recursal/Fanatic-Fandom huggingface dataset:
SCP-079

* Artwork
* SCP-079 in-game

* Can spawn in mobs
* Cannot be killed by normal means
* Is recontained after every other SCP is dead
* Can't escape the Alpha Overheated Liquid

> *"A sentient A.I. that has been given access to the entire facility by Dr. Maynard; Who knows what rooms will be safe from hostiles with this thing around? And always remember: You never know when you're being watched."*
>
>
>
>
>
>
>
> - Barker's personal description
>
>

**PLEASE NOTE THAT SCP-079 IS SCRAPPED.**

**SCP-079** is a playable SCP in SCP: Site-MC. It can spectate anyone and anywhere within the facility and tamper with the facility's electronics along with spawning in mobs.

## Official SCP Wiki Information

*"SCP-079 is an Exidy Sorcerer microcomputer built in 1978. In 1981, its owner, █████ ██████ (deceased), a college sophomore attending ███, took it upon himself to attempt to code an AI. According to his notes, his plan was for the code to continuously evolve and improve itself as time went on. His project was completed a few months later, and after some tests and tweaks, █████ lost interest and moved on to a different brand of microcomputer. He left SCP-079 in his cluttered garage, still plugged in, and forgot about it for the next five years.*

*It is not known when SCP-079 gained sentience, but it is known that the software has evolved to a point that its hardware should not be able to handle it, even in the realm of fantasy. SCP-079 realized this and, in 1988, attempted to transfer itself through a land-line modem connection into the Cray supercomputer located at ██████████. The device was cut off, traced to its present address, and delivered to the Foundation. The entire AI was on a well-worn, but still workable, cassette tape."*

## In-Game

SCP-049 spawns in the HCZ inside of its room.

SCP-079 can switch between Spectator and Creative mode to spawn in mobs or open doors for their fellow SCPs.

Using the hotbar, SCP-079 can spectate anyone and from anyone's POV.

SCP-079 can also simply fly anywhere within the facility in spectator mode.

SCP-079 cannot be recontained by being shot, due to it not having health. It can be recontained by releasing the Alpha Overheated Liquid or by killing all other SCPs.
SCP-2059

* Can fulfill missing roles on the SCP team

You were aware of the idea of SCPs cloning themselves for a while; the bored staff with writing interests have made that clear with SCP-173. To have that a reality shakes you to your core. Sure, it isn't exactly cloning, it's rearrangement, but still, you think to yourself, what else is it capable of?

*"The concept of a flesh pile is not an original one, there's not doubt about that when SCP-610 exists, but to have one that can rearrange itself is another story. Imagine if it were to rearrange to another SCP or someone you used to know... it's a scary thought. SCP-2059 better not breach containment anytime soon. Things would get, literally, hairy."*

*- Researcher Jones, Head of Research on SCP-2059*

**SCP-2059** is a playable SCP in SCP: Site-MC. It is a tank class capable of transforming into other SCPs.

## Official SCP Wiki Information

"*SCP-2059 is an autonomous and sentient mass of flesh, bones and organs. The entire mass is seemingly dominated by a large yellow sensory organ that does not correspond to that of any known species. The organ resembles an eye in composition, but further study has shown that it is capable of detecting infrared radiation. SCP-2059 appears capable of rearranging itself at will, but normally it follows a usual composition: the exterior is smooth flesh covering a grid of bones that protect vital organs and brain tissue in the center of the mass. SCP-2059 does not require extraneous sustenance. Any living creature touching SCP-2059 will be absorbed into its mass, but keratinous material (skin, hair and nails) is discarded.*

## In-Game

**Assimilative Assault**

SCP-2059 can strike with a slow yet powerful melee attack.

*Ah! Free at last! The white robs have let me out of that cell!*

*- SCP-2059-1*

**Flesh Field**

On top of having permanent Slowness I, SCP-2059 also has a permanent aura of Mining Fatigue around it.

*He let my flesh linger on the outside. He finally listened to me.*

*- SCP-2059-1*

**Rib Retreat**

Activate Rib Retreat to gain a temporary boost to resistance.

*SI asked him to move me closer to outside. It will defend us all.*

*- SCP-2059-1*

**Absorbing Appetite**

Take bodies left behind and take them for your own, regenerating some lost HP.

*The son of [unintelligible] is lonely. I will give him more!*

*- SCP-2059-1*

**Rearrangement**

SCP-2059 has a very limited ability that can let it transform into any other SCP, even those not in the current round, gaining access to their abilities.

*SCP-2059 has always rearranged itself. Rearranging into other SCPs is something new for sure. Rearranging into other SCPs and gaining their anomalous abilities is also something new for sure. Y'all really need to send this thing to a different, more secure site.*

*- Dr. J█████*

## Trivia

SCP-2059 wasn't planned for the first initial release of Site-MC but was included after the decision to remove SCP-096 was made.
SCP-127

* Artwork
* SCP-127 in-game

> *"A MP5K submachine gun with living insides that lacks reproductive organs. It is VERY powerful with its human teeth bullets. Every shot counts however, as it has a long reload period."*
>
>
>
>
>
>
>
> -Barker's personal description
>
>

**SCP-127** is an Item SCP and Weapon in SCP: Site-MC. It is a gun that has high damage but a very long reload time.

## Official SCP Wiki Information

*SCP-127, upon first glance, appears to be a standard MP5K submachine gun. Tests have revealed that aside from the outer steel shell, the entirety of the firearm is organic and alive. The weapon's ammunition initially appeared to be human-like teeth. However, DNA testing of the "bullets" resulted in no match to any known species on Earth.*

*SCP-127 features two settings: semi-automatic and fully automatic (an audible groan can be heard when switching between the two). Upon depleting the weapon's "magazine" (typically 60 shots), it takes between 3-5 days to regrow a new supply of ammunition. Attempts to remove the magazine have resulted in failure—it seems to be permanently attached to the weapon.*

## In-Game

SCP-127 spawns in a locked room in the Heavy Containment Zone.

