recursal/Fanatic-Fandom huggingface dataset:
Key Piece 2

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**Key Piece 2** is an unlockable passive item.

## Effect

* Combined with Key Piece 1, unlocks the golden gate in the starting room of The Chest and Dark Room to fight Mega Satan.
* Increases the chance of finding an Angel Room.

## Notes

* The Golden Gate can alternatively be opened using Dad's Key or File:DLC Indicator.png Get out of Jail Free Card.
* This item, along with Key Piece 1, can be rerolled into any item from the Angel Room pool.
* Unlocking the Golden Gate with the combined key pieces and then restarting the floor with Forget Me Now or an I AM ERROR room will waste the key, which will not respawn.
* It won't be rerolled with D4, D100, or Dice Room effects.

## Trivia

* File:DLC Indicator.pngThis item is used in Challenge #26 (I RULE!).
* File:Afterbirth† Indicator.pngThis item is used in Challenge #35 (Ultra Hard).
Ghost Pepper

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Ghost Pepper** is a passive item added in Afterbirth †.

## Effects

* Shooting tears sometimes spawns a fire similar to Red Candle, damaging enemies and destroying shots it comes into contact with.
* Use of pooping items (Re-Lax, The Poop, etc) causes fires to appear alongside the poop.

## Interactions

* Brimstone: The flames can still shoot from Isaac while holding the fire button.
* Epic Fetus: Fires can be spawned while moving the crosshair.
* Incubus: Will not spawn fire, making the item useless on Lilith.
* The Inner Eye: Will only spawn one fire.
* Ipecac: Fires are spawned as normal and can be hit by Ipecac tears, making this especially dangerous with a multi-shot ability.
* Ludovico Technique: Fires created from Ghost Pepper will destroy the tear and cause it to respawn on Isaac.
* Mom's Knife: The flames can still shoot from Isaac while holding the fire button.
* Monstro's Lung: The flames can still shoot from Isaac while holding the fire button.
* The Poop: Fire will appear behind Isaac.
* Technology: Will occasionally spawn a fire. The lasers will not douse the flames.
* Wait What?: Will spawn fire upon use.

## Trivia

* The ghost pepper is one of the world's hottest peppers.

fr:Ghost Pepper
Infestation 2

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Infestation 2** is a passive item.

## Effects

* Spawns an allied blue spider from each enemy killed.

## Notes

* Enemies do not spawn spiders when killed by anything not controlled by Isaac (environmental hazards, charmed enemies, etc).
* Enemies do not spawn spiders when killed by blue spiders.
* Blue flies can also spawn spiders.
* Enemies killed by familiars will spawn blue spiders.
* Destroying dead shopkeepers will spawn blue spiders.
* Killing Pin will give one spider for each of his segments

## Seeds

Template:PlatPS4 AV4D 6SA4
Template:PlatVita F2YP 4L9V (Treasure room adjacent to spawn)
Template:PlatPC KLFM X14Z (First floor treasure room)
Kidney Stone

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Kidney Stone** is an unlockable passive item added in Afterbirth.

## Effect

* -0.2 Speed Down.
* -15 Range Down.
* +2.0 Tear height.
	+ The increased tear height and decreased range results in overall slightly less firing distance.
* Occasionally, firing tears will cause Isaac to charge an attack with his head pulsating with a red hue.
	+ This effect occurs approximately every 25 seconds.
	+ After the attack has charged up, the fire button can be released to fire a kidney stone that deals extra damage while piercing enemies and walls, and to fire a barrage of tears afterwards. The stone also has excellent range.
	+ Isaac won't be able to fire tears normally until the kidney stone has been fired.
	+ The tears fired afterwards are a bit inaccurate and can be fired slightly to either side.
* When Isaac has half a heart left, the urine that appears underneath Isaac upon entering rooms will be changed to red.

## Strategy

* Activating this item before entering a difficult room, like a boss room, can allow you to deal a lot of damage right away. To do this, simply hold the attack button until you stop shooting tears.

## Notes

* Tints tears red. This is only a cosmetic change.
* Incubus will still fire tears normally while retaining the barrage effect, making this a good item for Lilith.

## Interactions

* Brimstone: No effect. Speed down still applies. Range down applies to Azazel's Brimstone, making it difficult to use at base range.
* Explosivo: The Kidney Stone has a chance to be an exploding tear.
* Ipecac: Charges and fires a barrage of Ipecac shots.
* The Ludovico Technique: Overrides Kidney Stone. Tear becomes red (cosmetic change).
* Marked: Occasionally, Isaac will stop automatically firing, and an attack key must be held to release the kidney stone and continue firing.
* Mom's Knife: Overrides Kidney Stone.
* Monstro's Lung: Overrides Kidney Stone

## Seeds

Template:PlatPC ZX84 DLBX (First floor treasure room) (Both modes)

## Trivia

* This item is a reference to the kidney stone Matt Kap had removed in 2015, hence "*Matt's kidney stone*"
Holy Light

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Holy Light** is a passive item added in Afterbirth.

## Effects

* Isaac has a chance to fire a glowing blue tear that, after colliding with an enemy, spawns a damaging beam of light (similar to Crack the Sky).
	+ Each beam of light deals quadruple (4x) Isaac's tear damage.

## Notes

* The chance to fire a holy tear depends on the Luck stat and maxes out at a 50% chance at 9 luck.

## Synergies

* Rubber Cement: Tears can still spawn beams of light after bouncing off an enemy, making it possible to spawn multiple beams from the same tear.
* Soy Milk: Beams of light will spawn very frequently.

## Interactions

* Brimstone: Overrides Holy Light.
* Dr. Fetus: Overrides Holy Light.
* Mom's Knife: Overrides Holy Light.
* Technology 2: Overrides Holy Light.
* Tech X: Overrides Holy Light.

