Desolator Guide

## Introduction

This  guide was originally written by Dirich for patch 0.81. **Currently up to date with version 1.50.0**. For questions about the current version ask @buttercorn1 on discord.

### About the guide

For a fast recap of this guide check Desolator Guide Summary (outdated).

This class is fairly simple, but it has some variables that can be optimized. To maximize profits it needs to:

1. Stack 5 different spells.
2. Maximize pet level (for just one pet).
3. Maximize current Liquid Shadow.
4. Maximize Liquid Shadow spent.
5. Collect Autoclicks (if you really want to be optimal).

Moreover it relies on all Attributes, but in Patience the only useful things are some perks.

A unique trait of the class is that, when out of Idle Mode, it receives the Offline Bonus, which is significantly higher than the Idle Bonus all other classes make use of. As such, the burst is performed outside of Idle Mode.

### Attribute Points Distribution

In general, remember that no matter how strong an attribute is, an additional (useful) perk and 25 points in a less optimal attribute is usually better than 25 points in a more optimal attribute.

'Attribute X' means you need to put points in the attribute until you reach a total of X. No dumping points elsewhere!

Attribute X exact' means that all you care is for the perk you get at X points, or that X points is required to equip an item. If you can't reach that many points, then *do not put any points* in the attributes, instead dump all you have in the current dump attribute.

The dump attribute priority is: Mastery > Spellcraft > Dominance > Empathy > Intelligence > Versatility. This means you dump in Empathy only if you have completely maxed Dominance, similarly for Versatility.

1. Intelligence 150 (for ).
2. Empathy 100 (or whatever you need to reach 175 when you equip , in order to equip  and ).
3. Mastery 250+ (you need to have worked on your achievements though! It should be around 2e4% profits).
4. Spellcraft 200.
5. Patience 100 exact (for equipping ).
6. Intelligence 200.
7. Spellcraft 250+.
8. Insight 50 exact (necessary to equip , which is part of the burst set).
9. Dominance 250+.
10. Empathy 175 exact.
11. Intelligence 250 exact.
12. Wisdom 150 exact (if the run is short it may be better to just dump into Empathy before you get enough to reach 200).
13. Wisdom 200 exact (we use 5 incantation to burst!).
14. Empathy 250+.
15. Wisdom 250 exact.
16. Insight 150 exact (in short runs you might wanna dump into Versatility before reaching 200 Insight).
17. Insight 200 exact.
18. Insight 250 exact.
19. Patience 150 exact.
20. Patience 250 exact.
21. Excess points go into Intelligence > Versatility.

Note: *There are micro adjustment that can be done to optimize at each step of the way, but I'll have to leave them to you or the instructions will become unreadable.*

### Memory Distribution

Profit wise your best options are Recalling Power, Veterancy and Planned Progress, which you should level equally (because of the increased memory cost per point).

Deja Vu provides profits but is weaker than the previous 3 options.

Recalling Power provides about half the profits from the top memories but the cost scaling is way higher, you should try to keep it low.

Forlorn Nobility is the weakest option, but being multiplicative, the more levels you put into the others the better it becomes.

For a more in-depth analysis of memory distribution, you can use the following spreadsheet (originally created by Rus, updated by Nomisabeu (aka NomiSaltium)), though you will need to make a copy of it to use it:
https://docs.google.com/spreadsheets/d/1Gb2\_IK6F2liBacDTHhNmFy6C6YDIVAot\_7jEKK7UgOM/edit?usp=sharing

### Run Overview

This section describes in which order to perform the different phases to guarantee the best profits from the run. The following sections will describe in detail each phase.

### Run Setup

1. As  equip the Spellhound Levelling Set and choose  as your pet. Grab the easy upgrades and then skip to the next step.
2. Switch to .
3. Perform a fast Liquid Shadow Generation phase (still using !).
	1. Go to Pre Burst, to level , and then execute a Burst phase.
4. If you are preparing for a long run (more than 2 days): execute Pre Burst and Burst phase once again (to get a bit more upgrades).

