1.1

**Shadows of Abaddon Version 1.1** introduced True Mode, and huge amount of content; including five new bosses, three new herbs, a new biome, many new accessories, new developer items, many new weapons, many new enemies, remastered NPC dialogue, new pets, two revamped bosses and a lot of items and much more.

This is also the first version of the mod under its new name.

## Additions

### True Mode

* Added True Mode and its activation item, the Sigil of the Corrupted One.
* Added the Casey and Dark Remnant.
* Added the Lux Enhancement Shards and Lux Shard Dust.
* Added Exitum Lux armor.
* Added Novaniel's Resolve.
* Nuba has a new UI which can be accessed after The Lost Siblings have been defeated in True Mode. It allows you to enhance Exitum Lux armor using Lux Enhancement Shards.

### Bosses & Related Content

* Added The Decree, Araneas, Primordia, Erazor and ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ.
* Added Frigid Ooze and Frost Rune.
* Added Treasure Bag (The Decree), Decree Mask, Decree Trophy, Frigid Pendant, Decree Fur, Evisceration, Omega Strongbow, Frigid Fusillade, Iceclaw Shuriken, Frigid Aura Staff, and Frosthunter armor.
* Added Treasure Bag (Araneas), Araneas Mask, Araneas Trophy, Venom Sample, Hoari Hemonga, Arachne's Gaze, Sanguineum Virgam, and Razorfang Dagger.
* Added the Forgotten Crown, Forgotten Crystal Battery, Forgotten Tablet, Forgotten Insignia, Treasure Bag (Primordia), Primordia Mask, Primordia Trophy, Primordial Rune, Ainfijarnar, Jarih, Minshar, Satiesama, Shaytnajima, Yakhudh, and Primordial Core.
* Added the Erazor Trophy and Erazor Mask.
* Added the Pumpkin Obelisk.
* Added ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, and ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ.

### Empress’ Den

* Added the Empress' Den.
* Added the Spiderling, Venom Stalker, and Nest Warden.
* Added the Oversized Spider Fang and Needle.
* Added the Venomite Bar, Venomite Buster, Venomite Staff, Venomite Bow, and Venomite Dagger.
* Added Weaverstone, Venomite Ore, Weaver Chest, and the Weaver Key.

### Developer Items

* Added the Key to the Heart.
* Added Dan Yami’s, new developer vanity, the Death Seraph set.
* Added the Sigil of the Death Seraph and Emblem of Remembrance.
* Added Vanitas’ Clothes, Alexis’ developer vanity.
* Added Halacandrian Toolkit and Dark Star Core.
* Added ShockedHorizon's dev items.
* Added the Spirit Link to Sumenora’s dev set.
* Added Indi’s Set, and Dainty Scarf.
* Added Dan’s Demon Tail, Shocked’s Tail, Sumenora’s Tail, Indi’s Tail, and Splet’s Tail.
* Added Splet’s vanity.
* Added the Crimlash, Pootis Spencer and Crimson Sigil.
* Added Darius’ Wig, Darius’ Impersonation, Exterdaeviam.
* Added the Gav Gun.
* Added the LCSynth and LordCakeSpy’s Vanity.
* Added the Seal Plushie.

### Weapons

* Added the Everbloom, Gleaming Root, Everglow, Seapalm, Duskshine, Duskpalm, Nature's Betrayer, Bluebell of the Heavens, Aether's Blasphemy, Polar Bramble, Devil's Rose, Impact Vine, and Death's Garden.
* Added the Energy Rifle and Granite Eradicator.
* Added The Cluster, Rainbow Handgun, and Bismuth Chakram.
* Added The Aegean.
* Added the Squash Ball, Dreadroot, and Pump Glove.
* Added the Skelebowne and Spine Rattler.
* Added the Orb Flayer and the related Orb ammo.
* Added the Gospel of Dismay.
* Added the Satellite Staff.
* Added Ichor Molotov and Cursed Flame Molotov.
* Added the Chroma Ultima, Horrific Assault, Phase Slasher, Plasma Discharge and Zapper's Insanity.
* Added the Extraterrestrial
* Added the Fair Game and Lunatic's Gamble.
* Added the Brink of Despair, Soulhunter, Edge of Gehenna, Despair Observer Staff.
* Added the Fiery Beamfish.
* Added the Prismatic Surge and Galaxy Scepter.
* Added the Asthraltite Incinerator.
* Added the Nefaria Falx, Devilsknife, The Leviathan III, End of the World, and Blind Justice MK2.

