recursal/Fanatic-Fandom huggingface dataset:
Kraken

The **Kraken** is a stronger and larger version of the cave kraken. It requires level 87 Slayer to kill. Located at the Kraken Cove. Along with their non-boss variants, they are the only monsters that drop the Kraken tentacle. In addition to the tentacle, the Kraken is the only monster to drop the Trident of the seas.

Like its smaller brethren, the Kraken is submerged underwater. To start the fight, the four whirlpools around it must be disturbed; this will release a level 112 Enormous Tentacle, which attacks with Magic. When all four whirlpools are disturbed, the larger one can be disturbed, which will result in the Kraken popping out. Both the Kraken and its tentacles attack with magic; the Kraken can hit very hard, but often misses, while the tentacles are much more accurate but deal less damage. The Kraken and its tentacles use Typeless Magic and as such Protect from Magic does **not** prevent damage they deal to the player (nor does it reduce their accuracy). The Kraken's projectile resembles Fire Wave.
Kermakalja

Kermakalja on perinteinen kirjalainen juoma, jota on juotu jo 1500-luvulta asti. Kermakalja on väriltään hiukan toffeeta muistuttava. Se sisältää alkoholia, mutta annos on niin pieni, ettei se vaikuta ihmisiin.

Kesäisin kermakaljaa juodaan kylmänä, mutta talvisin Kirjalan kansa valmistaa tai ostaa lämmintä kermakaljaa. Kesällä myydään suosittua Kermakaljajäätelöä.

Kermakaljaa juodaan myös jouluna.

## Historia

Kermakalja on lähtöisin Readingin kaupungista 1500-luvulla. Se kehitettiin kalliiden alkoholijuomien edulliseksi vaihtoehdoksi. Alkuperäinen resepti levisi kuin tuli, ja nykyään kermakaljaa juodaan kaikkialla Kirjalassa.

Kirjalan kuningasperhe valmistaa kermakaljan jouluksi itse käyttämällä alkuperäistä reseptiä 1500-luvulta. Muita versioita reseptistä on noin kolmekymmentä kappaletta.
Shrine Of Skilling

## Basic Information

The Shrine Of Skilling is an object that only the 'Skiller' accounts have access to. It will supply players with skilling points while they are training non combat related skills. The points can then be used for skilling materials, rare items, skill buffs, and EXP in a select few skills.

## Materials

Place holder to show what materials you can obtain

## Rare Items

Place holder to show what rare items you can obtain

## Skill Buffs

Place holder to show what each skill buff can do
Kalphite Queen

The **Kalphite Queen**, also called the **KQ**, is the strongest of the Kalphites. The Kalphite Queen, along with dust devils and smoke devils, is notable for dropping the Dragon chainbody armour.

Kalphite Queen is one of the medium tier bosses in Illerai. She can inflict large amounts of damage with her Ranged and Magic attacks as they always result in a successful hit.

She is very popular due to her kalphite hide drop, which can be crafted into Prestige 3, Level 90 Ranged armour

## Location

The Kalphite Queen resides in her lair southwest of the Shantay Pass. Players can directly teleport to her lair through Merlin.

## The Fight

**Main article:** *Kalphite\_Queen/Strategies*

The Kalphite Queen has a combat level of 333. Each form has 255 Hitpoints, and her Ranged and Magic attacks have 100% accuracy. She may also use a decently accurate melee attack. The Queen has two forms: in the first, she is an immense scarab beetle, and in her second, a giant wasp. She switches forms only after the first has been fully defeated.

As a beetle, she is extremely resistant to Magic and Ranged attacks, as indicated by her overhead prayers. As a wasp, she is resistant to Melee attacks. Therefore, players should be prepared to use both Melee and Ranged or Magic.

Each of her attacks have a max hit of 31. Her Ranged attacks consists of her shooting barbed spines from her abdomen. If there are players close to the person being targeted with this attack they will also be hit, to avoid this players can stand on opposite sides of the Kalphite Queen. Her Magic attack bounces from player to player. Her Melee attack can also hit high, but is much less accurate than the Magic and Ranged attacks.

## Trivia

* The Kalphite Queen's original drops were much worse, similar to the King Black Dragon's before their drop tables were updated due to player feedback.
* If stat-draining special attacks are used on her first form, the stat reductions will carry over to the second form.
Fremmenik Challenge

Demonic C

   hallenge is an easy challenge where you have to defeat a Koschei the Deathless with a total of 79 health. There are no handicaps for this fight. Koschei will be able to hit through your armour and prayer though, so be wary. You simply have to use the Fremmenik Scroll on the Warrior, and then defeat Koschei the Deathlessby any means possible. As a reward,

   you will recieve access and ability to wear Fremmenik equipment.
Adventurer

## Basic Information

Adventurer is a game mode which a player has the option to choose at the start of the game. Once this game mode is selected you can not change to a different game mode. Player's often prefer this game mode when making a main account for PVM (Player Versus Monster) or PVP (Player Versus Player).

## Experience rates

Adventurer's has a combat experience rate of 120x and a skilling experience rate of 42x.

## Restrictions

There are no interaction restrictions for this game mode.

