recursal/Fanatic-Fandom huggingface dataset:
Akemi

**Species**
 **Voiceclaim**
 **Balancer Alignment**

 Z-4500, almost always referred to as their codename **Akemi**, is a cynical, irritable android with powerful AI. Originally programmed as a guard for a high-tech Lower Earth vault, she has gathered information about her purpose and decided to strike out on her own. She is one of the founders of Titanim. While she typically appears clearly robotic, she has a holographic human disguise for when she decides to head out in public- not that it disguises her very well; her voice is very clearly robotic.

She was one of the later robots to be made with a Chaos Core, an energy generator using a dark magic-infused crystal as its central power source. While these are very unstable and frequently lead to robots being destroyed by uncontrolled dark magic, Akemi's Chaos Core is built rigidly with large amounts of magical stabilizers within it. She is constantly afraid of the core destabilizing, but has learned not to make it obvious and generally hides it around other people.

## Appearance

Akemi has a metallic, jointed base molded to look human. Over this she has synthetic black hair and pink antennae, with a simple black outfit coated with pink circuit markings. She also wears a visor, gradienting from violet to gold.

Her human disguise has a simple black-and-pink outfit, consisting of a shirt, jacket, and skirt.

## Quotes

* *"Please slow down. I cannot process all of this at once."*
* *"Please, I don't have a built-in search engine."*
* *"So, how are you holding up? I've heard humans are rather fragile."*

## Trivia

* Akemi was originally named Akiko, but was renamed to prevent naming conflicts with Eightball's other Akiko at the time.
* Akemi was adopted from an adoptable set by Rasdberry.

## Gallery

Human!Akemi. (This was technically their first concept, and was recycled for use as her human disguise.)Made by LpcarverMade by Lpcarver
Nala

**Species**
 **Voiceclaim**
 **Balancer Alignment**

 Nala Ibolya is a woman who lives in the Bladewood Grove with Lamya and Nyx, having moved from the much more dangerous Divine Archipelago. As a direct contrast to Nyx, she is very quiet and collected, having little interest in much socializing. She is also a skilled shaman, whose main area is dark magic. Formerly romantically interested in Nyx, she has since hooked up with Lamya, which Nyx is slightly bitter about but otherwise perfectly okay with.

She and Nyx are capable of regenerating, thanks to the red jewels they carry with them. They need these, as they are extremely unlucky.

## Appearance

Nala has blonde hair, wearing it in a long braid, with a purple bead on the end. She wears a purple robe, being slightly revealing (but not severely), and very dark purple shoes with lighter purple patterns.

## Quotes

* *"Evil is often dark, but dark is not always evil."*
* *"Dark magic is like a horrific wraith, clawing at my insides, always wanting to get out..."*
* *"I must wonder why your magic is so different from my own. They're both dark and horrid, but they're otherwise so different..."*

## Trivia

* She has lost control of her dark magic on at least one occasion.
* She has a long scar on her chest, over her heart.
* Both Nyx and Nala are based on Eightball's two favorite pygmies from her Pocket God game.
* She is fully aware of and willing to help with Lamya's warp problems- especially since she also suffers from issues regarding dark magic, albeit of an entirely different sort.

## Gallery

Basedoll. (Click for full size.)More corrupted Nala wheeeeeShe in a collabWith LamyaWith Lamya and Psyche
Vatenor

**Species**
 **Voiceclaim**
 **Balancer Alignment**

**Vatenor** is the New God of the hunt, and the very first faun in the Windsong universe. While snarky and somewhat irritable, she is extremely caring towards animals and will do anything to protect any animal that doesn't deserve to be hurt. She rarely visits the Harmonia Temple, instead wandering across the universe to visit animals on numerous planets and play with them.

As goddess of the hunt, she believes that animals may be killed if another species needs it- it's the natural progression of energy, after all- and taught sentient species all across the universe how to hunt for food, but she hates people who hunt for sport, seeing it as a waste and harmful to the animal populace. In moderation, she tolerates it, but if an animal population is actually damaged by hunting, a hunter might go out one day to find that the herd they were planning to get something from has mysteriously disappeared...

## Appearance

Vatenor wears a stylistically tattered tan shirt with a white deer hoofprint on the chest. Her lower half is replaced with the hind legs of a deer, with fawn spots still present- she also has patches of fur on her cheeks and deer ears. She also has an eyepatch, a rhodochrosite pendant, and gold bracelets with rhodochrosite on the bottom. Her hair is brown and unkempt, and an antler-like horn sprouts from her forehead.

## Notes/Trivia

* She absolutely despises anyone who abuses animals, and often punishes them severely while taking their pet from them. She has a room in the Harmonia Temple full of these rescues, that she has set up to magically expand with the more pets she puts in there. She periodically comes back here to play with them.

* Her favorite rescued pet is a buck she's named Alto. (Yes, some people have pet deer.)

* She has some sort of allergy to Pure Aura and the Angel Aura crystals that form from it, usually coming down with Aura Flu after minimal contact, despite being neutrally-aligned. This is a problem, since she loves the way Angel Aura crystals look and would probably deck out her room with them if she wasn't allergic.
* She loves crystals and gemstones in general. Banded rhodochrosite is her favorite, and she wears it in a pendant and on her bracelets.

## Gallery

* Current concept
* First concept

Oh, apparently I forgot to put this here. With Hysteria, Kodai and Nithya.

First concept
Daimhin

This OC costs art or an OC trade.

