recursal/Fanatic-Fandom huggingface dataset:
20

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119

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Dr. Charlotte

## Description

Dr. Charlotte is one of the supporting characters in Falsettos/Falsettoland. She is Marvin's next door neighbor, and a doctor living in New York in the early 1980s. She treats Whizzer when he becomes sick. She is a lesbian, and is Cordelia's girlfriend.

## Trivia

Dr. Charlotte and Cordelia are never mentioned by name in the script, only ever referred to as "The Lesbians" or "The Lesbians from Next Door."
19

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Dreaming Electric Sheep

## Possible Rewards

 * Dreaming Electric Sheep

**Dreaming Electric Sheep** is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror Dungeon.

## **Appearance**

**Dreaming Electric Sheep** is a giant sheep with a grey storm cloud in place of wool, emitting both purple lightning and cloud wisps. It has a small black head with curved horns and a pair of glowing purple eyes. The body is supported by four long, skinny legs ending in claws. Multiple white spikes can be seen sticking out from the storm cloud.

## **Mirror Dungeon Event**

**Mirror Dungeon Event**

It’s a dark cityscape,
but the buildings are well-lit.

It appears that they are powered
by the massive buzzing cloud at the center.

The cloud has a head and two pairs of legs.
It resembles a sheep.

The “electric sheep” seems to be in pain.
Is it being siphoned of its power?

**Cut the cables.**
The buildings blacked out in an instant.The electric sheep dashed off into the distance, propelling a thunderous cry.In the unlit town,weeps of the lightless fill the air.A tiny object rests where the electric sheep once was.
**Plug another cable into the electric sheep.**
The electric sheep bleats and screams.As its distressed screech shakes the air,flashes of light hit the eyes.The buildings are lit brighter than ever.Soon, the light from the creature’s cloud dimmed.Could it be dreaming?The sheep appeared to have closed its eyes after it fell silent.

## **Gift**

Tier: **II**Cost:  198

## **Trivia**

* The name of the Abnormality and its E.G.O Gift is a reference to the dystopian sci-fi novel *Do Androids Dream of Electric Sheep?*
The Games I Play

**The Games I Play** is the thirteenth song in act one of Falsettos. It follows Making a Home, and is followed by Marvin Hits Trina.

## The Games I Play

### Albums

Falsettos (2016 Broadway Cast Recording)March of the Falsettos

## Lyrics

[WHIZZER]

I don't look for trouble

I do not accept blame

I've a good and a bad side

But they're one and the same

Ask me to arouse you

I will rise and obey

These are the games I play

I screw every morning

Then bathe and drink tea

I been playing canasta

Disastarously

All my recreation seems to suit me okay

These are the games I play

It's tough with love

Love's tough to show

Let me face the music

It's a song that I was waiting to hear so long

So long ago

I bet on the horses

I die by degree

I am sure his divorce is

A tribute to me

Ask me if I love him

It depends on the day

These are the games I play

It's tough, my friend

Love's looking strong

Play again the music

It's a song that I been waiting to hear

For much too long

Years, years too long

It hurts not to love him

It hurts when love fades

It's hard when part of him

Is off playing family charades

Ask me if I need him

Get him out of my way

These are

These are the games

These are the games

These are the only games I play

## Trivia

* We get a very insightful view into Whizzer's daily life. Wake up, have sex, take a bath, drink tea, play games all day, and then probably have sex again before he goes to bed.
* The Games I Play is the first song in which Whizzer admits that he loves Marvin, or rather, loves him depending on the day, as he claims. Both of them are too scared to admit they love each other.
I Never Wanted to Love You

**I Never Wanted to Love You** is the fifteenth song in act one of Falsettos. It follows Marvin Hits Trina, and is followed by Father to Son.

## I Never Wanted to Love You

### Albums

Falsettos (2016 Broadway Cast Recording)March of the Falsettos

### Sung By

Christian Borle - (Marvin) Andrew Rannells - (Whizzer) Stephanie J. Block - (Trina) Anthony Rosenthal - (Jason) Brandon Uranowitz - (Mendel)

## Lyrics

[TRINA]

I never wanted to love you

I only wanted to love and not be blamed

Let me go, you should know

I'm not ashamed

To have loved you

[MENDEL]

I loved you more than I meant to

In my profession, one's love stays unexpressed

Here we stand, take my hand

God, I'm distressed

How I love you

[JASON]

I hate the world!

[TRINA]

He hates everything!

[JASON]

I love my dad!

[WHIZZER]

He loves his father

[JASON]

I love the things I've never had

[TRINA AND MARVIN]

Love our family

[JASON]

Lord, hear our call!

[MENDEL]

Help us all

[TRINA AND WHIZZER]

Help us all

[MARVIN AND JASON]

Helps us all

[MENDEL]

Help us all

[TRINA AND MARVIN]

Help us all!

[WHIZZER]

I never wanted to love you

I never wanted, 'till death do we two part.'

Condescend, stay my friend

How do I start

Not to love you?

[TRINA]

I'm everything he wanted

It's time I put it all together

Our hands were tied

My father cried

'You'll marry!'

We married!

[MARVIN]

I never wanted to love you

[TRINA AND JASON]

He's mine

[MARVIN]

I only wanted to see my face in yours

Jason's wild, save this child

[TRINA AND JASON]

He's mine

[MARVIN]

How he adores, and hates me-

It really killed me when you took those vows

Don't misunderstand, I'm in demand!

And anyhow, we're through!

I never wanted

I wanted-

I never, never, never, never

Never, never wanted to love you!

I never wanted to love you!

I never wanted to love you!

I never wanted to love you!

[MARVIN, WHIZZER, TRINA, AND JASON]

Love you!

