recursal/Fanatic-Fandom huggingface dataset:
CriticalRole:Timestamp update

Currently it appears the folks at Critical Role are moving episodes from the Geek & Sundry channel to the Critical Role channel. Right now only 2x20 up to and including 2x51 have been moved, but it's a fair assumption that 1x01 up to and including 2x19 will follow at some point.

This page is to coordinate the effort to update the timestamps, as the breaks in the episodes have been removed. To help this effort, a new category has been created: Category:Articles referencing an episode. That category will have subcategories for all episodes, like this: Category:Articles referencing an episode/2x20. Please use these categories to find all episode references.

The table at the bottom of this page shows the time of the break in the new upload, and the approximate amount of time that will need to be subtracted from all cites to times after the break. It's probably a good idea to spot check some before the break as well, to make sure they're still tracking.

The possible statuses for an episode are:
NOT CLAIMED, CLAIMED (Username) and COMPLETED (Username - Date).

**Guidelines**

* Please claim a page before you start working on it

* Please do not work on episodes claimed by other people.

* Please add a date for completion (in the format yyyy-mm-dd)

## Campaign 2

### Chapter 10

2x20 - COMPLETED (LynnE216 - 2019/12/26)
2x21 - COMPLETED (Hemhem20X6 - 2020/01/03)
2x22 - COMPLETED (LynnE216 - 2019/12/26)
2x23 - COMPLETED (LynnE216 - 2019/12/26)
2x24 - COMPLETED (LynnE216 - 2019/12/26)
2x25 - COMPLETED (LynnE216 - 2019/12/27)

### Chapter 11

2x26 - COMPLETED (LynnE216 - 2020/1/5)
2x27 - COMPLETED (LynnE216 - 2020/1/6)
2x28 - COMPLETED (LynnE216 - 2020/1/2)
2x29 - COMPLETED (Nwegh 2019/12/29)
2x30 - COMPLETED (LynnE216 - 2020/1/2)
2x31 - COMPLETED (LynnE216 - 2020/1/1)
2x32 - COMPLETED (LynnE216 - 2019/12/30)
2x33 - COMPLETED (LynnE216 - 2019/12/30)
2x34 - COMPLETED (LynnE216 - 2019/12/31)
2x35 - COMPLETED (LynnE216 - 2019/12/31)

### Chapter 12

2x36 - COMPLETED (LynnE216 - 2020/1/4)
2x37 - COMPLETED (LynnE216 - 2020/1/3)
2x38 - COMPLETED (LynnE216 - 2020/1/3)
2x39 - COMPLETED (LynnE216 - 2020/1/3)
2x40 - COMPLETED (LynnE216 - 2019/12/29)
2x41 - COMPLETED (Nwegh - 2019/12/21)
2x42 - COMPLETED (Hemhem20X6 - 2019/12/22)
2x43 - COMPLETED (LynnE216 - 2019/12/29)
2x44 - COMPLETED (LynnE216 - 2019/12/29)
2x45 - COMPLETED (LynnE216 - 2019/12/28)
2x46 - COMPLETED (Hemhem20X6 - 2019/12/22)
2x47 - COMPLETED (LynnE216 - 2019/12/27)

### Chapter 13

2x48 - COMPLETED (LynnE216 - 2019/12/22)
2x49 - COMPLETED (Hemhem20X6 - 2019/12/20)
2x50 - COMPLETED (LynnE216 - 2019/12/27)
2x51 - COMPLETED (LynnE216 - 2019/12/27)

### Specials

Sx36 - COMPLETED (LynnE216 - 2020/1/5)
Sx38 - COMPLETED (Nwegh 2019/12/31)
Crysa-Thul

Official art of Crysa-Thul, by Olivia Samson from *Vox Machina Origins II 1*.

**Crysa-Thul** was a stillborn fetal deity. As an NPC, Crysa-Thul was played by Matthew Mercer.

## **Description**

When encountered by Vox Machina, Crysa-Thul's form resembled a large, undead fetus.

## **Biography**

### **Before the Stream**

In Vox Machina's first adventure, the group was hired by Fendril Vas in Stilben to investigate the seemingly dubious and dangerous new business conglomerate called "the Myriad". Vox Machina eventually entered a chamber housing a planar rift that pulled the group into a room with Crysa-Thul. Fendril was actually a worshipper of the stillborn god and had intended to feed the party to this deity like many previous mercenary groups. Vox Machina destroyed Crysa-Thul and returned to slay Fendril for his treachery.

### **Vox Machina Origins Volume 2**

In the comic version of the story, Chrysa-Thul only made a brief appearance as the party took him down. It seems that Fendril Vas was not present in this storyline, as Vex'ahlia mentioned that they were being paid "a very small amount" by the town of Stilben to take care of it. They fought it in a forest outside of town.

## **Appearances and mentions**

* Pre-stream
* Specials
	+ "The Story of Vox Machina" (Sx06) (first appearance)
* Campaign One
	+ "The Mines of the Many" (1x98), mentioned only
* *Vox Machina Origins Series II*
	+ Issue 1

## **Trivia**

* Crysa-Thul shares some similarities with atropals: malformed and unfinished creations of evil gods, sustained by negative energy. Interestingly, in 5th Edition atropals appeared for the first time in 2017, after Vox Machina encountered Crysa-Thul in their campaign.

