recursal/Fanatic-Fandom huggingface dataset:
Second offensive

**Second offensive** is a scenario in *Panzer Corps*.

## Briefings

Now that the British have relieved Tobruk we are forced to conduct the most difficult of military maneuvers, a fighting withdrawal. Gentlemen, we are to return to the line of El Agheila. There is nothing to hold on to short of there. At El Agheila, we will be near our supply terminus and able to form a defensive line. Getting there in good order is the problem. The English will do all in their power to encircle us and complete our destruction. To escape we must not delay or hold on to meaningless objectives or try to save every unit. El Agheila, however, must be held at all costs. Remember, the farther the British pursue us, the longer their supply line stretches and the weaker they become. When our reinforcements arrive and our supply situation improves, we will regain freedom of action and can consider plans for a "second offensive". Good luck!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* El Agheila

* Agedabia

* Soluch

* Msus

* Benghazi

* Barce

* Apollonia

* Derna

* Mechili

* Tmimi

* Gazala

* Bir Hacheim

* Tengeder

* Mersa Brega

* Via Balbia

* Jebel Akhdar

* El Agheila

* Agedabia

* Soluch

* Msus

* Benghazi

* Barce

* Apollonia

* Derna

* Mechili

* Tmimi

* Gazala

* Bir Hacheim

* Tengeder

* Mersa Brega

* Via Balbia

* Jebel Akhdar

## Messages

* Retreat to El Agheila. Be aware that the British will attempt to cut you off as you withdraw.

* Reinforcements have arrived!

* Push forward on the offensive and retake the lost ground!

Mission objectives have changed!

* Retreat to El Agheila. Be aware that the British will attempt to cut you off as you withdraw.

* Reinforcements have arrived!

* Push forward on the offensive and retake the lost ground!

Mission objectives have changed!
Smolensk 41

**Smolensk41** is a scenario in *Panzer Corps*.

## Briefings

Come in and have a seat Herr General, I have important intelligence to share with you.

Based on your exemplary successes and the ongoing efforts of the Luftwaffe, I am happy to report that the Soviet Air Force has been reduced to tatters. You should not expect significant aerial resistance at any time in the foreseeable future. While you may encounter a few scattered formations of fighters and bombers, they should be trivial for you to handle.

Now the bad news. We have received reports that the Soviets have begun general mobilization of their armies, so you should expect fierce resistance from Soviet infantry and armored elements. Be prepared for dogged resistance and possible counterattacks that will only increase in size as you advance further and further into Russia.

Your immediate task is the city of Smolensk and the surrounding objectives. If you feel you must, you have permission to bypass some of your objectives, but it is critical that you secure Smolensk at all costs!

You have your orders, Herr General. Carry them out!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Jun

* Junk

* Brest-Litovsk

* Bialystok

* Siedlce

* Baranavicy

* Minsk

* Salihorsk

* Pinks

* Pinsk

* Maladziecna

* Lida

* Hrodna

* Suwalki

* Sokolow Podlaski

* Lomza

* Pruzany

* Vaukavysk

* Ostrow Mazowiecka

* Pisz

* Masty

* Uzda

* Biaroza

* Navahrudak

* Ivacevicy

* Dziarzynsk

* Bug River

* Prypyats River

* Nyoman River

* Barysau

* Smolensk

* Polack

* Vitebsk

* Orsha

* Mogilev

* Lepel

* Krasny

* Pochinok

* Mscislau

* Berazino

* Hlybokaje

* Kpynki

* Knyahinin

* Rudnya

* Demidov

* Roslavl

* Polotsk

* Dneiper River

* Dvina River

* Berezina River

* Berezino

* Jun

* Junk

* Brest-Litovsk

* Bialystok

* Siedlce

* Baranavicy

* Minsk

* Salihorsk

* Pinks

* Pinsk

* Maladziecna

* Lida

* Hrodna

* Suwalki

* Sokolow Podlaski

* Lomza

* Pruzany

* Vaukavysk

* Ostrow Mazowiecka

* Pisz

* Masty

* Uzda

* Biaroza

* Navahrudak

* Ivacevicy

* Dziarzynsk

* Bug River

* Prypyats River

* Nyoman River

* Barysau

* Smolensk

* Polack

* Vitebsk

* Orsha

* Mogilev

* Lepel

* Krasny

* Pochinok

* Mscislau

* Berazino

* Hlybokaje

* Kpynki

* Knyahinin

* Rudnya

* Demidov

* Roslavl

* Polotsk

* Dneiper River

* Dvina River

* Berezina River

* Berezino

## Messages

* Special reinforcement units have arrived!

* Special reinforcement units have arrived!
The Hague

**The Hague** is a scenario in *Panzer Corps*.

## Briefings

The Hague, seat of government of the Dutch nation, was supposed to be neutralized three days ago by an advance airborne operation. As you are well aware, this is not the case. Not only have our forces failed to capture the Dutch Queen and force a surrender, but now they are in danger of being wiped out completely by advancing Allied troops!

