recursal/Fanatic-Fandom huggingface dataset:
Navigator

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The only sailor who knows how to navigate the trecherous black bay. His sight helps his allies.

## Roles

* **The Range Supporter**
	+ His ability, Sight, allows ranged heroes to aim way further.
	+ This role is to maximize the ability.
	+ All blue points should be invested into Vitality and defense.

* **The Hard Puncher**
	+ While he usually wasn't made for melee attack, his stats made him a decent one.
	+ You want to maximize his strength and agility, and put the remainder to defense and vitality.
	+ In addition, a maxed out glass/crystal gloves will make him a very good freezing hero due to his decent agility.

## Hero Stats

To understand this table meaning, check this page.

All stats are from gold 7. Vitality varies depending on hero's level, these values are true for level 80.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is 27.8 Sec without skill points and 17.5 Sec with max skill points.

### Strong Slash

* Attack Cooldown with max hero points on Agility is 69.5 Sec without skill points and 43.7 Sec with max skill points.
* Damage with max hero points on Strength is 216 without skill points and 536 with max skill points.

## Team Synergy

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Amazon Archer

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All Amazon soldiers have been trained by the princess herself.

* Those pirates must be stopped
* They are everywhere

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Midland (as enemy)
* Midland Village

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Witch

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As much as the witch tried to avoid others, skeletons forced her to wield her powerful electric bolt.

## Roles

* The Shocker
	+ The Shocker is supposed to shock the strongest enemies so they would not retaliate.
	+ Max out agility with hero points. Put remaining points into defense and vitality.
	+ Max out shock level and electric bolt cooldown, range and strike chance with skill points. Put remaining into walk range and cooldown.
	+ Try to shock enemies before your melee heroes strike them to avoid retaliation.
	+ Keep in mind electric bolt's area effect.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is 2.1 Sec without skill points and 1.4 Sec with max skill points.

### Electric Bolt

* Attack Cooldown with max hero points on Agility is 4.8 Sec without skill points and 3.2 Sec with max skill points.
* Damage with max hero points on Strength is 106 without skill points and 458 with max skill points.

### Bump

* Attack Cooldown with max hero points on Agility is 2.1 Sec without skill points and 1.4 Sec with max skill points.
* Damage with max hero points on Strength is 29 without skill points and 126 with max skill points.

## Notes

* You can recruit her for free after one quest.
* You can receive this quest from her hut in Firestone Forest after defeating boss of Chapter 1.
* Goal of this quest is to defeat some skeletons which will appear near the hut.
* As soon as you complete this quest, witch available for recruiting will appear near the hut.

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Vis Ranger

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His barbarian friends pushed him to wield a spear, but he kept going for the bow.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Skilled Shot

* Attack Cooldown with max hero points on Agility is X Sec without skill points and 36.4 Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and 375 with max skill points.

### Punch

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.
Home - Mobile

**Welcome to the Five Heroes Wiki!**

## Introduction

This community site is all about Five Heroes! Turn based battles, tactical and strategic choices make all the difference between a true warlord and false one. Use this wiki wisely and feel free to share your knowledge with the rest of the community.

## Main Sections

* Join us on Facebook!
* Join us on Discord!
Summoner

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The summoner stole the enemy's magic staff and can summon skeletons to fight for your army.

## Summary

* Summoner might be used to help melee heroes or even fully replace them.

## Roles

* The Necromancer
	+ The Necromancer summons only three, but very strong skeletons to fight for him.
	+ Max out agility with hero points so the summon would work as soon as possible. Put remaining points into defense and vitality.
	+ Max out level for spawn ability with skill points. Put 8 points into max amount and 6 into cooldown. Put the remaining one wherever you want.
	+ Summon skeletons so they would fight along with your melee heroes. Try to keep summoner close to battlefront but out of enemies reach. Increasing summon rage using Navigator  or tower would be perfect.
* The One Man Army
	+ The One Man Army Summoner summons many weak skeletons to keep enemies busy while your archers deal with them.
	+ Max out agility with hero points so the summon would work as soon as possible. Put remaining points into defense and vitality.
	+ Max out the max amount and cooldown for spawn ability. Put remaining points into level.
	+ Summon skeletons so they would keep enemies busy while your rangers deal with them.
	+ This build is ineffective against enemies with area damage like Fire and Water mages and some pirates.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

Summoner's stats don't affect summoned skeletons' stats.

