recursal/Fanatic-Fandom huggingface dataset:
Catapult

The 65 tons **Catapult** is designed as a long-range, indirect fire support 'Mech, with a blistering amount of missile Hardpoints at its disposal. Perfect for raining down fire on enemies you can't even see. Difficult to counter - especially if it has a Scout 'Mech spotting for it - the *Catapult* excels at staying out of enemy range and continuing to pound away with its missiles.

With an excellent top speed of 64 km/h and Jump Jets, the *Catapult* has a surprising amount of maneuverability for a Heavy Mech. If enemies get into close range four medium Lasers add to this 'Mechs already potent arsenal.

The *Catapult* is surprisingly agile and also a powerful missile support platform, but energy focused variants exist, most notably the Catapult CPLT-K2 (Kurita Catapult) which uses PPC's; making this 'Mech quite a deadly, heavy hitting long ranged 'Mech.

## References

* Founders BattleMech Video, partially description
Catapult CPLT-A1

## Overview

The *CPLT-A1* is the original version of the catapult, created as a long range fire support platform. It lacks any short range defenses, such as the Medium Lasers of the *CPLT-C1*, but it has double the number of missile reloads and an additional two tons armor compared to -C variants.

### Stock Loadout

Since the stock CPLT-A1 has no short ranged backup weapons, it is not recommended that you get very close to the front, because if they find you you are defenseless.

### Strengths

* Jump Jets provide a level of agility usually absent from heavier 'Mechs.
* High number of missile hardpoints allows for specialized missile focused builds.
* When modified with equip SRMs for close combat (a "Splatcat" configuration) it becomes a formidable brawler.

### Weaknesses

* VERY ammo reliant and becomes useless when ammo runs out.
* With all weapon hardpoints in the arms, destruction of the large (and relatively lightly armoured) arms results in the 'mech losing all ability to fight.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Catapult CPLT-A1 Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CPLT-A1.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Catapult\CPLT-A1.mdf)
Centurion

The *Centurion* is a very popular medium 'Mech, especially among pilots from the Federated Suns. The most notable example of this 'Mech is the Yen-Lo-Wang, which used to win the Solaris championship twice. Most Centurion variants feature missile hardpoints in their left torso and a pair of medium lasers mounted in the center torso, with either a ballistic weapon or additional energy hardpoints in the right arm depending on model. The 'mech's left arm has armor plating resembling a small shield, and as none of the Centurion models have any weapon hardpoints in this arm, many Centurion pilots master the art of torso twisting to protect themselves from incoming fire with the "shield arm." Partially due to this tactic and partially because of favorable hitboxes, the Centurion is also noted in MWO for being a very resilient 'mech, often able to absorb much more damage than one would expect for a 'mech of its size and continue fighting.

## References

MWO Centurion Video

Mechwarrior online community day (51:15)
Firefly

Largely rendered extinct during the Succession Wars, in the wake of the Fourth Succession War the **Firefly** light 'Mech is primarily employed by the Wolf's Dragoons, with a small volume also in-used with ComStar.

## Mechwarrior Online

The Firefly is a speculated 'Mech due to its appearance in ISN news articles.

### ISN News Feed History

Wed. June 27, 3049: Upgraded field modifications appearing in the last two years for the Firefly fuel speculation Dragoons tied to ComStar.

## Speculation

The ISN News Flash from 27 June, 3049 most likely refers to the FFL-4B refit developed by the Dragoons which carries an AMS system, also making reference to ComStar's FFL-4C variant which carries an impressive number of LosTech technologies including Medium Pulse Lasers, Artemis IV, Double Heat Sinks, XL Engine, and an Endo Steel Structure. Both variants debuted in 3047 and 3048 respectively.

## References

Firefly Article on Sarna.net

Solaris Skunk Werks Program
BattleMaster BLR-3M

## Overview

This variant comes equipped with Double Heat-Sinks and upgrades the PPC to an ER PPC. It also trades one Ballistic hardpoint in the left arm for a second Energy hardpoint in the right arm. The addition of CASE protects the Center Torso in the event of an ammunition explosion.

### Strengths

* Good amount of hardpoints.
* High Engine Cap
* Comes with DHS stock.

### Weaknesses

* Poor torso twist.
* High amount of energy makes heat an issue.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO BattleMaster BLR-3M Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BLR-3M.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\BattleMaster\BLR-3M.mdf)
Cicada CDA-3F

## Overview

The *CDA-3F* is the only Cicada with Jump Jets and has a maximum jump distance of over 105. Like the *-3C*, it comes with a PPC, but it has two Medium Lasers instead of Machine Guns. It comes stock with a 320 XL engine, Endo-Steel, Double Heat Sinks, and Ferro-Fibrous armor.

