recursal/Fanatic-Fandom huggingface dataset:
Effect Spore (ability)

**Effect Spore** is an Ability introduced in Generation III.

## Effect

### In battle

When a Pokémon with this Ability is hit by a move that makes contact, there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit has an independent chance to activate this Ability.

If a Pokémon is immune to some of the status conditions, then the chance of inflicting each of the remaining conditions is constant, so the total chance of successfully inflicting a condition decreases.

Grass-type Pokémon, Pokémon with Overcoat, and Pokémon holding Safety Goggles are now immune to Effect Spore.

### Outside of battle

Effect Spore has no effect outside of battle.
Heal Powder

**Heal Powder** is a type of medicine introduced in Generation II. It is a type of Herbal Medicine that cures a Pokémon from all non-volatile status conditions.

## Recipe

This item can only be crafted after purchasing Herbal Leaves in Senatopia City.

* Herbal Powder (2)
* Herbal Leaves (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon of all non-volatile status conditions but lowers its friendship. It is consumed after use.
Guts (ability)

**Guts** is an Ability introduced in Generation III.

## Effect

### In battle

While a Pokémon with this Ability has a status condition (non-volatile status), its Attack is increased by 50%. Additionally, a Pokémon with this Ability does not lose Attack due to burn.

The Attack boost from Guts does not activate if a Pokémon is frozen and uses a move which thaws it out, such as Flame Wheel or Flare Blitz.
Leppa Berry

The **Leppa Berry** is a type of berry introduced in Generation III.

If a Pokémon obtains a Leppa Berry when it already has one or more moves at 0 PP, the Berry will be consumed immediately, and if there are multiple moves with 0 PP, whichever one is earlier in its move order will be restored.

If a Pokémon is forced to eat a Leppa Berry as a result of Fling, Bug Bite, Pluck, Stuff Cheeks, or Teatime, PP will be restored to the earliest move that has 0 PP left if such a move exists, or otherwise to the earliest move that has any PP missing.

When used in conjunction with Natural Gift, a Leppa Berry will take on the Fighting-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it restores 10 PP to any selected move.
Ruckoroacha

**Ruckoroacha** is a dual Bug/Dark-type Pokémon.

It evolves from Roachan when leveled up during the night starting at level 25.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* No other Pokémon has the same type combination as Ruckoroacha and its pre-evolution.

### **Origin**

**Ruckoroacha** is based on the *cockroach*.

### **Name Origin**

**Ruckoroacha** is a combination of *ruckus* and *cucaracha* (Spanish for *cockroach*).
Herbal Leaves

The **Herbal Leaves** are an ingredient introduced in Pokémon Honor and Glory. They are grown like Berries and used to craft Herbal Medicine.

## Growth & Harvest

Herbal Leaves will mature from a planted seed to a full-grown, leaf-bearing plant in 16 hours, with 4 hours per stage. An Herbal Leaf plant will yield 2 Herbal Leaves.

## Effect

The Herbal Leaves can be used to craft Heal Powder, Energy Powder, Energy Roots, and Revival Herbs.

## Trivia

* Herbal Leaves are the only non-Berry items that are grown in soil.
Kerbull

**Kerbull** is a Water-type Pokémon.

It evolves from Kelplo starting at level 16.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Kerbull** is based on the *carabao*, a type of domestic water buffalo native to the Philippines.

### **Name Origin**

**Kerbull** is a combination of *kerbao* (Indonesian for *water buffalo*) and *bull*.
Bearst

**Bearst** is a Fire-type Pokémon.

It evolves into Searkat starting at level 16.

Along with Paigolin and Kelplo, Bearst is one of the three Starter Pokémon of Ibaro available at the beginning of Pokémon Honor and Glory.

## Biology

### **Physiology**

Bearst is a small, bipedal Pokémon with bright red fur. It has a pale underbelly and face, and green eyes. The fur on the bottom of its head grows out and over its body, resembling a beard.

### **Behavior**

Bearst is naturally a lazy Pokémon, but is capable of moving surprisingly fast when excited or escaping predators. As a result of living in the deep forests of Ibaro for hundreds of years, it loves berries. Its favorite berry is the Cornn Berry, the most abundant berry in the early forests of Ibaro. After eating these berries in excess for so long, Bearst's fur has evolved to smell like them.

### **Habitat**

It used to be found in abundance in the forests of Ibaro, but eventually started to die out due to predators. Due to the pleasant smell that its fur gives off, Bearst quickly became an endangered species, and is believed to be extinct in the wild. However, many Trainers still own and raise Bearst as a Starter Pokémon.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Bearst** is based on the *bearcat*. More specifically, it is based on the *binturong*, a type of bearcat native to South and Southeast Asia.

### **Name Origin**

**Bearst** is a combination of *bearcat* and *burst*.
Insomnia (ability)

**Insomnia** is an Ability introduced in Generation III.

## Effect

### In battle

Insomnia prevents the Pokémon from being afflicted by sleep and Yawn. Rest will fail when used by the Pokémon.

A Pokémon with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is put to sleep by a Pokémon with an Ability like Mold Breaker).

