Magic

**Magic** is a unexplained phenomenon that varies in appearance, accessibility, and utilization. It is commonly seen in rural areas as crop yield boosters, while in other areas, it is extremely rare and a position of power and respect. However, it is not defined by an area or understanding of it's wielders, but in fact, of possibly pure randomness. Throughout the centuries, society has crafted better technology, and magic is now seen as a easier alternative, in some regions, even as a low level skill. With advancements in research on the rise, it isn't uncommon to see a mix of technology and magic fused to create something extraordinary.

## Magic Categorizing

### Mediums of Magic

#### **Spell**

   *A spell is the most common and direct form of magic, it is where the caster puts effort into a spell, typically a thought, motion, incantation, or combination of those. Examples include Fireball and Wind Slash*

#### **Inscription**

   An inscription is where magic is added to an object or surface, they can vary wildly and take a large amount of time and skill unless one is very skilled or can write them with magic- which is a rare skill, these include weapons with inscriptions granting them effects or traps drawn on the ground to burn those who step too close, or on a sword to purge evil spirits

#### **Ritual**

   *A Ritual is a form of magic considered dark by many kingdoms and is therefor irrefutably linked to dark magic in the eyes of the public, this is horrifically untrue whilst it is common in dark magic it is also used in all disciplines of spells. A ritual is merely an expenditure of magic that require materials or as they're known reagents. This includes large casts like Fire Storm, Healing Grove, and Bind Kal'rid'ian*

#### **Inherent**

*Not all magic is casted or purposely made, some lucky humans and other races more commonly are partly made of magic capable of feats of it through their will and body alone, Dragons and Unicorns are two of such beings with their supernatural breath attacks and ability to detect anybody's morals respectively.*

#### **Curse**

*A Curse is a type of magic spoken about through word of mouth or defamed in ancient tomes, it is a casting involving a person, place, idea, thing, or line. That lasts as long as the magic fuels it, curses can last for millennia harming all those targeted by the caster in unique and viscous ways.*

### Types of Magic

#### **Elemental**

*Elemental magic is both the most basic and the most common aspect of magic, but don’t let that fool you into thinking it’s weak, it is the most common form of attack magic for good reason, large fireballs, giant icicles, and roaming storms, all are aspects of elemental magic, it also includes light magic and dark magic in theory but both are usually separated in practice due to their difficulty and special circumstances*

#### **Dark**

*Pure Dark magic is more similar to light then the other elements due to its lack of true physical properties but the moniker actually includes necromancy, most high tier summoning and, demonic magic, dark magic is typically extremely powerful and unique but requires human sacrifice or is illegal usually both.*

#### **Mental**

*Mental magic is the mind arts, it focuses on mind control and taking the minds of your enemies whilst warping them towards your own bidding, masters are able to read the minds of their enemies whilst breaking the minds of whole armies.*

#### **Enhancement**

*Enhancement is the magic of warriors of a more physical style, using magic to enhance the senses and body to accomplish previously unseen feats of strength and agility, in modern times some mages have reportedly experimented with modifying their body, adding extra limbs and even wings.*

#### **Runic**

*Runic is a rare dwarvern magic that focuses less on direct action but more on enhancing men*

#### **Holy**

*Holy magic is not truly a magic at all and it’s not based in mana or life force like normal magic but instead draws on a deities affinity and power, it is unknown who uses this power but it’s rumored priests and paladins that can weird their deities magic are the most loyal to their god*

#### **Illusion**

*Illusion magic is a delicate art that can have a very wide effect on the battlefield, causing men to jump from fright at beings only they can see, unlike mind magic it’s a lot less intensive as it’s based off the senses instead of the mind itself*