Your objective is to succeed where they have failed, to secure The Hague and the surrounding objectives to force the Dutch to surrender. If at all possible, link up with and protect any surviving auxiliary German forces you encounter, their survival would do much to bolster your prestige in the eyes of High Command!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* The Hague

* Zoetermeer

* Leiden

* Rotterdam

* Gouda

* Maarssen

* Utrecht

* Gorinchem

* Dordrecht

* Hellevoetsluis

* Amstelveen

* Hoofddorp

* Maassluis

* Schoonhoven

* Woerden

* Westeinderplassen

* Katwijk

* Katwijk aan Zee

* Ypenburg AFB

* Ockenburg AFB

* Valkenburg AFB

* Rhine Delta

* Rhine River

* Nieuwe Maas River

* Rhine River Tributary

* Aalsmeer

* The Hague

* Zoetermeer

* Leiden

* Rotterdam

* Gouda

* Maarssen

* Utrecht

* Gorinchem

* Dordrecht

* Hellevoetsluis

* Amstelveen

* Hoofddorp

* Maassluis

* Schoonhoven

* Woerden

* Westeinderplassen

* Katwijk

* Katwijk aan Zee

* Ypenburg AFB

* Ockenburg AFB

* Valkenburg AFB

* Rhine Delta

* Rhine River

* Nieuwe Maas River

* Rhine River Tributary

* Aalsmeer
Taranto Raid

**Taranto Raid** is a scenario in *Panzer Corps*.

## Briefings

If the British Empire is to retain its strategic position in North Africa the sea lanes must be secured. They cannot be secured unless the Italian fleet is neutralized. The Regia Marina is a very large fleet and possesses a number of very formidable units. It has not been used aggressively; but even as a passive threat it must be countered. A very radical plan has been put forward to attack the Italian fleet by air while it is at anchor in Taranto. The Italians regard Taranto as a secure anchorage. We are going to show them otherwise. Your goal is to locate the Italian battleships in the harbor and sink them. Italian defenses are very formidable. More than one wave of attacks may be required; resupply will be available on the aircraft carrier Illustrious for both torpedo bombers and their fighter escorts. This sort of attack has never been attempted before and you are about to make naval history! Good luck!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Taranto

* Taranto Docks

* Taranto

* Taranto Docks

## Messages

* New wave of torpedo bombers has arrived.

* New wave of torpedo bombers has arrived.

* New wave of torpedo bombers has arrived.

* New wave of torpedo bombers has arrived.
Trap Examples

## Failed trap reasons

* long range spotting enemy unit in fog of war can see your setup (e.g.: bunker with spotting 4)
* bait is not attractive enough
* if you defend - weather changes expected spotting range (improved weather: AI can spot your trap, worse weather: AI can no longer see your bait)
* AI unit type order: Recon unit which moves before aircraft spots your trap

## GC39

### Kampinoska Forest

#### Surround/Surrender with pushing

Enemy units gets pushed into position
(youtube 12:27)

## GC40

### Reims

#### Triple aircraft trap (braccada)

trap setup (youtube 4:54)

trap execution (youtube 6:08)

## GC43

### Kiev43

#### Intercepted units which are wiped out dont spot (soren)

A fighter traps a tac bomber and destroys it completely. Since the tac bomber doesnt get spotting here, another aircraft will do the "same mistake". youtube (8:21)

## GC44

### Babruysk

#### AI outflank trap

Make AI think it can outflank your forces to get a juicy target. But put a tiger II there youtube (14:03)

## GC45

### Goldap

#### Visible fighter to control AI

Fighter is put into spotting of recon, so AI picks other targets youtube (2:32)
Strategic bombers

**Strategic bombers** perform bombing raids from great heights and so are much less precise than tactical bombers.

## *Panzer Corps*

Their attacks rarely result in direct kills of enemy strength, but give a lot of other benefits: they cause heavy suppression of enemy troops and destroy their fuel and ammo reserves, thus making them easy targets for other units. Strategic bombers are useful against any ground targets and are usually much less vulnerable to ground anti-air systems (although they still must fear enemy fighters). They are also effective against enemy ships. When used against enemy cities or airfields, strategic bombers can destroy their capacity to supply enemy units and produce new ones.

## *Panzer Corps 2*

Strategic bombers fly at much greater heights above the
battlefield, resulting in less accurate attacks than those
delivered by tactical bombers: most damage done by strategic bombers
comes in the form of suppression. However, strategic bombers also target
enemy fuel and ammo supplies and entrenchment levels, leaving them
weakened and exposed to attack from the ground. Strategic bombers are
also notably less vulnerable to anti-air fire than other aircraft, although
fighters remain a concern, and they also tend to be quite effective against
enemy warships.

## Lists

### *Panzer Corps*

 AW Whitley Mk.V B-17F B-17G B-24 Liberator B-29 SF B-32 Dominator Do 17Z Do 217E E 555I Halifax Mk.II Halifax Mk.III He 111H2 He 177A Ilyushin Il-4 Ju 188A Ju 88A Lancaster Mk.I Lancaster Mk.III LeO 451 Petlyakov Pe-8 Piaggio P.108 Stirling Mk.I Stirling Mk.III Yermolayev Yer-2
### *Panzer Corps 2*

 AW Whitley Mk.V B-17F B-17G B-24 Liberator B-29 SF B-32 Dominator CANT Z.1007 Do 17K Do 17Z Do 217E E 555I Halifax Mk.II Halifax Mk.III He 111H He 111H2 He 111Z He 177A Ilyushin DB-3 Ilyushin Il-4 Ju 188A Ju 52 Bomber Ju 86 Ju 88A Lancaster Mk.I Lancaster Mk.III LeO 451 Petlyakov Pe-8 Piaggio P.108 PZL P.37B Los Stirling Mk.I Stirling Mk.III Ta 400 Yermolayev Yer-2
US Infantry 43

* Panzer Corps 2

US Infantry 43

Availability

Class

Nations
 USA

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
3
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
7
16

Moves
Spotting
Range
Initiative

3  Leg
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

144
10
0
7

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

US Infantry 43

General data

Nations
 United States

Cost
200

Slots
4

Available
01.01.1943 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
13

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
10

Air Defense
9

Close Defense
2

Strength
15

Initiative
4

Strategic

Spotting
2

Range
0

Speed
30

Ammo
6

Fuel
0

Traits

Transport
Infantry

**US Infantry 43** is an Infantry unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Unthinkable

**Unthinkable** is a scenario in *Panzer Corps*.

## Briefings

It is decided. Operation Unthinkable is the code name for an offensive operation against the Soviets. You, one of the most capable generals, have been chosen to lead this attack.

