Gareland

Gareland's Token

### Relatives

Sontse (father); Lyal'ka (mother, deceased); Zory (sister); Robert Greenwan (adoptive paternal grandfather); Dolben Adelstan (adoptive maternal grandfather, deceased); Kendricka (adoptive maternal grandmother); Hardnell Greenwan (adoptive father); Suelsa Adelstan-Greenwan (adoptive mother); Faudwin Greenwan (adoptive sister); Robert "Rob" Greenwan (adoptive brother); Jardnell Greenwan (adoptive paternal uncle)

### Affiliation

[Red Braid Brigade] (former member, dishonerably discharged and headhunted); [\_\_\_\_\_ \_\_\_\_\_] (leader); "Thoughtbinder" Temple of Oghma (former student).

### Occupation

Guild Leader (L.3 Bard: College of Swords) / L.2 Rogue)

## Appearances

### Appears in

Eocene Origins: Famine of the Ang; Eocene Origins: Course of the Centennial Carriage; Edge of the Elder Sea

### Debut

Eocene Origins: Famine of the Ang, Chapter 1

> "Care to dance? Them fellas look like they are ready for a ball...and I've always thought fireflies were beautiful." -- Gareland, while on the prairies off the road to Khalflinh
>
>

Gareland is a Tabaxi known as the Lord of the Wheel in recognition of being the leader of the [\_\_\_\_\_] Guild and is the focal character of several plotlines in the realm of Eocene using suave cowboy antics and sophisticated charm, he runs his resources from the shadows. He is portrayed by R.G.

Gareland's family is made up of those members who stood by him along the formation of his guild, in representation of the choices that he made in his youth to choose his own family when opportunity for revolution presented himself at a young age. His adoptive family will always be near to his heart, but fate had greater things in store for him and he left his simple existence behind. His birth family is shrouded in mysteries he has yet to entirely unfold.

As the head of the [\_\_\_\_\_] Guild, Gareland has his hands full as he became one with the Displacement Sphere and is capable of shuttling his guild members across the world with a simple thought as long as another member is there to receive them. This requires much of his attention, but he uses his gifts to shape the world around him in service to his guild's causes.

## Intro

*Not many gain admittance to the \_\_\_\_ Guild, and fewer still are awarded an audience with its secretive leader, but you applaud yourselves for making it this far. Your eyes fail to notice him at first, his dark fur causing the shadows to cling to his silhouette as if they would rather have them all to himself, but its the strum of his guitar radiating with a shining bark that causes your ears to dance in his direction. This delightful tune seems to be all that separates him from the darkness that covets the corner from which he emerges. There is no throne on high or a set aside chamber, only a seat for him to take at his mead table suitable for a bar room brawl that seems to be welcome to all those who choose to become a spoke in his great wheel.*

*"Sorry about the difficulties in getting here, you've no doubt traveled a long ways to reach me." He lifts a disturbing mechanical arm and tips his dark wrangler's hat up in a fleeting gesture before it settles low on his countenance. His voice is slow and experienced and somewhat sorrowful, signaling many nights spent out amongst the prairies of the Ang.*

*"Now, what was it that you wanted?" he laughs, "Or were you here for a piece of my Displacement Sphere like the others." He doesn't gesture to gruesome remains of battles past, but instead signifies the sharp silvery sword at his side, daring you to choose your next words carefully, or at least to mark your intentions with good measure least you taste his grit.*

## Description

### Appearance

Gareland's Tabaxi form takes more to the anthropomorphic house cat style. His perfectly black fur is disturbed only by the white crest on his chest and a mechanical arm replaces what he lost in the Feywild. His ice-blue eyes were genetically passed on from his father. His ears are rather large, which he keeps hidden beneath a dark drover's hat. As the guild leader he dresses in an assassin style getup with a western duster jacket, vest and scout pants. His belt buckle is a statement to his homeland out on the Ang.

### Personality

In his youth, Gareland was quick to see the bigger picture in choosing what was right over what was easy, but without behind held back by societal standards of right and wrong. He chose to side with the revolution over returning to his family, and that choice continues to shape his life into adulthood.

