recursal/Fanatic-Fandom huggingface dataset:
Cacama

**Cacama** is a native who can be recruited if the Capitán is a female. Otherwise it's possible to recruit Tayanna instead. Cacama can be recruited by travelling to the Pearl Fisher village. The chieftain of this village believes that the expedition members are in fact Aztec gods and as such invites the expedition to the village.

During the feast, the chieftain will offer either his son or daughter to marry with the player character. The Capitán can accept the marriage, talk to the trapper before accepting or arranging a marriage according to Spanish customs or decline.

After the wedding ceremony, Cacama says goodbye to the villagers and joins the expedition.
Disfigurer

**Disfigurer** is a dane-axe which is obtained as loot when you defeat the "giants" from the quest Monsters in the Marsh who are behind the disappearing people in the Marsh.

## In-game description

*This unreasonable large Dane-Axe is almost unwieldable by a normal person, not surprising since you took it off Bergr, one of the monstrous brothers terrorising the Marsh in Ribe.*
Gutiérrez's Treasure

After finding a note of the positions of Felipe in the abandoned village, the expeditions head southwest to the marker and will eventually come across a stone arch. Inside the stone house close to the arch, the remains of Felipe are found with no other Spanish remains around.

The player character can either choose to bury Gutiérrez with or without Gutiérrez's Banner.
Charred key

**Charred key** is a quest item needed for the unofficial quest Ashes to Ashes. It's needed to open the hut of the arsonist in Ribe. As such, it must be used in the first act of Expeditions: Viking, as there is no possibility to visit Ribe during the second act.

It can be found on the body of an adult in a cellar in the burnt down section of the city. It's the adult lying near the entrance of the cellar.
Gunnarr's Clothes

**Gunnarr's Clothes** is the standard armour of Gunnarr the Peaceful when he joins the party. It can't be removed, but if another piece of armour is equipped, then that armour will give the stats, whether it's better or worse than the clothes. This set of armour has no durability score, so it can't degrade like normal armour.

## In-game description

*Gunnar's basic raider outfit looks like cobbled from whatever was at hand. Despite its makeshift nature, it offers surprisingly good protection in combat.*
Armour

**Armour** provides protection to characters during combat. It can be equipped on the head and chest.

Armour can be acquired as loot, on the over-world map, from completing quests, by crafting while camping, or by paying a smith to craft it for you.

## Armour Modifiers

### Melee Protection

The amount that melee damage is reduced by during combat.

### Ranged Protection

The amount that ranged damage is reduced by during combat.

### Movement Penalty

The penalty that equipping armour gives to the wearer during combat

### Special and Unique Effects

These modify the wearer's stats, Skills and Morale, or can modify damage during combat.

Those are for helmets:

* Cursed = -1 morale
* Focusing = +5 mental resistance
* Lucky = +1 morale
* Robust = +5 melee damage resistance
* Strengthening = +10 hit points
* Thick = +5 ranged damage resistance
* Unbreakable = can't be damaged

Those are for armour:

* Agile = +1 movement
* Cursed = -1 morale
* Lucky = +1 morale
* Robust = +5 melee damage resistance
* Strengthening = +10 hit points
* Thick = +5 ranged damage resistance
* Unbreakable = can't be damaged
* Vigilant = +25 to avoid crit

### Durability

Durability lower than 100% will decrease the amount of damage protected during combat. Durability on armour increases per hide used while crafting, the same pattern Statistics <=> Hides is used for found Armour.

## Chest Armour

When Crafting Chest Armour one is able to apply Armor schematics wich are randomly found in lootable objects or as quest rewards. Those schematics include:

Armor Oil (+1 Movement), Armor Webbing (+1 Utility Slot), Hardened Leather (Fire Resistance), Armor Padding (Poison Resistance) and Armour Balm (+5 HP Regeneration per Turn)

Cloth Armor: Hides to craft: 2 - 20 Movement penalty: 0 Armor schematics required: 1

Hide Armor: Hides to craft: 21 - 40 Movement penalty: -1 Armor schematics required: 2

Lamellar Armor: Hides craft: 41-60 Movement penalty: -2 Armor schematics required: 3

Chain Mail: Hides to craft: 61-80 Movement penalty: -3 Armor schematics required: 4

Statistics:

Melee Damage Reduction: 1%-40%
Ranged Damage Reduction: 1%-40%

## Helmets

Fur Helmet
Hides to craft: 3 (minimum) - 7 (maximum)
Accuracy penalty: 0%

Leather Helmet:
Hides: 8 (minimum)- 13 (maximum)
Accuracy penalty: 0%

Steel Cap Helmet:
Hides: 14 (minimum) - 19 (maximum)
Accuracy penalty: 5%

Aventailed Helmet:
Hides: 20 (minimum) - 25 (maximum)
Accuracy penalty: 10%

Masked Helmet:
Hides: 26 (minimum) - 30 (maximum)
Accuracy penalty: 20%

Statistics:

Melee Damage Reduction: 1%-10%
Ranged Damage Reduction: 1%-10%
Mental resistance: 1%-10%

Whereas 1%= 1 Hide
Fountain of Youth

**Fountain of Youth** is a side goal which can be started by finding a cave northwest in the area, which hidden from view by the jungle. From Fortaleza de Gutiérrez, head west to find Miguel Sicart's home. From there, pass the house on the left side while heading north until a cave is found.

