Voice Commands

Voice commands allow basic communication with your team without stopping to type a message. Also note that when you use a voice command, your icon lights up on the mini-map of your teammates.

## Voice Command Menu

To bring up the voice command menu, the default key is 'v'. This key can be changed from the controls menu in game, or it can be changed in jampconfig.cfg with /bind <your key here> 'voicechat'.

## Voice Command Binds

To bind a voice command to a key, open the console and type /bind <your key here> voice\_cmd, then a space and one of the following voice command names. Much faster than using the voice command menu in game.

## Movie Battles List

These replace and extend the base voice commands. If a number is not specified at the end of a command with multiple audio files, the bind will randomly cycle through the available versions when used.

### Attack/Defense Commands

* att\_primary
	+ att\_primary1 (assault the primary objective)
	+ att\_primary2 (go for the primary objective)
* att\_second
	+ att\_second1 (attack the secondary objective)
	+ att\_second2 (go for the secondary objective)
* att\_attack
	+ att\_attack1 (advance on their troops)
	+ att\_attack2 (eleminate them)
	+ att\_attack3 (attack the enemy)
	+ att\_attack4 (advance)
* def\_primary (defend the primary objective)
	+ def\_primary1
	+ def\_primary2
* def\_second (defend the secondary objective)
* def\_position
	+ def\_position1 (defend this position)
	+ def\_position2 (hold this area)
	+ def\_position3 (hold this place)

### Request Commands

* req\_assist
	+ req\_assist1 (help me)
	+ req\_assist2 (I need assistance)
	+ req\_assist3 (I need backup)
* req\_medic
	+ req\_medic1 (I need a medic)
	+ req\_medic2 (I need a medic)
	+ req\_medic3 (medic)
* req\_sup (suppressive fire)
	+ req\_sup1
	+ req\_sup2
	+ req\_sup3
* req\_hvy
	+ req\_hvy1 (we need heavy weapons)
	+ req\_hvy2 (blow 'em up)
	+ req\_hvy3 (we need explosives)
* req\_ammo
	+ req\_ammo1 (give me some ammo)
	+ req\_ammo2 (give me some ammo)
	+ req\_ammo3 (somebody give me some ammo over here)
* req\_take
	+ req\_take1 (I'll take that)
	+ req\_take2 (I will take it)
	+ req\_take3 (let me take that)
* req\_move
	+ req\_move1 (get out of the way)
	+ req\_move2 (get out of my way)
	+ req\_move3 (stand aside)

### Reply Commands

* reply\_yes
	+ reply\_yes1 (affirmative)
	+ reply\_yes2 (roger)
	+ reply\_yes3 (yes)
* reply\_no
	+ reply\_no1 (negative)
	+ reply\_no2 (that's not a good idea)
	+ reply\_no3 (no)
* reply\_coming
	+ reply\_coming1 (be right there)
	+ reply\_coming2 (moving)
	+ reply\_coming3 (on my way)
* reply\_go (I'm going on offense)
* reply\_stay
	+ reply\_stay1 (hold up)
	+ reply\_stay2 (stop)
	+ reply\_stay3 (wait)
* reply\_def (I'm going on defense)
* reply\_thanks
	+ reply\_thanks1 (thanks)
	+ reply\_thanks2 (appreciate it)
	+ reply\_thanks3 (thank you)
* reply\_sorry
	+ reply\_sorry1 (sorry)
	+ reply\_sorry2 (oops)
	+ reply\_sorry3 (my mistake)
* reply\_compliment
	+ reply\_comp1 (nice)
	+ reply\_comp2 (nicely done)
	+ reply\_comp3 (good job)

### Spot Commands

* spot\_defenses (heavy defenses)
	+ spot\_defenses1
	+ spot\_defenses2
* spot\_troops
	+ spot\_troops1 (incoming enemy forces)
	+ spot\_troops2 (incoming enemy forces)
	+ spot\_troops3 (troops coming this way)
* spot\_sniper (sniper)
	+ spot\_sniper1
	+ spot\_sniper2
	+ spot\_sniper3
* spot\_clear
	+ spot\_clear1 (all clear here)
	+ spot\_clear2 (area clear)
	+ spot\_clear3 (there's no one here)
* spot\_flank
	+ spot\_flank1 (we're being flanked)
	+ spot\_flank2 (we're being ambushed)
	+ spot\_flank3 (we're being flanked)
* spot\_gren (grenade)
	+ spot\_gren1
	+ spot\_gren2
	+ spot\_gren3
* spot\_trap (it's a trap)
* spot\_weap
	+ spot\_weap1 (weapon here)
	+ spot\_weap2 (weapon over here)
	+ spot\_weap3 (we got a weapon)
* spot\_mt (mind trick)
	+ spot\_mt1
	+ spot\_mt2

