recursal/Fanatic-Fandom huggingface dataset:
Shift

**Shift** is an ability in *Deathloop* that is available when the Shift Slab is equipped. The Shift Slab is dropped by Charlie Montague or may be randomly dropped by Julianna Blake.

## Gameplay

Shift allows you to cross short distances almost instantaneously. Press **L1** or **Wheel** to immediately teleport in the direction you're facing.

Hold **L1** or **Wheel** to pinpoint a location more precisely, then release it to teleport.

Shift can cover distance quickly, and can also grant easy access to the ledges and rooftops above you. Shift works almost identically to Blink in Dishonored 1 and 2.

Teleporting with Shift depletes one segment of Power.

## Upgrades

Shift has four possible upgrades:

 **Airborne**: Using Shift in mid-air briefly halts your fall.

 **Dropkick**: Kicking during a use of Shift produces a powerful (and dangerous) sonic boom.

 **Reach**: You can travel further - and higher - when using Shift.

 **Swapper**: Shift can be used to swap your position with that of an enemy. Get creative.

## Tactical information

* **Shift** can greatly increase your mobility and speed, and allow more exploration of the rooftops of Blackreef.
* **Shift** can be used only once while in middair - an effective way of extending the range of a **Shift** is to use it twice quickly from a grounded position, allowing a quick "double-shift".
	+ you don't need the **Airborne** upgrade for this, though it can help with some repositioning.
* Also, **Shift** doesn't cancel falling damage (even with **Airborne**)- aiming at a ledge can let you avoid taking falling damage by climbing, and the **Swapper** upgrade will also cancel falling damage.
	+ Alternatively you can attempt to perform a drop assassination, which eliminates fall damage.
* **Swapper** is activated with a separate button press while aiming **Shift** (by holding down) - there is some lenience and target-assistance with this so that you do not need to be aiming perfectly at the target.
* **Dropkick** is activated by pressing the kick button while you are aiming **Shift**.
Portable Radio Box

Portable Radio Box in Fristad Rock

**Portable Radio Boxes** are objects found throughout Blackreef.

## Description

Portable Radio Box is a big device with handset for communication. Each Radio Box has receiving Antenna that allows to hack it and cause disturbance attracting attention of the Eternalists nearby.

Every Morning a mysterious message is broadcast on the radio network and can be heard on any Radio Box device. It is hinted in Sullohern's Last Words Cassette.

## Locations

Portable Radio Boxes can be found across all districts of the Blackreef. But as the devices are portable some of them can be moved be Eternalists to other locations during the day. For example there are a lot of Radio Boxes in The Complex at the Morning but only a few of them are remaining on their places as the day goes on.
Scribbled Invoice

**Scribbled Invoice** is a Note in *Deathloop*.

## Location

Found on a desk next to the door in the auto-asphyxiation room in Cass's Apartment in Updaam during the Morning.

## Transcript

*Cass,*

*It's set up like you asked, ready to ruin Vanya and Anatoly's First Day.*

*Which is kind of a dick move, you know? I mean, only reason I agreed to this is the Loop. I'm no murderer.*

*Anyway, you know what you owe me. I expect it tomorrow. Next loop, I mean. Whatever.*

*Remember - yellow pipe is the safe pipe. And leave the button alone, or you're like as not to smoke yourself dead instead.*

*— Brotsky*

### Colt Note

*Two of three hoses on the smoking device will kill the user, but which pipe is safe can be changed.*
Three Tenets Discussion

The **Three Tenets Discussion** is an overheard conversation, available only during the  Noon in the Loop Control Center of The Complex.

## Dialogue Transcript

> **Wenjie Evans**We are going to be studying this loop for a very long time. So if you have ANY ambition of advancing yourself in MY department, you will give me what I want. And what I want is updates on the anomalous energy output. On the hour. Every hour.**Eternalist**Of course, Dr. Evans. However, considering that one of the AEON Program tenets is 'Follow Your Fun,' I was hoping to perform... ...some actual scientific testing on our First Day-**Wenjie Evans**"Trust Your Visionaries."**Eternalist**Yes?**Wenjie Evans**Also one of the three tenets! Designed so even a protozoic paramecium such as yourself should be able to memorize them!**Eternalist**Right. Uh. Looks like it's a real t-storm of energy down here. It's two-three-niner-**Wenjie Evans**Whoever is second in command over there. Kill this idiot. Now.**Eternalist**Come on.**Second in Command**What? You'll be back tomorrow!**Eternalist**This is how you want to spend First Day!? There's nothing to achieve here! She does all the research! We're working in a glorified thermometer!**Wenjie Evans**I'm not hearing any gunshots.**Second in Command**What's the third tenet?**Eternalist**Protect the Loop.**Second in Command**And this is FUN. Ooh. That felt good. V-N value is six-four-six-five-five-three-seven-point-five-five.**Wenjie Evans**Finally!

## Notes

The discussion can be interrupted at any moment before the last two lines, and the prompt for Colt to use the microphone will be active. In this case, the dialogue goes as the following:

> **Wenjie Evans**Hello? Hello?**Colt Vahn**Situation is under control!**Wenjie Evans**Colt? Is that you?**Colt Vahn**No?**Wenjie Evans**Oh. You, motherfucker.
Wenjie HALPS the World

**Wenjie HALPS the World** is a Note in *Deathloop*.

## Location

Found on a device with HALPS Prototype in Green Laboratory Annex in the Complex.

