recursal/Fanatic-Fandom huggingface dataset:
Apprentice Wizarding Hat

**Apprentice Wizarding Hat** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Wizarding Hat** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Deconstruction

* 10  Cloth (25%)
* 5  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Health Flask/ru

## Зелье здоровья

Зелье здоровья - это зелье восстановления здоровья из игры Citadel: Forged with Fire.

 **Стоимость** | 1 очко опыта

## Описание

Следующее за малым зелье, пополняет значительно больше здоровья. В сочетании с увеличенным показателями здоровья по ходу увеличения уровня, крайне полезно для быстрого восстановления здоровья персонажа.
Journeyman Conjuring Helm

**Journeyman Conjuring Helm** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Conjuring Helm** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and a chance for increased Mana.

## Deconstruction

* 11  Fur Pelt (50%)
* 5  Rune Crystal (25%)
* 3  Bones (50%)
Hell Hammer

**Hell Hammer** is a Melee Weapon in *Citadel: Forged with Fire*.

## Description

The Hell Hammer is the rarest and most powerful of hand weapons. It is crafted from Calonian Hematite found only in the Caves of Athol Bor. It's properties are so astounding, warriors have said that one swing can crush a fully grown mountain giant.
Arsenale di Hawkeye

— Descrizione in gioco

**Arsenale di Hawkeye** è un dorso decorativo di Fortnite: Battaglia reale acquistabile nel negozio oggetti spendendo 1.500  V-buck o tramite il pacchetto Hawkeye spendendo 2.400  V-buck. È stato rilasciato per la prima volta nel Capitolo 3: Stagione 1 e fa parte del set Hawkeye.

## Curiosità

* Il suo BID è *BID\_937\_KeenMale\_YT098*.
Black Hellebore Seed

## Description

Crafted from the seeds of corpse flowers. Place a farm plot to grow Black Hellebore.

### How to Obtain

1. Use the Deconstructor on Corpse Flower to obtain Corpse Flower Seeds.
2. Use the Workbench to convert Corpse Flower Seeds into Black Hellebore Seeds.

### Location

The best place to find Corpse Flowers is in The Reach Region of the map.

Corpse Flowers can be found on the ground in the reach or by harvesting trees. If you have the extract spell equipped you can harvest trees and pick up the flowers at the same time, as long as you stay close to the tree.
8/23/2017

## Developer Comments

We’re ready to deploy this week’s Wednesday update! This week will be mostly focused on some rebalancing of our Siege Spells based on your feedback since their implementation last week. We’ve made them easier to get at earlier levels, and have made the Divine Bomb a little less abusable by making its recipe harder and reducing the size of its AOE. You can read more about those changes in yesterday’s Patch Preview.

We’ve also made a number of smaller quality-of-life changes. No-build zones have been added above Fast Travel towers to prevent players from completely sealing them, we’ve implemented a fix to ensure that Mana Generator energy does not clear out when a server restarts, and we’ve added some additional little love to the server browser.

As you may have noticed, this week’s patch contains no new content, as everything we’re currently working on needs a little more time in the oven. We're still hard at work on new creatures, weapons, armors, spells and gameplay features for the game, and will be back to adding new goodies next week. Stay tuned for details soon!

## Patch Notes

* Divine bomb AOE radius decreased
* Elixir of Divine Being recipe now requires 6 Phoenix Feathers
* Arcane Bomb moved to level 15
* Divine Bomb moved to level 30
* Celestial Bomb moved to level 45
* Added a no-build zone above fast-travel towers
* Increased Reformation Stone Healing
* Fixed Divine Orb damage output
* Server browser now shows which servers you have a character saved on
* Mana Generators now properly persist Rune Crystals on server restarts
* Can no longer crouch while jumping
* Fiery Essence’s weight has been changed to match other essences
Dedicated Server Admin Commands for Citadel: Forged with fire

*This article is a stub. You can help Citadel: Forged with Fire Wiki by expanding it.*

This page will serve as a basic **Guide for server admin commands Citadel: Forged with Fire**. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Dedicated Server Admin Commands

/admin\_login <password you set in game.ini>

/admin\_update <new\_password>

/admin\_delete <player name>

/server\_kick <player> <reason>

/ban <player> <reason> (Buggy dont seem to work)

/fly (may be removed)

/flightspeed <number>

/teleport <latitude> <longitude>

/settime <time of day>

/givexp <amount>

/giveitem <item name> <amount>
7/27/2017

## Developer Comments

Good evening, denizens of Ignus! As part of our continued commitment to supporting and improving Citadel, we have prepared and deployed another patch to help alleviate some of the minor lingering issues you may have experienced since yesterday's launch. Today's patch brings with it the following changes:

## Patch Notes

* Various crash fixes and stability improvements
* Mouse inversion has now been added to our Settings menu
* VOIP optimizations and improvements allow for louder, clearer voice chat
* Fixed a bug causing all Respawn Stones to appear as respawn options on some servers. As part of this fix, Respawn Stones can now only be placed in structures with a Throne.
* Removed "Quit" from the death screen
Fiery Essence

**Fiery Essence** is a Resource Crafting in *Citadel: Forged with Fire*.

## Description

Found around the Lava Pools. Use this essence to Craft Fire Spells.

