recursal/Fanatic-Fandom huggingface dataset:
Nian

**Nian** is a Floor 2 boss that can be found in the game during Chinese New Year updates in Knight Kingdom, Dungeon, and Halloween.

Independently of Chinese New Year updates, this boss can appear:

* In Boss Rush Mode (in any Floor 2 biome outside Chiseltown).
* As a secondary boss under the  condition in Level Mode.

## Room

* There are four corners in the room, each being an "L" shape and consisting of five blocks in each. The top right and bottom left ones are hard blocks with explosive barrels, while the top left and bottom right ones are crates.

## Drops

* The boss chest may contain Super Rocket Fireworks, the motif weapon it shares with Mutant Nian.
* It always drops Organic Matter, up to 3.
* There is a low chance for it to drop the Dragon Dance Armor blueprint and the Happy New Year! cassette.

## Trivia

* This boss was added in Update 1.6.0.
	+ The changelog of this update referred to Nian as "Fire Kirin".
* Before Update 2.0.0, this boss would emit purple particles around its body - strikingly similar to those emitted by Champions, after about half of its health was taken away, indicating the start of the enraged phase.
* Before Update 2.1.0, Nian could not appear whatsoever outside of Chinese New Year updates.
	+ When Boss Rush Mode was added in Update 2.2.0, this boss was immediately available there.
* Before Update 2.6.5, Nian had no entry in the Cellar.
* Due to a bug, if the enemy respawn condition was active, Nian will revive after being defeated and become invincible, which was not supposed to occur on bosses.
* In Update 6.0.0, Nian's sprite was reworked.
* In Chinese folktales, Nian was known as a fierce and monstrous beast that appears the Lunar New Years to feed on villagers. The monster's fear of explosions, sparks and crimson objects were later manipulated to easily repel it.
	+ Ironically, Nian's color palette & attacks use the color red, and it utilizes fire & explosions in its boss fight.
	+ Its name is a homophone to the Chinese character for "Year."
* It is, so far, the only boss that can be encountered alone in different biomes.
Grand Knight's Sword

Does not spawn randomly

The Grand Knight's Sword is capable doing 2 kinds of attacks.

The **Grand Knight's Sword** is a Legendary Melee Weapon found in the game.

It is the motif weapon of Grand Knight.

## Usage

The Grand Knight's Sword does a three-hit combo. The first two are plain swings which fires 7 projectiles in an arc while the third is a thrust that fires 13 projectiles in a triangular formation. Each ranged attack does 2 damage. It doesn't fire projectiles when out of energy.

## Tips

### Strategies

The Grand Knight's Sword requires the user to stick close to enemies and its swing rate isn't that great, but the damage potential is much greater than most similar melee weapons. Point-blank, it devastates common enemies and heavily damages bosses while at range it works as a good defensive weapon, although it doesn't swing fast enough and some projectiles may slip through.

### Recommended Buffs

* Accuracy Buff - Reduces projectile spread.
* Shotgun Buff - Adds two more projectiles to the ranged attacks.
* Pierce Buff - Works well with the reasonable critical chance.
* Reflect Buff - Works well with the wide swing arc.
* Bounce Buff - Reuses missed attacks.

## Forging Materials

 Ironstone
 Timber
 Fragment
 Gems

## Trivia

* The Grand Knight uses his sword to launch 4 types of unique attacks, while the sword obtained from him can only launch 2 kinds of unique attacks.
* The Grand Knight's Sword attack pattern will be reset upon entering a new floor but not when dropping and picking it up again.
* The energy cost used to be 4 instead of 2.
* It used to trigger only 1 of Grand Knight's attack patterns, namely the plain swings.
* When used, Grand Knight's Sword produces a sound similar to muffled Metal Clashing & Scratching.
* The weapon's rarity was updated from Blue/Rare to Red/Legendary.
* The weapon was re-sprited in Update 2.2.0 along with the boss. Before that, the sword looked very similar to the current sprite of the Katana prior to Update 4.3.0.
Fist of Heaven

Cannot be forged
 Does not spawn randomly

The **Fist of Heaven** is an Epic Laser Gun obtained through merging.

## Usage

When charged, the main projectile and energy blast get bigger.

When fully charged, it fires up to 8 blue bouncing projectiles in a cone in front of the user. These projectiles pierce enemies and can bounce 3 times on walls.

## Notable Buff Effects

* - Reduces charging time.
* - Reduces spread angle to about 45°.
* - Adds 2 projectiles for a total of 10.
* - Bullets can bounce one more time.
* - Causes critical damage to remain static after dealing a critical hit.
* - This Buff does not affect this weapon.

## Trivia

* This weapon was added in Update 2.3.0.
* Since version Update 2.4.0, this weapon can now be properly affected by the Weapon Boost status effect.
* In Update 2.5.0, there was a bug that a Knight's Fist could merge with Staff of Plague to get this weapon.
* This is the first Orange/Epic Railgun.
	+ It is also the first laser weapon that is not affected by the Laser Buff, the second and last one as of the current version being Blowpipe.
	+ This weapon is merged from a shotgun and a staff, all of a different category.
* The Cellar description would be a reference to Heaven's Door, a stand in JoJo's Bizarre Adventure.
Frost Eagle

The **Frost Eagle** is an Uncommon Handgun found in the game.

