recursal/Fanatic-Fandom huggingface dataset:
ARC 20: One Square Forward

### Warnings

mentions of character death, descriptions of conflict and firearms, children in danger, injury to a child, xenophobia

A group of Empire soldiers seek refuge in the Gannon Islands. Axel deals with a campaign setback.

## Story

A military unit from Surrigen crashed onto shore. They had grown tired of the war in The Empire, and fled to the Gannon Islands after a horrifying battle. The soldiers made their way through a forest on the island, hoping to find civilization. After a few hours, the soldiers began to fear that the island might be empty. The group is unaccustomed to the forest, slipping and getting injured.

Eventually, they find a clearing and take a break. After playing a few card games, their morale boosts, and they set off once again. They find what appears to be a village, but before they get there, they hear the sound of another group approaching. Recognizing the other group as Camnesse military, a battle breaks out.

Two children, Isaac and Dina, get caught in the fight. Issac is shot and Dina is wounded. After the battle dies out, adults from the village find the wreckage. No soldiers from the fight remain.

## Station Transmission

Island 6 is hit with an attack from The Empire. After Axel's recent statement supporting immigrants from The Empire, she struggles to figure out how to respond publicly. Hayyacynth has already started making statements against The Empire. Sorren thinks she should respond in accordance with Hayyacynth's story, but Axel insists that they make a statement the right way.

After the attack, the Clercourt Revolution is in havoc. In the chaos, Alice offers to let Teddy escape. Teddy declines her offer, and decides to stay, at least for now.

## At the Station

The station is growing peas, lettuce (which Kass is seemingly unfamiliar with), potatos, and mystery seeds Lyssel found.

Kass talks to Z. after finding out about the attack, and is surprised when Z, acts flippant about it.
Thunder Stone

Esta missão fornece a pedra evolutiva que transforma pokémons do tipo Electric.

## Tutorial

* Vamos começar nossa missão na saída norte e a esquerda de Pewter, de lá seguiremos utilizando o surf até a ilha demarcada no mapa.

* Chegando na ilha tome cuidado pois existem vários pokémons que podem lhe atacar.

* A entrada está escondia em baixo de uma árvore a direita da ilha.

* Descendo a escada você entrará em uma nova sala e ainda deve continuar seguindo para a direita.

* Ao sairmos da sala estaremos na ilha principal da Quest, onde iremos atravessar alguns obstáculos para chegar até seu fim, siga para a escada demarcada no centro do mapa.

* A partir deste ponto devemos subir algumas escadas.

* O baú estará cercado de pokémons, então tenha atenção, depois de enfrentar eles você já pode pegar seu prêmio final.

## Recompensas

* 1x Thunder Stone
* 1 Nota de dez mil dólares (10000 dólares)
* 50x Ultra balls
Coccon Stone

Esta missão fornece a pedra evolutiva que transforma pokémons do tipo Bug.

## Requisitos

* Pokémon com habilidade Fly (Voar)
* VIP: Sim
* Level mínimo: 80

## Tutorial

* O local mais indicado para começarmos esta quest é seguindo a partir de Cerulean para esquerda até chegarmos no local demarcado no mapa.

* Ao chegarmos no local indicado vamos utilizar a ação Fly, para que possamos subir a montanha e chegar na primeira entrada do desafio.

* Quando estiver nos andares inferiores, siga para a direita até encontrar uma escada.

* Aqui nós podemos ver a indicação da localização do final da nossa tarefa, vamos seguir a rota até chegarmos lá.

* Mais uma jornada concluída, agora é só aproveitar de suas recompensas.

## Recompensas

* 1x Coccon Stone
* 1 Nota de dez mil dólares e 75 Notas de cem dólares (17500 dólares)
Punch Stone

Esta missão fornece a pedra evolutiva que transforma pokémons do tipo Fighting.

## Requisitos

Pokémon com habilidade Surf.

Pokémon com habilidade Dig (Escavar)

Level mínimo: 70

## Tutorial

* Vamos começar nossa missão na saída esquerda de Saffron, de lá seguiremos utilizando o surf até a ilha na direção superior da saída, que também está demarcada no mapa.

* Neste passo é necessário utilizar o order Dig para continuar avançando.

* Vamos continuar sua reta seguindo para a direita até encontrarmos uma pilha de pedra que abriremos com a habilidade Dig novamente.

* Continue descendo pelas cordas e siga a rota pela direita.

* A partir deste momento vamos descer as escadas e seguir para a porta que sela a entrada da quest mas atenção o caminho é similar a um labirinto.

* O baú final está no lado esquerdo da sala trancada, você encontrará alguns pokémons do tipo lutador, derrote-os e a recompensa será sua

## Recompensas

* 175x Notas de dez mil dólares (17500 dólares)
* 5x Punch Stones
Fire Stone

Esta missão fornece a pedra evolutiva que transforma pokémons do tipo Fire.

## Requisitos

Pokémon com habilidade Fly (voar).

Pokémon com habilidade Dig (escavar)

Pokémon com habilidade Rock Smash (Esmagar pedras)

## Tutorial

* Vamos começar nossa missão na saída norte de Cinnabar seguindo em rumo a pilha de pedras que fica a direita, de lá seguiremos utilizando o usrf até a ilha demarcada no mapa.

* Embora a pilha de pedras já estivesse aberta, neste local é necessária a habilidade Dig para que possamos seguir para o andar inferior.

* Já neste andar vamos caminhar até a área demarcada no mapa.

