recursal/Fanatic-Fandom huggingface dataset:
Jogos Infinitos

**Jogos Infinitos** é um menu na sessão Bônus que consiste em jogos que são jogados por tempo indeterminado, até o jogador cometer uma certa quantidade de erros. Ao contrário dos Jogos de Ritmo, estes são jogados com o objetivo de alcançar uma alta pontuação, na qual aumenta para mostrar o quanto o jogador pontuou. Estes jogos são desbloqueados ganhando Medalhas.

## *Rhythm Tengoku*

Mr. Upbeat

Sick Beats Endless

Quiz Show Endless

Mannequin Factory

## *Rhythm Heaven*

Coin Toss

Shoot-'Em-Up Endless

Tunnel

Samurai Slice (DS)

Glass Tappers

Rhythmove Dungeon

## *Rhythm Heaven Fever*

### Um Jogador

Mr. Upbeat (Apenas EUA, EU E KOR)

Wake-Up Caller

Munchy Monk (Wii)

Lady Cupid

Manzai (Apenas Japão)

Endless Remix

### Dois Jogadores

Clap Trap

Mochi Pounding

Kung Fu Ball

Pirate Crew

Bossa Nova Endless

## *Rhythm Heaven Megamix*

Coin Toss

Sick Beats Endless

Charging Chicken

Clap Trap
Perfect

**Perfect** (pt: *Perfeito*) é uma forma de jogar os minijogos de Rhythm Heaven.

## Sobre

Primeiramente para ganhar um perfeito em algum minijogo, o jogador precisa ter conseguido a nota excelente em algum jogo específico e só assim ele conseguirá tentar conseguir um perfeito.

Depois de conseguir uma nota excelente, a chance para um perfeito não será desbloqueada imediatamente, mas será acionada aleatoriamente durante a jogatina. Se o jogador conseguir a nota excelente em todos os minijogos, sempre terá uma chance para um perfeito.

Para conseguir um perfeito, o jogador deve acertar todas as batidas. Ás vezes acertando uma batida um pouco cedo ou tarde demais pode estragar a chance para um perfeito dependendo do jogo que está sendo jogado.

O jogador tem três chances de conseguir um perfeito, se o jogador cometer apenas um erro no jogo ele terá que tentar novamente desde o início, uma chance também será contada se o jogador sair do minijogo ou se o jogador escolher um jogo diferente do que aquele aberto para uma batida perfeita.

Quando o jogador completa um minijogo perfeitamente, ele consegue uma medalha que prova que ele conseguiu um perfeito nesse minijogo, ele também ganha um presente, que pode ser alguma música ou alguma coisa para ler.

## Galeria

A medalha de perfeito em Rhythm Tengoku.A medalha de perfeito em Rhythm Heaven.A medalha de perfeito em Rhythm Heaven Fever.A medalha de perfeito em Rhythm Heaven Megamix.
## Curiosidades

* O Barista pode avisar quando algum jogo específico terá uma chance para conseguir um perfeito.
Face mode (interface)/ru

**0.99.5a**
view **·** edit`f`
Переключает кисть в режим поверхности.
Выпячивает поверхностные воксели (например: воксели, расположенные близко к друг другу в одной `x/y/z` плоскости), определяемые цветом или геометрией.

Доступны три опции:

* Связь цветом или геометрией
* Использовать текущий цвет или исходный цвет поверхности
* Количество соседствующих вокселей

## Связь цветом или геометрией

Определяет способ выборки поверхности между цветом и геометрией.

 Переключение цвета и геометрии также присутствует в выделении области

## Использовать текущий цвет или исходный цвет поверхности

Переключает между двумя режимами:

* использование текущего цвета
* использование исходного цвета модели

Поверхность + Геометрия + 4 соседних вокселя
## Количество соседствующих вокселей

Определяет количество соседних вокселей с выбранным:

* 4 - ортогональные
* 8 - ортогональные и диагональные

Например: клик `ЛКМ` на темно-коричневый (красный квадрат) распространяется на красные точки

Поверхность + Цвет + Исходный цвет

 Выберите режим интерфейса для документации
МодельМирРендер
Cloud (interface)/0.99.5a

**0.99.5a**
 Related Ephtracy tweets

Tweet n°1165257858549735424

Tweet n°1134610320884928513

Tweet n°1133731208804917249

**Cloud** is a material available from Render's matter panel.

Allows to make all voxels of the selected color to behave as a cloud in the scene.

## Density

Range from `0` to `100`, unitless. Can be changed using the related slider or by entering a number manually.

## Phase mix

Range from `0` to `100`, unitless. Can be changed using the related slider or by entering a number manually.

## Phase 0 & 1

Phase 0 and phase 1 range from `-0.90` to `0.90`, unitless. Can be changed using the related slider or by entering a number manually.

Cloud material is available on `Cube`, `Sphr` and `Cyli` shapes.

## Clouds a deep dive

How do clouds work?

Clouds have 3 main components..
...Cloud(density)
...Mix(Phase mix)
...Phase 0/1.

Understanding density is quite simple.
Cloud density is determined by the slider from 0-100 and the more you add the more dense the material becomes.
Clouds at 1 are an almost invisible haze, but clouds at 100 will be as dense as sponge.

This was easy enough.
How to use mix? To understand mix, you first have to understand how Phase works.

Phase determines how light rays scatter in the cloud material.
The Phase value -0.90 to 0.90 specifies if rays scatter "backwards"(negative values make rays scatter backwards) or "forwards"(positive numbers make rays scatter forwards).

What does that mean?

   Backwards Scattering means that if a light ray hits the cloud more of the light will get reflected and scatter back.

This makes the cloud brighter because more light hits the camera. Setting the value to -0.90 will make the cloud look almost like cotton or snow.

Forward scattering means if a light ray hits the cloud most of the light will penetrate the cloud material and less light will be reflected, making the cloud darker. Setting the phase value to 0.90 will make the voxel almost completely black.

How does Mix affect the clouds appearance?
Instead of seeing the mix value as slider from 0-100 you need to look at it as a scale.
Why? Because Mix determines how much of each scatter occurs in the cloud material.

