Lonely Watch

**Ruler**
 **Ruling Organization**
 **Resident Organization**
 **Apparatus**
* Unnamed Village
* The Grave Cells

**Lonely Watch** is the the seat of the Revenant Guard, the Order of the Pale Horse's resident guard force and investigative body. Near the top of the main tower is the First Watcher's office, currently commanded by Dame Perynn Numitor, and deep below the tower is the Grave Cells, a prison for their dangerous quarry.

## Description

To describe Lonely Watch, one must think of desolation and ominous construction. It is a military outpost marked with a large, solitary and foreboding tower stood atop a lone hill, and surrounded by a humble village. The tower itself is of solid construction, clearly made able to withstand siege assault. While the village may seem small and worthless, it is indeed inhabited by both the living and the undead alike.

The Revenant Guard's headquarters, essentially, acts as a guardhouse. The inner-workings of the garrisons responsibilities allows it to effectively act as a police force within the Barony of Greycliff. Members of the Revenant Guard, when not operating elsewhere within the Kingdom of Stormwind's sovereign territories, are permitted and instructed to keep a close, watchful eye over their own homeland, for being a land dedicated to Death Knights of the Ebon Blade practically warrants trouble unto itself.

Beneath the lonely hill upon which the Lonely Watch sits, a myriad of cells awaits. Protected with powerful wards and runic magic, reinforced by saronite construction and Death Knight guards, the prison directly under the control of the Revenant Guard houses some of the worst offenders of Necromantic and Death-magic related crimes. It is a closely guarded secret, though presumably those that work alongside the Revenant Guard in crime-related capacities, such as the SI:7 or other bodies, would likely know about this.

## History

### Founding

Lonely Watch was founded sometime after Castle Greycliff itself was constructed, and the Barony of Greycliff established. Originally, it was a military base for a garrison of soldiers to watch the southern border of Greycliff. The name comes from the singular tower that sits atop the lonely hill, unattached from any mountain range or series of military outposts.

### Abandonment

Sometime prior to the Stormwind Civil War in 634 K.Y., like the rest of Greycliff, Lonely Watch was abandoned and left as a ruin; it was a stark reminder of someone's previous military might. Over the years, gnolls, brigands, and even feral worgen made use of the tower and the village surrounding it. Eventually, upon the granting of the Barony of Greycliff to the Alliance-loyal Death Knights of the Order of the Pale Horse, the organization took to the cleansing of hostile taint from their newly-gained territory and set to their own rebuilding efforts of the land.

### Present Day

Currently, Lonely Watch is the headquarters and primary garrison of the Revenant Guard, commanded by Dame Perynn Numitor. The Pale Horse constructed a secret labyrinthian prison complex of tightly guarded cells beneath the solitary hill that the Lonely Watch stands vigil atop of. The unnamed town that surrounds Lonely Watch is populated with both sentient and mindless undead, as well as few living folk. The policing by the Revenant Guard renders crime extinct in it's territory, ironically providing for the safest haven in a land where no mortal would desire to live.

## Apparatus

### Lonely Watch

Lonely Watch is the sole, foreboding tower that stands vigil over the tiny village surrounding it. It is large and rotund, made clearly of firm and stable construction. It is marred with moss, past-battle scars, and sparse splotches of invading vines from it's days of misuse. Windows spiral upwards to the top, where blue-and-purple flamed braziers burn brilliantly as a stark reminder of what unholy defenders roam Greycliff.

Near the top of Lonely Watch is the First Watcher of the Revenant Guard's office, which currently belongs to Dame Perynn Numitor. From here, all operations - constabulary and otherwise - are conducted under her supervision. There is a large war table covered with maps and charts as well as nearby upright boards with more reports and documentation. Barred windows allow natural light, but also viewing to nearby locales. There is even an old bedchamber and privy, from when the living yet commanded these lands.

The ground level of Lonely Watch serves as a supply area, as well as greeting center for visitation, and a general area for guards to congregate. The top, where burning braziers stand alight, is a guard station for watchmen. Unliving soldiers maintain a constant watch in all directions, and they are accompanied by racks for weaponry and chairs and a table.

### Unnamed Village

A small, humble village surrounds Lonely Watch. It houses a town hall, a jailhouse, a blacksmith, a tiny tavern, and plentiful housing for the living and families of those within the Revenant Guard. There are normal activities and town-life within this place, acting as a place of normalcy for those who want to live near their relatives within the Revenant Guard, or for those who never left. Crime rate within is at an all-time zero, as the terrifying constabulary branch of the Revenant Guard act as an unerring police force within.

### The Grave Cells

The Grave Cells is the named granted to the underground prison complex guarded by the Revenant Guard. It is home to some of the most dangerous offenders of Death Magic that have been apprehended by the Kingdom of Stormwind. The prison is a myth to most, and a closely guarded secret to others who know better. It is protected by powerful wards and runic magic, as well as the expertly trained Death Knights who act as guards. Of course, regular offenders of crime within the Barony of Greycliff are set within a regular prison, constructed in the village above.

## Gallery

A map that shows Lonely Watch situated in the south of Greycliff.