MORE

## Biography

### Eocene Origins: Famine of the Ang

64 EO - (1) Born to a Tabaxi mother who escaped her enslavement and died during childbirth in the barn of two farmers, a female Handling Human, Suelsa Adelstan-Greenwan and her husband, a Wood Elf Hardnell Greenwan, Gareland grows up in on a farm at the breach of an inlet from the ocean close to the Tarer Wood. Gareland has a sister, all white with a black blaze to match his white crest, but she disappears from the barn before the farmers find them. The couple has a Half-Elf daughter named Faudwin. Mabinogi Hill is burned, after which it is called “The Burning Orchard”

65 EO - (2) Gareland meets his father’s brother Jardnell Greenwan, who comes to visit Hardnell to convince him to return to Lis Dereva. He is impervious to Faudwin’s passive advances toward him and scolds Gareland with his dagger when he gets near his pack. Gareland hides the dagger away; Suelsa teaches him the importance of not taking what doesn’t belong to him while Hardnell takes him on a trip into Slatterfalt where he teaches the necessity of taking, but not from those who can’t afford it. He learns that the Adelstans are planning to retire; Gareland eavesdrops on his adoptive parents on how concerning this is that they might lose the farm due to their union.

66 EO - (3) The Vick family from Marche visits and make good friends with Gareland’s parents, bringing them an eager optimism to their situation. Gareland finds the signet ring that will one day become his second identity’s seal while looking for smooth stone at the tributary in the farm. He hides it under the floorboard under his bed along with Jardnell's dagger. It’s made of a soft metal and is scratched with the emblem of a ship.

67 EO - (4) The Adelstans retire, leaving Gareland’s parents with a slight security in their future. From this happiness his step brother Robert is born, named after his adoptive maternal grandfather passed. As the year comes to close a blight hits the farmlands and the temporary help the Adelstans leave in place does not seem to be enough. By the end of the year the entire capital fears falling into a famine.

68 EO - (5) The crops suffer and Hardnell is called to help the workers at Adelstan Farmstead and the Wood Elves of Lis Dereva are called in via tariffs to keep the capital from starving. As he leaves Gareland is upset and steals his dagger before giving it back but his father lets him keep it, leaving him with his sister and mother to care for Robert, causing Gareland to quickly mature. Faudwin plans to take Robert into the woods for a picnic. Gareland tells her Suelsa will be angry, to which Faudwin says she isn’t his real mother, that she died giving birth to him in the barn, making him cry. Gareland runs into the barn. Suelsa finds him and she assures that she is his mother and then is frantic to find Faudwin and Robert, who have yet to return. Gareland heads off into the woods to find them but quickly gets lost. He eventually sees a deer right before it gets shot through with an arrow. A cloaked figure appears and as he guts the deer he turns. Gareland sees a black and white tabaxi male. As he studies his face he notices him and a short chase ensues. Eventually he catches Gareland but agrees to help find his siblings. His name is Karding Featherlace and he is a hermit woodsman. He teaches Gareland to move through the woods and notice things. They eventually find the siblings and Robert is unharmed. Faudwin is embarrassed. 5 EXP

69 EO - (6) The silos begin to run dry. Food begins to be rationed. Dahomey pays tribute to their origins the best they can but it is little enough to feed the capital. Karding Featherlace decided to stay the year to help out at Dolbenmaen. Gareland learns a lot from him. Faudwin, learning that her uncle Jardnell was helping in Adelstan Farmstead, goes to help the cause with her father Hardnell. Gareland hunts in the woods for small game. He hears a faint mewling noise and heads towards it. A leopard is dead on the ground and its kitten is trying to wake its mother. He contemplates killing the creature but then takes it instead. He spends the year trying to get better with his shortbow and hunts to help the creature grow while Karding explains the importance of predators in the forest, especially during lean times, to which Karding says, "Lean times don’t stay around forever." 200 EXP.

70 EO - (7) Ozmond Bank agrees to fund the Vicks' loan to buy Adelstan Farmstead, but as a result refuses to fund the loan for Eoce to repay the tariffs. The Vicks arrive but send half their people to settle on the edge of Rath, leaving the world puzzled at their actions. The poor begin to suffer and the rich begin to hoard. The Vicks step in but Eoce, desperate to pay their debts to Lis Dereva, charge a tax on all the properties surrounding the kingdom. Suelsa is frantic. Karding says he will take care of it to repay the kindness that he has been shown, that it is time for him to use his skills to help where he can. Karding previously expanded on Hardnell’s views on the rich and the poor to Gareland. He sees an opportunity to rob one of the tax collector's carriages but he needs someone small to complete his plan. Gareland volunteers as Karding hoped and gifts him a tiny set of leather armor as they travel together to Kattedyr, where they sit around a spring in the middle of the woods with a band of other roguish Tabaxi who are camped there called the Ulædet. They intimidate Gareland at first, but Karding reveals that he is a member of their group and plans an elaborate ambush with their leader Daedro for a spot along the path outside the woods before the bend of the corn fields. Gareland spends a month with the Ulædet while Karding is surveying for the ambush. He learns lockpicking from them and sees how the poor are being effected by the taxes and levies. He takes not of their tactics on harassing the tax collectors and the patrols, which has driven the officials to greater lengths of patrol. The day of the heist comes and Gareland is reunited with Karding while a group of the Ulædet fake an attack to draw the troops away while Karding helps Gareland get into place. It is the first time Gareland has seen a carriage and it is very impressive in his mind. Gareland is to unlock the chests and dump them out of the bottom of the carriage at predetermined points, but at the last minute Karding tells him the plan has changed and that he is to dump it all at once. He does so and is caught as he tries to make his escape, but Karding frees him and tells him to run, getting himself captured and wounded by a guard with a red braid in the process. Though many of the Ulædet die in the heist Daedro catches up to Gareland and forces him into his band of rogues, demanding to know why he didn’t follow the plan. He tells him of Karding’s instructions and Daedro offers for him to join them.

