recursal/Fanatic-Fandom huggingface dataset:
Redford Watson

## **Gallery Page · Quotes Page**

**Redford Waldemar Watson** was born to an aristocratic family living in England. He was taught science above all, and idolized scientists like Nikola Tesla and Thomas Eddison. His favorite type of science was the study of electricity, and electrical energy. Wattson grew up tall, but thin, and lanky. He has a knack for inventions and creativity, and a happy, if oftentimes scatterbrained personality.

## Appearance

Watson is a tall, lanky Englishman sporting a clean cut head of orange-red hair and a robust mustache. He has a rather large, sharp nose and a dignified chin. He wears an old-fashioned red military coat under a set of copper armor plates. He has elbow length, black gloves made of non-conductive material.

## Trivia

* Redford Waldemar Watson was created by CaptainMcToasty.
Zero

## **Gallery Page · Quotes Page**

**Levi Escarrá**, also known as "**Zero**", is a Puerto Rican explorer and archeologist. He is a member of a mysterious organization called The Children.

## Biography

### Early life

Levi Escarrá was born in San Juan, Puerto Rico. From a young age he was fascinated with otherworldly stories and mythologies, but in the wake of the Second Omnic Crisis, nobody else did. As a result, he had no friends growing up. Due to having no friends growing up, he grew sad and depressed, yet nonetheless the tales of great beings still fascinated him. He eventually decided to do something about it.

He spent many years creating various small orb-like omnics he called "Dronies". He not only created them as a way to have friends, but they are each a walking encyclopedia, containing knowledge of one culture's mythology each. The pouch on his back can carry and power up to 3 dronies at a time, but he has at least 8. Each drony can also fire small lasers that damage opponents and give Zero or anyone in his vicinity some sort of boost.

* **Uno**: Contains knowledge on Inca and Mayan mythology and can increase/recover shield.
* **Ni**: Contains knowledge on Japanese mythology and can increase movement speed.
* **Talatah**: Contains knowledge on Middle Eastern mythology and can increase damage dealt by attacks.

Eventually Zero ran away from home to research various mythologies under the belief that ancient knowledge held the key to some sort of apocalyptic device. He eventually helped form "The Children", a group dedicated to putting a stop to the people using ancient knowledge for their own personal gain.

## Trivia

* The character of Zero was created by Javatsunami.
Reaper/Quotes

"and you sure know how to play boy scout"

"didn't take"

"i invite them to try"

"guess your going back on my list Ana"

"i shouldn't be surprised you took his side"

"just like old times"

"i taught you everything you know"

"i didn't teach you all my tricks"

"you look ridiculous"

"i don't take lessons from you"

"you tell me doc"

"looks like we're working together again"

"poor winston has to hide away so he don't scare the children"

"try to stick to the plan sombra"

"stick to the mission"

"i need to pay a visit to a old friend"

"a candidate just came to mind"

reaper kill quotes

"you chose your side"

you never were a good student"

"tin cans a dime or a dozen"

"another name off my list"

"this is how it should of been"
Support

**Support** is one of the four hero roles in *Overwatch*.

## Details

The objective of support is to heal, buff and provide utility. Support heroes boost the overall performance of their team by increasing their survival, speed, and damage output. They are generally the worst duelists and are best surrounded by teammates.
Dullahan

## **Gallery Page · Quotes Page**

**Operational Assault Unit-16670**, also known as "**Dullahan**", is a former Omnic warrior who was beheaded and was reprogrammed as an immortal being, ready to defeat those who stand against him alone.

## Biography

Operational Assault Unit-16670 was a simple Omnic who was programmed as a guard for ceremonial celebrations and ancient temples. When the Omnic Crisis began, he was reprogrammed to turn against the humans and kill them. He wielded a glaive that he used to behead his targets, which many people called him the Head Hunter. Omnic-16670 was unstoppable, until when Overwatch was created, he was remodelled and given armoured plating to replace his normal plating, making him even more powerful.

During a year 16670 led an army of Omnics that attacked an unnamed city, until a strike team called Strike Team Mythos, led by Brigadier Henderson, aka Mastodon, who defeated the entire Omnic Army. Leaving 16670 alone, Mastodon used his power claws to slice 16670's head off, forever ending him. Or so he thought...

Years passed and the dormant headless corpse of 16670 laid buried in the remains of what he created. However, after many years, he was reawaken, and without a head, he was nothing but a headless robot. But his vision did function, through a special fusion core called a Soul Core, which turned him into a ghost. He returned, gaining his sanity before the war, but wanting revenge against Mastodon for taking his head. Taking a cloak and hood which was held up by a magnetic force, he donned the name Dullahan, the headless one.
Arctic Swirl

## Appearance

Arctic is a white filly pegasus. She has dark blue hair with light blue highlights. She has light blue eyes

## Personality

She is a very optimistic pony who always looks on the bright side of things.

## Talents

* Being optimistic
* Being Loyal

## Relationships

### Moonlit

Arctic sees her as a best friend. She cares very much for her.

### Orchid

Arctic sees Orchid as a great friend. Though she has not her best friend, she cares very much for her.

### Honey Comb

She hates Honey because she's a bully towards Moonlit.

## Episodes

### Prologue

Arctic Swirl does not appear formally, but is mentioned by the narrator.

## Art

The art of Arctic Swirl was done by Dragonflight/Nightwing

* Arctic Swirls Ref.
* Drawing by Nightwing
1/2
LumériCo

**LumériCo** is an energy company that constructs power plants across Mexico. The final point on Dorado is inside the largest of these plants.