The *CDA-3F* (Loyalty Variant) was available as a reward from the 2015 Customer Appreciation Program, with a unique skin and a 30%  bonus.

### Strengths

* Fast
* Has Jump Jets

### Weaknesses

* Expensive
* XL Engine

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cicada CDA-3F Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CDA-3F.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cicada\CDA-3F.mdf)
Cicada CDA-2A(C)

## Overview

The *CDA-2A(C)* is a Champion BattleMech. It features a modified loadout when compared to the *Cicada CDA-2A*, but it has the same hardpoints. The *CDA-2A(C)* can only be purchased with  (MC), but it does provide a 30% XP bonus. It shares the same efficiencies as the standard *-2A* in the Pilot Lab tree.

## Stock Configuration

The *CDA-2A(C)* comes fully equipped with Endo-Steel, Double Heat Sinks, an XL engine, and Ferro-Fibrous armor. This Cicada's weapons loadout consists of six Medium Lasers.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cicada CDA-2A(C) Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CDA-2A(C).mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cicada\CDA-2A(C).mdf)
Federated Commonwealth

*This article is a stub. You can help MechWarrior Online Wiki by expanding it.*

## Description

The Federated Commonwealth is an incredibly powerful alliance of two of the largest Inner Sphere Nations; The economic powerhouse of the Lyran Commonwealth and The military might of the Federated Suns. Its formation heralded the beginning of the 4th Succession war and today stands as a dominant force in the Innersphere.

## Commonwealth Press Release

There are those who decry war as the last bastion of savages when the good God has bestowed upon us the power of speech to resolve all our misunderstandings. While I too loathe the depravities... - 24 December 3048

## ISN News Updates

This is an archive of all the Federated Commonwealth News Broadcasts. Use the  button to sort dates in ascending or descending order or to display articles in alphabetical order.

* **Click here to view the Inner Sphere News Archive.**

## Player Affiliated Units

Federated Commonwealth affiliated online units;

To add your Federated Commonwealth unit to this list, use this form and enter Federated Commonwealth in the faction field.
{{#ask:Unit Faction::Federated Commonwealth
}}
Cataphract CTF-2X

## Overview

The *2X* is another early model. This one runs cooler than either other models and carries two more tons of armor. This is achieved by replacing the PPC, LRM 5, and two of the Medium Lasers for a Large Laser, and SRM 4.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cataphract CTF-2X Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CTF-2X.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cataphract\CTF-2X.mdf)
Black Knight BL-7-KNT

## Overview

The *BL-7-KNT* was a downgraded version of the Black Knight that replaced the Endo Steel skeleton with a standard one during the Succession Wars. This resulted in the armor being reduced by two tons.

### Strengths

* The third weapon in the RT is mounted up high.
	+ This is the only variant with a high mount (not including the head).
* No ammunition concerns.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Black Knight BL-7-KNT Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BL-7-KNT.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Black Knight\BL-7-KNT.mdf)
Duchess Candace Liao delivered her usual monthly address calling for the removal of her sister, Chancellor Romano Liao.

Oct 18, 3048: Duchess Candace Liao delivered her usual monthly address calling for the removal of her sister, Chancellor Romano Liao.

**Primary Factions Involved:**

* Capellan Confederation
* Federated Commonwealth
* Federated Suns

**Notable Characters:**

* Candace Liao
* Romano Liao

#### External Reference

* Article on mwomercs.com - click for more information
Cataphract CTF-3D

## Overview

The *Cataphract CTF-3D* makes use of an advanced light weight XL Engine to free up tonnage for weapons. This tonnage is put to use by including a new LB 10-X Autocannon which can fire both solid rounds for punching holes in armor, and cluster rounds for seeking out and damaging exposed internals. An Ultra AC/5 also provides medium to long range reach at twice the rate of fire of its standard counterpart. Finally, four Medium Lasers provide reliable up-close defense. The low speed is offset by the inclusion of Jump Jets to allow the *Cataphract* to conduct hit-and-run operations.

### Strengths

* Jump Jets
* Long and Short Ranged weapons
* good Armor load

### Weaknesses

* Slightly easier to hit head
* XL Engine
* Large profile

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cataphract CTF-3D Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CTF-3D.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cataphract\CTF-3D.mdf)
Atlas AS7-D-DC

## Overview

The *AS7-D-DC* is a modification of the *AS7-D* that equips the newly reintroduced Command Console. This piece of equipment enhances the MechWarrior's command and control capability. To make room for this, Two Medium Lasers and a ton of ammo are removed. Also notable, is this Mechs ability to carry an ECM.

