OOC Points

## Description

**OOC Points** are a currency system in the Model, used to buy any special abilities, pets, magical items, learn points and various other rewards. They are given as rewards and can also be taken away.

You can check your OOC Points with the command below:

```
k!oocpoints

```

## Earning OOC Points

***For a full list on OOC Point earning methods, go here.***

OOC Points can be earned through various methods, which can be found in the link above. The information in the bottom is for more details on some of the methods.

### **Activity**

Simply being active on the server will give you points.

### **WWW Team**

Occasionally, WWW tasks will be posted in the #WWW-Requests channel. Signing up for and performing these tasks net OOC points. There are also submission mileage rewards, the specifics can be found on the link above.

To join, use the command below.

```
.rank WWW Team
```

## Using OOC Points

***For a full list of things you can purchase with OOC points, go here.***

***You can apply for purchases, here.***

### **Application Tiers**

***For a more detailed explanation please go, here.***

OOC Point purchases will often require an application, they are separated by tiers and often denote how difficult it would be for the purchase to be approved.

* **Tier 1:** Applications that are simple enough that they require almost no admin oversight. Tier 1 applications usually have a very low impact on the model as a whole and only require a brief justification and demonstrating of understanding of what the application entails.
* **Tier 2:** Applications dealing with more unusual, powerful or impactful purchases. Tier 2 applications will require a clear understanding of what is being purchased and a justification of why the application fits your character.
* **Tier 3:** Applications that are impactful enough that justification and understanding of what is being applied for must be in-depth and compelling. Tier 3 apps are more likely to be rejected than tier 1 or 2 apps due to the potential impact of each application.
* **Tier 4:** The most setting-affecting and strictly examined subset of purchases. Tier 4 apps will always require exceptional justifications and thought, both regarding how they impact the character and how they will affect the model and other players as a whole. Applications for a tier 4 purchase are the most likely to be rejected as a result of their wide-reaching consequences were they be to approve.

### **Abilities**

If you wish to purchase a special ability, the cost and application tiers can be found in the Ars Arcanum: The Book of Magic

### **Pets**

Players are permitted **one** free pet, which can be one of the following: an owl, a cat or a toad. If a player wants a different type of pet, additional pets or a magical pet, they must purchase it using OOC points.

#### Non-Magical Pets

Non-magical pets costs depends on the exact type of animal.

* **50-200 OOC Points**: Pets that are exotic and aren't known to be domestic,

 Unusual
 Exotic Harmless
 Unique

#### Magical Pets

The cost and application tier of the pet will depend on its Beast Rating.

 XX
 XXX
 XXXX
 XXXXX

#### Special Considerations

 Thunderbird

* Fully sapient creatures cannot be purchased as familiars.
* All winged horses require a Tier 3 application, regardless of their Creature Rating.
* All creatures, except for Mundane, Unusual and Exotic Harmless creatures, must be purchased as infants. Maturation details will be outlined in the application or clarified with the current Care of Magical Creatures professor.
* Non-canon creatures can be applied for given permission from the current Care of Magical Creatures Professor and the Worldbuilding Team. Upon approval, the creature will be allocated a fitting Rating and Tier.

### **Items**

#### Cosmetic Magic Items

**Tier 1 Cosmetic Magical Items** mostly possess visual magical properties, that do not affect what the item is.

* A colour-changing magical hat that changes to whichever colour the wearer mentions. Likely cost approximately 15 OOC points.
* A family watch which is always tuned to be on time for Britain, adjusting for Daylight Saving Time. Likely cost approximately 25 OOC points.

**Tier 2 Cosmetic Magical Items** are items that are enhanced with magic, but wouldn't give the player any notable advantages.

* A magic mirror enchanted to have slightly better durability and scratch resistance, resistant to getting dirtied or smudged. Likely cost approximately 30 OOC points.
* A perfectly wrought enchanted compass that always points to 'magnetic north', regardless of exposure to interfering magnetic fields Likely cost approximately 40 OOC points.
* A cloak that never gets dirty or stained, and keeps the bearer warm and comfortable in most conditions (barring extreme cold or heat). Likely cost approximately 50 OOC points.