## Gaining entrance

To gain entrance to the Fountains of Youth, three pieces of a key have to be collected by

After the key has been assembled and the pyramid is revealed, a furious dispute raises among your servants so fast the player character is unable to prepare to prepare for the coming fight against them. The group of servants consists of 10 men rangeing from recruit to veteran, of which two hunters, two scouts, one warrior, two soldiers and one trapper at least. Thus bring torches, the banner and lanterns as items if something is needed.
Caesar's Journal

**Caesar's Journal** is an unmarked side quest which has to be completed before marching to Mytilene in the March on Mytilene storyline quest. Gaius Julius Caesar's journal has been stolen by a Centurio called Agrippa. Despite nearly committing to the crime to Gaius, the centurion refuses to return the journal and Gaius asks the Legatus to regain it from the centurion.

Agrippa can be found in front of the Centuriones tent in the Legion camp of Legio Prima Italica. When the Legatus confronts Agrippa, he refuses to hand over the journal unless the Legatus pays 300 denarii. Alternatively, if the Legatus has mastered the Logos rhetorical style, then they can obtain the journal for free. The Legatus can also question the contents on the Journal, where it is revealed that Caesar likes to exaggerate his adventures. Once the Legatus has retrieved the Journal, they can return it to Caesar. You have the ability to regain your lost denarii by saying that you paid for it when Caesar asked how you obtained it. You then need to say that "he's in your debt," and as such, Caesar will pay you back 300 denarii.

This finishes the quest, which awards you with +10 xp for all your praetorians, and also allows you to reforge Caesar's sword, the Crocea Mors, after the end of Act I.
The New Puppy Dog Pals

**Watning: This Page is Made and Owned by Renee Dillon. Please don’t edit things she doesn’t like.**

The New Puppy Dog Pals is the 3rd Spin-off, forcusing on te New Children.

## Characters

### Main

* Barbara (Bingo and Annabelle's poop and Abigail's sister)
* Abigail (Bingo and Annabelle's daugther and Barbara's sister)
* Kedi (Keia and Dallie's daugther)
* Quino (Rufus and Cupcake's son)
* Siski (Hissy and Tuna’s Daughter)
* Kyla (Rolly and Lila's daugther)

### Recurring

* Mayo (Maria and Toto’s son)
* Molly (Emily and Camilo’s Daughter)
* Jiosu (Diamond and Pablo‘s Daughter)
* Roshawn (Melanie and Leroy’s Son)

### Supporting Crossover Characters

* Summer Penguin
* Skye from Paw Patrol
* The Wonder Pets
* Winx Club
* Tom and Jerry
* Roxie McTerrier From LPS

### Antagonists

* Elliot (Ludo and Althea’s son)
* The New Bad Kitties
* The School Bullies
* Cheesecake and Lumpy
* Marmalade (Season 2)

### Guest

* Caramel
Leadership

**Leadership** is a support skill which can be used during combat to improve the amount of hexes units can move, give a character an extra attack action or to let enemies flee an area. This skill also has a passive effect which increases physical and mental resistance by 5 percent-points at every rank. In order to have access to leadership, a character must have at least 4 Sense.

Outside of combat, it gives the player character access to additional dialogue options, just like the skill diplomacy, but leadership gives far less extra options compared to the other skill.

## Dialogue options

With the leadership skill, you have access to the following dialogue options:

### Rank 1

* Can convince one of the attackers to leave during the game's first battle in The Feast

### Rank 2

* You can split the bark without Nefja losing morale during The Frail One
* You can convince the slaves to join your party during the quest A Gaelic Alliance

### Rank 4

* You can convince Bega ingen Druiain to reveal the location of the last druid during Wisdom of the Ancients.
* You can ask for a volunteer to dive in the pool during Lost And Found.
* You'll have an additional dialogue option during the camping event that triggers when Asleifr has low morale.
Astridr Ingvarsdottir

**Astridr Ingvarsdottir**, or simply **Astridr** or your **mother**, is the mother of the player character and supports her child by giving advice on how to deal with threat of Skule Skullcleaver and manages the homestead of Skjern during the second act.

## Homestead

During the second act, she will look after the homestead and you can also offer her the following things to improve the prosperity of the homestead:

* 10,000 valuables for two prosperity, can be done multiple times
* the Roman Aquila for five prosperity.
Heirloom Spear

The **Heirloom Spear** is a starter weapon which the Thegn of Skjern receives from the weapon rack if the character did receive at least 1 rank in spears during character generation.

## In-game description

*Your uncle Sighialmr did't much like spears, so he didn't bring his with him when he left for your father's last expedition. Sighialmr never returned from that trip, so now his spear is yours.*

## Starter weapons

* **Heirloom Spear**
* Heirloom Sword
* Modified Children's Sling
* Old Bow
* Simple Knive
* Trophy Dane-Axe
* Utility Axe
* Your Shield
Blood of Jupiter

**Blood of Jupiter** is a side quest which is probably started at some points after conquering Mytilene. The goal of the quest is to acquire a special wine for Lucius Licinius Lucullus.

