Satan's Lodge

## Description

Satan's Lodge is the 6th ever released map.

It features a large abandoned cabin surrounded by a forest.

## Gameplay

After the player spawns in, they must move forward until they locate the large wooden cabin and then enter through the front door.

Once entered, the player is able to explore for about 1 minute and 5 seconds before getting the objective to place down 5 cameras and spirit boxes around the house. Once this has been done a cutscene will play of the character looking at the cameras until the Intruder and Rot appear. After this cutscene is over the player must go over and open the door of the bedroom.

After this the player must go downstairs and after going right from the stairs take a swift right and pickup the note on the mattress. After this go back upstairs and a painting should fall from the wall revealing a key.

This key leads to the locked door at the entrance of the Lodge to the right of the front door.

After entering the basement, the player must go over the wooden planks covering the hole in order to trigger the locked door in the basement to open.

After travelling through the first room and entering the room with two closets. The player needs to pickup the crowbar and head straight to the door and keep trying to open the door until it opens, after running away from the Rot.

Once the Rot has disappeared, break open the planks.

Depending on which ending you want to get there is two different options:

* Bad Ending
* Good Ending

For the bad ending, the player after dropping into the hole, must move forward into the hole, after a cutscene will trigger. Which leads to the character Jessie being killed and dragged away.

‎

For a good ending, the player should go behind the ladders and open the door after dropping into the hole. After the cutscene triggers you are in the small room with the box.

The player must find 7 fragments to create the ladder to escape and locate the key to open the locked door.

The fragments and can be found in any of the crates scattered around the cave, while you search the boxes Rot will occasionally begin shaking a closet and appearing. He will then chase you until he despawns.

After finding all the fragments and the key, you are able to escape by opening the locked door and climbing up the ladders which end the game.
## Lore

To begin, we start with a new character named Jessie. Who has a YouTube channel called "JessieExplores" which is dedicated to exploring what to be abandoned buildings.

We are given a small back story on the history of the Lodge's dark history within the transcript down below:

**> OPEN TRANSCRIPT**

*Hello guys, Jessie here!*

*Tonight, I will be exploring "Satan's Lodge".*

*Satan's Lodge, or the Meyer Lodge, was built back in 1894.*

*The owners, Karl and Marie Meyer migrated from Germany in search of work.*

*What makes this lodge scary is the haunted backstory.*

*Karl and his wife moved away decades after the second world war.*

*The lodge had not been used for many years to come until 1999 by a married couple.*

*The husband one day left the lodge to hunt while his wife tidied the place.*

*He never returned.*

*He was found two days later with his rifle in his hand and no face.*

*The wife was later found with multiple lacerations to the torso.*

*Are their deaths an act of sadness? Or is there more than meets the eye?*

*Let's enter... Satan's Lodge*

This transcript gives us insight into the lodge. It's likely that the husband most likely was attacked by the Intruder and after was mimicked by the Intruder when his wife saw him. After the wife most likely was attacked and killed by the Intruder.

After entering the lodge, we are given access to explore and we find interesting writings on the walls. Some in English and some in a separate language not known to humans. But we are given a piece of paper that we can use to translate it.

Some of the interesting translated texts is the one that can be found in the bedroom on the note inside the wardrobe on its side which translates to "My Task is to rid intruders send to death cave - R" this tells us that there is a being who is actively attempting to get rid of the Intruder. but also further confirming the existence of multiple Intruders.

We do not know what the initial "R" could be as there is no major characters which have the first or last name beginning with R.

A small detail is that the Intruder seems to be able to interact with Spirt Boxes which are commonly knowns to pick up messages by ghosts and demons, this could push the idea that the Intruder is some sort of demon or supernatural being.

Not only this but we are introduced to a new type of Intruder named Rot. It is a very skeletal being which emits what seems to be a decaying particle. Also knowing that there is multiple of this being that can be seen in the Good Ending. Because it spawns out of closets and disappears.

Another important piece of text can be found in the basement below the blocked off hole. It translates "Demons Galore". This means that the hole that Jessie has opened up most likely has released an abundance of demons that have been sealed of in the hole.

It is unknown which ending is canon but either way its likely that the Intruders have now been allowed to escape the lodge and possibly begin roaming in the outside world.

## Gallery

The text below Satan's Lodge translates to "They're Rotting"The text translates to "Kill Them All"The text translates to "Sub To Bulderme"The text translates to "My task is to rid Intruders send to death cave - R"The top text translates to "Alphabet" and the bottom text translates to "Remember This"Clue of the location of the keyThe text translates to "Demons Galore"The initial at the end is "S"Hint Paper for the good ending