* Será necessária novamente a habilidade Dig para continuarmos.

* Vamos caminhar mais um pouco até chegarmos no local onde será necessário utilizar o Order Rock Smash.

* O baú estará guardado pelo pokémon lendário Moltres, então tenha atenção, depois de enfrentá-lo você já pode pegar seu prêmio final.

## Recompensas

* 5x Fire Stones
* 1 Nota de dez mil dólares e 75 notas de cem dólares (17500 dólares)
ARC 23: The Cans and Can’ts of Fish

A look into one of the Hardizan fisheries. Charlie and Courier Peaches attempt to repair a communication device.

This is the first time Kass has been able to interact with the Station Transmissions.

## Story

Nathan begins his job at a fishery in Sinclair, Hardizan. Corin, the production floor supervisor, gives him a tour, and Nathan makes friends with workers Artie and Lucinda.

A few days later, Nathan spots rotting fish in a shipment. Corin tells him to throw it in with the rest of the fish. This continues happening, and Nathan notices that the machinery in the fishery is old and rusted. Artie nearly loses a hand to faulty machinery, and Lucinda gets food poisoning. When she dies, Nathan and Artie are forced to pick up even more work.

Artie tells Nathan that he's planning to expose what's happening in the fishery. The next day, Artie doesn't show up to work, and has seemingly vanished. Nathan realizes that if he looks into the fishery, he'll disappear too. With no other options, he keeps his head down and continues working.

## Station Transmission

Eshe found a broken radio in an abandoned shack by the beach. Peaches brings it to Charlie and suggests they try to fix it, suspecting that it's some sort of communication device. A communication device that can't be traced would be extremely helpful to their cause, and they get to work.

Meanwhile, Peaches questions how long they'll be able to help others without being in a position of power. Charlie assures them that they're doing the best they can. The couple begins thinking about taking more impactful steps.

With the radio fixed, Peaches and Charlie are able to communicate with Kass. She immediately recognizes who they are, putting the couple on the defensive. Kass attempts to prove her trustworthiness by directing them to Axel, who may be able to help them.

## At the Station

The mystery seeds have sprouted, and the rest of the garden is doing well.

Kass expresses their wonder/excitement over being able to talk to Peaches and Charlie. They make plans to contact Axel, determined to prove themselves.
The Empire

The Empire is one of the four main societies within the world of Station Arcadia, representing dieselpunk.

### Inhabitants

TeddyBluebell

Alice Harlow

## Countries

The Empire is comprised of five countries (excluding the Gannon Islands, who have since become independent).

### Clercourt

Episodes so far have focused mainly on Clercourt. The Resistance has a strong branch within the country, including Alice and Bluebell and the unwilling Teddy.

### Westerfield

Not much is known of Westerfield. It is the northernmost part of The Empire. It is said to have great drinking culture.

### Surrigen

Surrigen encompasses The Wastelands, which have encountered odd behavior from animals (as noted in Episode 5). They appear to be full of former battlefields and minefields, as explosives are common to come across.

### Camnesse

Not much is known of Camnese. It is the westernmost part of The Empire. Notably, on the map posted on the Station Arcadia Tumblr, one of the landmarks is simply The Fort.

### Bremrig

Not much is known of Bremrig. It is the southernmost part of The Empire.

## Notable Characters

Teddy - a private investigator and later member of the resistance.

Alice Harlow - a member of the resistance.

Bluebell - a member of the resistance.

## Appearances

* ARC 2: What The War Left Behind (Clercourt & The Wastes)
* ARC 5: Blood on the Saddle (Clercourt & The Wastes)
* ARC 6: Slaughterhouse Red (Clercourt & The Wastes)
* ARC 11: For Love and Local Liberty (Clercourt)
* ARC 17: The Night of Stars (Clercourt)
* ARC 20: One Square Forward (Clercourt & Surrigen)
* ARC 22: To Love Like You (Clercourt)
Ice Stone

Esta quest presenteia o jogador com a pedra evolutiva do tipo Ice.

## Requisitos

* Pokémon com habilidade Surf
* Level Mínimo: 80

## Tutorial

* Desta vez iremos partir da praia de cerulean rumo a ilha ao norte e que está marcada no mapa, para isso é necessário um pokémon de surf.

* Para continuarmos, é importante lembrar que o level mínimo para essa quest é 80.

* No andar inferior vamos caminhar até nosso objetivo.

* Aqui é necessário o surf de novo.

* Finalmente chegamos no final de outra quest e ganhamos um prêmio bacana.

## Recompensas

* 1 Ice Stone
* 1 Nota de dez mil dólares (10000 dólares)
* 50x Ultra balls
ARC 10: Wreckage

A family of fishers gets caught in a dangerous situation. Axel and Sorren discuss the difficulties of their campaign.

## Station Transmission

An interviewer brings Axel onto their show. Axel answers questions about her early life, and discusses her long-term plans. Axel also mentions that her campaign has been doing well recently.

Later, Sorren tells Axel that their campaign isn't actually doing that well. Axel and Sorren get into an argument, and Axel reveals that she doesn't really want to be Premeir, she's just doing it because she feels that she has to. Axel agrees to take the campaign more seriously, and actually listen to Sorren.

