Amy Hennig

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**Amy Hennig** (born August 19, 1964) is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game *Michael Jordan: Chaos in the Windy City*. She later went to work for Crystal Dynamics, working primarily on the *Legacy of Kain* series (which she considers her greatest achievement). With Naughty Dog, her work has been on two primary series: *Jak and Daxter* and *Uncharted*.

Hennig believes that the creative direction of a script holds more importance than the graphics of the game. She has been called one of the most influential women in the video game industry by *Edge* magazine.

## Life

Hennig graduated from University of California, Berkeley with a bachelor's degree in English literature. She went on to the film school at San Francisco State University, when she was hired as an artist for an Atari game called *ElectroCop*. Her work on the game made her realize that the video game industry interested her more than the film industry; she dropped out of film school soon after. Hennig has said that her literature degree and film studies have helped her work: "Everything I learned as an undergraduate with English literature and in film school about editing and shots and the language of film has come into play, but in a way I couldn't possibly have planned."

## Career

Hennig has worked in the video game industry since the late 1980s. Most of her early jobs involved games on the Nintendo Entertainment System, where she was primarily employed as an artist and animator. Her first job was as a freelance artist for *Electrocop*, an unreleased Atari 7800 game, based on the Atari Lynx launch title. Afterwards she joined Electronic Arts as an animator and artist, doing work on an unreleased title, *Bard's Tale 4*, and *Desert Strike*. She later moved to designing and directing video games.

Two years after being hired at Electronic Arts, Hennig worked as an artist on *Michael Jordan: Chaos in the Windy City*. However, when the lead designer quit, Hennig landed the job. In the late 1990s, she moved to Crystal Dynamics, where she assisted Silicon Knights in the development of *Blood Omen: Legacy of Kain*. Later, she acted as the director, producer, and writer for *Legacy of Kain: Soul Reaver*. She also directed and wrote *Soul Reaver 2* and *Legacy of Kain: Defiance*.

Hennig departed Crystal Dynamics to act as the creative director for Naughty Dog. She contributed to the *Jak and Daxter* series before working as the game director for *Uncharted: Drake's Fortune*, and as head writer and creative director for the *Uncharted* series. With *Uncharted 2: Among Thieves*, Hennig led the 150-person team who created the game, as well as acting as writer. After directing and writing for *Uncharted 3: Drake's Deception* and beginning work on *Uncharted 4: A Thief's End* for the PlayStation 4, Hennig left Naughty Dog in 2014.

On April 3, 2014, Hennig joined Visceral Games with Todd Stashwick to work on Project Ragtag, a *Star Wars* game. It was reported on October 17, 2017, that EA was shutting down Visceral Games and that their *Star Wars* project was delayed and moved to another studio to allow for "significant change". A representative of EA told Polygon that EA are "in discussions with Amy about her next move". Hennig announced the following June that she had left EA in January and started a small studio to explore options involving virtual reality games.

Hennig announced she joined Skydance Media in November 2019 to start a new division there for "new story-focused experiences [that] will employ state-of-the-art computer graphics to provide the visual fidelity of television and film, but with an active, lean-in experience that puts the audience in the driver's seat".

## Writing style

Hennig believes the term "platformer" is outdated and misused with many modern games, preferring a different term like "traversal" for some. She also feels that focusing too much on graphics can inhibit a game, saying that once game writers focus on creative expression, video games will greatly improve.

She often uses supporting characters to highlight personality aspects of other characters through interactions within the script. For example, Chloe Frazer acts as a foil for Nathan Drake, highlighting the darker aspects of his personality and past. With her work in the *Uncharted* series, Hennig described the writing and plot as on the "bleeding edge" of the genre of cinematic video games. She has won two Writers Guild of America Video Game Writing Awards in addition to several other awards for her work on *Uncharted 2: Among Thieves* and *Uncharted 3: Drake's Deception*.

