Woodward

Woodward in Phase 1 (Edited version of a drawing from Nix Illustration)

Phase 3: 1200-1300

Phase 3: 85-100

Phase 3: 3-5/5

Phase 3: 3-5/5

Phase 3: 1-5

***Woodward*** is a non-playable character in Dinopedia: The Game, and is one of the later bosses. His boss fight plays out differently depending on the character the player fights him with. He is the final boss of the Space-Time Distortions.

## History

Woodward was a normal *Natovenator* until he was sucked up by a Space-Time Concentration, going through the portal he gained sentience, he eventually landed in the Space-Time Distortions, not knowing what to do, he sailed away from there, after a few days in sea he found the mainland Dinopedia, where he made many friends and eventually earned the rank of Mod, he spent a lot of time learning and started asking philosophical questions, and that philosophical side can be seen in the cutscene before his boss fight. Eventually he was brainwashed by Lemniwinks, and stationed in the Space-Time Distortions.

## Personality

Woodward spent a lot of his time learning the secrets of the Universe, he has a vast knowledge of Science and has built Mechs, which he uses in his battle. He doesn't talk a lot or is social and would rather read through the archives of Science related stuff.

## Stats

Despite his smaller appearance, Woodward still has notable abilities and passive traits.

* Boss' Resistance: Woodward is a boss, which makes the gimmick attack infliction of knockback and ragdoll ineffective.
* Brilliance: His great amount of intelligence gives him the ability to use various mechs, and he has a mech for every playable character to exploit their weaknesses.

### Phase 1

In this face, Woodward stands on a rock shooting at the player, they have to try to get close to him to attack him while fighting the basic enemies of the Space-Time Distortions, when you get near him, he'll take out a knife and block your attacks and tries to attack the player with it, the player has to get around the knife to deal damage, and when he's down to 10% health, he somehow creates a Space-Time concentration which spawns a Utahraptor mech and enters it, starting phase 2.

### Phase 2

In this phase, Woodward attacks the player with his *Utahraptor* mech, he uses various attacks, does being

Charge: Charges towards the player in high speed for an attack

Claws: Uses the claws on both the mech's hands and legs to attack, does big damage when it gets a combo on the player

Laser eyes: Shoots laser beams out of its eyes

High Jump Kick: Jumps high to the sky and dives towards the player for a devastating kick

Bite: Bites the player

Big laser beam: A QTE, the mech charges up energy for a big laser beam from its mouth, the player must finish the QTE before it has the opportunity to shoot, or else it deals huge damage

After the mech is damaged enough, Woodward gets out and creates an even stronger Space-Time concentration, causing a Space-Time storm, depending on the character the player is currently using, Woodward summons a different mech.

### Phase 3

There are 6 playable characters in the game, and depending on which one you choose to fight Woodward, in the final phase, he summons a different mech designed to counter the weapons and abilities of the player characters.

#### Playing as Tyranno

Woodward summons the Deinocheirus Mech, it has a balanced stat distribution. It doesn't have any resistance or weakness in particular, so the player must find a way to deal lots of damage

Claws: They block attacks and also deal lots of damage to the player, it also slices up Tyranno's rising vines attack

Exoskeleton Hide: It negates damage from sharp objects

Rocket Boost: It uses a rocket boost to get a quick burst of speed to charge towards the player for an attack

Cleansing: The mech releases chemicals that remove rust, restoring some health, the player must deal more damage then it can heal itself, it leaves behind chemicals on the ground that can hurt the player

Horrible Hand: It uses a big chunk of its energy to deal a devastating blow with its claws, for its special attack, it uses all its energy for a claw attack that has a chance of dealing 40-60% damage, however afterwards the mech needs time to recharge, which gives the player the opportunity to attack

Upon defeating the Deinocheirus mech, the player obtains the Dark Jewel, which allows the player to enhance any one stat at a time.