## **References**

1. ↑ Matthew Mercer spelled the name as both "Crysa-Thul" and "Crysa-thul" on his *Vox Machina Wiki* (see "Fendril Vas" and "Stilben"). The former is used on this wiki because it was Mercer's most frequently used form.
2. ↑ 2.0 2.1 2.2 Some of the information on this page was imported from Matthew Mercer's *Vox Machina Wiki* article, "Fendril Vas".
3. ↑ See "The Story of Vox Machina" (Sx06) at 0:00:11.
4. ↑ See "The Story of Vox Machina" (Sx06) at 0:00:11.
5. ↑ See "The Story of Vox Machina" (Sx06) at 0:00:11.
6. ↑ See "The Story of Vox Machina" (Sx06) at 0:00:28.
7. ↑ See "The Story of Vox Machina" (Sx06) at 0:00:11.
8. ↑ Vox Machina Origins Volume 2 Issue #1
9. ↑ See *D&D: Tomb of Annihilation*, 5th ed., p. 214.
**Art:**

1. ↑ Official art of Crysa-Thul, by Olivia Samson from *Vox Machina Origins II 1*. Used with permission.
Coldsnap Leather Armor

**Coldsnap Leather Armor** is a set of armor enchanted to grant the wearer resistance to cold damage.

## **Description**

The armor is made of thick, dark brown leather with a winter motif trim in brownish-blue, white, and silver. It grants an attuned wearer an additional +2 to their AC and resistance to cold damage.

## **History**

Vox Machina purchased the armor from Gilmore's Glorious Goods for 7,500 gold in "Skyward" (1x15) as Keyleth wished to use it herself. However, she shortly realized she preferred her Leather Armor of Spell Resistance, and the armor went to Scanlan Shorthalt. While planning to teleport inside Umbrasyl in "In the Belly of the Beast" (1x54), Scanlan traded the Coldsnap Leather Armor to Vex'ahlia in exchange for her Armor of Acid Resistance. The armor later protected Vex'ahlia from the full brunt of Vorugal's ice breath.

## **Trivia**

* This armor functions as if it is Armor of Cold Resistance applied to +2 Leather Armor. Per the *Dungeon Master's Guide*, an Armor of Resistance cannot be applied to +2 variants.
* Its name is similar to that of cold snap spirits.

## **References**

1. ↑ See "Trust" (1x70) at 3:01:05.
2. ↑ 2.0 2.1 See "Shopping and Shipping" (1x14) at 2:27:18.
3. ↑ See "In the Belly of the Beast" (1x54) at 0:23:15.
4. ↑ See "Shopping and Shipping" (1x14) at 2:35:50.
5. ↑ See "Skyward" (1x15) from 0:12:30 through 0:14:40.
6. ↑ See "In the Belly of the Beast" (1x54) from 0:20:30 through 0:23:35.
7. ↑ See "Vorugal" (1x71) at 3:26:33.
8. ↑ See *D&D: Dungeon Master's Guide*, 5th ed., p. 152.
Character Appearances

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

These charts list the appearances of all characters who appear on the Main Characters, Supporting Characters, and Guest Characters pages.

## Rules

This article has a clearly defined set of rules. Please click here to view them.

## Legend

Please use this as a key. This is also a priority order; start from the top and use the first status that applies to a character.
Coraline

**Coraline** is one of the head priests at the Temple of Renewal. As an NPC, Coraline is played by Matthew Mercer.

## **Biography**

### **"The Ominous March" (1x109)**

Coraline told Vox Machina that Pike had gone to a meeting at the Platinum Sanctuary, where the Dawn Marshals of Vasselheim were discussing how to deal with the approaching threat of Vecna.

## **Appearances and mentions**

* Campaign One
	+ "The Ominous March" (1x109) (first appearance)

## **References**

1. ↑ See "The Ominous March" (1x109) at 1:21:14.
2. ↑ See "The Ominous March" (1x109) at 1:23:41.
Daldred

**Daldred** was a historical figure of the Menagerie Coast.

He was originally a local lord or chief whose love, presumably called Andica, made a great sacrifice. However, their story has been altered and popularized in plays and retellings, and by 831 PD, there were plays with Daldred as a protagonist represented in both the Greying Wildlands and the Dwendalian Empire; in those stories he was a king married to a vain but noble queen, who sacrificed herself to save the kingdom from the evil Taeleron the Cleaver, who demanded her death; the tragedy ended with Daldred lamenting his loss.

## **Trivia**

* Lucien Tavelle's family performed Daldred's tragedy before Elric's death, and they did again at least once after the eldest child was brought back by Azrahari. Both Lucien and Aldreda thought that the story should end with Andica's sacrifice, since she was more interesting than Daldred, but their parents disagreed.
	+ It's possible that Aldreda was named after this historical ruler, since her name is an anagram of "Daldred".
* In a puppet show in Rexxentrum Daldred was portrayed as a golden king with curly beard.

## **References**

1. ↑ *Critical Role: The Mighty Nein - The Nine Eyes of Lucien*, p. 59.
2. ↑ *Critical Role: The Mighty Nein - The Nine Eyes of Lucien*, p. 59.
3. ↑ *Critical Role: The Mighty Nein - The Nine Eyes of Lucien*, p. 58 and 59.
4. ↑ *Critical Role: The Mighty Nein - The Nine Eyes of Lucien*, p. 59.
5. ↑ *Critical Role: The Mighty Nein - The Nine Eyes of Lucien*, p. 58.

**Art:**
David Tennant

Screenshot of David Tennant.

**David Tennant** is a prolific actor and voice actor who plays General Krieg in *The Legend of Vox Machina*.

## **Background**

David was born and raised in Scotland and wanted to become an actor from a very early age, inspired by watching *Doctor Who* on television. He trained at the Royal Scottish Academy of Music and Drama and has frequently performed with the London-based Royal Shakespeare Company. His long list of credits includes work in theater, film, television, and voice work. David is married to actress Georgia Tennant, with whom he has five children.

