Generation 3: Dark Knight

***It has been brought to my attention that there are some inaccuracies with the generation questlines; specifically 1 - 3. These will be fixed in due time.***

## Breaking of the Seal

 Information
 Instruction
2. Go to the northern end of Sidhe Sneachta during the night and talk to Tarlach with the keyword. He will ask you to investigate the Broken Statue at Barri Dungeon. He will give you "**The Pass to the Other World**" keyword.
3. Use this keyword on Gilmore and purchase the special dungeon pass (**Barri Dungeon Pass to Another World**) from him for 1500g. Drop the pass onto Barri Dungeon's altar to enter.
	1. This dungeon resembles Barri Normal's first floor. The boss room contains 2 Wisps and 1 Flying Sword.
	2. You must solo the dungeon.
	3. You can trade the pass with another person. Keep this in mind because you will need to later on in the final part of G3.

## The Goddess of Destruction

 Information
2. Head to the Dragon Ruins and talk to the kobold NPC named Morc. He will give you the keyword, "**Macha the Goddess of Destruction**."
3. Complete the quest to view a cutscene with Ruairi and Morgant.
	1. Note that the cutscene may freeze at Ruairi and not advance any further. You can press the Esc key to skip the rest of the cutscene.
4. You will be automatically returned to Bangor.

## Macha According to the People of Emain Macha

 Information
 Instruction
2. Talk to all 18 Emain residents that have the "start a conversation" option, including Rua, with the "**Macha the Goddess of Destruction**" keyword. Each resident will give you a note that you must place into the collection book.
3. Once the book is complete, read it receive the reward.
4. Talk to Tarlach, complete the quest, and wait for the next quest. It'll probably take about two ingame days (one hour in real time) for the quest to come; stay somewhere where an owl can reach you.

## Wyllow's Request

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 Instruction
2. Talk with Aodhan and receive the Fomor Command Sheet (2x2-sized).
3. Use the Handicraft skill or ask James to convert the Fomor Command Sheet into a 2x2-sized broken statue pass. [1 Holy Water, 1 Mana Herb, and the Fomor Command Sheet]
4. Use it to enter Coill Dungeon.
	1. Note: The NPCs imply that you will have to fight through and complete Coill Dungeon, but there is actually no fighting involved -- only a cutscene.
5. Repeat previous 3 steps for Rundal Dungeon, and then Peaca Dungeon. Rundal requires you to complete a 1-floor version of the dungeon.
6. Talk to Aodhan and complete the quest.
7. Wait for 4 to 5 in-game days to receive the next quest.

## Comgan's Request

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 Instruction
2. Talk with Seumas and receive the Fomor Command Sheet.
3. Use Handicraft skill or ask Comgan to convert the Fomor Command Sheet (Barri Dungeon) into a broken statue pass. [1 Holy Water, 1 Mana Herb, and the Fomor Command Sheet]
4. Clear Barri Dungeon.
	1. Note that Barri has been toned down. It is 2 floors instead of 3. However it still possesses the similar monster spawn as Barri Normal. Boss is still 5 Ogre Warriors.
5. Repeat previous 3 steps for Fiodh Dungeon.
	1. Fiodh Dungeon is the exact same as the Fiodh Normal, 1 floor and boss of 3 Flying Sword and Small Golem (White)
6. Talk to Seumas
7. Wait for 4 to 5 in-game days to receive the next quest.

## Kristell's Request

 Information
 Instruction
2. Talk with Eavan and receive the Fomor Command Sheet.
3. Use Handicraft skill or ask Kristell to convert the Fomor Command Sheet (Rabbie Dungeon) into a broken statue pass. [1 Holy Water, 1 Mana Herb, and the Fomor Command Sheet]
4. Clear Rabbie Dungeon.
	1. Note that Rabbie has been toned down. It is 2 floors instead of 3. However, it still possesses the similar monster spawn as Rabbie Normal, minus the second floor spawn pattern (Second floor of this dungeon spawns Metal Skeletons, instead of Red Skeletons). The Boss is still Black Succubus for solo and the usual party boss (Goblin Archers and Gold Goblins).
5. Repeat previous 3 steps for Math Dungeon. You will see a cutscene upon completion.
6. Talk to Eavan.
7. Wait for 4 to 5 in-game days to receive the next quest.

## Meven's Request

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 Instruction
2. Talk with Trefor and receive the Fomor Command Sheet.
3. Use Handicraft skill or ask Endelyon to convert the Fomor Command Sheet (Ciar Dungeon) into a broken statue pass. [1 Holy Water, 1 Mana Herb, and the Fomor Command Sheet]
4. Clear Ciar Dungeon(Like Rabbie, the second floor is missing).
5. Repeat previous 3 steps for Alby Dungeon. You will see a cutscene upon opening the Boss Door. After that you will gain the Keyword: **"Dorca Feadhain"** and be warped to wherever Price is.

## The Meaning of Dorca Feadhain

Eavan / Aodhan
Tarlach
 Information
 Instruction
2. Talk to corresponding NPC for your gender. (Check Info)
3. Talk to Tarlach.
4. Talk to Meven.
5. Wait for 4 to 5 in-game days to receive the next quest.

