Zadash

**Zadash** is a large city in aplone. It is built around a trio of towers known collectively as the Tri-Spires

## City Description

The outer walls of Zadash are 15 feet high and form a somewhat triangular perimeter outline around the city. They are made of thick basic stonework and masonry. The southern gate has a 15-foot-wide portcullis that is held aloft by large chains. Two pairs of Crownsguards flank each side of the entry gate, keeping a silent watch. Outside the southern walls are fields where crop workers harvest various vegetables and crops. Closer to the walls the fields give way to ramshackle communities of tent cities and hovel towns.

Beyond the walls, the city has a number of interior walls that have arches between them. The gaps formed by these arches are 15-20 feet in length and 40 feet wide, creating wide tunnels through them. These tunnels have buildings set into the walls on the edges. On top of these walls, horseless carts and carriages move throughout the city.

The architecture and buildings are designed to rise and seems to curve towards the streets. The buildings flanking the street nearest to the gate are quite destitute, though the buildings began to graduate into a standard village feel further along the street.

## Places of interest

### West

#### Pentamarket

The **Pentamarket** is located in the central western portion of Zadash, with a number of streets bisecting it. These streets naturally carve a pentagonal shape and the interior between them has since become the center of most merchant business. There is kind of a bazaar set up in the center of the district, where carts, tents, and buildings are set up all day, every day, as an open market where barkers peddle their wares to passersby.

The Pentamarket contains a variety of shops that don’t have high value goods. Some of the businesses that can be found in the market include small dumpling establishments, simple glassware shops, and a blacksmith shop that makes simple repairs. Coming into fall, carts filled with mulled wine and confections could be found in the market.

* **Hearth of the Allhammer:** Located on the northern side of the Pentamarket, this shrine to the Allhammer is a domed iron structure that is slightly rusty due to lack of upkeep. Its interior has a large central forge and a beautiful heavy anvil with the symbol of the Allhammer on each of its sides. This anvil is used for both ceremonial worship and the crafting of religious artifacts. Three individuals man the temple at any one time, two of which are keepers who watch outside of the entry arches leading into the temple. The third is the appointed herald of this temple, a female dwarf with dark brown hair that trails off in three long braids past her midsection.
* **The Invulnerable Vagrant:** A magical shop in that is run by Pumat Sol and his simulacra.
* **Lodge of the Eclipse:** A tavern and inn where nighttime shows are performed on stage. The Mighty Nein and Veth Brenatto's family stayed at the Lodge in early Brussendar 836 PD.
* **Sparkhammer Smithing:** Operated by Yannick Dumel and Jan, this smithy forges intricate items and has rows and racks of various pieces of armor and weapons on display on the inside.
* **Victory Pit:** This Colosseum-like structure served as the staging ground for a fighting tournament during the Harvest Close Festival.
* **Candy Shop**
* **Grace of the Wilds:** Manned by Jasna Bree, a female human in her 50s with wild big black curly hair. It has a small tent attached to the rest of the shop. She sells materials for making two health potions for 50 gp, and she gives training in herbalism for 200 gp.
* **Suvo's Secrets:** Sells items in an ominous large, very drab gray shop tent.

#### **Tri-Spire**

The **Tri-Spire** is the wealthiest district in Zadash. It is located on the north side of the city. The area gets its name from the three massive towers that loom high over the rest of the city: the **Triumph Chime**, the **Zauberspire**, and **The Constellation Bridge**. All different in design, these towers can be seen from some distance.

A round wall encases the interior of this elite portion of the city. These walls are made of solid marble and are more decorative than functional. Two portcullis entrances allow access to this district, one of which opens in the direction of the Pentamarket. These entryways seems to be magically enchanted, dispelling illusions within a certain distance. Two Crownsguard with spears and shields stand guarding each of these entrances.

* **Meal Hearth:** A large bakery located directly to the right of Chastity's Nook. A spry, smiling young man, in his late teens with a prickly chinstrap beard, and very short, tattered brown hair waits on customers.. The bakery sells:
	+ Bear Claws
	+ Fresh Baked Bread
* **Chastity's Nook:** A book store containing an extensive collection of pulp fiction and trashy smut. It is located in the southern quarter of the Silken Terrace, and is run by Iva Deshin.
* **Pillow Trove:** The biggest inn in Zadash. It serves an expensive clientele, along with diplomats and ambassadors that come to the city.
* **Hall of Erudition:** An archive and school of magic headed by Oremid Hass. Its centerpiece is the Zauberspire, a towering structure with a glass cylindrical top floor that overlooks the entirety of the city.
* **Triumph Chime:** One of the towers that give the Tri-Spire its name. The Triumph Chime is a building that at one point was an old seven-story temple and belfry that has been completely hollowed out. It is repurposed and now looks like a glitzy casino filled with all sorts of bars, gambling halls, inn rooms, a jeweller, a magic store, a brothel, and other similar forms of entertainment. Simultaneously historically awe-inspiring and gaudy, each floor of this structure seems to be of slightly altered stone of different colors, which are covered on the outside in braided brightly-colored banners of silk.