## **Appearances on *Critical Role***

* *The Legend of Vox Machina* - Brimscythe/General Krieg
	+ "The Terror of Tal'Dorei - Part 1" (LVM1x01)
	+ "The Terror of Tal'Dorei - Part 2" (LVM1x02)

## **Other Works**

The following is a very partial list of some of David Tennant's notable roles:

* *Doctor Who* - The Tenth and Fourteenth Doctors
* *Harry Potter and the Goblet of Fire* - Barty Crouch
* *Good Omens* - Crowley
* *Duck Tales* - Scrooge McDuck (voice)
* *Broadchurch* - DI Alec Hardy
* *Jessica Jones* - Kevin Thompson/Killgrave
* *Around the World in 80 Days* - Phileas Fogg

## **External Links**

* David Tennant on IMDb
* David Tennant on Wikipedia

## **References**

1. ↑ 1.0 1.1 "The Legend of the Cast of The Legend of Vox Machina"
2. ↑  David Tennant on Wikipedia
3. ↑  See David's IMDB listing.

**Art:**

1. ↑ Screenshot of David Tennant (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
Day of Challenging

The **Day of Challenging** is a holy day dedicated to the Stormlord and is celebrated on the seventh day of the second month (i.e., the 7th of Misuthar).

In Emon, thousands of spectators attend the annual Godsbrawl held in the Temple of the Stormlord to root for their deity’s champion, particularly those chosen by the temples of the Stormlord and the Platinum Dragon.

Grog Strongjaw organizes a Luncheon of Champions, including an all-out brawl, on the 7th of Misuthar every four years at Whitestone Castle.

## **References**

1. ↑ See *Tal'Dorei Campaign Setting*, p. 18.
2. ↑ See *Tal'Dorei Campaign Setting Reborn*, pp. 260–261.
Deborah Ann Woll

Photograph of Deborah Ann Woll speaking at the 2017 San Diego Comic-Con International in San Diego, California, by Gage Skidmore.

## Internet Presence

###  **Twitter**

@DeborahAnnWoll

**Deborah Ann Woll** is an American actress. She guest starred in the second campaign and played with Matt in season two of Force Grey: Lost City of Omu.

## **Player Characters**

* Twiggy, gnome rogue "The Stowaway" (2x45)

Twiggy
## Trivia

* Deborah was a part of a 4e Ravenloft Campaign Dungeon Mastered by Matthew Mercer before the start of the Vox Machina home game along with Taliesin Jaffe and Ashly Burch[*citation needed*]
* Matt had invited Deborah to play in the first campaign, but at the time she was not yet comfortable with playing in a live-streamed D&D game, so Deborah declined the offer.

## **References**

1. ↑ See "*Talks Machina* #94: 'The Stowaway'" (TMx94) at 11:20.

**Art:**

1. ↑ Photograph of Deborah Ann Woll speaking at the 2017 San Diego Comic-Con International in San Diego, California, by Gage Skidmore (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
Cyrios End Forest

Cyrios End forest. North and west points of it adjacent to Cyrios Mountains.

The **Cyrios End Forest** is a woodland at the southwestern edge of the Cyrios Mountains.

## **Description**

The Cyrios End Forest supplies the Menagerie Coast with lumber and wood pulp to create quality paper. The deeper portion of the forest is treacherous and full of dangerous creatures. There are also the ruins of a former Ki'Nau village and temple, but expeditions to learn more have been mostly unsuccessful; the participants either sustain serious injuries or fall ill, or else disappear into the jungle.

The forest harbors one of the three temples of Zehir that were used to seal Uk'otoa.

## **History**

### **"The Mighty Nein Reunited Part 1" (Sx73) and "The Mighty Nein Reunited Part 2" (Sx74)**

After the storm giant Thoonum and several deep scions took the final Cloven Crystal, the Mighty Nein (with Kingsley Tealeaf and without Caduceus Clay) reunited to race the minions of Uk'otoa to the final temple in the Cyrios End Forest. They teleported to the Wuyun Gates and flew over the jungle to catch up. The two parties battled at the temple of Zehir, and the scions managed to insert the final Cloven Crystal into the appropriate part of the temple to break the last seal.

## **References**

1. ↑ 1.0 1.1 See *Explorer's Guide to Wildemount*, p. 61.
2. ↑ See "The Second Seal" (2x47) at 2:01:09.  Matt: "Beyond these three coastal cities, you see a forest, jungle. [...] The light grows brighter, and it's the same tint as the eye that summoned you here, as the spheres that you've claimed through your journey. Above that forest, you see, looming, the peak of a mountain range. As that light grows brighter and brighter in the heart of this jungle, you hear once more, 'Release.'"
3. ↑ See "High Seas, High Stakes" (2x99) at 0:46:29.  Travis and Matt discuss the location of the third temple, confirming with one another that it is inland, north of Nicodranas and southwest of the Wuyun Gates.
4. ↑ See "The Mighty Nein Reunited Part 1" (Sx73) at 2:52:22.

**Art:**

1. ↑  Explorer's Guide to Wildemount - Sources on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Cordelia Glask

Official art of Cordelia Glask, by Kent Davis.

**Cordelia Glask** is the owner of the Glass Cat Casino, whose flawless exterior hides her inner turmoil. She is played by Gina Darling.

## **Description**

When Cordelia was first seen, she was smoking a cigarette, was adorned in jewels and furs, and was wearing expensive imported perfume. She wears glasses and is 5'7".

Cordelia's impeccable clothing and grooming in an attempt to emulate the upper classes is slightly fraying, and somewhat overcompensation.

## **Biography**

### **Background**

Cordelia was born and raised in the KeGa Islands, worshipping Katma, the sea god of her people. When Cordelia was about 12 or 13 years old, she entered into a bargain with other gods of the sea while standing on the shore shouting with rage because her family was lost at sea in a shipwreck and only Cordelia survived, alone in a new world. Something responded, offering her a desire, saying that the price had been paid: a mother claimed by dark water. The family had hoped for safe passage and riches and wealth in their new world, and since she could not have her family back, she took what they had desired. The bargain ended up trading any sense of home and family in return for riches and ownership of the Glass Cat. She still believes the gods of the sea are fair, although she didn't realize the wish came with a continuing price.