For low levels, an entity can be found at the location indicated on the map. You can get by air or by swimming. Be careful - high-level mobs! You may also encounter dragons along the way.

Extremely rare and valuable, this essence can be combined with precious stones at a Forge to create Irisite.
Citadel: Forged with Fire Wiki/Section 3

Template:Header

Guides
* System requirements and release date
* How to Play Guide for Citadel: Forged with Fire

Template:Header

Template:Header

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10/11/2017

## Developer Comments

Good afternoon, Wizards! Another Wednesday has arrived, which means it’s once again time for us to patch Citadel with some wonderful new fixes and balance changes.

As you may remember from last week’s patch notes, we will be settling into a new patch cycle. Patches will still be released every Wednesday, but each week will alternate between minor patches and major patches. By making this change we will have more time to prepare and test new content, while at the same time having consistent stretches of time where we can evaluate and fix bugs within existing content. Today is our first minor patch, which means we are focused on evaluating changes made from last patch and applying some stability fixes.

### Reduced Marble/Ornate Costs

We heard your feedback from last week’s patch loud and clear. While our goal with raising the building cost of Marble and Ornate was to increase the perceived value of the high-tier structures and slow the appearance of massive, server straining mega-structures, we realize now that we may have gone a bit overboard in our approach.

To improve this balance change, we’re making a few significant concessions. Firstly, Precious Stone has been completely removed from the recipes for Marble and Ornate Slabs. These resources were distributed quite sparingly into Ignus to give them a certain rarity, and to have them be a major component of building created for an unnecessarily tedious situation. Our second concession is to reduce the amount of slabs needed overall. Slab costs for walls and floors have been reduced an additional 15-20%.

### Coming Soon

As discussed above, next week’s patch will be a major patch. We’re preparing some fun goodies to introduce our first time-limited in-game event in celebration of the Halloween season, so stay tuned for some exciting details later this week! Thanks again for your support and feedback as we continue to work through Early Access, and we hope to see you in Ignus soon!

### More Fixes/Tweaks

Additionally, we’ve also fixed some nasty bugs to better improve the general gameplay experience. Structures have been optimized to cause less strain on both the client and server, crashes have been fixed for some players on server joins and when opening the tame menu, and we’ve fixed up a visual glitch with the top of some Marble walls clipping through floors above them. Take a look here for the complete notes:

## Patch Notes

* Curved Marble walls now properly do not clip through floors above them
* Optimized structure code to reduce server and client stress
* Reduced Slab costs for Marble and Ornate structures by 15-20% per piece
* Removed Precious Stone from Marble and Ornate Slab recipes
* Crashes fixed on joining server
* Crashes fixed on opening the tamed creature menu
Guides/Spell Crafting

* Reason: There is a more updated and more expanded page.
* Please discuss this on the Discussion page.

It has been ***suggested*** that this article or section be **merged with Spells.**

* Reason: There is a more updated and more expanded page.
* Please discuss this on the Discussion page.

# Gauntlet Spells

### Beam

 Sustained Damage
Burning
Slowdown
of Target
of Target
Chain Lightning

### Blast

 Damage,
AOE (Around Caster)
Pulls (to Caster)
Melee Strike,
Front Arc
Close Range,
Front Arc
Life Leech,
Marked Target,
Melee Strike
Melee Strike,
Dash (to Target)
AOE (Fornt of Caster)

# Wand Spells

### Beam

 Sustained Damage
Burning
Slowdown
of Target
of Target
Chain Lightning

### Projectile

 Damage,
Medium Range Missile
Grenade
Long Range Missile,
Burning
Long Range Missile, Slowdown
Long Range Missile
Fires a Line of
spikes towards Targets
Long Range,
AOE Slowly
Moves Forwards

# Staff Spells

### Area of Effect

 Damage,
Medium Range AOE Bubble
Sustained AOE
Burning
Short Range AOE,
Slowdown
Sustained AOE (Around Caster)
Medium Range,
AOE Shoots Targets upwards
Short Range AOE

### Projectile

 Damage,
Medium Range Missile
Grenade
Long Range Missile,
Burning
Long Range Missile, Slowdown
Long Range Missile
Fires a Line of
spikes towards Targets
Long Range,
AOE Slowly
Moves Forwards

# Melee Spells

### Blast

 Damage,
AOE (Around Caster)
Pulls (to Caster)
Melee Strike,
Front Arc
Close Range,
Front Arc
Life Leech,
Marked Target,
Melee Strike
Melee Strike,
Dash (to Target)
AOE (Fornt of Caster)

### Area of Effect

 Damage,
Medium Range AOE Bubble
Sustained AOE
Burning
Short Range AOE,
Slowdown
Sustained AOE (Around Caster)
Medium Range,
AOE Shoots Targets upwards
Short Range AOE

# General

### Self

 Increases Movement Speed
and Health by 30% for 3m.
and then +30% Armor for 30s.
Damage back to source.