## Merging Recipes

The Frost Eagle can be combined with:

* Flame Eagle to make Eagle of Ice and Fire
* Spike Knives to make Spike Knives Eagle
* Cherry Blossom and another Eagle weapon to make Weeping Eagle

## Usage

Fires a single bullet that can Freeze enemies on critical hits.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Frost Eagle in a specific way:

* - Removes inaccuracy and increases critical chance by 5.

## Trivia

* This weapon has no Spanish translation. Thus, the English name takes its place.
* In 1.0.16, its crit chance was 25.
Hope

Does not spawn randomly

The **Hope** is a Common Misc Weapon obtainable by trading weapons with the follower Healing Knight.

## Usage

Using it will cast a green circle beneath the player and heals their health by 1, similar to Ring green.

It has a cooldown of 12 seconds.

## Tips

### Strategies

This weapon is only recommended to be used and kept if the character lacks survivability buffs and healing methods.

This weapon can be used during a fight. It provides consistent healing, increasing survivability.

The player can also wait for the cooldown before triggering a battle to properly heal themselves.

### Recommended Buffs

* - As it takes a weapon slot, a third slot would be needed on top of an offensive and defensive weapon.
* - Heals 1 more health.

## Forging Materials

 OrganicMatter
 Timber
 Gems

## Trivia

* This weapon was added in Update 2.7.0
* There was a glitch in Update 2.7.3, where one of the assisting NPC knights would grab this weapon and drop their Staff of Light, despite the fact that assisting NPCs aren't supposed to take other weapons.
* The sprite is identical to the "Praying" emote and is a reference to the BiliBili meme in which spectators may say "Hope they're okay" (often accompanied by the emote) when something horrible happens.
* This weapon heals during combat when combined with Taoist's Passive Buff, although the firing interval is based on a typical Follower firing interval; thus, it will only 'fire' after approaching an enemy, and will attempt to fire but heal nothing until it is recharged (12 seconds). While this reduces the energy cost of healing, it leaves Hope unavailable until it's next charge during combat.
Golden Crab Warhammer

Does not spawn randomly

The **Golden Crab Warhammer** is a Legendary Melee Weapon found in the game.

It is the motif weapon of Giant Golden Crab.

## Usage

Slams the ground, generating a large shockwave. It also spawns a single spike at the point of impact, and 1 ring of 8 spikes with the radius of 3 tiles after 0.75 seconds. Both attacks deal 8 damage and can destroy enemy projectiles. The spikes can push mobile enemies, and will despawn after 0.75 seconds.

The shockwave has a chance to inflict Stun while the spikes may Burn.

It can't be used when out of energy.

## Tips

### Strategies

The Golden Crab Warhammer is an underwhelming weapon if used normally (simply holding down the attack button, as done with several other weapons). Although designed to be an offensive weapon, its potential is limited by the fact that the task of approaching enemies is made much tougher with its slow attacks. Enemies would have most likely evaded the spikes by the moment its abilities are triggered, so it will only work well against very dense mobs as a result. Bosses are also an exception, as they are usually slow enough to land a hit on and can bump into the spikes frequently. It is highly advisable to bring another melee backup weapon for defensive purposes as the weapon itself rarely even assists in that regard.

However, if used correctly, Golden Crab Warhammer can deal good DpS, crowd control and keep the player safe from most threats (except lasers, explosions, shockwaves, environmental hazards, melee attacks and contact damage), this is achieved by: attacking, switching weapons and switching back to Golden Crab Warhammer in order to attack again, which instantly resets the backswing of the weapon, repeatedly doing this will make a constant ring around the player, but beware of its energy cost.

### Recommended Buffs

* - The weapon can spawn a 2nd, outermost ring after 1.5 seconds, which has 10 spikes.
* - Only affects the first spike, but if it triggers, that spike and its subsequent ring(s) will have the effect.
* - Increases Burn damage.
* and  - Increase the shockwave's radius.
* - The melee attack and spikes can reflect bullets.
* - Increases the number of spikes of the 1st and 2nd rings by 2.

### Recommended Conditions

* - As the player can quickly switch weapons to attack with it again immediately, bypassing most of the decreased fire rate and greatly increasing its DPS.

## Forging Materials

 Ironstone
 Fragment
 Gems

## Trivia

* This weapon was added in Update 2.7.0 as the boss drop of Giant Golden Crab.
	+ Previously, the boss would drop Crystal Crab's Katana instead.

## Gallery

Golden Crab Warhammer (normal)Golden Crab Warhammer used without lobby preparation or Recommended Buffs/Conditions (except Fire Buff, contained within Element Envoy's Level 6 Buff)Golden Crab Warhammer (buffed)Golden Crab Warhammer used with lobby preparation and most of the Recommended Buffs
Grilled Fish

Cannot be forged
 Does not spawn randomly

### Effect(s)

Heals 2 health when consumed. Grants 2 additional max health if health is already full.

The **Grilled Fish** is a Rare Misc Weapon obtained through merging.

## Usage

When charged, the main projectile and energy blast get bigger over time, and the velocity decreases. When charged over 50%, the main projectile can penetrate enemies.

When the Extra Button  is pressed, the weapon will be destroyed, restoring 2 health for the player or increasing max health by 2 if health is already full.

## Recommended Buffs

* - Reduces charge time.
* - Increases AOE.
* - When consumed, it restores 1 more health or gives 1 more max health.

## Trivia

* This weapon was added in Update 2.5.0.
* While fully charged, the weapon noticeably shakes.
Glacier

*Not to be confused with Glacier (Biome), one of the four levels on the first floor.*
The **Glacier** is a Rare Rifle found in the game.