## **Appearances and mentions**

* Candela Obscura
	+ "Candela Obscura: The Antiquarian" (CO3x01) (first appearance)
	+ "Candela Obscura: The Guardian of Groundswell" (CO3x02)
	+ "Candela Obscura: Candles in the Dark" (CO3x03)

## **Quotations**

* **Cordelia**: Oscar, if life is your curse, perhaps living is the cure.

## **Trivia**

* Cordelia Glask's name is "C. Glask", or "sea glass", "like the one she held in her hands the whole time".

## **References**

1. ↑ See "Candela Obscura: The Antiquarian" (CO3x01) at 0:31:14.
2. ↑ See "Candela Obscura: The Antiquarian" (CO3x01) at 0:33:01.
3. ↑ See "Candela Obscura: Candles in the Dark" (CO3x03) at 1:20:51.
4. ↑ See "Candela Obscura: The Guardian of Groundswell" (CO3x02) from 2:40:37 through 2:44:06.
5. ↑ See "Candela Obscura: The Guardian of Groundswell" (CO3x02) at 0:29:23.
6. ↑ See "Candela Obscura: The Guardian of Groundswell" (CO3x02) at 0:25:04.
7. ↑  Gina Darling (@MissGinaDarling) on Twitter: "I don’t know if anyone's put it together yet in Candela Obscura but Cordelia Glask’s name is C. Glask. "Sea glass" like the one she held in her hands the whole time 🥰❤️🌊🦴" (2024-01-26).

**Art:**

1. ↑ Official art of Cordelia Glask, by Kent Davis (source). Used with permission.
2. ↑ Fan art of Madam Glask, by Julia Stark (source). Used with permission.
Dawnborn Angel

Fan art of the Dawnborn Angel fighting Orym, Deni$e, and a barlgura, by iwilltryalittlearter.

## Sociocultural Information

### **Planes**

* Fields of Elysium
* Material Plane (Exandria)

### **Language**

All, telepathy 120 ft.[*presumed*]

**Dawnborn Angels** are a specific type of angelic celestial that serves Pelor the Dawnfather.

## **Description**

The Dawnborn angel that came to help defend the Hearthdell temple of the Dawnfather appeared to be a beautiful glowing figure of light, with golden-feathered wings and carrying a fiery longsword. He had a deep, resonant voice, saying, "Leave or be judged," as he descended from above.

## **Abilities**

* Flight
* Fire Resistance
* Radiant Longsword - two attacks
* Fiery Castigation - wraps the target in fiery golden chains, restraining them and inflicting radiant damage
* Spellcasting
	+ *Fireball*
	+ *Branding Smite*

## **History**

In 843 PD, as Bells Hells and the villagers of Hearthdell were defeating the forces in the Sunrise Sanctuary, even killing Flameguide Kiro, a Dawnborn angel was sent to the temple, ordering those present to leave the place or be judged. Although the townsfolk and their leader were intimidated by the angelic entity, the adventuring party, as well as the Earth Guardian summoned by Elder Abaddina and the barlgura summoned by Prism Grimpoppy, fought the celestial warrior, and eventually Bor'Dor Dog'Son managed to kill him by kissing his forehead and casting *Inflict Wounds*, destroying his physical form, although Bor'Dor felt extremely guilty afterwards when he remembered the last look of pity and compassion that the angel had given him.

## **References**

1. ↑ See "Crisis of Faith" (3x61) at 1:41:19.
2. ↑ See "Crisis of Faith" (3x61) at 1:40:31.
3. ↑ See "Crisis of Faith" (3x61) at 2:53:06.
4. ↑ See "Crisis of Faith" (3x61) at 1:43:12.
5. ↑ See "Crisis of Faith" (3x61) at 2:55:54.
6. ↑ See "Crisis of Faith" (3x61) at 1:56:49.
7. ↑ See "Crisis of Faith" (3x61) at 1:40:50.
8. ↑ See "Crisis of Faith" (3x61) at 3:33:32.

**Art:**

1. ↑ Fan art of the Dawnborn Angel fighting Orym, Deni$e, and a barlgura, by iwilltryalittlearter (source). Used with permission.
Crystalsands Tundra

The Crystalsands Tundra, with Eiselcross to the west and northwest, the Savalirwood to the south, and the Flotket Alps to the east.

## General Information

### **Fauna**

* Remorhazes
* Frost worms
* Giant birds
* Yetis

## Location Information

### **Region**

Greying Wildlands

The **Crystalsands Tundra** is an arctic desert north of the Savalirwood.

## **Description**

The Crystalsands Tundra gets its name from the ice-encrusted sand dunes of its terrain that appear crystalline in the light. It is a frozen, tundra-like snow desert formed of small beads of ice and frozen snow that lie across endless dunes, rocky outcroppings, and oddly shaped bits of earth that poke from the landscape.

It is said that when the dunes shift in the wind, ancient ruins can sometimes be seen.

It is a cold and empty place, hostile to travelers, and what few inhabitants it has are primarily nomadic. Some are goblins who hunt the creatures living in the tundra. There is also a small clan of wildfolk worshipers of Quajath, called the Mawcotters. In addition to the food they acquire through hunting and trapping, the Mawcotters consume the flesh of Quajath, which they mine during their annual pilgrimages to Eiselcross.

### **Fauna**

Many dangerous cold-weather creatures live in the region. In addition to the partially-domesticated winter wolves ridden by the goblin nomads of the tundra, there are frost worms and remorhazes underground. Their tunnels, particularly when hidden by snow, can be extremely dangerous to unaware travelers. Giant owls and hawks from the Flotket Alps to the east hunt here as well. Several groups of yetis prowl the area, some intelligent, and of varying levels of friendliness.

