recursal/Fanatic-Fandom huggingface dataset:
The Roster

The Arcana Alliance is an organization made up of various witches and wizards that specialize in certain aspects like assassins, thieves and spies. These individuals are hand-picked and recruited because of their fine skills and ability to work under pressure. The Arcana Alliance is not to be reckoned with.

* Chief of the Assassins Guild: Harold Colombo (Carn)
	+ Lieutenant of the Assassins Guild: Conrad Brandt (Catty)
		- Member of the Assassins Guild: Ophelia Ainsworth (Vic)
		- Member of the Assassins Guild: Alina Rothschild (Soph)
		- Member of the Assassins Guild: TBD
* Chief of the Thieves Guild: TBD (TBD)
	+ Lieutenant of the Thieves Guild: Noëlle Ambre Delacroix (Bond)
		- Member of the Thieves Guild: Delilah Lancaster (Red)
		- Member of the Thieves Guild: TBD
		- Member of the Thieves Guild: TBD
* Chief of the Spys Guild: Elissa Brandt (Jaye)
	+ Lieutenant of the Spys Guild: Tyler Kyo (Chase)
		- Member of the Spys Guild: Mihaela Iliescu (Merisa)
		- Member of the Spys Guild: Griffin Blanchard (Brocky)
		- Member of the Spys Guild: Lia Nelson (Uni)
* Speaker of the Alliance: Alexandrine Himmelreich (Lilly)
Xuna Quavae

Xuna Quavae is a current member of Special Operations led by Ren.

## Early Life

Xuna is a full-blooded dark elf, also known as Drow. She was born in the Drow city of Menzoberranzan found within the Underdark and spent almost the entire first century of her life there before emigrating to the surface of Nara.

## Time at the Jairo Academy

Her dedication to diffusing violence when possible allowed her to excel in the school of enchantment magic. Her skill in enchantment magic made her an attractive candidate to assist in the founding of The Jairo Academy in the city of Maldover.
Blackwater Park

Blackwater Park sits on the cliffs in the southern region of Nara amidst thick and tropical forest. Here, sailors and ships run the gambit of Blackwater Park's rocky cliffs in the mist that frequents the area. They say ships of old once crashed into the cliffs in one of the harshest storm ever seen. Their wreckage was then used to build the foundations of the city.

Whether the legends are true or not, the city of Blackwater Park is a sight to behold from sea. Massive galleys and flagships precariously teeter on cliffs and outcroppings where bridges, houses, and cranes feel like a spider's web.

> *"You know what the top three items that are reported stolen from visitors who come to Blackwater Park? Daggers, gold, and rum. And the top unreported stolen item? Freewill."*
>
>

> *-Bolduf, Captain of the guard within Blackwater Park*
>
>

Notorious for its seedy population, Blackwater Park holds a reputation for aspiring pirates, drug dealers, prostitutes, and entrepreneurs alike. However, one will have to navigate the perpetual turf war between the various gangs that fight for local control of the city. One wrong turn could cost a traveler their coin purse, or their life in the form of lifelong slavery.

Despite its shortcomings, Blackwater Park holds a unique culture along with some of the most talented sailors to ever traverse the oceans of Revan.
Places

We've got 5 types of places: continents and planes, territories, geographical locales, cities, and points of interest (POI). Also note that the name of the world is called Revan.

Continents and Planes:

* Nara
* Alveria
* Katar
* Norvel
* The Nine Hells
	+ Avernus
	+ Dis

Geographic Locales:

* The Greenbelt
* The Underdark
* Maldovian Desert
* The Elysian River Valley
* Arakhora Timberland
* Frost Crown Peaks
* The Weyrloc Steppes
* The Proving Grounds

Territories and Cities:

* Ravenholm
	+ Ravenholm (capital)
	+ Stirlingshire
	+ Honeywell
	+ Patsy
	+ Edinbrig
	+ Sorrie
	+ Treston
	+ Conwy
* Valgaard
	+ Caldera Sea (True North)
		- Valgaard (capital)
	+ Scorched Tundra
		- Darganal
	+ The Pinelands
	+ The High Cliffs of Bolguidhir
	+ The Frost Crown Peaks
		- Castle Aldorassa
	+ The Warsaw

* Blackwater Park
	+ Blackwater Park (capital)
	+ Moonbank
	+ Wyn
	+ Burn Irne
	+ Amber Licht
* Maldover
	+ Maldover (capital)
	+ Tal Tor
	+ Shayra
* Arakhora
	+ Arakhora (capital)
	+ Fylathaes
	+ Kyvetha
	+ Errannorre

* The Weyrloc
	+ Brighton
	+ Iydllshire

* Shikoku Islands
	+ Kanji (capital)
	+ Sakai
	+ Todaiji
	+ Kama
	+ Tekina

* The Underdark
	+ Darklake
		- Sloobludoop
		- The Derlict Tower
	+ The Silken Road
		- The Catacombs
	+ Bleakwater Scar
		- The Broken Path
		- The Demon's Pass
		- The Duskglave
	+ The Blightened Grove
	+ The City of Spiders

Points of Interest:

* Shino Plateau
Ravenholm

In the PotE and OaBE campaigns, Ravenholm is the captial city of continent of Nara. Despite its layout, it is mostly known as a port city. Since the formation of the council of Nara, two walls surround the city where a gray and cloudy sky often covers the city. Specialized bladesinger guards, wearing armor in similar likeness to the many ravens that call this area their home, walk the walls and docks.

> *"You don't just go to Ravenholm. Even our governor has to wait a year in advanced before being granted access into the city"*
>
>

> *-Sani of Maldover*
>
>

Not much is known about the inside of the as most citizens have never seen the inside of the city. Only esteemed government officials or diplomats are allowed in the city with proper documentation. Most of the cities inhabitants live on the docks and flourish in rich trade and culture as the city is wedged between Maldover, Shikoku Islands, and Valgaard.