Your army must not only engage the Soviet forces stationed in Germany but are expected to liberate Poland as well. This is our best chance to impose the will of the Western Allies on the Soviets; the Yalta Agreement must be enforced.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Krakow

* Karlovy Vary

* Leipzig

* Torgau

* Dresden

* Breslau

* Chemnitz

* Praha

* Berlin

* Magdeburg

* Schwerin

* Bayreuth

* Stettin

* Frankfurt a-d Oder

* Potsdam

* Cottbus

* Bydgoszcz

* Konin

* Lodz

* Poznan

* Oppeln

* Glatz

* Warszawa

* Bialystok

* Brzesc

* Lublin

* Rzeszow

* Katowice

* Czestochowa

* Sandomierz

* Radom

* Elbe

* Oder

* Kutno

* Siedlce

* Lvov

* Bug

* Wisla

* Moldau

* Krakow

* Karlovy Vary

* Leipzig

* Torgau

* Dresden

* Breslau

* Chemnitz

* Praha

* Berlin

* Magdeburg

* Schwerin

* Bayreuth

* Stettin

* Frankfurt a-d Oder

* Potsdam

* Cottbus

* Bydgoszcz

* Konin

* Lodz

* Poznan

* Oppeln

* Glatz

* Warszawa

* Bialystok

* Brzesc

* Lublin

* Rzeszow

* Katowice

* Czestochowa

* Sandomierz

* Radom

* Elbe

* Oder

* Kutno

* Siedlce

* Lvov

* Bug

* Wisla

* Moldau
Warsaw (PC2)

**Warsaw** is a scenario in *Panzer Corps 2*.

## Briefing

Well Herr General, it appears I have finally convinced High Command that a direct drive on the Polish capital is worth any and all risks involved. Perhaps we will meet our deadlines of weeks after all!

**Primary Objective: Capture all Victory Hexes, including the Polish Capital of Warsaw.**

The last major obstacle between you and your ultimate objective lays in the thick Kampinos forest. A few well entrenched Poles here could slow you down, so be prepared for that potential.

Additionally, Kluge's 4th Army has trapped a pocket of Polish troops in the region around Kutno. Luftwaffe bombs have mostly obliterated a poorly organized counterattack from these troops, but now you must occupy Kutno directly. Anything less would just invite our enemies to reorganize and launch an attack on your flank as you approach Warsaw.

Once that is settled I want you to pivot your troops and aim straight for Warsaw. Be prepared for a tough battle clearing the streets of the capital though, so don't overextend your forces in a race to get there.

Destroying the last of the Polish strongpoints here should deal a devastating blow to enemy morale, so I recommend timing your thrust into the city to coincide with its destruction.

At this rate, we could be back in Germany by October, and I would love to give my report on the end of the Polish campaign to High Command in person. Make it happen, Herr General!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
SE Guards Cavalry

## Other features

### Special abilities

**SE Unit**: Ignores deployment limits, separate upgrade path, max 3 SE units in core.
  **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

**SE Guards Cavalry** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
SE SdKfz 251/1

**Sd.Kfz. 250/1** is a Ground transport unit in *Panzer Corps*.

## Background

The most widely produced German half-track, Sd. Kfz. 251 was introduced in 1939 and remained in production throughout the war, with at least 15,252 units produced. The popular Hanomag, as it was called by both Allied and Axis soldiers, was distinguished by its heavily angled armored hull and a very large track area with no return rollers, providing good traction and performance. The use of Schachtellaufwerk, overlapping and interleaved road wheels, contributed to it, at the cost of increased maintenance and severe vulnerability to Soviet winters and mud seasons, where they could be frozen solid.

There were many variants produced. 251/1 was the standard personnel carrier, intended to transport an entire panzergrenadier squad (10 men) and provide fire support with its two machine guns (MG-34 or MG-42 7.92mm models).
US Engineers 43

* Panzer Corps 2

US Engineers 43

Availability

Class

Nations
 USA

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
6
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
9
16

Moves
Spotting
Range
Initiative

2  Leg
2
0
2

Cost
Eff. Strength
Max Fuel
Max Ammo

254
10
0
6

Other features

Special abilities
 **Military Engineer** : Ignores enemy entrenchment level when attacking.  **Bunker Killer** : +5 attack strength against enemy structures. minesweeper