## **History**

Prior to the Calamity, the land that is now the Crystalsands Tundra was part of the Veluthil Forest, but it is said that a battle during that period turned it into a barren and frozen desert.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 See *Explorer's Guide to Wildemount*, p. 113.
2. ↑ See "Far From The Others" (3x52) at 0:24:06.
3. ↑ See "Far From The Others" (3x52) at 0:06:47.
4. ↑ See "Far From The Others" (3x52) at 0:24:06.

**Art:**

1. ↑  Explorer's Guide to Wildemount on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Daggerbay

Map of the Daggerbay by Andy Law for the Critical Role: Tal'Dorei Campaign Setting.

## Political Information

### **Affiliation**

Republic of Tal'Dorei

**Daggerbay** is a cove on the western shore of Tal'Dorei. It derives its name from an expansive, sharp reef known as the Slumber Reef, which encircles much of the bay. Daggerbay was once the site of the major port city of O'Noa, and was the site where human colonists from Issylra first set foot on the continent. Following the destruction of O'Noa, however, Daggerbay is a mostly abandoned ship graveyard and the waters are said to be haunted.

## **References**

1. ↑ See *Tal'Dorei Campaign Setting Reborn*, p. 130.
2. ↑ See *Explorer's Guide to Wildemount*, p. 87.

**Art:**

1. ↑ Critical Role: Tal'Dorei Campaign Setting, page 87
Durent

**Durent** is a dwarven Waverider of the Water Ashari. As an NPC, Durent is played by Matthew Mercer.

## **Description**

### **Appearance**

Durent was a very dark skinned, stocky dwarf with very short, dirty blonde hair and an unkempt, tattered and knotted beard. He wore goggles and a throat bead.

## **Biography**

Durent escorted Vox Machina beneath the ocean to the Aerie of Torrent, the underwater rift into the Elemental Plane of Water. He showed them three lodestones so that they would know what to look for, and told them they were mostly found buried. He also urged the party to abandon their quest if it went badly, and told them that returning safely was the most important thing.

When Grog, Percival, and Taryon staggered back through the portal after battling the Kraken, Durent escorted them safely to the surface, enquiring anxiously about Keyleth.

## **Appearances and mentions**

* Campaign One
	+ "Tangled Depths" (1x88) (first appearance)
	+ "Curious Tides" (1x89)

## **Quotations**

* **Vex**: Have you seen a kraken?
**Durent**: Oh yeah, I've seen it.
Vex: And?
**Durent**: Oh, it's fucking terrible.
* **Durent**: I have not yet seen the kraken drop its lodes, no.
* **Durent**: If it goes bad, come back.
Vex: Run.
**Durent**: Just get back. You'll fail, but you'll get back.

## **References**

1. ↑ See "Tangled Depths" (1x88) at 1:16:53.
2. ↑ See "Tangled Depths" (1x88) from 1:16:42 through 1:36:06.
3. ↑ See "Curious Tides" (1x89) at 0:21:35.
4. ↑ See "Tangled Depths" (1x88) at 1:34:32.
5. ↑ See "Tangled Depths" (1x88) at 1:35:40.
6. ↑ See "Tangled Depths" (1x88) at 1:35:52.

**Art:**
Darius

Official art of Gilmore and Darius (right), by Isabel Gibney.

**Darius** is the husband of Shaun Gilmore. He helps Shaun with his work in Marquet. Darius has not appeared in *Critical Role* or *Exandria Unlimited* thus far.

## **Description**

### **Appearance**

Darius is a handsome elf with light skin and shoulder length blond hair. He is shy in public, "a perfect counterbalance" against his husband's outgoing personality, and it is rare to see him at Gilmore's Glorious Goods. Darius's singing voice and lyre playing is said able to move any listener to tears.

## **Relationships**

### **Shaun Gilmore**

Darius and Shaun are married and he helps him with his affairs in Marquet. Shaun refers to Darius as "lovely" when speaking about him to Fearne Calloway.

## **Appearances and mentions**

* *Exandria Unlimited*
	+ "A Glorious Return" (E1x03), mentioned only
* *Tal'Dorei Campaign Setting Reborn*

## **References**

1. ↑ See "A Glorious Return" (E1x03) at 1:28:24.
2. ↑ See "The Streets of Ank'Harel" (1x65) at 1:27:32.
3. ↑ See "The Streets of Ank'Harel" (1x65) at 1:27:32.
4. ↑ See *Tal'Dorei Campaign Setting Reborn*, p. 140.
5. ↑ See "A Glorious Return" (E1x03) at 1:28:30.
6. ↑ See "A Glorious Return" (E1x03) at 1:28:40.

**Art:**

1. ↑ Official art of Gilmore and Darius (right), by Isabel Gibney (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
Davok

**Davok** is a dwarven miner, formerly from Jorenn Village, and a member of the group led by Thorn.

## **Description**

### **Appearance**

Davok is a young dwarven man who wields a warhammer. After a fight with the Shadewatch, he injured his arm and had to wear a sling.

### **Personality**

Davok prefers melee to ranged combat. He appears to be attracted to women: he blushed and made a joke when Vex'ahlia flirted with him.

## **Biography**

### **Background**

Davok lived in Jorenn Village prior to the conflict between the Shadewatch and the miners.

### **Kith & Kin**

Around 807 PD, a few days after Vax'ildan was rescued by the miners, a group of Shadewatch guards entered the mines. Davok and Thorn fought them alone, while a dwarf who had been standing guard ran to the main cavern to get help. By the time Vax'ildan arrived, Davok had an injured arm and was fighting a much taller guard with his warhammer. The miners killed three of the Shadewatch, but one escaped. A young woman helped Davok put his injured arm in a makeshift sling. Vax'ildan asked him what would happen to the dead Shadewatch, and Davok replied that the bodies would be dropped into an unused mine shaft.

Several days later, when Vex'ahlia visited the mines, Davok's arm was still in a sling. She approached him as he was cleaning his warhammer, and sat near him to wax her bow. Vex'ahlia flirted with him and introduced herself; they chatted for a time until Davok went to stand guard.

