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Peglin Wiki

**Welcome to the Peglin Wiki!**
The official wiki for Peglin, a roguelike game about using orbs and peggle-style mechanics to defeat various monsters.

*The game also has (unofficial) mod support, head here for more information about it.*

*Current game version: Early Access v0.9.32*

## Main Content

OrbsRelicsEnemiesBossesEventsClasses

*Want to contribute? Check here!*

* Wiki Rules
* Getting Started
* How to Contribute
* Contribution Guidelines
* Example Pages
* Wanted Articles
* Wanted Files

**Peglin** is being developed by Red Nexus Games, and is available on Steam.

The game is a roguelike that revolves around various orbs and pegs the player can use to slay various enemies and bosses.

Players can explore the Forest, Castle, and Mines while meeting a variety of enemies & bosses all while collecting a substantial amount of relics and orbs to defeat their ever-stronger foes.

*Wiki Discord Server*
Collatorball Damage

The **Collatorball Damage** is an orb that converts every ninth peg it hits into Rigged Bombs. As with all orbs that use counters, the count is not maintained between reloads.

In addition, the converted peg will not be detonated meaning that an additional orb (or extra bounces) is required to utilize the bombs.
Gift That Keeps Giving

The **Gift That Keeps Giving** is a relic that makes all pegs durable.

## Notes

* Refresh, critical, and bomb pegs will only trigger their ability once due to balancing. However, some relics (such as Critsomallos Fleece), allow critical and refresh pegs to trigger their ability multiple times.

## Trivia

* Despite the internal name being UNPOPPABLE\_PEGS, pegs can still be popped
* The name is most likely a reference to Kodak's iconic tag line "a gift that keeps on giving"

## Version History

* v0.7.16, v0.7.36, and v0.8.22: Bugfixes
* Unknown update: Coloring changed
* v0.6.18: Added to the demo, 4-hit bug fixed
* Beta: Re-worded, 4-hit bug arises
* Demo Release: Introduced
Egg

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

## Special Effects

### Effect 2

Permanently breaks when hitting anything solid on the pegboard

The **Egg** is a special orb gained from the strange tree event that heals the player when used, similarly to the Doctorb. It is unique in the fact that it will break if it hits a solid object when thrown, removing itself from the player's inventory in the process. In addition, it cannot be upgraded.

If brought to the Peglin Chef, he will bake a The Cake for the player.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* The main reason for taking the Egg is to give it to the Peglin Chef in the Castle in exchange for The Cake, which will grant +50 max HP. If the player does not encounter the event prior to the boss fight, it can be used as a quick heal in an emergency.
* If the Egg exits the pegboard before hitting a solid object, it will return to the player and can be re-used. This can be taken advantage of with slime affected pegs, Defresh Potion and the Slime Pegs during the battle against the Slime Boss.
* The healing effect of the Egg can be enhanced through relics that lock in damage, such as Echo Chamber and Safety Net.
* The first solid peg that is hit by the Egg will appear to have a yellow slime effect applied to it, but it in fact does nothing. However, it will still activate A Good Slime and provide a +2 upgrade. If the player is in a position where you can remove the Egg from their deck, this can be advantageous in an emergency.

## Version History

* Early Access Release: Secret interaction added
* Demo Release: Introduced
Richard Scarry's Best Videos Ever!

## Richard Scarry's Best Videos Ever!

Richard Scarry's Best Videos Ever! is a DVD.

## Videos

* ABC
* Counting
* Busy People
* Learning Songs
* Silly Stories and Songs
* Sing-Along Mother Goose

## Songs

### ABC

* The Alphabet Song
* Gussy Goose's Song

### Counting

* Tra La La, 1, 2, 3
* Lily's Counting Day Song
* Tomorrow You Can Count Again

### Busy People

* Busy People
* Truck Driver Rhonda's Song
* Fireman Ralph's Song
* Mail Carrier Olive's Song
* Travel Agent Sally's Song
* You Can Be Anything You Want to Be

### Learning Songs

* So Many Shapes in Busytown
* The Alphabet Song
* My Alphabet
* A Song of Opposites
* I Love to Count
* On a Summer Day
* If You're Happy and You Know It
* Head, Shoulders, Knees and Toes
* Look, Look Carefully
* Please Learn Some Manners, Bananas
* Singing, Dancing, Laughing and Growing

### Silly Stories and Songs

* At the Library
* Stop, Look and Listen
* Mixed Up Sounds
* Wheels

### Sing-Along Mother Goose

* Little Jack Horner
* Starlight, Starbright
* London Bridge is Falling Down
* Mary Had a Little Lamb
* Old Mother Hubbard
* Little Bo Peep
* Hey Diddle Diddle
* Little Miss Muffet
* Hickory Dickory Dock
* Three Little Kittens
* Little Boy Blue
* There Was an Old Woman Who Lives in a Shoe
* Wee Willie Winkie
* Old King Cole
* Sing a Song of Sixpence
* Sleep, Baby, Sleep
Modding

***WARNING: Mod support is currently unofficial and thus may be broken!***
***Refer to the Discord server if you need help.***

**Mods** (short for **modifications**) are community-made additions to the game that can be installed alongside it, and will alter the game's physics, map, enemies, encounters, etc.

Players can join the game's Discord server to access the modding channel. There is also a modding specific Discord server.