### Utility

 Phase Shifting
Upon Death Within 10s.
Short Range,
Tames Target Monster
from Resource Nodes.

# Extras

### Damage

 Buskas Leaves
 Snowdonia Hawkweed
 Cultist Leaf
 Obsidian
 Blood Soul Shard

### Bleeding Damage

 Black Hellebore
 Dark Plasma
 Demonic Eye
 Sickly Heart

### Leech Damage

 Kaltbitur Herb
 Eagle Skull
 Mandrake Root
 Unicorn Blood
 Phoenix Egg

### Spell Energy

 Buffalo Felt Leaves
 Kylma Flower
 Rowan Berries
 Precious Stone
 Snap Dragon
 Irisite
 Dragon Scale
 Dragon Stone
 Phoenix Spirit Shard

### Spell Range

 Faery Dust
 Feather
 Phoenix Feather
 Dracul Heart Shard
Apprentice Wooden Staff

**Apprentice Wooden Staff** is a Staff Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Wooden Staff** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Staffs are great support weapons, capable dealing buffs and area of effect damage to enemies.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
9/13/2017

## Developer Comments

It’s Wednesday, which means we’re ready to drop another new Citadel update! Today’s patch includes some fantastic new content including a horrific new enemy and a gorgeous new high-level melee weapon.

The Blade of Simeon's Soul is a powerful magic blade capable of delivering devastating damage to enemies, human or otherwise. Paired with buff spells like Bloodlust, this level 50 sword is capable of pushing extreme damage in a short period of time, though you will be forced to deliver it from a close range.

As mentioned above, we also have a new creature! The Abomination is an abnormal freak of nature! As our latest high-level mob, the Abomination can be found somewhat infrequently stalking Ignus’ Plains and Tundra biomes. His immense size and duel-wielded axes make him a formidable opponent, capable of inflicting great damage very quickly. His major weakness is that he must get close, so try kiting him and using ranged weaponry. Engaging him in close combat will almost certainly be a fatal mistake.

The Abomination drops a set of new reagents: Sickly Hearts and Dark Plasma. While Sickly Hearts will be used in future crafting recipes, the energy of the Dark Plasma will now be a requirement in the crafting of Elixir of Demonic Spirit. It’s a good idea to hunt some of these guys down to maintain a healthy stock of reagents!

As you may have read earlier this week, we’ve also gone ahead and closed a number of empty servers to better compress the community and make finding a populated server easier. If your preferred server was deleted we’ve archived and uploaded each world’s save data. Click here if you’d like to save this data and use it on your own private server/custom game!

Just as a quick note: We are aware that some players have encountered issues with FPS drops on some servers. We are investigating this issue and will update you all as soon as we have more information!

## Patch Notes

* New Weapon: Blade of Simeon's Soul
* New Creature: Abomination
* New Reagents: Sickly Heart, Dark Plasma
* Various fixes to holes in the world’s terrain
* Mature Langue Filter now defaults to on (can be turned off in Game Settings)
* Fixed visual quirks with various armors
Journeyman Enlightened Wand

**Journeyman Enlightened Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Enlightened Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 11  Iron Ingot (50%)
* 6  Rune Crystal (25%)
Ghost Orchid

**Ghost Orchid** is a Resource Crafting in *Citadel: Forged with Fire*.

## Description

Some say the ghost orchid flower is the most beautiful shade of blue ever seen by wizarding eyes. These flowers grow in great quantities all over the southern forests of the world and can be eaten to replenish +5 mana or crafted into a mana vial. Adds up to +2% spell energy to crafted spells.
Blood Orc

Blood Orc

## Description

**Blood Orc** is a creature that can be found in Ignus. This creature has two types, a short-range type equipped with an axe and a long-range type equipped with a crossbow. The Axe-type uses rock throwing and ice magic in addition to melee attacks. The ice magic is released in three directions forwards. Since it is non-convergent, it is rarely hits all magic bullets except for large creatures. The Crossbow-type fires bolts and makes melee attacks. And, the Crossbow-type has the characteristic of having a higher Mana than Axe-type. Tamed **Blood Orc** maintains their weapon type in wild.