This wine can be bought from the wine merchant Kallis, who can be found east in the Troas Fishing Village area, located on the border of Troas and another city east. Character who have mastered the Logos rhetorical style, have the option to convince Kallis to sell the wine at a discount and may buy the wine for 1300 Denarri instead of 2,000.

After purchasing the wine, bring it to consul Lucius.

## Reward

Upon bringing the wine, the party gains 10 Experience points. Lucius also promises to give you a reward for this fine gift, though he doesn't know what yet. A few days later, you will receive a chest in your Legion Outpost tent with a schematic and the unique crafting material for the shield Aegis.
Boethus

**Boethus** is a merchant and priest decidated to the Greek god of artisans, Hephaestus. As such, he practices of the crafts of the god he worships, though he doesn't sell those item. He is located in the Temple of Apollon in the region of Mysia and is one of the few merchants selling crafting materials, which are Javelin sets needed to make Pila and Weighted blades.

He is also willing to provide the player with schematics to reforge the legendary blade Harpe free of charge. Shematics for Throwing knives are also sold by him, after a few blades have been bought, which requires an additional 300 Denarii.
Cleaning House

> ***'The sons of Erlingr Thorgislsson attacked your feast. His family poses a serious threat to your rule.'***
>
>

**Cleaning House** is a storyline quest which activates immediately after Something To Prove. The objective is to travel to the Erlingr's Farm to exact your revenge upon them, whether mercilessly or with mercy.

Upon arriving at the farm and talking with Erlingr, you will be asked to make a choice. Sparing them, exile, or death.

## Sparing

Sparing the lives of the family and farmhands may seem like the best choice, but it'll show you as being weak to the Hird.

**You will lose 5 power and 10 reputation among your clansmen if you choose this route.**

## Exile

If you choose to exile him, you will have the option of using a rank 2 Diplomacy option or a Hard Sense check. If you choose the Diplomacy option, the women will be allowed to stay, preventing you from giving the farm to the Rats during Kill the Rats.

**Choosing this route leads to no gain/loss in power or reputation.**

## Fighting

If you choose to fight them (or if you try to exile them but fail the Hard Sense check), you will be in for a fairly long battle, but it shouldn't pose too much of a problem at this early stage of the game. If you mentioned the exile before attacking, the women won't join the fight.

**If you use the Finesse choice, your honourable followers will lose morale, while your cunning followers will gain it** and the battle will start.

If Erlingr survives the fight, you can choose to kill him or exile the entire family.

If you kill Erlingr and the women didn't join the battle, you have the option to let the women stay or exile them.

Regardless of your final choice, **you will gain 10 reputation with clansmen** if you actually start a fight with the Erlingr's family.

## Reward

* 5 Skill Points
* Possible loss/gain of 10 Clansmen reputation.
* A fairly good shield and 'spear' among the loot on the farm.
* Unlocks the quest The Northmen's Raid.

***Exiling the entire family or killing everyone will unlock an option to move some kids, The Rats, onto the farm in a later quest.***
Greek fire

**Greek fire** is a tactical item which can be used for offensive uses or for blocking certain passages, as enemies tend to avoid flame covered hexes. Upon using, the jar will set an area with an one-hex radius on fire, which will expand to a two-hex radius within two turns. If enemies are present, it will inflict 2-4 points of fire damage and inflict the burning Status effect and the burned effect when it lasts. The hardest ingredient for this tactical item to acquire is Naphtha.

This tactical item can be countered with Water jugs, despite greek fire being known as a fire which is hard to exthinguish that way, as it floats on water, usually making the fire worse, as it can spread.
Excalibur

**Excalibur** is an unique tier 5 sword which can be acquired on the island of Avalon. This island itself can only be reached after by completing The Isle of Apples quest. The sword itself can be found in the grave of King Arturias (or King Arthur).

The sword can only picked up with some effort and the thegn of Skjern will accidently cut him- or herself during the process (injury to the arm). The inhabitants of the island see this as a sign that you are not the successor of King Arthur and they will attack your party before you can leave the island.

In case the thegn has conquered Northumbria, Orkneyjar and Pictslands, the sword can be picked without any problem, nor will the inhabitants protest against taking the weapon.

Excalibur can be compared to a sword made with the crafting skill of the highest quality, but it has the unique ability that attacks from the wielder of this sword can't be blocked by shields. As such, it should be given to a party member who can deal a lot of damage and uses a sword frequently.

## Last Legionnaire equipment

* Ancient Armour
* Ancient Helmet
* Ancient Shield
* **Excalibur**
A Menhir for Divitiacus

**A Menhir for Divitiacus** is a side quest which can be started by talking to Tinus, the son of Divitiacus. His father has given his son the mission to buy a menhir for him when he dies.

The menhir he needs must be bought from a village in the most western part of Gaul, near the sea. When arriving there, the random travel event The Menhir Merchants will trigger. The player can either buy it for 1500 Denarri, or when asking if there is anything else they need, they will agree with a freshly hunted big boar. Sending Julia Calida on the job yields excellent results.

