Tidewater Game Guide

## Overview

Covering Tidewater's basic style of roleplay, a semi-expansive ruleset for the game, a brief explanation of the game's lore, tips for new roleplayers beginning to roleplay on Tidewater, and additional, generalized information regarding Tidewater as a whole. Considered by the game's Staff as a continuation of After the Flash, Deep Six, Tidewater uses the same lore and backstory of Deep Six in an attempt to capture the original feel of the 2017 ATF title. It should be noted, however, that additions and changes to the lore have been made in order to improve upon and expand the lore and storyline we're able to take advantage of.

### Brief Lore Synposis

The game takes place in 2115 more than 83 years after the Flash, the moment in time the Third World War between NATO and ACMF that ended in nuclear war. Since then, however, the US has been rebuilding from the ashes of the old world to reclaim the nation and American society. While society is recovering from the apocalypse, many of the common luxuries once afforded prior to the Flash are long gone. Fast forward to the current year, the United States has been fighting a civil war with a Brazilian-supported puppet state known as the People's Republic of Tidewater, a breakaway nation of southern and midwestern states that was formed by sects of the former Civilian Defense Front.

### Style of Roleplay

Overall, Tidewater and Tidal Interactive as a whole takes a similar approach to roleplay style as Flashstorm Interactive and the mainstream After the Flash titles. Although there is no "required" style of roleplay, it is very suggested that roleplayers attempt to stick to a more descriptive or semi-descriptive style of roleplay as compared to a speedtyping system of roleplay, which is generally frowned upon by serious community members. All roleplay should be designated by going In-Character. In-Character means you are actively roleplaying and can be interacted with by other player's characters. Going In-Character can be entered by simply typing "(IC)" into the chatbox. For handling Out-Of-Character matters, matters outside of roleplay, going OOC can be entered by simply entering "(OOC)" into the chatbox.

#### Basic Roleplay Styles

Beginner level and otherwise basic styles of roleplay are often seen in newer roleplayers or those who prefer a simpler style of gameplay and roleplay to more descriptive and story-oriented roleplayers. Listed below are some examples of a basic style of roleplay.

* *He grabbed the water bottle*
* *She leaned up against the wall*
* *"Get in the car" He said to the man*

It should be noted that, in Combat Roleplay, your roleplayed actions require pertinent and sufficient detailed information that allows your opponent to properly and realistically react to your attacks and strikes. Listed below are some examples of basic combat.

* *He rose his weapon, aligning his sights with his chest*
* *She drew her handgun from her concealed holster*

#### Descriptive Roleplay Styles

More descriptive styles of roleplay that are often seen generally range anywhere from 3-4 lines, however, more or less are optionally used depending on the roleplayer's own style, present situation, and general motivation for their own storytelling capabilities. Listed below are some examples of a descriptive style of roleplay.

* *He lightly pushed himself off of the wall and into a standing position before reaching towards the water bottle that rested on the table across from his position.*
* *She prepared herself as she gazed up at the rope dangling from the cliffside, gently gripping the firm climber's rope with determination and angst.*
* *"Hey, go grab that screwdriver." He spoke with a consistent tone of direction as he called out for Eleanor to grab his screwdriver.*

It should be noted that, in Combat Roleplay, your roleplayed actions require pertinent and sufficient detailed information that allows your opponent to properly and realistically react to your attacks and strikes. Listed below are some examples of descriptive combat.

* *He gripped the baseball bat, it's grip wrapped firmly with batting tape, as he reeled the weapon back over his shoulder with hatred.*
* *She shifted the stock of her weapon up into her shoulder, raising the sights of her weapon in an attempt to align them on the enemy soldier angled across from her position.*