 **Species**
 **Drakhallian Aspect(s)**

Daimhin Cornflower is a centaur and respected doctor from Dragon Valley. Cool and level-headed, he percieves every facet of a problem, be it a medical one or a more common issue, and always puts a solution together slowly and carefully. He's very mild mannered and caring, and doesn't want to upset anyone, so he takes everyone's thoughts into consideration before settling on a solution. This same sense of responsibility and determination to not let anyone down leads him to ask a lot of questions and almost overwork himself when he's on the job. It's not uncommon for his patients to get just as worried about him as he is about them!

Alongside his job as a doctor, he's also a very well-versed scholar when it comes to Drakhallian Aspects. He needs to be, considering how many Aspects can be a part of serious medical issues. While he'd easily be able to diagnose a Water-induced respiratory problem or anything to do with Poison or other inherently "dangerous" Aspects, there are still some things that even he doesn't know, and he's determined to learn as much as he can to be the best doctor and caregiver he can be. A regular patient of his is Gisela, which only frustrates him more. There are so many loose threads on her case that he can't seem to come to a final answer; he feels like he isn't getting any closer to truly helping her, and that deeply hurts him- but he tries his best either way.

## Appearance

A fair chunk of Daimhin's body is coated in thin, dark teal fur and flecked with white spots. He has the lower body, ears, and large antlers of a deer, and his hands end in hooflike digits, albeit more opposable than his actual hooves. He has lighter blue hair which he has in side-draped twists, and very big eyebrows, and his eyes are icy blue. On the job he'll usually wear a thin white coat over whatever outfit he chooses to wear, but when on break or off work you'll usually find him wearing his favorite puffy blue coat.

## Quotes

* *"Don't worry. This won't hurt a bit, and if it does, you can pinch me."*
* *"I see the problem. Looks to be Light-induced aspect overexposure. Put some of this on it; it'll make it heal faster."*
* *"We'll figure out what's going on with your burns eventually, I swear- and when we do, maybe I'll finally be able to help you heal. I promise."*

## Trivia

* Daimhin was originally intended for Harmonia mythos, but was moved to Drakhallios later on.
Enchanting

An enchanted item adds more damage to the item and also adds a glow to the item.

These are the glows on weapons at certain percents:

 3-39
 42-78
 81-93
 96-105
 108-120

120% is max enchanted and very hard to reach

Beware, there are some risks to enchanting.
When enchanting an item that is already enchanted the item can lose 3% enchant when failed. Enchanting gets even more dangerous at 57% because when enchanting to or past 57% your item can break, deeming the item worthless. The only way to prevent this from happening is with a Protection Charm that can be purchased in the Item Mall or awarded as a mighty reward, this will stop your item from breaking one time, will not be used until the item would have broken, meaning you can have failed attempts with the Protection Charm on without breaking the Protection Charm. There are also Lucky enchants which give you a 5% better chance to enchant and item for once use and then act as a Protection Charm.

To enchant an item you have to go to one of two people:

- For weapons you go to the blacksmith

- For armor, gloves, and boots you go to the tailor .

To enchant an item you need an enchanting material and a few coins the available materials are as follows:

Luck effects your chance of success (100 luck gives 1% better chance of success) so Garuda's Song is very useful when enchanting. If your luck is not very high I suggest asking a fellow guild member, GS or trusted friend with high luck to enchant for you.

blue sparklewhite gloworange glowPink Glowred glowyellow glow
Crim

**Species**
 **Faction**

 Crim Dustvine is a former member of the Twisted Vines. Born after the big melt and kidnapped when she was just a baby, she was raised by Galego into a life of crime and evil. Destruction and corruption are all she's ever known, and she doesn't know how to break away from her past, letting it drag her down and tear her up inside. She was taken in by Adeline and the others after running away in a fit of anxiety and self loathing, and while she understands that they're good people who love her like they love each other, she doesn't know how to open up to them yet and is too emotionally numb to even know if she loves them back. She's very avoidant and always dodges questions about her past, refusing to say anything more than the fact that she's done bad things. The only person she feels comfortable enough around to vent to is Adeline, and there are things she hides even from her.

Her bottled up emotions and past trauma have given her deep psychological issues, with a mix of anxiety and depression locking her emotions in a turbulent mess. She has a phobia of dead flora and fauna, brought upon her by vague memories of Galego's withered grey vines. She knows it's irrational and she hates it, but the sight of decay can easily trigger her anxiety and often even cause her to faint. Blood doesn't trigger her phobia, which she herself finds a little odd.

## Appearance

Crim wears an entirely red outfit, a leftover from her days in Galego's gang. She wears a dark red scarf, a tattered red shirt, and red pants, fingerless gloves, and boots. Her hair, while naturally honey blonde, is dyed light red, and cut in a sidecut and short ponytail. Her shirt's sleeves were torn off during an anxiety attack.

## Quotes

* *"I-I just don't get it. I know you guys love me like one of your own, but...I'm not feeling it. It doesn't make sense..."*
* *"...Listen. I don't want to talk about the shit I've done, okay? Sensitive subject."*
* *"Look, I get it. You want to help me, you want to help me get over this, but I...I don't know how to help myself. I know I need to help myself before you can help me...but I...I can't. It's beyond me right now. Just...leave me alone."*

## Gallery

First conceptMade by LpcarverMade by Almei*i look at you all, see the love i'm not feeling...*
The Experiment

The Experiment was a massive soul-powered supercomputer built in a now-condemned factory, well below the surface of Byloth. The scientists who created it disappeared shortly after its invention, and their current whereabouts are unknown. The computer currently rests deactivated in the factory, rusted and unused for years upon years.