71 EO - (8) Daedro teaches Gareland to fight with daggers and allows him to keep the Thieves' Tools for joining the band. Over time Gareland picks up Thieves Cant from the other members of Ulædet. He begins to use what he knows to send caches of money to his mother in hidden drops around the farm he knows she will see, until one day she leaves a note for him. “Thank you for paying the taxes; Karding really came though.” He leaves her a note that he is okay and that Karding was arrested. The last note asks for him to come home.

72 EO - (9) “If you want my help with Karding, then you have to do something for me.” When Gareland asks for the band’s assistance with finding Karding, Daedro tells him the story of a Tabaxi named Sontse who likes to scoop up little Tabaxi and sell them into slavery, how many of the Ulædet cubs had been taken by him while others had escaped from Mabinogi Hill before it burned. He wants Gareland to be “taken” as a slave and then from the inside send a message that will make sure Sontse never messes with Ulædet again. Daedro confirms that Gareland will not be taken as a slave, only the illusion of it and swears he won’t abandon him there like Karding did, thought Gareland tries not to see it that way. Gareland meets Hadlewright, a Halfling from Khalflin, who Daedro says is going to “sell him” to the slavers so Ulædet can capitalize on the ruse. Hadlewright looks the part of a fence, and is neither nurturing nor personable, though he wears stylish cowboy boots that catch Gareland’s eye, and he swears he’ll have some like them one day. Gareland and Hadlewright make their way to Slatterfalt where they meet a handler in the basement of a pub. Gareland hasn’t been to the zone’s main city since he was two with his father. Inside Frisky Hest Gareland is passed off to a Centaur handler named Boufort who clasps him in manacles and pays Hadlewright who quickly leaves. Gareland is locked in the basement until nightfall. Boufort smuggles him to Mabinogi Hill, making mention that he is bound for Alus unlike most who never leave the moorlands. As they arrive at Mabinogi Hill Sontse greets them and Gareland convinced him that he is not a good fit for Alus by feigning being cripple. Sontse sends him to his room where Gareland pretends to be on the bed while hiding underneath. When Sontse draws near he slashes his left Achilles heel and maims his otherwise perfect form before uttering “Ulædet sends its regards, slaver!” and fleeing from the mansion, dodging the butler before being scooped back up by Daedro as promised, who finally agrees to rescue Karding with him. Later that year Hadlewright the Halflight is killed by the Ulædet for absconding with the payment he took for Gareland though the money is never recovered.

73 EO - (10) As the Vicks return for Rath with great beasts of burden under their dominion, the animals are used for the first time to work the fields and the Wood Elves and the farmers are sent home without payment though the famine seems to be over. The Vicks, though their methods at first seemed outlandish by society, have saved the world. The Wood Elves turn to Eoce in demand of payment, and when the tariffs are unable to be met, piracy and unrest begin to break out, the Ulædet taking their own share in it. After some time Daedro finally comes to Gareland with news: his father Hardnell has returned home and Karding has been spotted in the capital Eoce. Gareland chooses to seek out Karding and travels to the capital Eoce, where he is overwhelmed by the sight of the city but adjusts and buys gifts for his family members other than his father when he realizes a group of Wood Elves have arrived in the city. He finds their carts outside the inn and goes inside where he locks eyes with Weyland and overhears the boisterous guard with a red braid who arrested Karding, learning that his name is Malcolm. He waits a bit longer but is running out of time and must leave for the rendezvous with Karding. He gets lost but an Ulædet is watching out for him, getting him to the consulate at the last minute. Gareland poses as part of the serving staff and slips inside, where his father Hardnell takes a drink and recognizes him, but Gareland is called into the meeting. Karding is expecting Vettriano Vick and is surprised to see Gareland, who he picks up with a hug and shows him the baby Sando Vick. “Look at him. One day he will inherit this land.” Gareland askes, “Is he a king?” and is told, “No, he is a farmer.” This makes sense to Gareland as his father is a farmer, but then his uncle Jardnell enters with intentions to kill Sando. Recognizing Gareland he steps down. In the next room Malcolm has risen to the top of the riot pleading with Vettriano to speak against the government, but the mob takes things into their own hands. As they leave Hardnell plays a song of peace by his people and Karding urges him to choose his own fate. Gareland sides with the mob and ushers in a new era for of uprising amongst society.

