recursal/Fanatic-Fandom huggingface dataset:
Fish Hatchery

## Improvement Structure Fish Hatchery

The Fish Hatchery is a unique structure that replaces fishing by running hatchery pools to put their fishing poles into the chests. The Fish Hatchery consumes the fishing poles and in return will breed fish. The Fish Hatchery will breed different fish depending on the biome you build it in. If the storage chest becomes full the structure will jam and stop working until the storage chest is cleared. It is important that the Fish Hatchery's storage chest is emptied often or it will not function.

### How does the Fish Hatchery work?

The Fish Hatchery is very simple to operate, simply select the fishing poles you wish to deposit them into input chests above Fishery Pool 1. The Fish Hatchery will then start breeding fish with them. In order to use the other pools, the Fish hatchery must be upgraded.

Currently, Enchanted Fishing poles do not have any affect on the Fish Hatchery.

## Fish Hatchery Upgrades

As of Civcraft 1.8, you can now purchase upgrades to the Fish Hatchery. These upgrades allow the Fish Hatcheries in your town to activate more pools.

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Structures

## Overview

Structures are the backbone of town development. As mayor, it is your goal to create the perfect blend of town structures to maximize your town's output in trade, hammers(production), and beakers(science). Some structures provide active benefits to your town's residents such as the Bank, Trommel, Blacksmith, Library, and Store. Others provide passive benefits to things like your town's culture such as a Monument or a Temple. Others yet, can be used defensively such as the Cannon Tower or Scout Tower, each of these structures come with an upkeep cost and may offer your town new upgrades. It is your job to save up money to purchase these structures, and to balance the upkeep costs. To build a structure you must use the Build Commands.
Cannon Ship

## Overview

Cannon ships are powerful fast firing defensive ships that shoot a "cannon ball" towards the enemy. The main advantage of the cannon ship is that it does a large amount of splash damage to the surrounding area.

* Deal 8 true damage and light the surrounding area on fire; Splash range is 30
* Range: 130 blocks
* Minimal range of 30 blocks
* Placement: Must be placed 150 blocks apart
* Rate of Fire: 1 Cannon wave every 2 seconds
* Fire Bomb Trade Good buff: Adds 100% damage to Cannon ships
* Grand Ship Ingermanland Navy Vessels Buff: increases range of cannon ships by 50%.

The Cannon ship is a much more expensive, dangerous option for towns to build. While it provides much more damage and has a few key advantages over a arrow ship, it is also much more dangerous since the fire it causes does not discriminate between friend and foe.

## Advantages of the Cannon ship

* Does splash damage to an area, which can target more than one player
* Creates fire around the area of where the cannon hits
* Fast Firing
* High accuracy

## Disadvantages of the Cannon Ship

* Will do friendly fire damage, killing both friend and foe
* Has a minimum range, will not fire at enemies if they manage to get close enough
* Very pricey
Town Hall

## Overview

Hit points: 6 Control Blocks(obsidian blocks). Each control block has 20 hit points.

The Town Hall is a special structure in CivCraft that represents your town's central government. When you found a new town, the town hall is automatically built on the location that you are standing on. The town hall can be re-positioned using the '/build town hall' command.

Since town halls are important targets during war, your town can be instantly captured during WarTime if you are caught without them, and you're not allowed to rebuild them during WarTime.

## Special Functions

The town hall has several special abilities that make it a useful building to towns. It is the centre of the cultural borders. Without it, your cultural borders will expand everywhere.

### Town Halls during War

The town hall plays a key part in war. First, the town hall is the spawn point for ALL town members during a war. It overrides any beds used by players. Additionally, this is the building your town must defend or destroy during a war in order to win.
Monument

## Overview

A monument is a structure that will generate Culture and Happiness for your town. By building a monument, you increase your town's culture rate which will allow your town to gain influence on your surroundings more quickly and produce more base attributes(Hammers, Growth, Beakers and Happiness). See Culture for more information about which Biomes generate which attributes.

### Modifiers and Effects

 **Culture** | Generates 200 Culture points per hour
Vanilla Minecraft vs. Civcraft

## What is different from Vanilla Minecraft?

Civcraft combines Minecraft features with aspects from Sid Meyer's Civilization. Some basic Minecraft features have been removed from the game to better suit the Civilization aspect of Civcraft, while other features have been added.

#### Vanilla features that have been removed:

* Mob spawners have been disabled
* Vanilla enchants and enchantment tables are disabled
* XP is disabled
* The End and The Nether have been removed
* Diamond weaponry and armor have been disabled
* Gold weaponry and armor have been disabled
* Animals can no longer be bred in the wilderness(can only occur on Pasture structures)
* Horses can only be bought via the Stables structure
* Lava and water no longer spawns cobblestone to prevent cobble generators. Instead, they generate Netherrack when combined.
* Hoppers no longer can be crafted with the vanilla recipe.

#### Features that have been added:

* Protected plots(chunks) and plot permissions
* Lore Items: See Materials page
* Steel armor and weaponry
* Carbon Steel armor and weaponry
* Tungsten armor and weaponry
* Items from The End and The Nether are available via the Store and Market strucures
* Specific item enchantments are available via the Library, Great Library, and Blacksmith structures
How to Make Coins

## Making Coins

Coins are an important part of CivCraft, just as money is an important part of real life. However, coins don't just grow on trees. Making coins is an important process, especially if you want to run a civilization or a town. There are many different ways to make money, some of which are detailed here. Not all of these methods are usable to gain personal money, however, some add the money directly to the town treasury.

