Worlds Collide RP

Worlds Collide is a roleplay hosted by @Pittrap32.

## Definition

The Worlds Collide Roleplay on the surface just seems like your average underdogs adventure battle story but underneath it, the true purpose does display itself rather clearly. The story isn’t about fighting or battle but about trauma, prejudice, segregation, and racism.

The Guardians are trying to attack the Broken Ones, their prejudice outlook on the broken ones is shown throughout the roleplay as they continue trying to attack them despite them doing nothing wrong other than being alive. As shown through some characters backstories, the Guardians also would go and attack villages of those they deemed to be unacceptable and ‘broken’. Either kidnapping or killing them.

The story also has a deep route in the portrayals of traumas from these types of events and otherwise and how they can affect peoples lives. The trauma from killing someone, being assaulted, or being the victim of racial and general prejudice and violence are displayed by several characters from *‘Worldbreaker’* (the one the Guardians blame for everything) to *Dārlyone Camshock* (a victim of the prejudice against the Broken Ones) to many, many other characters.

The segregation between the ways the Guardians live and the way the Broken Ones live is also shown heavily throughout the story. Whilst the Guardians live in a beautiful area, perfectly safe and secure, wonderful in appearance, the Broken Ones live in what are essentially *shanty towns* and custom-built shacks made from random found objects that could be used to make a house. Those homes often being overly protected or under-protected or generally just hidden so the guardians cannot find them.

## Cast

Guardians of the multiverse-

Worldbreaker: Me (…It’s Probably Fine)

Flora Skywatcher: Me (Good Health)

Roxelle “Mad Hatter” Narukami: Me (Good Health)

Flicker Stoneskip (Slot formerly taken by Astro Paladin by Zeronizer): Me (Good Health)

Aurora Valentine: Played by Pitt, made by Zero (Good Health)

Darkred: Played by Pitt, made by Zero (Good Health)

Lynra: Played by Pitt, made by Zero (Good Health)

Mars: Snap (Good Health)

Neptune: Snap (Good Health)

Spectra: Snap (Good Health)

Amarillo: Snap (Good Health)

Whiteness: Ketchupp (Good Health)

Helisia: Ketchupp (Good health)

Chrono: Ketchupp (Good Health)

Beth: @.dEeZ~nurTzs (Good Health)

Spectre “Cheshire” Narukami: Dragocorn (Good Health)

Myagi “Eldritch” Narukami: Dragocorn (Good Health)

Tyranus and Zommbericus: Dragocorn (T: good health Z: good health)

Nakumi “Corvire” Otona: Dragocorn (deceased (?))

The Broken Ones (aka fandom characters)-

Karin (Cooking Companions): Me (Deceased)

Kokichi Ouma (Danganronpa): Me (Lost A Finger, But Fine Other Than That)

Kaito Momota (Danganronpa): Me (Having Trouble Functioning)

Polites (EPIC: The Musical): Me (Good Health)

Charon (Honey, I’m Home (a song made with vocaloid)): Me (Good Health)

Joey Drew (Bendy And The Ink Machine: Pencil And A Dream AU (my AU): Me (Good Health)

Bennett (Genshin Impact): Me (Good Health)

Hanna Cross (Hanna Is Not A Boy's Name): Me (Who knows!)

Nico (Hooky): Me (Good Health)

Osamu Dazai (Bungou Stray Dogs): Me (Mentally Unstable, But Fine Other Than That)

Geopelia (Phigros): @Longs160.320 (Good Health)

Hamlet (Hamlet): Ketchupp (Good Health)

Airy (ONE): Ketchupp (Good Health)

Azazel (Binding Of Isaac): @Dragocorn 63 alt (Good Health)

The Doctor (Doctor Who): Zero (Good Health)

Adora (She-Ra): Deez (Good Health)

Teruteru Hanamura (Danganronpa): Snap (Good Health)

Makoto Naegi (Danganronpa): Snap (Mildly injured, but fine other than that)

Chiaki Nanami (Danganronpa): Snap (Good Health)

Cupid (Jack Sauber): Snap (Good Health)

In Hiding

Dārlyone Camshock: @Beans2017 (Good Health)

Sirpai Skywatcher: Me (Good Health)

Constantine: Me (Good Health)

Jax Wildcard: Me (deceased)

Lot: Deez (Good Health)

Other

Starfeather: Me (Having trouble functioning)

Blaze Stonegrass: Me (Walking with a limp and quite bedraggled, but fine other than that)

Shikoi Mōyai: Me (Good Health)

Ezra Kobiki: Me (Good Health)

Spindle: Me (Good Health)

Indigo Sharōn: Me (Small Arrow Wound On Back, But Fine Other Than That) (Made by Snap!)