## Highlights

* ~~Custom Start Deck - Customize your starting orbs and relics~~ this mod is now outdated as you can do this without mods now
* Endless Peglin - Lets you keep your gear between runs
* Peglin Tweaks - Tweaks the game a bit, and allows you to change things yourself
* Peglin GPS - Allows you to plot out your path on the map
* Promethium - Balance changes, new mechanics, and QoL features.

## Modding Guides

### Manual Installation Guide

Video Tutorial (may be outdated)

1) Download BepInEx (direct link)

*Be sure to download the x64 version of BepInEx! (for example, BepInEx\_x64\_5.4.19.0.zip).*

2) Navigate to the game's install folder. The easiest way is to right-click it in Steam, then properties, then local files, then browse.

3) Copy the BepInEx folder, winhttp.dll, and all the other files from the zip you downloaded into your game folder.

4) Do a first run to generate the config files by launching the game, then closing it

4a) For more advanced users, you may configure BepInEx to suit your needs. This step is optional.

5) Take your mod file(s) and put them into the plugins folder, generated in the BepInEx folder (so it'd be `Peglin\BepInEx\Plugins`)

6) Run the game again and it should work.

If the above steps don't work properly, try asking the Discord server for help.

### Make Your Own Mods

Currently, the only guide available is to ask in the `#peglin-modding` channel of the Discord and/or reverse engineer the code of other mods.
Bramble

## In-Game Tooltip

**Bramble** is a status effect that makes affected enemies unable to move. Other enemies will take damage when passing an enemy with bramble.

## Immune Enemies

* Demon Hand
* Animated Ruins
* Demon Wall

## Gallery

*In-game tooltip box**In-game help for bramble (1/3)**In-game help for bramble (2/3)**In-game help for bramble (3/3)*

## Version History

* Early Access Release: Added to main game
* Demo Release: Introduced
Douball Douball

The **Douball Douball** is a rare orb that doubles the amount of Spinfection stacks on the targeted enemy.

## Strategy

* By itself, Douball Douball deals no damage. It isn't until it has been upgraded that it will damage enemies at the same time as doubling the Spinfection.
	+ This does not apply to Spinventor if it is the only copy of this orb in the deck, as Spinventoriginality will provide a +1/+2 damage buff.
* Consider taking the Alien's Rock if it is offered, so that the effect of this orb can hit adjacent enemies as well if they have Spinfection.
* Any Spinfection applied at the time of Douball Douball's attack **is not** doubled, as it will only double Spinfection that is already present.
* Douball Douball isn't as good at applying Spinfection until the number of Spinfection stacks outweighs the amount that can be applied via other orbs, usually either Spinfectious Sting or Toil and Trouball.
	+ This is most present against bosses like the Demon Wall and Thesaurosus, which have larger health values and therefore can take more Spinfection.

## Trivia

* Its name is a pun and portmanteau on the words "double" and "ball", and its effect further reinforces this.
* This orb, Toil and Trouball and Cauldron Bubball all reference a play by William Shakespeare.
Styx (Element)

*For the location of the same name see Styx (River)*

Styx is one of the 15 elements in Daemon Duel, being that of darkness and the infernal.

## Description

Commonly used by demonic forces, is it almost surefire to be a weakness to Holy spirits, especially those of an angelic origin. It has a fair balance between all kinds of move categories.
Round A Bout

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Special Effects

### Effect 1

Crit attack is fired backwards from behind the enemy.

The **Round A Bout** is a common orb with the same stats as a Pebball, but the added bonus of hitting the rear-most enemy whenever it hits a Critical Peg.

Availability
 Roundrel
 Balladin
 Spinventor

## Strategy

Round A Bout is as powerful as a Pebball in most cases, but its ability to fire backwards has some niche and tactical uses, such as taking out ranged targets at the back or bypassing a Knight's shield.

## Trivia

* The name of this Orb is a play on the word "roundabout".

## Version History

* v0.9.22: Removed from Peglin's pool
* Unknown Version: Introduced
Peglin (Game)

See Also: Peglin (character)

## System requirements

***Minimum:***
Requires a 64-bit processor and operating system**OS:** Windows 7
**Processor:** 2.0 GHz
**Memory:** 2048 MB RAM
**Graphics:** Integrated Graphics
**Storage:** 300 MB available space

***Recommended:***
Requires a 64-bit processor and operating system**OS:** Windows 7
**Processor:** 2.0 GHz
**Memory:** 2048 MB RAM
**Graphics:** Integrated Graphics
**Storage:** 300 MB available space

**Peglin** is a game created by Red Nexus Games that combines the mechanics of Peggle with roguelike progression and mechanics.

The game is currently in Early Access, and can be purchased on its Steam page, with a free demo also available.

The game is priced at US$19.99, and ran a 10% discount upon the early access launch.

## Gameplay

The game plays much like Peggle does - the player can launch their ball (or in this case, a variety of orbs) at various pegs. However, there is no score system - the game instead has a variety of enemies and bosses you can fight using your orbs.

The player can also progress through various areas through the game's map. The official (or "canon") ending is not currently implemented, and as such reaching the mines is considered the current ending.

## Controls

 Mouse Wheel/Ctrl+Arrow Keys
 Left Click/Enter/Space
 Tab/Shift/PgUp/PgDown
 M
 Enter

## Closed Beta

The game's closed beta was launched some time before or after the demo launched. People were chosen from the official Discord server and given beta keys. Players could also win keys from the gif contest held on January 14, 2022.

