recursal/Fanatic-Fandom huggingface dataset:
Basset hound

The Basset Hound is a short-legged breed of dog in the hound family. The Basset is a scent hound that was originally bred for the purpose of hunting hare. Their sense of smell and ability to ground-scent is second only to the Bloodhound. Basset Hounds are one of six recognised "basset"-type breeds in France. Wikipedia

Life expectancy: 10 – 12 years

Temperament: Tenacious, Affectionate, Devoted, Friendly, Sweet-Tempered, Gentle

Height: Female: 28–36 cm, Male: 30–38 cm

Colors: Lemon & White, Tri-color, Black & White, Black & Brown, Red & White, White & Chocolate

Origin: France, Great Britain

Weight: Female: 20–27 kg, Male: 23–29 kg
Stan

Stan is a male character who failed to take his life in the second disaster of S01E02.

he is currently alive and goes to a therapist.

## Physical description

### Gender

male

about Stan

likes:

his therapist

staying inside.

dislikes:

his life

his job

alot more.

backstory

Stan has a backstory:

Stan grew up in Spain. his parents didnt care about him and eventually gave him up for adoption.

he got adopted by a single mom and 2 years later moved with her to Italy.

when he was old enough he got his own place. it was an small apartement with only 2 rooms.

he has a crappy job. when he got married he thought he was happy.

but his wife left him 3 months after the marriage.

since then he was depressed and tried to take his life.

this resulted into him killing 3 people. he didnt succeed in taking his life and went ,after he got released from the hospital, to a therapist.

he likes his therapist.
A Poem For Everyone's Souls Wiki

**Welcome to the A Poem For Everyone's Souls Wiki!**
A wiki for my personal Persona canon rewrite

We're a collaborative community website about A Poem For Everyone's Souls that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Chromanova

Chromanova trading card

Chromanova is a Grotto Beast from the Grotto Beasts trading card game. It takes the form of some kind of astral furry creature. Its fur displays various pastel colors, as well as starry sparkles. The Chromanova trading card is super powerful so if you have it in your deck you basically win the game. During episode 10, Otto tames this legendary creature and uses it to battle in episode 11 and was supposed to use it in the unreleased finale (Episode 12).

## Story

According to the legend, Chromanova appears once every 100 years and is the bane to all evil. It was first described by the ancient Grottoians who saw it leap from the cosmos down to earth. It was later seen by Dr. Sledio, who gives the Gang their beasts in episode one. He informs the Gang of a blinding light out in the honey valley and it happens to be Chromanova, who is immediately drawn to Otto, and becomes a tame in the same episode
Unofficial Game Rules

Here is a place to write down your ideas of how the game should actually be played! Please do not edit other user's rules, unless to append an idea to the end of it.

## "Basically like Hearthstone" Rules:

Decks are made up of exactly 30 cards and a maximum of 2 copies per card is allowed. Each player starts the game with 30 life points.

Players flip a coin to see who goes first. The player going first draws 3 cards and the player going second draws 4 cards (there is no "coin" in this game). Players are given one chance to swap out any of their starting cards for another card from the top of their deck. Players have to shuffle any swapped out cards back into their deck. After both players are ready, the game starts.

The cost of summoning a beast from a player's hand is the card's HP value and there is a limit to how many beasts a player can summon each turn. The limit starts at 1 HP total from all summoned beasts and increments each turn to a maximum of 9 (not 10).

Beasts can not attack the turn that they are summoned. During a turn, players can choose at any time to summon a beast if possible, or attack with any beasts that are able to. After a beast has attacked it can not attack again that turn.

When choosing to attack with a beast, players have the option to do a physical attack or a magical attack to their target. A physical attack will use the "attack" stats of the beasts and subtract the defense stats of the beasts to get the amount of damage done to each beasts' HP. The "speed" stat also determines which beast attacks first and deals damage. If speed is tied, the beast that is attacking goes first.

If players choose to do a magical attack with their beast, then the "magic" stat of the attacking beast is subtracted by the target's magic stat to determine the damage.

