List of Arcane Foci

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## Arcane Foci (WIP)

https://www.reddit.com/r/DnD/comments/q6hmi9/the\_owlbear\_dens\_focuses\_rework\_a\_5e\_rules/

Arcane Focuses have a limited number of uses each day before they are completely expended. These charges are regained depending on the type of focus being used. Arcane Focuses expend charges whenever you cast a spell of 1st level or higher that requires material components that aren’t consumed or have a gold cost. Each time you cast a spell, you expend 1 charge. Once you have expended all charges, you cannot cast spells of 1st level or higher using that focus.

Additionally, as a bonus action of your turn, you may expend a spell slot. You Arcane Focus regains a number of charges equal to the level of the expended spell slot.Arcane: Staff, Wand, Rod, Crystal, Orb

Artificer: Tools, focus infusion

Bard: Instrument, [Wand]

Druid: Staff, Wand, Sprig of Mistletoe, Totem

Holy: Amulet, Emblem, Reliquary

## Component Pouch

A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). Over time, the amount of items in this pouch will dwindle, forcing a caster to either purchase a new component pouch or refill their old one.

Component Pouches expend charges whenever you cast a spell of 1st level or higher that requires material components (that aren’t consumed or have a gold cost). Each time you cast a spell, you expend one charge. Each pouch has a maximum number of charges dependent on the size of the pouch.

Unlike other types of focuses, Component Pouches require the caster to pay to refill the pouch. Unless otherwise stated, it costs 2 sp to restore 1 charge to a component pouch. In order to do so, you must at a merchant your DM deems appropriate. Alternately, you can spend a day of downtime gathering components to restore a number of charge to a component pouch equal to your spellcasting ability modifier (Minimum of 1).

 Medium Component Pouch
 Large Component Pouch

## Wandslinger Foci

### Battle Rod

*Rod, common*

The battle rod was developed as an alternative to the longer war staff, and has gained popularity with wandslingers across Khorvaire. The battle rod serves as a spellcasting focus and can be used by any spellcaster who can use a rod as a focus.

When held in two hands, you can use the rod to cast cantrips at up to twice the standard range. However, when you cast a cantrip beyond the standard range, your attack rolls have disadvantage, and other creatures have advantage on any saving throws made against your cantrip. So a fire bolt cast using a battle rod has a range of 240 feet, but attack rolls against targets more than 120 feet away are made at disadvantage.

### Imbued Wood Focus

*Instrument, Rod, Staff, Totem, or Wand, common (requires attunement)*

An *imbued wood* focus is a rod, staff, or wand cut from a tree infused with extraplanar energy. If you're a spellcaster, you can use this orb as a spellcasting focus. When you cast a damage-dealing spell using this item as your spellcasting focus, you gain a +1 bonus to one damage roll of the spell, provided the damage is of the type associated with the item's wood. Additionally, when casting a spell using this item as your spellcasting focus of the school associated with the item's wood, you do not expend a charge from the focus. The types of wood and their associated damage types are listed in the Imbued Wood Focus table.

### Orb of Shielding

*Orb or Crystal, common (requires attunement)*

An *orb of shielding* is a polished, spherical chunk of crystal or stone aligned to one of the planes of existence. If you're a spellcaster, you can use this orb as a spellcasting focus. If you're holding the orb when you take damage of the type associated with the orb's material, you can use your reaction to reduce the damage by 1d4 (to a minimum of 0). Additionally, when casting a spell using this item as your spellcasting focus of the school associated with the item's material, you do not expend a charge from the focus. The materials and their associated damage types are listed in the Orb of Shielding table.

### Quickdraw Wand

*Wand, uncommon (requires attunement)*

Unlike the War Staff and the Battle Wand, which were manufactured en masse and issued to the Aundair military, the Quickdraw Wand was developed for the purposes of single-combat Wandslinger Dueling. Only skilled wandslingers with enough arcane power to properly fuel the Quickdraw Wand could use it effectively in combat. When you can cast a cantrip that has a casting time of 1 action while wielding the Quickdraw Wand, you can expend a 1st-level spell slot to change the casting time to 1 bonus action for this casting.

### War Staff

*Staff, common (requires attunement)*

Aundair developed the war staff to help wandslingers match the range of Thranish archers, but it quickly spread across Khorvaire. Any spellcaster who can use a staff as an arcane focus can attune to a war staff. While holding this staff in both hands, you can use it as an arcane focus. Any cantrip cast using it can be cast at up to four times the standard range. However, when you cast a cantrip at more than twice the standard range, your attack rolls have disadvantage, and other creatures have advantage on any saving throws made against your cantrip. So a fire bolt cast using a war staff has a range of 480 feet, but attack rolls against targets more than 240 feet away are made at disadvantage.