recursal/Fanatic-Fandom huggingface dataset:
Charybdis

The infamous "Ruler of the Skies", **Charybdis**, is a Calamity-class flying monster affiliated to the "Dragon" species as he was born from Veldora's magicules and humanity's violence and malice. Its raw strength is akin to that of a Demon Lord, but its incapacity of rational thought got it ranked down to Calamity rather than Disaster class.

## **Spawning**

To spawn Charybdis, one has to find a Charybdis cave first. It is a very rare structure, filled with the skulls of those ones who were brave enough to enter it. In the middle of the cave, one will find the Charybdis core. In the ancient lore, it is said that by sacrificing a living creature by merging it with the Core, a horrifying monster will appear, with a wish to destroy the World and all of its residents.

* In other words, you can get any 'Intelligent Life Forms' mobs (Human-like mobs like Villagers, Pillagers, Otherworlders + Humanoid Mobs like Goblin, Orc, Lizardman,...) to step on the Core, or just right-click them with the Core in your hand.
* If the player has Unique Skill Investigator, they can use `/analyst search Charybdis` command. The command will then tell the player if there is a Charybdis Cave within 500 blocks from them.
* With the help of Degenerate skill, you can just right-click the core on the ground, this will have a chance to help you 'fuse' with the core and get the skills, but it can take away your magicules, as well as prove fatal.
	+ Keep in mind that it isn't certain you will obtain all of those, as they have their chances too. The higher your Analyst level is, the higher the chance you get.

## **Drops**

**Active Charybdis Core** - when right-clicking the core, it will bestow some skills (Gravity Manipulation, Magic Sense, Ultraspeed Regeneration, Magic Jamming) and between 200k-500k Magicules upon the Player.

## **Behavior**

Charybdis is a large hostile mob. It will attack the player whenever it will notice them. Charybdis will also be always flying and destroying blocks in its path.

### Immunity

As the Ruler of the Skies, Charybdis is immune to Drowning, Fall, Cactus, Arrows, and Suffocating damage, as it can easily destroy any block in its path.

### Skills and Magic Moves

* Tempest Scale: Charybdis will drop its scales off from time to time. The scale will then start flying towards the player for a good amount of time. The scale is pretty much unavoidable and it will deal good damage upon contact with a player.
	+ The scale can be killed and will drop the "Tempest Scale" item on death.
* Gravity Manipulation: As a being from the "dragon" species, Charybdis, like any other dragon, possesses the ability to fly, and will be constantly using it.
* Ultraspeed Regeneration: With the help of this skill, Charybdis will be able to regenerate its health points at high speed.
* Magic Jamming: Thanks to its scale and this skill, the Ruler of the Skies is immune to every Vanilla Status Effect [except Poison].
Lust

Lust is a Unique Skill, mainly used for "playing with life and death."

## Usage

* **Resurrection:** When activated *[Consumes 5 Magicule each tick]*, every entity the user looking at will get Resurrected on death.
* **Death Blessing:** Instant kill every target with equal or lower EP than the user's on activation *[Consume an amount of Magicule equal to the target's current health x 1000]*

## Obtain

* **Being Reincarnated**:

- *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills < In this case, players with Lust>
Hell Flare

Hell Flare is a Composite Skill, a mode of the Extra Skill Black Flame combined with Ranged Barrier.

## Usage

* **Fire/Hell Burnt Immunity**
* **Dark Fire Ball** *[Consumes 2000 Magicule]*
* **Hell Flame Cloak** *[Consumes 0 magicule]*: Activated when using Black Flame in the main Slot and using any tool or weapon in main hand:
	+ Weapon: Fire Aspect but with Black Flame.
	+ Tool: Auto-smelt, works with Fortune.
	+ Right-click the target to remove the Hell Burnt from it.

## Obtaining

* While having both Black Flame and Ranged Barrier, equip Black Flame in the main skill slot then press the Skill Mode change key [default: V]
Ultrasonic Wave

Ultrasonic Wave is a Intrinsic Skill of Giant Bat Species.

## Usage

* *[Consumes 100 Magicule]* Deal 3 damage to every entity in 10 blocks radius, ignore Resistance and armor, stun and push the target.

## Obtaining

**Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Ultrasonic Wave or Giant Bat>
Dilettante

Dilettante is a passive analyzing Unique Skill.

## Usage

* Materials Analyst: I
* Entities Analyst: I

## Obtaining

* **Being Reincarnated**: - *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, Otherworlders with Dilettante>
	+ With any plundering skill (e.g. Predator), the chance for **Dilettante** to drop is **30% \* your Entities Analyst Level**.
	+ Without any plundering skill, the chance for **Dilettante** to drop is **3%**.
* **Killing an Otherworlder**, which is super rarely spawned in every biome. Even after killing the mob, the player will have a small chance to get it.
Wind Manipulation

Wind Manipulation is an Extra Skill of Wind elemental.

## Usage

* No Fall Damage.
* **Wind Push** *[Consumes 150 Magicule]*: A strong wave of wind which deals 2 damage (1 Heart) and pushes the target away. <*Looking down will push the user up in the air*>

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players skills <In this case, players with Wind Manipulation>

* **Using Gluttony Receive**: Sometimes a "Direwolf Leader" can spawn in the Direwolf Pack. The Player can name the Direwolf (after killing the Direwolf Boss) and right-click on the Direwolf with [Gluttony Receive] to receive the skill.

* **Fusing with a Greater Wind Spirit.**
Races/Slime

## Slime

Slimes are physically weaker than most of the other races, but gain the Intrinsic Skill Absorb And Dissolve, as well as Self-Regeneration. They have constant Jump Boost II and take no fall damage. By using their Race key, they can open a 3x3 spatial storage.

## Racial Traits

* Positive
	+ Take no fall damage.
	+ Hunger-Free thanks to Absorb And Dissolve.
	+ Air-Free thanks to Absorb And Dissolve. (-> Cannot drown)
	+ Constant Jump Boost II effect.
	+ A 3x3 Spatial Storage that is saved on death.
	+ Self-Regeneration.
* Negative
	+ Low statistics at the start.
	+ Only one evolution, therefore, has almost no chances to evolve their skills and gain more magicules.

## **Slime Stats and Next Evolution Requirements**

* Health: 12 HP (6 hearts)
* Attack Damage: 0.3
* Attack Speed: 4
* Movement Speed: 0.1
* *Intrinsic Skill Self-Regeneration*
* *Intrinsic Skill Absorb And Dissolve*

* **The menu is wrong, as Slimes have 3x3 stomach and not 9x9.**

## **Demon Slime Stats [Final Evolution]**

* Health: 80 HP (40 hearts)
* Attack Damage: 6
* Attack Speed: 4
* Movement Speed: 0.1
* *Intrinsic Skill Endless-Regeneration*
* *Intrinsic Skill Absorb And Dissolve*
Analyst

Analyst is a passive Unique Skill used for analyzing.

## Usage

* Materials Analyst: II
* Entities Analyst: III

## Obtaining

* **Being Reincarnated**: *Randomly -* If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, Otherworlders with Analyst>
	+ With any plundering skill (e.g. Predator), the chance for **Analyst** to drop is **30% \* your Entity Analyst Level**.
	+ Without any plundering skill, the chance for **Analyst** to drop is **3%**.
* **Killing an Otherworlder**, which is super rarely spawned in every biome. Even after killing the mob, the player will have a small chance to get it.
Sage

Sage is a passive Extra Skill, used for analyzing.

## Usage

* Materials Analyst: I
* Entities Analyst: I

## Obtaining

* **Being Reincarnated**:
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random skills.
* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case Evokers>
* **Evolving into a Greater Demon**
* **Evolving into a Human Sage**
Magic Jamming

Magic Jamming is an Extra Skill used by Charybdis and its accompanying Megalodons.

## Usage

* *[Consumes 25 Magicule]* Remove every Vanilla Status Effect from the user [except Poison/Bad Omen/Hero of the Village].

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Magic Jamming, Illusioner, or Charybdis>
* **Defeating Charybdis** - 80%.
Reinforced Anvil

Reinforced Anvil is a new anvil block, used for material upgrade which requires Material Analyst II or a Multiblock built around it to be used.

## Accessing

The user must complete one of these conditions to use this block:

* Material Analyst II or above

* Multiblock:

## Obtaining

* Recipe: 4 Iron Ingots + 1 Magic Steel Ingot + 3 Raw Magic Shards + 1 Anvil

## Usage

### ***\*Click the hammer or 'Upgrade' Text***

* Demon Steels : 2 Magic Steel + 1 Crying Obsidian

* Mithril : 2 Demon Steel + 1 Silver Block

* Orichalcum : 2 Demon Steel + 1 Gold Block

* Fixing Anvil: Damaged Anvil + Iron Ingot
Commands/Gamerules

* Description: Set the number of times players need to die before being reincarnated.
* Default Value: 1

### Spawn Distance

* Syntax: /gamerule spawnDistance [number]
* Description: Set the max distance from 0 the player will get teleported when reincarnating.
* Default Value: 10000

### Instant Reincarnation

* Syntax: /gamerule instantReincarnate [True/False]
* Description: Set if players will instantly reincarnated after joining the world. [Without Death]
* Default Value: False

### Race Plus

* Syntax: /gamerule racePlus [True/False]
* Description: Set to True to allow the players to **choose** the Demon race without the need of random.
* Default Value: False

### Op Race

* Syntax: /gamerule opRace [True/False]
* Description: Set to False to forbid the use of random-only races such as Demon.
* Default Value: True

### Player Plunder

* Syntax: /gamerule playerPlunder [True/False]
* Description: Set to False to prevent players to plunder skills from each other.
* Default Value: True

### Random Plunder

* Syntax: /gamerule randomPlunder [True/False]
* Description: Set to False to remove plundering/copying skills from the Skill Random Chance when reincarnating.
* Default Value: True

### Random Race

* Syntax: /gamerule randomRace [True/False]
* Description: Set if players will get a random race instead of choosing one after reincarnating.
* Default Value: False

### Full of Seed

* Syntax: /gamerule fullOfSeed [True/False]
* Description: Set if players will always get Demon Lord Seed or Light Spirit (if human).
* Default Value: False

### No Nether

* Syntax: /gamerule noNether [True/False]
* Description: Set if players will no longer can access the Nether after reincarnated.
* Default Value: True

### Skill Griefing

* Syntax: /gamerule skillGriefing [True/False]
* Description: Whether some skills should be able to change/break blocks, this might lead to some skills being useless.
* Default Value: True

### Magicule Limit

* Syntax: /gamerule magiculeLimit [number]
* Description: Set the limit amount of magicule one player can have.
* Default Value: 10000000

### Lorewise Otherworlder

* Syntax: /gamerule lorewiseOtherworlder [True/False]
* Description: Set if only lorewise Otherworlders will spawn.
* Default Value: False

### Magicule Plundering

* Syntax: /gamerule magiculePlundering [True/False]
* Description: Set if players can plunder each other's Magicule instead of Max with certain skills. (Sloth)
* Default Value: False

### imRimuru

* Syntax: /gamerule imRimuru [True/False]
* Description: Set if players will reincarnate as a Slimes with Great Sage, Magic Sense, and Predator skills.
* Default Value: False

### Spatial Spectator

* Syntax: /gamerule spatialSpectator [True/False]
* Description: Set if players can enter Spectator Mode with spatial skills.
* Default Value: True
Magic Manipulation

Magic Manipulation is an Extra Skill.

## Usage

* Abilities of the previous skills.
* *[Consumes 75 Magicule]* Remove bad effects(both from Vanilla and Tensura) from user [Except Poison, Noxious, Paralyzing, Bad Omen].
* Magicule Boost II

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Magic Manipulation>
* **Magic Jamming** **+ Molecular Manipulation**
* **Evolving into an Archdemon**

## Note

*Magicule Boost: These effect multiply as the effect's level increase.*

* Increases 1 damage for Elemental Skill attacks.
* Regenerates 10 magicule points per 10 seconds.
True Demon Lord

## Harvest Festival's Requirements

A Demon Lord is an evolution any monster race can achieve. The Player will need to gather a certain amount of Souls in order to provide the energy needed to evolve.

### Gathering Souls

The Player gains souls by killing any human-like mobs (Villagers, Illagers, Otherworlders,...).

* One soul per kill.

### Evolution Requirements

* By default, the Player has to gather **100,000** souls if the Player has no Demon Lord Seed. If the Player *has* a Demon Lord Seed, they will need to gather **10,000** souls.
	+ When the Player reincarnates, they have a 5% chance to obtain a Demon Lord Seed. Alternatively, the Player can obtain the Demon Lord Seed from killing the Orc Disaster.

* These values can be changed by editing the SoulAmount gamerule, the general formula for the required amount of souls will be:
	+ With Demon Lord Seed: `**SoulAmount**` value
	+ Without Demon Lord Seed: **10 \*** `**SoulAmount**` value
		- By default, `SoulAmount` value is 10000 (10k).

* If the Player would gather 1.5x `SoulAmount` needed, they would obtain Unique Skill Merciless. This has to be done ***before*** evolution into a True Demon Lord.

* Then use the `/evolution demonlord` command to trigger the Harvest Festival. The Player will then see a red effect appear all over the screen, which will last for 30 seconds until the evolution is complete.

### Demon Lord traits

* Magicule capacity will be increased tenfold upon evolution into a Demon Lord.
* Demon Lord Haki: The Player's Magicule Regeneration will be equal to [`Magicule Capacity/10000`] (For example, 2.000.000 / 10000 = 200).

#### Note

The True Demon Lord's magicule cap is **10,000,000 (10m)** by default. This can be changed with the `magiculeLimit` gamerule.

If you go to sleep, the Harvest Festival will automatically begin (similarly to any other evolution).

If it is possible, Extra Skills will evolve into Unique skills after the Demon Lord Evolution, ex. Teleportation will evolve to Traveler.
Lizardman

Lizardmen are the rulers of the swamps. Their body is covered in scales with coloring in shades of green that differs between individuals, which they usually inherit from their parents. They can also move through the swamps much quicker than the other races.

## **Spawning**

The Lizardmen spawn inside the cave in their tree in the swamp biome.

## **Drops**

* Emerald
* Raw Salmon
* Raw Cod
* Tropical Fish

## **Behavior**

Lizardmen are neutral creatures and will not attack first. If hit, they will become aggressive and fight back.

### *Attacks*

Lizardmen will use their spears to attack the Player.

## **Skills**

* Thunder Breath / Flame Breath (Evolved Lizardman has a chance to obtain one of the two skills)
Grave Lizard

Grave Lizard are neutral dinosaurs.

## **Spawning**

Grave Lizards rarely spawn in The Other World, especially in these biomes:

* Forest
* Taiga
* Stone Biomes

## **Behavior**

Grave Lizards are neutral and will get angry if get attacked. If the dinosaurs is right-clicked with Stones, Ore resources and Gravels will be given back. [The rarer the ore is, the lower chance it is]

### *Immunity and Resistance*

Grave Lizards are immune to Cactus, Fall Damage and Fire thanks to its stone skin.

### *Attacks*

Grave Lizards' Attack has a high knockback and the monster has high knockback resistance.
The Broken Bull Shark Pirates

Active Members:

Namar Roost (Captain)Levos (First Mate & Doctor)Monkey D Fost (Navigator)Markus (Sniper)Tamwall D Calek (Helmsman)Hanmā (Shipwright)Kristina (Swordswoman)Bddmtskk (Musician)

Inactive Members:

Mokuzai (Shipwright) (Formerly): Killed by Captain Tyrant

Allies:

The Wazabi Walrus & His Sakazuki Seals

Tifa Rosalina (Tifa Rosalina | One Piece Fan Dnd Wiki | Fandom)
Retaliator

Retaliator is a passive Unique Skill, focused on reflecting the damage taken.

## Usage

* Reflects direct damage taken to attacker in 5 blocks range.

The Unique skill's [Retaliator] cost scales with the Player's own magicules:

**`Damage Amount x Value Scale`**

That **Value** goes like this:

* If Max Magicules are 1M or over -> 10k
* If Max Magicules are 100k or over -> 1k
* If Max Magicules are 10k or over -> 500
* If Max Magicules are 1k or over -> 100
* If Max Magicules are under 1k -> 10

## Obtain

* **Being Reincarnated**:
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, Otherworlders (if the lorewiseOtherworlder gamerule is off) with Retaliator>
Degenerate

Degenerate is a Unique Skill revolving around the degenerescence of its targets, more specifically fusing and separating them, belonging to Shizue.

## Usage

Synthesis and Separation *[Consumes 0 Magicule]*: /sas

### **Synthesis**

* Combine the enchantments of two items into the middle slot, which give the user ability to pass the max level of the vanilla enchantments by up to 6 levels. <2 used Items must be the same type of item>
	+ Enchanted Books cannot be combined.
* Fusing with Ifrit and Charybdis: [Degenerate in the Main Skill Slot]
	+ **Ifrit:** The Flame Giant must be lower than half of its health, when right-clicking, the user will have 50% chance [having over 400k Magicule will make it 100%] to get Combustion and Ranged Barrier, along with 10k to 50k Max Magicules, if not the user will loose half of his/her health and magicules, might cause death.
	+ **Charybdis:** When right-clicking the inactive Charybdis Core, the user will have 50% chance to gain Gravity Manipulation and Magic Jamming (smaller chance of gaining Magic Sense and Ultraspeed Regeneration), along with 100k to 200k max magicules, if not, the user will lose half of their health and mana, potentially causing death.
* Alongside Gluttony and an Entities Analyst level of II or more, makes Spirit Fusing possible.

### Separation

* *Separate the item in the middle slot.*

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Degenerate or Shizue>

* **Being Reincarnated**:
	+ Degenerate = Two Birds, One Arrow + A Complete Catalogue + Two by Two
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Killing dying Shizue Izawa**
	+ With any plundering skill (e.g. Predator), the chance to get [Degenerate] is **30% x Your Entity Analyst Level**.
	+ Without any plundering skill (e.g. Predator), the chance to get [Degenerate] is 5%.
Hell Moth

Hell Moths are giant neutral insects.

## **Spawning**

Hell Moths rarely spawn in The Other World, especially in these biomes:

* Forest
* Plains
* Jungle

## **Drops**

Hell Moths drops Silk and String upon death.

## **Behavior**

Hell Moths are neutral and will get angry if get attacked. The Moths can be bred with Honey Blocks.

The insect will eat grass and leaves when standing on those and when it's full, it will show some white particles. This is the time when players use Shear and harvest Silk from them.

### *Immunity and Resistance*

Hell Moths are immune to Cactus and Fall Damage.
Spirit Protector Colossus

The Spirit Protector Colossus is a Golem made of magic steel, with a height of 3 meters, formerly a prototype of a magic soldier experiment by dwarven researchers. It is a very powerful foe, powered by several kinds of spirits, that protects the Spirits in the Labyrinth Tree, and is a personal bodyguard of Demon Lord Ramiris.

## **Spawning**

Spirit Protector Colossus is found in the Labyrinth Boss Room, inside of the Labyrinth Tree.

* It can be fought only once per player. If the player has fought it before, they will be directly teleported to the Praying Room, instead of the Boss Room.

## **Behavior**

As a Boss, the Spirit Protector Colossus will try to kill the player at the very moment they enter the Boss Room.

### Immunity

The Spirit Protector Colossus is immune to Projectiles, Fall, Suffocation, Drowning, Fire, Poison, and Cactus damage.

## **Spirit or Magic Moves**

* Black Lightning - With this Extra Skill, the Spirit Protector Colossus will summon a huge amount of lightnings at the player's position.
* Leap : The Spirit Protector Colossus will leap from time to time, dealing 40 damage to anyone in its way.

## **Note**

After it has been defeated and killed, a portal to the spirit room will open, where the Player will have a chance to summon an elemental spirit.

* More in Labyrinth Tree and Spirit.

Using spirits, players can create their own Magic Steel Golem.
Thunder Breath

Thunder Breath is an Intrinsic Skill, a down-grade of Black Lightning.

## Usage

* **Thunder Breath** *[Consumes 90 Magicule]*: Pressing Skill-Activate button, max range: 7 blocks.

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Thunder Breath or Dragonewt>
* **Using Gluttony Receive**: Sometimes a Dragonewt subordinate will have the Thunder Breath Intrinsic Skill. The Player can right-click with [Gluttony Receive] on their Dragonewt subordinate to receive the skill.
* **A chance to get it evolving to Dragonewt**
* **Evolving to True Dragonewt**
Great Sage

Great Sage is an analyst Unique Skill, and a semi-automatic passive skill.

## Usage

* Materials Analyst: III
* **Portable Reinforced Anvil**: /reinforcedanvil or /ra
* **Portable Enhanced Forging**: /enhancedforging or /ef
* Entities Analyst: III
* **Auto-supporting**: Automatically using the user's Skills to prevent damage :
	+ Falling: If the user can't fly - MLG teleport with Spatial Skills, MLG Water with Water Skills or MLG cobweb with Thread Manipulation.
	+ On fire: If the user is not immune to Fire - put off fire with Water Skills or Wind Skills.
	+ Suffocating: If the user is not immune to Suffocating - turn to Spectator with Spatial Skills, consume blocks with Predating Skills or destroy block with Earth Manipulation.

## Obtaining

* **Being Reincarnated**:
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, Intelligent Slimes>
* **Evolving the Extra Skill Sage** using `/upgradeskill Sage` after gaining 100 levels. (Note: “`Sage`" is case sensitive)
* **True Demon Lord evolution**: Extra Skills evolve into Unique Skills if it is possible after the Demon Lord evolution. Having Sage when evolving will grant the Player [Great Sage].
* **Defeating Intelligent Slime**
One-eyed Owl

One-eyed Owls are neutral owls with invisible bodies but eyes.

## **Spawning**

One-eyed Owls rarely spawn at night in The Over World, especially in these biomes:

* Forest
* Taiga
* Desert

## **Drops**

One-eyed Owls drops Ender Eyes upon death.

## **Behavior**

One-eyed Owls are neutral and will get angry if get attacked. The owl can also be tamed with Hipokte Seeds.
Healer

Healer, aka Master Medic, is a Unique Skill, mainly used for healing and Virus Manipulation.

## Usage

Healer has two modes:

**Healer**: Heal 2 Hearts, give Regeneration + Resistance for 1 second and remove Poison, Nausea, Virus, Noxious, Slowness, Mining Fatigue and Wither.

* Right-click the target (with nothing in hand) to heal it.
* Activation Skill *[Consumes 300 Magicule]*: Heal an individual the user look at in a 20-block range.
* Sneak Activated: Heal the user.

**Virus/Poison** *[Consumes 300 Magicule]*:

* Virus: Right-click a target to infect it with a virus, look at a infected target in a 20-block range and use activation skill button to activate the virus and do it again to disable the virus.

* Poison: By Sneak-Activating, a cloud of poison will release and inflict poison to every entity in 8 blocks radius.

## Obtaining

* **Being Reincarnated**:
	+ *Advancement*: A Furious Cocktail + Zombie Doctor
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Healer or Otherworlders with Healer>
	+ With any plundering skill (e.g. Predator), the chance for **Healer** to drop is **30% \* your Entity Analyst Level**.
	+ Without any plundering skill, the chance for **Healer** to drop is **3%**.
* **Killing an Otherworlder**, which is super rarely spawned in every biome. Even after killing the mob, the player will have a small chance to get it.
Magic Sense

Magic Sense is a passive Extra Skill, used to gain better vision by analysing the interactions between the magicules and light and sound waves.

## Information

### Species/User

* Witch
* Demon

## Usage

* **Night Vision**
* **Anti-Blindness**
* **Anti-Nausea**

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case Witches>
* **Defeating Charybdis**.
* **Evolving into a Human Sage**
Knight Spider

Knight Spiders are giant spiders with spikes that are hostile to almost every creature.

## **Spawning**

Knight Spiders rarely spawn in The Other World, especially in these biomes:

* Mountains
* Forest
* Jungle

## **Drops**

Knight Spider drops Spider Eyes, Fermented Eyes, Strings and Spider Legs upon death.

#### *Raw Spider Legs*

* Food Points: 1.5
* Saturation: 3
* Eating Speed: 3 seconds
* Effect: 20% Chance of Nausea/Hunger II

#### *Cooked Spider Legs*

* Food Points: 4
* Saturation: 10
* Eating Speed: 2 seconds
* Effect: Saturation I + Resistance I + Absorption II

## **Behavior**

Knight Spiders are hostile, and will attack almost every mob that comes nearby, including players.

### *Immunity and Resistance*

Knight Spiders are immune to Cactus, Fall Damage and Arrow. The creature will also deal 3 damage extra to the weapon that any attacker uses to attack it.

### *Attacks*

When be attacked, thanks to their Spike Armor, Knight Spiders will deal 6 Damage [3 Hearts] to the attacker.
Orc Disaster

The Orc Disaster is the evolution of an Orc Lord and is a Demon Lord Seed. It is 6 blocks high (6m) and possesses armor and a long cleaver. This creature is extremely powerful overall. It possesses all the powers amassed through Starved, but unlike an Orc Lord, it retains the wisdom to make proper use of them.

## **Spawning**

To "summon" it, an Orc Lord must either be close to death or kill another entity. Players usually use Skeletons or other ranged monsters for that purpose by having them shoot the player and accidentally hit the Orc Lord.

## **Skill Drops**

On death, it has a chance to give the Player a [Demon Lord Seed], as well as a chance to obtain the Unique Skill Starved.

* With any plundering skill (e.g. Predator), the chance to get the [Demon Lord Seed] is **70% x Your Entity Analyst Level**.
	+ Without any plundering skill (e.g. Predator), the chance to get the [Demon Lord Seed] is **50%**.
* Unique Skill Starved has a **50%** chance to drop, no matter what.

## **Behavior**

The Orc Disaster is a hostile mob. It will attack the player whenever it sees them.

### Immunity

The Orc Disaster is immune to Arrows, Cactus, Drowning, Suffocation, and Fall damage, as it can easily eat any block in its path.

### Orcs Summoning

From time to time, the Orc Disaster will "summon" more High Orcs to fight for it.

## **Skills and Magic Abilities**

Unique Skill Starved - Orc Disaster will eat every block near it, even the obsidian, effectively becoming unstoppable. At low health, Orc Disaster will also eat any nearby mob to restore its HP.

### **Skill Attacks**

* Unique Skill Gourmet: Orc Disaster will apply the "Rot" effect to anyone who will attack it.
	+ Orc Disaster can also summon Chaos Eaters with the help of this skill.

# Orc Lord

The Orc Lord is a very rare and powerful member of the Orc race, who appears roughly every few centuries.

The Orc Lord possesses the Unique Skill Starved, turning its entire race into a swarm of deadly monsters who will consume everything in their path.

## **Spawning**

When venturing through the Desert or the Badlands, the Player has a chance of finding an Orc Lord surrounded by High Orcs in iron armor. An Orc Lord will only spawn if there are no other Orcs around.

## **Behavior**

The Orc Lord is a hostile mob. It will attack the player whenever it will notice them.

### Immunity

Thanks to its Unique Skill Starved, the Orc Lord is immune to Fall, Drowning, Suffocating, and Cactus damage.

## **Drops**

* Large Cleaver - on death, the Orc Lord has a 'chance' to drop its large cleaver.

## **Skills and Magic Abilities**

Unique Skill Starved - Orc Lord will eat every block near it. When running low on health, the Orc Lord will eat any nearby mob to restore its HP *or* to evolve into the Orc Disaster.
Mithril

**Mithril** is one of the new materials of the mod. It is effective against Undead.

### *Obtain*

Reinforced Anvil: 2 Demon Steels + 1 Silver Block

## **Usage**

* **Mithril Tool**
* Elytra [in Infused Forging Table] with 4 Magic Steel, 4 Feathers, 4 Bat Wing and 1 **Mithril Ingot**.

* Race Reroll Scroll

## **Mithril Tool**

### *Stats*

Mithril Tools
 Attack Speed

* Durability: 3000.
* Harvest Level: 6 [Netherite's is 4]
* Tool Efficiency: 19 [Netherite's is 9, Gold's is 12]
* Enchantability: 35 [Netherite's is 15, Gold's is 22]

### *Special Abilities*

* Undead Absorption: Each time the tool is used against an Undead Mob, it will fix 10 Dubrability itself.
* Holy Strike: Any damage dealt to the Undead by any Mithril Tools or Ingot/Block will be double.

### *Obtaining*

**Mithril Tools** can be crafted from upgrading Demon Steel Tools with a **Mithril Ingot** just like Netherite Tools in Smithing table.
Intelligent Slime

The Intelligent Slime is a creature that spawns rarely within any biome found in the Overworld. Each time an Otherworlder is about to be spawned, a Shizue, Hinata or Intelligent Slime has a 10% chance to spawn instead if there are no other Shizue, Hinata or Intelligent Slime mobs within 100 blocks in each direction (forming a cube). Out of the three, it has a 50% chance to spawn. (5% chance total to replace an Otherworlder)

It cannot spawn in any secondary dimensions that are included within the Tensura mod.

When killed, it has a **10%** chance to drop Predator if the player has no copying/plundering Skills and **`30% * Entity Analyst level`** if the player has such a skill. It also has a **10%** chance of dropping Great Sage which can't be raised by the use of Analyst or skill-plundering Skills

To damage an Intelligent Slime, one will need to overcome its Physical Damage Immunity by attacking it with a weapon imbued with magicules (Demon Steel/Mithril/Orichalcum swords and Shizue's sword) or a Skill (not all skills seem to work)
Researcher

Researcher is a passive analyzing Unique Skill, focused on forging and crafting.

## Usage

* Materials Analyst: II
* Portable Reinforced Anvil: /reinforcedanvil or /ra
* Portable Enhanced Forging: /enhancedforging or /ef
* **Enchanted Crafting:** When user crafts a tool or a piece of gear, the item crafted will get a random chance to get a random enchantments (10% each) with random levels from 0 to (that enchantment's max level + 3). <To avoid this, shift-click the item in the crafting table>
* **Storage:** 18 Slots of Items that are kept on death.

## Obtaining

* **Being Reincarnated**:
	+ *Advancement*: Players will get this skill after death if completed advancements: Suit Up + Cover Me With Diamonds + Enchanter + Full Beacon
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

## Note

* Enchanted Crafting will not go higher than level 10 enchantments.
Absorb And Dissolve

Absorb And Dissolve is a passive Intrinsic Skill of the Slime race, mainly used with the skill Predator.

## Usage

* **Hunger-free:** The user will always have 7-8 Hunger points or above.
* **Air-free:** Cannot drown.
* **Absorb:** If you have the skill Predator alongside with this skill you can right click on a mob, instantly killing it and gaining its skills. [If the target's HP is 5 or lower]

## Obtain

* **Reincarnating as a Slime.**
* **Using copying/plundering skills**: There're some skills that have the abilities to plunder/copy other players/mobs skills <In this case, Intelligent Slime>
Mushdoom

Mushdooms are giant poisonous mushroom that are hostile to almost every creature.

## **Spawning**

Mushdooms rarely spawn in The Other World, especially in these biomes:

* Jungle
* Forest
* Mushroom Island

## **Drops**

Mushdooms drop Mushrooms and Vines upon death.

## **Behavior**

Mushdooms are hostile, and will attack almost every mob that comes nearby, including players.

### *Immunity and Resistance*

Mushdooms are immune to Cactus, Drowning and Poison.

### *Attacks*

Mushdooms will breathe out a poisonous cloud when its prey is close enough.
Mathematician

Mathematician is a passive analyzing Unique Skill, mainly used for combat.

## Usage

* Entities Analyst: II
* **Predict Attack** *[Consumes 0 Magicule]*: Chance to dodge attack from Predicted target - (Prediction Points ÷ Max Heath of the target)

## Obtaining

* **Being Reincarnated**: - *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
* **Defeating Hinata Sakaguchi**

## Note

* Prediction Points: Each time user attacks or is attacked while having this Skill, the user will get 1 Prediction Point.
Heat Sense

Heat Sense is an Intrinsic Skill of Tempest Serpent.

## Usage

* *[Consumes 20 Magicule]* See mobs through wall in a 20-25 block radius.

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Heat Sense or Black/Cave Spider>
Giant Bear

Giant Bears are neutral animals/monsters that are tamable.

## **Spawning**

Giant Bears rarely spawn in The Other World, especially in these biomes:

* Forest
* Savanna
* Taiga

## **Drops**

Giant Bears drops Hard Leather upon death.

## **Behavior**

Giant Bears are neutral and will get angry if get attacked. The beast can also be tamed with monster-fish meat like Toro Meat and Megalodon Meat.

### *Immunity and Resistance*

Giant Bears are immune to Cactus and Fall Damage thanks to its hard leather.

### *Attacks*

Giant Bears' Attack will send its target up a little bit.
Severer

Severer is a Unique Skill, perfect for sharp weapon users.

## Usage

* **Invisible Blade** *[Consumes 500 Magicule]*: Press Skill activate button to shoot invisible bullet with high speed and damage [7 Damage], the Projectiles will fly forward where the user looks at and Sneaking will stop the Blades in midair.
* **Slicer** *[Consumes 0 Magicule]*: Damage dealt by ***Severer*** (both **Invisible Blade** and damage from *axes/swords* of the user while using ***Severer***) cannot be healed normally, even with Hipokte Potion, can only be healed by high-tier Skills such as Predator/Gluttony's Isolation or Magic Manipulation.

## Obtain

* **Being Reincarnated**:
	+ *Advancement*: Players will get this skill after death if completed advancements: Arbalistic + A throwaway joke + Sniper Duel + Two Birds, One Arrow + Uneasy Alliance
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Killing an Otherworlder**, which is super rarely spawned in every biome. Even after killing the mob, the player will only have a small chance to get it.
* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Severer or Otherworlder with Severer>
	+ With any plundering skill (e.g. Predator), the chance for **Severer** to drop is **30% \* your Entity Analyst Level**.
	+ Without any plundering skill, the chance for **Severer** to drop is **3%**.
Fire Manipulation

Fire Manipulation is an Extra Skill of the Fire Elemental.

## Usage

**Fire Immunity**

**Fire Breath** *[Consumes 100 Magicule]*: When activated, breathe out fire with a range of 10 blocks.

**Fire Cloak** *[Consumes 0 magicule]*: Activated when using Fire Manipulation in the Main Slot and using any tool or weapon in main hand [Right-click the Tool/Weapon to activate]

* Weapon: Fire Aspect.

* Tool: Auto-smelt, works with Fortune.

* Right-click the target to remove the Fire from it.

**Fire placing** *[Consumes 20 Magicule]*: Upon right-clicking blocks.

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Fire Manipulation or Shizue Izawa>
* **Having 640 lava stored within Predator/Gluttony.**
* **Fusing with a Greater Fire Spirit.**

Crazy is nob
Silver

Silver is a new ore added in the mod, does not hold any major use.

## Obtaining

* Silver Ore can spawn in The Overworld from y:10 to y:50 with about 2 vein per chunk, each vein has about 3 Ores. It can replace Gold Ore sometimes.

* Silver Scale  is a drop of Silverfish, which can be smelt into Silver Nugget  then craft 9x9 into Silver Ingot .

## Usage

* Silver Block: A decorative Block can be used to be Beacon Base like any other material, also can be used to make Mithril.

* Crafting Mithril in the Reinforced Anvil
Races/Lizardman

## Lizardman

Lizardmen are a swamp-based race that excels in water. Along with their slightly higher stats, they can move faster in rain and water, additionally, they can also breathe in water but lack the skills to use diamond level or above Tools and Armour.

## Racial Traits

* Positive
	+ Can breathe underwater.
	+ Move faster in rain and water.
	+ 1.5x Spear Damage.
	+ 1.75x Trident Damage.
* Negative
	+ Cannot use Tools and Armour from DIAMOND level and above.

## **Lizardman Stats and Next Evolution Requirements**

* Health: 24 HP (12 hearts)
* Attack Damage: 1
* Attack Speed: 6
* Movement Speed: 0.1

### Evolution Requirements

* 3+ Named Subordinates
* 50/40/30/20 experience levels. (Based on difficulty. Hard is the most expensive at 50 levels and decreases by 10 for every difficulty drop)
* One Trident with full enchantments (Loyalty, Channeling, Impaling, Unbreaking, Mending) in hand.

## **Dragonewt Stats and Next Evolution Requirements**

* Health: 40 HP (20 hearts)
* Attack Damage: 4
* Attack Speed: 8
* Movement Speed: 0.15
* *Intrinsic Skill Flame Breath OR Thunder Breath*
* Press Race Key to start flying.

## **True Dragonewt Stats [Final Evolution]**

* Health: 80 HP (40 hearts)
* Attack Damage: 8
* Attack Speed: 8
* Movement Speed: 0.15
* *Intrinsic Skills Flame Breath AND Thunder Breath*
* Press Race Key to start flying.
Analyst Skills

Analyst Skills are Extra or Unique passive Skills focused on analysis. While they're not used as directly in fights as other Skills, they help in other manners. Mainly, they improve one's chances of successfully acquiring other skills via copying/plundering Skills like Pride, Predator, Gourmet, Usurper or Gluttony, and are thus important skills to obtain.

Each Analyst Skill has two statistics with varying levels :

* **Material Analyst** improves one's chances of dropping Magic Ore shards when mining it by 25% per level (taking in account the highest Material Analyst stat the player has). Material Analyst II or above is required to use the Reinforced Anvil without the multiblock.
* **Entities Analyst** improves the success rate of copying / plundering skills (Gluttony, Gourmet, Predator, Pride, Usurper), taking the highest stat into account. Entities Analyst II or above is required for Spirit fusing, among other things.

Analyst skills also allow the player to see one's own stats in the Skill Menu accessible by pressing B (default keybind).
Races

One of the primary parts of what a character is in the Other World is their **race**, as it will determine their statistics and their Intrinsic Skills, as well as their evolutionary path.

Different races with their own evolutionary paths are available on reincarnation :

The gamerule racePlus allows the players to choose the Demon race without the need of random (by default : False), the gamerule opRace allows the use of random-only races (by default : True). Demon is currently the only random-only race.

For Evolution Requirements, visit the wiki page.