#### Functional Magic Items

**Functional Magic Items** can range for **Tier 1 to Tier 4** as possession of these items could give someone advantages over others. The Tiers depends on the rarity and overall power of the items.

* An penknife similar to a Swiss-Army knife but magically enhanced, capable of projecting a Lumos torchlight or picking locks as reliably as a weakly cast Alohomora alongside the usual penknife functions without being registered by the Trace. Likely cost approximately 150 OOC points.
* A flask that purifies all liquids placed within it of non-magical poisons and pathogens. Likely cost approximately 150 OOC points.

* An enchanted notebook that never runs out of pages and can only be read by the writer, seemingly blank to all others (immune to Revelio spells unless mastered). Likely cost approximately 200 OOC points.
* A magic mirror capable of adding other marked mirrors to a two-way communication network, such that looking through the master mirror, the user can see and listen through the other marked mirrors. Likely cost approximately 270 OOC points.
* A very low-quality Invisibility cloak that retains enchantment for five years before losing all power. Likely cost approximately 300 OOC points.

* A magical shield capable of deflecting all spells that roll a 13 or lower without use of reaction. Likely cost approximately 375 OOC points.

* A Deathly Hallow (The Hallows themselves are **inordinately** unlikely to everbe permitted for an application without absolutely superb extenuating circumstances and justification, even beyond the typical scope of a Tier 4. They are included here only to provide context for the level of uniqueness, power and significance to the setting that a Tier 4 Magical Item might possess). Likely cost 500 OOC points.

### **Learn Points**

* Spells that are combat-ending, disarming, silencing, or shielding, cost 10 OOC points per full learn point, plus 5 per spell year.
* You may only purchase a total of 5 learn points per school year.
* Due to the unusual versatility and power of Potion Brewing spells, they are priced highly despite the possibility of early access to them.
	+ Potions\_basic are treated as year 2 combat learns for the purposes of purchasing learns.
	+ Intermediate Potion spell are treated as year 5 combat learns .
	+ NEWT Potion are treated as year 7 combat learns.
	+ Potions practice spell are treated as non-combat year 1 spells for the purpose of purchasing.
	+ Potions\_advanced are treated as non-combat year 2 spells.
 Early Learn Points
* Cannot be spent on combat-ending, disarming, silencing or shielding spells.
* Additional OOC point cost depending on specific spell due to early learn advantage and counts towards the 5 learn point cap for the year with which the spell is tagged.

### **Others**

#### Adventure Justification

When applying for an OOC Purchase, you may also apply for an adventure justification to help you obtain said item.

***This will cost 40 OOC points.***

#### Negative Modifiers

You can request having a spell's modifier changed to a negative modifier if you have a spell you feel your character should struggle with. For instance, if your character hates colours, you could request for your Colovaria to have a -2 modifier.

***This costs 0 OOC points and requires a Tier 1 application.***

#### Restricted Section Visit

One visit to the Restricted Section will be ***1~50 OOC points and will require a Tier 2 application***. You could also discover a passageway to the Restricted Section, which would allow multiple visits over longer periods of time.

***A long term pass requires a Tier 2 application, price to be determined when the system is complete.***

#### Unique Circumstances

Want to take a year out of the castle without isolating yourself fully from the model? Can't keep up with the plot due to IRL concerns and don't want to just fade into the background OOC? A unique circumstance can be applied for, justifying reduced activity from you IC in some way with minimal difficulty. These circumstances cannot be used to justify other applications or get you rewards (although you can apply for additional limitations or restrictions if you please). Examples could include: Staying over at Hogsmeade, being able to meet friends during Hogsmeade weekends! A family home in Scotland! Etcetera!

***This costs 20 OOC points and requires a Tier 2 application.***