recursal/Fanatic-Fandom huggingface dataset:
Dulssisia Valentis

Dulsissia Valentis was born on the planet Seswenna to Antonia Sylvanna Motti into great wealth. She grew up sheltered and privileged, focused on living in high society. She went against her mother's wishes when she married the lower level imperial officer Macero Valentis. She died a few years after her only child, Corin Valentis, was born.
Sarmata

Znany antymapper i mapperntary. Jest osobą w miarę energiczną mieszającą się w dramy. Jest wielkim fanem zajebistego Caratu przez co często drze pizde na Cherbate i odwrotnie na vc z powodu sympatii do różnych zaborców. W dramach Xgwałtkowych jest najkrócej jednak to przez niego one ożyły.

Niech żyję Car!
Liita Modoll

### Relatives

Mother: Yosyro ModollAdopted Father: Pre VizlaAdopted Brother: Paz VizlaSister-In-Law: Raga Saxon

## Appearances

### Appears in

Blood and Sand, Family and Home, Hidden and Revealed, Mandalorian One-shots and Alt POV, Time to Say Goodbye

### Debut

Blood and Sand

A mechanic who first appears in "Blood and Sand" where she nurses Din back to health after finding him injured on her planet. She later assists with more ship repairs and ends up staying with the Mandalorian covert as the resident mechanic. She befriends Paz Vizla and is later adopted by Pre Vizla and becomes Paz's sister. Throughout the series she strives to learn more about her parents who abandoned her.
Macero Valentis

Macero Valentis is the father of Corin Valentis and a major commander in the Imperial Forces. He married Dulsissia Motti as a way to gain upper mobility and recognition in the Imperial Forces. He had a brother Vecon Valentis who was an imperial colonel. They both died in the explosion of the first Death Star.
Аос

Аос (Aos) — река на западном континенте, величайшая из рек в Земном Круге.

Глубокая и извилистая долина реки Аос прорезает середину равнины к западу от Халциса. Аос — могучая река с быстрым течением.

## История

В долине великой реки Аос когда-то процветали удивительные города — это была колыбель цивилизации.

Около 2 000 лет назад у Аостума был построен мост через Аос, на сто или более миль к западу от Дармиума. Этот мост долгое время оставался чудом Старых времен.

Незадолго до 575 года, император Скарио, убегая от разъяренного войска своего брата, императора Голтуса, бежал через мост у Аостума, и его инженеры обрушили этот мост за собой. К тому моменту осталось лишь два моста, построенных через Аос: у Дармиума и у Аулкуса. Через реку также были броды.

К осени 575 года прошли проливные дожди, и Аос текла быстро и высоко, сделав броды через неё непроходимыми. В то время долина реки также была опасной для путешественников.

1. ↑ 1,0 1,1 1,2 1,3 1,4 1,5 Прежде чем их повесят, часть 1, Старые раны
2. ↑ Прежде чем их повесят, часть 1, Дождь
Din Djarin

### Appears in

Blood and Sand; Ice and Luck; Rescue and Regret; Family and Home; Touch and Taste; In the Past; Ner Aliit, Ner Kar’ta; Hidden and Revealed, Mandalorian One-shots and Alt POV, Apart and Together, Chained to Sorrow; Time to Say Goodbye

### Debut

Blood and Sand

Din Djarin is the name of the title character "The Mandalorian," in both the TV series "The Mandalorian" and LadyIrina's fanfiction series. Much of his characterization remains the same as in canon, but his backstory has been filled out and his life events modified. He is introduced to the fanfiction series in "Blood and Sand" when Liita Modoll finds him dying in the desert. Din's relationship to Corin Valentis is the main focus of the series.

## Childhood

Din was born on Aq Vetina and grew up there until the planet was invaded during the Clone Wars. Din was rescued by the Death Watch Mandalorians, specifically by Davarax. He was adopted by a Mandalorian couple and Davarax became his teacher and trainer. He was a shy child traumatized by the destruction of his home planet and deaths of his parents. He suffered from nightmares and had trouble sleeping until taken under the wing of Paz Vizla. Din Djarin was the fourth and last member added to Davarax's student group nicknamed the "Fearsome Four" for their wild and mischievous behavior.
PODUSZKA NUMER 1

**Poduszka numer 1** - różowa poduszka pochodząca z Wrocławskiej IKEI położonej na obrzeżach miasta.

## Historia

XGwałtek włamał się w nocy koło godziny 3.33 do sklepu a następnie spenetrował anubisa poduszki wibratorem poduszkowym oraz swoim kutasem.

### Śmierć

Po tym jak XGwałtek włamał się do IKEI i dokonał aktu na poduszce, próbował wywlec ją jeszcze do Warszawy, lecz po drodze nie mógł się powstrzymać i wyruchał ją jeszcze 69 razy tak intensywnie, że z niej nie zostało.AE GANG interweniował lecz było juz za pozno na ratunek poduszki,xgwałtek zbiegl wraz z organizacją BALTIC i nikomu nie udało się go złapac.

## Ciekawostki

* Są teorie, że podobno była pierwszą zgwałconą Poduszką przez XGwałtka, lecz te dane mogą być nieprawdziwe ze względu na dużą aktywność XGwałtka w rejonach sklepów poduszkowych w latach 2012-2015.
* Xgwałtek żeby ją zdobyć rozjebał zamek w drzwiach ikei swoim kutasem
* Xgwałtek próbował wywlec resztki poduszki z Wrocławia lecz nie udało mu sie to przez interwencje AE GANGU
* Organizacja B.A.L.T.I.C. była widziana na miejscu zbrodni lecz te dane mogą być fałszywe.Ale istnieją pewne przypuszczenia ze to organizacja B.A.L.T.I.C wyciągneła xgwałtka z wrocławia i przetransportowała do Warszawy.
The Eight Hells

The Eight Hells are are a plane of existence created by Hyndahsil to house the souls of Lindar's dead. Those judged by Hyn, Dah, and Sil end up here, as opposed to the Empty Place, where the unjudged go. The Eight Hells are also the home and birthplace of demons, and by extension, the ancestral home of tieflings.

