recursal/Fanatic-Fandom huggingface dataset:
Loran the Conqueror

Loran's portrait in the Imperial Palace

**Loran the Conqueror** or **Loran the Red** was the founder of Loria and one of the three legendary adventurers who worked alongside an army of Gauss robots and soldiers equipped with advanced magic to defeat the Dragons that preyed over Loria. Historians believe that he comes from the lands beyond the Kiln Flats.

## Personality

Historians suggest that **Loran** and hislegendary adventurers led the armies from the frontline, cutting down waves of opponents far in front of his main force or vaulting city walls by themselves and running amok in the streets, leaving the army simply to mop up remaining resistance.

## Appearance

Loran was a Pegasus pony with snow coloured fur and golden eyes. His Mana Aura was a dark bloody red. His battledress comprised of a long flowing ash and smoke coloured cloak laced with a trim of pure gold, for protection he relied on a woven red mithril mantle laced with gold.
His preferred weapons where a matched pair of slashing talons.

## Advanced Technology

**Loran** has access to a huge arsenal of advanced weaponry, mainly Gauss robots.
He ordered the construction of numerous Gauss turrets to surround the borders of the kingdom and other defensive measures, some of the turrets in Sentinel Bay are still operational and bombard Meowmyr vessels.

He is considered the patron of Steampunk, Pirate and Rogue adventurers.

## Age of the Dragons

When **Lorian** arrived at what is now the Old Kingdom, he found the mountain pass to Loria swarming with Dragons. While engineers erected the city of Harrenstone (mostly underground to provide cover from sweeps of Dragonfire) **Loran,** Heartsbane and Ponryu and the exhausted armies climbed the mountains and one by one, pulled the Dragons from their labyrinthian dwellings and slay them.
After years of grinding attrition and daily Dragon attacks on the city and smaller nearby settlements, the remaining Dragons fled Loria forever.

## Trivia

* The artist, Hinoraito calls him "Frosted Shreddies".

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Abyssal Realm

Level
 Inhabitants

The **Abyssal Realm** is the Underworld; a place of darkness, fire and smoke. It is a hellish landscape of rocky crags and flaming pools of lava, there is no sun in the underworld - All light comes from flaming husks and lava pits. To add to this foreboding atmosphere, the realm is alive with warped and nightmarish monsters covered in boiled flesh and bare bone.
It is considered the most deadly and inhospitable location in Loria and possibly the world of Buck: Legacy.

## Location

The **Abyssal Realm** can only be accessed from the Abyssal gateway, located in the Abyssal Fortress, which is guarded day and night by members of the Blackguard.

## The Portal

The gateway itself stands 30 feet high and is crafted from an unidentified black marble that is impervious to any type of damage, including fire, explosions and tesla.
The marble is hot to the touch, and rain hisses and fizzles to nothing on contact.
It is shaped like a large doorframe, with two unbreakable darksteel chains anchoring a pair of doors open.
A fiendish demon skull and claws of marble sits on top.
No machine or magic is capable of lifting or damaging the portal or the chains that anchor it open.
A swirling vortex of flame is found inside the doorframe, from which fire, howls and demonic monsters come through. The vortex is a thin veil of flame and easily passed through without sustaining injury, the other side is a small staging area with hastily built brick defence lines and spikes - which are frequently damaged by demons.

## History

It is believed that portal was opened during the age of Loran the Conqueror, and the great fortress built around it in order to stop the monsters inside escaping.
The Blackguard order was founded at roughly the same time, and have guarded it ever since.
The portal's purpose has never been discovered, nor has which side it was opened from.
Any attempts to build walls to block the entrance are easily shattered by demons.

## Excusions

Blackguard lead excursions into the **Abyssal Realm** to attempt to discover it's meaning, but are now more focused on learning about the monsters that inhabit the realm and wether they pose a threat to the safety of Loria.
Citizens are never permitted to approach the castle, let alone the portal.
Adventurers who prove themselves capable are hired by Watch Commander Elia to enter the realm on the Blackguard's behalf and find out anything they can.

## Akharr M'Ran

A Dungeon Boss is found here, a demonic Titan called Akharr M'Ran; the second hardest boss in Buck: Legacy.

*See full article Akharr M'Ran*

## Trivia

* The Abyssal gate shares similarities to the Oblivion gates in Elder Scrolls: Oblivion.

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Playing with Fire

**Playing with Fire** is a 3rd Wave expansion for Buck: Legacy 2nd Edition, and the 8th expansion overall.

It introduces Nagapon as a playable race.

 Cards
 Theme

## List of 2nd Edition Expansions

* Depth Charge
* Like Clockwork
* Dark Ambition
* Act of War
* Here be Dragons
* Beyond Loria
* Loose Cannon
* **Playing with Fire**
* Cold Snap

## Resources

* Playing with Fire on sale in the official online store.
* Playing with Fire on BoardGameGeek.
Fan Rules

Buck: Legacy players are welcome to upload their own house rules to this wikia page.

## Hindering

*Created by: TwistedShadow*

**Note:** This is apart of the IDBFD Mega-Expansion, but can be used without it.

Hindering takes place at the same time as Declaring Support. Whenever the player is able to declare support to a fellow adventurer, the player may instead declare a hinder, giving their supportive strength to the enemy/creature fighting.