## Skills

Values in tables are true for base hero stats.

### Step

* Moving Cooldown with max hero points on Agility is 3.1 Sec without skill points and 1.5 Sec with max skill points.

### Friendly Skull

* Summoning Cooldown with max hero points on Agility is 9.2 Sec without skill points and 4.6 Sec with max skill points.

### Bump

* Attack Cooldown with max hero points on Agility is 31 Sec without skill points and 1.5 Sec with max skill points.
* Damage with max hero points on Strength is 43 without skill points and 90 with max skill points.

## Team Synergy

* Team of 5 Necromancers (4 normal summoners and 1 haunted) should save you many potions in expeditions.
* The One Man Army summoner needs strong ranged allies to work well. If enemy gets to your heroes anyway, try to use two One Man Army summoners with ranged heroes.
* Captain as buffer to increase summoning speed.
* Navigator to increase summon range.

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King's Master Archer

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When the master archer is on battlefield, none of your heroes are safe. Good luck.

## Summary

* Ranged, hard to kill.
* Strong range attack, weak melee attack.
* Can shoot at every tile (except tree tiles).

## Tactics

* Try to make them unable to shoot by placing heroes in neighboring tiles.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Old Castle
* Haunted Woods
* Personal Mines

## Possible Team

* Other King's Master Archers
* King's Sword Skeletons
* King's Wizards
* Skeleton King

## Good Heroes Against Them

* Fast heroes
* Fighting Monk

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P.J. King

This page contain spoilers of the easter egg. If you're here by accident and are not interested of this, leave this page.

You wake him up from his slumber, now prepare to pay the price!

## Enemy Stats

To understand this table meaning, check this page.

This enemy always have a fixed stats, so we were able to know his stats.

## Skills

This enemy always have a fixed stats, so we were able to know his stats.

### Impair

This enemy always have a fixed stats, so we were able to know his stats.

## Trivia

* Added in 3/20/2022 - included in version 5.0.3
* Removed at 6/1/2022
Fancy Gunner

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The fancy gunner will stop you with powerful explosives.

## Summary

* Ranged, medium health.
* Medium ranged damage and weak melee attack.

## Tactics

* Try to make them unable to shoot by placing heroes in neighboring tiles.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Firestone Forest (during Invasion quest)
* Midland (during Pirate Siege/Second Wave? quest)
* Black Bay
* Archipelago
* Pirates Cove

## Possible Team

* Other Fancy Gunners
* Raging Pirates
* Crazy Pirates
* Deadly Pirate Wizards
* Fancy Mates
* Quarter Masters

## Good Heroes Against Them

* Fast heroes
* Fighting Monk

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Peasant

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Simple peasants are usually scared of even the weakest enemies.

* I'm scared!
* Thank you my lord!
* You should probably talk to your friends over there...
* It's good to know our son is well
* This is the village's gold mine
* Let's keep defending it
* I'm going back to work!
* I heard there's a witch, somewhere in the forest
* I hear it's dangerous outside of Arm's Reach.
* I wouldn't leave without healing potions

* Warrior Sister
* A Letter Home

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Farmer's Flat
* Firestone Forest
* Arm's Reach
* Haunted Woods (Brave Sister)
* Archipelago (Boy To Man)

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Facilities

Currently in the game, there are 4 facilities: Inn, Tavern, Mines, and Arena. All of them have its own purpose.

## Inn

The Inn is use for storing heroes for a quick swap. Before the Energy Update, the inn is used as a place to heal your heroes. As your hero gain more health (either by leveling up or upgrade hero stats), the healing time will also increase.

When you find an inn, you will be rewarded. You will be given a full refill energy potion, 40 energy, and increase the cap of your energy.

## Tavern

The tavern is the place where you recruit heroes. You will need brews upon recruiting them in the tavern. Tavern will give you both orbs and heroes. The Tavern will appear in every city. There's also different faction of heroes. To unlock them, you need to go find each of their own represented Tavern in a stage of each chapter.

