Session Logs

### Session 1: Arrivals and Altercations

*April 10, 1875*: A group of drifters assemble at Daffys Casino. Sheriff Gage talks briefly and privately with Daffy, but leaves as she shouts that she "won't sell the casino for anything". A brawl breaks out as some poker players accuse another of cheating, but Teddy the bouncer quickly settles it.
*April 11, 1875*: The next morning, Daffy and the drifters are interviewed by reporters from the Grande Times. That night, Phil the high-stakes faro dealer is nearly bankrupted by cheaters, but Vic and Abraham catch one of them and secure nearly four pounds of gold.
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### Session 2: Secrets and Shootings

*April 13, 1875*: The drifters read the slanted coverage of the earlier brawl in the Grande Times paper, then split up to investigate various leads to little success. Around noon, most of them were in the town square to witness Deputy White loudly and angrily take charge of some undeliverable crates, now stored at the Boars Head tavern until an owner could be found. That evening, Mayor Burnsides, Shepherd Bell, and Custodian Stickweir called for new Blue Laws to help limit casino violence with a vote in two weeks. That night, while Colin was bouncing at Daffy's, three beastfolk came and assaulted him. After he had scared them off with Ren's help, someone shot him with an engraved pistol from near the Shrine of the Void and fled. Colin recovered with some help but questioning the brawlers revealed only that the Rapturous Mystery Faith does not approve of him.
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### Session 3: Competition, Courtrooms, and Capers

*April 14, 1875*: The drifters meet for breakfast and decided to host an exhibition fight to show the town the value of the casinos. They spend the day arranging it and getting the word out, and see Shepherd Bell and Custodian Stickweir speaking to people about the blue laws and decrying the fight. Abraham also goes to Dr. Harris and then the district court house to get a physician's license.
The exhibit fights go smoothly, until Deputy White arrives. Teddy challenges him, and the Deputy attempts pistol whip Teddy but is disarmed. Enraged, he arrests Teddy and Ren for illegal fighting and Abraham for illegal healing, claiming that Abraham's license is a forgery. The case is brought by Assistant District Attorney Clark before Judge Bero that afternoon. The judge's understanding of courtroom procedure is minimal, but Abraham gets his licensed verified and the case collapses.
That night at Daffys Casino, everyone is drinking and relaxing when two toughs dragged Marigold out of the kitchen at gunpoint, and 4 more come in the front, demanding everyone's money and jewelry. Vic conjures an illusion of the Sheriff, distracting two of them, and Teddy starts disarming goons and snapping necks. Marigold is shot.
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### Session 4: Mysteries, Medicine, and Murder

The drifters quickly finish off the robbers, with a little aid from Daffy. Abraham manages to quickly heal Marigold, and a surviving robber called Boston is magically interrogated by Ren. The robbers weren't directly sent by anyone, but Boston knows they were warned off the Bar Gold by its bouncers and then decided to hit the other casino with weaker security. Sheriff Gage and several deputies arrive to cart off the robbers to jail. Gage is concerned about Daffy and brutal with the robbers.
Vic heads out to investigate the Boars Head, but doesn't have lockpicks and can't get through the door. Deputy White is no longer watching the place, but the crates inside have been opened and resealed.
*April 15, 1875*: The next day, the Grande Times reports that Amos Ford, a rabbitkin, had been bloodily murdered. Colin goes to ask Gage for permission to investigate the scene, suspecting diabolism, but is rebuffed and mostly drops the matter. Abraham, Vic, and Ren decide to investigate without permission, and after bribing Amos' landlord, search the room. Amos wasn't robbed but was attacked by someone extremely strong, using a sharp weapon. Ren finds traces of magic in the room, but no evidence of direct spell casting, and can't determine if a powerful magical event or creature was in the room a long time ago or a weaker creature more recently. The group splits up to continue their investigations.
Abraham makes into the dwarf ghetto, offering free healing, and quickly meets the clan elder. The elder refuses to let Abraham work for free, and seems angry at the suggestion. A female dwarf magic-worker tries to indicate to Abraham they should meet up later.
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### Session 5: Business, Brew, and Blood