## Hierarchy and Governance

After creating the Eight Hells, Hyndahsil asked Dasrok to create savage beasts to act as wardens and prevent escape from the underworld. Dasrok gladly complied and created demons for the task. But even with these servants, governing all dead mortals was too much for Hydahsil alone. So instead of baring children as the other gods did or creating disciples to help, Hydahsil decided to split himself into three separate gods to govern the hells. Hyn, Dah, and Sil, as new gods each gained dominion over a type of death. Hyn governed the second and third layers, dedicated to death of the body. Dah governed the forth and fifth layers, dedicated to death of the mind. Sil governed the sixth and seventh layers, dedicated to death of the soul. They created Ekdeath to bring the souls from the mortal plane to the entrance layer of hell, and recruited Feskia to judge the souls once they arrived. Once judged, the demon Ralgorag escorts each soul to their new home.

## Sections of Hell

The eight sections of the underworld each serve a different purpose.

1. The entrance. All those brought to the underworld arrive here before Feskia, and are then assigned to a lower realm.
2. The good body death. Those who lived their lives with honor and virtue.
3. The good mind death. Those who lived their lives with patience and wisdom.
4. The good soul death. Those who lived their lives with kindness and compassion.
5. The bad body death. Those who lived their lives with violence and cruelty.
6. The bad mind death. Those who lived their lives with greed and ego.
7. The bad soul death. Those who lived their lives with apathy and lethargy. Run primarily by soul reavers.
8. The lair of demons. Also where the absolute worst souls are sent, to be tortured and eaten by demons.
Shikara

Shikara, the Dark Mother of the Dragon Purists

Shikara was a lieutenant and powerful priestess in the Dragon Purists cult. She was killed by the Nomads right after she began the summoning ritual for a green dragon. Because the ritual was interrupted halfway through, she only succeeded in summoning a baby green dragon, which was also slain by the Nomads.
Phoe

Phoe AKA "The Daring Phoenix"

*Descriptors:* daredevil, brave, foolish

Underneath the flame painted wings, helmet, and goggles, Phoe is a pelican aarakocra. She seems to have a date with death that gets moved up every day. While her short-term goals are clear; live everyday like it is your last, her long term goal is to find the highest peak on the continent in order to set the record for longest glide.

Her accolades include but are not limited to: Being fired from a cannon into another cannon, and back again. Eating a pepper cooked inside a fire elemental without crying. Longest time hanging upside down in a bat costume: 135 hours and 12 minutes. Deepest dive from Death's Ridge: she got to 113 feet down, but passed out on her way up.
Grand Matron

The grand matron is a title bestowed upon the leader of the Falzer Theocracy once every 100 years by their patron goddess, Falzer. It represents the highest political and religious authority in the country. Grand matrons are thought to speak with the wisdom and blessing of Falzer herself.

Should a grand matron die before the next one is chosen, they are replaced by a grand dignitary. The grand dignitary has the same political role and power, but does not speak on behalf of the goddess.
The Kingdom of Nor

The Kingdom of Nor

Ruler: King Rhogar Von Linakasendalor III (Green Dragonborn)

Best Known For: High taxes, many laws, and the occasional public execution. People here know it’s safer to just do what the king says.

## Relationship with Other Kingdoms

* Desocra.
* Falzer.
* The Federation.
* Halcaster.
* Illadori.
* Nin-Don.
* Frozara.
* Undernath.
* Gron.
The Deck of Many Magics

The Deck of Many Magics is a wonderous magic item created by the inventor Corvo, and found by Thiala Nemmonis.

The deck creates a random magical effect each time a card is pulled from it. The deck came with several notes with a disclaimer:

*"Welcome to your new Deck of Many Magics! (Patent Pending Ninathara Corp.) This little trinket is capable of wonders unimaginable! Just draw a card and watch the fireworks!\**

*\*Ninathara Corp is not responsible for damages caused by magical cards including, but not limited to: property loss, immolation, death, genocide, mystical powers, sudden blindness, becoming a total badass envied by your friends, death, permanent changes to your body and mind, enlarged feet, hairy teeth, or death.”*

On the back of he note are more detailed instructions:

*“Once you draw a card the deck will become linked to you. It will be usable by you, and you alone, until the magic is dispelled by a powerful wizard… or you die. The cards will only work 3 times per day. After that every card drawn will be blank until the deck recharges it’s magic the next day. Be careful of where or when you use it, as the results can be varied and are always unexpected!”*

An extra note is written at the bottom:

*"As far as I can tell, approximately 50% of the effects are good, 25% are bad, and 25% are neutral or… odd.”*

So far these are all of the uses of the deck and their effects:
Darkvale

Darkvale is a region in the Federation of the Seven, ruled by the warden Thestria Nightbreeze.

## Locations in Darkvale

Eldershroud. The capital of Darkvale. Located in the Eldritch Forest and surrounded by elder redwoods *(sequoia sempermanas)*, Eldershroud is in a state of perpetual shade, and is also where Darkvale gets it's name.

Anilidarre. A fishing village on the edge of Rotwood Forest. Was saved from a twig blight attack by Lilian Flamecaller and her compatriots.

