recursal/Fanatic-Fandom huggingface dataset:
Spelljammer

The **Spelljammer** is a prototype airship, which is capable of inter-dimensional travel through the Astral Sea. It was created by a team of scientists and engineers in the Pathfinders guild. It is crewed by Easy Company.

## Design

The planeshifting ability along with it's form of locomotion is due to it's mysterious power source, codenamed "Project Baby." Alexander and Endris suspect that the Spelljammer's engine is one of the monster parts that the Think Tank is searching for.
Wendonai

**Wendonai** is the elven god of beasts, hunting, and revelry. He is the ninth born of the Minfaeri and father of the wood elves.

## Mythology

### Creation

When the Minfaeri were born, Wendonai was born smiling. He then the wood elves to the Heartlands, where they could roam and hunt freely.

## Worship

Although officially the worship of Wendonai is conjoined with the rest of the Minfaeri and Seldrine, Wendonai worship is often practiced independently from other gods. As the god of the hunt followers of Wendonai offer prayer before a hunt, and after killing an animal, burn a portion of the meat as an offering.

### The Emerald Fox

The greatest catch a hunter of Wendonai can achieve is to kill the mythical emerald fox. The emerald fox is a magical creature which appears every year to be hunted. After the fox is killed, the hunting party celebrates with a week of drinking, competition, and revelry. The Foxfeathers are a group of hunters, dedicated to hunting the emerald fox each year.
Spell Ranks

## Overview

Due to the large difference in difficulty, skill, and power between different spells, the Sorcerer's Circle created a ranking system to better organize and control the use of spells. There are five different ranks that a spell can have:

* D-Rank: Incredibly basic spells, and fundamental for learning future spells. It can be easily learned by almost any arcane spellcaster.
* C-Rank: Average/Mediocre spells. Normally takes a small bit of time to learn, but can be mastered relatively quickly.
* B-Rank: Strong spells, requires users to train extensively to learn, normally requires a large amount of mana.
* A-Rank: Powerful spells, requires huge amounts of mana and discipline to use, and maybe forbidden.
* S-Rank: Secret and extremely powerful spells, typically unique to a single user.
Laera

(Above) Laera's physical avatar, 301 AP. (Below) the symbol of Laera.

**Laera, the Spider Queen**, sometimes called **Lolth**, is the evil goddess of deceit, hedonism, and moonlight. During creation, Laera created the greater moon and birthed the Minfaeri with her husband Corellon.

## Mythology

### Creation

During creation, Corellon and Laera chose to make a mortal race together. Laera gave birth to ten elven children, called the Minfaeri.

### First Shattering

During the first shattering, division grew between Laera and Corellon. Laera sided with the Oathbreakers, and wanted to destroy her creation and move on to worlds beyond, while Corellon wished to her to stay and be a family with their children. The conflict between the two quickly became violent, as Laera came to the material realm to kill her creation herself. Corellon stood inbetween her and the Minfaeri, and was savagely attacked. Corellon refused to strike Laera back and died shielding the Minfaeri with his body.

Laera mourned her husband's death, and attempted to reconcil with the Minfaeri, who refused her. Out of grief, Luna broke and became the Tenfaeri. Laera turned Corellon into the archer constellation, with the north star as his heart. After Corellon's death, Laera put herself into a self imposed exile, leaving the world and entering the great beyond.

### Return

Laera returned in 2,313 BP, an event called the Forlorn Procession. Her return caused the sun to go dark and caused "the ground to cry and bleed" for months. Laera's mind seemed fractured, and set once again on destroying creation.

### Second Shattering

Laera apposed Emdo's return, and gave the dagger Spiderfang to Ilthuryn Genkian.
The Fraternity of Order

The Fraternity of Order is a faction that believes that there is an underlying law or collection of laws to everything in the multiverse and that by understanding these laws one can understand and change everything. They are driven to understanding these rules, for only by knowing the hard-lines of the law can one understand where the laws are flexible, how to work with them, and how to use them to your benefit.

### Relations with Other Factions

The Guvners are mostly only hated by the Xaositects in a sort of mutual dissatisfaction with one another's work.

### The Ranks of the Fraternity of Order

Joining the Fraternity is simple with the proper forms and punctuation. Climbing the ranks is simple as well, following a defined and orderly path based on services rendered, with each service done for the faction having a specific numerical point value associated with it.

The factol of the Guvners is a dwarf named Hashkar, one of the few factols to survive the Faction War.

### The State of the Fraternity of Order

The Fraternity of Order are the judges, lawyers, and advocates. They use Bureaucratic systems to uphold the laws yet by their own restrictions are unable to pass their own laws. After the Faction War they returned to Sigil because they believe it to be the point around which the rest of the planes revolve, the very center of all being and the place where the laws of the multiverse are most observable. It was the Guvners that encouraged many of the factions that fled to return to Sigil after the war.
Masque

The symbol of Masque

**Masque, the Red Handed** is the creator god of darkness, deception, and thievery. During creation, Masque created the Shadowfell.

## Mythology

### Creation

During creation instead of partaking in the development of the Material Plane like the rest of the gods, Masque instead sequestered a portion of the material plane for himself. He hid this plane from the sun and moon, wreathing it in shadow. By doing this, Masque created the Shadowfell.

### First Shattering

During the First Shattering, Masque chose no side, deciding to use the opportunity to cause widespread evil without the Pantheon's watchful eyes on him. Although remaining neutral in the First Shattering, Masque did steal and undermine both the Pantheon and Oathbreakers throughout the conflict. When the Pantheon eventually won, the Divine Gate was constructed causing Masque to be forced out from the Material Plane and into the Shadowfell.

