recursal/Fanatic-Fandom huggingface dataset:
Rosemary Clark

**Rosemary Clark** was a participant in Weighted Mortality: Uncertain Death.

## Appearance

Rosemary is a pale, short and mid-sized person with uniquely dyed hair that they usually pull back into a low messy bun. They have dark brown eyes and wear dark makeup with heavy mascara. Her fashion style can be simply described as earthy and neutral, but nonetheless fashionable. She wears a crystal necklace and a sheer jacket.
Observer (role)

The **Observer** was a role card that appeared in Weighted Mortality: Ludomania. This card represented Armonia.

## Function

The Observer had the ability to see every role in the game, but if they said who had what they would immediately be killed.

>  The true eye of the Casino. The Observer is aware of everyone's role, but if they say anyone's role, or their own role hen they will die (they can lie about others and their role). This role can't be stolen or traded. Only 1 vote.
>
>

 - Description of Observer in Ludomania.
Marco Zeppeli

**Marco Zeppeli** is an important character to the story of Weighted Mortality: Uncertain Death and an I Perfezionisti cult member.

## Appearance

Marco Zeppeli is an ugly old man with light skin, a prominent nose, and a receding hairline.

## I Perfezionisti

Marco Zeppeli is a dominion of I Perfezionisti; he poses as a catholic priest to indoctrinate members. He is a quiet man who is rarely seen. Born and raised in a small town in Italy, he never got much exposure to the rest of the world. What he did know is that it lacked what he thought his small town had, perfection. He uses the church as a cover up for a cult headquarters which is most covenant to him as he refuses to leave the town he grew up in. He has recruited almost all the town to the cult.
Watcher (role)

The **Watcher** was a card role that only appeared in one game during Weighted Mortality: Ludomania.

## Function

This role was only a part of Ludomanias fourth main game. This role got to decide which of the many cylindrical boxes would get stabbed.

>  You look for a solution that just doesn't exist. You are the Watcher. Watch as your friends get impaled.
>
>

 - Description of the Watcher in Ludomania.
Weighted Mortality: Intermission End

## `**Under Construction.**

### **The following article, in one way or another, is unfinished. We apologize at this current time and plan on finishing it once more information is received. Thank you.**`

**Weighted Mortality: Intermission End**, also called **Weighted Mortality 7**, **Weighted Mortality 3.7**, or short-handed to **WM7**, **WM3.7**, or **WM:IE** was the seventh game in the series and the intermediary game between the first and second saga.

The game began June 11th and ended July 11th, the only game to last a month exactly.

## Participants

This game featured ten participants.

Participants:

* Athei Artim
* Nix Savile
* Dio Puré
* Cecille Amor
* Quintin Colton
* Ecstacea Collins
* Simone Singh
* Lillian Grey
* Adoni
* Dmitry Radek
The System

**The System** is the name for the collective of files and programs that are introduced in Weighted Mortality: Walls Will Watch. It was also the setting for Weighted Mortality: Eternity's End.

Pandora and The Creator exist in this computer realm. It is the location for WM2. Within the system, reality essentially bends to it's controller's will.

## Locations

The system can be tailored to the user's preferences. Within the system, there were many sub-locations.

* List sub-locations here & link main articles (labyrinth, garden, cabinet)
Ringmaster (WM2)

The **Ringmaster** was a role card that appeared in Weighted Mortality: Walls Will Watch.

## Function

The Ringmaster and the Clown (WM2) were two roles that worked together to either live or die. The Ringmaster didn't know the Clowns role and vise versa. The Ringmaster could request a secret code word and so could the Clown, if the Clown says the Ringmasters code word and the Ringmaster says the Clowns, they will lose their vote and escape eliminations, being declared winners. If one submits the code without the other, the one submitting will die. If anyone without the role submits the code, the recipient of that code will die.

>  Welcome, to our finale, your role is that of the Ringmaster. The Ringmaster is linked to that of the Clown. The Clown's identity is a secret to you, and vise versa for the Clown. You have a secret codeword you can request for at any time. This codeword is to be given to the Clown for them to submit as their vote. If both you and the Clown submit the secret codes specifically for you, you both may escape prelims alive, neither of you will be placed through preliminaries and will be exempt from the rest of the game as a winner. This is only if you are collaborative. If one submits the code without the other, the one submitting the code will die. And if anyone without either role submits a secret code the recipient of that code will be executed. May luck be forever on your side, friend.
>
>

 - Description of role in WM2
Contract (WM1)

*This article is about the contract signed by participants in Weighted Mortality: The First Death Game. For the contracts from WM2, view Contract (WM2).*

The **contracts** were a series of contracts that needed to be signed by players in order to participate in the gambling of WM1. The signer agreed to be bound to the conditions of the contract.
India Gallo

**India Gallo** was a participant in Weighted Mortality: Uncertain Death. Their death was a ritual that was performed to summon Ink.

## Appearance

India is just above medium height with a large build. They have light brown skin with slight freckles and several tattoos. Their hair is dyed red at the ends and pulled into a high ponytail, and they have a short dark brown beard. They commonly wear glasses and their earlobes are stretched to about a half an inch. The ends of their eyebrows are shaved and they have wide dark brown eyes.

## Trivia

* India was originally intended not to have a last name.
Participants

*This article is about the concept of **participation** in Weighted Mortality. For a list of participants, view List of participants.*

"**Participants**" is the name given to the characters that participate in the death game. It was first introduced in Weighted Mortality: The First Death Game. Many words are also used to describe the same or similar concept, being "player," "victim," (only in WM1) and "contestant. (only in WM2)"

## In WM1

"Participant" is used to address participants in the death game. "Victim" is used to describe the participants in Puppet's Messages.