## Drops

* Cloth
* Leather
* Salt
* Sugar
* Milk
* Flour
* Steamed Vegetables
* Bread
* Diluted Health Vial
* Diluted Mana Vial

## Level Based Stats

note: XP means the experience required to move up to the next level.
Apprentice Cloth Robes

**Apprentice Cloth Robes** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Cloth Robes** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 30  Cloth (25%)
* 15  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Journeyman Conjurer's Wand

**Journeyman Conjurer's Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Conjurer's Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 11  Wood (50%)
* 6  Rune Crystal (25%)
Balestra

**Questo articolo riguarda un elemento che è stato immagazzinato**.

Questo elemento è stato immagazzinato al fine di bilanciare il bottino di gioco.
Potrebbe tornare in futuro.

## Balestra

* Balestra
* Balestra di Cupido

## Dettagli

### Rarità

**Rara** (**Balestra**)
**Epica**

## Statistiche

### DPS

58.5 (**Rara**)
 61.2 (**Epica**)

### Danno

65 (**Rara**)
 68 (**Epica**)

### Tempo di ricarica

2.6s (**Rara**)
 2.5s (**Epica**)

### Danno critico

2.0x

**Balestra** è una balestra di Fortnite: Battaglia reale. È stata aggiunta nel Capitolo 1: Stagione 2.

## Panoramica

La **balestra** è una balestra che spara frecce ad alta velocità che vengono influenzate dalla gravità. L'arma fa pochissimo rumore quando spara. La balestra è dotata di un mirino, con un livello di zoom simile a quello di un fucile da cecchino.

## Statistiche

 **Danni:** 65
 **Cadenza di tiro:** 0.9
 **Dimensioni caricatore:** 5
 **Tempo di ricarica:** 2.6s

### Miglioramento

La **balestra** non ha la possibilità di essere potenziata o depotenziata alle postazioni di potenziamento, nè può essere potenziata interagendo con i personaggi in cambio di lingotti, questo perché non esistono altre rarità al di fuori della rarità **Epica**.

## Curiosità

* È l'unica arma introdotta con un design a tema natalizio. Altre armi come il lanciazucche sono state modificate sulla base di armi già esistenti.
* Molti giocatori spesso confondono la **balestra** con la balestra del Cacciatore di fiere, anche se sono due armi diverse. La differenza tra loro è che la balestra possiede un mirino, mentre la balestra del Cacciatore di fiere no.
* Un errore per il bottino nella modalità 50 vs 50 ha fatto sì che la balestra sia stata accidentalmente immagazzinata per un breve periodo di tempo, per poi essere è stata smagazzinata.
Healing Pool

**Healing Pool** is a Power Hermetic in *Citadel: Forged with Fire*.

## Description

Standing inside this magical pool will gradually regenerate your health over time. This structure will drain mana from its own reserves while in use and must be refilled with Mana to continually operate.

It will use 5 Mana per time the Healing buff is casted on an Player.

The Healing buff is 2 secondes long. The Healing buff can be castet un Players with full Health draining mana from the structure!

## Ingredients:

- 15 Flawless Rune Gem

- 30 Enchanted Stone

- 5 Dark Essence
Demonic Eye

**Demonic Eye** is a Resource Crafting in *Citadel: Forged with Fire*.

## Description

Consume before crafting for +100% magic find for 3 minutes. The eye of the terrible demons found in Ignus. Wizards have been talking their eyes in order to reveal the demons magical perception of the world. Adds up to +8% bleeding damage to crafted spells.
Apprentice Forest Gloves

**Apprentice Forest Gloves** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Forest Gloves** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Gauntlets are strong all-rounder weapons, good at most task and a master of none.

## Deconstruction

* 12  Wood (50%)
* 6  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
9/21/2017

## Developer Comments

Good afternoon, fellow mages! As you may have noticed, we have deployed another quick patch to supplement the one we put out yesterday. This one is intended to tidy up a few loose threads that were left hanging with a couple of the recent fixes we applied.

Take a look below for more details, and be sure to let the servers come back up after you’ve updated your client!

## Patch Notes

* Chat boxes will now allow scrolling, and chat channels can be swapped with the TAB key
* Fixed an issue that causes players to appear blurred in third person
* Fixed Magic Structure related crashes that emerged since yesterday’s update
* Fixed tiny potion icons in HUD
Apprentice Cloth Footwraps

**Apprentice Cloth Footwraps** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Cloth Footwraps** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Movement Speed.

## Deconstruction

* 10  Cloth (25%)
* 5  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Apprentice Wooden Wand

**Apprentice Wooden Wand** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Wooden Wand** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Wands excel at espionage, subterfuge, and precision ranged attacks.

