Disrupt

## Purpose

### Description

Fires long-range homing suppression missiles at enemy targets. Suppresses enemy structure repair blocks.

## General

### Abilities

Repair Suppression:* Range: 25 blocks (approximate, not shown in-game)

### Manufactured in

 Ship Assembler:* 6  Avert
* 20  Large Carbide Wall

Requires  Basic Assembler Module

## Research

### Research Cost

4700  Graphite
7900  Thorium
13000  Silicon
3600  Tungsten
2600  Carbide

The **Disrupt** is the tier 5 air unit of Erekir, obtained by fusing 6 Averts and 20 Large Carbide Walls in a Ship Assembler with a Basic Assembler Module next to its construction boundary.

Like the Quell, the Disrupt carries a **Regen Suppression Field** that prevents any Menders, Mend Projectors or Regen Projectors from functioning. It fires bursts of three missile units which explode on impact with a target and further suppress repair blocks around them for a short period of time. These missile units will absorb projectiles and can explode prematurely if they take enough damage.

## Weapons

Fires missile units that follow cursor - 70 health
8 seconds of repair suppression ~ 17.5 tiles
Cannot hit air units

## Strategy

### For

The Disrupt has spectacular range, decent firepower and the useful trait of firing missile projectiles, which can absorb enemy fire and severely punish slow-firing turrets such as the Afflict. That being said, it is significantly more expensive to set up as it requires a consistent Carbide source, so it is usually better to stick with the cheaper Quell. The only advantage that a Disrupt has over the Quell is that the missiles will also shut down repair, which is useful as the regular suppression field is too short to gain any proper use. Disperse turrets will be the most significant threat, so you must have bait (as easy as your core unit with a payload inside) to make sure that the missiles do not detonate prematurely.

The large payload capacity is useful for transporting slow units like the Conquer across long distances and obstacles. Using Disrupt as a suicide paratrooping vehicle lets you inflict even more damage to a base's weak points, but is inconsistent as they will be in the fire of other turrets as well.

### Against

In the campaign, Disrupts appear on Karst at Wave 9 and Origin after the final production escalation. They are not very difficult to deal with as their AI cannot take advantage of their extreme range, so simply having Disperses covering their path is enough to easily destroy them. If the suppression field becomes problematic, you can substitute your Regen Projectors for Build Towers that will help patch small conveyors and are not affected. That being said, it is always paired with a Collaris and requires other high-damage turrets like the Smite to handle them effectively - thankfully, the Collaris does not get dropped into your base. Neither are able to hit air units, making Obviate viable to destroy them.

## Gallery

Disrupt in-game, with orbs active and missile unit projectiles.A suppressed mender.A range test shows that Disrupt's suppression field has around a 25-block radius.

## Trivia

* Disrupt has the greatest payload capacity of all units across both planets with 36 blocks squared, surpassing the Oct's 25.
	+ Disrupt has a payload size of 33.0625 blocks squared, theoretically allowing it to carry itself. However, the only known method of having a Disrupt in payload form is a disabled Payload Void, as unit assemblers release finished units in non-payload form.
	+ All non-core Erekir blocks and units can be carried by a Disrupt. Quell and Disrupt are the only exceptions in a normal game as they cannot be obtained in payload form.
* Disrupt has the lowest health and armor out of all other Tier 5 units, across both Serpulo and Erekir.
* Disrupt's suppression field radiates outwards from the frontmost orb.
* The Anthicus, Quell and **Disrupt** are currently the only units that spawn missile units for their attacks.
* Disrupt's missile launchers have an opening and closing animation.
* The Regen Suppression Field has a visual effect on Build Towers despite them being unaffected.