recursal/Fanatic-Fandom huggingface dataset:
Advanced Defensive Armor

This infobox is missing key data, please help the wiki by filling it in.

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

?

* Standard
* Gold

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
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> Take charge of any situation with Aramid Ballistics Advanced Defensive Armor. Allies and enemies alike will know who gives the orders!
>
>
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>
> „
>
>

The **Advanced Defensive Armor** & **Advanced Defensive Armor Gold** are pieces of heavy armor worn by corporate soldiers and manufactured by Aramid Ballistics.

## Description

In addition to its default Spacer's Choice color scheme, the Advanced Defensive Armor also comes in the following corporations' different color schemes, with different corporations' armor having different attributes:

* Auntie Cleo
* C&P
* MSI
* Rizzo's
* UDL

## Locations

* All variants can be purchased at their respective vending machines.
* All variants can be looted off of their respective corporate soldiers.
Blad on Stik

## Blad on Stik

By Spacer's Choice

A Trip Blade with a razor-sharpened edge for extra critical hit damage.

## Combat statistics

### Swing rate

42→357
50→425
1.19/s

### Crit damage

1s
20%
180%

## Tinkering Information

### Break down (WB/INV)

54
4/3

## Available modifications

### Grip

✘
✘

## General Information

### Sell

N/A
25

### Condition

3.0
2,500

>
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> So sharp that it cut some letters out of its own name!
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>
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The **Blad on Stik** is a unique 2-handed melee weapon in *The Outer Worlds*.

## Location

Can be looted off of Doc Maybell near the Marauder hideout in Emerald Vale.

Exact Location
Authentic Rizzo's Armor

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

**Authentic Rizzo's Armor** is a log in the Murder on Eridanos DLC.

## Location(s)

* Can be acquired by interacting with its pedestal in the lower navigation deck of the Pilothouse.

## Log Text

"With over 30 articulated joints and reinforced plating in Purpleberry Pink and Nanner Blue, Rizzo's guards enjoy the most fashionable armors in all of Halcyon! These brave troops show their corporate pride whether they're battling dissidents, guarding factories, or simply giving our workers a friendly pep talk!

Raise a glass of Lemon Slapp to show your support for the corporate soldiers who protect us all!"
Anton's Pass Code

A note with Anton's passcode on it - a mixture of twenty-two seemingly random letters and numbers.

## Information

### Weight

0.00

>
> “
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> Complex passwords are a security risk - difficult to remember and often written nearby. Security recommends using a simple, easy to recall code like "1234" or your supervisor's name.
>
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> Unauthorized use of this item is a Class C felony.
>
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>

**Anton's Pass Code** is a quest item used in the quest, The Doom That Came to Roseway.

## Description

This passcode unlocks both the terminal in Anton Crane's room in the Roseway Luxury Apartments and the terminal in his office in the Covert Lab.

## Location(s)

Given by Anton Crane in the Roseway Communication Room, during The Doom That Came to Roseway.
Advanced Defensive Helmet (Rizzo's)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard
* Gold

## Armor Rating

###

###

###

29
29
29

###

###

29
29

## Tinkering Information

### Break down (WB/INV)

12
74
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
17.0

### Condition

1.00
10,000

## Armor Rating

###

###

###

46
46
46

###

###

46
46

## Tinkering Information

### Break down (WB/INV)

19
108
5/4

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
28

### Condition

1.00
10,000

>
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> Whoever said the best advanced defense was a good advanced offense was probably wearing this helmet!
>
>
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>
> „
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>

The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by Rizzo's corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with the Rizzo's pink white & blue color scheme.

## Locations

Advanced Defensive Helmet
The Advanced Defensive Helmet can be found in any Rizzo's vending machine. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

Advanced Defensive Helmet Gold
The Advanced Defensive Helmet Gold can be found in any Rizzo's vending machine, though it's a bit harder to find than the standard version. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

## Variants

* Advanced Defensive Helmet (Auntie Cleo)
* Advanced Defensive Helmet (C&P)
* Advanced Defensive Helmet (MSI)
* Advanced Defensive Helmet (Spacer's Choice)
* Advanced Defensive Helmet (UDL)
* MSI Elite Helmet
* SugarOps Helmet
An Interview with Dr. Ambrose, Part 3 (audio log)

**An Interview with Dr. Ambrose, Part 3 (audio log)** is an audio log in *The Outer Worlds*.

## Log text

AN INTERVIEW WITH DR. AMBROSE, PART 3

Roscoe Clanton: I don't believe we've discussed side effects, Dr. Ambrose.

Olivia Ambrose: The drug's not ready for release yet. The side effects are immaterial.

Roscoe Clanton: So it's dangerous! Perhaps it results in some... thrilling mutations?

Roscoe Clanton: Four arms, maybe. Or a second head!

Olivia Ambrose: Try delusion, paranoia, gastric bleeds, violence, and fatal insomnia.

Roscoe Clanton: Uh-

Olivia Ambrose: Shall I enumerate every way our volunteers have died? Olivia Ambrose: Suicide by automech, suicide by hanging, starvation...

Roscoe Clanton: Cut the recording, Georgie. Georgie Nguyen: You sure, boss? I just put on a new cylinder.

Olivia Ambrose: Stroke, spontaneous combustion, internal exsanguination...

Roscoe Clanton: Just turn it off! [Chair scraping]
Bayside Terrace Warehouse

**Bayside Terrace Warehouse** is a fast travel location in Monarch Wilderness. It is located to the northeast of the Bayside Terrace Ruins.

