recursal/Fanatic-Fandom huggingface dataset:
Slime

**Slime** (スライム *Suraimu*) is an emitter quirk possessed by Slime-chan.

## Description

Slime-chan's quirk bestows her with an amorphous, liquid body that she is able to manipulate at will. Since her body is completely shapeless, this quirk bestows Slime-chan with several advantages, such as simply being able to phase through most attacks, as well as being able to change appearance, form, and voice at will.

Her body is separated into two parts; the "core" of her body, a slightly more viscous, inner chamber composed of corrosive ooze and cellular material, and an outer layer composed of a transparent, jelly-like substance that she continually secretes. She consumes food, detritus, and other normally non-digestible material by simply engulfing it with her body and dissolving it within her core; nutrients are readily absorbed by the core of her body, whilst anything that can't be used by her is pushed outwards and secreted along with her slime. Slime-chan is not immune to toxin and poisons, but is massively resistant to them thanks to her constitution and quirk, and it would require either massive amounts of normal-strength chemicals or something so potent it would readily kill normal humans.

Slime-chan's bodily core is non-centralised but also non-autonomous, and if Slime-chan were to be cut up into portions, a single "control" portion would retain Slime-chan's higher functions while the rest of the portions would attempt to act out unconsciously until they either naturally died out or are re-incorporated into Slime-chan's body.

Slime-chan improvises with her sensory organs as her body lacks dedicated organs to function for her. As a result, "eyes" are improvised photosensitive areas of her cellular core, "ears" are vibration-sensitive, etc. Slime-chan vibrates her entire body to mimic the human voice, and does so with incredible proficiency, allowing her to pull off a vast range and frequency of human and non-human voices.

## Usage

Slime-chan's physical form allows her massively increased survivability in any fight owing to the fact that with enough precision, Slime-chan simply cannot be hit by anything, as she has no physical form to damage. Among her vulnerabilities, Slime-chan has no real defense against fire or ice-based quirks, but is otherwise massively resistant to poison, blunt or piercing weaponry, electricity, shockwaves, and other quirks that can't modify the state of her body directly. Slime-chan would likely shrug off being hit by a Depot train or a railgun shot from Polarise, though the impact of such a hit would likely splatter her around, forcing herself to pick up the pieces of her own body before she could continue to do anything.
The Sabotage

"*Ghost ship! Ghost ship!*"

**The Sabotage** (サボタージュ編 (へん)  *Sabotājyu Hen)* is the fifth story event in Our Villain Organisation, the second story event in The Agency Arc, and the fourth canon event in the series.

The Organisation intercepts messages that highly advanced technology is being shipped to a dummy location under the service of the Agency, a contract group that had previously attacked them. Nocturne and the members of the Organisation move to intercept the freighter its cargo is aboard, the *SJS Nimbostratus*, docked in the eastern harbor of Musutafu.

## Story Impact

* Pepper is introduced as a major antagonist.
* Poltergeist is introduced and then summarily retired as a minor antagonist.
* The **Molecular Assembly Component** is introduced as a plot item.
* Equipment upgrades are introduced.
The Agency Arc

"*There has been a change of plans.*"

**The Agency Arc** (ザーエージェンシ物語章 *Zā Ējyenshi Monogatari Fumi*) is the second story arc in the Organisation Beginnings Saga. It follows the adventures and battles of The Organisation in their fight against a dangerous and ferocious shadow collective known only as The Agency which directly opposes their actions and their philosophies.

## Story Impact

*The story impact of this arc cannot be revealed at this time, as it contains major spoilers.*

## Characters and Factions Introduced

In appearance, the following factions and their members are introduced:

* Minor antagonists, consisting of:
	+ Aoi Torimi
	+ **Cuttle**
	+ **Macetail**
	+ **Streamline**
	+ **Glass**
	+ **Rumble**
* The Agency, consisting of:
	+ Rain
* **Organisation** members, consisting of:
	+ Aoi Torimi (After defection)

## List of Events in this Arc

{{Scrollbox|1 = === The Station ===

* The Organisation vs. The Ferret Train
* The Organisation vs. Rain
Sariel

"*Didn’t want to make it too easy for us, I see, that old Nocturne.*"

**Sariel** (サリエル, *Sarieru*), is field agent working for the now-defunct Horizon Group (and thus by association The Agency), assigned to protect the THEIA IV project.

## Appearance

Sariel is a decently tall man who wears a black business suit with a white undershirt, black trousers and leather shoes, and a pair of black sunglasses. His black hair is gelled back, and he wears an arrogant smirk.

## Name

His name *Sariel* is a Judaic name, meaning "Command of God". It is also one of the three archangels, specifically the Archangel of Death. Sariel is likely not his real name.

## Personality

Sariel is extremely arrogant and quick to be sure of himself, as he was convinced he could take on the Organisation's members by himself and two other armed guards. He also belittles the Organisation present at The Shutdown, referring to them as a "team of children" and thanking Nocturne for not making it "too easy for [them]".

## Abilities

### Quirk

**Darkness**: Sariel's quirk was able to create a thick black fog from his hands, which would linger in the air and obstruct the vision of his opponents. Sariel was apparently able to see through these fields of darkness himself, but was not able to utilise this ability properly, as he was very quickly subdued.

### Stats

Moka's stats, according to their character reference
## Equipment

* **Assault Rifle**: Sariel carried one of these fully-automatic assault rifles on him against the Organisation's members.

