Patch 1.030

*Patch 1.030* was released on 2017-06-02  with a focus on preventing potential future errors with improving scripts and back-end coding.

## Game updates

* Changes made to text files and how text fetching occurs:
	+ faction descriptions transferred from descriptions.txt to logs.txt to remove duplicates.
	+ Ship Descriptions transferred from descriptions.txt to logs.txt to remove duplicates.
	+ Ship Description KN is now referenced in the .shp file.
	+ When no ship description is available, default text is shown, "No Data Available".
* Changes made to the Geminipedia scripting:
	+ To display a Geminipedia entry for a ship, the ship has to be manually added to the *AddEntry* script to prevent errors from being logged needlessly.
	+ To display an Anomaly entry, the anomaly has to be manually added to the *AddEntry* script.
	+ To display an asteroid field entry, the asteroid field has to be manually added to the *AddEntry* script.
	+ To display a faction entry, the faction has to be manually added to the *AddEntry* script.
	+ To display a planet entry, the planet has to be manually added to the *AddEntry* script.
	+ to display a region entry, the region has to be manually added to the *AddEntry* script.
* Optimized script loading to increase performance & prevent potential future bugs.
* Added a new option in the settings, "Skip Dock", to skip the docking/landing cutscenes.
* Fixed a glitch where the wrong reason for being unable to board structures was being displayed.
* The final waypoint in a waypoint chain on the starchart is now properly updated if the target changes it's position, such as by merging with a fleet in motion.
* Fixed a text formatting error that would add a colon where it shouldn't (-,400).
* Fixed several errors in the Customization panel when using a controller.
* If you have the UI disabled (F11), the game will no longer freeze when a dialogue pops up, and the interface is automatically reinitialized.
* Being hit with a heavy weapon no longer deactivates cloak.
* Fixed an issue where an anomaly would follow you while docked if there was an anomaly near you when you initiated docking.
* New game files from mods are properly loaded and shown at launch.
* The loot panel now uses the proper icon size.
* Adhara, Apollo, and Poseidon are now available for purchase from the New Sagittarius station, near Hogosha.
* Fixed a glitch with several menu buttons having their icons incorrectly colorized.
* Fixed an error that would make the Proxima fall into enemy hands.
* Corrected an issue where giving the GoTo command while on the un-paused Starchart meant that the auto-pilot wouldn't properly set power distribution to the engines for Sublight travel.
* Rebuilding Warmasters no longer costs Materials, however the Credits cost has been increased.
* Proxima is now calculated into the battle power only after it arrives.
* Corrected a bug where trading in a captured ship for materials sometimes didn't yield any materials.
* Corrected a bug where the Convoy defense mission could break down if the last ship was captured.
* Added fullscreen support for the custom movie panel on 4K resolution.
* Removed limit for ship naming conventions.
* Corrected text errors in the English & German localization.

## References

1. ↑  Forum, (EDIT) Warlords Update v1.030 QUICKFIX 2017-06-20