## Merging Recipes

The Glacier can be combined with:

* Furnace to make Aurora
* Bazooka or Old Rocket Launcher to make Ice Bazooka

## Usage

Fires blue bullets that inflict Freeze on critical hits.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Glacier in a specific way:
* - Removes inaccuracy and increases critical chance by 8.
* - Causes critical damage to remain static after dealing a critical hit.

## Trivia

* Glacier was one of the original weapons released with the game's first version.
* This weapon can be found in a chest in the tutorial. After the tutorial, there is one on the Forge Table.
* It shares the same sprite with Aurora, though the color scheme is different.
* In a past version, the weapon damage was 8 instead of 10 and it could not fire piercing rounds.
Flame Eagle

The **Flame Eagle** is an Uncommon Handgun found in the game.

## Merging Recipes

The Flame Eagle can be combined with:

* Frost Eagle to make Eagle of Ice and Fire
* Spike Knives to make Spike Knives Eagle
* Cherry Blossom and another Eagle weapon to make Weeping Eagle

## Usage

Fires a single bullet that can Burn enemies on critical hits.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Flame Eagle in a specific way:
* - Removes inaccuracy and increases critical chance by 5.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Flame Eagle was one of the original weapons released with the game's first version.
* The weapon can also be seen on the showcase of a large shop as a cosmetic.
* It is also one of the eighteen weapons to appear on the old Soul Knight banner.
* This weapon has no Spanish translation. Thus, the English name takes its place.

## Gallery

The weapon appeared in the App Store page images.
Mysterious Trader

The  **Mysterious Trader** is an NPC that can be found during a run.

He sells items such as Buff Bubbles and Weapons.

* A Buff Bubble is a glass sphere  with a random Buff inside.

Also, he can appear in a Cage. In this case he will offer a random Buff or weapon at a reduced price.

The items in the shop cost 1 to 3 maximum HP limit. For each of the items purchased in the shop, the player's maximum health will decrease by the items' costs. The player cannot purchase an item that has a cost equal to or higher than their maximum health.

* The Sale Buff can reduce the item cost by 1, but not less than 1 (unless he is rescued, such that price can be reduced to 0).
* Under the  condition, the Buff bubble costs 2 HP limit, while the weapons cost 2-6 HP limit.

If a Buff is bought in this case, it acts as an extra Buff, and does not occupy standard Buff slots. Buffs that the player already owns will not spawn.

* In multiplayer, even though only the player who bought it will lose HP, everyone on the team is benefited by the acquired Buff.

He is the only source to get Strength Potion in a run, other than reforging.

## Quotes

* When the player interacts with him:
	+ *"See what you need"*
* After being rescued from a Cage:
	+ *"How is my hat?! How is my hat?!"*
* Purchasing something after rescuing him:
	+ *"You may need it."*

## Trivia

* This NPC was added in Update 2.2.0.
	+ When first added, his prices weren't affected by the "Store price +100%" condition.
* If the player doesn't have enough Max HP to buy an item, they will say "It is... breathtaking".
	+ In Chinese iteration, they will say "这东西要命了", which can be roughly translated to "This is lethal."
* There was a glitch that if a player bought a Buff and restarted the floor, the player could keep the Buff without losing maximum health.
	+ It was partly patched in Update 2.2.2 where the Buff would be lost if the game application had been restarted.
	+ In Update 2.2.6, it was completely patched.
* In Update 2.3.5, if the player only bought Buff Bubbles from this NPC, they only cost maximum health on the current level. Upon entering new levels, the maximum health would be recovered (but not the lost health). This glitch didn't occur if the player also bought a weapon.
* Buying items from him count as losing health. However, this is different from the negative effect of Pill which counts as "taking damage" instead.
* The Health Buff could be purchased from the Mysterious Trader for 1 max HP, effectively giving 3 max HP for free. Potentially, the player can purchase another 3-HP item from him, effectively gaining them without losing any max health.
* Before Update 2.5.5, Buff Bubbles would cost 3 max HP under the "Store price +100%" condition.
* Since Update 2.7.0, he appears with a small cloud raining above his head when seen in his shop.
* In Update 2.7.0, his prices were all 1 HP, but Strength Potion costed 2 HP. This bug was patched in Update 2.7.1.
* Since Update 2.9.0 where Strength Potion becomes a weapon, his shop may show the potion at first pad, while not selling any Buff Bubble in this case. Before that, his shop always contained one Buff Bubble.
Guaranteed critical hit when the enemy's HP is full

You can find other pages that need editing **here** or on the **Community page**.

The **Guaranteed critical hit when the enemy's HP is full**, also known as **First Strike Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

* The first hit on an enemy will always be a critical hit.
* However, this buff does not work on Rocket Gun M1, a weapon can not perform a critical hit.

## Trivia

* This buff was first introduced in Update 5.0.0 and was exclusive to the Travelogue of Rosemary Island game mode.
* After Update 5.2.0, it became one of the buffs available across most game modes.
* Hitting the Training Dummy in the garden always triggers the buff effect.
Pet Food

The **Pet Food**  is a pet food bowl found in the Living Room, at the middle-left of the room.

It is unlocked by reaching level 2-5 with Task Board and Book Pile already unlocked.

It can be upgraded up to five times. Each upgrade permanently gives additional Pet health and attack.