Although the -D-DC looks like a minor downgrade from the AS7-D, players will find the extra Missile Hardpoint and the ECM capability quite useful. Allowing for a stealthy ambush or LRM rain build.

## Strengths

* Good Armor
* Can mount a Guardian ECM Suite

## Weaknesses

* No CT Energy Hardpoints
* Relatively slow

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Atlas AS7-D-DC Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## Changelog

* **December 4, 2012:** Became Guardian ECM capable.

## References

1. ↑ AS7-D-DC.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Atlas\AS7-D-DC.mdf)
Black Knight BL-7-KNT-L

## Overview

The *BL-7-KNT-L* is a field modification of the *BL-7-KNT*, replacing the PPC with a Large Laser and adding two Heat Sinks when PPCs are in short supply.

### Strengths

* Has a larger maximum engine size than the other variants.
* No ammunition concerns.

### Weaknesses

* Overheats easily.
* Most hardpoints are mounted low on the chassis.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Black Knight BL-7-KNT-L Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BL-7-KNT-L.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Black Knight\BL-7-KNT-L.mdf)
Banshee BNC-3M

## Overview

The **Banshee BNC-3M** was the first attempt to truly alter the original Banshee and increase its raw firepower. Produced by the Capellan Confederation the 3M replaced the Autocannon/5 with a second PPC and installed two Medium Lasers. While this does increase the firepower of the 'Mech, it puts an incredible heat burden on the machine as well.

### Strengths

* Entirely ammo independent, save for AMS

### Weaknesses

* Energy dependent loadout requires higher than average heat management
* Lack of arm mounted weaponry will make engaging faster targets difficult

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Banshee BNC-3M Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BNC-3M.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Banshee\BNC-3M.mdf)
BattleMaster BLR-1S

## Overview

This is a missile-heavy BattleMaster variant. It comes stock with an LRM 15, an LRM 5, and two SRM 2 missile launchers in its four Missile hardpoints. As a tradeoff, it loses the arm-mounted energy and ballistic hardpoints and two of the side torso hardpoints.

### Strengths

* One of the best missile boats in the game.
	+ Each missile hardpoint in the side torso supports up to ten tubes.
	+ Each missile hardpoint in the arms supports up to fifteen tubes.
* High engine cap.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO BattleMaster BLR-1S Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BLR-1S.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\BattleMaster\BLR-1S.mdf)
Comstar Irregulars

There exists a yawning gap between the disorganized chaos of random drops and the draconian culture of the ultra try hard competitive units. Currently the two are mutually exclusive, a player must make a choice between having a good time and being relaxed at the expense of competitive play. Until now...

**Our mission:**

The Comstar Irregulars aim to fill that gap by positioning ourselves in that sweet spot between relaxed pug drops and serious competitive play. Our mission is to be laser focused on developing the competitive scene in the back drop of a relaxed enjoyable environment for our players. We achieve this by developing an atmosphere that focuses on team work first, the victory of the group over individual glory.

Our members are chosen for their attitude, respect for others, and their ability to successfully coordinate with others.The Comstar Irregulars operate on the philosophy that the sum is greater than the whole. Each member is interdependent upon each of their lance mates, and each member enters a combat zone knowing that they can rely on their lance mates. We deploy strategies and tactics that leverage our community bonds to devastating effects.

The attention to community and development of an atmosphere of camaraderie allows the unit to benefit from an active and engaged player base. Nearly every hour of the day, any day of the week our channels are buzzing with activity.

**History and Information**

The Comstar Irregulars is a mercenary corporation founded by six former members of ComStar, and the ComStar Guards and Militia, also known as the Com Guard. They have managed to maintain connections with factions within ComStar. These connections give them access to equipment and intelligence generally unavailable to even the best units of the Great Houses.

This unit has seen action in many theatres of warfare throughout the Inner Sphere since their founding in 3041. Their employers have ranged from large corporations, and private citizens, to the Great Houses themselves. They have mostly taken contracts from the Periphery States of late. There are rumors they have covertly worked for ComStar on a number of occasions, when any military action taken by ComStar would be, considered a violation of its neutral status.

The unit is quite proficient in the art of asymmetrical warfare, creating ad hoc units, as well as conventional warfare. They have been contracted act as instructors to help turn units into an extremely effective fighting force. Leaving these troops more prepared to face whatever enemy they might encounter in the future.

If you have the need for an armed response solution, to any for you troubles. Contact the local representative of the Mercenary Review Board or send a hyperpulse to our Galatea or Outreach offices.

