recursal/Fanatic-Fandom huggingface dataset:
River Nixie

### Effect

Damages everything: This includes active elflings of other handlers, anything summoned by the wizardling (as well as the wizardling itself), and anything summoned by other elflings (such as Kitsune Scoundrel's illusion and Sewer Rat's Rats with a Stick); all allies hit splash an additional 20 damage to enemies.

## Secondary ability

### Effect

Sleep target for 2 turns OR sleep enemy inactive elfling for 6 turns.

## Patch History

### Patch 2.16

* River Nixie's 'Big Splash' primary ability changed from 50 damage to everything, to: 30 damage to everything; all allies hit splash an additional 20 damage to enemies.

### Patch 1.05

* Fixed a targeting issue with River Nixie's 'Gloomy Lullaby' secondary ability.
Akari Kito

Akari Kitō (鬼頭 明里, Kitō Akari, born October 16, 1994) is a Japanese voice actress and singer affiliated with Raccoon Dog. She debuted in 2014, acted her first main role in Time Bokan 24, and has since received more major and leading roles. Her nickname is Akarin. She made her debut as a solo singer under Pony Canyon in October 2019.

## Biography

At an early age, she became familiar with anime, games, and manga due to her father's influence. She was in the Light Music Club at her high school and chose to play the bass because she did not want to stand out, but little did she know that others would have had the same thought, so she instead took up the role of vocalist. She had always thought she would become an illustrator, but right before graduating from high school, she was told by her parents that they could not afford to pay for her university education and that instead, she would have to apply for a scholarship. Because she was from Aichi Prefecture which is four hours away from Tokyo, moving to Tokyo never crossed her mind. After consideration, she decided to save money attending and instead decided to move to Tokyo to become a voice actress seeing as she was still young and wanted a challenge. A year or two into moving to Tokyo, her grandmother who she was extremely close to was dying. At the same time, jobs and audition calls were scarce, so she was constantly worried about her financial situation. She considers this the most painful time of her life. She told herself that if she did not make it as a voice actress, she would become an illustrator instead.
Relentless

33% chance to take another turn. Cooldown: 2

## Notes and Tactics

* The extra turn causes any 'start of turn' effects to be repeated. This includes things such as minor rats attacking, bombs ticking down, and also causes status effects to last for less rounds.
* Tumbler has stated that strong wizardlings have 'better' RNG, and that Relentless is one of the abilities affected by this. However, he has not confirmed what exactly this means.
Stephanie Tanner

Stephanie Judith "Steph" Tanner is a 7th grader at CURA, and is 13 years old. She started attending when she was 5 years old, as a kindergartner. She goes by the nickname Steph as she gets older.

## Extracurriculars

* Ballet
* Choir
* Dance
* Guitars
* Softball

## Relationships

### School Relatives

* Alex Katsopolis
* DJ Tanner
* Michelle Tanner
* Nicky Katsopolis

## Negative Experiences

* A classmate placed a sign on her back that said "Step on me," and the whole class began to call her that.
* In 6th grade, Stephanie felt pressured to start smoking, but decided that she shouldn't.
Combat

Turn order

**Start of game turn order:** Mulligan -> wizardling turn -> player turn

**Effect order:** bombs explode\* -> fire/regen (not sure which is first if any) -> action

\*a bomb that is on fire and explodes on the same turn will not damage the wizardling... maybe burn can kill it though and it just checks for burn after checking for timer I haven't tested that much
Evolution

Elflings can be **Evolved** by fusing 3 of the same elflings, resulting in a stronger elfling. To do this, you must have crafted the Evolution Chamber, and the fusing process requires 15 Starlily Petals.

## Evolution Notes by DimKodo

### What you learn when you do !evolve

* you need 3 elflings
* the outcome is an elfling that has the average of each stats (but not really average, It takes the three values as min, max, and weights a random value toward the medium value. And then also boosts it by a bit. So you coooould get a value higher than the one before. It's just more likely to get something toward the middle value).
* the stats (except MP related) are boosted by 10%
* MP related stats stay the avg of the 3 elflings that you merged
* the 1 elfling that you get is a "strong" elfling. Combine 3 of them and get a "shiny" elfling
* you can use the same chamber as many times as you want. The only thing you need, once you build the evolution chamber, is 3 elflings

### Personal notes

* It seems that combining strong and weak elflings is not that good and you may end up with an elfling that has similar stats with the strongest one of the ones you combined
* that also means that combining 3 strong elflings is OP
* the major boost elflings get is to their HP. So if an elfling is not that depended on other stats, evolving will help it a lot (for example, kitsune)
* MPs is something you REALLY need to pay attention to. In the pic, the 1st elfling is supposed to be much stronger than the 2nd one. But, startin from 0 mana, the 2nd one needs only 2 rounds to get to use its ability while the 1st one needs 3 rounds, because of that 1 extra MP.

* that means a really weak elfling that demands much lower MP to use its ability might be useful to bring down the avg MP of a strong (and then shiny) elfling
Naga

Health: 1400 [3219] {4900}

Ability name: Poison Sting

Apply 3 {5} stacks of poison for 3 {4} turns to a random target. Cooldown: 1

## Notes and Tactics

* Tumbler has stated that strong wizardlings have 'better' RNG, and that Poison Sting is one of the abilities affected by this. However, he has not confirmed what exactly this means.
Callipedia Wiki

**Welcome to the Callipedia Wiki!**
A encyclopedia wiki where everyone can contribute

We're a collaborative community website about Callipedia that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Telekinesis

Picks highest max HP Elfling and does 40% of its max health to another.

