Maps

In The Last Spell, players fight in maps. Maps consist of a city, with a magic circle at the center. The player needs to protect the magic circle from the monsters, otherwise, it's game over. Currently, there are 5 maps in The Last Spell: Lakeburg, Glenwald, Gildenberg, Elderlicht and Glintfein .

## Swampfurt

Swampfurt is the Tutorial map of the game. It was released alongside Gildenberg and meant to teach new players the basic mechanics of the game.

The map automatically completes after 3 turns in the 2nd Night, with the Magic Circle's Mage dying and then getting overwhelmed.

Afterwards, you're shown to the 2 entities that provide you with Favors for either completing tasks or spending Tainted Essence. *(The player is required to at least unlock the map Gildenberg to be able to proceed).*

## Gildenberg

Gildenberg is the first map of the game. It is the 3rd map to be released and it available after completing the Tutorial stage (Swampfurt)

You have to survive for 6 Nights and defeat a Boss on the 7th to beat the level. (Total of 7 Nights)

**SPOILER:** Enemies that appear in this map are: Clawer, Armored, Dodger, Runner, Blocker, Archer, Splitter, Winged, Lancer, Crawler.

**SPOILER:** Night 1: 1 side, Night 2: 1 side, Night 3: 2 sides, Night 4: 1 side (spread out), Night 5: 2 sides, Night 6: 2 sides (SW & NE), 3 sides (Boss)

**SPOILER:** At the final Night of the stage, the player has to defeat a total of 3 bosses (Aello, Celaeno & Ocythoe) to complete the level. *(All remaining enemies will automatically die).*

## Lakeburg

Lakeburg is the first map to be released in the EA stages. This map has been reworked as of June 7th, 2022 in the **Fear of the Lake** *(v0.97.2)* update. It is now available after completing Gildenberg.

You have to survive for 11 Nights and defeat a Boss on the 12th to beat the level. (Total of 12 Nights)

**SPOILER:** Enemies that appear in this map are: Clawer, Armored, Dodger, Runner, Blocker, Archer, Splitter, Winged, Lancer, Crawler, Hopper, Hunter, Accursed, Ripper, Boomer.

**SPOILER:** At the final Night of the stage, the player has to defeat a boss (Cetusia the Putrescent Wyrm) to complete the level. *(All remaining enemies will automatically die).*

## Glenwald

Glenwald was added in September 2021 via the "Glenwald Calling" update and it is the 2nd map to be released. It is available after completing Lakeburg.

This map was the first to introduce a new feature in the game: destructible obstacles.

You have to survive for 9 Nights and defeat a Boss on the 10th to beat the level. (Total of 10 Nights)

**SPOILER:** Enemies that appear in this map are: Clawer, Armored, Dodger, Runner, Blocker, Archer, Splitter, Winged, Lancer, Crawler, Hopper, Hunter, Accursed, Ripper, Boomer, Guardian, Twisted.

**SPOILER:** At the final Night of the stage, the player has to defeat 15 bosses (Putrefied Dryads) to complete the level. *(All remaining enemies will automatically die).*

## Elderlicht

Elderlicht was added in august 2022 via the "Highway to Elderlicht" update and it is the 3rd map to be released. It is available after completing Glenwald.

This map introduces a unique feature in the game: Soul vessels. Also, the map counts with a unique starting setup. This camp contains only a few ruins, but a Seer and a Scavenger camp have already been built.

You have to survive for 13 Nights and defeat a Boss on the 14th to beat the level. (Total of 14 Nights)

**SPOILER:** Enemies that appear in this map are: Clawer, Armored, Dodger, Runner, Blocker, Archer, Splitter, Winged, Lancer, Crawler, Hopper, Hunter, Accursed, Ripper, Boomer, Guardian, Twisted and the soulbond enemies.

**SPOILER:** At the final Night of the stage, the player has to extinguish 22 soul vessel and defeat a boss (The archiviest, king of old) to complete the level. *(All remaining enemies will automatically die).*

## Glintfein

There are indestructible obstacles outside the town that move position every night.

This camp begins with no buildings and contains no ruins.

You have to survive 7 Nights to beat the level. (Total of 7 Nights)

**SPOILER:** Enemies that appear in this map are: Clawer, Armored, Dodger, Runner, Blocker, Archer, Splitter, Winged, Lancer, Crawler, Hopper, Hunter, Ripper, Guardian [WIP]

**SPOILER:** On night 3 Etherial Schaden appears as an mini-boss with immunity (can't be killed but affects the battlefield).

**SPOILER:** On night 5 Etherial Freude appears as an mini-boss with immunity (can't be killed but affects the battlefield).

**SPOILER:** On night 7 Schadenl & Freude appears from turn two. After defeating them, they return in different forms (with different abilities)