The only known fact is that the council sits within an old Edin temple in the center of the city behind another pentagon wall. The council meets can be hearded all the way on the docks where crowds of people will often stand near the gates to hear many matters being dicussed from afar.
People

There are a lot of names so I'll try to attach them to locations or something else, note some will repeated if they are associated with multiple places:

* Non-Location Specific
	+ Xuna Quavae
	+ Corvin Dionus
	+ Vallo Ferrin
	+ Sjord Galinndan
	+ Morala Fireforge
	+ Vauthu "Stonetwister" Thulavea
	+ Zelaia
	+ Faelwen Liadon
	+ Sol
	+ Cereck Xandril
	+ Saio Yuki
	+ Alfyr
	+ Jaakuna Shi
	+ Mehtori Carter
	+ Vindrec Thranaral
	+ Zerrin Biinsosrei
	+ Ren
	+ Aleena
	+ Roy Hitomi
	+ Malek
	+ Aralas
* Special Operations
	+ Ren
	+ Luciana Elsalor
	+ Aleena
	+ Makoto
	+ Lloyd
	+ Echo
	+ Davian
	+ Dmitri
	+ Shaun
	+ Johan
	+ Tarvey Stonebreaker
* Council of Nara
	+ Raani al-Dalhi
	+ Calico Morgan
	+ Arenwel Sirione
	+ Shiki Okoru
	+ Leonidas Marius
	+ Roy "Robbie" McGregor
* Ravenholm
	+ Leonidas Marius
	+ Luciana Elsalor
	+ Thanatos
	+ Bertio
	+ Nisil
	+ Agatha
	+ Fern
	+ Lyn
	+ Cailean MacShimdh
	+ Brian Stubhart
* Maldover
	+ Zama Shari
	+ Sani
	+ Souma Heyda
	+ Rahyaa Al-jy
	+ Baldin
	+ Breda
	+ Erwel Loriande
	+ Dari
	+ Dalton
	+ Glenda
	+ Aovi
	+ Valco
	+ Vashta
	+ Lannister
	+ Tina
	+ Caelynn
	+ Randal
* Blackwater Park
	+ Calico Morgan
	+ Mr. Ryan
	+ Bane
	+ Robin De Luerra
	+ Dr. Mayor Carson Rickley
	+ Bolduf
	+ Elenor
	+ Derin Runejaw
* Shikoku Islands
	+ Kisshomaru Mato
	+ Shikoku Okoru
	+ Showa Hitomi
	+ Jito Hitomi
	+ Roy Hitomi
	+ Makoto
	+ Cheng Po
	+ Shao Li-Xu
	+ Takeda Sokaku
	+ Mariteru Ueshiba
	+ Minamato Yoshimitsu
	+ Jigoro Kano
	+ Abeto Kani
	+ Taka
	+ Ishin Sako
	+ Fuji
* The Underdark
	+ Umbra
	+ Glug
* Fellowship of the Magi
	+ Johanna De Farvalla
	+ Mawameldiel Liadon
	+ Erwel Loriande
	+ Tobias Graymane
	+ Roksana Biinsosrei
	+ Goldin Strongmaw
	+ Echo
Edinbrig

Edinbrig sits on the eastern most point of Nara linking this to the land of Norvel. From the side of Nara, travelers can see fields of ramshack tents and homes in front of Edinbrig's massive towers. While it is not a town in the traditional sense, the refugees and poor have turned Edinbrig into a massive community that attracts many who wish to help, and hinder, those in need.

> *"One of our own went onto the bridge to feed the hungry, cleanse the sick, and clothe the naked. When trying to enter Nara again, he was denyed entry back in because he 'didn't have the proper papers.' Only after hiring a lawman and aruging with the guard for three months did we finally get permission to get him off the bridge. Turns out, he died a week prior of starvation."*
>
>

> *-Member to the Order of the Radiant Flame*
>
>

Crossing the bridge itself is no trivial matter. One who wishes to traverse the bridge must obtain documentation from the both Nara and Norvel representatives. In addition to proper identification, length of stay must be accounted for when generating the appropiate documentation. As a result, someone traveling from one location to the other will not be let back into the departed continent until their length of stay is fulfilled.

This rigidity in immigration has created a community of those forced to live, or die, on the bridge. Houses are constructed from carts and cargo that did not make it fully accross the bridge. People starve and beg while guards from both contintent routinely patrol the wall and waters below to make sure no one seeks unlawful entry.
Maldover

While Maldover is the youngest region classified by the Council of Nara, some of the oldest culture in Nara can be found in it's sands. Nomadic tribes traverse the heart of the Maldovian desert while pieces of Edin ruins hide just below the surface.

The city of Maldover itself is located just on the Muir Sea which acts as a crossroads for for those who travel inland from Ravenholm, Blackwater Park, and Arakhora. As a result, the city teems as a port for traversal and trade.

> *"Maldover: the only place in all of Revan where I can find a Tiefling, worshipers for the goddess of peace or pain, and a necromancer all in the same day." -Zama Shari*
>
>

This oasis in the middle of Nara attracts a diverse group people who seek tolerance, prosperity, and the exchange of knowledge. Orginally, Maldover was a place of worship and a retreat for those who worshipped any of the Gods. However, a man named Jairo believed he could do more for the city of Maldover.

Jairo wanted use the tolerant culture of the city to promote the study of the arcane. He eventually started construction of the Jairo Academy to fulfill his vision but never lived long enough to see it completed.