### Years of the Moon

According to scribes from the Second Age, Masque stole the sun in 1,788 BP causing the Material Plane to go dark and cold for multiple years in an event known as the Years of the Moon. The sun was eventually returned through unknown means.

### Second Shattering

Masque was not involved with helping either side during the Second Shattering.
University of DuMonté

The University of DuMonté's crest

The **University of DuMonté** is a prestigious academy and art college in Arkus, where Versilia's greatest bards, poets, and artists go to master their craft.

## History

With the end of the Seven Kings War, the various city-states of Versilia sudden became open to outside traffic for the first time in centuries. Sunmore, and Arkus in comparison, became a hub of trade and tourism. In order to preserve the Versilian culture from this new eastern cultural invasion, the University of DuMonté was founded.
The Pantheon

**The Pantheon**, (some times called the **Oathkeepers**, or the **Endalis Pantheon**) is the official state-approved religion of the Endalis Empire. All worship outside of the pantheon was illegal.

## History

### Creation

After the Third Dragon War, the Endalian Empire sought to control the various cults in the country by outlawing the worship of all evil deities. Consulting historical accounts of the First Shattering, the Endalians chose the Pantheon as the legal religion in 1,408 BP.

* Ados - The god of luck, trickery, and wit
* Byr - The god of the ocean, earthquakes, and trials
* Corellon - The elven god of freedom, sunlight, and happiness
* Ezzer - The god of knowledge, history, and magic
* Kite - The goddess of nature, hunting, and beasts
* Marvos - The god of architecture, cities, and war
* Yara – The god of light, justice, and adoptive father of humanity
* Yulrik - The god of travel, hermits, and roads

### Expansion

With the persecution of the peaceful Marcadian church, the pantheon was amended to include three aditional deities in 1,344 BP:

* Crux - The god of destiny, fate, and mystery.
* Marcadia - The god of commerce, trade, and prosperity.
* Thay - The god of death, hell, and torture

The inclusion of Thay proved incredibly controversal. Despite his aid to the Pantheon in defending mortalkind in the First Shattering, his intentions were never for humanities benefit. Additional discord was stirred due to not including Bahamut to the pantheon, however since the Third Dragon War all dragonic deities were seen in a negative light and this complaint did not persist long.
Platinum Dragons

## History

**The Platinum Dragons** are a group of warriors and trained tacticians who perform military strikes against illegal worship and magical rituals. At around 756 AP the Platinum Dragons became a sort of sub-divison of the government. Recruits may train to become a Platinum Dragon and when the become a follower of Yara, they are accepted into the group.

The Platinum Dragon's slogan is "BRIXA ENTALUM" or "For the real fight".
Major Arcana

The **Major Arcana** is a collection of souls from an ancient royal court, who are constantly reincarnated for some unknown purpose.

## Overview

Each member of the Major Arcana reincarnates in another living creature, called its host. A Major Arcana host can instantly recognize another host, once they've entered a 30-ft radius of each other. The host of the Major Arcana gains a marking in the shape of the Arcana's number on their body.

## Hosts

### Oliver Barq

Oliver Barq was the host to the Number 13 (Death). He used the Arcana to become a serial killer in the small town of torentine. After his death, the Arcana was passed unto his son.

### Thomas Barq

Thomas Barq inherited the Number 13 (Death) after killing his father. Currently, Thomas is still attempting to master the power of the Arcana. The most Thomas can do is to summon Death's Scythe.

### Kaylie

Kaylie is the host to the Number 15 (The Devil), which she received after her mother was killed. Not much is known about The Devil, it's powers or Kaylie's control over the number.

### Rayden Marrow

Rayden Marrow is the host to the Number 11 (Strength). Not much is known about Strength's powers, but theoretically, it is the source of Rayden's incredible physical feats.

### Claudius Gallowsgrey

Claudius Gallowsgrey is the host to the Number 12 (The Hanged Man). Even though Claudius is deceased, the arcana has not passed to a new host, instead choosing to stay with Claudius' corpse. The Hanged Man seems to cause hallucinations, sleep deprivation, and insanity after looking at its host. The victim then spirals into delirium until they commit suicide.

### Eliana Barq

Eliana Barq is the host to the Number 21 (The World). Nothing else is known about The World.

## Trivia

* Each host to a major arcana has the arcana's number branded unto their body. Each arcana has a different number and a different location for the brand.
	+ The Hanged Man's number is 12, and its number appears on the forehead of its host.
	+ Death's number is 13, and its number appears on the right palm of its host's hand.
	+ The Devil's number is 15, and its number appears on the back of its host's right hand.
	+ The World's number is 21, and its number appears on the left heel of its host.
The Blot

**The Blot** is a mysterious and violent event which ravaged the Crownlands of Versilia from 190 BP until eventually dissipating around 150 BP. The exact nature of this event has been lost to time, leaving it a great scholastic mystery.

## History

### Known Information

The Blot was first documented in 190 BP by Saint Phineas, who mentioned it off-handedly in one of his scrolls. According a popular nursery rhyme, the duelist Marces Wargrave died to the Blot in his sleep. The majority of information about the Blot are kept by the Libratas Cognazium. One scroll reports that all members of House Greyhawk died to the Blot, however no citizens of the city died from it. An additional source describes the city Redletter being nearly destroyed by the Blot, along with the nearby city of Felsword.