## Quotes

* (To the Organisation): *"So the Organisation has finally decided to respond by sending in their elite team of children and teenagers to come after us."*
Our Villain Organisation Wiki

A wikia dedicated to the universe of **Our Villain Organisation**, a fanon universe in the world of My Hero Academia. The story follows the villainous Nocturne and his intrepid team of misfits as they scout, steal, and destroy their way across an unnamed Japanese city so they can ultimately change the world.

The wiki is currently under construction. Stubs run rampant across Japan, and broken links and placeholders lie across this once great city.

Welcome to a world of quirks. A land where people are gifted with seemingly miraculous powers and a world where heroes are no longer a thing of fantasy, with the current year placing 5 years prior to the incident known as the 'Sludge Villain Incident'.

As of right now, the surrounding world seems to be largely at ease. Crime rates are at an all time low in Japan and with All Might, the symbol of peace, heralding a new generation of peace and justice, it seems as though that rate will only continue to get smaller.

You are a staff member of a family restaurant. To the public eye, the diner is a lively place with nice food and that the owner of this place is a kind understanding man who also provides accommodation for his staff should they need it. However, no one is really sure how to join the jovial crew at "The Eternal Summer." But you know better. Beneath the sickening facade, behind the counter after-hours, lurks an organisation of villains led by the man simply known as 'Nocturne'.

With heroes around every corner and the underground slowly disappearing one piece at a time, you found yourself approached by this Nocturne and, one way or another, in this so-called sanctuary, hidden in plain site. Every day, you work some hours in the family restaurant downstairs and in return, Nocturne provides for your living conditions, food, and more.

Gear, weapons, alibis, new identities; The Organisation supports its members. The only requirements here are simple:

1. The secret of the Organisation is kept with you and dies with you.
2. Outsiders are not allowed behind the counter, especially after hours.
3. When the Organisation calls for you, you answer.

Now, regardless of motivation; regardless of age and background; regardless of ability... The Organisation is calling for you.

**My Hero Academia** is a manga serialized in *Weekly Shonen Jump* and written by Kōhei Horikoshi.
The story is set in the modern day, except people with special powers have become commonplace throughout the world. Heroes have now filled the world to defeat villains.
 You can read more about the My Hero Academia series at their wiki here.
Mercy County

**Mercy County** is a county located in the Federation state of Wilder, bordering El Lugar to the south.

## History

Write the first section of your page here.

## Town List

Mercy County contains:

* **Meadowland**

The capital of Mercy, and largest city in the county. It was the first settlement in the state of Wilder, where settlers from El Lugar headed north following the river lines.

* **Daymont**

A pleasant little suburban town just a short ways south of Meadowland. It has a high number of immigrants from El Lugar. It is often just considered to be the far outskirts of Meadowland.

* **Plainfield**

A large farming town of vast fields, which supplies food to the entire county.

* **Morland**

Another town considered an extension of Meadowland, although with better cause. It was originally an expansion to the city to deal with crowding, and was the first settlement of Wilder outside Meadowland.

* **Axmouth**

A town created to be an official border crossing point between Wilder and El Lugar.

* **Two Prongs**

A town named for the forked river upon which it sits. It was created as a hunter and trapper outpost and thus the town has developed a thriving community of hunters.

* **Clearwater**

A lakeside town on the edge of White Elk lands, to serve as an outpost to communicate with the natives.

* **Last Stand**

A frontier town a ways away from the more populated areas of the county. Known as the "gateway to Wilder" as it is where the settler diverged on into Dampier and then later to Winnipeg.
Kumokyo Ichishi/Relationships

## Haiji Nisekou

The villain Nocturne keeps Kumokyo around due to her overwhelmingly powerful quirk, but eventually begins to foster a sense of responsibility for her after taking her in, becoming responsible for her wellbeing, and keeping her away from the authorities. Kumokyo, in return, sees Nocturne as somewhat of a father figure.

## Kagami Henemi

Kumokyo befriends Kagami rather quickly, due to how nice she is towards her - an unfamiliar kindness that Kumokyo never really experienced from other people in her life beforehand. Kumokyo also frequently shares newly discovered train trivia with her, to which Kagami listens to patiently. Kagami finds Kumokyo “interesting, in the good kind of way.”

## Moka Yugosora

Kumokyo often refers to Moka as a child, much to the latter’s chagrin. Moka also frequently bosses Kumokyo around, and she complies out of a sort of strange friendship. Moka usually teams up with Kumokyo in combat.

## Shino Kitamura

Kumokyo finds Shino unsettling in his demeanour and appearance, and tends not to bother him, thinking that he probably wants to be left alone. Kumokyo finds Shino the most reliable when it comes to performing tasks, but she doesn’t tell him this.

## Keiko Ketsueki

Keiko is exactly the kind of person that scares Kumokyo, but her philosophy prevents her from letting this be a problem with their interactions, and Kumokyo becomes very close with Keiko regardless of her fears. Kumokyo also believes deep down that Keiko is the kind of person that she is because she just wants a true friend.

## Keisuke Darashima

Kumokyo finds Keisuke “funny”. Despite his antagonistic personality, Keisuke develops a sort of mentorship towards Kumokyo, teaching her a few things about combat and survivability whenever the topic comes up.

## Aoki Gahara

Kumokyo considers Aoki to be a very trustworthy person, and fun to be around. Aoki often catches Kumokyo when she knocks herself out, which she is grateful for. Kumokyo also calls Aoki "Uncle Aoki", which he has mixed feelings about.

