Weaponry

Weaponry refers to the hand-held items carried for both combat and self-defense by Starfleet Personnel. A reminder that weapons should only be carried by security personnel and during combat situations. For those looking for hand-held tools and equipment, please head to Tools.

For ship-based weaponry, head to Technology.

## **Starfleet Weaponry**

Many Starfleet ships have unique weapons in their armoury, this page is an attempt of a documentation of them

## Standard Issue Weaponry

Most standard Issue weaponry can be found on all ships.

**Type-2 Phaser**

The standard issue Type-2 Phaser has many modes avaliable to it's users: Stun (instantly stuns a target), Kill Maximum (fires powerful beams towards it's target) and Kill Rapid (does less damage, but is a more continious beam). This Type-2 Phaser is somewhat obsolete and is being phased out in place of the Type-2 Upgraded Phaser, more commonly known as the Cobra Phaser. The Type-2 Phaser fires beams that are orange in colour.

**Cobra Type-2 Phaser**

The Cobra Type-2 Phaser is an upgraded version of the standard issue Type-2 Phaser. It still includes both Kill Maximum and Kill Rapid modes and the Stun setting, while also adding a new Heat mode. This heat mode allows the user to heat up any object, with it glowing red and eventually catching fire. As a downside to this phaser however, it takes multiple hits on the Stun setting to actually stun a target. The Cobra Phaser also allows the user to customize their weapon with charms. Like it's Type-2 Phaser counterpart, this phaser also fires orange beams.

**Type-3 Phaser Rifle**

The Type-3 Phaser Rifle is a standard issue heavy duty weapon with an increased number of modes than the standard Type-2 Phaser. Due to it's large size and destructive capabilities, the Phaser Rifle is generally locked to high ranking officers. All of the modes included are the same as the Type-2 Phaser but along with the addition of the Vaporise setting, allowing complete destruction of the target, whether it be inorganic or organic in nature. The Vaporise setting is perfect for a quick and assured destruction of a hostile force, but be warned: this setting depletes the Phaser Rifles charge. The Phaser Rifle also fires orange beams, much like it's standard issue Type-2 Phaser counterparts

## **Unique Weaponry**

### **Type-2 Bolt Phaser**

The Type-2 Bolt Phaser is a handheld phaser unique to the USS Inquisitor and favoured by Senior Staff members. Although the Bolt Phaser does not have the modularity and same configurations as it's standard issue Type-2 counterpart, it is a more powerful weapon, being able to instantly stun and kill it's target. When switching between the two modes, a section of the phaser spins round, switching the colour of the bolt to either blue (stun) or red (kill).

### Quantum Type-2 Phaser

The Quantum Type-2 Phaser is a variant of the Standard Issue Type-2 Phaser, keeping the same functions, but having a different appearance resembling that of the Type-2 Phaser from the mid-23rd century. Instead of a orange beam, this phaser fires green beams. Both quantum phasers were once found on the now destroyed USS Cait.

### Quantum Type-3 Phaser Rifle

The Quantum Type-3 Phaser Rifle is a variant of the Standard Issue Type-3 Phaser, keeping the same functions, but having a different appearance resembling that of the Type-3 Phaser Rifle from the mid-23rd century. Instead of a orange beam, this rifle fires green beams. Both quantum phasers were once found on the now destroyed USS Cait.

## **Non-Starfleet Weaponry**

### Romulan Distruptor

The Romulan Distruptor is the standard issue weapon for Romulans and those serving on the ships of the Romulan Star Empire. This weapon is similar to the larger distruptors found in Romulan vessels in that they fire bolts rather than beams in the favourite Romulan colour, green. The handheld distruptor also has a limited supply of ammo, unlike that of Starfleet's phasers, which run on energy. Overall, the Romulan Distruptor is a formidable weapon in the hands of a skilled user, but it's use of actual ammo limits it's effectiveness.