recursal/Fanatic-Fandom huggingface dataset:
Duel Disk

A **Duel Disk** (デュエルディスク *Dyueru Disuku*) is a piece of Dueling equipment attached to the left forearm within the Yu-Gi-Oh! franchise. They use a portable hologram generator to display Duel Monsters cards and in the case of the Mark 1, the player's hand. Cards that are played are placed on the Duel Disk's blade. Since their introduction in the anime and manga, they have become a fundamental necessity among Duelists.

The Duel Disks in Yu-Gi-Oh! VRAINS appear to function similar to those used in Yu-Gi-Oh! ARC-V, but presumably due to being solely used in Link VRAINS, they do not have the tablet multipurpose screen seen since Yu-Gi-Oh! ZEXAL.

The newer models use a Cloud function connected to SOL's card database, therefore physical cards are not needed. Instead they project the user's hand in front of them by swiping their drawing hand in front of them; also, the cards can be played either by voice command or through physical interaction. There are no visible Zones for the Duelist to physically play cards, instead they are merely being played in a normal fashion before disappearing from view. When actions that require interacting with Main Deck, Graveyard or Extra Deck are triggered, a glowing white/red ring of energy (that features three trapezoid-shaped ridges [with a thin slot in the middle of each one] arranged in a triangular fashion) is projected around the user's wrist; the one on top acts as the Main Deck Zone, and the ones on the sides act as the Graveyard and Extra Deck Zones. Moreover, they include a support AI program that helps the user during Duels for simple tactical advice and allows them to access LINK VRAINS itself (these AI programs also seem to forbid the usage of certain words, such as "idiot").
Den City orphanage owner

**Den City orphanage owner** is a character appearing in the *Yu-Gi-Oh! VRAINS*. She is a teacher at Den City's orphanage.

## History

The owner first appeared when Go Onizuka's manager visited the orphanage, where she was watching Playmaker and Go Onizuka's Duel with the kids. She apologized for the kids sudden change of support to Playmaker despite Go's gifts to the orphanage, but the manager didn't mind the children's honesty in supporting the coolest hero. She then expressed the belief that if Go wins, the children would cheer for him again. After Playmaker's attack took half of Go's LP away, she expressed concern for Go. As Go Link Summoned "Gouki The Great Ogre", she questioned what is going on, with the manager further elaborating on Go's entertaining style. She then further asked the manager how will the Duel develop. She is then pleased to see the children cheering for Go.

At the orphanage, she, Go and the kids watched how Kitamura's army confronted the Knights of Hanoi.

## References

1. ↑ Yu-Gi-Oh! VRAINS episode 4:"Charisma Duelist: Go Onizuka"
2. ↑ Yu-Gi-Oh! VRAINS episode 24:"The Fate Shouldered by the Dark Mask"
Another

**Another** (アナザー *Anazā*) is a phenomenon that occurs inside of Link VRAINS. It is caused by a virus programmed by The Knights of Hanoi.

## Description

It is said that the people who have become Anothers those who went to LINK VRAINS and never returned, choosing to live there instead. Naoki Shima speculates that it is due to a cursed Duel Disk, where upon midnight white hands come out and drag the Duel Disk's owner into LINK VRAINS.

However, the truth is that the victims were forcefully logged into LINK VRAINS. There, they are confronted by Doctor Genome, who is looking for Playmaker.

Because the Knights' target is Playmaker, all victims of the Another phenomenon except for Aoi Zaizen have three things in common: exceptional Dueling talent, ownership and use of an old-type Duel Disk, and the fact that all of them are hackers.

## Effects

Victims of the Another phenomenon are unable to log out of LINK VRAINS and stay unconscious in the real world.

## Victims

Aoi Zaizen (Cured)Makoto Kimishima (Cured)
## References

1. ↑ Yu-Gi-Oh! VRAINS episode 22:"The Pitch-Black Sun"
2. ↑ Yu-Gi-Oh! VRAINS episode 8:"The One Who Commands the Wind"
3. ↑ Yu-Gi-Oh! VRAINS episode 12:"Impregnable Defending Dragon Firewall"
4. ↑ Yu-Gi-Oh! VRAINS episode 22:"The Pitch-Black Sun"
5. ↑ Yu-Gi-Oh! VRAINS episode 24:"The Fate Shouldered by the Dark Mask"
Stone Mine

Image of a Stone Mine

*This is an article about the naturally occurring structure and is not to be confused with the Mine.*
The **Stone Mine** is a Natural Structure. It yields Stone when hit.

## ​ Technical

* The Stone Mine is naturally generated when the server is created.
* It appears in every Biome, but most rarely in the Snow Biome and most frequently in the Desert Biome.
* The Stone Mine yields a set amount of Stone per hit per Stone Mine hit.
* You can have a personal one at Age 5, but if you place it in an area that you don't like or place by accident, you can't obtain it again.
* The Stone Mine is indestructible and obstructs the Player's path.
* When hit, the Stone Mine will move slightly, then bounce back to its original position.

## Strategy

* Don’t use Stone Mine for cover when raiding a base, as Turrets can shoot over these.
* To gather Stone most efficiently, go to the arena in the Desert Biome, as the Walls of the arena are made of Stone Mines.

## Trivia

* The Stone Mine has a special Desert Biome variant that appears tinted light brown.
	+ This is the same for the River Biome
* The Stone Mine has been in the game since the beginning and has never been changed.
Duel

A **Duel** (Japanese: デュエル *Dyueru*) is a single game between 2 opposing players or teams, they Duel each other using a variety of Monster, Magic Cards, and Trap Cards to defeat their opponent and win the game.

A Duel progresses in a series of turns which passes between players as the Priority does, all just to organize the play.
Activate

To **activate** (Japanese: 発(はつ)動(どう) *Hatsudō*) a Magic/Trap Card is to play it on the field face-up, either from your hand or Reversing it face-up after it was Set, and usually you declare that you want to apply its effect if it has any. Trap Cards and Instant Magic Cards ***cannot*** be activated during the same turn they were Set.

