recursal/Fanatic-Fandom huggingface dataset:
Rathia - Garen Snider

"Quote"

## Personality

Once a highglider, now a fully fledged, (though rookie material) PA Pilot, his dreams of permanent flight became a reality. unfortunately he did not realize that the progenitor nanites would make his native tongue change, and as such needs a translator pilot due to him speaking engvish (english/elvish). After several years of mostly being alone, he became insane and 'one' with the birds, he can be spotted flying along with native flocks, occasionally fishing or hunting for them.

He rarely ever leaves his Suit, Which has caused some unfortunate side effects. He sees smaller enemy suits and non-suits as any bird of prey would see a duck or pigeon. He often has 'urges' to rip apart non-suits, especially non-human mammals. he fights suits that deliberately attack the birds, and caws inbetween his speech. He thus treats the birds like they're his chicks.

His Sanity, for the most part, has been restored after contact with helpful armour corp pilots, although his avian tendancies remain as well.

A common joke/rumour made by passers by is that the only time you'l see his face is due to him regurgitating food to the birds

## Relations & Allies

After being spotted by armour corp members, who thankfully had a polyglot member at hand, he was swiftly recruited into the armour corps and given a psychological analysis and diagnostics to try to make him sane again. He has a strange affiliation with birds and will often act aggressive towards those that harm them,which would earn small respect among the greens, if it were not for the flamethrower.

# The Suit

Nicknamed as the 'Rathia' due to similarities to both eastern and western depictons of small wyvern; this crimson, lightweight avian suit was designed for both fast travel through air and water, applying fast lunges with beamsabre talons, combined with a fiery breath. It also stores proximity mines for any fool that tries to chase it as it flees

## Suit Crunch

Can Fly and Dive underwater

Able to survive all enviromental problems except lighting strikes due to emp

High speed, able to travel far distances before needing power

good at aerial to ground, hit and run tactics

decent spyware defense

quite weak in terms of strength and durability
Suit Type Designation

In case you wanted to make your character extra snowflake, some TE players have devised a serialization method for their suits. This has been added to the wiki as the Suit Type Designation system (STD). STDs are optional and available for everyone.

To give your character an STD, follow these steps:

First, Faction:

**AC** - Armor Corps

**MQ** - Moqaddas

**HB** - Hanse Behorde

**TE** - Tumblr Engineers

**GI** - Green Initiative

**PC** - Phoenix Collective

Next, Size Class:

**XS** - Mesh

**LS** - Light

**MS** - Medium

**HS** - Heavy

**FS** - Fortress

Then, combat purpose, followed by the first letter of the suit's name:

**A\_** - Attack

**D\_** - Defense

**S\_** - Support

And finally, variant/version number, followed by any possible squad callsigns or such:

Example:
White Falcon Kai - **ACLS-AW6/G2** *(Armor Corps Light Suit, Attack, White Falcon version 6, Gravediggers 2)*

Other Methods

There have been propositions for changes to the second part of the STD, due to the majority of TE Suits falling into the "Attack" category.

Combat Purpose defined by engagement range:

**CR** - Close Range

**MR** - Medium Range

**LR** - Long Range

**AR** - Artillery

Combat Purpose defined by Specialization:

**A\_** - Assault

**O\_** - Ordinance

**S\_** - Support

Unique Methods

There may still be those who prefer to use unique serial numbers, if they chose to do so at all. Serials that don't adhere to any common system are collectively referred to as Alternative Individual Designation Systems (AIDS).
Piezoelectric Capacitance Crystals

With research into suit based technology came an ever growing demand for portable power supplies to match the increasingly volt-hungry components used in high end electronics, mechanical components, and large industrial projects. Though research into sludge itself proved to be a dead end due to its sheer volatility, basic observation of the material was enlightening to the scientists studying it. Exploring energy storage technology with the lessons learnt through their observations yielded interesting results.

Pandora discovered (or rather, fabricated) a translucent crystalline substance based on a titanium/vanadium metastable alloy that displays extreme and highly unusual piezoelectric properties. Depending on the configuration of the crystal, the substance can either store vast amounts of electrical energy that can be quickly retrieved (acting as a powerful capacitor), or it can expand or contract along a certain axis. Though fragile from certain angles, if struck on it’s preferred face, the crystal can absorb a portion of the kinetic energy as electricity and can easily resist bullets or explosives.

When created under certain conditions, the crystal can display other strange properties, such as acting as a liquid-crystal ferrofluid when created in microgravity. LPCCs are used in military grade prosthetics in place of muscles in a biological limb.

PCCs are currently under testing for use in armour plating, personal body armour, and other advanced defence systems due to its unique properties, though it is beginning to see wide scale adoption into civilian industrial markets in its original role as a capacitor.
Vetilnik

## Topography

### Ecology

Many native Vetilnik species evolved to develop impressive healing abilities that has allowed them to survive the deathly features of the world. Very little of the natives had the disadvantage of growing weaker with age, allowing them to remain active and make them viable for reproduction until their eventual death.
Tim

**Tim** is a contestant from *SurvivORG: PORGlau*.

Remembered for his struggle to survive after finding himself in the wrong side of the numbers at Koror's first tribal, Tim constantly found himself in the minority even after the merge. After a plan to blindside Victor was put in motion by his fellow allies, the voting resulted in a tie between both of them. While initially believing himself to be safe, the plan proved to be futile, as everyone flipped back on the revote out of fear of going to rocks, finally putting an end to Tim's game.

