New Front

After decades of drama, humans began to explore space, encountering new entities and beings. Crews of the I.E.S Entrepreneur, Destiny, Titanic IV and beings on Earth and other planets must figure out solutions to various problems that could decide fate. But obstacles will always be in their way. As the saying goes, it’s either now, or never…

## Synopsis

New Front is set in our universe in the far far future. The 24th to 29th centuries specifically. Humans are exploring space. Humans are going to places unseen, to areas of mysterious wonders, to entirely new realms. Every galaxy, every star system, every planet, every moon. Humans are looking for it all, trying to find new civilizations, pushing technology past its limits, going farther than anyone has gone before.

Exploration always comes with drawbacks, and that main drawback is conflict. Not every civilization will be friendly, and there will certainly be hostile lurking, waiting for their next victim. This civilizations aren’t looking to trade, share culture or technology. No, they are only looking for war, to conquer more territory, to bring more races or beings under their control.

The factions of New Front have to deal with these belligerent entities, which is no easy task, sometimes nearly leading to entire civilizations being wiped from existence. But there is always a way through, and one way or another, the good will always prevail. From the simplest yet unthinkable plot twist, to something so obvious, there will always be a way to turn one’s situation around.

The crew of the I.E.S (Interstellar Exploration/Expeditionary Ship) Entrepreneur are tasked exploration and protection. Part of the seventh fleet, one of the chief research assistant military vessels, they must partake in these task and, despite not being in front line service, they will always encounter various enemies, one way or another. When ever something comes up, you can expect them to make the most out of it.

Meanwhile, the I.E.S Destiny is a frontline ship, and as a result, is under constant pressure. Her crew must deal fairly tough situations, especially in situations where ally vessels are destroyed. In many cases, you’ll be able to expect one’s situation to be in their hands. And you’ll be guaranteed that they’ll never fail, even if they must sacrifice some for the greater good of others.

The chaos isn’t exclusive to the military. Far from it. On the civilian space liner, the R.I.T.S Titanic IV, every day is an adventure for the crew on board. They must deal with particularly stressful situations, situations involving pirates, raiders and various hostile races. Particularly stressful because they are only a civilian transport vessel. But it must be done, due to the nature of their job. They have trained and prepared for this, knowing what they were getting themselves into when they first applied. In the end, they’ll always find a way.

But space isn’t the only place for chaos to happen. Earth, humanity’s home is just as vulnerable. Criminals, failed experiments, machinery or even nature can end up causing some form of chaos. Chaos that must be stopped before it takes everything in its path. That’s why another group of heroes must always be there, because if not, there won’t be a tomorrow

## Vehicles

### Space Zeppelins

Space Zeppelins are used for research/exploration and military purposes. They are usually armed, with military versions being more so. They were the original type of space vessel used by humans during their evacuation and exile from earth. Despite every other sector using vessels akin to standard naval vessels found on earth, space zeppelins are popular in the military/research sectors due to the amount they can hold, especially in the are that once would’ve been for gasses like helium or hydrogen (first gradually reduced because of atom compaction technology, then completely phased out as engines were made more powerful).

