Alice/Guide

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## Recommendation Set

* Default Build
* Suitable Builds

Durable, DPS
Clock of DestinyDemon ShoesEnchanted TalismanWinter TruncheonHoly CrystalIce Queen Wand
Late-game Core
Enchanted TalismanDemon ShoesClock of DestinyWinter TruncheonHoly CrystalBlood Wings
Burst
Enchanted TalismanDemon ShoesLightning TruncheonGenius WandHoly CrystalGlowing Wand

Custom Build 1
Demon ShoesEnchanted TalismanClock of DestinyCursed HelmetAntique CuirassNecklace of Durance
Custom Build 2
Demon ShoesClock of DestinyLightning TruncheonImmortalityIce Queen WandHoly Crystal
Custom Build 3
Demon ShoesEnchanted TalismanOracleImmortalityAntique CuirassCursed Helmet
## Recommended Spells

* Petrify (Stunning 0.6s)
* Revitalize (Healing her and teammates)
* Aegis
* Purify ([[control remove|Removing CC effects]], except Suppression/Grounded)
* Flicker
* Execute

## Recommended Emblems

* Mage Emblem (Mystery Shop/Impure Rage)
* Tank Emblem (Tenacity)
* Magical Emblem (Energy Absorption)

## Pros and Cons

### Pros

* Good initiator
* Highly mobile for a tank
* Decent sustained damage
* Good harasser in lane
* Extremely tanky late game

### Cons

* Needs time to come online as a tank. Cannot be played as a main tank in most team compositions.
* Is susceptible to running out of Mana in a teamfight if not managed correctly.
* High Mana usage
* 1st skill can be blocked blink by  Minsitthar's  ultimate
* Can be countered by Healing/HP Reduction item (ex:  Demon Hunter Sword,  Malefic Roar,  Sea Halberd or  Necklace of Durance) in mid/late game
* Can be countered by hero  Baxia from early game

## Tactics using Alice

* Use your  1st skill often to give your team vision of the enemy team, to poke and to avoid being ganked. Always be on the lookout to start teamfights and communicate with your team on when you intend to go in with your **blink**. When laning, you can cast your  1st skill again as soon as it hits all three minions to use the skill again faster since the cooldown will begin sooner if you reactivate it sooner.
* Use your  1st skill to last hit minions. On the laning phase, **Alice** is weak against most matchups, and so is prone to being delayed. Last hitting minions with your  1st skill allows you to get the experience and gold granted by the minions. Do not be too greedy to pick up blood orbs.
* Try to kite melee heroes with your  2nd skill. You can also use this in combination with your  1st skill to chase down enemies or to run away.
* Take note of how much Mana you have at all times and how quickly it drains when you use your  ultimate. Try to toggle your  ultimate off when there is less than 3 or 2 minions in range.
* Use your early game damage and and mobility to your advantage. Try to play with heroes that can keep up with her mobility and her unpredictable initiations like  Hayabusa,  Ling or heroes that can make it easier for her to follow up with her AoE damage like  Khufra,  Atlas or  Tigreal
* Try to position yourself near as many enemies as possible in teamfights. She becomes more tanky the more enemies there are around her and is susceptible to being kited if crowd controlled.
* Make sure you always have at least enough Mana to cast your  1st skill. When your Mana is low and you need to escape, it is more worth it to blink out than to try and regen.
* You can use your  ultimate to clear stacked minion waves very fast and efficiently, so make use of this in combination with your mobility to roam around the map quickly and clear minion waves in multiple lanes.
* Try to practice aiming your  1st skill as this is a fundamental part of her kit. Practice aiming it over different walls around the map to greatly increase your overall mobility.
* Do not dive recklessly. **Alice** is a  Mage/ Tank but her DPS /regen cannot save her from being kited under the enemy turret or being focused on by the enemy team if your tank does not follow you. Communion and caution is key.
* When running away, try to use your  2nd skill before blinking for a better chance of survival. This also gives you a longer time to reposition after the blink and plan for your next course of action.
* Do not be afraid to build tank items on her like  Antique Cuirass,  Dominance Ice or  Cursed Helmet on her if you feel like you need them to survive someone on the enemy team or if it's favorable for you to build them. Think of Alice as a Mage/Tank and not exclusively as a Mage.
* Immortality can restore your Mana to full so try to make use of that in clutch moments.

## Tips for different lanes

* Mid Lane: Kill the minions as fast as you can and roam around the map to gank as soon as the minions are dead. Utilize your mobility with your first skill to get there faster than most midlaners and to gain extra blood orbs. She can apply huge pressure to the enemy team if you rotate correctly and mid to late game she can clear multiple lanes faster than the enemy due to her kit. Make sure to recall if your HP/Mana is too low early game but later in the game try to sustain off of the lane minions if you can before resorting to recalling. She can synergize well with mobile junglers as she can match their pace to provide vision and CC while they can provide the burst to finish off targets.
* Exp Lane: Early game use your range advantage to harass the enemy laner but also know when to back off in case the enemy laner is stronger than you or the enemy team is coming to gank. Frequently use you first skill on the bushes to check if you are about to be ganked or not. Try to collect orbs as much as you can since you need them for your passive powerspike late game. Start rotating to other lanes after the turret shields fall to clear waves for your team or to engage in teamfights but remember to clear your own lane as well. However, take note that she is terrible at clearing the objectives like Turtles and Lords so ask your teammates to help you with those.

## Countering against Alice

* While **Alice** can sustain herself and deal constant DPS damage, she is limited by her Mana on how long she can use her  ultimate. So ironically, she is countered by other Regen heroes that can stall her long enough to drain her Mana like  Ruby and  Uranus (Before  Necklace of Durance). She is also hard countered by  Karrie who is a tank killer,  Karina and  Balmond who can finish her off quickly with true damage,  Baxia who can reduce her regen drastically and  Harley who counters Regen heroes due to how his  ultimate works. Other counters are burst mages like  Eudora and the tank killing mage  Valir. For counters against these counters, I recommend using spells  Aegis or  Purify in some cases.