recursal/Fanatic-Fandom huggingface dataset:
Ancient Fossil

Ancient Fossil*

Statistics

The **Ancient Fossil** is a craftable Pre-Hardmode accessory. While equipped, it increases the wearer's pickaxe speed by 15% while in the Underground or Cavern layer. This speed increase applies when the player is at least below surface level, but they must also be above The Underworld.

## Crafting

### Used in

* Demonic Bone Ash
* Ancient Bone Dust (3)
* Bone (15)

total: 1 row(s)
## Trivia

* The item's sprite is based on an Ammonite fossil.
Astral Beacon

Astral Beacon*

Statistics* 200%

The **Astral Beacon** is a Hardmode furniture item that can be crafted or found naturally on a pillar of Astral Monolith after the Astral Infection has generated. When right-clicked during the night, it is used to summon Astrum Deus while a Titan Heart or Starcore is in the player's inventory. Upon successfully summoning the boss, one Titan Heart is removed from the player's inventory if the player does not have a Starcore, and two stars rise up from the beacon, summoning Astrum Deus shortly after. If used during the day, the player is given a status message "The god of the stars rejects your offering. The ritual can only be performed at night." The beacon can also be right clicked with the Bloody Vein, which will cause the usual spawn animation to play, but with the last collision spawning an Ethereal Core.

## Notes

* Astral Beacons cannot be destroyed by explosives.
* Astral Beacons can be highlighted by the Spelunker Potion effect.
* If a meteorite hits the Astral Beacon, it may be destroyed and the player will have to craft another.
Archangel set

Archangel set*
Statistics

**Archangel set** is a craftable Godseeker Mode vanity set which consists of the **Archangel Helm**, **Archangel Chestplate** and **Archangel Greaves**.

## Set

Archangel Helm*
Statistics

Archangel Chestplate*
Statistics

Archangel Greaves*
Statistics

## Trivia

* This set, and its corresponding Wings are a reference to the angel Gabriel from Ultrakill.
Arean Conduit Plating

Arean Conduit Plating*

Statistics

**Arean Conduit Plating** is a Godseeker Mode crafting material and block that drops from the Distortion Essence Sphere, Mechawyrm, and Empyreon. it is used to create a variety of items sometimes including Strange Matter in their recipes.

## Notes

* Unlike Martian Conduit Plating, Arean Conduit Plating does not have a wall form or any furniture.
Ancient Astral Blight

**Tooltip** | An ancient cosmic affliction spreads through you

**Ancient Astral Blight** is a debuff inflicted on the player by Astrum Deus. The player can inflict Ancient Astral Blight on enemies with the weapons it drops.

If this debuff is inflicted on an enemy, it reduces their defense by 12 and causes them to lose 52 health per second, and causing them to emit yellow and purple particles. If inflicted on the player, they will lose 14 health per second and 12 defense and emit yellow and purple particles.
Acid Gun

Acid Gun*

Statistics

The **Acid Gun** is a craftable Pre-Hardmode magic gun. It fires an even spread of three acid streams which dissipate upon contact with tiles or after piercing three enemies.

Its best modifier is **Mythical**.

## Tips

* The Acid Gun is extremely effective on clusters of enemies and on worm-type enemies that have lots of segments like the Eater of Worlds.
Aerialite Bar

Aerialite Bar*

Statistics

**Aerialite Bars** are Pre-Hardmode bars made with 4 Aerialite Ore at a Furnace. They are used to craft various sky-themed items.

## Notes

* 1-3 Aerialite Bars can additionally be obtained from Sky Crates at a 10% drop chance after either The Hive Mind or The Perforators have been defeated.
Astral Bow

Astral Bow*

Statistics

The **Astral Bow** is a craftable Hardmode bow. It shoots out 3 arrows one after another in quick bursts. Arrows travel at a moderate velocity. Each arrow has a use time of 5.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Laser Rifle
* The Storm
* **Astral Bow**
* Exodium Cluster (15)
* Cosmilite Bar (8)
* Darksun Fragment (8)

total: 1 row(s)
## Trivia

* This weapon was previously a repeater, and its previous name was "Astral Repeater".
Apocalyptic Ore

Apocalyptic Ore*

Statistics* 100%

**Apocalyptic Ore** is an ore which is obtained from Famine Slimes, Pestilent Slimes, War Slimes, and Death Slimes. It is used to make Apocalyptic Bars.

## Crafting

### Used in

* Beetle Husk
* Aerialite Ore (16)
* Arsenic Ore (16)
* Charred Ore (16)
* Cryonic Ore (16)
* Perennial Ore (16)
* **Apocalyptic Ore** (16)
* Scoria Ore (16)
* Life Ore (16)
* Astral Ore (16)
* Meld Blob (15)
* Stardust (100)
* Blood Orb (75)
* Parched Scale (15)
* Rotten Matter (15)
* Blood Sample (15)
* Purified Gel (15)
* Ashes of Calamity (15)
* Living Shard (15)
* Plague Cell Canister (15)
* Core of Calamity (10)
* Orb of Boon (10)
* Life Alloy (15)
* Delicious Meat (22)
* Disgusting Meat (22)
* Soul of Plight (8)
* Soul of Bright (8)
* Soul of Night (8)
* Soul of Light (8)
* Soul of Flight (8)
* Soul of Sight (8)
* Soul of Might (8)
* Soul of Fright (8)
* Herb Bag (5)
* Bloody Vein

total: 3 row(s)
Ball and Chain

Ball and Chain*

Statistics

The **Ball and Chain** is a unique tool that works in the player's inventory. If the item is favorited, all dashes that are activated by double tapping `◀ Left` and `▶ Right` keys (such as the Shield of Cthulhu, Tabi, or Asgard's Valor) are disabled.