### Mining

One of the easiest ways to gain your coins is mining. You can use the Bank at spawn, or other civ's banks, to sell Iron, Gold, Diamonds, and Emeralds. You can also sell your the cobblestone you find at the Global Market too. Also with your cobblestone, you can use a Camp sifter to get gold nuggets and iron ingots, or ask someone to use their Trommel. Make sure you can trust them so they don't steal your items!

### Cottages

If you are in a civilization with the researched tech for a Cottage, you can build Farm plots to grow crops to put into the Granary (Only the Wheat {AKA Bread}, Carrots, and Potatoes are used in the granary until it is a level 6 Cottage. The Granary takes the food out automatically & feeds it to a Cottage. That Cottage then produces money, which goes into the town's treasury. There are 5 main levels of a Cottage, and the Bonus Level 6.

Your Happiness level and the Government that you're in will change the amount of money you will produce. To help boost your money output, you can research Taxation to get double the cottage output, and build more cottages. Be careful! Remember you need to farm a lot to keep your cottages from not starving.

### Trade Goodies

If you're in a civilization with the tech researched for Trade Goods, you can then take the trade goodies you have built from their item frames located on the bedrock pillars, only if you are a mayor or an assistant, that spawn when you make a trade outpost. You then put them into your town hall in 1 of the 8 trade goodie signs. Every hour the town will automatically collect money from the trades and will put the money into the town's treasury.

### Global Market

You can check out the Global Market at spawn, which has a variety of items you can sell. The prices in the market go up and down based on the people who use it server-wide who buy/sell items in it. If the price is green, the price has been rising. If it is in red, then it's been falling. If the price is black, then the price is the same. It is usually only black if the server just started or if its database was reset. Items are added to the market when people sell, and removed when people buy.
Barracks

## Overview

The barracks structure allows the production of Units and allows you to repair your gear. On the first floor of the barracks, there exists a small control panel made up of 4 signs. The signs titled "Next Unit" and "Prev Unit" cycle through the list of available units, the middle sign displays the unit name and it's cost, while the lower middle sign begins training the unit. The cost of the unit comes from the town's funds, and when finished a unit item is deposited into the chest next to the large table on the first floor. Because of the chest deposit, it would be wise to validate that the plot that contains this chest is both owned and restricted to a small group of trusted players. See Town\_Permissions\_and\_Permission\_Groups for more information.

The more hammers a town has, the faster the unit produces. Settler - 500 hammers Spy - 500 hammers

The indicator for building units is above the treasure chest on the ceiling as multiple signs on the wall as a progress bar.

### Repairing Items

One of the useful functions provided by a barracks is the ability to repair your damaged gear. Since player XP is disabled, you'll have to use a barracks to repair your gear as the anvil will not work. To repair your gear find the "Repair Item" sign located on the barracks. To use it, select the item you want repaired and hit the sign. You will then be prompted with a message indicating the cost of the repair. If the cost is acceptable type 'yes' and the item will be repaired.

Repair cost is based solely on the Tier of the item, not how much damage is currently on it. So to save coins you may want to wait until an item is more damaged. Beware however, items that run out of durability will break and be lost forever. This is a big concern when using Soulbound items, since it's easy to forget they might break in the heat of battle.

*Repair Cost = 2000.0^(ItemTierLevel^0.29)*

Note: This formula isn't accurate. It only works for Tier 3...

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Gear Repair Costs
 Tier 2
 Tier 3
 Tier 4

Tool Repair Costs
 Axe
 Shovel
 Hoe

## Settlers

When the settler has finished crafting, it will appear as an iron door in the deposit chest. Your settler will need to take this iron door with him to the new location of the settlement. While the settlement does not need to be near your current one, there is an extremely heavy Upkeep burden if it is not. Once moved there, and after validating that this settler is not part of your current management structure, a new town can be created using /town new. You will then be prompted to type the name, then to type yes.

NOTE: If you want to create a new settlement far away from your civilization you will absolutely want to consider the distance based Happiness ramifications of this. For more information see Town Distance Unhappiness
Store

## Overview

The Store structure is used to purchase vanilla nether items used in brewing Potions and nether blocks such as nether brick and glowstone. Since the nether is disabled in civcraft, the store provides a way to obtain nether items.

## Functions

### Buying Items

Once the town mayor has purchased a store upgrade, you will be able to buy that material from the store by clicking on the sign. The sign will display the item's name, price of the item, the amount you will get, and any non-resident member fee you may have to pay if you do not belong to the town that owns the store.

### Store Commands

* /town upgrade list store – “Shows all available store items”
* /town reset store – resets your store's 4 stocked items (WARNING: you will not be refunded for the stocking cost)
* /build store – Builds Store
* /town upgrade buy stock store with [item] - Stocks store with specified item if possible (Note: this cannot be done if there is not an available slot in the store)

## Upgrades

* Soul Sand – Stocking Cost $350 – Cost x64 stack $320
* Netherrack – Stocking Cost $350 – Cost x64 stack $320
* Nether Brick – Stocking Cost $350 – Cost x64 stack $250
* Quartz – Stocking Cost $350 – Cost x64 stack $320
* Blaze Rod – Stocking Cost $350 – Cost x64 stack $3000
* Magma Cream – Stocking Cost $350 – Cost x64 stack $4500
* Glowstone Dust – Stocking Cost $350 – Cost x64 stack $2500

* Note: If you have used all 4 slots up you must reset the stock using, /town reset store ,before you can purchase new blocks. A reset costs Template:Store ResetCost and removes all previously stocked items so that new stock may be purchased.
Quarry

## Improvement Structure Quarry

The Quarry is a unique structure that replaces mining by allowing miners to put their pickaxes into the Quarry mine for them. The Quarry consumes the pickaxes and in return has a small chance of generating Iron, Gold, Diamond, Emeralds and Tungsten Ore. The Quarry excretes cobblestone with a 1:1 ratio as a bi-product of the mining. Both the cobblestone and the precious minerals are stored in a single double chest. If the storage chest becomes full the structure will jam and stop working until the storage chest is cleared. It is important that the Quarry's storage chest is emptied often or it will not function.

