recursal/Fanatic-Fandom huggingface dataset:
Divine Judgment

Divine Judgment is a Paladin Honor skill tree attack which rains down beams from the sky in an area in front of the player.

Today as it stands, it is one of the strongest WDM skills available to the player, but it was not always this way however. This skill came into existence with the first version of Median XL 2017 replacing Hammerstrike, but despite the description "a new powerful multi-hitting single target attack" it was not. The skill suffered an area issue which made its damage per second very low and effectively made this skill worthless. Combined with the fact that one could not recast Solar Flare while it was active and that it only lasted 6 seconds as opposed to the current value of 10 seconds, and along with a severe lack of defense compared to an Unholy Paladin build due to the nerf Dragonheart received upon the arrival of 1.0, made the Holy Melee paladin a very ineffective build to play. However, this all changed with MXL 2017 1.1 where the previous statements all changed, Divine Judgment being buffed the most significantly. It received a damage mechanic rework which increased its area and in effect its damage per second. In 1.1.3 damage spread was corrected and the total number of hits was reduced by 20%, but the skill still remained very strong. In 1.2 the number of hits was again reduced, but by 25% this time as well as a mana cost increase.

Despite the nerfs, it remains one of the strongest WDM skills, mostly being surpassed by Thorn Strike since 1.1.3.

It is only a one-pointer due to the fact its already very strong and the mana cost increase does not make it worth while to put more points into the skill.

Attack - Invoke a cascade of heavenly power to purify evil
Requires a melee weapon

Holy Skill

66% Weapon Damage
Magic Damage: xx
Mana Cost: xx

Synergies
+10% Magic Damage per Base Level

## Equipment

The Divine Judgment skill can be found on following items:

* **Set Items**
	+ Zerae's Divinity (Full Set Bonus, Oskill)

## Changelog

 1.1
 1.1.3
 1.2
Faerie Fire

Faerie Fire is a Druid reward skill tree buff which leaves a sparking trail that damages enemies and gives the player a chance to avoid damage.

## Description

Buff - Protects you and leaves a trail of dazzling lights that damage enemies

Spark trail hits 13 times per second
40% Weapon Damage

Chance to Avoid Damage: 10%
Duration: xxx seconds
Spark Trail Duration: 1.4 seconds
Mana Cost: xxx

## Equipment

The Faerie Fire skill can be found on following items:
Fallen Shamans

Leading groups of Fallen Ones, almost all Fallen Shamans possess the ability to resurrect their minions and conjure a firewall which steals the life of the adventurer. 3 members of the Shamans have been known to use other abilities to support their minions or even their own needs.

To start, the Destroyer Shaman still can resurrect his own minions, but he uses fireballs instead of firewalls to attack the player, he aids his own minions and surrounding allies with a life enhancing aura (Demon Blood Aura and will explode on death. The Storm Shaman cannot resurrect his own minions, but instead uses their corpses to cast Fairy Ring and instead of a firewall, uses Lightning Wall which is particularly dangerous to the player and their allies. Finally, the Warforged Shaman uses the corpses of his minions to cast Death Shards and wields a Maelstrom attack to destroy his enemies.
Demonic Speed

Demonic Speed is an oskill that increases the player's velocity, but makes them highly vulnerable to attacks.

## Description

Boosts movement speed but renders you vulnerable
Cast again to turn off)

Item Granted Skill
Velocity: +xxx%
Duration: xx seconds
Mana Cost: xxx

## Equipment

The Demonic Speed skill can be found on following items:

* **Sacred Uniques**
	+ Cloak of Flames (SU Quilted Armor, Oskill)
	+ Mercenary Bomb (SSSU Ancient Armor, Proc)

## Changelog

 1.F9
 1.05
 1.04
 v0.7beta
Euphoria

Euphoria is a Paladin Shadow tree skill buff that enables the player's spell and attacks to pierce enemy's elemental resistances. This skill does not remove enemy immunities however.