As a result, God's Quarter and Jairo Academy strike a balance of faith and research that has made Maldover grow faster than it can withstand.
Organizations

Organizations:

* Governments
	+ Council of Nara
	+ Ravenholm
	+ Blackwater Park
	+ Shikoku Islands
	+ Valgaard
	+ Arakhora
* Mecenary Groups
	+ Nara Special Operations
	+ The Saints
	+ Venture Company
	+ The Black Hand
	+ The Hunt
	+ Hellraisers/Flame Chasers
	+ The Letters
	+ The Defias Brotherhood
	+ The Caveliers
* Pirate Groups
	+ Salt Skins
	+ Jack Knives
	+ Bonecarvers
	+ Orcs of Katar
* Reglious groups, Cults, and other groups of faith
	+ Cult of Cyric
	+ Cult of Lanthander
	+ Order of Pelor and the Radiant Flame
	+ Order of the Rose
* Monastaries
	+ Order of the Golden Dragon
	+ Temple of Sokaku
	+ Temple of Ueshiba
	+ Temple of Yoshimitsu
	+ Temple of Kano
* Others
	+ Fellowship of the Magi
	+ The Thief
	+ The Spice Dealers
	+ The Third Regimen
	+ The True Serosa
Goblins

Goblins were the last race to choose sides during the *Darkness*, settling on the *Alliance of Selvath*. While they are the weakest mentally and physically, goblins are renowned for their unwavering loyalty to their orc masters. Given the proper resources, they are almost the equal of dwarves as craftsman. Rarely, perhaps one in ten thousand of the race will possess the arcane magic known as *Dorchadas*. The Goblin’s greatest attribute lays in their ability to reproduce. Though possessing a short lifespan of thirty years, the average female will produce twenty to thirty offspring that reach maturity in only six years.

*- Imperic Encyclopedia, Volume I: The Races of Aarden*
Altum, Forgeur des marées

**Alignement:** Lawfull neutral

**Status:** Primaire

**Elemental:** Eau

Conjoint de Fiducia, mère des mères depuis des millénaires, ils unifierent leur corps dans un acte ultime d'amour . De cette symbiose est née le monde d'Elementa.

Altum est le roi des mers et comme tout bon roi, il est juste , imparciale et respecte les lois qu'il impose à ses sujets. Il est cependant très rancunier.

Sous lui se trouve Sissam et Aequora

Retour au Elemental
MGMT 443 - Employee Rights

* **Right of Free Consent**
	+ Not laws, but a foundation for best practice
	+ Employees must voluntarily agree to perform a task

* **Right to Due Process**
	+ People deserve the respect due to them
	+ All people are treated equal

* **Right to Life and Safety**
	+ People should be protected from harm

* **Right to Freedom of Conscience**
	+ Persons should not be asked to violate their personal beliefs, as long as they're societal norms

* **Right to Privacy (Limited)**
	+ Try to keep out of a persons business, but in practice you can't always do that

### **MGMT 443 - Employee Rights pt. 2**

* Employee Searches
	+ A lot of lawsuits stem from privacy issues
	+ Search only if necessary
		- Have a legitimate reason
	+ Verify first if possible
		- Cameras
		- Time Cards
	+ Have a policy, to avoid issues
	+ Never search an employees body
		- Call the police it you need to do that
	+ No restroom security
	+ Never hold someone against their will
		- False imprisonment theory
		- Can result in excessive damages
* Workplace Monitoring
	+ There's no expectation of privacy on work devices
* Employment-at-will
	+ Either side can end their work relationship at any point
	+ Can be fired at any point without cause
* Employment Contract
	+ Some people have contracts, usually high level
	+ Contract length
	+ Reasons for firing
	+ Exceptions
		- Breach of implied contract - Assumed norms
		- Good Faith and Fair Dealing - Can't fire people to avaid having to pay them
		- Violation of Public Policy - Can't be fired for following public policy

### **MGMT 443 - Employee Rights pt. 3**

* Purpose of Non-compete clauses
	+ Must be reasonable if duration and geographical location
	+ Should be no longer than 18 months
	+ Cases usually go to the employee
MGMT 443 - Employee Benefits

MGMT 443 - Employee Benefits pt. 1

* Statutory Benefits
* Voluntary Benefits
* Benefits Management
	+ Way of thinking of someones total compensation
	+ Should average 30% of total benefits (Wages + Benefits)
	+ Utilization Analysis
		- How much do people utilize this benefit?
	+ Considerations
		- Amount of Benefits - How much can we afford to offer?
		- What to offer - Daycare, Healthcare, etc...
		- Flexibility - Some are optional
	+ Communicating Value
		- Employee should understand worth of benefits
	+ Cost-Benefit Analysis
		- Return on investment
		- Improve Morale
		- Employee Retention
		- Avoid sickness

MGMT 443 - Employee Benefits pt. 2

* Statutory Benefits
* Social Security
	+ Retirement Income
	+ Medicare
	+ Survivor benefits
	+ Disability benfits
* Workers Compensation
	+ For injured or disabled employees
		- If they're injured on the job
* Unemployment Insurance
	+ Provides fixed period of income to employees who have lost their job
		- There are limitations
	+ There's an adversarial relationship
	+ Can be voided by egregious action
* FMLA (Family and Medical Leave Act)
	+ No paid leave by default
	+ Provides 12 work weeks of unpaid leave
		- Must have worked for 12 months first
		- Can be called for multiple reasons
	+ Am i Eligible
		- 50+ Employees (Within 75 miles) or Government Agency
		- Is employee eligible
			* Worked 1250 hours and 12 months
* COBRA (Consolidated Omnibus Budget Reconciliation Act) Obsolete
	+ Different times for when you can qualify for COBRA
	+ One of several various situation must arise
	+ Came to be because of preexisting conditions
	+ Temporarily give employees insurance after they're fired
* Obamacare

MGMT 443 - Employee Benefits pt. 3

* ERISA (Employee Retirement Income Security Act)
	+ If an organization want to provide a retirement plan, they must abide by standard
	+ 401K & 403b

MGMT 443 - Employee Benefits pt. 4

* Pay time off
CNIT 315

## **Lab Assignments**

* **Lab 1 -**

* **Lab 2 -**
* **Lab 3 -**
* **Lab 4 -**
* **Lab 5 - Simple Dynamic Linked List Manipulation**
* **Lab 6 - Advanced Dynamic Linked List Manipulation**
* **Lab 7 - I/O Stacks and Dependent Programs**
* **Lab 8 - Dynamic Linked List Tree Building**