## Layout

There are three buildings guarded by a fence: a power generator building with a terminal and a large locked (Lockpick 55) bin to the west and a storage building in the east corner with a Saltuna of the Deep Merchant Machine inside. The third building is locked.

## Notes

If the Stranger visits this location before starting the Commuter quest, the place is abandoned, the door to the storage building is locked and the intercom is turned off, and the area is not marked as restricted. Neither Niles nor Sublight thugs are present.
Blown Bridge

>
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>
> Bunch of amateurs. SubLight shoulda see that coming.
>
>
>
>
>
> „
> —Ellie
>

**Blown Bridge** is a location in Monarch Wilderness.

## Layout

The bridge has collapsed due to an explosion. Below the bridge are several corpses and crates belonging to the SubLight crew which was caught in the explosion. A trail of blood leads away from the main wreckage to a hatch near the cliffside which leads to a smuggler tunnel.

## Companion comments

* Parvati: *"Um, as your engineer, I advise you not to step on that. Especially the bendy parts."*
	+ *"We oughta see if anybody's still alive. They might be too weak to call for help."*
* Max: *"Just wonderful. Someone's destroyed the damned bridge."*
* Nyoka: *"I'd stake my reputation on this being an ambush."*
* Felix: *"None of 'em survived. That's what fixers call deductive reasoning."*
Advanced Defensive Armor (UDL)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

?

* Standard
* Gold

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
>
> Take charge of any situation with Aramid Ballistics Advanced Defensive Armor. Allies and enemies alike will know who gives the orders!
>
>
>
>
> „
>
>

The **Advanced Defensive Armor** & **Advanced Defensive Armor Gold** are pieces of heavy armor worn by UDL corporate soldiers and manufactured by Aramid Ballistics.

## Locations

Advanced Defensive Armor

Advanced Defensive Armor Gold

## Variants

* Advanced Defensive Armor (Auntie Cleo)
* Advanced Defensive Armor (C&P)
* Advanced Defensive Armor (MSI)
* Advanced Defensive Armor (Rizzo's)
* Advanced Defensive Armor (Spacer's Choice)
Enhanced Strength

**Category:** | Offensive Power

**Enhanced Strength** is the power to possess strength beyond that of a regular human being. Sub-power of Enhanced Condition.

## Description

Users are glaringly, obviously and super/unnaturally stronger than their race because their capabilities are pushed beyond the natural level; making them immensely stronger than normal members of their species (in that 'verse) can be achieved by any method of training.

* Usage
* Method

* User can lift objects that are heavy for normal humans.
* Constriction and Crushing due to the extreme strength of the user.
* Earthquakes through stomping on the ground.
* **Shockwave Clap** - to produce shockwaves by clapping their hands together.
* **Shockwave Stomp** - to produce shockwaves by stomping the ground.
* Strength Combat by combining one's own augmented strength in their combat skills.
* **Superhuman Durability** - to have body-tissue denser than what is naturally possible.
* **Superhuman Endurance** - to endure physical stress beyond than what is naturally possible.
* **Superhuman Leap** - to leap to supernatural heights and distances.
* **Supernatural Stamina** - to have a better stamina than what is naturally possible.

- **Crushing** - to crush or deform people or objects no matter their constitution.

- **Enhanced Kick** - to throw an incredibly powerful kick.

- **Enhanced Punch** - to throw an incredibly powerful punch.

- **Razor Hand** - to use one's own bare hands as stabbing and cutting weapons.

- **Sound Barrier Breaking** - to break sound barriers

## Levels

* **Peak Human Strength** - stronger than average humans
* **Enhanced Strength** - strength beyond that of a normal member of the user's species.
* **Supernatural Strength**
	+ Type I: Being able to lift up from cars to trucks, buses, and other vehicles of great size.
	+ Type II: Being able to lift structures from battleships to massive air-crafts.
	+ Type III: Being able to lift skyscraper size structures and moving mountains at top strength.
	+ Type IV: Being able to lift continents, planets and even objects of nearly infinite mass and weight, at top strength.
* **Absolute Strength** - Limitless strength that allows user to perform unbelievable feats such as lifting virtually anything with ease or distorting the fabric of reality with one's bare hands.

## Limitations

* Could take time for the user to control their strength in order to handle mundane things and people without harming or destroying them.
* It can be overpowered by beings with Absolute Strength.
* Balance, gravity, and mass still affect the user.
* Users are still susceptible to Newton's Three Laws of Motion.
* Strength does not equal durability. If a user were to attempt to lift something \*Extremely heavy over their head, their bones and joints could snap.
* May damage the environment/other people without meaning or noticing.
* There may be a limit to how strong a user can become before it's dangerous for themselves to use
Ash

**Ash** is a veteran mercenary who can be found in a bar in Amber Heights.

## Background

During the corporate evacuation of Monarch after the Hazard Clause was enacted, Ash was hired to transport a hunter unit off-world. Shortly before he was scheduled to pick up the unit, he received a better offer and abandoned the group at their rendezvous point and they were killed while waiting for transport which would never arrive.

He now spends most of his time at the bar in Amber Heights, telling fantastical tales about his time as a mercenary on Monarch.

## Player Interactions

The Stranger can buy up to three drinks for Ash for 20 bits each. Every time he receives a drink, Ash will tell a fantastical story about his experiences on Monarch.

### Related Quests

* Little Memento: Ash asks the Stranger to retrieve a keepsake box which he claims belonged to his old mercenary unit.

