recursal/Fanatic-Fandom huggingface dataset:
Chess pieces

The following page lists all the available **chess pieces** together with their species and class. For effects of the latter, see their respective pages.

## Chess pool

Chess pool is shared for all chess players. Each different piece has its own unique pool according to its cost:

 2
 3
 4
 5

When a 1/2/3 star unit return to the pieces pool (sold/player die), 1/3/9 1 star pieces of that unit are added to the pool. If the unit is a Druid, 1/2/4 units are added instead.

Because of this, it is possible to reduce the overall total number of Druid pieces in a game if combined using 3 pieces.

With the introduction of Io (see in later section), it is possible to return more pieces than required to combine, which can increase overall total number of any piece in a game.

## Chance to roll

The chance of rolling rarer pieces is linked to your level. You can see the percentages in-game by selecting your courier and hovering over the tower/reroll icon on your skill bar.

## Blacklisting

Whenever a chess piece is to be replaced by a new one (either by manually re-rolling or the natural re-roll after a round), all chess pieces that were still in the shop are added to list of pieces that cannot occur in the next pack. This list is completely renewed on every re-roll, so previous blacklists have no effect.

If a rolled piece would be on the blacklist, it is rolled again (in it's entirety) until that piece is not on the blacklist. Since the entire rolling procedure is repeated whenever a piece on the blacklist is hit, you can get an SSR, IO, or piece from any cost (with the usual chances) from that re-roll. This makes rolling an IO more likely the likelier it is you will hit the blacklisted piece.

## List

\*Currently removed from the pool as of patch 3/29/19, being adjusted.

## SSR pieces and IO

SSR pieces are alternative versions of some chess pieces that are much more powerful than their normal counterparts.

They have stats comparable to 3 star units and cannot be upgraded. They have different abilities from their normal counterparts.

Known SSR versions exist for Chaos Knight, Necrophos.

Io is a 5 cost piece that can be used as a substitute in place of other chess piece for upgrading.

SSR pieces and Io do not belong to the piece pool and theoretically there are infinitely many of them. When sold, they also do not return to the normal piece pool.

#### Rolling mechanics

For each slot of the Reroll interface, roll 2 random numbers in range 1 to 10000.

* If both rolled 1 and courier level is 7 or more, that slot offers a random SSR piece.
* If above check fail, and if the first random number rolled 30 or less, that slot offers an Io.

#### Rolling chance

Effectively, the chance for a slot to offer a SSR piece is 1 in 100,000,000 or 0.000001%, provided that your courier is level 7 or more.

The chance for a slot to offer an Io is 30 in 10,000 or 0.3% (minus the minuscule chance for SSR piece). (This check has no courier level requirement.)
Templar Assassin

Base Attack Range | 400

**Templar Assassin** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Refraction
Templar Assassin becomes highly elusive, avoiding damage and gaining a bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances.

* ABILITY: No Target
* DAMAGE TYPE: Physical
* PIERCES SPELL IMMUNITY: Yes
* INSTANCES: 4/6/8
* BONUS DAMAGE: 40/60/80
* DURATION: 6
* COOLDOWN: 6

## Abilities

Elf species combo

Evasion
* Active when you have at least (N) different elf pieces on board.
* (3) Elfs: All friendly elves have +20% evasion.
* (6) Elfs: All friendly allies have additional +25% evasion.
* (9) Elfs: When an enemy chess piece missed, it creates an illusion of your chess piece on wihch they get missed.

Assassin class combo

Coup de Grace
* Active when you have at least (N) different assassin pieces on board.
* (3) Assassins: All friendly assassins have 15% chance to critical hit for 350% damage.
* (6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage.
* (9)

## Strategy 1

* Templar Assassin is an excellent clean-up carry when enemy compositions lack attack speed, as she can keep her ultimate permanently up, effectively making her immune to damage against straggling enemy units.
Witch Doctor

Base Attack Range | 400

**Witch Doctor** is a troll warlock chess piece in *Dota Auto Chess*.

## Piece Ability

Paralyzing Cask
Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits.

* ABILITY: Unit Target
* AFFECTS: Enemy Units
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No
* DISPELLABLE: Strong Dispels Only
* HERO STUN DURATION: 1
* CREEP STUN DURATION: 1
* HERO DAMAGE: 50/75/100
* BOUNCES: 2/4/6
* DAMAGE: 75/100/125/150
* COOLDOWN: 10

## Abilities

Troll species combo

Voodoo Frenzy
* Active when you have at least (N) different troll pieces on board.
* (2) Trolls: All allies have +15 attack speed.
* (4) Trolls: All allies have +45 attack speed.
* (6) Trolls: All allies have +15 attack speed for each successful attack. Maximum 15 stacks.

Warlock class combo

No class specified in the infobox!
Ogre

**Ogre** is a species in *Dota Auto Chess*.

## Description

"Ogres have two heads, or was it three? More heads mean more health for me!"

## Effects

Ogre species combo

Two Heads
* (2) Ogre eats his allies in 2 horizontal and 2 vertical squares around him if allies have the same or less level. Gets bonus to HP and Damage equals to percentage of HP and Damage of eatened allies.

## List of Ogres

* Ogre Magi
* Alchemist
Drow Ranger

Base Attack Range | 600

**Drow Ranger** is an undead hunter chess piece in *Dota Auto Chess*.

## Piece Ability

Marksmanship
Increase attack damage and speed of Drow Ranger.

* Damage and Attack Speed Increase: 20% / 30% / 40%

## Abilities

Undead species combo

Plague
Plague Active when you have at least (N) different pieces of this species on board. (Multiple effects stack)

* (3) Undeads: All pieces excluding Undeads are infected with plague: Max HP -20%
* (6) Undeads: All pieces excluding Undeads are infected with plague: Max HP -25%
* (9) Undeads: Every infected piece will be resurrected as a skeleton creep for its enemy when dead.

