recursal/Fanatic-Fandom huggingface dataset:
Shaky Blaster

The **Shaky Blaster** is a Common Shotgun found in the game.

## Usage

It fires a wide spread of 3 pellets.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Increases the number of bullets per shot by 2.
* - Decreases bullets' spread.

## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* Shaky Blaster was one of the original weapons released with the game's first version.
* Although the name contains "blaster", it is a shotgun, unlike Blaster and Gas Blaster which are rifles.
	+ This holds true with two other similar weapons, the Flame Blaster and the Gatling Gun.
Super Rocket Fireworks

The **Super Rocket Fireworks** is a Legendary Misc Weapon found in the game.

It is the motif weapon of Nian.

## Usage

This weapon has three modes which can be cycled through using the Switch Button .

### Mode 1

* Launches a Firework that ricochets on walls and can penetrate enemies. The rocket explodes each time it collides with anything and may cause Burn to affected enemies.

### Mode 2

* Shoots a triangular bullet that leave long-lasting beam-shaped bullets similar to one of Nian's attacks.

### Mode 3

* The weapon is launched into the sky, with Fireworks displaying while a Dragon Dance Armor descends. Afterwards, this weapon is destroyed and replaced with Happy New Year.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Super Rocket Fireworks in a specific way:
* - Increases critical chance by 7.
* - Increases ricochet by one on Modes 1 and 2.
* - Mode 2 can now fire a spread of 3 bullet waves.

## Forging Materials History

 Fertilizer
 Fragment
 Ironstone
 Gems

## Trivia

* This weapon was added in Update 5.3.0.
	+ Before this, Nian had no motif weapon.
Spear

The **Spear** is a Common Melee Weapon found in the game.

## Merging Recipes

The Spear can be combined with Arbitrator to make Laser.

## Usage

Thrusts forward. This does not push the player forward.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Spear was one of the original weapons released with the game's first version.
	+ During that time, its critical chance was 10. Additionally, it swinged in an big arc instead of a thrust forward, similarly to conventional swords.
* The weapon also used to thrust the player forward when it first was updated to a lance-type melee.
* The Spear and Javelin share the same sprite.
Ruins Guard

The **Ruins Guard** is an enemy found in the Mechanical Ruins.

## Behavior

Some of its attacks include:

* Holds his shield in a defensive position, during which he ignore all damage.
* Thrust its lance to release small rounded bullets in all directions.
* May start a charge attack after a heat-up period of 0.5 seconds.
	+ Does not take damage while charging.
	+ The charging speed can vary but will remain static in a single attack.
	+ Can charge straight through any crates and boxes, but not walls.

Although it may be resistant to damage during some moves, it is not immune to Status Effects in any case.

* That is, it can get frozen or stunned anytime if possible.
	+ Getting frozen will stop the charge attack.
* Alchemist's Gas Grenade skill will still slow the attack down.
* If it gets into defensive position and a damaging status effect is applied on him, he will only receive the damage once he gets on the move again.

## Champions

The Champion version is bigger and has more health and the bullets are changed into cross-shaped.
Rocket Fireworks

The **Rocket Fireworks** is a Very Rare Launcher that can be found during the Chinese New Year Updates.

## Usage

Throws a copy of itself. Upon contact, the projectiles create an explosion that may apply Burn.

## Tips

### Strategies

With the high inaccuracy and slightly small rocket size, missing enemies is expected to occur quite often. It also has a somewhat low fire rate.

### Recommended Buffs

* - Increases reload rate.
* - Increases the maximum projectile capacity by 2.
* - Increases Burn damage.
* - Reduces inaccuracy by 8.

## Forging Materials

 Timber
 Fragment
 Gems

## Trivia

* During Update 2.0.0, this weapon could be forged with 17 Timber and 2 Magic Fragment Red.
	+ On Update 3.0.4, it became forgeable again. The required materials remained the same.
* Before Update 2.5.1, with Shotgun Buff, and the energy cost would be increased to 7.
* The Elite Monkey (Rocket Fireworks), uses this weapon. The Champion version uses a homing version of this weapon. Their variants have reduced projectile velocity.
Update 6.0.0

Here are the changes in **Update 6.0.0**:

* New Characters
	+ Dash and slash, Sword Master maneuvers blades of the swift wind. Leap and thrust, Lancer wields the lance to unleash the might of thunder.
* New Season: Three Kingdoms - Gunfight
	+ Explore the map, clear strongpoints, and get weapons!
	+ Diverse ammunition, cool attachments, countless combinations!
	+ Brave bodyguards, sturdy mounts, great helpers in battles!
	+ Swiftly maneuvering, fiercely raiding, fully armed—ready to defeat the tyrant!
* A brand new skinline "War of Warlords" includes a total of 9 skins, along with matching theme lobby decor.
* New event: Spring Festival Celebration! House of Knight is in a festive mood, and a new boss "Mutant Nian" enters the dungeon.
* New gashapon event arrives with a chance to get:
	+ 4 new skins of skinline "Masterworks of Demonmancer".
	+ Some Challenge Conditions.
* 5 new collaboration skins with the animation, Soul Knight Strange Tales.
* Guide the monster to escape the mist in the new "Rise of Monsters"! PvP supported!
* New Multi Room Decor and cassette of "Seaside Rendezvous" theme.
* New boss "Golem - Mist Dragon" and "Captain Hulala Morley" enter Monolithic Range Ruins.
* Level 4's bosses enter Boss Rush.
* New weapons, achievements, and cassettes.
Tome of Light

The **Tome of Light** is an Epic Staff found in the game.

