recursal/Fanatic-Fandom huggingface dataset:
Dominix

**Dominix** is a Gallente Federation model of tech level 9 Battleship in *[[EVE Echoes]]*.

## Description

The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.

## Bonuses

* Role bonus: ?
* Large Drone Operation: +35% Drone DPS, +5% Drone optimal range, +5% Drone tracking speed
* Battleship Command: +10km Drone control range
Crucifier E-War

**Crucifier E-War** is a Amarr Empire model of tech level ? Frigate in *[[EVE Echoes]]*.

## Description

The energy weapon ships of the Amarr Empire showcase an alternative strategy to other factions. Carthum Conglomerate, one of the best in the field, modified the Crucifier frigates, enhancing their Energy Resonance Disrupting System.

## Bonuses

* Role bonus: ?
* Electronic Warfare
* Advanced Frigate Command
Civilian Small Rifled Railgun

**Civilian Small Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Coreli B-Type Small Rifled Railgun

**Coreli B-Type Small Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Cobalt Edge

**Cobalt Edge** is a region of New Eden in *[[EVE Echoes]]*.

## Description

A natural destination for explorers and adventurers of all kinds, Cobalt Edge juts up and out of the Drone Regions subcluster, thrusting a long wicked blade of stars out into intergalactic space. Its status as a prominence in the local geography seems to have attracted the attentions of some of the more adventurous rogue drones, as well as capsuleers motivated by wanderlust as well as greed for untapped resources. Many strange tales have been brought back from the Edge to the stopping points and waystations of the growing colonies in the neighboring regions: tales of rare solitary drones, specialized beyond normal experience, wandering the systems; stories of these lone wanderers being hunted by packs of 'normal' rogue drones; weird rumors of the 'lonesome ones' actually helping capsuleers in dire circumstances. Most of these tales, not least those claiming aid from rogues, are dismissed out of hand. Yet they persist and are joined by more every time an explorer from the Cobalt Edge sets down in a bar to drink and talk.

## Constellations

These constellations are within the region:

 N4TD-6 | None

Template:Navbox regions
Common Ore Reprocessing

**Common Ore Reprocessing** is a skill in *[[EVE Echoes]]*.

## Skill Description

Knowledge of techniques for reprocessing common ores and scrap metals including Veldspar, Plagioclase, and Scordite. Significantly increases their reprocessing output.

## Skill Effects

* Level 1
	+ ...
* Level 2
	+ ...
* Level 3
	+ ...
* Level 4
	+ ...
* Level 5
	+ ...
Corelum X-Type Reactive Armor Hardener

**Corelum X-Type Reactive Armor Hardener** is a module in *[[EVE Echoes]]*.

## Module Description

Reactive Armor Hardeners possess an advanced nano-membrane that reacts to armor layer damage by shifting between resistances over time. This enables them to align their defenses against whichever incoming damage types are prevalent, facilitating defense against all kinds of damage.
Coreli B-Type Small Snubnosed Railgun

**Coreli B-Type Small Snubnosed Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Snubnosed railguns operate on a similar principle to rifled railguns, except that they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of snubnosed railguns, but due to the rapid dispersion of the containment field, they also have the worst range of all turrets.
Communication Jammer Search(Expert)

**Communication Jammer Search(Expert)** is a news encounter in *[[EVE Echoes]]*.

## Description

In order to steal business information from Core Complexion Inc., the Angel Cartel has set up communication interception facilities on a logistics route frequently used by Core Complexion Inc. The corporation has noticed several possible interference sources.
Corelum X-Type Medium Rifled Railgun

**Corelum X-Type Medium Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Civilian Medium Torpedo Launcher

**Civilian Medium Torpedo Launcher** is a module in *[[EVE Echoes]]*.

## Module Description

A launcher intended for use on cruiser-class spacecraft. While medium torpedo launchers do not possess the sheer damage-dealing capability of regular medium missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.
Civilian Large Microwarpdrive

**Civilian Large Microwarpdrive** is a module in *[[EVE Echoes]]*.

## Module Description

Boosts speed massively for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the's EM footprint.
Cormorant II Interdictor

**Cormorant II Interdictor** is a Caldari State model of tech level ? Destroyer in *[[EVE Echoes]]*.

## Description

Small fleet incursions are growing in number. In response, Hyasyoda modified the Cormorant, increasing its capability to deal with such attacks. The improved model quickly became popular across the Caldari State.

## Bonuses

* Role bonus: ?
* Advanced Propulsion Jamming
* Advanced Destroyer Command
Coreli A-Type Small Rifled Railgun

**Coreli A-Type Small Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Civilian Large Missile Launcher

**Civilian Large Missile Launcher** is a module in *[[EVE Echoes]]*.

## Module Description

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
Core Defense Field Extenders

**Core Defense Field Extenders** are a type of module in *[[EVE Echoes]]* that can be fitted to ships.

## List of core defense field extenders

Available core defense field extenders include:

* Core Defense Field Extender I
* Core Defense Field Extender II
* Core Defense Field Extender III
* Core Defense Field Extender IV
* Core Defense Force Field Extender Prototype
Cloud Ring