LumériCo was founded with a mission, to provide Mexico with a modern infrastructure network through clean energy and Internet access for the entire country at an affordable price. We provide our services to communities throughout Mexico and we are committed to secure the connection to all people. We work every day to activate additional parts of the country to the national grid. When completed, is expected that LumériCo will operate the world's largest energy and Internet network.

## Known Members

* Guillermo Portero - CEO (formerly)
* Rodrigo Mendoza - Executive Assistant
* María Jiménez - Chief of Security
* Ángel Burciaga - Physical Security Specialist
* Gabriela Moyano - Chief Technology Officer
* José Leones - Chief Networking Engineer
* Yolanda Mejía - Shipping Manager
* Gonzalo Flores
* Pedro Muñoz
* Valeria Valderrama
* Juan Esparza
* Teresa Obregón
Blackjack

## **Gallery Page · Quotes Page**

**Giovanni Milano "Jack" Leoni**, also known as **Blackjack**, is a professional gambler who made millions in the Las Vegas casinos. In a fight, Leoni uses razor-sharp playing cards that can cut through most armors and light metals.

## Biography

Giovanni Milano Leoni was born in Queen, New York City to Meyer Harris Leoni and Deanna Reed.
Boss: Guardian Demoman

## Character

The Guardian Demoman is an enemy fought in Mann Vs. Machine: Machine Attacks. He is first encountered in EP 4.

## Mechanics

The Guardian Demoman is a Boss Giant version of the standard Demoman Robot. That rapidly fires pipe pills. He isn't much of a threat, he is supposed to serve as a warmup to Cymanic.

Health: 3300

Damage: 100 per pill, (60 falloff), 50 (splash damage)

Speed: 46.5 (HUI)

## Strategies

He does not serve much of a threat with upgrades, but can be extremely deadly without upgrades.

Make sure to get blast resistance, he won't be a threat if you have that.
Blackwatch

**Blackwatch** was the covert operations arm of Overwatch. It operated under the radar and beyond the reach of any red tape.

Blackwatch's existence was kept a secret from the public, but there were always rumors of Overwatch carrying out black ops missions. As Overwatch's influence waned, people within Blackwatch sought to bring down its parent organization and turn it to their own ends. In Overwatch's final years, two decades after the Omnic Crisis, Blackwatch was revealed, along with allegations of corruption, weapons proliferation, assassination, coercion, kidnapping, and human rights abuses such as torture. Governments called on the United Nations to put an end to the "aggressive and repeated violations of many countries' sovereignty." This led a special UN committee to launch a lengthy and secretive investigation, which eventually led to the dismantlement of Overwatch, and therefore Blackwatch.

Years afterward, McCree noted that tactics used by Talon seemed to be based on those used by Blackwatch, and one of the Talon soldiers recognized McCree, implying a connection between the two organizations.

## Known Members

* Gabriel Reyes (commander)
* Jesse McCree (resigned)

## References

1. ↑ 1.0 1.1 2015-05-24, Overwatch is Back: Uncertainty and Hope After UN Confirms Vigilante Activity, *Play Overwatch*.
2. ↑ McCree's story, *Play Overwatch*.
3. ↑ 3.0 3.1 2016-07-06, Fading Glory: On the Trail of Jack Morrison, *Play Overwatch*.
4. ↑ *McCree: Train Hopper*
Elite Heavy

## Character

The Elite Heavy is an robot enemy in Mann Vs Machine: Machine Attacks. He is first encountered in Episode 13.

## Mechanics

The Elite Heavy is a variant of the original Heavy that instead carries a tomaslav, moves much faster, fires extremely fast, and is extremely accurate. If he sees you, he will lock on to you and mow you down in seconds.

Health: 500-1200

Damage: (Tomaslav): 9 per bullet, (13.5 ramp-up), (4.5 Falloff)

Speed: 1200 HUI

## Strategies

The Elite Heavy is classed as a giant robot, but unlike the giant robots, he has much less health, is regular size, and is vulnerable to backstabs. He can still be taken out with enough firepower. Do not let the elite Heavy get too close, or he will kill you within seconds, even if you have resistance upgrades fully upgraded.
Davuda

## Introduction

Duvada is a Reaper Sniper that shows up in Episode 7, at the start, after destroying the tank, you see a Sniper laser pointer show up, indicating that there's a sniper, this is Reaper Sniper, he CAN be killed here, but it takes a while (however will respawn), you see Duvada show up at the end after clearing all trials of episode 7, where you finally fight him, he will give you part of the plans of the robots before fighting you, he's ruthless and annoying during the fight.

### Stages(excluding health and damage)

Duvada has 4 stages and does not regenerate health at all

In Stage 1, he starts with the stock SMG, dealing quite a hefty amount of damage

In Stage 2, Duvada himself is a Jarate Sniper, and summons 100 Crocodile minions, all of them being Melee and Bushwacka only, making them deal critical hits instead of minicrits if you're Jarate'd

In Stage 3, he makes a reference to the Guards in Skyrim as he uses the Huntsman to fight, that's all he really does, it's just the Huntsman, but, once he hits you with it, he will slow you down for approximately 5 or 10 seconds.

In Stage 4, he uses a Cleaner's Carbine to fight, this contains Tracer Rounds, which can stun, bleed and mark you for death, making you take minicrit damage and gains crits on kill.

### Strategies

There are no real strategies involved in this fight, it's all based on skill, any class is good in here, aside from the second stage, make sure to take out ALL THE MINIONS FIRST, this is important for stage 3 because Duvada can still help his minions kill you, once 100 minions have been defeated, you can kill Duvada stage 2, stage 4 is the most difficult in my opinion, once you get hit, it's over for your life, even if a medic heals you, he can't stop the bleeding that fast with quick fix, he can stop you from being stunned, but the marked for death, bleed and slow are still gonna be there, these only wear off if you get ubered, but then you still get stunned.

