Elysia

Elysia is a young kingdom by the standards of time; only a few hundred years have passed since the lines drawn by the first Elysian settlers were recognized by the nations outside of it. Elys is an untamed and wild land, and the monarchy intends to ensure that every piece of land- starting in the north, and moving south- is claimed and settled by the Elysian province. Elysia is where the cultures of knights and nobles takes place. Protectors of the kingdom's capital are viscerally needed, and a strong pressure from outside forces means that Elysia must put its priorities in protecting itself before anything else.

## Culture

To the south of the ever-expanding Elysian estate lies untamed wilds; as well as the home of the violent Esche. Mutants and monsters lie in wait in the depths of the Wilds, and settlers braving the inside of these lands must first face off against the creatures that currently claim it. Most locations in Elysia are towns or communities, spread out across the central part of the state. More than anything, Elysian people seek to live. Fearing prosecution in the west and death in the east, Elysian culture revolves around ideals of strength, community, duty, and survival. Knights- known as (name), a select number of soldiers from the Elysian militia are chosen to graduate to knighthood, a special role made to specialize in the destruction and hunt of monsters in the Wilds. These knights are trained their entire lives to seek out threats to the nation and persecute them. Often trailed by hunting parties or troops, knights are an uncommon, but blessed sight for communities under siege by creatures beyond their own protection.

## Notable Locations

### Aura

The capital city of Elysia. It is where soldiers are trained for the first few years of their lives, and where most trade and opportunity lies.

### Gettern

A small village located in Southern Elysia.

## Economy

Though actively working on the idea of self-sufficiency, Elysia relies on imports and exports to sustain itself- tight relationships with nearby nations like Kaneset and Ailisilis allow a steady flow of goods to flow through the capital city and into trade routes that stretch throughout the country. Many spices and luxury goods are expensive in Elysia because of this; many smaller villages in the country still rely on bartering, and money is often only valuable in the city. A sharp line defines the difference between the wealthy and poor in Elysia. Those who inhabit smaller villages or communities will find it impossible to live in cities like Aura, and many immigrants passing into the country often make their living off the land. Luckily, Elysia is at no lack of resources; settlers seeking to make a life will find plenty of land, wildlife, and crop to live off of, and are promised protection from the Elysian government in the case of an emergency.

## Geography

Elysia is defined by myriads of hills, valleys, and plains that sweep through the land; deep forests stretch well across the country, and many settlers find refuge within the small valleys and cracks that dot the landscape. Water is a resource found aplenty in Elysia. Lakes and rivers are easy to find.