### How does the Quarry work

The Quarry is very simple to operate, simply select the pickaxes you wish to deposit it into the input chest. The Quarry will then start mining with it and sometimes, if you're lucky, precious minerals.

Currently, Enchanted Pickaxes do not have any affect on the quarry.

### Mining Chance

The following chances do not take into account the diminishing chance caused by a lower chance item being generated. The Quarry randomly picks a number between 1-10000. This number is then checked against the lowest chance item first.

## Quarry Upgrades

As of Civcraft 1.6, you can now purchase upgrades to the Quarry. These upgrades allow the Quarrys in your town to use higher levels of pickaxes: Stone, Iron, and Diamond.
Beaker

## Overview

Beakers are the currency of scientific research in CivCraft. Each technology has a beaker cost which your civ will work towards fulfilling as you research the technology. Beakers are generated from structures, culture biomes, and by converting tax income. 100 beakers is worth 1 hour's worth of research. So for a technology with a beaker cost of 300 beakers, it would take 3 hours to research. To view progress on your current research us "/civ research progress".

It is important to note that in addition to the beaker of cost to research a new tech, there is also a coin cost associated with a certain level of tech. You must first acquire the required amount of coins to start the research, then wait for it to finish based on the beaker cost. For coin and beaker costs of technology and what they unlock, please see the Tech Tree.

### Beakers From Culture Biomes

Cold Biomes such as Ice Mountains, Ice Plains, and Tagia biomes generate more beakers than most other biomes. Forests and Oceans are also good sources of beakers. Certain biomes' beaker rates can be enhanced by the Library. For more information about which culture biomes generate how many beakers see the Culture page.

### Beakers From Structures

The Library will generate some beakers per hour for you, as well as enhance the beaker output on certain biomes. For specifics please visit the Library page.

## Beakers From Income Taxes

You can also convert a portion of your income directly into beakers. To do this you must first collect an income tax from towns in your civ. Only income from passive sources such as Trade and Cottages are collected. Once you have some coins coming in from income tax, you can designate a percentage of them towards science using the "/civ set science" command. Each beaker will cost you 10 coins. Meaning 100 coins will give you about 10 beakers or "10 minutes" worth of research. Certain governments will only let you set a certain percentage to science, such as Theocracy will only let you set up to 50%.

## Beakers From Trade Bonus Goods

One of the perks from Trade Goods, Innovation, will generate extra beakers.
The Great Pyramid

- Can only be completed by one town at a time.

- Cannot be sabotaged by a spy once completed

## Overview

The Great Pyramid of Giza is the oldest and largest of the three pyramids in Giza. It is one of the original "Seven Wonders of the Ancient World". Did you know that the Egyptian Pharaoh Cleopatra lived closer in time to the Moon landing than construction of the Pyramids of Giza?

## Benefits

* Reduces the cottages' consumption of bread by 1/4 in the town it is built in.
* Increases cottages' coin output by 10% in the town it is built in.
* Increases culture output from the Civilization by 10%
* Leeches 1% of the culture output from the nearest civilization.
Шаэр Китан

Развалины древнего мегаполиса Бачи, расположенные на восточной части южного берега Дани Джаге. В переводе на общий "Город богатства".

Холод и архитектурные особенности делают это место непригодным для постоянного проживания.

Предположительно был городом-банком, хранилищем драгоценностей предков. Здания расположены очень плотно друг к другу, что создаёт сложную систему улиц, напоминающую лабиринт.

Город считается закрытым для иноземцев и охраняется одним из племён. Тем не менее, случаи проникновения и кражи происходят довольно регулярно. Пойманных расхитителей переправляют в Джаха Акаш и приносят в жертву в качестве искупления грехов перед божеством и предками.

Часть внешних хранилищ **Шаэр Китана**, находящихся на надземных этажах разграблены, тогда как почти все нижние ячейки до сих пор остаются запечатанными. Обычным авантюристам разобраться с защитными системами сложно (требуются специальные инструменты, взрывные смеси, специалисты), а исследователи до сих пор не могут договорится с Риши о доступе в закрытый город.

Чем выше статус и богатство предка, тем глубже его сокровища в земле.
Кандактары

Жрецы Багвана, проживающие в городе-башне Джаха Акаш, активные участники ритуала Пурведжун.

Жрецы участвуют в тяжелых и опасных ритуалах, потому что электричество и духовные практики помогают услышать Павита-Гит, содержащую в себе все знания мира.

Помимо большого количества сакральных Даур, **Кандактары** часто имплантируют под кожу металлические пластины, пытаясь таким образом улучшить соприкосновение с божественной песней.

**Кандактары** частополучают ожоги из-за контактов с электрическими пластинами. Случаи летального исхода после таких контактов относительно редки, однако подобные раны иногда приводят к омертвению мягких тканей и для того, чтобы спасти жизнь **Кандактару** ампутируют повреждённые конечности.

При любых повреждениях **Кандактаров** временно отстраняют от служений. Неврозы и болезни печени из-за систематического употребления галлюциногенных веществ также приводят к временному отстранению жрецов от проведения ритуалов.