## Extra Damage

*Created by: Loopsorspool*

This
 rule is exactly what it says on the tin, a way to deal with those
monsters with multiple HP like the bosses and that darn Nagapon Queen.
With this rule in effect, it is possible to deal an additional damage by
 getting what is called a raise. To get a raise you need a combat roll
of 4 more than the enemies roll. For clarification reasons, a combat
roll is defined as your strength, dice modifier and the die's number.
For extra power, you may choose to have the possibility of multiple
raises, one for each 4 over the enemies number.

## Exploding Dice

*Created by: Loopsorspool*

You
 have the perfect cleric build going, but then you notice your strength,
 But not to worry, if you get lucky you too, can damage the boss! With
this rule in effect, rolling a six for combat means you can roll it
again and add the new number to your combat roll. Depending on how lucky
 your group decides rolling a six is, roll modifiers may be added to the
 second roll instead of the first. But be wary, when playing with this
rue, this means the monsters can get higher rolls too!

## Dueling / PvP

*Created by: Loopsorspool*

Tired
 of someone taking your loot because they have priority? This aims to
give you a chance to get that item from them if they don't feel like
trading. Once per market phase, for one market phase action, you may
challenge one other player. If they accept, the game proceeds into a
duel. Each player in the duel rolls their combat and whoever gets the
highest number wins. The winner may take one item from the loser. If the
 group feels like the game is too friendly, you may let the players duel
 at the end of a boss fight for the treasure and medals.

## Magic+

*Created by: Loopsorspool*

Have a magic rank of more than 3? The core rules have nothing that deal with this possibility, but luckily you now this option. When you have more than three magic ranks you get the ability cast spells for reduced cost. For every ranks after the third you may cast spells from the corresponding magic rank chart for one less mana. In exmaple if you have one extra rank you can cast rank one spells for one less mana, two extra you can cast rank one and two spells for one less mana, so on and so forth.
Medals

In Buck: Legacy, **medals** are the game's only win conditions. They represent Adventurers receiving battle commendations for bravery and mission completion. **Medals** can be earned, and cannot be spent, traded or destroyed.

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Master Engineer Chet

## Chet

Chet as she appears on Like Clockwork

Master Engineer Chet is a brave Adventurer who appears often on Buck: Legacy illustrations. Her daring exploits and discoveries are popular stories among students and educators.

## Personality

A bit of a Tomboy, Chet is an extroverted young pony who loves all things Tesla. While she usually travels with other Adventurers, she's just as capable on her own. She spends almost all of her time studying in the field, spending days fighting and exploring to discover new and lost technologies, and nights recording her exploits in her field journal.

## Appearance

Chet is a medium height Earth Pony with boot leather mane and clothing, her eyes are sapphire blue and her fur is light peach. She always wears a Steampunky pipe hat and treated leather dusters a with a frilly Victorian blouse.
Ebony Bloodrose

Ebony as she appears in merchandise

**Ebony Bloodrose** is a recognised enemy of Loria. She's powerful enough to fight as many as six Adventurers simultaneously and still win. She dresses provocatively to disarm her opponents.

## Personality

According to Queen Lunanne, **Ebony** is a dangerous liar and incredibly manipulative.
She fights Blackguard frequently, as well as being investigated by the Batpony corps. She has seriously injured many Lorian citizens, possibly killing a lot more.
She spends most of her time isolated from Loria in the Ochy Wicce Caves, where she raises the dead to do her bidding.

## Appearance

**Ebony** is a Unicorn pony with light creamy fur, with a purple mane. Her Mana Aura is Lime Green.
She wears a Demon's skull as a Mana Catalyst, as an undesired side-effect, she is constantly haunted by two or more Demonic Phantasms.
She is commonly seen with black or fishnet stockings and laced underwear.
Item

In Buck: Legacy, **Items** are blue cards that represent weapons or armour in an Adventurer's inventory. They are characterised by the following features:

## Values

### Buy

When purchasing items from the **shop**, this is their fixed value in gold pieces (g).
When selling **items** to other players, players can specify their own amounts, the 'buy' value is useful for a guideline.

### Sell

When selling **items** in the Market Turn, this is the **item's** fixed value in gold pieces (g).

### Bulky/Light

Adventurers can only be equipped with 1 Bulky piece of equipment and any number of Light pieces of equipment.

### Trait

Armour levels and Combat Strength bonuses are noted at the bottom of the card in this field.

### Special Effect

Each **item** has a special effect which confers additional abilities to the user.

## Primary Type

Apart from Single-Use Items, each Adventurer may only equip one of the following:

## Secondary Types

These elements come into effect when applying Weakness and Resistance.

* Oscillator
* Staff
* Blade
* Blunt
* Thunder
* Flame
* Chaos
* Holy

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Abyssal Fortress

Level
 Inhabitants

The **Abyssal Fortress** is a large structure that houses the gateway to the Abyssal Realm, with huge cannons and arbalests zeroed on it's flaming opening. The elite order of Blackguard are based here, and fight anything that attempts to break free, as well as anyone who dares to enter the fortress without invitation.

## Location

The **Abyssal Fortress** is east of Loria, close to the border of the Old Kingdom in a valley of mountains and great lakes.

## Function

The **Fortress's** primary purpose is to contain demons inside the Abyssal Realm, using a vast garrison of elite Blackguard infantry and well supplied weapons.

