recursal/Fanatic-Fandom huggingface dataset:
Torch Talisman

* Reduce damage taken by 50%.
* Remove All Negative Effects, including Silver effects, from self.
* Allies take 90% reduced damage on the first round of battle.
* Inflict Perfect Stun for 2 turns on random enemy after every action.
* Heal self to full HP and gain Perfect Revenge for 2 turns whenever an ally dies for first time in battle.
* Whenever another ally dies, permanently increase DEF and MR of self by 100% and dead a physical hit of true damage to all enemies.
* 50% Chance to heal up to MAX HP when you reach 1 HP.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Magus, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Magus, 2 Stars)
3 x  Evolution Rune (Magus, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Magus, 3 Stars)
3 x  Evolution Rune (Magus, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Venom Talisman

* Perfect Basic Attacks have a 35% chance to deal additional true damage to all enemies with a 35% chance to inflict Crave, Exhaust, and Blood Lust for 2 turns.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Tomb Talisman

* Gain Perfect Health and Heal Shield for the duration of Battle.
* 50% Chance to Stun enemies inflicted with Stop or Seal for 2 turns at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Vampiric Talisman

## Vampiric Talisman

### Where to find

Brave New World's Garden of Dismay: Floors VII to VIII.

### Subtypes

Shield, Barrier

* 45% Chance to inflict HP Drain on the enemy on Perfect Basic Attacks.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Iron Maiden: Legacy of the Beast

**Iron Maiden: Legacy of the Beast** is a free-to-play mobile RPG game officially released on 5 July 2016. It is developed by Nodding Frog, 50cc Games and Roadhouse Interactive in collaboration with the British rock band Iron Maiden and its management team, Phantom Music Management. It is currently available for Android devices on Google Play and iOS devices on App Store.

The game heavily uses the imagery and music of Iron Maiden. Many Worlds that are all based on the work of Iron Maiden can be played, with a custom-built team of Eddies and Allies with varying Stats and Skills. After navigating through the initial interfaces the player learns that Eddie's soul has been shattered across all the Worlds and he must reclaim them with the help of The Clairvoyant. On the way they face many different Enemies, learn about Talismans and grow ever stronger. The Enemies are controlled by the Agents of Control, including The Wicker Man, Horus, The Axis General and The Beast. The different forms of Eddies, Allies and Talismans can all be Powered Up to increase their level up to a cap which can be increased by Evolving them up to a Star Level of 5. Stronger Characters and Talismans start at a higher Star Level. Both the Powering Up and Evolving require items rewarded by winning Battles or bought in the Store. More Characters can be found by using Souls on the Book of Souls.

At the moment, over 12 Eddies, 80 Allies and 40 Talismans can be found in the game.

Although the game itself is free, players may choose to spend money to purchase some of the in-game currencies, Gold or Ironite.

The game is frequently updated with new features and fixes.

## References

* Original launch article on Iron Maiden's web site
* FAQ on Roadhouse Games' web site
Undead Rescuer (Sentinel)

**Undead Rescuer** is a Character of Sentinel Class Type. It appears in Brave New World.

## Evolution

The following materials are required to evolve this Character:

 3 | 3 x  Evolution Shard (Sentinel, 1 Star)
3 x  Evolution Shard (Colourless, 1 Star)
 4 | 3 x  Evolution Shard (Sentinel, 2 Stars)
6 x  Evolution Shard (Sentinel, 1 Star)
6 x  Evolution Shard (Colourless, 2 Stars)
 5 | 6 x  Evolution Shard (Sentinel, 3 Stars)
9 x  Evolution Shard (Sentinel, 2 Stars)
9 x  Evolution Shard (Colourless, 3 Stars)
Updates/Game Update - November 22nd 2016 + Brave New World Characters!

*The following is a direct quote from the game developers:*

## Game Update - November 22nd 2016 + Brave New World Characters!

Part 1 of our Brave New World themed content becoming available and a bit of tuning adjustments in preparation of the upcoming PVP feature.

### Brave New World Characters

The first assault from the Brave New World has arrived, but you have the opportunity to take advantage of their power by summoning the minions of the Demons of Creation before they arrive!

Highlighting the charge against these devastating minions is **Storm Eddie**, an Assassin-class debuff specialist, with an emphasis on Blinding and draining Power from his enemies. Use him in conjunction with the new Undead Rescuers, Corrupt Droids, and Corrupt Rescuers as you get ready for the coming challenges!

To help celebrate the arrival of these new characters, we have a limited time event running for the next week! For more information check out the corresponding Event post.

For more information about Storm Eddie, check out the his post in the Character Discussions subforum.

### Bug Fixes

* Various back-end stability improvements, including improvements preparing for PVP
* Improved readability of some parts of the UI
* When using a shield status effect (Reflect Shield, Magma Shield, etc), there is a possibility that the game will enter an infinite loop that requires force closing the app [Fixed in App Store update 2.1.8/Google Play update 301954]
* Marks may not always do the correct damage [Fixed in App Store update 2.1.8/Google Play update 301954]

### Known Issues

* Certain characters (primarily newly-earned characters) may not appear in the battle results screens which show gained XP. They will still gain XP, though
* Perfect timing heals will consume marks on a healed ally and damage them for the mark's damage
* Certain popups that should only appear once per session (Daily Rewards, Starter/Legendary Packs, etc) will trigger each time you go to the Cosmos screen. The non-pack popups can be worked around by force closing and reopening the app
Updates/Game Update - December 12th 2016 + Viking Eddie!