### Known bugs

In this fight, there are 2 known bugs which are seen with EVERY scripted boss.

#### Spells

Don't use the Spark spell, or, the magnet orb spell, it breaks the script and will show the message for when he dies, if you kill him after that, the second phase wont start, and you wont be able to continue, he wont spawn, you can't do anything, and if voting is disabled, your only hope is to suicide and restart the mission

#### Early killing of the boss

Don't kill the boss too early, as in, don't kill him while you're waiting to fight, this will also cause a script error, it'll start the second stage while he's still talking when he's in his first stage, this is the same for EVERY reaper boss.
Reaper

Reaper Bots are boss version of the regular nine classes of the gamemode Machine Attacks.

## Biography

They are classified as giant robots but their health are a lot more are vulnerable to backstabs and lack in size.

## Mechanics

They are strong and can kill very quickly.

They have doubled the health of normal bots. And damage.

## Reapers

(In order of apearance)

Bomb Carrier

Cymanic

Jekete

Elevator Guard (Removed)

Metalgen

Bannai

Maha

Spencer

Reaper Sniper

Duvada

KrizaUba

Tinkie

## Trivia

* Before the current update to the maps, there used to be a Reaper Bot in episode 5 called, Elevator guard.
* Currently there are two reaper bots that do not have normal names.
	+ The Reaper Sniper
	+ The Bomb Carrier
* When the plugin to play robots were made, they were made for these servers with Machine Attacks, before you used to be able to play as reapers, but proved to be too overpowerd and had the Blocked quotes added, they were: (Blocked), [Blocked], Blocked, block and blocked, put on them, this was so the system was told to not allow players to play as them. But servers without the plugin had those quotes removed.
Announcer

## Character

The Announcer is a Minor character in Machine Attacks, he is encountered in EP 16B.

## Biography

The Announcer is not to be confused with Gray Mann or The Administrator they are their own character.

They are either an Artificial Intelligence or a Robot in an Announcement Room.

They will announce over the battles between the mercenaries and the Fighting Robots.

## Story

Once the mercenaries reach the arena, Gray Mann says that they can fight him when they will against the Fighter Robots.

The Announcer will then announce which team wins or loses and when the round starts, ends and also when the fighters are being chosen.
Dalton Brooks

## **Gallery Page · Quotes Page**

**Dalton Brooks** was a member of the Overwatch organization in its heyday employed not as an agent, but an operations manager at the world headquarters in Switzerland, coordinating the day-to-day operations such as record keeping, scheduling, and public relations which enabled the heroics of its members in the field. His years in the Canadian Special Forces as a commando and eventual ops runner more than qualified him for the job.

While Commander Jack Morrison was the target of much criticism in the organization's final days as its leader, Dalton too was on the receiving end of anger and harassment as one of their public faces. Dalton was nearly killed in the destruction of Overwatch's headquarters as he attempted to save data and other assets vital to the organization's survival, and was saved only by the actions of the organization's heroes. Blaming himself as much as anyone for failing to stop Overwatch's dismantling, Dalton quietly accepted a return to his home country until contacted by Winston years later. This time, not only was his organizational ability vital to the reactivation of its agents, but he would do his part fighting on the front lines alongside them.

## Personality

To say it takes a lot to keep track and organize the antics of hundred of highly-strung and occasionally eccentric agents is an understatement to heights best left unexplored, and while Dalton Brooks has managed effectively to do so, it takes quite a toll on his patience. Perpetually tired, irritable, and sarcastic, Dalton has little time for the egos of his allies or enemies, and is likely to cut to the chase with a burst of rifle fire in the middle of their monologue. The approach seems to be his way of making up for time lost in all the paperwork sure to follow after.

## Abilities

Dalton is a Support role hero better suited to the defense of his allies than offensive assaults, but becomes a force multiplier the larger the group he accompanies is.

* Light Pulse Rifle
A cut-down standard issue rifle with good accuracy, damage, and a high rate of fire.
* Attack Pattern Delta
Allies in range of his buff receive a defense boost for every additional ally in range.
* Barrier Field
A broad, forward-facing defensive barrier used to shield himself and allies.
* Ultimate: Catch-All
Dalton's shield catches and retains all damage dealt to it for release in a devastating shotgun blast.

## Trivia

* Dalton Brooks is a reimagining of a character of the same name from the 2013 game *Fuze*, previously known as *Overstrike*. In its first incarnation, *Overstrike* was very similar in style to *Overwatch* before focus testing turned exciting concepts into a run of the mill shooter. The author has taken the advent of *Overwatch* as a second chance at realizing the fun iteration of the character.
Updates

### Content Update 2 (Patch 1.60) [15 Feb, 2017]

Content Update 2 introduces fixes for a few existing voicelines contributed by Cecil of the Titan.TF team.

### Valentine's Week Update (Patch 1.57) [10 Feb, 2017]

The valentine's week update introduces the Something Special for Someone Special ring which is inspired from the original Something Special for Someone Special in Team Fortress 2. The update also introduced a bunch of valentines related limited titles for users to grab.

### Storanium Update — Part 1 / Content Update 1 (Patch 1.55) [8 Feb, 2017]

The storanium update is an update dedicated to completely improve the core features of the store and add many new requested features such as transferring credits and a black market.

It is unsure whether a part 2 of the update is coming as of yet.

### Store Update (Patch 1.27) [4 Jan, 2017]

The store update introduces a store to Titan.TF. The team has always wanted a store added to the network but open-sourced plugins just does not fit what they wanted to do. They set out to make a custom one themselves.

