Sedrick Walton

> *"I am an anointed knight of the realm, sworn to my king and all their lands; wreathed by noble purpose and valorous pursuits.*
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> *Any insinuation otherwise is an affront to my honour."*
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> *- Sir Sedrick Walton of Summerhold*
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**Sir Sedrick Walton** **I** was a knight of Stormwind and member of the Brotherhood of the Horse, turned into an undead Death Knight of the Scourge and the Ebon Blade. Later, he became the foremost executioner of the Dark Sigil's excursions, leading the hallowed band on various missions, to greater and lesser succeses.

Retainer of Summerhold
Armsman to the Brotherhood of the Horse
The Wraith of Korram'gar
 Gender
 Race
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 Affiliation(s)
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 Location
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## 1: Biography

### ***1.1: Upbringing and knighthood, year -60 - 0 King's Calender***

> *"The lad is skilled and cunning, yet unrefined and impetuous. He is easily goaded, angered by failure, and seems to double down on his weaknesses when his strengths fail him. But I'll make a knight of him yet."*
> *- Sir Montvil Westrefield of the Royal Academy of Arms and Equestrianism*
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Sedrick Walton was born as the first and only son of Sir Rikard Walton and Dame Mildred Walton, anointed retainers to the greater House of Ghennyvid.

The House of Ghennyvid owned extensive farmland in north-east Elwynn, and had a prestigious and famed apple orchard, treasured for the golden radiance of its skin and flesh of its fruit. The estate, consisting of a humble manor surrounded by apple trees, was named Summerhold.

In this day, Stormwind's law was largely enacted by knight-errants. These knights swore loyalty to the Crown above all in times of war, but in practice mostly served the whims of the estates and nobles which employed them.

Lady Vifella Ghennyvid, lady of Summerhold, employed a comparatively large force of fifteen knights of the realm to defend the profitable farmlands, primarily from Gnolls, Murlocs and thieves. Sir Rikard and Dame Mildred had both earned their knighthood in the Gnoll War, many years ago by this stage.

Sedrick grew up as many knights do; he rode on horseback at five. He learned to fight at seven. He had killed his first man at nine. His father was insistent that all elements a knight may face would be knocked into his head as soon as it could, though it left tangible tolls even when Sedrick was alive.

Sedrick was known for having a temperament all his life, yet was admired for his sheer skill in both saddle and with sword, and his dedicated interpretation and steadfastness to the Code of Chivalry. As a squire to Sir Montvil Westrefield, Sedrick graduated from Stormwind's long-forgotten Royal Academy and soon earned the title of Sir.

In the aftermath of his graduation, Sir Sedrick found himself a new way of life; having stepped out of his father and mother's shadow, he sought to make himself his own man; he found little joy or excitement in the ceaseless killing of murlocs and gnolls, and saw the odd bandit or rebel as little more than nuisances. These were not enemies worthy of a knight's wrath; they were simply insects that needed to be crushed.

Sedrick turned to the bookshelf instead, and amassed himself quite a collection of histories and annals, reading of times of yore and tales from lands beyond. Lady Vifella, herself a learned individual, made arrangements for a full-on library in Summerhold in joyous celebration of her retinue. Through Sedrick's gallant behaviour at court and wise disposition, the Summerhold estate and retinue became synonymous with the chivalrous virtues of wisdom and knowledge.

At the age of forty-eight, having demonstrated many years of courtly sophistication, courage in battle, and honourable soul, he was inducted into the ranks of the Brotherhood of the Horse: the most prestigious order of knights in all of Stormwind. Even so, he still introduced himself as belonging to the quaint hamlet of Summerhold, never too far removed from the idyllic forests from which he came.