US Engineers 43

General data

Nations
 United States

Cost
240

Slots
5

Available
01.01.1943 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
10

Hard attack
12

Air attack
0

Naval attack
1

Ground Defense
8

Air Defense
10

Close Defense
10

Strength
15

Initiative
4

Strategic

Spotting
2

Range
0

Speed
20

Ammo
5

Fuel
0

Traits

Transport
Infantry

**US Engineers 43** is an Infantry unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Ta 152H

* Panzer Corps 2

Ta 152H

Availability

Class

Nations
 Germany

Period
15.3.1945 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

1
2
24
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
20
20

Moves
Spotting
Range
Initiative

14  Air
2
0
11

Cost
Eff. Strength
Max Fuel
Max Ammo

635
10
75
7

Ta 152H

General data

Nations
 Germany

Cost
270

Slots
5

Available
01.01.1945 - 01.01.1946

Class
 Fighter

Target type
Air

Movement
Air

Combat data

Soft attack
3

Hard attack
5

Air attack
15

Naval attack
1

Ground Defense
8

Air Defense
17

Close Defense
0

Strength
10

Initiative
8

Strategic

Spotting
2

Range
0

Speed
160

Ammo
5

Fuel
0

Traits

Transport
Carrier

**Ta 152H** is a Fighter unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
US Bridge Eng

* Panzer Corps 2

US Bridge Eng

Availability

Class

Nations
 USA

Period
1.1.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
1
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
8
17

Moves
Spotting
Range
Initiative

2  Bridge
2
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

124
10
0
6

Other features

Special abilities
 **Bridge Engineer** : Acts as a bridge when placed on a river hex.  **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

US Bridge Eng

General data

Nations
 United States

Cost
90

Slots
1

Available
01.01.1934 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
4

Hard attack
1

Air attack
0

Naval attack
1

Ground Defense
4

Air Defense
6

Close Defense
0

Strength
15

Initiative
0

Strategic

Spotting
2

Range
0

Speed
20

Ammo
3

Fuel
0

Traits

Transport
Infantry

**US Bridge Eng** is an Infantry unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Tempest Mk.V

* Panzer Corps 2

Tempest Mk.V

Availability

Class

Nations
 Great Britain

Period
7.1.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

1
2
20
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
20
20

Moves
Spotting
Range
Initiative

14  Air
2
0
12

Cost
Eff. Strength
Max Fuel
Max Ammo

594
10
83
5

Tempest Mk.V

General data

Nations
 United Kingdom

Cost
320

Slots
5

Available
10.09.1944 - 01.01.1946

Class
 Fighter

Target type
Air

Movement
Air

Combat data

Soft attack
4

Hard attack
6

Air attack
18

Naval attack
2

Ground Defense
8

Air Defense
17

Close Defense
0

Strength
10

Initiative
8

Strategic

Spotting
2

Range
0

Speed
130

Ammo
5

Fuel
0

Traits

Transport
Carrier

**Tempest Mk.V** is a Fighter unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

An evolution of the Hawker Typhoon, the Tempest was initially created to address its shortcomings in high altitude combat. However, the extent of modifications resulted in it diverging enough from the base design that it was reclassified as a new design. The Tempest was introduced in January 1944, a year and a half after its first flight. The Tempest was first used as a low-level interceptor, attacking V-1 flying bombs, and as ground attack aircraft. It was the fastest propeller-driven design of the war at low altitude, and one of the most powerful designs of the war. 1,702 units were produced.
Valentine II

* Panzer Corps 2

Valentine II

Availability

Class

Nations
 Great Britain

Period
15.8.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
7
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
3
8
9

Moves
Spotting
Range
Initiative

4  Track
2
0
6

Cost
Eff. Strength
Max Fuel
Max Ammo

276
10
44
6

Valentine II

General data

Nations
 United Kingdom

Cost
230

Slots
3

Available
17.11.1941 - 01.01.1944

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
12

Hard attack
13

Air attack
0

Naval attack
1

Ground Defense
16

Air Defense
6

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
40

Ammo
5

Fuel
120

Traits

Transport
MediumVehicle

**Valentine II** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

The Valentine was an infantry tank produced in eleven marks and numerous specialized variants, accounting for a quarter of British tank production throughout the war.

It began its life as a private design of Vickers-Armstrong. Drawing on their experience with previous designs, V-A engineers combined the low weight of cruiser tanks A9 and A10 and the armor of the A11 infantry tank (the infamous Matilda I). To keep the weight down while maintaining protection, the resulting Valentine was cramped and had a small, two-man turret. Although it was slightly less armored and only as fast as the Matila II, it was easier to produce and far cheaper, thanks to using parts from the A9 and A10 cruisers.

Submitted to the War Office, the design was finally approved in April 1939 and scheduled for delivery in May 1940. Successful trials coincided with the disastrous defeat in France and the loss of much of UK's tank force, leading to the Valentine entering service in July the following year. A total of 8 275 tanks were produced between the UK and Canada, making it the Empire's most produced tank design.