**Кандактары** работают в связке с Диктахами, жрецами, расшифровывающими видения **Кандактаров**.
Багван

Религиозное учение, распространённое на Леднике и редко встречающееся в остальном мире.

Последователи **Багвана** поклоняются единому богу Вигьяну.

Единение с электричеством и смертью позволяет увидеть (иногда и услышать) Павита-Гит. Для этого, Кандактары и Диктахи - жрецы города-башни Джаха Акаш, ежедневно проводят ритуал Пурведжун.

Очень большую роль играют совпадения, которые происходят с человеком. Последователи **Багвана** верят, что в этом есть проявление Павита-Гит, просто не все могут его распознать.

Иерархия служителей культа
Гян Кушаэр

Мегаполис, являющий собой сосредоточение знаний предков Бачи. В переводе на общий язык "Город знаний". Сейчас представляет собой заснеженные руины.

Расположен на западной стороне южного берега Дани Джаге.

Каменные стены высоких домов изрезаны иероглифами мёртвого высокого языка предков. Предположительно, каждое строение было посвящено одному направлению знаний и содержало внутри огромные архивы. Надписи на внешней стороне стен скорее всего представляли из себя что-то вроде оглавления.

Бачи строго следят за тем, чтобы иноземцы не проникали на территорию города предков, однако были случаи, когда Риши пускали в **Гян Кушаэр** крупные исследовательские экспедиции.
Trommel

## Improvement Structure Trommel

The Trommel is a unique structure that compliments mining by allowing miners to dump their excess cobble stone into the Trommel to screen it for precious minerals that may have been missed. The Trommel consumes the cobble stone and in return has a small chance of generating Iron, Gold, Diamond, Emeralds and Chromium Ore. The Trommel excretes gravel with a 1:1 ratio as a bioproduct of the screening. Both the gravel and the precious minerals are stored in a single double chest. If the storage chest becomes full the structure will jam and stop working until the storage chest is cleared. It is important that the Trommel's storage chest is emptied often or it will not function.

Besides buying it from other players or the Global Market, the Trommel is the only way to generate Chromium Ore which is an important ingredient in higher tier gear.

### How does the Trommel work

The Trommel is very simple to operate, simply select the stack of cobble you wish to deposit it into the input chest. The cobble stone will then start processing and generating gravel and sometimes, if you're lucky, precious minerals.

### Screening Chance

The following chances do not take into account the diminishing chance caused by a lower chance item being generated. The trommel randomly picks a number between 1-10000. This number is then checked against the lowest chance item first.

### Governmental Effects

As of version 1.757, the trommel is affected differently by government changes due to a refactoring of the code. This change makes Despotism run twice instead of greatly increasing the chances for all items. Inversely, Monarchy and Theocracy now have a 20% failure chance instead of changing the chances for items.

## Trommel Upgrades

As of Civcraft 1.6, you can now purchase upgrades to the Trommel. These upgrades allow the trommels in your town to process higher levels of minerals: Granite, Diorite, and Andesite. These higher level minerals have a chance to drop additional items, like Crystals
Пурведжун

Багванский обряд, позволяющий жрецам Кандактарам видеть (и очень редко, слышать) Павита-Гит. Проводится в городе-башне Джаха Акаш.

Пришедшие на таинство должны поднести дары в знак уважения предкам, неустанно пытающимся донести до Бачи знания.

За два дна до ритуала, Кандактары проходят обряд очищения - отказываются от еды и медитируют. За несколько часов до ритуала принимают кашу из священных трав и галлюциногенных грибов (маленькие, белые, слегка горьковатые). Большие каменные ванны в главном зале города-башни наполняются подсоленной водой. Жрецы Кандактары ложатся внутрь и касаются больших металлических клейм.

Жители Джаха Акаша вертят огромные жернова, расположенные неподалёку. Жрецы ощущают воздействие электрического тока и видят цветные узоры, структура и цвет которых позволяют расшифровывать Диктахам увиденный отрывок песни Павита-Гит.

Зелёные круги пульсирующие и прорастающие из центра означают лихорадку; синие линии, роящиеся по углам как осы весной - к скорой смерти первого человека, имя которого пришло в голову и т.д.

Услышавшие предсказание берут пепел из большой, общей амфоры и растирают пеплом лицо и тело.
Вигьян

В религиозном учении Багван, **Вигьян** - главное божество, бог-отец. Согласно преданиям, предки контактировали с **Вигьяном** напрямую. Риши рассказывают, что **Вигьян** был милостив с предками Бачи и безжалостен с их врагами - отдалившимися братьями, запутавшимися и искушенными ложными учениями.

**Вигьян** живёт в сверкающей башне тысячи этажей вместе с предками, поющими бесконечную песню Павита-Гит.

В переводе с высокого языка, **Вигьян** значит наука.
Дани Джаге

Местные жители называют материк старым названием **Дани Джаге**, остальные народы называют его *Ледником*. Народ, проживающий на леднике зовётся Бачи. Большая часть скрыта подо льдом. Пригодный для выживания климат только на южном берегу материка. Вдоль берега разбросано несколько крупных поселений племенного типа. Севернее расположены развалины двух городов Гян Кушаэр и Шаэр Китан , единственных доступных для исследования на континенте.

Холод, постоянные метели, небольшое количество живности делают эти руины малопригодными для обитания. Тем не менее, любители древности совершают экспедиции в эти мегаполисы из резного камня как за знаниями, так и в поисках ценностей.