## References

1. ↑ Little Memento
2. ↑ Dialogue with Ash
An Appreciation of Even-Toed Ungulates, By Dhalia Hudson

**An Appreciation of Even-Toed Ungulates, By Dhalia Hudson** is a log.

## Location

It can be obtained by examining a book in the Captain's quarters onboard the Unreliable after completing the task, Rendezvous at Llama.

## Log Text

The llama, scientifically referred to as "lama glama," is a domesticated herbivore weighing on average some 250 pounds. They are tall, friendly, warm, trusting, and delicious.

When frightened by the sound of a passing starship, llamas produce a cry of alarm compared to a stalling engine or a donkey being fed into a wood chipper.

Llamas are notably larger than - and therefore more superior to - the lowly alpaca. The alpaca is a murderous fiend compared to the noble and refined llama.

Contrary to popular myth, llamas don't have beaks.
Auntie Cleo's Research Data

This infobox is missing key data, please help the wiki by filling it in.

Research data on Anton's Raptidon experiments.

0.00

>
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> The label reads: "Property of Anton Crane. If found, leave it in the safe you found it in, and lock the safe, and turn yourself in to security for breaking and entering."
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**Auntie Cleo's Research Data** is a quest item in *The Outer Worlds*.

## Description

Research data belonging to Anton Crane. It relates to the development of an appetite-suppressing toothpaste which Anton wants to call "AppeZap". It can either be returned to Anton or sold to Gladys Culkelly for a significant number of bits.

## Location(s)

Depending on the decisions made in The Doom That Came to Roseway, the data may be either:

* Given to the Stranger by Cassandra O'Malley; or
* Looted off of Cassandra O'Malley's dead body.
Bijous

This article requires an image. Please upload one and add it to the article.

 This infobox is missing key data, please help the wiki by filling it in.

**Bijous** is a location in Byzantium.

## Background

Bijou's Revue is a dance hall and cabaret located in Prosperity Plaza in Byzantium. The location is currently quarantined due to a sprat sighting.
Ambrose Lab Notes 1

**Ambrose Lab Notes #1** is an audio log in *Peril on Gorgon*.

## Location

The portable phonograph with the audio log can be found in the Compound Harvesting, Enrichment, & Molecularization Lab. It is on the northern side of the third floor, near a bathroom.

## Transcript of the audio log

Olivia Ambrose: How the devil do I use this thing? Is it work- oh, the barrel's turning.

Olivia Ambrose: All right. <Clears throat> I feel like an absolute idiot, barking into this horn.

Olivia Ambrose: I shouldn't have let Lucien talk me into this. What use do I have with audible notes? "Posterity" my ass.

Olivia Ambrose: <Mechanical whine> Ah! Great fucking Law, what's it doing now?

Olivia Ambrose: <Mechanical whine increases> Jasper! Jasper it's- how do I turn it off? It won't-

Dr. Jasper Low: Just press the button!

Olivia Ambrose: The WHAT?

Dr. Jasper Low: Oh for Law's sake. The button, Ollie!

Olivia Ambrose: Accursed thing- !

## See Also

* Ambrose Lab Notes 2
* Ambrose Lab Notes 3
Amber Heights Crossroads

This infobox is missing key data, please help the wiki by filling it in.

The **Amber Heights Crossroads** is a location near Amber Heights.

## Layout

The crossroads is located right outside the settlement of Amber Heights. There is a small camp with two tents set up outside the walls. It contains some assorted loot.

If Weston Sloan is rescued from Mantisaurs at the Blown Bridge, he will set up his shop, Iconoclast Outfitter, just southwest of the crossroads.
Advanced Defensive Helmet (Auntie Cleo)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard
* Gold

## Armor Rating

###

###

###

26
26
26

###

###

26
26

## Tinkering Information

### Break down (WB/INV)

11
73
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
16.0

### Condition

1.00
10,000

## Armor Rating

###

###

###

63
63
63

###

###

63
63

## Tinkering Information

### Break down (WB/INV)

24
131
5/4

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
31

### Condition

1.00
10,000

>
> “
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> Whoever said the best advanced defense was a good advanced offense was probably wearing this helmet!
>
>
>
>
> „
>
>

The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by Auntie Cleo corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with Auntie Cleo's red and turquoise color scheme.

## Locations

Advanced Defensive Helmet
The Advanced Defensive Helmet can be found in any Auntie Cleo vending machine. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

Advanced Defensive Helmet Gold
The Advanced Defensive Helmet Gold can be found in any Auntie Cleo vending machine, though it's a bit harder to find than the standard version. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

## Variants

* Advanced Defensive Helmet (C&P)
* Advanced Defensive Helmet (MSI)
* Advanced Defensive Helmet (Rizzo's)
* Advanced Defensive Helmet (Spacer's Choice)
* Advanced Defensive Helmet (UDL)
* MSI Elite Helmet
* SugarOps Helmet
Abandoned Safehouse

The **Abandoned Safehouse** is a point of interest in Monarch Wilderness. The lock on the door leading to the hunter outpost cannot be picked and can only be unlocked with the Hunter Outpost Keycard.

## Background

This location was a safehouse for a mercenary unit which was stationed on Monarch before the Hazard Clause was enacted. The mercenary unit contained at least two members - Lamont and Delilah. This mercenary unit engaged Ash to evacuate them from the planet but the latter took a different job at the last minute, abandoning the mercenary unit to die to a mantipillar at the rendezvous site.

## Notable Loot

* Electronic Log: On a table inside the Hunter Outpost.

