Kazuma Himura

**Kazuma Himura, belongs to Kasumi12346 and it should not be edited or used without the author's permission.**

Kazuma Himura is a villain and the leader of the Seven Deadly Sins who is known as the "Demon Sin of Pride: Lucifer" because of his excessive pride and his accomplishments as a villain. Unlike most villains Kazuma isn't feared for his raw power, but for his immense skill as a tactician and manipulator, which is made all the more potent by his Mastermind Quirk.

The fear he has instilled has spread his influence more than what some heroes have calculated. He has some influence over some of the politicians in the world, making him a threat on the political level, and has many villains working under him apart from the six members of the Seven Deadly Sins, which makes him a threat on the smaller and local level. Rightfully so, this has made Kazuma a threat on a scale that is rarely seen among villains. In some circles people are too afraid to speak his name and simply refer to him as the "Dark King" because of superstitious reasons.

## Appearance

    In the eyes of many Kazuma would be described as a very intimidating man and how it is obvious why he is called the Demon of Pride. His height and how his presence was filled with pride and confidence so thickly that it gave him a commanding and authoritative demeanor. He has such an air of authority about him that he can seemingly induce the quality of inferiority into others so that even very prideful people and his enemies will treat him with respect and will feel inclined to do as he says. To such a point where some have said it is “almost painful to disobey him” because of just how commanding his presence is.

Kazuma's life on the streets of the City Without Hope has given him a toned body with a couple of scars from his fights as a child on his arms and legs that serve as reminders and proof of his rough upbringing in the merciless environment that he grew up in. His toned body and his battle scars make Kazuma add to how intimidating and commanding Kazuma's presence is to make him appear larger than life when his height and demeanor is taken into account as well.

Kazuma has long dark hair that reaches a bit passed his shoulders. Most of his hair is tied into ponytail. His bangs come down to hide most of his forehead with some parts reaching past his forehead and into his eyes and the part in the center reaching down even further to reach past his eyes to the tip of his nose. Kazuma usually keeps his hair neat and it is never too messy, which is a reflection of his pride.

It is obvious by his attire that Kazuma isn't a villain who focuses on combat because of how his attire isn't anything like the outfits worn by villains who do fight. Instead, it is much more casual and has a tactician feel to it. He wears a long black coat that is torn on the bottom. The coat has a dark blue pattern along the edges and on the white cuffs there is a single black encircling the cuffs. Under the long coat he wears a purple shirt that has white frills going down the middle. For pants he wears very loose light colored pants that cover up most of his black boots.

## Personality

     Kazuma is a person who thinks very highly of himself especially his tactical abilities, which he often claims is "unrivalled." His pride usually makes him think of himself as the "greatest human of all time" and it isn't unusual for this thinking to grow into hubris and begin to think of himself and his tactical abilities as greater than a god.

He refuses to acknowledge his mistakes or when he is wrong and will often insist that is successes be treated as nothing less than legendary accomplishments. This is because there is nothing Kazuma likes more than being praised and worshipped by others. The times when he is praised and worshipped is one of the only times Kazuma can be seen smiling or showing any positive emotion.

The amount of pride he has naturally makes him a very confident person with an unnatural amount of willpower. It seems like he never doubts in himself and his decisions. When he makes a decision he will always stick with it through thick and thin just because his confidence in himself seems to always convince him that the decisions he makes is always the right one.

His pride makes him an incredibly selfish borderline psychopathic person. Unless it benefits him in some way Kazuma rarely puts himself before others and believes that his desires are always superior to others. He cares very little for the suffering of others and will in fact enjoy it if the person that is suffering is a hero. The only exception to this is his fellow Deadly Sins whom he shows a very little bit of concern and friendship towards, which is shown by how much more easily he opens up and talks freely to with them.

This behavior combined with his pride has made Kazuma a pathological manipulator. He loves to manipulate others to exploit them for his own benefit and he is very good at it to. He is a master manipulator who has on multiple occasions manipulated heroes with the purest of heart into becoming a villain to terrorize those who they once served. This is why Kazuma is called by some people as the "Bringer of Chaos" because of how wherever he goes chaos has a way of showing up as well. His manipulative behavior does more than just help keep him in a position of authority and terrorize people. At the same time, it also mocks those who may be in a higher position of authority or see themselves as such. When he meets such a person Kazuma will simply manipulate those under them into betraying the person and joining him so that Kazuma can "put the person in their place" by taking them down in the process of doing so and maybe afterwards killing them by using the very people who once served them. After all, Kazuma knows more than anyone that a leader without people who are willing to follow them is nothing.