Then return to the High Place with the Menhir to Tinus. He will then a give a reward.

## Easter eggs

* The pair who sells the menhir in the scripted random travel event, are a reference to Asterix and Obelix, which are two important character of the comedy cartoon book serie Asterix. https://en.wikipedia.org/wiki/Asterix
Bloodtapper

**Bloodtapper** is a sling which is a class three weapons in terms of statisitcs. During the quest Old Debts, you encounter a group of bandits who can be fought. The weapon can be looted from the leader after the battle is won.

## In-game description

*It's rare to find a sling that's crafted with such care. Far from a makeshift weapon, this sling is adorned by colourful feathers and weighted with engraved bone.*
Charge of the Einherjar

**Charge of the Einherjar** is a short sidequest which is started when Grimnir visits you during the last dream. The objective is to hold of the Jotunn invasions in this Ragnarok event. Instead of your own hirdmen, you fight alongside your father and his most loyal and deceased huscarls.

In case you get incapacitated, none of the Einherjar warriors have the ability revive you and you will be injured like any normal battle, despite that it is all a dream of some sort.

## The battle

The first turns should be used to deal with the Jotunn north of the starting position, before dealing with the ones from the south. When the ones from the south have been dealt, regroup the party near the bridge and form a shieldwall if possible The reinforcement that comes as last, is coming from the west. As the bridge is quite long, it can take two turns before the melee fighters can engage in combat.

## Achievements

The hidden reward Einherjar is gained when you finish the quest.
Corpsefreer

**Corpsefreer** is a tier-4 knive in terms of statistics. It can be found in the Roadside Camp area. From the spawning point, head north while staying close to the eastern edge until you find a corpse leaning against a tree. The knive is still planted in the heart of the victim.

Due to the high critical hit multiplier and the 10% on top of it. it should be given to knive-wielder who has a critical hit chance.

## In-game description

*This knive was securely locked away in Dun Phris while its owner lay dead on the bottom of the river. It may be cursed, but it's the sharpest knive you've ever seen.*
Howling Witch

**Howling Witch** is a rank-3 axe in terms of statistics which can be gained by killing or incapacitating the "giant" Amarr in the Monsters in the Marsh quest. After the battle, the axe can be looted.

## In-game description

*The broad shape of this axe's head makes an unsettling whine as it cuts through the air. It once belonged to Amarr, a monstrously large man who had been terrorising the marshes near Ribe.*
Fingualla ingen Donncoirce

**Fingualla ingen Donncoirce** is a princess of the kingdom of Dal Raita who will marry the son of king Caustantin mac Fergusa in the quest The Princess Bride.

You will meet her the first time during the quest A Gaelic Alliance in which you are tasked find out why the king of the Picts has lost contact with Donncoirce, the king of Dal Raita. When you enter the village, you find out that the homestead was attacked, but Fingualla managed to escape from the raiding vikings, but her father got captued by them.

She requests from the thegn of Skjern that they try to free him from the vikings before she is willing to go to Perth. After reuniting her with her father, she joins the party until the party arrives at Perth and thus that town will be off-limits if she is to accompany the hird a long time.

## Default stats

Unlike most temporary party members, Fingualla acts more like a recruitable party member. She can be given equipment, you can invest skill points to improve her skills and she may even enter combat if you desire so. Due to her terrible low stats (14 in total), she lacks access to most weapon, offensive and support skills, so it's not advised to let her fight. But she can become a decent camp mother nonetheless.
Bestia Tabat

**Bestia Tabat** is a companion of the Legatus and is one of the main characters in Expeditions: Rome. A seasoned Gladiator, he joins the Legatus as a companion during their journey to Lesbos in the storyline quest Pirates on the Mediterranean.

## Biography

### Early Life

Before joining the Legatus, Bestia was a gladiator, fighting in the arenas of Rome. He earned the name Bestia because of his skill against animals in the arena. He fought nearly every day in the arena, and became a master at combat and fighting. Although born in Mauretania, he is a Roman Citizen, presumably through gaining his freedom in the Arena.

### Pirate Ambush

Bestia joins the Legatus on the same ship heading towards Lesbos, although he is nowhere to be seen at the beginning. He shows up in style when the ship is ambushed and boarded, dropping down from the mast into the middle of combat. After the pirates are repelled, he accuses Geminus of assisting the pirates by giving away the ship's location, demanding the Legatus execute him. He reasons that the ship came from seemingly out of the blue to attack a small ship, which must mean that Geminus supplied them with the location of the ship. He also says that leaving Geminus alive is a liability, which can bring further harm. If the Legatus decides that Geminus should die, then Bestia will kill the triarchus himself.

### First True Combat

After the ambush, the party arrives in Lesbos, at Lucullus' warcamp. The Legatus asks the gladiator some questions on his past before recruiting him for a mission.

