recursal/Fanatic-Fandom huggingface dataset:
Cherokee

The **Cherokee** language and culture are a main theme of the So Joana Book. Many locations are found in Cherokee County, North Carolina.

Cherokee writing is seen throughout the book.

One of the codewords seen in the book and the CROSSFIRE GAMBIT list is SPEARFINGER and is related to the Cherokee legends.

A copy of Occoneechee, The Maid of the Mystic Lake is a 1916 compendium of Cherokee knowledge and can be found copyright free on gutenberg.org. This is a useful resource for researching the stories and places of the Cherokee.
Coins

Coins are the currency of the game, you can use these for buying/selling items, upgrading your town to be bigger and better, or paying your friend back cause you accidentally damaged something you shouldn't have.

### Usage

</buy [amount of item]> To buy items from shops.

</sell [amount of item]> To sell items to shops.

</pay [player] [coin amount]> For a direct transfer to another player.

</town funds add [coin amount]> To put money into your town funds for upgrades or those pesky taxes.
Blue dotted shapes

The blue dotted diamonds/triangles are a set of blue pen annotations spread across the book. they consist of 4 diamonds and 1 triangle, all with dots at their centers, drawn over various locations

they appear on:

* page 146 - diamond - between the spires of Hofkirche - SWISS GEOGRAPHICAL MARKER
* page 529 - diamond - above an AT&T building at lake eola, orlando florida. specifically 99 magnolia ave. - NGS MARKER
* page 538 - diamond - above a statue of vulcan in Birmingham, alabama - NGS MARKER
* page 672 - diamond - above phoenix mountain, arizona - NGS MARKER
* page 752 - triangle - above honolulu, Hawaii - too general but has many markers. possibly this one

they, especially the last one, heavily resembles the symbol used for survey markers. They all have survey markers nearby. Camelback, Vulcan, and Hofkirche all have survey markers incorporated into the monuments themselves, while the Lake Eola marker is a nearby AT&T signal tower. All of the currently identified markers are horizontal markers used for triangulation (as opposed to vertical markers used for marking elevation).

when charting these locations in order of page number/appearance in the book, the line never crosses, and 'dodges' around the main cluster of book/playing card coordinates. the only known relevant coord at time of writing south of this line is CORONA

It is likely intentional that there are specifically 4 diamond shapes
Commands

Here is the full list of commands. (To be continued)

* /tc - Send message to your town members (Note: Only town members can see them!)
* /town set name [name] - Rename your town for 1,000 coins. (Note: Only server donators can do this)
* /town set description [description] - Give your town a description.
* /town set banner - Give your town a custom banner. Hold the banner in your hands and type the command to set it.

#### Town Commands (Economy)

* /town funds [add|withdraw] - Deposit or withdraw coins from town funds.
* /town set tax [amount] - Set a tax for town members to pay every 12 hours.

#### Town Commands (Members)

* /town upgrade member-limit - Upgrade your member limit. (Maximum of 5 members for Default ranks)
* /town set recruiting [public|invite|private] - Manage how players join your town.
* /town invite [player] - Invite players to join your town.
* /town banish [member] - Kick a player from your town.

### Territory Related Commands

* /claimtool - Gives you a tool to select a region you want to claim. Left click to mark position A, and right click for Position B.
* /land claim - Claim a piece of land or an entire region.
* /land unclaim [region id] - Unclaim a piece of land or region.
* /land define [name] - Give a region a name.
* /land sell [region id] [price] - Sell a region you own to another player.

### Skill Commands

* /acrobatics
* /alchemy
* /archery
* /axes
* /herbalism
* /mining
* /swords
* /excavation

### Donor Commands

* /backpack
* /deathpoint
* /disguise or /dis
* /prefix
* /wild

### Other Commands

* /coins [player name] - See how many coins the player has in their inventory.
* /discord - Get the Discord link of the DeadMC server (discord.gg/CMpyUrs)
* /find [item\_name] or /f [item\_name] - Find shops who are selling the item you are looking for.
Travel

There are 2 main ways you can </travel> or </tp> on the server. When you are in the process of travelling you gain a nausea effect for 5 seconds while it begins the teleport. If you interact with anything or get hit by mobs/other players the teleport gets cancelled till you try again.

## Main Ways of Travelling (aka Teleporting)

### Teleportation via another player

You may teleport to other players by typing the command </tp {player name}>. The other player will get a popup in which they can accept </tp accept> or decline </tp decline> the request. The request will stay active for 2 minutes and the other player may only receive one tp request at a time.

### Teleportation via Charter boat

The main method of getting around the server to the wilderness, the Longdale Market/player shops, or just going to one of the assorted towns is at the Longdale charter boat.

Right clicking on any of the signs will bring up the commands, if needed, in order to activate the teleport.

### Market (top left)

The Longdale Market is provided by the server with a bunch of products you may need. Be warned! Longdale Market tends to be the more expensive option than player shops so be on the lookout for good deals!

### Wilderness (bottom left)

If you want to go randomly away from spawn to start your adventure or maybe find some desolate structures this is the travel sign for you!