## Tarlach’s Request

 Information
2. Talk to Duncan, complete the quest.
3. Wait for 1 to 2 in-game days to receive the next quest.

## Creating the Holy Potion of Lymilark

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 Instruction
	* Spirit Viewing Powder can be obtained by clicking on a Crystal Ball in Dunbarton Library with an Empty Bottle in your inventory.
	* Spirit Forming Bottle can be obtained by clearing a normal Rabbie Dungeon alone, as a dungeon reward item. (Please note: You can only receive this item during the quest. Defeat the Black Succubus to get the item from the chest. *If you wish to fight the Black Succubus and you do not want to solo the entire dungeon, go with a party, clear the dungeon, and then have everyone in the party leave the dungeon by logging off or changing to a different channel [make sure you leave the party] before you open the boss room.)*
	* Spirit Hearing Water can be obtained by Potion Making skill (at least rank F). You need one of each: Bloody Herb, Mana Herb, White Herb.
		+ You may also obtain Spirit Hearing Water from another player.
2. Deliver the item to Tarlach and complete the quest.
3. Wait for 4 to 5 in-game days to receive the next quest.

## James’ Request

Kristell
 Information
2. Talk to Kristell.
3. Talk to Duncan.
4. Talk to James.
5. Complete the quest and receive the keyword **Lia Fail**.

## Acquire the Unknown Fomor Scroll

 Information
 Instruction
2. Talk to corresponding NPC (Check info) and get the Unknown Fomor Scroll.
3. Report back to Muro, deliver the Unknown Fomor Scroll and complete the quest.

## Making Anti-Fomor Robe

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 Instruction
2. Make the Anti-Fomor Cloth with the Handicraft skill (Or by talking to the NPC corresponding to your gender with the materials). It requires 2 Fine Silk, 2 Mana Herb and 2 Holy Waters. You can make the cloth anytime before the quest is actually obtained.
3. Deliver the Anti-Fomor Cloth to the corresponding NPC. (check info)
4. Talk to Tarlach and receive A Book on Milletians.
5. Report back to the corresponding NPC (check info). You will trade the book from Tarlach for the Anti-Fomor Robe.
6. Report back to Tarlach to obtain a new keyword and complete the quest.

## Infiltrate Baol Dungeon

 Information
 Instruction
2. With the robe equipped, drop the Baol Infiltration pass in Baol Dungeon in Another World. You can only enter this dungeon on **Sunday**.
	1. The goal for this dungeon is to reach the boss room by any means. The dungeon consists of 11 rooms and they are only orb based.
	2. All monsters will aggro at you instantly within range, so be cautious when you equip/unequip the robe. You will also be aggroed by monsters if you talk in public chat, or if a Guard Skeleton Hellhound appears and notices you.
		* Remember: Normal Guards will detect you **without** the robe. Guard Skeleton Hellhounds will detect you **with** the robe.
			+ However, the Hellhounds can still detect if you don't have the robe, it just takes them longer to do so.
	3. All Guards are Multi Aggro. Getting caught will almost automatically lead to death.
	4. Dying in this dungeon will expel you out of the dungeon to the lobby. You will lose no experience, your equipment may lose blessings but won't be dropped (any equipment that falls off will be put into your inventory or temporary inventory), you receive another dungeon pass.
	5. If you leave through the entrance or disconnected in the dungeon, you will not get a pass to the dungeon. You can get another pass from Tarlach or Morc.
	6. You **cannot** charge magic other than Healing in this dungeon. However, charges brought in from outside will not disappear.
		* Alchemy can be used however.
			+ Summon Golem and Water Cannon can make this dungeon considerably easier.
			+ Using 100-200 Rank 3 or higher Ice Mines makes this dungeon extremely easy as the monsters that are near the mine and resulting chain reactions will die in one to two hits.
	7. Monsters in this dungeon drop no items and give 0 experience when killed.
	8. Paladins cannot enter this dungeon and you cannot change into a Paladin while in the dungeon.
	9. If you have completed Generation 10 before beginning this, it IS possible to change into a Demigod while in the dungeon.
3. You will receive the keyword *Cromm Cruaich* after finishing the dungeon.
4. **Talk to Kristell with the new keyword before anything else if you wish to complete the memory recollection as well as the special sub quest.**
* *This part can be skipped but is not recommended. To skip the optional quests, talk to Aodhan/Eavan with the **Cromm Cruaich** keyword then continue to talk to Seumas. After that relog to continue with your quests.*

* **NOTE: Guard Skeleton Hellhound are lightning type, so use elementals to protect yourself.**
* **NOTE: These mobs can mostly be avoided if you stay on the side of the rooms and don't run in front of them. The only one that will aggro in this case is the Guard Skeleton Hellhound. If you fail to stay to the sides of any mob-filled dungeon room, a multi aggro will occur.**
* **NOTE: It is possible to predict to some degree which orb will open the door! For an explanation of how to do it, click here.**

**Room-Clearing Tips #1 (Melee type)**[show]

**Room-Clearing Tips #2**[show]

**Room-Clearing Tips #3 (Cautious Approach)**[show]

**Room-Clearing Tips #4 (Throw Stone and Play Dead)**[show]

**Pet Prep Tips**[show]

**Additional Tips**[show]

## Aodhan's Past/Eavan's Past

 Information
 Instruction
2. You may watch "Eavan's past" through a crystal ball in Dunbarton Library. "Aodhan's past" can be seen inside Emain Macha Castle.