## Theories

Due to the sparsh amount of information about the Blot from the Third Age, there are many scholarly theories relating to the Blot's identity.

### Disease

The majority of historians believe that the Blot was one of many diseases which spread throughout Versilia during the Seven Kings War. After the long history of isolated city-state kingdoms, the spread of disease is a natural reaction to a sudden migration of people across the continent. The disease was probably common in the north east, leaving many Crownland peoples vunerable to it's spread.

### Magical Weapon

Some arcanists have theorized that the Blot was some sort of magical weapon used during the Seven Kings War and the various small conflicts after. Due to the precision of the Blot, such as when it killed House Greyhawk and no one else, arcanists have positied that the Blot was some sort of curse that could be targeted in a particular area.
Shima

**Shima** is a continent located south east of Endalis and the Dawn Islands. The majority of the continent has not been charted by cartographers, due to the dangerous wildlife, thick jungles, and treacherous mountains of the continent.

## Geography

### Broken Shore

The **Broken Shore** is a mysterious and sandy region of Shima, located along the north and northwest coast of the continent. This coast is filled with abandoned idols made from a sleek oily black stone, each stand roughly 30-ft tall. There are no cities or civilization along the Broken Shore.

### Anshore

**Anshore** is a mountainous and tropical area of the Shima coast along the western region of the continent. Many small city-states can be found dotting the coast, filled with Lizardfolk and sickly men with yellow eyes. The great city of Anshore is the City of Knives, a great metropolis of brass and metal where its denizens are watched by bizarre metal men.

### Sorothos

**Sorothos** is a series of islands southwest of Shima. These islands are covered in dense rainforest, and are considered cursed by both sailors and the Sunmari people of the Dawn Islands. Legends speak of Sorothos once being a pennisula, before some mysterious event during the Second Age caused it to split from the main continent. The islands of Sorothos include Agartha, Blackshore, Whiteshore, the Isle of Broken Teeth, and the Isle of Mute Men.
Numerology

**Numerology** is an arcane discipline that studies the magical properties of numbers, mainly to predict the future with numbers. Numerology as a discipline falls under the school of divination.

## History

Numerology was pioneered by Fulcrum monks in the Crook during the Age of Arcanum. The practice is instrumental to Fulcrum theology, and is seen as the divine reasoning of the Fulcrum. Numerology also is prominent in Graeoism, where numerology is an expression of their deity.

The Clovenshire Institute offers numerology classes as part of it's elective course.
Tekumon

## Overview

**Tekumon** is the current archmage of the Sorcerer's Circle. He was an apprentice of Emblamon, and although he is not as powerful as Emblamon (as he admits), he follows in his master's footsteps.

Tekumon is famous throughout the world due to his impenetrable defenses.

## History

Tekumon was a young mage and advisor for the Myriad until Emblamon took him in as his apprentice. With Emblamon's passing, Tekumon took up the archmage's mantle.

From the very beginning of his career, Tekumon has been in open opposition against the Rian Containment Program questioning their methods. With the help of the Sorcerer's Circle, Tekumon convinced the Empire to end the program.

## Trivia

* Tekumon admits that he is not a strong as Emblamon, and was never able to cast the Chronomancy spells that Emblamon could.

1. ↑ Misfits 2x4
Second Drassig Sovereignty

The **Second Drassig Sovereignty** or the **Sun Dynasty**, was a large nation that controlled the Dawn Islands along with parts of Wyrland. It was disbanded after the Sovereignty was conquered in the Three Days of Red Rain by the Endalian Empire.

## History

### Founding

With the collapse and in-fighting of the Sunmari Conclave, the Sunmari people turned to the Drassig family for leadership. Aldus Drassig and his dragon Vadalor flew into the Conclave's capital and renamed it, announcing the foundation of the Second Drassig Sovereignty.

### Dominion

Much of the Sovereignty's records were destroyed in the Great Purge. What survived however talks about the Sovereignty's hostile stance to other nations. This resulted in the invasion of a portion of the Sulayan Coast, and the enslavement of the majority of it's population.

### Three Days of Red Rain

Refugees of the conquest of the Sulayan Coast reach the Endalian Empire causing a great public outcry. The Endalian Empire demanded the release of the Sulayan Coast, which the Sovereignty refused. The king of the sovereignty, whose name has been lost to time, threatened the Empire with military force if they tried to intervene.

The Endalian Empire then responded in force, which resulted in the Three Days of Red Rain totally annhilating the military of the Sovereignty and killing the royal family. The Empire then occupied the terrority of the Sovereignty until it's collapse in the Great Purge.
Pilot

**Pilot** is the first episode of Season 1, and the first episode overall.

## Synopis

   The episode begins outside of Rosewood High School, where Cece Storm is filming a blog post for Rosewood Loves Cece. She informs her viewers that Mr.Broskey might be giving a pop quiz that day, and the next day, since he's suffering, and wants his students to suffer too. She also says to give him a hug since he's suffering so much. She finishes off the blog saying that Tana Rivers and Ben Fring are doing fine (referring to their relationship), but in a vision, she sees Ben liking someone else.

Tana watches the blog with Ben inside the school. Tana is angry that Cece embarrassed her on the blog by saying that she sees Ben with someone other than her. Ben assures her that he likes her and only her, and wouldn't want to be with someone else. They share a quick kiss on the cheek, before Ben leaves.

