Dinky Hooves

Earthbound Hero

## Description

*Hailing from the outskirts of Onett!*

**Dinky**, also known as **Dinky Doo** or **Dinky Hooves**, is a female pale-purple unicorn filly that appears as a background character in *MLP:FiM*, and more based as the main protagonist in the videogame "***Equestriabound***". In MLP, she makes multiple appearances as a background pony, and in the fandom she was adopted as the ***daughter of Derpy Hooves***, due to a somewhat similar color scheme, and despite the fact that Derpy is a pegasus and Dinky an unicorn; this circumstance was made more retroactive by the episode "*Baby Cakes*", in which a temporary reference is made to the genetics of ponies. In Equestriabound, which is a *ROM Hack* of the videogame *Earthbound/Mother 2*, in which Dinky, in a parallel universe in which *her mother is Derpy, and has an older sister called Sparkler* (who's a background character in MLP:FiM, called in canon way as *Amethyst Star*, who appeared along with Dinky in the episode "*Social Sisterhooves*" as supposed "*sisters*"), but without knowing who her father is; she discovers that *Nightmare Moon*, ***which represents all evil and the lack of innocence in the world***, will reign in *Equestria* in a chaotic future, and she knows it thanks to the fact that *Princess Luna* had traveled to the past to warn her and let her know that she's the one chosen to defeat and avoid that catastrophic and dark future; and that for this, she'll have to look for the 6 ***Elements of Harmony*** (which Nightmare Moon made them useless with her great power and she disperses them throughout Equestria), but not before she casts a curse so that everyone in Equestria is cruel and evil, in an attempt to avoid Dinky achieve her goal, along with a group formed by the ***Cutie Mark Crussaders***, and telekinetic powers called ***PSI*** (which is an internal ***power that feeds on the love of friends and family***), which will be of great help for Dinky to defeat once and for all the representation of pure evil and the despair of Nightmare Moon. Dinky, despite being a filly, is quite brave, kind, quiet and pure that, despite the fear she'll have to go from her adventure to the unknown, she does it because she has a great love and affection for her friends and family.

*To unleash her full PSI potential and vanish her bad emotions, Dinky will have to face Dinky's Nightmare, but before she reaches to Dinky's Nightmare itself, she'll have to face her worst fears: **play Team Fortress 2 against a team of overpowered mercenaries!***

## Abilities

Dinky Hooves's main mobility tool is **PSI Teleport**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 7.5s

Dinky Hooves has access to **Weighdown**.

**Main Rage** is activated by the **Medic Call** key (E by default).

There are different options for the Main Rage. Dinky can choose between them by pressing the **Reload key** (R by default), or by hitting the **0-9** keys to switch to the corresponding ability.
1. **PK Flash** *(costs 25% rage)* - A normal Ball O’ Bats spell that deals 50 damage.
2. **PK Fire** *(costs 50% rage)* - A normal Fireball spell that deals 100 damage and inflicts afterburn.
3. **PK Thunder** *(costs 75% rage)* - A normal Ball O’ Lightning spell that ticks 18 times with each one dealing 20 damage, doing 360 damage in total.
4. **PK Starstorm** *(costs 100% rage)* - A normal Meteor Storm spell that deals massive damage over time in an area.
5. **PK Friend** *(costs 100% rage)* - An Ion Cannon fires at the place Dinky is looking at, dealing massive damage in an area. It takes 3 seconds for the cannon to arm the shot.
6. **Healing** *(costs 0% rage)* - Removes all negative status effects from Dinky, except stuns, and causes all newly received ones to have reduced duration. Lasts 8 seconds. Cooldown is 8 seconds.
7. **Brainshock** *(costs 50% rage)* - The screens of nearby enemies start shaking and their fields of view drastically increase for 3 seconds.
8. **Offense Up** *(costs 50% rage)* - Dinky receives a speed & minicrit boost for 8 seconds.
9. **Shield** *(costs 50% rage)* - Dinky receives all Vaccinator ÜberCharge resistances and immunity to movement-impairing effects for 8 seconds.
10. **Paralysis** *(costs 100% rage)* - The keyboard and mouse input of nearby enemies gets blocked for 4 seconds.

**Spellblock** - Activating any of the Rages prevents enemies from casting spells. This only happens when the boss's rage is 100%.
Dinky needs to receive 3500 damage in order to get from 0% rage to 100% rage.
## Weapon Attributes

Wrap Assassin | +36% damage bonus
+210% damage bonus
Silent Killer: No attack noise from backstabs
-30% reduction in push force taken from damage
-30% reduction in airblast vulnerability
No Alt-Fire

## Miscellaneous

Dinky's main mobility option, the PSI Teleport, is functionally identical to the normal Teleport. The only differences are in the messages the ability displays, i.e. when charging up, and the name of the emergency teleport being called "Emergency PSI Teleport" instead.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

*Please contact the wiki managers if you wish to help complete this article.*

## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the PSI Teleport.
* **RELOAD** (R) changes between Main Rages.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

**Earthbound OST - Battle Against an Unsettling Opponent**

**Earthbound OST - Pokey Means Business!**

**Earthbound OST - Sanctuary Guardian**

**Custom Theme**
**Two Planets Approach the Roche Limit – Kirby and the Forgotten Land Soundtrack** (This theme plays only when k2johnleo Hue is the boss.)

## Quotes

**[Earthbound/Mother 2 Sounds Effects]**

**Enemy Encounter** - [Intro]

**[Enemy Deafeated Sound Effect]** - [Kill]

**Teleportation End** - [PSI Teleport]

**[Using PSI/PK Powers]** - [General Sound for Main Rage at 100%]

**PSI Flash β** - [PK Flash - Main Rage]

**PSI Fire α** - [PK Fire - Rage]

**PSI Thunder Ω** - [PK Thunder - Rage]

**PSI Starstorm α** - [PK Starstorm - Rage]

**PSI Rockin Ω** - [PK Friend - Main Rage]

**Healing γ** - [Healing - Main Rage]

**PSI Brainshock Ω** - [Brainshock - Main Rage]

**[Offense Up Sound Effect]** - [Offense Up - Main Rage]

**Shield α** - [Shield - Main Rage]

**PSI Paralysis α** - [Paralysis - Main Rage]

**SMAAAASH** - [Killing Spree]

**[Mortal Damage Taken Sound Effect]** - [Backstabbed]

**["Hurt and collapsed..." Sound Effect]** - [Defeat]

**You Win!** - [Victory]