recursal/Fanatic-Fandom huggingface dataset:
X-23

* Classic
* X-Force
* All-New Wolverine

* Info
* Gear
* Skills
* Uniforms
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Cloned from Wolverine's DNA, X-23 is a product of Weapon X, a top-secret genetic research experiment. Though she was created and trained to be a deadly weapon, she broke free and joined the X-Men using her abilities for good.

 Physical Attack (**+20:** 808)
 Physical Defense (**+20:** 702)
 Dodge (**+20:** 1205)
 Ignore Defense (**+20:** 1194)
Recovery Rate (**+20:** 585)

 *Apply to: Allies*
 *Activation Rate: when HP is below 99%*
*Apply to: Self*
*Increases All Attacks by +10%, All Speeds by +10%, and Critical Rate by +10% (3 Sec.)*
*Recovers by 5% of MAX HP% (1 Sec.)*
 *Apply to: Self*
*Increases Skill damage by 12% and increases Bonus Damage by 10%*
*Critical Damage +35%*
*Guaranteed Critical Rate +35%*
 *88% Physical Damage, Add Physical Damage 73*
*Apply to: Enemy*
*Deals 5% Bleed damage every 1 Sec (5 Sec.)*
Dashes to target, 3 Hit, Pushback, Draw in nearby enemies.
 *117% Physical Damage, Add Physical Damage 146*
Dashes through targets, 6 Hit, Line AOE.
 *98% Physical Damage, Add Physical Damage 49*
*Apply to: Enemy*
*Stun (2 Sec.)*
Melee, 9 Hits, Small AOE, Long iframe.
Cooldown Time: 9 seconds
 *113% Physical Damage, Add Physical Damage 73*
*Apply to: Enemy*
*Deals 5% Bleed damage every 1 Sec (5 Sec.)*
Jumps into air, 7 Hit, Long iframe.
Cooldown Time: 12 seconds
 *116% Physical Damage, Add Physical Damage 30*
Melee, 16 Hit, Small AOE.
Melee, 5 Hit, Large AOE.
Cooldown Time: 15 seconds
 *Apply to: Enemies*
*Deals 35% Bleed damage every 1 sec. Removes Elasicity (3 Sec.)*
*Stun (2 Sec.)*
*-5% decrease of All Defenses. (Stack up to -60%, ignores immunity) (15 Sec.)*
*Apply to: Self*
*Critical Rate increase by +35%. (10 Sec.)*
*Critical Damage increase by +35%. (10 Sec.)*
*Ignores target's Dodge Rate by 70%. (10 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (7 Sec.)*
*Increases damage by 50% for 1 attack(s). (10 Sec.)*
*Increases All Attacks by +25%, All Defenses by +25%. (40 Sec.)*
*Physical Damage 100% of Energy Attack*
*Additional 1094 Physical Damage*
Cooldown Time: 60 seconds
Required Hero Rank: **Potential Level: Awaken**

 **Applies to: Self**
Dodge Rate increases by +20%
+25% increase of Physical Attack
 **Enhances effects of skills, Wild Sense and All-New Wolverine**
**Applies to: Self**
Increases Guaranteed Dodge Rate increases by +20%
+30% increase of Physical Attack
Boosters

## **Qu'est-ce que des boosters?**

Les boosters sont des objets spéciaux qui vous permettent de faciliter considérablement le gameplay et obtenir plus de plaisir de jeu.

## **Quels types de boosters y a-t-il?**

Dans le jeu, il y a trois types de boosters: le Dé à coudre, L'Epingle et La Brosse.

**Dé à coudre****Epingle****Brosse**
Le booster **"Dé à coudre"** déplace les boutons sur la place choisie.

Le booster **"Epingle"** recueille tous les boutons du type choisi du plateau.

Le booster **"Brosse"** releve l'élément choisi du plateau.
Winter Soldier

* Winter Soldier
* Civil War
* Captain America
* Infinity War
* The Falcon and The Winter Soldier

* Info
* Gear
* Skills
* Skills (Civil War)
* Uniform
* Team Bonus
* Striker

 Apply to: Self
Critical Damage +5%
 **The Falcon and The Winter Soldier Uniform Only**
Apply to: Self
 The former boy sidekick of Captain America, James "Bucky" Barnes was thought to have died during World War II. However, he resurfaced years later as the Winter Soldier, an assassin brainwashed into villainy by Russian scientists.

 Physical Attack (**+20:** 744)
 Physical Defense (**+20:** 631)
 Skill Cooldown (**+20:** 1134)
 Defense Penetration (**+20:** 1074)
Skill Cooldown (**+20:** 489)

 *Apply to: All team members*
 *Apply to: Self*
*HP +5%*
 *Activation Rate: 45% rate when attacking*
*Apply to: Self*
*Defense Penetration +45% (1 Sec.)*
*Ignore Dodge 100% (1 Sec.)*
Cooldown Time: 10 seconds
 *27% Physical Damage, Add Physical Damage 24*
Ranged, 6 Hit.
Ranged, 1 Hit, Small AOE.
 *108% Physical Damage, Add Physical Damage 142*
Melee, 3 Hit, Pushback.
 *Super Armor, All Defense +10% (10 Seconds)*
Cooldown Time: 25 seconds
 *207% Physical Damage, Add Physical Damage 142*
Ranged, 1 Hit, Line AOE, Piercing.
Cooldown Time: 10 seconds
 *82% Physical Damage, Add Physical Damage 48*
Ranged, 3 Hit, Large AOE, Jumps away from target.
Cooldown Time: 15 seconds
 *110% Physical Damage, Add Physical Damage 10*
*Apply to: Enemies*
*Deals 40% Burn Damage every 1 sec. (5 Sec.)*
*Deals 40% Bleed Damage every 1 sec. Removes Elasticity. (5 Sec.)*
*Stun (3 Sec.)*
*Paralyze (2 Sec.)*
*-10% decrease of All Defenses. (Stack up to -60%, ignores immunity) (5 Sec.)*
*Apply to: Self*
*Critical Rate increases by +40%. (7 Sec.)*
*Ignores target's Dodge Rate by 80% (7 Sec.)*
*100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (7 Sec.)*
*Invincible (9 Sec.)*
*Increases damage by 40% for 1 attack(s). (9 Sec.)*
Required Rank: **Tier-3 Advancement**

 *Apply to: Self*
*Super Armor, All Defense +10% (10 Seconds)*
Summon an illusion that has 20% of summonner's stats. (10 Sec.)
Cooldown Time: 25 seconds
Required Rank:

 Activation Rate: when skill Cover Fire is used
Apply to: Self
Immune to All Damage (2 Sec.)
 Changes effects of skill, Cybernetic Punch and All-Out Assault
**Applies to Self**
Combinaisons de boutons

## **Quelles sont les combinaisons des boutons et les boutons spéciaux ?**

Il y a cinq types de combinaisons : la combinaison habituelle, le bouton-bombe, le bouton linéaire, le bouton croisé et le bouton super.

