recursal/Fanatic-Fandom huggingface dataset:
Gilliam Aldrington

*"Cowardice earns no merit. To deny ones nature is to deny ones solitude. He will continue to suffer until he makes peace with himself - and his gift."*

See Also - *Gilliam Aldrington*

**Gilliam Aldrington** is a Gilnean mercenary currently under the employ of the Bloodied Goats mercenary company. Son of Edamar Aldrington and Bridgette Foxworth, Gilliam is noted to have led the 4th Company of the 14th Rifle Regiment during the Gilnean Civil War and onward, until he was declared missing in action after a foray into the Blackwald.

After the fall of Gilneas, Gilliam resurfaced. He returned to active duty, serving as a commissioned officer in Gilneas' Army-in-Exile. Under the flag of the Grand Alliance, Gilliam and the 14th fought across much of the known world, from the ruins of the Northlands to the sweeping deserts and jungles of the New World. Sometime prior to the Third Invasion of the Burning Legion, Gilliam was honourably discharged from active service, becoming a soldier-for-hire.

During the waning days of 31 ADP, Gilliam Aldrington, Colonel Roode Brightheart and company embarked on an ill-fated expedition into the ruins of Gilneas. What their purpose was there, or what transpired during the expedition is unknown, yet Gilliam has not been the same since. In 32 ADP, when demonic forces forced their way into the corporeal world, Gilliam fought under the standard of the Bleakshield mercenary company on the sands of the Broken Shore. He witnessed the death of Colonel Brightheart, and near total decimation of the Bleakshield mercenary company.

In the twilight days of the Third Invasion, Gilliam resurfaced once more, taking employment from Bloodied Goats mercenary company. Since then, he has fought under the Golden Goat through numerous conflicts, from the Old World to the New.

## Appearance

Gilliam could be considered a tall man, standing at a height just short of six foot with a lithe frame. His face is hard lined, with a narrow jaw. Under thin brows sit two eyes of grey-blue, nestled either side of a sturdy nose. A beard as black as night stretches from ear to ear and his hair, short cut and well maintained, is of the same colour, cut short around the ears.

He clads himself in a motley of mail and leather, oft with a rifle slung over shoulder. At his hip sits a sword bayonet, a sturdy old thing, sitting in a sheath of black leather trimmed with silver, alongside a worn pistol. Hidden within his mail is a necklace, from which hangs a charm of the Holy Light alongside a single golden ring.

## Rumours

* On more than one occasion, Gilliam has been mistaken for the notorious terrorist Eustace Pickering, formerly a rival of Gilliam's in the Gilnean Army.
Eustace Pecksmith

**Eustace Pecksmith**, also known as the **Toymaker** in popular urban myth following the Merrigot Murders, is a Gilnean toy maker and was the owner of Pecksmiths & Sons toy shop in Gilneas City and in Stormwind following the Gilnean Diaspora. Following a string of disappearances in 30 ADP, Pecksmith was one of the lead suspects singled out rather unscrupulously by the City Watch. Though his appearance in local new outlets were spars, it was enough to finally destroy what was left of Pecksmith's reputation. No longer were his toys sought after and so, in 31 ADP Eustace Pecksmith filed for bankruptcy with the Royal Bank of Stormwind. He has not been seen since.

In March of 35 ADP, Eustace Pecksmith was brought up as a viable suspect in the murder of Inspector Bidet, the City Watch are currently combing the city trying to find any information on his whereabouts.
Sidereal Serpent

The **Sidereal Serpent** is a deity within the Siderealists' philosophy who originates from the space between spaces, who now dwells in the deep depths of the Great Sea; the voids supposed physical manifestation in the corporeal world.

According to their credo, the Sidereal Serpent devours time itself to sate its insatiable hunger, causing this epidemic of wide spread blackouts at the same time, on the same day, week after week.
Cryptek

Independent

**Cryptek** is a Mechagnome Magos Technica, formerly affiliated with the Kingdom of Mechagon. Obsessed with the nigh-mythical "Curse of Flesh", Cryptek has dedicated much of his life to its research, with the intent of harnessing its power to either eradicate his King's work, or to find harmony between both the mechanized and the organic.

Cryptek's history and his fall from grace from the vaulted halls of Mechagon City is as much a mystery as the inner workings of the ancient Titan constructs. At some point during the Mechagnome's long lifespan he was forced into exile among the refuse heaps of his island home.

Sometime after the opening of Mechagon's vaulted doors, Cryptek managed to make his way east, across the Great Sea to the continent of the Eastern Kingdoms. Desperate to continue his arcano-scientific pursuits, he fell in with the criminal underworld of Ironforge; tasked with maintaining and repairing the degrading infrastructure of the Orimburg nestled in the depths of Old Ironforge, maintaining a small workshop within the ruins of the old city.

It is said in hushed voices that the reticent techno-mage was once of high standing among the vaulted halls of Mechagon; that it was he and a team of his colleagues who unlocked the greatest secrets of the bygone Titans and their creations. Vesting further power into their king, only for him turn turn upon them, and cast them down and out of paradise, lest they overshadow his triumph, and what turned out to be the greatest doom for the peoples of Mechagon.

## Appearance

Rusted and worn, Cryptek is tall for one of his kind, body augmented by countless cybernetic and robotic implants. The wheezing sound of degrading air filters follow him wherever he goes, occasionally punctuated by deep, sardonic tone of his mechanical voice, radiating from behind his robotic head, crafted and carved in the fashion of a grimly smiling skull.