## Special Sub-Quest

 Information
 Instruction
1. Talk to Seumas with the keyword from the Baol Infiltration Dungeon (Cromm Cruaich).
2. Re-login and receive the keyword: Prevent Macha's Revival from Morrighan.
3. Talk to Tarlach with the new keyword to receive a special pass.

1. Talk to Kristell using the keyword **"Prevent Macha's Revival"** (Optional)
2. Talk to the corresponding NPC (Eavan/Aodhan). You will then receive a quest owl.
3. Talk to Stewart; he will ask you to bring the required materials.
4. Talk to the corresponding NPC (Eavan/Aodhan) again.
5. Chain of Protection can be obtained through Handicraft using Mythril Cable; Mythril Cable can be obtained through Blacksmithusing Mythril Ingots. (It doesn't have to be completed, so you only need two Mythril ingots.) You may talk to any priest to make the Chain of Protection when you have a Mythril Cable.
6. Report back to Stewart to obtain the keyword "Tear of Spirit". The Teardrop of the Spirit can be obtained by asking your spirit weapon with the new keyword.(Note, this will use up your spirit weapon's blessing power for that day.) You may also obtain this item from other users who possess a spirit weapon.
7. Report back to Stewart.
8. Report back to the corresponding NPC.
9. You will obtain a Protection Charm - Eavan's Ring or Protection Charm - Aodhan's Ring (depending on the gender) as a reward. (It's a glove item, not an accessory.) It offers **5 protection points**, it will **disappear** once you complete Generation 3.

## Final Dungeon

 Information
 Instruction
2. Relogin and receive the keyword: **Prevent Macha's Revival** from Morrighan.
3. Talk to Tarlach with the new keyword to receive a special pass.
	1. If you lose the pass, you can ask Morc or Tarlach for another one.
4. Travel to Another World. There are (at least) two ways to do this.
	1. Purchase passes from Gilmore for 1500G each and solo the special version of Barri. Since these passes are **solo** passes, each member of your party must have their own pass, solo Barri, and then meet you on the other side. In addition, only people who have completed G2 may use the pass to enter the special version of Barri. If they finished G3 then they cannot get the pass anymore, as they lost the Keyword. The pass is still tradeable though.
	2. Alternatively, you can use return coupons to transport your party there.
5. You must enter Baol Dungeon as a 3-person party. You can enter this dungeon on any day. (*Note: Transformations may be used during this dungeon*)
6. Clear 5 floors and arrive at the boss room.
	1. This dungeon consists of many high-level monsters. They are all either bosses or minibosses you've fought in the past (within the exception of King Mimics, and the new Giant Worms).
		1. Bringing a high-ranked Windmiller with a high-ranked Critical is highly recommended. A person with Arrow Revolver can do the trick too.
		2. The Armored Giant Worms, possesses Heavy Stander level 2 and Mana Reflector level 3 but no Natural Shield. Bringing a high ranked ranger is recommended not only for Cromm's flight, but also for these worms.
7. Stay **alive** in the battle between Ruairi and Morgant until the cutscene occurs. They both spawn directly in the middle of the map, so stay in a corner where they can't aggro (they usually aggro within 1/5th of the entire room). Following their battle, you must fight Cromm Cruaich.
	* It is actually possible to kill Morgant, but Ruairi is still immune to all damage. However, engaging them is not required nor is it recommended.
	* Cromm Cruaich is not an easy monster to defeat. In addition to level 2 of all Passive Defense, it possesses Advanced Heavy Stander, meaning it cannot be knocked back.
	* Note that the whole boss room is very different from the standard boss room. It is roughly twice the normal boss room size, and there is no reward chamber. The destroyed Lia Fail sits at the far end of the room.
	* Use a Campfire if you want to avoid being hit, as it is the only obstacle you can use in the whole room. If Cromm is flying in the sky, get behind a campfire ASAP, as this means he will cast Dragon Fireball and his radius far exceeds that of a player's spell, and it will usually 1 hit KO you. You cannot outrun the fireball.
	* Windmill's temporary invincibility can be used to make yourself immune to Cromm's many melee attacks, such as his Dragon Dash Attack and Tail Attack.
	* Throw Paper Airplane has invinciblity frames, and is **much** easier to time than windmill.
8. Defeat Cromm Cruaich; you will receive **Obsidian** enchant and **Savior of Erinn** title as a reward.

There is no storyline to G4, G5, and G6. Mainstream continues in Generation 7: Ancient Secrets of Irinid.