## Trivia

The only rejected title has been "Caught in the Crossfire"

1. ↑ https://twitter.com/StationArcadia/status/1359971722242347013
Укреплённый эльфийский доспех

Укреплённые эльфийские доспехи - это несколько усовершенствованная версия обычных эльфийских доспехов. Цвет брони зависит от фракции, которой принадлежит экипировка:

у нолдор Востока (Первый дом Нолдор) преобладает бордовый цвет

у нолдор Хитлума (Второй дом Нолдор) - фиолетовый

у Нарготронда (Третий дом Нолдор) - золотой и коричневый

у синдар Дориата (Дориат) - бирюзовый

а у лаиквенди (Оссирианд) - сиреневый

у фалатрим (Гавани) - пурпурный.

Доспехи дают 16 единиц защиты (), что равняется 64% поглощения физического урона, а также +15% к скорости передвижения.

## Рецепт создания

Доспехи можно скрафтить на эльфийских верстаках из эльфийских пластин, кольчуги и обычного эльфийского доспеха.

*Для примера представлен крафт доспехов нолдор Востока (Первый дом Нолдор)*

 Верстак

 Верстак

 Верстак

 Верстак
Venom Stone

Esta missão fornece a pedra evolutiva que transforma pokémons do tipo Poison.

## Requisitos

Opcional: Pokémon com habilidade Dig (escavar).

## Tutorial

* A missão começa atravessando a saída esquerda de Saffron e seguir para a montanha demarcada marrom no mapa, esta quest possui duas entradas a entrada superior e a entrada inferior, lembrando que na inferior é necessário o uso de Dig como no Passo 01.5.

* Depois seguiremos nosso trajeto até encontrarmos uma escada.

* Nessa rota é necessário cuidado para não se perder pois existem vários caminhos, mas podemos seguir direto ao demarcado no mapa.

* Após nossa jornada e atravessarmos a ponte chegamos ao nosso objetivo.

## Recompensas

* 5x Venom Stones
* 1 Nota de dez mil dólares e 35 notas de cem dólares (13500 dólares)
The Gannon Islands

The Gannon Islands are one of the four main societies within Station Arcadia, representing solarpunk.

## History

The Gannon Islands were previously part of the Empire. As explored in Episode 3, they still suffer from the effects of Empire attacks. Episode 13 explores the history of the Gannon islands more in-depth. The Gannon Islands used to be isolated from the rest of the world and the people who lived on the islands kept to their own communities. They entertained themselves with large festivals, boat races, and friendly competition. The people of the Gannon Islands developed their own sprawling cities and technology alongside the other societies, but did not integrate or concern themselves with outside business. Years later The empire planned an attack on the islands. The neighboring country Camnesse invaded, causing the people of the Gannon Islands to be forced from their homeland. Families piled onto boats and sailed away from the islands. Years later the people of the Gannon Islands acquired larger boats and established a system of trade and barter. They found small islands and built small communities on them. The people of the Gannon Islands began to harvest energy from the wind, sun, sea, and rain, grow modified fruits and vegetables aboard ships, and use bioluminescence to decorate their living spaces.

## Islands

### Island 3

Menneri is a fashion district in Island 3, filled with shops and people.

### Island 5

Island 5 is sheltered from the mainland by Island 4. Demetria is one of its cities by the docks.

### Island 6

Island 6 is lush with forests and wildlife.

### Island 9

The southernmost island. Many people on Island 9 live on boats. Despite being referred to as one island, it is actually made up of several small, swampy islands. Its people are known for being eccentric but friendly.

Island 9 has a lesser standing among the other islands, generally looked down upon and described as "strange" or "quaint".

## Notable Characters

Axel Moore - a political candidate running for premier.

Sorren Robinson - Axel's campaign manager.

Caden Acer - a graduate of Oko University working on Hayyacynth Russel's campaign.

Hayyacynth Russel - political opponent of Axel in the race for premier.

## Appearances

* ARC 3: Clear Blue Water (Island 7)
* ARC 7: The Art of Expectations (Island 7)
* ARC 10: Wreckage (Island 7)
* ARC 13: The Seafarers (All)
* ARC 17: The Night of Stars (Island 7)
* ARC 18: A Comedy of Mishaps (Island 7)
* ARC 20: One Square Forward (Island 7 & unknown)
* ARC 24: Deep Blue Water (Island 7 & 9)
* ARC 25: Election Night (Island 7)
Station Arcadia Wiki

## **Welcome to the Station Arcadia Wiki!**

We're a collaborative community website about the Station Arcadia podcast that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Currently none. I'm working on it. Just chill.

## Seasons

Season 1

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

## Awards

### Audioverse Awards 2020:

Station Arcadia won the audioverse award for Instrumental Comosition in a New Production with the World of Arcadia, the theme tune, by Theo Goodwin. The audioverese award for Action Sound Design in a New Production with the team. Tovah Brantner won the award for Vocal Direction of a new Production and the podcast in general won the New Audio Play Production award.

'Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.*

1. ↑ https://audioverseawards.net/2020-winners/
ARC 22: To Love Like You

### Warnings

internalized aphobia, amatonormativity, mentions of war, gunshot SFX, drinking/alcohol mentions

An Empire citizen struggles with his feelings. Teddy and Bluebell get sent on a mission.

## Story

Laura admits her romantic feelings for Ravi. She leaves for the war soon, and wants them to be sweethearts. Ravi doesn't feel the same way, but doesn't want to break her heart right before she leaves.

Ravi's uncle thinks that Laura needs some bit of hope at war, and Ravi decides to lie to her. However, after talking to his friend Jack, he realizes that leading her on won't make her happy. Jack also points out that Ravi shouldn't have to be in a romantic relationship just for someone else. He tells Laura that he doesn't like her back, and she's upset but knows she'll get over it. Ravi says he'll write to her when she's at war, and they continue being best friends.