## Seeds

Template:PlatPC ZP6Z DNGG (First floor treasure room)
Template:PlatPC MVSF JE4P (Treasure room adjacent to spawn)
Template:PlatPC KAG1 N40P (Treasure room adjacent to spawn)
Template:PlatPC ADRX D2JV (Treasure room adjacent to spawn)
Template:PlatPC AEAR 8JHW (Treasure room adjacent to spawn)
Template:PlatPC FHTF 94B8 (Treasure room adjacent to spawn)
Continuum

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Continuum** is a passive item added in Afterbirth.

## Effects

* When tears travel off-screen, they loop back around through the opposite wall.
* Isaac's tears travel through all obstacles.
* +2.25 Range up.
* +1.5 Tear height.

## Synergies

* A Lump of Coal - Since walls and obstacles don't stop tears, they can continue to reach higher damages with a high range stat.
* Tractor Beam - Causes the tears to loop right back in front of Isaac after they go off screen.
* Mom's Knife - Causes Mom's Knife to appear on the opposite wall if thrown through one. It then returns back through the wall to Isaac.
	+ Mom's Knife + Brimstone - The barrage of knives flies across the room until it hits the wall twice.
* Tammy's Head - The tears shot by Tammy's Head will loop through walls.
* Mom's Eye / Loki's Horns - Additional tear paths cover rooms greatly since tears will be coming from multiple directions.
* My Reflection - When shooting through a wall, tears speed up towards Isaac rather than returning through the original wall. With enough shot speed and range it is possible for the tears to loop twice.

## Interactions

* Brimstone - Overridden by Brimstone.
* Rubber Cement - Overridden by Rubber Cement.
* Technology - Overridden by Technology.
* The Ludovico Technique - When the tear is moved off screen, it loops back through the opposite wall.

## Trivia

* The tears fired by Isaac look similar to the projectiles fired during Hush's fight.

## Seeds

Template:PlatPC Z6KS 3LGT (Treasure room adjacent to spawn)
Template:PlatPC SX7M 897B (Treasure room adjacent to spawn)
Template:PlatPCEHQ7 3V9G (Treasure room adjacent to spawn)
Template:PlatPC JKPK BCGS (Treasure Room adjacent to spawn, also has Restock Machine)

fr:Continuum
Backstabber

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Backstabber** is a passive item added in Afterbirth †.

## Effects

* When tears land on the "back" of enemies, they deal double damage and inflict bleeding.
	+ Bleeding enemies take damage equal to 10% of their maximum health every 5 seconds.

## Synergies

* Brimstone - Can still inflict bleeding, as long as Isaac is "behind" the enemy.
* Daddy Long Legs - Daddy Long Legs can occasionally gain the added damage and bleeding of Backstabber.

## In-game Footage

fr:Backstabber
Hushy

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Hushy** is a passive item added in Afterbirth †.

## Effects

* Grants a Hush familiar that bounces around the room and deals contact damage to enemies.
	+ Hushy deals 2 damage per tick.
	+ While firing tears, Hushy stops moving.
	+ When Hushy stops moving, it can block tears.

## In-game Footage

fr:Hushy
Guillotine

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**Guillotine** is an unlockable passive item.

## Effects

* Isaac's head rotates around his body and can be used to inflict contact damage similar to a Cube of Meat. Blocking tears with Isaac's head does not damage Isaac. His tears still originate from his head, so the line of fire is no longer constant while standing still.
* +1 damage

Template:TearDelayDown

## Interactions

* File:DLC Indicator.png Box Of Friends - Adds another rotating head on each use. Each head increases damage and blocks projectiles, but does not affect tear delay. Can be used multiple times in the same room to continue gaining heads.
* File:Afterbirth† Indicator.png Duct Tape - Causes tears to be fired from far below and to the right of Isaac. This causes tears to be out of bounds unless Isaac is standing in the top-left corner of the room.
* Mom's Knife - The knife fires from Isaac's body, not his head.
* Tractor Beam - Tears fire from Isaac's body, not his head.
* Transcendence - Makes Isaac's body invisible, leaving only a shadow where his body is. As a result, Isaac becomes very difficult to control.

## Seeds

Template:PlatPC TR61 X22B (treasure room adjacent to spawn) (normal mode only)
Template:PlatPC V6DK 2AGO (treasure room adjacent to spawn) (normal mode only)
Template:PlatPC SPAM N693 (treasure room adjacent to spawn)
Template:PlatPC YTDT EJGK (treasure room adjacent to spawn)
Immaculate Conception

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Immaculate Conception** is an unlockable passive item added in Afterbirth.

## Effect

* Upon picking up enough heart pickups, Isaac gains a permanent angelic familiar. Possible familiars include:
	+ Holy Water
	+ Guardian Angel
	+ Sworn Protector
	+ The Relic
	+ Seraphim
* The first and second familiars will spawn after picking up 15 heart pickups each. The third, fourth, and fifth familiars will spawn after picking up 30 heart pickups each. No further familiars will spawn.

## Notes

* Red, soul, and black hearts all count towards spawning a familiar.
* Items that directly add health such as Yum Heart, Book of Revelations, Satanic Bible, and The Nail do not count towards spawning a familiar.
* Only one of each type of familiar can be spawned.
* This item is the angelic counterpart to Cambion Conception.

## Gallery

* Immaculate1.png

First stage (Initial)
* Immaculate2.png

Second stage
* Immaculate3.png

Third stage

## Trivia

* Immaculate Conception refers to the Catholic teaching that the conception of the Virgin Mary was free from original sin.
Habit

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Habit** is a passive item.

## Effects

* When Isaac is hit, his active item gains 1 room's worth of charge.