### Equippables

* Added the Tree Mask.
* Added vanity Headsets.
* Added the Black Set.
* Added the Bismuth armor.
* Added the Blightbone armor, Space Junk armor, and Marstech armor.
* Added the Vulcan Reaper armor.
* Added the Fallen Prince, Cosmic Commander, Blazing Brute, Stellar Priest and Nebulous Apprentice armor sets.
* Added the Dreadflame Emblem.
* Added the Feather Hairpin.
* Added the Warp Tracers, Stone of Resonance, Heart Magnet, Wild Gemstone, Shield of Reflections.
* Added the Lunar Resonator and Celestial Ring.
* Added the Rage Suppressor and Memento Mori.

### NPCs

* Fully introduced the Frigid Spirit, Frigid Slime and Frigid Jellyfish.
* Added the Acid Cauldron.
* Added the Primordial Thrall.
* Added the Solar Slime, Nebula Slime, Vortex Slime, Stardust Slime, and Quasar Slime.
* Added the Despair Observer, Dark Lancer, and Phantom Stalker.
* Added the Draconic Crusher and Blazing Shrub.
* Added the Eroded Tunneler, Eroded Harpy, and Eroded Flaming Spirit.
* Added the Gold Slime.
* Added Neil and the Scavenger, two new friendly NPCs.

### Tiles

* Added the Welkinbell, Welkinbell Seeds, Illumifern, Illumifern Seeds, Enduflora, and Enduflora Seeds.
* Added Scorched Sandstone, Hardened Scorched Sand.
* Added the Bendy Cutout, Crest of the Forge, Fishron Plush, Flaming Beanbag, and Heart Monolith.
* Added the Fountain of Remembrance.
* Added Pumpmood, Polarius, and Gaze of Despair.
* Added new Music Boxes.
* Added Chalk.
* Added the Deadbush.
* Added Illean Panel and Illean Panel Wall.
* Added Flarium Platform and Quasar Fragment Block.
* Added many new Banners.

### Miscellaneous Additions

* Added the Scorched Sandstorm, a variant of the normal Sandstorm event for the Scorched Sands
* Added the Glass Soul and Glass Hearts
* Added the Shrine of H
* Added new Music
* Added custom death sounds for Abaddon, the Source of the Affliction and Araghur, the Flare Serpent
* Added a unique death message when dying to Solarius’ attacks
* Added a rare death message that replaces normal death messages at a chance of 0.1%

* Added the Decree Chop, Spiritual Feather, Oblivion Magnum, Flarium Earring, and Charm of H

* Added the Searing Spicy Curry, Milk, Commanding Potion, Tower Surmount Potion, Robust Muscle Potion, Dusk Potion, Dawn Potion, Darklight Potion, and Draconium Skin Potion

* Added the Blightbone, Space Junk, and Marstech Chip
* Added Raw Bismuth and Refined Bismuth
* Added Fragment of Blight and Fragment of Hatred, which are now required for the Emblem of Soran
* Added Solar Jelly, Vortex Jelly, Nebula Jelly, Stardust Jelly, and Quasar Jelly
* Added the Mana Fruit

* Added the Lapis Pickaxe
* Added the Dragon Drill
* Added the Caster of Light

## Changes, Bug Fixes and Tweaks

### True Mode

* Added a DPS Weakener to Araghur, the Flare Serpent (crossing it reduces damage by 20% up to a max of 80%, only activates in True Mode while having a Glass Soul equipped.)
* The Serpent's Aura debuff now becomes stronger once you leave the Flame Razed Forest/Fiery Caves (True Mode only).
* Moved the Serpent Flare Chain and Flaming Heart to be True Mode-only drops.
* Abaddon fires faster on True Mode and has an upgraded Nightmare Soul ring.