## Transcript

*TO: Wenjies*

*FROM: Wenjie*

*SUBJECT: The Prototype*

*Reminder. The name we settled on:*

*High-repetition-rate*

*Attenuated*

*Light*

*Projection*

*System*

*It's "HALPS" because it's supposed to "HELPS" Eternalists do mass filed testing for us. But one of you fucktwits forgot to include the "A"*

*TEST RESULTS*

*- Can light deconstruct residuum objects? NO! FAILURE*

*- Can light NOT deconstruct organic objects? FAILURE (possible intracellular combustion?)*

*- Can light pass through the optical lens of our security turrets? YES (but that was not not the design!)*

*- Can testing both capabilities simultaneously be extremely dangerous? SUCCESS*

*CONCLUSION*

*- The Prototype is to remain locked in its impenetrable case AT ALL TIMES(!)*

*(!)Except at night. Security risk. Whomever made this didn't harden the power supply against high-energy plasma streams (read: LASERS!!!)*

### Colt Note

Wenjie built a deadly laser gun and left it, unchaperoned in a protective case.

## Notes

Unlocks Discovery:

Seems Wenjie removes the HALPS from its case in the evening.

Starts Feelin' The Heat Arsenal Lead

This note was added by the Goldenloop update.
Super Shifty

**I Can't Game Like This!**
*Who let this underdeveloped shit into my beta?! If someone doesn't FIX IT immediately, hell if any of you **ever** play anything I've created!*

**Super Shifty** is an Arsenal Lead in *Deathloop*. It provides a guide to obtaining the unique weapon, the Heritage Gun.

## Walkthrough

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*
MEET HOT SINGLES EVERY LOOP!

**MEET HOT SINGLES EVERY LOOP!** is a Minicom Log in *Deathloop*.

## Location

Found after reading Private Messages: Colt, Julianna on Colt Vahn's Minicom terminal in his Luxury Suite in Updaam in the Morning.

## Transcript

MEET HOT SINGLES EVERY LOOP!

[AdminCharlie] FUCKING KNEW IT

[AdminCharlie] RATFUCKER

[AdminCharlie] NOBODY'D touch your minicom but you

[AdminCharlie] SAY HI TO THE HIT SQUAD

[AdminCharlie] User Session Suspended

[AdminCharlie] Contact Charlie Montague for more information

### Colt Note

*This is why you shouldn't open junk mail.*
Cliffside Upper Road

## Description

Cliffside Upper Road connects Library Square and Updaam streets near Cass's Apartment and The Library Backyard. In the middle of the street is a side entrance to The Library available at the Morning and Noon.

On the right side of the road is a red food track. In the Morning there is a weapon Trinket but the door to the truck can be opened only by hacking remote Antenna from inside. In all others times of a day the door will be opened already.

In the middle of the road is Undermining Cannon. Eternalists are moving the cannon to the place through the day and prepared it to fire at the Afternoon. There is Andrei the Cannonman inside the cannon. He possesses a Cat Fall Trinket and wants to test it by asking other Eternalists to shoot him from the cannon.

## Discoveries

 An adrenaline-seeker in Updaam wants to launch himself out of a cannon in the afternoon.
The Moxie

Poster, advertising the Moxie

## In-Game

### Open At

> I guess I'm wondering... do you have the MOXIE to see this Charlie Montague game to completion?
>
> Charlie Montague

**The Moxie** is a location within Updaam.

## Description

The Moxie is a game created by Charlie Montague located on the Cliffside Lower Road down the hill from the AEON Archival Office, near one of the entrances to Colt's tunnels. It is only open to the public in the Afternoon, although Eternalists can play by private appointment at other times of the day.

The Moxie is a three floor building filled with agility puzzles involving Lasers and Pressure Plates. Each floor has two puzzles and completing both puzzles will award the prize of a Trinket. To start a challenge, press the button at the beginning of the course. Starting the first challenge will trigger the timer with 02:15. Touching a laser or walking on an non-illuminated portion of floor will fail the challenge and you will be forced to start over. If you finish the entire game within a set timeframe, you will win a grand prize - an Exemplar Rapiér with the Silver Bullet perk.

There is Moxie Control System near the Moxie entrance. Control room is available only in the Morning and Noon and allows to lower the difficulty of the Moxie puzzles and increase timer up to 03:20 by hacking antenna. Also on lowered difficulty one of Eternalists will grab the prize Trinket from the first floor.

The Lasers challenges can be completed easily with the Aether slab and Juiced Up Personal Trinket as lasers do not trigger on invisible targets. The Pressure Plates challenges can be completed easily with Shift slab with Airborne and Reach upgrades that will allow to coordinate your move during the jump and travel further.

If Player does not have priveledged rights to 2-B.I.T. then he will set up an ambush by Eternalists on The Moxie exit.

## Documents

* Feedback Loop: Stuck to the front door during the Morning and Noon.

## Discoveries

  The Moxie can be set to easy mode by hacking the control system in the nearby cellar, but that might help someone else win one of the prizes.

 Charlie constructed The Moxie, a laserific kaleidoscope of timed challenges, on the lower road of Updaam. Apparently there's a prize and also a big prize.

## Trivia

* According to one of the Moxie's playback messages, Charlie like to name his games after what it takes to beat them.

## See also

* Condition Detachment
* The Yerhva
* Reward Scheme
* Wake Up Challenge
* Haul-A-Quin

## References

1. ↑ Feedback Loop
2. ↑ Charlie Montague: "*You know, when I create a game, I try to give it a name that reflects what it takes for the player to beat it.*"
Masquerade

**Masquerade** is an ability in *Deathloop* that is available when the Masquerade Slab is equipped. Masquerade is only available when players are playing Julianna who has the slab equipped by default.

## Gameplay

Masquerade allows Julianna to swap appearances with a target, letting her confuse Colt and hide in plain sight.

Masquerade is unique to Julianna, and cannot be picked up or used by Colt.

## Upgrades

Masquerade has four possible upgrades, which are unlocked as part of gaining ranks in Protect the Loop.