На западе, недалеко от берега расположился огромный город-башня Джаха Акаш, место паломничества последователей культа Багван. Большинство Жителей *ледника* - последователи Багвана, хранители традиций исчезнувших предков. Однако последователи Багвана есть и на остальных материках, так что иногда у ворот Джаха Акаша можно встретить даже жителей Мерцанта.

Жители **Дани Джаге** традиционно носят длинные волосы, свалявшиеся в дреды, украшают тело татуировками. В зависимости от социального статуса и заслуг набивают узоры разных дауров - уровней, на которые разбита вся символика Бачи.
Дауры

Геометрические узоры, иероглифы, повторяющие высеченные на стенах города-башни надписи. Наносятся под кожу чёрными и красными чернилами. Татуировки имеют право носить только последователи Багвана.

Все **дауры** разделены на круги. В зависимости от социального статуса и личных заслуг, человек может нанести себе те или иные символы круга.

Ношение некоторых **даур** связанно с чёткими правилами. Одни должны наносится на местах, недоступных постороннему взгляду, другие наоборот - должны быть нанесены на видные части тела - лицо, руки, шея.

Помимо этого, многие **дауры** накладывают ограничения и обязанности на носителя.
Джаха Акаш

Поселение из 500 человек, проживающих на развалинах старого города-башни **Джаха Акаш** на острове, недалеко от южного берега Дани Джаге. Специализируются на занятиях оккультными практиками. Город-башня это сакральное место для всех Бачи, последователей культа Багван.

Многие внутренние помещения **Джаха Акаша** изолированны от жителей других племён, а верхние этажи доступны только семи Риши города-башни. Приверженцы Багвана совершают паломничество к **Джаха Акаш** со всего Дани Джаге, чтобы поднести дары и спросить совета у жрецов Кандактаров.

Последователи Багвана, совершающие паломничество из других стран допускаются в главный зал, только на время мессы. Всё остальное время они ожидают во внутреннем дворе города-башни. Жители Дани Джаге допускаются к двум подземным и двум надземным этажам, выше главного зала.

Рядовые жители Джаха Акаш могут беспрепятственно находится на всех подземных этажах и на пяти надземных. Чем выше статус жителя, тем больше этажей доступно для посещения. Однако, доступ на тот или иной этаж воспринимается не как привилегия, а как рабочая потребность.

Этажи соединены большой, винтовой лестницей из белого камня, проходящей от основания до верхних этажей, вдоль огромной составной колонны. На крыше башни четыре невысоких колонны обитых железом, а в центре - круглый выступ с металлическим углублением. На крышу можно попасть только из главной комнаты последнего этажа.

На первом этаже находится просторный главный зал, в котором ежедневно проходят мессы. В большом углублении посмертного очага, в северной стороне башни ритуально сжигаются трупы Бачи. Пепел, сквозь решетки попадает на нижний этаж, где жрецы собирают его в огромные урны.

В центре зала находятся несколько каменных ванн с металлическими клеймами у основания. Ванны служат для главного обряда Багвана. На небольшом отдалении находится огромное колесо, которое во время ритуала крутят жители.

Жители Джаха Акаша подчиняются совету Риши, хранителям знаний предков.

В Джаха Акаш (больше чем на остальном леднике) распространена культура татуировки. Все символы, наносимые на тело разделены на Дауры и в зависимости от социального статуса и личных заслуг, человек имеет право наносить на тело узоры того или иного Даура.

Раньше **Джаха Акаш** выполнял функцию маяка. Колесо огромной, электрофорной машины заряжало акоомуляторы (использовалось в качестве аварийного источника питания, если выйдет из строя угольная ТЭС, расположенная в башне), помещающиеся в каменные углубления. Электричество по проводам внутри составного столба доставлялось на верхний этаж и включало прожекторную лампу и механизм, приводящий линзу в движение. Линза маяка хранится в верхних помещениях.
Troubleshooting

### Facebook Save Issue

If you cannot upload your save to your Facebook via cloud saving (continuously getting an error) from the options menu, go to settings and clear the cache on Pixel Car Racer (no, this doesn't remove your save.)and try again. This should resolve your problem. In the rare case this doesn't fix it, please copy and paste the error code or screenshot it and send it to the support/troubleshooting section of https://www.pixelcarracers.com/.
Диктахи

Жрецы культа Багван, проживающие в городе-башне.

**Диктахи** работают в связке с Кандактарами, помогая интерпретировать визуальные образы сакральной песни Павита-Гит, в осмысленные предсказания.

**Диктахи**, в отличие от Кандактаров, уделяют духовным практикам мало времени, и вместо этого проходят серьёзную теоретическую подготовку, годами усваивая знания предков, хранимые Риши.

Перед таинством Пурведжун, **Диктахи** надевают на глаза повязки из плотной материи и уеденяются в небольших каменных кельях нижнего этажа. Таким образом жрецы очищают свой разум от лишней, шумовой информации и могут лучше считывать информацию, описываемую Кандактарами.

Большинство Риши были **Диктахами.** Со временем **Диктахи** дорастают до хранителей знаний, участников поисковых экспедиций в Гян Кушаэр, учителей.

Некоторые **Диктахи** продолжают интерпретировать образы Кандактаров до конца жизни, потому как Павита-Гит бесконечна и многогранна. Среди профессиональных **Диктахов** много тех, кто был добровольно ослеплен.
Drag

The drag racing mode is the only real racing mode and the main way of making money in the game at the current time. There are 2 modes that you can select from. Freerun and Tournament.

# Freerun

When you select drag it comes up with a screen like this and lets you select what type of drag you wish to do. There are 3 different types of modes you can do but 2 of them are locked as they have not been put in the game yet.