## Notes and Tactics

* It is generally a good idea to swap out your high max HP Elflings such as Centaur Battalion when you see this move, though there are certain Wizardling abilities would discourage you from doing so.

## Patch History

### Patch 1.03

* Telekinesis: Changed damage from 50% of max health to 40%.
Eleven

### Relatives

Terry IvesBecky IvesJim HopperWill BeyersJoyce ByersSara Hopper ✝️Jonathan Byers

### Friends

Mike WheelerDustin HendersonLucas SinclairMax MayfieldNancy WheelerSteve HarringtonRobin BuckleyArgyleBenny Hammond †

### Enemies

The Demogorgon, Vecna, The Mind Flayer, Ebonee, TBA

## Personality

Eleven is kind, if somewhat untrusting. She is a very dedicated friend, and would do anything for those she’s close to.

## Relationships

### Demogorgon

The Demogorgon is Eleven’s enemy. TBA

TBA
Chloe Lukasiak

Chloe Elizabeth Lukasiak is a sophomore at CURA and is 16 years old. She started attending CURA as a 4th grader when she was 9.

## Reputation

She is known for being kind and sweet, and loves hugs.

## Physical Appearance

Chloe has blonde hair and brown eyes. She had a condition called the silent sinus syndrome in her eye, and needed surgery to get it fixed. She is about 5'7", and has always been one of the tallest kids in her class overall.

## Extracurriculars

* Ballet
* Creative Writing
* Dance

### Information

Chloe tried out and became a member of the dance team in 4th grade. She quit the team in 7th grade, but rejoined in 10th grade after hearing that the dance teacher went to jail.

When she was 2, she took ballet classes, and made it onto the ballet team in 4th grade because she had experience and was talented.

She joined the creative writing class in 9th grade. She writes short stories and poems.

## Relationships

### Best Friends

* Maddie Ziegler
* Paige Hyland

### Friends

* Brooke Hyland
* Kalani Hilliker
* Kendall Vertes
* Mackenzie Ziegler
* Nia Frazier
* Payton Ackerman

## Transportation

Chloe rides the bus to and from school with Clara.
Gentle Roar

Put elflings to sleep for 1 to 2 turns. Cooldown: 2

## Notes and Tactics

* While this move poses no actual threat if the wizardling only spams this move alone (especially since there is a chance for the elfling to wake up), it is especially dangerous when paired with Burn damage (Burn it Down and Demon) as well as spawned entities (Rat and Bombs!).
* If you have a Lucky Leprechaun, it is heavily suggested that you make it the active elfling to prevent its Luck of the Leprechauns passive from making sleep worse.
* The Silent Eye has determined through repeatedly recording Gentle Roar instances that the ability likely has the same probability of putting elflings to sleep for 1 or 2 turns.
Zombie

Health: 1600 [3679] {5600}

~~kills the bot~~

Whenever an elfling dies, they resurrect as a zombie, fighting for the Wizardling. It has half [???] {about 1.3 times} the health of the original, and will always use its primary ability with base stats at the start of the wizardling's turn.

## Notes and Tactics

* ~~It is fioxed, probably, but if not the best strategy is to only start a boss fight if one wishes for chaos and anarchy and otherwise ignore the wizardling warning entirely.~~
* Phoenix's Reincarnate does not prevent a zombie from spawning even if it successfully activates.
* As with for a Lich, bringing a Deceptive Lempo or Valiant Caladrius against a Zombie is not suggested, as both of these elflings have abilities reliant on their own demise.
Areas

**Areas** are channels in which players can search for Elflings. Each area contains unique Elflings. Known areas include water, plains, forest, desert, and sky. The drow speak of another area--cavern--but nobody trusts the drow.

## Mechanics

Areas will appear as channels at random times; there is currently no known pattern behind when the areas appear or how many appear at once.

While an area can be searched, players may use the command **!rummage** to search for Elflings and other useful things. There is a cooldown of 15 seconds after each search a player does, caused by both the coding of The Elfather and the Slowmode in the channel.

If a player has a shovel in their inventory, they can also use the **!dig** command to acquire useful things. Shovels cost 69 gold in the shop.

When a player finds an Elfling in an area, there is a chance of all players losing access to the area until it appears again.

Other than Elflings, players can also find materials, gold and topaz when they rummage.

## Locations of Elflings

### Water

* Bristled Chimera
* Feathered Serpent
* Pyro Toyol
* River Nixie
* Scornful Banshee
* Troublemaker Toyol
* Water Jinn

### Plains

* Centaur Battalion
* Feathered Serpent
* Lucky Leprechaun
* Ogre Brute
* Peasant Farmer
* River Nixie
* Sly Noppera
* Timid Fairy
* Valiant Caladrius

### Forest

* Apex Predator
* Crazed Basilisk
* Fire Jinn
* Kitsune Scoundrel
* Ogre Brute
* Peasant Farmer
* Sewer Rat
* Timid Fairy

### Desert

* Apex Predator
* Centaur Battalion
* Deceptive Lempo
* Pyro Toyol
* Redcap Armorer
* Sewer Rat
* Sly Noppera
* Troublemaker Toyol

### Sky

* Bristled Chimera
* Crazed Basilisk
* Fire Jinn
* Phoenix
* Scornful Banshee
* Valiant Caladrius
Commands

* !e - Shows a list of all elflings. Use !e [elfling ID] to check an elfling's stats, and !e [elfling name] for a list of all elflings with that name.
* !i - shows a list of all items, optional parameter for items of a specific type.
* !open boss/strong chest - ... opens a boss/strong chest ... really hard to grasp stuff
* !party - shows the elflings in your party with 3 optional arguments to change the party !party [elfling ID] [elfling ID] [elfling ID].