* Exploration/Research - These zeppelins are white in color, and have mainly scientific equipment. They do have weapons on board, though for defense. They have more weapons than space liners, but still less than combat zeppelins. Not only are they tasked with finding out more about new areas, but they are tasked with marking routes by their parent organizations, Once these routes have been confirmed safe by these organizations, regulators will allow space liner companies to being catering service to these newly cleared areas.
* Combat - These are usually black. Armed to the teeth, they are very formidable opponent, often boasting an extensive array of various types of deadly weapons. These zeppelins are not to be messed with. There are several sub types of combat zeppelins.
	+ Multipurpose - Multipurpose zeppelins are the standard type of zeppelin one will encounter the most. They can be retrofitted with various weapons Ms can be rearranged with ease, with layouts depending on the situation. Usually they have various weapons along with a small carrier bay and runway.
	+ Carrier - Carrier zeppelins are primarily designed to carry space planes. They usually have less facilities or accommodations to make room for the carrier bays that would house the space craft. They are the biggest type of military zeppelin, with weights exceeding 6,000,000 metric tonnes.
	+ Drop ship - Drop ship zeppelins are zeppelins designed to support invasion operations. They are designed to allow airborne troops or paratroopers to jump from the craft on planets, akin to the planes used in WW2. They can not only support paratroopers, but also transport vehicles such as AFVs, transport trucks, tanks and others. They can also do large scale supply drops to friendly forces when needed.
	+ Dreadnought - Dreadnought zeppelins are the largest and most terrifying of the zeppelin types an enemy will encounter. They are armed to the teeth, and pack a punch. Armed with the heaviest most powerful weaponry, they’ll obliterate any enemy vessel into pieces. They are expensive to build and maintain however, with the U.S I.N only fielding 175 dreadnoughts, compared to the 15,000 multipurpose zeppelins in use.
	+ Light - Light zeppelins are a model of zeppelin used by most I.Ns. They are smaller than the standard multipurpose variant, designed to support larger zeppelins during a battle. They are less armed, but make up for it with speed and maneuverability. They don’t any housing or accommodation facilities, however, as they are not designed to go on long range missions on their own, rather they are “attached,” to a mothership. which will always be either a carrier or dreadnought.

#### Blimps

While using the same technology and are basically the same as standard zeppelins, the are much smaller, similar to an actual blimp alongside a zeppelin. They are fast and maneuverable, usually lacking heavy or explosive weaponry, only being armed with plasma mini guns, though they may be retrofitted with rockets or torpedo launchers if necessary. They’re not meant to aid in vessel to vessel combat, being easily destroyed, but rather acting as scouts and aiding in destroying enemy fighters or bombers.

* Assault Blimp - Assault blimps are fairly small space zeppelins, usually only having crews of 100 - 150. They are designed mainly to support in the destruction of enemy space fighters/bombers, as well as relaying information to spaceplanes. They are usually armed with 4 - 8 plasma minis and a set of twin swivel mounted torpedo launchers.
* Scout Blimp - Smaller than assault blimps, only boasting a crew of 20 - 50, they have usually 2 plasma minis. As their name suggest, they are meant primarily for scouting and information relation.

### Space Liners

Space Liners are civilian vessels used for transport of people and goods through the stars. They do have weapons on board, along with trained sailors, marines and other security personnel, though this is for defense only, should they come across a hostile entity. They resemble the ocean liners used in the early to mid 20th century, though modernized, with silver (color) plating and engines for propulsion/lift. Space liners usually dock in standard ship ports where possible, When water ports are not available, colonized or friendly planets have special dedicated land docks for the liners to dock at.

### Star Fighters

Space plaines are used for military purposes, since it isn’t feasible for everyone to travel in one given the conditions in space. They are futuristic versions of the WW1 era biplanes. Many times they are white, though other colors may be used and/or added. Different colored tail and wing stripes, along with insignia and a registry number signaled the division/squadron that plane is part of within the pilot’s respective IA.

All space planes contain navigation and aiming assistance computers/ai. These craft can also act as beacons, sending out signal that can be picked up by friendly craft, allowing others to located them. They can also receive directions from their parent space zeppelins or any smaller assault/scout blimps to aid them in finding their target. The beacon feature also helps out in the scenario a pilot crashes.

They are air tight, pressurized, equipped with heating/cooling systems, an air supply and life support. Even so, pilots are given a protective suit with life support should anything go wrong. All space planes can travel at sub sonic speed. They are also good for flying in atmospheric areas, due to their designs coming from earth based aircraft, which have to be aerodynamic for maximum efficiency. There are several main types of space plane used by various interstellar air forces, each with their own use. The types are listed down below.