## Rumours

* It is said in hushed voices that Cryptek was among the group of techno-mages that uncovered corrupted disc of Norgannon for their king.
Ibram Wellersby

**Ibram Wellersby** is a Gilnean Alienist born in Wellerstead, Gilneas, in 2 BDP to a family in the rising middle class. In 16 ADP he attended the Collegium of Gilneas in Gilneas City, studying human biology and the human mind.

In 20 ADP, he was drafted in to the Gilnean Military as the Gilnean Civil War began to heat up. Plucked straight out of university and assigned as a junior physician to the 17th Royal Wellerstead Regiment of Foot. He served in several major theatres during his time in with the Royal Wellerstead, seeing the true horror of war first hand. During these turbulant years, Wellersby became close friends with fellow army physician Doctor Vern.

After wars end in 25 BDP, Wellersby returned to civilian life changed. War had taken its toll on the man, yet he was driven to peruse his practice regardless, setting up within the confines of the Captial. Some time after the war's conclusion, Ibram married childhood sweetheart Madaline Hacombe. The married pair lived together for nearly three years before her sudden disappearance. She or her body were never found.

After the Fall of Gilneas in 28 ADP he fled south to Azeroth. With nary a penny to his name he was force to borrow money from certain members within Stormwind's Underbelly, leading him down a road from which he could not turn back, unless he wished a swift end to his life.

## Appearance & Personality

Ibram Wellersby is a tall and serious looking man. His face is narrow and hard lined, framed by a black beard and short cut hair. He still carries the body of a soldier; thick cut and sturdy, yet moves about his practice with the grace of a classical dancer.

He resonates with an aura of professionalism, yet behind that facade one more acute with the ways of the mind could see a man ailing. Caught in this cruel twist of fate, the Ailienst, a man who is supposed to know the minds of men and how to fix them, cannot even fix his own.
Trystan Hallow

**Sir Trystan Hallow** was a Lordaeronian mercenary and knight of the Bloodied Goats mercenary company under the command of Sir Buchard. His is one of three survivors of the Battle of Hogan's Farm, a battle that saw the Bloodied Goats wiped out, nearly to a man.

Some time before the Battle of Hogan's Farm, Sir Trystan is attributed to an event known as the "Harvest Burning". An event that saw the Bloodied Goats driven out of Redridge.

His fate after the Battle of Hogan's Farm is largely unknown.
Amon

**Amon** was accountant of the Loreseeker's Society, secretly a member of the Twilight's Hammer and the architect of the Final Hour.

Believing the Old Gods to be dead and gone, Amon aimed to gain the power to replace them and become a God in his own right. In order to do this, he had made use of the Bloodied Goats to gather relics and orchestrate the final ritual to ascend.

After months of struggle and manipulation, the Goats succeeded in facing and defeating Amon, bringing an end to his plans as he was instead taken by the Void to pay for his sins.
San'Fordar

At the behest of the Royal Loreseeker's, The Bloodied Goats travelled into the ruins of San'Fordar in the year 35 ADP. Their orders were to clear the ancient ruin of any threats.

During the excavation, the Goats traversed and dismantled a variety of traps and puzzles whilst harassed by the hostile spirit of Nara'tor.

Successful in their mission, the Goats cleared the ruin and released Nara'tor's soul, calming his and Estaria's eternal suffering.
Blackquill

**Blackquill** is an Alteraci sellsword and the paymaster of the Silver Sun Company.

One of the very few remaining survivors of the Battle of the River Dee, Blackquill has not been seen since the highly publicised executions after the event.

Rumours abound of his current whereabouts, the most solid lead seems to be the Dwarven capital of Ironforge.
Laszlo Bekes

Laszlo was a Lordaeronian siege engineer, his mother the daughter of Karsach de Burlemont, a baron who held estates both within the Gilnean northlands as well as the Silverpine Forest.

As a young man he showed much promise in mathematics and logical thinking, which resulted in his grandfather, Karsach, securing Laszlo the education necessary to later on in his life, become a siege engineer.

Following the death of the majority of his family by the undead scourge that swept through Lordaeron, Laszlo escaped down south to the Kingdom of Stormwind, where once he came of age, he joined the army.

During his time in the army, where he served until the end of the Fourth War, he developed a liking for explosives, in which he dabbled in his free time, as well as an admiration for technology of dwarven and gnomish origin.

Following the end of the Fourth War, for reasons only known to the man himself, he left the King's Army and joined the mercenary company under captain Eisteynn Barnekow.

He served the captain for only a short period of time, for he soon met his end following a battle against the Scarlet Crusade, when his side was torn open by the hook of an undead abomination and without medical help, soon bled out and died within the Alonsus chapel.
Battle of Harpoon Hill

The **Battle of Harpoon Hill** was a vicious battle fought between the Alliance Army Group Centre and the defending forces of Brill around a hill aptly named Harpoon Hill.

In the early hours the Bloodied Goats, under the command of Sir William Lawes were directed to set up on of several harpoon guns on a hill overlooking Brill, intended to knock out the Forsaken's air-support. The small cadre of Bloodied Goats mercenaries paled in comparison to the response sent by the Horde in Brill, and thus a bloody battle ensued. For hours the Bloodied Goats fought tooth and nail with undead and beasts alike, until support was sent from the Army Group headquarters at the Cold Hearth Manor, turning the tide of the battle and ending in a costly victory for the Alliance.
Laudanum

***Promised to RELIEVE PAIN, of various inward and outward maladies and to also PROMOTE SLEEP, in even SMALL QUANTITIES\****

*\*(The Dog and Mandrake and all subsidiaries do not take any responsibility for any nausea, fatigue, trauma or death as a result of taking these products. Take as advised, always speak to your Doctor before taking laudanum.)*

Created from Pandaren Rain Poppy, Laudanum is primarily used as an opiate and is exceptionally good at relieving pain.