## Starting Items

   Adventurer's starter kit includes:

* 50,000 Coins

* 100 Lobster (noted)

* 10 Super attack potions (noted)

* 10 Super strength potions (noted)

* 10 Super defense potions (noted)

* 10 Magic potions (noted)

* 10 Ranging potions (noted)

* 10 Super restore potions (noted)

* 1 Iron scimitar

* 1 rune scimitar

* 1 Shortbow

* 1 Maple shortbow

* 1 Magic shortbow

* 200 Iron arrows

* 1 Rune box

* 1 Pair of climbing boots

* 1 Amulet of strength

* 1 Monk robe top

* 1 Monk robe bottom

* 1 Anti-dragon shield
Merlin

**Merlin** is a wizard that teleports player to various locations. He can be found in the middle of the home area, walking around the Well of Goodwill. The wizard is also capable of changing the players clothing and gender.

Some of his teleports are free, specifically those that are needed for newer players. Others are, however, costing a fee depending on the type of teleport. Due to the fees that Merlin takes, many players tend to stick to methods that accumulate a large amount of money. Many tend to pay through the money pouch and get shocked when they have lost a lot of money from teleporting.

## Trivia

* Merlin is the richest man in Illerai. Not only does he gain money from the players, but it is also said that he Telekinetic grabs all the money in the Well of Goodwill.
* The NPC Merlin is based off of a real person
Chaos Elemental

The **Chaos Elemental** is a dark cloud with six tentacles that dwells in the deep section of the Wilderness, just west of the Rogue's Castle. This area is moderately easy to access from the deep Wilderness teleport lever in Edgeville. A Wilderness Obelisk can randomly teleport players southeast of the Rogue's Castle.

The Chaos Elemental is sometimes sought after for its Dragon 2h sword, Dragon pickaxe, and Pet chaos elemental drops. In addition, it is immune to venom—any items that are able to inflict venom will inflict regular poison instead.

**WARNING:** **As this boss is located deep within the Wilderness, and wanders around in a multi-combat zone, beware of player-killers! Do not bring items you are not willing to lose.**

## Attacks

The Chaos Elemental's primary attack, a projectile attack, is a series of different colours fired at the target. This attack can deal either Magic, Ranged, or Meleedamage — it is impossible to distinguish what damage is dealt until the attack hits. The projectiles hit into the 20s, but it is still suggested that players utilise Protect from Magic to reduce the chance of being hit, as the projectile deals magic damage most frequently.

It also has two special attacks. The first one teleports players a short space or several spaces away from it. The second attack unequips items that players are wielding, forcing them to take time to re-equip their armour and weapons before continuing the battle. Its attacks will continue to follow the player until impact and can travel through walls.

However, if a player was to bring food such as curry to the Chaos Elemental, it will not be able to unequip the players items, because when you eat curry, the bowl will remain in the players inventory, giving the Chaos Elemental no room to remove your items. Instead it will drop the unequipped item to the floor.

This does, however, give the Chaos Elemental a chance to use a teleportation or offensive attack in turn, so you could leave just a single empty spot in your inventory for the Chaos Elemental to unequip one of your items instead of every single one and so the Chaos Elemental does not focus on offensive spells.

## The Fight

**Main article:** Chaos Elemental/Strategies
Crafting

## Basic Information

Crafting is a skill that allows players to create items such as jewellery, pottery, and armour for use or for trade.

Players can start training crafting by cutting uncut opal, which can be bought from the skilling store(accessible to both Adventurers and Skillers). Alternatively, Ironmen can begin crafting by making leather items from tanned cow hides.

A perferable method for Ironmen is to crack the Wall safe at the Thieving teleport for uncut saphires, emeralds, rubies, and diamonds.

## Crafting Methods

There are many different types of crafting a player can do, some may require other skills such as Fletching, Magic, or Smithing.

### Spinning

Spinning is the process of turning raw materials such as Flax into a more useful item like Bow string.

 Flax
 Sinew / Roots
 (Yak) Hair

### Armour

To begin leather/dragonhide crafting, players need a needle and thread, and the tanned hide for the item trying to be made. You can tan the hides at the Crafting guild.

### Jewellery

#### Gems

Gems can be cut with a chisel.

 Jade
 Red topaz
 Sapphire
 Emerald
 Ruby
 Diamond
 Dragonstone
 Onyx

#### Gold Jewellery

Crafting gold jewellery is done by using cut gems, the mould of the jewellery item, and a gold bar into a furnace. This can easily be done at the crafting guild.

### Battlestaves

Making Crafting weaponry is done by combining battlestaves with charged orbs.

 Battlestaff, Earth orb
 Battlestaff, Fire orb
 Battlestaff, Air orb
Disaster Challenge

**Disaster Challenge**is a hard challenge. In order to get the scroll, the player must purchase it from Vannakas' Reward Shop. In addition to that, you must also sacrifice 20 Slayer Points and must have 12 Challenge Points in order to begin the battle.

There are no handicaps for this battle, but you will be facing off multiple opponents. Therefore, it is very important that you bring a lot of food and methods to restore your prayer. For this fight, it is recommended to use Melee and Ranged as most of the creatures in the fight have the two combat styles as weaknesses.

## The Fight

There are multiple waves in this battle, and you can read about them below.