   At Erin's house, her mom, Leona, and older sister, Samara, are talking. Erin walks down the stairs, asking what they're talking about. Her mom and sister gossip about how Samara got 100% on her essay, and how smart Samara is. They eventually ask Erin how she's doing in school. She says she's doing good, but hints that she has a few B's. Leona, upset, angrily warns Erin that she needs to fix it before her father comes home, because he'll be upset. Samara then explains that she wants to post her grade on Byinder, which ends in Leona being a hypocrite to Erin, showing how favored Samara is in the Vinson family relationship.
Seraphim

Enemátia, the Many Eyed Seraphim

The **Seraphim**, or **Seraphs**, are the highest and most powerful of the angels. They serve as advisors and confidants to Yara in his divine court.

## Society

There were only thirty-three Seraphim created, with two dying in the First Shattering. The Seraphim speak their own language, completely alien to everything except for other Seraphim and Yara.

## Ecology

### Physicality

Seraphim wild drastically in their physical appearance. Since they are higher beings, Seraphim do not normally take physical form. When they do, they manifest as incredibly large winged creatures, with multiple eyes. Seraphim can also manifest human-like features in addition to their winged appearance, such as having a human torso or arms.

### Seraph's Sight

All Seraphim are incredibly dangerous to look at. Most mortal creatures upon seeing a Seraphim will die, or become permenantly blinded. Even third sphere angels fear looking at the face of a Seraph.

## Notable Seraphim

* Enemátia, a Seraphim with many eyes, who monitors the halls of the Perpetual Palace.
* Gedekedron, the "father" and oldest of the Seraphim.
Shen Pantheon

The followers of the Shen believe that divinity is the natural state of the multiverse and thus are not surprised to see the worship of new gods in other lands. It is the way of things. The Shen teach that the path to divinity is derived from the core abilities of all beings: wisdom, strength, intelligence, constitution, charisma, dexterity, these are more than simple attributes, these are gifts that should not be squandered.

The gods are of the universe and with mortals complete the universe. All things are in actuality part of one thing, the multiverse itself.

The majority of the Shen pantheon dwells in the collection of realms known as Tian in Celestia.

### The Gods of Tian

* Yu-Huang Shang Ti
* Budai
* Caishen
* Chang'e
* Houtu
* Zao-Shen
* Liu
* Menshen
* P'an Ku
* Guandi
* Sun Wukong
* Kailushen
* Wendi
* Chen Huang
* Doumu
* Nuwa
* Pangu

Notable deity Xiwangmu lives on a mountain known as Kunlun that is located in Celestia that can supposedly be reached by the material plane.

A powerful deity known as Yanwang controls a sub-plane in the Nine Hells known as Diyu which contains its own ten layers of punishment which are led by devils referred to as 'judges'.
Magic

**Magic** is the manipulation of "mana" that has a wide array of results. The different forms of magic depend on where this mana comes from.

### Arcane Magic

Arcane magic results from channeling your own personal mana or "energy". Arcane magic normally requires hand gestures, verbal elements, and physical ingredients. With enough practice and study anyone can channel arcane magic, however it is a dangerous path. A misspoken word or shaking hand in the middle of a arcane spell can has devastating side effects normally referred to Arcane Backlash.

#### Types of Arcane Spellcasters

* Mage: An umbrella term used to refer to all arcane spellcasters.
	+ Artificer: An arcane spellcaster that produces magic through technology, arcane devices, and magical items.
	+ Bard: An arcane spellcaster that produces magic by song, musical theory, and performance.
	+ Druid/Ranger: An arcane spellcaster that channels the power of spirits, the land, animal and plant life to produce magic.
	+ Warlock: An arcane spellcaster that obtained magical power from other source through a pact.
	+ Witch/Wizard: An arcane spellcaster that utilizes geometry, mathmatics, and an arcane formula to produce magic.

### Divine Magic

Divine magic occurs when you pull on the mana from the world around you. Practice of divine spells are normally given out as gifts from gods to their loyal servants. However, with plenty of practice, one can attune themselves with the world around them and convince it to give you this divine power. Unlike arcane magic, divine magic normally doesn't have any dangerous repercussions.

* Cleric: A divine spellcaster that channels magic through their devotion to a deity.
* Paladin: A divine spellcaster that channels magic through their devotion to a oath that they made.
* Thaumaturge: A divine spellcaster that channels magic through their devotion to tradtion, superstition, and esoteric practice.
Tigaleth

## History

Tigaleth was a minor demon until he grew in power by working with another group of demonic figures. After striking an agreement with four other demons, the five ambushed Narune and captured him. However, Tigaleth betrayed the other four demons while in their weakened state and killed them all taking Narune's throne.

Tigaleth ruled for many years until he was killed by the Misfits.

## Notable Items

* ~~Sage's Crown~~ (Taken by Ryaiid)
* ~~Ring of Protection~~ (Taken by Ryaiid)
* ~~200 gps worth of necklaces and rings~~ (Taken by Ryaiid)
* ~~Component Pouch~~ (Taken by Ryaiid)
* A Metal Quarterstaff
Moonflower

**Moonflower** is the elven god of mystery, trickery, and puzzles. He is the fifth born of the Minfaeri and father of the Moon Elves.

## Mythology

### Creation

When the Minfaeri were born, they were given permission to choose their own name. Unlike the others, Moonflower chose to kept his name a secret. He instead adopted the psuedonym "Moonflower" and infurated his siblings by dropping hints to his name.