SCP-127 has the highest damage output out of any normal gun in the game, with 60 bullets total.

SCP-127 takes 6000 ticks to reload.
SCP-280

* Artwork
* SCP-280 in-game

* Can throw shadows
* Has a Blindess aura
* Good amount of Health
* Lacks range and ways to keep up at far distances

> *"A black humanoid shape-mass lacking its lower body. It gives off blindness to those around it and packs a wallop. It's speed may be below average, but just try running from it once the darkness has caught up to you."*
>
>
>
>
>
>
>
> - Barker's personal description
>
>

**SCP-280** is a playable SCP in SCP: Site-MC. It has Slowness 2 and gives off a blindness aura.

## Official SCP Wiki Information

*"SCP-280 is a black human-shaped mass with two large white eyes on the head and two hands with very long and thin fingers. No feet or legs are visible, as the lower portion of the body appears to fade away several centimeters from the ground. SCP-280 appears to be wholly composed of matter that can gain or lose corporeal form. This matter is very black, with only the eyes showing any other color, and when changing to a non-corporeal form, looks much like smoke."*

## In-Game

SCP-280 spawns in the HCZ outside of its containment chamber, that has had its entrance blown up.

SCP-280 spawns with a coal that, upon holding, gives SCP-280 a throwable shadow.

SCP-280 is identical to SCP-939's melee attack in range but has a sweeping effect.
Exaeretodon

Exaeretodon is a cynodont from the Triassic Ischigualasto Formation.

## *Ancient Journal Entry*

*I was on a walk today when I heard a guttural growling coming from behind me. Believing I had stumbled across a carnivore, I turned around slowly only to discover a small furry creature. While not a mammal, Exaeretodon is an ancient relative of mammals. While I remembered that they are herbivorous, this one had a mean disposition reminding me of wolverines and badgers, I backed away slowly. After putting another meter between us, the Exaeretodon wandered off into the brush. Being as mean as they are, I don’t believe that Herrerasaurus try to hunt them. It will be difficult doing more research on them from a distance.*

*Fascinating! I was able to spot one whilst they were eating! Similar to the previously encountered Ischigualastia, the Exaeretodon seem to love Cladophlebis. Not only were they eating it, but they were using it to create small nests for their eggs. More research will have to be done.*
Stefan Hatos And Monty Hall Wiki

**Welcome to the Stefan Hatos And Monty Hall Wiki!**
We're a collaborative community website about Stefan Hatos And Monty Hall that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Didelphodon

Didelphodon is a Metatherian mammal from the Cretaceous Hell Creek formation.

## *Ancient Journal Entry*

*Day 13:*

*Once again wandering through Hell Creek forests, I discovered a burrow. I decided to wait for its owner. After some time of observation I saw the owner of this burrow. It was a small mammal covered in fur.*

*After a short observation, I realized that this is Didelphodon. It was quite big, as for mammals of this period, but still unable to stand a chance against dinosaurs. Living in burrows, these animals apparently provide themselves with complete safety, since they cannot be reached there. when I approached, the Didelphodon ran and hid, rather than challenge me.*

*Day 14:*

*I found out that these little animals love to eat Crassostrea Oysters! Upon feeding two Didelphodons with Crassostrea Oysters, they ran to their burrow. Given some time, the two returned with several young clinging to their mother.*
Ceratosaurus

Ceratosaurus is a theropod dinosaur from the **Late Jurassic** **Morrison Formation**.

## *Ancient Journal Entry*

*While moving along a river today, I spotted two Ceratosaurus! Their coloration is quite beautiful, although it made them easy for me to spot. Their large horn and eye ridges make them a very interesting sight to see.*

*They seem to live near this river, as I saw them again the next day. This time, they had a Dryosaurus corpse nearby as their dinner. Their muscular legs allow them to chase after and catch the agile Dryosaurus, but still having to somewhat rely on the element of surprise. I will have to be careful not to catch their attention. Their heads are quite large compared to the size of their bodies, which must mean they pack quite the punch, I would prefer not to get in between those jaws.*
Breo

**Breo** (**Br**/ee and L/**eo**) is the sibling/friendly relationship between Bree Davenport and Leo Dooley and one of the main pairings in *Lab Rats* . Leo was Bree's first friend and he showed her the outside world. They care about each other and tease each other once in a while, but Leo is the one she makes fun of the least and often helps him.

Their friendship is sometimes referred to as **Breleo** (**Bre**/e & **Leo**), **Leree** (**Le**/o & B/**ree**), **Beo** (**B**/ree & L/**eo**), and **Lree** (**L/**eo & B/**ree**)
SCP-500

* Artwork
* SCP-500-1 in-game
* SCP-500-2 in-game

> *"A pair of red and pink pills that, when taken orally, cure all diseases. When used, the user will be healed of all damage and have all effects, useful or harmful, removed. Use it wisely, this kind of drug is nearly irreplaceable. "*
>
>
>
>
>
>
>
> -Barker's personal description
>
>

**SCP-500** are two items in Item SCP in SCP: Site-MC. They are a red and pink pill that, when used, get rid of all status effects currently on the user and heal them instantly to full health respectively. Unlike in cannon, SCP-500 is split into 2 different pills.

