Second Gadgets:

## **Shelly**: Bandit Raid.

**"Shelly boosts all nearby teammates speed within a** 5 **tile range by** 10%**."**

***Charges Per Match: 2***

## **Nita:** Angry Bear.

**"On activation Bruce gets a speed boost of** 20% **for** 3 **seconds."**

***Charges Per Match: 3***

## **Colt**: Bulletstorm.

**"Colt's next attack travels** 20% **faster, and increases bullet amount to** 10**."**

***Charges Per Match: 2***

## **Bull**: Bulldozer.

**"On activation Bull charges at the nearest enemy."**

***Charges Per Match: 2***

## **Jessie**: Turret Time.

**"Jessie teleports Scrappy to where she is standing."**

***Charges Per Match: 2***

## **Brock**: Thermos.

**"Brock throws a Thermos bottle at the nearest enemy, dealing** 500 **damage for** 5 **seconds."**

***Charges Per Match: 2***

## **Dynamike**: Landmine.

**"Dynamike places a landmine at his feet, dealing** 1200 **damage to anyone who runs over it."**

***Charges Per Match: 3***

## **Bo**: Ancestor.

**"On activation Bo will call for his Ancestors, stunning the nearest enemy for** 2 **seconds."**

***Charges Per Match: 3***

## **Tick**: Head Safety.

**"When Tick's super is active, his head gains a shield on activation, reducing all damage by** 20%**."**

***Charges Per Match: 3***

## **8-Bit**: Hacker Move.

**"On activation all enemies staying in the radius of his Damage Booster will get a attack damage decrease of** 30% **for** 4 **seconds."**

## **Emz**: Hairspray Apocalypse.

**"Emz's next main attack will have** 50% **wider and** 30% **longer range."**

***Charges Per Match: 3***

## **El Primo**: Smashed.

**"El Primo shatters the ground beneath him, dealing** 1600 **damage to anyone within a** 1 **tile range of him."**

***Charges Per Match: 2***

## **Barley**: Toxins.

**"Barley's next attack will last** 5 **seconds longer, with a wider spread."**

***Charges Per Match: 2***

## **Poco**: Sweet Sounds.

**"Poco's next main attack can either heal teammates or damage enemies for** 2000 **health."**

***Charges Per Match: 3***

## **Rosa**: Angry Plant.

**"On activation every shot Rosa receives from an enemy will make her next main attack 5% stronger. Lasts for 5 seconds.**

***Charges Per Match: 2***

## **Rico**: Extra Bouncy.

**"Rico's next main attack projectiles will bounce infinitely until hitting an enemy."**

***Charges Per Match: 2***

## **Darryl**: Barrel Bunker.

**"Darryl hides in his barrel, becoming immune to all damage for** 5 **seconds."**

***Charges Per Match: 3***

## **Carl**: Spinning Madness.

**"On activation Carl performs a quick spin, dealing** 800 **damage and stuns enemies for** 2 **seconds."**

***Charges Per Match: 3***

## **Jacky**: Restoration.

**"Jacky restores all broken walls with a** 2 **tile radius."**

***Charges Per Match: 2***

## **Piper**: Hard-Landing.

**"When Activated, Piper's super will eject** 5 **bombs and** 2 **on landing."**

***Charges Per Match: 2***

## **Pam**: Banana Oil.

**"Pam hotwires her turret, increasing the healing by** 800 **for** 5 **seconds."**

***Charges Per Match: 3***

## **Frank**: Quick-Charge.

**"Frank's attack requires** 50% **less wind-up. Lasts for** 4 **seconds."**

***Charges Per Match: 3***

## **Bibi**: Knuckle Sandwich.

**"Bibi's next attack has** 35% **faster unload time and increased knock range by** 1 **tile."**

***Charges Per Match: 2***

## **Bea**: Superattack.

**"Bea instantly gains her supercharged shot."**

***Charges Per Match: 4***

## **Nani**: Booster.

**"Nani drops a station beneath her which will increase her and allies reload speed by** 20%**. Station has** 1500 **health.**

***Charges Per Match: 3***

## **Edgar**: Puller.

**"Edgar pulls the nearest enemy to where he is currently standing, dealing** 500 **damage to the enemy."**

***Charges Per Match: 2***

## **Mortis**: Gift Of Darkness.

**"Mortis turns invisible for** 5 **seconds but is unable to attack, heal or use jump-pads and teleporters."**

***Charges Per Match: 2***

## **Tara**: Card Trick.

**"Tara's next main attack or Super is invisible to enemies."**

***Charges Per Match: 3***

## **Gene**: Alternate.

**"Gene transforms into his true form, increasing his movement speed by** 40%**, increasing his health by** 4000 **and increased Star Power healing (Magic Puffs) by 600.**

***Charges Per Match: 1***

***(He can disable this by clicking the gadget button again. Two clicks take up one use and he can't attack or use his Super).***

## **Max**: Charged.

**"Max boosts a nearby teammates movement speed by** 20% **for** 5 **seconds."**

***Charges Per Match: 3***

## **Mr. P**: Explosive Suitcase.

**"Mr. P's next attack has** 50% **more explosion radius."**

***Charges Per Match: 3***

## **Sprout**: Bomb Seed.

**"Sprout's next attack knocks back enemies for** 2 **tiles."**

***Charges Per Match: 4***

## **Byron:** Potion Peril.

**"Byron's next attack has the poison duration extended to** 10 **seconds."**

***Charges Per Match: 3***

## **Crow**: Poisoned Past.

**"Crow's next attack applies all poison damage instantly to the enemy."**

***Charges Per Match: 3***

## **Leon**: Sticky Stuff.

**"Leon throws 5 lollies at the nearest enemy each lolly slowing the enemy down for** 1 **second and dealing** 500 **damage."**

***Charges Per Match: 3***

## **Spike**: Family Visit.

**"On activation Spike will spawn 3 Cacti in front of him, blocking all shots, including Supers. The Cacti will disappear after** 10 **seconds."**

***Charges Per Match: 4***

## **Sandy**: Quicksand.

**"Any teammates within Sandy's Super will get a** 20% **speed boost, while enemies will be slowed by** 20%**.**

***Charges Per Match: 3***

## **Amber: Fire Show.**

**"Amber performs a quick spin, launching a circle of fire around her."**

***Charges Per Match: 3***

## **Gale**: Freezer.

**"Gale makes all water turn into ice with a 5 tile radius. Allies and enemies can walk over it, but movement is harder to control."**

***Charges Per Match: 2***

## **Surge**: Juicy.

**"Surge overrides his circuits, gaining a** 50% **damage buff for** 5 **seconds."**

***Charges Per Match: 2***

## **Colette**: Enchant Elixir.

**"Colette enchants one of her teammates, increasing their damage by** 20% for 10 seconds.**"**

***Charges Per Match: 3***

## **Lou**: Icy.

**"Lou's next attack has** 30% **more freeze effect per bullet."**

***Charges Per Match: 4***

## **Colonel Ruffs**: Base Barrage.

**"Colonel Ruffs deploys a supply-drop with a huge radius, destroying all cover around it."**

***Charges Per Match: 3***