*The following is a direct quote from the game developers:*

## Game Update - December 12th 2016 + Viking Eddie!

Crush the cold weather and your competition with Viking Eddie alongside all of these other adjustments and improvements as we pave the way ever closer to PVP.

### New Character: Viking Eddie!

Get ready to slay your enemies with Viking Eddie! He is a buff specialist who focuses on increasing MR with additional crowd control capabilities, such as freeze/stun, taunting, a status effect which cleanses each turn, and more!

Viking Eddie is now available as a 5 star Sentinel in all appropriate souls. Check out more on Viking Eddie in his Character Discussions forum post.

### Other Enhancements

* A short description describing a character’s role in the party now shows up in various screens (the Soul Results screen, My Team screen’s Stats tab, and the Character Info Popup)
* The Help section on status effects has been expanded with more common status effects and the potency of such status effects (when they’re not tuned per skill)

### Other Bug Fixes

* Characters should always show up in the combat results screens when reporting XP gains
* Characters should not use the skill shards (or lack thereof) of other characters of the same type and tier
* Fixed an issue where some characters from the campaign worlds used different icon art than what the collectible version of them had
* Players should now be directed to the proper App Store page when they need to update the game
* The timer for when the next Lord of Light dungeon should now display if no dungeon is currently open
* The unavailable Halloween Event node should no longer try to appear for new users which unlock nodes on Hard and Madness difficulty
* If there is an achievement for clearing a specific quest for the first time, you no longer sometimes get the same reward from the quest directly (you’ll get Ironite or high-rarity XP Runes as a first time bonus instead)
* Achievements added after the initial Daily Challenges update which are retroactively completed should properly count towards the “Complete X Achievements” achievement
* And many other fixes and stability improvements for PVP... more details and limited release coming soon!
Valhalla Talisman

* Reduce Damage by 50%.
* Remove Perfect Immunity, Vanish, and Invincibility at the start of battle.
* Steal Perfect Immunity, Heal Shield, and Perfect Heal Shield from all enemies every action.
* Revive all dead allies with 60% HP and grant all allies Ascension and Immortality for 2 turns when you kill an enemy.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Warp Talisman

## Warp Talisman

### Where to find

Kingdom of the Sands Drop on Normal, Hard, and Madness.

### Subtypes

Overwhelming, Mystical, Ward

* Increases SPECIAL by 1% of HP

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Libra Talisman

* Gain 2 Random Beneficial Effects, including Golden effects, for 2 turns if you have less than 2 beneficial effects every turn.
* Remove 2 Beneficial Effects, including Golden effects, from each enemy if they have 3 or more beneficial effects every turn.
* Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
	+ Inflict 2 Random Negative Effects, including Silver effects, on each enemy for 2 turns if they have less than 2 negative effects every turn.
	+ Remove 2 Negative Effects, including Silver effects, from self if you have 3 or more negative effects every turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Lady Azov

## Stats

 Cost | -

## Skills

**Basic**

1. False Angel - Present
	* Deals 3 hits of true damage to a single target.
	* 20% Chance to Remove Beneficial Effects on each hit.
	* The final hit Heals all allies based on your MAX HP.
	* Lvl. Buffs
		+ Lvl. 2: Damage +15%
		+ Lvl. 3: Damage +20%
		+ Lvl. 4: Damage +25%
		+ Lvl. 5: Damage +25%

**Power** **Ability**

1. Ghost In The Snow (Cost: 6) - Present
	* Grants Critical Strike Chance for 2 turns.
	* Grants Echo status for 2 turns.
	* Vanish for 1 turn.

**Passive**

1. Specter
	* 20% Chance to gain Invincibility, Immunity, or Immortality for 1 turn upon taking damage.

## Talismans

* 3 Open
* 3 Assassin
Soulless Demon (Assassin)

* Icon
* Ingame

**Soulless Demon** is a Character of Assassin Class Type. It appears in Underworld as a purple demon.

## Evolution

The following materials are required to evolve this Character:

 3 | 3 x  Evolution Shard (Assassin, 1 Star)
3 x  Evolution Shard (Colourless, 1 Star)
 4 | 3 x  Evolution Shard (Assassin, 2 Stars)
6 x  Evolution Shard (Assassin, 1 Star)
6 x  Evolution Shard (Colourless, 2 Stars)
 5 | 6 x  Evolution Shard (Assassin, 3 Stars)
9 x  Evolution Shard (Assassin, 2 Stars)
9 x  Evolution Shard (Colourless, 3 Stars)

## Stats

Soulless Demon gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.
Virgo Talisman

* Immune to all Crave and Heal Block effects, including Silver and Innate effects.
* 50% Chance to Heal for 100% of damage taken whenever you take damage.
* Gain a Random Beneficial Effect, including Golden effects, for 2 turns and Remove a Negative Effect, including Silver effects, from a random ally whenever you are healed.
* Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
	+ Gain a 3 Hit Innate Force Shield if none are present and Heal self for 30% of your MAX HP after every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Wrathful Talisman