Finding each represented Tavern will give players 5 keys, 10 training dummies, and add 2 max training dummies.

## Mines

Mines are one of the most important facilities in the game. They help you produce gold every few seconds/ second. There's already a whole page for mines so check that one instead. I won't do any more explanation in here because why would I.

## Arena

Arena is the place where you can fight other players (or warlords as the game refer as) and earn rewards.

Again, there's another page for this, so here's that instead.

## Trivia

* You can used to buy legendary chests from Tavern
	+ That is changed now prior to the 5.0.0 update
* Tavern was used to recruit heroes through orbs
	+ This was changed in 6.0.0, where the new brew system was added
* Barrack is used to be one of the five facilities.
	+ It was used to train your heroes
	+ It can be upgraded, to lower the cost and the time for training, up to level 5.
	+ This is replace by the new training system in 5.0.9
Amazon 2

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Born on the island this lovely amazon never saw the mainlands in the north and south.

## Interactions

### Common quotes

These are quotes you can hear from NPC without available quests from them.

* You freed the village!
* Those pirates are so evil!
* Thank you!

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Midland Village

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Amazon Princess

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They say the princess was a skillful warrior but swore she will never lift a sword again.

## Interactions

### Common quotes

These are quotes you can hear from NPC without available quests from them.

* ?

### Quests

List of quests granted by this NPC

* Pirate Siege
* Island Temple

## Battles With Them

* At the start of Midland area (turns out to cutscene)

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Midland (as enemy)
* Midland Village

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Axe

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Son of Grey Axe, and the current leader of Koth.

Young Axe/Axe/?? Axe

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 1.

## Skills

Values in tables are true for base hero stats at level 40

### Run

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Whirl Slice

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.
Priest

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As a priest who knows the value of life, she will heal your heroes in battle.

## Summary

* Priest is a very good early game hero as she will be your only healer until you unlock the Amazon Healer. However she will be less used in late game as she is not really tanky.
* Her bless buff will also help you to buff heroes you want to heal.
* Maxing Heal and Bless is essential.

## Roles

* The Pure Healer
	+ Majority of players will use this Priest: maxing Heal, Bless, Cooldown with skill points, and investing every hero point on STR and some on Defense/Agility.
	+ This Priest will not be very tanky but her role will be to heal ally as much as possible.
	+ She will stay behind melee allies and will heal and buff them.
	+ In comparison with Amazon Healer Priest fits for this role better since her healing is stronger.

* The Buffer
	+ The Buffer is pretty unknown but she can be very useful.
	+ The objective of this Priest will be to be as fast as possible, to Bless allies as soon as possible.
	+ Skill points will be similar to the Pure Healer Priest, but the majority of hero points will be invested on Agility.
	+ By doing that, this Priest will heal less, but she will be faster, and will take full advantage of the Bless effect.
	+ She will have the opportunity to move through the battlefield to buff everyone's ATK and Agility.
	+ Of course Paladins and Amazon Healers will be better in this role as they have more HP.

## Hero Stats

To understand this table meaning, check this page.

All stats are shown at gold 7. Vitality varies depending on hero's level, these values are true for level 80.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is 29.4 Sec without skill points and 18.4 Sec with max skill points.

### Heal

* Heal Cooldown with max hero points on Agility is 63.5 Sec without skill points and 39.9 Sec with max skill points.
* Heal Power with max hero points on Strength is 115 without skill points and 284 with max skill points.

### Bump

* Attack Cooldown with max hero points on Agility is 29.4 Sec without skill points and 18.4 Sec with max skill points.
* Damage with max hero points on Strength is 52 without skill points and 128 with max skill points.

## Team Synergy

* As Priest is a healer/buffer, she can be associated with every slow melee heroes like dwarfs, knights, sworded amazon, ex-pirate..
* Fast melee heroes will be hard to heal as they will run faster than the Priest.
* The Buffer can also be associated to ranged heroes as she will be able to buff them often.
* As any healer, she works better with heroes who have high Defense better than with heroes who high big Vitality.

## Notes

* You can get her orbs for free in stage 1-2 **Once**.

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King's Hand

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The king's hand trains the guards and will also train your heroes if you have the gold and experience.

