recursal/Fanatic-Fandom huggingface dataset:
List of My Favourite Classroom episodes

These are the list of My Favourite Classroom episodes.

## Start With A Seed

1. **The First Beginning**: Lezza tries to find a correct classroom for the first day of school.
2. **Crazy Crossroads**: Lezza and their friends are going out to Freshdip Cafe, but things get pretty wrong eventually.
3. **A Little Bit of Overheat!**: A new student named Overheat has arrived at Everwood School. She behaves very badly by interrupting lessons including Mr. Wellbloom.
4. **Inspiradio**: Soft-Mailbuddy delivers a strange talking boombox called the "Inspiradio" to Lezza and Carnation.
5. **DJ Boom Basher**: The Inspiradio suddenly transformed into a horrifying mind-controlling demonic robot which almost controls Soft-Mailbuddy and the world. Will the gang help Soft-Mailbuddy break free from the decibel destruction?
6. **The Growth of a Flower**: TBA
7. **Break Time + 6**: TBA
8. **Coffee Box**: TBA
9. **This is a Job for Wood Novice!**: TBA
10. **Scared to Be Un-Lonely**: TBA

## Trivia

* As of Wednesday 10th June 2020, the episode titles was accidentally leaked.
	+ Around Wednesday 18th August 2021, the episode titles sometimes rename.
My Favourite Classroom Wiki

*"Oh, hi! Welcome to My Favourite Classroom Wiki!"*
#### *- Mr. Wellbloom*

Welcome to My Favourite Classroom Wiki! This wiki is dedicated to ***My Favourite Classroom***, the animated series created by Saajid Hussain. This story is about Lezza Lightmid, a 12 year old girl who meets his classmates, Mentor's Inc. students, flowers and many more! Join Lezza and their fairweather friends on a big crazy adventure around Everwood like you never seen them before!

## Getting Started

If you want to start editing this ***FREE!*** wiki, you must read the Rules and Regulations first.

## Other Favourite Links that aren't part of My Favourite Classroom

* Kelestiol Adventures Wiki
* Super Creator: The Series Wiki
Delegado Camilo

Camilo é um dos principais antagonistas da novela A dona do pedaço. Ele forçou a influenciadora digital Vivi Guedes a se casar a força com ele sob ameaça de prender o homem que ela ama. Delegado, ele é também um funcionário corrupto que passa as informações da delegacia para um site de noticias secretamente.
Berta

Berta é uma antagonista menor na novela A dona do pedaço. Sempre agindo ao lado de Camilo, ela fingiu ser amiga de Vivi após descobrir seu caso com Chiclete, apenas para contar tudo ao marido dela e ela bolar seu plano de vingança.

Ela é interpretada por Ana Lúcia Torres, a mesma que interpretou Débora Saboya, em Alma Gêmea.
Drowsiness

The crystallized look of Drowsiness penetrates Lenin's mind

## Description

Drowsiness is one of the five symptoms of depression that affects Lenin in his life, he is also the second head of the game and the head of the region of nausea fields.

Drowsiness is the transformation of Dimitri into a shadow of the symptom of depression.

## Appearance

Drowsiness has an almost round form of floating shadow, with eyes shaped like blue crystals, sharp pointed teeth, long and evil smile, two white and pointed eyebrows that stand out above his head, on the back of his head have two spikes punctuated more puequenos than those in front, with small arms of five claws.
Dimitri

Dimitri as he appears in the game's second and final poster

Dimitri is a sheep who resides in Sapphire Castle, though it is suggested that he traveled to the fields from a faraway land. He is the major antagonist of the second area and represents Drowsiness.

## Description

Dimitri is a short, most likely elderly sheep dressed in an odd ceremonial-esque robe and hat with orange hair presumably underneath. He wields the Staff of Dreams, a long staff with a large Z emblem atop it.

### Abilities

Being the Priest of the Dream, Dimitri possesses several sleep-related powers that range from hypnosis to various other things (it isn't explicitly said what he does to escape his cell should the player choose to not free him). His staff also induces drowsiness by coming into contact with someone as displayed in his boss fight.
Abandoned House

Abandoned House in the woods, with overgrown vines and plants. Who knows what's inside?

### Spawn

Forest, Deep Woods, Dead Woods, Swamp, Overgrown Swamp, Roofed Forest, Dark Woods, Taiga, and Snowy Taiga

### Dangerous

Yes

The abandoned House spawns in the Forest biomes, it appears abandoned and overgrown, with lots of spiders on and around it.

Inside, there are a total of 5 Chests. There are two upstairs, two downstairs, and one in the basement. There are three hidden mob spawners in the house, so a player must find them to stop them from spawning. There is a cover of rotted wood in the bottom floor, that falls into a basement. Inside the basement is an extra skeleton spawner, and exactly one Creeper. In the trapped chest in the basement, it will shoot a poison tipped arrow at you if you open it. Inside the loot chests are no more than 6 of these items, plus 4-8 Cobwebs inside each one.

Seeds

Rotten Flesh

Rotten Oats

Rotten Sweet Potatoes

Rotten Tomato

Iron Hoe

Emeralds

Topaz

Peridot

Ruby

Sapphire

Novice Spell Book

Books

Sticks

Gold Ingot

Saddle

Rotten Egg

Iron Pickaxe

Stone Pickaxe

Torch

Leather Cap

Leather Leggings

Chainmail Chestplate

Flint and Steel
Umbrella

The Pink Umbrella in the inventory

## Description

It is a very useful object in Illusion Village when toxic rain falls on the town, in addition this object is manufactured by Lenin with the help of Magnolia in his house.