If a Pokémon with this Ability is drowsy due to Yawn, when it would fall asleep the Ability activates and keeps it awake.

The move Worry Seed can change the target Pokémon's Ability to Insomnia.

If the Pokémon with this Ability is asleep and is holding a Chesto or Lum Berry, the Berry will be eaten and cure the Pokémon of sleep before Insomnia has a chance to activate.

### Outside of battle

If a sleeping Pokémon gains Insomnia by evolution or the Ability Capsule, it will not wake up until sent into battle.

## Trivia

* It is one of three Abilities that prevent sleep, the others being Vital Spirit and Sweet Veil.
Normal (type)

The **Normal type** is one of the eighteen types.

## Battle properties

 2× | None

*Note:* Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the Ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-type Pokémon.
Ice Heal

The **Ice Heal** is a type of status condition healing medicine introduced in Generation I. It can be used to thaw a frozen Pokémon.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Aspear Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from freezing and heals it by 20 HP.
Protein

The **Protein** is a type of vitamin introduced in Generation I. It increases the Attack of a Pokémon.

## Recipe

This item can only be crafted after winning a battle at the Fighting Dojo.

* Protein Powder (2)
* Pipin Berry (2)

## Effect

When used from the Bag on a Pokémon, adds 10 Attack EVs to the target Pokémon per use, until it has 100 Attack EVs. It also increases the Pokémon's friendship a little.

The Protein is consumed upon use and cannot be used in battle.
Quick Claw

The **Quick Claw** is a type of held item introduced in Generation II that increases the chance of moving first.

## Effect

Quick Claw gives the holder a 20% chance of going first in its priority bracket (regardless of Trick Room and Stall). If a Quick Claw is gained, lost, or suppressed, then it will not affect turn order until the beginning of the next turn.
Cheek Pouch (ability)

**Cheek Pouch** is an Ability introduced in Generation VI.

## Effect

### In battle

Cheek Pouch restores 33% of the Pokémon's maximum HP when it consumes a Berry, after the effect of the Berry is applied.

Cheek Pouch activates even if the Pokémon eats another Pokémon's held Berry via Bug Bite, Pluck, or Fling, but only if the Berry is actually eaten for an effect (i.e. the Berry consumption animation plays). Consuming a Berry through other means (such as Natural Gift, using Fling, or its Trainer giving it a Berry from the Bag) will not trigger Cheek Pouch.

Cheek Pouch will not activate if the Pokémon is under the effect of Heal Block.

### Outside of battle

Cheek Pouch has no effect outside of battle.
Eviolite

The **Eviolite** is a type of held item introduced in Generation V. It boosts the Defense and Special Defense of a Pokémon that holds it if the holder is not fully evolved.

## Effect

If held by a Pokémon that is not fully evolved, raises its Defense and Special Defense by 50%.

The Eviolite only affects Pokémon if their form and species can evolve. If only the regional form of a species can evolve, only the regional form is affected by the Eviolite. Likewise, the Eviolite does not affect Pokémon such as Hoennian Linoone, Johtonian Qwilfish, and Eternal Flower Floette.

However, the Eviolite does affect Combee and Salandit regardless of gender. If held by a transformed Pokémon, the boost is based on its original species, not the species it is transformed into.
New Pokémon

*Note: The Pokémon seen here aren't the only new Pokémon in the game. Some new Pokémon are unobtainable during the demo versions due to high-level evolutions. Additionally, some new Pokémon evolve with items that cannot be found in the demo versions yet, such as evolutionary stones. Some Pokémon are simply unobtainable in the demo versions due to being found on areas that cannot be reached yet.*
Overgrow (ability)

**Overgrow** is an Ability introduced in Generation III. All Grass-type starter Pokémon have this Ability.

## Effect

### In battle

When a Pokémon with Overgrow uses a Grass-type move, the move's power will be increased by 50% if the user has less than or equal to ⅓ of its maximum HP remaining.

### Outside of battle

Overgrow has no effect outside of battle.
Nyamock

**Nyamock** is a dual Bug/Poison-type Pokémon.

It evolves from Toxito when leveled up during the day starting at level 25.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Name Origin**

**Nyamock** is a corruption of *nyamok* (Indonesian for *mosquito*). It also incorporates *run amok*, a phrase originating from Southeast Asia meaning to suddenly become violent.
Keen Eye (ability)

**Insomnia** is an Ability introduced in Generation III.

## Effect

### In battle

Keen Eye prevents other Pokémon from lowering the accuracy stat stage of the Pokémon with this Ability. Keen Eye also ignores the target's evasion stages.

Effects that decrease accuracy without using stat stages, such as Wonder Skin and Sand Veil, are unaffected by Keen Eye.

This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze.

### Outside of battle

If a Pokémon with Keen Eye is in the first place in the party (even if fainted), there is a 50% chance it will prevent a random wild encounter that would have occurred if the wild Pokémon would be at least 5 levels lower than the Pokémon with Keen Eye. It shares this effect with Intimidate.
Cluckenpo

**Cluckenpo** is a dual Flying/Normal-type Pokémon.

It evolves from Prodichic starting at level 18.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Cluckenpo** is based on the *junglefowl*, a bird that lives in southeast Asia.