### Town Travel (top right)

Did you or a friend make a town and want to travel to it? Use this sign and type the command </tp [Name of Town]>. May also be used to visit public towns of other players!

### Travel (bottom right)

If you would like to go to a public travel point, like say a player shop in order to get the supplies you need then use this sign. </tp [Name of Teleport]>

Note: After the recent Travel Update, going through Longdale's Charter Boat to travel to is no longer needed. Although, you still need to use the Charter Boat to travel to the wild and the Longdale Market (unless you have a rank).

## Creating Travel Points

As a standard Citizen of the server you get access to one free private travel point (only accessible by you) with the command </tp create private [Name of Teleport]> which is created where you're standing.

If you're a mayor of a town then you may also create a travel point for your fellow town members to use instead of a Private TP. This is done by typing </town set travel-point> while standing in your land at the location you want it to be.

If you would like to delete a previously made TP then type </tp delete [Name of Teleport]>

The amount of Private tp's you can make and gaining access to making Public tp's are gained from donating to the server.
Multi-shot bows

Multi shot bows is a special item that can be obtained from zombies or voting.

## Usage

This crossbow is used for increased damage, when using the crossbow it fires 5 projectlies and they all have increased knocback. it also comes with auto reloading.

These bows degrade over time, when you use up to 8 stack of arrows it shall break.

You can also buy it from the DeadMc shop for $2.45, this bow will never break
DeadMC Wiki

**Welcome to the DeadMC Wiki!**
This is a wiki dedicated to explaining everything you need to know about the server from mobs to items. Don't hesitate to contribute to the wiki in order to make it understandable and improve.

Official DeadMC Discord

Get started with learning the basic stuff like travelling to various places, pesky zombies who keep exploding next to you, and creating your empire.

A big thank you to these people for contributing to the wiki:

Googol L4d

Danikat17

Corrupt Omega

Medaturd76

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
King of Spades

The **King of Spades** is a playing card that has not been fully revealed yet. The codeword JOANA is associated with the card. The location is 35°33'18" -84°07'53", which is the Chota Memorial in Tennessee.

Wendy has a tweet with the hashtag #JOANA.

Winter in the Appalachians is depicted on the original playing card.
Market

The Longdale Market provides a wide variety of items, but not all of them. The price tends to be more expensive as it's an unlimited source of materials.

If you are looking for another item or a less expensive one, type in /find (item) and it will provide you with a list of shops with the item you are searching for.

### Travel

To travel to the Longdale Market, use the charter boat.

### Layout of the Market

Have you looked up an item in /find and not sure where the shop is? Here's a map to get you started!
Longdale

Longdale is the town you spawn inside upon your first visit to the server. It is recommended you type [/rules] so that you may know what not to do and then type [/task] for a tutorial on some basic functions on the server. Longdale will commonly be used for events and other small mini games as well as the location to use Vote Keys upon voting for the server!

### Travel

In order to move around using [/tp] or [/travel] you need to use the Charter Boat located inside Longdale. Right clicking the signs at the charter boat will allow you to go to the Longdale Market, a random point in the wilderness, traveling to another city or your own private travel point!

(Outdated, New longdale update 2/22/22)
Voting

Voting is done through going to Topg, Planetminecraft or minecraft-mp and voting.

### Voting Rewards

Once you have voted on any of the sites you will receive a key for the voting chest located in Longdale. Holding the key in your hand and right clicking the chest will give you a random reward.

### Drops

Normal items (50%)

Rare items (40%)

Very Rare (10%)
Shops

Shops are a main part of the economy, anyone can make a shop and sell anything in the game.

## Finding Items in Existing Shops

Are you looking to buy something from the Market or a player owned shop? Use the /find (item) command! This will list all of the shops selling the item you're looking for, the price of the item, and the travel point for that shop.

## Creating a Shop

To create a shop, you must meet the following requirements:

* The shop has to be in your territory (claimed land).
* A sign with "[SHOP]" placed either in front of the chest, above the chest, or on the block touching the chest.

You will then see that the sign says: "[Shop] Out of Order, Click for help." We can now add items to you shop!

## Adding an Item to a Shop

### Assigning an Item to Your Shop

Hold the item you want to sell and type /s item. You will see the following message in chat: "Assign Item: Click a **shop sign** to assign the following item: (Item Name)."

Right click the sign with your shop item, and you'll see the message:

"[Shops] Assigned ITEM to the shop!"

Congrats, you've set your item up for your shop!

### Setting the Buy Price for Your Shop

Right click the sign again, and you'll see the following message,

"**Your shop is NOT functioning properly!** This shop has no **buy pric**e configured. Use /s buyprice to set the price."

The buy price is the amount you want to sell your item for. A great tool to use when determining the price of the items in your shop is the /find (item) command. This will list the all of the shops selling an item, as well as their prices. Once you know how much you want to sell your items for, do /s buyprice (amount). Right click on your shop sign, and you'll see "[Shops] Assigned new **buy price** to the shop!"

### Setting Sell Price

If you want to allow players to sell items to your shop (your shop would be buying their items), you can use the /shop sellprice (amount) command.