## Description

Buff - Your spells and attacks ignore a fraction of enemy resistances
Shadow Influence

Does Not Break Immunities
Duration: xxx seconds

Cold Pierce: +xx%
Fire Pierce: +xx%
Poison Pierce: +xx%
Lightning Pierce: +xx%
Mana Cost: xx
Synergies
+20 Seconds Duration per Base Level
-1.25% to All Enemy Resistances per Base Level

## Equipment

The Euphoria skill can be found on following items:
Gargoyle

Gargoyle is a regular demon in Act 2 that casts Shower of Rocks on melee hit and deals lightning damage on melee hit.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Duriel

**Duriel** is a super unique demon located in Tal Rasha's Chamber which is located in the true Tal Rasha's Tomb. He is the boss of Act 2 and uses mostly melee skills against the player.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Dark Gibbon

Dark Gibbon is a regular monster located in Act III that produces a shockwave when damaged.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Duncraig

## Map

**Duncraig** is a haunted city accessible from the Church of Dien-Ap-Sten via the Subterranean Corridor. It is inhabited by Slain Souls and its eastern half is dominated by the Corrupted Abbey. These Slain Souls are weaker than those in the Corrupted Abbey and have a chance to drop the Ring of the Five, a component of Assur's Bane, the source of the skill Purify.
Gift of the Wild

Gift of the Wild is an oskill that applies Mark of the Wild to allies in an area around the player.

## Description

Buff - Invoke the power of the wild to strengthen all allies

Item Granted Skill

Attack Speed: +xx%
Physical Damage: +xx%
Elemental Spell Damage: +xx%
Duration: xx seconds

## Equipment

The Gift of the Wild skill can be found on following items:

* **Sacred Uniques**
	+ Berserrker (SSU Backsword, Oskill)
Deathspawn

Deathspawn is a demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Disintegrate

Disintegrate is an oskill that casts a small-radius energy wave which deals a massive amount of physical and magic damage.

## Description

Powerful energy wave that destroys everything nearby
Item Granted Skill

Total Damage and Magic Damage per Blast: xxxxx-xxxxx
Cooldown: xx seconds
Mana Cost: xx

## Equipment

The Disintegrate skill can be found on following items:

## Gallery

Below is a animated image of how the skill looks like in-game:
Gloom

Gloom is a regular monster located in Act II which charges at the player and deals lightning damage.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Oasis Guard

Oasis Guard is a regular undead monster located in Act 2. They will cast Bloodlust on death.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Moon Arachnid

Moon Arachnid is an uber monster located in the Torajan Jungles. Although their bite isn't too dangerous, their on melee proc (Arachnomancy) is devastating even to fully geared characters.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Lister the Tormentor

**Lister the Tormentor** is a super unique monster.
Spawns during the final wave of Baal's minions in Act 5, and will open the portal to the first Level Challenge (under lvl 60).

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Spawns during the final wave of Baal's minions in Act 5
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Exploding Totem

Exploding Totem is a totem oskill which explodes when destroyed, causing a blast wave.

## Description

Corpse Totem - Explodes when destroyed, creating a blast wave

Item Granted Skill

Hits 6 Times
Stun Length: 1 second
Maximum Number of Totems: xx
Cooldown: 3 seconds
Life: xx Hit Points
Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Exploding Totem skill can be found on following items:
Hailstorm

Hailstorm is an oskill that sends icy shards from the sky raining down on enemies.

