Sett/LoL/Gameplay

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statisticsSett**Edit**

 Health**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** +**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

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**Info**

## Damage type

### Sub-type

Proc damage

Physical

## Counters

### Parries

Blocked

Notes
* The <span style="color:**Script error: The function "keyword" does not exist.**;">Right Punch does not grant <span style="color:**Script error: The function "keyword" does not exist.**;"> **bonus** attack speed, rather is fixed at <span style="color:**Script error: The function "keyword" does not exist.**;">800% of the <span style="color:**Script error: The function "keyword" does not exist.**;">Left Punch's  **total** attack speed and it is unaffected by  cripples and attack speed buffs (i.e **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**) for the duration.

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**Info**

## Damage type

### Sub-type

Proc damage

Physical

## Counters

### Parries

Missing

Notes
* **PENDING FOR TEST**: *Knuckle Down's*  interactions with  dodging,  blocking, and  blinding effects.

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**Info**

## Damage type

### Sub-type

Area damage
 <span style="color:**Script error: The function "keyword" does not exist.**;">Physical damage /  <span style="color:**Script error: The function "keyword" does not exist.**;">True damage

## Counters

### Projectile

Blocked

N/A

Notes
* The shield is created immediately and will decay after the blast delay.
	+ The buff for the shield is named *Down But Not Out*.
* **Sett** does not store <span style="color:**Script error: The function "keyword" does not exist.**;">Grit from damage that was mitigated by a  shield.
* *Haymaker* is always cast from **Sett's**  position even if he is  displaced or uses **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** during the cast time.
* **Sett** will glow when attaining 90% <span style="color:**Script error: The function "keyword" does not exist.**;">Grit. Casting *Haymaker* at this amount has a different visual effect.

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**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Projectile

N/A

Notes
* **Sett** will attempt to basic attack the closest target after *Facebreaker*.
* A target will rebound to **Sett's** attack range.
* There is a smaller affected area at **Sett's** sides, the indicator does not illustrate this for practical reasons.
* **PENDING FOR TEST**: If the single target on either opposite side is protected by a  spell shield, *Facebreaker* will not  stun.

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* Map-Specific Differences

**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Knockdown

Blocked

Disabled

Not Interrupted

Notes
* **Sett** lands 200 units farther from the impact, the damage is applied after the time it takes to reposition.
* If **Sett** dies during *The Show Stopper*, the ability is interrupted and the target detaches and the  suppression ends immediately.
	+ However, if he enters  resurrection, the  dash is not stopped and he will continue performing the ability while the target is still attached and suppressed. This only occurs while the target is attached. If the *resurrection* occurs before the attach, *The Show Stopper* is interrupted instantly and the suppression ends after a very brief delay.
* Spell shields,  crowd control immunity,  unstoppability, the target's  death, as well as  cleansing the suppression prevent **Sett** from carrying his target but will not interrupt *The Show Stopper*.
	+ Cleansing the  suppression will prevent or remove the  attachment based on if it occurred before or after the grab.
* The target cannot be  knocked down during *The Show Stopper*.
* *The Show Stopper* uses a  cosmetic critical strike to all enemies damaged in the epicenter.

**Map-Specific Differences**

 Nexus Blitz differences

* Damage against **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**, loot **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, loot **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, and practice dummy is now based off the champion with the most <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** health on the enemy team.