## References

1. ↑ Abandoned Safehouse terminal entries
2. ↑ Dialogue during Little Memento
All In

By Spacer's Choice

Increased rate of Fire. Attacks with this weapon have a chance to inflict Stagger.

### Location

SubLight Freight Storage and Processing, Ground Floor

## Combat statistics

### Reload time

20/s
1s
3.5s

### Post armor multiplier

20%
130%
100%

### Noise range

25m
200m
40m

### Aim spread reduction

0.749°
5°
1.65°

### Max Charge Time

1°
m
0s

## Tinkering Information

### Break down (WB/INV)

?
?

## Available modifications

### Magazine

✘
✘
✘

## General Information

### Sell

N/A
663

### Condition

5.00
1,500

>
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> Sometimes when the chips are down, all you can do is take a chance and go All In.
>
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**All In** is a unique variant of the heavy weapon, Light machine gun.

## Location(s)

* Can be found in the break room on the ground floor of SubLight Freight Storage and Processing.
Anti-Riot Gear

The Outer Worlds medium armor

By Hephaestos

Medium weight outfit - repurposed as armor by the Iconoclasts.

## Armor Rating

###

###

###

21
21
21

###

###

21
21

✓

✓

>
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> This Iconoclast rioter outfit was put together from anti-riot gear from some unfortunate peace officers. How ironic.
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The **Anti-Riot Gear** is a piece of medium armor worn by the Iconoclasts and manufactured by Hephaestos. It provides a +7 bonus to long guns.

## Location

Can be found behind the waterfall in Fallbrook.

The regular version can be purchased at lower levels from Bronson at Amber Heights and Weston at the camp near Amber Heights crossroads (requires saving him, first).

The Mark 3 version becomes available at level 27, purchasable from either Amber Heights vendor.
Abandoned Outpost

This infobox is missing key data, please help the wiki by filling it in.

The **Abandoned Outpost** is a location to the north of Edgewater in the Emerald Vale.

## Layout

There are two locked bins:

* On the balcony of the southern building.
* Behind a fallen robot in the center of the outpost.

## Notable Loot

* Collector's Letter - obtained by searching the Collector's Domicile in the southern building.
Aramid Ballistics

This infobox is missing key data, please help the wiki by filling it in.

**Aramid Ballistics** is a weapon and armor manufacturer in *The Outer Worlds*. Their armor will "keep your skin intact."

## Products

### Weapons

* Officer's Spine (Gold)
	+ Supper Time
* Inferno Scythe
	+ The Candy Cane
* Plasma Cutter (Gold)
	+ Ionized Paper Knife
	+ Sublight Plasma Knife
* Pulse Hammer (Gold)
	+ The Hammer of Olympus

### Armor

* Advanced Defensive Helmet (Gold)
	+ MSI Elite Helmet
	+ SugarOps Helmet
* Elite Troop Armor (Gold)
	+ MSI Elite Armor
	+ SugarOps Armor
* Enclosed Padded Helm
* Ordnance Control Armor (Gold)
	+ Raptidon Handler's Armor
* Ordnance Control Helmet (Gold)
* Padded Helm
* Riot Control Armor (Gold)
	+ Purpleberry Police Armor
* Riot Control Helmet (Gold)
	+ Purpleberry Police Helmet
* Standard Troop Armor (Gold)
* Standard Troop Helmet (Gold)
* Protective Clothing w/ Safety Harness (Gold)
* Vac Helm
	+ Sublight Contractor Helm
Anarchist's Cookbook

By Hammersmith

Great for cooking anarchists!

>
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> The Cookbook fires smaller, faster, and better (plasma-infused) shells than a typical launcher - perfect for quickly covering an area with fire.
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The **Anarchist's Cookbook** is a unique heavy weapon in *The Outer Worlds*.

## Description

A unique variant of the grenade launcher.

## Location

Given to the Stranger by Lillian for returning the Commemorative Cigarette Case to her in the quest, Journey Into Smoke.
Aerial Assault

This infobox is missing key data, please help the wiki by filling it in.

By Spacer's Choice

Special kinetic coils embedded beneath the blade of this weapon capture and intensify the downward momentum of the user, transferring that energy at the moment of impact. Send them sprawling!

## General Information

### Weight

3.00

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> Attacks made with this weapon while jumping inflict Knocback.
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**Aerial Assault** is a unique weapon in *The Outer Worlds* DLC *Peril on Gorgon*.

## Description

Aerial Assault is a unique variant of the trip-blade.

## Modifications

* SpeedGrip
* Mr. Acid

## Location

Can be purchased from Probably Carl at his shop Probably Carl's Legitimate Storefront in Gorgon Canyon.
Berthold Fox

>
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> Awfully sensible for a businessman, aren't you?
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> —Vicar Max
>

**Berthold Fox** is the founder, president and CEO of the Corporate Compliance Crew.

## Background

Berthold's tasks include leading and making plans for the Corporate Compliance Crew. Donald Anderson describes him as a hands-on type who likes to handle the tougher tasks himself. While the crew were undertaking a contract for "the Broker" on Monarch, Berthold entered the Devil's Peak Cavern with fellow C3, Constance, to search for marauders. They did not expect the cavern to also contain mantisaurs who killed Constance and trapped Berthold on a ledge for around six hours before being found by the Stranger.