P.S. Melee pieces will be resurrected into Wraith King and ranged pieces will be resurrected into Clinkz in the same rank as the dead piece, which lasts for 12 secs.

Hunter class combo

Aimed Shot
* Active when you have at least (N) different hunter pieces on board.
* (3) Hunters: all friendly hunters have +25 to base attack damage, +50% chance pierce through evasion
* (6) Hunters: All friendly hunters have an additional +40 base attack damage and +40% chance to pierce through evasion.
* (9) Hunters: all friendly hunters have +60 base attack damage, 60% chance to knockback enemy

## Mechanics

The bonus damage is provided by using `MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE`, which is calculated base on total attack damage (base damage + bonus damage from other source other than this property).

## Trivia

* Drow★★ with Attack Blade and 3 Hunters bonus, will have (95 + 10+30) \* (1 + 0.3) = 175.5 Total Attack Damage.

* Marksmanship gives a constant 20/30/40 bonus AS, rather than multiplying the AS by 1.2/1.3/1.4. Works like AS bonus from item.
	+ The attack speed displayed in HUD is misleading because of the way DotA calculates Attack Time from BAT and AS. To know exactly how AS works, please check Attack Speed for more information.
* Marksmanship grants +9/+28/+76 damage, changes attack time to 1.08s/1.00s/0.93s without any items or auras.
* Drow Ranger★★★ has 0.93s attack time and good base damage 180-200 + 76, which makes her one of the best holders for damage/atbghkjgh

tack speedfjkhgh items.
Board

**Board** refers to the playable area in *Dota Auto Chess*. It is an 8x8 playing board, where players can deploy their chess pieces in any of the first four rows on their side.

As related to range measure from attack range/abilities..., size of each tile is 128 \* 128, the board size is 1024 \* 1024.

When a battle begins, units at the front of your board will fight against the units on the front of your enemy's board. Units move towards their first target, typically the closest enemy.

Assassin Class units will attempt to jump far into the back lines and then target the closest enemy.

## Tips

High HP units such as Knights should be kept in the front row to absorb damage from enemy units.

Units with directional spells should be kept to one side or another to maximize the number of units they may hit.

Units with AoE damaging spells should be kept close to the middle of the board to maximize the number of units they may hit.
Furion

Base Attack Range | 400

**Furion** is a chess piece in *Dota Auto Chess*.

## Piece Ability

 Unit Level | 1

Nature's Call
Call a treant from a random tree around the chessboard

* ABILITY: Point Target
* AFFECTS: Enemy Units
* COOLDOWN: 7

## Abilities

Elf species combo

Evasion
* Active when you have at least (N) different elf pieces on board.
* (3) Elfs: All friendly elves have +20% evasion.
* (6) Elfs: All friendly allies have additional +25% evasion.
* (9) Elfs: When an enemy chess piece missed, it creates an illusion of your chess piece on wihch they get missed.

Druid class combo

Synergy
* Active when there are at least (N) different druid chess pieces on the chessboard.
* (2) Druid: two Druid★ can upgrade to a Druid★★.
* (4) Druid: two Druid★★ can upgrade to a Druid★★★.
Lina

Base Attack Range | 600

**Lina** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Laguna Blade
* ABILITY: Unit Target
* AFFECTS: Enemy Units
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No

Fires off a bolt of lightning at a single enemy unit, dealing massive damage. Also increase attack speed after each cast. This effect stacks.

* DAMAGE: 500/750/1000
* ATTACK SPEED BONUS: 40/60/80
* COOLDOWN: 10/7.5/5

## Abilities

Human species combo

Silencer
* Active when there are at least (N) different human chess pieces on the chessboard.
* (3) Humans: In start of new round gives one Tome of Knowledge. (which gives you 1/16 of level on use)
* (6) Humans: In start of new round gives two Tome of Knowledge's. And gives additional one for winning a Round.

Mage class combo

Magic Vulnerability
* Active when you have at least (N) different mage pieces on board.
* (3) Mages: All enemies have their magic resistance reduced by 35%.
* (6) Mages: All enemies have their magic resistance reduced by an additional 45%.
* (9) Mages: Your magic damage freezing enemies. Duration depends on damage caused enemy chess piece.
Lycan

Base Attack Range | 205

**Lycan** is a chess piece in *Dota Auto Chess*.

## Piece Ability

 Unit Level | 1

Shapeshift
Lycan assumes his lupine form, granting him bonus maximum HP. Summons at most 2 wolves in nearby vacant grids to battle for Lycan.

* BONUS HP PERCENTAGE: 20/30/40
* ABILITY: No target
* COOLDOWN: 60

## Abilities

Human species combo

Silencer
* Active when there are at least (N) different human chess pieces on the chessboard.
* (3) Humans: In start of new round gives one Tome of Knowledge. (which gives you 1/16 of level on use)
* (6) Humans: In start of new round gives two Tome of Knowledge's. And gives additional one for winning a Round.

Beast species combo

Power of the Wild
* Active when you have at least (N) different beast pieces on board.
* (2) Beasts: All allies have +15% attack damage, including summoned units.
* (4) Beasts: All allies have +30% attack damage, including summoned units.
* (6) Beasts: Attacks from all allies increase physical damage taken by the target by 10%. Effects stacks and can be applied by friendly summoned units.

Warrior class combo

Fortified Armor
* Active when you have at least (N) different warrior pieces on board.
* (3) Warriors: All friendly warriors have +5 armor.
* (6) Warriors: All friendly warriors have an additional +9 armor.
* (9) Warriors: All friendly pieces reflect pure damage depends on armor.

