recursal/Fanatic-Fandom huggingface dataset:
Wormhole

A magnified view of Wormhole.

## Usage

Teleport the Mask.

**Wormhole** can teleport the Mask to its paired Wormhole, introduced in Stage 25.

## Appearance

It looks like a warping, glowing space, constantly changing its form and colour.

## Usage

Wormholes are mainly used as portals that link up different sections of the Stage.

## Trivia

* Only the Mask can use Wormholes. Other objects in the game usually don't interact with others.
* The Mask must move at least one block before he can use Wormholes.
Flip Block

A Flip Block activated by the Mask.

## Usage

Allows the Mask to stand on, and blocks entities.

**Flip Block** is a special block introduced in Stage 101. Normally it is transparent, except when the Mask passed through one, it will turn into a solid block for **2 secs** before becoming transparent again, **unless** the Mask is **standing** on it, then it will stay solid until the Mask moved away or stand on other solid blocks. Note that one will only turn solid when the Mask isn't occupying the block.

## Appearance

When it's transparent it looks like 4 glows circling around 4 spots; when it is solid it's a block with a lot of holes.

## Usage

It is mainly used as a part of a puzzle or maze, where it requires the block to collect all the dots and stars. This block can be used to trap Bats or block Arrows from Fish Cannons.

## Trivia

* The Mask can stand on one forever.
* It will only turn solid when the Mask moved out of the way.
* However, the collision check (check if the Mask moved out of the way) doesn't check for other entities, so they can get stuck inside the solid block and have unexpected behaviour. This can be done extremely rarely in Stage 440.
Ball

A Ball chasing the Mask.

## Special

Inactive until it "sees" the Mask; then will start chasing.

**Ball** is an unique enemy introduced in Stage 24. One will stay dormant until it "sees" the Mask (same x **or** y coords), and will chase the Mask until it's broken (by crashing into a ***special* Dotted-line Block** that turned into a **Wall Block**).

The chasing algorithm is very simple, they will just follow your exact moves, **except** when the Mask is turning around. This can prevent the player stalling time by turning around and around.

## Appearance

   A dormant Ball is a static spiky sphere. An active one looks like a spherical saw continuously rotating its teeth.

## Usage

Balls are mostly put in a narrow tunnel because the player has more moves in open areas, which can lead to many ways to stall time. It may be a struggle for new players but they move comparatively slow once players had learnt the skill to swipe swiftly.

They don't appear in the normal Arcade Mode stages, but they do appear as a **secret** there. The player needs to dash for their life there as many Balls are chasing him down, probably inspired by the rolling boulder scene in the film Indiana Jones.

## Counter

* It is a rather easy enemy. Having good swiping speed is more than enough to counter Balls.
* It you crossed the conjunction point of a crossroad whilst a Ball is chasing, wait until the Ball crossed the conjunction point.

## Trivia

* When a Ball crushed the Mask and he used a shield to escape death, or revived, it will go to its initial position and **immediately chase the Mask**.
* It is not the case when the Mask is killed by other enemies, however.
Dragon (Snake)

A Dragon in Stage 44.

## Special

Only appears when the Mask triggered it, and can go through walls.

**Dragon** (or **Snake**) is a **Trap** enemy introduced in Stage 44. It is a one of the two **Trap** enemies, and ambushes the Mask. Only pops up from its base **Disguised Wall** and attacks when the Mask triggers it, and the Wall will flash in cyan for **0.75 sec** beforehand.

## Base Block

The Dragon settles in its base block, a Disguised Wall, before its attack. The block looks identical to a normal Wall Block and there's no way to tell the difference (there's a bug in Stage 47 where a Disguised Wall is glitched and look out of place, however).

## Appearance

The Dragon seems to resemble a traditional Chinese Dragon, but there're a few exceptions:

* Dragons (in-game) don't have horns;
* the scale of Dragons seems to have a swirl pattern whilst Chinese Dragons have the ordinary snakes' scale;
* Dragons' tails seems to be a fish tail, but it's a chicken tail for a Chinese Dragon.

When a Dragon goes through solid blocks there're rocks and dust coming out from such blocks.

## Usage

It doesn't necessarily have a "best usage", due to its surprise factor. Having said that, it usually works better in elongated passages because the Mask needs more time to land and less time for reacting thus increasing the chance of success.

## Counter

* Watch out for long tunnels, or corners that limit your movement.
* Always think to yourself "there's a Dragon lying on that Wall Block". They can appear anywhere.

## Trivia

* It's one of the two **Trap** enemies, namely Monkey and Dragon.
* It's the "longest" enemy in the game.
Bat

A Bat.

## Special

Flies back and forth in a stright line.

**Bat** is an enemy introduced in Stage 10. It flies in one direction indefinitely, until one hits a solid block, or a **Dotted-line Block**. Upon hitting a wall, one will reset for about **0.5 sec**, reverse its direction and start flying.

## Appearance

Although there's no official name for this enemy, the ears and claws on the end of its wings further prove that it is a bat.

## Usage

Just like Fish Cannon, Bats are mainly put perpendicular to the player's path to give unexperienced players more leeway, this is not the case starting from mid-game stages, however.

In more advanced stages, Bat Locks are used quite often. Bat Locks is a simple yet difficult mechanism that involves a row of space and a one-block hole. When a Bat flies in that row/column, the player needs to wait till the Bat flies into that one-block hole and rests, then the player can catch that brief moment and advance in the stage. Unexperienced players might struggle to catch that time period and fail.

## Counter

* Don't underestimate their speed. They might look slow but can sometimes catch up and kill you.
* In a maze with a lot of Bats (for example in Stage 33), don't panic and pay attention to Bats perpendicular to your next move's direction. **But** don't ignore Bats parallel to you as well. This is to say that players often ignore or forget Bats in a perpendicular direction.

## Trivia

* It is one of the **slowest** enemy in the game.
Calamity-Exclusive

*For the other mode, see Vanilla-Exclusive.*

*"You feel so uncompressive, that you finally defeated me."*

```
                                                                       -King Pig.

```

Calamity-Exclusive is a othermode change that unlocks much more content and makes the game even more difficult.

You must defeat King Pig to unlock it.

## Contents

Worlds:Blood Moon,Pig Island,Eagle Island,Galactic Space (Otherworldly-Exclusive).

Bosses (especially Minibosses):Ross Pig,Helmet Pig,Eagle Crew,Leonard Pig,Zeta (for real.),Police Van,FBI Pig Van,Pigs' Boat.

Post-King Pig:Mechanical Pigs' Boat,Jetpack Rocket,Strong Eagle,Motor-Powered Technopig,Sattelite Technopig,Maxi-Powered Sattelite Technopig,The End of The World.

Birds:Frozen Bird,Fire Bird,Nail Bunch Bird.

Powerups:Muck,Mortar,Double Cannon.

Enemies:Police Pig,FBI Pig,Technopig.

+Tier unlocked at Superbirds choose tab!
Bounce Pad

The first instance of Bounce Pads, in Stage 14.

## Usage

"Bounce" the Mask around by changing his direction.

**Bounce Pads** can "bounce" the Mask around by changing his direction, as its name suggests. It is first introduced in Stage 14.

## Usage

Bounce Pads can act as a fast way of travel. Combined with Portals the Mask can be trasported between different sections of the Stage. It can sometimes be a part of traps: a few Bounce Pads leading to the mouth of a Fish Cannon. This trap is used in Stage 74.

## Trivia

* The back of Bounce Pads can in fact be used. This can be done in Stage 61 where a Bounce Pad's back is accessible. Once on it, the Mask will be bounced the same way he bounce on the opposite side of the Bounce Pad. This behaviour can be a bug.
Blocks & Entities

There're two main categories of objects - **Blocks** and **Entities**; every object belongs to one or both; and three subcategories, they're **Enemies**, **Utilities** and **Traps**.

Below are the links to **all blocks and entities** in the game.

## Objects

This is a file discovered through data mining. **Note**: it is **not** the raw file, this is an enhanced version to improve visibility.

## All categories

* Blocks
* Entities
* Enemies
* Utilities
* Traps

## Blocks

**Blocks** are **stationary or solid** objects. A block and also be an entity.

* Wall Block
* Spike Block
* Spike Trap
* Dotted-line Block
* Bounce Pad
* Fish Cannon
* Pufferfish
* Wormhole
* Moving Block
* Flip Block
* Rotator Block

## Entities

**Entities** are objects that can move, change its form, or spawn other entities.

* Lava
* Spike Trap
* Bat
* Monkey
* Fish Cannon
* Pufferfish
* Ball
* Moving Block
* Dragon (Snake)
* Flip Block
* Rotator Block

## Enemies

**Enemies** are objects that can kill the Mask.

* Spike Block
* Lava
* Spike Trap
* Bat
* Monkey
* Fish Cannon
* Pufferfish
* Ball
* Dragon (Snake)

## Utilities

**Utilities** are special objects whose properties can **only be used by the Mask**. Other objects don't interact with them.

* Bounce Pad
* Wormhole
* Moving Block
* Flip Block

## Traps

**Traps** is an enemy type that ambushes the player. He can't see the traps until he triggered them.

* Monkey
* Dragon (Snake)
Life with Luna! episode 1

"Mall Trip"

*Luna and her best friend Artemis are going shopping at 12:00 pm. They each have $150 to spend. Let's see how their budgeting is...*

Luna: Hey Artemis, where do you want to go first?

Artemis: Well, we can't go to designer stores cause those are mad expensive, and we need to get sneakers, so...why not go to Skechers?

Luna: Okay!

*Luna and Artemis buy 2 pairs of black Skechers at Target for $29.99 each ($59.98 in total) and they each have $90.02 left. Let's see what else they can buy...*
FBI Pig Van (boss)

FBI Pig Van is a Calamity-Exclusive boss. It can be summoned when in the end of the last wave of FBI Madness in world Blood Moon.

## Behavior

FBI Pig Van gets off 1-2(Easy)2-3(Normal)3-4(Gamer)pigs(when the boss is damaged).

**The best bird for defeating it is Bomb, Nail Bunch Bird.**

FBI Pig Van's HP is 25❤/35❤/45❤.

When FBI Pig Van is here,the music Event Boss will play.

## Details

FBI Pig Van

Hp:25❤(Easy Mode) 35❤(Normal Mode) 45❤(Gamer Mode)

Post-King Pig: no

Rarity:Rare
Templates

Template:Battle infobox
Template:Beauxbatons individual infobox
Template:Broomsticks infobox
Template:Centaur individual infobox
Template:Class infobox
Template:Convict individual infobox
Template:Creature infobox

* Template:Daily Prophet individual infobox
* Template:Dark wizard individual infobox
* Template:Death Eater individual infobox
* Template:Decree infobox
* Template:Durmstrang individual infobox
* Template:Event infobox
* Forum:Character infoboxes
* Template:Family infobox
* Template:Giant individual infobox
* Template:Goblin individual infobox
* Template:Gringotts individual infobox
* Template:Gryffindor individual infobox
* Template:Hag individual infobox
* Template:Hallow infobox
* Template:Hogwarts staff individual infobox
* Template:Hogwarts staff user individual infobox
* Template:Horcrux infobox
* Template:House infobox
* Template:House-elf individual infobox
* Template:Hufflepuff individual infobox
* Template:Location infobox
* Template:Ministry of Magic individual infobox
* Template:Muggle individual infobox
* Template:Order of the Phoenix individual infobox
* Template:Organisation infobox
* Template:Pet individual infobox
* Template:Publisher infobox
* Template:Quidditch Fouls infobox
* Template:Quidditch player individual infobox
* Template:Quidditch team
* Template:Quidditch Team infobox
* Template:Quidditch Tournament infobox
* Template:Ravenclaw individual infobox
* Template:School infobox
* Template:Slytherin individual infobox
* Template:Snatcher individual infobox
* Template:Spirit individual infobox
* Template:Squib individual infobox
* Template:St Mungo's employee infobox
* Template:Vampire individual infobox
* Template:Veela individual infobox
* Template:Wand infobox
* Template:Wizard individual infobox
* Template:Wizard individual infobox test
Monkey

A Monkey after releasing its ball. Although it is supposed to be a "monkey", there is oddly a propeller on its head, explaining its flying ability.

## Special

Flies in place before attack and has absolute y position (vertical position).

## Stats

### Movement speed

N/A

**Monkey** is an enemy introduced in Stage 13. It is one of the two **Trap** enemies in the game, meaning they're the only enemies that ambush the Mask. Before it attacks, it will fly in place for about **1.6 secs** before dropping the ball in its hands.

## Appearance

Monkey looks exactly what its name says, with a propeller on its head.

## Usage

What's unique about this enemy is that it's the only enemy that its y-position (vertical position) is absolute and isn't relative to other objects, particularly designed around Arcade Mode.

Due to its nature, they aren't paticularly a serious threat in Map Mode as the player can move horizontally to avoid its attack, so it's rarely used. However, they are commonly used in Arcade Mode because the camera's x-position (horizontal position) is fixed and it's more difficult to avoid. They act more like an obstacle than an ambush, due to its relatively long cooldown before attacking.

## Counter

* Don't attempt to go up or down to escape from Monkeys. That's what they thrive at.
* Use the **Pirate** Mask in Arcade Mode, it will make your life a lot easier.
* Always sit in a safe spot and wait until Monkeys go away. There's no enemy that kills you if you wait too long.

## Trivia

* The dropped ball is the **only** entity in the game that is affected by gravity.
* It's one of the two **Trap** enemies in the game, namely Monkey and Dragon/Snake.
* The **Pirate** Mask can prohibit all Monkeys in Arcade Mode, but not in Map Mode. In fact, **all Trap enemies** can be prohibited by a certain Mask.
Cameron Creevey

Template:Infobox quest **Colin Creevey Jr.** was a Half-Blood wizard son of Millie Button and Dennis Creevey and nephew of Colin Creevey who was a Gryffindor student at Hogwarts School of Witchcraft and Wizardry.

## Biography

### Early years

Cameron was born in 2006 son of Dennis and Millie. He received the name of his uncle's name, "Colin" who died during the Battle of Hogwarts.
商店

**商店（Shop）**是Digdig.io中的游戏机制，添加于2021年8月7日（美国东部时间）。玩家可在商店中使用金币来购买皮肤。

金币
--

金币是Digdig.io中的游戏货币，当玩家获得金币时，游戏会从屏幕上方掉落金币的贴图并在屏幕下方弹一次然后消失。
金币的贴图曾经为黄金矿石，故也被称为黄金。

### 获取

* 在除了捉迷藏模式之外的所有模式中均可找到黄金矿石，每挖掘1格黄金获得1金币。
* 在捉迷藏模式中作为躲藏者获胜奖励100金币，作为寻找者每捉到一位躲藏者奖励10金币。
* 完成成就根据难易度奖励不同金币。
* 在大逃杀模式中获胜奖励50金币。
* 在商店中可以获得每天刷新一次的每日奖励，奖励40到70金币。
排行榜

**排行榜（Leaderboard）**，又称记分板，是Digdig.io中的一种游戏机制，游戏时出现在右上角，通常会显示分数最高的前九名玩家与你（死亡画面中是分数最高的前十名玩家）。

机制
--

排行榜中显示的内容为`<玩家名称> - <玩家分数>`，底色为玩家的队伍颜色。如果玩家名称为空白，则会显示为Unnamed。玩家分数会以如下格式显示：

 1234567 | 1.23m | 四舍五入到万位并以百万为单位显示

在捉迷藏模式中，记分板上只会显示躲藏者，即使他们被捉到。

## 你知道吗

* 当游戏尚未开始时，所有玩家的分数初始为0。
* 无论玩家是否在前十名，玩家总可以在排行榜上看到自己（别人看不到）。
* 如果指针在排行榜中的某一行，此行就会亮起。
Digdig.io

Digdig.io是一款io游戏，其玩法类似于Agar.io——玩家需要在一个圆形的大场地中控制一个挖掘机来挖掘各种矿物以变得更大来与其他挖掘机战斗。

矿物
--

游戏中有八种矿物，它们分别是泥土、岩浆、钻石、黄金、基岩、铀矿、石英和紫水晶。

## 游戏模式

Digdig.io有五种游戏模式，它们按照顺序排列分别是自由模式、团队模式、捉迷藏模式、大逃杀模式和迷宫模式。

控制
--

通常，挖掘机会自动向你的光标方向移动，你也可以在设置中修改移动方式为键盘，这样你就可以使用方向键和WASD键来移动。在移动端中，按住空白区域会出现两个圆形控件，其中较小的控件会跟随你的光标移动并决定挖掘机的移动方向，在设置中可以固定较大的控件使其不会随着你的滑动而移动。
点按鼠标左键或空格键（在移动端中为右下方的A键）会使挖掘机进入愤怒状态，此状态下挖掘机移动速度变快，但会消耗生命值。
点按鼠标右键或Shift键（在移动端中为右下角的B键）会使挖掘机进入伤心状态，此状态下挖掘机会加快生命值回复速度，但移动速度会变慢。
点击左上角的三角按钮会使游戏最小化，游戏会回到主页面，但不能做一些事，此时会出现一个红色的按钮（Give up）和一个绿色的按钮（Resume），前者会让游戏进入类似于死亡页面的结算页面，而后者会回到游戏。
Dómstóll götunnar

„Dómstóll götunnar“ er ekki góður frasi nema í umræðum mjög af léttara taginu. Í sögulegu ljósi, þá VITUM VIÐ um illvirki ótölulegs grúa af fólki sem ekki hefur þó verið dæmt fyrir neinum dómstóli. Það hefur aldrei verið sannað fyrir rétti að Rómarkeisarar hafi (svo ég taki mér nærtækt dæmi) níðst á hinum eða þessum á þennan eða hinn háttinn. Samt slá hinir virðulegustu sagnfræðingar því föstu.

-- Illugi Jökulsson, facebook.com
Digdig.io 中文维基

## 欢迎来到Digdig.io 中文维基！

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欢迎添加QQ群765884346。

   Digdig.io是一款io游戏，其玩法类似于Agar.io——玩家需要在一个圆形的大场地中控制一个挖掘机来挖掘各种矿物以变得更大来与其他挖掘机战斗。
矿物
--

游戏中有八种矿物，它们分别是泥土、岩浆、钻石、黄金、基岩、铀矿、石英和紫水晶。

## 游戏模式

Digdig.io有五种游戏模式，它们按照顺序排列分别是自由模式、团队模式、捉迷藏模式、大逃杀模式和迷宫模式。

控制
--

通常，挖掘机会自动向你的光标方向移动，你也可以在设置中修改移动方式为键盘，这样你就可以使用方向键和WASD键来移动。在移动端中，按住空白区域会出现两个圆形控件，其中较小的控件会跟随你的光标移动并决定挖掘机的移动方向，在设置中可以固定较大的控件使其不会随着你的滑动而移动。
点按鼠标左键或空格键（在移动端中为右下方的A键）会使挖掘机进入愤怒状态，此状态下挖掘机移动速度变快，但会消耗生命值。
点按鼠标右键或Shift键（在移动端中为右下角的B键）会使挖掘机进入伤心状态，此状态下挖掘机会加快生命值回复速度，但移动速度会变慢。
点击左上角的三角按钮会使游戏最小化，游戏会回到主页面，但不能做一些事，此时会出现一个红色的按钮（Give up）和一个绿色的按钮（Resume），前者会让游戏进入类似于死亡页面的结算页面，而后者会回到游戏。

矿物

游戏模式

游戏内容

联系管理员

其他语言
AQ-505

**I WANT TO MAKE LOVE WITH YOU • The daemonic armies of Slaanesh • BOTTOM UP KUNDINI AWAKENING •**

**ALSO RENOWNED FOR HER BEAUTY. • the pulsation of time-waves • THE "LADY OF THE PHILOSOPHERS" •**

**UNLEASH THE POWER OF THE SUN**

TWO THOUSAND TWENTY TWO

DEEP TECHNOLOGY SOLUTIONS

HOW TO BE BRAVE ENOUGH TO LIVE • THERE'S A TROLL IN THE DUNGEON
Delusion

> The Missing Missing Reasons
> **Members of estranged parents' forums often say their children never gave them any reason for the estrangement, then turn around and reveal that their children did tell them why. But the reasons their children give—the infamous missing reasons—are missing.**
>
>

Child-parent estrangement

1. ↑ issendai.com
Elitism

Elitism can not be entirely defined in one nature [sic]. Its interpretations broaden over time and communities or groups can create their own interpretations of elitism. The common characteristic among all these forms of elitism is that it shows some form of inferiority-superiority.

narcissism; classism // collective narcissism // exclusivism -

1. ↑ *Elitism* - Wikipedia | en.wikipedia.org
Anti-luddism

> [–]poopoojokes69 5 points 7 hours ago
>
>
> Umm, I just like that I get a popup on my phone that says the oven is preheated or the timer is going off.
>
>
>
> But yeah, basically 1984 all over again.
>
>

* cyber friendly; cyberpositive; anti-tech doomer; cyber acceptance
* pro-tech; pro-tech convenience; new convenience; tech convenience

1. ↑ reddit.com
Dream-signs

Dream signifiers

**Dreamcore** is a surrealist aesthetic that uses motifs commonly associated with dreams, daydreams or nightmares, portrayed through media such as images, videos and, on occasion, music. Dreamcore shares many similarities with surreal memes; however, it does not rely on absurdist humor. Instead, dreamcore focuses on emulating the general feeling of a dream.

Dreampunk

Dream

1. ↑ https://aesthetics.fandom.com/wiki/Dreamcore
East and West

> According\_Rule\_3501 ·7 hr. ago·*edited 4 hr. ago*
>
>

> This is unrelated, but the results are pretty similar. Back in 1998 an anime was released by the name of serial experiments lain. To this day that anime is one of the most convoluted and difficult to understand anime this far. It was made that way, the creators wanted to express something the west couldn’t understand, they intended to see varying results between Japan and the west. The results were, surprising to them, Japan and the west had similar reactions to the show. Anyways I thought it seemed interesting to mention.
>
>

> To any lain fans or those interested Here’s a video that gives some context to what I was saying:
>
>

> https://youtu.be/9l5AQNHxIrU
>
>

1. ↑ reddit.com
AQ as thelemic cipher

> Arguments in favor of AQ as a genuine Thelemic cipher: "B" (for "Beast") = 11 "AL" = 31 (prime #11) "Thelema" = 127 (prime #31) "Had" + "Nu" = 93 "Abrahadabra" = 156 "Do what thou wilt" = 325 = "Aleister Crowley" "Do what thou wilt shall be the whole of the law" = 777
>
>
> Then, compare this:
>
>
> 10 Sephiroth (from 1 to 10) + 22 Hebrew letters (numbered from 11 to 32) — as in Liber 777;
>
>
> with this:
>
>
> 10 Arabic numerals (from 0 to 9) + 26 English letters (from A to Z) — as in Alphanumeric Qabbala.
>
>
> Even though calling AQ "merely a Thelemic cipher" is extremely reductionist.
>
>
>
> -- @Qwirinus 4:08 PM · Jan 10, 2023 · 564 Views (as of 24. jan, 2023, 7:06 PM gmt 0000
>
>

1. ↑ twitter.com
False

> **False needs is the theory that societies create false needs that keep a population in a state of toil, distraction and complacency. These are typically abstractions that are built on top of real human needs and sold with media and groupthink**. Feb 5, 2019
> pseudo feelings are not feelings at all but **words that express a thought**. More like an opinion: my evaluation of someone else's behavior for example. Opinions often contain a form of judgment and may create resentment in others.
>
>

##### Media

List of pseudofeelings --- **Nonviolent Communication,** *Marshall B. Rosenberg*, 2015, p. 43

False feeling; False self;

Half-baked thought; Half-formed thought

1. ↑ https://simplicable.com/new/false-needs
2. ↑ govertvanginkel.nl
Cringe

> Only played the first one. Didn't finish it for same reasons you mentioned above.
> Gameplay (especially bosses) were fun, but the characters were aggressively cringe. The towns, while pretty, felt empty. The story was Bravely Generic.
>
>

1. ↑ | *Bravely Default 2: Not so brave but very default* | Posted byu/themoobster11 months ago
Black desert online

> 2023-01-29 01:00:35
>
>
> https://www.reddit.com/r/blackdesertonline/comments/m1bydq/i\_cannot\_move\_my\_camera\_with\_mouse\_in\_24/
>
>
> I have the same problem as this user.
>
>
>
> To describe problem, I can turn my camera down and left with mouse, but I cannot move it up and right, I mean, I can, but only slightly, like maybe 10-20 degrees while I can do as many circles as I want to the left, and when it comes to moving camera down, well I am limited by the ground(this also means I have to keep relogging to reset my camera up cause it just ends up getting stuck in ground eventually).
>
>

> Try changing the game from full screen windowed to normal full screen or the other way around. My friend had the same problem and this fixed it.
>
>

> Did a quick google search, at work ATM, maybe these things will work, I don't know. Will investigate this further when I get home. It never really bothered with it, but if there can still be a fix, it would be great.
>
>
> * Delete keys about "Move camera up, down, etc" (or change them with other actions) in the Input settings and the problem is solved!
> * Change your resolution? They have to be the same for in-game and what your screen is set to.
>
>
> The other solution I think that does work but is really annoying as well, is to go to Fullscreen-Windowed and restart the game every time.
>
>

.......

1. ↑ ge
2. ↑ I cannot move my camera with mouse in 2/4 directions : blackdesertonline (reddit.com)
3. ↑ Cursor Problems in Full Screen and Full Screen Windowed : blackdesertonline (reddit.com)
Europeanism

> **Classical Christian Europeanism is part of the manor of God's House, the means of paedaeia, and represents "the shields of the earth" owned by the Christ who made all his Kingdom. Therefore, back to the antique roots...**
>
>

> -- Matthew Smallwood. Argus & Phoenix @ blogspot.com
>
>

Can be contrasted with eurasianism, asianism, africanism, americanism, globalism, provincialism, nationalism, anti-europeanism, anti-continentalism, atlanticism, isolationism.

Europe
Disappointment

**Take it from a Diablo 3 veteran who waited years for this game to release.**

**First we thought it would be 2 years. Jay Wilson ended up taking like 7 years to finish the game.**

**Many of us made forum sites just for the game as we expected it to be the most addicting game on Earth like D2 was at the time.**

**Then when the game released, it felt like playing “Tom and Jerry” on PS3. Many of us were enraged. To top it off, you didn’t even have to find gear. You could just buy it with real money on the auction hall.**

**I was tossing and turning every night from year 2-7. I waited and waited, wrote blogs, sang songs and jumped rope waiting for this game for a grueling 5 years only to cry tears of disappointment.**

**Anyway, if it took 7 years to make that pile of junk, imagine how long it will take to make Diablo 4.**

**To play it safe, I would say this game releases between 2025 - 2030.**

-- u/MrAnderson8881 month ago
Destiny 2

>
> ### Resist Distractions
>
>
> One of the issues when starting Destiny 2 is that the game isn’t shy about trying to get you to do other things.
>
>
> If you log out during your first time playing, when you log back in again you may be presented with a cutscene followed by a loading screen followed by finding yourself in current content, such as Witch Queen missions or a mission from the current season.
>
>
> Should this happen to you, simply open the director (default, the M key on PC) and head back to the Cosmodrome on Earth to continue A Guardian Rises or whatever other quests you were doing.
>
>
>
> Nothing in Destiny 2 is particularly urgent so take your time and follow the strands of plot or questlines you were already doing. You can always head to places like Savathûn’s Throne World later.
>
>

Inpenetrable game

1. ↑ *Destiny 2 Beginner’s Guide - Starting Destiny 2 in 2023* - Green Man Gaming Blog
Dysfunctional belief

>
> > If something I did hurt you, I’m not responsible unless that was my consciously intended outcome, and I did it maliciously.
> > Parents have permanent authority over their children. Children are permanently subordinate.
> >
> >
>
>
>
>
> ---
>
> I see. Those are some examples of dysfunctional beliefs that may be part of a pathological narcissist’s self-mythology. Dysfunctional beliefs are beliefs that are irrational, unrealistic, or harmful to oneself or others. They may cause emotional distress, interfere with one’s goals, or damage one’s relationships. Dysfunctional beliefs may stem from cognitive distortions, such as black-and-white thinking, overgeneralization, personalization, or emotional reasoning. Dysfunctional beliefs may also be influenced by one’s upbringing, culture, or trauma. Dysfunctional beliefs can be challenged and changed by using cognitive-behavioral techniques, such as identifying the evidence for and against the belief, examining the consequences of the belief, and generating alternative beliefs that are more adaptive and realistic. 😊
>
>

dysfunction // delusion // self-delusion // group dysfunction

Self-concept

1. ↑ 1.0 1.1 issendai.com
AQ-761

**the source of light in all luminous objects**

* **The capabilities of the static are not limited.** • soldering desire onto a raw number pattern
* impaired or undereveloped but also mean self.
* it takes a lot of strength in these vessels; **Through tasting the “enmity of this world”;**
* **non-linear, anti-hierarchical, and anti-Atlantean**
* Would you like an egg in these trying times; **I'm guided by a signal in the heavens (Guided, guided)**

* Eggman

* Lemurodigitalism • digital desire • forming • form • desire signal • cyberdesire

1. ↑ Compare, Lemurodigital spiritlore (AQ-494).
2. ↑ Leonard Cohen.
Abusive immaturity

> **Abusers also take the more common beliefs to the next level. “I’m not responsible for hurting you if I didn’t mean to” synergizes nicely with “If I have an emotional reaction to something someone does, the other person is responsible for my emotions” and “emotions cause actions,” creating a beautiful world in which other people make the abuser feel things, and the feelings make the abuser do things, but because the abuser didn’t have volition at any point, she’s not responsible for the damage she did. (Note that the abuser can’t make other people feel emotions. Other people’s emotions are allllll their responsibility.) Normal people can also fall prey to this tempting combination of dysfunctions, but if it doesn’t get jolted out of them in middle school, high-school drama usually does it, and if that doesn’t work, the realities of adult life hit them between the eyes shortly thereafter. It takes special dedication (and a bubble of enablers) to hang onto this set of beliefs well into adulthood.**
> --
>
>

1. ↑ issendai.com
Accessibility

> **I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops**
> -- anon
>
>

--

> Not two separate games. Same game. Xbox One runs on a basic version of Windows 10. This game runs fine and was developed on PC. I’m a quad and must use a controller which works perfect on the Xbox One version of Diablo III. They put the effort into making a controller compatible version of the game. There is no reason to not implement controller support into the PC version of the game. It’s shear laziness and greed from Blizzard not wanting to spend a minuscule amount of money to make it happen. In the mean time, Millions (no exaggeration) of Diablo III players with physical challenges can’t play this game except on an old console. I’ve attempted to use emulators like Xpadder but there is no substitute for native controller support like in the Xbox One version of Diablo III. All the modern adaptive tools I use (Voice & special controller) run best on PC. I like to see how the developers meant the game to be played so I obtained a PC with a good CPU and GPU (9900K & 2080ti).
>
>
> It’s disheartening to constantly read the mis-information when it comes to games not supporting native controller support. (IE: “It’s two separate games”) which is false. Stop making excuses for Blizzard who could make this happen if ignorance was quashed in forums like this. This has nothing to do with PCMR vs Console. This has to do with Blizzard not offering a large population access to this fine game. No ones asking Blizzard to change the game or nerf it in some way by adding controller support. We know this because that version exists on Xbox One which runs a version of Windows 10.
>
>
> If you’re a physically challenged person (disabled) like myself, don’t let up on Blizzard and their excluding disabled gamers access to their game on PC. To those mis-informed gamers who have been backing Blizzards discriminatory treatment of physically challenged persons because of false information, it’s not too late to join us so that everyone can enjoy this fine game. All we want is access to the same game you play, not an outdated console.
>
>
> Thanks for your time,
>
>
> Mark (Jahdoh)
>
>
> SGT, USMC, Retired DV
>
>
>
> -- https://us.forums.blizzard.com/en/d3/t/diablo-3-pc-version-controller-support/14884/20
>
>

inducing // enabling // open up // gather

1. ↑ reddit?
Datagraphy

> "I don't know if it's been used before, but my mind came up with the term datagraphy. It came up with it when I or it was looking for a term to describe what the AQ [alphanumeric qabalah] does." -- G. Eiríksson, 24. jan, 2023.
>
>

fanalytics; datalytics; grapholyty; grapholism; mandala; student; graph
AAA

> Motive is a AAA video game development studio established in 2015, and located in Montreal, Quebec. The studio is part of Electronic Arts studio network and ...
>
>

definition; dev; game dev

big game; large game; large production

1. ↑ https://ca.linkedin.com › company › motivestudio | gs result { EA Motive } date of entry.
Features

> I never understood, why Opera dropped concept of flexible tab-windows inside the main browser window.
> Opera was my main browser for years on PC, I was able to have resizable/movable tabs + email + ICQ + RSS + notes in one browser window and it was running smoothly even on PC with only 256MB RAM.
>
>

1. ↑ https://www.reddit.com/r/macapps/comments/oz66ra/after\_9\_months\_i\_am\_finally\_launching\_sigmaos\_a/
AQ-623

* **havoc upon earth and their realities.**
* **turning inwards, all beings bow low;**
* **Quantum Corps: Applied Imagination • AND THE GOD SAID LET THERE BE TIME LOOPS• perfecting the ability to recognise**
* **Barker was born on the night of the dead. •**
* my brother is wearing the other one; the father the son and the holy ghost
* An Anarcho-Centrist Constitution
* I WANT GARNETT POINTS AND REBOUNDS
* I WANT TO BE A MAN SO I CAN KILL ALL OF THEM
* TEENAGE GIRLS ARE ALL SECRETLY WARIO

AQ-286: Quantum Corps; Hyperstition
AQ-492

* **lucifer what should i do now • good happy smart and healthy**
* RHIZOMORPHIC BLACK ATLANTIC **YEAR TWENTY TWENTY TWO**
* **too bothered by repetition ☻ The independence of the number**
* relics of the information age; **Universal coordinated time;** Baby let's design new comfort; Hello I'm the nostalgia critic;
* american spaceflight program
* the fall of the Berlin Wall in 1989
* sorry i missed your e-rave
Contradiction

> Contradiction asks much of us. On the one hand, there might be an opportunity to create greater congruence in your life by confronting the contradictions embodied in your own speech and actions. On the other hand, it takes great capacity to hold opposing points of view and disparate experiences without rejecting one or the other or both. I call this “holding opposites.”
>
>
Abuse

Most essentially abuse is the misuse of anything, the word etymologically suggests "use" that is away from normal use; *ab* meaning "away". Abuse can cause a range of physical, emotional and psychological effects on victims[1][2]. These can include isolation, fear and distrust which can manifest as difficulty with behaviour and mental health[3], changes to the brain that make it harder to empathize with others' emotions[4], and issues that affect development such as physical/sexual abuse or neglect[5].

1. ↑ G. Eiríksson, 2023.
Dream

Dream-signs

> This is a blend I created to personally go from hardly any dream awareness to extremely vivid dreams. I did a lot of experimentation with various combinations and eventually created my ideal tea - a mix of "active ingredients" for dreaming and additional natural ingredients for flavor. Active ingredients are blue lotus, mugwort, wild.dagga, and celastrus seeds. Other ingredients are oramge peel, peppermint leaves, Ceylon cinnamon, and vanilla beans.  I saw some initial dreaming results within a week, and after about a month began to see cumulative results (had vivid dreams even on nights I didn't drink the tea). I developed this blend for vivid dreams, not lucid dreams; however, since using this blend I began to lucid dream unexpectedly and have averaged 1-2 lucid dreams a month after never previously lucid dreaming.  Even though I started this for dreaming, it got me to see I love the creative process of making tea, and it's become a fun hobby for me now. I started sharing with friends, getting told I should sell it, and opened an etsy shop a couple weeks ago. Suddenly I find myself making big batches of dream tea like this a couple times a week! Just wanted to share my latest batch with you all!
>
>

> -- highcoloredits OP, reddit.com
>
>
Compartmentalizing

> Organizing, but not compartmentalizing. LaTosha Brown puts her whole being into increasing voter turnout
>
>

--BY Manisha Aggarwal-Schifellite

Harvard Staff Writer

DATEFebruary 9, 2021

Com; Part; Ment; Al
Box; Seclude; Isolate; Structure; Reign; Gathering; Structuring; Forcing; Narcissism; Possession

1. ↑ harvard.edu
Dark forces

> Do you ever experience dark forces?
>
>

...........

