Hrana, God of Excess

(Hrah-nah) Blight God, born of the Titan of Earth.

Where once he was the God of Celebration and esteemed throughout Aether, his chaotic corruption has rooted so deep that he is now seen as the most hideous of the gods, being a bulging mass of flesh and boils and now the God of Excess.

Hrana is the epitome of true self indulgence; he exists purely to experience and feel the most extreme and intense feelings and emotions possible.

He exists on the plane of Vesix, indulging his ever seeking quest for absolute gratification of self. He spends most of his time torturing the souls that wander into his domain in ever sick and twisted ways to satisfy his desires.

Worshiped on Aether by the most deplorable of beings. Those that follow Hrana are those that live without thought for others. They will drink, take elixirs of unknown substances, fornicate and murder just to reach the highest level of extercy possible all in the name of Hrana.

This level of debauchery is how Hrana’s followers worship their gods every growing hunger and this inturn strengthens Hrana and sustains his being.

Hrana is able to travel to either Aether or Silia but is reluctant to do so. He finds the world outside his realm to be dull and unstimulating. Hrana is deplored by all other gods of Aether, even Angra believes Hrana’s methods to be extreme.

HranaHrana's Rune
## Evoking Hrana

Evoking Method:

~ At an altar of Hrana, offer up an excess of goods. Be it a fine feast or a collection of candles, offer it all and then more. If you believe it is enough, add more. Leave the altar and do not return until the next morning.

~ Ooc dice roll, 1-10 success, 11-20 failure.

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Evoking Result:

~ The character will have an excess in themselves. Meaning, the character's sense of smell is that of a dog's, eyesight like a hawks, hearing like a vampire, touch doubly sensitive, tastebuds so fine and doubly potent that you can detect individual ingredients.

All within 30ft.

However, these senses can be easily overwhelmed and countered with the obvious.

This lasts for 1 day.

~ Increased mental fortitude, meaning resistance to fear in all scenarios, near immunity to illusions and immunity to mind magics. This can override other god evocations that will affect the character and make the character immune.

This lasts for 3 days.

~ The character becomes immune to the negative effects of excess for 2 days, meaning no hangovers but still being inebriated, no full bellies but this does not mean empty bellies, much less exhaustion when engaging in excess and going beyond their limits.

However, this requires an ooc dice roll of 1-10 success, 11-20 failure upon those 2 days being up, failure resulting in all the negative effects of their excess hitting them like a sack of bricks at once and can last days after, success resulting in no negative effects.

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Evoking Failure:

~ The evoker will feel an insatiable and forever unsatisfied intense greed for anything and everything around them, from food to material goods and beyond. If the character sees an item of purchase, they will be compelled to buy them and more and more until their pockets are drained and bankrupt, if they see food they will be driven to eat and eat until pain erupts in their stomach and they pass out in agony, if they see alcohol they will be moved to drink and drink until unconscious, they will be compelled by undeniable urges until they are forced, either by passing out or physical force, to stop.

Upon waking, they will feel this desire once again.

This desire overrides the willpower to not steal or resort to criminal acts by means of gain.

This lasts for 2 days of non-stop disaster after disaster that can ruin a character completely.

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## Hrana's Shrine in the Aramoor Cathedral

The following altar can be found in the Aramoor Cathedral. It is in the Restricted Wing and access if forbidden with permission, upkeep is minimal.