Enemies

## Basics

Enemies are all throughout the game, with different ones at every Act. They are used to allow the player to farm soul shards. They are also summoned by certain bosses and hunters. Here is a quick guide of every type of enemy in the game and what they do.

## Act I

### Zombies

Zombies are the most basic enemies in the game. They are the only Enemies in the Tutorial, along with axe-throwers. They have low health, are very slow and not very difficult to kill.

* Attack - They have two different types of attack :

1) Axe hit attack - When the eyes of the Zombie shines red, he pauses for a moment and smashes the ground in front of him with an axe. This has no lasting effect and only affects the ground in front of them. 2) Jump Back attack - When you rush directly at them, some Zombies will jump away from you and attack immediately.

* Appearance - a grey hulking figure dragging an axe on the ground. The axe remains on the ground unless the zombie is attaking.
* Strategy - Blip to the back of the Zombie and keep hitting it, as it cannot attack anyone behind it. If you meet a group of Zombies, blip to the back of the group and kill as many as possible. When the group turns towards you, blip to the front and keep hitting.

### Axe-Throwers

Axe-Throwers are the Second Enemy in the game. They are the first projectile launchers, i.e, can attack at a distance. They are slow-firing, but very deadly.

* Attack -

1) Throwing axe attack - In this attack, when their eyes shine red, they release an axe in the direction of the hero. This axe is non-penetrating, it cannot pass through stone or walls. If hit, the axe reduces the hero's health and pushes the hero back a bit. Sometime, it may stun the player for a little while.

* Appearance - a thin, grey figure embedded with many axes. His hands are empty, except when he is throwing the axe, which just appears in his hand.
* Strategy - Dart through the axes, get behind the Thrower, stun and kill him before he can turn towards you again. He cannot attack behind him. If you meet a group of Zombies and there are Throwers behind them, Blip through the zombies and kill the Throwers first. They are more deadly than Zombies.

### Ember Fairies

Ember Fairies are the first flying Enemy in the game, as well as the most dangerous so far. They can launch fire at the player, like the Ember Mage. The fire causes Immediate as well as lasting effect.

* Attack -

1) Fire Launching Attack - When their eyes shine red, they throw a fireball at the player. Avoid this fireball at all costs. Otherwise, they simply fly behind the player wherever he goes.

* Appearance - A bronze-like body with etched carvings, as shown in the Ember Mage Boss close-up. They have shimmering golden wings which flap slowly to keep them aloft.
* Strategy - Jump at the fairies back and keep attacking. If you hit an enemy while in midair, you remain suspended there. Move back to the ground if they fire at you, and then repeat attacking them.

### Crawlers

These Crawlers are first spotted in Shattered Rift, then come again in many places. They are very slow, but deal considerable damage

* Attack -

1) Keep moving in the direction of the Hero, then tense up and strike. There is no indication of attack, apart from the sudden pause of the crawler. When they leam, they leave behind a black trail on the ground.

* Appearence - Sleek, black body with a tail-like projection in place of legs, hands reduced to points.
* Stategy - Just keep attacking. They are very slow attackers, and you can usually kill them before they attack. But, if they stop to attack, then move away as they deal good damage.

### Mini-Shamblers

There are creatures that appear only in the Shattered Rift To chase the hero away. They appear more importantly in other acts and will be discussed later.