1. First off the player will be facing a level 146 Agrith-Na-Na. The creature will use Magic (Fire Blast) as an attack, so praying Magic is recommended.
2. Next up the player will face a level 149 Flambeed. It will also use Magic as the primary source of damage output. If the player keeps using the Protect from Magic prayer, then everything should be fine.
3. After that the player will face a level 136 Karamel. The creature will be using Ice Barrage, so the player must either have high magic resistance by wearing ranged armour or should be praying Protect from Magic.
4. Before the last boss, the player will face a level 121 Dessourt. This creature is using Melee, and will hit very rapidly and very hard. Players must keep their health and (or) prayer points up high to avoid death.
5. The last wave will consist of a level 130 Gelatinnoth Mother. The creature will have the same mechanics as the Dagannoth Mother in the Horror Challenge, but has more health (240).

## Rewards

As a reward you will be unlocking more access to the Challengers' Chest, which includes all the gloves up to barrows for players to use.

## Trivia

* This is the challenge where most players fail. All previous challenges have been relativley easy to finish, but this is the first one where players fail. This is due to the fact that they expect all future challenges to be easy, and do not bring enough supplies or correct combat styles which eventually leads to their demise.
Abyssal whip

**Abyssal whip** is a one-handed Melee weapon which requires an Attack level of 70 to wield. The whip is among the most powerful and popular non-degradable melee weapons and is capable of attacking at the same speed of daggers and scimitars at 2.4 seconds per hit.

Alongside being a rare drop from abyssal demons, there is a very rare chance to obtain an abyssal whip when using unsired, dropped by the Abyssal Sire.

A major downside of the abyssal whip is that it is not effective for training Strength; the only attack option available which will provide Strength experience is the "lash" attack option, which provides shared experience. As a result, several ostensibly weaker weapons are instead ideal for training Strength directly.

Furthermore, the whip is sparingly used by certain pures as the wielder **must** incur Attack and/or Defence experience.

## Special Attack

The abyssal whip has a special attack, *Energy Drain*, which consumes 50% of the player's special attack energy, increases accuracy by 25%, and i

n PVP, transfers 10% of the target's run energy to the wielder.

## Upgrade

Players can attach a kraken tentacle to the abyssal whip to create an abyssal tentacle, which requires an Attack level of 75 and has +8 higher slash attack and +4 higher Strength bonus, equating to about 1 higher damage. This process, however, will cause the whip to be consumed, and cannot be undone.

## Trivia

* The abyssal whip is amongst the top popular choices for a T70+ weapon.
Abyssal Demons

**Abyssal demons** are one of the strongest types of demons, requiring level 85 Slayer to be damaged. Along with dark beasts, they are some of the highest levelled Slayer monsters that can be killed off task for a reasonable amount of profit, due to their rare drops and a reasonable drop rate on the abyssal whip. They are the only creatures in the game to drop the much coveted abyssal whip. Like their boss variant, the demons can also drop the abyssal dagger, although rarely.

A good tip for fighting Abyssal Demons is to use Auto Retaliate. That combined with a dwarf-multicannon can give you some pretty AFK kills. They also have relatively high accuracy, so bringing a full set of Guthan's or Prayer restoration potions is recommended to prolong trips.

Being a demon, this creature is affected by the powers of Silverlight, Darklight, and Arclight.

## Locations

* Slayer Tower, floor 3
* Catacombs of Kourend

## Trivia

* Abyssal Demons are the number one slayer task to kill as they require no prestige and have high in-demand drops.
* The iconic weapon dropped by the abyssal demon, the abyssal whip, is the spine of the creature.
Runes

**Runes** are small, weightless, magical stones with icons on them representing various elements. Players need the right combinations of runes to cast spells using the Magic skill.

Runes can either be bought from the various Magic shops found throughout *Old School RuneScape*, created from rune essence through the Runecrafting skill, procured from drops by killing monsters, or picked up from various spawns on the ground.

Elemental staves (the staff of earth, the staff of air, the staff of fire, and the staff of water) provide an unlimited amount of runes of their stated type to cast spells while wielding them.

## Rune Types

The following runes are obtainable and can be used on Illerai;

## Obtaining Runes

### Shops

Players may buy runes from the shops located around home.

### Monsters

There are a lot of creatures in Illerai that drop runes, and some more than others. Sadly, there are no "popular" monsters for runes, as it is much easier and faster to either Runecraft or buy them from shop.

### Runecrafting

**Main** **Article:** Runecrafting

Runecrafting is one of the primary methods of obtaining runes. With the help of either rune or pure essence the player may create their own runes. These runes can then be used to train Magic.

### Barrows

**Main Article:** Barrows

The Barrows minigame provides large amounts of catalytic runes (Mind, Chaos, Death and Blood) from the chest, though very high combat skills are required in order to be successful at the Barrows.
Urnos

Waiter at Ursula's Fish and Chips Shop (Formerly)

Justin Hook

Garnet

Gigi

Grit

Ashley Hook

Gemini Gothel

Urchin (oldest brother)

Skylar (older brother)

Urza (older brother)

Uzma (oldest sister)

Sea Witches and Sea Warlocks (siblings)

Morgana (aunt)

Poseidon (maternal grandfather)

Urnos is the son of Ursula and brother of Uma, Urchin and Skylar. He is part of The Shadow Crew.
Reajustes Suaves

*No confunda SOFT con restablecimientos DIFÍCILES: Reajustes duros totalmente borrar su progreso, como si nunca había jugado!*

En Realm Grinder hay tres tipos de **restablecimientos suaves** :

**Abdicación**

**Reencarnación**
**Ascensión**

Pasamos por varias abdicaciones para alcanzar el nivel requerido para reencarnar. Luego pasamos por varias reencarnaciones, para llegar a la Ascensión. Cada vez, perderás casi todo a cambio de un potente impulso.