## Demo

The game's demo was released on May 20, 2020, and allows the player to progress through the first area of the game, as well as collect most relics and face most enemies.

## Bundles

The game has been featured in 3 bundles on Steam:

* Rucksack FUN: Peglin + Backpack Hero + Alian of the Arena
* Pegglelike Roguelikes: Peglin + Roundguard
* Pinball-Like RPGs: Peglin + Roundguard + Rollers of the Realm

## External Links

* Official Website
* Official Discord server
* Steam store page

## References

1. ↑ https://store.steampowered.com/news/app/1296610/view/3112550823875175995
Extra-Orbinary

The **Extra-Orbinary** is an orb that has very high damage, but almost no critical. Due to this, it can be considered the opposite of the Allorbnothing and Daggorb.

It is unique due to the fact that it will ignore bonus damage gains when at level 3 (such as those from the Power Glove), and instead using the following formula:

(
X
Y
)

/

0

{\displaystyle +(X + Y) / +0}

Meaning that any damage buffs that would apply to the critical damage (e.g. Spinesse) instead apply it all to the orbs' normal damage.

## Trivia

* Its name is a pun on "extra-ordinary", a mispronunciation of "extraordinary"
* Its sprite resembles the axe wielded by the Minotaur
Poison Slime

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*
Missing images!*This page is missing one or more image(s). If you have them, please upload them to the wiki.
If the missing image(s) have been uploaded, please remove this notice.**Pages with this notice will also have the "stubs" category applied to them.*

## Poison Slime

### Effect

Inflicts damage to target enemy - and has Durable.

**Poison Slime** is a slime effect that can be applied to pegs by the Chemiball Hazard or Prime Slime relic. When Hit, poison slimes become Durable and deal 10 damage to the target enemy times the number of poison slime pegs. Visually, poison slimed pegs are covered in a teal, shiny slime. Rectangular pegs just have a teal colour and outline applied.

Poison pegs will remain on the board after the orb that applied it has left. They stay slimed when the board is refreshed, but are not restored when they are popped. Any kind of peg that can be Hit can be slimed. Critical Pegs (and Refresh Pegs with Tactical Treat) can move to slimed pegs and remain slimed, but strangely, if a Critical Peg is slimed, it will stop being Critical, despite the fact that when Durable Critical Pegs are Activated, they stay Critical.

## Notes

* Peg upgrade only applies to the first hit and thus won't be damaged.

## Gallery

Poison peg.png*A standard peg covered with poison slime*Poison peg converted.png*A poison peg that's been converted by a Critical Peg*Poison critical.png*A Critical Peg covered with poison slime*Poison refresh.png*A Refresh Peg covered with poison slime*Poison peg square.png*A rectangular peg covered with poison slime*Poison peg square converted.png*A rectangular poison peg that's been converted by a Critical Peg*
Encirclepedia

Work in Progress!*Content on this page is currently in development or testing, and may change in drastic ways. Should you edit the page, be sure to cite your sources.* *Pages with this notice will also have the "stubs" category applied to them.*

The **Bestiary** is a planned mechanic that will track all the orbs, enemies, and relics in the game. It was first revealed in the 1.0 roadmap.
Balladin

The **Balladin** is a class introduced in v0.9.03 of *Peglin*. They can be unlocked by ending a battle with 100 Ballwark as the Peglin and start with the unique Balladroit relic.

Balladin centers on high power and high defense, with Orbs and relics that increase Muscircle or add Ballwark.

## Strategy

*NOTE: The following assumes you are starting with the Balladroit relic in a normal run and not a custom loadout.*

* Orbs that add Muscircle and Ballwark while in flight, such as Renewed Vigorb and Protectorb are better options than those that add their buff when fired, as they will also add the other buff for every instance of the first being added.
* It is possible to use a much riskier self-damage strategy as the Balladin, assuming you have either sufficient Ballwark generation and/or healing in the form of Popping Corn.
* Orbust adds both Muscircle and Ballwark when fired, effectively enabling it to add both additional Muscircle and Ballwark for Balladin.
* Balladin does not favour Critical Pegs. If offered, taking the Unpretentious Pendant is a big power spike - especially at Cruciball 3.
* Spiral Slayer gives both Muscircle and Ballwark at the start of battles, making it an effective relic to choose if offered at the start of the game.
* If you have good Muscircle or Ballwark generation, Training Weight and Essential Oil should be considered as they will increase the production of their respective buff.
	+ Mask of Joy serves the same purpose, but for both Muscircle and Ballwark.
* Orbs that gain power from Ballwark such as Irresponsiball and Best Orbfence are good options for Muscircle builds, since they can use the additional Ballwark to be made even stronger.
* A build made around Shield Pegs can be amazingly effective as Balladin, especially if combined with the relics Ballpeen Hammer and/or Fiery Furnace.
* Brassicaceae Knuckles can form the basis for an effective Refresh Peg build with Balladin. Adding to it with Orbs and relics like Refreshircle and Leaf The Rest For Later can make this a potent strategy.

