recursal/Fanatic-Fandom huggingface dataset:
Humanoid Void

**ANOMALY NUMBER**: 25

**Humanoid Void** is an anomaly discovered by Wilford Inc.

Humanoid Void in the house of the first victim.

## **Appearance**

**Humanoid Void** is a humanoid creature standing 2 meters and 3 centimeters tall. It has disproportionately long arms and legs. It is skinny enough for it's ribcage to be visible. It has a vertically elongated head with two eyes, the left eye being lower than the right eye. It seems to have no mouth, but does. When it opens it's mouth the head will get more longer, the eyes will become widened and the mouth will be, well, visible. The mouth has the normal amount of human adult teeth (32), and is very white and clean despite not being brushed ever.

## **Sighting**

**Humanoid Void** was first seen in November 2, 2014 in a home in Wyoming. A woman who had just turned 24 was going to sleep, but she noticed a figure in the corner of her room. She got a camera and started to record. The entity started to approach and stared at her. It then opened it's mouth and killed her. The entity escaped and the bloodied body of the woman was left.

### **Origin**

**Humanoid Void** was once a teenager known as Manuel \*\*\*\*\*\*\*\*\*\*\*\*. Manuel was walking one day but "noclipped" in a space that was "glitched". He fell through into the Void dimension, and was transformed into **Humanoid Void**. After years there he went insane and managed to escape from the Void dimension back into his home dimension.

## **Abilities**

* **Enhanced Speed** - **Humanoid Void** is very fast, with a recorded 45 kilometers per minute.
* **Enhanced Strength** - **Humanoid Void** is strong enough to rip apart humans just with it's bare hands.
* **Enhanced Stamina** - **Humanoid Void** can function for long periods of time.
* **Intelligence** - Though **Humanoid Void** is sentient and smart, it still has a basic and not well planned method of killing.
* **Flight** - Terrifyingly **Humanoid Void** can fly.

## **Behavior**

**Humanoid Void** is a sentient and sapient creature. It is capable of speech, memory and learning but not developing relationships. It has a chaotic and sadistic personality, and has a slightly distorted masucline voice of a 19 year old. It takes joy in killing both animal and humans, and is observed to have Pyromania.

### **Killing/Hunting Methods**

**Humanoid Void**'s method is simple. It approaches it's victims very slowly to make sure they do not fear them as much. Then it quickly kills them laughing like a maniac, and then burns whatever the victim was in.

### **Survival Tips**

**Humanoid Void** is currently unsurvivable.

## Images/Gallery

Here are some images of the following creature.

Humanoid Void opening it's mouth.
Redeye's Giant

**ANOMALY NUMBER**: 9

**Redeye's Giant** is a giant discovered by Wilford Inc.

Redeye's Giant in a neighborhood of Cyprus.

## Appearance

**Redeye's Giant** is a humanoid giant with a elongated humanoid body. It's head is just a large head with no features, not even a mouth. the only thing the head has is two, giant, staring, red eyes. It's actually a complete coincidence it was named "Redeye's Giant" as Redeye seperated is Red eye. But the person who discovered it's last name is, in fact, Redeye.

## Sighting

**Redeye's Giant** was first seen in 2006 March 23, when a female looked out her window on a foggy morning and saw two red eyes staring back at her. Eventually she felt nauseous, and then fell onto the ground, dead. Her autopsy revealed that inside of her had grown multiple new organs, which looked like eyeballs with red sceleras and light red pupils.

### Origins

**Redeye's Giant**'s origins are currently unknown.

## Abilities

* **Organ growth manipulation** - **Redeye's Giant** can make their victims grow new organs. However, this only works if they are making direct eye contact.
* **Enhanced Strength** - **Redeye's Giant** has enhanced strength. It can tear down buildings.
* **Unnatural Agility** - **Redeye's Giant** is able to dodge many attacks.
* **Adaption** - **Redeye's Giant** can adapt to different environments.

## Behavior

**Redeye's Giant** is a non-sentient and non-sapient Giant and is not capable of speech, learning or developing relationships, but is capable of memory. **Redeye's Giant** seems to kill so it can eat, so it is not evil nor good. It has the IQ of a deer.

### Killing/Hunting Methods

**Redeye's Giant** kills by attempting to eye contact with the victim. Shortly after the victim will die due to organs growing literally everywhere inside of them, and then **Redeye's Giant** will grab them and eat their body.

### Survival Tips

**Redeye's Giant** is relatively easy to survive. here's how to do it. First, if it is a foggy day close the curtains and windows. If you are certain **Redeye's Giant** is near your house, **DO NOT MAKE ANY EYE CONTACT**. Eye contact with **Redeye's Giant** will kill you after 5-6 minutes because of it's ability of organ growth manipulation. Just don't make any contact with it and it will eventually go away. If you have made eye contact with **Redeye's Giant** eat a raspberry IMMEDIANTLY. It was discovered that eating raspberries neutralizes the effect of organ growth if made eye contact with **Redeye's Giant**.
Morning Fog

**ANOMALY NUMBER**: 4

**Morning Fog** is a anomaly discovered by Wilford Inc.

## Appearance

Morning Fog in a road.

**Morning Fog** is a large creature with It has leathery white skin. It's body is just a oval sphere with a giant, red and bloody mouth with sharp teeth that covers most of it's body. It has no limbs, eyes, nose and such and has 13+ tentacles sticking out from it's body. some of these tentacles are split into 2.It is a very large creature, and it is approximently 8.3 meters long.

## Sighting

**Morning Fog** was first seen in 2004, September 3 when a male stepped out of his house early in the morning on a foggy, humid day. Unfortunately, the man did not see **Morning Fog** as it was camoflauging in the fog. **Morning Fog** grabbed the man with one of it's tentacles and and brutally teared the man's head off with it's sharp teeth and then consumed the man's head. The only thing left of the man was his lifeless, bloody decapitated body.

