recursal/Fanatic-Fandom huggingface dataset:
Zergling

> See? They ain't so tough. These critters bleed just like anybody else
>
>

* Standard
* Evolved

* Solo
* Duo
* Trio

## Description

Zerglings form the most numerous and smallest mainline Zerg strain apart from the larvae and chitha. Equivalent in size to a large dog, Zerglings are one meter tall and possess webbed feet. Zerglings possess sickle limbs and sharp incisor teeth, used primarily for tearing into flesh.

Zerglings are a Zerg warrior strain which serve as the swarm's frontline assault troops.

Due to their low durability and small size they are easily countered by everything when low numbered, and when their number grow higher a little splash is enough to solve the problem

## Found in following missions

* Deep Fears
* Crashed Opportunity
* Black Tank Down
* Tears of the Diamond
* In Hushed Whispers
* Ravine of Screams

## Mutations

* Evolved Zerglings have an additional +5 Health
First Aid Kit

> Call me when the swelling goes down... on a second thought just call me.
>
>

## Description

The first aid kits are collections of medical supplies and equipment that are used to give quick and solid treatment. They are essential on the battlefield in crisis situations

## Research

Increases the efficiency of heal effect for each 1 Technology Point spent.
The Unclean One

> You're not gonna believe this! Defilers are here, and they'll be able to shield other Zerg around them
>
>

## The Unclean One

### Tags

Psionic, Biological

* Solo
* Duo
* Trio

## Description

The Unclean One is a powerful variant of the Defiler. The Defiler is a relatively rare Zerg breed, resembling a silverfish in appearance and acting akin to a 'cancer factory' in function. Its core genus, if it has one, is unknown, as the Defiler contains the DNA of all other Zerg breeds. It was created from festering, carcinogenic pathogens that were, in essence, leftover genetic chains from other Zerg strains. It uses this genetic material to synthesize virus-like biochemicals. These biochemicals are extremely hazardous, resistant to the most effective anti-toxins, and, paradoxically, dangerous even to the Zerg

## Abilities

* Dark Swarm
* Dark Swarm
Medical Gel

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

> Need some triage?
>
>

## Description

Standard synthetic regenerative gel commonly used after surgical procedures. Used to accelerate tissue regeneration.

* Increases the health regeneration rate until the passive regeneration limit is reached
Perdition Flamethrowers

> Where there's smoke, there's me.
>
>

* T1
* T2
* T3
* T4
* T5

## Description

The standard issue heavy flamethrower. It's main role is to set enemies and the ground on fire, which allows marauders to effectively control the central part of the battlefield and support the squad mates.

The Perdition flamethrower is the standard issue weapon of firebats. The combusto-plasma fuel is stored in containment fields but pose an explosive hazard if the fields are breached violently.

## Legendary Variants, T6 Perdition Flamethrowers

* T6

 Description
Star Ripper

* Standard
* Passive

## Description

While this gauss rifle looks identical to its regular counterpart, the interior is a completely different story. A core of some kind has been placed inside that increases the speed of rounds at the same time reducing accuracy. The core also gains a surplus of energy gained trough the kinetic energy generated by the weapon shots, which eventually is released significantly increasing its firing speed. After the surplus energy is used, core resets and the accumulation process begins anew.

## Passive Effects

### Rip Effect

* 30% chance to deal double damage that fully ignores target's armor.

## Availability

* Loot
* Traders: ...
Infested Marine

> Infested Marines!? Oh hell Jimmy, I don't care for that notion one bit.
>
>

* Solo
* Duo
* Trio

## Description

The infested Marine is an infested Terran armed with a gauss rifle.

Infested Terrans are a breed of Zerg created when the Zerg infest a Terran with a hyper-evolutionary virus.

Many infested Terrans were used as powerful suicide bombers. As the Zerg perfected their means to infest humans, infested Terrans began to take other roles, utilizing their Terran technology to aid the Swarm.

## Found in following mission

* Crashed Opportunity
* Emerald Lake
* Black Tank Down
* Tears of the Diamond
* In Hushed Whispers
* Ravine of Screams

## Mutations

* Infested Marines spotted in Emerald Lake have rare mutation changing their durability.
Breezer

## Description

The Breezes had the same purpose as any other Cryostasis Emitters, but, during its modification to prepare it for combat purposes, it was noticed that the size of the cylinder was somewhat larger. Unlike the other variants, this one can pour out more cryogenic material in a slightly larger area and due to the increased output it can freeze targets at a faster rate.

* Attacks apply a "Freeze" stack which reduces the attack speed and mobility of the target.
* Upon reaching the stacks set by the weapon, the target will freeze.

## Availability

* Loot
* Traders: ...
Tutorial

This page will help players get started with the game, it contains simple descriptions of general features and links to additional pages which explains in more detail said features, such as base management, missions and combat.

## Getting Started

### The Base

While within the base players can access up to 13 sub menus, one of which is currently disabled as its being reworked.

All sub-menus interact with each other in an way or another, making it needed to moderately visit and use each one of them.

* Activities
* Research
* Crafting
* Units
* Civilians
* Infirmary
* Storage
* Exchange
* Squads
* Missions
* Customization
* Traders
* Upkeep

In this sub-menu players can command civilians to perform different tasks and view all current active ones. The more civilians participate on the same objective, they will wield a better reward and time usage.

In this sub-menu players can invest technology point on blueprints that have been acquired either during missions or from traders, to unlock crafting recipes or make improvements to different kinds of equipment.

