recursal/Fanatic-Fandom huggingface dataset:
Transformers: Megatron Origin

**«Transformers: Megatron Origin»** (англ.*«Трансформеры: Происхождение Мегатрона»*) — серия комиксов IDW по Первому поколению. Представляет собой первую часть трилогии, посвящённой событиям, предшествовавшим началу Великой войны между автоботами и десептиконами.

## Сюжет

Кибертрон живёт в мире и согласии под управлением сенаторов. Планета процветает, но за это процветание приходится платить простым рабочим, которые трудятся не покладая рук, не обладая какими-либо правами.

И когда выясняется, что Сенат собирается закрыть шахту, в которой ещё осталось немало топлива, это приводит шахтёров в ярость. После того, как охранник убивает одного из рабочих, другой ранит сенатора и голыми руками уничтожает этого охранника. В результате шокирующих даже для него самого действий шахтёра, все рабочие арестованы, из-за чего недовольство перерастает в бунт. Убийца вынужден возглавить его, и имя его — Мегатрон.

## Интересные факты

* Изначально планировалось, что история станет частью истории Dreamwave, но компания обанкротилась раньше, чем это случилось. Когда компания IDW Publishing завладела правами на трансформеров, было решено всё же издать эту историю.
* Первоначально предполагалось, что комикс будет состоять из 6-ти выпусков, но потом их число сократили до 4-х (была вырезана часть истории, в которой Мегатрон встретил «наставника» до того, как стал гладиатором).
* Отдельные выпуски комикса не имеют собственных названий.
Clan

Le Clan Errant rassemble les solitaires, ancien domestique, chat errant et banni.

On vole, on crée un Clan plus fort que les autres qui sont Le Clan des Rochers, Le Clan de l'Ours, le Clan des Feuilles et le Clan du Renard.

## Chef

### Yeux Nacré

Sans apprenti

Actif : tous les jours

Chance sur 10 que vous la croisez : 9/10

## Lieutenant

Poil de Renarde

Sans apprenti

Actif :presque tout les jour

Chance de la croisez :9/10
Transformers Windblade: Combiner Wars

**Transformers Windblade: Combiner Wars** — серия комиксов по Первому поколению, выходившая с марта по сентябрь 2015 года.

## Сюжет

Получив в свои руки Загадку комбинации, Старскрим решает с её помощью захватить власть в колониях, начиная при этом с родины Виндблейд — планеты Каминус. Для этого он развязывает войны гештальтов.

Понимая, что иначе остановить войну не получится, Виндблейд пытается заручиться поддержкой Повелительницы пламени — духовного лидера своей планеты, а также Оптимуса Прайма.

Новые сражения и появления новых гештальтов приводит к формированию Совета, куда войдут представители колоний и Кибертрона. Старскрим и Виндблейд начинают борьбу за их политическую поддержку.

## Выпуски

Выпуск №1Выпуск №2Выпуск №3Выпуск №4Выпуск №5Выпуск №6Выпуск №7
## Интересные факты

* Изначально серию планировалось назвать «Windblade Returns».
* События комикса происходят одновременно с событиями серии «The Transformers» (ранее носившей название «Robots in Disguise»).
* Первые четыре выпуска этого комикса входят в серию-кроссовер «Combiner Wars», перемежаясь с выпусками 39-42 комикса «The Transformers».
Lieutenante Plume Blanche

## Description

**Plume Blanche est** blanche aux pattes noires et aux yeux verts. Elle resemble vraiment aux loups polaire qui ont tout le corp blanc à part le bout de leurs pattes.

## Caractère

**Plume Blanche est** gentille et loyal, combative mais arrogante déteste les abus de pouvoir et crois excessivement au Clan des Étoiles.

ependant elle peut se montrer violente comme elle la demontrer a étooile du tigre

## Clan

Elle a un destin compliquée à moitié chat domestique elle vient normalement du clan du Tonnerre mais n'y a jamais vécu elle vient du clan de la rivière

Elle vit maintenant au clan errant et est leur lieutenante. Elle a été bannie de son clan pars-ce que son père l'a trahit à cause de sa nouvelle compagne.

## Famille

Père: vient du clan du Tonnerre mais vit au clan de l'rivière avec sa nouvelle compagne : Ombre de Ronce.

Elle a une sœur vit au clan du tonnerre; étoile du tigres.

Son frère, Petit Romarin est mort jeune;

sa deuxième sœur : Lilas, est une chatte domestique particulièrement méchante et déteste ses sœurs et son père.

Sa mère : lillas étincellant, est une chatte domestique et ne l'a jamais aimé non plus.

Son compagnon est Tornade de Sable, il est guérisseur.

## Noms Successifs

chaton domestique : Onyx

chaton du clan de l'Ombre : Petite Plume

apprentie : Nuage Blanc

guerrière : Plume Blanche

lieutenante plume blanche
Étoile du Tigre

## Description :

**Étoile du Tigre est** la meneuse du Clan du Tonnerre. C'est une chatte blanche calicot tachetée de beige aux yeux bleus foncés. Son poil est épais et ses muscles saillent sous son pelage. Ses pattes sont grandes et ses hanches puissantes.

## Caractère :

**Étoile du Tigre est** rusée, calme de temps à autre, prétentieuse, et compréhensible avec ses camarades. Elle est respectueuse envers le Code du Guerrier et fait preuve de diplomatie lorsqu'elle parle aux autres chefs. Elle veut éviter que le sang coule pour une cause injustifiée. C'est une excellente oratrice et elle sait obtenir ce qu'elle veut. Comme elle l'a montrée à Étoile de Source et Plume Blanche, elle est froide, dure, méfiante et agressive avec les inconnus. Cependant, elle est très sympathique, douce et aimable avec les siens, même si elle peut parfois s'emporter.

