recursal/Fanatic-Fandom huggingface dataset:
Bedine

— The wiki's staff

 **Alignment** | * Chaotic good
* Neutral evil
 **Homeland(s)** | * Anauroch
 **Language(s)** | Midani

The **Bedine** were a proud warlike race and human ethnic group that inhabited the southern Anauroch regions but were concentrated in the region known as The Sword.

## History

In -339 DR a group of humanoids immigrated from Zakhara using a portal. They intermingled with some surviving Netherese and over time their culture became what we now call the Bedine. They maintained knowledge of their spoken word, Midani or Uloushinn, but have all but forgotten their native written language. Over the centuries, traders have introduced them to the Thorass alphabet.

## Ecology

### Physical appearance

They had brown hued skin, brown eyes, black or brown hair and were of average height and weight for a humanoid creature of Faerun. Those rare instances of blue eyes or blonde hair were marked by "outlander blood".

## Culture

Honor was prime among the Bedine's beliefs. Their harsh existence, full of death and hardship, molded their culture to believe the gods would measure them on their behavior in the Fugue Plane.

The Bedine were divided into over 100 tribes with the largest having more than 300 members. Each tribe was ruled by a sheikh. However the sheikh's ultimate power was limited by tradition and important decisions made by the tribe's council of elders.

Some clothing played a symbolic role in Bedine culture. Many Bedine wore kufiya scarves on their head. An igal held the kufiya on the head and indicated a person's statue and pride; it could be made of camel hair and precious gems. A type of sleeveless coat was called an aba.

### Religion

The Bedine worshiped the old Netherese gods in name: A'tar, Ela, Kozah, N'asr, and Shaundakul. Scholars, however, agreed that these deities were in fact Faerunian pantheon of Lathander, Selûne, Talos, Cyric or Kelemvor, and Beshaba. Shaundakul was actually Beshaba using the old god's name in a personal plot to annoy him.

The Cult of the Sacred Skull gained a foothold for a time surreptitiously led by a mind flayer that was ultimately the voice of one or more phaerimm.
Argoerth

A small island off the coast of Egorial. It is a special preserve of animals from around the Empire.  Select members of the Order of the Palm reside here to care for the animals and occasionally allow visits of dignitaries or select young members of the order who might benefit from first hand knowledge of the animals of the Empire.
Charpon, the Imperial Isle

Has been the center of trade between all of the inhabitants of the world both land and sea dwelling from the beginning of the Empire and continues to this day.  The island is the smallest of the three original islands and over the centuries has largely been transformed in the Imperial palace on the southwestern land mass and thriving megacity on the upper land mass.

The waterfronts on the east side are home to the most powerful merchant houses, and a massive seaside complex for conducting trade in all manner of goods.  The south and west coastlines are home to the Imperial fleet and massive boat building and maintenance facilities.  The north shore of the island is rocky and home to some of the worst currents in the known oceans.  As such little development or civilized life resides there.

The spaces left over are, to one degree or another are, neighborhoods of varying wealth and status.
Topolce

The capital city of Gitun. Approximately 600 people live there year round. Several of the trading companies have offices here since the crops that the island yields are among the best in the

world.  There is some internal conflict between the villages over land borders and what crops each village should grow.
Imperial Marines

Considered the “hand of the Emperor”, these men and women see to any enforcement, retribution or other martial need of the Empire.  In times of peace there are around 12,000 such people in service to the Empire.  During these times the majority of the marines are volunteers.  Serving as a marine is viewed as the first step in gaining access to the services and favors of the Empire for most people.  Volunteer service is for four years at a minimum.  Contracts can be extended until a person is of an age for their respective race that they are deemed too old to be on the top of their game.  To augment the volunteers, each Imperial member state is expected to provide 1% of their population for service.  These marines need only serve two years.

In times of war, the Imperial writs of each member state lay out the percentage of their population who are expected to serve.  During these times there is no set end to draftees enlistment.

Imperial marines are on every Imperial vessel, stationed in each Imperial city or trade community, and a small number are kept stationed throughout the Empire to respond to needs in their areas.

Having the writ of service from the marines grants the holder low passage on Imperial trade vessels and support ships, a guaranteed location to sell  personal property (almost always at the lowest prevailing rate), and access to basic Imperial communications sites.
Neobinion

The founding waterborne community of the Empire. Neobinian is a stationary aquatic community with both air and water breathing residents.  The community originally was a safe harbor for all types of vessels moving between the three original Imperial islands,  Being located rather centrally to all three, the surface part of the community is a series of stoutly built barges bolted together.  There is constant maintenance going on to keep barges functional and strong.  The surface area is approximately 2 miles by 1 ½ miles.  On top of the barges stout buildings that are colorfully decorated cover most of the topside.  In several places, newer buildings have been added as a sort of second story to the original buildings.  These buildings are shops, small inns, taverns, and of course homes.  Most of which are in the back of the business's that the people have there.  There are all manner of medium and small sized races found in the community.  About 20% own a business and the rest work for one or more of these owners.  Of course the entire outside of the barges is rigged for ships and boats of all sizes to moor along side.  It is these sailors that provide a good portion of Neobinian’s income.  There is a far amount of personal trading that occurs on the topside of Neobinian.  Given its small size, there is not room for storing large amounts of trade goods.