## Trivia

* Idk what to say man this song is heartbreaking.
Making a Home

**Making a Home** is the twelfth song in act one of Falsettos. It follows The Chess Game, and is followed by The Games I Play.

## Making a Home

### Albums

Falsettos (2016 Broadway Cast Recording)March of the Falsettos

### Sung By

Stephanie J. Block - (Trina) Anthony Rosenthal - (Jason) Brandon Uranowitz - (Mendel)

## Lyrics

[MENDEL & TRINA]

Welcome to our humble place

We're concerned with setting a tone

With filling the space

Making a home

[MENDEL]

She becomes a happy wife

[TRINA]

He decides the role to assume

Building a life

[MENDEL]

Shaping a room

[MENDEL & TRINA]

What it needs is people

Men and women talking

Men and women thinking out loud

How far to go?

Visit when you please

You are not required to phone

We'll buy the cheese

God bless our home

[TRINA]

Books abound

To show we read

The dog's been flea'd

And sent outside to play

I hope it runs away

[MENDEL]

So do I

[JASON]

So do I

[MENDEL & TRINA]

Afternoons, we make hors d'oeuvres

After afternoons, we receive

[WHIZZER]

We deceive

[MENDEL & TRINA]

This is the price

[WHIZZER]

This is the price

[WHIZZER, MENDEL, & TRINA]

Making believe

What it needs is people

Men and women laughing

Men and women thinking out loud

[TRINA]

Should he love me?

[MENDEL]

Should she love me?

[WHIZZER]

Could he love me?

[MENDEL & TRINA]

Yes, we love the bed

Yes, we love to fight the unknown

[TRINA]

Baking the bread

[MENDEL]

Sharpening knives

[WHIZZER, MENDEL, & TRINA]

Forging ahead

[MENDEL]

Loving our—

[TRINA]

Liking our—

[WHIZZER & JASON]

Hating our—

[WHIZZER, JASON, MENDEL, & TRINA]

Lives

[WHIZZER, MENDEL, & TRINA]

Making a home

Making a home

[MENDEL & TRINA]

Making a home

## Trivia

* It's not confirmed, but it's funny to imagine that the dog is actually Marvin and they're hoping that he never comes back.
Marvin

## Appearances

### Portrayed by

Christian Borle (broadway revival)Michael Rupert (Original Broadway Run)Daniel Boys (West End)

### Appears in

In TrouserMarch of the Falsettos Falsettoland Falsettos

**Marvin** is the protagonist of William Finn's Tony award-winning sung-through musical *Falsettos*.

In the original off-Broadway musical he is portrayed by Michael Rupert (who also played Professor Callahan in the 2007 Broadway musical adaptation of *Legally Blonde*), and in the 2016 revival of *Falsettos* he is most famously played by Christian Borle, who also played Black Stache in the 2009 Broadway play *Peter and the Starcatcher*, William Shakespeare in the 2015 musical *Something Rotten* and Orin Scrivello in the 2020 production of *Little Shop of Horrors*.

## Information

### Portrayed By

Christian Borle - (2016 Revival Cast) Michael Rupert - (1992 OBC) Chip Zien - (In Trousers Cast)

### Appears In

In TrousersMarch of the Falsettos Falsettoland

Marvin is one of the main characters of the musical Falsettos. A gay man living in New York in the early 1970s-late 1980s, he divorces his wife, Trina, and leaves his son, Jason, to pursue a life with his lover, Whizzer.
Spiky Suit

Rabbit helmet

The **Spiky Suit** is a pink suit with two spikes at the front near the face of the suit.

The **spiky suit** gives +25% hp and damages enemies by 0.2x their own damage multiplied by your damage factor and is affected by Rage Potions and effects.

The **Spiky Suit** is obtained by killing the Soul Slayer summoned by the flower.
Casino Security

The **Casino Security** are the security for the casino that houses Branch J-03. There is not just a group of security in charge of the first floor of the Casino, but also a squadron based on the first floor of the Dungeon, watching over the slaves. Each squad is led by a Casino Security Chief.

## Enemy

### Fighting Style

The Casino Security team is universally weak to Slash and resist Blunt, and primarily use 3 types of Blunt skills. They use a Pride skill that inflicts blind, a Sloth skill that inflicts a debuff on your skill power, and a Wrath skill that buffs their skill power whenever they win a clash.

### Types of Security

```
Elite

```

## Trivia

* The Collected Casino Security does not have any Sloth skill, instead it is more likely to draw on its Wrath skill, making it more of a damage dealer rather than a debuffer like its peers.
* Unlike most bosses, the Casino Security Chief has a lower offensive level than the rest of the faction.
Blade Lineage Cutthroat Outis

**Blade Lineage Cutthroat Outis**

Switch Art

**Skills**
* Skill 1
* Skill 2
* Skill 3
* Defense

**Draw of the Sword** 41 (40+1) Atk Weight ⯀**Amt.** x3 At 5+ , Coin Power +1 [On Hit] Gain 4

**Acupuncture** 41 (40+1) Atk Weight ⯀**Amt.** x2 [Clash Win] Gain +2  count [Heads Hit] Gain 2  next turn

**Decisive Dive** 41 (40+1) Atk Weight ⯀**Amt.** x1 If target’s HP is below 50%, Final Power +2 [On Crit] Raise first Stagger Threshold by 20% of damage dealt

**Evade** 41 (40+1) Atk Weight ⯀**Amt.** x1 At 6+ , Coin Power +3

**Passives**

**Levelheaded** **x2 Res**Deal +20% damage to targets below 25% HP.

## Trivia

* Outis' Blade Lineage Cutthroat Identity mirrors that of a member from Blade Lineage in the alternate world, but not to any particular character.
Gnomes

## Overview

Gnomes are a species of creature living within the Outskirts, many of which appear to be associated with Santata's Gift Factory. Beyond what is shown in Intervallo III: Miracle in District 20, little is known about the species.