The II was an incremental improvement over the I, featuring a 135 hp diesel engine and a jettisonable external fuel tank for increased range in the desert. 700 were produced.
SIG 38(t) M

* Panzer Corps 2

SIG 38(t) M

Availability

Class

Nations
 Germany

Period
17.5.1943 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

12
9
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
0
10
10

Moves
Spotting
Range
Initiative

4  Track
1
1
5

Cost
Eff. Strength
Max Fuel
Max Ammo

392
9
47
5

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

SIG 38(t) M

General data

Nations
 Germany

Cost
360

Slots
4

Available
17.05.1943 - 01.01.1946

Class
 Artillery

Target type
Hard

Movement
Tracks

Combat data

Soft attack
17

Hard attack
8

Air attack
0

Naval attack
1

Ground Defense
16

Air Defense
2

Close Defense
0

Strength
10

Initiative
4

Strategic

Spotting
2

Range
2

Speed
40

Ammo
3

Fuel
120

Traits

Transport
MediumVehicle

**sIG 38(t) M** is an Artillery unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Yakovlev Yak-7

* Panzer Corps 2

Yakovlev Yak-7

Availability

Class

Nations
 USSR

Period
12.6.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

1
1
13
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
19
16

Moves
Spotting
Range
Initiative

14  Air
2
0
8

Cost
Eff. Strength
Max Fuel
Max Ammo

436
10
53
6

Yakovlev Yak-7

General data

Nations
 USSR

Cost
140

Slots
3

Available
12.06.1942 - 01.01.1946

Class
 Fighter

Target type
Air

Movement
Air

Combat data

Soft attack
3

Hard attack
3

Air attack
11

Naval attack
1

Ground Defense
8

Air Defense
7

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
120

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Yakovlev Yak-7** is a Fighter unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Train

* Panzer Corps 2

Train

Availability

Class

Nations
All

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

0
0
0
0

Target type
Close Def.
Ground Def.
Air Def.

Hard
0
3
4

Moves
Spotting
Range
Initiative

30  Rail
1
0
0

Cost
Eff. Strength
Max Fuel
Max Ammo

50
10
0
0

Train

General data

Nations
 Germany United States USSR United Kingdom Japan Italy France Poland Hungary Romania Free France Vichy France Slovakia Bulgaria Yugoslavia Greece Norway Netherlands Belgium Canada Australia New Zealand South Africa British India China Switzerland Czechoslovakia Spain Finland Luxemburg Sweden Spanish Republic Turkey Free Yugoslavia Denmark Condor Legion Communist Spain

Cost
40

Slots
0

Available
01.01.1930 - 01.01.1946

Class
 Rail transport

Target type
Hard

Movement
Rail

Combat data

Soft attack
0

Hard attack
0

Air attack
0

Naval attack
0

Ground Defense
9

Air Defense
4

Close Defense
0

Strength
10

Initiative
0

Strategic

Spotting
1

Range
0

Speed
300

Ammo
0

Fuel
0

Traits

**Train** is a rail transport unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Śmierć

**Śmierć** is a Armoured train unit in *Panzer Corps*.

## Background

Armoured train No. 15 (designated *Śmierć*) was a unit with a long and distinguished combat history. Pressed into service in August 1920, the incomplete train was fitted with improvised armor plating and combat wagons to aid in the defense of the newly reconstituted Poland against the Soviet Union. Following a distinguished service on all fronts, it was among twelve armoured trains retained by the Republic of Poland in its military.

Revamped and upgraded at the beginning of the 1930s, *Śmierć* joined the defense of the Modlin Fortress against Nazi aggression on September 3. The train acted as fire support, munitions transport, and even dueled with the German armoured train No. 7. On September 28, with the capitulation of the Modlin Fortress, *Śmierć* was disabled by its crew and abandoned.
Terrain

**Terrain** plays a vital role in tactics and resolving engagements. Each terrain type offers a number of modifiers and special properties.

Close terrain types (like cities, forests and mountains) are special because they make it difficult to use long-range weapons. This is modeled by the fact that each terrain imposes a certain initiative cap on the fighting unit’s initiative. Infantry is specifically trained to fight in close terrain, and their initiative rating reflects their training, not the range of their weapons, so infantry units are immune to the initiative cap. Also, close terrain makes it easier for infantry to exploit weak spots in an enemy unit’s  protection, so in such terrain infantry units shoot against the opponent’s close defense rating.

## List of terrain

* In close terrain infantry units shoot against their opponent's close defence rating.
* Base entrenchment is the entrenchment level a unit assumes when it enters a hex.
* Initiative Cap is a cap applied to the initiative ratings of ground units when the combat takes place in this terrain (the effective range of weapons is reduced as the visibility is reduced meaning long ranged weapons lose their advantage).
* Infantry units are not subject to the initiative cap because their initiative rating does not represent their weapon range.

## Movement costs

* The movement modifiers apply per hex. Air and naval units are not included, as all air units travel at a cost of 1 movement point per hex, naval and river units travel at a cost of 1 point per hex (except for straits, where naval units need to pay 2 points per hex), rail travels at a 1 movement point per hex rate, except only on rails.
Tutorial No 5/6 (PC2)

**Tutorial No 5/6** is a scenario in *Panzer Corps 2*.

## Briefing

In this mission there are no deployment zones to deploy Core units.

Instead, you will have to capture SUPPLY HEXES to be able to deploy your troops on the field.

Along the way (follow the Road) there will be an explanation of several tactical situations. New units will be placed on the map how you need them.

Make sure to capture all Victory objectives to continue moving forward.