### Balance Changes and Weapon Tweaks

* Cinder Fang’s projectiles now explode and no longer home.
* Reduced the pierce on the Nanoplasmatic Cleaver from infinite to 4.
* Nerfed the Quantum Breaker's damage from 180 to 90.
* Buffed the Harpy Daze's damage from 7 to 23.
* Buffed the Royal Harpy Daze's damage from 30 to 46.
* Reduced usetime of The Fang from 30 to 26 and buffed its damage to 44.
* Nerfed the range of Jensen's Magical Boomerang.
* Increased Awakened Justice’s damage to 480.
* Twinray Discharge is now auto swing.
* Nerfed the damage of the Royal Harpy Staff from 75 to 37.
* Nerfed the Orbital Destruction's damage from 230 to 140.
* Nerfed the Cosmic Desolation's damage from 410 to 320.
* The Cold Front bows now only convert Wooden Arrows.
* Nerfed the Trinity's damage from 80 to 62.
* Reduced the duration of Obsidian Curse from 10 to 5 seconds.
* The Harpy Gun and Royal Harpy Gun use bullets now and fire them instead of shooting feathers. Hitting enemies with the bullets fires short-range feathers from the gun.
* The Ethereal can now inflict Frostburn.
* Reduced the number of arrows being shot by the Asthraltite Riftbow from 5 to 2.
* Nerfed the damage of Asthraltite Arrows from 50 to 25.
* Nerfed the Asthraltite Phaserifle’s damage from 320 to 280.
* Nerfed the Greatlance of Terra's damage from 140 to 90 and reduced the number of beams from 3 to 2 per javelin, reduced the lifetime of the beams as well.
* Decreased the spread angle of the Trinity.
* Pumpkin Flare now shoots bullets, and converts musket balls into flaming seeds.
* Adjusted the Cosmic Desolation's sell price (and reforge cost).
* Nerfed the Death's Breath's damage from 187 to 130 and usespeed from 12 to 14.
* Nerfed the Marbas' damage from 200 to 130.
* The Asthraltite Tome's spells have been tweaked.
* Reduced the Awakened Justice’s the number of projectiles from 5 to 3.
* Changed the Asteroid Shower’s attack style.
* Nerfed the Evanescence’s pierce from infinite to 5.
* Nerfed the HP of eroded enemies.
* Reworked the Lapis armor.
* Nerfed the Blind Justice’s damage from 350 to 220.
* Reduced material costs for a few Ammos.
* Reworked the Forged Fury once again.
* Tweaked the Prism Break and Eroded Prism.
* Consumed javelins can now drop themselves (20% chance).
* Buffed the Golden Javelin’s damage from 14 to 20 and the Platinum Javelin from 16 to 22.
* Pumpnades now no longer stop bouncing after 3 bounces.
* Moved Black Bullets pre-Abaddon and made them inflict Despair Flame instead.
* Changed some health-capped effects such as the Oblivion Rod hungry node to work with a dynamic system based on the player’s max health.
* Buffed the Quasar Kunai’s damage from 50 to 85.
* Changed how the Vine Spear works.
* Tweaked Shadowflare Midnight.
* The Trinity and Sol Matrix (now Martian Nanoblade) have been reworked and changed to Marstech equipment.
* The Sunbender now drops from Temple enemies post Golem.
* Changed the name and effect of the True Moon Edged Pandolarra (now Celestial Edge Pandolarra).
* Revamped the Lumina Barrage.
* Revamped the upgrade system of the Claymarine and the chance of obtaining it is increased by fishing skill.
* Reverted Awakened Justice to be a developer item again and replaced its place as a relic with Blind Justice MK2.
* Updated The Leviathan’s recipes to include the new yoyos.
* Accursed Molotovs can be bought from the Goblin Tinkerer after the Goblin Summoner has been defeated.
* Slightly tweaked the Bloodlust Kunai.
* The Flaming Heart now gives immunity to Flarium Inferno and Frozen.
* The Asthraltite Saber now bounces at nearby enemies.
* Nerfed the Underbrush’s damage from 29 to 23.
* Nerfed the Ignitus’ damage from 37 to 27.
* Nerfed the Night's Fall’s damage from 42 to 34.
* Changed the way the projectile of the Lapis Staff works.
* Changed the description of the offensive Void Warden set effect.
* Reduced the flight time of Jensen's Talisman from 90 to 77.
* Buffed the harpy weapons.
* Completely revamped the stats of Flarium armor and Asthraltite armor.
* The Void Warden armor set effects now have a cooldown of 10 seconds before they can be applied again.
* Moved the damage boost of Asthraltite armor to the set effect to prevent overpowered builds.
* The Stardust Sigil now also gives 2 extra sentries.
* Reduced the spread on the Lapis Bow.
* The Sandnado minions now follow the Hornet movement AI.
* Reduced the amount of Luminite Bars required for the Moon Edged Pandolar weapons from 50 to 15.
* Fixed the reforge and sell value of the True Demon Wings.
* Reduced the sell and reforge price for Jensen's Magical Boomerang.
* Nerfed the damage increase granted by the Quasar armor.

