Acausality

## Introduction

**Acausality** is the ability to act unrestrained by conventional cause and effect, on a scale that varies depending on the character. For some characters, this means not being affected by changes to the past; for others, this means defying all logic and acting with disregard for traditional causality.

## Types

**Type 1: Time Paradox Immunity:** Characters with this type of Acausality are rendered immune to changes in the past and standard temporal paradoxes, but remain just as vulnerable in the present and can be affected by normal Causality Manipulation and similar abilities.

**Type 2: Temporal Singularity:** Characters with this type of Acausality do not exist in either the past or the future, only the present. This means they cannot be affected by changes to the past, while also making them resistant to Precognition that works by viewing the future, as they do not exist within it, and Fate Manipulation, for the same reason. In essence, they are able to choose their own fates, but they remain just as vulnerable at the point in time in which they do exist.

**Type 3: Temporal Permanence:** Characters with this type of Acausality are incredibly difficult to kill, as other versions of themselves - from other points in time and/or from other universes - can survive the destruction of the "original" and act in their place. This also grants them immunity to changes in the past. This would follow under Quantum Immortality.

**Type 4: Causality Overriding:** Characters with this power completely defy the sets of causes and effects within the boundaries of conventional causality and overturning them at every moment, example, able to have things happen from one’s present point to do in a future only for it to actually be from the past perspective to the present moment of said user’s decision to do it.

**Type 5: Irregular Causality:** Characters with this type of Acausality operate on a different and irregular system of cause and effect than regular causality, which would be beside them or parallel to them. This grants them resistance to abilities such as Causality Manipulation, Fate Manipulation, and Precognition, among others. This can be outside the system, next to them on equal grounds by different happenings or the different tiers of causal set hierarchies (which would be a **High** version if the latter)

**Type 6: Causality Transcendence:** Characters with this type of Acausality transcend the normal boundaries of cause and effect, existing outside of the causality without any tethering to the system’s cause to form an effect. Even interacting with them from a lower set normally may prove virtually impossible.

Note: Being completely independent of space, time, laws, or similar forces does not make you completely independent of causality without the relationship between these forces and causality being clarified, with it only being considered as evidence for an irregular relationship with causality otherwise. This would be better to have evidence with explicit statement of the word acausality in that regard.

## NOTE

FTL Travel is considered a form of acausality as it would imply time travel as sending a message at such speeds to a sender would be from the future before a message was even sent in the first place.