recursal/Fanatic-Fandom huggingface dataset:
Additional Effect

The term "Additional Effect" is placed on certain attributes of a Weapon, Armor, or Ammunition that have a percentage chance of activating, usually while in combat. The frequency of the Additional Effect's activation, or proc rate, is based on many factors, the most common of which are the weapon and the level of the mob being attacked. However, it is generally not a good idea to rely on the Additional Effect of a weapon, as even the best non-relic Additional Effects proc fairly infrequently.

## Legend

1. **Audited** - Eden development team has investigated and determined the status of the following three definitions.
2. **Implemented** - Eden development team indicates code is present, but may not be working correctly.
3. **Verified** - Eden development team has verified the functionality and adjusted to be ToAU-era accurate. However, that does not mean further evidence will not be considered.
4. **Released** - Functionality is live on Eden server. Should players find issue, report in GitHub please.

* ✗ = not audited/not implemented/not verified/not released
* ? = unknown
* ✓ = audited/implemented/verified/released
Abyss Sahagin

**Family:** Sahagin
**Crystal:** Template:Water
**Weak to:** Template:Lightning
**Notorious Monster**

 Sea Serpent Grotto
* Bastore Sardine
* Cobalt Jellyfish
* Pamtam Kelp
* Scroll of Bewitching Etude
* Scroll of Chocobo Mazurka
* Scroll of Foe Requiem VI
* Scroll of Goddess's Hymnus
* Scroll of Herculean Etude
* Scroll of Knight's Minne IV
* Scroll of Maiden's Virelai
* Scroll of Sage Etude
* Scroll of Swift Etude
* Scroll of Uncanny Etude
* Scroll of Valor Minuet IV
* Scroll of Victory March
* Scroll of Warding Round
* Seashell
* Shall Shell
 Template:Monster Notes

**Notes:**

* Spawns past the door opened with the Sahagin Key, at either H-10 or H-8 approximately every 16-21 minutes.
* Killable by: 6 characters level 62
* Special Attacks: Soul Voice
Matilha

The **Matilha** is a paramilitary group led by Hector Silva.

## Ranks

**Matilha** members are divided by rank, represented by a dog tag. The same ranks classify fighters in online mode, with Alpha Dog being the highest rank, intended for the most successful players, and Stray Dog (Bronze), the lowest rank, for beginners.

• Alpha Dog - 10 thousand points

• Mad Dog - 9 thousand points

• Dog (Gold) - 8 thousand points

• Dog (Silver) - 7 thousand points

• Dog (Bronze) - 6 thousand points

• Coyote (Gold) - 5 thousand points

• Coyote (Silver) - 4 thousand points

• Coyote (Bronze - 3 thousand points

• Stray Dog (Gold) - 2 thousand points

• Stray Dog (Silver) - 1 thousand points

• Stray Dog (Bronze) - 0 point
??? Bow

File:Unknown bow.png

**Description:** This bow looks just like any other old bow to you.
**Stackable:** No
**Guild Points Value**: *None*

**Used in Quest**: Appraisal

*None*
 Desynthesis Recipe
*None*
*None*

### Assault

**Note:** Darker background denotes the unique appraisal for this area.

 Storm Zamburak | Extremely Rare
Aht Urhgan Mission 28: Bastion of Knowledge

* Watch the cutscene that was triggered to end the last mission.
* Return to Aht Urhgan Whitegate.

**Aht Urhgan Whitegate**

* Enter Walahra Temple in Aht Urhgan Whitegate for a cutscene, triggering Mission 29.

### Game Description

Mission Orders
After failing to find Aphmau in Aydeewa, Rishfee suggests you hurry back to the capital and look for her in Walahra Temple.
Template:Spoiler2
Absorb-MND

**Steals an enemy's mind.**

**Spell cost**: 33 MP
**Spell element**: **Dark**
**Magic skill**: Dark Magic
**Jobs**:
* Dark Knight Level 31
**Casting Time**: 2 seconds
**Recast Time**: 60 seconds

Template:AH

## Notes

* Drains Mind from the target and temporarily gives it to the Dark Knight.
* The boost in Mind lasts approximately as long as the Mind Down effect on the target, though diminishes over time.

Template:DarkMagicNavbox
Acid Claws

File:Acid Claws.jpg

**Acid claws**
**(Hand-to-Hand) All Races**
**DMG:** +9 **Delay:** +66
Template:Additional Effect
**Lv.** 41 **THF / DRK / NIN**

**TP Per Hit:** ???
Template:Guild Points Value
 Synthesis Recipes
Template:Synthesis Recipe
 Desynthesis Recipe
Template:Synthesis Recipe

## How to Obtain

Template:AH
Template:Crafted Only
6-Drawer Almirah

6-Drawer Almirah

Template:Item Statistics
Template:Guild Points Value

 Synthesis Recipes
Template:Craft, *Template:Craft*

**Yield:** *6-Drawer Almirah*
Template:Earth
* 3 x Mahogany Lumber
* 1 x Ebony Lumber
* 1 x Ancient Lumber
* 1 x Gold Thread
* 1 x Silk Cloth
 Desynthesis Recipe
*None*

## How to Obtain

Template:AH

***Crafted Only!***
Aht Urhgan Mission 9: Undersea Scouting

**Bhaflau Thickets Map 1**

* Travel/Chocobo to Bhaflau Thickets (F-6) and speak to NPC Kamih Mapokhalam.
	+ She also says that if you trade her 3 Imperial Mythril Pieces she will give you a map of the Alzadaal Undersea Ruins. Trade her these first for the map.
	+ She tells you that in order to enter the Alzadaal Undersea Ruins zone you must trade trade her 1 Imperial Silver Piece.
		- Note: If you forget to trade the 3 imperial pieces you can exit back out to Bhaflau Thickets without having to pay to re enter as she is inside the tunnel with you.

**Alzadaal Undersea Ruins Map 7**

* Approach the Gilded Doors (H-8). Mission 10 is started as soon as the cutscene begins.

NOTE: There are no monsters in this section of Alzadaal Undersea Ruins.

Side Note: You can get the sixth staging point at this time also.
After paying the Imperial Silver Piece to get in an after the cutscene, you can travel Alzadaal Undersea Ruins to the Nyzul Staging Point and return to Whitegate for Mission 10.
Refer to [1] as a map.

### Game Description

Mission Orders
You have been requested to enter the Alzadaal Undersea Ruins from Bhaflau Thickets and patrol the interior.
5Digit

## Usage

Template used for formatting leading zeroes onto numbers with less than five digits. Designed so that Template:Tl icon id parameter did not need to have the user input the leading zeroes.