### Setting a Travel Point

If you want your shop to show up in /find, you will need to have a public travel point to your shop. If you are a Citizen rank, you cannot set a public travel point. What you can do, is make your town travel point in the shop, and advertise your shop's items in the DeadMc Discord Channel, #market. Shops that use a town travel point will not show up in /find.

For more information on create Travel Points, view our Travel page.

### Maximum Amount of Shops by Rank

The number of shops you may have is determined by your sever rank.

* Citizen: 25
* Squire: 35
* Baron: 100
* Royal: Unlimited
* Emperor: Unlimited

## Buying

To buy items from the shop, do /buy (amount) and right click the shop sign - this will give you a prompt asking if you want to buy the item, if you do, the click the sign again.

## Selling

To sell items to a shop, use /sell (amount) and right click on the shop sign. You will see a prompt in the chat box asking you to confirm that you want to sell your items, and if you do, to right click the sign again.
Backpack

A backpack is an item that you get after you get a rank and is a portable storage, like a shulker box, the inventory of the backpack increases the bigger your rank.(squire-9 Empreror-54)

When you die you keep the backpack, but if you are bellow baron (squire or knight) your items in your backpack is dropped upon death, even if you have a saved keep inventory.
Jack Kirby's Fourth World Wiki

**Welcome to the Jack Kirby's Fourth World Wiki!**
A wiki chronicling the canon in Jack Kirby's Fourth World Saga

We're a collaborative community website about Jack Kirby's Fourth World that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderOrionPlaceholderScott FreePlaceholderBig BardaPlaceholderLightrayPlaceholderIzayaPlaceholderDarkseidPlaceholderThe Forever PeoplePlaceholderForagerPlaceholderSuperman's Pal, Jimmy Olsen Vol 1 137PlaceholderThe New Gods Vol 1 7PlaceholderThe PactPlaceholderMother BoxPlaceholderApokalipsPlaceholderNew GenesisPlaceholderEarth

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Superstore

The Superstore is a player-made store selling items from the Overworld and the Nether. They sell different categories of items like redstone, building blocks, spawn eggs, ores, and many others for a reasonable price! Go to Longdale and use the charter boat and do `"/travel superstore` `"` to travel.
Class

There are kinds of the classes available in this world.

"A list of possible classes for you will appear based on your Soul’s Records. By choosing one, your abilities will be boosted. It’s usually a few characters that end with the word “god” followed by a title. The shorter the name, the greater the abilities’ boost. Three characters and below are ultra-rare, with one character being mythical. Even four-character classes are enough for you to be a top-class adventurer." - Jill to Hikaru (Description of classes)

## Main Classes

A few available to the protagonist.

* **[Assassination God: Night Stalker]**
* **[Stealth God: Darkness Wanderer]**
* **[Ordinary Chaos God: Eye of the Storm]**
* **[Woods Strolling God: Forest Walker]**
* **[City, Town, and Village People Rescue God: Civilian]**
Banners

Banners are an Emperor rank perk that allow players to customize their builds. Players with this rank can access banners with the /banner or /banners command.

## Making a Banner

You can make a banner out of an already established image, or through any creative/painting program. It's recommended to use 128x128 pixels per block when making a banner.

For example, if you want to make a banner that is 3 blocks tall and 5 blocks wide, you'll want your picture/canvas size to be 384x640 pixels.

As always, please ensure that all banners are PG and family friendly. If a player uploads an offensive banner that goes against the server rules, it will be removed and the player will be punished.

Once you have made your banner, you will want to save it as an image file (.png).

## Uploading Your Banner to an Image Hosting Site

Once you have created your banner, you will need to use an image hosting site, such as https://imgbb.com, so that they can be displayed in DeadMc.

### Making Banners using ImgBB

First, you'll want to make an account so that you can keep track of your banners and their links. Once you've made an account, you can drag and drop the image files you want your banners into the webpage.

Click on the image you would like to use, and click the "EMBED CODES" icon.

Clicking on the "EMBED CODES" icon will bring you to the following menu. Click the drop down arrow and switch it from "Viewer links" to "Direct links"

You will notice that your link has the file name and ends in .png - this is how you know that you have the correct link!

## Creating an In-Game Banner

Once you've uploaded your picture to a hosting site and have the direct link, you can make your banner!

### Importing Banners

You will use the /banner create (name) (URL) command. You will paste the direct link to your photo from the hosting website into the URL portion of the command.

### Placing Banners

To place the banner you've created, you will use the command /banner place (name). You will notice a prompt in the chat from ImageMaps telling you how many blocks you need, and how to place the banner. You will ***right click the block in the upper leftmost corner of your banner.***

### Viewing All Made Banners

To see all of the banners you have created, use /banner list.

### Removing Banners

To remove a banner, you will right click on each block the banner has been placed on. As of right now, there is no way to remove banners from /banner list.
Lightray

Lightray requests to join Orion

Mister Miracle Vol 1

Even Gods Must Die!

Lightray is a New God of New Genesis. His primary loyalty is to Orion and he is the planner of the pair.

