recursal/Fanatic-Fandom huggingface dataset:
Visit Friend

The Shade finds an unlikely friend in a spider. (See also Broken pillar shaft.)

In the Broken pillar shaft, climb the first web and soon after see the spider. After the Shade "visits" its friend (jumps onto its web), the spider will build a web on the shaft to the left allowing the Shade to access more of the cave.

Late in the game--32 days remaining at the time of this writing--the Shade will revisit the spider to find it has died. The Shade can (and should) bury it. Later, a flower will grow on its grave and, once picked, will appear in a vase on the drawing table in the Shade's Home.

After friend is dead, the Shade is able to climb down the web with a mushroom.
Advanced Hypercar

"*Rage Hard in this Advanced Hypercar!*"

The **Advanced Hypercar** is one of the 27 playable vehicles in Dangerous Driving. It is a fierce-looking ride, with a bigger rear wing, chrome wheels, an aerodynamic chassis, dual double exhaust pipes together in the rear, and small support bars on the front and back ends.

This sturdy-looking ride is nothing to sneeze at. It's not the best car for racing because of it's type, which can be a problem, struggling to get back up to it's speed should the player wreck into a wall or make contact with traffic. But because of the weight, it packs a very nasty punch to other drivers its pitted against. Takedowns are a big thing when it comes to this vehicle, so Road Rage is the best event for it. It can hold its own against lighter vehicles like a wall and it becomes a rolling brick when it gets going.

While it can be a very early unlock in its class, there's only 1 Road Rage event in the class, and that's all it's useful for. It can be of great help for getting Gold in the Survival as long as players keep boosting to maintain the max speed for the majority of the way.

It was seen in a small video clip of the early build of Dangerous Driving 2, confirming it to return.

## How to Unlock

Achieve a Gold Medal in the Hypercar Class Eliminator.

## Resemblance

The Advanced Hypercar is based on an Audi R8.

## Trivia

* The Advanced Hypercar and it's regular version had a green finish sporting a single fat black stripe with a skinny white one in development, although this vehicle cannot be colored in that scheme in the game.
* This is the hologram vehicle seen in the menus for its class.
* The Advanced Hypercar has the same Top Speed as the Prototype Coupe.

## Paints

Plain - WhitePlain - SmokePlain - MetallicPlain - CrimsonPlain - BluePlain - GreyPlain - BlackPlain - Electric BluePlain - YellowPlain - RedPlain - OrangePlain - GreenSkinny Stripes - Orange w/ BlackSkinny Stripes - Yellow w/ BlackSkinny Stripes - Sky Blue w/ WhiteSkinny Stripes - Smoke w/ BlueSkinny Stripes - White w/ RedFat Stripes - Orange w/ BlackFat Stripes - Yellow w/ BlackFat Stripes - Sky Blue w/ WhiteFat Stripes - Smoke w/ BlueFat Stripes - White w/ RedRacing Stripes - Orange w/ BlackRacing Stripes - Yellow w/ BlackRacing Stripes - Sky Blue w/ WhiteRacing Stripes - Smoke w/ BlueRacing Stripes - White w/ Red & BlackFat/Slim Stripe - Green w/ Black & White (Unused)
## See Also

* Tuned Hypercar
* Prototype Hypercar
Tuned SUV

The **Tuned SUV** is one of the 27 playable vehicles in Dangerous Driving. Being a slightly faster version of the base model, this vehicle is made for Heatwave game modes because of it's boost functionality. It has the same design as the base model, but sports a rear wing, different wheels, and a triple exhaust in the rear.

This tuner receives a +7MPH upgrade from it's base model, making it a slightly better racer. And since it's type makes it consume and acquire boost much faster, it's highly advised to use this vehicle in Heatwave events. If used for Takedown Races, players must keep the risks chaining and maintain their boost as long as possible to keep their lead, such as the Oncoming and Near Miss combo.

While the Tuned variant of the SUV does have a faster Top Speed, it's acceleration stats are slightly less favorable. It's 0-62MPH and 0-100MPH acceleration times remain the same, but it has a 15.3 second acceleration time from a dead stop to it's max speed (0-207MPH), which is a 1.1 second difference and has the second worst braking time, of which is 4.6 seconds. So while the Tuned SUV has a faster boost speed, it has slightly worse acceleration. Despite this small caveat, players will still find the Tuned variant of the base model to be better for racing.

Like the Tuned Sedan, this car is unlocked after the event it's meant for, making it redundant unless players decide to skip the Heatwave event. The vehicle is useful for the Survival and second Face Off events, where the Advanced and Prototype SUVs will be unlocked, respectively.

## Resemblance

The Tuned SUV and it's other versions are based on a Volkswagen Tiguan II.

## Trivia

* The weight of this vehicle remains unchanged from it's base model.