## Shojirou Atsuki

Kumokyo names "Uncle Shoji" as "the greatest cook to have ever lived", and other such appreciative titles as a direct result of his facilitation of Kumokyo's endless appetite, as well as the total disregard of any consequences as a result. Shojirou often uses Kumokyo as a test subject for his new dishes, as Kumokyo is always willing to help out, though Shojirou will sometimes have to seek out other people as a second opinion as Kumokyo often makes things sound more delicious than they actually are.
Organisation Beginnings Arc

"*Welcome to the Organisation.*"

The **Organisation Beginnings Arc** (オーガニゼーション起源物語章 *Ōganizēshon Kigen Monogatari Fumi*) is the first story arc in the Organisation Beginnings Saga. It is a loose collection of the Organisation's missions when the group was a fledgling collective, and only just cementing its position in the criminal underworld.

## Story Impact

As the first arc in the series, the Organisation Beginnings arc cements the idea of the Organisation in the world of My Hero Academia, and sets up future arcs through its premises. This makes it one of the most important arcs, as without it, there is nothing for future arcs to go on.

Other than the obvious, it also introduces all of the members of the Organisation, and sets up its enigmatic leaders: Nocturne and Slime-chan.

## Characters and Factions Introduced

In appearance, the following factions and their members are introduced:

* **The Organisation**'s original members, consisting of:
	+ Haiji Nisekou
	+ Kumokyo Ichishi
	+ Keiko Ketsueki
	+ Shino Kitamura
	+ Aoki Gahara
	+ Michiko Yuzuki
	+ Shojirou Atsuki
	+ Slime-chan
	+ Keisuke Darashima
* Souda Samedama
* **Rapid 99**, consisting of:
	+ Miitsu Enseirou
	+ Reiji Enseirou
	+ Meiya Enseirou
* Raiden
* Queen Bee
* **The Horizon Group**, consisting of:
	+ THEIA IV (Former)
	+ Sariel
* After defection to **The Organisation**:
	+ THEIA IV

## List of Events in this Arc

### The Warehouse

* The Organisation vs. Queen Bee and Raiden
Clearview Bank

**Clearview Bank** is a small bank operating nearby to The Eternal Summer. It, like many other local banks unfortunate enough to be situated next to the Organisation's operating base, is victim to burglaries and heists whenever the Organisation runs low on funds.

## History

Clearview Bank was robbed by members of the Organisation during The Heist, lead by Shino Kitamura. Members of the Organisation gained access to the bank via its backdoor security entrances, at which point almost all of the downstairs guards were securely pacified by Shino and Michiko Yuzuki acting in tandem. Other security guards were killed by Keiko Ketsueki.

During the latter portion of the heist, members of the Organisation gained access to the bank's vault through a keycard secured by Aoki Gahara. This action caused an alarm to sound, prompting Kumokyo Ichishi to demolish the entirety of the basement floor stairwell in order to prevent pursuit by pro-heroes and/or police. Organisation members then secured an exit by leaving the premises through a bathroom grate leading into the Japanese sewer system.

Inside the sewers, participating members of the Organisation were met by Nocturne and Slime-chan, responding to the alarm at the bank. After briefly chastising them for causing a ruckus, they were confronted by Souda Samedama, who used his quirk to persuade the Organisation members that he was actually All Might from Musutafu. Shino promptly saw through this disguise when Souda was unable to resist being magnetised to the sewer walls, at which point he was violently knocked unconscious by Shino.

## Sub-Locations

* Ground Floor
* Top Floor
* Basement Floor
* Sewers

## Trivia

* Clearview Bank's name in Japanese literally means "Landscape Bank".
Chuchu

**Chuchu** (チュチュ) is a small, quirk-using ferret that resides at The Eternal Summer.

## Appearance

Chuchu is a ferret of average appearance, being practically of no particular distinguishment, save for a small nick on the right ear. Chuchu is also slightly larger than the average ferret.

In terms of ferret appearances, Chuchu has brown and white hair and a long tail. It also has two domino mask-like patches around its eyes.

## Name

His name is *Chuchu* (チュチュ). It is wordplay on three separate things:

* *Chuchu* is similar in pronunciation to *choo choo*, onomatopoeia used for the sound a steam train's whistle emits, referencing his first appearance.
* *Chuchu* bares similarities to the Japanese onomatopoeia used for the squeaking of small animals.
* *Chuchu* can also be obliquely compared to the Japanese sound effect *"chu"*, onomatopoeia used for kissing or cuddling noises.

## Personality

Chuchu is a fairly docile ferret. It enjoys napping (which it does so throughout most of the day) and eating food, which the members of the Organisation provide it with. Chuchu's favourite meal is *beef sobiro*, but will eat mostly anything meat-based. Chuchu will also occasionally catch mice and small birds outside the restaurant.

## Abilities

### Quirk

**Combination** (組み合 *Kumigo*): When Chuchu presses himself against an object and activates Combination, he combines with the object, resulting in a product that resembles something halfway between the combined object and Chuchu himself.

Combining with objects can result in Chuchu losing or *gaining* additional limbs or body parts. Regardless of what object Chuchu combines with, Chuchu retains at least his head; usually, he retains all his limbs, but it isn't uncommon to lose limbs if Chuchu combines with a particularly short object, or gain limbs if he combines with a particularly long one.

