Swampfire (BotO)

## Appearance

### Ben as Swampfire

Swampfire is a humanoid, plant-like alien that has an overall green and black colored body, mostly with a red flame-patterned head and root-like feet, seemingly holding black rocks. His eyes are oval-shaped with points at each end with pupils copying the shape but are smaller. Also, his shoulders and head have red petals and his elbows and legs have green frills sticking out. Swampfire is taller than an average human and has a distinct rotten stench that worsens with heat.

In *Omniverse*, Swampfire's design is similar to his previous appearance, except for having five fingers on his hands. Swampfire's skin was olive green, and his arms were larger. The red petals on his shoulders, along with the green thorns on his body, were thinner and longer. His torso design changed, splitting the black parts on his waist into two. The Omnitrix symbol also moved from his chest to his stomach.

### Albedo as Negative Swampfire

Negative Swampfire looks exactly like Ben's Swampfire in *Omniverse*, except hes more of a paler, mossier green, with the flame-patterned head also being pale. His red petals are also pale, and his eyes, as well as the Ultimatrix symbol are recoloured red.

### Mad Ben as Mad Swampfire

Albedo as Negative SwampfireMad Ben as Mad Swampfire
## Powers and Abilities

Swampfire has the ability to ignite methane in his palms similar to a flamethrower. After his blossoming, he ignites methane from yellow holes in his palms. His fire blasts are precise enough for him to shoot a cage with Kevin and Gwen in it, while the cage melted and Kevin and Gwen were left unharmed.

Swampfire's fire blasts are powerful enough to harm Vaxasaurians and Sonorosians.

Swampfire is capable of limited flight through means of launching fire from his palms as jet propulsion, much like Heatblast. He is also capable of breathing fire, as demonstrated by Swamps.

Swampfire has a high degree of chlorokinesis, being able to telepathically interface with plant life, manipulate and instantly create biological agriculture, and generate a gas that makes exposed plant life elongate, enlarge and ensnare enemies, seemingly being mutated by the gases. Some plants have a brief green aura when he influences them.

Aside from Earth plants, Swampfire uses his telepathic plant interface with alien plant life, which was what allowed him to free Max from the Highbreed Tree Monster.

Swampfire can generate seeds from his body that phase into or pierce into any ground or flooring before turning to vine tentacles strong enough to restrain a Highbreed and a Chimera Sui Generis. They usually are as small as pebbles, but they can sometimes become larger and sharper if used on a metal surface.

Swampfire's body can generate a type of mud that sticks to everything but him, which he used to blind Negative Humungousaur, as the latter could not pull it off his eyes and had to change into Negative Big Chill to get rid of it.

Swampfire is capable of regenerating and regrowing any damaged or destroyed body parts, allowing him to grow back lost limbs, holes in his body, or even his head. He was even able to reform his body from remains when it got splattered to pieces.

Swampfire is also able to heal other people's wounds as demonstrated when Reinrassig III lost his hand when he saved Ben from a Rodilia Dentia.

Another method of regeneration involves reattaching detached body parts. This is accomplished by manipulating his vine-like "veins" and tentacles to reach out and meld with the insides of the detached limb and return them to the body, allowing him to reconstitute automatically if damaged.

Swampfire's methane has a very pungent smell that is intolerable to some species like the Incurseans, which will make them retch and faint. Using his methane abilities, Swampfire can produce "sleeping spores" that can render humans unconscious.

Swampfire has enhanced strength, being able to push over a Highbreed Weather Array using leverage by turning his feet into roots running deep into the ground. Similarly, he was able to pull himself out and resist the gravitational force of a Null Void portal, and even hold his own against Vilgax with his bare fists.

Swampfire's body structure allows him to walk straight through thin spaces such as the gaps between iron bars. When he was crushed under a large container, his body deformed into vines that burrowed through and then out of the ground to reform him instantly. In the same instance, Kevin punched Swampfire in the torso, resulting in his fist getting stuck in it until Swampfire punched him back. Additionally, Swampfire was shown to be immune to laser bolts, as they simply passed right through him and seemed to tickle him.

Swampfire is able to extend his fingers and feet into long roots that can dig through rock.

Swampfire is capable of jumping exceptionally high.

Swampfire has rather strong teeth that are able to injure another Methanosian.

Swampfire can generate vine-like tentacles from his back.

## Weaknesses

Similar to Stinkfly's odor, Swampfire's swampy stench can make it hard for him to hide from anybody or anything capable of smelling.

Despite his regeneration, Swampfire can be continuously cut up by sharp objects, such as a Polymorph's Anti-Gravity Projector, preventing him from regenerating.

Swampfire can be harmed by electricity, such as that generated by a Conductoid.

Swampfire can be immobilized by ice, such as the ice breath of a Necrofriggian, though he can thaw himself out by igniting the methane in the palms of his hands.

Swampfire's fire attacks can be canceled out by fire extinguishers.

Swampfire is vulnerable to magic, as his back was scorched by a magic attack from Charmcaster (while empowered by the Alpha Rune armor).

Swampfire's body heat can make it difficult for him to fight opponents that are attracted to heat, like reptiles.

Swampfire can be immobilized and overpowered by the gravity powers of a Galilean.

Like other organic beings, Swampfire is vulnerable to being aged to dust by the time rays of a Chronosapien or a Chronian.

Despite his enhanced durability, Swampfire felt pain from being bitten by Anur-Mirrored Swampfire.

Swampfire's plants can be killed using liquid chemicals, such as a spray used by the Stalker.

Originally, Swampfire was unable to control sentient plants, such as the Plant Clones, let alone weeds.

Despite his enhanced strength, Swampfire is physically weaker than Crystalsapiens, Tetramands, and Vaxasaurians.

If Ben turns into Swampfire with a broken limb, his limb will be twisted and shriveled, and he will feel pain from it.

## History

### By Ben

* Swampfire made his debut in Same Watch, New Aliens: Part 2, where he fought against Attea.

### By Albedo

* In Battle in the Great Vault of Sulcus, Albedo transformed into Swampfire and battled Gwen.

## Appearances

### By Ben

* Same Watch, New Aliens: Part 2 (first re-appearance)

### By Albedo

* Battle in the Great Vault of Sulcus
* Ben 23 and the Battle at Area 51 (flashback; cameo)

## Trivia

* SevenSeven is scared of Methanosians like Swampfire.
* Swampfire underwent heavy revisions to his design during the pre-production stage of *Alien Force*, with concept art drawn by Glenn Wong, Eric Canete, Tom Perkins, and Glen Murakami. The final design was created by Glen Murakami, with color styling by Chris Hooten.
* Swampfire is the first alien used in *Alien Force*. The first alien used in the original series (Heatblast) also has fire-based powers like Swampfire.
	+ Swampfire is also the first alien for Ben to use via the Ultimatrix.
* Swampfire's voice is very stuffy and nasally because he does not have a nose. It also sounds a lot like Maximus from *American Dragon: Jake Long*.
	+ Despite not having a nose, however, Swampfire somehow has a sense of smell.
* Swampfire is one of the four regular aliens to be temporarily destroyed and removed from the Omnitrix/Ultimatrix; the others being Way Big, Chromastone, and Feedback.