## Tips

* This item is useful when trying to achieve precise movement while not accidentally shooting off in a direction undesirably, such as when building or during bullet hell fights like Supreme Calamitas.

## Trivia

* In previous versions of the mod, the ability to dash with certain accessories was tied to the visibility of that accessory, where the dash was enabled if visibility was on and disabled if visibility was off. The Ball and Chain replaced this system due to players complaining about their characters' desired appearance being affected.
Astral Hamaxe

Astral Hamaxe*

Statistics* 0%
* 100%
* 165%

The **Astral Hamaxe** is a craftable Hardmode Hamaxe. Despite being available pre-Moon Lord, it has greater hammer power than the Lunar Hamaxes, but falls one block short of their range. It emits faint purple particles when swung.

Its best modifier is **Light** for harvesting purposes and **Legendary** for combat purposes.
Absolute Zero

Absolute Zero*

Statistics

Projectile created
**Dark Ice Crystal**
The **Absolute Zero** is a Hardmode broadsword that autoswings, and is sold by the Archmage NPC for 80  after defeating all three minibosses in the Frost Moon event. When swung, it fires a dark ice projectile which explodes upon impact with any enemy or surface, potentially hitting twice. Uniquely, its projectiles deal 50% less damage if they critically hit. Striking an enemy directly also creates large frost explosions. Both the blade and its projectiles always inflict the Frostburn and Glacial State debuffs on enemies.

Its best modifier is **Legendary**.

## Trivia

* Absolute zero is the scientific term for 0 Kelvin, the asymptotic lowest possible temperature for anything to reach.
* The projectiles fired by Absolute Zero are visually identical to the projectiles fired by the Archmage; however, the Absolute Zero's ice crystals explode and deal additional damage on hit.
Angry Dog

Angry Dog
Statistics

Drops

* Item **(Quantity)****Rate**
* Leather (1-2)50%
* Essence of Eleum(After defeating
Cryogen)33.33%

SoundsHurt
Killed
Idle

The **Angry Dog** is a rare Pre-Hardmode enemy that spawns in the Snow biome. It charges and rams into the player at high speeds, although it is slow at turning around. When damaged to 50% / **90%** health, it will curl up into a ball and roll towards the player with increased maneuverability. It also inflicts the Bleeding debuff on contact. It gets significantly stronger after Cryogen has been defeated, with boosts to its damage, maximum life, and defense.
Adrenaline of the Gods

Adrenaline of the Gods*

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The **Adrenaline of the Gods** is a craftable Godseeker Mode permanent power-up item. It increases the damage of the Adrenaline Mode buff by +45% and increases how much damage reduction the player gains when hit while the meter is full by +15%. It can only be used once.

## See also

* The item that increase duration of Rage Mode: the Rage of the Cosmos.
* The item that increases the maximum amount of Stamina: the Stamina of the Vengeful.
Anechoic Coating

Anechoic Coating*

Statistics

The **Anechoic Coating** is a craftable Pre-Hardmode buff potion that can also drop from Cuttlefish, Flounders, Frogfish, and Reaper Sharks. It grants the **Anechoic Coating** buff, which reduces the Abyss enemies' detection radius.

## Notes

* This potion can only be crafted at an Alchemy Table.
Alluring Bait

Alluring Bait*

Statistics

**Alluring Bait** is a Pre-Hardmode accessory that is caught while fishing in the Sulphurous Sea or Abyss. It increases the player's fishing power by 30 during day, 45 during night, and 60 during a Solar Eclipse. It also increases the chance to catch fish that are materials in Potions.

Alluring Bait increases the chance to catch potion fish through the formula (Fishing Power/10)%, capping the chance at 33.33%. In order to reach this cap, the player must have 333 fishing power or greater.

## Notes

* Alluring Bait can only be caught with a 1/25 (4%) chance if fishing with between 40 and 159 fishing power.
* Despite having "Bait" in its name, it is an accessory and not fishing bait.
Alchemical Flask

Alchemical Flask*

Statistics

Projectile created
**Plague Seeker**
The **Alchemical Flask** is a craftable Hardmode accessory. When equipped, the player is inflicted with the Plague debuff, but their damage is increased by 2%.

## Crafting

### Used in

* Toxic Heart
* Honey Comb
* **Alchemical Flask** (2)
* Infected Armor Plating (7)
* Coyote Venom (2)

total: 2 row(s)
## Notes

* There is little reason to use this item, as the constant health loss generally outweighs the damage boost given.
	+ However, with immunity to the Plague debuff, the damage boost can prove valuable for faster weapons.
Archerfish

Statistics

The **Archerfish** is a Pre-Hardmode gun obtained from Shadow Chests in the Abyss. If Musket Balls are used as ammo, bullets are replaced with a stream of water in a similar fashion to the Water Gun, albeit much faster and damage-dealing, and can pierce up to 2 enemies before dissipating upon hitting a third.

Its best modifier is **Unreal**.

## Crafting

### Used in

* **Archerfish**
* Depth Cells (10)
* Lumenyl (10)

total: 1 row(s)
## Notes

* This weapon can also be obtained from the Abyssal Crate after either The Slime God or Wall of Flesh have been defeated.

## Trivia

* The Archerfish is a fish in real life, which shoots a stream of water out of its mouth to hit insects above the water.
Angel Treads

Angel Treads*

Statistics

The **Angel Treads** are a craftable Hardmode accessory which are a combination and upgrade to multiple movement-based accessories, namely the Frostspark Boots, the Lava Waders, and the Harpy Ring.

When equipped, they grant the ability to fly, sprint up to 40 mph, walk on liquids, immunity to the On Fire! debuff, 4 seconds of immunity to lava damage, improved movement on ice blocks, increased movement speed by 12%, increased maximum acceleration by 36%, and boost maximum flight time by 10%.