### **Name Origin**

**Cluckenpo** is a combination of *cluck*, *chicken*, and *Kenpo* (a form of Japanese martial arts).
Hopo Berry

The **Hopo Berry** is a type of berry introduced in Pokémon Legends: Arceus.

If a Pokémon obtains a Hopo Berry when it already has one or more moves at 0 PP, the Berry will be consumed immediately, and if there are multiple moves with 0 PP, whichever one is earlier in its move order will be restored.

If a Pokémon is forced to eat a Hopo Berry as a result of Fling, Bug Bite, Pluck, Stuff Cheeks, or Teatime, PP will be restored to the earliest move that has 0 PP left if such a move exists, or otherwise to the earliest move that has any PP missing.

### **Outside of Battle**

When used from the Bag on a Pokémon, it restores 10 PP to any selected move.
Dentree

**Dentree** is a Grass-type Pokémon.

It evolves from Sprouse starting at level 24.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Dentree** is based on the *mouse deer*, a small deer that lives in southeast Asia.

### **Name Origin**

**Dentree** is a combination of *rodent* and *tree*.
Berry Juice

**Berry Juice** is a type of medicine introduced in Generation II. It is a drink that restores a Pokémon's HP. It can be used as a held item.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Sitrus Berry (1)
* Oran Berry (1)
* Mansi Berry (1)

## Effect

### **Held Item**

If the holder's HP falls below 50%, it will consume its held Berry Juice and restore 20 HP.

### **Bag Item**

When used from the Bag on a Pokémon, it restores 20 HP to that Pokémon. It is consumed after use.
Beedrill

**Beedrill** is a dual-type Bug/Poison Pokémon introduced in Generation I.

It evolves from Kakuna starting at level 10. It is the final form of Weedle.

## Biology

### **Physiology**

Beedrill is a Pokémon which mostly resembles a bipedal, yellow wasp; however, it only has four legs instead of six and lacks pigment pits. Beedrill's head is round with a slightly pointed mouth, large, red eyes, and black antennae with a sharp bend in the middle. Its forelegs are tipped with long, conical stingers. It stands on its other two legs, which are long, segmented, and insectoid in shape. Beedrill has two pairs of rounded, veined wings, and another stinger on its yellow-and-black striped abdomen.

Beedrill is highly territorial and unlike real bees, Beedrill live in colonies rather than true "hives", and they work together to solve basic problems regarding food, territory and reproduction. As seen in the anime, Beedrill seems to be especially concerned with the welfare of Weedle and Kakuna and it will respond aggressively to those that disturb them. Disturbing one Beedrill will cause the whole colony to attack. It flies at high speed and attacks using the large venomous stingers on its forelegs and abdomen. The two stingers on its forelimbs allow it to use its former signature move, Twineedle. It will take the victims of its attacks back to its nest for food. Beedrill nests in temperate forests and misty wooded areas.

### **Habitat**

Beedrill and its evolutionary line are found in trees throughout almost all of West Ibaro.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Beedrill** seems to be based on a bee or wasp, possibly the Japanese honey bee, Asian giant hornet, or yellowjacket. Its pointed arms resemble spears, while Mega Beedrill swaps them for lances. Its Shiny color scheme is similar to metallic green sweat bees.

### **Name Origin**

**Beedrill** may be a combination of *bee* and *drill*.
Reckless (ability)

**Reckless** is an Ability introduced in Generation IV.

## Effect

### In battle

Reckless increases the power of moves that have recoil or crash damage by 20%, except Struggle. It does not directly affect the power of the recoil damage, but as the move's base power is risen, the resulting recoil also increases.

### Outside of battle

Reckless has no effect outside of battle.
Confusion (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* Not affected by King's Rock
 **Target**

 * On Bulbapedia

**Confusion** is a damage-dealing Psychic-type move introduced in Generation I.

## Effect

Confusion does damage and has a 10% chance of confusing the target.
The Jolly Beedrill

**The Jolly Beedrill** is a chain of fast food restaurants found all throughout Ibaro. It is the most popular restaurant around Ibaro, and the only one to have multiple locations throughout the region. The food served here is unique and unavailable nowhere else, and has beneficial effects when used on the player's Pokémon. The player can only order from The Jolly Beedrill once per day, due to the utility of the items sold.

## Locations

* Senatopia City
* Avenderos City
* Tamaridge City
* Zestalt City
* Myristic City
* Rosmury City
* Amchoori City
* Ashanti City
* Estragon City
* Old Sage Village
* Boldoville City

## Menu

The player can order a main dish individually or a meal, which includes a main dish, a side, and a drink. The player also has the option to order a dessert, regardless of whether they order a meal or a main dish individually. The player can only order from The Jolly Beedrill once a day.

### **Main Dishes**

There are 1 options for the main dish. This is the only way to obtain these items.

Main dishes can be ordered individually or with a meal.

### **Sides**

Pin Missile Fries are currently the player's only option for a side. They have no cost, as they cannot be purchased individually. This is the only way to obtain Pin Missile Fries.

