Avery Giselle Munro

**Avery Giselle Munro** is a character for SeptimoRP

Avery is a current guard stationed on Septimo, a 28 year old human with incredible bloodmancy abilities looking for freedom and adventure. Her adventures with the Septimo crew began when her brother (Miles) and her escaped from captivity of their birth father, using the pair as on tap bounty hunters. She is fiesty, carefree and always ready for mischeif.

## In Character Contract Information

**Name: Avery Giselle Munro**

**Age: 28 years old**

**Intended stay (Temporary/Permanent): Permanent**

**Skills and Talents: Combat, Battle tactics**

**Medical History: Clean medical history, no allergies or notable conditions**

**Allergies: None**

**Dietary requirements:** Preferrable meat heavy diet however this is not essential if supplies cannot permit

**Inventory: A few items of clothing of relative worth, 15 vials of blood each labelled with their source, a set of throwing knives, two ornately decorated ruby daggers, some pieces of ruby jewellry,**

**Captains Notes:** *(For me (Anju) to fill out)*

## **Personality**

*Avery is well known to be fiery an bold to most that meet her, though she can be hot headed and has a short temper. She has a keen sense of wanderlust so is often eager to explore and will be the first to dive into a new location be it good or bad. She is someone who greatly values loyalty and trust so once a bond is built, she is likely to be loyal for life unless given reason to act otherwise. She will fiercely depend what she believes in and respects those with equally strong moral compasses. Overall her feisty temperament might scare one off at first but beneath her scarlet exterior she is loyal, dependable and courageous.*

### **When you first meet them**

Unless given immediate reason to be hostile Avery would be the first to interrogate someone, keen to figure out what she might share with a stranger. Are they someone she could built a friendship with, someone she could admire? These are usually some of the first questions she mentally asks herself. Upon first impression some could find her overbearing and fiercely confident, which can be spun as both good or bad. Naturally she tries to maintain a neutral stance upon introductions, letting her talents and passions speak for themselves.

### **To others they like/dislike**

For someone she considers a friend or ally, Avery makes a conscious effort to be helpful and is often more playful in her tone and approach. This is reflective of her feeling comfortable and at ease around people she trusts. Those she considers friends and allies are held in high esteem and she would go out of her way to assist those in need and listen to their troubles. Similarly she would treat her co workers with neutral feelings, helping where necessary while keeping focussed at the tasks at hand.

An enemy to Avery is most likely to be at the end of her daggers and vicious blood magic. Anyone who falls in this bracket would be treated with little to no respect, the bloodmancer going out of her way to be repulsively mean and disagreeable. If someone is more likely to be a casual enemy she will actively avoid someone, speaking of them as if they are lower than her. She is known to stoop to childish name calling if she feels this is appropriate for the person.

### **Hobbies**

Most of Avery's hobbies tie into her love of combat, naturally it is something she is comfortable within so tends to stick to what she knows. She loves sparring, brawling and general combat related tomfoolery. She is also a fan of weaponry, especially light blades like knives as daggers as these are weapons she is more proficient with.

### **Likes/Dislikes**

**Likes;**

- Avery is a food lover in general, known to try just about anything and everything once

- Sparring is something she is fiercely passionate about, any chance to grow her skillset and flex her fighting muscles

- Exploring new places, give her upbringing she is extremely keen to see the world and experience what it is to be free

- As expected she does also have quite the preference for the colour red, often dressing in this shade. She is also very fond of red gemstones such as rubies

**Dislikes;**

- Unnecessary death, While she was raised to kill she would refuse to do so unless it was a life or death situation in recent time

- Spiders, while most bugs do not bother her she has a special dislike for these eight legged creatures

- Avery has a hard time taking discipline, she has been known to get uncomfortable from being yelled at by people in positions of power

- She is known to prefer warmer climates, the cold is something she actively avoids if possible

### **Vulnerability/Fears**

Avery's deepest fears stem from her childhood. Raised entirely in captivity and trained under harsh conditions to be the fierce fighter she is today. Because of this upbringing she is extremely anxious when in a concealed room, to the point she would consider herself claustrophobic. Any sense of loss of control or freedom is something that has been known to reduce her to tears. Perhaps a slightly new fear would be linked to loosing those she has recently formed a bond with since stepping on-board Septimo. Finally arguably her Achilles heel is her brother, if anything was to happen to Miles it could easily be enough to mentally break her.