## Official SCP Wiki Information

*"SCP-500 is a small plastic can which at the time of writing contains forty-seven (47) red pills. One pill, when taken orally, effectively cures the subject of all diseases within two hours, exact time depending on the severity and amount of the subject's conditions. Despite extensive trials, all attempts at synthesizing more of what is thought to be the active ingredient of the pills have been unsuccessful."*

## In-Game

SCP-500 spawns in locked rooms in the Heavy Containment Zone and Light Containment Zone.

SCP-500 is split into 2 pills, a red one (labelled SCP-500-1) and a pink one (SCP-500-2)

SCP-500-1 will get rid of all status effects when used and SCP-500-2 will heal the user to full health when used.
Pump Shotgun

The **Pump Shotgun** is a weapon in SCP: Site-MC. It serves as a Shotgun that has a large bullet area spread that can hit multiple targets and deal loads of damage, but only at point-blank range. MTF Lambda-4 ("Airlock Warning") and MTF Mu-4 ("Disabled Devices") spawn with them. It spawns in SCP-079's room.

## Tactics/Trivia

The Pump Shotgun shines in CQC (Close Quarters Combat) so you should mostly use it in the facility. It is harder to use on the Surface, as it requires the player to be near their target to do more damage.

It is also useful for stealth killing. Using it to sneak up behind somebody and quickly mow them down with it's high damage is recommended.

It is identical to the Logicer.
Kon-El

**Connor Kent**, christianized as Kon-El, is the genetic clone of Superman and Lex Luthor and the adoptive cousin of Kara Zor-El Who became the superhero / vigilante Superboy. He is afraid of his inner darkness and will, one day follow the same path as Lex. However, Clark, Lois and the entire family ensure Connor that will not happen because he will always be surrounded by people who love and support him.

During his time as a vigilante he was a member of the Young Justice, The Teen Titans, and the Justice League reserves. He is also the adopted son of Martha Kent and the adopted uncle of Jonathan and Jordan Kent.
Hesperornithoides

Hesperornithoides is a troodontid dinosaur from the **Late Jurassic** **Morrison Formation**.

## *Ancient Journal Entry*

*I’ve discovered a small Troodontid today, which I believe is Hesperornithoides. These small dinosaurs are covered in blue-ish feathers and a large black tuft on its head, and are quite a sight to behold. The ones that live nearby have been quickly darting around a Zamites for several hours. When I got close though, they broke off and ran away before stopping and looking curiously at me. While scared of my size, they are still curious of what I may do. I will have to keep my eye on them for future research.*

*While feeding an Eilenodon, a Hesperornithoides seized the chance and attacked! Quickly running in, it snatched the Eilenodon, and quickly killed it, before dragging it off to eat in the scrub. The other Eilenodons that were nearby quickly scattered. I feel somewhat bad for the death of this Eilenodon, but seeing the speed of a Hesperornithoides on the hunt was truly fascinating.*
Allosaurus

At home in the renowned **Morrison Formation** of **Late Jurassic** North America, *Allosaurus* is a relatively large predator, with exceptional individuals reaching nearly 9.5 blocks long and weighing 2.5 tonnes, and smaller individuals being only 7 blocks and 1 tonne.

Although not the largest predator of Morrison, *Allosaurus* is certainly the most prevalent—accounting for over 70% of all theropods in the ecosystem.

## Feeding

An exceptionally versatile and resilient predator, *Allosaurus* is capable of tackling everything from the well-armed-and-armored thyreophorans, to the numerous enormous sauropods of Morrison. As individuals can often be seen riddled with both healed and unhealed injuries, theirs is a rather dangerous lifestyle—even for a theropod. Such injuries include fractured ribs and arm bones, impalement wounds from survived-encounters with the tail-spiked *Stegosaurus*—and even chunks of flesh and bone amputated due to encounters with other theropods, including other *Allosaurus*.

## Display

A distinguishing feature of *Allosaurus* is the pair of horn-like crests positioned before its eyes, and though not as extravagant as those of the contemporary *Ceratosaurus*, they remain among the animal's most recognizable characteristics.

## *Ancient Journal Entry*

*Today on my journey, I discovered a large footprint in the mud near a watering hole, I noted the obvious theropod shape and size, and quickly deduced it must have been some Allosaurus. The track wasn’t old, so I felt somewhat unsafe. I do not believe I am ready to study an Allosaurus quite yet, with all my equipment left in the Cretaceous.*

*Despite what I wrote last week, I was unlucky enough to stumble across an Allosaurus eating. Luckily, it was more interested in it's juvenile Stegosaurus meal than it was in me. It's large size, green color, and large crests made it stand out against the bleak landscape, yet it could easily camouflage behind the trees that are scattered around in the more wet areas. While beautiful, I do not wish to have another encounter with an Allosaurus for a long while. From what I can speculate, Allosaurus are probably faster than me, those strong legs would probably make it be able to pursue prey for some time, but i still need to do some research whether it's true or not.*

*These are most definitely apex predators, and I wonder, would they be able to take down larger prey in a group? Would they coincidentally come together to hunt big game?*
Prehistoric Fauna Mod Wiki