Thats why 2 Phase values exist. If you set Phase 0 to -0.90 and Phase 1 to 0.90 and set mix to 50 you will get a 50/50 split of each scatter type.
If you set mix to 0 you will only use the value in Phase 0(the left number)and if you set mix to 100 you will only use the value in Phase 1(the right number).

Usually you don't need to change the phase value,they are set by default to represent realistic clouds.
You can usually get realistic looking clouds by tweaking the mix and density values.
Jogos de Ritmo

Os **Jogos de Ritmo**são a característica principal de todos os jogos de *Rhythm Heaven.* Assim que o jogador completar o Teste de Ritmo, o primeiro jogo de ritmo fica disponível para jogar.

## Sobre

Os jogos de ritmo são minijogos que testam o ritmo do jogador, neles, o jogador deve pressionar botões á batida de uma música.

No final de cada minijogo, o jogador receberá uma nota dependendo do seu desempenho.

* Se o jogador receber um Try Again (pt: *Tente Novamente*), ele terá que recomeçar o minijogo.
* Se o jogador receber um OK, ele poderá continuar e irá desbloquear o próximo minijogo.
* Se o jogador receber um Superb (pt: *Excelente*), ele poderá continuar e irá desbloquear o próximo minijogo, ele também ganhará uma medalha e o jogo vai permitir que ele tente conseguir um Perfect.

Depois jogar quatro minijogos (ou cinco minijogos em Rhythm Tengoku), o jogador desbloqueia um Remix, que é um minijogo que mistura todos os minijogos anteriores da fileira.

Alguns jogos de ritmo aparecem como Jogos Infinitos, Jogos Multijogadores e Jogos Extras. E dois minijogos são referidos como "Jogo de Créditos", pois eles contêm os créditos de seu respectivo jogo.

## Listas de Jogos de Ritmo

* *Em Rhythm Tengoku*
* *Em Rhythm Heaven*
* *Em Rhythm Heaven Fever*
* *Em Rhythm Heaven Megamix*
Teste de Ritmo

**Testes de Ritmo** são minijogos introdutórios que estão presente em todos os jogos. Estes minijogos servem para mostrar ao jogador como jogar o jogo.

Normalmente o jogador só joga os testes uma vez, mas todos os testes podem ser acessados e jogados novamente pelo Café (menos o teste do Rhythm Tengoku, que deve ser acessado pelo menu do jogo).

## Rhythm Tengoku

Quando o jogador começa o jogo pela primeira vez, ele é recebido pelo Samurai Drummer. Ele então leva o jogador para uma sala com uma máquina que tem um botão no topo.

O jogador deve completar três testes, apertar o botão na batida, apertar o botão após uma contagem regressiva até 0 e apertar o botão na batida novamente mas com um ritmo, enquanto o jogador joga, a máquina imprimirá um papel mostrando como você se saiu mantendo a batida, depois de completar o teste você recebe uma pontuação e é levado para a tela de seleção de modos.

## Rhythm Heaven

Quando o jogo começa, o jogador é recebido pelo sapo cantor do nível Frog Hop e o sapo explica ao jogador sobre como pincelar.

Primeiro o jogador é obrigado a lançar uma moeda em uma estátua de sapo para derruba-lo (tocar a tela não faz nada e pincelar levemente faz a moeda deslizar um pouco), o jogador deve bater no sapo algumas vezes para derruba-lo, depois o jogador deve atingir um carro em movimento, a velocidade do carro muda e o jogador deve apertar o botão na hora certa para acertar o carro, depois de completar o teste, o sapo cantor dá suas palavras finais de despedida e termina o jogo.

## Rhythm Heaven Fever

Neste teste de ritmo o jogador encontra Marshall, Miss Ribbon e Cam em pé na frente de uma cortina vermelha, os personagens explicarão ao jogador sobre o jogo e apresentarão o teste de ritmo.

O primeiro teste requer que você pressione um botão A na batida, depois disso o jogador deverá apertar o botão após uma contagem regressiva até 0, nesse teste o jogo fornecerá uma representação visual da sua precisão com blocos caindo, se um bloco cair acima ou abaixo da linha, o toque foi muito cedo ou atrasado respectivamente, se um bloco cair na linha significa que o ritmo estava no ponto, nesse teste os personagens também irão bloquear a tela para impedir o jogador de usar dicas visuais, depois de terminar o teste o jogador pode jogar o primeiro jogo.

## Rhythm Heaven Megamix

Esse teste de ritmo é uma prática de bateria, o jogador é recebido por um narrador misterioso, que explica coisas sobre o Flow.

Primeiro o jogador (representado por um Mii) deve apetar "A" para bater em uma bateria sozinho, depois mais dois bateristas aparecerão e irão bater junto com o jogador, o narrador também explica sobre as Skill Stars (pt: *Estrelas de Habilidade*) e permite que o jogador tente obter uma, neste teste, o jogador poderá ver uma representação visual da sua precisão, se estrelas amarelas aparecerem na esquerda ou na esquerda significa que o toque foi cedo ou atrasado (mas ainda conta como um acerto), se estrelas coloridas aparecerem no meio significa que o toque foi perfeito, se , depois disso o jogo permite que você continue, depois disso, o primeiro jogo é desbloqueado.
0.99a (version)

## 0.99 - November 23th, 2017

1. World editor
	* Support multiple objects
	* Larger scene area: (`-1024`, `+1024`)
	* Group objects
	* Reference objects/groups: modifying one of the references will affect the others
	* Transform objects: rotate, flip, move
	* Rectangle select: `SHIFT` to add selection, `ALT+SHIFT` to remove selection
	* Translation gizmo and free movement: `Shift+move` to get a referenced copy
	* Union combine objects
	* Copy/paste objects between world editor and model editor
	* Hide objects
	* Change order of objects for drawing and combination
	* Layers: to hide objects with same layer tag
	* Hotkey `TAB` to switch between model editor and world editor
	* Hotkey `TAB`/`SHIFT+TAB` to enter/leave groups
2. Renderer
	* Performance optimizations
	* Support larger volumes: `512x512x512`, `1024x512x256` or `1024x1024x128`
	* Can copy/paste materials using `CTRL+C/V` or `Matter->C/P`
	* Rendering settings are saved into file: lighting, lens, ground/edge colors, etc.
	* Blooming effect is automaticlly calculated, and can be paused as well
	* Can display constant color background: `View->Back`
3. View Cube
	* Smooth camera transition
	* Click the cube face/edge/vertex to set to 26 standard view angles (90/45)
	* Left-drag the view cube to rotate view
	* Hotkey `4` to recenter view; hotkey `5` to show one of the 6 face views (front, back, etc.)
	* `Z+left drag` to zoom view
	* `X+left drag` to rotate view
	* `Space+left drag` to move view
	* `7/8` to save/load view
4. Editing
	* Auto-saved to `cache/` folder every 25 steps
5. UI
	* UI scaling for High DPI screens: enter `ui scale 1.5` in console or change `ui_scale` in `config.txt`
	* Panel is scalable (some UI elements are hidden behind)
	* Palette: pick color from screen: `ALT+left drag`
	* Lower CPU usage: only redraw when needed
6. Limitations: will be improved in future version
	* Not stable
	* Export: can only export single models, cannot export models with offsets and names
	* Render: no voxel shapes
	* Animation: no frame based animation
0.97.3 (version)