## Synergies

* Scapular - Allows infinite recharges of a held active item.
* Book of Revelations - Reduced damage to some degree due to getting a 6th of a charge every hit.
* Yum Heart + 9 Volt - Isaac could potentially become invincible on early floors or with The Wafer, losing only half a heart per three hits taken.
	+ Yum Heart + File:DLC Indicator.png Car Battery - Restores two Hearts per four hits, allowing for infinite heal on early floors or with The Wafer.
* Placenta & Book of Revelations - If the player is patient enough, they can be used to generate the maximum amount of Soul Hearts without losing anything.
* File:Afterbirth† Indicator.png Dull Razor - Using the Dull Razor activates the Habit, restoring one charge to the Dull Razor. With items that reduce the Dull Razor to one charge or the Car Battery, it can be used infinitely.

## Trivia

* The Habit was significantly nerfed from the previous game. In the original game, it would restore half of Isaac's item's required charge rather than just one room's worth of charge. This could essentially make Isaac unkillable if it was used in conjunction with Yum Heart, The Nail, or Book of Revelations and The Wafer for The Womb and beyond.
* This item is used in Challenge #12 (When Life Gives You Lemons).
Guppy's Tail

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Guppy's Tail** is a passive item.

## Effects

* Grants a 1/3 chance of replacing a pickup with a normal chest or gold chest, but also a 1/3 chance to replace it with nothing at all.
* Template:Guppy

## Synergies

* Contract From Below - Grants two chests instead of one.
* Mom's Key - Increases the amount of drops from chests and counteracts the increased chance to run into locked chests.
* The Left Hand - Turns all chests into red chests, allowing you to get cursed chest items much more quickly (Including Guppy items).
* Flat Penny - A 50% chance of spawning a key upon collecting a penny. Greatly increases the amount of keys.
* Paper Clip - Spawned Golden Chests don't require keys.
* Rusted Key - Increases amount of keys and gold chests.

## Notes

* Due to any found chests containing Items while in The Chest or The Dark Room, Guppy's Tail can be a good way to quickly stack up more upgrades before facing the final boss.

## Trivia

* This item is used in Challenge #8 (Cat Got Your Tongue).
Black Lipstick

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Black Lipstick** is a trinket.

## Effects

* Increases the chance of Black Hearts appearing.

## Notes

* Despite its pickup quote, this trinket does not alter the chance of finding Devil Rooms in any way.

## Seeds

Template:PlatPC 6F0B C641 (Room below spawn)
Template:PlatPC 99JG N3ES (2 rooms up from start)

fr:Black Lipstick
Breath of Life

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
**Breath of Life** is an activated item.

## Effects

* Holding spacebar will gradually deplete the charge bar. As charge gets closer to zero, Isaac turns more and more blue.
* Grants a brief moment of invincibility when the charge bar hits zero. If spacebar is held for an additional second after hitting zero, Isaac will take damage.
* The item will recharge on its own but cannot be used again until it is fully charged (even if you didn't fully deplete the charge bar).

## Uses

* While difficult to use in battle, it is very helpful for using Blood Donation Machines and Devil Beggars without losing any life.
* Similarly, it can be used to cross over spikes and enter Curse Rooms without taking damage.

## Synergies

* File:DLC Indicator.png Blind Rage: Doubles the invincibility period after taking damage with Breath of Life.
* Isaac's Heart: When held down too long, Breath of Life no longer damages Isaac, resulting in infinite invincibility.

## Interactions

* File:Afterbirth† Indicator.png Void: Using Void with Breath of Life will repeatedly damage Isaac until he leaves the room.

## Trivia

* The Breath of Life refers to God breathing life into soil to create the first human.

## Gallery

* Breathoflifeunused.png

Unused in-game art
* 3DS Detailed Breath Of Life.png

Template:Plat3DS The icon of Breath Of Life as seen on the lower 3DS screen

## Bugs

 ****Bug!**** This item does not work with Broken Remote.
## Seeds

Template:PlatPC 9YXJ B6M0 (found in Angel room in Catacombs 1)
Template:PlatPC S8PG 8NLE (Found in Angel room after defeating the boss in Caves I)
Template:PlatPC SMJ3 0TLY (Found in Angel room after defeating the boss in Catacombs I)
Template:PlatPC 1ATQ LTG7 (Found in Angel room after defeating MOM)
Template:PlatPC S4FP ER7Y (Found in Angel room after defeating MOM)
Template:PlatPC NKF0 PZFZ (found in Angel room in Utero I)
Template:PlatPS4 4RVE W694 (Found in Angel room after defeating the boss in Womb I)
Template:PlatVita R7ZV 8PTB (Found inside the Angel room after defeating the boss in Catacombs II)

fr:Breath Of Life
Black Feather

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Black Feather** is a trinket.

## Effect

* Slightly increases Isaac's damage for each of the following items he possesses:
	+ Black Candle
	+ Ceremonial Robes
	+ Goat Head
	+ Match Book
	+ Missing Page 2
	+ Safety Pin

## Notes

* Despite having "Evil" in its pickup quote, Abaddon does not grant extra damage with Black Feather.
* Also, despite having "With darkness comes power" in its pickup quote, none of the items on the list are exclusively Devil Room items. In fact, Safety Pin and Match Book are strictly boss room items.

## Trivia

* This trinket could be a fallen feather from the Dead Bird.

## In-game Footage

fr:Black Feather
Flat Worm

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Flat Worm** is a trinket.

## Effects

* Gives Isaac's tears an oblong appearance.
* Increases knock-back.

## Synergies

* Polyphemus + Cupid's Arrow - This will make the already massive tear almost two times greater than it was before.
* Lost Contact - The large tears from this trinket gain the ability to block enemy shots quite effectively.
Fanny Pack

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Fanny Pack** is a passive item.

## Effect

* Grants a chance to drop a random pickup whenever Isaac takes damage.

## Synergies

* Works decently with Blood Donation Machines and IV Bags, as there's a chance to receive a consumable when donating HP. The Bloody Penny can amplify this effect, giving Isaac more chances to use the Blood Donation Machines.
* Holy Mantle's initial damage block will sometimes activate fanny pack without costing Isaac health.
* Works well with Samson, as every time the character takes damage, he gets a damage increase and a chance at an item.
Eye Of Greed

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Eye Of Greed** is a passive item added in Afterbirth †.