## In WM2

A three-way distinction is made in WM2 between "participant," "player," and "contestant." A "participant" is anyone who participated in the main games. A "player" is anyone who was able to die in the death game. Contestants are defined as anyone who signed the contract. This distinction ends up revealing Ceres as a traitor, because he is not classified as a "participant."

## In WM3 and beyond

"Participant" is the simple term used to refer to a participant in a death game.
Commoner

The **commoner** is a role card that exists in the Weighted Mortality main games. It is based off of its counterpart from Your Turn to Die. It was introduced in Weighted Mortality: The First Death Game.

## In WM1

The commoner card functions as the standard role in a Main Game. Commoners have no special abilities and only receive one vote.

## In WM4

The commoner role functioned identically to the one in WM1.

>  Flip a coin, heads or tails. It doesn't matter. You are a Commoner. You aren't special and have only 1 vote. Don't Die.
>
>

 - description of the Commoner card when given to a participant in Ludomania.

## Gallery

The card art in Ludomania.Special card art in Ludomania.Card art in Intermission End
Weighted Mortality Wiki

**Welcome to the Weighted Mortality Wiki!**
> "Weighted mortality, your tragedy excites me."
>
>

*- Puppet, in Weighted Mortality: The First Death Game. This is the namesake for the series.*

Welcome to the Fandom wiki for the Weighted Mortality game series, a series run by several friends who happened to have gone a little off the rails with storytelling.

Weighted Mortality is a YTTD-inspired D&D-like roleplay told online. There is currently no way to view or participate in a WM game, but this is subject to change. Currently Weighted Mortality 8 is underway!

We're a collaborative community website about Weighted Mortality that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important Articles

1. Weighted Mortality: The First Death Game
2. Main Game
3. The Void
4. Weighted Mortality: Walls Will Watch
5. Pandora (character)
6. Weighted Mortality: Ludomania
7. Visterail Inc.
8. Weighted Mortality: Uncertain Death
9. Weighted Mortality: Eternity's End

Weighted Mortality: The First Death Game's logo.Weighted Mortality: Ludomania's logo.The role cards from WM4.Weighted Mortality: Uncertain Death's logo.The Ludomania cards.The dead of WM2.The "See No Evil" teaser from WM5.Devesh from WM4.Oliver from WM4.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: I'm Vivica, the creator of the Weighted Mortality series! I made this little wiki to share and organize information about our game.
Clown (WM2)

The **Clown** was a role card that appeared in Weighted Mortality: Walls Will Watch.

## Function

The Clown and the Ringmaster (WM2) were two roles that worked together to either live or die. The Ringmaster didn't know the Clowns role and vise versa. The Ringmaster could request a secret code word and so could the Clown, if the Clown says the Ringmasters code word and the Ringmaster says the Clowns, they will lose their vote and escape eliminations, being declared winners. If one submits the code without the other, the one submitting will die. If anyone without the role submits the code, the recipient of that code will die.

>  Welcome, to our finale, your role is that of the Clown. The Clown is linked to that of the Ringmaster. The Ringmasters identity is a secret to you, and vise versa for the Ringmaster. You have a secret codeword you can request for at any time. This codeword is to be given to the Ringmaster for them to submit as their vote. If both you and the Ringmaster submit the secret codes specifically for you, you both may escape prelims alive, neither of you will be placed through preliminaries and will be exempt from the rest of the game as a winner. This is only if you are collaborative. If one submits the code without the other, the one submitting the code will die. And if anyone without either role submits a secret code the recipient of that code will be executed. May luck be forever on your side, friend.
>
>

 - Description of role in WM2
Morikawa Shigeru

**Morikawa Shigeru** was a participant in Weighted Mortality: Ludomania. He is better known by his wrestling name, **Ludwig Van Beethoven**, or **Ludwig** for short.

### Aliases

Ludwig von Beethoven
Ludwig
Lud

### Occupation

Yakuza (formerly)
Pro wrestler

## Biographical information

### Date of death

December 18, 2021
January 23, 2022 (Aged 43)

## Record

### Crimes

MurderTorture
Robbery
Battery
Organized Crime

## Trivia

* Morikawa Shigeru is Japanese and thus uses Japanese naming conventions, meaning his first name is actually Shigeru, and his family name is Morikawa.
* Morikawa Shigeru's teeth are painted like piano keys, which is why his wrestling name is Ludwig Van Beethoven, after the composer.
* Shigeru has a child, and was the first participant Weighted Mortality character to be a parent.
Aeon (character)

**Aeon** was an entity in Weighted Mortality: Walls Will Watch, and the game master for Weighted Mortality: Eternity's End.

## Aeon Claeg

### Aliases

The Third Eye
Echo
Alix Santorus

## Appearances

### Appears in

WM2
WM6

### Debut

WM2

* WM2
* WM6

## Appearance

Aeon isnt actually seen during the game due to her using Venus's corpse to talk to the players
she has dark blue hair with two lighter pieces in the front framing her face one of the shorter than the other.