## Trivia

* Does not summon wolves if he is fully surrounded.
* Wolves are assassins and they have assassin's movement pattern. However, they will not get the assassin buff when summoned.
Slark

**Slark** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Pounce
* ABILITY: Unit Target
* DAMAGE TYPE: Pure

Slark leaps forward to the back of the first enemy chess he connects with, dealing physical damage to the target and disarming the victim.

* DAMAGE: 200/300/400
* DISARM DURATION: 5
* COOLDOWN: 8/6/4

## Abilities

Naga species combo

Scale Armor
* Active when you have at least (N) different naga pieces on board. (multiple effects stack)
* (2) Nagas: All allies gaine 2 stack of shields, each stack absorb 15% ability damage (instead of magical resistance)
* (4) Nagas: All allies gain 4 stacks of shields above, and the stack reduces every 3 seconds.
* (6) Nagas: Every stack explodes when it disappears, dealing a magical damage that equals to damage absorbed after the last explosion. Explosion range is 205 (melee attack range).

Assassin class combo

Coup de Grace
* Active when you have at least (N) different assassin pieces on board.
* (3) Assassins: All friendly assassins have 15% chance to critical hit for 350% damage.
* (6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage.
* (9)
Beast

**Beast** is a species in *Dota Auto Chess*.

## Description

"Beasts are ferocious animals. They prey on the weak, drawing power from the size of their ever-growing pack."

## Effects

Beast species combo

Power of the Wild
* Active when you have at least (N) different beast pieces on board.
* (2) Beasts: All allies have +15% attack damage, including summoned units.
* (4) Beasts: All allies have +30% attack damage, including summoned units.
* (6) Beasts: Attacks from all allies increase physical damage taken by the target by 10%. Effects stacks and can be applied by friendly summoned units.

## List of Beasts

* Enchantress
* Tusk\*
* Venomancer
* Sand King
* Lycan\*
* Lone Druid

\*as of 29/05/23 are only available in secret pool.

## Mechanics

The bonus damage is provided by using `MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE`, which is calculated base on total attack damage (base damage + bonus damage from other source other than this property).

## Trivia

* **2 Beasts** give 15**% attack damage** output increase.
* **4 Beasts** give **30% attack damage** output increase.

## Beast/Warrior/Human/Druid

Enchantress
Tusk
Venomancer
Sand King
Lone Druid
Lycan
Kunkka
Keeper of the Light
Crystal Maiden
Furion

* **OUTDATED!**
	+ **6 Beasts** give **45% attack damage** included sumons
	+ **4 Humans** All friendly humans have **25% chance to silence** target for 4s when attacking + **20% chance to silence** target for 4s when attacking
	+ **3 Warriors** have **+7 armor**.
	+ **4 Druids ez lvl 3** (keep 1 Treant on reserve no need to put in chess board)

try to get ench lvl 2 asap ez win first 8 rounds after that build up maiden is there to let veno furion lycan fast build armies human buff is there to act as a semi doom lack of disables(kunka bear sand not enough) makes creep fights hard focus lv 3 druids crystal only to lvl 2 lvl 3 not worth many summons good for hp damage fast pace game win before 40+ round

## Omega Stomper - Meme/Gimmick Build

This build requires luck and it's trash in the end game, but if you can pull it off you're gonna make people MAD.

### Chesses

* Venomancer
* Lone Druid
* Lycan
* Furion
* Tusk
* Axe/Doom/Kunka/Slardar/Tiny
* Whatever other units that are tanky enough, i will explain later.

### Strategy, sort of

It's pointless to give a full 10 piece build, cause this Meme build aims to stomp everyone out of the mid game in a matter of a few turns. Veno, LD, Lycan and Furion will keep spamming their stuff on the field, while the other tanky pieces soak the damage for them. The idea is to chunk people for 15+ every turn, ruining their economy and resources, and having fun at their expenses. This build is meant to work between Courier lvl 6 and 8, cause later you will just get clapped by a real build, full beast lineups are so bad in the end game.
If you feel fancy you can run a couple warlocks like SF and Necro, with Veno they will give everyone lifesteal which is nice. You can also try to run a CM to pump mana into your summoners, but that works a lot better on paper than it does on the chessboar
Slardar

Base Attack Range | 205

**Slardar** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Corrosive Haze
Reduces enemy armor to amplify physical damage and provides True Sight of the target unit, revealing invisibility.

* ABILITY: Unit Target
* AFFECTS: Enemy Units
* PIERCES SPELL IMMUNITY: Yes
* DISPELLABLE: Yes
* ARMOR REDUCTION: 15/30/45
* DURATION: 20
* COOLDOWN: 3

## Abilities

Naga species combo

Scale Armor
* Active when you have at least (N) different naga pieces on board. (multiple effects stack)
* (2) Nagas: All allies gaine 2 stack of shields, each stack absorb 15% ability damage (instead of magical resistance)
* (4) Nagas: All allies gain 4 stacks of shields above, and the stack reduces every 3 seconds.
* (6) Nagas: Every stack explodes when it disappears, dealing a magical damage that equals to damage absorbed after the last explosion. Explosion range is 205 (melee attack range).

Warrior class combo

Fortified Armor
* Active when you have at least (N) different warrior pieces on board.
* (3) Warriors: All friendly warriors have +5 armor.
* (6) Warriors: All friendly warriors have an additional +9 armor.
* (9) Warriors: All friendly pieces reflect pure damage depends on armor.
Medusa

Base Attack Range | 600

**Medusa** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Stone Gaze
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical damage.

