Rixie Faraday (Played by Beastie)

## Player Information

* Discord Name: spokelse
* Age: 35
* Time Zone: CST

## Character Information

* Universe of Origin: Red Dead Redemption II (prev. fandomless)
* OC based on canon material
* Arrived during the Original Great Convergence

### Personality Traits

Taciturn, loyal, headstrong, melancholic, quick learner, strong sense of justice but morally grey, looks out for the underdog, feisty and opinionated, has a slow fuse but a nasty temper when it's lit, easy to bait into proving herself, values the wellbeing of others more than her own, courageous, emotionally repressed due to trauma, generally even-tempered, adrenaline junkie, wary of strangers, protective

### Skills

Sharp-shooting

Trick riding

Theft and pick-pocketing

Extrasensory Perception -- a sixth sense that allows her to acquire information by means independent of any of her other senses. Includes perceiving the presence of spirits, psychometry/retrocognition (reading the residual memories of objects and places) and some precognition, coming to her in the form of dreams and daydreams. There are limits to her abilities due to them being new.

The ability to cast the following spells:

1. Sleep - By smudging soot on a target’s forehead & uttering the spell, they are put into a sleep state.

2. Irresistible Dance -- A target of her choosing is forced to do a comical dance in place.

3. Weird Phantasm -- Taps into the fears of a target & manifests those fears into hallucinatory illusions visible only to the target. Example: arachnophobia = forced to see giant spiders.

4. Burning Smite - the ability to leave a burning mark on a target by touching them with her own blood. Wherever the blood is smudged onto the target will glow & have a burning sensation. The pain of the mark lessens the further the target is from her. The closer they are, the more painful it becomes. The attack is more effective if she uses blood from a wound inflicted by the target. It wears off after about an hour.

5. Zone of Truth - ability to create a magical zone that guards against deception. Affected beings are rendered unable to tell direct lies for the duration but are aware of the spell so may employ evasive answers, as long as they remain within the realm of the truth.

**NOTE on how Rixie has these abilities:** ***(cw: illness)*** At some point in her time as an outlaw, Rixie suffered an illness that left her incoherent with fever and on the brink of death. She ended up in the care of traveling mystic Madam Nazar, whom she occasionally did Collector work for. Whatever Madam Nazar did to save her life is unclear but claimed to have bestowed Rixie with these gifts. Rixie did not believe her until ending up in the Nexus Hub.

## Background

### History

**(cw: Mentions of child abuse, corporal punishment, fratricide, gun violence, and RDR2 spoilers).**

From the moment she came into this world--ass backwards and screaming bloody murder, as her Pa used to say--Rixie's life was mired in turmoil. Her parents were ill-matched; a retired Texas Ranger who had swept a socialite off her feet and carried her off into the sunset, only to discover later that they had nothing in common but the daughter shared between them. When Rixie was three, her Mama left her Pa, boarding a train heading back to her ancestral home in Scarlett Meadows, returning to a life of crystal chandeliers, strict social mores and ostentatious displays of wealth.

Her maternal family tried to make a proper lady of Rixie, but it was an uphill battle. The girl refused to ride side-saddle, was perpetually ruining her dresses, and constantly running headlong into all sorts of trouble. After her mother remarried, corporal punishment was used liberally on Rixie by her stepfather in an attempt to break her of her wild ways, to no avail. It all came to a head when she was 13. During a lavish ball thrown at the family mansion in honor of their award winning race horses, Rixie caused an uproar by accidentally chasing a pack of wild boars through the party. Her enraged stepfather dragged her out back and (cw: abuse of a minor) began severely beating her, with no intention of stopping.

Outlaw Hosea Matthews, who had been present at the ball to case the property for an eventual horse theft, witnessed the brutality and intervened. It's unclear why Hosea felt compelled to remove her from the situation entirely, but remove her he did, bringing her along on his journey back to meet up with his cohorts of the Dutch van der Linde gang. At some point on the trek, he had been in contact with Rixie's father, who sent her older half-brother Sam to collect her in Valentine. Bidding farewell to her savior, Rixie was returned to her father's ranch in Tombstone, Arizona. She never saw her mother again.

Her life continued on its trajectory of fast-paced chaos. At 18, she ran away from home in the dead of night, in pursuit of her brother Sam, who had left home to become a US Marshal. She managed to earn her way into the Marshals alongside him, becoming one of the first women with such a distinction. But Rixie used her newfound authority to get around the law more than enforce it, helping those who the law let fall through the cracks and get the worst of the worst kinds of people off the streets regardless of their official criminal status. She was suspected of turning a blind eye to criminals whose causes she found sympathetic and of getting too close to sniffing out some of the underhanded dealings of her colleagues. Sam was selected as the one to get rid of her as a test of his loyalty, which he accepted.

Under the guise of going out for a hunt, Sam turned on his sister and a gunfight ensued. At the end of it, it was Sam who lay dead at the bottom of a ravine and Rixie who rode off grievously wounded. As a stroke of luck, she ran straight into the camp of the Dutch van der Linde Gang where she was recognized by Hosea. She remained with the gang as an outlaw from that point on.

1899 was a year that happened in a chaotic blur. The gang had begun to unravel after a heist gone wrong in Blackwater and went rapidly downhill from there; death and misfortune following after them like a plague. The worst of it came when on the day of a planned bank heist in Saint Denis, Hosea and fellow gang member Lenny Summers were gunned down by Pinkerton agents. In the ensuing chaos, Rixie became separated from the others. Blinded by rage and sorrow, she didn't notice the strange portal appear before her until it was too late. Tumbling through it, Rixie came into the Nexus Hub much as the way she had been born: backwards, covered in blood and screaming herself hoarse in anguish.

Though she arrived during The Great Convergence, Rixie sequestered herself away from the population while she adapted to technology, the separation from everything she knew, getting used to her newish abilities and mourned her fallen companions. She is just now beginning to venture into existing again.

(PLAYER NOTE: In the event anyone joins with RDR2 canons, especially those mentioned by name, I am happy to have discussions pertaining Rixie’s presence within the canon and making adjustments to her).

### Motivations and Goals

Survive and figure out what the hell is going on.

### Relationships with other Characters

N/A (but open to plotting paste-tense connections.)

## Room

Rixie Faraday's room is a captivating blend of rustic charm and vibrant colors. The deep red walls provide a warm and inviting ambiance, complemented by accents of apricot and marigold that add a touch of vibrancy to the space. The room's furnishings, including a sturdy oak bed and a central stone hearth with animal skulls and antlers, evoke a sense of wilderness, reflecting Rixie's nomadic lifestyle and her love for the great outdoors.

Amidst the rustic decor, Rixie's personal touches make the space truly her own. A wooden worktable by the window is cluttered with paints, brushes, and natural materials, a testament to her hobbies of painting on feathers and crafting trinkets. Potted plants and hanging greenery bring the serenity of nature indoors, while a picturesque view of simulated forests outside her window provides a sense of tranquility and connection to the outdoors.

One of the room's highlights is a carefully preserved flamenco guitar displayed on a wall mount, a cherished relic from her past. The room's cozy corner features a crimson-toned hammock, offering Rixie the perfect spot for relaxation and reflection. Overall, Rixie's room is a harmonious reflection of her personality, a place where she can find solace, inspiration, and a connection to her nomadic roots within the Nexus Hub's Harmony Quarters.

### Roommates

Sai (Played by Kai) & Foster Black (Played by Nerdy)