**Cloud Ring** is a region of New Eden in *[[EVE Echoes]]*.

## Description

Named by noted Intaki astronomer Alnadil Jouber, Cloud Ring is notable for its central constellations, which are encompassed by a massive ring of dust and gas expelled from an ancient stellar catastrophe of colossal proportions. The first scientist to observe and detail this phenomenon from observatories in the Placid region, Jouber went on to theorize that analysis of the ring's extent, density, and rate of expansion could give insight as to what monumental event could have caused such a disturbance and when it might have occurred. He further theorized that such an explosion might have had far-reaching gravitic effects that could destabilize wormholes, and might have been a contributing factor in the collapse of the EVE Gate. While later researchers have discounted many of his ideas, the validity of his theories has yet to be categorically disproven. It is noteworthy that the Sisters of EVE maintain several bases in Placid, from which scientific expeditions to study the Cloud Ring are coordinated.

## Constellations

These constellations are within the region:

 Miennue | None

Template:Navbox regions
Civilian Small Snubnosed Railgun

**Civilian Small Snubnosed Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Snubnosed railguns operate on a similar principle to rifled railguns, except that they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of snubnosed railguns, but due to the rapid dispersion of the containment field, they also have the worst range of all turrets.
Corpum X-Type Reactive Armor Hardener

**Corpum X-Type Reactive Armor Hardener** is a module in *[[EVE Echoes]]*.

## Module Description

Reactive Armor Hardeners possess an advanced nano-membrane that reacts to armor layer damage by shifting between resistances over time. This enables them to align their defenses against whichever incoming damage types are prevalent, facilitating defense against all kinds of damage.
Corpum C-Type Reactive Armor Hardener

**Corpum C-Type Reactive Armor Hardener** is a module in *[[EVE Echoes]]*.

## Module Description

Reactive Armor Hardeners possess an advanced nano-membrane that reacts to armor layer damage by shifting between resistances over time. This enables them to align their defenses against whichever incoming damage types are prevalent, facilitating defense against all kinds of damage.
Debt Collection

**Debt Collection** is a news encounter in *[[EVE Echoes]]*.

## Description

Gallente's dynamic market economy creates new tycoons and new beggars every day. If debt recovery work was to fall entirely to the banks and the government, I don't think it could all get done even by working every single bank clerk to exhaustion.

## Waves of enemies

1 wave - 3 ship (1 Battlecruiser, 1 Cruiser, 1 destroyer)

2 wave - 3 ship (1 Battlecruiser, 1 Cruiser, 1 destroyer)

3 wave - 5 ship (1 Battlecruiser, 1 Cruiser, 1 destroyer, 2 frigates)
Crux

**Crux** is a constellation in the Essence region of New Eden in *[[EVE Echoes]]*.

## Solar systems

These solar systems are within the constellation:

## Stations

There are 35 stations within the constellation.

### Luminaire

Stations in the Luminaire system include:

 Luminaire VII (Caldari Prime) - Moon 5 - Federation Customs Assembly Plant | 1.0 (High) | 50000000

Back to solar systems

### Mies

Stations in the Mies system include:

 Mies V - Moon 3 - Federation Navy Assembly Plant | 0.9 (High) | 50000000

Back to solar systems

### Oursulaert

Stations in the Oursulaert system include:

Back to solar systems

### Renyn

Stations in the Renyn system include:

 Renyn IX - Federation Customs Assembly Plant | 0.9 (High) | 50000000

Back to solar systems

### Duripant

Stations in the Duripant system include:

Back to solar systems

### Algogille

Stations in the Algogille system include:

 Algogille XIII - Federation Navy Testing Facilities | 0.9 (High) | 50000000

Back to solar systems

### Couster

Stations in the Couster system include:

Back to solar systems

Template:Navbox regions
Cormack's Small Rifled Railgun

**Cormack's Small Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Divine Redemption

**Divine Redemption** is a story encounter in *[[EVE Echoes]]*.

## Description

The doctrines of the Amarrian faith, and belief in its one true God, are deeply rooted in the hearts of the people. Any behavior that does not conform to these doctrines will be punished severely by the church, whether the perpetrator is an ordinary citizen or an Imperial Heir. Although the church does not rule the territory of the Empire directly, attempts to win its favor are an important part of each family's daily business. On the surface, the church favors no family more than any other, but few can be certain of just how many covert transactions are carried out behind the scenes.

## Encounters in storyline

The following encounters are part of this storyline:

* Eradicating the Heretics
* Establishing the Authority of the Church
* A Thorough Investigation of Heretical Doings
* Religious Trial
* Eradicating the Heretics (Advanced)
* Establishing the Authority of the Church (Advanced)
* A Thorough Investigation of Heretical Doings (Advanced)
* Religious Trial(Advanced)
* Eradicating the Heretics (Expert)
* Establishing the Authority of the Church (Expert)
* A Thorough Investigation of Heretical Doings (Expert)
* Religious Trial(Expert)
Cynabal

**Cynabal** is an Angel Cartel Faction Cruiser in *EVE Echoes*.

## Description

The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used design. The ship's origins are unknown, but as with most Cartel ships, persistent rumors of Jovian influence continue to linger. Whether these tales have any basis in reality or not, the facts are on the table; the Cynabal is one of the fastest, most powerful cruisers to be found anywhere.

