Waterdeep: Dragon Heist - Session XXV

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 Basics & Rundown

Out of Game Date played: 2020-05-20

Session Title: A Grey Area

In-game Date: Tarsakh 24-27 1583 DR

Location: Waterdeep

Player Characters: (Alphabetical order)

* *Gooz* (Aaron)

## Back at Spooky's (Tarsakh 24)

*Choo-Cha* & *Gooz* arrived back at Spooky's & rested for a day looking up areas to set up his compound outside of the city.

## Force Grey (Tarsakh 25)

*Gooz* meets with *Vajra Safahr* faction leader of Force Grey offering *Gooz* a place in the organization. *Gooz*, wanting to keep his options open suggests he only wants to be a consultant with the Force Grey. *Vajra* understands & agrees but leaves the offer to formally join the organization at any time. She has a task for *Gooz*, to climb to a cave on the south face of Mount Waterdeep to talk to a monk named *Hlam* who mediates to discover threats against the city. Gooz agrees and tells *Vajra* that she can drink for free and listen to the entertainment if she wishes to stay. Upon seeing *Julian* on stageplaying horribly (almost as if it were on purpose) she respectfully declines the offer and leaves.

Next day *Gooz* rallies up his **goblin** posse (*Stinko*, *Ponch*, *Lesly**)* & go to Steam and Steel to buy Climbers Kits for all of them (getting a neighbourhood discount of 20% off).

## Prophecies

All the goblins scale the mount without major incident and find the cave. As they enter see candles lining symmetrically down a hall into a large domed room where *Hlam* sits in the centre of mediating.

*Stinko*love the cave seeing potential for several hovels and maybe a little goblin den. *Gooz* shuts down the idea telling them they are here for one thing only. They sit and mediate with *Hlam* for a while. *Hlam* speaking in riddles and obscure speaks gives them three (3) prophecies or insights:

* *No matter good deeds or evil, innocent blood shall spill on Mirtul 1* (Six (6) days away)
* *Crimson sails on a deep blue plain will land destruction on Founder's Day*
* *The fallen druid is lays lifeless in a blood-soaked pit in Skullport*

Come back on 13th of Mirtul for clarity on another prophecy, *Hlam* hasn't clarified it enough to know it's meaning yet.

They hike to the top of Mount Waterdeep which exhausts *Gooz.* Once on top he talks to the rest of the goblins telling them that soon all of this will be theirs. Whilst up there they see the Statue named "The Griffon" & *Gooz* goes on to explain the significant history of this "Walking Statue" & the others scattered around the city.

They are met by a Griffon Cavalry Rider who is impressed they climbed all this way. She ends up flying them back to Spooky's.

## An Urgent Matter

When they enter *Julian* is playing extremely well, back to his normal self as the tavern is lively.

*Lif* tells *Gooz* that someone is here to see him in the side room. *Gooz* enters & meets with *Vajra* tells her the first two (2) prophecies that *Hlam* gave him. She thanks him for the wine & is very impressed with the *Stoutfellow's* vintage last season, saying it is near impossible to find a supplier outside of the vineyard itself.

She has another matter that needs resolving quickly. Some of sailors have seen a **young bronze Dragon** in the Naval Harbour & she wish *Gooz* to investigate tomorrow. She gives him three (3) Potions of Waterbreathing & promises another interesting curio when he returns. They agree & *Vajra*  leaves the tavern.

*Thola* casts a spell to help ease the exhaustion level that *Gooz* was suffering from due to the hike.

## Grinda & Goblins (Tarsakh 26)

*Gooz* ends up proceeding to Mistshore. A run-down western Dock Ward neighborhood that reeks of fish & scorched timber. A fire swept through the area a little over a year ago (1582 DR), & most of the buildings are now burned-out shells with (at best) sails for roofs. Fishing poles & nets line the dock.

*Gooz* approaches a beached ship named "Kraken's Folly" that several bandits seem to be lulling around. *Gooz* approaches an **elvish** **bandit** who introduces himself as *Lashurien Malfuria* told him about the **Dragon** and that it jumped out of the water one night when he was drunk off his gourd asking about the Sea Maiden's Faire. After a round of drinks *Gooz* decides to hire all of the bandits for 10 GP each to go to the Greenwater Compound and help set it up with him.

*Gooz* proceeds to a treasure hunter he has heard rumours of that resides in Mistshore named *Grinda Garloth.* Her ramshackle home contains an unmade bed, an alchemist's laboratory, a small stove, a coat rack, a table, a stool, a stuffed chair in poor condition, a wash basin, & a locked wooden sea chest. *Gooz* is interested in her submersible Apparatus of Kwalish that she uses for treasure hunting on the bottom of the harbours. *Gooz* asks if he could use it & *Grinda* agrees only if they split whatever he finds with her 50/50.

*Grinda* leads them to the Apparatus  & *Gooz* attacks her. She freezes *Stinko* *&* *Ponch* in place using Cone of Cold then turns *Lesly*to ash & shatters *Stinko*after casting a Fireball. *Gooz* casts Banishment carries *Ponch* into the Apparatus of Kwalish and releases it into the water fleeing while concentrating on the spell.

*Olibertos* the shark attacks the Apparatus with *Grinda* closing in from behind. An underwater battle ensues where both *Grinda* & *Gooz* drive off the shark. *Olibertos* knowing when it is beat flees the area. *Grinda* opens the hatch of the Apparatus allowing water to flood the compartment. *Ponch* drowns while Gooz quickly drinks a Potions of Waterbreathing. In a close back & forth the two (2) mages fight to the death *Grinda* finally being defeated only after mortally wounding *Gooz*.

*Gooz* takes the Apparatus back to the surface to drains it and submerges it again to continue into the Naval Harbour.

## Lucky

As he approaches the bottom of the harbour approximately 120 ft down he sees a massive sunken galleon at the bottom of the harbour. A **young bronze dragon** swims fast towards the Apparatus only making an intimidating show of spreading his wings & baring his teeth. He demands the party leave and that the treasure of the sunken Neverlust galleon is his.

*Gooz* claims to the dragon he is only there to talk and introduces himself. The **dragon**, introduces himself as *Zelifarn* and is happy to talk to someone asking many questions about the various festivals and events in the city of Waterdeep showing a particular interest in the Sea Maidens Faire. *Gooz* suggests coming to the Founders Day festival & hangout with him. The dragon agrees, happy to make a new friend gives Gooz a weapon from his hoard which *Gooz* identifies as a fully charged Luck Blade.

*Gooz* parks the Apparatus in the bottom of Naval Harbour & proceeds back to *Grinda '*s house. He investigates the chest finding a Glyph of Warding etched on it. He decides to take a cab back to Spooky's along with the chest.

As he makes it back he put the chest into the basement until he can deal with it and meets with *Vajra*  who is in the side room. She is please with the assessment that the dragon is not a threat & rewards *Gooz* with Dust of Dryness telling him that she will be in contact in the future.

*Gooz* takes a much needed long rest for the night.

## Breaking Ground (Tarsakh 27)

*Gooz* takes the day to sign the last documents for establishing the Greenwater compound and breaking ground on construct with the **halfling** miner & **bandit** crews he & *Choo-Cha* have hired.