DUNGEON

Rain Flyff dungeons can be divided into 2 tiers.You can access the dungeon entrance by teleporting using the teleporter. All dungeons and it's high counterparts are identical, only the stats of the monsters are increased. Please do note that in order for the final boss to spawn, you need to kill the mini boss first.

Final bosses has the ability to stun, silence, root and remove your buffs.

### Low-tier Dungeons

These are the dungeons that are easy to raid, it can be soloed using gears with (A) and 7% cards.

#### The Wilds/The Savage Wilds

   Dungeon Requirements:

Level: 60-80 Master only.

Dungeon cool-down upon completion: 2 hours.

Mechanics: Kill the 4 totems to spawn the Final boss.

Element: Wind
Attack Damage: 2k~3k
 Drops
Shining Oricalkum - 30.00% (1~1)
Scroll of Awakening Augmentation - 10.00% (1~10)
Jewels - 10.00% (2~5)
Lusaka Weapons - 3.00% (1~1)
 Beast Overlord Khan
Element: Wind
Attack Damage: 2k~3k
 Drops
Shining Oricalkum - 30.00% (1~1)
Scroll of Awakening Augmentation - 10.00% (1~10)
Jewels - 10.00% (2~5)
Lusaka Weapons - 3.00% (1~1)
V15 Accessory parts - 3.00% (1~1)

#### Sanpres 1 and 2

Runner must have atleast 70,000+HP for smooth run.

Dungeon Requirements:

Sanpres 1: 150-160 Hero

Sanpres 2: 150-160 Legend

Dungeon cool-down upon completion: 6 hours.

Kill the mini boss first for final boss to spawn.

* Sanpres 1
* Sanpres 2

 Element
 Attack Damage
 HP
 Experience

 Element
 Attack Damage
 HP
 Experience
 LVL 110 Green Weapons (EACH)
 V15 Accessory parts

You must be in party in order to enter this dungeon.
You must be, atleast a [Hero] to enter this dungeon.

 Element
 Attack Damage
 HP
 Experience

 Element
 Attack Damage
 HP
 Experience
 Euphresia Wepons (EACH)
 V15 Accessory parts

You must be in party in order to enter this dungeon.
You must be, atleast a [Hero] to enter this dungeon.

#### Herneos 1 and 2

Runner must have atleast 100,000+ HP for smooth run.

Dungeon Requirements:

Sanpres 1: 150-160 Hero

Sanpres 2: 150-160 Legend

Dungeon cool-down upon completion: 6 hours.

Map as shown ingame.

* Herneos 1
* Herneos 2

 Element
 Attack Damage
 HP
 Experience
 Shing Oris
 Jewels

You must be in party in order to enter this dungeon.
You must be, atleast a [Hero] to enter this dungeon.

 Element
 Attack Damage
 HP
 Experience
 Scroll of Awakening Augmentation
 A Cards
 LVL 95 Green Weapons(EACH)

You must be in party in order to enter this dungeon.
You must be, atleast a [Hero] to enter this dungeon.

### High-tier Dungeons

Dungeons that needs a full party consisting of well-geared Hitters (Preferably Slayers) Tanker and Support.

#### Aminus and Cursed Aminus

Both aminus and cursed aminus are located in Shaduwar. You can access their entrances using the teleporter.

Tip: You need a tanker who have at least 700,000+ HP for a smooth dungeon run.

Dungeon Requirements:

Aminus: 121-160 Hero

Cursed: 121-160 Legend

Dungeon cool-down upon completion: 6 hours.

* Aminus
* Cursed Aminus

Level:119
Element: Earth
Attack Damage: 65k~80k
Blessing of the Goddess - 30% [1-20]
Shining Oricalkum - 30% [1-5]
Jewels (Diamonds, etc.) - 20%
Piercing Card Box (A) - 8%
 [Giant Maul Rat]
Level:119
Element: Earth
 [Giant Scorpede]
Level:119
Element: Earth
 [Lykanos the Malevolent]
Level:120
Element: Earth
Attack Damage: 65k~80k
Blessing of the Goddess - 30% [1-20]
Shining Oricalkum - 30% [1-5]
Jewels (Diamonds, etc.) - 20%
Aminus Jewelry Box - 1%
Aminus Treasure Box - 1%
 [Drakul the Diabolic]
Level: 121
Element: Earth
Attack Damage:80k~100k
Scroll of Awakening Augmentation - 50% [1-50pcs]
A cards - 5%
Vampire Weapons (EACH) - 3%