## Bonuses

* Role bonus:
	+ +50% Warp Speed
	+ +50% Warp Accelleration
	+ +5s Damage Control Activation Time
* Advanced Medium Cannon Operation Per Level
	+ +5% Medium Cannon Damage
	+ -5% Medium Cannon Activation Time
* Advanced Cruiser Command Per Level
	+ +7.5% Medium Cannon Tracking Speed
	+ +7.5% Medium Cannon Accuracy Falloff
Damage Control

**Damage control** modules are a type of low-slot enhancement module in *[[EVE Echoes]]* that can be fitted to ships.

## List of damage control modules

Available damage control modules include:

* All-round Damage Control
* Basic Damage Control
* Civilian Damage Control
* Federation Navy Damage Control
* Fullerene Damage Control
* Imperial Navy Damage Control
* MK5 Damage Control
* MK7 Damage Control
* MK9 Damage Control
* Moon Damage Control
* Sentient Damage Control
* Shadow Serpentis Damage Control
Dark Blood 200mm Reinforced Steel Plate

**Dark Blood 200mm Reinforced Steel Plate** is a module in *[[EVE Echoes]]*.

## Module Description

Increases maximum armor strength. Penalty: Adds to your ship's mass, making it less agile and maneuverable, as well as decreasing the thrust bonus gained from speed modules like afterburners and microwarpdrives. Its effect can be temporarily amplified via a magnetic containment field.
Domination Large Microwarpdrive

**Domination Large Microwarpdrive** is a module in *[[EVE Echoes]]*.

## Module Description

Boosts speed massively for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the's EM footprint.
Criminal Alliance

**Criminal Alliance** is a news encounter in *[[EVE Echoes]]*.

## Description

Federal Intelligence Office ships were attacked by criminals from the Angel Cartel while on intelligence missions. Although the lives of those lost pilots are gone forever, the situation has made the Federal Intelligence Office pay more attention to the safety of non-undercover intelligence personnel.
Coreli C-Type Small Rifled Railgun

**Coreli C-Type Small Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Cyclone II Command

**Cyclone II Command** is a Minmatar Republic model of tech level ? Battle Cruiser in *[[EVE Echoes]]*.

## Description

Command ships already existed before the modification of the battlecruiser's electronic equipment, but the new lightweight model of command ship is currently enjoying great popularity among pilots.

## Bonuses

* Role bonus: ?
* Advanced Shield Command
* Advanced Battlecruiser Command
Core X-Type Large Rifled Railgun

**Core X-Type Large Rifled Railgun** is a module in *[[EVE Echoes]]*.

## Module Description

Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations they cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.
Domination Medium Microwarpdrive

**Domination Medium Microwarpdrive** is a module in *[[EVE Echoes]]*.

## Module Description

Boosts speed massively for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the's EM footprint.
Covetor

**Covetor** is a ORE model of tech level ? Industrial cruiser in *[[EVE Echoes]]*.

## Description

The Covetor is one of the barges designed by ORE with the aim of pushing the mining industry to new heights. Each barge was created to excel at a specific function, the Covetor's being mining yield and mining laser range. This additional yield comes at a price, as the Covetor has weaker defenses and a smaller ore bay than the other mining barges.\nMining barges are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules.

## Bonuses

* Role bonus: ?
* Advanced Strip Mining
* Advanced Industrial Ship Command
Currencies

There are three official currencies in Eve echoes. ISK, Plex and AUR. There are also Scholar Points, but those can only be earned from the Museum Arcana, and can only be used in the Scholar Point Exchange.

## ISK

ISK is used for most in-game purposes, such as trade, skill purchases, fees and taxes. The main sources of ISK are Mission Rewards and Bounties. ISK stands for Interstellar Kredits, and is likely inspired by the króna used in Iceland (the international symbol for which is also ISK), where the original developer of the Eve universe — CCP — is based.

NetEase tracks the sources and sinks of ISK throughout the game to get an idea of the state of the in-game economy.

## Plex

Plex is used to buy Omega Clone time and to reset skills. It can either be bought on the Market with ISK, or in the New Eden Store using AUR. The conversion rate from AUR to Plex is fixed at 1, but the conversion rate between ISK and Plex are entirely driven by the in-game economy.

Plex is listed like any other item on the market, but is different in that all trading automatically occurs at Alikara VI - Moon 14 - Echelon Entertainment Development Studio, and is automatically placed in and taken from your wallet. You don't have to pick anything up or deliver anything.

## AUR

This is the main currency of the New Eden Store and can only be bought using real world money.

Turning in-game resources back into real world money is not allowed by the End User Licence Agreement (3.3.8), and is often referred to as Real Money Trading (RMT).

## References

1. ↑ https://discordapp.com/channels/607842194157600769/695615399626276994/761014462307631104
Devoid

**Devoid** is a region of New Eden in *[[EVE Echoes]]*.

## Description

Only through many hardships Is a man stripped to his very foundations And in such a state Devoid of distractions Is his soul free to soar And in this He is closest to God *- The Scriptures, Book of Missions Verses 42:5*

## Constellations

These constellations are within the region:

 Enka | None

Template:Navbox regions
Cyclone Command

**Cyclone Command** is a Minmatar Republic model of tech level ? Battle Cruiser in *[[EVE Echoes]]*.

## Description

Battlecruisers' excellent adaptability makes them the most common vessels in New Eden's large scale battles. Core Complexion modified the Cyclone and supplied them to the Republic Fleet, despite the Fleet's preference for smaller vessels.

