Game 4: Capt Reeves and his Lamenters pursue the fleeing Slaanesh forces and attempt to seize the Artifact containing the KoS

Zelamine had shown again that she was Favored of Slaanesh! She had left Belus IV graciously and victoriously, once again instantly honoring Slaanesh's request that Zelamine cease the partying and administration of that world, and instead go forth and conquer a new world for Slaanesh!

**Zelamine'**s new picked-4-perks are:

-**Duellist** for +1A and +1S when fighting characters
-Ecstatic Agonies **Resilience** for a 5+ FnP
-Her matched Daemonic Talons are **Artifier Weapons** making them 3D from 2D
-And after her victory of Belus IV, and the diminishing humbling of the exalted KoS, She is now **Favored of Slaanesh Divinely Protected** taking her Invuln save to +4

-She also uses the **Glutton for Punishment** warlod trait for -1D from all succesful attacks,
-And the **Raiment Revulsive** Relic for Rerolls to ALL Hits, Wounds, and Charges ( which may be one of the very best relics in the modern Game )

Zelamine would never make the same mistake as had her predecessor, Lord Octavius, now a Chaos Spawn: the one with the most and biggest claws, and the brightest, prettiest colors
But she had left a colossal statue of herself standing over the ruined Imperium world of Belus IV, now overrun with daemons from multiple Warp Portals torn open in the Materium there by her and her Crusade of Endless Joy!

Zelamine was accompanied by
**Cetabel the Liaison Herald** has been fighting on Astheneia for many months of realtime now, and who had been Promoted and Blessed to ride the Contorted Epitome mirror with it's two piercing steel arms, and her sister herald riding it with her.
Now appearing without her special perk rules from Season 2 Campaign

The Crusade of Endless Joy had been swollen with new recruits, as it stormed across the sector to answer the trans-galactic-psychic-scream from the Artifact Staff of Ancient Astheneia.

**The Artifact Staff** will continue to be a narrative football in the campaign, a transferable relic that can be carried by any model: grants +1 to cast and deny, and adds +1 to Invuln saves. Dropped when the bearer is slain, and then transferable using 'Relic' scenario rules
Tynzer-Snip carried the Artifact off the battlefield with the latest surviving cultists, who had all become pleasure zombies, now all dying or dead from dehydration, but still animated by the Will of Slaanesh as dancing pleasure zombies, and though few of the Cultists could aim their autoguns themselves anymore, and some had run out of ammunition, the Force of Slaanesh made sure the pleasure zombies' arms and barrels aimed true, after they had killed a bunch of Skitarii cyborg monsters that flew down upon them with flamers, and cyberwraiths that burst out of the ground! Most of the Cultists had been cut down by the shooting of the Adeptus Sorritoritas, APCs, and the power-armor-sisters that emerged from them.

But now the Artifact is carried by **TheoTedrin**, Ancient Terminator Sorceror of the Crusade, once a librarian before the heresy, and long comrade, turned right hand-servant to Princess Zelamine

Aided and Reinforced by a massive conaggregation of Warp Energy flowing from The Past, and more directly in time from the Slaaneshi creation at the Fall of the Eldar-

The Exalted Keeper of Secrets, previously Favored of Slaanesh, but now dimished by her defeat at the Stalingrad Battle when she was dissipated and forced back into the staff that had so long been her prison.

When Zhe manifested back out some days later, her life just wasn't the same. The love of Slaanesh, or maybe any master, was never the same after Zhe was no longer an undefeated champion in the service of Slaanesh.

Slaanesh had already given her a second chance after her failure to open a sustaining portal at the climax of the war directly following the Fall of the Eldar on Astheneia. Eldrad and a ton of eldar wizards on bullshit jetbikes had cornered zher, as Zhe moved away from the Portal that Eldrad was trying to close, which was momentarily held open by the hero Syl'Eske, at the table center, just barely opposing the Harlequin servant of Czegorach shadow wizard who forced the Reality Tear down to only 1 warp hit point remaining but couldn't seal the deal

But it then turned out that the flow of energy that was almost-sustaining the warp tear was dependent upon the Exalted KoS, and as soon as zhe was discorporated, the flow coming out through the tear diminished, and then suddenly closed, leaving Astheneia system to a different fate than most of the other Maiden Worlds smote and daemonized during the Fall.
And so because of Zher diminishing humbling defeat at the Stalingrad battle, now also appearing without any special rules: just an Exalted KoS ( 1 CP ) who chooses the 4+ Invuln save, and no longer also gets the -1 to be wounded at range without rolling for it.