Five men were chosen from the tunnels and invited to test the machine. They were told that it would give them access to a whole new world, and make them powerful in a way they never could have imagined...but they were lied to. The Experiment was a horrible thing, but no one remembers what it was meant for. The five men were locked into the machine, given no directives, and abandoned, as a colorless, odorless gas filled the chamber. The intention- as the five were told- was to come back after a few days and see what the machine had done to them...but they were forgotten about, or so it seemed.

As the years went on, the unfortunate souls festered and deteriorated, and it seemed like the chamber was growing smaller every day. Finally, the five of them turned on each other. They fought relentlessly. And they killed each other. They killed each other...but yet, somehow, they survived anyway. The vapors that had flooded the room from the beginning kept their souls stable and unbroken. They were transported into five tubes atop the machine, connected to pipes that seemed to reach up forever.

And a bright green screen flickered on.

The five communicate with the outside world and with each other via this screen, and they speak without rest even if no one is there. They refer to each soul by a Greek letter- from Alpha to Epsilon. Their rambling is disorganized and makes no sense, but a few phrases seem to keep recurring. Despite their constant speaking over each other and their fractured mental state, the souls are still able to recognize faces and be familiar with people they've seen before.

The five souls are eventually set free by Adeline, who they have come to accept as one of their own. They call her Zeta, keeping with the only names they remember being called. They were reconstructed by another invention in the same factory, with the exception of Alpha, whose soul self-destructed upon being placed in the machine. No one knows why.

## The Souls

* Alpha *(Permanently deceased)*
* Beta
* Gamma
* Delta
* Epsilon
* Samael*(Kindasorta, but not really.)*
Jinong Build Guide 1

This guide is made and owned by: Monata

The creation of that guide took me 2 weeks because I tryed every compilation and these are better from others.

!!!!REMEMBER!!!!

At start of the game You need some dex to kill mobs.

ANY WEAPON:

- lvl 2: 5 str

- lvl 3: 5 str

- lvl 4: 5 DEX!

- lvl 5: 5 str

- lvl 6: 5 DEX!

Later do just like it's wrote in this Guide.

At low lvls You can have problem with hits - if You have got a lot of missed attacks - just add some points into DEX.
AND REMEMBER!

You can reset Your stats at Elder's FOR FREE until lvl 30!

***Jinong's build:***

**Long Spear - most important: str, vit, opt. dex**

BALANCE: 1 vit / 1 dex / 3 str

OFFENSIVE: 2 vit / optional 100 dex / 3 str

DEFENSIVE: 3 vit / 2 dex / optional 100 str

Optional 100 means that at lvl 100 You should have 100 points in the stat.

It means that for war sitter alt You should get: 49 lvl - 49 points, 69 lvl - 69 points, 89 lvl - 89 points etc.

**Scepter - most important: str, dex, opt. vit**

BALANCE: opt. 100 vit / 2 dex / 3 str

OFFENSIVE: opt. 100 vit / 2 dex / 3 str

DEFENSIVE: 1 vit / 4 dex / opt. 100 str

Opt. 100 means that at lvl 100 You should have 100 points in the stat.

It means that for war sitter alt You should get: 49 lvl - 49 points, 69 lvl - 69 points, 89 lvl - 89 points etc.

Light Blade - most important: dex, str, opt. vit
BALANCE: opt. 100 vit / 3 dex / 2 str

OFFENSIVE: opt. 100 vit / 2 dex / 3 str

DEFENSIVE: 2 vit / 3 dex / opt. 100 str

Opt. 100 means that at lvl 100 You should have 100 points in the stat.

It means that for war sitter alt You should get: 49 lvl - 49 points, 69 lvl - 69 points, 89 lvl - 89 points etc.
12sky Wikia

12sky wikia is a platform where everyone can find/add and adjust information about the game 12Sky. To ensure the quality of this wikia and maintain its overal layout we ask of you to make an account when you want to contribute to this page. It would be really helpfull when more people use a few minutes of their time to add information about the game/items/monster/etc. So other gamers can find the answer on their questions faster. How to add information

12Sky is a Massively Multi-Player Online Role Playing Game. It takes place in a 3D-representation of the world of Middle Ages China that players can interact with through their characters. The game features three main homelands, one for each faction. In this game world, players use their characters to explore locations, defeat creatures and complete quests , among other such activities. By doing this, characters gain experience points. After a set amount of experience points have been gained, a character gains a level and new stat points, opening up the option of learning new skills and using new items, exploring new areas and attempting new quests. Although the game world remains reasonably similar from day to day, locations have changeable weather such as dust, snow and storms.

A number of facilities are available to characters when in towns and cities. In each major city characters can access a warehouse in order to deposit items, such as treasure or crafted items. Each warehouse is unique to that character, with players able to purchase additional storage space. In the major cities of Twelve Sky, players can expect to see player hosted booths.

Some of the harder challenges in Twelve Sky require players to group together to complete them. These usually take place in dungeons and other difficult areas that a group of characters can enter together. This allows players to explore areas and complete quests with other players outside the group.

Be sure to use the search option if you search for anything specific.
Guanyin blades rare/elite

Back to Guanyin Gear page

**EDITING**

Rare gear starts at level 45 and every 10 levels there are new rare blades to get. All monsters can drop rares but to get an idea of what monster drops which rare, please check the drop list. ( Drop list )

One type of rare gear can appear with different stats, on this page you will find the lowest and highest possible statistics for blades.

Back to Guanyin Gear page
Sashura

**Species**
 **Balancer Alignment**

Sashura is a forest guardian residing in Catpaw Woods, who was born from residual Cosmowurm magic and has existed for millennia. When humans started to explore the forest, he started taking on a humanoid form when they got particularly near, but tended to avoid people anyway out of a sense of worry and apprehension. When Felidae stumbled upon him, though, they mistook him for one of their own, since he looks a lot like a Felidae. So they took him in. He didn't quite understand why this clan of cat people was referring to him by the same name they used among themselves, but he's chill with any forest life, so he rolled with it. It wasn't until he transformed into his true form around them for the first time that they realized what they were dealing with. They'd always had legends about a huge, lithe-bodied cat creature passed down from generation to generation. They called him Blackclaw the Mighty, and revered him as a sacred protector of their tribe.

To be face to face with the great Blackclaw was something they never imagined would happen. Taken aback and dazzled, the entire clan quickly went from treating him like a fellow Felidae to like a god. Flattered, but somewhat uncomfortable with being worshipped, Sashura kindly requested that they treat him like a clanmember; a chief at most. So it was. Sashura now guards the clan and happily interacts with its members, usually staying in his humanoid form but shifting into his true form when the moment calls for it. Human tales still circle around about Catpaw Woods being stalked by a massive, snakelike figure, and Sashura is effectively a cryptid to them- everyone wants to find him and prove that he really exists, and isn't just a myth. Humans call him the Catpaw Monster. He has caught wind of this, and while slightly offended at being called a "monster", he's quite amused with the theories and speculation that humans throw around about him, and loves to learn what stories humans are telling even now.

## Appearance

Sashura's true form is of a lithe, lightly furred otterlike creature, with large brown horns that resemble tree branches, a thick, lighter black mane, and a blue spiral gem on his chest. His humanoid form resembles a Felidae, albeit with lower-set ears. He wears a brown rock-patterned shirt, light yellow pants, and a blue necklace that resembles his true form's chest gem.

## Gallery

First conceptPokemon sprite by Almeihead by LoganWith Blaze and anothers girlsGif by Choco
Guanyin boots rare/elite

**---work in progress---**

Rare gear starts at level 45 and every 10 levels there are new rare boots to get. All monsters can drop rares but to get an idea of what monster drops which rare, please check the drop list. ( Drop list )

One type of rare gear can appear with different stats, on this page you will find the lowest and highest possible statistics for boots.
Basic information

Provides information on player's health, Chi, and experience.

**2. Sacred Animal Status Bar**

Provides information on player's Pet

**3. Party Window**

Provides information on party's status.

**4. Mini Map**

Shows location and Coordinates. Click the triangular button on top to hide the mini map, and use the +/- buttons below to enlarge or reduce the map. Identify party members’ location with the green pointer on the mini map. The pointer will disappear when a party member gets out of sight.

**5. System Message Window**

Provides information about game and status updates.

**6. Chat Window**

The chat window is divided into System Message Window and General Chat Window, and the triangular button below can be used to designate the chatting range to selectively chat with other players.

**7. Menu Window**

Click the Menu Button to open various windows such as Status, Inventory, Skills, Quests, Party, Friends, Clan, Store, and Settings.

**8. Quick Skill Slots**

These are the quick slots in which you can assign skills. You can assign skills from F1 to F8, and you can assign up to three groups of skills. Use the Z or X key to change skill group.

**9. Potion Bar**

Lists items in your inventory that can be consumed via hotkey. Also displays how much alcohol is left in your Calabash Bottle.
NPC

NPC'S or Non-Playable characters, similar to other traditional MMORPGs, are bots in the game that serve a specific purpose. Each Faction has a set of NPC's consisting of:

**Blacksmith**- Found in every home city and Yongu. Sells weapons of specific faction, Enchants weapons and has Quest option.

**Tailors**- Found in every home city and Yongu. Sell armor, gloves and boots of a specific faction, Enchants armor, gloves and boots and has a Quest option.

**Collector**- Found in every home city and Yongu. Offers Antique feature, Combine feature, Exchange feature and has Quest option.

**Elder**- Found in every home city. Provides the entrance to the location for upgrading (requires 100 Contribution Points), can combine archives and legends into level 80 skills, and gives out more quests than any other NPC. Elder will also clear stat points for lvl 1-30

**Gate Master**- Found in every home city and Yongu. Can teleport you to different maps for a small fee, has a banking feature to store your items at a small fee, can give quests, and also will refill your Calabash Bottle for a small price.

**Guild Director**- Found in every home city. The guy to go to if you need to create or manage a guild, also has a storage feature that is free of charge.

**Herb Master**- Found in every home city and Yongu. Sells your everyday pills and tabs, also sells Calabash bottles and Scroll of Returns (teleport you to your castle), also gives out quests and can combine some quest rewards or bought items into valuable items.

**Mall Manager**- Found in every home city. Access the item mall, downgrade, and extract here.

**Trader**- Found in every home city and Yongu. Gives option to list rare items with12% enchant or more with the use of a commossion reciept. also give the option to view and buy items listed by other people.

**Trainers**- Found in every home city. Each trainer is specific to a weapon, they can teach you skills you will need in your battles.

**Guard captian**- Found in every home city. Gives you the option to move to your lvl formation battle's. restiance battle (when available), master maps, and give Quest.

