Sigil, City of Doors

Sigil was the bustling crossroads of the universe, full of portals leading to every known corner of the universe.

## Population

Sigil was comprised of approximately 250,000 residents. Representatives of nearly every race and monstrous kind could be found somewhere in the city.

## Government and Defense

The only being in Sigil who wielded any real authority was the mysterious Lady of Pain, the uncaring guardian and protector of the city.

## Inns and Taverns

Sigil's inns and taverns catered to diverse clientele. Efreets from the City of Brass could find flaming halls of sumptuous luxury. Devils could enjoy a night spent in unthinkable debauchery. A traveler might have lodged in an inn whose interior is like a twilit fey grove or a sunless cavern, or eat in a place that was virtually indistinguishable from Fallcrest's Blue Moon Alehouse.

## Supplies

The Grand Bazaar, located in the city's Market ward, was a huge square overflowing into side streets, alleyways, and even nearby taverns. It was filled with caravan tents and market stalls. It paled in comparison to the bazaars and markets of the City of brass, but dealt in commerce appropriate to the size of the city. Other marketplaces sprung up in many places throughout the city. Most appeared during the day, but some appeared only at night.

## Temples

Temples to all the deities--including evil gods whose shrines were rarely seen in civilized lands-could be found in the streets of Sigil. Most of them were small, and few claimed any significant power in the city's affairs.

## Sigil's Wards

### Clerk's Ward

The Clerk's Ward was the domain of bureaucrats, scribes, scholars, and even a few criminal organizations.  Also located here was Civic Festhall, a concert hall, museum, and tavern while simultaneously serving as the centerpiece of an artistic neighborhood that brought travelers across the multiverse. Some said it was the best place to see or be seen.

### Guildhall Ward

The Guildhall Ward was made up of Sigil's middle class, mainly divided into racially segregated neighborhoods.  A notable resident during the Ascension of Heroes was Soveliss Spellsword, a member of the Arcane Brotherhood guild that was located here.

### Lower Ward

Sigil's Lower Ward was mostly comprised of forges, artisans and smiths, with smoke from these industries covering most of the area.  A large number of portals to Elemental Chaos were also located here.  A few notable locales were the Shattered Temple, a haunted temple to a forgotten deity that also housed an on-and-off-again portal to Tytherion, and the Bones of Night, a complex cavern system that held vast amounts of undead.  The undead from the latter were often sought after for old knowledge, as these beings came from multiple planes as well as a myriad of different time periods.

### Market Ward

Sigil's Market Ward offered a large variety of items for purchase, separated into clusters of like-goods, foodstuffs, adventuring supplies, household goods, clothing, furnishings, magic items, alchemical goods scrolls and books, armor, weaponry.  Items varied wildly in price from overstocks and scarcity due to portal accessibility.  A few notable locales were the Seekers Plaza, offering touts (hired tour guides in Sigil), Drizu Kuri's magic shop, and Tivuum's Antiquities.

### Lady's Ward

The Lady's Ward was home to Sigil's upperclass and most of its temples .  Notable locations include the City Barracks, Sigil's prison, the city Armory, the Silver Tankard, and Sigil's beautiful gardens that change according to the seasons.  Many portals to the Feywild also exist here.