In this sub-menu players can spend resources to craft equipment or story purposed items.

In this sub-menu players can manage the loadout and abilities of combat units or view the information of the units.

In this sub-menu players can view the efficiency of civilians, their current task, or train them into combat units.

WIP

In this sub-menu players can find all unassigned equipment and special items, players can expand the storage size or recycle equipment.

In this sub-menu players are able to trade or gift both resources and equipment between themselves or NPC's.

In this sub-menu players manage 2 squads, one for missions and the other for defense.

In this sub-menu players will choose their upcoming mission, being presented with the location, a description, weather and difficulty.

In this sub-menu players can change their team color via an RGB calculator and their decal.

In this series of sub-menus players can interact and buy wares from individuals open to trading, currently 3 traders are available at all times due to the mission count, when the amount increases the traders will become an occasional meeting.

In this sub-menu player can view the description of this feature and its consumption rate.
Save Files

## Description

Each unique party will create a new save file for said player group, being limited to 1 for each party. A notification will appear on the main menu if a save file is detected.

Progress isn't shared between safe files, meaning that if you complete a run on solo, your progress will not carry to a new game within a duo or trio party, but your solo save file will keep all your progress intact unless you choose to create another save which will replace the one you currently have active.

Ex:

* Player A - Save file Nr.1
* Player A, B - Save file Nr.2
* Player A, C - Save file Nr.3
* Player A, B, C - Save file Nr.4
* Player A, C, D - Save file Nr.5
* Etc
Marine Class Armor

> A true terran marine needs a big, impressive weapon. But that's not all—where's your armor, soldier?
>
>

## CMC Powered Combat Suit

### Used By

Marine

* T0
* T1
* T2
* T3
* T4
* T5

## Description

The standard issue combat exoskeletons used by marines.

CMC Powered Combat Suit. Provides protection against melee, projectile and explosive damage.

## Research

Increases the explosion resistance of CMC Armors for each 1 Technology Point spent.

Increases the power supply capacity of CMC Armors for each 1 Technology Point spent.

Increases the mobility value of CMC Armor for each 1 Technology Point spent.

Adds 1 armor point to CMC Armors for after reaching the technological points cap.

## Legendary Variants, T6 CMC Armors

* Angel's Guardian
* Though Guy Tuxedo

 Description
 Passives
* +1 armor
Punisher Grenade Launchers

> Baby...you really light my fuse (weapon fires) Whoops! (distant explosion heard) DAMN! Premature Detonation!
>
>

## Punisher Grenade Launchers

### Used By

Marauder

* T0
* T1
* T2
* T3
* T4
* T5

## Description

The automated grenade launchers. Their main role is to eliminate armored targets.

Punisher grenade launchers are 40mm explosives fired by marauders.

## Legendary Variants, T6 Punisher Grenade Launchers

* T6

 Description
Medic Class Armor

> Please state the nature of your medical emergency.
>
>

* T0
* T1
* T2
* T3
* T4
* T5

## Description

The Medic class armors, known as CMC-405A Light Combat Suits are armor used by terran combat medics. It has the following known features like a light protection against small arms fire, full life support and built-in comm unit.

CMC Powered Combat Suit. Provides protection against melee, projectile and explosive damage.

## Legendary Variants, T6 CMC Medic Armors

* Angel's Guardian

 Description
 Passives
* +1 armor
Jackson

## First Meeting

Ah my boys, don't shoot' . I ain't mean no harm just wanna talk a lil bit.

Quite a nice camp y'all have here, huh? Many men and some resources are always good.

But you see, that all ain't gonna be worth a hoot once the zergs come if ya have no good ol’ gear to shoot those motherfuckers. Ya and yer men need stuff that's gonna shoot the shit out of these arseholes again and again, and still be working the next day.

Luckily for ya, I have exactly what ye need. Chainguns, flamers, shotty's - whatever can make a hole in these dickweeds - are in my store, just choose what you'll need.

So, here is the deal - ya give me yer resources, I give ye best stuff on market and we all survive a few more days.

Sounds good, am I right? Attaboy.
Sharpshooter's Pride

* Standard
* Passive

## Description

A somewhat peculiar Rifle, it seems to have an in-built system on its scope that assists the user on increasing their performance when they defeat enemy's, the weapon will immediately analyze the targets weak points after defeating such foe, giving advice to the user as to where to where to shot for critical damage, unfortunately the system is malfunctioning furthermore losing its guidance when the weapon is shot again.

## Passive Effects

### Zeal

* Killing an enemy doubles the damage of the next attack.