## Race Magicule Limit

**This won't apply for Creative Mode for Admin uses.**

* Human: 500,000 Magicule (500k)
* Human Sage: 1,000,000 Magicule (1M)
* Human Saint: 5,000,000 Magicule (5M)

* Goblin: 5,000 Magicule (5k)
* Hobgoblin: 15,000 Magicule (15k)
* Ogre: 30,000 Magicule (30k)
* Kijin: 100,000 Magicule (100k)
* Oni: 200,000 Magicule (200k)

* Lizardman: 50,000 Magicule (50k)
* Dragonewt: 100,000 Magicule (100k)

* Orc: 25,000~50,000 Magicule (25~50k)
* High Orc: 200,000 Magicule (200k)
* Orc Lord: 300,000 Magicule (300k)

* Vampire: 100,000 Magicule (100k)
* Vampire Nobles: 300,000 Magicule (300k)

* Wight: 50,000 Magicule (50k)
* Wight King: 300,000 Magicule (300k)

* Lesser Demon: 25,000 Magicule (25k) (Due to a bug, the Max is 75,001 Magicule)
* Greater Demon: 75,000 Magicule (75k)
* Arch Demon: 250,000 Magicule (250k)
* Demon Peer: 750,000 Magicule (750k)

* Slime: 300,000 Magicule (300k)

#### **Others**

* You can also increase your Limit by fusing with Ifrit and Charybdis.
* Being named will increase your Limit by half of your current max magicules.
* All Demon Lord races and Heroes have the cap of 10,000,000 Magicule (10M), this can be changed with the gamerule MagiculeLimit.
Goblin

Goblins are green creatures, one of the lowest-class monsters, and their average height is a little under five feet tall. The Goblins are very weak, though their strength lies in numbers. Once they were bestowed with a name, they will evolve into Hobgoblins, as for female Goblins, they will evolve into Goblinas.

## **Spawning**

Goblins spawn in their village, which can be found anywhere where a normal village can spawn.

## **Drops**

* Spear
* Wooden Bat
* Shield
* Stone Sword

## **Behavior**

Goblins are neutral creatures and will not attack first. If hit, they will become aggressive and fight back.

### *Attacks*

Goblins are very weak creatures, therefore their attacks will barely deal any damage. Sometimes they can use a weapon to attack.
Generalissimo

Generalissimo is a passive Unique Skill, mainly used by army leaders.

## Usage

* When **toggled,** every user's subordinates will be given the user's effects with level minus 2: Speed, Haste, Strength, Jump Boost, Resistance, Slow Falling, Dolphin Grace, Absorption.

## Obtain

* **Being Reincarnated**:
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
Water Blade

Water Blade is a Common Skill of the Water elemental.

## Usage

* *[Consumes 100 Magicule or 1 water point] Send out a blade of water with a great force.*

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Water Blade or Drowned>
* **Having 6400 water stored within Predator/Gluttony.**
Godly Craftsman

Godly Craftsman is a passive Unique Skill, mainly used for Forging/Crafting and analyzing.

## Usage

* Materials Analyst: III

* **Portable Reinforced Anvil:** /reinforcedanvil or /ra
* **Portable Enhanced Forging:** /enhancedforging or /ef
* **Enchanted Crafting:** When the user crafts a tool or a piece of gear in the crafting table, the item crafted will get a random chance to get a random enchantment (10% each) with random levels from 0 to (that enchantment's max level + 6). <To avoid this, shift-click the item in the crafting table>
* **Storage:** 28 Slots of Items that are kept on the death.

## Obtaining

* **Being Reincarnated**:
	+ *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.
* **Upgrading Researcher** with `/upgradeskill Researcher` at the cost of 50 XP levels

## Note

* Enchanted Crafting will not go higher than level 10 enchantments.
Black Thunder

Black Thunder is an Extra Skill, an upgrade of Black Lightning.

## Usage

* **Lightning Immunity**
* **Thunder Strike** *[Consumes 1000 Magicule]*: When activated, strike a ray of lightning in the range of 20 Blocks with higher damage than Black Lightning.

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Black Thunder>
* Obtaining both Black Lightning and Molecular Manipulation skills.
Water Current Control

Water Current Control is a Common Skill of Water elemental.

## Usage

* *[Consumes 20 Magicule]* **Water placing** upon right click on blocks.

* **Water Breathing**
* **Night Vision underwater**
* **Luck underwater**

## Obtaining

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Water Current Control or Guardian>
* **Having 6400 water stored within Predator/Gluttony.**
Pride

Pride is a Unique Skill, with abilities to copy Skills.

## Usage

**Skill Copy** *[Consumes 10% Max Magicule]*:

* Right-click the target to copy its skill.

* When activated, copy the skill of the target the user is looking at in a 20-block range.

*<the higher the user's Entities Analyst level is, the higher is the chance of success>*

**Copying Skills from Players**: Only works with the Skill in the **Main Slot** of the player and require 10% of the user's Max Magicule.

## Obtain

* **Being Reincarnated**:

- Pride = Full Beacon + Dragon Egg

- *Random*: If players reincarnate without completing any condition to get specific skills, the game will give the player a random Unique Skill.

* **Using plundering/copying skills**: There're some skills that have abilities to plunder/copy other players/mobs skills <In this case, players with Pride>
Hipokte Flytrap

Hipokte Flytrap is a Hipokte Grass that comes to life.

## **Spawning**

Hipokte Flytrap has 25% spawn rate when a Hipokte Grass is about to fully grow, which will destroy the grass.

## **Drops**

Hipokte Flytrap drops Hipokte Flytrap item:

* The item can be used for Hipokte Energy Drink.

## **Behavior**

Hipokte Flytrap are neutral and will get angry if get attacked. Besides, it is really fast, will avoid interacting with players if not attacked. However, It will stay calm if players are slowly reaching with Hipokte Grass in hand.

Pot of Hipokte Flytrap can be obtained by right-clicking the mob with a Flower Pot or this recipe: