Ragni/Abilities & Powers

In short, Ragni is not a warrior. In a straight up fight, she is usually at a disadvantage. Her style of combat is simply booby-trapping an area, and luring enemies into her traps. Being an assassin, her main asset is her agility and ability to move quietly. Her usual strategy is to overwhelm opponents with her traps, embolize them with her threads, them move in and deliver a lethal strike with her assassination abilities. Her abilities as a Lure spider allow her to alter her form to resemble that of a human. Her spider legs will fold up against her back, and she will hide her shelled arms in her sleaves, giving her the appearance of a small human girl. She can use this to move about in human society without drawing attention to herself, but more importantly it allows her to trick enemies to lowering their guard around her.

## Abilities and Powers

* **Iron Thread** – A skill Ragni uses to produce spider thread from her fingertips. No named because the threads can be as durable as metal. Though, they are susceptible to fire. She can use these threads to weave together just about anything she needs, changing the density, elasticity, and rigidity of her threads.
* **Fake Human** - Ragni is able to seamlessly hide her insectoid features away, enabling her to appear as a young human woman to all onlookers. This does require some acting on her part, but at a glance it does a good enough job of allowing her to blend in.

### Skills

* **Web Snare** – A Skill that let’s Ragni make a trap out of her threads, this can either be a leg snair, a net, or even just a ball of adhesive webbing that can stick two objects together.

* **Carotid Claw** – An assassin skill. A precision attack where Ragni will aim her clawed hands or spider limbs at an opponent’s vital spot. Will cause Bleeding damage.

* **Spring Ambush** – A leaping attack, usually used to emerge from hiding. Increases speed by 50% for ten seconds, and increase attack by 30% for ten seconds.

* **Strider Dance** – An AOE attack Ragni can use if surrounded. Using a dancing motion, Ragni will spin in place and deliver a number of jabbing attacks with her spider legs.

### Passive

* **Trap sense** – Ragni is able to detect even the most well hidden traps, as well as disarm them and collect their components.
* **Silent Step** – Ragni is able to move without a sound with both her insect and human legs, even on the most uneven ground.
* **Wall clinging claws** - Ragni is able to cling to any surface, with either her hands, or feet.
* **Immunity to Nature** - Nullify damage from wind and water based attacks.
* **Weakness to cold** - Cold based attacks deal an extra 50% damage to Ragni.
* **Weakness to Fire** - Fire based attacks deal an extra 50% damage to Ragni.

### Main Equipment

* **Glamor Rose** – A Legendary Class Item. Takes the form of the paired roast clip in Ragi’s hair. Casts a low level charm skill on those around her, canceling out any sort of disguise detection skill. Also negates any sort of enemy detection or tracking skill below level 55.
* **Arachne’s Sewing Needle** – A Legendary Class Item. A long, thin machete shaped like a needle. When thrown, it leaves a trail of spider silk behind it. Can also be used to cut and shape her spider thread. Gives a 50% bonus to disarming traps.