## Usage

When initially used, it consumes 2 energy and spawns the inner circle. 1 second later, it spawns the intermediary symbol. 1.5 seconds afterwards, it spawns the outer circle. After 2.5 seconds, they'll shrink and disappear, concluding the 5s cycle.

* The inner circle shoots a single stream of bullets; the intermediary symbol shoots two streams of bullets; the outer circle shoots four streams of bullets.
	+ If left for the full duration, the inner circle shoots a total of 22 projectiles; the intermediary symbol, 38; and the outer circle, 44. For a total of 104 projectiles in 5 seconds.
	+ Instead of holding the attack button, the player can choose to tap it. Using it like this makes the inner circle shoot 3 projectiles before disappearing, and there's an interval of 0.3s after spawning the previous circle before being able to spawn another one.
* After the first energy consumption, it'll keep consuming 2 energy every second, for a total of 10 energy consumed when concluding the cycle.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Tome of Light in a specific way:
* - Increases critical chance by 7.
* - Both the energy consumption and attack cycle happen twice as fast.
* - If holding the attack button, +4 bullets shot by the outer circle when finishing the cycle. If tapping the attack button, +1 bullet shot by the inner circle.
* - Increases projectile damage by 1.
* The  Buff does not affect this weapon.

## Trivia

* This weapon was added in Update 5.5.0.
	+ Before Update 5.5.2, it could not spawn naturally.
* Before Tome of Light was added, no weapon in the Staff Category had the properties of Combo-Hit nor Charging, let alone both.

## Gallery

Tome of Light while attackingThis weapon's projectileThe inner circleThe intermediary symbolThe outer circleThe full symbol
Statue of the Priest

The **Statue of the Priest** is one of the 10 statues found in the game.

Worshiping this statue gives an effect that allows players to place a magic circle on the ground when character skills are used.

* The magic circle is cream colored and emits small "+" particles.
* The magic circle lasts for about 2 seconds.
* Players standing in the circle will restore 10 energy for up to 3 ticks.
	+ Energy restored per tick can be increased by the "armor state" of the following. Some require the "multiple statue" condition:
		- Energy Shield of Paladin: +10
		- Bagua of Taoist: +30
		- Sword Fly of Taoist and Dimension Jumping of Inter-dimension Traveler: +10 while not in combat
		- Skills of The Beheaded, Special Forces and Time Traveling Ninja: +10 while in Living Room
		- Shield when activated: +10
		- Ring red when activated: +10
		- Statue of the Berserker: +10, affected by Statue Buff to add twice

The statue ability has a cooldown of 12 seconds.

## Tips

Due to the fact that the player often needs to move around in order to dodge bullets, this statue can appear as impractical. Indeed, it is best used when immobile. Prioritize activating it while being steady behind a cover so that the 3 ticks can be benefited from without having to move much.

The following characters benefit from this statue the most :

* **Knight** - Because he is a character which first two skills consume a lot of his energy, Knight gets efficiently buffed by it.
* **Characters with a low default amount of energy** - Such as **Vampire**, **Berserker** and **Paladin**. It helps them to cope for their lack of long-term DPS as they fundamentally cannot spam too much.

Weapons with a high energy cost such as Soul Calibre and energy-consuming Rifles and Shotguns such as Gatling Gun greatly benefit from the statue as well.

## Trivia

* The statue used to restore 32 energy over 4 ticks (8 per tick).
	+ It would also deal 1 damage per tick to enemies within its radius.
* The statue's effect used to deal damage to enemies over 3 ticks (10 per tick).
* When first added, the magic circle that the statue effect's placed down was just a yellow circle, similar to the poison pools, instead of its current one.
Flame Blaster

The **Flame Blaster** is an Uncommon Shotgun found in the game.

## Usage

Fires 3 red bullets in a fixed cone pattern at a high speed. Each bullet deals 3 damage and can cause Burn on critical hits.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Flame Blaster in a specific way:
* - Each attack fires a total of 5 bullets instead of 3.
* - Reduces the bullet spread.

## Forging Materials

 Ironstone
 Parts
 Fragment
 Gems

## Trivia

* Flame Blaster was one of the original weapons released with the game's first version.
* Before Update 1.7.5, this weapon could fire much faster, such that it was possible to beat bosses in less than 5 seconds with this gun.
* It is one of the few uncommon weapons that require Magic Fragments to forge.
* Although this weapon's rate of fire is comparable to a machine gun, it is classed as a shotgun by the game due to the way it fires.
* The weapon sprite for the Flame Blaster is just a modified version of the AK-47 weapon sprite, with the differences being that the barrel is significantly modified, the wood-coloured parts of the gun are now coloured red, the bolt and inner portions of the modified barrel now being coloured green, and it having a (useless) optic.
Sir Violet

"Vengeful Violet"

* Oathbreaker
* Oathkeeper

**Sir Violet** is a boss found in the Rush to Purity Mode along with Badass Mode.

## Boss Fight Mechanics

### Boss Ability

* Similar to most of the bosses, Sir Violet has two phases. However, when his health falls below 50%, he will stop taking damage but won't attack until the transition ends.
* When enraged, the attack speed and movement speed increase.
* Sir Violet is also immune to Freeze and Stun.

## Drops

* He can drop up to 4 Magic Fragments.
* He is the only source of the Oathkeeper and Oathbreaker blueprints.

## Trivia

* This boss was added in Update 3.3.0.
* He is designed after the icon of Badass Mode.
* Him and Sir Sangria (and by extension, the latter's minions) are the only enemies exclusive to Rush to Purity mode.
* When defeated, the boss laughs as he disappears. This also applies to Sir Sangria.
* In Update 3.3.2, Sir Violet's Laser Focus attack now has more space to dodge.
* He is one of the only three bosses that have two motif weapons. The others are Zulan The Colossus and Queen.
Sentry Owl Pilot Type

You can find other pages that need editing **here** or on the **Community page**.

## Sentry Owl Pilot Type

### Health

28
 ?

### Damage

3
 3

### Found in

3-3 to 3-5 (Neo Isle)

The **Sentry Owl Pilot Type** is an enemy found in Neo Isle.

## Behavior

They will fly across the room and drop several bombs on the ground. They will then go inside the room and fight regularly by throwing projectiles directly.

## Champions

The Champion version will bomb the room twice before landing onto the battlefield.

## Trivia

* This enemy was added in Update 3.2.0.
	+ When first added, the Champion version could only be seen in the room moving and they would attack the player if they are visible, and their bombing would be stopped if they saw the player either on the left or right side of the room. This was removed in Update 3.2.2.
* In Update 3.2.6, the Champion version could no longer be seen fighting in the room, and instead, it will be seen in Sentry Owl Pilot Type flocks.
* When killed, the corpse of the Champion version seems to be in a falling state instead of dropping to the ground.
Shaman

The **Shaman** is a NPC found in the Magic Area. It is the NPC which manages the Jewelry system.

## Interaction

Upon interacting with the Shaman, an interface will pop up. It is divided in two categories: Jewelry Making and Jewelry Engraving.

* As of Update 4.0.2, Jewelry Making was available, but Jewelry Engraving was not open.

## Jewelry Making

In order to craft a Jewelry, the player must either collect 99 General Blueprint Fragments, or a complete Blueprint of the concerned Jewelry. Both required items are mainly obtained in The Origin game mode.

 General Blueprint Fragments can be obtained by defeating a boss from either of the three Origin biomes. In Normal mode, a boss can drop 2 to 4 fragments, whereas in Badass mode they may drop from 4 to 8 fragments. 5 to 40 fragments may also be dropped by the Alien Aircraft Carrier endgame boss. A player cannot hold more than 99 general blueprint fragments.

Complete Blueprints may be occasionally dropped by Alien Aircraft Carrier. A complete blueprint is used over fragments.

Other than The Origin, both items may appear as a reward of weekly challenges.

## Jewelry

Currently, there are 9 Jewelries that the player can craft. The player can then equip the Jewelry of their choice on any character through the character selection. Each Jewelry has a different effect, and while some of them work in any situation, some others are character-specific.

Each Jewelry has a durability value, which goes down if a character equips it and completes a run. They will become defunct if their durability decreases to 0. The repair cost scales with lost durability, rounded up to the next integer.

## Trivia

* This NPC was added in Update 2.5.0.
* Until Update 4.0.0, the Shaman did not have any use and was just an NPC with which the player could interact with. Upon interaction, the Shaman would trigger one of the following quotes: "*Sorry. Not open yet.*" or "*I foresaw your visit today.*"
	+ Additionally, interacting with the Shaman would occasionally cause its staff to change into Hope for a short duration.
* After Update 4.0.2, another piece of jewelry was discovered in the game files. Its name and functionality are currently unknown.
* At the WeChat version, Shaman is a playable character with Goddess Staff as its main weapon. The skill is similar to Alchemist's.
Scratch Card

The **Scratch Card** is a Common Misc Weapon found in the game.

## Usage

When used, one of the following can happen:

* The card says "Zero" - Gives nothing. (45% - 50%)
	+ With , this weapon will not yield this outcome.
* The card says "Bingo" - Gives 15 gold. (32% - 35%)
* The card says "Lucky Dog!" - Gives 50 gold. (14% - 16%)
* The card says "Jackpot!" - Gives 100 gold. (6.5% - 7%)
* The card says "✰✰✰Praise RNGesus✰✰✰" - Gives 666 gold. (2% - 3%)

The weapon despawns just before the text appears.

Note that even if the weapon has a critical chance value of 50, the result is unaffected by this.

## Forging Materials

 Timber
 Gems

## Trivia

* This weapon was added in Update 2.9.0.
* It is a reference to the eponymous real-life item archetype.
* It is the only non-Red/Legendary or Fishing Exclusive weapon that cannot equip any attachments.
	+ However, under the  condition, Scratch Card may spawn with one, and both are destroyed on use.

## Gallery

This weapon's sprite when it failsThis weapon's sprite when it succeedsPlayer: "How high is my luck today?"
Rook

The **Rook** is an enemy found in the Chiseltown biome.

## Behavior

It shoots a very fast-moving triangular bullet with slower rounded bullets trailing behind. The triangular bullet cannot be reflected. this attack is indicated by a laser.

The triangular bullet deals 4 damage, while the trailing bullets deal 2 each.

When the player comes near this enemy, it will perform a melee attack without indication, dealing 4 damage.

## Champions

The Champion version is bigger, and deals higher damage.

The ranged attack indicated by a laser is now replaced with a single bullet.
Taiyi Hossu of Windrush

Does not spawn randomly

### Effect(s)

* There is a 10% chance of finding Rosemary Beans when your hossu sweeps across boxes.
* Movement speed +10%.
* Boxes have a certain chance to fall from the sky when you move.
* Chance to trigger weapon's ability +5%.

## Materials Required For Forging

### Gems

 3
 1
 100

The **Taiyi Hossu of Windrush** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

Fires fast moving tornadoes that pierce through everything. Enemies that get caught in them get dragged slightly in the tornado's path. The player has a 10% chance to find Rosemary Beans when breaking crates with the tornadoes in Travelogue of Rosemary Island. Otherwise, boxes drop Coins instead.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the player's movement speed will be increased by 10%.
* On its second wake, boxes will have a chance to drop on the field at random locations whenever the player is moving. Each fallen box consumes 1 energy. The player does not need to hold the weapon for boxes to be summoned.
* On its third wake, the chance to trigger the main ability is increased by 5%.

## Notable Buff Effects

* - Boxes dropped by the weapon have a chance to drop health potions.

## Trivia

* This weapon was added in Update 5.1.0.
* Despite allowing the usage of Bare Hands upon melee range, not being in the Melee category, and not being affected by Melee Type Damage, Taiyi Hossu of Windrush is affected by .
* Upon its release, there was a bug that caused the weapon to rain down so many boxes that it could render the player unable to move. This was patched quickly.
Goblin Guard (Pistol)

The **Goblin Guard (Pistol)** is an enemy found in the Forest.

## Appearance

The enemy wears a brown coat and a wooden mask with small brown horns. The mask has been painted with light teal paint. It has dark teal hair.

## Behavior

Fires 2 slow-moving projectiles.

In its Champion form, it fires 3 bullets instead.

## Trivia

* Its Champion version was added in Update 1.8.2.

* Its appearance was changed into a white easter egg with large purple spots during the two easter updates.
Statue effects can be triggered twice per skill cast. You can be buffed by 2 different statue effects at the same time

The **Statue effects can be triggered twice per skill cast. You can be buffed by 2 different statue effects at the same time**, also known as **Statue Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

* Statue(s) effects will trigger twice upon Skills activating. The second trigger is delayed for 0.4 seconds after skill activation.
	+ This does not affect Statue cooldown, essentially doubling their values, if applicable.
	+ Statue of the Berserker does not inherit any bonuses as the Weapon Boost status effect cannot effectively stack.
* Players are also able to keep two different statue effects at once.
	+ Future statue effects will overwrite the earliest existing one if the player already has two.

## Trivia

* This Buff was added in Update 4.3.0, replacing the old Statue effects trigger twice Buff.
S.O. Firearm

Does not spawn randomly

The **S.O. Firearm** is the starter weapon of Special Forces.

## Usage

The weapon's functionality shifts depending on the operative in use. The form it takes will not change when dropped on the ground, only updating when they are picked up again by the Special Forces.

* Red (Dagger): Launches itself as a regular projectile. Cannot be used as melee.
* Blue (Gloves): Tapping the attack button once slowly fires two blue circular projectiles. These may sometimes blast (30% chance), dealing 3 extra damage in a small area. Critical hits for normal projectiles deal AoE damage in a very small area.
* Green (Rifle): Rapidly fires 3-round bursts.

Other characters can only access the Dagger form.

## Notable Buff Effects

The following Buffs interact with S.O. Firearm in a specific way:
* The  Buffs do not work on the Gloves form.
* The  Buff does not work on this weapon.

## Trivia

* This weapon was added in Update 4.0.0, along with Special Forces.
* Though each manifestation of the weapon can vary, all three are displayed on victory certificates and cellar entries.

## Gallery

Red's weaponBlue's weaponGreen's weaponGreen's weapon's projectile
Rush to Purity

**Rush to Purity** is a game mode and a modified version of Boss Rush Mode.

## Access

To access Rush to Purity, the player must first throw their starting weapon into the Trash Can. Most enhancements from the lobby are strictly prohibited, including the Magic Well's buff, Garden buffs, Beverage Vending Machine drinks, Holy Statue, Shaman's jewels, etc. The player must not be under any challenge condition. Picking up a new weapon or armor mount will immediately disable Rush to Purity, but putting them down will re-enable it.

* This mode does not support multiplayer. When all criteria are met, the portal will be light blue instead of red.
* Basic pets are allowed, but not Garden pets.
* Extra coins gained from Scratch Card are allowed.

Engineer can still leave an armor mount in the Robotics Facility and use it with his second skill in Rush to Purity.

## Gameplay

Players must complete Boss Rush Mode within 12 minutes in Normal Mode and 17 minutes in Badass Mode. Losing or failing to complete level 3-4/4-4 before the time runs out will result in the earned gems in the run being halved (note that revives can be used with no penalties), and the player cannot enter 3-5/4-5 to fight an extra boss.

The first room of the run will provide the basic version of the starter weapon of the player character, along with two chests containing random weapons. The timer starts after leaving the first room on any floor except 3-5/4-5, and going back to the same room will not stop the countdown. The timer will only pause after reaching the next floor's first room, or whenever the game is paused.

Once the player reaches 3-5/4-5 within the time limit, it simply vanishes and they will be confronted with a unique boss - Sir Sangria for Normal Mode, or Sir Violet in Badass Mode. Beating said boss and passing the portal ends the game.

* Sir Sangria may drop the blueprint of Warhammer of Sealed Souls, while Sir Violet may drop a blueprint of Oathkeeper or Oathbreaker.