## Availability

* Loot
* Traders: ...
Hunter Killer

> Cerebrate, take these, the deadliest of my minions. They shall aid you in your search.
>
>

## Hunter Killer

### Tags

Light, Biological, Ground

* Solo
* Duo
* Trio

## Description

Hunter Killers are a special Hydralisk strain, they are significantly stronger and durable not to mention larger and bear a slight resemblance of intelligence. Unlike the rest of the Zerg strains, the Hunter Killers exist in small numbers, only being present as bodyguards to higher Zerg beings or somewhat akin to a leader to inferior Zerg forms such as Zerglings.
T6 Items

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

## Weapons

* Industrial Crusher
* Fang
* Madshot
* Star Ripper
* Duck Hunter
* Rejector
* Gauge Messiah
* Smoothbore Daddy
* Sweet Talker
* Grim Wishper
* Sharpshooter's Pride
* Breezer

 Description
 Passive Effects

 Description
 Passive Effects

 Rapid Strike
 Description
 Passive Effects
* Armor Piercing: +15% to armor penetration
* Rapid Strike: Every fifth successful shot increases attack speed by 50% for 3 seconds, after which this effect resets

 Rip Effect | 14 | 6.5
 Description
 Passive Effects

 Description
 Passive Effects
* Bonus vs air: +9

 Description
 Passive Effects
* Breakdown Power: 25% chance to knockback a small target

 Description
 Passive Effects

 Description
 Passive Effects

 Description
 Passive Effects
* Armor Piercing: +50% to armor penetration

 Cloaked Strike | 30 | 8
 Description
 Passive Effects

 Description
 Passive Effects
* Bonus Sight: +1

 Description
 Passive Effects
* Effect Stacks Required To Freeze The Target -2

## Armors

* Angel's Guardian
* Though Guy Tuxedo

 Description
 Passives
* +1 armor

## Passive Gear

* Gray Warden
* Instability
* Bio-Mechanical Underlayer
* Vigil

 Description
 Passive Effects
* Block: 15% to block damage
* Allows to use Heavy Stander Ability

 Description
 Passive Effects

 Description
 Passive Effects

 Description
 Passive Effects
The Evanescents

Les Evanescents sont membres d'un chapitre privilégiant les armes à plasma et étant entourés d'un halo bleuté .

## Histoire du chapitre

### Découverte du Puit

Lors d'une campagne le chapitre arriva dans un système dont le soleil avait subit des expérience, il dégageait une énergie inconnue bleutée qui était drainée par une station et servait à alimenter la planète brisée.

### Fin des Temps

Une partie du chapitre déroba de l'énergie du puit et parti dans le warp, ils se font appeler les Unlimited.

## Monde chapitral

Wrykul est une des Trois lunes d'une planète brisée ayant appartenue aux Nécrons, les deux autres lunes sont remplies d'humains qui servaient d'esclaves aux nécrons
AT Mine

## Description

A heavy, specialized anti-tank mine. Its proximity sensor is calibrated to respond only to at least a few tons of pressure on the shell, ensuring that the mine will not be accidentally activated by infantry, wreaking havoc in the midst of enemy forces, destroying or seriously damaging any armored targets and everything around them.

* The proximity sensor reacts only to massive targets. Can be detonated by causing damage
Before Darkness Falls Wiki

**Welcome to the Before Darkness Falls Wiki!**

## **Official Before Darkness Falls Wiki**

**Before Darkness Falls which is still being developed and is a total conversion mod created on StarCraft 2 engine. It combines elements of survival, RTS, RPG and other genres. You command survivors who mobilize to survive the Zerg invasion of a distant mining colony. Perform Missions during the day with a customized team. Defend the Compound with remaining forces when the night comes. Every unit matters.**

## Content

### Lore

* Luria VII
* Compound
* World Map
* Igor The Vespene Tank

### Equipment

* Weapons
* Armors
* Active Gear
* Passive Gear
* Resources
* Miscellanius
* T6 Gear
* Special Gear

### Units

* Infantry
* Vehicles
* NPC's

* Harry Redneck

### Enemies

* Zerg Bioforms
* Special Zerg Bioforms
* Zerg Structures
* Hostile Terrans, Infantry
* Hostile Terrans, Vehicles

### Features

* Missions
* Compound
* Difficulties
* Gameplay
* Modifiers
* Traders
* Miscellaneous

* Deep Fears
* Crashed Opportunity
* Emerald Lake
* Tears Of The Diamond
* Black Tank Down
* Ravine Of Screams
* In Hushed Whispers
* Container Harbor
* Fields Of The Dead
* Heavy Duty

- Activities Manager

- Units Manager

- Infirmary

- Civilians Manager

- Crafting Manager

- Research Manager

- Exchange Manager

- Storage Manager

- Item Recycling

- Squad Manager

- Mission Selection Window

- Customization manager

- Easy

- Normal

- Hard

- Darkness

- Mission Phase

- Defense Phase

- Research

- Environmental Effects

- New Game +

- Public Test

- Friendly Fire

- Junkyard Dogs

- Garbovich

- Jackson

- Cartwright

- Players

- Resistances

- Easter Eggs

- Item Tiers

- Save Files

- Loot Drops Math

## Player Assistance

* Tutorial
* Guide

## Wiki Stuff

* Experiment - To try new things go in this page
* Wiki Contributors - The crew
* T6 Items - A simple "list" with all T6 gear and their stats
* Special Items - A simple "list" with patron and wiki gear and their stats
Smoke Grenade

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

> Never know what hit them.
>
>

## Description

A grenade filled with condensed vespene gas, formed when heated in the absence of oxygen. Upon impact, releases the cumulative gas and creates a cloud of smoke that masks the troops inside but also blinds them. Especially useful during retreat or tactical plays.

* Targets within the area of effect gain a great chance of dodging projectiles but receive severe penalty to aim and sight
C14 Gauss Rifle

> This is my C-14 Impaler rifle! There
> are many like it, but this one is mine!
>
>

* T0
* T1
* T2
* T3
* T4
* T5

## Description

The Gauss Rifles are standard issue infantry weapons. They are characterized by a high rate of fire and decent range and are especially effective against light targets.

