Grimmholm

## Description

Grimmholm is a quaint trading town to the South of the Meusewood. Sat at the heart of the kingdom, its intersecting crossroads make it a common rest-stop for travellers and traders, cultivating a prominent market square filled with pop-up stalls. The buildings range in quality from low quality wood and stone shacks to the opulent town hall.

As of 984AT, Grimmholm sits partially in ruin from Zaldran's invasion and the Meusewood counterattack.

## History

Grimmholm was founded in the late 300s as a midpoint between the capital and the southern reaches of the newly formed Issuran Kingdom. Transporters moving goods and resources between the two extremes needed rest-stops in order to complete the journey safely, so small temporary settlements of caravans began to form around this time all over the country. Grimmholm was the largest of the caravan settlements, and before long people began to construct proper buildings and facilities. Merchants would venture out to the area to sell their wares to those passing through, and eventually a market square was formed. Travellers began to pay homage to Avandra to keep them safe on the roads ahead, and a small temple was constructed to honour her.

By the mid 400s, the still unnamed Grimmholm had developed into a fully-fledged market. Some merchants and travellers began living there permanently when they weren't travelling, and the temple to Avandra had attracted a small clergy into it. Then, disaster struck. A horrid creature of rot and pestilence emerged from the Meusewood and tore down the market and everything around it. The grass turned to dust as the life was sundered from the area, along with the buildings and the temple. The travellers fled, and for the next few years kept a wide berth around Grimmholm when travelling up and down the country. The worshippers of Avandra were all that remained, living among the ruin desperately fighting against the blight. The head cleric called to the Changebringer for help, and she answered. That night, large silver badgers emerged from the Meusewood and began digging at the ground around the site, piling the rubble into a large mound. This strange ritual seemed to cleanse the land, and the blight disappeared. The badgers helped the acolytes in rebuilding the temple, and they began to construct more houses as the populace slowly returned. In remembrance and parody to the history, the now beautiful town was named Grimmholm.

## Points of Interest

### Grimmholm Town Hall

The town hall is a large building on the Eastern side of the town, and is where Lord Rayner lives. It houses large amounts of office space, as well as a few sets of living quarters.

### Stoneguard Outpost

The outpost is where the Stoneguard of the town work, sleep and eat. There are many offices inside for some of the higher-ups, a mess hall, an armoury, sleeping quarters and a dungeon underground.

### The Dancing Dagger

A lively tavern ran by red dragonborn Vakon.

### The Silver Badger Inn

A fancier tavern to the South of the town where the richer folk go to eat.

### The Temple of Gold

A small temple to Avandra, the Changebringer. Contains a secret passageway to the dungeon of the Stoneguard Outpost.

### The Gardens of Luck

A quaint garden to the East of the town containing a small bandstand and some lovely flowers.

Lord Rayner (M) - Human

Chairman Garrat (M) - Human

Advisor Emota (F) - Yuan-Ti (disguised as human)

Councillor Averet (F) - Human

Councillor Emelyn (F) - Human

Councillor Fendrel (M) - Halfling

Barkeep Vakon (M) - Red Dragonborn

Trademaster Corryn (M) - Halfling

Captain Harmend of the Stoneguard (M) - Human

Strongarm Edvard (M) - Human

Strongarm Pailon (M) - Disguised Yuan-Ti

Enforcer Lillach (F) - Wood elf