## Crafting

### Used in

* **Angel Treads**
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
## Notes

* When Angel Treads are equipped, equipping Rocket Boots or any of their upgrades will not stack their flight boost.
* The lava immunity stacks with the Lava Charm and Lava Waders.

## Trivia

* The Angel Treads were originally known as the "Falcon Boots".
* The vanilla Terraspark Boots function similarly to the Angel Treads.
Ace's High

Ace's High*

Statistics

The **Ace's High** is a craftable Godseeker Mode gun. It automatically fires a line of 3 cards with a mild delay between each set, randomly choosing one of four types, each with varying effects. All cards inflict the Brimstone Flames debuff upon contact with enemies.

Its best modifier is **Unreal**.

## Trivia

* The usage of 52 cards in its crafting recipe is a reference to a standard deck containing 52 playing cards.

* This weapon is most likey a reference to the song Aces High by Iron Maiden
Astral Hammer

Astral Hammer*

Statistics* 0%
* 100%
* 0%

The **Astral Hammer** is a craftable Hardmode hammer. Despite being available pre-Moon Lord, it has greater hammer power than the Lunar Hamaxes, but falls one block short of their range. It emits faint purple particles when swung.

Its best modifier is **Light** for harvesting purposes and **Legendary** for combat purposes.

## Crafting

### Used in

* Astral Axe
* Astral Bar (2)
* Disgusting Meat (20)

total: 1 row(s)
Arc

ArcStatistics

SoundsHurt
Killed
Phantom Blast
***Map Icon***
 **This is a Town NPC. A House may be required in order for it to appear.**
The **Arc** or **Polter-Arc** is a Hardmode NPC vendor that will spawn once the following conditions have been met:

* There is an empty house.
* Polterghast has been defeated.
* A Town Cat is present.

When threatened by enemies, she will defend herself with phantom blasts.

## Trivia

* The Arc is heavily inspired by the character, "Neco-Arc", a mascot from the Tsukihime/Melty Blood series.
* She shares the same health and defense as Normal Mode Polterghast.
* In the mod's source files, the Arc is referred to as 'HAUNT'.
Ancient Console

Ancient Console* + Default
	+ Bloody Vein Inserted

Statistics* 300%

The **Ancient Console** is a Hardmode furniture item that can be found in the Brimstone Crags. When right-clicked with the Bloody Vein in the players hand, it will summon The Wall of Bronze. Upon successfully summoning the boss, the Bloody Vein will attach its self to the console, allowing the player to summon the Wall of Bronze by simply right clicking it. Using any Pickaxes on the console with the vein attached will remove it. If used without a Bloody Vein attached, or if the player does not have a Bloody Vein in their hand, the status message "The Machine requires Blood." will appear in the chat.

## Notes

* The Ancient Console cannot be destroyed by explosives.
* The Ancient Console can be highlighted by the Spelunker Potion effect.
* A new Ancient Console can be obtained via fishing in the Brimstone Crags post Yharon.

## Trivia

* The ancient console may be a reference to the videogame Ultrakill, as it is a machine found in hell that is powered by blood.
Aerialite Ore

Aerialite Ore*

Statistics* 65%

 *"The ground is glittering with cyan light."*

**Aerialite Ore** is a Pre-Hardmode ore which generates anywhere in the Underground upon defeating the Aether Valkyrie. It is used to craft Aerialite Bars at a Furnace. It requires at least a Nightmare Pickaxe or a Deathbringer Pickaxe to mine. It is also dropped by Aero Slimes.

## Crafting

### Used in

* **Aerialite Ore** (16)
* Arsenic Ore (16)
* Charred Ore (16)
* Cryonic Ore (16)
* Perennial Ore (16)
* Apocalyptic Ore (16)
* Scoria Ore (16)
* Life Ore (16)
* Astral Ore (16)
* Meld Blob (15)
* Stardust (100)
* Blood Orb (75)
* Parched Scale (15)
* Rotten Matter (15)
* Blood Sample (15)
* Purified Gel (15)
* Ashes of Calamity (15)
* Living Shard (15)
* Plague Cell Canister (15)
* Core of Calamity (10)
* Orb of Boon (10)
* Life Alloy (15)
* Delicious Meat (22)
* Disgusting Meat (22)
* Soul of Plight (8)
* Soul of Bright (8)
* Soul of Night (8)
* Soul of Light (8)
* Soul of Flight (8)
* Soul of Sight (8)
* Soul of Might (8)
* Soul of Fright (8)
* Herb Bag (5)
* Bloody Vein
* **Aerialite Ore**
 Sea Prism | * **Aerialite Ore**

total: 5 row(s)
## Notes

* Aerialite Ore can be destroyed by explosives after the Brain of Cthulhu or Eater of Worlds have been defeated.
Arid Temple

Reason: "*Nightmare mode has been removed.*"

**This page is a candidate for deletion.**
Reason: "*Nightmare mode has been removed.*"

File:BannerAridTemple.png
 File:Arid Temple.png
The **Arid Temple** is an unique structure that generates in the Desert. It features a giant building resembling a temple, its entrance is located in the surface Desert, this structure somehow also acts as sort of an "upgraded" version of the Desert Pyramid. The player can enter the Temple only if the Nightmare Mode is activated in the world.

Additionally, the temple has several Desert Chests containing various Desert-themed loot in its inner rooms.

In the "core" of the temple is located a large room, where the Sand Elemental resides. When the player enters the room, a cutscene triggers:

After the cutscene ends, the battle with the Sand Elemental begins.