## Appearance

Gnomes are small creatures that come in a variety of colors, with several appearing to be red, green, or black- described as "shadowy"- as well as all having large, glowing, yellow eyes, being either circles or a cylindrical shape. They have short, pointed hands and flat feet, as well as small pointed ears that sit atop their head. Some feature mouths with sharpened teeth in a circle, though this does not appear consistent among gnomes. All gnomes are seen wearing typical Santa hats.

Dodoru appears uniquely from other gnomes, appearing much larger and stronger, sporting wide arms and visible muscles. Along with this, he has a long white beard and a visible mouth.

## Enemy

### Fighting Style

The Gnomes all share the same resists and weaknesses, and each have 3 skills. For the first of their attacking skills, they all have a 2 coin Gluttony skill that inflict Paralyze or Bind. Their other attacking skill is a 1 coin Sloth skill which heals SP on CLash and does bonus damage on crit. Both of these skills also generate a lot of Poise, and are the same weapon type (Blunt for Leafy/Cherry, Slash for Shadowy). Their third and final skill is a defensive skill, with each of the 3 having a Wrath Counter, a Guard and an Evade respectively, each of which with their own additional effects. Passively, they gain increased clash power based on the number of surviving Sinners, and if there are more Sinners than Gnomes they also gain Haste and Attack Power Up.

The Manager Gnome (and Dodoru) functions as an elite version of the Cherry Gnome. It swaps the coin count for the Gluttony and Sloth skills but keeps the effects. It also gains an additional 3 coin Wrath skill that generates Poise on Clash and Hit. For each crit, the third coin also does additional bonus damage.

### List of Gnomes

```
Boss

```

```
Elite

```
Capote Ishmael

For general information about the E.G.O, see Capote.

**Capote Ishmael**

Switch to Corrosion

 Obtained
 Abnormality

**Skills**

**Capote** 40 (40+0) Atk Weight ⯀⯀**Amt.** x1 [After Attack] Apply 1  to all allies next turn [On Hit] Inflict 4    [On Hit] Deal 7 SP damage

**Passives**

**Slaying Amid Cheers**When attacking a target with less than 30% HP, Wrath skills deal +20% damage.

**Capote Ishmael**

Switch to Awakening

 Obtained
 Abnormality

**Skills**

**Capote** 43 (40+3) Atk Weight ⯀⯀⯀⯀**Amt.** x1 [Indiscriminate]  Targets randomly  [After Attack] Give 1 , and 1  to all units next turn [On Hit] Inflict 5    [On Hit] Deal 15 SP damage  [On Hit] Trigger , then reduce  Count by 2; if the burst Staggered the target, inflict 2  on 3 random units

**Passives**

**Slaying Amid Cheers**When attacking a target with less than 30% HP, Wrath skills deal +20% damage.

## Threadspin

* Skill Power: **17 > 20**
* Coin Effect: [On Hit] Inflict **3 > 4**    [On Hit] Deal **7 > 15** SP damage
* Atk Weight: **1 > 2**

* Skill Power: **24 > 27**
* Coin Effect: [On Hit] Inflict **3 > 5**    [On Hit] Deal **7 > 15** SP damage   [On Hit] Trigger , then reduce  Count by 2**; if the burst Staggered the target, inflict 2  on 3 random units**
* Atk Weight: **1 > 4**
Branch K-02

"Ah.. no way!"*Uh oh! We're missing things in this article. Gregor would be glad if you would help and add the missing information!*
"Wait!"*Managers should be reminded that this article contains **major plot synopses**, **artwork**, **and/or game data** that might spoil the story of Limbus Company.*

## Branch K-02

### Bosses

Four-Legged Beast
Everything There of an Inquisitor
Slithering Inquisitor

### Final Boss

Kromer

   **Branch K-02** (K-02 지부) was the L Corp. branch facility located in the District 11 Nest owned by K Corp. It acts as the 3-22 Story Dungeon of Canto III: The Unconfronting.

Having once supplied power to the town of Calw, the ruins of the facility were located under the basement of the mansion belonging to Sinclair's family. Since Calw's destruction by N Corp.'s Inquisition, the facility has been converted into a torture chamber for the prosthetic residents of the village.

During the hunt for the Golden Bough, most of the E.G.O equipment was seized by the Inquisitors, who have been voluntarily Corroding themselves into monstrosities.

## Trivia

* The E.G.O. gifts **Token of Tears, Token of Atonement** and **Token of Innocence** increase the final power by 2 of gloom, lust and wrath skills respectively. Coincidentally, these are the exact same sin affinities The One Who Shall Grip Sinclair possesses on his skills.

## External Links

* *3-22 Dungeon (3-22 던전) - Korean page (Namuwiki)*
16

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Crooked Veteran

**Crooked Veteran**

**Skills**

**Sweep** 32 (40-8) Atk Weight ⯀**Amt.** x3  [Heads Hit] Inflict 1  next turn

**Passives**

**Injured Augmentation**At the start of the turn, if at less than 50% HP, heal 1 HP.

## EXP Luxcavation

**Crooked Veteran**

**Skills**

**Sweep** 32 (40-8) Atk Weight ⯀**Amt.** x3  [Heads Hit] Inflict 1  next turn

**Passives**

**Injured Augmentation**At the start of the turn, if at less than 50% HP, heal 1 HP.
Funeral of a Dying Butterfly

## Possible Rewards

 * Curriculum Vitae

**Funeral of a Dying Butterfly** is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror of Mirrors.

It is related to Funeral of the Dead Butterflies from *Lobotomy Corporation*.