**Leagues**

-Run Hot or Die

-Mercenary Review and Bonding Commission

-Inner Sphere Challenge

-Marik Civil War

**Communications**

**TeamSpeak**: ComStar NA (na1.mech-connect.net)

**Forums**: http://comstarirregulars.com/index.php/forums

**E-mail**: comstarirregulars(at)gmail.com
Awesome AWS-8T

## Overview

The *AWS-8T* is quite similar to the *8R*, but drops five heat sinks in favor of an additional Large Laser. This increases the *Awesome's* medium range hitting power for when the LRM racks go dry. This design carries only two tons of LRM ammunition.

### Strengths

* The only *Awesome* variant with energy hardpoints in both arms.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Awesome AWS-8T Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ AWS-8T.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Awesome\AWS-8T.mdf)
Community Warfare

Please help improve this if you can. The Discussion page may contain suggestions.

**This article may need cleanup to meet quality standards.**
Please help improve this if you can. The Discussion page may contain suggestions.

This page contains speculation on content or features that may be added to MWO in the future but has not been confirmed as complete or in development.

### Introduction

It is known that community warfare will be introduced into MWO some time after UI 2.0.

It is known that all players will be involved in community warfare and that there will be three levels of involvement

* Lone wolf Mercenary

* Faction Players

* Mercenary Units

### Features

* Players will be able to place bounty's on other players.
* It has also been revealed that there will be elements of supply and logistics.
* Units will have to move forces to planets on a strategic map.
* Dropships will be included on a strategic level.
* Players will be able to gain loyalty points with factions and some mechs and/or equipment may become available at a discount depending on the ownership of key worlds.
* Mercenary Units will be able to set tax rates and control shared assets.

### Implementation

Community warfare will be introduced in three phases after UI 2.0.

Phase One: Association

http://mwomercs.com/forums/topic/137860-community-warfare-association/

Phase Two: Front Warfare

Phase Three: Planetary assault.
Centurion CN9-D

## Overview

The *CN9-D* is the newest model of the popular *Centurion*. It makes use of a massive but lightweight 300 XL Engine to move the 'Mech at speeds near 100kph. The 'Mech can use this speed to close on enemies and unload the Medium Lasers and LB 10-X autocannon or stay at range and make use of the increased accuracy of the Artemis IV FCS equipped LRM 10 launcher.

### Strengths

* Increased Speed
* Artemis IV FCS

### Weaknesses

* XL Engine
* Expensive

### Arm Critical Slots

* Left Arm: Shoulder, Upper Arm Actuator, Lower Arm Actuator, 9 open slots.
* Right Arm: Shoulder, Upper Arm Actuator, Lower Arm Actuator, Hand Actuator, 8 open slots.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Centurion CN9-D Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## BattleMech List

### Change Log

**November 6, 2012:** The Centurion CN9-D was added to the game

## References

1. ↑ CN9-D.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Centurion\CN9-D.mdf)
Centurion CN9-AL

## Overview

The *CN9-AL* decreases the *CN9-A'*s dependance on ammunition by removing the unreliable AC/10. In its place is a Large Laser, which shares the same range as the AC/10, and a Small Laser. The weight saved goes toward increasing the number of heat sinks and amount of protection.

### Strengths

* Energy hardpoints on the arm for extra mobility
* Good for long range by adding PPC(s) to its arm

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Centurion CN9-AL Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CN9-AL.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Centurion\CN9-AL.mdf)
Blackjack BJ-1DC

## Overview

This model of the venerable Blackjack removes the Jump Jets of the *Blackjack BJ-1* in favor of two Small Lasers. Mobility and heat efficiency are reduced slightly, but the design has more overall firepower.

### Strengths

The *Blackjack BJ-1DC's* most notable feature may be its arms. Weapons fired from there will fire from shoulder level and make firing from behind cover easy for pilots. When compared to the similar *Blackjack BJ-1*, the *BJ-1DC* mounts two extra energy Hardpoints in the torsos. This allows pilots to rely more on the lighter energy weapons that are more effective on lighter 'Mechs. The lack of lower arm and hand actuators also frees up additional critical space for equipment. Finally, the relatively low cap on mountable engines means it has roughly the same free tonnage as a heavier Hunchback.