## Paints

Plain - WhitePlain - SmokePlain - MetallicPlain - CrimsonPlain - BluePlain - GreyPlain - BlackPlain - Electric BluePlain - YellowPlain - RedPlain - OrangeSkinny Stripes - Orange w/ BlackSkinny Stripes - Yellow w/ BlackSkinny Stripes - Sky Blue w/ WhiteSkinny Stripes - Smoke w/ BlueSkinny Stripes - White w/ RedFat Stripes - Orange w/ BlackFat Stripes - Yellow w/ BlackFat Stripes - Sky Blue w/ WhiteFat Stripes - Smoke w/ BlueFat Stripes - White w/ RedRacing Stripes - Orange w/ BlackRacing Stripes - Yellow w/ BlackRacing Stripes - Sky Blue w/ WhiteRacing Stripes - Smoke w/ BlueRacing Stripes - White w/ Red & Black
The Mii Show Wiki

**Welcome to the**

The Mii Show Wiki!
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips. Shorts Miis Episodes Cake at Stake Cartoon Comedies Games

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Mercury Rising

**Mercury Rising** is one of the 40 achievements/trophies in *Dangerous Driving*. It is the more difficult version of Heatwave that requires a 10x Heatwave chain instead of 3 in a Heatwave event. This one is also relatively simple to get as long as the player doesn't crash when starting their chain.
Prototype SUV

"*A road going Off Road Raider!*"

The **Prototype SUV** is one of the 27 playable vehicles in Dangerous Driving. Appearance-wise, it's basically the Advanced SUV but with a carbon fiber body shell, a rear wing from the Tuned SUV, a brass frame at the rear, topped off with the wheels and carriage bed having a beige color.

Being the last vehicle unlocked in the class, it's a more race-bred vehicle that has high mobility and the quickest acceleration. The Prototype SUV is made for Races and Eliminators if handled well and as long as it's kept away from contact with traffic, but can do fine in a Road Rage due to it's fairly high weight. These stats make the Prototype a favorable all-rounder.

The Prototype SUV in the hands of a pro can be a formidable vehicle to oppose. The bad thing about it is that it's unlocked late in the class, so if players have ignored the Eliminator and the first Race, they can use it in those events to easily win.

Unlocking this vehicle will reward players the 4x4xFar achievement/trophy.

## Resemblance

The Prototype SUV and it's other versions are based on a Volkswagen Tiguan II.

## Trivia

* This and the Prototype Formula DD are the only Prototype vehicles in the game where it's wheels aren't a dark gold color.
* The Prototype SUV can be seen with dark gold wheels in a .gif animation on the Three Fields Entertainment website on their "*Dangerous Driving - FAQ*" blog, whereas the actual game model doesn't have those wheels in that color like other Prototypes do.

## Paints

Plain - BlackPlain - BluePlain - Electric BluePlain - GreenPlain - OrangePlain - RedPlain - YellowSkinny Stripes - Orange w/ BlackSkinny Stripes - Yellow w/ BlackSkinny Stripes - Sky Blue w/ WhiteSkinny Stripes - Black w/ RedSkinny Stripes - Red w/ BlackFat Stripes - Orange w/ BlackFat Stripes - Yellow w/ BlackFat Stripes - Sky Blue w/ WhiteFat Stripes - Red w/ BlackFat Stripes - Black w/ RedRacing Stripes - Orange w/ BlackRacing Stripes - Yellow w/ BlackRacing Stripes - Sky Blue w/ WhiteRacing Stripes - Black w/ RedRacing Stripes - Red w/ BlackRacing Stripes - Green w/ BlackFat Stripes - Green w/ BlackSkinny Stripes - Green w/ BlackFat/Slim Stripe - Green w/ Black
## See Also

* SUV
* Cop SUV
Milk and Cereal

this short is about Keiko and Haru talks about the breakfast

Trans.

Haru : (opens the fridge and pulls out the milk then Pour cereal 1st)

Keiko : did you pour the cereal 1st

Haru : yeah is it expired

Keiko : Nobody pours the cereal 1st it's weird

Haru : um i pour the cereal 1st

Keiko : it is freaking weird

Haru : why are you so defended

Keiko : because Cereal Killers Pour the cereal 1st

Haru : oh so i gonna kill someone for no reason cause i pour the cereal 1st

Keiko : i don't know maybe

Haru : why does even matter to you

Keiko : why you even do it that way

Haru : so the breakfast does not crooked as fast

Keiko : what

Haru : it makes sense

Keiko : nuh uh

Haru : listen if your Pour the Milk 1st and pour the cereal than all the cereal gets soggy by the milk

Keiko : all of the cereal soggy in merch in the milk anyways

Haru : NO not if your pour the Cereal 1st

Keiko : YES IT DOES

Haru : let me finish keiko come on because i'm surface the down layer of tint will act like a machine

Keiko : what are you saying girl

Haru : SHUT UP LET ME FINISH GIRL

Keiko : but that's stupid

Haru : your stupid

Keiko : this whole Argument is stupid

Haru : your the one who started this whole Argument

Keiko : CAUSE YOU POUR THE FREAKING CEREAL IN 1st

Haru : JUST LISTEN TO ME!!!!!

Keiko : oh god

Haru : now i was if pour the milk on top cereal

Keiko : wait wait then how much cereal to pour if don't pour the milk 1st

Haru : if there's more milk left either A drink or B i don't know POUR SOME MORE CEREAL

Keiko : but what if your not hungry or thirsty as you thought you were but now sit pour bowl of extra milk

Haru : oh do you need a bottle du papa or you gonna stop being a little baby and just finish it ]

Keiko : cereal milk is soggy milk

Haru : well that's your fault to forget milk + there's always room four more it's ice cream breakfast

Keiko : cereal for Breakfast is better

Haru : but on the other hand if cereal then the pour milk all cereal gets crooked