## Station Transmission

Snakebite sends Teddy and Bluebell on a mission to retrieve information about the recent attack. The revolution suspects that Hardizan is somehow involved. Snakebite offers Teddy permission to leave the resistance if he agrees to go on the mission.

During the mission, Bluebell makes some irrational decisions that get him and Teddy into trouble. Teddy confronts him while they hide in a supply closet. Bluebell reveals that he's been upset that Teddy will be leaving the resistance after the mission, and he thinks Teddy doesn't care about him. Teddy decides that he wants to stay with in the revolution.

Now thinking clearly, they decide to cut their losses and escape without the information.

## At the Station

Kass is worried about the fact that the station can be spotted from the mainland, and notes their surprise that they weren't detected by any Talsorian systems.

Jo made a stir-fry in honor of Jasyn's visit, but Jasyn didn't eat any, unaccustomed to the food. Kass notes that she also had a hard time transitioning to non-processed food, and that Lyssel mostly eats food pills.
ARC 2: What The War Left Behind

Join a man in the Empire as he searches for his MIA fiance, meanwhile, Teddy takes on a new case.

## Story

Noah was out in the wastelands of The Empire, searching for his Fiancé, Milo. He and Milo had met in the army. There was a required five years of service, Noah was in his third and Milo was in his second. Two years later they were engaged just before Milo was deployed again. Milo never returned from the war, but there were no records of his death. Looking for closure, Noah set off on a metal horse to find any remnant of his fiancé.

Quickly, Milo is attacked by scavengers. They shoot at him while he runs until the horse trips on wire and sends Noah flying off. He crashes into a barricade and passes out, only to wake and see all his belongings stolen from him.

The next day he wakes up to a masked figure, Alesta, moving the broken barricade from over him. She gives Noah food and he tells her about Milo. Alesta gestures for Noah to follow her. She leads him to a fence covered in dog tags. He finds Milo's dog tag there, with the engagement ring still on it.

## Station Transmission

Teddy meets with Miss Harlow about her missing daughter, Alice. Teddy quickly dismissed her, saying that Alice ran off because Miss Harlow was overbearing, and that she would come back in a few days time. After further pleading from Miss Harlow, Teddy asks for anything that would help in finding her. Harlow offers photos of Alice.

It cuts to Teddy grumbling about the state of the place. We overhear Alice talking to a dealer and another character named Bluebell. Alice and Bluebell are buying hardware. When Alice asks why the equipment is so cheap, the dealer tells her *"They’re burners. About seventeen bodies on the whole lot" .* Bluebell protests to this, saying they can't afford to take them.

The dealer ends up to be undercover government. Just as Alice finds this out, they begin shooting at each other. In the commotion, Teddy attempts to get away. Before he can, though, he's spotted by the dealer. He's about to be shot until Bluebell comes and shoots the dealer. Bluebell and Teddy and a short conversation that borders on flirting, then Alice comes along. She asks who Teddy is and why he's there. Upon learning, she gets muffed at her mother for being overbearing.

As they leave, Bluebell says Teddy is now an unofficial member of "The Revolution"

## Pre-story

Kass greets the listeners before commenting on the schedule Jo had made for them, saying how she had wanted the show to be "official". Then they said Lyssel was still working on fixing the SynthTechX.

## Trivia

Rejected Titles include "The Soldier and his Seeker", "Lost and Found", "Lost and", "Everything Left Behind", "Everything the War Left Behind" this one was deemed too wordy and "Scraps Left Behind"

1. ↑ https://twitter.com/StationArcadia/status/1346897461244276736
Rock Stone

Esta quest presenteia o jogador com a pedra evolutiva do tipo Rock.

## Requisitos

* Pokémon com habilidade Rock Smash (Quebrar pedras) e Dig (escavar), caso ainda não tenha Pokémons com estas ações, vá acompanhado de um amigo.
* Level Mínimo: 30

## Tutorial

* A missão começa atravessando a saída esquerda de Lavender e seguindo pelas cavernas a esquerda dentro da montanha, onde o jogador deve caminhar até encontrar as rochas que devem ser quebradas, nelas é necessário o uso da habilidade Rock Smash.

* Siga até o próximo andar.

* Não esqueça de sempre dar uma olhada nas indicações do mapa, vamos novamente para o próximo andar.

* Chegamos na fase final da quest, agora é só seguirmos até o local demarcado no mapa e aproveitar os prêmios.

## Recompensas

* 1x Rock Stone
* 1 Nota de dez mil dólares e 75 Notas de cem dólares (17500 dólares)
ARC 5: Blood on the Saddle

Gunner, an Empire cowboy, is going about his day but… something is wrong with the cows. Meanwhile, Teddy takes on his first case with his new compatriots.

This episode is the first of a two parter together with Episode 6: Slaughterhouse Red.

## Story

Gunner says goodbye to his lover, Myer, before setting off into the wastes. He finds his crew's camp, and the day proceeds as usual. He and the other cowboys herd the livestock. However, as Gunner gets distracted, the cows begin to wander. Luckily, the group is able to round up the cows.

A younger boy, Shell, notes that the cows have been acting oddly. Later in the day, the cows begin to stumble into eachother and run in random directions. The cows begin attacking the cowboys, and Gunner tells the others to back off. Gunner realizes that the cows are on something, and Shell is hit by a stampede. The others are able to save him just in time, but the cows fight against their restraints.