## Examples

{{5Digit|1}} gives:

* Template:5Digit

{{5Digit|69}} gives:

* Template:5Digit

{{5Digit|666}} gives:

* Template:5Digit

{{5Digit|9999}} gives:

* Template:5Digit

{{5Digit|74656}} gives:

* Template:5Digit

{{5Digit|Haldarn}} gives:

* Template:5Digit
Aht Urhgan Mission 19: Sweets for the Soul

* Head to the Shararat Teahouse for a cutscene, which will trigger the next mission.

### Game Description

Mission Orders
Ambassador Karababa has arrived from the Federation of Windurst. The planned festivities turn into puppet rivalry, and the insulted ambassador bypasses the palace in favor of a visit to the Shararat Teahouse.
Template:Spoiler2
Adder Jambiya +1

File:Adder Jambiya Plus 1.png

**Adder jambiya +1**
**(Dagger) All Races**
Template:Stat Template:Stat Template:Stat Template:Stat
Template:Stat
Template:Stat
Template:Additional Effect
**Lv.** 72 **WAR / THF / PLD / DRK / BRD / RNG /**
**SAM / NIN / DRG / COR / PUP**

**Damage Per Second:** 10.52
**TP Per Hit:** 53
 Synthesis Recipes
Template:Synthesis Recipe
 Desynthesis Recipe* *None*

## How to Obtain

Template:AH
Template:Crafted Only
A Timely Visit

**Next Quest:** |   None

### Walkthrough

* Speak with Deraquien for a cutscene. Someone has stolen a precious San d'Orian artifact, and they need your help to track down the thief. This lead you to travel to La Theine Plateau.
* Once in La Theine, speak with Narvecaint (F-7) at the entrance to Ordelle's Caves, for another cutscene. Here you discover a man wandering out of the caves. Since the culprit was suspected to be hiding in the caves, and the man vaguely matches the description, he is arrested and taken back to San d'Oria.
* Return to Southern San d'Oria and speak with Deraquien again. You are then told to go the the Chateau d'Oraguille in Northern San d'Oria to speak with Halver.
* Now you discover that the man being questioned is not the thief, but claims to be a lost San d'Orian hero from over 100 years in the past. Halver, of course, doesn't believe any of that nonsense, and sends the man away. You he sends back to Deraquien to keep the aspiring knight appraised.
* Deraquien wonders if the woman, Phillone, that you saw earlier knows anything to help the investigation, and sends you to find out. Phillone and her husband live in the first house on the left after the Tanner's Guild.
* Speak with Phillone for another cutscene. The confused 'hero' wanders into her house, thinking that its his, and that Phillone is his wife. Phillone's husband returns, confusion sets in, and the 'hero' runs out of the house screaming that the future he finds himself in cannot be. It turns out the thief is her brother, and they want to find where he hid the scepter so that they can return it before her brother is found and arrested. Return and speak with Deraquien.
* Time to set out to find the scepter. Go to Jugner Forest through King Ranperre's Tomb. Once you get there, wait until between 18:00 and 4:00, then click on the ??? right outside (F-5). This spawns two mobs, Giollemitte B Feroun and Skeleton Esquire. The first is a shadow, the second a skeleton.

* Easily soloable by a 66 RDM/BLM.

* After you kill them, click on the ??? again for a cutscene.
* Return to Phillone for a cutscene.
* Travel back to La Theine Plateau and speak with Narvecaint again.
* Return one last time to Southern San d'Oria to speak with Phillone and to receive your reward.

### Game Description

**Client**: Elmemague (Watchdog Alley, Southern San d'Oria)

**Summary**:

A criminal suspect has been spotted on La Theine Plateau. You have been asked to assist in his capture.
Aht Urhgan Mission 29: Puppet in Peril

* Watch the cutscene in Walahra Temple that was triggered to end the last mission.
* You will receive a clue that your next destination is Mamook; this is actually a fight in the Jade Sepulcher.

**Jade Sepulcher**

* A party of 70+ is recommended.
* Travel to Jade Sepulcher and examine the Ornamental Door to receive a cutscene.
	+ Use the Runic Portal to reach the Mamool Ja Staging Point on Bhaflau Thickets map 2, from the gate travel north to reach the Jade Sepulcher at (H-8).
* Examine the Ornamental Door again and select **"Puppet in Peril"** to enter the battlefield.
	+ No level limit, 6 member limit. Buffs **ARE** removed upon entry.
	+ The fight is against Lancelord Gaheel Ja, a PLD Mamool Ja riding a wivre.
	+ He has extremely high defense and casts Holy, Flash, and Cure IV. He can be Silenced but resists it a lot. Elemental Seal and Silence at start is recommended. Bard's Threnodies will make it possible for RDM or WHM to land Silence, Slow and other spells on this NM. Paralyze and Blind will land without significant effort.
	+ Periodically he will switch targets randomly, not based on hate. He will announce who his next victim is shortly before he switches targets. This causes a hate reset in the arena and generates a small amount of enmity to the new target.
	+ Uses "Clobber", which appears to have a large AOE effect, possibly triggered by people behind him with hate.
	+ At 50% HP, he will use "Granite Skin", a Stoneskin derivative. Standard attacks to his front will do no damage (Weapon Skills may do a slight amount of damage), while attacks from behind will still damage him. Dispel appears to have no effect, though it shouldn't take long to wear.
	+ Below 30% HP, he will use a targeted AoE Fire-based TP move "Blazing Angon". Barfira and Curaga are recommended. A BLM and/or DRK should be able to stun it.
	+ Around 25%, his Regen picks up and he tends to use Cures and Granite Skin much more frequently.
	+ Elemental spells work pretty well. RDM's Thunder III does stable 500+ dmg on it. It's recommended to Chainspell nuke at last 20%.
* Defeat the BCNM to start the next mission.

### Game Description

Mission Orders
You are to escort Aphmau to Mamook on her mission to recover Ovjang. Will you find the automaton in the land of the savage Mamool Ja?
Template:Spoiler2
Absorb-TP

**Steals an enemy's TP.**

**Spell cost**: 33 MP
**Spell element**: **Dark**
**Magic skill**: Dark Magic
**Jobs**:
* Dark Knight Level 45
**Casting Time**: 2 seconds
**Recast Time**: 60 seconds

Template:AH

## Notes

* This Absorb has a unique resist category. The player receives the same message as a Blue Mage missing a physical spell: "... but the spell fails to take effect." This is most noticeably seen on Qutrubs who are undead so cannot be Aspired or Drained, but can be Absorbed.