Keiko : exactly it gets soggy

Haru : exactly

Keiko : that's the best part

Haru : your kidding me

Keiko : no i am not

Haru : have you ever had crooked Fruity pebbles

Keiko : yes i have Crooked fruity pebbles are have this

Haru : That's so gross

Keiko : your so gross

Haru : your whole face is so gross

Keiko : YOU ELLIOT we have the same face

Sakura : hey girls

Both : what

Sakura : i heard you arguing i just got say do use it with no milk i acutely never have this

Both : GAL

Haru : do you also choose to brush your teeth without toothpaste

Keiko : i bet you eat ice cream while you take a shower

Haru : if don't get your wow owen wilson looking face out of here

Sakura : But girls

Haru : Who are you

Keiko : we don't even know you any more

Sakura : but girls

Haru : who invented you

Keiko : why are you still here

Sakura : But girls

Haru : how did you get in our house

Keiko : exit stage left

Haru : you pumpa hairbell i take my spoon and i yeet

(haru throws her spoon at sakura then Haru empty her bowl then throws it at sakura)

Haru : Milky yeet

(haru throws the milk at sakura )

Haru : Russsah Puffas Yeet

(throws the cereal at sakura
The Hovassian Order

**"We are a greater faction seeking economic and military supremacy within this world. We are vicious upon the battlefield, but we have no desire for world domination. We love war, for that is what we excel in, but it is for the purpose of bettering the lives of our citizens.**

**A peaceful resolution to issues is preferred by us, as lives of both our people and our military are saved. However, we are prepared for war with anyone who crosses us.**

**Do you wish to join a faction that desires peace and is prepared to fight for it?**

**Do you wish to join a faction that values unity along with individual ability?**

**Then join the Hovassian Order today!"**

## The Hovassian Order as a Greater Faction

The Hovassian Order seeks to unify and quell the lands with vicious and violent techniques whilst allowing economic prosperity throughout the various cities and towns in the Order.
Hot Sauce

**Hot Sauce** is one of the 40 achievements/trophies in *Dangerous Driving*. It's related to Double The Fun, but this achievement requires the player to get a Takedown Hot Streak as the description states. Like the mentioned achievement, this can be obtained in Race, Road Rage, Eliminator, and GP. As long as the player doesn't crash once while constantly taking down rivals, they should get this without too much problems.
Carol Songs

Carol Songs is with Keiko Haru Sakura

Quotes

Keiko : we are taking on the Carol songs game so here's how it will work the song will play 1 will name it

Haru : yeah the game motice it songs Sakura you make sue you have to get it right

Sakura : yeah i know

Keiko : the winner will get a gift go for it now

(the 1st Carol Plays)

Sakura : i know this is one it's Snowmans and Reindeers

Keiko : Wrong

Sakura : gah i did not know this

Keiko : haru you turn

(the 1st song plays again)

Haru : it's Rudolph the slime nose reindeer

Keiko : right

Sakura : wait wait wait i thought it was ed nose not slime

Keiko : next song goes

(2nd song Plays)

Sakura : i know thiss it's Merry Bells

Keiko : wrong

Sakura : WHAT but that's right not wrong you jack as i Sing that song when i was 4

(2nd Carol plays again)

Haru : it's Merry Slimes

Keiko : Right

Sakura : this is RICH THAT IS SO NOT RIGHT

Keiko : The 3rd round is Triple ponits

(3rd carol plays)

Sakura : it's Nice Slime

Keiko : wrong haru can you name it

Haru : duh it's Nice Christmas

Keiko : right

Sakura : i knew that it was Nice Christmas

Haru : then why did you not say it

Sakura : because i thought that the last one would have slime how did i know did not have slime

Keiko : Maybe

Sakura : Keiko you forgot to tell us what the loser gets

Keiko : Uh Haru it be good open your gift

(Haru opens her gift and hold her umbrella and slime falls on Sakura)

Keiko : and that's it
The Hand of Talos

A religious organization, though more akin to a large militia, dedicated to the worship of the God of war, Talos. Its primary goals are the spread of the religion throughout the realms and the slaughter of those that oppose their ideals.

Its members believe in a simple philosophy - might makes right. If you are strong enough to take something then it is yours.
Double Aces

You have heard about the Double Aces but everything you have heard is wrong.

They say that the Double Aces believe in nothing. That is not true. We believe in ourselves.

They say that the Double Aces care for nothing. That is not true. We care about our reputation. Our word is our bond. Our results are guaranteed.

They say we are single-minded, cruel and untrustworthy. This is true. And that's what makes us good at our jobs
The ASH Division

‘Increasing understanding of the supernormal for the security of all.’

The Invisible Hand

'Them'

### Goal(s)

Suppressing and correcting harmful Altered World Events.Expanding the understanding and the secure utilization of the supernatural.

Preserving the Common Mortal Condition.

## Meta Information

### Enemies

Classified

> "*We are the Invisible Hand. A guardian obscured in shadow. A sage in a lone tower. We observe and learn from the supernormal, to understand it. Or, if it proves unerringly hostile, to eliminate it. For the security of all.*"
>
> -*Head Director*

The **Anomalous and Supernatural Handlings Division (ASH Division)** is a clandestine extragovernmental organization dedicated to the suppression and correction of harmful Altered World Events and Supernatural Phenomena, while understanding and expanding knowledge of the Supernatural that is beneficial. Ideally, all threats to the Common Mortal Condition will be neutralized while sentient Supernatural Entities and other Phenomena will be either integrated or peacefully coexist with 'normal society'.