Players can choose to attack the opponent's life total directly with their beast as long as none of the enemy beasts have "Taunt"; those beasts must be targeted first.

Once a player's life total reaches zero, they lose the game and the other player wins.

Unless otherwise stated on the card, treat each ability as an effect that happens when that beast is summoned.
Grot Esq.

Doctor Quentin Zacharius Grot, Esquire (Grot Esq. for short, but NEVER "Dr. Grotesque." He has standards.) is the main antagonist of the Grotto Beasts TV series. Throughout the first half of season 1 (the only season), Grot Esq. and his sidekick Schlotto try to take over the world using Grotto Beasts as slaves. In the process, Grot Esq. treats his Grotto Beasts *terribly*, making them do chores and eat vegetables and such. Fortunately, some of the Grotto Beasts break free, and are befriended by members of the Grotto Gang. When the Grotto Gang learns of the way Grot Esq. has been treating his Grotto Beasts, they spring to action and try to defeat him. Initially, they are successful, but Grot Esq. keeps coming back with new, stronger Grotto Beasts, which keep being harder to fight.

The tension keeps growing like this until episode 7, in which Grotto Gang member Dinky decides to meet Grot Esq. at a cafe to discuss the whole ordeal. Surprisingly, Grot Esq. agrees, and Dinky is able to convince him to be nicer to his Grotto Beasts. Indeed, the two become quite friendly with eachother. However, near the end of the meeting, Biogator, one of Grot Esq. most loyal Grotto Beasts, bursts in to kidnap Dinky. Apparently, Biogator thought the whole point of the meeting was to lure Dinky out in order to capture them. When Grot Esq. protests, Biogator becomes confused, and flees the scene with Dinky under its arm, riding away in Grot Esq.'s science car with a surprising amount of driving skill. Distraught at the loss of his science car and the kidnapping of his new friend Dinky, Grot Esq. tries to chase after Biogator. Unfortunately all of his gadgets were in his science car, and he is left powerless. In this weakest moment, Grot Esq. turns to the Grotto Gang for help, who, after some uncertainty, decide to accept him in this dire time. Together, they go on a mission to rescue Dinky. This mission lasts for the rest of the season, during which time the rogue Biogator acts as the series' main antagonist.

### Origin of the Grotto Beasts

Grotto Beasts are actually an accidental invention of Dr. Grot Esq. Namely, he was trying to create a substance that, when touched, would give him superpowers. Unfortunately for Grot Esq., the substance only worked on inanimate objects and animals, turning them into what we now know as Grotto Beasts. When touched by a human, the substance, now known as Grottonium, merely causes a severe, but temporary case of tinnitus.

Grot Esq. began mass producing Grotto Beasts, and before long, people found out about his experiments. Public opinion portrayed the man as a maniac (a psycho, even), and Grot Esq. was forced to go into hiding inside the Grotto, a massive cave systems accessible from certain islands in the Pacific Ocean.
Yeti

Yetis are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Yetis spawn naturally in the Overworld dimension.

They will spawn during the day or night.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Snow and Mountain biomes.

## Behavior

Yetis are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Yeti Flesh | 1
Poke Leaf

## Season History

**Poke Leaf** is a houseguest on *Big Brother 1*.

In the first week, Poke attempted to form an all-female alliance, stating that it has never happened before in Big Brother history. However, when word spread back to the rest of the house, she became the new target. Poke was eventually evicted by a unanimous 19-0 vote, placing 22nd. During her short time on Big Brother, she made a connection with America and is considered one of the most liked first evictees. However, she is also considered one of the worst players due to openly telling fellow houseguest Katana Shark about her plan for the women's alliance. She also saw some backlash when in a casting interview, she thought Big Brother aired on cable.
Grotto Beast Card List