Sides can only be ordered if the player purchases a meal. Although the Pin Missile Fries cannot be bought on their own, when factoring in how much it increases the price of a meal compared to the individual items, it is 1000.

### **Drinks**

There are 3 options for a drink. They are the same options provided at any vending machine across Ibaro, offered at the same price.

Drinks can only be ordered if the player purchases a meal.

### **Desserts**

There are 3 options for a dessert. This is the only way to obtain these items.

They can be purchased with a main dish or a meal, but not by themselves.
Calcium

The **Calcium** is a type of vitamin introduced in Generation I. It increases the Sp. Atk of a Pokémon.

## Recipe

This item can only be crafted after winning a battle at the Fighting Dojo.

* Protein Powder (2)
* Purnit Berry (2)

## Effect

When used from the Bag on a Pokémon, adds 10 Sp. Atk EVs to the target Pokémon per use, until it has 100 Sp. Atk EVs. It also increases the Pokémon's friendship a little.

The Calcium is consumed upon use and cannot be used in battle.
Shield Dust (ability)

**Shield Dust** is an Ability introduced in Generation III.

## Effect

### In battle

Pokémon with Shield Dust are unaffected by the additional effects of other Pokémon's damaging moves, including additional effects provided by Poison Touch, Stench, King's Rock and Razor Fang. For example, a Pokémon with Shield Dust cannot be frozen by Blizzard or made to flinch by Fake Out.

Shield Dust has no effect on status moves (such as Thunder Wave or Leech Seed).

Shield Dust prevents a Pokémon's burn being cured by Sparkling Aria if it is the only target of the attack (even in battles such as Double Battles, as long as there are no other targets of Sparkling Aria); however, if the attack has multiple targets, all targets will be cured on burn even if they have Shield Dust. (Wake-Up Slap and Smelling Salts, which also cure status conditions, are not considered to have additional effects and thus are not affected by Shield Dust.) This behavior is unique to Sparkling Aria—for example, Shield Dust prevents a Pokémon from being paralyzed by Discharge regardless of the number of targets.

### Outside of battle

Shield Dust has no effect outside of battle.

## Trivia

* Shield Dust prevents the Pokémon from flinching as it is always caused as a secondary effect of an opponent's move.
Fresh Water

**Fresh Water** is a type of medicine introduced in Generation I. It is a drink that restores a Pokémon's HP.

Fresh Water is collected from Mt. Silver, according to the Japanese item description in Pokémon Gold, Silver, Crystal, and Stadium. This is also mentioned in the Korean item description in Pokémon Gold and Silver.

## Effect

When used from the Bag on a Pokémon, it heals the Pokémon by 30 HP. It is consumed after use.
Herbal Powder

**Herbal Powder** is an ingredient introduced in Pokémon Honor and Glory. They are crafted from Herbal Leaves and used to craft Herbal Medicine.

## Recipe

This item can only be crafted after purchasing Herbal Leaves in Senatopia City.

* Herbal Leaves (2)

## Effect

Herbal Powder can be used to craft Heal Powder, Energy Powder, Energy Roots, and Revival Herbs.
Paralyze Heal

The **Paralyze Heal** is a type of status condition healing medicine introduced in Generation I. It can be used to cure a Pokémon from paralysis.

## Recipe

This item can only be crafted after obtaining 1 Gym Badge.

* Oran Berry (2)
* Cheri Berry (1)

## Effect

When used from the Bag on a Pokémon, it cures a Pokémon from poisoning and heals it by 20 HP.
Old Rod

The **Old Rod** is a Key Item introduced in Generation I. It allows the player to fish from bodies of water.

The Good Rod and Super Rod are more powerful versions of this item.

## Effect

The Old Rod allows the player to fish for Pokémon in bodies of water. The Pokémon encountered will be at a lower level than those encountered by using the Good Rod or Super Rod.
Static (ability)

**Static** is an Ability introduced in Generation III.

## Effect

### In battle

When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become paralyzed. This can affect Ground-type Pokémon.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact, each hit has an independent chance to activate this Ability.

### Outside of battle

If a Pokémon with Static is in the first place in the party (even if fainted), there is a 50% chance the game will force an encounter with an Electric-type Pokémon, if one is possible.
Ring Target

The **Ring Target** is a type of held item introduced in Generation V. It removes the holder's type immunities to moves.

## Effect

The holder loses its type immunities to moves. It does not affect other type-based immunities, such as Grass-type Pokémon being immune to powder and spore moves, but does make Ground-type Pokémon vulnerable to Thunder Wave.
Muskal

**Muskal** is a Normal-type Pokémon.

It evolves into Raskal starting at level 20.

## Biology

### **Physiology**

Muskal is a small dog-like Pokémon. It has a brown body covered in light brown patches of fur and pink rashes. It has a dark brown nose and ears, with large dark blue eyes. The large rashes on its body are mutations, and are not painful despite their appearance.

### **Behavior**

Muskal is a very needy Pokémon, and often seeks attention from its Trainer and other people and Pokémon. It enjoys being pet, and often approaches strangers so it can get pet. However, due to its Rough Skin, many people don't like petting it.

