Level 2 Spells

These are all the level 2 spells used in the game.

## Agony

* Damage 1-9 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 25
* Range: 10

## Air Shield

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Bane Fire

* Damage: 1-20 Magic
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 8
* Extra effect if target is affected
	+ Special effect: Decay
	+ (magic resistance negates)
	+ Area of Effect: burst 9

## Blood Burst

* Damage: 1-20 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates easily)
* Area of Effect: burst 5
* Range: 6

## Chain Lightning

* Damage: 1-5 Shock
* (magic)
* (armor negating)
* Area of Effect: 8 bounces range 2
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

## Cloud of Death

* Special effect: Decay
* (magic)
* (magic resistance negates)
* Area of Effect: burst 25
* Range: 10

## Dance Macabre

* Summon 1-5 Longdeads
* (magic)
* Range: 3

## Dark Power

* Damage: 1-7 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: 3 strikes
* Range: 8

## Earth Meld

* Special effect: Earth Grip
* (magic)
* Area of Effect: burst 9
* Range: 6

## Enchanted Sleep

* Sleep
* (magic)
* (doesn't affect mindless beings)
* (magic resistance negates)
* (only affects enemy units)
* Area of Effect: burst 25
* Range: 10

## Eruption

* Damage: 1-9 Blunt
* (doesn't affect Flying of Floating units)
* Area of Effect: burst 5
* Range: 6
* Extra effect if target is affected
	+ Special effect: stun
	+ (strength negates)

## Falling Fires

* Damage: 1-6 Fire
* (magic)
* Area of Effect: burst 25
* Range: 10
* Knowing this spell grants the Burn Forest ability

## Finger of Death

* Damage: 1-999 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 8
* Extra effect once target is hit
	+ Special effect: Paralyzation
	+ (strength negates)

## Fireball

* Damage: 1-15 Fire
* (magic)
* Area of Effect: burst 5
* Range: 6

## Fire Cloud

* Damage: 1-10 Fire
* (magic)
* Area of Effect: burst 9
* Range: 8
* Knowing this spell grants the Burn Forest ability

## Fire Ward

* Special effect: Fire Resistance
* (magic)
* Area of Effect: burst 25
* Range: 4

## Fortune

* Special effect: Luck
* (magic)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Harm

* Damage: 1-33 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 8

## Hellbind Heart

* Enslave
* (magic)
* (doesn't affect Mindless beings)
* (magic resistance negates)
* Area of Effect: burst 1
* Range: 6
* This spell takes 2 combat rounds to cast

## Incinerate

* Damage: 1-25 Fire
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Infernal Strength

* Special effect: strength +2
* (magic)
* Area of Effect: burst 25
* Range: 6

## Iron Bolts

* Damage: 1-10 Blunt
* (magic)
* Area of Effect: 5 strikes
* Range: 6

## Lashes of Darkness

* Damage: 1-5 (Magic damage)
* (magic)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: 5 strikes
* Range: 6
* Extra effect if target is affected:
	+ Special effect: Weakness
	+ (magic resistance negates)

## Lashes of Pain

* Damage: 1-9 Slash
* (magic)
* (doesn't affect inanimate beings)
* Area of Effect: 3 strikes
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

## Lightning Bolt

* Damage: 1-10 Shock
* (magic)
* (armor negating)
* Area of Effect: line 5
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

## Mass Combustion

* Special effect: Burn
* (magic)
* (only affects enemy units)
* Area of Effect: burst 50
* Range: 10
* This spell takes 2 combat rounds to cast
* Knowing this spell grants the Burn Forest ability

## Meteor

* Damage: 1-40 Blunt
* (magic)
* (scatter)
* Area of Effect: burst 1
* Range: 15
* Extra effect once target is hit
	+ Damage: 1-8 Fire
	+ Area of Effect: burst 5
* This spell takes 2 combat rounds to cast

## Orb Lightning

* Damage: 1-8 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 15
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

## Plague

* Special effect: Disease
* (magic)
* (magic resistance negates)
* (only affects enemy units)
* Area of Effect: burst 25
* Range: 10

## Protective Winds

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: burst 20
* Range: 6

## Soldiers of Steel

* Special effect: armor +2
* (magic)
* (doesn't affect Ethereal beings)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Soul Drain

* Damage: 1-6 (Magic damage)
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* Area of Effect: entire battlefield
* Range: 10
* This spell takes 2 combat rounds to cast

## Soul Vortex

* Damage: 1-6 (Magic damage)
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: burst 9
* Range: 5

## Star Showers

* Damage: 1-10 (Magic damage)
* (magic)
* (armor negating)
* Area of Effect: 5 strikes
* Range: 10
* Extra effect if target is affected
	+ Special effect: paralyzation
	+ (magic resistance negates)

## Storm Wind

* Damage: 1-4 Blunt
* Area of Effect: burst 25
* Range: 10
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)

## Strength of the Earth

* Special effect: Regeneration, strength +2
* (magic)
* (doesn't affect Ethereal beings)
* Area of Effect: burst 5
* Range: 6

## Summon Clouds

* Summon: 1-2 Cloud Elementals
* (A maximum of about 25 Cloud Elementals can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

## Summon Earth

* Summon: 1-3 Lesser Earths
* (A maximum of about 25 Lesser Earths can be summoned in a single battle)
* (magic)
* Range: 4
* This spell takes 2 combat rounds to cast

## Summon Fire

* Summon 1-3 Lesser Fires
* (A maximum of about 25 Lesser Fires can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast
* Knowing this spell grants the Burn Forest ability

## Summon Giant Toad

* Summon: 1 Giant Toad
* (A maximum of about 15 Giant Toads can be summoned in a single battle)
* (magic)
* Range: Targets the edge of the battlefield

## Summon Imps

* Summon: 1-3 Imps
* (A maximum of about 50 Imps can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

## Summon Monster Toad

* Summon: 1 Monster Toad
* (A maximum of about 5 Monster Toads can be summoned in a single battle)
* (magic)
* Range: Targets the edge of the battlefield

## Symbol of Unlife

* Damage 1-2 (Magic damage)
* (magic)
* (reanimates victim)
* (magic resistance negates)
* (armor negating)
* (only affects enemy units)
* Area of Effect: burst 100
* Range: 10

## Terror

* Fear: 1-8 vs morale
* (magic)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* (only affects enemy units)
* Area of Effect: burst 25
* Range: 10

## Thunderhead

* Damage: 1-12 Shock
* (magic)
* (armor negating)
* Area of Effect: 3 strikes
* Range: 15
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)
	+ Area of Effect: burst 6
* This spell takes 2 combat rounds to cast

## Thunder Strike

* Damage: 1-45 Shock
* (magic)
* (armor negating)
* (scatter)
* Area of Effect: burst 1
* Range: 15
* Extra effect once target is hit
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)
	+ Area of Effect: burst 6
* This spell takes 2 combat rounds to cast

## Thunder Ward

* Special effect: shock resistance
* (magic)
* Area of Effect: burst 25
* Range: 4

## Weakness

* Special effect: weakness
* (magic)
* (doesn't affect Undead)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 25
* Range: 8

## Winds

* Damage: 1-3 Blunt
* Area of Effect: burst 9
* Range: 8
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)

## Wither

* Special effect: Decay
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 5
* Range: 8