The substance has however been used for less benign purposes, its recreational possibilities cannot be denied.

Regardless of a users intentions, the substance is remarkably addictive on both a psychological and physical level.
Harry Favaro

**Harry Favaro** was once a hard-working mailman from Kul'tiras, world view was changed irreparably one fateful night at Raven Hill.

The mailman arrived, at first disconcerted by the wanton vandalism visited on the abandoned township's battered mailbox. His spirits were lifted, however, when he spied a kindred spirit in the form of a recent acquaintance - Doctor Vern.

Sadly, such elation saw no permanence, and the alcohol-fuelled doctor assailed the postman; forcing him backward and atop his small mail-hound, Pooch. The dog died beneath the man's unwieldy weight, it's final hours spent asphyxiating in the over-eager arms of a mourning mailman.

Favaro was next spotted in the hamlet of Darkshire, having wandered the forest in a manic frenzy - ever determined to see out his 'route'. He was accompanied still by a small bundle of bones, a haunting mimicry of his once lively canine companion. Disgusting and horrifying the local townsfolk with his disconcerting demeanour, Favaro soon ran amok of the town's inhabitants, and found himself fatally barbed with the arrow of a local archer. He died in Doctor Vern's arms, entreating the man to see his misspent mail delivered. He is survived by his son, Harry Favaro Jr, and wife Helen Favaro.
Rodmell Dockyards

The **Rodmell Dockyards** is a dockyards located along the greater extent of Boralus' harbour wall. Established and formerly operated by Rodmell Packer and the Packer Trading Company in 12 BDP, the Rodmell Dockyards has since been split between a number of different corporate entities within the capital of Kul Tiras and abroad, such as the Neptulon Trading Company, Fyfe&Sons Shipwrights and Fiske&Co Gunsmiths.

Word on the wind claims that strange things occur in Rodmell during the early hours of the morning, with bodies occasionally found face down, suffering from strange, alien wounds. The number of bodies has reputedly increased as of February of 35 ADP, with the numbers of recovered bodies varying depending on the newspaper. Officials from the Boralus City Watch claim these numbers to be vastly exaggerated.

The last known sighting of the HMS Astrea, before its disappearance, was at the Rodmell Dockyards.

## Locations

* The Admirals Anchor
* Old Harbour Authority
Canine Crackers

Canine Crackers classic variant packaging

**Canine Crackers** are a collation produced by the entrepreneur duo Bygglecog & Blyton, designed specifically with Worgen as target audience in mind.

## History

Originally established as dog treats with mediocre success, canine crackers were re-branded shortly after the cataclysm to cater to the newly emerged market of afflicted Gilneans. Nowadays, Canine Crackers are known as a on-the-go consumable amongst Worgen, but remain less popular with other races.

## Ingredients

Canine Crackers are, according to the manufacturers, mostly comprised of wheat and other whole-grain ingredients, combined with a few elements that provide additional taste.

They are available in the flavours 'Classic', 'Crunchy Choc', 'Chonky Cinnamon' and 'Creamy Caramel'.

## Controversy

In the past, Canine Crackers have been criticized for their similarity to dog food and deemed as 'demeaning' and 'derogatory' to afflicted Gilneans by numerous critics. Some of the flavours received additional critic by food analysts for being unhealthy and possibly unsafe to be consumed by Worgen on a regular basis, and deemed particularly harmful for their teeth.
Brindleby

**Brindleby** may refer to:

## People

Arnold sr. Brindleby, Recipient of the Hero of Khaz Modan medal

Arnold jr. Brindleby, Paratrooper

Anne Brindleby, Engineer

Bernard Brindleby, Gyrocopter Pilot

Cornelius Brindleby, Gunship Operator

Dilbert Brindleby, Paratrooper

Ernest Brindleby, Sapper

Elizabeth Brindleby, Assembly worker

Franklin Brindleby, Military Theorist

Gus Brindleby, Unemployed

Herman Brindleby, Steam Tank Commander

Hermonie Brindleby, Student
The Liberation of Eylyss

The Bloodied Goats find themselves harried by troubling dreams and the mistrust of everyone around them. Having only recently managed to redeem themselves of false charges of occultism, and escaped the prison of Tol Barad, they are without coin or reputation.

In an attempt to alleviate the lack of funds, and to try and keep the fraying Goats together for an adventure like in "the old days", Ricki has come in possession of what is believed to be a treasure map. It points to a location in the Tainted Forest outside of Surwich.

After convincing the rest of the company to go, the Goats set on the road in the hopes of filling their coffers once more. Unfortunately, once they reach Surwich, they find their entry barred. The citizens of the city and the major in particular remember their last visit, and want nothing of their presence. Instead the Goats are forced to camp in the unwelcoming territory of the Blasted Lands.

After a troubling night, the Goats went down to the forest outside of Surwich to follow their treasure map to the prize. One path led to "the key", which was to be found in a mushroom grove inhabited by a large group of bog creatures, and one giant, corrupted bog lord. The key proved to be a stone embedded in its chest, and its magic had long since corrupted and changed the bog lord itself. Sybil attempted diplomacy with the creature, and almost succeeded - until she attempted to carve the stone out of its chest. A fight ensued, ending with the tragic death of the bog lord itself.