## Trivia

* Its name is a portmanteau of "ball" and "paladin"

## Version History

* v0.9.25: Balladroit relic reworked.
* v0.9.03: Introduced, unlocked by getting the "Ballwark in a China Shop" achievement
Infernal Ingot

The **Infernal Ingot** is a healing relic that is solely obtained from the Crave Power event
[*confirmation needed*]

at the cost of half of the player's maximum health.Every 5 times a Peg gets Activated while an enemy is targeted, the targeted enemy loses 1 health and the player gains 1 health.

## Notes

* An enemy must be targeted for the player to heal.
* Despite the description saying Hit, this relic actually stacks when a peg is Activated.

## Trivia

* Despite being referred to as an "ingot", its sprite more closely resembles a crystal

## Version History

* v0.7.27: Now has a unique event
* Beta: Introduced
Round Guard

The **Round Guard** is a relic that makes the player immune to damage while reloading.

## Trivia

* This can be seen as an alternate version of the Decoy Orb, as it provides total damage immunity rather than preventing enemies from taking their turn
	+ However, it is possible to get both relics in the same run - effectively doubling the effect of each one
* The name is a reference to Roundguard, a game made by friends of Red Nexus Games

## Version History

* v0.7.20: Renamed from "buckler" to "round guard"
* Early Access Release: Added to main game
* Demo Release: Introduced
Bounce

All orbs have some level of **Bounciness**, which dictates how far they will move when hitting a peg, as well as the amount of force bombs apply when detonated by them.

Rubborbs have the most bounciness, followed by infernorbs. When at level 3, orbisum has the lowest bounciness, followed by bouldorbs.

Some orbs have unique ways of bouncing, like the Oreb
Replenishorb

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Level Scaling

### Level 2

2 Damage, 3 CritRefreshes the board when firedConvert every 8  Hit to  Convert first  Hit to Doesn't Activate  when Hit.

### Level 3

2 Damage, 4 CritRefreshes the board when firedConvert every 6  Hit to  Convert first  Hit to Doesn't Activate  when Hit

## Special Effects

### Effect 3

Doesn't Activate  when Hit

The **Replenishorb** is a low-damage orb that creates single use Refresh Peg.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Allows to have easy to access refreshes for when your other refreshes just hide from you, or when you have refresh synergies (healing, damage...).

## Trivia

* Its name is a portmanteau of "replenisher" and "orb"
Alien's Rock

The **Alien's Rock** is a rare relic that causes splash damage of 1 area around the targeted enemy when using targeting orbs.

## Strategy

* The Alien's Rock is intended to be used with targeting orbs such as Concentrication and Jack-Orb-Lantern. Simply build up a lot of damage and aim for a group of enemies.
* The Alien's Rock does not work on Ballanx, as it already deals splash damage by default.

## Trivia

* The name of this relic is a reference to the YouTuber Aliensrock, who often plays Peglin along with other puzzle-like games.

## Update History

* v0.9.25: Fixed a glitch that caused it to deal no damage to Super Sapper.
* Unknown Update: Introduced.
Allorbnothing

**Allorbnothing** is an orb that can be seen as an upgrade to the daggorb. It deals 0 damage, but deals very high damage when a critical is activated.

At level 3, any damage buffs that would apply to the normal damage (e.g. Basic Blade) instead apply the damage to the critical.

## Trivia

* The normal attack deal 0 damage in all situations beside when using Glorious SuffeRing or Swoltorb since the peg damage is counted apart from the orb damage.

## Version History

* v0.7.34: New art added
* v0.7.24: Level 3 effect fixed
* v0.7.23: Level 3 effect reworked
* v0.7.20: Introduced
Orbert's Story

**Orbert's Story** is a relic that makes ? rooms have a 7% higher chance to be a treasure room (a room that contains a chest and player's choice of relic).

## Trivia

* If you do not like the "?" room you were given, players can just exit the game, and "continue" the game to be given a different "?" encounter. However, using this method takes away from the game and is not recommended.
Ring of Reuse

The **Ring of Reuse** is a relic that applies persist to all orbs, allowing them to be shot twice before being used (unless the orb already has persist, in which case it gets 1 extra level of persist). Orbs will have x2 shown next to them in the preview window of the board.

The effect is ignored if an orb is discarded.
Intentional Oboe

The **Intentional Oboe** is a defensive relic that reduces any damage taken by 1.

## Trivia

* This relic is likely based on the Tungsten Rod from Slay the Spire.
* This relic is a reference to a common programming problem called an "off by one error" (OBOE). It occurs when a loop is higher or lower than what it is supposed to be by one, hence the intentional oboe being when you lose one less health per hit.
Pumpkin π

### Description

Each shot, a random slot becomes a portal that can teleport orbs to the top of the pegboard up to 3 times.

### ID

SLOT\_PORTAL

The **Pumpkin π** is a relic that randomly creates a portal in one of the five slots on the board, which changes after each shot.

Orbs that fall into the portal gets teleported to the same position on top of the pegboard, maintaining their momentum.

## Notes

* If the Jack-Orb-Lantern passes through a portal, it will use up one of the teleports that the portal has left rather than using one of its own.
* If the player has Weighted Chip, the portal is always placed on one of the x0.5 multiplier slots, safeguarding against lower damage values and the damage the slot deals.

## Trivia

* It is possible that its ability is a reference to Renfield's ability from the game Peggle
Bad Cheese

**Bad Cheese** is a relic that deals damage to all enemies when reloading. The damage increases each time the player reloads.