## Umbrella manufacturing Materials

The umbrella consists of five items that are obtained in Illusion Village these are:

* Iron Pegs
* Soldering Iron
* Sewing Machine
* Sewing Line
* Rough Fabric
Remembrances

## Description

Memories are images of experiences that Lenin has throughout his adventure with the other characters throughout the game, which are mostly good and also bad ones.

## Obtaining

There are ten memories in the game eight are for positive actions and two for negative actions.

For the most part you get good actions with the other characters and also for decisions made.

These are:

* First Remembrance
* Second Remembrance
* Third Remembrance
* Fourth Remembrance
* Fifth Remembrance
* Sixth Remembrance
* Seventh Remembrance
* Eighth Remembrance
* Ninth Remembrance
* Tenth Remembrance
Jackson

Jackson with thumb up and a smiley face thanking Lenin's help. (This is also the Seventh Remembrance)

## Physical description

### Gender

Male

Jackson is a lion who goes to Samiga High alongside Lenin. He's a basketball player and considered to be the most popular student at school, garnering the attention of a few female students in the process (though there's only one that he truly likes).

## Seventh Remembrance

Jackson is involved in the seventh remembrance (as shown in the image to the right) and compared to the generally simple requirements of the first eight remembrances can be tricky for new players to figure out. In order to get the seventh remembrance, the following must be done:

* Go to the music room **after** completing Area 1 but **before** entering Area 2
* Speak to the music teacher and tell him that you're interested in playing something

* When it comes time for Lenin to play the piano in the transition between Area 3 and Area 4 a new student will show up. This new student is the girl Jackson has a crush on, so speak with her about him and tell him that she's agreed to meet him after class. The remembrance should be obtained.
	+ You must also speak with Jackson in the gym before this and agree to go through with what he asks
	+ Alternatively, you can speak with him in the cafeteria after completing Area 2 but before entering Area 3 -but first, you need to **speak with the Football Player in the same area a few times with the Umbrella equipped** to trigger Jackson's "secret cafeteria dialogue" (he'll wonder why Jackson doesn't hang out much with the popular crowd despite being popular himself, and that's how you know it's available). Then, when talking to Jackson, **ask him why he's having love problems being the school's heartthrob**, and then, when he vents out his woes and later apologizes for doing so, **tell him it's fine**. He'll ask you for help with the girl then, and later at the gym will just tell you he'll see you in Music Class right out of the bat, his event being already triggered. (He even gives you advice for picking your lunch then - what a nice guy!)
The Nosy Bat

The Nosy Bat is a character in the Depression Realm that is alluded to in some of Phuny's notes, where the hyena complains about the bat "always rebuilding the bridge he destroys".

## How To Find The Bat

The Nosy Bat appears in Bipolar Woods after Phuny destroys the bridge and before Lenin repairs it, and the method to find him is simple yet devious - simply interact with the bridge parts hidden in the same area, but do not pick them up (pick the option to leave them where they are both times).

After you have interacted with both bridge parts like this, the Bat will swoop in, commenting on Lenin's indecisiveness, advising him and offering to fix the bridge for Lenin or letting him do it himself.

   As an aside, if you choose to fix the bridge yourself, the Bat will also advise Lenin to be careful with "happy people" (in yellow, signaling that yes, this is important)
Edward

Edward is a red-haired fur lion He is a secondary character friend of Lenin in school.

## Edward

Edward shaking hands with Lenin for his new friendship. (This is also the third remembrance).

## Description

Edward is a red-haired fur lion with curly hair and round lenses, who likes math and science a lot and likes to read Sandman comic.
Panic

Panic is a hostile manifestation of Lenin's fear and isolation. He is the first boss of the game and resides over Illusion Village as the Patriarch.

## Description

Panic appears as a large, shadowy hyena head that floats above the ground alongside his two equally large and clawed paws. Up close, he displays two hollow eyes and a maw of jagged teeth.

His signature cackle is not a sound you will forget easily.

## Personality

Though not much of Panic is seen or heard it's very clear that (much like the other bosses) he chooses to fight more with words rather than with force, though he is one of the few bosses to directly attack Lenin himself. He constantly spouts abrasive comments involving fear, imprisonment, and the futility of Lenin's attempts to change Illusion Village and rebukes any of Lenin's attempts to reach out to Phuny.

## Abilities

Panic's two large claws (or "paws of darkness" as the game refers to them) are able to do not much else besides what you'd expect two large claws to be able to do, such as pursuing Lenin or attempted to crush him.

His is, however, seemingly able to conjure up barriers of purple flame as seen when he does so to prevent Lenin from escaping.

Like all bosses in Lenin- The Lion, Panic's greatest "ability" is the influence he holds over Lenin. Making the wrong choice during his boss fight causes this influence to become greater, and for Lenin to become filled with more and more fear. Too many wrong choices will result in a bad ending.

He seems to draw power from the toxic rain as turning off the machine that causes the rain is the only thing that reverts him back into Phuny.
Anya

**Anya** was a human member of the White Gloves. She was not a warrior, but she was well-versed in survival skills, and she was fluent in Draconic.