File:Masquerade Upgrade Ensemble.png**Ensemble**: Target up to three NPCs with Masquerade.

File:Masquerade Upgrade Mend.png**Mend**: Regenerate health while using Masquerade on an NPC.

File:Masquerade Upgrade Expose.png**Expose**: When an NPC affected by Masquerade dies or spots Colt, Colt is automatically tagged.

File:Masquerade Upgrade Incognito.png**Incognito**: Attack and remain Masqueraded. If you get hit, lose Power instead of Health.

These upgrades were added as part of the Goldenloop update in September 2022.

## Tactical information

* Unfortunately, using Masquerade doesn't change Juliana's animations to be more like an Eternalists, her distinctive run, idle, crouching and even looking animations remain the same and very obviously the actions of a player and not an NPC. An experienced Colt will see through the disguise.
* Additionally, Masquerade costs a point of Power and prevents power from regenerating meaning that you will have less access to your other Slabs.
* That being said, since the Goldenloop update **Masquerade** has improved enormously.
	+ **Mend** is some of the only mobile healing options available in the game, giving Juliana much more flexibility in recovering after skirmishes with Colt.
	+ **Incognito** acts as a "Soft Havoc" giving Juliana some increased tankiness in fire-fights, with the benefit it doesn't constantly drain power.
	+ **Ensemble** unfortunately requires the use of a point of Power each time you use it, but it amplifies the effects of **Mend**, meaning that if combined with Plasma Power Juliana can maintain some effects for free or enormously speed up her healing.
	+ **Expose** can be used to help find Colt's location, especially if paired with **Ensemble** - even if you are not using Ensemble it can make Colt wary that you **might** have it.
New Arrivals - Safety Card

**New Arrivals - Safety Card** is a Note in *Deathloop*.

## Location

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*

Found in .

## Transcript

File:New Arrivals — Safety Card.jpg
*Hi there!*

*I'm Julianna Blake, AEON's archivist and your go-to gal for any questions while you settle in. I'll be documenting our great work towards First Day and I'd love to hear about your experience with the Program!*

*In the meantime, for your safety on the island we ask that you follow a few simple guidelines.*

*— NO SWIMMING. The water's freezing. Trust me, I tried.*

*— NO DRINK/DRUGS. Once we're in the Loop, it'll be open season. Until then, let's focus on the journey!*

*— NO DATING. We're all in this together. That means we can't play favorites. (Just kidding. You're my favorite.)*

*Don't worry, restrictions will be relaxed on First Day. It will be entirely worth the wait!*

*Talk soon,*

*J.*

### Colt Note

*Party paradise sure seems to have a lot of rules.*
Typed Form

**Typed Form** is a Note in *Deathloop*.

## Location

Found in Sova Station in Fristad Rock. It is on the desk between the documents at Noon and on the floor in the Afternoon.

## Transcript

*Supplemental Report*

*FROM: Sova Station*

*TO: Bureau Desk 17*

*Subject: Operations Officer*

*Since submitting our initial report on compromising factors in subject LONGSHOT's personal life, it has come to our attention that his paramour, subject SCRIBE, is with child, conceived on the island.*

*The pregnancy is in its earliest stages and not yet visually evident, thought its veracity has been independently confirmed via the infirmary.*

*There is no apparent impact on the viability of the pregnancy from exposure to the anomaly, but further observation is warranted.*

*By the subject's account, she did not inform LONGSHOT of her state prior to his disappearance. Sova could not corroborate this independently.*

*Recommend SCRIBE's reassignment.*

### Colt Note

*Horizon was monitoring a pregnancy that began on Blackreef.*
Wenjie as Herself, Part II

**Wenjie as Herself, Part II** is a Profile in *Deathloop*.

It appears in a form of a **Cassette**.

## Location

Found in the Power Station in The Complex in the Morning. It is in the control room upstairs from Generators Room 3. It takes the form of a cassette, sitting on the right side of the front console.

## Transcript

***Wenjie:** 'What's my favorite book, song, or play?' I've always been fond of the fifth piano concerto by Moira Kestler.*

*'What did I know I had to bring with me to Blackreef?' Aside from my rather extensive equipment? ...Curiosity, I suppose. The anomaly presents a singular opportunity. Or an opportune singularity, if you will.*

*'Do I enjoy the spotlight?' I hadn't given it any thought. I suggest you don't either.*

### Colt Note

*Dr. Wenjie Evans answered Julianna's questions. Efficiently. Part 2 of 2.*

## See also

* Wenjie as Herself, Part I
* The Sixty-Second Minute: Wenjie Evans
Pumping Station Main Room

## Description

This is a huge central room in the Pumpung Station. Fia and Charlie will have a secret rendezvous in this room if neither of them were killed at Noon. They will be arguing on the level above the bottom entrance. They can be killed with a regular weapons or by flooding the station with a level in Control Room. There are two exits from the main room - on the Bottom Floor and Contorl Room Floor that can be opened only by hacking antenna from inside.

In case of station flooding, Colt should leave it through one of the exits. Everyone inside including Colt (if he did not escape in time) will be dead without access to their equipment and Residuum.

If Fia or Charlie were killed in the Noon then the the other one will not come and room will be empty. But it is still will be full of Lasermines on the walls.

## Documents

### Notes

* More Than a Gun: On the floor near a couch on the upper level.

### AEON Profiles

* Charlie's Extended Cut, Part I: On a couch on the upper level.
Private Messages: Julianna, Wenjie

**Private Messages: Julianna, Wenjie** is a Minicom Log in *Deathloop*.

## Location

Found upon accessing Wenjie's Minicom in her private quarters in Blue Laboratory Annex.

## Transcript

Private Messages: Julianna, Wenjie

[EvansLaw] Ms. Blake,

[EvansLaw] I was under the impression that we were in accord regarding the Updaam Horizon facility.