## Trivia

* This mode was added in Update 3.3.0.
	+ At that time, Heptacolor Viola was allowed.
* Sir Sangria and Sir Violet are implied to be apparitions of past heroes rather than a tangible entity, suggesting they predate the events of Soul Knight.
* Like the original Boss Rush, defeating final bosses in Rush to Purity will still spawn a chest, but they won't contain their motif weapons.
* The armor mount restriction also applies to Costume Prince's Transform! Slime King! skill.
Slime

The **Slime** is an enemy found in the Knight Kingdom.

Other than appearing in normal rooms, the boss Grand Slime can summon endless amounts of normal Slimes in its room. Upon defeating the boss, several Slimes will be spawned on its death spot.

## Behavior

Moves around and does 2 contact damage, which can be neutralized with the Trap Buff.

When defeated, after 1 second, it will launch 8 projectiles in all directions. These do 2 damage each.

## Champions

When the Champion version is defeated, after 0.5 seconds, it spawns 24 high-velocity projectiles in all directions. These do 3 damage each.

## Trivia

* When first added, it lacked a death attack.
* During Update 1.4.x and Update 2.3.5, they had a transparent color, but were still visible and kept the red gradient.
	+ This did not happen in Update 1.9.5.
* In older versions, these enemies could appear in Dungeon.
* When Costume Prince takes 2 hits total as Slime King, a slime is summoned. These become Champions with the Pet Buff, & they spawn every hit with the Mentor Buff.
Staff of Light

The **Staff of Light** is an Uncommon Staff found in the game.

## Merging Recipes

The Staff of Light can be combined with Upgrade Kit to make Goddess Staff.

## Usage

It fires 4 orbs in a cross pattern that upon contact, split into 4 smaller orbs which then flies in different directions like the Splitter Gun.

## Tips

### Strategies

This weapon has a fast attack speed along with bullets spreads into 4 directions so using this weapon can often cause lots of chaos.

On the downside, because of its attack speed, running out of energy is to be expected.

### Recommended Buffs

* - Only the secondary attacks will bounce. However, they can deal a bit more damage to enemies nearby.
* - Slightly changes the attacking formation, making the bullets more likely to hit.
* - Fires 6 primary projectiles.
* - Increases damage by 1.

## Forging Materials

 Timber
 Gems

## Trivia

* This was the weapon the NPC Priest carried before Update 2.0.0.
* In Update 1.0.16, the weapon had a crit chance of 10.
* In Update 1.3.0, the weapon's energy cost got lowered by 1 and its damage was increased by 1.
	+ It also got a boost in attack speed.
* The Staff of Light is wielded by the Healing Knight's three assisting knights.
Stone Hammer

The **Stone Hammer** is a Rare Melee Weapon found in the game.

## Usage

When used, this weapon creates a shockwave that damages enemies and destroys enemy projectiles. Critical hits inflict stun. There's a lengthy delay between each swing.

Movement speed is drastically decreased when the attack button is held down.

## Tips

### Strategies

This weapon is too slow for defensive purposes but offensively, it does a huge amount of burst damage to a group of enemies. The stun is also a nice addition whereas the player can finish them off with more strikes before they recover.

### Recommended Buffs

* Laser Buff - Increase quake size such that it can cover passages between rooms.
* Reflect Buff - Return enemy bullets as some extra gravy.
* Melee Range Buff - Works like the Laser Buff, but the effect is smaller.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* This weapon was added in Update 1.8.2.
* Before Update 1.10.0, the damage was 18.
* In Update 2.6.0, the player could feed the rabbit pet with it. This was a bug that has been patched.
* It does not deal double damage on critical hits despite hammers not being usually categorized as elemental weapons.
* Its Chinese name, "石锤", is a pun about "实锤" (internet slang which means "evidence").
	+ The Cellar description is a reference to a Chinese caster who cheated in PUBG.
Transition Device

The **Transition Device** is an enemy found in the Spaceship.

## Behavior

This static enemy can deploy any of the three minor Alien enemies with an interval of 5 seconds. A maximum of 3 aliens can be active per Transition Device.

## Champions

They will now summon Champion versions of applicable enemies.

## Trivia

* This enemy was added in Update 2.7.0.
* Upon summoning an enemy, the sound of Badass Mode/Loop Mode being triggered is heard.
* The name appears to be bugged. A more accurate translation would be "Teleporter" or "Warp Device".
	+ This also implies that at the other end may be the aliens' homeworld.
Snow Ape

The **Snow Ape** is an enemy found in the Glacier.

## Behavior

While it runs fast and stomps the ground, it will also create small snowballs in 12 directions when landing.

The snowball projectiles can deal damage and inflict Freeze.

## Champions

The Champion version's shockwave attack is bigger.

## Trivia

* For an unknown reason, reflected snowballs cannot freeze enemies.
* This enemy may have had its health decreased in a certain version, from 30 to 28.
Tentacle

The **Tentacle** is an enemy found in Spaceship.

Other than appearing in normal rooms, the boss Varkolyn Leader will summon endless amounts of normal Tentacles in his room until defeated.

## Behavior

It is an immobile enemy.

It attacks by spreading round bullets in all directions every few seconds. It can attack even if there are no targets in sight.

When killed, it leaves purple poison gas.

## Champions

The Champion version will fire red bouncy bullets instead that can bounce off walls 3 times.

## Drops

They may drop:

* Various White/Common or Green/Uncommon seeds.
* Organic Matter.
* Rarely, a  Torn Page Vine.

These do not apply to Tentacles spawned by the Varkolyn Leader, which don't drop these.