## Interactions

### Common quotes

These are quotes you can hear from NPC without available quests from them.

* You might be ready to attack the skeleton king
* Stock up before going
* There are powerful skeletons near the king

### Quests

List of quests granted by this NPC

* Training

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Arm's Reach
* Barracks Screen

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Vis Protector

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Old but experienced, protected Vis for a long time

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Step

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Repeated Pierce

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.
Haunted Summoner

Previous

The haunted summoner mastered the art of summoning skeletons, while defending himself.

## Summary

* Haunted Summoner might be used to help rangers or even fully replace them.
* He's tougher than normal summoner.
* He is very useful for early chapters for the game (with a good team). He can help you blast through most of the story line until Chapter 3. Though he will be useless later on in the other chapters.

## Roles

* The Haunted Necromancer
	+ The Haunted Necromancer summons only three, but very strong skeletons to fight for him.
	+ Max out agility with hero points so the summon would work as soon as possible. Put remaining points into defense and vitality.
	+ Max out level for spawn ability with skill points. Put 8 points into max amount and 6 into cooldown. Put the remaining one wherever you want.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

Summoner's stats don't affect summoned skeletons' stats.

## Skills

Values in tables are true for base hero stats.

### Step

* Moving Cooldown with max hero points on Agility is 2.3 Sec without skill points and 1.5 Sec with max skill points.

### Spawn Archer

* Spawn Cooldown with max hero points on Agility is 8.0 Sec without skill points and 5.4 Sec with max skill points.

### Bump

* Attack Cooldown with max hero points on Agility is 2.3 Sec without skill points and 1.5 Sec with max skill points.
* Damage with max hero points on Strength is 21 without skill points and 90 with max skill points.

## Team Synergy

* Team of 5 Necromancers (4 normal summoners and 1 haunted) should save you many potions in Campaigns.
* Captain as buffer to increase summoning speed.
* Navigator to increase summoned archers' attack range.

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Amazon Soldier

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All Amazon soldiers have been trained by the princess herself.

* Thank you!
* You saved me!
* We are in your debt, my lord
* This small village has been our home
* Welcome to Midland Village!
* Thank you for freeing us!
* Thank you, but there are more sisters in the islands
* Keep exploring the islands around us
* The more amazons, the stronger the village
* The Archipelago is waiting for you, my lord
* There are many islands out there
* The pirates cove is waiting for you, my lord
* The pirates kidnapped many good people...

* Eastern Lighthouses
* Western Lighthouses

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Midland (as enemy and as NPC)
* Midland Village
* Archipelago
* Black Bay

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Ranger

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The lone ranger's bow is his best friend. He can also punch his enemy, but don't expect much.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Run

* Moving Cooldown with max hero points on Agility is 2.2 Sec without skill points and 1.5 Sec with max skill points.

### Skilled Shot

* Attack Cooldown with max hero points on Agility is 4.2 Sec without skill points and 2.8 Sec with max skill points.
* Damage with max hero points on Strength is 160 without skill points and 686 with max skill points.

### Punch

* Attack Cooldown with max hero points on Agility is 4.0 Sec without skill points and 2.7 Sec with max skill points.
* Damage with max hero points on Strength is 29 without skill points and 126 with max skill points.

## Notes

* You receive this hero for free during tutorial.

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Deadly Frenzy Skeleton

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Fast and deadly, luckily he can't hold a shield! Try to destroy him before he attacks you.

## Summary

* High speed and damage, but easy to kill.

## Tactics

* Try to kill him before he gets close enough to attack. Kill him before attacking any other enemy.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Firestone Forest
* Haunted Woods
* Personal Mines

## Possible Team

* Other Deadly Frenzy Skeletons
* Deadly Skeleton Archers
* Adept Skeleton Wizards
* Deadly Sword Skeletons
* Skeleton Mage

## Good Heroes Against Them

* Ranged heroes
* Those who don't provoke Retaliation
* Melee heroes with high damage

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Trained Trident Skeleton

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A peasant who volunteered for the army in his past, his shield will help him endure more pain.

## Tactics

* Don't let them to get close to your ranged heroes.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Firestone Forest
* Haunted Woods
* Personal Mines

## Possible Team

* Other Trained Trident Skeletons
* Frenzy Skeletons
* Skeleton Healers
* Strong Skeleton Archers
* Strong Sword Skeletons

## Good Heroes Against Them

* Fast heroes.

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Merchant

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No matter where life takes us, the merchant will always be there selling us some goods.

## Interactions

### Opening Menus

Menus which interacting with this character opens (if it hasn't quests to grant)

* Items section of Shop

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Farmer's Flat
* Arm's Reach
* Old Castle
* Midland Village

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King's Sword Skeleton

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The Skeleton King trained his personal warriors to fight without mercy, be on your guard.

## Tactics

* Try to kill them before they get to your heroes because their attack is high.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Old Castle
* Haunted Woods
* Personal Mines

## Possible Team

* Other King's Sword Skeletons
* King's Master Archers
* King's Wizards
* Skeleton King

## Good Heroes Against Them

* Any heroes.

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Raging Pirate

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The raging pirate will run at you fast.

## Tactics

* Try to kill him before he gets close enough to attack. Kill him before attacking any other enemy.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Midland
* Archipelago

## Possible Team

* Other Raging Pirates
* Fancy Gunners
* Sword Mates
* Trained Gunners
* Adept Pirate Wizards
* Deadly Pirate Wizards
* Fancy Mates
* Quarter Masters

## Good Heroes Against Them

* Ranged heroes
* Those who don't provoke Retaliation
* Melee heroes with high damage

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Gerke Mage

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Using his staffed axe, the Gerke mage will motivate his friends to attack strongly.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Slash

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.

### Enrage

* Enrage Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
Retaliation

To put it simply, a retaliation is a melee counter-attack. When taking a melee attack, a character may attack the enemy back.

## How It Works

When a character attacks an enemy in melee, if the enemy survives the attack, they will counter-attack, using their own melee attack. Ranged/magic attacks cannot be counter-attacked.

Retaliation can usually only happen once per turn, after a character has taken their turn: any further melee attacks sustained before the hero's next turn will not be counter-attacked (unless the creature has unlimited retaliations). Heroes refresh their counter-attack each time they take a turn.

## Stats

Retaliation is a type of melee attack, so it has the same stats (strike chance, critical chance, area of effect and buff/debuff effects) as a normal melee attack. However, retaliation damage is reduced to the retaliation skill's percentage of what a melee attack's damage would normally deal. Counter-attacks do not affect a character's remaining cooldown before their next turn.

## Area Damage Attacks

If an attack affects more than one character (e.g. a spear attack can hit 2 tiles), only the primary target will retaliate. For the same reason if retaliation affects more than one character, there won't be "counter-retaliation" by the secondary enemy.

## Linked Abilities

* Unlimited Retaliation - character can retaliate unlimited amount of times.
* Enemies Don't Retaliate - this character's attack won't be retaliated against in any case.
* Shock - shocked characters don't retaliate.
* Freeze - frozen characters can neither act nor retaliate.
Assassin

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Balanced ranged and melee fighter, the assassin can handle anything that comes her way!

## Summary

* Assassin is a hybrid hero who can both attack with range and with melee.
* She is not as good as a ranger but she can defend herself if enemies come to melee with her.
* A full melee Assassin is not a good idea as many melee heroes are way better.
* She is a good early hero as you will have a lot of blue orbs, but she don't have enough damage and health to be useful for late game PvP.

## Roles

* Hybrid Assassin
	+ The Hybrid Assassin will share her skill points between range and melee attacks. You don't have to invest in extra range move.
	+ The best use of hero points will be to spend it on full STR.
	+ Her role will be to attack with range like a basic Ranger, and then go to the melee if it's needed.

* Ranger Assassin
	+ The Ranger Assassin will spend all of her skill points on her Boomerang shot, and then on the melee attack.
	+ Like the Hybrid Assassin, it will be better to spend all of your hero points on STR.
	+ Her role will be similar to the Ranger too, by hitting enemies with range. She will wait the last moment possible to use her melee attack.

## Hero Stats

To understand this table meaning, check this page.

All of the stats above are true for gold 7. Vitality varies depending on hero's level, these values are true for level 80.

## Skills

Values in tables are true for base hero stats.

### Run

* Moving Cooldown with max hero points on Agility is 32.3 Sec without skill points and 20.3 Sec with max skill points.

### Boomerang Shot

* Attack Cooldown with max hero points is 57.9 Sec without skill points and 36.4 Sec with max skill points.
* Damage with max hero points on Strength is 115 without skill points and 284 with max skill points.

### Cut

* Attack Cooldown with max hero points on Agility is 58.7 Sec without skill points and 36.9 Sec with max skill points.
* Damage with max hero points on Strength is 119 without skill points and 295 with max skill points.

## Team Synergy

* Assassin will work well with Tank to protect her as she will essentially hit with range, so slow melee units like dwarf will be good. Fast melee units will be too fast to make her attacks efficient.
* You can put other range units with her as she can also hit with melee. They will be able to hit even if allies in melee die as she will be able to protect them 1 or 2 extra turns.
* She doesn't need a healer as she don't have a big amount of Vitality, but she can be buffed by Captain.
* To resume: good early game hero with 2 types of attack, but can't truly replace a ranger or a melee unit.
* Team proposal for an Assassin:
	+ Ranger - Dwarf - Assassin - Dwarf - Ranger

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The King

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Our king. All sit and stand by his command and wisdom.

* What are you waiting for, to the shipyard!

* The Old Castle
* The King's Fleet
* King's Send Off?

## Stats

Since stats depend on star rating and level, we can't provide stats tables for NPC.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for NPC to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Arm's Reach
* Firestone Forest

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Wise Barbarian

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Suprisingly wise and manpulitive, this barbarian will let others do the work for him.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Berserk

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.

### Kung Fu Punch

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.
Battles

Here are the basics to Battles in 5 Heroes.

### Battle Tips

* Long press on an enemy to select the tile where you want to be after your attack.

* Don't die.
* Don't be afraid to quit a battle if things are not turning out the way you hoped. Spending 200 gold to exit a battle is much better than having your team get wiped!
* Try and lock down the enemy ranged units. If they are in melee, the ranged units can't attack you with their ranged attacks and most of them have weak melee attacks.
* ...

## Quick Battles

* You can choose to do Quick Battle :
	+ It will simulate the battle between your team and the enemy's team on a map without terrain.
	+ You will win XP and Gold, but you will not be able to pick up in-battle items like XP books, gold.

* Some heroes are better in quick battles than in manual.

## Strategy

### Early Game Strategy

* Healers are your friend, always have one in your team. They will save you money and time on potions.

* If the ranged enemies can't hit you, don't be afraid to use defend to regroup or heal your heroes, let them come to you.
* Use the terrain to your advantage. If you can bottleneck some enemies, so only one might hit you while two of your heroes can hit back, the best! Use trees to cover against ranged unit.
* Quit the battle if the wind turns against you. 200 gold is cheaper then revive, potions, or time spent in the Inn.
Strong Skeleton Archer

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An experienced skeleton archer, shoots from a longer range.

## Summary

* Ranged, easy to kill.
* Medium range damage and weak melee attack.

## Tactics

* Try to make them unable to shoot by placing heroes in neighboring tiles.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Firestone Forest
* Haunted Woods
* Personal Mines

## Possible Team

* Other Strong Skeleton Archers
* Frenzy Skeletons
* Skeleton Healers
* Strong Sword Skeletons
* Trained Trident Skeletons

## Good Heroes Against Them

* Fast heroes
* Fighting Monk

## Notes

* Can be summoned by Haunted Summoner

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Book of Heroes

This is analogue of in-game Book of Heroes. It has links to pages of different characters.

Book of heroes lets you check stats, skills, appearances and descriptions of characters you've met before.

* To add hero's page, you should:
	+ get this hero
	+ or fight them (and win this fight).
	+ There are different pages for each evolution of hero.
* To add enemy's page, you should fight win a fight against them.
* To add NPC's page, you should interact with them.
* Did you know: revealing character in the book of heroes gives you 100 gold each time.
Captain Wizard

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The captain wizard has it all, sword & poison.

## Summary

* Average healer with strong melee attack.
* Weak range attack, but it can poison.
* His melee attack might be even more dangerous than his range one.