* Cannot take more than 10% of MAX HP as damage from any single attack.
* All enemies take 100% Increased Damage for 1 turn if you are not at full HP at the start of your turn after the first round of battle.
* Remove All Negative Effects, including Silver effects, from self, Heal self to full HP and gain 100% Increased Damage for 2 turns whenever an ally or enemy dies for the first time in battle.
* Gain a Random Offensive Effect, including Golden effects, for 1 turn when you take damage.
* 50% Chance to counterattack when anyone on your team takes damage.
* 35% Chance to gain an Extra Turn after every action if you are not at full HP.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Viper Talisman

* Reduce all damage taken by 60%.
* 50% Chance to counter an enemy when attacked.
* 85% Chance to Inflict Perfect Bleed on each enemy for 2 turns every turn.
* 35% Chance to inflict Perfect Corruption and Perfect Disable on each enemy for 2 turns every turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Yin Talisman

* Reduce damage taken by 50%.
* Immune to Permadeath and Crave effects, including Silver and Innate effects.
* Grant Perfect Heal Shield and Perfect Immunity to allies with the Yang Talisman set active for 1 turn at the start of battle and at the start of your turn.
* 35% Chance to Remove a Negative Effect, including Silver effects, from self when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
The Nomad

## First Wave

1 Undead Hunter (Normal (7) / Hard () / Madness ()

2 Pharaoh Water Spirit (Normal (7) / Hard () / Madness ()

## Second Wave

2 Desert Marrauder (Normal (8) / Hard () / Madness ()

1 Desert Warrior (Normal (8) / Hard () / Madness ()

## Boss Wave

1 Desert Marrauder (Normal (8) / Hard () / Madness ()

1 Desert Warrior (Normal (8) / Hard () / Madness ()

1 The Nomad (Normal (10) / Hard () / Madness ()
The Corrupted

## First Wave

1 Corrupted Ox Soul (Sentinel) (Normal () / Hard () / Madness (20)

1 Corrupted Ox Soul (Warrior) (Normal () / Hard () / Madness (20)

1 Corrupted Ox Soul (Magus) (Normal () / Hard () / Madness (20)

## Second Wave

2 Corrupted Ox Soul (Sentinel) (Normal () / Hard () / Madness (20)

1 Ox Cultist (Normal () / Hard () / Madness (20)

## Boss Wave

1 Wolf Cultist (Normal () / Hard () / Madness (20)

2 Wickerdog of Day (Normal () / Hard () / Madness (20)

## Objectives

Normal

1. Land 2 Perfect Hits
2. Use 5 Basic Abilities
3. Survive with 1 Ally

Hard

1. Use only Basic Abilities
2. Complete in 8 or fewer turns
3. Win with 75% Health

Madness

1. Use 1 Special Move
2. Kill 1 Enemy with Special
3. Use 4 Power Abilities
Titan Talisman

* Immune to Heal Reduction, Heal Block, Perfect Heal Block and Innate Heal Block.
* Gain Titan Shield and HP Regen for 2 turns at the start of battle and at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/Game Update - March 9th, 2017 + Navigator Eddie!

*The following is a direct quote from the game developers:*

## Game Update - March 9th, 2017 + Navigator Eddie!

Crush the competition with new tools and a new character!

### New Character: Navigator Eddie!

Devastate your enemies with Navigator Eddie! He can cause a wide variety of debuffs, from Heal Block to Accuracy Down to Perfect Corruption. He can even transfer debuffs he has to enemies!!

Navigator Eddie is a 4 star Gunner available now in all appropriate souls, including a limited time Nautical Soul. Check out more on Navigator Eddie in his Character Discussions forum post.

### New Talismans: Shell and Immunity

Two new talismans have been added into the game:

* Shell Talismans (Green): 2 set bonus for 1 turn of Damage Reduction Shield at the start of combat
* Immunity Talismans (Yellow): 2 set bonus for 1 turn of Immunity at the start of combat

If a single character has multiple sets equipped, the start of battle status effect last longer (1 turn per set).

Each of the 3 subtypes per talisman can be purchased once a week from the PVP Store for 400 Iron Coins each. These will be available for a limited time (end date TBD).

### PVP Changes

* If you draw a match, your win streak is reset (as you didn’t win)

### Bug Fixes and Improvements

* Improved load times on the front end
* Reduced duration of stutter at end of combat as game communicates with server
* Fixed an issue where a failed purchase could still charge you its cost
* Adjusted the purchase flow in the store to allow you to buy something that would not fit within your current inventory cap (with said items going into your overflow inventory)
* Revised “M.RESIST” to “MR” in most locations
* Revised the colouration of core stats in skill descriptions (orange for ATK/DEF, yellow for SPECIAL)
* Revised the capitalization of core stats in skill descriptions (now consistently in ALL CAPS)
* Fixed an issue where the battle buttons in the PVP Attack list may become unresponsive
* Fixed a rare issue where the game would hang after trying to enter or concluding a PVP battle
* Fixed an issue where the Cosmos/Time Rift button would sometimes use the wrong art
* Corrected the Thief Talisman set description to indicate the same chance to occur in all places where the description is visible
Sun Talisman

* Gain Perfect Immunity and a random Beneficial Effect for 1 turn if Invincibility is present at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Steel Talisman

* Gain Invincibility and Charge for 2 turns at the start of battle.
* 50% Chance to gain Invincibility and Charge for 1 turn at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/July 19th update (Android: 293820 / iOS: 293903)

*The following is a direct quote from the game developers:*

## July 19th update (Android: 293820 / iOS: 293903)

Please Note: The update is technically now (July 21st 1:45pm PST) available for iOS but it may take up to 24 hours for every iOS user to see the update.