Fully automatic rifle with a high fire rate that utilizes gauss-assisted technology to accelerate ferromagnetic projectiles at hypersonic speed through a process of magnetic induction.

## Research

Increases the damage bonus vs light targets of gauss rifles for each 5 Technology Points spent (+1).
Increases the damage bonus vs armored targets of gauss rifles for each 5 Technology Points spent (+1).
Increases the range of gauss rifles for each 1 Technology Point spent (+0.10).
Increases the attack speed of gauss rifles for each 1 Technology Point spent (+0.01).
Adds 1 armor penetration point to gauss rifles after reaching the technological points cap.

## Legendary Variants, T6 Gauss Rifles

* Fang
* Madshot
* Star Ripper
* Duck Hunter

 Description
 Passive Effects

 Rapid Strike
 Description
 Passive Effects
* Armor Piercing: +15% to armor penetration
* Rapid Strike: Every fifth successful shot increases attack speed by 50% for 3 seconds, after which this effect resets

 Rip Effect | 14 | 6.5
 Description
 Passive Effects

 Description
 Passive Effects
* Bonus vs air: +9
Garbovich

## First Meeting

Howdy, name’s Garbovich. This world is going to five different kinds of hell and it ain't gonna get any better. Whatever happens around, a business is still a god damn bloody business and I’ll not even pretend that the new reality isn’t working in my favor. The currency has changed but not the commodity. Nowadays, I’m not interested in your credits but in stuff that you’ve collected.

Look, I like doing business with serious people and you really look like serious people. Care to know what I dislike? The noisiness. The less you know about me and where I get the goods from, the better you sleep.

I’m not a saint that helps people just like that. I care about fair and simple trade. You get an offer and you either take it or leave it. You pay up front and my boys deliver your stuff to your front door, all as good as new.

Still interested? Good. Just one more thing: I know what you're thinking, but I am not that naive to bring the goods physically with me. That would be extremely irresponsible on my part, wouldn't it? Try something funny and you won't see me or my goods ever again. Unless someone decides to buy something and try it on your sorry ass that is.

As I mentioned before, I’m not a saint, but, neither a liar.
Vanadium

## Description

Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units.

Vanadium plating is a great tool during these harsh times, though the issue is that this is a material used on military equipment that you wouldn't normally have access to, so its hard to come by.
Jorium

> Jorium resonates at the same frequency as certain brain waves. It's been theorized that it could be used to stimulate brain activity or even produce psionic abilities in human subjects.
>
>

## Description

Jorium is a rare crystal with unique properties that bears resemblance to minerals, though it is yellow in color.

Jorium can be safely handled without protection. It resonates at the same frequencies as some brain waves, and may be used to stimulate brain activity and produce psionic abilities in terrans. It also stabilizes terrazine, another psi-enhancing substance, and minimizes its hallucinations and side effects. It is also extremely rare and yet very valuable, only to be found deep underground.
Sweet Talker

* Standard
* Passive

## Description

There is a story that this weapon was used in battle an Char many years ago against the Zerg. If the story is to be believed, a single brave marine who wielded it, massacred an adult Ultralsk.

## Passive Effects

### Overheat

* Attacks can randomly increase attack speed by +30% for a 3 seconds.

## Availability

* Loot
* Traders: ...
TSR9 Shotgun

> You can't talk to a man, with a shotgun in his hand.
>
>

* T1
* T2
* T3
* T4
* T5

## Description

The Torrent SR-9 is a terran shotgun firing adamantine shot into a conical volume. The spread value makes it effective against group of small enemies.

The Shotguns are an alternative to the armament of standard infantry. Their role is mainly to eliminate many lightly armored targets in the line of fire.

* Damage scales by the distance between the unit and target, 10% damage at max range.

## Research

Increases the damage bonus vs light targets of shotguns for each 5 Technology Points spent (+2).
Increases the arc of shotguns for each 1 Technology Paint spent. (+1)
Increases the attack speed of shotguns for each 1 Technology Point spent (+0.02).
Adds 1 armor penetration point to shotguns after reaching the technological points cap (+1).

## Legendary Variants, T6 TSR9 Shotguns

* Gauge Messiah
* Smoothbore Daddy

 Description
 Passive Effects

 Description
 Passive Effects
Tungsten

## Description

In its raw form, tungsten is a hard steel-grey metal that is often brittle and hard to work. If made very pure, tungsten retains its hardness, and becomes malleable enough that it can be worked easily.

Tungsten is a rare metal found naturally underground almost exclusively as compounds with other elements, it is remarkable for its robustness and melting point, Tungsten occurs in many alloys, which have numerous applications that make it suitable for military applications in penetrating projectiles. Tungsten compounds are often used as industrial catalysts.
C20A Canister Rifle

> Never know what hit 'em.
>
>

* T1
* T2
* T3
* T4
* T5

## Description

The Canister Rifles are precise sniper rifles being an alternative equipment for specialists. They are characterized by a big range and effectiveness against light targets.

The Canister rifle is a precise sniper gun rifle of terran design. Fires 25mm antipersonnel rounds. In the right hands it can be deadly.

## Research

Adds 1 armor penetration point to canister rifles after reaching the technological points cap (+1).
Increases the range of canister rifles for each 1 Technology Point spent (+0.10).
Increases the attack speed of canister rifles for each 1 Technology Point spent (+0.02).

