Level 1987: "Land of The Monsters"

**Survival Difficulty: Class 5**»⠀Unsafe»⠀Unsecure»⠀Entity Infestation**Level 1987** is the 1988th level in the Megarooms.

## Description

**Level 1987** is a barren wasteland with no presence of people other than the wanderer, no known person has escaped **Level 1987** due to the atmosphere being mostly carbon monoxide and nitrogen, on top of all that the entities here are known to be very aggressive and can sprint to a wanderer at inhumanly speeds of 873 mph (1404.96 km/h). The land here spans an estimated 2873 miles (4623.645 kms) in total and has no known way to get out other than a 6423 mile (10336.82 km) pathway out to Level 7 filled to the brim with Mimics, Cěchpols, Laughters and Ñells. rerednaWs are not known to roam outside of the arcades and malls and frequently screeches a lot but if they happen to spot you, they'll get out of their place and start chasing you at a speed of 389 mph (626.035 kmh) while screeching, they also are known to look like wanderers except with extremely distorted and disturbing features.

If you happen to get here by glitching out of Level 0, Level 1987 will look more like the year 1987 but will keep its entities and will remove any sort of way to escape the level either by taking the path to Level 7 or even dying will just put you back to a random spot in Level 1987. There is also a chance that rerednaWs will quadruple in quantity and will begin to roam the level also while screeching. If you try to noclip back into any other level, you will get sent to Level 1.57079633 as punishment.

The day and night cycle actually lasts 24.84 hours (12.42 hours each), similarly to Earth's rotation, however at night, the entities are more aggressive and Ñell does not become docile at any point in that timeframe, there is also a very small chance that Split can appear at nighttime and an extremely small chance that you can see it during daytime.

### Supply Cabin

There are 30 supply cabins that have been discovered, all of them without a Jack inside of them and theres also 2 discovered chests with no Jacks inside of them. inside of them are water and food, both lasting 1 day.

## Bases and Outposts

It is almost physically impossible to make a base here due to the level-exclusive entities in the level.

## Entities

The entities here are the following, they are merged into a group similar to The Pain Gang in ARFBH

* Cěchpol: Tall, bloody giant that will rip you apart if you encounter it.
* rerednaW: Horrid and disgusting versions of wanderers that decapitate you.
* Mimic: They well, mimic wanderers to lure them into random places to kill them.
* Ñell: Unknown, all we know is that it is normally docile and only gets triggered by noises.
* Jack: They reside in closets and in some rooms, they scare the balls out of you but don't harm you.
* Rylertz: Unknown, it is just a theoretic entity.

## Entrances and Exits

### Entrances

* In Level 7, assuming you found a pickaxe and broke out of the art gallery, take the dark pathway filled with entities to this level and you'll end up here, assuming you don't die on the way.
* In Level 0, if you break a brown-colored wall, you will end up here.

### Exits

* Assuming you actually read all the of the text above, take the pathway to Level 7.
* **d̴̘̈̑͆͘ë̸̢̳̣̺̳́̆̽̑͌ả̸̡̛̖̩͔̔͋͊͝ͅt̸̢͔͈̬͖͂̄h̴̡̢̭̼̗̺͑**