Dead Ends

Dead Ends are alternative paths in the story that describe what happens if you take a particularly bad decision or do not train and strengthen yourself enough. All the Dead Ends in the story are listed below, along with how to achieve them, and a little bit about the scenes they trigger.

##### Dead End 1: No Control

Choosing to fight the Thugs without training results in the MC losing. His powers then go out of control and he monsterifies, killing dozens of people before Alexis Allaband and Clark Cabellero arrive and kill him. Malik Drexel is then brought in to torch the remain to prevent any regeneration.

##### Dead End 2: Too Weak, Too Long

Choosing to fight Ella Vulpe at her apartment without training. Ella easily defeats you before commenting that you are too weak to truly be chosen and kills you.

##### Dead End 3: Too strong, too soon.

Choosing to continue the fight with Ella instead of asking her questions if you have a power level of 7. Ella still defeats you and takes you to the 4th Apostle but the apostle avatar is killed by the Lord of Dark who then proceeds to kill Ella and you.

##### Dead End 4: One of them.

If you have trained less than 4 times before fighting Kenny or if you choose to deal with the horde instead of finishing him off, he defeats you and taken you to the M22: Minyak. The minyak then has a sex scene with the MC before covering him in its oil and consuming him.

##### Dead End 5: Eating Monsters Is Bad For Your Health

Choosing to consume Kenny after defeating him with Power < 7. The M22: Minyak uses the connection to overwhelm and take over the MC's body. The MC becomes a new minyak thrall but before he and the rest of the thralls can leave Malik Drexel arrives and torches the entire frat house.

##### Dead End 6: Don't tell people what they don't need to know.

Choosing to reveal all your powers to Ella Vulpe during your training session with her. She promptly declares you "perfect from the start" and kills you.

##### Dead End 7: At least you took him with you, right?

If train < 7 and power > 9, when The Fairy fires its black hole attack and Klaus Aldain attempts to get away, the MC will latch on to the fleeing Klaus causing both of them to be dragged into the attack and killed.

##### Dead End 8: It wasn't even aiming for you, how humiliating.

if train < 7 and power < 9, then instead of latching on as above, the MC will miss and be killed by The Fairy's attack.

##### Dead End 9: Shoot first and ask questions later. Do it.

Choosing to talk to Danica Gorman instead of immediately attacking her when infiltrating Gerald Palmer's office. It gives her enough time to form an X on you and tear you apart before killing you.

##### Dead End 10: Too careless.

Choosing to charge Danica Gorman head on during the initial stages of the fight with her. She kills you.

##### Dead End 10: Too complacent.

Choosing to keep hiding behind the desk from Danica Gorman during the initial stages of the fight with her. She kills you.

##### Dead End 10: Almost had her.

Choosing to try and finish Danica Gorman instead of figuring out how her powers work while pining her beneath your giant form. She kills you

##### Dead End 11: Electricity = Bad.

Choosing not to try and control your uncontrolled transformation when struck by a taser. You explode.... messily.

##### Dead End 11: Of course it was the head.

Choosing to cut your head off below the electric collar. It explodes and zaps you, killing you.

##### Dead End 12: You need your legs.

When fighting Klaus Aldain, if you choose "Fight from range". Klaus is able survive your kill attempts and uses his plasma ring to cut you half before killing you.

##### Dead End 13: It's a pretty situational ability."

When fighting Klaus Aldain, if you choose "Go for size and power", you assume your Giant Form and are too slow to react to Klaus. He promptly kills you.

##### Dead End 14: You selfish prick.

Choosing "Go after Klaus" when Alice gets in the way of the massive plasma ball Klaus Aldain fires to protect you. She is unable to resist it and the plasma kills you both

##### Dead End 15: Deryl owes Amber 20 imagination moneys.

Choosing to peek on Nicolette Heart changing at the beach. She instantly detects and kills you.

##### Dead End 16: Speed ain't everything.

Not taking your giant form against the giant M22: Minyak. You are defeated and assimilated before Clark Cabellero kills you both.

##### Dead End 17: Blue and Yellow

Attack Clark Cabellero when he asks you to give the M22: Minyak body to him. He instantly destroys you.

##### Dead End 18: You got too greedy

Trying to order Jake Huxley's controlled soldiers to kill him. He reasserts control and coordinates his order to lock you down before the solders shred you with their weapons.

##### Dead End 19: Heads and Tails

Choosing not take out the plasma rail gun equipped solider before focusing on Jake Huxley. They are able to get you from behind and their weapons kill you.

##### Dead End 20: Deryl???

Choosing to focus on Deryl instead of Jake. Jake's power stuns you before Deryl hits you with a electric stun baton that causes parts of your body to explode. Jake is able to snatch the baton and hit you again with it, killing you.

##### Dead End 21: Be Careful Of What You Eat

If you kill and eat Christie, Ella Vulpe kills you the next time she sees you.

##### Dead End 22: Liquid

Choosing control instead of instinct when training your liquid morph ability results in you liquefying completely and dying.

##### Dead End 23: A deal is a deal

Choosing to open Shopkeep's package for Charlie Leicht results in him killing you for breaking your deal not to do so.

##### Dead End 24: Better saved for when people don't know where you are

Choosing "Transform into a fly and escape" when trying to escape the cops in the mall. They throw grenades into the shop as you are transforming and kill you.

##### Dead End 24: You didn't finish your training, did you?

if train<33 when you face Valravn after the mall escape. He uses you as a heart dispenser till you die.

##### Dead End 25: Rest in the dark

If you did not fight Valravn well enough, his Black Night attack successfully captures you and he again uses you as a heart dispenser till you die.

**Note: There are no Dead Ends 26 to 30**

##### Dead End 31: You're not the ultimate lifeform just yet

Choosing to fight against Nico after she kidnaps you, Michael, Alice, and Deryl to H.E.R.O. She teleports you to space and you die.

##### Dead End 32: There's always the right path

If you choose to not take the deal with Aglaecwif she kills and eats you.

##### Dead End 33: You can only trust in yourself

If you choose to try and "get help" during the fight with Deryl's chimera body. It uses some kind of distance activated radiation sickness on you that keeps you slow and destroys you with its plasma and fire.

##### Dead End 34: Almost had him

Choosing to target "That amber crystal" instead of the red eyed chimera heads gets you killed.

##### Dead End 35: Only those on the Right path get to hesitate.

If you haven't made the right decisions so far against Deryl then if you hesitate it gets you killed.

##### Dead End 36: Born Again

If you take the Eye's offer during your evolution it immediately subsumes your body and merges with your consciousness, killing you.

##### Dead End 37: Dead Again

If you have >= 25 Corruption, you are able to see what the Arbiter does as it searches for Ella Vulpe. Lochan Deus puts you down before you can complete your transformation

##### Dead End 38: Just one wrong choice

If you have not fought against Deryl well enough (Derylwin < 1), his hydrogen cannon eradicates you.

##### Dead End 39: Watch your step next time

During the infiltration of Wilson H.Q, if you try to kill Charlie Leicht and Jared Wilson after following them, Hex transports you to the monster world. You are rapidly killed by the predators there

##### Dead End 40: It's dangerous to go alone

Choosing to pursue the M72: Gorgon alone and then not giving it reproductive material. It will get angry and kill you.