Periculo

Periculo are a primeval symbiotic race that roams in the vastness of deep space.

## Overview

### Identification / Physiology

* Periculo, also known as bio-revenants are a symbiotic race who are host to an immense quantity of dark power and energy. They are individuals who thrive off of their own energy source and cannot die from age. From an outsider perspective, they are extremely similar as they're all black sludge like creatures with white eyes, only being characterized by their humanoid shape structure and height which even then is very subtle. The power between each newborn revenant seems to stay rather consistent however, leaving each one with a small possibility to conquer a planet of their own. Despite not always staying immensely powerful, compared to other races they usually come out on top in that aspect.
	+ *(prefix: Peri- meaning "All"; suffix: -culo meaning "little" )*
* There are dominant versions of Periculo that known as Perible who are considered the daemons or the parents of the Periculo race. These are the individuals that, one way or another, obtained so much energy that they ascended to a lesser 5th dimensional state of existence. They are at the bottom cusp of being theoretical gods. From an outsider perspective, these individuals are a complete star contrast to normal Periculo, as they are completely white and essentially inverted in color. They posses vibrant colored pupils that always vary, and are not consistent from generation to generation. The biggest difference however is their cosmic titan like size often times seen 2 or 3 times bigger than the average planet. Despite this they can constrict their shape into more of a giant like size to actually traverse a planet.
	+ *(prefix: Peri- meaning "All"; suffix: -ible meaning "Ability")*

## History

### Origin

* It is not very clear where Periculo come from, as they are revenants, so it could be theorized that the death of natural life could be the cause of their existence in deep space. The origin's of their birth place is not consistent as these beings tend to travel planet to planet in groups, or as a single entity. Perible's have been witnessed however to move great distances across the cosmos in search of better breeding grounds as they can asexually reproduce to create Periculo. Because of their inability to die from age and deep space environments, Periculo could have been around for at least an eon or two, giving them enough time to scope various corners of the universe.

### The Milky way Generation

* In many other galaxies, at least one Perible is present to produce Periculo though it is never around similar times. This leads to generational offspring separated roughly by about 7 millenniums. One of the youngest generations is the Milky way generation whose population at its oldest is about 20,000 years old, the youngest being just over 1000. The current Perible present here is one of the newest Contrahue member's aging at about 500,000 years. This Perible seems to have an interest in observing planets which has created a social practice for most Periculo to traverse the galaxy to find other lifeforms.

## Miscellaneous

### Capability / Potential

Periculo are fairly unique in the sense that they can absorb or develop abilities during their birth. This is a passive event that happens depending on the location of the birthplace. It will not replace their ability to control Dark Powers as it is their dominant ability, but on the off chance that this event happens, Periculo may develop a secondary ability next to the Dark Powers or develop a variation of Dark powers. On the other hand, if Periculo enter an absorbing phase, newborn or sibling Periculo may fuse into a singularity to birth a more powerful spawn. If next to living creatues, they may absorb that entity to gain a new attribute, form, or ability in the newborn time period. The newborn time period for a Periculo at its youngest development lasts for about 6 months. After this time has passed, Periculo beyond this stage of development can no longer absorb living beings.

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### Social Order / Government

Periculo do occasionally follow a pecking order when traveling into groups and some even end up following completely different generations of their kind which creates a very strange, yet unique social dynamic. Despite some upsides, this social practice is universally disapproved by the majority as Periculo tend to move on their own accord throughout the galaxy and, if given a chance, will fight other Periculo as it is the easiest way for them to establish dominance and respect. A more major cause for this disapproval however is because Periculo are extremely powerful individuals on their own and as a collective are an extremely powerful race that if grouped together, will most likely cause chaos amongst themselves establishing hierarchy. So they don't create an enemy out of themselves, class systems and social scales are avoided, but if it can't be helped, they at least try to secure a small group of 3 or 4 members max to diffuse more tensions.

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#### The Pack Structure

Those who do manage to establish a stabilized population however follow a general system of hierarchy which goes as follows:

1. **Contrahue** *- Highest in command*
	* Contrahue are the Perible's that have secured their population or Periculo that have the influence of a Perible. They are seen as the parents and overseer of their spawn and other Periculo that happens to come across them. They have the ultimate say and their word goes unchallenged unless other similar influences decide to interfere.
	* The name was formed due to the extreme contrast between Perible and Periculo, as Perible's are not only a visual contrast to their spawn, but are a mental clash to all Periculo as they see higher spectrums of celestial providence.
2. **Xeroxee** *- The Generals and Supervisors*
	* Xeroxee is a name in the species that means Destructor. These aren't Perible but are the closest they have in terms of heir. These Periculo are the dominant example that projects to the rest of the spawn, telling them what to be over time. They are easily the most powerful Periculo amongst the rest of the spawn and have a major influence about what is the norm, indirectly or not.
	* Compared to the average revenant, these Periculo are actually bigger than normal, towering around the 10 foot mark. They have more definition and structure to their shape and have a pretty distinct look that separates them from looking the same.
3. **Exohue** *- Leaders*
	* Exohue are Periculo who have less power but more profession in other specific areas of skill. These are individual parts of the species that tend to have more intelligence and solve problems or needs that are a lot more complex for the species. Despite power being the thing that projects respect and dominance, these Periculo are secured by the Xeroxee being personally hand picked to be the coordinators of their following while occasionally backing their word.
	* The name was formed mostly due to these Periculo having more experience traveling on their own in the cosmos. They know how to survive the best out of their peers in the harsh depths of space and can resource manage a planet very effectively.
4. **Spawn** *- Basic Periculo*
	* All following Periculo have equal chances to rise in the ranks, but other than that they are the basic population.

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### Constitution

Periculo tend to be very aggressive individuals and it's rare to come across reasoning Periculo such as Exohue. This generally creates a lot of internal tension across populations and as a result, produce chaos. In response, Perible have structured a simple constitution to minimize self-destruction:

#### 🔘 Preamble: *Celestial Regard*

*"الثأر الجماعي ، لتأمين وإنشاء اللانهاية السماوية ، نكشف عن احترام فرديتنا ووجودنا وجماعتنا لاستقرار عالمنا ووجودنا وهويتنا العالمية ، مما ينتج عنه الاجتهاد على زملائنا في الظهور ، واتخاذ الإجراءات والتطور كفرد للوصول إلى النظرية حيث نرسم هذا الدستور عبر الكون."*

* *Translation: "Collective revenants, to secure and establish celestial infinity, we lay bare the regard of our individuality, our presence, and our collective to stabilize our world, our existence and universal identity, producing diligence upon our fellow spawn, taking action and evolve as a singularity to reach the theoretical as we ordain this constitution across the universe."*

#### ⚪️ The Kings Article: Immortal Sphere

##### 🔸 Sector I: *Contracast*

* All Contrahue will be bound into a Contracast per 6 galaxies which will contain a **Generational Lead** and a **Immutable Call** if the collective sum population from 6 Contrahue is 8,000 Periculo or higher. If this number is below 8,000 then the Contrahue in question may choose if they should form a Contracast or not.

##### 🔸 Sector II: *Generational Lead*

* The Generational Lead will always consist of a triad of Contrahue from neighboring galaxies if the total population sum from the triad is over 1000 Periculo. If it is below this number, the Generational Lead may be divided as single Contrahue entities bound to an Immutable Call group. Contrahue shall not be of Generational Lead if they do not have the power of a Perible or are below the age of 30,000 years. To elect new Contrahue for Generational Lead, 4 of the 6 in a Contracast or 5,000 Periculo must come to a unanimous vote to oust the Contrahue in question.
* Generational Lead may have the final say in the direction of the Sphere's economy or Rule unless questioned by the Immutable Call, in which case they instead will produce the final decision through votes in the Contracast. For every new galaxy generation, the selected Contrahue in the triad must add to a timeline to inform other populations.

##### 🔸 Sector III: *Immutable Call*

* The Immutable Call will consist of a triad of Contrahue acting as the other half of the 6 in a Contracast. Immutable Call groups are elected from the 6 in the Contracast by the Contrahue themselves. One may not be a part of a Immutable Call group if below the age of 40,000 years or lacks the power of a Perible. To oust an Immutable Call group member, the entirety of the Generational Lead Contrahue must come to unanimous agreement in the decision, where the outed member will be replaced by a new Contrahue or 10 Xeroxee. The Immutable Call group is responsible for all outsider interaction amongst their galaxy and neighboring Immortal Sphere interaction for exchanges, stray Periculo or meetings. In the case of Periculo or Perible causing chaos or disorder, they cast the final judgement to determine punishment.

#### ⚫️ The astral Amendment: Celestial Freedom and Release

##### 🔹 *Revenant Individualism*

* Immortal spheres shall make no maxim, truth or principle that prohibits freedom of social practices or exercises thereof; or abridge the say, opinion, or philosophy of Periculo in question. Each revenant may enact their own personal practices so long as it does not disturb the order of other Periculo or obstruct the natural stabilization of the community. All Periculo share and have the right to assemble, self-govern, and petition for Immortal sphere redress.

## Trivia

* Biocent and Abcell have been the only Periculo so far to travel to earth. Only a small few from their kind know this, and the majority expect Abcell to conquer the planet relatively soon.
* Abcell is notorious for being an extremist in his kind and as a result is very powerful. His status as a Periculo seems to stumble close to a Xeroxee as his power is higher than average Periculo and his shape is more skinny and lanky than normal Periculo.
* Biocent In his generation of spawn is the example of what not to be and is the weakest of his fellow spawn.