## Personality

They were very passive aggressive to the players most of the time the only one it actually threatens is pluto, It has a general dislike for the players and everyone it seems the only ones she seems to get along with is mercury once venus is dead and sometimes pandora

## Backstory

The only backstory the players got about aeon at the time was that it had participated in a game before and that someone had died because of her

## Trivia

* Aeon uses all pronouns.
* Aeon knows three languages
* when in moments of panic it will go mute

## Appearance

Aeon stands at about 6'1, its hair is a dark blue with two light blue pieces in the front framing her face the one on the left shorter than the right, they have purple eyes.
It wears a black dress with a light purple jacket

## Personality

Aeon doesn't interact with the players much at the start of the game mostly talking to puppet and sandrone if she needs the players to do anything. it normally removes itself from any situation that upsets it and hides in the garden till its okay again. Aeon is still very short tempered threatening several of the players when they won't leave her alone or have upset them and even having one of them killed for that reason.

## Death

Aeon died alone in the garden its implied to have either died from the fire or the smoke

## Trivia

* Aeon uses all pronouns.
* Aeon knows three languages
* when in moments of panic it will go mute
Stand-In

The **Stand-In** was a role card that appeared in Weighted Mortality: Ludomania. The card represented Grief.

## Function

The stand in has the ability to steal one person's vote and swap their votes to the sacrifice. To steal a vote the Stand-In must specify who they are stealing from and who this vote goes to (both votes work independently). To swap their votes to the sacrifice, the stand in must know who the sacrifice is.

>  Will you be selfless or cruel? The choice is yours! The stand-in can swap all the votes on them to the sacrifice and steal someone's vote. Only 1 vote.
>
>

 - Description of Stand-In from Ludomania.
Contract (WM2)

*This article is about the contract signed by contestants in Weighted Mortality: Walls Will Watch. For the contracts from WM1, view Contract (WM1).*

The **contract** was a contract that contestants of WM2 signed to swear their lives to the game.

## Transcript

"With the end of a death game, there is a sadness deep within my heart. The ending of a life and the ending of an opportunity. For many of you, that opportunity will rise once again. Allow yourself to be indulged once again within a luxurious game of wits, smarts, and overall survival. Welcome, to Weighted Mortality: Walls Will Watch. I ask that all interested sign this contract. Join us for one more death game and do not allow your souls to drift away so easily. Do not attempt to aggravate The Artist, they are busy creating that which you will so carelessly destroy. Once your signature is placed here your life will forever be forfeit, be careful what agreements you make and remember, The Walls will always be Watching."

*- The contract from Weighted Mortality: Walls Will Watch.*
Main Game

**Main Games** are the primary game function of Weighted Mortality. They consist of players or participants voting for one another to determine who can survive. Each player is given a role, which determines their abilities and chance of survival in a Main Game. They are based off of their counterpart from Your Turn to Die.

## Rules

Different games will write different rules for their Main Games but the general rules will always stay the same.

> Welcome! As some of you may be familiar with… this main game will function similarly to “mafia.” There are five roles you may play. As the game master, I will select who is whom.
>
>

> The first role is that of \*the *commoner.\** If voted, they and the sacrifice shall die.
>
>

> The second role is that of \*the *sacrifice.\** If the sacrifice is voted to die, the sacrifice will survive, choose a friend to survive, and everyone else will be killed. If the sacrifice is not voted to die, the sacrifice will die. The sacrifice has two votes in each vote.
>
>

> The third role is that of \*the *keymaster.\** If the keymaster is voted to die, everyone is killed.
>
>

> The fourth role is that of \**the sage.\** The sage has the ability of knowing the identity of the keymaster! The sage is NOT allowed to lie about this. If you do, you die. If the sage is voted to die, they and the sacrifice will die.
>
>

> The fifth role is that of \**the puppet.\** The puppet is unable to vote, and can still be voted to die even if voted through preliminary voting. If voted, they and the sacrifice will die.
>
>

> There is one keymaster, one sacrifice, one sage, one puppet, and the rest are commoners.
>
>

> *\*You are allowed to trade cards.Trade at your own risk.\**
>
>

 *- The rules from Weighted Mortality: The First Death Game.*

## Tables of Main Games

### WM4

\*Hewitt died previously in Armonia's Masquerade.

\*\*Oliver received the Key role.

\*\*\*Oliver died earlier by breaking a rule. This game was styled similar to the banquet in yttd.

### WM5

Below is the table of Main Games from Weighted Mortality: Uncertain Death.
 MG2

### WM6

Below is the table of Main Games from Weighted Mortality: Eternity's End.
 MG2
 MG3
 MG4

## Main Game Grounds

Main Games occurred in different physical or digital locations, depending on the game,

### In WM2

All main games occured in the same location in WWW. The participants, game master, and entities would all stay in the same suffocating white room as always.

### In WM4

All main games occured in the same location in Ludomania. A door would open and the participants would enter to a large cylindrical room. The room had a red carpet tracing the room. Inside the room itself was a group of podiums the participants would stand to discuss at. Podiums added and disappeared depending on how many were needed.
The Creator (character)

> "Do not attempt to aggravate **The Artist**, they are busy creating that which you will so carelessly destroy."
>
>

- *The contract, from WM2.*

**The Creator** was an Entity in Weighted Mortality: Walls Will Watch.

## Appearance

The Creator appears in WM2 as an inhuman pink robot with a large eyeball in place of their mouth. Also notably, they wear a disconnected tie, and they have no arms, only hands that float at their sides. They have a tongue under their eyeball for eating. This was mentioned by Aeon in WM2.

## Trivia

* The Creator was not originally meant to be a character, more a catalyst for obtaining the reference art for the participants. They later became a character due to the player's insistence that they were important in some capacity.
MORTAL Document

The **MORTAL Document** was a document released containing lore for Weighted Mortality: The First Death Game. The version given to "ghost" players was titled **DEAD MAN'S MORTAL**.

## Transcripts

YCIMAW

3-9-2021

Bclkqfaw?

**Ghuccifb qfaw?**

Ghuccifb edf-qv ju’tx m r nn uqio?

**Tmfesdxne.**

Mv, dxrçt.

### Translation (French)

MORTAL

3-9-2021

Pourquoi?

**Pourquoi quoi?**

Pourquoi est-ce qu’il y a un jeux?

**Amusement.**

Ah, merçi.

### Translation (English)

MORTAL

3-9-2021

Why?

**Why what?**

Why is there a game?

**For fun.**

Oh, thanks.

## Analysis & Explanation

This document was the first one released to players, but it was dated two days after the earliest document. It was very short and introduced to players the Vigenère encryption method used for the rest of the documents. It simply explained that the game existed "for fun."
Evidence 1 (WM1)

**Evidence 1** was the first "evidence" released for Weighted Mortality: The First Death Game.

## Card

The card was based off of the Your Turn to Die cards, as during WM1 the game had not yet broken far off from its inspirations.

## Analysis & Explanation

This was released before any of the message-documents, and players did not receive context. It implied the existence of an unlisted card. The rules of this card were explained in the unreleased PUPPET document.
Web of Trust

*Not to be confused with the Web of Distrust.*

The **Web of Trust** was a document created by Ceres and worked on by Angel in Weighted Mortality: Walls Will Watch. It detailed connections between players as Ceres saw them.

## Relevance

This document was used as a strategic reference by Ceres, but Angel ended up using it to hide and obscure information from him, creating the Web of Distrust.

## Trivia

* The Web of Trust was originally named the Web of Connections.
I Perfezionisti

**I Perfezionisti** is the name of the cult that masks itself as an art movement which is integral to the plot of Weighted Mortality: Uncertain Death.

## Formation

I Perfezionisti began as an art movement in 1992 started by Mongolian-Italian artist Luisa Perfezionista. It is a cult dedicated to the artistic endeavor of restoring perfection.

## Members and rankings within the cult

The rankings within the cult are based off of the Christian hierarchy of angels. Each next rank contains an amount of members correlating to the next number in the Fibonacci sequence.

* Head Seraph (1), Luisa. She is the leader and originator of the cult. The first triad manages the happenings and directly adores perfection, and are considered the closest to it. Colloquially referred to as “the one.”
	+ Cherub (1), Luisa’s closest attendant, a fellow art student, named Gabriella Catello. Quiet, but very much responsible for the cult’s reach. She is incredibly wealthy.
	+ Thrones (2), the final assistants to the first triad. They are Adelgardo Barsotti and Olya Yakovna. Olya also happens to be a Russian government official.
* Dominions (3), Clay Bongiovanni, Marco Zeppeli, and Marina Ippoliti are all dominions. The second triad is meant to serve and perpetuate perfectionism.
	+ Virtues (5)
	+ Powers (8)
* Principalities (13) lead the third triad. They normalize the cults ideas and radicalize people. Colloquially known as "the thirteen."
Brone Williams

**Brone Williams** is a character in Weighted Mortality. He is associated with Visterail Inc. and first mentioned in Weighted Mortality: Ludomania.

## Brone Williams

### Aliases

B.W.
Engineer

## Record

### Crimes

Illegal hacking, murder, and attempted theft.

## Appearance

Nothing is known about Brone's appearance.

## Personality

Brone's personality is described as mischievous and conniving.

## Backstory

The currently known backstory of Brone is very limited, but it still is there. After Galina gained funding for the first project weighted mortality, Brone Williams signed up as B.W.. Brone only joined his project to see how much damage he could cause. Brone was supposed to get voted out and die, but he tampered with the games code and was able to survive. His survival cause a glitch in the game. He then met with Galina and made her sign a contract, or the entire project would collapse under the viruses he caused. William fixed the anomalies and secluded the broken souls. Galina didn't realise this, but she signed a contract that allowed Brone to be in charge of the coding surrounding project:wm. After this, they established the pillars of Visterail Inc.. While working with the broken souls, brone found a fully intact one, Aeon. Brone inserted Aeons soul into the next available game. Brone then created an ai to oversee the game and rewrite all anomalies, this was the artist. The artist proceeded to create Pandora. During Pandora's game, Brone helped combine Richard Marlow and someone else's soul to create the scientist. Pandora then proceeds to win her game and become the last pillar of Visterail.

## Trivia

* None of the WM developers like his name.
Helm of the Blue Dragon

The **Helm of the Blue Dragon** is an item obtained by the Emerald Caravan in Season 1. It is a magic helmet and was gifted to the Emerald Caravan by Lady Sylvia of the Resolute Valkyries.

## History

### Previous Owner(s)

* Resolute Valkyries
* Blue Dragon Templars (Order of the Radiant Heart)
* St. Azgabel Tempus

## Base Description

The helmet is made of a cobalt blue steel and is crafted in a way that the visor resembles a blue dragon’s face. Sharp, clean and smooth horns give the helmet a vaguely kabuto shape with additional ornamentation to sell the draconic resemblance.

## Abilities

### Lightning Breath

The wearer gains the ability to use a Lightning Breath ability that arcs to 1d3 targets. It deals 2d8 + CON + Lvl lightning damage. You may use this ability once per day.

## Legend Lore

The draconic helmet was forged to bear a resemblance to a blue dragon by the legendary oni warlord had crafted himself from the scales of the mighty dragon, Saffaephus, slain with St. Azgabel Tempus’ aid. The helm was gifted to the saintly knight by the oni warlord, Ust’ Natho, as a token of gratitude for his aid in the oni’s legendary hunt. Being crafted from the scales of an ancient, blue wyrm, the Helm of the Blue Dragon was imbued with an innate magic.

The helm was said to be able to have quelled the raging spirit of the blue dragon that lived with every Blue Dragon Templar that the Order of the Radiant Heart had ever known. St. Azgabel themselves wrote many letters of gratitude to Ust’ Natho for the helm and its calming effect on the ‘dragon rage.’

The helm also allows the wearer to utilize a form of breath that the dragon Sapphaephus had used in life to terrorize the regions of Belumar and Athundum. The helmet remained with the Radiant Heart for a long time before it was sold to private collectors to help finance the Order during the crash 1826. In recent years, arcane procurer and collector, Madam Curio, had obtained the helm and was kind enough to donate it to the Resolute Valkyries of Shiverdelve to be maintained as a part of the town’s history with St. Saint Azgabel.
Repressed Screams (WM4)

The **repressed screams** are a the joint mass of each and every soul that has previously died in the WM4 Casino of Grief. The screams themselves had access to a large majority of rooms in the casino and were always making noise; if the music in the bar was ever turned down, the screams could be heard.

## Mechanical Purpose

The screams really only existed as a last minute "spectator" addition. Unlike the other games spectators, the screams were able to actively communicate with the players of Ludomania, but knew only as much as they saw. The screams had no affect in the main games, but would still occasionally give Cibil Katopodes ominous warnings.
Eris (character)

**Eris** was a participant in Weighted Mortality: Ludomania.

Eris, as she appears in WM4.

## Appearance

Eris appears as a young pale woman with dyed red and brown hair pulled into a messy bun. She has wide brown eyes and freckles. She wears a sleeveless turtleneck with a flannel jacket and a Star of David necklace.

## Personality

Eris is often aloof, secretive, and skeptical. She didn't speak much to other participants during Weighted Mortality: Ludomania. She has a habit of cleaning under stress. She was generally respectable but withdrawn.

## Backstory

Eris was born to parents that didn't want her in an area with a very high crime rate. As a teenager, she got involved with gangs, but realized one thing: she could survive and even make a living off of keeping their secrets. Thus she kept a notebook, with everyone's plans and enemies, that she used to deal quite literally in secrets. This notebook stayed with her during Ludomania.

## Death

Eris died as the voted of main game 2 of Weighted Mortality: Ludomania. Her execution was based off of a clock, showing her death over and over in a ruthless cycle.

## Trivia

* Eris was named for the Greek goddess of discord.
Shaun Wolpaw

**Shaun Wolpaw** was a participant in Weighted Mortality: Uncertain Death. He is the brother of Elizabeth Forrest and the uncle of Samantha and Erica Forrest.

## Shaun Wolpaw

### Relatives

Elizabeth Forrest (sister)
Samantha Forrest (niece)
Erica Forrest (niece)

### Affiliation

Gamestop
I Perfezionisti

## Appearance

Shaun is a very tall medium-sized man with very light skin, blue eyes, heavy freckles, and short ginger hair that is styled upwards. He has a very finely groomed beard which is referred to as "better managed than most of his relationships." He dresses in generally very mundane clothes and makes little effort to keep up the appearance of a doctor.

## Backstory

Shaun was just a normal guy prior to the events of WM5. He worked a regular job, had a normal life, and was fairly normal.

## In-game

Shaun in game was the same as in his regular life, normal. Shaun eventually joined the I Perfezionisti cult.

## Trivia

* Following the end of the death game, Shaun steals a fax machine and the severed hand of Everyx Alcourde from the Bongiovanni Museum.
Timeline 1-Alpha

**Timeline 1-Alpha** is the title of the primary timeline where most of Weighted Mortality takes place.

## Notable Differences

Timeline 1-Alpha is not particularly unique, but it must be noted that this timeline's Cibil Katopodes died at age six, and her mother wrote a program to imitate her.

## List of games that take place in this timeline

The majority of Weighted Mortality games take place in this timeline. That does not mean that these games or similar did not occur in other timelines, however.

* Weighted Mortality: The First Death Game
* Weighted Mortality: Walls Will Watch
* Weighted Mortality: Sinister Circus
* Weighted Mortality: Uncertain Death

## Trivia

* Timeline 1-Alpha was originally only called "Timeline 1," as introduced in Weighted Mortality: Ludomania.
* Timeline 1 features just one sub-timeline, called Timeline 1-Beta. This timeline is identical to its alpha counterpart, except the victors of Weighted Mortality: The First Death Game were Venus and Mercury.
Devesh Devanshaj

**Devesh Devanshaj** was a participant in Weighted Mortality: Ludomania. He is better known by his alias **Shark**.

## Devesh Devanshaj

Devesh as he appears after giving his necklace to Lilith Blair in WM4.

### Aliases

Shark
Dev
"Agent of Chaos"
The Quisling

### Relatives

Konton (father/creator)
Armonia
Lyric Heart
End (uncle)
Grief (character) (grandmother)

## Biographical information

### Date of death

December 11, 2021
January 23, 2022 (Aged 245)

## Appearance

Devesh has very dark skin with slightly curly navy blue hair pushed to the side. He has scars all over his body, and a notably large one across his nose. His right ear is torn off. He is around 6 feet tall and muscular. He is normally wearing a yellow shark hoodie, swim trunks, and socks with flip-flops. During early WM4 he also wears a gold necklace in the shape of a fish, which he gives to Lilith before main game 1.