Flying Carpet
Bast Statue
Magic Conch
Amber Hook | **From terrain:**

Smooth Sandstone
Sandstone Brick
Sandstone Platform
Sandstone Candle
Sandstone Chandelier
Sandstone Lamp
Ankh Banner
Omega Banner
Snake Banner
Desert Chest
Secret of the Sands
Watchful Antlion
Ancient Tablet
Smooth Sandstone Wall

## Trivia

* Due to the Arid Temple's size, the Tranquility Mod modifies the Desert biome's width to make it wider, the biome overlap is possible if the created world has a small size.
* If the player will try to enter the Temple without the Nightmare Mode enabled in the world, a Sand Elemental's dialogue box will appear, and she will say:
	+ "Sorry, human, i can not let you in. You must prove that you're worthy enough to enter."
	+ However, if the  `Dialogue System`  configuration option is disabled, only the text will appear above the player on screen.
* Despite the fight with the Sand Elemental beginning inside of the Temple, she will teleport herself and the player to the Temple's entrance, where's a large, sparse area is present.
* This page is a WIP still.
Ace's Low

Ace's Low*

Statistics

Projectile created
**Spades**
The **Ace's Low** is a craftable Pre-Hardmode gun. It automatically fires a line of 3 spade cards with a mild delay between each set which pierce through 3 enemies before dissipating on the fourth. Cards inflict the On Fire! debuff upon contact with enemies.

Its best modifier is **Unreal**.

## Trivia

* This weapon's color scheme and shooting of spades is a reference to Lancer from *Deltarune*.
Accessories

**Accessories** are equippable items that can provide defense, extra damage and/or special abilities, such as limited flight. Up to five accessories may be equipped at any time; furthermore, up to five accessories may be placed in vanity slots, which will show the items on the player (if possible) but will not apply any of their effects. Additionally, if the Celestial Onion is consumed, a sixth (seventh if the Demon Heart is also consumed) slot is available, though the seventh slot will only be functional during Expert Mode and above.

 In Revengeance Mode, the player gets an eighth accessory slot post-Noxus as well.

## Types

###  Movement

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###  Restorative

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###  Combat

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###  Mining

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###  Fishing

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###  Music Box

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###  Miscellaneous

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###  Revengeance Mode Exclusive

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## See Also

* The changes the mod makes to vanilla accessories.
* Accessories on the vanilla wiki.
Aquatic Emblem

Aquatic Emblem*

Statistics

The **Aquatic Emblem** is a Hardmode accessory dropped by Aquatic Scourge. It grants underwater breathing, and prevents Crabs, Pink Jellyfish, Sea Snails, Sharks, and Squids from targeting or dealing damage to the player, while providing a defense boost while underwater and slowing the player down. The defense boost and movement speed reduction will slowly increase and cap out at +50 and -10% respectively. The boosts persist outside of water but will slowly diminish. Increases player light levels by +1, +10 to breath loss delay and -25% breath loss rate while in the Abyss.

## Notes

* It can be considered the upgrade to the Ocean Crest, as it includes all of its effects while also adding the defense boost.
* This item will not stack with the Ocean Crest or Gills buff.
* It takes roughly 83 seconds of being submerged to fully power up the defense boost and max out the speed reduction.
* While in the Abyss, equipping it will only slow the speed at which breath is lost, rather than stopping it from draining entirely.
Ancient Bone Dust

Ancient Bone Dust*

Statistics

The **Ancient Bone Dust** is a Pre-Hardmode crafting material dropped by various Skeleton-type enemies. It is used to make the Archaic Powder, Armor Polish, Calcium Potions, and Crumbling Potions.

## Crafting

### Used in

* **Ancient Bone Dust**
* Soul of Night
* Demonic Bone Ash
* **Ancient Bone Dust** (3)
* Bone (15)

total: 2 row(s)
## Notes

* 5-8 Ancient Bone Dust can additionally be obtained from Iron Crates at a 25% drop chance.
Alluvion

Alluvion*

Statistics

Projectiles created
**Typhoon Arrow**
**Mini Sharkron**

The **Alluvion** is a craftable Godseeker Mode bow and a direct upgrade of the Monsoon. It rapidly auto-fires double volleys of 6 arrows. While equipped with Wooden Arrows, the top and bottom arrows are converted into into Typhoon Arrows, which erupt into swirling typhoons on contact with enemies or tiles; the middle two arrows are converted into Torrential Arrows, which are high-velocity lasers that ignore NPC immunity frames; and the other two arrows are converted into sharks.

Its best modifier is **Unreal**.

### Used in

* Astreal Defeat
* Rose Bow
* Galeforce
* Planetary Annihilation
* The Ballista
* Exoplasm (20)
* Miracle Matter

total: 1 row(s)
## Tips

* This weapon is a good way to farm The Devourer of Gods, as its piercing Torrential Arrows and area of effect Typhoon Arrows can cause significant damage to the Devourer's many segments. If used correctly when paired with Bloodfire Arrows, it is possible to quickly recover damage dealt by the Devourer thanks to the Bloodfire Arrows' healing effect.

## Trivia

* The word "alluvion" can refer to either a flood or the flow of water against a shore.
* The Alluvion and the Monsoon both share the color scheme of the Tempest Staff.
Aero Dynamite

Aero Dynamite*

Statistics

**Aero Dynamite** is a craftable Pre-Hardmode consumable explosive. When thrown, it explodes following a 5-second delay, breaking most nearby blocks, similarly to its predecessor Dynamite. Unlike other dynamites, the Aero Dynamite is not affected by gravity and smoothly bounces off surfaces. The explosion will also not harm the player.

The Aero Dynamite cannot be reforged, and therefore cannot have modifiers.

## Trivia

* The name "Aero Dynamite" is a pun on the word "aerodynamic", which is enforced by the usage of the word in the tooltip.
Adamantite Throwing Axe

Adamantite Throwing Axe*

Statistics

Projectile created
**Lightning Bolts**
**Adamantite Throwing Axes** are craftable Hardmode rogue weapons made from Adamantite Bars. It fires a consumable throwing axe which pierces infinitely and travels a short distance before being affected by gravity. They have a 50% chance of being recovered after being thrown.