### **Pain threshold**

Due to a childhood that was sadly laced with a lot of abuse both physical and otherwise, she has an extremely high pain tolerance. Generally most cuts, stabs and slashes are not enough to phase her especially in the heat of battle with adrenaline on her side. Generally a deeper wound is more likely to ail her as she cannot maintain the focus needed to use her magic.

Torture again would be something she would be able to handle quite well on a physical level however psychological torture would be something that could easily leave her vulnerable. Especially if this were to mimic what she experienced as a child.

## **Appearance**

### **Physique**

Avery has distinct vibrant red hair and soft  red eyes to match, her complexion is soft and peachy often slightly kissed with an orange blush. She stands at 5'6 in height and weighs 12.2st - Making her average height and weight for her age. She has no tattoos but has a septum piercing and several piercings up her pointed ears. She has notable scars on the palms of her hands, her wrists and across her back. These are marks of her fighting past as well as scars from previous punishments. She is always dressed in slightly fancier clothes that fit her well to enable the most movement, after all combat is never far around the corner.

### **Attire**

She is likely to be wearing some assortment of red garment, sometimes these can be dresses but often times they are some sort of outfit with pants as she prefers this for training and ease of movement. She has long nails and her hands are never without rings or some kind of jewellery. On her head she wears a silver circlet with a teardrop ruby stone in it. The only weapons she carries are a set of 12 small daggers, these are rarely used as she is magic reliant. She had also recently started wielding her dual daggers, Thomas and Anderson.

## **Combat**

Basic combat is something Avery is capable in, she can handle close range hand to hand combat especially in a spar or brawling situation. Due to her high demand training regieme from a young age she is physically in good shape to do so.

She has no formal training in long or short range weapons making this a weak link in her otherwise strong combat history.

When using her magic Avery is most effective at a close to mid range, however with enough focus and energy she can maintain distance with ranged attacks and decisive use of her summon, Fluffy.

### **Weapons**

Polished Onxy throwing knives; 12 blades all identical in shape and size. These are often used more for useful tasks like cutting herbs or ropes. However she is trained in some basic ranged combat with these knives. They are the only posession she has kept from her father.

Thomas & Anderson - A pair of sharp ended daggers crafted from a ring given to her by her brother, this weapon was hand crafted by a weapon smith named Pierre. The weapons have been made to synergise with her blood magic and enhance her ability to use weapons. These were only recently acquired at dock in Orzya, as such she is yet to utilise them in combat but is keen to get to use them.

## **Magic**

Bloodmancy;

Avery is an adept and experienced bloodmancer, trained from birth by her father to be a fighter and someone who was able of dealing damage by any means necessary. She uses her blood magic by cutting her own palms or wrists with her nails, however she also has been known to use small vials of magical blood for their unique properties. Her other unique bloodmancy skill is her hound summon, Fluffy.

**Bloodmancy attacks;**

**Bloody knuckles** - A circular flow of blood that is controlled around her fists, this blood magic spins at high speed similar to that of a saw. She uses this ability for close range fighting and it is a lower use ability meaning she is able to hold it up for a long period of time on its own.

**Blood splinters -** Sharp and pointed shards of blood magic that shoot out in all directions quickly and often without warning. These often cannot be specifically aimed unless given great focus or a great amount of magical energy. This can be used at close or long range for varied results. This ability is high usage, if not careful this can severely drain Avery.

**Sanguine blade -** A rapier-esque blade that is high usage and cannot be maintained for much longer than a few minutes for show. This is a new ability that Avery is testing and practicing with, at present she will not use this in combat.