## Bonuses

* Role bonus: ?
* Shield Command
* Advanced Battlecruiser Command
Domination Medium Torpedo Launcher

**Domination Medium Torpedo Launcher** is a module in *[[EVE Echoes]]*.

## Module Description

A launcher intended for use on cruiser-class spacecraft. While medium torpedo launchers do not possess the sheer damage-dealing capability of regular medium missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.
Dark Blood 100mm Reinforced Steel Plate

**Dark Blood 100mm Reinforced Steel Plate** is a module in *[[EVE Echoes]]*.

## Module Description

Increases maximum armor strength. Penalty: Adds to your ship's mass, making it less agile and maneuverable, as well as decreasing the thrust bonus gained from speed modules like afterburners and microwarpdrives. Its effect can be temporarily amplified via a magnetic containment field.
Decomposers

**Decomposers** are a type of high-slot weapon module in *[[EVE Echoes]]* that can be fitted to ships.

## List of decomposers

Available decomposers include:

* 'Cheng' A Medium Concussion Decomposer
* 'Cheng' A Medium Jetstream Decomposer
* 'Cheng' B Medium Concussion Decomposer
* 'Cheng' B Medium Jetstream Decomposer
* 'Cheng' C Medium Concussion Decomposer
* 'Cheng' C Medium Jetstream Decomposer
* 'Cheng' X Medium Concussion Decomposer
* 'Cheng' X Medium Jetstream Decomposer
* 'Ling' A Large Concussion Decomposer
* 'Ling' A Large Jetstream Decomposer
* 'Ling' B Large Concussion Decomposer
* 'Ling' B Large Jetstream Decomposer
* 'Ling' C Large Concussion Decomposer
* 'Ling' C Large Jetstream Decomposer
* 'Ling' X Large Concussion Decomposer
* 'Ling' X Large Jetstream Decomposer
* 'The Departed' Large Jetstream Decomposer
* 'The Departed' Medium Jetstream Decomposer
* 'The Departed' Small Jetstream Decomposer
* 'The Returned' Large Jetstream Decomposer
* 'The Returned' Medium Jetstream Decomposer
* 'The Returned' Small Jetstream Decomposer
* 'The Sacrificed' Large Jetstream Decomposer
* 'The Sacrificed' Medium Jetstream Decomposer
* 'The Sacrificed' Small Jetstream Decomposer
* 'Wei' A Small Concussion Decomposer
* 'Wei' A Small Jetstream Decomposer
* 'Wei' B Small Concussion Decomposer
* 'Wei' B Small Jetstream Decomposer
* 'Wei' C Small Concussion Decomposer
* 'Wei' C Small Jetstream Decomposer
* 'Wei' X Small Concussion Decomposer
* 'Wei' X Small Jetstream Decomposer
* Civilian Large Concussion Decomposer
* Civilian Large Jetstream Decomposer
* Civilian Medium Concussion Decomposer
* Civilian Medium Jetstream Decomposer
* Civilian Small Concussion Decomposer
* Civilian Small Jetstream Decomposer
* Fullerene Large Concussion Decomposer
* Fullerene Large Jetstream Decomposer
* Fullerene Medium Concussion Decomposer
* Fullerene Medium Jetstream Decomposer
* Fullerene Small Concussion Decomposer
* Fullerene Small Jetstream Decomposer
* Moon Large Concussion Decomposer
* Moon Large Jetstream Decomposer
* Moon Medium Concussion Decomposer
* Moon Medium Jetstream Decomposer
* Moon Small Concussion Decomposer
* Moon Small Jetstream Decomposer
* QA Large Concussion Decomposer
* QA Large Jetstream Decomposer
* QA Medium Concussion Decomposer
* QA Medium Jetstream Decomposer
* QA Small Concussion Decomposer
* QA Small Jetstream Decomposer
* Yan-Jung Large Jetstream Decomposer
* Yan-Jung Medium Jetstream Decomposer
* Yan-Jung Small Jetstream Decomposer
Daredan

**Daredan** is a constellation in the Devoid region of New Eden in *[[EVE Echoes]]*.

## Solar systems

These solar systems are within the constellation:

## Stations

There are 22 stations within the constellation.

### Nakatre

Stations in the Nakatre system include:

Back to solar systems

### Laddiaha

Stations in the Laddiaha system include:

 Laddiaha V - Moon 9 - Amarr Civil Service Bureau Offices | 0.7 (High) | 50000000

Back to solar systems

### Hakshma

Stations in the Hakshma system include:

Back to solar systems

### Akes

Stations in the Akes system include:

 Akes V - Moon 2 - Emperor Family Academy | 0.8 (High) | 50000000

Back to solar systems

### Riavayed

Stations in the Riavayed system include:

Back to solar systems

### Hati

Stations in the Hati system include:

Back to solar systems

Template:Navbox regions
Cyclone

**Cyclone** is a Minmatar Republic model of tech level 7 Battle Cruiser in *[[EVE Echoes]]*.

## Description

The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. The Cyclone's multiple high-power slots and powerful thrusters have proved ideal to this end.