* Light Bombers - The standard. Light bombers make the bulking majority of most interstellar air forces. The least expensive of all the types, these are the ones one will encounter the most. They have an average non subsonic speed. They also have a standard amount of magnetically propelled plasma bullets. They are also equipped with several plasma bombs. They are designed to use their bombs against enemy vessels, not to destroy immediately, but to wear them down and slowly but surely, grind the enemy vessel into dust.
* Rocket Bombers - Similar to light bombers, this time equipped with 8 - 14 magnetically propelled anti personnel plasma rockets designed for use against enemy combatants. The main purpose of the rocket bomber is to go to areas that are open and full with personnel (such as the gun bays on an imperial star destroyer from Star Wars) and unleash their rockets, killing or injuring all or most personnel and causing collateral damage to any weapons or equipment.
* Fighter Planes - Fighter planes are the most dangerous of all the space planes when it comes to craft to craft combat. They contain the most powerful plasma matching guns with the most amount of ammunition and the fastest fire rate. They are highly maneuverable and have the most powerful engines. They are designed to be able to take down enemy fighters or bombers with ease. Unlike most types, they do not field any explosives.
* Torpedo bombers - They are the deadliest when it comes to vessel destruction, and taking them out is a must for the enemy. They are not designed to go on mass bombing runs, but rather hit devastating blows by firing their powerful torpedoes on vulnerable areas with deadly pinpoint precision. They have a drawback though, that drawback being their speed. They are relatively slow compared to the other types, even when flying in subsonic speed. This makes them vulnerable and relatively easy to take down. They do however, have a copilot (not really a copilot since only one person will be flying the plane) manning a back gun to fire on enemy craft giving chase. This however, only works on enemy craft, not vessel or ground mounted air defense systems. This is why torpedo bombers will always be seen flying with protection from several craft.
	+ Light Torpedo Bombers - They are armed with 2 torpedoes.
	+ Heavy Torpedo Bombers - Slightly bigger than their light counterparts, they are usually armed with 4 - 6 torpedoes.
* Flamers - Flamers are like regular bombers, but armed with a powerful long range flamethrower instead of bombs. They can be used against enemy personnel or be used in areas that are filled with high risk materials/substances.
* Fuse Strikers - Fuse strikers are similar to the light bombers, but unlike light bombers, they have a plane mounted grenade launcher, primarily meant for use against exposed areas of an enemy vessel, though they can be used against enemy craft given the right timing and circumstances.
* Drones - drones are used to aid in dogfights or to destroy enemy vessels. They are not the most expensive to manufacture, and being unmanned, they can be used in situations where it would be impractical or dangerous to send manned craft into that combat zone. There are to main types. Drones are armed with torpedo launchers.
	+ Kamikaze - Kamikaze drones are designed to fire their torpedoes then ram into their target. They are outfitted with a warhead and have stronger body work to ensure as much collateral damage as possible,
	+ Reuse - similar to kamikaze drones, though the main difference is that they are designed to be reused over and over until destroyed or decommissioned.

### Space Choppers

Basically your standard modern helicopter. The main difference is that they are much more advanced (given technological standards of the 23rd to 29th centuries). They don’t rely on their rotors alone, rather, they use a form of magnetic lift and propulsion generated by said rotors, allowing them to fly in areas such as space, despite there being no atmosphere.

## Troop types

There are two main troop types seen in New Front. These types are infantry and calvary.

### Infantry

Infantry is first of the two troop types seen in the armies of New Front. They are foot soldiers, tasked with dealing with the main fighting. They have been used since the dawn of warfare, so everyone should be familiar with the type. Infantry itself is divided into several infantry sub classes, each with a special role.

#### Light Infantry

Light infantry consist of the standard soldier. They might be the most basic, but they are high trained, armed and equipped. They make up the bulk of the militaries of New Front’s factions. Their equipment consist of their main arm, side arm, a melee, radio, projectile resistant vest and helmet, quick rations and other miscellaneous items, mainly things to help with first aid, hygiene and protection.

#### Heavy infantry

They are similar to the aforementioned class of infantry. The main difference is that they fight using mech suites specially designed for combat. The suites are highly advanced, being all terrain all weather. They are equipped with several types of weapons, usually a pair of assault rifles or light shotguns, heavy shotguns, grenade launchers and auto cannons.

Heavy infantry are trained like regular infantry. They are trained to fight using only the equipment of a standard infantrymen should their suits be too damaged to be used or run out of battery. They are equipped similarly to the regular infantrymen.