**Gambler**- Found in every home city. Gives access to the track, has a mini game you can play called dice match, and sells trancinding charm, refinement reciepts and jade exchange receipt.

**Master Blacksmith**- Found only in Yongu. Sells m31 armor, gloves, boots, necklace and ring. Can Refine gear. Not much is known about how to refine, and what can be refined.
Gaia

**Species**
 **Voiceclaim**
 **Balancer Alignment**

Gaia is a Cosmowurm, one of many throughout the universe. Born inside the Earth as a sort of magic generator for the newborn universe, she remained inside the Earth's core in an embryonic state for millennia, providing the budding Earth with enough magic to form sentient life. The gods forgot about the Cosmowurms for billions of years, until they began to hatch- Gaia was one of the later ones in the hatching cycle. When she hatched from the center of the Earth, it was torn asunder, but as she liked the life that had formed on the surface of her "egg", she held the planet together as well as she could with magic. She now serves as the planet's surrogate Divine Guardian, protecting it from corruption and pollution and doing her best to keep her "children" happy. For a creature incapable of speech, she is highly friendly and pleasant, normally happily swimming around beneath the Earth's fractured crust, now known as Neo Skylands. When the Earth is threatened, however, Gaia's vengeance knows no bounds.

## Appearance

Gaia resembles a massive eel with the head and flowing fins of a butterfly koi. Her body is coated in highly glossy and slightly iridescent scales, ranging from dark jade green to bright teal. Her fins are light green, tipped with blue, and she has long, flowing barbels. Her eyes are dark brown, flecked with gold.

## Quotes

* *[Gaia cannot speak, or even make any vocal sound for that matter.]*

## Trivia

* Gaia was mostly concieved as an answer to a loose end introduced early in Harmonia's life- why did Earth form sentient life with no Divine Guardian?
* When the Earth is threatened in some way, Gaia's barbels begin to secrete a viscous green fluid that mutates life into more aggressive forms. These beings always attack whatever is threatening the planet. When the attack is over, the fluid turns pink and she can use it to revert the mutant warriors back to normal.
Veldor

**Species**
 **Faction**

Veldor is an Aquel barista working in a small, local coffee shop in Byloth. He's generally a very amiable, mellow person who would rather just relax with his tea and whatever novel he's currently reading than do anything else. It's not uncommon to see him striking up conversation with customers when he's on break; that, or sitting alone at a table with his nose in a book.

Despite his easygoing nature, he's almost frighteningly competent when forced to fight, moving swiftly and fluidly to take down whoever may have prompted him to fight. Since he's rarely upset enough to try to fight he's not often seen in this state- which makes it even more surprising when he switches into brawl-mode.

Being an Aquel, he is able to breathe underwater, which comes very much in handy for protecting the coffee shop when some sort of aquatic life gets a bit too close for comfort.

## Appearance

Veldor's skin is smooth and always slightly damp, similar to a dolphin's skin, and is dark teal with a distinct blue mark over his nose. His ears are pointed and droopy. His hair is dark blue and very long, though he dyed his bangs jade. He wears a blue-and-white vest-shirt and black-and-blue pants, with teal shoes, and he has large, clear fins sprouting from his back, patterned with bioluminescent green patches. These patches are not always visible and flare up in certain situations. His blood is typical Aquel cyan.

## Quotes

* *"Ooh, do you want to hear about what I've been reading?...I won't spoil it, don't worry."*
* *"What's everyone looking at? Is something outside? Oh, bugger it. Let me go get it."*
* *"Threaten me or my workplace and you're going to sorely regret it."*

## Gallery

First concept (that I bothered to save)For OC OctoberCollab Art made by Silvie, Almei, Lpcarver and Rasd
Jasper

**Species**
 **Faction**

Jasper Avery is a teenage boy living in Kingfisher Palace, who was rescued by Jotun. His home was destroyed in the big melt, since his parents- who were in the midst of a power outage at the time- weren't alerted to the oncoming disaster. His parents were killed in the ensuing torrential flood, but he and Reese survived by clinging on to driftwood from their old house. They would have died had it not been for Jotun, who swept them up from the sea and carried them all the way to Kingfisher Palace.

Jasper and Reese now live with Jotun, and Jasper spends most of his time playing video games or organizing his figurines and other collectibles in his room. While he's generally fairly easygoing and hard to upset, he's a bit of a neat freak and gets more than a little annoyed with his brother's room. Messing with his collectibles is also a huge peeve of his.

He lost his legs in a car accident a few years before the big melt. He was driving with his father at the time, who was also hurt, but both of them survived the accident.

## Appearance

Jasper wears a black vest over a yellow shirt, a brown belt with metal medallions on it, and yellow shorts. He also usually has black-and-yellow winged headphones on, and never takes off the bandages around his arms- this is for comfort reasons more than anything. Replacing his legs are a pair of bladed prosthetics. His hair is brownish-blonde with several dyed yellow streaks in it, and his eyes are gold.

## Quotes

* *"Whoa-whoa-hey, don't touch that! That's super rare!"*
* *"I don't want any of my stuff getting lost in your pigsty of a room. Stop messing with it."*
* *"Jotun! I just cleaned Reese's room for him again."*

## Trivia

* Jasper was made for a Flipline Forum raffle, but was kept by Silvie, as she left the forum before she could raffle him off.
Thana

**Species**
 **Voiceclaim**
 **Balancer Alignment**

**Thana** is a spirit of chaos, a foil to Zhiara, and a former resident of Akira's body before manifesting her own. As of now she may manifest as either a punk-style woman or a purple-and-gold Nocturne; whichever form she would prefer to take on at any given time. She is rude, aggressive, and one of the biggest trolls on the planet, enjoying doing things specifically to make people angry and see how they react to her antics. Unlike Zhiara, when she split from Akira's body, she chose to strike off to the Void, only occasionally returning to mess with- or, more rarely, threaten- the Heroes. She currently lives on Eiko.