Once you have selected the mode you want you will be presented with a screen like this where you select the difficulty level that you want to race at.

After that you will need to select the distance that you want to race. You can also see your best times displayed for each distance selection.

When you decide on the distance that you wish to race you select the weather in which you want to race.

The last thing you need to do after you have selected everything is simply press the big GO button in the middle of your screen.
Tech Tree

## Ancient Era

 Coins
 Provides
Bank Level 1

## Classical Era

### War Techs

 Coins
 Requires
 Provides
Iron Armor

###

## Medieval Era

### War Techs

 Coins
 Requires
Advanced Masonry
Automation
Advanced Masonry
Automation
Advanced Masonry
Automation
Advanced Masonry
 Provides

### Wonders

 Coins
 Requires
Productivity
Advanced Masonry
Automation
Trade
Automation
Trade
Writing
 Provides

## Renaissance Era

### Non-War Techs

 Coins
 Requires
Malting
 Provides
2x Windmill Bonus
Hopper
Large Town

 Coins
 Requires
* Education
* Economics
 Provides
* Large City
* Public School
* Bank Interest Level 3
* Spy Unit
* Bank Interest Level 3
* Spy Unit

### War Techs

 Coins
 Requires
* Efficiency
* Malting
* Efficiency
* Malting
* Efficiency
* Malting
* Efficiency
 Provides

### Wonders

 Coins
 Requires
Economics
Tillering
Chemical Bonding
 Provides

## Industrial Era

### Non War Techs

 Coins
 Requires
 Provides

 Coins
 Requires
* Nationalism
* Construction
 Provides
* Bank Interest Level 4
* Large City

## Modern Era

### Non-War Techs

 Coins
 Requires
 Provides

 Coins
 Requires
 Provides

### War Techs

 Coins
 Requires
Advanced Efficiency
Innovation
Advanced Efficiency
Innovation
Advanced Efficiency
Innovation
Advanced Efficiency
 Provides

 Coins
 Requires
Composites
Forging
 Provides
Horse Armor

## Information Era

 Coins
 Requires
Refrigeration
Plasctics
 Provides
Бачи

Вымирающая пост-индийская народность, проживающая на материке Дани Джаге. По разным подсчётам, количество **Бачи**, проживающих во всём мире - 7,7 тысяч человек.

Религия - Багван.

Внешний вид - татуировки, дреды, свободная, мешковатая одежда позолоченная или выкрашенная в желтый цвет. Поверх одежды - тёплые плащи и шкуры.

Основной род деятельности - рыболовство, охота, животноводство, торговля с иноземцами (бартерный уровень - пушнина, золото, артефакты из заброшенных городов).

Общественный строй - поселения племенного типа, занимающиеся каждый своим родом деятельности. Координируют деятельность племён Риши, проживающее в городе-башне.
Риши

Мудрецы, носители знаний и законов предков Бачи. Религиозные лидеры Багвана.

**Риши** живут в городе-башне Джаха Акаш, на острове в западной части южного берега Дани Джаге. Занимаются управлением и координацией поселений Бачи, представители своего народа во время переговоров с иноземцами, проповедуют мудрость предков и выступают учителями для жителей башни.

Согласно древним законам, может быть только семеро Риши. В случае смерти или в связи с особыми обстоятельствами, из всех последователей Багвана выбирается новый **Риши**. Выбор достойного определяется испытанием.
Global Market

## Overview

The Market is used to trade items between civilizations in a virtual item store. The item prices are linked across the entire server and change depending on supply and demand. The global market is one of the best ways to earn coins in the game early on, as it allows residents to sell the excess materials they've gathered and also buy the materials they are missing for constructing Camps and Civilizations.

### How It Works

The market works like a stock market. One can sell items to the virtual "item storage" of all of the items in the market. The more someone sells, the cheaper it becomes. This makes it easy to obtain common materials needed to craft higher tier items. Additionally, it allows you to sell off your excess materials produced from farms and pastures. Since these items are in demand by players to craft higher tier items, you can attempt to make a living off of farming and ranching, rather than just mining. Sugar cane farms are frequently used as a quick way to get some money by members of a civilization. While it sells most of the time for only 1 coin per sugarcane, it is faster to farm than carrots, potatoes or any even nether wart, mainly because you don't have to re-plant when you finish. One full inventory grants 2304 coins, a large amount for a new user.

### Pricing

The price listed for an item can be one of three colors: black, green, or red. Black represents a stable price. Green prices have recently increased, due to higher demand. Financially, it is better to sell green items. Red prices have recently decreased, due to higher supply. It is better to buy red items.

## Items In The Market List

* Some of the Tier 0 Materials Including : Feathers, String, Nether Wart, Bones, Coal, Cobblestone, Clay
* Some of the Tier 1 Materials Including : Tungsten Ore, Chromium Ore, Crafted Reeds
* List of Non-crafting items items (As of this date) : Oak logs, Jungle logs, Spruce logs, Birch logs, Cobblestone, Flint
* Food stuffs: Raw: Pork chop, Chicken, Beef, and Fish. Grown Food: Bread, Carrots, Potato, Melon, and Pumpkin
Nissan Sil80

The **Nissan Sileighty** (also called Sil80) is a 2-door, RWD coupe that can be driven in Pixel Car Racer. It can be purchased from the AS Dealership for $8,000.