## Interactions with the player character

### Related Quests

* Mandibles of Doom: Berthold is trapped on a ledge in the Devil's Peak Cavern by a Mega Mantiqueen and needs to be rescued.
* Radio Free Monarch: Berthold and the rest of the Corporate Compliance Crew can be convinced to help with clearing Devil's Peak Station of marauders.

## References

1. ↑ Donald Anderson: *"Berthold Fox is our boss man - Founder, President, and CEO."*
2. ↑ Donald Anderson, about Berthold Fox, C3 Barracks (Monarch Wilderness)
3. ↑ Mandibles of Doom
Administrator's Finery

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

Murder on Eridanos armor

By Jolicoeur

## Armor Rating

###

###

###

45
27
27

###

###

36
18

>
> “
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> Gently used. Digestive acid-washed.
>
>
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>
> „
>
>

The **Administrator's Finery** is a unique medium armor in the Murder on Eridanos DLC.

## Location(s)

* Can be looted from Administrator Ludovico during the quest For a Breath I Tarry.
Accident Report: Gorgon Mines

**Accident Report: Gorgon Mines** is a log.

## Location

It can be obtained by examining the log next to a deceased miner under a large container at the Mining Accident in Gorgon Canyon.

## Log text

ACCIDENT REPORT: Gorgon Mines

Mine cart derailed from cargo track during transport, falling a significant distance before striking the ground with considerable force, spilling its cargo and damaging the unit.

CAUSE:
- Worker inability to appropriately manage spatial location, remain cognizant of environmental hazards

DAMAGES:
- Loss of one mine cart
- Delay in Compound X delivery

Loss of this branch of cargo track expected to create significant additional delays. Recommend switching to new mining location to minimize delays and loss of productivity. No resources available to allocate to track repair or site cleanup at this time.

ADDITIONAL HAZARD(S) POSED:
- Slippage (human bodily fluids)
- Potential decrease in employee morale (visual, olfactory)

ADDITIONAL RECOMMENDED ACTION(S):
- Summon Garbage Processing Officer for waste removal
- Shut down mine track associated with this site until such time as repairs can be made
- Relocate mining operations to another active site
- Increase all mine workers' shifts to maintain current level of productivity
- Consider placing cones around wet surfaces
Advanced Defensive Armor (MSI)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

?

* Standard
* Gold

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
>
> Take charge of any situation with Aramid Ballistics Advanced Defensive Armor. Allies and enemies alike will know who gives the orders!
>
>
>
>
> „
>
>

The **Advanced Defensive Armor** & **Advanced Defensive Armor Gold** are pieces of heavy armor worn by MSI corporate soldiers and manufactured by Aramid Ballistics.

## Locations

Advanced Defensive Armor

Advanced Defensive Armor Gold

## Variants

* Advanced Defensive Armor (Auntie Cleo)
* Advanced Defensive Armor (C&P)
* Advanced Defensive Armor (Rizzo's)
* Advanced Defensive Armor (Spacer's Choice)
* Advanced Defensive Armor (UDL)
Anna Summers

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

**Anna Summers** is a character in the *Murder on Eridanos* DLC.

## Background

A well meaning intern working in the Purpleberry Orchards, Anna wishes to do well in her job. However, her attempts at innovation often result in more harm than good, resulting in many of the orchards current woes.
Adelaide's Gardening Shears

By Spacer's Choice

Critical hits deal additional damage and cause bleeding.

>
> “
>
> Adelaide won't be needing these anymore.
>
>
>
>
> „
>
>

**Adelaide's Gardening Shears** are a unique one-handed melee weapon in *The Outer Worlds*.

## Location

Can be found in the Stranger's quarters on the Unreliable after killing Adelaide McDevitt.

## Notes

Both Adelaide's Gardening Shears and Reed's Hat can be obtained in the same play through.
Bertie Cotton's Finger

A finger taken from Bertie Cotton, a marauder from the Emerald Vale region.

**Bertie Cotton's Finger** is a quest item used in the quest Fistful of Digits.

## Description

One of Bertie Cotton's fingers. It is needed as proof of death to collect the bounty from Constable Reyes in Edgewater.

## Location(s)

Can be looted off of Bertie Cotton in the Marauder Encampment in Emerald Vale.
2-Hour Energy Brew

Moderately caffeinated, moderately priced.

>
> “
>
> When you need to go on for just a couple more hours!
>
>
>
>
> „
>
>

The **2-Hour Energy Brew** is a beverage manufactured by Spacer's Choice. It applies the Caffeine Drink buff for 30 seconds.

## Description

The 2-Hour Energy Brew comes in a green bottle made of glass with a cork and product label. The bottle features a white and blue product label with red and black lettering.

Upon consuming the beverage the consumer experiences a 30 second boost to mind attributes.

## Location(s)

### Emerald Vale

* Edgewater Cemetery: One can be found on a shelf in the residence.
BOLT-52 Cartridge

This cartridge feels heftier than most.

>
> “
>
> It must have a lot of data.
>
>
>
>
> „
>
>

The **BOLT-52 Cartridge** is a quest item used in the quest, BOLT with His Name.

## Description

The cartridge contains a BOLT-52 (Bill of Liquidation/Transfer Form 52). Sanjar believes it will protect MSI's holdings on Monarch when he makes his move against the Board by temporarily assigning them to a pass-through entity.

## Location(s)

The cartridge can be found in the room that Huxley is locked in, in Stellar Bay Ruins (North) in the Monarch Wilderness.
Block

The **Block** skill provides bonus Armor Rating while holding a melee weapon and can allow a Perfect Block (unlocked at 20).

