recursal/Fanatic-Fandom huggingface dataset:
Warsaw City

*This article is a stub. You can help Gamedec Wiki by expanding it.*

In 22nd-century **Warsaw City**, "real" is a relative term, and "life" and "death" have many meanings. Virtual worlds give rise to real problems: lust, sloth, envy, and pride. That’s why the residents of these virtual game-worlds need specialists – Gamedecs who discover and expose cheats hidden in the realities of their clients. In the wild west or the jungle of a prehistoric entertainment park, throughout these and many other worlds, gamedecs are facing human nature – which, despite many changes, has remained the same.

In Gamedecverse, nature took over, and people had to hide throughout caged cities, which eventually grew into colossal poleis. Warsaw City consists of four levels. High City – where the CEOs, celebrities, and other "big fish" live – has access to light, which has become a rare luxury. Mid City is home to average people who did not excel in their field but still managed to have some money. There's also Low City - a place where, even on a sunny day, it's so dark that you can't get by without artificial lighting. Finally, beneath the polis lies the dust-covered ruins of Old Warsaw. That's Undercity - inhabited by savages who rejected civilized life and nasty creatures like poisonous bats or toxic, mutant rats.
Fallen Hero - Gunshot Hypothesis

This is one of the first four deductions made simultaneously in this case. It is unlocked by gathering clues on the Streets of the Low City.

## Gunshot Hypothesis

After gathering clues, the player can deduct that:

* The gunshot wound was cause of death
* Ken shot himself
* The shot was fired after Ken's death
* Nobody shot anyone

## Continuation

After the player makes their deduction, the related clue will unlock in next deduction: How Did Ken Die? The player can proceed to make that deduction instantly, but it is strongly advised to deal with other three hypotheses regarding the cause of Ken's death first (MCC Beacon Hypothesis, Accident Hypothesis and Game Hypothesis).
Suit

**Suit** is a part of the gamedec's equipment. It reinforces the couch’s function, by also giving you a massage and preventing pressure sores and muscular atrophy. The suit is extremely important because it protects players; with proper equipment, their gametime can reach as far as four days straight. Playing for longer than the allotted time is extremely dangerous.
Fallen Hero - Intro

Fallen Hero is the third case in Gamedec.

## Apartament

This case starts in apartament after a late-night chat with Ken. The case starts as the player wakes up and tries to sense Ken but is unsuccessful. After that hte player recieves walktel message fom Ken, stating that Ken is waiting in Low City.

## Continuation

The case continues after the player leaves the apartment, with an obligatory conversation with Sgt.Delia near the crime scene on the streets of Low City.
Captain Barnaba Basilides

**Barnaba Basilides** is a character in Gamedec.

## Lore

Capt. Barnaba Basileus is a commander of Out-Rangers. He is astonishingly competent, considering the band of misfits he leads. One could wonder, was he punished? Or is he the only person that could manage this menagerie? He certainly holds a grudge against Dr. Pax. He is accusing the doctor of a misdiagnosis that resulted in his husband's body loss.
Fallen Hero - Game Hypothesis

This is one of the first four deductions made simultaneously in this case. It is unlocked by gathering clues on the Streets of the Low City.

## Game Hypothesis

After gathering clues, the player can deduct that they:

* Don't believe that hypothesis
* Do believe that hypothesis

## Continuation

After the player makes their deduction, the related clue will unlock in next deduction: How Did Ken Die? The player can proceed to make that deduction instantly, but it is strongly advised to deal with other three hypotheses regarding the cause of Ken's death first (MCC Beacon Hypothesis, Accident Hypothesis and Gunshot Hypothesis).
Like Father Like Son - Trolls

This is the investigation part of case that follows the deduction Who May Know What Happened to the Boy? if the player decides that the Trolls are responsible. This will prompt the line "Find out more about Trolls" in player's questlog. This part of case occurs at the Streets of Twisted & Perverted.

## Mr. Unicorn

The most likely way for a player to continue this trace is to talk to Mr. Unicorn. This should easily lead to a information about the Trolls' disappearance.

## Continuation

To continue, the player will have to run the exploit on the old Aggregate found in the north-western part of the level (called simply "Generator"). This can be done by using Mr. Unicorn's Two of Clubs card or by solving The Tick's Riddle. The later can be done by examining the Trolls' Campsite and the following the clues found in the player's Codex.

Either way, the player will summon Herman Tick and his fellow Trolls back to their campsite.
Fallen Hero - Who had the motive to kill Ken?

This in one of the three deductions made simultaneously in the Yeti's Coming bar.

## The Motive

In this deduction the player needs to decide who had the motive to kill Ken. Possible choices include:

* Ramona
* Herman Tick
* Suicide
* An Accident

## Continuation

Making this deduction can help the player in making the choice on the main deduction made inside the bar, Who is the killer?