## Deconstruction

* 8  Wood (50%)
* 4  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Apprentice Leg Guards

**Apprentice Leg Guards** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Leg Guards** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 20  Hide (50%)
* 10  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
Infernal Dragon

Infernal Dragon

## Description

**Infernal Dragon** is a creature that can be found in Ignus. This creature spawns in two patterns: walking and flying. A walking creature shifts to a flying state when a player or a tamed creature flies. At the time of tame, it is better to aim at a walking individual. You can safely tame by using rocks and walls to disable the breath. The wild individuals have three type attacks (Fireball, Fire breath and Horns attack), especially the damage of Fireball is great. The riding tamed individuals use two type attacks as Fire breath and Horns attack.

## Level Based Stats

note: XP means the experience required to move up to the next level.
Journeyman Gladius

**Journeyman Gladius** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Gladius** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.
Journeyman Fury

**Journeyman Fury** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Journeyman Fury** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 22  Wood (50%)
* 11  Rune Crystal (25%)
* 6  Iron Ingot (50%)
Apprentice Magic Necklace

**Apprentice Magic Necklace** is a Trinket found in loot chest in *Citadel: Forged with Fire*. **Apprentice Magic Necklace** has variations in required level. The player's Magic Find is not affected its required level.

## Description

Magic Rings give you passive Mana regeneration.

## Deconstruction

* 6  Rune Crystal (25%)
* 3  Iron Ingot (50%)
* 2  Faery Dust (50%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
9/28/2017

## Developer Comments

Hello, Wizards of Ignus! We’re finally ready to redeploy yesterday’s patch! As mentioned yesterday, this update once again is focused on refining the current Citadel experience to prepare for future content implementations.
With yesterday's patch, many NPCs became tremendously overpowered. Some players even reported encountering Infernal Dragons with as much as 600,000 HP! This was clearly not intentional, and we've fixed the issue that caused this hiccup.
We’re working to have some new stuff ready to go in next week’s patch, but for today we’ll be sharing some visual improvements along with an assortment of crash fixes.

### Reformation Stone Redesign

The Reformation Stone has been updated! Previously, it was hard to discern what your Reformation Stones were doing and when they were doing it. We’ve created a whole new set of VFX to pretty up the Reformation Stone and show specifically which pieces it’s healing. It looks pretty flashy!

### UI Improvements

We’ve also injected another dose of UI love with this update, adding some nice new region title cards and a revamp of the loot window. These are the latest updates in or on-going beautification of the game’s UI, bringing these two parts of the interface up to the standard of the other recently updated interfaces. Expect more in the future!

### Walk Animation Improvements

The fast paced life of a Wizard can be overwhelming. Take a moment to smell the roses with our new walking animation! Previously, we used the same animation for both running and walking, which a number of players reported as a bit disorienting. Now, when you’re not holding the run button, your character will do a distinct walking animation.

## Patch Notes

* Reformation Stone VFX updated
* Players now animate differently when walking
* Various crash fixes related to the map menu and party/house system
* New regional title cards
* New loot window
* More NPC color varieties added to the world
Forest Guardian

Forest Guardian

## Description

**Forest Guardian** is a creature that can be found in Ignus. This creature has long-range attack such as throwing rocks and shock waves traveling straight on the ground. Yako Bokin is a boss who looks like this creature.

## Drops

* Wood
* Precious Stone
* Nature's Essence
* Light Essence
* Mandrake Root
* Snap Dragon

## Level Based Stats

note: XP means the experience required to move up to the next level.
Elixir of Amnesia/ru

## Эликсир амнезии

Эликсир амнезии - это зелье восстановления здоровья из игры Citadel: Forged with Fire.

 **Стоимость** | 4 очка опыта

## Описание

Эликсир амнезии позволяет игроку сбросить все накопленные умения и навыки персонажа.

## Создание

Для создания зелья требуется алхимический стол и следующие ингредиенты:

4 Эссенции Света (Light Essences)

4 Пылающих Эссенции (Fiery Essences)

4 Темных Эссенции (Dark Essences)

30 Осколков Кристалла (Rune Crystals)

1 Кровь Единорога (Unicorn Blood)
Apprentice Padded Armour

**Apprentice Padded Armour** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Apprentice Padded Armour** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Health.

## Deconstruction

* 30  Leather (25%)
* 15  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
10/19/2017

## Developer Comments

Good afternoon, Wizards! We’re putting out a small patch right now to supplement yesterday’s update. Some players experienced an inability to unlock the new Trap Door structure pieces, which should now be fixed after today’s patch.
Additionally, we’ve corrected an issue that caused some player chests to become unlootable on PVP servers. To get these fixes in your game, update your client through Steam, and give the servers a few moments to come back online with the latest version.

Thank you for your support and feedback as we identify and correct these little issues as quickly as we can. We hope you continue to enjoy our Halloween update, and once again hope to see you in Ignus!