As impressive as the topside is, those who have visited it say the underwater portion of the community is the real jewel.  Built and maintained by sea elves the underside of the barges is a mass of living roots, corals and other plant life that provide similar services for water breathers that come to the community.  Somewhat rare for elves, they are very business savvy and help provide their share of the funds needed to keep the community in place and still earn them a nice profit.  In addition to the growth of the underside of the community, the elves also maintain living ropes of deep water plants that are what anchors the community in place.  The braids of seaweed are nearly 6’ in diameter.

Among the few trade goods that Neobinion does have are the rare minerals used to color the trade currency.  It is one of the primary reasons that Neobinion was one of the original members of the Empire.  The coloring minerals are not for sale on the open market and harvesting them is done only by native sea elves of the community.  The sea elves also do trade with certain types of hard corals used for art pieces and as studs on leather armor.

The entire community is operated as a giant business with several subsidiaries who make up the various individual businesses both above and below the sea.  The CEO is a half-elf woman named Nerdalye Ithrenel.  She is an aquatic elf-high elf mix.  She can breath both air and water.  As such she frequently checks on the various businesses.  Status and power are strictly regulated by the value a subsidiary has to the community.
Religion

The overwhelming majority of Aquaticus believes that the Great Spirit is the only true deity in the world.  Worship of the Great Spirit takes many different forms depending on the most common needs/and or ideals of the worshipers.  While many holy people exist and lead worship services only a small number of people in Aquaticus are called clerics.  These few people are said to be so devout in their beliefs that they can petition the Great Spirit to give them powers to do miraculous things.  It has also been noted that when a cleric does make the commitment to the The Great Spirit that they are given their powers in one aspect of worship.  Most choose to worship the some aspect of the Light of the Great Spirit, gaining abilities to aid others in doing things that generally improve the world in some fashion.  A smaller portion focus their worship on the dark aspects of the One True God.  These worshipers tend to carry out the punishments or ill will on others that believers understand that the Great Spirit uses to show his displeasure.

There are also a smatter of other “deities” that are worshipped.  These deities, if they even actually exist, are most commonly tied to some form of nature worship, the sun or moon, animals or plants.  While worshippers claim that their deities also grant them wondrous powers none ever approach even the most basic powers clerics of the Great Spirit can demonstrate.
Ushio to Tora

**Ushio to Tora** 「うしおととら *Ushio y Tora*」 es un manga creado por Kazuhiro Fujita y publicado por la Weekly Shōnen Sunday de 1990 a 1996 contando con 33 volúmenes.

## Trama

*Véase: **Lista de Capítulos** y **Arcos Narrativos***
Ushio es un muchacho al que su padre le cuenta un día cómo uno de sus antepasados empaló a un demonio en el altar de un templo con una legendaria lanza. Ushio primero piensa que su padre tiene la cabeza llena de pájaros, pero cuando encuentra él mismo el monstruo en cuestión en su sótano, no tiene más remedio que replantearse las cosas.

Para poder proteger a sus amigos y su familia de una serie de espíritus, Ushio se ve forzado a liberar al demonio de su cautividad: Tora. ¿Podrá controlar a la criatura?
Barakib

The only community on Heagate.  It was built at the direction of the Empire as an outpost to secure areas to the north and west parts of it.  The 30 structures are all made of heavy stone, brought here by a dwarven work crew from Rangara at a high price.  While there is a “mayor” elected by the inhabitants of the village, no one balks at the Empire’s operation of the majority of it’s functions.

Everyone in the village came from somewhere else.  Over half of the villagers are non-Imperial people who have come here from the wild regions.  Most hope to earn citizenship by helping develop trade here on Heagate and in time expand the reach of the Empire to other places in the wild region.  The others who call Barakib home are skilled traders.  Most operate as freelancers but about 30 people work for the Circle of Jade trading company.  Currently Heagate operates with both Imperial bead currency and actual hard currency demanded by those outside the Empire who come to trade here.

Everyone one who lives here is skilled in one or more types of combat.  A sort of necessity since the small island sits so far out from the rest of the Empire and on the edge of the wildlands.  The Imperial trade offices are within a walled compound.  It doubles as a small fort when the island is under threat of raids.  The senior official, Helwy Parre, an ex-marine officer, serves as both the trade supervisor and captain of the 30 Imperial marines who are stationed here.  Jane Stere, a trained bard, has rights to operate the only inn and tavern on the island.  The “Harper and Flail” boasts a common room that can hold over 75 people and sleeping quarters for 50 (75 in a pinch).

The other major buildings here are the trade offices and two warehouses for the Circle of Jade trading company.  At any given time, there are two of the company’s ships docked here loading or unloading and two more headed south into the heart of the Empire.  There are eight other independent traders operating from the village.  Some focus on a few specific things, while most will try and trade for about anything of value.  Freelance trading ships stop by every week to barter with these traders for things they can take into the Empire for even bigger profits.
Nargunal

Another small island in the Empire, Nargunal is home to a number of tribes of human, orc/half-orc, and wood gnomes that are very primitive.  These barbaric peoples live in small tribes that often prey on each other.  The Empire allows them to live like this in exchange for a five year commitment of volunteers to join the Imperial Marines.  Known throughout the world for their courage and ferocity.  After five years of service the conscripts are free to go their own way. After experiencing the wonders of the Empire few return to Nargunal.  Those that do typically get employed by the Empire to work as trainers for potential recruits.