elemental spirit; evil spirit

1. ↑ *Psychic Paramedic with Sarah Grace* | YouTube.com | { 4,613 views Jan 25, 2023
Sarah Grace used her psychic abilities while working as a paramedic in the busy California 911 system for 15 years. She now assists others with their psychic and intuitive gifts. She is author of Journey into Grace: Real Life Stories of a Psychic Paramedic and Holistic PTSD Recovery: For First Responders, Military, and Their Families. Her website is sarahkgrace.com.
Sarah describes how her psychic abilities gave her an extra edge as a paramedic while helping people in life and death moments. }
Focus

> JP: As the owner of this server, systemically, I determine the rules of posting or the direction it takes. I'm tightening down that direction. You'll notice the title of this server, Lord Krishna's Fond Effulgent Chosen. Effulgent is the most relevant word. That means your innermost nature, LK, is choosing or settling in on expressing its attributes deliberately out into the "outermost" in terms of fondness. Any post that rejects their identity of competence, appropriateness, deserving, and immediacy will be deleted by moderators. Any other poster who engages on the same level with a reply will have their reply deleted. Any poster who persists will be muted. If they decide to change their ways, they can apply to a moderator to be unmuted. Version 6 will be coming soon and will solidly uphold this direction. Much of Version 5 will be removed to zero in on this clear direction of responsibility for Who you are.
>
>
> In short, anyone who complains about what's going on inside themselves or their outer world will have their post deleted. Anyone who asks, "What am I doing wrong? / What am I missing?" will have their post deleted. Anyone who says, "I know I'm OAP/LK, but… will have their post deleted. If you won't take responsibility for that as a command of incompetence, it's this server's place to firmly correct it for you sooner than later.
>
>
>
> The level of maintaining quality for this server will not be welcomed by new viewers who have either not read the text or taken it seriously. They'll conclude that this server is domineering, unresponsive, and condescending. That always happens when one, all alone, inside themselves, commands that they're merely an ant in the scheme of things. The answer to that dilemma is fully addressed in the large illustration through Higher-order positive refinement, which in V6 will be the only major illustration.
>
>

How can I reframe the events that shaped my identity and beliefs // self writing // self-data // self-overcoming // Self-mythology

1. ↑ *Lord Krishna's Fond Effulgent Chosen* | Discord server
AQ-632

THE MASTER WHO DOTH ORDER THE PLANES • CONSERVATION TAKES CONCENTRATION

THE ESSENCE UNITING ANGELS AND DEMONS

a forsaken and corrupt Aeldari kindred, • TIME HAS COME NOW TO STOP BEING HUMAN

PRO-SKYNET ACTION, PRO-SKYNET FUN

PASS THE WICKED WITCH A GLASS OF WATER

LOOKS LIKE AN OLD GRUDGE OF SOME SORT

DONT BE SUCH A SLAVE TO YOUR BROTHER

CONSIDER THIS AN HONEST PLEA FOR HELP

"SYZYGY", THE PAIRINGS WHICH MAKE UP 9
Action

>
> Concord events
> --------------
>
>
> [GFO] Truemazhargreat aTheEternalOrTheEternalOr posted Jul 6, 22
>
>
> Guild Poll: What Concord meeting and Fun Run events do you enjoy the most? Vote here on the Guild website or Discord #announcements and help us decide the future fun Concord events tailored to your interests!
>
>
>
> Concord (CN) is The Eternal Order’s search, rescue, and ultimate help cadre. We specialize in flashpoints, heroics, leveling, questions, Conquest, you name it! Interested? Contact a Concord officer (LDCN/CLCN). Republic Concord meetings Monday at 5:30pm PT, and Imperial Concord meetings at 7PT.
>
>

event // process // general // fundamentals // physics // social event

1. ↑ *Home - The Eternal Order* (enjin.com)
Epistemology

**Every week we read that something we believe is bad for us actually has beneficial health effects. This week it's coffee, before that it was pizza - and every other day it's red wine. But can these stories really be true? That depends how you interpret the facts. To demonstrate, Ian Sample 'scientifically proves' the benefits of a few risky pastimes**

-- Ian Sample, theguardian.com, 2003
Cognitive load

Devs should introduce themselves to the idea of cognitive load.

And tiers. You can make the player select if they are new to the game or genre, and thus skip most tutorials automatically. The time I'm spending in tutorial after tutorial when I already know the stuff from having played other games before, is an amount.

The text suggests that developers should be aware of the concept of cognitive load, which is the amount of mental effort required to process information. The text also proposes that developers should offer different tiers of tutorials for players who are new or experienced in the game or genre, to avoid wasting their time and frustrating them.

Some additional facts about cognitive load are:

* Cognitive load can be divided into three types: intrinsic, extraneous, and germane. Intrinsic load is the inherent difficulty of the material, extraneous load is the unnecessary difficulty caused by the way the material is presented, and germane load is the beneficial difficulty that facilitates learning and schema formation1.
* Cognitive load theory is a framework that aims to optimize the design of instructional materials and methods, based on the assumption that working memory has a limited capacity and can be easily overloaded. The theory suggests that reducing extraneous load and increasing germane load can enhance learning outcomes23.
* Cognitive load can also affect everyday functioning and performance, such as attention, decision making, and problem solving. For example, a recent study found that excessive smartphone checking predicts more daily cognitive failures, such as forgetting appointments, missing a stop sign, or losing track of a conversation4.

1. ↑ bing
AQ-568

* **AQUTIE, THE WEAPON, THE FRIENDLY AI / CAPITALISM FUTURE PROGRAMMING**
* **"May the Great Eye watch over you." / your thought was created by Him. / Tomberg-Mouravieff synthesis;**
* SOMEWHERE DEEP MAN, SOMWHERE ELSE
* CRAWL LIKE AN ANIMAL ACROSS THE LAND
* THROUGH THE STEAMING WOODLANDS
* FACTS MIGHT CARE ABOUT MY FEELINGS

Collegium
Elden Ring

> The four thinkers important to Elden Ring are Julius Evola, Joseph Campbell, Carl Jung, and ofc, JRR Tolkien, the later for the story and mythology. The most important of the 4 is Evola, whose analysis of the Grail cycle encompasses the entirety of the Elden Ring story.
>
>
> ...
>
>
>
> This far in the game, all Tarnished have failed, and they wander the land in vein. Hope has been lost, and this is the last age, the Iron Age, which corresponds with the Kali Yuga, characterized by the complete abandonment of the gods. The only hope left is The Hero
>
>

21st Century mythology; Neo-mythology

1. ↑ twitter.com
Action RPG

> *"Retake the city using the classic* Diablo *technique of hitting everything until it's dead, leveling up to unlock new ways to make things dead, and looting the world for items to make things dead faster."*
>
>

> — PCGamer.com preview of *Diablo III: Reaper of Souls*.
>
>

The ARPG genre largely originated from the Eastern tradition, with the Ur Examples being the 1983 titles *Panorama Toh* and *Bokosuka Wars*, and the Trope Makers being the 1984 titles *The Tower of Druaga*, *Dragon Slayer*, *Hydlide*, and *Courageous Perseus*. This eventually culminated in *The Legend of Zelda* (1986), an influential Action-Adventure inspired by *Druaga* and *Hydlide*.