### Origins

**Morning Fog** was created by a series of mutations and fusions in a science lab funded by the government. One of the experiments perfomed on the completed creature went wrong and the creature escaped, killing all the scientists and personnel present.

## Abilities

* **Camoflauge** - **Morning Fog** can camoflauge in it's surroundings, specifically fog.
* **Enhanced Strength** - **Morning Fog** has incredible strength, and can tear things apart.
* **Heat Vision** - **Morning Fog** can see it's prey wether it is hiding or not.
* **Adaption** - It can adapt to different environments.

## Behavior

**Morning Fog** is an sentient but non-sapient creature. It does not seem to have any sort of intelligence and simply only hunts for survival. **Morning Fog** also seems to have a love for fog, therefore the name.

### Killing/Hunting Methods

**Morning Fog** waits for earlybirds who wake up early and go outside. **Morning Fog** then camoflauges into the surrounding fog it carries with it and shortly after eats the victims head, leaving a headless body behind. It is speculated that **Morning Fog** only eats brains.

### Survival Tips

**Morning Fog** is a dangerous anomaly. To make sure you do not encounter it, make sure not to go outside on foggy, humid days. close the curtains and stay in your home. To make sure if you encountered it or not, make sure you can see it even if it is camoflauging. To do so, if there is a faint but big blood red circle in the fog, run immediantly back into your house and close the curtains.
E K O N I N

**ANOMALY NUMBER**: 19

**E K O N I N** is a Giant discovered by Wilford Inc.

E K O N I N in a town in Pennsylvania.

## Appearance

**E K O N I N** is a giant blob of flesh with a undetermined amount of tentacles extending from it. It has no facial features except for one eye, with a purple scelera and black pupil.

## Sighting

**E K O N I N** was first seen in 2009, September 9 by a construction worker at work on a foggy evening. He saw a figure in the fog but didn't think about it too much. He then saw several buildings being destroyed by the figure and saw it gradually getting bigger, indicating that it was coming closer. He just ran away even though he was in the middle of his job. The construction was destroyed by the figure but the construction worker survived. Abn estimated 200 buildings were destroyed and over 1000 lives were lost.

### Origins

**E K O N I N**'s origins are currently unknown.

## Abilities

* **Enhanced Strength** - **E K O N I N** is very strong and can tear down buildings in a matter of seconds
* **Enhanced Hearing** - **E K O N I N** can hear from several miles away.
* **Telekinesis** - Can move things with it's mind.
* **Necrokinesis** - Anyone or anything within 9 meters of **E K O N I N** will immediantly die by their organs spontaneously combusting.
* **Clone Generation** - **E K O N I N** can generate clones of it from it's flesh. These clones, however, are massively smaller in size and are only 1 meter long, but they still have the same abilities as **E K O N I N**.
* **Adaption** - **E K O N I N** can adapt to different environments.

## Behavior

**E K O N I N** is a sentient and sapient Giant. It is capable of memory, learning and developing relationships, but not speech. It demonstrates an extremely aggressive, chaotic, hostile and sadistic personality. It takes joy in killing and destroying and is very powerful.

### Killing/Hunting Methods

**E K O N I N** does not have a very well planned killing method, but usually **E K O N I N** just carelessly destroys and kills with no hesitation.

### Survival Tips

T HE R E I S NO KN OW N W AY T O S URV I VE I T E K O N I N First image of the Creautre on 30/06/2022
Invasion

**ANOMALY NUMBER**: 7

**Invasion** is a Giant discovered by Wilford Inc.

Invasion in a neighborhood of Kansas.

## Appearance

**Invasion** appears to be a large humanoid creature with entirely black skin. It's head is shaped similar to a peanut, and it has a mouth, nose, eyes and ears. however, only the mouth is visible as it is glowing white. it is very skinny and you can see his ribs. his arms are tentacle like, and he does not have any hands. He has normal human legs, however.

## Sighting

**Invasion** was first seen in a neighborhood in South Carolina by a husband in his backyard late at night. He saw **Invasion** and ran into the house. But the house was not safe. **Invasion** easily ripped off the roof and grabbed the husband, and ate him. He also grabbed the wife and two children, and ate them aswell. **Invasion** then attacked the neighborhood and invaded it, thus the name.

### Origins

**Invasion**'s origins are currently unknown. BY Giants

## Abilities

* **Enhanced Strength** - **Invasion** has enhanced strength, mostly because of his large size.
* **Bullet Proof Skin** - **Invasion** is bullet proof.
* **Intelligence** - **Invasion** is smart, and can come up with plans to, well, invade places succesfully.
* **Enhanced Stamina** - **Invasion** can function for long periods of time.
* **Adaption** - **Invasion** can adapt to different environments.
* **Self-Sustenance** - It does not need food, water or air to survive.

## Behavior

**Invasion** is a sadistic, quiet, sentient and sapient humanoid. It does not eat or drink and kills only for pleasure. **Invasion** is capable of learning, developing relationships and is fluent in English and Luxembourgish. At time to time **Invasion** will invade another neighborhood for pleasure, and it lives in a cave. When personnel were sent to observe and report on the cave, it was filled with dead bodies that were killed by extreme inhumane torture. Luckily, personnel went back before **Invasion** came back from an unknown activity.

The way **Invasion** invades neighborhoods is by quietly entering it without anybody noticing it, and then shortly after causing chaos and destruction.

### Killing/Hunting Method

There is no official method of **Invasion** killing, as methods are a wide variety. Usually however, all plans start with **Invasion** ripping the roof off of a random house and then eating all the inhabitants.

