RPCS3

This page uses content or is imported from the abandoned Miraheze counterpart of this page. You can view the original authors of this page here.

== The Sinden Lightgun Wiki Has Moved ==

#### Please visit the new site: https://www.sindenwiki.org/wiki/RPCS3

RPCS3 is an open-source PlayStation 3 emulator/debugger written in C++ for Windows and Linux. It is the only emulator that can run commercial games, with over 2,000 considered playable. It also supports the PS3's internal PlayStation 1 emulator through the PlayStation Classics digital re-releases.

## Expectations

First of all, not every game works with the PS Move Mouse Handler. Be sure to check RPCS3's forums and Github's Issues to be absolutely sure the game you want to play is compatible.

**NOTE:** RPCS3 is 1-player only.

## How to configure RPCS3 to work with Sinden Lightgun

* Start the RPCS3 emulator and then click on the Config icon button.

File:Main Screen.png

* Click on the I/O tab and change all the related settings following this picture:

 File:I-O config.png

* Click on the Save button, load a game, and verify if the Lightgun works properly. Make sure you are using the Windowed Fullscreen mode (use Alt+Enter).
* Start the Sinden Lightgun software, and change the following settings in the Button Assignment tab:
	+ Pump Action = Mouse's Right Button (MouseRight)
	+ Trigger = Mouse's Left Button (MouseLeft)
* You must assign a button to the Mouse's Middle Button.

File:Sinden software button assigment.png

These are the actual RPCS3 mouse mappings:

* T Button: Left mouse button
* Move Button (~): Right mouse button
* Cross Button (X): Middle mouse button
* Triangle Button (△): Middle+Right mouse buttons
* Circle Button (O): Back button (on a 5 button mouse)
* Square Button: Forward button (on a 5 button mouse)
* Start Button: Left+Middle mouse buttons
* Select Button: Left+Right mouse buttons

## Fix for Time Crisis 4 white screen

* On GPU settings screen enable "write colour buffers" option.

## Troubleshooting

* If the crosshair is not moving and the trigger button is not responding in-game, make sure that **Motion Controller No. 7** has been selected in the game's *Settings Menu*.

 File:MotionControl7.png

## Alternate AHK Example

Some people have had issues getting past the calibration screen for Time Crisis 4, Razing Storm and Dead Storm Pirates, using the example AHK in Titch's video. Here's a slightly different version that has worked for others (thanks to ActionOnion for providing this). When calibrating and you're happy with it press return, then space to go back to the menu and start the actual game.

```
#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
#SingleInstance Force

run, D:\RPCS3\rpcs3.exe D:\RPCS3\Roms\TimeCrisisRazingStormBLUS30528\PS3\_GAME\USRDIR\timecrisis4.self

run, D:\nomousy\nomousy.exe /hide

1::
    MouseGetPos, , , win
    maxWindow("ahk\_id" win)
return

maxWindow(title) {
    WinMove, % title, , 0, 0, % A\_ScreenWidth, % A\_ScreenHeight
    WinActivate, % title
    WinSet, Style, -0xC00000, % title
    WinSet, Style, -0x40000, % title
    WinSet, AlwaysOnTop, Off, % title
}

;Circle Button
$Space::
Send {XButton1 down}
sleep, 60
Send {XButton1 up}
Return

;Triangle Button
$Enter::
Send {RButton down}
Sleep, 60
Send {MButton down}
Sleep, 60
Send {MButton up}
Send {RButton up}
Return

Esc::
    Sendinput, !{f4}
    Process,Close,rpcs3.exe
    Run,taskkill /im "rpcs3.exe" /F
 run D:\nomousy\nomousy.exe
    ExitApp
return

```