## Worship

The worship of Moonflower is normally conjoined with the worship of the rest of the Minfaeri. Most shrines to Moonflower are found in Seldarine Temples. Strict worshipers of Moonflower are increasingly rare. The majority of Moonflower priests are dedicated to revealing his name.
Myriad Monarch Canon

It was a book that detailed the profound secrets of the three Realms—Foundation Establishment, Qi Condensation, and Astral Core Realm, and was classified as an item that exceeded the Astral Core Realm in power when used. Supposedly, it could transform into any object or weapon to be wielded by the Grand Monarch as it pleased.

Not only did this canon supposedly contain the secrets of cultivation, it was renowned as a cultivation treasure and could help one overcome Astral Tribulations. It was a miraculous item with many rumored uses, but it was unable to be used. Without the Lineage of Grand Monarchs, this canon that could cause the inevitable rise of the sect was rendered useless.
Conehead Zombie/Conehead Adventurer Zombie

**V** • E

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## Conehead Adventurer Zombie

The **Conehead Adventurer Zombie** is Lost City's variant of the Conehead Zombie. It has no special abilities or properties. It can be spawned by Imp Porter's tent.

**Conehead Adventurer Zombie**

His expedition cone makes him thrice as tough as normal adventurers.

No one ever presumes that he's Dr. Unlivingstone. Just once, though, he wishes that someone would.
Adventure 5

**Adventure 5** is the fifth level of Infinite Adventure. It is also the first Save Our Seeds level, with 5 endangered Cabbage-pults. After completing the level, the player receives 25 coins and 100 coins as milestone reward.

## Tips

* Even though this is a Save Our Seeds level, it is actually pretty easy, considering the strongest zombie here is Camel Zombies.
* Some good supports for the endangered Cabbage-pults are piercer (Bloomerang), splash (Blooming Heart, Pepper-pult), melee + wall (Bonk Choy, Phat Beet), or even pure DPS (Repeater, Red Stinger)
Gem Arena

> " (...) A "sequel" to Risky Island and it's really costly to play."
>
> -goopea2

**Gem Arena** is a set of fairly difficult levels where zombies are more likely to drops gems . Every layout is an 8 minute survival level with different conditions that make it easier or harder for the player to beat the level. The entry level recommends you to have lvl 15 plants to even try.

## Layouts

***TBA - NOT A HIGH PRIORITY***
*no you don't need to complete here go away*

## Trivia

* Unlike Risky Island, you don't have Pinatas at the end of the level. You must kill a lot of zombies to get your moneys worth, so you shouldn't stall zombies.
Adventure 14

**Adventure 14** is the fourteenth level of Infinite Adventure, introducing Excavator Zombie. After completing the level, the player receives 25 coins.

## Tips

* Tall-nut is extremely useful here, as it delays both Bug Zombie and Excavator Zombie, allowing Cabbage-pult extra time to kill them.
* Make use of Starfruit's shot angle to kill Excavator Zombie early on, as it shoots backward, therefore being able to hit them after being shoveled to the right. In later waves, one column of Starfruit is enough (focus building up more columns of Cabbage-pult, as Starfruit can't hit Bug Zombie while it is flying).
* Potato Mine is used to kill Coneheads early on. Potato Mine shoveled by Excavator will immediately arm itself up, so keep that in mind.
Buckethead Zombie/Roman Buckethead

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## Roman Buckethead

The **Roman Buckethead** is Rome Remnant's variant of the Buckethead Zombie. Almost all of his armor can be removed by Magnet-shroom.

**Roman Buckethead**

A fancy bucket with a bit of flair distinguishes this zombie.

They had buckets just like this back in Ancient Rome. Believe it.
Events

***THIS PAGE IS A WORK IN PROGRESS. THE CURRENT DATA IS A PLACEHOLDER AND IS SUBJECT TO CHANGE.***

> This is what levels in GT are shifting to be like. Expect more of them later :)
>
> goodpea2

Events, formerly Annual Events in development, are the set of difficult levels that are available in the limited time in Grind Thousand. They can be unlocked after beating the level 5 of Infinite Adventure.

This feature is intended, because the Penny’s Pursuit feature is online-intended, and it’s hardcoded.

There are two types of event levels, the practice and “real” levels. The real levels are the harder version of the practice level. You cannot restart if you lose.

## Trivia

* Each event is used to be planned to have a 2-weeks length, but each update comes in the 2-months gap (or even unscheduled) after that update was released. (gap between v1.1 to v1.2 not included)
* Revisit levels use the practice level counterpart.
* In the event's teaser, only Event 1 - Level 5B is leaked, because the rest of the event are spoilers.
* In the Arma-mint teaser, the level Event 1 - Level 4B is shown, featuring the Arma-mint. In the Tier S plants teaser, Event 2 - Level 4A is shown, featuring the Enchant-mint.
* Event 1 - Level 4B’s description “Is that steel or ceramic?” might be a reference to BTD6. (same as ECLISE Alpha’s S-1 level name, which has the title Ceramic Shields, Trin says that it is BTD6 moment as a YTP)
* BeepBoop has done Event 1 real levels completely, using all plants pp.dat, all plants level 1, and 8 seed slots.

## References

1. ↑ 1.0 1.1 https://www.youtube.com/watch?v=BOgwIqAEkN4
2. ↑ https://www.youtube.com/watch?v=M-ZxM2Ysdzw
Holiday Special 7

Grand Holiday Thousand

**Holiday Special 7** is the seventh level from the Christmas Event. It's a christmas-themed conveyor level. There are 6 waves per flag. The first flag will always happen after **40** seconds. Zombies are at level 6. *(Read: Zombie Leveling)*

There are 36 gravestones in total that block your path. There are 4 plant foods that can spawn in this level, make best use of them.