### Survival Tips

**Invasion** is very difficult to spot, but if you see a night black figure standing 2 and a half kilometers tall with a disfigured head, evacuate the neighborhood immediantly. Be quiet when exiting the neighborhood so it doesn't hear or spot you. Make sure to evacuate to areas that are not dense and heavily populated suburban areas, as these areas are where **Invasion** strikes. Lightly populated areas and rural areas are considered safe.
Year 3018

**ANOMALY NUMBER**: 15

**Year 3018** is a Giant discovered by Wilford Inc.

Year 3018 near a lake, chasing a jet.

## Appearance

**Year 3018** appears to be a Giant. It has a long cylindrical and flexible body, usually leaning a bit. It has 4, thick legs that are usually bent. It's head is a big, grey sphere with eyes that are white but barely visible.

## Sighting

**Year 3018** was first seen in 2018, September 1 in a field in Georgia (US state). It was spotted by a man in the field, exploring it. He saw a gigantic creature in the distance, chasing a plane. The creature then saw the man and tilted it's head in a curious manner. It simply ignored him after and continued to chase the plane it was chasing.

### Origins

**Year 3018** was a creation of E K O N I N meant to cause chaos. **Year 3018** however, disobeyed it's purpose and roamed with it's own desires.

## Abilities

* **Enhanced Speed** - **Year 3018** possesses tremendous speed and can run to about 170 Kilometers per hour.
* **Enhanced Strength** - **Year 3018** has enhanced strength and is very strong.
* **Enhanced Sense** - **Year 3018** has enhanced sense, and can detect something even though if it is very quiet.
* **Enhanced Stamina** - **Year 3018** can function for long periods of time.
* **Invisibility** - **Year 3018** can be invisible and stalk on things.
* **Immortality** - **Year 3018** is immortal.
* **Dimension Travel** - **Year 3018** can travel.
* **Adaption** - **Year 3018** can adapt to different environments.

## Behavior

Similar to Lighthouse Centipede, **Year 3018** demonstrates a friendly personality. It is a sentient and sapient Giant and is capable of memory, learning, developing relationships but not speech. It has a curious and childish personality, and attacks if provoked badly or abused. Usually, **Year 3018** takes joy in chasing planes.

### Killing/Hunting Methods

Generally **Year 3018** does not kill, but if you provoke it and it wants to kill you, it will usually just stomp on you.

### Survival Tips

Generally **Year 3018** does not pose a threat, but do not provoke it in any manner no matter what.
Hello There!

**ANOAMLY NUMBER**: 57

**Hello There** is an anomaly discovered by Wilford Inc.

Hello There chasing prey in a parking lot.

## Appearance

**Hello There** is a fleshy creature which has no skin, rather having it's flesh show. It's body is thin and the head connects to it without a neck. The head has no facial features besides a large eye that takes up all the space on it's face. The eye has a void black scelera with nothing but a white pupil. Below, the creature has disproportianate legs, which are way to long and thin. The feet have no toes and are rather just large stubs potruding horizontally from the bottom of the legs.

## Sighting

**Hello There** was first seen on September 29, 2016. It was seen by a woman named Danika Ryder, who was out late at shopping and came to the parking lot to drive back home. But, she stopped doing whatever she was doing when she spotted the flesh bag in her field of vision. "It was lifelessly just standing there" said Danika in an interview. Soon, **Hello There** ran right towards her, wobbly but fastly. She immediately went to her Honda Civic Hatchback and started it up, trying to drive away as fast as possible. But this failed in a way, because as she was rushing and finally got it to drive, the monstrosity had bluntly nudged her car in a direction, which resulted in the collision of her Honda and a Toyota. She survived the encounter and was interviewed by Wilford Inc. She now is an agent for Wilford Inc.

### Origins

**Hello There** was created when a large peice of Glad To Meat You's flesh had shedded off.

## Abilities

* **Enhanced Speed** - **Hello There** can move at incredible speeds, being about 500 kilometers per hr.
* **Regeneration** - **Hello There** is able to regenerate flesh.
* **Adaption** - **Hello There** can adapt to different environments.
* **Shapeshifting** - **Hello There** can re-structure it's flesh into different shapes, and can form extra limbs if wanted.
* **Immortality** - **Hello There** is immortal and cannot die.

## Behavior

**Hello There** is a non-sentient and non-sapient anomaly. It usually is docile and will not attack, however it will attack if provoked. It can be found rummaging through trash or in urban areas, and it can also be found in suburban areas as well. It will enable a hostile behavior when it is out to hunt, and once it has hunted enough it will go back to a docile state.

### Killing/Hunting Methods

**Hello There** hunts by running towards the prey and then shapeshifting some kind of weapon or limb in order to kill it. It will commonly generate a sharp limb and pierce it through a vital organ, such as the brain or heart.

### Survival Tips

Make sure it is in it's docile state. Do not provoke or get it's attention, just carefully walk away and find shelter. If you happen to be the prey of this beast, call local authorities and seek shelter. Climb up to the high ground, as despite being tremendously fast it cannot climb whatsoever. Stay there until it becomes uninterested in you, or call local authorities. that kill Create by Lost Soul
Fog Shark

**ANOMALY NUMBER**: 17

**Fog Shark** is a Flying Giant discovered by Wilford Inc.

Fog Shark in a foggy place in Montana.

## Appearance

**Fog Shark** has a similar appearance to Airplane Shark, and the only difference they have is that **Fog Shark** is way bigger (140 kilometers) and has entirely gray skin. It's appearance resembles a shark but the only difference is that it has a elongated tail and that it has glowing, white eyes that can blind 100 humans in 10 seconds.