**Nissan**

**Sileighty**

   **Drivetrain: FR**

## Trivia

* The Sileighty is a modified version of the Nissan 180SX, fitted with a Nissan Silvia (S13) front bumper.
	+ This conversion was popular with Nissan 180SX owners who were indulged in street racing and drifting in Japan. Because it was costly to repair the damaged complex popup-headlight front end of their cars, they resorted to the simpler Nissan Silvia front end for headlights, front fenders, hood, and front bumper.
* The in-game car is based on the official Sileighty built by Japanese auto-maker Kids-Heart in collaboration with Nissan, limited to just 500 units.
Honda (manufacturer)

## Overview

Honda Motor Co., Ltd. is a Japanese public multinational conglomerate manufacturer of automobiles, motorcycles, and battery-powered equipment, headquartered in Minato, Tokyo, Japan. Honda has been the world's largest motorcycle manufacturer since 1959, reaching a production of 400 million by the end of 2019.
Chevrolet Cobalt (2005)

## Overview

The **Chevrolet Cobalt (2005)** is the 5th car from the NA Dealership.

## Gallery

* Spoilers
* Bodykits

NA5 - Stock Spoiler.pngStock Spoiler

NA5 - Delete.pngDelete KitNA5 - Sticker.pngStickerbomb KitNA5 - Lip.pngVX Lip KitNA5 - Raceworx.pngRaceworx Bar KitNA5 - Drag.pngDrag KitNA5 - Heavybash.pngHeavybash Bar KitNA5 - BN.pngBN KitNA5 - Tuner.pngTuner KitNA5 - Fortune.pngFortune KitNA5 - Rocketbunny.pngRocketbunny KitNA5 - Drag Pro.pngDrag Pro KitNA5 - Pandem.pngPandem Kit
Mine

- Takes up 1 Tile Improvement Slot from the town

## Overview

The Mine is a structure that allows you to increase the number of Hammers your town generates. Each Mine generates a certain amount of hammers and can be 'leveled up' to generate more. To level up a mine you must feed it redstone. A Mine is a tile improvement that takes up an entire plot within your town's culture borders.

## Leveling Mines

Mines can be leveled up by feeding it redstone. Each level you achieve with your mine further increases the bonus this mine gives to its town's hammer rate and the amount of redstone it will consume.

## Mine Levels & Consumption Rate

 2
 3
 4
 5

#### Placement Considerations

Like all Tile Improvements Mines can be built anywhere inside your town's culture borders. If they are built outside the borders of your town, then they can be griefed by anyone as they are not protected. The structure should still function unless destroyed during war.
Heads to Kallavesa

==++Loading The Wagons++

==

After a month of returning with the rest of the Hall, Veikko leaves Sigehold.

This, he makes clear to everyone, changes very little. He has not been released of his oath to Sigehold – no, he owes the Hall and those who founded it too much to shed that as if it were a travelling cloak. In the months since becoming Cardinal his duties have seen him travel far and wide across the Empire. In this time, he would make full use of the Trods and be back at the Hall within a fortnight – but this amounted to a mere handful of days there before he was summoned to his next port of call.
His intentions from this point onwards are to formalise those days in the Hall’s boundaries as visitations, ensuring that he focuses first and foremost on the duties to the Hall and not where he must next venture to.

The reasons for his leaving are clear. First, and foremost, the Worst Kept Secret in Wintermark – Ylmiskha ‘Crowcaller’ Ferbow is pregnant with their first child. She and Veikko are no strangers to long-distance relationships, but with Mishka due to give birth after the Summer Solstice, Loyalty motivates him to finally spend more time in her company – much, he jokes, to her chagrin.

The second reason is easy to discern for those who spot him on idle moments. Since the pilgrimage to Kallavesa, he hums the low and mournful song the mystics sang at the Swamp. It’s clear that the event still lingers in the Stormcrow’s mind, and perhaps a part of him never truly left the lands of his Tradition.

The third reason is more mercenary. Towards the end of the month, wagons roll up to Sigehold. The cargo is covered by canvas depicting the familiar white-feathered wing of the Skywise banner, but with the carts safely within Sigehold’s holdings, Veikko will not be shy in checking over the contents. True to its name, the White Granite is a brilliant and glistening stone. It is in Kallavesa that Veikko intends to see a new chapel built for his congregation, made from this very stone, gifted by Skywise Gralka.

That fact, the donation from the orcs, he will speak of with seriousness in his voice. They have little but continue to give and give to their allies. This, he says, should be at the forefront of our mind should find ourselves in more prosperous times.

And with his meagre belongings loaded onto a third wagon, (books, furniture, and his pet crows and owl), he departs for his wife’s home.

The Hall are encouraged to write and visit. He attends on Sigehold frequently with news on how Mishka is doing and how Construction is getting on, but when he attends on Sigehold he is dutiful and diligent, give all members of the Hall as much time with him as they need. The only exception is Liissa. For her, he sets aside more time, and will endeavour to sit with her during communal meals, wanting updated on all she has done and all she intends to do.
Lexus IS 300 (2003)

The Lexus IS 300 (2003) is a 4-door, rear-wheel drive sedan that can be driven in Pixel Car Racer. It can be purchased from the AS Dealership for $7,000.

**Lexus**

**IS300 (2003)**

**Drivetrain: FR**

## Trivia

* The car features a 3.5-litre engine in-game, even though the IS-Series wasn't offered with one (the largest being the 3.0-litre "2JZ-GE" inline-6, used in the IS 300). The car's power and weight figures however, match that of the US-spec IS 300.
Mega

## Overview

Mega is based on a Neobus Mega BRT, which is used in Spain, Portugal, Mexico and Brazil. As its name suggests, the Mega is used as a Bus Rapid Transport (BRT) in real life.

Unlike in real life, the Mega has only the doors on the right side in this game. Real-world Neobus Mega models have doors on both sides.