## Patch Notes

* Fixed an issue where some players were unable to learn the new Trap Doors recipes
* Fixed an issue where some player chests could not raided on PVP servers
Journeyman Cloth Footwraps

**Journeyman Cloth Footwraps** is an Armor found in loot chest in *Citadel: Forged with Fire*. **Journeyman Cloth Footwraps** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Increase Armour stat and chance for increased Movement Speed.

## Deconstruction

* 11  Cloth (25%)
* 5  Rune Crystal (25%)
8/02/2017

## Developer Comments

Our first big patch is now live! We've got three new creatures, a ton of bug fixes, performance optimizations and even some balance changes. Here's the nitty gritty what you can expect after you've updated and the servers return:

## Patch Notes

### Creatures

* Added Infernal Dragon
* Added Skeleton Warriors
* Added Wild Boar
* Fixed specific instance where NPCs would not attack

### Spells

* Telekinesis will no longer work on PVE servers
* Telekinesis will no longer work on throned structures
* Many spells now have a maximum range
* Weapon swapping no longer removes spell cooldowns

### Structures

* Structure downloading is now significantly faster
* Attack towers will now attack players
* All structure pieces will get one-time full heal to make up for the new max HP
* Fixed ability to heal own structures
* Chests on PVE servers are now only accessible by owners, party members and house members

### Other

* Custom distance culler implemented to greatly improve populated server performance
* Mouse sensitivity added to game options
* Decay rates can be custom-set on private servers
* Elixir of Amnesia works properly on servers with XP multipliers
* Progressing from level 58 to 59 no longer erroneously costs 9 million XP
Farm Plots

The Farm Plot is the basic essential for creating a farm. You need to unlock the recipe at level 20 in the Knowledge Tree, along with the Sprinkler, in order to undertake Farming. The Farm Plots are Medium Magic Items from the 'B' menu and to make each Farm Plot you will need:

* 8 Mulch
* 20 Enchanted Stone
* 20 Flawless Rune Gem

Each Sprinkler can support up to 8 Farm Plots in a square around the Sprinkler so if you want to set up one full system, you need 8 Farm Plots and one Sprinkler (and a powered Mana Generator for the Sprinkler).
8/11/2017

## Developer Comments

We’re pushing out one last small patch this week ahead of the weekend. This patch will hopefully put an end to an issue we’ve been working hard on fixing for a while now: non-responsive AI.

As some of you may have encountered, there have been circumstances where AI will not respond to player presence or attacks. Try as you might to change their behavior, enemies would continue walking on their merry way. This should no longer be the case after this update.

Once you’ve updated your clients, and the servers have returned, this should hopefully be resolved. Private server owners should also make sure their server is updated to get the fix on their custom games.
Dedicated Server Provider Rules

Reason: "*This looks to be an initial version of Citadel Forged With Fire Dedicated Server Providers/Rules, and that was abandoned after that newer version was created.*"

**This page is a candidate for deletion.**
Reason: "*This looks to be an initial version of Citadel Forged With Fire Dedicated Server Providers/Rules, and that was abandoned after that newer version was created.*"

1. Follow the existing format on the page. If you need assistance with this, see Gamepedia's Table Help Page or contact an Active Member.
2. Dates should in YYYY-MM-DD format.
3. Providers are listed in alphabetical order. Please insert your listing accordingly.
4. The only users who may edit or remove a listing are Wiki Admins and the user who added the listing. If the listing of someone else's service is incorrect, make a post on the Talk Page and provide any links and information necessary to confirm your claim and an admin will investigate. Editing or removing listings you have not added will result in a temporary or permanent block on your account and potential removal of your own listing. The only exceptions are for fixing formatting that breaks the table or otherwise affects other listings, in which the listed information should not be altered, or to undo vandalism of listings.
5. When editing your own listing, please update the date on it. Listings that go for over 3 months without an update or appear otherwise abandoned risk removal at admin discretion. It is acceptable to change the update date on your own listing every month or two simply to show that you are not ignoring it.
6. Only put numbers in for price per slot, do not add extra information.
7. Price per slot must be your starting price. If you have discounted prices for higher slots do not put that in the price per slot.
8. Price per slot must is listed in USD only. You may place another currency next to the USD price.
9. Features will be limited to actual features to eliminate clutter with long listings to take up the entire page. This keeps things neat and fair for everyone. If you have features that are not necessary, they will be removed accordingly. Do not post the same feature multiple times in different ways in order you make your listing longer.
11/08/2017

## Developer Comments

Another patch is ready to roll out, dear Wizards! Today we push out another of our minor patches, which means we’re focusing on fixing bugs and improving the gameplay experience. Today’s update tidies up some lingering issues with our newly implemented structure upgrading system, while also fixing some of the community’s more frequently reported bugs.

Something that will be interesting to many players are the changes we’ve made to how we manage and communicate throne decay in-game. A couple new improvements have been added to the game that we believe should alleviate some of the confusion and frustration many players have expressed regarding this system.