### NPC Changes

* Reworked Araghur's fight to better fit the line of progression and to be overall less annoying, along with making his loot drop from the segment nearest to the player.
* Reworked the AI of the Flaming Spirits.
* Completely reworked the battle with the Lunarians (now called The Lost Siblings) with brand-new sprites, attacks, and mechanics.
* Jensen, the Grand Harpy throws her boomerang when under 20% life now instead of under 4000 hp.
* Changed the behavior of Abaddon, the Emissary of Nightmares's Despair Spheres slightly.
* Fixed Abaddon not despawning during the day.
* Removed Abaddon's blade attack, which was bugged.
* Replaced Yofaress' feather circle attack with a feather dash (similar to Jensen's, but stationary).
* Tweaked and resprited the Flaming Pumpkin and his minions.
* The Decorationist now uses hammers to defend himself.
* Updated Nuba’s defense mechanic.
* Nightmare Guardians are no longer immune to knockback.
* The Flaming Pumpkin’s attacks now have a 20% chance to inflict On Fire! instead of 100%.
* Replaced the Pandolar Trader’s snow and ice salvage with Decree Fur.
* The Pandolar Trader received a new name.
* Added Luminite to Nuba’s shop.
* Moved Music Boxes to the Scavenger’s shop.
* Eroded Enemies now only spawn in a specific location that changes each day, Neil will tell you this location once you beat Abaddon, Araghur and the Lost Siblings in True Mode.
* Boss and enemy projectile damage is now based on their contact damage.
* Reworked The Flaming Pumpkin and added a new phase and despawn animation.
* Post-Moon Lord bosses will block the nebula life regen boosts.