### Tactics Commands

* tac\_cover
	+ tac\_cover1 (cover me)
	+ tac\_cover2 (I need cover)
* tac\_follow
	+ tac\_follow1 (come with me)
	+ tac\_follow2 (come with me)
	+ tac\_follow3 (follow me)
* tac\_fallback
	+ tac\_fallback1 (get outta here)
	+ tac\_fallback2 (fallback)
	+ tac\_fallback3 (retreat)
* tac\_together
	+ tac\_together1 (stay together)
	+ tac\_together2 (stay together)
	+ tac\_together3 (form up)
* tac\_split
	+ tac\_split1 (break formation)
	+ tac\_split2 (break formation)
	+ tac\_split3 (split up)
* tac\_flank
	+ tac\_flank1 (flank them)
	+ tac\_flank2 (flank them)
	+ tac\_flank3 (surround them)
* tac\_caution
	+ tac\_caution1 (watch out)
	+ tac\_caution2 (keep your eyes peeled)
	+ tac\_caution3 (be careful)
* tac\_relocate
	+ tac\_relocate1 (go go go)
	+ tac\_relocate2 (move it)
	+ tac\_relocate3 (get a move on)
* tac\_hold
	+ tac\_hold1 (we must stand and fight)
	+ tac\_hold2 (don't run)
	+ tac\_hold3 (no turning back)
	+ tac\_hold4 (fight to the end)
	+ tac\_hold5 (this is where we hold them)

### Class Commands

* cls\_arc
	+ cls\_arc1 (ARC trooper)
	+ cls\_arc2 (they've got an Advanced Recon Commando)
* cls\_bh
	+ cls\_bh1 (bounty hunter)
	+ cls\_bh2 (they got a bounty hunter)
* cls\_clone
	+ cls\_clone1 (clone)
	+ cls\_clone2 (clone trooper)
* cls\_deka (destroyer droid)
	+ cls\_deka1
	+ cls\_deka2
* cls\_hero
	+ cls\_hero1 (be careful, they got a hero)
	+ cls\_hero2 (hero)
* cls\_jedi (jedi)
	+ cls\_jedi1
	+ cls\_jedi2
* cls\_mando (mandalorian)
	+ cls\_mando1
	+ cls\_mando2
* cls\_sbd
	+ cls\_sbd1 (SBD)
	+ cls\_sbd2 (super battle droid)
* cls\_sith (sith)
* cls\_sold (infantry spotted)
* cls\_wook
	+ cls\_wook1 (they got a furball)
	+ cls\_wook2 (wookiee)

### Bonus Commands

* Charge (uuuaaaAAAAAAhhh)
	+ bns\_chrg

* Too Many (there's too many of them)
	+ bns\_tmy1
	+ bns\_tmy2

* Time
	+ bns\_time1 (we're running out of time)
	+ bns\_time2 (we don't have all day)
	+ bns\_time3 (time's almost up, get a move on)

* Frustration
	+ bns\_frustration1 (you've gotta be kidding me)
	+ bns\_frustration2 (oh come on)
	+ bns\_frustration3 (ugh son of a wookiee)

* Wow
	+ bns\_wow1 (wow)
	+ bns\_wow2 (amazing)
	+ bns\_wow3 (incredible)
	+ bns\_wow4 (that's so wizard)

* Air Support (they've got air support)
	+ bns\_spotair
* Deflect (deflect)
	+ bns\_deflect1
	+ bns\_deflect2
	+ bns\_deflect3

## Base List

### Attack Commands

* att\_attack (attack position)
* att\_primary (attack primary objective)
* att\_second (attack secondary objective)

### Defend Commands

* def\_position (defend position)
* def\_primary (defend primary objective)
* def\_second (defend secondary objective)
* def\_guns (gun positions, not exactly sure is it like this)

### Spot Commands

* spot\_troops
* spot\_sniper
* spot\_defenses
* spot\_air (THEY'VE GOT AIR SUPPORT!)
* spot\_emplaced (they've got emplaced guns)

### Request Commands

* req\_medic
* req\_assist
* req\_hvy heavy weapons
* req\_sup supplies
* req\_demo demolitions
* req\_tech

### Tactical Commands

* tac\_fallback
* tac\_cover
* tac\_hold
* tac\_follow
* tac\_split (split up)
* tac\_together (stick together)

### Reply Commands

* reply\_yes (roger)
* reply\_no (negative)
* reply\_go (offense)
* reply\_stay (defense)
* reply\_coming

## Hand Gesture Binds

To bind Hand Gestures, use /bind <your key here> hand\_cmd and then one of the following:

* stop
* scout
* advance
* spread
* nod
* shake

You can use these, and there is no noise for the other team to hear when you use them.