recursal/Fanatic-Fandom huggingface dataset:
Acoustics

**Acoustics** is the Quirk used by Ron Berlin.

## Description

Acoustics allows Ron to "see" or at least sense sound waves on a level beyond hearing. He can isolate specific sources of sounds, or control all waves within his earshot and manipulate their volume (how loud a sound is) pitch (how high/low a sound is), and/or timber (quality of a sound).

## Usage

Acoustics has a number of applications. Ron can control the waves emitted as he speaks, allowing him to change his voice to mimic other people or create auditory illusions.

Ron can render sound waves completely silent, allowing him to more effectively hide and sneak up on others.

On the other hand, Ron can amplify ambient noise to a point where it becomes cacophonous and painful.

By playing around with different sounds in his surroundings, Ron can create a sense of confusion and spacial disorientation, as hearing is a sense closely linked to balance.

## Limitations

Ron is only able to manipulate sounds that he can "see". He cannot control a sound wave he is not aware of.

Acoustics effects Ron just as it does others; overusing his quirk to produce loud and high-frequency noises in his youth caused him to develop permanent hearing loss.

## External Links

* Sound- Wikipedia article that goes more in depth into how sound waves function
* Sound Manipulation- PowerListing article that goes more in depth into how a power of this nature may work
Absolon

Unnamed daughter

**Absolon** is Kumiko Kamiya's deceased father.

## Appearance

Absolon appears to be a young man with a tall and lean figure. He wears a long, dark blue, tattered coat that he claims to be "fashionable." Underneath, he wears a light green sleeveless shirt. He has light purple hair with a few darker streaks, pale skin, and black eyes. His hair always covers his left eye. He wears pale brown pants with a black belt, and black shoes.

## Personality

Prior to his initial introduction, very little was known about Absolon, although it seems he was a skilled and passionate artist, having an entire museum for just his work alone. In fact, his work was so good that some of it came to life.

Absolon is then introduced as a gentle, soft-spoken man who utilizes effeminate speech patterns of the Japanese language due to the fact that he doesn't like using crude speech. Absolon is mysterious yet expressive, and his mood can change quickly depending on the situation. Absolon's gentler side shows when he spends time with Kumiko. He will do much to protect her, even saving her when she faints, and later giving her a piece of candy to lighten her spirits despite knowing that Kumiko is no longer a child.

On a few occasions, he is shown to have a very aggressive side, though he is very good at hiding it. If he is pushed too far, he can gain a fiercely angry personality. His angry side is so intense that it frightens Kumiko when it makes itself known.

In his youth, and before meeting Naomi, Absolon was quite the womanizer, sleeping around with many females. However, he did have some standards.

## Trivia

* Absolon's name is the French form of the Hebrew Abiyshalowm, meaning "father of peace." This may be a reference to his gentle and soft-spoken nature.

* In Japanese, Absolon uses the personal pronoun *atashi* (an effeminate way of saying "I/me"), as well as feminine *onee* speech patterns.
Akihisa Kinoshita

Punch

***Akihisa Kinoshita*** (Kanji: **明久木下**, Romaji: **Akihisa Kinoshita**) is the twn brother of Kein Kinoshita. Often considered to be the dominant twin, Akihisa is the near exact opposite to his sister: He fights with his fists, he's male, and he's hot. Considered more popular than his sister, Akihisa takes it in stride, being the overconfident person he tends to be, and tends to exploit it to his advantage. However, he's smart enough to not let it get to his head, having enough sense not to rely on his fists alone and sometimes work with his sister to eliminate a threat.
Absolute Zero

Absolute Zero ( 絶対零度) is a quirk used by the Class 1-B Homeroom Teacher, Boreas Briggs. Using this quirk he can emanate and manipulate cold.

## Description

The main strength of the Absolute Zero is to manipulate the cold and adding the cold into any parts of their body by reducing the kinetic energy of atoms and thus making things colder, ranging from subjective feeling of cool to absolute zero. Boreas can also add the cold to a weapon to increase the reach of the cold and damage of the weapon. The quirk allows his body temperature to freeze things as well just by touching water he can freeze it

This quirk is ineffective against opponents who possess a resistance the cold and opponents that are able to be hotter then the cold. Since his body is in a constant state of cold if he goes through any powerful heat he can overheat. He touches his allies with his bare hands he an freeze them
Akio Riko

**This article, Akio Riko, is the sole property of Mr. Draco, and cannot be mentioned, used, or even edited, without permission. He is thankful for your respect.**

"*.*"

"*Awkward.*"
— **Mr. Draco**
**Akio Riko** (利口・昭雄 *Rikō Akio*)

## Appearance

### Gallery

Akio in casual clothing.Akio's vestless U.A. uniform.Akio's hero attire.One of Akio's usual disguises.

## Powers & Abilities

### Quirk

**Shooting Star** (射撃星 *Shageki Hoshi*, *****Shooting Star*****?)

## Relationships

* Classmates
* Teachers

**Andre Halva**

## Trivia

* Behind the scenes
* Facts
* Extras

* He is based on **Yukio Okumura** from the *Blue Exorcist* Series.
	+ The character's name was similar to his original, at first, which was a mistake on the author's part, but it should be noted that their *Kanjis* were different, as *Yukio* uses (雪男) which includes *Snow* and *Man*, whereas Akio's involved *Brightness*.
* His first name contains the kanji for *Light* (昭), referencing his Quirk, and *Hero* (雄). His family name, *Riko* can mean *Cleverness* or *Brightness*.