To **activate** an effect is to declare that you want to apply it. This goes for Reverse, Trigger, Ignition and Immediate Trigger Effect of Effect Monsters and also for Trigger-like, Ignition-like or Immediate Trigger-like of Magic/Trap Cards. Effects can be activated not just when the card is face-up on the field, but also in the hand, Graveyard, Removed Zone, Main and Extra Deck, depending on what the card says.
Cyberse

**Cyberse** (サイバース *Saibāsu*) is a Type of monster. This Type is used by Yusaku Fujiki in *Yu-Gi-Oh! VRAINS*. Appearance-wise, they resemble creatures and humanoids strongly connected to elements of digital technology and cyberspace, thus they often featured as mechanical or psychic type beings (the humanoids bearing design elements from the *TRON* series). The name is a portmanteau of "Cyber" (サイバー *Saibā*) and "Universe" (ユニバース *Yunibāsu*).

## History

The Cyberse-Type monsters appear to be a special kind of monster related to the Cyberse world. When Yusaku used these monsters in his Duel against The Knights of Hanoi, the spectators were surprised to see him possess Cyberse-Type monsters. As stated by Revolver, the Knights of Hanoi through unknown means, had destroyed a vast amount of them to the point they believed Cyberse monsters to be extinct.

## References

1. ↑ Yu-Gi-Oh! VRAINS episode 2:"Catch the Wind! Storm Access"
Data Storm

The **Data Storm** (データストーム *Dēta Sutōmu*) is a plot element featured in *Yu-Gi-Oh! VRAINS*.

The Data Storm was rumoured to be a wind that once blew inside Link VRAINS, which Duelists used to conduct a kind of Duel called "Speed Duel", but that wind had disappeared.

However, after Yusaku Fujiki obtained the powerful AI program Ignis in his Duel Disk, he was about to initiate a Duel against a member of The Knights of Hanoi; when Ignis learned that he would be caught if Yusaku lost, he declared "Cyberse - Data Material Unlock", producing a beam of light inside Link VRAINS that produced a Data Storm, shocking everyone. He then told the "Playmaker" to ride it, with Yusaku using a D-Board to ride through the Data Storm while Ignis declared the beginning of a Speed Duel. After the conclusion of the Speed Duel, the Data Storm continued to linger in Link VRAINS, allowing other Duelists to ride them.

Sometimes when a Data Storm is active, there are chances of it going unstable around some places and creating a vortex of it which swallows up all things in its path and is considered to be extremely dangerous, while escaping from it is also difficult.
But according to Ignis, inside an unstable Data Storm there are 'never-before-seen' monsters living inside it, and Skills like "Storm Access" can access these cards. Ignis also mentioned that the more intense the unstable Data Storm is, the more powerful monster card be accessed from them.

## References

1. ↑ Yu-Gi-Oh! VRAINS episode 1:"My Name is Playmaker"
2. ↑ Yu-Gi-Oh! VRAINS episode 3:"First Contact"
3. ↑ Yu-Gi-Oh! VRAINS episode 2:"Catch the Wind! Storm Access"
Fish

Private hat cape called turret bomb

The **Fish** is Mob created by Yendis Entertainment, that has not been released. The only thing known about it is its sprite.

**Outlook:**

Even though this fish might look easy to catch,no but seriously this is a sneaky and hard to catch one

## Trivia

* The Fish may be released again as a real thing and not as a joke sometime when the Ocean Biome gets released in [https://www.youtube.com/watch?v=dQw4w9WgXcQ MooMoo.io] 2 or in a future update.
* There is a hat called the Flipper Hat, which is an Animal Hat with the Fish sprite.
* There was a Changelog Joke of a Goldfish
* Its color and size closely resembles a regular Goldfish.
* The Fish looks a lot like a Goldfish but was never confirmed to be one

## History

* 1.0 - The Changelog said that it had been removed, though technically it had never been added.

## Footnotes

* http://moomoo.io/img/animals/fish\_1.png
Card effect

A **card effect** (カードの効(こう)果(か) *Kādo no Kōka*) is any effect in the game introduced by a specific card, excluding the rules and cost of that card. Card effects include monster, Magic and Trap effects.

The card effect, as well as any costs and conditions (and Materials for most Extra Deck monsters), are detailed in the card text.
Advance Summon

An **Advance Summon** (Japanese: アドバンス召(しょう)喚(かん) *Adobansu Shōkan* know as "Tribute Summon" in English) in the *Yu-Gi-Oh! VRAINS* anime (previously called **Sacrifice Summon** (生(い)け贄(にえ)召(しょう)喚(かん) *Ikenie Shōkan*) in the *Yu-Gi-Oh!* and *Yu-Gi-Oh! GX* anime series, is a form of Normal Summoning a Level 5 or higher monster by Releasing another monster(s) you control. Level 5 and 6 monsters require one Release, while Level 7 and higher require two Releases.

Monster can use more or less releases than the required amount, if stated.
Data Gale

The **Data Gale** (データガール *Dēta Gāru*) is a card used by the Doctor Genome in *Yu-Gi-Oh! VRAINS*.

By increasing the density of the Data Storm, an area is created where it is possible to utilize the D-Board without the Data Storm winds. This allows Duelists to freely maneuver about the LINK VRAINS environment.

## References

1. ↑ Yu-Gi-Oh! VRAINS episode 22:"The Pitch-Black Sun"
Episode 118

**Reckless Proposal** is the hundred and eighteen episode of *Yu-Gi-Oh! VRAINS* anime. In Japan will air on September 11, 2019

## Synopsis

Playmaker barely manages to fend off Ai’s attacks. Having found an opening, Playmaker attempts to launch an attack against Ai. However, Ai knows Playmaker inside and out, and can predict everything he will do. Ai then unites the feelings of all the Ignises, and brings about the advent of the ultimate Cyberse monster.

## Featured duel: Ai vs Playmaker

*Duel continues from the previous episode*
Episode 106

**Good Luck!! Roboppi!** is the one hundred and six episode of *Yu-Gi-Oh! VRAINS* anime. It will air in Japan on June 12, 2019.