These upgrades also works on Necromancer's summon minions (Ghost Hands & Plague Spider).

The pet HP increase upgrade allows the pet to take more damage before becoming inactive, which is when they will stop attacking and instead follow you around for a while.

## Upgrades

* Level 1: +3 Pet HP (500 gems)
* Level 2: +3 Pet HP (+6 HP in total) (1000 gems)
* Level 3: +4 Pet HP (+10 HP in total) (1500 gems)
* Level 4: +1 Pet ATK (+10 HP, +1 ATK in total) (2000 gems)
* Level 5: +1 Pet ATK (+10 HP, +2 ATK in total) (2500 gems)

## Trivia

* In update 1.8.5 (1.9.0 in some regions), a soccer ball  is placed in the bowl. The player can move the ball by touching it. If the player manages to move the soccer ball to the goal at the left end of the Garden, the goal will provide 10 gold for the player's next run, but it was removed in version 1.9.5.
Poison Spider

The **Poison Spider** is an enemy found in the Dungeon.

## Behavior

It can only run close and try to bump into the player. Having the Trap Buff neutralizes their attacks. Upon death, their corpse will leave behind poison gas.

## Champions

The Champion version is larger and will release purple poison gas upon death instead. They also move faster.

## Trivia

* Its champion version was added in Update 1.8.2.
* This enemy is a pale green resprite of the Spider.
* During Christmas season, they used to be seen wearing green tree with decorations.
Gold Staff

Cannot be forged
 Does not spawn randomly

The **Gold Staff** is a Rare Staff obtained through merging.

## Merging Recipes

* Magic Staff + Golden Paint

The Gold Staff can be combined with Upgrade Kit to make Fine Magic Staff Gold.

## Usage

Summons 2 golden rotating orbs that last 5 seconds. If the orbs already exist, using the weapon again will extend their duration for another 5 seconds.

Orbs will destroy enemy projectiles upon contact.

When the orbs hit enemies, they will deal damage and fire a burst of 6 lasers tangential to the point of contact, each dealing 4 damage. Each orb can only hit enemies once every 1.5 seconds. The lasers can damage environment obstacles, although the orbs cannot.

## Recommended Buffs

* - Allows the orbs to reflect enemies' projectiles.
* - Increases the width of the beams.
* - Allows the beams to bounce off walls.
* - Increases the duration of the orbs to 7.5 seconds and the weapon's damage by 1 (applies to both orbs and lasers).

## Trivia

* This weapon was added in Update 2.5.0.
	+ However, a glitch prevented Magic Staff from merging with Golden Paint, such that it was impossible to obtain this weapon. This was fixed in Update 2.5.5, but not for all devices.
* If the Gold Staff is used while the Weapon Boost or Assassin's Invisibility skill is present (these two effects can stack), the orb size will be large. The orb size will stay large until the Gold Staff's duration expires.
Gas Blaster

The **Gas Blaster** is an Uncommon Rifle found in the game.

## Usage

Fires bullets that apply Poison on critical hits.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Gas Blaster in a specific way:
* – Removes inaccuracy and increases critical chance by 2.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* Gas Blaster was one of the original weapons released with the game's first version.
* This weapon's sprite is shared with the Nasty Laser.
* After Update 1.4.1, the Gas Blaster received a buff in fire rate.

## Gallery

Finding Gas Blaster in shopsShown together with Nasty Laser
Flame Bow

The **Flame Bow** is a Rare Bow-type Weapon found in the game.

## Merging Recipes

The Flame Bow can be combined with Frost Bow and Jade Bow to make Star Bow.

## Usage

Like all other bows, it has a charging feature that increases damage and critical chance depending on how long the fire button is held. The arrows cause Burn on critical hits.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Flame Bow in a specific way:
* - Increases critical chance to 30~100.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Flame Bow was one of the original weapons released with the game's first version.
	+ During that time, charging the bow would reduce the player's movement speed by 0.5.
* The weapon's rarity was updated from Orange/Epic to Blue/Rare.
* The energy cost was 4 and the damage was 4~12 before Update 1.7.5.
* Before Update 1.8.2, its in-game sprite was different from the one shown in the Cellar.
* When held, it drags an orange flame sprite animation, similar to the Frost Bow.

## Gallery

(Alchemist) Flame Bow Vs Volcanic SandwormFlame Bow with Elemental Buff.Old Sprite
Ion Excitator

* Basic
* Upgraded

 Does not spawn randomly

### Effect(s)

**Ion Fuser** has a special bullet that costs 3 energy and spawns an electromagnetic pool

## Materials Required For Forging

### Gems

 3
 2
 50

*"Ion Fuser" redirects here.*
The **Ion Excitator** is the starter weapon of the Physicist.

It can be upgraded through Physicist's 7th upgrade.

## Usage

Fires a single energy ball that causes an energy blast upon contact. The energy blast does half the damage of the energy ball and cannot crit.

It does not need charging like other Railgun weapons.

This weapon fires in cycles of five bullets. Within a cycle, there is a 0.3-second interval between each bullet. Once the 5th bullet is fired, there is a 0.7-second interval before the next cycle.

Movement speed is increased when the attack button is held down.

### Upgrade

This weapon can be upgraded into **Ion Fuser**.

