Elf

Official art of a sun elf wizard by Scott M. Fischer

**Elves** are a free and beautiful race originating from the otherworldly plane of the Feywild. They are one of the most common races in Tel'Ar and are often defenders of the wild.

## Description

Elves appear as tall, slim humanoids, similar to humans. One common trait among elfkind is their pointed ears, denoting their status as a member of their race. They can have the usual human range of skin colours, along with copper, bronze, grey, silver, and blue skin. Elves' eye colours include the normal human range, alongside more exotic colours such as gold and silver. Many of their physical traits depend on their subtype, such as:

* Sun or high elves generally have bronze skin and hair of copper, black or gold
* Moon or silver elves typically have alabaster skin tinged with blue and silver-white, black or blue hair
* Wood or wild elves mostly have copperish skin, with traces of green, brown or black hair, and green, brown or hazel eyes
* Dark elves or drow generally have grayish skin and white or black hair
* Eladrin's appearance changes with the seasons; typically orange and red for autumn, green and brown for summer, gold and white for spring, and silver and blue for winter
* Sea elves typically have blue or green skin and similarly coloured hair.
* Shadar-kai mostly have a monochrome appearance, with ashen skin tones, white, grey or black hair, and amber, very dark/very pale blue or grey eyes.
* Astral elves generally have the normal human range of skin tones, black, white, brown, blue, red or golden hair, and golden or green pupils- the rest of their eyes are black.

## Origins

Created by the Moon Weaver, the first elves were fey beings who cavorted on various planes of existence, changing their physical forms at will. Outside the glory of Arvandor, their favourite place was the Feywild- a realm of unbridled passion. It was to that place of splendors that elves fled after they were exiled from the Moon Weaver's presence for plotting with Xenix. And it was from there that they transformed from fey creatures into humanoids and lost the ability to shape-shift at will. Afterward, they often wept as they realised what they had lost, their sorrow made even deeper by the Feywild's influence. But in the Feywild, they also discovered the potential joys of being people of fixed forms, and they rediscovered hope once they renounced Xenix's treachery.

Most elves eventually spread from the Feywild to other worlds, as wanderlust and curiosity drove them to the far reaches of the multiverse. In those other worlds, elves developed the physical forms now associated with them. Because of their original mutable nature, each group of elves mystically took on characteristics of the environment with which they had bonded, whether forests (wood elves), fey crossings (high elves), the Underdark (drow), the Shadowfell (shadar-kai), the Feywild (eladrin), the Astral Plane (astral elves), or oceans (sea elves).

## Abilities

### Fey Ancestry

Elves have advantage on saving throws against being charmed, and magic can't put them to sleep.

### Trance

Elves don't need to sleep. Instead, they meditate deeply, remaining semi-conscious, for at least 4 hours a day. (The Common word for such meditation is 'trance.') While meditating, they can dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, they gain the same benefit that a human does from sleep.

### High Elves

* **Elf Weapon Training**
* **Cantrip**
* **Extra Language**

### Wood Elves

* **Elf Weapon Training**
* **Fleet of Foot**
* **Mask of the Wild**

### Dark Elves (Drow)

* **Superior Darkvision**
* **Sunlight Sensitivity**
* **Drow Magic**
* **Drow Weapon Training**

### Eladrin

* **Fey Step**
* **Keen Senses**

### Sea Elves

* **Child of the Sea**
* **Friend of the Sea**

### Shadar-Kai

* **Blessing of the Darkened One**
* **Necrotic Resistence**

### Astral Elves

* **Astral Fire**
* **Starlight Step**
* **Astral Trance**

## Notable Elves

### Campaign Zero: Fruit Salad

#### PCs

* **Radish**: a wood elf monk
* **Aurora**: a wood elf bard
* **Athena**: a wood elf ranger

### Campaign One: Scarlet Moon

#### PCs

* **Dartan**: an eladrin wizard/bard
* **Atiel**: an astral elf sorcerer/blood hunter

### NPCs

* **Sylros Sunvale**: the leader of the Cruxon's navy, likely a sea elf or high elf

## References

1. ↑ 1.0 1.1 Player's Handbook, p. 23
2. ↑ 2.0 2.1 Player's Handbook, p. 24
3. ↑ Mordenkainen Presents: Monsters of the Multiverse, p. 13
4. ↑ Mordenkainen Presents: Monsters of the Multiverse, p. 115-117
5. ↑ Mordenkainen Presents: Monsters of the Multiverse p. 30
6. ↑ Mordenkainen Presents: Monsters of the Multiverse, p. 31
7. ↑ Spelljammer: Adventures in Space, p. 10
8. ↑ Taken directly from Mordenkainen Presents: Monsters of the Multiverse, p. 30, with a few edits.