Conclave:Gorgon

File:TopEnemy.png Grineer File:TopWeapon.png Weapons
{{#vardefine:Name|Conclave:Gorgon}}{{#vardefine:ValueGet|GetValue}}

## {{#var:Name}}

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The Gorgon sports a large clip that allows it to provide suppressing fire and sustain a high damage rate over a long time. Its high fire rate is only achieved following a short wind-up cycle.

The **Gorgon** is a powerful Grineer light machine gun with a rapid fire rate and a huge magazine. It has a small spool-up period during which it fires slowly, before reaching maximum fire-rate. Due to the massive magazine and high fire-rate, the Gorgon is capable of high sustained damage, offset only by the long reload time in between.

The Gorgon's blueprint can be dropped by Heavy Gunners, Arid Heavy Gunners, and Grineer Wardens.

This weapon can be sold for 7,500File:Credits64.png‍ **7,500**.
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## Characteristics

This weapon deals primarily  damage.

**Advantages**

* High  damage – effective against shields.
* High sustainable rate of fire.
* Large magazine size.
* Good critical chance.
* Can use the Gorgon-exclusive {{#vardefine:Name|Gorgon Frenzy}}{{M}} "{{#var:Name}}" not found mod. (Conclave only)

**Disadvantages**

* Low  and  damage – less effective against health and armor.
* Requires a spool-up of 15 shots before optimal fire rate is achieved.
* Below average critical damage.
* Low status chance.
* Inefficient ammo economy.
* Slowest reload speed of all rifles.

**Comparisons**
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ERROR: Could not find Conclave:Gorgon

## Weapon Loadouts

* See Category:Conclave:Gorgon Build to see how players mod this weapon.
* See Category:Conclave:Gorgon Guides for guides on how to use this weapon effectively.
* For more general help with weapons, you may wish to browse Category:Weapon Guides.

## Tips

* The Gorgon is exceptionally useful to fight the Jackal or any other enemy that requires sustained damage, although you should just shoot down the legs and reload while the Jackal is on the ground. Sustained fire wastes bullets when the boss is transitioning.
* After the spool up time, it is possible to use the Gorgon in quick short bursts, allowing you to keep up the high rate of fire, but with less recoil and fewer bullets wasted, making the Gorgon usable at medium to medium long ranges.
* You can retain the 'charge' of the fire rate by sprinting. This way the weapon stops shooting but as long as you keep the fire button held down, the fire rate will not reset and the weapon will resume fast firing once you stop sprinting.
* Use the {{#vardefine:Name|Rifle Ammo Mutation}}{{M}} "{{#var:Name}}" not found mod or the Carrier Sentinel equipped with {{#vardefine:Name|Ammo Case}}{{M}} "{{#var:Name}}" not found to compensate for lost ammo due to the weapons high rate of consuming ammunition on full spool.
* {{#vardefine:Name|Speed Trigger}}{{M}} "{{#var:Name}}" not found decreases the charge time considerably, though the increased maximum fire rate causes the weapon to burn through ammo reserves extremely quickly. Consider firing in bursts.
* {{#vardefine:Name|Stabilizer}}{{M}} "{{#var:Name}}" not found to reduce recoil and make the weapon more steady. This is very important even though you will lose a mod slot.

## Notes

* The Gorgon is used by Heavy Gunners and their respective Corrupted Variant.
* Manic Bombards, introduced in the Operation: Tubemen of Regor, use the Gorgon.
* It is used by Lieutenant Lech Kril as his primary weapon during his first stage.
	+ Before {{#vardefine:Update|Update 11.0 }}{{#var:Update}}, General Sargas Ruk used it as his primary weapon.

## Trivia

* In Greek mythology, there are three Gorgons (Γοργών); Stheno, Euryale, and Medusa. Their hair was made of living snakes, and Medusa could turn people into stone by making eye contact.
	+ The word Gorgon (Γοργώ) is derived from the Greek word "gorgós," meaning "dreadful."
* The box on the right side of the trigger is the magazine, as seen in the current reload animations.
* The Gorgon appears to use a motor-driven feed system and action as there is a sound akin to a motor spinning down when the trigger is released. This may also explain the need to spool up before it reaches the full fire rate.
	+ As of around {{#vardefine:Update|Update 12.4 }}{{#var:Update}}, the Gorgon's sound effects have been updated. It does not appear to have the spooling down sound effect any more.
* Grineer Heavy Gunners have a description "*High damage minigun*" implying directly on their weapons although the Gorgon is a Light Machine Gun.
* The words File:Grineer N.svgFile:Grineer O.svgFile:Grineer T.svg File:Grineer T.svgFile:Grineer O.svgFile:Grineer U.svgFile:Grineer C.svg appear just above the trigger, translating to "Not Touc", most likely "Do not touch" with some letters rubbed out.
* The words File:Grineer B.svgFile:Grineer I.svgFile:Grineer G.svg File:Grineer H.svgFile:Grineer U.svgFile:Grineer R.svgFile:Grineer T.svg File:Grineer F.svgFile:Grineer P.svgFile:Grineer 4.svgFile:Grineer 3.svgFile:Grineer 3.svgFile:Grineer 7.svg can be found on the side of the barrel, near the end of the gun translating to "Big Hurt FP4337"
* This weapon was removed from the market in {{#vardefine:Update|Update 10.3 }}{{#var:Update}}, and its blueprint was only available from Login Rewards tier 2 and 3 prior to {{#vardefine:Update|Update 18.0 }}{{#var:Update}}. In {{#vardefine:Update|Hotfix: Specters of the Rail 1.1 }}{{#var:Update}} it was added as a drop to the Arid Heavy Gunner.

