Osben Ultorin Character Sheet

## **Osben Ultorin the Half-Elf**

**Male Half-Elf Ranger 3**

**Lawful Evil**

### **Total Hit Points: 21**

**Speed: 30 feet**

**Armor Class: 16 = 10 +4 [chain shirt] +2 [dexterity]**

**Touch AC: 12**

**Flat-footed: 14**

**Initiative modifier: +2 = +2 [dexterity]**

**Fortitude save: +4 = 3 [base] +1 [constitution]**

**Reflex save: +5 = 3 [base] +2 [dexterity]**

**Will save: +2 = 1 [base] -1 [wisdom] +2 [iron will]**

**Attack (handheld): +4 = 3 [base] +2 [strength] -1 [reckless]**

**Attack (unarmed): +4 = 3 [base] +2 [strength] -1 [reckless]**

**Attack (missile): +5 = 3 [base] +2 [dexterity]**

**Grapple check: +5 = 3 [base] +2 [strength]**

'*Light load:'* **66 lb. or less**

'*Medium load: '***67-133 lb.**

'*Heavy load: '***134-200 lb.**

'*Lift over head: '***200 lb.**

'*Lift off ground: '***400 lb.**

'*Push or drag: '***1000 lb.**

**Languages: Common, Dwarven, Elven**

**Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]**
**Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]**
**Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]**
**Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]**
### **Feats:**

**Combat Reflexes**
**Endurance [free to rangers]**
**Iron Will**
**Track [free to rangers]**
**Two-Weapon Fighting [ranger two-weapon track]**
### **Skills:**

**Appraise Int 1 = +1**
**Balance Dex\* 2 = +2**
**Bluff Cha 1 = +1**
**Climb Str\* 5 = +2 +3**
**Concentration Con 1 = +1**
**Craft\_1 Int 1 = +1**
**Craft\_2 Int 1 = +1**
**Craft\_3 Int 1 = +1**
**Diplomacy Cha 3 = +1 +2 [half-elf]**
**Disguise Cha 1 = +1**
**Escape Artist Dex\* 2 = +2**
**Forgery Int 1 = +1**
**Gather Information Cha 5 = +1 +2 +2 [half-elf]**
**Handle Animal Cha 2 = +1 +1**
**Heal Wis 5 = -1 +6**
**Hide Dex\* 7 = +2 +5**
**Intimidate Cha 1 = +1**
**Jump Str\* 5 = +2 +3**
**Listen Wis 4 = -1 +4 +1 [half-elf]**
**Move Silently Dex\* 2 = +2**
**Perform\_1 Cha 1 = +1**
**Perform\_2 Cha 1 = +1**
**Perform\_3 Cha 1 = +1**
**Perform\_4 Cha 1 = +1**
**Perform\_5 Cha 1 = +1**
**Ride Dex 6 = +2 +4**
**Search Int 8 = +1 +6 +1 [half-elf]**
**Sense Motive Wis -1 = -1**
**Spot Wis 1 = -1 +1 +1 [half-elf]**
**Survival Wis 1 = -1 +2**
**Swim Str\*\* 5 = +2 +3**
**Use Rope Dex 4 = +2 +2**
**\* = check penalty for wearing armor**

**Search >=5 ranks gives +2 on survival checks while tracking.**

**Reckless trait: +1 on all melee damage rolls.**

**Your wisdom is too low to use ranger magic.**

**Half-Elf:**

**Immune to magical sleep**
**+2 racial bonus on saves vs. enchantments**
**Low-light vision (darkvision if half-drow)**
**+1 racial bonus on listen, search, and spot checks**
**+2 racial bonus on diplomacy and gather information checks**
**Ranger:**

**Favored enemies**

**Track as bonus feat (already included)**

**Combat Style**

**Endurance**

**Wild empathy (roll level + charisma bonus)**

**Endurance (level 3)**

**Animal Companion (level 4)**

**Woodland Stride (level 7)**

**Swift Tracker (level 8)**

**Evasion (level 9)**

**Camouflage (level 13)**

**Hide in Plain Sight (level 17)**

**Favored Enemies:**

**Monstrous Humanoids +2**

**This ranger chose the two-weapon combat track.**

**Class HP rolled**

**Level 1: Ranger 8**

**Level 2: Ranger 5**

**Level 3: Ranger 5**

**Osben Ultorin's Equipment:**

'*32 lb'* **Weapons / Armor / Shield (from above)**

'*9 lb '***Arrows (quiver of 20) x3**

'*2 lb '***Caltrops**

'*2 lb '***Lantern (hooded)**

'*1 lb '***Pouch x1**

'*4 lb '***Rations (1 day) x4**

**Signet ring**

**\_\_\_\_\_**

'*50 lb '***Total**