Speedrunning (New levels)

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Videos for each level's speedrun can be found here.

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## Useful Game Mechanics

Crouch Jump: If you jump and midair you start crouching you can change your collision hitbox to let you onto higher elevated objects.

Bhop (Sprint Jump): Running and hitting space, and while you're in the air letting go of shift and pressing shift when you land again to preserve stamina.

## Level 0 Newer version

After the Part 2 update Level 0 was changed a bit. Instead of just going to the ladder and finishing the level, you need to collect the pieces and get across the pitfalls and enter the vent. Firstly you need to memorize the route and of course use the Game Mechanics above. In a singleplayer run, the host always spawns in the same place. After spawning there simply go to the ladder and repair it. To save time during a speedrun press "ESC" and click "RESTART LEVEL". You will still spawn in the same location. Go at the pitfalls and when the balance animation starts spam the lean right keybind. (NOTE: This glitch has been patched in Hotfix #20, you must downgrade to 3.2 or lower) This is a glitch that basically launches you to the other side, after that enter the vent and you are done.

## Level 1

### Section I

In this new section of Level 1 you need to enter the correct color pattern next to the elevator. It's faster to guess the pattern as there are some that are more common, e.g R.R.B.G, R.R.B.B, R.G.B.Y, R.R.G.B, R.Y.B.B, etc. After you enter the elevator you are done with the first section.

### Section II

In section 2, you need to explore the rooms in order to find 4 keys. Now this section is mostly luck based, but the best strategy is to use two games at once, go from yellow closets to the exit room in the first instance, then do the same in the second game, this is the standard for good runs and has ~a 1/3 chance of getting all four keys. You can go to the room next to the exit room in the second instance if you don't get all the keys. If you're in a glitchless or nightmare run where you can't use two games, simply press restart level once you check yellow closets and exit room, and check them again, the keys will regenerate their locations. Put all 4 keys in the holes and escape.

### Section III

In section 3, you need to explore a dimly lit area with 3 floors and open some of the doors. There are 3 exit locations which change each time you restart. The possible spawn locations are: 1st floor at the top right corner, 2nd floor at the top left corner, and third will be at the bottom left. Enter the elevator and you have escaped. Turning view distance quality and shading quality both to low in the settings will allow you to see the elevator through walls and know the location in advance, and also allow you to see better.

### Section IV

In section 4, you come across a closed gate. In order to unlock the gate, you will need to go to The Hub. You need to go to the M.E.G. entrance door and put in the correct code that matches the one on the right. After it opens turn on the power and run the .exe file in the computer. The code for the computer is "itheardyou", but if you play the game in any language that isn't english, you will skip having to type the password, although this only works on version 2.5 and later. Then go back at the Level 1 door.

### Section V

Section 5 can be reached after you open the gate on section 4. It is basically the same thing as old Level 1, just updated. The exit now is only found in the right wall inside the 3rd room and in the left wall in 1st room. The best strategy in singleplayer mode is to hug the ramp on the left, and when the lights turn out start going right to the exit. If you're playing on multiplayer, which is advisable for singleplayer runs if you're the only one in the lobby, do this glitch found by MutantAye.

## Level 2 Part 1

In Level 2 simply go left as soon as you spawn until you find the Level 3 entrance. Use the Bhop mechanic to save time. Right when you finish the level, load into this save on a second game. This is absolutely crucial.

## Level 3

In Level 3 you need to find 9 switches to open all the gates to reach the exit. However, the best strategy is to do a glitch where you can noclip onto the top of the map and skip the level, although it's slightly inconsistent because you can go below the map and softlock, in which case press restart level. The easiest way to do this is to copy what UserName13 does in this run, although this was patched in update 3.7, so downgrading is necessary. This works best at 180 or 210 fps. In update 2.3, there was an easier version of this that got patched, although it's 8-10 seconds slower because you have to do it in a different area.

## Level 4

In Level 4, you must follow the path shown in the picture, and in the middle of the level is a room with vending machines and a locked door. When you enter this room, count the tables, turn your camera around to count the chairs, and enter the amount of those into the right vending machines. Then, count the water jugs, enter that number and brute force the number of books. Keep going in the right path, and when you're starting to enter a place with a lot of boxes/packages, enter the door in front of you and walk that way, to avoid getting spotted by the cameras. It's possible to avoid the cameras without entering this door, but it's risky and generally not advisable for full game speedruns.