### Reboot Update (Patch 1.0) [11 Nov, 2016]

The reboot update completely revamps the Titan.TF network with massive changes including design changes, ui overhauls, the introduction of the earliest version of the leveling system and more. All previous changelogs before this update has been wiped due to the significance of the reboot update.

The reboot update also resets the versioning number.
Offense

**Offense** is one of the four hero roles in *Overwatch*.

## Details

The main objective of the offense role is to scout the area, harass the opposing team, and press the objective. Heroes classified as offense generally have high damage weapons and abilities and lower health pools than tanks and some defense heroes. They are usually excellent duelists with high mobility and good burst or sustained damage.
Elite Scout

## Character

The Elite Scout is an robot enemy in Mann Vs Machine: Machine Attacks. He is first encountered in Episode 13.

## Mechanics

The Elite Scout is a variant of the original Scout that instead carries a Soda Popper, moves faster, fires constantly when fighting, and is deadly accurate with his weapon.

Health: 500-1200

Damage: (Soda Popper) 6, (10.5 Ramp up) (3 Fall-off), (Pellet count: 10+20= 30) (Point blank damage: 304)

Speed: 1600 HUI

## Strategies

The Elite Scout is classed as a giant robot, but unlike the giant robots, he has much less health, is regular size, and is vulnerable to backstabs. He will try to close in on you and gun you down with his Soda Popper. This particular Soda Popper fires more pellets per shot and is more accurate than the original counterpart. The metshots on this weapon are deadly, and can kill you in 1-3 hits at close range depending on what class you are, and if you upgraded your resistance to full. Do not let the Elite Scout get close. Take him out from range or backstab him. Also keep in mind that unless you have a speed power up or upgrade, you cannot outrun him.
Elite Demoman

## Character

The Elite Demoman is an robot enemy in Mann Vs Machine: Machine Attacks. He is first encountered in Episode 13.

## Mechanics

The Elite Demoman is a variant of the original Demoman that carries a Pain Train and a Chargin Targe and is a pure melee robot.

Health: 500-1200

Damage: (Pain Train) 500 per hit

Speed: 1000 HUI

## Stratiges

The Elite Demoman is one of the less dangerous Elite robots because he is pure melee. Which means you can kill him from a distance with no trouble. However, his Pain Train is deadly and will kill you in 1-2 hits if he does get close. He will try to close the distance by using his Chargin Targe, but is is slow when he is not using it. Is is one of the slowest of the Elites.

Simply don't let him get close enough to hit you, take him out from range, and you will be fine.
Elite Pyro

## Character

The Elite Pyro is an robot enemy in Mann Vs Machine: Machine Attacks. He is first encountered in Episode 13.

## Mechanics

The Elite Pyro is a variant of the original Pyro that carries a rainblower, moves deadly fast, and deals high burn damage.

Health: 500-1200

Damage: (Rainblower) 23/particle (close) 16.5/particle (far) 10/tick (Afterburn)

Speed: 1450 HUI

## Strategies

The Elite Pyro is classed as a giant robot, but unlike the giant robots, he has much less health, is regular size, and is vulnerable to backstabs. He Moves almost as fast as the Elite Scout and like the Elite Scout, he will try to close in on you and burn you to death with his Rainblower. What's unique about the Elite pyro is the fact he is almost silent when moving so you don't know he hits you unless you directly see him coming. When he does reach you, he will circle strafe around you and burn you relentlessly with his Rainblower. Since he is second fastest to Elite Scout, he is very hard to hit when he is circle strafing. He will also airblast any projectiles you fire at him when he is at range.

It is highly advised you use bullets or non-projectile weapons to kill the Elite Pyro. It is not advised to Melee him, as he is moving to fast when circling you to hit. However, he will not airblast while burning you, so if you are a soldier or anyone with projectile weapons, you will have the opportunity to kill him at that point.

And like the Elite Scout, it is advised you kill him at range.
Cymanic

Cymanic is One of the Reaper bosses. He's the First Reaper robot that you will encounter (Appears on Ep4)

He has a Shape of Soldier robot.

First Phase: melee (25000 hp)

Second Phase: Rapid-fire Shotguns (25000 hp)]

Third Phase: Rapid-fire Rocket launcher (25000 hp)

Last Phase: Nuke Launcher (critical activated) (25000 hp)
Battle Royale

Battle Royale (currently in Early Access Phase 2) is a custom gamemode developed by the team at TitanTF for Team Fortress 2.

This gamemode took heavy inspiration from PLAYERUNKNOWN'S BATTLEGROUNDS which hit Steam on 23 March, 2017.

The idea of battle royale was developed many times by the team in the past but none of it came to get people interested in continuing to play it. Many did not know what battle royale is either at that time.

PLAYERUNKNOWN'S BATTLEGROUNDS then came out and 7 months later, it hit the most played game on Steam (beating Dota 2 which stood 1st place for eternity) in terms of the number of current players playing the game according to Steam Charts.

The team had to take the opportunity to reintroduce the Battle Royale concept to the Team Fortress 2 community now that this concept is a popular thing.

Unlike previous battle royale projects, this one was heavily inspired from PLAYERUNKNOWN'S BATTLEGROUNDS with mechanics like parachuting to the ground at the start of a match to finding the items you need with just a melee weapon.

## Trivia

Early Access 2 started on 8 October, 2017 which introduced the blue and white circles, the ability to loot dead player backpacks, a rework on the overall in-game user interface, a fix for items clipping through the ground, and hooking TAB to easily open the inventory.

