Pyraminx

Pyraminx is a puzzle first conceived by Uwe Mèffert in 1970. It is in the shape of a tetrahedron with 4 sides and it is one of the easiest WCA events. There are three types of pieces, there are tips which are the "corners" of the pyraminx and are trivial, there are the edges which are the side-pieces with two colors on it, and there are the centers which are the pieces under the tips.

## Notation

In pyraminx there are four moves you can do, R U L or B. If there is an apostrophe at the end of it (Ex. R') then do it the turn counter-clockwise, if there is no apostrophe at the end (Ex. R) then you turn it clockwise.

R means to turn the right side, U means to turn the top side, L is to turn the left side and B is to turn the back side.

## Tutorial

### Tips

Tips are trivial and can be done at any step, but for the purpose of learning you can solve the tips at the start. Simply move each tip until it matches the centers its connected to its center.

### First Layer

Choose what color you want to start on, whichever is most convenient to do so. Let's say you chose green. Find the 3 green centers and find which side they all connect to. Then move the centers so that they are all aligned.

Next is edges. Find a green edge preferably in the top layer, if there are none then I will explain what to do in a top, If there are then choose one of them and see what the other color on the piece is. Let's say its yellow. Move the piece so that the yellow side of the green edge is connected to a yellow center on the first layer. When it is, move either the right or left side (whichever one would not affect the the green/yellow piece) up. Next move the top layer so that the green edge is connected to the green center that you just lifted up. Now move it back down so it is back in the first layer. Repeat this with the other edges until you have no more edges in the top layer

If there are no more edges in the top layer then either you have completed the first layer or you have one of two cases; The first case is if an edge is in the first layer but flipped or it is in the first layer but in the wrong spot. No matter which case it is, choose a random edge in the top layer and insert it where the flipped/wrong spot edge is. This will put the green edge in the top layer so you can insert it normally.

### Last Layer

There are 5 cases for last layer, but don't worry because two of them are duplicates but the inverse so you only have to know 3 algorithms and they are super easy anyways. Move the top layer so that the centers match up with the other centers and you'll have on of 5 cases

The first case is that everything else is fine but two edges that are in the correct spot but flipped. If you have this case then hold the pyraminx so that the two flipped edges are facing you and do this algorithm: R' L R L' U L' U' L

The second/third case is if all the edges just need to move clockwise/counter clockwise. If they need to move clockwise then do this algorithm: R U' R' U' R U' R' If they need to move counterclockwise then it is the same algorithm just the U's are Us, so like this: R U R' U R U R'

The fourth/fifth case is if you don't have the first two cases and it's not solved. For this case find an edge where both stickers on it are not connected to their center and hold that to the back. Now do this algorithm: R' L R L' U' L' U L