* ABILITY: No Target
* PIERCES SPELL IMMUNITY: Yes
* RADIUS: 600/800/1000
* DURATION: 3/4/5
* SLOW: 30%
* STONE DURATION: 2/2.5/3
* BONUS PHYSICAL DAMAGE: 20%
* COOLDOWN: 20

## Abilities

Naga species combo

Scale Armor
* Active when you have at least (N) different naga pieces on board. (multiple effects stack)
* (2) Nagas: All allies gaine 2 stack of shields, each stack absorb 15% ability damage (instead of magical resistance)
* (4) Nagas: All allies gain 4 stacks of shields above, and the stack reduces every 3 seconds.
* (6) Nagas: Every stack explodes when it disappears, dealing a magical damage that equals to damage absorbed after the last explosion. Explosion range is 205 (melee attack range).

Hunter class combo

Aimed Shot
* Active when you have at least (N) different hunter pieces on board.
* (3) Hunters: all friendly hunters have +25 to base attack damage, +50% chance pierce through evasion
* (6) Hunters: All friendly hunters have an additional +40 base attack damage and +40% chance to pierce through evasion.
* (9) Hunters: all friendly hunters have +60 base attack damage, 60% chance to knockback enemy

## Trivia

* Medusa needs to stay alive for few seconds in order for her ulty to have effect.
Keeper of the Light

Base Attack Range | 600

**Keeper of the Light** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Illuminate
* ABILITY: Channeled
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No

Channels light energy, building power the longer it's channeled. Once released or interrupted, a wave is sent forth in 3-grid width, dealing massive magical damage.

* DAMAGE PER SECOND CHANNELED: 100/150/200
* MAX CHANNEL TIME: 3
* WIDTH: 300
* RANGE: 1000
* TOTAL DAMAGE: 300/450/600
* COOLDOWN: 10/8/6

## Abilities

Human species combo

Silencer
* Active when there are at least (N) different human chess pieces on the chessboard.
* (3) Humans: In start of new round gives one Tome of Knowledge. (which gives you 1/16 of level on use)
* (6) Humans: In start of new round gives two Tome of Knowledge's. And gives additional one for winning a Round.

Mage class combo

Magic Vulnerability
* Active when you have at least (N) different mage pieces on board.
* (3) Mages: All enemies have their magic resistance reduced by 35%.
* (6) Mages: All enemies have their magic resistance reduced by an additional 45%.
* (9) Mages: Your magic damage freezing enemies. Duration depends on damage caused enemy chess piece.
Mech

**Mech** is a class in *Dota Auto Chess*.

## Description

"Mechs are equipped with unique contraptions to quickly recover from any kind of damage on the battlefield."

## Effects

Mech class combo

Self Repair
* Active when you have at least (N) different mech pieces on board.
* (3) Mechs: If allied mech survive during winning round you would obtain the Heart of Machine.
* (6) Mechs: If allied mech survive during winning round you would obtain the Golden Heart of Machine.

## List of Mech Units

* Clockwerk
* Tinker
* Timbersaw
* Gyrocopter
* Techies

## Trivia

* Mech is a class with high regeneration. Their bonuses stack additively.
	+ **2 Mechs** have **+15 hp regeneration**.
	+ **4 Mechs** have **+40 hp regeneration**.

* It is hard to get their final class bonus, it requires only 4 of the available 5 mechs in the game but two of them are legendary ($5).
* Four out of five mechs are goblins. The last mech, Gyrocopter, is a dwarf.

## Species

There are 5 mechs in the game, from the following species:

* 4 Goblin
* 1 Dwarf

## General strategy

Mechs are always combined with Goblins. With their bonuses combined, the mechs have both high regeneration and armor.

Mechs are popular early game units, with 2 Goblins/Mechs and another Goblin you can get Goblins(3)-Mechs(2) bonuses early.

Mechs are powerfully early and late game, but fall behind in mid game until you get the Goblin(6) bonus and getting all Goblins you need can be hard since you need to find one Techies. As result, most people who start with mechs tend to switch to another strategy mid game.
Knight

**Knight** is a class in *Dota Auto Chess*.

## Description

"Knights are holy defenders of the realm. As they engage in battle, the Omniscience may bless them with a divine shield."

## Effects

Knight class combo

Divine Protection
* Active when you have at least (N) different knight pieces on board.
* Shield gives 80% magic resistance and 30 armor for 3 seconds
* (2) Knights: All friendly knights have 40% chance to proc a damage-reducing shield.
* (4) Knights: All friendly knights have 40% chance to proc a damage-reducing shield.￼
* (6) Knights: All allies have 40% chance to proc a damage-reducing shield.

## List of Knights

* Bat Rider
* Chaos Knight
* Luna
* Omni Knight
* Abaddon
* Dragon Knight

## Mechanics

Each knight bonus tier is a trigger instance that works independently from each other.

Every 3 seconds, each knight bonus checks for a chance to get triggered and whether the knight is affected by a Hex debuff or not. When a bonus get triggered, it grants the knight a buff (shield) that gives 80% magic resist and 30 armor for 3 seconds.

If the Knight is affected by a Hex debuff when a knight bonus check for trigger, the shields are instantly removed after being applied. Also, when a Hex debuff is applied on a Knight, it removes any shield buff on the unit.

## Trivia

When 2 knight bonus get triggered at the same time, the knight gains 2 shields (60 armor and 96% magic resist).

At (6) Knight, each knight is affected by 2 knight buffs, and other units is affected by 1.

The knights have the following probability distribution table:

Knights have

* **40%/64%** chance to roll at least 1 shield;

It is hard to get their final class bonus since it requires all 6 of the available 6 knights in the game.