Template:DarkMagicNavbox
Aerial Blast

**Deals wind elemental damage to enemies within area of effect.**

**Avatar:** Garuda (Template:Wind)
**Blood Pact:** Rage
**Cost:** Requires twice your level in MP to activate this command, and upon use it consumes 100% of your MP.
**Level:** 1
**Effect Duration:** Instantaneous
**Battle Application:** Magic Burst

* Template:Wind, Template:WindTemplate:Lightning

**Damage Type:** Magic
**Additional Notes:** This command is only available when Astral Flow is active.

or
* **/pet "Aerial Blast" <t>**
A Chocobo Riding Game (San d'Oria)

**Next Quest:** |   None

### Walkthrough

* The starting NPC will be at the Chocobo Stables and will ask you to deliver a Chocobo to a distant stable.
* If you accept the assignment, you will be placed on a Chocobo and will need to ride to the destination.
* You cannot dismount the Chocobo and still complete the quest.
* Your reward will depend on how quickly you deliver the Chocobo.
* You will not be offered this quest if you have attempted any of the other Chocobo riding quests this week. This includes the Windurst, Bastok, and Kazham quests.
* This quest is not always available. MithraPride has a schedule of when the various origin/destination combinations are available.

**Note:** If going to Windurst, the trip may take more than 30 minutes to complete, so be sure you have *at least* +2 Chocobo riding gear equipped BEFORE you start the quest.

 Windurst | -
 Jeuno | 12:00 - 13:19

### Related Quests

A Chocobo Riding Game (Bastok)

A Chocobo Riding Game (Windurst)

A Chocobo Riding Game (Kazham)
Aggressor

## Job Ability

* Enhances accuracy but impairs evasion.
* **Obtained:** Warrior Level 45
* **Recast Time:** 5:00
* **Duration:** 3:00

* The amount of evasion lowered is unknown; however, the most common numbers are suggested at 25 to 35.
* Before the recent update that changed the behavior of ranged attacks, **Aggressor** affected ranged accuracy as well; however, this effect no longer applies unless Aggressive Aim is merited (as of July 24, 2006).
Aht Urhgan Mission 16: Ghosts of the Past

* The cutscene in Nashmau marks the beginning of Mission 16.

**Aht Urhgan Whitegate**

* Return to Salaheem's Sentinels.
	+ Talk to Naja Salaheem to trigger a cutscene; the beginning of this cutscene triggers Mission 17.

### Game Description

Mission Orders
You have uncovered the truth behind the Ashu Talif and its ghostly crew. Report your findings to President Naja.

Template:Spoiler2
Accomplice

## Job Ability

* Steals 50% of the target party member's enmity and redirects it to the Thief.
* **Obtained:** Thief Level 65
* **Recast Time:** 5:00
* **Duration:** Instant
* **Distance:** 8.8

* Can be very effectively used immediately after a high enmity two hour ability like Benediction or Invincible.
* Extremely inneffective if used at the beginning or middle of an ability like Hundred Fists or Mighty Strikes because the continued generation of enmity will quickly overcome the enmity of the Thief.
* If used in combination with Perfect Dodge, can give the party a breather much like that experienced when using Invincible but they should be aware that Perfect Dodge doesn't generate large amounts of enmity like Invincible, and so they should try very hard not to do anything that generates much enmity and steals hate in the middle of Perfect Dodge.
* Can provide some comfort that a party member can "let loose" for a period of time and allow the Thief to steal a portion of the hate generated afterwards. The party member should then cease to generate significant amounts of enmity lest they get hate right back.
* This ability works for all monsters the target currently has enmity on. For instance, you're fighting mob A, and mob B comes in and links. You may want to provide some temporary cover with Accomplice. However, since picking up aggro generates no enmity, you must wait to use Accomplice until someone (the sleeper, tank, etc.) performs an enmity-building action on the mob.
* Both the party member and the enemy(s) must be within a certain distance for enmity to be stolen (8.5')
* This ability shares a recast time with the job ability Collaborator.
Accelerator II

**Accelerator II**
*A wind-based automaton attachment.*

**Stackable:** 12

**Note:** This is an Automaton Attachment:

10% evasion increase with **Accelerator II** + 0 Wind Maneuver.
15% evasion increase with **Accelerator II** + 1 Wind Maneuver.
20% evasion increase with **Accelerator II** + 2 Wind Maneuver.
25% evasion increase with **Accelerator II** + 3 Wind Maneuver.
 Synthesis Recipes
Template:Craft, *Template:Craft*

**Yield:** *Accelerator II* x 12
[[Fire Crystal|Template:Fire]]
Template:Crafting Tool
* 1 x Coeurl Whisker
* 1 x Goblin Grease
* 1 x Imperial Cermet
* 1 x Golden Gear
* 1 x Kilo Fan
 Desynthesis Recipe
*None*
Aht Urhgan Mission 21: Finders Keepers

* Watch the cutscene that was triggered to end the last mission.

**Aht Urhgan Whitegate**

* Return to Salaheem's Sentinels to trigger a cutscene and Mission 22.

After snatching the Olduum artifact, Lady Karababa has left for Salaheem's Sentinels. What business could she possibly have with a mercenary company?
Template:Spoiler2
Absorb-VIT

de:Absorb-VIT

Absorb-VIT

**Steals an enemy's vitality.**

**Spell cost**: 33 MP
**Spell element**: **Dark**
**Magic skill**: Dark Magic
**Jobs**:
* Dark Knight Level 35
**Casting Time**: 2 seconds
**Recast Time**: 60 seconds

Template:AH

## Notes

* Drains Vitality from the target and gives temporarily gives it to the Dark Knight.
* The boost in Vitality lasts approximately as long as the Vitality Down effect on the target.

