighting this animated monster.*

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Dagannoth (Horror from the Deep)

The RuneScape Wiki also has an article on: rsw:Dagannoth (Horror from the Deep)
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A **Dagannoth** is fought in the Lighthouse basement, before the Dagannoth mother during Horror from the Deep. It only uses melee attacks, and can be safespotted by trapping it behind rocks in the basement.
Ghoul

The RuneScape Wiki also has an article on: rsw:Ghoul
**Error de Lua en Módulo:Infobox en la línea 1001: attempt to index field 'smw' (a nil value).**
**Ghouls** are found just west of Canifis, north of the swamp and west of the fairy ring code **C****K****S**. Though they may appear to be undead, and are often mistaken for such, they are in fact still alive and thus immune to both the Crumble Undead spell and to the effects of the salve amulet and salve amulet (e). A ghoul bone is needed to complete the Rag and Bone Man II. Killing a Ghoul is a requirement for the easy Morytania Diary.

Ghouls can be somewhat annoying to kill. When a ghoul has low hitpoints, it will stop attacking the player and retreat, allowing other ghouls to attack. Applying poison can be an effective method of killing the previous Ghoul whilst attacking the next one. However, due to their low accuracy and high HP, they are generally a good place for higher levels to train.

An efficient way to kill a Ghoul can be through mage or ranged, melee is optional but remember they do flee when their health gets low.

If a player lures one of the two southmost ghouls to the southwest of the ghoul area, just to the left of the westmost plant, the player can run to the North side of the ghoul effectively trapping it in that corner. The ghoul will be unable to retreat as the player will move with it as it tries to run away and continue to block it from moving further. Occasionally another ghoul will get close enough to interrupt the final blows of the fight, but the player can run south of the almost dead ghoul and keep it trapped between the player and aggressive ghoul.

Currently it is possible for a Ghoul to randomly attack a Player lower than level 84 combat, ignoring any current engagement that player may be in. This is especially annoying as you won't be able to secure the kill to get the Slayer xp, because the game will say "I'm already under attack".

## Locations

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 Archivo:Ghoul safespot.png

## Drops

*The following drop rates are provided by Jagex, unless otherwise specified.*

### 100%

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### Tertiary

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1. ↑ Ghoul bones are only dropped during Rag and Bone Man II.
Demon of Balance

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The **Demon of Balance** was a Guthixian demon who had to be defeated in order to obtain a demon's heart for Kolodion's spell during The Mage Arena II miniquest. In order to summon it, players had to use an enchanted symbol to locate it, similar to using an enchanted key or strange device.

It was replaced by Derwen on an update on February 8th 2018.

It was recommended to keep Protect from Magic active during the entire fight. Even though it was able to hit through it, the damage players took would be halved. If players were assigned a black demon for their Slayer task, wearing a slayer helmet (i) was recommended, as the player's attacks would be more accurate.

The demon could only be harmed by the Claws of Guthix spell or the twisted bow. As such, a Guthix staff or void knight mace was required to defeat it if using magic.

If not slain quick enough, the demon would despawn and the player would have to track it again and restart the fight.

If the player slayed the demon as part of a black demon Slayer assignment given by Krystilia, it would not have a chance of dropping a Slayer's enchantment or mysterious emblem.

## Drops

{{#vardefine:\_nosmw|}}{{#vardefine:Version|}}
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{{#vardefine:Version|}}

## Trivia

* The quest journal states prior to starting the miniquest "I must be able to defeat multiple level 257 demons", even though they are actually level 202.

## References

1. ↑ Jagex. Mod Ash's Twitter account. 29 November 2017. (Archived from the original on 28 May 2020.) Mod Ash: "[if assigned black demons by Krystilia, do the new Mage Arena II quest demons have a chance of dropping slayer's enchantment/mysterious emblem?] I don't think so."