Walio

## Description

The walio have a monster like appearance with there multiple arms and large brown color shell that covers most of there body. They have eight arms with only two of them resembling human arms while the rest are more like spears. There legs from the front appear normal but from the back they have a three prong feeler that grow and retracts from the back of there legs that sometimes stab the ground. The walio also possess a spike tail that hidden inside larger shell on there back but can swing out suddenly from the side of there back to react to danger very fast and is extremely flexible. The walio have small heavily cover slot in there face where there eyes are but is usually not notice by others leading many to believe the walio have no eyes.

## Abilities

Ground feelers- the feeler on the walio legs and arms allow them to see through vibrations.

Paralyzing tail- there tail hold a strong paralyzing poison in them that inject into there enemies.

Magic resistance- there shell is somewhat resistant to the effect of magic both harmful and helpful types especially mind effecting magic as most Walio are consider simply to stupid for it to work.

Shell Armour- there shell are very durable able to withstand most damage without so much as getting a dent in it.

extremely flexible- due to a lack of bones in areas of the body the Walio are very flexible creatures.

## Personality

The walio aren't know much for there intelligent as they tend to act mostly more off of instinct rather then thought but they're few of them who are slightly smarter an do think. The walio are heavily territorial and paranoid creature who lash out at anyone in there area who doesn't appear to be one them but it can be hard for them to tell as they have terrible eyesight and use vibrations in the ground from there feelers to see. The Walio despite there confrontational habits tend to view life as extremely important to the point that they don't really hunt and when encounter by a different race they will focus more on scaring them away or poisoning them with there tails instead of outright killing people unless they have reason to think there in real danger where instead of harmlessly shooing someone away from them they will ruthless cripple them for life instead. Walio have a habit of rubbing object or other things with there spear like feelers in order to try and figure out what the item or person is if they don't and this often leads to them accidentally stabbing the thing sometimes.

## Lifecycle

The walio live for 60 years and when they breed they do so in large groups to give birth to the most eggs they can as they have a breeding season most follow. The eggs when they hatch go through a larva stage in life for twenty years then a adolescence stage where there almost completely blind and resemble almost a small moving stone as there shell too big for them to move much and undergo a sort of slight camouflage period to protect them from predators. When they reach adulthood which start when there in there thirty they're able to stand up and walk as the few bones they have in there body have form at last and the process fusing with the exoskeleton starts shortly after that. there shell also undergo changes again as it start to spread over there body and shrinks in size to fit them and there bones.

## Diet

The walio are strict plant eaters due to there body not being able to handle most hard meat. They tend to prefer plants of a magical nature as it is consider a delicacy to them.

## Combat

The Walio deal with threats by swinging there poison tail at all there problems until it paralyze and then throwing them away into the nearest ditch they can find. When they believe there in serious trouble they will try to poison and crush there foes limbs until they have no arms or legs left before throw them away as they are a strong believer in out of sight out mind. They don't have a good grasp of tactics or weapons so they just charge forward in large numbers and rely on there large tails and shell to pull them through most fights. Walio actively avoid using there feeler arms in a fight as the feeling they get from when they stab and kill someone with it tend to be more then they can handle in sensory sort of way but in times of desperation they will do despite the risk of it driving them insane.

## Societies

The Walio live in hallow out stone home usually in the side cliffs or mountains however they are more like nomadic scavengers most of the time who would rather take abandon structures and homes to have as there own rather then make there own except in one rare case where they created a temple to there god Elanorm in the Tibenours savanna.

The few walio who have higher intelligent then the standard walio are know as the high leader due to them being smarter as walio generally see this as a divine gift of leadership among them. When more then one high leader exist the Walio have a secession war on who gets to lead with the losing party having to leave the tribe along with the walio that supported him if any of them choose to still follow them at the end of the war.

The walio communicate through a series of screeching that only they understand and only the high leader is allow to learn other languages but due to the way there biology work they are unable to speak other languages and are only able to understand them.

The Walio believe in a god call Elanorm the god of life many threads and the spinner of all legends who take the form of a giant spider. The Walio even have three holiday celebrating there god Elanorm the first one is call the web of worlds celebrating a story pass down form multiple generations of high leader about Elanorm creating the thread of web that cold the earth when it was a ball of magma and help gave life to the world. The second web of lies is another celebration about a long string of lies Elanorm use to hide the world from some sort of great evil that threaten it. Elanorm last web the final sacrifice celebrate the death of Elanor who lies were found out and he perish giving his life to protect others.

## Homelands

The Walio make there home in Tibenours savanna and rarely ever leave it. Link coming soon.

## History

The walio high leader believe that they were born from scorpions who by magic or some sort of strange mutation evolve and change very rapidly but the standard Walio refuse to believe that and think that they came about due to the sacrifice of Elanorm being enough to cause gods to cry and that there tears hit the earth and created them. The Walio are know to be at war with the Ra very often due to a misunderstanding as the Walio love the magical plants of the Ra and tend to accidentally raid there plants often plus the lack of a actual speak able language between the two races led to years of aggression between the two. The walio once had a great tribe made up of hundreds of Walio under the command of forty high leaders who work together to advance the walio race technologically and created the great temple of Elanorm along with large underground labyrinth fill with devices that the walio no longer know how to use as a horrible plague happen one day that destroy this once great tribe as they lost all there high leaders and became insane feral killing machine afterwards. It believe the few surviving members of that once large tribe are still alive and wander the the labyrinth feral to the point of killing anything that cross there path even if it one of them.

## Trivia

The Walio are base loosely off of scorpions.