#### Light Airborne

They are similar to light infantry, the only difference being they jump out of aircraft (planes or helicopters). They are basically the same as the ever standard WW2 era paratrooper.

#### Heavy Airborne

A mix of heavy infantry and light airborne. The only noticeable difference between heavy and light airborne is that heavy airborne do not walk and jump out of their craft, nor do they use parachutes. Rather, they stand still facing a center passage way on the craft. Their suit (in that moment) is attached to a suspension system on the craft. A set of doors opens underneath them. The suspension system the lets go, and they come down. The suits are designed to be to take hard impacts from various heights.

#### Motorized

They are similar to regular infantry, except they use vehicles, namely light and some medium types of vehicles.

#### Mechanized

Similar to the aforementioned class, only equipped with more medium vehicles.

### Calvary

Calvary is a term used to denote vehicles. Whether it’s helicopters, tanks, armored fighting vehicles, infantry fighting vehicles, (self propelled) anti tank guns, transport trucks, or other vehicles, it is all a called calvary. The vehicles that are not classified into this description are planes and self propelled artillery (other than anti tank guns).

#### Light Calvary

Light Calvary is the term used to denote light lane or air vehicles such as bicycles, motorcycles, small A.T.V’s, golf cart sized vehicles, small drones and other vehicles. This type of Calvary is usually weak, containing very little to no armaments and usually having the greatest mobility. They are mainly meant for scouting missions, delivering messages, or a quick form of transportation.

#### Medium Calvary

Medium Calvary is used to denote heavier and more powerful vehicles. Vehicles that fall into this category include armored and non-armored cars, trucks, armored fighting vehicles, infantry fighting vehicles along with medium (or conventional) sized tanks along with certain types of self propelled artillery and rocket/missile launching vehicles.These vehicles, as stated are heavier and have more power. They also have heavier armaments, and greater shielding. They are perfect for when you need greater fire power or cover, but still need to remain mobile.

#### Heavy Calvary

Heavy Calvary is used to denote the heaviest (and most cumbersome) of vehicles. They have the most armaments and the heaviest armor. They are extremely slow and big, and thus are very vulnerable to getting damage. They are mainly used in defensive situations because of this. Vehicles included in this category include heavy missile/rocket launching vehicles, self propelled artillery, large vehicles like land ships or behemoths.

## Active Vessels

* I.E.S Entrepreneur
* I.E.S Destiny
* R.I.T.S Titanic IV
* I.E.S Sea Dragon

## Notable figures

* Captain Jack Brendon - Commanding officer of the Entrepreneur. A relatively tall man. With a high prowess, he leads his men with a sense of bravery not seen in any other commander. He is well known for the battles he’s fought and the enemies he’s encountered.
* Captain Duran Hobson - In charge of the Destiny. Nicknamed, “The Warlord”, he leads with ferocity. He is known to light the spirits of his men and subordinates. He is known for being ruthless with his enemies, and he is hard hitter. He is unlike his counterpart, Captain Jackson, who leads with Strategy where as he prefers strength and force.
* Cogwheel and Coral - Two robotic dragons with abilities that organic organisms are not capable of doing. Coral, the original, was created by the human scientist Howard Millen in 2507. Howard would eventually become Cogwheel after being kidnapped by extraterrestrials.
* Gerald Johnson - A human scientist who formerly worked at the Madison Advanced Quantum Physics Researched Facility in New Mexico.

## Technology

The world of New Front is filled with many hypothetical technologies by today’s standards. Technology is technology, and there isn’t much to say about it.