By the next morning, all of the miners had been captured, presumably including Davok. The adults were detained in the town jail. Immediately after the fight that occurred in Shade Hall, Wick, the *de facto* leader of Jorenn Village, released the imprisoned miners. Davok presumably returned to the mines with Faril.

## **Character information**

### **Abilities**

Davok is a capable fighter with his warhammer, able to fight a taller opponent even with an injured arm. He prefers melee to ranged combat.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 See *Critical Role: Vox Machina - Kith & Kin*, p. 163.
2. ↑ 2.0 2.1  Critical Role (@CriticalRole) on Twitter: "Check out our updated timeline featuring ALL of our epic adventures throughout Exandria -- including Campaign 3! ⚔️" (2021-10-28).
3. ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 See *Critical Role: Vox Machina - Kith & Kin*, p. 248.
4. ↑ 4.0 4.1 4.2 4.3 See *Critical Role: Vox Machina - Kith & Kin*, p. 165.
5. ↑ 5.0 5.1 See *Critical Role: Vox Machina - Kith & Kin*, pp. 160–161.
6. ↑ 6.0 6.1 See *Critical Role: Vox Machina - Kith & Kin*, p. 162.
7. ↑ See *Critical Role: Vox Machina - Kith & Kin*, p. 164.
8. ↑ 8.0 8.1 See *Critical Role: Vox Machina - Kith & Kin*, p. 300.
9. ↑ 9.0 9.1 See *Critical Role: Vox Machina - Kith & Kin*, p. 342.

**Art:**
CriticalRole:Archived News

###### Dexcuracy

Hey guys, quick post here: As this wiki is growing, I find it tedious to communicate through user message walls and page talk pages. I think a more centralized discussion will benefit the wiki, which is why I created a Slack Team for Critical Role: criticalrole.slack.com
Read More...

###### Dexcuracy

Hello everybody. We are already 15 episodes into Critical Role and the wiki is already 12 weeks old, so I can't think of a better time to do an introduction than now. (:3)
Read More...
Critter Hug

Screenshot from "Critter Hug: Laser Drag Battles!"

**Critter Hug** was a talk-show hosted by Mica Burton and Matthew Mercer in which they showcase projects, businesses and people in the tabletop community.

## **Production**

Originally planned as a monthly short (about twelve minutes) feature for Critical Role's YouTube channel, the COVID pandemic forced a change to a long-form conversational show streaming on Twitch, with a later release on YouTube and no set schedule. It still seeks "to spread love around our TTRPG community by highlighting creators, game stores, projects, and so much more, but with a new style."

### **Credits**

Hosted by Matthew Mercer and Mica Burton
Theme song by Critical Bard

Original set design by Flip This Bitch
Thumbnails by Grace Berríos
Technical Difficulties card in the "Impossible Bard Make Up" episode at 33:55 by Wendy Doodles

## **Trivia**

* The show is presumably named after the "Critter Hug of Death", the fan term for the volume of Critter interest in a website overwhelming and crashing it.

## **References**

1. ↑ Announcement of the new format on critrole.com.
2. ↑  See, for example, Matt Mercer's tweet about the Hug's effect on Pillars of Eternity 2's website.

**Art:**
Critical Role One-Shot: Shadow of War – Part 1

The thumbnail for "**Critical Role One-Shot: Shadow of War – Part 1**" (Sx22), featuring Darin De Paul, Matthew Mercer, Sam Riegel, Laura Bailey and Travis Willingham

### Episode

Specials,​ Episode 22
(C1E113a)

### Game system

Dungeons & Dragons Fifth Edition

"**Critical Role One-Shot: Shadow of War – Part 1**" (Sx22) is the twenty-second special episode of *Critical Role*.  This episode is the first part of a one-shot taking place in the world of the *Middle-Earth: Shadow of War* video game.

## **Featured Characters**

### **Player Characters**

* Arburuk the Unbreakable
* Mozuu the Chosen
* Skak Scar-Artist
* Ur-Eden Goodthink
Dolithil Mine

The **Dolithil Mine** sits northeast of the city of Gwardan. The Dolithil Orekeepers Guild, based in Gwardan, owns and runs the mine. Many metals are mined from within, including some gold and platinum and a large amount of iron, tin, copper, zinc, and other less precious metals. These more common metals are an important material for the trademark Gwardan metalworking art of steamcasting. Due to its importance to the Clovis Concord, the entrance to the mine is hidden by illusion magic.

## **References**

1. ↑ See *Explorer's Guide to Wildemount*, p. 64.

**Art:**
Death Eye

**Death Eyes** were aberrations from the Underdark; little is known about them.

## **History**

In the adventure hook *The Incorruptible Light* in the original *Tal'Dorei Campaign Setting* sourcebook, set in 812 PD, a group of drow refugees, after centuries of aberrant corruption in their own society, fled to the elf city of Lyrengorn with the hope that the skyswimmer's ceremony during the Moonweaver's Ribbons would cleanse them of their corruption and lingering madness. However, strange accidents worked to kill the skyswimmers and priestesses, and on the day of the winter solstice, two Death Eyes appeared from the Underdark with the intention of using the Moonweaver's Ribbons for their own nefarious ends.

## **Description**

In the *Tal'Dorei Campaign Setting Reborn*, the adventure hook is reworded so that the culprits are "many-eyed aberrations." In both cases, the pair of aberrations is supposed to be a challenge for a high-level party.

Beholders are aberrations known as "eye tyrants", and undead beholders are known as "death tyrants", but it is never explicitly stated whether the "aberrant Death Eyes" are related.

