Riel

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# Riel

(Theme: Amphisbaena: Team Grimoire)

Amphisbaena

For seeing how to access RIEL, see screw.

## Stats

### Health

Riel has about 50k health with each hit you do to him doing about 50 damage (although this can vary). his health also multiplies depending on how many players are in the server when the fight begins, for example. If there is only one player Then his health should be 50k, if there are two players it should be 100k, 150k, etc. (THE CONSECUTIVE ATTEMPTS GIVING 15k FOR 24 HOURS IS A TROLL, not sure about the playtime one though)

### Damage

Most of his attacks instakill, only two of his attacks being continuous (so if you dodge at the wrong time, you take a slight bit of damage.)

## Move set

### Teleport Slash

As his first attack, he will teleport to you then slash, killing the player instantly if not dodged. This is indicated by a sparkle on the players character.

### Continuous Beam

For his second attack, he will do a continuous beam, indicated by a red flash on his sword. The beam does continuous damage, so if not dodged correctly, can hit you for some damage or even kill you.

### Ground Slam

After the continuous beam, he will do a ground slam indicated by him facing your character. This ground slam also does continuous damage, so it will do damage if not dodged correctly. The ground slam also reaches pretty far, so don't underestimate it at long range.

### Following Orbs

After the continuous beam (after he does the shockwave attack) He will summon orbs, and after a short delay they will go after the closest (not sure) player.

### Shockwave

This attack is after the Ground slam/Following orbs attack. Riel jumps up and then slams down into the ground creating a shockwave pretty fast, that instakills any player that doesn't dodge it.

## Strategy

Riel is a fast paced boss, so it is necessary to pay all your attention towards him. The learning process for Riel should be fairly easy, as long as you know his pattern. Spamming roll is not advised, because you can’t attack RIEL, and you have a more likely chance of dying than precise rolling.

### Teleport Slash

For Teleport Slash there's nothing to really do, except for paying attention to when the flash is on your character.

### Continuous beam

For this attack you wanna pay attention to the flash, and wait a little bit, because when you dodge too early, you can die/take a bit of damage. Just don't do it too late either.

### Ground Slam

This move is pretty easy to dodge, just figure out the pattern and it'll be fine.

### Following Orbs

You can get a hit in when the orbs are still in the air, and if you time it well enough, you can jump and the following orbs will go straight into the air. It is still required to dodge it, but it is nice for safety.

### Shockwave

The shockwave attack pretty much just comes down to reaction time/muscle memory, but its also pretty easy to dodge if you know the pattern. After he does the shockwave attack, he is vulnerable to 2 attacks, so this is pretty much your only chance to hit him.

### Pattern

The pattern goes like this : 1. Teleport Slash, 2. Continuous beam, 3. Ground Slam, 4. Shockwave 5. Teleport Slash, 6. Continuous beam, 7. Following Orbs, 8. Shockwave, 9. Ground Slam 10. Repeat

After 9. You can hit Riel for one hit, getting some damage in, so you would get about 5 attacks in per loop, because shockwave leaves Riel vulnerable for 2 attacks.

## Sword

The sword is an item given to you in the Riel boss fight. In order to dodge attacks, you have to use the roll ability on the sword item.

## Reward

Beating RIEL will give you the Flintlock item, the “Glory” Badge, the “Finality” Badge, the Marbles item, and access to fighting QROT. You also get the Ipecac sword (?).