## Effects

* 20 NOVICE: Perfect Block: Block just before you get hit to Stagger your attacker
* 40 COMPETENT: Weapon Durability Loss from Blocking -25%
* 60 ADEPT: Walk Speed while Blocking +100%
* 80 EXPERT: No Weapon Durability Loss on a Perfect Block
* 100 MASTER: Perfect Blocks weaken opponents, increasing the damage they take by +100% for 5s
* 150 VIRTUOSO: Perfect blocks cause the attacker to take damage instead
	+ Requires Peril on Gorgon

Template:Navbox character mechanics
Altered Exo-Helmet

This infobox is missing key data, please help the wiki by filling it in.

Peril on Gorgon light armor

By Hephaestos

## Armor Rating

###

###

###

31
31
31

###

###

###

31
31
31

>
> “
>
> Marauder helmet. You are surprised that this reconditioned Hephaestos helmet was still being used. It is sooooo last year's model.
>
>
>
>
> „
>
>

**Altered Exo-Helmet** is a helmet.
Abandoned Relay Station

The **Abandoned Relay Station**, formerly known as **UDL Communications Substation #204** is a location in the Monarch Wilderness.

## Background

This communications substation was set up by Universal Defense Logistics as part of Work Order #UDL-211 which involved digging tunnels and laying communications cables to service the different corporate settlements throughout Monarch. The lead engineer on the project, Franklin Walcowicz, was concerned about Monarch's wildlife and the danger it posed to his workers. He was particularly concerned about a "big thing with claws" which lived in the caverns underneath Devil's Peak. Walcowicz's fears were well-founded as he was killed in a workplace accident involving hostile wildlife in the Devil's Peak caverns. The substation was decommissioned upon completion of the work order and the planet was notionally abandoned by UDL upon the enactment of the Hazard Clause in 2343.

Following the Amber Heights massacre, the SubLight gang who were responsible for the attack chose to hide out in the station's records room to recuperate. The door to the records room unexpectedly locked behind them, sealing them inside and leading to their death by starvation.

The station would only be reopened again in 2355, when one of Zora Blackwood's people found an old data cartridge in a rapt nest which contained the door codes for the relay station as well as the Amber Heights gate.

## Layout

The settlement is abandoned, and all the buildings are inaccessible with the exception of the locked records room, in the north of the location. The room can only be unlocked using the terminal out the front and entering a passcode obtained from Zora Blackwood during Sucker Bait.

The records room contains bins of both sizes (one large bin requires Lockpick 55) and assorted loot. There is a SubLight Thug corpse in the corner and a terminal against a pillar in the center of the room.

## Notable loot

* Old data cartridge: In a large bin inside the sealed records room.
* Hemlock's eyepatch: On the corpse of a SubLight Thug inside the sealed records room.

## References

1. ↑ Abandoned Relay Station terminal entries
2. ↑ Interior Terminal, Work Order #UDL-211 Status Report #2, Abandoned Relay Station (Monarch Wilderness)
3. ↑ 3.0 3.1 Interior Terminal, Closure of Work Order #UDL-211, Abandoned Relay Station (Monarch Wilderness)
4. ↑ Interior Terminal, Manual Log Entry, Abandoned Relay Station (Monarch Wilderness)
5. ↑ SubLight Thug corpses found in the sealed records room
6. ↑ Sucker Bait
Boarst Factory ID Cartridge

An ID cartridge belonging to a C&P Boarst Factory employee.

>
> “
>
> The Holographic Shroud developed by Phineas Welles uses the biometric information stored on a corporate identity cartridge to construct a crude holographic disguise. You cannot appear as a specific individual, but will pass as a corporate employee - from a distance.
>
>
>
>
> „
>
>

The **Boarst Factory ID Cartridge** is a quest item.

## Description

This ID cartridge can be used in conjunction with the Holographic Shroud to gain access to restricted areas in the C&P Boarst Factory.

## Location(s)

* Given to the Stranger by Duncan Elley in Fallbrook during the quest Slaughterhouse Clive.
* Can be pickpocketed/looted off of the Corporate Commander inside the C&P Boarst Factory.
* Can be found on a small book shelf in one of the employee bunk houses outside of the C&P Boarst Factory.
* Can be found in a locker in one of the employee bunk houses outside of the C&P Boarst Factory.
* Can be found on a bed in one of the employee bunk houses outside of the C&P Boarst Factory.
Amita's Reclaimed Goods

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

**Amita's Reclaimed Goods** is a vendor operated by Amita Rai in the *Murder on Eridanos* DLC.

## Notes

* The unique piece of light armor Concierge Livery, 3rd Class can be purchased here.
Bartender Mechanical

This infobox is missing key data, please help the wiki by filling it in.

Creature

>
> “
>
> Byzantium's glory days are over. Bits cannot purchase happiness. All pleasure is fleeting. No amount of inebriation will dull the pain of ennui.
>
>
>
>
>
> „
> —Bartender Mechanical (Musgrave Family Collection) at maximum banter protocol
>

**Bartender Mechanical** are automechanicals in *The Outer Worlds* and *Peril on Gorgon*.
Adoring Fan

Peril on Gorgon clothing

By Ports of Call

Once worn by a tossball fan who tried to support two opposing teams at the same match. If you look carefully, you might he able to find a few shards of real parietal bone embedded within the seams!