## **Lectures**

* **Lecture 1 -**
* **Lecture 2 -**

* **Lecture 3 -**
* **Lecture 4 -**
* **Lecture 5 -**
* **Lecture 6 -**
* **Lecture 7 -**
* **Lecture 8 -**
* **Lecture 9 -**
* **Lecture 10 -**
* **Lecture 11 -**
* **Lecture 12 -**
* **Lecture 13 -**
* **Lecture 14 -**
* **Lecture 15 -**
MGMT 443 - Performance Management

+ Objectives for Training Programs - What do we need to do different to fix this
	+ Criteria in Test Validation - Do we have the correct criteria to measure employees
* The Performance Appraisal Process
	+ \*Insert Chart\*
* Accurate Performance Measures
	+ If measures aren't reliable employees will be disheartened
	+ Keep notes on an employee, and try it on a schedule

### **MGMT 443 - Performance Management pt. 2**

* Forms of Appraisal
	+ Ranking Methods
		- Grade employees on the Vitality Curve
			* Chop off bottom 10%
			* Reward the top 20%
		- Forced Comparison - Rate employees against each other
		- Absolute Comparison - How did they do compared to goal
		- Forced Distribution - Basically the vitality curve
	+ Graphic Ratings Scales
		- Generic - General
	+ Critical Incidents Method
		- Track the highs and lows of employee performance
	+ Behaviorally Anchored Rating Scales (BARS)
		- [Graphic Rating + Critical Incident] Hybrid
		- Job Tailored - Not Generic
	+ Narrative Method
		- Journal of Day-to-day activities
		- Very time consuming
	+ Management By Objective
		- Employee helps create objectives
* SMART Objectives
	+ Specific
	+ Measurable
	+ Achievable
	+ Realistic
	+ Time-bound

### **MGMT 443 - Performance Management pt. 3**

* Who Should Assess Performance
	+ 360\* Evaluation - EVERYONE
		- Customers, Peers, Coworkers, Supervisors, Self-Evalutation
	+ Problems With Appraisals
		- Bias/Stereotyping
		- Halo/Horn Effect
		- Distributional Errors - Don't assume the bottom 10% is doing bad
		- Similarity Error - Casual Racism
		- Proximity Error - Close Coworkers
		- Recency Error
		- Contrast Error - Contrasting people
		- Attribution Error - Attribute qualities that are workplace relevant
* How to Avoid Problems
	+ OUCH
		- Objective
		- Uniform in Application
		- Consistent in Effect
		- Has Job Relatedness

### **MGMT 443 - Performance Management pt. 4**

* Discipline and Problem Employees
* Reasons to Discipline
* Just Cause (7 Point Test)
	+ Employment at Will - Fire for any reason, that isn't discriminatory
	+ Needs to show that the organization is fair
	+ Penalty must be fair
* Progressive Discipline
	+ Informal Talk
	+ Oral Warning
	+ Written Warning
	+ Suspension
	+ Termination
* The Progressive Disciplinary Approach
	+ Just a flow chart of the severity of the punishment
COM 320 - Things We Do With People

### **6 Degrees of Separation Video**

* Over-dramatized pseudo-science
* The Oracle of Bacon
* Poorly re-explained

### **Small Group Communication**

* Sense of Common Purpose
* Sense of Belonging
* Ability to Exert Influence

### **Advantages and Disadvantages of Collaborative Communication**

* Advantages
	+ More Info
	+ More Creative
	+ More Learning
	+ Greater Satisfaction
* Disadvantages
	+ Unbalanced Influence
	+ Domination
	+ Dependency
	+ Takes More Time

### **Core Small Group Competencies**

* Problem Oriented Competencies
	+ Define the Problem
	+ Analyze the Problem
* Solution Oriented Competencies
	+ Identify the Criteria
	+ Generate Solution
	+ Evaluate Solution
* Discussion Management Competencies
	+ Stay on Topic
	+ Manage Interactions
* Relational Competencies
	+ Manage Conflict
	+ Maintain Climate

### **The Complexity of Groups**

* Group Communication is Essential
* Does that Lead to Success? - Maybe
	+ Communication Is Just One Variable

### **Types of Groups**

* Primary Groups
* Secondary Groups

### **Other Keyterms**

* Grouphate
* Groupthink
Laess' Boy shack

## The Boy shack

First appearance of the Boy shack. (S2, E2)

The Creator hasn't specified eeeeexcactly wehre it is, but it must be by to the east of the Gremplo, by the south border

### Inhabitants

Laess

Laess' "Boy shack" is his hideout in Canadia. It's first appearance was in the second episoid of season 2, when Mortne and Oidn asked for Laess' assistance with revenging his earlier confilct with the homosexual monarch.
MGMT 443

## **Exams**

* **MGMT 443** - Exam I
* **MGMT 443** - Exam II
* **MGMT 443** - Exam III

## **Video Lectures**

### **Section 1**

* **MGMT 443** - Introduction and Strategy
* **MGMT 443** - Legal Considerations
* **MGMT 443** - Staffing

### **Section 2**

* **MGMT 443** - Human Resource Development
* **MGMT 443** - Performance Management
* **MGMT 443** - Employee Rights
* **MGMT 443** - Workplace Safety

### **Section 3**

* **MGMT 443** - Labor Relations
* **MGMT 443** - Compensation
* **MGMT 443** - Employee Benefits
* **MGMT 443** - International HR
Laess

"McFuck Off" - Laess (S2, E3)

Laess is one thurd of the O.G. Derpo trio considstin of him, Oidn and Mortne. A main character, he is regarded an anti-hero cuz of his heartless meanies towards porr Oidn, even thou he figts for good.

### Seson 1

Ass meantion Laess is 1nd introductd in the Pilot episode, where Oidn confesses to his friendpals that he is dying. Laess responds by claiming he deserve death. This and The Buddha Crisis were leading factors to the climax in the finale, where Laess and Mortne fuse into "Mega Mart Lass Mk1" and exterminate Oidn.

### Seson 2

Laess makes a comeback in ep 2 of seson 2 after the main conflict of the seson is introdoos: the faggo king must be dick-kicked. Laess is up, but first he must defend his hoemm against the Dotlum invasion.