*April 16, 1875*: Teddy persuades Daffy that he has some good ideas for improving her casino. He doesn't want to buy the place out, just make it work better, in exchange for upgraded rooms and full board. After she accepts his offer, Abraham convinces her to rent him the conference room as an office for Abraham's medical practice, at highly ridiculous rates of 100 thollars a month. Teddy proposes adding an exterior staircase to a room on the third floor, which Daffy can't afford, but Daffy suggests that if Abraham is willing to pay for carpentry, he could have a door added from the street and make a proper office out of the conference room, and then Daffy would have his rent. Abraham agrees and goes off to find a carpenter, while Ren and Vic go to work.
Later that afternoon, Igor the bartender reports that he's tapped the last keg of beer. Daffy asks Teddy to accompany her to Wagner's brewery, since she's been followed by strange, unsavory men the last day or two. Teddy agrees and asks Abraham and Ren to shadow them, watching for the goons. Outside the casino, three goons - including one that had been arrested for making a scene at the casino - move to follow Daffy without noticing her watchers.
At Wagner's, the clerk refuses to sell to Daffy, claiming they'll be out of beer for weeks despite having many kegs clearly available. Teddy intimidates him, and the clerk admits that Mayor Burnsides is paying him 200 thollars a week to not sell to Daffy. After a bit of back and forth, it becomes clear that the clerk won't accept any offer that Daffy can afford. Teddy sneaks out the back to confront two of the goons. He scares them off, after discovering they'd been given a double eagle each and a note signed by 'B' to menace, but not harm, Daffy. Teddy goes back inside after asking Ren to deal with the last goon. Ren politely asks the goon to leave, as an alternative to getting Teddy to break him in half. The goon leaves.
Ren thinks about the note while the group walks to the other two breweries in town. He concludes that Sheriff Gage is behind it, and using the 'B' to throw off suspicion. Both other breweries were also paid by Burnsides to not sell to Daffy. Arguably, this is illegal restraint of trade, but no one expects Judge Bero to rule against the Mayor. Abraham admits he's had some interaction with the dwarfs, and they go to the Dwarf ghetto to see if the dwarfs will sell them beer. On the way, they debate Shepherd Bell who is sermonizing against the dwarfs - and Ren and Abraham suspect he is laying the groundwork for a pogrom.
At Relict's, the clerk Elijah is initially suspicious and doesn't know Abraham. After some back and forth with Ren and Vic, he agrees to sell some kegs of dwarf wheat beer at a slight discount and will deliver them. His fellow brewers tote the keg to Daffy's. On the way, Abraham talks briefly with the Dwarf Elder and then semi-clandestinely with the Mysterious dwarf woman in veils. Vic identifies her as a petty saint of the Dwarf earthcult, a rarity among the clans after the Rapturous Mystery Faith's purges of non-human magic workers.
*April 17th, 1875*: A quiet day is spent on various pursuits. Vic looks for work. Abraham oversees the Beaverkin workers refitting his office. Teddy buys a nice suit. That evening, while discussing possible ways to improve the casino, they get Daffy to agree to a poker tournament, but they're too late to get an announcement in the paper.
*April 18th, 1875*: Sunday afternoon, Ren and Teddy visit the Grande Times office to discuss advertising. While they are there, Chuck Foster is summoned because there has been a murder. Teddy and Ren collect Abraham and Vic and follow Chuck; Rose Alexander notices them.
The crime turns out to be a double murder of Athena and her catfolk roommate. Sheriff Gage does another minimal investigation and leaves. Vic's investigation is more thorough, and turns up a lot of similarities to Amos Ford's murder, but no conclusive evidence of the murderer or motive.
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