Seven-Slaughtering Sword

## Seven-Slaughtering SwordGong\_3\_Jin

### Description

Legend has it that this is a secret Law from the demon realm for the realization of sword mastery. It leads its follower through seven states. Both the beginning and advancement in cultivation are relatively difficult. One will become very powerful in battles and have a strong intention to kill, which leads to the extremely dangerous triple thunders of tribulation. It is an absolute killer's Law.

### Description on Selection

One will excel in artifact mastery and become powerful in battles, but have to go through multiple Heavenly Tribulations due to all the killings. Are you sure you want to follow this Law?

## Xiandao Aspects

### Skills

* Exorcise
* Bestow
* Protect

**Seven-Slaughtering Sword** is a Metal Non-Taiyi Law used in Xiandao Cultivation. It is the premier Artifact fighting law outside of the DLC Law of Nimbus Conquest. It has a relatively harsh cultivation, making it a challenging starting law for beginners.

## Methods of acquisition

Seven-Slaughtering Sword can be acquired by:

* selecting it as a starting Experience: Sword Legacy for humans,
* winning the Kunlun Competition Sword Duel (`Secrets_KunLunFaHui4`),
* with a Manifesting Mandate (`Secrets_Gong3`) Secret.

## Law Match

Matching or exceeding the following Attribute values improves Cultivation:

The highest possible Law Matching value with capped stats and without any Metal Law Matching Bonus for Sixteen Supreme Steps Law is 173%.

## General

Seven-Slaughtering Sword's first two breakthroughs are particularly difficult in terms of attributes requirements and penalties. Past golden core, all its breakthroughs become Tribulations, which can make them trivial or challenging depending on your game experience and preparedness.

Despite its overall long cultivation time, the law gets all its bonuses except Demi-God very early, at 309,200 Cultivation experience, making them battle-ready pretty fast.

Seven-Slaughtering Sword has particularly strong exclusive manuals, getting access to 2 extra Max Artifacts, raw artifact power and Artifact Qi Recovery Multiplier. While it has some mutually-exclusive Manuals, The Sword Ultima is generally better early on as Artifact Max Qi ought to be avoided.

## Mutually Exclusive Manuals

Seven-Slaughtering Sword contains the following Mutually Exclusive Manuals:

* Blade Oath (required for Divine Mastery and the Sword Ultima line), Blade Cohesion (required for Swordmind and the Selfsword line)
* Divine Mastery (required for the Sword Ultima lina), Swordmind (required for the Selfsword line)
* Sword Ultima (and its line) and Selfsword (and its line)

## Manual List

The Cultivation Level corresponds to the Manual requirement which may not correspond to the Inspiration Tree level. It is the one considered when learning from the Manual Pavilion.

## Law Related Aspects

The following Achievements are related to Seven-Slaughtering Sword:

* Scion of Sword
	+ Cultivate the Seven-Slaughtering Sword
* Orthodox Training: Sword
	+ Cultivate the Seven-Slaughtering Sword with over 150% of compatibility
* Tier I: Sword
	+ Shape the Tier I Golden Core with the Seven-Slaughtering Sword
* Mastery: Sword
	+ Ascend through the Seven-Slaughtering Sword

The following events are affected with Seven-Slaughtering Sword:

* Sword Duel (KunLun Competition, Secrets\_KunLunFaHui4):
	+ When competing and Seven-Slaughtering Sword hasn't been unlocked, the reward for winning will include unlocking the law, Sect Reputation (2000 for a Golden Core, 500 for a Primordial Spirit), a title (True · Kunlun Swordsman for a Golden Core, Kunlun Swordsman for a Primordial Spirit), and the Cape Bu Ying.
	+ When competing and Seven-Slaughtering Sword has been unlocked, instead of unlocking the law, an Eureka Pill will be given.

## Element related aspects

Seven-Slaughtering Sword is a Metal Element Law, the following applies for all Metal Element Laws.

### Cultivation resources

As a Metal Law, it wants an environment rich in Earth. Due to a large amount of Earth Qi Gathering materials, Metal laws are considered easy to cultivate.

#### Earth Element Cultivation Array

* Flooring under the cultivator should be Holy Stone Offcut, or Jade Offcut, for the added element. Graystone/Brownstone/Marble are identical in stats, or equally weak.
* When utilizing Qi Cushions, Lumina Core Bars are ideal. Darksteel is comparable in effectiveness to Spirit Stone, while Iron is one of the worst materials when Cozy is considered.
* When utilizing the Altar of Magic, Holy Stone is ideal, as it provides the greatest Cozy factor while also greatly emitting the feeding element. Spirit Crystal is cheaper, but has a lower effectiveness and a lack of element. Jade is even cheaper, while being even lower in effectiveness.
* Dragon Feces are useful for increasing Qi Gathering, not so much for increasing the Element. When lacking in Element, replacing Dragon Feces with Holy Stones or Ocher Essence can help with increasing Element strength.

### Event differences

Metal Element cultivators are utilized in following events:

Natural Spirit Root in the wild (Story\_LingZhiGet);

* Lake Jadestone (Place\_Snowfield2) with a LUK equal or greater than a random number between 1 and 9 for a Prism Lotus.
* Mt. Rue (Place\_FertileField5) with a LUK equal or greater than a random number between 1 and 19 for a Sage Fruit.

Cultivation Areas:

* Metal Element areas (Mt. Mesa, Story\_XiuLian\_Jin): result is Cultivation XP increased by 10\*State\*State\*State
* Wood Element areas (Millspine Forest, Story\_XiuLian\_Mu): result is Cultivation XP increased by 10\*State
* Water Element areas (Supreme Clarity Cave, Story\_XiuLian\_Shui): result is Cultivation XP increased by 10\*State
* Fire Element areas (Glimmer Cave, Story\_XiuLian\_Huo): result is receiving an Overflow of Qi damage
* Earth Element areas (Mirage Wastelands, Story\_XiuLian\_Tu): result is Cultivation XP increased by 20 \*State\*State\*State

Rare Adventure Spots:

* Rare Metal drop (HighFind\_Jin, Abyss), if cultivators LUK is equal or greater than a random number between 1 and 19, receive an item from the locations PlaceHighProduce cache.
* Rare Wood drop (HighFind\_Mu, not utilized in any existing location), result is nothing.
* Rare Water drop (HighFind\_Shui, Celestial Pool, Deathknell Cave), if cultivators LUK is equal or greater than a random number between 1 and 9, receive an item from the locations PlaceHighProduce cache.
* Rare Fire drop (HighFind\_Huo, Poison Dragon Lake), result is nothing.
* Rare Earth drop (HighFind\_Tu, Gemspring Cave, Southrock Palace (WuDang DLC)), result is nothing.

Other Events:

* Bladesmith Tomb (Story\_JianZhong, adventuring at Bladesmith Tomb), Metal Cultivators have the received Artifact with its Material as Southern Fire Essence(Item\_Other\_ShuiJing).
* Mysterious Array Diagram (BaoZang\_QingLianShan21, adventuring at Mt. Caerulea), Metal Element cultivators are used to fill the Array during Winter.

### Ancient Formation Node requirements

The following Ancient Formation nodes require a Metal Element cultivator for activation. **Due to the conditions being bugged as of 1.211, these requirements will only show up with mods.**

* Impregnable Formation - Black Vulture
* Divine Law Formation - Emperor of Polaris Formation