Pre-Alpha 0.4.9.7

**Pre-Alpha 0.4.9.7** is a Game Version of Last Epoch that was released on May 1st, 2018.
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## Download

This version was available from the community Discord.

## Commentary

Smaller update this time around, but we’ve fixed several bugs including a major memory leak and sound issue, as well as a new skill tree for Mana Strike and other improvements.

## Patch Notes

### Mechanics

* Due to changes with how the stash saves, stashes from previous versions will not carry over to this version but stashes will carry over for future updates
* SC and HC now have separate stashes and shard lists
* Gold is now saved between all SC characters and all HC characters
* Implemented solo challenge mode: your stash, shards, and gold are separate for your character. A character CAN be solo challenge and hardcore
* Increased xp gained from enemies in the Arena
* When you use a portal to return to town, you will now spawn next to a portal that you can take to return to the place you came from
* Maximus now moves to The Square once you reach it

### Performance

* Checking mana cost no longer requires memory allocation
* The mouse icon manager allocates 99% less memory
* Finding the position to move to on mouse click no longer requires memory allocation, and is less computationally expensive
* Reduced memory allocation per frame while moving, but out of combat, by 70%
* Fixed a major memory leak caused by ability sounds
* Removed some long-range lights in Brier’s Watch (still room for improvement)

### Skills

* Summoned wolves attack 30% faster
* Summoned bears deal 30% more damage
* Added 7 new nodes to the Mana Strike tree
	+ You can now call lightning down on enemies you hit
	+ There are now bonuses that scale with your current Mana
	+ There are now nodes that increase your damage while you are out of Mana

### UI

* Added a tooltip for the Ward display
* Right ctrl, right alt, and right shift can now be used in place of the versions on the left side of the keyboard

### Items

* Throwing Attack Speed and Throwing Attack Damage can now spawn on relics and amulets
* Movement Speed can no longer spawn on amulets or relics
* Mods that grant Movement Speed Gained on Flask Use now grant smaller values
* Reduced the spawn rate of Agility, Strength, and Intelligence on items
* Nerfed Titan Heart
	+ 30% reduced health recovery, up from 20
	+ 30% increased maximum life, down from 40
* Buffed Calamity
	+ Damage taken per second is based on fire kills from the last 2 seconds, down from 5
* Nerfed Urzil's Pride
	+ Added mana reduced from 100 to 40
* Buffed Bleeding Heart
	+ Less life regeneration reduced from 50% to 35%
* Nerfed The Falcon
	+ Added dodge rating reduced from 100 to 45
	+ Removed base increased movement speed
	+ Increased movement speed if you have hit an enemy in the last 5 seconds reduced from 20% to 15%
* Buffed Rahyeh's Light
	+ Fire Shield refresh cost reduced from 200 to 80
* Buffed Arboreal Circuit
	+ Replaced 3 added endurance with 300 minion armor

### Enemies

* Aged Forms deal less damage and give less xp
* The Omen of Silence and Abyssal Crawlers give less xp

### Bug Fixes

* Fixed a bug where tooltips at the left of the screen would go off the screen
* Fixed Battle Axes having an incorrect implicit
* Fixed Lagonian Axes having an incorrect implicit
* Fixed various places where you couldn't move properly because of scene objects
* Fixed a bug where movement speed from nodes on the Knight tree were not increasing movement speed correctly
* Fixed a bug where Teleport would fail to move the player correctly if the target location was not easily accessible
* Fixed a major memory leak with sounds, which was also causing sounds to stop playing
* Fixed a bug where the extra patch node on the Entangling Roots tree would not apply when you had the patches arranged in a line node
* Fixed being able to put two points into the Vale Assault node on the Summon Spriggan tree