## Bonuses

* Role bonus: +25% Medium Missile/Torpedo Velocity, +1 Command Burst Module Slots
* Advanced Medium Missile/Torpedo upgrade per lv. -5% Medium Missile/Torpedo Activation Time, +5% Medium Missile/Torpedo Explosion Velocity
* Battlecruiser Command per lv. +7.5% Shield Booster Amount
Deklein

**Deklein** is a region of New Eden in *[[EVE Echoes]]*.

## Description

Deklein is a narrow band of stars loosely connected by some of the most ancient gates outside of empire space. Reminiscent of a skeletal finger pointing out toward the void, it is such a remote region that some of the gates found when the area was first explored are still in use. While in most regions gate crews swap out every five years or so, in Deklein some of these ancient gates have been run by the same family for hundreds of years. These families have intricate knowledge of their gates and the network they're connected to. It was once the practice that aspiring gatemen would travel to Deklein to do their year and come back “Deklein-trained” – a title of some honor which would almost guarantee them a chief gate operator position upon their return. Of course, some never would return... With the gradual influx of heavy Gurista presence in the area this practice ceased, although the families still exist, keeping the gate network running and passing on their extensive knowledge to any gate operator crazy enough to run the gauntlet of dangers to reach them.

## Constellations

These constellations are within the region:

 D-AWFI | None

Template:Navbox regions
Dark Blood 800mm Reinforced Steel Plate

**Dark Blood 800mm Reinforced Steel Plate** is a module in *[[EVE Echoes]]*.

## Module Description

Increases maximum armor strength. Penalty: Adds to your ship's mass, making it less agile and maneuverable, as well as decreasing the thrust bonus gained from speed modules like afterburners and microwarpdrives. Its effect can be temporarily amplified via a magnetic containment field.
Detorid

**Detorid** is a region of New Eden in *[[EVE Echoes]]*.

## Description

In the outer reaches of the south, nestled behind its formidable neighbors, lies Detorid. This unassuming region is home to what have become termed dead storms, a phenomenon thus far not found anywhere else. They appear randomly, centered around certain planets, ravage the area for days, then abruptly vanish. Scientists have had relatively few chances to travel to the region to study dead storms, as Detorid once marked the edge of the Jove Empire and now lies within the Angel Cartel's territory. Current theory points to the storms being tears in the fabric of space. Why they exist in the first place, or the reason for their being focused around certain planets, remain mysteries and will no doubt do so for some time yet.

## Constellations

These constellations are within the region:

Template:Navbox regions
Criminal Alliance (Advanced)

**Criminal Alliance (Advanced)** is a news encounter in *[[EVE Echoes]]*.

## Description

Federal Intelligence Office ships were attacked by criminals from the Angel Cartel while on intelligence missions. Although the lives of those lost pilots are gone forever, the situation has made the Federal Intelligence Office pay more attention to the safety of non-undercover intelligence personnel.
Cosmic anomalies

**Cosmic anomalies** in *[[EVE Echoes]]* are locations that contain non-player controlled ships.

These ships are often referred to by players as "rats" which stands for pi**rat**es. You can eliminate pirates to gain bounties as well as collect the loot they drop. The anomalies come in various types. The types are small, medium, large, scout, and base. Anomalies also are controlled by a pirate faction. The pirate factions are Angel, Blood Raider, Gurista, Sansha, and Serpentis. The faction affects what kind of ship debris is dropped.The base causes other anomalies to form and killing the base lowers the loot potential for players in a sector. Scout anomalies are rare and drop unique data cores which can either be sold or used for blueprints. Combat encounters will take you to unique cosmic anomalies which are used to complete the encounter. You may defeat all the enemies to complete the encounter. You will gain loot, bounty, and the encounter reward.

1. ↑ 1.0 1.1 https://www.gameskinny.com/xb5c0/eve-echoes-anomalies-guide
Cruor

**Cruor** is a Blood Raider Covenant Faction Frigate in *EVE Echoes*.

## Description

Dark red, mottled, and shaped like a leech, the Cruor presents a fitting metaphor for the Blood Raiders' philosophy. Designed almost solely to engage in their disturbingly effective tactics of energy draining and stasis webbing; this ship is a cornerstone of any effective Blood Raider fleet. Alternatively, it could also play an intriguing role in more standard ones.

## Bonuses

* Role bonus:
	+ -100% Energy Nosferatu overload penalty
* Advanced Electronic Warfare Per Level
	+ +15% Energy Nosferatu efficiency
	+ +15% Energy Neutralizer strength
	+ +20% Status Webifier optimal range
* Advanced Frigate Command Per Level
	+ +25% Small Laser damage
	+ +7.5% Small Laser tracking speed
Delve

**Delve** is a region of New Eden in *[[EVE Echoes]]*.

## Description

Bloody Omir ran away Hiding from the light of day Made a base out in the night Far far from the Empire's might Holders think they all are safe Protected by the Emp'ror's grace Silly people, they should know You shall reap just what you sow Bloody Omir's coming back Monsters from the endless black Wading through a crimson flood Omir's come to drink your blood

*- Nursery Rhyme*

## Constellations

These constellations are within the region:

Template:Navbox regions
Cruiser Command

**Cruiser Command** is a skill in *[[EVE Echoes]]*.

## Skill Description

Basic skill in operating Starships. Includes essential knowledge on operation, navigation, and locking onto targets.