### ***1.2: The first Great War, Year 0 - 3, King's Calender***

> *"Sir Sedrick! Take the Seventh Banner and head for the city! Make sure the evacuees make it to the ships!"*
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> *"I'll not leave you to die here, Sir Montvil!"*
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> *"Then leave me so I may be remembered and live eternally! For Stormwind! For the King! Sixth Banner, CHARGE!"*
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> *- Last words of Sir Montvil Westrefield*
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With the shock of the Orcish invasion, the Kingdom of Stormwind was caught on its back foot. Sir Sedrick personally rode with the forward assault forces under Sir Anduin Lothar, partaking in numerous devastating ambushes, as the Brotherhood of the Horse became known for executing against the superior mobility of the Horde. Famed for the massive greatswords the knights bore alongside the lance and shield, such as Lothar's Ashkandi, Sedrick wielded a near two-meter blade simply called *"Summer"*; gifted to him by Lady Vifella, before she passed of age years ago.

Yet, their fierce resistance was for naught. Village after village fell, towns torched, people slaughtered without mercy. Bitterness filled the old, scarred, grizzled Sir Sedrick, who had seen his beautiful kingdom fall to pieces before his very eyes.

By Year 2, King's Calender, Summerhold was nothing but a smouldering memory emblazoned in Sedrick's mind. He remembered still how the ground cracked underneath his feet as he wandered over the scorched remnants of countless books, parchments and pages. Nothing remained of the old knight's wisdom, for there were none to share it with. Nothing remained of his courtly demeanour, for there was no court.

There was only the blade and the blood.

In year 3, the war for Stormwind officially ended. The Brotherhood of the Horse had been decimated by the assault on their training encampment by Orgrim Doomhammer, and the most veteran of the knights were become scarcer every passing day. Sedrick himself had become grievously wounded during the last Siege of Stormwind, and was forced to stay in the confines of an evacuating ship as he watched the spires of Stormwind crumple.

### 1.3: Last efforts and Death, year 3 - 6

> *"We'll hit them in the right flank, goad them from the gates toward Silverpine; retreat, then let them charge back at us. The infantry will be waiting with open arms."*
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> *"We shall require perfectly coordinated movement; if you get stuck at the front, death is certain."*
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> *"Quite so, Sir Sedrick. So don't get stuck."*
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> *- Conversation between Sir Sedrick and Dame Julia of Brill, prior to the Siege of Lordaeron.*
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With Stormwind conquered, its inhabitants fled north to the near-to prosperous Lordaeron. The Orcish Horde washed over the continent rapidly however, and soon the armies of the newly forged Alliance would meet them at their gates. There would be no running this time.

The Siege of Lordaeron was a turning point, a great victory for the Alliance; as part of a daring cavalry maneuvour, Sedrick was at the front once again against the invaders. But consumed by bitter wrath against the foe, Sedrick overextended from the formation, and paid dearly for it.

Struck with a poisoned felblade, Sedrick was recovered from the devastated fields outside the city, but there was naught to do.

Sedrick died in year 6, King's Calender, choking on bile and pus. He cursed every orcish name he knew till the last, his heart bitter and hateful that he had to die so indignantly against a savage, honourless foe. All he had lived and strived for, all he had loved and treasured; it was gone, as ruined and despoiled as his body now was. He was buried in the graveyards surrounding Brill.

Upon his grave, his epitaph wrote: *"Died in service to Lordaeron."*

## 2: Personality

> *"His flowery attempts at eloquence and dignity are almost pathetic to watch; his confidence is grating, his insipid close-mindedness a burden to listen to. But he's damn good at what he does; killing our enemies... And everything around them." - Captain Chel Silverheart, 4th Infantry Brigade.*
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A turbulent life of war and loss has made Sedrick into a confusing amalgamation of different times, different people, different principles and different priorities. His mind fractured by the mindless slavery under the Lich King imposed upon him, and his continued belief that he remains a free-willed Knight of Stormwind, Sedrick is driven by an extreme sense of principle and cause.

To try and sway him from a path which he deems most chivalrous is often a frustrating, vain effort; and few things reveal the inherent violence within him more than the questioning of his chivalry or knightly virtue.

