Climbing

## Summary

When the front doors of a building are barricaded, citizens and fast zombies have the option to climb into the first floor of any building via the windows. Players can find the climbing option in the dropdown location menu. Climbing into a building costs 2 EP to perform, with varying success rates depending on the players climbing skill. Any failed climb results in a random 0-5 damage to the player.

## Skills

The base percent chance to succeed is 20%, which purchasable ranks to increase success. Citizens can find upgrades their climbing skill in the Basic Citizen Skills and fast zombies under the Fast Zombie Skills.

### Climbing in Carefully

Citizens have the option of climbing into a building with more care and precision. This slow and steady pacing gives the citizen a greater chance of a successful climb at the expense of spending 4 EP to do so, compared to the 2 EP needed for a normal 'careless' climb. Here is how the climb % chances for the two methods compare: Climb Rank 0 1 2 3 Careless 20% - 40% - 60% - 80% Careful 40% - 55% - 70% - 85%

### Climbing Bonus

Citizens may get a climbing bonus to their base climbing percentage under certain conditions. If there are at least 3 citizens inside a building, players trying to climb inside may get a climbing bonus. If there are at least twice as many citizens as zombies, players get a 20% bonus to their climb, as their fellow citizens help them inside. If there are at less than twice as many citizens as zombie, but still more citizens than zombie, players get a 10% bonus. Finally, if there are fewer citizens than zombies present, there is no bonus.

### Jumping From Buildings

Similar to climbing in and out of a building, zombies (besides fast zombies) can, under certain conditions, jump from buildings via a window. Zombies jumping will take damage equal to 1-4HP from the ground floor, 2-5HP from the second, 3-6HP from the third, etc. This damage is capped at a maximum 7HP. This means jumping from the top of Betavilles tallest structure, Towerco Apartments, will only do 6 or 7 damage each time. Jumping costs 2 EP. The circumstances required to jump out a building are as follows:

##### Trapped Behind Barricades

All zombies may jump when stuck inside a building behind barricaded stairs.

##### Trapped by Doors

Basic zombies and strong zombies may jump from the ground floor of a building when the doors are closed and not destroyed. smart zombies may jump out when doors are at secured or above. fast zombies cannot jump out from the bottom floor of a structure, since they can just climb out using their class skill. When the front doors of a building are barricaded, humans and fast zombies have the option to climb into the first floor of the building via the windows. The base % chance to succeed is 20%, which purchasable ranks to increase success. Also, if there are at least 3 humans inside a building, you may get a climbing bonus. If there are at least twice as many humans than zombies, you get +20% bonus. If there are less than twice as many humans as zombies, but still more humans than zombies, you get +10% bonus, and if there are less humans than zombies, you get no bonus.