## Encountering the Greater Good

Anya was sent by Chamonah Jaquesone on a solo diplomatic mission to recruit the blue-skinned Silt Runners in the Frostpeak Mountains to bolster the White Gloves' ranks.

Along the way, Anya needed to take shelter from a snowstorm. This brought her to a cave occupied by the Greater Good. The party allowed her inside to rest for the night. Anya divulged to them her connection to the White Gloves as well as her mission, unaware that the Greater Good was both seeking revenge on the White Gloves and looking to recruit the Silt Runners to their own operation. With this knowledge, the Greater Good decided to accompany Anya to the Silt Runners' lair, intending to undermine her mission.

Upon reaching the lair, Anya attempted to bribe the Silt Runners with steel weapons. The Greater Good realized that they did not have a better offer to the Silt Runners to undercut Anya's deal, so Marlow quickly killed her with a sneak attack.
World Generation

World generation has been completely overhauled, it is now way more dramatic and exciting, while still keeping the vanilla feel, so it still feels like you are playing Minecraft. There are also new biomes, structures, ores, and much much more!

* Inside a Desert Temple
* Lost Jungle Temple, are you brave enough to explore inside?
* Outside of a Desert Temple, what secrets lie beneath?
* Old Pumpkin Patch
* Forest in the Autumn
* A village of an ancient Pygmy tribe, who knows what secrets they own?
* Inside the Pygmy Village
* Inside the Deep Woods
* Large Desert Dunes, who knows whats beneath the Sand...
* A swampy, foggy, thick, nasty overgrown Swamp. Filled with mud, crows, frogs toads, and other creatures. It also holds some secrets..
* Climb these Giant mountains for a day and explore all the things they behold!
* Top of the Alps
* Lonely Igloo in the Snow.. I wonder if anybody lives there?
* Fishing hut by the river. If you're out exploring, drop by and buy some Fish from the friendly Fisherman! He spawns at a apprentice-Journeyman Level.
* A lone Tropical Volcanic Island in the middle of an ocean. It could hold a Jungle temple of some sort.
* Another Type of Volcano Island
* Massove Waterfalls.. Could something be hidden behind those massive waterfalls?
* A dead forest with almost nothing alive. Not a beautiful place to live. Here you'll find mean old witches or skeletons.
* Beautiful Flower fields! Full of life and beauty.
* A dark Forest. Filled with Evil and horror. You will find many dungeons and monsters here.
* Yeehaw! The Outback! With flat land and tons of room to explore!
* Careful Sailors! Don't steer your ships to close now because you might just get hit by one of these colossal Ice Cubes
* Magnificent Sea Cliffs off the coast! A great place for overlooking the land.
* An Oasis in the middle of a hot Desert. What a place for relief!
* Huge Underground Caves
* Large Abandoned Minehafts now overrun by Spiders and Undead Miners...
* A wet cave with a river.. who knows what's at the bottom?
* Dead Miner's tell no tales..
* A pillager fort in the forest, what are they keeping in there?
* An Ancient Dungeon, what lies beneath?
1/30The Terrain Generation has been heavily improved, and new structures have been added. For Dungeon like structures, they are completely randomized with variables, so that no 2 Dungeons are ever the same. This is done by having a preset of random rooms, and having them join together like hallways randomly. For example, a Desert temple has 10 rooms, and each of them randomly connect to each other, but each of the rooms also are completely different as well.

To Improve terrain generation, flat biomes are smoother and flatter, holes spawn 80% less, Lava pits can not spawn anymore, Rivers go much longer, canyons and cliffs are higher too, Larger biomes, taller and steeper mountains, Higher hills, and smoother land, Rivers actually are wider with little islands or rocks in the middle, and eventually connect to the ocean. There are also small details like fallen logs, taller trees, rocks and boulders, just to give it a newer feel.
Lenin - The Lion Wiki

**Welcome to the Lenin - The Lion Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

**Lenin - The Lion** is an RPG created by Brazilian game developer Lornyon. In it, the player must help the titular character Lenin through his struggles with depression and daily life. The player will solve puzzles, collect items, and make important choices that affect the future of the places Lenin will visit.

The game released on September 27th, 2019, and is available for purchase on Itch.io and Steam, with an old demo also available on Gamejolt.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemLenin, the protagonist of the game.

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Torv

**Torv** was a Dwarf vulture who scavenged in the Frostpeak Mountains.

## Encountering the Greater Good

Torv met the Greater Good while searching for his friend, Nikolaj. The Greater Good had coincidentally just discovered Nikolaj's corpse, having retrieved it from a pack of wolves, and followed Torv's signal back to his party's meeting spot.

Torv briefly mourned the loss of his comrade, then invited the Greater Good to rest at a cave his party had claimed. There, they discussed Stanislauv, who was revealed to be Torv's brother. Torv then gave them three lavish rations as a peace offering; however, this was simply a ploy. The rations were rigged to explode in response to a dead man's switch on Torv's person. From a safe distance, Torv and his party relayed this information to the Greater Good in an attempt to extort rations and supplies from them. In response, Lapu Lapu used the Catapult spell to fling the rations back at Torv an his party. The rations exploded on impact, killing the vultures.