## Relationships

### **High-father**

High-father expresses concern for Lightray as the youngest of the New Gods ready to go to war. He forbids Lightray from going to war with Orion, saying Lightray is not ready for that terrible experience, but Lightray defies him and goes anyway.

## Appearances

* The New Gods Vol 1 1
* The New Gods Vol 1 2
* The New Gods Vol 1 3
* The New Gods Vol 1 6
* Mister Miracle Vol 1 18

## Trivia

* Despite being the kindest of the New Gods, Orion has compared Lightray to Darkseid for his scheming tendencies. He has also accused Lightray of considering everyone around him his pawns, mirroring a similar exchange between Tigra and Darkseid about Orion in The Pact.

## References

1. ↑ [New Gods Vol 1 10 page 18]
2. ↑ The New Gods Vol 1 6
3. ↑ The New Gods Vol 1 10
4. ↑ The New Gods Vol 1 2
5. ↑ The New Gods Vol 1 6
6. ↑ The Hunger Dogs
7. ↑ The New Gods Vol 1 6 page 23
Roland N. Zaracia

**Roland N. Zaracia** is a character of the series.

## Appearance

A boy with blonde hair and blue eyes. Wore rich velvet clothes that looked to be outdated with a corsage on his collar. He looked like a noble in oil paintings found in art books.

## Personality

Starting of the series, he was the one who gave Hikaru the chance to reincarnate in his world in exchange for taking revenge in his stead.

He shown selfishness for his revenge towards Hikaru, but actually a good person.

## Background

Roland was born from a viscount family. Count Morgstad framed his parents for an evil deed resulting in both being sentenced to death. His family’s land and assets were expropriated and Roland himself was supposed to be sent to the sticks; the parents may be guilty but the child is innocent is what they said.

But Roland was a gifted sorcerer. One could say that Morgstad wanted to destroy his whole family for fear of his gifts. And so even though there was no threat to his life anymore, Roland swore to exact revenge on the Count.
Iron Mask

**Iron Mask** was the leader of The Outsiders before being deposed by Jimmy Olsen.

## History

Iron Mask and Vudu observe the arrival of Jimmy Olsen and The Newsboy Legion to The Wild Area before deciding to attack and steal the Whiz Wagon. After they trap the Whiz Wagon with a magnetic field, and pin most of the Legion down with their guns, they are ambushed up the river by Flipper-Dipper, who breaks the pin holding back The Newsboy Legion.

Iron Mask is confronted by Jimmy Olsen and Scrapper, Jr., but Iron Mask's gun gives him the advantage until Gabby, Jr. knocks it out of his hand with a rock, allowing Jimmy to land the knockout punch on **Iron Mask** which by Outsider code makes Jimmy the new leader.

## Skills/Powers

* **Driving** - Iron Mask demonstrates the ability to ride a motorcycle.
* **Marksmanship** - Iron Mask wields a pistol capable of firing dyna-blasts in addition to a dyna-blast cannon mounted on his motorcycle.
* **Reconnaissance** - Iron Mask scouts the new arrivals to the Wild Area.

## Personality

Iron Mask has little respect for others, and takes whst he wants. He has no qualms about hurting or killing young people.

## Quotes

* *Death is **fast!** Death is **loud!** Death is **final!*** - Iron Mask, to Vudu. Superman's Pal, Jimmy Olsen Vol 1 133 page 9

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 pages 9-11
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
Newsboy Legion

> The **Newsboy Legion** is a **foist rate** outfit-- just as it was durin' da **forties!**
>
> Scrapper, Jr., Superman's Pal, Jimmy Olsen Vol 1 133 page 4

**The Newsboy Legion** is a second-generation team of boys following in their father's footsteps.

## Members

* Big-Words
* Flipper-Dipper
* Gabby, Jr.
* Scrapper, Jr.
* Tommy

## Fourth World History

### 1940s

The original Newsboy Legion was active during this time period.

### Superman's Pal, Jimmy Olsen

#### Issue 133

At some point before meeting Morgan Edge, the second generation of the Newsboy Legion forms, determined to carry on for their dads.

The Newsboy Legion is convinced to accompany Jimmy Olsen on his assignment to The Wild Area. Morgan promised them that ownership of the Whiz Wagon, designed by Legion member Big-Words, would revert to the Legion if Jimmy succeeds in his assignment.

The Legion accompanies Jimmy to the Wild Area, where they are ambushed by The Outsiders. Their attack drives the Whiz Wagon onto a magnetized slab of rock, trapping it. Jimmy and the Newsboy Legion decide to fight it out instead of trying to escape. The Outsiders pin the Newsboy Legion down with dyna-blasts, but Flipper-Dipper sneaks up the stream and ambushes them. The Newsboy Legion work together to overpower The Outsiders. Jimmy lands the knockout punch on their leader, Iron Mask which by Outsider code makes him the new leader.

The Newsboy Legion greet Superman when he wakes. They give him some medicine for the headache left over from the Kryptonite as they welcome him to The Habitat. Jimmy comes in with a map and tells Superman the true nature of his assignment- to find out what the Mountain of Judgment is. To do so, he's also trying to find the original builders of The Habitat and their connection with the Mountain of Judgment.

