recursal/Fanatic-Fandom huggingface dataset:
Anopha Quarry

## Ffarquhar Quarry

The **Ffarquhar Quarry Company** (abbreviated as **FQC**) is a company based at Ffarquhar, which is responsible for the supply and transportation of rock on the Ffarquhar Branch Line. The company operates at a quarry at the end of the Ffarquhar Branch Line, which is known as **Ffarquhar Quarry** (it is also known as **Anopha Quarry** or **Centre Island Quarry**).

## History and Operations

Ffarquhar Quarry was founded in 1924 when Jabez Croarie, principal landowner in Ffarquhar who, feeling the pinch after the First World War, floated the Ffarquhar Quarry Company to mine the stone under his land on Anopha Fell and in furtherance of this, persuaded the North Western Railway to extend their branch line from Elsbridge to Ffarquhar. Money was short and the railway would only extend if the quarry would supply the stone for the required Viaduct free of charge. Jabez, wanting an attractive structure to show potential customers the quality of his stone, agreed.

The Elsbridge Viaduct was completed in 1925 and has since needed only minimal maintenance, thus giving excellent testimony to the qualities of Ffarquhar stone, which has since found a ready market both on Sodor and elsewhere. When first quarried it is easily worked, but after a curing period above ground, it becomes very hard and impervious to weathering and air pollution. It is specified widely for municipal and other public buildings, as well as for bridge and harbour work.

The quarry is 1½ miles from Ffarquhar and some 250ft higher; it is reached by the Quarry Tramroad. The route was initially worked by the Coffee Pots, but they were found to be deficient in break power, so Thomas was sent up to help on occasion. On one of these trips in 1951, Thomas was booked by a young constable for not complying with a forgotten law, which was later found to be outdated, thus explaining why the old constable, who was a good friend of Thomas, had not stopped him beforehand. Regardless Toby was brought in to run the quarry traffic. Shortly afterwards, the young constable was transferred away and non-tram engines occasionally use the tramway again.

In the 1960s, to cope with increasing production, the Ffarquhar Quarry Company bought a Drewry diesel named Mavis, who not only shunts the quarry sidings but also from time to time ventures down to Ffarquhar Station. In 1987, the company employed some 400 people either underground or at the cutting and curing sheds. These sheds were originally located at the quarry itself but were later moved to near Ffarquhar Station.

Toby, Henrietta and Bertie take the quarrymen to and from the quarry, but unfortunately, Bertie can only go up to the quarry gates and Toby and Henrietta had a hard time transporting the workmen. There are four passenger trains a day from Ffarquhar for workers at the quarry, while goods trains are run as required. There is only a platform and waiting for shelter at the quarry.
Paraffin Jennings Sanders

Paraffin Jennings Sanders, better known as P. J. Sanders is the local baker of Frog Hollow. Paraffin is a young forest gnome who has made a cosy home for herself at the eastern entrance to the village of Frog Hollow and has been the dedicated and enthusiastic baker for two decades now. Her bakery business sits atop her burrow home that rests besides a small stream which powers her mill.
Mini Livly

***Looking for the page on Livlys? See: Livly***

A **Mini Livly** is a creature smaller than a typical Livly, and takes the form of items in Livly Island and previously in Livly Island Classic. Mini Livlys can be obtained through purchasing from shops, winning the lottery, receiving through in-game events, reaching milestones in minigames, and real-life meetup events.

A Mini Livly cannot be played with or bred, but can be placed as a decorative item on a player's Island.

Most Mini Livlys were only obtainable in Livly Island Classic. Currently there is only one species of Mini Livly available in Livly Island, Poff. It is unknown if more species of Mini Livly will become available over time.

## Mini Livlys in Livly Island Classic

### Available in shops

* Warbler
* Poff
* Nitro
* Tantalum
* Paraffin
* Banana Peel
* Mori
* Kusamodoki
* Choka Slug
* Chongpa
* Nameushi
* Chloro
* Glycerin
* Talc
* Hydro

### Available as a lottery prize

* Ammo Yagra
* Mochitsuru
* Flute Fly
* Chorologis
* Mochikoma
* Spike Ball
* Mochigame
* Pukapon
* Mochi Dharma
* Banana Peel

### Available as a minigame prize

* Hydro
* Talc
* Nitro
* Paraffin
* Chloro
* Glycerin
* Ammonia

### Available in in-game events

* Stoke
* Sput
* Coustose
* Tops
* Chongpa

### Available through real-life meetup events

* Salta
* Chrome Shikui
* Bob
Primitive Tobine

### Cry

**Primitive Tobine** (Japanese: **プリミティブトビネ** *Purimitibutobine*) is a Livly revived from medieval times by Dr. Muller at the Muller Institute. Its first appearance was in Livly Garden and it appeared previously in Livly Island Classic.

## Appearance

Primitive Tobine is a medium-sized, bipedal, animalistic Livly with cream and faded red fur. It has two large, mouse-like reddish ears with cream insides. Its face is cream-colored, with a stripe of faded red going down its protruding snout to its peach-colored nose. It has two medium-sized blue eyes and a red mouth. Its reddish fur is patterned with cream on its belly and neck. Its large, faded red arms have patagia similar to that of a flying squirrel, with cream on the insides, and peach-colored claws. Its reddish legs are small, with rabbit-like feet. It has a long, faded red, fox-like tail.