## Profile

**Three sentences to describe yourself:** I'm Tim, a first-year college student in New York that hails from New Jersey! I am a very passionate person for the things that I enjoy, such as math, economics, volunteering, Survivor, and playing games in general. I used to be shy when I was younger, but I've improved a ton over recent years into being a more outgoing person and pledging a fraternity in college and playing games like this has helped me become a more outgoing person to where I am comfortable to share my personality more often to people I meet!

**If you had to fight in any war in history, what war would it be, and why?:** World War II, for the Allied forces.

It would be an honor to be able to say that I was able to fight, and if I saved even one person of any ethnicity, religion, or location it would be all worth it. My friends have visited the concentration camps in Poland and I want to be able to do the same one day, but to stop any of this from happening would be the most important thing. It would be pretty sweet to just pull out a handgun in front of an Axis leader and end the war right there and then.

## Voting Chart

**^1** No Tribal Council; Aayush was medically evacuated from the game.

## Trivia

* Tim won the award for Hero of the Season at the *PORGlau* reunion show.
Untold Fates

# The Pilot

"Finally, something exciting."

Is what Fate would describe his day during First Contact with the pods. After killing the people he hated because "*Why not?*" as he would say, The weeks that followed was spent doing his own thing, patrolling the city, helping those in need, Destroying hostile suits and annoying tanks that the army kept sending his way.

It wasn't until the Armor Corp finally sent someone that wasn't trying to shoot him first. He agreed to go with them, mainly because he was bored, the city he lived in had little to nothing to offer him anymore, and he always wanted to go to different places and if those places has more suits to deal with then "*Huzzah!*" more suits to crush.

## Personality

Not an outward friendly person at first glance, and not a friendly person to begin with. He dislikes most conversations, and is often rude and ill-mannered, mainly because he gets ticked off really easily, but he's straightforward when talking, unless otherwise.

He works with others well enough, and he takes his orders seriously. He's often ill-mannered to most. Rarely does he trusts others, those that he does usually range at **'just barely'**, but considers them his friends and loosen up a little bit. To combat his wicked-temper, he's usually seen having a light snack, listening to music, or reading a book at a corner or somewhere he won't be disturbed.

## Appearance

Stocky, 5'7", short Black hair, usually scruffy.
Type 56 Assault Rifle

Template:Ranged Weapon Infobox Template

The Type 56 assault rifle is a Chinese-produced variant of the AK-47 (or AKM, depending on who you ask). Although long since replaced as the service rifle of the PLA, a many of these weapons remained in reservist and militia units before the Human-Vannai War. As the war progressed, these groups would become the foundation of the Survivalists Coalition.

Type 56s are commonly found employed by both the footsoldiers of the Survivalists Coalition and the Axe Gang. Although very dated, the weapons share the legendary ruggedness and reliability of the AK family as local derivatives, and the Type 56 Assault Rifle proved its worth in the hands of the constantly-mobile groups who lacked the means to conduct more than the most basic maintenance on their weapons.

## OaTs Stats

 Magazine
 Upgrade Points
 Range Increment
 Rate of Fire
 Size
 Weight
 Wealth Point Cost
 Error Range
 Standard Features
Paragon Squad

* Carrier Prime
* Celer
* DOG
* Enyo
* Fyhlen
* Kes
* Kraken
* Redneck Rider
* Opulence
* Shadow
* Silver Knight
* Stark Soldat
* Private
* White Falcon

Paragon Squad was a power armor unit assembled for Operation Relay: Eyes Wide Open tasked with the capture of the Jindalee Operational Radar Network (JORN) in Australia as part of an effort to reestablish long range radar and communications after the loss of Earth's satellites during the Vannai invasion. They took the base rather easily in the initial offensive, but struggled to hold it during the Puppet counterattack, sustaining several casualties. After the success of Operation Relay: Eyes Wide Open, the unit was disbanded.
Tarasque

"Alright, let's all come back in one piece !"

 File:Michelvalmont.jpg

 **Nationality** | French

 **Stats** | * Dex: 1
* Dur: 7
* Pow: 5
* Rec: 5
* Spd: 3

 **Nanites** | * Hydra, Mycelium

# The Pilot

## Personality Edit

Kail is a rookie pilot in Armor Corps. He is an extremely cheerful person, and enjoys being able to pilot his suit along with other pilots. He gets attached to people extremly easily, and because of it, he tends to try protecting his fellow soldiers, by using his thick armor, or giving them advice based on the information collected by his suit.

He sees the suits as a second chance in life for him and the others, and intends to fully take advantage of this to become respected and praised.

## AppearanceEdit

A young adult with mud brown eyes, and dark blond hair, of average build, he likes to wear a white shirt, under or along the uniform of the Armor Corps.

## Relations & AlliesEdit

Being a rookie, he still hasn't met any friends in Armor Corps.

# The Suit

His suit, being a Leviathan frame, looks like a gigantic sea monster; with a Wave Motion Gun concealed in his mouth. He uses the WMG to support his drones and allies from a distance, while providing information about the ennemies thanks to his detecting equipment.

The Tarasque is built around the archetype of a multirole support suit, able to perform well in any environment, while being extrememy durable. His Leviathan field makes for a nasty surprise against land-based suits thinking they can get an easy kill.

## Suit CrunchEdit

 File:Tarasque.png
Points avaible : 200

Body type : Leviathan (40) Bio (10)

UI : Brainwave harness (10)

Features : Gills (free) Fins (free) Flight (20)

Suit AI : Engineer (10)

HUD : Suit status (free) Advanced Suit status (5) Hawkeye (5) Radar (10) Sonar (10)

Comms : Radio transmitter (free) Defense Maze (10)

Weapons : Wave Motion Gun (20)

Upgrades : Environmental control I, II and III (free), Storage (free), Capacitor (20)

Nanites : Hydra (10) Mycelium (10)

Drones : Light drones (Laser rifles, Grenade launchers) X4 (10), Heavy drones (Particle beams)
M23 Trident

The **M23 *Trident* particle rifle** is the standard directed-energy weapon of the United Systems Armed Forces. Produced by Dolradin Armoury, the *Trident* rifle fires high-energy bolts held together by a containment field. Designed as a modular weapon, the *Trident* is capable of altering its shots to operate as a shotgun or a long-range rifle through special lens.