The upgraded form deals 1 more damage. Additionally, the 5th bullet of each cycle is replaced with a bigger, slower-moving one that costs 3 energy instead of 1. Once destroyed upon contact with enemies or obstacles, the bullet leaves an electromagnetic pool behind. This pool:

* Deals 3 damage to enemies inside it. This damage occurs four times, immediately upon spawning the pool, then once every 0.33 seconds.
	+ The EM pool lasts for 1.7 seconds. It only damages enemies during the first second.
	+ Its damage has a chance to inflict Electrify.
	+ Unlike Physicist's 1st skill's EM Field, this one is affected by Laser Buff and cannot destroy projectiles.
	+ It is not affected by .

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Ion Excitator in a specific way:
* - Increases critical chance by 10.
* - Increases the projectile and EM pool damage by 1. Increases the blast radius.
* - Does not affect the special bullet of **Ion Fuser**. The regular bullet benefits normally.

## Trivia

* This weapon was added in Update 5.5.0, along with Physicist.
* Before Update 5.5.2, Ion Fuser's rarity was **White** instead of **Green**.
	+ This was most likely a bug, since other starter weapons' upgraded forms are Green/Uncommon.
Portals

*Not to be confused with Portal, an enemy found in the Mechanical Ruins.*
**Portals** are swirling objects found at the end of each level or after defeating a boss. Interacting with them will cause the player to move onto the next level.

Going through a gate will reset the players' skill and statue cooldown, and restore their armor to full. It will also regular Mounts by half of their maximum health (or full if the Engineer is using an armor mount).

The Vampire as an NPC will open a Portal if he is unlocked and not being currently used. This method can essentially allow the player to completely skip an entire floor.

Portals are serve as checkpoints, so going back to the Main Menu and re-entering the game will revert to the situation the player had when they went through the last Portal. This can only be done once per Portal for balancing reasons.

If there are any Materials lying on the floor, the Portal must be interacted twice to enter. This is to indicate in case the player had missed any.

## Trivia

* It got retextured in Update 3.1.0.
* There are two recolored portals found in Boss Rush Mode and Rush to Purity.
* There are also 3 different recolored portals found in the hidden floors (On floor 2)

## Gallery

A portal found at the end of a normal level.The Vampire offering an exit portal at 3-5 in a normal run.The Portal to Boss Rush Mode.The Portal that appears when Rush to Purity conditions are satisfied.
Playing the Game

The main goal of playing **Soul Knight** is to clear as many levels as possible by defeating enemies to retrieve the Magic Stone.

There are a total of 15 levels a player needs to pass. If the player survives through each and every level, they win the game. Otherwise, they lose and will have to start over. It is possible to revive once using Gems, Free Trial Voucher or by watching an advertisement that will play once the game is over. The player can revive twice if they have the

 condition.

A player needs to choose a desired character to start the game. The game starts in the Living Room, where one can interact with the objects and NPCs. If the player comes in contact with the door, they are sent to the first level (1-1).

Using the controls, the character can be controlled to defeat enemies with weapons and character Skills. Weapons are found regularly by progressing through the levels. The HUD indicates everything the player needs to know about their current condition.

If damage is dealt to the character, they will lose a certain amount of Armor. If the Armor count drops to 0, Health may be affected. If your Health reaches 0, the character dies and the game is resulted in a loss unless they use methods to revive themselves.

Energy is used for many weapons. Without sufficient Energy for the current weapon held, it may not function unless it has a melee attack.
Put on Sunglasses and call your friends for fire support

You can find other pages that need editing **here** or on the **Community page**.

The **Put on Sunglasses and call your friends for fire support** is a Buff that can only be obtained in the game via Bush Lily plant.

## Effects

Put on Sunglasses and call your friends for fire support

* Using the Sunglasses Emoji will summon 3 NPCs that carry Improved SMG for 8 seconds. Has a cooldown of 20 seconds.
* Obtainable from Bush Lily.

## Trivia

* This buff was first introduced in Update 5.1.0 as one of the Legendary buffs in the Travelogue of Rosemary Island game mode.
Alien (Machine Gun)

The **Alien (Machine Gun)** is an enemy found in Spaceship.

## Behavior

They will fire 2 bursts of 3 wide-spread beam-shaped bullets at the player, similarly to the Flame Blaster.

## Champions

The Champion version is gigantic and will fire bullets much more rapidly.

There is no increase in bullets.

## Trivia

* Its Champion version was added in Update 1.8.2.
Prehistoric Colossus

The **Prehistoric Colossus** is one of the 3 potential bosses found in the Relics.

## Room

The room is clear save for solid blocks in the top right and bottom left corners. In the other two corners, two invincible Stone Archers will be firing spirals of arrows for the entire fight.

## Drops

* The boss chest may contain Fist Bump, the motif weapon of Prehistoric Colossus.
* The boss has a chance to drop Battery, Ironstone, Parts and seed of Gear Flower. There is also a low chance of a  Berserker's Shi Skin Fragment, the Splendid Shrine and Rival cassettes.

## Trivia

* This boss was added in Update 2.3.0.
* This is the second fully-stationary boss, after Devil's Snare.
* Despite the name, it drops various technology related materials.
* Under the  condition, the Stone Archers will stop attacking once Prehistoric Colossus is defeated.
* Before Update 2.5.0, there were fewer blocks in the corners, such that it was harder to dodge attacks.
* There is some sort of dark creature/spirit that most of time keeps smiling, it can be seen in holes on the Colossus, which could imply that the Relics biome is home to some powerful ancient deities.
Ion Railgun M2

Cannot be forged
 Does not spawn randomly

The **Ion Railgun M2** is a Rare Laser Gun obtained through merging.

