Material Plane

The **Material Plane** or the **Prime Material Plane** as it is sometimes referred to as, is the plane of existence in which the world of Eld'Pyre exists.

## Eld'Pyre

Main article: Eld'Pyre
Eld'Pyre is a world in the material plane.

### Satellites, Suns, and Constellations

Eld'Pyre has one moon:

* Lurra: Takes a full 24 hours to circle the planet, and is a full moon once every 28 days; this is often referred to as the Lurra Cycle - therefore each full moon signals the end of the month.

Eld'Pyre rotates around a star at the correct distance to allow life on the planet's surface. The star is often referred to as the Pyre. It is most commonly associated with Pelor, considered the God of the Sun, or to a lesser extent the Lathander, the God of Birth and Renewal.

During nighttime in Eld'Pyre, there are several constellations of stars that are visible in the sky. The known constellations are;

* **The Eyes:** A constellation visible over Karandor, it is believed to be a mirror in which the gods can watch over the world from afar. It is believed that when the constellation is fully visible, it is a sign of good luck and fortune as the gods are watching over you.
* **Sword of Selûne:** A constellation visible over Karandor, a six-starred sword in the sky. The Lunar Elves believe it grants them the power in battle to overcome their enemies.

## Relationship to Other Planes

In certain places across the material plane, there are barriers that are naturally thin between different planes of existence. These rifts can be forcibly made, however when this occurs, they are often heavily unstable and have catastrophic consequences. Some naturally formed rifts are considered stable; these often occur between the material plane and an elemental plane, such as the endless drain at the centre of the Dual Lakes, which is a rift to the Elemental Plane of Water.

When a rift has been opened, either naturally or by force, it can be widened, or they can be sealed. Long-term doorways can be established between planes and realms. This process starts with anchor glyphs and building a form of permanent enchantment around them, similar to the process of building a teleportation circle. These permanent gateways, as they are referred to, are often much smaller in size.

### Overlapping Planes

There are three planes of existence that directly overlap with the Material Plane, and are considered to be the most commonly occurring rifts found naturally.

#### Ethereal Plane

Main article: Etherreal Plane
The Ethereal Plane overlaps into the Material Plane. There are several spells, items, and even innate abilities allowing creatures on the Material Plane to interact with the Ethereal Plane. For example, the spell *True Seeing* allows the target to see 120 feet. Although, for most mortals, peering into the Ethereal Plane is considered a sure-fire way to become maddened.

#### Feywild

Main article: Feywild
The Feywild, also called the Fey Realm, overlaps the Material Plane. Many Wood Elf cities are believed to have anchor points to the Feywild, allowing them to flee in times of danger. The rifts and thin barriers between the Feywild and the Material Plane have allowed many Fey creatures to inhabit the Material Plane, such as Dryads and Hags.

#### Shadowfell

Main article: Shadowfell
The Shadowfell also overlaps the Material Plane. Certain creatures like Shadow Giants are able to easily move between the Shadowfell and Material Plane, meanwhile Shadar-kai Elves also have a close connection to the Shadowfell.

### Elemental Chaos

   Surrounding the other planes of the Inner Planes is the plane referred to as Elemental Chaos. There are four major Elemental Planes and four minor Elemental Planes. The four major Elemental Planes are the Plane of Air, the Plane of Earth, the Plane of Fire, and the Plane of Water. Whist the minor Elemental Planes are the Plane of Ash, the Plane of Ice, the Plane of Magma, and the Plane of Ooze.