## Plant Weight

There's a delay of 5 seconds between the seeds that you get from your conveyor belt.

 Phat Beet | 2

## Strategy

Don't be scared to lose a few mowers during earlygame! Citrons should be placed on the 1st column to help you clear the gravestones (this doesn't mean that you can't place them anywhere else!) and phats should be placed in the empty spots outside the 1st column, to make destroy gravestones and allow you to plant more plants. You may use the plant foods to clear out some graves with your citrons's plant food effect.

A.K.E.E. can help with the Camel Zombies and anything that's hiding behind a grave, especially against Tomb Raiser Zombies. Always use Ice Bloom to extinguish Explorer Zombie's flame, so you don't lose your defense. Try to also use them to generate blockades to keep zombies busy. Spring Beans should mainly be used as a last resort to your defense, since knocking back tanky zombies would most likely result into them being knocked back into a horde of zombies.
Buckethead Zombie/NMT Buckethead Zombies

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## Neon Buckethead

The **Buckethead Cowboy** is Neon Mixtape Tour's first variant of the Buckethead Zombie. His armor can be removed by Magnet-shroom.

**Neon Buckethead**

Buckets absorb damage because that's just what they do.

Neon Buckethead Zombie had to go all the way to the dump to find a headband he really liked.

 Location
 Speed

## 8-Bit Buckethead

The **8-Bit Buckethead** is Neon Mixtape Tour's second variant of the Buckethead Zombie. His armor can be removed by Magnet-shroom. He doesn't have an almanac entry. He doesn't appear in regular levels.
1A-1: Tumbestones!

## **#1A-1: Tumbestones! - NerfemTudo**

**1A-1: Tumbestones!** is the first level of Batch 1A. On completion, the player receives 10 coins.

## Strategy

While the player loses all their mowers on the second wave, this also clears out the first 2 waves. The only main threat of the level are the Explorers, which are easily countered by Snow Pea due to how scarce they are. Stable sun production and a main DPS will easily defeat the level due to most zombies being Basics and Coneheads. During the 7th wave, 5 gravestones will spawn on C5. If you are using a straight shooter (like a pea plant), bring Gravebuster. Note that Gravebuster will not save a mower, as 5 gravestones will still spawn on C1.

## Gallery

srafrui
Buckethead Zombie/Cave Buckethead Zombie

**V** • E

 Location
 Speed

## Cave Buckethead Zombie

The **Cave Buckethead Zombie** is Frostbite Caves' variant of the Buckethead Zombie. His armor can be removed by Magnet-shroom.

**Cave Buckethead Zombie**

His stone "bucket" hat provides great protection from damage.

Cave Buckethead Zombie likes rocks. He likes rocks A LOT. He strapped a rock to his head and called it a bucket. None of the other Cave Zombies know what a "bucket" is, but they like his style.
Enforce-mint

*Enforce-mints boost all melee attacks.*

*Enforce-mint may seem a bit off-brand for a guy who's all about melee damage. He shrugs. "I don't set policy," he says.*

**Enforce-mint** is a Tier S plant. It boosts all melee attacks by x2 or x3 (depends on plant). It cannot be instantly recharged. This plant doesn't have a Plant Food effect.

## Strategy

It speaks for itself as to how you should use this plant. Use it with plants that have melee attacks. It includes plants like Potato Mine, Phat Beet or Endurian and **not** plants like Peashooter, Cabbage-pult. Be mindful of it's very long recharge!

There are some ranged plants that get boosted by Enforce-mint:

 Goo Pea | Poison DPSGrid Item Poison DPS

## Level Changes

**Enforce-mint**

SUN COST: 0

RECHARGE: 300

STARTING RECHARGE: 15

Duration: 60

Enforce-mints boost all melee attacks.

Special: cannot be instant recharged
Soul Creation Saint

* Names
* Vital Status

* Affiliation

* Cultivation Dao

## Description

She was a top figure, renowned by the Grand Cyclic Stellar Region as among the top three Architects in the world. She had a modest appearance, with short, brunette hair, and a pair of peach-colored eyes. While she wasn't beautiful, she was certainly not ugly.
Ambush

## Sandstorm

The zombies quickly travel to a column, then functioning normal. Slowing effects the sandstorm.

In Ancient Egypt.

## Snowstorm

The exact same as a sandstorm, but white.

In Frostbite Caves.

## Raiding Party

Many Swashbuckler Zombies are summoned.

In Pirate Seas.

## Wild Rush

Many Chickens are summoned.

In Wild West.

## Bot Swarm

Many Bug Bot Imps are summoned.

In Far Future.

## Parachute Rain

Many Lost Adventurer Zombies are summoned.

In Lost City.

## Necromancy

Zombies are spawned from Graves. Small Graves cannot summon.

In Dark Ages and Modern Day.

## Low Tide

Summons Big Wave Beach Zombies and the tide may lower.

In Big Wave Beach

## Dominator

Summons a high speed and high HP, Boombox Zombie that makes all other zombies invincible while it is alive.

In Modern Day

## Trivia

Jurassic Marsh, Neon Mixtape Tour and Rome Remnant have no Ambush.
Buckethead Zombie/Buckethead Adventurer Zombie

**V** • E

 Location
 Speed

## Buckethead Adventurer Zombie

The **Buckethead Adventurer Zombie** is Lost City's variant of the Buckethead Zombie. His armor can be removed by Magnet-shroom.

**Buckethead Adventurer Zombie**

His rugged bucket provides considerable protection from damage.