### **Habitat**

Muskal usually inhabits the prairies and urban areas of Ibaro. It is commonly found in Senatopia City.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Muskal** is based on the *aspin*, a type of street dog that lives in the Philippines.

### **Name Origin**

**Muskal** is a combination of *musmos* (a Tagalog word for *young*/*immature*) and *askal* (another name for the *aspin*).
Regional Forms

**Regional forms** (also known as **regional variants**) are species of Pokémon found in a specific region that takes on a different form than it does in most other regions. These Pokémon have uniquely adapted to habitats that are different than those where its species naturally live in other parts of the world. As such, many things may be different about them, from their appearance and way of living to even their type, moves, Abilities, base stats, height, and weight. Regional forms are known to exist in Alola, Galar, and Ibaro.

When breeding Pokémon whose offspring has a regional form, the offspring will normally take on the form corresponding to the region in which it was bred, regardless of its parents' forms. However, if one of the parents of the same evolutionary family held an Everstone when the Egg was produced, the offspring will be the same form as that parent. For example, breeding a Kantonian Psyduck in Ibaro will yield an Egg containing an Ibarran Psyduck, but having it hold an Everstone will yield an Egg containing a Kantonian Psyduck.

Some Galarian Forms and Ibarran Forms have evolutions that their regular form does not have. These evolutions count as separate Pokémon, and not regional forms.

## Ibarran Forms

A total of three Ibarran Forms have been introduced in Pokémon Honor and Glory.
Paigolin

**Paigolin** (PAY-goh-lin) is a Grass-type Pokémon.

It evolves into Pangalash starting at level 16.

Along with Bearst and Kelplo, Paigolin is one of the three Starter Pokémon of Ibaro available at the beginning of Pokémon Honor and Glory.

## Biology

### **Physiology**

Paigolin is a small, quadruped Pokémon with pale yellow skin. Its back is covered with sharp, green scales, which can hurt people touching it. These scales are extremely tough, and almost impossible to break through. They are also capable of detaching. If they make contact with a predator, they will detach and stick to them.

### **Behavior**

Paigolin is usually seen walking on all fours, and sitting up on its hind legs. It is extremely slow, so it relies on the detachable scales on its back as a distraction for predators. As a last resort, it is capable of curling up into a ball, making it almost immune to anything trying to attack it. Although it is aggressive towards other Pokémon, it is known for taking a liking to humans and being easy to raise, making it a popular Starter Pokémon.

### **Habitat**

It used to be found in abundance in the swamps and marshes of Ibaro, but eventually started to die out due to not having enough food. As a result, they have become endangered, and all Paigolin in Ibaro are owned by Trainers and raised as Starter Pokémon.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Gallery

Beta sprite of PaigolinBeta shiny sprite of Paigolin
## Trivia

### **Origin**

**Paigolin** is based on the *pangolin*. More specifically, it is based on the *Philippine pangolin*, also known as the *balintong*, which is endemic to the Philippines.

### **Name Origin**

**Paigolin** is a combination of *paige* and *pangolin*.
Sheer Force (ability)

**Sheer Force** is an Ability introduced in Generation V.

## Effect

### In battle

Sheer Force raises the base power of all damaging moves that have any additional effects by approximately 30% (a multiplier of 5325/4096), but their additional effects are ignored.

Reducing the target's stats, increasing the user's stats, inflicting a status condition on the target (volatile or otherwise, but excluding bound), and causing the target to flinch are all considered additional effects, so damaging moves that have a chance (up to and including a 100% chance) to cause these effects will have their power increased, in exchange for ignoring whatever chance they had to cause these effects. Furthermore, Anchor Shot, Eerie Spell, Secret Power, Sparkling Aria, and Spirit Shackle are explicitly considered to have added effects that can be removed by Sheer Force. However, Thousand Waves, whose effect is otherwise identical to Anchor Shot and Spirit Shackle, is not.

Sheer Force does not consider recoil or decreasing the user's own stats to be additional effects. Properties of moves—such as having a high critical-hit ratio, being unable to miss, having variable power or powering up, or having a charging turn, among others—are not considered additional effects. Moves that have one of these properties in addition to an additional effect will be powered up and only the additional effect will be negated. For example, Flare Blitz inflicts recoil damage to the user, but also has an additional effect to burn; if the user has Sheer Force, Flare Blitz's damage will be boosted by 30% and the user will take recoil damage, but it cannot burn the target. Effects of Fling caused by holding specific items are not considered additional effects for the purposes of Sheer Force. Scale Shot is not considered to have additional effects for the purposes of Sheer Force.

If (and only if) a move is boosted by the effect of Sheer Force, several effects that normally happen after attacking will be skipped. This includes the effects of Eject Button, Red Card, Shell Bell, Kee Berry, and Maranga Berry; the recoil damage from Life Orb; the Abilities Color Change, Pickpocket, Wimp Out, Emergency Exit, and Berserk; as well as Meloetta's opportunity to switch forms if it acquires Sheer Force and uses Relic Song. Other effects are not negated this way; therefore, if a Pokémon with Sheer Force holding a Life Orb uses a move boosted by Sheer Force, it will gain the passive damage boost (because it isn't a secondary effect of the move nor is it on the list of skipped effects), but the Pokémon will not be damaged by the Life Orb.