## Background

It is unknown exactly how far the organized initiative to further understand and suppress Supernatural Phenomena stretches back, perhaps as far back to the seeds of civilization itself. Regardless, the ASH Division's most modern and current incarnation was birth at least several centuries back, occurring near the same time of the founding of many nation-states.
Age of Rising: Timmeran Wiki

**Welcome to the Age of Rising: Timmeran Wiki!**
Timmeran is composed of several factions co-existing on the same continent. Factions can be either greater or lesser.

## Greater Factions

The Primalcy of KharzakXing LuoThe Grand Duchy of AltlandThe Hovassian OrderDonnar MorndinAsmeriaThe Thalassian League
## Lesser Factions

The ASH DivisionThe Ruby QuillsMors logoMors OrdinemTalos logo.pngThe Hand of TalosCordosa logo.pngCordosa CollectiveThe Brotherhood of the Righteous VowAveaderth’s Academy of the Arcane ArtsKeaman MonasteryDouble AcesFields of SidhiemThe Ataraxi

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Shorts

The Wheel Of Fortune

Haru Makes the Deal

Chuck E Cheese

The Giant Pinwheel

Hot Sauce Game

Lego my Lego

Brain Freeze Race

Sour Candy

100 Shirts

Hot Wing

Hit the Beach

Carol Songs

Knifes

Fat Man Fishing

Invert Sakura

Haru's Bad day

if Keiko and Sakura swap Places

Why Sakura is not allowed in castle

Haru's New Look

Sakura gets a divorce

Story of tales

The Day with Haru and Keiko

Kool-aid Mess

Aru and Haru

Milk and Cereal

malk

Bloopers
Cordosa Collective

## Join The Party

Men live and die. Wars are won and lost. Cities rise and fall. But art, art can live for ever. For life is short and beautiful, thus it is meant to relished and savored, not to be wasted on empty pursuits. The Cordosa Collective wants to change the world by changing the hearts of men through song and drink. We sing songs that echo through all of Timmeran, we feast for every meal as it may be our last. Come join us to create the merriment that will warm the world.

## Widely Known Lore

Cordosa Collective is known for its raucous festivals and its delish food. The Collective began as a traveling group of Elvish outcasts, they slowly brought in other races to their numbers. Due to all the festivals, the Collective is famous for its singers, writers, and artists. While there is no internal need for currency among its members to gift, share, or barter. A loose governing body of organizers manages ingots to help pay for the Collective’s infrastructure.
Aveaderth’s Academy of the Arcane Arts

**The Academy is a century old Bards college located on the banks of a river in the Asmerian city of Mancanor. Originally founded as purely a school of music and the arcane arts, the Academy has now opened it's doors to students of all magical talent. Alongside its traditional education in the arcane arts, the Academy now offers training in the arts of diplomacy and persuasion.**

As of three years ago, the Academy has taken actions to spread its influence from that of an education center to a political force. It is now in a position to make alliances, trade deals and other necessary actions to spread its influence throughout Timmeran.

## History

The Academy was originally formed by funding from Aveaderth [Redacted], allowing a small campus to be built. At creation the Academy only contained bardic colleges: Lore and Valor. Not a large amount of documentation has survived from this period, with the rapid of expansion and development of the Academy after this time leading to the destruction or damaging of the original pieces that the Academy had made. A dozen or so songs have survived from the time of Aveaderth, though the original copies of these are kept securely away and more recent copies of these are now circulated and studied.

The colleges of Glamour, Swords and Whispers were all later additions to the Academy and are now offered to its students alongside those created at the time of the founding of the college.

 Valor
 Glamour
 Swords
 Whispers

## Current Staff

* Kyra Avesta, Master Bard.
* Theodore Grifford, Master of Intelligence
* Olivier Valceran, Master of Events

## For players considering joining the Academy

The main focus of the Academy are: Education, Information and Diplomacy. For those seeking a warfaring organisation, we are not that. It is not a necessity to be a Bard to join the Academy, we welcome players of all character races and classes into the faction. Titles and roles within the Academy are not predetermined and are tailorable to the preference of the player. For any questions or further information please either DM the faction leader or @ the Academy in one of the text channels.
Mors Ordinem

Gretings mortals from the Mors ordinem
We are a LESSER FACTION that specializes in necromancy. All races allowed. All expiramentation allowed. We don't care for casualties. We might be called the 'bad guys' but we are just researchers and advancement is of the upmost importance. So mortals if you feel brave enough and have enough intellect to join us I'll be expecting you
Eastern broken stair cave

This is a long hallway that has a broken staircase. The broken staircase will be fixed by a stalactite that takes a week to break. It has the following exits:

* on the left to the Double-floor hallway
* a staircase going down to the Moss Jump Cave Entrance (Upper)
* an originally broken staircase going to the upper right into the Blue Face Cave. [One has to wait until the stalactite falls and fills the hole in the path, which takes an in-game week.]
Instrument parts

Instrument parts are in-game items that can be picked up and assembled into an instrument.

There are 4 parts.

To reach this room, either 1) go to the Western Stairs (North) and take the right passageway that is partially hidden; or 2) go to the Moss Jump Cave Entrance (Lower) and take the dirt path on the mid-east side of the room.
Central crystal hall

This is a room with pink pillars and Red Crystals on the wall. It has four passageways:

* A lower central door leading to the Central pillar staircase.
* A door on the left leading to the Western pink window.
* A door on the right leading to the Eastern Treasure window.
* An upper central door leading to the Central pillar hallway.

Four Red Crystals can be mined with a mattock.