Green Wood. A small mining town located in the southernmost part of Darkvale. Green Wood once once had a thriving marketplace and flourishing commerce. Since the forest fire that decimated the nearby forest and left a cloud of ash hanging overhead, some have taken to calling it a cursed village.
Kyuck

*Descriptors:* inquisitive, loud, oversharing

Kyuck, an egret, is one of the few aarakocra that have abandoned their heritage and tried to integrate into other humanoid society. He owns a shop, *The Taxidermy Tester* in Dawnhold that specializes in taxidermizing pets in heroic poses. He uses extra money from this business to hire adventurers to gather mythical creatures to taxidermy.

His aarakocra brethren frown on his work because he "falsifies" many creatures by adding wings, such as turning a regular housecat into a tressym or a knight's horse into a Pegasus. He is very up front that these creations are fake, and charges more to create additions, but the "disruption of nature" is troublesome to his old tribe.
Whisperers

PvE - Type

   **Available for:** Town hall≥12 and Join a Clan

### Rules:

1. First choose a difficulty levels.The higher the difficulty, the better the rewards.
2. Solo attack The Whisperer, or spend Whisperer Tokens to ask for help from members of the Clan.
3. You start each event with a certain amount of Whisperer Tokens. You can earn more by helping members of the clan in this event (maximum 20 per/day).
4. At the end of the event, you get rewards based on the highest level of Whisperers you defeated.
5. If a battle agains Whisperers occurs after the event's end time, if won't be counted for the event.

### **Rewards:**

**Survivors Equipment Blueprint Fragments Survivors Equipments Materials Resources**
Soul Reaver

A soul reaver is a type of demon from the seventh and eighth layers of the Eight Hells. They are tasked with torturing those dammed to the bad soul death. In the eighth layer they will eventually consume a victim after enough time has passed.

On rare occasions, after consuming enough souls, a soul reaver can develop one of their own. As was the case with Amon.
Post-Assassination Speech

After the assassination attempt made on president Isika Han's life in 1325 AR, a dinner was held at the Dawnhold Citadel to celebrate MARS and the guards who risked their lives to save the president.

Those in attendance included: President Isika Han, Rhoden Wolfsbane, Warden Khemed Reign, Duchess Shar Volkov, Thane Minerva Springsash, Guard Captain Kae Eichinger, Marlys Sellwind, Keriann Downey, Granite Slateforge, Thiala Nemmonis, Morta, Aegon Targarian, Braisy Dio, Shanice Dio, and the palace guards and servants.

## The Speech

"*My friends and allies,*

*Desocra will not retaliate against Nor for today. Either this was an attack by Nor, or someone who wanted us to believe Nor was attacking. But by prominently displaying their country the would be assassins made it clear that part of their goal was to goad us into retaliating. I will be bringing this situation to the Union to attempt a diplomatic solution. But I will not lead Desocra to war until all other avenues have been exhausted.*

*As for the attack today, I am forever thankful for the bravery and sacrifices made by the Dawnhold guards and this group of adventurers. But we must not forget the guards who gave their lives, and the innocent citizens who were caught in the crossfire.*

*Antonio Fen, Fernando Olive, Grosha Arnen, Helga Vindel, Earnest Greenwater, Alabaster Alsop. Tomorrow we will begin making a memorial where the names of these proud citizens of Dawnhold will be displayed, so that we may never forget those we’ve lost.*

*Marlys Sellwind. Please stand. For your bravery, quick thinking, and impeccable judge of character, you will be promoted to Sargent. Take some time off to mourn the man you lost. Your new post will be ready for you when you are.*

*Your group has my undying thanks. Without your help, I would not be sitting here before you. It is my great honor to bestow the title of thane upon each of you. Granite Slateforge, Aegon Targarian, Thiala Nemmonis, Morta. You are all hereby thanes of Desocra, and all the rights that coveys.*

*Thank you, my friends and allies. Please enjoy your feast.*"
Alabaster Alsop

Alabaster Alsop was a human town guard in Dawnhold serving under Marlys Sellwind. He was not very bright and a bit of a klutz, often needing his friend Keriann to heal him after getting himself hurt.

He died protecting the president after the Nomads tipped the guards off about an imminent assassination attempt.
Green Wood Crypt

The Green Wood Crypt is the burial grounds for residents of Green Wood. It was cared for by the Vos family for generations before their last descendant was killed by Illyanna Vos. Afterwards it fell into disrepair and became a home for zombies, skeletons, and a cloaker. The Netherseers defiled the statue to Ishva in the inner sanctum to help corrupt the surrounding area and further their agenda.
Regalia Nightbreeze

Regalia Nightbreeze is an elvish warlock of Jahsoon Manou and the niece of Darkvale's warden, Thestria Nightbreeze. She made her contract with Jahsoon in order to attain more power and bring respect to her family. She was raised in comfort in Green Wood until the woods nearby were burned down and Green Wood was covered in ash. She was forced to move with her mother to live with her aunt in Eldershroud, who was in the middle of a turbulent political period. Things became very stressful for Regalia at home, until she eventually decided to attend school at Arcaneium, so she could later return home with honors.
Gurgle

*Descriptors*: Friendly, tough, helpful

Seven carriages chained together in a line, each with its own ox, travel the countryside to share stews. The first two cars are living quarters for Stew, a firbolg on the short side, and her assistant Gurgle, a goblin who wears no shoes. The middle three are stove tops and various places to mix spices and cut meat. The sixth and seventh car are storage for the food, with the sixth doubling as a serving stand.