It provides a strategic position for armies to resupply on their journey to the front lines to fight the Nagapon attempting to break out of the Old Kingdom.
Loose Cannon

Loose Cannon is a 3rd Wave expansion for Buck: Legacy 2nd Edition, and the 7th expansion overall.

It features a re-balanced
 Pirate class card as well as other pirate-themed cards and Areas.

## Card List

 Cards
 Theme

## List of 2nd Edition Expansions

* Depth Charge
* Like Clockwork
* Dark Ambition
* Act of War
* Here be Dragons
* Beyond Loria
* **Loose Cannon**
* Playing with Fire
* Cold Snap

## Resources

* Loose Cannon on sale in the official online store.
* Loose Cannon on BoardGameGeek.
Like Clockwork

Cards
 Theme

**Like Clockwork** is a Wave 1 expansion for Buck: Legacy 2nd Edition and the 2nd to be released.

The expansion is steampunk and Gauss themed and features 14 cards.

**Like Clockwork** introduces a the race: Zebra.

## Trivia

* LCW-004 Multi-Vox Headset closely resembles the battleship Kongou from the popular browser based game Kancolle.

## List of 2nd Edition Expansions

* Depth Charge
* **Like Clockwork**
* Dark Ambition
* Act of War
* Here be Dragons
* Beyond Loria
* Loose Cannon
* Playing with Fire
* Cold Snap

## Resources

* Like Clockwork on sale in the official online store.
* Like Clockwork on BoardGameGeek.
Monsters

Buck: Legacy is a dangerous untamed world, filled with creatures both friendly and aggressive.
**Monsters** are creatures who are not only mindless beasts, but also aggressive and wish to cause harm to the players. Passive/neutral creatures exist, but **Monsters** refers exclusively to aggressive types that actively seek out and hurt the citizens or Loria.

In gameplay terms, **Monsters** are a type of Dungeon Card, which are resolved during the combat phase.

 Limited Time Offer

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Promotional Card

**Promotional Cards** are limited edition cards that are printed to commemorate an occasion.

They are not sold in standard packets and are only available at special events.

Here is a list of known **promotional cards**, their descriptions and what they commemorated:

## Spirit of Christmas [Winter 2012]

The rarest card in the Buck: Legacy collection: Spirit of Christmas was a hidden bonus card given to all the customers who pre-ordered Buck: Legacy 1st Edition.

The card was regarded as the most overpowered treasure card in the entire game, and had a sell value of 200g.

## Britannia's Retinue [August Annually]

This dungeon card is only available to buy once a year at the B.U.C.K convention in the UK.

The card allowed the controlling player to increase any dice rolls.

## Multi-Manoeuvre Gear [August Annually]

An item card that used tesla to provide combat strength and escape roll buffs.

The card is only available to buy once a year at the B.U.C.K convention in the UK.

## 1st Edition Bat Pony [October Annually]

Bat Ponies are very strong races that negate resistances.

This character creation **promotional card** comes in a pair, it's spooky themed, so they only appear during halloween.

## Witch Doctor [September 2013]

Illustrated by Atryl. The Witch Doctor is a powerful class. Only available during the Kickstarter campaign.

## Druid [September 2013]

Illustrated by Doxy. The Druid is a powerful class. Only available during the Kickstarter campaign.
Chula

**Chula** is a minor character in the 1974 movie The Man With The Golden Gun.

## Film biography

When Bond gets sent the Kung Fu school of Hai Fat, he finds out the hard way that Chula is one of the best students. After watching a couple of fights, Bond is instructed to take centre stage.

After James Bond defeated Hassman, the master chose Chula to fight Bond next. Chula is the highest ninja at the ninja training school. After fighting Bond for a few minutes, it seems apparent that Bond is going to lose the battle. To counter, Bond jumps out a window and begins his escape. Chula and other ninjas chased him on the river, but Bond sinks their boat. He was portrayed by Chan Yiu Lam.
Watch Commander Elia

Elia as she appears on an Item Card

**Watch Commander Elia** is a popular Unicorn pony who appears on several cards in Buck: Legacy. She is a senior officer of the Blackguard with excellent fighting prowess. She is easily recognised by her signature bunny ears and Black Lily emblem.

## Personality

**Elia** is a hardworking and determined pony. She is not afraid to put herself in the line of fire and actively contributes to the fight against the demon threat in the Abyssal Fortress.
She has an affinity for cute aesthetic and her personal quarters are rumoured to be adorned with colourful stuffed animals and childish affections.

## Appearance

**Elia** is a Unicorn pony with a pale saffron coat and carrot orange hair and avocado eyes. She wears Bunny ears to enhance her performance and is equipped with plate metal with the sigil of the Black Lily embossed into the breast and flank, highlighted with gold leaf.

## Duties

**Elia** maintains a professional relationship with Queen Lunanne, and is occasionally summoned to the small court, where updates on the Nagapon situation are made to members of the council. Thanks to this interpersonal relationship; **Elia** is able to receive greater supplies and reinforcements considerably faster.
Other duties include overseeing recruitment, training and combat operations.

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Character Creation

One of the 5 decks in Buck: Legacy.

**Character Creation** cards represent character sheets, as Buck: Legacy is designed to emulate the tabletop roleplaying game experience.

They come in the following variants:

## Classes

Classes are a character's skill set.
Each player is assigned a class at the start of each game and retains it until the end.
See full article Adventurer.