## Trivia

* Its Champion version was added in Update 1.8.2.
* If defeated, the tentacle will despawn quickly.
* They are very similar to Druid's Vine skill.
* 2000 of this enemy are required to unlock Necromancer's Devout skin and the Golden Frame.
Fine Magic Staff Gold

Cannot be forged
 Does not spawn randomly

The **Fine Magic Staff Gold** is a Legendary Staff obtained through merging.

## Merging Recipes

* Fine Magic Staff + Golden Paint
* Gold Staff + Upgrade Kit

## Usage

Summons 4 golden rotating orbs that last 5 seconds. If the orbs already exist, using the weapon again will extend their duration for another 5 seconds.

Orbs will destroy enemy projectiles upon contact.

When the orbs hit enemies, they will deal damage and fire a burst of 6 lasers tangential to the point of contact, each dealing 4 damage. Each orb can only hit enemies once every 1.5 seconds. The lasers can damage environment obstacles, although the orbs cannot.

## Tips

### Strategies

With 4 orbs, this weapon provides solid defense against enemy bullets, but keep in mind that the orb defense is not as effective against storms of bullets, allowing some to sneak in the gaps.

The lasers fired from the orbs make this a very powerful weapon against bosses and enemies with high health if the player can get close enough to make contact with the orbs. It also makes this very good at clearing smaller enemies due to the incidental lasers being fired.

### Recommended Buffs

* - Allows the orbs to reflect enemies' projectiles.
* - Increases the width of the beams.
* - Allows the beams to bounce off walls.
* - Increases the duration of the orbs to 7.5 seconds and the weapon's damage by 1 (applies to both orbs and beams).

## Possible Materials

*This list shows the materials obtained by putting this weapon into a Resetting Furnace, which means that its hidden recipe may have about 3 times of that material.*

 Timber

Considering the amount of materials given by the Resetting Furnace is usually one third of the forging requirement (rounded up), that Magic Fragments are less likely to appear, and the fact that the Fine Magic Staff costs 16 Timber, 1 Magic Fragment Green and 2 Magic Fragment Blue, it's possible to estimate that the Fine Magic Staff Gold would cost the same amount of materials. Just like how the Desert Eagle and Desert Eagle Gold cost 2 Ironstone, 2 Parts and 1 Timber. Because in both cases, while most stats are unaffected, there is a slight upgrade to the Golden version, which might justify the same forging price.

## Trivia

* This weapon was added in Update 2.5.0.
* If the Fine Magic Staff Gold is used while the Weapon Boost debuff or similar effects occur, the orbs will be enlarged, and they will stay at this size until they despawn.
* In Update 3.0.0, the laser beams of this weapon could damage the player. This was fixed in Update 3.0.1.
Staff of Thunder

The **Staff of Thunder** is a Very Rare Staff found in the game.

## Merging Recipes

The Staff of Thunder can be combined with Knight's Fist to make Fist of Heaven.

## Usage

When used, it fires off 13 blue bouncing projectiles in every direction. These projectiles deal Electric damage and can bounce 3 times off walls.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Instead of firing bullets radially, the pattern changes to a wide arc in front of the player.
* - Increases the number of projectiles by 2 per swing.
* - Adds 1 damage to every bullet.

## Forging Materials

 Timber
 Fragment
 Gems

## Trivia

* Staff of Thunder was one of the original weapons released with the game's first version.
* The weapon's rarity was updated from Orange/Epic to Purple/Very Rare.
* It was named “闪电法杖” in Chinese and many other languages, which means "Staff of Lightning."
* In an unknown update, its energy cost was changed to 3. It got changed back to 4 in Update 1.9.0.
Sir Sangria/Tactics

"The Pursuit of Excellence"

* Spawns 1 orb that flashes short-range lasers with 2 damage each. It randomly moves around and fires 10 times per second. It will vanish when the minions are defeated, and no more than one can exist at any moment.
* Fires a large, wide laser beam that sweeps across the area in a 240° angle, dealing 5 damage per hit and also performs constant secondary attacks.
	+ When enraged, he will continuously spawn rings of homing arrowheads that generate small explosions on contact, dealing 3 damage.
	+ When the shield is active, he will continuously fire rings of bullets instead.
* Swings his hammer, dealing 2 damage and knocking targets back if they get too close.
* Revive his minions. Only used when none of them are alive.
	+ Revived minions have increased health and aggression.
	+ Can't use any attacks during the relatively long casting animation.

## Tactics

Sangria's durable and comes with a couple of tanky subordinates, though they're not particularly threatening at range. Most attacks from them are relatively easy to dodge as long as the player is on the move, with only the laser sweep and orb being notable exceptions. Energy isn't that much of a concern, since Sangria will drop them gradually as he takes damage, while the minions also produce some every time they're slain.

Most of the fight revolves around dodging Sangria himself while taking down his minions if the barrier is on, and unloading damage on him otherwise. Sangria tends to stay in the top half and will rarely even come down to assist, only using lasers and his floating orb.

As for the minions, they're merely tankier Knight Kingdom enemies, but their limited quantity reduces their effectiveness greatly so all that's required is some attrition.

The floating orb and laser snipe are fairly easy to evade, the orb's movement isn't predictable so it's advisable to keep some distance with them, while the laser can easily miss if one's constantly on the move, similar to the Iron Pirate King Level's hook.

The laser sweep attack is essentially a much bigger problem since Sangria might fire projectiles at any range at the same time. Having the fire buff (for the homing missiles) and a melee weapon in hand can slash them away, but usually isn't necessary. His own melee does relatively low damage, but even then drawing close to him isn't recommended as his high-velocity attacks can be much harder to avoid in close range.