## Species

There are 6 knights in the game, from the following species:

* 1 Troll
* 1 Demon
* 1 Elf
* 2 Human
* 1 Undead
* 1 Dragon

## Combination strategy

Common combinations with knights include:

* **Knights and Undeads:** Abaddon and Drow Ranger for early Undead(2) bonus.
* **Knights and Trolls:** Bat Rider and 3 Trolls for Troll(4) bonus.
* **Knights and Dragons:** Dragon Knight and 2 Dragons for Dragon(3) bonus.

* **Knights and Elves:** Luna and 2 Elves for Elf(3) bonus.

## knight+human+mage+dragon

6 knights + 2 dragons + kotl + cm
add 3 mages last
Razor

Base Attack Range | 400

**Razor** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Plasma Field
* ABILITY: No Target
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No

Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.

* DAMAGE MIN: 10
* DAMAGE MAX: 100/175/250
* RADIUS: 400/450/500
* SLOW MIN: 5%
* SLOW MAX: 25%/30%/35%/40%
* SLOW DURATION: 1.5
* COOLDOWN: 10

## Abilities

Elemental species combo

Elemental Essence
* Active when there are at least (N) different elemental chess pieces on the chessboard.
* (2) Elementals: All friendly elementals have 25% chance to turn the attacker into stone for 4s when attacked by melee chesses.
* (4) Elementals: All friendly chesses have 25% chance to turn the attacker into stone for 4s when attacked by any chesses.

Mage class combo

Magic Vulnerability
* Active when you have at least (N) different mage pieces on board.
* (3) Mages: All enemies have their magic resistance reduced by 35%.
* (6) Mages: All enemies have their magic resistance reduced by an additional 45%.
* (9) Mages: Your magic damage freezing enemies. Duration depends on damage caused enemy chess piece.
Riki

Base Attack Range | 205

**Riki** is a chess piece in *Dota Auto Chess*.

## Piec enemies within 2 grids and causing them to miss some of their attacks.

* ABILITY: Point Target
* PIERCES SPELL IMMUNITY: No
* DISPELLABLE: No
* RADIUS 325
* MISS RATE 30%/40%/50%
* MOVE SLOW 0%
* DURATION: 3/4/5
* COOLDOWN: 15

## Combo

Satyr species combo

Concealment
* All friendly Satyrs conceal themselfs from other players' vision on the chessboard during Preparation phase.

Assassin class combo

Coup de Grace
* Active when you have at least (N) different assassin pieces on board.
* (3) Assassins: All friendly assassins have 15% chance to critical hit for 350% damage.
* (6) Assassins: All friendly assassins have 15% chance to critical hit for 450% damage.
* (9)
Hunter

**Hunter** is a class in *Dota Auto Chess*.

## Description

"Hunters are experienced survivors of the primal world outside of civilization. Their refined weapon techniques allow them to attack more effectively than others would think possible, and strike through the enemies' evasive techniques."

## Effects

Hunter class combo

Aimed Shot
* Active when you have at least (N) different hunter pieces on board.
* (3) Hunters: all friendly hunters have +25 to base attack damage, +50% chance pierce through evasion
* (6) Hunters: All friendly hunters have an additional +40 base attack damage and +40% chance to pierce through evasion.
* (9) Hunters: all friendly hunters have +60 base attack damage, 60% chance to knockback enemy

## List of Hunters

* Drow Ranger
* Beast Master
* Wind Ranger
* Sniper
* Medusa
* Tidehunter
* Mirana

## Trivia

Hunter is a class with high damage output.

* **3 Hunters** increase base attack damage by 30 and give 30% chance to pierce evasion.

* **6 Hunters** increase base attack damage by 70 and give 58% chance to pierce evasion.

It is hard to get their final class bonus since it requires only 6 of the available 7 hunters in the game. One of them is a legendary ($5).

## Species

There are 7 hunters in the game, from the following species:

* 1 Undead
* 1 Orc
* 2 Elf
* 1 Dwarf
* 2 Naga

## Starting strategy

Starting straight into hunters can be hard since their first class bonus is rather weak, instead you can start with a mix with another class. For example:

* **Druids into Hunters:** You can get many level 2 Druids early game with the Druids(2) bonus. Later add hunters that combo with Elf. The Druids can stay as front liners for the rest of the game, as you can easily get many level 3 Druids with the Druids(4) bonus without compromising your hunters.

* **Warriors into Hunters:** You can get 2 Orcs/Warriors and another Warrior for the Orcs(2)-Warrior(3) bonuses early. Later add hunters that combo with Orc. The Warriors can stay as front liners for the rest of the game, but you may want to replace them late game as they fall off without the Warrior(6) or Warrior(9) bonuses.

## Combination strategy

Common combinations with hunters include:

* **Hunters and Undeads:** Drow Ranger and Abaddon for early Undead(2) bonus.

## Best Defence is Offence

6 Hunters have a unique playstyle: you don't care for life steal .. armor and sustain!

Shoot first, ask questions later.

4 high dps ranged heroes can easily kill any front line caster and break enemy formation.

In some situation it is viable to focus just on damage synergies: Hunter / Beast / Undead and fully ignore defence: Orc/Warrior/Goblin/Mech/Warlock/
Unit Level

Each unit has a numerical value called **Unit Level**, locate in the place where your courier level is when you click on a unit. Unit level determine their sold price and damage dealt to a player when they survive on attacking board.

## Calculation

The unit level of each combination of a unit with their 1/2/3 star version is all manually set, i.e. there is no calculation. However, it can be observed from the game files that these values are set according to following pattern

* The unit level of a 1 star unit is their base cost.
* The unit level of a 2 star unit is their base cost+2.
* The unit level of a 3 star unit is their base cost+4, except
	+ The unit level of a 3 star Enchantress, Furion, Treant Protector and Lone Druid is their base cost+3.