## **List of all Grotto Beasts cards**

* Anhybite
* Baghost
* Baroot
* Biogator
* Birthday Basher
* Blademaus
* Bobbin
* Bottled Nightmare
* Chromanova
* Crabcha
* Dragossum
* Dustbunny
* Exbeelosion
* Festive Mimic
* Glow Angel
* Highland Destrier
* Highlyre
* Hypnodaze
* Invasive Wavestrider
* Jukeboxer
* Lizard Wizard
* Meowdy
* Nightmite
* Optimal Illusion
* Peep-Peep
* Pourcelain
* Protojammer
* Pteroducktyl
* Puddle Puppy
* Razzleposs
* Sir Greaves
* Sludge
* Sneezie
* Stormplaty
* Sweet Tooth
* Toadstool
* Toyrex
* Veggiroo
* Weeniemutt
* Zapbit
Memes Big Brother Wiki

**Welcome to the Memes Big Brother Wiki!**
We're a collaborative community website about Memes Big Brother that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Baroot

Baroot trading card

Baroot is a Grotto Beast from the Grotto Beasts trading card game. It is a sheep-shaped construct made out of rocks held together by a strong network of roots. Because of its rocky exterior, Baroot's defense stat is maxed-out to 9/9. In the Grotto Beasts cartoon, Baroot is often seen munching on the grass growing from its back.
Stonebreak

Stonebreak is a town on the continent of Faradoor that borders on the shore of the Heartmane Basin.

It is run by the Greystone family, Orandis and Janny.

Stonebreak makes most of its money from mining and trading. It's location on the shores of the Heartmane Basin makes it a port with deep mooring that ships use to trade. They trade for food and other agriculture with neighbouring Broadaxe.
Protojammer

Protojammer is a robotic beast that has high speed and attack. It is best used to damage other beasts and dodge attacks. He appears in episode 5 in which the Grotto gang finds Toadstool who controls protojammer and weeniemutt with his spores. Protojammer battles the gang while Weeniemutt attacks the pentagon. After the gang defeats Toadstool, Protojammer and Weeniemutt regain control and become series regulars

## Stats:

Health: 4

Attack: 6/9

Speed: 7/9

Defense: 3/9

Magic: 1/9

Abilities: None
Challengers

**Challengers** are one of the four card types in Grotto Beasts!. They are only used in the Rumble format and fight alongside your Beasts. Unlike them, however, they start in play.

### List of Challengers

* 30's Milkman
* Bat Boy
* B. F. Bugleberry
* Carl Griffinsteed
* Glueman
* Green Screen
* JEX
* Jerma
* Jerma Earth
* Jerma Moon
* Jerma Pluto
* Michael the Birthday Boy
* Mr. Greenz
* One Guy
* Otto
* Pine Princess
* Pirouette
* Sus Guy
* The Jem WIzard
* The Jerm
Akira Kurusu

* Civilian
* Phantom Thief

Sojiro Sakura - Adoptive Father

Futaba Sakura - Adoptive Sister

The Wild Card

**Akira Kurusu** a.k.a **Joker**, is the leader of the Phantom Thieves.

## Personality

Akira often changes his personality in order to appeal to and appease the most people possible in his daily interactions. When talking to Ann Takamaki, he can be conversational and sassy, but he can quickly change to jokey and supportive when talking to Morgana.

Beneath his layers upon layers of masks, Akira is a headstrong person who strives for justice above all else. He cannot stand to sit idly by and watch as injustice carries on if he can have any say in stopping it. This gets him into lots of trouble, especially since the ones causing the injustice are the ones with the most power and influence in society. Akira has a large sense of humor, and is a hopeless romantic.
Birthday Basher

Birthday Basher trading card

Birthday Basher is a Grotto Beast from the Grotto Beasts trading card game. Birthday Basher takes the form of an angry floating birthday cake, and usually holds its signature weapon: a big ol' red and white stripy thing. In the Grotto Beasts cartoon, it was hinted that Birthday Basher used to be a gentle, happy cake, until some traumatic event at a birthday party filled it with rage for the rest of its days. Unfortunately, the cartoon ended before Birthday Basher's backstory could be completely explored, and to this day, we still don't know what happened on that fateful day.
Hell Crawler

Hell Crawlers are hostile melee mobs that spawn naturally in the Nether dimension

## Spawning

Hell Crawlers spawn naturally in the Nether dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They can spawn in any nether biome.