## Personality

> "im the only who can stop total Dotlum domination of Kanadia. It es my F U K C I N G duty!"
>
>

> (Seson 2, ep 2)
>
>

Laess fights bravly for thegoodstuff and what he believes in. He is passionate about art and would litteraly morph into a huge lasermortmonster in case of differing opinions.

Many fans idolize Laess for this, but he is still an undenyingly arrogant, shitty dude. When Oidn was lying on his deathbed Laess said he deserved it and finished the job himself. In ep 2 seson 2 Laess almost mistakes Mortne for a f u ck o Dotlum and almost shoots him with a shotgun. This aspect hasn't been explored that much, but it is appearant that he is egoistic unless we get a scrooge-arc or some shit.

## Homerealm

Laess, whilst not into boogaloo and adventures with the others, chills back at his crib in South Canadia.

## Trivia

* Is worth 4
* Has a claim for the Ethiopian throne
Derpoes (Comic)

The Derpoes, created 20th August 2016, is a comic made by the man whose character in the comic is named Oidn. The series is a short, comedy-based comic based on caricatures of students in Norway. It is a joke based on the author's friends and has no significant meaning to it

More information concerning the subject can be found here: http://thederpoesofficial.deviantart.com/
The F*ggot King

The Faggot King (WWritten "Fajit King" for the babies) is a dark forc shroded in mystery. Al we know is dat he es a powereful being of immense power bein able to cause death with hes mere speech. Sevral tousands of peple have died sinc his apperance.

## Effects

After almost killin Mort by callin him a "faggot" Mort resurrects Oidn.

## Appearance

So far only mention in comic, important opart in season 2's conflict.

## Trivia

* There a big thery he mihgt be nadders
* He called Mort a "Faggot"
* The tumblrettes think he gay but insecure and acll others fags
King Chad of Italy

## Appearance

Has yet to appear in the comic, but The Creator confirmed King Chad and his kingdom's excistence on 26.04.2017 12:27.

## Conspiracy

The Derpoeee fandom has, since the reference of King Chad, wondered wether chat is faggot king or no. The tumblr fandom disagree and say he a gay, but insecure and call Mortne faggot. This splitting conflict has been ongoingfor almos ten minutes. #LGBeeT'sfuckøffChadisBlacknotgya

### **Trivia:**

* Infamous for beingg a Crooked Chad™
* Rumr: King Chadh is faggot king? More at noone
The Founding

**The Founding 1 AD (After Darkness).**

The city-state of *Illyria* was one of the few groups of *humans* to survive the *Darkness*. Organizing quickly, they spread from their homeland and began to offer protection to the villages and towns around them. During these lawless and dangerous times, many accepted, marking the beginning of a Kingdom.

*- Imperic Encyclopedia, Volume V: History of Illyria*
Derpoe official Wiki

## Welcom To Wik

Welcom to da wik oficial for derpoes comic. Pls halp add info.

## About The Derpoes.

Derpoes was written as a gag comic containing caricatures of students at Vågen VGS in Norway. The work was written by the man that is depicted in the character Oidn. For more info, check the official DeviantArt for the comic:

☀http://thederpoesofficial.deviantart.com/

List of Articles:

☀http://derpoe.wikia.com/wiki/List\_Of\_Articles:?venotify=created

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
The Great Fall

**The Great Fall. 2119-2137 A.D.**

Years of corruption had weekend the once mighty *Illyrian Empire*. Discontent had become widespread, and the economy had been stagnant for years. The *N’ydwallian Clans* began a rebellion which was soon joined by others such as the *El'Arra*. *Orcs*, sensing this weakness, launched simultaneous attacks on the provinces in *Therra* and *Illyria*. In the end, the *Empire* managed to survive, albeit in a weekend state. However, a new generation of idealists reformed much of the government and began to reclaim lands lost during the wars. Three of the original five provinces of *Therra* were recovered during this time. However, the *N’ydwallian lands* north of the *Tyrval Mountains* were never re-conquered, despite an extensive campaign lasting twelve years.

*- Imperic Encyclopedia, Volume V: History of Illyria*
IEEE 802.1d - Spanning Tree

The Bridge ID is a composite of 3 numbers
1. Bridge Priority (0-61440 in increments of 4096)
2. System ID Extension (0-4095)
3. MAC Address

**Bridge ID:** XXXX - XXXXXXXX - FF:FF:FF:FF:FF:FF
1. Bridge Priority (0-61440 in increments of 4096)
2. MAC Address

Created without VLANs in mind. Fixed with System ID Extension. Bridge Priority tag was split up to make Bridge Priority and System ID Extension. That's why Bridge ID now uses increments of 4096.

* Elect one Root Port per device
	+ A Root Ports is the best port to forward data.
	+ A Port State determines what the port should do.There are 5 Port States.
		- Disabled
		- Blocking
		- Listening
		- Learning
		- Forwarding
	+ A Root Port is in the state of forwarding.
* Elect Designated Ports

### Path Determination and Load Balancing

* Switching is determined by Path Cost. Lower is better. Memorize **Bolded** speeds.
* You should set these values manually, specifically for values not listed.

 **10 Mb/s** | **100** | 50-600
 16 Mb/s
 **100 Mb/s** | **19** | 10-60
 **1 Gb/s** | **4** | 3-10
 **10 Gb/s** | **2** | 1-5

* Path Cost is calculated by the Receiving Switch. Therefore it always starts as 0, as determined by the Root Bridge.
* Path Costs are added to total path cost.
* Switching is determined entirely by the non-root switches.
	+ b
Breathtakingly Awesome Tag/Tier Laws Explanation (BATTLE)

This is an explanation of the BATTL (Breathtakingly Awesome Tag/Tier Law) system we use to estimate character's relative power. The reason we don't just use a basic "power level" system, like in Dragon Ball, is that that system doesn't account for a character to have an advantage over another, while still being technically weaker. An example of this would be [someone come up with an example and put it here].