Los restablecimientos suaves se realizan haciendo clic en sus respectivos botones en la pestaña Actualizaciones. Las abdicaciones se pueden realizar en cualquier momento, incluso cuando no hay beneficio. Las

reencarnaciones y ascensiones sólo pueden realizarse cuando se cumplen los requisitos necesarios.

## Concepto

La idea de estos restablecimientos suaves representa la historia de más de una vida:

Durante nuestra vida, hacemos alianzas con muchas facciones. Nos afiliamos a unirse, y abdicar a salir. Cuando salimos, dejamos enriquecidos con las experiencias. Más tarde, cuando nos volvemos viejos, morimos y reencarnamos para empezar de nuevo. Comenzar de nuevo, pero enriquecido de nuestra vida anterior.
Finalmente, enriquecidos con todas las experiencias a través de muchas reencarnaciones y vidas, alcanzamos el estado último de sabiduría y somos capaces de ascender, de recorrer el cielo como mortal.

* Definiciones en Wikipedia: Abdicación, Reencarnación, Ascensión.
Smithing

## Basic Information

Smithing is a skill through which players create a wide variety of metal items from ore and metal bars. It is the companion skill of mining, which generates all of the raw materials used in smithing. Ores accquired from mining are smelted into metal bars at furnaces, and then hammered into items at anvils. Smith-able items include combat-useful equipment, and training craft and fletching.

Smelting is the process of extracting a metal bar from a metal ore. Ore can be obtained using the mining skill. To obtain a metal bar, a player must use an ore of the desired metal on a furnace. Some metals require different kinds of ore, and smelting some metals require coal to be added to the furnance.

Smithing is the process by which players craft a metal item out of one or more metal bars made from smelting.

Smithing is always done at an anvil. When a player uses a metal bar on an anvil, a dialog is shown in which the player select which item to forge. The player can either click the item to smithing one such item, or may right-click on the item and select a higher quantity of items to smith.

Different smithing levels are required to make different items.

#### **Smithing pet**

There is no skilling pet that can be obtained while training Smithing.

#### **Bars**

[PLACEHOLDER]

**Equipment**

[PLACEHOLDER]

## Tips

Player's require a hammer to begin smithing including the smelted bars. Players do not need a secondary item other than the ores required to make the desired bar.

## Location(s)

#### **Mining teleport**

This is one of the most popular spots when player's want to train their smithing due to the variety of ores, acessable bank, furnace, an anvil.

#### **Wilderness resoruce area**

When smithing in the wilderness resource area, you will recieve bonus expirence for each ore smelted and each bar smithed into equipment. With the risk of being killed by another player. Warning: if you are killed in the wilderness you will lose your items.
Zamorakian hasta

The **Zamorakian hasta** is made by taking a Zamorakian spear to Otto Godblessed, along with a payment of 3,000,000 coins. It is the fastest hasta in the game and the second most effective stab weapon behind Ghrazi rapier.

It is a popular weapon against dragons of all types and enemies weak to crush, such as Vet'ion, as it has the second highest stab bonus in the game and a reasonable crush bonus. It also possesses the highest defensive bonuses for a one-handed weapon in stab, slash, and ranged. All of the stat bonuses remain the same as a Zamorakian spear, and it retains its special attack. As the hasta can be wielded with off-hand equipment such as a shield or defender, it is preferable over the spear in all instances except when fighting Corporeal Beast..
Barrelchest

**Barrelchest** is a level 190 boss found at the Hamony Island. It only has one attack, which is melee and is considered to be a medium boss to kill.  Protect from melee is highly advised when fighting the boss, but due to Barrelchest's attacks deactivating and draining prayers, it is recommended to use quick-prayers to reactivate prayers swiftly.

Due to its high offensive melee stats, it is recommended to wear armour that provides high melee defence, preferably against crushing attacks. Another alternative is to wear armour that provides high strength bonus to deal maximum damage.

Lower level players are advised to use a super defence potion, have a prayer potion on standby, and high healing foods. Fast melee weapons such as the dragon dagger's special attack and the abyssal whip are effective.

The boss is also known for dropping the Barrelchest anchor which has stats almost equal to the Dharok's greataxe.
Firemaking

**Firemaking** is a skill used to light fires, among other things. It is the companion skill of Woodcutting. Firemaking is the ability to make a fire and cook things like meat and fish on the spot. This is also considered one of the faster skills in the game.

Burnt-out fires leave behind heaps of Ashes that are completely useless.

#### **Firemaking pet**

The pheonix is a skilling pet that can be obtained while training Firemaking. The chances of getting it are dependent on the player's Firemaking level, and the time it takes to gather a resource.

## How to make fires

To make a fire, players need any log and a Tinderbox.

Cutting trees generates logs, though players can alternatively accquired them from the trading post, players, or monster drops. A player can purchase a tinderbox in the Skilling Shrine at home.

To burn a log, the player may use a tinderbox with the log or a log on the tinderbox. When a player does this, they will drop the log and light it with the tinderbox.