## Personality

Bestia has a very arrogant and warmongering personality, as exemplified by his character traits. He has a tendency to resolve most stations by force or violence, a result of his gladiator upbringing. He finds it very hard to trust people, yet those who earn his trust will find a loyal friend and follower. Because of his gladiator past, he dislikes it when people show weakness, and especially when people fail at their tasks. An example where Marcus Minucius Thermus get ambushed by the Mytilenean army while enroute to Mytilene. Nevertheless, Bestia is willing to learn and improve himself, and finds mentorship with Syneros.

## Unique Items and Skills

* Bestia's Plumata - Unique Armor
* Throw Sand - Unique Skill
Camping (Expeditions: Conquistador)

**Camping** in Expeditions: Conquistador allows followers to recover from injury, eat their meals and restore for a next day of marching, hunt for game in the area, making medicine from herbs and either research technology or craft items which can be during battle. And sometimes there's is an contextual task to perform as well.

## Camping terrian

The party can camp nearly everywhere, expect in the proximity of a town. The terrain does however decide what the difficulty be for the tasks of guarding, patrolling and hunting will be.

## Contextual events

Depending on the area where the party stays or other circumstances, it's possible to perform contextual tasks, which can be things like giving a hunter the task to go fishing, salvaging broken equipment or consolidating the map after finding all cairns of a certain area.

.

## Tinkering

The tinkering tasks can only be performed after completed the goal Tinkering. With tinkering, it's possible to research four technologies and make items which can be used in combat. A high score in tinkering also lowers the amount of resources needed to make these items items.

Technologies can be researched by any member with any score, until the technology reaches a certain stage. With tinkering rank 1 and 2, 5 and 6 and at last 9 and 10, you can research the technology for four dyas, while other ranks it can be research for six days. In total it takes 48 days to fully research a technology with a follower who has 1o tinkering.

.
Mystical Family:DinossaurXFairy's pups

This is Dinossaur and Fairy's pups:3 girls:Unicorn,Sierra and Phoenix and 1 boy:Leon

**PERSONALITIES**

**Unicorn**:She was pup to come,although she can get bossy over her siblings,she is a great mentor to them all.She is calm and caring and always stands up for Leon.

**Sierra**:Sierra is amazed by the Winx Club and looks up to them highly.She thinks their work saving the citizens of the Magic Dimension is unbelievable,she loves to watch them making their awsome rescues,she looks up to Bloom the most.She is energetic and bubbly and likes to tease Leon for being a mama boy,she can get a little girly at times.

**Phoenix**:She looks inoccent and sweet but she's a total girly.She loves to go on adventures and will never give up till she defeats her enemies.She will always defend Bloom and her friends no matter what.She's energetic and loves to play in the water but she especially loves flying cause she has flying classes with Bloom.She also is very funny and loves to make jokes.In the future she becomes a really bubbly adult and barely gets mad.

**Leon**:He keeps himself a lot,when his sisters are playing he's usually sitting next to his mom,he's the mommy boy.He's sister Sierra teases him a lot about this,but good for him,Unicorn most of the time stands up for him.

**APPEARANCES**

**Unicorn**:Unicorn is a Rottie like her dad.Her fur is black,her muzzle,underbelly,two spots on her forehead and socks are light Brown.She has blue eyes like her mom and wears a light yellow collar with a unicorn shaped pup tag.

**Sierra**:Sierra is a Collie X Rottie mix.Her fur is black,her muzzle,two spots on her underbelly,two spots on her forehead and socks are Brown,her underbelly is white.She has heterchromia,her left eye is blue and her right eye is yellow (her mother has blue eyes and her father has yellow eyes).She wears a light pink colar with a wings shaped pup tag.

**Phoenix**:She's a Smooth Collie like her mother.Her fur light Brown fur with some normal darker Brown spots around her eyes and a same colored ring around her tail.She also has a white underbelly and a white tail tip.She has yellow eyes like her dad and wears a lime-green collar with a phoenix shaped pup tag.

**Leon**:Leon is a Border Collie.His fur is black,his underbelly,muzzle and paws are white.He has green eyes (if you mix yellow and blue you get green) and wears a blue collar with a lion shaped pup tag.

**VOICE ACTORS**

**Unicorn**:Christina Ricci (Lily in Alpha and Omega)

**Sierra**:Zara Larsson (The Singer)

**Phoenix**:Molly C. Quinn (Bloom and Daphne are voiced by her too)

**Leon**:Shawn Mendes (The singer)

**FAMILY**

* Dinossaur (father)
* Fairy (Mother)
* Bloom from Winx Club (Owner)
Into the Dark

**Into the Dark** is a Northumbrian or Northmen storyline quest which can be starter after Fort of the Thicket. Aethelred asks the player to aid his armies in the upcoming battle against the Picts. Leofric, who has travelled to Hadrian's Wall will explain the mission and the details. When you speak to Leofric, he will explain that he needs a small band of hardened warriors who can attacks the mountains in the highlands and defeat the army which is amassing there, in order to prevent ambushes when the main army marches to Perth. The Mountain area will be added to the map, which is a day's travel from the wall.

In case you started Great Heathen Army by forging an alliance with Dun Phris, Skallagrim allows the player to choose which nation he/she will attack.

