Maiden of Virtue

The Maiden of Virtue is the fifth boss of Karazhan (Wing 1). She is located just after the Opera Hall area and just before the Broken Stairs.

## **Mechanics**

* Holy Bolt [Every 13 seconds] - The Maiden of Virtue will cast an ability to heal herself for 3% of her maximum health. This cast can be interrupted with a Tank ability with taunt enabled.

* Holy Shard [Every 15 seconds] - A light ball will occasionally spawn on the outside ends of the room toward the walls. Holy Shards can be picked up by any member of the raid, but they will deal a large amount of DoT damage to the player that picks them up until they decide to drop the Holy Shard off to the boss. When the Holy Shard is taken to the Maiden of Virtue, everyone in the raid will take high instant damage. However, the boss will also permanently lose 12 armor for the remainder of the encounter.

* Sacred Ground [Every 18 seconds] - The Maiden of Virtue will mark any player in the raid (excluding tanks) with a red mark above the player's character. After a brief delay, a yellow pool will spawn underneath them and remain indefinitely for the rest of the encounter. The pool deals high DoT damage to any player standing in it.

* Repentance [Every 37 seconds] - The Maiden of Virtue will channel a powerful ability on the current target, the channel stuns the targeted player in the process. When the cast is complete the target will receive an enormous amount of true damage (damage that ignores armor) and a Sacred Ground is dropped underneath the current target. The damage can be split between multiple players. The players who soaked the damage receive a temporary debuff which will increase the damage they take from Repentance.

* Smite [Every 51 seconds] - The Maiden of Virtue will cast an ability that spawns a small light circle underneath each player in the raid three times, after a brief delay, the circles explode one by one, dealing near fatal damage if a player is on a smite circle when it explodes.

* Enrage [360 seconds]

## **Tactics**

* It is crucial for tanks to interrupt each Holy Bolt. If too many Holy bolts are uninterrupted, the boss becomes unkillable.

* One of the tanks should be taking Holy Shards and bringing them to the boss in-between each down-time of Repentance and Smite.

* The Tanks should swap taunt the boss if the Maiden of Virtue is about to use Repentance and the current tank has the debuff from a previous Repentance.

* The group should designate two teams to soak Repentance. The only requirement for each group is that the tanks must be in separate groups. However, one of the members in the allotted group may receive Sacred Ground. In that case, the group is forced to adapt and a member from the other soak group has to take the place of the target Marked by Sacred Ground.

* After Repentance is soaked, the soakers must move immediately to avoid the Sacred Ground that spawns underneath the target of Repentance right after it has ended.

* Holy Shards should not be brought to the boss 5 seconds before Repentance occurs.

* When Smite happens, run in a direction that will not place your allies in jeopardy.

## **Drops**

### Items:

Big Bad Wolf's Paw - {Epic} - [Agility DD] - [One-Handed Weapon] - (Ilvl 90)

Eternium Greathelm - {Epic} - [Strength DD] - [Main Armor] - (Ilvl 90)

Spiteblade - {Epic} - [Demonology Warlock, Shadow Priest] - [Right Hand] - (Ilvl 90)

Gloves of Saintly Blessing - {Epic} - [Healers] - [Secondary Armor] - (Ilvl 90)

Band of Innervation - {Epic} - [Intelligence DD] - [Trinket] - (Ilvl 90)

### Rare Items:

Bracers of Maliciousness - {Epic} - [Agility DD] - [Secondary Armor] - (Ilvl 95)

## **Changelog**

02.05 - Updated for 13.2.7

10.05 - Updated for 13.3.8