### Server Commands

List of all commands that can be used on the discord server

* !summon - Does nothing, but makes you feel better when waiting for a wizardling to spawn.
* !scout - once every 23.5 hours you find a wild elfling with this and can try to tame it.
* !duel - wooo duel someone :pog:, you don't loose stuff in duels except in staked duels, !duel ??? ??? ? dunno
* !sendtreat - send treats, !sendtreat [entity you are sending to] [treatID] [amount]
* !s - sends stuff, !s [entity you are sending to] (optional parameter of type, e for elfling) [amount (or elfling ID)] (optional t for topaz)
* !praise - uhhh.... just try it, you'll see.
* !rummage - get free stuff in limited access zones, or !rummage (me/off) for notifications for those appearing.
* @Escilas
Spectre

Health: 1550 [3564]

Ability name: Soul Rip

Spawn an illusion of an elfling. If the illusion lasts for 2 turns, it returns to the elfling it came from and deals 180 [270] damage. Takes 2x damage. 10% of damage dealt to the Spectre is blocked and returned to all active elflings. Cooldown: 1

## Notes and Tactics

* The illusion actually has a 3 turn timer, but it ticks down on the turn of the elfling's owner and deals the damage as soon as its timer ticks down to zero.
* Considering how illusions work, it may sometimes be beneficial to leave your elflings at low health to reduce the damage required to kill the illusion.
* Using Kitsune Scoundrel's Smoke Illusion can instantly dispel an illusion of the Kitsune.

## Patch History

### Patch 2.18

* Fixed Soul Rip not being able to damage the boss even when it was spawned from it.

### Patch 2.03

* Increased Soul Rip cooldown from 0 to 1.
Tumbler

Tumbler is the creator of The Elflandia Protectorate. He is our lord and saviour and who we owe everything to for this fun little discord game!!

Notes on TEP quoted from Tumbler himself:

* Every Elfling does not spawn in every area.
* Not all elflings are created equal! Elflings spawn with random stats for their health and every ability. These stats modify the base values from -10% to +20%.

Tomorrow is Tumbler Appreciation Day!!!!
SDRA2: Liquidated AU/Backstories

## Description

*These are the backstories of the characters featured in the **SDRA2: Liquidated AU**. TBA*

## Experimenters

### Tsurugi Kinjo

Tsurugi grew up in a poor neighbourhood where anything was accepted as a job. From shoe making to working at a naughty club. Anything was acceptable. One day Tsurugi ran away from home due to his living conditions getting worse and worse and worse over time. Eventually he found himself in a richer neighbourhood, but not in one of any good condition (at all).

When he was sixteen, he applied for an apprenticeship at a local police station. And stayed there for a while, he had met Utsuro, the new head of the Kiseragi Foundation, a couple years before and they were really, really close. To the point of being romantic towards one another.

Tsurugi would eventually get fired from the police force though after human experimentation allegations were well, alleged. This caused Tsurugi to begin to dive into more “unethical” ways to get money. All of them falling apart from one…prostitution. Utsuro allowed him to work alongside him so Tsurugi would have a place to live, though, Utsuro wouldn’t pay Tsurugi for his hard work.

### Akane Taira

Akane was raised in a normal town with a normal childhood. Though, normal might be a longshot for that, she was raised to be maid, to never ask questions, and to always do as the person who “controls” her says.

Then, she met Utsuro. Who was the one she devoted her “worth” to. She chose to be his servant, he didn’t know what to do with this until the situation happened where Utsuro took control of the Kiseragi foundation and became its leader…

Akane would be constantly manipulated by Utsuro after that, so he could keep her under control and so that she wouldn’t do anything stupid. Stupid meaning, against something Utsuro would say or do. Including manipulating her into believing that he actually loves and cares about her…when he doesn’t.

### Junko Enoshima

Junko had a normal childhood, normal family, normal life. It was very boring to her. As she grew older, she started to gain a despair ‘kink’ of sorts. Always becoming very happy whenever she saw someone else in despair. Utsuro allowed her to constantly feel the despair she wanted to feel…so she started to depend on him. Until one day, where Utsuro tried to force himself onto her…and when she rejected him, he beat her to death with a rope. Solely because she didn’t love him in *that* way.
Taylor Otto

Taylor Otto is a CURA graduate and is currently 20 years old. She started attending CURA when she was 14 as a freshman.

## Physical Appearance

Taylor has blonde hair and blue eyes. She is a natural brunette, but wanted to dye her hair blonde to fit in with her old friend group. Taylor is 5'3".

## Extracurriculars

* Choir
* Drama Club
* Volleyball

Taylor joined the volleyball team in 9th grade, but had to quit due to injuring her leg. She rejoins in 10th grade when her leg is fully healed.

She joined the swim team in 9th grade to temporarily replace volleyball. She quit not long after she joined because it just wasn't an interest to her.

Taylor's dream is to be on American Idol and become a singer, so she joins the choir in hopes of improving her singing.

She happens to be a great singer, and her choir teacher suggested that she join the drama club and try the musical parts of the plays.

## Relationships

### Romances

* Pierce (ex-boyfriend)
* Trip Windsor (boyfriend)

### School Relatives

* Anna-Kat Otto
* Oliver Otto

## Transportation

Taylor's mom drives her to and from school.

## Lunch

She usually brings her own lunch. Sometimes she goes on juice fasts and only brings juice.
Kitsune Scoundrel

### Effect

Deals 10 more damage to target per tail that the Kitsune has. Grows a new tail (max 9). 50% chance to heal Smoke Illusion by 100, up to the Kitsune Scoundrel's current health.