**Bloodclot shield -** A large spread sheet of clotted and conjealed blood that acts as a shield, while this is a low usage ability it is extremely weak and it doesn't take much impact to break this ability. In a pinch however it can provide her with vital seconds to reposition or retreat.

**Blood puppet -** This ability requires complete focus and a large sacrifice of her own blood in order to temporarily control someone elses body, this is an ability she has never used and if she was able to use it this would incapacitate Avery for 1 week MINIMUM.

**Sanguine bombs -** A small explosive blast that shatters and causes damage to those around it, this needs to be extremely close ranged to a person to do any significant damage. This can also be used as a sticky bomb. These are low magic usage.

**Fluffy, Bloodsoaked Hound -** Her magical summon that takes the form of a hyena-esque hound, composed of muscle, tissue, blood and matted pieces of fur. This creature is fiercely loyal to Avery only as it is a manifestation of her emotions and her magic. It can do basic attacks as a standard fighting dog can but Fluffy is often used for collecting Blood samples for Avery to use in combat.

### **Skills and Talents**

First and foremost Avery is a skilled magic user and overall extremely competent combat fighter

Due to her background she is highly capable of stealth, sleight of hand and evading capture

She is good with reading and writing, being home schooled and having a bookworm for a brother

Perhaps a little more of a secretive trait Avery is actually a good singer, though she is known to keep this quiet

Hand to hand combat is something she is also well versed in.

### **Knowledge/Education**

Avery is considered to be someone with  good educational background, while she was not schooled traditionally she was home-shcooled for a portion of her youth and always had access to a plethora of books. Because of this she has a good understanding of the world around her from a books perspective, she is also able to read and write in a few languages however most of this is very basic conversational for any languages that do not pertain to Albion.

## **Septimo Information**

### **Job/Position**

At present time Avery is a guard on the ship, this is a job she takes seriously and works extremely hard at. While she is not hyper focussed on climbing up the ranks she would be keen to show that she is reliable and always ready to hop into action. When docked at shores where those without elf ears needed escorting, Avery is always happy to assist making sure everyone gets to enjoy their time on shore. Above all else she strives to be the best she can be at her job while also making sure to be approachable and friendly.

### **Sleeping area**

For the most part her bunk would look similar to how it was when she arrived. She has a thick red and gold embroidered blanket that she uses for extra warmth and comfort on cold nights. Sometimes she is known to put this beside her bed if Fluffy happens to be around with her. The chest at the end of her bed is a simple sturdy leather chest, inside it you will find her few possessions which mostly consist of clothes.

### **Inventory**

Being someone who has run away from home with little time to 'pack' given her circumstances, Avery has very little in terms of physical possessions. Most of these are clothing items she has purchased since setting sail. She has a few pieces of jewellery such as rings and pendants though these are always on her persons. The most notable piece of her inventory would be the vials of blood that she uses in combat, At present she has 4 in total one of which she keeps on a pendant around her wrist.

**DISCLAIMER: All Vials are singular use, replenishing them would be a difficult task hence why she has not used the ones she has so far. These cannot be stacked in any way and if not adequately prepared and well rested these can be extremely fatiguing for her to use.**

**x 3 Vial 1 - Lucille; Blood of a Pyromancer -** If used in combat this lends Avery the ability to bend blood fused with fire magic, this can be setting the blood itself alight and using it as a fuel. Once used this is not replenishable unless she is able to obtain a sample from another pyromancer.

**x 2 Vial 2 - Arcturus; Blood of a Necromancer** - If used in combat this lends Avery the ability to bend blood fused with necrotic damage, acting as a rotting acid to whatever living matter it touches. The effects of this cannot be nullified without moderately strong necromancy. Much like previous vials this is not replenishable without a replacement sample and is single use.

**x 5 Vial 3 - Loreilei; Ice infused Blood -** If used in combat this lends Avery the ability to bend blood fused with ice magic, freezing living matter that it touches while also splintering out in icicle like formations. Similar to its sister vials this cannot be replenished without an appropriate source and is singular use.