### Outside of battle

Sheer Force has no effect outside of battle.
Pecha Berry

The **Pecha Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, a Pecha Berry will take on the Electric-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon's poison. It fails if the Pokémon it is used on is not poisoned. It is consumed after use.
Ice Body (ability)

**Ice Body** is an Ability introduced in Generation IV.

## Effect

### In battle

During hail, a Pokémon with Ice Body will regain 1/8 of its maximum HP at the end of each turn. A Pokémon with this Ability will take no damage from hail if it otherwise would.

### Outside of battle

Ice Body has no effect outside of battle.

## Trivia

* Ice Body, along with Rain Dish, has been buffed to restore 1/8 of the Pokémon's maximum HP during hail, up from 1/16 in the main games.
Magellun

**Magellun** is a Bug-type Pokémon.

It evolves from Esquirm starting at level 12.

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Magellun** is based on the larvae of the *Magellan birdwing*, a butterfly found in the Philippines and Taiwan.

### **Name Origin**

**Magellun** is a combination of *Magellun* and *cocoon*.
Poké Ball

The **Poké Ball** is a type of Poké Ball introduced in Generation I. It is the most basic form of Poké Ball, an item used to catch a wild Pokémon.

## Effect

### **Manual Activation**

When used from the Bag in a wild Pokémon encounter, it will attempt to catch the wild Pokémon with a catch rate modifier of 1×.

If used on an Ultra Beast, the catch rate modifier is instead set to 0.1×.

The Poké Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present. If used in a Trainer battle, the opposing Trainer will deflect it, wasting the ball.

### **Held Item**

Fling fails if the user is holding an Poké Ball.

### **Outside of Battle**

If a Poké Ball is in the bag when Nincada evolves into Ninjask, Shedinja is added to the party provided the player has room in their team.
No Guard (ability)

**No Guard** is an Ability introduced in Generation IV.

## Effect

### In battle

All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. It does not bypass type immunities.

### Outside of battle

Outside of battle, if a Pokémon with No Guard is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 100%. It shares this property with Arena Trap and Illuminate.
Flame Absorb (ability)

**Tinted Lens** is an Ability introduced in Pokémon Honor and Glory.

## Effect

### In battle

When a Pokémon with Flame Absorb is hit by a damaging Fire-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Fire-type move will do nothing). Flame Absorb also activates when a Pokémon with it is hit by a Fire-type status move.

Flame Absorb will not activate if the Pokémon is protected from the Fire-type move.

### Outside of battle

Flame Absorb has no effect outside of battle.
Pikachu Lagoon

**Pikachu Lagoon** is a lake in Ibaro. It is accessible from Dewdrop Jungle.

## Area description

Pikachu Lagoon is a long path that winds around a lake shaped like the head of a Pikachu; the player starts in southeastern corner, from the Dewdrop Jungle exit, and goes clockwise around the lake through patches of grass and yellow flowers, ending on the eastern side, where the player can take one-way ledges back to the entrance to Dewdrop Jungle.

Two surfing Pikachu can be spotted surfing on the northern and southern halves of the lake.

### **Story**

Upon entering from Dewdrop Jungle, you will encounter Team Buster and Ally for the first time. Upon walking in on Team Buster questioning Ally and demanding the location of an orb, the admin Carica will notice you, causing you to be ambushed by Team Buster Grunts. After completing the battles, Team Buster will discover that Ally has fled, leaving them to run after her.

After Team Buster flees, a strange man in a hat will approach you, commending you on your battling skills. He introduces himself as Fernan, head of the Pokémon Rangers and a Grass-type enthusiast. He will tell you more about the Pokémon Rangers, and then give you a Sitrus Berry shortly before leaving.

### **Area Information**

There is a sign in the middle of the area that gives information on it. It reads:

* The Pikachu Lagoon: Known for being home to several Electric-type Pokémon. After this discovery was made, the lake was shaped after a Pikachu.

### **Seasonal Changes**

During the dry season, there is no rain; during the wet season, there will be light rain. Additionally, there will be flowers on some of the trees during the wet season.

### **Forces of Nature Sidequest**

Main article: Legendary Pokémon § Forces of Nature
After finding TornadusH/ThundurusG at Lake Pavilion, they will flee here, where they will be found hovering over the northwestern area of the lake, over the large yellow flower patch, causing heavy rain. After encountering them here and calming them down using the Reveal Glass given to you by Fennel, they will flee and begin roaming Ibaro.

## Items

#### **Apricorns**

Apricorns are obtained from Apricorn Trees in bunches of 3, with the exception of the Clear Apricorn. They grow back at the start of every day.

During the wet season, there is a 5% chance of obtaining an extra Apricorn, for a total of 4 Apricorns.