## Secondary ability

### Effect

Place an identical illusion of the caster on the battlefield. Cannot act. Casting again removes any active illusions before creating a new one. The illusion takes 2x damage.

## Passive

### Effect

The Kitsune has the permanent buff: Tails. Tails starts at 1 stack and cannot be dispelled.

An elfling which doesn't have very remarkable damage at first, but starts hitting harder and harder as the fight drags on.

## Tactics

### Using a Kitsune Scoundrel

In theory, Kitsune Scoundrel's Foxy Pounce has the highest potential damage for a primary ability; when it has 9 tails, it out-damages even Centaur Battalion's Bow and Arrow! However, this requires it to actually reach that point, which isn't an easy task considering all of the hard-hitting attacks of the wizardlings, and that Kitsune would likely be a high priority target in duels.

Smoke Illusion is a defensive ability which creates an illusionary copy of the Kitsune. The illusion has the same HP as the Kitsune at the moment of casting Smoke Illusion, but takes twice as much damage. This can be used to confuse your opponents, though usually not for a long time if you're fighting another player.

In wizardling battles, having a teammate with a stun/sleep elfling could be useful for dragging out the fight and getting Kitsune to its maximum damage.

While preparing for a wizardling battle with a Kitsune, there are certain things to note:

* Casting Smoke Illusion against a Wizardling with Resonance Quake will increase its damage, as the illusion is also counted as a targetable entity.
* Minotaur's Skewer will always hit the illusion if Kitsune is the first elfling. However, as the illusion takes double damage and the second target of Skewer takes half of what was taken by the first target, someone's elfling will still be hit for 150.

### Fighting against a Kitsune Scoundrel

The damage of a Kitsune Scoundrel may seem insignificant at first, but its true power lies in it getting the time to scale its damage to ungodly levels. That's why the best thing to do against a Kitsune is to quickly mow it down with high damage elflings such as Centaur Battalion and Ogre Brute. At the same time, any AOE attacks will immediately reveal which Kitsune is an illusion, as these attacks either do not target the illusion at all, or can identify the illusion by the fact that it takes double damage.

## Patch History

### Patch 2.00

* 'Foxy Prance' primary ability base damage buffed from 20 to 30. Now has a 100% to grow a tail. Still has a 50% chance to heal illusion.

### Patch 1.12

* Fixed a bug that caused Kitsune Scoundrel's illusion to show up for all players of the same team.

### Patch 1.09

* Kitsune Scoundrel now works as described.

### Patch 1.02

* Kistune Scoundrel is not currently working as intended. Use at your own risk.
Your friends are your downfall

Deals 25 [37.5] {75} damage per conscious Elfling to random target.

## Notes and Tactics

* As this attack scales directly with the number of conscious elflings, its damage actually goes down as more elflings are knocked unconscious, or when there is only one handler. Against a full team with 3 handlers, however, the attack deals 225 damage, currently making it the hardest hitting wizardling attack.
* With how this ability works, deliberately sacrificing some of your elflings to reduce damage taken from the ability is a viable strategy (unless you're fighting a Lich or a Zombie).
Crafting

Players can **Craft** certain items and upgrades.

## How to Craft

To craft something, you must have the relevant recipe as well as the materials to craft it. Recipes are bought from the shop while materials are obtained from rummaging in areas as well as boss chests.

## Known Recipes

### Evolution Chamber (Recipe ID: 18)

Required materials:

* 15 Dragon Scales
* 50 Starlily Petals
* 250 Storm Shards
* 370 Feywood Bark

### Greater Potions (Recipe ID: 20)

Required materials:

* 9 Starlily Petals
* 3 Potions

### Vanity ID (Recipe ID: 22)

Required materials:

* 3 Dragon Scales
* 50 Storm Shards
* 6 Topaz

### Rift Key (Recipe ID: 23)

Required materials:

* 75 Storm Shards
* 185 Feywood Bark

### Shovel (Recipe ID: 25)

Required materials:

* 750 gold
* 1 Topaz

## Patch History

### Patch 2.00

* Greater Potion: Crafting recipe increased from 3 Starlilly petals to 9 Starlilly petals.

### Patch 1.04

* Added the Greater Potion Recipe to the shop.

### Patch 1.03

* Added crafting and evolution chamber into the game.
Gargoyle

Health: 1600 [3679]

Ability name: Stone Form

Become 90% damage immune for 1 or 2 turns. Cooldown: 3.

## Tactics and Notes

* For an Armored Gargoyle, if both Shield Up and Stone Form are active at the same time, the damage reduction from armor is calculated before that of Stone Form.
* The defensive nature of this ability will often result in long battles; scaling elflings such as Kitsune Scoundrel will help a lot.
* Tumbler has stated that strong wizardlings have 'better' RNG, and that Stone Form is one of the abilities affected by this. However, he has not confirmed what exactly this means.
* The Silent Eye has determined through repeatedly recording Stone Form instances that the ability likely has the same probability of lasting 1 or 2 turns.
Centaur Battalion

### Effect

Targets opponent's active and inactive elflings; in a wizardling battle, the wizardling as well as everything it has summoned is targeted.

A highly desired elfling, especially by Dis.

## Tactics

### Using a Centaur Battalion

At 380 base HP, Centaur Battalion is currently the tankiest Elfling you can use. Its Bow and Arrow can out-damage most other elflings provided it doesn't miss, while Stampede can be used to clear entities summoned by wizardlings.
General lore

In the beginning there were the elves, formed from the pain of the Mouldy Fungi-lich god.