- His school ranks are as follows:
	* 15th at Quirk Apprehension.
	* 17th in Class 1-T's Grades at the First Semester.
	* 20th in Grades at the Second Semester.
Accelerated Metabolism

**Quirk Range** | Close Range

Accelerated Metabolism (代謝の加速 Taisha no kasoku) is an Emitter-Type Quirk.

## **Basic description:**

Accelerated Metabolism gives the user the ability to speed up their metabolism to superhuman levels, allowing them to heal quickly and move at superhuman speed.

## **Abilities:**

* **Superhuman Speed:** The user gains the ability to move their body at super speed. Easily capable of reaching speeds exceeding 768 Mi/h (1236 Km/h), although this top-speed can be increased through training.
* **Accelerated Perception:** When moving at super speed, the user's perception accelerates to match their speed, allowing them to perceive things in slow motion.
* **Accelerated Healing Factor:** The user's metabolism allows them to rapidly heal from injuries faster than any ordinary human. This allows them to heal from minor cuts and bruises in minutes, and broken bones overnight. This also makes them extremely resistant to disease and illness.
	+ **Peak-Human Condition:** Due to their healing factor and metabolism, the user's body is always in peak physical condition for their age.

## **Limitations and side effects:**

Due to the Quirk granting an incredibly fast metabolism, the user must consume an extreme amount of calories in order to use their abilities effectively.

Due to their metabolism, users of this Quirk cannot be affected by sedatives, alcohol, or any other drug. This makes preforming medical procedures such as surgery difficult.

The user's clothing can catch on fire due to the friction generated by moving at such speeds.

When moving at super speed, the user leaves behind a blurry afterimage.
Exploding Rock

**Level:** Dragon 2

**Spell Resistance:** no

Grabbing a handful of boulders from the ground and chewing them up, you
fire out a barrage of stony bullets at your foes before puking a huge
boulder chunk at them. As a standard action, make a ranged touch attack with a range of 60 feet on up to 1 creature per 4 levels (Max 5). If a creature is hit, the creature takes normal damage, as well as an additional 1d4 per level (Max 5d4). This damage is considered bludgeoning damage. If the dragon has 50% more in it's hoard than the base requirement, the damage dealt becomes d6's. If the dragon possesses twice the amount in it's hoard than the base listed requirement for it's level, these attacks deal d8's.
Adi Kurian

Adi Kurian is a sixteen year old first year student at U.A. highschool learning how to be a hero and is a Hero in Training (H.I.T)

## Apparance

Adi has medium length, sandy blonde, spikey-flat hair, one red eye and one grey-ish blue eye. She wears the femine U.A. school uniform and a femine version of Katsuki Bakugo's (Known as the no.4 hero, Explosion King) Hero costume with Blue and Orange shorts

## Personality

Adi has a strong, yet mocking personality, you could relate her to Katsuki, but she has more of a smug persona than a rude, always mad persona. Most of the time she's some-what ratinal and will be slightly calm unless you anger her or your anyone other than her "friends"

## Powers

Quirk: Explosion, she can make explosions with her sweat, the more sweat, the bigger the explosion
Absolute-Zero

## Info

This quirk allows the user to generate and manipulate an indefinite amount of ice and cold.

The user passively emits an incredibly cold icy mist from their mouth every time they exhale. The amount of mist is based on how much the user exhales.The user can also release this mist from their hands and feet.

The user can also transform any object they touch with all five finger into solid ice.

The user is immune to the cold and ice they emit.

The user can control the shape and form of the ice they created/generated and can even use the ice to semi-fly.

The user can also drop the temperature of the environment around them and could cause an ice age if they wanted to.

## Strengths

Very versatile. Can use the cold to sense objects/enemies. Can freeze objects at an incredible speed.

## Weaknesses

The user can get severe frostbite if he drops the temperature in one area for too long. This quirk causes the user to lose all empathy and all sadness but retains their anger, hate, joy, and determination.
Activate

**Activate** (活性化*Kassei-ka***?**) is the Quirk used by Kiyoshi Itadori.

## Description

Activate allows Kiyoshi concentrates his energy into his right palm and releases it as a projectile. After channeling his energy, he pulls the trigger in his mind when he wants to fire the blast. When he performs it, he usually holds his right arm in order for him to stay balanced.

His Activate Quirk blast can range in size from a small shot (at this point it was only twice as strong as his punch), to a full-sized cannon blast, to a near atomic-explosion, as demonstrated in the First Entrance Exam Arc. Initially, Kiyoshi can only fire some blasts with limited number of times per day. The blast he creates grows in sizes and different forms depending on his emotions, especially his anger.

It is sometimes shown that the projectile could destroy a whole skyscraper, as demonstrated by him while training.
Adelaide Tsukumio/Relationships

#### Parents

Adelaide describes her relationship with her parents as rocky. She struggled a lot growing up and felt like an outsider.

### Brother

According to Adelaide her and her brother on good terms. There was a time where she was jealous of him and his success as a Pro Hero in Norway.