Level:119
Element: Earth
Attack Damage: 65k~80k
Blessing of the Goddess - 30% [1-20]
Shining Oricalkum - 30% [1-5]
Jewels (Diamonds, etc.) - 20%
Piercing Card Box (A) - 7% [1-3]
 [Cursed Giant Maul Rat]
Level:119
Element: Earth
 [Cursed Giant Scorpede]
Level:119
Element: Earth
 [Dread Lykanos the Malevolent]
Level:120
Element: Earth
Attack Damage: 65k~80k
Blessing of the Goddess - 30% [1-20]
Shining Oricalkum - 30% [1-5]
Jewels (Diamonds, etc.) - 20%
Aminus Jewelry Box - 1%
Aminus Treasure Box - 1%
 [Dread Drakul the Diabolic]
Level: 121
Element: Earth
Attack Damage: 80k~100k
Scroll of Awakening Augmentation - 50% [1-50pcs]
7% cards - 5%
Ancient Weapons (EACH) - 3%

#### Ankou's Asylum

Located at Eilun Grassland. Use the teleporter for your convenience.
Tip: You need a tanker who have at least 700,000+ HP for a smooth dungeon run.

Dungeon Requirements:

Level: 150-160 Legend Hero

Dungeon cool-down upon completion: 6 hours.

Level: 125
Element: Fire

SPRO, GPRO, APRO, XPRO - 10%
Sunstone - 10%
Moonstone - 10%
Shining Oricalkum - 10%
Power Dice (4,6,8,10,12) - 10%
4% cards - 5%
 **[(God of Death) Ankou]** | HP: 200M
Level: 143
Element: Electric
Attack Damage: 80k~100k
Quest Item - 50%
Scroll of Awakening Augmentation - 50% [1-50pcs]
Bloody Armor parts 6.00% [1~1]
Ankou Weapons - 3.00% [1~1]

#### Kalgas' Cave

Located at Bahara Desert. Use the teleporter for your convenience.

Tip: You need a tanker who have at least 700,000+ HP for a smooth dungeon run.

Dungeon Requirements:

Level: 150-160 Legend Hero

Dungeon cool-down upon completion: 6 hours.

Level: 125
Element: Fire

Blessing of the Goddess - 30% [1-20pcs]
Shining Oricalkum - 30% [1-5pcs]
 **[(Kalgas Guardian) Astaroth]** | HP: 30M
Level: 146
Element: Earth
Attack Damage: 20k~30k
Blessing of the Goddess - 30% [1-20pcs]
Shining Oricalkum - 30% [1-5pcs]
Jewels - 20%
Piercing Card Box (A) - 7%
 **[Akin Statue]** | HP: 17M
Level: 125
Element: Fire

Blessing of the Goddess - 30% [1-20pcs]
Shining Oricalkum - 30% [1-5pcs]
 **[(Kalgas Guardian) Malphas]** | HP: 30M
Level: 147
Element: Earth
Attack Damage: 20k~30k
Blessing of the Goddess - 30% [1-20pcs]
Shining Oricalkum - 30% [1-5pcs]
Jewels - 20%
Piercing Card Box (A) - 7%
 **[(God of Wrath) Kalgas]** | HP: 200M
Level 152
Element: Earth
Attack Damage: 80k~100k
Quest Item - 50%
Scroll of Awakening++ - 50% [1-50pcs]
LVL 130 Armor parts - 3.00% [1~1]
V15 Accesory parts - 3.00% [1~1]
V18 Accessory parts - 3.00% [1~1]

#### Catacombs of Anguish

This dungeon is located at Valley of Rhisen. Use the teleporter for convenience.

Tip: You need a tanker who have at least 1,000,000+ HP for a smooth dungeon run.

Dungeon Requirements:

Level: 150-160 Legend Hero

Dungeon cool-down upon completion: 6 hours.

Level: 125
Element: Fire

SPRO, GPRO, APRO, XPRO - 10%
Sunstone - 10%
Moonstone - 10%
Shining Oricalkum - 10%
Power Dice (4,6,8,10,12) - 10%
4% cards - 5%
 **[Idol of the Scythe Protector]** | HP: 17.5M
Level: 126
Element: Fire
 **[Idol of the Vile Flayer]** | HP: 18M
Level: 127
Element: Fire
 **[Idol of the Fallen Necromancer]** | HP: 18.5M
Level: 128
Element: Fire
 **[Idol of the Forsaken Banshee]** | HP: 19M
Level: 129
Element: Fire
 **[(Deathbringer) Kheldor]** | HP: 200M
Level 135
Element: Earth
Attack Damage: 80k~100k
Quest Item - 50%
Scroll of Awakening Augmentation - 50% [1-50pcs]
Bloody Weapons - 3.00% [1~1]
LVL 125 Armor parts - 6% [1~1]