Before making that main deduction, the player will probably be interested in completing the other two deductions, that support the main one: What was Ken up to? and Who Shot Me?
Harvest Time - Cemetery

You get here by making a decision to jump from the roof or into the well.

The fall leads to the graveyard, particularly to the inside of a standing coffin. You can inspect some tombstones here. After a short while, a stranger approaches. According to the deck, it's Farmer Stanley, working for an organization called Orange Dream - the contractor.

## Farmer Stanley

### First encounter

First encounter with this player gives you further explanation of the case. Stanley will tell you about the frequent disconnections that cause losses of progress. He asks for some other way to investigate the problem than coming over to see his equipment in Realium and initially dodges personal questions. He seems tense and shows some signs of exhaustion, hinting the other members' of Orange Dream condition is no better.
Stanley informs that you can leave the graveyard by entering the shrine and requests for a meeting when you'll gather more information during the investigation.

### Second encounter

Instead of Stanley, there is Sheriff to be met on the cemetery, claiming to be a friend of the farmer. He invites you to the saloon and wants to talk about something.

## Additional activity

In this location you can also:

* investigate a grave with some burning candles on the tombstone
* reflect on the purpose of this piece of map and examine the game's code
Harvest Time - Intro

Harvest Time is the second case in Gamedec.

## Apartament

This case starts in apartment after restoring power at the place. Bliss informs you about a new contract being available - it is announced by a short message received via email. The note promises to share a clue inside the game called Harvest Time.

## Continuation

The case continues by lying down on a virtual couch and logging into Harvest Time.
Eleonore Haggis

**Eleonore Haggis** is a character in Gamedec.

## Lore

Self-absorbed Miss Universe. Vocation - wife. She’s always looking nice, no questions asked, and taking care of herself and her family. She has a son with Geoffrey named Fredo. He is her everything. She allows him to do whatever he wants and is overprotective. She also understands that Geoffrey is not a good man, but pretending otherwise is a part of the deal. She drowns her sorrows in alcohol.
Like Father Like Son - Look for him in Paradise Beach

This is the continuation from case's first deduction.

## Enter the Virtualium

After making this deduction, the player will be able to enter Paradise Beach, using the third couch in Haggis's Office.

Before entering the virtualium, the player is free to roam the office.

## Continuation

This case continues after the player enters Paradise Beach.
TRID

Short for **Time Recognition Impairment Disease**, an illness caused by the rotavirus RAC-5. The only worldwide epidemic probably occurred in 2120. The symptoms included short and long-term memory disorders, difficulties with locating events in time, incorrect identification of dates and periods, and less frequently, personality disorders, paranoid behavioral disorders, and psychoses. TRID had an extremely high mortality among people aged over 60. A typical course of infection probably lasted around a month, failed to respond to treatment, and subsided on its own, permanently affecting the memory of past events, but not affecting new memories.
Cases

*This article is a stub. You can help Gamedec Wiki by expanding it.*

Gamedec's plot is driven through the player solving **cases**, or crimes.

## List of cases

Links below lead directly to case's walkthrough.

* Case 1: Like Father Like Son
* Case 2: Harvest Time
* Case 3: Fallen Hero
* Case 4: Knight's Code
* Case 5: Axis Mundi
* Case 6: Paradise Lost
Nanoplug

**Nanoplug** is a plug used for connecting biodevices. Intended for gamers, it is placed on the forearm and guarantees asepsis. Gamers connect an infusion fluid before beginning a game. Although it was created using biotechnologies, it is not susceptible to damage during a change in the owner’s phenotype.
Cam Grozny

**Cam Grozny** is one of the characters in Gamedec.

## Lore

She used to be the leader of the trolls. Then, she got bored with aimless wandering, left the group to Tick, and took up drug dealing. She still carries a lot of clout in the bar, and all the trolls there respond to her. She formed an unlikely friendship with Yet, but things have soured recently. She has a Mid City job, and the drug dealing supplements her income considerably. Despite her means, she displays obvious signs of aging. She is known to troll all those who are afraid of the passage of time.
Harvest Time - Investigating the Condition of the Orange Folk

Following Stanley's request, this is the part when you get to talk with other members of the Orange Dream organization.

## Farms

First, you need to find the farms when Orange Dream members are supposed to work. To get there, make your way downward to the left side of the map.

Private farms have closed gates. You can generate a digital keycode or use an ability linked to your skills and professions to enter forcefully or reprogram the gates.

## Orange Folk

Visiting the private farms, you can talk to:

* Blazin' Dakota
* Beauford
* Acke Thomson
Like Father Like Son - Southern Alley

This investigation path occurs after player deducts that Fredo visited the alley at the southern part of the level after logging in.