## Mountains

When you arrive at the mountain, you find that eight sentries are guarding the entrance to the cave. Though you could sneak past them unnoticed, you can take them out now. The sentries are quite easy to defeat, but the path towards them has a few traps.

### Inside the mountain

When you enter the cave, you will find that there are five guards near the entrance. Upon entering thier line of sight, the battle will start. This fight shouldn't provide any challenge. After the battle, head further into the cave. You will stumble upon rocks blocking your path or enemies who have dug in and set up barricades and traps. You can avoid a fight by clearing the rocks, this will take one hour and one hirdmember becomes fatigued. The fight isn't considered difficult, but not easy either.

After defeating the second group of enemies or clearing the rocks, cross the small stream of water to reach the other side of the cave. On the other side of the cave, you can find Grianne and Aife among the ten enemies. When you reach them, you start a small conversation before entering the battle.

This battle can provide some difficulty, since you are outnumbered and you must win the battle within eight turns. Grianne has a special ability, which allows her to regain all lost hp at the end of a turn, so you should focus on taking her down the very turn you attack her or not attack her at all.

## Rewards

* Unlocks The Fall of Pictavia quest.
* 5 skill points.

## Achievements

When you complete this quest, you gain the Mountains of Madness achievement.
Calida's Hamata

### Unique trait

When using a skill with charges, there is a 50% chance of restoring them when using them.

## Armour

### Health

See table.

**Julia's Hamata** is a piece of unique light armor solely for Julia Calida. It's gained by dismantling the old armor in the quest A Better Lorica from her and then reforging it to fit a woman better. The armor offers her a very generous bonus to health points, thus making it possible to reach 40+ health points with other equipment around level 10.

## Information per rank

The name of the item changes with every rank:

* Scout hamata (rank I)
* Spy hamata (rank II)
* Speculatore hama? (rank III)
Health points

**This article is a disambiguation page for Health points**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Health points**, also known as **hitpoints**, or **hp** abbreviated, refers to:
Legion decoration

**Legion decoration** is a page about all the colours and emblems which are available for the Praetorians and the legions under command of the player character. The player can pick at any time the colours of the legions and symbol, along with a different/same colour and emblem for the praetorian guard.

These emblems and colours are gained by completing quests throughout the game. Some can be gained by watching Twitch videos, which requires the opening of account on the website in order to gain access codes to emblems and colour scheme combinations. These decorations are purely cosmetical, they don't provide any effects. Some of these emblems and colours are historical.

## Colours

The colours are applied to body armour the following order, the first colour for cloaks, plumes, the second colour major parts of the armour and the third colour for the details in an anti-clockwise order. In the table below, the colours are mentioned in this order. There is also the option of gaining new colours by watching Expeditions: Rome video's on Twitch.
Expeditions: Conquistador

**Expeditions: Conquistador** is the first game in the Expeditions game series developed by Logic Artists and published by BitComposer. Set in in the year 1518 A.D. , the player character is placed in the role Capitán of a Spanish expeditionary force to explore America, a conquistador to explore Central America in a history setting void of Hernan Cortéz. The player character can either fill this void and take down the Aztec Empire or take another course in the storyline of the game, while amassing gold, influence and increasing the expedition's strength in the region.

The game is split up into two acts, the first being the Hispaniola act, with the island of Santa Domingo being the stage for the first one. The second act is carried out in modern Mexico, near the region of Yucatan.

## Platforms and release

The Windows Phone version of the game was released in April 2012. The PC version of the game was released on 30 May 2013 for Windows, Linux and Macintosh. The individuals who participated in the Kickstarter project for its funding, are able to recruit a special character, whereas buyers of the regular version are not being able to do so.

## Gameplay

The gameplay involves exploring uncharted lands, with the amount of movement each day being determined by the logistics score and the difficulty of the terrain. Logistics, along with diplomacy, healing, leadership, tactics and survivability, are determined by the player skills and the group composition. At the end of a day, the player character must make a camp, with the available resources and threaths determined by the type of terrain. The player can interact with objects on the map, along with building of towns or villages. The player completes goals (near the same as quests) either through dialogue or through combat.

When it comes to combat, the player character does not participate personally. Instead, the player picks up to six party members, from five different Classes, with differences in abilities for the Spanish members and the Native members. The combat is turn-based combat, with each members from a group being able to move and perform action on a hex grid. During preparation phase, the player is being to select starting positions for combats and use utility items selected before battle.

Their skill are improved by spending Experience points on higher ranks, which unlocks a new ability, improves statistics, increased equipment slots and allows the player to pick a Passive skill of choice.

## Achievements

Players of **Expeditions: Conquistador** can receive 60 Achievements.
See also: Achievements on Steam.

## Languages

* English
* Spanish
* Italian
* German
* Russian
Damianos' Pike

### Unique trait

Grants the ready status effect if you end your turn adjacent to a character wielding a shield

## Weapon (class specific)

### Armour shredding

* 1-2 (rank I),
* 2-3 rank (II)
* 3-4 (rank III)

**Damianos' Pike** is an unique Pike that can roll up to five Weapon Skills. It works best when used as a combined arms with a Princeps.

