STOMP Effects

## Stomp Effects Overview and Demo Video

The Fender Mustang amp includes **11 on-board Stomp effect "pedals"** organized into **3 effect categories**. *See Built-In Effects, for high level description of each type of effect.*

* Overdrive/Distortion/Fuzz
	+ Ranger Boost = Dallas RangeMaster Treble Booster
	+ Greenbox = Ibanez Tube Screamer Overdrive
	+ Overdrive = Fender Drive Pedal
	+ Fuzz = Vox Tone Bender
	+ Orangebox = Boss DS1
	+ Blackbox = ProCo "The Rat"
	+ Big Fuzz = Big Muff
* Wah
	+ Wah = VOX V487A Wah-Wah (Fixed)
	+ Touch Wah = VOX V487A Wah-Wah (Dynamic)
* Compressors
	+ Simple Compressor = Dunlop MXR Dyna Comp
	+ Compressor = Boss CS-3 Compressor Sustainer

## Ranger Boost

* Modeled on Dallas Rangemaster Treble Booster
* Treble boosters increase signal strength and tones at the higher end of the spectrum. They were used to overdrive amplifiers (mostly dark sounding, British tube models) in order to create a more distorted yet focused sound. By the 1980s, they had become obsolete. Guitarists used overdrive pedals instead, in a similar fashion.
* Settings:
	+ Level - Adjusts the output level of the effect
	+ Gain - Adjusts amount of gain (distortion)
	+ Locut - High frequency band pass filter (100% = maximum treble)
	+ Bright - Boosts high frequencies (100% = maximum treble)

## Greenbox

* Modeled on Ibanez Tube Screamer Overdrive
* The Tube Screamer Overdrive is used to try to mimic the sound of a vintage tube amplifier. The classic Tube Screamer sound includes a "mid-hump," which means that the circuit accentuates frequencies between the bass and treble ranges (mid-frequencies). Softer clipping than Distortion and Fuzz pedal.
* Settings:
	+ ​Level - Adjusts the output level of the effect
	+ Gain - Adjusts amount of gain (distortion)
	+ Tone - High frequency band pass filter (100% = maximum treble)
	+ Blend - Blend of signal (0%) and effected signal (100%)

## Overdrive

* Modeled on Fender Drive Pedal
* Like the Greenbox (Tube Screamer), the Overdrive pedal emulates the sound of an overdriven tube amp (e.g., more distortion and some tube clipping).
* Settings:
	+ Level - Adjusts the output level of the effect
	+ Gain - Adjusts amount of gain (distortion)
	+ Low - Low frequency band pass filter (100% = max bass)
	+ Mid - Mid-range frequency band pass filter (100% = max mid)
	+ High - High frequency band pass filter (100% = max treble)
	+ Blend - Blend of signal (0%) and effected signal (100%)

## Fuzz

* Modeled on VOX Tone Bender Fuzz
* Fuzz is a distortion type that transforms the input nearly into a square wave and adds complex overtones with a frequency multiplier. Sounds more processed and artificial than overdrive and distortion effects.
* VOX version of the Tone Bender has more treble response (good for dark British amps, too trebly for Fender clean amps).
* Settings:
	+ Level – Adjusts the output level of the effect
	+ Gain – Adjusts amount of gain/distortion (100% = max distortion)
	+ Octave – Controls the level of the octave doubled voice (0 = less fuzz; 10 = more fuzz)
	+ Low – Low frequency band pass filter (100% = max bass)
	+ High – High frequency band pass filter (100% = max treble)

## Orangebox

* Modeled on Boss DS1
* Emulates the sound of a heavily overdriven tube amp, with harder clipping than overdrive effects and altering the guitar’s sound more than overdrive effects.
* Settings:
	+ Level – Adjusts the output level of the effect
	+ Dist – Adjusts distortion (100% = max distortion)
	+ Tone – High frequency band pass filter (100% = max treble)

## Blackbox

* Modeled on ProCo "The Rat"
* Emulates the sound of a heavily overdriven tube amp, with harder clipping than overdrive effects and altering the guitar’s sound more than overdrive effects.
* Settings:
	+ Level – Adjusts the output level of the effect
	+ Distortion – Adjusts distortion (100% = max distortion)
	+ Filter – High frequency pass band pass filter (0% = max treble/brightness)

## Big Fuzz

* Modeled on Big Muff
* Fuzz is a distortion type that transforms the input nearly into a square wave and adds complex overtones with a frequency multiplier. Sounds more processed and artificial than overdrive and distortion effects.
* Settings:
	+ Level – Adjusts the output level of the effect
	+ Tone– High frequency band pass filter (100% = max treble)
	+ Sustain – Increases sustain (100% = max sustain); volume jump is by-product

## Wah

* Modeled on VOX V847A Wah-Wah (Fixed)
* Wah is a type of guitar effects pedal that alters the tone of the signal to create a distinctive effect, mimicking the human voice, creating a "wacka-wacka" funk styled rhythm or used to boost certain frequencies by keeping it in a single position, emphasizing the "sweet spot" in the tonal spectrum of an instrument.
* Settings:
	+ Mix – Controls the ratio of the effected and original signals; the “wet/dry mix” (100% = max effect)
	+ Freq – High frequency band pass filter (100% = more treble)
	+ Heel/Toe Freq – Sets the highest/lowest frequencies filtered for the virtual heel and toe positions, virtually pivoting the pedal (100% = max treble)
	+ High Q – Band pass filter controlling width of frequencies filtered, affecting tone (On = narrower range, more treble)

## Touch Wah

* Modeled on VOX V847A Wah-Wah (Dynamic)
* Adds a “touch” effect that reads signal level (*i.e.,* string strike) and adjusts effect proportionally.

* Settings:
	+ Mix – Controls the ratio of the effected and original signals; the “wet/dry mix” (100% = max effect)
	+ Sensitivity – Controls degree that effect will react to touch (100% = max effect)
	+ Min Freq – Adjusts the frequency the wah relaxes to when your playing volume is at a minimum (100% = max treble)
	+ Max Freq – Adjusts the frequency the wah sweeps to when your playing volume is at a maximum (100% = max treble)
	+ High Q – Band pass filter controlling width of frequencies filtered, affecting tone (On = narrower range, more treble)
* Also known as Envelope Filter. Much more info on envelope filters here.

## Simple Compressor

* Modeled on Dunlop MXR Dyna Comp
* Compressors reduce the dynamic range volume spikes from guitar. Softening it when too loud and loudening it when it’s too soft.

* Settings:
	+ Type – Dials the amount of compression (Low-Med-Hi-Max)

## Compressor

* Modeled on Boss CS-3 Compressor Sustainer
* Compressors reduce the dynamic range volume spikes from guitar. Softening it when too loud and loudening it when it’s too soft. Dynamic range compression

* Settings:
	+ Level – Adjusts the output level of the effect
	+ Threshold – Sound level where the Compressor dis/engages
	+ Ratio – Amount of signal compression (measured in dBs)
	+ Attack – How quickly compression reacts to the signal
	+ Release – Duration of compression, after falling back below the threshold