Croak/Changelog

* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* 0.7
* Beta
* 0.12
Patch Notes 0.12 - (Steam)

*See "Stealth Mechanics Changes" above for more information about the changes to stealth.*

*With the bigger changes to the stealth mechanic overall the values of Camouflage needed some additional adjustment.*

* (Q) &  (EX Q)
	+ Now enter cooldown when the invisibility effect ends.
	+ Cooldown reduced from 10s to 8s.
	+ Duration increased from 2.5s to 3.5s (Camouflage only).
	+ Fading Haste now starts at 30% and lasts for 1.5 seconds.

**Battlerites**

* + Now a Utility Battlerite.
	+ Increases Camouflage duration by 1 second.
	+ Does not affect Deceit.

* + Cooldown reduction reduced from 2s to 1.5s.
* 0.11.2.2
* 0.11.2.0
Patch Notes 0.11.2.2 - (Steam)

* (Q) &  (EX Q)
	+ Movement speed increase changed into a Fading Haste (Meaning the 15% movement speed fades over Camouflage's/Deceit's duration).
Patch Notes 0.11.2.0 - (Steam)

*Raised movement speed has a big impact on speed buffs and is very powerful for champions in stealth. But it also reduces the value of movement abilities and burst champions who rely on that kind of mobility advantage. To deal with this we have reduced the movement speed increase on Camouflage and Deceit and strengthened Frog Leap and Noxious Lunge. Croak has also received minor damage increases to improve center orb control.*

* Fixed a bug where the Animation for Lunge would sometimes restart during the dash depending on latency.

* (M2)
	+ Radius increased from 1.8 to 1.9.

* (Space)
	+ Damage increased from 18 to 20.
	+ Air Time reduced from 0.6s to 0.55s.
	+ Max range increased from 5.5 to 5.775.
	+ Landing animation time reduced by 0.05s.

* (Q)
	+ Haste factor reduced from 20% to 15%.

* (EX Q)
	+ Haste factor reduced from 20% to 15%.
	+ Attack cast time increased from 0.4s to 0.5s.

* (E)
	+ Damage increased from 10 to 12.
	+ Cast time reduced from 0.2s to 0.15s.

* (F)
	+ Range increased from 9 to 10.

Battlerites

* + Haste factor reduced from 35% to 30%.
* 0.10.1.0
* 0.10.0.2
* 0.10.0.1
* 0.10
Patch Notes 0.10.1.0 - (Steam)

*We are looking into Croak's EX Q and the impact of this ability in high level play. For now we have slightly reduced the movement speed bonus but we will take a closer look at this mechanic in the future.*

* **(EX Q)**
	+ Movement speed bonus reduced from 30% to 20%.
Patch Notes 0.10.0.2 - (Steam)

* now grants 5% energy for each target hit (previously granted 5% energy no matter how many enemies that were hit).
Patch Notes 0.10.0.1 - (Steam)

* Fixed a bug that caused  Croak to no longer be immaterial during .
Patch Notes 0.10 - (Steam)

* &
	+ You can now run through other players while in Camouflage & Deceit.
* 0.9
Patch Notes 0.9 - (Steam)

*Croak has been performing well in lower brackets but has been dropping at higher ranks. These changes are both buffs and nerfs, as some bugs have been fixed that gave Croak more sustainability than intended at Tier 3, while some Battlerites and Buffs now work as intended and apply to all of his attacks. Croak’s been having a hard time to snatch Orbs so a slight damage buff to Frog Leap will allow him to snatch it with one strike less, whilst mobility tweaks should make him more reliable across the board and open up more Battlerite options at Tier 2.*

* fixed so the Sludge Spit debuff can be dispelled.
* movement speed bonus increased from 10% to 20%.
* movement speed bonus increased from 15% to 30% (due to a bug, it was actually 30% so this doesn't change anything balance-wise).
* damage increased from 16 to 18.
* now applies to all  strikes regardless of other buffs.
* now increases movement speed from 20% to 35%, instead of from 10% to 30%.
* - Fixed a bug causing  attacks made from  to heal Croak for 14 health with this rite active.
* - Slight Rework - Now always inflicts a 1.2s Root and reapplies Toxin if it's active on target hit.
* + Now adds damage to all  strikes regardless of other buffs.
	+ d Blade Flurry strikes no longer consumes both Twin Strikes.
* 0.8
Patch Notes 0.8 - (Steam)

* + If the attack is negated/countered Croak no longer enters .
	+ Incapacitate duration reduced from 3.5s to 3s.
* movement speed increased from 25% to 30%.
* haste increased from 30% to 40%.
* 9/29/16
Patch Notes 9/29/16 - (Steam)

* Attack Speed when Weapon Charges are active reduced by ~15%.
* damage reduced to 4 from 5.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* cast time increased to 0.7s from 0.6s.
* + Cooldown penalty removed.
	+ Fixed a bug with EX  and the .  now also correctly adds 1 charge to .
* root duration increased to 1.2s from 1s.
* The  debuff can now be dispelled.
* healing reduced to 14 from 16.
* now heals 16 health on impact instead of 50% of damage done.