These steps allow you to gather the majority of the upgrades you can get. You usually won't be able to grab all of the ones you had at the end of your previous run, so we need to do a mid run burst to get them, before running the Pet Level Maximization phase and our final LS gen phase.

### Preparations for Pet Level Maximization Phase

Pet level is Level^1.5 to profit, and you usually get comparable levels just from build-up with . On shorter runs (less than 5 minutes) you may not even use your build-up sets and still gain profit, or you can gain a lot of levels very shortly after a build-up of roughly 15 minutes. In those cases do this phase.

We can enter Accumulation phase and Shadow Spell Generation phase very cheaply (just 5-10 minutes of pet levelling are enough to get some good results), but the Pet Level Maximization phase is a time investment that does not reward you for being run twice, hence we want to run it only after having gathered all available pet experience upgrades.

### Beginning of the Run

Proceed as follows:

1. Perform the first third of your Accumulation phase.
2. Perform a very fast Liquid Shadow Generation phase. Stop as soon as generation starts to slow down a bit.
3. Perform a Liquid Shadow Spending phase (to *massively* improve your character level).
4. Run the Pre Burst phase.
5. Run the Burst phase.

The interesting upgrades to get are Pet experience, Character Ability Power, Pet Ability Power and Evocation Efficiency, as they will improve the performance of the Pet Level Maximization and LS gen phases.

### Final Part of the Run

1. Run the Pet Level Maximization phase.
2. Run the second two thirds of the Accumulation phase (and enjoy the high level Spell Shard generation of your pet!).
3. Run the Liquid Shadow Generation phase.
	1. Run the Liquid Shadow Spending phase.
4. Run the Pre Burst phase.
5. Run the Burst phase (at higher mysts this becomes an *eternal burst* that you can keep going however long you want!).

If you got many Pet experience, Pet Ability Power and Evocation Efficiency upgrades, you might consider going back to step 4 and proceed again down to step 7.

For me, in a run of 1 day, keeping the burst going for 1 hour usually results in an extra e1 myst gain compared to a 5 minute burst (which means *eternal burst* is only to be used in *very* long runs).

## Stacking Phase

*Pet:*  ( if you do not have ).

*Elixir: Pet.*

*Note:* if you do not have Renown 5 you can still use Renown 5 strategy in this phase, as long as you use an autoclicker to buy back Shadow Coals.

*Spell bar (Renown 5 or non Renown 5 using autoclicker on Shadow Coal):*

*Spell bar (non Renown 5 without autoclicker):*

*Note:* if you don't have  and  use  and .

*Note:*  will provide the extra 50 attribute points necessary to equip .

At the start of this phase you need to level your  a bit (I settled for 200 at e500 mysts). Use the info from the Pet Level Maximization phase to do so.

With the Renown 5 set (if stacking ), you should have  and  on all the time, then have  61.5% of the time,  92.3% of the time, and  46.2% of the time, this sums to 200% because you have 2 spell slots free.

Without Renown 5 (if stacking ), you should always have  on, then have  on 66.9% of the time,  61.4%,  41%, and  30.7% of the time, this, again, sums to 200% because you have 2 spell slots free.

Without Renown 5 (if not stacking ), you should always have  on, then have  on 84.1% of the time,  77.3%, and  38.6% of the time.

Due to the shard pool shard gain interval is no longer important. Use  over  because it gains more experience (Which means less time spent, if any at all, in Pet Level Maximization.)

### No Renown 5 Adaptation

If you do not have Renown 5 and your run is not a short one, you will need to switch the accumulation spells on the bar in order to stack . You should spend half the time with the suggested spell bar, and the other half of the time you should swap out  and swap in .

Note that since  has a huge impact on the LS gen phase, which has a massive impact on profits, we are giving it more priority than  even though it scales worse.

## Pet Level Maximization Phase

*Pet:* .

*Elixir: Pet.*

*Note:* You should perform this phase **only once** during the run, as what is important is only the **maximum** level you achieved with any pet across the entire run.