Once the player creates a fire, they will walk one step to the west if there is room there, otherwise they will take one step east. If both ways are blocked, the player will move south. If all three ways are blocked, the player with travel north.

Players can go to an open area such as Varrock and light many logs in a row. After starting one fire with a clear path to the west, more fires could be rapidly lit. When your character is in the process of making one fire, the player could prepare to start the next immediately after lighting the first fire.

Fires require and empty ground upon which to light, with additional restrictions on select buildings and other locations, including plants and ferns. adjacent to growing vine, in doorways. Additionally, closed doors block the creation of fires.

## List of combustible logs

Different logs require different level to ignite as shown in the table below. When a log is lit, it will stay on a fire for a short while. How long a fire stays lit is always random despite the player's firemaking level and type of log. As a result, yew logs do not necessarily burn longer than willow logs.
Farming

## Basic Information

Farming is a skill in which players grow crops using seeds and harvest useful items from them. There is a large variety of crops ranging from, vegetables, fruit trees, herbs, hops, and more. Harvested items are primarily used for the Herblore skill.

You can reduce the chance of your farm patches becoming diseased by using compost, or super compost on them. Skillers will have the option to use the farming buff at the shrine of skilling.

Farming can easily be started at Catherby.

## Tools

You will need most of these tools so you can farm, while all are not needed some can make farming certain things a lot easier and less time consuming.

## Seeds and how to obtain them

Seeds can be bought from the farming store in Catherby, or obtained by doing other gathering skills such as Hunter and Thieving, or can be obtained as drops by certain enemies.

#### Obtain seeds by Hunting

Seeds and other useful items can be obtained by hunting implings and opening the jars once they have been caught. This method will primarily give you herb seeds, and tree seeds.

#### Obtain seeds by Thieving

At level 90 Thieving, players can pickpocket the master farmer located at Catherby to obtain a very large variety of seeds.

#### Allotment seeds

3 allotment seeds are needed to plant in each allotment patch. Fully grown allotment patches harvests vary between 3 and 56 crops. After a patch has been harvested, it is cleared for re-planting.

#### Flower

A single flower seed is needed to plant in a flower patch. Most flowers yield 1 flower when harvested; this clears the patch.

 11
 24
 25
 26

#### Herb

A single herb seed is needed to plant in a herb patch. Harvests range between 3 and 18 grimy herbs. Herb patches do not need to be watered. After a herb patch has been harvested it will be cleared for re-planting.

#### Hops

4 hop seeds, or 3 jute seeds, are needed to plant in each hops patch. Harvests vary between 3 and 46 hops. After a hops patch has been harvested it will be cleared for re-planting.

#### Bush

A player can check the health of and then harvest berries from fully grown bushes. This is done by hand and yields 4 berries. Unless a bush is dug up it will continue to regrow berries over time.

 22
 36
 48
 59
 70

#### Trees

A single tree seed is needed to plant in a tree patch. A fully grown tree acts similarly to the trees that are used in the Woodcutting skill. After checking the trees health, the player that planted it can chop it down using an axe to receive logs. once it is cut down you can leave the tree there to regrow, or dig the stump up to obtain roots.

 30
 45
 60
 75

#### Fruit trees

A single fruit tree seed is needed to plant in a fruit tree patch. After checking its health, fruit trees yield fruits which the player can pick off of the tree, the fruit tree can then be left there to regrow the fruit, or cleared to be replanted.
Verac's armour

**Verac the Defiled's armour** is obtainable from the Barrows minigame. Completing the Barrows minigame does not guarantee players will get a Barrows item. The set requires 70 Defence to wear the armour and 70 Attack to wield the weapon. Verac's set is the only set of Barrows equipment to give a Prayer bonus with each piece. Verac's set is still useful for players who wish to combine Melee and Prayer. The Brassard does, however, give lower defensive bonuses than other Barrows platebodies; its bonuses are roughly on par with a Rune platebody.

Along with Dharok's set and Guthan's set, Verac's is one of the more popular Barrows Equipment. Apart from the usual Defence and Attack bonuses that Barrows sets confer, the Verac's set also provides moderate Prayer bonuses at the price of a marginally lower Ranged Defence bonus.

## Effect

**Defiler**: Attacks have a 25% chance of ignoring the target's armour, Defence, and any active protection prayers, potentially causing heavy damage. There is also a bonus of one extra damage, making it impossible to hit 0 when the effect occurs.

It is a very popular choice when fighting strong bosses, such as the Kalphite Queen, as her relatively high defence will make it hard for attacks to hit and can help against the second form. It can be used to kill bosses with the minimum amount of combat stats, and is often used by those killing Callisto and Venenatis, as both bosses have very high overall defence. It can also be used to fight many bosses with minimal stats, although it is not recommended and should not be brought into a dangerous PvP situation as it costs a considerable amount to replace if lost.

The set effect is useful for player-killing as it can hit straight through the target's defences. However, the effect also works on **some** NPCs that use protection prayers, such as the Kalphite Queen. For this reason, Verac's set is popular when fighting these monsters.
Fishing

**Fishing** is a skill which involves catching fish from selected spots around Illerai. Higher Fishing levels enable different varients of Fishing, the ability to catch a large seleciton of fish and increases a player's catch rate. Caught fish may be cooked through the Cooking skill to create food which may be usued later to regain hitpoints during combat. Alternatively, many players selling their excess stock of catchers for gold.