## 0.97.3 - 06/05/2016

1. New Metal/Plastic Material with GGX NDF
2. Post Effects
	* `Post->E`: Exposure, when the scene is too dark, you can increase this
	* `Post->V`: Vignette
	* `Camera->G`: Gamma Correction
3. Pick up Sun/Sky Color from Palette
4. Better Quality of Soft Shadow
5. `Sample->GI` : on the top right, enable stochastic sampling for better indirect illumination
	* It's slower (~50%) and noisy (requires `3000+` samples)
	* Use it for indoor scenes, larger exposure, or final render
Ink Incorporated (Ink Inc.)

## Leaving a Permanent Mark

*They're tattooed, they're pierced and they're pissed off, its Ink Incorporated.*

Season 1

## Ink Inc. - Season 1

* Ben "Psycho/Evil Robot" Toth (Captain)
* Shawn "The Hitman" Hauser
* Jessica Cabo "Wabo"
* Damion "The Omen" Troy
* Rebecca Pontius

Season 2

## Ink Inc. - Season 2

* Ben Toth, (Captain) (Returning)
* Kimberly Estrada, (Returning/Transferred from Curves of Steel)
* Shawn Hauser, (Returning)
* Strati Hovartez
* "Scary" Kari Richardson

## History

Season 1: Ink Inc. finished the regular season with a record of 3-2 and finished in the semi-finals only to lose to the Certified Public Assassins.

Season 2: Ink Inc. finished the regular season with a record of 5-5 and were defeated in the first round of the playoffs against Armed Response.

## Player Stats

(**Season 1**)\*

* Ben Toth - 25 kills, 6 catches, 1 regeneration target, 10 outs, 4 game winning plays.
* Shawn Hauser - 11 kills, 5 catches, 13 outs, 3 game winning plays.
* Jessica Cabo - 4 kills, 5 catches, 11 outs, 2 game winning plays.
* Damion Troy - 4 kills, 5 catches, 1 regeneration target, 9 outs.
* Rebecca Pontius - 1 kill, 2 catches, 10 outs, 1 game winning play.

(**Season 2**)\*\*

* Ben Toth -
* Kimberly Estrada -
* Shawn Hauser -
* Strati Hovartez -
* Kari Richardson -

\**all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.*

\*\**all stats of season 2 are very accurate in their results with one being a highlight segment, but all kills and catches were displayed.*

## Facts

Ben Toth is the only member of Ink Inc to appear in all three seasons of the show.

Rebecca Pontius is sister to fellow Silent But Deadly and Reef Shark player Mark Pontius.

Jessica Cabo holds the league record of kills for women during season 1 with four kills.

After season 1, Jessica Cabo would later go on as a contestant in season 1’s Hell’s Kitchen. She made it to the black jackets (Top 5), finishing 3rd place overall.

Shaun Hauser would later become a contestant in a season 4 episode of NBC’s Fear Factor. He was eliminated in the 2nd stunt of that episode.

The only member of Ink Inc. in during season 1 to not make a game winning play was Damion Troy.

Shaun Hauser has the most dead man walking kills in Season 2 and also has clocked the fastest game winning kill with 8 seconds by eliminating Reef Shark's dead man, Mark Pontius.

Ink Inc in season 2 becomes the first team to officially defeat the Certified Public Assassins ending their long winning streak.

Kari Richardson was a former Whammy The All New Press Your Luck contestant before she made her appearance on Extremem Dodgeball.
Remix

Um **Remix** é um jogo especial que aparece pela série Rhythm Heaven.

## Descrição

Um remix aparece no final de cada fileira de jogos, 5 jogos em Rhythm Tengoku, 4 jogos no resto da série. Esse jogo combina porções dos jogos anteriores em um só, geralmente com um tema específico. Na maior parte dos remixes, os únicos jogos usados são os jogos correspondentes a sua fileira. Remixes mais difíceis desbloqueados após os créditos (e o Remix 6 do Rhythm Tengoku), também podem incluir jogos que apareceram em outras fileiras. Em cada jogo, existe um remix que contém cada jogo de ritmo do jogo inteiro, que são: Remix 6 (Rhythm Tengoku), Remix 10 (Rhythm Heaven) Remix 10 (Rhythm Heaven Fever), Left-Hand Remix, Right-Hand Remix e Final Remix (Rhythm Heaven Megamix)

## Rhythm Tengoku

Em Rhythm Tengoku, existem 8 remixes, por conta do jogo ter 40 jogos não-remixes em fileiras de 5. Um nome ao lado do título indica a trilha vocal de fundo.

* Remix 1

* Remix 2

* Remix 3: Koi no Honey Sweet Angel

* Remix 4

* Remix 5: WISH - I Can't Wait for You

* Remix 6

* Remix 7

* Remix 8

Na versão arcade, uma fileira extra foi adicionada com seu próprio remix.

* Remix 1 Tempo Up!

## Rhythm Heaven

Em Rhythm Heaven, existem 10 remixes, por conta do jogo ter 40 jogos não-remixes em fileiras de 4. Ao contrário dos outros jogos, nenhum deles possui uma trilha vocal de fundo.

