Matthew Nguyen

**Matthew "FlyAwayNow" Nguyen** (aka **FAN**) (s the producer and author of *Project Wingman*. He is Vietnamese-American.

Nguyen believes that the flight genre has to have installments around both singleplayer and multiplayer rather than one component being complementary to the other. He seems to like the idea of a playable two-seater Chengdu J-20 after seeing news covering its rumors. He supports the presence of an enemy morale system where enemies simply retreat due to taking severe losses.

Nguyen has gone on record to say that he and other players view *Project Wingman* as validating players who play games like it for the power fantasy without thinking their actions will make the world better, and that the game deconstructs the typical *Ace Combat* protagonist by showing how war escalates as expected by characters with the player's presence, the prime example being Mission 11. Additionally, Crimson 1's assertions in Mission 18, are viewed as directed towards the player for desiring conflicts to fight in, despite their companions rejecting them, and the final mission is his deliverance of the player's desire for a decisive final battle, the coda being that their desires are what repeatedly brings chaos to the world.

Another message he endorsed is Crimson 1 representing his anger over how the world turned out at the climax by speaking beyond the fourth wall and creating a closed circle out of *Ace Combat Zero: The Belkan War'*s message, and that he was supposed to have brought the protagonists of past flight games out of the player or Monarch.

## Trivia

* Nguyen has been awarded the "10 Year Veteran Commendation" for the *Counter-Strike* series of games. He has over 10 years of dedication to skill-based and competitive participation in the industry's renowned standard platform of *Counter-Strike* and its iterations.
* Nguyen claims to be the tenth member of the Wu-Tang Clan) under the guise of *Pho-King.* Relatedly, he allegedly wrote Masta Killa's verse in the hit *Da Mystery of Chessboxin'.*

## References

1. ↑ Nguyen, M. [FlyAwayNoVV]. (2021, 16 Apr). *I'm of the opinion in this genre that you kinda have to build an entire game around those two concepts* [Comment on the online forum post *Imagine if they added Project Wingman PvP/Coop (Multiplayer)*]. Reddit. https://www.reddit.com/r/Project\_Wingman/comments/u4budk/comment/i4vvb0b
2. ↑ Nguyen, M. [FlyAwayNoVV]. (2021, 28 Sep). *;)* [Comment on the online forum post *If the rumors of a waifu compatable J-20 existing are true, can we get it in an update or sequel pls*]. Reddit. https://www.reddit.com/r/Project\_Wingman/comments/pwmtn3/comment/hejrjgx
3. ↑ There probably should be a morale system or a rout system for enemies in some game in this genre If you tear enough ass people just start running away -Discord statement by Matthew Nguyen, February 13, 2023, 9:01 AM
4. ↑ Some of my favorite takes are from 4chan about the story though I think that last point hits it on the head, one of our bare intentions of Project Wingman as a whole You want this type of game You wanted that last bossfight -Discord statement by Matthew Nguyen, April 20, 2021, 04:12 AM
5. ↑ That being said, invoking the death of the author here, I think one of my favorite interpretations of PW came from like, a 5 upvoted youtube comment that said "Man C1 is just the developer talking to us" -Discord statement by Matthew Nguyen, May 10, 2022, 02:16 AM
6. ↑ Let me invoke the death of the author and any professional involvement I have with PW for a second and talk simply as a fan for one interpretation I've seen from another player that I like to think about sometimes, -Discord statement by Matthew Nguyen, July 22, 2022, 9:19 AM
7. ↑ https://www.linkedin.com/in/matthew-nguyen-1331a3177/
8. ↑ https://youtu.be/IMJLimXiCMY