### Obtaining

It can be obtained during the storyline quest Morituri te Salutant. The item can be stolen from the owner of the Thracia gladiator school, Damianos, after he is defeated in combat during that quest. It's gained as a rank I weapon during that quest.

## Versions

* Regular salvage
* Good salvage
 III
* regular salvage.
* pristine salvage.
Anacaona

**Anacaona** is the daughter of Xalapa's chieftain Tepictoton. She joins the expedition as a civilian after the player character has accepted the task to bring back an idol to the chieftain. When leaving the city, you are stopped by this young girl, who wishes to join your expedition. After accepting her as expedition member against her father's wish, the party tries a different route to avoid being seen with Anacaona, but this attempt fails and the expedition must survive an escape battle by either escaping or by taking down all pursuers.

She also serves as translator, because she has learnt to speak Spanish from Miguel Sicart during the months he stayed in Xalapa.

## Background

Write the first section of your page here.
Legion management

This article describes the management of a legion in Expeditions: Rome. The player is not involved with the logistics of the legion, such as the transport and production of gear, water and food and the financial management is limited to paying fees for fresh recruits.

Regarding militairy management, the player is also not involved with the scouting of routes, analysing gained information about enemies and behavior of the commanders of militairy units. There are also limited options for raiding, protection small area from skirmishes and other small engagements. Regarding militairy activities, the player character is responsible for direct Legion battles.

## Healing legionnaires

Legionnaires who get wounded in battles, recover their injuries after some time, which is displayed as an event on the timeline. It takes about 4-6 days to recover most wounded legionairres. The player character is not involved with the logistics of taking care of the wounded and management of the necessary workforce and supplies.

## Enlarging the legion

In the centuriones tent, one can spend Denarri to increase the legion size. For every three denarii spend, one can hire one new legionair, but the kind of troop they are is completely random. It's also possible to recruit defeated enemies with the grant mercy Stratagem, which allow the player to recruit 80-160 legionairs for free, at the expense of two points of Morale.

The game does allow the player character to recruit and take more than 4.800 soldiers in battle. It's possible going over this limit by recruiting new soldiers while there are wounded and missing. When they recover or report back to duty, the army can be larger than that.

## Prisoners of war

As far as known, normal soldiers are not captured, but either killed, being made a Slave or they join the legion with grant mercy Stratagem. Political figures and generals are captured. They will be put in caged area beside the legatus tent in the camp. As far as known, the following NPC's can be captured:

* Archelaus, general of Mytilene
* Theophilus
* The business man from Thracia with the gladiator school.

The prisoner of war will be escorted by a present Praetorian or companion to the legion outpost. This takes about three in-game hours before they return to the party.

## Military base

Switching militairy base location does not have any cost, nor will you lose upgrades. It does have effect on mission time, as the legion travels back to its current base and the legion can't switch an outpost immediately after completing a mission.

Upgrading the base is described in detail on the Legion Outpost page.
Doctor

**Doctor** is one of the five Spanish classes in Expeditions: Conquistador. The role of a doctor is to support the other units by restoring their endurance in order to prevent them from getting incapacitated during combat.

When it comes to inflicting damage, doctors perform rather poor in both melee and ranged combat due to poor base melee damage, combined with the low damage of daggers and their low accuracy with bows or arquebuses. On top of that, doctors have low base defences and only access to light armour, so they are vulnerable to damage as well.

When it comes to camping, doctors are can get the highest score in herbalism or tinkering if they are limited to veteran rank. Thus they can replace the scholar in their tinkering role. But most importantly, they cure the injuries allies get from either combat or random events while the party visits a campsite. Doctors can't restore their own endurance during combat, so you should look after them if you bring only one doctor into the fray.

## Passive skills advice

Depending on your needs in combat, it's adviced to either pick the following passive skills

### Defence and melee offensive

In case you would like to improve both defence and melee offensive skills of a doctor it is adviced to pick the following passive skills Sword and Constitution. With the sword skill, you improve their melee damage by 5 points and the shield gives them a 25% chance to block damage (which lowers damage by 25%). This will reduce the damage a doctor receives from every melee and ranged attacks by 6.25% on average.

The constitution skill halves their chance that they will get poisoned. Since a doctor can't use its ability on itself, it means that a sole doctor can become incapacitated from poison if the battle lasts long enough. Poison is common in both campaigns.

## Equipment

In the table below you can find information about equipment access for each rank.

 Men-at-arms
 Veteran
 Sergeant
 Lieutenant
Achievements (Rome)

On this page, all **achievements** which can be earned in the game Expeditions: Rome, are mentioned. There are a total of sixty achievements, of which five are hidden.

## Death and Glory DLC

In this section, the achievement of the Death and Glory DLC are described.

## Hidden achievements

In this section, there is information about the hidden achievement. These remain hidden in the game platform until the achievement is gained. There are a total of five hidden achievements.

1. Prevent Albinus from collecting taxes in the Troas fishing village village during Act I: Asia Minor in Romani Ite Domum.
2. Prevent Albinus from enslaving Berbers in the Court of Heaven during Act II: Africa in Contempt of Court.
Aiblinn

**Aiblinn** is the leader of the independent village Dun Phris. She becomes a trader after the siege has been lifted by destroying the fyrds of Northumbria and Pictavia.