## Influence and legacy

Hennig has been cited as an example of a successful woman in a historically male dominated industry, and of how women are taking more important roles within it. Hennig herself claims that she has not encountered sexism in the industry, but that differing perspective from men in the industry has helped on some occasions. The UK video magazine *Edge* named her one of the 100 most influential women in the game industry.

Hennig was given a BAFTA Special Award in June 2016. She received the Lifetime Achievement award at the Game Developers Choice Awards in March 2019.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Fritz, Ben (February 7, 2010). "How I Made It: Amy Hennig", *Los Angeles Times*, Tribune Company. Retrieved on February 26, 2010. Archived from the original on February 13, 2010.
2. ↑ https://www.familysearch.org/ark:/61903/1:1:KB59-XJ9
3. ↑ Amy Hennig: "I'm actually really proud of that game still; I mean if somebody said...what is the best game you've designed, I'd probably say Soul Reaver," Hennig added. "I felt like it was the purest expression of story and gameplay being the same thing."Amy Hennig: 'You shouldn't underestimate the value of not being technical', Gamasutra, retrieved on October 20, 2016
4. ↑ 4.0 4.1 Gifford, Kevin (August 26, 2006). "Game Mag Weaseling': Mag Roundup 8/26/06". GameSetWatch. Think Services. http://www.gamesetwatch.com/2006/08/20-week/. Retrieved February 1, 2010.
5. ↑ 5.0 5.1 Staff (September 11, 2006). "Game Industry's 100 Most Influential Women". *Edge*. Future plc. Archived from the original on June 25, 2011. https://web.archive.org/web/20110625083858/http://www.next-gen.biz/features/game-industrys-100-most-influential-women. Retrieved February 1, 2010.
6. ↑ Marie, Meagan. "Storytellers of the Decade: Amy Hennig Interview". GameInformer. http://www.gameinformer.com/b/features/archive/2010/12/02/storytellers-of-the-decade\_3a00\_-amy-henning-interview.aspx.
7. ↑ 7.0 7.1 7.2 "Uncharted Territory: The Evan Wells and Amy Hennig 'Uncharted 2' Interview". *G4*. G4 Media. February 6, 2009. http://g4tv.com/thefeed/blog/post/693071/uncharted-territory-the-evan-wells-and-amy-hennig-uncharted-2-interview.html. Retrieved February 1, 2010.
8. ↑ "Legacy of Kain: Soul Reaver Tech Info". GameSpot. CBS Interactive. 2010. http://www.gamespot.com/ps/adventure/legacyofkainsoulreaver/tech\_info.html. Retrieved February 1, 2010.
9. ↑ "Legacy of Kain: Soul Reaver". Allgame. All Media Guide. 2009. http://www.allgame.com/game.php?id=21151&tab=credits. Retrieved February 1, 2010.
10. ↑ Pfister, Andrew (October 13, 2009). "Launch Primer – Uncharted 2: Among Thieves". *G4*. G4 Media. http://g4tv.com/thefeed/blog/post/699904/launch-primer----uncharted-2-among-thieves.html. Retrieved February 1, 2010.
11. ↑ Hopper, Stephen (2007). "Fortune Telling: Naughty Dog's Amy Hennig discusses Uncharted: Drake's Fortune". GameZone. GameZone Online. http://www.gamezone.com/news/09\_21\_07\_02\_10PM.htm. Retrieved February 1, 2010.
12. ↑ "Uncharted PS4 Writer Amy Hennig Leaves Naughty Dog". IGN. March 4, 2014. http://www.ign.com/articles/2014/03/05/uncharted-ps4-writer-amy-hennig-leaves-naughty-dog?abthid=5316b21a733900a265000049. Retrieved March 5, 2014.