* Remix 1

* Remix 2

* Remix 3

* Remix 4

* Remix 5

* Remix 6

* Remix 7

* Remix 8

* Remix 9

* Remix 10

## Rhythm Heaven Fever

Em Rhythm Heaven Fever, existem 10 remixes mais o Endless Remix, por conta do jogo ter 40 jogos não-remixes em fileiras de 4. Três remixes possuem trilhas vocais de fundo, que estão listadas ao lado.

* Remix 1

* Remix 2
* Remix 3: Tonight
* Remix 4
* Remix 5
* Remix 6
* Remix 7
* Remix 8: I Love You, My One and Only
* Remix 9: Beautiful One Day
* Remix 10
* Endless Remix

## Rhythm Heaven Megamix

Em Rhythm Heaven Megamix, existem 10 remixes, por conta das torres do jogo terem 40 jogos não-remixes em fileiras de 4. O jogo tem mais fileiras de jogos que não estão em torres, que por sinal, não possuem remixes. Também, nenhum dos títulos possuem números.

* Lush Remix: Story of True Love (Apenas em Japonês)

* Honeybee Remix: I'm a Lady Now

* Machine Remix: In A Big Drop of Tears (Apenas em Japonês)

* Citrus Remix

* Donut Remix

* Barbershop Remix

* Songbird Remix

* Left-Hand Remix

* Right-Hand Remix

* Final Remix
Lista de Minijogos (Rhythm Heaven Megamix)

## Jogos de Ritmo

* Karate Man
* Fillbots
* Air Rally
* Catchy Tune
* Rhythm Tweezers
* Glee Club
* Figure Fighter
* Fruit Basket
* The Clappy Trio
* Shoot-'em-up
* Micro-Row
* First Contact
* Bunny Hop
* Airboarder
* Exhibition Match
* Tongue Lashing
* Sneaky Spirits
* Rhythm Rally
* Flipper-Flop
* LumBEARjack
* Power Calligraphy
* Blue Birds
* Flock Step
* Super Samurai Slice
* Spaceball
* Dog Ninja
* Hole in One
* Sumo Brothers
* Rat Race
* Fan Club
* Working Dough
* Animal Acrobat
* Tap Trial
* Frog Hop
* Ringside
* Tangotronic 3000
* Ninja Bodyguard
* Freeze Frame
* Launch Party
* Pajama Party
* Marching Orders
* Munchy Monk
* See-Saw
* Blue Bear
* Space Dance
* Lockstep
* Cheer Readers
* Kitties!
* Karate Man Senior

## Sequências

* Karate Man Returns!
* Fillbots 2
* Air Rally 2
* Catchy Tune 2
* Rhythm Tweezers 2
* Glee Club 2
* Figure Fighter 2
* Fruit Basket 2
* The Clappy Trio 2
* Shoot-'em-up 2
* Micro-Row 2
* Second Contact
* Sneaky Spirits 2
* Rhythm Rally 2
* Flipper-Flop 2
* LumBEARjack 2
* Fan Club 2
* Jungle Gymnast
* Tap Trial 2
* Jumpin' Jazz
* Hole in One 2
* Super Samurai Slice 2
* Cosmic Dance
* Working Dough 2

## Threequels

* The Snappy Trio
* Figure Fighter 3
* Cosmic Rhythm Rally

## Remixes

* Lush Remix
* Honeybee Remix
* Machine Remix
* Citrus Remix
* Donut Remix
* Barbershop Remix
* Songbird Remix
* Left-Hand Remix
* Right-Hand Remix
* Final Remix

## Jogos Bônus

* Bouncy Road
* Night Walk
* Quiz Show
* The Dazzles
* Big Rock Finish
* Karate Man Kicks!
* Built to Scale
* Double Date
* Catch of the Day
* Fork Lifter
* Love Rap
* Bossa Nova
* Screwbot Factory
* Board Meeting
* Samurai Slice
* Packing Pests
* Monkey Watch
* Karate Man Combos!
Extreme Dodgeball Wiki

## Lets Play Dodgeball

Game Show Network (GSN)

Live on the Wiki-Groups, its the fastest and most ferocious sport in real life. It's EXTREME DODGDEBALL!!

## History

Extreme Dodgeball is a Sports Reality Show that premiered on Game Show Network (GSN) from June 15, 2004 - November 22, 2005 for three whole seasons.

The first two seasons involved eight teams, each with five team members, and each team had a specific theme from Sumo Wrestlers, Mimes, and Rent-A-Cops to Surfers, Lab Scientists, and Army Soldiers.

In Season 3, the league was cut down from eight teams to six each with seven players per team and lead by a celebrity captain. Each one based in a city of the United States while maintaining a theme for the team such as Detroit Spoilers, New York Bling, or Denver Hurlers.

The hosts of the show during its three season run were Bill Dwyer and Zach Zelwyn.

The referees of the show were:

* Jim Burns (head referee in all three seasons)
* Declan Galvin (Season 2 referee)
* Greg James (Season 2 referee)
* Chris Pierce (Season 3 head referee in the playoffs, some regular season matches, and assistant referee when Burns was head referee)
* Jim Hazelton (Season 3 assistant referee in the playoffs and when Pierce's was head referee)

The side reporters were:

* Season 1: Jerri Manthey (Reality Star from Survivor)
* Season 2: Mary Strong (Worked for the NFL Network)
* Season 3: Michele Merkin (Worked for E! Entertainment Network)

## Let's Meet the Teams

**Season 1 Teams:**

* Certified Public Assassins (C.P.A.)
* Curves of Steel
* Barbell Mafia
* Silent But Deadly Mimes
* Ink Incorporated (Ink Inc.)
* Sumo Storm
* Stallion Battalion
* Armed Response

**Season 2 Teams:**

*---Classic Division---*

* Certified Public Assassins (C.P.A.)
* Barbell Mafia
* Armed Response
* Ink Incorporated (Ink Inc.)

*---Expansion Division---*

* Bling
* Delta Force
* Reef Sharks
* Mutually Assured Destruction (M.A.D.)

**Season 3 Teams:**

* New York Bling
* L.A. Armed Response
* Philadelphia Benjamins
* Detroit Spoilers
* Chicago Hitmen
* Denver Hurlers

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Mutually Assured Destruction (M.A.D.)