## Description

Uses target enemy as a focus for a storm of ice and frost

Item Granted Skill

Duration: xx seconds
Cold Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Hailstorm skill can be found on following items:

* **Sacred Uniques**
	+ Excalibur (SSSU Long Sword, Proc)
	+ Hellrain (SSU Maiden Javelin, Proc)
	+ Crystal Arch (SSU Compound Bow, Proc)
* **Set Items**
	+ Malthael's Sanctuary (4 or More Set Items Bonus, Proc)
* **Runewords**
	+ Dark Exile (Sorceress Crystal Swords, Proc)
	+ Bona Dea (Amazon Helms, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(22 to 30) to Hailstorm on Amulets
	+ 4% Ctc lvl 46 Hailstorm on Kill on Paladin Spears and Assassin Naginatas

## Gallery

Below is a animated image of how the skill looks like in-game:

## Changelog

 v001
 1.G9b
Added Hailstorm oskill to affix pool of amulets.
 1.D9
 1.A9 RC4
 001
Drakemaw

Drakemaw is a Paladin Dragon skill tree spell which shoots magic damage spikes out in front of the player.

## Description

Spell - Burrow magic claws into the earth and slay those in your way
(Works only after using Solar Flare)

Holy Skill

Magic Damage: xx-xx
Mana Cost: xx

Synergies
Energy: +xxx% Increased Damage

## Equipment

The Drakemaw skill can be found on following items:

## Changelog

 1.0
 XVI
Flesh Mother

Flesh Mother is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Dragonlore

Dragonlore is the Amazon Bow Skill tree passive which grants pierce against enemy elemental resistances
and grants physical resistance to the Amazon.

## Description

Passive - enhances your elemental damage and physical resist

Bow Devotion Skill
You cannot learn this skill if you have any
Javelin, Spear, Storm or Blood skill and vice versa
(Apart from skill bonuses from items)

Physical Resist: +xx%

Enemy Elemental Resistances: -xx%

Synergies
+1% Physical Resist per Base Level
-2% to Enemy Elemental Resistances per Base Level

## Equipment

The Dragonlore skill can be found on following items:

* **Sacred Uniques**
	+ Athulua's Wrath (Stag Bow, Class Skill)

## Changelog

Total damage boost from this passive has been increased by 53%

 v5
 v001
 024
 019
 018
Fleshcutter

**Fleshcutter** is a super unique undead monster located in the Corrupted Abbey as part of Duncraig. He drops one of the sigils required for the Ring of the Five which is then transmuted into Assur's Bane to kill Assur.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary

## Changelog

 1.90
Fortress

Fortress is a Barbarian Special skill tree spell which summons multiple guard towers around the player which fire arrows at enemies, while locking out ranged skills for a duration of time.

## Description

Spell - Summons a ring of deadly arrow towers around you
Only allows the use of melee, summoning, and buff/debuff skills
50% Weapon Damage
Ranged Skills Locked Out for xx seconds
Target Seek Range: xx yards

Magic Damage: xx
Fortress Duration: xx seconds
Mana Cost: xx
Synergies
Gladiator's Dominance
Lockout Reduced By 0.2 Seconds per Base Level (Min 3s)
Wolf Companion: Target Seek Range +0.6 Yards per Base Level (Max 20.6)

## Equipment

The Fortress skill can be found on following items:
Crystal Arch

## Map

The **Crystal Arch** is the hub of the Judgement Day dungeon accessed from the red portal at the end of the Silver Spire. The hooded figure at the center opens two portals which lead to the Halls of Valor and Pools of Wisdom, respectively the home of Imperius and Malthael. On the far side of the Crystal Arch is another portal leading to the first level of the Edyrem's Path.
Emerald Scarab

Emerald Scarab is a regular monster located in Act 3 that has a lightning hit and uses Claw Tornado against the player.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Dark Wood

**Dark Wood** is a dark, forested area in Act 1, and can be reached by travelling through the Underground Passage from the Stony Field. It is the home of the Tree of Inifuss, guarded by a Super Unique Ent called Treehead Woodfist, which the player will be required to find during the Search for Cain quest.
Curare

Curare is an Amazon Reward skill which adds poison damage to the Amazon's attacks and increases
her maximum poison resistance

## Description

Passive - Adds deadly poison to your weapon and increases your poison tolerance

Maximum Poison Resist: +3%
Poison Length reduced by +150%

Poison Damage to Weapon: xxx-xxx
over 2 seconds

## Equipment

The Curare skill can be found on following items:

## Changelog

The Dragon's Star: Now spawns with +(2-3) to Curare instead of Rathma's Chosen

 XII
 v005
 v001
 1.Z9
 1.E9 prerelease
 1.95 test 3
 1.57BETA
Giant Hunters

Giant Hunters is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Dead Wall Totem

Dead Wall Totem is a totem oskill that spawns Dead Wall zombies which have a ranged attack.

