Version 0.96.5

**Version 0.96.5** started a Super CRISPRmas 2020 event adding a few related cosmetics and map appearance. Additionally, one new Super Animal was introduced as well as new sub-location, *Poison Dart Gun* renamed to Dogna's Dart Gun with improved functionality.

## Features

* New animal, Super Goats:

Common
Super Goat
**175**  **45**

Uncommon
Super Bicolor Goat
**250**  **70**

Rare
Super Gray Goat
**325**  **85**

Epic
Super Devil Goat
**400**  **105**

Epic
Super Chamois Goat
**400**  **105**

Epic
Super Four-Horned Goat
**400**  **105**

* New breeds:

Epic
Super Knitted Sheep
**290**  **80**

Epic
Super Peppermint Hyena
**480**  **125**

Rare
Super Green Finch
**110**  **24**

Legendary
Super Lionhead Rabbit
**310**  **80**

* New CRISPRmas cosmetics:
	+ Festive Bow
	+ Green Festive Scarf
	+ Yellow Knitted Sweater
	+ Ski Pole
	+ Foggy Glasses
	+ Light Blue Winter Dress
	+ Santa Dress
	+ Icicle
* New map location – Super Museum of Modern Art (SMOMA)
	+ Features fan art and other SAR related artwork
* Return of S.A.W. vs Rebellion (Legacy) mode

## Changes

###  S.A.W. vs Rebellion (Legacy)

* Healing buff from captured flags made to be local instead of global, it heals 4 health points per second unless the flag is inside skunk gas range.
* Move speed when a player is knocked down is now global for every player regardless of how many flags does a specific team have.
* Victory timer from majority flag captures is no longer accelerated by 4 flags captured.
* Removed rebel flag environment element.
* Bananas thrown by teammates no longer cause flag capturing player to slip on them during and 1 second after capturing the flag.
* When squad dies but the team in which the squad was part of wins it counts towards win statistics.

### All Game Modes

* Poison Dart Gun is replaced with  Dogna's Dart Gun:
	+ Added functionality of healing teammates when hit with the dart, applies 24 health points over 2 seconds.
	+ If a teammate with full health is on dart's path, it will pass through them, so that it can continue onward to potentially hit an enemy.
	+ Healing from the darts does not stack (rapid hits only reset the timer).
	+ Healing downed Super Animals is 50% effective.
	+ A team healing stat has been added to the Stats screen.
* Teammates display a health bar above their heads.
* Added some boxes/cover to the Super Stage biome, and adjusted some stage elements.
* Added more lighting to the environment during night mode (Superite crystals, stage poster walls, and others).
* AK recoil while moving changed from +14% to +21%.
* M16 recoil while moving changes from +20% to +32%.
* Some bots will be more aggressive in pursuing players.
* Performance improvement for graphics cards: reduced graphics overdraw by using tight sprite meshes on the environment art.
* Private matches can set high ping mode to whichever threshold they prefer (command is /highping #).

## Fixes

* Controller plugin updated (hopefully fixes crashes related to foot pedals)
* Fixed bots picking up weapons while downed
* Fixed being able to ping items/caches in closed Secret Rooms.
* Fixed various hedges having collisions that didn't line up
* Fixed hit registry with shooting players in the banana slip animation

## Links

Steam Update Log v0.95.5

1. ↑ https://steamcommunity.com/games/843380/announcements/detail/4138210213523943822