## Race

Race is a character's pony type.
Each player is assigned a race at the start of each game and retains it until the end.
See full article Race.

## Starter Weapon

These are basic weapons that provide a minuscule buff to a character's skills.
Once unequipped, they are returned to the **Character Creation** deck and cannot be retrieved.
They are designed to be disposable and it is recommended to replace them at the first available opportunity.
They cannot be sold or traded.

## Stat Sheets

This is one of the main components of Buck: Legacy, and required for play.
Stat sheets record a player's gold, medals, combat strength + modifiers etc.
Each set comes with x6 stat sheets and x1 monster stat sheets (for big bosses) with 7 card sleeves.
Use the drywipe marker provided to write on the card sleeves.

A mobile app Buck: Legacy Calculator is available on the Google Play Marketplace.

## Quick Reference Cards

Called 'prompt sheets' or 'cheat sheets' by the community, keep them handy for casting spells and fighting Dungeon Bosses.

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Ponryu

**Ponryu** was one of the three legendary adventurers of ancient Loria. he was a powerful pegasus who was unmatched in combat skill, he passed on techniques and mantras that the warriors and Blackguard of Loria still use in their doctrines to this day. He specialised in covert operations.

## Personality

**Ponryu** was a reserved, loyal and faithful companion in those early dark days. He enjoyed quiet contemplation and isolated meditation to ready his mind for the battlefield. His passions where dedicated to improving himself and helping others improve themselves; he was always depicted with a disciple who he respected and personally trained.

## Appearance

He had wood brown fur and a scarlet mane, and was always depicted with a blood red scarf/face mask and liberty blue combat overalls. His limbs where always bandaged in worn cloth.

## Blade Mastery

His primary weapons where master-crafted swords, each blade was forged from fragments of sky-rock; strange warped black metal that falls from the skies over the Kiln Flats.

His ultimate technique was dubbed *Ragnarok*. Scriptures of the time claimed that the Ragnarok could kill an opponent 272 times before they hit the ground. He was capable of using swords to exploit gaps in dragon scales which made him effective at slaying dragons.

He is considered the patron of Stalker, Warrior, Hot Blooded and Ranger adventurers.

## Age of the Dragons

**Ponryu** fought alongside Heartsbane and Loran against the Dragons that roosted atop the mountain pass in between the Old Kingdom and Loria. Sometime afterward he and Heartsbane fell out, most probably over the Dredgedeep incident, after a battle so fierce that it shook the mountains, the two where banished from Loria, **Ponryu** was sent west where he was never heard from again.

## Trivia

* **Ponryu** is the OC of Kage Kitsoon, and is a canonical character in Buck: Legacy.

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Adventurer

**Adventurers** are the main focus of Buck: Legacy. They are mercenaries, explorers and fearsome fighters. **Adventurers** are controlled by players and they are comprised of Character Creation cards. Adventurers are strong and courageous and do not back down easily. Citizens of Loria respect and admire their abilities, and many depends upon them for survival.

Adventurers also come in a variety of Races.

## Legendary Adventurers

In the past, Loria relied on the might of the three legendary adventurers who fought Dragons and Changeling monsters.

## Classes

There are many subcategories of **Adventurer**, they are split into generic classes:

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Cold Snap

**Cold Snap** is a 3rd Wave expansion for Buck: Legacy 2nd Edition, and the 9th expansion overall.

It introduces Gryphons as a playable race.

 Cards
 Theme

## List of 2nd Edition Expansions

* Depth Charge
* Like Clockwork
* Dark Ambition
* Act of War
* Here be Dragons
* Beyond Loria
* Loose Cannon
* Playing with Fire
* **Cold Snap**

## Resources

* Cold Snap on sale in the official online store.
* Cold Snap on BoardGameGeek.
Campaigns

Mix up your games with these themed campaigns! (Requires expansion packs)

* Click a campaign from the list below.
* Add/remove cards from the Item/Treasure/Dungeon decks listed.
* Assign each player a pre-made character.
* Complete Dungeons in a set order.
* Have crazy new fun with new objectives!

*Campaigns are very lengthy to set up and require about 10-20 mins of card sorting. Make sure you have the game set up before your players arrive!*

**Note: These campaigns aren't fully implimented/playtested yet. Results vary.**
Nagapon

**Nagapon** are the main antagonist forces in Buck: Legacy. They are a race of sentient, but violent pony-snake hybrid monsters. Their diet consists of animal flesh, including ponies and other **Nagapon**.

## Biology

A **Nagapon's** top half resembles that of a pony, and where the legs would start is replaced by a short snake-like tail. Just like Buck: Legacy ponies, **Nagapon** are able to hold objects in their forehoofs, allowing them to hold weapons such as a spears, swords, shields and crossbows.

## History

**Nagapon** appeared roughly 9 years before Buck: Legacy takes place. Sentries stationed at the Obsidian Citadel outpost located the mass migration of **Nagapon** on their approach towards Loria. Unfortunately, by the time Queen Lunanne was informed and her armed forces mobilised; **Nagapon** has already occupied up to Harrenstone. Thanks to the quick thinking of the Blackguard and conscripts from nearby villages, the **Nagapon's** advanced was halted at the mountain pass, which has been contested since.

## Military and Culture

**Nagapon** are a war-like race that have no distinction between military and culture; each Queen operates her brood as one large army and uses to it control her own territory. It is theorised that multiple autonomous civilisations of **Nagapon** could exist elsewhere on the planet.
The army has distinctive castes that separate the elite from the mundane.