## In-game Information

### Livly Garden

A Tobine that appears how it did in the Middle Ages. It stores a lot of fat for cold weather, but its jumping power is weak. It has a gentle temper.

### Livly Island Classic

A Tobine that appears how it did in the Middle Ages. Although it has strong leg muscles, it cannot jump well due to the fat it stores in its body to protect against the cold. It has a gentle temper and moves slowly. It was distributed for a limited time to commemorate the 3rd anniversary of Livly Island (2006).

## Trivia

* Primitive Tobine's scientific name, cauda originalis, originates from the latin words 'cauda', meaning 'animal's tail', and 'originalis', meaning 'original' or 'marking the beginning'.
Raina Wald

* Raina Wald
* Cran

### Verwandte

Tjurias Wald (Vater),Anariel Feuer (Mutter),Ledornas King (älterer Bruder),Tjuriel Feuer (jüngere Schwester)

## Äußerliche Beschreibung

### Augenfarbe

Blaugrün

Raina Wald ist die Prinzessin der Elfen und eine Waldelfe.

### Geschichte:

Raina wurde im Waldtempel geboren und lebte in zwei Orten: In der Menschenwelt als Holzfällerin und in der Elfen Welt als Prinzessin.

### Aussehen:

Ihre türkisfarbenen Haare hat sie meistens in zwei seitlichen Zöpfen gebunden. Ihre Augen sind grün-blau, sie trägt meistens ein langes, braunes Kleid. Sie hat spitze Elfenohren und ihre Lippen sind oft dunkelrot geschminkt. Wenn sie im Wald ist, schimmert ihre Haut hellgrün. Ihr Gesicht ist länglich, ihre Körperform ist eher Schlank, trotzdem ist sie ziemlich klein. Ihr Blut ist wie bei allen Waldelfen grün.

### Fähigkeiten:

* Bäume wachsen lassen
* Mit Pflanzen reden
* Sich mit Bäumen verbinden
* Waldwirbel erzeugen
* Gegenstände grün färben
* Waldtarnung

### Auftreten in ,,Das Land der Elfen"

Raina ist die Hauptfigur und tritt relativ oft auf. Sie ist auf der Suche nach Cleatan und versucht gleichzeitig den König der Zwenkit aufzuhalten.

### Feinde:

* Anfangs hasst Raina Sesilia Wind doch sie freunden sich später an
* Ihr größter Feind ist der König der Zwenkit
* Grog, der Diener des Zwenkitkönigs versuchte Raina umzubringen und ist auch ihr Feind
Livly Care

***Looking for the page on Livly care in Livly Island? See: Livly Care in Livly Island***
Livlys need to be taken care of in order to progress through Livly Garden and help the Garden flourish. If a Livly is not taken care of, it will die. If the player only owned one Livly, they will have to adopt another from Dr. Muller. Caring for a Livly can raise its Experience, which can cause it to level up. There are three main ways of taking care of a Livly and each corresponds to a certain Stat.

## Stroking

Stroking a Livly allows it to replenish its Stamina. When a Livly is satisfied after being stroked, it will make a noise and display a music note symbol. If you stroke a Livly too much, eventually it will lose interest and no longer replenish any Stamina. A short amount of time needs to pass before your Livly will want to be stroked again, depending on how much you stroked it beforehand. Stroking a Livly does not contribute to raising its Experience bar.

## Feeding

A Livly needs to be fed in order for it to thrive and learn new Skills. Livlys can be fed Insects which in turn fills its Fullness meter. Feeding a Livly can contribute to raising its Experience bar. Once a Livly has eaten enough of a certain Insect, it can gain a new Skill.

## Pooping

When a Livly eats a lot of food and becomes full, sometimes your Livly will need to poop. When it needs to poop, stroke the Livly's back, and it will create Doodoo. You will know when your Livly needs to poop when it appears uncomfortable and displays a duck symbol above its head.

### Doodoo

Doodoo is the poop a Livly creates, and takes the form of multicolored diamonds that vary in size. You can collect Doodoo by tapping on each piece with the stylus. Doodoo is used as currency in Livly Garden, and can be used to buy Seeds, Furniture, Hats, and handmade objects.
Pygmy

* Classic
* Mono

### Cry

**Pygmy** (Japanese: **ピグミー** *Pigumī*) is a Livly created by Dr. Muller at the Muller Institute. It was the first Livly ever created in modern times, and its ancestor, Primitive Pygmy, was the first to be created in medieval times. Its first appearance was in Livly Garden.

## Appearance

### Classic

Classic Pygmy is a small, bipedal, animalistic Livly with cream and dusty orange fur. It has two large, orange ears covered in spiky cream fur on the tips. Its face is cream-colored, with two bulging purple eyes, a small pink nose, and a blue smile. Its belly is covered in spiky cream fur. Its hands and feet are orange, with spiky cream-colored 'mittens' on the ends. It has a small, round, cream-colored tail.

### Mono

Mono Pygmy is a small, bipedal, animalistic Livly with cream and dark orange fur. It has two medium-sized, orange ears covered in smooth cream fur on the tips. Its face is cream-colored, with a two large purple eyes with orange eyeliner, a small light purple nose, faint rosy blush, and a blue mouth. Its lower body is covered in smooth cream fur, resembling a diaper. Its hands and feet are orange, and it has a small, round orange tail.