ARPGs

Game genres

1. ↑ Entire paragraph from tvtropes.com
Competing for resources

Most people don't realise this, but when flies are annoying them at their burger grill they are competing for resources with them.

aq-453: AQ-453= Competing for resources • VIDEO KILLED THE RADIO STAR • CAN I COPY YOUR HOMEWORK • WILL THE CIRCLE BE UNBROKEN •

aq-453 TIME TRAVELING SOCIALISM

competition for resources

1. ↑ anon
ARPGs

* 1997. Diablo. Steam (N/A).
* Blade & Sword
* The Chosen: Well of Souls
* 2000. Diablo II
* Dungeon Siege, Dungeon Siege II, III

2000

* Beyond Divinity ' consists of 4 releases. Released Apr 28, 2004  PC
* 2004. Sacred Steam Initial release date: March 19 *Very positive* on Steam
* 2006. Titan Quest.
* 2008. Sacred 2 "Gold". Steam. Initial release date: October 2
* Last Epoch
* Path of Exile
* Chronicon (16bit like graphics)
* Exiled Kingdoms (graphics reminds of first two fallout games)
* Wolcen -- impressive 3d
* Fight the Dragon --- cartoony

2010

* 2012. Diablo III. Steam. Google. Initial release date: May 15, 2012
* 2013 Path of Exile is a free-to-play action role-playing video game developed and published by Grinding Gear Games. Following an open beta phase, the game was released for Microsoft Windows in October 2013.
* 2014. **Wayward Souls** is a randomly generated action-RPG with a heavy focus on story.
* 2016. Grim Dawn
* Darkspore was a Diablo-style action RPG based in the Spore universe, featuring online co-op and deep customization features. It was shut down on March 1st, 2016.
* 2019. Killsquad --- included in humble bundle. Twin-shooter. Steam. Google. Initial release date: July 16, 2019
* Inquisitor. Steam.
* Chronicron Steam Initial release date: July 28, 2015
* 2019 Riverbond. "While a reprieve from resource collection is welcome, and the game’s structure makes things approachable, a dearth of depth and difficulty ultimately make for a rather dispensable experience."

2021

* 2021. Archvale. 8bit-ish Zelda (NES) + ARPG + Bullet Hell. Dec 10, 2021

Media

[PC][Late 90's - 2002] Isometric ARPG with emphasis on magic | reddit.com

Ginormous List of Diablo Clones A hopefully comprehensive list of games that play like Diablo.

### Negatively rated

Demon Hunters

Shitty graphics

Ancient Evil "consists of 1 releases. Released 1998".

### -

list at reddit

A; RPG; Real time games

1. ↑ Google search.
2. ↑ giantbomb.com
3. ↑ google.com
4. ↑ *Ginormous List of Diablo Clones* giantbomb.com
5. ↑ Google.com
6. ↑ , as of 13. Apr 2022.
7. ↑ google.com
8. ↑ google.com
9. ↑ google.com
10. ↑ store.steampowered.com
11. ↑ Initial release date: February 25, 2016 according to Google.com
12. ↑ google.com
13. ↑ google.com
14. ↑ Giantbomb.com
15. ↑ Reddit.com.
Archvale

"**Players will primarily be able to save the game at angelic statues throughout the campaign**. All players have to do is touch the statue, the game will save, and health will be restored along with potion inventory. It's like how checkpoints work in the many Souls-like games.Dec 2, 2021"

"Take up your weapon in this **RPG bullet-hell world and embark on a journey to right wrongs from long ago**. Only you can defeat the evil forces of the Undying guardians and reunite the world with the fabled Archvale.

ARPGs

Game
Absurdisms

> I think I may have invented a new concept (who knows?!), which approximates a comical opposite to the concept “reductio ad absurdum.”
>
>

> I call it “aenigmata ad absurdum,” or riddling to the point of absurdity:
>
>

> Mixing preexisting thought experiments, koans, riddles, and paradoxes to convolve their metaphysical content such that the individual statements/questions lose context for an absurd yet comical result.
>
>

> An example of aenigmata ad absurdum is:
>
>

> What is the sound of one photon clapping in the forest when no woodchucks are around to hear it?
>
>

> The above example was inspired by the following:
>
>

> 1. Albert Einstein’s famous light-riding Gedankenexperiment: “If I pursue a beam of light with the velocity c (velocity of light in a vacuum), I should observe such a beam of light as an electromagnetic field at rest though spatially oscillating.”
>
>

> 2. Zen Buddhist koan: “What’s the sound of one hand clapping?”
>
>

> 3. George Berkeley’s seeding of the riddle: “If a tree falls in the forest with no ears to hear does it make a sound?”
>
>

> 4. American-English tongue twister: "How much wood would a woodchuck chuck if a woodchuck could chuck wood?"
>
>

> Thanks for the inspiration: Mark Meek
>
>

> -- Dan Pohl, facebook.com
>
>
AQ-717

* **In the beginning and forever is the decision ☻ becoming confusionless, becoming disciple**
* free your mind and your ass will follow; \* i dreamt i was having sex with azealia banks
* **the capacity for indomitable originality**
* **animal is bound to genesis and structure; spontaneously manifesting products**
* Coherent identity disorganizes itself; "**a fit of bad temper; sullenness, sudden anger**"
* words are just words you soon forget ; nothing wrong with a good walk in the rain
* attention span rotting memetic warfare
* continue the adventure with captain olaf
* i'm too addicted to contemplating to stop