In Nagapon culture, anyone perceived as weak is cannibalised by healthy opportunists, this includes slaves, crippled and the elderly.
Queen Lunanne

Lunanne's portrait in the Imperial Palace

**Lunanne I** or **Lunanne the Sentinel** is the Queen regnant of Loria.
She ascended to the throne after her older brother King Arthur IV abdicated following failure to act on the Nagapon threat that seized the Old Kingdom. She earned the title **Sentinel** for organising the deployment of massed forces to stop the Nagapon advance.

## Personality

**Lunanne** is a strong, charismatic leader who maintains strong personal relationships with leaders of the various orders in the Mage's Guild, commanders of the Blackguard, as well as trade ministers and Adventurers who have show exceptional bravery worthy of recognition. By remembering her subject's names and talking with them, she is able to react to a crisis quickly by delivering messages herself to the correct recipient.
She takes time for each citizen, listening to their worries and concerns and holds true to her promises.

## Appearance

**Lunanne** is a Unicorn pony with light creamy fur and Yale blue mane. She wears Cobolt blue mascara and has Maya blue eyes. The sign of her house are sapphires, which are always implemented into her dresses and mane.
For each public appearance, a new dress is fabricated and customised depending on the type of appearance.

## Advisors (Buck: Legacy)

* Ebony Bloodrose (former) maintained a close relationship as Arch-Necromancer with **Lunanne** until she was stripped of her place in the Mage's Guild and exiled.
* Master Engineer Chet is in charge of the Tesla guild and informs **Lunanne** on technical progress.

### Advisors (Buck: Legacy :- Loria in Flames)

* Gearmaster Rouchal is an influential general in the Alchemist corps, who reports the current strength and technology Loria has to offer.
* Watch Commander Elia is a popular Blackguard soldier, who updates **Lunanne** on Nagapon threat levels.
* Ser Lorant is a recently knighted Adventurer. As a noble, he is within Lunanne's sphere of influence.
* Whisperer Orban, a talented Rogue and master of spies.

## Declarations

**Lunanne** enforces several doctrines that went into effect at the start of her reign to ensure the safety of Loria:

* **Penal Armed Forces**. Criminals are recruited for frontline duties against the Nagapon, after serving their sentence, a large portion stay in the army.
* **Technical Advances**. The Universitarium has received enormous funding to study new technologies, which they spend on raw materials and sending Adventurers to find Gauss machines to study.

 Limited Time Offer

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Tesla

In the world of Buck: Legacy, storing and using electricity hasn't been fully developed yet, instead ponies depend on a liquid form of electrical energy called **Tesla**. It's applications are for powering small devices, lights and weapons. Steampunk Artificers specialise in the research, development and production of **Tesla** technology.

## Using Tesla

All Adventurers carry pressurised cylinders that store **Tesla**, they can be filled when visiting Urbem Sanctem or from portable cylinders. These capacitors and cylinders are very heavy and can store a maximum of 8 point of **Tesla**. **Tesla** can be spent at any time according to restrictions on an item's effect.

## Recharging Tesla

**Tesla** can be recharged during the Market Turn at Urbem Sanctem by spending 5 gold pieces per point of **Tesla** (Steampunk Artificers can recharge **Tesla** for 0 gold pieces per point of **Tesla**, and can hold a maximum of 10).

## History

**Tesla** is based on Gauss technology, but **Tesla** is not advanced enough to create complex Gauss robots or weapons. Since **Tesla** is reverse engineered from Gauss, the two are compatible in a number of instances where **Tesla** can be used to reactivate, recharge and reprogram a number of simple Gauss robots and weapons.

**Tesla** is manufactured by condensing mana into a liquid form and applying electricity to it, the volatile liquid is then injected into a pressurised cylinder for storage and transportation.

## Trivia

* In Buck: Legacy's 1st Edition, the 'Mana Potion' card had a printing error, the card provided **Tesla** instead of Mana. A replacement card with the error corrected was provided in the 1st Edition Expansion.

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Fan Expansions

Buck: Legacy players that have created expansion that include new rulesets and cards..

## IDBFD Mega-Expansion

*Created by: TwistedShadow*

The IDBFD Mega-Expansion (Idaho Bronies Fluttershy Division) created an expansion over the past few years to help give the game a more competitive outlook, including new rules, new cards for each deck, and even a completely new deck of 'Personal Goals'
Temari

Temari
 Anime(s): Naruto e Naruto Shippuden

**Temari** (テマリ, *Temari*) é uma kunoichi de Sunagakure e a mais velha dos três Irmãos da Areia. Anos mais tarde, ela se torna a esposa de Shikamaru Nara, e os dois formam uma família.

## Personalidade

Temari é uma pessoa prudente, estoica, e contundente, que raramente

fica com medo de falar o que pensa.Ela parece valorizar a paz.

Temari aparece frequentemente ao lado de Shikamaru Nara.

Embora tenham sido adversários durante o Exame Chūnin, ambos se

ajudaram em diferentes pontos.

## Aparência

Temari tem grande semelhança com sua mãe com seus olhos verdes e cabelo loiro, que está reunido em quatro rabos de cavalo.

a aparência Temari é completamente diferente, trocando seu quimono de cor roxa anterior para um quimono de manga curta preto que chega até suas pernas, com fendas na lateral e um decote mais aberto. Enquanto ela mantém uma faixa vermelha amarrada na cintura, ela agora ostentava luvas pretas e agora usava o Protetor de Testa na testa dela.