[EvansLaw] Accessing it was my top priority for today.

[EvansLaw] Your interference at the Complex has significantly hampered our researchers.

[Overarchiver] It's not a letter, Wenjie. You don't have to write it like one.

[EvansLaw] Warmest regards,

[EvansLaw] Dr. W. Evans

[Overarchiver] Okay, I laughed.

[EvansLaw] Why did you order the power station sealed this morning?

[Overarchiver] Do you really want COLT accessing it?

[EvansLaw] Of course not.

[Overarchiver] Isn't your breach field experiment this afternoon?

[Overarchiver] If you focus on that, I can see to killing Colt.

[Overarchiver] The RAK's been there for 30 years. What's another day?

[EvansLaw] True.

[EvansLaw] First thing tomorrow, then.

[Overarchiver] Absolutely.

[Overarchiver] Tomorrow.

### Colt Note

*Wenjie wants into every Horizon bunker on Blackreef, but Julianna wants to keep you out of them.*
Akkar Station

## Description

This is Operation Horizon's outpost in Karl's Bay. It is only accessible if it is powered up using the Power Station in the Morning. It is located along the shoreline from the Lower Town and can be found by following the shoreline from the hole in Boat Hangar wall. Though the shoreline is heavily mined in the Morning.

Lila Blake, Colt Vahn's lover, was stationed at Akkar Station during Operation Horizon. She and Colt once played a game of Lexicon here, during which Colt played his secret password for the RAK as one of his words.

An Exemplar PT-6 Spiker with unique perk can be found in the station.

## Documents

### Cassettes

* Lexicon Wars: On the floor on first visit or on the panel near the microphone on next visits.

## References

1. ↑ CLASSIFIED INFORMATION
SB Report: Game Theories

**SB Report: Game Theories** is a Note in *Deathloop*.

## Location

Found pinned to a corkboard with the Updaam map, in the side room of the Derelict Apartment, accessible after breaking a glass screen.

## Transcript

*WHAT: Fireball's Fabulous Prizes*

*WHEN: First Day*

*SOURCE: Various; direct observation, conversation with Eternalist Johnson, brief interaction with '2-BIT' (2bit? 2-B.I.T.? Spelling unclear), advertisements blaring all over Blackreef*

*ANALYSIS: Hold on to your ass, Redfowl, this one's big*

*Target Fireball has obtained a handful of particularly potent Trinkets and weapons from targets Watchmaker and Bristlebrush. He's handing them out as PRIZES for his (sometimes deadly) interactive experiences.*

*The Moxie's vault as much as a game. But there's a weakness: the rules are governed by machinery accessible via a nearby access door that descends into the Moxie's maintenance area. HACKABLE machinery.*

*Condition Detachment may have a similar exploit. Whole thing's run by a mechanical man. A few tweaks to his code, and we could control the entire building. In theory. Target Fireball's holding that one back until First Day, so no way to try it. Yet.*

### Colt Note

*The mechanical systems that administrate Updaam's biggest games might be their greatest points of weakness.*

## See also

* From the Machine
* The Moxie
The Pact of Smoke

**The Pact of Smoke** is a Note in *Deathloop*.

## Location

Found on a desk next to the Where There's Smoke cassette in the auto-asphyxiation room in Cass's Apartment in Updaam.

## Transcript

*I do hereby solemnly swear on my name, life, junk, and everything, that I will never reveal the contents of THE ROOM to any other person, living or dead, in perpetuity, etc. So too shall I hold secret the existence of THE PACT, so too the members of this conspiracy.*

*If I break this oath, may I have crabs for every loop forever and always.*

*Signed in blood (metaphorically),*

*Cassandra*

*Note to self: my code is ####*

## Notes

The code to Cass's part of the keypad combination is provided in this note, however, it is completely randomized for each player.

## See also

* Anatoly's Pact of Smoke
* Vanya's Pact of Smoke
Doctor's Discharge

**Doctor's Discharge** is a Cassette in *Deathloop*.

## Location

Found on a crate in 2-B.I.T. Chamber in Condition Detachment in Updaam.

## Transcript

***Wenjie:** Repeat after me. I, state your name...*

***Charlie:** I, state your name...*

***Wenjie:** I'm about to perform a — ! I'm going to open your skull, Charlie.*

***Charlie:** Shit, Wenjie. Learn to laugh a little.*

***Wenjie:** You asked me to remove the parts of your brain associated with empathy. Precautions are reasonable.*

***Charlie:** I, Charlie fucking Montague*

***Wenjie:** Being of sound mind and judgment...*

***Charlie:** Being of sound mind and judgment...*

***Wenjie:** Do understand the risk of surgery I am about to undergo...*

***Charlie:** Do understand the risk of surgery I am about to undergo...*

***Wenjie:** And fully absolve Dr. Wenjie Evans of any consequences, unforeseen or other–*

***Charlie:** Yeah, yeah, whatever! I swear I won't get litigious.*

***Wenjie:** Or violent.*

***Charlie:** Or violent.*

### Colt Note

*Before removing half of Charlie's brain, Wenjie made him record a waiver.*
Moxie Control System

## Description

The control room for the Moxie is located on the Cliffside Lower Road up the hill from the The Moxie front door, just outside Colt's Tunnels entrance. The door to the room is only accessible in the Morning and Noon (it is subsequently blocked off by debris).

Inside the room is a remote Antenna. Hacking it will lower the difficulty of The Moxie and increase the timer to 03:20. This will make the challenges easier in the Afternoon but also makes it so that the prize Trinket on the first floor will be collected bo some Eternalist already (however the grand prize can still be won). The new timer cooldown will be seen only after starting the challenge.