## Synopsis

Playmaker has made up his mind to fight against Ai, who is currently targeting Akira. Playmaker manages to find Ai, but it turns out that it was just a copy Ai made to buy time. His allies also encounter Ai’s copies and fight against them. Meanwhile, Blood Shepherd and Ghost Girl encounter Roboppi who was looking for someone to fight. They then start a Tag Duel.
Believe In Magic

"**Believe In Magic**" (Believe(ビリーブ) In(イン) Magic(マギック), *Birību In Majikku*) is the first Japanese ending theme of the *Yu-Gi-Oh! VRAINS* anime, performed by **龍雅 -Ｒｙｏｇａ-**.

## Lyrics (TV Size)

* Kanji
* Rōmaji
* English

踊れ！ その踵で打ち鳴らせ

叫べ！ ﻿Ｙｏｕ Ｇｏｔｔａ Ｇｏ 声張り上げ

謳え！ 存在をさあ解き放て

﻿Ｇｅｔ Ａｗａｙ！ 掲げた限界超えるまで

何度でも ﻿Ｔｒｙ Ｉｔ

果てしなく広がってゆく

世界の中で

限りなく繋がってゆく

タイムラインの流れ

確かなことなどない

この孤独な時代

迷わず Ｓｅｔ Ｙｏｕｒｓｅｌｆ Ｆｒｅｅ

﻿Ｃｕｚ Ｗｅ Ｓｔｉｌｌ Ｂｅｌｉｅｖｉｎ＇ Ｍａｇｉｃ

僕らが残す軌跡

僕らが残す軌跡

僕らが起こす奇跡を

﻿Ｎｅｖｅｒ Ｇｉｖｅ Ｕｐ Ｎｅｖｅｒ！

諦めないさ ﻿Ｎｅｖｅｒ Ｇｉｖｅ Ｕｐ Ｎｅｖｅｒ！

Odore! Sono kakato de uchinarase

Sakebe! You Gotta Go koe hariage

Utae! Sonzai o saa tokihanate

Get Away! Kakageta genkai koeru made

Nandodemo Try It

Hateshinaku hirogatteyuku

Sekai no naka de

Kagirinaku tsunagatteyuku

TAIMURAIN no nagare

Tashikana koto nadonai

Kono kodokuna jidai

Mayowazu Set Yourself Free

Cuz We Still Believin' Magic

Bokura ga nokosu kiseki

Bokura ga nokosu kiseki

Bokura ga okosu kiseki o

Never Give Up Never!

Akiramenaisa Never Give Up Never!

Dance! Hammer down with your heel

Shout out! You Gotta Go, raise your voice

Sing out! Come on, and unleash your being

Get Away! Until you surpass the limits raised before you

Try It any number of times

Spreading forth endlessly into the world

Without limits, the flow of Timeline is connecting

There is nothing that is for sure

In these solitary times

Without hesitation, Set Yourself Free

Cuz We Still Believe in Magic

The miracle we leave,

the miracle we leave,

Never Give Up on

the miracle we make happen, Never!

I won't give up, Never Give Up Never!

## Characters in Order of Appearance

1. Yusaku Fujiki
2. Go Onizuka
3. Aoi Zaizen
4. Emma Bessho
5. Ai
6. Spectre
7. Revolver
8. Shoichi Kusanagi
9. Akira Zaizen
10. Naoki Shima
Echo

Echo is a character that appears in *Yu-Gi-Oh! VRAINS* anime. Echo is an AI program that was created by the Wind Ignis, Windy.

## Biography

### **Meeting Playmaker, Ai, Flame and Soulburner**

   Echo was shown after Wind Ignis ordered to Echo to return into his normal form since he made pranks for Playmaker, Soulburner, Ai and Flame. Windy pointed to the monk, claiming it is a program it named as Echo. Echo introduced himself that he was created by Windy calling him master. He was supporting Windy while he explained why he's in the area. Echo remained with Windy after Playmaker and Soulburner went to take care of Ghost Girl and Blue Girl.

### **Windy and Lightning's objective**

Windy appeared on Echo's shoulder when Ai came to his temple. Echo introduced himself as Windy said that someone wants to see Ai. Ech

    o supported Windy the whole time.

### **Revolver vs Windy**

Echo was supporting Windy while he was dueling with Revolver. Outside the temple, there were tons of Echo programs who kept the fake Cyberse world, but the Knights of Hanoi destroyed the Echo programs. After Windy lost the duel against Revolver, Echo disappeared as well.
Deck

The **Main Deck** (Japanese: メインのデッキ *Mein no Dekki*), usually simply referred to as the **Deck** (デッキ *Dekki*), is a pile of cards that a Duelist can draw from during play. Each Duelist uses his or her own Main Deck in a Duel.

When constructing a Deck, Monster, Magic and Trap Cards are placed in the Main Deck. Fusion, Synchro, Xyz Monsters and Link Monster are placed in the Extra Deck. If a player uses official Token Monster cards, these are to be stored in a separate location as well.
Episode 100

**Twisted Utopia** is the hundred episode of *Yu-Gi-Oh! VRAINS* anime. In Japan will air on May 1st 2019.

## Synopsis

Bohman uses the consciousness of the people trapped in LINK VRAINS to create a Data Storm, and summons forth a powerful Hydradrive monster. Playmaker is completely helpless before Bohman. Seeing this, the three Knights of Hanoi decide to take action.

## Featured duel: Playmaker vs Bohman

*Duel continues from the previous episode*
Café Nagi

**Café Nagi** is a food truck owned by Shoichi Kusanagi in the *Yu-Gi-Oh! VRAINS* anime. Café Nagi seems to mainly serve hotdogs. The truck has a sign labeled "Café Nagi. Coffee Drink Hotdog" on the side of it which features a smiling hotdog with a canine nose. The sign can be retracted when the attendance window is closed. It also has a kitchen, several storage shelves, and presumably a coffee machine. According to Shoichi, Café Nagi gets a large amount of customers at night.

