Kyne

**IUKARI**: K'ohme, Vila, Dawen, Tara, Dugrani, Ulfeid, Changelings, Karskar, Kaigen, Qawyun, Saelni, Drugannumi, Draviaborn, Goblins, Tieflings, Aasimar, Halfgoblin, Saplings, Genasi, Azatiens, Nesir'is

**AERONDIL**: Aucrin, Syldor, Drungreai, Centaurs, Tara, Gnomes, Goblins, Tenga, Dragonborn, Tieflings, Aasimar, Changelings, Azatiens, Quintaurs, Halfgoblins, Ashneri, Fae-elf, Genasi, Nesir'is

**ZORDIR**: Magelords, Dwarves, Halflings (?)

### Short Notes on each Race

Sorted alphabetically.

**Aasimar**: Individuals who have a connection to either The Twelve or the Demiurges in their blood. Aasimar can be born from every race.

**Ashneri**: Underwater raiders and flesh eaters, that appear like blue elves outside of the water, but reveal their true monstrous nature in the water.

**Aucrin**: Also referred to as Unwavering Humans, they have endured hardship like no other and persevered. They can adapt to any situation and rarely give up.

**Azatiens**: Individuals who have a connection to the Fae in their blood. Azatiens can be born from every race.

**Centaurs**: Hoofed riders of the plains outside of the reach of civilization.

**Changelings**: Shapeshifters who can take on the appearance of any race. They lost their homeland during The Sundering.

**Dawen**: Biologically oriented around three day cycles (dawn, dusk, night). A race of people with strong affinity to sleep magic.

**Dragonborn**: Dragon-people created by the followers of Nagarkain during the split from Kral.

**Draviaborn**: Dravia-people created by the followers of Nagarkain during the split from Kral.

**Drungreai**: Mountain delvers, builders of golems, and the sons of the ancient giants. The color of their beards indicates their profession.

**Dugrani**: Dwarves who take receive a spirit animal and become one with it, taking the strengths of both dwarf and animal.

**Genasi**: Individuals who have a connection to the Fundamentals in their blood. Genasi can be born from every race.

**Gnomes**: Short and whimsical fairy-tale people.

**Goblins**: A collection of skinned humanoids birthed by hags, gray on Iukari, green on Aerondil. *Goblins*, all start as small goblins though some remain like such for their entire lives. *Korgoblin*, a.k.a. orcs, they are strong and quick but not agile or intelligent. *Hobgoblins*, extremely intelligent, some even outsmart the hags that made them. *Slogoblins*, a.k.a. bugbears, the strongest, fastest, smartest of all goblins, but inherently very lazy.

**Halfgoblin**: Humanoids which have been altered by hag influences and made into half man half goblin.

**Kaigen**: Short, friendly, but fearless carnivorous hunters of the plains.

**Karskar**: Man-eating marauders who live in militaristic city states.

**K'ohme**: Also referred to as Sanctified Humans, they have been blessed by the magic of The Twelve and have become innately magical.

**Nesir'is**: Underground insectoids mesmerized by electric crystals.

**Ulfeid**: Also known as Profane Humans, they have rejected the primacy (or sometimes the very existence of gods) and focus their attention inwards.

**Qawyun**: Desert roaming, four-armed shamanists who are born without a soul and receive one at their coming-of-age ritual.

**Quintaurs**: Half centaur, half human, and they have the strengths of both.

**Saelni**: They have chestnut colored skin and are masters of the cyclical sword techniques.

**Saplings**: Sentient trees connected with each other in a semi-hivemind through the great fae tree, the Arch Akhrant.

**Syldor**: Referred to as Elves by the other races, they are biologically split into four castes (Autumn, Summer, Spring, Winter). Most live isolated from the rest of Horrondil on their continent Aedon because of The Vortex, though some remained on Horrondil or were unable to leave.

**Tara**: Highly adaptable to the point of changing physiology to better suit the living conditions. They have many forms: Taradar (city), Tarazim (cold/snow), Tarashu (woods), Taraoza (desert), Taramor (sea).

**Tenga**: Elegant and proud feline people.

**Tieflings**: Individuals who have a connection to the Deurges from the Underworld. Tieflings can be born from every race.

**Vila**: Ghostly pale elves who are born as twins, which are spiritually linked to each other, even past the death of one sibling.

**Wood Elves**