## Effects

* Adds a golden tear every 20 tears fired, which causes enemies to turn gold and freeze for a few seconds (similar to Midas' Touch) at the cost of one penny. Golden tears can still be fired if Isaac has no money.
	+ Unlike other tear effects, golden tears are fired alongside regular tears rather than replacing a regular tear.
	+ With multi-shot abilities, whichever tear is the 20th since previous will produce the additional golden tear.
	+ The golden tear deals 2x normal damage.
	+ Enemies killed while golden will drop 1-4 pennies.

## Seeds

Template:PlatPC MPCB QY0G (Greedier mode with cain; First treasure room)

fr:Eye Of Greed
Black Lotus

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Black Lotus** is a passive item.

## Effects

* Grants a full Heart Container, a Soul Heart, and a Black Heart.

## Seeds

Template:PlatPC 4YG3 TX2Y (First floor secret room. Secret room is located two rooms left and one down from the start. Item room contains Dr. Fetus for easier access.)
Template:PlatPC 0JGY 6ZWX (First floor secret room next to treasure room)
Template:PlatPC C9XP WZJY (Third floor secret room far down from the start)
Template:PlatPS4 8F7C VWCX (First floor secret room, just below the spawn)
Template:PlatPC E0LA 1C4E (First floor secret room next to treasure room)
Template:PlatPC NVLY 9BRN (Secret room to the left of spawn)
Template:PlatPC BTL9 9SAE (Secret room below spawn)
Template:PlatPC HW7N ZCXL (First floor secret room left of curse room)

## Trivia

* This is a reference to the iconic card of the same name from Magic: the Gathering, a collectible card game Edmund McMillen played since his childhood.
	+ Its powerful effect of producing three Mana of any color is reflected by the ingame item's effect of adding three hearts of different colors to the player's health.
	+ The fact that it's one of the rarest and most expensive commercially released cards in the game might also be referenced by the fact that it's a relatively hard item to come across, being only a rare find exclusively in Secret Rooms.

fr:Black Lotus
D8

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**D8** is an unlockable activated item added in Afterbirth.

## Effect

* Re-rolls Isaac's speed, range, tears, and damage.

## Notes

* Luck, shot speed, and tear height are unaffected.
* The item will most often increase two and decrease two of Isaac's stats, although it is possible for it to increase three and decrease one or increase one and decrease three.

## In-game Footage

Template:DiceNav

fr:D8
Ankh

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Ankh** is a passive item.

## Effect

* Grants an extra life.
	+ Isaac will respawn as ??? in the previous room.

## Notes

* Because characters are respawned as ???, if Azazel or The Lost are resurrected by this item, they will lose the ability to fly unless they picked up items granting such abilities.
	+ Azazel will also lose his short-ranged Brimstone.
	+ If Lilith is resurrected she will lose Incubus and fire as any other character instead.
* Like other items that grant an extra life, but respawn Isaac as a different character, all Completion Marks earned from the moment of death onwards will count towards the new character, not the old.

## Seeds

Template:PlatPC 7QVK C9QK (Treasure room adjacent to spawn)
Template:Plat3DS NA12 SVW1 (Treasure room adjacent to spawn)

fr:Ankh
Distant Admiration

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Distant Admiration** is a passive item.

## Effects

* Spawns a red attack fly that circles around Isaac, and deals 5 contact damage per tick.
	+ The fly circles farther out than regular orbitals, but closer than Forever Alone.
* Template:Lord of the Flies

## Trivia

* This item is used in Challenge #6 (Solar System).

## Seeds

Template:PlatPC LR07 JF4M (Treasure room adjacent to spawn)
Template:PlatPS4 Q357 60YP (Treasure room adjacent to spawn)
Template:Plat3DS D2LS 9LDV (Treasure room adjacent to spawn)
Template:Plat3DS 0WDS FL7P (Treasure room adjacent to spawn)
Forget Me Now

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Forget Me Now** is an unlockable activated Item.

## Effect

* Upon activation this item is consumed and will vanish from Isaac's inventory.
* Upon activation the current floor will be completely re-generated.
	+ Isaac will restart the level just as if he had entered a new floor.

## Notes

* The re-generated floor will count as the same floor number as the one Isaac used Forget Me Now in.
	+ If a Devil Room/Angel Room is not encountered after defeating the boss of the re-generated floor, the multiplier tied to the number of floors since the last Devil/Angel Room affecting the spawn chance will not change.
	+ If a Devil Room/Angel Room is encountered before regenerating the floor, the multiplier will become x0.25 upon regenerating the floor.
* Any items earned prior to using the re-generation effect will still remain in Isaac's inventory.
* If used on the Necropolis II or Depths II after beating Mom, you can get both The Negative and The Polaroid in one run. Additionally, two Boss Rushes can be entered as long as the total playtime of the run stays under 20 minutes.
* If used on The Chest or Dark Room when the Door to Mega Satan has been opened, the Golden key will not re-open the door and you will be unable to fight him.
* If used on an XL floor, the merged chapter can be re-generated as two separate floors instead.
* Challenge and Boss Challenge Rooms will have the same rewards and enemy waves as the Challenge Room in the previous iteration of the floor.

## Gallery

* Template:Plat3DS The icon of Forget Me Now as seen on the lower 3DS screen

## Trivia

* "Forget me now" is a reference to Arrested Development, in which Gob the magician gives people who have figured out how he does a trick a "Forget-me-now", which is actually a Roofie.
* The 5 dotted Dice Room has the same effect as Forget Me Now.

## Seeds

Template:PlatPC 6467 V81D - First Floor, treasure room left of spawn.
Template:PlatVita WMQT KSWD - Catacombs II, treasure room.
AAA Battery

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**AAA Battery** is a trinket.

## Effects

* Automatically recharges the last energy slot of an activated item, effectively reducing recharge rates by one.