The cows break away, too fast for the cowboys to catch up. In their frenzy, one of the cows runs into a minefield. Gunner carefully sets off the field to round up the cows, and although a few are lost, the night is overall a success.

## Station Transmission

Alice is making new drink combinations in the L’Aurore with Teddy when Bluebell informs Alice that they have a new assignment. Teddy, who must be accompanied by resistance personnel at all times, is brought along.

Later, Alice, Teddy, and Bluebell break into a building, looking for evidence of a fight. Teddy finds blood on the floor, but before they can find out more, someone appears, armed with a gun. A gunshot rings out. Kass is unable to get Arcadia to play more audio.

## Trivia

Rejected titles are "A Cowboy Tale" which was deemed too common and "The Day the Cows Went Mad"

1. ↑ https://twitter.com/StationArcadia/status/1346897463165259777
Kass

**Kass** is the radio host of Station Arcadia. Kass found the station when it was by the coast of Talsoria and began working there. Prior to episode one, Kass doesn't know what radio is or how the controls of the staiton work.

Kass is blind. In Trailer 2 Kass mentions how she cant see the buttons and wishes that the person who designed the station would have at least put in some braille (even though she doesn't know how to read braille). Kass then uses wires to plug herself into the station. When they do this they feel the sensation of being able to see. The station then tells her things in her mind. This is how Kass is able to tell stories.

Kass appears in every single episode thus far.

## History

### Early History

Kass grew up as part of the Pomegranate Society with no parents as they mention in Episode 14.

Kass is from Talsoria where they were exposed to many types of high end and futuristic technology. Because Talsoria is constantly making new technology, Kass is not very well-versed with the old tech that makes up the station. They frequently struggle to figure out the controls. “this technology. Where are the touch pads? Nothing about this building - no, this whole island actually! Nothing about this island makes any sense.”(Trailer 2).

Shortly before Season 1, Kass's girlfriend died.

### Season 1

Following the discovery of Arcadia, Kass takes on the role of radio host. This position entails telling stories and sharing broadcasts from the Station. Occasionally Kass has played other things beside broadcasts. In Episode 6 Kass plays a song from her SynthTechX titled The Talsorian Worm by The Folk Divine. In Episode 7 Marvin, one of the workers at the station, gives a weather report from the Gannon Islands. In Episode 11 Kass notes that she has a garden, which grows cabbage, kale, and carrots, among other things. Kass is deeply interested in how the garden grows things, and is unfamiliar with eating/planting fruits and vegetables.

## Personality

Kass is sometimes embarrassed at showing emotions and tends to try and hide them. This can make them come off as cold or apathetic. When she isn't trying to hide her emotions she can be seen as an empathetic and caring person. Over the course of season 1, she becomes more and more willing to be open and emotional with their friends.
Axel

**Axel Moore** is a politician running for Premier on The Gannon Islands. Axel is running for Premier with the help of her campaign manager Sorren.

## History

### Early History

Axel was born on Island 7 and she lived there for a few years until her parents moved to Island 3 to work at Oko University. Axel later on studied political science at Oko University. When she was at university, she met her best friend and campaign manager Sorren. After leaving university Axel planned to run a small fishing shop and maybe run for mayor or city council of a small town on Island 3. Axels plans changed when she saw that Hayyacynth Russel, once a member of the Island 7 council, was running for Premier. Hayyacynth's policies were terrible so Axel decided to run against her

## Relationships

### Sorren

Sorren and Axel are best friends. She describes him as "a little overbearing, but sometimes that’s a good thing."

### Asphodel

Axel and Asphodel used to be friends. Asphodel still shows sympathy for Axel, but continues to work against her over the course of Season 1. This is likely due to her mother's influence.

## Appearances

* ARC 3: Clear Blue Water: after a press conference Axel meets Caden Acer and becomes interested in their work with Methyl mercury.
* ARC 7: The Art of Expectations: Axel runs into Asphodel Russel, Hayyacynth's daughter.
* ARC 10: Wreckage: Axel gets interviewed on a radio show.
* ARC 13: The Seafarers: Axel and Sorren celebrate their lead in the election.
* ARC 17: The Night of Stars: Axel spends the holiday with her family
* ARC 18: A Comedy of Mishaps: Axel is interviewed about her stance on immigrants from The Empire.
* ARC 20: One Square Forward: Axel tries to figure out how to respond to an attack from The Empire.
* ARC 24: Deep Blue Water: Axel confronts Asphodel.
* ARC 25: Election Night: Axel finds the Station, and meets Charlie and Peaches
Curses/Sayings

A list of in-world curses & sayings (alphabetical)

This list does not include sayings that are also used in the real world

* "At a low framerate" (upset/in a bad mood)
* Crow
* "Don't wanna be a virus" (don't want to be a bother)
* "For crows sake"
* Ghosts
* Ghosts in the machine
* "Keep up with the times, or be left behind" (Talsorian saying)
* Mother of boards
* "Reload that" (similar to "hold on")
* "Showing code" (to be honest)
* "Tap on the tin" (the equivalent of "knock on wood")
* "That cord’s too short"
* Vasha’s Cow
* "What in the name of the benevolent bay"
* "Wires are getting a bit tangled out there"
* "Woke up with my wires crossed"
* "Zap on out" (leave)
ARC 18: A Comedy of Mishaps

The highs and lows of a travelling theatre troupe. Axel takes a stance on immigration.