## Legendary Variants, T6 C20A Canister Rifles

* Grim Wishper
* Sharpshooter's Pride

 Cloaked Strike | 30 | 8
 Description
 Passive Effects

 Description
 Passive Effects
* Bonus Sight: +1
WBS Toons!

WBS Toons! is a channel founded in 2001.

The Shows are Character Creator Show, Celiac Eating, Lime Watermelon AHA with an another drink, Phineas and Ferb, Milo Murphy's Big Law, and more.

## WBS Toons!

### Channel Number

Ivan TV (West Island) Channel 653Haier Television (Lakewood) Channel 002

### Sponsers

Walmart, Wendy's, AT&T, Gamestop, Lowe's Home Improvement
Flashbang Grenade

> Have a nice day.
>
>

## Description

A grenade designed to damage the retinas and photo-opticnreceptors of a target, which is achieved when the mineral chunk inside break during a chemical reaction and emits a burst of light in the visible parts of the spectrum.

* Stuns all biological targets within the effect radius
* Massive units are immune.
Drone

> Single minded and diligent, drone hold within their genetic code the evolutionary potential for all zerg structures. All they require are resources and creep to nourish their added biomass
>
>

## Drone

### Tags

Light, Biological

* Solo
* Duo
* Trio

## Description

Drones stem from the savage gashyrr wasps of Eldersthine, absorbed into the Zerg Swarm to serve as resource gatherers. Over time they became Drones, engineered with the larvae's ability to break down their own genetic coding and transform themselves into rudimentary Zerg structures.

The Drone's pincers are a minor evolution of those possessed by larvae, which gives them the ability to clamp and transport objects. The osseous tissue hardens through the pupation cycle, and its density allows Drones to cut mineral crystals with ease, or defend themselves in a pinch
Environmental Effects

## Description

Some missions and defense sequences have additional changes that will affect the gameplay for players.

### Fog Of War Modifiers

* Day Modifier - Removes the fog of war, making the whole mission zone visible to the players.
* Night Modifier - Activates the fog of war.

### Climate Modifiers

* Foggy Climate - Fog will spread around the map obstructing player vision.

### Terrain Modifiers

* Terrain Inclination - Reduces the mobility of units.

### Doodads Modifiers

* Pylon - Deals PSI damage to nearby units.
* Vespene Geyser - Deals Radiation damage to nearby units.
* Reactor Core - Deals Radiation damage to nearby units.
Banelisk

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

> The marines named these ones "kaboomers". The acid spit is bad enough, but just wait until they explode.
>
>

## Banelisk

### Tags

Biological, Massive

* Solo
* Duo
* Trio

## Description

The Banelisk is an evolved version of the Baneling. While the Baneling is a small and fast suicide unit, the Banelisk is slower, larger and more destructive, even capable of spiting their acid compound at their targets. The spewed acid will linger around the attacked area for a while harming any who pass trough it.

* The melee attack damage from this unit scales with the distance between itself and nearby units.
* Killing this unit will trigger its melee attack, damaging nearby units.
* The ranged attack of this unit deals damage over the duration of its attack, so it can be partially dodged.
Special Items

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

## Patron Reward Items

* Garbage Collector
* Wind Of Hope

 Description
 Passive Effects

 Description
 Passive Effects

## Wiki Contributor Items

(Temporary Names)

* Contributor
* Nr.6839
* Duck
* Pet

 Description
 Passive Effects
* Increases health points by 25 and health regeneration speed by 125% if assigned to a unit

 Description

 Description
Fang

## Description

F.A.N.G. what it stands for is unknown yet this is its name as the stamp suggests. The weapon has a slight modification to its electric circuit which grants an increased round speed, that can pierce the exterior armor of targets with more ease, altogether being able to shred through the insides of the targets causing heavy bleeding alongside the destruction of internal body organs.

## Passive Effects

### Bleed

* Biological targets hit by this weapon receive additional damage over 10 seconds.
* Bleed duration renews with each hit.

## Availability

* Loot
* Traders: ...
Item Tiers

## Description

Tiers are the gear quality system implemented in BDF to portray all the items, as such items have their own tiers. The difference in tiers is not just a simple upgrade of the previous tier, but a rebalanced version of the item, an example for weapons being that T4's have the greatest range while T5's have the greatest dps.

## Equipment

### Weapon/Armor Gear Tiers

Weapon and Armor Gears have 6 tiers, T1/T2/T3/T4/T5/T6, excluding their base variant, T0. The first 5 tiers are craftable upon finding their respective blueprints and spending research points to unlock the crafting recipes, and the last tier, T6, can't be crafted and blueprints for them don't exist, they can only be found in loot drops and at traders.

### Active/Passive Gear Tiers

Active Gears have a single tier, T0, this is due to them being of one use only. The Active Gears are craftable upon finding their respective blueprints and spending research points to unlock the crafting recipes.

Passive Gears have an inconsistent amount of Tiers among the different types of equipment, as an example, Shields have 2 more Tiers than Caduceus Reactor. The T1/T2/T3/T4/T5 Passive Gears are craft able upon finding their respective blueprints and spending research points to unlock the crafting recipes, and the T6 can't be crafted and blueprints for them don't exist, they can only be found in loot drops and at traders.

## T6 Variants

T6 items have a special trait which change their gameplay in comparison with their regular counterparts, albeit at times they are minor changes such as a simple increase of stats or a additional feature change that makes the equipment unique.