As a sin, pride isn't as simple as just these traits that Kazuma has. The sin of pride is labelled as the "father of all sins." This is because of two reasons. One of these reasons is how from pride all other traits can emerge. One can become wrathful, lustful, envious, greedy, gluttonous, and lazy through their pride.

     Similarly to the sin, Kazuma to has been labelled as the father of all sins because of how his pride has given him traits of each of the deadly sins. This is to such a point that some heroes call him the "Demon of Sin" as a way to refer to him as the embodiment of all the deadly sins instead of just one like the other Seven Deadly Sins.

Kazuma's temper, although not short, is very violent and destructive. He may not get angry all that much, but when he does he will never forget. He will go to great lengths to make sure whoever wronged him will pay for it several times over. Some of the things he thinks up to get his revenge can make what Kurohime did to her sister appear to be a heroic accomplishment in comparison.

Kazuma's habit of taking down those who act or are in a higher position of authority than him shows that he is secretly a person who can get very jealous easily. He can get easily jealous of not just a person's status, but their abilities, wealth, or anything else they have that he does not. Over time, this side of him as slowly given him a reputation of spreading chaos and grief to others because of a little jealously of what the person has.

His laziness can most easily be seen in how he fights. He thinks so lowly of his foes that sometimes he won't bother getting up and will fight them while sitting down. There are times when Kazuma will think that doing anything is too much of a chore to do because of how he can sometimes think that no person or activity is worthy of his greatness.

The other deadly sins are not as prominent in his personality as the previously mentioned ones, but they are there. The sin of gluttony can be seen in his personality by how it is easy for him to overindulge himself in any goods not just foods like the sin of gluttony is commonly connected with. When he has something he hates to share it even if he already has a lot of it. The sin of lust is represented in his personality by how he has an intense and eternal longing for power. He wants to have to have power over all things in the world and one day proclaim himself as the ruler of all things. Finally, he can on occasion be a very greedy person who desires endless riches.

There isn't much about Kazuma outside of his wickedness, which is to be suggested of a person who grew up in such a wicked place. However, not much is not the same as nothing at all. The side of him that is soon to be described is a side of him that only a handful of people have seen.

Kazuma appears to have quite a soft spot for those in poverty and living on the street or heroes that once were because of his early life. He never attacks cities with a high poverty rate and when he meets someone who is in poverty or living on the streets during a mission he will always show mercy and spare them.

His soft spot makes him not just merciful to such people, but sometimes heroic. There have been times in the past where he has sent large unnamed donations to organizations fighting poverty or those in poverty themselves. When a natural disaster hits or a villain attacks a place with a high poverty rate he will go out of his way to save those people and if it is a villain attacking team up with the heroes to fight the villain.

## History

Kazuma was born to two infamous villains in a small and forgotten city that is simply known as “The City Without Hope” because of how it had been taken over by villains. His father, although Quirkless, was feared for his tactical knowledge and had spread chaos in countless cities all the while being able to stay in the shadows and undetected. His mother was one of the few villains who possessed a supportive Quirk and played a crucial part in the schemes of many groups of villains by helping on the sidelines by boosting their physical abilities and healing them.

     His parents, wanting Kazuma to take up the family profession and become a great villain, raised Kazuma with the idea that he would one day grow up to be the number one villain. In order to achieve this end they stopped providing Kazuma with anything he needed from the early age of five to force Kazuma to be independent in this crime-filled town. When he was a child most of his time was spent educating himself and stealing food. As time passed and the crime-filled city began to mold Kazuma it eventually became obvious that Kazuma was beginning to take after his dad more than his mom because of how intricate his plans are to steal food.

He lived this way for four years and throughout all four of those years he was barely surviving and slowly building a reputation among villains. This is also the time when his hatred of heroes and society outside of "The City Without Hope." He began to hate how heroes with all of their talk never paid attention to the kids like him who lived on the streets of "The City Without Hope." He began to hate the righteousness of heroes and how they think “evil acts” are wrong and should be punished instead of how it could be the only way to survive. When he seven he vowed that one day he would plunge the world in chaos to see how well they survive with their righteous ideals when every second of their lives is a life and death situation where kindness is synonymous with death. He vowed that he would show heroes that they are no different from villains and with a little push and misfortune even the pure of heart can become a villain.