## Armor Rating

###

###

###

15
15
15

###

###

15
15

## General Information

### Weight

278
0.00

### Condition

10,000

>
> “
>
> Lightweight, casual headwear for anything-but-casual fan.
>
>
>
>
> „
>
>

**Adoring Fan** is a unique piece of clothing in *Peril on Gorgon*.

## Location(s)

It can be found in an office on the third floor of the Synthesis & Manufactory Center on Gorgon. The office is the southern one of the two, and the cap can be found next to the pinboard.

## Variants

* Cap, Billed, Style A
* Cap, Billed, Style B
Acropolis District

The **Acropolis District** is a location in Byzantium.

## Layout

It is located in the southwestern most portion of Byzantium, and is a restricted area until gaining either a UDL identity cartridge or permission from Guard Stallworth. It houses the Halcyon Holdings Corporation Building, the Ministry of Accuracy and Morale, and an elevator to the Maintenance Tunnels.
Balance Due

Udom Bedford

**Balance Due** is a main quest in *the Outer Worlds*.

## Synopsis

Udom Bedford is interested in your information where to find Phineas Welles - the target of a bounty reward from the Halcyon Holdings Board. However, he sold his Official Seal of Halcyon Holdings Board to Gladys Culkelly, and he needs you to recover it before you can travel to Byzantium and report to his superiors.
Marilyn Alvarez

**Marilyn Alvarez** is the main protagonist of the fanfiction and animated series.

## Basics

### Design

Her general wardrobe consists of a white dress with a red sash. She has long black hair accompanied by a reddish-pink hairbow. She had brown eyes and pale skin.

## Personality

Marilyn is a stereotypical goth girl who lives in an apartment which is haunted by the ghosts of the former residents. Ever since She meets Inez, she became more outgoing and a bit more of a cheerful child.
Alex Hawthorne

The corpse of Captain Hawthorne

>
> “
>
> His name is Hawthorne, and he should be waiting for you at the landing site. He's to be your chauffeur, so to speak. Not to worry, I'm told he's a specialist. Dashing gunslinger, one of a kind ship, that sort of thing. You'll like him, I'm sure.
>
>
>
>
>
> „
> —Phineas Vernon Welles
>

**Captain Alex Hawthorne** was a smuggler and the former captain of the Unreliable.

## Background

Before his death, Hawthorne was considered a dear friend by the Groundbreaker's resident Board representative Udom Bedford, though it is unclear if the sentiment was returned. He also had done business with Lilya Hagen, the CEO of SubLight Salvage and Shipping Corporation, who is also based aboard the Groundbreaker.

Hawthorne preferred solitude rather than company on his flights. He was also mechanically trained, with the ability to install the Vocational Competence Respecification Machine in the Unreliable. He would often play board games and socialize with ADA.

At some point he was hired by Phineas Vernon Welles to help the Stranger in their mission to free the remaining colonists aboard the Hope. In his final moments, he was holding onto the guide beacon for the Stranger's pod to make its landing. Rather than putting the beacon down and stepping away, Hawthorne was crushed by the Stranger's pod when it made landfall on Terra 2. His ship's AI, ADA, believes this error in judgement might have been due to a recent head injury.

The Stranger eventually takes command of his ship, the Unreliable, and takes his name as an alias.

### Related quests

* Stranger in a Strange Land: The Stranger's escape pod crash lands on top of Hawthorne at the beginning of this quest.

## References

1. ↑ Captain's Terminal, Messages for Alex Hawthorne, Captain's Quarters (Unreliable)
2. ↑ Mentioned by ADA upon entering the Crew's Quarters in the Unreliable.
An Interview with Dr. Ambrose, Part 1

Judging by the description this phonograph once belonged to Roscoe Clanton.

**An Interview with Dr. Ambrose, Part 1** is a quest item in *Peril on Gorgon*.

## Location

The portable phonograph can be found in Office of Creative Incubation, second floor, in the auditorium, on a shelf near the projector.

## See Also

An Interview with Dr. Ambrose, Part 1 (audio log)
Archives, Records and Miscellaneous Storage terminal entries

A transcription of **terminal entries** found in Archives, Records and Miscellaneous Storage.

## Terminal

**Location:** This terminal is located on the desk opposite the front entrance to the building.

# Monarch Stellar Industries - ARMS

Welcome to Archives, Records, and Miscellaneous Storage (ARMS). Please select one of the menu options below.

# Executive Review for SANJAR NANDI
Sanjar has a bad habit of padding his reports with numbers and statistics. Not very good with slogans, jingles, and/or taglines.

Presentations tend to be dry and lacking in emotional appeal and funny references. Sanjar also displays a noted tendency to complete work rather than delegating it, a trend unbecoming in upper management.

All in all, Sanjar's work habits suggest a preoccupation with details and a startling lack of vision. We cannot recommend him for further advancement.

NEEDS IMPROVEMENT IN THE FOLLOWING AREAS: Interpersonal communication, brevity, delegation, idea generation.

### Executive Review - BRYANT, GRAHAM

Accessing...

Restricted file.

Executive authorization required to proceed.

#### Spoof Login Credentials

**Note:** This requires Hack 20 to access.

# Executive review for GRAHAM BRYANT
Graham's understanding of product messaging and branding is impressive, especially for a relatively low-level editor. Has a knack for memorable slogans and taglines.

However, Graham has issues with brevity and shows consistent disregard for prescribed fonts and formats. Some of his work has been flagged for subversive undertones.

RECOMMEND FURTHER SUPERVISION

# Executive Review for DORA ERICKSON
Dora shows a real knack for brief but compelling presentations supported by catchy slogans.

Her delegation skills are also top-notch - she can build a lengthy meeting around any topic and emerge with plenty of work assigned.