There are 3 types of different T6 items:

1. Regular variants, available to everybody, they are categorized with the color orange;
2. Community variants, available to everybody, these items are inspired by conversations of the community, they are categorized with the color green;
3. Supporter variants, available to BDF patrons, starting in-game day 0, they are categorized with the color green;
4. Wiki Contributor variants, available to workers on the official Wiki, starting in-game day 0, they are categorized with the color brown.
Utility Clamp

> I can fix anything! *\*malfunctioning sounds\** If this dang thing holds together...
>
>

## Utility Clamp

###  Weapon Ability

Repair, Salvage

* T0
* T1
* T2
* T3
* T4
* T5

## Description

Utility Clamps are industrial heavy duty devices. They are required to perform the containers and debris extraction.

Utility Device. Standard SCV equipment. Can be used as a heavy melee weapon

## Legendary Variants, T6 Utility Clamps

* Industrial Crusher

 Description
 Passive Effects
HEV Rifle

> Right between the eyes.
>
>

* T1
* T2
* T3
* T4
* T5

## Description

The HEV Rifles are powerful, long range rifles. Their primary role is to destroy armored targets and take out multiple targets in the line of fire.

The HEV rifle is a rail gun rifle of terran design. Operated by a straight pull bolt, it is equipped with a scope and two laser targeters. High armor penetration value makes it very effective against armored targets.

## Weapon Ability

 Prep time
 Cooldown
 Uses
 Range

## Legendary Variants, T6 HEV Rifles

* Rejector

 Description
 Passive Effects
* Breakdown Power: 25% chance to knockback a small target
Caduceus Reactor

* T1
* T2
* T3

## Description

This type of reactor suit is originally a United Earth Directorate technology. When installed in a suit, significantly increases the efficiency of life support systems, increasing the rate of tissue regeneration and accelerating wound healing.

* Increases the regeneration rate of health points.
* Eliminates the regeneration limit.
Duck Hunter

## Description

Gauss Rifle H54 - The Duck Hunter. A variant of the regular Gauss Rifle specialised in taking down flying targets with the help of its customised sight, it has a targeting system implemented that quickly identifies the environment state: such as wind strength, rain etc, which adds increased range; and the weak spots of the air targets which grants the user the ability to deal massive damage to them.

## Availability

* Loot
* Traders: ...
Grim Whisper

* Standard
* Passive

## Description

The previous user of this Canister Rifle seems to have modified with it in some way that increases its performance used while the user is cloaked, by attaching it to a personal cloaking device, it will start to use its energy to increase the speed the bullets travel at grating a more powerful blow.

## Passive Effects

### Cloaked Strike

* While the user is cloacked increase damage by +10 and armor penetration by +10%.

## Availability

* Loot
* Traders: ...
Compound

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

## Description

ARTICLE 07 - An old transit station. Originally a custom supply depot, it was later re-purposed to a radar station until it was finally decommissioned a few years ago and has been designated for a demolition. Now it acts as a shelter and base of operations for your group of survivors.

The Compound originally was an underground storage complex, but due to the Zerg invasion it was quickly abandoned and any who were left behind died or were infested by the Zerg, now no more than an empty location filled with Zerg and corpses, is reclaimed by a group of survivors which cleaned and repurposed the Compound to see their needs. The Compound structure is divided in 4 parts:

## Lv.0 Surface Level

The surface level of the Compound is small, the exterior part of the compound is littered with piles of scrap, metal containers and a malfunctioning crane. The Compound is also surrounded by a fence, not that it helps much against the Zerg.

## Lv.1 Main Storage Underground Facility

Previously a storage facility, has now been repurposed to occupy many different roles:

* Distribution of combatants and civilians
* Creation and maintenance of equipment
* Research regarding equipment and the Zerg
* Storage of equipment and resources

## Lv.2 Secondary Storage Underground Facility

Previously another storage facility, has now been repurposed for living quarters, where the survivors and combatants rest. Despite the level being used as living quarters it is also the level where the combatants keep their respective equipment so they may suit up when needed, so they may be prepared at all times.

## Lv.3 Maintenance Level

Previously a suspected maintenance level, though its hard to know due to it being flooded and the all light and reachable electric outputs don't work making the entire level unusable, until the source of the water is discovered and resolved, drying the whole level of water and fixing the electicity issues.
Minerals

## Description

Minerals are a form of crystal resource, often found in clusters and sometimes as veins of ore in mountains and asteroids.

After years of mining on this planet the known mineral formations have decreased greatly, now becoming a rather rare material on this world which is difficult to find. Due to this we have to create equipment from different types of metals with a much weaker compositon when compared to equipment inbued with minerals.
Supplies

> Every CO worth their salt knows the importance of a supply line.
>
>

## Description

The Supplies: the goods, tools and accessories that are necessary for the running of the compound and the troops.

Supplies are the most common resource that can be found during missions, being composed of food, clothing, tools and different types of metals used to maintain the compound and its people, the more people we got, the more supplies that are needed.
Vespene

## Description

Vespene Gas is a hydrocarbon compound, and is the most plentiful high-performance fuel in the galaxy.

Vespene Gas, or how we folk around here call it, Vespene, is very common in the world we inhabit. Even though our world is mainly a mining planet it is also rather rich in raw vespene. Though due to the issue with the zerg and the lack of vehicles and the equipment to properly process the vespene for fuel, so we just refine it with the tools at hand to use it on equipment and different devices.
Public Test

## Description

This modifier grants players 1000 technological points and 5000 of each resource type.