## How it works

We already were implementing a tag system so we could easily search through to find characters with certain abilities, such as super strength and super speed, so from there, it was only natural to start organizing them by the power of those abilities. So that's what we did. And that's the BATTL system in a nutshell. It's really more of a stat system than anything else. So Korosensei might have speed 7 and strength 0, while Mr. Incredible might have speed 0 and strength 7[these are initial estimate stats, and will need to be checked later]. In this way, we get a general idea of who's the most powerful, without losing sight of specific strengths and weaknesses.

## Specifics

**Scale**

For the sake of the explanation, I'll be using the speed stat, but these parameters can be easily applied to any other stat. I'll also not be going into details for what each number means, since that varies enough from stat to stat that we'll have to include the specifics for each one separately, likely on separate pages.

0 means average. 1 means the character in question has exercised and/or is physically fit, more so than most, but still not particularly special. A 2 would mean that the character in question is extremely impressive, even as an athlete. It's the highest score that's still solidly considered "human level". A 3 indicates that, while the person is unrealistically fast, this is still borderline human level. This is the point where anime might say that these are just amazing human athletes, while exaggerating their abilities to the point that it's not quite believable. 4 is the lowest score that's definitely not human level. The numbers continue all the way up to 10.

Negative numbers indicate that this person is unusually bad at this stat. A -1 for speed would indicate that this person is slow and gets winded easily. A -2 is best thought of as being inbetween -1 and -3, A -3 is extremely unhealthy, to an extent that is rare in reality, but could commonly be played off for comedy in fiction. -4 is just ridiculous. I doubt we'll see a lot, if any. It's more a hypothetical than anything else. -5 is the lowest score possible, and is reserved for special cases such as Ritsu, who is completely immobile.

To do: Define exactly what stats exist and what they mean, Determine standard page setup to communicate this, Come up with an example
The Buddha Crisis

Oidn kicks off the Buddha Crisis

"The Buddha Crisis" refers to the conflict between Oidn and the other main OGs that ultimately lead to seson 1's climax: Oidn's destruction.

The conflict started as Oidn presentet his drawin of "Buddhahh", which our top researchers claims alludes to Gautama Buddha of the human religion Buddhism, to which Laess an Mort react ot with furious rage.
Lupdire

Lupdire are very large wolves that live in small packs, hunting the biggest game available in their environment. Though extinct in *Illyria*, they still occur in *Therra* and possibly other lands. In the wild, these wolves live in large family groups, dominated by a single pair that mate for life. *Goblins* have long kept them as pets and utilize them as cavalry during war, having bread them for this purpose for thousands of years until becoming a distinct sub-species from their wild counterparts.

*- Imperic Encyclopedia, Volume III: Biology of Aarden*
Jhesu the Son

Jhesu the Son is a physical form of *Jovan* that left *Hellaspeir* for *Aarden* as a hybrid of all five races. Appearing when all hope seemed lost for the *Jovan Coalition* during the *Darkness*, he convinced *Hira* to rebel against *Selvath* and rejoin the *Creator*’s forces, ultimately sacrificing himself to help assure victory.

*- Church of Hira, Biblia of Theology*
Death

**Death** is the cessation of all biological functions that sustain a living organism. Phenomena which commonly bring about death include biological aging (senescence), predation, malnutrition, disease, suicide, homicide, starvation, dehydration, and accidents or trauma resulting in terminal injury.[1] Bodies of living organisms begin to decompose shortly after death.
Ad'Decopth

Ad’Decopth is believed to lay north-east of *Therra*. This legendary homeland of the *orcs* has never been documented by *humans*. *Dwarvish* sources describe it as dominated by a rocky landscape with active volcanoes. Grasslands and swamps are said to be the only habitable areas, containing most of the *orcs* settlements.

*- Geographia, Edition XII*
Mortne

Mortne, or Mort as hes called, is importante caracter in Derpoes Comic. He is main charecter with Laess and Oidn.

He might have depressive.

### Seson 1

Mort is standby wehn Oidn thretn Laess family. He later does not aprrove of Laess, but since Laess is kanadianian he is allowe and Mortne throw himself down stares. Mortne display his hate for Laess, and Oidn shoot Laess.

Mort and Laess then qriticue the budda drawing of Oidn. Mortne start riot and gets mad when Oidn dont want to chang. He fuse with Laess into Mega Mart Lass Mk 1 and kill Oidn. They are sen saluting Oidn aftervards.

### Seson 2

Mort start this seson when he summon Oidn from grav. Mort reveal he has been called a faggot, and

that the faggot king has destroy world. He later dodge a bullet when he and Oidn retreive Laess in Kanadia, and they leave to kick faggot king in dicc.

## Personality

Mort is shown being very sad and depress. He is often angry and controlling, and he literally hat

e Laess. In many way, mortne can be seen as the repersentetion of victim. He is always pick on by Laess, but he truly cares for his only freind Oidn.

## Trivia

* Mortne is actually evil
* Mort is one half of Mega Mart Lass Mk 1, and can destroy universes.
* He may be a robot.
* Some believ he a faggot.
* No arms ¯\\_(ツ)\_/¯
Moncaimor

Moncaimor are a large ape species native on at least three of the continents in the form of various sub-species. Known to *humans* as trolls, the Moncaimor are one of the most intelligent of the animals found on *Aarden*. Covered mostly in fur, but revealing a human-like face, these beasts stand four heads higher than the average human male. All these factors combined along with incredible strength and tough hides, make them a formidable opponent. In the wild they live in reclusive family groups dominated by a single male. They are generally peaceful omnivores but dangerous when encountered by humans. *Orcs* domesticated the Moncaimor thousands of years ago where the sub-species they keep have been bred for generations to be ferocious beasts of war that they are used to great effect.

*- Imperic Encyclopedia, Volume III: Biology of Aarden*
Shadows of Illyria Wiki

## Welcome to the Shadows of Illyria Wiki

This is a wiki for the fans of the Shadows of Illyria book series.