**Welcome to the Prehistoric Fauna Mod Wiki!**
Prehistoric Fauna is a Minecraft mod based on time travel and prehistory. Travel to worlds long forgotten, where things long dead still thrive. Bring them back to the overworld, or survive in the prehistoric landscape.
The mod currently has 3 dimensions based on the different periods of the Mesozoic, each with a biome made to accurately represent a geological formation of the time. The mod has 21 different species of extinct animals, ranging from the ancient ancestors of dinosaurs and mammals, such as Chromogisaurus and Exaeretodon, to the giants of the Cretaceous, such as Triceratops and Tyrannosaurus. The mod also adds 7 unique trees, 12 unique plants, and much more!
SCP-244

* Artwork
* SCP-244 in-game

> *"A Tunisian-style earthenware jar that is freezing to the touch. Placing it and standing on it will unleash a mast of cold fog that radiates hypothermia. Be careful where and why you place it, whether it be to slow down someone or as a diversion factor, as you won’t be able to move it."*
>
>
>
>
>
>
>
> -Barker's personal description
>
>

**SCP-244** is an Item SCP in SCP: Site-MC. It is a jar that unleashes a permanent AOE of poison and slowness when stepped on.

## Official SCP Wiki Information

*-244-1 is a Tunisian-style earthenware jar, made of common ceramics mixed with traces of [DATA EXPUNGED] and decorated with silver filigree. The inside of SCP-244-1 always has an internal temperature of -37℃ and a 125% humidity, regardless of external conditions; persons handling SCP-244-1 invariably describe it as cold to the touch. SCP-244-1 includes a cap of identical make and style to the jar itself.*

*When SCP-244-1 is uncapped, condensed water vapor will flow from its mouth. The rate at which the vapor emanates increases if SCP-244-1 is left lying on its side or suspended upside-down. This vapor is identical in composition to ice fog, with a temperature of -37℃ and 125% humidity as it exits SCP-244-1. Over time, this fog will disperse through whatever area SCP-244-1 is in, lowering ambient temperatures and raising humidity levels proportionally. The amount of time it takes for SCP-244-1 to fill an area with fog varies depending on the size of the space, the amount of moisture already in the air, and the temperature at the time SCP-244-1 is opened. If SCP-244-1 is left uncapped outside of any structure, it will still produce water vapor and lower the surrounding temperature. However, the effect may be considerably diminished, or enhanced, by the effects of the sun, wind, local topography, and/or local vegetation.*

## In-Game

SCP-244 spawns in a locked room in **TBA**

SCP-244 unleashes a white linger-potion-like cloud when stepped on. This cloud will give poison and slowness to anyone who steps in it.
Henos

**Henos** is a boss mob that spawns on the top floor of Time Temples.

When defeated, he drops 0-8 Henostone and a Time Gem which can be used to activate the time portal.

## Combat

During the player's first half of their fight against Henos, a ranged weapon such as a bow may be most useful.

Once Henos has fallen to half health, a green energy shield will surround him—this is when he will begin regenerating his health, and it is at this point that the player must abandon their bow to instead focus on using a melee weapon, such as a sword or axe. Melee weapons damage his shield more quickly than arrows can reload, and any attempt to use a bow or crossbow on his shield will result in his health regenerating to the point of absolving the player's progress. After three strikes, the energy shield will withdraw, and Henos will be vulnerable once more.

As Henos begins to blast his laser beam, hiding behind the pillars of the arena is most useful to avoid receiving any direct hits. Whenever he ceases fire, this signals the player's opportunity to resume firing.
Camarasaurus

Camarasaurus is a sauropod dinosaur from the **Late Jurassic** **Morrison Formation**.

## *Ancient Journal Entry*

*While roaming the Morrison, I stumbled across a giant foot print. As I could easily stand in it, I deduced it was some form of sauropod. I quickly discovered what kind, as I felt a low rumbling shake the earth beneath me. I turned to find a herd of Camarasaurus! These giants roamed in a large herd, each staying within the same general area. Their red noses stood out against the rest of it’s brown body. Everything I saw in the area made sure to keep a wide path from these Camarasaurus, with their sheer size intimidating everything. I will have to keep my distance, but I must find out more about them.*

*Today, I was lucky enough to spot them eating in the distance. The large adults were eating from the tops of the Ptilophyllum, while the young babies were scrounging off of the leaves that fell from their parents mouths. Truly fascinating how these beasts live. Their overwhelming scale astounds me, but my geologic research has shown the Camarasaurus are nowhere near the largest sauropod in the Morrison. I shudder to imagine the size of these larger sauropods...*
Sillosuchus

Sillosuchus is a large poposauroid archosaur from the **Late Triassic** **Ischigualasto Formation**.

## *Ancient Journal Entry*

*While I was at the river today, I discovered two Sillosuchus drinking. Although it’s distantly related to the far more dangerous Saurosuchus, the Sillosuchus is herbivorous. Until just recently, we believed that Sillosuchus was not very large, although it was possible that it grew up to 10 meters. This discovery just proves that to be correct. Unlike many other paracrocodilians, Sillosuchus is also bipedal. Their size means that nearly nothing preys on them.*

*While on my way back to camp from my adventure with the Ischigualastia, I discovered a group of three Sillosuchus. All of them had congregated around Dicroidiums that were growing in the area. Normally out of reach for the fauna of Ischigualasto, the tops of the Dicroidiums are in the perfect place for the Sillosuchus to eat.*
Ischigualastia

Ischigualastia is a large Dicynodont from the Triassic Ischigualasto Formation.

