Types of Play-styles

There are different 7 main types of playstyles; Forager, Predator, Filter Feeder, Parasite, Support, Builder and Eusocial. These different playstyles determine how usefull different stats are for example, being a parasite will require high stealth but if you're a filter feeder or supporter, it might be less important.

## Forager

Foragers are players that forage for free XP. Whether it is on the ocean floor, the side of a mountain or in a cave underground. These players are usually food for players in the next playstyle, predator.

## Predator

Predators are mostly omnivorous or carnivorous because they are usually focused on getting kills as their main source of XP. They might use abilities like, pack hunting or gut bacteria. Predators are usually high tier. This can be seen with builds like African Painted Hounds, Birds of Prey, Cetaceans (apart from baleen whales) and Jaguars. However, these builds are also harder hit by banhammers, due to their high territoryupkeep, forcing them to use a lot of territory to find prey.

## Filter Feeder

Filter Feeders are players that need a lot of loot to sustain so they decided to feed on more smaller players and don't bother going in to PVP. Filter Feeders have the least interesting playstyle of any playstyle and I would highly recommend other playstyles but this is a good class if you're a beginner

## Parasite

Parasite players usually feed on players in larger weight classes and slowly steal XP from them. They have high stealth and don't have a noticeable enough effect to make the player consider it dangerous.

### Rumoured Patch 1.3.7

Parasite players are likely buffed especially ticks and mosquitoes because warmer overworld temperatures make them more versatile.

## Support

Support classes are classes that help other players in return for XP. The most well known support classes are the support classes human players can party up with. Support classes usually don't have high stats in really anything, having below average stats for every stat (except maybe human support classes) and spend evolution points into abilities or just simply have very high base stats in some stats, and requiring the 'supported one' to cover their weaknesses.

### Human Support Classes.

Human support classes usually are companions. Battle Summons and Mounts are getting less common as the human players advance their intelligence level to never seen before, even making 2 new class playable (here and here ). Which means that choose a companion if you don't like staring at the loading screen. But we're getting off track. Since the number of human players has increased dramatically, there are a lot more prestige classes you can choose from.

#### Prestige Classes

* Seeing Eye Dog
* Police Dog
* Life Saver
* Luggage Checker
* Anxiety Supporter
* Musician (all though this does include getting popular with memes)

## Builder

Builders are really easy to explain. They build bases for the to protect themselves with so that they can gain XP without needing to worry about attacks (although the process of building your base is vulnerable).

## Eusocial

Eusocial players are players that live in colonies of hundreds and more than likely, thousands. They all work together and usually have a queen(s), drones and workers. Protip, your abilities should serve the colony, not the individual which is why Naked Mole Rats are stuck in D tier.