**La combinaison habituelle** est une combinaison de 3 boutons rassemblés dans une ligne horizontale ou verticale.

Le bouton-bombe est créé par la combinaison **en forme du "Т"** de cinq boutons.

Le bouton linéaire est créé en utilisant une combinaison de **4 boutons** dans une rangée.

Le bouton croisé est créé en utilisant une combinaison **en forme de "L"** de 5 boutons.

Le bouton super est créé par une combinaison de **cinq boutons dans une rangée**.
Ensembles de vêtements

## **Qu'est-ce que des ensembles de vêtements?**

Les ensembles de vêtements sont les assemblages liés thématiquement aux emplacements.

Chaque ensemble se compose de deux types d'objets : le haut (des robes, cardigans,
vestes) et le bas.

L'accès à la couture est ouvert par l'amélioration de la machine à coudre dans l’Atelier.

L’achat ou l'amélioration d’un objet dans l’Atelier donne l’accès à la couture de certaines choses d’ensemble.

L’amélioration de la machine à coudre ou des objets dans l'Atelier est disponible après l’aboutissement à un certain emplacement.
Warwolf

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Vince Marcus is the field commander of S.H.I.E.L.D.'s Howling Commandos Monster Force. Unlike other lycanthropes, Warwolf is affected by Mars instead of by the Moon.

 Physical Attack (**+20:** 720)
 Physical Defense (**+20:** 666)
 HP (**+20:** 2605)
 Critical Damage (**+20:** 1074)
Defense Penetration (**+20:** 656)

 *Apply to: All team members*
*Activate Ratio: Activates when you attack enemies below 30% HP.*
*Critical Rate +3% (5 Sec.)*
*Critical Damage +3% (5 Sec.)*
 *Activate Ratio: while Critical Attacking*
*Apply to: Self*
*MAX HP Recovery 10%*
Cooldown Time: 10 seconds
 *Apply to: Team*
*Critical Damage +30%*
*+20% increase to all Critical Rate*
 *83% Physical Damage, Add Physical Damage 135*
Jumps to enemy, Melee, 1 Hit.
 *106% Physical Damage, Add Physical Damage 135*
Rushes into enemy, Melee, 1 Hit.
Ranged, 2 Hit.
 *42% Physical Damage, Add Physical Damage 27*
Jumps into enemy, Melee, 5 Hits.
Ranged, 1 Hit, Jumps away.
Cooldown Time: 7 seconds
 *128% Physical Damage, Add Physical Damage 135*
Rushes into enemy, Melee, 1 Hit.
Melee, 1 Hit, Small AOE.
Cooldown Time: 8 seconds
 *Apply to: Self*
*Invincible (1 Sec.)*
*All Attack +20%, All Speed +20%, Critical Rate +35% (15 Sec.)*
Cooldown Time: 45 seconds
Required Rank:

*Critical Damage ↑ +5.0%*
*Attack Speed ↑ +4.8%*

*Physical Attack ↑ +5.4%*
*Physical Defense ↑ +5.1%*

*All Defense ↑ +5.2%*
*Max HP ↑ +5.1%*
*Dodge ↑ +5.3%*
**X 2 Bonuses:**

*Movement Speed ↑ +5.1%*

*Max HP ↑ +5.4%*

*Crowd Control Time ↑ +4.9%*

*All Attack ↑ +4.8%*

*Defense Penetration ↑ +4.7%*

*All Defense ↑ +4.7%*

*Critical Rate ↑ +4.8%*
*Dodge ↑ +4.7%*
Wong

* All-New, All-Different
* Marvel's Doctor Strange
* Doctor Strange 2

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
Critical Damage +3%
 Wong is an expert in the martial arts of Kamar-Taj. A dutiful associate of Doctor Strange's, he has proven valuable as both a friend and an ally.

 Physical Attack (**+20:** 736)
 Physical Defense (**+20:** 645)
 HP (**+20:** 2619)
 Critical Rate (**+20:** 1086)
Defense Penetration (**+20:** 525)

 *Apply to: All team members*
*Activation Rate: 25% rate when hit*
*Physical Damage Immune (2 Sec.)*
 *Apply to: Self*
*All Speed +8%*
 *Apply to: Self*
*Guaranteed Dodge +15% Increase*
*Critical Damage +40%*
*+30% increase to All Critical Rate*
 *101% Physical Damage, Add Physical Damage 142*
Melee, 2 Hit, Strafe around target.
Melee, 1 Hit, Small AOE.
 *121% Physical Damage, Add Physical Damage 142*
Dash to target, 4 Hit, Pushback.
 *Apply to: Self*
*Physical Damage Immune (2 Sec.)*
Cooldown Time: 15 seconds
 *249% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Stun (3 sec.)*
Ranged, 1 Hit, Line AOE.
Dash to target, 2 Hit.
Melee, 1 Hit, Small AOE.
Cooldown Time: 10 seconds
 *188% Physical Damage, Add Physical Damage 142*
Dashes to target, 1 Hit.
Dashes to next target, 2 Hit.
Dashes to next target, 3 Hit.
Cooldown Time: 11 seconds
 *135% Physical Damage, Add Physical Damage 5*
Applies to: Self
80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (10 Sec.)
Invincible (10 Sec.)
Removes all Debuffs. (10 Sec.)
Required Rank: **Tier-3 Advancement**

Applies to: Self
* Decreases Skill Cooldown by 50% (10 Sec)

Enhances effects of skill, Master of Kamar-Taj
Changes effects of skill, Sorcerer's Apprentice
Applies to: Self
* Critical Rate increases by 15%
* Dodge Rate increases by 15%

*All Attack ↑ +5.3%*
*All Defense ↑ +5.0%*

*All Attack ↑ +5.4%*
*Ignore Defense 4.8%*
*Max HP ↑ +5.1%*
**X 2 Bonuses:**

*Movement Speed ↑ +5.0%*
*Dodge ↑ +4.7%*
*Critical Rate ↑ +4.9%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.4%*
*Dodge ↑ +4.9%*
*Attack Speed ↑ +4.7%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.4%*
*Max HP ↑ +5.1%*
*Cooldown Duration ↓ 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Dodge ↑ +4.8%*