## Personality

Devesh is outgoing but also rebellious. He is known to be oblivious in social situations and handle other's feelings poorly. In the beginning of the game, pre-death 1, he was friendly and charming, developing a crush on Lilith Blair.

## Backstory

Devesh was created by Konton as an artificial human in the year 1776.

## Deaths

### First Death

Devesh received the sacrifice role in main game one of Weighted Mortality: Ludomania. He was, as a result, killed by a large hook impaling his abdomen.

### Revival

Devesh was brought back in spectral form as a part of Konton's game, then subsequently stabbed by Oliver, resulting in his revival. For the next week he stayed in Konton's personal realm.

## Trivia

* Devesh is a trans man, and he has top surgery scars in official art of him surfing.
* *Devesh* is an Indian name meaning "god of gods," and *Devanshaj* is derived from the Hindi word *vanshaj*, meaning descendant. This makes his full name "son of god of gods."
* Devesh was represented in both Cibil's Cards and the Ludomania Cards as the number seven.
* Devesh holds the record for the most bones broken in a WM game. In Ludomania, he broke the bones in his hand alone five times, thrice on the right and twice on the left.
Key (role)

The **Key** was a role card featured in Weighted Mortality: Ludomania.

## Function

The Key role was only ever given if: Grief has given a participant her room key, the participant has agreed to Griefs plan, and if said participant received a commoner role card. This card would replace the commoner card and present itself as a Keymaster, so when the Sage divinity they would see two keymasters. If they key told someone they were the key they would be killed and the key possessed two votes.

>  You are the -&1?3$/0-@KEY>[+}+. You will appear as a keymaster, if you tell anyone you aren't you die. You have two votes.
>
>

 - Key description in Ludomania.

The key role itself was a glitched card that only existed due to Griefs intervention.
SUICIDE Document

The **SUICIDE Document** was a document released containing lore for Weighted Mortality: The First Death Game. The version given to "ghost" players was titled **DEAD MAN'S SUICIDE**.

## Transcripts

KOQEQGI

0-0-0000

By vg axmk jiu drxjy mpvhqay.

Rg vh nsgika sek pwvzh ifhmoqh.

Pw mipo tya mxktoi huz owq gglxu ahvs fm uiqk v’ovg ipmw.

### Translation (French)

SUICIDE

0-0-0000

Je ne suis pas votre ennemie.

Je ne jamais pas votre ennemie.

Le sang qui spille par mon corps sera le sang d’une amie.

### Translation (English)

SUICIDE

0-0-0000

I am not your enemy.

I have never been your enemy.

The blood that spills from my body will be the blood of a friend.

## Analysis & Explanation

Unlike the other documents released in Weighted Mortality 1, this one features just one speaker, presumably Puppet. Its date is also listed as "0-0-0000," which could mean it is undated. It is generally mysterious but it seems the speaker is appealing to the reader, possibly to garner forgiveness or sympathy.
Konton's Game

**Konton's Game** was an event in Weighted Mortality: Ludomania, similar to its counterpart, Armonia's Masquerade. It occurred in an escape-room style and resulted in the revival of Devesh Devanshaj and Lyric Heart.

## About

THis game involved Oliver Blair, Deer, Lyric, and Devesh (Lyric and Devesh were currently spirits at this time). The four of them were transported to a room with no doors, a timer on a walls center reading "30:00", a table with a deck of cards, a lighter, a knife, and a deer carcass. Eventually, the timer descended to 1:00 and Devesh stabbed it, after a minute passed nothing happened. The items in the escape room appeared to be only touchable by either the living or the dead. The game ended with Oliver and Deer having to stab Lyric and Devesh's spirits. Once they were stabbed their spirits vanished causing Oliver to believe that their spirits no longer existed, but in reality they were simply transported to either Konton or Armonias room.
Evidence 2 (WM1)

**Evidence 2** was the second evidence file released for Weighted Mortality: The First Death Game. It was a spreadsheet featuring data about the players.

## Analysis & Explanation

This document was released between the second and third main games of WM1, color-coding the cells based off the roles players received. There was no previously unknown data to be attained from this- as the dead player's columns had been blacked out and their names removed. It did feature an odd black cell in the "K" column, however, which may have hinted at Puppet's existence as a player and nearly inevitable death.

There was a secret message hidden in the 113th row, referencing the SUICIDE Document, and mirroring the other hidden message in Untitled Spreadsheet.
Alya Césaire

**Alya Césaire** is a supporting character in *Miraculous*. She is a student in Miss Bustier's class at Collège Françoise Dupont in Paris, France and is also Marinette's best friend. She is the founder of the Ladyblog and aspires to be a reporter one day. With the Fox Miraculous, Alya transforms into the superheroine **Rena Rouge**, and has the power of **illusion** to stop **Hawk Moth** and his akumatized villains.
Samantha Forrest

**Samantha Forrest**, or just **Sam**, was a participant in Weighted Mortality: Uncertain Death. She is the daughter of Elizabeth Forrest, the twin sister of Erica Forrest, and the niece of Shaun Wolpaw.