**Bug Fixes:**

- Inability to remove Troopers (says you've hit your max per day when you haven't)

- Switching Eddies now properly applies a 2-turn cooldown before you can switch again

- Multiple tutorial-specific bugs that some users could run into

- Logging into a saved game on a fresh install should no longer start the tutorial

- Decreased load time for fresh installs

- Poor internet connection while downloading asset bundles should no longer result in an error

- General stability fixes

**Tuning Updates:**

- Enemies in Battlefield and Underworld have had their power reduced

- Each world now has a higher chance of dropping evolution items

- Ailing Kingdom and Kingdom of the Sands quests on Normal now cost 4 Sands of Time

**New Features:**

- Drop info for each world will now list all possible items

**New Store Packs:**

- Powerup Packs now available in the Store to help you evolve your characters. Find them under the Specials tab.

- Legendary Starter Pack now available for new users, and users that currently have the Starter Pack active. NOTE: The team is working on making this available to ALL users.
Yggdrasil Talisman

* Reduce damage taken by 60%.
* Block incoming damage for allies below 50% HP and take 10% of your MAX HP as random damage for each attack blocked.
* Immune to all Blind and Skill Disabling effects, including Silver and Innate effects.
* Reduce Healing on all enemies by 50%.
* Grant Golden Hit to each ally for 2 turns at the start of battle and at the start of your turn.
* Inflict Doom on each enemy suffering from Perfect Stun for 2 turns at the start of battle and at the start of your turn.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/Play Iron Maiden: Legacy of the Beast NOW!

*The following is a direct quote from the game developers:*

## Play Iron Maiden: Legacy of the Beast NOW!

*Iron Maiden: Legacy of the Beast* is available for download!

Just moments ago we launched the game on both Apple and Android devices in over 140 countries.

Battle as Eddie in his many forms and explore the furthest reaches of the Maiden universe! The game features Iron Maiden tracks from throughout their entire career, including previously unreleased versions of classic tracks especially prepared for the game.

Run to the app stores and get Legacy of the Beast today.

Up the Irons!
Vorpal Talisman

## Vorpal Talisman

### Where to find

Samurai Frontier Dungeon (Hard Difficulty)

### Subtypes

Shield, Barrier

* Reduce all damage by 25%.
* 50% Chance to gain Echo for 2 turns when you take damage.
* 25% Chance to grant a random ally an Extra Turn after each action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Assassin, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Assassin, 2 Stars)
3 x  Evolution Rune (Assassin, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Assassin, 3 Stars)
3 x  Evolution Rune (Assassin, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/Incoming Game Update! - Maintenance and Stability Fixes Only

*The following is a direct quote from the game developers:*

## Incoming Game Update! - Maintenance and Stability Fixes Only

A Legacy of the Beast update will be hitting the App and Google Play stores shortly. Please note that this update contains some stability improvements (certain memory leaks were plugged) and background maintenance fixes. There are no other player facing changes in this new version.

We will put out a new update in the coming weeks which will address tuning, and additional bug fixes. More on that here: http://forum.ironmaidenlegacy.com/sh...1470#post11470
Undead Hunter

**Undead Hunter** is a Character of Gunner Class Type. It appears in Kingdom of the Sands as a skeletal figure with a yellow glow and is armed with a crossbow.

## Stats

Undead Hunter gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.

## Talisman

* 3 Neutral slots
* 2 Gunner slots
* 1 Sentinel slot

## Skills

**Basic**

REAVE (max lvl 5) - PRESENT

* Damage type: Magic
* Damage area: All enemies
* Other: 35% chance to steal power from enemy

**Power Ability**

VOLLEY (max lvl 5) - PRESENT

* Cost: 5 power
* Damage type: Magic
* Damage area: All enemies
* Debuff: 35% chance to Blind enemies for 2 turns

## Trivia

* The update on 28 October 2016 increased the HP gained per level for Undead Hunter.
Twisted Minds

## First Wave

2 Wolf Cultist (Normal (6) / Hard () / Madness ()

1 Wickerdog of Day (Normal (6) / Hard () / Madness ()

## Second Wave

1 Ox Cultist (Normal (6) / Hard () / Madness ()

1 Owl Cultist (Normal (6) / Hard () / Madness ()

1 Wickerdog of Day (Normal (6) / Hard () / Madness ()

## Boss Wave

2 Wickerdog King (Normal (6) / Hard () / Madness ()

1 Corrupted Owl Cultist (Normal (7) / Hard () / Madness ()

## Objectives

Normal

1. Land 4 Perfect Hits
2. Use 2 Power Abilities
3. Win with 50% Health

Hard

1. Use only Basic Abilities
2. Complete in 8 or fewer turns
3. Win in 180 seconds

Madness

1. Use 1 Special Move
2. Kill 1 Enemy with Special
3. Win in 180 seconds
Space Talisman

* Grant Immunity to Cleave and Non-Silver Burn effects to all allies.
* Grant Vanish to self every turn at the start of your turn.
* 35% Chance to Heal and Remove Negative Effects from each ally every turn.
* Grant Physical, Magic, and True Damage invulnerability for 2 turns to any ally that falls below 30% HP.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Wicker Man Eddie

**Wicker Man Eddie** is an Eddie of the Magus Class Type. He is obtained by beating The Wicker Man stage on Normal or obtained from a Rare Soul. He is based on "The Wicker Man" single cover from the album "Brave New World."