Café Nagi also doubles as Yusaku Fujiki and Shoichi's base of operations. The back of the truck has multiple computers which Yusaku and Shoichi use for hacking, and a room which serves for Yusaku to go into and leave Link VRAINS unnoticed.
 Yusaku usually closes Café Nagi when he and Shoichi work on fighting The Knights of Hanoi. There is also an emergency lever that can be used to shut off the truck's power.

## Different Views

Storage shelves.Computer monitors.Interior in the dark.
## References

1. ↑ Yu-Gi-Oh! VRAINS episode 1:"My Name is Playmaker"
2. ↑ Yu-Gi-Oh! VRAINS episode 1:"My Name is Playmaker"
3. ↑ Yu-Gi-Oh! VRAINS episode 3:"First Contact"
4. ↑ Yu-Gi-Oh! VRAINS episode 1:"My Name is Playmaker"
5. ↑ Yu-Gi-Oh! VRAINS episode 3:"First Contact"
Episode 119

**Self Breakdown** is the hundred and nineteen episode of *Yu-Gi-Oh! VRAINS* anime. In Japan it aired on on September 18, 2019.

## Synopsis

Having learned about Ai’s sorrow, Playmaker tries to convince him to stop the battle. However, Ai has already made up his mind, and won’t back down no matter what. Ai then makes a proposal to Playmaker.

## Featured duel: Ai vs Playmaker

*Duel continues from the previous episode*
Episode 120

**Connected World** is the hundred and twenty and the last episode of *Yu-Gi-Oh! VRAINS* anime. In Japan will air on September 25, 2019

## Synopsis

Both Playmaker and Ai have come to acknowledge each other’s ideals: the importance of connections to humans, and what an AI ultimately desires, respectively. The two then use everything they have left to settle their battle once and for all. Just how will their Duel conclude

## Featured duel: Ai vs Playmaker

*Duel continues from the previous episode*
Decode Talker

## Other images

Promo art of Yusaku Fujiki and "Decode Talker".Promo art of Yusaku Fujiki, "Decode Talker" and "Firewall Dragon"."Decode Talker" and Yusaku on the front of V Jump June 2017.2D computer graphic of "Decode Talker" in Yu-Gi-Oh! LABO - Episode 5.Sketch of "Decode Talker" in Yu-Gi-Oh! LABO - Episode 5.3D model of "Decode Talker".Playmaker with "Decode Talker" and "Firewall Dragon" in Op 1.Playmaker Link Summons "Decode Talker" in a Speed Duel.The effect of "Decode Talker" increases its ATK."Decode Talker" attacks "Cracking Dragon"."Decode Talker" Link Summoned.Playmaker shown through "Decode Talker".Decode Talker" vs "Gouki The Great Ogre".Decode Talker" destroyed by the Trap Card "Trickstar Scatter"."Decode Talker" Link Summoned.Effect of "Skyfire Prison"."Decode Talker" and "Encode Talker" disappearing.Playmaker Link Summons "Decode Talker" in a Master Duel.Playmarker activates "Linkage Hole"."Playmaker" and "Decode Talker" in Ed 2.Playmarker with Ai, "Decode Talker" and "Firewall Dragon" in Ed 2.Playmarker with "Decode Talker" and "Firewall Dragon" in Ed 2."Decode Talker" attacked by "Motor Worm Spread Queen".Decode Talker with its 5 counterparts.a 3d screenshot from konami of decode talker from behinda 3d screenshot from konami of decode talker testing some of the rigginga photo from konami of decode talker testing materialsa 3d screenshot from konami of decode talker close up in 3d wire frame modea 3d screenshot from konami of decode talker testing some of the rigging2a 3d screenshot from konami of decode talker without texturea 3d screenshot from konami of decode talker 3d render and anime rendera 3d screenshot from konami of decode talker side viewDecode Talker powered up by Zero Extra Link to 9200Decode Talker's new summoning
Angel Wings

Heal you when secs pass

*"slowly regenerates health over time"*

The **Angel Wings** are an Accessory in MooMoo.io.

## Design

It reassembles the Shadow wings, but it is white.

## Technical

* The Angel Wings restore 3 health points per second.
* The Angel Wings cost 15,000 Gold

* Pair with the Booster Hat to have a nice combination of regeneration and speed.
* Very useful when combined with the Wooden Shield and Medic Gear. The shield reduces damage and the healing gear restores all damage, making the user impervious to all attacks that deal less than 40 damage points.
* Use Soldier Helmet to reduce the damage taken *and* heal.
* Wear with Halo to be an Angel.

### Against

* Use Bull Helmet, Plague Mask, or Ruby Weapons to counter the healing effect of this accessory.

## History

* 0.895 - Nerfed Angel Wings healing power to 3 per second.
* 0.89 - Buffed Angel Wings healing power from 3 to 4 per second.
* 0.88 - Healing effect added and healed 3 health per second.
* 0.87 - Added it to the game.

## Footnotes

* http://moomoo.io/img/accessories/access\_13.png

 Monkey Tail • Apple Basket • **Angel Wings**
 Super Cape • Dragon Cape • Cookie Cape • Skull Cape
Dash Cape • Winter Cape • Troll Cape • Cow Cape
Tree Cape • Stone Cape • Snowball • Thorns
 None
WTRI

**WTRI** (digital channel 19, virtual channel 16) is the MyNetwork-affiliated station for the Tri-Cities, TN-VA market. Licensed to Bristol, TN, WTRI is owned and operated by Atlantic South Communications.

## Digital Television

 16.2
 16.3
 16.4

WTRI broadcasts its main programming in 1080i rather than MyNetworkTV's native 720p format.

On August 15, 2017, WTRI moved its Charge! affiliation to its third digital subchannel and its Grit affiliation to a new fourth subchannel. WTRI-DT2 became the Tri-Cities' affiliate of XTV when that network launched on September 17.

