Human Ion Engines

## Details

Ion engines are sold almost anywhere there is an outfitter, though they are most commonly found in Syndicate worlds, since the Syndicate produces them. The largest of the ion engines can only be found on certain Syndicate planets.

Ion engines are the cheapest engines a pilot can buy. When compared to human plasma engines they produce less thrust per ton, but are considerably more energy efficient and produce less heat. Ion engines are also generally smaller than their plasma counterparts of the same size.

X1700 Ion Thruster

"This is the smallest thruster that you can buy, so weak that anything larger than a drone will accelerate quite slowly when using this engine. On the other hand, it is also very energy-efficient."

Cost
12,000

Mass
16

Thrust
25,920

Thrusting Energy
36

Thrusting Heat
54

Mass Efficiency (Thrusting)
1620

Energy Efficiency (Thrusting)
720

Heat Efficiency (Thrusting)
480

X1200 Ion Steering

"This is the smallest set of steering thrusters that you can buy, generally considered suitable only for tiny, pilotless drones. Occasionally pilots looking for some extra outfit space will try swapping out their larger steering systems for one of these, but the results are invariably disappointing."

Cost
10,000

Mass
12

Turn
11,520

Turning Energy
18

Turning Heat
36

Mass Efficiency (Turning)
960

Energy Efficiency (Turning)
640

Heat Efficiency (Turning)
320

X2700 Ion Thruster

"The X2700 Ion Thruster is intended mostly for use in small, single-person or two-person ships, as well as in fighters. It is also used in larger ships, such as freighters, that have very little space for propulsion systems or energy to drive them. But these larger ships move unbearably slowly as a result."

Cost
26,000

Mass
27

Thrust
49,680

Thrusting Energy
66

Thrusting Heat
102

Mass Efficiency (Thrusting)
1840

Energy Efficiency (Thrusting)
752.73

Heat Efficiency (Thrusting)
487.06

X2200 Ion Steering

"The X2200 steering system is designed for fighters and other small spacecraft, as well as for use in larger ships when maneuverability is not needed."

Cost
21,000

Mass
20

Turn
22,080

Turning Energy
36

Turning Heat
66

Mass Efficiency (Turning)
1104

Energy Efficiency (Turning)
613.33

Heat Efficiency (Turning)
334.55

X3700 Ion Thruster

"The X3700 Ion Thruster is designed for heavy freighters and small capital ships. In theory, it could be installed in smaller ships too, if they have enough engine space, to attain almost ridiculous speeds."

Cost
58,000

Mass
46

Thrust
95,400

Thrusting Energy
114

Thrusting Heat
192

Mass Efficiency (Thrusting)
2073.91

Energy Efficiency (Thrusting)
836.84

Heat Efficiency (Thrusting)
496.88

X3200 Ion Steering

"The X3200 steering system is intended for small warships and freighters. It produces enough turning force to lend agility to all but the largest of human ships, and it is considerably more energy-efficient than the plasma-drive alternatives."

Cost
46,000

Mass
35

Turn
42,480

Turning Energy
66

Turning Heat
120

Mass Efficiency (Turning)
1213.71

Energy Efficiency (Turning)
643.64

Heat Efficiency (Turning)
354

X4700 Ion Thruster

"The X4700 Ion Thruster was developed when the Republic Navy began building warships so large that the X3700 was not sufficient for them. It allows even a capital ship to move at a respectable speed."

Cost
128,000

Mass
79

Thrust
192,960

Thrusting Energy
210

Thrusting Heat
372

Mass Efficiency (Thrusting)
2442.53

Energy Efficiency (Thrusting)
918.86

Heat Efficiency (Thrusting)
518.71

X4200 Ion Steering

"The X4200 is a powerful steering system, designed mostly for warships because quick steering is seldom a requirement in freighter design."

Cost
102,000

Mass
59

Turn
85,560

Turning Energy
114

Turning Heat
234

Mass Efficiency (Turning)
1450.17

Energy Efficiency (Turning)
750.53

Heat Efficiency (Turning)
365.64

X5700 Ion Thruster

"The X5700 thruster is intended for only the largest of capital ships. When the Syndicate first began producing them, these engines were considered little more than a publicity stunt, because no ship at the time was large enough to hold one."

Cost
281,000

Mass
121

Thrust
352,080

Thrusting Energy
378

Thrusting Heat
702

Mass Efficiency (Thrusting)
2909.75

Energy Efficiency (Thrusting)
931.43

Heat Efficiency (Thrusting)
501.54

X5200 Ion Steering

"The X5200 is a steering system so powerful that only a handful of ships use it. It is standard equipment for Republic cruisers and carriers, ships so large that they are practically a self-contained city."

Cost
225,000

Mass
89

Turn
156,540

Turning Energy
210

Turning Heat
438

Mass Efficiency (Turning)
1758.88

Energy Efficiency (Turning)
745.43

Heat Efficiency (Turning)
357.4

X1100 Ion Reverse Thruster

"Traditionally, ships turn around so that they can use their main thrusters for deceleration. Some ships, however, are too ungainly for such maneuvers to be convenient, or carry sensitive cargo that must not be being swung around quickly. For such ships, a reverse thruster allows them to apply thrust smoothly backwards. Because a reverse thruster must be facing forwards, it must be installed in the weapon section of your ship instead of the engine section."

Cost
12,000

Mass
16

Outfit Space
16

Reverse Thrust
25,920

Reverse Thrusting Energy
36

Reverse Thrusting Heat
54

## X1050 Ion Engines

"When designing the Barb, the Syndicate took the opportunity to integrate their smallest thruster models to create a more compact steering and thrusting engine. The result is not very useful on anything but a fighter, and is only 'adequate' in that role. Still, if engine space is at a premium, this is the smallest set of engines that will still get you there (eventually)."

## Trivia

X1050 ion engines are a single engine outfit that combines thrust and steering. They are not immediately available when the game starts, only being sold at the same time as the Syndicate Barb is created, as these engines were specifically made for that fighter.