**x 5 Vial 4 - Miles; Defensive Bloodmancy** - If used this grants Avery one more powerful defensive bloodmancy ability for one turn, a spherical shield that could cover a small party that spikes out in all directions. Piercing and draining all that are in too close range. This is the only vial that is replenishable as its name might suggest, the source comes from her brother. Because of this, this ability is less taxing for her to use and it is this one that is kept on her persons at all times.

## **Biography**

### **Background**

Avery Giselle Munroe was born in the midst of a storm on the 5th of November, only daughter of Rictus Munroe and the now deceased Lucille Munroe. A twin to her younger brother Miles, Her father and mother were well known and respected nobles and they lived in relative comfort, this however would not last. It was clear from a young age the siblings showed exceptional magical talents and capabilities, despite only their mother being a magic user and even this was not passed down - Lucille being a semi-capable pyromancer.

Between being a new-born until the age of 7 she was treated relatively normally within the house. Being tutored at home where the siblings were taught to read and write, always having access to a well stocked library. Their mother would spend her time teaching them while it seemed their father had other plans for the future. The two were however never allowed outside past the house gardens, the towns in the distance seemingly out of reach. As they approached the age of 7 Rictus began enforcing more physical activities on the twins, testing their magical abilities and starting off the catalyst of years of abuse.

The conflict of education and physical strength was something both parents argued fiercely about, Lucille wanting a normal life for her children whereas Rictus saw them as a potential means to ending his personal debt and obtaining power and respect from the higher nobles and royals. This would end in a blue of violence, Rictus eventually beating Lucille to death. Both siblings would be present for this. That would be the last day of true normality they would experience for some time.

After this the siblings days would consist of rigorous fighting, sparring and days of exhaustion. It would be between the ages of 7 and 13 that they were trained to their full capabilities at that age, any disobedience or not fast enough results were met with physical, verbal and emotional abuse. Avery would often act up if she felt Miles would take a particularly harsh punishment, having scars to this day from the lashings and beatings she took. It is mostly because of this that she has a high pain tolerance and is able to push through even in great discomfort. In the eyes of their father they were no longer children, now they were a means towards more money. Little hand crafted fighters he could use for gain. It would be around the later stages of these few years they would be taken to underground fights, there would be some instances where the twins would be put against fully grown seasoned fighters and emerge victorious. All they knew is that a loss meant a more frightening punishment at home from their father.

Never satisfied with their efforts, past the age of 13 the twins were now subjected to something a little more drastic in the pursuit of money - Bounty hunting. After years of being shut in their home, only seeing the darkest corners of the world outside they were now feely welcomed into the town. Always escorted by a guard, someone who would keep an eye on them should they ever try to run. Though they were far too young and fearful of a failed escape to try at this time. Slowly but surely they would be inducted into a guild of bounty hunters, taking out wanted thieves, murderers and lawless individuals. The higher the risk the better the money, money that always went straight to their fathers pockets.

As they grew older the pair seemed to grow thicker skin to the abuse, the better they became at fighting the less hostile their home would feel. When not on bounty missions the pair would be shut into a shared bedroom in their family home, a room decorated with bookshelves and fine tapestries. This room would not stay immaculate for long, after punishments for failed escape attempts the room became dishevelled. Smashed glass, broken mirrors and torn up tapestries. Any attempts to escape were often fruitless and met with severe punishments. This lifestyle of claiming bounties would become the daily norm for the pair well into their 20's.

The end of the cycle however would come around as the pair hit 28, easily within the height of the abilities the pair decided to plan a fool proof escape. Being on their best behaviour so they were allowed out unsupervised on a big bounty. With the bounty being more than enough for them to make a quick getaway with, the two would head out for the last time.

Once the bounty was claimed, the pair would make tracks for the docks - vowing never to return to the life they had previously been condemned to. Once over to the next dock in Regalis the pair found the Septimo docked and in search of new recruits, so would begin the next chapter in their lives as members of the crew.

