Equipment

**Equipment** is one of the main ways, apart from leveling up, to improve individual hero's stats. There are four types of equipment: Weapons, Helmets, Armor and Shoes. All of them are accessible from the start.
In addition to the items mentioned, there are also Artifacts and Exclusives. However, these are listed on separate pages.

In addition to the standard equipment that only provides basic stats, there are also a high number of different sets. If items of the same set are worn, the hero receives certain bonus stats in addition to the base stats. Furthermore, it doesn't matter what rarity the individual items have since they are compatible with one another.

All equipment is interchangeable between the heroes.

## Berserk Suit

With the **Berserk Suit** a hero can generate additional rage to be able to use his rage ability faster and more often. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Rage gained upon being hit
* **[ 3 ]** + 4% / 8% / 12% Rage regeneration
* **[ 4 ]** + 20% / 40% / 60% Rage regeneration

* Epic
* Legendary
* Divine

* HP: 12000

* HP: 24000

* HP: 90000

## Dauntless Suit

The **Dauntless Suit** reduces the duration of negative control effects and reduces the damage taken if such effect affects the hero. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Attack
* **[ 3 ]** + 4% / 8% / 12% Damage Reduction while under a control debuff
* **[ 4 ]** − 20% / 40% / 60% Duration of control debuffs

* Epic
* Legendary
* Divine

* HP: 12400

* HP: 24800

* HP: 62000

## Destroyer's Suit

When wearing the **Destroyer's Suit** melee heroes' attacks deal area damage. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Attack
* **[ 3 ]** + 4% / 8% / 12% Attack Speed
* **[ 4 ]** Melee wearer gains 10-20% / 20-40% / 30-60% Splash Damage

* Epic
* Legendary
* Divine

* HP: 12000

* HP: 24000

* HP: 60000

## Holy Suit

The **Holy Suit** increases both the health and the hero's defense. In addition, the incoming heal is increased. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% HP
* **[ 3 ]** + 4% / 8% / 12% Defense
* **[ 4 ]** + 20% / 40% / 60% Healing

* Epic
* Legendary
* Divine

* HP: 12800

* HP: 25600

* HP: 64000

## Mars Suit

The **Mars Suit** increases both critical damage and the chance to inflict a critical strike. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Attack
* **[ 3 ]** + 4% / 8% / 12% Critical Damage
* **[ 4 ]** + 20% / 40% / 60% Critical Chance

* Epic
* Legendary
* Divine

* HP: 12000

* HP: 24000

* HP: 60000

## Mentality Suit

With the **Mentality Suit**, the hero does more damage to opponents affected by control effects. It also increases the duration of these effects. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Attack
* **[ 3 ]** + 4% / 8% / 12% Damage upon control
* **[ 4 ]** + 20% / 40% / 60% Duration of control debuffs

* Epic
* Legendary
* Divine

* HP: 12800

* HP: 25600

* HP: 64000

## Mighty Suit

The **Mighty Suit** greatly increases the outgoing damage of the hero. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Defense
* **[ 3 ]** + 4% / 8% / 12% Attack Speed
* **[ 4 ]** + 20% / 40% / 60% Attack

* Epic
* Legendary
* Divine

* HP: 10400

* HP: 20800

* HP: 52000

## Nemesis Suit

Enemies hit by a hero wearing the **Nemesis Suit** will receive less healing. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 4% / 8% / 12% Attack
* **[ 3 ]** + 4% / 8% / 12% Attack Speed
* **[ 4 ]** − 20% / 40% / 60% Target's healing upon hit

* Epic
* Legendary
* Divine

* HP: 12400

* HP: 24800

* HP: 62000

## Summoner's Suit

The **Summoner's Suit** grants the hero's summonings both more life points and attack damage. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 8% / 16% / 24% Attack Speed for summons
* **[ 3 ]** + 8% / 16% / 24% HP for summons
* **[ 4 ]** + 40% / 80% / 120% Attack for summons

* Epic
* Legendary
* Divine

* HP: 11600

* HP: 23200

* HP: 58000

## Titan Suit

The **Titan Suit** grants the hero a huge amount of defensive stats. In addition to the base stats, the set also grants the following benefits dependent on its rarity:

* **[ 2 ]** + 8% / 16% / 24% Damage Reduction
* **[ 3 ]** + 40% / 80% / 120% Defense
* **[ 4 ]** + 20% / 40% / 60% Block

* Epic
* Legendary
* Divine

* HP: 8000

* HP: 16000

* HP: ?

## Standard equipment

The standard equipment is available from the beginning but has no special traits. Furthermore, there is no additional bonus for wearing a full set.

* Common
* Uncommon
* Rare
* Epic

* HP: 800

* HP: 2000

* HP: 4000

* HP: 8000