Upon entering the first time, the Shade says, "This seems like a great place to be lonely. I better remember the way." This dialogue box has an arrow pointing to the northwest, and the Shade's eyes are looking in that direction. This is a prompt to use the "Remember" feature to save different locations.
The Brotherhood of the Righteous Vow

The Brotherhood of the Righteous Vow is a lesser faction dedicated to protecting the weak, upholding peace and the law, and protecting Asmerian lands at any cost. They're a religiously devoted group of holy warriors, of any stripe, not just paladins obviously. Any deity and their servants are welcomed, so long as their goals align. They are fairly secretive, but their vow keeps them bound to Asmeria. Any are welcome to join and receive training from the Brotherhood, so long as they desire to uphold the safety of the people, and stave off the ancient dangers that lay fallow within the land.
The Secrets of the Mosscarpet

**The Secrets of the Mosscarpet** is the 35th book in the bookshelf, or the 31st book the player picks up. As the title suggests, it tells how to build a mosscarpet.

The book is only one page long. Reading it gives the Shade the idea to try weaving a mosscarpet of its own, which can be done if the Shade owns at least 12 moss. This can be repeated as long as the Shade has enough moss to build another.
Digging lower level

Digging out a lower level is an activity you can do at Home. This requires finding a Mattock.

Digging takes several steps where the shade stops and digging has to be restarted. Eventually, you will create a space for growing mushrooms. Further down you will create a bathroom. Digging the bathroom will grant you the achievement Home Improvement.
Neverending Notebook

The Neverending Notebook is the 33rd book in the bookshelf, or the 29th book the player picks up. It can be "written in" by editing the **notebook.txt** file in the game's files (while the game is not running.) Text added to the Notebook in this manner extends its in-game page count, and reading those pages in-game work toward the manipulation of Time just as any of the in-game books do. Once the .txt file is changed, it will remain changed in all subsequent game plays on the same device, but the Shade still has to find the book before the Thoughts book will be updated (text stricken out).

Adding enough text to **notebook.txt** to expand it to more than three pages in length and then reading past the third page in-game will grant the achievement **Neverending Notebook.**

The **notebook.txt** file can be found going to the following path from the game's installatiion folder: "The Longing\_Data/StreamingAssets/books\_plaintext"

In the Switch version of the game the book is not editable. Instead the book is 30000 pages long and consists only of the phrase "All work and no play makes Shade a dull boy" over and over, a reference to the film *The Shining.*

Only the first 15,000 pages will cause time to go by faster. Since each page is 28 lines, creating a book that is 420,000 lines will create a maximum length book in terms of the time benefits.
Road Warrior

**Road Warrior** is one of the 40 achievements/trophies in *Dangerous Driving*. It is the more difficult version of Showdown, needing the player to win all Face Off events in the Career. This is also one of the achievements that requires all events of the same type to be won with a Gold Medal along with No Wild Goose Chase, Victory Road, Thunder Road, Burning Down The House, and Outwit. Outdrive. Outlast.
Eastern Treasure window

This hall has an exit on the far left leading to the pink crystal hall. There is a long window that can be broken with mattocks.

## Breaking the window

You must have at least three mattocks to break the window. When you use the first and second mattocks on the window it will crack and weaken slightly, but remain intact while your mattock breaks. The third mattock will successfully penetrate the glass and remain intact.

After some time has passed, the crack in the glass will get large enough for some of the gold coins to spill out onto the floor. The shade can pick up the coins, but will remark that the coins are useless. However some gold will be added to the Shade's home as decoration, and 3 gold coins can be paid to the face in the Blue face cave to answer the question "Can you tell me a secret?"

## Exits

It has 3 exits

* on the left leading to the Central crystal hall.
* on the right leading to the double-floor hallway
* on the far right leading to the Double-floor hallway (southeast)
Crystal

Crystals are decorative items the Shade can obtain from various locations in the caves. When picked up, they appear in the Shade's home and speed up the passage of time.

There are normal and large crystals available.

## Normal crystals

Normal-sized crystals are embedded in the cave walls and floors, and must be mined with a mattock.

* Blue Crystal
* White Crystal
* Red Crystal
* Black Crystal
* Pink Crystal

Collecting all five colors of normal crystal will earn the Achievement **Crystal Glory.** The large crystals are not needed for the achievement.

## Large crystals

Three large singing crystals can be found in secret locations and circumstances, and can simply be picked up without mining.

* Light Pink Crystal
* Yellow Crystal
* Green Crystal

These crystals can be heard singing when the Shade walks near them.

The three large crystals, when placed close together in the Shade's home, will combine to form a Wonder.
Books

**Books** can be picked up in-game and read at home.

There are 44 known books in the game. Previous updates to the game have added books to this total.

Many of the books' titles and stories subtly reference the Shade's own situation, as well as things which might be found in the caves.

Upon completing a book the Shade will sometimes write a little note on the last page, commenting on the book itself and/or hinting at secrets found around the caverns inspired by the story.

Books are found based on the order in which they are collected. The location does not matter.