Performing a stealth strike with an Adamantite Throwing Axe will cause the projectile to summon three homing lightning bolts from the bottom of the screen upon hitting an enemy.

The Adamantite Throwing Axe cannot be reforged, and therefore cannot have modifiers.

## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.
Arch Amaryllis

Arch Amaryllis*

Statistics

Projectiles created
**Beaming Flower**
**Beaming Petal**

The **Arch Amaryllis** is a craftable Hardmode wand that is an upgraded version of the Gleaming Magnolia. It fires a red flower that pierces infinitely and slows down horizontally more quickly than it does vertically, causing it to travel in an upwards or downwards curve depending on the direction it's fired. After two seconds, or upon hitting a block, the main projectile splits into six homing petals. The petals last two seconds before fading away, and deal 75% of the main damage.

Its best modifier is **Mythical**.

## Crafting

### Used in

* **Arch Amaryllis**
* Essence of Crystal (10)
* Ruinous Soul (5)
* Divine Bar (15)
 Thorn Blossom | * **Arch Amaryllis**
* Tarragon Bar (10)
 Vivid Clarity | * Elemental Ray
* **Arch Amaryllis**
* Asteroid Staff
* Ultra Liquidator
* Phantasmal Fury
* Shadowbolt Staff
* Exoplasm (20)
* Miracle Matter

total: 4 row(s)
## Trivia

* An Amaryllis is a real life flower which this weapon visually resembles.
Armageddon Wings

Armageddon Wings*

Statistics

**Armageddon Wings** are a Godseeker Mode wing-type accessory that allow the player to fly and glide and are also an upgraded version of the Static Wings. It grants 15% increased movement speed and increases damage and critical strike chance by 7% and the player gains 2 minion slots while a full set of Horseslime armor is equipped.

## Crafting

### Used in (Any Wings)

* Angel Treads
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
Altar of the Accursed

Altar of the Accursed*

Statistics

The **Altar of the Accursed** is a craftable Godseeker Mode furniture item. When right-clicked, it is used to summon Supreme Calamitas while Ashes of Calamity or a Ceremonial Urn is in the player's inventory. Upon successfully summoning the boss, one Ashes of Calamity is removed from the player's inventory if the player does not have a Ceremonial Urn, and the sky darkens, summoning Supreme Calamitas shortly after.

## Notes

* The Altar of the Accursed cannot be destroyed by explosives.
* The Altar of the Accursed can be highlighted by the Spelunker Potion effect.
AAMG "Disperse"

AAMG "Disperse"*

Statistics

Projectile created
**Cross**
The **AAMG (Anti Aircraft Machine Gun) "Disperse"** is a craftable Post-The Entropic God, Noxus gun. It fires Tungsten Crosses that are able to go through tiles. It deals additional damage to enemies that aren't in contact with a solid block.

## Trivia

* The weapon is a reference to the turret "Disperse" from the game Mindustry.
Baguette

Baguette*

Statistics

The **Baguette** is a food item. When consumed, it grants the **Baguette** buff for 5 minutes. The Baguette buff augments the effects of Red Wine, increasing its healing from 200 to 250, but also strengthening the life regen reduction from 1 to 4.

## Crafting

### Used in (Any Food Item)

* Heart Lantern (5)
* Any Food Item (50)
* Shiny Stone
* Sharpening Station
* Crystal Ball
* Ammo Box
* Bewitching Table

total: 1 row(s)
## Tips

* Baguettes can be very useful for crafting The Camper due to Hay being easy to amass.

## Notes

* The "je suis Monte" in the tooltip is written in a pale shade of yellow (#FCE391 ●).

## Trivia

* The tooltip text "je suis Monte" is a reference to a generalized term used to refer to the French player base of *Monster Hunter 4 Ultimate*. The game lacked an auto-translate tool, so French text remained written in French. French players in-game were well known for using a weapon called the Insect Glaive, which helped players mount monsters, with the French default callout for a mount being "je suis Monte". These all combined to result in the in-game chat being frequently filled with "je suis Monte".
	+ "je suis Monte" translates to "I've mounted", or in the sense of that game, "I've mounted the monster".
Anahita's Arpeggio

Anahita's Arpeggio*

Statistics

Projectile created
**Treble Clef**

The **Anahita's Arpeggio** is a Hardmode magic weapon that is dropped by the Leviathan and Anahita and is the indirect upgrade to the Magical Harp. It fires treble clefs in random directions within about 30 degrees of the cursor. The clefs will ricochet off of blocks and pierce through all enemies while traveling, inflicting the Confused debuff.

Its best modifier is **Mythical**.

## Crafting

### Used in

* Magical Harp
* **Anahita's Arpeggio**
* Cosmilite Bar (8)
* Nightmare Fuel (20)

total: 1 row(s)
## Trivia

* An arpeggio is a musical technique in which the notes of a chord are played in succession in a rising or falling order.
* This item was previously known as "Anahita's Song". Before that, it was named "Siren's Song".
Abyss Shocker

Abyss Shocker*

Statistics

The **Abyss Shocker** is a Pre-Hardmode magic gun dropped by Box Jellyfish and Mirage Jellies after Skeletron has been defeated. It fires an erratic lightning bolt that travels very quickly on a semi-randomized path, leaving an aesthetic lingering trail. The lightning homes in on enemies and bounces to another nearby enemy on contact, hitting enemies a maximum of 6 times, though each bolt is unable to bounce to an enemy it has already hit. It is unable to pass through tiles and has a 1/3 chance to inflict the Electrified debuff.

Its best modifier is **Mythical**. But the weapon's knockback will not be affected due to already being 0.