## In-game Information

### Livly Garden

*Classic* - The first Livly species born at the Muller Institute. Prefers warm places and is active.

### Livly Island Classic

*Classic* - The first Livly species to be born at the Muller Institute. It has a gentle temper and listens to its owner relatively well. It likes warm places and is active. It seems that its ears tingle when there is some emotional disturbance, such as when it feels relieved or excited.

### Livly Island

*Mono* - The seed of the beginning of Mono Livlys. Has a calm temper and goes at its own pace. Full of curiosity. Its ears tingle when it's relieved or when it's excited. Its coat is smoother than a Classic Pygmy, and some call it an ice cream Pygmy because of its appearance, but its body is warm.

## Trivia

* Pygmy is the mascot of the Livly franchise.
* Pygmy's scientific name, splendor salve, originates from the latin words 'splendor', meaning 'brilliance', 'magnificence', 'grandeur', and 'salve', meaning 'be well', 'hello', or to 'hail'.
Ogre

* Classic
* Mono
* Primitive

### Cry

**Ogre** (Japanese: **ワタメ** *Ōga*) is a Livly created by Dr. Muller at the Muller Institute. Its first appearance was in Livly Garden.

## Appearance

### Classic

Classic Ogre is a large, bipedal, humanoid Livly with purplish-magenta skin. It has a small head, with a tuft of wavy, dark purplish-magenta hair on top. It has a large black nose, a wide, creepy smile, and small, bulging yellow eyes. Its belly is a light purplish-magenta. Its arms start off thick near its shoulders, thinning out significantly towards its claws, on which there are three fingers each. Its legs are short and thin with digitigrade anatomy, with three toes on each foot.

### Mono

Mono Ogre is a large, bipedal, humanoid Livly with purple skin. It has a small head, with a tuft of wavy, dark purle hair on top. It has a large blackish-purple nose, a wide, creepy smile, and small, bulging eyes. Its belly is a light purple. Its arms start off thick and purple near its shoulders, thinning out significantly and growing lighter in color towards its dark purple claws, on which there are three fingers each. Its legs are short and stout with digitigrade anatomy, fading from purple to light purple, with three dark purple toes on each foot.

### Primitive

Primitive Watame is a small, quadrupedal, animalistic Livly with light pinkish-grey and white woolly fur. It has two medium-sized, fluffy, pinkish-grey ears. Its face is light grey, with a tiny orange nose. It has two large orange and brown eyes with purple, slit-like pupils. Its body is covered in woolly light grey fur. Its legs are long and thin, with fluffy pinkish-grey paws. It has a medium-sized, pinkish-grey dog-like tail.

## In-game Information

### Livly Garden

*Classic* - A large Livly species with high intelligence and strong power. Its head rattles when it feels good.

*Primitive* - An Ogre that appears how it did in the Middle Ages. Its body has long, bushy hair that has adapted to the cold winter.

### Livly Island Classic

*Classic* - A large Livry that is intelligent and powerful. It is very dangerous when it gets angry. There is a theory that the 'ogre' that often appears in legends was thought up by those who saw this Livly in the Middle Ages. Its head rattles when it feels good.

*Primitive* - An Ogre that appears how it did in the Middle Ages. Covered with long bushy hair, its body has adapted to the cold winters of Europe and is believed to have been a very easy-to-keep breed. However, it seems that it was not very popular. It was distributed for a limited time to commemorate the 3rd anniversary of Livly Island (2006).

### Livly Island

*Mono* - A Livly with superhuman strength and a particularly large body. Because of this, it is shares the name of the monster 'ogre' that appears in myths. It's said that it's suitable for first-time breeders because it has a rather quiet temper and is relatively easy to breed. Its jaw is very strong, so be sure not to get your fingers caught in it.

## Trivia

* Ogre's scientific name, monstrum purpureus, originates from the latin words 'monstrum', meaning 'monster', and 'purpureus', meaning 'purple'.
White

Template:Vallia character

**White** is a make character who appeared in Power of a Fighter.

## Appearance

He is just a white-colored drawn stick figure.

## Power & Abilities

* **Power of Light** - He was given these powers from an orb of light and can be preformed by using his energy to overwhelm the opponent.
* **Replication** - Can multiply himself into replicas of himself.

## Appearances

**Power of a Fighter**

* The Day Everything Changed (debut)

## Trivia

* He is the 2nd leader of his team called The Monochromes.
* أبيض means White in Arabic
Wasserelfen

Die Wasserelfen sind gefährliche Elfen der Unterwasserwelten. Sie haben die stärksten Kräfte aller Elfen. Sie sind Anführerlos. Trotzdem bestimmt meistens Arabella Wasser.

### Kräfte:

* Pflanzen und Tiere heilen
* Unterwasser atmen
* Wasser herbei zaubern
* Unsichtbarkeit
* In Wasser verwandeln
* Andere in Wasser verwandeln
* Feuer verschwinden lassen
* Ebbe und Flut kontrollieren

### Wohnort:

Die Wasserelfen leben in einem Schloss auf einer Insel in einem See zwischen dem Wolkenpalast und dem tiefen Wald.