*Recovery Rate ↑ +5.0%*
*All Defense ↑ +5.3%*
*Cooldown Duration ↓ 4.7%*
**X 2 Bonuses:**

*Attack Speed ↑ +4.9%*
*Dodge ↑ +4.8%*

*Dodge ↑ +4.8%*
*Attack Speed ↑ +5.0%*
*All Defense ↑ +5.0%*
**X 2 Bonuses:**

*All Attack ↑ +5.3%*
*Movement Speed ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.1%*

*Physical Attack ↑ +5.2%*

*Physical Attack ↑ +5.3%*

*All Attack ↑ +5.1%*

*Attack Speed ↑ +4.9%*
*Physical Defense ↑ +5.1%*
Boutons spéciaux

## **Qu'est-ce qu'une bouton-bombe?**

Le bouton-bombe est un des boutons spéciaux, qui est créé par la combinaison en forme du "Т" de cinq boutons.

Après l’activation, il se débarrasse des boutons dans la zone 3x3.

## **Qu'est-ce qu'un bouton linéaire?**

Le bouton linéaire est un des boutons spéciaux, qui est créé en utilisant une combinaison de 4 boutons dans une rangée.

Le bouton linéaire est formé dans la cellule où le bouton dernier de quatre constituant la combinaison a été placé.

La direction (bouton verticale ou horizontale) est déterminée par la place de la combinaison elle-même : si 4 boutons sont situés verticalement, le bouton linéaire sera vertical, et réciproquement.
Après l’activation, il se débarrasse d’une rangée de boutons verticale ou horizontale respectivement.

## **Qu'est-ce qu'un bouton croisé?**

Le bouton croisé est un des boutons spéciaux, qui est créé en utilisant une combinaison en forme de "Г" de 5 boutons.
Le bouton croisé est formé dans la cellule où le bouton dernier de cinq constituant la combinaison a été placé.

Après l’activation, il se débarrasse d’une rangée de boutons horizontale et verticale.

## **Qu'est-ce qu'un bouton super ?**

Le bouton super est un des boutons spéciaux qui est créé par une combinaison de cinq boutons dans une rangée.

Le bouton super est formé dans la cellule où le bouton dernier de cinq constituant la combinaison a été placé.

Après l’activation, il permet de choisir le type de boutons à côté et de recueillir une chaîne de tels boutons.
Atelier

## **Qu'est-ce qu'un Atelier ?**

L’Atelier est une place où les objets donnent des boosters supplémentaires pour utiliser aux niveaux.

Les objets deviennent disponibles dans l'Atelier après un certain niveau.

## **Qu'est-ce que donnent les objets placés dans l'Atelier ?**

Le Fer à repasser retire les cellules horizontales pendant le passage des niveaux.

Le Téléphone retire les cellules verticales pendant le passage des niveaux.

La Table de coupe permet de recouillir les boutons de votre choix du plateau de jeu.

La Montre ajoute secondes pour le minuteur sur les niveaux chronométrés.

La Lampe jete les bombes sur le plateau du jeu.

Le Poste de télévision repeint les boutons accidentels dans les couleurs des boutons mentionnés dans la tâche de niveau.
Spiral Zone

**Spiral Zone** is a US-American animated television series. It originally aired in first-run syndication between 21 September–18 December 1987.

## Plot

In the not too distant future, a brilliant but twisted scientist named Dr. James Bent, uses a hijacked space shuttle to drop his Zone Generators across half of the Earth, producing a region called the **Spiral Zone** due to the shuttle's helical orbit.

Millions of people are trapped in the ionized mists of the Spiral Zone and were transformed into "Zoners" with lifeless yellow eyes and strange red patches on their skin. Because they have no will to resist, Bent - now known as Overlord - makes them his slave army and controls them from the Chrysler Building in New York City.

His followers are known as the Black Widows: Bandit, Duchess Dire, Razorback, Reaper, Crook & Raw Meat. They are immune to the Zone Effect Radiation because of a special device called the Widow Maker. However, due to the intense exposure to the Zone Effect Radiation that comes with the Widow Maker, they also share the bodily appearance as normal people caught inside the Zone, yellow sclera and lesions on the face and body. The Zone has dark skies and Zone spores growing in many places. Bent seeks to conquer the world by bringing everyone under his control with the Zone Generators.

With major cities zoned, the nations of the world put aside their own differences to fight the Black Widows. However, only five soldiers using special suits to protect themselves from the Zone could do it. While easy to destroy, Zone Generators are impossible to capture because of booby traps. Overlord would drop more generators on remaining military and civilian centers and force the Zone Riders into a standoff.

Note: The above text is from the Wikipedia page on: Spiral Zone
Equipment Dossier: Black Widows

## Vehicles and Assets

The Black Widow lair (Base)
It is located in the Chrysler building in New York.

Zone Generators: The devices that produce the Spiral Zone effect.

Intruder (Airship): A large VTOL delta wing transport with stealth
and ECM/ECCM charateristics.

Bullwhip Cannon: Overlord's eight-wheel all-terrain vehicle.
It is equipped with a large laser cannon, missiles, and zone mortar.

Sledge Hammer Tanks: The other Black Widows ride a one-man minitank that has triangular caterpillar tracks and have whirling mace arms
on either side. They are armed with twin top-mounted 60mm cannons and
dual 20mm auto lasers in front of the control grips.

Sky Cycle: Small one person hover stands.  These are furnished with an auto stunner and a missile launcher.  They are often deployed as part of the defenses for fortifications around Zone Generators.

## Standard Backpacks

* Overlord's Pack:
* Bandit's Pack: is the Zone Effect Cannon (see below)
* Zone Effect Cannon: This cannon is on the backpack that Bandit wears. The cannon shoots out a laser that explodes and zones a small area. Bandit uses this in The Gauntlet (Episode 8) to zone indigenous tribesmen, in The Way of the Samurai (Episode 25) to zone Master Katsu, Washi, and Katsu, in An Australian in Paris (Episode 41) to zone a military patrol, and in A Little Zone Music (Episode 45) to zone a guard at the gondola station.