### Weaknesses

The most glaring problem that this, and most Blackjacks, may have is the low top speed of the design. With the stock 180 rated engine it comes with, it's barely faster than some assault 'Mechs. At most, the top speed can be increased to 84kph before speed tweak. The arms may also pose some risk at close range. Without lower arm actuators, it is less able to deal with threats quickly at close range. The torso merely average torso twist range does not help the situation.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Blackjack BJ-1DC Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BJ-1DC.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Blackjack\BJ-1DC.mdf)
Awesome AWS-9M

## Overview

The *AWS-9M* is the latest model of the *Awesome* to be introduced. It takes advantage of a number of new technologies: an XL Engine cuts the weight of the Standard Engine in half, ER PPCs increase the range of the main weapons by 50% when compared to standard PPCs, Streak SRM 2s save on heat and ammunition, Pulse Lasers provide increased damage over standard Lasers, and Double Heat Sinks reduce waste heat almost one and a half times as fast as Standard Heat Sinks for the same overall weight. Additionally, the maximum speed is increased by 10 kph.

### Strengths

* able to have Good Long and Short range firepower
* Fast for an Assault 'Mech
* Can mount up to an XL 385 engine- The largest of any other Awesome save the Pretty Baby, which can have an XL400.

### Weaknesses

* It is Expensive to buy
* not all CT Hardpoints can be used at once

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Awesome AWS-9M Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ AWS-9M.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Awesome\AWS-9M.mdf)
Cataphract CTF-0XP

## Overview

The *CTF-0XP* is a *Cataphract* with an ECM suite. The stock loadout is poor, but its hardpoint layout is similar to the *1X*. It has four energy hardpoints and one ballistic hardpoint, so with some investment in upgrades, the weapon loadout can be improved a great deal.

### Weaknesses

* Poor stock loadout.
* Lacks the high-mounted energy hardpoints of other Cataphracts.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cataphract CTF-0XP Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CTF-0XP.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cataphract\CTF-0XP.mdf)
Blackjack BJ-3

## Overview

The *Blackjack BJ-3* removes the two AC 2s seen on the Blackjack BJ-1 and replaces them with two hard hitting PPCs. However, this presents a potential heat problem since all of the weapon hardpoints are energy based, similar to the Blackjack BJ-1X.

### Strengths

The *Blackjack BJ-3's* most notable feature may be its arms. Weapons fired from there will fire from shoulder level and make firing from behind cover easy for pilots. The ability to mount Jump Jets gives the pilot the ability to jump snipe from long range, become hard to hit at close range, and of course clear obstacles in its way. The lack of lower arm and hand actuators also frees up additional critical space for equipment. Finally, the relatively low cap on mountable engines means it has roughly the same free tonnage as a heavier Hunchback.

### Weaknesses

The most glaring problem that this, and most Blackjacks, may have is the low top speed of the design. With the stock 180 rated engine it comes with, it's barely faster than some assault 'Mechs. At most, the top speed can be increased to 84kph before speed tweak. The arms may also pose some risk at close range. Without lower arm actuators, it is less able to deal with threats quickly at close range. The generous torso twist range of the design helps to offset this though.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Blackjack BJ-3 Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BJ-3.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Blackjack\BJ-3.mdf)
Extension:NewUserMessage/CreateNewUserMessage

Template loop detected: Template:MediaWikiHook

## Details

* **$user**: the user object who's talk page is being created
* **$editor**: the user that we'll use to leave the message
* **$editSummary**: the edit summary
* **$substitute**: boolean, true if template substitution is to take place
* **$signature**: signature
Dragon DRG-1N

## Overview

The *DRG-1N* is a quick heavy 'Mech with weapons and the speed to stay at range, where it's AC 5 and LRM 10 can hit hard. Up close, it has two Medium Lasers to defend itself.

### Strengths

* Balanced Hardpoints
* Fast
* Good armor

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Dragon DRG-1N Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ DRG-1N.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Dragon\DRG-1N.mdf)
Atlas AS7-K

## Overview

The AS7-K is a new production model of the Atlas that sees the return of several Lostech technologies. Tonnage is freed up through the use of a light weight XL Engine. Almost the entire weapons loadout is replaced with one designed for long range fire. Most notable is the Gauss Rifle. While doing slightly less damage than the traditional Autocannon 20, the far superior range more than makes up for it and compliments the range profile of the LRM 20. Additionally, two new ER Large Lasers adds reliable long range punch while two Medium Pulse Lasers add accurate close range punch. Finally, for defense, the AS7-K includes an Anti-Missile System.

### Strengths

* Comes with a number of advanced technologies
* Can mount twin AMS

### Weaknesses

* Slow speed and turn rate
* Hard to hit smaller 'Mechs in front of it with torso mounted weapons
* Fewer weapon hardpoints than any other Atlas model

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Atlas AS7-K Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ AS7-K.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Atlas\AS7-K.mdf)
Grand Council

The intention of this page is to allow anyone to list there clan unit and have this page act like a web ring. To list your unit, use the following format:

```
== Clan Name ==

```

Note:

-Feeds can take up to 30 minutes to refresh after editing this page

-Links can be inserted using

```
[http://www.example.com link name]
```

RSS Feed Page | Atom Feed Page

<startFeed />

## Clan Wolf

-ilKhan Nicholas Kerensky
ClanWolf.org

<endFeed />

<startFeed />

## Clan Jade Falcon

www.jadefalconclan.com

<endFeed />

Grand Council Feed
Commando COM-1D

## Overview

The *COM-1D* is directly comparable to the *Commando COM-3A* in terms of the number of energy and missile Hardpoints. Unlike the *COM-3A*, both energy hardpoints are in the arm, give all energy weapons a firing arc of 120°.