## Selling Price

A unit refunds gold equating to its level when sold.

* 1 star unit return full cost when sold.
* 2 star unit that has base cost $1 return full cost when sold.
* 2 star Enchantress refund 3 gold and can be combine using only 2 1 star Enchantresses, in which case results in a profit of 1 gold.

## Player damage

Each unit deals damage to a defending player when it survives. Damage is calculated as 1 + roundDown(unit level/3).
Kunkka

Base Attack Range | 205

**Kunkka** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Ghost Ship
* ABILITY: Point Target
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No
* DISSPELLABLE: Cannot be dispelled

Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies within 3-grid of the wreckage.

* IMPACT DELAY: 3.1
* RANGE: 2000
* WIDTH: 425
* RUM BONUS SPEED: 10%
* RUM DURATION: 0
* STUN DURATION: 1/1.5/2
* DAMAGE DELAYED: 0%
* DAMAGE: 150/250/350
* COOLDOWN: 15/12/9

## Abilities

Human species combo

Silencer
* Active when there are at least (N) different human chess pieces on the chessboard.
* (3) Humans: In start of new round gives one Tome of Knowledge. (which gives you 1/16 of level on use)
* (6) Humans: In start of new round gives two Tome of Knowledge's. And gives additional one for winning a Round.

Warrior class combo

Fortified Armor
* Active when you have at least (N) different warrior pieces on board.
* (3) Warriors: All friendly warriors have +5 armor.
* (6) Warriors: All friendly warriors have an additional +9 armor.
* (9) Warriors: All friendly pieces reflect pure damage depends on armor.
Patch History

The goal of this article is to slowly build up an easy to digest and detailed history of the changes to Dota 2 Auto Chess. If all you care about are the most recent changes or bug fixes, then you can go to the **official workshop page** where the creator posts the most recent change notes.

If there is enough interest in the game, and myself and/or others have the time or care to build up the systems then this page would server as an improved version of the workshop page. Listing changes here and integrating them would benefit the reader with keywords linked to other related resources, or the individual filtering of a single chess pieces history. Which could give greater context as to how something has changed over time.

**Patches** are updates to the map that have been made by the map creator. A patch could be as small as a single bug fix, or as large as a major balance rework. Most of the patch notes are succinct enough, but sometimes the translation from Chinese to English can be lost. The exact words should be placed as to not infer what a change could mean.
Fulcawe's Dirge

**Fulcawe Mourning**
**Y**ou
**L**ady **G**em of **I**slands
Verdant, Lush, Bountiful
Sun-Fondled, Breeze-Kissed
Beset By
**Sundering**
Seas of Madness
Thunderous, Cruel, Unyielding
Lightning-Raped, Gale-Scarred
Shores Crashed
Beaches Plundered
Cliffs Assailed
Flora Denuded
**ALONE**
**AFRAID**
**D**esperate **I**sland
Forgetful That Islands
Are Mountains Beneath
My Shoulders, the Shoulders of Your Son
Our Shoulders, the Shoulders of Your Children
Your Willing Mountain
Until Stormset
And Ever
Adolescent gorgant

**Common Name: adolescent gorgant**
**Species:** insect
**Habitat:** gorgant hills, sandy environments
**Description:** Though covered with a smooth, brown exoskeleton, this undersized insect's carapace appears thin and flimsy as it scurries about rapidly on short, spindly legs. Its round abdomen appears oversized relative to its small head and thorax. Long, thin antennae twitch about spasmodically and it sports the beginnings of what will eventually grow into pincers and mandibles.
**Notes:**
Engorged soldier gorgant

**Common Name: engorged soldier gorgant**
**Species:** insect
**Habitat:** gorgant hills, sandy environments
**Description:** Thick plates of dark, chitinous armor cover this powerful-looking gorgant. Measuring nearly ten rands, this fearsome-looking creature sports oversized, serrated claws and keen mandibles that appear capable of easily rending flesh and shattering bone. From the insect's puissant-looking exoskeleton sprout six spiny, segmented legs. Over its dark, beady eyes grow two short, thin antennae. This particular gorgant appears to be extra large in bulk as if its exoskeleton had been overstuffed with meat and muscles. Its beady eyes are tinged with red.
**Notes:**
Tower of Elements

***Tower of Elements*** is an innovative match 3, tower defense, role playing game. Play an elementalist who commands a magical tower against a relentless horde of monsters trying to breach your kingdom’s walls. It spiritual successor is *ReignMaker*.

Make strategic matches to launch powerful, elemental bolts at the Void Army. Gain experience to learn mighty spells and gather gold to buy epic gear and deadly siege weapons.

Collect scrolls with information about your foes to compile a bestiary that will aid your kingdom in preparing its defense.

## Features

* Fast paced match 3 with strategic tower defense.
* Collectible monster cards.
* 24 spells & 11 pieces of gear.
* High level spells and gear are impressively epic.
* 90 levels.
* 10 chapter story in the world of Primordiax.
ReignMaker

***ReignMaker*** (originally codenamed ***Tower of Elements 2***) is a spiritual successor to the original *Tower of Elements* game. It is an innovative match 3, tower defense, role playing game. Play an elementalist who commands a magical tower against a relentless horde of monsters trying to breach your kingdom’s walls.

Make strategic matches to launch powerful, elemental bolts at the Void Army. Gain experience to learn mighty spells and gather gold to buy epic gear and deadly siege weapons.

Collect scrolls with information about your foes to compile a bestiary that will aid your kingdom in preparing its defense.

