Sergeant Marys

**Sergeant Marys** (also known as The Reaper) is a Varkem Elite Soldier. She is one of the bosses that the player can encounter in the Singularity's arena.

## Boss Fight

### Phase 1

In Phase 1, she alternates between teleporting between sniping positions that surround the arena or fighting directly head on with the player in the arena itself.

She will use three sniper abilities before switching to fighting in the arena, then three close-ranged abilities before switching to sniping, and so on.

When sniping, she uses a Varkem Commando Phaser. She will teleport to a random sniping position every 15 seconds and switch to a different ability.

* She can lock on with a green laser-line, then shoot a red sniper blast that deals massive damage. It is a similar attack that Narelle uses, but attacks much quicker.
* She can shoot several horizontal spreads of seven green phasers.
* She can unleash an array of green blasts along the floor, which come from either the left or right-hand side of the arena. They have gaps in-between where the player can dodge in.

After teleporting three times she switches to fighting on the arena floor.

While on the floor she uses a Plasma Rapid Blaster enchanted by Punch II. She can pick from the following abilities randomly. Once she has used three abilities she will switch back to sniping.

* She can pillar up using lime stained glass blocks, and then shoot down from them.
* She can emit an antigravity pulse that sends you and herself flying upwards.
* She can unleash an array of blasts like how she can when sniping, except the blasts go perpendicular compared to the one during the sniping phase (i.e. from the entrance or the exit instead of the sniping pillars)

When Marys falls below 66% health, Phase 2 begins.

### Phase 2

Marys spawns a lot of illusions of herself. Each of her illusions have a very low amount of health.

She uses the same abilities as in Phase 1, however some work differently to take the added illusions into account.

When sniping, an illusion will spawn at every sniping position.

* The lock-on ability gets used by every illusion. Each individual illusion will aim at the closest player to them.
* Instead of the real one shooting a spread of phasers, all of the illusions will shoot one phaser at a time.
* The array of green blasts works the same as before.

While on the floor, she will be accompanied by many illusions, 11 new ones spawning each time she uses an ability. They can all shoot at the player with Plasma Rapid Blasters, having Punch I enchantments.

* All illusions will pillar up using the lime stained glass.
* The antigravity pulse still happens as normal, affecting everyone.
* The green blast array also still happens as normal.

When Marys falls below 33% health, Phase 3 begins.

### Phase 3

This phase works differently. The player is constantly inflicted with erratic amounts of blindness, and Marys constantly stays on the arena. She also is constantly spawning new batches of illusions without a limit to how many can be summoned.

The following abilities can happen:

* The pillaring up ability can still happen as normal
* So can the antigravity pulse.
* The green blast array can also happen, however the shots criss-cross in two directions at once (an x and z direction), making it more difficult to dodge. This is the only time when the player doesn’t have blindness at all. However, Marys and all her illusions will be absent during this phase so the player can focus on dodging the bullet hell.
* A new ability is that three randomly-chosen illusions will place down a force field.
* Another ability is that the player gets randomly teleported somewhere else on the arena to try to disorient them.
* The last ability is that nothing happens. A small mercy.

Defeating Sergeant Marys opens the blocked doorway.

## Strategy

* When Sergeant Marys is sniping, Rapid Blasters are most effective, especially in Phase 2 as you can quickly shoot at each of the illusions to find out which one is real (whichever one doesn’t die immediately upon being shot). When she is fighting up-close, both melee weapons and Rapid Blasters are effective. The Absolute Zero or Frost Thrower are good for quickly clearing out her illusions or for hitting her when she uses her levitation ability. Support summon weapons are also good for dealing with illusions.
* Marys’s green array blasts each cover exactly 2 blocks and leave a gap of 2 blocks in-between. After one array passes, the next array will cover where the gap previously was, meaning moving sideways by 2 blocks will allow you to dodge it.
* Throwing a Force Field somewhere in the arena allows you to shield yourself from Marys and her clones when they are on the arena floor.

## Notes

* Waypoint H by TeknoAXE plays during Sergeant Mary's boss fight.

## Quotes

The following quotes play when encountering the boss:

* "*You may call me… the Reaper!*"
* "*Of course I will! There’s just one catch*."
* "*You have to catch me! Before I catch you!*"
* "*Hahaha!*"

Marys chooses one of these lines to say randomly throughout the fight:

* "*Your death is nigh, and I am here to deliver!*"
* "*Your time has come! I am here to claim your soul!*"
* "*You will never defeat the Reaper! I'm too cool to lose!*"
* "*Just give in, you're never going to win!*"

"*Ugh! You have defeated me… for now. Don’t forget I am the Reaper, and I will be back to claim your soul one day!*" (Upon defeat)