## Tactics

* Try to make them unable to use range attack by placing heroes in neighboring tiles.
* Don't place heroes with small vitality and defense near them.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Black Bay
* Archipelago
* Pirates Cove

## Possible Team

* Other Captain Wizards
* Crazy Pirates
* Frantic Pirates
* Quarter Masters
* Rich Gunners
* Rich Mates
* Vicious Captain

## Good Heroes Against Them

* Fast and strong heroes
* Fighting Monk, Tough Monk build

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Evil Bat

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It used to be a regular bat, but since skeletons appeared it began attacking living creatures.

## Tactics

* Wait until bats will get closer (don't go towards them) and then attack.

## Stats

Since stats depend on star rating and level, we can't provide stats tables for enemies.

To understand stats meaning, check this page.

## Skills

Since we can't see amount of skill points needed for enemy to upgrade ability, there are upgrade levels instead of amount of points for these tables.

Since we can't check skill values for base stats, there will be only + and — depending on amount of possible levels for this skill stat.

## Locations

* Firestone Forest
* Haunted Woods
* Personal Mines?

## Good Heroes Against Them

* Those who can kill them in one hit.

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Vindale Assasin

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Vandale's assassin is focused solely on atacking. Perhaps too focused...

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Run

* Moving Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.

### Boomerang Shot

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.

### Backstab

* Attack Cooldown with max hero points on Agility is X Sec without skill points and X Sec with max skill points.
* Damage with max hero points on Strength is X without skill points and X with max skill points.
Classes

Classes are factors that may either boost or lower your damage to an opponent. There are 4 types of classes: Force, Wisdom, Faith and Valor. Classes are assigned to a hero by default.

### How it works

When damaging an enemy, the game will take account of both the attacker and the receiver. When comparing both heroes' classes, the game will determine if the attacker deals more, less or no extra damage. It will determine if it **deals 50% more damage** by following these rules:

* **Force** beats **Wisdom**
* **Wisdom** beats **Faith**
* **Faith** beats **Force**

By reversing the rules, the game also determines if the hero **deals 33% less damage**:

* **Force** loses to **Faith**
* **Faith** loses to **Wisdom**
* **Wisdom** loses to **Force**

If both heroes have the same class, **no attack will be boosted or lowered.**

### Valor

Valor is a class that only applies to PvP heroes. They do not beat or lose to any class, and therefore they will **NEVER** have a boosted or a weak attack.

## Trivia

* Before Version 6.0.17, the class system is way more complex and have many more classes.
	+ This is changed to fit the current style of the game.
Version 4.0.0

Version 4.0.0 is a major update for the game. It changes the gameplay, along with some other bug fixes.

* Guild is added in this update. You can use 100k gold create one, or join an existing guild
	+ You can have up to 10 people in your guild
	+ You have a guild chat inside of the chat button
* Healing system is removed, and replaced by the energy system.
	+ Energy now is being used when you battle in the overworld map.
	+ You will be fully healed after the battle has ended.
	+ All of the healing potions you previously have will be exchanged as gold
	+ By finding inns, you can increase the cap of your energy, along with a full refill and 40 energy
		- this however, does not apply to the overflow energy (eg. you can have 170 energy even if you have a cap of 150, but you can only overflow it by getting them from the overworld or from quests)
* Arena now uses arena energy as well, no cooldowns
	+ You now don't need to wait for the next attack, instead it uses your arena energy
	+ Higher level of structure will require more energy
	+ Now you can abandon your structures
* Other changes
	+ Now there's a minimum power level when you run expedition. But they won't get hurt now.
	+ The top panel now contextually presents items and currencies.
	+ Updated and more detailed structure info screen.
	+ Many reward animations have been optimized for reduced tapping.
	+ When losing a battle, a new defeat screen will appear.
* Fixed
	+ Bottom tab buttons now appear higher to avoid collision with OS buttons.
	+ Fixed a rare issue where the party could get stuck without any ability to move.
Powder Boy

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Quick and sneaky, the powder boy loves seeing people and not cannons.

## Summary

* Basically, the Powder Boy is a better version of Rogue: he has the same skills, but at the same time every his stat is bigger than Rogue's.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Run

* Moving Cooldown with max hero points on Agility is 1.7 Sec without skill points and 1.2 Sec with max skill points.