## Clan :

Elle est la meneuse du Clan du Tonnerre et le dirige avec diplomatie et respect.

## Famille :

Père : Inconnu

Mère : Lilas Étincelant

Frère : Petit Romarin

Sœur : Plume Blanche

## Noms successifs :

Chaton : Petit Tigre

Apprentie : Nuage du Tigre

Guerrière : Cœur du Tigre

Lieutenante : Cœur du Tigre

Cheffe : Étoile du Tigre
Photographic Compression

## Description

A pretty pricey way of getting those dick pics space-borne, but hey, someone's got to keep the pilot's morale up right?

## Impact

For a cost of $1m, your agency can send a picture to the shuttle instead of text

Remarkable properties of the compression algorithm mean that the picture will be delivered very clearly as long as it is ONLY a picture, but may be significantly distorted if a picture of text is taken (almost as if the algorithm knows that people might try and bend the rules!)

## Future Research

The interesting properties of photographic compression raise a couple of interesting future avenues of research. You could use your ability to alter the information your agency is transmitting to investigate Signature Spoofing, or use your superior knowledge of compression to intercept and decode the shuttle transmissions before anyone else, leading to Active Message Cloaking
Fleur de Soleil

## Description

**Fleur de Soleil est** une chatte doré qui brille au soleil, elle a le ventre plus clair et les yeux vert anis

## Caractère

**Fleur de Soleil est** calme et réfléchit mais sait passer à l'action. Très bonne combattante et chasseuse, elle déteste rester sans rien faire et ce sentir inutile. Elle est très différente de sa sœur Fleur de Nuit mais néanmoins très proche leurs noms viennent de là : Soleil et Nuit pour leurs différence et Fleur pour leur relation étroitement lié

## Famille

Père : ?

Mère : Tulipe

Sœur : Fleur de Nuit

## Nom successif

Chaton(errant) : Soleil

Apprentie : Nuage de Soleil

Guerrière : Fleur de Soleil
Fleur de Nuit

## Description :

Fleur de Nuit est une belle chatte noir aux yeux bleu glace

## Caractère :

Fleur de Nuit est tout l'inverse de sa sœur Fleur de Soleil elle est très patiente mais prend des décision sans réfléchir mais est néanmoins très proche de sa sœur leurs noms viennent de là : Soleil et Nuit pour leurs différence et Fleur pour leur relation étroitement lié

## Clan

Chatte errante puis à rejoins le Clan Errant.

## Famille :

Père : ?

Mère : Tulipe

Sœur : Fleur de Soleil

## Nom successif :

Chaton (errant) : Nuit

Apprentie : Nuage de Nuit

Guerrière : Fleur de Nuit
Luca Celwik

> "I like the sounds of the rustling leaves, nice, cold breeze, and the open sky, as well as the fresh air."
>
>

-Luca, to Alia Tamriel

## Appearances

### Portrayed by

CharmTLM#2351

Luca Celwik is a Jedi Knight of the Galactic Republic. He took part in the hunt of Darth Sidious, and was assigned a Padawan called Alia. He was born on Mandalore, but at the age of 2, was evacutated on a ship en route to Dantooine due to bounty hunters hunting Force-sensitive people. The ship crashed on Coruscant, and Luca was taken in by the Jedi Order to grow up as a Jedi.

## Biography

### Early life

Luca was born in Sundari, and moved to Keledabe at three months old.

He was evacuated to Dantooine, but the ship was hijacked, and he was kidnapped to be taken to Hoth. A few kind men found him and helped him escape, but their ship ran out of fuel and crashed on Coruscant. The men died, and Luca was taken in by the Jedi Order.

### As a Youngling/Padawan

Luca was raised to be a powerful Jedi. As a Youngling, he created his own lightsaber, and armor. At the age of 16, he was assigned as a Padawan to a Jedi Knight, but his master went missing after a year, and was presume dead. At age 18, he was pronounced Jedi Knight, and swore to always fight for peace and justice.

### As a Jedi Knight

As a Jedi Knight, he was assigned a Padawan named Alia. He also took part in the Siege of Anexes, and the search for Darth Sidious.

## Gear

### Armor

He was originally given an old Mandalorian suit, but found his father's old suit used in battle. It is a blue and gold suit made of beskar, and was used in many battles.

### Lightsaber

Luca's lightsaber was dark blue, and had a blue leather hilt, with a weathered emitter and a standard switch.
Règlement

## du wiki

Il est interdit d'insulter, de tenir des propos racistes, sexistes ou qui peut mener à la dépression ou au suicide, sous peine de bannissement à vie de ce Wiki, et de propagation de l'information, si celle-ci et très grave, pour que cela ne se reproduise plus.

Il est également indispensable de dire la vérité sur les informations que vous partagez, car ce Wiki est un Wiki de partage de savoir sur la saga La Guerre Des Clans, car l'information pourrait être révélée à d'autres personnes qui relèveraient eux-mêmes à d'autres personnes. Ce qui créera une rumeur fausse et inutile, donc cela ne servirait à rien.

