Weapon

## Description

See also: List of weapons

Weapons present a variety of damage types necessary to defeat the many enemies in For The King. They come in many different forms and designs, each one attuned to a different Character Stat. Characters with a high proficiency in a specific stat will fair better in battle with weapons attuned to that particular stat. For example, Hunters are more adept at using weapons such as Bows, as they have a natural base proficiency in Awareness (and most bows are attuned to the Awareness stat).

There are no stipulations on which weapons each character can use. This effectively allows players to equip their characters with whichever weapon they so please, although giving the Scholar a weapon such as a Mace might be considered a dubious decision.

## Weapon Types

There are many different kinds of Weapons to be found throughout the land of Fahrul; some useful for their damage, some for their abilities, and others because they fetch a high price at the markets. You may even find yourself carrying extra weapons with you for certain situations, or even out of sentimentality. Whatever your reasons, choosing the right weapon for your character is vital to your party's success.

###  Arcane Weapons

Main article: Arcane
Mainly spellbooks and tomes, but there are also other types.

* Scholar's Book
* Burnt Tome
* Dusty Book
* Frozen Tome
* Water Tome
* Apprentice's Tome
* Gilded Tome
* Mage's Tome
* Wizard's Tome
* Tome of Storms
* Tome of Wonder

* Book of Healing
* Thunder Tome
* Iron Tome
* Glacier Tome
* Volcanic Tome
* Great Water Tome

* Orb of Infinite Gaze
* Lightning Tome

###  Axes

Main article: Axe
Heavy two-handed weapons, but there are a few one-handed axes to choose from as well.

* Woodcutter's Axe
* War Axe
* Battle Axe

* Tomahawk
* The Cave Troll Axe

* Fire Axe

###  Blades

Main article: Blade
A multitude of swords, daggers, and knives.

* Sharpened Stick
* Bokken
* Rusty Knife
* Old Shortsword
* Sturdy Knife
* Rusty Blade
* Chipped Saber
* Heavy Sword
* Sturdy Dagger
* Hooked Sword
* Bastard Sword
* Longsword
* Gladius
* Scimitar
* Broadsword
* Dragon Blade
* Great Sword

* Rapier
* Fine Saber
* Jade Saw
* Cutlass
* Katana
* Royal Blade

* Etheral Dagger
* Baelyn's Embrace
* Goblin Blade
* Sword Spell
* Zeus Blade
* Lightning Sword
* Chaos Blade
* Fire Sword
* Vardemoder
* Ice Sword
* Obsidian Saw

* Cursed Longsword

###  Blunt Weapons

Main article: Blunt
Heavy weapons, including everything from bones to hammers to an actual anchor.

* Blacksmith's Hammer
* Crude Club
* War Pick
* Pick Axe
* mace
* War Hammer
* Large Bone Club
* Morning Star
* Flanged Mace
* Morning Star
* The Great Hammer
* Royal Hammer

* Bone Club
* Demon Bone
* Giant Club
* Iron Anchor

* Shocked Mace
* Frozen Great Hammer

* The Walloper

###  Bows

Main article: Bow
Ranged two-handed weapons with a myriad of special abilities.

* Hunting Bow
* Shortbow
* Kobold Bow
* Heavy Bow
* Angler Bow
* Bone Bow
* Composite Bow
* Longbow
* Bandit Bow
* Curved Bow
* Great Bow
* Dragon Bow

* Goblin Bow
* SilverBow
* JadeBow
* The Assassin's Bow
* Golden Bow
* Iron Bow
* Royal Bow

* Druid Bow
* Fire Bow
* Lightning Bow
* Glass Bow
* Declan's Bow
* Frost Bow
* Obsidian Bow
* Sapphire Bow
* Obsidian Bow

* Ancient Bow

###  Dual-Wielded Weapons

Main article: Dual Wield
Speedy two-handed weapons capable of stunning or dazing enemies.

* Pugios
* Fighting Sticks
* Rusty Machetes
* Twin Knife
* Clobbers
* Twin Daggers
* Dual Hatchets
* Machetes
* Dual Hammers

* Shakers
* Maracas
* JadeBlades

* Stingers
* Sais
* Obsidian Blades

###  Fist Weapons

Main article: Fist
Disarmed characters can always use their fists.

* Unarmed

###  Guns

Main article: Gun
Firearms, ranging from simple handguns to massive cannons.