## Skill Effects

* Level 1
	+ Cruiser Inertia Modifier -5%
* Level 2
	+ Cruiser Inertia Modifier -10%
* Level 3
	+ Cruiser Inertia Modifier -15%
	+ Cruiser velocity 8%
* Level 4
	+ Cruiser Inertia Modifier -20%
	+ Cruiser velocity 16%
* Level 5
	+ Cruiser Inertia Modifier -25%
	+ Cruiser velocity 25%

## Skill Disclaimer

Only the current level's effects are active. They don't stack

## Ship Bonuses

* Caracal
* Moa
* Caracal Trainer
* Moa Trainer
* Stabber
* Rupture
* Stabber Trainer
* Rupture Trainer
* Omen
* Maller
* Omen Trainer
* Maller Trainer
* Vexor
* Thorax
* Vexor Trainer
* Thorax Trainer
* Thorax Prototype

## Skill Tree

* Advanced Cruiser Command
* Expert Cruiser Command
Daredevil

**Daredevil** is a Serpentis model of tech level ? Frigate in *[[EVE Echoes]]*.

## Description

Little to no data can be found on the Daredevil's exact origin, but it's believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In terms of flair and utility, it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating.

## Bonuses

* Role bonus: ?
* Advanced Small Railgun Operation
* Advanced Frigate Command
Dark Blood 1600mm Reinforced Steel Plate

**Dark Blood 1600mm Reinforced Steel Plate** is a module in *[[EVE Echoes]]*.

## Module Description

Increases maximum armor strength. Penalty: Adds to your ship's mass, making it less agile and maneuverable, as well as decreasing the thrust bonus gained from speed modules like afterburners and microwarpdrives. Its effect can be temporarily amplified via a magnetic containment field.
Dark Blood Reactive Armor Hardener

**Dark Blood Reactive Armor Hardener** is a module in *[[EVE Echoes]]*.

## Module Description

Reactive Armor Hardeners possess an advanced nano-membrane that reacts to armor layer damage by shifting between resistances over time. This enables them to align their defenses against whichever incoming damage types are prevalent, facilitating defense against all kinds of damage.
Crucifier

**Crucifier** is a Amarr Empire model of tech level ? Frigate in *[[EVE Echoes]]*.

## Description

The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes.

## Bonuses

* Role bonus: ?
* Electronic Warfare
* Advanced Frigate Command
Domination Small Microwarpdrive

**Domination Small Microwarpdrive** is a module in *[[EVE Echoes]]*.

## Module Description

Boosts speed massively for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the's EM footprint.
Domination Large Missile Launcher

**Domination Large Missile Launcher** is a module in *[[EVE Echoes]]*.

## Module Description

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.
Domain

**Domain** is a region of New Eden in *[[EVE Echoes]]*.

## Description

In God's name, the Amarr have reclaimed the entirety of our world. Now, blessed with the divine mandate of God, we spread our reach unto other worlds. From nearby Hedion, to the distant Misaba, to the burning southern star Penirgman, and all lands in-between. They are our birthright, our duty, our Domain. *- Emperor Heideran III, 21290 AD upon the opening of the first stargate since the collapse.*

## Constellations

These constellations are within the region:

Template:Navbox regions
Damadil

**Damadil** is a constellation in the Tash-Murkon region of New Eden in *[[EVE Echoes]]*.

## Solar systems

These solar systems are within the constellation:

## Stations

There are 20 stations within the constellation.

### Lossa

Stations in the Lossa system include:

Back to solar systems

### Onazel

Stations in the Onazel system include:

 Onazel VII - Theology Council Tribunal | 0.7 (High) | 50000000

Back to solar systems

### Asesamy

Stations in the Asesamy system include:

 Asesamy VI - Moon 8 - DED Assembly Plant | 0.6 (High) | 50000000

Back to solar systems

### Hostni

Stations in the Hostni system include:

 Hostni VII - Moon 18 - DED Assembly Plant | 0.8 (High) | 50000000

Back to solar systems

### Kibursha

Stations in the Kibursha system include:

Back to solar systems

### Perdan

Stations in the Perdan system include:

 Perdan VI - Moon 16 - DED Testing Facilities | 0.9 (High) | 50000000

Back to solar systems

Template:Navbox regions
D-34343 Drone Damage Amplifier

**D-34343 Drone Damage Amplifier** is a module in *[[EVE Echoes]]*.

## Module Description

Drone Damage Amplifiers project a multi-node quantum entanglement program onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections. Overheating it can temporarily amplify its effects.
Destroyer Command

**Destroyer Command** is a skill in *[[EVE Echoes]]*.

## Skill Description

Basic skill in operating Starships. Includes essential knowledge on operation, navigation, and locking onto targets.