## M.A.D. - Season 2

*Five team minds that knows the chemical formula for victory, please welcome the rocket scientists of M.A.D., Mutually Assured Destruction.*

Season 2

* Gary "Spaz" Davis (Captain)
* Tarone Cathcart
* Marie Philman
* Marc Van Norden
* Anna Bartsch

## History

Season 2: M.A.D. finished the regular season with a record of 3-7, but failed to make the playoffs along side Barbell Mafia.

## Facts

M.A.D. holds the record for the most catches out of all the teams in the league, and Anna Bartsch with the league record of 20 catches.

Marie Philman has the second best kill record among women in the league with Anna Bartsch in third, Amy Wiseman of the Reef Sharks holds the highest record.

Gary Davis, Anna Bartsch, and Marie Philman are the only members of M.A.D. to return to Season 3. Davis went to the Denver Hurlers while Bartsch and Philman went to the Chicago Hitmen.

Marc Van Norden dated Mandy Sommers of the Certified Public Assassins during the filming of Season 2.

M.A.D. is the only expansion team to defeat Ink Incorporated while their only win in the expansion division was against Bling.
Sumo Storm

## The Tsunami Has Arrived

*They are big, they are bad, and they are wearing diapers. Lets hear it for Sumo Storm.*

Season 1

## Sumo Storm - Season 1

* Americus Abesamus (Captain)
* Billy Acquaviva
* Dante Alighieri
* Jon Beardsley
* Crystal "Chainsaw" Cartwright
* Katasha Nelson (Substitute for Crystal Cartwright)

## History

Season 1: Sumo Storm finished the season with a record of 0-5, and lost in the quarter finals to the Certified Public Assassins.

## Player Stats

(**Season 1**)\*

* Americus Abesamus - 10 kills, 1 catch, 1 regeneration target, 14 outs, 1 game wining play.
* Billy Acquaviva - 13 kills, 3 catches, 1 regeneration target, 12 outs, 2 game wining plays.
* Dante Alighieri - 7 kills, 3 catches, 16 outs
* Jon Beardsley - 3 kills, 2 catches, 11 outs
* Crystal Cartwright - 0 kills, 0 catches, 14 outs, 1 yellow card.
* Katasha Nelson - 0 kills, 0 catches, 6 outs

\**all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.*

## Facts

Sumo Storm and Stallion Battalion are the first ever teams in Extreme Dodgeball to be in a feature match, but are also the only teams in Season 1 to not have a player come back in Season 2 or Season 3.

Sumo Storm is first team in extreme dodgeball to have never won a single game, the second team to never win a game is the Detroit Spoilers.

Dante Alighieri holds the record for the most outs in season 1 with sixteen.

Crystal Cartwright is the first player to medically sit out during the regular season after receiving a leg injury during a match.

Katasha Nelson is the first substitute player to enter Extreme Dodgeball after filling in for Crystal Cartwright.

Sumo Storm held the longest losing streak in extreme dodgeball with 6 consecutive losses only to be surpassed by the Detroit Spoilers with 10 straight losses.

Sumo Storm almost became the first team to defeat the Certified Public Assassins after Billy Aquaviva rallied in the final round of the quarter finals only to lose to Michael Costanza.
Medalha

**Medalhas** são recompensas ganhas quando o jogador completa um minijogo com uma nota excelente ou com uma classificação perfeita.

## Sobre

Medalhas servem para desbloquear Jogos Infinitos e Brinquedos de Ritmo, medalhas de perfeito também irão desbloquear um presente especial de um minijogo.

### Medalhas

#### Rhythm Tengoku

Em Rhythm Tengoku, a medalha de ouro é apenas uma medalha que apareçe no canto do ícone do jogo, já a medalha de perfeito é mostrada na descrição do jogo, e é um pequeno coração rosa com um "P" no meio.

Medalha de ouro.Medalha de perfeito.
#### Rhythm Heaven

Em Rhythm Heaven, em vez de uma medalha normal, a medalha de ouro é uma moldura dourada que aparecerá em torno do ícone do minijogo, já a medalha de perfeito é quase idêntica á versão de ouro, mas tem o nome "PERFECT" escrito na parte inferior.

Medalha de ouro.Medalha de perfeito.
#### Rhythm Heaven Fever

Em Rhythm Heaven Fever, a medalha de ouro é bem parecida com a medalha de Rhythm Tengoku, é apenas uma medalha no canto do ícone do minijogo, já a medalha de perfeito é um "P" de ouro que substitui a medalha de ouro.

Medalha de ouro.Medalha de perfeito.
#### Rhythm Heaven Megamix

A medalha de ouro de Rhythm Heaven Megamix é como uma junção das medalhas de Rhythm Heaven Fever e Rhythm Heaven, é uma moldura dourada com uma medalha dourada, já a medalha de perfeito é o "P" dourado de Rhythm Heaven Fever com a adição de uma moldura de platina mais chique.

Medalha de ouro.Medalha de perfeito.
Wiki Rhythm Heaven

*A Wiki Rhythm Heaven* tem *17 artigos* desde Agosto de 2018!

Esta wiki é sobre a série popular criada por Tsunku, e todos podem editar. Nosso objetivo é fornecer o máximo de informações possível, então cuidado com os spoilers!
Aviso: essa wiki não é **de jeito nenhum** afiliada com a Nintendo ou o Tsunku.

* Pergunta #1
* Pergunta #2
* Pergunta #3
Philadelphia Benjamins

## They are all about the Dollars

*They come from the city of Brotherly Love and brother would they love to knock you out of the court, the Philadelphia Benjamins.*

Season 3

## Philadelphia Benjamins - Season 3

* Jeremiah "The Axeman" Trotter (Captain)
* Chris"Sweatting" Bullis, (Returning/Transferred from Reef Sharks)
* Art Spigel, (Returning/Transferred from Certified Public Assassins)
* Mia "Pimpin" Parler, (Returning/Transferred from Bling)
* Justin "Blueberry" Hill
* Lisa "The Beach Tiger" Marshall, (Returning/Transferred from Delta Force)
* Morgan "Needle In The" Hay

* Michael Lee, (Substitute for Trotter)
* Paul Gene, (Substitute for Trotter)

## History

Season 3: The Benjamins finished the regular season with a record of 7-3 and became the overall runner up of season 3 to only lose to New York Bling in the grand finals.

