Mages Guild

The Mages guild is a multipurpose guild capable of providing combat abilities, support abilities, and even some low level healing.

#### History

One of the original 3 guilds, it was technically illegal and thus operated under the guise of the "artifact guild" and would act in secret. Originally, the guild would go exploring to find crystals in order to create spells. These were represented by rock candy, which would be grinded up in mortar and pestles into a powder, then mixed with a white substance called "Solvo" which acted as a stabilizer. The mixture would then be poured directly into spell packets to make them work. In 2012 the arrival of the fae caused these crystals to solidify into rocks represented as chalk. These new rock versions also no longer required the use of Solvo as they were inherently more stable. In 2013 the practice of finding the crystals was abandoned, and in 2015 the entire grinding process was abandoned in favor of education on basic scientific principles. By 2017 the original style packets were rare, although it was noted this was the last year a old school crystal (rock candy) packet was even present.

#### Lightning Bolt

Cost: 1

Effect: throw a spell packet to deal 1 damage. The ability recharged once you picked the packet back up.

Colors: Purple in Crystal Form, Yellow in Chalk Form.

#### Toughness

Cost: 1

Effect: once per day add 1 temporary health to a hero

Colors: Red, both in crystal and chalk forms

#### Light

Cost: 1

Effect: carry a flash light for use whenever.

Color: White in Chalk, Yellow in Crystal

Notes: Originally they were single use spells, with you getting a single use light stick. Ability was last given out in 2012, yet if the ability was purchased beforehand those with active spells could grandfather them in and carry a flash light. Reports exist that the latest time a Light Spell was cast was in 2017.

#### Root

Cost: 2

Effect: cause roots to grow out of the targets feet anchoring them in place for 30 seconds. Recharges in 1 hour

Colors: Blue, both in crystal and chalk forms

Notes: Ability Nerfed in 2022, it was 1 minute effect time before then.

#### Spell Shield

Cost: 2

Effect: negate the next spell casted on the target

Color: Green both in chalk and crystal form

Notes: does not totally negate a Fireball, you take 5 damage and 1-3 limbs maimed depending on circumstance.

#### Sleep

Cost: 3

Effect: puts target to sleep for 30 seconds, effected person can be hit or shaken to negate effect

Color: none

Notes: Although existing in various forms, it was not until 2015 that sleep could be used by players consistently. In 2022 the ability was nerfed, as before this date the effect lasted 1 minute.

#### Death

Cost: N/A

Effect: instant kill of target

Notes: never available to players, it acts as a magic slay and was only rarely seen.

#### Silence

Cost: N/A

Effect: causes target to be unable to speak, and by extension prevent them from using abilities

Notes: not available to players outside of a single use that was used in 2014.

#### Storm sword

Cost: ?

Effect: a sword strike with this ability does double damage to body, and even if it hits a shield, armor, or weapons the target will take 1 damage

Notes: in 2014 it was re-named to burn. In 2017 burn was changed to be a totally different ability.

#### Burn

Cost: ?3?

Effect: with a sword strike the target will be set on fire, and must do a short patting count to prevent a second point of damage.

Notes: before 2017 it had the same effect as the retired Storm Sword ability.

#### Chain Lightning

Cost: ?

Effect: swing your sword around and do damage to everyone in sword range, who cannot block it.

Notes: introduced in 2022

#### Force Bolt

It is a light damaging bolt that does light knockback

Notes: Introduced in 2022

#### Fire Ball

Cost: N/A ????

Effect: all those who hear the incantation immediately take 15 damage and 3 limbs are maimed. With a spell shield equipped you take 5 damage and 1 limb maimed

Color: brown indus powder

Notes: before 2014 it did an instant kill. Fireball is created not from magic crystals, but instead from a coarse mixture called indus powder.

#### Combined Abilities

In 2011 experimentation was done by mixing crystals of various spells to attempt to create new spells, most of these failed, but a few interesting creations did occur.

##### Fizzles (combinations that resulted in no effect)

Lightning Bolt + Toughness (abilities negated each other)

Lightning Bolt + Spell Shield (abilities negated each other)

Toughness + Light

Spell Shield + Light

Spell Shield + Root

##### Successes (created a better ability)

Lightning Bolt + Root: double leg maim

Toughness + Root: Root immune to spell shield

##### Wiffs (ultimately useless but kinda interesting)

Lightning Bolt + Light: Purple Lightning Bolt (rumors that at least 1 remained active until 2017, although unconfirmed)

Toughness + Spell shield: 2 temp health, but only from spells (making it very niche)

##### Spectacular Failures

Lightning Bolt + Indus Powder: Explosion that destroys the packet, although it lights target on fire

Root + Indus Powder: double leg maim, but also the packet explodes

Toughness + Indus Powder: you catch on fire

Spell Shield + Indus Powder: you catch on fire

Light + Indus Powder: you explode

Lightning Bolt + Root + Indus Powder: literally acts like a normal fireball, ie you explode and so does everyone else