Si vous voulez modifier une page qui ne vous appartient pas, vous devez demander au propriétaire avant de la modifier (même si ce n'est qu'une faute d'orthographe).
Blue-Sky Research

## Description

As with the very best of pure science, researching this tech might not necessarily help with such base, tangible concerns like guiding the shuttle home or keeping the volunteers alive. However, any breakthroughs you make will make a revolutionary contribution to the field and the associated glory will be yours alone to reap. The rest of your team will never even need to know should you choose to invest a little of the agency's resources in your own pet project...

## Cost

  ?? - You can use any research to create this, and keep adding to it throughout the game
## Impact

You can put as much research as you want towards Blue-Sky Research. You **personally** gain prestige equal to the prestige you would have got for publishing the research (but note that you don't ACTUALLY publish the research, so the field activity counter doesn't increment and you don't get a bonus for being the first person to use research in this way). At the end of the game the Director of Research with the most personal scientific prestige can be rest assured that they cannot possibly lose their job.

## Future Research

Oh, the myriad of possibilities the Blue-Sky Research will open up! Unfortunately, none of them are relevant to Bringing Them Home, so you will have to wait to get stuck in here
CT-2109 "Snow"

```
This page was created before a roleplay reset

```

*"Sometimes the best place to hide is where everyone can see you"* -Snow to Thorn and Sky

Snow was the captain of the 191st Defense Battalion, a clone sniper who was Always ready to do what's right, and is one of the only Survivor of the kamino attack...

## Biography

### Early Life

Snow was trained on Kamino into a soldier. He was destined to be a captain with great leading skills and his ability to adapt to any situation...

### 191st

Snow was assigned at the 191st defense battalion, lead by commander jager and an unknown jedi general. He spent 2 year in the 191st doing various missions around the galaxy, mainly to defend things like ships, planets or anything. After the time shift the 191st had a lot of work as there was a lot more things to defend, after a few they got assigned to kamino to help the kamino guards

### The Kamino Attack

During the kamino attack, snow met and stayed with two troopers, commander thorn and trooper Sky.

The battle was long and the 191st seemed to hold the nemies, but then the first order came and exploded the facility with their orbital cannon, snow got away with sky, thron and general plo koon...wondering what's next and if the republic will fall without kamino

## Personality

Snow was serious and cold during fights or missions, but kind and chill out of mission, he would do anything for his team or his "friends" but however after the kamino attack something changed in him...he became less chill, more serious
Megatron Origin (часть 3)

* Обложка A
* Обложка В
* Обложка RI

**«Megatron Origin (часть 3)»** — третий выпуск серии комиксов «Transformers: Megatron Origin» по Первому поколению.

## Появления

**Главные персонажи:**

* Мегатрон
* Саундвейв
* Старскрим
* Тандеркрекер
* Скайварп
* Рамбл
* Френзи

**Второстепенные персонажи:**

* Свиндл
* Гримлок
* диноботы
* гладиаторы
* Рэтбэт
* конструктиконы

**Антагонисты:**

* Сентинел Прайм
* Сенатор Децимус
* Сотрудники Службы безопасности
	+ Праул
	+ Орион Пакс и др.
* Охранники в тюрьме

**Локации:**

* Кибертрон
	+ Каон
		- Резиденция Мегатрона
		- Резиденция сенатора Рэтбэта
		- Штаб-квартира Службы безопасности
		- Амфитеатр
		- Тюрьма
Transformers: Punishment

**Transformers: Punishment** (рус.«*Трансформеры: Наказание*») — мини-серия комиксов IDW по Первому поколению, выходившая в 2014-2015 гг.

## Сюжет

Прибыв на Кибертрон, Оптимус Прайм узнаёт, что кто-то истребляет десептиконов. Вместе со Старскримом, Виндблейд и диноботами он принимается за расследование. Но тайны, которые будут раскрыты в ходе этого расследования, слишком мрачны…

## Выпуски

#01#02#03#04#05
## Интересные факты

* Комикс был выпущен в 2014 году компанией Madefire в виде видеокомикса; в печатном виде серия вышла 21 января 2015 года в виде ван-шота.
* События, показанные в комиксе, происходят после отлёта Прайма на Кибертрон, о чём сообщалось в конце выпуска 35 «The Transformers».
Transformers: Heart of Darkness

**Transformers: Heart of Darkness** (рус.«*Трансформеры: Сердце Тьмы*») — мини-серия комиксов IDW по Первому поколению, выходившая с марта по июнь 2011 года.

## Сюжет

Гальватрон, пытаясь предотвратить приход в реальный мир монстра из Мёртвой вселенной, известного как **Ди-Войд**, собирает несметную армию древних трансформеров, с которой пытается захватить Кибертрон. Но это с неизбежностью влечёт за собой новое столкновение с автоботами, а заодно — и с десептиконами…

## Интересные факты

* Серия по сюжету связана с мини-серией «Infestation».
* В сентябре 2011 года серия была включена в состав более более объёмной серии комиксов — «Ongoing».
Hilton Family

### Parent Family

Anderson
 Teas
 Lee
 Philips

### Current Location

Minnesota
 New England
 Washington, DC

### Head(s) of House

David A. Anderson
 Samuel A. Hilton

### Estate(s)

Hilton Hall (Minnetonka Beach, MN)
 Hampton House (Austin, TX)

### Titles

President of the US
 Vice President of the US
 Congressman of the US
 Governor of Minnesota
 Master of the Republic
 Consul Alter of the Republic
 Consul Maximus of the Republic
Corporal TZ-494

Corporal TZ-494 was a male human Force-Sensitive Imperial Medical Combat Trooper of the First Order.

He was born in 10 BBY and served for the First Order Empire as a medical trooper. His Force-capabilities included Force-bonding, Force-pushing and Mind-trick.

