Broken Bridge (OOB)

To avoid frustration or confusion, we recommend getting familiar with the Expert Mode first. Further more, in-depth knowledge of Gameplay Basics is assumed at Expert Mode articles.

The range in difficulty in Expert Mode is wide. Some of the described things in Expert Mode
* need to be “studied” to be able to accomplish them. Several tries might be needed and then it still might not work.
* Are complicated Glitches and it took the community years to find them out.
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'**This is an** "Expert Mode" **article or section. To avoid frustration or confusion, we recommend reading the** Expert-Main-Articles **first, those can be found on the main article.'**

*Main article:* Out of Bounds

This article explores the out-of-bounds (OOB) areas of the Broken Bridge level. For general information about the level, please refer to the Broken Bridge (BB) article.

## Overview

Broken Bridge may seem limited but has a lot more than what meets the eye. Featuring Pink Desert dunes and Chapter Select sands.

You can take a tour around close to the level and visit the other bridges that you can see from inside the level and even the corridor where you enter the level.

### Dangers

* General warnings and information of OOB areas are here.
* The OOB does not have many dangers like getting stuck. Careful around the level start corridor, can get stuck at the roof where the gate is.
* It is relatively easy to find a way back to the level.
* To the North are some triggers that will bring you to the Pink Desert level. If a Companion hits such a trigger, they might leave a Ghost behind. To reconnect try to find such trigger too or run into the end of level gate from OOB side.

## Entrances

### Headbonkers Cave

Headbonkers Cave is the most popular OOB entrance on the Broken Bridge level.

It's known to work on: PS3, PS4, iOS and PC.

#### Location

On the right side of the bridge, one cave with the Glyph and one empty cave to the left of that one. On the left side in this cave are 2 stones. Best to start here and fly up against the ceiling.

There is a kink in the ceiling, try to hit that and fly straight up. It might require a few attempts.

Camera view changes depending on where your Companion is, even if they are behind a wall.
Sometimes it pays off to to back in bounds, to help the Companion or even hit the right spot at the same time.
Red Robe Companion: if they make it in, you can still charge their Scarf with Chirps. It will help them to get out, if they like to.

In the following video, there is an unusual camera angle so it won't be easy for you to identify the place but the trick itself is very simple.

Once you're at this place, under the rock, just leave the left stick neutral and keep the fly button pressed until you clip inside the rock, then move toward the outside of the level.

You can see one way to get Out of Bounds in that speedrun-video, at around 1:22.

#### I am in, what now

The ground OOB is not too huge, so you have to go up first.

Meaning climbing the North-side sandwall, which marks the end of the regular Broken Bridge Level. Walk towards behind the Glyph. Camera will show the Glyph, not you; just keep on walking forward and the view will turn normal again.

If you try to fly up before passing the glyph the wind will push you away from that sandwall. Just walk up the wind wall around and behind the glyph structure. Later flying wont push you back.

### Sandfall to the East

The huge "sandfall" in the North-East of the in-bounds area (past the ledge where you collect one of the symbols) is non-solid and can be used to enter OOB. This method requires some height and momentum.

### Behind the last Pillar

It is possible to get Out of Bounds by hitting the crevice behind the last pillar (below the platform, at about the height of where the thicker, decorated part of the pillar begins). You will then drop into that crevice all the way back to the ground. From there, follow the same path as with the Headbonkers Cave entrance: traverse East, behind the glyph cave and up the sand wall avoiding the wind.

This method is best done using Charge Boosting to gain enough height and speed to bypass the wind zone.

### Over the Wind Walls

The video below shows how to get Out of Bounds by charge boosting from the start of the level and flying over the South wind wall.

 It was previously suggested that it's possible to get OOB *"pretty much anywhere if you are high enough"* (with Charge Boosting suggested as a common way to do it). However, this appears to be only possible along the South side since both East and West sides are limited by boundary rails (infinite height), as is most of the North side with some gaps. This is currently under investigation.

### From the Invisible Platform

The invisible platform in the South-East corner of the in-bounds level can be used to enter the South side of the OOB directly. Details of how to reach the platform can be found on the Sights page.

Once there, simply walk or fly off the platform towards South-East. Be careful not to go South-West though: there you can fall between invisible geometry and get stuck.

This method is more for fun rather than a necessity, as the Headbonkers Cave is much easier overall, but the invisible platform could be used as a great starting point for an experienced wayfarer willing to play around and experiment with Broken Bridge OOB beyond the most popular routes.

## Maps

### Overview map

This hand-drawn map shows the whole Broken Bridge area and OOB, including crash zones for PS4 / PC and some key sights.

### Detailed map

This map shows a detailed top-down view of the level including sights, landmarks, triggers and navigation elements.

## Sights

To give you the chance to explore and find things on your own, sights are featured on their own article.

**See here for the list of sights** that got added on the Wiki (there may be more and its up to you to discover and show to Companions your own favorite sights).