Upon combining with an object, Chuchu gains the physical characteristics of the combined object. For example, when Chuchu combined with a subway train, Chuchu gained an extremely fast running speed, in addition to functioning train doors on the side of its fur which lead into an intact train compartment interior.

### Stats

Chuchu's stats, according to their character reference
## Battles and Events

### The Station

* Chuchu and Aoi with The Agency vs. The Organisation

## Trivia

* Chuchu's quirk is very similar to that of another My Hero Academia character, Monster Cat.
Bleed (Dark Souls)

Visual Effects of Blood Loss
*For other uses, see Bleed (disambiguation).*
File:Aux Bleed.png **Bleed** is a negative status effect, auxiliary effect and damage type in *Dark Souls*.

## General Information

Bleed builds up after successive attacks from specific weapons in a similar way to Poison, but it deals instant damage instead of damage per second. As the victim is hit, the Bleed Resist meter fills. The rate at which this fills is dependent on the Bleed Resist value of the victim and the Bleed auxiliary effect modifier, which corresponds to buildup, of the offenders weapon. Once the Bleed Resist meter is full, "Blood Loss" occurs.

## Effect

Blood Loss deals damage based on a percentage of the victim's total health, which is typically 30%, but 50% when weapons associated with Priscilla are used. This is also applied to enemies in the same amount, but with bosses the amount inflicted is smaller, but still substantial.

## Notes

* Bleed damage can be avoided by rolling the moment when the Bleed meter fills.

* Bleed damage can also be inflicted to some Bosses in the game, examples are the Demon Firesage and Taurus Demon.

## Defense

### Curing

Bleed buildup slowly decreases with time, and can also be cured with the items Bloodred Moss Clump and Divine Blessing, or throug h the use of the Remedy sorcery. Resting at a bonfire also cures buildup.

### Stats

Investing in the Endurance stats while leveling up increases the player's intrinsic Bleed Resist.

### Equipment

#### Armor

Of the starting armor sets the Thief Set offers the best Bleed Resist.

As with defense against other negative status effects, Light armor sets generally offer the best Bleed resistance.  The Chester's Set offers excellent protection against Bleed.  The Dingy Set, Gold-Hemmed Black Set and Shadow Set are also good alternatives.

Amongst the medium armor sets the Catarina Set, Channeler's Set, Ornstein's Set and Paladin Set are good choices for Bleed resistance.

Despite offering little defense against other status effects, heavy armor sets can offer high Bleed resistance.  The best amongst them are Smough's Set and the upgraded Black Iron Set.

Individual armor pieces that have the highest Bleed Resist when fully upgraded are the Gargoyle Helm, Sage Robe, Smough's Gauntlets, and either Blood-Stained Skirt or Maiden Skirt, totalling 163.7 Bleed Resist.

#### Rings

The Bloodbite Ring increases resistance by 400% of the character's intrinsic Bleed Resist and is not affected by armor; however, it does stack with weapons and shields that affect Bleed Resist.

#### Shields

The Bloodshield offers excellent Bleed resistance and is the only shield to offer defense against this negative status effect.

#### Weapons

The Gargoyle's Halberd and Gargoyle Tail Axe offer some resistance to Bleed and are the only weapons to do so.

## Weapons

The following is a list of weapons that have the Bleed auxiliary effect.

## Enemies

The following is a list of characters, enemies and bosses that can inflict Bleed.

## See also

* Auxiliary Effects
* -
* -
* Damage Types
* Negative Status Effects
Сезон 5

**Пятый сезон** сериала «Острые Козырьки» будет показан на британском телеканале BBC One начиная с 25 августа 2019 года.

## Сюжет

1929 год, в Англии крупномасштабный финансовый кризис, затронувший всё. Томас Шелби теперь член парламента, харизматичный политик с интересным видением будущего. Однако он не бросил свою семью, и теперь его решения напрямую влияют на неё и на всех жителей Британии.

## В ролях

* Киллиан Мерфи - Томас Шелби
* Хелен Маккрори - Полли Шелби
* Пол Андерсон - Артур Шелби
* Софи Рандл - Эйда Торн
* Финн Коул - Майкл Грей
* Эйден Джиллен - Аберама Голд
* Джек Роуэн - Бонни Голд
* Кэйт Филлипс - Линда Шелби

## Список серий

* Чёрная пятница
* Чёрные кошки
The Organisation

**The Organisation** (*ザ・*オーガニゼーション *Za Ōganizēshon*) is a secret underground villain organisation, similar to the League of Villains who operate in a different part of Japan. It operates in secret using The Eternal Summer as a front, and act as the primary protagonist group of the Our Villain Organisation world. The Organisation was founded by Nocturne for personal reasons, and he acts as the Organisation's leader and co-ordinator.

## History

What would then become the Organisation started when Nocturne employed the hero killer Keisuke Darashima to the Eternal Summer after defeating him in combat, making him the first member of the Organisation other than Nocturen himself to join the group.

Kumokyo Ichishi then joins the group after being found by Nocturne, having used her quirk to crash through a wall. This makes Kumokyo the most senior playable character, despite her actual age.

Keiko Ketsueki and Michiko Yuzuki join sometime after Kumokyo does, likely with Michiko joining before Keiko does due to her backstory. This also makes Keiko and Michiko likely good friends, as they have similar interests and have been together at the Organisation for a reasonably long period of time. Moka Yugosora and Kagami Henemi likely also join at some point during this period of time.