The **heron** is a skilling pet that can be obtained while training Fishing. The chance of getting one are dependent on the player's Fishing level, and the time it takes to gather a resource.

## Equipment

Players need specific equipment to catch the desired fish they want. Fishing equipment can be purchased in the Skilling Shrine.

#### **Nets**

The beginning levels of Fishing will requires a small fishing net to catch shrimp,anchovies, or monkfish. Big fishing nets can be used to catch cod or bass. When a player has located a fishing spot, they can use their net if the option "net fishing spot" is available.

#### **Fishing rods and bait**

Fishing rods are used for mid level fishing. Sardine, herring, and pike are caught using a fishing rod. Along with a fishing rod, players will also need bait. Bait can be purchased in the Skilling Shrine. When a player has located a fishing spot, they can then use their fishing rod if the option "bait fishing rod" is available. For every fish you catch you will lose one bait.

#### **Fly fishing rods and feathers**

Fly fishing rods are also used for mid level fishing to catch fish such as trout and salmon. Similar to a fishing rod, fly fishing rods require feathers. Feathers can be bought in the Skilling Shrine, but is also dropped by chickens. When a player has found a fishing spot, they can then use their fly fishing rod if the option "lure fishing spot" is available. For every fish you catch you will lose one feather,

#### **Harpoon**

Harpoons are required for mid and high level fish. Tuna, swordfish, and shark are caught using harpoons. When a player has found a fishing spot, they can then use their harpoon if the option "harpoon fishing spot" is available.

There is three different harpoons - the regular harpoon, the dragon harpoon, and the infernal harpoon. All harpoons catch fish at exactly the same rate except the dragon harpoon which has a 20% faster catch rate, also the dragon harpoon and infernal harpoon can be wielded. May players perfer these harpoons as it saves an inventory space.

#### **Cages**

Dark crab and lobsters are caught by using lobster pots. When a player has located a fishing spot, they can use their cage if the option "cage fishing spot" is available.

#### **Karambwan vessel**

Karambwan vessels can be obtained from the Skilling Shrine. Karambwan vessels will require karambwanji to begin fishing Karambwan.

## Location(s):

#### **Fishing Guild**

Easily the most popular location to catch all fish ranging from shrimp to shark.

#### **Wilderness Resource Area**

This is the only area where anglerfish and dark crab can be fished.
Prayer

Prayer is trained by burying bones, using them on an altar in a player-owned house, by praying at the Ectofuntus with bonemeal and buckets of slimeor killing reanimated monsters summoned via the Arceuus spellbook. Different bones give different amounts of experience.

Prayers are unlocked as the level in the skill goes up, which are used to aid the player in combat. The prayers can help with Attack, Defence, Strength, Ranged, Magic, and Hitpoints; among other uses. When prayers are activated, they drain the player's Prayer points until the prayer is turned off or all Prayer points are used.

Most prayers can be activated immediately before the attack hits and promptly deactivated in order to gain buffs and/or protection with minimal to no expenditure of prayer points. This is called Prayer flicking.

## Recharging points

The player can recharge all of their Prayer points to full by praying at an altar, which are most often found in churches. Most popular Altar to be used can be found at the home area.

In addition, consuming Prayer potions, Super restores, and Sanfew serums will recharge Prayer points proportional to the player's Prayer level.

## Prayers

The Prayer tab contains all of the available prayers. To activate a prayer, simply click it. This will show a whitish circle around each active prayer, and will start to drain Prayer points.
Slayer Tower

The **Slayer Tower** is located north-west of Canifis. There are three levels, each with increasingly dangerous Slayer monsters. It is also known as the "Morytania Slayer Tower" or "Canifis Slayer Tower". All monsters within the building require a certain Slayer level to kill, the lowest being Crawling Handsat level 5, and the highest being Abyssal demons at level 85 Slayer.
Callisto

**Callisto** is an enormous bear that resides south of the Demonic Ruins, and is the only monster to drop

## Other Information

### Immunities

None

the tyrannical ring. He attacks using melee. He can knock players back a few tiles, which renders them unable to move for a few seconds, as well as heal himself slightly. He is also able to perform a deadly shockwave attack that can hit up to 60.

Callisto is immune to Magic damage, although spells with effects such as Vulnerability will still affect him.
Torag's armour

**Torag the Corrupted's armour** is obtainable from the Barrows minigame. Completing the Barrows minigame does not guarantee players will get a Barrows item. The set consists of a helmet, platebody, platelegs, and a two-handed pair of hammers. Torag's set requires 70 Defence to wear the armour and 70 Attack and 70 Strength to wield the weapon.

Torag's helmet and platelegs are often used by players using Ranged who wish to tank (maximise Defence in order to take as little damage as possible), as the armour gives good defensive bonuses with only small penalties to Ranged accuracy. The set (not including the hammers) holds the highest Defence against Melee attacks, and higher stats compared to other Barrows sets for Ranged Defence bonus. Torag's armour set is one of the most powerful in the game and is known as the classic "Tank" armour, as it provides one of the best Melee and Ranged Defences in the game.

The hammers carry a fairly high crush bonus, potentially making them useful for enemies such as waterfiends or players equipped with platebodies.

## Effect

**Corruption:** Successful Melee attacks have a 25% chance of lowering the victim's run energy by 20%, similar to the Abyssal whip special attack, *Energy Drain*.