The natives are also well versed in small boat use both rowed and sailing.  Fishing, gathering aquatic plants and battling threats from the nearby waters are all common to the tribes.  The Empire maintains a small walled encampment on the island.  Staff are trained in not interfering with the natives way of life beyond the Quarterly recruiting/conscripting activities.  In exchange certain goods are provided to the natives from the Empire.  There is no central government on the island.  the closest thing to it is the quarterly gatherings to send off their youths to service.  These meeting are carefully choreographed to keep things largely the same on the island.

Of note, the representative to the lower house of government from Nargunal is always a former marine.  Most commonly one who sought education after his or her military service.
Mithrie Imroden

Egorian Senior Senator Mithrie Imroden, a wood elf who is also a member of the Ancient order of the Palm and a ranger of some repute.

She has served on the high senate for 17 years.  She is known for pushing issues of sustainability for every community’s resources.  So long as her concerns are addressed she is considered a swing vote within the high senate on most issues.
Ffolk

— The wiki's staff

 **Alignment** | * Neutral
* Neutral good
 **Homeland(s)** | * Moonshaes Isles
 **Leader(s)** | * Alicia Kendrick
 **Language(s)** | Illuskan

The **Ffolk** were a race of humans that inhabited the Moonshae Isles alongside the Northlanders. The Ffolk inhabited the southern parts of the Moonshaes, including Flamsterd, Moray, Snowdown and Sunset, and the southern parts of Alaron and Gwynneth. Their society was mainly agricultural and was ruled by a High King or Queen who resided in Caer Callidyrr, the capital of the Ffolk.

## History

The first Ffolk to appear on the Moonshae Isles were members of the lost tribes of Talfir who fled Ebenfar to escape the Shadowking Verraketh. Their first settlement was in 140 DR, on a island of island they named Gwynneth. After defeating the creature known as Kazgoroth, Cymrych Hugh is crowned king of the Moonshae Isles in 201 DR. The Ffolk controlled the isles up until an invasion by Illuskans forced them to concede the northern section of the isles in 256 DR.

In 621 DR, Ffolk colonized the Utter East and enslaved the native Mars of the area, carving it up into the Five Kingdoms.

These people worshiped the goddess Chauntea, through her aspect of Jannath, the Earthmother. Their settlements formed a small kingdom, currently ruled by the High Queen Alicia Kendrick. The Ffolk had a deep reverence for nature and the land around them, always respecting the power of even a quiet brook that may pass their fields. The Ffolk were considered to have darker skin and hair than the Northlanders. The Ffolk had a longtime conflict with the other group of people who inhabited the Moonshaes, the Northlanders. The peaceful Ffolk were upset by the aggressive behavior of the Northlanders, who would raid the Ffolk settlements, and rumors still existed of Northlander raids. Northlanders quieted down somewhat when the High King of the Moonshae Isles, Tristan Kendrick, made initiatives towards peace between the two populations of his lands, initiatives which were continued by his daughter, Alicia Kendrick. Further advances in peace between the two peoples were brought about by marriages between Northlanders and Ffolk, almost forcing families to at least tolerate each other.

## Ecology

### Physical appearance

It is unclear what exactly described the Ffolk. They resembled normal humans.

## Culture

Modern Ffolk were mostly of Tethyrian origin, following a large Tethyrian immigration in 467 DR. This caused the Ffolk to lose much of their original racial heritage, although their culture was quite distinct from their mainland cousins and they held to a strong druidic tradition. The Ffolk spent most of their time on peaceful pastimes such as farming, fishing, hunting, and trading. They were also accomplished ship builders, specializing in a type of ship that was designed to withstand some of the roughest seas.

### Religion

The Ffolk worshiped the Earthmother, and aspect of Chauntea. Religion primarily followed the Druidic traditions.
Rose Gupta

Rose Gupta is an MI High spy and student at St Hopes.

## Biography

She has an extremely high IQ. At school, she is shown to be the stereotypical nerd, with big glasses, tied back hair and always in strict uniform. Rose comes across as polite and well behaved.

She and Scoop had a mutual crush, and she was also drawn to Vinnie in The Crystal of St Helena, before she discovered that he was a SKUL agent.

## Personality

Being very calculating and highly intelligent, Rose can be very insensitive, arrogant, and cynical because she lets her intelligence outmaneuver her in many ways. Her intelligence makes her an outsider at Saint Hope's. Her sociality is questionably poor, since she is seen as a target for jealous bullying. She is also highly idealistic and rather insensitively gives her opinions about people, sometimes to their faces. She deeply cares about her teammates and is always there to save the day.

Rose is shown to be occasionally arrogant, dismissive, and selfish. She dismissed Carrie's emotional breakdowns in The Patient, displaying a certain intent on covering up her bigger mistakes, to no apparent avail. This does show her to be both proud and, also, rather arrogant and fierce-tempered. Rose is brave and practical, rather resourceful and able to remember several details when it comes to deduction skills. Rose also is quick-thinking and strategic, able to outwit far cleverer opponents.

Although she seems like a nerd at school, she is seen as a large part of the team. She may be good with gadgets and technology but she is also fantastic at hand-to-hand combat and can outthink her opponents very quickly. Her skills aren't shown very frequently, but she still shows superb martial arts talents and can defeat several opponents.