## Appearance

When part of Akira, the changes she would make to Akira's outfit were simple- she did nothing to the basic format of the outfit, but darkened and desaturated the colors, as well as changing the hearts and stars on her outfit to more "evil" forms of those symbols.

Her standalone form wears a spiked, cropped purple jacket over a lighter purple, tattered shirt, bearing the symbol of chaos on the front. She wears simple, purple pants and very dark bluish-purple shoes, as well. Her wings are draconic, purple-and-gold, with sharp wing thumbs. She wears her hair in a sidecut.

## Quotes

* *"What? You want some more?! I'm willing to give that to you!"*
* *"This is SO MUCH FUN. You guys are*hilarious*to mess with!"*
* *"Awww, quit being so monotonous! It's not as fun when you don't react!"*

## Trivia

* She's capable of fusing with any being to give them a mixed form. However, since she isn't integrated with them like she used to be, the fuses have an equal mix of both her standalone appearance and her partner's appearance. She can fuse with Zhiara to produce a balanced being, but she rarely, if ever, does this.
* She has a burning hatred for Zhiara and fled to Eiko to avoid her.

## Gallery

* Standalone forms
* Akira-morph form

Dragon formMade by Almei

Thana Haru, in all of her crazy glory!Flipline edit of Thana. It's kinda tiny.Dangan Ronpa sprite edit of Thana.Another Thana.Made by Lpcarver
Imogen

**Species**
 **Voiceclaim**
 **Balancer Alignment**

Imogen Lechka is a minor villain to the Heroes of Windsong, specifically Orianne. Before Orianne ended up in Windsong, she and Imogen were longtime rivals- seeing who could create the more extravagant craft. Imogen was particularly good with machinery, whereas Orianne's specialty was always kites. When Orianne left and Imogen was left without her friend and rival, she spent quite a long time searching for a way to get to Windsong and get back in touch with Orianne- mostly failing for quite some time. But just as she was about to give up, she found an Angel Aura crystal at her doorstep...this now serves as a core for a multi-functional pack she wears on her back, which includes functional wings. Unfortunately, using Pure Aura as a power core wasn't the best idea in the long run, and the machinery eventually fused to Imogen's back, infusing her with Pure Aura energy as well- which, slowly but surely, ruined her mental state. Now, having arrived in Windsong, she wishes to find Orianne and finally prove that she is superior...no matter what may happen to Orianne in the process.

## Appearance

Imogen wears a ruffled black and purple dress with a purple jacket over it, held closed in the center by a gold-rimmed clock. She also wears a purple neck bow, a belt with chains and a pocket watch hanging off it, and a black top hat with a gold ribbon and purple feathers sticking out. There is a brown eyepatch over her left eye; this is meant to hide that quite a bit of Pure Aura has pooled in that eye and is highly visible from the outside.

## Trivia

* Imogen will most likely debut in the Tales of Windsong webcomic, in a sub-arc.

## Gallery

First ConceptAlt conceptSecond conceptMade by LpcarverDress up versionMade in recolor.me
Gisela

**Species**
 **Drakhallian Aspect(s)**

Gisela Maple is a young adult woman who was born in the Ghirian lowlands, but moved to Dragon Valley at age 18. She's been through a lot. No one knows exactly how, not even her, but some incident in her past burned a fair chunk of the left side of her body, and left her left leg so badly mangled that it had to be amputated. Similarly to Elva-Russa she can't wear prosthetics- they trigger an odd burning sensation and phantom pain in her leg, presumably connected to the fire that caused her injuries- so she uses crutches instead.

It's believed that whatever the source of the fire was, it was magically charged with high amounts of the Drakhallian Fire aspect, since the effects never seem to go away. Sure, they've lessened a bit over the years, but the burn won't ever fully heal. She also carries an odd sense of heat along with her- people in the same room as her will often start feeling like they're overheating after too long. Some people even claim to see smoke trailing behind her as she walks. She periodically gets checked up on by Daimhin, both to help lessen her pain and to study her burns and maybe, someday, piece together an image of their origin.

## Appearance

Gisela wears a yellow and white shirt with a yellow tree branch on it, and a dark brown skirt. Her hair is black and tied into a short ponytail, and she wears a yellow headband. Most notable is that the left half of her face and her torso and left arm from collarbone to elbow are scarred with reddish, unhealing second degree burns. The stump that remains of her leg is also heavily burned, with fairly clean healing over where the amputation was made. She wears an eyepatch over her left eye, and has to use crutches to get around.

## Quotes

* *"Even I can't remember where they came from. Life hasn't been the same since."*
* *"I have vague memories from before...so why not from then? Was my memory burned away, too?"*
* *"It's rather odd living in a place occupied mostly by dragons and talking canines. At least Doctor Cornflower is relatively normal."*

## Gallery

Wit a prosthetic leg by AlmeiMade by RasdMade by AlmeiMade by LavenderSunset
Yellow Gate Master

A Yellow Gate Master can be found in any town, Yongu and spread across the world of 12sky.