Whenever Sangria begins his revival animation, he will stop performing any attacks until the minions are alive again, so abuse this opportunity to damage him as much as possible, be it raw strength, basic melee spam, elemental pools or status effects. DoT weapons and skills such as Magic Gloves and Alchemist's Gas Grenade are particularly good since he doesn't move much. Once his shield goes up, it's another second before they return to the fight since there is a start animation. Rinse and repeat, and Sangria will eventually be defeated. If his health is low enough, simply spamming melee will suffice during that short window and he'll be defeated before he could try anything else.
Wishing Well

The **Wishing Well** is an object that can be found during the course of the game.

## Usage

The room consists of a fountain filled with shiny water. These rooms can be also indicated by a big yellow exclamation mark  in the mini map.

Upon interaction, the game will prompt the player and ask if they would like to throw a few coins in the fountain. The cost is of 1 coin per try, and 2 coins per try in levels 3-1 and further unless if the cost is reduced by the Sale Buff.

There is a chance that Wishing Well will enter an "end streak" state. In this state, the well will reward the player with something for each coin dropped in it (or for each two coins in 3-x levels and further). This usually happens near the end of the maximum amount of tries. The well will remain in this state until the player runs out of tries.

The Wishing Well has a chance to give a random weapon of any rarity, items like seeds, blueprints and potions. The mechanic is very similar to the Naughty kids. It cannot give any weapons that do not spawn naturally (except for the Blue Fire Gatling). After an item has appeared in the well, the Wishing Well cannot be interacted with until the item that appeared has been collected and thus removed from the well.

Each well has a maximum of 50 uses. After that, the water stops glowing and interacting with the well will cause it to say *"Water becomes murky"*.

If nothing appears from the well, it will cause it to say *"Nothing happened. Throw more coins in?"*. The player can interact with it again to toss more coins in.

If the player doesn't have enough coins to toss in, the character will say *"Out of coins."*

The Wishing Well can also be used for fishing twice per floor.

## Trivia

* It was added in Update 1.8.2. At that time, there was no quote if the result was empty.
* It is a reference to a real-life belief that throwing coins into a wishing well could bring good luck.
* After Update 2.2.0, the Wishing Well cost was reduced to 1/2 coins per try, and it had an increased number of tries (from 10 to 50). Before, each try had the same price as the first use of a Reforging Furnace.
	+ Also, if the player didn't have enough coins, the character would say *"Not enough money"* instead.
Training Dummy

The **Training Dummy** is an object found in the Garden and one of the Multiplayer waiting rooms.

It is an indestructible object used for the purpose of testing Skills, Mounts and Weapons.

* It is immune to insta-kill weapons like Staff of Anubis and Death Note as they don't deal damage at all, but Inter-dimension Traveler's skill will affect it and deal 99,999 damage. Werewolf's Devour skill can consume the Training Dummy.

The Drillmaster appears beside it after completing the Advanced Tutorial.

The damage is capped at 99,999,999.

## Trivia

* This object was added in Update 2.5.5.
* There is a glitch where Titan Arum attacking this will hurt other friendly characters.
* The damage used to be capped at 999,999.
* During the Christmas Event in Update 5.5.2, the Christmas Treant would replace the Training Dummy, and damaging it enough would trigger the boss fight. Defeating the boss yields its regular drops and a Christmas Gift, afterwards, it runs towards the Level Mode entrance and escapes. Once triggered, the boss will not replace the Training Dummy until the next day.
Sawed-off Shotgun

The **Sawed-off Shotgun** is a Common Shotgun found in the game.

## Merging Recipes

The Sawed-off Shotgun can be combined with Upgrade Kit to make Super Shotgun.

## Usage

Fires a in a cone-shape that deals 8 damage to each enemy that gets hit in the attack area.

## Notable Buff Effects

 - This Buff does not affect this weapon.
## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* This weapon was added in Update 2.0.0.
* The Cellar description is a reference to Dio Brando in JoJo's Bizarre Adventure. He said "I don't want to be a human!" (Japanese:"おれは人間をやめるぞ！", officially translated as "I reject my humanity!")
Volcano

The **Volcano** is a lava-themed biome. It contains unique heat-themed enemies and bosses. It is the alternative to the Spaceship and Neo Isle on the 3rd floor.

## Potential Enemies

The level contains unique types of mummies and various fire-based enemies. These enemies all have fairly complicated attack patterns, with bullet storms, fire pools, and explosions followed by melee attacks. Fighting will get complicated and interesting as well.

This area is full of lava floors (see below), such that the Fire Buff is a must.

### 3-1

* Volcanic Bug
* Mummy (Handgun)
* Mummy (Bomb)
* Mummy (Rifle)
* Elite Mummy (Staff)
* Elite Mummy (SMG)

### 3-2

* Flame Knight (Spear)
* Flame Knight (Hammer)

### 3-3

* Burning Beetle
* Volcanic Turtle

### 3-4

* Flame Knight Captain
* Lava Beehive

### Bosses

* Baby Dragon Bros
* Volcanic Sandworm
* Anubis

## Objects

* Lava floors  - Damages players without the Fire Buff. They appear with intervals.
* Red rocks  - Walls.
* Lava fountains  - Unbreakable object.
* Iron-reinforced crates  - Breakable object.
* Barrels  - Breakable object, comes more commonly in trap types.
* Torches  - Unbreakable object mostly found at the room entrance.