Carry on with the fightings.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Panzer IIC

* Panzer Corps 2

Panzer IIC

Availability

Class

Nations
 Germany

Period
5.4.1939 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

2
4
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
6
7

Moves
Spotting
Range
Initiative

5  Track
2
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

192
10
50
18

Panzer IIC

General data

Nations
 Germany Slovakia

Cost
170

Slots
3

Available
01.01.1939 - 01.01.1943 (01.05.1941 - 01.01.1946 for Slovakia)

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
11

Hard attack
10

Air attack
0

Naval attack
1

Ground Defense
11

Air Defense
6

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
50

Ammo
5

Fuel
150

Traits

Transport
LightVehicle

**Panzer IIC** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
YaG-10

* Panzer Corps 2

YaG-10

Availability

Class

Nations
 USSR

Period
4.11.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

-4
-1
16
-1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
4

Moves
Spotting
Range
Initiative

8  Wheel
1
2
4

Cost
Eff. Strength
Max Fuel
Max Ammo

219
10
80
10

YaG-10

General data

Nations
 USSR

Cost
390

Slots
2

Available
04.11.1943 - 01.01.1946

Class
 Anti-air

Alternate
 Anti-tank

Target type
Soft

Movement
Wheels

Combat data

Soft attack
[4]/4

Hard attack
[15]/24

Air attack
22/[5]

Naval attack
[1]/1

Ground Defense
4

Air Defense
10/1

Close Defense
0

Strength
10

Initiative
12/11

Strategic

Spotting
2

Range
2/0

Speed
80

Ammo
4

Fuel
240

Traits

Alt. mode traits

Transport
MediumVehicle

Multi-state
YaG10AT

**YaG-10** is an Anti-air unit in *Panzer Corps* and an Anti-air/Anti-tank unit in *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Streets of Moscow

**Streets of Moscow** is a scenario in *Panzer Corps*.

## Briefings

Welcome to Moscow, Herr General Sir! Despite the protests of the Generalfeldmarschall, High Command has endorsed your decision and has sent corresponding orders!

Our task is push past the outskirts of Moscow and occupy the Soviet Capitol! Based on pre-war intelligence of the city, it was determined that in order to successfully control Moscow, several key locations must be secured. These locations will be marked as # districts# on your map. There are 7 districts in all, including the one we currently control. In addition to your mission to gain control of all these districts, our orders include securing the Kremlin itself, a position that will undoubtedly prove to be an extremely well fortified part of the city.

We have not received any intelligence on the composition on the newly arrived Soviet Far East forces, so you must be prepared to face any possibility, but assume the worst!

The men stand ready to follow your lead! We await your orders, Herr General!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Moscow

* The Kremlin

* Moskva River

* Central District

* Northwest District

* NorthEast District

* South District

* Southeast District

* Moscow

* The Kremlin

* Odintsovo

* Vidnoye

* Balashikha

* Zheleznodorozhny

* Krasnogorsk

* Khimki

* Rail Depot

* North District

* East District

* West District

* Northwestern District

* Northern District

* Northeastern District

* Eastern District

* Southeastern District

* Southern District

* Southwestern District

* Western District

* Central District

* Red Square

* Moscow

* The Kremlin

* Moskva River

* Central District

* Northwest District

* NorthEast District

* South District

* Southeast District

* Moscow

* The Kremlin

* Odintsovo

* Vidnoye

* Balashikha

* Zheleznodorozhny

* Krasnogorsk

* Khimki

* Rail Depot

* North District

* East District

* West District

* Northwestern District

* Northern District

* Northeastern District

* Eastern District

* Southeastern District

* Southern District

* Southwestern District

* Western District

* Central District

* Red Square

## Messages

* Special reinforcement unit has arrived!

* Special reinforcement unit has arrived!
Wagon

## General data

### Nations

 Germany
 USSR
 United Kingdom
 Italy
 Slovakia
 Hungary
 Romania
 Bulgaria
 France
 Free France
 Vichy France
 Poland
 Yugoslavia
 Greece
 Netherlands
 Belgium
 Canada
 Australia
 New Zealand
 South Africa
 British India
 Czechoslovakia
 Denmark
 Spain
 Spanish Republic
 Communist Spain
 Condor Legion
 Japan

## Strategic

### Transport

Horse

**Wagon** is a Land transport unit in *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Wellington Mk.IC

* Panzer Corps 2

Wellington Mk.IC

Availability

Class

Nations
 Great Britain

Period
1.4.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

6
5
-7
2

Target type
Close Def.
Ground Def.
Air Def.

Air
0
22
18

Moves
Spotting
Range
Initiative

12  Air
2
0
8

Cost
Eff. Strength
Max Fuel
Max Ammo

310
10
93
8

Wellington Mk.IC

General data

Nations
 United Kingdom

Cost
150

Slots
3

Available
01.04.1940 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
6

Hard attack
5

Air attack
3

Naval attack
12

Ground Defense
8

Air Defense
6

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
170

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Wellington Mk.IC** is a Tactical bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Willys Jeep

* Panzer Corps 2

Willys Jeep

Availability

Class

Nations
 USA

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
4
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
10
9

Moves
Spotting
Range
Initiative

8  Wheel
3
0
9

Cost
Eff. Strength
Max Fuel
Max Ammo

210
10
85
7

Other features

Special abilities
**No Purchase**: Cannot be purchased in a scenario.

Willys Jeep

General data

Nations
 United States

Cost
150

Slots
2

Available
01.01.1943 - 01.01.1946

Class
 Recon

Target type
Soft

Movement
Wheels

Combat data

Soft attack
9

Hard attack
10

Air attack
0

Naval attack
1

Ground Defense
10

Air Defense
8

Close Defense
0

Strength
10

Initiative
4

Strategic

Spotting
3

Range
0

Speed
80

Ammo
4

Fuel
240

Traits

Transport
LightVehicle

**Willys Jeep** is a Recon unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
USA Mid West

**USA Mid West** is a scenario in *Panzer Corps*.

## Briefings

I have agreed with you, that the continued American resistance seems absurd, Herr Field Marshal. But disturbing new reports, finally make sense of it all!

