Bedrock Edition beta 1.16.200.52

**Beta 1.16.200.52** is the second beta version for Bedrock Edition 1.16.200, released on October 28, 2020, which added some of the first Caves & Cliffs features behind experimental gameplay toggle, and fixes bugs.

## Additions

### Blocks

Powder Snow
* Currently only available through the creative inventory.
* Entities, including mobs and players, can enter powder snow blocks.
	+ Their movement is slowed down while inside, and fall damage is ignored.
	+ Powder snow can be climbed similar to ladders or scaffolding. Downward movement cannot be accelerated.
* Have a slightly different texture than regular snow blocks.
* When the player is inside the block, a powder snow block fog is rendered around them and an overlay texture is rendered on the HUD.
* Currently behind Experimental Gameplay toggle (Caves and Cliffs sub-toggle)

### Items

Goat Horns
* Dropped by a goat if it rams into a block.
* When used for a short period of time, it makes a sound identical to the horn heard during raids.
* Currently behind Experimental Gameplay toggle (Caves and Cliffs sub-toggle)

Spawn Eggs
* Added goat spawn eggs.
	+ Currently behind Experimental Gameplay toggle (Caves and Cliffs sub-toggle)

### Mobs

Goats
* Spawn in the Extreme Hills biome.
* Take reduced fall damage.
* Will sometimes attempt to ram other mobs, including players.
	+ The ram target can be up to 16 blocks away, but the ram itself only goes 9 blocks. Goats will attempt to get closer to targets that are too far to be reached.
	+ Have a cooldown of 10 to 15 seconds between attacks.
	+ Will not attack goats and shulkers.
	+ Ram will be canceled if attacked.
* Drops a horn when they ram into a tree.
* Can be bred with wheat.
	+ Breeding results in 3 to 8 baby goats.
* Have 10 health.
* On death, they do not drop items, but adults will drop experience.
* Can be milked with a bucket, similar to cows.
* Can be attached to a lead.
* Currently behind Experimental Gameplay toggle (Caves and Cliffs sub-toggle).

## Changes

### Blocks

Grass Path
* Renamed to “Dirt Path”
* Can now be made on top or side of dirt, coarse dirt, mycelium, and podzol.

### Items

Netherite leggings
* Changed the texture of the worn netherite leggings model.

### General

Scripting, Add-Ons, and Technical
* Changed `set_block` and `set_block_at_pos` to use `BlockDescriptor` when specifying `block_type`
* Items with the item lock component no longer cause the recipe book to show invalid recipe results

Blocks
* Added `query.cardinal_facing_2d` to get a ground plane direction that doesn't return up or down
* Added the ability to put block models into the models/blocks folder
* Added the ability for item triggers to send events to the block they are interacting with (when there is one such as `on_use_on`)
* Added the ability to query the interacted face for both interactions with blocks and using `minecraft:on_use_on` in an item. Face can be queried with `query.block_face`

Event Responses
* `add_mob_effect` and `remove_mob_effect` no longer throw content errors when valid effect names are passed in
* Added documentation for `remove_mob_effect` to make creators aware they can use the value "all" in effect to remove all mob effects from a target

## Fixes

Performance and Stability
* Fixed several crashes that could occur during gameplay
* Large numbers of scheduled instant updates should no longer crash the game (MCPE-94942)
* Fixed occasional crash when going through a portal or flying around
* Fixed a crash that would occasionally occur while flying or moving around the game world

General
* Only preview items will be shown in crafting screen when auto crafting an item on controller. This prevents rapid updates of the recipe book
* Fixed a bug where End Portal blocks were not removed after an End Portal Frame block is destroyed. Filled blocks other than end portal blocks will remain in place
* Fixed paperdoll such that it can now always be rotated with the mouse when in the dressing room (MCPE-101210)

Accessibility
* Emote wheel now supports the screen reader
* Fixed a bug where UI screen reader did not read the screen title and shortcut buttons on the Invite to game Screen
* Fixed an issue where the screen reader was not reading updates often enough on some devices
* Fixed the screen reader so messages with controller icons in the Chat Screen are read correctly
* UI Screen Reader now reads the Open Chat Message while Text To Speech For Chat is turned off

Gameplay
* Double chests no longer lose contents when reloading the world (MCPE-102970)
* Compass is no longer consumed when used on a Lodestone in creative mode (MCPE-96258)
* Cocoa Pods generated in jungle now generate in the proper direction (MCPE-102399)
* Signs no longer replace decorations when attempting to place in the same space as the decoration
* Right-clicking a snow block with a shovel no longer breaks the snow block
* Dirt paths (formerly grass path) can now be made by using a shovel on dirt, podzol, mycelium or course dirt (as well as grass)
* Updated the Netherite leggings texture (MCPE-103016)
* Twisting Vines can no longer be placed on Composter blocks while sneaking (MCPE-78973)

Mobs
* Villagers will no longer steal workstations from each other (MCPE-43071)
* Mobs no longer randomly stop attacking and following their targets (MCPE-48144)
* Piglins that are close together can no longer pick up the same item if it's dropped between them
* Mobs no longer spawn in Wither Roses (MCPE-97331)
* Bees now only exit at the front of Bee Hives and Bee Nests

Commands
* `/playsound` commands now play the sound correctly for all players in range
* `/effect` command duration is now capped at 1,000,000 seconds (MCPE-92916)
* Add ticking area commands performed in the same tick now disallow adding areas with the same name twice
* Placeholder text message for the `/titleraw` command success no longer returns to player (MCPE-63618)
* `FadeOut` argument is no longer ignored in `/title`'s times command

Graphics, Textures, and User Interface
* Update Zombified Piglin texture to remove flickering of loincloth (MCPE-96793)
* "Classic Controls - Intense" font color now matches the surrounding text in VR Controls menu
* [X] button in Chat Settings is no longer present when using a controller
* Profile screen has been improved, now characters will be visible and can be selected or modified as soon as they load
* Fixed a bug where the visual focus indicator was lost when hovering on tabs
* Glowsticks no longer use placeholder textures (Education Feature) (MCPE-45686, MCPE-68417)
* Loading screen tips won't display the key `tips.game.62`
* Avoid purchasing Realm if player cancels out of "Purchase History Needed" dialog

Technical
* Fixed face occlusion with data driven blocks to properly account for unit cube transparent vs unit cube opaque
* Fixed a crash caused by heap corruption with `entity_collision` and `pick_collision` components
* Data-driven blocks no longer have their top faces rotated 180 degrees when carried or in inventory (MCPE-63134)
* Mobs are no longer teleported back and forth outside solid objects if there is not enough space for multiple entities (MCPE-101202)
* Fixed items not being placeable in additional horse equipment slots. Does not fix all equippable behaviors
* Inventory size on the `minecraft:inventory` component has to be increased to match the equippable slots in order for the server to accept the item placement
* The tooltip for item with item lock component will no longer show when game rule showtags is disabled

## References

1. ↑ "Minecraft Beta - 1.16.200.52 (Xbox One/Windows 10/Android)" – Minecraft Feedback, October 28, 2020.