## Locations

Books can be found at various places in the caves, including:

* The Library - Twice; at some point after the Shade's first visit to the Library ( around the 200th day) the ceiling will cave in, releasing a new batch of books onto a pile on the floor.
* Halls of Eternity
* Western pink lecture hall - Twice: 1 on the stand; two books fall from the ceiling (around the 200th day)
* Secret Tower
* Secret Door
* Central pillar hallway - Two books fall from the roof (around the 200th day), between the two westerns doors

## List of books

The books on the Shade's bookshelf from the start of the game are, in order according to the in-game menu:

* Thoughts - This book is written by the Shade as the game progresses.
* The Goose Girl - Clue to the Horse Head.
* Thus Spoke Zarathustra I
* Moby Dick - Flipping the pages forward to the end the first time will advance time by several hours/days. "A Shade" writes a note at the end.

The other books which can be found in the caves and added to the Shade's collection are, in the order they are collected in:

* Poems II - Western pink lecture hall Pages 37-38 contain a key to one possible ending.
* Metamorphoses
* The Six Swans
* Fables I
* Thus Spoke Zarathustra II
* Amontillado
* Thus Spoke Zarathustra III
* Illiad I-XIII
* Nibelungenlied
* Illiad IX-XVII
* The Raven
* Thus Spoke Zarathustra IV
* Fables II
* Three Tales
* The Golden Bird
* Illiad XVIII-XXIV
* Morella
* Ligeia
* Pym
* Hans Pfaal
* The Time Machine
* The Secret Garden
* Monte Cristo I
* Monte Cristo II
* Monte Cristo III
* Monte Cristo IV
* Monte Cristo V
* Monte Cristo VI
* Neverending Notebook - A book that never ends, which can be "written" by the player.
* Poes Poems
* The Secrets of the Mosscarpet - This book teaches the Shade how to weave collected moss into a mosscarpet.
* The Wind in the Willows
* King Pest
* Dream Days
* The Golden Age
* The House on the Borderland
* The Door in the Wall
* The Sleeper Awakes
* In the Fog
* The Anatomy of Melancholy

It is notable that apart from the "special" books Thoughts, Neverending Notebook, and The Secrets of the Mosscarpet (which have specific in-game properties) the books in the game are all public-domain titles from the real world, made available digitally by Project Gutenberg.
Xing Luo

## Xing Luo Dynasty as a Faction.

The Xing Luo Dynasty is a Major faction that focuses on the innovation of technology and establishing a strong economic structure. It's goals are to look towards the future, learning about new cultures, coming up with new bold ideas that will help shape the world. Holding true to it's trading believes that even a grain of salt is worth it's weight in gold. It has an open religious policy as it firmly believes that one must be open to all possibilities. The idea of evolution is what people strive for and that anyone can follow there dreams with time and dedication to a cause. The Emperor considered the almighty Divine Star of the heavens will drive a path to becoming the mightiest of all factions on Timmeran.

**Specialty:***Science***,**  *Economy, Naval power*

## History

The Start of the Dynasty came from the fateful night that a Star from the heavens crashed into Timmeran. Impacting on the surface of the planet as a massive crater was formed that shook the under dark and killing many Drow underneath. They had no way to cover the whole and so were focused to move to the surface with little hope of survival on the world above the ground. Yet, they adapted the best they could as they traveled to find a safer caverns to call there own. Yet five years had left them with dwindling numbers and were faced with many different creatures that wanted to kill them. Reaching a vast jungle with the cover of trees, they decided to settle here until they were ready to travel once more. The Current Queen known as Shynlure Ilalaeir was trying to keep her people from falling apart. The once great Drow were a mere shell of there former selves and had journey further into jungle to steady her resolve. Yet, she was attacked by a tiger that appeared near a watering hole with her unprepared for combat it would surely lead to her death. That was until a human rushed forward with a shield and spear to pierce through it's heart. Killing the creature as they battled like thunder and lightning.

The Queen had encountered human in the past of their journey as they hated there kind. Looking at them in disgust, she merely looked off the side but the human only wondered about the woman. Getting closer, he offered her his

clothing as the tiger had ripped her own. An act of kindness was what she was looking for in this world ever since the fall and had fallen for the human named Nui Xia. The two had then become inseparable from one another as allies and lovers. It took many years before his own settlement would come to accept them into the town but they brought there knowledge and talents to use. Growing at a rapid pace with the inclusion of new blood that would spark a golden era of change. Trading secrets with one another the nation would start to expand it's land, forming new Providences and looked towards the Emperor and his Empresses for guidance. Two centuries had passed with many wars within the country and it's neighbors to keep it's borders.

###
Shakedown

**Shakedown** is a game type in Dangerous Driving. Shakedowns consist of the player in a time trial by completing a single lap within a certain time limit to get Gold, Silver, or Bronze using a pre-selected vehicle in the same class. Players also earn boost a lot more faster to achieve fast lap times, which low boost building risks such as Oncoming will fill up the maxed boost bar much quicker than the player can use it.

Shakedowns also have a different variant of the regular one, called **Previews**, where they follow the same rule, but with a car that is in a higher class than the one they're currently in and haven't unlocked yet (like the Supercar). Shakedowns and Previews also have an optional Platinum Medal target. There are 4 regular Shakedowns and 5 Previews in the Single Player Career:

## Rewards

* If the player achieves a Gold Medal in the Hypercar Class Shakedown, the Tuned Hypercar will be unlocked.
* If the player achieves a Gold Medal in the Formula DD Class Shakedown, the Advanced Formula DD will be unlocked.

## Achievements/Trophies

* **Heart of Fire** - Get a Shakedown Gold Medal
* **Perfect Paintwork** - Win a Shakedown without crashing
* **Burning Down The House** - Gold Medal all Shakedowns (includes Previews)
Green Crystal

## Description

A large green crystal can be found in the White Crystal Waterfall Cave, but only at a brief moment of the game's timeline.

