Reinforced Power Drills

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## Equipment Details

### Availability

Default

 — Item Description

The **Reinforced Power Drills** are the Driller's mobility tool. They are a pair of massive handheld drills mounted up to the Driller's forearms. The Driller can be seen clenching his fists while the drills spin, implying they have a trigger on the grip found inside the arm mount.

Perhaps the Driller's most iconic tool, the Power Drills are able to cleave through solid rock with ease. They are more effective at breaking rock than the Pickaxes carried by the Driller and his teammates; digging faster and in a much wider space. However, the Drills are unable to mine minerals.

## Mechanics

The Drills gain 1 Heat per second while the [FIRE] key ("Left Mouse Click" by default) is held down and lose 2 Heat per second while idle. At the Max Heat of 5.5 they will overheat and become inoperable for 8s while they slowly return to 0 Heat. While in a mission, the right-hand Drill will display a Heat Meter from 0% to 100% (5.5 Heat) but the Heat to percentage relationship is not linear.

Fuel consumption has two modes: by default it uses Mining mode, even if nothing is in range, however if they are dealing damage (enemies, teammates, Ebonuts, etc) then Combat mode will be used. The Drills become inoperable if they run out of fuel.

### Mining

In Mining mode, regardless of successfully breaking terrain or not, the Drills will consume 0.25 liters of Fuel per tick. By default they have a 1.5 tick per second rate, but with mods it can be raised up to 3 ticks per second. As a result, the Fuel consumption rate can be 0.375, 0.5625, or 0.75 L per second, depending on mods.

Each time the Drills attempt to break terrain, the game first performs a check to see if there's any terrain within 2m of the player (according to the Laser Pointer). If there is, then it will destroy a chunk of terrain approximately 2m wide by 2.2m tall by 1m deep in the direction that the player is looking.

### Combat

In Combat mode, the Drills will consume 0.2 liters of Fuel per tick, with a 8 ticks per second rate. That Rate cannot be increased via mods, so the Drills will always consume Fuel at a rate of 1.6 L per second while in Combat mode.

Drills can deal damage to Ebonite Glyphids.

### Movespeed

Although the Equipment Terminal indicates that the player moves at 50% speed while using the Drills, that's not precise. In reality, the movespeed of the player while using the Drills is calculated using this formula:

\[Movespeed = Walking Speed \* 1.1 \* Movement Penalty\]

Movement Penalty starts at 50%, and with mods can be raised up to 70%. Additionally, because this is dependent on the player's Walking Speed, the Rich Atmosphere anomaly lets you move even faster while using the Drills.

## Modifications

There are four tiers of modifications and each tier has one to three upgrades. Only one modification can be equipped per tier.

### Unique Modifications

#### Bloody Cold Drills

Bloody Cold Drills removes 0.2 Heat every time the Drills damage an enemy. Combined with the Damage Rate of 8 damage ticks per second, this means that damaging enemies removes 1.6 Heat per second from the Heat Meter. Because the Drills only generate 1 Heat per second while in use, Bloody Cold Drills allows the player to use the Drills infinitely without overheating as long as they're damaging enemies.