## Behavior

Hell Crawlers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When an entity is 2 blocks above a Strider, it will scream to deal damage.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 File:Poison sword.png Poison Sword | 1
Dragossum

Dragossum trading card

Dragossum is a Grotto Beast from the Grotto Beasts trading card game. He's just a lil fire-breathing possum guy with tiny wings and big cool horns. Love him or hate him, you gotta love him. Dragossum's trading card is an all-rounder, having a decent number of points in every stat.

Though both are possum-based lifeforms, it is unclear if Dragossum and Razzleposs are related.
Bottled Nightmare

Bottled Nightmare trading card

Bottled Nightmare is a Grotto Beast from the Grotto Beasts trading card game. Its body is an amorphous black mass of arms, encased inside a big glass bottle. Visible behind the glass is a set of big cartoon eyes. In the Grotto Beasts cartoon, Bottled Nightmare is first encountered in the beach episode, where it washes up to the shore in its eponymous bottle. When the Grotto Gang goes to check out the mysterious bottle, Bottled nightmare suddenly cracks open its bottle and begins to spill out, reaching for them with his hands. At first, the Gang attack Bottled Nightmare, assuming it to be an evil creature. This causes all kinds of hyjinks, until they finally find out all Bottled Nightmare really wanted was to give them a hug.

During the episode, it is revealed that Bottled Nightmare's glassy exterior is very strong, and that Bottled Nightmare can even use magic to repair any cracks in the glass. This explains why, in the trading card game, Bottled Nightmare's defense and magic stats are so high.
Biogator

Biogator trading card

Biogator is a Grotto Beast from the Grotto Beasts trading card game and TV show. With 8 attack and 7 health, it can prove to be a devastating enemy, and it is usually best to deal with it in as few turns as possible. In the show, he was encountered in the 7th dubbed the "sewer episode" where Otto and Rob are stuck below Grottopolis after Schlotto and Grot Esquire betray them. During the middle of the episode Sludge single handedly takes down Biogator and he slithers away into the water. He makes one final appearance in the 11th episode when Grot Esquire sends him out again only to be defeated again when Dustbunny uses a cocoon and traps him.

## Biology

In the Sewer Episode, he was shown to have impenetrable skin only vulnerable to subdermal attacks, therefore Sludge was able to seep in between his scales and absorb his moisture supply. The lack of moisture can be deadly to Biogator. Biogator is also a ferocious predator that usually feeds on small and weak Grotto Beasts but he can take down some of the most powerful beasts if needed. He uses a deadly aerosolized poison emitted by his mouth. The poison is made in the red glands that are found in its throat and are visible on the outside of its face.

## Video Game

Biogator was slated to also be in the unproduced Grotto Beasts video game by Sega. The game was supposed to come out in late to mid 1998 but the show was such a failure that it was unproduced.
Lucent Rock

**Lucent Rock** is used to make a portal to the depths dimension.

## Obtaining

Lucent Rock is obtained by killing monsters in the Overworld. Lucent Rock can be mined with a pickaxe. If mined without a pickaxe, it will drop nothing.

## Usage

### Creating and activating a portal

*See also: Dimension Teleportation*

The player will need **\*** 14 **lucent rock** to get to the depths dimension. The player must build the frame to be 5 blocks long and 6 blocks tall. The corners are optional (see diagram below).
Bone Stalker

Bone Stalkers are hostile melee mobs that spawn naturally in the Depths dimension

## Spawning

Bone Stalkers spawn naturally in the Depths dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They can spawn in any Depths biome.

## Behavior

Bone Stalkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.
Stalker

Stalkers are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Stalkers spawn naturally in the Overworld dimension.

They will only spawn during the night, or in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Shadow biome.