## Sighting

**Fog Shark** was first seen in 2009, March 12 when a security camera in a gas station in Montana caught footage of a floating, gray shark in the foggy background. The footage recorded **Fog Shark** chasing a couple and eating both of them, then leaving.

### Origins

**Fog Shark** 's origins are currently unknown.

## Abilities

* **Enhanced Speed** - **Fog Shark** is very fast and it is very difficult to escape it when it chases you.
* **Enhanced Stamina** - **Fog Shark** can function for long periods of time.
* **Strong Bite** - **Fog Shark** has a very strong bite that can kill humans.
* **Camoflauge** - **Fog Shark** can camoflauge in it's surroundings, especially in foggy environments.
* **Adaption** - It can adapt to different environments but prefers to stay in foggy places.

## Behavior

**Fog Shark** is a sentient and sapient creature. It is not capable of speech, learning or developing relationships but is capable of memory. It has a blank personality and hunts for survival. It is neutral to humans or animals when it is not hungry but very hostile if hungry.

### Killing/Hunting Methods

**Fog Shark**'s method is chasing a victim and then killing them. This method has many flaws however, as the victim can easily escape by entering a building and barricading the entrance.

### Survival Tips

If **Fog Shark** is hunting you, get into buildings as **Fog Shark** cannot enter buildings. Wait there until it loses interest in you as **Fog Shark** loses interest very quickly if the prey is capable of survival. Destroy Stalkerman
Mr. Smile

**ANOAMLY NUMBER**: 54

**Mr. Smile** is a Giant discovered by Wilford Inc.

Mr. Smile in a city of Hungary- ̵͇̺͖̲̔̓́́̈̕ ̶̛̛͕͖̱̫͐̎̓̈́͂̃̓͠ ̵̛̛͕̈̉̈́͗͘S̵̛͈͙͇̩̰̖̠͎̥̳̿̎̈̈́͊̂̏͒́̑̎̚ ̸̧̨̥͍̼̜͍̝͎̥̞̘̣͙̫̅͆͑͋̆̍̉̒͗ ̵̛̖̳̯̱̮̠̱̠̜̝̦̀̓̄̔́̈̆́ ̴̡̠̮̻͓͚͇̮̜̥̖̟̬̼̱̈́̑͒̽̌͌́̓̃M̵̛̝̖͐̍͐̆̑̂̏ ̴̮͙̣̻̫͈͇̽ ̸̦͚̯͙̙͍̮͉͍̼̥̫̞̲͌͊̌̅̅̊̍̒̊̎̐̂͆̚͜͝ ̷̖͉̟̝̝̯̝̫̳́͊̓̈́̏̀̐́̓̑̚I̶͕͓͚͙̳̥̜̜̯̤̍͋̋̎͊͛̇͛̈́̋̓̃͘͝͝ ̷̡͉̯̑̌̀̂ͅ ̸̡̧̢̡̺͚̭͙͓͎͚͆́̽͊̿́̄͊̾̚̚͝͝͝͝ ̷͓̜̤̼͕̖̱̦̺̫̾͋́̄̐͌̚͝L̵͈͎͓̮̗͕̲̣͕̭̰̊͊̏̀̂̀̈́̍͝ ̷̧͎͚͖͕̳̌̕ ̷̢̗͉̼̟̣͚͍̺̤͈͈̟̒̋̀̄̏̃̎̄͊͊̽̍̅̇͘ ̶͎̃̌̓̎́̃̈́̃͛͂͗̏̂̚E̴̹͚͗͐̎͛̃́ ̴̨̛̭͇̝̟͔̫̘̈́͂̇͗̃̑͛̂ͅ ̸̨̪̱̥̻͎͕̅̈̊́͂̽̐̽͠ ̷̨̘̤͙͍͉͈̩͑̎̔̋

## Physical Information

### Gender

Genderless. Prefers: "He", "Him" and "His"

## Behavior

### Goals/Motives

* Eradicate Humanity
* S M I L E

### Abilities

* Biokinesis
* Absolute Mentokinesis
* Enhanced Strength
* Ictiokinesis
* Immortality
* Invincibility

### Likes

* Invading Large Cities
* S M I L I N G

## Appearance

**Mr. Smile** is a Giant with lanky and disproportionate limbs and opaque black skin. It lacks ears and nose, but it has a large mouth and two eyes that lack any features. The mouth and eyes never move. The facial features glow a blinding neon yellow light, which can cause little eye damage if stared directly at.

## Sighting

**Mr. Smile** was first seen on March 7, 2007. It entered a small city and begun havoc, making the citizens start to uncontrollably smile and chase after the ineffected citizens. Soon, a survivor called Wilford Inc to neutralize an invasion started by the new creature. It was successfull, however the creature escaped.

### Origins

**Mr. Smile** was a monstrosity created by E K O N I N to wreak havoc on the world.

## Abilities

* **Biokinesis** - Any creature in a radius of 50 meters of **Mr. Smile** will instantly develop an immobile mouth resembling an unnaturally large smile.
* **Absolute Mentokinesis** - Anything in the radius will also become hostile and stupid and may proceed to chase ineffected subjects.
* **Enhanced Strength** - This is due to size.
* **Ictiokinesis** - **Mr. Smile** can manipulate light, specifically manipulating it's yellow light to be very bright and blinding.
* **Invincibility** - **Mr. Smile** is invulnerable to any manner of damage.
* **Immortality** - **Mr. Smile** is immortal and cannot die from old age.

## Behavior

**Mr. Smile** is a sentient and sapient being with a hostile personality. It aims to infect the world with his smile creatures, and to take it over. It may also cooperate with other evil giants and anomalies to work together and eradicate humanity. It has shown hatred and disgust towards humans, treating them like cockroaches.