## The Alley

The alley seems empty at first, but closer investigation may uncover some details. There is a blood stain in the middle of the alley, accompanied by a glitch. The player may also find hidden developer stack. There is also a landmine hidden in a dumpster, which can be used to repeatedly kill player.

## Developer Stack and Glitched Admin

Finding the developer stack will allow the player to uncover Glitched Admin. To help her, the player will need to interact with nearby glitch and then correctly select related glitches, without touching oter glitches. This will prompt the Admin to materialise and talk to the player.

If the player set the Eleonora free, she may help player with the developer stack.

## Continuation

After conducting investigation here, and possibly finishing other questes, the player will need to make a deduction choice to proceed with the case. The question is Who may know what happened to the boy?
Like Father Like Son - How to help Fredo?

This is the first deduction made in case Like Father Like Son. This follows after an investigation in Haggis's Office.

## How to help Fredo?

After gathering the clues, the player can made a decision. There are 3 different options here.

* Let the father find his son in the game
* Look for him in the game Twisted & Perverted
* Look for him in the game Paradise Beach
Fallen Hero - Streets of the Low City

This is the main hub for events on the Streets of the Low City, where the player needs to gather clues about Ken Zhou's death. The Player will arrive here after dealing with reluctant Sgt. Delia guarding the crime scene.

## Streets of the Low City

The player will probably first witness an interaction between an Outrange Captain and Dr. Pax. After that most of the initial interaction open up.

The possible interactions include:

* Talking to Cpt. Basilides
* Talking to Dr. Pax
* Examining Ken's Body
* Talking to Venom Vera
* Talking to Operator Matan
* Interacting with Tankred
* Hacking several machines (MCC Buoy, MDK Drone, Ad Drone)
* Interrupting Martin and Mack
* Continuing a conversation with Sgt. Delia
* and a few others

## Continuation

To continue, the player will have to make multiple deduction choices. The four initial deductions represent different hypotheses about the cause of Ken's death. Those hypotheses include: MCC Beacon Hypothesis, Accident Hypothesis, Gunshot Hypothesis and Game Hypothesis. Choices made in those four deductions will unlock different choices in next-step deduction, which will in turn progress the story of this case forward.
Fallen Hero - Who Shot Me?

This in one of the three deductions made simultaneously in the Yeti's Coming bar.

## The Witnesses

An optional task, "winning the trust of the witnesses" will appear, that will help the player in uncovering additional facts. There, the player needs to act in certain ways to attract the sympathy of either the Sleeves or the Trolls.

## Deduction

When the player gathers the necessary clues, the deduction can be made. The choices are:

* Ramona
* Tick
* A sleeve
* One of the trolls

## Continuation

Making this deduction can help the player in making the choice on the main deduction made inside the bar, Who is the killer?

Before making that main deduction, the player will probably be interested in completing the other two deductions, that support the main one: What was Ken up to? and Who had the motive to kill Ken?
Free Europe

**Free Europe** (FE) is one of the four existing countries in the world.

## Military Forces

Experts still cannot determine which army would be more effective: the one belonging to the PIOF or the one at the disposal of the FE. The European army consists of three million soldiers and three million drones. Still, it has reliable equipment and well-trained personnel. Like the FSA, it has airborne battleships, great aircraft, submarines, and because of its location, numerous special forces.
Like Father Like Son - Where did Fredo go after logging in?

This is the third deduction made in the case. This follows directly after the deduction about Fredo's nickname.

## Where did Fredo go after logging in?

After gathering the clues, the player can made a decision. There are 2 different options here, that will steer player toward different paths.

* An alley in the southern part of the level
* Meeting with the clan leader
Dr. Samuel Pax

**Dr. Samuel Pax** is a character in Gamedec.

## Lore

Dr. Samuel Pax was a promising doctor with a stellar career. His family connections and brilliance granted him a high position at a prestigious hospital in Warsaw City. He was accused of misdiagnosis in a deceptively simple case. The patient's family called for a medical council. Unfortunately, the committee knew they were inferior to him and jealous of him, so they disagreed with his brilliant diagnosis and left him out of a job and in disgrace.
Biotechnology

**Biotechnology** is a scientific discipline dealing with the use of the intelligence of living structures to construct devices and clothing. The most frequently exploited aspect is the natural tendency of living organisms to maintain homeostasis. Applied in all kinds of regulators: temperature, humidity (see CC/climate controller), light (see autoluxes), or shape (see biorecliners).
Gamepill

**Gamepill** is one of the most common gaming chemicals.

## Usage

Gamepill is a capsule taken by a gamer before entering the Net when intending to spend more than a few hours there. The nanobots it contains switch the biochemical pathways to minimize the production of metabolites. The gamepill delays the production of stools and affects the recirculation of urine. Its action is initiated by devitalization and interrupted by revitalization.
Harvest Time - Sheriff's Request

Talking with the town's Sheriff occurs after meeting him at the cemetery, where Gamedec expected having a chance to talk to Stanley about conclusions.