## Location

The Shade must go to the Waterfall Cave as his Birthday approaches, and stand near the center waterfall. When the game's clock changes from 35 days (035:00:00:00) to 034:23:59:59, a green glow will appear at the base of the middle waterfall. The crystal will appear from the pool, and very quickly rise into the air. The Shade must grab the crystal quickly, before it rises too high to reach; the player has only a second or two to right-click and collect it.

If the opportunity to grab the crystal is missed, the only way to retry is to reverse time with a blue fire and go back to the same moment on the clock again.

The video below gives a demonstration on how the crystal can be obtained without missing the window of grabbing it.

When picked up, the Green Crystal will appear as a decorative item in the Shade's home.

## A Wonder

The Green Crystal is one of the crystals necessary to create a Wonder.
Mushrooms

Mushrooms are small consumable fungi that can be found in the mushroom cave and have a variety of uses and types. Below are three different types of mushrooms the Shade can find.

## Purple Mushroom

Purple mushrooms can be planted and harvested in the underground of your home, as well as in the mushroom area above the mines. They take 10 hours to grow.

Not all planted mushrooms will regrow after being harvested, so remembering exactly where the original ones started will help to maximize space for growing mushrooms.

When three purple mushrooms are eaten, the Shade will fall asleep and have a dream about the outside world. An hour of time will pass during the dream. (Removed in latest update to prevent lock-ins in the Secret Door.)

Purple mushrooms glow when brought into certain dark areas of the caves, lighting the Shade's surroundings.

## Green Mushroom

Green mushrooms make the Shade turn green and gag when eaten. They have no other uses outside of being part of the method used to create the giant mushroom.

## Giant Mushroom

***The following content contains spoilers about one of the endings. Read at your own risk!***
The Darkness

***The following content contains spoilers about one of the endings. Read at your own risk!***

In order to reach the surface, the shade must overcome the Darkness. The darkness is located in the broken pillar shaft, on the way to the top. The Darkness is often referred to as *Angst* by players, as the drawing *Angst* is a drawing of the darkness.  Angst also means fear in german.

When the shade has passed the mushroom caves, and solved the mushroom puzzle to continue onwards, they will enter a long dark cavern. The screen will be almost fully black, if you do not bring a glowing mushroom with you. If you bring the mushroom, you will be able to see the staircase, and use it to continue upwards. If you do not climb the staircase and continue eastward, you will come to the Cliff.

Once you climb the staircase, you will encounter the Darkness. The darkness, which will from here on be referred to as Angst, will be shown as a couple of yellow eyes, just like the shade's.

If you approach Angst without doing anything, it will say "*I see you."* Then, teeth will appear, and Angst will move towards the shade, catch them, and send them back to their home.

In order to move past Angst, the shade must be able to perform the action *Close your eyes*. If the shade's eyes are closed, they will blend in with the darkness in the cave, and Angst will be unable to see them. Once the shade passes Angst, Angst (or possibly the shade? (there is an implication of switching places)) will say; "*Who... Are you?"*. Angst will then disappear, and will not re-appear again. The music in the area will also change from a creepy tone to silence. Bringing a glowing mushroom won't help you, as the closer you get to Angst, the dimmer the mushroom's glow becomes, until it's as pitch black as your surroundings. You won't be able to close your eyes to successfully pass Angst, until you dispose of the mushroom by eating it.

If the shade continues walking forward for a long time, they will emerge from the darkness and enter the cave just beneath the surface. As they emerge, the shade will say "I have left the darkness behind me", and you will earn the achievement "Leaving Darkness".
Western Stairs (South)

This room has 4 passageways:

* A stairway leading up to Western Stairs (North)
* A door to the east/right that leads to the Double-floor hallway (southwest).
* A door on the bottom that leads to the Western Caves entrance hall
* A blue door on the west/left that leads to the library but is blocked.

It contains:

* 1 part of the musical instrument.
* 1 disappointment.
Mattock

Mining a Red Crystal with a Mattock

The mattock is a tool with multiple uses.

## Locations

There are four mattocks available in the game.

* one in the Mine shaft
* one above the White Crystal Waterfall Cave
* one close to the skeleton near the Secret Tower
* one near the well and the cave entrance

## Mining

There are various items found in walls and floors which can be mined with a mattock.

* Pink Crystal
* Blue Crystal
* White Crystal
* Red Crystal
* Black Crystal
* Coal
* Sulfur

## Digging

The mattock can be used to dig through cave walls. This is useful for digging a lower level at home, a step necessary to grow mushrooms. This can also be used at other areas of the caves to break down walls and reach otherwise-inaccessible areas.

## Treasure

Three mattocks are needed to crack the Eastern Treasure window and obtain gold coins.

The first two attempts to use your mattock on the glass will weaken the glass slightly, but break the mattock. The third mattock strike will successfully crack the glass and remain intact, and the glass will completely break on its own after some time passes.

## Mushroom

The mattock can be used to destroy a giant mushroom which has sprouted in an unhelpful place.

## Trivia

While the tool is called a Mattock, the tool in-game appears to be a pickaxe. A real mattock has a pointed pick on one side of the head and a broader cutting blade (an adze) on the other.
Advanced SUV

"*Increased damage resistance!*"

The **Advanced SUV** is one of the 27 playable vehicles in Dangerous Driving. It's a heavily modified, aggressive-looking version of the base model with higher suspension, off road tires, smaller wheels, additional lights at the front and roof, flaps behind the wheels, a carriage bed on top, but loses the rear wing the Tuned version has.