## Documents

* From the Machine: On the box near a hackable antenna

## Discoveries

  The Moxie can be set to easy mode by hacking the control system in the nearby cellar, but that might help someone else win one of the prizes.
Sensor

Sensor in Updaam

**Sensors** are objects found throughout Blackreef.

## Description

Sensors are hostile security measures which are usually positioned near areas of interest. They are hostile to Colt on sight and will trigger an alarm if they detect him in the vicinity. This alarm will alert nearby Eternalists and Turrets to Colt's location and also close any nearby security screens.

A Sensor's field of view is telegraphed by a blue cone of detection. If Colt is detected, the alarm will take a second to trigger, during which he can escape their field of view or disable them.

Sensors can be hacked with the Hackamajig. Hacked Sensors can be identified by their green cone of detection. But shooting a Sensor will trigger an alarm.

Sensors cannot detect Colt if he is using the Aether ability.

## Locations

In The Complex Sensors are protecting Loop Control Center entrances and its Lobby. They also can be found in the Power Station and Wenjie's Lab. Two Sensors are used in a small puzzle of Feelin' The Heat Arsenal Lead to get HALPS Prototype in Green Laboratory Annex.

In Updaam Sensors can be found around The Library and inside it.

In Fristad Rock they can be found inside Ramblin' Rock Club and Fractured ImAge.
Gigantic AEON Panel

## Description

Gigantic AEON Panel is located near Colt's Tunnels entrance to the map. During the day it is slightly being destroyed by Eternalists. From this place it is possible to move to Ramblin' Rock Club by the Main Road or to Fractured ImAge behind the panel.

The main point of interest in this place is Gideon Fry Delivery Booth under the panel.

## Discoveries

   The code for the Gideon Fry the Delivery Guy booth under the gigantic AEON panel near my tunnel on Fristad Rock is ####.
Paint-Smudged Missive

**Paint-Smudged Missive**, referred to as **Posted Scribbles**, is a Note in *Deathloop*.

## Location

Found taped on the front of a counter in the AEON Security Office in Fristad Rock.

## Transcript

*captain, my captain, my colt*

*you want your here safe to be your there safe and now it is*

*there. safe. in your updaam flat*

*EXCEPT miss mina told me that you left the code default*

*is that an invitation? EVERYone knows THOSE numbers, that #, #, #, and #!*

*allie even got them tattooed above her left nip*

*the code to her heart?*

*maybe probably you should tweak it, a number here another there, until it's all again new*

*or not whatever i threw all my numbers out*
*SPLASH*

*fare thee well,*

*fia zborowska, high abbess of the rock*

*post-script-and-such: that LPP of yours is a bit of brilliance. your mind's a minor marvel and don't let any person tell you elsewise*

### Colt Note

*Fia had your safe moved from your office to your apartment.*

## Notes

The code to the safe in Colt's Luxury Suite in Updaam is provided in this note, however, it is completely randomized for each player.
SB Notes: Into the Wolf's Den

**SB Notes: Into the Wolf's Den** is a Note in *Deathloop*.

## Location

Found pinned to a corkboard with the Updaam map, in the side room of the Derelict Apartment, accessible after breaking a glass screen.

## Transcript

*I'm well fed up with crawling around these cliffs. Puked three times last week, and I don't even have vertigo! I think.*

*Do I have vertigo?*

*Found 2 infiltration routes into Puppy's palace, though. His booze storage is ventilated across the way — can see the opening from my window. A tight fit obviously, but I can squeeze. Swiped one of the fucker's beers while I was there.*

*Sucked way less than I expected.*

*Over around the right side there's a similar opening, but footing's treacherous as shit and callsign or no, I don't got wings.*

*Weird, though — found another Eternalist in a cliffside cave poking at a safe? Guy by the name of Tinley. I just walked away — figured nobody asks any questions, nobody owes any answers, and we all get to see tomorrow.*

### Colt Note

*The cliffs offer alternative routes into the largest mansion in Updaam.*

## See also

* Scribbled Notes
Ravine

## Description

Ravine is located in the center of The Complex map. It has connections to Array Y, Parking Lot, Cave Bunker and Loop Control Center Vestibule from different sides.

In the Evening it is heavily trapped with Landmines and Lasermines.

Also Radio Antenna Terminal for unlocking Colt's tunnels in the Complex is located in the middle of area.

## Documents

### Notes

* Insider Access: All over The Complex in the Morning.
Real Estate

**Real Estate** is a Note in *Deathloop*.

## Location

Found in a research prefab in center of Array Y in The Complex, next to The Sixty-Second Minute: Wenjie Evans.

## Transcript

*Mr. S! I hear you've been chasing shadows all over Blackreef lately. Now that might sound dismissive, but shadows happen to be something I'm interested in right about now.*

*You don't want to know the icky sicky details, but I need a place to put things that need putting away. Not everybody wants to stay for the big show, and I'm of a mind to respect that wish. But if I stick em in the ocean there's a non-zippo chance they'll wash up on First Day and spoil the view.*

*Know any place that's discrete and damp I could use? I'm no outdoorsman so could be there's a spot on this rock that'd do. Help a buddy out and I'll talk to my best gal about getting you that boomstick you like.*

*Frank*

## Colt Note

*Frank asked Egor if he knew of a discrete place where the disposal of undesirable elements might go unnoticed.*

## See also

* RF Report: Coastal Disposal
* Hey, Hey, Miss J
* Boathouse
The Classiest Pass

**The Classiest Pass** is a Note in *Deathloop*.

## Location

Found in the Ramblin' Rock Club in Fristad Rock. It is in Frank's Office on a desk near a Battery Station. It is only accessible during the Morning.