Template:DarkMagicNavbox
Accelerator

Accelerator

**Accelerator**
*A wind-based automaton attachment.*

**Stackable:** 12

**Note:** This is an Automaton Attachment:

5% evasion increase with **Accelerator** + 0 Wind Maneuver.
10% evasion increase with **Accelerator** + 1 Wind Maneuver.
15% evasion increase with **Accelerator** + 2 Wind Maneuver.
20% evasion increase with **Accelerator** + 3 Wind Maneuver.
 Synthesis Recipes
Template:Craft, *Template:Craft*

**Yield:** *Accelerator* x 12
[[Fire Crystal|Template:Fire]]
Template:Crafting Tool

* 1 x Coeurl Whisker
* 1 x Goblin Grease
* 1 x Imperial Cermet
* 1 x Mythril Gear Machine
* 1 x Wind Fan
 Desynthesis Recipe
*None*

### Sold By

 Name
 Yoyoroon | Nashmau (G-6)
Adroit Earring Plus 1

File:Adroitearringplusone.jpg

**Adroit Earring +1**
**[Earrings] All Races**
**DEF:** 1 **DEX** +2 Template:Resist Lightning+12 Template:Resist Water+12
**Lv.** 67 **All Jobs**
Guild Points Value: *Unknown*

 Synthesis Recipes
Template:Craft

**Yield:** Spinel Earring
**HQ1:** *Adroit Earring +1*
[[Earth Crystal|Template:Earth]]
* 1 x Spinel
* 1 x Platinum Earring +1
 Desynthesis Recipe
Template:Craft

**Yield**: Spinel x 1
**HQ1**: Spinel x 1
**HQ2**: Platinum Ingot x 1
**HQ3**: Platinum Ingot x 2
[[Lightning Crystal|Template:Lightning]]
* 1 x *Adroit Earring +1*

## How to Obtain

Template:AH

***Crafted only!***
Aht Urhgan Mission 31: Shades of Vengeance

* Once the cutscene is over you will receive the Periqia Assault Area Entry Permit Key Item.
* Return to the Dvucca Isle Staging Point in Caedarva Mire.
* Enter Periqia by using the Periqia Assault Area Entry Permit just received.
	+ You DO lose exp in this.
	+ Uses Periqia Map 6.
	+ Even though this is an uncapped fight, like all Assault missions **you will lose buffs when entering**.
	+ Kill 3-4 of the 10 K23H1-LAMIAE (Located at H-9) for the next cutscene to automatically start.
	+ They are grouped tightly and link very easily, so SMN or /SMN is useful for Carbuncle pulling.
	+ They inflict intense poison with every melee and ranged attack.
	+ They have a cone shaped AOE poison attack that does around **80 HP** per tic which overwrites the weaker poison of Poison Potions.
	+ They are susceptible to sleep effects but are resistant to Lullaby.
	+ The Lamia can be sac pulled.
	+ Be prepared to Poisona/Antidote yourself/party members after exiting the cutscenes as the intense poisoning will last outside of the assault.
	+ If the mission is a failure, your Periqia Assault Area Entry Permit will be exhausted; you can receive another permit from the Immortal Nahshib stationed at the Staging Point. If you fail again after using the second permit, Nahshib will not issue you another permit until the next game day.
	+ If you already completed the mission but are helping someone out, you do not require a new permit. The person with the permit has to start the Assault mission, the other party members will be pulled in automatically.
* As the cutscene begins, you will be on Mission 32.

### Game Description

Mission Orders
You have been ordered to participate in the search for Aphmau by the Immortal, Amnaf. You are to begin in Periqia, ancestral land of the corsairs.
Template:Spoiler2
Aht Urhgan Mission 39: Allied Rumblings

### Walkthrough

* Make your way to the Shararat Teahouse (K-12) in Aht Urhgan Whitegate for a cutscene.
* After you have obtained the Allied Council Summons key item, head to the palace in Ru'Lude Gardens for another cut scene.

### Game Description

You have been summoned to the Allied Military Council being held in the Grand Duke Palace. Report on the current state of affairs in the Empire of Aht Urhgan.
"Blood Pact" Ability Delay

Avatars have a number of ablities called Blood Pacts. Like all ablities, Blood Pacts have a recast timer, which has a base recast of 60 seconds. This quality affects both Blood Pact: Rage and Blood Pact: Ward.

Every point in delay is one second, e.g. a delay by -2 means that blood pacts can be executed every 58 seconds.

**Items, which provide this statistic:**
A l'Outrance

File:A-l\'Outrance.jpg

**A l'Outrance** Template:RareTemplate:Exclusive
**(Scythe) All Races**
**DMG:** 76 **Delay:** 480
**Additional effect vs. beasts:**
[[Darkness Damage|Template:Dark]]
**Lv.** 62 **WAR / DRK / BST**
**Damage Per Second:** 9.5
**TP Per Hit:** 13.0%
*Additional effect*
* Always active vs Beast mobs.
 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

Template:AH

### Historical Background

"A l'Outrance" means "to the utmost" in French. This term was used to describe a combat or challenge in which the opponents engaged with an intention to kill each other, as opposed to trials of skill at festivals and such, where opponents only fought for their reputation or for prizes.
A Bitter Past

**Next Quest:** |   None

* Go to (I-8) near the lake in Lufaise Meadows and click on the ??? to spawn two Orc NMs:

* Blackbone Frazdiz (Dark Knight)
* Rainbringer Vjatvot (Black Mage)
* Very easily solo'ed by a 70 RDM/BLM.
* Incredibly easy for a 67 NIN/WAR.
* Barely soloed by a 50 DRG/WHM with use of a signal pearl.

* Defeat the NMs and select ??? again to get the Tiny Wristlet (key item).
* Return to the Tavnazian Safehold and talk to Frescheque for a cutscene and to receive your reward.
* Talk to Equette again for an additional cutscene.

### Game Description

**Client:** Frescheque (Third floor, Tavnazian Safehold)

**Summary:**

Try to find some information on the fate of a little girl who was kidnapped in a forest near the safehold. Her father says that she was wearing a tiny wristlet that is similar to her mother's.
Aero IV (Blood Pact)

**Garuda deals** Template:Wind **elemental damage to target.**

**Avatar:** Garuda (Template:Wind)
**Blood Pact:** Rage
**Cost:** 118 MP
**Level:** 60
**Effect Duration:** Instantaneous
**Battle Application:** Magic Burst

* Template:Wind, Template:WindTemplate:Lightning

**Damage Type:** Magic
**Additional Notes:**

or
* **/ja "Aero IV" <t>**
Ability Up

## Description

**Abiltiy Up** is a beneficial status effect that raises an ability until it wears off or is removed. Benefiting characters can be affected by one Ability up effect per ability. The amount the ability is raised by is determined by the strength of the spell/ability that granted it.

## How to remove the effect

* These effects can be dispelled.
* These effects can be removed manually.

## How the effect is inflicted/gained

### Spells

* **Black Magic** - Absorb-STR, Absorb-DEX, Absorb-VIT, Absorb-AGI, Absorb-INT, Absorb-MND, Absorb-CHR.

