Weapons

Weapons are divided into 5 rarities as follows (without price reductions):

* Common - (100 coins) - gives +1 to any stat
* Uncommon - (300 coins) - gives +2 to any stats
* Rare - (1000 coins) - gives +3 to any stats
* Epic - (2000 coins) - gives +(4-5) to any stats
* Legendary - (4000 coins) - gives +(5-6) to any stats
* Godly - (100 gems) - gives +(8-10) to any stats

EDF is unique in these stats as sometimes in equipment it will count as around 1.5-2 stat points.

\*higher rarity weapons (i.e.Epic & Legendaries) requires some investments into the "Quality Products" upgrade.

## Weapon classes

There are several weapon classes:

* Swords/Sabers - Melee weapon, can be used by Trainee, Fighter and any class after the Swordsman line.
* Spears - Melee weapon (/ranged for Javelineer), can be used by any of the Spearman line (Excluding Paladin).
* Bows - Ranged weapon, can be used by any of the archer line except pickpocket, Thief, Assassin and Wildlings
* Fists - Melee weapon, can be used by the Brawler line and the Wildling.
* Axes - Melee weapon, can be used by the Paladin, Fighter, Swordsman line (Excluding fencer), Lumberjack and Bezerker line.
* Staffs - Ranged weapon, can be used by any of the Apprentice (magician) line.
* Daggers - Melee weapon, can be used by Trainee, Swordsman, Fighter line, Apprentice line, Trapper line and Pickpocket line.
* Crossbows - Ranged Weapon, can be used by Crossbowman line and the Ninja class.
* Wands - Ranged Weapon, can be used by the Apprentice line.
* Guns - Ranged Weapon, legendary class and above, can be used by the Archer line (Excluding the Pickpocket line and the Wildling class).
* Bombs - Ranged Weapon, Rare class and above, can be used by any class except the Javilineer class and the Fencer Class.

## Unique Weapons

### Gobbo Energy Blade

The first EDMG based weapon received before the fight against Gobbo Digger Boss. It provides +1 to HP, ATK, and SPD as well as having a 20% chance to hit multiple enemies.

### Monster Bow

Obtained after defeating the boss, Monster Brambler on Monster Forest. It deals Energy Damage plus ot provides +1 ATK, DEF, and +2EDF as well as having a 10% chance to shoot through enemies.

### Boomer Bombs

Unlocked after accomplishing "Boomers Go Boom", the bomb provides +2 ATK and +1 SPD, it also has a 10% chance to throw muliple bombs.

### Staff of Necronon

This is an epic staff that is given when the bonus objective is completed on the Tomb of Necronon, and gives +4 EDF, as well as ignoring EDF and DEF and poisons the enemy for 3 DMG over 3 seconds. This gives an easy way to defeat and farm colossus if one has not already got a 4 star Monk or a 3 star Death knight (which both have abilities to ignore EDF and DEF).

### Big Foot Fists

Acquured once defeating Big Foot at the stage at its own namesake, it provides +3 HP and +1 ATK, with 25% chance to knock enemies.

### Special random charecteristics

Sometimes shop bought equipment has other effects that occur with it:

* Bombs have a chance to have a charecteristic to chuck more bombs when they are thrown.
* Some non-EDMG weapons have a chance (at [....] or higher) to be EDMG when bought at the shop.

If anyone has any edits or corrections please add.