Unbeknownst to the Greater Good, a stimpack they had previously recieved from Stanislauv was also attuned to Torv's dead man's switch. Upon Torv's death, this stimpack also exploded, mildly hurting the party and forcing them to rest for the night to recover.
Real World memory guide

Like the other guides, SPOILERS! I'd prefer beating the game yourself and ~~more likely to get a normal ending~~ experience this game yourself. While there is two other guides that will help you get the Depression Realm memories including the ninth and tenth one. For this topic, I will show you how to get the memories in Lenin's real world.

## Before the Illusion village

This on is pretty simple really. Don't bring the green journal and burger backpack to the siblings. Instead, give them to the maid that is on the bottom right of the village.

## Before Nausea Fields

While you are helping Edward to the library, go to the music room accept to join the band, triggering the event that will get you the seventh memory. Then accept to come with Edward and find his book, then accept to be his friend, leading you to getting the third memory

## Before Restlessness Mansion

When you chose to join the band before all of this in the music room, talk to Jackson, the popular basketball player, tell him "I'll think about it". This is for getting the seventh memory later on.

The twins will suddenly try to interrogate you when you are about to choose your lunch. Just to be sure, say these things: "Do you guys have any idea that you're being unpleasant?", "Wait, why do you obey Isaac?", "Act like mature people and say no?", and then "Ok deal, but you can't also bother me anymore". You must choose the right food during lunch while the twins are next to you. (You can tell by going to the computer lab and choosing the topic about food will tell you what you need to choose in lunch, although I prefer chosing 3, 5, and 8) Then you will get the fifth memory.

## Before Self-Sabotage Desert

When you told the music teacher to join the band after the illusion village phase, now should be your chance to get the seventh memory. Talk to the basketball player, Jackson, and agree to help him to meet up with his crush. When you get to the music room and talk to the teacher, Alice, the singer in a wheelchair, should appear. Talk to Jackson, then talk to Alice that Jackson wants to talk to her, and tell her that he is shy. Talk to Jackson again, then you will achieve the seventh memory.

## Where are the other memories?

You will know how to get the other memories by looking at other guides here. **BUT BE AWARE OF MASSIVE SPOILERS!** I am not saying that you can't use the guides to figure out how to get them, that is the whole point of guides. But just warning you is all. **ANYWAYS,** here are the links to the guides for the other memories:

https://lenin-the-lion.fandom.com/wiki/Area\_Endings

https://lenin-the-lion.fandom.com/wiki/Darkest\_Hour(s)\_and\_The\_Ninth\_Remembrance
Tall Cops

Two terminator like beings sent to kill Lad and his friends. Miles identifies them due to their taller than normal bodies, much to Lad's criticism. Lad later shortens this nickname to Tallies.

## Description

They are designed with a customizable face plates that can be opened up. A power core is located in their stomach region. They are disguised as a male and female police officer sent to pullover Tody and Miles.

## History

The Security Unit Personnel (SUP) have been used by many different affiliations over centuries. These were designed and manufactured by the Lactus Worker's Union but were later discontinued.

Initially the Sentinel Extraction Unit (SEU) these were offcially banned in the High Command, but were reclassified before their official shut down.
Brutus "Thrasher" Anglan

**Brutus “Thrasher” Anglan** is a wolf Chimera. Along with Loxon and Tigrin, Brutus leads the Chimera Legion as a member of the Triumvirate.

## Early Life

Released from his breeding tube in 1478 during the reign of the Cult of Rafokai, Brutus quickly rose his way up the ranks of the Chimera Legion. After finishing his initial training, Brutus and his tube-mate, Tiberius, gained renown in battle for slaying a generation 1 alpha chimera during a sortie in the disputed lands. He and Tiberius were put on the fast track for leadership and finished their officer’s training in 1496. Brutus, although offered his own centurion to lead, desired to stay by Tiberus’ side while Tiberius took a leadership role.

## Chimeran Rebellion

In 1499, the Chimera legions rebelled with the newly named Eisenreich freemen, and clashed with the cult of Rafokai and their loyalists. Brutus was essential to gathering the surrounding tribes, and lead this newly found group into battle with his own handpicked guard of Chimeran soldiers. The tribals proved effective shock troops for Rafokai supply lines, and any loyalist villages or hamlets that may have provided food and shelter for loyalist troops quickly switched sides in fear of being razed by Brutus’ troops.

## Hellhound Legion

This faux-century, known coloqially as the Hellhound Legion, was comprised of hundreds of tribals, and two dozen or so Chimerans. They quickly gained a reputation as a troop of wild beasts who would pillage and rape any civilians who may be on the wrong side. In their most famous battle, the Hellhounds lead their units south to cut off Duskenvold’s allied reinforcements, Brutus waded into battle and singlehandedly turned the tide by slaying Count Luvok in one on one combat. This caused the Chimeran siege of Eisenreich to continue uninterrupted, and the Hellhound Legion marched back to support the rebel forces.

## End of the War

Brutus stood by Tiberus’ side when confronting Kaisen himself, and the two mortally wounded the cult leader before Kaisen teleported out. Many assumed him dead. After the war ended, Brutus desired a quieter life of training the new recruits and overseeing gene seed modifications and installation.

## Teachery of the Hound

Before Brutus was allowed to abdicate his position as a general, Tiberius had one final request from him. Brutus was given 200 Chimeran soldiers, and held a great feast to celebrate the tribal cooperation during the war. Instead, the tribal troops were poisioned and murdered by the hundreds. Whispers tell that Tiberius’ command was to prove the Brutus hasn’t gone too “native”.