## Transcript

*Frank, you paranoid fuck.*

*I've set up your security BS to your specifications. Because that's apparently my job now. (And because Colt's security expertise doesn't extent past shooting people in the face.)*

*In the likely event that you screw up and set off all the alarms, the emergency override is in the power room downstairs.*

*I've got the code hidden at my place. You can have it when you get me that thing you promised. The you know what for the you know when.*

*Quick-like, man, I'm on a schedule here!*

*- Charlie*

### Colt Note

*Charlie set up Frank's security system. Its code is locked in the game master's Updaam home.*
Serling Labs

## Description

Serling Labs consists of three shipping containers which have been repurposed into a laboratory by Egor Serling. It is located within Array Y, just outside the entrance to Colt's tunnels.

The doors to the labs are initially locked so the ways to access the interior are by dropping through an opening in the roof or through the windows. There are many security measures guarding the labs: two Turrets in the top room, one Turret in each of the bottom rooms, and motion detection lasers which guard the roof opening and the windows. The Turrets can all be hacked through the window prior to entering their field of view. However, moving through the laser grid will always trigger an alarm, activating Turrets and alerting Eternalists to your presence. The ways to pass through the laser grid undetected are by using Aether when you are moving through the gap or by using Shift to teleport inside.

The top container contains Egor's Minicom as well as a large pile of Field Nullifiers. The lower container of the double-storied section has the Power Box and the lever which turns off the power. Destroying the Power Box or flipping the lever will unlock the doors to the lab and disable laser grid. In the Evening the lever is broken and all doors are unlocked with the laser fence disabled.

## Documents

### Notes

* A Feature, Not a Bug: Taped to a reel-to-reel machine in top container.
* A Stopped Clock: On a shelf near the bed in top container.
* How Well Do YOU Know Blackreef? (Blackreef Rediscovery): On a table in left bottom container.
* Keys to an Enlightening First Day: On a console near the bed in top container.
* Radial Fluctuations: Pinned to a map in left bottom container in the Evening.
* Uncertainty: On a desk in left bottom container.

### Cassettes

* AEON Optics: On a desk in top container.
* Egor's Big Plan: On a desk in left bottom container.

### Minicom Logs

Egor's Minicom is located in the top room. It contains the following messages:

* Private Messages: Egor, Aleksis
* Private Messages: Egor, Wenjie
* Private Messages: Egor, Harriet
Turning the Screw

**Turning the Screw** is a Note in *Deathloop*.

## Location

Found in Fractured ImAge in Fristad Rock. It is in Fia's Art Studio on a table underneath a paintbrush.

## Transcript

*Fia —*

*When the vanishing of everything you paint each midnight finally drives you to despondency, come speak with me.*

*Of those here, I think perhaps only you possess the potential to truly understand the Great Beyond.*

*— Harriet*

### Colt Note

*Harriet reached out to Fia, seeing in her an uncanny insight.*
Welcome to the Program

**Welcome to the Program** is a Note in *Deathloop*.

## Location

Found on a table in Colt's Luxury Suite in Updaam. It is next to an Exemplar Trinket.

## Transcript

*Hey brother,*

*Bet this wasn't what you expected, but Frank takes care of his friends. Don't care that you're military - I can't have a geriatric soup-slurper like yourself roughing it out there on the beach like it's the fucking Siege of Havrilad. (My pa fought in it, too, you know? The stories, man. He said y'all ate your shoes.)*

*Anyway, enjoy yourself the view, Captain. One hundred ten percent Platinum Tier and every bit of it yours. Not half what you deserve.*

*You're always welcome down here on the Rock, Colt.*

*Yours,*

*Frank*

*PS: Dorsey gets too loud, just find yourself a bomb to lob over his wall.*

### Colt Note

*Frank gave you your Updaam flat. He thought you deserved it.*
RF Report: Coastal Disposal

**RF Report: Coastal Disposal** is a Note in *Deathloop*.

## Location

Found pinned to the corkboard inside the Intelligence Archives Office. It is only accessible by collecting three passwords, provided in the Starbird's Lucky Numbers, Beetlequeen's Lucky Numbers and Intelligence Archives Access Notes.

## Transcript

*WHAT: Eternalists consistently vanishing during the lead up to First Day.*

*WHEN: Over the course of the past two years.*

*SOURCE: Redfowl. Personally verified and cross-referenced with AEON records.*

*ANALYSIS: Seems someone's disappearing people who don't fully “Get With the Program.” Suspect target Swinger. Likely involvement of other parties.*

*Recommend reconnaissance of coastal cave behind the Ramblin' Rock Club.*

### Colt Note

*Eternalists who rocked AEON's boat had a tendency to go missing.*

## See also

* Real Estate
* Boathouse
* Hey, Hey, Miss J
Pumping Station Entrance

## Description

The Pumping Station Entrance is located on the -1 floor of the station right under Fractured ImAge. It can be reached from the shoreline.

The entrance is sealed by a prototype Charlie's locking mechanism which uses a series of Fia's pictograms as its code. The required pictograms are located inside Fractured ImAge and their locations are given by the Note, Aesthetics are Key. The corresponding cassette numbers which must be entered to unlock the station can be found by matching the pictograms with the diagram on the paper sitting on the security console. The code is randomized for each player.

There is also a Master Hacker Trinket on the locker near the Cassette Lock.

## Documents

### Notes

* Order of Operations: On the security console.

### Cassettes

* Watching Paint Dry: On the security console.

## Discoveries

 I can open the door to Charlie and Fia's pumping station by entering tapes #, #, #, and # - in that order.
Antenna

Antenna on security screen in The Complex

**Antennas** are objects found throughout Blackreef.

## Description

Antennas are widespread on the Blackreef and can be hacked with Hackamajig by Colt to open the doors, screens or other electronic systems.

Usually when the alarm is set on, all security screens on the doors, windows and passages in the area become closed and can be reopened only by hacking the antenna above it. The most of security screens are guarded by nearby Sensors.