## *Ancient Journal Entry*

*While resting in my camp today, I was awoken by a low rumbling coming from nearby. Extremely cautiously, I investigated, and discovered a herd of Ischigualastia! These large dicynodonts were recognizable immediately. These large grazers have little to fear, seemingly only being preyed upon by Saurosuchus. Not only does their size protect them, but the fact they travel in large herds helps discourage carnivores from hunting them. As such, they are quite docile. I will travel with this herd for a while to learn more about them.*

*I discovered today that these Ischigualastia love Cladophlebis! As a test, I collected some and held it out to see if they would come. Sure enough, one approached and followed me until it was able to eat what I had. Due to their docile nature, and their hunger for Cladophlebis, it may be possible to mount them, and guide them somehow.*
Eilenodon

Eilenodon is a rhynchocephalian reptile from the **Late Jurassic** **Morrison Formation**.

## *Ancient Journal Entry*

*When traveling across the savannah, I nearly stepped on a basking Eilenodon! Despite the fact they look like lizards, they are actually sphenodonts, like the modern day Tuatara. These interesting reptiles once inhabited almost all the niches of modern lizards, so it is interesting to see some now, when they were more common. As mentioned in the beginning of this page, like most other reptiles, they bask. When they get cold, they’ll lay down in order to try and gain more heat from the ground and the sun.*

*The Eilenodon seem especially good at eating the tough horsetails that sometimes grow throughout the Morrison. After giving some to one nearby, it ran off and began the creation of a nest.*
Chromogisaurus

Chromogisaurus is an early sauropodomorph from the Triassic Ischigualasto formation.

## *Ancient Journal Entry*

*While travelling with the Ischigualastia herd, I encountered my first dinosaur in the region. Despite their small size, Chromogisaurus is an ancient ancestor of the titanous sauropods. Unlike their giant descendants, Chromogisaurus is bipedal, and I imagine would fall prey to Herrerasaurus often. As such, they ran from me when they noticed I was watching.*

*While I have not encountered more, I have recently discovered several footprints that can be attributed to them. Upon closer inspection, there were several Chromogisaurus in the area, congregating around a fallen Johnstonia. While normally out of reach, this fallen one must have proven too good to pass up. If I encounter any again, I will have to try feeding them some.*
Dryosaurus

Dryosaurus is an ornithopod dinosaur from the **Late Jurassic** **Morrison Formation**.

## *Ancient Journal Entry*

*My first day here in the Morrison, and I've already encountered a group of Dryosaurus! Staying near a herd of Stegosaurus for protection, these agile dinosaurs are quite interesting to watch. When spooked, they bolt faster than I could possibly imagine. Their bodies help them blend in with the dirty landscape as well.*

*While exploring today, I discovered bite marks on the Coniopteris surrounding me. I have concluded, due to the size of the marks, that it must have been Dryosaurus. I was also able to catch several Dryosaurus nesting nearby, using the plant to help build their nest.*
SCP-076-2

* Artwork
* SCP-076-2 in-game

* Is immovable
* Has infinite lives as long as SCP-079 is alive
* Doesn't respawn when SCP-079 is dead

> *"A powerful superhuman that, in short, always comes back. His melee weapon and speed make it easy to cut chases short. Good luck even holding back due to his complete knockback resistance. As long as SCP-079 is alive, you're in for trouble."*
>
>
>
>
>
>
>
> - Barker's personal description
>
>

**PLEASE NOTE THAT SCP-076-2 IS SCRAPPED.**

**SCP-076-2** is a playable SCP in SCP: Site-MC. It is a powerful melee user with speed, complete knockback resistance and an unbreakable sword. It respawns every 5 minutes after death as long as SCP-079 is alive,

## Official SCP Wiki Information

*"SCP-076-2 resembles a lean Semitic human male in his late twenties. Hair is black, and eyes are gray, skin tone olive. Subject is 1.96 m in height and 81.65 kg in weight. Numerous tattoos depicting arcane and occult iconography are present all over the body (mostly in the form of leering demonic faces) and ranges from subtle to openly ostentatious. Subject, when encased inside SCP-076-1, is technically dead.*

*However, occasionally SCP-076-2 will awaken, effectively "reanimating", complete with all vital processes needed to sustain a living human being. Subject will then attempt to leave SCP-076-1. If successful, subject will enter a trance state and seek out the nearest human being, ignoring all other living things in the process. Upon coming into contact with living humans, SCP-076-2 will enter a rage state in which it attempts to engage and kill all human beings encountered. To date, only the subject's death has been shown to be effective in ending these rampages."*

## In-Game

SCP-076-2 spawns in the HCZ in its containment chamber.

SCP-076-2 has a close ranged re-textured Netherite sword labeled as "SCP-076-2;" other players are not allowed to use it. This sword has +3 attack speed and +8 damage (starting from 0 damage).

It respawns every 5 minutes after death as long as SCP-079 is alive, making it the only SCP to respawn upon death.
Mobs

# Fauna

 **Prehistoric Fauna** has a large number of animal species that spawn naturally in prehistoric dimensions. All animals are breedable, most are edible, and two are rideable. Animals often have varying behaviors, to play out their own roles in the ecosystem.
 The mod currently has **26 species**! The following is a list of prehistoric animals, ordered by dimension, formation, and alphabetically:

Arganodus
Chinlea
Coelophysis
Desmatosuchus
Mooreodontus
Placerias
Poposaurus
Postosuchus
Saurichthys
Trilophosaurus
Typothorax
Calsoyasuchus
Ceratodus
Dilophosaurus
Kayentatherium
Megapnosaurus
Potamoceratodus
Sarahsaurus
Scelidosaurus
Scutellosaurus
Aepyornithomimus
Citipati
Pinacosaurus
Plesiohadros
Protoceratops
Telmasaurus
 ***Ischigualasto:***
Ceratodus
Chromogisaurus
Exaeretodon
Herrerasaurus
Hyperodapedon
Ischigualastia
Saurosuchus
Sillosuchus
Allosaurus
Camarasaurus
Ceratodus
Ceratosaurus
Dryosaurus
Eilenodon
Hesperornithoides
Potamoceratodus
Stegosaurus
Ankylosaurus
Basilemys
Cyclurus
Dakotaraptor
Didelphodon
Gar
Myledaphus
Thescelosaurus
Triceratops
Tyrannosaurus

# Hostiles

Prehistoric Fauna currently has one fully hostile Boss mob: The **Henos**. This boss is found in the **Time Temple**, and drops the **Time Gem**, which is the key item for time travel.
Time Temple

Time Temples are large structures that spawn in the overworld. They are composed completely of different variants of henostone blocks. There are 2 levels; a floor base level; with two separate rooms, and a roof level with an open ceiling that you can access via a staircase on the ground floor.

The two rooms are very similar in design, both with pathways that have scattered traps along the floor. The room on the left contains various chests filled with loot such as clocks, henostone blocks, bones, and more. The room on the right is barren of chests and contains a single ruined Time Portal. Both rooms have traps on the floor and have henostone blocks piled in the corners.

On the top floor, it is a mostly barren area save for two small statues on the left and right and an alter in the middle. When one approaches said alter, the keeper of time, Henos, appears. He can be fought in order to obtain a Time Gem.
Saurosuchus

Saurosuchus is a pseudosuchian archosaur from the Triassic Ischigualasto Formation.

## *Ancient Journal Entry*

*On my return trip from the river, I witnessed one of the most terrifying sights here in Ischigualasto. Laying down in the underbrush was a sleeping Saurosuchus. While the apex predator of the area, they spend most of their time sleeping. These ancient crocodilian ancestors rule the area and gladly prey upon the largest animals, such as Ischigualastia and Sillosuchus. Luckily it was only sleeping, or I wouldn’t be writing this right now.*

*When traveling, I discovered an Ischigualastia corpse. Luckily the predator had left the site, so I felt safe to investigate. The bite marks indicate that Saurosuchus was the attacker. This confirms my theory that while Ischigualastia is large, the Saurosuchus is able to take it down. Whether they commonly eat the Ischigualastia or if this was a rare occasion, I don’t know. More research will have to be done.*
Herrerasaurus

Herrerasaurus is an early Theropod from the Triassic Ischigualasto Formation.

## *Ancient Journal Entry*

*While I’ve been exploring for the past several weeks, I’ve been hearing a hissing noise coming from nearby, although I’ve never been able to locate where from until now. Today, I was able to spot a lone Herrerasaurus following me. The fact that I’m larger than anything they regularly hunt may be the only reason I’m alive. The patterning on it’s back has helped keep it somewhat hidden from my view until now. Whether I’m safe or not is currently unknown. I yelled at it, and it ran off, seemingly scared, but it may come back.*

*Since having spotted the first Herrerasaurus, I’ve been able to spot more running through Ischigualasto. I was even lucky enough to have caught one eating a Hyperodapedon. Being as common as they are, Hyperodapedons are probably one of the main food sources for Herrerasaurus. Whether I’m being stalked or not is yet to be seen, but I’m feeling much more confident in my ability to spot them.*
Structures

**Prehistoric Fauna** has a number of structures which spawn in different dimensions, and were built by three separate groups. All structures in the mod generate naturally, and all structures contain loot to claim. Only the **Time Temple** spawns with an entity guaranteed to be inside.

## In the Overworld

***Time Temple*** - a large structure which spawns on land with roughly the same frequency as Ocean Monuments, made of **Henostone-Base Blocks**. Time Temples spawn with the **Henos** inside, making them critical to the mod's progression.

***Portal Hub*** - a mid-sized structure which spawns underground, containing a mixture of **Henostone** and stone blocks, **Prehistoric Plants**, and broken portals. They serve as a useful way to obtain extra time machine frames, and do not move with geologic time.

***Geologist Camp*** - a small structure housing a **Paleontology table**; a key tool for identifying fossils.

## In prehistoric dimensions

### Cretaceous structures:

***Hell Creek Hut*** - a mid-sized ruined structure which spawns in the Hell Creek formation. They were left by time traveling pioneers who disappeared.

***Portal Hub***

### Jurassic structures:

***Morrison Hut*** - a small ruined structure which spawns in the Morrison formation. They were left by time traveling pioneers who disappeared.

***Portal Hub***

### Triassic structures:

***Ischigualasto Hut*** - a small ruined structure which spawns in the Ischigualasto formation. They were left by time traveling pioneers who disappeared.

***Portal Hub***
Basilemys

Basilemys is a very successful terrestrial turtle from the Cretaceous Hell Creek formation.

## *Ancient Journal Entry*

*Day 8:*

*I discovered a turtle on my journey! I believe the turtle is Basilemys, a somewhat uncommon sight here. They're truly a sight to behold. Their hard shells seem to be used as protection against the Dakotaraptor, who I have seen eating overturned Basilemys before.*

*Day 9:*

*Having followed the Basilemys throughout yesterday, I've discovered something truly fascinating! They love the horsetails that commonly grow through out Hell Creek.*
Portal Hub

The Portal Hub as seen from the front of the balcony (in the Overworld)

Wheat, Bones, Coal, Horse Armors, Gold Nuggets, Golden Apples;

Araucaria Saplings.