## Samantha Forrest

### Relatives

Erica Forrest
Shaun Wolpaw
Elizabeth Forrest
Anthony Forrest

## Appearance

Samantha appears as a short and thin young teenage girl. She has short, slightly curly ginger hair and very light skin with lots of freckles. Both her and Erica wear what is likely their high school uniform, a short-sleeved button-down with a black necktie. Samantha parts her hair to the left and wears a black headband.
PUPPET Document

The **PUPPET Document** was an unreleased lore document for Weighted Mortality: The First Death Game. "Unreleased" means players were never given access to this document in-game. This document, as it was never released, did not have a "DEAD MAN'S" alternative title.

## Transcripts

FPFFJN

1-9-2021

Gp’uiy-wu lku h’yio, bux xhjyjx xu gq vfhjjsxj?

**Pepi êjjm kiu lnwjdcu xjésdqbj. Id kuky peouh uikm lezm id lezm d'êoui uui yqdx fun lyhnyhui xudn tqsaum. Lezm dz fezpuu fqx peouh, h’yio kdj wqmju ylèi… ddjéwyinqdy**.

Mun cuxmqbui… xido-ybx yd néskwcjé?

**Ied.**

Hy izhq fgknqdy, my lku.

### Translation (French)

PUPPET

1-9-2021

Qu’est-ce que c’est, les droits de la fantoche?

**Vous êtes une victime spéciale. On peut voter pour vous si vous n'êtes pas dans les victimes sans danger. Vous ne pouvez pas voter, c’est une carte très… intéressant.**

Ses messages… sont-ils en sécurité?

**Non.**

Ce sera amusant, si que.

### Translation (English)

PUPPET

1-9-2021

What are they, the rules of the puppet?

**You are a special victim. Someone can vote for you even if you haven't been voted through preliminary voting. You cannot vote, it is a very... interesting card.**

These messages, are they secure?

**No.**

That will be fun then.

## Analysis & Explanation

This document was meant to explain the Evidence 1 document, featuring a picture of a player role that was not listed in the rules. Note that the "messages" in this document are dated for the same date as the ENEMY Document.
Marinette Dupain-Cheng

**Marinette Dupain-Cheng** is a protagonist in *Miraculous*. She is a student in Miss Bustier's class at Collège Françoise Dupont in Paris, France, and aspires to be a fashion designer one day. With the Ladybug Miraculous, Marinette transforms into the superheroine **Ladybug**, and has the power of *creation* to stop **Hawk Moth** and his akumatized villains.
The Wishing Spell (Movie)

In 2017, after releasing *Worlds Collide*, Chris Colfer announced that he would produce and direct a movie for *The Wishing Spell*.

In an interview back in September of 2021, while promoting *A Tale of Sorcery*, he was asked about the latest news on the movie. He announced that the movie would not be going through with 20th Century Fox due to the aftermath of the merger with Disney and the Covid pandemic. He took the rights back and is currently trying to find a new studio to work with.

1. ↑ https://ew.com/books/chris-colfer-a-tale-of-sorcery/
Amphibia

**Amphibia** is another world that contains all types of insects and talking amphibians. In *Amphibia*, this world is one of the main settings besides the **human world** (specifically Los Angeles).

There are three main places in Amphibia: **Wartwood**, **Toad Tower**, and **Newtopia**. Currently, these places are being controlled by **King Andrias**.
The Calamity Box

The **Calamity Box** is a magical music box that can transport someone between **Earth** and **Amphibia**. It has three colored gems on its lid, all with different powers and meanings:

* **Blue** - Heart (absorbed by Anne)
* **Pink** - Strength (absorbed by Sasha)
* **Green** - Intelligence (absorbed by Marcy)
Zoé Lee

**Zoé Lee** is a supporting character in *Miraculous*. She is a student in Miss Mendeleiv's class at Collège Françoise Dupont in Paris, France, and aspires to be an actress one day. With the Bee Miraculous, Zoé transforms into the superheroine **Vesperia**, and has the power of **subjection** to stop **Shadow Moth** and his akumatized villains.
Blade of Spring (Esteen Blade)

The **Blade of Spring (Esteen Blade)** is a weapon and the personal weapon of  Virwen. Once an unremarkable  Alfenheim artifact, the blade has sprung back to life after coming into contact with Virwen. The Blade of Spring was originally found by the Emerald Caravan in Season 1 while delving into the haunted ruins of the Severed Hand.

## General Information

### Type

* Melee Weapon
* Martial or Light

## Properties

### Bonuses

* +1 dmg die to thunder or lightning damage spells

## History

### Previous Owner(s)

* Ezara Solaris
* Virwen Galerion

## Base Description

*Weapon - Longsword - Heavy or Martial*

The silvered, ancient elven blade hums with a soft, greenish glow when held in Virwen’s hand, the etchings of leaves and flowers taking shape, with the lines of light. In the hilt, a rose of rubies forms, vines of silver wrapping around the cross guard of the curved blade. When the metal of the blade is racked against stone, it makes a sound like the rolling thunder of a rainstorm.

When the blade was originally found, it was rather dull, but did not rust with age. It was rather unremarkable, and  Ezara kept it. She had it silvered by a blacksmith.

## Abilities

### Spring Showers

Add +1 die of damage to any blade spells that deal thunder or lightning damage

### Ancestor's Specter

Once per encounter, you may make one of your Melee Attacks at range without engaging the enemy.

### Elven Weapon

When wielded by someone of elven heritage, the blade may be wielded as a weapon category of the wielders choice.

### Silvered

The blade has been given a silver edge. This causes you to deal an +2 weapon dice of damage to lycanthropes and other shapeshifters.

### Character Restrictions

Only Virwen is able to utilize the magical properties of the blade.