## Notes

* Has no effect on items with only one bar of charge or those with automatic recharge.
* Effect stacks with the 9 Volt.
* Does not work with the second level of charge granted by The Battery.
* This trinket will only take effect when the item gains its penultimate charge upon completing a room. Recharging an item by taking damage with Habit will not activate the trinket's effect.

## Ingame Footage

fr:AAA Battery
9 Volt

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**9 Volt** is a passive item.

## Effects

* Fully charges the current activated item upon first pickup.
* If the current activated item has a recharge time of more than 1 bar, then it will grant 1 bar of charge whenever the item is activated.
* If the current activated item has a recharge time of 1 bar, then it will change the item to have a timed recharge of 15 seconds. The recharging of the item only triggers so long as there are enemies present in the room in any fashion. Empty rooms do not cause recharging to start.
	+ A fly or spider spawned in a cleared room will also cause recharging to start (including friendly ones, making it very effective when used with Guppy's head)
	+ Taking damage from entering/leaving a Curse Room causes recharging to start as well.
* If the current activated item has a real-world unit-based recharge time, the effect of the 9 Volt may vary.

## Interactions

* Sharp Plug - Renders the Sharp Plug unusable. Sharp Plug can only be used if the item is at 0 charge, but 9 Volt instantly gives +1 charge to the item upon activation.

## Synergies

* AAA Battery - Even faster item charging (9 Volt gives 1 extra bar after any item use, while AAA Battery reduces the number of bars required for using the activated item).
	+ AAA Battery + The Book Of Belial or other 3-room charge items - Fills the entire gauge in a single room, effectively granting the opportunity for the item to be used every room (e.g.: in practice, a constant damage bonus from the Book of Belial).
* The Battery - Charges faster and stores an extra level of charge.
* File:Afterbirth† Indicator.pngThe Candle - The Candle starts at half charge after use.
* Red Candle - Red Candle recharges quicker than normal.
* File:DLC Indicator.png Wooden Nickel - Infinite coins (if you have the time).
* File:Afterbirth† Indicator.png Brown Nugget - Brown Nugget starts at half charge after use.

## Notes

* Enemies generated through a Slot Machine, Shell Game Beggar, or breaking pots/skull will restart the charging process, even though a cleared room still counts as cleared if enemies are spawned in it.

## Trivia

* This item is used in When Life Gives You Lemons (challenge #12), Beans! (challenge #13), and It's in the Cards (challenge #14).

fr:9 Volt
Dead Bird

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Dead Bird** is a passive item.

## Effects

* Taking damage summons a familiar that chases enemies for the remainder of the current room.

## Trivia

* This item is used in Challenge #4 (Darkness Falls).

## Seeds

Template:PlatPC KEDT NB0X (Treasure room adjacent to spawn)
Template:PlatPS4 B23A V0F7 (Treasure room adjacent to spawn)
Template:PlatVita LOBP HN7C (Treasure room adjacent to spawn)
Template:PlatVita AK72 N3EN (Treasure room adjacent to spawn)
Template:Plat3DS 83AG NNGF (First floor treasure room)
Flat Penny

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Flat Penny** is a trinket.

## Effects

* Gives a 50% chance of spawning a Key upon collecting any coin.

## Synergies

* Key Master - All non-red chests often contain money that can be turned into more keys to donate.
* Key Bum - Trinket provides an easy source of otherwise uncommon keys.
* Sack of Pennies - Every two rooms gives you an extra chance for more keys.

## Trivia

* Flat Penny is part of the group of penny-themed trinkets, including the Bloody Penny, Burnt Penny, Butt Penny, Counterfeit Penny, and Swallowed Penny.
* File:DLC Indicator.png Can drop out of special shopkeepers.
Friendly Ball

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Friendly Ball** is an activated item added in Afterbirth.

## Effect

* Once thrown, the Friendly Ball will instantly capture any non-boss enemy, effectively killing them.
* Then the trapped enemy can be released, now charmed, to fight alongside Isaac.
	+ Released enemies persist between rooms and floors and will follow Isaac until they die.
	+ Unlike typical charmed enemies, the released enemy cannot, in any way, harm Isaac.

## Notes

* If the captured enemy is one that passively spawns mobs, those mobs will be charmed as well. It's particularly useful to capture a mob-spawning enemy such as a hive or a nest.
	+ If the Moter is caught, released and killed, the two Attack flies that spawn will be non-charmed.
	+ If the Swinger is caught, released and killed, it will spawn a non-charmed Maw or Globin.
	+ If the Dinga is caught and released, it will spawn aggressive, non-charmed Dips
	+ If the Black Globin's Body is caught and released, it will spawn aggressive, non-charmed Spiders
* If the captured enemy normally chases the player and deals contact damage, it will try to chase enemies after being released. If they attack an enemy that deals contact damage, the allies will suffer from it too.
	+ Most allies will immediately die on contact with a boss.
	+ If the ally is immune to damage (such as a Walking Host while its head is lowered), it will not take contact damage.
* If the captured enemy is a Solid White Champion it will be completely invincible as it cannot be killed until Isaac dies.
* If an enemy that leaves behind a trail of red creep is caught, the creep created by the charmed mob will still damage Isaac when he walks over it.
* The ball will only capture one segment of a Grub, one Buttlicker, or one Swarm Fly. However, when releasing a Swarm Fly, a new swarm is generated for it.
* If a Heart is caught and then released, a Mask can use the friendly heart to live even if its original heart is destroyed. The room will not be cleared unless the Mask is killed.
	+ The mask will ignore the friendly heart yet can still damage it. Bait the mask to charge towards the heart to destroy both.
* If a Gurgle is caught, the explosive Ipecac shots it fires will not hurt Isaac.
* The head of Rag Man can be captured by the ball while detached. It will not become a Ragling after being released, and only chases enemies by rolling.