Anywhere: Me (Good Health)

Arghena Masuki: Ketchupp (Right hand cannot function properly, but fine other than that)

Phoenix: Ketchupp (Good Health)

Morada: Snap (Good Health)

Lea Canine: Snap (Good Health)

Hopper: Dragocorn (not feeling so good)

Serphati/Soulesti: Dragocorn (good health)

Eclipse: Made by Zero, played by Pitt (Good Health)

## Health

Health is a roleplay mechanic. The worse your character’s condition, the lower their health becomes.

### X, but fine other than that

Your character has an injury or mild condition, but other than that they’re fine. (Note: please type the condition, not just “X”.)

### …It’s probably fine

Your character isn’t in the best condition, but they’re able to hide it if they try.

### Who Knows!

Your character is fine on the surface, but something is *obviously* wrong with them. However, the bad thing only happens sometimes.

### Not feeling so good

Your character isn’t in the best condition and they can’t really hide it, but it’s not too bad.

### Having trouble functioning

Your character’s injury or sickness is affecting how well they can do stuff.

### Can hardly get up

Your character is greatly weakened by injury or sickness, and can hardly get up.

### Can’t get up

Your character is either paralyzed, or so weakened by sickness or injury that they literally cannot get up.

### Hanging by a thread

Your character is nearly dead. Be it comatose, suffering from extreme blood loss, in the late stages of a sickness, or anything else, your character is on the verge of death. However, they can possibly be saved.

### On Death’s Door

The same as Hanging By A Thread, but your character *cannot* be saved. They may live for a little longer, if you want them to be able to say their goodbyes or simply die offscreen after the roleplay, but, no matter how you slice it, a character on death’s door *will* die.

### Deceased

Six feet under. Gone away. Sent to live on a farm. Released to elsewhere. No longer with us. On holiday in Mexico. Out for the count. Pushing up daisies. Passed on. Dead, dead, dead.

## Story

### Part 1- Welcome To The World Of Twilight

Everyone falls out of the portal.

Confused about where they are, everybody gets a look around— most of them looking for someone else, but being unable to find them. Eventually, the Broken Ones— although they aren’t aware that they’re broken yet— all decide to introduce themselves.

After everyone has introduced themself, they briefly discuss where they are, how to go home, and why they might be there— questions nobody has the answer to. Suddenly, Worldbreaker approaches them, expressing relief that they are alright. They introduce themself, and say that they “broke the universe”— but then, the Guardians approach, and Worldbreaker leads the group to an alcove in the rock, where everyone hides. The guardians pass by without attacking. Worldbreaker begins leading the group to a hiding spot, and gives a very brief explanation of how they “broke the universe”, and explains that the group is all “Broken”. The group ponders what exactly they did; some knowing, some not.

As the group walks, a crow lands in front of the group, carrying a letter. Azazel picks it up and reads it. The group briefly ponders what it means, but then it explodes. A group of guardians then ambushes the group.

After a brief battle, the group manages to escape. Worldbreaker almost lets a detail about the hiding spot slip, but they cover it up— nobody needs to know it, and they certainly don’t want to think about it. For a few hours, they continue to walk.

Once they start getting closer to the hiding spot, Jax approaches them. They attempt to keep them away, until learning that the people with Worldbreaker are broken and need a place to hide. Jax then leads them to the hideout.

When the Broken Ones follow Jax to the hideout, they meet Darlyone, who lets them in. For some reason, he seems surprised that they’re broken.

The Broken ones introduce themself to those in hiding, and get a look around. One door that stands out is labeled with a Keep Out sign, and nobody seems to want The Broken Ones going in there. Worldbreaker assigns everyone some rooms— luckily, everyone seems fine with the room they were assigned.

After everyone goes to bed, Worldbreaker and Darl have a brief chat in the main room. Worldbreaker almost decides not to stay, alluding to something that happened in the Keep Out room in their explanation. However, Darl manages to convince them to try to stay. The part closes with them discussing if The Everplace can ever be made better, and Worldbreaker wondering if they’ll ever see the sunrise again.

### Part 2- What’s In The Closet?

This part opens in The Guardian’s headquarters. Flora is stewing over the fact that the Broken Ones have gotten away.

The other Guardians give their reports— notably, Whiteness *has* found them. Flora questions why she let them go, and Whiteness says it was due to a message left by Starfeather— the same guardian who attacked the group the previous “day”.