## Behavior

Stalkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When a Stalker successfully attacks an entity, it will apply bleeding for 10 seconds.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Shadow Essence | 1
Talaxian Rock

**Talaxian Rock** is used to make a portal to the darken or pixian dimension.

## Obtaining

Talaxian Rock is obtained by killing monsters in the Aegis. Talaxian Rock can be mined with a pickaxe. If mined without a pickaxe, it will drop nothing.

## Usage

### Creating and activating a portal

*See also: Dimension Teleportation*

The player will need **\*** 14 borax rock to get to the aegis dimension. The player must build the frame to be 5 blocks long and 6 blocks tall. The corners are optional (see diagram below).
Hell Lurker

Hell Lurkers are hostile flying ranged mobs that spawn naturally in the Nether dimension

## Spawning

Hell Lurkers spawn naturally in the Nether dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They can spawn in any nether biome.

## Behavior

Striders are flying ranged mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 File:Poison sword.png Poison Sword | 1
Weapons

**Weapons** are tools that are used for combat. Weapons will deal damage to its target, and can provide a wide variety of functions. Melee weapons will lose durability upon hitting an enemy, while the durability of ranged weapons will decrease upon firing, even if it misses its target.

## Swords

*See specific pages for individual weapon information, or see **Swords** for a comparison chart.*

## Scythes

*See specific pages for individual weapon information, or see **Scythes** for a comparison chart.*

## Battleaxes

*See specific pages for individual weapon information, or see **Battleaxes** for a comparison chart.*

## Bows

*See specific pages for individual weapon information, or see **Bows** for a comparison chart.*

## Pickaxes

*See specific pages for individual weapon information, or see **Pickaxes** for a comparison chart.*

## Shovels

*See specific pages for individual weapon information, or see **Shovels** for a comparison chart.*
Voidling

Voidlings are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Voidlings spawn naturally in the Overworld dimension. They will only spawn at Y <= 55.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Voidlings are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Void Shard | 1
Frog Mario

## Games

### *Super Mario Bros. 3 (NES, 1988)*

Frog Mario can swim very easily underwater and can only appear when using the Frog Suit. Frog Mario isn't good on land, but good in water. Frog Mario swims better than with any other power-up.

### *Super Mario Maker (Wii U, 2015)*

Frog Mario is a costume that is earned by playing Gnat Attack. This costume is only in Super Mario Bros.

### *Paper Mario: Color Splash (Wii U, 2016)*

Frog Mario appears once again only by using the Frog Card. The Frog Suit raises Mario's defense.

### *Super Mario Odyssey (NS, 2017)*

Frog Mario will first appear in the Cap Kingdom. You'll need the frog to get to the Top Hat Tower.

### *Super Mario Maker 2 (NS, 2019)*

Frog Mario is only in the Super Mario Bros. 3 game style and can now run on water when carrying something.

## Also see

* Frog
* Top Hat Frog
* SMB3 Frog Mario
* Paper Frog Mario
* Shell Mario
* Penguin Mario
Brine Rock

**Brine Rock** is used to make a portal to the morphic dimension.

## Obtaining

Brine Rock is obtained by killing monsters in the Depths. Brine Rock can be mined with a pickaxe. If mined without a pickaxe, it will drop nothing.

## Usage

### Creating and activating a portal

*See also: Dimension Teleportation*

The player will need **\*** 14 **brine rock** to get to the morphic dimension. The player must build the frame to be 5 blocks long and 6 blocks tall. The corners are optional (see diagram below).
Hell Stalker

Hell Stalkers are hostile melee mobs that spawn naturally in the Nether dimension

## Spawning

Hell Stalkers spawn naturally in the Nether dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They can spawn in any nether biome.

## Behavior

Hell Stalkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 File:Poison sword.png Poison Sword | 1
Runner

Runners are hostile melee mobs that spawn naturally in the Darken dimension

## Spawning

Runners spawn naturally in the Darken dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They can spawn in any Darken biome.