## Stats

Wicker Man Eddie gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL.

## Skills

**Basic**

1. MELT (Max Lvl. 5) - Present
	* Damage Type: Magic Damage
	* Damage Area: Single Target
	* Consumes Burn effects on Perfect Attack
		+ The Consumes effect deals true damage and removes the effect
	* Lvl Buffs
		+ Lvl. 2: Damage + 10%
		+ Lvl. 3: Damage + 15%
		+ Lvl. 4: Damage + 20%
		+ Lvl. 5: Damage + 25%
2. MAGMA SHIELD (Max Lvl. 3) - Past
	* Reduces Damage Taken for 1 Turn
	* Returns Damage to enemies after 1 turn
	* Debuff: Inflicts Physical Burn for 1 turn
	* Lvl. Buffs
		+ Lvl. 2: Damage + 5%
		+ Lvl. 3: Damage + 10%
3. BECKON - Future
	* Gain Power instantly
	* Buff: Increase Magic for 2 turns
	* Buff: 25% Chance to get an Extra Turn

**Power Ability**

1. BURN (Max Lvl. 5) - Present
	* Damage Type: Magic Damage
	* Damage Area: All Enemies
	* Debuff: 60% Chance to Magic Burn for 3 turns
		+ The Magic Burn effect deals magic damage over time
	* Lvl. Buffs
		+ Lvl. 2: Damage + 10%
		+ Lvl. 3: Effect Duration + 1
		+ Lvl. 4: Effect Chance + 15%
		+ Lvl. 5: Damage 20%
2. CRUMBLE - Past
	* Reduce Fury of enemy team
	* Gain Power based on Fury taken
	* Heals self based on missing HP
3. ERUPT (Max Lvl. 4) - Future
	* Debuff: Inflicts Magic Burn on enemies for 2 turns
		+ The Magic Burn effect deals magic damage over time
	* Debuff: 35% Chance to stun enemies for 1 turn
	* Lvl. Buffs
		+ Lvl. 2: Effect Chance + 5%
		+ Lvl. 3: Effect Duration + 1
		+ Lvl. 4: Effect Chance + 15%

**Fury (Special Ability)**

* THOUSAND SUNS (Max Lvl. 3)
	+ Damage Type: Magic Damage
	+ Damage Area: All Enemies
	+ Debuff: Inflict Flare Status to all enemies
		- The Flare status causes existing Burn effects on enemies to have infinite duration
	+ Lvl. Buffs
		- Lvl. 2: Damage + 15%
		- Lvl. 3: Damage + 25%

## Talisman slots

* 3 Open
* 2 Magnus
* 1 Sentinal

## Synergy

**Allies Abilities**

1. Sentinel Desert Guardian
	* Basic ability Thrust: Deals Additional True Damage for each damage over time effect on the enemy
2. Magnus Masked Harpy
	* Basic Ability Mist: 30% Chance to inflict Magic Burn.

**Talismans Set for Allies**

* Warrior: Burning Talisman (2 set) Burn Augment
	+ 35% Chance to apply Physical Burn on Perfect Attack.
	+ Recommend Allies: Warrior Golden Son, Warrior Rocket Dog, Warrior Axis Bomber Boy
Visions Eddie

**Visions Eddie is an** Eddie of Sentinel Class Type, Based on the "Visions Of The Beast" video collection

## Stats

 SPECIAL | 137 | 236

Visions Eddie gains 90 HP, 1 ATK, 3 DEF, 1 MAGIC, 3 M. RESIST and 1 SPECIAL per LVL.

## Skills

**Basic**

* SMASH (max lvl 5) - PRESENT
	+ Damage type: Magic damage / Damage increse with Max HP
	+ Damage area: Single target

* TAKE - FUTURE
	+ Damage type: Magic damage
	+ Damage area: Single target
	+ Debuff: 50% chance to remove benefical effects from the target

**Power Ability**

* CLUTCH (max lvl 6) - PRESENT
	+ Cost: 3 power
	+ Damage type: Magic Damage
	+ Damage area: Single target
	+ Debuff: 35% Chance to Stun for 1 turn / 35% Chance to Blind for 2 turn

* TITAN SHIELD - PAST
	+ Cost: 4 power
	+ Damage type: None
	+ Buff: Grants a shield that absorbs damage for 2 turns
	+ Other: Shield strength is based on Max HP and will break if depleted

* BLUR (max lvl 5) - PAST
	+ Cost: 5 power
	+ Damage type: Magic
	+ Damage area: All enemies
	+ Debuff: 50% Chance to Blind for 2 turns
* EQUILIBRIUM (max lvl 5) - FUTURE
	+ Cost: 5 power
	+ Damage type: None
	+ Buff: Removes negative effects for 2 turns
	+ Other: Helas all allies for 2 turns / Heal is based on Max HP and Magic