This NPC has a few funtions

* **Chat**: A very useless function, unless you like reading the same text over and over again.
* **Quest**: With this you can receive or finish quests when you get a notification.
* **Move**: With this function you can teleport to specific points in your territory, but it will cost you some money
* **Pawnshop**: Very usefull, a storage for your items. 56 spots to store your stuff but it will cost some money to store them.
* **Refill**: This will refill your calabash bottle for free
Guild

While your strength may be great, no warrior can go through this world alone. At some point you'll need to join blades and fists with another brother at arms to tackle a challenge. And in many cases, you'll have to go beyond that.

Twelve Sky offers a Clan System (much like a guild in other MMO's) where you can be united with UP to 50 other players. Clan members can use various features like Clan Chat, Announcements, Appointments, Titles, and Insignia Registration.

**Announcements**: You can send messages to other Clan members on all maps.

**Notice**: A message can be reserved for Clan members who are currently offline.

The Clan chief can leave a message so Clan members can read it anytime.

**Appointment**: The Clan chief can appoint a Clan member as the assistant chief. Assistant chiefs can use some of the features in place of the chief such as inviting a player to the Clan and expelling a Clan member.

**Title**: The Clan chief can give a title to Clan members. The title is shown in front of the Clan name.

**Insignia Registration**: This feature is used to register the Clan’s insignia.
How to use:Guild Insignia

**Expel**: While we would have that your entire clan is lines mined and a fellow fighter, there are times when a member is no longer pulling his own, and must be discarded like the waste they are. Only a Clan chief or assistant Clan chief can expel a Clan member from the Clan.

**Leave**: Any Clan member can use this option to leave a Clan.

**Disband**: In the very occasion that your entire clan is far beyond your contol, The Clan Chief can choose to Disband the entire clan and leave them all to fend for themselves (This option can be used only when there are no Clan members in the Clan).

All Clan features can be used according to the Clan stage.

**Guild levels and conditions**

Rank 1: Guild Leader Title: Team Leader Usable Features: Guild chat and connection notices of guild members and Guild Announcements Max Number of Members: 10 Requirements: level 50 and 5 mil silver

Rank 2: Guild Leader Title: Squad Leader Usable Features: Notices Max Number of Members: 20 Requirements: 100 contribution points and 10 mil silver

Rank 3: Guild Leader Title: Brigade Leader Usable Features: Appoint assistant guild leader and can give titles to members in guild Max Number of Members: 30 Requirements: 500 contribution points and 20 mil silver

Rank 4: Guild Leader Title: Guild Leader Usable Features: Nothing. Max Number of Members: 40 Requirements: 1000 contribution points and 30 mil silver

Rank 5: Guild Leader Title: Guild Master Usable Features: Nothing Max Number of Members: 50 Requirements: 2000 contribution points and 50 mil silver [quote="MissChief"]OK, you have got to level 50, saved up 5 million silver and created your guild and have lots of members.
Guanyin gloves common

Common gear can be found at all levels or be bought at a tailor. All monsters drop common gear that corresponds with the level of the monster.

One type of gear can appear in different levels (for example:a lvl 1 gloves, can also appear as lvl 5 gloves). Each Level of gear that the monster drops can have about 5 different stat combination on them, on this page you will find the lowest and highest possible level and statistics for gloves.

One type of rare gear can appear with different stats, on this page you will find the lowest and highest possible statistics for gloves.
Guanyin robes rare/elite

Back to Guanyin Gear page

Rare gear starts at level 45 and every 10 levels there is a new rare robe to get. All monsters can drop rares but to get an idea of what monster drops which rare, please check the drop list. ( Drop list )

One type of rare gear can appear with different stats, on this page you will find the lowest and highest possible statistics for a robe.
Upgrading

Upgrading an item will take your current rare item up 10 levels. For example a level 45 weapon to a level 55 weapon. To stop the confusion this will change the item into the item of that level, not just raise its level. Your item must have atleast 12% enchantment on it to attempt upgrading the item.

Beware though. When upgrading an item you can lose enchantment and combine stages. The enchantment lost is based on the enchantment you have when upgrading, the higher your items enchantment, the more you can lose (3% loss is most common). You can also lose half of your current combine stages (If an odd number you round up).Each time you fail an upgrade your jade will be used and your money spent will be lost, however your item has no chance at breaking from a failed upgrade. Successful upgrades randomly change the skill on your item, so you might not always get the skill you want; however, master level upgrades do not change the skills.

Side Note\*\* All master items have +4 on the skill, so the skill will not change to +1/2/3 it will always be +4

In order to upgrade you must have a Red Jade or Purple Jade but Purple Jade has 2% less chance of success (You can trade 2 Purple Jades for a Red Jade at Herb Master). You must also have 100+ Contribution Points (the number by your level on the Character screen). You must then go to the Elder of your faction and click entrance. Once you enter the area head to the lord of your element (Fujins-Shadow, Jinongs-Dark,Guanyins-Light) and select upgrade. Then drag your item you want to upgrade into the box labeled Item and the Red Jade into the box labeled Material and click OK.

Each upgrade costs coins to do; prices are as follows:

Level 45-55 is 100k

Level 55-65 is 200k

Level 65-75 is 300k

Level 75-85 is 400k

Level 85-95 is 500k

Level 95-105 is 600k

Level 105-M2 is 700k

M2-M5 is 800k

M5-M8 is 900k

M8-M11 is 1mil

This pattern continues all the way up to M33.