Note: Zenith, The Champion's Steed May work better

*Equipment - Spellhound Levelling Set:*

*Spell bar (Renown 5 or non Renown 5 using autoclicker on Shadow Coal):*

*Spell bar (non Renown 5 without autoclicker):*

*Note:* if you don't have  and  use  and .

### No Renown 5 Adaptation

In this phase you should avoid the temptation of substituting  with  or  as the former is more efficient for pet levelling, even though stacking the latter now would allow you to switch incantations during the Stacking phase (if you are not doing short runs).

### Burn All That Burns

Use  or  to satisfy the level requirement, if needed.

You will see that you'll reach a point of constant Liquid Shadow: you keep casting  but your total Liquid Shadow doesn't diminish. This is the equilibrium point between your generation and spending (and it can be 0 as well as e24, it depends on your equipment, enchants, etc). The assumption is that it won't be 0, but in case it and you become unable to cast it, substitute it for  (for Renown 5 or autoclicker) or .

## Liquid Shadow Generation Phase

*Pet:*

The longer you do this phase, the better Ley Keeper becomes.

You might wanna change  for  at really high mysteries when the Liquid Shadow it provides becomes irrelevant.

With 20/20 points in the Obscure Talents memory,  yields more liquid shadow than . It depends on the enchant of your Ring because of the set bonus for the Regalia Of Shadow set. *Note: This won't be true until enchant 57+5, where  and*  *beat  and .*

Start this phase by leveling the pet. Whichever pet you use, you should be using the *Pet Levelling Set* for this purpose.

Once you are satisfied with the level, you can setup as specified in the sheet provided at the beginning of this section.

Remember to buy back (manually, via autoclicker or Renown 5) the sources used.

## Liquid Shadow Spending Phase

*Note:*  or  to satisfy the level requirement, if needed.

This phase is the simple cast of a spell at the end of the LS gen phase. Pet, equipment and all other spells beside  are irrelevant, so don't change them.

Add  to the spellbar and cast it until you spend 30% of your total Liquid Shadow.

## Pre Burst Phase

*Pet:*  ( if T3 pets unavailable).

*Elixir: Pet.*

This phase purpose is simply to level  in order to maximize profits during the Burst phase.

If you have no access to T3 pets, there are some things to keep in mind about .

First of all, make sure to never enter Idle Mode (possibly use an autoclicker), as in such condition this pet experience gains are multiplied by 5!

Second of all, if you don't use an autoclicker, you should replace  with , to prolong the time needed to enter back into Idle Mode.

## Burst Phase

*Pet:*  ( if T3 pets unavailable).

Mount: The Rubedo Engine

Phylactery: Bold Azure Phylactery

Once again, we assume the enchant mentioned is that of , and starting from 1 + 5, that each item has at least 1 enchant

*Based on your amount of catalysts  and  might be better options, but you need to test yourself.*

*At lower mysts dust generation might be low enough for*  *or*  *to give better results than* *, even though CAP is better than Pet Ability Power(PAP), which is better than Evocation Efficiency.*

*The BiS Bot does not know about attribute requirement on items, so if you do not have Insight 50, you must replace* *. What to use depends on what level of enchant you can reach. Remember that Offline gives the highest (percentage) bonus, so long term it's the one that should win. My testing shows that at around enchant level 10*  *should match*  *(I couldn't test more than level 8 given my current dusts)*.

First of all check that you are indeed ready:

1. Equip the gear and spell bar for burst (you can find them at the end of this paragraph).
2. Check that  is charged (cast  if it is not).
3. Ensure all your spells are at maximum charges.
4. Swap  for  if you didn't stack the former up to at least 5e5 casts.

You are now ready to burst!

**The burst can sustain itself indefinitely (with enough Wisdom), but it is quite active.**

You can set all your spells to reckless cast and enjoy the profits, but remember to:

1. Keep out of idle mode (so that we get the offline bonus, which is much better than the idle bonus).
2. Keep  active ability going (cast it again when it expires).
3. Buy back the sources used by  and  (via Renown 5, autoclicker or manually).

Keep buying all upgrades that become available (with the 'b' key) and keep the burst running until you see little additional profit.