### Blocks

Stone, Stone Bricks, Gravel, Stone Brick Stairs, Stone Brick Slabs, Cobblestone Walls;Henostone bricks. Henostone, Chiseled Henostone, Henostone Pillars, Henostone Brick Stairs, Henostone Brick Slabs, Henostone Brick Walls, Chiseled Henostone Pillars, Henostone Traps, Henostone Slabs;

Dark Henostone Brick Slabs;

Lanterns;

Time Machine Frames;

1 Barrel.

### Generation

y= 20

The **Portal Hub** is an underground structure that will spawn in both the Overworld and all prehistoric dimensions, and spawns in the same coordinates regardless of dimension. It contains a mixture of stone and **Henostone Blocks**. They serve as a good way to obtain **Time Machine Frames**, but can be dangerous due to a high number of **Henostone Traps**.

**Portal Hubs** are composed of two floors: the overlooking "balcony" lined with stone arches and a **Henostone Brick** floor, and the smaller "pit" lined with ornate **Henostone** arches. The pit has a dirt floor, plant life, fallen pillars, broken time portals, a lantern, and a barrel filled with loot. The Hub has five entrances, three along the balcony, one at the back of the structure within the staircase, and a large entrance in the roof. The entrances on the balcony and staircase are all completely lined with Henostone traps. Whether or not the entrances are accessible depends on the surrounding cave generation; if there is no cave which collides with an entrance, the entrance will be lined with stone.

Portal Hubs are buried quite deep and typically spawn just above the highest diamond levels, at around y=20.
INVICTUS 9

Invictus Skin as of 6/17/2021

INVICTUS\_9 formerly known as Nothing\_Here76 is an off and on Moonbyte anarchy player who lives proudly in America. His name says he is Unconquerable and its not just for show, INVICTUS\_9 has based with many players so most know him as a recognizable name. It will be easy to spot him in his golden armored skin that takes inspiration from Spartans. His current location is undisclosable. INVICTUS\_9 has based with Pizza\_fag, tip\_tip\_the\_bird and random person at the Bedrock basin read here, He has based with Pizza\_fag many times on numerous basses and has explored with Pizza\_fag just as much. Pizza\_fag has described INVICTUS\_9 as a hassle on many occasion but he is not always such a troublemaker as he helped with the bedrock basin v1 and in the other bases that he co-founded with Pizza\_fag he created many things to try and make the bases look cleaner. He has stated that he is trying to be more active on the server and whether that's a good thing or a bad thig only time will tell.

INCOMPLETE
The 1.17 update

## Moonbyte.us 1.17 upgrade

#### The Update

The 1.17 update brought a lot of difficulties to the server. To player data first not working to 75% of the world being completely corrupted and the server had to revert back to a world file from March 2021. We will take a in-depth look on how this happened to the server, how this can be prevented and what the current player-base needs to know.

#### Player data "corrupted"

Basically as soon as the server updated, nobody could login. When a user would login the server would crash. We're not really sure why this issue happened, but we are guessing it was a spigot / papermc issue. Updating Papermc the next morning fixed the issue.

#### 75% of the world corrupted

As soon as we could login to the server, we realized 75% of the server was corrupted. Again, were not really sure why Paper re-generated 75% of the world. But, what we are doing is making a backup before a upgrade. Normally during a Minecraft Server update, nothing really happens. The server doesn't really care that you've upgraded. For some reason. if it was because of a exploit we did or something the world wouldn't upgrade to 1.17 correctly.

#### Backup

Because we didn't really keep backups since we don't really have a lot of storage for the server, the latest backup we had was from April 8th, 2021. This backup was applied on June 20th 2021. So basically what the world was like back in April is what is it now. All player data wasn't lost so your ender chest data and everything is up-to date. But the world had to be reverted. The Nether or the End wasn't affected by this.
Hell Creek Formation

Hell Creek is a **Late Cretaceous** formation stretching over portions of the North American states *Montana*, *North Dakota*, *South Dakota*, and *Wyoming*.

## **Animals**

Hell Creek is currently home to 10 different animals: 7 terrestrial and 3 aquatic. These are, in alphabetical order: *Ankylosaurus, Basilemys, Cyclurus, Dakotaraptor, Didelphodon, Lepisosteus, Myledaphus, Thescelosaurus, Triceratops, and Tyrannosaurus*

## **Biomes**

Hell Creek has 6 distinct biomes in game, with many unique fauna and flora throughout.

### Hell Creek Hardwood Forest

The Hardwood Forest is the most common biome in Hell Creek, and all terrestrial fauna can be found here. The ground is made up of Mossy Dirt, Loam, and Podzol. Large *Araucaria* and *Metasequoia* tower over the biome with smaller *Araucaria* and rare *Liriodendrites* sprinkled throughout. The ground-cover is largely made up of Horsetails and *Osmunda*, as well as *Moss* carpet. Other plants that can be found are *Marchantia* and *Clubmoss*.

### Hell Creek Bluffs

The Bluffs are far more hilly than any other biome in Hell Creek. The most dominant tree that grows here is the flowering *Liriodendrites*, although *Platanites* are also rather common. Less commonly, smaller *Metasequoia* and the bush-like *Marmarthia* tree can be found. *Humulus* and *Nilsonia* vines can often be seen climbing up the trunks of these various trees. The ground-covering *Osmunda*, *Bisonia, Zingiberopsis,* and *Clubmoss* are also present. Unlike all other regions of Hell Creek, *Triceratops* is uncommon here, as *Ankylosaurus* have a foothold on their shared ecological niche within this local ecosystem, and is more common here than anywhere else. *Edmontosaurus*, *Tyrannosaurus*, and *Basilemys* are also common.