## Trivia

### **Origin**

**Pikachu Lagoon** is based on the Laguna Volcanic Field, also known as the *San Pablo Volcanic Field*. It is an active volcanic field located in the northern section of the Philippines, where West Ibaro is based off of.

### **Name Origin**

**Pikachu Lagoon** is named after the Pokémon Pikachu. Wild Pichu and Pikachu can be found within the lagoon, both within the grass and surfing on the waters.
Energy Root

**Energy Root** is a type of medicine introduced in Generation II. It is a type of Herbal Medicine that restores a Pokémon's HP.

## Recipe

This item can only be crafted after purchasing Herbal Leaves in Senatopia City.

* Herbal Leaves (4)
* Herbal Powder (2)

## Effect

When used from the Bag on a Pokémon, it heals the Pokémon by 120 HP but lowers its friendship. It is consumed after use.
Nymble

**Nymble** is a Bug-type Pokémon introduced in Generation IX.

It evolves into Lokix starting at level 24.

## Biology

### **Physiology**

Nymble is a gray, oblong, insectoid Pokémon resembling a grasshopper, with dark gray colorations on its face, back, and legs. Its head has two stubby semicircular antennae, a circle on its snout resembling a mouth or nose, and yellow compound eyes shaped like rounded crosses, complete with cross-shaped black pupils. Its body is divided by lines into multiple segments, and it has an X-shaped pattern on its underside. It has six legs: two pairs of legs are located on the sides of its body, and each of the forelimbs are dark gray and contain a single claw. The third pair of legs is located above its body and is much larger; they are oblong in shape and solid dark gray in color, with light gray ring patterns over the joints. Nymble always keeps its third set of legs folded up.

When threatened, Nymble can jump to a height of over 30 feet (10 meters). Its jumping capabilities allow it to dodge attacks while dealing damage.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### **Origin**

**Nymble** appears to be based on a grasshopper. The fact that it cannot fly, unlike most grasshoppers, may suggest it is based on a meadow grasshopper, or a grasshopper in its nymph stage, which is alluded to in its English name. It may also be based on pygmy mole crickets due to its coloration and rounded features. The way its third set of legs fold up resembles pocket knives.

### **Name Origin**

**Nymble** may be a combination of *nymph* (immature form of an insect) and *nimble*.
Nuzleaf

**Nuzleaf** is a dual Grass/Dark-type Pokémon introduced in Generation III.

It evolves from Seedot starting at level 14.

## Biology

### **Physiology**

Nuzleaf is a bipedal Pokémon with a single green leaf atop its head. The leaf is smaller on the female. This Pokémon is mostly brown with a beige mask marking on its face. Its bulky thighs are also beige and have thin striations, and there are what appear to be two nipples on its chest. It has thin arms with mitten-like hands. If its long, pointed nose is grabbed, Nuzleaf will lose its power.

Using the leaf on its head as a flute, it makes music with leaves that creates a sense of unease in people. However, it can also play comforting melodies. Nuzleaf lives in tropical forests and is skilled at climbing, but it will come out of the forest to frighten people.

### **Habitat**

Nuzleaf is not found anywhere in Ibaro as of Demo 0.1.0. Its pre-evolution, Seedot, however, is found in Dewdrop Jungle.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Nuzleaf shares its category with Impidimp. They are both known as the Wily Pokémon.
* In Pokémon Honor and Glory, Nuzleaf now learns Grass Whistle and Trop Kick at levels 40 and 44, respectively.

### **Origin**

**Nuzleaf** appears to be based on a sprouting acorn and a tengu, Japanese yōkai with long noses who use their supernatural powers to protect forests and play cruel tricks on people. It may also be partly based on the similarly named shibatengu, childlike yōkai who wear little clothing and sumo wrestle with humans. Its habit of playing a grass flute is reminiscent of Pan, the Greek god of nature known for playing reed pipes. Its wooden, humanoid body and long nose are also reminiscent of Pinocchio.

### **Name Origin**

**Nuzleaf** may be a combination of *nuzzle* (to rub with the nose) or *nose* and *leaf*.
Repel

The **Repel** is a type of item introduced in Generation I.

The Super Repel and Max Repel are stronger versions of this item.

## Effect

When used from the Bag in the overworld, it prevents wild Pokémon with a lower level than the first conscious member of the party from appearing for 100 steps.

When the Repel's effect wears off, the game will automatically ask the player whether they want to use another one immediately (as long as they have one available).
Defiant (ability)

**Defiant** is an Ability introduced in Generation V.

## Effect

### In battle

When a stat of a Pokémon with this Ability is lowered by an opponent, its Attack is increased by two stages. Defiant will not activate if the Pokémon with this Ability lowers its own stats (such as with Close Combat) or if its stats are lowered by an ally.

If multiple stats are lowered (such as by Memento or Venom Drench), Defiant activates for each stat lowered.