At this point you can either exile or, if the run was a long one and you got some Evocation Efficiency upgrades while bursting, go back to the Liquid Shadow Generation phase and then burst again.

## Run Length Tips:

To distribute the time between your phases you should do around 64% Stacking and 36% Liquid Shadow generation (LS gen for short), without taking into account pet leveling and burst, which should be pretty short.

It is generally good to start the run with a very short LS gen and burst, this will get you upgrades that increase the efficiency of the time spent on buildup.

You may also redo LS gen after the burst, as it benefits from upgrades affecting Character Ability Power (CAP for short) and Incantation efficiency.

### Eternal Burst

If you have high enough Wisdom, you'll be able to eternally sustain your burst without the need to use  to recharge your spells. You can now burst eternally!

You can use this to get an additional e1 profits, usually. In my experience this is not worth it if your run is very short, but there's too much variance so you need to test for yourself what are the limits for your save.

The best way to take advantage of the eternal burst is to set your Source-Buying Mode to x100 so that you don't rebuy too many sources, as the objective is to get to an even higher maximum mana.

The reason is best explained via example: imagine your max mana can buy 1452 Nexus sources, if your set to "Max" you'll buy up to this value, which will eat up 100% of your mana, even setting x50 will eat up pretty much almost all of your mana. If you set x100 instead, you will cap at 1400, but the cost of buying up to 1400 is *practically 0* compared to your current mana, which means that while you are not running out of sources, because you rebuy them, you are not diminishing your mana in any relevant way. As such you will keep generating mana and add up to previously generated mana. Your current mana will now increase linearly with time, and you can sustain this growth indefinitely!

Of course there's some caveat. In the first place, if your maximum sources is near a multiple of 100 you are out of luck and can't use automatic rebuy strategies, you'd have to manually rebuy. In second place, linear scaling with time is not thrilling: once you spent 1 hour in eternal burst, it will take you 10 hours to get an additional e1 mana...

An additional benefit of eternal burst is that all pets that maximize your sources (e.g. ) base the amounts of sources they buy on the max mana you reached in the current realm, which means your eternal burst will not just provide some additional profit, but also increase the sources your pets will generate for you!

### What if you do not have access to Void Fission?

The spell  is unlocked by paying a cost of 1e750, when bought it replaces .

The main differences between the two spells are that the former is an accumulated spells while the latter is not, and that the former is fueled by Liquid Shadows, while the latter by Spell Shards.

If you have not yet reached the necessary mana production to unlock , every time this spell is mentioned in this guide you should replace it with something else (accumulated spells, Autoclick spells, whatever is appropriate for the phase you are in), but not with . Unless you are in Burst phase. Because every time you cast  outside of Burst phase it's just because of stacking, and you can't stack casts with .

Reaching  results in a massive increase in power for .

### Denaturation

 needs around 5e5 casts to beat , but it is not worth it to cast it just because you can get the casts. It is not worth to stack until later because those 5e5 casts go into stacking other spells that will yield you more profit. Generally, you want to stack it until you can get around 1.5e6 casts of .

### Autoclicks

Autoclicks increase character level, but their main purpose is to allow us to buy Autoclick related upgrades, since  scales with Autoclick profit (the highest prerequisite is currently 6e4 autoclicks, which is quite easy to reach). This is why, when there's nothing else useful to do, we use summoning spells as fillers.

### Alchemist Spell Source Consumption

The spells inherited from the  class consume sources when casted, which means you need to buy them back or you will end up consuming all the ones you have and being unable to cast again.

The way to solve the issue is to use the spells  and , but if you have bought Renown 5 from the Market, then you can use the Source Autobuy feature to save yourself two spell slots. It is not a necessity, however. It results in negligible profit loss. Remember, 50% of 2e50 is still 1e50.

## Equipment and Enchanting

The  class uses 3 item sets, plus some misc. items, but many items are used in two sets, so it is pretty cheap from the Enchanting cost perspective.

### Levelling and Stacking Set

This set has 3 variants, depending on the focus.

