Race's Kwami's

**Appearance:** The miniature Night Fury matched Zorya and Hawkeye in terms of its appearance but instead had green eyes

**Personality:** Comet can be described as being carefree and easygoing. At his worst, he is negligent, overindulgent, lazy, and sour. He isn't very helpful and doesn't take situations quite as seriously as he should. Often making bad choices, Comet can be quite troublesome. He seems to find others' misfortunes amusing. Comet is snarky and can be a bit of a prankster at times, often making sarcastic comments.

**Superpower:** Lighting Bruise - Can harness lighting from the clouds and strike the opponent instantly defeating it to use it to cloak themselves.

**Weapon:** Night Fury Shield - extremely durable and nearly indestructible and the shield can be used as a communicator.

**Vehicle Summoning:** Night-X Cycle - A Motorcycle which resembles Shadow and the Night Furies having purple eyes.

**Uniform - Comet Trail:** Race donned a black spandex bodysuit that had tears at the knee points so the suit could flex more easily with his knees, a black mask over the top half of his face, fake Night Fury ears on his head, a black leather jacket, a spiky silver bell hanging from the front of his neck, a long black belt with silver spikes around his waist and also stuck out from the back like a tail but was tattered at the end, and a pair of calf-high steel-toed black boots that had spikes on the top coupled with wings that can be folded or spread out when needed (intended for flight).

**Dragon Form:** As a true symbol of justice, Race transforms into a Chinese Dragon of black coloration with purple stripes down his sides. He has a complete black body along with three purple stripes on the bottom-left on his body, black eyes with purple sclera, a purple Night Fury symbol on his head, black legs with black claws, with purple underbelly scales, claws and horns.

### Forms

##### Aqua - Water Comet

The pattern of his suit is lightly outlined with fish scales, some of the scales colored purple and the bottom of the suit at the feet has swim fins, the blades of the swim fins colored light purple near the feet and black at the end. The lines within the blades include tiny, circular glowing white lights and his black belt ends in a Night Fury shaped tail.

##### Ice Comet

Ice Comet wears a crown with three white diamond-shaped ice shards at the top. His black spandex bodysuit tears are closed to keep in the heat and his boots have white edges around the soles and thin white ice skating blades attached to them

##### Space Comet

Space Comet's costume is covered in white star flecks and allows her to breathe in space along with a clear visor for him to see through and his hair gained black tips on the ends while gaining a jet pack attached to his suits wings for faster flight.

### Kwami of Courage - Admiral

**Activation Item:** Bald Eagle Talon Pendent

**Admiral** - a small creature that is 10 centimeters (or 4 inches) tall and has a tiny brown body with a large white head, brown talons and eyes, and a yellow beak

**Personality:** Admiral is shown to have a balanced blend of formality and casualness

**Weapon:** Eagle Staff - A white and brown Staff with the head of a Bald Eagle and a winged guard in the middle.

**Superpower:** Liberation - This superpower allows the user to free people of any personality traits that hold them back from their full potential. It is activated by the user speaking its name.

**Uniform:** It is a two piece costume which includes a brown and white tailcoat and dark gray pants. His gloves have stayed gray and her boots are bright yellow. The ends of his sleeves, shirt, and pant legs end jagged, with the sleeve and leg ends embroidered with white, gray, black, and brown beadwork. The sleeves of the jacket are edged with decorative wings as to resemble bald eagle feathers, the entire underside of them being filled in with beadwork. His mask, white with a yellow beak shielding her nose, covers only part of his face. Attached to his back is a white and brown Staff with the head of a Bald Eagle and a winged guard in the middle.

### Forms

##### Aqua - Water Admiral

The pattern of his suit and the bald eagle wings are lightly outlined with fish scales, some of the scales colored brown and the bottom of the suit at the feet has swim fins, the blades of the swim fins colored yellow near the feet and black at the end. The lines within the blades include tiny, circular glowing white lights.

##### Ice Admiral

Ice Admiral's wears a crown with three white diamond-shaped ice shards at the top. His spandex bodysuit gains another lair to keep in the heat and his boots have white edges around the soles and thin white ice skating blades attached to them.

##### Space Admiral

Space Admiral's costume is covered in white star flecks and allows him to breathe in space along with a clear visor for him to see through and his hair gained black tips on the ends while gaining a jet pack attached to his suits wings for faster flight.

## Unified Forms

### Admiral Comet

Race's black spandex bodysuit gains brown edges on the underside of his arms but still has tears at the knee points so the suit could flex more easily with his knees, a black mask over the top half of his face, fake Night Fury ears on his head are tipped with white, a black leather jacket, a spiky bell hanging from the front of his neck turns yellow, a long black belt with silver-yellow tipped spikes around his waist and also stuck out from the back like a tail but was tattered at the end, and a pair of calf-high steel-toed black boots with brown edges had spikes on the top coupled with wings that can be folded or spread out when needed (intended for flight).

**Command:** "Comet and Admiral, Unify/Metamorphosis!"

**Deactivate:** "Comet and Admiral, Divide/Reverse Metamorphosis!"

## Individual Powers

* Comet - Aether Magic
* Admiral - Utopian Magic

## Shared Powers

* Levitation
* Intangibility
* Immortality
* Inability to be filmed
* Kwagatama creation
* Power up Transformation
* Abstract Concept Superpowers
* Revealing and Fusing abilities

## Unification

* This power, when activated, allows the user to wield more than one active Miraculouses at once, giving the user access to the superpowers and tools of each. Using additional Miraculouses also grants greater enhanced physical abilities than a single Miraculous would on its own. The user also gains a new costume that has attributes of each of the animals that all the Miraculous they are using are themed after.
* The user can unify their Miraculouses when they are already transformed with one, or activate both while they are still in their civilian form.
* When the Miraculouses are used in unification, the weapon of one Miraculous can be combined with the superpower of the other jewel, creating a new effect. This is not limited to only to Kwami's

### Activation

* [Kwami Name] and [Kwami Name], Unify/Dual Metamorphosis

#### Sarah

* If Sarah wants to transform from civilian form with three of her Miraculouses at once, she had to say the names of the three Kwami, followed by the transformation phrase: "**Triple Morphosis**".

### Deactivation

* [Kwami Name] and [Kwami Name], Divide/Reverse Morphosis!
* The user can deactivate all of their active Miraculouses at once and detransform back to their civilian self by speaking the detransformation phrase: "**Reverse Morphosis**".

### Drawbacks

* Using more than one Miraculous at a time gives the user too much power and comes with great risk; it requires the wearer to have the physical and mental resilience to handle the strain, the Miraculous owner could also potentially "lose their mind".
* Unifying too many Miraculouses, seemingly starting at five, takes a heavy toll on the user, with magical electrical discharges occurring over their body, causing them a feeling of great pain and a sense of exhaustion. These side-effects grow more pronounced if more Miraculouses are unified into the mix or if the superpowers are used repeatedly without giving the kwamis the food they need in order to recharge, to the point where the user can barely even stand, and is implied to be potentially lethal if the user persists. The effects can be overcome if the holder deactivates the Miraculouses, or at least some of them.
* Prolonged or constant fusions of the same two jewels don't have lingering effects on the kwamis or their users.
* However, for the kwamis, if their Miraculouses are unified and used constantly without defusing to give them food or rest, their powers will become weak and it is implied that their physical forms will be destroyed in the process
* The unification process won't work if one of the Miraculouses needed for the fusion is either missing or destroyed.