Mission 3: Tree Village

**Mission 3** is the third mission of Assassin of Steve 2, where you fight your way through the Tribal Snout Village and question the Tree Chieftains about the whereabouts of the Assassin.

## Walkthrough

After defeating the Creeper Totem you will go through a dirt cave lit by jack-o-lanterns. There is another shop button inside, which you can use to visit the shop. You will emerge out through a giant tree trunk and into the Tribal Snout Village. The floor has lots of jungle wood huts, some of which are rather dilapidated. There are lots of Snout Servants and Snout Riders around. In order to get up to the Tree Chieftains you have to go to the giant tree with the vines on the side and climb up them. At the top you will find a Tree Chieftain and will have to defeat it. Once it is defeated it will drop a lever, which you can place on the bricks above the iron door to open it.

Then you can go on the jungle wood bridge to the second tree. In addition to the Snout Servants and Riders, you can also find Tribal Snouts. When you get to the second tree you have to climb up the vines in the room to the treetop area, where you can fight and defeat the second Tree Chieftain. Like the first, he will drop a lever that can be placed on the bricks above the iron door. Then you can go to the third tree. The bridge on the way there has some holes and gaps in it which you will need to jump across. The third Tree Chieftain is down a hole in the room to the left. If you can, shoot any mobs that are visible before dropping in.

Once you kill the third Tree Chieftain and place its lever, you can go to the fourth and final tree, which has much more precarious gaps and breakages. When you reach the fourth tree, though, you will find the boss - Kowe the Tribal Warrior. Kowe will fight you for thirty seconds, during which he does not take any damage upon attacks. Then he will teleport up to one of the platforms, and you will need to parkour up and onto the jungle log block next to Kowe, which will cause Kowe to start moving and attacking. Then some mobs will spawn below.

This process repeats itself with the second platform and then the third platform at the very top. It is recommended that you kill all the other mobs as they spawn rather than attacking Kowe, as he does not take any damage. After reaching Kowe on the third platform he will stop his cycle of teleporting to the parkour platforms. You can freely damage him and eventually defeat him. Once that happens Chipnone, a tribal snout priest, will appear and tell you he can help you.

### Mission 3 Book

You have entered the Tribal Snout village.

Objectives: Climb each of the trees and confront each Tree Chieftain. You must see if any of them know what they are up to with the Assassin.

Warning: They are likely to fight.

## Mobs

Snout Servants are melee mobs with chain armor and some parts gold armor. There are three types - two zombie variants and one skeleton variant. The zombie variant with full chain armor and a golden helmet has higher health, and the variant with the golden leggings has higher attack. The skeleton has higher speed.

Snout Riders are ranged skeletons that ride on pigs. They can be difficult to take down, as they move rather quickly. The best way to easily deal with Snout Riders is to shoot their mounts from afar - they can be taken out in one shot with a Linked Bow or better. There are two types - the one with the golden chestplate having Thorns enchantments.

Tribal Snouts are zombie pigmen wearing a golden helmet and leggings, and wield a golden axe and tribal snout shield. They have high health and attack damage, as well as knockback resistance.

Tree Chieftains are stronger mini-bosses with stronger stats than Tribal Snouts. They wear full golden armor unlike their lesser counterparts. You have to defeat each Tree Chieftain in order to get a lever to progress.

Kowe the Tribal Warrior has high movement speed and attack damage, as well as Fire Aspect enchantments on his golden swords.

## Equipment

Chained Blade

Snout Hunting Knife

Valuable Axe

Linked Bow

Squiggly Launcher

Tribal Snout Shield

Chain Armor

Tribal Snout Armor

## Chest Locations

* When entering the village, go on the gravel path to the right. The house on the right at the end of the path contains It's no fun being a servant.
* The house to the left at the end of the path contains a loot chest, however the only way in is through a hole in the roof, which can only be accessed by dropping from the bridge above.
* Auditions for the Snout 500 can be found underneath the pink wool awning near the campfire in the centre of the village.
* The house this chest is closest to contains a trapdoor, which leads down to a secret underground tunnel that contains a loot chest.
* The janky-shaped house located east-north-east of the campfire has a loot chest embedded in its roof. It can be opened either by entering the house itself or by parkouring onto the top of this house.
* Another loot chest can be found diagonally behind the tree with the vines that you can climb up to reach the first Tree Chieftain.
* The Creeper Totem can be found in the tree before facing the second Tree Chieftain.
* Memoirs of a Tribal Snout can be found resting on a branch above the entrance bridge before facing the third Tree Chieftain.
* Warning for my servants can be found on the bridge after defeating the third Tree Chieftain.
* The Great Pigman Revolution can be found on a ledge in the snout nostril you climb up in at the Snout Temple.

## Music

*Main article: Music*

At all times, one of the following tracks can play:

* **Sea of Forgotten Tales** by Cinematic Waves.
* **Night Attack** by Cinematic Waves.
* **Traveler's Notebook** by Cinematic Waves.
* **Ryno's Theme** by Kevin MacLeod.
* **Nerves** by Kevin MacLeod.

During the boss fight against Kowe the Tribal Warrior, the track **Volatile Reaction** by Kevin MacLeod plays.

## Trivia

* In the original 1.8 version, Kowe would infinitely cycle between his parkour platforms, and the only opportunity to damage and kill him was in the brief window after reaching him.
* Mission 3 contains the most amount of Lore Books out of any mission in Assassin of Steve 2, at six (counting the Lore Book in the Snout Temple).
* The boss track 'Volatile Reaction' plays in Assassin of Steve 2's trailer. It can also play in Glacial Castle in Assassin of Steve and the Assassin's Tower in Assassin of Steve 3.
* 'Sea of Forgotten Tales' can also play in Mission 4 of Assassin of Steve.
* 'Ryno's Theme' can also play in Mission 3 of either Assassin of Steve 1 or 3, making it (possibly??? <check>) the only music track to play in the same numbered mission across all three maps.
* 'Nerves' also plays in the Starter Mission of Assassin of Steve.