## Crafting

### Used in

* Plasma Rifle
* Arean Conduit Plating (150)
* Strange Matter (5)

total: 1 row(s)
Arena Block

Arena Block* ***n/a***
Statistics

**Arena Block**, also known as **Arena Tile** or simply **Arena**, is an unobtainable block encountered only during the Supreme Calamitas fight. It is almost completely indestructible, unable to be mined with any pickaxe or destroyed with any explosives, only able to be broken by the Crystyl Crusher.

It is spawned by using Ashes of Calamity or an Ceremonial Urn at an Altar of the Accursed, forming a box centered around said altar. This box varies in size depending on the difficulty mode, being 159x159 (inner available area 157x157) blocks in Normal Mode, Expert Mode, Revengeance Mode, and **127x127** (inner available area **125x125**) blocks in Death Mode and during the Boss Rush. Once either the player or Supreme Calamitas dies, Arena Blocks will break when they are within the vicinity of the player.

## Notes

* Arena Block has no inventory item, existing only as a physical tile.
* Arena Blocks will not replace or overwrite any other blocks upon spawning, including Platforms and non-solid tiles such as Furniture.
* The box can be escaped using teleportation items such as the Rod of Discord, going through gaps where the Arena Blocks are not spawned (as the former note states) or breaking the blocks and escaping using the Crystyl Crusher as stated earlier. However, doing so will cause Supreme Calamitas to enrage.
* While difficult to see due to the red shader applied during the fight, Arena Blocks emit red light which slowly oscillates between dim and vivid.

## Trivia

* In previous versions of the mod, Arena Blocks used an old texture for Charred Ore.
Astral armor

Astral armor*
Statistics

Projectiles created
**Astral Star**
**Fallen Star**
**Hallowed Star**

**Astral armor** is a Hardmode armor set crafted from Astral Bars and Meteorite Bars. It requires 30 Astral Bars and 23 Meteorite Bars to craft the entire set. Astral armor is unique because it permanently grants the effects of Dangersense, Hunter, and Spelunker Potions while it is equipped, allowing its wearer to see all nearby creatures, treasure, ores, and traps. If all three pieces of Astral armor are visible (whether equipped or in vanity slots), the player will have afterimages following them.

The full set grants the following stats and bonuses (this includes the set bonus):

* 63 defense
* 35% increased damage
* 25% increased critical strike chance
* 15% increased movement speed
* +80 max mana
* +20 max life
* +3 max minions
* Creature, treasure, ore, and danger detection
* With a 1-second cooldown, critical hits will cause three stars - fallen, hallowed and astral - to rain down on the target that deal 120 damage.
	+ Fallen stars decrease their damage by 6.25% each time they strike an enemy.
	+ Astral stars inflict the Astral Infection debuff for 2 seconds.
	+ Hallowed stars go through blocks but disappear upon striking an enemy.

## Set

Astral Helm*
Statistics

Astral Breastplate*
Statistics

Astral Leggings*
Statistics

## Notes

* Stars are only generated from enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues.

## Tips

* This armor has significantly lower bonuses for the summoner class relative to other classes, as minions cannot benefit from critical strike chance increases. This results in the stars not spawning from minions.
	+ However, with the addition of whips in 1.4 versions of the mod and due to the high damage boost, minion slots and movement speed increase that this armor provides, it can be still be efficient, especially for hybrid builds.
Aquashard Shotgun

Aquashard Shotgun*

Statistics

Projectile created
**Aquashard**
The **Aquashard Shotgun** is a craftable Pre-Hardmode gun. Upon firing, it will shoot a spread of 1-3 bullets. If Musket Balls are used as ammo, the bullets are replaced with aquamarine shards that split into six smaller weakly homing shards upon contact with an enemy, which deal reduced damage.

Its best modifier is **Unreal**.

## Notes

* It is considered a side-grade to the Boomstick, as it trades higher damage and bullet count for a faster fire rate, auto-fire, and the ability to shoot splitting bullets given that Musket Balls are used.
Astral Effigy

Astral Effigy*

Statistics

The **Astral Effigy** is a Hardmode effigy found in the Astral Infection shrine. When placed down, all players nearby become immune to the low gravity effects of Space.

## Notes

* The range of the Astral Effigy is approximately 203 units east and west, while 154 units up and down. This makes a total area on 406 X 308 units (203 X 154 blocks).
Affliction

Affliction*

Statistics

**Affliction** is a Godseeker Mode accessory dropped by Polterghast that provides a variety of stat boosts. A player with Affliction equipped will provide all their teammates with the **Afflicted** buff, which provides all the bonuses of having the accessory equipped.

Affliction (and the Afflicted buff) provides the following bonuses:

* +1 life regeneration
* +7% damage reduction
* +13 defense
* +10% increased damage
* +10% maximum health

## Crafting

### Used in

* Amalgamated Brain
* Mana Overloader
* Frost Flare
* Corrosive Spine
* Void of Extinction
* Leviathan Ambergris
* Spore Sac
* The Camper
* Plague Hive
* Astral Arcanum
* Dynamo Stem Cells
* Blazing Core
* The Evolution
* **Affliction**
* Sulfuric Scale
* Cosmilite Bar (5)
* Ascendant Spirit Essence (4)
* Yharim Bar (99)

total: 1 row(s)
## Notes

* Its behavior of buffing teammates is similar to the Paladin's Shield, however, the wearer experiences no negative effects.
* The bonuses from the buff and the item itself do not stack with each other.