Elflandia was then invaded when the Wizardlings opened rifts, the elves formed the protectorate following High sorcerer Tumbler's grand speech:

*Are we going to stand by and just let the Wizards have their way in New Elflandia? I say no! I say we band together and form The Elflandia Protectorate! We can harness these rift creatures to help us defend the city!*

- Tumbler, High Elf of Elflandia
Sewer Rat

### Effect

Spawns two "Rat with a Stick". They have 53~56? health and deal 19~21? damage. If the Sewer Rat dies, all Rats with a Stick under its control go feral and attack a random target at the start of the handler's turn.

## Patch History

### Patch 2.08

* Rats with stick max health reduced by 5 and now go feral if the main rat dies.

### Patch 2.05

* Fixed Sewer Rat's 'Come my Sweeties' secondary ability not costing the listed mana.
Hippogriff

Health: 1300 [2989]

Ability name: Soar and Slash

Deals 100 [150] damage to a random target and gains the Flying status (Damage has a 30% chance of missing) for 2~3 turns. Cooldown: 1

## Notes and Tactics

* Flying can negate damage from attacks, but the hippogriff will still receive any status effect applied with the attack, no matter if the damage is evaded or not. As a result, applying burn and poison works quite well against hippogriffs.
* A Moldy Hippogriff will still spawn mushrooms even if it evades the damage.
* Tumbler has stated that strong wizardlings have 'better' RNG, and that Soar and Slash is one of the abilities affected by this. However, he has not confirmed what exactly this means.

## Patch History

### Patch 2.00

* Soar and Slash damage changed from 70 to 100.
Scornful Banshee

An elfling which specialises in targeting inactive elflings, as well as dealing high damage to full teams.

## Primary ability

### Effect

Damage is multiplied by number of conscious elflings in the enemy's party. Deals 2x elfling damage to wizardlings.

## Secondary ability

### Effect

Must target an inactive Elfling in a duel; if enemy is a Wizardling, deals 100 damage to a minion and has Overkill.

## Patch History

### Patch 2.00

* 'Piercing Wail' secondary ability now has a specific way it works during Wizardling fights: Deals 100 damage to a minion with Overkill.
Ouroboros

Health: 500 [???]

Heals to full health at the start of its turn.

## Notes and Tactics

* While its low health may make it seem easy to kill, the Ouroboros requires some fairly specific tactics to be killed as it heals to full at the start of each turn.
* In general, the most reliable method of killing an Ouroboros is through the use of Bristled Chimera to stack up Poison and deal massive damage with Inflame Poison before it heals. However, this would require multiple handlers and doesn't work for a Strong Ouroboros which cannot have more than 4 stacks of Poison at the same time.
Timid Fairy

## Patch History

### Patch 2.16

* Timid Fairy passive reworked: Tag Team: When swapped active elfling is healed 90.

### Patch 2.04

* Made Timid Fairy's passive (Peaceful Breeze) scale with random stats.

### Patch 2.00

* Fairy Kiss: Reduced regen buff from 6 turns to 5 turns. (Total healing changed from 180 to 200. See Regen).
* Peaceful Breeze: New passive. While active, inactive elflings will regen 20 HP per turn.
* Health reduced from 250 to 215.
Status Effects

**Status Effects** are effects which can be imposed on Elflings and Wizardlings.

## List of Common Status Effects

* Armor: 🛡️ For every instance of damage, blocks 20 per stack. Max 3 stacks. Does not block burn damage.
* Burn: 🔥 At the beginning of your turn, take 20 damage for every stack of burn.
* Confuse: 😵‍💫 50% chance to attack the wrong target.
* Cornered: 😱 When an elfling is the last conscious elfling in its party, it receives this status effect. The same goes for wizardlings with less than 20% health. Elflings gain the ability: Punch: Deal 30 damage to target.
* Elemental Lapse: 🌀 Passive mana regen is disabled. Removed after one turn.
* Poison: 💀 Whenever the elfling/wizardling takes damage, an additional 10 damage will be taken for each stack of poison.
* Regen: 🇨🇭 Heal the elfling for 40 HP at the start of your turn.
* Sleep: 💤 In order for the elfling/wizardling to to act it must roll. 70% chance of failure. Failing skips your turn. You can still swap elflings.
* Stun: 😵 Elfling/Wizardling cannot act or be swapped.

## Status Effects unique to certain Elflings/Wizardlings

* Flying: 🪽 Can only be applied to itself by a Hippogriff. Damage from attacks have a 30% chance of missing, though status effects are still applied.
* Mana Freeze: 🥶 Can only be applied by a Spellbreaker wizardling. Continually applies Elemental Lapse to the handler and does not go away by itself.
* Oil: 🛢 Can only be applied by Pyro Toyol. Doubles burn damage.
* Stone Form: 🗿 Can only be applied to itself by a Gargoyle. Gives 90% damage immunity.
* Tails: [T] Unique to Kitsune Scoundrel. Increases damage of Foxy Prance, maximum 9 stacks.

## Patch History

### Patch 2.12

* Fixed a bug where if an elfling died while inactive, the Cornered status would never apply.

### Patch 2.02

* When I fixed the stun bug it created a new bug where bosses couldn't be stunned..... so I fixed that.

### Patch 2.01

* Fixed a bug where if a boss got the Mana Freeze status, it would crash the arena.

### Patch 2.00

* Regen: increased from 30 per turn to 40 per turn.
* When bosses are slept and have other statuses on them, there's a 20% that a "roaming wizard" will use a panacea on them.
* Fixed a bug where stunning anything on your team would stun the elfling.
* Fixed a problem were stun wouldn't behave properly if two people in a row were stunned.
* Fixed a problem were if someone with reduced time got stunned, the next person would have reduced time even if they weren't supposed to.

