Waterdeep: Dragon Heist - Session XXIX

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 Basics & Rundown

Out of Game Date played: 2020-06-14

Session Title: In Deep Shit

In-game Date:  Greensgrass 1583 DR

Location: Waterdeep

Player Characters: (Alphabetical order)

* *Choo-Cha* (Cory)
* *Gooz* (Aaron)
* *Järna* (Claire)
* *Julian Bellafontaine* (Matt)
* *Thola* (Julianne)

## Back into the Sewers (Greengrass)

Find the downed **imps** & *Thola* determines that small humanoids went into the sewers. *Gooz* the sheep knows they are feet of children but cannot communicate this to the party. They decides to go into the sewers. *Järna* carries *Gooz* into the sewer down the ladder.

*Järna* break the lock on the door by bending sewage to the lock & freezing it. They continue down the path along the sewer they find an offshoot artery, *Choo-Cha* determined that the footsteps stop at the bridge suggesting that the small humanoids may have gone down the artery. *Thola* casts Water Walk on the party to walk on-top of the sewage instead of walking through it & proceeded down the arterial tunnel.

They approach a door made of rusted iron is set into the wall above a dry, 1-foot-wide stone ledge. The door's lock corroded long ago which made it easy to open. However, *Julian* determined that the door squeals loudly on rusty hinges when opened.

*Gooz the sheep* covers it's wool in feces & rubs it on the hinges to ensure the does not squeal when they open it. *Julian* opens it up to see three (3) children huddled in a corner. As they see him they scream & rush into the supply closet of to the side. *Julian* attempts to persuade the children that they mean no harm but does not quell the situation at all making them all even more on edge. *Järna* strolls into room & *Squiddly* fires an arrow at her, but she swats it out of the arrow as the other children scream & *Squiddly* hurriedly nocks another arrow. *Järna* exits the room annoyed that she could calm the children.

```
"Let the record show I disagree." -*Cory* commenting
on *Claire's* disagreement on the children's reaction to
a bard rolling a natural 1 on persuasion to quell the
situation & *Järna* swatting the arrow out of the air
in front of the children as she enters the room.

```

*Gooz the sheep* enters the room & lays down attempting to quell the situation. The children decide that if they brought a sheep they can't be that bad, & start to let their guard down. *Gooz the sheep* has a bad feeling about these kids & felt the children's pocket to ensure that they are not hiding the Stone of Golorr. They are not as they have some hard bread & some coins, mainly coppers.

*Squiddly* still deeply suspicious asks why they all came down to their home. The party introduces themselves & clarify they are looking for anything super suspicious They introduce themselves as *Nat*, *Jenks* & *Squiddly*. *Thola* asks if they have seen anything suspicious lately. *Nat* says that she found a stone from a bunch of deformed ravens but it started talking to her and she dropped it. The children take the party where *Nat* dropped the stone.

While this is happening *Choo-Cha* is slowly knocking out rats and collecting them. As she is scavenging rodents while invisible she sees the Stone of Golorr laying underneath a rocking chair. As she lifts it the rocking chair turn into a **mimic** & attacks. As short battle ensues as the party bands together to defeat the **mimic**.

 *Gooz the sheep* was facing a life threatening fight himself, staying away from the **mimic** he attracted the attention of a **rat**. The battle was close but in the end *Gooz the sheep* prevails as *Choo-Cha* comes to the rescue.

They defeat the mimic & collectively decide that *Järna* should hold the Stone of Golorr. They discuss how to deal with the fact they have the Stone of Golorr, with possibility of shifting the heat to an another faction like the Xanathar Guild. *Choo-Cha* realizes that *Willifort* is the only loose end.

## The Arrest Attempt

As they emerged from the sewer they are met with an arresting party ten (10) city guards, a City Guard Captain & several griffon calvary circling above. They attempt to retreat back to the sewers, as they do everyone but *Julian* escapes & flees to *Gooz* & *Choo-Cha* country compound called the Sanctuary of Monstrous Creatures. *Julian* seemingly was arrested as many more guards showed up along with chief City Watch detective *Barnibus Blastwind*.

## A Restless Night in the Country

As the players leave the city it was easy as the morning started the bustle of city activity especially as it was the Greengrass Holiday. They slip out of the city without the city watch or guard noticing & arrived at the Sanctuary of Monstrous Creatures.

As they rested *Järna* attuned to the Stone of Golorr gaining the following attributes:

* While attuned to the artifact, other creatures can't take short or long rests while within 300 feet of you.
* While attuned to the artifact, you are immune to disease.
* While attuned to the artifact, you have Darkvision up to 120 feet

The Stone of Golorr talked with *Järna* once she attuned (shortened & edited for clarity, redacted for lore purposes). While this was happening *Järna* was conveying her conversation to her fellow companions:

```
Stone of Golorr: Hello *Järna*, it is me *Golorr*.
I am trapped but I can help you, you hate your mother,
correct? Let's kill her! ditch these poor excuses of
companions, more like baggage. DO NOT TELL
THEM, HOW DARE YOU, LET ME OUT, WE
can kill your mother *Gravvaz Stonefist*. I Know
where she is, we can kill her!

```

```
Järna: How do you know about my mother?

```

```
 Stone of Golorr: Hahaha I can read your mind. Oh,
you want to know where the ***################*** is? It
is in the ***################*** **.** That is the location but
you can have it all to yourself if you please!

```

```
*Järna*: I want to kill my mother but first i need to
help my companions find the ***################*** ***.***

```

```
Stone of Golorr: OR we can go kill your mother,
*Xanathar* knows where she is!

```

```
*Järna*: What's your horse in this race?

```

```
Stone of Golorr: I want escape

```

```
*Järna*: To what end and to where?

```

```
Stone of Golorr: Get me out of this fucking stone
and I will help you kill your mother

```

```
*Järna*: what are your intentions once you're out
and how did you get trapped?

```

```
 Stone of Golorr: To be free. You must promise
to release me and I will give you more information
about the ***################*** ***.***

```

```
*Järna*: I understand the need to be free.

```

```
Stone of Golorr: Yes help me, and I am obviously
 good! *Dagult Neverember* the embezzler trapped me
in this stone. Tell them to help me! Don't
tell them that! What are you doing? Are you
fucking kidding me traitor! I just want to escape!

```

```
*Järna*: So I can establish trust while still getting
help from them.

```

```
Stone of Golorr: Nice! I am liking you more already.

```

```
*Järna*: I don't know if i can trust you yet.

```

```
 Stone of Golorr:  Let's be partners! I will prove it;
there is a ***##############*** in the ***###########*** .
Is that trust enough?

```

```
*Järna*: What kind of ***hsgfjlhsdbcvio*** are we talking?
What's their name?

```

```
 Stone of Golorr: ***###########*** I believe, it is a
***############*** . It's ***############*** . Let me out now?
No! I want out, not the ***############*** , fools of a
party you have! Have to be since one of you party
members has pissed off the Bregan D'Aerthe.

```

```
*Järna*: Are you a physical being who can help us?
What are you?

```

```
Stone of Golorr: I am a physical being yes trapped
by *Dagult*! Set me free, I will still help kill your
mother when I am free, we are partners after all!

```