Parasaurolophus

This page is about content from Prehistoric Rift.

The Parasaurolophus is a creature from Prehistoric Rift.

## Journal Transcript

>
> *"If you see one, expect to see others in the area. They look out for each other, and protect each other from predators by using their horns to alert others about danger. Once there's danger, they'll run away.*
>
>
> *When in direct danger they might emit a shockwave that can paralyze mobs for a short time before fleeing.*
>
>
> *They really like eating the truffles that have been appearing more frequently and can dig them up from grass. Though it seems they like uprooting rooted crops too."*
>
>
>
>

## Behavior (Wild)

Parasaurolophus are usually found in groups or on their own. They are usually oblivious to their surroundings until they're attacked, from which they will be scared, and will alert all other nearby Parasaurolophus to run away from the attacker. Occasionally they will emit a sound blast when hit, which will stun nearby entities for 10 seconds.

## Combat

While Parasaurolophuses are harmless, their sound blasts can be a problem. Make sure to use ranged weapons to be far enough from the range of their sound blasts.

## Taming

Taming the Parasaurolophus is as simple as giving them Berry Treats, Grassy Treats, or Rooted Treats. You can then use any form of crops or berries to make them grow up and heal them.

## Utility

Parasaurolophus are practically useless in combat as they deal no damage whatsoever. They can however attract the attention of (most) mobs with their Aggravating honk as so that you can proceed to kill them. In the case you do not want to fight, their Scare honk or their stunning sound blasts can help.

Parasaurolophus can harvest bountiful amounts of seeds, carrots, potatoes, beetroot, and flowers. They are also the only way to collect Truffles from Grass blocks in order to craft the Stimulants.

They may be also farmed for their meat, which when cooked will grant those that eat it resistance.

## Command Staff Abilities

* Attack
	+ Standard attack. Does no damage
* Sound Blast
	+ Grants Slowness 255 for 10 seconds to most nearby entities
* Scare
	+ Scares away most animals and monsters
* Aggravate
	+ Aggravates most nearby mobs
* Turret Mode
	+ When they're not ridden, you can trigger their turret mode by interacting with them while holding a command staff. In this state they will scare away most animals and monsters

## Harvest Staff Collectibles

* Wheat Crop - Wheat (1), Seeds (1-3)
* Carrot Crop - Carrots (7-10)
* Potato Crop - Potatoes (7-10)
* Beetroot Crop - Beetroot (5-8), Beetroot Seeds (4-7)
* Sweet Berry Bush - Sweet Berries (3-6)
* Grass Block - Truffle (1-3), Iron Nugget (1-4) (50% chance), Gold Nugget (1-4) (50% chance)
* Allium - Allium (2)
* Blue Orchid - Blue Orchid (2)
* Cornflower - Cornflower (2)
* Dandelion - Dandelion (2)
* Azure Bluet - Azure Bluet (2)
* Oxeye Daisy - Oxeye Daisy (2)
* White Tulip - White Tulip (2)
* Lilac - Lilac (2)
* Lily of the Valley - Lily of the Valley (2)
* Orange Tulip - Orange Tulip (2)
* Peony - Peony (2)
* Pink Tulip - Pink Tulip (2)
* Poppy - Poppy (2)
* Red Tulip - Red Tulip (2)
* Rose Bush - Rose Bush (2)
* Sunflower - Sunflower (2)
* Wither Rose - Wither Rose (2)

## Gallery

Variant OneVariant TwoVariant ThreeVariant Fourpre-0.6.9 Variant Onepre-0.6.9 Variant Twopre-0.6.9 Variant Threepre-0.6.9 Variant Four
## Update History

 0.5.1
	+ To enable it, sneak and right click/long tap on a tamed Parasaur while holding a command staff
	+ To disable it, either sneak and right click/long tap on a tamed Parasaur while holding a command staff or ride it
 0.5.3
* Now has a standard attack that deals no damage, pressing jump is required to change to its other abilities and vice versa
* Can now be force fed if tamed
 0.6.0
 0.6.1

## Notes/Trivia

* To learn more about the real life creature this creature is based on, check out its page on Wikipedia or Dinopedia