The map used (ffa\_hills) for this gamemode is available on the workshop which is rumored to be used for a free for all project which was sadly abandoned.
Bomb Carrier

The Bomb Carrier is a reaper bot found in Machine Attacks

## Biography

The Bomb Carrier is a minor character and a reaper version of the standard scout robot, like Jekete.

He is a robot scout and has the name implies, he carries the bomb in every machine attacks episode, it serves the purpose of keeping the bomb away from other robots. Usually he would be in a separate room from the playable map area. But there is an exception, in episode 12-B after completing the obstacles, the players will get to fight him, he has full crits, damage resistance, health regeneration and a huge amount of health, all of the players combined will not be able to kill him very easily and most of the time don't.

## Mechanics

The Bomb Carrier can be quite deadly up close and personal, but most of the time he sits in a giant box doing nothing, but once you encounter him, he will actually be able to do good damage.

Health: 1000000

Damage: 18-105

Speed: 100 HUI

## Trivia

* Before, the bomb carrier used to be playable, that proved to be too be meaningless and had the blocked title added to it.
	+ The titles were: Bomb Carrier (Blocked), Bomb Carrier [Blocked] and Bomb Carrier Blocked.
		- At one stage they just named him block for the system's easier accessibility.
* In the current updated maps, they just named him Scout.
* On episode 5, it is possible to damage him with a sniper rifle or precise accuracy.
Machine Attacks

Machine Attacks is the only story based gamemode in Team Fortress 2. However, not many know of this gamemode due to the nature of bad English used and the poor level design.

The gamemode is developed by redmyclan with 16 episodes released over 2 years.

## Premium Upgrades

Premium Upgrades is a special feature only available on Machine Attacks maps which offer extremely overpowered upgrades for players. This is an upgraded upgrades station for Mann vs Machine which provide a wider variety of upgrades and increasing the maximum level for every upgrade.

This has to be manually downloaded and installed from here.

## Characters

Reaper Robots:

Cymanic

Jekete

Bannai

Duvada

Spencer

KrizaUba

Tinkie

Metalgen

Maha

Other Characters:

Rebel Robot Soldier

Rebel Robot Scout

Rebel Robot Sniper

Gray Mann

Announcer

## Enemies

Robot Heavy

Robot Scout

Robot Pyro

Robot Engineer

Robot Demoman

Robot Soldier

Robot Medic

Robot Sniper

Robot Spy

Giant Heavy

Major League Scout

Pyro Super Pusher

Giant Rapid Fire Demoman

Giant Soldier

Giant Medic

Giant Unzoom Sniper

Giant Indian Heavy

Black Box Soldier

Samurai Soldier

Advanced Samurai Soldier

Accurately Sniper

Piss Shooter Sniper

Machine Sniper

Elite Heavy

Elite Scout

Elite Pyro

Elite Demoman

Elite Soldier

Elite Sniper

Fire Absorber

Blast Absorber

Bullet Absorber

Crit Absorber

Titan Heavy

Titan Scout

Titan Pyro

Titan Demoman

Titan Soldier

Titan Medic

Titan Sniper

Upgraded Heavy

Upgraded Scout

Upgraded Pyro

Upgraded Demoman

Upgraded Soldier

Upgraded Medic

Upgraded Sniper

Upgraded Spy

Champion

Bloodrinker

Godblesser

NuclearMaster

Chaos

Assassin

Boss: Guardian Demoman

Boss: Giant Backburner Pyro

Bomb Carrier

Reaper Sniper

Luck or Bad

Tiny Heavy

Tiny Scout

Tiny Pyro

Tiny Demoman

Tiny Soldier

Tiny Medic

Tiny Sniper

Tiny Spy

Butcher

Chaos

Chaos Sniper

Critical Medic

Uber Medic

Force a Nature Scout

Iron Heavy

Terroist

Hunter

Firework Man

Flare Pyro

Shotgunner Heavy

Shotgunner Pyro

Sentry Hitter

Piss Thrower

Milkman

## Trivia

The developer has been updating the maps to make it more optimized and with the most recent update, updating the premium upgrades feature and a few fixes released under the new name "Machine Attacks Remastered".
Jekete

## Description

Jakete is Second Reaper robot you will Encounter, appearing in Episode 4, sharing an episode with Cymaniac.

## Boss Info

### Total HP

100,000

Jakete takes the place as a Robot Scout, wearing a cosmetic with the appearance of a backpack.

## Strategy

### All Classes

When Jekete is spawned, if you're inside the box that usually prevents you from attacking him, you can actually destroy his first phase before the rest of your team even has to do anything. Jakete does shoot back though, so make sure your health and/or healing is up to par for that.

If nobody's inside of Jakete's box to attack him, a long custcene will play, which is a great time to upgrade your weapons, health, or defenses if you feel like you're underprepared.

Multiple health kits are in the room past where Jakete spawns, a room in which Jakete cannot enter. If your team is dead, and you need to wait for them to get back, it's a great way to try & buy yourself some time.

### Scout

As a scout, you'll likely be playing more of a supportive role in the fight, assuming you upgraded something other than your damage for the episode so far. If you've equipped the Mad Milk or the Fan O'War, try and mark Jakete as often as possible. It's also important to try & draw Jakete away from Engineer buildings, Engineers themselves, and Medics.

### Pyro

As a pyro, your airblast is a very important tool to protect your teammates with. The Sandman and Flying Gilloutine projectiles come too fast to reflect, so 98% of the time it's better to airblast Jakete themselves.