## Saloon

Entering the saloon isn't a problem when the Sheriff accompanies you.

He wishes to talk about the job offer presented by Stanley. There are three main options:

* to tell him about your conclusions
* to present him false informations
* to investigate him about the case

## Request

If you decide to work with Sheriff, he will tell you about a player named The Outlaw he's having a problem with. According to the Sheriff, this player keeps coming back with new accounts after getting reported. He suggests that The Outlaw may be responsible for logouts problem. The first thing for a Gamedec to do is to locate the problematic player.
Fallen Hero - Access to the Upper Floor

After making all the necessary deductions, the player will need to reach the upper floor, where the virtual couches are.

## The Old Yet

The most straight-forward way to gain access to the upper floor is to talk to the Old Yet. To get access, the player will need to solve Yet's problem first.

The player needs to kick Cam Grozny out of the bar without hurting her.

## Continuation

After the situation is dealt with, the player can proceed to the upper floor.
Fallen Hero - Who is the killer?

This is the main deduction made inside the Yeti's Coming bar.

## The Clues

The clues are spread throughout the bar. To gather possible deduction choices, the player will need to make three sub-deductions that lead to this one. Those deductions are:

* Who had the motive to kill Ken?
* What was Ken up to?
* Who shot me?

## Who is the killer?

The player will need to deduct the truth behind Ken's death using the clues gathered inside the bar, given the event of the shooting. The possible choices include:

* Ramona
* Tick
* Suicide
* An accident

## Continuation

After making this deduction, the player will need to gain access to the upper floor, where the virtual couches are.
Umbra

**Umra** is one of the characters in Gamedec.

## Lore

She presents herself as a High City person. She is a sadist, gladly dominating people in Twisted and Perverted. However, she spends most of her time in the Knight's Code. She likes to manipulate people and watch them jump to her whistle. She respects when someone can stand up to her and conduct a meaningful and substantive conversation with a touch of flirtation.
Harvest Time - Looking For Stanley

Logging into Harvest Time, you can look for your contractor - a guy named Stanley. Handy Joe suggest checking out notice boards and offers general information about the location. This is the first thing to do after receiving the contract.

## Notice boards

The first notice board is located right next to the spot you'll land on in the game. There is a clue there, confirming the need to follow the notes written on different boards, the following one should be located by the bank, which stands just a few steps ahead and to the right from the village entrance. If you continue walking this way, you'll find another notice board as there are rather plenty of them in the town. Alternatively, you can start by going to the left from the entrance to learn pretty much the same message - for example, the board located by the cow pen encourages you to climb a ladder for a reason yet unknown, while other ones less directly suggest climbing and jumping. Another option is jumping into a well.

## Roof

There is a ladder next to the stairs and a pile of barrels behind it. Head up to get on the roof. You can talk to Professor Locke when you do so and watch the lack of birds with him. There will be a plank on the top and you can decide wheter to jump or not.

## Well

<jump description and second link to the graveyard>
Lobbying

**Lobbying** is a major component of the game. Once cities reach certain sizes, they will start proposing laws that may affect your business (they will). Laws are highly localized and depending on their location and nature may only impact your company to a limited degree. Whenever you want to mess with democracy, you can use lobbyists available once the Lobbying Department is added to the office.

Lobbyists will attempt to influence the vote in the target city. The earlier they are dispatched and the more of them there are, the higher the likelihood they will succeed. Most laws have a limited timeframe and expire after a time (usually 180 or 365 days), but certain charges, such as a 70% tax on mail, can severely undercut companies that rely on those commodities for their bottom line.

Indirectly, this is also a good way to wage economic war on your rivals: If they rely on certain goods and you don't, lobbyists can help cut into their profits and drive them out of business - or at least give you some breathing space.

*This article is a stub. You can help Railroad Corporation Wiki by expanding it.*
How to play guide for Beekeeper

*This article is a stub. You can help Beekeeper Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Beekeeper***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Buildings

**Buildings** constitute your apiary and are essential for any sort of beekeeping business (unsurprisingly, bees need beehives). The layout of your apiary, proximity to flowers and other flora, and of course the size of eg. beehives constructed will have a direct impact on your honey output.

## Other=

*This article is a stub. You can help Beekeeper Wiki by expanding it.*
Fallen Hero - Leaving the Low City

After gathering the psychoscan, the player will be ready to leave the streets of the Low City.