## Behavior

Runners are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.
Eviscerator

Eviscerator is the only boss in the Depths dimension

## Spawning

Eviscerators spawn by using the Bone Idol summoning item in the Depths dimension.

## Behavior

Eviscerators are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Bone Idol | 1
 Morphic Realmstone | 1
FlairCreatures

**Welcome to the FlairCreatures Wiki!**
[Download Mod]

## Important articles

MobsWeaponsCreaturesItemsBlocksDimensionsBiomes

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Margret Lilac

Margret Lilac is the mother of Andrew, Christopher, and Catherine. Her Husband is Benjamin. Her death was not as Gruesome as the others. She was in her Bedroom sleeping in her long blue nightgown. When Suddenly the Intruder Bashed a Bowling Ball Into her Skull. Immediate death. She Haunts the Bedroom. She is the friendliest ghost and will not kill you unless the Lights are all off.
Flame Elemental

Flame Elementals are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Flame Elementals spawn naturally in the Overworld dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Volcano biome.

## Behavior

Flame Elementals are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Ember | 1
Plague Maiden

Plague Maidens are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Plague Maidens spawn naturally in the Overworld dimension.

They will only spawn during the night, or in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Shadow biome.

## Behavior

Hunters are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

Plague Maidens apply poison on hit. When killed, they spawn a lingering cloud of poison.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Frayed Shadow Cloth | 1
Undead Deer

Undead Deer are hostile melee mobs that spawn from the Leshen in the Overworld dimension

## Spawning

Undead Deer spawn from the Leshen boss in the Overworld dimension.

Deer will transform into Undead Deer when a Leshen is within 100 block radius

## Behavior

Undead Deer are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When a Undead Deer successfully attacks an entity, it will apply Nausea for 3 seconds.

## Drops

Below is the table for the type of loot this mob will drop.
Ponder

"Hmmmm.."

Ponder is a Draw / Special card in Fights in Tight Spaces. It is available in Trickster Deck, card drops and from gyms.

## Description

Discard 1 card then draw 2 cards

Upgrade(50): Discard 1 card then draw 3 cards

## Tips

As of current build, drawing a One Inch Punch with Ponder (or other draw cards) leaves the card in your hand, available to legally play immediately.
Tiger

Striders are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Tigers spawn naturally in the Overworld dimension.

They will only spawn during the day.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Tigers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Tiger Claw | 1
Strider

Striders are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Striders spawn naturally in the Overworld dimension.

They will only spawn during the night, or in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Shadow biome.

## Behavior

Striders are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When an entity is 2 blocks above a Strider, it will scream to deal damage.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Shadow Essence | 1
Grotto Beasts (TV series)

## Overview

Grotto Beasts was a cartoon series that aired on American television stations during the summer of 1996. It was widely beloved by fans, and it is unclear why the series never got a second season. In 1997, a limited run of Grotto Beasts trading cards got released. Though the first season was slated to be 12 episodes long, the final episode was never released, though some storyboards have been found, indicating that is was going to be the dramatic climax of the season's storyline. As of today, the show's Hindi translation *Gupha se Raakshas* ("Monsters from the Cave") still airs on TV in certain parts of India.

In March 2021, the "maniacal corpo" online Twitch.tv streamer and so-called "19K Andy" Jerma985 purchased the entire Grotto Beasts franchise company in an acquisition costing him roughly $350,000, saying "Yeah, no, this is cool. This is cool, I-I'll own it." What Jerma is planning to do with the company is unclear at the moment, but it is rumoured that he's planning on printing new trading cards and selling the for an insane price to his chat members, thus making up for his massive multi-billion dollar debt.

## Plot

The first season of Grotto Beasts began with the main characters, the Grotto Gang, being taming their first Grotto Beasts. The main character, Otto, tames a Dustbunny, and his friends, Rob, Schlotto, and Dinky, tame a Blademaus, a Toadstool, and a Sweet Tooth respectively. Once they've tamed their Grotto Beasts, the wizard Grot Esquire announces his plans to take over the world and capture all the Grotto Beasts, and the Grotto Gang set out to stop him.