### Freunde:

Die Wasserelfen verstehen sich gut mit den Windelfen, Lichtelfen und Waldelfen.
Amenohigrash

* Classic
* Mono

### Cry

**Amenohigrash** (Japanese: **アメノヒグラシ** *Amenohigurashi*) is a Livly created by Dr. Muller at the Muller Institute. It only appears in Livly Garden, and used to be obtainable in Livly Island Classic.

## Appearance

### Classic

Classic Amenohigrash is a small, quadrupedal, frog-like Livly with cyan, blue, and light beige skin. It has an oddly shaped head, with a protruding mouth region in the center of its face, with two large, bulging eye stalks either side of it. Its mouth has a cyan and blue camouflage pattern on top, with the bottom of its mouth and head being light beige. Its eyes comprise of three blue rings inside each other, with light beige in between each ring and for its sclerae. It has a stout body with a cyan and blue camouflage pattern and a light beige pelvic region. Its arms are completely cyan and have flat ends. Its legs are cyan and blue with camouflage patterning, and its feet are cyan with flat ends.

### Mono

Mono Amenohigrash is a small, quadrupedal, frog-like Livly with electric blue, blueish-cyan, and light beige skin. It has an oddly shaped head, with a protruding mouth region in the center of its face, with two large, bulging eye stalks either side of it. Its mouth has an electric blue and blueish-cyan camouflage pattern on top, with the bottom of its mouth and head being light beige. Its eyes comprise of two blueish-cyan rings inside each other, with light beige in between each ring and for its sclerae. It has a stout body with an electric blue and blueish-cyan camouflage pattern and a light beige pelvic region. Its arms are completely electric blue and have flat ends. Its legs are electric blue and blueish-cyan with camouflage patterning, and its feet are electric blue with flat ends.

## In-game Information

### Livly Garden

*Classic* - It has slippery, camouflage-like skin. When it finds prey, it can catch it quickly.

### Livly Island Classic

*Classic* - A Livery similar to a frog. It excels in quadrupedal jumping. It has no hair and is covered with smooth skin with a camouflage-like pattern. It's hard to understand, but it has a hunting side that can catch prey quickly when it finds it.

## Trivia

* Amenohigrash's Japanese name directly translates to *Tanna japonensis*, which is the name of a species of cicada.
* Amenohigrash's scientific name, pluvia vivus, originates from the latin words 'pluvia', meaning 'rain', 'shower', and 'vivus', meaning 'alive', 'fresh', 'living'.
* Amenohigrash is not yet in the new Livly Island, however the presence of an official Mono design and Alfhead Pennydark's official statement  implies that it may eventually be added.

## References

1. ↑ https://en.wikipedia.org/wiki/Tanna\_japonensis
2. ↑ https://twitter.com/newLivlyIsland/status/1329997969031098369/
3. ↑ https://livly-love.com/wrd007/
Animals Wallpapers

Here are some Wallpapers on Animals includes dinosaurs, Hybrids, marine animals, Insects, fish, reptiles, mammals, birds, echinoderms, arachnids,

This helps people connect with nature and protect endangered species from threats including roadside zoos, fur farms, poaching, illegal fishing, and animal cruelty.

**Dinosaurs**
Codes

Vaild

* **LakesideHills** - Gives 1000 Coins and 100 Gems
* **Likes4000** - Gives 1500 Coins and 50 Gems
* **UpAndComing** - Gives 100 Gems
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* **Infinite** – Gives 500 Coins and 50 Gems
* **Likes1000** – Gives 500 Coins and 50 Gems
* **Visits100K** – Gives 1500 Coins
* **ShowMeTheGem** – Gives 100 Gems
* **ShowMeTheMoney** – Gives 1000 Coins
* **Likes300** – Gives 1500 Coins and 50 Gems
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* **ActionTowerDefence** – Gives 150 Gems
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Expired

* **Likes600** – Gives 1500 Coins and 50 Gems
Zy-bun bun

Zy
--

Bum Bum

Zy hero name is Bun Bun. Zy is one of the main protagonists of the series. He is a student in School. She cast of Zy-bun bun is Zy.

## Appearance

### Civilian attire

Zy has black hair. She has dark skin. She has yellow Shirt. Zy has a hot pink Shorts.

### As a hero

Zy has light yellow white hair. She has dark skin. She has bunny ears.

## Trivia

* Zy got the miraculous in her room.
* She saved Speed runner .
West war heroes Wiki

**Welcome to the West war heroes Wiki!**
West war heroes is made by alex cross.

We're a collaborative community website about West war heroes that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hugh Dreambow

This half-elf ranger is one of the main characters of the campaign. Life started out quite tough for this young man, born to a High-Elf mother and human father , it wasn't long before the High-Elves took it upon themselves to permanently dispatch his father. Having fled the city with his mother, the pair lived throughout the nearby forest in relative comfort for some time, until tragedy struck once more. In the middle of the night, their small home was set upon by an incredibly dark, powerful force; A Vampire. Seeking blood the Vampire attacked his mother and quickly fled. As his mother slowly turned, he had the difficult task of ending his mother's life before she would end his. For the past 6 months since this event, he has spent his time living in the forest, training, learning, preparing. She is skilled with a bow and learning all he can about the dark forces that took his mother from him. His searching has lead him to this village where he has heard talk of a man who knows of Vampires and can speak with the undead.
Elliot Kain

Captain Elliot Kain is the leader of the Frog Hollow Militia that guards the village of Frog Hollow. He is a 50 year old human who was born and raised in Frog Hollow. He lives in a small house on the central thoroughfare of town. Attached to his home is a small barracks with an armoury, four soldiers quarters and a holding cell.