Yango speaks up, noting that the Mountain of Judgment is more a thing than a place- a dangerous, deadly thing. Jimmy and the Newsboy Legion reaffirm their enthusiasm for the story. Superman tells them that it's too dangerous and he must stop them. Just then, the ground begins to shake, knocking everyone to the ground. Yango states it's the Mountain of Judgment moving, and Jimmy gives orders to begin the hunt, telling Superman not to stop them.

#### Issue 134

The Newsboy Legion prepares for the expedition, broadcasting the send off to The Galaxy Broadcasting System with cameras built into the Whiz Wagon.

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 9
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 19
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
12. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
13. ↑ Superman's Pal, Jimmy Olsen Vol 1 134 page 2
14. ↑ Superman's Pal, Jimmy Olsen Vol 1 134 page 3
Blood Moon

A Blood Moon is an event that takes place every six in-game days with a duration of 10 in-game hours. During this event, zombie spawning will dramatically increase. Also, more Destructors and Phantoms will spawn, along with Blights.

During this event, a competition is hosted. The top three contestants get their share of the prize money (1st Place - 100%, 2nd Place - 50%, 3rd Place - 25%)
The Universe

**Notice:** This **article** uses content directly taken from the The Universe **article** at the Supernatural Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.
**The Universe** is the multi-layered plane of existence, which is composed of the space-time continuum and supernatural realms. It is separated from the higher planes of existence, which are accessible through rituals, gateways, and/or only after death.
Outsiders

> The **Outsiders take** what they **want!**
>
> - Vudu, Superman's Pal, Jimmy Olsen Vol 1 133 page 8

**The Outsiders** is a biker gang that operates in The Wild Area.

## Members

* Jimmy Olsen (Leader)
* Yango
* Flek
* Vudu
* Iron Mask (Former Leader)

## Operation

The Outsiders have a strict command structure. Members are expected to obey the current leader, whose word is as good as law.

They also have a code, of which only known information is that anyone who defeats the current leader becomes the new leader.

Newcomers to the Wild Area are scouted as possible recruits or victims.

Outsiders conduct regular sweeps of their forest territory to flush out Raiders.

## History

### Superman's Pal, Jimmy Olsen

Outsiders Iron Mask and Vudu ambush Jimmy Olsen and The Newsboy Legion upon their arrival to the Wild Area with the aim of stealing their car. After trapping the Whiz Wagon on a magnetic rock, the Outsiders pin the Newsboy Legion down with dyna-blasts, but they are ambushed by Legion member Flipper-Dipper. The Newsboy Legion works together to overpower The Outsiders. Jimmy lands the knockout punch on their Iron Mask which by Outsider code makes Jimmy the new leader.

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 16-17
12. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
13. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
14. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
15. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
Whiz Wagon

The **Whiz Wagon** is a vehicle designed by Big-Words. and built by Morgan Edge for Jimmy Olsen's assignment to The Wild Area. Upon completion of the assignment, ownership of the Whiz Wagon will revert to The Newsboy Legion.

## Features

* **Amphibian Mode** - the Whiz Wagon is capable of navigating bodies of water like rivers.

* **Computi-Pilot** - an auto-pilot feature that relies on directional data input by the driver.

* **Magnetic Repulsion Unit** - The polarity in the unit can be reversed.
	+ **Flight** - the Whiz Wagon is capable of flight through magnetic repulsion. It can maintain an altitude of 5000 feet.

* **Wheel Action**- The Whiz Wagon can drive on rough unpaved terrain.

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 3
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 9
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 9
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 pages 8-9
Morgan Edge

**Morgan Edge** is the president of The Galaxy Broadcasting System.

## History

Shortly after purchasing The Daily Planet, Morgan Edge assigns Jimmy Olsen to investigate The Wild Area, specifically The Mountain of Judgment, because of his youth. He also commissions the Whiz Wagon, designed by Big-Words, promising The Newsboy Legion that they could keep the Whiz Wagon if Jimmy completed his assignment successfully.

At some point before speaking with Clark Kent about Jimmy's new assignment, he arranges Clark's murder in a hit-and-run accident with Inter-Gang, believing Clark to be a threat due to his nosiness and his friendship with Superman.

Clark Kent confronts **Morgan Edge** over Jimmy's new assignment, believing it to be too dangerous for someone his age. Morgan tries to ease Clark's fears by telling him that the Galaxy Broadcasting System has invested lot of time and money planning the trip.

After Clark leaves, Morgan contacts Inter-Gang and orders them to proceed with Clark Kent's elimination. The murder attempt fails, and later Morgan Edge places a call to Clark and grants him a day off work to recover, acting appropriately sympathetic to Clark's condition, though he cannot hide his bafflement.

Morgan Edge puzzles over Clark Kent's survival, knowing Inter-Gang always completes their jobs. He deduces that Superman must have saved him. Concerned about Superman's involvement, Morgan Edge phones Clark Kent to make sure he is still in his apartment and not poking into business. He speaks with someone he believes is actually Clark. Content that Clark Kent is not interfering with Jimmy's investigation into the Wild Area, he ends the call.