## Facts

The Benjamins holds the most returning players from various teams in season 2. Art Spigel of CPA, Chris Bullis of Reef Sharks, Mia Parler of Bling, and Lisa Marshal of Delta Force.

Paul Gene becomes the second player to be medically removed from a game after receiving a foot injury during the match with the Denver Hurlers.

Jeremiah Trotter holds the record for the most kills for a Celebrity captain with 22 kills, and also tied for the record of the most big ball kills with 6.

Morgan Hay holds the second highest catching record in the league with 30 and fourth in kills with 70s.

The Benjamins and New York Bling are the only team in Season 3 to go into overtime sudden death.

Justin Hill holds the record for dead man walking kills with 13.

Of all the teams to play against the Denver Hurlers, the Benjamins are the only team to go 2-0 Vs. the Hurlers.

The theme for the Benjamins is the same as the Certified Public Assassins.

The Benjamins had the most featured matches shown at seven games (nine games including the semi-finals and championship match), while three of their games were highlighted matches.
Mantis

The Mantis is a new hostile killer ship with a powerful active ability – Venomous Puncture – that can target enemy ships! Acquire the Mantis and hunt Actian hostiles in a new gameplay loop that rewards SNW Officer Shards and Syndicate XP! The Mantis will be available for commanders level 33 and above.

The Mantis hails from a secluded and technologically advanced civilization of Majalis. This Battlecruiser class ship has weapons capable of disabling enemies. It was engineered to hunt down Actian hostiles and is ideal for disrupting enemy player ships for PvP engagements. The Mantis is a Rare G4 Battleship and can be built by players Level 33+!

## Details

+62000% against Actian Hostiles

How do you fight back against a terrifying enemy that feeds on your fear? You create a weapon that the enemy itself fears. The Mantis is a specially devised Battleship, created for the purpose of taking down the Actian Chrysalis and Actian Apex enemies through brute force. Designed by several of the galaxy's greatest engineers, the Mantis has one objective: stop the looming threat of the Actian Brood.

## Details

### Details

Components: Armor; Warp Engine; Kinetic Weapon; Energy Weapon.

### Mining Bonus

100%

**PvE**

17 Actian Hostile systems have been added, targeting levels 33 to 49 with increasing difficulty meant for tiers 1-12 of Mantis depending on the level of Mantis research completed and the Ship’s crew compliments! These systems require an Ancient Beacon to travel, which can be claimed daily once the Mantis is built.

Some Actian hostiles will grant temporary buffs to your Mantis. Collect these to increase your battle effectiveness against Actian Hostiles! Watch out for the Actian Apex, an even more formidable foe with greater strength and rewards.

Do you want to earn Mantis Ship Upgrades, Mantis Research, Syndicate XP, and Hull Fragments? All you have to do is refine Actian Venom in the Mantis refinery!

Actian Venom can be gathered by defeating Actian Chrysalis and Actian Apex hostiles.

Make sure to upgrade components with Synthetic Nitrium and research Mantis-specific improvements with Synthetic Ion in the Starships section of research.

**PvP**

The Mantis is an excellent support ship for multi-ship PvP engagements. Use the Mantis’ Venomous Puncture ability to debuff an enemy ship. This ability can make or break battle outcomes for ships that are close in power level to one another.

The Mantis utility lies in turning the balance in your favor with two other ships about to enter battle. Use this against your enemies in Incursion events to aid your allies.

Activating Venomous Puncture requires Condensed Venom, which is claimable daily in the refinery. Additional Condensed Venom can be earned through completing Mantis-related daily goals or in the store. This ability is potent, so wield it wisely! **>> Original Story on Official STFC Blog, FAQ**
Chicago Hitmen

## They Have You In Their Sights

*When this team says they are bringing out the big guns, they literally mean it. Its the Chicago Hitmen.*

Season 3

## Chicago Hitmen - Season 3

* Hal Sparks (Captain)
* Rob Astro" Clyde
* Erik "The Breadtruck" Tillmans
* Anna Bartsch, (Returning/Transferred from M.A.D.)
* Karim (K.J.) Phelps
* Marie Philman, (Returning/Transferred from M.A.D.)
* Kenneth Hughes

## History

Season 3: The Hitmen finished the regular season with 6-4, but lost to the Philadelphia Benjamins in the playoffs.

## Facts

K.J. Phelps holds the league record of catches with 35 and Anna Bartsch holds the league catches for women with 19.

The Hitmen are among the only two teams to defeat New York Bling during the regular season. The other team being the Denver Hurlers.

The Hitmen are also among the only two teams to defeat the Philadelphia Benjamins during the regular season. The other team being the New York Bling.

The vast majority of Chicago's wins have been dominating victories with a margin of 20-25 points.

The theme for the Chicago Hitmen is the same as the Barbell Mafia.
Stallion Battalion

## And They Are Off!

*They are swift and deadly, just like a virus. They are the jockeys of the Stallion Battalion.*

Season 1

## Stallion Battalion - Season 1

* Michael Pipkin (Captain)
* Kenny "Dirty" Sanchez
* Mark "M&M" Munoz
* Christina "Shorty" Knizner
* Lissette Garcia

## History

Season 1: Stallion Battalion finished the season with a losing record of 1-4, and lost in the quarter final match against the Barbell Mafia.

## Player Stats

(**Season 1**)\*

* Michael Pipkin - 5 kills, 13 outs.
* Kenny Sanchez - 10 kills, 1 catch, 11 outs.
* Mark Munoz - 15 kills, 1 catch, 12 outs, 2 game winning plays.
* Christina Knizner - 3 kills, 1 catch, 12 outs.
* Lissette Garcia - 1 kill, 11 outs.

\**all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.*

## Facts

Stallion Battalion and Sumo Storm are the first ever teams in Extreme Dodgeball to be in a feature match, but are also the only teams in Season 1 to not have a player come back in Season 2 or Season 3.

Kenny Sanchez is a professional Jockey having won 93 horse races.

Mark Munioz appeared as a stunt jockey in the movie Sea Biscuit, and is also the shortest player in Extreme Dodgeball history.

Stallion Battalion becomes the very first team in Extreme Dodgeball to win a match and it was their only match win of the season.