## Looking for Fan Art!

We would like to encourage you all to create your own art, whatever form it may be and submit it here. Who know, maybe it might find it's way into the second book!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Dwarves

Dwarves were the second race to align with the *Jovan Coalition*. These short and stocky people are known for their ingenuity, resolve, and isolationism. Dwarves were only gifted one magical ability, that of *enchantment*. None-the-less, being the creative engineers they are, this has been used to great effect, powering machines and making mighty weapons. Magic is rare amongst the dwarves. Most the other races are unaware they even possess it. Dwarf *Rune Masters* are such a closely guarded secret that even those who aware of their existence do not know the number of them alive. Dwarves live around three-hundred years, owing to the dangerous lifestyle they lead.

*- Imperic Encyclopedia, Volume I: The Races of Aarden*
Imperius Fervus

Imperus Fervus are the five most powerful angels after *Selvath*. *Jovan*, in the beginning, gave each one of them a land in *Aarden* to create life on through his power. They were each tasked with creating a superior race to worship *Jovan*. *The Creator* was then to pick the best of the five to inhabit the planet. However, when all was done, *Jovan* saw too much of himself in each race and decided to take pity on the inferior four races, allowing them all to continue.

*- Church of Hira, Biblia of Theology*
The Illyrian Empire

**The Illyrian Empire. 1202 A.D.**

The *Illyrians* discovered the land of *Therra* at the end of the eleventh century. They began a campaign to conquer these new lands to provide for expansion of the growing population and to fuel the stagnant economy. They succeeded in defeating many *orc* and *goblin* tribes, laying the foundations of an Empire. The victorious *Imperial Legions* eventually gained a third of the continent. When the fifth province was settled and the frontier wall completed, the *Emperor Gustavus IV* declared the *Republic* an Empire.

*- Imperic Encyclopedia, Volume V: History of Illyria*
Pansret’Dyr

Pansret’Dyr are large armored herbivores of unknown origin, transported throughout the known world by their *Dwarven* patrons. Closely resembling their much smaller cousin the armadillo, these large creatures bear a flexible tail with a bony club on the end that they use for self-defense. Due to the unknown origin of the beasts, the little that is understood comes from their *Dwarf* keepers who have kept them as pets for as long as history has been recorded. Once used in great numbers on the battlefield as an incredibly effective defensive force, they are rarely seen anymore, and it is assumed they must be near extinction.

*- Imperic Encyclopedia, Volume III: Biology of Aarden*
The Five Patrons

**Lyra the Wise**

 Is the goddess of the *elves*. Loyal and faithful she sided with *Jovan* during the *Darkness*.

**Hira the Spirited**

 Is the goddess of the *humans*. She initially sided with *Selvath* during the *Darkness*, but eventually saw through his lies and returned to *Jovan*’s side before the end.

**Menat the Stalwart**

 Is the god of the *dwarves*. He sided with *Jovan* during the *Darkness* where he forged an alliance with *Lyra* that lasts to this day.

**Decopth the Strong**

 Is the god of the *orcs*. He sided with *Selvath* during the *Darkness* and was cast into the plane of *Hades* by *Jovan* for his crime.

**Viji the Wiley**

 Is the god of the *goblins*. He sided with *Selvath* during the *Darkness* and was cast into the plane of *Hades* along with *Decopth* and *Selvath*.

*- Church of Hira, Biblia of Theology*
Oidn

Oidn is one of main charatcer in Derpos with Laess and Mortne. He is often seen posing heroicaly, and takes caer of frends. Oidn like msot Derpoes has grat powers which are usuly used for mruder and destruction.

### Seson 1

In seson 1 Oidn is reveal to be dying. Laess makes a mean coment wich make Oidn go on one of hes iconic deht threats as he threatens the lives of Laesses entire famly. As Oidn is ass powrful as his words this makes Laess retract and hide away. Later in seson he is shonw shooting Laess in the face, it es speclated it waz to defend his friend Mortne from Laesses abusiv tendenenesies.

Oidn's death is one of the more important parts of the deep lore of the characters. The Derpoes while experiencing pain has had an immunity to death. The reasons for this varries. Laess for example is embewed with the frosty powers of Knaida making wounds heal over time no matter how severe. Oidn has experienced death before but not until his display of his Buddha drawing did thing go to shit. Both Mortne and Laess hated the drawing with their entire being and after Oidn refused to ruin his masterpiece Laess and Mort fused tgheter into the Legendary Being, Mega Mart Lass MK 1 with the powerful spell "RORG". They then proceded to absolutely anihilate Oidn making him immobile for several years untlil seson 2!

### Seson 2

In seson 2 Oidn is resurecte by Mort. It is reveal that Mort has ben kalled a faggot, and that the faggot king has risen. Oidn assembles The Derpoes to kick the faggot king in the dicc.

## Personality

   Oidn is artistic, heroic and kind. He is justice and look down on bully. He is somehow very stoik and will often frustrate Laess and Mort with shenanigan. He also has a burning rage and might have kill family of Laess. He also own a gun wich he love. He es aswell coccy which make him to restless and not cautious for hes own good.

## Trivia

* Oidn is actually self insert
* Oidn is tallest of Derpoes
* Oidn is commonly speculated to have been the one starting World War 1
Aachen

Aachen are large, flightless birds that are predatory in nature. They operate in female dominated flocks of six to ten adults, preying on medium-sized animals. Aachen occur naturally only on *Illyria* though they have been exported to the provinces in Therra where they are used as beasts of burden. Humans of the *El'Arra Tribe* domesticated them thousands of years ago and once used them for war. At present, they are utilized only for labor and transportation, having been banned by the *Empire* for use in battle after the last *El uprising*.

*- Imperic Encyclopedia, Volume III: Biology of Aarden*
The Land of Aarden

The Land of Aarden is the known world. Three continents have been documented; *Illyria*, *Talunsa’bhaile* to the west, and Therra to the East. Theologians insist that two more continents must exist to provide homelands for the *Orcs* and *Goblins*. An orchish homeland is well-referenced by reliable sources and is believed to be north-east of *Therra*, but has never been documented by humans. The location of the goblin’s land of origin is completely unknown, though legends speak of a land to the south-east.

