Welcome to Inferno

**Welcome to Inferno** is the first level of *Switchback VR*. It is the introduction and tutorial for the game.

## Before Level

The player is riding in an empty train when it is suddenly covered in blood and gore. The train is then shown empty again and with the lights off. The light turns on in the far aisle, revealing The Curator watching the player. The train is then shown full of passengers, with Anthony and Claudia sitting across from the player, Scarlett sitting across the aisle, Robert sitting behind Scarlett along with his dog, and Laila walking down the aisle while reading a book. The player listens to a voicemail from their sister Charlotte, who thanks them for coming to meet her despite their father's death. A bump on the train causes the player's coffee to spill on Laila as she walks past, and she angrily shouts about her expensive clothes as her voice distorts and the dog starts barking. As Laila approaches the player, the train screeches and crashes while Charlotte's voicemail continuing to play over the chaos, mentioning the "Inferno" ride.

## Layout

The player emerges on the track from an empty train station and into a snow-covered forest. A crow flies in front of the cart, cawing. The cart speeds up and goes down a hill through the forest before going through a skull-shaped gate and coming across a large demonic head in front of the track with flaming eyes and nostrils. As the player rides into the head's mouth, the crow's shadow appears to the right side of the mouth and Belial's voice welcomes them to Inferno's Ride, saying she hopes they enjoy their journey. Riding out of the head, the player obtains basic handguns and returns to the forest, where a sign teaches them how to shoot and reload. The player goes forward and is told that marked targets give them a higher score, then has the opportunity to shoot at several marked and unmarked objects near the track. The cart proceeds through an area with signs warning them to dodge obstacles, and they must dodge several fallen trees and a crashed, blood-covered train.

The cart goes up an incline and down into a snowy cave before going back into the forest, with the player having to dodge several trees as they fall. The track returns to the demonic head, and Belial can be heard laughing, with her seal on a nearby tree. The head suddenly closes its mouth as the player approaches, forcing the cart to back up. It opens its mouth again and The Curator walks out, stopping as a new track going right is added and a gate with an arrow appears, with a sign explaining that the player can choose their path. The Curator disappears, leaving black mist and flying crows from in his place. The cart will not move until the player shoots the gate to go right. Going right brings the player over a bridge and to another gate, where the player can go left or right on the track.

* Going left brings the player into a less dense part of the forest.
* Going right brings the player through a foggy part of the forest.

A sign teaches the player to shoot Demon Crates to get stronger guns as several hanged, glowing skeletons rise around the player. After destroying all the skeletons, the cart continues, and Charlotte's voice says "Anyways, um... I know you and I haven't been exactly close for a while now."

Returning to the main track, the crow flies before the cart and sits on a sign, which displays the player's score. They re-enter the empty train station, where an oncoming train speeds up to meet them.

## Trivia

* This is the only level in the game with no enemies or *Journey So Far* screen.
* When replaying the level, after entering the demonic head, the rest of the level is skipped and the player immediately reaches the end.

## Gallery

The Curator on the loading screen.The crow flies before the cart.The shadow of the crow can be seen in the demon's mouth.The Curator walks from the mouth and stands still.The Curator disappears, leaving the black mist with crows.The crow sits on the scoreboard.