## Trivia

* The item is a reference to Pokéballs from the Pokémon franchise.
	+ Ironically, it doesn't at all resemble the actual Friend Ball in the franchise.

## Seeds

Template:PlatPC 3WOS NSB1 (Treasure room adjacent to spawn)
Template:PlatPC MF7L HXQV (Treasure room adjacent to spawn) (Hard mode only)
Judas' Tongue

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Judas' Tongue** is a trinket that affects Deals With the Devil.

## Effects

* Items in the Devil Room only cost 1 Heart Container.

## Notes

* Soul heart trades still cost 3 Soul hearts, rendering this item useless for ???.
* Unlike Steam Sale, this item can't alter prices retroactively. If you enter a devil room without Judas' Tongue and there is a 2 heart container deal, the item will still cost 2 containers if you return after getting the trinket.
Get out of Jail Free Card

Template:SpecialCardsHeader
{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Get out of Jail Free Card** is a Special Card added in the Binding of Isaac: Afterbirth expansion.

## Effects

* Opens all doors in the current room, similar to the Dad's Key effect.

## Notes

* Can be used to open the door to the Mega Satan boss fight. The door will remain open after leaving the room.
* Can be used to open the Boss Rush door after the fight has started.
* This card can not open the door of a Challenge Room after the fight has started.

## Trivia

* "Get out of Jail Free" is a card found in the popular board game "Monopoly", allowing its user to escape jail early. The phrase has since spread and a "Get out of Jail Free Card" is also an idiomatic expression for something that would alleviate an undesirable situation.
Friend Zone

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Friend Zone** is a passive item added in Afterbirth.

## Effects

* Spawns a white fly familiar that slowly orbits Isaac and damages enemies.

## Trivia

* A reference to the "friend zone", a phenomenon where one person in a platonic relationship has romantic feelings for the other person and the other one does not, seeing them as "just a friend".
* Friend Zone is very similar in appearance to Best Bud and Lost Fly, making them difficult to distinguish.
D4

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
**The D4** is an unlockable activated item.

## Effect

* Upon use, re-rolls each of Isaac's items into a random item from the Treasure Room item pool.

## Notes

* The Lost starts with this item after it is unlocked.
* The D4 does not re-roll Missing No., and passive items will continue to randomize at the start of each floor.
* The D4 doesn't remove The Polaroid's or The Negative's effects.
* The D4 will not remove the Halo of Flies.
* The D4 can grant items that have not yet been unlocked.
* If Isaac has a transformation, its effects will not be lost upon re-rolling.
* The D4 does not remove Azazel's Brimstone laser.
* File:DLC Indicator.png The D4 does not remove Lilith's starting Incubus.
* The items gained by the D4 count towards the Collection Page.
* File:DLC Indicator.png The Lost starts with this item along with Spectral Tears. Using it *will* reroll Holy Mantle but will not reroll the Spectral Tears.
* Using the D4 will not reroll the Dead Cat or its effects.
* Items that grant pickups (like Pyro or A Dollar) do not remove their bonuses when rerolled.
* Does not remove gained hearts from health up items.
* Multiple copies of the same item (as generated by Diplopia or cheating), while not present in duplicate on the pause screen, will each be rerolled into a different item.

## Gallery

* Template:Plat3DS The icon of D4 as seen on the lower 3DS screen

## Bugs

* Previously held passive items are not removed, just disabled. As such, using the D4 too often will exhaust every single passive item in the Treasure Room item pool, causing items rerolled by D4 to become Breakfast. Treasure Rooms themselves may still contain active items, however.
* Previously held items are not removed from the pause menu, which makes it difficult to determine which items Isaac currently has.
	+ File:DLC Indicator.png This bug was fixed in Afterbirth.
* When D4 is used with a co-op baby present, the baby's sprite will turn into a glitched sprite of Isaac.
* When the D4 has rerolled through all items it will eventually remove all of them upon use.

## Seeds

Template:PlatPC N64W DZPF (Treasure room adjacent to spawn) (Normal mode only)
Template:PlatPC F4BR 0P86 (Treasure room adjacent to spawn) (Hard mode only)
Template:PlatPS4 89EX S9KG (Treasure room south of spawn)
Template:PlatVita 7VC9 TRMS (Treasure room adjacent to spawn)

Template:DiceNav

fr:D4
Counterfeit Penny

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Counterfeit Penny** is a trinket.

## Effects

* Every time the player picks up a coin pickup of some kind, there is a 50% chance that the player will receive an additional coin.

## Notes

* In addition to regular drop options for all trinkets, this trinket can be found in golden poop, by killing a beggar, or winning at a shell game beggar.
* Counterfeit Penny is part of the group of penny-themed trinkets, including the Bloody Penny, Burnt Penny, Butt Penny, Flat Penny, and Swallowed Penny.
* File:DLC Indicator.png Counterfeit Penny can proc from picking up a coin to heal yourself as Keeper. Normally, a coin that heals the Keeper's coin health will not increase your penny count (Nickels give +4 and Dimes give +9), but if Counterfeit Penny procs, you will heal and still get the full amount.
* File:DLC Indicator.png Counterfeit Penny does not proc in Greed mode.

## Synergies

* Piggy Bank/Blood Donation Machine - Increases money earned.

## In-game Footage

fr:Counterfeit Penny
Cancer (Trinket)

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Cancer** is a trinket.

## Seeds

Template:PlatPC CRW3 8MKY (Room under starting room drops Cancer after clearing it)

Template:PlatPC File:DLC Indicator.png DPJ7 NB4N (Dropped by Crack Jacks in the first silver item room) Template:GreedMode

## Trivia

* The pickup quote is a tribute to the community of the original game. Due to the usefulness of the trinket in the original *The Binding of Isaac* it became a popular joke to consider "getting cancer" as a good thing.

fr:Cancer (Babiole)
Aries

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Aries** is a passive Zodiac item.

## Effects

* +0.25 speed.
* Running into enemies while at a high speed will deal 18 points of damage. Does not prevent contact damage.