WTRI's broadcasts are digital-only as of June 11, 2009.
Stone

**Stone** is a Resource in MooMoo.io. It is commonly used to build Structures alongside with Wood.

## ​Technical

* Stone is obtained primarily from hitting a Stone Mine, Mine, or the  Volcano.
	+ Stone can also be obtained by destroying Structures.
* The shape of a stone is a nonagon; one more side than a Castle Wall.
* It is represented by

## Trivia

* Stone Mines are most commonly found in the Desert Biome, even more so due to the MOOSTAFA Arena. Use this to your advantage when gathering it.

## ​History

Stone has been in the game since the beginning, and though its uses have changed, stone remains the same.
Bugs and Glitches

This page documents known **Bugs and Glitches** that have been found in the game.

## Current Glitches

### Null/Undefined

If you look at the server list, occasionally one server may say it has null or undefined players instead of the usual x/40 or x/80 players. Happened to multiple people, including ThePokegeek5000 on server 45.77.2.244

### No Age 9 Items

If a Player selects a setup such that at Age 8 (he doesn't choose Hand Axe, Short Sword, Faster Windmill, or Hunting Bow), he will not be offered any items, then he will never be offered any upgrades at Age 9. This is a bug carried over from the Musket that was never fixed, as the Musket was moved up in Age instead. Occurs on all servers.

### Quick Hitting

This glitch works best when you have a 3 hit kill weapon. Hit once with your weapon, immediately switch to your secondary weapon, then immediately switch back to your primary weapon and hit. Repeat. This may take time to get used to. DO NOT HIT WITH YOUR SECONDARY WEAPON.

### Kills for More than they are Worth

This glitch happens sometimes when you kill a player with a lot of kills. Instead of gaining just one kill, you gain multiple. (usually two.)

## Patched Glitches

### Experimental servers not working

As of version 0.897, when you tried to connect to experimental servers, a message pops up saying bundle not found could be an issue with the party key. This error occurred on all browsers, even if extensions/add-ons were disabled. The experimental servers also appeared to be almost empty with only 4 people in all the 15 servers. This glitch was patched a day later.

### Bull Helmet HP Drain

There is a glitch that happened in the 0.88 Update, in which the Bull Helmet drains no HP. It happens on Many (Maybe All) Servers.

### Invisibility

There was a glitch in Moomoo.io as of 0.87 that the player may not be able to see any player, what they are holding, including themselves. They can still see names and HP bars, and animals. The game may also freeze for a minute. While active, you can not buy any hats or accessories. It will toggle on and off.

### No Age 7 Item Usage

There is a glitch, that if you get Mine at Age 5, and something that is not Castle Wall at Age 7, you won't be able to use your Age 7 item, due to you having more that 9 items on your hotbar. Number Keys and the Clicking don't work.

### River Glitch(can be created by crashers too)

When river glitch creating all is freezing, when you spawning in normal server you see river for mili sec, and when it river glitching all is freezing after restart you see just river,

## How to beat river glitch?

Crash river glitch with crash hack(it cost minute)

### Gold Bug

There is a bug where if you make a curtan layout of spikes and a player dies inside the spikes you get more kills.

## Bull helmet HP draining

When you got shame and you used bull helmet get ready be killed, it can be fixed by medic gear, it heals your hp when you have shame(clown)
Super Cape

Imagine you are very fast with this cape

*"no effect"*

The **Super Cape** is an Accessory in MooMoo.io.

## Appearance

It shares its shape and size with all of the other capes. The Super Cape is meant to resemble/make fun of Super Man's iconic cape. It is primarily red with a yellow triangle in the center.

## Technical

* The Cape does not have any effects but could be interpreted by some as an accessory to show off wealth

## Strategy

* Wear this cape if you consider yourself a Super Hero.
* Have everyone on your team wear this to look uniform.
* Wear this to show how much  you have.

## Trivia

* It resembles or makes fun of Superman's iconic cape

## Footnotes

* http://moomoo.io/img/accessories/access\_1.png

 Monkey Tail • Apple Basket • Angel Wings
 **Super Cape** • Dragon Cape • Cookie Cape • Skull Cape
Dash Cape • Winter Cape • Troll Cape • Cow Cape
Tree Cape • Stone Cape • Snowball • Thorns
 None
Episode 21

**Story Time** or known as **A New Battle Begins** in the Japanese version is the twenty-first episode of the Yu-Gi-Oh! VRAINS anime. It will air in Japan on October 4, 2017. In Canada will air on November 10, 2018

## Synopsis

Yusaku and Kusanagi analyze SOL Technologies' data, and discover some new information about the incident ten years ago. Meanwhile, at Yusaku's house, Ai and Roboppy are secretly plotting something...

## List of Featured Cards

The following cards appeared in this episode. Cards in italics debuted here.

### Flashback

* Altergeist Kunquery x2
* Altergeist Marionetter x2
* Altergeist Meluseek
* Balancer Lord
* Cyberse Wizard
* Lockout Gardna
* Scan Doll
* Tindangle Angel
* Tindangle Hound
* Trickstar Candina
* Trickstar Lycorissica
* Trickstar Narkiss
* Altergeist Primebanshee
* Decode Talker
* Firewall Dragon
* Flame Administrator
* Tentacluster Nautilus
* Tindangle Acute Cerberus
* Trickstar Holly Angel
* Trickstar Sweet Devil
* Underclock Taker
* Vector Square Daemon

## Characters in Order of Appearance

1. Yusaku Fujiki
2. Shoichi Kusanagi
3. Roboppy
4. Ai
5. "Ghost Girl" / Emma Bessho (Cameo, Flashback)
6. Kitamura (Flashback)
7. Prototype Ai-A (Flashback)
8. Prototype Ai-B (Flashback)
9. "Blue Angel" / Aoi Zaizen (Flashback)
10. Akira Zaizen (Flashback)
11. Jin Kusanagi (Flashback)
12. Kiyoshi Kogami (Footage)
13. Revolver

## References

http://www.tv-tokyo.co.jp/program/detail/201710/23144\_201710041825.html
Tree

* Normal
* Snow
* Early Update Snow
* Unused/New

The **Tree** is a naturally generated Structure in MooMoo.io. It is the only natural source of Wood in the game. Trees spawn in the Plains Biome and the Snow Biome.

