Sword Lord

The Sword lord is a weapon master beyond compare. Their skill has surpassed those of any other. Only characters who have taken the Armsman path, and Duelist Advanced Path can take this Destiny.

**Dual Wield (level 31):** The sword lord may wield two one handed weapons with no penalties. This grants them an additional melee combo action so long as they are dual wielding.

**Flashing Steel (level 35):** Once per day while the sword lord has both of their weapons, as a full round action, the Sword Lord may lower an opponent's Reaction Defense by half before using a Power with the Weapon Keyword against them. This power must not be an Ultimate, and may only target 1 Creature.

**Swordsman spirit (level 39):** After spending a Surge, the Sword Lord adds the relevant Statistic to weapon attack and damage rolls so long as they possess at least one of their weapons.

Level 31 At-will powers

Twin fangs

A double stab

At-Will ✦ Martial, Weapon

Standard Action    Melee

Target: One creature

Attack: Discipline vs Repulse

Hit: 4[w] + Discipline damage that ignores Half DR from armor.

Onigiri

A fearsome energy slash.

At-Will ✦  Martial, Weapon, Ki

Standard Action    Ranged 12

Target: One creature in Range

Attack: Speed vs Reaction

Hit: 4[k] + Spirit damage.

Level 31 Encounter powers

Fangs of the Wind

A barrage of lightning fast slashes

Encounter ✦  Martial, Weapon

Standard Action    Melee

Target: One creature

Attack: Speed vs Repulse, 3 attacks

Hit: 2[w] + Speed damage. If all three attacks hit, the opponents armor is destroyed.

Renzouku Onigiri

Encounter ✦  Martial, Ki, Weapon

Standard Action    Blast 5

Target: All creatures in Range

Attack: Discipline vs Reaction

Hit: 5[k] + Spirit damage.

Miss: Half damage.

Level 34 Utility powers

Spiked

You drive one of your swords through the opponents foot, keeping them in place

Encounter ✦ Martial, Weapon

Standard Action    Melee

Target: one creature in range

Attack: Strength vs Reaction

Hit: The target takes 2[w] + Strength damage, and can not move away from you until the sword is removed. If the enemy removes the sword, they suffer another 2[w] damage. If you remove the sword, the enemy suffers no damage.

Boomerang Re-arm

Even disarming you is dangerous

Encounter ✦ Martial, Weapon

Immediate Re-action   Ranged 10

Trigger: You are disarmed, or start your turn without one of your weapons

Effect: Your weapon comes flying through the air back into your hand. If your weapon passes through an occupied square to do this, your weapon deals 1[w] that ignores DR to that creature.

SPECIAL: This power may be used twice per encounter, but only once per round. The sword takes the fastest path to you.

Level 36 Daily powers

Hundred blades

Two swords put to use in explosive motion

Daily ✦ Martial, Weapon

Standard Action    Burst 3

Target: All enemies in range

Attack: Speed vs Repulse

Hit: 6[W]+ Speed damage.

Miss: Knock the opponent prone

Shōmetsu Onigiri

Daily ✦ Martial, Weapon, Ki

Standard Action    Wide beam 20

Target: All enemies in range

Attack: Discipline vs Repulse

Hit: 5[k]+Spirit damage. All struck opponents take an additional 2[w] damage.

Miss: Half damage, no additional damage.

Level 40 Ultimate power

Storm of Swords

You launch your weapons at a foe, creating a homing beacon for a barrage of sword shaped energy blasts

Daily ✦ Martial, Weapon, Ki

Fullround Action    Area Burst 5

Target: One enemy within 20, Burst centers on them

Attack: Discipline vs Reaction

Hit: 8[k]+Spirit damage. If you deal an amount of damage to an enemy equal to your Discipline, you destroy that enmey's armor.

Miss: 3[k] + 25 damage, armor still gets wrecked.