## **Appearance**

Funeral of a Dying Butterfly is a tall humanoid wearing a white buttoned-up shirt, black pants, shoes, and gloves. In its right arm it holds his suit jacket and in its left carries a plastic black dripping blood. Though Funeral of the Dead Butterflies has five arms, Funeral of a Dying Butterfly possesses only three; its third one, wearing a black sleeve, protrudes from the base of its neck and holds a lit phone in its hand. The Abnormality's head resembles that of a newspaper opened and cut into the shape of butterfly wings.

## **Mirror Dungeon Event**

**Mirror Dungeon Event**

An alleyway of black and white.

The single streetlamp lighting the path makes the scenery all the more hazy.

Someone is standing in the light.

Pipipipip-

The device in the Abnormality's hand sounds an alarm.

'The results of the job interview for the big company I had last month are out today.'

'Everyone in this street prepares for exams and interviews.'

'They wait for the results to be announced, staking all they have on them, and once they're told they failed, they go far away and disappear.'

'So I changed my head; I'd like to fly away even if I don't make it.'

'Will you check the results for me?'

The device displayed a message that it didn't pass.

'What does it say? Did I pass?'

**Tell the truth.**
'So I failed'.The coat it held in one hand falls to the ground.At the same time, the plastic bag in the other hand begins to rustle.'It's actually fortunate, I figured I'd fail.''Where do we go when we die, I wonder?''Will there be a flower bloomed at our last destination?'Right after that, the butterfly on the head flew into the sky, and the empty body collapsed to the ground.And the head that must have belonged to the collapsed body rolled out of the bloodied bag.It's such a heavy husk that the pupa left behind.
**Say that it passed.**
'Thank you, I should get going now, the orientation is probably starting soon.'It spoke, wearing the coat it was holding in one hand.'I won't need this anymore.'And the butterfly walks away to carry pollen.We can only wish that at least a small beam of sunlight shines over its destination.

## **Gift**

Tier: **I**Cost:  155

## **Trivia**

* Funeral of a Dying Butterfly is most likely based on the Korean "Guwraso", or overworked salaryman. It claims that many like it flew away after failing to secure the job they applied for- something which the Abnormality reveals to be a metaphor for suicide (referencing death and the afterlife) if the player confesses to Funeral of a Dying Butterfly that it did not pass.
Envy-drenched Rose

## **Refracted Envy-drenched Rose**

**Refracted Envy-drenched Rose**

**Parts**
* Flower

**Skills**
 **Flower**

**Heaping Envy** 36 (35+1) Atk Weight ⯀**Amt.** x [On Use] Gain +3  Count  [Clash Lose] Spend 3  Count [On Hit] Gain +1  Count [On Hit] Gain +1  Count

 **Flower**

**Spreading Envy** 39 (35+4) Atk Weight ⯀**Amt.** x [On Use] Spend 10  to gain +4 Coin Power

**Passives**

**Blossoming Sins**If at 4 , enter Power-up state for this encounter

**Rose on a Vine**Dies when the Core of Sign of Roses is killed

**Glaring Envy**If starting a turn in a Power-up state, inflict +1 more  with Skill effects
If killed during Power-up state, apply 4  Count to all enemies

**Jealousness**At the start of the turn, apply 1  Count to 2 random allies

**Inferiority Complex**If this unit is alive, each ally gains +5% Critical Damage per  Count on self
Effervescent Corrosion Rodion

For general information about the E.G.O, see Effervescent Corrosion.

**Effervescent Corrosion Rodion**

Switch to Corrosion

 Obtained
 Abnormality

**Skills**

**Effervescent Corrosion** 41 (40+1) Atk Weight ⯀⯀**Amt.** x1 [Before Attack] If main target has 50%+ HP, Atk Weight +1;  If main target has 75%+ HP, additional Atk Weight +1 [On Hit] Inflict 3  and +7  Count   [Heads Hit] Inflict 2  next turn   [On Hit] Trigger

**Passives**

**Sticky Filth**On Heads Hit with a Pierce Skill, inflict 1  (2 times per turn)

**Effervescent Corrosion Rodion**

Switch to Awakening

 Obtained
 Abnormality

**Skills**

**Effervescent Corrosion** 41 (40+1) Atk Weight ⯀⯀**Amt.** x1 [Indiscriminate]  Targets Randomly  [Before Attack] If main target has 50%+ HP, Atk Weight +1;  If main target has 75%+ HP, additional Atk Weight +1 [On Hit] Heal 30% of damage dealt   [On Hit] Inflict 5    [On Hit] Trigger

**Passives**

**Sticky Filth**On Heads Hit with a Pierce Skill, inflict 1  (2 times per turn)

## Threadspin

* Skill Effect:  **[Before Attack] If main target has 50%+ HP, Atk Weight +1**
* Coin Effect:   [On Hit] Inflict **3**  and **+3 > +5**  Count   **[Heads Hit] Trigger**
* Skill Effect:  [Before Attack] If main target has 50%+ HP, Atk Weight +1;  **If main target has 75%+ HP, additional Atk Weight +1**
* Coin Effect:   [On Hit] Inflict 3  and **+5 > +7**  Count   **[Heads Hit] > [On Hit]** Trigger

* Skill Effect:  **[Before Attack] If main target has 50%+ HP, Atk Weight +1**
* Coin Effect:   **[On Hit] Inflict 3**
* Skill Effect:  [Before Attack] If main target has 50%+ HP, Atk Weight +1;  **If main target has 75%+ HP, additional Atk Weight +1**
* Coin Effect:   [On Hit] Inflict **3 > 5**
Clockwork-time Roly-poly

## Possible Rewards

 * Bell of Truth

 * +2 Levels for all Identities

**Clockwork-time Roly-poly** is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror Dungeon.

## **Mirror Dungeon Event**

**Mirror Dungeon Event**

The bell tolls.