Shojirou Atsuki likely joins sometime in the middle of the Organisation's history, being one of the few members who joined not out of philosophy or criminal activity, but simply because he was actually looking for a job. Aoki Gahara was sourced using information from Slime-chan and approached using Nocturne's standard method of anonymous messaging - this makes Aoki more of a junior member, as at this point the groundwork for the Organisation and the Eternal Summer has already been laid down. He likely hasn't been in the Organisation for long either, as his existence is supposedly constantly being forgotten by Nocturne himself.

Shino is placed as the most recent addition to the group, as he is only formally introduced as an inductee during the first canon event, The Warehouse.

Keiko KetsuekiWaitressAoki GaharaJanitorAtsuki ShoujirouChefMichiko YuzukiWaitressShino KitamuraWaiterKumokyo IchishiWaitressHaiji NisekouOwnerKeisuke DarashimaTechnicianAoi TorimiWaitressKagami HenemiChefMoka YugosoraChefSlime-chanBouncer
Aoki Gahara/Synopsis

## History

### Childhood/Early Teens

Aoki found out in his early life how easy the path of being a criminal is as he was able to steal as a child without being caught. After numerous small-time robberies, typically without leaving as much as a trace of his crimes, he sought to challenging himself in more perilous and risky activity.

In Aoki’s down-time when he was a child stuck at home, he would burn time by opening simple locks around the house. This skill was developed further as Aoki fell into a life of crime as he learnt to lockpick faster in order to avoid detection. When feeling particularly ambitious, Aoki challenges himself to beat his personal best lockpicking time, which has been gradually improving throughout his childhood.

### Joining the Organisation

In his latest heist of a jewelry store (prior to joining the Organisation), he accidentally encountered an employee after hours whilst hiding in an office. In the heat of the moment, Aoki felt pressured to murder the employee in order to protect his successful crime streak. However, it wasn’t long before the employee's cell phone rung and Aoki realized how little time he had before someone got suspicious.

Aoki abandoned his heist, hid the body and laid low. Two days after the incident, however, he received a request to join The Eternal Summer, despite being as meticulous in laying low as he possibly could. Out of intrigue as to how he was discovered and an interest for more profitable and riskier missions, he accepted the request.
Oolacile Sanctuary

File:Oolacile sanctuary02.jpgThe **Oolacile Sanctuary** is a location in *Dark Souls*, but can only be accessed in the AotA DLC.

## Description

The Oolacile Sanctuary is the second location which the player travels through in the Artorias of the Abyss DLC. It is home to Elizabeth.

A Humanity can be found if the player turns right from the bonfire, on a corpse behind a large gravestone. Elizabeth is found to the left of the bonfire.

## Notable Items

### Miscellaneous

* Elizabeth's Mushroom x1 (Elizabeth - Gift) x3 (Elizabeth - Drop or Gift)
* Humanity (Corpse)

## Gallery

Graveyard.jpg
Template:LocationsNav
Light Armor Sets (Dark Souls)

Template:Main

For categorization purposes on this wiki, **Light Armor Sets** are armor sets in *Dark Souls* that have a total weight between 0 and 20. They usually have the lowest defense of all the armor sets and provide little to no Poise. They allow for fast movement and roll speed, without the need for high endurance or equip load boosting equipment.

Light armor sets that require standard titanite for upgrade require less resources to upgrade: they only require 4 of each titanite type per 3 level ups (×1, ×1, ×2), which is less than the 6 required for medium sets (×1, ×2, ×3). The Chain Set and the Hollow Warrior Set are an exception to this rule.

## Light Armor Sets

### Antiquated Set

Template:ArmorSetBox/NoDB
\*The Crown of Dusk cannot be upgraded.

### Big Hat's Set

Template:ArmorSetBox/NoDB
\*The Big Hat and Sage Robe can be upgraded to +5, while the Traveling Gloves and Traveling Boots can go to +10.

### Xanthous Set

Template:ArmorSetBox/NoDB

\* Can only be obtained in the *Artorias of the Abyss* DLC.

## Comparison

* Not Upgraded
* Fully Upgraded

Template:CompareBox/Top
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row

Template:CompareBox/Bottom

Template:CompareBox/Top
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row
Template:CompareBox/Row

Template:CompareBox/Bottom
Raiden

**Raiden** (雷 (らい) 神 (でん) , *Raiden*) was an impromptu villain created by Queen Bee, and a minor antagonist during the events of The Warehouse.

## Appearance

Raiden takes the appearance of a massive, quadripedal purple lion. He wears gold bracelets around each of his limbs.

## Name

His name is Raiden (雷 (らい) 神 (でん) ), the name given to the Shinto god of lightning, thunder, and storms.

## Abilities

### Quirk

**Fury** (激怒 *Gekido*): Raiden had an unknown quirk that caused his physical strength to increase as he took physical damage.

### Stats

Moka's stats, according to their character reference

## Trivia

* Raiden's colour scheme is a reference to Thanos.
Soul of Manus

Template:Boss SoulThe **Soul of Manus** is a consumable in *Dark Souls*. It is the soul of Manus, Father of the Abyss, who can only be fought in the *Artorias of the Abyss* DLC.

In-Game Description

*Soul of Manus, Father of the Abyss. This extraordinary soul is a viscous, lukewarm lump of gentle humanity.*
*Ancient Manus was clearly once human. But he became the Father of the Abyss after his humanity went wild, eternally seeking his precious broken pendant.*

## General Information

The Soul of Manus can be used to create the Manus Catalyst by ascending it with any catalyst at the Giant Blacksmith. It can also be traded for Pursuers at Snuggly the Crow, consumed for 18,000 souls, or fed to Kingseeker Frampt for 10,000 souls.