## Death of Tiberius

In 1501, Tiberius left on a patrol of Eisenreich with a small contingent of hand picked guards and never returned. Many believe he was sick of the leadership position, and others believe he was captured and killed. The Chimerans founded the Triumvirate in lieu of a lack of Chimerans with an Alpha gene that could hold them together, and Brutus, as one of the veterans of the rebellion and close friends of Tiberius, was thrust into a leadership position.
The Ghost of Christmas Past

The Ghost of Christmas Past or ***"Pastarodactyl"*** is one of the antagonists in My Favourite Classroom: A Christmas Carol. He is one of the three spirits that Lezza Lightmid visited.

## The Ghost of Christmas Past

### First appearance

My Favourite Classroom: A Christmas Carol

## Personality

The Ghost of Christmas Past is a seemingly quiet, quirky and childish spirit-like pterodactyl. He has a sense of humor by using these puns based on dinosaurs. Sometimes, he maybe evil during the classroom.

## Abilities

### Unique Abilities

* **Christmas Entity Physiology**: Due to the other three spirits, he has the ability to use the traits of a Christmas entity.
* **Past Manipulation**: The Ghost of Christmas Past possesses the ability to go back to the past.
* **Pterosaur Physiology**: He is usually based on a pterodactyl so he uses the same ability.
* **Light Mimicry**: The Ghost of Christmas Past can transform into or have a physical body made up of pure light.
* **Shapeshifting**: Like other characters, he has the ability to shapeshift.

## Trivia

* The Ghost of the Christmas Past was one of the first three spirits to appear in the My Favourite Classroom film.
* Despite the past doesn't have any prehistoric animals, he's usually appeared as a pterodactyl although viewers find it confusing.
Dinhnd Wiki

**Welcome to the Dinhnd Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

This is a wiki meant to catalog the lore and events of ***Fury of the Fleeting Gods***, a 5th edition D&D campaign with many homebrew elements. This campaign follows the journey of a group called The Greater Good, a band of adventurers who must work together to survive in a war-torn, post-apocalyptic world... and do their best to spare it from total, cosmic destruction!

## Important articles

PlaceholderPlotPlaceholderThe PartyPlaceholderNPCsPlaceholderSetting and LocationsPlaceholderOrganizationsPlaceholderItems and Equipment

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Aris

**Aris** is a Swiftswide Chimera (shifter 5e) following the Oath of the Ancients as a Paladin.

## Background

After many attempts at cloning General Tiberus O'Callaghan, alpha of the chimera, Aris was the closest to perfection. Some claim he is close to 99% identical to General O’Callaghan. Others see a stark difference in personality. Aris is much more open minded to the world than Tiberus. As well, he is more aware of the state of destruction the world is in, and wants to attempt to reverse whatever is happening. He was told of stories of the state of the world before the mark in the sky from the elders of the bastion. While being trained to be the natural successor and leader of the next generation of Chimera, Aris knows this is not the path to the world’s revival and begins clashing heads with others in power because of differences in opinion. He decides to leave his current life as next in line to lead the chimeras, search for any leads as to why the world is slowly destroying itself, and attempt to cure the world. Leaving the chimeras earned him the moniker, "The Prince Who Ran Away."

Because he was created, he does not truly have a family. However, there is a small litter of chimeras cloned from Tiberus that came after him. The litter is only around 70% identical to General O’Callaghan. This litter of four is the only family that Aris considers so. He will protect them no matter what. The others in power want to get rid of these four “rejects” because they offer nothing to the Chimeran. Aris set forth and fought for their rights to their lives, making it very obvious that their deaths would mean the loss of his respect and loyalty.

**Inactive Characters**
Lapu | Zana
**Deceased Characters**
Houdini | Koda | Leon King | Rigo
F.A.W.N.

Furry Apprehension Watch Neutralizer is a group that Lad once had been a glad member of. Lad himself left because of a failed mission that led to multiple casualties.

## History

Founded in 3000 BBZ, the planet of Fuqua experienced the Redundancy Crisis, where it was believed that the majority of the population had become useless and contributed nothing to society. Initially trying to fix the issue with no promising results, extremists took over on a crusade to purify the world.

> "Let us destroy our enemies! Avenge the fallen! For the world is unclean! The cosmos have been corrupted by blasphemy! It is our duty to purify. Smite the unclean! Let the god hear their wails, as they are cast down into the fires of their demise! There cannot be peace in the world of filth, only suffering."
>
>
Old Joe

Old Joe was a homeless man who rediscovered the 51st state of the United States. He passed away on a cold winter of 1993. A statue of him was built in 1995 to honor his work. A few years later a running joke was made by residents to pull on tourists. When a tourist asked about Joe, they would reply with "Joe mama!" This later spread to other states and became a meme on the internet.
Boom Bums Wiki

**Welcome to the Boom Bums Wiki!**
Boom Bums is an idea for an animation series worked on by @doodlebackup or @thewackup (Instagram) Everything about the series is subject to change.

There is no current release date. The creator can be contacted. You probably won't see anything official for like a decade.

There is no canon. It's all in the mind.