### Stock Loadout

This original production model of the *Commando* made use of weapons that allowed it to engage enemies at both short and medium ranges. The Large Laser provides respectable punch for a 'Mech of its size and the SRM 6 is capable of exploiting any holes opened up by the laser. Light armor and relatively low speed will hurt its chances of survival in a protracted battle, its best chance for success can be found in hit-and-run attacks.

### Strengths

Like all *Commandos*, the *COM-1D* possesses impressive speed and maneuverability.

### Weaknesses

The two missile hardpoints must share the only two available critical hit slots in the center torso, limiting the size and types of weapons that can be installed on the 'Mech. Additionally the *-1D* lacks the *Commando COM-2D's* ability to mount ECM.

### Design Quirks

Launchers in the center torso support up to a total of 10 missile tubes. Since the left arm cannot carry weapons, it can be used as a shield from incoming fire, or simply stripped of armor to allocate tonnage elsewhere.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Commando COM-1D Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ COM-1D.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Commando\COM-1D.mdf)
Command Console

## Overview

A **Command Console** is a **head mountable** device.

In *BattleMech-Universe* it only goes with Heavy or Assault class 'Mechs.
In MechWarrior Online it is installable as far as the 'Mech has 1 free Critical Slot and three tons to spare.
### Effects

Provides slight increases to: radar range, zoom, target information gathering rate.

This is not to be mistaken with the *Lance Commander* function found at the Battlegrid.

## References

1. ↑ Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
2. ↑ How screen shake is calculated
?
Blackjack BJ-1X

## Overview

The BJ-1X was the original prototype of the venerable Blackjack. It was designed as a scout hunter, carrying four Flamers and four Medium Lasers. No Jump Jets were fitted on this model. Later changes gave way to the production Blackjack BJ-1.

### Strengths

This variant of the *Blackjack* has one notable advantage over all others. Speed. The ability to move over 100kph is a boon to the relatively light design. An all energy loadout, it mounts eight energy Hardpoints. This gives the pilot the flexibility to stay at long range with PPCs or to close quickly with an array of lighter Small Lasers and Medium Lasers. The lack of lower arm and hand actuators also frees up additional critical space for equipment.

### Weaknesses

The *BJ-1X* does still have a few issues though. The lack of Jump Jets is offset by the higher top speed. The problem that many may point towards is the lack luster torso twist range. With a range of only 80°, and arms that do not slew side to side, the 'Mech will have some difficulties at close range.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Blackjack BJ-1X Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BJ-1X.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Blackjack\BJ-1X.mdf)
Centurion CN9-A(C)

## Overview

The *CN9-A(C)* is a Champion BattleMech. It features a modified loadout when compared to the *Centurion CN9-A*, but it has the same hardpoints. The *CN9-A(C)* can only be purchased with  (MC), but it does provide a 30% XP bonus. The *CN9-A(C)* has a 38% faster torso and arm movement speed than the regular *CN9-A*. It also shares the same efficiencies as the standard *-A* in the Pilot Lab tree.

### Strengths

The *CN9-A(C)* spreads its hardpoints across several locations, mean it is less likely be rendered harmless by one section being destroyed. Compared to other *Centurion* models, it has the greatest number of hardpoint locations, which includes 3 Missile Hardpoints.

* The top two missile hardpoints will allow up to 20 tubes. The third (bottom) missile hardpoint will allow up to 15 tubes.

### Weaknesses

The two energy hardpoints of the center torso must share only two available critical spaces, which limits the types and number of energy weapons that can be installed on the *CN9-A(C)*.

The even distribution of hardpoint types and locations will require a diverse loadout. While not in itself a weakness, it precludes the possibility to specialize in one or two weapon types.

### Design Quirks

The left arm houses no weapon hardpoints. Armor can either be removed from this location to save tonnage for other uses or the arm can be used as a shield from incoming damage.