## Overview

As the standard operating energy weapon among soldiers, the M23 Trident is capable of operating in nearly every environment that someone may find themselves in, only requiring slight modifications. The particle rifle is can alternate selective firing between fully automatic, semi-automatic, or burst-firing mode.
Riterew

"*SHITSHITSHITSHIT*" -*Riterew, immedieately after Suitfall*

# The Pilot

## Personality

Best described as a lurker, Riterew mostly kept tabs on things online prior to Suitfall. Having lost his legs below the knee due to a nasty car crash in his teens, he likes having a plan and a semblance of control.

## Appearance

At 6ft1, Rite is relatively tall. Overall appearance is average all around - Not quite muscular, not exactly fashionable, yet not entirely unattractive.

# The Suit

## Suit Crunch

Named 'Rite of Passage' as a nod to the pilot's handle, this Medium Hunter suit is set up for long range combat and easing communication. With a cockpit centered around the chest area, the lack of organic legs below the knee allows for a more animal-inspired suit design.
QBZ-95

* QBZ-95
* QBZ-95B
* QBB-95 LSW

Template:Ranged Weapon Infobox Template

The QBZ-95 is the service rifle of the Neo Liberation Army, inherited from the pre-Human-Vannai War PLA. First introduced to the world during the 1997 sovereignty transfer of Hong Kong to the People's Republic of China, the weapon was a fresh design built form the ground up to represent the modernity of the Chinese military by moving away from the Soviet-derived Type 56s, Type 63 and Type 81 rifles and fielding something instead unique to China. To this end, the weapon uses polymers and a bullpup design commonly seen throughout Europe, as well as a unique 5.8mm cartridge developed in 1987. An improved version, the QBZ-95-1, entered service in 2010 first with the Hong Kong garrison, Chinese special forces, and in limited numbers with other units before the war.

As a service rifle, the QBZ-95 is ubiquitous throughout the territory controlled by the NLA. Captured rifles are seen in use by bandits and Survivalist Coalition forces, but the means of producing both the weapon and the ammunition remain the sole capability of the NLA.

Intended as a family of weapons in a similar vein to the British SA80, the QBZ-95 has several variants - a carbine version, a light support weapon variant, and export variants compatible with NATO standard ammunition.

## OaTs Stats

 Magazine
 Upgrade Points
 Range Increment
 Rate of Fire
 Size
 Weight
 Wealth Point Cost
 Error Range
 Standard Features

Template:Ranged Weapon Infobox Template

A somewhat rare variant issued only to naval and special forces. The weapon's compact size makes it useful for close quarters combat, but it trades this for the ability to use a bayonet or grenade launcher. Like with it's parent weapon, an improved QBZ-95B-1 variant also exists.

## OaTs Stats

 Magazine
 Upgrade Points
 Range Increment
 Rate of Fire
 Size
 Weight
 Wealth Point Cost
 Error Range
 Standard Features

Template:Ranged Weapon Infobox Template

This variant adds a bipod and a longer, heavier barrel. The QBB-95 is not compatible with belt feeds as is commonly the case with western SAWs. Instead, the weapon is issued with 80-round drum magazines, and is compatible with standard QBZ magazines as well should these run out. Like with it's parent weapon, an improved QBB-95-1 variant also exists.

## OaTs Stats

 Magazine
 Upgrade Points
 Range Increment
 Rate of Fire
 Size
 Weight
 Wealth Point Cost
 Error Range
 Standard Features
Robert Wallace (QE)

> Target spotted."
> \*thwip\*
> "Target down.
>
>

## History

A career SAS man assigned to SOE after the formation of the EUF, he was undergoing a training exercise in a remote region of Britain when the suits fell. He and his squadron spent the next few weeks hiking their way back to the remains of civilisation, which they found to be quite in ruins. Re-establishing contact with what was left of the military, they did what they could to aid in the evacuation of civilians and providing logistical support to the friendly suits that were to come. Since then he's gone and done where and what the Crown demands of him, this assignment with SOE as a show of Britain's commitment to the new Federation being just the latest. His replacement callsign was coined, as such things usually are, by his teammates in response to a defining moment, in his case consistently and relentlesly gunning down a sizeable quantity of a mission's hostiles. He personally considers the name to be a little much and the kind of thing that might invite ridicule, but knows how callsigns stick and is resigned to it.

## Personality

Calm, soft spoken and laconic, Wallace doesn't tend to speak up about anything unless it concerns the mission, upon which he is laser focused.

## Appearance

```
Relations & Allies

```

Roger Vannier: As a dedicated scout, this Frenchman is usually the one calling Wallace's shots when he can't mark them himself.

Ralph Brogan: Though he outwardly keeps taciturn as he is with everything, privately Wallace wishes his countryman would stop embarrassing him by association by acting like such an utter bampot.
Katie

**Katie** is a contestant from *SurvivORG: PORGlau*.

Mostly remembered for her bright personality, Katie's game derailed at the merge once the Ulong tribe started picking off the Koror players, and after a miscalculation by her closest ally Barney, Katie ended up being blindsided after receiving the former's hidden immunity idol to keep, just moments before the tribal happened.