### Sister-In-Law

Adelaide has a great relationship with her sister-in-law Kyra von Schiedt. They breifly worked together on the Knights of Chaos and she often brings Adelaide treats and snacks from Japan. As the No. 1 hero in Germany, Adelaide looks up to Kyra in a way.
Adversity

**Theme Song** | TBA

**Our Hero Academia Side-Story: Adversity** (わが・ヒーロー・アカデミー・外伝・ぎゃっきょう, *Waga Hirou Akademii Gaiden: Gyakkyou*) is a fanon story of the canon My Hero Academia that takes place during the same time frame and location as the popular Our Hero Academia; being loosely related to it. The storyline begins during the same time that Midoriya Izuku first joins U.A High School but tells quite a different tale, featuring a different cast, quirks, and perspectives as well.

Adversity is authored by BQD and is set to start somewhere in the future.

## Trivia & Behind the Scenes

* The story may feature characters from other users depending on the circumstances.
Acceleration

Acceleration

**Acceleration** (加速する, Kasoku suru) is an emitter quirk used by the villain, Kenta Akatsuki.

## **Quirk**

**Acceleration:**Kenta's quirk, Acceleration, allows him to accelerate his body's speed many times more than that of a normal human. Due to his quirk, his musculature is so highly enhanced that his body no longer generates fatigue poisons, the normal by-products of locomotion, which force the body to rest. Still, he can only use his quirk for brief periods of time. The more he accelerates his body, the shorter he can use it for. Additionally, he is unable to use the ability consecutively, requiring a few seconds in between each usage.

When he activates his quirk, it creates a black and red electric aura. As he runs, the aura extends outward based on how fast he is moving. Moving at full speed, it would appear to be teleportation, as he is faster than the normal human eye.

## **Super Moves**

**Speed Force -**Kenta activates his quirk and throws a barrage of rapid punches at an opponent. By the time he stops, the opponent is usually unconscious.

**God Speed-**Starting from a distance, Kenta runs at his opponent at full speed (Around 230 MPH/ 370 KPH) and throws a single punch at full strength. Usually, Kenta's velocity sends the opponent flying backward. Kenta only uses this as a last resort or to end a fight quickly, as it requires a 30-second cooldown before he can use his quirk again, leaving him almost completely defenseless.

**Black Lightning-**Kenta accelerates his body to a near maximum level to run at immense speed, creating a streak of black light, behind his opponent and deliver an attack to incapacitate them.

**Sonic Leap-**Activating his quirk, he uses the momentum from running to jump high into the air. What he does next can vary; he can deliver ax kick as he falls, he can jump in front of his opponent, etc. This move, however, places a strain on his legs, especially while landing.
Aiden Townes

**Aiden Townes** is a student at S.L. United, in Freshman Class Alpha. He is the childhood friend of Odin Heinrich.

## Appearance

Aiden is an average height, well-built teenager with bright rose-colored eyes. His light-brown hair is medium-length and messy. Casually, he wears a dark blue zip-up hoodie which he often wears open over a red shirt, black cargo pants, and white tennis shoes.

His hero costume is cherry-colored with rose accents on his obliques, biceps, pectorals, and abs. The suit is designed to conduct the energy that Aiden emits when he uses his Quirk. He wears an aerodynamic crimson helmet and visor on his head that also conducts his laser energy.

## Personality

Aiden is very outgoing, and even more talkative. He often rambles when asked a question or in a conversation. This is quite annoying to a few students, including Elijah and Blake.

Aiden is shown to get very angry at those who lash out at others for no reason, often scolding them harshly. Aiden cannot take anger directed at him very well, shown when he cowers behind Odin as Elijah threatens him. However, once an argument gets physical, Aiden seems to show no fear in defending himself.

## Abilities

**Friendliness**: Aiden is overly friendly, which gains him immense trust from his teammates. This positive charisma allows him to have great teamwork and cooperation.

### Quirk

**Laser Beam**: Aiden is able to dive forward and transform his entire body into a laser beam. He learns to turn his arms and legs into "laser limbs", which he can use in hand-to-hand or extend in a long line. Aiden cannot change the trajectory of his laser body or limbs unless he hits a reflective surface. Passing through any refractive lens that may disrupt or split his full-body laser will instantly kill him if he exits Laser, while a limb passing through one will cause him a great deal of physical pain.

### Ultimate Moves

**Living Laser**: Aiden transforms his body into laser energy, staying humanoid. His attacks now sear his opponents and his movements are incredibly fast. He becomes able to instantly and quickly transform into a linear laser (and back) and travel without having to dive. This form requires a lot of concentration, so it can only be held for about 1 minute.
Akane Kinboshi

## Abilities

**Expert Tactician**: Akane has seemly proven herself to be an excellent tactician, as shown from observing her opponents and finding any sort of weakness

### Quirk

**Magic Hair** (魔法の髪M *ahō no kami)*: Akane's Quirk allows her to possess highly maneuverable and elongated hair. Her most notable ability is her control over her hair. She can control its movements, extend it's reach and uses it to create giant fists or tentacles. Akane is able to utilize her hair with her physical combat, creating weapons or tools, enhancing her own abilities. She possesses unusually resilient hair that is impervious to any harm or damage. Essentially, it cannot be cut or teared other ways than finding ways to nullify her indestructibility.

### Super Moves

* **High Hair** (ハイヘア, *Haihea*): Akane can form wings out of her hair to use them from transportation to offensive and defensive purposes such as using them as a shield.
* **Hair Avenger** (ヘアアベンジャー, *Heaabenjā*): Akane can construct shields and shield-like objects out of hair to defend herself from any attacks.
* **Beauty Capture** (ビューティーキャプチャ, *Byūtīkyapucha*): Akane can bind, imprison and otherwise stop enemies by surrounding them completely by using her hair.
Absorbing Sword

**Absorbing Sword** is a Quirk based on *Asta's Demon Dweller Sword*.

## Description

By using a sword, the user is able to absorb energy from the quirks of others, or from outside sources (Example: Electricity form a generator) and the release it in a single concentrated slash.