Key in hand, the Goats went to the tree holding the 'treasure'. This turned out to be the magical prison of an eredar sorceress that was freed as the Goats made use of the key. Pleased by their actions, the demoness promised treasure in trade for her freedom. There was a brief moment of disagreement between the Goats before they agreed to take the deal with the sorceress.

They were given valuable gems as promised, and the eredar flew off, after proclaiming Brant to be her "champion", as he was the one unlocking her prison.
Stormwind City Watch

The **Stormwind City Watch** is the main body in charge of enforcing the laws imposed by the Crown of Stormwind within its capital of Stormwind City. They are also charged with the protection of Stormwind's population.

## Notable Members

* Commander Isidus Cartwright
* Detective Constable Doris Cartwright
* Pate Halden
* Horation Warf
* John Boagane
Isiah P. Crane

**Isiah P. Crane** is a Stormwind based author that seems to specialise in defamatory pieces against The Bloodied Goats.

## Works

* Of Goats and Occultism: A Survivor Story
* Captain Cultist: The Infamous Eisteynn Barnekow
* Stormwind's Secret Masters: Fellowship of the Weasel
* Escape from Tol Barad: A Pickering Tale
* Lair of the Lycanboff
ALN (Alb Location Network)

The **ALN** (Alb Location Network) is a series of safehouses set up by the Gnome Raes Longshank. It's initial function was discovering the location of the missing Albanus Laye, though they are now primarily utilised by members of the Bloodied Goats as transitional sanctuaries.

Each location in the **ALN** nominally has an **ASO** (Alb Search Operative) dedicated to pooling and sharing information with the **ASC** (Alb Situation Centre) - a small, dusty room in Stormwind pilled high with files, notes and reports. From here, the considerable information collected on the elusive rat-man is pooled and catalogued should the aforementioned individual be missing. It is often only utilised at the insistence of, and seems to be the primary invention of, Raes Longshanks

The constituent safehouses of the **ALN** are in the following ports: Stormwind, Menethil, Booty Bay, Marshtide Watch.
Witch of the Wood

## Witch of the Woods

The **Witch of the Woods** is a Drustvar Witch of the Crimsonwood; one in a long linage of Witches. She is surrounded by as much mystery and myth as her forebears. Whether she is one in the same, having lived an exceedingly long life, or whether she is just another woman to take the mantle of "Witch of the Woods" is unknown.

She came to the fore during the height of the Blood War in early 34 ADP, during the Bloodied Goats' search for Hiram Packer. Members of the company tracked her down to her forest dwelling after dispatching a small host of her abominations, salvaging what they could from an ambushed caravan. Upon finding her, the Bloodied Goats found the disfigured remains of Hiram Packer, as well as the Book. Apparently holding the item from nefarious forces, the Witch wished to be rid of the book, thus passed it onto the members of the Bloodied Goats, though not before taking a token from them, for sparing their lives.
Hiram Packer

**Hiram Packer** was a the heir to the defunct Packer Trading Company and the last of the Packer Family. After the last of the Packer Trading Company assets were liquidated in 31 ADP, Hiram could no longer afford to stay in the Packers ancestral home in the Upton Boroughs. With nary a coin to his name, he was forced to move his dwellings to Hook Point, one of the poorer areas of Boralus.

Hiram became a shut in; he rarely left his home, only in the waning hours of the evening to venture over to Scribes & Nobles, a local book shop, and to the local soup kitchens.

At some point Hiram Packer came into possession of the Book. There are mixed accounts from himself how it came into his possession, making it hard to discern which is truth and which is the product of delirium. In early 34 ADP he sent for the Bloodied Goats mercenary company, claiming to be under threat from "assailants of another plane". He went missing from his home in Hook Point prior to the company's arrival leaving a last will and testament. It was later discovered that he had apparently been taken and murdered by a Drustvari Witch in the Crimsonwood of Drustvar.

## Appearance & Personality

Hiram Packer was a small man, standing only at 5'8'. He had a thin and malnourished physique, a byproduct of his life's misfortune. His face was narrow and hard-lined, with a unkempt beard stretching from ear to ear. He kept his hair short cut, when he could be bothered; cutting it himself in the reflection of an aging bathroom mirror.

Hiram was noted as a peculiar individual in the years prior to his death. Since his arrival in Hook Point in 31 ADP, Hiram was a shut-in. Hiram became a shut in, spending most of his time buried beneath fanciful books, tomes, maps, and other pieces literature all in the name of escapism.
Thomas Barnekow

**Thomas Barnekow**

[*Heir to Bearholme and Eisteynns eldest brother. Famously bullied Eisteynn through his childhood, and recented him in the later years from having caught their fathers large exterior rather then shortness and pudgyness Thomas got from their mothers family. Now Lord Barnekow and residing in Stormwinds Mage Quarters*]
Renfred Parkinson

**Renfred Parkinson** is a scholar under the employment of the Royal Loreseeker's Society of Ironforge.

Worked alongside Amon to bring about the Final Hour, and planned the false accusations and imprisonment of the Bloodied Goats.

Eventually came to his end at Amon's hands as he was betrayed and sacrificed for the accountant's own ends.
Bel'hali

**Bel'hali** was once said to be one of the shining jewels in the imperial crown of Zul'Gurub, yet like the rest of its empire fell terrible low. Now little more than a crumbling testament to a bygone era of gold, Bel'hali's streets are no longer filled with the song and laughter of a thriving people, but the eerie, solemn moans of a dead wind, and the chatter of the dreaded Bel'hali Venom Spitters.
Lady Lillian

The **Lady Lillian** is a Gaff-rigged cutter in possession of Coppers.