## Description

Corpse Totem - Summons corpses and reanimates them

Item Granted Skill

Maximum Number of Totems: xx
75% Reanimate as: Dead Wall Zombie
Summons 5 Times or Until No Target is Nearby
Life: xxxxx Hit Points
Number of Sacrificial Lambs: xx Each time the Totem casts
Mana Cost: xx

## Equipment

The Dead Wall Totem skill can be found on following items:

## Gallery

A horde of dead wall zombies attacking enemies
## Changelog

 021
Frozen Breath

Frozen Breath is a Paladin Dragon skill tree spell which freezes enemies in front of the player.

## Description

Spell - Freeze your enemies with the breath of winter
(Works only after using Solar Flare)
Holy Skill

Cold Damage: xx-xx
Freeze Duration: xx seconds
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Frozen Breath skill can be found on following items:

## Changelog

 XVI
Edyrem

Edyrem is an elite monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 25%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Frost Raptor

Frost Raptor is an elite demon located in Act 1. They will attack the player with Lemures.

## Offense

* AR means Attack Rating.

1-7 (2 s)
4-1395 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Glacial Spire

Glacial Spire is a stationary regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Griswold

**Griswold** is a super unique undead located in Tristram. He always spawns with the Cursed attribute and will cast Shower of Rocks upon attacking. ~~In Hatred difficulty, he always drops Griswold's Treasure.~~ (Removed in 1.0.0)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Dirge

Dirge is an elite demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Limpet Laser

Limpet Laser is an Assassin Bombs tree skill that throws a device on a wall and shoots cold damage lasers.

## Description

Spell - Device that attaches to a wall and shoots freezing bolts

Limpet Mine Duration: 6 seconds
Shoots up to 18 Times
Limpet Mines: xx

Cold Damage: xx-xx
Freezes for xx seconds
Mana Cost: xx

## Equipment

The Limpet Laser skill can be found on following items:
Hades Gate

Hades Gate is an Assassin Ninja tree warp strike skill that teleports the player on top of a corpse which damages nearby enemies.

## Description

Warp Strike - Teleport into a corpse, heavily damaging nearby enemies
Requires a naginata

Range: 13.3 Yards
90% Weapon Damage
Cooldown: x seconds

Mana Cost: xx
If buffed with Bloodbath and Shadow Refuge:
Cooldown reduced by 4 seconds

Synergies
Less Cooldown per Base Level (Diminishing Returns)

## Equipment

The Hades Gate skill can be found on following items:
Buzzsaw

Buzzsaw is an elite monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Icy Cellar

The **Icy Cellar**, accessible from the Ancients' Way, is one of the elite-only areas found in Act V alongside the Abaddon, Infernal Pit, Pit of Acheron and Drifter Cavern. All of them have a higher monster density compared to regular areas and are inhabited solely by stronger versions of elite monsters. These elites drop better items on average and give significantly more experience.

On Hell difficulty these areas are the only places in the game where Oil of Conjuration can be found.
Nova Bomb

Nova Bomb is an oskill which places a bomb at the player's feet and explodes into a lightning damage nova.