We have uncovered undeniable proof, that the Americans are building a new super- weapon, that they call the Atomic Bomb. Our invasion, has caused a significant delay, in the development of this new weapon, but this weapon explains the American resolve to continue fighting. They clearly hope to buy enough time, to finish their Atomic Bomb, and use it against us. This is grave news, Herr Field Marshall failure here, could undo all our past victories...

Your new orders, are to push across the American Midwest, and crush all American forces in your path. Your first major obstacle, will be crossing the Mississippi River. Intelligence has observed, a significant massing of American troops, along the West bank, that will attempt to delay your crossing. Once you cross the Mississippi, you should expect significant resistance, from Armored Corps, which appear to be deployed, across the plains of the Midwest. To assist you against this massive concentration of armor, High Command has issued you an Auxiliary Panzer Maus unit, the largest tank the world has yet seen.

This campaign could last months, and the continent is huge, but take too long, and the Americans may have sufficient time, to complete their Atomic Bomb!

### Decisive victory

Continue your drive toward the Pacific, Herr Field Marshal. We will finish the Americans long before they can finish their bomb!

### Victory

Continue your drive toward the Pacific, Herr Field Marshal. Finish the Americans before they finish their bomb!

### Defeat

You have failed me! Your past victories may save your skin but this campaign, and your career, are over.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Dickinson

* Bismarck

* Fargo

* Grand Forks

* Duluth

* Thunder Bay

* Rapid City

* Sioux Falls

* Minneapolis

* North Platte

* Grand Island

* Lincoln

* Omaha

* Des Moines

* Cedar Rapids

* Milwaulkee

* Chicago

* Fort Knox

* Quincy

* Denver

* Colorado Springs

* Wichita

* Quincy

* Columbia

* Belleville

* Albuquerque

* Santa Fe

* Roswell

* Clovis

* Amarillo

* Lawton

* Dallas

* Tulsa

* Fort Smith

* Shreveport

* Jackson

* Jonesboro

* Birmingham

* Kansas City

* Missouri River

* Mississippi River

* Red River

* Illinois River

* Lake Michigan

* Lake Superior

* Dickinson

* Bismarck

* Fargo

* Grand Forks

* Duluth

* Thunder Bay

* Rapid City

* Sioux Falls

* Minneapolis

* North Platte

* Grand Island

* Lincoln

* Omaha

* Des Moines

* Cedar Rapids

* Milwaulkee

* Chicago

* Fort Knox

* Quincy

* Denver

* Colorado Springs

* Wichita

* Quincy

* Columbia

* Belleville

* Albuquerque

* Santa Fe

* Roswell

* Clovis

* Amarillo

* Lawton

* Dallas

* Tulsa

* Fort Smith

* Shreveport

* Jackson

* Jonesboro

* Birmingham

* Kansas City

* Missouri River

* Mississippi River

* Red River

* Illinois River

* Lake Michigan

* Lake Superior
Tutorial No 4/6 (PC2)

**Tutorial No 4/6** is a scenario in *Panzer Corps 2*.

## Briefing

During deployment, you can upgrade existing units. Select a unit and click upgrade. Select a unit you want it upgrade too and confirm by clicking upgrade.

Besides Replacements, there are Elite Replacements. Giving Elite Replacements costs more prestige but units will retain the experience gained in combat.

Both, ordinary Replacements and Elite Replacements cost less during deployment turn than when doing it on the field during a mission.

In this mission, your goal is to capture Victory objectives. You will learn how to use Naval Transport to cross bodies of water to reach your target.

Ahoy!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
War Games

**War Games** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Liverpool

* Manchester

* Chesterfield

* Sheffield

* Notthingham

* Stoke-on-Trent

* Birmingham

* Leicester

* Coventry

* Welshpool

* Ruthin

* Knutsford

* Crewe

* Nantwich

* Ashbourne

* Derby

* Telford

* Mansfield

* Grantham

* Wrexham

* Doncaster

* Retford

* Congleton

* Oakham

* Chester

* Canal

* Glossop

* Liverpool

* Manchester

* Chesterfield

* Sheffield

* Notthingham

* Stoke-on-Trent

* Birmingham

* Leicester

* Coventry

* Welshpool

* Ruthin

* Knutsford

* Crewe

* Nantwich

* Ashbourne

* Derby

* Telford

* Mansfield

* Grantham

* Wrexham

* Doncaster

* Retford

* Congleton

* Oakham

* Chester

* Canal

* Glossop
T-34-85

* Panzer Corps 2

T-34-85

Availability

Class

Nations
 USSR

Period
27.2.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
17
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
17
15

Moves
Spotting
Range
Initiative

6  Track
2
0
11

Cost
Eff. Strength
Max Fuel
Max Ammo

576
10
75
6

T-34-85

General data

Nations
 USSR

Cost
730

Slots
7

Available
27.02.1944 - 01.01.1946

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
22

Hard attack
25

Air attack
0

Naval attack
1

Ground Defense
24

Air Defense
14

Close Defense
4

Strength
10

Initiative
9

Strategic

Spotting
2

Range
0

Speed
60

Ammo
5

Fuel
180

Traits

Transport
MediumVehicle

**T-34-85** is a Tank unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

The T-34 was one of the most influential, effective, and efficient tank designs of World War II, created by the Kharkov Morozov Machine Building Design Bureau between 1937 and 1940. Utilizing lessons learned at Lake Khasan and Khalkin Gol, when Soviet Union's T-26 and BT series tanks engaged Japanese forces, it was envisioned as a universal tank that could replace older Soviet tanks in service and finally put into production after the experiences of the Winter War in Finland highlighted the need for a new tank.