## Weaknesses

The main weakness of this quirk is the user requires a sword, as they can not create it themselves.
Banjo Quint

First Appearance

**Banjo Quint**was a long time Trek Guide who spent much of his time traversing back and fourth through the Cursed Earth.

## Personality

Quint was a good guy at heart, but was rather cold and ruthless. His knowledge of the Cursed Earth was next to none, due tot his he was frequently hired to guide Helltrekker communes.

## History

Due to his extensive history in the Cursed Earth, Quint was hired by Trek Master Lucas Rudd to serve as his guide. Quint managed to safely guide the Helltrekker Commune through the rough terrains with as few casualties as possible.

During a rest at a mutant service station, Quint was shot in the back when it turned out the mutants planned on killing all the Trekkers. After the mutants were all killed, Quint died in Rudd's arms, but not without giving him his map to follow for the rest of the journey.

## Gallery

Quint at the start of the TrekQuint threatens Titus Nebb
Aera Yun/Synopsis

## History

A century ago, Aera's origin was a creation shrouded in both mystery and the pursuit of a noble cause. He was brought into existence through the body of a mighty dragon by the skilled hands of Athena's pupil, the goddess Serena. Designed as a powerful weapon, Aera was intended to be a defender of persecuted Quirk users, combating the menacing villains who posed a significant threat to their world.

However, the tremendous power residing within Aera came at a high cost. His battles against the villains often resulted in extensive collateral damage to civilian towns. The destruction caused by his actions weighed heavily on the conscience of Athena, who deemed Aera too dangerous to roam freely. As a consequence, he was sealed within a formidable barrier, kept away from the world he was created to protect.

Time passed, and Serena, the one who had given him life, eventually passed away. With his creator gone and unwanted by Athena, Aera found himself wandering the world, his existence a paradox—created to protect, yet too destructive to be allowed to do so.

It was during this time that Aera unintentionally became the founder of the enigmatic organization known as the White Cult. This group, comprised of Quirk users who had come to idolize Aera of their own volition, embraced a unique and polarizing ideology. Their goal was to transform the world into a state they referred to as the "White Nothingness." In essence, this meant imposing strict limitations on the use of Quirks, effectively erasing them from common existence. The White Cult believed that an overabundance of Quirk power could only lead to chaos and destruction and that the only way to prevent this was to restrict and contain it. They held the conviction that having too much power would inevitably corrupt individuals, turning them "black" much like the infamous All For One.

Despite the creation of the White Cult and their mission, Aera remained unsatisfied with his existence. He longed for emotions, something he felt he was missing. It was then that an unexpected turn of events occurred. A seemingly revived Serena approached him, offering to help him achieve the emotional depth he yearned for. With the guidance and companionship of Serena, Aera found a new purpose in the organization known as the Gold Crows, leading to even greater intrigue and complexity surrounding his character.
Abyssal Singularity

#### Quirk:

Abyssal Singularity is an emitter type quirk that grants its user the ability to generate black holes from their hands that convert whatever it absorbs into pure energy that is then stored within the spinal cord. Its user is unknown.

#### Basic description:

The user of this quirk is able to generate black holes from any spot on their hands. The user can destroy these created black holes by waving the hand they created it from up and down. These black holes convert whatever it absorbs into pure energy that is then stored within the user's spinal cord. The user can utilize this energy in three different ways. They could either convert it into kinetic energy that is then used to produce an explosive burst of power and speed, use it to produce condensed bursts of dark matter based energy, or it could be directly channeled into their brain to increase the rate they heal from injuries to a superhuman level.

#### Awakening:

Once this quirk is awakened, the potency of the energy generated when the user's black holes suck up something is tripled, their bodily structure is altered to accommodate the energy's increase in potency, and the energy gains two additional uses. Those uses include channeling the energy out of the legs to cause flight through levitation and sending the energy through the skin to increase its durability and strength. The speed and maneuverability the user has while flying can be increased with training. The more the energy is spread out through the user's skin, the weaker the durability and strength enhancements become. The strength of these enhancements can be increased through training. Due to the increase in the energy's potency, the amount of energy required to achieve one of its uses is one third of what it use to be.

#### Limitations and side effects:

A black hole the user generates will be attached to the spot it was created from until it is destroyed. The user's physiology is structured in a way that makes them immune to all the effects of the black holes they generate. The energy that is stored within their spine is so volatile that the user can't use it up too fast. If they do, it will rip apart whatever it is being sent through on a cellular level. If the user breaks their back while it is storing this energy, they will explode. Anything caught in this explosion will be vaporized instantly, including the user. The radius of this explosion depends completely on how much energy they were storing when their back was broken. The user can control the shape of the dark matter based energy they generate from the energy in their spine. The user can set the trajectory of said energy, but once the trajectory is set it can't be changed. The user can increase their energy storage capacity through training. The task the energy is being used for will last as long as the reaction causing it is receiving a constant flow of that energy.
Maria the Virgin Witch Episode 3

**Episode 3**, By Faith, Not Arms, is the third episode ofJunketsu no Maria.

## Plot Summery

Despite being spared, Maria was sentenced by the heavens to lose her powers should she loses her virginity, and Michael sends the angel Ezekiel to watch over her. Meanwhile, Maria's feats draw her some unwanted attention from the church.