## Hiru Hamalau

Before leaving, the player will need to talk to people at the exit from the crime scene - Hiru. Depending on the choices made, an optional event can trigger, in which the player will be shot by an unknown shooter. If this does not occur, the player will be free to leave and analyze the psychscan at their apartment.

## The shooting

If the optional shooting happens, the player will recover quite quickly with the help of Sgt. Delia. The player then can follow the steps of the shooter and enter the Yeti's Coming bar. Alternatively, the player can decide that there are more important things to do right now and travel to their apartment and analyze the psychscan. It should be noted however, that in that case, the player **won't be able to return** to streets of the Low City and the Yeti's Coming bar later.

## Continuation

The case continues either at the player's apartment or the Yeti's Coming bar.
Companies

**Companies** are your competitors in the cutthroat world of beekeeping. In order to defeat them, you need to become a better beekeeper, seize more plots on the maps to produce honey from, and eventually outperform them.

Your progress in the competition is measured by way of the in-game newspaper, which reports on how your honey is received by the customers and provides rankings of competing apiaries.

## Companies

*This article is a stub. You can help Beekeeper Wiki by expanding it.*
Beekeeper Wiki/Section 1

Welcome to the Beekeeper WikiWelcome to the Official Beekeeper Wiki
The Beekeeper guide for bees, beehives, stores
and more written and maintained by the players.
Please feel free to contribute by creating new articles or
expanding on existing ones.

About Beekeeper

*Beekeeper* is the kind of strategy game where you focus on killing it only proverbially: You're a 19th century amateur beekeeper who wants to go pro. The honey market is booming and a slice of the sweet pie is yours for the taking. Build up your own apiary, challenge rival beekeepers, and claim the title of the king of the honeyed trade! *Beekeeper* will be available in Early Access and will be supported by numerous updates expanding its gameplay before a full release.[Read more...]
Beekeeper Wiki

Welcome to the Beekeeper WikiWelcome to the Official Beekeeper Wiki
The Beekeeper guide for bees, beehives, stores
and more written and maintained by the players.
Please feel free to contribute by creating new articles or
expanding on existing ones.

About Beekeeper

*Beekeeper* is the kind of strategy game where you focus on killing it only proverbially: You're a 19th century amateur beekeeper who wants to go pro. The honey market is booming and a slice of the sweet pie is yours for the taking. Build up your own apiary, challenge rival beekeepers, and claim the title of the king of the honeyed trade! *Beekeeper* will be available in Early Access and will be supported by numerous updates expanding its gameplay before a full release.[Read more...]

The Art of Beekeeping

The Beekeeper

Bees

Flowers

Buildings

Companies

Contracts

Guides

* How to play guide for Beekeeper
* Game support

Twitter

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Wiki Community

We are currently maintaining 268 pages (15 articles)!

See how you can help contribute to Beekeeper Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Aspects

**Aspects** are elements of Gamedec's characterization that cover many different sides of a character – some of them are typical traits, some can also tell you about Gamedec's background or skills. Think of them as tags, if you like. Few of them we gain during character creation, depending on the Values chosen for player character. You will gain most of them during your playthrough. Choosing a vicious answer during dialogue, or showing MacGyverish level of problem solutions will give you certain Aspects.

Think of them as skills you obtain to unlock specific dialogue options or environmental actions. Want to manipulate your suspect? Professions are your answer – unlock a profession to be master in people skills. Locked door? Bypass the lock if you chose to go with a "Hacker" profession.
Beekeeper Wiki/Section 3

Guides

* How to play guide for Beekeeper
* Game support

Twitter

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Beekeeper

\*OS: Windows 7
* Processor: Intel Core i5 / AMD FX
* Memory: 2 GB RAM
* Graphics: NVIDIA GeForce 920M
* DirectX: Version 9.0
* Storage: 500 MB available space

***Beekeeper*** is an apiary-management game by Absolute Horizon.

## Steam store description

Beekeeper" is a game of the genre of independent economic strategy, in which you will take on the role of a debut beekeeper, making his first steps in the honey business. You will take the helm of your own company and lead it to the top of the rankings in the local newspaper.

Thanks to the combination of idyllic, pixel-art graphics with a carefully selected, calming soundtrack, "Beekeeper" will take us to the green meadows and golden fields of the nineteenth century, where we will try our hand at bee-keeping business.

Plan and implement your vision of your own apiary and lead it to the top of popularity. Organize the areas for the construction of beehives and other elements and make sure that your bees lack nothing. Use the earned funds to invest in new areas for beehives construction and offer honey of higher quality.