## Description

Places a powerful electric time bomb at your feet

Item Granted Skill

Length of Fuse: 2 seconds
Hits Multiple Times
Lightning Damage: 0-xxx
Mana Cost: xx

## Equipment

The Nova Bomb skill can be found on following items:

* **Sacred Uniques**
	+ Shadowhawk (SSSU Falchion, Proc)
	+ Larzuk's Contraption (SU Jawbone Cap, Oskill)
	+ Klaatu Barada Nikto (Amulet, Proc)
* **Runewords**
	+ Taqiyya (Paladin Spears, Proc)
* **Crafted / Magic / Rare Items**
	+ +(14 to 28) to Nova Bomb on Assassin Claws and Assassin Shields
Harpylisk

Harpylisk is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Deathgaze

Deathgaze is a Barbarian axe skill tree attack which sends out homing axes dealing both physical damage and cold damage.

One of the best skills the Barbarian has in his arsenal. It is an extremely strong single target skill, even stronger than Iceburst in some situations. Having physical damage allows the skill to leech life and mana off of enemies and take advantage of procs available to other WDM characters while the cold damage allows the slowing of enemies. The high cold pierce of the likes of Boarfrost and Arreat's Snowcap also allow even more damage potential for a skill that is already strong in general gameplay. Thanks to all of this, it is the most frequently used Barbarian axe skill.

## Description

Attack - A mighty swing that unleashes frozen homing axes
Requires an Axe

Cooldown: xx seconds
60% Weapon Damage
Converts 30% of Physical Damage to Cold
Cold Damage: xx-xx
Mana Cost: xx
Synergies
+10% Cold Damage per Base Level
Cooldown Removed at Base Level 6

## Equipment

The Deathgaze skill can be found as a bonus skill ability on  Cornerstone of the World and Brainhack.

## Changelog

 1.2
 1.1
 1.0b
 1.0

 XVc
 XV
Dreamstealer

Dreamstealer is an elite monster located in the Act 2 that impedes the player's movement speed and ability to heal through using the Nightmare curse.

## Offense

* AR means Attack Rating.

10-21 (1 s)
93-186 (3 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Earth Elemental

Earth Elemental is an uber monster that will be summoed by the Spirit of Stone.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Harpy of Decay

**Harpy of Decay** is an uber demon.

## Offense

* AR means Attack Rating.

122-245
2325-4650

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Nova Shot

Nova Shot is a Druid Bow tree skill that shoots a ring of fire arrows around the player.

## Description

Projectile - Shoot a ring of arrows around you
Requires a bow or crossbow

60% Weapon Damage
Converts 100% Physical Damage to Fire

Fire Damage: xx
Mana Cost: xx
Synergies
+15% Fire Damage per Base Level

## Equipment

The Nova Shot skill can be found on following items:
Infernal Pit

The **Infernal Pit**, accessible from the Frozen Thundra, is one of the elite-only areas found in Act V alongside the Abaddon, Pit of Acheron, Drifter Cavern and Icy Cellar. All of them have a higher monster density compared to regular areas and are inhabited solely by stronger versions of elite monsters. These elites drop better items on average and give significantly more experience.

On Hell difficulty these areas are the only places in the game where Oil of Conjuration can be found.
Master Control System

**Master Control System** is the uber boss of Vizjun. It is located towards the southern end of the uberlevel and is invulnerable to all damage, except that of Purify.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Hyena Strike

Hyena Strike is an Amazon Spear devotion skill which inflicts poison damage on a target and spawns a health orb nearby.

## In-game Description of Skill

Attack - Poisonous strike that creates a health orb
Requires a spear

50% Weapon Damage

Fury
Uses fury: improves the poison hit by adding a pool of poison

Poison damage: XX-XX
Over 0.8 seconds
Health Orb:
Regenerates 100% life in xx seconds
Physical damage reduction: +x%
Healing duration: xx seconds
Mana Cost: x

Synergies
Energy: +xx% increased poison damage

## Skill Stats

TABLE MAY NOT BE UP TO DATE

Physical damage reduction: +5%
Healing duration: 3 seconds
 5 |  | Regenerates 100% life in 8.6 seconds
Physical damage reduction: +9%
Healing duration: 3.8 seconds
 10 |  | Regenerates 100% life in 7.8 seconds
Physical damage reduction: +14%
Healing duration: 4.8 seconds
 15 |  | Regenerates 100% life in 7.4 seconds
Physical damage reduction: +19%
Healing duration: 5.8 seconds
 20 |  | Regenerates 100% life in 7.2 seconds
Physical damage reduction: +20%
Healing duration: 6.8 seconds
Mana Cost: 63