Template:SoulsNav
Physical Damage Types

**Physical Damage** is a category of damage that can be inflicted in all the *Dark Souls* games.

Most weapons inflict solely some form of physical damage, or physical damage in addition to elemental damage.

## General information

There are four forms of physical damage: Regular (absent from *Dark Souls II*), Strike, Slash and Thrust. Each have a corresponding defense stat that they are measured against. Because of this, certain physical damage may be ineffective against certain enemies, while other forms will be very effective.

What damage type a particular weapon deals varies and can be determined by toggling a weapon's display and looking under "Attack Type". Many weapons will display two types of physical damage. Which one is dealt is dependent on which attack of its moveset is used.

Physical damage is encountered most commonly out of all the damage types when facing enemies and can also be encountered in the form of traps.

Any Dexterity or Strength scaling a weapon possesses goes to its physical damage.

All shields reduce a high percentage of physical damage, many of them 100%.

Heavy Armor Sets provide the most protection from physical damage.

## Notes

* There are a limited number of weapons that do not inflict any kind of physical damage, the Moonlight Greatsword, Moonlight Butterfly Horn, Crystal Ring Shield and Moonlight Arrows, which all deal only Magic Damage, and the Pyromancy Flame, which deals only Fire Damage when used as a striking weapon.
Jewel of Kalameet

File:Crystal Gem.png
The **Jewel of Kalameed** is a key item in *Dark Souls*.

In-Game Description

*A gem of infused dragonstone imbued with the powers of an elder dragon.*
*Taken from the head of Kalameet.*
*It may open doors made from magically infused materials.*

## Availability

* Royal Wood
	+ Guaranteed drop by Black Dragon Kalameet.

## Usage

The Chosen Undead requires the **Jewel of Kalameet** to open the door to Manus, Father of the Abyss.
Black Dragon Helm

Template:DaSIIArmorThe **Black Dragon Helm** is a head armor piece in *Dark Souls II*.
It is part of the Black Dragon Set.

In-Game Description

*An eerily-shaped helmet spoken of in legend, crafted with the scales of the Black Dragon.*
*The Black Dragon was long considered a mere legend, but this helm proves its existence.*

## Availability

It is equipped upon usage of the Dragon Head Stone or the Dragon Torso Stone, it can only be removed by dying.
Demon's Souls

***Demon's Souls*** is a third person action role playing game released in Japan on February 5th, 2009, and in North America on October 6th of the same year for the PlayStation 3 gaming console. It was developed by From Software with the help of Sony Japan studio and published by Atlus. Namco Bandai Games published the game for Australia and Europe on June 23rd and June 25th 2010, respectively.

## Plot

Set in a dark fantasy world, taking part mostly in the southern kingdom of Boletaria that has been showered by a terrible, cursed deep fog, brought upon by the Old One, which causes demons to come forth and devour the souls of men. The game is described a spiritual successor to the *King's Field* series of games.

## Reception

*Demon's Souls* received critical acclaim in North America and Japan for its dark fantasy design, variation in combat choice and integrated online interactions. It was particularly known for its high difficulty level, with many critics noting it as a genuine challenge. The game was a commercial success, selling 39,966 copies in its first week in Japan and boosting PlayStation 3 sales in that region. In North America, *Demon's Souls* debuted at the eleventh place on October of 2009, according to the NPD group, with 150,000 sold, selling 500,000 by September 2010.

The success of the game spawned three spiritual successors, beginning with *Dark Souls* in 2011, *Dark Souls II* in 2014 and *Dark Souls III* in 2016.

## Trivia

* Minor character Garl Vinland from *Demon's Souls* makes an appearance in the comic series *Dark Souls: The Age of Fire*.
Humanity (Item)

Template:MiscItem

*For the mechanic, see Humanity (gameplay mechanic).*
**Humanity** is a restorative item in *Dark Souls*. It is also commonly known as **solid humanity**, to distinguish it from its liquid form.

In-Game Description

*Rare tiny black sprite found on corpses. Use to gain 1 humanity and restore a large amount of HP.*
*This black sprite is called humanity, but little is known about its true nature. If the soul is the source of all life, then what distinguishes the humanity we hold within ourselves?*

## Availability

This item is automatically granted to players and phantoms that defeat certain bosses. It can also be found in various chests and corpses scattered throughout Lordran, dropped from various enemies, and purchased in limited quantities from merchants.

Humanity is also obtainable through killing certain characters for solid Humanities, as well as using the Dark Hand strong attack to steal liquid humanity from other players and characters.

### Drops

* Undead Rat - Uncommon
* Snow Rat (Painted World of Ariamis) - Uncommon
* Baby Skeleton (Tomb of the Giants) - Semi-rare
* Pisaca (The Duke's Archives) - Rare
* Humanity Phantom (Chasm of the Abyss) - Common

### Corpse locations

* Firelink Shrine - Three can be picked up near the bonfire on a corpse hanging over the well.
* Depths - Through a short tunnel in the lowest level, teeming with Basilisks.
* Undead Burg - On top of the fortified wall that also acts as the aqueduct passage to Firelink Shrine.
* Undead Parish - Turn left when facing the door that leads to Knight Lautrec of Carim. One can be found at the end of the hallway.
* Valley of Drakes - In a small cave. It's adjacent to the first Wyvern when coming from New Londo Ruins or Blighttown.
* Tomb of the Giants - At the bottom right of the last slide coming from The Catacombs.
* Crystal Cave - Past the first Crystal Golem, across an invisible path in a short tunnel.

