Mouse Princess

* Current
* Old

"*We accept anyone here so long as they don't cause trouble!.. Not **THEM**, I said as long as they don't cause trouble, right?*"
—**Mouse Princess**
**Mouse Princess** () is a reigning princess in Princess & Conquest.

## Biography

Mouse Princess, like Bird Princess, has a strong dislike on war. It is so strong in fact that she will never declare war on other reigns, unlike Bird Princess, who only does it if it is necessary. She has 10 sisters, nicknamed the "Hourly Sisters", that aid in managing Mouse Clocktown.

Despite appearing very optimistic and cheery, she has apparent PTSD from a particular incident that has left her scarred that day forward. Her and the 11th Hourly Sister (never named) were playing outside the town. As a result of Dragon Princess I leaving, the guards would end up cowering in fear within the borders of Mouse Clocktown. The 11th Hourly Sister would end up sacrificing herself to protect Mouse Princess from harm, allowing Mouse Princess herself to get away. Even if it was not her fault, Mouse Princess still feels intense remorse and guiltiness over the incident, vowing to never leave the city's border again.

If the player does recruit Mouse Princess, she'll use the excuse of searching for the 11th Hourly Sister to leave the reign even though said sister is likely already dead.

## Personality

The Mouse Princess, while scatterbrained at times, is a brainy engineer and inventor. Prone to gushing about the marvels of technology, she is quite proud of her inventions and the technological marvels of Mouse Clocktown and will talk the Knight's ear off about them.

She also strongly disagrees with the Knight's stance on adventuring, claiming that it is dangerous and impractical.

## Conversations

Summary: Mouse Princess greets you and talks all about the prosperous Mouse Clocktown, all the while the Hourly Sisters bother you. After some time, the Knight asks why Mouse Princess is rambling on about this. She suddenly gets to the point, revealing that the Knight should come live in Mouse Clocktown due to the dangers that lurk outside the town. The Knight refuses this offer, saying that he is fine at the moment. Mouse Princess gives up and tells the Knight that her offer is always open. The Knight acknowledges this and leaves, ending Conversation #1.

### Second

Summary: The Knight arrives at Mouse Princess' throne room. Declining Mouse Princess' ongoing offer, he questions why Mouse Princess insists on safety as a priority. This gives Mouse Princess flashbacks, which proceed to trouble her so much to the point that her sisters became worried for her. After nearly being accompanied by Mouse Princess' sisters to the door, Mouse Princess explains that she lost her sister in a particular incident, leading to the current circumstances. The Knight apologizes and formally leaves the throne room.

### Third

Summary: Worried about "beasts" at the gate, Mouse Princess prompts the Knight to stop them, giving the quest "That Classic Gave Grind".

Conversation #3
After seeing the Princess getting so stressed last time you figured some casual chit-chatting could help her open up to you...
 Mouse Princess
T-They...
 Knight
 Mouse Princess
We don't know about that... I cannot send one of my sisters to check...
I don't want to lose m-more family...
... Knight... [Name of Knig
 Mouse Princess
 Knight
 Mouse Princess
You're right! It's my duty to take hard decisions! So go knight, and you die, that will be on me!
[The Knight receives the quest That Classic Cave Grind]
 Knight

* Quest: That Classic Cave Grind

### Fourth

**Requires**: That Classic Cave Grind completion

* Thank her for her gift: +1
* Mention she could wear it for adventures: -1

## Recruitment

See Recruiting Princesses. The Knight must progress through the above conversations, at least through the fourth conversation, to gain the option to convince Mouse Princess to elope with him.

The Knight must also deal with the monsters in the mines via Wendigo Princess.

## Campfire Events

Mouse Princess has a campfire event with Golem Princess.

Mouse Princess shares a campfire event with Goblin Princess.

Not as much of an event, but there are amusing snipes between the Mouse Princess and the Cat Princess if they are both in the camp.

## Quests

*This section is transcluded from the page That Classic Cave Grind. Please visit said page for more information.*

*That Classic Cave Grind* is a quest given to the Knight by Mouse Princess during the 4th conversation of her dialogue.

### Guide

Go to the Rocky Tunnels. By the CH/I/MP guards, speak to the person by the cart.

Simply hop in the cart and ride down the rails to kill most of the Wendigos.

After doing step 2, head to Mouse Princess and tell her you've killed the Wendigos to complete the quest and receive the Armure du Caramel.

## Scenes

* Doggystyle
* Missionary/footjob (just the tip)
* Handjob/thigh sex
* Standing (Succubus)

## Equipment

* Weapon: Staff
* Shield: *None*
* Head Gear: Princess Crown
* Body Gear: Casual Clothes
* Accessory: *None*
* Costume: Baggy Sweater

## Dowries

* No dowry given at camp after recruiting Mouse Princess for the time being.

## Trivia

* As of v0.20.09, Mouse Princess is the only princess that will never declare war on any reign, even when manipulated by Cheats.
	+ This is due to Mouse Princess generally disliking fighting outside of her reign. Instead, she treats wars as economic opportunity, taxing armies that come through her borders that want to get to the North/South Regions.
* Mouse Princess has a negative bias towards cats, just like their real-life animal species.

 Northern Reign
 Major Reignless Princess

1. ↑ https://www.patreon.com/posts/splash-of-tea-78591281