Her greatest strength is her moral standard and vow to defend the helpless whatever the cost.
Avril Franklin

Avril Franklin is a student at St Hopes.

## Biography

She is a goth artist who cares about a variety of social issues. She cares a lot for Oscar. In The B Team, she, Scoop and Davina became spies to rescue Oscar, Carrie and Rose. However, all memories of the day were erased from her mind. In Day of the Jacket, it was thanks to her chilli eating competition that the MI High team could discover which student was Ivan Orfalkold in disguise. In the picture, Avril is between Oscar (far left) and Scoop (middle).
The Grand Master

The Grand Master is the leader of SKUL.

## Biography

Numerous failed missions to stop the Grand Master have led to his and his SKUL associates' increased capacity to threaten national security. He owns a white rabbit which he refers to as General Flopsy. The Grand Master's face is never seen on-screen; his features always being concealed in shadows or by a hat, sunglasses and scarf. He is always seen wearing his ceremonial robe which is referred to by Oscar, Rose and Carrie as a dressing gown. He has grey hair and is possibly in his late 50s/early 60s, but beyond that very little can be determined.

## Personality

A ruthless, eccentric, and calculating megalomaniac, the Grand Master is a stereotypical master criminal in the series. He is an ambitious and sadistic man, with little regard for the safety of others. He is an adept tactician and puts great trust in his allies, if not being a little callous. He has an unusual relationship with his pet rabbit, Flopsy, who is a parody of Ernst Stavro Blofeld's cat in the James Bond series. In the first series, he is shown to be a very skilled vehicular driver and hand-to-hand combatant.
The Wasp

The Wasp is the eighth episode of Series 5.

Previous Episode: The Crystal of St Helena

Next Episode: Bully Elliot

## Synopsis

Mrs King is overseeing the installation of the Worldwide Slang Prevention System (WASP) at St Hopes. The creation of leading educationalist Lady Blahga, the WASP units punish inappropriate language or slang by stinging the speaker, thereby improving both speech and behavior. St Hopes is the last in a series of school to have the system activated and Lady Blahga is visiting St Hopes to witness the switch on.

The same day, new deaf pupil Amber Bayes starts at St Hopes and Oscar is instantly drawn to her, much to Avril's annoyance. M.I.9 have picked up intel about a plan BBB (later revealed as Better Behaved Britain), designed to sabotage the WASP installation. The team discover that St Hopes is gradually being flooded by electrosonic power from an unknown source, that threatens to blow up St Hopes in two hours time, exactly when Lady Blahga will be there. Unsure who is behind the plan, Rose wonders if new girl Amber could be involved and Oscar eagerly agrees to keep a close watch on her.

Meanwhile, Rose attempts to find the source of the power surge and Carrie volunteers to guard Lady Blahga when she arrives. The system is activated and the pupils are horrified when it starts to administer stings and they are forced to modify their behavior. Oscar observes Amber examining one of the WASP units, but she easily deflects his questioning. However, when Rose discovers that the source of the power surge is Amber's old school, Oscar is forced to think twice.

## Trivia

* It is shown that M.I.25 also have a teenage spy project.
* Mrs King is shown the meaning of the phrase 'be careful what you wish for'.
* Lady Blahga is a reference to Lady Gaga.
The First to Crack

The First to Crack is the eleventh episode of Series 5.

Previous Episode: Tim Brown's SKUL Days

Next Episode: Day of the Jacket

## Synopsis

A safe containing the world's most deadly poison is stolen from M.I.9 and Stark assigns the MI High team to investigate its theft. Meanwhile, the country is being swept by a new craze, as eccentric puzzle maker Quillian Pendrix has released his latest fiendishly hard puzzle and has promised a tour of his puzzle factory and a mystery prize to the first five people who solve it.

As Rose and Oscar search for clues, Carrie accidentally knocks over some dangerous chemicals and endangers the team. Feeling bad about the incident, Carrie finds her confidence sinking to an all time low. Oscar discovers that one of thieves who stole the safe works for Pendrix Puzzles and, on examination of the latest puzzle, Rose notices that its mechanism is similar to the lock on the stolen safe. Could Pendrix be using his contest to find someone who can open the safe and get the poison?

The team ask Stark for a warrant to search the factory, but he refuses. They realise that the only way to gain entry to the factory is for Rose to complete the Pendrix Puzzle and win a place on the tour. With only one place remaining, Rose stays up all night and eventually completes the puzzle, but is beaten to it by Mr Flatley. Just when the spies are despairing, another contest winner is revealed to be a cheat and Rose claims the final spot on the tour.

In the factory, Pendrix reveals the safe door and challenges each contest winner to try their hand at opening it. Once again, Mr Flatley surprises everyone by solving the puzzle and opening the safe. Pendrix quickly ushers the contest winners away and the spies take the opportunity to steal the poison, but with guards and alarms everywhere, can Carrie conquer her nerves in time to navigate the poison to safety?

## Trivia

* Mr Flatley, Mrs King and the St Hopes students appear on TV.
* The title is a reference to safe cracking, a main part of the story.
* Scoop refers to Willy Wonka.
Brine's Wayfarers

The guild of choice for seaborne communities.  Brine’s current owner is an aquatic elf named Tar-sha Lerohir.  She grew up in the business with her two sisters Letael and Saxana.  They are loyal to the family business.  Saxana is a long term member of the high senate and vocal advocate for the Seaborne.
The Gran Master

The Gran Master is the fifth episode of Series 5.