## Strategy

* If you have a low-Orb loadout, Bad Cheese is a good option as it will trigger multiple times more often and deal more damage.
* Bad Cheese works best alongside the Round Guard relic, as the player will deal damage while taking none during the reload phase.
	+ It is possible to use Bad Cheese and Round Guard to literally 'cheese' the game and become undefeatable. If the player manages to empty their entire Orb inventory, they will only be able to end their turn and reload in a seemingly softlock state. However, with each reload Bad Cheese will take effect and become stronger, and the player cannot be damaged due to Round Guard. After a while, the player will win without doing anything. This strategy is unreliable and tricky to pull off, though, as it requires a lot of specific events to happen to pull off.
* Bad Cheese still takes effect even if the player has the Decoy Orb relic, giving the player a free turn of 20 damage to every enemy on screen.

## Version History

* v0.7.20: Effect reworked
* v0.7.17: Introduced

1. ↑ [*confirmation needed*]
Castle

The **Castle** is the second area of the game, which the player enters after killing the Forest boss.

The player enters the Mines after killing the boss.

## Trivia

* This was the only playable area in the game's prototype, Goblin Drop

## Version History

* v0.9.01: Background art added
* v0.8.9: Map generation bug fixed
* v0.7.56: Removed 2 archers from a knight encounter
* v0.7.42: More bombs added to various boards
* v0.7.34: More bugfixes
* v0.7.27: Bugfixes
* v0.7.20: New boss tracks added
* v0.7.17: New encounter added
* Beta: Properly introduced
* Prototype: Introduced
Minotaur

The **Minotaur** is a difficult elite that only spawns in elite encounters in the forest. It deals very high damage, and has a sizeable health pool.

Unlike most enemies, it takes two turns to attack - allowing the player to deal some damage while it "charges up".

In addition, the board has no bombs - meaning that players must rely on orbs (or some bomb relics) to do damage.

## Gallery

*The minotaur**The minotaur getting ready to attack**The pegboard layout during the fight*

## Trivia

* This enemy is most likely a reference to the Minotaur from the story of Daedulus and King Minos

## Version History

* v0.7.27: New board added, health increased to 543
* Early Access: Beta changes implemented into main game
* Beta: Health changed to 300
* v0.5.56: Damaged reduced to 22, death animation no longer loops
* v0.5.45: Art tweaked
Golden Peglin Statue

**Spoiler Alert!**This page contains content that can spoil the game! We encourage you to discover this content for yourself before reading further.

Cleanup*This section or article requires cleanup to be in-line with the Peglin Wiki's Quality Standards. If you are able to, please edit the page and make improvements.*

## Choices

### 1

Lose all your gold and gain a ballectrum level 1

### 2

Take damage equal to 30% of your gold and gain a large amount of gold

## Custom Board

The **Gold Peglin Statue** event allows the player to spend all of their gold to acquire a Ballectrum (called a *radiant golden orb*), take damage for a large amount of gold, cheaply upgrade an orb, or continue unaffected. Not all options are always offered.

The option to take the gold in exchange for damage has a few set parameters. The amount of damage the player will take will be equal to 30% of the current total gold, in exchange for a randomized amount of gold. This option will always appear, even if the player is in a situation where it would otherwise deal enough damage to defeat them.

Upgrading from this event can be done as many times as the player sees fit to do so. The amount of gold to upgrade from this event is less than it would be at the end of a battle, making this a cheaper and more effective way to upgrade orbs quickly. However, once the player has started upgrading, they will need to pay an additional 5 gold for every upgrade performed to end the event.

The navigation board following the event features a large gold peg that can be hit 9 times.

Gold Peglin Statue eventAnother event with different values and optionsGold Peglin Statue custom board
## Transcript

You round a corner and are faced with an eerie life-sized Peglin statue made entirely out of gold. It's holding a radiant golden orb in its outstretched hand, and though you're wary of the potential risks, you can't help but be tempted by the statue's alluring gleam...

Take the golden orb (-gold, +Orb)

Smash the statue (take X damage, +gold)

Make an offering to the statue (-15 gold, upgrade an orb)

Leave
Developers

The developers at Red Nexus Games (Steam Page), all of which are in the game's official Discord server.

## Adam "Crashtroid" Caflisch

**Adam** is the games' composer, and his work can be found on his Newgrounds page, and often posts updates on his Twitter page. He does not work for Red Nexus Games, instead being contracted to do the music.

He currently lives in Victoria, Canada, and hosts his own website which links to his other online accounts.

## Dylan Gedig

**Dylan** is the main developer (as well as being the de-facto community manager), and is the most active on the discord.

He currently lives in British Columbia, Canada, and will occasionally post peglin-related content on his Twitter page.

## Cassie Makrides

**Cassie** is the Community Manager, and was hired some time around May 23, 2022.

## Lucas Cardoso

**Lucas** is one of the programmers, and occasionally chimes into conversations on the discord.

## References

1. ↑ https://discord.com/channels/694679901256679425/849489260238864434/954395045128208474

1. ↑ [*confirmation needed*]
Rubborb

The **Rubborb** is an orb that bounces far more than the average orb, while also dealing decent damage.

## Trivia

* This was the only orb in the game to have "orb" as part of its name outside of a portmanteau, originally being named "Rubber Orb".