The Broken Bridge OOB area spreads all around the level. You can go pretty long to the South, but not much to North before reaching Blackness.

Some sights:

* If you reach the end of the sand surface: there is invisble ground after that. Depending on location, dust coulds at your feet appear, in different colors.
* In Peeling Ground areas - where the sand surface becomes non-solid and permits one to slip "under the sand" - you can find certain spots, where the sand creates dynamic "walls" or huge sand falls, Liquid Sand.
* An area where the sky becomes black
* Places where the wind throws you on your back, unlike in normal gameplay where you belly land.
* Sliding/Gliding over the sand for long distances

## See also

 Other general Out of Bounds (OOB) articles

Blackness • Chapter Select (OOB) • Crash Zones • Disco Zones and other Disco Stuff • Dune settings and PC glitches • Hidden chirp symbol • Hidden symbol • History Lesson Banner (HL Banner) • How to find Nick • Level Cube / Sky Box • Liquid Sand • Out of Bounds (OOB) • Out of Bounds Levels • Paradise (OOB) • Peeling Grounds and Sanded Wayfarer • Pink Desert (OOB) • Snow (OOB) • Starfields • Sunken City (OOB) • Tower (OOB) • Underground (OOB)
 About OOB and more links
Broadly speaking, a **glitch** is where something in the game does something it wasn't meant to. We do not distinguish between a "wanted Glitch" and actual bugs.

Browse Categories (bottom of articles) to find more related articles:

* Category:Out of Bounds, Glitch per Level: Category:OOB-Levels
* Category:Challenges , Category:Tricks

**Robins Guide for Newcomers** . 26 Minutes, full of tips, tricks, dos and don'ts.

Expert Mode
**Expert Mode** introduction article to everything beyond the most basic gameplay.
Expert Mode topics:

 Challenges  Fancy Flying  Glitches & OOB  OOB-Levels Surfing, Slides and Drops  Tricks

Expert Mode Glossary

Black Cloth • Black Sand • Blackness • Breaking the Shrine/HL • Carpet Chase • Carpet Warp • Crash Zones • Dirty robe trick • Disco War Machine / Disco WM • Disco Wayfarer • Disco Zones and other Disco Stuff • Dragonfly War Machine • Faceplant (FP) • Faceplant Jump (FPJ) • Fancy Flying • Ghost • Glossary • Happy War Machine • History Lesson Banner (HL Banner) • How to find Nick • Infinite Flight (IF) on PC • Infinite Flight (IF) on PS4 • Level Cube / Sky Box • Low FPS glitch • Off-sync • Peeling Grounds and Sanded Wayfarer • Sky Painting • Starfields • The ID rule • The Tumbler • Triggers • Unmotivated War Machine • War Machine Capture (WM capture) • Zen Jump • Zimcloak

 Other general Out of Bounds (OOB) articles

Blackness • Chapter Select (OOB) • Crash Zones • Disco Zones and other Disco Stuff • Dune settings and PC glitches • Hidden chirp symbol • Hidden symbol • History Lesson Banner (HL Banner) • How to find Nick • Level Cube / Sky Box • Liquid Sand • Out of Bounds (OOB) • Out of Bounds Levels • Paradise (OOB) • Peeling Grounds and Sanded Wayfarer • Pink Desert (OOB) • Snow (OOB) • Starfields • Sunken City (OOB) • Tower (OOB) • Underground (OOB)
 About OOB and more links
Broadly speaking, a **glitch** is where something in the game does something it wasn't meant to. We do not distinguish between a "wanted Glitch" and actual bugs.

Browse Categories (bottom of articles) to find more related articles:

* Category:Out of Bounds, Glitch per Level: Category:OOB-Levels
* Category:Challenges , Category:Tricks

**Robins Guide for Newcomers** . 26 Minutes, full of tips, tricks, dos and don'ts.

Expert Mode
**Expert Mode** introduction article to everything beyond the most basic gameplay.
Expert Mode topics:

 Challenges  Fancy Flying  Glitches & OOB  OOB-Levels Surfing, Slides and Drops  Tricks

Expert Mode Glossary

Black Cloth • Black Sand • Blackness • Breaking the Shrine/HL • Carpet Chase • Carpet Warp • Crash Zones • Dirty robe trick • Disco War Machine / Disco WM • Disco Wayfarer • Disco Zones and other Disco Stuff • Dragonfly War Machine • Faceplant (FP) • Faceplant Jump (FPJ) • Fancy Flying • Ghost • Glossary • Happy War Machine • History Lesson Banner (HL Banner) • How to find Nick • Infinite Flight (IF) on PC • Infinite Flight (IF) on PS4 • Level Cube / Sky Box • Low FPS glitch • Off-sync • Peeling Grounds and Sanded Wayfarer • Sky Painting • Starfields • The ID rule • The Tumbler • Triggers • Unmotivated War Machine • War Machine Capture (WM capture) • Zen Jump • Zimcloak