Previous Episode: Total Eclipse

Next Episode: The Patient

## Synopsis

Notorious criminal Beryl 'the beefcake' Bagshot, 85, escapes from prison and is believed to be putting her former gang back together ready for an audacious heist. Her plan is to steal the Invigatron: a device that fires beams of healing energy and can repair injuries. The one person Beryl still needs to find is Harry 'fingers' Fulson, who abandoned crime and began working as a handyman.

Meanwhile, St Hopes are hosting a school disco and everyone is expected to bring a partner. Carrie invites Donovan, thinking nothing of it, but her ego is bruised when he simply laughs at her. The team devise a plan to pretend that Frank's leg is broken, bringing Harry to St Hopes as a replacement handyman. Eventually, Beryl calls Harry and persuades him to meet her at a nearby retirement home, now the nerve centre of her criminal empire. She persuades Harry to join the gang and outlines her plan to steal the Invigatron.

Harry is ordered to steal the chemical ingredients, from St Hopes, for a knockout gas vital to the plan. While doing this, he is followed by Carrie and he tells her how he wanted to be a dancer when he was younger, but instead made a choice that affected his whole life. Just as the two start to bond, Harry rushes off and Carrie is ushered away by Mrs King.

When Carrie finally gets to HQ, Rose realizes what the ingredients Harry collected are designed to make and they figure out Beryl's plan. The spies rush to intercept the heist, but are outwitted by Beryl's gang and eventually captured. With Beryl set on destruction and the spies unable to stop her, will Harry's alligence to Beryl outweigh his friendship with Carrie, or will he come to the rescue?

## Trivia

* The title is a reference to The Grand Master.
Toy Marie

Marie is a female fan made animatronic based on Scott Cawthon's Game series Five Nights At Freddy's.

## Gallery

Marie the bunny iconmarie- jump scareMax's version- colored differentlyAbsolhunter251's versionArtowk by MaxsilverfoxMarie in her all forms
## Trivia

* *Marie's design and artwork is created on DeviantART, made by user: Maxsilverfox*
* *She jumps at the player with a surprise appearance*
* *Like bonnie or springtrap, Marie is unpredicitable*
Frank London

Frank London is MI High's spy handler and caretaker at St Hopes.

## Biography

He is an uncannily intelligent man who leads the M.I. High team. He poses as the school caretaker which is why most of the students and staff don't take him seriously and find it hard to believe he went to university. His storeroom is the secret entrance to the M.I.9 base, deep beneath the school. He has his own personal spy gadgets including a signalling device concealed within the handle of his broom, which he uses when in caretaker disguise to contact agents under his care.

He has formed a close friendship with his team, the most meaningful ones being with Oscar Cole, who looks up to Frank as a father figure.

Also, he has a fierce sense of right and wrong. In spite of his extreme hatred of SKUL and what they have taken from him, he still tenaciously believes that it is unfair for them to influence the General Election when The Grand Master attempts to become Prime Minister, on account of the fact that it is against M.I.9 regulations and violates the spirit of free elections.
Total Eclipse

Total Eclipse is the fourth episode of Series 5.

Previous Episode: Ghosts

Next Episode: The Gran Master

## Synopsis

St Hopes is in a state of excitement as staff and students witness a rare solar eclipse from the playground. As the sun is eclipsed, everyone watches and is mesmerized by the colorful entrancing spiral which appears on the moon's surface, with only Mrs King missing the action. Suddenly, Frank receives a warning text from Stark and he sees that the spiral is having a hypnotic effect on everyone. He quickly manages to get Carrie and Oscar free from the hypnotism, but is too late to stop Rose being hypnotized.

As Mr Flatley and the St Hopes students run riot around the school and terrorize Mrs King, in a secret base The Grand Master celebrates the success of his spiral and prepares for stage two of his plan. He has kidnapped a man called Arthur Poopsberry, the creator of the spiral, and bribed Poopsberry's ex assistant Egor to help him use the spiral for evil. Via a note that Rose wrote before she was hypnotized, the team trace the spiral back to inventor Poopsberry. Stage two of The Grand Master's plan begins, and the spiral is broadcast on all UK television screens, telling citizens to give up their money to SKUL. Oscar and Carrie pinpoint the source of the transmissions and hurry to The Grand Master's base to stop him. There they find Poopsberry, who tell them that there's still more to The Grand Master's plan.

At 4pm, The Grand Master will transmit the attack spiral, in order to force everyone to form a huge army and invade Belgium. Meanwhile, Frank starts to suspect that the means of reversing the hypnosis might be found in a most unexpected place: Mrs King. Can Frank and the spies unlock the spiral in time to bring Rose back, dehypnotize the nation and stop The Grand Master's plans?
Day of the Jacket

Day of the Jacket is the twelfth episode of Series 5.

Previous Episode: The First to Crack

Next Episode: The Lost Hero

## Synopsis

Dr Carla Baxter is kidnapped from outside the scientific facility where she works and her latest invention (a camoguise jacket, which allows the wearer to imitate someone else) is stolen with her. The kidnapper is Ivan Orfalkold, a Grojzvenian assassin who has already broken into M.I.9 HQ and is now heading for the St Hopes M.I.9 base disguised as a school pupil. While he is wearing the camoguise jacket, the team know it will be hard to identify him.

