Smash Dungeon

**Smash Dungeon** is a new multiplayer mode for *Super Smash Bros. Infinite* where fighters must progress through “dungeons” while fighting enemies, picking up items, and defeating the level boss in order to progress further into the dungeon. The mode can be played up to four players and has online capabilities. Collecting items gives players a permanent stat boost through the remainder of the level until they defeat the end boss. Defeating the boss will yield treasures which increases in amount and rarity as you progress further. The levels also become far more difficult with more powerful and stronger enemies appearing to fight players. There is technically no end to the progression but, eventually, players will either die due to the difficulty or give up. Dying causes at most 85% lost of all content collected during progression while giving up won’t accrue a penalty.

Each level is randomly generated with a variety of enemies found from a wide-range of universes. Several levels have a general theme such as grasslands, mountains, beach, forest, or other more extreme ones like frozen wastelands, lava domes, and factories or high-tech metropolises. In addition, other levels are themes after universes such as Super Mario, Metroid, Splatoon, Castlevania, and Final Fantasy. Typically enemies from those franchises will appear in these levels but it’s not uncommon for enemies from other universes to appear. During play, certain tasks may be announced which can net higher rewards such as defeating a particular enemy, destroying a target, other like-minded tasks.

## List of Dungeon Themes

* The Dump (Trash Dungeon)
	+ At a miniscule size, trek through trash and beat up grotesque enemies in this gloomy, rainy, purple-skied land of pollution! There are seclusions inside the trash, and you can even venture inside the machines cleaning up the landfill.
		- List Of Known Enemies:
			* Octorok
			* Beedrill
			* Gulpin
			* Negative Man
			* Swooping Snitchbug
			* Tarantula
			* Octo Trooper
			* Slime
			* Buzzbomb
* The House (Domicile Dungeon)
	+ Entering this peaceful abode, Fighters will find out that they are roughly bug-sized while exploring this area. As a result, a lot of normal sized things like chairs and toys are gigantic to the player. This will also be reflected in the enemy selection, which would consist of enemies that would make sense as a threat to anybody at that size
* The Cathedral (Holy Dungeon)
	+ The **Cathedral** is a beautiful place. This ancient church may have fallen to ruin in some areas, but its lovely stone architecture and stained glass make it a calming place to be. It is a holy domain; most enemies you see here are either light-based, celestial in origin, or iron-clad warriors dedicated to protect it from dark forces. Potential hazards include collapsing pillars, statues that briefly come to life, ethereal blue flames, and scalding beams of light.
* Neo Retro Haven (8-bit Dungeon)
	+ This Dynamic dungeon will have you seeing various retro landmarks from various properties seen within Super Smash Bros. Infinite, Once you pass a certain threshold, the plain retro cityscape will become a bustling metropolis. The whole dungeon is rendered in pixel art.
		- List of Known Enemies:
			* Pooka
			* Goomba
			* Koopa
			* Duck
* Party Dungeon
	+ This dungeon would be fun and laid-back while also having some variety.
		- List Of Known Enemies:
			* Pooka
			* Goomba
			* Koopa
			* Mites
			* Buzzbombs