## Early Life

TZ-494 was an energetic kid, and was considered "top of the class" by his squad mates.

When he was born, he was taken as an infant, like millions of other Stormtroopers, by the First Order. He was raised to be a Stormtrooper, to fight in a team against resisting forces of the First Order.

He was an exchange student from Batch Twelve to Batch Eight, and considered out of place from the age of 8, since Batch Eight consisted of FN troopers, and he was a TZ trooper. At the age of 11, he outclassed everyone in the Batch, and quickly earned respect.

At the age of 20, he was sent as one of the troopers to assault the Church of the Force in the village of Tuanul on the planet of Jakku.

He could be seen shooting down a villager, before putting his blaster down from exhaustion.

## Death

TZ-494 was one of the many Stormtroopers aboard a dreadnought exiting Exegol. On the way, the dreadnought suffered an explosion, killing about 3,000 Stormtroopers, including TZ-494. After the explosion, he survived for one minute in the vacuum of space, looking for a ship to escape. Unfortunately, he ran out of breath, and suffocated to death.
The Blue Republic Wiki

**Welcome to the The Blue Republic Wiki!**
We're a collaborative community website about The Blue Republic that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderAtticus HiltonPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemPraxis Faloon

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Wiki du Clan Errant

## Bienvenue sur le wiki

Challu petit solitaire!

Tu es sur le terrain du Clan Errant.

Passe ton chemin ou.....

INSCRITS TOI!!!!

On a besoin de toi !

Pour semer la terreur dans les autres Clans.

Pour t'inscrire miaule le à @Yeux Nacré

Et si tu as des questions tu peux aussi les poser à @Poil de renarde.

Bonne route ou je t'arrache les oreilles !

## Décrivez votre thème

Ici on souhaite faire un hors série ou plusieurs si l'idée plaît.

Pour cela il nous faut des personnages. Donc je t'invite à créer le tien et ta famille et de nous aider à faire le meilleur hors série du monde !

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !

Fichier:Placeholder
Infinite Time Wiki

**Welcome to the Infinite Time Wiki!**
Star Wars: Infinite Time is a role play Discord server focused mainly on Star Wars action and duels.

The Wiki itself is for fun, entertainment, and as an archive for all Original Creations, events, concepts and among others.

It allows its members to apply for canonical Star Wars characters such as Obi-Wan Kenobi or Darth Vader. The events which have took place in the movies The Last Jedi and The Rise of Skywalker are considered not canon in the server, and so thus, Snoke and Sidious are alive.

It is quoted by Choolie#4865, known by the members as General Grievous, that romantic role plays are disliked and discouraged.

## Lore & Info

[In a period of conquest and resistance, the forces of the FIRST ORDER have carried out operations to push their technology to it's limits. In an attempt to improve hyperspace, a new phase of space travel arises, known as JUMPDRIVE. This new form of swift traversal would be short lived, as the new technology intrudes in the fabric of the galaxy itself. Now, after the failed testings, and unbeknowst to those involved, a shift in time and the FORCE itself has occured...]

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Desktop Version

## Character Creator

First of all, Desktop has the character creator. The character creator works so you can create your own horse. A good example of using the CC is Abigail Pinehaven's 'Buying my dream horse' video, where she creates the main character in her RSHR, Sporkle. There you can choose position, track and acceleration. You can also choose coat color and markings. Then you can share these with the community and you can buy them or whoever downloads them!

## Multiplayer Racing

You can also do a multiplayer race with others.
The stud

The stud consists of the stable, the training area, the homestead and the storehouse.

### Stable

The stable is where you house your horses. There are horse stalls for grown up horses and foal stalls which offer more space for the mares that have foals. In addition, there is a grooming stall where you can customize your horse's tack and equip them with skills.

### Training area

The training area has three facilities to train speed, acceleration and sprint energy. You can upgrade the facilities so you can train your horses to a higher level. TJ runs it and he can make small suggestions depending if you win or lose.

### Homestead and storehouse

The homestead offers housing for tourists and is also available as a wedding location and for other activities. This way, the homestead generates additional income for the stud.

At the storehouse your store all your items like feed, grain, tack and building material. You can see the quantities you own of each item, sell them and exchange items with your friends here.
Chat rules / guidelines

## Chat guideline

* When you sign up you fill out an extensive form. Based on this form the mods are pairing people off to groups with people who are interested in the same ships, length of stories and genres / tropes.
	+ If you would like to change something after signing up, reach out to a mod and we will change things for you.
* The "secret" chats are hosted in slack. There is a guide to slack available for you here (LINK).
* You get an extended weekend to chat with your potential partners. Please make sure you are available to chat on that weekend before signing up.
* Once the weekend is over you fill out a form, rating your partners depending on how much you’d like to work with them. Read more about this in claim rules / guidelines.
* The mods then pair people off based on the overall scores and you get an email with your partner(s) and their contact info.