## General information

Consuming a Humanity will trigger a somewhat lengthy animation, restoring the player to full HP, as well as granting players one liquid humanity. It has no effect on status effects such as Bleed or Poison.

The Chaos Servant Covenant and the Darkwraith Covenant require the player to use liquid humanity as an offering in order to increase the player's rank within those covenants.

Having liquid humanity  also increases item discovery chance (this stops increasing after 10 liquid humanity), as well as defenses (physical, magical, curse resistance, etc.).

## Overview

Players do not lose solid humanity items upon death. This means that as long as players have Humanity in their inventory, they will not need to worry about running low.

Humanity is a popular item in PvP, as Lloyd's Talismans cannot block players from using humanity to heal; additionally, while phantoms cannot use Estus to heal in their hosts' world, they can use Humanity instead.

Humanity is not such a popular item for healing in PvE, as it takes longer to heal than Estus and is harder to replenish.

## Notes

* One Humanity per playthrough can be traded to Snuggly the Crow for a Ring of Sacrifice.
Artorias of the Abyss

File:Artorias of the Abyss Cover.jpg
*This article is about the downloadable content for Dark Souls. For the character, see Knight Artorias.*
***Artorias of the Abyss*** is additional content for the game *Dark Souls*. It was originally released for PC as part of the *Dark Souls: Prepare to Die Edition*, and later for consoles as the eponymous DLC. A console version of the *Prepare To Die Edition* was also released at a later date.

## Reaching Oolacile

The player must first travel to Darkroot Basin, defeat the Hydra, then defeat the Golden Crystal Golem to free Dusk of Oolacile. From there, the player must acquire the Broken Pendant from The Duke's Archives. After acquiring the pendant a floating dark rift will appear in Darkroot Basin close to where the Hydra was encountered. Upon inspection the player will be transported to Oolacile.

## Plot

While everything about *Artorias of the Abyss* is technically optional, the main storyline consists of the Chosen Undead taking the place of Knight Artorias, rescuing Dusk of Oolacile and killing Manus, Father of the Abyss.

## Lore

*Artorias of the Abyss* takes place many years before the events of *Dark Souls*, in the land of Oolacile. It features three of the Four Knights of Gwyn‎. The events of the DLC are also related to the story of Dark Souls 2, as Nashandra was born from a fragment of Manus' soul.

## New Content

### Locations

In order of appearance

* Sanctuary Garden
* Oolacile Sanctuary
* Royal Wood
* Oolacile Township
* Oolacile Township Dungeon
* Chasm of the Abyss

* Dusk of Oolacile
* Elizabeth
* Great Grey Wolf Sif
* Hawkeye Gough
* Lord's Blade Ciaran
* Marvelous Chester
* Bloathead
* Bloathead Sorcerer
* Chained Prisoner
* Guardian
* Humanity Phantom
* Lesser Sanctuary Guardian
* Wooden Scarecrow
* Knight Artorias
* Manus, Father of the Abyss
* Black Dragon Kalameet

* Cleansing Greatshield
* Dark Silver Tracer
* Four-Pronged Plow
* Guardian Tail
* Gold Tracer
* Gough's Greatbow
* Manus Catalyst
* Obsidian Greatsword
* Oolacile Catalyst
* Stone Greataxe
* Bloated Sorcerer Head
* Chester's Set
* Guardian Set
* Gough's Set
* Lord's Blade Ciaran's Set
* Set of Artorias

Rings* Calamity Ring

* Purple Coward's Crystal
* Silver Pendant

Carvings* Hello Carving
* Help Me! Carving
* I'm Sorry Carving
* Thank You Carving
* Very Good! Carving
* Crest Key

Souls* Guardian Soul
* Soul of Artorias
* Soul of Manus
Pyromancy* Black Flame

Sorcery* Dark Bead
* Dark Fog
* Dark Orb
* Pursuers

pl:Dark Souls: Artorias of the Abyss
Calamity Ring

*For the Dark Souls III variant, see Calamity Ring (Dark Souls III).*
The **Calamity Ring** is a ring in *Dark Souls*. It is only available in the *Artorias of the Abyss* additional content.

In-Game Description

*A ring enchanted by the orange eye of Kalameet, the bringer of calamity. Doubles damage received by its wearer.*
*A useless ring befitting of no finger. Best left unknown, or at least well hidden.*

## Availability

The Calamity Ring is obtained after killing Black Dragon Kalameet.

## Characteristics

The Calamity Ring doubles the damage the wearer takes. This trait is similar to the effects of Kalameet's grabbing attack.

There is no real use to this ring other than increasing the difficulty of the game.

