The Central Spire

**The Central Spire** is a final section of Chapter 3, where the Captain Kelrig is located.

## Walkthrough

In the Central Spire, approach the centre to be taken into a cutscene. However, a twist is unveiled - Narelle shoots Sully and Hydroix dead, her weapon pushing them off into the pit. She then shoots you and it pushes you into the Central Spire’s teleporting beacon, which takes you straight up to the Bridge of the Celestial.

There, you meet Captain Kelrig, who explains his origins and motives fully and points out that some things you learnt aren’t as they seemed - namely, he claims the Varkem Forces are not actually human and are just using you for their own goals.

After some time, Utgy shows up and pulls out a Plasma Rapid Blaster. However, Narelle knocks it out of his hand and holds him at gunpoint. You then get faced with one of the biggest choices in the map - whether you should side with Captain Kelrig and Narelle (the Celrons) or with Utgy (the Varkems). Your choice will decide which boss fight you end up against in this section, and also affects how some later parts of the map play out.

### Boss Fight - General Utgy

If you choose to shoot Utgy (thus siding with the Celrons), you will end up fighting him back in the Central Spire.

At first you have to fight some waves of Varkem Soldiers for a short amount of time. You will be assisted by Narelle and some Battle Drones. After some time Utgy will appear standing stationary on one side of the arena. Approach him to start his boss fight.

#### Phase 1

Utgy puts on some Varkem Jet-Wings and lifts off into the air. His weapon of choice is the Fusion Energy Launcher, which shoots rockets down at you that explode.

You can shoot him with ranged weapons.

The whole fight takes place across four separate fighting platforms, and on a timed basis Utgy will pick one and fly towards it, and then put up a glass force field around himself and summon a wave of Varkem soldiers will also spawn on the platform. From there he will begin firing long-ranged rockets at you, which can be deadly to deal with. Only by getting underneath his force field will he exit it, become damageable again, and continue attacking as normal.

#### Phase 2

When you get him down to 50% health his Jet-Wings break, and he falls to the ground.

On the ground Utgy will still use his Fusion Energy Launcher, but can switch to a Varkem Switchblade when a player is within 8 blocks.

He has the following three abilities, which he will randomly choose from:

* He can use a Shockwave Gauntlet to jump up and slam the ground. His slam is special in that it will cause 8 green projectiles to fly out in all directions for some distance, making his slam more dangerous.
* He can also throw Black Hole Grenades. He throws two when below 33% health, and three when below 16% health. A red warning indicator will spawn where each grenade is going to land.
* He can also randomly use rocket boots to jump up and slow-fall to the ground.

### Boss Fight - Narelle

If you choose to shoot Captain Kelrig (thus siding with the Varkems), you will end up fighting Narelle back in the Central Spire.

At first you have to fight some waves of drones for a short amount of time. You will be assisted by Utgy and the Varkem Soldiers. After some time Narelle will appear standing stationary on one side of the arena. Approach her to start her boss fight.

#### Phase 1

Narelle will constantly teleport between eight different Link Teleporters on the higher platforms that surround the main arena.

Her Cosmic Commando Phaser will lock onto you with a red laser-line before dealing a ton of damage with a spray of orange particles. The strategy to avoid her phaser is to keep moving.

She is not damageable in this state with ranged weapons, and if you manage to approach her she will teleport away. To damage her, you have to throw Black Hole Grenades at her. Doing so will damage her, but also destroy the Link Teleporter she is currently standing on.

During this phase drones will continue to spawn throughout the arena, which will try to stop you from reaching her. They can be farmed for drops to craft Black Hole Grenades if you do not have any.

Phase 2

Once all eight Link Teleporters have been destroyed, she will be driven down into the main arena.

By default she will use a Pusher Beam as her main ranged weapon, but will switch to an Absolute Zero if a player or Varkem Soldier gets closer than 4 blocks. While she is holding it, she will fire a beam of frost that deals considerable damage and inflicts slowness, making it dangerous to try to engage her at close quarters. Varkem Soldiers that get hit will be frozen, making them unable to move or damage her.

Similar to Utgy’s Phase 1, on a timed basis Narelle will pick a random platform and fly towards it (she will also begin to fly to a platform if at least three Varkem Soldiers are near her). Upon reaching the platform she will put up a force field, a new wave of drones will spawn on the platform, and she will begin firing long-ranged rockets until you get below her. Doing so will cause her to exit her force field and she will go back to her normal attacks.

## Equipment

There are no new items that can be found in this section.

## Recommendations

**Utgy**

In Phase 1, it can be difficult to avoid taking damage from Utgy’s Fusion Energy Launcher due to its explosive nature, especially when he enters a force field, where they will be more accurate and shoot slightly faster. Using an Energy Shield to block his shots is vital.

A Plasma Rapid Blaster is recommended for fighting against him. When he is flying towards a platform (about to put up a force field) that is a good opportunity to land lots of hits on him as he moves in a predictable straight-line path and doesn’t attack back. An Aerial Missile Launcher can also be useful when this happens.

In Phase 2, staying close (but not too close) is the best move, however you will need to be wary of him using his Shockwave Gauntlet or Black Hole Grenades.

**Narelle**

If you intend to fight Narelle, it is recommended to save up the materials required for crafting at least eight Black Hole Grenades to minimise the farming you’ll need to do. Doing this on the Exploder Drones in the Mountain Village Bioctagon around the Laser Cannons is a good idea. Always craft a few more than you need in case you miss.

In Phase 2, she isn’t too dangerous as long as you stay a short distance away, though do be careful that her Pusher Beam’s punch doesn’t knock you off the platform. Her force-field ability is the same attack as Utgy’s in Phase 1, so the strategies for that attack also work on Narelle.

## Notes

* If you knock Utgy into the bottomless pit he will use rocket boots to boost back up and save himself.

* Varkem Soldiers will continue to spawn constantly throughout the fight, but at the same time Battle Drones will also begin to spawn, and will target the Varkem Soldiers.

* Utgy will instantly kill any Battle Drone that approaches him. Narelle will be inflicted with Weakness so she won’t be able to damage him, so it’s all down to you.

* In Phase 1, Black Hole Grenades cannot destroy Link Teleporters unless Narelle is there. However, if she teleports onto a Teleporter that already has a black hole on it, she will immediately take damage and have that Teleporter be destroyed.

* In Phase 2 if you knock Narelle into the bottomless pit, she will teleport back up to safety.