A swift boat meant for coastal sailing, it's keel about 25 feet in length. The hull has recently been painted in a dark emerald green, the name written to either side of the bow in white letters, while the sails are made from beige fabric.
Of Goats and Occultism: A Survivor Story

**Of Goats and Occultism: A Survivor Story** is a vicious polemic authored by the notorious fiction writer, Isiah P. Crane. Penned in a short fortnight, the book is no less widespread and published, having a scant length of only seventy-seven pages.

It is split into five chapters:

1. Introduction: Defence against Occultism.
2. Barnekow and I: The Darkness that Resides
3. Deeper into the Abyss: Clinics, Planters and Kegs.
4. Trappings of the Void.
5. Sanctuary in Stormwind?
Battle of Beddersford

The **Battle of Beddersford** was the first true confrontation between the Cult and the Bloodied Goats in the village of Beddersford in Westfall. Originally deployed by High Command to find the whereabouts of a missing iron shipment from the mines in Westfall, the Bloodied Goats soon uncovered cultist activity was to blame for the shipments disappearance, not Horde sabotage.

The former infantrymen of the caravan detail were turned against the Bloodied Goats by way of queer magics. The battle was short and bloody, and saw the deaths of the caravan detail and the single cultist responsible for the irons disappearance. The Bloodied Goats left the field badly bloodied and without the iron they sought after.

## Aftermath

Shortly after the Battle of Beddersford, the Three Eyed Crows began to make themselves known to the company, accompanied with blighted dreams and black-blooded familiars posing a human beings. It is theorized that this Cult is after the Book.
Rotary Cannon

The **Rotary Cannon**, officially known as the **LSK Rotary Cannon**, is a Longshank Mechaworks deviation of a siege-tank gun. Crank operated, it usually requires two operators, though a skilled user may manager to use it independently. Highly coveted and barely legal in the civilian market, the source of the gun's design is hotly debated by Stormwind's presiding authorities.

The design itself is a fusion of Gnomish-Dwarven engineering, and highly advanced in the context of some of the available manufactures present in Stormwind.
Pattern 597 Rifle Bayonet

The **Pattern 597 Rifle Bayonet**, otherwise known as the **Sword Bayonet**, was a type of bayonet designed by the Kingdom of Gilneas to be used with their up and coming muzzle loaded rifles. Since it's creation in 597 KC, the Pattern 597 has been used across the Kingdom of Gilneas and the Admiralty of Kul Tiras.
Willard Bingbellom

Professor **Willard Bingbellom** was a Gilnean academic and a major proponent of phrenology, the study of the skull and its attributes to intelligence and other physical and mental factors, active during the century preceding the First Great War. Bingbellom became notorious for his anti-Dwarf and Gnome sentiments, sighting them (along with a multitude of other races) as lesser. Professor Bingbellom was eventually removed from the Collegium; however his research documents and apparatus' were move to the Collegium's basement to gather dust.

Bingbellom spent the final years of his life destitute, eking out a meager life for himself in the slums of Gilneas; at one point attempting to launch a popular revolt. He died some years after being sentenced to Stonward Prison.
Clan Orim

**Clan Orim** is an outcast Dwarf clan that remains mostly in the bowls of Old Ironforge, hidden among its vast and towering ruins, led by the Mad Thane Baelkhaz Pyrecoin. Though not inherently a criminal organization, Clan Orim has since its inception done whatever is necessary for continued survival in the depths of the mountain.

The history of Clan Orim remains relatively unknown. Clan Orim fell out with the Beggar King and his Court after the disappearance of the Stone of Orim.

## Known Members

* Thane Baelkhaz Pyrecoin
* Ydeari
* Gildek
* Cryptek (Formerly)
The Rose Cottage

**The Rose Cottage**, an institution for 'wayward souls' seemed to appear one day without announcement, it would later become a landmark on one of the many street corners of the city. Marked by the ornate sign out front and filled with the cries and wails of youths and babes at all hours.

Headed by a clandestine figure and manned by similarly as inscrutable staff, little was ever discovered about the place.

Operating up until the very fall of Gilneas, there still lives some who can potentially shine light on what occurred within, if they should ever decide to share the truth.

## Rumours

* The doctor, Casimir Galen is reportedly affiliated with The Rose Cottage by circumstances unknown, and falsely attributed to the fire that brought the institute to the ground and killed its matron.
* The institute became renowned for its rowdy and otherwise unsociable youths, namely those that went on to form the Rose Thorn Gang.
Igannok

**Igannok** is a rune attributed to the powers of the Void and their vile gods, and using it is said to beckon their attention to you. While most practitioners would prefer to avoid the gaze of these beings, their attention can be beneficial when a great amount of void magic needs to be called upon. Therefore, it is wise to only use such marks when the benefits outweigh the potential pitfalls.

The history of the rune Igannok is as obscure as the rune itself - there exist, in the dark corners of the world, texts and tomes that cite a number of varying dates of inception; some extending as far back as the misty antiquity of the world.

## Notable Usage

   Igannok has been seen carved, painted and engraved into various objects and locations within the Twilight Realm. It is unknown whether Igannok is the anchor which ties the Twilight Realm to reality and causes it repeating overlap which afflicts the Bloodied Goats or if it serves to beckon something from the Void itself, an acting beacon of sorts.
Obadiah

**Obadiah** is a Thornspeaker and relative newcomer to the Eastern Kingdoms.

From what little can be discerned from the mono-syllabic giant, they are hunting a witch who has supposedly escaped to the mainland.

