The Deepdwellers

## Description

The **Deepdwellers** (Also known as the Cursed Ones) They are a secular race keeping to themselves hidden in the mountains and caverns in the Northern region, one of the northern regions that are heavily populated by Deepdwellers is Snow Peak. Their only communication is there grunting since their vocal cords aren't able to be used. It is said that the Deepdwellers used to be one of the most advanced species in the world before their domed demise, but such things could only be described as myths since no one has found any evidence of their said 'fallen' civilization.

## Physical Description

Deepdwellers are usually 5'9-7 feet tall but even though they are quite long they are also slim and tender creatures that are nimble. Because of their nimble like build they usually use their tails that are stinger-tipped. The Deepdwellers have two eyes but they are placed at the side of their heads so that they can trick their enemy thinking that their is no blindspot. Their mouth is placed where a normal human's mouth would be but their teeth are those of sharks and monsters. They have slim necks and have bad vocal cords only being able to grunt at each other, their chests are buckled inwards and their hearts are the size of a thumb.

## Abilities

Poison Resistance - After living in the darkness for a milenium they have digested anything they came across to survive by doing this their bodies have learnt to create antibodies at mere secondeds making it so that they are able to neutralize poisons and dieasesas easily.

Alertness - Since living in a dangerous enviroment were rocks could fall upon you and death always being one step away, their quick-wittedness is a core reason for their survival. They can never be caught off guard and are always on there toes waiting for the inevitable to happen.

Echolocation - A bllind person learn how to hear, smell and feel their way through the world but these Deepdwellers learn how to move through this world the same way as some animals do. By shouting they call out to the enviorment and then listen to the echos of those calls that return from various objects near them.

Stinger-Tipped Tail -

## Weaknesses

Physically Weak - They have been only eating a 1/52 of the daily digestion of a regular human being. Their bodies are not meant for one on one combat, their bones break as easily as glas, they can carry the weight of themselves divided by 4 and can't even hurt a 5-9 year old human child.

Low Intelligence - Living in the Dark with almost no social interacting they have been living in the dark only becoming better at being alert but overall intelligece isn't their forte.

## Personality

Because being raised in the dark and only interacting with the others through grunting they have become a rather docile but alert race. They attack any and everyone that have a different shape then what a normal Deepdweller has but before attacking there can be a screech being heard sending sound waves towards their target waiting for them to send sound waves back but if they don't then the Deepdwellers count them as a hostile.

## Diet

Deepdwellers are known as a race of Alleaters meaning that they eat anything they can come across. From salt rocks to living intelligent beings. Living in the harsh enviorment like they have been their bodys have learnt to be able to digest the minerals in rocks and throwing up the rest of it that is practically useless. They also digest poisenous plants since the poison in them is usually counterd by the fast supply of antibodies.

## Lifecycle

The Deepdwellers live short lives that span between 15-20 years. They can biogically live longer but in this harsh enivorments they aren't able to live quite long. Somtimes some of them can live to the age of 25 but that is a rare occurance that only happens once a centuary. After the death of a Deepdwellers they turn into another type of creature but it gets eaten by the other Deepdwellers because it had lost its original form.

When a Deepdweller is close to their expire date then they use their Echolocation ability to find a mate and more or less they bang out their last piece of life left. The female can reproduce around 4-7 children at the cost of the males life.

## Combat

Deepdwellers aren't that useful in combat if they aren't used as human shields or are attacking from range. They are physcally weak making them bad in meele but with their Echolocation and alertness they are able to dodge most if not any attack.

The often used method for killing off their foes is first dodging their attacks til they have tired out before stinging them with their stinger-tipped poisoning their foes. And later going in for bites with their jaws and when their foes are becoming slow from the poison they would continue to dodge the attacks fighting a battle of attrition that they could easily win.

## Trivia

It is said that the Deepdwellers used to be an advanced civilisation before some kind of apocalypse

The Deepdwellers live in the northern region of Snow Peak