The countries (and provinces) of Azora

# World Atlas

in Azora

Baryn: Baryn is a country and is the homeland of the Saleni people. Baryn is located on the western side of the map, as the island (and surrounding islands) above Rusviir. it is known for being quite barren and sandy, hence the name. its geography consists of large beaches spanning almost all of the coast, with the interior land of the island mainly being caves, sandstone outskirts, and obsidian and Sedimentary rock floors. Baryn's land is quite flat and lacks much dirt or trees, making it hard for humans to live. however the Saleni people's villages are coastal because they are amphibious, with only the capital city in the inner land of Baryn. the country of Baryn is known for its military training camp, and well trained soldiers. Baryn as of 4D 1993, provides military training to Rusviir.

Rusviir: Rusviir, also (with the combination of Bruvia) known as the Elderlands , is the largest continent in Azora, located under Baryn and to the westside of the map, to the west of Bruvia. it is also the largest single country, and comprises 5 provinces. Costa (the northern costal province), Broda (the province bordering Bruvia), Mana (the biggest province, the Capital, and is bordering Broda on the left) and North and South Tusma (the 2 westernmost provinces under Costa and on the left of Mana). Each province has 1 city where most trade, military, and residents reside, with the capital of the Rusviir Domain in the center of Mana. and all provinces have scattered towns and farms throughout. Rusviir's Land is mostly plains and grassy fields, with Tusma and surrounding areas being mainly a forest. And the border of Rusviir to Bruvia being a mountain. Rusviir is known as the origin land of humankind, along with Bruvia. Rusviir is currently under an alliance with Baryn, who provide military training.

Bruvia: Bruvia Sits on the right of Rusviir, and comprises the eastern side of the Elderlands. Bruvia is regarded as almost unlivable, as it is mainly mountains and hills. Bruvia has 3 provinces; Southern Bruvia, Central Bruvia, and Northern Bruvia. Bruvia lacks many villages and farms, but has huge Cities and mines surrounding the Cities. Bruvia's main exports are Iron, Steel, stone, and has many gold mines, making it the country that produces over 90% of the Currency for Azora. Bruvia is also known as the land of trade, despite it having a smaller percentage of livable area than other countries. Bruvia is under the Bruvian Treaty as of D4 1902.

West Cynteri: West Cynteri is the largest island in the Eastern Isles, and is known as the capital for fishing, boat trade, and has the largest shipping port in Azora. Most of West Cynteri is mountain ridden and elevated, but is flatter on the tips than Bruvia, making the Cerian natives able to reside there. Cynteri has coastal weather, having cold winters and hot summers. as of recent(5D 079), The Cynteri Republic has been feuding with Rusviir, which is allies with Baryn, which gives Rusviir a strong war advantage, so the Cynteri Republic has stayed lawful. West Cynteri is more focused on research and technological feats and knowledge (primarily history and studying of elements) than its neighboring country of East Cynteri. West Cynteri is comprises 3 districts: Hamon's Gulf (area westernmost with the large gulf), Sky district (middlemost to the right of Hamon's gulf) and the Quarry District (Easternmost district).

East Cynteri: East Cynteri's Geography is drastically different than west Cynteri, with a small bay facing to the West Cynteri giant gulf, and very flat lands covered in hills and trees, as well as a few rivers and ponds. West Cynteri is also known for having a "Zarian curse". This is because in East Cynteri, it is extremely cold year round; causing snowing and most towns being in caves or under cliffs to protect against the constant snow. The snow has a mysterious phenomenon where the bottom snow melts after a certain deepness of snow. East Cynteri is commonly referred to as Cyntra Meaning Island of ice in ancient Cerian language. Its confirmed that "cynt" means island of, so its assumed Ra means ice and Eri means Power (referring to how Cerians named Cynteri as a whole based on the artifacts and weapons aka power received from the banishment of Zaria, letting the Cerians move to Cynteri) its also known that East Cynterians focus more on culture and religion, and West Cynteri being more focused on research and technological feats and knowledge (primarily history and studying of elements) East Cynteri is divided into 2 states; these states are Outer Cyntra (left side of Cyntra with the bay) and Inner Cyntra (right side of Cyntra). Even though the folk living in East Cynteri call it Cyntra, its not confirmed or recognized anywhere else in Azora.

The Twisted isle: The twisted isle, or commonly called the Deadlands, is a mostly unlivable wasteland, full of incomprehensible and extremely dangerous monsters and Cute tiny animals alike. the land is extremely flat and barren, with giant mushrooms and various small biomes ridden through the island. its considered to be an unnatural and unlivable island, with only a few of the explorers ever returning with their life. even though the island is very close to west Cynteri at some points, the native creatures keep to themselves on their island and are seemingly afraid of the island. a thick mist covers most of the island, so its impossible to see the horrors without venturing into it. Even with all of this said, a small village with people known as the Shoregoers live on the southern side of the peninsula, and the western shore.