Cerebella

Cerebella, as she appears in Skullgirls.

### Likes

Competition, Showing off, Cats, Professional wrestling, Sudoku, Flirting, Pleasing Vitale, Teasing her roommate Feng
Vice Versa

### Dislikes

Badmouthing of the Circus, Badmouthing of Vitale, Angry people, Quitters, Cockroaches

## Powers and Abilities

### Moves and Techniques

Grappling and throwing foes around
Punches and kicks and contains hidden blades in the heels of her boots for a nasty surprise
Capable of turning rocks or projectiles into diamonds

### Ability Type

Acrobat

**Cerebella** (JP: セレベラ) is a member of the Cirque des Cartes and a playable fighter in the fanfiction-like female-dominant fighting game *Skullgirls* and its many expanded versions. She is also the wielder of her Living Weapon named Vice Versa.

## Overview

Cerebella is one of the playable characters in *Skullgirls*. She is among the earliest characters conceived by Alex Ahad, and among the original cast slated for initial release. Her homestage is Medici Tower, although River King Casino may also count as of *Skullgirls Encore*.

She represents the diamond in the Cirque des Cartes.

### Personality

Energetic, flashy, and spirited, Cerebella is a young lady who aims to please and constantly strives to be the center of attention, a trait derived from her profession as a main performer for the Cirque des Cartes. She is especially playful toward her roommate and fellow performer, Feng, often making fun at her expense, much to Feng's chagrin. She is also a huge fan of the retired wrestling legend Beowulf, and was noticeably giddy when he asked her to assist in his big comeback attempt.

None, however, are more treasured by Cerebella than Vitale Medici, lieutenant and grown son of Lorenzo Medici as well as Cerebella's adoptive father. Orphaned at a very early age, Cerebella was taken in and raised by Vitale as part of the Medici "family", allowing her the level of fame and glamour she enjoys presently. As a token of gratitude, Cerebella serves Vitale as his enforcer, dutifully carrying out his every whim in an attempt to earn his heart.

Cerebella is noted to be rather close-minded and in a state of denial, regarding any claim to Medici wrongdoings as slander to the family that graciously saved her from an orphan's life. She is not without a moral compass, when her desire to satisfy Vitale drove her to put down Ms. Fortune, an action that she feels regret for toward the end of her story mode.

## History

Cerebella has had Vice-Versa since birth, most likely an heirloom passed down by her biological parents. She was taught how to use the knives that she keeps in her shoes by Black Dahlia.

In her Skullgirls Mobile origin story, "The Main Attraction", she is selected by Regina as a candidate for her first job for the Medicis assigned by Black Dahlia, alongside Feng and Beatrix. She completes the first test, an obstacle course made by Hubrecht, with ease, but struggles with the second test where she must open a complicated puzzle box to retrieve a fragile item for Taliesin. Frustrated with a minute to spare, she simply breaks open the box, destroying the object. However, she manages to play it off as if it were intentional with Taliesin congratulating her for noticing that he never said it she had to give it to him in one piece.

After Beatrix sabotages Feng's attempt by stealing the item hidden inside her box, Cerebella attempts to console Feng by offering to buy her hot chocolate later, and after lashing out Feng makes Cerebella promise that if she gets the job she won't become self-centered like Beatrix. For the final test, Cerebella must fight Beatrix one-on-one until one is KO'd or leaves the ring. Cerebella is delighted to see Vitale show up to spectate and she tells him she will win. However, during the fight Beatrix launches a flurry of knives not at Cerebella, but at Vitale, causing Cerebella to leave the ring to protect him and lose the match.

Cerebella takes the loss gracefully, and Feng invites her for the hot chocolate she promised earlier. However, Vitale tells Black Dahlia to give the job to Cerebella, not only because she saved his life, but also because she would have clearly been the victor.

## Character Basis

### Name

*Cerebella* is a feminine take on the word cerebellum, which is the part of the brain responsible for motor control. However, this is her stage name given to her by the circus. In the "Limited Run Games" physical copy of Skullgirls it is revealed that Cerebella's name is Cassandra Veranos.

### Design

Cerebella has light brown skin and mint green hair color, tied up in a sharp ponytail. She wears purple eye-shadow as well as matching mint-green lipstick and nail polish. She has a small purple diamond tattooed on her left cheek. Her eyes have alternatively been portrayed as being black or purple.

Her outfit is befitting that of a performer: a bright orange strapless low-cut mini-dress, with a band of cloth with an orange and black triangle pattern around her upper-arms, billowing cream sleeves and maroon appendages on the cuffs, and a black choker. She wears black thigh-length boots, with an orange diamond pattern along the length of each boot, that are pointed at the ends (similar to medieval crakows) and have a skull sitting each bridge. Her underwear is shown to be white. With Vice-Versa in its dominant form atop her head, her resemblance to a jester becomes more apparent.

Her ethnicity is meant to be the equivalent of Brazilian in *Skullgirls*.

In her earlier incarnation of Skullgals, she was a thief in the circus, who were rivals of the Fishbone Gang.

## Abilities & Fighting Moves

Cerebella is the master of Vice Versa; its giant arms grappling and throwing foes around the screen like ragdolls. As a grappler, her moves pack quite a punch. Cerebella herself is a talented acrobat and has no trouble adjusting her body to suit Vice Versa's needs. She is vicious with punches and kicks and contains hidden blades in the heels of her boots for a nasty surprise. Vice Versa is capable of turning rocks or projectiles into diamonds. Cerebella herself has plenty of strength, but Vice Versa has the ability to negate a lot of weight.

Although she appears to move slowly when walking, Cerebella has her Tumble Run and J.HP moves that can help improve her mobility. With Tumble Run, she is capable of canceling out of attacks, attacking opponents from behind, and headbutting opponents fiercely. Her J.HP attack allows her to glide in the air, which can help with avoiding attacks from the ground.

## Trivia

* If Cerebella defeats an opponent with her Battle Butt attack, "2000" will appear on screen in a similar fashion as killing an enemy in *Battletoads*, an intentional reference placed into the game by Mike Z.

A random cat has a .02% chance of appearing when Cerebella hits an opponent with her Lock & Load move. This derived from one of the animators doodling a cat in one of the frames, forgetting to take it out. Mike Z insisted that the cat should remain in the game as an Easter egg, with the staff agreeing on the condition that Mike Z would animate it himself. The cat would also return in Lab Zero's second game *Indivisible* as the Unknown Meownster.

* In an unused alternate ending, Cerebella makes a wish on the Skull Heart to have Vitale love her - and only her - forever. She returns to Cirque Des Cartes to find its members (except Feng) murdered by Vitale, who is now obsessed with Cerebella. Feng kills him, but he returns as one of the Skullgirl's undead, still declaring his love.
* She makes a DLC appearance in *Heroes K.O* on May 15th, 2020.