There is another model in-game known as the "Mega Bi-articulated", which is merely a bi-articulated version of the same model.
Riddles and Songs

## by Eeva

The following are riddles of my land and home! Skarsind is a cold land, and often in the evening there is little to do but sit by a fire and share songs and stories. These, perhaps, will help to start as you then tell your own in those great halls.

### A Riddle

I'm one among seven,

In battle and war.

I'm steel and I'm fire,

In whisper and roar.

You find me in kisses,

When love's first admit.

You find me in stern words

When opinion is split.

But more often than not,

It's silent I come,

Chasing darkness and doubt

From the deeds must be done.

This is the song of Elsa the Fury.
Her golden hair stretched to the base of her back,
As fair as the blades that she took out the battle,
She charged down the Thule and she gave them a whack!

Her courage was stalwart and never did falter,
In Winter and Summer, in Spring and in Fall.
Though the foul hordes were many, she bravely stepped forward,
To lend out her sword-arms and answer the call.

On one such day in the darkest of winter,
Young Elsa was summoned to fight off the Thule,
For they threatened her homeland with undead, foul creature,
The War Rhino risen, horn bloodied and cruel.

At the sight of the beast, hard warriors trembled,
Their rage heating blood and the memories raw.
But Elsa's swords hungered for violence and vengeance,
And into its hide, her blood blades tore.
Павита-Гит

В религиозном учении Багван, **Павита-Гит** это песня полу-божественных предков, заселяющих сверкающую башню тысячи этажей Вигьяна.

Песня предков содержит все знания мира - как давно забытые, так и недоступные человеческому пониманию. Предки поют её без остановки в надежде что Бачи услышат её отголоски, достигающие самых отдалённых уголков мира.
Dealership

## General Explanation

This is the dealership which is where you can purchase new cars and sell ones of your collection.

The many cars of Pixel Car Racer are divided into three categories: NA (North America), EU (Europe) and AS (Asia). These categories represent the region of origin of the different brands and their cars.

After choosing a category, you will be able to purchase any car you like. The cars are filtered by ascending price. When you have bought a car, it will be instantly added to your garage. One must note that you are limited to six cars in your collection.

## Trivia

* While the Holden Maloo Ute is an Australian car, it has been added to the NA category.
Lighthouse

## Structure Lighthouse

The Lighthouse is a beacon for ships at sea.

### How does the Lighthouse work

The lighthouse will provide a 20% coin bonus to trade ships, as well as extra growth and hammers for the biome chunks in your Town

## Biome Bonus

The Lighthouse has been designed around increasing the productiveness of coastal cities. The Lighthouse produces hammers along with the Trade Ship, Ship Yard, and Fishing Boat depending upon the biomes within the civilization.
CTF (Capture the flag)

### How To Play

In this mode, you start off with a flag on the back of your car. The goal is to stay ahead of the other racers and to keep your flag for the greatest amount of time possible. If another racers hits you from behind, they will steal your flag. You will earn money for each second you have the flag and at the end of the race you will get to keep what you have earned, regardless of whether you have the flag when the timer ends.

This mode is significantly more difficult than the drag races.
How to contribute

## Standards

### Time and Date

All time references should be UTC in 24 hour format. Date references are to be in 'DD MM YYYY'.

### Categories

Learning pages or somewhat informative pages that could fall into such aspect should be tagged as "Tutorials" (just like this one, see bottom for example). To see all categorizes go here

### Summary

When editing a page, a summary should be given every time (if possible) so people know what changes were made

### Templates

When adding a car page it is necessary for it to have its own info graphic for easier review of its stats. A table with the base car and it's upgraded versions should be used. You can find an example here: Car info Template
Manufacturers

Placeholder.pngAudiPlaceholder.pngBMWPlaceholder.pngChevroletPlaceholder.pngDodgePlaceholder.pngFordPlaceholder.pngHondaPlaceholder.pngLexusPlaceholder.pngMazdaPlaceholder.pngMercedes-BenzPlaceholder.pngMitsubishiPlaceholder.pngNissanPlaceholder.pngSubaruPlaceholder.pngToyotaPlaceholder.pngVolkswagenPlaceholder.pngOther Manufacturers
STAT Points

* STAT Points are how you upgrade how much money or XP you receive at the end of every race.
* Every time that you level up you receive a STAT point.
* STAT Points help you level up quicker and, as you progress, earn more money.
* You get to choose where you want your STAT points to go, but once you leave the interface it is permanent.
Mother Tree

- Can only be completed by one town at a time.

- Cannot be sabotaged by a spy once completed

## Overview

The Mother Tree is based loosely on the Hometree and other "Great Trees" of ancient mythological lore.

> Hometrees are generally described as being more than a hundred meters tall, with a hollow base supported by mangrove-like roots. Within this base there are many columns, creating a large central area. In this central area the branches and limbs of the tree form a natural spiral staircase, which the Na'vi use to move up and down the tree. Per the Pandorapedia, "The name Hometree is misleading, as the structure is actually comprised of a grove of intertwined trees of the same species that have grown together, providing for mutual strength and structural reinforcement. This, coupled with Pandora's low gravity, is what accounts for the immense height of Hometree. The Omaticaya revere this quality of Hometree as a constant reminder that a community is stronger and more resilient than the sum of the individuals who comprise it."
>
>

Via James Cameron Wiki

## Benefits

* Tile Improvement costs reduced by 20% across the Civilization that owns it
* Provides +50% growth rate buff to the Civilization that owns it
* Adds a 100% bonus to the number of Tile Improvements that can be built in the Town that owns it.