When he turned eight he had the desire to not just survive, but thrive. This prompted him to focus his tactical talents toward manipulating people to do what he wanted instead of stealing food. He started off by nurturing his tactical talents and educating himself in the art of assassination, espionage, sabotage, and infiltration to sell himself to small trim organizations. Once he was accepted into an organization, he used his tactical talents to manipulate his superiors combined with well thought assassinations to quickly climb the ranks and become a crime boss of the organization at the young age of 15.

As a crime boss he gained enough wealth and power to not only move out of his parent's house, but also had them killed despite how infamous they were. Kazuma's time as a crime boss was also when he began to learn how to train with his Quirk. Once he had mastered his Quirk at the age of 20 the now prideful Kazuma moved out of "The City Without Hope" and set his sights on his life's dream of plunging the world in chaos. He started by using his talents as a tactician and his skills with infiltration to manipulate heroes in a small hero organization to get a job in the organization as an advisor for the organization. Once he had the job Kazuma would manipulate more heroes within the hero organization. Once he had a few followers he would hold a meeting to gather all the members of the hero organization in one place and then take down the hero organization from the inside out and kill all the heroes in it with his followers that were once heroes and with the help of his Quirk it was an easy task.

     Kazuma spent the next six years taking down countless hero organizations with this method. In one small city that was composed of only small hero organizations he was able to take down all the hero organizations in the city and with a couple assassinations and manipulation of officials plunge the city in complete chaos where only the strong survive. At first Kazuma was very discreet and stayed in the shadows by placing the blame on his followers. This changed as time passed and as his pride grew Kazuma found great joy in taking the credit for his own work and tried very little to hide that he was the mastermind behind a hero organization's downfall. This and his reputation of disrespecting his enemies during a fight and bragging about his exploits without fear eventually earned him the villain name “Demon of Pride: Lucifer.” It is estimated that during this period of Kazuma's life he killed thousands of heroes, which earned him the aliases "Dark King" and "Bringer of Chaos."

After five years as a villain, Kazuma seemed to disappear from the face of the earth without a trace. Kazuma spent his time in hiding to regroup and gather allies to form a group that would eventually become known as the Seven Deadly Sins. Ever since he resurfaced as the leader of the Seven Deadly Sins three years after his disappearance Kazuma and the Seven Deadly Sins focused on helping larger villain groups like some sort mercenary group with no real objective of their own. This low activity began combined with new heroes entering the scene who had never heard Kazuma resulted in heroes to slowly starting to underestimate Kazuma as if they have forgotten the just how dangerous he truly is.

## Abilities and Quirk

### Natural Abilities

#### Grandmaster Tactician

Kazuma, like his father before him, is a remarkable tactician. He is able to pick up on patterns, gauge his opponent very quickly, and pick up on what his opponents are thinking and come up with a countermeasure with a great deal of skill. Furthermore, it can seem as if he is always several steps ahead because of how complex and intricate his plans can be and how his plans often are composed of hundreds of steps. It can also seem like he is always several steps ahead because of how his skill with predicting or anticipating his opponent's next move is advanced enough to make it seem like he can read minds. Aiding his skill as a tactician, Kazuma is great at adapting to changes or scenarios that do not go according to plan. His ability to adapt is what allows him to change his plans according to new information or problems on the spot and this makes his plans all the more troublesome.

Kazuma is such a grade tactician that he is currently on a very long win-streak so long that it is hard for his enemies to remember a time when his plan's didn't lead to victory. This is something that Kazuma takes great pride in and fuels his pride even more, but also helps his plans. His reputation for winning makes him as a tactician and the plans he thinks up all the more scary and larger than life because of the fear its reputation instills.

* **Enhanced Awareness:** In his training to become a tactician Kazuma trained his senses just as much as his mind to heighten his awareness. His heightened senses allow him to spot details to give him information that he can use to develop plans.
	+ **Pattern Sense:** Kazuma seems to have a sixth sense when it comes to detecting and analyze patterns especially patterns in a person's thoughts.