## Equipment

Hyena Strike can be found on the following item:

* **Sacred Uniques**
	+ Cornerstone of the World (Jewel, Oskill)
* **Set Items**
	+ The Snake Pit (Full Set Bonus, Oskill)

## Changelog

 1.0

 XVc
 v5
 v004
O.H.M.A.N.

O.H.M.A.N. is an oskill that shoots out an orb of multishot arrow novas.

## Description

Fires the legendary orb of homing multishot arrow novas!
Requires a bow or crossbow

Item Granted Skill

Cooldown: xx seconds
15% Weapon Damage
Mana Cost: 9001

## Equipment

The O.H.M.A.N. skill can be found on following items:

## Gallery

Below is a animated image of how the skill looks like in-game:
Miasma

Miasma is a Sorceress Poison skill which reduces enemies' attack rating, velocity, and damage for a short period of time.

## Description

Debuff - Field of living black magic that poisons and haunts enemies

Poison Skill

Haunt
Damage and Attack Rating: -33%
Velocity: -75%
Duration: 1 second

Poison Damage: xx-xx over xx seconds
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Miasma skill can be found on following items:

* **Tiered Uniques**
	+ Fangspear (Spetum, Proc)
		- Bonus to Miasma Haunt Duration
	+ Webspinner (Short War Bow, Proc)
		- Increased Miasma Effect Duration
* **Sacred Uniques**
	+ Steel Pillar (SSSU Trident, Proc)
	+ Serenthia's Glory (SSU Maiden Pike, Proc)
	+ Rathma's Athame (SSU Hexblade, Proc)
	+ Kethryes' Warband (SU Einherjar Helm, Oskill)
	+ Ylfa Ban (SSU Einherjar Helm, Oskill)
* **Set Items**
	+ The Mysteries (Large Shield, Bonus to Miasma Haunt Duration)
* **Runewords**
	+ Bogspitter (Helms, Proc)
	+ Comaetho (Sorceress Body Armor, Increased Miasma Effect Duration)
* **Crafted / Magic / Rare Items**
	+ 20% Ctc lvl 21 Miasma on Melee Attack on Melee Weapons
Lacuni Priestess

Lacuni Priestess is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Mercenaries

Anyone desperate enough can put up a fight against the demons, but only the exceptionally strong and brave will follow plundering maniacs such as yourself into the pits of Hell.

Heroic Strength

Per strength point: Enhanced Weapon Damage

+1% Per strength point: Regenerate Life

+1 Per strength point: +1/6 Energy Factor to Spell Damage

There are four different Mercenaries available to a player of which he can hire only 1 at a time, these mercenaries are:

Act1: The Sisters

Act 2: The Town Guards

Act 3: The Iron Wolves

Act 5: The Barbarians
Magic Missiles

Magic Missiles is an Amazon Blood tree skill which fires homing missiles at enemies.

## In-game Description of Skill

Spell - fires a wave of multiple homing magic bolts

Magic damage: xx-xx
xx Bolts
Mana cost: xx

Synergies
Energy: +xx% increased damage
+1 Projectile per 5 Skill Levels (Max 15)
Blood Fury: Explosion Radius 6 Yards

## Equipment

The Magic Missiles skill can be found on the following items:

* **Sacred Uniques**
	+ Pagan's Geis (Grand Scepter, +2 - 4 Extra Magic Missiles Bolts)
	+ Atanna's Key (Jared's Stone [Sorceress Only], Oskill)
	+ Starhawk (Warp Blade [Sorceress Only], Proc)
	+ Bear Grin (Jawbone Cap [Barbarian Only], Proc)
	+ Cornerstone of the World (Jewel, Oskill)
* **Runewords**
	+ Oris' Herald (Scepters, Oskill)
	+ Burlesque (Throwing Knives, Proc)
	+ Unicorn (Amazon Helms, +6 - 8 Extra Magic Missiles Bolts)
* **Crafted / Magic / Rare Items**
	+ 30% Ctc lvl 28 Magic Missiles on Melee Attack (Proc)
		- Found on Melee Weapons **except:** Throwing Weapons, Necromancer Wands, Crossbows, bows, Staves
* **Set Items**
	+ Red Vex' Embrace (Amazon Blood Set, +5 Extra Magic Missiles Bolts)
Noctule

Noctule is an Assassin Claw tree skill that attacks enemies with bats that burst away on impact.

## Description

Attack - Conjures bats which burst away on impact
Requires a claw

45% Weapon Damage

xx-xxx Bats Depending on Enemies Hit
+x Bonus Magic Damage
Mana Cost: xx
Synergies
Batstrike: Magic Damage Increased by 7% per Base Level

## Equipment

The Noctule skill can be found on following items:

## Changelog

 1.0

 XV
Hemoplague

Hemoplague is an elite demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Landshark

Landshark is a regular monster located in Act 2 that throws glowing projectiles at the player.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Moonstrike

Moonstrike is a Sorceress Melee skill tree skill grants increased maximum life and physical damage upon striking for a duration.

## Description

Attack - Grants you the blessing of the goddess
Requires a staff, orb or crystal sword

50% Weapon Damage
Converts 50% of Physical Damage to Magic

+xx% Physical Damage to This Attack
Mana Cost: xx

Moon Blessing
Max Life: +xx%
Physical Damage: +xx%
Duration: xx seconds
Synergies
+15% Damage to Moon Blessing per Base Level

## Equipment

The Moonstrike skill can be found on following items:

* **Tiered Uniques**
	+ Wedding Dress of the Zann (Ceremonial Armor, Enhanced Damage to Moonstrike)
* **Runewords**
	+ Astarte (Sorceress Body Armor, Enhanced Damage to Moonstrike)

## Changelog

 v005
 v001
 021
 016
 012
 009
 1.57 RC
 1.57BETA
Mahasattva

Mahasattva is an elite demon located towards the end of Act 5. They are very strong and can be very dangerous due to their Curse of the Mahasattva which lowers the player's maximum resistance by a percentage (pink overlay on the player). They also cast Fire Barrier which pushes the player away from the monster, Ashes to Ashes which throws a potion that leaves a pile of ash, Fire Flower which throws a flower that explodes in a circular area, and they summon Fire Beetles that cast bolts of fire at the player.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Kurast 3000 BA

## Map

**Kurast 3000 BA** is a Nephalem Rift accessible via a portal located in the Torajan Jungles. It is populated by all kinds of skeletons and totems which cause all other enemies to take half damage.

On Nightmare difficulty, the Ennead Challenge takes place in this location, which is instead accessible by killing Mephisto in the Durance of Hate. The goal is to obtain the character's Class Charm. First of all, a  Heroic Torch must be obtained by killing an Ennead Necromancer. Then, the torch must be transmuted into the Horadric Cube to create the class charm.

## Lore

This area is a recreation of the city of Kurast located at the Kehjistani frontier, 3000 years before the birth of the prophet Akarat and during the Mage Clan Wars between the Ennead, Annuit and Vizjerei clans. Kurast, a neutral town allied with the Taan, was seized by the Ennead and used as a necromantic military outpost. Can you destroy the magical fortifications and liberate the town?
Living Flame (Skill)

Living Flame (Skill) is a Sorceress Fire skill passive which increases the player's maximum life and adds life regeneration.

