Boingsetta

*Boingsettas slam the ground in a "boing" that heavily damages grid items and chills zombies.*

### Usage

Heavily damages octopuses, surfboards & gravestones

## In-game statistics

### Codename alias

boingsetta

**Boingsetta's a springy plant whose positive outlook is infectiously delightful! The chilling effect is merely a secondary consequence.**

**Boingsetta** is a plant in *Plants vs. Zombies 2: Reflourished* and the eighth plant obtained in Holiday Mashup. She is unlocked at Holiday Mashup - Day 28.

When planted, Boingsetta will unleash an attack that deals 500 damage to all grid items on the lawn such as octopuses and tombstones and chills all zombies for 5 seconds. After initially being planted, she will only affect obstacles and zombies in her lane, needing 25 seconds to rearm between attacks. If there are no targets in her lane, Boingsetta will not attack, similar to Citron.

## Almanac entry

**Boingsetta**

Boingsettas slam the ground in a "boing" that heavily damages grid items and chills zombies.

Usage: heavily damages octopuses, surfboards & gravestones

Usage: destroys chickens & weasels

Boingsetta's a springy plant whose positive outlook is infectiously delightful! The chilling effect is merely a secondary consequence.

## Plant Food effect

When fed with Plant Food, Boingsetta deals 650 damage to all grid items and 50 damage and knocks back all zombies on screen, as well as chilling them for 10 seconds in a manner similar to when she is first planted. Her Plant Food effect does not reset her time between attacks.

Compared to the main attack, this effect has the following changes in board item interactions:

* Frozen blocks are destroyed with one Plant Food
* Arcade Zombie's arcade machine is destroyed with two Plant Foods
* Rocks dropped by Rock Carrier Zombie will survive two Plant Foods, but should be weak enough to destroy with offensive plants.

## Strategies

Boingsetta's ability to destroy grid items and critters make her an incredibly useful tool for dealing with various worlds and levels that rely on them. From gravestones and giftboxes, to the various items dropped by zombies, Boingsetta serves as an excellent option for managing the presence of obstacles on the lawn.

Due to her ability to persist on the lawn, Boingsetta can be utilised in two ways depending on the user's needs. When left on the lawn, Boingsetta can be useful for granting periodic instances of grid item and critter damage to her lane. If not using standard stalling plants like Sap-fling or Snow Pea, Boingsetta can also apply momentary bursts of chilling to the horde. Alternatively, Boingsetta can be dug up after planting, transforming her usecase to that of a low cost, pseudo-single-use plant; with shoveling upgrades, upwards of 75 sun can be recovered, allowing for the spent sun to be reimbursed in other parts of the defense.

Different grid items can have varying levels of health, resulting in a different number of "boings" being needed to destroy each type of grid item. Usually, though, a single Boingsetta will at least leave obstacles at low enough health for other plants to attack and destroy. Imitating Boingsetta with Imitater allows for twice the damage to be dealt to grid items at once, destroying almost all types of obstacle on the lawn.

On the other hand, all critters have low health that allows them to be destroyed after a single boing. If any zombies such as Chicken Wrangler Zombie or Pirate Captain Zombie are carrying critters when boinging, those critters will be destroyed before they can be released.

The following list details the number of boings required for Boingsetta to destroy different grid items and critters without the use of other plants:

### One boing

These targets either have 500 health or less, or are classed as critters, causing them to be instantly destroyed by a single boing.

* Barrel Roller Zombie's barrel
* Pirate Captain Zombie's parrot
* Chicken Wrangler Zombie's chickens
* Gobbler King Zombie's turkeys
* Octopi thrown by Octo Zombie
* Weasel Hoarder's weasels
* Bug carrier that comes with Bug Zombie
* Backpacks dropped by Imp Porter
* Balloon Zombie and Children Balloon's balloons
* Lollipops dropped by Kid Zombie and its variants
* Coal Miner Zombie's wheelbarrow
* Furnace Zombie's flames
* Inventor Zombie's flying contraption

### Two boings

These targets have between 501 and 1000 health. Usually, a single Boingsetta will be enough for offensive plants to destroy them with relative ease.

* Tombstones and presents
* Surfboards carried or dropped by Surfer Zombie
* Frozen blocks
* Tents built on a Gold Tile by Imp Porter
* Repair stations dropped by Repairimp

### Three boings

These targets have between 1001 and 1500 health.

* Arcade Zombie's arcade machine
* Rocks dropped by Rock Carrier Zombie

## Balance changes

### Initial launch

* ▲ -50 sun
* ▲ Now is immune to frost
* ▼ No longer knocks back zombies
* ▼ Decreased damage to grid items: 1000 -> 500
* ▼ Plant Food damage to grid items: 10000 -> 2
* ▼ Plant Food damage to zombies: 50 -> 0
	+ Plant Food damage not listed in the changelogs

### Version 1.1.2

* ▲ PF Damage to grid items: 2 -> 650
* ▲ Added Knockback to Plant Food ability
	+ Developer Note: Due to an oversight, Boing's PF did \*2\* damage to obstacles on use. This has been fixed, alongside the ability to knock back foes on the board, similar to Spring Bean but with less potency.