## Story

Once upon a time in a land far, far away, there stood a tower that had been built in an age long forgotten. One day, people arrived in wagons and built a small village in the shadow of the old tower. The village grew, and the settlers prospered.
Unfortunately, an invading darkness stretched its way across the land. The Void army, a force dedicated to the obliteration of life and creation, stretched its hungry arms towards the innocent villagers.
To defend his people, King Rand re-purposed the ancient tower and filled it with elementalists: powerful magic-users who controlled the four elements that created life: fire, earth, air, and water. This is their story.
Gorgant battle rager

**Common Name: Gorgant battle rager**
**Species:** insect
**Habitat:** gorgant hills, sandy environments
**Description:** Sporting a red carapace so dark that it appears almost black, this gorgant stretches nearly eleven rands long. Its wide flat head sports a gigantic pair of mandibles nearly as long as the head itself. Two gleaming eyes the color of dark garnets and nearly as large as a humanoid fist shine with intelligence and cunning that cannot normally be found in beasts. The thorax, slender and strong, supports six monstrous, serrated legs that end in dagger-sharp points suitable for climbing, running, or stabbing foes. The heavily armored abdomen easily serves as a shield or a heavy ram that can be swung around to crush foes.
**Notes:**
ToE Runes

Your tower is filled with rune blocks.

* Air rune
* Earth rune
* Fire rune
* Water rune
* Void rune

You can grab a tile and move it left, right, up, or down (but not diagonally) to create a match of at least 3 of the same rune in a row. When you make a match, one magic bolt is launched for each rune that is part of the match, destroying the rune in the process. The remaining runes drop down to fill in the space and new runes replace empty spots from the top. Bigger matches will launch more magic bolts and provide extra rewards as well.

Matching 4 runes places a coin in the tower board that you can click on for bonus gold.

Matching 5 horizontally or vertically places a gem in the tower board that you can click on for bonus XP.

Matching 5 in an **L**-shape or a **T**-shape places a Healing Potion in the tower board that you can click on to heal your tower and walls for 100 points.

Matching 6 runes places a large treasure chest in the tower board that you can click on for a lot of bonus gold.

Matching 7 places a bomb in the tower board that you can click on to detonate surrounding runes and send out a lot of magic bolts.
Terrorblade

Base Attack Range | 205

**Terrorblade** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Metamorphosist
Terrorblade transforms into a powerful demon with a ranged attack, granting him bonus attack speed and damage. Upon transformation, Terrorblade exchange with an allied chess piece currently with highest health percentage.

* Bonus Attack Damage 100 / 150 / 200
* Bonus Attack Range 600
* Bonus Attack Speed 50 / 75 / 100

## Abilities

Demon species combo

Fel Power
* Active when you control only one demon on the chessboard.
* (1) Demon: Physical damage dealth by all friendly Demon pieces is converted to Pure damage at 100% effectiveness. +5% extra effectiveness for each demon if more than one on board.

Demon Hunter class combo

Shuttered soul
* Active when there are at least (N) different demon hunter chess pieces on the chessboard.
* (1)\* Demon Hunter: Negate enemy demon power from 1 demon on enemy board. \*Currently not official description but defacto
* (2) Demon Hunter: All friendly demons retain their Fel Power.
* (4) Demon Hunter: All alies deal pure damage by attacks and spells.
Nalissi

---<---<----@ NALISSI @---->--->---

Deserts amber, gold, fiery in dusk

Lifeless, say those who venture not

And know not what breathes arid zephyrs

Scorpions, aye, and beasts envenomed

Thorn and spine, thistle and barb

Duel for moisture and grudging shade

Sands searing eyes and flesh and hope

Stratos holding merciless court

Harsh winds stone deaf to desperate pleas

Death swift to casual pilgrims

Shifting seas mask dry remains

Vast cities lost to all memory

"Nalissi" sere winds whisper wantonly

"Oasis" bald dunes promise near

"Haven" just over all horizons

Listen not with ears, nor see with eyes

The desert is Mistress Deceit

Jealous of Sister Nalissi

Mistress Mirage murmuring oaths

Deadly lies on ravenous lips

While Nalissi abides in peace

Green fronds shading, cool waters wait

Pomegranates drip sweet nectar

Soft salmon sands cushion worries

Listen not with ears, nor see with eyes

As Mistress taunts rasping tongues, dry lungs

Teases noses with false perfumes

Seek Nalissi with open heart

Know she awaits in silent repose

Her treasures ripe for the asking

Nalissi calls not, but welcomes

Fertile abundance heaped graciously

Virgin oils anointing her own

Forgotten there is Mistress of Mirage

Here, Oasis, Nalissi, Haven ... Her

The promise of all things fulfilled

 Anonymous,

reputed survivor of Fulcawe
Cockroach

**Description:** Large opaque wings that are heavily veined cover the body of this insect so that only the legs are seen, and the tip of its abdomen. Long coarse hairs extend from every joint of each leg, save for the last where a small sticky cup is present for the cockroach to adhere to any surface. A pair of antennae that are nearly as long as the body of the cockroach twitch back and forth, and the entire insect is roughly 3 rands in length. Set into the head of the cockroach are a large pair of grinding jaws that are mostly obscured by a foaming white substance coming from the mouth.
**Notes:**
Dota Auto Chess Wiki/Section 3

Guides

* How to play guide for Dota Auto Chess
* System requirements
* Release date
* Game support
* Patch History

Twitter

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Monstropede

**Common Name: Monstropede**
**Species:** Arthropod
**Habitat:**
**Description:** Its body consists of a heavily segmented exoskeleton covering extremely strong muscles and sinew. Over a hundred barbed legs, also heavily armored, protrude from the underneath the black and brown carapace. Each leg is tipped with a vicious hook, and at least four long tentacles trail out from under the monstropede. Two antennae perch above a heavily protected and armored head while two serrated mandibles protrude from underneath the creature's jaw.
**Notes:**
Crabot