It creaks a few times...

And tolls again.

The bell tolls to tell the time. It swings all the way back, as though it's about to tip over... then balances itself again.

Every time it balances itself, the sound of a broken bell tolls.

The bell precariously swings back once again.

**Help the bell find balance.**

**Who will take the challenge?**
 Envy/  Gluttony Advantage:  ≥ 10No Advantage:  ≥ 20

 **Check Passed**

You reach out with your hand and hold it in place before it swings back.The bell dings faintly.A dull and feeble noise.Though it no longer bounces back with the same amount of force, it continues to sway back and forth.

**All Deployed Identities gain 2 Levels**
 **Check Failed**

You firmly held it in place. Perhaps too firmly; it will never lose its balance again.And it will never sway back and forth again.The bell no longer tolls.All that remains are gears and cogs.

**Nothing Happened.**

**Push it further.**

**Who will step forth?**
 Envy/  Gluttony Advantage:  ≥ 10No Advantage:  ≥ 20

 **Check Passed**

You push it further, to the point where the bell's almost touching the ground.But it does not fall.Instead, it bounces back harder than it ever has, and it tolls loudly. Louder than any bell you've ever heard.

**The sinner who passed the check lost 10 SP!E.G.O Gift Bell of Truth Earned!**
 **Check Failed**

You pushed the bell too far. It tips over, falling to the ground with a heavy thump.It can no longer be made to stand again.Its original role, once fallen, can never be recovered.

**All Allies took 20 HP and SP damage!**

## **Gift**

Tier: **III**Cost:  268

## **Trivia**

* A roly-poly is a type of balancing toy that rocks back and forth.
Four-hundred Roses

## Possible Rewards

 * Carmilla

**Four-hundred Roses** is a non-fightable Abnormality that can be encountered in Abnormality events in the Mirror of Mirrors.

## **Appearance**

**Four-hundred Roses** is a rose that has grown giant from drinking blood. The Abnormality possesses a pair of long arms that are crooked and thorny just like its stem and roots. Several beady red dots can be seen within the petals of the flower, possibly serving as the Abnormality's eyes. A mouth rests in the center of the flower, lined with sharp teeth.

## **Mirror Dungeon Event**

**Mirror Dungeon Event**

This flower was once a rose that could have been tiny and beautiful.

But now, the blood it holds gives off a cruel smell.

Drinking and growing giant, it sucked in blood that overflowed from a spring.

Without an end.

It greedily gobbles up the stream of blood with its branched roots.

**Plug the spring to stop it from drinking blood.**
The spring was blocked so that it can't drink the overflowing blood.However, it's an unfair action for the rose.The rose wasn't responsible for causing the spring to overflow.It simply took root here because it liked blood.Now that the source of its favorite thing is gone, it will try to take our blood.
**Break the spring's entryway to let more blood out.**
When the spring's entryway was broken, the blood that must've belonged to someone in the past flows like a waterfall and onto the rose.As if overjoyed, the rose waves its roots and lies in the pool of blood.Like that, the rose drooped low and sank into blood.At the center, a small flower bloomed.Could this be its reward? We carefully picked it up.

## **Gift**

Tier: **II**Cost:  217

## **Trivia**

* The name "Carmilla" derives from the 1872 gothic novella of the same name by Irish author Sheridan le Fanu, in which the story narrates a young woman being prayed upon by the titular female vampire. The novella is one of the most early works of fiction depicting vampires, predating Bram Stoker's *Dracula*.
* It is currently possible yet unclear if Four-hundred Roses is related to Nosferatu, an unused Lobotomy Corporation Abnormality that later appeared in Library of Ruina.
Branch of Knowledge Sinclair

**Branch of Knowledge Sinclair**

**Skills**

**Branch of Knowledge** 43 (40+3) Atk Weight ⯀**Amt.** x1  [Heads Hit] Inflict 12    [Heads Hit] Lose 10 SP. Gain 1  next turn   [Tails Hit] Gain 10 SP. Gain 1  next turn

**Passives**

**Unstable**If a skill's Coin hits with a different side from the previous Coin in the same skill, lose 5 SP and gain 1  this turn. (3 times per turn)

## Threadspin

* Skill Power: **10 > 14**
* Coin Effect: [Heads Hit] Inflict **6 > 12**    **[On Hit] > [Heads Hit]** Lose 10 SP   **[Tails Hit] Heal 10 SP**
* Coin Effect: [Heads Hit] Lose 10 SP. **Gain 1  next turn**   [Tails Hit] Gain 10 SP. **Gain 1  next turn**

## Trivia

* The original name for this E.G.O was written in German as "*Zweig vom Baum der Erkenntnis*", or the "*Branch from the Tree of Knowledge*".
* The overlaid shadow in the room Sinclair resides in is, like his promotional character art, a reference to *Demian*. It represents the "good" and "bad" sides of life, and Sinclair's need to find a healthy balance between them.
* The tree, snake, and apple are likely a reference to the tale of Adam and Eve (which Sinclair's literary source also incorporates into its story), representing the temptation to do what one knows is wrong.
	+ In *Demian*, apples are relevant in the form of a lie Sinclair tells, which ends up forcing him out of the morally perfect, comfortable life he had been living previously, and under the bully Kromer's dominion.
Ardor Blossom Star

For the originated abnormality, see Ardor Blossom Moth.