### Computation

* Holographic Devices - By the mid to late 2300s, physical control panels and screens were being replaced with holographic versions. Unlike today’s holograms, these can be touched, as if they were glass. TVs phones and anything with a screen has been “upgraded,” using two magnetic barns to emit the holograms. Some devices such as smart watches emit the holographic screen, giving the user more screen space.
* Laser Control Panels - When control panels are needed, physical computer keyboards have been replaced by these portable laser emitters capable of sensing touch when one’s fingers are placed within the range of a specific “button,” the device taking it as a keystroke.
* Nano-Microchips - Nano-Microchips, simply known as nano-chips are very small microchips used with nano sized computer parts. Combined with the glass substrate technology released by *Intel Corporation* in the mid to late 2020s, these nano-chips have increased human computing power by more than 50 times. These chips essentially have the same computing power as a standard microchip, but more of them can be inserted into a unit, allowing for more power. With the glass substrate that increases input and response times, it results in an advanced computer that can handle all types of task, essentially making a net-top of the era comparable in power and speed to one of today’s high end computers.
* Nano-Computer Parts - Using the same technology as the nano-chips, except applied to different computer parts.

### Medical

* Robotic Therapy - Following research in the early to mid 21st Century, the medical industry began introducing robotic based therapy as a means to treat diseases. This works by sending in nanoscale robots into one’s body (in a noninvasive procedure) to kill viruses, by injecting chemicals into them or using nanoscale weapons such as nano-saws and blades.
* Cultivated Organs - Research lasting from the 1980s to 2064 resulted in the advancement of “cultivated organs.” The name sounds unsettling, although it has a good meaning. It refers to organs grown in special facilities for medical use. Many of these organs can be grown on the spot as soon as a an injury is registered. It takes usually around two weeks to grow a new organ, but this technology has completely revolutionized the medical industry.
* Controllable Prosthetic Limbs and Parts - Standards prosthetics have been replaced by controllable limbs using connections that can be controlled to the nervous system. This follows the creation of prototype systems in 2020. These limbs can replace any part that’s needs to be replaced, wether a knew or leg bone, to even one’s spine, this ensures you can cantors your body like before, even enhancing it.
* Genetically Modified People - This one is controversial. The idea is to genetically modify humans for the betterment of the race. These means adaptations for withstanding cold or hot temperatures, running, lifting and various things of similar nature. It can also be used to treat genetic diseases, deficiencies and defects. It has even been mentioned that humans can be turned into animals and back. By 2400, the last non genetically modified humans died out, leaving their edited cousins as the sole… not sure what to put here. It is heavily regulated, for the fear that one can creat an army of super soldiers to begin launching conquest or doing some bad thing.

### Colonization

* Floating Cities - W.I.P
* Space Stations - W.I.P

### Military, Defense and Combat

* Plasma Arms - By 2250, with the advent of space exploration, it was acknowledged that standard firearms and projectile weapons had limitations, especially as humans came into contact with more advanced races. Large sums of money went into research for plasma based weapons, which would utilize a special plasma that (unlike the blasters from *Star Wars*) that would travel very fast and was light. The plasma would be acidic, disintegrating organic materials and heavily damaging materials made of metal or metal lick elements.
* Light Arms - This term refers to guns that utilize beams of light and extreme heat to vaporize enemies. These weapons are expensive and are very rare, only being used by elite and special forces type groups. They’re also “semi-automatic” (i.e flashing) to avoid unnecessary destruction.
* Electric Arms - Another form of gun using very powerful electric pellets. Well known examples are the electric revolvers carried by star zeppelin captains, being seen as an elite weapon. More powerful weapons have been created, dedicated to fighting robots or sabotaging machinery or equipment. This is achieved by using a powerful electric cartridge that uses magnetic propulsion to latch on and overpower the target, frying their circuits and/or causing them to explode.
* Laser Blades - A laser a type of melee weapon (they are similar to light sabers, but also quite different). It can be anything, from a sword to knife to spears to axe, anything. It has a base, made of a very strong, durable, heat resistance electricity conducting metal, with plasma chambers. A special power unit is used to power these chambers. The unit uses a set of automatic interference proof magnetic fields to keep the plasma in place. More expensive versions have several settings, from shock to slice (as in cutting through with no effort whatsoever).
* Shock Weapons - A shock weapon refers to a melee weapon that uses electricity (primarily or non-primarily) to aid in injuring an opponent. These can (and usually) have several settings, from, stun to electrocute. One of the well known examples are the shock batons commonly used by human riot police and (some) security officers (usually those working at sensitive facilities and institutions).
* Deflector Shields - Deflector shields refer to shields that make use of magnetic fields (sometimes aided by plasma) to deflect any incoming object or object in the way. Commonly used on human space zeppelins and other alien star ships to defend their vessels from attacks.
* Energy Shields - They are similar to the aforementioned deflector shield, although they make use of electromagnetic fields. Commonly used by individual soldiers, police or any armed combatant.
* Powered Cohesive Armor - This refers to a special type of (EMP proof) armor that uses power to enhance it strength, giving the user a higher chance of surviving ballistic impacts. The advent of plasma and energy weapons have led to a change in materials to resist these weapons.
* Mech Suites - In 2350 - Armies began seeing new soldiers with mech suites arriving in the battlefield. These suites are designed to be weather proof, and can handle various types of terrain. They’re not meant to be armor, instead carrying all sorts of weapons, from assault rifles, to shotguns, grenade launchers, auto cannons, mini guns, rocket and (mini) missile launchers. They’re powered by batteries, also being EMP proof. With their versatility, these have improved the performance of human armies. By a lot.
* Heavy Land Vehicles - W.I.P