The first change in that regard is that we now display your throne’s health in a place where you can easily find it at all times. The icon which represents your throne on both the compass and game’s map will show your throne’s health as a fill effect in the background of the image. It also has three distinct visual cues: green means your throne's health is full or close to full, orange means your throne is damaged, and flashing red means your throne's health is critical. Now you’ll always be fully aware of the status of your throne.

The second change we’ve made to thrones is to ease the burden of our decay system. Many players don’t realize that they need to heal their throne regularly to prevent it from decaying, which can often result in the unexpected loss of their structure. The decay system is designed to remove structures owned by inactive players, so that a server's active players can enjoy a smoother, less sluggish experience. To make this experience cleaner, less tedious, and less confusing we’ve made it so your throne will automatically get its health topped up each time you log into the server.

Additionally, we have some awesome fixes to a few critical bugs. We’ve stamped out a nasty bug that caused frequent crashes for some players when equipping and unequipping certain armors, we’ve fixed an issue that has caused some Mana Generators to not properly power certain Magic Structures, and we’ve even fixed a bug that caused chests to become non –functional for some Custom Game players! Check out the full list of changes in today’s patch below, and let us know what you think of these recent changes in the comments, on the forums, and on our official Twitter!

## Patch Notes

* Throne health is now automatically refilled on login
* Throne health is now indicated on the Compass and Map
* Fixed a bug that caused some Mana Generators to not power some Magic Structures
* Fixed a bug that caused crashes when swapping some armors
* Fixed a bug that caused loot chests to become non-functional in Custom Games
* Fixed a bug that caused upgraded Defensive Towers to not damage players who are at full health
* Fixed a bug that allowed Defensive Towers to be upgraded for free
Apprentice Battleaxe

**Apprentice Battleaxe** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Battleaxe** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Melee weapons excel at dealing large amounts of damage at a close range.

## Deconstruction

* 16  Wood (50%)
* 8  Rune Crystal (25%)
* 4  Stone (50%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)
7/25/2017

## Developer Comments

This is it! Tomorrow’s the big day! Citadel: Forged with Fire will be available for purchase on July 26th at 12pm EST!

In addition to preparing a slew of fresh new servers to ensure we are prepared to meet launch demand, we’ve made some final little tweaks to the game’s balance to remove some critical exploits and solve some major bugs.

One of our biggest findings from the playtest was that structures were just too easy to raid. Walls could be smashed down with minimal effort, which cause some players a great deal of frustration. We’ve implemented changes to correct this problem.

We also received a lot of feedback suggesting that XP gained from spam building certain structure pieces was highly exploitable. It’s not ideal for anyone to have spam building of junk structures be an encouraged activity, so we’ve rebalanced a few things to make this a much less effective method of leveling.

Lastly, we made the choice, based on your feedback, to pull chest icons off the map entirely. You made it clear that finding these chests didn’t feel special, and we agree. Now you will be encouraged to explore the world to find these chests on your own, which should overall make the game feel more rewarding.

We’ve also made a few other key bug fixes and tweaks, so take a look at the expanded notes below. We hope to see you in-game very soon!

## Patch Notes

### NPCs and Tames

* Dragons have had their damage and mana regen nerfed to ensure they are less OP in PVP
* Tames no longer attack housemates, and can be safely parked at a shared House castle

### Houses

* Respawn Stones now show up for players in the same House

### Building

* Structure pieces have had their health tripled
* Thrones have been given an even greater buff (2.5k health -> 10k health)
* XP gained from construction has been reduced
* Single Scaffolding Piece: XP gain has been decreased and cost has been increased to prevent abuse
* Fixed a bug that caused players to lose control of their home when moving their throne

### Other

* Chest icons have been removed from the map
* Significant VOIP improvements
* Display will now scale properly in 4:3 resolutions
* WASD can now be rebound in the settings menu
* FOV and other options can no longer be set ridiculously high or low by typing in the text field
* Windows PC names no longer appear in House menu before a player creates a character
* Server populations will display properly in the server browser
* Server and performance optimizations
Gathering

**Gathering** is one of the pillars of *Citadel: Forged with Fire*. In order to craft, you need to gather resources and combine them using unlocked knowledge. Click here for Crafting Stations

## List of Gathered Items

### Raw Resources Consumable

These are raw, unprocessed items that can be harvested throughout the world (plants) or found on specific types of creatures. They can be consumed and grant different buff effects, or can be added to spell crafting to add a spell effect *(See Spells).*

#### Black Hellebore

* Black Hellebore is required to craft Blackened Iron and is often difficult for newer players to understand how to obtain it.
* It cannot be found as a plant in the wild and requires Farming.
* The Black Hellebore Seeds can be crafted using Corpse Flower Seeds at the workbench and can then be planted in your farm plots.
* Corpse Flower can be harvested in the wild, in higher level zones, and can then be deconstructed to obtain Corpse Flower Seeds.

