Astrorune (original)

title screen of the original astrorune

## System requirements

html 5 compatible browser

AstroRune (sometimes referred to as the original astrorune (not to be confused with the ORIGINAL astrorune) is the first major title of the ASTRORUNE series. the game follows Astro on a journey to "save the planet" by killing people/himself and stealing things.

## plot

the game starts with Astro supposedly being summoned to a strange location to a man named Amon to Save The Planet From Ultimate Destruction or something. the game then proceeds to throw that out the window before making you break into somebody's house, steal their knife, and approach The Theif at the end of the path.

when you approach the theif, you have 2 choices; to kill him, or to spare him. this has no effect on the story or game whatsoever.

after that small encounter, you move onto the ruins, a small area deeper in the forest with leaves (and/or bananas and/or feathers) that try to kill you.

and after that, you encounter a very early version of a shard, not the same shards as the future ones, but a shard nontheless. collecting it triggers a "cutscene"

then you get to the final room of the game and you win!!!

## gameplay

the game mainly involves you moving from the left side of the screen to the right while traversing screens

### overworld

the overworld functions similar to most other RPG games, but the controls are not very good. WASD to move, Z to interact, I to open the inventory, and the arrow keys to control menus, in most future revisions, the movement controls would be set to the arrow keys.

the way the game handles movement is coded weirdly, so it only allows you to move in one direction at a time

#### tem shop

the tem shopis an early version of the temsco. it is also taken straight from undertale. it is a general store where you can "purchase" temmie flakes, and thats it.

#### danger zones

there are parts of the world where astro's soul shows and projectiles that you have to dodge come flying at you.

### dialog

you have to press z and x to skip dialog since the game was made weirdly

thats all i have for this section

### battle system

the battle system is heavily based on undertale's battle system, but with mouse controls.

thats really all i can say

##### fight

this command makes astro commit physical assault

##### act

this command allows astro to do various activities, such as blasting very loud music, and having a near death experience. you can also spare the enemies and end the battle peacefully if you satisfy them.

##### item

despite its name, this option just heals the player and has nothing to do with items

#### enemy's turn

when its the enemy's turn, the background turns dark and the game becomes a mini bullethell where you have to move astro's soul to dodge the enemies projectiles until a set time limit where it switches back to your turn.

### game over

when your hp reaches zero, the game completely stops and shows text on a gradient background. youll have to start over from the beginning

## translations

### toki pona

Astrorune has been translated into the conlang toki pona by lettr\_ (haha that's me) it was done really bad as her toki pona was not very good at the time and she is too lazy to do it again. She has stated plans for a retranslation at some point in the future with no set time date.