On the same day, three new pupils start at St Hopes. The team are sure this cannot be a coincidence and one of them must be Orfalkold in disguise. However, their mission becomes even more difficult when Mrs King decides that the St Hopes pupils must now wear full school uniform at all times.

As the team split up and follow the three new pupils around, each of them becomes convinced that the one they are following is Orfalkold. They realise that the only way to solve the mystery is to find a way to make Orfalkold take his blazer off and Avril's latest project, a chilli eating competition, seems to provide the perfect opportunity. The team manage to talk the new pupils into competing, and wait to see who can handle the heat. With HQ in increasing danger of being breached, can the team unmask the real enemy agent before it's too late?

## Trivia

* The title is a reference to the novel/film Day of the Jackal.
* It is actually possible to identify who was Orfalkold very early one. In the opening seconds of the episode (just after the theme tune), Mr Flatley looks across the playground and sees two new students, as well as Orfalkold. He looks away for a second, and when he looks back, there are three students.
Ghosts

Ghosts is the third episode of Series 5.

Previous Episode: The B Team

Next Episode: Total Eclipse

## Synopsis

Rose is friends with Bodleian, the world's first artificially intelligent computer and when he is attacked by SKUL agent Theo Phantom the spies try to stop him. However, in the attack, Bodleian self destructs, injuring Rose and forcing Frank to send her off duty.

Investigating a second computer hack, Carrie and Oscar trace the signals back to Theo Phantom but, when they arrest him, he denies any involvement in the second attack and Oscar sees a strange figure that quickly disappears. Meanwhile, Frank gives a devastated Rose a neural patch to help her fall asleep but the device has some unforeseen side effects and she begins to see messages about Bodleian in school records. Oscar and Carrie locate some other stolen files and Oscar sees the strange red figure again. When the pair return to base, Carrie is told by Oscar about the odd shape and the two quickly discover that the evil part of Bodleian has entered the M.I.9 computer. Will Crime take over the UK and beyond or will the team and Bodleian stop him?

## Trivia

* Bodleian/Crime is a reflection of both good and evil in everybody and angels and the devil.
Edward Dixon Halliday

Edward Dixon Halliday is an M.I.9 agent and Oscar's father.

## Biography

When Oscar was four, he went on a mission in Africa and was captured. It took him 9 years to escape and joined SKUL, undercover as Vincent.

## The Lost Hero

Oscar joins SKUL in an attempt to bring it down from the inside and meets Vincent. In the process of capturing the Head of M.I.9, Oscar throws Vincent out of the van, saving him from SKUL. Rose and Carrie track Edward to his home, where he reveals Vincent and Edward are the same person. Later, in the SKUL base, it blows up with Oscar and Edward inside. Although for a moment it looks like they've died, they both get out alive. Edward invites Oscar, Carrie and Rose to join his elite team of agents.
Carrie Stewart

Carrie Stewart is an MI High agent and student at St Hopes.

## Biography

She is a very optimistic person. However, she is susceptible to panic attacks to due lack of sleep, as seen in The Patient.

Carrie is a keen member of the group, her specialist skills are athletics and gymnastics. She often feels left out when Oscar and Rose talk technical and she doesn't understand it. Even though she is a crucial member of the team, she often feels victimized by Stark, who treats her like a child. An example of this is in Bully Elliot.

## Personality

Carrie is idealistic, skeptical, smart, courageous and hot-tempered. She gets on very well with her teammates, but clashes with them sometimes. She is brave, intelligent and selfless, always keen to come out fighting. She is very protective of her friends and will take a bullet for them any day. She is extremely sensitive, easily insulted and can be very hotheaded. She is not infamous for her sense of humor. Carrie is, undoubtedly, a force for good and always eager to save the day.

She is an experienced and highly skilled martial artist. She is quite capable of fighting far more experienced individuals, including Ivan Orfalkold, Anita Blackwell and even the extremely skilled and experienced Jade Dixon Halliday. She is also enthusiastic with physical fitness and extremely athletic. She is a strong-willed, independent and very capable M.I.9 Agent. Carrie has an alarmingly low tolerance of panic, stress and annoyance, shown in The Patient when she suffers from traumatic panic attacks, undergoes stress disorders in The First to Crack. But she puts aside these personal issues to complete the mission.
The Lost Hero

The Lost Hero is the thirteenth and final episode of Series 5.

Previous Episode: Day of the Jacket

Next Episode: None

## Synopsis

While trying to stop SKUL stealing a valuable data disc, Oscar behaves recklessly and is ordered to stand down by the Head of M.I.9, who tells him to stay off duty until he has calmed down. Angry and frustrated, Oscar decides to infiltrate SKUL and bring them down from the inside, on his own. He tells Rose and Carrie to keep quiet about his plan and they reluctantly agree.

When M.I.9 trace the SKUL agents to a warehouse, Oscar gets there first and persuades their leader Vincent to let him join them. With M.I.9 approaching, Oscar and Vincent escape. In the process, Oscar drops the signet ring his father, former M.I.9 super spy Edward Dixon Halliday, gave him before he disappeared 11 years ago. When Rose and Carrie arrive, they spot the ring and realise that Oscar has found SKUL.