The local newspaper will be happy to look at our activities and publish relevant information. Not all articles are useful, but reading some of them we will be able to find out some valuable information. In addition, for time to time the ranking of the best apiaries is placed here, and our goal is of course the first position in this ranking.

Challenge opponents who do not give up easily and take care of their influence in the game world. Some places for development are definitely better than others and there is a fierce fight for them. It's up to you which field is in your hands. Determination and common sense will allow you to achieve the desired success.

## Technical support

Beekeeper Wiki is focused on creating the definitive guide to *Beekeeper*. However, while we make an effort to be complete, which may include documenting game bugs and fixes for them, we are not an official game support channel.

The official game support channels can be found here:

* Steam forums
Like Father Like Son - Herman Tick

This is the converation with Herman Tick, after the player decided to seek the Trolls and then successfully summoned them using the Old Aggregate.

This dialogue can have different outcomes, depending on the way Herman was summoned.

## If the Player solved the Tick's Riddle...

Herman will be friendly to the player stating that he has "eyes everywhere". He will tell the player that Fredo is in the Theater and will provide the player with the key to open it.

## If the Player used Mr. Unicorn's way...

Herman will be willing to help the player, but not before a few pranks. Tick will insist on player doing his fetchquests.

This will include a few pointless interaction with the red automobile, found near the south-eastern end of the main street. In the end, when the player appreciates Herman's nice trolling, Tick will help the player. Herman will reveal that Fredo is in the Theater. Moreover Herman will instruct the player to use secret elevator in the back alley.
Bees

**Bees** are the tireless little critters responsible for producing delicious honey in your apiary. Bees can be purchased like buildings and their number and accommodations will determine the productivity of your apiary.

## Bee types

### Worker bee

The tireless females working for the benefit of the hive.

*This article is a stub. You can help Beekeeper Wiki by expanding it.*
The Beekeeper

**The Beekeeper** is your avatar and the medium through which you create the best apiary in the world. As you start the game, you decide on their appearance and customize the logo and name of the company you run. Beyond that? It's up to you to make an apiary worth of the frontpage.

*This article is a stub. You can help Beekeeper Wiki by expanding it.*
Everreach: Project Eden Wiki

Welcome to Official *Everreach: Project Eden* Wiki
the *Everreach: Project Eden* guide for characters, locations, skills and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Everreach: Project Eden

Everreach: Project Eden is a fast-paced, story-driven action-RPG set on the visually stunning Planet Eden. In Everreach, you play as Nora Harwood, member of Everreach’s Security Division, on a mission to secure the colonization process of Eden and investigate mysterious incidents.

Explore this vast alien world and descend into the planet’s depths to discover the ancient secrets of a long-forgotten civilization. Packed with tactical ground combat, high-speed vehicular warfare and a compelling level and skill system, Everreach immerses you in its intriguing story and diversified gameplay.

Content

* Characters
* Locations
* Skills

Guides

* How to play guide for Everreach: Project Eden
* System requirements
* Release date
* Game support

Videos

Featured images

*Everreach: Project Eden* Links

Official page

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Servobot

*This article is a stub. You can help Gamedec Wiki by expanding it.*

#### Servobot commercial

*You have your tea, coffee, alcoholic beverages, soft drinks – you have everything.*
*You most likely have a kitchenmat (who doesn’t?), which knows how to make all kinds of food and drinks. But will a kitchenmat follow you when you need some company, or when you want to contemplate for a moment looking out the window? Will it be with you when you're working hard at your computer in the cold? No. The kitchenmat is immobile.*
*The servobot is not.*
*The servobot is beautiful.*
*The servobot will go anywhere a kitchenmat can't. Like a loyal dog, the servobot will accompany you when you want to have a drink while looking at your city, will make you some hot tea when you're working late at night, remember your favorite flavor combinations, and the temperature (both high and low). The servobot will learn your preferences, and you will love it.*
*Even more so, because this wonderful piece of decorative furniture comes with a discount for all beverages purchased from Servshake!*
*Do you like Tiffany's Earl Grey? We've got it – and for 30% less than other retailers!*
*Do you like Jack Daniels? Of course you do, who doesn't? When you purchase a servobot, you will be able to get it from us for 20% less than other stores. And believe us, no one can make a JD like our serv!*
*So what are you waiting for? Our servobot has already chosen you. It wants to be yours.*
Commodities

**Commodities** are all the goods produced by the industry. Your goal is to deliver them to where they are needed the most and pocket the money.

Commodities are interrelated and form fairly intricate supply chains. For instance, to obtain weapons, you need iron ore and coal processed at a steel mill into steel, then lubricants made from oil, and only then can these components be delivered to a weapons factory.