Flora, upon hearing this, loses her temper. She repeatedly stabs Starfeather— Starfeather is also hit with a harpoon accidentally fired by Cheshire. To almost finish her off, Flora throws Starfeather off the balcony, where she is still half-alive, seemingly until Cheshire shoves a cigar into her head.

Meanwhile, back in The Shelter, Azazel and Jack notice someone creeping through the hallways. Luckily, it’s just Kokichi. However, when they chastise him, it *does* wake The Doctor and Kaito. Kokichi grumbles that he’s not going to get to explore the Keep-Out room, much to Kaito’s chagrin. He, Jack, Azazel, and The Doctor tell him not to go in there, even blocking his way when necessary. However, they cannot stop him. Kokichi *almost* gets into the room, but Constantine shows up and the others keep protesting. Kokichi reluctantly decides not to enter, but he claims he’ll eventually get in there. Everyone else wakes up, and Azazel and The Doctor leave to make breakfast. Worldbreaker, Geopelia, and Airy decide to help them.

After making breakfast, the cooking group starts serving it. However, the peace doesn’t last long, as Azazel and Airy start a fight with Karin for basically no reason, concluding with Azazel spacing out and Airy hitting Karin for literally no reason. However, the fight ends in a couple of minutes. Worldbreaker serves breakfast.

After breakfast, Worldbreaker decides to do some research in order to see if there’s a way out. The group begins to research, but things go south when Azazel starts coming across details about Keita. Things get worse and worse, until Worldbreaker outright panics. Azazel apologizes profusely, but Worldbreaker seems to blame themself. Eventually, seeing no point in hiding it, they reveal the contents of the Keep Out room…

A murder scene. As the group reacts in horror, Worldbreaker tries their best to explain what happened— Keita and two Broken Ones were killed in there. They silently apologize to the deceased, and then the group leaves the room.

Azazel then decides to gaze into the future using an item called a dreamcatcher— they sleep, and dream of the later events of the day. As he does this, Sirpai comes home from supply-gathering, with *seemingly* nothing amiss. However, when Azazel wakes up, he brings ominous tidings; the shelter is going to be attacked. The group takes positions at the windows and doors— they will try to defend their shelter. They try to make small talk, but they’re somewhat distracted. Karin calls out the signal, but it’s luckily a false alarm. Sirpai tries to persuade everyone to let their guard down, seeming to believe that The Guardians aren’t coming.

Meanwhile, The Guardians prepare to attack. They have some brief arguing and small talk, noticeably mentioning an informant who sold out the group, before setting off.

Meanwhile, in a cave near the “Crash Site”, Astro and Aurora attempt to care for Starfeather— who turns out to still be alive, just very injured. They seem to be keeping her continued existence a secret— but they are discovered by Myagi and Roxelle Narukami. Luckily, the two don’t mean any ill intent, and agree to not spill the secret.

Back at the shelter, most people have left guard. They discuss this briefly, but are interrupted by an outburst from Sirpai in the main room. They rush back inside, and discover Kokichi pinning her against the wall and accusing her of lying about their safety, demanding an explanation. Everyone attempts to separate them, but they are interrupted yet again— Karin calls another alarm, and this time it isn’t a mistake.

The guardians attack. The fugitives and broken ones attempt to run away, but Sirpai blocks ther way. She reveals herself to be the informant— having sold out the group to save herself. The fight begins, with some being wounded and one Guardian being killed. Flora tackles Kaito to the ground and holds a shard of glass over his throat— just like Azazel saw in his vision. Azazel tries and fails to stop her, and she brings the shard down…

Jax, however, is *not* letting Kaito die. They throw themself into the way, and their throat is sliced open.

Everyone attempts to flee now— Jax isn’t quite dead yet, and the group want to get them to safety. However, Worldbreaker is attacked. Despite this, they still yell at everyone to save themselves— they all run away, on their orders. Worldbreaker is than horribly wounded.

Outside the shelter, the group attempts to save Jax. However, the clown is too far gone, and dies. Worldbreaker manages to get out of the shelter, and is greeted by everyone. They are all in shock and grieving, but they resolve to move on. But first, they decide to take Worldbreaker back to the TARDIS at the fall site to get medical attention, despite their protests. Before they leave, Worldbreaker now unconscious and being carried, they bury Jax the best they can.

Meanwhile, the guardians regroup and discuss the outcome of the ambush. They talk and banter a little, and then decide to go back to headquarters. And that is where the part ends.