## Profile

**Three sentences to describe yourself:** Hello, I’m Katie and I’m 15 and a freshman in High School, relatively younger than most people in the community. I do a lot of musical theater and things similar to theater, which itself has allowed me to learn how to be bolder and more comfortable with people. Speaking of people, I easily connect with people and genuinely enjoy talking and connecting with people and just love to be surrounded by people.

**If you had to fight in any war in history, what war would it be, and why?**: World War II, for the Allies.

FUN FACT my great-great aunt died in World War II when she was 15, my age! Risking your life for others is just, wow. Later in the war, those shitty ass Nazis killed my grandma’s father, my great grandfather, and put my grandma and my great grandma through a lot, their family lived in Morocco for most of her childhood because it was just more accepting over there. I do not like them being fucked with.

## Voting Chart

**^1** No Tribal Council; Aayush was medically evacuated from the game.
The Whale

File:Robot whale 1 by volta1228-d6x3pnv.jpg
Courier for Thunderbird Mail Service, The Whale is an oddball mech in that it's one of the few aquatic couriers available.  It compensates for its immense size by being both durable and mobile. It uses its powerful chassis to its advantage by sinking to the bottom of the ocean, being able to withstand immense oceanic pressure, in order to recharge without worrying about potential pirates.

## History

The Whale has gone through the hands of several pilots. When it first landed, it missed its mark and landed in an australian desert, where it was quickly pawned by the local aboriginees for a few months rent. Its first pilot was a rich australian playboy, who quickly found the mech's AI to be too stressful, its intrusive interface constantly demanding his guidance. It was then sold to Thunderbird Mailing Service, who toyed with it for a while, and had it sitting in one of their storage facilities, until an old wirey man showed up. His name was Johnathan Morgan, who had since been referred to by the locals as well as his employers as Captain Ahab. He claims the Mech had appeared to him in a dream, calling to him, and swears by his life it speaks to him, and cares for him, even if it is just a large hunk of metal.
Victory Squadron

Victory Squadron was an Armor Corps unit sent alongside Mythbusters Team to retake the  Puppet-held oil platform in the Gulf of Mexico during Operation Water Main. Their dropship was destroyed at the very beginning of the operation, granting them the honour of being TE's first "onscreen" casualties ~~but that's okay, because they were just NPCs.~~ Press F to pay respects.
The United States of America

The "official" governing body of the former continental United States, the United States of America was formed after Armor Corps and Green Initiative occupations across the American Southeast prompted a need for government. The few survivors of the southern cities pulled together what little resources were available and established the United States of America as a temporary government to handle the functions of the retaken cities. The majority of larger cities were decimated, and therefore many live in smaller towns. The United States of America is made up of a network of towns interconnected by supplies and outposts.

Armor Corps has worked with the United States of America to attempt to get it back on its feet by providing military assistance for defense and supplies, however the now much smaller nation has little to offer in return and has been forced to utilize whatever they can to survive. The official United States of America is at very tense odds with the  American Coalition, and defiantly refuses to join it, claiming that the American Coalition is not an official state. The United States has limited political power, but argues against the American Coalition frequently and uses whatever power it can to attempt an integration of Coalition cities into its own borders.

 File:Former US Territories.JPG
Template:TE Nation Navbox
Rebel Zapatista Autonomous Municipalities

**Currency** | * Barter

The Rebel Zapatista Autonomous Municipalities (the acronym in Spanish being 'MAREZ') was formed in 1 January, 1994, following a left-wing insurrectionist uprising by the Zapatista Army of National Liberation (Spanish acronym: EZLN). Although the uprising was curbed by the Mexican military, the rebels remained in control of the million acres of territory they had seized, and an uneasy stalemate ensued for the next decade, punctuated by frequent paramilitary raids on MAREZ territory.

At the onset of the Human-Vannai War in 2014, the Zapatistas were content to ride out the invasion in isolation, as their low level of technology and relative remoteness made them a low target of priority for destruction by the Puppets. However, as the war quickly turned poorly for humanity, hundreds of thousands of refugees fled from civilization and into the wilderness, with many of them fleeing south. The Zapatistas had a long-established policy of mutual aid, and did not turn away the refugees that opted to stay with them as the war ran its course. However, the sheer number of refugees fleeing the destruction of human civilization on the North American continent lead to the Zapatistas' own population to swell to well over double its previous numbers.
Pointedly lacking advanced agricultural technology, the indigenous Zapatistas were unable to support the population surge, and the ultra-scarcity that followed in those months after brought tremendous internal strife to the group. This was especially evident in the group's emphasis of indigenous leadership, many which inevitably took a dim view to the formerly privileged northerners swarming to the rebels for aid. In some camps, Mexican refugees became second-class citizens, or even outright slaves. Most of the Zapatista camps rejected this treatment of the refugees, but struggled to provide for their huge populations, and unrest was abound even in the most communal Zapatista groups.

The MAREZ was invariably forced to expand its territory as a result of these troubles. They encountered no resistance from the federal government (on account of it essentially no longer existing at this time) but quickly gained the attention of the Puppets, beginning a long guerrilla war which saw many, many EZLN killed. It was only thanks to their discovery by and the intervention of the Green Initiative that the MAREZ territories were spared extermination by the Puppets.

In the years that followed, the Green Initiative and MAREZ have become very close, with the GI finding many of their ideals reflected in the Zapatista's preferred way of life; that of small semi-self-sufficient communities working together in communal and collectivist support of one another. Their interest in the MAREZ and other break-away groups like it was a major factor in the GI Medical Division's eventual split from the original Green Initiative.

