Armament Full Control Art

The «**Armament Full Control Art**» (武装完全支配術, *Busō Kanzen Shihaijutsu*?) is a super high-ranking «Sacred Arts» ritual that is used to boost the offensive power of a «Divine Object»-class weapon by linking with the true essence of the weapon. A «Divine Object» is said to be in «**Perfect Control State**» (完全支配状態, *Kanzen Shihai-jōtai*?) when under the influence of the «Armament Full Control Art».

## Mechanics

As all Divine Object-class weapons strongly inherit the properties of the object that served as its nucleus in the form of memories, the Armament Full Control Art may be used to tap into the parameters inherited from the base material, thus increasing the power of the weapon in the form of special abilities. The ability acquired through the ritual depends solely on how the caster pictures the released form of the weapon.

The ritual is divided into two phases, the «strengthening» and the «releasing» phases. In the case of the «Fervent Iris Sword», a «Divine Object» capable of turning into a human, the «Divine Object» in human form is able to wield itself as a weapon*[citation needed]* and even cast the «Armament Full Control Art» on itself.*[citation needed]* Other «Divine Objects» that obtains human form include: «Shadow Tremor Sword» (Layla).*[citation needed]*

### Strengthening Phase

The first phase of the «Armament Full Control Art», called the «strengthening» phase, is the partial awakening of the weapon's memories, which manifest as a new offensive ability for the weapon. The phase, like all Sacred Arts, requires chanting a system command that begins with "*System Call!*", while the command itself can range from about 25 to 30 words and is customized for each weapon based on their inherited parameters and the chosen ability. The general syntax of the command is:

1. Declare a reference to the weapon's memories;
2. Select and modify the required part of the memories;
3. Assign the memories to the weapon to amplify its offensive power.
4. The command is ended with the phrase "*Enhance Armament!*".

The «Life» of the weapon decreases greatly every time the command is used and the power of the ritual is determined by the caster's ability to imagine the released form of the weapon.

### Releasing Phase

The second phase of the ritual, called the «releasing» phase, is a command that releases all of the memories of the weapon, unleashing all of its rampant power. Memories unleashed with this phase become uncontrollable to the caster and might even engulf the caster themselves. Unlike the other commands, this phase does not require the caster to say the starting phrase, "*System Call!*", as the second phase continues directly from the first phase and thus only requires saying "*Release Recollection*" after the first phase is activated for the second phase to be initiated.

However, it is possible to skip the «strengthening» phase entirely to achieve the second «releasing» phase if the caster believes that they are unworthy of using the Divine Object as the «releasing» phase *releases* the full memories and power of a Divine Object, allowing it to move on its own.*[citation needed]*

## Usage

 Volume 22, Chapter 4, Part 3 | During the finals of the Star Blade Rondo, Emilia Rosenberg used the first phase of the Armament Full Control Art against Gerard Ambrose, defeating him and winning the Star Blade Rondo.

## Trivia

* Both phases of the Armament Full Control Art can be invoked without a verbal command by visualizing the effect of the art.

## References

1. ↑ 1.0 1.1 1.2 Volume 22, Prologue I, Part 4
2. ↑ Volume 23, Chapter 6, Part 1: Nonverbal first phase invocation.
3. ↑ Volume 24, Chapter 12, Part 2: Nonverbal second phase invocation.