**Fury (Special Ability)**

* BLINDSIDE (max lvl 3)
	+ Damage type: True Damage / Damage increases based on Max HP
	+ Damage area: All enemies
	+ Debuff: Stuns enemies for 1 turn
	+ Other: You are stunned for 2 turns

* 3 Neutral
* 3 Sentinel
Undead Allied Soldier (Gunner)

Icon

## Description

**Undead Allied Soldier** is a Character of Gunner Class Type.  He appears in Battlefield as an Undead soldier with a green uniform, rib cage exposed, skull with blue bandana, a Yellow aura emanating inside, glowing Yellow eyes and armed with a Thompson Submachine gun

 Stats

At Star Level 3 Undead Allied Soldier gains 25 HP, 2 ATK, 1 DEF, 2 MAGIC, 1 M. RESIST and 2 SPECIAL per LVL.

At Star Level 4 Undead Allied Soldier gains 30 HP, 3 ATK, 1 DEF, 3 MAGIC, 1 M. RESIST and 2 SPECIAL per LVL.

At Star Level 5 Undead Allied Soldier gains ? HP, ? ATK, ? DEF, ? MAGIC, ? M. RESIST and ? SPECIAL per LVL

## Skills

**Basic**

1. RAPID FIRE (MAX Lvl. 6) - Present
	* Damage Type: 4 shots of Random Damage
		+ Damage dealt increases with your ATK and Special Stat
	* Damage Area: Single Target
	* Buff: 15% Chance to give party Extra Turn.
	* Lvl. Buffs
		+ Lvl. 2: Damage +5%
		+ Lvl. 3: Damage +5%
		+ Lvl. 4: Damage +10%
		+ Lvl. 5: Damage +15%
		+ Lvl. 6: Damage +20%

**Power Ability**

1. MOBILIZE: (MAX Lvl. 5) - Present
	* Cost: 5 energy
	* Heal area: All allies
	* Heal based on your ATK stats and ally's Missing HP
	* Buff: Grants Damage Reduction Shield for 2 turns
	* Lvl. Buffs
		+ Lvl. 2: Healing +5%
		+ Lvl. 3: Healing +10%
		+ Lvl. 4: Healing +15%
		+ Lvl. 5: Healing +20%
Sustaining Talisman

## Sustaining Talisman

### Subtypes

Overwhelming, Mystical, Ward

* Heal all allies for 3% of MAX HP every turn.
* Heal for an additional 3% for every Beneficial Effect currently on you.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Yang Talisman

* 35% Chance to take no damage when you are attacked.
* Immune to Doom, Dark Ghost, Apparition and Marks.
* Grant 100% Critical Strike Chance and Perfect Accuracy Up to allies with the Yin Talisman set active for 1 turn at the start of battle and at the start of your turn.
* 35% Chance to Remove a Beneficial Effect, including Golden effects, from attacking enemies when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Sulfur Talisman

* 25% Chance to inflict Time Bomb, Perfect Time Bomb, Scalding Burn, Toxic Burn or Flame on a random enemy when you take damage.
* 50% Chance to Trigger all Time Bomb effects on each enemy after every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/Game Update - March 22nd, 2017

*The following is a direct quote from the game developers:*

## Game Update - March 22nd, 2017

This is a server-only release that has under-the-hood adjustments to prepare for the next update, but also includes some tuning changes.

### PVP Changes

* Adjusted the matchmaking so that the game more readily filters for people closer to your ranking and who haven’t been attacked repeatedly
* Fixed an issue where points won/lost for a PVP match that occurs just after the weekly reset may report incorrect gains/losses from the match in the results screen
Thorn Talisman

## Thorn

### Where to find

Brave New World's Garden of Fear: Floors I and II.

### Subtypes

Fierce, Safeguard, Skilled

* 45% Chance to grant a Thorn Shield to all allies on Perfect Basic Attacks.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Updates/Game Update - September 26, 2016 - Bug Fixes

*The following is a direct quote from the game developers:*

## Game Update - September 26, 2016 - Bug Fixes

Hi everyone!

We've just pushed a brand new update to the App and Google Play Stores (you should see it appear in the next few hours).

Here's what you can expect:

- We removed the requirement for mandatory contact permissions (this issue applied to Android players only)

- We've addressed 80% of the top crash issues. We are currently working on solving the final 20%.

Note: We are still working on compatibility with Android 7. We hope to have this solved very soon.
Strange Believers