## Technical

Trees yield a set amount of Wood per Tree per hit depending on the Weapon used.

* The hitbox for a Tree is smaller than the actual Tree, allowing players to partially submerge themselves inside a Tree, or to hide Spikes under a Tree.
* Arrows and other Projectiles cannot pass over Trees, implying that they are taller than most other Structures.
* There is a snowy variant of the Tree that spawns in the Snow Biome with a white skin.
* Trees cannot be found in the Desert.
* There is a Structure that you can build, called the Sapling, that mimics the effect of the normal Tree, although having a smaller hitbox and size.

## History

* 0.891 - Increased size but, not hitbox
* 0.21 - Increased number of Trees in a world
* 0.1 - Added Trees (Initial Release)
Fez Hat

## Fez Hat

### Effects

none

*"no effect"*

The **Fez Hat** is a Hat in MooMoo.io.

## Technical

* The Fez Hat has no effect.
* The Fez Hat is free.

## Strategy

* One can have everyone in their clan wear this hat as a "uniform" of sorts.

## Trivia

* Naming something a "Fez Hat" is redundant, as the Fez is already a hat.
* The Fez was used by the Ottoman Empire.

## Footnotes

* http://moomoo.io/img/hats/hat\_35.png

 Anti Venom Gear • Assassin Gear • Barbarian Armor • Bloodthirster
Booster Hat • Bull Helmet • Bull Mask • Bush Gear
Dark Knight • Emp Helmet • Flipper Hat • Marksman Cap
Medic Gear • Miners Helmet • Musketeer Hat • Plague Mask
Samurai Armor • Scavenger Gear • Soldier Helmet • Spike Gear
 Apple Cap • Bear Head • Blitz Hat • Bob XIII Hat
Bummel Hat • Cowboy Hat • Enigma Hat • Explorer Hat • **Fez Hat**
Fluff Head • Halo • Monkey Head • Moo Cap
Moo Head • Pandou Head • Pig Head • Polar Head
Bush

* Normal
* Snow

The **Bush** (also known as the **Food Bush**) is a Natural Structure in MooMoo.io. It provides Food.

## Technical

* Like all naturally occurring structures, the Bush cannot be destroyed and blocks movement.
* The Food Bush yields a set amount of Food per hit per Bush. The amounts are as follows:
* Like the Tree, the Bush is taller than most other structures. Arrows and Projectiles may not pass over it, regardless of whether it is fired from a Platform or Turret.
* The Bush appears in all Biomes except for the Desert and River. However, in the Desert, a similar Resource exists, called the Cactus.

## Strategy

* There is a similar Hat to this called the Bush Gear. Place yourself next to a Bush mine when you are wearing the Bush Gear. This will make enemies think you and the other Bush are a double food Resource. They will come to hunt this, and you can do a surprise attack on them; it is better to do it with one of your clan mates next to you with the Bush gear along with you having the Bush Gear.

## Trivia

* Like the Tree, the Bush also has a Snow Variant which appears white with light blue blueberries.
* It can be confused with Bush Gear.
* The Bush has never been changed.
* The Desert equivalent of the Bush is the Cactus.
* It has multiple sizes. the smaller bush is what the Bush Gear can resemble
Combat

In Moomoo.io you will encounter other Player and it is up to you to determine whether or not they are a threat or let yourself be a threat. By swinging your weapon and contacting another player, you will deal damage to them based on what weapon/hat you are wielding and what equipment they’re wearing. When you hit a player they will be knocked back a short distance or far depending on weapon so it is advantageous to knock them into spikes or known pits.

Every player has 100 hit points by default and this currently cannot be increased. When your hitpoints reach 0, you will die and lose all of your resources. The player who dealt the killing blow will gain a portion of your gold. Equipping apples or cookies and clicking will consume it which will then heal 10 or 40 hit points. There is no delay on eating food but there is a delay on attacking.

All melee weapons, have the different attack speed, albeit different damage.

There are 4 ranged weapons in the game - they are hunting bow, crossbow, repeater crossbow that uses 4, 5,

10 wood respectively and musket which uses 10 stone to shoot.

Your weapons may become:

Golden after you collect 3000 total resources(not including gold, unless gold stolen by a Mc Grabby)

Diamond after you collect 7000 total resources(not including gold, unless gold stolen by a Mc Grabby)

And finally, Ruby after collecting 12000 total resources(not including gold, unless stolen by a Mc Grabby)
Stop hackers

This page will teach you the recommended steps on how to kill an autohealer. Hacking

Step one: Trap them. This can be done by placing a trap behind you as you're running and they are chasing or you can run up to them and place a trap under them.

Step two: Use insta kill or make a circle of spikes around them. You can also play for the long game with bull hat.

Step three: It is recommended to use your turrets as well.

Step four: Place spikes around your turrets to keep them safe.

Step five: Keep them trapped and keep placing spikes around them as they try and escape. You might have to push them into the spikes with soldiers helm and shield or mc grabby.

 Step six: If they escape you simply follow them. Hit them while you are following them but not as soon as you can. You will make them get knocked away and you will only deal 1 hits worth of damage instead of possibly 2.

Step seven: If you did these steps correctly and didn't run out of food yourself then congratulations you just killed a hacker. Pat yourself on the back. (Of course these tricks work better in groups.)
Duck

Image from the datafiles.

The **Duck** is the fastest and one of the rarest Mobs (3rd to MOOSTAFA and MOOFIE) in MooMoo.io. When killed, they give 2000 and 150

## Technical

* Ducks are the rarest non-boss animal in MooMoo.io.
* Ducks move approximately twice the speed of the average player.
* When killed, Ducks give 150 and 2000.
* The Duck has a 300 HP.
* Ducks are immune to Pit Traps.
* Ducks are always called Quack.
* Ducks are the fastest mob in the game.