## Personality

Morgan Edge is a determined, ruthless man willing to sacrifice anything to reach his goals.

## Relationships

### Clark Kent

Morgan thinks Clark is a nosey fool and has no qualms about ordering Clark's death to keep him out of his plans.

## Trivia

* He is a smoker, and is often seen smoking cigarettes in a long holder.

## Quotes

* *The **secret** that lies in the **Wild Area** over-rides all expense -- yes -- and even one man's life!* - Superman's Pal, Jimmy Olsen Vol 1 133 page 6

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 6
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 6
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
12. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 13
13. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 18
14. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 6
15. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 6
16. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
17. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 18

Catrgory: The Daily Planet
Orion

Heggra (grandmother)

Mister Miracle Vol 1

Even Gods Must Die!

## Personality

Darkseid claims Orion is a "fighting, snarling, killer-cat" like his mother, Tigra.

## Relationships

### **High-father**

Little is known about the exact nature of High-father and Orion's relationship. High-father accepts Orion onto New Genesis under the terms of The Pact, and he tells Orion that he will be his father "only if you wish me to be."

Later, Orion describes his time on New Genesis as that of a "lifelong war hostage", indicating a less than positive relationship with High-father.

### **Darkseid**

Darkseid's primary interest in Orion is as a tool of his own interest. He is pleased when he finally finds a use for Orion to buy him time.

### **Tigra**

Tigra is the only person on Apokalips who expresses any concern for Orion, growing angry when Darkseid calls Orion a tool. She is furious when Orion is sent to New Genesis and believes he is destined to kill Darkseid. When Orion learns Tigra opposed The Pact and that she is still alive, he returns to Apokalips to rescue her.

## Appearances

* The New Gods Vol 1 6
* The New Gods Vol 1 7 (Flashback)
* Mister Miracle Vol 1 18
* Even Gods Must Die!

## Trivia

* Orion is never referenced by name during his time on Apokalips, simply called "animal" or "murderous little monster". High-father is the first one to call him by the name "Orion".

## References

1. ↑ The New Gods Vol 1 7
2. ↑ The New Gods Vol 1 7
3. ↑ Even Gods Must Die!
4. ↑ The New Gods Vol 1 7
5. ↑ The New Gods Vol 1 7
6. ↑ Even Gods Must Die!
7. ↑ The New Gods Vol 1 7
Tommy

**Tommmy** is a member of The Newsboy Legion.

## History

At some point before meeting Morgan Edge, the second generation of the Newsboy Legion forms, determined to carry on for their dads.

The Newsboy Legion is convinced to accompany Jimmy Olsen on his assignment to The Wild Area. Edge promised the Legion that ownership of the Whiz Wagon, designed by Legion member Big-Words, would revert to the Legion if Jimmy succeeds in his assignment.

The Legion accompanies Jimmy to the Wild Area, where they are ambushed by The Outsiders. Their attack drives the Whiz Wagon onto a magnetized slab of rock, trapping it. Jimmy and the Newsboy Legion decide to fight it out instead of trying to escape. The Outsiders pin the Newsboy Legion down with dyna-blasts, but Flipper-Dipper sneaks up the stream and ambushes them, allowing the other Newsboys to break cover. **Tommy** and Flipper-Dipper take out Vudu as Jimmy lands the knockout punch on their leader, Iron Mask which by Outsider code makes him the new leader.

The Newsboy Legion greet Superman when he wakes and give him some medicine to counter the effects of the Kryptonite as they welcome him to The Habitat. Jimmy reveals the true nature of his assignment to Superman- investigating the Mountain of Judgment. Even after Yango, an Outsider warns them of the mountain's deadliness, Jimmy and the Newsboy Legion reaffirm their enthusiasm for the story despite Superman's discouragement. Just then, the ground begins to shake, knocking everyone to the ground. Yango states it's the Mountain of Judgment moving. Jimmy gives orders to begin the hunt, telling Superman not to stop them.

## Skills/Powers

* **Unarmed Combat** - Tommy is able to take out Vudu with the help of Flipper-Dipper.

## References

1. ↑ Given Morgan Edge's statement on Superman's Pal, Jimmy Olsen Vol 1 133 page 5 that Jimmy Olsen was sent because the inhabitants of The Wild Area don't trust anyone over 25, it stands to reason that anyone sent with him also fits this age requirement.
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 9
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 19
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
12. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
13. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
Gabby, Jr.

Gabby, Jr. shows Jimmy Olsen the Whiz Wagon

**Gabby, Jr.** is a member of The Newsboy Legion.

## History

At some point before meeting Morgan Edge, the second generation of the Newsboy Legion forms, determined to carry on for their dads.

The Newsboy Legion is convinced to accompany Jimmy Olsen on his assignment to The Wild Area. Edge promised the Legion that ownership of the Whiz Wagon, designed by Legion member Big-Words, would revert to the Legion if Jimmy succeeds in his assignment.