### Part 3- Why We Should Have All Taken Cross-Country

The part opens on a rather bleak note— the main gang is taking a heavily-wounded Worldbreaker to the TARDIS in hopes of being able to fix their injuries. They have some brief chatting, and then they arrive. The group helps Worldbreaker inside, and proceed to try and help fix their various injuries.

Meanwhile, just outside, Nathan spies on the group with his three sidekicks. However, Benny decides to look outside, and runs into him. The two have a brief chat, but Nathan (presumably) walks away. However, someone else decides to join the group— Arghena Masuki, Keita’s sister. She enters, and Worldbreaker (somewhat uncomfortably) introduces her. She does not know of Keita’s death, so Worldbreaker, er… “breaks” (no pun intended) the news to her. She has a somewhat mild reaction, which makes both Worldbreaker and Makoto uncomfortable.

The group tries to continue talking, but Worldbreaker ends up overcome by anxiety, and runs out. They aren’t alone out there, though— two familiar faces approach them. Astro and Aurora. Worldbreaker desperately tries to get them to go away and keep their secret, but a couple Broken Ones emerge from The TARDIS. Thinking they’d kidnapped Worldbreaker, Astro decides to attack, but Worldbreaker is quick to step in and defend them.

Astro and Aurora, after the misconception is cleared up, reveal why they’re there- they want to help. They propose finding a way to “un-break” the Broken Ones— most of them agree, much to Worldbreaker’s chagrin. Worldbreaker introduces the problems with the “Fix” plan, which leads to an awkward silence. After a couple moments, Astro breaks this silence, though— he lets them know about Starfeather.

After Astro leads them to the cave where Starfeather is hidden, Kokichi stops the group. He yells at them that they shouldn’t be helping Starfeather— she’d probably kill them if they did. After a brief back-and-forth about whether or not they should help, they decide to put it to a vote. Even though the majority says yes, they continue to argue. However, they stop as soon as they realize; Benny has disappeared.

Or, well, he’s running ahead of them, not wanting to sit around arguing when someone needs help. The group runs after him— some trying to stop him, some trying to help him. The resulting ruckus alerts Starfeather, causing her to emerge from the darkness. The group kind of freaks out— most because of how horrible her condition is. They attempt to help, but Starfeather refuses on the grounds that they are Broken. Her insults gradually escalate, but Worldbreaker shuts her up. In other words, they punch her in the face, much to everyone’s surprise. Starfeather, seeming to realize that they’re not going to give up, reluctantly agrees to come to the TARDIS. However, they do need to carry her.

As The Doctor tends to Starfeather, Aurora and some of The Broken Ones try to get to know each other. Eventually, though, they discuss when they’re going to move on— they will be going to the Cave Of Visions, in order to see if fixing their worlds would be worth it. However, they will have to cross through The Badlands in order to get there. The Badlands, as their name suggests, are a very dangerous place. The group briefly argues over whether they should go, but they ultimately decide they should. And then they set off.

Shortly after arriving in The Badlands, the group has their first encounter with the creatures of The Badlands— these are called Gyaos, and they try to basically eat everyone. However, the group is saved by a mysterious figure— his name is Hopper, and he actually *lives* in The Badlands. The group presses on, but are attacked again— luckily, Worldbreaker saves them by morphing into their FEO Form. However, they have a sickness that causes the effects of prolonged FEO-Forming to hit faster, so they can’t use it for too long.

Hopper leads the group to his hut, but someone else is inside…

Luckily, the people inside are harmless. Pretty much just some random young adult and a random teenager— but something’s unusual about them. They’re both Broken. Their names are Hanna and Nico. Also, the only reason they were in the hut was due to not knowing someone lived there, so their motives aren’t bad. In fact, they seem pretty nice! Everyone enters the hut— including a Wolf, named Fang. A very very friendly wolf. The group has a brief discussion, Hopper reveals that his FEO Form works like a werewolf, and then everyone tries to go to sleep.

Later that night, Hopper vanishes— turns out, he’s gone FEO, and sort of lost his mind. He attempts to attack the group, but Hanna turns out to be a magic user and defends them by making a barrier. However, upon doing this, Hanna throws up blood for unknown reasons. He brushes it off. Hopper comes to his senses and turns back. Everyone goes back to trying to sleep, most succeeding.

However, when everyone wakes up, the weather outside is worse— and there’s a creature outside. This creature, known as a Mugger Jaw, enters and attacks. It almost kills Karin, but Jack and Hanna manage to save her with a tiny bit of magic, but mostly with Jack’s katana. Hanna’s “help” is almost completely useless. Constantine goes FEO and drives it out, and Aurora, Astro, and Jack finish it off. They get a moment to catch their breath, but the hut begins to collapse. Luckily, everyone gets out safely.