## List

}

*This article is a stub. You can help Railroad Corporation Wiki by expanding it.*
Contracts

**Contracts** are negotiated with carries and stores to deliver your honey to customers. You negotiate contracts individually, deciding on the profit share and quantity of honey jars to deliver. Clients can have a variety of dispositions, directly affecting their willingness to agree to the terms you offer.

## Client traits

*This article is a stub. You can help Beekeeper Wiki by expanding it.*
Everreach: Project Eden Wiki/Top section

Welcome to Official *Everreach: Project Eden* Wiki
the *Everreach: Project Eden* guide for characters, locations, skills and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Everreach: Project Eden

Everreach: Project Eden is a fast-paced, story-driven action-RPG set on the visually stunning Planet Eden. In Everreach, you play as Nora Harwood, member of Everreach’s Security Division, on a mission to secure the colonization process of Eden and investigate mysterious incidents.

Explore this vast alien world and descend into the planet’s depths to discover the ancient secrets of a long-forgotten civilization. Packed with tactical ground combat, high-speed vehicular warfare and a compelling level and skill system, Everreach immerses you in its intriguing story and diversified gameplay.

Content

* Characters
* Locations
* Skills
How to play guide for Everreach: Project Eden

*This article is a stub. You can help Everreach: Project Eden Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Everreach: Project Eden***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Employees

**Employees** are a vital part of enhancing your company. Available when the office receives a Human Resources (HR) department, employees offer a variety of benefits for your company, including lower track laying prices, maintenance and exploitation costs for locomotives, and more. Some employees may also have drawbacks to their attributes.

Notably, employees have various requirements and may require relocation to your home city, paid for out of your own pocket.

## List

*This article is a stub. You can help Railroad Corporation Wiki by expanding it.*
Armed Conflicts

In the Gamedecverse, the media is in the hands of corporations, and corporations don't want the public to know what they're really doing. And what do they do? When a former country, let's say Chile, wants to get a little autonomy in the FSA, immediately the jackals from the secret service appear and pacify the provocateurs. What happens in the news? The world gets the message that a dozen "terrorists" were neutralized.

When a company begins to advance dangerously, masked "terrorists" attack its factories and destroy them.

When engineers discover large deposits of precious minerals in some districts of some country, they will show up to install their man as mayor of the district. No matter where the corporation that wants to get its hands on them is headquartered. If there is trouble with other corporations, there will be "armed gang fights."

## Media Coverage

The general rule is that when inter-corporate fighting occurs, the media talk about ethnic conflicts, liberation movements, separatist movements. They cover everything to maintain the illusion of states and their intra-state troubles. In fact, states exist so that there are different currencies, financial markets and so that you can still have financial instruments. If it weren't for that, there would probably have been a single state for a long time, over which corporations would extend their tentacles as they fight for power.

Armed conflicts go on all the time, but they are called "interventions", "missions", "reconnaissances", "negotiations", etc. The soldiers serving in FE are most often sent to Africa, less often to South America. They rarely guess that diamond, uranium, gold, or copper deposits are really involved. However, if they glanced at the mineral maps, they should guess.
Everreach: Project Eden Wiki/Bottom section

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	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Contracts

**Contracts** are issued by cities for specific commodities that are supposed to be delivered in a certain amount of time.

## Benefits

Obviously, contracts represent a potential major source of income for you and your company, *if* you can fulfill the criteria. Before accepting them, always scope out the destination and calculate the amount of hoops you need to jump through to fulfill it. Sometimes, you'll barely turn a profit or even go in the red, even if a contract is successfully completed.

However, that needn't be a problem. A fulfilled contract offsets expansion costs and will connect the target to your greater railway network, giving you long term income and access to their products. Always weigh the pros and cons of a contract in advance.

Failing a contract will result in penalties against your account, usually on the order of 25% of the contract's value.
Devitalization

**Devitalization** is a procedure generated by the helmet. It involves detaching the motor and emotional centers of the central nervous system from the user's real body and transferring them to the sensations and movements of their virtual incarnation. This process activates the gamepill. The autonomous nervous system is not detached, meaning the organism’s homeostasis is maintained. A side effect is potential shock caused by stimuli in the game.
Kid

*This article is a stub. You can help Gamedec Wiki by expanding it.*

**Kid** is one of the characters in Gamedec.

## Lore

One of many kids growing up in the worst parts of Low City. Kid was trying to escape poverty and looking for an easy way to make money. He found a perfect opportunity noticing high profits at online auctions generated by "Nanette's Gardens." Kid worked for Nanette and showed her ways to modify the program.
Office

The home **office** is the nexus of your company and where you start the game. The office is upgraded throughout the game with different departments that give you access to additional options. In fact, endeavors such as research or hiring employees are gated behind having specific departments active.