Unlike many other Death Knights, Sedrick is not particularly reserved or shy, for he sees himself moreso as a Knight of Stormwind than a Death Knight. He retains that his foremost virtue is that of wisdom and valour, and his constant determination to prove these virtues drive him to constant acts of selfish indulgence. Pride runs like blood within him, and for a veteran adult with a wealth of experience, it is easily wounded.

While his stalwart bullheadedness is a ceaseless test of patience, Sedrick is a doubtless leader by nature; he does not abide by indecision, and his immense experience with warfare often renders him the most veteran of any company he fights alongside. Quick to judge and weigh his choices, Sedrick will scarcely be distracted from anything that compromises the final goal of a mission.

However, this also leads him to approach missions extremely pragmatically. Conflict and flaring disagreements is not unheard of, and the knight's pride will never permit his decisions to be insulted or demeaned.

With the Dark Hunger ever gnawing at his mind, Sedrick also frequently partakes in inhuman acts of violence against his enemies. His magics fueled almost purely by spite and hate, combat is where Sedrick can loosen himself from the tethers of mortal standards and permit his hallowed blade *"Autumn"* to feast, and curb further loss of himself.

His exact goals and where his confusing obsession of knighthood is meant to lead remains a mystery. But it's quite clear that he will do anything to get there.

## 3: Abilities

*"It is a balance; life and death, Summer and Autumn. As flowers grow and sprout, as they wither and perish, so too must the flesh of man. I exist to abide this balance for those who would think to reject this natural cycle. Such is my purpose; to slay that which is more monstrous than I."* *- Sir Sedrick Walton*

As a Third Generation Death Knight, Sedrick bears many of the trademark elements of his kin; the ability to wear Saronite armour (supposedly) without suffering from maddening whispers, manipulating the potent runemagic inscribed into their weapon, and a host of passive 'enhancements' with the purpose of making them the perfect killing machines. This includes such things as Unholy strength, enough to bend common steel in his hand with ease, perfect darksight, and more esoteric benefits such as being able to traverse beyond the Veil with greater ease than a living would.

Having rejected his loyalty to the Ebon Blade however, Sedrick is far from an optimal specimen of his kind; in fact, he could be considered significantly weaker than even the average Death Knight. Battle-scars and dents line the entirety of his once-pristine Saronite, and without the ability to reconstitute his flesh, Sedrick relies on a host of alternative measures to even remain standing, let alone be capable of fighting.

Sedrick's Runeblade, dubbed *Autumn*, is likely the only force that could match that of his peers; never has its edge been dented, nor has its metal ever been bent. The knight takes pristine care of it, even through the harshest of uses, and in turn the blade rewards him with a potent level of Unholy might. Capable of decaying flesh at the instant of its touch, rending spectral bodies and souls, and bearing a host of wretched maladies within it, the sword is a force unto itself which Sedrick barely contains in the heat of battle. Provided that the full extent of its wrath was set free, it's unlikely even its wielder would survive.

Sedrick outweights his physical shortcomings with a deceptive cunning and battle-tested wisdom, the likes of which one could only garner from a life spent surrounded by violence and trauma. His ability to navigate the strangest of circumstances without immediately resorting to bloodshed is a proud virtue of his, which he often goads others with, as he believes it makes him superior or different to the ordinary knights of the Ebon Blade.

Through his mixed abilities in both leadership and battle, Sedrick has been a frontrunning cause for some of the Sigil's greatest triumphs. Or so he would say.

## 4: Trivia

* Sedrick is capable of speaking and understanding Nerubian, as well as navigating their great temple-cities.

* Sedrick was left-handed in life, but is now ambidextrous.
* Sedrick was noted as being a capable dancer in court.
* Sedrick highly respects dwarves, gnomes, draenei and pandaren.
* When Sedrick's Hunger is particularly well-sated, he will read contemporary poetry and newly released literature, provided he can get his hands on it.
* According to Royal Archive records, there was a fourth person with the Walton surname associated with the House of Ghennyvid, though this supposedly eludes Sedricks memory.