Overlord and Bandit look down upon the village they are about to zoneBandit raises the zone effect cannon...and fires it to zone the villageThe zone effect laser hits the villageThe viral component of the zone spreads and the tribesman inhales the gasThe tribesman succumbs to the viral fog of the zoneThe tribesman begins to raise his head and develops the zone lesionsBandit fires the zone effect cannonMaster Daito, Katsu, and Washi are zoned by the cannon's blastBandit steps from behind a tree...and fires the zone effect cannon on a French patrolThe zone fog envelops the vehicle and the soldiersThe soldiers begin to stand up as they are zonedMuleau is hit by the blast of the zone effect cannon...and is zoned allowing the Black Widows to enter into the roomBandit steps out the gondola to the guard's surprise...fires the zone effect cannon point-blank at the guard...The guard is surrounded by the zone fog...and is zoned by the fog
Ultimate Skill

Ultimate Skills can only be activated when filling the Skill gauge to 100%.

The skill gauge will charge as time passes or when Active Skills 1 - 5 are used. When using the Ultimate or Striker Skill, the gauges will not charge for each other.

* Super Hero
* Super Villain

* Combat
* Blast
* Speed
* Universal

* Combat
* Blast
* Speed
* Universal
Les Harpies

*«Les guerres commencent et finissent par les Harpies .Elles n'ont guère leur pareil quand l'on parle de grâce ou d'élégance et avec elles autour de vos Rois et seigneurs vous êtes sur que sa finira en beauté »*

-Elias , ancien Historien en chef d'Aurosa , brûlé vif pour le plaisir de la Reine défunte Zamia .

Être une Harpie est une expression commune pour dire qu'on arrive à obtenir tout ce qu'on le veut d'une personne . Cela en dit long sur les Harpies , composé uniquement d'être féminin . En effet ses femmes au physique toujours exquis ne sont pas souvent tendres et savent comment continuer la survie de leur race . Ses femmes aux ailes dans le dos doivent procréer avec d'autres races pour avoir des enfants , qui seront tous obligatoirement des Harpies à leur tour . Ayant une vie plus longue que la moyenne , les Harpies ont toujours usité la persuasion par la séduction ou la magie de l'illusion pour tromper leurs ennemis . Et quand cela ne suffit pas , ses féroces guerrières aiment les attaques aériennes a coup de claymore ou de griffes ou par des attaques dévastatrices d'arme tranchantes à semi distances .

*«Tuer cela peut être interressant , mais regarder une personne tuer une autre car on lui a demandé me satisfait quelque peu plus .»*

-Mémoire de Zamia Reine soleil .

Les Harpies se sont toujours bien intégrées aux lieux et peuples qu'elles cotoient car il en a toujours dépendu de leur survie . Et que ce soit les Norns ou quel que race que ce soit , une femme faite pour faire battre le sang , hum .. Oui personne ne se plaint vraiment de leur présence ...

**Relation diplomatique**

-Toute les relations sont au beau fixe , même les Skorj les apprécient , alors que de mémoire d'Harpie , aucune Harpie a eu de rapport sexuel avec un Skorj , du moins de façon consentante .

**Système politique**

Aucune revendication féministe , les Harpies ne forment pas vraiment un peuple à par entière , elles sont parfaitement intégrés tout simplement .
Les Skorj

«Dire que les couleurs Rouge sang du Khân sont inspirés du Clan Skullsplitter qui ont tellement tué que la légende dit que leurs mains étaient d'un rouge éclatant permanent .Il paraîtrait même que le Khân a convoqué un Skorj et 100 ennemis politiques pour faire son papier peint .Et cela j'en serais plus convaincu que cette prétendu légende du Clan Skullsplitter qui me semble bien infondée...»

-Grenth , historien d'Aurosa , ville neutre.

Skorj .Vous pourriez voir un mage des os écraser une pucelle pour le simple plaisir que cela ne vous ferez pas moins d'effet que ce mot . Skorj . Le symbole de la Force . D'un corps bien plus grand que la moyenne et ayant un pas plus que pesant ,point besoin de se retourner pour savoir qui marche derrière vous . Le Skorj est souvent considéré injustement comme débile par les gens connaissant peu leur peuple .Alors que c'est un peuple intelligent vivant dans des cultes chamaniques très poussés . En effet la simple naissance d'un Skorj provient d'un lien entre un culte chamanique et un rite de magie d'os extrèmement poussé . Leur lien vis à vis de la mère Nature est fort , néanmoins ceux-ci ne sont pas obtus au point de ne pas se servir un tronc déraciné par leur soin qui servira d'arme dans un combat à mort . Il respecte la nature , mais savent faire le choix pour leur survie tout en demandant pardon à la Nature de leur choix . Un arbre sacrifié pour la survie , le Skorj se rendra redevable à la Nature dans tout les cas .

Les Skorj sont connus pour leur gloutonnerie féroce dût à l'énergie dépensée dans leur puissance , qu'elles soient physique ou intellectuel .Lorsque les Skorj ont fini de combattre , manger les adversaires tombés n'est guère une option pour ses géants .C'est un devoir .

**Relation diplomatique**

Les Skorj étaient en guerre depuis un millénaire il y a encore 20 ans avec les Norns . Ses deux races se respectent maintenant et s'allient contre leur ennemi commun les Khwers , mais rien n'effacera le prix de la guerre entre ses deux peuples , surtout le prix énorme payé par les Skorj , puisqu'ils ne sont plus que 1000 individus tout au plus .

Les Harpies aiment controlé tout ce qui est fort , directement les rapports entre les deux races sont bonnes , même les Skorj sont souvent frustré pour non remboursement de dette en nature .

Les Zogrub sont immangeables pour les Skorj et vu qu'on évite d'ennuyer les Skorj leur relation est tout à fait neutre .

Les Nenks ont toujours eu des problèmes avec les Skorj mais pour un Skorj savoir qu'il n'y a aucun sournois dans le peuple des Nenks leur permettent de se faire une raison .

**Système politique**

Tout les clans se sont ralliés à l'appel du Khân .
The Spiral Zone Wikia

## Welcome to The Spiral Zone Wikia

Dedicated to the overlooked 80's classic animated series and franchise.

## What is The Spiral Zone?

*Spiral Zone* was first a set of Japanese action figures based on ideas from Kunio Okawara and Kazuhisa Kondo, designers of mechas for the *Gundam* series. The idea was a story depicting soldiers fighting a war in the early 21st century. Tonka bought the rights to the figures to launch their own version of *Spiral Zone*. Rather than stick with the original Japanese storylines, Tonka reworked the story and developed a 65 episode animated cartoon series to promote the toys. The American version of *Spiral Zone* aired on TV in 1987, but the toys did not fare well against other toys and the cartoon was not picked up. This Wiki provides information about the Japanese action figures and the American cartoon.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Sz title card b.jpg
Les Zogrubs

*«Comment parler des Zogrubs sans parlé du plus grand magicien des Os que la Fjorn est connu , membre du Khûn , Krac . A lui seul il résume la façon d'être des Zogrubs .Lesprit revanchard insufflé à ses alliés par une résurrection forcée ,la finesse d'esprit en insultant les ennemis de pleutre pour qu'ils s'empalent sur les morts ,et surtout une petite pointe de flamme pour transformer les cadavres en bombe morbide , car voir un type s'embrasé comme une torche , et bah c'est classe.Les Zogrub c'est les meilleurs de toute façon et c'est notre race préférée»*

-Grenth , extrait de la biographie de "Krac , une légende" , rédigé en présence de Krac.