### Heavy

Heavy can very easily clean house with the right upgrades. With the Accuracy and Bullets per shot upgrades in the Heavy specific upgrades section, the assortment of firing speed upgrades, and enough ammo to support it, Heavy can kill one of Jakete's phases in under 5 seconds at point blank range. If your team has a dispenser, stand next to it to both regenerate your ammo and to possibly cause Jakete to attack you instead of the dispenser if they end up close enough to do so.

### Engineer

As an Engineer, during the Jakete introduction sequence, it's important to get your Sentry and Dispenser to advantagous positions. A good place for the Sentry is on the ledge behind where Jakete spawns, giving your team a place to retreat to if required. Your dispenser should just go wherever your team seems to be crowding around. Try to coordinate with your teammates to keep your buildings alive, while you keep *them* alive.

### Medic

As a Medic, the goal isn't damage -- your team can take care of that yourself -- it's survivability. For this reason, I reccomend the Quick-Fix, if your team seems to like dying a lot. Overheal upgrades are a must for this boss, projectile shield also being a good pick if you find yourself overwhelmed. Remember, though, you should keep your self alive as a higher priority than keeping your team alive. If your healing isn't seeming to help, and your health is getting concerningly low, there's no shame in booking it back to spawn.
Reaper Sniper

The Reaper Sniper is a reaper bot in machine attacks.

## Character

The Reaper Sniper is an enemy robot and reaper version of the standard sniper robot. He appears in episode 7 of machine attacks.

## Mechanics

He sits on top of a platform, and uses an sniper rifle that can one shot almost every class accept with overheal. His sniper rifle does not require to be charged up.

Health: 125000

Damage: 203 (Bodyshot) 234 (Headshot)

Speed: Immobile

## Strategies

He is high up on a platform and has super high health, making it almost impossible to kill him. His sniper rifle has a blue laser protruding from it making it possible to see where he is aiming, he cannot see past 2500 H/Us making it easier to avoid him, but considering the mine field you will have to hide behind the cars, trucks and broken tanks.

## Trivia

* He bears a striking appearance to Duvada, but is an entirely different NPC on it's own.
* After the door opens he teleports to a box containing The Bomb Carrier
Bowling

Bowling is a custom gamemode developed by the team at TitanTF for Team Fortress 2.

The gamemode was released on 29 September, 2017 in beta for public testing. It launched with a trailer to introduce the new gamemode.

## Trivia

It was first proposed by myst to develop this gamemode. The gamemode was inspired from ArraySeven's Bowling For Medics video released on February 3, 2017.

x3Karma did the designing for the structure of the map and developed it until the end of the alpha phase.

Brad took over to complete the detailing of the map and developed it to version 4.

Sretzo took over the whole project by redesigning the entire level from scratch and developed it to release candidate 1.
Emolga

**Emolga** is a Electric/Flying dual-type Pokémon.

It evolves into Zelemolga when exposed to Thunderstone.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Emolga
* *Italic* indicates a move that gets STAB only when used by an evolution of Emolga
Overwatch

Winston (de facto)

**Overwatch** was founded 30 years before the present day with aims of stopping the Omnics and putting an end to the Omnic Crisis. After the Crisis, the organization evolved into a global peacekeeping force and an engine for innovation, making advances in scientific fields ranging from space exploration to medical research.

## Known Members

### Original Strike Team (Founders)

* **Jack Morrison**: A member of the USA's Soldier Enhancement Program, Morrison was promoted to Strike Commander after the Omnic Crisis and became a public icon for Overwatch.
* **Gabriel Reyes**: A member of the USA's Soldier Enhancement Program, a veteran, and friend of Morrison, who was the first leader of Overwatch in the Omnic Crisis and later came to lead Blackwatch.
* **Ana Amari**: An expert sniper from Egypt. She later became second-in-command behind Morrison. She was presumed to be dead in a hostage rescue operation.
* **Torbjörn Lindholm**: An expert weapons designer from Sweden, once a member of Ironclad Guild. After the Omnic Crisis, Lindholm had continued to develop new technology along with design and produce weapons for Overwatch. His call sign in Overwatch is **Torbjörn**.
* **Reinhardt Wilhelm**: A decorated German soldier and a Crusader. Wilhelm had continued to be a frontline soldier for Overwatch after the Omnic Crisis until his fifties when he faced mandatory retirement. His call sign in Overwatch is **Reinhardt**.
* **Liao**: No information about this person, except for their last name.

## External links

 Overwatch (organization) on the Overwatch Wiki
TF2 X1000

TF2 x1000 is a heavy modification of TF2x10 - Multiply a Weapon's Stats by 10 plugin developed by Wliu.

This gamemode modification is developed by Melissa who also developed x100.

The gamemode first officially announced on July 8, 2017 and was released with a trailer.

### Gameplay Changes

This gamemode multiplies every player's weapon stats by 1000, causing absolute mayhem.

## Trivia

This gamemode is a successor to x100 (developed by Melissa) and x50 (developed by the team at BlackWonder.TF).
Locations

New/Unexplored

* Fields of Gold

(A large contested fertile farm basin)
* Gregos, Free Town

(A travelling town with ancient tradition)
* Pokron

(City with a terrible necrotic plague)
* Sea of Night

	+ Isle of Obsidia
	+ Cave of Infinite Nothings
	+ Webbed Caves of Lothlin

		- K'rah'kith

			* Eternity of the Brood

* Sea Shell Coast

(Coastal region with large Sea Shells houses)
* Syevin Catacombs

(Cursed dungeon)
* Thane's Wall

(An old wall of strange origin)
* Thorn Vale

(Region with huge thorn trees)
* Thud Mountain

(Mountain region with Stone Giants residing in them)