## Chat rules

* You must log in with your assigned secret name at least **48 hours** **before** the chatroom meetups in order to be eligible for this round. Please aim to be logged in by that Wednesday. Failure to log in will count as you having dropped.
* Behave. Talk nicely. No phobic talk towards people, races, gender, sexuality or the likes. No hitting on your partner.
	+ The mods have access to all the chats at all time to ensure people are behaving via a mod account.
	+ If you have a partner who makes you feel uncomfortable, reach out to a mod ASAP.
* You cannot tell people who you are in the chats. You cannot share identifying details. You cannot share your chat name with anyone but the mods and only if explicitly asked to do so.
	+ Talking in general is OK (“I usually like to write heavy smut” or “my speciality is dark art and I usually work digitally” is fine) and there is no penalty if your partner accidentally figures out who you are.
* **You have to message all your partners at the least once during the weekend.**
	+ Standing up a match by not communicating with them at least once will result in banning from this round of WHC.
* You cannot tell people how you plan to rate them, even if you may have found a partner you’d really like to work with. Give everyone a fair chance, you might change your mind.
* If you’d like to work with something emotionally heavy or potentially triggering, make sure to mention this in the chats so your partner knows what they are signing up for if they choose you.
	+ Keep the rules in mind in terms of writing underage and real life events / catastrophes.
* It is permitted to ask a chat partner to change topic entirely if they go on about something you have no interest in. Please do so in a nice way.

While we are a bang for *every* pairing in the Supernatural fandom, gen included, we cannot guarantee that a rare-pair person gets a partner. We are going to try our hardest, but keep that in mind.

```
This page was updated 2nd july 2020

```
Rival Stars Horse Racing

***Rival Stars Horse Racing*** is a racing simulation game developed and published by PikPok. It was released on Steam for Microsoft Windows on June 24, 2020.

## Premise

*Play Rival Stars Horse Racing for the ultimate horse racing experience. Care for and train your own stable of horses, breed the perfect champion, manage a homestead ranch and race for victory!*

## External links

* Rival Stars Horse Racing on Steam
* Game website on pikpok.com
* Rival Stars Horse Racing on Google Play
Rival Stars Horse Racing Wiki

**Welcome to the...**
**Rival Stars Horse Racing Wiki**
**15 articles • 289 files • 787 edits**
## About the game

Play Rival Stars Horse Racing for the ultimate horse racing experience. Care for and train your own stable of horses, breed the perfect champion, manage a homestead ranch, and race for victory!

Restore your family’s legacy and become a champion! From paddock to winner’s circle — race on legendary tracks from all over the world, earn your prestige, and climb the leaderboards. Choose your play style and immerse yourself as a breeder, horse trainer, race manager, jockey, and more. You’re in charge — manage a homestead and decide when to invest, upgrade facilities, or hire new staff.

What will you do with your grandfather’s gift? Your horse racing derby quest starts here, with Rival Stars Horse Racing!

**ABOUT THE WIKI**

This is a wiki about the video game *Rival Stars Horse Racing* that anybody can edit. It plans to document all of the content that can be found in the game.

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
LN Hits 7

LN Hits 7 is the seventh album in the LN Hits series, featuring songs by Calvin Harris, Jason Derulo, and Panic! at the Disco.

## Tracklist:

1. Giant (feat. RAG'N'BONE MAN) [CALVIN HARRIS]
2. Death of a Bachelor [PANIC! AT THE DISCO]
3. Burn [ELLIE GOULDING]
4. Gibberish [MAX]
5. I Feel It Coming (feat. DAFT PUNK) [THE WEEKND]
6. Run The Night [GIGI ROWE]
7. Don't Wanna Know [MAROON 5]
8. HandClap [FITZ AND THE TANTRUMS]
9. Ride [TWENTY ONE PILOTS]
10. The Time (Dirty Bit) [THE BLACK EYED PEAS]
11. Want To Want Me [JASON DERULO]
12. She's Got Me Dancing [TOMMY SPARKS]
13. Come and Get It [JOHN NEWMAN]
14. Hey Mamma [SUNSTROKE PROJECT]
15. When The Party's Over [BILLIE EILISH]
16. When i Grow Up [NF]
Backscatter Sequencing

## Description

Helps your Telemetry Director to plot the safest route back to earth for the frozen volunteers by allowing them to scan an additional sector adjacent to their target sector for free.

## Cost

  - One MINOR MATERIALS and on MINOR ALGORITHMS breakthrough
## Impact

Once researched the Telemetry Director can request information on a scan's 'backscatter' (which is to say, request a scan on an adjacent sector for free). If another agency has either scanned or backscatter scanned the sector requested, your Telemetry Director will be sent the spectrum for that sector.

The text of the request to be sent to the referees is "Scan Sector B3, Backscatter B4"

## Future Research

The ability to manipulate backscattering information could lead to enormous developments in the field of static manipulation on a communicator; Spectrum Control becomes a possibility if this research is paid for
Ina Zimmermann

Ina Zimmermann (gespielt von Melanie Marschke) ist die neue Chefin der SOKO Leipzig. Sie tritt damit die Nachfolge des legendären Hajo Trautzschke an – eine große Aufgabe. Durch ihre langjährige kriminalistische Erfahrung, vor allem auf dem Gebiet der Spurenanalyse, ihr gutes Einfühlungsvermögen, ihren Ehrgeiz, ihre Disziplin, ihre Selbstkontrolle und ihren Teamgeist hat sich Ina für diesen neuen Posten empfohlen. Weil die sächsische Polizei damit auch ihre Frauenquote in Führungspositionen aufbessern konnte, hat Ina das Gefühl, sich als Frau doppelt so gut beweisen zu müssen. Auf der Strecke bleibt dabei, wie so oft, ihr Privatleben. Als alleinerziehende Mutter kümmert sie sich um ihren pubertierenden Sohn Paul, aber für eine neue Liebe lässt ihr der Job kaum Chancen. (Quelle: SOKO Leipzig - ZDFmediathek)

## Allgemeines

### Beruf

seit 1996 Polizistin Staffel 1 - Staffel 16 - Kriminaloberkommissarinab Staffel 17 - Kriminalhauptkommissarin + Leiterin der SOKO Leipzig

## Beziehungen

### Beziehungen

Dr. Yasim Anwar (Affäre)Dr. Thomas Vandenbrock (2001-2002)

Wolf Künast (Freund u. Vater von Paul Zimmermann

Beate Richter ( Schulfreundin)

Monja Nowak ( Freundin)

### Familie

Eltern (tot) Tobias Zimmermann (Bruder)

Paul Zimmermann (Sohn)

Cousine
Scan Payload

## Description

Provides detailed information on any debris or hazards in the sector where the payload is delivered direct to the Telemetry Director within your agency.