Elliot is responsible for maintain order and safety in the village but is also tasked with the collection of taxes. He reports directly to Orion D'Laaren but works closely with Lady Kolbert, the town elder, in regards to civil duties.

His second in command is Lieutenant Jaylin Crestgazer

The current garrison of militia soldiers are; Randy Cloudbrow, Chuck Cloudbrow and Westby Threehelm.
Alex-Speed runner

* Alex
* hero

Alex is one of the main protagonists of the series. He is a student in School.

## Appearance

### Civilian attire

Alex has blue hair. He has dark skin. He has a blue Shirt with white sleeves. Alex has dark blue Shorts. He has blue eyes.

### As a hero

lex has light blue hair. He has dark skin. He has blue shirt with sleeves. Alex has dark blue pants.He has a blue mack. He has a skin colour cat ears.

## Trivia

* Alex gets his miraculous in his room.
* Alex die by a Villain but bun bun make him a alive.
* Alex give Beth a miraculous.
Nihm Ishala

Nihm Ishala, a Sun Elf, is one of the main characters of the campaign. At 99 years of age, Nihm is just starting out in the world. She was raised in a nearby city to loving parents. Her father being a member of the nobility whilst her mother is a traveling Bard and has not seen either of her parents in 50 years. The snobbish culture of her home city did not sit well with Nihm and she took it upon herself to venture out and explore the world.

## Nihm Ishala

### Relatives

Aelar Holime (Father)Adriel Galawyn (Mother)

## Appearances

### Portrayed by

Tiffany Hoy

With a strong connection to the Earth, Nihm gravitated to the forest village where she has resided for 5 years now and has made a life for herself nurturing wild bees and harvesting their honey made from the nectar of the alluring Ring Flower.
Amlyn Semenath

Amlyn Semenath is one of the main characters in the campaign. Kidnapped as a young child, Amlyn's family were murdered by pirates. Raised on the ship with the pirates, Amlyn over time grew stronger and wiser and eventually rebelled and overthrew her captors and made her way to land. Upon arriving on land, Amlyn realised she didn't know any other way of living ans had developed a genuine love for the sea so back onto a pirate she went, this time though by her own free will and with a tight-knit crew.

Amlyn was called upon by Mielikki close to one year ago to abandon her pirate life and venture into the village of Frog Hollow.

## Personality

### Ideal

Freedom (the sea is freedom, freedom to go anywhere and do anything) & Aspiration (someday I'll chart my own destiny)

### Flaw

Once I start drinking, it's hard for me to stop and I can't help but pocket loose coin and other trinkets I come across.

### Personality Trait

I enjoy sailing into new ports and making new friends over a flagon of ale / I work hard so that I can play hard when the work is done.
Almura Dragon

Almura was a gold great wyrm and the King of Justice until he was killed in 1373 DR. He was considered to be the most powerful gold dragon of his time.

## Personality

Almura was quiet and calm with a thoughtful manner and an incredibly dignity and sense of power. He was known for his ability to pull valuable wisdom from even the most trivial statements or writings. He liked to remain in his gold dragon form most of the time, but when needed to change into another form, he preferred that of an elf.

## Allies

Almura was the most trusted comrade of the gold dragon Protanther. He was also good friends with the gold dragons Larendrammagar and Tamarand, considering the latter to be his brother.

## Lair

Nobody knew exactly where Almura's lair was located, but it was believed that it was somewhere in the Great Desert, or in the Elven Woods near Myth Drannor, or on a magically concealed island in the Dragonmere. Only gold dragons knew for sure, but they didn't reveal this information to non-gold dragons.

## History

At some point prior 1357 DR, Protanther resigned from his post as the King of Justice in favor of Almura.

In the Year of Rogue Dragons, 1373 DR, Almura was corrupted by the Rage while trying to protect other metallic dragons followers of Bahamut from the effects of the Dracorage. After Almura's reasoning and judgment had been corrupted, Tamarand challenged Almura for leadership of all goodly dragons. Teetering on the edge of madness as a result of the Rage, Almura believed that Tamarand wanted to betray him and usurp the post of King of Justice, and eagerly accepted the challenge, intending on destroying his "power-hungry, traitorous friend". At first Tamarand tried to subdue Almura, using only spells to disable him, but finally Tamarand was forced to deliver a fatal blow. As required by the protocols of the *Ptarian Code*, Larendrammagar and the silver dragon Havarlan bore witness to the battle.

Some believed that Almura's spirit lingered on in Faerûn after his death.

## Legacy

After Almura's death, magical daggers were made from his fangs. Called a *dragontooth of Almura*

, these daggers were given to elite members of the Talons of Justice, and were supposed to contain a part of the wisdom of the former King of Justice.