Like Karil's armour, it has no effect on NPCs. Also, because this effect is only active when fighting other players, it can only be used in PVP minigames or in the Wilderness when player killing.

Torag's and Karil's armour effects are regarded by many as the worst set effects out of all the Barrows armour, as draining run energy is not always a PKer's top priority.

In spite of having the reputation of the worst special effect, if a player's target is to slow down their opponent to a walking pace, i.e. if they are run-and-gunning (ranging from far distances and running), this can be effectively done by performing a whip special attack (which would lower the opponent's run energy by 10 percent), followed by Torag's set effect. This would leave the opponent with 70 run energy.

When Torag's set and the Amulet of the damned are equipped, the wearer will have his/her Defence increased according to the amount of damage taken; the boost is a 1% increase in Defence for every 1% health the wearer is missing.

The effect provided by the set alongside the amulet can be used to achieve an extreme level of Defence, and may be viable for tanking powerful attacks from bosses such as the God Wars generals. However, since Torag's hammers aren't a particularly good weapon, it is recommended to reserve this technique for team strategies only.
Ultimate Ironman

## Basic Information

Ultimate Ironman is a game mode which a player has the option to choose at the start of the game. Once this game mode is selected you can remove your Ultimate ironman privileges to become a "normal player" by talking to Adam. Player's often prefer this game mode if they want to have a very challenging experience.

## Experience rates

Ultimate Ironmen have a combat experience rate of 55x and a skilling experience rate of 42x.

## Restrictions

Player's are unable to trade, use trading post, purchase items from shops (With the exception of Adam), utilize banks and particpate in some minigames while using this game mode. Upon death you will drop all of your items and will revert to a regular ironman account.

## Benefits

Ultimate Ironmen have an increased drop rate of 15%.

## Starting Items

Ulyimate Ironman starter kit includes:

* 1 Bronze axe
* 1 Tinderbox
* 1 Small net
* 1 Cooked shrimp
* 1 Bucket
* 1 Pot
* 1 Loaf of bread
* 1 Bronze pickaxe
* 25 Bronze arrows
* 25 Air runes
* 15 Mind runes
* 6 Water runes
* 4 Earth runes
* 2 Mind runes
* 1 Ultimate ironman helm

* 1 Ultimate ironman platebody

* 1 Ultimate ironman platelegs
Roving Challenge

**Roving Challenge** is a hard challenge where you have to defeat a level 84 Moss Giant with a total of 160 health. In order to begin this challenge, the player must have 12 Challenge points.

To obtain the scroll, the player must open the Crystal Chest with the help of Crystal Keys. This is a very rare scroll, as the chance of obtaining the Roving Scroll is very low.

There are three handicaps for this fight.

1. You are not allowed to use prayer
2. You are not allowed to wear any equipment
3. You are not allowed to bring any items into the arena.

It is recommended to use one of the melee gods for this challenge, as you will be fighting them with your feet and knuckles. Zamorak, Bandos or Seren are all good choices though Zamorak and Bandos are the most popular ones amongst the community.

## Rewards

As a reward you will be unlocking the crystal weaponry. This includes the crystal bow, the crystal shield and the crystal halberd. The bow and shield costs 1Mil coins each while the halberd costs 2Mil coins.
Evade

**Evasion** buffs are abilities that makes a Bot automatically dodge away from attacks. Evade can be attack specific: **Evade Melee**, **Evade** **Ranged,** and **Evade Special** , in addition to Evade All. Some bots have instances of Evading instantly without buffs.

## Bots

* Arcee (instant ranged)
* Barricade (all)
* Bumblebee (DOTM) (melee or ranged)
* Bumblebee (melee)
* Cheetor (ranged)
* Jazz (all)
* Kickback (instant heavy)
* Prowl (all)
* Sideswipe (melee)
* Skywarp (specials)
* Starscream (instant heavy melee, synergy ranged)
* Sunstreaker (melee)

Some modules like the Nightbird's Mark can add evade buff to any bot.
Skiller

## Basic Information

Skiller is a game mode which a player has the option to choose at the start of the game. Once this game mode is selected you can not change to a different game mode. Player's often prefer this game mode when people prefer to skill early in the game rather than head straight into combat.

## Experience rates

Skiller's have a combat experience rate of 55x and a skilling experience rate of 70x.

## Restrictions

There are no interaction restrictions for this game mode.

## Starting Items

Skiller's starter kit includes:

* 50 noted copper ore

* 50 noted tin ore

* 100 noted coal ore

* 30 perfect gold ore

* 20 noted logs

* 20 noted oak logs

* 100 noted willow logs

* 1 tinderbox

* 1 bronze axe

* 1 rune axe

* 1 bronze pickaxe

* 1 rune pickaxe

* 1 small fishing net

* 1 lobster cage

* 1 harpoon

* 200 noted cook lobster

* 20 noted raw shrimp

* 20 noted raw trout

* 250 noted raw lobster

* 50 noted raw shark
* 1 knife
* 1 hammer
* 1 seed dibber
* 1 pestle and mortar
Royal Challenge

**Royal Challenge** is an easy challenge where you have to defeat a level 39 Sir Mordred with a total of 100 health. There are no handicaps for this fight. You simply have to use the Royal Scroll on the Warrior, and then defeat Sir Mordred by any means possible.