## Version History

* Early Access Release: Renamed to "rubborb"
* Demo Release: Introduced

1. ↑ [*confirmation needed*]
Roundreloquence

The **Roundreloquence** is the starter relic for the Roundrel that will cause attacks to apply a random debuff to the enemy.

## Strategy

* If an attack hits multiple enemies, each enemy hit will be applied a random debuff, so going for pierce orbs and relics like Icircle and Prime Rod of Frost will likely be in your best interest
* Branch of Ember is a great pickup, as it adds redundancy to your Bramble and Blind debuffing effects like Go For The Icircle and Smoke Mod, especially given Bramble and Blind are great ways to stay alive and being more likely to get both randomly from your starter relic too can be quite essential at higher Cruciball levels
	+ Sand Arrows is also great way to guarantee it
* Mask of Sorrow further makes your starter relic annoying to deal with for your enemies, essentially acting as an unofficial upgrade to it
Lightning Rod

The **Lightning Rod** is a unique enemy found in the Castle and Mines that will prevent the player from targeting any other enemy until it has been killed.

It can be seen as a more advanced version of the Bronze Rod.

## Strategies

* Bombs and piercing orbs will still damage other enemies, so the player can use those to their advantage
	+ Getting some bomb relics can help greatly, as can offensive relics.
* Having a high average damage will ensure that the lightning rod gets killed first

## Trivia

* Despite being called a "lightning rod", all orbs will damage it first - not just Ball Lightning.

## Version History

* Unknown update: Cruciball health increased to 1,077
* v0.7.20: Introduced
Dull Peg

The **Dull Peg** (or **dulling peg**) is a special type of peg unique to the demon wall boss fight, obelisk event, and scary haglin event.

Unlike other pegs, it will reduce the momentum of orbs that bounce off of it. They are placed around the pegboard during each encounter it appears in.

These pegs cannot become Critical Pegs or Refresh Pegs, even if transformed to one by an orb.

## Notes

* It has a negligible effect on rubborbs, and a minimal effect on infernorbs

## Gallery

*The peg itself**The pegboard layout during the Demon Wall fight. 8 dull pegs can be seen on the top row**The pegboard layout for the Obelisk event*Scary haglin board.png*The pegboard layout for the Scary Haglin event*

## Version History

* v0.7.27: New art added
* Early Access Release: Added to the main game
* v0.6.18: Added to the demo
* Beta: Introduced

1. ↑ https://discord.com/channels/694679901256679425/849489260238864434/949510000412360794
Fiery Furnace

The **Fiery Furnace** is a relic that grants the player 5 Ballwark whenever a Shield Peg is destroyed. This is the opposite effect as Ballpeen Hammer.

## Notes

* Pairs nicely with Ballpeen Hammer and Forbification
* Recommend also pairing this relic with Essential Oil to double the Ballwark gained.

## Version History

* v0.9.25: Now adds 4 Ballwark instead of 5.
* v0.9.22: Now gives Ballwark properly when a shield is destroyed
* v0.9.01: Introduced
Ambiguous Amulet

The **Ambiguous Amulet** is a relic that makes wall bounces contribute to damage (equal to the orbs' damage value)

Note that the divider spheres at the bottom of the board do not count for this relic, instead requiring the Inconspicuous Ring.

The Orbsium effect does not apply to a wall bounce.

## Tips

* When combined with the Inconspicuous Ring, it effectively makes the entire board contribute to orb damage
* Bouncing off of the ceiling will still apply the effect
Pebball

The **Pebball** is one of the starting orbs that the player gets when beginning a new run. The player starts with 3 every run (4 on Cruciball 1 or higher, where they also gain +0/-1). They have no special effects, and follow standard bouncing physics.

Availability
 Roundrel
 Balladin
 Spinventor

## Strategy

* Given their general sub-par stats - and how they become weaker once you start playing Cruciball - Pebballs are usually not good orbs to have and should be removed as soon as possible.
	+ However, taking the Suffer the Sling relic early on is a good improvement that makes Pebballs slightly better than average - albeit still inferior to the Sworb.
* Given that the player starts with several of them, Pebballs work really well alongside the Hero's Backpack relic, increasing their damage for each one that appears in a row.
* Having multiple Pebballs is useful if you have an Orbelisk, as even a Level 1 Orbelisk can become extremely powerful with a handful of Pebballs.

## Notes

* Aside from the Peglin, Pebballs aren't offered to the player after battles and can only be obtained through events. Similarly, they also have several events in which they exclusively can be removed.

## Version History

* v0.9.22: Renamed to Pebball
* Early Access Release: Introduced
* Demo Release: Introduced as Stone
Constricting Chains

**Constricting Chains** is a Boss Relic that restricts the directions to which you can shoot in exchange for improved orb stats.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* If you have a relic like Electropegnet, this can be a good relic to take, as the orbs trajectory midflight will be largely affected by the relic.
* Any Confusion debuffs applied will overwrite the restricted aiming of Constricting Chains. It may be a good move then to take Cursed Mask to get in four shots of high damage before having to rely on set aiming directions.
* Be sure to have plenty of Refresh Pegs when taking this relic, as without proper aiming, a lack of pegs to hit can surely end your run.

## Trivia

* This relic will also affect your navigation aiming.
	+ The directions in which it aims make it impossible to hit the Bombs in a Chest, event unfortunately.
Peglin

See also: Peglin (Game)

The titanic **Peglin** is controlled by the **player** throughout the game. They can collect various orbs around the land to dispatch a variety of monsters that can be found nearly everywhere, as well as encounter various events and confront multiple bosses.