Hundreds of varieties of meats, spices, vegetables, and so on are donated to Stew and Gurgle by villages' butchers, farmers, and so on. Many of the well known cooks got their startup by sharing some supplies with the duo. Stew will pour a mean bowl of stew to anyone around, regardless of their intentions. Gurgle mostly takes orders and serves as a guard, but when the business is slow, she can be seen hanging upside down and sprinkling in spices, as to not get in the way of Stew.
Kanga (Tiefling)

## History

Kanga was once wondering alone at night when he came across a bridge. From under the bridge came a dark skeletal hand that grabbed him and began to drag him under. He heard a voice in his head "Do you wish to be saved? Agree to be mine, and you will be safe." Kanga agreed, and his warlock pact was forged. Only after making it did he realize that the voice in his head belonged to the monster under the bridge. Kanga began to research how to break a warlock pact. That search brought him to Arcaneium.
Majin

Majin, King's Yojimbo 1 Human Monk Way of the Kensei (XGE) Lawful Evil Kingdom of Nor Norian King's elite squad

## Nomads Session 8

### The Plan

Three golem doppelgangers were made from the Yojimbo, an elite force controlled by the king of Nor. They were dispatched to Dawnhold and instructed to wait until a distraction drew away the town guard before attacking the president in the market. The bandits attacked the town walls with hit-and-run tactics to keep the guards busy. The cultists were to support the Yojimbo and take care of any remaining guards. After killing the president, Desocra would be thrown into chaos, giving Nor the opportunity to expand into Desocra's territory under the guise of 'peacekeeping'.

### The Battle

The cultists were supposed to support the Yojimbo, but they happened to find Aegon and Fox. Since they are both high priority targets for the cult they ambushed the pair and were defeated. Meanwhile, Ki fired a volley of arrows killing several civilians and the two guards traveling with the president. Then Blade and **Majin** moved in for the kill. MARS along with Rhoden, and the guards Marlys, Alabaster, and Keriann intervened and stopped the assassination. After a long and bloody battle, the Yojimbo golems and Alabaster laid slain.
The Walking Dead: Survivors Official Wiki

**This is the official wiki community hub for The Walking Dead: Survivors mobile strategy video game.**
**Here you can find the latest guides, tips and articles about the game, and discuss them with fellow Survivors!**

**Before creating new articles, please make sure to read our Guidelines.**

**Please use the navigation bar below to quickly find the article you need. Keep on surviving!**

Official WebsiteFacebook PageFB CommunityInstagramTwitterRedditDiscordYouTube

>
> <a href="https://www.facebook.com/TheWalkingDeadSurvivorsFanpage/">The Walking Dead: Survivors</a>
>
>

If you see this, your JavaScript might be disabled or DiscordIntegrator plugin isn't working. If the latter, please contact a wiki administrator.

## **Basic Game Info**

Beginner GuideBuildingsResourcesItemsTechnologiesClans
Items

Items are a very important part of TWD: Survivors, so we have prepared a detailed list of important current in game items with some useful information on each!

## **General Items**

* **Speed Ups:** These items are used to speed up waiting times. There are specific speed ups such as: Construction, Healing, Research or Training, as well as universal speed ups that can be used for all the above.

* **March Recall:** This item is used to recall a formation after it has already been sent on an attack. (You must have already researched “Clean Retreat” technology to use it)

* **Elite Relocation:** This item allows you to teleport to any point of the map as long as it is not another clan’s territory, you can teleport at any moment, even if you are being attacked or your formations have not returned yet.

* **Clan Relocation:** This item allows you to teleport anywhere within your clan’s territory.

* **Random Relocation:** This item will teleport you to a random location in the map.

* **Erlenmeyer Flask:** You can get this item by killing Walkers around your Town walls, it is needed for certain technologies research.

* **Area Map:** Used to explore areas on the Region map.

## **Buffs**

* **Shield:** Shields protect you from enemy scouts and attacks, there are different durations of this item such as: 1h, 8h, 12h, 24h and 3 days.

* **Attack/Defense Bonus:** These items provide a temporary boost to your attack/defense. Very useful for raiding or defending against enemy attacks.

* **March Speed up:** This item provides a single time speed up for your formation once it has been sent out on an attack. (To use this item, you must first research the “Fast Pace” technology for the respective formation).

* **Gathering Bonus:** This item provides a temporary buff to your basic gathering speed, allowing you to gather resources more quickly.

## **Survivor Items**

* **Skill Medals:** Skill medals are used to upgrade Survivors star level. They come in four different rarities. Uncommon, Rare, Epic and Legendary.

* **EXP Books (Development/Combat):** These items provide your Survivors with extra EXP which can then be used to upgrade their Level.

* **Long/Short Range Transmission Cards:** These cards can be used in the broadcasting station to have a chance to recruit new survivors or obtain other useful items.

## **Building Upgrade Items**

These items drop from walkers and are needed to upgrade your Squares/Police Station/Stable/Fire Station, make sure to regularly kill walkers to have enough for your building upgrades!

* **Clay**
* **Cloth**
* **Leather**
* **Metal**
* **Rubber**

**Important Note:** there are many ways that you can obtain many of these items. For example: The Shop, The Clan Store, The Lone Trader, and in-game events. Be sure to regularly check all Shops and in-game events to find the best way to obtain them based on your current resource availability.
Danequest

Danequest follows the story of Dane Summerhall, Artix Hallwinter, and River Running Through the Eons. Dane and Artix are saved by Eon while they were adrift in the Space Between Planes and wake up to find themselves in Lindar. Now they have to navigate an unfamiliar world while searching for a way home.

Session list:

* Session 1 - An Unfamiliar Place
* Session 2 - Hunting Answers and Monsters
* Session 3 - Finishing the Crypt
Lilian Flamecaller

Lilian Flamecaller is a human rogue who was formally an adventuring warlock for Treble Redd. She broke her contract and is now trying to regain her magic power by studying at Arcaneium. Hails from the Federation of the Seven.