The next few episode are spent travelling across the lands to find Esquire's base, with the Grotto Gang becoming stronger and taming more Grotto Beasts as they go. In episode 6, Schlotto reveals that he's decided to join Grot Esquire, and Schlotto becomes the show's secondary villan.

1. ↑ https://www.twitch.tv/videos/939671029?t=0h43m33s
Ice Skrake

Ice Skrakes are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Ice Skrakes spawn naturally in mountain-type biomes in the Overworld dimension.

They will only spawn during the day, and like other mobs; their spawning can be prevented by placing torches or other lighting blocks to raise the light level above 7.

## Behavior

Ice Skrakes are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When a Ice Skrake successfully attacks an entity, it will apply Frosted for 5 seconds.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Ice Shard | 1
Increasing Strength

Increasing Strength is an enhancement in Fights in Tight Spaces. It can be gained at the beginning of the game if using deck draft mode, or it can be gained after the boss fight at the end of a mission.

## Description

Gain 2 damage bonus every 3 turns.

The first damage bonus gain is at the start of your turn 2, then subsequent ones are 3 turns later.
Divider

Dividers are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Dividers spawn naturally in the Overworld dimension.

They will only spawn during the night, or in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Shadow biome.

## Behavior

Dividers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When a Divider is aggressive, it will spawn Soulless every 2 seconds until there are 5 Soulless in a 100 block radius.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Shadow Essence | 1
Ghoul

Ghouls are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Ghouls spawn naturally in swamp-type biomes in the Overworld dimension.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

## Behavior

Ghouls are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 File:Rotten Flesh.png Rotten Flesh | 1
Dimensions

A **dimension** is a separate realm, with different mobs and topology. In *Minecraft*, dimensions can be accessed by creating and teleporting through the correct portal.

## Accessing

*Main article: Dimension Teleportation*

The primary method for accessing all of the dimensions added by the mod is through a portal made of blocks dropped from monsters in the respective dimension. For example, lucent rock is used to make the depths portal which can be found in the Overworld, whereas you'll need brine rock from the depths dimension to get to the morphic dimension. The portals must be lit with a realmstone. See the Dimension Teleportation page for more information on how to build and light the portal.

There are a total of 5 dimensions that are directly accessible from the Overworld. However, the player can only go to the depths dimension from the Overworld; the player will have to visit other dimensions in order to get the blocks required to create the portal to the other dimensions.
Disrupter

Disrupters are hostile melee mobs that spawn naturally in the Darken dimension

## Spawning

Disrupters spawn naturally in the Darken dimension.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

## Behavior

Disrupters are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Special Abilities

When a Disrupter successfully attacks an entity, it will apply blindness for 10 seconds.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 File:Poison sword.png Poison Sword | 1
Werewolf

Werewolves are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Werewolves spawn naturally in the Overworld dimension.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

## Behavior

Striders are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.
Molten Golem

Molten Golems are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Molten Golems spawn naturally in the Overworld dimension.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Volcano biome.

## Behavior

Molten Golems are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 magma | 1
Realmstone

Realmstones are used to activate portals to other dimensions. To activate a portal with a realmstone, the player has to right-click the realmstone on the center block at the bottom of the portal structure.

## List of realmstones

 Darken Realmstone | Darken | A dark, creepy, horror filled dimension containing spine chilling monsters.
Void Screecher

Void Screechers are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Void Screechers spawn naturally in the Overworld dimension. They will only spawn at Y <= 55.

They will spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

## Behavior

Void Screechers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.

 Nothing
 Void Shard | 1
Scorpion

Scorpions are hostile melee mobs that spawn naturally in the Overworld dimension

## Spawning

Scorpions spawn naturally in the Overworld dimension.

They will spawn during the day or night

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

They will always spawn in the Desert and Savanna biomes.

## Behavior

Scorpions are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

## Drops

Below is the table for the type of loot this mob will drop.