**Common Name: Crabot**
**Species:** Mechanized Crustacean
**Habitat:**
**Description:** This strange, crab-like automaton scuttles about on eight spindly, mechanical legs. The long limbs help them climb nimbly and delicately over almost any terrain. Each leg measures just over two rands long and extends from a small copper sphere roughly the size of a trulloc's fist that serves as the crabot's body. A small chunk of glass fits into the front of the sphere where a face might normally be located. From the bottom of the sphere, two long, thin arms that end in flexible pincers extend and constantly swing from side to side.
**Notes:** Crabots are used heavily in the Auction Houses of Troj, and they can often be found running around the city on errands. Every now and then, a crabot severely malfunctions and causes traumatic injuries.
Treant Protector

Base Attack Range | 205

**Treant Protector** is a chess piece in *Dota Auto Chess*.

## Piece Ability

Leech Seed
Treant plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it. Pulses 7 times

* ABILITY: Unit Target
* AFFECTS: Enemy Units
* DAMAGE TYPE: Magical
* PIERCES SPELL IMMUNITY: No
* DISPELLABLE: Yes
* DAMAGE PER PULSE: 30/45/60
* MOVEMENT SLOW: 50%
* RADIUS: 400
* DURATION: 5
* COOLDOWN: 7

## Abilities

Elf species combo

Evasion
* Active when you have at least (N) different elf pieces on board.
* (3) Elfs: All friendly elves have +20% evasion.
* (6) Elfs: All friendly allies have additional +25% evasion.
* (9) Elfs: When an enemy chess piece missed, it creates an illusion of your chess piece on wihch they get missed.

Druid class combo

Synergy
* Active when there are at least (N) different druid chess pieces on the chessboard.
* (2) Druid: two Druid★ can upgrade to a Druid★★.
* (4) Druid: two Druid★★ can upgrade to a Druid★★★.
Foo

Some would say that Foo must be one of the most blessed beings in the world. Surely there are none who suffer and die as much as he, and yet he is always reborn anew. But is it truly a blessing to suffer so greatly, simply for the benefit of all others who delight in the world of Primordiax?

You could ask Foo yourself, but he is a grumpy old sot who rarely takes kindly to intrusions. In fact, if you happen to run into him, he is probably in the midst of another testing task - one that will surely result in his death, dismemberment, or both.
Giant bat

**Common Name: Bat, Giant**
**Species:** Mammal, Chiroptera
**Habitat:** Deep Jungles, Subterranean Caverns
**Description:** The wingspan of this night flyer stretches nearly four rands in length. Its dark, dusty color allows for it to blend in perfectly with its chosen surroundings. Its wings, when not furled close to its body, consists of a thin, sturdy membrane that stretches between five elongated digits. Two large, pointed ears emphasize the elongated face of the bat, and the dark eyes sometimes flash red.
**Notes:** Typically nocturnal. An advanced echo-location permits extremely precise pinpointing of prey via the use of rapid vocalized clicks and extremely sensitive ears.
Troll

**Troll** is a species in *Dota Auto Chess*.

## Description

"Trolls are loyal followers of the Wild Gods, empowered with voodoo magic. This allowing them to become frenzied throughout their battles, attacking with relentless fervor."

## Effects

Troll species combo

Voodoo Frenzy
* Active when you have at least (N) different troll pieces on board.
* (2) Trolls: All allies have +15 attack speed.
* (4) Trolls: All allies have +45 attack speed.
* (6) Trolls: All allies have +15 attack speed for each successful attack. Maximum 15 stacks.

## List of Trolls

* Shadow Shaman
* Bat Rider
* Witch Doctor
* Troll Warlord
* Dazzle

## Strategy

Click here to add a strategy!

4 Troll team make uses the huge attack speed to deal damage and generate mana. Shadow Shaman and Witch Doctor can work as crowd control while Troll Warlord and Batrider can act as damage dealer. Shadow Shaman is already one of the 2 only Shaman in the game so going for Disruptor to get 2 Shaman bonus is also highly recommended. Notice that Witch Doctor is a Warlock himself. Alchemist + Nercro + 1 Undead can be your next teammates. 3 Warlock bonus will provide team lifesteal which somewhat synergize with the huge attack speed bonus of troll, drastically increase the survivability. 2 Undead bonus reduce your opponent's armor which also increase the auto attack damage and lifesteal potential.

## Troll / Warrior / Orc / Shaman / Hunter strategy

List of pieces :

-Beast Master, Axe, Juggernaut, Disruptor

-Shadow Shaman, Witch Doctor, Troll Warlord, Bat Rider

-Medusa, Tide Hunter

4 **Troll** - Shadow shaman, Bat Rider, Witch Doctor and Troll Warlord

4 Orc - Beast Master, Axe, Juggernaut and Disruptor (a bonus of 600 HP for these 4 units)

<Basically these units are going to be your frontline>

2 Shaman - Shadow Shaman (troll) and Disruptor (orc) (Hex an enemy unit at the start of the round, really good CC and synergyzes perfectly with the units we have)

3 Warrior - Axe (orc) , Juggernaut (Orc) and Troll Warlord(troll) (Even more defensive bonus and more survivability for your main dps)

3 Hunter - Tide Hunter, Medusa and Beastmaster (25% more dmg for these 3 units and you are including 2 top tier units)

2 Naga - Tide Hunter, Medusa (20% magic resistance)

<totally optional>

video (with a slight change)