## Usage

This weapon shoots an energy ball upon using. The user can charge this gun to increase the size and damage of the energy ball.

The energy ball explodes and deals AoE damage upon hitting a wall, has a slight homing effect, and can pierce enemies if charged a decent amount.

## Tips

### Strategies

The pierce effect is useful against crowds, because it can fly through lots of enemies then finally exploding upon hitting a wall, dealing more AoE damage. The homing effect doesn't work well, but it makes aiming slightly easier. Also, it means the energy ball can chain through enemies as long as there are no tight turns.

Spamming is a viable strategy if you have plenty of energy. This is especially true against bosses where there is only a single target for this weapon to focus on.

### Recommended Buffs

* Laser Buff - Increases the explosion radius.
* Charge Buff - Reduces the charging time.
* Accuracy Buff - The energy ball can home in on enemies better.
Flying Dagger Miss No Doubter

### Effect(s)

* The Flying Dagger can bounce on a critical hit. Each dagger can be triggered once.
* Charging speed of the throwing weapon +20%.
* Critical hit rate +10%
* Critical hit rate of Flying Dagger will be doubled.

## Materials Required For Forging

### Gems

 3
 1
 100

The **Flying Dagger Miss No Doubter** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

Throws up 4 daggers. Projectiles home towards nearby enemies and can bounce to other close targets on critical hits.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the reloading rate of Flying Dagger Miss No Doubter is increased by 20%.
* On its second wake, this weapon gives a 10% critical hit rate bonus, independent from its base critical chance stat.
* On its final wake, the weapon's base critical chance stat is doubled, for a total of 20 (30% when summed with the second wake bonus).

## Recommended Buffs

* - Increases the maximum projectile capacity by 2.
* - Increases reload rate.
* - Reduces inaccuracy by 7.
* - Projectiles can penetrate walls.
* - Adds extra bounces on critical hits.

## Forging Materials

 Ironstone
 Fragment
 Gems

## Trivia

* This weapon was added in Update 5.0.0.
* In Update 5.0.4, the energy cost got increased from 1 to 2.
* In Update 5.1.0, the charge time of each dagger got increased from 0.2 to 0.35 seconds.
Phantom King

The **Phantom King** is one of the 2 potential bosses found in the Halloween biome.

## Room

The room is empty with the exception of a tombstone in the center and 4 sets of 4 breakable boxes near the corners.

## Drops

* The boss chest may contain Extra Crown, the motif weapon of Phantom King.
* The boss itself may drop 1-2 Ironstone, and rarely a Crystal Mushroom seed.
* It also can drop a  Vampire's Phantom King Skin Fragment.

## Trivia

* The boss was added in Update 1.9.5.
* Upon death, the Phantom King will drop its golden crown. This serves no purpose other than as decoration.
* Before Update 1.9.7, this boss, along with the enemies in the Halloween biome, did not have entries in the Cellar.
* The pulling attack can somehow pull materials. This is more evident in the  condition.
* Since Update 2.2.0, this boss gains the ability of summoning additional Phantoms during the fight.
* He has a glitch similar to Grand Slime with his sprite, in which he sometimes the sprite does not change when he is defeated.
Retired Knight

The **Retired Knight** is an NPC found in the Garden.

Upon interaction for the first time, he will give the player a Handmade Rod, including its blueprint.

Afterward, when interacting with him, he will open the Today's Trading Plan, showing a list of necessary basic Materials (Battery, Organic Matter, Parts, Ironstone, Timber) to trade for Magic Fragments, at the cost of 8 Materials per Magic Fragment. Up to 3 Magic Fragments can be obtained daily.

He also provides either Fertilizer or Pet Treats which the player can earn after watching an ad.

## Quotes

* When interacted with:
	+ *"♪ ~"*

## Gallery

Retired KnightRetired Knight when met for the first timeRetired Knight when met after obtaining the Fishing Rod
## Trivia

* This NPC was added in Update 3.3.0.
* Today's Trading Plan was added in Update 4.1.0.
* Before the interaction, his carriage contains a Handmade Rod, an Average Rod, and a Quality Rod along with a barrel of Fish.
* After the interaction, one of his two jars is filled with oil. His carriage now contains a TV, similar to the one in Jolly Trader's shop.
Lavender

The **Lavender** is one of the plants that can be found in the game.

## Usage

Plant the Lavender' seed in the Garden and water it once. After 1 day, it will be ready, giving the Soul Strike Buff upon harvesting. After being harvested, the plant will disappear.

## Sources

 Lavender's seed can be found as reward from Travelogue of Rosemary Island.
Floating Laser

The **Floating Laser** is a Legendary Misc Weapon found in the game.

It is one of the two motif weapons of Zulan The Colossus.

## Usage

This weapon comes with three drones. When equipped, two of the drones are held and can fire yellow projectiles at the cost of 1 energy, with the attack rate increasing by continuously shooting; the third drone will hover to the nearest enemy and fire a laser beam at them.

When not equipped, all drones will be deployed in the air and shoot laser beams at nearby enemies.

Floating drones can bypass obstacles.

## Tips

### Strategies

Like its kin Floating Gun, Floating Laser's support is only decent but can deliver consistent damage. Its AOE attack may not be very strong, but it has the upper hand over crowds. Since it isn't a regular follower, it can ignore obstacles (though its attacks can still be blocked) and won't venture too far out, ensuring the user gets all the firepower they need.

