Core Wars

Core Wars was one of the three launch games with the server on June 22, 2020. Core Wars is Galaxite's own take on the bedwars archetype, where players collect resources and fight to be the last player standing! Core Wars also has Achievements covering multiple aspects of the game.

Core Wars was called Planets from launch to November 19, 2020.

## How to Play

Up to eight (solos & duos) or four (quads) teams are put onto their island with a core (two cores for quads). Having a core will allow players to respawn while it is alive. Each core starts with 10 health, and loses one when it's attacked by an enemy player or when a player on its team dies. Players can collect resources from drills to use the shops on their island to get items in order to fend off other players. Destroy their cores to eliminate them and be the last player standing to win!

### Cores

   Each team has their own core(two cores for quads). Each core has 10 health when the game starts; every time your core gets attacked by an enemy or one of its team members dies, it loses one health. If it drops to zero, your core will be destroyed. You are NOT eliminated from the game if your core is destroyed; however, you can no longer respawn and will be eliminated on the next death.

Cores can be damaged by attacking them like a player; melee or arrow. (They have the same invincibility period as a player of 0.5 seconds. A core can be destroyed from full health in at least 5 seconds without intervention.) Cores are **not** damaged from snowballs, sonic snowballs, and ender pearls. Every time an enemy core is damaged by you, a Core Piece is placed in your inventory, which can be used for powerful upgrades.

If your core has been partially damaged, but not broken, there are 2 ways to heal it:

* Eliminating another core will heal yours by 2 health
* With the Core Drain perk active, every other attack on a core will heal your own by 1

### Respawning

If a team has a core alive, they can respawn. Respawning takes away one HP from a core and downgrades some items that the player has bought:

* Swords: Netherite to Diamond to Iron to Stone to Wood
* Armor: Tier 3 to Tier 2 to Tier 1 Other items will be dropped on death.

## Resources

Resources are a key aspect of Core Wars. Resources are the aforementioned Core Pieces, obtained from cores, along with iron , diamonds, and emeralds, which are harvested from drills at different parts of the map.

### Drills and Defenders

#### Iron Drills

Iron drills are always found at a player's base. Iron drills start with 5 iron  at the beginning of the game, and will harvest iron over time until it has reached its maximum capacity of 64. Each iron drill has a Drill Upgrade Station in the same base. In the Drill Upgrade menu, players are able to upgrade each drill up to two times to increase its harvesting speed.

**Iron Drill Upgrades**
 Level 2
 Level 3

#### Diamond Drills

Eight diamond drills are always found on islands between player bases and the middle island. They start harvesting diamonds when the game starts and stop only when they reach their maximum capacity of 16. Diamond drills have a fixed mining speed of 15 seconds per diamond.

#### Emerald Defenders

Instead of drills, 4 Emerald Defenders are always found on the middle island. They start harvesting emeralds when the game starts and stop only when they reach their maximum capacity of 10. Emerald Defenders have a fixed mining speed of 25 seconds per emerald. Each Defender's nametag includes how many emeralds it has generated, which will enter the inventory of the player who killed it. They have 100 HP and deal 4 () base damage.

The Emerald Defenders will attack anyone who attacks them first, so it is recommended to get geared up before trying to get the emeralds. Alternatively, it is possible to attack the golems without retaliation by pillaring up 3 blocks tall or trapping the golem in the spawn area on some maps. This, however, is risky, as it leaves the players vulnerable to be attacked by other players.

## Shop

Shops are only found in player bases. Players can use shops to purchase upgrades and items to help them in the game. Players must collect resources to spend in the shops.

### Item Shop

The Item Shop is broken up into four categories; Blocks, Melee, Ranged, and Tools. Each category serves its own purpose and offers different items for a set price.

#### Blocks

**Block Shop**
(Push LTM only)

#### Melee

Three swords exist in Core Wars, but are unobtainable from the shop:

* Wooden Swords, by dying with a stone sword
* Netherite swords, by using the Weapon Upgrade perk with a Diamond Sword
* The Annihilation Sword, during Annihilation

**Melee Shop**

#### Ranged

Galaxite's Ender Pearls do not do damage to the player that throws them on landing.

### Upgrade Shop

The upgrade shop is broken up into three sections:  Damage Reduction,  Extra Hearts, and  Core Pieces. Damage Reduction and Extra Hearts can be purchased with the standard currencies of iron, diamonds, and emeralds. However, upgrades in the Core Piece shop must be purchased with Core Pieces, and Core Pieces can only be used there.

#### Extra Hearts

Extra hearts purchased from the shop are Absorption; they cannot regenerate without buying them again. These purchases do not stack.

**Extra Hearts**

#### Core Pieces Shop

Core Pieces can be used to purchase perks. 4 perks are randomly selected each game to be purchased from the upgrade shop. When purchased, the effect of the perk will immediately apply to all players on the team. Perks with a lasting effect will last until the individual player dies and can give the killer a Shutdown bonus, and each perk may only be purchased once per life.

## Special Mechanics

### Shutdown

When killing a player who has a Core Piece perk(s) active, you will receive Core Pieces  equal to half of the Core Pieces spent on the perks the other player had. This is accompanied by a chat message saying "Shutdown! You have received *x* Core Piece " where *x* is the number of Core Pieces received.

### Annihilation

When a player is killed within 15 seconds of respawning for the third time(seventh for Quads) by an enemy player, the respawning player will enter annihilation once they respawn, shown by a message in chat "*<player name>* has entered annihilation!" and a lightning sound. While a player is in annihilation, they will have an  Annihilation Sword, which can instantly kill any player on hit. After 10 seconds, the player's annihilation ends, and they are returned to a normal state with the chat message "*<player name>'*s annihilation has expired."

## Core Wars Shop

The Core Wars Shop can be accessed in the server, Playground, or Parkour Builders Hub in the Loadouts and Coins menu. Players can purchase vanity items using Core Wars Coins  and convert coins to experience or Gems .

Core Wars Vanity Shop

### Conversions

1 Core Wars Coin  = 1 XP
20 Core Wars Coins  = 1 Gem
## Rewards

 Kills Bonus
 Core Kills
 Win Bonus
 GG Bonus

If there is a remaining half coin, it is removed before being given. (ex: surviving 2 minutes gives 15 Core Wars Coins , but surviving 3 gives 22)

## Maps

Core Wars currently has 20 playable maps. 15 maps are created by Blockception, with two others, Elder Springs and Painted Cliffs, created by The Misfit Society in association with Galaxite to promote the marketplace content Totems, and the remaining three created by community members in a competition.

Before every game in the lobby, you are able to vote for one map out of five(unless power votes are used). The map with the most votes will be played for that game.

### Discontinued

Discontinued maps are no longer accessible in any voting pool, including with Power Votes. There is currently one discontinued map.

**Discontinued Maps**