## Cost

 OR  - One MINOR ALGORITHM or any MAJOR research
## Impact

The missile delivers the payload automatically when it reaches the destination. It will send your Telemetry Director a scan of the sector in which the payload was delivered

This scan will benefit from any upgrades your agency has, and in addition your Telemetry Director will be informed if there is an ion storm in the sector

## Future Research

There is plenty of future scan research, but this is as far as you can take the concept of mounting a scanner on a missile chassis
Satellite Payload

## Description

This tech could potentially solve a major problem for your agency, by allowing you to bypass the interference to your messages caused by ion storms - though that will take careful negotiations of both space hazards and other agency activities.

## Impact

Satellites allow for the bypassing of restrictions associated with ion storms. Satellites can either be LOW ORBIT or HIGH ORBIT:

* Low Orbit satellites are launched **West** into any of the bottom row of sectors (A5,B5,C5 or D5). They allow the ground agency possessing the satellite to **receive** messages from a shuttle caught in an ion storm located in the same **column** as the satellite. A satellite placed in D5 gains the bonus of also applying to column E.
* High Orbit satellites are launched **North** into any of the rightmost column of sectors (E1,E2,E3 or E4). They allow the ground agency possessing the satellite to **send** messages to a shuttle caught in a ion storm located in the same **row** as the satellite. A satellite placed in E4 gains the bonus of also applying to Row 5

Therefore the only way to both send and receive messages through an ion storm is to have high and low orbit satellites corresponding to that specific sector

Satellites are effectively payload - there cannot be two satellites in the same sector (although note that they can pass through each other to get to the right location without issue)

## Future Research

"With a few modifications, it may be possible to graduate from merely passively decoding signals coming out of an ion storm to aggressively manipulating them. Such an Ion Cannon device would solve our ion interference problems for good", one of your engineers breathlessly mutters
Energy Banking

## Description

Enables your agency to make the most efficient use of your limited resources by carrying over any unused energy per turn.

## Cost

 - One MAJOR PHYSICS research and one MAJOR ALGORITHM research
## Impact

If you have unlocked energy banking you are able to keep unspent energy across multiple turns; it will sit in your capacitors waiting to be used

## Future Research

Thanks to the incredible insights into energy storage this research project has given your team, you are pretty certain you might be able to overturn some fairly fundamental thermodynamic laws and discover a Zero Point Energy source

You may also be able to find a use for all that unused energy - perhaps by using it for Signature Spoofing?
Prestigious Labs

## Description

The politicians who are funding your agency's efforts will likely be very pleased with you for getting these prestige-boosting boondoggles up and running - and don't forget, prestige is the only way your team can actually win.

## Cost

  ?? - You can only research this upgrade ONCE, but you can use any research at all to do it
## Impact

You can put as much research as you want towards Prestigious Labs. Your lab gains prestige equal to the prestige you would have got for publishing the research (but note that you don't ACTUALLY publish the research, so the field activity counter doesn't increment and you don't get a bonus for being the first person to use research in this way). At the end of the game or once all Prestigious Labs are built (whichever is earlier) the agency who owns the most Prestigious Lab receives 100 prestige.

## Future Research

Naturally, certain research cannot be done without a fancy lab to do attract the top talent. Prestigious Labs unlocks the following research:

* Research Secondment
* Sponsor Conference
* Blue-Sky Research
* Energy Banking
Achievements

This is a list of **37 achievements** in *Rival Stars Horse Racing*:

* **First steps:** Reach player prestige 2
* **Horse friends:** Own 2 horses
* **First foal:** Own a grade 2 horse
* **Having a mare:** Breed a mare
* **Hat trick:** Win 3 races in a row
* **Silver stallion:** Breed a stallion
* **Chomping at the bit:** Win 10 races
* **Four's a party:** Own 4 horses
* **Amateur owner:** Own a level 10 horse
* **Great positioning:** Spend 5,000m in preferred position
* **Putting them through their paces:** Train horses 50 times
* **Perfect positioning:** Spend 10,000m in preferred position
* **Amateur breeder:** Breed 10 horses
* **Crowded house:** Own 6 horses
* **Winning your spurs:** Win 50 races
* **Genetically superior:** Own a grade 5 horse
* **Put a champion out to pasture:** Sell a horse worth more than 15,000 Gold
* **Experienced trainer:** Train horses 250 times
* **Experienced owner:** Own a level 25 horse
* **On the road to greatness:** Reach player prestige 10
* **Horse Tycoon:** Accumulate 1,000,000 Gold
* **Training master:** Train horses 500 times
* **Hoofing it:** Win 250 races
* **Experienced breeder:** Breed 50 horses
* **Eat my dust:** Win 4 races when riding against Richard
* **Full house:** Own 12 horses
* **Underhorse:** Win a race despite a win pay of 15.00 or worse
* **Trojan horse:** Win after passing 5 horses in the final stretch
* **Master breeder:** Breed 100 horses
* **Bred to win:** Own a grade 10 horse
* **World class:** Reach player prestige 20
* **Championship owner:** Own a level 50 horse
* **Practice makes perfect:** Complete a set of 3 races in Quick Race
* **Down to the wire:** Win 10 races in a photo finish
* **Multiplayer challenger:** Complete a set of 3 races in Online Racing
* **Racing Life:** Complete a round of Betting Party
* **Championship racer:** Win 5 races in Online Racing
Commentary-Friendly Names