### Recommended Buffs

* Laser Buff - Increases the laser attack's damage by 1 and beam width.
* Accuracy Buff - Increases the critical chance.
* Bounce Buff - As the beam already pierces enemies.
* Extra Weapon Buff - Since the player needs to keep it in a backup slot for maximum effectiveness.

## Trivia

* Before Update 1.6.0, this weapon's handheld attack dealt 3 damage instead of 4.
* Since Update 5.3.0, this weapon becomes three drones instead of one.
* When the player dies, the Floating Laser would still blast and damage enemies.
* There is a visual bug where even when it is deployed in the air, another sprite remains attached to the user.
* There is one copy of this weapon attached to the WiFi Booster mount.
Pumpkin Coach

The **Pumpkin Coach** is an enemy found in the Halloween biome.

## Appearance

It looks like a giant pumpkin with a large rectangular hole on it. As it summons enemies, it brightens up with a yellow light effect inside of the pumpkin.

## Behavior

The Pumpkin Coach is static and can summon copies of the Scythe, Pitchfork and Handgun Pumpkin Men with a 5-second interval. Up to 3 enemies can be active per each Pumpkin Coach.

## Champions

It will now summon Champion versions of applicable enemies.

## Trivia

* This enemy was added in Update 2.7.0.
* The English localization of this enemy is a reference to Cinderella.
Firebolt

The **Firebolt** is a Very Rare Rifle found in the game.

## Usage

Fires a projectile that homes in on enemies after traveling 4 tiles and has piercing properties.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Firebolt in a specific way:
* - Reduces inaccuracy by 5 and improves homing effect.
* - Causes critical damage to remain static after dealing a critical hit.
* The  Buff does not affect this weapon.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 2.5.0.
* Before Update 2.6.0, this was a shotgun that fired 3 projectiles.
King Snow Ape

The **King Snow Ape** is one of the 4 potential bosses found in the Glacier.

It takes the form of a large ape that is similar to an adult snow ape, but much bigger.

The boss has two huge fists, glowing eyes, and thick white fur. It is also seen wearing some kind of armor (probably mimicking the adventurers that were attacked before).

## Room

The terrain is like a train track, with a ring of tracks surrounding the room, with a few snow rocks to hide behind and a few snow-covered barrels. Judging from the room's appearance, the King Snow Ape possibly attacked a mine.

## Drops

* The boss chest may contain Snow Ape's Longbow, the motif weapon of King Snow Ape.
* This boss is very likely to drop Organic Matter and seed of Snow Lotus.
* Rarely, he drops a  Torn Page Leap, the Blizzard and Rival cassettes.

## Trivia

* This boss was added in Update 1.4.1 with the Glacier.
* In the past, this boss had some attacks different from the current version:
	+ Ice trails and line of quakes could be interrupted or reflected with Melee Weapons. This was likely a glitch.
	+ Ice trails could not cause freeze, but would be able to hit multiple times and cause quick death.
* In Update 5.0.0, the King Snow Ape got retextured.

## Gallery

King Snow ApeKing Snow Ape before Update 5.0.0
Frost Battle Axe

The **Frost Battle Axe** is a Very Rare Melee Weapon found in the game.

## Usage

Performs a swinging attack when the attack button is tapped.

When charged, the weapon can perform spin attacks, up to 5 attacks when fully charged. If the player has enough energy, this weapon also releases 5 projectiles in random direction and consumes energy each spin.

Both attacks apply Freeze on critical hits.

## Recommended Buffs

* Combo Buff - Increases the number of spin attacks by 1 when fully charged.
* Shotgun Buff - Increases the number of bullets by 2 each spin.
* Bounce Buff - Reuses missed ranged attacks.
* Pierce Buff - Allows the projectiles to pierce enemies on critical hits.
* Freeze Buff - Extends Freeze duration.
* Charge Buff - Decreases charging time.
* Elemental Staff Buff - Allows both attacks to deal double damage on critical hits.
* Reflect Buff - The melee attack can reflect enemies' bullets.
* Melee Range Buff - Increases melee range.

## Forging Materials

 Ironstone
 Timber
 Fragment
 Gems

## Trivia

* This weapon was added in Update 3.2.0.
* Due to its appearance and traits, it might be a reference to the Leviathan Axe from the game God Of War (2018).
Illusion

*Not to be confused with Staff of Illusion, a staff that summons a copy of the player.*
The **Illusion** is an Epic Laser Gun found in the game.

## Usage

It takes 0.5 seconds to heat up before firing.

Once it starts, it fires a purple laser beam continuously until the trigger is released.

If the laser beam is fired long enough, the damage will increase to 7 after 7 ticks, 8 after 15 ticks, and 9 after 23 ticks.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Increases critical chance to 10.
* - Increases beam width. However, it does not affect the damage.
* - Bounced beams deal half the original damage.
* - Raises the damage per tick faster by half the time.

## Trivia

* Illusion was one of the original weapons released with the game's first version.
	+ During that time, its damage was 4 and did not ramp up over time.
* Before Update 1.5.0, the damage range was 5 to 7 instead of 6 to 9.
* The weapon's rarity was updated from Red/Legendary to Orange/Epic in an unknown version.
* The weapon used to apply a speed boost before Update 1.8.0.
Hyperspace Tractor

Does not spawn randomly

### Effect(s)

Hook ignores enemies and pulls the player towards obstacles; energy consumption varies according to the amount of active projectiles.