### Blood Pacts

* **Carbuncle** - Glittering Ruby
* **Fenrir** - Ecliptic Growl

### Medicine

* **Agility Potion**
* **Braver's Drink**
* **Charisma Potion**
* **Dexterity Potion**
* **Intelligence Potion**
* **Mind Potion**
* **Strength Potion**
* **Vitality Potion**
!getcode

Typing !getcode in-game generates a 7 digit code which can be used to activate a new content ID. Anyone can use this command provided they meet the minimum requirements which are:

* 5 Days Playtime
* Level 15 or higher

These codes are typically distributed amongst private messages on Eden's discord to prevent malicious use of them. Players are encouraged to distribute these codes to others who may wish to join the server.
Aileron Mantle

File:Aileron mantle.png

**Aileron Mantle** Template:RareTemplate:Exclusive
**[Back] All Races**
**DEF:** 5 **Accuracy** +6
**Ranged Accuracy** +6
**Lv.** 71 **WAR / RDM / THF / DRK / NIN / COR**

**Used in Quests:** *None*

 Synthesis Recipes
*None*
 Desynthesis Recipe
*None*

### Assault

**Disclaimer:** The listed ??? Item will not always appraise to the desired item.
A Generous General?

**Next Quest:** |   None

### Walkthrough

* Enter Oldton Movalpolos through the K-6 entrance in North Gustaberg, for a cut-scene with Gu'Zho Thunderblade to start the quest. You will be given the option of whether or not to begin the quest; if you choose to not take the quest, you will not be given the chance to start it again, until the Conquest Ranking on Sunday of the following week.
* Go to Southern San d'Oria, to the Tanners' Guild and talk with Faulpie, the Leathercraft Guildmaster, for a cut-scene. Faulpie will need a Buffalo Hide, Sheep Leather, and 10,000 gil to help out.
* Trade the requested items and gil to Faulpie at the same time. Zone and wait until at least the next day (after 0:00 Vana'diel time) to talk to Faulpie again for a cut-scene, at which point you will receive a Goblin Cutting item, and the recipe of the Goblin Coif that requires it. (Note: If you wish to receive another Goblin Cutting, you can get more from Faulpie for 100,000 gil each.)
* The Goblin Cutting item is used in a high skill Leathercraft recipe to craft the level 61 headwear Goblin Coif, which is required for the rest of the quest. Neither the Goblin Coif nor the Goblin Cutting can be sold via the Auction House.
* Return to Oldton Movalpolos through the K-6 entrance in North Gustaberg while wearing the Goblin Coif, for another cut-scene and to receive a Goblin Recommendation Letter - Key Item.
* Go to G-8 in Oldton Movalpolos and select the Iron Box while wearing the coif. The Goblin Recommendation Letter will disappear and 7 angry Notorious Monsters will arrive!

* Goblin Preceptor
* Grimoire Guru Grimogek
* Dread Dealing Dredodak
* Bugbear Porterman x4

* The main NM that needs to be killed here is the Goblin Preceptor that appears; once it is killed, the other NMs will disappear. It may be possible to Sleep/Lullaby the rest of the NMs and kill the Goblin Preceptor, to make the fight easier.
* All NMs will have permanent aggro on the person who clicked the Iron Box until the person dies. Template:Verification
* Once the Goblin Preceptor is defeated, select the Iron Box again for a cut-scene.
* Trade the Goblin Coif to the Iron Box; there will be another cut-scene and that coif will be replaced by Choplix's Coif.
* Zone out and back into the Oldton Movalpolos, for a cut-scene that ends the quest, and a Gold Beastcoin reward.

Notes
The beastman headgear quests consist of An Understanding Overlord?, A Moral Manifest?, **A Generous General?** and An Affable Adamantking?. You cannot have more than one active.

### Game Description

**Client:** Gu'Zho Thunderblade (Oldton Movalpolos)

**Summary:**

Gu'Zho has traveled to Movalpolos to become a mercenary. However, he cannot find the box to submit his application. Your job is to take Gu'Zho's letter to the box and lead the Goblin serjeant back to where Thunderblade will be waiting.
Accuracy Down (Status Effect)

## Description

**Accuracy Down** is a harmful status effect that disorients players until it wears off or is removed. Afflicted characters have reduced accuracy.

## How to remove the effect

* The White Magic spell Erase will remove this effect

## How the effect is inflicted/gained

### Monster Abilities

* **Adamantoise** - Head Butt
* **Worm** - Sandspin
* **Bat Trios** - Slipstream
* **Tonberries** - Vertical Slash
* **Fomors** - Barbed Crescent
Aern's Wynav

**Family:** Pet Wyverns
**Crystal:** Template:Wind
**Weak to:** Template:Dark

 Al'Taieu
 The Garden of Ru'Hmet
 Template:Monster Notes

**Notes:**

**Aern's Wynav assisting Om'aern**

* Template:Information Needed

**Aern's Wynav assisting Ul'aern**

* Template:Information Needed

**Aern's Wynav assisting Ix'aern (Dragoon)**

* (Occasionally called the 3 Tenors)
* 3 spawn with Ix'aern (Dragoon)
* All 3 are Bards and can sing many songs

**Aern's Wynav assisting Absolute Virtue**

* 3 spawn at a time, assisting Absolute Virtue
* If they are killed, they can be rapidly resummoned
* All can use Mijin Gakure (and thus are Ninjas)
* Use elemental nukes matching the element of the day (Tier IV single-target nukes & Tier-III -ga spells]
Actinic Burst

**Greatly lowers the accuracy of enemies within range for a brief period of time.**

**Spell cost**: 24 MP
**Ecosystem**: Luminions
**Type**: Magical (**Light**)
**Blue Magic Points**: 4
**Stat Bonus**: CHR+2, HP+20
**Jobs**:
* Blue Mage Level 74
**Casting Time**: 0.5 seconds
**Recast Time**: 60 seconds
**Effect Time**: About 15 seconds

## Combines With...

You can use **Actinic Burst** as part of a combo to create Auto Refresh.

Can be paired with some of the following spells to create the Auto Refresh trait.
Please refer to the Auto Refresh section of the Blue Mage Job Traits page for details.