## Trivia

* Prior to the 1.2.4.101 update, the Affliction granted buffs depending on the player's Stress level. Having under 500 stress would grant the buffs to the player and having over 6000 stress granted the buffs to all players on the same team.
Aergian Technistaff

Aergian Technistaff*

Statistics

Projectiles created
**Small Aergia Neuron**
**Blue Exo Pulse Laser**

The **Aergian Technistaff** is a Godseeker Mode summon weapon dropped by XP-00 Hypnos. When used it summons an Aergia Neuron to orbit the player. Aergia Neurons rapidly shoot homing exo pulse lasers towards targets. While holding right click, the neurons will stop shooting and start accelerating in orbit speed. After approximately 5 seconds of charging, the neurons begin connecting themselves with lightning cables. When fully charged, releasing right click will throw out the ring of neurons and the ring will chase enemies, dealing significant contact damage.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Aergian Technistaff has over a Ruthless one is knockback.
Astral Grass Wall

Statistics

**Astral Grass Walls** are background walls that replace Grass Walls in the Astral Infection biome upon its creation.

## Notes

* Unlike other natural walls generated by the Astral Infection, natural Astral Grass Walls can be collected.
* Player placed Astral Grass Walls will *not* count as valid housing.
Aorta

Aorta*

Statistics

Projectile created
**Aorta**

The **Aorta** is a craftable Pre-Hardmode yoyo that is also dropped from The Perforators. When held out it fires a homing blood clot towards nearby enemies that deals 25% of the weapon's base damage.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Notes

* Much like the Air Spinner, this yoyo is especially nimble and can move very quickly while in use.
* This weapon does not have a Corruption variant.

## Trivia

* It shares its name with the aorta, which is the largest artery in the body.
	+ Coincidentally, both **Aorta** and Artery are yoyos that are based off a part of the human body, specifically. the artery.
Alpha Ray

Alpha Ray*

Statistics

The **Alpha Ray** is a craftable Godseeker Mode magic gun with two firing modes. The left-click mode has three main parallel laser beams and also shoots laser projectiles rapidly. The right-click mode shoots a beam that splits into two like the Genisis, although lacking the scattered laser-fire. All projectiles fired from this weapon travel through blocks and all particle beams pierce indefinitely. The three particle beams deal 80% of the weapon's damage, the secondary-fire's beam deals 166.25% of the weapon's damage, and the additional laser projectiles deal 40% of the weapon's damage with 40% of the weapon's knockback.

Its best modifier is **Mythical**. But the weapon's use time will not be affected.

## Notes

* The left-click mode's main beams deal Alpha Ray's actual listed damage while the secondary laser projectiles deal only half of it. On the other hand, right-click mode beams deal double the weapon's damage. Despite that, left-click mode actually reaches higher DPS due to faster fire rate and additional fired projectiles.

## Trivia

* The Alpha Ray's sprite resembles a combination of the weapons used to craft it.
* The Alpha Ray was implemented based on a community suggestion made by Gouvod on the mod's Terraria Forums post.
Apoctolith

Apoctolith*

Statistics

Projectile created
**Apoctolith Shards**
The **Apoctolith** is a craftable Hardmode rogue weapon that throws a gravity-affected abyssal brick that inflicts the Crush Depth debuff. Whenever the brick critically hits an enemy, the struck target loses 15 defense, which cannot stack with itself.

Performing a stealth strike with the Apoctolith will cause the next brick to stun enemies with the Eutrophication debuff. The brick will also deal 125% damage and shatter on impact, creating 5 shards that deal 62.5% damage each.

Its best modifier is **Flawless**.

## Crafting

### Used in

* Exorcism
* Arean Conduit Plating (150)
* Strange Matter (5)

total: 1 row(s)
## Notes

* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.
Astral Blade

Astral Blade*

Statistics

The **Astral Blade** is a craftable Hardmode broadsword that auto-swings. It has a considerable swing speed and has a much higher base critical strike chance than average. The weapon's damage, knockback, and critical strike chance is boosted by the remaining percentage of target's health. If the target's life is above 50% then a solely visual explosion of dust is formed.

Its best modifier is **Legendary**.

## Notes

* This weapon only benefits from 25% of melee swing speed bonuses.
Amidias (disambiguation)

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Amidias** may refer to:

* Sea King, a town NPC who is always named Amidias, summoned from defeating the Giant Clam.
* Amidias' Blessing, a buff granted by the Sea King.
* Amidias' Trident, a weapon sold by the Sea King.
* Amidias' Spark, an accessory dropped by Cnidrions.
* Amidias' Pendant, an accessory dropped by the Giant Clam
Astral Slime

Astral SlimeStatistics

Drops

* Item **(Quantity)****Rate**
* Stardust (1-3)50% / **100%**
* Astral Ore(After defeating
Astrum Deus) (8-12 / **11-16**)100%
* Titan Finger2%
* Abandoned Slime Staff(After defeating
Astrum Aureus)5%

SoundsHurt
Killed

The **Astral Slime** is a Hardmode slime that spawns in the Astral Infection biome. After defeating Astrum Aureus, Astral Slimes will begin to drop the Abandoned Slime Staff and after defeating Astrum Deus they will start dropping Astral Ore.

## Trivia

* In previous versions of the mod, the slime was able to fire lasers at players flying above it.
* The removed Boss Astrageldon Slime used to summon Astral Slimes during the fight.
Aftershock

Aftershock*

Statistics

Projectile created
**Rock**

The **Aftershock** is a Hardmode broadsword that drops from Earth Elementals. Upon hitting an enemy, it spawns a boulder that falls from the sky and pierces five enemies.

Its best modifier is **Legendary**.

## Tips

* The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments.

## Trivia

* Unlike most on-hit effects, the Aftershock's effect can be triggered by Target Dummies.
	+ This will not work during boss fights.
Aureate Booster

Aureate Booster*

Statistics

The **Aureate Booster** is a Hardmode wing-type accessory that allows the player to fly and glide. If these wings are worn along with Reaver armor with any Reaver headpiece, the player's movement speed is increased by 10%.

## Crafting

### Used in (Any Wings)

* Angel Treads
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
## Tips

* These wings are notable for their great horizontal speed and acceleration, but they have a very poor flight time compared to other options.