#### Playing as Kelbeam

Woodward summons the Carnotaurus Mech, it has high speed, making the battle for the slow-speed Kelbeam, however its attack isn't that high so if the player shakes off the attacks and get past the speed they should be good

Zoom through: The mech runs in high velocity using the wheels on its feet and does a flurry of attacks

Headbutt: It headbutts the player, knocking them back

Lightning Bird: The mech releases a metal bird that shoots lightning bolts at the player until the player destroys it

Cold voltage: The mech releases cold gases from its back and runs around the player in high speed, causing freeze damage to the player

Spinning lightning: The mech grabs its tail and stats spinning around using its wheels, it creates lots of electricity and the Player must avoid or block the spinning mech, and after some time it will jump to the player for an attack, this attack uses up energy so this is the perfect time to get in some hits

upon defeating the Carnotaurus mech, the player obtains the Volt Wheel, which increases the speed stat of the player and allows for a devastating electric kick that paralyzes the enemy for a few seconds

#### Playing as Cooner

Woodward summons the Giganotosaurus Mech, it has high defense, but it has low energy, so if the player waits for its energy to run out they can get in many hits to damage the armor

Head swing: It swings its head at the player to hit them

Solid Stomp: The mech stomps at the player, if the player avoids the stomp they still have to jump over the sound wave it creates

Obsidian spike: The mech launches obsidian spikes from its tail at the player do lots of damaged if hit, if the player avoids the attack they still have to avoid the shattered pieces

Rock-hard armor: The mech charges with their head, this attack can't be blocked so the player must get away from the charge

Meteor shower: The mech uses its energy up to summon a meteor shower from the space-time concentration, the player must jump on them and get to the head and chip the armor

Upon defeating the Giganotosaurus mech, the player obtains the Tectonic Plate, which increases the defense of the player but it can also allow the player to create stone walls to defend themselves or attack the enemies from beneath

#### Playing as Mimikyutube

Woodward summons the Dilophosaurus Mech, it has high health, but weak defense, all the player needs to do is find a way to deal lots of damage while trying not to loose health

Life absorption: Steals health from the player to gain more health

Rampage: The mech does a flurry of slashes and bites

Twin Beam: The mech shoots off two beams from its crest, along with dealing damage it also paralyses the player for a few seconds

Metallic Roots: The mech summons metallic roots with sharp edges, which attack the player

Explosive Seeds: The mech stands still to recharge its health and energy, while a turret shoots at the player, the player must get rid of the turret before attacking, if the player hits the mech before it can finish healing, the mech is paralyzed, allowing the player to deal more damage

Upon defeating the Dilophosaurus mech, the player obtains the Mossy Crest, which increases the health stat of the player and also inflicts a random status condition to the enemy

#### Playing as Bajadasaurus

Woodward summons the Spinosaurus Mech, it has high Energy, allowing for high powered attacks, its weakest stat is health. The player must block its attacks and find a good stop to start attacking, long ranged weaponry is recommended

Hydro Cutter: The mech does a powerful slash, even if the player avoids it, it opens up a small vortex and shoots out high pressured water before closing

Radioactive Sail: Its sail starts heating up and shoots radioactive sails in all directions

Magnetic Tail: The mech's tail emits high electromagnetic force, which it swings at the player, if they get in a very close range, their portals are disabled and they are paralyzed, if they get to medium distance, only their portals are disabled

Pressure Sensors: The mech releases homing missiles from its snout which the player must destroy

Boiling Blast: The mech summons 7 portals, shooting boiling water at all directions, the player must avoid the blasts and get to the mech's legs, where they can deal damage

Upon defeating the Spinosaurus mech, the player obtains the Hydro Claw, which increases the players energy stat, and also allows the player to use Hydro cutter, and boiling blast

#### Playing as Goji

Woodward summons the Tyrannosaurus Mech, out of all the mechs, this one has the highest attack stat, but it also has a pretty low speed stat, players must avoid its attacks and take advantage of its slow speed

Flaming kick: The mech does a kick, if the player avoids it they'll have to look out for the line of fire created

Laser Eyes: It shoots lasers from, this move evaporates anything made of ink

Charred missiles: It shoots out missiles

Explosive Bite: The mech bites down, if the player avoids it, they'll have to get far from the explosion following the bite

Nuclear Heat: The mech reaches a high temperature and starts shooting fire balls and fire beams which deal high damage, at the end there is an explosion the player must avoid, the mech stops to recharge which is the perfect opportunity to attack

Upon defeating the Tyrannosaurus Mech, the player optains the Fire Fang, which raises the attack stat, and allows players to deal high powered attacks which gives the enemies burns