Warlock

### Summary

Half-human children of daemon known for their immortality and powerful magical capabilities.

**Warlocks**, also known as **Kin of Eisheth**, are an ageless race of demonic hybrids born between a daimon and a human. They are known powerful magic-users and practitioners of witchcraft.

## Summary

Warlocks have been in existence ever since the humans were created and populated the Earth, though their population only truly grew and became a species with culture and traditions of their own during the Incursion when countless legions of devils and daemon came into the mortal world under the command of the Lucifer Clan.

The first recorded warlock, however, dated back much, much older than that, back in the early days of humanity. Said warlock is Eisheth, an offspring between a man and a succubus rumored to be Lilith herself, who used her witchcraft to ensnare a Sumerian king and took over his kingdom.

Because of their natural power to perform and practice witchcraft, many warlocks were bred and trained to be employed among the Underworld's armies during the Great War, despite the demons' distaste toward any being with human ancestry, as they were deemed too valuable as weapons to be set aside.

According to Azazel, during this period, there were nearly a million warlocks employed within the Underworld's armies at all time, working as field witches against the celestial forces of Heaven and Purgatory.

Eventually, when the Great War ended in a standstill between the Three Factions, the warlocks were the first to be hunted down and killed, as they were now deemed too much of a liability now that their main opponents were no more. In the span of a century, nearly 5-millions warlocks were hunted down to extinction because of their power, leading them to become resentful of the Underworld and sided with the Grigori.

It wasn't until near the end of the renaissance period when new warlocks were introduced to the supernatural world, though their number would never be as large and numerous as they once were, less they want their species to go entirely extinct for good measures.

## Appearance

*For more information, go to {Warlock Mark}.*

For the most part, warlocks appear as entirely human, if not for the universal trait among them that is their warlock marks - parts of their body that are strange or unique that identify them as unearthly. Those from the same demonic bloodline may have similar demonic features on their bodies.

## Characteristics

Warlocks are ageless beings. At one point in their lives, they stop aging, though which point exactly will depend on their daimon parent. At one point, however, after an unspecified but long duration of time, warlocks, like most non-celestial immortal or long-lived beings, can "fade" and "petrify", which is often when they grow bored ur unsurprised by life and stop looking forward to their years ahead, when the weight of their immortality settles on them, they may begin to lose their minds, and/or stop feeling and living, in all other essences of the word except literally.

Because of this, in addition to their past of being bred solely for the purpose of fighting, led them to be independent and mostly keep to themselves, hence they do not have an established community or organized society. However, most warlocks are usually acquainted with each other and often communicate with others through Communication Circles or telephones. They are also governed by an unofficial group called the Spiral Council who reside in the Spiral Labyrinth. High Warlocks are also seemingly appointed in every major city and/or locality around the world in order to protect younger and/or less experienced warlocks from harm.

Additionally, they are unable to reproduce among themselves and their pregnancy always results in stillbirth as they are crossbreeds and are thus sterile. Because of this and their immortality, few warlocks opt to marry, let alone adopt a child to pass their surname down to. However, exceptions from these limitations are the very rare offspring of daemon and partially/innately-celestials, whose divinity manage to resist the demonic energy as a festus, resulting in a living child whois a dominantly celestial with traces of warlock abilities - "white witches".

Most warlocks aren't afraid of researching, performing, and/or practicing forbidden and cursed magic, especially witchcraft, and it is because of their willingness to use magic when asked by mortals, usually for a price, even anti-demonic factions such as the shadowhunters work with warlocks, as partners or as hired specialists, to allow them to make use of some of the infernal magic that their own powers and nature exclude them from.

Nearly all of them are, to some extent, practitioners of magic. Some inherit more magical aptitude than others, and those who cultivate that aptitude may become quite powerful. The most gifted may find themselves able to study infernal magic and become scholars in the secretive Spiral Labyrinth, the central home of warlock magical research and knowledge. They have invented quite a lot of new magic, which is dutifully recorded and kept in the Labyrinth. However, while warlocks inherently possess magic, some are stillborn without it due to genetic disorders inherited from their human parent.

## Weaknesses

* **Physical Damage**: Like most supernatural beings, warlocks can still be killed through mundane means if they have either received serious or immense physical damage or received fatal wounds that aren't healed in time.
* **Holy Attribute**: As half-daemon, the holy attribute is considered one of the banes of warlock-kind. Religious symbols, scriptures, and prayers are effective when defending oneself against one of them as they can disrupt the magic cast by warlocks, and items imbued with the holy attribute are considered to be the most effective weapons to use when fighting against them.
	+ **Hallowed Ground**: Warlocks are incapable of entering hallowed grounds, such as churches, synagogues, mosques or other religious places without being invited by a religious figure like a priest or a pastor. If not, they will be physically injured by every second they spend within the place, starting from slight headaches to full-on seizures.
	+ **Holy Weapons**: Warlocks are easily wounded by weapons bearing the holy attribute, like holy swords or Sacred Gears with divine properties, such as Blade Blacksmith or Twilight Healing (Asia's the single exception).
	+ **Heavenly Weapons**: Warlocks can be easily killed with weapons of a heavenly or divine nature.
* **Celestial Weapons**: Weapons made out of sacred metals can be used against the majority of supernatural beings, warlocks included.
* **Primordial Regalia**: Weapons and artifacts that belong to the primordial entities can be used to permanently and absolutely destroy every and any being in existence save for other primordial entities, erasing their existence completely so that they can never be reborn or resurrected without God's involvement.

## Trivia

* Their hair stops growing when they stop aging.
* To magically sensitive beings, they smell like burnt matches.
* Their blood has strange effects on vampires, though what it does vary from one vampire to another.
* They are immune to the magically-binding effect of the fruits native to Faerieland.
* They prefer to use simple one-syllable last names, which possibly reflecting their mood during the choosing, such as Bane, Loss, Stain...
* It is more common for them to have a father than a mother as their demonic parent.
* Most of them often pass away before reaching the "1000-years-old" mark.