*- Geographia, Edition XII*
Talunsa’bhaile

The land of Talunsa’bhaile, lays across a vast ocean to the west. The homeland of the *elves*, this mysterious continent has been visited by very few Illyrians over the millennia, and little is known outside of the scant tales of these travelers. They say it is a land of bountiful forests and lakes, along with bountiful wildlife. In the present day, this continent has become somewhat of a myth, no human having seen it in recent memory.

*- Geographia, Edition XII*
Illyria

The Land of Illyria is the homeland of the *humans*, governed by the goddess, *Hira*.  A diverse continent, Illyria has eight distinct regions; *N’ydwallia*, *Meridia*, *Westenvall*, *Maastok*, *Desta*, *Sada’El*, *Llyvenwood*, and *Saarland*. During the *Darkness*, ***Illyria*** was the epicenter of the conflict allowing *elves* and *dwarves* to invade, gaining strongholds that last until the present.

*- Geographia, Edition XII*
Tiogar

Tíogair are a large, white, with black striped cat species are native to the Elvish homeland of *Talunsa’bhaile* where these big cats live in mated pairs. Formidable predators, they tackle the largest prey in their environment and are feared only second to the *Draken*. The elves have long made the Tíogair their companions and are kept as sacred pets but also used as deadly mounts in times of war. *Elvish Rangers* are the only warriors allowed to keep them outside of the nobility.  Once thought extinct by *humans*, they were seen for the first time since the *Great Fall* during the *Llyvenwood War* where they were used on lightning raids and often helped turn the tide in a losing battle.

*- Imperic Encyclopedia, Volume III: Biology of Aarden*
Elves

Elves are the founders and leaders of the *Jovan Coalition*. They are known for their wisdom, peaceful ways of life, and incredible physical senses. Elves have the strongest magic of the five races. They are gifted with powerful wind, water, and earth manipulation. Because they do not possess healing magic, they instead rely on an advanced knowledge of medicine. They are unique among the races in their ability to commune with animals. The gift of magic occurs most frequently in this race, being found in one in four. Being blessed by their loyalty to *Jovan,* elves have an average lifespan of five-hundred years.

*- Imperic Encyclopedia, Volume I: The Races of Aarden*
Emperor Atavist III

**Born**

2656 AD, *Imperus Centrus*

**Parents**

*Emporer Atavist II* and *Queen Verona*.

**Race**

Illyrian Human

**Allegiance**

Illyrian Empire

**Spouse(s)**

*Athella of Westenvall* b. 2664 d. 2696 m.2690

*Lalla of Illyria* b. 2674 m. 2698

**Children**

Alban, b. 2699

Kala, b. 2701

Sera, b. 2704

Tarra, b. 2705

**Early Life**

Born during a time of peace *Queen Verona*, named him Ellon after her uncle. He was the second born of two brothers. with a sister joining the royal family three years later. Like most children of the upper-class, Ellon received the finest education and military training the Empire had to offer. After his primary education was completed, he attended the *School of Diplomacy* at the *University of the Republic* in *Imperus Centrus*. His Father intended fro his second born to be the Ambassador to the *Elves* after graduation, however, his older brother perished during a failed campaign in *Therra* to gain more territory, prompting the Emperor to begin grooming his second born for the throne.

**Political Life**

Upon the death of his Father, Ellon took the name of Atavist III, assuming the throne in 2693 AD at age 37. The 187th ruler of the *Illyrian People*, the new Emperor took his Father's policies of consolidation of power to a new extreme. Moving quickly, the shrewd intellect of Emperor Atavist III proved unstoppable as he usurped unprecedented amounts of power from the *Illyrian Assembly* and other officers. Creating many enemies in the elite, whispers of rebellion became frequent until the fourth year of his reign when under grossly false pretenses, he ordered to Imperial Legions to invade the elvish *Kingdom of Llyvenwood*. After the failed *Llyvenwood War,* Ellon continued consolidating power, having eliminated many of his political opponents during the war by means of treachery and enforcing new laws he created to arrest and even execute those deemed as traitors. Through a campaign of creating fear of both the elves and the *N'ydwallian tribes* of the North, Emperor gained much support from the lower class, despite stripping many freedoms from them.
Therra

The land of Therra lays to the east over a well-navigated ocean. Almost three times the size of *Illyria*, it is the homeland of the *dwarves* and home to large numbers of *goblins* and *humans*. The *Illyrian Empire* invaded the continent long ago once holding five provinces. Today *humans* call three provinces home where they reap great bounties in natural resources.

*- Geographia, Edition XII*
Orcs

Orcs are the primary race of the *Alliance of Selvath*. Intelligent as humans, they are known for their incredible ability to survive on almost anything. Orcs are not known to possess any magical abilities, instead, they have mastered manipulating the natural elements in warfare. They are the most physically powerful and tall of all the races of Aarden. Due to the violent lifestyle they lead, it is not fully understood how long they live, though the elves put them at one-hundred and twenty years.

*- Imperic Encyclopedia, Volume I: The Races of Aarden*
Llyvenwood War

**Llyvenwood War. 2696-2698 A.D.**

The *Emperor Atavist III*, convinces the *Assembly* that the *elves* of *Llyvenwood* are preparing to invade. He launches a preemptive attack, that turns into a bloody, three-year war. The Emperor declares martial law during this time, ultimately disbanding the *Illyrian Assembly* to quell internal dissent. After this unprecedented move, the Emperor’s *Grand Mage*, *Lord Wyvern* defects to *Llyvenwood*.  In a fit of rage, he bans all magic under penalty of death. The war finally comes to a bloody end when the *Western Imperial Fleet* at sea along with four *Imperial Legions* on land, are decimated at the *Battle of Mercanta*. The Emperor’s legendary general, *Lord Marshall N’ydwall* is also slain in this critical battle.  In the aftermath of the war, decrees are made making relations with non-humans a capital crime, attempting to eliminate *hybrids* as a threat. A precarious peace accord is reached with the *Llyvenwood* *elves*, leaving tension and suspicion that lasts to the present day.

*- Imperic Encyclopedia, Volume V: History of Illyria*