### Killing/Hunting Methods

**Mr. Smile** kills by turning victims into a "Smiler" which is what we call it. (Not a backrooms reference)

### Survival Tips

Make sure to stay at least 50 meters away from **Mr. Smile**. Try to avoid Smilers and find shelter. If safe, neutralize a Smiler. This can be done with a weapon. Make sure to call Wilford Inc.
Minotaur

The Minotaur is a custom mob unique to Phoxis.

The Minotaur is a fearsome opponent for those who do not come prepared. It has custom mechanics which make it faster and deadlier than many vanilla mobs you will encounter. The minotaur uses a custom player-skin to enhance its appearance.

Upon death, the minotaur has a chance to drop its meat "Minotaur meat" as well as a chance to drop its axe, the "Minotaur's Axe".
Nature Guardian

The Hellhound is custom mob unique to Phoxis.

Although appearing amicable and passive, the Nature Guardian is a fearsome and frustrating opponent, with spells and the ability to call nature to her aid. She will do huge damage to unprepared players and is not to be taken lightly.

Upon death, a Nature Guardian has a chance to drop Nature Fragments, Leaves or Vigor. Nature fragments are particularly sought after due to their use in crafting Nature's Gift, a Mythical headgear.
Orc Skin set

To be able to craft this decent armour set you will need to fight your way thro waves of orcs to be able to get thier hard skin. Their item tier is Rare

They also have one empty gem socket each.

#### Description:

Some armour made out of Orc skin. It smells awful.

Cap:

* Block power 10%
* Block Rating 5%
* Armor +3
* Movement Speed 0.5

Tunic:

* Block power 10%
* Block Rating 5%
* Armor +8
* Movement Speed 0.5

Pants:

* Block power 10%
* Block Rating 5%
* Armor +6
* Movement Speed 0.5

Boots:

* Block power 10%
* Block Rating 5%
* Armor +3
* Movement Speed 0.5

#### Crafting:

To be able to craft these Orc Skin clothes you will first need to locate the Armourer, she resides in the central spawn area.

Cap: 5 Orc skin

Tunic:8 Orc skin

Pants: 7 Orc skin

Boots: 4 Orc skin
Airplane Shark

**ANOMALY NUMBER**: 3

**Airplane Shark**s, or Aircraft Sharks or Aerosharks are a species of enormous creatures discovered by Wilford Inc.

## Behavior

### Goals/Motives

* Crash planes
* Survive and evolve if possible

### Abilities

* Flight
* Gills
* Intelligence
* Enhanced Stamina
* Unnatural Strength
* Invisibility

### Likes

* Other Airplane Sharks
* Sharks
* Flying
* Succesful hunting attempts
* Clouds
* Quietness
* Rain

### Dislikes

* Planes
* Escaping planes
* Lightning
* Thunderstorms

### Location

Skies and massively open areas

**Airplane Shark**s are unusually large, gray creatures that resemble a shark, but have a extremely elongated tail. Typically, Average **Airplane Shark**s are about half a kilometer long, but fully grown **Airplane Shark**s are much more longer than average individuals.

## Sighting

**Airplane Shark**s were first found in 2003, August 15 when a female passenger in the economy section of a plane on it's way to Florida saw a shark very close to her window. Shortly after the pilot announced that one of the planes were on fire and that they had to evacuate the plane. however, the **Airplane Shark** broke the other wing and one engine and shortly after the plane crashed down into the ocean. only 1 of the passengers on the plane survived, which was the female.

### Origins

**Airplane Shark**'s origins are currently unknown.

## Abilities

* **Flight** - **Airplane Shark**s are able to fly in the sky.
* **Gills** - **Airplane Shark**s can breathe in water. strangely, however, they can also breathe on land.
* **Intelligence** - **Airplane Shark**s are very smart, and can even plan plans on attacking victims.
* **Enhanced Stamina** - **Airplane Shark**s can function for long periods of time.
* **Invisibility** - **Airplane Shark**s possess the ability to become transparent.
* **Self-Sustenance** - **Airplane Shark**s do not need food, water or air to live.
* **Adaption** - **Airplane Shark**s can adapt to different environments in the sky.

## Behavior

**Airplane Shark**s are non-sentient and non-sapient creatures that are not capable of memory, learning, speech or developing relationships. The reason they eat mostly humans is because they see humans as the most easy prey as they do not have the ability to fly. However, newborn **Airplane Shark**s have not attacked humans, which indicates that killing humans are not a instinct in **Airplane Shark**s.

### Killing/Hunting Methods

For birds and flying creatures, **Airplane Shark**s usually just eat them whole. For planes or humans on planes, **Airplane Shark**s slowly destroy the plane until it crashes down. Then, The **Airplane Shark** will go down into the crashing area and eat all humans surviving and leave the debris.

### Survival Tips

To survive **Airplane Shark**s, Do not go on any sort of flight transportation. If you are on any kind of flight transportation, make sure that they do not see you. If you are spotted by **Airplane Shark**s, leave the flight immediantly, without any hesitation. If you cannot do this, hope for the best. by Flight 370
Albanian Warrior

**ANOMALY NUMBER**: 30

**Albanian Warrior** is a Giant discovered by Wilford Inc.

## Albanian Warrio

Albanian Warrior roaming in a town of Albania.

## Appearance

**Albanian Warrior** is a Giant. It is void black in color and has elongated long legs. It has multiple small sructures sprouting from it's legs, and it's chest is a complex structure of tree-like formations. It has an orb glwing a yellowish white color hovering above the complex formation of sprouting bones.

