Dimension Hoppers: Attack of the Alternates/Summaries

Dimension Hoppers: Attack of the Alternates is an adventure game that features exploration gameplay. There are technically two version of this game, the demo and the soft reboot, but both games take place over one chapter, and are currently abandoned. Since the game only has one chapter per version, the summaries will be split into version of the game, and then sections, rather than by chapter.

**To view the rest of the page click the "Show Summary" button. Spoilers ahead proceed at your own risk!**

## Ver. 1.0 (Demo)

### Intro

The game starts with Italy in a black void, staring at what appears to be Nyo!Italy. Someone calls to him that he needs to wake up and that he'll be late, which confuses him into waking up. Confused at the strange dream he just had, Italy Briefly questions here he is, before remembering that he fell asleep underneath a tree. Resigning himself to get going, Italy begins to head northeast to the meeting hall, with brief guidance along the way from England, America, and France.

### The Meeting

As Italy makes his way into the courtyard-like space in front of the meeting venue, he sees his brother Romano, who tells him that Germany is up ahead, looking for him. Heading just a bit farther up, Italy makes it to the front of the meeting venue, and meets up with Germany, who immediately tells him that he's late and hurries him inside.

Once inside, Germany, Italy, Japan, France, China, America, England, and Russia are all sitting around the meeting table, as Germany explains the reason for the meeting being called. Supposedly, some nations have been having strange dreams, which they assume to be premonitions of the future. These nations have reportedly seen an alternate version of themselves, and have begun acting strange about a month afterwards. Realizing that this is what he just experienced, Italy brings this up and freaks out at the thought of his personality changing to that of someone more sadistic. As the screen fades to black, Italy resigns himself to trusting that everyone else can solve this, because he's not entirely sure what's going on.

### A Walk in the Woods

After the meeting, Italy heads outside, presumably to go on a walk in the woods, only to be met with Germany, offering to go along with him. Italy agrees, and after a brief conversation about Germany's workaholic habits, the two set off. They cross a river by walking over a log, and pass by a tent and firepit that seems to have been out for awhile. After they pass it, however, Italy stops, as he sees what look like 2p!Italy sitting under a tree, though he soon disappears. Shaken by this sudden vision, Italy tries to put it out of his mind and walks ahead, only to be surrounded by a bunch of bright lights. Germany calls out Italy's name, and the demo ends there.

## Ver. 1.1 (Soft Reboot)

### Intro

The game starts with Italy in a black void, staring at what appears to be Nyo!Italy. Someone calls to him that he needs to wake up. Italy is confused, and briefly wonder if he's dreaming, before waking up soon after in an old run-down cell. He begins to panic and call for Germany, but quickly stops himself, insisting that he compose himself and look for a way out. Quickly he finds a hole with light coming through at the back of the cell, and proceeds to dig his way out.

### Cell Escape

On the other side of the hole lies a room full of crates, pots, and a scattered pile of papers lying in the middle of the floor. Due to water damage, the papers end up not being much help, as only the first few words of a letter addressed to someone named "Françoise" are left. However, in spite of their near uselessness, Italy decides to take them with him, anyway. There's not much of interest in the rest of the room, other than a crate full of something that Italy insists he wouldn't eat if his life depended on it, so he moves on.

The next room has some holes in the floor, some more crates and some barrels, and a big blue door. Nothing of interest is in this room, so he moves on to the next. This room has some broken tiles with water pooling in them, as well as a gate protecting a few piles of gold and a chest, and a staircase leading up on the left. The gate can be opened and some money can be gained, but nothing else of note is in this room, so Italy heads up the stairs.

At the top of the stairs is another empty room with a large hole in the middle and some stairs all the way in the back. This time, the stairs lead into some sort of living room. Italy remarks that the place creeps him out and wonders where he is again, before heading into the door at the back. He enters a hallway with two doors and another staircase heading up, and he heads into the door on the right, which takes him into a kitchen. In the kitchen off to the left side is another door which presumably leads to a pantry of some sort, which Italy enters.

### Meeting the Nyos

Inside the pantry is Nyo!France, who has just knocked over a bottle of wine. She notices Italy as he comes in, and comes over to ask who he is. He introduces himself and asks where he is, but before Nyo!France can properly answer, Nyo!England comes running in, cutting her off. Nyo!England introduces herself as Alice Kirkland and asks Italy who he is, to which he introduces himself to her as well. Alice seems surprised at his introduction, which Italy questions, but Alice brushes it off with the information that their Italy, Daisy, went missing two days ago. Wanting to leave that topic, however, Alice asks how he got in, and after a brief argument with Nyo!France about the state of her house, the three move into the kitchen.

Alice seems surprised that Italy ended up in her basement, seeing as she hadn't been down there since she'd captured Spain in her pirating days. She also suggests that someone was living in her home while she was away, as her front door was hanging off its hinges when she got back. At that moment, Nyo!Germany comes in, asking where Alice has been, and in a moment of panic, Italy runs over and begins crying to her about how scared he was, believing her to be his Germany. Nyo!Germany insists that Italy isn't Italy, citing their Italy being Daisy, and Italy begins to cry some more, saying that she acts just like Germany. Nyo!Germany, being curious at this point, offers to go along with Italy to find his 'friend that looks so much like her,' and Italy agrees, which is where Version 1.1 ends.