Bloodlust

Gift Card

Lose 1 HP at the start of your turn. Heal 1 HP for every damage you deal. Cannot Norma while holding this card. This card is discarded upon KO or use.

Level
1 ☆
Cost
0 ★
Limit
1 per Deck Deck Points
 2 Symbol

Illustrator
akisaki

Rare Card Community Pack 2 *"The true power of my beast... I wonder if it's like this." ―Krilalaris*

**Bloodlust** is a collectible Gift card that can be acquired from the Community Pack 2.

## Effect

When this Gift card is held, it applies the **Bloodlust** stock effect to the player. While active, the player loses 1 HP at the start of each of their turns. In exchange, they heal 1 HP for each point of damage they deal.

The player cannot norma while this card is held. It is discarded upon KO or use.

## Notes

* Bloodlust will only heal HP equal to that lost by the damaged unit(s). For example, if the player deals 5 damage to a 1-HP unit, the player is only healed for 1 HP.
* The effects of multiple Bloodlust cards stack. For example, if the player is holding two Bloodlust cards, they will lose 2 HP at the start of each turn and be healed for twice the damage they deal.
* Any effect that does not count as damage will not trigger Bloodlust's healing effect. This includes effects that set or reduce a unit's HP (like  Invisible Bomb), effects that cause a direct KO (like  Magical Massacre), and Bloodlust itself.
* Bloodlust allows its holder to heal during battle; for this reason, it combos well with  Final Battle and  Little War and can be extremely useful in Bounty Hunt mode.

## Strategy

Bloodlust is a gift for offensive characters that want to be in combat as much as possible. By healing back the damage taken in combat, Bloodlust allows the holder to survive more fights, especially if they rely on blocking for damage mitigation. Balanced fighters like Kai and more fragile ones like Yuki are able to keep their health at a much safer level with this card, provided that they can find opponents to fight. Store Manager is an excellent user of this card due to his high HP pool paired with his monstrous ATK stat. It should be noted, however, that Bloodlust will not trigger from his self-damaging passive when he discards a card. If the player finds themself isolated, it can be better to give up the effect by discarding Bloodlust due to the passive HP drain it inflicts on the holder. Doing so has no penalty other than losing the healing. Sometimes, however, it can be better to take the KO, as the user does not lose any stars and won't give wins to their opponents. Kiriko can play this card in her deck for this reason, even though she cannot benefit from the healing passive.

Characters who have no business fighting like Aru should discard Bloodlust immediately unless they are trying to KO themselves by the passive damage on purpose. Tanks like Fernet are harmed by the passive life drain more than others. Their low ATK makes gaining the health back difficult, especially against evasive characters. Bloodlust tends to be less effective on characters with low max HP, like Peat, as they will succumb to the passive damage much faster than other characters if they are not fighting constantly. Highly evasive characters like Suguri will not benefit from this card as much as more balanced attackers, as they tend to avoid most damage that wouldn't KO them outright. Miusaki is a particularly risky user of Bloodlust. Although the healing can allow her to become effectively immortal thanks to her passive and  Solid Witch, she will quickly become vulnerable if not dealing damage constantly.

## Update History

 **V3.6**
* Maynie no longer treats Bloodlust as damage to gain Rage counters from.

 **V2.8.1**
* Fixed Bloodlust's damage being affected by some damage reduction effects.

 **V2.1 (Hotfix 2)**
* Fixed "Set HP" effects potentially working with Bloodlust.
* Fixed Bloodlust healing the incorrect amount from out of battle effects.

 **V2.1**
* Added to the game with the Community Pack 2.