## História

#### Arco Exame Chūnin

Temari é introduzida pela primeira vez com seus irmãos Kankurō e Gaara. Primeiro, ela é mostrada para ter uma curta paixão por Sasuke por ficar vermelha ficando levemente animada quando ela achava que ele tinha perguntado quem era ela. Quando questionada por Sakura Haruno por que eles estavam na sua aldeia, Temari a castiga, chamando-a de ignorante Durante as partidas preliminares dos Exames Chūnin, Temari confronta Tenten. Uma vez que a maior parte de sua luta foi oculta no mangá, a adaptação do anime explicou as circunstâncias.[12] Tenten começou a partida jogando rajada após rajada de armas em Temari, embora Temari facilmente soprou-las com o leque. Após Tenten usar todas suas armas, Temari usa seu leque para prender Tenten em um ciclone e impulsioná-la para o ar. Ela terminou a partida rapidamente, com o ciclone dispersado e Tenten cai no chão. Temari faz questão de segurar Tenten em seu leque, batendo na Tenten inconsciente. Mesmo depois de ter sido declarada vencedora da partida, ela jogou Tenten para fora do leque em uma tentativa de ter sua queda nas várias armas no chão. No entanto, Rock Lee pula para salvar Tenten antes de ela bater no chão.[13] Lee tenta atacar Temari, embora ela facilmente o para com seu leque.
Valaria

Valaria as she appears on the box cover art

In Buck: Legacy, **Valaria of Harrenstone** is recognised as the second largest threat to Loria's safety. Being Queen, she has complete control of the Nagapon armies. In addition to being incredibly talented as a commander, she boasts extreme skill in combat - which is improved by her Staff of Disintegration.

## Personality

Intelligence supplied by the Batpony corps and Stalker agents, **Valaria** is a cold, indifferent and cruel ruler. Nagapon society respects strength, which she uses to beat her subjects into submission and force them to keep in line.
Despite her violent tendencies, she is usually quiet and observant; preferring tactical approaches to problems and only engaging her strengths when there is significant gain, such as useful territory or supplies.

## Appearance

**Valaria** is a Nagapon pony with chamoisee coloured fur and scales. Her weapon exhibits a black light-absorbing Magic Aura. Her battle armour is steel blue with blood red highlights that match her eyes.
Her mane is jasmine yellow and tied in a ponytail.

## Trivia

* The character's name and title is rumoured to be a reference to Valarian Steel and Harrenhall from A Song of Ice and Fire

 Gallery
Valvor

Valvor as he appears on the Boss card

Power-hungry, aggressive and infinitely strong, **Valvor the Devourer** is the greatest threat to Loria since the Age of the Dragons. He is the undisputed Emperor of the Nagapon and has overall command of the forces besieging Loria. He appeared 9 years ago when his forces took the Obsidian Citadel, even the Blackguard fear him. His immediate goal is to take over Loria, which is the only civilisation north of the Roaring Oceans capable of defeating him and his armies.
He is the final Boss in Buck: Legacy.

## Personality

Valvor is a narrow minded dictator who rules with sadistic pleasure. Punishment for failing to carry out his orders are immediate death; he is presented with any soldiers, generals and even princesses who have shamed him in battle and swallows them alive and whole in a violent and stomach turning public performance to assert his authority over his subjects.
He resides in deep hollow chambers under the Obsidian Citadel, where he commands his armies and plans his next movements.
He laughs at any challenge and willingly finds excuses to kill.

## Appearance

Towering at 40 feet high and clad in thick plated armour, **Valvor** is terrifying to behold.
His helmet and chest is plated in inch-thick steel that no arrow, sword or arbalest can penetrate, adorned with grotesque spikes, chains and startlingly huge crystals.
His most impressive features are his enormous arms that protrude from the spines on his back, which are capable of producing enough crushing power to grind rock to dust and bend reinforced steel with ease.
Beyond Loria

**Beyond Loria** is a Wave 2 expansion for Buck: Legacy 2nd Edition and the 6th to be released.

It features a new class card; Mesmer.

 Cards
 Theme

## List of 2nd Edition Expansions

* Depth Charge
* Like Clockwork
* Dark Ambition
* Act of War
* Here be Dragons
* **Beyond Loria**
* Loose Cannon
* Playing with Fire
* Cold Snap

## Resources

* Beyond Loria on sale in the official online store.
* Beyond Loria on BoardGameGeek.

## Trivia

* Beyond Loria was intended to be the final expansion, fan response was so overwhelming that Wave 3 was scheduled for production.
Scuttled

The process of '**Scuttling**' is when an in-development project is cancelled and it's assets are stripped for use in another.

Examples of **Scuttled** projects in Buck: Legacy include:

## Dark Ambition & Frontier

Originally developed as two separate themed expansions for Buck: Legacy 1st Edition, the decision was made to fuse them together to form one large themeless expansion, now known simply as the 'Buck: Legacy 1st Edition expansion'.

Dark Ambition was brought back as a 14 card Buck: Legacy 2nd Edition themed expansion.

