Retired

This page includes all of the retired roles and alignments in Wiki Mafia. They are no longer in use for Wiki Mafia games.

These roles and alignments have been retired for various reasons. The reasons behind their retirements can be found below the table.

## Reasons for Retirement

The Blackmailer has been retired due to its sheer power. Due to the text-based format that Wiki Mafia is played in, a blackmailed player would be unable to speak for a few real-time days, depending on the length of the day in-game. Tracking activity would be difficult, as a player couldn't speak in the game thread while blackmailed. Additionally, keeping a player from responding in a thread for a few days would be difficult as well.

The Caporegime has been retired due to its sheer power, as well as imbalance. When certain Mafia roles are rolled in a game, they are balanced in a way that will allow for even and fair gameplay between factions. If the Caporegime changes a fellow Mafia member to any role they wish, then the game could become unbalanced if more powerful roles are chosen in certain circumstances.

The Enforcer has been retired due to its inability to be useful. There is little benefit in copying an ability onto another non-Mafia, as the Enforcer doesn't receive results of investigative abilities it copies, it gives any copied protective abilities to a non-Mafia player, and it just allows other roles to end up affecting a second player instead of just one. This role doesn't particularly help the Mafia in any way, and doesn't particularly hurt anyone else either.

The Goon has also been retired due to its inability to be useful. Simply put, the Mafia faction does not need its own Citizen-type role. If this role stayed in the game, it would not compare to the other Mafia roles in the game, as its only ability is to perform the factional Mafia kill.

The Kleptomaniac has been removed due to its inability to be useful. Because of its limitations as to what roles it can steal from, it doesn't have enough of an impact on the game as a Neutral Evil role to help other evils or hurt the Town as much as other Neutral Evil roles can.

The Mafia Goon alignment has been retired because the only role in its alignment was the Goon, which has been retired as well.

The Mafia Killing alignment has been retired because two of the three roles in its alignment, the Ninja and the Underboss, have also been retired, leaving the Ambusher as the sole Mafia Killing role. The Ambusher has been moved to Mafia Head, as it does not fit in the other two Mafia alignments.

The Malpractitioner has been retired due to its sheer power, as well as imbalance. The role almost doubles as a Mafia Deception in the fact that any Town Investigative roles that are blocked by it will not get results for at least one night, then will get an incorrect result once they've stopped being tortured. It's an overpowered Consort and is too unbalanced for the game.

The Ninja has been retired due to its sheer power. Town Protective roles are completely useless against it, and the Ambusher serves the purpose of this role in a better, more balanced way.

The Shade has been retired due to its difficult gameplay. It defeats the purpose of a Neutral Benign, as it is often forced to target the non-Town factions that do most of the killing. Comparing the Shade and its counterpart, the Phantom, the two roles have the same abilities and attributes, but with a different goal. The Shade's goal is much more based on chance than skill, as its haunt ability can't do much to help make the killer lose.

The Underboss has been retired due to the fact that is simply unnecessary. There would be no reason for a Town member to talk one-on-one with a Mafia member, and there would be no reason for the Underboss to not execute their prisoner, unless they were a role that could side with the Mafia, which would most often not be the case.