Crimson Invasion

## Event Explanation

Crimson Invasion is a recurring PvE event potentially intended to replace single server Goliath (at least for older servers, possibly post matrix) The event takes place in your Galaxy (server) at least once a month if not more.

A random system is occupied by the Core until the end of the event or when sufficient Mutilation Units have been used to destroy the structure.

A countdown timer starts 1 day 12 hours before the beginning of the event. When it does begin, 3 Ward of Fissures will immediately spawn in your galaxy, with 1 new Ward spawning every 2 hours after that for 2 days (26 Wards in total throughout the event).Along with this, 2 types of NPC fleets will begin spawning in every system ( Node Arrays and Transmission Arrays). Destroying these targets will progress your missions.

### Fissure Destruction

Fissure Destruction is an activity with a 2 hour timer. When the countdown reaches 0, a Fissure in a random system spawns. Kill the Ward of Fissure for Ranking points and a wreck field reward. If the countdown reaches 0 while a fight is in progress, the Fissure and the Ward of Fissure both disappear and the fight ends with no reward. The strength of the Ward varies depending on server life and collective development/activity.

### Annihilation Index

As stated above there are 2 NPC fleets that spawn in every system. Destroying these different 'Arrays' fleets yield a percent that adds to the counter. Check the '?' icon ingame for details.

When the Annihilation Index reaches '100%', a Storming Array fleet will attack your space station indicated by a 2 minute timer on the left of your screen. Defeat the fleet to gain big points and event currency/goodies such as BM tokens, Hyperspace Beacons, Order PCBA’s, Admiral EXP etc.

### Core Eradication

Doing missions and defeating arrays gains you 'Mutilation Unit's, this special event currency can be used by players to damage the 'Crimson Core'.

20 such Mutilation units reduce the Crimson Production Core's HP by 0,06% (rounded up).

This is a server mission that each player contributes to. As the server completes the goal, rewards are unlocked for all players.

#### Progress rewards

For each milestone: GEC, Discrete Units, RC, Cruiser Black Market Nameplate, Fluid Layer

## Event Missions

* Eliminate 5/10/20 Node arrays. Rewards per tier: 1k Discrete Unit, 50k RC, 30 Molten Alloy-Armor, 1k Maintenance robot
* Eliminate Ward of Fissure 1/2/3 times. Rewards per tier: 1k Discrete Unit, 50k RC, 30 Molten Alloy-Weapon, 1k Maintenance robot
* Successfully fend off Annihilation Arrays 1/2/3 times. Rewards per tier: 1k Discrete Unit, 50k RC, 30 Molten Alloy-Engine, 1k Maintenance robot
* Use 20/50/100 Mutilation Units to sabotase the Crimson Core. Rewards per tier: 1k Discrete Unit, 50k RC, 30 Molten Alloy-Unit, 1k Maintenance robot
* Purchase items form the Crimson Invasion Shop 1 time. Rewards: 1k Discrete Unit, 50k RC, 30 Molten Alloy-Engine, 1k Maintenance robot

total collectable: 13k Discrete Unit, 650k RC, 90 Molten Alloy-Armor/Weapon/Unit, 120 molten Alloy-Engine, 13k Maintenance robot

## Ranking

The top 100 players get additional rewards: GEC, Hyperfluid Layers, Fluid Layers, Discrete Units

## Event Shop

The shop uses Discrete Unit items as currency. Acquisition is from: event missions (13k total), Transmission Arrays (1k), Annnihilation Arrays (3k), Red Apocalypse Wreck salvage (300), Progression reward, Ranking reward

**\*: This may change due to server progress and level.**