## Sighting

**Albanian Warrior** was first seen in 2014, November 10, In Albania. A man was driving from work to home, when he saw a freaky creature. He ignored it and went home. When he got home, he was knocked out. Gangsters were ransacking his house, but then the creature came. It killed all the gangsters and then released an orb that somehow fixed his house and his belongings. It just looked at him and then walked away after.

### Origins

**Albanian Warrior** was created by a unknown god and sent to Albania to protect it. It obeyed it's purpose and protects Albania to this day. It is also aware of the existance of Storm Watcher and wants to meet him.

## Abilities

* **Magic** - **Albanian Warrior** will release an orb of magic, which can fix or solve anything. It can use this orb magic for defense and offense.
* **Enhanced Stamina** - **Albanian Warrior** can function for long periods of time.
* **Precognition** - **Albanian Warrior** can use this power to stop upcoming disasters happening to Albanians.
* **Teleportation** - **Albanian Warrior** can teleport to places.

## Behavior

**Albanian Warrior** is a sentient and sapient creature. It is capable of developing relationships, memory and learning, but not speech. Similar to Storm Watcher, **Albanian Warrior** protects citizens of Albania, People from Albania, or people that are partially Albanian. It roams around Albania and can detect whenever trouble in Albania happens. It teleports to there and stops it from happening any longer.
Trickish Dagger

The Trickish Dagger is a Legendary Tier custom item dropped by the Mimic custom mob on Phoxis.

The dagger has an ability, "Blink" that allows the wielder to teleport up to 20 blocks away by right-clicking. This ability has a 15 second cooldown to prevent being used in succession.

Upon death, the mimic has a chance to drop a dye (white, red, blue, yellow or black) as well as a chance to drop its dagger.

**Stats:**
Void Armour

The Void armour set is a set of custom armour on the Phoxis server.

Visually, void armour appears as a set of dyed leather armour, but has base protection stats rivalling that of netherite (+20 armour). Far superior to the stats of default leather armour. Due to void being legendary tier armour, players can also add their own enchantments. The armour also has 3 gem sockets per piece, which players can use to add their own gems, with unique effects.

**Stats (Full set):**

* Armour +20
* Armour toughness +12
* Magic damage reduction +20%

**Set Effect:**

Similar to other Legendary tier armour sets, such as Warden, the Void armour set has its own unique set effect called "Sparkle" which may only activate when wearing all 5 pieces of the set, which includes the Void Gauntlet. Sparkle is chain-type effect that has a chance to activate upon the wearer attacking a player or entity. The effect will bounce between nearby entities dealing moderate damage.

**Crafting:**

To craft each piece of the set, the player will need 3 mithril bars, 2 netherite blocks and 3 arcane essence, per piece, as well as the relevant piece of leather armour (leather helmet to make the void helmet and so on). Upon being crafted, each piece will have unlimited durability, so mending is not required, as well as Protection III by default. Listed below are images of the crafting recipes for each piece, for your own convenience.
Hellhound

The Hellhound is custom mob unique to Phoxis.

The Hellhound is a fearsome opponent that can be found in both the overworld and more commonly in the Nether. The default model for the hellhound is a ravager, but the hellhound is far more dangerous, it is immune to fire and has rapid regeneration, dealing devastating damage to players who are unprepared. Many players choose to avoid the hellhound due to the high risk of death, but the rewards are worth the risk.

Upon death the hellhound has a chance to drop the Hellhound Tooth, Soul Steel, Hellhound Meat as well as a rare chance to drop a Lost Soul. Soul steel is particularly sought after due to its fairly frequent use in high-level crafting recipes.
Item Drop Chances

As stated on the Custom Items page, Phoxis has tiers to its unique items.

The drop chances for these custom items may vary drastically based on the tier, rarity and source of the item.

The drop chances for each item tier are as follows:

* **Common** - 20%
* **Rare** - 10%
* **Epic** - 5%
* **Legendary** - 1%
* **Mythical** - > 0.5%

These drop rates only refer to actual items, not the materials to craft them.
The Forest Walker

**ANOMALY NUMBER**: 27

**The Forest Walker** is a Giant discovered by Wilford Inc.

The first ever image of The Forest Walker, taken in 1889.

## Appearance

**The Forest Walker** is a humanoid Giant. It has disproportionately long arms and legs about the same size of it's chest. It's head is elongated vertically and has no visible facial features except for it's two eyes glowing white. It is entirely opaque black.

## Sighting

**The Forest Walker** was first seen in 1889, June 8 when a man was walking on a sidewalk in a park where all the trees had recently disappeared without a trace. He was walking near an empty field with nothing but a rusty set of swings and then saw a giant in the distance. It was wreaking chaos in the forest. The man got scared, ran away and reported it to police. When they came it wasn't there anymore.

### Origins

**The Forest Walker** was created by E K O N I N as a Giant to destroy and kill. It obeyed it's purpose and did that.

## Abilities

* **Invisibility** - **The Forest Walker** can go invisble entirely so no one sees it.
* **Enhanced Strength** - **The Forest Walker** possesses great strength, mostly becuase of it's massive size.
* **Enhanced Stamina** - **The Forest Walker** can function for long periods of time.
* **Antikeímenokinesis** - **The Forest Walker** can somehow manipulate any sort of object and use it for defense and offense.
* **Omnilingualism** - **The Forest Walker** can understand any language.
* **Blinding Glow** - **The Forest Walker** has a blinding glow in it's eyes that can melt humans. Basically, it has laser eyes.

## Behavior

**The Forest Walker** is a sentient and sapient creature. It is capable of developing relationships, memory and learning but not speech. It has a dogmatic, arrogent and evil personality. It often sees itself as an immortal god free to cause destruction carelessly as if no one cared. He also has a irreversible hatred for humanity, and will do anything to end it. They can cooperate with other monsters and work together to destroy and kill. It laughs maniacally when it is causing mass destruction and chaos, as if it were a supervillain, which, it is.