All Radio Boxes, Phone Booths and Jukeboxes have antennas that can be hacked and cause disturbance attracting Eternalists nearby but they are counted as the whole objects in the game.

Also some unique doors and systems can be hacked only through the antennas.

## Locations

Antennas can be found in all districts except for Karl's Bay.
Sniper Nest

## Description

The Sniper Nest is located in an upstairs apartment along the road leading from Colt's tunnels and the Candy Bar to the Library. To access it, you can climb on top of a red prefab which contains a sitting area and then into a window facing the road.

Inside the apartment are a few Eternalists preparing for the Afternoon Updaam ambush which occurs as part of the Arsenal Lead, Keep On Giving. The giant gift box, as well as the blueprints and plans for the Afternoon, are found in the apartment. The plans on the whiteboard are showing the location of all ambushers on the nearest ambush in Afternoon. The same plan will be available on the second floor of the Bakery in the Afternoon near the Angry Eternalist. It is randomized every loop. However, there is no way to tamper with the materials in a way which alters the events in the Afternoon.

Significantly, a window in this apartment provides a good vantage point for sniping Charlie Montague inside Condition Detachment. Charlie will be visible inside Charlie's Smoking Room (behind the moving planet) and can be killed from this location. A Sepulchra Breteira is the ideal weapon for achieving this kill, as its scope is needed to target Charlie accurately.

But if Colt is missed with sniper shot, then Charlie will set on alarm and Sniper Nest will be ambushed by Eternalists.

## Discoveries

 I can access Updaam's sniper nest at noon. These spitballers have some big plans cooking.
ClassPass Control Room

## Description

This room can be accessed from the inside of Ramblin' Rock Club or from a tunnel leading from club Rooftop along the shoreline.

Inside the room is ClassPass System Controls that will unlock all ClassPass doors in Ramblin' Rock Club. The system requires a code that can be found in From the Minicom of Charlie Montague or RF Report: Stage Management notes.

Without disabling a security system Colt should wear ClassPass to open the doors or hack each door with Hackamajig from inside.

## Discoveries

 The code to shut down the ClassPass security system is ####
High Voltage Electrical Room

## Description

High Voltage Electrical Room is located on the top floor of Fractured ImAge labeled 2F. It is an alternative entrance to Fia's bunker. It has some transformers in the center of the room and along the walls. The room can be accessed through a door on the cliffs atop Fractured ImAge Front Entrance in the Noon.

On the far side of the room is elevator shaft that allows to drop down into Garage section of the bunker. One of the Fia's pictograms can be found in this shaft between the floors.

Also there is a Weapon Trinket on a shelf in the center.
Private Messages: Colt, Julianna

**Private Messages: Colt, Julianna** is a Minicom Log found in *Deathloop.*

## Location

Found upon accessing Colt Vahn's Minicom terminal in the Luxury Suite in Updaam in the Morning.

## Transcript

Private Messages: Colt, Julianna

[ColtJustColt] you still up?

[Overarchiver] Listening to a record. Nervous about midnight.

[ColtJustColt] it'll be fine. i've done it before, remember?

[Overarchiver] Our badass captain!

[ColtJustColt] just got back from the complex.

[Overarchiver] Yeah? You walk all the way out there through your tunnels? You know we have cars, right?

[ColtJustColt] checked out the control center.

[Overarchiver] Pretty cool, right?

[ColtJustColt] you did good work with limited resources. i'm impressed.

[Overarchiver] Is that a compliment? An actual genuine compliment? From YOU?

[ColtJustColt] i compliment people all the time.

[Overarchiver] Every second of every day!

[Overarchiver] Pretty amazing that despite all this infrastructure, the entire loop was run from that control room.

[ColtJustColt] too much power in too few hands

[ColtJustColt] really, just one person's hand.

[Overarchiver] I'm not following...

[ColtJustColt] nevermind. aeon is doing things the right way. we'll all find what we're looking for. goodnight julianna.

[Overarchiver] Goodnight Colt.

[AdminCharlie] User Session Suspended

[AdminCharlie] Contact Charlie Montague for more information.

### Colt Note

*You... or some other Colt... talked with Julianna about a Loop Control Center.*
Fourpounder

* Crude
* Sleek
* Exemplar 1
* Exemplar 2
* .44 Karat

The **Fourpounder** is a powerful hand cannon found in *Deathloop*.

## Details

**Type:** Handgun

**Handling:** One-Handed/Dual Wield

**Quality:**  Crude /  Sleek /  Exemplar

**Ammunition:** Large Caliber

**Magazine Size:**  6 /  7 /  8

**Jamming Tendency:**  Frequent /  Never /  Never

## Exclusive Variants

The '.44 Karat' variant of a gun can be acquired in the Deluxe Edition of the game, but it can only be used by Julianna.

## Perk Rolls

Exemplar quality versions of this weapon will have one of the following perks.

  **BOOMREEF!** **:** Enemies explode when they die.

  **Explosive Decapitation:** Headshots cause a cranial explosion, hurting and staggering anyone nearby.

  **Focus Fire:** Slow down, breathe... fire. Shots are delayed but deal extra damage.

  **Hunter's Mark:** Shoot enemies to Tag them. Now there's nowhere to hide.

  **Marked For Death:** Deal extra damage to Tagged enemies.

 **Non-Lethal** **:** Send enemies flying with suppressed shots.

  **Toxic Haze:** Bullets release a cloud of toxic gas on impact, choking enemies.

## Trivia

* The name of the gun is similar to classifications of 19th century artillery pieces, e.g. 36 pounder, denoting the weight of the projectile shot. In the French version of the game, the weapon is simply called "canon", which is French for cannon.
* The Fourpounder is a recoil operated, toggle-locked handcannon, firing .44 magnum ammunition.
* The Fourpounder model was made by Robert Deleanu, with additional polishing by Fabrice Rastetter. The art direction of the gun came from Sebatien Mitton and Jean-Baptiste Ferder.

