Michael Hicks

Private First Class **Michael Hicks** is a character in BlastGen. He is the central protagonist in the Campaign, and as such is playable in every single mission in BlastGen except for Final Fight, in which Benjamin Kraft takes his place as the playable character.

## Michael Hicks

### Aliases

Private (by Baker), Rookie (by Emerson), New Guy (by Arnett)

### Rank

Private, Private First Class (presumably after the events of the game)

### Weapons

M4A1, Beretta M9, L115, any weapon obtained by the player

### Early life

Nothing much is known about Hicks's past life leading up to the events to the game. He seems to be relatively new to the Marine Corps, having joined 2 or 3 years ago. However, he does have an unnamed brother, who is also a part of the Marines. Hicks is never seen from a third person view, and barely speaks in the game, leaving him in a shroud of mystery.

### Kilo Force One

He was selected to join Kilo Force One as a replacement for the deceased Chris Goldberg who died in the attack on Camp Texas. He serves alongside his superior Sergeant Baker, Sergeant Emerson, and Corporal Arnett.

### Infiltration

His first mission was at a warehouse that was a few miles away from Camp Texas, the team's goal was to eliminate a hostile presence there and gather any intel. They managed to do so, but barely escaped alive.

### Prison Break

Hicks's next mission was at a military prison in Russia. There, they rescued two Marine prisoners, Sgt. McMillan and Pvt. Jackson. They fought off Russians while trying to extract, and again, the mission was successful.

### Hit Job

Presumably Hicks's last mission, the team's goal was to kill or capture Svoboda. However, this mission proved to be a complete failure as he managed to escape.

### Desert Recon

After the mission failure at Prague, Kilo Force One is taken over by SAS lieutenant Oscar Thomas, with his companion Sergeant Benjamin Kraft being placed as second in command. The first mission the new team went on was in Syria, in which they are sent to investigate Russian and militia activity in the area. They found out that the Russians were working with the militia, supplying them with weapons. However, the mission was turned on its side when Thomas discovered a local barracks that was housing militiamen. He then ordered the team to attack the barracks, but before they could do so, he ordered Kraft to fire on the lookout tower to kill a guard. However, the guard saw Kraft and shot him in the arm. Thomas then ordered Hicks to pick up his Stinger and to shoot the lookout tower. He is successful, and the guard is presumably killed. They managed to clean out the barracks and rescue a few prisoners but ultimately Hicks was wounded by the presumed dead guard.

### Epilogue

He appears in the end, in which he sees his teammates Emerson and Arnett talking with McCoy. Emerson is killed by McCoy due to him being a mole, with Hicks killing McCoy before he could share the same fate. What happens after Hicks kills McCoy is unknown, but it is presumed he is either incarcerated for the murder or got away and went off the grid.

## Trivia

* There is a mirror in McCoy's office and if the player looks into it, they can see Hicks's face. However, Hicks's face is just a randomly generated soldier's face, albeit with minor facial hair.
* Originally, Hicks was going to be a NPC with the playable character being Private Belmont. However, this was scrapped, with the NPC Hicks being replaced with Arnett and the protagonist being Hicks himself. Hicks's third person models still remain in the game files, including a desert Multicam uniform and an urban stealth uniform.