### Backstab

* Attack Cooldown with max hero points on Agility is 2.3 Sec without skill points and 1.6 Sec with max skill points.
* Damage with max hero points on Strength is 128 Without skill points and 550 with max skill points.

## Team Synergy

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Alexa

Alexa is the younger sister of the Queen who hangs out with pirates. What a shame!

## Summary

* Alexa is a weaker version of Gun Captain. Though she is easier to grind as she is one of the midland heroes you will get very early on.
	+ For Gun Captain, you need to unlock Midland Pits to be able to recruit her, which is unlocked in 2-21.
* Her Area Effect can helps deal damage to groups of enemies effectively.
* Her burn effect allows her to sometimes deal more damage to enemies.
* Since she is a hunter, this allows her to kill pirates easily.

## Common Usage

* The Bomber
	+ Alexa has Area Effect, meaning that dealing groups of enemies will be easy as pie for her. You can upgrade her STR and AGI to make her deal more damage.
* The Aider
	+ While she does have some great effects on her, she doesn't have enough AGI to be able to compete with other enemies/ heroes. Therefore, you can use the skills points evenly on each stats, and have her clear some enemies from the side so that your melee heroes can charge for your target.

## Hero Stats

To understand this table meaning, check this page.

These stats are true for gold 1. Vitality doesn't scaled by rank, instead it is scaled by level. Vitality is true for level 80.

## Skills

Values in table are true for base hero stats.

### Walk

* Moving Cooldown with max hero points on Agility is 3.1 Sec without skill points and 1.5 Sec with max skill points.
Fighting Monk

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After 100 years of training, the monk mastered the teleport skill so he can travel anywhere...

## Summary

* Good hero to keep enemy archers and mages busy while other melee heroes get to them.
* Can make melee enemies pursue him while ranged heroes shoot at them. Especially effective against Skeleton King.
* Can teleport straight to healer to get fast heal and return to enemies.

## Roles

* Attacking Monk
	+ This build is recommended to wipe out enemies one after another.
	+ With hero points max out strength, put remaining points into agility and defense.
	+ With skill points max out strike chance and damage.
	+ Wait for enemy rangers to get closer to each other (usually after first turn of each) and then strike in middle of them.
	+ Works against rangers with strong melee attack like Assassin and Captain Wizard only if you one-shot them.
* Tough Monk
	+ This build is recommended to keep enemy rangers busy.
	+ With hero points max out defense, put remaining points into vitality and agility.
	+ Max out teleport cooldown and strike chance with skill points. Put remaining wherever you want.
	+ Wait for enemies to get closer to each other (usually after first turn of each) and then strike in middle of them. Try to get into tile neighboring with most of rangers. While enemies are busy with monk, use your other heroes to kill them.
	+ Works against rangers with strong melee attack like Assassin and Captain Wizard.
* Punch&Run Monk
	+ This build is recommended to make melee enemies pursue Monk while rangers shoot at them.
	+ Especially good against enemies with small move range like dwarves and Skeleton King.
	+ You should avoid enemy rangers with this build.
	+ Max out agility with hero points, put remaining into defense and vitality.
	+ Max out teleport cooldown and strike chance with skill points. Put remaining into punch cooldown.

## Hero Stats

To understand this table meaning, check this page.

Vitality varies depending on hero's level, these values are true for level 25.

## Skills

Values in tables are true for base hero stats.

### Teleport

* Moving Cooldown with max hero points on Agility is 3.2 Sec without skill points and 1.6 Sec with max skill points.

### Kung Fu Punch

* Attack Cooldown with max hero points on Agility is 6.5 Sec without skill points and 3.2 Sec with max skill points.
* Damage with max hero points on Strength is 128 without skill points and 842 with max skill points.

## Team Synergy

* Tough Monk requires allies with high damage.
* Attacking Monk and Punch&Run Monk require strong healer in party to heal him from time to time.
* Punch&Run Monk requires rangers with high damage.
* Punch&Run Monk and Attacking Monk work good with Ice Mages.
* Different Monk builds work good with each other in manual battles. Try to experiment with them.

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