## Description

Passive - Grants life regeneration and increases max life
+xx Maximum Life
Regenerate Life: xx
(xx Life per Second)
Synergies
Additional Maximum Life per Base Level (Increasing Returns)

## Equipment

The Living Flame (Skill) skill can be found on following items:
Kentril Dumon

**Kentril Dumon** is a super unique monster located in Caldeum that must be killed to open a portal to the Vizjerei Temple which contains Quov Tsin.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Nightwalker

Nightwalker is a Necromancer Malice skill tree passive which increases the damage of Malice spells, gives totems a chance to avoid damage, reduces the length of poison inflicted upon the player, and increases cast rate.

## Description

Passive - Gain mastery over the black arts
Malice Spells: Damage Synergy +xx%
Corpse Totems: +xx% Chance to Avoid Damage

Poison Length Reduction: +xx%
Cast Rate: +xx%

## Equipment

The Nightwalker skill can be found on following items:

## Changelog

 XV
Mythal

Mythal is a Druid Venom tree skill that debuffs an area and gives enemies lowered resistances.

## Description

Debuff - Field of wild magic that pierces resistances

Cooldown: xx seconds
Enemy Elemental Resistances: -20%

Duration: xx seconds
Mana Cost: xx
Synergies
Cooldown Reduced by 0.2 Seconds per Base level (Min 5s)

## Equipment

The Mythal skill can be found on following items:

* **Sacred Uniques**
	+ Astral Blade (SSSU Crystal Sword, Proc)
	+ Earth's Burden (SSU Sacred Globe, Proc)
* **Set Items**
	+ Vasily's Following (4 or more set items bonus, Oskill)
	+ Hadriel's Lore (4 or more set items bonus, Oskill)
* **Runewords**
	+ Doomguard (Necromancer Wands, Oskill)
* **Crafted / Magic / Rare Items**
	+ 100% Ctc lvl 24 Mythal when you Die on Gloves
	+ 2% Ctc lvl 1 Mythal on Melee Attack on Amulets
	+ 100% Ctc lvl 48 Mythal when you Die on Body Armor
Hounfor

Hounfor is an oskill that summons a circle which when stood upon, increases the power of the player's skills through faster cast rate, accelerated mana regeneration, and improved skill level.

## Description

Sacred circle that increases the power of spells cast within

Item Granted Skill

Cast Rate: +150%
Mana Regeneration Rate: +300%
Minion Damage: +200%
Energy Factor: +200
Circle Duration: 10 seconds

## Equipment

The Hounfor skill can be found on following items:

* **Runewords**
	+ Ngozi (Necromancer Wands, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(11 to 17) to Hounfor on Necromancer Staves and Necromancer Shields
	+ 1% Ctc lvl 5 Hounfor on Kill on Necromancer Scythes

## Changelog

 v001
Energy Beam

Energy Beam is an oskill that sends out a beam of magic damage.

## Description

Casts a devastating beam of searing energy

Item Granted Skill
Magic Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Energy Beam skill can be found on following items:

* **Tiered Uniques**
	+ The Warped Blade (Warp Blade, Proc)
* **Sacred Uniques**
	+ Dragonspine (SU Grim Wand, Oskill)
* **Runewords**
	+ Force of Mind (Necromancer Crossbows, Proc)

## Changelog

No changes have been mentioned about this skill since Median 2 except for Destroyer Shamans.
Genesis

## Map

**Genesis** is a small uberlevel accessible through a portal in Vizjun. It is the home of the boss Archbishop Lazarus and his Groupie minions.

## Lore

There are many religions in Sanctuary. Although they all tell very different stories, loremasters agree that since most of them seem to be effective and enable their faithful to work miracles, there has to be a common truth between them. One particular element found in most religions is the creation of the world by a God or other deity, whether it be Anu, the Earthfather and Skymother or even Tiarna Dulra. Some even believe that the world as we know it was shaped by an individual human on another plane, one 'Archbishop Lazarus' with a calculation engine powered by lightning. According to this cult, when humanity complains too much about the difficult living conditions in Sanctuary and the scarcity of divine weaponry, he may send his avatar to the mortal plane to deal with those who annoy him in person...