The Legion accompanies Jimmy to the Wild Area, where they are ambushed by The Outsiders. Their attack drives the Whiz Wagon onto a magnetized slab of rock, trapping it. Jimmy and the Newsboy Legion decide to fight it out instead of trying to escape. The Outsiders pin the Newsboy Legion down with dyna-blasts, but Flipper-Dipper sneaks up the stream and ambushes them, allowing the other Newsboys to break cover. Tommy and Flipper-Dipper take out Vudu as Jimmy lands the knockout punch on their leader, Iron Mask which by Outsider code makes him the new leader.

The Newsboy Legion greet Superman when he wakes and give him some medicine to counter the effects of the Kryptonite as they welcome him to The Habitat. Jimmy reveals the true nature of his assignment to Superman- investigating the Mountain of Judgment. Even after Yango, an Outsider warns them of the mountain's deadliness, Jimmy and the Newsboy Legion reaffirm their enthusiasm for the story despite Superman's discouragement. Just then, the ground begins to shake, knocking everyone to the ground. Yango states it's the Mountain of Judgment moving. Jimmy gives orders to begin the hunt, telling Superman not to stop them.

## Skills/Powers

* **Marksmanship** - Gabby demonstrates proficiency with throwing stones.

## Trivia

* Gabby claims his father is "the handsomest" of the original Newsboy Legion.

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
2. ↑ Given Morgan Edge's statement on Superman's Pal, Jimmy Olsen Vol 1 133 page 5 that Jimmy Olsen was sent because the inhabitants of The Wild Area don't trust anyone over 25, it stands to reason that anyone sent with him also fits this age requirement.
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 5
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 7
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 9
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
11. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 19
12. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
13. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
14. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
15. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 4
Mountain of Judgment

"Man, you don't grab it! The mountain -- i-it's not like a place-- i-it's more like a thing! Like Moby Dick! You go out to meet it -- and die!"

-Yango; "Jimmy Olsen, Superman's Pal, Brings Back the Newsboy Legion!"
**The Mountain of Judgment** is a huge, moving mountain in The Wild Area. Even the locals are reluctant to speak of it.

When it moves, it makes the ground shake hard enough to knock people to their feet and overturn furniture even miles away and there are distant lights.

## History

### Pre-Saga

At some point, before Morgan Edge bought the Daily Planet, Yango of the Outsiders attempted to find the Mountain by driving down the Zoomway. He failed, and the experience left a negative impression on him.

Morgan Edge sends Jimmy Olsen and The Newsboy Legion to The Wild Area to learn the secrets of the Mountain.

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 22
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 21
Izaya

Mister Miracle Vol 1

## Relationships

### **Orion**

Orion and High-father have a complicated relationship. When Orion arrives on New Genesis, he pulls a knife on High-father, who gives Orion a choice between 'the hand and the weapon.' He tells Orion that he shall be Orion's father "only if you wish me to be". However, Orion never refers to High-father as his father.

### **Scott Free**

Little is known of Scott and High-father's relationship. He is "bent in grief" after sending Scott to Apokalips.

### **Lightray**

High-father expresses concern for Lightray as the youngest of the New Gods ready to go to war. He forbids Lightray from going to war with Orion, saying Lightray is not ready for that terrible experience, but Lightray defies him and goes anyway.

## Appearances

* The New Gods Vol 1 1
* The New Gods Vol 1 2
* The New Gods Vol 1 7 (Flashback)
* Mister Miracle Vol 1 18

## Trivia

* Orion is never referenced by name during his time on Apokalips, simply called "animal" or "murderous little monster". High-father is the first one to call him by the name "Orion".

## References

1. ↑ The New Gods Vol 1 7
2. ↑ The New Gods Vol 1 7
3. ↑ The New Gods Vol 1 7
4. ↑ The New Gods Vol 1 2
5. ↑ The New Gods Vol 1 6
6. ↑ The New Gods Vol 1 7
The Kiiwin’s current value

**The Kiiwin has an evidently low worth of around 25 mushrooms. Though it is worth more than a average tier one flier this is only due to its status as a photovore a notorious grind creature. Don’t expect high prices for it and place it at 35 mushrooms tops if that’s a money maker because that’s just how common they are :)**
Flek

**Flek** is a member of the Outsiders.

## History

Flek and several Outsiders arrive just after the Jimmy Olsen lands the final punch on Outsider leader Iron Mask. Yango informs Jimmy that as he defeated Iron Mask, Outsider code makes him the new leader. Flek introduces them and affirms Jimmy's status as leader.

## Skills/Powers

* **Driving** - Like all Outsiders, Flek is a skilled motorcyclist.

## Quotes

* > "He's ***Yango!*** I'm ***Flek!*** You ***say*** it-- we ***do*** it--!"
>
> - Flek to Jimmy Olsen, Superman's Pal, Jimmy Olsen Vol 1 133 page 12

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 12
Vudu

**Vudu** is a member of The Outsiders.

## History

Vudu and Iron Mask observe the arrival of Jimmy Olsen and The Newsboy Legion to The Wild Area. Vudu asks Iron Mask what to do with them, floating the possibility of recruiting them before Iron Mask decides to attack and steal the Whiz Wagon. After they trap the Whiz Wagon with a magnetic field, and pin most of the Legion down with their guns, they are ambushed from behind by Flipper-Dipper, who breaks the pin holding back The Newsboy Legion. Flipper-Dipper knocks Vudu down, but the final knock-out blow comes from Tommy.