## Materials Required For Forging

### Parts

 4
 7
 7

### Gems

 3
 200

The **Hyperspace Tractor** is an Epic Melee Weapon found in the game.

## Usage

Launches a hook that ignores enemies and deals no damage, pulling the user if it latches onto a solid obstacle (latching onto destructible objects breaks them, but the player will be pulled towards that location regardless). The hook can travel up to 36 tiles, and should it not latch onto something, or if it latches but 1.5 seconds pass, it'll simply return to the player.

The weapon has 5 charges and no auto-fire, meaning that each hook requires a manual press. An indefinite amount of hooks can exist at the same time. Energy consumption depends on how many hooks are currently active, starting at 2 and increasing by 1 for every hook, capping at 4. Bare Hands are used if the player has no energy and is within the required range, otherwise, firing a hook will take priority.

* The reload speed of the charges varies depending on how many hooks were launched. Reloading starts counting down immediately but will reset whenever a hook is fired. For each hook fired, the first one regens 0.1s faster, while the second, 0.1s slower. The rest each follow a reduction of -0.1s from the previous hook's time. Below is a table regarding each situation of charge speed:

The hook pulls the player at a set acceleration and maximum speed. The more latched hooks there are, faster will be the acceleration and higher the max speed.

A whirlwind slash with a radial range of 2 tiles will be emitted on two separate occasions: every time a hook is launched; every time a hook returns to the player.

* The base damage of said whirlwind starts at 4, being able to deal 6 or 8 depending on how fast the player is being pulled. All of these are able to deal double damage on critical hits.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Hyperspace Tractor in a specific way:
* - Increases critical chance by 10.
* The  Buffs do not affect this weapon.

## Trivia

* This weapon was added in Update 5.5.0.
	+ Before Update 5.5.2, its rarity was **Green**.
	+ It is the third non-starter weapon in the game that can be merged using a character's starter weapon. The others being Fantastic Gun and Next-gen SMG.
Magic Flower

* Full-grown
* Harvested

The **Magic Flower** is one of the plants that can be found in the game.

## Usage

Plant the Magic Flower's seed in the Garden and water it daily. After 3 days, it will be ready, giving the Energy Orb Buff upon harvesting. The player can keep watering the plant daily to harvest it once per day.

## Sources

Magic Flower's seed can be found from:

* Green Chest.
* Turrets Room.
* Trader Shop in the Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* In Update 2.7.0, its rarity was changed from Purple/Very Rare to Orange/Epic.
Hammer

The **Hammer** is a Common Melee Weapon found in the game.

## Merging Recipes

The Hammer can be combined with TNT to make Explosive Warhammer.

## Usage

Smashes the ground, spawning a shockwave that destroys enemy projectiles, damages anything caught in the area of effect and has a chance of causing Stun.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Hammer in a specific way:
* and  - Increase shockwaves' radius.
* - This Buff does not affect this weapon.

## Forging Materials

 Ironstone
 Timber
 Gems
Plunger

The **Plunger** is a Rare Misc Weapon found in the game.

## Merging Recipes

The Plunger can be combined with another Plunger or Upgrade Kit to make Plunger Plus.

## Usage

When used, it fires a poop projectile which can Stun on critical hits.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buff interacts with Plunger in a specific way:
* - Removes inaccuracy.

## Forging Materials

 OrganicMatter
 Timber
 Gems

## Trivia

* Plunger was one of the original weapons released with the game's first version.
* The Plunger and the Plunger Plus actually have identical looks and functions except the Plunger is smaller and the projectiles do not explode on contact.
* It is also one of the eighteen weapons to appear in the old Soul Knight banner.

## Gallery

The weapon as it appeared in the App Store page images.Projectile.Used by the Knight.The Plunger defeating an Alien (Laser Sword Red) via a knock-back & penetration exploit.
Oak Tree

The **Oak Tree** is one of the plants that can be found in the game.

## Usage

Plant the Oak Tree's seed in the Garden and water it daily. After 3 days, it will be ready, giving 10 Timber upon harvesting. After being harvested, the plant will disappear.

## Sources

Oak Tree's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* In Update 2.7.0, its rarity was changed from White/Common to Green/Uncommon.
Hammerhead Shark

The **Hammerhead Shark** is a Very Rare Melee Weapon found in the game.

It can also be found by fishing.

## Usage

Creates a uniquely sprited shockwave resembling a hammerhead shark emerging from water that damages enemies, destroys enemy projectiles, and applies Stun on critical hits.

Movement speed is decreased when the attack button is held down.

## Tips

### Strategies

Being similar to Stone Hammer, this weapon is too slow for defensive purposes but offensively, it does a huge amount of burst damage to a group of enemies. The stun is also a nice addition whereas the player can finish them off with more strikes before they recover.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Hammerhead Shark in a specific way:
* and  - Increase shockwaves' radius.

## Forging Materials

 Organic Matter
 Fragment
 Ironstone

## Trivia

* This weapon was added in Update 3.3.0.
* This weapon received a rework in Update 4.3.0.
	+ Before, it could only be obtained through fishing and was basically as reskin of Stone Hammer, with the same stats, usage and no unique shockwave sprite.
	+ In Update 4.3.3, it was further enhanced, getting its damage increased from 20 to 32 and critical chance from 40 to 50.