"I currently can't work on any actual animation, as I'm still saving up for proper equipment and have to work on school stuff. This is all just a concept for when I finally get around to get the project working again." -Creator

"I will update this site once in a while if I have the time to do it."

Wish to recommend? Make a blog in the community tab!

## Description

**Boom Bums** is a sci-fi comedy. Tody and his friend Miles rent out a small apartment while studying strange incidents for a school project. Tody is initially excited, as the old town had some connections to his father who has disappeared mysteriously years ago. He is disturbed a strange sequence of dreams, and he becomes uneasy about the place. They find a strange device that activates a beacon, and they finally meet up with a missing family member, though it wasn't who Tody expected.

## Characters

* Uncle Lad
* Tody
* Miles Tiruse
* Nila Krish
* Tall Cops
* Old Joe
* Dream Man
* The Clave
* IC-42
* Cosmic Karen
* Mimé
* Goddess of the Hive
* FAWN

## Locations

* 51st state-No name yet
* Pico Mines
* Winkeye Woods
* Smilery™ Apartment
* Bigsmile Carnival
* Xendonoe 55X
* Blue Moon Bar

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Dagda

### Description

Deals damage to a single enemy (28% of caster's max HP). Ignores 40% DEF. 100% chance to inflict Decrease Attack on a single enemy for 3 turn/s. 100% chance to inflict Board Jester on a single enemy for 3 turn/s.

## Passive Ability

### Description

Recovers HP equal to 25% of damage dealt when using Special Ability and grants Recovery to all allies for 2 turn/s. Damage is increased by 20% for each dead enemy. Immune to Heal Block.

## Leader Ability

### Description

Increases the HP of all Red allies by 50%.
Miles Tiruse

Creator's sketch

Miles Tiruse is a secondary character in the series. He is Tody's only friend, and a third wheel of the trio, but he doesn't mind. His stupidity gets him the strangest of friends, and he knows his way around the 'hood. He has an extremely high metabolism, giving him an obsession with food. He has very few interests, mostly consisting of eating and sleeping, but he will occasionally play video games with his friends.

## History

Miles was born in Florida.

Miles developed a case of anthromorphobia as a child when he was attacked by an ex-employee of Disney World dressed in a Mickey Mouse fursuit.

Miles met Tody when he tried to mug him at an ATM, but seeing how little money he had, he decided to befriend him instead.

Miles is banned from 3 different buffet restaurants.

## Trivia

His surname, Tiruse, spelled backwards will create a certain word in Latin.

"3 AM, the witching hour of Florida men and crackheads!"
The Clave

Their symbol

The Clave is a large religious group of many species that worship an entity believed to be within a black hole called Vonlaust. They practice a ritual of feeding people to it every decade. Though the initial wave of believers sent to Earth were made up of Skipti, the next generations were made up of humans recruited to their cause.

High-caste members of the league have a very elaborate set of plans that are known by no one. Yet the Clave follows it unquestionably.

They wait for the gate to consume them all one day.

## History

The exact year of its founding is unknown.

1533: Earth is discovered by the cult. Members are recruited and placed into earth.

1587-1590: An American colony goes missing.

1612: The 51st is founded by the Americas, and is secretly populated by Clave sympathizers

1659: A small town in the 51st is massacred by the cult.

1661: American troops sent investigate the cult go missing.

1725: The state is condemned as a place of black magic and witch craft. No one is permitted to enter or leave.

1752: The book *Doors That See* is written by Richard Sali, a member of the cult

1754: The entire state is submerged in an earthquake, and members of the cult secretly spread to other states.

1757: The group becomes disorganized and disbanded.

1899: The group's members are contacted by the cult leaders outside. They come together again.

The rest of their activity is done in secrecy.
Tody

Creator's Sketch

Tody is the protagonist of the series. He is 17 and lives in the 51st state of the US. He is good friends with Miles.

Tody is a more introverted character, with few friends. He gave up on his dream of music when he was 14. He is very quiet when talking about his father. Initially resenting his uncle, disappointed to see his dad instead, he eventually overcame his anger and got along with his uncle, even befriending him.

## History

Tody was born in the 51st. An unknown incident left him without a dad, and he was raised by his mother.

Tody met Miles after a bad scam had left him with no money, and out of pity was befriended.

He and Miles went back to the 51st after there was a teacher strike that closed down the school early. They were left with only one thing to get a proper grade, a single project on the 51st state. So here they are.
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Uncle Lad

Uncle Lad is a protagonist of the series. He went missing for ten years after an unknown incident occurred.

## History

1980-90s: Was raised in the 51st state after it was rediscovered in an earthquake. Built a cabin in the Winkeye Woods. Befriended Tody's father, and became blood brothers with him. He was the best man at his friend's wedding, and became the godfather of Tody.

Early 2000s: Was once a scientist who was hired by SURGE Industries for his inventions and discoveries, along with some friends and family. Went missing after an incident in the labs left the staff either missing or dead. SURGE Industries was later found to have had some sort of scandal, and a year later the CEO was found dead in his apartment of unknown causes. The lab house was soon abandoned.

Present: He is encountered by Tody and Miles and moves in. The adventures begin.
Cosmic Karen

Trigger Warning: Opinions and jokes

Cosmic Karen is a minor villain of the series. She is a *Captain Marvel* parody-like character meant to mock the toxicity of 3rd wave feminism. She will be shown to have many issues against such as micro-aggressions and "white privilege" and may be quite an offensive character to some people.
Criatura pálida

As criaturas pálidas são seres híbridos de origem extraterrestre pertencentes ao folclore e apresentada pelo canal *Causos do Cordel*, no youtube.