## Skills/Powers

* **Driving** - Vudu demonstrates the ability to drive a motorcycle.
* **Marksmanship** - Vudu wields a pistol capable of firing dyna-blasts in addition to a dyna-blast cannon mounted on his motorcycle.
* **Reconnaissance** - Vudu scouts the new arrivals to the Wild Area.

## Personality

Vudu has little respect for others, and takes what he wants. He has an interest in expanding the membership of The Outsiders. He has no qualms about hurting or killing young people.

## Quotes

* *The **Outsiders take** what they **want!*** - **Vudu**. Superman's Pal, Jimmy Olsen Vol 1 133 page 9

## References

1. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
2. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
3. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
4. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
5. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 11
6. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
7. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 pages 9-11
8. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
9. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 8
10. ↑ Superman's Pal, Jimmy Olsen Vol 1 133 page 10
Ghibli’s current pricing

## **Ghibli’s current price range is around 2k as of yet, due to dev creature status this will likely go down. Please be aware overpricing for them is incredibly regrettable.**

**Fun facts:**

* The Ghibli is mostly called gib in trade due to it being constantly tagged, or misspelled
* The Ghibli is able to take down a Polymonstrum easily, a historically very hard creature to kill
* It is very small for such a high tier causing often underestimation, a key piece of aggressiveness towards it **фак ю**
* бич
* иди в жопу пидор хуй хахаха он у тебя мелкий сыконыш
Books

### *Baltimore* hardcover collections

*Baltimore* was originally released as hardcover collections. Only the first volume was ever released as a trade paperback. These editions are now out of print.

### *Baltimore* omnibus editions

The *Baltimore* comics are currently available in hardcover omnibuses. The volumes retain everything from the original hardcover collections except for the original introductions and afterword. Additionally, these editions feature new introductions from Mike Mignola and Christopher Golden, as well as a new short story, *Monstrous*, only available in the omnibus editions.

* *Baltimore: The Curse Bells* #1–5
* *Baltimore: The Widow and the Tank*
* *Baltimore: A Passing Stranger*
* *Baltimore: The Play*
* *Baltimore: Dr. Leskovar's Remedy* #1–2
* *Baltimore: The Inquisitor*
* *Baltimore: The Infernal Train* #1–3
* *Baltimore: Chapel of Bones* #1–2
* Sketchbooks from *Baltimore* Volumes 1–4
* Cover gallery
* *Baltimore: The Wolf and the Apostle* #1–2
* *Baltimore: The Cult of the Red King* #1–5
* *Baltimore: Empty Graves* #1–5
* *Baltimore: The Red Kingdom* #1–5
* *Monstrous*
* Sketchbooks from *Baltimore* Volumes 5–8
* Cover gallery

## *Joe Golem*

### *Joe Golem* omnibus editions

A *Joe Golem* omnibus edition was announced January 2022.

* *Joe Golem: Occult Detective—The Sunken Dead* #1–2
* *Joe Golem: Occult Detective—The Outer Dark* #1–3
* *Joe Golem: Occult Detective—Flesh and Blood* #1–2
* *Joe Golem: Occult Detective—The Drowning City* #1–5
* *Joe Golem: Occult Detective—The Conjurors* #1–5

## *Tales from the Outerverse*

### *Tales from the Outerverse* hardcover collections

* *Cojacaru the Skinner* #1–2
* *Imogen of the Wyrding Way*

## References

1. ↑ *Baltimore – Volume 1: The Plague Ships* HC
2. ↑ *Baltimore – Volume 1: The Plague Ships* TPB
3. ↑ *Baltimore – Volume 2: The Curse Bells* HC
4. ↑ *Baltimore – Volume 3: A Passing Stranger and Other Stories* HC
5. ↑ *Baltimore – Volume 4: Chapel of Bones* HC
6. ↑ *Baltimore – Volume 5: The Apostle and the Witch of Harju* HC
7. ↑ *Baltimore – Volume 6: The Cult of the Red King* HC
8. ↑ *Baltimore – Volume 7: Empty Graves* HC
9. ↑ *Baltimore – Volume 8: The Red Kingdom* HC
10. ↑ *Baltimore Omnibus Volume One* HC
11. ↑ *Baltimore Omnibus Volume Two* HC
12. ↑ *Joe Golem: Occult Detective – Volume 1: The Rat Catcher and The Sunken Dead* HC
13. ↑ *Joe Golem: Occult Detective – Volume 2: The Outer Dark* HC
14. ↑ *Joe Golem: Occult Detective – Volume 3: The Drowning City* HC
15. ↑ *Joe Golem: Occult Detective – Volume 4: The Conjurors* HC
16. ↑ Dark Horse First Look: *Joe Golem: Occult Detective* Omnibus
17. ↑ *Joe Golem: Occult Detective Omnibus* HC
18. ↑ *Lady Baltimore – Volume 1: The Witch Queens* HC
19. ↑ *Tales from the Outerverse* HC