MafiaJJanitorial

<- Back to Setups

> *Don't it always seem to go, that you don't know what you got 'til it's gone.*
>
>

## MafiaJJanitorial

Semi-open Daystart Janitorial with a dash of spice

### Town Roles

Cop (x0/1), Doctor (x0/1), Oracle (x0/1), Patsy, Villager (x4/5)

## Description

~~Janitorial is a setup based around the disinformation caused by a role that can hide one of the parts of the setup, and two roles that can change the way Cop sees things. These combined mean that only the Oracle can provide information that is fully trust-able. All parties are forced to play well, because there is no guarantee that any result or claim is blue.~~

Semi-Open Daystart Janitorial where Follow the Cop is still available, but a bit less overpowering.

As mafia is a bit stronger and town is a bit weaker, town has been given +1 ML to compensate.

One town role is removed from the setup to simulate a Janitor clean.

## Algorithm

Direct players to this wiki page and use random.org to generate a number from 1-5. Then, use the setup listed with the number generated.

Each of the PRs has a 20% chance to be removed, and the remaining 40% chance is removal of a Villager (but never Patsy).

## Optimal play

The Cop + Doctor combination would usually be very powerful, but the Cop's information is incomplete due to the Fixer, and there is no guarantee that the Doctor is alive. Blindly following the Cop can often lead to defeat, reinforcing that players have to play well instead of relying on information.

Be aware that most of the time a PR claim will be fake.

60% of the time both Cop and Doctor will be available for town.

### Cop

If you are the Cop, you should say so immediately on day 1...in Janitorial. But here claiming d1 is optional (but still probably recommended due to 75% conditional chance Doctor is available). Anarchist hooking cop is not particularly a useful action since it just stalls but doesn't actually help to prevent follow the cop.

If you have a red check, you should out it, obviously. However, if you have a blue check, don't say who you checked, unless that person is the one about to be condemned. If the Doctor dies, reveal all of your reads.

Be aware that between Patsy and Anarchist frame ploy, the chance of a false red check is a bit higher than usual.

### Doctor

Go on the Cop claim if there is one. It's that simple. Never reveal your role unless you are pressured into being condemned.

Be aware that Anarchist is likely to roleblock you to kill Cop under your watch.

### Oracle

Use your crystal ball to reveal someone you think will help solve the game if you die, then try to be very towny and get night killed. Be aware though that Anarchist has two actions that can interfere with your role (sabotage and theft).

Getting yourself condemned to reveal someone is rarely the correct option, and even more so with the increased chance to not be able to reveal anyone.

### Villager/Patsy

Standard gameplay. Your power is your vote.

Villager fakeclaims are inherently going to be less valuable due to the possibility mafia knows you are fakeclaiming Patsy.

### Mafia

Mafia will know the missing ("cleaned") role, and will often claim that role. To further make the fakeclaim safe from being outed as mafia, the Fixer should go on any d1 fakeclaims, so that they can appear as blue to Cop, but if there is no mafia fakeclaim d1 then Fixer should go on the teammate that is more likely to be investigated.

#### Anarchist

Most powerful/flexible mafia role. You can roleblock Cop (hook), roleblock Doctor to kill Cop (hook), disable Oracle (sabotage/steal), cause a misleading result on a town (frame), and/or search for town PRs (tag).

#### Fixer

You sit on the fakeclaim. You can switch to the other teammate if you feel like the cop may check the mafia instead on future nights. Discuss this with your mafia team; trying to fix the suspicious mafia member can be a key part of deceiving town with the Cop alive.

If Fixer is the one fakeclaiming then you will need to claim that Anarchist framed you if investigated by Cop.

#### Spy

Check the list of roles at the start of the day and message both teammates which town role is missing. Inform your teammates if you plan to use a pocket claim day 1.

It's not worth messaging town since town can ignore the messages as they have little value for town to acknowledge, and thus just a waste of time/effort as mafia.

## Trivia

Attempts to solve some notable issues with Janitorial, namely: 1) Nightstart vs Daystart, 2) Oracle being a confirmed clean, 3) Miller dying significantly hurts mafia's chances, and 4) FtC can be a bit *too* rampant.

Name is based on Mafia.gg + Janitorial and G and J having similar sounds.