### Killing/Hunting Method

**The Forest Walker** often kills by causing destruction. It either smushes humans, crushes them with objects or kills them with it's laser eyes that can melt things immediantly.

### Survival Tips

It is currently unknown if you can survive the creature or not.
Arcane Essence

Arcane essence is a custom item on Phoxis. More specifically, arcane essence is a crafting reagent that can only be synthesised by the Mage race, using the Arcane Compendium.

Arcane essence is a commonly used crafting ingredient in many recipes for custom items, such as Void Armour. As aforementioned, only a player with the mage race has the ability to create arcane essence, and therefore are the only reliable source on the server. Any player however, can create an item that *uses* arcane essence in its recipe, such as the void chestplate.

**Crafting:**

To craft one arcane essence, the player will need to be a mage and have an arcane compendium.

The items required are:

* 2 redstone
* 2 glowstone dust
* 2 gunpowder
Urban Worm

**ANOMALY NUMBER**: 21

**Urban Worm** is a Giant discovered by Wilford Inc.

Urban Worm in a city in Pará, Brazil.

## Appearance

**Urban Worm** is a large creature resembling that of a worm. It is unusually large and very long, estimated more than 100 kilometers. It's mouth doesn't have lips and only has multiple teeth varying in size and shape. There are also skin that is curled back because of the mouth. It has void black tentacles hanging from certain places of it. **Urban Worm** has no control over these tentacles so they are mostly found dangling from the creature.

## Sighting

**Urban Worm** was first seen in 2010, April 6 in an urban area of Peru. At the time, multiple large cracks in the ground of the city were noticable and police advised inhabitants to avoid the cracks. at 2:14 PM **Urban Worm** emerged from the ground and rapidly started to destroy buildings and kill citizens of the city. All citizens were dead, the urban area was demolished and the worm had disappeared into the ground.

### Origins

**Urban Worm**'s origins are currently unknown.

## Abilities

* **Self-Sustenance** - It does not need food, water or air to survive.
* **Adaption** - Though **Urban Worm** most commonly lives in urban areas, it can adapt to any environment except for water.
* **Strength** - This ability is self explanatory. It can tear down buildings in seconds due to it's massive size.

## Behavior

**Urban Worm** is a sentient and sapient creature. It is not capable of memory, learning, developing relationships or speech. **Urban Worm** takes joy in destroying cities and buildings, and killing humans. It does not have a higher brain function and does not understand anything.

### Killing/Hunting Methods

Similar to E K O N I N, **Urban Worm** just destroys and kills anything in it's path.

### Survival Tips

Make sure to stay out of heavily populated urban areas with many buildings in Europe. If **Urban Worm** is in your area, evacuate it. Do not take high ground. Run and try to escape the city.

## Images/Gallery

Here are some images of the following creature. Glad To Meat You

Urban Worm in a city in Rio de Janeiro (State), Brazil.
Soul Steel

Soul Steel is a custom crafting ingredient on Phoxis.

This unique fiery steel is hellishly strong, blades forged from it are vicious and unforgiving, those clad in armour made from it are stoic and immovable.

Soul Steel is an extremely rare drop from Hellhounds and an uncommon drop from Loot Leprechauns.

**Crafting:**

Soul Steel may also be crafted by players in a crafting table with: 1 Adamantine Ingot and 8 Lost Souls.
Binding Core

Binding Cores are a custom item available on the Phoxis server.

Binding cores can be crafted by the player and are used in a plethora of crafting recipes across the server, an example of this being the Warden armour set. This is similar to transformation cores.

To craft a binding core, the player will need:

* 5 diamonds
* 2 nether stars
* 2 amethyst shards

This process can be done in a crafting table. Note: The crafting ingredients must be manually placed in the crafting grid, using the auto-fill feature of the in-game crafting grid will not work.
Studded set

You are about to leave for an adventure! what do you pack? your sword and food, clothes and your armour? A mighty warrior has to have armour. yet you are just a squire so this will be your defense. The Studded leather sets item tier is Rare

They also have one empty gem socket each.

#### Description:

the armour of a true warrior; but not a very good one...

Cap:

* Block Power: 10%
* Block Rating: 5%
* Armor: +2
* Armor toughness: +2

Tunic:

* Block Power: 10%
* Block Rating: 5%
* Armor: +6
* Armor toughness: +2

Pants:

* Block Power: 10%
* Block Rating: 5%
* Armor: +4
* Armor toughness: +2

Boots:

* Block Power: 10%
* Block Rating: 5%
* Armor: +2
* Armor toughness: +2

#### Crafting:

To be able to craft these glorified scraps you will first need to locate the Armourer, she resides in the central spawn area.

Cap: 4 leather and 1 iron block

Tunic: 4 leather, 2 iron blocks and 2 iron ingots

Pants: 5 leather and 2 iron blocks

Boots: 2 leather and 2 iron blocks
The Toolsmith

The Toolsmith is a Crafting NPC located by the Armourer at Spawn.

As aforementioned, the Toolsmith is a crafting NPC, that allows players to craft a large variety of Custom Tools unique to Phoxis. Allowing players to craft items at the NPC means that more custom items can be added to the server as it frees up space in the menu, hence the move of some items to the Toolsmith's crafting menu.

**Crafting:**

The Toolsmith has its own menu similar to the Dwarven Forge with items and their crafting ingredients being displayed clearly.
Arondight

Arondight is a Custom Sword unique to Phoxis.

Arondight is one of the Mythical swords of legend, spoken of in hushed tones and feared by all.

The songs of Arondight and its ability to decimate the undead have travelled across the ages, leaving a bitter taste in the mouths of the Lich.