Rumours suggest that the disappearances of both Thornguard Domhnall and Apprentice Eaghan are related.
Cynthel Stelen

See Also - *Cynthel Stelen*

**Cynthel Stelen**, full name **Cynthel Arsabeth Stelen**, is a human Mage, born with the gift of Magic, previously in service of the Admiralty of Kul'tiras, and ambiguous friend of the Bloodied Goats.

## History

 Most of Cynthel'shistory is speculation and rumour, though it is established that she spent her infant years in the care of her mother, a Half Elf. Her father a sailor from Drustvar.

Taken to the Kirin Tor aged 5, Cynthel remained there until Lady Jaina Proudmoore's return to Kul Tiras.

Having very recently returned to the service of the Kirin Tor, Cynthel has been linked as the work companion of Investigator Argyle Pembrooke, making up one half of Archmage Virris' Dynamic Duo.

Very little else is known of Cynthel or her history, likely her intention.

Notable conflicts that Cynthel has partaken in include;

* The Nexus War
* Purge of Dalaran
* The Broken Shore
* Liberation of Suramar
* Argus
* Battle for Lordaeron
* War of the Thorns

Despite the Battle-Mage's best intentions, some rumours have come to fruition regarding her history and person.

Some of these rumours include;

* Participation of illegal torture methods at the behest of the Kirin Tor.
* Suspected of murdering her own friend at the behest of the Eye.
* A senior officer during the Purge of Dalaran.
* In love with the Lord Admiral.
* Rumoured to be linked in some way to a Knight of Ebon.

## Published Works

Notorious for not completing her works, currently only one of her books is obtainable by the general public.

* Runic Magic and it's Modern Day uses.

Note - this information is no longer updated.
Heptameter Volley Gun

The LSK **Heptameter Volley Gun** is a smoothbore, seven-barrelled gun manufactured by the Gnome, Raes Longshank. Capable of discharging seven balls simultaneously, the weapon is of little use at a distance thanks to its inherently poor accuracy. Each barrel most be reloaded independently, and the weapon has gained notoriety for the high-levels of maintenance and care demanded.

The weapon has been designed for close-proximity encounters and is specifically marketed by the Longshank Mechaworks Industrial Combine as a tool best suited to ship-to-ship combat and close-quarters fighting.
Tegramach

**Tegramach**, also known as **Tegramach the Lightbreaker**, is a Mo'arg Fel Lord and extra-dimensional bounty hunter. Birthed in the war foundries of Argus, Tegramach was formerly a member of the Burning Legion, serving as part of its Decimator Squadron. Following its collapse, Tegramach refused to fight under any of the myriad of bickering Nathrezim and Annihilan squabbling for power in the vacuum left by Sargeras. He struck out on his own, taking to the ethereal waves of the cosmos as a bounty hunter.
Wretch

Father Abram

The Ferryman

**Wretch**, known also as **Vern Eare**, is a Gilnean doctor and physician under the employ of The Bloodied Goats mercenary company

Although the Doctor speaks little of his time before the mercenary company, it is known the man once spent his time in the company of pirates down in Booty Bay. In less than ideal circumstances, the nature of the mans relationship with a certain relic came to light.

## Appearance

A tall, thin man humbled by age and blanched of vitality in his aged years. Often dressed in once-finery, the ornate trappings now yield to a great amount of frays and repaired tears.

The Doctor's left is eye is missing, replaced with a false black insert.

## Rumours

* Until the death of his mentor the doctor was tutored by the publicly reviled Casimir Galen.
* Some sources claim that the doctor has something to do with a sudden rise in giant spider attacks.
The tale of Captain Thatch

## Booty Bay. A place for the lowest of the low. Pirates, slavers, murderers and drunks. But even these salt-hardened monsters have their own fears...

The Tale of Captain Thatch and his devilish crew these days is spoken of as no more than an urban legend. Scary fascinations of the minds to frighten innocent swabbies around a warm hearth with a mug of grog. As well as serving as a warning to all who chose to follow the same path, for it only lends in death, blood and smoke.

According to these tales, Thatch was one of the most ruthless the Bay had ever seen. Tall, with a voice like booming thunder and a stare so intense those under his gaze could swear they saw burning fuses. All who saw the black-bearded menace walk into the Salty Sailor knew to keep their distance or be on the receiving end of his wrath. They say he murdered hostages, came into power by staging a coup against his own captain, burned at least a hundred merchant vessels and sunk at least as many navy ships. Some claim just his mere presence could make one less brave soil themselves in pure terror.
The rumours speak none the kinder of the devils he surrounded himself with. A quartermaster who shot a pregnant woman of his own crew in the stomach. A first mate so debauched they claim he slept with every woman in the bay, countless of his spawn doubtlessly still living in the gutters. A red-headed fury of a woman who could hit a seagull's eye with a rifle from a mile away. A grey-haired witch, who darted around the battlefield slitting throats and delivering those unlucky enough to escape that fate with her vile, deadly concoctions. A monk who was claimed to be able to punch with the wrath of ten tauren. And strangest of all, The friendliest swabby the Bay had ever known.

#### Outside of these horrifying tales, not much is known about the dreaded Captain Thatch. Nobody knows what happened to him, and those who wish to give themselves peace of mind even claim him and his crew never existed in the first place. However, a shanty still remains. Only sung by those drunk and foolish enough to not fear invoking Blackbeard's wrath.