Les Zogrubs sont une race d'être bleu , plus petit que les Norns et qui sont considéré comme excessivement excentrique. Leur race a des connaissances innées avec le feu
The Zone Riders

Zone Riders: Overlord's initial strike put all the major capitals of the world in the Zone.  The chaos sparked international cooperation between even the bitterest of rivals, including the United States and the Soviet Union.  To counter the effects of the Zone effect, British scientists created a rare material called Neutron-90.  However, only a limited amount of Neutron-90 exists.  The British government ordered the destruction of the only laboratory where the material was produced.  It was deemed necessary to keep it out of Overlord's clutches.  There is only enough of the material to build combat suits for a team of five specially-trained soldiers called the Spiral Force, also known as the Zone Riders.

First Team:

Dirk Courage (Cdr) - Zone Riders leader, United States

Hiro Taka (Lt) - infiltration specialist, Japan

Max Jones (2nd Lt) - special mission expert, United States

Tank Schmidt (MSgt) - heavy weapons specialist, West Germany

Katerina Anastacia (Cpl) - medical officer and scientist, USSR

Auxilliary:

Ned Tucker (Lt) - Demolition specialist and pilot, Australia

Benjamin Davis Franklin (Lt) - Field scientist, United States
Illmenni

**Illmenni** is a title given to anyone in the Regiverse who manipulate their abilities and skills for greedy, vicious, or malevolent gain; in other words, a villain. Unlike the sentoki who are defined by will and virtue, illmenni are defined by the reason behind their motives and most especially, how immoral their acts are.

A person who acquires the role will have their attributes augmented according to how willing they are to become evil. If the desire is considerably strong, the illmenni can be consumed by his/her aspirations and will be driven to become even darker. Unlike the sentoki, the illmenni can achieve only 85 successive levels - however, ascending to just one level can be very difficult for most illmenni, advanced or beginner, but the power increase granted when an illmenni levels up is very tremendous, further pushing the illmenni to commit more horrible acts for the pursuit of greater capacity.
Media Dossier: 'The Spiral Zone' Comics

The Spiral Zone received a four issue comics treatment. The limited series was written by Michael Fleisher, and illustrated by Carmine Infantino, Pablo Marcos (Pencils), Dick Giordano (Inks), Helen Vesik (Colorist), and John Costanza (Letterer). Each issue had a plot similar to their animated counterparts. Also each issue had a "Inteligence Briefing" style dossier that provided detailed information on the setting, characters, and assests used in the conflict.

Issue 1

Issue 2

Issue 3

Issue 4
Guigui

Roles :

* Town Investigative (Sheriff /Investigator / Spy / Lookout )
* Town Protective ( Bodyguard / Doctor )
* Town Support (Escort / Mayor / Medium / Retributionnist / Transporter )
* Town Killing ( Jailor / Vampire Hunter / Veteran / Vigilante )
* Mafia Support ( Blackmailer / Consigliere / Consort )
* Mafia Killing ( **Godfather** / Mafioso )
* Mafia Deception ( Disguiser / Forger / Framer / Janitor )
* Neutral Benign ( Amnesiac / Survivor )
* Neutral Evil ( Executioner / *Jester* / Witch )
* Neutral Killing ( Arsonist / **Serial Killer** / Werewolf )
* Neutral Chaos ( Vampire )

* Escort/Transporter/Consort //§\\Investigator/Consigliere/Mayor
* Sheriff/**Executioner**/**Werewolf** //§\\ Vigilant/**Veteran**/Mafioso
* Lookout/Forger/Amnesiac //§\\ Spy/Blackmailer/Jailor
* Doctor/Disguiser/**Serial Killer** //§\\**Bodyguard**/**Godfather**/**Arsonist**
* Medium/Janitor/Retributionist //§\\ **Survivor**/Vampire Hunter/Witch
* Framer/Vampire/Jester

LW :
Iron Man

* Classic
* Age of Ultron
* Secret Wars: 2099
* Civil War
* Infinity War
* Endgame
* Team Suit
* Avengers 3099
* Superior Iron Man
* Back to Basics

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Wounded, captured and forced to build a weapon by his enemies, billionaire industrialist Tony Stark instead created an advanced suit of armor to save his life and escape captivity. Now with a new outlook on life, Tony uses his money and intelligence to make the world a safer, better place as Iron Man.

 Energy Attack (**+20:** 728)
 Energy Defense (**+20:** 617)
 HP (**+20:** 2465)
 Critical Rate (**+20:** 1074)
Dodge (**+20:** 513)

 *Apply to: All team members*
 *Apply to: Self*
*Energy Attack +5%*
 *Apply to: Self*
*42% increase to Skill Damage, 30% increase to bonus damage*
 *102% Energy Damage, Add Energy Damage 146*
Ranged, 1 Hit, Pushback.
Cooldown Time: 8 seconds
:
 *92% Energy Damage, Add Energy Damage 146*
Ranged, 3 Hit, Small AOE.
Cooldown Time: 7 seconds
:
Changes to Crash Landing.
184% Energy Damage, Add Energy Damage 146
 *49% Energy Damage, Add Energy Damage 30*
*Apply to: Self*
*Guards against 1-5 Hit(s) (2-3 Sec.)*
Ranged, 5 Hits, Line AOE, moves back.
Cooldown Time: 9 seconds
 *18% Physical Damage, Add Physical Damage 21*
*Apply to: Enemy*
*Stun (3 Sec.)*
Ranged, 12 Hits, Jumps into air.
Melee, 1 Hit.
Cooldown Time: 15 seconds
:
Ranged, 20 Hits, Jumps into air.
Melee, 1 Hit.
 *156% Energy Damage, Add Energy Damage 37*
*Apply to: Self*
*15-90% chance to Penetrate Super Armor, Barrier effect (5 Sec.)*
Ranged, 4 Hits, Large AOE.
Cooldown Time: 20 seconds
Required Rank:

 *Apply to: Enemy*
*-20% decrease of All Defenses (3 Sec.)*
*Stun (3 Sec.)*
*Apply to: Self*
*Summon an illusion with 60% of the summoner's stats (10 Sec.)*
*Invincible (5 Sec.)*
*15% Ignore Defense (5 Sec.)*
*80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect (3 Sec.)*
*Energy Damage 200% of Energy Attack*
*Additional 146 Energy Damage*
 *Apply to: Self*
*Creates 2500 Super Hit Shield upon a succesful attack, which can regenerate up to 75% of MAX HP (10 Sec.)*
*Increases ATK by 1% for every 1% of the Super Hit Shield (Up to 70%) (10 Sec.)*
**Striker Skill is applied when a Striker is set.**
Requires **Tier-4 Advancement**
Survive Mola Mola Wikia

# **Welcome to Survive! Mola Mola! Wiki!**

Welcome to the **Survive! Mola Mola! Wiki**, here you can find information to help guide you how to play *Survive! Mola Mola!*, or to learn some interesting things about the game. *Survive! Mola Mola!* was developed by SELECT BUTTON, a Japanese gaming company founded on July 16, 2014, if you wish to check their website, click here! The original version was released to iOS devices on December 14, 2013, with an Android release on August 17, 2014. An English version was made available on September 28, 2014, on iOS devices and October 10, 2014 to Android devices.

So what exactly is *Survive! Mola Mola!*? Well, simply put it is a pet simulator where you have to raise an ocean sunfish, in the game it goes by its scientific name *Mola mola*, this however is easier said than done. Just like in real life, your pet mola mola is susceptible to any kind of injury and risk a sudden death, and if it does, you wouldn't have to worry as there is a multitude of them once your old one passes away and begin anew. In fact, there are achievements that can be earned by experiencing the multiple death screens present in the game. If you would like a beginner's guide to *Survive! Mola Mola!*, click here!
Crab

**Crab** is the fifth purchasable food item in *Survive! Mola Mola!*

The scissors part is good too

## Stats

It's base stats gives an increment of 1.6 kg every time your mola mola consumes it, but just like any other food items, if your mola mola passes it will gain a percentage increase.

Like all purchasable food items, there is an 8% of killing your mola mola, if that occurs, it will be heavily reduced to a 0.01% mortality rate.

## Trivia

* The Crab, along with the Scallop and Squid, have a Hard-mode counterpart, that being the Tasmanian Giant Crab.
* Just like in real life, mola molas like to eat crustaceans.
Singularity

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 The A-Force discovered the cosmological being Singularity when she fell from the sky in a bright flash of light. She is a pocket universe that gained self-consciousness and ultimately chose a female identity in her pursuit to understand the human race. She possesses a mysterious ability to move between different worlds and dimensions.

 Energy Attack (**+20:** 760)
Critical Rate (**+20:** 597)
 Energy Defense (**+20:** 631)
Critical Damage (**+20:** 585)
 Critical Rate (**+20:** 1098)
Crowd Control Time (**+20:** 585)
 Dodge (**+20:** 1122)
Skill Cooldown (**+20:** 561)
"Bonus Option" (**+20:** 1180)

 *Apply to: All team members*
 *Apply to: Self*
*Immune to Guard Break*
*Paralyze Resist*
*STUN Resist*
 *Apply to: Self*
*100% chance to pierce with BARRIER effect*
*Guaranteed Dodge +40% Increase*
*40% increase to Skill Damage, +30% increase to bonus damage*
 *96% Energy Damage, Add Energy Damage 142*
Melee, 1 Hit, Small AOE, Pushback.
Melee, 1 Hit, Dashes through enemies.
 *82% Energy Damage, Add Energy Damage 71*
Ranged, 2 Hit, Teleports away, Line AOE, Piercing.
 *14% Energy Damage, Add Energy Damage 24*
Ranged, 5 Hit, Small AOE, Strafes around target.
Other nearby enemies are drawn to target while active.
Cooldown Time: 9 seconds
 *132% Energy Damage, Add Energy Damage 142*
Melee, Jumps to enemy, 2 Hit, Small AOE.
Cooldown Time: 12 seconds
 *118% Energy Damage, Add Energy Damage 18*
Ranged, 8 Hit, Split targets.
Cooldown Time: 15 seconds
Required Rank:

*All Attack ↑ +5.5%*
*Critical Rate ↑ +5.2%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.1%*

*Defense Penetration ↑ +4.8%*

*Critical Damage ↑ +4.8%*
*Defense Penetration ↑ +4.7%*
Giant Squid

Wow I'm full

**Giant Squid** is one of the available hard-mode exclusive food items in *Survive! Mola Mola!* It was introduced in version 2.0.0 in both English and Japanese versions.

## Stats

The Giant Squid has a decent increment of 25.0 kg, this can increase with percentage bonuses with each passing mola mola, making this the second most filling food in the entirety of the game, much worth the MP

Just like any of the hard-mode food items, it has a 15% mortality rate, this will be significantly reduced to a measly 0.01%

## Trivia

* Just like the other hard-mode food items, it is a variant of one of the normal food items, that being the Squid.
Warpath

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 James Proudstar, known as Warpath, is a powerful mutant of Apache descent. Though he started as a member of the Hellions, he has proven himself a valuable part of many X-Teams over the years, including X-Force. In addition to superhuman strenght, speed, and stamina, he is an expert combatant and possesses shamanic abilities and senses.

 Physical Attack (**+20:** 760)
 All Defenses (**+20:** 638)
 Attack Speed (**+20:** 1040)
 Critical Rate (**+20:** 1098)
Movement Speed (**+20:** 519)

 *Applies to: All Allies*
 *Applies to: Self*
*Critical Rate increases by +20%.*
*Super Armor, All Defenses +25% ↑*
*Activation Rate: 50% chance when attacking*
 *Applies to: Self*
*Increases Skill damage by 32% and increases Bonus Damage by 15%.*
*Critical Damage increases by +25%.*
*Increases Guaranteed Critical Rate by +30%.*
 *Applies to: Enemies*
*Fracture (3 Sec.)*
*Deals 10% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Physical Damage 88% of Physical Attack.*
*Additional 142 Physical Damage.*
 *Applies to: Enemies*
*Deals 10% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Stun (2 Sec.)*
*Physical Damage 138% of Physical Attack.*
*Additional 142 Physical Damage.*
 *Applies to: Enemies*
*-1% decrease of All Defenses. (Stack up to -15%)(5 Sec.)*
*Deals 15% Bleed damage every 1 sec. Removes Elasticity. (5 Sec.)*
*Applies to: Self*
*50% chance for Immunity to All Damage. (4 Sec.)*
*Physical Damage 100% of Physical Attack.*
*Additional 71 Physical Damage.*
Cooldown Time: 14 seconds
 *Applies to: Enemies*
*Deals 30% Bleed damage every 1 sec. Removes Elasticity. (4 Sec.)*
*Stun (2 Sec.)*
*Physical Damage 275% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 15 seconds
 *Applies to: Enemies*
*Deals 35% Bleed damage every 1 sec. Removes Elasticity. (5 Sec.)*
*-5% decrease of All Defenses. (Stack up to -15%)(5 Sec.)*
*Stun (3 Sec.)*
*Energy Damage 146% of Physical Attack.*
*Additional 29 Physical Damage.*
Cooldown Time: 17 seconds
Required Hero Rank:

*Physical Attack ↑ +5.4%*
*Physical Defense ↑ +5.1%*

*Critical Rate ↑ +4.9%*
*Critical Damage ↑ +4.9%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*Critical Rate ↑ +4.9%*
*Critical Damage ↑ +4.9%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.3%*
*Ignore Defense ↑ +4.7%*
*Recovery Rate ↓ 4.9%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Physical Defense ↑ +5.2%*
*Critical Damage ↑ +4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*

*Attack Speed ↑ +4.9%*

*All Attack ↑ +5.3%*

*Physical Attack ↑ +5.4%*

*All Attack ↑ +5.4%*
*Cooldown Duration ↓ 4.9%*
World Boss Invasion

## Overview

In **World Boss Invasion**, players cooperate to fight against Bosses in real-time.

Up to 3 players participate together, and players are matched according to their **Tier/ Rank/ Mastery/ Level/ Skill Level**.

The Boss depends on the theme at the moment, and changes after a set period of time.

When a team wins, each player will receive a **Supply Chest**. The Chests will open after a set period of time which depends on their Rank.

## Descriptions

You will require 3 Characters to enter World Boss Invasion. With 2 other Agents, there will be 9 Characters in one Mission.

Once your Characters have entered, they will not be useable again until the next World Boss Invasion is open.

Character Selection will not be limited. You will be able to use any Character you want.

All Characters entered will be scaled on their level, mastery and skill levels to certain point. This means that non-6★ Characters can be entered, and they will be automatically ranked up to help you take on the Invasion.

Comic Cards, ISO-8, Custom Gear and Characters’ Gears work the same as usual.

Each stage has a random goal to finish.

**Example:**

\* Boss Mode for an epic battle

\* Point Mode requires you to reach a certain amount of points to win

\* Link Mode which will share all your HP and fight against a strong Boss!

## Boss Theme

* Twilight
* Thanos and the Black Order

Ulik
Fenris
Ymir
Surtur
Midgard Serpent
Frost Beast
Odin

Proxima Midnight
Black Dwarf
Corvus Glaive
Supergiant
Ebony Maw
Thanos
Thanos (Infinity)

## Rewards and Co-op Mission

After beating a Boss, a Supply Chest will be obtained which has various kinds of items. Supply Chests require a certain amount of time to open, however they can be also be instantly opened by using Crystals.

Each World Boss Invasion will have Co-op Missions that will be shared with other Agents.

Meet the requirements of each Co-op Mission to fill the bar: if you manage to completely fill it, you will be able to acquire a special reward once the World Boss Invasion resets at the end of the week.

### Twilight

 2
 3
 4
 5
 6
 7

### Thanos and the Black Order

 2
 3
 4
 5
 6
 7
Villains

## Boss

* Chapter 1 - The Missing Scientist
* Chapter 2 - An Ominous Sign

* Chapter 3 - The Calm before the Storm
* Chapter 4 - Red Storm
* Chapter 5 - Rule the World!

* Chapter 6 - Cut Off One Head
* Chapter 7 - Overheated and Retriggered
* Chapter 8 - The Apocalypse

* Chapter 9 - Iliad and Odyssey
* Chapter 10 - Frostbitten

* Chapter 11 - Danger Signal
* Chapter 12 - Asgardian War

Note: You need Tier-2 Characters to clear these stages.

Note: You need Tier-2 Characters to clear these stages.

## Mobs

* Chapter 1 - The Missing Scientist
* Chapter 2 - An Ominous Sign

* Chapter 3 - The Calm before the Storm
* Chapter 4 - Red Storm
* Chapter 5 - Rule the World!
Thor

* The Avengers
* Avengers: Age of Ultron
* Unworthy
* Thor: Ragnarok
* Infinity War
* Team Suit
* Endgame
* Herald of Thunder
* Love and Thunder

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
Lightning Resist +10%
 **Herald of Thunder Uniform Only**
Apply to: Self
5% Ignore Defense
Increases damage dealt to SUPER HERO-type Characters by 5%.
 As the Norse God of thunder and lightning, Thor wields one of the greatest weapons ever made, the enchanted hammer Mjolnir. While others have described Thor as an over-muscled, oafish imbecile, he's quite smart and compassionate. He's self-assured, and he would never, ever stop fighting for a worthwhile cause.

 Energy Attack (**+20:** 840)
Critical Damage (**+20:** 573)
 Energy Defense (**+20:** 677)
HP (**+20:** 1344)
 Critical Rate (**+20:** 1122)
Dodge (**+20:** 585)
 Defense Penetration (**+20:** 1110)
Attack Speed (**+20:** 477)