## Station Transmission

Sorren and Axel practice for an upcoming interview. Axel thinks she's bad at interviews, but Sorren assures her that she'll do fine.

The interviewer asks Axel about her thoughts on immigration from The Empire. Axel is unprepared but says that refugees are not a concern, and could even help communities. This contrasts with Hayyacynth, who plans to "cut off the stream of war refugees coming in from The Empire."

## At the Station

Everyone at the Station has only just finished eating the leftovers from the Night of Stars. Although the turn of the year is coming up, Jo doesn't know if he'll have enough food and spices to make another feast.

Kass brings up the idea of sending a message to the rebellion through Marvin, but isn't sure what they would even say.
Доспех жажды крови

Доспех жажды крови обладает самым высоким бонусом к наносимому урону (любым оружием) в игре на данный момент. Большой урон и скорость передвижения делают его носителя крайне опасным соперником, однако плохая броня и урезанное здоровье требуют от использующего хорошо отточенных боевых навыков.

Доспех имеет 15 единиц брони () (60% поглощения физического урона), даёт +30% к скорости передвижения и +5 единиц урона в ближнем бою, но уменьшает максимальное здоровье на 6 единиц. Также в этом доспехе можно использовать алхимические камни опустошителя.

### Жажда крови

Доспех позволяет носителю чувствовать своих жертв на определённой дистанции. Все существа в радиусе 30 блоков, чей уровень здоровья ниже 8 единиц, будут подсвечены красным ореолом, который видно даже сквозь блоки.

## Ярость

Раз в 16 секунд даёт носителю эффект “Ярость” 2 уровня на 6 секунд. Если экипирован украшенный камнями пояс, длительность эффекта повышается до 8 секунд, а также добавляется эффект "Колдовское оружие".

## Рецепт создания

Доспех создаётся на ангбандском верстаке, однако для его создания необходимы чертежи “*Доспех жажды крови*”, “*Закалка пластин в багровой смеси*” и “*Изготовление меток легионов*”.

 Верстак

 Верстак

 Верстак

 Верстак

Чертеж, используемый в рецепте создания (получается за выполнение квестовой цепочки у кузнеца вашей фракции) требует "активации" за жетоны завоевания ( поместить рецепт и 8 жетонов в любом порядке на **обычном верстаке**).
ARC 11: For Love and Local Liberty

### Warnings

Police/military related oppression, discussion of death of parents, discussion of depression

A graffitist in Clercourt inspires acts of rebellion. Teddy takes some time to organize his old office with Bluebell.

## Story

Hermia Smith is a graffiti artist in Montgomery, Clercourt. A few weeks before Clercourt Day, Hermia splatters a stature in the town square with red paint. It is cleaned off almost immediately by Officer Chaznia, but word about the vandalism gets out. Over the week, red paint starts appearing more and more, as people quietly defy the Local Liberty force.

Hermia steals Simon Snuff's wallet. He is an esteemed military commander, and Officer Chaznia's uncle. The wallet is returned with a note thanking Simon for his contribution to the revolution. Afterwards, pickpocketing cases surge, and small signs of the rebellion increase. Officer Chaznia vows to take down the revolution, but her loyalty to the LLO is doubted as she fails to find Hermia.

Arrests rise, but on Clercourt Day, all the prison cells in the Montgomery prison are mysteriously opened. The LLO is overwhelmed, and the rebellion uses the opportunity to stop the transport of a massive weapon. The day after, Officer Chaznia is found missing. People speculate that she was married to Hermia, or part of the Revolution, or undercover in the Revolution. Her actual motives are unknown, even to Arcadia.

## Station Transmission

Bluebell offers to help Teddy clean his office. While there, they have a heart to heart, and Bluebell finds old documents that could be helpful to the revolution. Teddy insists that they are unimportant, but Bluebell is determined to find out more.

## At the Station

Kass mentions that the Station has been growing vegetables, and that they taste much better than food pellets. They seem astonished by the idea of plants growing.

In the middle of the broadcast, Lyssel falls through the vents. It is revealed that he normally listens to the show from there, even though he's allowed in the booth.

After the broadcast, Kass mentions her surprise at the idea that Talsoria may be involved in the war.
Rewind

Caster Magic

Time Magic

**Rewind** (巻き戻す *Maki Modosu)* is a Caster-Type Ancient Spell and Lost Magic and type of Time Magic that gives the ability to reverse a being's body back to a previous state. It is similar to *Arc of Time* but it only works on living sentient beings and it can only reverse the body.

## Description

This Magic revolves around the manipulation of the "time" of living beings. When Rewind is activated, The user's horn grows and glows brightly. Those that are in contact or in the vicinity of the caster at the moment of the activation start having their bodies rewound to previous physical states, undoing or bringing back injuries or modifications from the present or the past. It is capable of reverting people back to a point before they even existed, effectively erasing them from existence. Kai Chisaki even stated that this magic can rewind genetics, dubbing it a terrifying power.

Rewind can not be used to travel in time nor make other people travel in time since it can only be used on living things that the user can physically touch.

During the climax of the Shie Hassaikai Raid, it is shown that Elizabeth's strong emotions play a role in her magic's efficacy. Recalling how Natsu Dragneel risked everything to save her, a hope-infused Elizabeth obtained the determination to help others, causing her magic to spontaneously activate, and immediately defuse Kai who had overhauled himself with Shin Nemoto. And as Natsu protected Elizabeth, her Rewind remained active and continued to grow stronger, on which Natsu capitalized in order to reverse his body back to when he had Igneel's magic power. After the battle, Elizabethi's Quirk began to run awry, had it not been for Makarov Dreyar using his Dispel magic to neutralize her power, and eventually, her horn shrank back to its minuscule size.

