Strategy

Welcome to the Strategy Section! Here we provide basic information regarding squad composition, starting formation, Champ synergy - anything that will help prepare you going into a battle. In Champs, there is a lot of strategy involved when it comes to the makeup of your squad. A misplaced Squire can bring down an entire opening move, which loses you the early game advantage, which can snowball into losing the entire match.

Before we get started, let's define a few basic terms in Champs: Battlegrounds.

## Squad Composition

Your squad (or army) contains 6 Champs. As your skill evolves and your Champ inventory expands, the Champs used to make this squad can cater to all sorts of different strategies. While building the ideal composition (or just 'comp') for your strategy, you should consider trying to have a balance to your squad comp. Each Champ specializes in a certain role known as a "Class."

### Squad Composition Examples

Squads should contain a combination of these classes, typically having a tank or fighter to hold the front line with a few ranged types to rain down damage from a safer location. Here are a few examples of good squad comps by class, although there are many other alternatives that will work:

#### Example Squad 1

This squad comp uses the default champs available when you begin to play Champs: Battlegrounds.

 **BACK LINE** | Vagabond (Ranged) | Apprentice (Healer) | Apprentice (Healer)

#### Example Squad 2

 **BACK LINE** | Radiant (Nuker) | Cleric (Healer) | Archer (Ranged)

#### Example Squad 3

 **BACK LINE** | Initiate (Debuffer) | Reaper (Nuker) | Archer (Ranged)

#### Example Squad 4

 **BACK LINE** | Sorceress (Nuker) | Cleric (Healer) | Alchemist (Debuffer)

## Starting Positions

As you can see from the above comps, there is a general pattern to how Classes line up in the starting positions. *This is no coincidence!*

The Classes you generally want in your squad's front line are:

* Tank (front center)
* Fighter (any position)
* Flanker (side positions)
* Controller
* Ranged (only if the ranged Champ has 3 movement)

The Classes you generally want in the back line are:

* Ranged
* Nuker
* Support
* Debuffer
* Controller (if front row is occupied by higher priority front row Champs)

Melee Champs in general should always be in the front row, or they will get caught behind your ranged/support Champs and be of little to no impact. Conversely, having your weaker ranged Champs up front will get them killed before they get a chance to strike.

## Champ Synergy

There are some Champ combinations that do very well together regardless of their Class. These Champs tend to have abilities that help amplify or set up other abilities. There are tons of possible combinations that you can come up with to synergize your squad, so be creative! Here is a list of a few Champs that have a particular affinity for each other:

## More information on Squads

If you're looking for some inspiration for a squad, visit our. You can also easily create a new guide from there, when you want to impart some of your experience.

Champs: Battlegrounds official forum also has a lot of experienced players who share strategies. Create an account on the forum and start posting!