They start with 100 health, a satchel to hold orbs in, and are as knowledgeable about the world as the player is.

Unlike common belief the Peglin cannot use every orb and relic and the patch notes confirm that.

## Gallery

*The peglin as seen in-game**The peglin's idle animation**The peglin dabbing Different animations will play based on the orb that was shot*Peglin damage.gif*The peglin taking damage**The peglin dying*
## Trivia

* According to the developer, "Peglin" is actually a reference to a quote by Sun Tzu, "Peglin.".
* Haglin is also a peglin, as evidenced by the event dialogue
* The disguised nature of the Peglin Chef, and the fact that they can be 'ratted out' to the humans in an event suggests that Peglins have a poor relationship with humans in some way.
* The Peglin is either incredibly brave or incredibly reckless, as they will confront very large and dangerous enemies without any sort of attack plan
Bob-Orb

The **Bob-Orb** is an orb that converts pegs to bombs. Its effect is the same as Powder Collector, but requires just under half as many pegs.

The bomb counter is not retained between reloads, meaning that every time the player shoots it, they will have to hit 8 or 6 pegs, depending on the orb's level.

In addition, the converted peg will not be detonated, meaning that an additional orb (or clever bounces) is required to utilize the bombs.

## Tips

* Due to always dealing 0 damage, it may be best to skip this orb, or ensure you have some damaging relics (such as the Mental Mantle)

## Trivia

* Its name is most likely a reference to Bob-ombs from the Mario game franchise
* The sprite bears a superficial resemblances to an eye

## Version History

* Early Access Release: Damage reduced to 0, upgrades re-worked
* v0.6.18: Added to the demo
* Beta: Introduced
Rubber Slime

## In-Game Tooltip

**Rubber Slime** is a slime that can only be applied to pegs by the splatorb. Pegs that have rubber slime are bouncier than regular pegs, and are Durable.

Rubber pegs will remain on the board after the splatorb has left it. They stay slimed when the board is refreshed, even if they were popped, excluding rectangular pegs which have slime removed when popped. Any kind of peg that can be Hit can be slimed, Critical Pegs (and Refresh Pegs with Tactical Treat) can move to slimed pegs and remain slimed, but strangely, if a Critical Peg is slimed (by being hit by the Splatorb), it will stop being Critical, despite the fact that when Durable Critical Pegs are Activated, they stay Critical.

Visually, rubber slimed pegs are covered in a pink, shiny slime. Rectangular pegs just have a pink colour and outline applied.

## Gallery

*A standard peg covered with rubber slime**A rubber peg that's been converted by a critical peg**A critical peg covered with rubber slime*Rubber refresh.png*A refresh peg covered with rubber slime**A rectangular peg covered with rubber slime**A rectangular rubber peg that's been converted by a critical peg*
Sand Arrows

**Sand Arrows** are a relic that make all orbs apply blind to enemies they hit.

## Trivia

* According to the developers, the name of this relic is a reference to a quote from Hamlet: "Suffer the slings and arrows of outrageous fortune"

## References

1. ↑ https://discord.com/channels/694679901256679425/888981900230795335/931703991010730004
Eviscorbate

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Special Effects

### Effect 3

Can target any enemy

The **Eviscorbate** is an uncommon orb that focuses on critical damage and can target any enemy, but deals minimal regular damage.

When leveled up, only the critical damage scales, while the regular damage remains the same.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* Evisorbate shares the same damage stats as Daggorb, but differs in that it can target any enemy. Because of this, it offers a similar albeit different strategy to Daggorb. See Daggorb's page for how to best use this orb.
* While Daggorb works better alongside piercing relics, Eviscorbate is better with relics that favour targeting a single enemy, such as the Alien's Rock. This can also make it a good orb to use against certain bosses, such as Avogadro or the Super Sapper.

## Trivia

* The name of this orb is a portmanteau of "eviscerate" and "orb".
Activatorb

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Level Scaling

### Level 2

0 Damage, 1 Critical
The next orb fired gets +X/+Y where X and Y are this orbs regular and crit damage.

### Level 3

1 Damage, 2 Critical
The next orb fired gets +X/+Y where X and Y are this orbs regular and crit damage.

## Special Effects

### Effect 1

The next orb drawn gets +X/+Y where X and Y are this orbs regular and crit damage.

The **Activatorb** is an uncommon orb that grants its stats to the next orb the player draws or fires, depending on its level.

Availability
 Roundrel
 Balladin
 Spinventor

## Strategy

* Activatorb is not very powerful until it is upgraded to Level 3. Taking relics that naturally boost base stats like Basic Blade and Complex Claw increases the usefulness of this Orb considerably.
* The Spinventor with its unique Spinventoriginality relic provides the biggest benefit to Activatorb - provided there is only one in the build - of +1/+2, allowing Activatorb to be used much sooner.
* Ring of Reuse is ideal for this Orb, as at Level 2 it will apply its stats to itself and then pass them on to the next Orb fired, effectively doubling its buff and lasting two shots instead of one.
* Sealed Conviction is an option worth considering with this Orb, as it will provide a big boost to Activatorb that gets passed on to the next Orb regardless of Activatorb's level.