## Skill Effects

* Level 1
	+ Destroyer Inertia Modifier -5%
* Level 2
	+ Destroyer Inertia Modifier -10%
* Level 3
	+ Destroyer Inertia Modifier -15%
	+ Destroyer Velocity 8%
* Level 4
	+ Destroyer Inertia Modifier -20%
	+ Destroyer Velocity 16%
* Level 5
	+ Destroyer Inertia Modifier -25%
	+ Destroyer Velocity 25%

## Ship Bonuses

* Cormorant
* Corax
* Cormorant II
* Cormorant Navy Issue
* Corax Trainer
* Thrasher
* Talwar
* Thrasher II
* Thrasher Fleet Issue
* Talwar Trainer
* Coercer
* Dragoon
* Coercer II
* Coercer Navy Issue
* Dragoon Trainer
* Catalyst
* Algos
* Catalyst II
* Catalyst Navy Issue
* Algos Trainer
* Cormorant Guardian
* Thrasher Guardian
* Coercer Guardian
* Catalyst Guardian

## Skill Tree

* Advanced Destroyer Command
* Expert Destroyer Command
Caldari Navy Cloaking Device

**Caldari Navy Cloaking Device** is a module in *[[EVE Echoes]]*.

## Module Description

This advanced cloaking mechanism prototype was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work, it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and cannot operate unless the ship is at minimum velocity. Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes mutual interference.
Mornwing

**Mornwing (Japanese: バードン / Birdon)** is a dual-type Fire/Flying Pokémon, and is one of the original Fakemon created for Pokémon Altair, Sirius and Vega.

It evolves into Guldawn starting at level 36, which evolves into Solarisen starting at level 45.

## Trivia

* Prior to the 6th Feb 2019 Vega update, Mornwing's name was Embird.

### Name Origin

Mornwing’s name comes from morning and wing. It may also come from born, as it is the base stage and phoenixes are often depicted as the bird of rebirth. Its original name, Embird, is a combination of ember and bird.
Beta Content

Here you will see previous Pokémon designs from Deneb/Procyon, presumably from both the 2012 and 2018 betas.

## 2012 Designs

These designs most likely will not appear in the final game, but you can always view them on this page! Enjoy!!

### Arugari (2011-2012)

This is my favorite look for Arugari (as while the current one isn't bad, I prefer the face and horns here).

### Anoga (2011-2012)

Unfortunately, backsprites do not exist for this design -- as it is just a miscoloring of Mienfoo's backsprite.

### Danpaia (2012)

    It's too bad they never turned this design into an evolved form of Danpaia. (Also there was apparently supposed to be an 'Upside-Down' form of Danpaia or something, hanging in caves).

### Benorēto (2012)

    The purple is nice, but it just looks like a bigger cocoon form.

### Mādarā (2012)

    Like with Kamafura, I prefer Madara's newer design. U g l y f i s h

I won't deny that it set a nice foundation with the black, though.

### Kamafurā (2012)

Honestly I prefer the newer design -- this pink one is just... ugly.

And also it's not nearly as colorful as the final design.

### Patroleo evo-line (2012)

Fun fact; Patroleo line had different names: Fluffoo, Gardeo, Regardian.

### Setohachi (2012)

    It's not bad, but like... this sprite is also pretty ugly, so I'm glad they changed it.

### Shakutto (2012)

     This sprite is so b i g. The final design, in the 6-gym demo, can be seen below

     Shakutto's new sprite in the 6-gym beta.

### ドライアス (Doraiasu) (2012)

     This sprite is so...uh I don't like this design because it is was too monster-like. The final design, in the 6-gym demo, can be seen below.

### カゼコンコ (Kazekonko) (2012)

     It's looks the same but the shading was desaturated and the weird stick thing was adjusted. The final design, in the 6-gym demo, can be seen below

## 2012 Pokédex

And then here is the rest of the Pokédex from the 2012 beta, as the sprites are either unchanged or from Pokémon Vega (also a lot of blank spaces):

Basically, don't take this dex from 2012 as canon for final dex placements -- stuff is very subject to change.

In fact, a lot of what you see here is just placeholder stuff from Vega.

## 2011 - 2017 content

### Coreheart (2015)

 File:Coreheart.png
Coreheart was a planned Fairy-type evolution for Yolkid that got completely scrapped since it would sway away from the theme that the developers had made for Yolkid and its evolutions (physical types only).
DED Soldier 2nd Class

**DED Soldier 2nd Class** is a CONCORD Assembly model of tech level ? Destroyer in *[[EVE Echoes]]*.

## Description

This is a fighter-ship belonging to DED, a division in the CONCORD organization responsible for tracking down and eliminating criminals. Consider it a threat to anyone that has commited a criminal offense within CONCORD patrolled space.
Maneko

**Maneko (Japanese: シャミネ / Siyamine)** is a dual-type Normal/Fire Pokémon, and is one of the original Fakemon created for Pokémon Altair, Sirius and Vega.

It evolves into Bakeko starting at level 18.

## Trivia

### Design Origin

Maneko appears to be based on the *nekomata*, a cat-like *yōkai* renowned in Japanese folklore.