13. ↑ Matulef, Jeffrey (April 3, 2014). "Uncharted director Amy Hennig joins Visceral Games". *Eurogamer*. Gamer Network. http://www.eurogamer.net/articles/2014-04-03-uncharted-director-amy-hennig-joins-visceral-games. Retrieved April 4, 2014.
14. ↑ McWhertor, Michael (October 17, 2017). "EA shutting down Visceral Games, overhauling Star Wars game (update)". *Polygon*. https://www.polygon.com/2017/10/17/16490960/ea-closing-visceral-games-star-wars-game-delayed. Retrieved October 19, 2017.
15. ↑ Template:Citation
16. ↑ Wales, Matt (November 18, 2019). "Amy Hennig joins Skydance Media to create "new story-focused experiences"". *Eurogamer*. https://www.eurogamer.net/articles/2019-11-18-amy-hennig-joins-skydance-media-to-create-new-story-focused-experiences. Retrieved November 18, 2019.
17. ↑ John, Tracey (November 19, 2007). "Naughty Dog: We Need A New Word For "Platformer"". MTV Multiplayer Blog. MTV. http://multiplayerblog.mtv.com/2007/11/19/naughty-dog-we-need-a-new-word-for-platformer/. Retrieved February 1, 2010.
18. ↑ Ashley, Robert (June 18, 2007). "The Future of Games". 1UP.com. UGO Networks. http://www.1up.com/features/future-games. Retrieved February 1, 2010.
19. ↑ Purchese, Robert (October 16, 2009). "Uncharted 2: Among Thieves". Eurogamer. Eurogamer Network. Archived from the original on January 23, 2010. https://web.archive.org/web/20100123024840/http://www.eurogamer.net/articles/uncharted-2-among-thieves-launch-interview. Retrieved February 1, 2010.
20. ↑ Wawro, Alex (January 14, 2010). "5 games nominated for a Writers Guild Outstanding Achievement Award". *GamePro*. IDG. Archived from the original on January 16, 2010. https://web.archive.org/web/20100116053510/http://www.gamepro.com/article/news/213590/5-games-nominated-for-a-writers-guild-outstanding-achievement-award/. Retrieved February 1, 2010.
21. ↑ Alexander, Leigh (February 23, 2010). "Uncharted 2, Hennig Take WGA Award", Gamasutra. Think Services. Retrieved on February 26, 2010. Archived from the original on February 24, 2010.
22. ↑ Staff (June 18, 2008). "The Growing Role of Women in Gaming". *Edge*. Future plc. http://www.next-gen.biz/features/growing-role-women-gaming. Retrieved February 4, 2010.
23. ↑ Wawro, Alex (May 24, 2016). "BAFTA honors veteran game designer Amy Hennig with a Special Award". *Gamasutra*. https://www.gamasutra.com/view/news/273422/BAFTA\_honors\_veteran\_game\_designer\_Amy\_Hennig\_with\_a\_Special\_Award.php. Retrieved December 11, 2018.
24. ↑ Sinclair, Brendan (December 11, 2018). "Amy Hennig to receive lifetime achievement award". *GamesIndustry.biz*. https://www.gamesindustry.biz/articles/2018-12-11-amy-hennig-to-receive-lifetime-achievement-award. Retrieved December 11, 2018.
25. ↑ "Amy Hennig Video Game Credits and Biography". Blue Flame Labs. http://www.mobygames.com/developer/sheet/view/developerId,53703/. Retrieved 28 October 2017.
26. ↑ Turner, Benjamin (19 April 2004). "Naughty Dog's Amy Hennig on Jak III". IGN. http://uk.ps2.gamespy.com/playstation-2/jak-iii/507370p1.html. Retrieved 28 October 2017.
27. ↑ Garvin, John; Gilbert, Francois; Reese, Chris (8 November 2012). "Postmortem: Sony Bend Studio's Uncharted: Golden Abyss". https://www.gamasutra.com/view/feature/181082/postmortem\_sony\_bend\_studios\_.php. Retrieved 13 May 2020.

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