### Patch 1.09

* Wizardlings now gain the Cornered status if they have 20% or health or below.
Elfling Tier list

MUHUHUHU huhahaha, so on this cursed page, it's all about judging those elfling dudes.

SS tier:

Sewer Rat

S tier:

Bristled Chimera, Lucky Leprechaun

A tier:

Peasant Farmer, Pyro Toyol, Crazed Basilisk, Feathered Serpent, Ogre Brute, Timid Fairy, Kitsune Scoundrel, Centaur Battalion

B tier:

Phoenix, Apex Predator, Water Jinn

C tier:

Fire Jinn, Deceptive Lempo, Valiant Caladrius, Redcap Armorer

D tier:

Scornful Banshee, Sly Noppera

F tier:

Troublemaker Toyol, River Nixie, Dim's "strong" apex predator

Important notes:

* The elflings here were judged for their value in a fight with a wizardling based on their power(ignoring their gold-gaining abilities and their value in a duel).
Dueling (PVP)

You can **duel** other players, either for testing new strategies, for the competitiveness, or perhaps just for fun.

## How to duel someone

To start a duel with someone, you type *!duel @user* in either *#rift-grounds* or *#tep-trades*. The other user must *!accept* the duel for it to commence.

You may either choose to have an unstaked duel with the command *!duel @user*, or have a staked duel with the command *!duel @user staked*. The main differences are as follows:

* In an unstaked duel, your elflings start at full health and any damage taken in the duel will not be applied outside of the duel; for a staked duel, your elflings start at whatever health they were at when the duel starts, and damage taken in the duel is applied outside of the duel.
* Items used in an unstaked duel will not be consumed; items used in a staked duel are consumed.
* Results of unstaked duels are not recorded; results of staked duels are recorded on the leaderboard.

## In the duel

At the start of a duel, both you and your opponent will be given a chance to mulligan your current active elflings; you may not choose which elfling you mulligan to.

Which player goes first is random. To compensate for their disadvantage, the player going second is given a speed elixir, which grants the user 20 MP and doesn't end their turn.

To win a duel, you must KO all three elflings on your opponent's party. You also win if your opponent forfeits.

## Patch History

### Patch 2.06

* Fixed a bug where in PVP entities' beginstep wasn't being called.

### Patch 2.00

* Added staked duels. See *#rift-grounds !help*.

### Patch 1.08

* Added forfeit option for quitters like Dim.

### Patch 1.07

* Added mulligan option at the beginning of battles.

### Patch 1.05

* Dueling no longer takes your items away when you use them.
Resonance Quake

Deals 33 [49] damage per entity on the battlefield to everything on the battlefield.

## Notes and Tactics

* Anything summoned by elflings, such as illusions created by a Kitsune Scoundrel and Rats with a Stick spawned by a Sewer Rat, will increase the damage dealt, and so it is ill-advised to summon anything against a Wizardling with this ability.
* This attack scales with the number of active elflings on the field, and so having a smaller party of handlers reduces its damage; however as Resonance Quake is a hidden ability, it isn't possible to plan ahead for it before a battle.
Apex Predator

For all practical purposes, the hardest hitting elfling, provided the target is cornered. (Werewolf technically possesses a more powerful attack through Blood Ritual, but that attack requires extensive setup due to a mana cost >100.)

## Secondary ability

### Effect

If target is Cornered the damage is doubled.

## Lore

The Apex Predator stands in a somewhat hunched position that makes him "only" around 1.4 metres tall (4.6 feet). His lizard-like body along with general chonkyness make him a heavy elfling, estimated to weigh around 400kg (881 pounds).

Apex predators have powerful, though somewhat small clawed arms that they can move surprisingly fast for deadly attacks and their speed guarantees that there is no escape from them.

Their most devastating attack is a frontal charge that they use to finish off prey that has no viable escape paths. Apex predators can reach speeds of almost 60km/h (37 mph) at their apex, but they have difficulty turning when doing so and are therefore unable to hit the enemy at such velocity unless the enemy is cornered.

Dietary needs: farmers, ??? (farmers are hard prey for an apex, it is more of a delicacy)

## Tactics

### Using an Apex Predator

While its primary ability 'No Escape' does have a chance to stun, a 5% probability really isn't that high, just take advantage of it when it happens. The 60 base damage, however, definitely isn't something to scoff at, being a relatively high damage value for a primary ability.

Its secondary ability 'Finish the Hunt' already does fairly impressive damage by itself, but its true potential is when the enemy is cornered, the doubled damage of the ability allowing the Apex Predator to quickly close fights against both wizardlings and other handlers. As a result, it is often suggested that you keep your Apex Predator in the party's inactive slot until the enemy is cornered.

Do be wary of Raging wizardlings, as they could easily KO the Apex Predator before its chance to shine.

### Fighting against an Apex Predator

Most of the time, your opponent will keep their Apex Predator in their inactive slots. The best way to deal with them is to use elflings with abilities which can damage inactive elflings, such as Centaur Battalion's Stampede and Scornful Banshee's Piercing Wail. Alternatively, using elflings which can frighten targets such as Sly Noppera or Pyro Toyol could allow you to force out the Apex Predator, forcing your opponent to either waste a turn swapping to another elfling or risk having the Apex Predator take heavy damage.