Buckethead Adventurer's greatest discovery was that one morning, without warning or reason, there was a bucket on his head.
Eternal Monarch Sect

## History

### Myriad Monarch Sect

The Myriad Monarch Sect was one of the five hegemons of the Everlore Starfield. The sect was disbanded due to the arrival of a Tiangou which destroyed the Starfield in the process of consuming its three stars. After the destruction of Everlore Starfield, the Myriad Monarch Members settled on the planet: New Everlore.

### Eternal Monarch Sect

The Eternal Monarch Sect, formerly known as the Myriad Monarch Sect, is a sect of the Everlore Starfield, founded by Wu Yu.

After the Tiangou tragedy, the sect remained with a strong enough base of apprentices, elders, and masters.

It was then that Wu Baozhai, the most talented direct descendant of Wu Yu, She took the reins of the sect, becoming the Grand Princess of the Eternal Monarch Sect and its representative to the public.

Wu Baozhai managed to develop the sect with excellent intelligence, patience, and coordination, with the support of the Neo-Dawn Ascendant Emperor and Wu Yu, who has been especially attentive to the development of the sect.

## Resources

* A Saint Mortal Sovereign Alchemist (Wei Wuyin)

* An Earthly Saint (Wu Yu)

* 29 Realmlords

No more data is known so far: **(Ch. 1236+)**
Adventure 16

**Adventure 16** is the sixteenth level of Infinite Adventure, introducing Turquoise Skull Zombie. After completing the level, the player receives 25 coins.

## Tips

* Use Puff-shroom to deal with the early game.
* 1 Bloomerang and 1 Spikerock (effectively 1 Spear-mint) on every lane will guarantee a kill against Turquoise Skull Zombie before it has the chance to shoot its beam if the Bloomerang hits them.
* Sap-fling and Spring Bean act as support to make sure the Spikerock will deal more damage.
1A-2: Country Road

## **#1A-2: Country Road - Jerry**

**1A-2: Country Road** is the second level of Batch 1A. On completion, the player receives 10 coins.

## Strategy

This stage starts off lightly, but can easily catch a player off guard with the horde of Zombie Chickens. To effectively deal with them, it's recommended to use Lightning Reed. Furthermore, Lightning Reed can serve as an effective spammable attacker due to how weak most of the other zombies are.

## Gallery

srafrui 2
Gem

A gem is the second and more uncommon currency in Grind Thousand. Its primary use is to get the gem Pinatas and other sweet deals that use gems.

## Obtaining

* Rare drop from killing Zombies, more common from killing Gargantuars.
	+ Higher chances from killing Zombies found in Gem Arena.
* Completing Quests from Travel Log, such as Chain Quests or Random Quests.
* Beating certain Infinite Adventure levels, ordered ascending based on the level:

* Giving 1 Mint for 15 Gems.
	+ Only in version 1.7.
* Reward from Risky Island:

 8%
 2.5%
 1.2%
 0.6%
 0.3%
 0.2%
 50

## Usage

* Buying stuff from the Store: Pinatas, Deals (such as Grave Detater in 1.7 or 1,600 ~ 2,000 Coins in 2.1) and Plant Seed Packets.
Ghost Pepper

*Ghost Peppers haunt zombies that pass by and explode after a limited time.*

*You might not know it looking at her, but Ghost Pepper didn't always wear that white sheet everywhere she went. She first put it on as a lark for a Halloween party one year. Everyone else had these elaborate costumes, and she thought that it would be funny to dress like a plain ol' ghost. But she fell in love with that costume. It spoke to her. She'd found her calling.*

**Ghost Pepper** is a Tier II plant. It haunts zombies that are 2 tiles ahead or behind it and explodes in a 3x3 area after a limited time. It is immune to frost, it hovers above ground or water and can phase through a few objects.

## Plant Food effect

Ghost Pepper becomes larger and haunts adjacent lanes and deals increased damage for 5 seconds.

## Strategy

Ghost Pepper is a decaying instant: once it has a zombie within its' range, it will attack it once every 0.5 seconds, dealing half of the haunting DPS per hit mentioned in almanac, then explodes after 10 seconds regardless if there's a zombie within range or not. If there's no zombie within its' range, it will be idle.

The only bad thing about this plant is the fact that its' explosion damage doesn't scale with level, only the haunt DPS scales with level. This doesn't render it useless, as you can technically use it as a timed and noticeably weaker but niche Cherry Bomb. It's useful at any point in the game, wether it be earlygame, midgame or lategame.

Earlygame, you can use it to snipe some zombies from other lanes with the explosion. Midgame and lategame, you can use it to damage specials or tankier zombies, using its' explosion as well. It's also immune to frost, it can phase through a few objects (such as Arcade Zombies' arcade) and it can be placed on water, which makes it useful in Frostbite Caves, Big Wave Beach and even Neon Mixtape Tour against Arcade Zombies.

## Trivia

* From January 18th 2022 till January 25th 2022, Ghost Pepper was featured in the Plant of the Week event.

## Level Changes

**Ghost Pepper**

SUN COST: 100

RECHARGE: 30

STARTING RECHARGE: 15

HAUNT DPS: 10

EXPLOSION DAMAGE: 200

Ghost Peppers haunt zombies that pass by and explode after 10 seconds.

Special: immune to frostSpecial: hovers above ground and waterSpecial: can phase through a few objects
Holiday Special 6

Grand Holiday Thousand

**Holiday Special 6** is the sixth level from the Christmas Event. It's a christmas-themed locked and loaded level. There are 6 waves per flag. The first flag will always happen after **40** seconds. Zombies are at level 1, so they have normal stats. There are 14 Gold tiles in the shape of a star, each one giving 25 sun if there's a plant on them.