## Strategy

* One can use the Booster Hat and/or Monkey Tail to catch the Duck.
* Instead of chasing the very fast Duck, try using a ranged weapon to shoot it.
* Most of the time, you should just leave a Duck alone until you can corner them. Make sure to follow the Duck so it doesn't get away. Also, in the River, try to get it going against the current and equip the Flipper Hat and hit it upstream so it can't run away.
* Don’t try to trap it, as traps have no effect whatsoever.
* Daggers are ideal for chasing the Duck.
* Try and get it stuck against the edge of the map with a Wall. Then finish it off.
* Don't chase it into the Desert Biome, as it might run into a Cactus and die.

## Trivia

* The Duck sprite was found in the datafiles before it was released in the game.
* There is a similar looking animal, the Duck 1, that has also been found in the datafiles.
* In the code, it is revealed that it has a coded damage of 8 but isn't hostile so can't use it. This probably is because it was a Copy and Paste of the Wolf's code, and that part was forgotten to be changed.
* The Duck is called the Chicken in the game files but, the actual name is the duck being that names that show in the game are "Quack."
* Its name is a debated subject, due to it using the "Chicken\_1" sprite, and its name being "Quack", suggesting that it is a fake, an alternate definition of quack, besides the animal noise.

## History

* 1.0 - The Duck is now immune to Pit Traps
* 0.894 - Added Duck

## Footnotes

* http://moomoo.io/img/animals/chicken\_1.png
* The similar-looking Duck 1:
	+ http://moomoo.io/img/animals/duck\_1.png
Colors

**Colors** are customizable skin tones for Players, which can be chosen in the menu of MooMoo.io.
Once chosen, they cannot be changed until the player is killed. There are currently 10 functioning skin tones.

## Current Tones

### Olive Skin (Default)

The olive skin tone is the first introduced color for MooMoo.io and was added in Update 0.10, which was the original release of the game. Its hex code is #BF8F54.

### Pale Skin

The pale skin tone is a color introduced into MooMoo.io from the Update 0.77. Its hex code is #CBB091.

### Brown Skin

The brown skin tone is a color introduced into MooMoo.io in Update 0.77. Its hex code is #896C4B.

### Light Skin

The light skin tone is a color introduced into MooMoo.io. in Update 0.77 Its hex code is #FADADC.

### White Skin

The white skin tone is an unnatural color skin introduced into MooMoo.io in Update 0.77. Its hex code is #ECECEC.

### Red Skin

The red skin tone is an unnatural color skin introduced into MooMoo.io in Update 0.77 and was removed for unknown reasons sometime after Update 0.77, but then re-added in the Mini Update 0.89. Its hex code is #C37373.

### Black Skin

The black skin tone is an unnatural color introduced into MooMoo.io in Update 0.77 and was removed for unknown reasons sometime after Mini Update 0.89. Re-added in update 1.6.9. Its hex code is #4C4C4C.

### Pink Skin

The pink skin tone is an unnatural color skin introduced into MooMoo.io in Update 1.6.9. Its hex code is #ECAFF7.

### Blue Skin

The blue skin tone is an unnatural color skin introduced into MooMoo.io in Update 1.6.9. Its hex code is #738CC3.

### Green Skin

The green skin tone is an unnatural color skin introduced into MooMoo.io in Update 1.6.9. Its hex code is #8BC373.

**Error Skin**

The error skin is unobtainable without hacks and its hex code is #7074A4. To obtain it, you need to intercept packets that game sends and replace "skin" value in "sp" packet by "\_\_proto\_\_". Most likely, this skin is a bug.

## History

* 0.891 - Added the red skin color back which was removed at some point
* 0.86 - Added another skin color
* 0.80 - Added new color
* 0.77 - Added skin selector to starting screen
Wood

**Wood** is commonly used as ammunition for the Hunting Bow and its upgrades, and as a construction material. It's the most common Resource in the game.

## Technical

* Wood is obtained primarily by hitting Trees or saplings with a melee weapon. The Player hitting the Tree or sapling will earn a set amount of Wood per hit, depending on the weapon used to hit the Tree or sapling. The amount of Wood gathered per Weapon is as shown:

* Wood can also be obtained by smashing Structures that are built using Wood, such as Wood Walls.
* The amount of Wood the Player has is displayed in the Wood Meter. As the player earns Wood, the number displayed will increase. Likewise, as the Player uses Wood, either to build Structures or shoot arrows, the number will decrease.
* Each individual Structure costs a different amount of Wood. If the Player does not have enough Wood to build a certain Structure, he will not be able to select it. Likewise, if a player does not have enough Wood to fire an arrow, he will not be able to fire an arrow.
* Wood is very useful as it really improves your gameplay. If Wood did not exist, you wouldn't be able to build many Structures or shoot arrows.
* It is represented by

## Trivia

* Wood is the most commonly used Resource in the game, and is also the second easiest to obtain, as there is a very high concentration of trees in both the Plains Biome and the Snow Biome. The desert and river biomes cannot contain any Trees but in the desert, you are able to place Saplings.
Door

A Door

The door is a Removed defensive structure in MooMoo.io. Formerly acquired at Age 4, it was replaced by the Pit Trap soon after it's release. Its main difference from the Pit Trap is that it worked like a Wall for those not in the Tribe and was completely visible.
door was a just pit trap and castle wall

 **Stone Wall**  •
 **Greater Spikes**
 **Poison Spikes**  •
 **Platform**  •
 **Healing Pad**
 **Spawn Pad**  •
 **Blocker**  •
 **Faster Windmill**  •
  **Pit Trap**  •
 **Turret**  •
 **Mine**
 **Sapling**  •
 ****Door****
Texture Packs

Texture Packs

* Download:First Download the extention *requestly*, then go ona website that has a texture pack download.Next you need to download it, then click on the extention *requestly* and press the blue botton with Open App.In *requestly* app press the top right corner button with three dots and press 'Upload Rules'.Then a window will pop up.Go on 'downloads' on the left & scroll to the bottom.Go on today and pick the last one.Then go on moomoo.io(or if you have moomoo.io on already refresh) and it should be there!
Chatting

**Chatting** is a Mechanic in MooMoo.io that allows you to communicate with other Players via typing.

## Design

The text chatting box is a semi-transparent box that allows you to type words in it. The symbol for it is two speech bubbles with their arrows pointing in opposite directions.