### Bug Fixes

* Fixed the Maii spell of the Asthraltite armor not working in Multiplayer.
* Fixed Nightmare Souls being capable of despawning.
* Fixed Eroded Corruptors spawning in the Crimson instead of the Corruption.
* Throwing weapons now correctly count as throwing.
* Expert boss health now properly scales in Multiplayer.
* Fixed the Cleansing Spray not working on Scorched Sand.
* Fixed the Energy Flail endlessly multiplying with the Omniswing mod.
* Fixed certain projectiles dealing the wrong form of damage.
* Fixed bugs with Harpy Queen Raynare in Multiplayer.
* Fixed the Royal Guard not dealing any knockback.
* Fixed Cleansing Spray not working on Flarium Grass Walls.
* Fixed blue water in the Scorched Sands.
* Fixed Life Fruit Lanterns still trying to apply buffs while the player is dead.
* Rewrote The Flaming Pumpkin’s jump code to be less buggy and more efficient.
* Made a bunch of Multiplayer optimizations thanks to Gotest.
* Lunidium Coins no longer drop from statue-spawned enemies and boss minions.
* Generation of the Flame Razed Forest has been optimized to have no effect on performance.
* The Asthraltite armor’s Baru buff life regen is now unaffected by other life regen stats.
* Fixed Sandstorms not working in the Scorched Sands, Sandstorm Medallions now work in it as well.
* Ember Rock now spreads across Thermal Rack like moss.
* Fiery Fin can now also be caught in the Scorched Sands.

### Renamed Content

* Renamed the Lunar Coin to the Lunidium Coin and added an animation for its dropped state.
* Renamed the pieces of Dragon Set.
* Fixed the name of the Asthraltite Chair.
* Reworked and renamed the Charm of Throwing into the Heart of the Caverns.
* Renamed Pumpkin Flames spawned by The Flaming Pumpkin to be called Dread Cores.
* The Decorationist’s name ‘Bapanada’ has been replaced with ‘Maximus’.
* Renamed Frostbite Bars to Illean Bars, now available after killing the Queen Bee.
* Renamed Flame Wood to Emberbark.
* Renamed Crystalline Bar to Tiridium Bar.
* Renamed the Obsidian Core to Thermal Flow Emitter.

### Miscellaneous Tweaks and Changes

* Throwing Rotten Eggs at the Pandolar Trader might cause him to get very angry.
* Oblivion Shards are now easier to mine.
* The Eroded Winged Furia's Asthral Flares are no longer pure dust.
* Changed Dan Yami's old developer set to be obtainable by other means.
* Removed the Pandolar Star, the Pandolar Trader is now found frozen in the ice biome after the Decree has been defeated.
* The Blazing Serpent mount now has ground frames and only attacks enemies in front of it.
* Updated the quotes of some Town NPCs.
* Stacking buffs now use a more optimized code for stacking and scale down when they run out of time (Perkisas buffs don’t scale down when expiring).
* Removed the hardmode ore javelins.
* The Oblivion Miner is no longer crafted with any lunar tool.
* Nightmare Wraiths no longer spawn near Town NPCs and during events, and have also received own unique sound effects.
* Lunidium Coins drop from all enemies and bosses now (removed the health requirement).
* Araghur no longer drops Flarium Crystals after the first kill.
* Novaniel no longer drops Lunidium Coins on every kill.
* Fixed Health and Mana potions always applying the same duration of the debuff (even with things like the Philosopher’s Stone)
* Reduced max stack of Asthraltite Shards from 999 to 99 and made them drop on death. They also will now inflict a debuff upon players when they pick them up.
* Ember Rock can be crafted back into Thermal Rack at a Flarium Workbench.

### Visual Changes

* Fixed the background transition from the Fiery Caves to the lava caverns.
* The Quasar moon shader applied by Novaniel and the Quasar Monolith now turns the backgrounds black.
* The Flaming Pumpkin’s spikes now scale with the ground.
* Updated healthbar support with YABHB.
* Gave some enemies glowmasks.
* Fixed an issue with the Oblivion Shard tile sheet.
* Updated all flame dusts to be transparent and thus look more like flames.
* Resprited many things, too many to list.

### Removed Content

* Removed Frostbite Dust and made Illean Bars available after Queen Bee.
* Removed the Lunar Crystal Staff.
* Removed the Moon Curse debuff.
* Removed The Challenger.
* Vampire Daggers are no longer obtainable.