This monstrous-looking vehicle has the highest weight in the game, boasting a whopping 5,720lbs, making it **the best** vehicle in the game for Takedowns and Road Rage events. But because of it's type, this limits the Advanced SUV's capabilities to compete well with other vehicles in it's class.

If used in racing, players should avoid wrecking as much as possible as it'll struggle in getting back up to speed when recovering. If players can find a way to surpass the difficulties this vehicle has, it can prove to be an okay competitor against other players online but is generally avoided for competitive racing. It is the best vehicle for online Road Rage, though.

The only time where the Advanced SUV is of any use is the second Road Rage following after the second Race, making it not that useful for the rest of the class.

## Resemblance

The Advanced SUV and it's other versions are based on a Volkswagen Tiguan II.

## Trivia

* This is the hologram vehicle seen for it's class in the menus.
* This vehicle shares the same Top Speed as the Sedan.
* There's a picture found on the Three Fields Entertainment website and during the loading screens that show this car painted in orange along with a Fat/Skinny stripe combination, but that finish cannot be selected in the actual game.

## Paints

Plain - WhitePlain - SmokePlain - MetallicPlain - CrimsonPlain - BluePlain - GreyPlain - BlackPlain - Electric BluePlain - YellowPlain - RedPlain - OrangeSkinny Stripes - Orange w/ BlackSkinny Stripes - Yellow w/ BlackSkinny Stripes - Sky Blue w/ WhiteSkinny Stripes - Smoke w/ BlueSkinny Stripes - White w/ RedFat Stripes - Orange w/ BlackFat Stripes - Yellow w/ BlackFat Stripes - Sky Blue w/ WhiteFat Stripes - Smoke w/ BlueFat Stripes - White w/ RedRacing Stripes - Orange w/ BlackRacing Stripes - Yellow w/ BlackRacing Stripes - Sky Blue w/ WhiteRacing Stripes - Smoke w/ BlueRacing Stripes - White w/ Red & BlackFat/Slim Stripe - Orange w/ Black (Unused)
## See Also

* Prototype SUV
* Cop SUV
Thoughts

**Thoughts** is a book found on the Shade's bookshelf at Home.

The book acts as the Shade's diary. Reading the book will reveal the Shade's thoughts, theories, and accomplishments, and will often provide the Player with hints as to how to accomplish certain things in the game.

As the game progresses--as the caves are further explored, as items are found, and as other events take place--the Shade will frequently go back and add to the book, as well as cross out and edit earlier passages.

The shade's inventory of items is logged in the book.

## Entries a.k.a. Tasks/Missions (as they appear at the beginning)

1. The king told me to wait for 400 days. Then I should awaken him, and he will end all fear and longing. I wonder what will happen.
2. At least my birthday will be a bit sooner.
3. The king warned me that I should never leave these caves. I wonder what exactly he meant by that.
4. I wish I could dream of another place.
5. I'd like to explore the caves. But I feel the presence of a great darkness lurking somewhere.
	* Where is this darkness?
	* Will I ever overcome it?
6. I could really use a map of the kingdom.
7. The cave is supposedly full of hidden places.
8. I wonder when I will have discovered every part of the cave? So far I haven't seen anything.
9. There is a secret library somewhere in the kingdom. I could use some more books, so I'd very much like to find it. I really need to read more... My dream would be to find a book that never ends.
10. I read about the halls of eternity, a place where time stands still.
11. Since I have some spare time while I'm waiting, I could try to make some use of it. After all, time goes by faster if you keep your mind occupied.
12. My home is not comfortable enough for this long wait.
13. I wish I had more colors for my art studies. It should be possible to find some different colored stones in the cave. I definitely need more pictures on my wall. Especially...lice pictures.
14. A mattock would be a nice tool to have down here. I could try to enlarge my little home by hacking through the walls. There are crystals in many colors. I could harvest some of them and decorate my room.
15. A bed would be a nice addition to my furniture. I could probably build one if I had the right materials.
16. I could use some running water in my home. Not that I have any need for hygiene, I just like the sound.
17. Luckily I don't need to eat, but it would be nice to grow some pretty mushrooms.
18. It is very lonely down here. From time to time it would be nice to see another pair of eyes.
19. I'd really like to converse with some. Anyone...
20. Sometimes a beautiful melody is playing in my head. I wish I could play my favourite tune on my instrument to ease the pain of solitude.
21. I should make a list of my failings. Maybe that will be a small accomplishment at least.
22. I currently have:
	* 0 x disappointments
	* 2 x paper
23. Well... I can't think of anything else right now I guess I will just continue waiting in loneliness.
Moss Jump Cave Entrance (Upper)

This room serves as the UPPER entrance to the Moss Jump Cave.

This room contains four passageways:

* The door at the top right is the Upper Entrance to the Moss Jump Cave.
* A staircase leading up into the Eastern broken stair cave.
* A door on the left leading to the Double-floor hallway (southeast).
* A staircase leading down into Moss Jump Cave Entrance.
Make Music

You can make music at home once you found all instrument parts. There are overall four of them to assemble the whole instrument.

You can change the tone of the music by clicking on higher and lower parts of the screen. Doing this for long enough will grant you the achievement Wah Wah Wah Waaah.

Playing the instrument makes time pass a little faster