## Vendor stock

She buys and sells the following goods at generous rates:

* Wood (92)
* Hides (10)
* Salvage (10)
* Medicine (100)
* Herbs (3??)
* Rations
* Valuables
Fire Pot

A **Fire Pot** is an utility item created with the tinkering skill which can be used to set hexes on fire. When thrown, it sets the desired hex on fire and three adjacent hexes. It can be thrown to an occupied hex.

The fire will spread to other hexes for the next two turns. The fire will then extinguish from the centre to the outer flames. Any unit inside the hexes on fire, will get the burning status effect and lose 20-30 hitpoints per turn.

It can also be used to burn down barricades. As far as known, the smoke or the flames themselves have no effect on the accuracy of arrows and bullets.
Character traits (Rome)

**Character traits** determine how party members react to decisions taken by the player during the game. Character traits have a large influence on the morale of party members. The five companions have fixed character traits, its uncertain whether this is true for the Praetorians.

Beside character traits, each character also has perks. This may be effects for only useful for the character, but it may also include perks useful for the party or during Legion battles.
Gladiator's Trident

**Gladiator's Trident** is an unique Pike that can roll up to five weapon skills. It has an innate ability to Disarm targets with a 20% chance. It's one of the few weapons which offers resistances and increases maximum resistances, which is usually a property only for armour and talismans. As such, it can be quite handy for a Triarius who has equipped Mithridates' Crown.

### Obtaining

It's seems to be obtainable in the Proconsul villa of Lucius Licinius Lucullus in Egypt, but the precise room where it can be found is unknown. Access to the location is gained during the storyline quest.

## Versions

* Regular salvage
* Good salvage
 III
* regular salvage.
* pristine salvage.
Flotsam

**Flotsam** is a side goal which can be started when you come across a Spanish merchant boat which was raided by natives. From the Spanish city in the centre of Hispaniola, you have to travel two or three east along the shoreline and you eventually spot it.

The sole survivor of the raid tells you what happened before he breaths out his last breath. Then you have to travel east along the shoreline for about 20-30 footsteps to spot the canoes of these raiders. With medium Tactics, you can either decide to attack the natives from two sides simultaneously or from the hills as one group.

## The battle

The group of eight raiders consists of one shaman (man-at-arms), three warriors (all recruits), and four trappers (one man-at arms).

The recommended group setup is at least one doctor (man-at-arms), along with two soldiers of at least man-at-arms rank. The three remaining units can either be two scouts and one hunter or the opposite.

## Rewards

Defeating the raiders:

* 100 experience
* 2 equipment
Corinthian helmet

**Corinthian helmets** are strong armour headgear which provide one point of armour standard. As such, they are able to provide armour points when they are very few helmets available who can do that quite early in Expeditions: Rome. Like most items, they can either be found or crafted when the hoplite schematic is obtained.

## External links

* https://en.wikipedia.org/wiki/Corinthian\_helmet
Ancient Helmet

The **Ancient Helmet** is obtained during the quest Time-Out when you free Theodore Caedmonessunu from his captors in the fort. The helmet is found in the area where Theodore can be found. It is worn by the last owner, until you take it from the corpse. This helmet is needed for the Last Legionnaire achievement it is one of the few items which a bonus only for the Thegn of Skjern.

## In-game description

*This steel helmet looks like it has been heavily damaged, but skillfully repaired several times. Its design is ancient, but its ornamentation remains intact. It must have belonged to a man of high rank.*

## Last Legionnaire equipment

* Ancient Armour
* **Ancient Helmet**
* Ancient Shield
* Excalibur
Armour of Vulcan

### Unique trait

**Vulcan's Might**: Killing an incapacitated character will award the wearer with a stack of Blood Thirsty.

## Armour

### Other (armour)

2 Random Affixes

**Armour of Vulcan** is a unique piece of Strong body armour found in Gaul in a random world map chest.

## External links

* https://en.wikipedia.org/wiki/Vulcan\_(mythology). Vulcan is the Roman god of fire, forging and of volcanoes.
Eoforwic Pier Access

> ***'You have arrived in Eoforwic on horseback. In the future, it might be beneficial to be able to sail your longship into the city instead.'***
>
>

**Eoforwic Pier Access** is a sidequest that begins upon entering York for the first time during the quest King of Northumbria. You will need to head to the pier to ask for permission in docking your longship in the city. Once there, a conversation will proceed, with a couple dialogue choices and morale changes.

* *Selecting "A warship called the..." **gains morale** for honourable followers, but **loses morale** for cunning ones.*
* *Selecting "How much will it cost..." **loses morale** with greedy followers.*
* *Selecting "A cargo ship called the..." **gains morale** for cunning followers, but **loses morale** for honourable ones.*
* *Selecting "Grant docking permission to the..." loses you 5 reputation with Northumbria.*

With a diplomacy of rank 3, you can decrease the docking fees from 3000 valuables to 2000. Once you have been granted permission to dock, the quest concludes.

## Reward

* 3 Prosperity
* Ability to dock your ship in York.