## Strategy

Don't be scared to use your mints early. Try to occupy as many Gold tiles as possible, to maximise your sun production. Try to use Primal Potato Mine whenever you can. Do mind that an Imp Porter will try to claim gold tiles, especially when there's an unarmed primal potato mine on it.

Obviously, put Pumpkins on your Twin Sunflowers to keep them alive from Relic Hunters, Festive Swashbucklers and Turquoise Skull Zombies.
Xiao Bing

* Current
* Debut

* Names
* Vital Status

* Relatsh.
* Affiliation

* Cultivation Dao

## Appearance

An attractive woman. The beauty of her and the white of her hair, faintly emitted an icy light.

### A few years later:

On the surface of the planet Icejade, on the shore of a freshwater lake, a white-haired woman stood silent as she looked at her reflection, she was dressed in a robe ice blue with the crest of the Bing Clan, and her countenance was incomparably beautiful with those bright blue eyes that felt as if they could gently freeze the soul. Her white hair hung over her expression, revealing traces of her astonishing beauty through the gaps and adding a kind of seductive charm that resembled a painting come to life.

## Personality

Xiao Bing generally has a cold and aloof personality, especially with people with whom he doesn't share any kind of relationship.

However, when it comes to her loved ones or people she trusts, she is more accessible. Due to her very direct emotions, her cold feelings do not allow her to be emotional in front of other people who are not close to her.

## Trivia

* She practices the Truefrost Ice Qi Method, which is probably one of the highest, if not the highest, graduated cultivation methods in the entire Great Cyclic Star Region.
* She has the Eternal Ice Essence physique, which makes her a cultivator with enormous dual potential, should she wish or be forced to take that path.
* She feels supremely grateful to Wei Wuyin for many reasons, not to mention the constant support he has provided her, including since Hong Ru's revival in the formerly named Myriad Monarch Sect and his intervention in the Aeternal Sky Starfild, where, thanks to his support, she was able to avoid marrying into the Bing Clan. It was not an exaggeration to say that thanks to him, she could still have a peaceful life.
* She, along with Na Xinyi and Jiang Feilan, is among the extremely few women in the cultivation world who can regenerate their Primal Yin, that is, their virginity. However, Xiao Bing's physique is somewhat more unique; due to his very special physique, his Primal Yin exists in a state of perpetual permanence, unless cruelly extracted.
* She were captured by the Bing Clan during their first few months in the Aeternal Sky Starfield.
* She has fallen in love with Wei Wuyin during their time together, and her situation with the Bing Clan has led her to understand many things, especially everything related to him. At this point, she no longer wanted to be with anyone else, nor did she think of leaving him. She feared the possibility.
* She, like all of Wei Wuyin's trusted women, constantly keeps in touch with Wu Yu to know Wei Wuyin's status at all times and what he is doing.
Hot Date

*Hot Dates instantly attract zombies from lanes above and below them.*

*Hot Date's a charmer. He's polite, well-read, has lots of interesting opinions and practices active listening. He's the life of every single party - you should see him dance! Girls line up around him wherever he goes.*

Before version 2.0, **Hot Date** was a Tier III plant that could attract zombies from adjacent lanes in front and behind it, and could be planted on water.

***Currently, Hot Date is replaced with Inferno.***

## Plant Food effect

Hot Date becomes invulnerable and charms zombies. Charmed zombies will try to reach Hot Date, even if they're behind the plant, in an attempt to eat it. Charmed zombies will try to eat Hot Date a range of 2 tiles ahead or behind the plant and will not eat any plants found next to Hot Date.

**Hot Date**

SUN COST: 75

RECHARGE: 40

STARTING RECHARGE: 25

TOUGHNESS: 10

Hot Dates instantly attract zombies from lanes above and below them.Special: can be planted on water
Cactus

*Cactus fires a penetrating thorn that can damage up to 5 zombies.*

*Things have really changed for Cactus lately. Book deals, movies, truck show appeareances... she's just trying to focus on staying humble and launching thorns like always.*

**Cactus** is a Tier V plant. She fires a thorn at random angles that pierces up to 5 zombies in a 3x1 area infront. If a zombie comes near her, she will hide and use her spikes to damage the zombie. She is immune to frost. Her projectile can be buffed by Torchwood, making them deal much more damage. Her projectiles travel faster with leveling.

## Plant Food effect

Cactus powers up: her spikes turn cyan, her range changes from 3x1 to 5x1 (+2 tiles range), the random angle arc of the main attack is lowered, doubles the damage of all attacks and her projectile attack gains infinite pierce.

## Strategy

Cactus fires piercing projectiles at in an set angle arc in a short range and hides when zombies are on her tile, includes those that are flying above her, like Imps. The spike attack deals half of her projectile attack, the value of it being rounded down.

Cactus becomes great when given plant food: she gains more range, more damage and reduces her random angle arc. This single interaction allows her to be a great late game plant as long as she has proper stalling, like a Pokra.

## Level Changes

**Cactus**

SUN COST: 275

RECHARGE: 12

TOUGHNESS: 100

PROJECTILE DAMAGE: 10

SPIKE DAMAGE: 5

FIRING COOLDOWN: 0.8

Cactus fires a penetrating thorn that can damage up to 5 zombies.

Special: can only detect targets in a 3x1 area in front Special: thorns fly at random angles Special: hides and does ground damage when zombies are near Special: immune to frost