## Technical

* Press enter or click the button to activate. Note that any other moving controls won't work except for arrows as their letters will only appear in the text box.
* Type your message by pressing the letters on your keyboard. Note that crude language will be blocked and will turn into the term "Moo" instead. The way the "Moo" is shown depends on how many letters are in the crude word. It always starts with "M". Then, it adds "o" a certain number of times to make it the same length as the word.
	+ Note that only the crude part is changed. For example, if you type \*\*\*\*ing, you will see "Moooing".
	+ Some crude language can go through undetected by modifying how you type it. For example, capitalizing crude language can bypass the filter. So, don't use any crude language in general.
* You press enter to send the message. The message will appear above the player who sent it for five seconds before disappearing.
* If you don't type anything and you press enter, the messaging window closes.
* The limit to how many characters one can type in Chat is 30.
* When chatting, you can not move or eat or do anything except typing letters and sending them.
* If someone eats while they chat, they are a scripter.
* On a mobile device, when you chat, it brings you to a screen that says: “chat message”. During this, your screen will freeze until you type the message. No apostrophes can be used, and it cannot be more than 48 letters. When you are done typing, the screen will revert back to current time.
* If you chat while invisible (with the Assassin Gear) then the message won't be seen, even if you become visible again.

"whore"
"fuck"
"shit"
"faggot"
"nigger"
"nigga"
"dick"
"vagina"
"minge"
"cock"
"rape"
"cum"
"sex"
"tits"
"penis"
"clit"
"pussy"
"meatcurtain"
"jizz"
"prune"
"douche"
"wanker"
"damn"
"bitch"
"dick"
"fag"
"bastard"

## Strategy

* You can use the chat to communicate with other clan members to come up with team strategies when it comes to building or attacking other players. It's also a useful tool to use to recruit clan members. Otherwise, the chat serves no real function other than little communication.
* Try not to chat while in a battle unless you are a fast typer because they might be able to kill you when you chat, as you can't move nor eat.
* You can ask someone a question then attack them while they are typing, this strategy is largely frowned upon though.
Duck 1

The **Duck 1** is an unreleased Mob found in the game files.

## Technical

* How this mob would behave is unknown, as it has not been released.
* It is possible that one day this sprite will be used as the sprite for the Duck.

## Trivia

* Duck 1 and Chicken 1 were found in the game files and were named "Duck" and "Chicken" respectively by the fans. However, Sidney de Vries confused everyone by adding an Animal named "Duck" to the game, though the animal had the Chicken sprite. To this day, it is unknown what will become of the Duck 1 Sprite.

## Footnotes

* http://moomoo.io/img/animals/duck\_1.png
Hat 54

Image from the datafiles

**Hat 54** is an Unreleased Hat in MooMoo.io.

## Technical

* Nothing is known as to how this Hat would function, as it has not been released.

## Trivia

* Hat 54's green color scheme, bushy beard and four-leaf clover are stereotypical of a leprechaun.
* The hat resembles SID in a lot of ways, and could possibly be related to said Mob.

## History

* 1.0 - Added to the Game Files, not actually implemented yet. (NOTE: The version where this hat first appeared is currently in dispute, it may not have been added in 1.0. It exists now.)
The impossible: OOFSHAME vs QueQue

There it is I always wanted it, and I will get the cake. ( You may say what cake well, this is a made up story there isn't a cake in moomoo, so that why the story is call The impossible.

So, I was walking to the winter biome with my winter cap. I saw a base, just one hacker, was there. Just one. I don't know why but there he was afking. Ugh. Don't afk please that is the most idiotic thing I see (No offences). I never like afking. Wait, where are my matters? The name OOF. Short for OOFSHAME. So I killed him, took a long time. He had Autohealing. What was his name? QueQue. I wanted to kill him because I thought: "If I kill him he well he will give me cake right"? Not in a million of years. The results he killed me. WHAT THE HECK WAS WRONG WITH ME? So, I came and try to kill him but guess what he killed me :/.

[Story not done] No editing please.
Private Server

The **Private Server** is a form of MooMoo.io that is only available to the public via links that are often not disclosed to the majority of casual players. These are oftentimes the exact same as their popular counterpart, and are used for complete solo adventuring or playing with a select group of friends or strangers. There were three private servers, two of which have been taken down, leaving one single Private Server to the public. They were first introduced to the public through the game's Discord server when the main servers for the game crashed, and the people demanded a temporary replacement. So far, there is no known way to create your own private server.

## **NEW SERVERS WITH HACK PREVENTION**

1. https://krimson.tk/?server=1:0:0
2. https://stratums.io/

## Original Private Servers

1. 45.77.0.81
2. dev.moomoo.io
3. mm\_beta.moomoo.io
4. https://ip\_4289a912c44584b01d6525cfa2347455.moomoo.io/?server=9:2:0

## Dead Servers (as in not working)

1. 45.77.0.81
2. https://moomoo-resurrected-main.glitch.me/
3. https://moomoo-resurrected-animals.glitch.me/?server=19%3A0%3A0
4. http://tjservermc.ddns.net/
5. http://moomooreborn.io/
6. https://mohmoh.onrender.com/
7. https://mohmohohio.onrender.com/

## Copy Servers

1. [1]dev.moomoo.io = [2]mm\_beta.moomoo.io
2. https://sanctuary-moomoo.glitch.me/?server=19:0:0 = https://moomoo-io-privated.glitch.me/?server=90:0:0
3. http://panel.themeow.ml:6789?ref=mmrb = [3]http://moomooreborn.io/

> Edited by listlessness :) (edited by @slupar)
>
>