## Trivia

* The Aureate Booster previously looked like a pair of wings, and its previous name was "Aureate Wings".
Ashen Altar

Ashen Altar*

Statistics

The **Ashen Altar** is a Hardmode crafting station used to craft the Ashen furniture set themed around the Brimstone Crag. It is also able to create a Music Box.

## Crafting

### Used to craft

 This table requires JavaScript to be enabled and site tooltips to be turned on to be displayed.You can also view the data on another page.
Astral Bar

Astral Bar*

Statistics

**Astral Bars** are Hardmode bars made with 2 Astral Ore and 3 Stardust per bar. They are primarily used to create Astral-themed gear and are additionally used to craft upgrades to weapons, such as the Radiant Star. As well as being used to craft weapons, Astral Bars are used to craft the Ethereal Core, a consumable that can permanently raise the player's maximum mana.

## Notes

* Astral Bars can also be obtained from the Astral Crate once Astrum Deus has been defeated without needing to mine Astral Ore.
Angelinite Ore

Angelinite Ore*

Statistics* 225%

 *"The sky is glittering with a pink light."*

**Angelinite Ore** is a Pre-Hardmode ore which generates anywhere in the Floating Islands upon defeating Providence, the Profaned Goddess. It is used to craft Angelinite Bars at a Adamantite Forge or Titanium Forge. It requires at least Any Lunar Pickaxe to mine. It is also dropped by Angel Slimes.

## Crafting

### Used in

total: 0 row(s)

Template:Angelinite
Amidias' Trident

Amidias' Trident*

Statistics

Projectiles created
**Amidias' Trident**
**Amidias' Whirlpool**
**Amidias' Trident** is a Pre-Hardmode spear that is purchasable from the Sea King at any time. It shoots an aquamarine whirlpool that passes through blocks, homes in on enemies, and disappears after contacting an enemy.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Crafting

### Used in

* Atlantis
* Influx Waver
* Sea Prism (20)
* Tenebris (25)
* Lumenyl (50)

total: 1 row(s)
## Notes

* The whirlpools produce a dim light; therefore, they can be a viable option to search for caverns underground.
Baby Ghost Bell

Baby Ghost Bell*

Statistics

Baby Ghost BellStatistics

* Item **(Quantity)****Rate**
* Rusted Jingle Bell5% (when hit with Bug Net or Golden Bug Net)

SoundsHurt
Killed

The **Baby Ghost Bell** is a critter found in the Sunken Sea, and remains absolutely still. It can be caught with a Bug Net or Golden Bug Net.

There is a 5% chance for a Baby Ghost Bell that spawns to sparkle; sparkling Baby Ghost Bells will drop the Rusted Jingle Bell when caught with a Bug Net or Golden Bug Net, a light pet that provide extra light while submerged.

## Crafting

### Used in

* **Baby Ghost Bell**

total: 1 row(s)
Anti-materiel Rifle

Anti-materiel Rifle*

Statistics

Projectile created
**AMR Bullet**
The **Anti-materiel Rifle** is a craftable Godseeker Mode gun. It fires a high-damage High Velocity Bullet, if Musket Balls are used as ammo. If the first bullet critically strikes an enemy, a second swarm of bullets will fly towards the enemy's position from the left side of the screen regardless if the enemy died or not. Holding right click will use its zoom ability, which scrolls the viewing area of the screen in the direction of the cursor in a fashion similar to the Sniper Rifle. Bullets other than Musket Balls are shot as normal, along with a 130% damage multiplier.

This weapon's bullets inflict the Marked debuff onto enemies, decreasing their damage reduction by 50%; in addition, it will also permanently reduce an enemy's defense by 25, which cannot stack with itself.

Its best modifier is **Unreal**.

## Crafting

### Used in

* **Anti-materiel Rifle**
* Auric Bar (5)

total: 1 row(s)
## Tips

* If used in conjunction with the set bonus of Silva armor, it is possible to massively heal upon shooting an enemy.
	+ However, the Silva armor set is geared towards mages and summoners, so this is not very practical.
* It is recommended to focus on boosting your critical strike chance while using the Anti-materiel Rifle, as critical strikes will greatly increase its DPS.

## Trivia

* In real life, an *anti-materiel rifle* is a rifle that is designed for use against military equipment (or "materiel" in military terminology), rather than against other combatants ("anti-personnel").
Aero Bolt

Aero Bolt*

Statistics

Projectile created
**Aero Bolt**
The **Aero Bolt** is a craftable Hardmode spell tome. It fires a slow-moving ball of air that can be autofired. The projectile travels in a straight line, emits a bit of light, is unaffected by gravity, can pierce through 3 enemies and can bounce off 3 walls.

Its best modifier is **Mythical**.

## Crafting

### Used in

* **Aero Bolt**
* Forbidden Fragment

total: 1 row(s)
Aries

AriesStatistics

Drops

* Item **(Quantity)****Rate**
* Stardust (1-2) (**+1 extra**)50%
**100%**
* Titan Finger2%
* Stellar Knife(After defeating Astrum Aureus)14.29%

SoundsHurt
Killed

*Not to be confused with Aeries, a Hardmode gun.*
The **Aries** is a Hardmode enemy which spawns on the Surface Astral Infection biome. It leaps quickly towards the player with both small and larger strides.

## Trivia

* Aries is named after the Zodiac astrological sign of the same name.
Astralination

Astralination*

Statistics

The **Astralination** is a craftable Hardmode Summoning Item used to summon Astrum Aureus when used in the Astral Infection during nighttime.

## Notes

* In the Deimos, the Starborn Princess addon, Astrum Aureus cannot be summoned by uniting a Famine Slime, Pestilent Slime, War Slime, and Death Slime.