As criaturas pálidas surgiram por meio da hibridação entre os seres humanos e um composto biológico que os transformariam em um predador voraz da própria espécie. Segundo a lenda, tais compostos biológicos foram criados pelos extraterrestres mil anos antes de Cristo para desenvolverem um predador que extermine a raça humana.

São seres humanoides, disformes, sem rosto, da pele irrugada e com uma grande boca vertical (vagina dentata) no ventre, além de um olho interno que permite que a criatura veja qualquer ser vivo por meio de raios infravermelhos.
Lenin

Lenin watching and listening quietly as the rain falls on the umbrella and the forest.

## Physical description

### Gender

Male

Lenin is an albino lion. He is the main character of the game and his actions (the player's choices) shape the development of the story.

## Description

Lenin is a teenager lion. His pelt is white and he has an starshaped mane. Unlike most other characters in-game, Lenin doesn't wear clothes, which does not elicit any particular reaction by other fellow lions.

## Abilities

Lenin seems to be described as someone creative who enjoys music, writing and handicrafts. As such, he is able to sew and solder an umbrella, cook or play the piano.

He can travel to the different locations found in the Depression Realm. He is able to alter the timeline by reseting the save file, which is sometimes aluded to in-game by bosses. It is not known if Lenin himself is aware of this.

As for physical abilities, he can carry one bridge part (but not two) and he can move elephant satues with the Strength Gauntlet. He is quite agile, as demonstrated in different boss battles (running away from Panic's paw of darkness, Drowsiness' staff, Liane or Horace's ice).

## Personality

Lenin is a polite and kind boy who is willing to help the different characters he encounters. However, due to the fact that he suffers from depression he is not very self-confident and can surrender to the challenges that he faces (depending on the player's choices). At the beginning of the game, he doesn't love himself very much and even avoids looking in the mirror. By the end, if Hopelessness is defeated, he learns to love himself and have more self-esteem.

He can sometimes be quite bold when facing Isaac and his gang or the popular crew at school. However, he can also be shy and cowardly when facing certain situations of stress.

Apparently, Lenin is eager to explore the world and enjoys Geography classes, as said by the Geography teacher. He also seems to enjoy writing, painting and playing the piano, being particularly adept at the latter, according to his mother’s notes and some dialogue from characters like Jackson and the music teacher.
Morana

### Description

75% chance to remove 1 positive status/es from all enemies. 100% Chance to inflict Freeze on all enemies for 1 turn/s. Deals damage to all enemies (168% ATK). 100% chance to inflict Burn on herself for 1 turn/s, twice.

## Passive Ability

### Description

25% chance to use her Special Ability twice. Gains 5% additional recast chance for every negative status affecting her. DMG increased by 35% if the enemy is affected by Freeze. Immune to Freeze.

## Leader Ability

### Description

Increases the SPD of all allies by 17 in all game modes.
Gerda

### Description

100% chance to inflict Decrease Defense on a single enemy for 3 turn/s. Deals damage to a single enemy (275% ATK).

## Passive Ability

### Description

ACC is increased by 5% for every 10% of the target's missing HP. 100% chance to inflict Bleed 2 times for 3 turn/s on an enemy when using her Special Ability if the target has more than 50% HP. 100% chance to inflict Stun for 3 turn/s on an enemy when using her Special Ability if the target has less than 50% HP.

## Leader Ability

### Description

Increases the ACC of all allies in the Arena by 50%.
Kalynia Nix

## General

Willow (Wisp) Silvertree: Aunt (27)

Lyric Silvertree: Grandfather (Dead)

Bell [Robin] Silvertree: Grandmother

Cassia Shadowreath: Grandmother (Dead)

Swark Family (Past)

Pale

Kalynia Dea Nix is the only child of Crimson and Rosa Thorn. She became an orphan at age 4, and she lived with numerous amount of people before living by herself at age 10. At age 12, she took and passed the Arie Exam. She joined Cabin 13.

## Appearance

Kalynia is a lean, shorter than average 12-year-old girl. She is slightly underweight for her height.

Kalynia is pale and has powder-blue eyes. Her hair color is mainly black, but she has about an inch thick stripe of red hair that follows her right bang line, slightly over her right eye.

She has two black antlers. One is only about an inch and it is cracked; the other is about 2 1/2 inches and has two nubs.

## Personality

Kalynia does not stand out in a crowd, if she does it is because of her lack of emotions. Kalynia is a bright, diligent, and skillful person. She is quick to learn and is active. Kalynia is also observant and mature for her age.

However, she is also is reluctant to rely on other people and is very cautious. Kalynia is also apathetic. Kalynia does not express her emotions, and so she is thought to be detached.

## History

Kalynia was born to Crimson and Rosa Thorn on May 31st in the year of the Rose. Her father, was not in attendance at her birth because he died shortly before her birth. She was raised by her mother, Rosa, and her aunt (on her mother's side), Willow.

### **0-4**

Kalynia was born in Clover Village on May 31st. The only Elkin in attendance where Rosa and Wisp, who acted as Rosa's midwife. Kalynia's father was not there; he died a few minutes before she was born.