#### Enhanced Willpower

Kazuma's infamous pride in himself has boosted his willpower to make it nearly unbreakable. His superhuman willpower benefits him in various ways. First and foremost, it makes it harder for Quirks that affect the mind, such as mind control, psychic suggestion, mind reading, and psychic attacks, to affect him because of how he can resist it with sheer force of will to a certain extent. This isn't to say he is immune and Quirks that can target the mind because they still can affect him, it is just harder to affect Kazuma then it is for most people. His willpower and pride also gives Kazuma the strength to endure physical and mental pain. He can remain calm in any situation no matter how the odds are stacked against him or how pain he is in with his willpower alone and for tacticians this can be the difference victory and defeat.

* **Pain Resistance:** Thanks to his enhanced willpower, Kazuma can suppress his pain to become an almost unfeeling fighting machine if need be. He can ignore the sharpest of pain whether it be physical or mental allowing him to have a calm mind at all times.
* **Murderous Aura:**      Similarly to Chizome Akaguro, Kazuma's willpower is strong enough to give him the ability to direct his bloodlust at his foes and give himself an incredibly murderous and frightening aura. He is able to direct and overwhelm a target with his bloodlust to intimidate and control their fear allowing Kazuma to do things like paralyze the victim in fear or scar them into submission. In some cases Kazuma can scare them to such a point that they begin to see horrifying hallucinations or cause the victim to begin to have a phobia of Kazuma. Kazuma's bloodlust is so strong that he was once able to strike fear in a large group of novice heroes even though they had numbers on their side.

#### Enhanced Strength

     Kazuma possesses a considerable level of physical strength that could easily be described as "monstrous", which he obtained through training and living on the streets. In one instance he has was able to send a hero flying back by hitting them with what was essentially a nonchalant shooing motion and while sitting down no less. When he decides to exert himself he has demonstrated that he can apply enough force into a punch so as to impale them with his bare hands provided their durability is not above the norm or using his strength to not only lift, but throw large objects such as a vehicle. Once when demonstrating his full strength Kazuma was able to slightly injure Itsuki and send him flying with a single punch, despite his immense durability. His strength naturally makes his attacks a huge threat because of how his attacks can quite easily break bones or cause crippling internal and external damage if one's durability isn't adequate enough.

#### Overall Abilities

     Kazuma's other abilities, although not on a supernatural level like his tactical skill which includes his wisdom, strength, and willpower, should not be underestimated. This is because his other physical and mental abilities are on the higher end of what is humanly possible without crossing the border to become supernatural. Aside from his supernatural strength and senses the rest of his physical abilities are on par with a well trained athlete. He is fast enough to run at speeds of up to 25 mph, agile enough to perform a few of the more difficult acrobatic feats and have great control over his movements, has enough stamina to fight to an hour without stopping, durable to a bit more of a beating, and so on. As for his mental abilities, Kazuma possesses the intelligence and knowledge of a highly educated person and due to supernatural wisdom that comes with his tactical skill he has a high level of understanding of what he knows. Just like with his physical abilities although his intelligence and knowledge are not that bad they are nowhere near the supernatural level. Overall, Kazuma's other natural abilities may not make him a supernaturally impressive fighter, but they at least make him a formidable fighter who people should not underestimate even though he may prefer to stay away from the fight to focus on strategizing.

### Fighting Style

#### Demon King Style

     The Demon King Style is a martial art revolving around allowing Kazuma's pride and confidence guide guide his movements. This is done by not just showing and acting confident, but also implementing the four laws of the Demon King Style. Controlling the tempo and location of the fight, what the opponent focuses on, and establishing his superiority while convincing his opponent of their inferiority through the use of fear tactics.

The first law is met by paying attention to the location and tempo of the fight and the foe themselves. Paying attention to these things makes it easier to figure how and when to apply pressure to force the opponent back to a location behind them or speed up the tempo or to retreat to slow down the tempo of the fight or to guide the enemy forward to a location located behind Kazuma. Dancing around the opponent can be done to try to gain an even greater level of control over the tempo can location of the fight. The focus of this part of the fighting style excellent at getting attempting into the foe's head and predicting their moves because of how, if done correctly can cause the opponent to fight the way Kazuma wants them to.