## Characters

* Maria
* Joseph
* Anne
* Ezekiel
* Michael
Aileen McNuh

*This page, Aileen McNuh, belongs to **Sakky!** If you wish to edit this article seek permission from me. Editing without my permission will result in complications.*

"*TBA*"
— TBA

**Aileen McNuh** (KANJI, *ROMAJI*) mainly known as **Ailie** (KANJI, *ROMAJI*) is Pro-Hero who works in Scotland with her daughter, Agatha McNuh. The two are known as Nitro and are a fearsome duo with their quirk Digitem.

## Appearance

TBA

TBA

## Personality and Traits

"*TBA*"
— TBA

TBA

TBA

## Quirk

*Main article: Digitem*

**Digitem** (KANJI, *ROMAJI*) is an Emitter Quirk that is shared with Aileen's daughter, Agatha. The quirk allows the two to create items out of games into real life items which can be used in combat or just day-to-day life. The quirk is able to do this by memory. When the users play games they can remember certain items such as a sword and then create these items later on. Memory is not perfect, however, and as such the item, unless properly remembered, can come out completely wrong. Not only this they have a set amount of durability including time and also in combat use. During combat the durability is reduced immensely faster compared to the item just existing.

To create the item the users go through a process known as **Pirating** (KANJI, *ROMAJI*) where they have to copy the weapon. The longer the weapon is in the Pirating process the larger the durability can be but the more details of the item is required. If the user cannot remember these details then the process ends and is left with whatever item they made in the space of time they spent Pirating.

## Relationships

* Family
* Others

**Agatha McNuh** (KANJI, *ROMAJI*) is Aileen's daughter and partner for work. The two are known as Nitro and are Pro-Heroes who have a good reputation for dealing with villains as well as just petty criminals. As any daughter any mother who work together should be, Agatha and Aileen are very close. Not only do the two look like sisters rather than mother and daughter the two seem to act like one another and are sometimes in perfect sync of one another. This sync is what makes them so deadly.

**CHARACTER** (KANJI, *ROMAJI*) is

## Trivia

* Aileen is based on *Adult Neptune* from the game, *Megadimension Neptunia VII*.
* 25th of March, Aileen birthday, is when Robert the Bruce became the king of Scotland.
Acclimate

**Warning: This quirk is a port from the My Hero Academia (Quirk Addicts) wiki. It is the original content of Masahiro Senpai, as a part of the Golden Avenger Universe. It is not to be used by anyone without the express permission of it's creator.**

## Quirk Description

### User

Unnamed User (Formerly)All For One (Currently)

# Acclimate

## General

This quirk allows it's user to morph their body into an ideal state depending on what they are experiencing. This includes physical and mental strain from the environment, or the user themselves.

## Applications

This quirk was originally stolen from an unnamed individual long ago, likely during the second generation of quirks in society. All For One never actually used the quirk himself, finding it incompatible with his body for whatever reason. He duplicated this quirk using Dr. Kyudai Garaki's tech, and with it, developed the Nomu.

This quirk is technically a Transformation type, but it's special in a few ways. First, the changes induced by the quirk are semi-permanent. Even if the user lost the quirk, any changes to their body up until that point would remain. Second, the quirk actually ISN'T a quirk. While it IS subject to theft via All For One, and while it DOES behave exactly like a quirk of it's caliber should, it isn't technically a quirk for one big reason: it lacks a quirk factor.

All quirks are known to stem from a quirk factor within the user. The "quirk" itself is the actual effects, but the source of those powers is the quirk factor. Acclimate doesn't HAVE a quirk factor. When All For One originally stole it, he quickly discovered that he couldn't use it. The reason, as hypothesized by Dr. Kyudai Garaki, was that while it could be stolen by All For One, it actually WASN'T a quirk, or at least it wasn't a normal quirk. It was an actual, physical, biological, genetic mutation that was similar to, but different in function than, a quirk. With this knowledge, the Doctor duplicated it and used it's effects to create bio-engineered individuals, whose bodies could withstand the burden of multiple quirks and extreme power. They would come to be called the Nomu.

## Weaknesses

Acclimate has numerous weaknesses, but the greatest one is versatility. While the user can physically morph their body to deal with whatever they face, this can only be dealt with one at a time. Basically, if the user needed to be adapted to taking powerful blows, they could bulk up their body. However, to deal with a MENTAL issue, such as extreme stress and sadness, they'd have to give up the benefits of their powerful body to do so.
Adreanaline

> "Mugen Tomaranai! Quirk: Adrenaline! He can take his injuries and power himself up with them!"-*Present Mic on Tomaranai's Quirk*
>
>

## Quirk Description

### Quirk Range

Self

> Adrenaline is a quirk possessed by Mugen Tomaranai
>
>

## Effect

The Quirk's effect starts when Tomaranai is injured. Upon injury, red lines of energy will start from the impact point of the wound and spread outward to encompass his whole body. His next attack is increased in strength and speed afterward. However, his Quirk can become overtaxed, and instead of leaving him unblemished and powering him up as it normally would, he will receive a much worse version of the injury, while still receiving the power up. However, prolonged usage after the first instance will cause the power ups to weaken and eventually fade, as the injuries get worse and worse. Eventually, the Quirk will deactivate, leaving Tomananai Quirkless for the next hour, while his Quirk Energy is used to regenerate his wounds. The Quirk will reactivate afterward.

