Trailmaker

* v2.1.0-v2.4.0 (Present)
* v1.0.0 - v2.1.0

## Summary

The Trailmaker is a **Common Card unlockable upon reaching Player Level 2**. It shares many qualities with the basic Fireball- both in function and design. However, unlike any other card in the game, **the Trailmaker will leave a trail almost identical to the aiming reticule seen in-game that will last for a set amount of time.** Compared to other Projectiles, it deals significantly less damage and knockback- though this is due to it being designed as more of a support card rather than an offensive card. Despite this, it has many offensive capabilities; it can break 1-3 blocks and is swappable, leaving a lot of kill potential when left to a skilled player.

#### Stats:

Force remains constant.
 Level 2
 Level 3
 Level 4
 Level 5
 Level 6

## Design

#### In-Game:

Despite its card art, the Trailmaker does not appear as an arrow when thrown- and is instead shown as a Pink Circle, much like the Fireball card. The unique trail it makes is almost identical to the aiming reticule used in-game, though the black outline of the dots does not show.

#### Card Arts:

In Trailmaker's beta art, it was shown as a basic yellow arrow on a red background, similar to a computer cursor- the design may have been based on compass arrows, due to its nature.

After the v2.1 *Enter the Cosmos* update, Trailmaker's art got a complete overhaul, remaking its design to look more complex. While the Yellow Arrow still remains, it is shown with its signature trail following behind it- taking place as 3 beige ovals.

## Strategy

While the Trailmaker may look like another generic Fireball clone, what makes it shine is its cheap mana cost- making it one of the most versatile cards that can be effectively used in almost any situation. Due to it only costing 1 Mana, it can be used at the start of the game and can be paired up with other cards for devastating combos. Along with its trail gimmick being extremely useful for aiming at far distances, making it a helpful support card, it being a destructive projectile gives it many useful properties without draining your Mana. Examples include:

* Being able to break 1-3 Blocks, potentially killing enemies.
* Being able to knock enemy Slingers off ledges and into holes.
* Being able to finish off low HP enemies easily.
* Being used for a small Jump by firing at the ground. (Not Recommended)
* Being able to set off trap cards, such as the Sticky Bomb and Gas Can.
* Being used as Swap fodder, meaning you can Swap with Trailmaker to fly with its trajectory.
* Being used to adjust the position of misplaced cards, such as an Eye-Lazer facing your Slinger.

Being able to do these things just for the price of 1 Mana **(along with it basically giving you free aimbot!)** makes it a flat-out S tier card to many high-level players. You should definitely try using this card in your deck and pick it up if you can!

The Trailmaker being used for an easy kill for only 1 Mana. Note that the Player still had plenty of Mana to make use of.The Trailmaker being used to break the blocks below the Slinger, giving access to an easy kill with the Fireball.The Trailmaker's Trail being used to Snipe an Enemy character from what would've been very hard hit. Note that this was done during the first turn of the match.v2.1 Trailmaker's InformationBeta Trailmaker's Information