## First Wave

2 Desert Rider (Normal (9) / Hard () / Madness ()

2 Pharaoh Dog (Normal (9) / Hard () / Madness ()

## Second Wave

2 Masked Harpy (Normal (9) / Hard () / Madness ()

1 Pharaoh Dog (Normal (9) / Hard () / Madness ()

1 Desert Marauder (Normal (9) / Hard () / Madness ()

## Boss Wave

2 Pharaoh Dog (Normal (9) / Hard () / Madness ()

1 Pharaoh Dog King (Normal (10) / Hard () / Madness ()
Winding Lives

## First Wave

2 Desert Rider - Normal () / Hard () / Madness (54)

1 Harpy - Normal () / Hard () / Madness (54)

1 Corrupt Harpy - Normal () / Hard () / Madness (54)

## Second Wave

1 Desert Guardian - Normal () / Hard () / Madness (54)

1 Desert Rider - Normal () / Hard () / Madness (54)

1 Desert Marauder - Normal () / Hard () / Madness (54)

1 Desert Warrior - Normal () / Hard () / Madness (54)

## Boss Wave

1 Harpy - Normal () / Hard () / Madness (54)

2 Corrupt Harpy - Normal () / Hard () / Madness (54)

1 Masked Harpy - Normal () / Hard () / Madness (54)

## Objectives

Normal

1. Use 5 Power Abilities
2. Survive with 2 Allies
3. Win with 75% Health

Hard

1. Use 3 Power Abilities
2. Land 10 Perfect Hits
3. Complete in 8 or fewer Turns

Madness

1. Use only Basic Abilities
2. Kill 1 Enemy with Special
3. Complete in 8 or fewer Turns
Strength Talisman

## Strength

### Where to find

Wicker Man Isle Drop on Normal, Hard, and Madness.

### Subtypes

Fierce, Safeguard, Skilled

* Increases ATK by 15%

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Wolf Cultist

**Wolf Cultist** is a Character of Warrior Class Type. It appears in Ailing Kingdom.

## Evolution

The following materials are required to evolve this Character:

 3 | 3 x  Evolution Shard (Warrior, 1 Star)
3 x  Evolution Shard (Colourless, 1 Star)
 4 | 3 x  Evolution Shard (Warrior, 2 Stars)
6 x  Evolution Shard (Warrior, 1 Star)
6 x  Evolution Shard (Colourless, 2 Stars)
 5 | 6 x  Evolution Shard (Warrior, 3 Stars)
9 x  Evolution Shard (Warrior, 2 Stars)
9 x  Evolution Shard (Colourless, 3 Stars)
鐵路使用者須知

序

```
         為了所有玩家及用家可以在享受由本公司提供的服務，所以請各位務必遵守以下的規則。

```

```
    --SR

```

## 公司基本資訊

英文名稱：Starney Railway Corporation Limited Minecraft

中文名稱：星遊鐵路有限公司

RaidCall 群組：-

使用語言(多>少)：廣東話，英語，日語

使用文字(多>少)：正(繁)體中文，英文，日文

```
  (定義：即由鐵路管理員建造，或管理員承認的建築物為公家)

```

```

1. 以下所有規則皆在此成立。
2. 不得破壞車站範圍內任何東西。
3. 除非有特別標示或許可，否則不得在車站範圍內使用座騎。進入車站前(包括通道)，請先下馬(Dismount)；如該車站設有「停車場(Parking Lot)」，請先把座騎停放在該處。
4. 車站內所有附屬設施均可以隨意使用而不需繳付額外款項，唯請自備其他消耗品和相關材料，亦不可惡意霸佔。

##### 「停車場」 (Parking Lot) 附錄

1. 使用「停車場」不須繳付款項。
2. 每一名使用者可以使用最多 2 個「停車格」(以「停車格」編號為標準，下同)。
3. 每個「停車格」只可以停泊 1 隻馬。

#### 月台、路軌範圍