### Power

* City Bound Geothermal Plants - W.I.P
* Space Borne Light Harvesting Satellites - W.I.P

### Transport

* Electric vehicles, flying vehicles and airless tires - By 2020, the world’s first flying vehicle was approved for production by the F.A.A. Flying taxis (which were more helicopter drone hybrids) were introduced into markets by 2026. Electrically powered vehicles had replaced their fossil fuel based counterparts in a mass effort in the 2040s - 50s to avoid a mass environmental catastrophe. Airless tires were part of this effort, to reduce tire waste.
* Starships - W.I.P
* Plasma Engines - W.I.P

## Canon Works

### Zeppelin Wars (unwritten)

* Zeppelin Wars: The battle for the skies - The year is 1916, and the First World War is ongoing. The Germans have deployed zeppelins, but after their bombing campaigns go disastrously, they begin to switch tactics in the simplest of manners. They use a combined force of ocean and arial ships to attack the U.K on all fronts to overwhelm them. And it, succeeds… Arlington Hopkins, a former criminal joins the newly formed “Raiders” regiment in order to redeem himself. It won’t be easy. But it will be the experience.
* Zeppelin Wars II:
* Zeppelin Wars III
* Zeppelin Wars IV: A New Threat -
* Zeppelin Wars V
* Zeppelin Wars VI
* Zeppelin Wars VII
* Zeppelin Wars VIII
* Zeppelin Wars IX: The End of an Era - World War II is drawing to a close. The Axis are loosing on all front. The German high command, still desperate to turn the tide of the war in one last ditch attempt, make the decision to unleash their new mega zeppelin dreadnought. The Großer Schrecken (meaning Great Terror) is a true beast. Armed to the teeth not even the best B-17 can shoot this thing down. It rains hell upon all allied installations and fleets. Arlington, having came back from retirement decided to rally of of the Raider company to take down this horror, and stop the Germans from taking everything. But this could be, the final zeppelin based battle. Forever…

### New Front

* A New Front - hundreds of years have passed. Humans are exploring space, looking for all there is to see. Going to places unknown. To places of mystery and wonder. The famous Captain Jackson Brendon and his crew, along with his vessel, the prestigious (yet dated) I.E.S Entrepreneur are tasked (by the U.A, a powerful interstellar alliance whom they work for) with going to a specific area of the galaxy after an expedition by a party earlier doesn’t come back. While on the mission, he discoverer a new civilization and a new threat. A new front.

### Origin Stories

* A Diplomat’s Past: Rising Waves - Famous alliance diplomat Satrap Arieno sure is well known now, but I wasn’t always this way. He used to be a happy teen who loved his family and village on their native planet of Solarīęnțęş. But on a calm morning, during the helm of their celebrations, their planet is attacked by a hostile empire. Satrap’s entire family is killed (or it seems) and his village destroyed. After fleeing, the long journey to liberate his home and race begin.