## Level 5

In the first part of Level 5 you need to complete the painting puzzle and find 3 keys to open the locked door, however there is a glitch found by UserName13 where you can clip through the door with only one key. If you're playing in update 3, follow this tutorial by unwalker on how to do the glitch, but just know it's pretty difficult at first and not consistent. However, if you're playing on any update 2 version, just crouch jump onto the lock, and while holding w just wait until the camera stops moving, and press your interact button to open the door, and press any lean key to get unstuck from the door and end up on the other side, on 120 fps. This one is 100% consistent, but does not work on update 3. It's also worth nothing that you can use the dual game strategy on this level, where on the second game you do the puzzle, get a moth jelly and put it in the machine, then on the first game press restart level and position yourself on the door like the tutorials tell you to do, on the second game collect the key, then press your interact button on first game. This will save ~12 seconds due to not having to run all the way back to the door and position yourself again.

### Hotel Floor

Just put in the codes in the exit door, there are 3 possible codes: **05938, 17564, 89472**. That's the most optimal way to put them in, however entering 17564 first is the quickest first code, but will lose time if you don't get first code, so it's generally not worth it.

### Boiler room

When you finish loading into the Boiler Room, immediately press quit game. On your second game that you hopefully opened after beating Pipe Dreams, go back to Pipe Dreams from Electrical Station. On your main game, reopen the save file and you're on Pipe Dreams part II.

## Level 2 Part 2

Instead of going left, go right like before the update and make it to the next level's entrance.

## Level Fun

Video for learning the Level Fun tactic is here. Note that in the last room, you can run right behind the last partygoer without slowing down, which is very consistent if you have a juice, but not worth it if you don't have a juice due to it's difficulty. There are other extremely difficult individual level strats in this level shown here.

## Poolrooms

In this level you need to reach the exit without running out of stamina. Try to press shift for the shortest amount of time possible and do quick jumps.

## Level !

In this level you can go at the exit faster if you Crouch Jump over the obstacles instead of going around them. Skipping going in the left hallway and crouch jumping over the objects in the middle is a more difficult option, but it's not too hard.

## The End

Here do not open the computer at the start of the level and start collecting tapes immediately. You can hit the alarms on the walls to distract the Scratcher and finish faster. You can also pretend the Scratcher is not there and take a path you like. The best route involves going to the left side, hitting the alarm, finishing the left side, going to the backside of the level, then the right side and you will have collected them all.

## Level 9223372036854775807

For this level go up the stairs as fast as possible, try and walk up around the center of the stairs like other top runs do because it's faster to do it that way. This works best on 60 fps.

## Level 94

In this level try to not fail the Bhop and only take the second van. It's possible to crouch jump onto the headlight of the truck, and then on the top to save around a second. If you play in multiplayer mode, the rope cutscene will be 8 seconds shorter, so if you're the only one in the multiplayer lobby, that's a free 8 second timesave in solo.

### Floating Castle

After completing the puzzle make the Animated King hostile and align your player to face the entity's original position. Wait the 100 seconds and enter the roller coaster. The optimal order to push the boxes in is: circle, box with all the shapes, star, square.

## Lights Out

Make your way to the LiDAR Scanners and follow the path in the picture. You can also crouch and keep moving if the Wretch is next to you. After the entity goes behind you, run to the exit.

## Level 7

Go down the stairs and jump off of the boat into the water while sprinting. If done correctly, you will swim very fast in the water. This works best on 30 fps. After that, continue swimming until you're a bit before the light house, after which press restart level. You will spawn right next to the divine cage. After collecting the Diving Helmet, stand on the edge of the diving tank. Once it starts to go down, go outside of the tank, crouch jump twice onto the other diving helmets and run into the water. Then, locate the cave entrance and swim to the exit.

## Level 8

Get past the first MEG door, and then crouch past the first Deathmoth, then sprint to the MEG door. You can run past it without crouching, but it's a riskier strategy. Collect some walkie talkies while you're waiting for the next door to open. After going through, find a rockfall, and if you're on 30 fps, wait for the rocks to fall, and crouch jump in very specific places to get on top of the map. Now press w and space at the same time on one of the rocks, and you will get massively launched and fly to the end of the level, skipping Level 0.2, Level 0.11, and Level 188.

However there's another thing you can do when you get here. Collect four walkie talkies at the start, and use dual game method with a second game on the hub. After collecting the walkie talkies, go back to level 1 on your second game, then reenter the hub. Now, go to the 3999 door, and crouch under the door lock in a way that gets you crouch stuck. On 90 fps, place down walkie talkies and run into them. There is an insanely small chance that you will clip through the door, and if you crouch you will activate the loading zone for level 3999, skipping the rest of the game and saving about 4 minutes over a good ending to the run. This is super inconsistent however, and so far nobody has been able to set a new world record with it despite the insane timesave it brings.

## Level 9

Run straight to the exit gate, get in the corner of the gate, drop a walkie talkie, and on 90 fps, jump into it. You can jump over the gate. This skips the Abandoned Outpost level and the rest of Darkened Suburbs and saves about 5 minutes.

## Level 10

Follow the route done in this video. 90 fps is recommended for the glitch where you place a walkie talkie on top of the fence. In Level 3999 just run to the exit in 6-7 seconds.