   As a reward, you will recieve access to the Silverlight. If you manage to lose the Excalibur, you can purchase it again from the Challenges' Chest for a small fee.
Prestige

**Prestige** is a new mechanic which allows the player to reset his experience in a skill, but gaining

points and unlocking new types of content. The highest prestige a player can reach is five, which unlocks all content in that skill when the player has reached level 99.

Players can prestige by speaking to Mac, which is located to the north of the home area.
Ahrim's armour

**Ahrim the Blighted's armour** is obtainable from the Barrows minigame. A full set consists of Ahrim's robetop, robeskirt, hood, and staff. The set requires 70 Magic and 70 Defence to wear, and 70 Attack to use the staff. Ahrim's robes give Melee Defence bonuses that Magic robes normally don't have, which makes it somewhat popular for PvP situations. The staff, on the other hand is not commonly used, and the set effect is generally not seen as particularly useful; however, the staff is able to autocast Ancient Magicks when a full set is equipped alongside an amulet of the damned. Ahrim's (along with other Barrows equipment) degrades over a period of **15 hours**, but only in combat.

Ahrim's set offers some of the best Magic bonuses available and is normally recommended for fighting various high level monsters. It is one of the few sets of magical robes that give Defence bonuses against things other than Magic. This is further reinforced by the fact that the robes look like a combination of chainmail and robes. Like chainmail, it is strong against crush attacks; however, more like dragonhide, it is weak to slash and strong against stab. However, it provides no Ranged protection.

## Effect

**Blighted Aura:** Magic attacks have a 25% chance of lowering the enemy's Strength by five levels repeatedly. The set effect even activates if a spell splashes, similar to how Guthan's can trigger off a 0 hit.
Herblore

**Herblore** is a skill that involves making potions from a vial of water, a herb, and a tertiary ingredient. The most common way of obtaining herbs is through Farming and trading.

Potions are usually hard to come by or buy unless players save a big stock of them. That is one of the reasons to why they are a great money making method. Specifically super combat potions, and any potions that restore prayer points.

## Cleaning herbs

Cleaning Herbs is a simply task you have to perform before you can add a herb to a vial to create an unfinished potion.

## Potions

Once you add a herb to a vial of water, you get an unfinished potion, you must add a secondary ingredient to finish the potion completely. Creating a potion yields 3 doses.
Superior Slayer Dungeon

**Superior Slayer Dungeon** can be unlocked by spending 300 slayer points in the slayer rewards interface. The only requirement outside of slayer points is that you must also have prestige 1 in Slayer in order to unlock it.

The creatures found in the dungeon will offer a bigger challenge in exchange for bigger rewards. One of the main reasons as to why people kill these creatures is due to their improved drop rate. Killing a Greater Abyssal Demon will give you a higher chance of reaching the rare items of the drop table. Due to this, many adventurers choose to visit this place very commonly once it is unlocked.

## Unique Rare Drops

All monsters inside the Superior Slayer Dungeon have a chance of dropping unique items. This means that only the superior version of the monster will drop it. For example an Abyssal Demon drops an abyssal whip, but so does Greater Abyssal Demon. This means that the abyssal whip is not included in the drop table.

## Location

The Superior Slayer Dungeon can be found at home, in the crater near Vannakas' house. You may visit the dungeon by climbing down the ladder once you have reached all the requirements
Money Making

Here you can find the money making methods on Illerai. As you can see in the chart below, these money making methods include the Method, the Profit, the Skill and also the Category. Remember to contribute to the chart if you have any money making methods of your own that you would want to add.

**Please know** that this list is never fully completed, as most of the money making skills are based off of player demand and supply. This means that the money made per hour is always rising and sinking, so feel free to change it if you have a more accurate value.

**Notation**: Ironmen gain half the money as they recieve 1/2 the cash when selling to General Store
Dissension and Ascension

**Dissension and Ascension** is the second Act of the main Story campaign.

## Rewards

Energy: 1/Node

* Completion: 3-Star Bot Crystal x1, T4 Ore-13 x2
* Exploration: 3-Star Bot Crystal x1, T4 Ore-13 x4
* Chapter 1: Nothing significant, just Premium Mod Crystal shards and Ores
* Chapter 2:
* Chapter 3 Completion: The above and Dark Energon Orb
* Chapter 4:

## Gallery

Act 2 Beta imageMain image in v3.0Thumbnail since v4.0
Boss

A **boss** is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main antagonist(s). Some monsters that are commonly referred to as bosses are very powerful monsters that reside in multicombat areas; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high combat levels, and most of the strongest monsters in the game are bosses.

Dwarf multicannons often cannot be set up in the areas of many bosses. Others may have different restrictions.

General bosses also reside in a multi-way area; very few reside in single-way areas. Bosses that are killed in multi-way areas will also generate a message telling the player what drop(s) they have obtained, regardless if there are other players around or not. For example, if players are at General Graardor and kill him (and get Bandos tassets), a message will appear in the game box saying "Player name received item: Bandos tassets."

## Boss Slayer

Those that have prestiged Slayer three times may unlock the ability to get *Boss tasks*. The Slayer Master will then randomly assign a boss to the player with a random amount of kills between a certain interval. With that being said, you will never get a task where you have to kill over e.g. 100 of a certain boss.

The following bosses can be assigned: