Coraabish

Officially called *Cor'Skaraa* (*The Grand Language*).

**Coraabish** (slang. *korabish* or *raabish*) is the official language on Coraab spoken today by the majority of the Unliving tribes as well as Miners.
It is also called the *common planetary language*, *neo-minerish*, or *Tal Coraabish*.

Coraabish was gradually created in the first centuries of Miners' occupation of Coraab. This newly formed common language drew heavy influence from the Old Talic (the original language of Miners) and its expressions had a dramatic impact on the evolution of the Unliving culture during the following centuries.

Today, it is by far the most commonly spoken language on Coraab and it is also the official language in C'Ora. Its variations and dialects are spoken even by local xaliens that lived on Coraab for generations. However, the pronunciation of individual ethnic groups is sometimes so different their versions of Coraabish become mutually unintelligible.

Coraabish enjoys much smaller success in traditionalistic city-states like Min'Ora. The most common languages spoken there come from the Unliving roots, i.e. Old Zombic - Zomb'Skaraa or umpa - Dung Umpa.

### Division

**Languages and dialects on Coraab**

*zomb.* - *Zomb'Skaraa*, the language of Zombs, the original pre-coraabish of the olden days. Its lineage can be traced to times before -30,000 Tu. This language is known for its difficult to learn nuanced pronunciation. The word order heavily alters the meaning of the sentence, the language boasts countless idioms and grammatical exceptions. The "Zombic" is today spoken by only a handful of Unliving aristocrats (so-called *zaans*) and orthodox traditionalists.

*dung.* - *Dung Umpa*, a simplified Dung dialect

*cor.* - contemporary *Cor'Skaraa* - the contemporary version of Coraabish (being implied, the abbreviation is not used in dictionary words)

*tal.* - the ancient Tal dialect, also *Old Talic* - the remnants of the original dialect used in Tal colonies

### Grammar

**Gender**

Coraabish distinguishes 2 grammatical genders - **unliving gender** (*Unliving - he, she, they*) and **alien gender** (*things, living beings - it*).

Coraabish has 3 **existentials** - **W**, **K** (also **C**), and self-identifying existential **O**.

***W'**lachta* - **he** (you, she, they) is good (Unliving)

***K'**lachta* - **it** (you, she, they) is good (thing, xalien, Miner) - also C'lachta

***O'**lachta* - **I** am good (*O'Lachta* - **we** are good)

Existentials W and K include *you, he, she, it, you, they*

Existential O includes *I, we*

**T–V distinction**

Coraabish uses distinct pronouns to convey varying levels of politeness and social distance between speakers. The more polite V form is create by capitalizing the first letter of the word connected to the existential.

*W'**l**achta* - **you** are good (slang, egalitarian)

*W''*L**achta *-* thou** art good (archaic, polite)

Note: Using *the existential K in the V form - e.g. K'Lachta is rarely used, usually when addressing the most important foreign dignitaries or in diplomatic communication. O'Lachta is not a V form but a plural of I -"we".*

**Personification**

Coraabish personifies things and activities by adding the **personificator B**.

***B'**lachta* - **a good guy**

***Ba'**lachta* - **a good guy** (does not exist, is dead or fictional)

***Bo'**lachta* - **a good thing** (materialization of activities into objects)

**Tenses**

Coraabish distinguishes three tenses - **past tense, present tense, future tense**

*K**a'**lachta* - it **was** good

*K'lachta* - it **is** good

*K**o'**lachta* - it **will be** good

*W**a'**lachta* - he **was** good

*W'lachta* - he **is** good

*W**o'**lachta* - he **will be** good

*Oa'lachta* - I **was** good

*O'lachta* - I **am** good

*Oo'lachta* - I **will be** good

**Sentence classification**

**Declarative sentence**
*Indicates that something is real and true.*

*O'lachta B'chor.* - "I am a good player."

**Interrogative sentence**
*Asks questions, requests information.*

*-kha?* - *what?*, *so?*, a question tag appended to a declarative sentence

*Wa'lachta B'chor -kha?* - "**Were you** a good player?"

**Imperative sentence**
*Expresses authority, tells someone to do something.*

*Khe*  - works as "!", a stressing prefix before an imperative sentence. Never used in communication with superiors or members of high society.

*Khe W'lachta B'chor!* - "Be a good player!"

**Irrealis sentence**
*Speculates, asks rhetorical questions, expresses wishes and hopes, suggests real and unreal possibilities. Works as an all-encompassing structure for expressing sentences in irrealis moods.*

*Mu* - describes a desired state of events that did not happen

*Mu W'Lachta B'Chor...* - "If only you were a good player..."

**Affirmative and negative**

**YES** - *caa* (slang. *ka*)

**NO** - *kche* (slang. *ke*)

Negation is used as a prefix in the form *ke' or ke*

***ke'**chor* - to not play

*Mu W'**ke**Lachta B'Chor...* - "If only you were a bad (not good) player..."

**Singular and plural**
*Singular nouns are the base from which plural is created*

*Plural is created by adding the quantifier **ai** or **ei** (according to the last letter of the quantified word)*

*O'Lachta B'chorae* - "We are good players"
*O'Lachta B'unreei* - "We are good prophets"

**Word synthesis**
*Adding an apostrophe between two words creates a word that combines meanings of the parent words, leading to neologisms, idioms, and phrases.*

*agcha'araa* - to see things in perspective (to see the whole)

*gokta'rokha* - lucker (Luck's lover)

### Dictionary

#### **A**

*aabu* - homebody, a Coraabian that never left Coraab (slang)

*aana* - to command, to dominate

*abakh* - orphan

*abhta* - to vomit

*abhtakarr* - pukecrete

*accha* - to condemn, to show disdain with a look or gesture

*Abcarra* - Dumpers (*zomb.*)

*Abcayaa* - Dump (*zomb.*)

*aga* - bubble

*agcha* - to look, to watch

*aghra* - to cover something with something else (an area, a building, etc.)

*achtha* - to want at all costs

*agga* - to zip, to fly at high speeds

*aggaka* - agrava

*aggak* - agraver, a pilot of agrava

*agha* - to mean, to represent

*akee* - to leave for later, to plan something for the next awakening (zomb.)

*akka* - to enslave, to exploit

*amh* - dam

*ammarh* - consideration, regard

*amma* - to tolerate, to be considerate

*anna* - to shine

*annarh* - star

*Annori* - Annorian, an inhabitant of Annor

*annoi* - wood (genuine)

*angtha* - sadness

*anree* - Unliving genome (zomb.)

*antha* - elite, the ruling class

*antherra* - quality, grade

*aao* - untruth; as if; optical illusion

*aokha* - to grow, to cultivate (agricultural)

*aonei* - pseudo-nature

*aorra* - pseudo-forest

*aotha* - cultivar

*apa* - to sell, to tout

*apha* - alone

*appa* - of course

*aptha* - store, shop (vernacular)

*araa* - whole, community

*ar* - everyone

*arh* - health

*aro* - pure being, sanctified person

*ark* - eight

*arru* - to fight

*arrukhor* - gravtron

*arrunh* - war

*artherra* - weird, peculiar

*atho* - firstborn (in an Unliving brood)

*athoma* - to subjugate

*att* - to must

*atta* - jail, detention

*awothei* - favor, good relations

#### **B**

*B'accha* - judge-evaluator, member of the trial circle

*B'Accha* - judge-wordgiver, head judge of the trial circle

*B'agcha* - gaper

*B'agga* - pilot

*B'akka* - slaver

*B'anna* - spiritually enlightened person

*B'aro* - salesman, shopkeeper

*B'arru* - warrior

*B'athoma* - usurper

*B'att* - someone making a big deal about something, possibly demanding extra effort from others

*B'bhan* - conqueror, pillager

*B'chor* - player

*B'cogtha* - mysterious person

*B'contha* - inhabitant

*B'coreei* - someone processing corabit

*B'dinna* - feldsher, surgeon

*B'donghta* - usurper

*B'drog* - spokesperson, narrator

*B'dungtha* - mugger, rapist

*B'ekh* - thinker, philosopher

*B'fatta* - controller, activating switch

*B'fon* - negotiator, delegate

*B'fuo* - high-conflict person

*B'gantha* - payer

*B'ghaar* - slave, hard worker

*B'gok* - owner, high society

*B'gokta* - lover, favorite

*B'gokha* - person attracting trouble and problems

*B'hoptha* - sub-mag, network specialist

*B'iar* - clone

*B'ilkarra* - loud person

*B'iolma* - sender

*B'iolkha* - receiver

*B'iotta* - stringer

*B'iraa* - preacher, lecturer

*B'irh* - grower, breeder

*B'irr* - liar, gossiper

*B'iuntho* - person-of-the-world

*B'izo* - protector

*B'kaa* - spiritual authority

*B'kaorra* - arrogant person

*B'kche* - hitchhiker

*B'khaa* - optimist

*B'khei* - graver, driver

*B'khera* - genomant, genetic manipulator

*B'khopta* - winner

*B'khor* - proud person

*B'khorra* - absolutist, absolutist leader

*B'knechta* - useless dimwit

*B'koha* - drover, meta-insect catcher

*B'kohta* - walker

*B'konghta* - miner, hard worker

*B'kuua* - glutton

*B'lakhta* - judge, evaluator

*B'leekai* - freshly awakened (Zomb)

*B'lokha* - opponent, competitor

*B'lonta* - gasbag

*B'lop* - servant

*B'lun* - revolutionary

*B'ma* - being that walks on rear legs

*B'mag* - flyer

*B'maghta* - vi-mag (archaic)

*B'maora - hard worker*

*B'mea* - flying squirrel

*B'meeka* - writer, loger

*B'nar* - administrator

*B'noi* - creator

*B'nomma* - wrestler

*B'noor* - digger

*B'nua* - slave

*B'ogtha* - translator

*B'okhta* - murderer

*B'okka - killer*

*B'olt* - ruler

*B'onkh* - honored person

*B'omtha* - risk-taking person, gambler

*B'ontha* - record-holder

*B'optha* - boter

*B'pokha* - fighter

*B'redha* - anti-Reddan activist

*B'reei* - Unliving near the end of its unlife's cycle

*B'ro* - terminator

*B'rooa* - - terminator of unlife, mass murderer

*B'rukkha* - ruuk breeder

*B'ruuka* - savage

*B'sei* - gatherer

*B'sontha* - supplicant, wretch

*B'sontharra* - alm-seeker (archaic)

*B'sokhurra* - provocateur

*B'sonnataraa* - representative, deputy

*B'sowa* - seducer

*B'sunn* - refugee

*B'sua* - scholar, student, nerd

*B'suua* - old-timer, someone who remembers past times

*B'taan* - dumpdigger

*B'tah* - slacker

*B'tanna* - wrestler

*B'tanokha* - athlere, fighter

*B'teeka* - humiliator

*B'thapta* - rookie, beginner

*B'thu* - hunter

*B'tua* - miner

*B'tunga* - T'ung matter miner

*B'turra* - miner

*B'tuura* - trouble maker

*B'ug* - newborn

*B'umtha* - thief

*B'una* - lightbringer

*B'uokha* - masked person

*B'uukka* - hysteric

*B'wakka* - trader with WaalkWak

*B'warh* - singer

*B'wokha* - helper

*B'wor* - spokesperson

*B'yabha* - fucker (derogatory)

*B'yokhta* - specialist, expert

*B'yop* - parasite

*B'zon* - patron, sponsor

*bael* - bone, skeleton

*Bael* - descendant of Wild Bones

*baezaan* - skelethor

*bachaar* - lever, crowbar

*bachta* - to write, to log

*bahha* - will to do something

*baharr* - person with a good heart

*bahoof* - Bael purple (color shade)

*bak* - body

*bakhta* - body science (medicine)

*bal* - hall, dome; hollow

*balla* - married Bael

*ban* - rule, power, upper hand

*banno* - to control, to be provided with

*banree* - Miner (zomb.)

*baraa* - to try

*barra* - to wander

*batu* - Miner (dung.)

*berrekh* - council

*beupha* - strict upbringing

*bhan* - to conquer, to pillage

*Biia* - Coraabian that left the homeworld (slang.)

*bilorra* - assembly, council (tal.)

*Bi'Tol* - 4th era of the Year of Excavation

*bo* - hill, summit

*bog* - volcano

*boi* - age, eternal

*bop* - bio- (prefix)

*boph* - sour

*bopha* - to make sour, to acetify

*bopharr* - bio-robot

*bophakarr* - bio-acid

*boppa* - leader, commander

*boppha* - to issue orders

*boppo* - environment, climate

*bokh* - pain

*bokha* - to hurt, someone who causes pain for someone else

*bokh* - bulge (in the Dump)

*bol* - unit of height on Coraab

*bolh* - down, downwards

*boltha* - to crave

*boroa* - council, lodge

*breechai* - matriarch, high-ranked female title (zomb.)

*bsukka* - unit of weight

*B'Um* - *He Who Creeps from the Vat*, one of the three Dungic deities

*bugu* - to crush (dung.)