## Trivia

* Because of her young age and inexperience, as well as the lack of information about Rewind, Elizabeth is unable to properly control her ability, leading to the erasing of her father on one occasion.
* Its nature as a spell that affects only living beings also restricts its potential for training due to the high risks involved. Because of this, Makarov Dreyar is one of the few people that can stop Elizabeth if she ends up losing control of her magic.
* Through several tests and experiments, the Shie Hassaikai was able to develop a drug that could target a person's Ethernano "container", rewinding it to an unusable state. The drug consists mostly of Elizabethi's blood and cells, which contain the properties of her magic. The organization created an antidote capable of restoring destroyed ethernano "container" using similar methods, though the antidote was never recovered.
ARC 13: The Seafarers

A look into the history of the Gannon Islands. A glimpse into Ms. Russel’s campaign plans.

## Station Transmission

Axel spends the night in her office. Sorren reminds her to take care of herself, even though their work is important. Sorren tells Axel that they're leading the polls by ten points, and they make plans to celebrate by getting dinner.

Hayyacynth and Asphodel have tea. Asphodel questions her mothers tactic of going on the offence, since without Hayyacynth's big projects, their campaign has no other plans. Her mother ignores her, accusing Asphodel of still having sympathy for Axel, leftover from when they were friends.

Hayyacynth has "set up for the people to see the truth we need them to see [about Axel]".

## At the Station

Kass wonders about the Station. Although the Station has no speakers or displays, the Station seems to react to what other people do, and understand what they need. Kass notes that while they can connect to the Station through their eye ports, the Station doesn't directly communicate with her. Instead, Kass just *knows.*
ARC 8: The Queen of Port Azuriel

An airship runs into difficulties, and Courier Marks takes a dislike to a customer.

## Story

The crew of The Queen of Port Azuriel was a small crew, despite The Queen's vast size. The path they flew was easy, so long as they avoided the Devils Fist, a never ending typhoon above the Nagabis ocean. Edwin, the navigator, wasn't too worried about it, since she'd been through plenty of storms before. However, as they passed the typhoon, the ship began sinking, and Captain Dalagney ordered the crew to drop weight. One crew member falls off The Queen in the process.

The ship began climbing altitude dangerously fast, and nothing the crew did helped. The crew began to suffer from altitude sickness, but Edwin remained mostly unharmed. Realizing that the crew would not survive, Edwin started a journal, hoping to leave behind a mark of what happened.

Over the course of a month, crew members dropped until Edwin was the only one left. Her last entry reads "*I am the only one left. Soon no one will be left. We were not rescued. We will not be found."*

## Station Transmission

Peaches encounters Jedidiah, and he threatens to have them fired for "disrespect" after they assume Jedidiah wouldn't collect his own mail.

Charlie asks Peaches if they were able to get any information from Jedidiah, who has connections that could help them. Peaches doubts he'll be of any use, and expresses their (negative) feelings about Jedidiah. Charlie insists that they be civil with Jedidiah, because they need information from him. Peaches reluctantly agrees.

## Trivia

The rejected titles include "Altiude" And [name of the ship]

Alternative Ship names:

* The Herald
* The Wren
* We gotta find a nameeeee but names are hard
* I dunno most ship names don't have a meaning
* The Allure
* Azriel
* Azuriel

1. ↑ 1.0 1.1 https://twitter.com/StationArcadia/status/1355291885288386560
Courier Marks

**Mail Courier Marks** (Full name Canned Peaches Marks), the main character for Hardizan, is non-binary person who uses they/them pronouns. Cour. Marks enjoys spending time with their family, raging against the machine, and long walks on the beach (/j). Marks is voiced by CaraLee Rose Howe (@QueerDungeoneer).

Noted for wearing hats.

## Relationships

### Charlie

Peaches works with Charlie at the post office, and together they run a mutual aid group. It is implied that Peaches talks about Charlie to their friends and family frequently. Peaches is often heard telling Jedidiah to take a break, or get more sleep. In Episode 12, Lavinia refers to Charlie as "that boy of yours [addressing Peaches]."

In Episode 17, they kiss, and in 23, Charlie describes Peaches as his "significant other".

### Family

Peaches has a good relationship with their family, both direct and extended. Their house is implied to be small, despite the amount of people living in it.

## Appearances

* ARC 4: The City of Sinclair:
* ARC 8: The Queen of Port Azuriel: Peaches runs into Jedidiah
* ARC 12: Three Ways Money Can Buy Happiness: Peaches angers Jedidiah, and talks with Emmeline and Lavina.
* ARC 15: The Island Keeper: Peaches gets beat up by Jedidiah's goons.
* ARC 17: The Night of Stars: Peaches celebrates with Charlie and their family.
* ARC 23: The Cans and Can’ts of Fish: Peaches and Charlie repair a radio and contact Kass.
* ARC 25: Election Night: Peaches and Charlie contact Axel.
ARC 9: The Eternal Party

We see the rise of the Eternal Party and the life of its host. Memorie runs into trouble in search of the revolution.

## Story

Maiko dreads working at the pharmaceutical company her dads work at. Terrified of being ordinary, she builds a platform for herself, becoming an influencer. Changing her handle to @/AlwaysKeina, she climbs up the social ladder, landing a sponsorship with CosmeticCAN.