Rosa and Wisp raised Kalynia by themselves for a couple of years. When Kalynia was 2, Wisp left to continue her education. With no one left at the house, Kalynia often went with her mother to jobs when possible.

Since Kalynia was only a child, she was not bullied. However, a lot of Elkin looked down on her existence.

When Kalynia was 4, Wisp came for a visit to celebrate Noveah. The family of three went on a picnic.

## Relationships

**Wisp (Willow) Silvertree**

**Aaron Eagle**

**Monarch Rias**

**Cora Hemmingway**

**Cole Hemmingway**

**Rosa Thorn**

**Crimson Thorn**

**Clover Village**

**Sylain Hestia**

**Rocco Grant**
Nulo

**Nulo** is a blue-skinned Silt Runner alpha. He is a champion of Fenris, and he resides with her in her lair at the Frostpeak Mountains.

## Encountering the Greater Good

Nulo was consorting with his harem when the Greater Good and Anya arrived at his lair. Seeking an alliance with the blue-skinned Silt Runners against the White Gloves, the Greater Good's kobold, Lapu Lapu, issued a challenge to the Silt Runners' alpha.

Nulo agreed to a two-versus-two match against the Greater Good's Lapu Lapu and Marlow. Nulo partnered with Rick, another Silt Runner of his tribe. An additional bet was wagered over this match: Should Nulo win, the Greater Good would give up all of their weapons and armor, but if the Greater Good's champions were to win, then Nulo would transfer to them a favor owed to him by his deity, Fenris.

Nulo was narrowly defeated by the pair. Following his loss, he kept true to his word and brought the Greater Good to meet Fenris. He bore witness to Fenris' magical enhancements to Lapu Lapu and Marlow and her transferal of authority over the Silt Runners' warriors to the group.

While most of the Silt Runners' warriors were ordered to head to the Greater Good's base camp, Nulo was chosen to instead remain with Fenris in their lair.
Esmeralda

### Description

Grants Increase Critical Damage to all other allies for 3 turn/s. Grants Board King to all other allies for 3 turn/s. 35% chance to gain Recovery for 3 turn/s.

## Passive Ability

### Description

Grants 10 Mana to all other allies while using her Special Ability if she has 100% HP, or grants 5 Mana to all other allies if she has 50% HP or more. RES is increased by 30% if she is affected by Recovery.

## Leader Ability

### Description

Increases the SPD of all Purple allies by 25%.
Hefrona

### Description

Performs 2 attacks. Deals damage to a single enemy (130% ATK). 100% chance to inflict Bleed on a single enemy for 3 turn/s.

## Passive Ability

### Description

Crit Rate increased by 20%. ACC increased by 5% for every 10% HP she currently has. 100% chance to inflict Status Block for 3 turn/s if an enemy is critically hit by her Special Ability.

## Leader Ability

### Description

Increases the SPD of all allies in the Arena by 21.
Daphne

### Description

Grants Taunt to an ally with the highest DEF for 4 turn/s. Grants Reflect to an ally with the highest DEF for 4 turn/s.

## Passive Ability

### Description

Grants Soul Link for 3 turn/s to herself and an ally if that ally has less than 30% HP when she uses her Special Ability. 25% chance to gain Recovery for 3 turn/s everytime she is attacked.

## Leader Ability

### Description

Increases the DEF of all allies in Guild related battles by 32%.
Corrupted Bastet, the Yellow Dragon

(Deals damage based on 200% ATK to a single enemy.

Gains 50 Mana whenever kills an enemy.
Can match Gemstones an additional time.
Gains 20 Mana at the start of her turn.
Immune to Silence, Stun, Freeze and Sleep.
All damage based on MAX HP she receives is reduced 600 times.
(Deals damage based on 250% ATK to a single enemy.

Gains 50 Mana whenever kills an enemy.
Can match Gemstones an additional time.
Gains 20 Mana at the start of her turn.
Immune to Silence, Stun, Freeze and Sleep.
All damage based on MAX HP she receives is reduced 600 times.
(Deals damage based on 300% ATK to a single enemy.

Gains 50 Mana whenever kills an enemy.
Can match Gemstones an additional time.
Gains 20 Mana at the start of her turn.
Immune to Silence, Stun, Freeze and Sleep.
All damage based on MAX HP she receives is reduced 600 times.
Account Details

Player Profile allows you to edit Nick, Avatar and view statistics and current level.

Player Account Development in Gemstone Legends is based on earning Prestige Points.

After passing the 50th level of the account, one Prestige Point is awarded, and the level returns again to 1. After the 50th level of the account is passed again, another Prestige Point is awarded. There is no upper limit!

The system offers various rewards:

* 100 Crystals for each Prestige Point earned.
* Each level of the player's account gives another 5 Crystals.
* At levels 19 and 49 random avatars from the Prestige Set is granted.
* Every 5 levels a full Energy renewal.
* Every 5 Prestige Points unlocks a new frame (the frame around the account level will represent current Prestige).

In addition, during earning the first few Prestige Points, the maximum Energy limit will raise up to 120 points and two additional potions slots will be unlocked (max 4).

**Player stats** are collected throughout the game. Team power is calculated based on the top 5 Heroes you have, their Artifacts, grade, etc. Overall the stronger Heroes you have the higher your team power is.