## Media

* Gorgon.jpg
* Gorgon3.png
* Warframe 2014-05-31 12-29-56-40.jpgA closer look at the words "Not Touc".
1/3
Can I Has Buff Entire Gorgon Series Of Weapons!Review And Buff Suggestions

## Patch History

{{#vardefine:Update|Update 22.12 }}{{#var:Update}}
* Damage increased from 30 to 32
* Status chance increased from 10% to 20%
* Critical chance increased from 3% to 4%
* Decreased recoil while aiming
* Increased accuracy while aiming

{{#vardefine:Update|Hotfix: Specters of the Rail 1.1 }}{{#var:Update}}

* Arid Heavy Gunners will now drop the Gorgon Blueprint!

{{#vardefine:Update|Hotfix 18.6.2 }}{{#var:Update}}

* Gorgon series damage has been reduced in Conclave.

{{#vardefine:Update|Hotfix 18.5.5 }}{{#var:Update}}

* Reduced the damage of Gorgon series weapons in the Conclaves.

{{#vardefine:Update|Update 18.5 }}{{#var:Update}}

* Typhoon Conclave skin now available.

{{#vardefine:Update|Hotfix 17.10.4 }}{{#var:Update}}

* Reduced the damage of the Gorgon series in PvP.

{{#vardefine:Update|Update 17.8 }}{{#var:Update}}

* Added Gorgon Frenzy (Gorgon): On kill, 30% increase in fire rate for 3 seconds.

{{#vardefine:Update|Update 17.2 }}{{#var:Update}}

* The Gorgon series of weapons has had their damage increased in PvP.

{{#vardefine:Update|Hotfix 16.8.4 }}{{#var:Update}}

* Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.

{{#vardefine:Update|Hotfix 16.6.3 }}{{#var:Update}}

* Fixed the Strun Wraith and Gorgon weapons not showing the correct Impact / Slash / Puncture stats in the Conclave Arsenal.

{{#vardefine:Update|Update 16.5 }}{{#var:Update}}

* Damage increased in PvP.

{{#vardefine:Update|Update 16.3 }}{{#var:Update}}

* Increased the damage of the Gorgon in PvP.

{{#vardefine:Update|Update 14.0 }}{{#var:Update}}

* Limited the max instances of Gorgon fire sound effects.

{{#vardefine:Update|Update 13.2 }}{{#var:Update}}

* Created a new Custom AI version of the 3D Gorgon fire sound effects used by all Grineer Enemy types which use the Gorgon.

{{#vardefine:Update|Update 12.5 }}{{#var:Update}}

* Tweaks to firing sound.

{{#vardefine:Update|Hotfix 11.0.1 }}{{#var:Update}}

* Adjusted Gorgon crit to compensate for Damage 2.0.

{{#vardefine:Update|Update 10.3 }}{{#var:Update}}

* Gorgon retired from the Market.

{{#vardefine:Update|Update 9.5 }}{{#var:Update}}

* Added Gorgon Camo Skin.
* Added custom reload sounds for the Gorgon.

{{#vardefine:Update|Update 8.3 }}{{#var:Update}}

* Sound changes.

{{#vardefine:Update|Update 7.11 }}{{#var:Update}}

* Weapon pricing overhaul; 225 platinum.

{{#vardefine:Update|Update 7.10 }}{{#var:Update}}

* Gorgon rifle accuracy increase.

{{#vardefine:Update|Update 7.9 }}{{#var:Update}}

* Accuracy adjustments while aimed.

{{#vardefine:Update|Update 7.7 }}{{#var:Update}}

* Fire rate reduced to 11.9 from 16.7

{{#vardefine:Update|Update 7.x Weapon Balance }}{{#var:Update}}

* Tweaks to Recoil feel and Accuracy, sharper Rotation Spring, added Translation Spring, tuned Noise. Added force feedback to its firing sound.
* Damage now 24, was 25 / Reload time now 4.2, was 4.0.

{{#vardefine:Update|Update 5.4 }}{{#var:Update}}

* Balance changes for Gorgon.

{{#vardefine:Update|Update 3 }}{{#var:Update}}

* Beefed up the Gorgon rifle.

{{#vardefine:Update|Vanilla }}{{#var:Update}}

* Item introduced with game release.

## See Also

* Gorgon Wraith, the Event-exclusive Wraith version.
* Prisma Gorgon, the Void Trader exclusive version.
* Lieutenant Lech Kril, the boss who uses this weapon.
* Heavy Gunner, the Grineer heavy unit that uses this weapon.
* Manic Bombard, the Sealab Sabotage mini-boss that uses this weapon.
* Supra, the Corpus counterpart of this gun.
* {{#vardefine:Name|Gorgon Frenzy}}{{M}} "{{#var:Name}}" not found a Conclave exclusive mod for the Gorgon.

* Secondary
* Melee
* Archwing
* Research
* Prime
* Sentinel

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