Lilian is famous for her role in defeating the twig blights that attacked Anilidarre, and infamous for accidentally burning the forest around Green Wood. These two events earned her the titles of Flamecaller and Ashbringer, respectfully.
Shockwave Smash (Feat)

Shockwave Smash is an activatable feat.

## Effects

When using a bludgeoning melee weapon you may target an unoccupied space on the ground and roll your attack. Your attack deals half of your weapon's damage plus 1d4 thunder damage to all other creatures within 10ft of the targeted space (you still have to beat their AC). All uncarried nonmagical items touching the ground in this area take the damage as well. You can use this feat a number of times equal to your STR modifier (minimum once per day).

## Prerequisites

To take this feat, a character must be at least level 4 and must possess one or more of the following qualities.

**Race**: Bugbear, Firbolg, Giff, Loxodon, Minotaur, Tortle, Warforged

**Class**: Barbarian, Fighter, Paladin

**Subclass**: Artificer: Battle Smith, Cleric: Strength Domain, Monk: Way of the Kensei

## Users

Granite Slateforge uses the Shockwave Smash feat using his paladin training.
Blade

Blade, King's Yojimbo 2 Warforged Fighter Samurai (XGE) Lawful Evil Kingdom of Nor Norian King's elite squad

## Nomads Session 8

### The Plan

Three golem doppelgangers were made from the Yojimbo, an elite force controlled by the king of Nor. They were dispatched to Dawnhold and instructed to wait until a distraction drew away the town guard before attacking the president in the market. The bandits attacked the town walls with hit-and-run tactics to keep the guards busy. The cultists were to support the Yojimbo and take care of any remaining guards. After killing the president, Desocra would be thrown into chaos, giving Nor the opportunity to expand into Desocra's territory under the guise of 'peacekeeping'.

### The Battle

The cultists were supposed to support the Yojimbo, but they happened to find Aegon and Fox. Since they are both high priority targets for the cult they ambushed the pair and were defeated. Meanwhile, Ki fired a volley of arrows killing several civilians and the two guards traveling with the president. Then **Blade** and Majin moved in for the kill. MARS along with Rhoden, and the guards Marlys, Alabaster, and Keriann intervened and stopped the assassination. After a long and bloody battle, the Yojimbo golems and Alabaster laid slain.
Голтус

**Голтус** (Goltus) — император Старой империи, сын Сабарбуса, брат Скарио.

## Биография

Спустя время, после того как Сабарбус прижал своих соперников в Старой империи, он умер. Поговаривали, что его отравили. Сыновья Сабарбуса, Голтус и Скарио, повздорили из-за наследства и пошли войной друг на друга, которая была чрезвычайно кровавой даже по меркам истощенной Старой империи.

Известно, что когда разъяренное войско Голтуса преследовало Скарио, тот бежал через мост через реку Аос у Аостума, и его инженеры обрушили этот мост за собой, уничтожив чудо Старых времён, простоявшее две тысячи лет.

Голтус занял Дармиум, и тогда Скарио поручил величайшему полководцу своего отца, Кабриану, взять город в осаду. После пяти месяцев окружения, голода без провизии и без надежды на помощь, город сдался. Кабриан захватил Дармиум и провозгласил себя императором. С этого момента в Старой империи было три императора, сошедшихся в смертельной схватке, в то время как их воины опустошали земли.

Известно, что маг Захарус поддерживал Голтуса. Осенью 575 года Захарус посетил Халцис и потребовал у правителя города, имперского легата Саламо Нарбы, оказать Голтусу поддержку, но тот прогнал мага из города.

1. ↑ 1,0 1,1 1,2 1,3 Прежде чем их повесят, часть 1, Старые раны
Illyanna Vos

Illyanna Vos was the false identity of a Green Hag working with The Netherseers operating out of Green Wood. Was known for using a charm spell that causes others to see her as the most beautiful woman they've ever seen.

**Danequest 1 - An Unfamiliar Place**

While Dane, Artix and Eon arrived in Green Wood they found an inn to rest and discuss their next move. While they were eating they noticed Illyanna enter the tavern and were stunned by her beauty. Illyanna took note of them at the time as adventurers were not a common sight in the small town of Green Wood. She decided to keep a close eye on them to keep them from causing problems for her. Artix briefly thought about approaching the beautiful woman, but was too preoccupied with the strange world he found himself in and making to plan to get home.

**Session 2 - Hunting Answers and Monsters**

When the party entered the Green Wood Crypt looking for a cloaker Illyanna knew it was only a matter of time before they discovered the altar hidden inside. She used her invisibility to stalk the party and learn about them, hoping to find a weakness she could exploit. She learned their names, a little about their personality, their attitudes towards one another, and their combat styles. After they had cleared most of the crypt she retreated to the inner sanctum and waited.

**Session 3 - Finishing the Crypt**

When the adventuring party reached the inner sanctum, Illyana did her best to play the damsel in distress. She claimed to have been there tending to the crypt when the dead began rising and she barricaded herself in. But her plan was foiled when Artix grabbed her arm, shattering her illusion. Illyana and the cloaker then attacked the party and used an Eversmoking Bottle to obscure the battlefield. When it became clear the battle wasn't going in her favor, Illyana pulled Torbeldorv into the smoke and disguised herself as him. She and Torbeldorv both left the smoke and each claimed to be the real one. The group quizzed both of them to try and find the fake. But they hadn't known Torbeldorv very long and Illyana had learned enough about them while invisible to seem convincing. Once again her plan was ruined by Artix getting frustrated and grabbing her arm. Knowing that she was caught again, she attacked. But she was finally cut down by Artix.
Jutle

*Descriptors:* driven, free spirit, eager to learn

With only some acacia wood, nails, a cliffside, and an apron; Jutle has created the new hotness when it comes to serving beverages: *Shakes and Ladders*. A multitude of platforms sprawl along the canyon, even stretching between both walls, with a series of stairs and ladders leading down to differently themed levels. They can be things such as "underwater" with fish tanks, "Hell" with illusory fire and random maniacal laughter, or "frost giant" with larger than life dishes and cutlery and fake snow. A crew of 8 aarakocra bus the tables, cook, and serve breakfast and shakes all day round.

