Badlands

The **Badlands** is an arid and desolate region in Khaz Modan accessed via the Searing Gorge to the west and Loch Modan to the north. Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars and buzzards. The black dragonflight have a pronounced presence in the area, mainly in the Lethlor Ravine and, later, in the Dustbowl. Scattered across the Badlands are camps of the Dustbelcher ogres.

The region is often mistaken for being an Alliance territory. It is an extreme environment, it is imperative to have an excellent map of the ruins and surroundings to survive, the sandstorms sweeping the region can confuse the landmarks. It is advisable to travel at night, to sleep during the day, to protect your face from sand and winds, and to provide plenty of water, or a mage.

Despite its position between Stormwind and Dun Morogh, the Badlands have traditionally been Horde territory, though the Alliance have recently established the encampment of Dragon's Mouth in the western part of the region. To the north of Dragon's Mouth lies the Horde stronghold of New Kargath, built after its predecessor was buried by an avalanche during the Cataclysm. In the east is the goblin town of Fuselight and its sister port town, Fuselight-by-the-Sea, both controlled by the neutral Steamwheedle Cartel. In the west, a massive, charred ravine called the Scar of the Worldbreaker was formed when Deathwing passed through the area.

In the northeast, near the border with Loch Modan, lie the ruins of a titan-forged fortress known as Uldaman, home to titan-forged earthen, savage troggs, and much information about the origins of the dwarven race, while the smaller Tomb of the Watchers has recently been unearthed in the center of the region. As a result, the Alliance-affiliated Explorers' League, the dwarven Dark Iron clan and the blood elven Reliquary are fighting for control over the ruins and any titan artifacts that may lie within.

## Rares

###### 7:XT - Functioning

Believed to be a creation of genius inventor Oglethorp Obnoticus, this hayware Crowd Pummeler searches non-stop for the OOX series of homing robotic chickens. While non-hostile, attempts to intervene in this robot's search will be met with immediate unrelenting violence, and can be found searching between Fuselight and Fuselight-by-Sea.

###### Anathemus - Alive

Anathemus is a hostile stone giant known for causing quakes and tossing boulders. This bulky boulder-thrower can be found west of Dustbelch Grotto.

###### Barnabus - Alive

The wolf known as Barnabus wanders west of Agmond's End, where they hunt for roaming prey. This beast is known for bouts of rage, and their snarl is a signal for a burst of immediate anger to follow.

###### Barricade - Functioning

Once called the 'Siege Golem', Barricade rarely wanders anymore, and spends their time being stationary in locations such as camps and pathways just posing as an obstruction. Attempts to uproot this golem causes their old combat functions to revive, and will not deactivate until the target flees or has been neutralised.

###### Broken Tooth - Alive

Broken Tooth is a mountain lion that resides near the Dragon's Mouth. Despite their naming convention, this beast is still plenty deadly with their surges of anger and skill in targeting fleshy areas to rip into.

###### Rumbler - Alive

The earth elemental Rumbler rampages north of New Kargath, causing regional tremors and trampling any unfortunate soul they come across. It is possible that coming from the local area, they might carry small pieces of mithril and thorium in their body.

###### Shadowforge Commander - Alive

The Shadowforge Commander remains holed up in Angor Fortress, defying the current reign of Moira Thaurissan. Their allegiance to the Firelord remains resolute, and backs it up with their skills with the axe and shield.

###### War Golem - Functioning

The War Golem wanders dangerously close to the Dustwind Digsite, attacking any who enter its visual range. It's confirmed that when the golem disables its mobility functions, the energy goes entirely towards increasing its offensive capabilities, so keep a distance when that happens!

###### Zaricotl - Alive

The white condor Zaricotl, is said to have eaten a member of the Ironforge Siege Brigade, black box and all. This voracious bird can be quick to anger when prompted, and will not calm down until someone's flesh has been devoured.