Achievement
Alligator
Anonymity
Arrogant
Arrogant
Art
Artefact
Autumn
Beauty
Bet
Chaotic
Classic
Cosmic
Crow
Dagger
Dance
Danger
Darkness
Donut
Duck
Dutchess
Elaborate
Frost
Frost
Gingerbread
Glowing
Golden
Holiday
Hope
Ice
Interest
King
Light
Lord
Luck
Major
Moon
Mount
Myth
Queen
Raspberry
Remedy
Rival
River
Romance
Sergeant
Shade
Shining
Shuffle
Sign
Sky
Snow
Song
Spooky
Stone
Storm
Summer
Symphony
Tragic
Traitor
Unicorn
Weirdo
Wind
Wisdom
Capacitor Overflow

## Description

Punching a message through hundreds of thousands of kilometers of space isn't easy, so the traditional solution has been to dump a huge amount of power into the transmission array through capacitors. If we could dump the same amount of power over a longer period, then the opening characters of a message stand a better chance of reaching the receiving vessel uninterrupted.

## Cost

- One MINOR MATERIALS breakthrough

Capacitor Overflow also requires one free hardware slot

## Impact

The first time this upgrade is purchased, ten characters at the start of all messages to the shuttle are guaranteed to arrive unscrambled. Each subsequent purchase extends this guarantee to the next ten letters, so for example if three Capacitor Overflow upgrades were purchased the first thirty letters of a message would be guaranteed to arrive unscrambled.

Note that it is critical to understand that this only applies to characters which successfully leave earth's atmosphere; scrambling caused by hostile action of another agency is not affected by the presence of upgraded capacitors.

## Future Research

Our experience with high-power capacitors opens an interesting avenue of research - what if instead of dumping all that power into space, we fired it at the ionosphere? Such a Broadband Transmission could be used to contact the shuttle for free! Your engineers will have the basic materials knowledge to attempt this once they have installed one or more Capacitor Overflow devices

Note that this research is repeatable
Hyperinformation Theory

## Description

Significantly eases the efforts of the Telemetry Director in decoding scans by automating the first stage of their job - bonus points for teamwork\*

*\*No actual bonus points will be awarded for teamwork.*

## Impact

Once researched, all subsequent scans conducted by your agency (including backscatter scans) will **include** the first band, guaranteed.

This will physically change the results for scans in some sectors to forcibly set Band 1 to the correct level. For example, if the element was Hydrogen (atomic number 1) then the first band must necessarily be LOW if it is to be included. If previously you had scanned a sector where Band 1 was HIGH but evaluated to exclude then if you rescanned the sector after this upgrade you would see Band 1 had changed to LOW so it doesn't affect the final result. This research doesn't mean the underlying elements change, just how quickly you can read the first band of the scan.

## Future Research

Information theory is very closely linked to mis-information theory as a field of research. After completing this research, you could turn your attention to Active Message Cloaking
Active Message Cloaking

## Description

An expensive technology; but worth saving up for. Mastering Active Message Cloaking gives you something even stronger than privileged access to the shuttle pilot. It gives you the ability to read the pilot's message before anyone else on earth - and - should you choose to (though I'm sure your agency would never stoop to such low tactics...) change ten characters of the message to suit your own agenda. The other agencies will never know that the message they are receiving isn't from the pilot verbatim.

## Cost

    - One FUNDAMENTAL example of all three research types
Active Message Cloaking **DOES NOT** require a free hardware slot; it is an upgrade to existing interferometry equipment on the dish

## Impact

Once researched, there will be a short delay between all messages leaving the shuttle and reaching earth. During this time, you will be given advanced notice of the message the shuttle will send earth. During this time, you will be allowed to change up to ten characters of the message arbitrarily. This **CAN** affect prestige deriving from messages - if you changes the message, "The ESA is the best agency" to "RosCom is the best agency" the game would, to all intents and purposes, treat RosCom as having earned the prestige (the pilot might be a bit confused how their message was altered though)

The exact length of the delay is variable, but appears to have something to do with the shuttle's generator cycle time; the closer to the end of the turn the message is received the less time you will have to alter it.

## Future Research

If you can somehow afford it, you could repeat this research to gain the ability to alter a further ten characters of the message.

Otherwise, this is almost certainly as far as we can take interferometry
Message Beacon Payload

## Description

Grants an additional free message to you and you alone - gives you uninterrupted access direct to the shuttle pilot.

## Cost

- Any MINOR research

Requires a missile chassis to launch

## Impact

Upon launch, the Research Director specifies a 140 character message to be inserted into the Message Beacon.

If the payload is successful deposited, then when the shuttle enters the sector with the Message Beacon it receives the message with no static interference

## Future Research

If you have researched Photographic Compression you can replace the 140 character message with a photograph. The usual rules about resolution apply
Schedule

Sign ups for betas and pinch hitters stay open until posting starts.