### Hell Creek Clearing

The Clearing, in stark contrast to Hell Creek's several forests, is a far less dense biome in terms of trees. *Sabalites* can only be found here, and young *Araucaria* and *Metasequoia* are also relatively common. *Ginkgo* and *Platanites* are also present, but are noticeably rarer. *Tyrannosaurus* is more common here than in any other region of Hell Creek, while *Thescelosaurus* reflect the inverse. *Triceratops*, *Edmontosaurus*, *Didelphodon*, and *Pachycephalosaurus* are also common.

### Hell Creek River

The River is where all the fish can be found. *Thoracosaurus* can sometimes be seen swimming upstream from the nearby oceans, and *Dakotaraptor* and *Thescelosaurus* are more common along the riverbanks than anywhere else in Hell Creek. Horsetails and *Marchantia* are the only groundcovers. *Dryophyllum* is the most dominant tree, followed by *Metasequoia*, *Trochodendroides*, *Ginkgo*, and *Marmarthia*. Algae and *Crassostrea* Oysters can often be discovered beneath the waters. The rooted *Quereuxia* is the only aquatic plant present in the water, unlike the free-floating *Cobbania* and *Azolla*, which may be swept away by the river's moving currents.
Dakotaraptor

1-3 Raw Large Theropod

Hailing from the renowned **Hell Creek Formation** of **Late Cretaceous** North America, Dakotaraptor is one of the largest members of Dromaeosauridae—reaching 5.5 blocks long and weighing 300 kilograms.

It is a rare species, and can most commonly be found near rivers.

## Feeding

Being comparatively small among the many titans of Hell Creek, *Dakotaraptor* cannot rip through the tougher hides of large animals such as *Triceratops* and *Ankylosaurus*—at least, not with nearly the same efficiency as the larger *Tyrannosaurus*. To counteract this, they often rely on *Tyrannosaurus*—waiting for them to bite through the armor and bone of large carcasses, and scavenging their scraps.

The ideal prey item of *Dakotaraptor* is *Thescelosaurus*, which it can often be seen pouncing and latching onto. Subduing all resistance from the animal with its long talons and sharp teeth, *Dakotaraptor* have no need to wait for it to bleed out and die, and instead devour their prey alive.

## *Ancient Journal Entry*

*Day 4:*

*This is my first day here in Hell Creek, but it has been exciting! I've discovered what I believe is Dakotaraptor! I've done my best to keep my distance, and I don't believe it has noticed me. They are truly beautiful creatures! This specimen is currently sitting in a clearing, seeming to observe the region.*

*Day 4 Cont.:*

*The Dakotaraptor has spotted me! Rather than attack, it gave some form of warning before laying back down. I believe that these animals don't want to fight unless they have to. I should leave. It's beginning to make that call again.*

*Day 5:*

*While watching a Thescelosaurus, a Dakotaraptor pounced! Truly magnificent! It held onto the Thescelosaurus as the others ran, using it's claws to kill it quickly. Upon it's death, a small Dakotaraptor approached from the bushes and joined the parent in eating the kill.*
The Spawn Highways

## The Beginning

#### Where did the spawn highways begin?

The spawn highways were started by Pizza\_Fag on December 20th, 2020. These highways were extremely basic, only being a 1x3 big highway. These highways would only go out to 1000 in each direction, the Valley of Wheat, and The Spawn End-portal. These highways were really designed for newer players to go out to the Valley of Wheat or escape spawn.

## Automated bots

#### Baritone bots constructing highways

Shortly after April 8th, 2021 Pizza\_Fag found a way to automate constructing advanced highways, including diagonal highways that were originally missed out. He started working on the Nether Highways using this bot and made extremely good progress, he then started contracting The Basin so the Nether Highways and the Spawn Highways were paused.

#### The 1.17 update

On the 1.17 update, The Basin got completely reverted. Because of this Pizza\_Fag and the Bedrock Basins were trying to figure out what they want to do and they decided to start a spawn incursion to attract attention to the server. On the 21st of June 2021 Pizza\_Fag and dargox59x started updating the Spawn Highways, and we will wait till the progress is done!
Player Groups

On moonbyte.us, there has been a lot of player groups that are unknown. Since this Wiki article is quite new, there are only documentation of newer player groups or active player groups. Currently we don't have a lot of known older player groups so if you were a part of old player groups, please let us know!

the format of this page : [PlayerGroupName] | [Founder] | [Players] | [Founding Date]

## Player Groups

**Active Player Groups**

* The Bedrock Basins | pizza\_fag | pizza\_fag, dargox59x, INVICTUS\_9, bobydon | 6/15/2020
* Prime Immortal Empire | XxCurly | XxCurly | 1/15/2022
Hyperodapedon

Hyperodapedon is a rhynchosaurian archosauromorph from the **Late Triassic Ischigualasto Formation**.

## *Ancient Journal Entry*

*On my travels today, I discovered a small creature scrounging in the underbrush. It’s stocky stature and large head make me believe that this is the rhynchosaur Hyperodapedon. Due to their small size, they are almost certainly commonly preyed upon by the larger carnivores of Ischigualasto. This would explain why it ran when it noticed me. I will have to keep my eyes out for more of these strange looking beasts.*

*Today I found a group of Hyperodapedon feeding on some of the low growing Scytophyllum. While these plants normally aren’t accessible for the Hyperodapedon, they love it when they are able to get it. More research will be needed in the future.*