Ardor Blossom Star is the name of the E.G.O for the Abnormality Ardor Blossom Moth. All the sinners that utilize this E.G.O wear a bright orange jacket, with flame wings the shape of a moth burning brightly behind them. Long hairs like Ishmael's will appear as part of the burning in combination with the flame wings.

## Information

* Ishmael
 *Main article: Ardor Blossom Star Ishmael*

## Obtaining

This E.G.O is obtained by the following means:

 **Walpurgis Night E.G.O** | Regret (Forsaken Murderer) - Lantern (Meat Lantern) - Magic Bullet (Der Freischütz)
Der Freischütz

## General Information

**Der Freischütz** (F-01-69) is a non-fightable HE-class Abnormality, that was originally contained at L Corp. Headquarters.

While it does not make an actual appearance in-game, it is featured in its E.G.O **Magic Bullet**.

## **Gallery**

Featured in Lobotomy E.G.O::Magic Bullet OutisAppearance in acquisition cutscene
## **Trivia**

* Der Freischütz previously appeared in *Lobotomy Corporation*, as one of the Abnormalities contained at headquarters. It also appeared in *Library of Ruina* through its Abnormality pages.
* Der Freischütz translates to "the free shooter". It is likely based on the German opera of the same name.
* Der Schütze is related to this Abnormality.

## **External Links**

* Der Freischütz - *Lobotomy Corporation* wiki
Crude Wrecking Ball Bot

**Crude Wrecking Ball Bot**

**Skills**

**Load... And Fire** 32 (40-8) Atk Weight ⯀**Amt.** x2  [On Hit] Inflict 3

**Pressing down.** 32 (40-8) Atk Weight ⯀**Amt.** x2  [On Hit] Inflict 2  next turn   [Heads Hit] Trigger

**Passives**

**Mechanical Mentality**Sanity is fixed at 0.

**Caution: Unsteady**This unit's stagger threshold rises by 50% more when affected by

**Caution: Delicate**Take +30% damage from  (Rounded down)
Canto IV: The Unchanging/Story Episodes/Part III

"Wait!"*Managers should be reminded that this article contains **major plot synopses**, **artwork**, **and/or game data** that might spoil the story of Limbus Company.*

## 4-49: Nothing

*An intense golden glow blinked from the Golden Bough that was stabbed into Dongbaek. Soon enough, the space in the K Corp. building around us begins to twist and morph. What could be happening?*

## 4-51: Binding

*Technology liberation alliance members we were sure were dead start attacking us. We keep moving forward in the rearranging space, looking for the Golden Bough that’s still near us.*

## 4-54: Reminisced League of Nine

*Technology liberation alliance members we were sure were dead start attacking us. We keep moving forward in the rearranging space, looking for the Golden Bough that’s still near us.*
### Within Story Dungeon

*Main article: Reminisced League of Nine/Floor 1*
G Corp. Manager Corporal Gregor

**G Corp. Manager Corporal Gregor**

Switch Art

**Skills**
* Skill 1
* Skill 2
* Skill 3
* Defense

**Hack** 45 (40+5) Atk Weight ⯀**Amt.** x3 [Clash Win] Damage +40%  If target has 5+ , Coin Power +1 [On Hit] Heal by 50% of damage dealt

**Dismember** 45 (40+5) Atk Weight ⯀**Amt.** x2 If target has 5+ , deal +50% damage [On Hit] Inflict 5    [On Hit] Heal by 50% of damage dealt

**Eviscerate** 45 (40+5) Atk Weight ⯀**Amt.** x1 If target has 5+ , Coin Power +1 [On Hit] If target has , deal 30% of damage dealt as bonus damage [On Hit] If target has , deal 30% of damage dealt as bonus damage [On Hit] If target has , deal 30% of damage dealt as bonus damage [On Hit] Heal by 100% of damage dealt

**Guard** 40 (40+0) Atk Weight ⯀**Amt.** x1

**Passives**

**Emergency Rations** **x4 Owned**At less than 25% HP, heal by 5% of Max HP after winning a clash.

## Trivia

* Within the files of the game, G Corp. Manager Corporal Gregor is given the code ID “11203\_Gregor\_TommyAppearance”, suggesting that this identity mirrors the Tomah or “Tommy” that we see in Canto I’s story dungeon.
* Rodion's "unsavory comments" in this Identity's voicelines is a callback to her mild disgust of Tomah's appearance in Branch D-02.
Basilisoup

## General Information

**Basilisoup** is a non-fightable Abnormality.

While it does not make an actual appearance in-game, it is featured in its E.G.O **Lifetime Stew**.

## **Appearance**

**Basilisoup** has the appearance of a basilisk, or cockatrice. Its white skin, which appears to lack any feathers, is seen to be tearing at places, seeping out soup.

It has a long neck which connects to a bronze cauldron that serves as its head, complete with a comb and wattle. The bottom of the cauldron is split open, giving it the appearance of a beak. The cauldron is filled with the same soup from its body, spilling out from its mouth.

Basilisoup also possesses a pair of large dragon wings, and what appears to be a long reptilian tail.