74 EO - (11) The [Red Braid Brigade] is formed under the leadership of Captain Malcolm and Karding Featherlace, Jardnell Greenwan and Daedro of the Ulædet all become founding members. Half of the Ulædet return to Kattedyr without a leader while the Wood Elves convert to Shadow Elves. When Gareland pushes him for answers Karding explains that he had a soldier on the inside during the tax carriage heist and that the soldier who picked up the gold in one place was the same as the one who arrested him when Gareland made his escape - Malcolm, who used the money to buy the guild’s ship. He further explained he conned Vettriano Vick into hiring his “team” as security when he got word that the Ulædet would be coming to Sando’s birth celebration. Jardnell requests that they pick up Gareland’s sister Faudwin from Zoloto Plains. While he is away Karding takes Gareland as his witness to explain how Jardnell had attempted to murder or take the child Sando as ransom. Seeing soldiers headed their way, Malcolm decides to abandon Jardnell and banish him from the guild. 10% of the Shadow Elves leave the guild. Weyland and Gareland become good friends though he is always too cautious to break the rules and Gareland begins to make fun of him, along with the crew behind his back. The ship’s next stop is “Thoughtbinder” Temple of Oghma, where Malcolm announces his guild’s establishment and steals their ship, adding it to his fleet with Karding as its captain. While Gareland is being changed over the temple retaliates and the brigade flees, leaving him behind. Taking an interest in him, Mother Harlann fine tunes his reading ability and teaches him silk speech and discretion worthy of a one day guild leader for which he will always be grateful.

75 EO - (12) Jardnell and Faudwin arrive asking Harlann about the [Red Braid Brigade].

76 EO - (13)

77 EO - (14)

78 EO - (15)

79 EO - (16)

80 EO - (17)

81 EO - (18)

82 EO - (19)

83 EO - (20)

84 EO - (21)

85 EO - (22) Mystra returns (magic returns), the north is flooded to create the Elder Sea (and with it the merchant prince cities).

86 EO - (23)

87 EO - (24)

88 EO - (25)

89 EO - (26)

90 EO - (27)

91 EO - (28)

92 EO - (29) The Halflings of Khalfiln discover a black powder mine and begin to excavate it for trade though they don’t know what it’s for.

93 EO - (30)

94 EO - (31)

95 EO - (32)

### Eocene Origins: Course of the Centennial Carriage

96 EO - (33) Meet Tĕleso

97 EO - (34) The [Knights of Eo] are eradicated by the [Immortal Mercenaries]

98 EO - (35)

99 EO - (36)

100 EO - (37) The Centennial Parade is canceled.

101 EO - (38)

102 EO - (39)

103 EO - (40)

104 EO - (41)

## Relationships

### Tĕleso

Text

Other...

### Lyal'ka

When Gareland and Faudwin get into a fight she tells him that she died giving birth to him in the barn at Dolbenmaen, making him cry. Gareland knows little else of his birth mother until he confronts his father for the second time at [Mabinogi Hill].

## Character Sheet

### Notable Items

#### Current Items

* "Afterthought", Jardnell's Dagger - Melee Weapon (Dagger) 1d4 Piercing, Common Rarity, [Finesse, Light, Range (20/60), Thrown, Special] 102 Gold. Weight 1. After you hit with this dagger you may use a bonus action to deal 1 psychic damage to the target.
* "Blindlead", Hardnell's Dagger - Melee Weapon (Dagger) 1d4 Piercing, Common Rarity, [Finesse, Light, Range (20/60), Thrown, Special] 102 Gold. Weight 1. As an action this dagger may be used to blind one target instead of attacking with it (spell save DC 12). Regardless of success this action can not be used again until you take a long rest.
* Signet Ring, 5 Gold. *This ring is etched with a scratched naval galleon*
* Leather Armor, 10 Gold. *A gift from Karding Featherlace*
* Thieves' Tools, 25 Gold. *A gift from Daedro for joining the Ulædet*

## Trivia

### Etymology

Gareland's name signifies his homeland, having been brought up by a family of coastal farmers. His connection to the sea continues with his draw to the Red Braid Brigade as well as coming up as a factor for choosing the location of his guild.