* Stinking Gas
* Cold Wave
* Frightful Roar
* Self-Destruct
* Light of Penance
* Voracious Trunk
* Plasma Charge

## Skillchain/Magic Burst Info

**Magic Bursts** on: Transfixion, Fusion, and Light.
A Pose by Any Other Name

## Walkthrough

* Angelica, the artist staying on the second floor of the Hostelry, asks you to fetch something for her based upon your job. You receive a portrait and the key item Angelica's Autograph.
* The items she asks you to bring (based upon your job) are:

* Warrior / Paladin / Dark Knight / Dragoon / Corsair: **Bronze Harness**
* Monk / Bard / Blue Mage: **Robe**
* Thief / Beastmaster / Ranger : **Leather Vest**
* White Mage / Red Mage / Black Mage / Summoner / Puppetmaster: **Tunic**
* Ninja / Samurai: **Kenpogi**

* Start with a clean zone-in. Have the necessary item in your inventory, but ***not*** on. If you don't have any of them, simply change to MNK and use a robe, they're cheapest.
* Talk to Angelica. After she's done, stand there and count 10 seconds.
* Talk to Angelica again. Now she tells you to wear your item. With no hesitation, put item on.
* Talk to her the last time, and you've completed the quest after long cutscene.
* When you refuse to model and/or you are coming too late, you get the title "Lower than the Lowest Tunnelworm" instead of "Supermodel"
* **If you're not wearing a body piece you may be unable to get this quest, it seems. I was able to get it after equipping one. Then you talk to her to initiate. Wait 10 seconds. Talk again. THEN change into a robe. Or whatever your jobs equipment might be.**

Notes

* This quest is timed. If you take too long to come back to this character dressed in the requested item, she will tell you that you are "so yesterday's style" and the quest will end without success.
* If you take too long, change back into your regular gear, zone, then zone back in and then talk to her twice to redo the quest.
* +1 versions of your item *will not work*.

## Game Description

**Client**: Angelica (Hostelry Room, Windurst Waters)

**Summary**:

Angelica wants you to model for her next painting, but your taste in clothes doesn't match her current mood. Go find the clothes she likes and come back wearing them... before she changes her mind.
Aht Urhgan Mission 13: Lost Kingdom

### Walkthrough

* Head to Caedarva Mire from the west exit in Nashmau and examine Jazaratt's Headstone at (E-10)

* The headstone will need to be checked a total of three times:
	+ Check the headstone once to trigger a short cutscene. *Everyone in party must check it once for cutscene.*
	+ When everyone is ready to fight, have one person check the headstone again to spawn an NM Jazaraat (Fomor).
	+ After defeating the NM, check the headstone once more to receive an Ephramadian Gold Coin.

* **Do *not* zone out of Caedarva Mire without obtaining the key item!**

* **If you do not get the key item, you will need to fight the NM again.**

### Testimonials

1. * Trivially easy for a party of six Lv75s. Is easily duo-able by 75 NIN & WHM. Duo-able by a 72PLD/36BRD(Mambo, Ballad(Yourself) and Cure) and a 75THF/37NIN Soloable by a 70+ BST but he hits fairly hard (I recall a critical for 371 at level 75 with an Earth Staff). Soloable by patient, skilled 70+ SMN without bloodpacts, using Carbuncle with Carbuncle Mitts. Soloable by a 75 RDM (40m) and Duo-Able by an RDM and BLM (both 75 with BLM nuke/zoning hate). Also easily Soloable by 75 Ninja using eva gear, and enfeebles. Also Duo-Able by a Bard/White Mage for healing and a 75 Thief/Ninja using x2 Mambo.
	* Also Soloed by a Blu/Nin 75. Use Squid Sushi and Yagudo Drink for a easy battle, Head Butt is your friend.
	* Be careful not to do this fight at night because the Guard Skeletons will aggro.
	* Your best bet is to wait until night has ended and the Guard Skeletons have de-spawned. Have the person who needs this completed pop Jazaraat and someone with gravity (or something similar to it) should cast and take the hate, along with the rest of the PT, back towards the zone. Once there you can begin the battle without having to worry about aggro (nothing will aggro even a level 1 here) and there are no skeleton spawns at night. Another benefit is your newly found proximity to the zone itself, allowing for the perfect getaway, should things go horribly wrong.

### Game Description

Mission Orders
Pyopyoroon of Nashmau has advised you to head west to a place with many "stooones" to find a special "ghooost." Perhaps it will lead you the ghost ship...
A Discerning Eye

**This quest is currently unavailable on Eden. For a full list that ARE available, please see this page.**

**To our wikipedia editors, please remove this message when this quest is added to Eden.**

## Walkthrough

* The starting NPC informs you that he/she found a lost package and asks you to return it to the owner, who is a passenger on the next airship.
* If you accept the assignment, you will be shown the owner of the package.
* The 'owner' is a randomly generated NPC, including Race, face/hair, and clothing. You will be allowed to repeat the viewing until you say "Ok". At this point you receive the Key Item: Dropped Item.
* Once airborne you have until you land to find the true owner. There will be approximately 6 Passengers on this ship which look similar to the owner. The variations are always in the clothing and hair, and not the race/gender/face. Sometimes the Passengers are in hard to view places, such as the top of the canopy over the stairs from below deck.
* If you return the Dropped Item to the incorrect passenger, he/she will take the package and you get no reward. If you return the Dropped Item to the correct passenger you receive 500 gil.
* The correct passenger is the same NPC for all people on that single trip.
* If you do not turn the Dropped Item in by the time you land, you will still have it and must return it to the NPC in the town you started in before attempting this quest again (from any nation).

**Notes:**

When you have completed this quest with a passenger of each race, you receive the title, "Very Discerning Individual". Template:Verification
When you have completed this quest with a passenger of each character model, you receive the title, "Extremely Discerning Individual". Template:Verification
The quest will show up under the quests of the city you started it in and fame will be assigned to that city.
## Game Description

**Client:** Eddy (Port San d'Oria), Pygmalion (Port Windurst), Grin (Port Bastok) or Swift (Kazham)

**Summary:**

You have been asked to return a dropped item to its rightful owner. The passenger should be on the next airship flight.
Aht Urhgan Whitegate

Connecting Areas | Quests/Missions | Fishing | NPCs

 File:AhtUrhganWhitegate.png

## Connecting Areas

Al Zahbi at (E-8/9)
Mhaura via Ferry - Mhaura/Al Zahbi (H-12)
Nashmau via Ferry - Nashmau/Al Zahbi (I-5)
Bhaflau Thickets via tunnel at (H-7)
Wajaom Woodlands via tunnel at (H-10)
Chocobo Circuit via gate at (G-6)
The Colosseum via gate at (K-11)
Mount Zhayolm (Halvung Staging Point) via Chamber of Passage (L-7)
Caedarva Mire (Azouph Isle Staging Point/Dvucca Isle Staging Point) via Chamber of Passage (L-7)
Bhaflau Thickets (Mamool Ja Staging Point) via Chamber of Passage (L-7)
Arrapago Reef (Ilrusi Atoll Staging Point) via Chamber of Passage (L-7)
Alzadaal Undersea Ruins (Nyzul Isle Staging Point) via Chamber of Passage (L-7)
Jeuno or your current Nation via Kaduru-Haiduru (G-10)
If you see a quest that is listed as **Yes** but is not working properly please report it on GitHub. Make sure to list as many details as possible when describing what is not working. If there happens to already be a report on that quest regarding your problem, just add your experience to that report.