## Almura Family

Legend maintains that Almura appeared in his Elvish form before a young Elven maiden. The two conceived a child and thus created the Almura family. The Almura family is nowadays a powerful political force within the government of the elven city of Cormanthor. Aerithir Almura is the head of the Almura family and respected member of the Cormanthor Senate.
Rivalor Almura

Rivalor Almura is one of the main characters in the campaign. Rivalor is the son of Aerithir Almura, head of the distinguished Almura family. Being a member of the Almura family and a half-elf brings with it certain tensions and undertones of shame amongst certain members of the family but Rivalor loved by his father. His mother Lai Tragethi, a human, died during childbirth. Living in a nearby Elvish city, Rivalor will one day take up the family mantle but at 30 years of age, he has taken it upon himself to experience the wider world and perhaps get in touch with his human roots. For the past seven years Rivalor has been living in the forest village and working alongside Riona the Blacksmith, sharing skills and experiencing village life.
Almitar Vosra

Almitar Vosra is a wealthy High Elf noble. He is the Chancellor for the south western district of the kingdom and oversees several villages and townships including Frog Hollow. Almitar reports directly to the High Council in Cormanthor.

Lady Kolbert and Captain Kain of Frog Hollow directly report to Almitar regarding matters of the town.

Almitar has one son, Finlay Vosra.

Almitar's castle can be found in the south western grasslands of the kingdom.
Oni

## Oni, The True Demon's Of The Land

The demonic beings known as “Oni” are the original inhabitants of ╴◉︱𝐊ūki-no-𝐘ōna︱悪∘ and the rulers ╴◉︱𝐂hikara︱悪∘ . They are known to be the second oldest race within the land of Hiraeth next to Elves. Oni are often described to be monstrous and demonic in appearance, who are normally far larger than the average human, surpassing most creatures and beings within Hiraeth in physical strength. They are generally humanoid creatures, but are often known to possess unnatural features, such as an odd number of eyes, extra limbs or other body parts, and even horns sticking from their head and face. Some Oni even bear scales across their bodies or sticking from their back like a dragon. Oni are normally very peaceful beings, known to be conservative and unassociated with beings that aren’t of their own kind. Though as time passed they eventually began to open up and to leave behind their secluded ways to ally with and understand the other beings and creatures of Hiraeth, soon becoming normal samaritans within the land. Some Oni have even become adventurers, though it is also rare to see such a thing, due to most of them wanting to serve under the empire. Aside from that, all Oni are shown to share some of the same characteristics, such as the horns that sprout from their head, which is known to just be a part of their skull that branches out. Though, it's also the focal point of where divinity tends to gather in their bodies, and over the years the horns become unbreakable. The point at which an oni's horns reach the point of unbreakability is when they can be considered "mature". Once the horns reach this state, the said Oni also acquires the ability to telepathically communicate through their horns with other Oni. Oni also have an extremely long life expectancy of about 2000 years so their different process is extremely different from most races. Comparable to the mystical races, the Oni live long, extended lifespans, especially when compared to humans. To compare, five years of aging to a human would appear to only be 1 year of physical age for an Oni. So, an Oni and a Human who have a reunion after 15 years would result in the Oni seeing a person that has aged significantly, but the human seeing someone who's only "aged" a few years in comparison to them - Thus is the end result of the Divinity flowing through the bones of the Oni, and coalescing in their horns. To put this into a larger scale, 100 years in a human settlement will see entirely new generations of people tending the land and running business, while 100 years in an Oni settlement will see them through a fifth of their lives, at most. They are the natural born warriors of the land who are rich in culture.
Eclana

## Eclana, The Great Sacred Forest

As you could probably expect from the name, the forest sure does live up to it. Being over 2,000 kilometers in length, it is more than “great”. The length of the forest isn’t the only thing that is absolutely staggering. The trees are over 400 feet tall and house thousands on top of thousands of beasts. Frogs, foxes, squirrels, anything that lives in a forest will be there, including the more dark creatures that scavenge through the night and sleep during the day, undiscovered. They would be what you call, nocturnal, of course. An interesting fact about this forest, it itself is flowing with divinity which keeps everything alive and to absorb the divinity from the forest, would be absolutely impossible. It's sheer size is one thing but, the forest itself will stop you in many ways. Now, within the forest, exist an unlimited multitude of different animals of varying size, from short, cute, and man-eating to large, terrifying, and probably a herbivore but, if you go further into the forest, you’ll find a tremendous-sized waterfall. The waterfall itself has over 20 billion gallons of water making it probably the largest waterfall (by volume) in all of mankind but, what's the best thing about this waterfall? If you make it through the giant wall of water, you’ll find Slokar. The kingdom of the fabled and the fantastical.
Mielikki

**Mielikki** (pronounced: /maɪˈliki/ *my-LEE-kee*), also referred to as the **Forest Queen**, was the neutral good goddess of autumn, druids, dryads, forests, forest creatures, and rangers. Her symbol was a gold-horned, blue-eyed unicorn's head facing left.

## Relationships

Mielikki was the not daughter of Silvanus, although her followers sometimes referred to her with the honorific "Daughter to Silvanus". She considered Silvanus a father figure, and thought of Eldath like a sister. She was the superior of Gwaeron Windstrom, Shiallia, and Lurue. She was friends with Shaundakul and Lathander and was an enemy of Malar, Talos, Talona.

## History

Mielikki very rarely directly revealed herself to her followers. One of the few events where she had a direct influence was in the events of the Spellplague in 1385 DR, when an avatar of her, or at least one of her servants, took Catti-brie and Regis away to a private paradise called Iruladoon she had prepared for them that would remain untouched by the turmoil of the Spellplague to follow. This was presumably done as a favour to Drizzt Do'Urden.

## Divine Realm

She resided in the Grove of the Unicorns, located within the House of Nature in the World Tree cosmology.

