Break of Dawn

**Break of Dawn** is an intro mission in Generation Zero.
It is the first mission you will play and acts as a short tutorial into the game.

*Upon arrival back at Iboholmen after your group's weekend excursion on an island, it becomes immediately clear that something is not right. Something destroyed your boat, with you barely making it onto shore alive.*

*The thing, whatever it was, seems to have moved on, but the place seems eerily abandoned. Maybe there are people hiding in the nearby buildings that can tell you a bit more about what is going on.*

## **Walkthrough**

* Search the house for anything of use
From the start, walk towards the house to the West. Pause at the boat shed & open the door. Loot the box inside, then continue. Pick up the Gnome by the fence gate (Collectables/Gnomes) then enter the house.
* Pick up the pistol
(Möller PP in front of dead Soldier in the Kitchen.)
* Pick up the two first aid kits
(Kitchen, next to sink.) Go through the door and enter the bedroom ahead of you. Pick up the Brännboll Bat.
* Pick up the flashlight
(Next to the stairs)
* Pick up the binoculars
(Second floor, left side walking up)
* Check the answering machine
(Downstairs, table by the window in the living room)
* Search the police car for ammo
Walk out of the house and turn south, opening the gate or jumping over the fence. Pause to loot the body of the Policeman, and pick up the Note.
Continue south to the Kiosk. Jump onto the Bins, then the Canopy, then up onto the roof. You will find a Klaucke 17 and some loot. Drop down and walk to the Police car. Open the hood and loot the engine. Open the doors to check for loot inside, then open the boot and loot the 2 ammo boxes
* Locate and destroy an enemy
Up the road from the police car you will see a mission icon. Pause to loot the Orange car next to the Police Car then proceed West. You will see a Dog-like Machine emerge from a shrub by the side of the road, a Prototype Runner.
With your Möller PP, aim for the sides, the back, and the Fuel Tank on its back. Move to dodge its fire, and use the car for cover. Learn the rhythm of its 3 round bursts, pause to fire at it while it is reloading. If you take damage, use a health kit.
Alternatively, run up and attack it with your Brännboll Bat, which has a good chance of staggering it.
When the Runner is dead loot it, then proceed along the road, after looting the car and body inside.

## **Mission Items**

*"If the war comes" civil defense pamphlet*

Front and back pages of the 1983 edition of the civil defense pamphlet "if the war comes"

During the Cold War, the Swedish government issued a public information pamphlet and delivered it to every single household in Sweden as part of the "Totalförsvar" ("total defense") program. The publication included instructions on how civilians were expected to act in case of a major national crisis, in particular an invasion by a foreign power or nuclear warfare. By the late 1980s, every citizen was aware that "Hesa Fredrik" (the nickname for the Swedish civil defense siren) could start ringing at any time, and knew where the nearest shelter was and which belongings to take with them.

The back page of the document features a summary of the 4 types of warning signals and how to recognize them:

READINESS ALARM"

30-second siren tones interspersed with 15-second gaps, used in case of imminent danger or war.

"AIR-RAID ALARM"

Short tone bursts for the duration of one minute. Used when the country is about to be attacked from the sky - everyone is to seek shelter immediately.

"IMPORTANT PUBLIC ANNOUNCEMENT"

6- to 7-second tone bursts interspersed with 12-14-second gaps. The IPA is used to request everyone to listen to the radio to hear the information provided by the authorities.

"DANGER OVER"

30-second long single tone, used when all danger is over.

*Police Note*

A short handwritten Note found next to a deceased Police officer in Yttervik. It Reads;

"Fri 1989-11-10
Missing Teenagers:Therese Knutsson, 18(grandaughter), Maria Grandburg, Daniel Gardfors (friends), more fiernds (names unknown)
Last known location: Bjorknasskogen (Iboholmen)
Reporters: Rolf and Zadia Knutsson(grandparents & primary caretakers) Address: Yttervick, Iboholmen, Municipality of Salthalmn
Location: Maybe at Knutsson Family Home, Yttervic ferry landing"

*Therese's message to her grandparents*

"[single answering machine beep]Grandpa, Grandma, whats going on? I don't know what to do,, I'm at the church... [next message beep]Its me me again.. of course you aren't home what are you thinking Therese. If you ever hear this or if the police hear this, please... Help me, I'm at the Iboholmen church... [final double beep]"