#### **Legend**

**Yes** = Quest is in game and working

**Yes but bugged** = Quest is in game but not working properly and being worked on or in que to be worked on.

**No** = Not in game yet but is planned

## Fishing

 Denizanasi | 5
 Kalamar | 48
Acid Baselard

File:Acid Baselard.png

**Acid baselard**
**(Dagger) All Races**
Template:Stat Template:Stat
Template:Additional Effect
**Lv.** 40 **WAR / BLM / RDM / THF / PLD / BRD / NIN**

**Damage Per Second:** 4.52
**TP Per Hit:** 51
Template:Guild Points Value
 Synthesis Recipes
Template:Synthesis Recipe
 Desynthesis Recipe* *Unknown*

## How to Obtain

Template:AH
Template:Crafted Only
Adder Jambiya

File:Adder Jambiya.PNG

**Adder jambiya**
**(Dagger) All Races**
Template:Stat Template:Stat Template:Stat Template:Stat
Template:Stat
Template:Stat
Template:Additional Effect
**Lv.** 72 **WAR / THF / PLD / DRK / BRD / RNG /**
**SAM / NIN / DRG / COR / PUP**

**Damage Per Second:** 9.85
**TP Per Hit:** 55
 Synthesis Recipes
Template:Synthesis Recipe
 Desynthesis Recipe* *None*

## How to Obtain

Template:AH
Template:Crafted Only

## Historical Background

Adder is the name of several snakes, most belonging to the viper family. The word was nædre in Old English, which developed into nadder or naddre; in the 14th century a nadder was, like a napron, reinterpreted as an adder. It appears with the generic meaning of serpent in the older forms of many Germanic languages, including Old High German natra and Gothic Nadrs.
A Discerning Eye (Bastok)

**This quest is currently unavailable on Eden. For a full list that ARE available, please see this page.**

**To our wikipedia editors, please remove this message when this quest is added to Eden.**

## Walkthrough

* The starting NPC informs you that he/she found a lost package and asks you to return it to the owner, who is a passenger on the next airship.
* If you accept the assignment, you will be shown the owner of the package.
* The 'owner' is a randomly generated NPC, including Race, face/hair, and clothing. You will be allowed to repeat the viewing until you say "Ok". At this point you receive the Key Item: Dropped Item.
* Once airborne you have until you land to find the true owner. There will be approximately 6 Passengers on this ship which look similar to the owner. The variations are always in the clothing and hair, and not the race/gender/face. Sometimes the Passengers are in hard to view places, such as the top of the canopy over the stairs from below deck.
* If you return the Dropped Item to the incorrect passenger, he/she will take the package and you get no reward. If you return the Dropped Item to the correct passenger you receive 500 gil.
* The correct passenger is the same NPC for all people on that single trip.
* If you do not turn the Dropped Item in by the time you land, you will still have it and must return it to the NPC in the town you started in before attempting this quest again (from any nation).

**Notes:**

When you have completed this quest with a passenger of each race, you receive the title, "Very Discerning Individual". Template:Verification
When you have completed this quest with a passenger of each character model, you receive the title, "Extremely Discerning Individual". Template:Verification
The quest will show up under the quests of the city you started it in and fame will be assigned to that city.
## Game Description

**Client:** Eddy (Port San d'Oria), Pygmalion (Port Windurst), Grin (Port Bastok) or Swift (Kazham)

**Summary:**

You have been asked to return a dropped item to its rightful owner. The passenger should be on the next airship flight.
de:Ein scharfes Auge
A Sentry's Peril

**Next Quest:** |   None

### Walkthrough

* Talk to Glenne; she's worried about her husband, Aaveleon, a guard out on patrol, and gives you some healing ointment to take to him.
* Find him on the road to Ghelsba Outpost in West Ronfaure (G-6).
* Trade Ointment to him and he'll give you the Ointment Case back to give to his wife.
* Trade the Ointment Case to Glenne to complete the quest.

### Game Description

**Client**: Glenne (Pikeman's Way, Southern San d'Oria)

**Summary**:

Take ointment to the sentry Aaveleon. Find him in the woods of West Ronfaure.
A New Dawn

This is the third Beastmaster Artifact Armor quest - otherwise known as AF3.

 File:Eldieme-necropolis-2.jpg
 File:Sturm.jpg
### Walkthrough

* Talk to Dietmund (Door:Merchant's House) in Lower Jeuno (G - 11), with Beastmaster as your main job.
* Next take a piece of Mahogany Lumber to Osker in Upper Jeuno in the Chocobo stables. Obtain the Tamer's Whistle (key item) and head to Eldieme Necropolis.
* Enter Eldieme Necropolis via Beaucedine Glacier to Batallia Downs ("7" entrance) and go to the back left tomb at D-4.
* Clear the room and click on the sarcophagus to spawn Taifun and Trombe (tigers) and Sturm (an undead hound).
	+ Taifun and Trombe can be slept.
* You only need to defeat Sturm. If you charmed Taifun and Trombe (recommended) they will despawn after Sturm dies.
* Inspect the tomb again, watch a cutscene and receive your Beast Trousers.