Current/Explored
* Deadwind Mountains

	+ Bleak Cliffs
	+ Lactatian Pass

		- Rockfist Stronghold
	+ Night Howl Gap
	+ Painted Mesa (Colourful mesa)

		- Dethrove Grotto (Grotto with a powerful ancient tree)
* The Veering Plains

	+ The Gnarled Stronghold (Large forest)
	+ The Vault of Glass (Dungeon with a transparent ceiling that views the stars)
	+ Vire (Farm town)
	+ The Virgin Inn (An Inn for traveling merchants)
	+ Wreth (Large castle/city built by and for traders)
* Over the Horizon (Somewhere in that direction [points over there])

	+ Tolwood (Elven Citadel)
	+ Eldenville
	+ Manor U’vwuld
Compendium of the Endless Eye Wiki

## Index

**Locations**

**New/Unexplored**

* Fields of Gold (A large contested fertile farm basin)

* Gregos, Free Town (A travelling town with ancient tradition)

* Pokron (City with a terrible necrotic plague)

* Sea of Night
	+ Isle of Obsidia
	+ Cave Of Infinite Nothings
	+ Webbed Caves of Lothlin
		- K'rah'kith
			* Eternity of the Brood
* Sea Shell Coast (Coastal region with large Sea Shells houses)

* Syevin Catacombs (Cursed dungeon)

* Thane's Wall (An old wall of strange origin)

* Thorn Vale (Region with huge thorn trees)

* Thud Mountain (Mountain region with Stone Giants residing in them)

**Current/Explored**

* Deadwind Mountains
	+ Bleak Cliffs
	+ Lactatian Pass
		- Rockfist Stronghold
	+ Night Howl Gap
	+ Painted Mesa (Colourful mesa)
	+ Dethrove Grotto (Grotto with a powerful ancient tree)
* The Veering Plains
	+ The Gnarled Stronghold (Large forest)
	+ The Vault of Glass (Dungeon with a transparent ceiling that views the stars)
	+ Vire (Farm town)
	+ The Virgin Inn (An Inn for traveling merchants)
	+ Wreth (Large castle/city built by and for traders)
* Over the Horizon (Somewhere in that direction [points over there])
* Tolwood (Elven Citadel)
* Eldenville
* Manor U’vwuld

**Objects**

* The Ageless Lock
* Ageless Gifts
* The Compendium of the Endless Eye
* Eternity of the Brood
* Godsoul
* Lynnium
* Ruby Flame
* **Equipment**
	+ Netherflame
	+ Holy Blade of Wreth

**Events**

* Assault on Wreth
* The Dethrove Grotto Incident
* The Pact of Wills

**Non-Player Characters**

* K’rah’kith
* Melwind Astiviar
* Ristel Seerear
* Sha’nine Moon-Bow
* Shanon Maboo-bo
* **Groups/Clans/Empires**
	+ The Order of the howl
	+ Rockfist Clan
	+ Syevin Empire

**Player Characters**

* Aethyren Trozenst
* Bert Mcgirt
* George Charleston
* Lynn Ellis
* Senshin Delci
* Walker

**Adventures**

* Part 1: Wizard Grotto
* Part 2: Vault of Glass
* Part 3: Devils and Demons
* Interlude
* Matts unnamed adventure
The Vault of Glass

Set into the heart of the Gnarled Stronghold, While touched by the light of the sun, the entrance is sealed by a large dome of what appears to be smoky opal. When touched by the light of the moon, this opaline dome melts to reveal a spiral staircase. The arrangement and contents of the vault rearranges and changes at the will of the Ageless Lock and by extension is a part of the semi-sentient cube. Typically the Vault is filled with challenges used to test those seeking to use or serve the power of The Ageless Lock.
Deathrun

Deathrun is a popular gamemode originally developed by Oshizu. The deathrun at TitanTF is different as it uses the Saxton Hale plugin as the Deathrun gamemode.

Players have to beat Saxton Hale who is activating traps on the maps, by getting to the end of the map to win.

Saxton Hale is a player selected once at the start of every round by the number of queue points they have. He has to kill all runners by activating traps with a press of a button, preventing them from getting to the end.

The resurrect feature was introduced in Patch 1.150 where players could respawn after 5 minutes upon death.

## Traps

Trap types and the number of traps vary from map to map.

## Easter Eggs

Some maps have Easter Eggs which can teleport them to a secret room (eg. music room), give them a slight advantage, or just comedic effects in general. These are usually hidden in the map.

## Trivia

Spies could only cloak once per round and Demoman could only charge twice per round for balancing purposes since 20 September, 2017.

Every class can double jump and has the same move speed as Scout, 400 units per second.
Manor U’vwuld

A day and a half journey to the north of Eldenville, It is home to a reclusive Artifact collector. Passing by the estate gives most travelers a chill up their spine. Creepy ghost stories that involve the manor are a favorite of the local children. The entire property is surrounded by a large cast iron fence. A rundown church and attached cemetery undoubtedly add to the unsettling nature of the property.
Fields Of Gold

A large contested fertile farm basin

* Several armies and groups of warbands exchange control through violence which help keep the farmland fertile. The farmers remain neutral in the violence and are spared of the conflict. The group in control collects a portion of the crops as part of the peace agreement with the farmers.

*Index > Locations > New Locations*
Rockdoom

**Rockdoom** is a dual-type Rock/Ground Pokémon. It would evolve into Groundoom around level 22 but in the current version, Groundoom is unavailable.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Rockdoom
* *Italic* indicates a move that gets STAB only when used by an evolution of Rockdoom

## Trivia

* This is basically the game's Sandshrew
* Rockdoom has Raticate's footprint
Progression

## System Design

The progression system was designed in such a way that experience points cannot be farmed easily through events such as destroying buildings, which do not award experience. The system only awards players through their contributions than "farmed" activities.