## **Gallery**

Depicted in Don Quixote's Lifetime StewDepicted in Sinclair's Lifetime StewE.G.O Background for Sinclair's Lifetime StewE.G.O Background for Don Quixote's Lifetime Stew
## **Trivia**

* **Basilisoup** is based on the story of Stone Soup. In the story, a group of travelers place a stone into a pot of water, claiming to make a 'stone soup'. Villagers decide to add their own ingredients to the soup to improve its taste. Finally, the travelers remove the stone and share the finished soup with the village.
	+ The story is also reflected in its E.G.O. Sinclair's shares the idea of communally sharing the stew among everyone due to the Indiscriminate nature of its Awakening skill, while Don Quixote's quote is one directly inspired by the story.
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Compliant N Corp. Inquisitor

**Compliant N Corp. Inquisitor**

**Skills**

**Knock** 42 (40+2) Atk Weight ⯀**Amt.** x3  [On Hit] Inflict 1  and  next turn

**Hammer** 42 (40+2) Atk Weight ⯀**Amt.** x2  [On Hit] Apply 3  next turn

**Inquisition** 42 (40+2) Atk Weight ⯀**Amt.** x1  [Heads Hit] Inflict 1  [On Hit] Inflict 3  next turn

**Passives**

**Joy of Execution**After defeating an enemy, gain 2  next turn.

## EXP Luxcavation

**Compliant N Corp. Inquisitor**

**Skills**

**Knock** 42 (40+2) Atk Weight ⯀**Amt.** x3  [On Hit] Inflict 1  and  next turn

**Hammer** 42 (40+2) Atk Weight ⯀**Amt.** x2  [On Hit] Apply 3  next turn

**Inquisition** 42 (40+2) Atk Weight ⯀**Amt.** x1  [Heads Hit] Inflict 1  [On Hit] Inflict 3  next turn

**Passives**

**Joy of Execution**After defeating an enemy, gain 2  next turn.

## Refraction Railway

**Compliant N Corp. Inquisitor**

**Skills**

**Knock** 49 (49+0) Atk Weight ⯀**Amt.** x3  [On Hit] Inflict 1  and  next turn

**Hammer** 49 (49+0) Atk Weight ⯀**Amt.** x2  [On Hit] Apply 3  next turn

**Inquisition** 49 (49+0) Atk Weight ⯀**Amt.** x1  [Heads Hit] Inflict 1  [On Hit] Inflict 3  next turn
Attendance Check Event/2023-05-10

## Daily Login - Roll Call

* EN
* KR
* JP

Daily Login - Roll Call Event is a login-event that was first added on May 10th, 2023 alongside Dante's Notes.

## Event Details

The event was first revealed on the official game Twitter on May 5th, 2023.

* During the event period, you can receive log-in rewards each day upon entering the game, resetting at 6 AM (KST).
* Unclaimed rewards are lost the next day, so please make sure to redeem them in time.

### In-Game Details

* You can receive log-in rewards each day when entering the game based on the game's daily resets (D-0 06:00 ~ D+1 05:59 <KST>).
* Unclaimed rewards are lost the next day, so please make sure to redeem them on time.

## Rewards

1. ↑  [ Upcoming Event - Roll Call ] Twitter Announcement
Capote Meursault

For general information about the E.G.O, see Capote.

**Capote Meursault**

Switch to Corrosion

 Obtained
 Abnormality

**Skills**

**Capote** 40 (40+0) Atk Weight ⯀**Amt.** x1 [After Attack] Gain 2 , 1 , and 1  next turn [On Hit] Inflict 10    [On Hit] Inflict  by target’s  Count   [On Hit] Inflict 3  on 5 random enemies   [On Hit] Trigger , then reduce  Count by 2; if the  Staggered the target, inflict +3  Count on 5 random enemies

**Passives**

**Untempered Agitation**At the start of the combat phase, if targeted by 2 or more skills, this unit’s skills have +1 Base Power; when hit, inflict 1  on the attacker. (5 times per turn.)

**Capote Meursault**

Switch to Awakening

 Obtained
 Abnormality

**Skills**

**Capote** 43 (40+3) Atk Weight ⯀⯀⯀**Amt.** x1 [Indiscriminate]  Targets randomly  [After Attack] Gain 2 , 1 , and 1  next turn [On Hit] Inflict 12    [On Hit] Inflict  by target’s  Count   [On Hit] Inflict 3  on 5 random units   [On Hit] Trigger , then reduce  Count by 2; if the  Staggered the target, inflict +4  Count on 5 random units

**Passives**

**Untempered Agitation**At the start of the combat phase, if targeted by 2 or more skills, this unit’s skills have +1 Base Power; when hit, inflict 1  on the attacker. (5 times per turn.)

## Threadspin

* Skill Power: **16 > 20**
* Skill Effect:[After Attack] Gain **1 > 2** , 1 , and 1  next turn
* Coin Effect: [On Hit] Inflict **4 > 7**    **[On Hit] Inflict 2  on 5 random enemies**   [On Hit] Trigger , then reduce  Count by **3 > 2**; if the  Staggered the target, inflict **+1 > +2**  Count on 5 random enemies
* Coin Power: **+15 > +25**
* Coin Effect: [On Hit] Inflict **7 > 10**    [On Hit] Inflict **2 > 3**  on 5 random enemies   [On Hit] Trigger , then reduce  Count by 2; if the  Staggered the target, inflict **+2 > +3**  Count on 5 random enemies

* Skill Power: **33 > 37**
* Skill Effect:[After Attack] Gain **1 > 2** , 1 , and 1  next turn
* Coin Effect: [On Hit] Inflict **6 > 10**    **[On Hit] Inflict 2  on 5 random units**   [On Hit] Trigger , then reduce  Count by **3 > 2**; if the  Staggered the target, inflict **+2 > +3**  Count on 5 random units
* Atk Weight: **1 > 3**
* Coin Effect: [On Hit] Inflict **10 > 12**    [On Hit] Inflict **2 > 3**  on 5 random units   [On Hit] Trigger , then reduce  Count by 2; if the  Staggered the target, inflict **+3 > +4**  Count on 5 random units
4th Match Flame

For the originated abnormality, see Scorched Girl.