## Trivia

* The name of this Orb is a portmanteau of the words "activator" and "orb".
Adventurine

Missing Version History!*The Version History of this page is missing entries. If you know what versions this content was modified in, please edit the page and add it.
If the missing history has been filled out, please remove this notice.* *Pages with this notice will also have the "stubs" category applied to them.*

## Adventurine

### Description

The first  Hit by each orb gets (+10 damage).

### Rarity

Common[*confirmation needed*]

**Adventurine** is a relic that upgrades every first peg hit by any Orbs.

## Notes

* The first peg hit is counted per individual orb. This means that effects that add orbs, like Multiball, will cause additional upgrades.[*confirmation needed*]
Ballpeen Hammer

The **Ballpeen Hammer** is a relic that grants the player 4 Ballwark whenever a Shield Peg is created.

## Strategy

* This relic pairs well with Forbification, an orb that creates Shield Pegs while providing Ballwark.
	+ Having an Infernorb also is wise so you can easily remove them after, especially if you also happen to have Fiery Furnace
* This relic is most useful against the Shield Mage, which creates Shield Pegs after every attack.
* Try to pair this relic with Essential Oil for increased Ballwark.

## Version History

* v0.9.25: Now adds 4 Ballwark instead of 5.
* v0.9.01: Introduced
Activate

## Image

**Activate** is a keyword used by many aspects of the game.

When a Peg is **Activated** by an Orb, an amount is added to the damage that the Orb will deal when it fires. The amount will be equal to the Orb's current Damage value plus any modifiers (such as upgrades to the Peg's damage (eg. Swoltorb)), or Critical Damage. Most Pegs will Pop when they are **Activated**, though many effects in the game can change this.

Many effects in the game apply when a Peg is **Activated** - additionally, a number of Pegs, Relics, Orbs, and others can change how **Activations** work. For example, some Pegs will not add any damage to the total when activated. Bombs can be **Activated**, but it will not count as a Peg being **Activated**.

## Notes

* Not all effects in the game that apply on interacting with or interact with Pegs use the logic of **Activate**, as the mechanic was introduced in a patch. This leads to some Orbs that don't use Activate or Hit to act inconsistently.

## Usage

The Activate keyword is part of most elements of the game, listed here are Orbs, Relics, and effects that explicitly use the highlighted keyword **Activate**.

**Orbs**
* Orbsium
* Morbidorb

**Relics**
* Enhanced Gunpowder
* Strange Brew
* Popping Corn
* Critsomallos Fleece
* Heavy Shaft Potion
* Mental Mantle
* Refreshing Punch

**Miscellaneous**
* Hit
* Durable
* Rubber Slime

## Trivia

* This effect exists partly in contrast to Hit, as whether **Hit** or **Activate** is used by an effect or mechanic in the game will dictate whether certain strategies and combinations of Orbs, Relics, Pegs, etc. will function.
	+ For example, if a Relic has an effect that applies on a Peg's Activation, then Orbsium will apply its effect multiple times when it Hits a Peg, while if it has an effect that applies on-Hit, then it will only apply once.

## Patch Notes

* v0.7.34: Keyword **color** changed to be more legible. (**old**)
* v0.7.27: Added to make some effects more understandable and consistent.
Plant

**Plants** are a unique enemy type that will generate with the encounter, though they can rarely spawn like a normal enemy.

They also spawn in Avogadro's fight, dealing 1 extra damage but having less health.

## Strategies

* Due to being stationary, piercing attacks can prove quite effective against them

## Version History

* v0.8.28: Reduced health in Avogadro's
* v0.7.52: Tweaked an encounter Plants appear in
* v0.7.20: Tweaked an encounter Plants appear in
* Early Access Release: Health decreased to 70
* Beta: Health increased to 80
* Demo Release: Introduced
Bramball

The **Bramball** is an orb that inflicts Bramble on enemies it hits, holding the affected enemy in place and dealing damage to any that pass through the affected one. It deals 2 damage to the player when fired, and gains Overflow at Level 3.

## Strategy

Strategy*This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.*
* It can be very helpful in high-health, single-target fights (such as the Slime Boss and Minotaur) due to it being able to slow down the enemy
	+ Bramble stops being useful in these fights when they reach the player, as it will not prevent them from performing their attacks.
* It can greatly change the tide of battle in larger encounters - especially if the affected enemy is near the enemies' spawn point
	+ The Overflow from level 3 is also incredibly helpful in these encounters as it can kill multiple enemies at once and apply Bramble to any survivors.
* The Bramble effects can be combined with Branch of Ember to also apply the Blind status.
* The only way to prologue the Bramble status is with the Mask of Sorrow relic.
* Unless the player intends to use the self-damage, consider relics that reduce the self-damage taken like Gardener's Gloves and Intentional Oboe.

## Trivia

* Its name is a portmanteau of "bramble" and "ball"
* It was originally called "Bramble Ball" It was renamed after youtuber "Angory" Tom Clark pointed out the missed pun during the closed beta.[*citation needed*]

* The player can obtain a random level Bramball from the Strange Tree event in exchange for health. Furthermore, if the player already has the Gardener's Gloves relic, they won't take any damage when collecting the Bramball.

## Version History

* v0.8.22: Now deals 2 self-damage when fired and has increased damage at all levels
* v0.7.20: Now gains Overflow at level 3
* Early Access Release: Added to the main game
* Demo Release: Introduced