 *Apply to: All team members*
 *Activate Ratio: While attacking with 5% rate*
*It deals 30% Shock damage every 1 Sec. (5 Sec.)*
Cooldown Time: 20 seconds
 *Apply to: Self*
*70% chance to pierce with BARRIER, Immune to all damage effect*
*Increase Lightning Damage by +60%*
 *176% Lightning Damage, Add Lightning Damage 149*
Jumps to target, 1 Hit, Line AOE.
Cooldown Time: 8 seconds
:
Changes to Thunder Axe.
93% Lightning Damage, Add Lightning Damage 149
 *89% Lightning Damage, Add Lightning Damage 149*
Melee, 2 Hit.
Cooldown Time: 7 seconds
:
Changes to Thunder Roar.
69% Lightning Damage, Add Lightning Damage 50
 *59% Lightning Damage, Add Lightning Damage 50*
Ranged, 3 Hit, Small AOE.
Cooldown Time: 8 seconds
 *51% Lightning Damage, Add Lightning Damage 38*
Melee, 4 Hit, Small AOE.
Cooldown Time: 12 seconds
:
Changes to Celestial Breaker.
106% Lightning Damage, Add Lightning Damage 149
Ranged, 2 Hit, Line AOE, Moves forward.
Melee, 4 Hit, Large AOE.
 *55% Lightning Damage, Add Lightning Damage 38*
*Apply to: Self*
*Guard 3 hits (4 Sec.)*
Ranged, 5 Hit, Large AOE, Pushback.
Cooldown Time: 13 seconds
:
Adds an extra hit.
 *72% Lightning Damage, Add Lightning Damage 10*
*Apply to: Enemies*
*-15% decrease of Lightning Resistance (can stack up to max -45%) (10 Sec.)*
*Deals 70% Shock damage every 1 sec. (2 Sec.)*
*Apply to: Self*
*Ignores target's Dodge Rate by 80%. (4 Sec.)*
*Invincible (5 Sec.)*
*80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (4 Sec.)*
 *72% Lightning Damage, Add Lightning Damage 10*
*Activation Rate: When Striker Skill is used*
*Applies to: Self*
*Increases Active Buff effect by 10%. (10 Sec.)*
*Increases All Element Damage by +50%. (10 Sec.)*

Required Rank: **Tier-4 Advancement**
Total Drama Underdogs

## Summary

The previous season of Total Drama was on an Island. This season returns to the Film Lot where 18 contestants will compete once again for $1,000,000!

## Characters

### Constructive Cameras

Tyler

Ezekiel

Katie

Rodney

Eva

Staci

### Destructive Directors

Dakota

Beardo

Leonard

Dawn

Topher

Samey

### Instructive Castmates

Anne Maria

B

DJ

Sadie

Brick

Amy

## Episode List

These are the roleplay episodes that will be played. Times and dates could change so check often.
Me'Nakir

Race dîtes Humanoïdes car elle a toutes les caractéristiques de celle-ci.

Les différences est qu’il possède une aura de couleur dépendant de la magie qu’il use, recouvrant totalement leurs yeux.

Leurs sang est mélangé à la purification pur, leur donnant une régénération conséquente lorsqu’ils sont blessés, ils sont de véritable « machine » et considérés comme invincible.

Le dirigeant et le plus puissant des Me'Nakir est Kan'dan , accompagnée de Asatera sa femme, Men'Akdias étant leur unique progéniture.
Special Skills

**This article is a disambiguation page for Special Skills**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

See:

* **Awakened Skill**
* **Ultimate Skill**
Рудные кусты

Рудные кусты производят рудные ягоды, когда полностью вырастают.

Существует шесть различных кустов

2. Медь
3. Золото
4. Железо
5. Олово
6. Алюминий
7. Опыта

## Получение

Их можно найти в пещерах на различной высоте, они могут быть собраны без инструментов. Перчатка скорости из мода Tinker's Construct ускоряет их сбор, тогда как инструменты - нет. Также рудные кусты продаются у жителей.

## Использование

Рудные кусты действуют аналогично кактусу, нанося урон если подходить к ним вплотную, но не уничтожают предметы, которые были брошены в них. Рост кустов состоит из 3 этапов: малый, средний и зрелый. Могут быть размещены только на непрозрачных блоках. После размещения блок внизу может быть уничтожен и куст будет продолжать расти и производить ягоды. Найти кусты можно на любой высоте и с любым уровнем освещения, в то время как размещать их следует на уровне освещения <13, а растут они на уровне освещения <10.

Когда куст полностью созреет - нажмите ПКМ, и ягоды автоматически поместятся к вам в инвентарь. Если инвентарь в этот момент будет полным - ягоды выпадут неподалёку от вас.

Ягоды переплавляются в самородки при помощи плавильни, за исключением ягод опыта, они съедаются для повышения уровня.
Update Wikia

Liste des modifications apportés sur le Wikia.

* 20/05/2015 : Ajouts des catégories Monde , Arkéonodir , Me'Nael , Arnakar , Races
* 21/05/2015 : Ajout(s) de(des) page(s) : Me'Nakir
	+ Ajout(s) de(des) catégorie(s) : Mortel , Demi-Dieu
* 28/05/2015 : Ajout(s) de(des) page(s) : Humain
* 16/09/2015 : Ajout de contenu dans : Me'Nakir, d'autre devrait suivre probablement.
* 17/09/2015 : Ajout de contenu dans : Humain
* 21/10/2015 : Ajout de la page : Chapitre 1 : La création (Page majeur)
* 12/07/2016 : Ajouts des pages : Humain de Samb , Samb
	+ Ajout de la catégorie : Dieu
	+ Ajout de contenu dans : Humain
* 13/07/2016 : Ajouts des pages : Eiri , Les Rin'in , Fordan , Lond , Kan'Dan , Asatera , Men'Akdias
	+ Ajout de la catégorie : Façonneur
* 12/08/2016 : Ajout(s) de(s) page(s) : K'exo'ra
Eiri

Eiri est un lieu accompagné d'un énorme temple, sa localisation est encore inconnu.

## Description de la Zone

L'endroit est assez tropical et se remarque facilement par ses couleurs douces, vert Jade et Émeraude.

Les personnes habitants là bas proviennent de toutes nations, les couleurs de peau étant mixtes, passant des ethnies blanches et aux noirs.

### Faunes et Flore

La nature des environs d'Eiri est globalement paisible, bien que son environnement tropical pourrait montrer qu'elle soit aggressive et renferme bien des mystères.

* ====Plantes====

​Description en cours
* ====Bestiaires====

Description en cours
Литейный стол

**Литейный стол** - это блок, необходимый для сливания жидкости из плавильни. Если над ним находится литейный кран или разливочный канал - жидкость из слива пойдёт прямиком в него. Для получения готовых слитков и частей инструментов - необходимо положить слепок нажатием **ПКМ** на пустой литейный стол. После того, как инструмент будет готов, его можно будет забрать, повторно нажав **ПКМ**. Также, слепки с литейного стола можно убирать, нажав **ПКМ**, если в нём нет остаточной жидкости.
Материалы и Вы: Том 1

**Материалы и Вы: Том 1** от *Skyla* - это книга, которую вы получаете, когда в первый раз загружаете мир после установки мода. В ней описаны основы этого мода, первые крафты и прочность материалов.
После обновления Tinkers' Construct на версию 1.10.2 - книга больше не разделена на несколько томов, следовательно она стала короче и более организованной.

## Рецепт крафта

Если вы вдруг потеряли эту книгу, то вы можете сделать её с помощью пустой схемы и пустой книги.