## Synergies

* Invulnerability - Allows Isaac to charge into enemies without taking damage.
* Isaac's Heart - Allows Isaac to charge into enemies without taking damage.
* Taurus - Decreases the time before Isaac becomes invincible, and increases the contact damage dealt.

## Trivia

* This item, like the other Zodiac items is based on the Zodiac signs.

## Seeds

Template:PlatPC S2HV 6VHR (Treasure room adjacent to spawn)
Template:PlatPS4 XGV9 H2RK (First floor treasure room)
Template:PlatVita PAWZ 0ZAV (First floor treasure room)
Template:Plat3DS 2FDM 106T (Treasure room adjacent to spawn)
Template:PlatPC TBCS DAXW (First floor outside of boss room, need flight to get it)

Template:ZodiacNav

fr:Aries
Crown Of Light

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Crown of Light** is a passive item added in Afterbirth.

## Effects

* Grants 2 Soul Hearts.
* Replaces normal tears with blue diamond tears while Isaac doesn't have any empty red heart containers.
	+ This includes whenever Isaac doesn't have any red heart containers, making this an extremely beneficial item for Azazel, ???, Keeper and The Lost.
* While the effect is active, tears do double damage.
	+ The crown will glow blue while active, if inactive it will appear grey.
* The effect will also deactivate for the rest of the current room when damage is taken, regardless of Isaac's health.

## Ingame Footage

fr:Crown Of Light
Duct Tape

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Duct Tape** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Stops orbital familiars from rotating around Isaac.
* Stops shooting familiars from moving.

## Notes

* Many familiars are not affected by Duct Tape, including:
	+ Abel
	+ BBF
	+ Bumbo
	+ Guppy's Hair Ball
	+ Lil Gurdy
	+ Punching Bag
	+ Robo-Baby 2.0
	+ Succubus
Fate's Reward

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**Fate's Reward** is an unlockable passive item added in Afterbirth.

## Effect

* Spawns a familiar that fires tears with the same damage and tear effects as Isaac's tears, similar to Incubus.
* Fires at half the normal fire rate of a familiar.

## Notes

* Does not copy Brimstone, Dr. Fetus, Mom's Knife or Tech X.
Butter Bean

{{:{{{1}}} | {{{1}}} | {{{2}}} }}
**Butter Bean** is an unlockable activated item.

## Effects

* Releases a gas that knocks back nearby enemies upon activation.
	+ File:DLC Indicator.png Also knocks back enemy shots.

## Notes

* File:Afterbirth† Indicator.png If Isaac swaps Butter Bean for a different active item, then picks up Butter Bean again, it has a small chance to transform into Wait What?.

## Synergies

* Broken Remote: The player can teleport every time the Butter Bean recharges, allowing the player to teleport every 4 seconds.
* Ghost Pepper: Shoots a flame upon each use of Butter Bean.

## Gallery

* Template:Plat3DS The icon of Butter Bean as seen on the lower 3DS screen

## Seeds

Template:PlatPS4 V3SV Y7A2 (First floor treasure room)
Template:PlatPC 0BCA XKDM (First floor treasure room)

fr:Butter Bean
Dim Bulb

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Dim Bulb** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Increases all stats while Isaac's active item is completely uncharged:
	+ +0.50 speed
	+ +1.50 range
	+ +0.40 tears
	+ +0.30 shot speed
	+ +1.5 damage
	+ +2 luck

## Notes

* Dim Bulb is more than twice as powerful as Vibrant Bulb; however, its effects are active less frequently.
* One time use items without a charge bar like Mama Mega! count as uncharged and provide the bonus.
* One time use items with a charge bar like Forget Me Now and Plan C count as charged and do not provide the bonus.
* Infinite use items like Remote Detonator also count as uncharged.
* Dim Bulb has no effect when no active item is held.
Ceremonial Robes

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**Ceremonial Robes** is a passive item.

## Effects

* +1 Damage.
* Grants 3 Black Hearts.

## Notes

* When purchased at a Devil Room by ??? (or another character who has lost all heart containers) this item effectively converts 3 soul hearts (or less, depending on current health) into 3 black hearts, increasing damage at no downside.

## Seeds

Template:PlatPC 02Z8 8RFT (curse room adjacent to spawn)
Template:PlatPC HD80 R32L (curse room adjacent to spawn) (Normal Mode only)
Template:PlatPC H73L 1TXJ (curse room adjacent to spawn) (Hard Mode only)
Template:PlatPC 7HQC 0YH9 (curse room adjacent to spawn)
Template:PlatPC 3JZE SLH4 (devil room second floor) (Normal Mode only)
Template:PlatPC 6NFN X6CH (curse room on first floor)

fr:Ceremonial Robes
Converter

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**Converter** is an activated item.

## Effects

* Converts two soul hearts or black hearts into a heart container.

## Notes

* Using this item on Black Hearts will activate the Black Hearts damaging effect.
* Useless for ??? as it will convert two Soul Hearts/Black Hearts into one Soul Heart, causing a net loss.
* Must use with two full soul hearts to work. One and a half will not work.

## Synergies

* File:DLC Indicator.png Car Battery - Gives two heart containers for two Soul / Black Hearts.
* Dark Bum - Receiving Soul Hearts from Dark Bum makes it possible to create new Heart Containers simply by finding Red Hearts.
* Guppy's Paw - Swapping back and forth can earn a maximum of 10 Heart Containers with this combination.
* Mitre - Gives an increased chance of finding Soul Hearts instead of Red Hearts, making it easier to find more hearts to convert.
* Broken Remote - Allows unlimited teleporting.