## Temporary Buffs

At least one random enemy in each room may drop a  Temporary Buff. Picking this up will neutralize Burn and lava tiles 3 times for 20 seconds. Cannot stack.

## Trivia

* Since Update 2.0.0, the interval of lava appearing on the floor is much longer than before.
* This biome was added in version 1.4.1.
SMG M1

The **SMG M1** is a Common Rifle found in the game.

## Merging Recipes

The SMG M1 can be combined with Upgrade Kit to make SMG M2.

## Usage

Fires circular bullets in a helical pattern.

Movement speed is decreased when the attack button is held down.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* SMG M1 was one of the original weapons released with the game's first version.
* This gun is first obtained thought a chest during the tutorial.
* When the Workshop was implemented, a copy of this was placed in the space for extra weapons next to the Forge Table at the start of a new account, along with a Machete and a Glacier. This was changed since an unknown update.
* Before the rework in Update 2.6.0, this weapon fired similarly to MP5, with different bullets. Like MP5, it had 5 critical chance and inaccuracy.
	+ It is now more like SMG Helix.
Watermelon

The **Watermelon** is one of the plants that can be found in the game.

## Usage

Plant the Watermelon's seed in the Garden and water it once. After 1 day, it will be ready, giving the Charge Buff upon harvesting. After being harvested, the plant will disappear.

## Sources

Watermelon's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* In Update 2.7.0, its rarity was changed from Purple/Very Rare to Blue/Rare.
Trumpet

The **Trumpet** is a Common Misc Weapon found in the game.

## Usage

After using this weapon and consuming energy, the user switches to another weapon, if possible. All teammates will gain a 100% attack rate bonus for 3 seconds. It has a cool down of 12 seconds.

* The bonus stacks with that provided from other sources such as Priestess' Pray skill or the  condition. However, Charging Weapons are unaffected by this.

## Tips

### Strategies

This weapon does better as a support, allowing the user to inflict massive DPS in a short period.

It is also possible to give it to followers and save themselves a weapon slot.

### Recommended Buffs

* - Reduces the cool down by 3 seconds.
* - Since it's not too effective in combat, especially in bullet-hell scenarios.

## Forging Materials

 OrganicMatter
 Fragment
 Gems

## Trivia

* This weapon was added in Update 2.3.0.
* Before Update 2.7.0, this weapon could only affect the user.
* As of Update 3.0.1, the usage animation of this weapon has been shortened.
Super Monster Card

Does not spawn randomly

The **Super Monster Card** is a Very Rare Misc Weapon obtained through forging after being developed.

## Unlocking

In order to unlock this weapon, the player must first obtain its Blueprint (Gold Trophy reward from Sacred Weapons of the Old Continent) then use the Design Table to develop it. Once done, it can be forged.

* Developing this weapon requires its Blueprint and 1500 Gems.

## Usage

When used, the character will say "My turn! Summon!" and consumes a random amount of energy to summon a follower:

* 1 star (1 energy): An orange blob with a spear that can deal 2 damage.
* 2 stars (5 energy): A stationary flower spreading 7 projectiles in random directions, each dealing 2 damage.
* 3 stars (10 energy): A guy in suit with blue boxing gloves that can deal 4 damage and may apply Freeze.
* 4 stars (20 energy): A floating moon, will first aim at an enemy and then fire a laser beam dealing 6 damage.
* 5 stars (50 energy): A chat bubble with silk hat, fires 5-way white fire bolts which deal 5 damage and leaves a fire pool that deal 4 damage every 0.5 seconds.

Only 1 follower can exist at any moment. Using the weapon again will despawn the current follower.

If the player has insufficient energy to summon the selected follower, they will respond with "Bummer! I can't yet master it!"

## Recommended Buffs

* Pet Buff - Increases the health of the followers.
* Melee Range Buff - Increases the range of melee attacks.
* Reflect Buff - Allows the melee attacks to reflect enemies' bullets.
* Freeze Buff - Extends Freeze duration.
* Fire Buff - Increases the damage of fire pools by 1.

### Recommended Conditions

* - Increases the chance of getting better followers.

## Forging Materials

 OrganicMatter
 Parts
 Fragment
 Gems

## Trivia

* This weapon was added in Update 3.2.0.
* This weapon resembles a typical monster card in the Yu-Gi-Oh! franchise.
	+ The stars when summoning followers are used to determine the monster level in said card game.
Vending Machines

* Potions
* Weapons

**Vending Machines** are interactive objects that can be found in the starting rooms  of levels. At most 1 Vending Machine may spawn per level. These are always found in the upper left of the starting room, and cannot appear in Boss Rush Mode and any Season Mode.

After paying some gold, the Vending Machines will dispense an item. Each Vending Machine can only be used once.

There are 2 types of Vending Machines:

* Red Vending Machines, which give a random potion of any size.
* Purple Vending Machines, give a random weapon of any rarity.

### Tips

* This is a more economical way to refill health and energy and to get some Red/Legendary weapons.
* Merge-only weapons, Rings or non-Floor 3 Boss Weapons don't appear there.
* Their prices can be reduced by the Sale Buff.

## Trivia

* The showcase of the purple Vending Machine appears to contain the Ice Breaker, Laser Sword Blue and Magic Staff.
* Before Update 1.4.x, the purple Vending Machine could give potions.
* During Easter versions, they may be replaced by Easter Eggs at the same place.
* Aside from the interior, the two machines are a re-textured version of each other.