Again luck effects the chance of a successful upgrade so Garuda's Song is recommended. If you do not have very high luck ask a guild member, GS, or trusted friend with high luck to upgrade for you, also if you do not have 100 Contribution points, I'm sure there is someone you can trust that does.

Side note\* Upgrading is usually very hard to do lol, consider to sell your current item and buying a new one of your level.
The Fun Song Factory

This is the 1st live show of Fun Song Factory.

 Effects
 Source
Abbey Home Media
Tempo Video
 Cost to buy

## Plot

Join the gang for the very first Fun Song Factory video ever!

## Presenters

* Dave Benson Phillips
* Sarah Davison
* Iain Lauchlan

## Children

* Lucy Tuck
* Paul Hicks
* Shantel Boothe
* Alex Henry
* Katie Hunter
* Rebecca Herod
* Dayle Hodge
* Katie Lewis

## Songs

* Fun Song Factory Opening
* If You're Happy and You Know It
* One Finger, One Thumb
* Heads, Shoulders, Knees and Toes (song)
* Music Man
* The Wheels On the Bus
* I Hear Thunder
* Sing a Song of Sixpence
* Hickory Dickory Dock
* Mary Mary Quite Contrary
* Polly Put the Kettle On
* Little Bo Peep
* The Grand Old Duke of York
* Round and Round the Garden
* Teddy Bear, Teddy Bear
* The Hokey Cokey
* 1, 2, 3, 4, 5
* Five Little Speckled Frogs
* Yellow Submarine
* Postman Pat
* Sleeping Bunnies
* Peter Rabbit
* Tommy Thumb
* Two Fat Gentlemen
* Miss Polly Had a Dolly
* Incy Wincy Spider
* Wiggly Woo
* Ten Fat Sausages
* Twinkle Twinkle Little Star
* Five Little Ducks Went Swimming One Day
* Dingle Dangle Scarecrow
* Cows in the Kitchen
* Old Macdonald Had a Farm
* Fun Song Factory Closing
Colgu Cave

Colgu Cave is a training area for masters (Lvl 113+) full of high level monsters located close together.

## How to access

You must have colgu time to warp to the special trainings area. You can use it any time you want, as long as you have time.

Colgu tickets can be obtained by killing people of the opposite faction in PVP, or by killing special event monsters. Richt-click will activate the Colgu ticket and add Colgu time to your account (60 minutes per Ticket). You can check the amount of time you have in the upper right corner next to your mini map.

If you have colgu time you can go to the guard captain in the village and teleport to Colgu Cave. Each faction has its own Colgu Cave, it is not a community map. Watch out, every monster inside Colgu is agressive and will attack you. Do not leave your keyboard while in here!

## Monsters Colgu Cave

### Area 2 Monsters / M9 - M18 (121 - 130)

 Depravity Hell Monk
 Amhwang Zon

### Area 3 Monster / M9 - M18 (121 - 130)

 Depravity Hell Monk
 Thunder Soldier

### Area 4 Monster / M9 - M18 (121 - 130)

 Depravity Hell Monk
 Amhwang Zon

### Area 5 Monster / M19 - M28 (131 - 140)

 Depravity Blood Monk
 Win Sinjang

### Area 6 Monster / M19 - M28 (131 - 140)

 Blood Scorpion King
 Ohwa Sinma

### Area 7 Monster / M19 - M28 (131 - 140)

 Immortal
 Chen Sinma

### Area 8 Monster / M19 - M28 (131 - 140)

 Depravity Blood Monk
 Win Sinjang

### Area 9 Monster / M19 - M28 (131 - 140)

 Blood Scorpion King
 Shen Sinma

### Area 10 Monster / M28 - M33 (140 - 145)

 Ghost Scorpion King
 Thu Sin

### Area 11 Monster / M28 - M33 (140 - 145)

 Ghost Scorpion King
 Thu Sin

### Area 12 Monster / M28 - M33 (140 - 145)

 Hell Figher
 Shin

### Area 13 Monster / M28 - M33 (140 - 145)

 Hell Fighter
 Honma
Padsong Palace

Padsong Palace is the home map of the Fujins.
Fujins spend most of their time in this map, hanging around with guild mates, selling items or just being afk (away from keyboard).
There are a lot of functions in town, like storage, skill teachers and tailor/blacksmith. A full list of NPC in this map can be found below.

**NPC**

- Guild Director
- Tailor
- Blacksmith
- Trader
- Mall Manager
- Lady
- Gambler
- Guard Captain
- Elder
- Marble Trainer
- Sword Trainer
- Blade Trainer
- Herb Master
- Yellow Gate Master
- Light Guard (filler NPC, no use, just looks.)
**Monsters**

**- Zombie Soldier**
**- Hunch back**
**- Copper Zombie**
**- Yellow Flag Goblin**
**- Red Bandit**
**- Bandit**
**- Spear Soldier**
Guanyin Skills

## **Support Skills**

at max
Level 1
Level 1
Level 1
Level 1

## **Blade Skills**

**Blade Combo** = Multi hit, single hit, AoE hit. when executed right u get a special move to see which doesnt cost mana but the damage done is common

## **Sword Skills**

Sword Combo = Single Hit, Single Hit, Multi Hit when executed right u get a special move to see which doesnt cost mana but the damage done is common

## **Marble Skills**

Marble Combo = Single hit, Multi Hit, AoE Hit when executed right u get a special move to see which doesnt cost mana but the damage done is common

## **Heavenly Buffs**

(used by all clans)

Talk to the elder and choose option [Combine] to combine the 4 archives to get the skillbook