## **References**

1. ↑ 1.0 1.1 1.2 See *Tal'Dorei Campaign Setting*, p. 69.
2. ↑ See *Tal'Dorei Campaign Setting Reborn*, p. 103.
3. ↑ See *D&D: Monster Manual*, 5th ed., p. 26.
4. ↑ See *D&D: Monster Manual*, 5th ed., p. 27.
Cockatrice

Depiction of a cockatrice, by Filip Burburan from *D&D: Monster Manual, 5th ed.*, page 42.

## Biological Information

### **Diet**

Omnivorous: berries, nuts, flowers, and small animals such as insects, mice, and frogs

## Sociocultural Information

### **Locations**

Hellcatch Valley

**Cockatrices** are small flying monstrosities appearing to be a hybrid of a lizard, a bird, and a bat.

## **Description**

Cockatrices have the wings and tails of a lizard or bat, but the beak and feet of birds. They have sparse feathers over their bodies.

## **Abilities**

The cockatrice's bite attack on a failed constitution save causes the affected creature to be restrained as it begins to turn to stone. On a second failed save, the creature is petrified for 24 hours.

## **History**

### **"Compulsions" (3x40)**

Multiple cockatrices boarded the *Silver Sun* over the Hellcatch Valley shortly before it reached the Gloomed Jungles of Aeshanadoor, and engaged in battle with Bells Hells. It soon became clear that the cockatrices weren't attacking the skyship, but were fleeing from a chimera.

## **Trivia**

* Matthew Mercer accidentally called them basilisks during their battle with Bells Hells.

## **References**

1. ↑ 1.0 1.1 1.2 See *D&D: Monster Manual*, 5th ed., p. 42.
2. ↑ See "Compulsions" (3x40) from 0:57:02 through 1:17:08.
3. ↑ See "Compulsions" (3x40) at 1:19:57.

**Art:**

1. ↑ Depiction of a cockatrice, by Filip Burburan from *D&D: Monster Manual, 5th ed.*, page 42. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Comics

Comics and graphic novels in the Critical Role universe include:

* Vox Machina Origins, 18 issues detailing the pre-stream adventures of Vox Machina
* Mighty Nein Origins, 8 graphic novels telling the backstories of the adventurers who became the Mighty Nein
* The Tales of Exandria, comic miniseries focusing on the untold stories of various Exandrian non-player characters

See also the listings in the Comics category.
Coin of delving

Fan art of a coin of delving used by Orym, by @hierothraxs.

* Rings when dropped and anyone who hears it can tell the exact distance it fell

## Historical Information

### Owner

Fresh Cut Grass (formerly)

A **coin of delving** is a magical copper coin used to determine distance when dropped.

## **Features**

The coin of delving sheds dim light within a five foot radius. When dropped a distance greater than five feet, it rings melodiously when it hits a surface. Any creature that hears the ring knows the exact distance the coin dropped based on its tone.

## **History**

Fresh Cut Grass had a coin of delving that he recovered from the body of Dancer. They gave the coin to Orym while he was investigating a hole in the Weary Way Tavern in Jrusar. Orym dropped the coin, where it fell 1,200 feet and was lost.

## **Trivia**

* Marisha Ray said that she would love to eventually play a one-shot after Campaign Three focusing on finding FCG's first coin.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 See *Explorer's Guide to Wildemount*, p. 266.
2. ↑ See "On the Trail of a Killer" (3x04) at 1:41:02.
3. ↑ See "On the Trail of a Killer" (3x04) from 1:28:10 through 1:39:07.
4. ↑ See "4-Sided Dive Episode 20: Discussing Up To C3E82" (4SDx20) at 2:16:19.

**Art:**

1. ↑ Fan art of a coin of delving used by Orym, by @hierothraxs (source). Used with permission.
Danoth's Visor

Official art of Danoth's Visor, by Irina Nordsol.

* Use bonus action to switch goggles to spyglass mode, viewing objects at twice their size
* Can automatically detect illusions and succeed on saving throws against them, and can see an aura around a creature not in its true form
* Can cast *antimagic field*, 1/Day

## Historical Information

### Owners

Danoth Oro (formerly)

**Danoth's Visor** is one of the Vestiges of Divergence. These mithral-frame goggles with clear diamond lenses were used by the evoker Danoth Oro to spot invisible enemies and scout areas from afar. It has not yet appeared on *Critical Role*.

## **Properties**

##### **Dormant State**

* The wearer can see normally in darkness, both magical and nonmagical, to a distance of 60 feet.
* The wearer has advantage on Intelligence (Investigation) and Wisdom (Perception) checks that rely on sight.

##### **Awakened State**

* The wearer sees invisible creatures and objects within 60 feet as if they were visible, and they can see into the Ethereal Plane.
* Using a bonus action, the wearer can speak a command word and use the goggles to see into and through solid matter. This vision has a radius of 60 feet and lasts for 1 minute. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. This property can't be used again until the next dawn.
* As a bonus action, the wearer can speak a command word to switch the goggles into spyglass mode. While in this mode, creatures and objects viewed through the goggles are magnified to twice their size.

##### **Exalted State**

* The wearer automatically detects illusions they can see and automatically succeeds on saving throws against them. In addition, they see a bright aura around any creature that isn't in its true form.
* As an action, the wearer can cast the *antimagic field* spell from the visor. This property can't be used again until the next dawn.

## **References**

1. ↑ See *Explorer's Guide to Wildemount*, p. 270.

**Art:**

1. ↑ Official art of Danoth's Visor, by Irina Nordsol (source). Used DM response with permission.
Crit Recap Animated

Thumbnail for the first episode

***Crit Recap Animated*** is a series of short animated videos summarizing the events of Campaign Two. The show is narrated by Dani Carr with the main cast of *Critical Role* providing voices for their player characters. Episodes are uploaded to YouTube approximately bi-monthly.