It was the most advanced tank in the world at the time of its introduction, combining a powerful multipurpose tank gun with thick armor, a powerful engine with excellent maneuverability in the field, and overall mechanical reliability, all at a reasonable price tag. Although initial performance was hampered by a lack of trained crews, radios, and immature manufacturing technologies, the Soviet Union swiftly eliminated these flaws while gradually halving both the cost and production time of the tank. Upgrades and modifications also ensured the tank remained competitive against German panzers until the end of the war and then against the enemies of the Union for nearly two decades afterwards.

The 85 model was the ultimate expression of Soviet efficiency and pragmatism in warfare. Where the Nazis responded by creating entire new breeds of tanks, like the Tiger or Panther, the Soviets countered them by simply adding more gun to the T-34. The 85mm ZiS-S-53 tank gun (D-5T in the first run) was a derivative of the M1939 (52-K) anti-aircraft gun, bridging the firepower gap. More importantly, it was mounted in a new, three man turret, greatly improving the battlefield performance of the T-34. The resulting tank would continue to serve well beyond the end of the war in all armies of the Communist bloc, until the introduction of next-generation Soviet armor.
Tutorial No 2/6 (PC2)

**Tutorial No 2/6** is a scenario in *Panzer Corps 2*.

## Briefing

Congratulations on finishing your first mission successfully! You have now advanced to the second mission.

In this mission you still have your mighty Tiger tank at your disposal. In addition to it, several *auxiliary units have been temporarily placed under your command. Your units have gray plates under them, enemy units green.

This battle is going to be slightly more difficult. Remember that in this tutorial you can instantly take back any ill-calculated action. Just click Undo button in the bottom-right corner or press Ctrl+Z!

Your objective is to destroy all enemy units along the way.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
T-38

* Panzer Corps 2

T-38

Availability

Class

Nations
 USSR

Period
3.9.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
2
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
10
11

Moves
Spotting
Range
Initiative

5  Track
3
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

123
10
78
7

**T-38** is a Recon unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Valentine IV(e)

**Valentine IV(e)** is a Tank unit in *Panzer Corps*.

## Background

The Valentine was an infantry tank produced in eleven marks and numerous specialized variants, accounting for a quarter of British tank production throughout the war.

It began its life as a private design of Vickers-Armstrong. Drawing on their experience with previous designs, V-A engineers combined the low weight of cruiser tanks A9 and A10 and the armor of the A11 infantry tank (the infamous Matilda I). To keep the weight down while maintaining protection, the resulting Valentine was cramped and had a small, two-man turret. Although it was slightly less armored and only as fast as the Matila II, it was easier to produce and far cheaper, thanks to using parts from the A9 and A10 cruisers.

Submitted to the War Office, the design was finally approved in April 1939 and scheduled for delivery in May 1940. Successful trials coincided with the disastrous defeat in France and the loss of much of UK's tank force, leading to the Valentine entering service in July the following year. A total of 8 275 tanks were produced between the UK and Canada, making it the Empire's most produced tank design.

The IV was a Mark II Valentine with an American 138 hp diesel engine and transmission, quieter and more reliable than its older sibling. This unit represents a captured and repainted Valentine, used by the Nazis as Infanterie-Kampfpanzer III "Valentine" 749(e).
Wesel

**Wesel** is a scenario in *Panzer Corps*.

## Briefings

The Allies are up to their old tricks once again; we've spotted a massive air drop in progress that threatens to seize control of several vital Rhine River crossings!

**Your objective is to capture all Victory Hexes.**

The majority of this new Allied operation is dropping behind your front lines, but I recommend you don't completely abandon your positions on the banks of the Rhine. To do so would only invite disaster, as a second and even a third force of Allied armor is currently advancing towards the Rhine, and letting all of these units cross the Rhine would present us with a potentially disastrous breakthrough of our defense on the Rhine.

### Decisive victory

*Historically, Operation Varsity was the largest military airborne operation in history to be undertaken in a single day. The Operation was also a decisive Allied victory, resulting in the total capture of Wesel, Hamminkeln, and several crossings over the Rhine.*

### Victory

*Historically, Operation Varsity was the largest military airborne operation in history to be undertaken in a single day. The Operation was also a decisive Allied victory, resulting in the total capture of Wesel, Hamminkeln, and several crossings over the Rhine.*

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Hamminkeln

* Wesel

* Brunen

* Dingden

* Rees

* Xanten

* Issum

* Rheinberg

* Dinslaken

* Rhine River

* Niersenbruch

* Alpen

* Lippedorf

* Buderich

* Unterbirten

* Mehrhoog

* Neuenhof

* Weselerwald

* Drevenack

* Lippe River

* Rhine River Crossing

* Allied LZ

* Destroyed Bridge

* Hamminkeln

* Wesel

* Brunen

* Dingden

* Rees

* Xanten

* Issum

* Rheinberg

* Dinslaken

* Rhine River

* Niersenbruch

* Alpen

* Lippedorf

* Buderich

* Unterbirten

* Mehrhoog

* Neuenhof

* Weselerwald

* Drevenack

* Lippe River

* Rhine River Crossing

* Allied LZ

* Destroyed Bridge