## Notes

* The Calamity Ring does not increase damage taken from Power Within or from falls.
Namco Bandai Games

**Namco Bandai Games Inc.** (**BNGI**) is an arcade, mobile and home video game developer and publisher based in Japan which is the product of a merger between the video game development divisions of Bandai and Namco. Bandai Namco Games is a wholly owned subsidiary of Bandai Namco Holdings (BNHD) and specializes in production and sales of home video games. It is the head company of Bandai Namco Group's Game Contents Strategic Business Unit (SBU). In North America, the U.S.-based Namco Bandai Games America represents the company as a regional publisher, while in PAL territories, publishing is handled by Namco Bandai Games Europe with distribution through Namco Bandai Partners. The company has its headquarters in Shinagawa, Tokyo. They are responsible for publishing *Dark Souls*, *Dark Souls II* and *Dark Souls III*.
Great Combustion

Template:Magic

*For the Dark Souls II variant, see Great Combustion (Dark Souls II).*
*For the Dark Souls III variant, see Great Combustion (Dark Souls III).*
**Great Combustion** is a Pyromancy in *Dark Souls*.

In-Game Description

*Pyromancy which improves upon Combustion. Create powerful, giant flame in hand.*
*Great Combustion creates a powerful flame, but many sorcerers mock the simplicity of this spell.*

## Availability

* Quelana of Izalith sells Great Combustion for 5,000 souls in Blighttown.

## General Information

Great Combustion is a stronger version of Combustion, with identical casting time and similar applications, but is less flexible in use due to the halved number of casts.

## Overview

Great Combustion is an immensely popular spell, both for PvE and PvP. In PvE, it is great for quickly racking up damage on tough-to-kill enemies such as bosses. In PvP, it is a potent addition to any arsenal due to its high damage through most shields and large hitbox. Eight casts is still very generous for the amount of damage Great Combustion does.

The AoTA DLC makes Great Combustion semi-obsolete as Black Flame is near-identical but with the added bonus of dealing more stamina drain against targets.

Template:PyromanciesNav
The Cadere

### The Crash

The Cadere, or Fall of The Gods, was a cataclysmic event that shook the very fabric of the world; no plane was spared. Out of no where the Gods were gone. Those in tune with their faith were able to tell immediately: they could no longer feel that familiar warm but distant presence watching over them. Their magical abilities faded, at first gradually and then all at once.

Clerics were left unable to perform their miracles, and Paladins find their strength faltering. The Gods that they served without question had abandoned them.

### The Search

In desperation and panic acolytes begin their quests to find the gods. They spread across the world in the hope that someone somewhere was still in contact with the gods, that a single temple or perhaps even a single person had had a sign from them. To no luck.

At the temples of the Sun Mother the skies clouded over for the first time, when it rained there was no rainbow, it wasn't bright and warm. The shrines of the Raven Queen grow cold and damp, as you would expect of an underground cavern: there is no cool breeze, or quiet moving shadows, it is just... a cavern.
Uru Selvic

**Uru Selvic** (27 BRT - 1 HE) was a prince and at one point head of the House of Uru. He was the son of Uru the Unfortunate and was crown prince of the Kingdom of Cheqa. Other than notably being the son of Uru the Unfortunate, he was also the final head of the House of Uru before being killed with the rest of his family in 1 HE.
Havel's Greatshield

*For the Dark Souls II variant, see Havel's Greatshield (Dark Souls II).*
*For the Dark Souls III variant, see Havel's Greatshield (Dark Souls III).*
**Havel's Greatshield** is a greatshield in *Dark Souls*.

In-Game Description

*Greatshield of the legendary Havel the Rock. Cut straight from a great slab of stone.*
*This greatshield is imbued with the magic of Havel, proves a strong defense, and is incredibly heavy. A true divine heirloom on par with the Dragon tooth.*

## Availability

Havel's Greatshield is found in a chest in Anor Londo, in the basement behind the illusory wall in the fireplace, along with Havel's Great Hammer, the Dragon Tooth, and other items.

## Characteristics

Havel's Greatshield transforms the user into a living, near-impregnable wall. It also has heavy deflection. However, the shield has a 50 strength requirement, and is very heavy. Only those with the highest Strength and Endurance will be able to wield this shield effectively.

Using the heavy attack on the shield will grant the user a temporary defensive buff similar to Iron Flesh (but with no movement penalty or added defenses other than deflection). Using this attack drains the shield by 300 durability, however, so it can only be cast once before needing repairs (the shield has a total of 500 durability). The effect lasts for 40 seconds.

While it does not have as much stability as the Greatshield of Artorias, it makes up for this with its spectacular *elemental* defenses (including the highest magic defense of any shield, tied with the Crystal Ring Shield). This makes it useful against strong enemies with mixed elemental attacks (such the Sanctuary Guardian), or against mages (e.g. Bloathead Sorcerer).

### Resistance Defense

Along with Physical and Elemental damage reduction, weapons also have hidden stats that reduce the amount of status build-up while blocking.

 Curse | 60%

## Moveset

 One-handedStrong Attack
 Two-handedWeak Attack
 Two-handedStrong Attack
 Jump Attack
 Running Attack
 Rolling Attack
 Kick
 Left-handedWeak Attack
 Left-handedStrong Attack

\*While shield is up the player is actively blocking

## Videos

 File:HD Dark Souls Havel's Greatshield Special Ability

## Upgrades

Upgrading this shield will only improve its damage characteristics.

Template:WeaponBox/Requires

## Template:WeaponBox/RowTemplate:WeaponBox/RowTemplate:WeaponBox/RowTemplate:WeaponBox/RowTemplate:WeaponBox/RowTemplate:WeaponBox/RowTemplate:WeaponBox/BottomNotes

* If attempting to use the special attack while under the effect of another buff, the durability will be consumed but nothing will happen.

## Gallery

Havel shield.pngIn-gameTemplate:GreatshieldsNav