Nerva

Nerva is the twin sister and lover of Muara. She's the daughter of Trevaskya and uses her mother's name as her "House" to separate herself from other draenei. She is an engineer and trader living in Arbor Glen.

## Physical Appearance

Nerva is a slightly taller, built, curvey draenei often adorned with jewelery hung around her neck or her wrists, but lacking rings on her tendrils or tail. Her skin is a very clean, bright blue tone.

Rarely seen outside of her typical uniform, Nerva dresses in light plate armour, coloured as blue as her hair while having her kite shield and mace on her person.

At home or on rare occasions, Nerva prefers to dress elegantly in beautiful full dresses.

## Character History

Born on Outlands only decades before the fel orcs attack, Nerva and her twin sister Muara were still growing when they had to live in fear of their planet and people in danger. They evacuated their home in Arbor Glen, fled Shattrah, boarded the Exodar and arrived on Azeroth, losing family members each step of the way. By the time Nerva and Muara arrived on Azeroth, they believed their parents and 30 siblings to be dead.

Once Nerva and her sister Muara were healthy enough to move, they fled from the crash site and discovered Azeroth as adventurers and members of the Darkmoon Caravan obtaining new skills and awareness of the world and its inhabitants. When the twins learned that Shattrah had became a sanctuary, they abandoned the Darkmoon and while grounded to World's End Tavern, Nerva and Muara continued their exploration of Azeroth, enjoying their way of life.

During the Wrath of the Lich King and the Cataclysm, Nerva believed Azeroth to be unsafe for living and resided in World's End Tavern during their time. Similarly, during the Kor'kron and Iron Horde assaults on Azeroth, Nerva took her sister instead to the Exodar on Azuremyst Isle, deeming it the safest place on the planet.

When news travelled to the twins that Draenor was on the other side of the dark portal, of the new universe of Draenei set only years ago, the twins entered the new universe and settled in Arbor Glen, where alternative versions of most of their family (including themselves) being alive. Nerva chose to settle with their family, promising to protect them from any threats that came their way.

Since settling, Nerva has faced several challenges to have her admit her current situation as one of the most frightening to her. Nerva has travelled to Karabor to retrain as a Paladin and has sought out shamans to improve her ability to communicate with the elements. Nerva believes her training will make her a better protector for her family.

## Personality

Nerva is very focused on the things that matter to her, most namely, her family, especially Muara. She tends to be very brutal and even harsh towards people she does not consider to be family. Towards her family, Nerva tends to be motherly and political; towards others, Nerva can be flirty or harsh depending on their history.

Nerva can be very easily swayed to feel or act another way by her sister, Muara, forcing Nerva to behave differently than she normally would. While Nerva cares very deeply and intensely for her lover and her sister, Nerva as well as her sister often share relationships.

Nerva and Muara often prefer speaking in their native language. Nerva has a thick accent that makes her difficult for others to interpret her when speaking Common.