## Worshippers

The clergy of Mielikki included clerics, druids (Forestarms), and rangers (Needles). Generally, druids of Mielikki took on the abilities of rangers, including the ability to wear all kinds of armor usable by rangers, including metal armor (unlike other druids who were not allowed to wear metal armor).

Divine spellcasters following Mielikki prayed for spells in either the morning or evening, but were required to observe both events. Once a month, clerics and druids were required to perform the Song of Trees, calling forth a dryad or treant and performing odd jobs for it for a day. Mielikkians also held the equinoxes and solstices as holy days, called the Four Feasts.

### Orders

* Order of the Unicorn's Horn: The Order of the Unicorn's Horn was a small society of itinerant healers who brought solace to injured people, animals, and plants.
* Shadoweirs: The Shadoweirs served as a type of religious knighthood of the woods. Members were activists who proselytized with zeal and were willing to go on the offensive on behalf of their sacred forests. They sought to advance the regrowth of ancient forests reduced by civilization, and to halt the endless assault of civilization on their ancient homeland.
Fortaare

## The Dark Lands

The only area in the land of Hiraeth that Reesis’s light couldn’t touch while she was ruling, The Fortaare Land is a land enveloped in pure darkness. There’s slight light so some areas can be seen due to Erith being dead but it will take ages for the darkness to fully fade. The light inside of the Rarzis people grows stronger by the day causing it to be more and more bright. Aside from that the land is filled to the brim with monsters larger than life but even they are scared of the Rarzis people, the beings that inhabit and rule the area of the world. The landscape is filled with empty dry land with cracked ground, there's little to no water and huge rigid rocks. The most noticeable thing is a huge castle that sits ways off from the badlands. This is the castle of the Ashon Kingdom and its ginormous, bigger than any of the other Castles in the land. Most warriors or anyone in general who fears for their life stays away from these lands and it’s recommended that anybody should for that matter but the Rarzis people on the other hand are extremely friendly and nice despite their origins and what not.
Rarzis

## Rarzis: "Born From Conflict"

The race known as “Rarzis” came to life not from a singular being but from Eriths soul and Reesis’s divinity during the gods last moments. As far as anybody knows this was the first spontaneous generation to ever occur; becoming a historical moment in hiraeth. The Rarzis have very divergent traits & physical capabilities that set them apart from other races. They formally take on a demonic or angelic appearance depending on who their family showed love to the most; however, they always have wings, fangs, claws and other physical features that lean towards a demonic appearance. Their eye color have been noticed to be unique being gold, red, white and even purple at times which is a very beautiful sight but in terms of what they can do, that is much more unique; They can fly with their wings , use retractable claws that also happen to be similar to ╴◉︱𝐎ni︱悪∘ horns which are widely known to be indestructible and to top that they are immortal, of course this has its drawbacks. With the gift of immortality they simply stop aging after the age of 21 and they will never die of old age nor can they contract any disease, to put it simply, to kill one of these beings you must end them in combat. Aside from all physical characteristics that make them a walking killer, the Rarzis people are surprisingly very kind and even gentle beings never having been the aggressor of a conflict, however if push comes to shove just know all hell will break loose. They don’t leave their floating isle much but when they do they always try to represent their race as best as possible. They stand tall with pride and always try to live a modest lifestyle just like their creators who never letting any of their people fall into a time of need unlike every other kingdom. They take unity and family seriously. Surprisingly the monsters that inhabit **Foortare** and the waste lands of Gjöll don’t attack them but instead are extremely friendly to them letting them travel as they please, some of them are tamed to be familiars which also add on to their strength. The Rarzis people are an amazing edition to hiraeth, but how people respond to them isn’t very welcoming at times to say the very least.
Rangers Guild

Rangers are always ready to set up camp and start exploring the realm. The Rangers Guild lets you recruit and sustain up to four Rangers. Once a Guild is placed, you can use the Move Camp guild function to instantly relocate the guild to a more strategic location — even while it is under attack!

1. ↑ Majesty Gold HD Manual
Species

This is a list of **Races**. Note this a temporary list to help keep track of known races. Should it be deleted by Admin or bureaucrats I will understand but I respectfully suggest to turn it into a blog instead when you decide or when you find a better way to keep track of Archetypes and Traits.

## Known Archetype

* 𝐇umans
* Mythical Beings
* 𝐎𝐧𝐢
* Zidaron
* Rarzis
* Beastkin
Dona Buckman

Dona Buckman is one of the main character's of the campaign. Abandoned in the woods as an infant, Dona was rescued by a local human merchant couple, who desperately wanted a child of their own but were unable to have one. They have been very supportive and loving parents her whole life. However, with no one in the town looking remotely like Dona, she has become a shy and self-conscious teen - especially now that her devil-ancestry is starting to show itself in more ways than just her appearance.
Sanji Kotokuma

**Sanji Kotokuma** *(さん治 Victorious)* is a “Bastard” is what they called him, oft more than his own name. Life in the Oni tribe was difficult at the best of times. Arrogance, violence, and rage ruled in their nomadic tribe, and for no one was this reality more harsh than for young Sanji. Sanji was born the bastard child of the cruel chief Aldane, one of the most brutal and vicious Oni to ever raid the flatlands. He wasn’t much nicer off the battlefield than he was on. Sanji was a bastard, and he was made to know it by the clan. His early life was that of a servant. He was mistreated, mocked, and looked down upon for years. That was until his 68th summer, when a new Oni arrived in the tribe hall.