### Game Description

**Client**: Dietmund (Merchant's House, Lower Jeuno)

**Summary**:Something is amiss in Eldieme Necropolis. Observe the fiends and find a solution.
Abyss Armor Plus 1 Set

A high quality version of the Abyss Armor.
All races in full Dark Knight Relic Armor]]

**Number of Pieces:** 5

**Cost to store:** *Cannot be stored!*

**[Head] All Races**
**DEF:** 28 **HP** +30 **VIT** +8 **Attack** +12
**Enhances "Resist Paralyze" effect**
 75
**[Body] All Races**
**DEF:** 50 **HP** +27 **MND** +4 **Accuracy** +12
**"Magic Atk. Bonus"** +10
 75
**[Hand] All Races**
**DEF:** 21 **MP** +20 **DEX** +5 **INT** +9
**Dark magic skill** +7
 75
**[Legs] All Races**
**DEF:** 39 **HP** +18 **MP** +18 **MND** +5
**Dark magic skill** +7
**"Magic Def. Bonus"** +5
 75
**[Feet] All Races**
**DEF:** 18 **MP** +12 **Accuracy** +2
**Enfeebling magic skill** +5
**Enhances "Last Resort" effect**
**Lv.** 75 **DRK**

**Set Summary**

* **Defense** +156
* **HP** +75
* **MP** +50
* **DEX** +5
* **VIT** +8
* **INT** +9
* **MND** +9
* **Accuracy** +14
* **Attack** +12
* **Enfeebling magic skill** +5
* **Dark magic skill** +14
* **"Magic Atk. Bonus"** +10
* **"Magic Def. Bonus"** +5
* **Enhances "Last Resort" effect**
* **Enhances "Resist Paralyze" effect**
A Question of Faith

## Walkthrough

* Talk to Ayame to activate the quest.
* Next, go to Bastok Mines and talk to Virnage at I-5 (in the *Bats Lair* Inn) to receive the Dawn Talisman key item.
* Next head out to Oldton Movalpolos to speak with Rakorok at K-10. When you click on Rakorok, the NM Bugallug will immediately appear. Defeat Bugallug.

* Killable by: 3 characters level 61-63. Confirmed kill with the following setup: 63 Paladin, 63 Red Mage, 61 Red Mage
* Confirmed Kill with a solo Level 66 Beastmaster with FunguarFamiliar
* Confirmed kill with a solo Level 67 Puppetmaster with Soulsoother Head/Stormwaker Frame Automaton
* Confirm kill with a 63 RDM/BLM. only had to use stoneskin once. got aggro by 2 moblins near the end of fight but that wasnt a problem.

* Talk to Rakorok again, and get a cut-scene.
* Go back to Bastok Mines and speak with Virnage again to get your reward.

## Game Description

**Client:** Ayame (Cannonry, Metalworks)

**Summary:**

A holy tome was among the items you retrieved from Movalpolos. A friar known as Virnage is asking for the help of an adventurer to investigate this matter further.
Aht Urhgan Mission 17: Guests of the Empire

You must be wearing appropriate clothes to receive this cutscene. She will display the various sets of acceptable armor.
Acceptable Armor is defined by color type. It must be one of these categories:
1. Blue with Gold Trim
2. Red with Gold Embroidery
3. Pale Colors with Lace
4. Deep Purple Armor
5. Rich Crimson
6. Cloth with a Pattern
7. Indigo with Gold Embroidery
8. Gorgeous Black

* As long as you have a body piece obtained in Aht Urhgan (Jaridah Peti, for instance), she should let you go.

* Additionally, you need to wear at least gloves, leg armor and boots, but they do not need to match the body piece.

* The following armor pieces are known to work. Since both the Vermillion Cloak and the Royal Cloak have been verified to work, it is likely that the HQ versions of the other pieces will also work.
	+ Adaman Cuirass Lv. 73 WAR / PLD
	+ Amir Korazin Lv. 72 WAR / PLD / DRK / SAM /DRG
	+ Arhat's Gi Lv. 64 MNK / SAM / NIN
	+ Barone Corazza Lv. 70 WAR / DRG
	+ Black Cloak Lv. 68 BLM
	+ Black Cotehardie Lv. 59 MNK / WHM / BLM / RDM / THF / BST / BRD / RNG / NIN / SMN / BLU / PUP
	+ Blessed Briault Lv. 70 WHM
	+ Blue Cotehardie Lv. 69 RDM / THF / RNG / NIN / COR
	+ Byrnie Lv. 60 WAR / PLD / DRK / BST / SAM / NIN
	+ Brigandine Lv. 45 WAR / RDM / THF / PLD / DRK / BST / BRD / RNG / SAM / NIN / DRG / BLU / COR
	+ Cardinal Vest Lv. 73 WAR / RDM / THF / PLD / DRK / BST / BRD / RNG / SAM / NIN / DRG / BLU / COR
	+ Chasuble Lv. 72 RDM
	+ Dusk Jerkin Lv. 72 WAR / RDM / THF / PLD / DRK / BST /BRD / RNG / SAM / NIN / DRG / BLU / COR
	+ Dragon Harness Lv. 73 THF
	+ Errant Houppelande Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / PUP
	+ Hachiman Domaru Lv. 70 SAM
	+ Haubergeon Lv. 59 WAR/PLD/DRK/BST/SAM/NIN
	+ Hauberk Lv. 69 WAR / DRK / BST
	+ Holy Breastplate Lv. 40 WHM
	+ Homam Corazza Lv. 75 THF / PLD / DRK / DRG / BLU
	+ Igqira Weskit Lv. 73 BLM
	+ Jaridah Peti Lv. 55 WAR / RDM / THF / PLD / DRK / BST / BRD / RNG / SAM / NIN / DRG / BLU / COR
	+ Justaucorps Lv. 58 MNK / WHM / BLM / RDM / THF / DRK / BRD / RNG / SMN / BLU / COR / PUP
	+ Nashira Manteel Lv. 75 WHM / BLM / RDM / SMN / BLU
	+ Noble's Tunic Lv. 68 WHM
	+ Pahluwan Khazagand Lv. 72 MNK / RDM / THF / BST / RNG / NIN / DRG / COR / PUP
	+ Royal Cloak Lv. 59 MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP
	+ Scorpion Harness Lv. 57 WAR / MNK / RDM / THF / PLD / DRK / BST / BRD / SAM / NIN / DRG / BLU / COR
	+ Sipahi Jawshan Lv. 59 WAR / PLD / DRK / BST / SAM
	+ Sha'ir Manteel Lv. 72 BRD
	+ Vermillion Cloak Lv. 59 MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP

* Remove your weapon, keep wearing your appropriate clothes, and touch the **Imperial Whitegate** door at (L-9) of Aht Urhgan Whitegate.

Be sure to have one inventory slot free for the reward - one measly Imperial Mythril Piece, otherwise you have to watch the cutscene again.

### Game Description

Mission Orders
You have received an invitation to the palace from the Grand Vizier. President Naja has offered to help you find appropriate clothing for the occasion.

Template:Spoiler2