#### Other items

* Dark Essence
* Fiery Essence
* Frozen Essence
* Fur Pelt
* Gold Ore
* Hide
* Iron Ore
* Light Essence

* Rune Crystal
* Stone
* Wood
* Yellow Pine

* Dark Essence
* Fiery Essence
* Frozen Essence
* Fur Pelt
* Gold Ore
* Hide
* Iron Ore
* Light Essence

* Rune Crystal
* Stone
* Wood
* Yellow Pine

### Raw resources that can be gathered or crafted

* Amethyst Crystal
* Blackened Iron
* Cloth
* Gold Ingot
* Irisite
* Iron Ingot
* Leather
* Obsidian
* Parchment
* Refined Cloth
* Refined Leather

* Amethyst Crystal
* Blackened Iron
* Cloth
* Gold Ingot
* Irisite
* Iron Ingot
* Leather
* Obsidian
* Parchment
* Refined Cloth
* Refined Leather
8/18/2017

## Developer Comments

Good morning, Wizards of Ignus! As you may have noticed, we've snuck another small patch out the door ahead of the upcoming weekend. We've implemented a few fixes to address issues that caused some servers to crash and remain inactive.

## Patch Notes

* Fixed a structure related issue that caused server crashes
* Fixed a PhysX related issue that caused server crashes
* Fixed an AI related issue that caused server crashes
Attributes/ru

# Характеристики

**Характеристики** определяют количество здоровья, маны, урон в ближнем бою и максимальный переносимый вес персонажа. Существуют первичные и вторичные характеристики, увеличить которые можно как с помощью носимых предметов, так и с помощью получаемых при увеличении уровня очков.

Оружие, помимо урона, может увеличить и другие характеристики персонажа. Одежда увеличивает рейтинг брони персонажа и другие параметры, в зависимости от своего типа и качества. Бижутерия, как и одежда, в зависимости от типа и качества может влиять на любую из характеристик.

## Первичные характеристики

Эти характеристики могут быть увеличены непосредственно после получения нового уровня
* **Здоровье**: Влияет на то, как много урона вы можете получить до того, как ваш персонаж погибнет. Здоровье можно восстановить с помощью зелий или напрямую, поедая некоторые растения.
* **Мана**: Магическая энергия. Может быть восполнена при поедании некоторых растений, зелий, либо с помощью естественной регенерации, которой иногда обладает броня и бижутерия.
* **Урон**: Определяет количество отнимаемого у вашей цели здоровья (конечный урон определяется в зависимости от конкретного заклинания).
* **Переносимый вес**: Количество свободного места в вашем инвентаре для переноски предметов (Используемых и не используемых).

## Вторичные характеристики

Вторичные характеристики не могут быть увеличены напрямую, как первичные, но могут быть увеличены с помощью зелий, брони и бижутерии.
* **Броня**: Уменьшает получаемый урон.
* **Шанс крит. урона**: Шанс нанести увеличенный урон. Шанс критического урона также влияет и на способности вроде извлечение и лечащий луч.
* **Регенерация здоровья**: Показатель того, какое количество здоровья будет восстановлено со временем.
* **Регенерация маны**: Показатель того, какое количество маны будет восстановлено со временем.
* **Скорость передвижения**: Влияет на то, с какой скоростью ваш персонаж может ходить или бегать.
* Восстановление умений: Регулирует то, сколько времени должно пройти для повторного применения одного и того же заклинания.
Flame Dragon

Flame Dragon

## Description

**Flame Dragon** is a creature that can be found in the southern area of Ignus. This creature spawns in two patterns: walking and flying. A walking creature shifts to a flying state when a player or a tamed creature flies. At the time of tame, it is better to aim at a walking individual. You can safely tame by using rocks and walls to disable the breath. The wild individuals have three type attacks (Fireball, Fire breath and Biting), especially the damage of Fireball is great. The riding tamed individuals use two type attacks as Fire breath and Biting.

## Level Based Stats

note: XP means the experience required to move up to the next level.
Apprentice Magic Gage

**Apprentice Magic Gage** is a Wand Weapon found in loot chest in *Citadel: Forged with Fire*. **Apprentice Magic Gage** has variations in performance and required level. The player's Magic Find is not affected its performance and required level.

## Description

Gauntlets are strong all-rounder weapons, good at most task and a master of none.

## Deconstruction

* 12  Iron Ingot (50%)
* 6  Rune Crystal (25%)

## Loot

* Solomon's Cave (Required levels: 3-7)
* Wilderbane Cave (Required levels: 5-9)
* Lagoon Cave (Required levels: 6-9)
* Veiled Cave (Required levels: 8-9)
* Maraig's Den (Required levels: 9)
* Middlewood Den (Required levels: 9)