## Patch History

### Patch 2.16

* Apex predator max HP reduced from 340 to 320.
Inteligencia

### Inteligencia (estado)

* Es "el elemento espiritual que existía antes de que fuéramos engendrados como hijos espirituales" (Guía para el Estudio de las Escrituras, Inteligencia, definición 3)
* "La inteligencia... no fue creada ni hecha, ni tampoco lo puede ser" (DyC 93:29)
* "Algunos de nuestros escritores han tratado de explicar, que es una inteligencia, pero hacerlo es inútil, porque nunca se nos ha dado alguna idea sobre este asunto más allá de lo que el Señor ha revelado de manera fragmentada. Sabemos, sin embargo, que existe algo llamado inteligencia que siempre ha existido. Es la parte real eterna del hombre, que no fue creada ni fue hecha. Esta inteligencia combinada con el espíritu constituye una identidad espiritual o individual" (Joseph Fielding Smith, Answers to Gospel Questions. 4:127)
Peasant Farmer

In the Peasant Farmer guise, this elfling's primary attack does limited damage, but because it hits three times, it can be useful combined with poison. The secondary ability provides a modest heal effect to two elflings, and is best utilized using Catalyst while the Peasant Farmer is inactive. This elfling is a major threat when cornered and transformed into Werewolf.

## Secondary ability

### Effect

Regen 2 random allies for 2 turns. Prioritizes active elflings.

## Passive

### Effect

When cornered, transforms into a Werewolf.

Some misread "Peasant Farmer" to be a gentle elfling of modest finances that grows crops. This couldn't be further from the truth. The Peasant Farmer is a wealthy psychopath who sows and harvests peasants.
Shop

The **Shop** is a place where you can buy items which help you in various ways.

## Shop Inventory

The shop will always contain two of the following four treats for 100g each, refreshed every other day:

* Palace Walnut (ID 1)
* Shimmering Pomegranate (ID 2)
* Consecrated Liquor (ID 3)
* Medium-rare Steak (ID 4)

All other items are always in the shop. This includes:

## Patch History

### Patch 2.09

* Shop will now always change at least one treat when it swaps.

### Patch 1.04

* Added the Greater Potion Recipe to the shop.
Agentes Morales: Estados y Etapas

Los agentes morales pueden atravesar distintas etapas y estados a lo largo de su existencia eterna, estas son:

* Inteligencia
* Espíritu Premortal
	+ Espíritu Premortal en crianza
	+ Espíritu Premortal Maduro
		- Espíritu Premortal que guardaron su 1er estado
			* Casa de Israel
			* Gentiles
		- Hijos de Perdición Premortales
* Mortal
	+ no responsables
		- niños pequeños
		- otros seres no responsables por condiciones no elegibles
	+ responsables
* Espíritu Post-mortal
	+ Espíritus en el paraíso
	+ Espíritus en la cárcel espiritual
* Trasladados (Moisés, Ciudad de Enoc, Elías el Profeta)
* Transfigurados (Los 3 nefitas, Juan el Amado)
* Resucitados:
	+ Celestiales
		- Más alto reino de gloria
			* Dioses creadores
				+ Dios el Padre
				+ Dios el Hijo
				+ Dios el Espíritu Santo
			* mortales sellados probados y exaltables
		- 2da división del Reino Celestial
		- 3ra división del Reino Celestial
	+ Terrestres
	+ Telestiales
	+ Hijos de Perdición con cuerpo físico
Niños que mueren antes de la edad de responsabilidad

* La edad de responsabilidad es 8 años - "Y además, si hay padres que tengan hijos en Sion o en cualquiera de sus estacas organizadas, y no les enseñen a comprender la doctrina del arrepentimiento, de la fe en Cristo, el Hijo del Dios viviente, del bautismo y del don del Espíritu Santo por la imposición de manos, al llegar a la edad de ocho años, el epecado será sobre la cabeza de los padres... Y sus hijos serán bautizados para la remisión de sus pecados cuando tengan ocho años de edad, y recibirán la imposición de manos." (DyC 68:25, 26)
* “La edad de responsabilidad no se abre de pronto ante un niño en un momento determinado de su vida, sino que va haciéndose responsable gradualmente, durante un período de años. Llegar a la responsabilidad es un proceso […]. Sin embargo, llega un momento en que la responsabilidad es algo real y el pecado se infiltra en la vida de aquellos que se desarrollan normalmente; este momento se ha fijado en la edad del bautismo” (Bruce R. McConkie, “La salvación de los niños”, *Liahona*, marzo de 1978, pág. 9.)
* "todos los niños que mueren antes de llegar a la edad de responsabilidad se salvan en el reino celestial de los cielos" (DyC 137:10)
* "los niños pequeños son redimidos desde la fundación del mundo, mediante mi Unigénito; por tanto, no pueden pecar, porque no le es dado poder a Satanás para tentar a los niños pequeños, sino hasta cuando empiezan a ser responsables ante mí" (DyC 29:46)
* Muchas personas suponen que los niños pequeños se salvan por el simple hecho de que son inocentes. Si bien ciertamente lo son, en el Libro de Mormón se enseña con claridad que, sin la expiación de Jesucristo, incluso “los niños pequeños… no podrían salvarse”, porque “como en Adán, o por naturaleza, ellos caen” (Mosíah 3:16) p4
* los niños pequeños serían resucitados como tales y que sus padres rectos los criarían hasta que alcanzaran la madurez después de la resurección. En una ocasión, el presidente Smith señaló lo siguiente: “José Smith enseñó la doctrina de que el niño pequeño que muere se levantará como niño en la resurrección; y, señalando a la madre de un niño sin vida, le dijo: ‘Usted tendrá la alegría, el placer y la satisfacción de criar a ese hijo, después de que haya resucitado, hasta que alcance la estatura completa de su espíritu’. Hay restitución, hay crecimiento, hay desarrollo después de resucitar de la muerte. p11
Moldy

Whenever damage is taken a mushroom is spawned on the battlefield. Mushrooms have 20 [40] health and attack a random target for 5 [7.5] damage times the number of handlers on the Wizardling's turn. If 8 mushrooms are on the battlefield at the same time, they merge to form a Fungal Abomination. Fungal Abominations have 140 health, and deal 20 damage to everyone and poisons everyone for 2 turns at the start of the wizardling turn.