## Legend Lore

Virwen’s ancestors were renowned for being bladedancers, herself adopting the tradition at the behest of her father, Larrel Ar’Tel’Qessir. The blade that the Emerald Caravan had discovered after defeating the Hand of the Sel’Adrin belonged to Virwen. Reunited with its original owner, the blade forged for her and enchanted by her when she became a bladedancer returns to its former glory in her hands.
The Cartoon and Fairytale Kingdom Wiki

**Welcome to The Cartoon and Fairytale Kingdom Wiki**
Welcome! This wiki is dedicated to these amazing cartoons: Miraculous, Amphibia, Hilda, and Gravity Falls; and an UNDERRATED fairytale book series that everyone should read: The Land of Stories :)

Here you can talk about your fav characters from the five universes: Miraculous, Amphibia, Hilda, Gravity Falls, and The Land of Stories. Whether it's posting fanart or sharing your knowledge, this is the place to be. Welcome to the second most magical place on Earth! 😎
Kwamis

**Kwamis** are magical beings/creatures that help Miraculous holders become superheroes. Kwamis are born whenever a concept is born, making them very old.

* Tikki - Kwami of Creation
* Plagg - Kwami of Destruction
* Trixx - Kwami of Illusion
* Wayzz - Kwami of Protection
* Pollen - Kwami of Subjection
* Sass - Kwami of Intuition
* Fluff - Kwami of Evolution
* Longg - Kwami of Perfection
* Kaalki - Kwami of Teleportation
* Daizzi - Kwami of Jubilation
* Nooroo - Kwami of Transmission
* Duusu - Kwami of Emotion
The Wand of Wonderment

**The Wand of Wonderment** helps Alex and Conner defeat the **Enchantress**. The wand is made up of the six most prized possessions of the six most hated people in the world. The items they needed were:

* The Snow Queen's scepter
* Lady Iris' ring
* The Sea Witch's jewels
* The Evil Queen's mirror
* The Giant's golden harp
* Ezmia's pride
The Wishing Spell

The **Wishing Spell** is a collecting spell used to bring someone's desire come true. **Alex** and **Conner** had to collect known items in order to assemble the Wishing Spell to get home to the **Otherworld**.

They used this riddle to figure out the items that they needed:

* "*Glass that housed a lonely soul up 'til midnight's final toll,*
* *A saber from the deepest sea, meant for a groom's mortality,*
* *the bark of a basket held in fright while running from a bark with bite,*
* *a stony crown that's made to share, found deep within a savage lair.*
* *A needle that pierced the lovely skin of a princess with beauty found within.*
* *A wavy lock of golden rope that once was freedom's only hope.*
* *Glittering jewels whose value increased after preserving the falsely deceased,*
* *teardrops of a maiden fairy feeling neither magical nor merry."*
Adrien Agreste

**Adrien Agreste** is a protagonist in *Miraculous*. He is a student in Miss Bustier's class at Collège Françoise Dupont in Paris, France. He is also a fashion model for his father's brand. With the Cat Miraculous, Adrien transforms into the black cat-themed superhero **Cat Noir**, and has the power of *destruction* to stop **Hawk Moth** and his akumatized villains.
Nino Lahiffe

**Nino Lahiffe** is a supporting character in *Miraculous*. He is a student in Miss Bustier's class at Collège Françoise Dupont in Paris, France and is also Adrien's best friend. He is the head of the school's radio and aspires to be a DJ. With the Turtle Miraculous, Nino transforms into the superhero **Carapace**, and has the power of **protection** to stop **Hawk Moth** and his akumatized villains.
Miraculous Seasons/Episodes

**Seasons 1-3** are able to be watched on Netflix, and center around the beginnings of Ladybug and Cat Noir along with the rest of the hero team.

**Season 4** is on Disney+, and centers around the aftermath of Master Fu giving Marinette the Guardian role.

**Season 5** is currently airing on Disney Channel, and centers around Ladybug and Cat Noir obtaining the miraculouses back from Monarch.

**Seasons 6, 7, & 8** are currently in development with no confirmed synopsis for each yet.
Thresh's Lantern

The **Thresh's Lantern** is a wonderous item obtained by the Emerald Caravan early in Season 1 after slaying the Thresh in the Badger Creek Lionhearted Cathedral. It can be used to magically dispel illusions.

## Base Description

The otherworldly lantern has a jagged and twisted design and appears to be made out of some strange, burnt metal. It appears to be a corrupted version of the Cathedral Lion Heart lanterns. It was the same lantern it was using to command the moths it summoned.

## Abilities

### Revealing Light

When the command word 'thresh' is spoken, it sheds an ethereal blue-green light that dispels illusions for a few minutes. This may be used once per day.

### Crafting Ingredient

A skilled blacksmith or artificer may be able to take the lantern and incorporate it into a mace or flail.

## Legend Lore

When a thresh is conjured in the world, they often will craft or find a lantern to enchant with part of their magical soul to attract sprites and moths. The thresh that spawned must of just repurposed one of the many available lanterns, making it magical in nature.
Azor Bael

**Azor Bael** is the dragon god of the stars, time, and space. Legends and myths say that with his sister, Agora, Azor Bael was one of the first gods and beings in creation after the Astral Star went supernova, born from the essence of the star itself. As one of the two astral dragons, he is an integral part of Evarencia's canon. Azor Bael is believed to be the progenitor of the Idea of Good, light, virtue, and order in all of creation. Revered by most folk, Azor Bael is often viewed as a servant of the Astral Star's will. Azor Bael also serves as the chief deity for dragons who would identify as forces of good in the Eternal Conflict.