Forms for check ins go live a week before they are due. More info will be sent along with the individual check ins. The pairing form goes live after the chats are over and therefore participants have a shorter time to fill out the form.

```
 Page last edited 17th july 2020

```
Missile Chassis

## Description

Missiles can be used in a variety of ways to help your agency's efforts to BRING THEM HOME. This is is your basic starter model - you'll need to research upgrades to deploy their full range of possibilities.

## Impact

Grants you one fully fuelled missile ready to launch. You will need to provide your own payload if you want it to do more than just explode

Missiles can be launched at any point in a turn by specifying a destination sector. The missile will launch at the end of the turn; it takes some time to find an optimal launch window. Note that upon launch of a missile, all agencies will be notified that a missile has been launched and of its trajectory.

For example, a missile with a scan payload could be sent to sector D2 by sending a referee the instruction "Launch Scan missile D2". At the end of the turn, the missile will launch and arrive at sector D2 at the beginning of the next turn. Assuming there is nothing which has interrupted the missile, it will then deposit its payload for the shuttle to collect (or, in the case of the scan, send information back to ground control).

Missiles damage the shuttle if they hit it, unless it has level 3 shields. Therefore, remember that if you target the sector the shuttle is **just about** to move in to, you will damage the shuttle (and also lose your payload). You can also only have one payload in each sector; if you deposit a payload in a sector that already has a payload, you will replace what is there.

Missile chassis take 30 minutes to build, so make sure you have enough chassis for all the launches you want to conduct later in the game

You can build as many missile chassis as you wish

## Future Research

Obviously missiles are not very helpful without a payload; your engineers think they have some good suggestions:

* Explosive Payload
* Message Beacon Payload
* Scan Payload
* Oxygen Payload
* Heavy Payload
Radio Interferometer

## Description

Your talented team of engineers and scientists have come up with a way of bugging one band of the transmission spectrum so that you can spy on the messages being transmitted on that bandwidth by a rival agency.

C

 - One FUNDAMENTAL ALGORITHM research and one FUNDAMENTAL MATERIALS research
Radio Interferometer **does not** requires a free hardware slot - it is an upgrade to the existing interferometry equipment

## Impact

Once purchased, you must IMMEDIATELY specify a band of the transmission spectrum over which you have Spectrum Control, to which the interferometry applies. This band becomes, to all intents and purposes, 'bugged' - meaning you get a plaintext copy of the first message sent over this band of the spectrum each turn. Once the 'bug' is exhausted for that turn, the Spectrum Control continues to function as before

## Future Research

With an absolutely enormous investment of resources it may be possible to take the existing interferometry equipment on the ground and use it to aggressively intercept messages from the shuttle. With this Active Message Cloaking technology, you could conceivably alter a few characters of an incoming message from the shuttle before anyone else saw it!

You could also repeat this research to 'bug' a different part of the spectrum or to bug the same part of the spectrum again; if bugged again you are able to read another message sent across the channel before the 'bug' is exhausted for that turn.
Nanite Payload

## Description

Provides urgent medical assistance to one of the cryogenically frozen volunteers aboard the shuttle. Sadly, you can't pick which one, but perhaps someone else within the agency could help you to influence who the pilot wishes to save?

## Cost

  - One MAJOR PHYSICS research and one MAJOR ALGORITHMS research

## Impact

If the payload is collected by the shuttle, the pilot may use the nanites to heal one level of damage to one volunteer (pilot's choice)
Zero Point Energy

## Description

Pass Go and collect a cool $1 million extra in funding for your agency per turn.

## Cost

   - One FUNDAMENTAL example of all three research types

## Impact

Instead of receiving $3m per turn to spend on agency activities, you receive $4m (it costs you a lot less to keep the lights on!)

## Future Research

This is probably about as far as you can take the safe manipulation of energy. But you reckon there is still some play in the *unsafe* manipulation of energy! If you have researched this technology you can build a ground-based Ion Cannon if you can afford the research (ignore all satellite requirements for the cannon, but otherwise treat it as ususal)
Broadband Transmission

## Description

Allows you to send one additional message per turn, for free, on Band E. Be careful though, that band isn't reserved for the pilot's eyes only and you never know who else might be tuning in...

## Cost

- One MAJOR MATERIALS

A free hardware slot is **not required**; all you are doing is dumping the existing capacitors' raw power in a different direction as they discharge

## Impact

Once installed, your agency will be allowed to send one **additional** message per turn through 'Band E' for no cost. Band E represents the domestic radio sphere, over which wifi and cellphone signals operate and thus it is impossible to keep the contents of this message secret; the message will be broadcast to all players (including the pilot)

This research is not repeatable

## Future Research

With our increased understanding of the global message transmission environment, our engineers confidently predict we could weaponise this with Signature Spoofing for a small investment of research

Perhaps instead of dumping all the energy into the ionsphere, we could find some way to store the energy we generate, leading to some form of Energy Banking?
Hardware Improvement

## Description

Focusing a message on a tiny shuttle floating in space is incredibly difficult. If we are going to improve our ability to send messages to space, we will need to improve the design of the dish, the precision of the tracking antennae and the power of the signal-boosting capacitors.

## Cost

- One minor breakthrough of any kind for **each** hardware slot currently on the dish (dish starts with one hardware slot)

## Impact

Once purchased, the transmission dish will obtain one more 'hardware slot' (the radar dish starts with one 'hardware slot' at the start of the game). Certain improvements to the transmission dish require a free 'hardware slot', in addition to the conventional cost of purchase.

## Future research

Hardware improvements are irrelevant in their own rights, but reinforce the radio telescope enough to take any of the following upgrades:

* Compression Algorithms
* Capacitor Overflow
* Radiation Shielding