*Now sailors, you should know the tale of Captain Thatch,*

*A man so cruel and cold your loot he'd surely snatch.*

*Thatch, demon of the sea. Run, you sailors, run.*

*With a beard of black and a heart of ice,*

*Thatch, the devil's son!*

*From Booty Bay Thatch did sail with his salty crew,*

*To plunder wealth and riches is what they planned to do.*

*An axe, a sword, a bullet's burn,*

*Thatch stood them all, One thousand gold will buy his head,*

*And hell may have his soul!*

*Thatch, demon of the sea. Run, you sailors, run.*

*With a beard of black and a heart of ice,*

*Thatch, the devil's son!*

*If you should find yourself in Thatch's eye,*

*You'd better hoist the colours or else you'll surely die!*

*And if you find yourself at the mercy of Captain Thatch,*

*Better start praying, because your throat he'll surely slash!*

*Thatch, demon of the sea. Run, you sailors, run.*

*With a beard of black and a heart of ice,*

*Thatch, the devil's son!*
Barnekow Family

The **Barnekow Family** is just one of many displaced noble families of the Kingdom of Lordaeron sent tumbling southward after the devistating Third Great War tore their kingdom, and the Northlands at large, to shreds; forced to abandon their ancestral homeland of Bearholme.

## Notable Members

* Baron Einthardt Barnekow
* Baron Thomas Barnekow
* Sir Richard Barnekow
* Sir Eisteynn Barnekow
* Lady Beatrice Barnekow
* Lady Lefvinia Barnekow
Carduin of Stratholme

*"With magic comes great power, and with great power comes great responsibility. If one abuses his power, and takes not upon himself the responsibility fate has given him, then he can become a catalyst of destruction."*

**Carduin of Stratholme** was a adept Magi of the Kirin Tor and arcane philosopher prior to and during the Age of Chaos. Born to an affluent family in the City of Stratholme, Carduin forsook his family name after being admitted to the Collegium of Dalaran.

Sometime prior to the opening of the Dark Portal he took the half elf Nicholas Caldemeyn as his apprentice, during which time he schooled the young magister on the ways of the Arcane, both as a raw power and a philosophy.

Carduin fought with the rest of the magi of Dalaran during the Second Great War, fighting during the Siege of Lordaeron and the Battle of Blackrock Mountain. Whilst in his frailer years by the onset of the Third Great War, Carduin ultimately met his end after the destruction of Dalaran at the hands of the Eredar Archimonde. He was survived by his philosophical and practical papers on the Arcane; a hollow testament to a once great man.

## Legacy

During his life, Carduin of Stratholme published many works concerning the nature Arcane and Arcane philosophy:

* The Nature of Arcane and Morality
Molly's Bounty

**Molly's Bounty** is a --- under the ownership and captaincy of Howard Fyfe. In 35 ADP the Bloodied Goats commissioned the ship under false pretenses to escape Stormwind's authorities. After escaping the Kingdom of Stormwind, the Bloodied Goats were uncovered by Fyfe, who held them at gun point, demanding answers. The tense confrontation ended with Captain Fyfe agreeing to aid Captain Barnekow and his goats.

On the 2nd May, 35 ADP Captain Fyfe and the Molly's Bounty were cruical in the Escape from Tol Barad, breaking the remaining members of the company out of the secure island prison and ferrying them to the mainland.
The Book

**The Book** is a magical grimoire of nefarious and mysterious origins. Where it comes from, who forged it or what secrets it may hold is known to no living man.

The Book re-emerged during the height of the Fourth War, falling into the hands of one Hiram Packer. How it came to be in his possession is, much the same as the book itself, a mystery. He was declared dead as of March 34 ADP, discovered in the Crimsonwood of Drustvar, murdered by the Witch of the Woods. After a tense encounter with the witch, a deal was struck and the book passed into the possession of the Bloodied Goats.
Eomir of Elrendar

**Eomir of Elrendar**, born **Eomir For'siron**, is a Sin'dorei Paladin and a member of the Blood Knights. Born in the summer months of 192 BDP to House of For'siron, he was conceived during a time of relative peace within the Kingdom of Quel'thalas.

Whilst his two younger siblings were born with a natural affinity for the Arts, Eomir was not so lucky. His talent came in the form of skill-of-arms, wielding sword, shield and a myriad of other weaponry with proficiency.

In 102 BDP he took to the roads of the Northlands, passing under the Elfgate to roam the world beyond. He spent the next century roaming the Northlands, moving from one tourney to another, serving under a myriad of noble lords and meeting just as many companions in the process.

In 6 ADP Eomir was present for the Council of Seven Nation's reformation in the first Grand Alliance, and fought alongside it and it's forces during the Second Great War. He participated in a number of major engagements, namely the Battle of Hillsbrad Foothills, Siege of Lordaeron and Battle of Blackrock Mountain.

In 10 ADP Eomir officially joined the Order of the Silver Hand, and in 15 ADP he participated in the Battle of the River Dee, fighting under the flag of Lordaeron as a representative of the Order.

When the plague of undeath swept across Lordaeron in 20 ADP, Eomir fought valiantly with the rest of his Silver Hand brethren. Declared outlaws by the fallen prince Arthas Menethil, Eomir and the Silver Hand were scattered throughout the Empire. In 21 ADP Eomir narrowly escaped the Massacre of Northdale, fleeing north to Quel'thalas. When he arrived, he found his own home and kingdom in ruin. Wracked with shame and sadness, he fell to his knees at the gates of Silor'aran.

For the next decade and a half Eomir would go on to serve the High Kingdom in foreign fields as an errant of the Blood Knight order. Rare was it for him to walk the wide avenues or vast forums of Silvermoon, save for official business, for his brother Elenthas sought the runeblade Ruhanon at any cost.