Jutle has quail-like features and wears an apron most of the time. She often has enough hired hands to sit and share stories with the patrons from far far away, but will pick up any slack if needed. She is known to be the person to go to for questions about aarakocra culture and history, and knows a great deal about the surrounding area.
Corin Valentis

### Relatives

Mother: Dulsissia MottiFather: Macero ValentisGrandmother: Antonia Sylvanna MottiUncle: Vecon Valentis

## Appearances

### Appears in

Blood and Sand; Ice and Luck; Rescue and Regret; Family and Home; Touch and Taste; In the Past; Ner Aliit, Ner Kar’ta; Hidden and Revealed, Mandalorian One-shots and Alt POV, Apart and Together, Chained to Sorrow; Time to Say Goodbye

### Debut

Ice and Luck

Corin Valentis is the "Storm Trooper" referenced in the title of the fanfiction series. He first appears as Snowtrooper CT-113 in "Ice and Luck" and is named in *Rescue and Regret.*

## Childhood

He was born to Dulsissia Motti and Macero Valentis on the planet of Seswenna. His mother died when he was three and on his sixth birthday he stops living with nannies and instead lives with his father and begins training for his eventual entrance into the Imperial Academy.
CHERBATA

cherbata, jest on skrajnym anty mapperem, oraz potężnym katolikiem, nienawidzi żydów jak i innych mniejszości rasowych które nie wyznają chrześcijaństwa, kocha on Austro Węgry. Sam w sobie jest wybitną jednostką jednakże bywa chamski, oraz okrutny. jest dosyć długo w sporach z xbartkiem, często jest mózgiem operacji, ma skurwielskiego kota.
Hyndahsil, the True Death

Sil

Hyndahsil, Death Incarnate is the god of death, decay, and tragedy in the Lindar pantheon. He is he son of Oro and the complete form of Hyn, Dah, and Sil, who are each a piece of him.

## Hyn

Hyn, The Body of Death. God of death of the body, circle of life and death. Split piece of Hyndahsil.

## Dah

Dah, The Mind of Death. God of death of the mind, mementos, memory. Split piece of Hyndahsil.

## Sil

Sil, The Soul of Death. God of death of the soul, redemption, atonement. Split piece of Hyndahsil.
Sparkrift Mountains

The **Sparkrift Mountains**, often referred to as the Floating Mountains, are a mountain range in Halcaster's Autocracy situated on top of a leyilne, allowing many chunks of the mountain range to float hundreds of feet off the ground. The floating pieces of land shift and move slowly, but never drift beyond the boundaries of the leyline. Several small villages of flying races make their homes on the floating landmass, most notably the Aarakocra tribes, Zukkad and Quaarf, and the Owlin village, Nightpeak.
Off-Screen Characters

This is a list of characters that have been mentioned in at least one of the campaigns, but have not met the player characters and likely won't in the future.

This list is also for characters who are generally less important to the overall story and setting. For instance, the leaders of various countries and regions do not appear here. Neither do characters who are important to Lindar's lore, such as Lithia Nemmonis.

## Living Off-Screen Characters

* **Haster**. Associate of Aegon. Arrested while helping Aegon stage a heist in Aberron Castle.
* **Ruvar**. Associate of Aegon. Arrested while helping Aegon stage a heist in Aberron Castle.
* **Jak “Four Fingers” Findel**. Was a rich bourgeoisie ‘knows everyone type’ in Rangea. Crossed Alonso and lost everything. Was mentioned in Slogar's note.
* **Captain Gainsly**. Captain of the guard in Rangea.
* **Rou Tiámo**. Member of Braisy Dio's orchestra, complained that he wasn't paid enough.
* **Luce Dries**. Member of Braisy Dio's stage crew, had a feud with Harkin.

## Deceased Off-Screen Characters

* **Cynthia Stalwort**. Former corrupt town guard. Regular at the Cerulean Cyclops and mentioned in Slogar's note. Killed by Uuleg before the party arrived in Rangea.
* **Harry**. Harry was the bouncer at the Scarlet Slaad Inn in Desocra. He worked for Tovin Sanders and was known to have a bit of a drinking problem. He was accidentally killed by Thiala when she shot a firebolt at a bandit and accidentally hit the Scarlet Slaad Inn instead.
* **Antonio Fen**. One of the guards killed during the attempted assassination of president Isika Han.
* **Fernando Olive**. One of the guards killed during the attempted assassination of president Isika Han.
* **Grosha Arnen**. One of the civilians killed during the attempted assassination of president Isika Han.
* **Helga Vindel**. One of the civilians killed during the attempted assassination of president Isika Han.
* **Earnest Greenwater**. One of the civilians killed during the attempted assassination of president Isika Han.

## False Identities

* **Edwardo Gains**. A fake name given in a note from Slogar.
Harry

Harry was the bouncer at the Scarlet Slaad Inn in Desocra. He worked for Tovin Sanders and was known to have a bit of a drinking problem. He was accidentally killed by Thiala when she shot a firebolt at a bandit. Her shot missed and lit Harry's room on fire while he was passed out drunk.