## Super Moves/Ultimate Moves

**Unstoppable Force!**- Tomananai throws the cape of his costume back and rushes forward with his chest exposed. When his opponent predictably exploits the opening, he'll tank the hit, be sent backward, recover and charge forward even faster, creating a deep trench in the ground where he's run, and the resulting punch at full power is comparable to 2% of One For All.

**Immovable Object**- Mugen uses his Quirk defensively post injury, crossing his arms over his chest, blocking the attack and sending the enemy backward when the arms uncross.

**Thunderclap**- Mugen gets behind his foe after an injury and claps their ears with all of his strength. Used as a killing move.

**Horsekick**- Mugen runs up to the opponent post injury and kicks them in the ribs with both feet.

**Kamikaze Pile-driver**- Mugen uses the last of his Quirk's strength to launch himself forward in a charge, accompanied by a headbutt. It is his strongest move.
1530 to Paris

Shiro tossed the damp towel into his duffel bag, panting. He had finished his morning workout for that day in the Académie's gym. His final circuit had been the most strenuous, having to do the salmon ladder for 10 minutes straight. His shoulders would have ached when he had first started, but his body had gotten used to it. The gym was basically Shiro's second home.

He made his way back to his dorm and began to pick out an outfit. He decided on a black muscle tee with good old denim jeans. Having placed in his sole earring, Shiro made his way out of his dorm with his backpack slung on. He was supposed to meet a fellow classmate for a science project and they had decided to rendezvous at the common rooms. As soon as he arrived, he quickly spotted her and made his way over.

"Hey," he began. "So, where do we wanna start?"

Carol was nose deep in a book like normal, and she peered over the top as she heard her classmates voice. "Of course. Where is a good question?" she asked in return. She drops her hand through a purple mist which leads to her bedstand where she placed her book. The mist disappeared as she stood up and flattened her skirt. "So what exactly will we be experimenting with?"

Shiro shrugged. "Maybe something with...prosthetic technology? We can pick up any chemicals we need from the lab. But the physical stuff we'd have to take the train to town."

"Sounds like an adventure!" Carol said. She and Shiro headed down to the lab to collect their supplies. Carol asked, "So what makes you interested in prothstetics?"
Ace

## Appearance

Ace is a young man of average height with neck-long, wavy, black hair that partially covers the front of his face. He normally carries a gloomy facial expression. Ace's outfit consists of a white t-shirt with a dark-colored vest over it, a grey kimono upper-garment that he only wears on his left arm, and uniform trousers that he tucks into his dark boots. Previously, he wore dark-colored, fingerless gloves and a dark jumper, which is wrapped around his waist. When not attending a mission, Ace is seen wearing a black t-shirt underneath a black samurai-styled hakama, with a white strap around the waist acting as a belt and black boots.

## Personality

Ace is short-tempered, would rather work alone and can be somewhat disrespectful to many of his elders. Despite this, he has a lot of faith in himself. He doesn't concern himself with any political affairs involving villages, not caring about the rules, and proudly acts on his own agenda. He is an honest man, though sometimes honest to the point where he is rude to others. He seems to care about his home town and the people who reside in it and is upset by having to put an end to the life of someone he once knew as per the traditions of his home. Generally, he is very calm and nonchalant, even while, but when angered, fights recklessly.
Ackley Layne

"*I don't care about any empty chats, what counts for me is only the money I get for the mission.*"

## Status

### Family

Ackley Emma (Wife)
Fay Ackley (Daughter)
Ackley Nayuta (Adoptive son)

## First Appearance

### Anime Debut

Episode 47

**Layne Ackley** (アクリーレイン *Akurī Rein*) Also known as **5TH** [5日, *5-Nichi*]. He is the father of Fay Ackley and a professional hero with number 7. Layne is an American who, however, grew up in Japan for the first years of his life, until he went to America to study at the age of 18.
Si Es Por Amor

**Si Es Por Amor** is a song by Mercedes Lambre and Martina Stoessel as Ludmila Ferro and Violetta Castillo.

## Lyrics

Si es por amor doy todo lo que soy

Si es por amor todo será verdadero

Esta es mi vida y no la quiero cambiar

Al fin encontré mi lugar

Pero sueño un amor sincero

Alguien que me pueda amar

Yo me conozco y siempre encuentro la manera

No importa cuando y donde sea

En mi juego está claro el reglamento

Cuanto lo siento

Yo tengo un plan siempre

Que te envuelve dulcemente

Yo tengo sólo amor para dar

Pero si es por amor todo será verdadero

Si es por amor doy todo lo que soy

Mi corazón es todo lo que yo tengo

Gané y perdí, nunca me rendí

Porque soy así

Si me enamoro estarás siempre en mi camino

Bloqueando mi destino

Somos de mundos demasiados diferentes

Es tan evidente

Yo sólo busco ser feliz con quien me cuide

Que me proteja y no me olvide

Y que me ayude a encontrar lo que yo soñé

¡Mi felicidad!

