Seth

Wildhüter closer that wields deadly claws, 'Sekhmet'. She was the first Artificial Closer but she escaped from the lab, she has been wandering the streets ever since. Brought back to join UNION with the guidance of Bai Winchester, Seth will now wield her claws to prove herself.

## Abilities

### Serket's Stigma

* **Ability:** Point Target
* **Affects:** Enemy Units
* **Damage Type:** Magical
* **Pierces Spell Immunity:** No
* **Dispellable:** Yes
* **Mana Cost:** 150
* **Cooldown:** 18

Jump to the target location. Enemies in the are will take damage will be stunned for 0.5s, and then will have their movementspeed slowed.

During Feral Release. the slow will stun instead.

* **Radius:** 225
	+ ***With Talent:*** 325
* **Slow / Stun Duration:** 0.75
* **Damage :** 100 / 125 / 150 / 175
	+ ***With Talent:*** 175 / 200 / 225 / 250

### Medjed's Gaze

* **Ability:** Point Target
* **Affects:** Enemey Unit
* **Damage Type:** Magical
* **Pierces Spell Immunity:** No
* **Dispellable:** Yes
* **Mana Cost:** 100
* **Cooldown:** 14

Throw a spear in the target direction, which damages all unit in a line. Has 1 charges.

During Feral Release, hit enemies will also be rooted.

* **Distance:** 1200
* **Width:** 125
* **Damage:** 100 / 125 / 150 / 175
* **Max Charges:** 1
	+ ***With Talent:*** 2
* **Root Duration:** 0.5

### Horus's Onslaught

* **Ability:** Point Target
* **Affects:** Enemey Unit
* **Damage Type:** Magical
* **Pierces Spell Immunity:** No
* **Dispellable:** Yes
* **Mana Cost:** 90 / 100 / 110 / 120
* **Cooldown:** 17 / 15 / 13 / 11

Deals damage and throw the nearest enemy to the target location. Upon landing, creates a pit of spikes at the targeted area, which deals damage over time.

During Feral Release, throws all enemies within radius.

* **Radius :** 275
* **Grab Radius :** 275
* **Pit Duration :** 2
* **Damage :** 90 / 160 / 230 / 300
* **Pit Damage / Sec :** 40 / 60 / 80 / 100
	+ ***With Talent :*** 140 / 160 / 180 / 200
* **Max Charges :** 1
	+ ***With Talent :*** 3

### Feral Release

* **Learnable at levels 6 / 12 / 18**
* **Ability:** No Target
* **Affects:** Allied Units
* **Pierces Spell Immunity:** Yes
* **Dispellable:** Yes
* **Mana Cost:** 150
* **Cooldown:** 45

Unleash beast mode. Grants all Seth's skills an additional effect and causes them to deal additional damage based on her agility.

Using this skill permanently grants Beast's Fang stacks, which increase agility

* **Duration:**5.5
	+ ***With Talent:*** 8
* **Stacks Per Use:**1
	+ ***With Talent:*** 2
* **Agility Per Stack:**1
* **Agi Multiplier:**1.25 / 1.5 / 1.75

### Talents

 +1 Feral Release Stack Per Use
 +100 Horus's Onslaught Pit Damage/Sec
 +100 Serket's Stigma Damage

## Guides

### (Slightly Outdated) Seth Sekhmet Guide - by Shalmon

1.Power Treads (Streng Type)

2.Blink Dagger

3.Heart of Tarrasque (Tanky in early)

4.Aether lens

-Mid game:

1.Octarine core

2.Four-Leaf Grimoire

3.Kurumi clock ( Refresh chain toss jump)

-Late game:

1.Ethereal Blade

2.Sell Power Treads buy Lostvayne

3.Refresher orb

4.Immortal Pills - Pumpkin

-Skill: Max E first then Q . Lvl 8 take 1 W

Talent:

25:Right

20:Left

15:Right

10:Left

Tips: -Use R before initiate.

-Alway toss the weakest target to your team

-Spam R for more agi stack

-Early Dagger Toss Jump combo: R+Dagger+E+Q+W+W

-Lvl 25 Eb Toss Jump combo:R+Dagger+EB+E+Q+W+E+W+E

-Lvl 30 Kurumi clock chain toss: R+Dagger+E+Q+W+W+E+K+Q+E+W

-Lvl 30 double Refresher chain toss: R+Dagger+E+Q+E+K+Q+E+RO+Q+E+Dagger+E+R+W+W

-Lvl 30 Force staff-Refesher x2 chain toss: R+ Dagger+E+Q+E+F+E+K+Q+E+RO+Q+E+ Dagger+E+F+E+R+W+W (Q-Jump,W-Spear,E-Toss,R-Ultimate,K-Kurumi clock,RO-refresher orb,EB-Ethereal blade,F-Force staff)

* Thank for reading

## Videos

Seth Airlines Gameplay - by Serenity

Seth Double Refresh Chain Toss - by Shalmon

Seth force staff x2 refresh combo - by Shalmon