Clogged!

### Introduction

This game came into existence one evening when my brother and I were sitting down to a game of King's Ransom. As I was explaining what each symbol represented, Daddy suggested that the "Hammers" symbol could be a pair of plungers. The resulting conversation ended in the invention of this game.

Designers: The Curey Family

Players: 2-6

Pieces: See Components, below

Type: cooperative

### Components

1 blue cube per player plus one ("Water") (Example: 5 people are playing, so 6 blue cubes are used).

1 red meeple ("Mayor") **NOTE:** If you don't have the MMX, use a red cube.

6 Droplet ("Water") tiles

## Clogged!

### Components used

32 tiles, red meeple, up to 7 blue cubes, 56 cards, 1 die

### Designer(s)

Curey family

6 Hammer ("Plunger") tiles

6 Three circles ("Pipe Camera") tiles

4 Brick ("Blockage") tiles

6 Gear ("Water saw/Explosion") tiles

4 Arrow ("Tree root") tiles

56 cards, including wilds

1 die

**IMPORTANT NOTE:** In this article, when I say ***B**lockage* (with a capital **B**), I am referring to the tile/card with 4 pips (little dots on the card/tile). When I say ***b**lockage* (lowercase ***b***) I mean any tile that is blocking the Water Cubes from passing through the pipe.

**ANOTHER IMPORTANT NOTE:** On their own, Water Cubes cannot pass through pipes (*even if the pipe is cleared*) UNLESS a Water Card is played OR if you uncover a Water Tile directly in front of the furthest tile with Water Cubes on it.

### Object

The mayor is on his way home and needs to take a shower, but his drain is clogged. You and a team of plumbers must fix the drain before he gets home.

### Setup

Take 3 of the Arrow tiles and 3 of the Brick tiles and shuffle them into the 6 Droplet tiles. Set these up facedown (that is, yellow/brown side up) in a "pipe" layout. Be creative. Make it any shape you want. Take the 1 remaining Arrow and the 1 remaining Brick, 1 Three Circles, 1 Gear, and 1 Hammers into a pile of 5 tiles. Lay these facedown for the Mayor's path. The rest of the Three Circles, Gears, and Hammers (hereafter, Tool Tiles) should be sorted into 3 piles. Set these aside. Place the Water Cubes at the beginning of the Pipe. Place the Mayor at the start of his path.    Deal out 5 cards to each player.

### Play

A player's turn should go like this:

1. Roll the die. If a "6" is rolled, the Mayor moves forward one tile.
2. Trade in up to all 5 cards into the bottom of the deck and draw new ones (optional).
3. Play cards if you can.

### What the Cards And Tiles Mean And Do:

 Plungers
 Pipe Camera

 Water Saw/
Explosion
Play 2 of these in a row to remove 2 in a row of any blocking tiles (they may be different types of blockage)
 Tree Roots

### Rules Regarding Cards/Card Playing

1. After trading in any number of cards, you may not trade in any more cards.
2. After trading in any number of cards, you may play any of your newly-acquired cards.
3. If you do not have both of the cards you need to remove a blocking tile, you may play the one you do have and leave the next player to finish. They MUST play the card necessary to complete the action if possible; if not, they may **a.** trade in cards; If they do not get the card necessary, they must proceed to b. **b.** pass
4. A Pipe Camera card may be played to flip over any tile.
5. Each "1" on a Water Card moves ONE Water Cube ONE tile forward. For instance, a "6" Water Card could move one Water Cube 6 tiles, two Water Cubes 3 tiles, 4 Water Cubes 1 tile and one cube 2 tiles, and so on.

### Rules Regarding Tiles

1. You may not flip over a tile without a Pipe Camera card.
2. Although you may flip over **any tile** by playing a Pipe Camera card, (and this is highly encouraged,) you **MAY NOT** remove a newly-discovered blockage ***unless*** all the tiles leading up to it are flipped faceup.

### Miscellaneous Rules

1. (Optional) A player **MUST** do what is in the best interest of all players. If some say one thing and others say another, take a vote. In case of a tie, flip a coin. If no coins are handy, use one of the tiles that is not being used in the game. The team who is not flipping gets to choose "heads" or "tails".

### Winning:

If all the Water Cubes get through the pipe before the Mayor leaves his path, you win! If not, you meet with the extreme disapproval of the Mayor... : (