The second law, controlling what the enemy focuses on, focuses on offense, defense, and how conditioning plays into the two. By choosing how one strikes, feints, and blocks Kazuma has learned how to control what the opponent focuses on and looks out for. He may strike or block in a certain way over and over to condition them into looking out for the movement as a way to increase the effectiveness of a different type of strike or block.

The last law, establishing his superiority and convincing the opponent of their inferiority, is done by playing to his strengths while at the same time trying to pick up on the weaknesses of the opponent's fighting style to exploit it with his own strengths. This is much different from simply exploiting a weakness in some random way because of how much more effective exploiting a weakness is when done with one's own strength. If the enemy isn't paying attention this way of exploiting weakness can easily turn the fight into a losing battle for the opponent. In addition, this method can easily instill fear and doubt because of the hopelessness they may begin to feel.

* **Chaos Punch:**

* **Memento Mori:** Memento Mori is a technique that revolves around Kazuma using his movements to reveal his bloodlust to the opponent. The murderous aura that an enemy feels as a result can make Kazuma's attacks all the more terrifying, which can help with convincing the opponent that they are inferior to Kazuma. Memento Mori is effective enough that after a few moments of exposure to it a hero who may actually be superior to Kazuma in every way may begin to doubt their abilities, grow afraid of him, and feel inferior to Kazuma.

### Quirk

#### Mastermind

Mastermind is a Quirk that is composed of two sides that come together to make to make him a much more fearsome tactician. One side allowing him to scan the landscape with his mind's eye to help stay ahead of his enemies and the other allowing him to create a telepathic connection between a number of allies to allow him to give orders from a safe distance.

The first part of Mastermind allows Kazuma to quickly create a map of the landscape in his mind's eye by obtaining information about the area through extrasensory means. This mental map or layout provides the same benefits as a chessboard does for its players allowing Kazuma to "see" what is happening around him on a very large scale. Furthermore, the map in his mind provides him with the details of the topography of the land and any other crucial information about the battlefield Kazuma may need tactician. This includes the location of his allies and enemies alike to obtain a very good understanding of what is going on around him down to the current mental and physical condition of his opponents, allies, and environment. By continuously scanning the battlefield with his mind's eye Kazuma can stay up to date of everything that is happening in the fight and so he can much more easily and quickly deal with changes.

The biggest problem tacticians have to deal with outside of just doing their job is trying to stay close enough to the conflict to give out orders, but far enough way to stay out of danger and sure enough Mastermind provides the perfect solution to this problem. Kazuma is able to create a telepathic network between himself and his allies to allow himself to communicate with his allies from a safe distance and allow his allies to communicate with each other. This easy way of communicating combined with his ability to map out the battlefield to obtain information on the land itself and what is happening is a very dangerous combination that can improve Kazuma's chances of success by up to 25% sometimes more and this is on top of his supernatural prowess he has as a tactician. With all of these things it is very easy to see why Kazuma is feared as one of the greatest villain tacticians.

This potent Quirk isn't without its weakness. It has several weaknesses in fact not including the obvious weakness of being useless in a one-on-one fight. When he is using he has to remain completely still leaving him very vulnerable. This may be why he decided to recruit Itsuki Nakano. His immense durability that can be used to keep enemies at bay combined with his Quirk that essentially makes him clairvoyance is a combination that complements Kazuma's strengths and weaknesses perfectly. His immense durability makes him a great shield and his Quirk to back up Kazuma's skill and role as a tactician.

One other weakness the Quirk has is that Kazuma will receive the same injuries that his allies within the telepathic network are inflicted with. This means that although his skill as a tactician may make him as dangerous as hundreds of people at the same time it means that just one death of an ally is all it takes to defeat Kazuma provides he has the telepathic network up.

A third reason is it seems like Kazuma has a limit to how many people can create a telepathic connection between, but since he has never had too many people following him at one time this limit is unknown. It has been suggested by Kazuma that his limit is somewhere around 30 or 40 people suggesting that this Quirk can handle being used for large scale operations.

Lastly, overuse of the Quirk can easily lead to migraines. This weakness forces him to regulate the use of his Quirk very carefully. He cannot overuse it because of the reasons provided before, but under using it can be just as costly. In order to find the perfect balance Kazuma finds it useful to switch between relying on his Quirk to obtain information about the battle and Itsuki's and to only create the telepathic networks only when he needs to say something and once he has to close the telepathic network.