Eventually, her popularity declines. Attempting to become relevant again, Keina begins her "Eternal Party". It is not truly eternal; for five hours, the party stops so Keina can rest. She insists on always being the host, going as far to sabotage the party when another host is appointed.

Desperate for a true Eternal Party, Keina creates "doubles" who look exactly like her, allowing Keina to keep her image while still having time to rest.

Years later, Keina is successful and mildly content. One day, she finds the Eternal Party in total havoc. One of her doubles is destroying the party, and Keina is powerless to stop them. It is, eventually, resolved.

A few days later, one of Keina's doubles enters her flat and stabs her between the ribs. No one helps her. The city does not value Keina beyond her image, and as long as the double is there to run the party, they have no reason to care.

## Station Transmission

Memorie is in search of information on the revolution. Memorie, Soma, and E.R.I.S. find a secret room through an alleyway, where Memorie tries to find members of the revolution. Memorie overhears a group talking about the Prince, and sits with them. They try to discourage faer from joining, but Memorie insists that fae can help.

In the middle of the conversation, the front door locks, and Memorie scrambles to find E.R.I.S. and Soma, leading them out a back door. An Enforcement Officer enters, searching for someone. Before that person's identity is revealed, the back door shuts.

## Trivia

The title was the first thing Eli Esdi came up with, even before the plot!

1. ↑ https://twitter.com/StationArcadia/status/1356404969759473666
Talsoria

Talsoria is one of the four societies. In Episode One, it's described as being overrun with technology. Corporations rule over everything including governments. “People live in the intoxicating mix of aesthetics, bright lights, fashion, enhancement, trends, tech- they want it all." Overall it's assumed to be a lavish, high-life sort of place. But under the surface the people who don't keep up with the new advancements and trends are left behind. "There is a saying in Talsoria, whispered in dark alleyways; blared on neon signs: Keep up with the times, or be left behind.” There are huge trash heaps in the city full of old discarded technology. The trash heaps are heavily guarded to keep out scavengers. It is highly illegal to resell, reuse, and scavenge for old tech In Talsoria.

Much of the population in Talsoria is part of the Pomegranate Society. At a certain age, Talsorian's chose their handles. Changing their handles is a difficult process, so creating one is given a lot of thought.

Although glamourous on the outside, Talsoria faces lots of issues. For example, food in Talsoria is described as "[not] so much food as... food replacement." Real food is a luxury, and even then is still highly processed. Many Talsorians struggle to eat real food. Additionally, no one in Talsoria gets enough human contact, but this fact is rarely acknowledged.

Talsoria is rumored to be involved in the war.

## Cities

### Twin Cities

Made up of Jeter and New Sirium. Described as the heart of Talsoria, the Twin Cities are home to the Eternal Party. They are known for their bright lights and tall buildings.

### Bismuth

Bismuth was a new city hit by an earthquake. The earthquake left newly constructed buildings in ruins, and to this day Bismuth is still in shambles. Many people are stuck in the city, with no where else to go. The power-grid was broken during the earthquake, so outside communication is near impossible.

### Expocity

Expocity is mostly glass and concrete. Its lit by billboards and screens, and packed with people. The city is relatively new.

### Pallus

Pallus is a city by the waterfront. It isn't seen as a very attractive city, especially in comparison to it's flashier counterparts. Most people in Pallus are in poverty. It was struck with Iron Fever in an unknown time period.

## **Characters**

* Memorie - a 16 year old looking to join the revolution.
* Kass - the Station Arcadia radio host.
* Soma - Memorie's brother.
* Nikki - a revolutionary.
* E.R.I.S - a bot designed by Memorie.
* Lyssel - an employee at the station.

1. ↑ ARC 11: For Love and Local Liberty
ARC 12: Three Ways Money Can Buy Happiness

Livia, a working class single mother, struggles to make ends meet. Courier Peaches has another run-in with Jebediah.

## Story

Livia O'niel receives a telegram about her 16 year old daughter, Annie, who has died in a factory accident. Months later, Annie's 12 year old sister Cara is forced to take a job at the same factory.

One day, Cara doesn't home home from work. Livia eventually finds out that there several workers at the factory died when a boiler exploded, and their bodies were unable to be identified.

When Malaida, Livia's youngest daughter, reaches the age of 12, Livia refuses to let her work, insisting she continue school. Livia sells wares all day to make money, but a thief robs from her, leaving behind only a single cog.

One autumn, Malaida dies from misuse of machinery. A neighbor reveals that Malaida had been secretly working for the past month, attempting to make money so Livia wouldn't have to spend all day working. Livia has decided to give up when she finds the boy who had been stealing from her. The boy begs her not to call law enforcement, and offers her all the money he has. His name is Mikah, and Livia makes a deal with him. If Mikah steals from the factories, Livia would sell what he stole, and he'd get a portion of the money.

Despite everything, Livia keeps going.

## Station Transmission

Peaches makes friendly conversation with Daryn, Jedidiah's butler. Jedidiah intercepts and again threatens to have Peaches fired, both for loitering on orivate property and distracting Daryn.

Peaches stops by Lavinia and Emmeline's home, and they mention that Jedidiah got a warning about saftey protocals in his factory, but paid his way out of it.

## At the Station

The station drifted into a storm overnight, and Lyssel, Z, and Kass spend some time enjoying the rain. Kass mentions that they've missed storms, especially since the station has been sticking to more temperate climates recently.