The purpose of this modifier is to allow players to quickly unlock and use all weapons, research and technological improvements. Take notice that despite having such an advantage, you will not be able to max out everything from the get go at the current patch.
Foo (disambiguation)

Disambiguation page for Foo (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Foo could mean:

Foobit

l00ney t00ns f00
Rainbow

The rainbow incorporates green and orange, the colours that represent Ireland's Protestant and Catholic populations.

## Appearances

003.12-14: with Noah and the Ark

Rot a peck of pa's malt had Jhem or Shen brewed by arclight and rory end to the regginbrow was to be seen ringsome on the aquaface.

* 143.24-7: 'what roserude and oragious grows gelb and greem, blue out the ind of it! Violet's dyed!'
* 226.30- : 'Say them all but tell them apart, cadenzando coloratura! R is Rubretta and A is Francia, Y is for Yilla and N for greeneriN. B is Boyblue with odalisque O while W waters the fleurettes of novembrance.'
* 227.14- : 'Winnie, Olive and Beatrice, Nelly and Ida, Amy and Rue.'

1. ↑ *rot* is German for 'red' - the first colour in the rainbow
2. ↑ A rainbow would appear ('be seen') circular ('ringsome') reflected on the surface of water ('on the aquaface*'*)
3. ↑ Erin is a name for Ireland
4. ↑ 'Little Boy Blue' nursery rhyme
SCV

> Good. Never met a driver who ate anything other than beans.
>
>

## Description

The Space Construction Vehicle, or simply SCV, is a type of terran general-purpose engineering vehicle. The SCVs are a bi-pedal walker and the pilot's arms and legs are extending into their exoskeleton. They stands just over twelve feet tall and is constructed out of neosteel with a plasteel view hatch.

The SCVs have been observed to be equipped with fusion cutters, power drills, utility clamps, laser extraction claws and heavy-duty thrusters.

The thrusters allow an SCVs to hover which gives them quite a lot of freedom of movement. They are durable units and it can work well in hand-to-hand combat against less demanding opponents.

## Unit Ability

* Repair
* Salvage
* Shut Down/Power Up

 Description

 Description
Baneling

WIP ContentThis game content still has not been release so the information may be incorrect or the content may be scrapped

> Nothing wakes you up like seeing a pack of this tucking and rolling towards you.
>
>

## Baneling

### Tags

Biological

* Solo
* Duo
* Trio

## Description

Morphed from a live Zergling host instead of a larva, the Baneling has just one attack: it slams into its foes and explodes. But the grisly explosion splashes searing acid in a radius from the point of contact.

Before the morph can occur, the Zerg hive cluster must have a Baneling nest to add the breed's genetic code. Once a nest is in place, any Zergling on the field can be commanded to form a fleshy chrysalis for a brief pupation state, and then it will burst forth as a Baneling-a foul, bloated creature with bulbous, acid-filled green sacs pulsating on its back.

* The damage from this unit scales with the distance between itself and nearby units.
* Killing this unit will trigger its attack and damage nearby units.
Overlord

> It's just an Overlord
>
>

* Solo
* Duo
* Trio

## Description

The Overlord is a Zerg flyer that provides control for lesser minions.

Overlords were evolved from the Gargantis proximae, a species of giant space-faring and semi-intelligent creatures which volunteered to be assimilated in order to avoid extinction. Once assimilated, they were used to help cerebrates control and coordinate their broods and scout using their enhanced senses.

Unlike most other Zerg breeds, Overlords have a greater capacity to act on their own judgement, though their mental flexibility is still severely limited. Overlords typically only relay orders. They are technically capable of directly controlling lesser Zerg, but only with extreme difficulty. Overlords are able to communicate thoughts and concepts, including complete sentences, to higher command Zerg breeds.

* Overolords increase attack and mobility by 25% of all nearby Zerg units in 15 radius. This effect does not stack.
Rejector

## Description

Not very different from the regular HEV rifle, this one just has an increased output of electric current which increase the magnetic field strength, grating the weapon increased range and power, capable of even knocking down smaller targets.

## Passive Effects

### Breakdown Power

* When attacking there is a 25% to knockback small targets.

## Availability

* Loot
* Traders: ...
Combat Shield

> Solider! Have you lost your shield ... again?
>
>

* T1
* T2
* T3
* T4
* T5

## Description

M98 ballistic alloy combat shield is a terran personal protective device. It was issued to marines after the Brood War demonstrated their vulnerability on increasingly lethal battlefields. The shield was mounted on the upper arm or shoulder guard and left both hands free.

## Legendary Variants, T6 Combat Shields

* Gray Warden

 Description
 Passive Effects
* Block: 15% to block damage
* Allows to use Heavy Stander Ability
Wiki Contributors

This is just a list to show the peps that work on the wiki, anyone can join to help, but before that, make an announcement in the official discord that you would like to participate in the construction of the wiki, it would be a mess if anyone could just come and change stuff as they please.