## Gallery

Colt dual-wielding Fourpounders.Julianna holding the .44 Karat.Promotional Screenshot.Juliana, holding a Vopat Trencher and a Fourpounder.Dual-wielding Exemplar Fourpounders.Dual-wielding Exemplar Fourpounder with Hackamajig.The Fourpounder on ArtStation.The Fourpounder on ArtStation.The Fourpounder on ArtStation.The Fourpounder on ArtStation.
## References

1. ↑ The Fourpounder on ArtStation
Slapdash Invitation

**Slapdash Invitation** is a Note in *Deathloop*.

## Location

Found taped to the Vanya's Restaurant door and Anatoly's Apartment door on the lower level of Karl's Bay in the Morning. If the Pact of Smoke was tampered with in Updaam in the Morning and Vanya survives, it will be on a table inside her Restaurant during the Afternoon and Evening. If Anatoly survives, then it will be in his Home during Afternoon and Evening.

## Transcript

*Hey nerd,*

*Come up to my place in Updaam around noon and see what Brotsky in AEON engineering cooked up for us. It's the perfect way to spend First Day, if you know what I mean. (That's rhetorical. I know you know what I mean, I think.)*

*See you soon!*

*Cass*

### Colt Note

*Some Eternalists are up to something in Updaam.*
Tidevarv Station

## Description

This is Operation Horizon's outpost in the Complex. It is only accessible if powered up using the Power Station in the Morning.

It is located under the Loop Control Center, with entrance in the Lobby. It also has a second exit which can only be opened from the inside, which connects to the walkway around Wenjie's Lab Central Chamber.

The station contains several documents from Operation Horizon's time on Blackreef as well as an Exemplar MG-1 'Pepper Mill' with the Zero In perk.

## Documents

* Pilot Survival Projections: On the cabinet at the stairs to the Lab exit.
* STRICTLY CONFIDENTIAL: On the control panel near a MG-1 'Pepper Mill'.
* Test Flight 01: On the control panel near a MG-1 'Pepper Mill'.
Minicom

Julianna's Minicom

A **Minicom** is a communication device found throughout Blackreef. They contain Minicom Logs, one of the four types of Documents that can be found in *Deathloop*.

## Background

Made possible by Visionary Charlie Montague's Instant Courier Architecture system, Minicoms allow for Visionaries to communicate with one-another at different times of day.

## References

1. ↑ Charlie's Extended Cut, Part I
Wenjie's Lab Central Chamber

## Description

Central Chamber is the core of the Wenjie's Lab. It has connections with all three Annexes - Blue, Green and Red.

Central Chamber has depressurization system that can be started in Automatic or Manual mode. Depressurization system control is located in the Red Annex. During the process all doors to Chamber are locked and everyone inside is killed. But some time later depressurization is finished and all doors are unlocked again.

On the bottom floor Wenjie is making some experiments with Residuum. There is Portable Harvester on the desk that can be used to collect Residuum around. This is mandatory part of the Ubiquity Arsenal Lead.

## Documents

### Notes

* To Reap What You Sow: Taped to a whiteboard on the bottom level.
* Unknown Unknowns: Taped to a whiteboard on the bottom level.

### Cassettes

* Wenjies Are We: On the table behind the Portable Harvester on the bottom level.

## Discoveries

 There are multiple Wenjies in the Complex. What could go wrong?
Private Messages: Charlie, Fia

**Private Messages: Charlie, Fia** is a Minicom Log in *Deathloop*.

## Location

Found on Charlie Montague's Minicom in Charlie's Workshop inside Condition Detachment in Updaam or Fia Zborowska's Minicom in Fia's Quarters inside Fractured ImAge in Fristad Rock at Noon.

## Transcript

Private Messages: Charlie, Fia

[AdminCharlie] My princess

[FiaFeelgood] heeeeyyyyy

[AdminCharlie] My treasure

[AdminCharlie] My everything

[FiaFeelgood] is this 2bit?

[AdminCharlie] Uh no? 2-BIT CAN'T TYPE?? HE DOESN'T HAVE FINGERS???

[FiaFeelgood] oh. charlie

[AdminCharlie] Yes! We made it, beautiful. Together forever.

[FiaFeelgood] sweet and sour, our tangled pretzel

[AdminCharlie] Dream team. Muse and maestro. Artist and designer.

[FiaFeelgood] iconic

[AdminCharlie] You give my work a facelift, I'll give yours meaning.

[FiaFeelgood] sardonic

[AdminCharlie] Be my Invader, Fia. Let's talk cohabitation.

[FiaFeelgood] talking is much better than typing

[AdminCharlie] ...?

[AdminCharlie] Meet me in our secret spot? Usual time?

[FiaFeelgood] have you ever thought about the fact that we're in all places in all times AT ALL TIMES?

[AdminCharlie] This afternoon??????????

[FiaFeelgood] ye

[FiaFeelgood] yah

[FiaFeelgood] xoxox

### Colt Note

*Charlie and Fia plan a secret rendezvous in the afternoon.*
The Aether Slab

For the ability, see Aether.
**The Aether Slab** is an Arsenal Lead in *Deathloop*. It is completed by acquiring the Aether slab and its upgrades and infusing them.

##### THE AETHER SLAB

Fade almost entirely into the background, just like Egor. It's not invisibility, but it's close.

## Task list

1. Swipe Egor's Aether slab.
2. Claim the Ghost upgrade.
3. Claim the Flicker upgrade.
4. Claim the Erase upgrade.
5. Claim the Phase upgrade.