## Buck: Legacy Tabletop RPG

Known only as the Buck: Legacy Tabletop RPG, this project was an ambitious drive to meet the demands of fans of the Buck: Legacy. The project was going to feature the Ubiquity system.

After the project was announced that it was cancelled, the **scuttled** gameplay mechanic assets where used in Roan, the Pulp Adventure RPG.
Navillus

## Description

Depictions of Navillus vary throughout Najaran and Hykman culture and history. Few men have actually encountered the entity and their accounts are kept secret by the religious elite. Nevertheless, Navillus is commonly envisioned as a tall, slender figure veiled in shadows

The secrecy surrounding Navillus' appearance coupled with a religious ban on images of the god have produced a myriad of conceptions and manifestations.

## Origin

The entity known to the peoples of Gurutama as Navillus is a cosmic, world-devouring being from a long dead world. Once a mortal creature, Navillus conquered its home world, Gorgoth, absorbed the world's energy, ascended and escaped to roam the multiverse.

Najaran legend says that Navillus originates from the celestial plane of Gorgoth.
Magic

In the world of Buck: Legacy, all races are capable of using **magic**. **Magic** is the manipulation of natural energy that flows across the world which all creatures are sensitive to. Any creature can use **magic** provided they have an object to channel that energy through, called a *Catalyst*, mostponies use a Staff or Wand as a Catalyst, and Unicorns have the added benefit of a horn, which acts as a built-in Catalyst.

## Using Mana

All creatures can manipulate the natural **magic** flow that courses through the world's Ley Lines. But each Adventurer has a limit to the amount they can use before exhausting themselves. Casting spells puts enormous strain on the user's body, which can seriously injure the spellcaster.
By equipping more efficient Catalysts; Adventurers are able to use **magic** for longer.

## Transmutation

Transmutation is practiced by Alchemists and is a form of Geometric Magic. It does not create strain on the user or require a catalyst because the spellcaster uses geometric shapes to manipulate the flow of **magic**. It does, however, take time to write the complicated symbols.

## Elements

There are several **magical** elements in Buck: Legacy which effect a character's ability to fight a monster.
Flame beats Nature.
Thunder beats Aqua.
Holy beats Undead.
Chaos is weak against Nagapon.

*See full article Weakness and Resistance.*

## Magic Ranks

Adventurers wielding powerful catalysts can cast complex spells. All Adventurers start at Magic Rank 0 and gain gain and lose ranks depending on what they're holding.
Below is a chart displaying all the magical spells in an Adventurer's arsenal.

## Magic Chart

 Ember
 Smite (Cleric Only)
 Protect
 Magic Missile

 Crystal Wings
 Flash
 Heal (Cleric Only)
 Mana Bolt

 Dispel
 Null Zone
 Unyielding
 Corrosive Storm

## Trivia

* In Buck: Legacy, Thunder is the power of lightning. While the actual definition of thunder is the *sound* that lightning produces.
* In Buck: Legacy's 1st Edition, the 'Mana Potion' card had a printing error, the card provided Tesla instead of **Mana**. A replacement card with the error corrected was provided in the 1st Edition Expansion.

## FAQ

* Magic can be cast at any time (provided it has no restrictions, such as 'during a Combat phase' or 'Explore phase'.
* Spells can be cast multiple times in a row (provided it has no restrictions, such as 'once per \_\_\_ phase'.

 Limited Time Offer

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Blackguard

**Blackguard** are an elite military branch stationed at the Abyssal Fortress. Their primary duty is defending against Monsters who emerge from the Abyssal Realm, their secondary duties include defence of the fortress and Loria.

**Blackguard** are trained in almost every type of weapon and each one is mentally conditioned to fight ferociously. They move with incredible speed, despite their heavy armour and have impressive magical defence. These exceptionally battle hardened soldiers have skills comparable to an Adventurer's

They are rarely seen in-game, since most of their duties is stemming the flow of Nagapon across the Lorian borders. It is implied that **Blackguard** commanders hire Adventurer mercenaries to support **Blackguard** excursions and bolster defences. The nature of the work is very lucrative for any Adventurer brave enough - That's if they survive.

## Watch Commander Elia

Elia is the Commander of the Watch stationed at the Abyssal Fortress.

*See full article Watch Commander Elia.*

## Trivia

* **Blackguard** cards are the most requested for possible future expansions.

 Limited Time Offer

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Fanmade Content

Like the RPGs that the card game drew inspiration from, Buck: Legacy is a flexible game system that can accommodate house rules. House rules are promoted on page 2 of the rulebook and widely accepted, provided that all players are informed of the changes to the rules before playing.

This can also include custom cards, custom bosses and custom game mechanics.

## Fan Rules

Fan Rules are house rules for gameplay mechanics created by fans, such as exploding dice, PvP and crits.

## Fan Cards

Fan Cards are custom cards created to supplement Buck: Legacy, some have their own mechanics and Fan Rules.

## Fan Expansions

Fan Expansions are expansions that include both new Rules and Cards that work together to create a new style to the game of Buck: Legacy.

## Fan Fiction

Fan Fiction are OC stories, comics and characters created for the universe of Buck: Legacy, they are not considered canon.
734 NA

**Events**

Hrotomak’s victory was short lived. Reinforcements arrived from the cities of Cynelle, Alixria, and Alrdia, singing the praises of the King of the Red Peaks. These praises became damnations as the reinforcements turned upon the celebrating Dwarven armies. The ensuing battle was ruthless; the Najarns stormed the throne room and cut down King Hrotomak the Conqueror. His “unified” nation separated and devoured itself. The Night of a Thousand Kings descended on Najar, as lords and laymen, both Human and Dwarf, laid claim to the seat at Navillus’ feet and were in turn cut down by friend and foe alike. A terrible laughter seemed to echo through the city, up out of the deep crypts.