**Current Contributors:**

* **Devortium** - One of the original contributors of the wiki.
* **NeoX** aka **DegenerateNr.6839** - Mostly works on adding all kinds of info and management of the wiki layout. R34 Lover
* **Gertimoshka** aka **Gertimishak** - Creates cool templates and other things to make the wiki cleaner. A unique and peculiar Zergling
* **Mimi** aka **Duck** - Works on several fronts: adds info, works on template and provides screenshots. a Duck
* **Krystian** - Provides screenshots. A peculiar Zerg form
* **Skeletkopf** aka **Darth snuffed** - Provides screenshots. Shotgun Messiah

**Former Contributors:** Original workers of the wiki, they are still welcome to it but we don't know what happened to em

* **A guy or 2 we have no clue bout**

**Trainee Contributors:** Peps that have just started to work on the wiki

* **sSd** aka **Karen sSd** - Has experience on css and HTML editing. A computer Hard Drive.
Emerald Lake

## Description

RECOVER EQUIPMENT AT THE LAKE

It is said that Emerald Lake hides dark secrets. There have been reports of missing miners working on drilling sites near the shallow lake. Over time the place was labeled "cursed".

A thick, slightly green fog often appears over the water in the lake, which disappears after some time. Its orgin has never been established. It is very possible that valuable materials and equipment left by the miners are still there to be salvaged

Expected weather in the mission area: Foggy

Mission Difficulty: Medium

## Objectives

### Salvage the ruins of the supply Depot

- Few wandering Infested Marines might approach during extraction which takes some time.

### Retrieve the cloaking core from the aircraft derelict

- During the extraction of the derelict aircraft, which takes a considerable amount of time to complete the extraction , the sounds of the action will grab the attention of the wandering infested marines alongside the Mist Being. While the infested marines might not be a threat by themselves, they can come in larger numbers increasing the danger they can pose, though the real threat here is the Mist Being, fast and powerful, it can decimate troops within the blink of the eye, not to mention its has a great survivability, great durability alongside the fact that it flees when severily injured by quickly burrowing in the ground to heal itself so it may strike again.

## Optional Objective

### Salvage resources from debris objects around the area, 14 total

- Few wandering Infested Marines might approach when salvaging debris, salvaging debris within the lake might attract the attention of the the Mist Being.

### Salvage containers, 3 total

- Few wandering Infested Marines might approach when salvaging containers.

## Story

Mission accomplished. Our team managed to collect some resources from the area and all goal have been achevied.

An old AH/G-24 Banshee Tactical-Strike Aircraft derelict has been found partially sunken in the lake. We managed to extract the cloaking core from it. It had certainly been there for long time before the invasion. It is interessting that no records or reports have been found on this subject.

## Trivia

Eventually, due to the constant damage that the Mist Being has taken, it won't be able to burrow as fast as it usually does, making it possible to kill it.
Mutalisk

> We better step it up and save these folks before it starts raining glaive wurms (Jim Raynor)
>
>

## Mutalisk

### Tags

Light, Biological

* Solo
* Duo
* Trio

## Description

Mutalisks are evolved from the mantis screamer from the desolate Dinares sector. An average Mutalisk is approximately 7 meters long, 1.25 meters in height, and 2.5 meters in width.

The Mutalisk spawns small, voracious creatures called "glaive wurms", or "glave wurms", and projects these creatures to attack. Glaive wurms fly between multiple targets as they degrade explosively. The Mutalisk's reproductive system—its ovipositor—has been adapted into a weapon delivery system

The Mutalisk is not an especially intelligent creature and exercises little initiative, preferring to drift lazily through the air. Once engaged however, it demonstrates a blind bloodlust that makes it dangerous to all those around it,
Plasteel Plating

> Have you ever dreamt of exploring distant planets and then working overtime there for minimum wage? Well, your dreams have been answered, partner! It just so happens that the Dominion has a use for your undying loyalty and pathetic fear of the battlefield frontlines.
>
>

## Plasteel Plating

### Used By

SCV, Goliath, The Sharp One

* T0
* T1
* T2
* T3
* T4
* T5

## Description

A plating made of plasteel alloy. It's structure, although durable, is quite flexible and therefore quite resistant to explosions. In addition, it offers basic protection against melee and projectile damage sources at a slight cost of mobility and repairability.

## Legendary Variants, T6 Plasteel Plating

* T6

 Description
In Hushed Whispers

## Description

RECOVER VESPENE CONTAINERS CARGO

Greater Wasteland Hills is a large and very unstable zone. It is very rich in vespene gas but frequent rift eruptions and earthquakes makes it impossible to build a regular refinery there.

For years small miner teams were sent to load freshly refined vespene directly from the active rifts into containers. According to the satellite there are several vespene gas containers abanonded during the zerg invasion scattered over the area. It looks like most of them are almost fully loaded.

According to date from satellite observations, we will be dealing with flying zergs there. We are detecting a large amount of mutalisks in the area. Overlords are among them. However we cannot pinpoint the exact reason for their presence there

Expected weather in the mission area: foggy

Mission Difficulty: Hard

## Objectives

### Recover the Vespene cargo from containers in the area, 5 total

* During the extraction of Vespene containers, each of which takes a considerable amount of time, large groups of Zerg will be attracted by the extraction sounds which will pose a threat.

## Optional Objective

### Salvage containers, 3 totals

* Zerg bioforms may approach when salvaging containers, although in small quantities unlike when salvaging Vespene containers.

### Kill drones recovering Vespene from Vespene rifts

* Few Zerg bioforms will attack when approached, serving as Drones guards.

### Save the survivors in the area

* Rescue the survivors that appear within the mission zone.

## Story

Mission accomplished. Our squad managed to locate and recover all vespene gas canisters from the containers.

## Trivia

* Its the mission with greatest number of optional objectives so far.