When The Grand Master sees Oscar, he tells him to prove his loyalty to SKUL by helping him to kidnap the Head of M.I.9. Meanwhile, Rose and Carrie realise that Oscar is in danger and decide to visit his foster family in the hope of discovering more about his plan. They are shocked to discover that he lives with an M.I.9 agent, not a family, and are more surprised still when they found out that Oscar has been desperately trying to find out what happened to his father. All the evidence suggests that he is dead, but Rose and Carrie spot a lead that Oscar's missed and set out in search of Edward.

## Trivia

* This is the last appearance of Rose, Oscar, Carrie, Donovan, Davina, Scoop and Avril. Mrs King isn't present in Series 6, but returns in Series 7.
* Jade Dixon Halliday is mentioned.
M.I.9

## Overview

M.I.9 is a British government secret service. It runs the MI High project, training teenagers as spies.

The MI High project is based a St Hopes.

## Other Sections

* MI17 (Vote SKUL): They guard the Royal Treasury.
* MI25 (The Wasp): They too have teenage spies.

## Agents

* Amber Bayes
* Edward Dixon Halliday
* Frank London
* Chief Agent Stark
* Rose Gupta
* Carrie Stewart
* Oscar Cole
The Crystal of St Helena

The Crystal of St Helena is the seventh episode of Series 5.

Previous Episode: The Patient

Next Episode: The Wasp

## Synopsis

Stark receives some intel from an informer called Madame Elvira warning him that The Grand Master has built a super weapon with only one missing component - a long lost treasure called the Crystal of St Helena, which is believed to made of pure tritemorite. Madame Elvira tells Stark that The Grand Master has a team looking out for the crystal and is close to discovering its location. What Stark doesn't know is that Madame Elvira is actually The Grand Master in disguise.

Panicking, Stark assigns the team to track down the crystal before The Grand Master and prevent him completing the weapon. To help them, he brings in Vinnie, a teenage archaeologist and leading expert on the crystal. Rose and Vinnie share a love of archaeology and immediately warm to each other. The first clue is an ancient diary exhibited in the National Museum, where the St Hopes students are going on a school trip. As the class are led on a boring tour, Vinnie manages to distract them for long enough for Oscar to scan the diary and find a clue that leads the team to a portrait in another section of the museum. A scan of the portrait reveals a picture of a nearby monument, so the team and Vinnie leave the museum to follow the trail.

Oscar and Carrie start to become frustrated by Vinnie's dismissal of their help and wonder why he's so impatient to reach the crystal - perhaps Vinnie isn't all that he seems. The team discover an underground chamber by the monument and head inside. The Grand Master sends a message to M.I.9, informing them that he will use his super weapon to vaporize Big Ben that evening. As a worried Stark and Frank read the message, another alert flashes up onscreen to say that someone has been impersonating Madame Elvira.
SKUL

## Overview

SKUL is a criminal organisation and the main enemy of MI9 throughout the series. It is led by The Grand Master, who is devoted to his pet rabbit, General Flopsy. In Tim Brown's SKUL Days, it is revealed that teenagers are trained as SKUL agents, at the SKUL Academy.

## Agents

* The Grand Master
* Vincent (Double Agent for M.I.9)
* Jade Dixon Halliday
* Paloma Duvere
* Anita Blackwell
* Suki
Spring Massacre

The Spring Massacre been called by different names mainly it been called The "Bloody April"

## History

The Spring Massacre was the most Darkest and most Bloodiest event to Date, the causes of the Spring Massacre were few and far between some Historians says it was a act of war from their allies while others say it was a act of the Cruxo(pronoun as Crow-C-O) company wanted to launch their new projects on the World but all the Historians agree that about 200,000 to 20,000,000 people/monsters were killed during the month of April because The kingdom of Valkyria launched the most bloodiest and gloomiest Campaign against ether Cruxo or fought in the war.

## The effects of the Conflict

The Vermillions one of the few nobles that survive the Conflict decided to Create the Academy and to Teach and Train the Newest students and the new generation.
Davina Berry

Davina Berry is a student at St Hopes.

## Biography

Davina is very ditzy and cares for fashion. Her main ambition is to be a WAG. Davina is generally seen with Donovan or Avril. In The B Team, she briefly joins Avril and Scoop to form an MI High team, using her expert make up skills to help save the day. Davina is also friendly with Carrie and offers to sort out her wardrobe. In the picture, she is on the left.
The Patient

The Patient is the sixth episode of Series 5.

Previous Episode: The Gran Master

Next Episode: The Crystal of St Helena

## Synopsis

Ex - SKUL conman Troy Greek is due to hand over some intel to M.I.9 but, before M.I.9 can reach him, SKUL discover the plan and inject Greek with a deadly poison. Greek is now in a coma, awaiting the arrival of a vaccine and being kept alive by a machine.

When M.I.9 discover that a team of SKUL ninjas are looking out for Greek, they sent him to the St Hopes base to ensure his protection. Frank agrees, thinking the school will be empty, as the kids are due to be away on a camping trip. Unfortunately, having failed to raise enough money to hire a coach, Mr Flatley decides to relocate the camping trip to the St Hopes gym. The spies reassure Frank that all will be okay. After all, the ninjas don't even know where the patient is hidden.