The heart of the fiery mountain in Najar began to beat once more. Throughout the world the children of Old Najar, whose blood ran thick with ancient oaths sworn by their ancestors at the feet of the Black Prince, felt that ominous beating beneath their skin and in their very souls. The Dark Lord had returned.

The Night of a Thousand Kings ended with Mercenary Captain Jizero sitting upon the Red Throne. King Hrotomak’s son, Tenzomak, escaped to Syluk. The old city-states of Najar devolved to fighting amongst themselves as they did when Najar fell to the Hero and the Grez.

Although the Metal Dwarves’ call for aid to the Empire Dwarves went unanswered, there was a different power that cared very much about the trade route that the Grez interrupted. The Frugal Profiteers sent out messengers and their mercenary armies assembled at Tylaniria.

The isolationist Dwarves, when threatened, reacted quickly. A massive force was assembled in the depths of the Tiers and then poured out across the icy desert, to Bronze Port. The Profiteers, communicating with magic, moved at the same time across the ice between the cities. The Dwarves slammed their hammers upon their shields outside the cold gates of Bronze Port, proclaiming the land as still theirs. The Dwarves and mercenaries sustained many losses, but the Grez were defeated and forced to flee from the city, back to Reesrevoton.
Boss

**Bosses** are the most important aspect of Buck: Legacy, they are Purple cards that are found on the opposite side to Area cards.
Each **Boss** is seen as a threat to the safety of Loria, and have the highest bounties, alive or (preferably) death.

They count as Monsters with a Hit Point value, who also have a powerful **Dungeon Boss Attack mechanic**.

 2
 3
 4
 5
 6

In a standard game, when 2 **Bosses** are defeated; the game ends.

## Giant Enemy Crab

Difficulty: Beginner

Description: A massive crab that appeared in the Sludgestone Shores, it is a meat eating crab that uses it's large claws to terrorise the harbour folk.

*See full article: Giant Enemy Crab.*

## Akharr M'Ran

Difficulty: Advanced

Description: An enormous demon that lives in the Abyssal Realm. It has been blocking Blackguard missions into the underworld.

*See full article: Akharr M'Ran.*

## Changeling Brood Monarch

Difficulty: Intermediate

Description: A mindless Changeling spawning monster, the brood monarch lays and cares for Changeling eggs.

*See full article: Changeling Brood Monarch.*

## Dark Forest Cockatrice

Difficulty: Beginner

Description: A dangerous mythical creature that has taken up residence in the Black Lily Grove, it has a strange magical power to petrify it's enemies.

*See full article: Dark Forest Cockatrice.*

## Ebony Bloodrose

Difficulty: Intermediate

Description: A beautiful unicorn who has turned her back on the Mage's Guild and pursued her own dark path.

*See full article: Ebony Bloodrose.*

## Valaria of Harrenstone

Difficulty: Intermediate

Description: An aggressive and skilled commander of the Nagapon who will stop at nothing to occupy Loria.

*See full article: Valaria.*

## Valvor the Devourer

Difficulty: Advanced

Description: The supreme emperor of the Nagapon, Valvor is the ultimate enemy of Loria.

*See full article: Valvor.*

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Gauss

**Gauss** is an early form of energy adapted by the ancient occupants of Loria. It is created using crystallised mana and can be 'programmed' using complex sigils and 'logic machines'.

The technology to build and program Gauss has been long lost, but Steampunk Artificer students at the Universitarium studying **Gauss** have made many advances in the growing scientific field of Tesla.

**Gauss** robots are large steel automatons with simple programming, able to recharge their **Gauss** power crystals simply by remaining stationary. As they go undisturbed for hundreds of years in sealed dungeons, they are usually fully charged and combat-ready when they come into contact with Adventurers.

It is said that Knights protected Loran during his daring raids.
The scissor-like claws can slice through steel.
Since they run out of energy quickly, they are easily extracted and installed in Urbem Sanctem.

## Trivia

* Tesla technology is based on **Gauss** technology.

 Limited Time Offer

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700 NA

**Events**

The Metal Dwarves sensed that the Shadow Lord had been shut away in his tomb. They read through the Books once more, searching for what they must do. Perhaps now the world was ripe for civilization. The Dwarves edited portions of the Book to recognize threats from outside the normal cycle. They would have to do things differently this time and they hoped for better luck in the next cycle.

The Metal Dwarves set up an outpost to teach the world the Dwarven way. Using their vast ingenuity, they built a stone island paradise in the mouth of the Maw, south of Cyflenwi. The Kenracktopar resurfaced from their ancient isolation and built schools, roads, and aqueducts aplenty upon the new land. The island and the city of great learning built upon it were known as Proaxium.

The Merfolk, upset by this brazen annexation of their land in the Maw, sent delegates to the Dwarves to resolve the matter peacefully. The Dwarves stalled the delegates with regulation, fanciful tours of Proaxium, and, if all else failed, bribes.

In the Upper Maw, the wars between the cities continued with Syluk often gaining the upper hand.