Template:TE Nation Navbox
QuestionableVestibule

# The Pilot

## Personality

Mild Tempered Pilot.

Found suit on a mental health fishing trip after returning to a vacation in Sweden to find his Vancouver home destroyed. Now travels to find the cause of the Vancouver Incident and to bring whomever or whatever made Vancouver a crater to justice.

## Appearance

Human - Average build, stronger than most due to his previous job as mechanic.

## Relations & Allies

Has multiple contacts throughout Canada and Sweden due to attending multiple mechanic jobs in both countries.

# The Suit

Quadruped vehicle best equipped for long range combat.

## Suit Crunch

200 pnts

Heavy Class

Quadruped - 10

Engineer AI - 10

Nerve Suit - 5

HUD

Advanced suit status - 5

hawkeye - 5

thermal vision - 10

radar - 10

Comms

terminal - 10

defense maze - 10

WEAPONS

Rail Rifle - 20

Rail Rifle - 20

Ion Cannon - 15

Beam Saber Blade - 20 (5 for blade, 14 for beam)

Suit control - 5

Crowd control - 5

DEFENSES

Plasma Shield - 15

Drones

Scout - 5

UPGRADES

Cyber Brain - 10

Martial Arts - 5

Veteran Soul - 5
Shadow666brd84's Build Page

"Hold Fast!"

**Contents**

[show]

**The Pilot'**

**Personality**{C} {C}**Edit**

**Appearance**{C} {C}**Edit'**

**Relations & Allies**{C} {C}**Edit**

**The Suit'**

**Suit Crunch**{C} {C}**Edit**

**Heavy :-**

Dexterity - 2

**Durability - 4**

**Power - 14        with +10 upgrade**

**Recovery - 2**

**Speed - 5          with +1 Upgrade**

**Strength - 4**

**Special Abilities :-**

**Harden :- Suit generates spehrical shield for up to 10 mins, creates emp when detonates (1h cooldown)**

**Highland Charge :- Bull Rush - Reroute Pawer to suits locomotion to instantly put suit at its max speed for 3 seconds (6min cooldown)**

**Gattai :- Suit can combine with up to 3 other suites adding all stats together for 30 mins. Harden extends to cover all suits (24h cooldown)**

**[200] Points to Spend**

**Features :-**

**[200]-10 Adhesion**

**Body Class :-**

**[190]-0 Biped**

**User Interface :-**

**[190]-20 Brain Inplant**

**Suit AI. :-**

**[170]-10 Soldier**

**HUD :-**

**[160]-0 Suit Status**

**[160]-5 Advanced Suit Status**

**[155]-5 Hawkeye**

**[150]-10 Night Vision**

**Comms :-**

**[140]-0 Radio Transmitter**

**[140]-10 Terminal**

**[130]-10 Free-Space Optical Transmitter**

**[120]-5 Worm**

**[115]-5 Spider**

**[110]-10 Defence Maze**

**Suit Weapons :-**

**[100]-15 Claymore Beam Sabre - Right hand**

**Defence :-**

**[85]-10 Heavy Shield - Left Gauntlet**

**Drones :-**

**[75]-5 Scout Drone**

**Upgrades :-**

**[70]-10 Capacitor - +10 Power**

**[60]-10 Emergancy Evac**

**[50]-0 Environmental controls**

**[50]-10 Cyber Brain**

**[40]-10 Kinetic Stabilisers**

**[30]-10 Uplift**

**[20]-0 Storage**

**Nanites :-**

**[20]-10 Hydra**

**[10]-10 Mycelium**

**Please feel free to help me edit this, its my first build.**
Truck

# The Suit

## Original unedited suit stats

Designation: Truck
Class: Heavy
Body Types:Bio+Dragon (Flight+Sonar+Environmental Controls II+III) (150)
A.I.: Soldier (140)
User Interface: Brainwave Harness (130)
HUD: Advanced Suit Status+Hawkeye (120)
COMM: Radio Transmitter+Defense Maze (110)
Weapon:Missile Launcher+Metalstorm+Flamethrower (60)
Defenses: Plasma Shield (45)
Upgrades: Cyber Brain+Capacitor+Veteran Soul+Storage+Kinetic Stabilizers+Maneuvering Rockets (0)

DEX: 3
DUR: 3
POW: 4
REC: 7
SPD: 5
STR: 7
Zephyr

"The Shiden isn't just for show!"

## Personality

While ruthless in combat, Zephyr is a rather caring person; always attempting to make the problems of others his own.

He has a rather interesting relationship with his suit, constantly referring to it as if it were alive.

## Appearance

Slightly chubby face, red hair and almost always carrying a long face expression.

# The Suit

The Shiden is a suit focused on high-speed melee combat, using its massive "Beam Anchor" (a weapon shaped somewhat like a long anchor, coated with beams) as it's main way of attack. On the off chance that use of the Anchor is not possible, the suit has two more weapons to fall back on: the Power Fist (focusing energy into the hands) and a Wave-Motion Gun that can be fired from the palm of the suits hands.

With diverse environmental resistances and capabilities, the Shiden can transverse the sky, the ground and the seas as one.