### Name Origin

Maneko is a portmanteau of *mane* and *nekomata*.
Dark Blood 400mm Reinforced Steel Plate

**Dark Blood 400mm Reinforced Steel Plate** is a module in *[[EVE Echoes]]*.

## Module Description

Increases maximum armor strength. Penalty: Adds to your ship's mass, making it less agile and maneuverable, as well as decreasing the thrust bonus gained from speed modules like afterburners and microwarpdrives. Its effect can be temporarily amplified via a magnetic containment field.
Criminal Alliance (Expert)

**Criminal Alliance (Expert)** is a news encounter in *[[EVE Echoes]]*.

## Description

Federal Intelligence Office ships were attacked by criminals from the Angel Cartel while on intelligence missions. Although the lives of those lost pilots are gone forever, the situation has made the Federal Intelligence Office pay more attention to the safety of non-undercover intelligence personnel.
Disaster Relief

**Disaster Relief** is a story encounter in *[[EVE Echoes]]*.

## Description

The lack of infrastructure forced the Minmatar to face all kinds of unexpected natural disasters. A long history of dealing with danger gradually taught the brave and determined Minmatar how to deal with catastrophes.

## Encounters in Storyline

The following encounters are part of this storyline:

* Migrant Ship Distress Call(Beginner/Normal/Advanced/Hard/Expert)
* Reassure Civilians(Beginner/Normal/Advanced/Hard/Expert)
* Seizing the Chance(Beginner/Normal/Advanced/Hard/Expert)
* Epidemic(Beginner/Normal/Advanced/Hard/Expert)
* Refugee Left Behind(Beginner/Normal/Advanced/Hard/Expert)

## Storyline Details

The storyline includes a delivery encounter and a combat encounter.

### Delivery Mission

A 500 m3 minimum cargo/delivery bay space is required to complete the delivery encounter in a single transport.

### Combat Mission

The combat encounter has a total of 5 waves.

## Changelog

* Mission reward changed from 45 million to 35 million after Nov 2020 patch.

1. ↑ https://www.eveechoes.com/updata/20201111/33524\_915112.html
Dark Blood Heavy Stasis Grappler

**Dark Blood Heavy Stasis Grappler** is a module in *[[EVE Echoes]]*.

## Module Description

Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.
Gakoga Factory

Gakoga is an abandoned Factory located on Route 613. Its exploration is required to progress the story, and wild Pokémon can be found inside. The Gakoga Factory also lets Gagokin evolve into Borubotto starting at Level 45.

*Also there are some goodies deep within the Factory, as well as a puzzle to solve.*

The puzzle requires a specific string of numbers to be solved, but for the sake of playing through the game -- we're not going to spoil the answer.

HM04 Strength can be found deep within the Factory after you defeat the two Cosmo/Stella Admins (you must fight both in a row, bring Hyper Potions and Revives).

The boss fight is that you take on two Admins in a row without healing, and their teams are pretty tough (one of them has a Tentacruel with Eviolite).

(*need a list of items, wild Pokémon, and grunt/admin fights*.)
Datacore

Datacores are used in Reverse Engineering to make ship blueprints. They can be found in Inquisitor and Scout anomalies.
They are listed on the Market under the Manufacturing Materials category.

## Types

Each of the four main factions has their own type of Starship engineering datacore. These are generally combined with some of the following datacores:

* Electromagnetic Physics
* High Energy Physics
* Rocket Science
* Mechanical Engineering
* Laser Physics
Derelik

**Derelik** is a region of New Eden in *[[EVE Echoes]]*.

## Description

The Derelik region, sovereign seat of the Ammatar Mandate, became the shield to the Amarrian flank in the wake of the Minmatar Rebellion. Derelik witnessed many hostile exchanges between the Amarr and rebel forces as the latter tried to push deeper into the territory of their former masters. Having held their ground, thanks in no small part to the Ammatars' military efforts, the Amarr awarded the Ammatar with their own province. However, this portion of space shared borders with the newly forming Minmatar Republic as well as the Empire, and thus came to be situated in a dark recess surrounded by hostiles. Given the lack of safe routes elsewhere, the local economies of this region were dependent on trade with the Amarr as their primary means of survival. The Ammatar persevered over many decades of economic stagnation and limited trade partners, and their determination has in recent decades been rewarded with an increase in economic prosperity. This harsh trail is a point of pride for all who call themselves Ammatar, and it has bolstered their faith in the Amarrian way to no end.

## Constellations

These constellations are within the region:

Template:Navbox regions
Disier

**Disier** is a constellation in the Sinq Laison region of New Eden in *[[EVE Echoes]]*.

## Solar systems

These solar systems are within the constellation:

## Stations

There are 10 stations within the constellation.

### Balle

Stations in the Balle system include:

Back to solar systems

### Decon

Stations in the Decon system include:

Back to solar systems

### Grinacanne

Stations in the Grinacanne system include:

Back to solar systems

### Metserel

Stations in the Metserel system include:

Back to solar systems

### Adreland

Stations in the Adreland system include:

Back to solar systems

### Aufay

Stations in the Aufay system include:

 Aufay V - Moon 1 - Federal Intelligence Office Testing Facilities | 0.5 (High) | 50000000

Back to solar systems

Template:Navbox regions