* The Hangun

* Hand Cannon
* Blunderbuss
* Bronze Cannon
* Rusty Musket
* Gilded Blunderbuss
* Iron Cannon
* The Musket
* Golden Gun

###  Musical Instruments

Main article: Instrument
Musical instruments suitable for any aspiring bard.

* Broken Lute
* White Lute
* Decent Lute
* Barbat
* Tambura
* Bamboo Charango
* Merallic Lute
* Archilute
* Fancy Tambura
* Jade Charango
* Ornate Lute
* Theorbo
* Silver Lute
* Iron Lute
* Ornate Tambura
* Fancy Theobo
* Golden Lute
* Pearl Tambura

* Bone Lute
* Ivory Lute
* Ukulele
* Ebony Lute
* Frost Lute
* Fire Lute
* Royal Lute

* Evil Lute
* Lightning Lute
* Divine Lute
* Obsidian Charango
* Frost Keytar

###  Polearms

Main article: Polearm
A variety of physical damage weapons, useful for both offense and defense.

* HuntingSpear.png

Hunting Spear
* Boarspear
* Dull Spear
* Worn Trident
* Spiked Pole
* Short Spear
* Pitchfork
* Voulge
* War Spear
* Bandit Glaive
* Bone Harpoon
* Lance
* Silver Spear
* Fishing Trident
* Golden Spear
* War Scythe
* Golden Trident

* Harpoon
* Jade Spear
* Winter Spear
* Fire Scythe
* Royal Lance

* Goblin Poleaxe
* Lightning Lance
* Spinner
* Razor
* Obsidian Spear

* Waldhar's Wrath

###  Staves

Main article: Staff
Two-handed magical weapons, although there are some other physically-attuned staves as well.

* Cane
* Old Sceptre
* Quarterstaff
* Battle Staff
* Frost Staff
* Scholars Stick
* Fire Staff
* Jade Staff
* Mage Staff
* Wizard Staff

* Knotted Staff
* Lightning Staff
* Yew Staff
* Bamboo Staff
* Starfish Staff
* Polished Staff
* Great Fire Staff
* Great Frost Staff
* Chactic Staff

* Glass Rod
* Sapphire Rod
* Goat Wizard's Staff
* Obsidian Rod
* Great Lightning Staff
* Obsidian Staff

###  Torches

Main article: Torches
Not exactly weapons in their own right, they can still set an enemy on fire.

* Torch

* Great Torch

###  Wands

Main article: Wand
Long-range weapons capable of special magical attacks.

* Star Wand

* Apprentic eWand
* Healing Wand
* Fire Wand
* Bamboo Wand
* Water Wand
* Starfire Wand
* Frost Wand
* Mage Wand
* Wand of Protection
* Lightning Wand

* Lolli Wand
* Obsidian Wand
* Wand of Death

## Weapon Attributes

Weapons in For the King can have different attributes:

###  Two-Handed

Characters with a Two-Handed weapon equipped will be unable to use a Shield or other weapons requiring the use of both hands, such as Bows or various Blades and Polearms. Dual-Wielded weapons are always Two-Handed; however Dual-Wield is technically a weapon **type**, and not an attribute per se.

###  Breakable

A Breakable weapon will break in battle if a character fails **all** stat checks during a single attack. When an equipped item breaks, that character will automatically switch to Unarmed combat, and will only be able to use their fists until a new weapon is equipped.

###  Unfocusable

Characters using Unfocusable weapons may not use Focus during an attack to secure perfect ability checks. In effect, all attacks made with an Unfocusable weapon will be naturally rolled.

## Weapon Proficiencies

See also: Stat

While any weapon can essentially be equipped and used by any character, adventurers must rely on their stats to determine how proficient they can be with a specific weapon type.

###  Strength

Axes, Blunt Weapons (hammers, clubs, and so on), Blades, many different Bows and Guns for ranged attacks, Two-Handed or Dual-Wielded Weapons...and even Torches!

###  Vitality

Various small Blades, exclusively. Your bare Fists are always available in a pinch, too.

###  Intelligence

An assortment of magically-imbued items, such as Staves, Tomes, Blades, and Wands.

###  Awareness

Bows and Guns for reliable high damage, a variety of one and Two-Handed Polearms, and some small Blades.

###  Talent

Musical Instruments, most notably a variety of Lutes and Dual-Wielded rattles, smaller Guns, and even some Blades.

###  Speed

Small Blades, Bows, and a handful of Dual-Wields.

###  Luck

There exists a legendary Artifact weapon, rumored to be the only weapon to rely on a character's Luck stat.