## Overview

* You begin the game with a single base level office with a limited amount of space for departments. Once you have enough currency, you can invest and expand, greatly increasing the amount of available space.

## Departments

* The following departments are available:
Cramp Card

Datei:CrampCard.jpg

**Item ID# 4296** (Cramp\_Card)

* wird in *Kopfbedeckung (Headgear)* eingesetzt

Beschreibung:

Mit einer Chance von 1% erhält man eine bestimmte Menge an Zeny nachdem ein Monster erledigt wurde.

[+ Tarou]

STR + 3

* von Cramp und aus Old Card Album erhältlich

* Vor-/Nachsilbe: Greedy

* Item Skript: { bonus2 bGetZenyNum,500,1; if(isequipped(4028)) bonus bStr,3; },{},{}
How to play guide for Default Loadout

*This article is a stub. You can help Railroad Corporation Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Railroad Corporation***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Official Railroad Corporation Wiki/Section 1

Welcome to the Official Railroad Corporation WikiWelcome to the Railroad Corporation Wiki
The Railroad Corporation guide for locomotives, missions, commodities and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Railroad Corporation

Set in the Golden Age of Steam, *Railroad Corporation* focuses on the daunting task of connecting the vast expanse of the North American continent with the iconic vehicle of the 19th century: The steam-powered locomotive. Bring cities together with railroads, expand your economic power, establish monopolies, manipulate laws, and create the ur-megacorporation that will rule the rails - and make you rich beyond compare.[Read more...]
Research

**Research** is an essential component of the game, allowing you to unlock more modern locomotives, upgrade your existing stock and obtain other benefits. Research is very expensive and you only have a limited amount of researchers at any given time.

Research requires the office to have a Research Department.

## Strategy

Click here to add a strategy!

* As with other games, research is a strategic consideration, with research times counted in the tens of days. As such, it's important to decide whether you want to focus on vertical development - rapidly unlocking new designs and pushing the envelope - or horizontal, where you refine your existing stock, upgrading their capabilities and making them last longer.

*This article is a stub. You can help Railroad Corporation Wiki by expanding it.*
Railroad Corporation

Release date(s) | May 27, 2019 (Early Access)
 **Minimum*** OS: Windows 7 (64 bit)
* Processor: Intel Core i5-650 3.2Ghz
* Memory: 4 GB RAM
* Graphics: Nvidia GeForce GTX560 Ti or ATI Radeon HD 7850
* DirectX: Version 11
* Storage: 4 GB available space
* Sound Card: DirectX 11 compatible sound card with latest drivers
* Additional Notes: System requirements may be subject to change.

***Railroad Corporation*** is the latest game from Corbie Games, published by Iceberg Interactive.

## Support

Railroad Corporation Wiki is focused on creating the definitive guide to *Railroad Corporation*. However, while we make an effort to be complete, which may include documenting game bugs and fixes for them, we are not an official game support channel.
The official game support channels can be found here:

* Official Steam forums

## External links

* Homepage
* Steam page
Railroads

**Railroads** connect the cities together and are the arteries of your company. You are responsible for laying your own train tracks, erecting bridges, digging tunnels, and setting up stations. As such, railroads can be the most expensive part of your infrastructure, at least as far as initial investments are concerned.

## Overview

* The cost of laying track is affected by the following factors:
	+ Raw length of the track and the number of segments, which affects the amount of rails needed.
	+ Terrain, which requires soil excavation to allow for safe passage.
	+ Bodies of water or other obstacles that require bridges.
	+ Natural features that require tunneling through.
	+ Stations that will be erected at cities or local industrial locations that can provide goods.
* The total cost can run up quite high, but can be moderated with the right education, employees, and working for the right companies from the start. In general, global modifiers can be the most useful, depending on the map bridging and tunneling can be straight-up useless.
Official Railroad Corporation Wiki/Section 3

Guides

* How to play guide for Railroad Corporation
* System requirements
* Release date
* Game support

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Official Railroad Corporation Wiki/Section 4

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Locomotives

**Locomotives** are the core focus of the game and the backbone of your railway. Each is characterized by several statistics, including engine power, pulling mass, speed, mileage, longevity, and fuel consumption. Each of these statistics can be modified and upgraded with the right research and employees.

Picking which locomotives to buy is not a straightforward choice that newer is better. Although Best Friend and John Bull might look archaic, they are cheap and easy to maintain, but have limited power and longevity, forcing you to restock them repeatedly. On the other hand, newer models have far greater lifespans (the 4-6-0 Sierra has ten times the 0-4-0 Best Friend's lifespan) and can pull longer trains faster, but they also require a lot more fuel and upkeep.

Choosing right is key.