Sports

## **T.B.C. Superbowl**

The T.B.C. Superbowl is the annual championship game of the T.B.C. Multiversal Speedrunning League (MSL), organized by the T.B.C. A.N.A.L. Council. It's the final game of every MSL season since its debut in 2004, usually broadcasted on a Sunday.

The two teams that have succeeded in the MSL season get to compete in the T.B.C. Superbowl to decide the winner of the season. The game consists of establishing T.B.C. dominion over a country, a planet and a Universe respectively.

### Stages of the game

The game is split into three parts. The teams play in two neighboring but different Universes.

* **First stage** *(establishing T.B.C. dominion over a country)*: the national government is abolished and T.B.C. takes its place;
* **Second stage** *(establishing T.B.C. dominion over a planet)*: all national governments are abolished and the global economy is controlled by T.B.C.;
* **Final stage** *(establishing T.B.C. dominion over a Universe)*: all galactic governments are abolished and the Universe is controlled by T.B.C..

All games are played in real Universes where time moves faster. Each match lasts for 90 minutes, however, for the inhabitants of the Universe, it lasts for 2 weeks.

The winner is decided by measuring T.B.C.'s gross domestic product (GDP) through supercomputer analysis at the end of the final match. The team with the highest one wins.

Although these are not formal rules, each stage is usually divided into several general goals:

### First stage

* **Setup:** the team is teleported into their respective Universe. During this initial phase, the goal is to establish T.B.C. as a well-known company and establish basic income.
* **Early Expansion:** the goal of this stage is rise to the top of corporational ladder and crush the competition. At this point, T.B.C. would be able to control the capital city, although it's not necessary to do so.
* **Public Calamity:** the most common follow-up to the company expansion is to induce a public calamity and fix it as to induce public trust.
* **Government Takeover:** after public trust has been earned or forced, the government takeover takes place and the first stage concludes.

### Second stage

* **International Expansion:** T.B.C. now begins to expand to other countries, establishing itself as one of the world's biggest corporations. Usually the first stage is repeated but in other countries.
* **Charity Acts:** the progression from controlling a country to controlling a planet is usually greater, and so it's very common to see each team dedicate several days to settling wars, revitalizing economies and earning global trust before the next step.
* **Currency Collapse:** now that T.B.C. controls several countries and has the much-needed trust from the global population, the most common step is to collapse the global economy and temporarily send the world into disarray.
* **Global Takeover:** T.B.C. saves the world from its own collapse by stepping in with the restoration efforts. A new currency is introduced and T.B.C. now controls the global economy and the world, concluding the second stage.

### Final stage

* **Galactic Expansion:** the hardest stage of the game is at hand, and time is of the essence. T.B.C. launches its first colonizer ships to reach out and settle outposts in several solar systems of the galaxy.
* **Alien Assessment:** in most Universes, there are other planets with species and history of their own which are in the way of T.B.C.. In this stage, T.B.C. deals with these inconveniences by neutralizing these threats. It's usually done by buying out alien planets, settling their conflicts so they agree to be compliant, and other tactical maneuvers to bring alien planets into the fold.
* **Galactic Pacification:** the alien planets T.BC. is unable to negotiate with, reason with, or buy out, must be neutralized in a more difficult manner. The Alien Assessment stage comes into play as allies from other planets will aid T.B.C. in conquering the remaining planets and galaxies.
* **Universal Takeover:** with all those other worlds into the fold, the last step is to establish T.B.C. in all the corners of the Universe, revitalize economies and tie up lose ends to get as much profitable income as possible before the game is over.

### Winner

The final stage concludes at the 90 minute mark, i.e., after two weeks has passed in the two Universes. If one of the teams did not reach the Universal Takeover stage, with all the galaxies pacified and T.B.C. established as the Universal force, they are disqualified and the other team is declared the winner.

If both teams completed all the stages, the TBCLABS-25565 Universe's supercomputer runs the final analysis, which usually takes three minutes, to announce the winner.

It computes the Gross Intergalactic Product of each team, adding it up and comparing the two. The team with the highest GDP wins.

### List of common strategies

* **Fazdyn Early Nuke:** FazDyn is notoriously known to be difficult to bring into the fold, so it's usually faster to destroy their complexes with a nuclear warhead, and then framing them for their own destruction. This strategy is popular for its double use in destroying the competition and inducing a Public Calamity, however there's a significant risk that it can backfire and kill the early momentum of the game.
* **Global Takeover Skip:** there is a skip in the early stages of the game by going for a all-out approach by destroying the entire world with nuclear warheads and rebuilding from there. Although this saves a lot of time in the early stages, you don't earn as much GDP in the beginning. This strategy is not commonly used in professional competitions, as most teams reach the ending stage and thus the early loss in profit usually is damning at the end tally.