Carrie, exhausted and spooked out after reading the latest Pookie Plummer ghost horror novel, is initially unimpressed by Mr Flatley's attempts to recreate the the great outdoors in St Hopes. However, when the lights go out and the ghost stories begin, Carrie soon finds herself feeling unnerved, and a run in with the legendary Grey Lady of St Hopes pushes her over the edge. Terrified, Carrie tells Rose and Oscar about her ghost encounter, but the team soon realise that the Grey Lady was one of the SKUL ninjas.

Realizing that the ninjas are not only a threat to the patient, but also to their classmates, the spies know they have to stop them. With Carrie feeling increasingly weighed down by her fears, can she battle her demons and prevent the ninjas from reaching the patient - and is the patient really all that he seems?

## Trivia

* Troy Greek is a reference to the Trojan Horse.
Vecchena, Senior Senator

Vecchena of Seerilius, an Earth Gensai, is the newest member of the high senate.  She has only served a year and half.  In her short time in the senate she has surprised many in her keen grasp of the intricacies of the politics of the high senate and working with the Emperor.  So far, no one has been able to nail down what her priorities are.  Some say it is because she is a Gensai, more in tune with the elements of the world, others claim she is a genius with mental faculties that far exceed the other senators.
Scoop Doggy

Scoop Doggy, who's real name is Timothy, is a St Hopes student.

## Biography

He is almost always seen wearing his furry cloak and hat. He has a crush on Rose Gupta, seen in The Gran Master, when he prepares to ask her to the school dance, but chickens out. He gets on well with Mr Flatley, often calling him Mr F, but is scared of Mrs King. Although he still has no idea of the MI9 work going on at the school, he was drafted in as an agent, along with Avril and Davina, in The B Team, when they rescued Carrie, Rose and Oscar. In The First to Crack, he is revealed to be the school's most improved student.
Chultan dwarf

— The wiki's staff

 **Alignment** | * Neutral
 **Language(s)** | Dwarvish, Common

**Chultan dwarves** were albino shield dwarves living in the vast mines of Chult.

## Ecology

### Appearance

The shield dwarves of Chult were albinos; their hair and skin were white, and they had pink eyes. This meant that they were very sensitive to the hot sun of Chult and therefore only came above ground at night. Otherwise, they were physiologically like their northern cousins.

## Psychology

Chultan dwarves were even more somber and grumpy on average than the shield dwarves of the north. They were not especially violent, but they would defend their homes and mines at any cost.

## Culture

Most Chultan dwarves lived deep below the surface of Chult within one of its many mines full of gems, minerals, and ore. They made use of the dinosaurs of the surface as pack animals in their mining operations. Their culture revolved around the wealth of their subterranean mines, and they were superb craftsmen, particularly when working with gems and precious metals.

### Trade

Tabaxi superstitions equated the color white with death, so Chultan dwarves were often feared by the Chultan humans.

Their usual trade partners were the Batiri goblins from the Dimetrodon Clan. The dwarves received food, skins, and ivory from the goblins in exchange for gems.

The Chultan dwarves also sold diamond-edged weapons to surface folk, including axes, short swords, and spears.
Hermione King

Hermione King is the deputy head at St Hopes.

## Personality

She is a strong willed, serious and dominant woman who likes things her own way. Mr Flatley is terrified of her. A fierce, domineering, and obsessive disciplinarian, Mrs King is quite practical and serious, a zealot about rules and importance. This makes her rather arrogant and self-focused, but also very idealistic and fanatically elitist. She has a hot temper and is quick to yell at people who displease her. However, she has a soft spot and always sticks up for her students. An example is in Bully Elliot when she sticks up for Carrie against Stark.

## Trivia

* In Vote SKUL, she supports Avril just to spite Mr Flatley.
* In Total Eclipse, she unknowingly saved the world, when she was provoked into getting angry at Mr Flatley.
* In The Wasp, she was shown to be a big fan of Lady Blahga and her invention.
The B Team

The B Team is the second episode of Series 5.

Previous Episode: Vote SKUL

Next Episode: Ghosts

## Synopsis

When Stark enlists the help of The Grand Mistress as an M.I.9 business advisor, she seizes the opportunity to escape and leaves all Stark's agents stranded in the Himalayas. As the only agents available, Rose, Carrie and Oscar are sent to find her but are captured in the process.

Frank is determined to rescue them. However, his only option is to use Smart Ease, invented to dramatically speed up agent training. Frank turns Avril, Scoop and Davina into M.I.9 agents.
Dacorism

Dacorism is the religion followed by the majority of the races of Arcicon, it is the belief that after striking down the All Father his 13 children took an aspect of his power and became known collectively as the Immortals. Yet the belief is also held that the three most powerful. Light, Darkness and Chaos entered an eternal war to become the great protector of the mortal plane. Light and Darkness arrived at a compromise to share the mortal plane for equal time each day. Chaos was outraged at this and broke the Immortals and created his own plane of existence from which he plots the downfall of Arcicon and the Immortals.

The Gods

Goddess of Light - Tarmytria

God of Darkness - Darconarn

God of Magic - Erruce

Goddess of Fire - Frenza

God of Water - Narpolon

God of Earth - Zax

Goddess of the Air - Wissjir

God of Time - Carlok

Goddess of Nature - Uliya

Goddess of the Hunt - Oael

God of the Dead - Xannc

Goddess of Love - Nuebella

The Fallen God of Chaos - Poxvvil