So far the pair have settled nicely into their lives on board, Avery has already developed some good relationships with her peers and maybe even a hint of romance along the way.

### **Home Town**

 *The twins grew up on the outskirts of Meridianus, a place plagued with an intense amount of war and bloodshed. Due to the violent nature of the surrounding areas it comes as no surprise that bounty work was so easy to come by. Since she was not allowed out very much most of the knowledge she has is from books and what she has seen during her time bounty hunting.  Besides being born here, she shares very little in common with the average Meridian person and doesn't consider it her 'home'.*

### **First Appearance**

Avery's entrance to the ship was fairly straight-forward, no dramatics or flair on this occasion. After escaping her home with her brother the pair were looking for passage to a far away dock to start fresh. To those she would meet she appeared eager, boisterous and hopeful for the future travels to come.

### **Reputation**

The only reputation that sticks to Avery also applies to her brother, Miles. The pair are well known and easily recognisable as bounty hunters in Meridianus. The pair have pulled in some very big bounties and as such they do have a reputation that follows them, long with a hefty bounty recently put in place by their father - however there is a higher bounty for bringing them back to their family home alive. The pair are not currently aware of this and the bounty only applies in Meridianus.

#### **Rumours**

Avery has never spared a single life from her bounty hunting days, known to be ruthless and show no mercy. (False)

Avery once cut out the heart of a rival mercenary and ate part of it, sending it back to the bounty guild as a warning. (True)

Avery has an extreme soft spot for stuffed animals of all kinds, especially teddy bears. (True)

She cares more about the welfare of her younger brother than she does herself, she would throw her life on the line if it meant he would live. (True)

When overworking herself in combat, A warning she is about to pass out is that she can smell freshly baked cupcakes. (True)

Avery has an on land lover from her bounty hunting days, the reason she abandoned the scene was to run away with him. (False)

## **Relations**

### **Parents**

Rictus Munroe - The father that held her and her brother captives in their own home, Avery actively despises her father and it is well known she wishes he was dead. She has no interest in reconnecting with him and considers him nothing more than a biological relative.

Lucille Munroe (Deceased) - Mother of the twins, her nurturing touch has almost been completely forgotten due to trauma suppression following her death. Avery remembers very little of her mother so has no real connection to her mother.

### **Siblings**

Miles Munroe - Her younger sibling and dearest relative, Avery has the utmost respect and love for her brother. The pair have been inseparable since birth and as long as she can help it, it should stay that way. She considers him her nearest and dearest ally, someone she depends on and turns to in times of hardship.

### **Friends**

Luna - Someone that Avery holds very dear, she has a lot of respect and admiration for Luna. Her cheerful and kind personality is something that Avery really loves and strives to have herself. When in trouble or immediate danger she is fiercely protective of her and considers her one of her closest friends on the ship.

Anders - A dear friend and blossoming love interest, Anders is someone who can match her boisterous energy no matter the occasion. Initially the pair shared a friendly rivalry, often poking fun at one another at any given opportunity. As the pair have grown closer Avery has developed romantic feelings for the male and is extremely bashful when confronted about it. He is someone she trusts greatly and looks to him often for support and when she needs cheering up. We will have to see what comes of this blossoming love interest from both parties.

Cam - Someone she looks at like a sister, she admires Camerons more emotional approach to making friends. While she thinks that Cam has some growing to do she admires her tenacity and drive to learn new things and be a better person. She missed her company dearly when Cam spent a month off the ship and is excited to see what the future holds for their friendship

Vur - Someone she considers a good friend, she enjoys poking fun at the engineer and looks forward to seeing how their friendship will grow in the future. Maybe one day he'll be able to keep up with her in a spar.

River - Someone she looks to like a brother figure and a best friend wrapped up in one package, she will happily confide in River for comfort and for support when needed. Though they don't spend as much time together as they once did, she wishes him well and is always there as a shoulder to lean on.

Avery also considers Iris, Vivian, Bella and Kit to be her friends but further interactions would strengthen bonds.