Yo tengo un plan siempre

Que te envuelve dulcemente

Yo tengo sólo amor para dar

Pero si es por amor todo será verdadero

Si es por amor doy todo lo que soy

Mi corazón es todo lo que yo tengo

Gane y perdí, nunca me rendí

Porque soy así

## Reason to be a Fedemila song

Because Ludmila wrote it for Federico and when Ludmila was playing it for Violetta, Federico was near and Ludmila stared at him lovingly. Also, when Ludmila played it for Naty to hear, Naty said she disliked it and Ludmila didn't know what love is, and Federico heard and said the complete opposite.
Abyss Alter

Abyss alter is the quirk of *Horus*, It is an emitter type with the ability to manipulate the temperature of shadows.

### Application

Abyss Alter allows the user to change the temperature in an area that is dark. In order for the quirk to activate the dark area must be within a range of 30 meters (the user does not need to directly see the darkness) then responding to the users whims the temperature in the dark area or on a dark object can increase or decrease.
Akane Takahashi

## Introduction

Flunky, or Akane Takahashi, is a student at North Star academy, and a aspiring hero. Akane was born from the villain Momma Moe. The evil master mind was trying to create a child who could transform into a dragon that can spit lighting. Akane was one of these failure in the litter. As a result Momma Moe threw her out. Akane was saved however by the former villain King of Cats. King of Cats gave her to a local monastery where she spent the rest of her life.

## Appearance

Akane is a five foot and ten inches young women with peach colored skin and blonde hair. She has dragon horns wrapped around the top of her head, and and dragon scales appearing at vulnerable locations. She has a dragon tail that shoots out her lower back. The tail is as long as she is tall, and is thick at the base, but distal tapers to it's tip.

## Personality

Akane is a cheerful lass. She has a positive attitude and is always smiling. She loves to run, an loves the taste of strawberry ice cream. She likes to watch Dragon theme movies and has a strong fascination with the mythical creatures. Akane also has a strong desire to find out who her parents are. She grew up in a temple knowing that her parents left her at the front of the church. she often wonders who they were, and why did they abandon her. The main reason she wants to be a hero is to draw out her missing parents. She thinks if she becomes famous then her parents will one day show up and try to claim her. Then she can do what she always dreamed of doing. Telling them to take a hike and spit in their neglectful face!

## Abilities

Enhanced Strength

Enhanced Speed

Enhanced Durability

Enhanced Reflexes

Enhanced Knowledge - Christianity

## Equipment

1. Battle Axe
2. Smoke Bomb
3. First Aid Kit
4. Rope
5. Bag of Marbles

## History

Flunky's stats, according to the creator.
Accelerate

Accelerate is a quirk that allows the user to multiply the velocity of an object (animate or otherwise) by significant amounts simply by willing it. The faster something is moving the more speed it will gain due to the exponential nature of this quirk, for instance a ball rolling at 3 inches per second could be accelerated up to ~2.5 feet per second at the most, while a car going 60 MPH down a highway could easily be accelerated to 400 MPH in an instant. This ability would synergize well with projectile weapons, as the user could haphazardly throw things at their opponent and then accelerate them.

While this quirk is extremely powerful in a fight since the enemy would need to be constantly wary of their own movement out of fear of flying across the room into a wall, and the wielder would presumably be able to fly by wearing a wing-suit and accelerating themselves repeatedly after jumping off a high vantage point, it does have major drawbacks. Using the quirk would require intense mental focus on the object that the user wants to accelerate, and the more strongly you multiply the velocity of the object, the more mental strain. The quirk cannot be used to decelerate objects, meaning it's useless if a dangerous object's trajectory already places it on a collision course with the wielder, and it can't be used to stop a freefall.
Zakra VI

**Directory**

A technology level 2 planet

Council planet: N/A

Main species: Z'kar

Planet Traits: Low. Tech/Vacuum

The sixth moon of the planet Zakra, this is a barren wasteland. The Z'kar that cover it are a tribal species that lives by rapidly reproducing and then fighting and eating other tribes of Z'kar. A vicious cycle the Z'kar were doomed to repeat for their existence as a species, that is until the procai'r came and found them during the korbon wars.
B. Stratman

**Dieser Abschnitt enthält noch keinen oder nur ungenügenden Inhalt.**
Du kannst dem Orange is the New Black Wiki helfen, indem du ihn erweiterst.

B. Stratman

**B. Stratman** ist ein Wärter in Litchfield.

## Aussehen

Stratmann ist groß, trägt die Haare sehr kurz und ist sportlich gebaut. Er war ehemals Stripper.

## Persönlichkeit

Es scheint für ihn ein Leichtes, vom entspannten netten Kerl zum Sadistischen zu schwanken.

## Galerie

Insassinnen

Alle Insassinnen von Litchfield  •
Die „Weißen”  •
Die „Latinas”  •
Das „Ghetto”  •
Die „White Pride Gruppe”  •
Insassen des Hochsicherheitstrakts  •

Zivilisten

Ex-Insassen von Litchfield  •
Mitarbeiter von Litchfield  •
MCC  •
Zivilisten  •

Charaktere nach Staffeln
Staffel 1   • Staffel 2   • Staffel 3   • Staffel 4  • Staffel 5  • Staffel 6
Akage Gurīn'naifu

## Basic Info

Being Adopted he had a family, a good family, after his adopted brothers mom died he became evil first and made his adopted brother team up with him. He hunts down heros that have failed for his brother and does villainous acts for the fun of it

## Appearance

Akage has red hair and yellow eyes and stands 5 feet 11 inches tall and weighs 127 pounds, he wears a large variety of clothing depending on where he is and what he is doing.
Robotic Drive

File:Placeholder

The use of Computers to regulate Vehicle Systems has been used for decades but the lack of available computers after the collapse of the US made them rare on vehicles, though some drivers cobble computers together to build systems for their Vehicles that provide presice control over a Vehicles Systems.