After the group gets out, Nathan appears again. Everyone introduces themselves, and he basically joins the party. As the group sets off, Nathan and Kokichi exchange some banter. The group approaches a large robot called a Daikyu Maryu, and decides they can shelter there. They briefly explore, but are interrupted— the swarm of Gyaos returns. The group fights valiantly, but Hopper has another idea. He approaches the albino Gyao— it doesn’t want to talk, though. Instead, it eats him. Hopper survives, but his arm is burned off. Hanna asks him if he’s okay— Hopper just yells at him. Hanna tries to justify what he was saying, but he trails off and collapses. Hopper tries to apologize, but Hanna’s unconscious. Nobody knows why this happened. They all start trying to go inside. Meanwhile, Kokichi tries to talk to Nathan— but he passes out. King— one of Nathan’s three “sidekicks”— appears and explains what happened, and him and Kokichi somehow end up arguing. This *somehow* cultimates in King biting Kokichi’s finger off and trying to up and murder him. Luckily, Nathan and Kaito both intervene, and King does not in fact up and murder Kokichi. However, Kaito does see why King was mad, and gives him an, as TVTropes would call it, “reason you suck” speech”. Kokichi is more affected by this than anyone expected, goes oddly quiet, and walks away— but not before warning Kaito not to strain himself, for some reason. Nathan walks away too. Morada, stressed out, goes FEO, and Hanna wakes up.

Meanwhile, in the Guardian’s headquarters, a mysterious person approaches them. This person’s name is Frostbite, and they have ice powers. They offer to help them kill the Broken Ones— some accept them, some are more apprehensive. Eventually Flora, seeming mildly stressed out, walks away. Helisia, another guardian and one of Flora’s only friends, follows her. The two have a bit of a heart-to-heart as the other Guardians introduce themselves. Roxy, clearly uncomfortable, runs off. Also, Nebula asks Whiteness on a date, and she agrees, so yay. Romance 😎— also, Sirpai decides to troll them over it.

Meanwhile, back at the Daikyu Maryu, Hanna seems to be avoiding telling anyone what’s going on with him. Nico decides to leave it, and the group tries to relax. Nathan offers to get everyone some food by hunting— Kokichi says he’s vegetarian, so Nathan jokes that he’s just going to have to eat grass. Nathan goes hunting. Both him and Kokichi seem to regret how they treat each other, but neither says so out loud. The Doctor calls everyone over to investigate something— it’s wood, damaged by slash marks. They don’t look like an animal made them. The group ponders what they are, but said pondering is cut short when Nathan returns with dinner— cowlike creatures for non-vegetarians to eat, a salad for vegetarians.

The part closes with everyone peacefully eating dinner and exchanging talk and banter— finally, a moment of peace.

## Logs

### Log 1

I made a mistake.

I was just trying to make people happy… I wanted to prevent the bad things from ever happening…

But instead, I broke the universe.

And now, there’s no telling what will happen.

### Log 2

I have successfully brought the Broken Ones to the hiding spot.

However, we were attacked on the way. It seems the Guaridans are looking for them already.

I’m unsure where else we could go, so… perhaps we will stay here, and hope for the best.

I wonder what Keita would do…?

### Log 3

I… am very badly injured…

The Broken Ones are wasting their time, trying to get me medical supplies. They need to focus on… getting to safety…

I hope none of them hear this. They’ll protest for sure. But… I don’t know… what to do…

### Log 4

Here we go…

We’ve traveled far, and now we’re nearly out of The Badlands.

Things have been relatively peaceful— maybe this won’t be so bad.

Here we go… answers, here we come.

This Cave Of Visions had better be worth all the trouble…

### Log 5

We’ve made it out of the caverns.

We traversed back across the Badlands with help from the sentinels— I’ll thank them again next time I see them— and we’ve wound up on the Sunwatch Cliffs.

We’re still unsure how to give the Broken Ones happy lives, but we’re trying.

After all, as Keita would always say, if we don’t try there’s no way to succeed!

I wonder if he’d be proud of me…?

## Posts

1: Welcome To The World Of Twilight

2: What’s In The Closet?

3: Why We Should Have All Taken Cross-Country

4: Mind, Sight, and Stone (Part A), Mind, Sight, and Stone (Part B)

Side-Story 1: D&D, Anyone?

5: https://worlds-collide-roleplay.fandom.com/f/p/4400000000000052981