## Notes and Tactics

* The mushrooms have very low health, and most elflings can dispatch of them with even their weakest attacks.
* As with most summoned creatures, Centaur Battalion and River Nixie are both good choices for dealing with mushrooms with their AOE attacks, though one should note Centaur's Stampede requires MP (“mana packets”) to use, while Nixie's Big Splash deals damage to everything on the battlefield, including friendly elflings. Also, as these attacks also hit the wizardling, a mushroom is spawned after the attack.
* Damage dealt by Poison is counted as its own damage instance, and so hitting a Poisoned Moldy wizardling spawns two mushrooms instead of one.

## Patch History

### Patch 1.04

* Mushrooms: Damage changed from 10 to 5 times number of handlers.
Big Little Lies

***Big Little Lies*** is an American drama television series based on the 2014 novel of the same name by Liane Moriarty. Created and written by David E. Kelley, it aired on HBO from February 19, 2017, to July 21, 2019, encompassing 14 episodes and two seasons. Originally billed as a miniseries, Jean-Marc Vallée directed the first season, while Andrea Arnold directed the second season.

*Big Little Lies* stars Reese Witherspoon, Nicole Kidman, Shailene Woodley, Laura Dern, and Zoë Kravitz as five women in Monterey, California, who become embroiled in a murder investigation. Alexander Skarsgård, Adam Scott, James Tupper and Jeffrey Nordling also feature in supporting roles. For the second season, Meryl Streep joined the main cast while Kathryn Newton and Iain Armitage were upgraded following their appearances in recurring capacities.

The series has received critical acclaim, particularly for its writing, directing, acting, production values, cinematography and soundtrack. The first season received 16 Primetime Emmy Award nominations and won eight, including Outstanding Limited Series, a directing award for Vallée, and acting awards for Kidman, Skarsgård, and Dern. The trio also won Golden Globe Awards in addition to a Best Miniseries or Television Film win for the series. Kidman and Skarsgård also received Screen Actors Guild Awards for their performances.
Animales

* "Los animales tienen espíritu" (Liahona de Marzo del 2012, Al grano, ¿Tienen espíritu los animales? ¿Qué les pasa cuando mueren?)
* "Hay una enorme diferencia entre los espíritus de los animales y nuestros espíritus, ya que nosotros somos hijos engendrados del Padre Celestial, y ellos no" (Liahona de Marzo del 2012, Al grano, ¿Tienen espíritu los animales? ¿Qué les pasa cuando mueren?)
* "Según el profeta José Smith, en el cielo hay por lo menos algunos animales. Él dijo: 'Juan vio animales de aspecto extraño en el cielo… allí presentes, dando gloria a Dios…' (véase Apocalipsis 5:13)… 'Supongo que Juan vio allí seres de mil formas que habían sido salvos de diez mil veces diez mil tierras como ésta: animales extraños de los cuales ningún concepto tenemos; todos podrán existir en el cielo. Juan entendió que Dios se glorificó a Sí mismo salvando todo lo que Sus manos habían hecho, ya fueran animales, aves, peces u hombres; y Él se glorificará a Sí mismo con ellos” (Liahona de Marzo del 2012, Al grano, ¿Tienen espíritu los animales? ¿Qué les pasa cuando mueren?)
* "Si bien no entendemos plenamente lo que les sucede a los animales al morir, creemos que gozarán de algún tipo de salvación e inmortalidad" (Liahona de Marzo del 2012, Al grano, ¿Tienen espíritu los animales? ¿Qué les pasa cuando mueren?)
Spellbreaker

Ability name: Mana Break

Puts the Mana Freeze status on you. Continually applies Elemental Lapse and does not go away by itself. Cooldown: 4

## Notes and Tactics

* A Panacea can immediately remove Mana Freeze.
* As a result of the ability's long cooldown, a Spellbreaker Wizardling will use its other moves more frequently; this could result in it repeatedly using high damage attacks such as Your friends are your downfall or Resonance Quake, which can overwhelm your elflings very quickly.
* Elflings which don't rely on Mana to work can outright ignore Mana Freeze. Examples include Centaur Battalion (unless the Wizardling is a Rat or has Bombs!) and Kitsune Scoundrel (unless you need to cast Smoke Illusion again).

## Patch History

### Patch 2.21

* Fixed Mischief and Mana break crashing if there wasn't a valid target.

### Patch 2.01

* Fixed a bug where if a boss got the Mana Freeze status, it would crash the arena.
Lenny Kravitz

**Leonard Albert Kravitz** (May 26 1964) is an American singer-songwriter and actor. His style incorporates elements of rock, blues, soul, R&B, funk, jazz, reggae, hard rock, psychedelic, pop and folk. Lenny was born on May 26 1964 in Manhattan, New York to Roxie Roker and Sy Kravitz, Lenny married Lisa Bonet on November 16 1987 and divorced in 1993. With that said, we're fairly certain the music and fashion icon is spending the majority of his spare time at his farmhouse outside Rio De Janeiro, Brazil. The residence sits on 1,000 acres of land and was once the site of an 18thcentury coffee plantation! Or he lives on a small island in the Bahamas.

**Sources**

https://en.wikipedia.org/wiki/Lenny\_Kravitz