## Personality

Sanji is prideful and confident to the point of being cocky and vain. He values personal strength highly, his endeavours often focusing on getting stronger and self improvement. He has a deep distrust of most established government and controlling bodies, and values personal freedom as well as the freedom of others. He hates injustice in all forms, although is not beyond pushing this in order to get what he wants. He is someone who absolutely believes that the ends justify the means, and as such appears rather grey morally.
Garrigill

## Garrigill, Gatekeeper of Riches

The forest was colossal, impenetrable, and blooming. Its canopy was competed for by ash, alder, and hawthorn, who permitted ample, shimmering lights to descend for a mosaic of saplings to dominate the crunchy layer of leaves below. Thick tree limbs held onto many trees, and a mishmash of flowers, which were found in the most quiet places, highlighted the otherwise unvarying backdrop. A cacophony of noises, most of which were herbivores, reverberated through the air, and were backed by the occasional roar of a large animal trying to scare away predators. Variants of useful plants could be found; they vary from poison to edible as many plants have the ability to change their color to a more poisonous one. With the blooming natures many herbivores flock and gather; as well as predators. When migration begins within the land packs of wolves arrive making the land dangerous to go through. Onwards to the culture, the species consist of humans as the capital of Nozar is packed to the brim, flocks of people decided to move here after living in the lower-rings; However, most of the towns are used as military bases. Many of the items sold are from missions from subjugations and you won’t find much besides an inn and a place to drink; however, it’s heavily trafficked by novice adventurers as a quests are always in abundance.
Primitive Pygmy

### Cry

**Primitive Pygmy** (Japanese: **プリミティブピグミー** *Purimitibupigumī*) is a Livly revived from medieval times by Dr. Muller at the Muller Institute. It was the first primitive Livly species to be revived to the modern day and was the first Livly species to ever be created in medieval times. Its first appearance was in Livly Garden and it appeared previously in Livly Island Classic.

## Appearance

Primitive Pygmy is a small, quadrupedal, animalistic Livly with cream and dusty orange fur. It has two large, orange ears covered in spiky cream fur on the tips. Its face is cream-colored, with two large purple eyes, a small pink nose on the tip of its pointed snout, and a blue smile. Its rear is covered in spiky cream fur, resembling a diaper. Its legs are thin and orange, with spiky cream-colored 'mittens' on the ends. It has a small, spiky orange tail.

## In-game Information

### Livly Garden

A Pygmy that appears how it did in the Middle Ages. Like the modern Pygmy, it has a gentle temper and is active. It isn't good at standing upright or using its forefeet dexterously.

### Livly Island Classic

A Pygmy that appears how it did in the Middle Ages. Like the modern Pygmy, it has a gentle temper and is active. It isn't good at standing upright or using its forefeet dexterously. Be careful of its finely pointed teeth. It was distributed for a limited time to commemorate the 3rd anniversary of Livly Island (2006).

## Trivia

* A Primitive Pygmy was the first Livly ever brought to life.
* Primitive Pygmy's scientific name, splendor originalis, originates from the latin words 'splendor', meaning 'brilliance', 'magnificence', 'grandeur', and 'originalis', meaning 'original' or 'marking the beginning'.
Frog Hollow

Eastern approach to the village of Frog Hollow. Sander's Bakery pictured centre-left

### Inhabitants

500 approx.

Frog Hollow is the town where the campaign first begins. It is a town of approximately 500 citizens and is located on the south-west perimeter of the Cormanthor Forest between the towns of Tilverton and Ashabenford on the Moonsea Ride.

It was establish approximately 1000 years ago as a small settlement to rest and resupply travellers venturing east to west across Faerun.

## Governance

Frog Hollow comes under the jurisdiction of the Elvish kingdom of Cormanthor and is therefore ruled under a feudalistic monarchy. Orion D'Laaren is the noble responsible for this region or the kingdom of Cormanthor.

The current village elder, Lady Kolbert is a direct descendant of one of the original founding families. Lady Kolbert oversees the majority of civil matters in the village and reports directly to Orion D'Laaren.

Elliot Kain is the Captain of the village militia and leads a small platoon of local guards to maintain law and order in the village. Captain Kain is also responsible for the collection of taxes and reports directly to Orion D'Laaren.

## Buildings

### The Hayblower Inn

The Hayblower Inn is a small, two-story establishment that sits in the centre of town along the main thoroughfare. It is owned and operated by Martens Langard. There are meals and drinks available as well as several rooms for rent on the second floor. It is a popular gathering places for both locals and travellers alike.

### Frog Hollow Central School

Frog Hollow Central School was one of the first significant buildings constructed in the village and has stood the test of time. Being only a small village all children of schooling age attend joint classes. Classes are divided into Junior and Senior classes. There are currently 125 students enrolled at the school with 2 teaching staff and a headmaster.

#### Current Faculty:

Junior Students: Ms Avena Farrora

Senior Students: Mr Colter Dondrek

Headmaster: Mr Belrich Longfound

### Library

The Frog Hollow Library is one of the oldest buildings in town, built around the same time as the school. It is both the local library that services the entire community but also serves as the main research facility and detention hall for the central school across the road.