4th Match Flame is the name of the E.G.O for the Abnormality Scorched Girl. All the sinners that utilize this E.G.O appear to have at least signs of burning or burnt clothing or flickering flame, partial or overall. They also all appear to have blackened arms with embers along the fingers.

## Information

* Yi Sang
* Ryoshu
* Rodion
 *Main article: 4th Match Flame Yi Sang*

 *Main article: 4th Match Flame Ryōshū*

 *Main article: 4th Match Flame Rodion*

## Obtaining

This E.G.O is obtained by the following means:

 Rodion | HE | Season 1: Orientation Level 6 Paid Limbus Pass / Made with 400 Season 2+ Egoshard

## Trivia

* 4th Match Flame is the first E.G.O to be present in all 3 games.

 **Walpurgis Night E.G.O** | Regret (Forsaken Murderer) - Lantern (Meat Lantern) - Magic Bullet (Der Freischütz)
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Flexing Tieqiu Crewman

**Flexing Tieqiu Crewman**

**Skills**

**Insult Barrage** 38 (40-2) Atk Weight ⯀**Amt.** x2 [Clash Win] Heal 10 SP for a random ally [On Hit] Deal 5 SP damage

**I’ll Crack Ya Skull** 38 (40-2) Atk Weight ⯀**Amt.** x3 If target’s SP is lower than user’s, Skill Power +1 [On Hit] Inflict +2  Count next turn

**What’re Ya Lookin’ At?** 38 (40-2) Atk Weight ⯀**Amt.** x2

**Ey!** 38 (40-2) Atk Weight ⯀**Amt.** x2 [Clash Win] Target loses 15 SP [On Hit] Inflict 3  next turn

## EXP Luxcavation

This enemy was originally present in EXP Luxcavation #2 as part of the now removed Wave 3, and can no longer be encountered.

**Flexing Tieqiu Crewman**

**Skills**

**Insult Barrage** 38 (40-2) Atk Weight ⯀**Amt.** x2 [Clash Win] Heal 10 SP for a random ally [On Hit] Deal 5 SP damage

**I’ll Crack Ya Skull** 38 (40-2) Atk Weight ⯀**Amt.** x3 If target’s SP is lower than user’s, Skill Power +1 [On Hit] Inflict +2  Count next turn

**What’re Ya Lookin’ At?** 38 (40-2) Atk Weight ⯀**Amt.** x2

**Ey!** 38 (40-2) Atk Weight ⯀**Amt.** x2 [Clash Win] Target loses 15 SP [On Hit] Inflict 3  next turn

## Refraction Railway

**Flexing Tieqiu Crewman**

**Skills**

**Gruesome Welcome** 35 (35+0) Atk Weight ⯀**Amt.** x2  [On Hit] Deal 15 SP damage

**I’ll Crack Ya Skull** 35 (35+0) Atk Weight ⯀**Amt.** x3 If target’s SP is lower than user’s, Skill Power +1 [On Hit] Inflict +2  Count next turn

**What’re Ya Lookin’ At?** 35 (35+0) Atk Weight ⯀**Amt.** x2

**Ey!** 35 (35+0) Atk Weight ⯀**Amt.** x2 [Clash Win] Target loses 15 SP [On Hit] Inflict 3  next turn
Dimension Shredder

*For the originated abnormality, see Wayward Passenger.*

Dimension Shredder is the name of the E.G.O for the Abnormality Wayward Passenger. All the sinners that utilize this E.G.O appears to wear W Corp Cleaner Crew armor (or part thereof), with clear signs of fleshy tendrils erupted from either where some of their body parts used to be, or across their body. Their weapons appears to be made of flesh tendrils with warped energy blades coming out from at least one end of the edge, capable of forming warp holes with a slash.

## Information

* Yi Sang
* Hong Lu
 *Main article: Dimension Shredder Yi Sang*

 *Main article: Dimension Shredder Hong Lu*

## Obtaining

This E.G.O is obtained by the following means:

 Hong Lu | HE | Obtained from Extraction or made with 400 Hong Lu Egoshard.

## Trivia

* This is the first E.G.O whose trailer has blurred images of possibly disturbing parts for general viewing.

 **Walpurgis Night E.G.O** | Regret (Forsaken Murderer) - Lantern (Meat Lantern) - Magic Bullet (Der Freischütz)
Ebony Stem Outis

For general information about the E.G.O, see Ebony Stem.

**Ebony Stem Outis**

Switch to Corrosion

 Obtained
 Abnormality

**Skills**

**Ebony Stem** 40 (40+0) Atk Weight ⯀⯀⯀⯀⯀⯀⯀**Amt.** x1  [On Hit] Inflict 2    [Heads Hit] Inflict 2    [On Hit] Inflict 2

**Passives**

**Stem of Distrust**At the start of the turn, gain 1 .
 On hit with a Heads coin, inflict 1  and +1  Count next turn.

**Ebony Stem Outis**

Switch to Awakening

 Obtained
 Abnormality

**Skills**

**Ebony Stem** 40 (40+0) Atk Weight ⯀⯀⯀⯀⯀⯀⯀**Amt.** x1 [Indiscriminate]  Targets randomly [On Hit] Inflict 5    [On Hit] Inflict 5    [On Hit] Inflict 3

**Passives**

**Stem of Distrust**At the start of the turn, gain 1 .
 On hit with a Heads coin, inflict 1  and +1  Count next turn.

## Threadspin

* Skill Power: **19 > 22**
* Coin Effect: **[On Hit] Inflict 2**
* Atk Weight: **5 > 7**

* Skill Power: **26 > 29**
* Coin Effect: [On Hit] Inflict **3 > 5**    **[Heads Hit] > [On Hit]** Inflict **3 > 5**    **[On Hit] Inflict 3**
* Atk Weight: **5 > 7**