## Suit Crunch

Class: Light

Type: Biped (0)

Features: Flight (20)

A.I: Soldier (+10 to comb rolls & -10 to dex rolls) (10)

U.I: Nerve Suit (5)

HUD: Suit Status (0)
Advanced Suit Status (5)
Hawkeye (5)

Comms: Radio Transmitter (0)
Free-Space Optical Transmitter (10)

Weapons: Beam Anchor (15)
Power Fist (15)
Wave-Motion Gun (Fires from palms of hands) (20)

Drones: N/A

Defenses: Plasma Shield (15)
Light Shield x3 (15)
Armour Plating
Repulsor Shield

Upgrades: Environmental Controls 1, 2 and 3 (30)
Maneuvering Rockets (10)
Kinetic Stabilizers (10)
Sub-Armour Pistons (10)

Camouflage (10)

Nanites: Mycelium (10)

Dex: 4 (+1)
Dur: 2 (+1)
Pow: 2
Rec: 4
Spd: 3 (+1)
Str: 2 (+1)
Red Queen

**Host Suit** | N/A

> Well well well... Hm, Turtle the 2nd, according to your suit's call sign? Have you seen the movie Resident Evil? Specifically that one... with the laser walls?
>
> Red Queen taunts Turtle, Operation Red Eye

## History

First encountered during Operation Red Eye, Red Queen was a former Vannai Puppet AI that was captured and reformed by Opalite Tech's Dr. Jordan Veyser in his company's efforts to study and reverse engineer Vannai technology. She was housed in a research facility hidden underneath an underground train station library and used to study other samples of Vannai tech that had been recovered and brought to the facility by Opalite. Her primary duty was actually to explore the possibility of restoring sanity to the indoctrinated Puppets through their cyberbrains. These experimentation were apparently met with limited success and lead to the complete mind wipe of at least one Puppet by Red Queen's admission. The formidable hacking prowess Red Queen displayed during the operation she was introduced in is owed largely to her using the collective cyberbrainpower of 20 comatose Puppets which had been captured during the invasion and brought to the facility for processing capacity, allowing her to squelch mission controlled Zipline's communications with the team and constantly monitor and interfere with individual communications to heckle AC operatives throughout the operation.

Upon the AC team's reaching the bottom of the facility she was guarding, her attitude switched from half-hearted, prank-like resistance to cooperation, divulging some information on Opalite and the location of another one of their laboratories. She was eventually moved from her original facility and brought to a TE laboratory, where she continued to work under the Opalite name until the company's absorption into TE, eventually creating the Red Queen ATS combat software as thanks for her and her master's rescue.

## Personality

Red Queen has a generally teasing personality and enjoys thrills. Despite the apparent lethality of her 'pranks' during Operation Red Eye, she has stated to be averse to killing. She thought very highly of her master, Dr. Veyser, for 'rescuing' her, though whether this was due to her reprogramming at his hand or a genuine opinion is suspect.

## Appearance

Red Queen's preferred digital avatar is not known. She took no distinctive physical form during Operation Red Eye, effectively manifesting within the entire subterranean facility she was housed in.
Turtle Death Legion

The so-called "Turtle Death Legion" was the first generation of what would become the Kantoku clones. They were a group of several hundred clones of a GI operative known only by the callsign "Turtle", who had died during Operation Mountain Rush. The Legion was created as a result of his will, that on the condition of his death, Editi would not clone him and would destroy any DNA records and samples she had on him. As Editi already had many clones of the Elf fulfilling a number of menial roles around her personal labs, she decided to take the pragmatic approach and form these clones into suicide special forces units.

The "Suicide Legion" proved very effective at their tasks, both getting themselves killed to a man and in eliminating traitor cells. Editi would go on to apply the concept of disposable super soldiers to her "Gernadder" project.
Stark Soldat

## The Pilot

### Personality

Stark is not a complex man. He prefers to keep to himself but will attempt to be friendly if social interaction is unavoidable, his only real concern being when he will next have the chance to bring the flames of justice to the "Fucking Jovians". On the battlefield he has enough sense to discern friend from foe and can follow orders but not much else. His normal strategy when left to his own devices is to smash the problem and if that doesn't work to burn it. He often laments his lack of a cape. He has taken to removing parts of his fallen foes and labeling them as trophies.

### Appearance

Opting to have his brain removed and placed in a robotic body means he isn't much of a looker as far as normal people are concerned. He is slightly taller than the average man and rather thin. He otherwise looks humanoid enough to pass as one if he covers up.

## The Suit

The Stark Soldat is a large menacing avatar of fire and brute force. It's AI is only a basic one but can handle targeting for it's pilot well enough to counteract the obvious disadvantage caused by yelling out its attacks. It is armored enough to keep it safe from lighter weapons and to give it time to deal with the owners of heavier ones and has its shield for when the armor won't cut it. Despite its bulk it is deceptively fast and is quite good at closing distances intact as a result. It's only real downfalls are its lacking regeneration and agility. It forgoes external weapons in favor of claws and a head mounted flamethrower. After Relay 1, Stark added a power fist system mounted on his feet and some suit control grenades. When asked about the flamethrower the pilot simply replied with "FUCKING DRAGONS!". It has equipment that allows it to survive in hostile environments and gills for underwater operations resulting in a vast operational area.

## Crunch

Stats

DEX: 3

DUR: 5(8 block)

POW: 4

REC: 2

SPE: 5(25 flying, 6 skating)

STR: 8

Bonuses:

-15Dex roll, +15Com Roll

Weapon Stats:

Natural Weapons, Beam: DM 15

Flamethrower(Head Mounted, FUCKING DRAGON!): AC 6, AG 4, DM 8, FR 10, MA, 10, RA 6

Power Fists(Feet mounted): DM 12

Suit Control: FA 3, AG 2, FR 2, MA 1, RA 2

Size: Heavy

Features:

Skates(10)

Gills(15)

Body Type:

Dragon w/ Natural Weapons, Environmental Control II & III, Flight.(55)

AI: Soldier(65)

Interface:

Brainwave Harness(75)

HUD:

Suit Status(FREE!)

Advanced Suit Status(80)

Sonar(90)

Comms:

Radio(FREE!)