The progression system is mainly inspired by 2 existing leveling systems around. The first 150 levels is inspired from the current Team Fortress 2's casual leveling system (before Pyro Update). It expands another 2,000 levels after the first 150 by prestiging which is inspired from Overwatch's non-competitive leveling system.

## Experience Points (XP)

Experience Points are known as XP, in short. Experience points can gained by playing on any server on the network. The amount of experience earned is determined by a variety of factors. The experience points will be awarded immediately when the event is detected to occur.

### [**Weekly** **Event**]Double XP Fridays

Double XP Fridays is a special weekly automated-global event that occurs on every Friday. Players who play during the event will gain twice the experience points awarded to them.

### [**Bonus**]Server Seeding

A server seeding event activates when a server has less than 6 players (or less than 4 players in Mann vs Machine or Machine Attacks). This event is activated to award players who seed the server.

Seeding is where one joins an empty server and attract other players to join. A player is more likely to join a server with someone in it rather than joining an empty one.

### General Events

* Server Seeding (only Level 5+): 2.083 XP/s
* Kill: 30 XP
* Kill Assist: 15 XP
* Win a Round: 150 XP
* Time: 0.3 XP/s

### Mann vs Machine Events

* Robot Kill: 0.325 XP
* Robot Kill Assist: 0.1625 XP
* Complete a Mission: 1000 XP

## Levels

### Level Tiers

Each level tier consists a range of levels. The number of levels in each tier is fixed at 25 levels per tier for the first 150 levels and increased to 150 levels per tier after prestige.

As you level up to a higher tier, the experience points required per level increases, making it harder to level up.

### Prestige

Prestige is where one reaches the maximum level of 150 and enters into the prestige tiers. The prestige realm is divided into 4 tiers, Bronze, Silver, Gold and Platinum.

The prestige realm is fixed at 7,000 experience points per level.

### XP Table

There is no level cap set for the leveling system, however the tier stops upgrading at level 2151. Players can level up indefinitely.

## Patch Changes

```
February 8, 2017 Patch 1.55 (Storanium Update): Players can now prestige. There is still no level cap. However, level 571 is the final level tier.

```
The Gnarled Stronghold

Set to the south of the city of Wreth, sits a forest of unnaturally twisted oak and walnut trees. Magic fills the air within the Gnarled Stronghold, so much so that there is a distinct almost metallic taste to the air. Many campfire different campfire tales tell of what lies within, ranging from the mundane to the grotesque. The first known reference to this forest as “The Gnarled Stronghold” was within the early maps of the Cartographer Lynn Ellis, who diligently mapped much of the surrounding area. Prior to these references, it was simply referred to as “the forest”
Index

Locations

New/Unexplored

* Fields of Gold

(A large contested fertile farm basin)

* Gregos, Free Town

(A travelling town with ancient tradition)

* Pokron

(City with a terrible necrotic plague)

* Sea of Night

	+ Isle of Obsidia
	+ Cave Of Infinite Nothings
	+ Webbed Caves of Lothlin

		- K'rah'kith

			* Eternity of the Brood

* Sea Shell Coast

(Coastal region with large Sea Shells houses)
* Syevin Catacombs

(Cursed dungeon)

* Thane's Wall

(An old wall of strange origin)

* Thorn Vale

(Region with huge thorn trees)

* Thud Mountain

(Mountain region with Stone Giants residing in them)

Current/Explored

* Deadwind Mountains

	+ Bleak Cliffs
	+ Lactatian Pass

		- Rockfist Stronghold
	+ Night Howl Gap
	+ Painted Mesa (Colourful mesa)

		- Dethrove Grotto (Grotto with a powerful ancient tree)
* The Veering Plains

	+ The Gnarled Stronghold (Large forest)
	+ The Vault of Glass (Dungeon with a transparent ceiling that views the stars)
	+ Vire (Farm town)
	+ The Virgin Inn (An Inn for traveling merchants)
	+ Wreth (Large castle/city built by and for traders)
* Over the Horizon (Somewhere in that direction [points over there])

	+ Tolwood (Elven Citadel)
	+ Eldenville
	+ Manor U’vwuld

Objects

* The Ageless Lock
* Ageless Gifts
* The Compendium of the Endless Eye
* Eternity of the Brood
* Godsoul
* Lynnium
* Ruby Flame
* Equipment

	+ Netherflame
	+ Holy Blade of Wreth

Events

* Assault on Wreth
* The Dethrove Grotto Incident
* The Pact of Wills

Non-Player Characters

* K’rah’kith
* Melwind Astiviar
* Ristel Seerear
* Sha’nine Moon-Bow
* Shanon Maboo-bo
* Groups/Clans/Empires

	+ The Order of the howl
	+ Rockfist Clan
	+ Syevin Empire

Player Characters

* Aethyren Trozenst
* Bert Mcgirt
* George Charleston
* Lynn Ellis
* Senshin Delci
* Walker

Adventures

* Part 1: Wizard Grotto
* Part 2: Vault of Glass
* Part 3: Devils and Demons
* Interlude
* Matts unnamed adventure
Solar Flare

Solar Flare( Credit in "Art")

## Appearance

Solar Flare is an orange mare.She is has red and orange hair. She has orange eyes.

## Personality

Solar is very clever. Unfortunately for Moonlit, she uses her cleverness malevently,

## Talents

* Magic
* Manipulation

## Art

Artist of the Solar Flare picture is Dragonflight, or Nightwing

* Solar Flares Ref By:Rose Ridges
1/1