The *CN9-A(C)* has a Ballistic hardpoint in the right arm, but the stock loadout doesn't make use of it.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Centurion CN9-A(C) Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CN9-A(C).mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Centurion\CN9-A(C).mdf)
Flamer

10

## Overview

The Flamer is a short ranged energy weapon that shoots a concentrated beam of plasma to damage and raise the heat levels of an opponent. Due to the nature of heat transfer, the plasma quickly dissipates beyond very short ranges.

### Related

* Machine Gun: Same continuous-fire ability, as well as a similarly increased critical chance.

?UNIQ62a97fc47fd8313e-references-00000007-QINU?

1. ↑ Piranha Games\MechWarrior Online\Game\GameData.pak\Libs\Items\ItemStats.xml
2. ↑ How screen shake is calculated
Cataphract CTF-4X

## Overview

The **CTF-4X** is a third early model. It carries the maximum amount of armor that can be mounted on the chassis. Dual Autocannon 5s are supplied with ample amounts of ammunition. The Large Laser provides some backup for the autocannons in the unlikely chance they run dry and an LRM 5 provides some long range striking ability.

### Strengths

* Dual AC 5s
* Heavy Armor load
* Good Firepower at all ranges

### Weaknesses

* Size restrictions for non-ballistic weapons.
* Slow (speed like an Assault Mech)

### Evaluation

Of the available *Cataphracts* the *4X* is the slowest with a maximum top speed of only 59 km/h. Additionally, it carries a missile and energy hardpoint, but in its head and center torso respectively. That will limit the size of the weapons that can be mounted on those hard points. However, it does carry more ballistic slots than any other *Cataphract* design, all of them in its arms. This allows all ballistic weapons to be aimed together which makes quad Autocannon 2 and 5 builds quite effective.

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Cataphract CTF-4X Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ CTF-4X.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cataphract\CTF-4X.mdf)
Blackjack BJ-2

## Overview

Developed during the Clan Invasion, the *Blackjack BJ-2* differs markedly from all other variants, replacing the ubiqutius torso mounted medium lasers for two Streak SRM 2 racks, mounting ER Large Lasers in its arms.

The *BJ-2(L)* (Loyalty Variant) was available as a reward from the 2016 Customer Appreciation Program, with a unique skin and a 30%  bonus. The standard non-Loyalty variant is expected to be available for MC and C-Bills some time in 2017.

### Strengths

* Torso mounted Missile Hardpoints - Unique to this variant.
* Double Heat Sinks stock.

### Weaknesses

* Limited hardpoints.
* Low top speed.

*No results*

## References

1. ↑ BJ-2.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Blackjack\BJ-2.mdf)
Defensive Kill

**Defensive Kill** is a reward for the kill of an enemy 'Mech, when that enemy had been in the act of capturing a base. Any friendly unit that attacked the enemy 'Mech within the last ten seconds will be awarded 4,500 c-bills and 60 XP.

## References

1. ↑ Patch Notes - 1.2.197 - 05-Mar-2013
2. ↑ Patch Notes - 1.3.345
Blackjack BJ-A

```

```

```
ÙƒØªØ§Ø¨

```

```
â€«Ù…Ù‚Ø¯Ù…Ø© ÙƒØªØ§Ø¨ Ø§Ù„Ø·Ø§Ù„Ø¨â€¬ â€«Ù…Ø±Ø­ Ù‹Ø¨Ø§ Ø¨Ùƒ ÙÙŠ Ù…Ù‚Ø±Ø± ÙƒØªØ§Ø¨ Ø§Ù„Ø±ÙŠØ§Ø¶ÙŠØ§Øª Ù„Ù„ØµÙ Ø§Ù„Ø«Ø§Ù…Ù†â€¬. â€«ÙŠØªÙƒÙˆÙ† Ø§Ù„Ù…Ù‚Ø±Ø± Ù…Ù† Ø³ØªØ© Ù…Ø­Ø§ÙˆØ±â€ª:â€¬â€¬, â€«Ø§Ù„	Ø£Ø¹Ø¯Ø§Ø¯ Ø§Ù„Ù‚ÙŠØ§ Ø³ Ø§Ù„Ù‡Ù†Ø¯Ø³Ø©â€¬ â€«Ø§Ù„	Ø¬Ø¨Ø±		 Ù…Ø¹Ø§Ù„Ø¬Ø© Ø§Ù„Ø¨ÙŠØ§   Ù†Ø§Øª.

