Nermal Hirose

Hirose Nermal and his Stand Echos [Act 2]

***"You better have a plan to kill me."***

***"Because I'm coming at you with plans A through Z!!"***

-Nermal before engaging Sheer Canoli Attack

**Nermal Hirose** is a secondary protagonist in GiU who is friends with **Garfielf Higashikata** and **Nijimura Jokuyasu**. He is seen at there sides throughout the story, as he does his best to unravel the mystery to the whereabouts of the murderer lurking in there town. Although his cowardly nature has been shown to get in the way, and even caused near fatal injury to **Charlie CoolJoe**. He overcomes his fears, and learns to take a stand in the face of death.

## Appearance

Nermal is usually found wearing a Blue Freshmen High school uniform, adorn with golden buttons. His fur is colored gray, with streaks of black along the bottom parts of his face. He has blonde hair, that resembles a Super Saiyan's cut. His Stand **[Echos]** is depicted as a green manta ray, with cartoonish white gloves. His **[Act 3]** is more humanoid in appearance, sporting a green helmet, a long red scarf, red skirt, and an **Echo Buster** on his right arm.

## Personality

Nermal is depicted as quiet, and reserved around those he's not familiar with, but is shown to be quite energetic and fun around his small group of friends. Initially, he has no will to fight, and is shown to be quite cowardly in the face of danger. Even so much as nearly costing **Charlie CoolJoe** his life protecting him from **Sheer Canolie's** explosion.Overtime he grows into his own, and becomes a valuable asset to the Gang, as he is shown saving not just Charlie, but Garfielf when he was in danger of dying.

His undying love for his friends causes him to enter a state of **Blind Rage** whenever he sees that they're hurt. While in this state, he is able to summon forth **[Act 3],** an evolution of **[Echos Act 2]** who's range abilities greatly increases as a result of the **[Echo Buster].** He's also been shown to be quite the Ladies Man~

## Abilities/Skills/Traits

* **Below average strength:** Due to Nermal's abnormal height for his age, and lack of fighting experience. He is shown to be weaker compared to the rest of the cast. However, his **[Echo Valdivia Attack]** allows his **[Act 2]** to store dangerous levels of energy and convert it into a series of attacks. One punch alone can create a crater size hole, and shake the surrounding area with earthquake like traits.

* **[Act 2]: [Act 2]** is Nermal's first Stand evolution. Where **[Act 1]** could only produce sounds as a means of attack, **[Act 2]** is much more versatile in combat. He can launch a Fire Ball named **[Echo Rays],** which on contact, can cause great bodily harm through the burns alone. If the enemy is completely engulfed in the ball, they will disintegrate completely. Leaving nothing behind. However, it's slow and very easy to dodge if not used correctly. **[Act 2]** can also use an attack titled **[Echo Valdivia]** in where **[Act 2]** wraps around Nermal's right arm, and stores a high concentration of energy. Once maxed out, a single punch can leave craters, and cause the surrounding area to shake violently like an earthquake. Using this takes time, and leaves Nermal open to enemy attack and unable to defend himself temporarily.

* **[Act 3]: [Act 3]** is Nermal's second and final stand evolution. Possessing incredible range thanks to the addition of its default weapon: **[The Echo Buster]** which is capable of firing 3 Solar Shots at a time. **[Act 3]** takes on a green Humanoid form, brandishing a red scarf and skirt. He is able to learn the enemy's attacks as sub-weapons, but he must be the one to land the final blow. **[Act 3]** can learn up to 8 abilities before needing to replace his sub-weapons. This form can only be summoned while Nermal is suffering from **Blind Rage.** As a result, using **[Act 3]** for longer than necessary puts great stress on his body, causing black outs if not checked.

## Trivia

* Nermal's character is inspired by a former friend of the Author. He shared a love for yugioh, and an unhealthy obsession with video games.
* Act 3 takes heavy inspiration from the Maverick Hunters from Mega Man X in design and weapon usage.
* Nermal is the only main character to come back directly from the dead. In a canceled side story, he would of been shown fighting the hordes of Hell in a desperate attempt to reclaim his lost body. Ultimately, he's revived with the **Soul Of The Lost Prince** that sleeps within him, using its heart as a place holder for Nermal's.
* There exists a prototype RPG maker demo that features Nermal and a fully detailed house with exclusive story bits. However, no release of it has ever been made.