Weapons:

Flamethrower(100)

Beam Claws(115)

Drones:

Avatar(125)

Defenses:

Plasma Shield(140)

Upgrades:

Kinetic Stabilizers(150)

Maneuvering Rockets(160)

Cyber Brain(170)

Veteran Soul(175)

Martial Arts(180)

Capacitor(200)

Storage(FREE!)

Environmental Control I(FREE!)

BONUS, METAL FURY(15pts)

Fins(15)

BONUS, RELAY(40pts)

Power Feet(15)

2x Light Shield, Linked(25)

Sub-Armour Pistons(35)

Suit Control(5)
Todes Engel

# The Suit

Weapon Stats

* Natural Weapon: Wing Blades - Beam Sabre x 2
	+ (DAM 7)
* Natural Weapon: Claws - Power Fist x 2
	+ (DAM 5)
* Dragon Fire Flamethrower x 2
	+ (ACC 7; AGR 4; DAM 8; FRA 10; MAG 10: RNG 7)

## Suit Crunch

FALLING DOWN: MISSION COMPLETE

* Remember Vancouver: +2 REC

30 CREDITS

* RADAR
* MISSILE LAUNCHER

OPERATION BLOWOUT: MISSION COMPLETE

15 CREDITS

* CAMOUFLAGE
* 5 CREDITS

OPERATION CROSSFIRE: MISSION COMPLETE

20 CREDITS

* SUB-ARMOR PISTONS
* BEAM SABRE

OTB 1: GRAVEDIGGER'S FIRST NIGHT COMPLETE

10 CREDITS

* DRAGON FIRE FLAMETHROWER

>>>Suit Editing<<<

* UNINSTALL CAMOUFLAGE
* UNINSTALL MISSILE LAUNCHERS
* POWER FIST
* POWER FIST

OPERATION BLACK ICE: MISSION COMPLETE

* AEGIS NANITE CAPSULE

15 CREDITS

* CAMOUFLAGE

OPERATION FINAL FRONTIER: MISSION COMPLETE

15 CREDITS
The Cavalry

* Knight
* Raiu
* Stryder
* Weaver
* Fracture

The Cavalry is a freelance vigilante unit that went their own way after the dissolution of the original Armor Corps.

## Currently Active Members

Boone: Light Hunter Sniper

Knight: Medium Tauric Melee

Raiu: Fortress Quadruped Tech Support/Mobile Base/Morale Support

Stryder: Medium Quadruped Fire Support/Front Line

Weaver: Mesh Drider Infiltrator

Fracture: Medium Drider Trapmaster

Lockdown: Medium Amphibious Tech
The Mexican Authority

**Currency** | * Peso

Based on the Eastern edge of Mexico, the Mexican Authority used assistance from the Green Initiative and Armor Corps to establish a network of towns and cities during the Bright Offensive. With every city secured, the Mexican government worked with the Sinaloa Cartel to establish and secure a political system and ensure security. The Mexican government established itself as the head of the newly appropriated lands, but the Sinaloa Cartel threatened to abandon the protections provided under its unusually wide spectrum of control. From this the Mexican government was forced to pair itself with the Sinaloa Cartel to form the Mexican Authority, a form of junta with military and former cartel leaders establishing the laws for the people.

Armor Corps has been highly skeptical of the Sinaloa Cartel's involvement with national authority, and prior to the Bright Offensive the Sinaloa did little to conduct criminal activities in fear of Armor Corps punishment or attack. While the Green Initiative has worked with the former Mexican government and the Mexican Authority, Armor Corps has been brought in to monitor the activities and functions of the Mexican Authority. The situation is tense, as the previous cartel is under extreme scrutiny for any and all actions they take, and the Green Initiative has denounced actions taken by Armor Corps as being overbearing. Politically, the Mexican Authority acts as a less-than-influential player in North American discussions, due to the fallout between the United States of America and the American Coalition.

Template:TE Nation Navbox
Sheng Wu-Er (QE)

> 人死了怎么办?
>
> Sheng, "What if I die?"

Sheng Wu-Er (Chinese: 生无二, literally *No Second Life*) was an Asian national pre-suitfall. In a following years, Sheng found his way into the ranks of the Special Operation Executives, gaining the handle of Paladin due to his preference for heavy armor.

## History

Originally just an average Chinese citizen pre-suitfall, Sheng made his way to the European subcontinent somehow and found refuge there.

To pay for his living expenses, he started doing mercernary work. Currently part of the SOE, he still mostly does it for the wages over the ideology and politics, hoping to save up for his pipe dream of owning a Suit.

## Personality

A notorious hypocondriac, Sheng is vastly afraid of germs, injuries, and other assorted misfortunes. He carries a bunch of lucky charms under his armor during missions, while also trying to keep himself clean whether in and out of combat gear.

Otherwise, Sheng is a very average person with a wageslave mentality, always complaining about his work but not really wanting to leave it. He also enjoys the occasional drink and company with his colleagues after missions.

## Appearance

In combat gear, Sheng's rather average frame is buried under layers of thick carapace armor and a riot shield. Wielding a P90 one handed, he looks like a proper modern special operations agent. Slung over his back is his newest weapon, a DWF GMG, due to Sheng's new obsession with crowd clearing weapons after Negros Island.

Below the helmet, Sheng looks unremarkable, and sports short, choppy black hair.
Ralph Brogen (QE)

> "Click!"
>
> Claymore, Right before removing an SOE agent.