RECOMMEND FOR PROMOTION
Ambrose Manor

Ambrose Manor seen from the landing pad.

>
> “
>
> I'd give you a grand tour, but as you can see, the place is in shambles.
>
>
>
>
>
> „
> —Minnie Ambrose
>

**Ambrose Manor** is a small asteroid near Gorgon, another much larger asteroid. Travel here becomes possible after listening to Lucky Montoya's Last Message.

## Layout

Ambrose Manor is located up the hill from its landing pad. Other points of interest in the manor's exterior are a "Saltuna Pond", Tranquility Garden and a Discreet Cave. There is also a small building which serves as a groundskeeper's shed.

The interior of the manor is in a state of disrepair. The first floor contains a Janitor and a Food Service Mechanical, going through the motions of their programming. The main attraction of the first floor is a large dining room with a locked door leading to the kitchen. This door can either be unlocked with a Kitchen Keycard found in the groundskeeper's shed, or with Lockpick ??. There is also a terminal beside the door to the kitchen.

The kitchen contains various foodstuffs but is otherwise unremarkable.

At the top of the stairs to the second floor is giant statue of Moon Man. The second floor has four accessible rooms: a bathroom, a child's bedroom, a locked (Lockpick 150) master bedroom, and a large room where Wilhelmina Ambrose stands in front of a large window, looking out into space.

## Key Items

Unique Weapons

Quest Items

## Notes

* When asked about the giant Moon Man statue in the main hall Wilhelmina Ambrose will explain that her mother made a deal with Spacer's Choice: the budget of Olivia's grant was doubled in exchange for subjecting her family to product placement.

## Companion reactions

* (approaching the mansion)
	+ Vicar Max: *"People will go to extraordinary lengths to define themselves, won't they? This is just a facade to hide behind"*.
	+ Ellie: *"At the very least, there ought to be something worth stealing in here."* [long pause] *"OK, maybe not."*
	+ Felix: *"Wow. Ambrose Manor. Hey, you think it's haunted? I bet it's haunted."*
	+ Nyoka: *"Keep you guard up. Could be all manner of surprises in there."*
	+ Parvati: *"Those big, empty windows...feels like the building's watching me. Oh Law, I'm gettin' goosebumps."*

* (entering foyer)
	+ Vicar Max: *"This place has the distinct feeling of a crypt."*

* (entering the barred office the via fireplace)
	+ Parvati: *"Oh my Law, this is just like that episode of Virginia Yang: Girl detective, where the old fella dies and his nurse inherits his house... What if we find a body?!"*
	+ Nyoka: *"Think they've ever tried to use this while the fireplace was on?"*

## Gallery

Ambrose Manor seen from Olivia's officeAmbrose Manor - foyer.Ambrose Manor - master bedroom.Wilhelmina's old toys.Moon ManSaltuna PondTranquility GardenDiscreet Cave
## References

1. ↑ Wilhelmina Ambrose:  *Spacer's Choice agreed to double Mother's research budget if she subjected her family to product placement.*
Anton's Office Terminal Entries

A transcription of **terminal entries** from Anton's Office.

## Anton's Terminal

**Location:** This terminal is on Anton Crane's desk, in the center of the room.

**Note:** This terminal must be unlocked using Anton's pass code or Hack ??.

## All personnel please report to assigned workstations. Report suspicious activity to the nearest Site Safety Engineer.
Parents who buy Auntie Cleo should have children who buy Auntie Cleo.

## MESSAGES
Employee ID: 804773
Employee Name: Crane, Anton
Project: Winterblue Mount

[1. From: Trammell, G.]
[2. From: Trammell, G.]
[3. From: Trammell, G.]

### FROM: G. Trammell

The latest batch is showing great promise, Anton, and, though I hesitate to tempt the fates, I might even dare to say it's a smashing success. Incidents of cavities have dropped significantly in the test subjects using the toothpaste, with only minor side effects. Nothing too serious, mind you, just a touch of blindness, so if you could look into that it would be much appreciated. Keep this up and you'll find yourself in Byzantium post haste.

Geoff Trammell, Project Director
Auntie Cleo

### FROM: G. Trammell

Upon further review of our results, we've uncovered something quite fascinating. While the toothpaste does reduce cavities, it does so only nominally more than the current version - our results were skewed by the fact that our tests[*sic*] subjects had a marked decrease in appetite, and hence were eating much less! That will teach us to monitor our subjects more closely, eh?

Seriously, though, the appetite suppressant qualities of this new formulation are quite incredible, though the taste and texture leave something to be desired, so we'd like for that to be your focus moving forward. No need to waste any more time on the blindness thing, we've got the boys in marketing working on a solution on our end.

Geoff Trammell, Project Director
Auntie Cleo

### FROM: G. Trammell

Seriously, Anton, you really must let the whole blindness thing go. Your dedication to solving it is admirable, but also a bit misguided, I dare say. It's really not that big of an issue in the grand scope of this whole thing, and pales in comparison to the texture and flavor issues, which we'd prefer for you to spend all your time on.

You're also mistaken about our ultimate goals for the product — the appetite suppressant qualities make this something much more valuable in the townships than even in Byzantium. The need for less food to satisfy our workers can add greatly to our bottom line, so marketing is focusing their efforts in that direction. I'm not certain, but that may have something to do with them rejecting your 'Appezap' suggestion for the name. Let's leave marketing to the marketing department, shall we?

Geoff Trammell, Project Director
Auntie Cleo