Stallion Battalion may have won a match during season 1, but they have won the fewest rounds during the whole season with only two rounds, both against the Sumo Storm.
Rhythm Heaven (franquia)

A franquia *Rhythm Heaven* é a série que contém todos os jogos de Rhythm Heaven. Atualmente há um total de quatro jogos lançados e um spin-off.

## Jogos

### Rhythm Tengoku

Rhythm Tengoku (jp: リズム天国) é o primeiro jogo da franquia Rhythm Heaven, neste jogo o jogador usa o A, o B e às vezes os botões direcionais para controlar personagens como uma moça dançando com macacos ou um ninja protegendo seu mestre.

Foi lançado para o Game Boy Advance em 3 de Agosto de 2006 no Japão.

### Rhythm Heaven

Rhythm Heaven (jp: リズム天国ゴールド) é o segundo jogo da franquia Rhythm Heaven (primeiro internacionalmente), este jogo é controlado usando o ecrã táctil, onde o jogador pode simplesmente tocar e pincelar na batida dos jogos para controlar os personagens. O jogo também é conhecido como *Rhythm Tengoku Gold* no Japão, *Rhythm Paradise* na Europa e *Rhythm World* na Coréia do Sul.

Foi lançado para o Nintendo DS em 31 de Julho de 2008 no Japão, 1 de Maio de 2009 na América do Norte, 5 de Abril de 2009 para a Europa e 24 de Setembro de 2009 para a Coréia do Sul.

### Rhythm Heaven Fever

Rhythm Heaven Fever (jp: みんあのリズム天国) é o terceiro jogo da franquia Rhythm Heaven (segundo internacionalmente), este jogo volta aos tradicionais controles de botão, pois é controlado com o controle de Wii usando os botões A e B. O jogo também é conhecido como *Minna no Rhythm Tengoku* no Japão, *Beat the Beat: Rhythm Paradise* na Europa e *Rhythm World Wii* na Coréia do Sul.

Foi lançado para o Nintendo Wii em 21 de Julho de 2011 no Japão, 13 de Fevereiro de 2012 para a América do Norte, 6 de Julho de 2012 para a Europa, 13 de Setembro de 2012 para a Austrália e 12 de Setembro de 2013 para a Coreia do Sul.

### Rhythm Heaven Megamix

Rhythm Heaven Megamix (jp: リズム天国ザ・ベスト+) é o quarto jogo da franquia Rhythm Heaven, este jogo inclui 70 minijogos dos três jogos anteriores, 20 novos minijogos e 10 novas versões do jogos anteriores. O jogo também é conhecido como *Rhythm Tengoku: The Best Plus+* no Japão e *Rhythm Paradise Megamix* na Europa.

Foi lançado para o Nintendo 3DS em 11 de Julho de 2015 no Japão, 16 de Julho de 2016 na América do Norte, 21 de Outubro de 2016 na Europa, 22 de Outubro de 2016 na Austrália e 1 de Dezembro de 2016 na Coreia do Sul.
CPA

## Pencil Pushers with Precision

*These guys were the biggest geeks in high school. Now they are here to tax your ass. They are the Certified Public Assassins*

Team Members:

Season 1

## CPA - Season 1

* Tobias (Sniper) McKinney (Captain)
* Michael (Handsome) Costanza
* Mandy (Sunshine) Sommers
* Steve Altes
* Gretchen Weiss

Season 2

## CPA - Season 2

* Tobias McKinney (Captain) (Returning)

* Michael Costanza (Returning)
* Mandy (Sunshine) Sommers (Returning)
* Art Spiegel
* Natasha Pospich

## History

Season 1: CPA's became the first official team to win in Extreme Dodgeball by winning the whole season with an undefeated record of 8-0.

Season 2: CPA's entered season two with a record of 7-3, but fell at the hands of Armed Response in the semi-finals of the finale episode.

## Player Stats

(Season 1)\*

* Tobias McKinney - 30 kills, 7 catches, 11 outs, 10 game winning plays.
* Michael Costanza - 34 kills, 3 catches, 1 regeneration target, 7 outs, 2 game winning plays.
* Mandy Sommers - 3 kills, 12 catches, 9 outs, 4 game winning plays.
* Steve Altes - 7 kills, 2 catches, 12 outs, 1 game winning play
* Gretchen Weiss - 1 catch, 9 outs

(Season 2)\*\*

* Tobias McKinney -

* Michael Costanza -
* Mandy Sommers -
* Art Spiegel -
* Natasha Pospich -

\**all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.*

\*\*all stats of season 2 are very accurate in their results since all matches were never highlight segments.

## Facts

Tobias McKinney holds the overall record for most game winning plays in Season 1 with ten.

Mandy Sommers became the best catcher of Season 1 with a league leading 12 catches and 4 game winning catches, one being the championship winning catch against Barbell Mafia.

Steve Altez has been knocked out of the game the most of his entire time with 12 outs.

Mandy Sommers is the only member of the CPA to appear in all three seasons.

Tobias McKinney appeared as a cameo role in the 2004 movie, Dodgeball: A True Underdog Story

Michael Costanza is the only member of the CPA's to have received a Red Card resulting an in automatic game lost to Armed Response.
Silent But Deadly Mimes

## Silent But Deadly (SBD)

*Now don't let the makeup confuse you, these deadly mutes can bring the pain. They are the Silent But Deadly Mimes.*

Season 1

## SBD - Season 1

* Mark "Pretty Boy" Pontius (Captain)
* Lamonte Goode
* Laura Hight
* Stephen Sande
* "Angelina" Jolie Bailey

## History

Season 1: Silent But Deadly finished with a losing record of 2-3 and lost in the quarter final playoffs against Armed Response.

## Player Stats

(**Season 1**)\*

* Mark Pontius - 19 kills, 9 catches, 1 regeneration target, 10 outs, 5 game winning plays
* Lamonte Goode - 10 kills, 1 catch, 9 outs
* Laura Hight - 1 kill, 1 regeneration target, 8 outs.
* Stephen Sande - 6 kills, 1 catch, 1 regeneration target, 11 outs, 1 game wining play
* Jolie Bailey - 0 kills, 0 catches, 10 outs.

\**all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.*

## Facts

The SBD Mimes holds the current record for season 1 with the most regeneration targets with three hits.

Mark Pontius is the only member of SBD to appear in Season 2 as the captain of the Reef Sharks.