## Gallery

* Template:Plat3DS The icon of Converter as seen on the lower 3DS screen

## Seeds

Template:PlatPC 1TNY 7MJ0 (1st floor Shop, Purchase after getting A Quarter in 1st floor Treasure Room) (normal mode only)

Notes: Must be Isaac because a bomb is needed to get a key. The Pandora's Box in the Curse Room must be picked up before entering the shop. Converter is inaccessible on the hard mode seed due to difficulty of getting a key to open the shop.
Template:PlatPC LGD3 W0PB (1st floor Shop, Purchase after getting Store Credit as a drop) (hard mode only)

Notes: Converter is inaccessible on the normal mode seed due to difficulty of getting a key to open the shop.

fr:Converter
Finger!

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Finger!** is a passive item added in Afterbirth †.

## Effect

* Grants Isaac a floating finger familiar that can be aimed with the fire buttons.
	+ The finger fires invisible spectral lasers dealing 10% of Isaac's normal damage.
	+ While not actively firing, the finger points in the direction of movement or downwards if standing still.

## Notes

* Finger! will fire in the exact direction it's pointed, meaning it can be fired diagonally, or at any angle if using a controller - the same effect as Analog Stick.

## Synergies

* Ipecac: The finger laser gains benefit from both the high base damage and poison effect.

## Interactions

* Homing tears: The finger laser does not become homing.
* Marked: While actively aiming, the finger behaves as normal and while fire keys are not pressed, it points towards the targeting crosshair.
* Mom's Contacts: The finger has a chance to freeze any enemies it's pointing at.

## Notes

* Guppy (Transformation) - Flies are generated from the damage the finger does.

## Trivia

* This item is a reference to Fingered!, one of Edmund's other games.
Lead Pencil

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Lead Pencil** is a passive item added in Afterbirth †.

## Effects

* After every 15 tears fired, Isaac will fire a Monstro's Lung-like barrage.
	+ Tears in the barrage deal double damage.
* Tears will fire only from Isaac's right eye.

## Notes

* Lead Pencil does not give non-Cain characters the same special properties that he has when it comes to one-eye items like Blood Clot.

## Interactions

* 20/20/The Inner Eye/Mutant Spider/Conjoined (Transformation): The effect counts tears, not shots, and occurs on one of the tears of the salvo, not all of them.
* Brimstone: Overrides Lead Pencil.
* Cricket's Body: All tears from the barrage split, covering a large area.
* Dr. Fetus: Overrides Lead Pencil.
* Ipecac: A barrage of Ipecac tears are fired that land right next to Isaac, hitting him.
* Lilith: No effect, as Lilith is inherently Blindfolded.
* Incubus: Fires like Blood Clot with Cain, having a chance to fire a shot that does increased damage.
* Mom's Knife: Overrides Lead Pencil.
* Monstro's Lung: Effect will be intermingled with normal Monstro's Lung shot.
* Technology: Overrides Lead Pencil.
* Technology 2: Overrides Lead Pencil and disables normal tears entirely, even if not playing as Cain.
* Tech X: Overrides Lead Pencil.
* The Ludovico Technique: Overrides Lead Pencil
* Loki's Horns: Lead Pencil can fire in any of the cardinal directions if it fires at the same time as Loki's Horns.

## Trivia

* Though the pencil is in Isaac's right eye, it blocks tears from firing out of his left eye.

fr:Lead Pencil

## Seeds

Template:PlatPC HL07 09VF (Treasure room adjacent to spawn) Template:NormalMode
Cricket's Body

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Cricket's Body** is a passive item.

## Effects

* When tears hit an object or deplete their range, they spawn 4 smaller tears.
	+ Each smaller tear deals half of Isaac's normal damage.
* Slightly increases the size of the tear.
* -10 range

Template:TearDelayDown

## Interactions

* Brimstone - Brimstone overrides the splash effect of Cricket's Body.
* Dead Onion - Not recommended, as it significantly decreases effective range.
* Death's Touch - Passes through enemies and splits into 4 scythes each time.
* Dr. Fetus - Greatly reduces range, but the bomb does not split.
	+ File:DLC Indicator.png Dr. Fetus - The bombs fired by Dr. Fetus will split into smaller bombs, much like Scatter Bombs.
* Fire Mind - If the main tear explodes, all splash tears will also explode.
* Ipecac - Main tear splits into four explosive splash tears. The splash tears can still damage Isaac.
* Lost Contact - Splash shots will also be shielded.
* Mom's Knife - Range of the knife is significantly decreased.
* Monstro's Lung - All tears fired will splash after landing. Increased damage potential only noticed when firing into groups, due to random pattern of each tear when it splashes.
* Polyphemus - The split tears are scaled to the size of the main tear at its point of landing.
* Spoon Bender - The split tears will be more likely to hit enemies.
* Technology: Tears Up as expected, but no benefit from the splash effect.
* The Parasite - Eight splash tears instead of four.
* The Ludovico Technique - Overrides the splash effect of Cricket's Body.
* Tiny Planet - The split tears will orbit Isaac instead of spreading. Tiny Planet's large range boost also significantly prolongs the split tears duration.
* Tough Love: Shot teeth will split into 4 smaller teeth.
* Tractor Beam: The split tears will no longer spread, but will instead be held close to the beam.

## Synergies

* Mom's Heels - Mom's Heels greatly increases range, reverting the range penalty, which results in tears splashing for a prolonged amount of time.
* Any status effect carrying tears: split tears will carry the same status effect.

## Seeds

Template:PlatPC L2HV GKXB (Treasure room adjacent to spawn; Basement XL)
Template:PlatPC 1Y4M E4YD (Treasure room adjacent to spawn)
Template:PlatPC NPRD RXJQ (Treasure room adjacent to spawn)
Template:PlatPC A439 2M68 (Treasure room adjacent to spawn)
Template:PlatPC MAHL N6RQ (Treasure room adjacent to spawn)
Template:PlatPS4 MY0A LHLQ (First floor treasure room)
Template:PlatVita Y80Y 1LQ7 (Treasure room adjacent to spawn)
Template:Plat3DS JVSX EFZY (First floor treasure room)

fr:Cricket's Body