During his travels Eomir encountered the rogue Orc Khorgrin the Clanless. Their meeting was typically violent. The Orc Khorgrin had mistook Eomir for a Quel'dorei, and thus attacked him. The two fought for hours, until they were both bloody and weary. Respecting the elf's skill in combat the two camped for the night, and have been inseparable ever since.

## Appearance

Eomir of Elrendarcould be considered a tall man, standing at a height just short of six foot. His face is hardlined and weather beaten, with the classical features of his ancestral kinsmen. From one ear to the next a well kept beard stretches across his jaw, coloured a dirty blond in stark contrast to his long mane of ashen-blond hair.

He oft clads himself in armour hailing from an age long past, yet now it is road worn and battle beaten. From his hip hangs Ruhanon, his longsword, in a weather beaten scabbard of black leather trimmed with silver.
Formula Bum

Formula Bum

*Formula Bum is the highest class of single-seat tramp racing that is sanctioned by the Methylated Nomadic Group (MNG).*

The Formula Bum World Championship has been the premier form of racing since the founding of the sport by underground crime syndicates who would have tramps race in the Deeprun Tram tunnel. The "formula", designated in the name, refers to a set of rules, to which all participants' tramps had to conform. The Formula Bum season consists of a series of races, known as Grand Pricks, held worldwide on purpose-built Bum circuits and public roads.

Formula Bum tramps are the fastest cobble course racing tramps in the world, owing to very high cornering speeds achieved through the generation of large amounts of law enforcement. Formula Bum tramps race at speeds of up to 220 cph (cobbles per hour) when caught in performance of a crime. The performance of the tramps is very dependent on the crime commited. The formula has radically evolved and changed through the history of the sport.
Rat King

Rat Kings are not uncommon, not in the deep depths of the Stormwind Sewer's, amidst the close quarters and the filth. The Rat King however, is a product of myth and madness that most scholars, if ever they were to entertain the idea, would surely disregard without further consideration.

Supposedly the Rat King and his Court have been locked in a bloody feud with the Methylated Nomadic Group for years.
Bernard Whitwillow

[The Knight Eisteynn squired under from the age of eleven. A drunken Knight from Alterac with a wealthy family. He had drunken rages and beat Eisteynn for failiure. They traveled the Kingdom and Bernard lended his sword to Lordaeron more often then not. It was with Bernard that Eisteynn was Knighted after accidentally slaying a troll when he tripped over a tree root, when the troll was headed for a Dukes carriage. Eisteynn was Knighted for this 'heroism' near his fourtheenth birthday. Quite undeserving, but his dreams reached. He never had to meet Sir Bernard again who died in Alterac a decade later.]
Collegium of Gilneas

The **Collegium of Gilneas**, officially known as the **Royal Crown Collegium of Gilneas**,was one of the leading non-arcanocentric academic institutions of the Northlands prior to the eponymous Kingdom's fall in 27 ADP, it's main academic rival was the Royal Academy of Lordaeron in Lordaeron, leading the studies of natural philosophy.

Established in 372 BDP by Lord Archibald Listwell, the Collegium of Gilneas gradually climbed to the height of academic learning within the greater Northlands, with many of the Collegium's alumni going on to play a pivotal role in the Kingdom's rapid industrialisation prior to the opening of the Dark Portal, catapulting Gilneas to the forefront of Lordaeron's geopolitical stage.

In 52 BDP, the Collegium of Gilneas became a star headline of the Crown Gazette. Five students of the Collegium had each been found dead under mysterious circumstances, completely eviscerated. The cause of death was never confirmed by Collegium staff, but rumour persists of dark magic being involved. The students in question had attempted to perform some sort of ritual. The event caused the closure of the collegium's Peckwater Building and a thorough investigation by Kirin Tor inquisitors.

During the civil war that wracked Gilneas to its core, the Collegium became one of its many theaters. In 21 ADP, a protest was held by rebel sympathizing students and faculty following the drafting of Collegium staff and students into the king's army. Chancellor Salk violently put down the protests. The Collegium eventually fell like the rest of the kingdom in 27 ADP, its halls and vaulted libraries left to rot; buried under a sea of cobwebs with only ghosts and things far fouler to peruse its treasure troves of learning and education.

## Description

Built abreast the banks of the Northgate River in the urban sprawl of Gilneas City, the Collegium and its campus is a monumental building. Split into two wings, with a large avenue passing down the centre, the Collegium and its campus was an architectural marvel during its time, and one of the most striking buildings in central Gilneas. It's wide avanue swept down from the central Archibald Quadrangle, all the way to the river walk, abreast the northgate river. Designed in a neo-classical style, reminiscent of that of the old empire of Arathor.

### Buildings

#### Archibald Quadrangle

The Archibald Quadrangle is the largest building within the greater Collegium campus, having become its centre piece since it's construction in 101 BDP. Built in a neo-classical style of Old Arathor, the building houses much of the Collegium's atrium's, forums and other facilities.

#### Peckwater Building

The Peckwate Building is the boys dormitory building, built abreast the Northgate River. The Peckwate Building is remembered for the massacre in 52 BDP.

## Notable People

* Chancellor Sigismund Koch
* Chancellor Isambard Salk
* Professor Ernest Orwit
* Professor Willard Bingbellom
* Professor Idar Rosen
* Doctor Casimir Galen
* Doctor Ibram Wellersby
* Doctor Vern Eare (allegedly)