Mark Pontius is also brother to fellow Ink Incorporated player Rebecca Pontius.

Lamonte Good always leads the mimes when they enter the arena by sliding on his head across the floor.

The theme for the SBD Mimes is the French National Anthem, Les Miserables.
Falran

A relatively peaceful nation, with a diverse set of peoples. The dwarves live in the mountains to the north, and deep into the ground. While there are rumors of an “Under King” to which they all pledge loyalty, the dwarves follow the laws of the land set by the human king. Elves and humans settled more to the south, where farm lands and plains were more common. Most of the coast is mountainous, providing a good natural protection to naval assault.
Olognir

A once great nation, that was recently fallen to corruption. When the current king took power, he moved the capital from Grand Azure to his home of Olognir City. He took most guards and armed forces with him. He does not care for the common man, using his forces to assume absolute power in the capital and along the trade lines to Zharn to keep his addictions fed. While the country has not devolved to complete lawlessness, banditry has had significant growth.
Delta Force

## Your Mission: Eliminate All Foes

*Making the are a safe place for Dodgeball, lets hear it for the Special Ops team of Delta Force.*

Season 2

## Delta Force - Season 2

* Paul "Rambo" Green (Captain)
* Lisa "The Beach Tiger" Marshall
* Geoff Mead
* Linda "I'm Crying" Overhue
* Bobby "Salmon" Roe

## History

Season 2: Delta Force finished the season with a record of 6-4 and became the Expansion Division champions of the Regular Season and the Expansion Playoffs by defeating the Reef Sharks in the semi-finals, but became the runner up against Armed Response in the grand finals.

## Facts

Delta Force and Reef Sharks becomes the first official teams to be in a feature match of Season 2.

The vast majority of Delta Force's losses are from teams of the Classic Division with the Reef Sharks being their only loss in the Expansion Division.

Delta Force's only win against the Classic Division was against Armed Response.

Paul Green and Bobby Roe both tied with Frank Frisoli of Bling for the highest kill record of 37 each in the Regular Season.

Bobby Roe, Linda Overhue, and Lisa Marshall are the only members of Delta Force to return for Season 3. Roe and Overhue went to the Denver Hurlers while Marshall went to the Philadelphia Benjamins.

Linda Overhue is the only player of Season 2 to return not as a regular player, but as a substitute player for the Denver Hurlers.

Paul Green becomes the second professional NFL player to compete in Extreme Dodgeball.
Barbell Mafia

## Meet the Mafia

*The only thing bigger than their biceps and their hernia is their desire to win. It's the Barbell Mafia*

Season 1

## Barbell Mafia - Season 1

* Tyrone "The Rush Factor" Rush (Captain)
* Alan "Diesel" Grimes
* Jeramy "The Mountain" Freeman
* Amazon Beard
* Melissa "Coates Rack" Coates

Season 2

## Barbell Mafia - Season 2

* Jeramy Freeman (Returning) (Captain)
* Tyrone Rush (Returning)
* Alan Grimes (Returning)
* Melissa Coates (Returning)
* Vanessa Altman

## History

Season 1: Barbell Mafia ended the regular season with a record of 3-2 and became the runner up in the finals of the first season only to lose to the Certified Public Assassins (CPA)

Season 2: Barbell Mafia ended with a record of 3-7 and were eliminated from playoff contention along with Mutually Assured Destruction (MAD)

## Player Stats

(Season 1)\*

* Tyrone Rush - 33 kills, 4 catches, 10 outs, 8 game winning plays.
* Alan Grimes - 10 kills, 1 regeneration target, 14 outs.
* Jeramy Freeman - 7 kills, 1 catch, 11 outs, 4 game winning plays.
* Amazon Beard - 1 kill, 1 catch, 12 outs
* Melissa Coates - 1 kill, 1 catch, 10 outs, 2 game winning plays.

(Season 2)\*\*

* Jeramy Freeman -
* Tyrone Rush -
* Alan Grimes -
* Melissa Coates - 0 kills, 0 catches
* Vanessa Altman - 0 kills, 0 catches

\*all stats of season 1 was calculated as close as possible with highlight segments and stats based on what the show provided during team introductions.

\*\*all stats of season 2 are very accurate in their results with one being a highlight segment, but all kills and catches were displayed.

## Facts

Tyrone Rush is the only player of the Barbell Mafia to appear in all three seasons, in season three he was transferred to New York Bling.

Tyrone Rush holds the record for the most kills during Season 1 with 33 kills, but was surpassed by Michael Costanza of the CPA's during the championship finals.

Alan Grimes goes on record for the most centerline faults during the opening rush in season 1.

Melissa Coates and Vanessa Altman goes on record for being the only players of season 2 to not register one kill or one catch.

Barbell Mafia in Season 2 ties M.A.D. for the longest losing streak during the regular seasons with 4 consecutive losses.

The theme for the Barbell Mafia is W.A. Mozart's Requiem (KV 626) - Dies irae which was later used for the Chicago Hitmen in Season 3.
Fedahfme

A lush and heavily wooded country, one of the few to not lose any land to the Empire’s rapid expansion. Rumours exist that the Fairy Queen has some sort of deal with the Emperor. The fairy queen is worshipped like a god within her country, and wields power which makes people believe. Ruling from within the Great Tree, she leads her country towards whatever path she decides. Few who enter the country ever wish to leave, speaking to the happiness of citizens and the safety of a descended god to watch over them.
Edocho

A hugely militaristic country, lead by the commander of the army. Walls run along the entire border of the country. Constant wars due to being surrounded by 4 countries lead to military power taking control. Hatred of outsiders leads to a mostly self-sufficient country. The expansion of the Empire has only solidified their views, driving fear into the citizens of anyone not dragonborn. Most citizens hold disdain for Talaxians, believing them to be weak and cowardly for hiding in their mountain homes.
Talak

A highly spiritual group of Dragonborn, worshiping the kind head of Elsewynn, Glachess. They believe in peace above all else, and rule as such. Their leadership isn’t a democracy, but the Council does listen to the plight of the people. Peninsula Peak is the religious home to their god, directing their worship there. It is common for pilgrimages to Peninsula Peak. The capital is where the council of elders resides. The mountain range to the south blocks most route, making trade difficult but ensuring conquering armies stay out.