Arondight can be crafted by players who discover its hidden location...
Minotaur's Axe

The Minotaur's Axe is a Legendary tier unique custom item dropped by the Minotaur custom mob on Phoxis.

The Minotaur has a small chance to drop its axe upon death.

The axe also has an ability, "Circular Slash" which is an AoE (area of effect) ability, that hits all nearby targets when the effect is triggered. This attack has extra knockback and deals 10 damage to the target, with a cooldown of 40 seconds. Right click to activate this ability.
Raw Tarturian Steel

Raw Tarturian Steel is a Custom Ore on Phoxis.

This rare mineral is particularly coveted by Imps and other infernal beings that reside in the underworld.

Raw Tarturian Steel is used to craft Tarturian Steel which is often used in higher levelled crafting recipes.

Players have a rare chance to discover Raw Tarturian Steel when mining in the Nether.
Adamantine Ore

Adamantine Ore is a custom ore unique to Phoxis.

This elusive element is sought after by many races for its strength, adaptability and unique properties that make it ideal for forging weapons and armour.

Raw Adamantine is used to craft Adamantine Ingots which are often used in higher levelled crafting recipes.

Players have a rare chance to discover Raw Adamantine when mining.
Emerald set

This armour is onlt for the richest of rich. Even tho it may not have the best stats, it definitelyis the best way to show of to all of your allies. Their item tier is rare

They also have one empty gem socket each.

#### Description:

Not very protective, but it does show of your wealth

Helmet:

* Damage Reduction 1%
* Armor +2
* Armor Toughness +2

Chestplate:

* Damage Reduction 1%
* Armor +6
* Armor Toughness +2

Leggings:

* Damage Reduction 1%
* Armor +4
* Armor Toughness +2

Boots:

* Damage Reduction 1%
* Armor +2
* Armor Toughness +2

#### Crafting:

To be able to craft these Torn clothes you will first need to locate the Armourer, she resides in the central spawn area.

Cap: 5 emeralds

Tunic: 8 emeralds

Leggings: 7 emeralds

Boots: 4 emeralds
Lost Soul

The Lost Soul is a custom crafting item unique to Phoxis.

This haunting and cursed item is rarely seen, harbouring the tortured souls of the damned in a magical bottle.

The Lost Soul is used in a vast amount of crafting recipes for custom items, such as soul steel, which can be used to craft Demonic armour, or in Hunter's Serum, to become the Hunter race.

The Lost Soul is a rare drop from Hellhounds, and slightly more common drop from Loot Leprechauns and Reapers, as well as vote crates.
Mithril Ore

Mithril Ore is a custom ore unique to Phoxis.

This rare metal favoured by the Dwarven master-artisans and craftsmen, is found rarely in the depths of the earth, making it sought after and valuable. Not only is it incredibly sturdy and durable, but also malleable, making it a diversely useful metal, far superior to the iron and steel used by the likes of Humans. The secrets of smelting and smithing Mithril is a secret feverously guarded by the Dwarves, an ancient knowledge that will surely die with them.

Mithril Ore can be found and mined by anyone on the server, and is obtained from mining regular iron ore blocks, with a 1% drop rate per block mined. Mithril ore is however more common from the deepslate variant of iron ore, the deepslate iron ore block, at a rate of 2% per block mined; which is somewhat more difficult to reach and obtain.

Only a Dwarf has the ability to process Mithril Ore into a Mithril Ingot, which may be done at the Dwarven Forge (accessed via /warp forge or the physical entrance at /spawn). Mithril Ore is processed into Mithril Ingots at the forge at a ratio of 2:1, meaning 2 Mithril Ores will craft 1 Mithril Ingot.
The Weaponsmith

The Weaponsmith is a Crafting NPC located by the Armourer and the Toolsmith at Spawn.

As aforementioned, the Weaponsmith is a crafting NPC, that allows players to craft a large variety of Custom Weapons unique to Phoxis. Allowing players to craft items at the NPC means that more custom items can be added to the server as it frees up space in the menu, hence the move of some items to the Weaponsmith's crafting menu.

**Crafting:**
Ogre

Ogres are a swamp dwelling creature. Their strength is frightening even to the most powerful fighters, but they lack any mental capacity. In other words, they are not the smartest creatures.

### Buffs

Ogre buffs take inspiration from their great strength, and they include the following: Permanent Strength 1, 22 base HP (As opposed to the original 20), and 120% axe damage.

Becoming an Elder Ogre, the aforementioned buffs get powered up. Your strength 1 becomes strength 2, 22 base HP goes to 24, and that 120% axe damage? Now it's at 150%, A massive powerup.

### Debuffs

Ogres do suffer their fair share of debuffs, but they aren't too drastic. You have a heavily reduced attack speed of 3.5 (Which becomes 3.7 as an elder ogre), and a reduced base movement speed (0.09)

# **Race Items**

As of right now, Ogres actually have no race items , but we are working on implementing some in the future!

# **Elder Ogre**

This is the evolution of Ogre, which can be obtained by accumulating the required amount of EXP (Which can be seen after selecting the race, using the command /race viewxp)

The changes made are listed in the Buffs and Debuffs section, which can be seen above.
Orichalcum Ingot

Orichalcum Ingots are a custom crafting ingredient unique to Phoxis.

This exceedingly rare metal is favoured by Merfolk craftsmen for forging their legendary weapons, adorning jewellery and reinforcing structures in their expansive underwater cities.

Orichalcum Ingots are often used in higher levelled crafting recipes.

**Crafting:**

Orichalcum Ingots may only be crafted by players with the Merfolk race, in the crafting table requiring: 1 Raw Orichalcum, 4 Water Buckets and 4 Eternal Sparks.