## **Production and release**

*Crit Recap Animated* is the spiritual successor to *Critical Recap*, a series where Dani Carr summarized the events of the previous episode or batch of episodes on the *Critical Role* set and added her own commentary. *Critical Recap* stopped airing in video form after "Unwanted Reunions" (2x88) and continued as blog posts written by Dani available every Wednesday on the Critical Role website.

*Crit Recap Animated* episodes are uploaded to *Critical Role'*s YouTube channel approximately bi-monthly and also air during the half-time break of the following episode of *Critical Role* live on Twitch and YouTube.

## **Trivia**

* In "Meet the Mighty Nein", the order the characters were introduced in is nearly identical to the order the players introduced themselves in the game, with the exception of Fjord and Beauregard, who switched places.
* Yasha in certain scenes wears a white lab coat references her role as Patterson in Blindspot,
* So far, all of Campaign Two's special guests characters have been voiced by their respective players with the exception of Shakäste and Spurt, who do not have a speaking role.
* "Come Together" included a globe, featuring the first depiction of the Shattered Teeth from an official source. The arrangement and shape of the islands is similar to the fan-made depiction first used on this wiki.
* After Nott shares her backstory in "The Gentleman's Bargain", Caleb answers with "That's rough, buddy", quoting a famous line from *Avatar: The Last Airbender*, where it was spoken in a similar context. The line was used again by Jester after Yasha shared her own backstory.
* "Iron and Blood" features vignettes of Keg, Nila and Caduceus that mimic the template used to announce new playable characters in the *Super Smash Bros.* video game series.
* In "Family Ties", Keyleth is briefly seen through the portal. And Artagan mentioned that she is not important.
* In "The Sword and the Angel", the Mighty Nein perform the Ginyu Force fighting pose from *Dragon Ball* when they are about to stop Obann from stealing the heart.
* In the Finale of Crit Recap, Caduceus Clay is the only one who notices Dani the entire time.
* Dani ends every episode of the show with the words "Oh, Mighty Nein."

## **References**

1. ↑ See the map of Exandria, by West Haberlein. The image was uploaded on June 20th, 2020, eight months before the release of "Come Together".

**Art:**
Darkmantle

Depiction of a darkmantle, by Mark Behm from *D&D Monster Manual, 5th ed.*, p. 46.

## Physical Characteristics

### **Skin color**

Black and grey
While motionless, looks like stalactite or stone.

## Sociocultural Information

### **Planes**

* Material Plane
* Shadowfell

### **Locations**

* Subterranean tunnels of Zadash
* Underdark

### **Language**

None

**Darkmantles** are small, flying predators living in caves, hunting by using camouflage and magical darkness to surprise, envelop, and crush their prey.

Attracted by sound, these creatures cling in wait upside-down on the tunnel's ceiling, appearing as stalactites to unwary prey. Dropping down and opening up like an umbrella, these creatures clamp down onto the heads of their victims.

## **Appearance**

This pitch black and grey spine octopus-type creature was naturally camouflaged to look like cavern rock. At the top of its face it had deep sunk red eyes.

### **Abilities**

These creatures had the ability to create spheres of magical darkness.

## **History**

Traversing a river that passes the subterranean tunnels of Zadash, the Mighty Nein encountered three darkmantles but easily defeated them, avoiding creature of the more serious danger. Large figures covered in greenish algae and vines, "looking like they're made of earth and stone". They move slowly, crawling across the ground and pulling their body forward. They do not have feet.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 See *D&D: Monster Manual*, 5th ed., p. 46.
2. ↑ See "Where The River Goes" (2x15) at 0:23:12.
3. ↑ See "Where The River Goes" (2x15) at 0:22:38.
4. ↑ See "Where The River Goes" (2x15) at 0:23:12.
5. ↑ See "Where The River Goes" (2x15) at 0:22:26.
6. ↑ See "Where The River Goes" (2x15) from 0:22:26 through 0:42:25.
7. ↑ See "Where The River Goes" (2x15) at 0:23:12.
8. ↑ See "Where The River Goes" (2x15) at 0:28:15.
9. ↑ See "Skyward" (1x15) at 42:38.

**Art:**

1. ↑ Depiction of a darkmantle, by Mark Behm from *D&D Monster Manual, 5th ed.*, p. 46. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Copia Wildwood

Map of the Copia Wildwood, Copia Lake, and surrounding features.

The **Copia Wildwood** is a forest located within the Cyrios Valley, north of Tussoa, and a source of timber for the Menagerie Coast. It is also known for its many large predators, and it is rumored that it contains an intelligent behemoth who devours or enslaves those who travel too deep into the wood.

## **Trivia**

In the *Explorer's Guide to Wildemount*, the adventure hook *Something Wicked This Way Comes* set in the Copia Wildwood is very similar to the Mighty Nein's task of clearing the stone giants from the Deepriver Mining Camp.

## **References**

1. ↑ 1.0 1.1 See *Explorer's Guide to Wildemount*, p. 61.
2. ↑ See "Wood and Steel" (2x58) through "Agreements" (2x61).

**Art:**

1. ↑  Explorer's Guide to Wildemount on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Critical Role One-Shot: Shadow of War – Part 2

The thumbnail for "**Critical Role One-Shot: Shadow of War – Part 2**" (Sx23), featuring Travis Willingham, Laura Bailey, Darin De Paul and Matthew Mercer

### Episode

Specials,​ Episode 23
(C1E114a)

### Game system

Dungeons & Dragons Fifth Edition

"**Critical Role One-Shot: Shadow of War – Part 2**" (Sx23) is the twenty-third special episode of *Critical Role*.  This episode is the second part of a one-shot taking place in the world of the *Middle-Earth: Shadow of War* video game.

## **Featured Characters**

### **Player Characters**

* Arburuk the Unbreakable
* Mozuu the Chosen
* Skak Scar-Artist
* Ur-Eden Goodthink

### **New**

* Borg
* Talion
* The Bright Lord
* Ur-Gram the Face-Eater