Defiant activates before a held White Herb. If the Pokémon no longer has any negative stat stages after Defiant is applied, the White Herb will not have the chance to activate.
Razor Leaf (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 * On Bulbapedia

**Razor Leaf** is a damage-dealing Grass-type move introduced in Generation I.

## Effect

Razor Leaf deals damage and has an increased critical hit ratio. In battles with multiple opponents, Razor Leaf targets all adjacent foes.
Iron Defense (move)

**Stats**

* Not affected by Protect
* Not affected by Magic Coat
* **Affected by Snatch**
* Not affected by Mirror Move
* Not affected by King's Rock
 **Target**

 * On Bulbapedia

**Iron Defense** is a non-damaging Steel-type move introduced in Generation III. It is TM128.

## Effect

Iron Defense raises the user's Defense stat by two stages.
Revival Herb

The **Revival Herb** is a type of medicine introduced in Generation II. It is a type of Herbal Medicine that revives a fainted Pokémon.

## Recipe

This item can only be crafted after purchasing Herbal Leaves in Senatopia City.

* Herbal Leaves (10)
* Herbal Powder (9)

## Effect

When used from the Bag on a fainted Pokémon, it revives the Pokémon and restores it to full HP, but lowers its friendship. It is consumed after use.
Ball Fetch (ability)

**Ball Fetch** is an Ability introduced in Generation VIII.

## Effect

### In battle

At any time after the first Poké Ball is thrown and fails to catch a Pokémon, at the end of a turn, if a Pokémon with Ball Fetch is on the field and not holding another item, it will pick up the same type of ball as the first one thrown. This can only occur once in a battle.

### Outside of battle

Ball Fetch has no effect outside of battle.
Metapod

**Metapod** is a Bug-type Pokémon introduced in Generation I.

It evolves from Caterpie starting at level 7 and evolves into Butterfree starting at level 10.

## Biology

### **Physiology**

Metapod is a Pokémon that resembles a green chrysalis. Its body is crescent-shaped with several segments making up the lower point. The front of Metapod's shell resembles a face with heavy-lidded eyes and a sharply pointed nose. The back of its shell consists of several geometrically shaped portions and projections.

Metapod's soft body is protected by a hard outer shell while it undergoes metamorphosis. While this shell is said to be as hard as steel, a sudden, powerful impact could cause its liquid innards to pop out, leaving it completely exposed. Metapod generally remains motionless, rebuilding its cells for evolution. If an enemy discovers Metapod, it is unable to do anything other than harden its outer shell. Metapod lives in temperate forests and jungles. Pikipek is a natural predator of Metapod.

### **Habitat**

Metapod and its evolutionary line are found in trees throughout almost all of West Ibaro.

## Game Data

### **Stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### **Learnset**

#### **By leveling up**

 1
 * A level of "Start" indicates a move that will be known by a Metapod obtained at level 1
* **Bold** indicates a move that gets STAB when used by Metapod
* *Italic* indicates a move that gets STAB only when used by an evolution of Metapod

## Trivia

### **Origin**

**Metapod** seems to be based on a butterfly chrysalis, possibly that of the cabbage white butterfly due to its pointed shape and green color.

### **Name Origin**

**Metapod** may be a combination of *metamorphosis* and *pod* (a shell containing seeds).
Chesto Berry

The **Chesto Berry** is a type of berry introduced in Generation III.

When used in conjunction with Natural Gift, a Chesto Berry will take on the Water-type with a power of 60.

### **Outside of Battle**

When used from the Bag on a Pokémon, it cures that Pokémon's sleep. It fails if the Pokémon it is used on is not asleep. It is consumed after use.
Dusk Ball

The **Dusk Ball** is a type of Poké Ball introduced in Generation IV. It can be used to catch a wild Pokémon, being more likely to succeed if used at night or in a cave.

## Effect

### **Manual Activation**

When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. If used at night or in a cave, it has an increased catch rate modifier of 3.5×.

If used on an Ultra Beast, the catch rate modifier is instead set to 0.1×.

The Dusk Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present. If used in a Trainer battle, the opposing Trainer will deflect it, wasting the ball.

### **Held Item**

Fling fails if the user is holding a Dusk Ball.
Dream Mist

**Dream Mist** is an item introduced in Pokémon Honor and Glory. It can be used to change a Pokémon's Ability to its Hidden Ability.

## Effect

When used on a Pokémon, it will have its Ability changed to its Hidden Ability. If used on a Pokémon that already has its Hidden Ability, it will have its Ability changed to its primary Ability. It will fail if used on a Pokémon with no Hidden Ability.

## Trivia

* Its description states that it is collected from Musharna, which is not in the Ibaro Dex.
* It functions identically to the Ability Patch, introduced in Pokémon Sword and Shield in the Crown Tundra DLC. It was created before this DLC released, however, which explains why it is in the game instead of the Ability Patch.
	+ Other items, features, and Pokémon from the Crown Tundra are in the game; Dream Mist was likely kept in, however, since it is involved in a sidequest with Fennel, who is strongly associated with it and the Munna line.
Battle Armor (ability)

**Battle Armor** is an Ability introduced in Generation III.

## Effect

### In battle

Battle Armor prevents the opponent from landing a critical hit, even if they would usually always land one such as with Frost Breath, Storm Throw, Wicked Blow, Surging Strikes, or with Merciless (if the target is poisoned).

### Outside of battle

Battle Armor has no effect outside of battle.