*bumtha* - vatter

*bumma* - to guard, guardian

*buonth* - resistance

*buokha* - to pardon someone, merciful person

*bun* - evil (noun & adjective)

*bunh* - noha, rear limb

*bunth* - doom

*burra* - dune, heap

*burrakarr* - desert

*buun* - depth

*bu-magu* - to lose, to fail

*bu'nuth* - deathbringer, terminator

### Phrases

*Phrases often omit the existential (instead of B'Toch Thubo, we say Toch'Thubo).*

**Phrases**

*Il'wree* - a dignified Zombic greeting (*all of you worthy of my attention are my equals*)

*Tal'Wor* - a polite greeting addressing an official (*Tal talk*)

*Khe Iblort!* - By Iblort!

*Khe'Bun!* - an expression of despair or shock (*Evil!*)

*Ekka'kha* - what do you think?

*Iblort Kaa* - Iblort bless you! (May Iblort be with you, Iblortspeed)

*O'lachta* - a common greeting

*O'Lachta* - a polite greeting

*agcha'araa* - to see things in perspective (to see the whole)

*arru'taal* - to fight till death, a fatal struggle

*gokta'rokha* - lucker (Luck's lover), wishing of luck

*tah'bun* - to be soundly defeated (to lie at someone's feet)

*suua'tuua* - if I'm not mistaken (to deceive memory

*wat'nomtha* - coming into effect immediately (to become forever effetive)

*mao'duorh* - to be skilled (have hands for work)

*rokha'Tu* - lots of luck in the new Year of Excavation (PF)

*khe ik'katta* - wait for seven! (to be prepared to die, to come into terms with truth, etc.)

*luun'innto* - Peace! I surrender! (immediate ceasefire)

*Yo'oor* - ready for action! (to be present)

*Ku'dun'pa* - to defend at all costs (dung.)

**Sayings**

*Tarru thonta'noa* - the stone is heavier than the head - an old Dung saying (see Mono)

### Numbers and units

#### Numbers

*A duodecimal, the so-called "Circular", system is used on Coraab.*

* 0 - *Og*

* 1 - *Wr*

* 2 - *Hak*

* 3 - *Rab*

* 4 - *Ko*

* 5 - *War*

* 6 - *Ech*

* 7 - *Ik*

* 8 - *Ark*

* 9 - *Khno*

* 10 - *Ba*

* 11 - *Ukk*

* 12 - *To*

* 144 - *Ton*

* 1728 - *Tonn*

* 20 736 - *Tonna*

* 248 832 - *Tonnarh* (slang *Tonnar*)

* 2 985 984 - *Tonn'rah* (slang *Tonnra*)

* 35 831 808 - *Tonn'arra* (slang *Tonnara*)

* 429 981 696 - *Tonn'haru* (slang *Tonnhar*)

* 5 159 780 352 - *Tonn'gha* (slang *Tonnga*)

#### Time units

**Gul** - a Six-Year Plan of Excavation (introduced by Miners around [[Timeline|700 Tu) | has 6 Years of Excavationy (some Unliving do not acknowledge Guls at all)

* 1. Tu - *Ta'Tu*

* 2. Tu - *Nuu'Tu*

* 3. Tu - *Ka'Tu*

* 4. Tu - *Bi'Tu*

* 5. Tu - *Tha'Tu*

* 6. Tu - *Ro'Tu*

**Tu** - 1 Year of Excavation | has 8 Tols

Tols

* 1. Tol - *Ta'Tol*

* 2. Tol - *Nuu'Tol*

* 3. Tol - *Ka'Tol*

* 4. Tol - *Bi'Tol*

* 5. Tol - *Tha'Tol*

* 6. Tol - *Ro'Tol*

* 7. Tol - *Ca'Tol*

* 8. Tol - *Raa'Tol*

**Tol** - 1 Period of Excavation | has 2 days

* 1. *Oonar* - Light Day

* 2. *Hakkar* - Haze Day

**Un** - an hour | has 12 Unts

* 1. Oonar has 96 Uns

* 2. Hakkar has 72 Uns

**Unt** - so-called "shard" of an hour | has 60 Oms

**Om** - so-called "blink" - the shortest commonly used time unit (shorter intervals are a fraction of Om, e.g. 0.0055 Om etc.)

#### Physical units

**Mass**

* mantha = 144 nahha

* nahha = 144 taah

* taah = 144 baggu

* baggu = 144 bsukka

* bsukka = 144 driia

* driia

**Length and height**

* Bol (+Bol, -Bol) - a vertical unit of height

* Lant - a horizontal unit of length

### **Pronunciation**

* C'Ora [*Kho:ra*] - metallic o (also *uo*)

* Ora [*ooo:ra*] - bent o (round o)