```
  (月台定義：在車站範圍內標示為「月台」和月台編號的結構。)
  (路軌定義：由SR月台延伸的路軌，及與其連接著的所有路軌。月台邊倒置樓梯、閘門後或幕門後亦計算在內；路軌旁邊所有結構，包括緊急月台、欄柵、告示牌、照明系統、底下樁柱等。)

```

1. 除緊急月台外或在特殊標記指示下，路軌範圍內只可以行客運礦車(人)；緊急月台只可以行人(只為剛有意外的乘客)；座騎一律禁止。
2. 請依照路軌標記行車，請勿逆綫行駛。
3. 如非意外，請勿在途中下車或停車。
4. 乘搭礦車時，不得惡意騷擾其他乘客，和非乘客；反之亦然。
5. 行車途中如發現路軌上有動物，可以自行清除，但不可擁有。
6. 所有分岔位不可擅自調較，如發現路軌的分岔位導錯方向，請向管理員Syota811,tsubasa811,KKF12715報告。
7. 如發現路軌或月台有其它錯誤，亦請以上面所述的方式報告。
8. 本頁為星鐵附例之精簡, 一切爭拗由星鐵附例本文作準。
Tiger Talisman

* Remove Fear, Exhaust, Stop and Seal from each ally after every action.
	+ For each ally affected in this way, permanently increase their ATK, MAGIC, DEF and MR by 200% for 1 turn and have them deal a hit of true damage to a random enemy.
* Increase the duration of Beneficial effects by 1 turn on all allies every action.
* Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
	+ Gain a random beneficial effect, including Perfect Accuracy Up, for 2 turns whenever you take damage.
	+ Transform all beneficial effects, including Golden effects, on a random enemy into Perfect Bleed for 1 turn after every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Warrior, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Warrior, 2 Stars)
3 x  Evolution Rune (Warrior, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Warrior, 3 Stars)
3 x  Evolution Rune (Warrior, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Toxic Burn

* Take 10% of MAX HP as true damage at the start of this character's turn.
* 85% Chance to inflict Permadeath for 2 turns.
* 50% Chance to inflict Perfect Corruption for 2 turns.
* Cannot be cleansed or transferred.

## Details

Toxic Burn is a negative Status Effect. Character takes true damage based on 10% of its Max HP at the end of each turn. 50% Chance to inflict Permadeath for 2 turns.

The Silver effect cannot be stolen or removed.

## Skill

* Scorched Earth (Power of Eddie). Inflict three Burns on all enemies for 2 turns (Silver)
Vocal Talisman

* Reduce damage taken by 50%.
* Immune to Doom, Ghost Effects, Stun Effects and Freeze Effects.
* Whenever another ally dies, permanently increase DEF and MR of self by 100% and deal a devastating hit of physical damage to the attacking enemy.
* Prevent each ally from taking more than 10% of ther MAX HP as damage from any single attack for 10 turns at the start of battle.
* 50% Chance to take no damage when attacked.
* 50% Chance to remove all permanent Stat Decreases, Innate and Unblockable negative effects form all allies.
* Steal Perfect Immunity, Heal Shield, and Perfect Heal Shield from all enemies every action.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Gunner, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Gunner, 2 Stars)
3 x  Evolution Rune (Gunner, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Gunner, 3 Stars)
3 x  Evolution Rune (Gunner, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Taurus Talisman

* Remove all Immunity and Vanish effects, including Golden effects, from all enemies, inflicting a number of Cleave effects for 2 turns on all enemies for each effect removed this way at the start of battle and at the start of your turn.
* Grant Perfect Accuracy, Perfect Health and Increase ATK, MAGIC, DEF and MR for 1 turn after another ally takes damage.
* Gain the following Ascendant Effect if any other Zodiacal Talismans are active on self:
	+ Steal all Golden effects and deal true damage to each enemy equal to the remaining number of Beneficial effects on them after each action. Once per battle, revive to MAX HP and gain Endure for 2 turns when you die.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Power Talisman

* Gain Power Shield for 2 turns at the start of battle and at the start of your turn.
* 35% Chance to Gain 1 Power and Drain 1 Power from your opponent when you take damage.

## Evolution

The following materials are required to evolve this Talisman:

 3 | 3 x  Evolution Rune (Sentinel, 1 Star)
3 x  Evolution Rune (Colourless, 1 Star)
 4 | 3 x  Evolution Rune (Sentinel, 2 Stars)
3 x  Evolution Rune (Sentinel, 1 Star)
6 x  Evolution Rune (Colourless, 2 Stars)
 5 | 6 x  Evolution Rune (Sentinel, 3 Stars)
3 x  Evolution Rune (Sentinel, 2 Stars)
9 x  Evolution Rune (Colourless, 3 Stars)
Quests

**Quests** are the levels that are played in the game. They are divided into Battle Quests that feature combat and Story Quests that don't. Both Battles and Story Quests can contain lore aspects.

Clearing all the Quests up to certain points are required for unlocking some things like Worlds. Each World also features a Secret Location that is unlocked once all of the Battle Quests are cleared with 3 Skulls.
Updates

**Updates** to the game happen frequently.

For a similar list about events, see events.

Also, see the official Legacy of the Beast News section

So far, the following updates have occurred:

* 5 July 2016: Play Iron Maiden: Legacy of the Beast NOW!
* 19 July 2016: July 19th update (Android: 293820 / iOS: 293903)
* 29 July 2016: July 29th Hotfix - Legendary Starter pack now available for all!
* 9 August 2016: August 9 - Server Update
* 10 August 2016: Welcome to the Time Rift - Time Rift Update - live on Android and iOS
* 11 August 2016: Server Hotfix - August 11 2016
* 17 August 2016: Server Update - August 17, 2016 - Time Rift Dungeons Live
* 24 August 2016: Game Update - August 24, 2016 - Bug Fixes
* 16 September 2016: Incoming Game Update! - Maintenance and Stability Fixes Only
* 26 September 2016: Game Update - September 26, 2016 - Bug Fixes
* 17 October 2016: Game Update - October 17, 2016 - iOS Loading Fix (Update 2.1.4)
* 18 October 2016: October 2016 Tuning Update (LIVE)
* 28 October 2016: Game Update - October 28th 2016 (LIVE)
* 14 November 2016: Game Update - November 14th 2016
* 22 November 2016: Game Update - November 22nd 2016 + Brave New World Characters!
* 12 December 2016: Game Update - December 12th 2016 + Viking Eddie!
* 21 December 2016: Game Update - December 21st 2016 + Christmas Event!
* 5 January 2017: Game Update - January 5th 2017
* 2 February 2017: Game Update - February 2nd 2017
* 14 February 2017: PVP Arena Update - February 14th, 2017
* 9 March 2017: Game Update - March 9th, 2017 + Navigator Eddie!
* 22 March 2017: Game Update - March 22nd, 2017
* 24 March 2017: Sacrifice Update - March 24th, 2017
* 11 April 2017: Game Update - April 11th, 2017
* 19 April 2017: Game Update - April 19th, 2017 + Shaman Eddie!
* 2 May 2017: Game Update - May 2nd, 2017
* 16 May 2017: Fragments Update - May 16th, 2017 + Eternity Eddie!
* 28 June 2017: Missions Update - June 28th, 2017