Stalker's Blade

## Passive

Unique – Chilling Smite: Upgrades **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** to **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**.

*Chilling Smite* can be cast on enemy champions, dealing <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="28 to 166" data-values="" data-start2="28" data-end2="166" data-values1="☂" data-values2="☂28☂36.12☂44.24☂52.35☂60.47☂68.59☂76.71☂84.82☂92.94☂101.06☂109.18☂117.29☂125.41☂133.53☂141.65☂149.76☂157.88☂166" >28 − 166 (based on level) true damage and  slowing the target by 20% for 2 seconds, while also increasing your own <span style="color:**Script error: The function "keyword" does not exist.**;">movement speed by 20% for the same duration.

Unique – Tooth and Nail: Basic attacks versus monsters deal <span style="color:**Script error: The function "keyword" does not exist.**;">40 **bonus** physical damage. Damaging a monster by any means set it aflame, dealing an additional <span style="color:**Script error: The function "keyword" does not exist.**;">80 magic damage over 5 seconds while causing you to restore 6 health per second for every enemy you're burning. Healing provided by this item is increased by 50% when below <span style="color:**Script error: The function "keyword" does not exist.**;">30% **maximum** health. While in the jungle or river, regenerate <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="9" data-values="0 to 8☂0 to 80" data-label1="Missing mana" data-displayformula="1 per 10% missing mana. *This is capped at 8 at 80% missing mana.*" data-key1="%" data-start2="0" data-end2="8" data-values1="☂0☂10☂20☂30☂40☂50☂60☂70☂80" data-values2="☂0☂1☂2☂3☂4☂5☂6☂7☂8" >0 − 8 (based on **missing** mana) mana per second.

Unique – Monster Hunter: Killing large or epic monsters grants <span style="color:**Script error: The function "keyword" does not exist.**;">+60 bonus experience. Once per game, killing a large monster also grants an additional <span style="color:**Script error: The function "keyword" does not exist.**;">+150 bonus experience. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. *This penalty is removed at 20 minutes.*

## Builds into

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Bloodrazor****Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** **Cinderhulk****Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** **Runic Echoes****Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** **Warrior**

## Menu

Starter Items › Jungling

Defense › Health Regen

Attack › Damage

Magic › Mana Regen

**Stalker's Blade** is an advanced item in  League of Legends. It is exclusive to Summoner's Rift.

## Cost Analysis

**Gold Value**
* 10% life steal = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 40 on-hit damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

* 40 flat mana regeneration = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 0% gold efficient when not in the jungle or river, but up to 240% gold efficient while in the jungle or river. It is also 137.5% against monsters, without its passives.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Skirmisher's Sabre**
## Notes

* Although the game's tooltip validates this, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** doesn't actually steal or transfer movement speed, rather the user is sped up by 20% of their own movement speed, and the target is slowed by 20% of their movement speed.
	+ Spell shield is special cased to prevent both from occurring.

## Patch History

V10.14
* Bug Fix: **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** now properly grants a **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).** stack.

V10.8
* New Effect: Healing provided by this item is increased by 50% when below <span style="color:**Script error: The function "keyword" does not exist.**;">30% **maximum** health.
* Minion gold penalty threshold reduced to 40% from 50%.
* Penalty timer increased to 20 minutes from 14.

V10.6
* New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.

V10.3
* Large or epic monster bonus experience increased to 60 from 50.
* First large monster bonus experience reduced to 150 from 165.
* Minion farming penalty increased to 13 reduced gold from 10.
* Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V9.23
* Removed: Killing large or epic monsters no longer grants 50 **bonus** experience for each level the monster is higher than you. *Epic monsters still innately have catch-up experience.*
* First camp bonus experience increased to 165 from 120.

V9.10
* New Effect: Passive burn effect now applies on attacks from pets.

V9.1
* New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.23
* Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.15
* Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*
* New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*
* New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.

V8.14
* New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.10
* Removed: Basic attacks against monsters granting 15% **bonus** attack speed for 2 seconds.
* On-hit physical damage increased to 40 from 30.
* Removed: +225% base mana regeneration while in the jungle.
* New Effect: While in the jungle or river, regenerate <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="9" data-values="0☂1☂2☂3☂4☂5☂6☂7☂8☂0%☂10%☂20%☂30%☂40%☂50%☂60%☂70%☂80%" data-label1="Missing mana" data-displayformula="1 per 10% missing mana. *This is capped at 8 at 80% missing mana.*" data-values1="☂" >0 − 8 (based on **missing** mana) mana per second.
* New Effect: The first large monster killed grants <span style="color:**Script error: The function "keyword" does not exist.**;">+120 bonus experience.
* Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).

V7.22
* Tooth
	+ Damage over time increased to 80 from 30.
	+ *Health restored over time remains 30.*
* Nail
	+ Bonus damage increased to 30 from 25.
	+ New Effect: Now grants <span style="color:**Script error: The function "keyword" does not exist.**;">15% **bonus** attack speed for 2 seconds.
* Special Bonus Experience
	+ Removed: Bonus experience from lesser and medium sized monsters.
	+ Bonus experience per level difference increased to 50 from 30.

V7.13
* Base mana regeneration while in jungle increased to 225% from 180%.

V6.22
* On-hit damage against monsters increased to 25 from 20.

V6.9
* Bonus experience upon killing large monsters increased to 50 from 30.
* New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.

V6.1
* Mana regeneration increased to 180% from 150%.
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.22
* Reworked:
	+ New Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
	+ Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
	+ Grants **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**.
	+ Limitation: Limited to 1 Jungle item.

V5.2
* Recipe cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* All enchantment's cost reduced by **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.1
* New Effect: Now steals 20% of target's movement speed instead of slowing it by 50%.
* Gold on large monster kills increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V4.21
* New Effect: Now grants **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** bonus on large monster kills.

V4.20 - Added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Unique: Upgrades Smite to **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**. Chilling Smite can be cast on enemy champions, dealing (20 + 8 × level) true damage and slowing their movement speed by 50% for 2 seconds.
* Unique Passive – Jungler: Deals 45 magic damage to monsters on hit over 2 seconds and gain 10 health regeneration and 5 mana regeneration per second in combat with monsters.
* Limited to 1 Jungle item.
* Can be enchanted with **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

## List of Items

Starter items
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Potions and Consumables

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Distributed

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Special Game Mode Exclusive items

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cs:Stalker's Blade
de:Klinge des Pirschers
es:Espada del Acechador
pl:Ostrze Łowcy
pt-br:Lâmina do Perseguidor
ru:Клинок преследователя