## Facts and Figures

Fitting Computers into a Vehicle that connect to sensors all over the Vehicles systems allows the Driver to have information and controls that allow them to alter a Vehicles performance even during an Engagement.

**Light Car Chassis**

**Handling:** +1

**Weight:** 20

**Cost:** $7,000

**Heavy Car Chassis**

**Handling:** +1

**Weight:** 20

**Cost:** $10,000

**Long Wheelbase**

**Handling:** +1

**Weight:** 20

**Cost:** $12,000

If the Vehicle has a Passenger who is not a Gunner they can Man the Computer System and manage the Vehicle Manually, if this is done then they can attempt to prevent Handling Loss as a result of Critical Hits.

When the Vehicle Suffers a Critical hit that reduces Handling the Passenger rolls a D6 and on the Result of a 6 they prevent the Handling Loss (Though other effects of the damage remain), if they roll a 1 they make things worse and the vehicle suffers an additional -1 Handling (The Passenger can attempt to correct this mistake in following Phases but they may not retest against already sustained damage results.

## See Also

Vehicle Design

Index
Tanzanite (Techy Peridot)

This character is a work in progress and will be updated more in the future. Please keep this in mind when making a comment.

## APPEARANCE

Tanzanite is a purple gemstone with light purple-pink skin and short mauve hair. She has a bang covering one of her two violet colored eyes. She wears a light turquoise hoodie with magenta pockets and a white zipper. She wears a salmon pink scarf that was given to her by Prasiolite. She also wears violet pants and dark navy blue shoes.

## PERSONALITY

Tanzanite is a very shy gem, and takes quite a while to feel comfortable around others. She has low self esteem and feels unneeded. While she is typically very kind, quiet, and seemingly helpless, she got this demeanor from a past traumatic event where she let her anger get the best of her.

Yo. We are a community whose main goal is to provide a gathering place for creative Steven Universe fans where they are encouraged to share their fanon content. Our users enthusiastically engage in roleplays, show off their creations and have a good time socialising with each other in general.
Notability is not an issue. This wiki is specifically about roleplay, and anything related to it (characters involved, detailed plot descriptions) is considered notable.
This wiki is also written with the assumption that the reader has at least some basic knowledge of the lore and major characters of the show.

There is a Discord server where all of the roleplay take place.
Abel Cainhurst

**This article, Abel Cainhurst, is the sole property of Mr. Draco, and cannot be mentioned, used, or even edited, without permission. He is thankful for your respect.**

"*.*"

"*.*"
— **Mr. Draco**
**Abel Cainhurst** (アベル・カインハースト *Aberu Kainhāsuto*), known by his villain name of **Overscribe** (オーバースクライブ *Ōbāsukuraibu*), is a Penose from Europe and the Leader of the Glasglow Legion. In Europe, he is known as an amateur yet skilled book writer.

He is a Major Antagonist of the *Hero Internship Arc* in *My Hero World*.

## Powers & Abilities

### Quirk

   **Overscribe** (オーバースクライブ *Ōbāsukuraibu*, *****Overscribe*****?)

## Trivia

* Behind the scenes
* Facts
* Extras

* He is based on **Chrollo Lucilfer** from the *Hunter × Hunter* Series.

- Abel's villain name is the same as his Quirk's name: **Overscribe**.
WASP Fighter Jet

## [Source]

 ***WASP Fighter Jet** is an Article stub. You can help the On Screen Fighter Craft Wiki by expanding it.*

# Description

Operated by the World Aquanaut Security Patrol (WASP) Air Force, the Supersonic Mercury Arrowhead fighter is far in advance of any similar type built. The rear-mounted single rocket engine hurls the sleek machine to a top speed of 5,000 mph. The atomic-powered Zeus enigine enables the fighter to remain airborne for three days, if necessary. Cruising comfortably in Earth's upper atmosphere, the aircraft is capable of making accurate long-range strikes on ground targets. The big Thor 11 missile which nestles under the belly of the Mercury Arrowhead can seek out and destroy a target within a range of 150 miles. Stage 1 of Thor 11 automatically uncouples from the main stage and acts as a decoy if anti-missiles are launched against it. Deadly mini-rockets on the wing-tips of the aircraft are used for close-range combat. The Mercury Arrowhead has virtually no landing problems. It is capable of vertical take-offs – on land and sea – and can hover with ease.

# Behind the scenes

The WASP fighters were made from Aurora F-5 Freedom Fighter kits. These models had their horizontal stabilizers moved up in front of their jet intakes and their wings moved back where the stabilizers should have been. Two bombs were placed midway along the lower side of the fuselage between the canards and wings. The jet intake inlet parts were placed under the fuselage between the wings.

WASP "Arrowhead" jets made several guest appearances in Thunderbirds.

# Notes

1. ↑ As a World Navy aircraft.
2. ↑ In the last two, the Arrowheads are seen as toy airplanes in the kid's bedrooms.

# Sources

1. ↑ http://lester.demon.nl/superm/stingray/arrowhead.html
2. ↑ http://www.tvcentury21.com/index.php/hardware-mainmenu-41/model-usage-mainmenu-95/45-plastic-model-kits-and-supermarionation