**Legacy**

Despite never meeting the MARS party he has had a lasting impact on many of their decisions.

* Akee got his old job at the Scarlet Slaad.
* The party went to Rangea to fetch supplies for Tovin to repair the inn.
* The other members of the party frequently chide Thiala or override her decisions, reminding her of the time she "burned an innocent man to death".
* Tovin gave the party his horse, which they named Horse.
Bosk (with Sour Face)

Bosk (with Sour Face) is a reborn rogue and a student of Arcaneium: Magic School of Sorcery in 1325 AR.

## Background

Bosk was resurrected by a novice cleric who made mistakes during the ritual. This has severed some of his connection to mana, leaving him unable to cast spells or shapeshift. His body is also fragile, needing the wards of Arcaneium to help hold him together.
Quintin Ocaranza

Quintin Ocaranza is a human wizard and a student of Arcaneium: Magic School of Sorcery in 1325 AR.

## Background

Quintin was born with a rare manalogical disorder called Hectoxime Heximana, commonly referred to as a "Mana Leech". Instead of pulling mana for his magic from the arcane, the divine, nature, or himself, Quintin pulls the mana from nearby living beings when he casts.

When Quintin's grandfather realized the danger his son possessed, he brought him to Arcaneium to contain his abilities and search for a cure.
Book of Dreams

The Book of Dreams is a magic tome written in ancient draconic, an old language similar to modern day draconic. It contains information about the Dream World, including knowledge about travel, creatures that live there, and the plane's effects on mortal minds.

At the end of the book it even has spells for entering the dream world in your sleep, as well as how to open a portal to the dream world.

## Nomads Session 8

After the Nomads befriended Minerva Springsash at the presidential dinner in their honor, Lilithe secretly gave the book to Minerva in the hope that she could translate it.
Falzer Theocracy

The Falzer Theocracy

Ruler: Grand Matron Finora Brightwing (Aasimar)

Best Known For: Being a very religious place. They are ruled by a Grand Matron who is chosen by their goddess, Falzer, once every 100 years.

## Relationship with Other Kingdoms

* Desocra.
* Nor.
* The Federation.
* Halcaster.
* Illadori.
* Nin-Don.
* Frozara.
* Undernath.
* Gron.
Elemental Plane

The Elemental Plane is a swirling vortex of magic and elements that exists parallel to Lindar. Each zone of the plane is primarily composed of it's element, save for empty pockets and small areas where living creatures have made their homes. Whenever someone channels an element using magic on the material plane, they are actually connecting to the Elemental Plane and pulling some of that element from it. The nine zones of the Elemental Plane are Fire, Ice, Water, Wind, Stone, Poison, Wood, Metal and Lightning. Each zone was created by the god of that element.

### Lightning Zone

The lightning zone was created by Magravos.
Ki

Ki
--

Ki, King's Yojimbo 3 Kenku Fighter Samurai (XGE) Lawful Evil Kingdom of Nor Norian King's elite squad

## Nomads Session 8

### The Plan

Three golem doppelgangers were made from the Yojimbo, an elite force controlled by the king of Nor. They were dispatched to Dawnhold and instructed to wait until a distraction drew away the town guard before attacking the president in the market. The bandits attacked the town walls with hit-and-run tactics to keep the guards busy. The cultists were to support the Yojimbo and take care of any remaining guards. After killing the president, Desocra would be thrown into chaos, giving Nor the opportunity to expand into Desocra's territory under the guise of 'peacekeeping'.

### The Battle

The cultists were supposed to support the Yojimbo, but they happened to find Aegon and Fox. Since they are both high priority targets for the cult they ambushed the pair and were defeated. Meanwhile, **Ki** fired a volley of arrows killing several civilians and the two guards traveling with the president. Then Blade and Majin moved in for the kill. MARS along with Rhoden, and the guards Marlys, Alabaster, and Keriann intervened and stopped the assassination. After a long and bloody battle, the Yojimbo golems and Alabaster laid slain.
Tides of the Dead

PvE - Type

Available for: Town Hall≥9 and Join a clan - Every Rank 4/5 Member can start it

### Difficulty Levels:

Easy, Medium, Hard, Nightmare and Hell. The first time you participate in the event you will begin in the lowest difficulty "Easy" and each time the event appears again you will be able to attempt a higher difficulty.

### How does it work?

Tides of the Dead consist of 20 waves of Walkers with increasing difficulty. The more walkers you can defeat the more points you and your Clan will earn, the rewards will depend on the resp. ranks. After losing 2 battles Walkers will no longer attack your town. Walkers will also appear around your town in between the waves, you can kill them for extra points.

### Rewards:

Survivors EXP( Combat/Development) Skill Medals Speed ups Resources

.

### How to prepare ?

1. Rank 4/5 clan members must set a start time for this event. It is recommended to communicate with your clan to find a time when most clan members can be available to participate.
2. Train as many of many of your highest-level troops as you can and maintain your formations full of troops.
3. Invest in improvements for your hospitals to be ready to receive any wounded soldiers from this event.
4. Reaching Post office lvl.15 is also recommended to allow for maximum reinforcements to be sent and received during this event.
5. You will receive an in-games mail with the time and date of this event once it is set by your clan rank 4/5. Try to make yourself available to be in-game the event to maximize your points.
6. If you are not available to participate in the event, make sure you leave your strongest formation in your camp and reinforce other weaker clan members with yours remaining formations.