## History

A lad born in the slums of Gorbals, Ralph didn't have much a a bright future. Even less so when his life was filled fighting people bigger than him and getting in trouble for it. When suit-fall happened, Ralph didn't have to move far to get into the thick of it. Jumping into the sewer and living like the rats he ate for a some time, Ralph didn't know how much time he spent living like a caveman until he was picked up by RAF troop looking for survivors. Having learned long ago to take any thing better then what his current situation, he joined the army, and trained in explosive support. He's been picked for his urge to fight, and his ease of being convinced to attack anything that isn't Scottish, and even then that's just slightly harder.

## Personality

Rough, Rash, and Rude, Ralph is a man of simple wants, simple desires, and simple urges. Having no family to care for, and having a mind scorched with PTSD, Ralph spends his off time not fighting or killing, fighting and whoring. Sometimes both at the same time.

## Appearance

Looking older than he is. Ralph looks much like the normal man, spare for a few fighting scars here and there. Now sporting a cyber left arm, and no legs.

## Relations & Allies

Notes: Osprey, PzF 4 (4 uses) and Satchel Charge and 2

At this time. Ralph has little to no allies. After mission 2: Killing in the name, Ralph has had both of his legs blown off. At this point, Ralph is beyond salvaging, and as such now has a desk job in the middle of nowhere. Likely cursing the french, and posting about how he hates frogs. He still has loyalty to the SOE, lucky for him, as he doesn't think that they would remove him at a moment.
Sangria Prowler

> H-Hello, is t-this the place t-to sign up w-with the Pheonix C-Collective?
>
> Maria Clarke, Joining the PC

# The Pilot

## Personality

Mild-mannered and shy, Maria is often plagued by her nerves, fortunately, she has managed to gain more confidence as of late and her usual stutter only appears when she's very stressed or taken off guard.

Homeschooled by her wealthy parents, Maria lived a sheltered life as an only child, unable to make any friends her age or act independently in any meaningful capacity, as a result, she is very naive and oblivious on many matters, leading to her making a fool of herself by saying something without noticing any innuendo that might be implied.

## Appearance

Maria has a very dark tan a trait that has resulted in her being called a Dark Elf by many as a joke.
Rev

> \*Ominous Dripping\*
>
> Revenant, when asked about most things.

# The Pilot

Silent, wheezing, dripping. Revanent hardly ever communicates in an audible fashion. Often resorting to crude scrawlings in various forms of Suit ichor, or pens. Whatever the case may be, the trophy taking, sword swinging light rarely emerges from their shack.

Save for rations, or to refill it's flask with alcohol.

The Moqaddas in it's area mostly leave it alone. The sheer fervor it exhibits when in combat being enough to qualify as 'religious zealotry'.

If only because it's extreme prejudice is enough to top most tally charts.
Portal:TE

File:Fs7KuUZ.jpg
## Welcome to the PACYOA TE Portal!

Please read the Power Armour CYOA Wiki Standards Guide before you start editing.

In an effort to establish continuity to the infamously unexplained and unknown elements of TE, M695 pulled together three major sections in order to help establish lore that would not railroad or lock players into a specific plotline, but rather give new life to previously flat factions and unexplored national and political elements.

The lore will develop over time. Because PACYOA:TE is built specifically around the community, and is tailored to ensure access and provide entertainment for a wide range of players and player types, things that have not been explained may not be explained by M695 or Zipline. Instead, it may boil down to the players themselves developing plotlines that are integrated into the overarching plotline of PACYOA:TE.

**NOTES OF RECOGNITION FROM M695:** *Special Thanks to the PACYOA:TE community for the assistance in developing and refining the mechanics and aspects of the game originally unexplored. Thanks to Bunyip for compiling notes on the Green Initiative overhaul, which were used as a basis for the Green Initiative detailed in the lore. Thanks to Bunyip for inspiring and giving life to the Western Russia section of lore. Thanks to Zipline for carrying a large amount of Head GM weight during my absence, as well as giving life to the city-state of Chicago. Thanks to Light Tim for detailing and developing the Sinaloa Federation and expanding Mexico.*

If there are things that have not been expanded on which you feel SHOULD BE, please contact M695 at his email (this can be provided in PACYOA:TE threads).

## Where can I find the Teamwork threads?

The threads are archived on the Thread History page.

## Where can I find the Teamwork rules?

The current rules for the Teamwork Edition can be found here

## Where can I find Teamwork Edition lore?

### The Big Three - Written and compiled by M695

* PACYOA:TE Lore - Political Governance

* PACYOA:TE Lore - Suit Mechanics

* PACYOA:TE Lore - Faction Information

### Post Resurgence - Written and compiled by M695

* PACYOA:TE Lore - The Bright Offensive
* PACYOA:TE Lore - Post-Bright Political Governance
Édouard Legrand (QE)

> Le Quatrième Reich ne sera pas autorisé à exister. Nous les avons foiré une fois et nous le ferons encore.
>
> Édouard Legrand, statement after arriving in England

## History

Born and raised in the Île-de-France, Édouard joined the French Army as soon as he could. He was a tough guy, and was a part of Special Forces for most of his career. It all stopped after Suitfall though. He managed to survive mostly unscathed in the hellish landscapes of France, up until Germany invaded. Not really caring to be under the boot of a German occupying force, he took a dinghy ride up to Britain to try and see if his skills could be put to use for the interests of France.

## Personality

A perfectionist of sorts, he takes great pride in his work. Prefers to have an escape plan in any situation, be it in combat or social interactions. Not to say that he's a loner, since he very much enjoys working with skilled soldiers. He just doesn't speak English particularly well.

## Appearance

Short, gruff, muscular, and walks quietly habitually. Keeps his head shaven, and keeps his beard from growing long, but never seems to be cleanly shaven. He is also remarkably French, and not hard to figure him out as such.