```

### Ø§Ù„Ø·Ø§Ù„Ø¨

```
Ø­Ù„ Ø§Ù„Ù…Ø´ÙƒÙ„Ø§Øªâ€¬ â€«ÙŠØ­ØªÙˆÙŠ Ù‡Ø°Ø§ Ø§Ù„ÙƒØªØ§Ø¨ ÙˆÙƒØªØ§Ø¨ Ø§Ù„ÙØµÙ„ Ø§Ù„Ø¯Ø±Ø§Ø³ÙŠ Ø§Ù„Ø«Ø§Ù†ÙŠ Ù… Ù‹Ø¹Ø§ Ø¹Ù„Ù‰ â€ª 15â€¬ÙˆØ­Ø¯Ø©â€ª ØŒâ€¬ÙˆÙŠØ±ØªØ¨Ø·.

```

```
Ù…Ù†Ù‡Ø§ Ø¨Ø£Ø­Ø¯ Ù‡Ø°Ù‡â€¬
  â€«Ø§Ù„Ù…Ø­Ø§ÙˆØ± Ø§Ù„Ø®Ù…Ø³Ø© Ø§Ù„Ø£ÙˆÙ„Ù‰â€ª .â€¬ÙˆÙŠØªÙ… ØªØ¶Ù…ÙŠÙ† Ù…Ø­ÙˆØ±.

```

```
Ù‡Ù…Ø§

```

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Blackjack BJ-A Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BJ-A.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Blackjack\BJ-A.mdf)
Cataphract CTF-3L

## Overview

A Clan Invasion-era version of the classic 1X, the *Cataphract CTF-3L* mounts an XL Engine to free up weight to upgrade its weaponry, replacing the Autocannon/10 with a new LB 10-X Autocannon, swapping the standard PPC for an Extended range model and removing the four standard Medium Lasers for four Medium Pulse Lasers. The 3L is also notable for its inclusion of MASC giving it suprising agility for its weight.

The *CTF-3L(L)* (Loyalty Variant) was available as a reward from the 2016 Customer Appreciation Program, with a unique skin and a 30%  bonus. The standard non-Loyalty variant is expected to be available for MC and C-Bills some time in 2017.

### Strengths

* Only variant with MASC
* Long and Short Ranged weapons
* good Armor load

### Weaknesses

* Slightly easier to hit head
* XL Engine
* Large profile

*No results*

## References

1. ↑ CTF-3L.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Cataphract\CTF-3L.mdf)
Atlas AS7-S

## Overview

The *Atlas AS7-S* has a loadout similar to the AS7-D variant, but adds two Streak SRM 2 launchers. This gives it a total of four missile hardpoints, all in the left torso, but sacrifices the *-D'*s second ballistic hardpoint.

The *AS7-S* was offered as a loyalty reward BattleMech, featuring a unique skin and a 30%  bonus. It was rewarded to players who pre-ordered at least one 'Mech from the Founders, Phoenix, Revival, or Resistance collections. The final deadline to get one was November 4th, 2014. Whether this particular variant will ever be made available as a loyalty reward again in the future is unknown. The skin has an angel on the right shoulder against a white background, with yellow rope hanging down across the lower torso and around the left leg.

### Strengths

* Has four missile hardpoints
	+ The first (top) one allows up to ten tubes
	+ The lower three hardpoints allow up to six tubes
* Two energy hardpoints in the CT

### Weaknesses

* Slow speed and turn rate

*No results*

## Changelog

* Standard variant became available for MC and C-Bills on April 21, 2015.

## References

1. ↑ AS7-S.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Atlas\AS7-S.mdf)
BattleMaster BLR-1D

## Overview

This variant adds a ton of armour and six heat sinks while losing 2 Medium Lasers and the SRM 6 launcher.

### Strengths

* Better torso twist than the 1G
* High engine capacity

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO BattleMaster BLR-1D Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ BLR-1D.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\BattleMaster\BLR-1D.mdf)
Arctic Cheetah ACH-B

## Overview

The *ACH-B* is the only variant with a ballistic hardpoint and comes with an LB2-X autocannon.

As an OmniMech, it can use OmniPods from other Arctic Cheetah variants for additional hardpoint variations.

### Strengths

* Only variant with a ballistic hardpoint
* Has an LB-X spread reduction quirk
* Six Jump Jets

### Weaknesses

* Only has hardpoints in the arms
* No Ultra AC Jam Chance reduction quirk available
* No AMS hardpoint

### Online Mech Lab Tools

This online Mech Lab tool will let you build any load outs without having to purchase the 'Mech or spend C-Bills first.

* Smurfy's MWO Arctic Cheetah ACH-B Online Mech Lab Page

### Mech Build Guides

Get help, discuss, or show off your custom 'Mechs on the forums:

* www.MechSpecs.com/
* www.NoGutsNoGalaxy.net/forum/

## References

1. ↑ ACH-B.mdf file (Piranha Games\MechWarrior Online\Game\Objects.pak\Objects\mechs\Arctic Cheetah\ACH-B.mdf)