### How to earn more Points during the Event?

1. Make sure your strongest formation is your town during this event.
2. You can reinforce waker players with your other formations to help your clan gain more points.
3. If you are defeated twice and walkers stop attacking you, you can reinforce other clan members to help your clan gain more points during the event.
4. Make sure to attack the zombies that appear around your wall in between waves for extra points.
The Federation of the Seven

The Federation of the Seven

Ruler: Arbiter and Warden of Amestria, Gwappa (Tortle)

The other six rulers:

1. Warden of Firefringe, Breena Ellywick Waywocket Stumbledish Billybash Bimblenock Inglebell Nackledod (Rock Gnome)

2. Warden of Micchia Lake, Corus Vandernath (Triton)

3. Warden of Aberron, Khemed Reign (Human)

4. Warden of Goron Plains, Tatna (Centaur)

5. Warden of Darkvale, Thestria Nightbreeze (Half-Elf)

6. Warden of Ferella, Liadon Slate (Human)

Best Known For: Being a melting pot of different races, occupations, and ideas. Seven different territories with independent ruling bodies that all work together. Their political discussions are overseen by one of the seven Wardens, known as the Arbiter.

## Relationship with Other Kingdoms

* Desocra.
* Nor.
* Falzer.
* Halcaster.
* Illadori.
* Nin-Don.
* Frozara.
* Undernath.
* Gron.
Acorn

*Descriptors:* Paranoid, sporadic, smelly

This firbolg is much larger than any you've seen before, and has the left portion of his cranium covered by a large acorn shell with a wrap underneath. (He had a childhood injury that took a big chunk out of the left portion of his brain. If one were somehow able to investigate, which Acorn will put up a fight against, they would find a large shard of wood penetrating the left side and a seed blossoming near the center of the Limbic System). Acorn has become quite reserved and hesitant towards visitors in his shamble of a home. Fur, claws, feathers, and such can be found strewn across various tables with runes etched all over the walls. He rarely comes out of his hovel, so this might be difficult to see from the doorway.

If the party is in need of a familiar or animal companion, Acorn might be suggested. Acorn has critters running throughout his fur cloak. If the party does something for him or do not ask him about his injury, Acorn may feel the need to pay them, as required by the equivalent push and pull of nature. Instead of a live animal, Acorn would supply the party with a golden acorn. If this acorn is broken, often after being shot from a slingshot, a tiny beast emerges who appears albino with golden eyes.
Moorbounder

Moorbounders are tailless, panther-like creatures native to swamps near large bodies of water. They can most commonly be found near Muckwater, in Halcaster's Autocracy, as well as the swampy parts of the western shore in Nin-Don and Illadori. Moorbounders are bred, trained, and ridden as mounts and hunting companions. An offshoot breed of bristled moorbounders with a bladed hide is less suitable for riding.

## **Description**

### **Appearance**

Moorbounders are muscular panther-like creatures with no tails. Their head combines with their muscular neck to create an aerodynamic profile that slopes all the way back to their haunches. They have wiry dull gray-purple fur that is matted along their back but fluffs around their muscular shoulders and pits. Their eyes are fish-like and lidless. Their nose is described as a cat's skull nose, but with skin over it and two slits. They have a toothy maw with two upward facing tusks. Moorbounders are over six feet tall at the shoulder and 14-16 feet in length fully grown.

Bristled moorbounders, as indicated by the name, are distinguished by rows of bladelike bristles all over their hides.

### **Characteristics**

Moorbounders are carnivorous and naturally aggressive. Baby moorbounders in the same litter attack and eat each other. Adult moorbounders will eat any kind of meat.

A rider must form a bond with a moorbounder before it will obey them. Trying to bond a moorbounder to more than one creature is dangerous because it may get confused and choose one of the two to eat.

Moorbounders require approximately 16 lbs. of food to eat every 24 hrs (vs. only 9 lbs. for a traditional mount), based on the 3rd-level Cleric spell *Create Food and Water*, which produces 45 lbs. of food.

**Abilities**

Moorbounders are capable of leaping forty feet and running faster than a riding horse with a speed of between 70 feet and 80 feet per round. Some moorbounders grow bladelike bristles on their body, which they use as weapons and which make them considerably tougher. One moorbounder is strong enough to carry two Medium creatures and a third Small creature.

## Combat Abilities

### Traits

Bladed Hide (bristled variant only). At the start of each of its turns, the moorbounder deals 5 (2d4) piercing damage to any creature grappling it.

Standing Leap. The moorbounder's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.

### Actions

Multiattack. The moorbounder makes two attacks.

Blades (bristled variant only). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Corus Vandernath

Corus Vandernath is a Triton cleric of Shaasea and the warden of Micchia Lake. Before he rose to political power in the Federation, Corus was a cleric of Poseidon in Toril, before his death pushed him between the barrier of worlds and landed him in Lindar. He has a daughter, Coral, who attends Arcaneium.
Sir Mau of Glacierhole

*Descriptors:* warrior, seeker of truth, knowledgeable

The great adventurer Sir Mau of Glacierhole, or just Sir, has fought in many wars, but none of them the Gith Civil War. He has also defeated crime lords, blown up cities, became a sheriff, and traveled the planes on multiple occasions. Through his full lifetime, he has been able to compare and contrast the views of the githyanki and githzerai, but, most importantly, been able to apply his experiences to these tales. After learning his people's history from scratch and meeting so many different beings from different backgrounds he has concluded that all struggles are woven from the same cloth.

He has connections to a multiplanar courier service, archdevil friends, authors of tomes of lost knowledge, and hidden civilizations deep underground. Despite his old age, Sir still is up for hire to learn more about the world and share his anecdotes. If the party is in search for forbidden knowledge or an unbiased opinion, Sir is the one to go to.