*Equipment - Stacking Set*

If you make it to Spell Memetics and find yourself needing more shards to cast your spells you can substitute in

The Build-up Set maximizes accumulation spell stacking, with a secondary focus on pet levelling.

The Spellhound Levelling Set is the optimal set to level  (and ).

The Pet Levelling Set is the optimal set to level any pet beside , which mainly means  and  for us ( if you don't have access to T3 pets).

### Liquid Shadow Generation Set

LS gen items can change depending on enchant level, refer to the Best in Slot(BiS) for LS gen phase.

The importance of LS gen can not be overstated. Because it replaces Void Mana and you get a lot less of it, it is strong to compensate. When I was e548 mysteries I bursted after a short run and got only e1 profits, e549 would not cut it as I wanted e550 to gain 3 Paragon Levels. I went back to LS gen, managed to get e1 more Liquid Shadow (I had slacked previously), bursted again and got a total of e3 profits!

### Burst Set

Refer to the Burst Phase description for all the details, but applying the same logic as for the Liquid Shadow Generation Set, I suggest you focus on the following version of the set. The use of Miniaturized Accelerator is due to its high base, and its enchant is only slightly lower than Hollow Eye Pendant, it should be better most of the time.

### Dust Gathering Set

This set is used in a number of different occasions, when there's not much to do that is useful and, as such, we focus mainly on generating dusts.

Since most slots provide no dust generation, we use CAP items (to buff ) and Incantation Duration Reduction items to help maximize incantation stacking.

### Enchanting Priority

Here follows a list of all items to enchant and its corresponding priorities for you to enjoy!

3. (if used in burst) /  /  (If used in burst)/  (if used in burst) (Under this should be 1 lower than The Great Journey)
4. (if used in burst) /
6. (if used in burst)
7. /  (if used in burst) /
8. /  /  /  (Under this should be 2 lower than The Great Journey)
9. (if used in burst) /
10. (if used in burst) /  (if used in burst) /  (Under this should be 4 lower than The Great Journey)
11. /  /  /  /  (Under this should be 5 lower than The Great Journey)
12. (Under this should be 6 lower than The Great Journey)
13. / The Rubedo Engine

For starters, before following the enchant priorities, enchant each item you're going to use once, this is because the bonus from  only affects enchanted items.

## Pantheon

Important and non-class specific facts to remember about the Pantheon:

* Time Warps (from the market) affect your gods. They are the only fast way to level them, otherwise it's just a waiting game.
* Selecting gods only determines which ones get experience (over time or from Time Warps). You get the bonus from *all* the gods all the time.
* While some gods are better than others, the increase in experience (i.e. time) needed to level up when a god is at higher levels, means that it might be more profitable to switch to levelling less powerful gods once your preferred ones are high enough in levels.

I will use the following code to describe the god power ranking:

1. *A = B* if god A and B are pretty much the same. This means you should keep the two gods at the same level (because of the increased experience need to level up an higher level god).
2. *A > B* if god A is better than god B. This means you should prioritise levelling god A over god B.
3. A >= B if god A is marginally better than god B. The difference is minimal so you should treat them the same way.
4. *A >> B* if god A is extremely better than god B. This means you shouldn't level god B until god A is a lot higher in level than god B.

Sadly, for cases 2 and 3, I don't have a fixed rule for how much higher in level god A should be in respect to god B for you to start levelling god B.

### God Ranking (by primary ability only)

This is the ranking that matters if you don't plan to go beyond e700.

Procreogenus >> Ardourum >= Veritallios > Altermutus > Chaos.

Animatealia and Tempoaeverum are completely useless.

### God Ranking (by both abilities)

This is the ranking that matters if your realm run will go well past e700.

Procreogenus > Ardourium >> Veritallios > Chaos >= Altermutus > Tempoaeverum >= Animatealia.

## Source memetics

The  and  Ascensions have differing layouts for Source Memetics, but you can freely reset them upon exile now, so don't worry about it, Character XP may lose you profit compared to not using it at all, whatever you prefer on that one.