Stats

In LonaRPG, every living entity has access to the same set of stats, even though some may only truly be useable by the player.
Stats can be increased or decreased by Traits, Items, Race and Equipment.

## Basic stats

* **HP** - Healthpoints. When this reaches 0, Lona dies. It can be replenished with items (Red Potion,Dragon Root), Traits, sleeping at full stamina or sleeping at the INN.

* **STAmina** - Amount of stamina a character has. Upon reaching 0 stamina, the player will fall on the ground and be unable to move normally or defend oneself, and is likely to be killed or accosted, if this reaches -100 the player will automatically asleep. Most of the actions like running in combat, gathering food, fighting consume stamina. It can be replenished with the Rest skill and utilizing some items(Blue Potion, Joy Water and White Dragon Weed ) or traits(Bloodlust).

* **SATuration** - Resting and sleeping consumes player saturation to replenish stamina and health. Upon reaching 0, starvation ensues, preventing resting and causing damage to health when sleeping. Saturation can be restored by eating food, sleeping at taverns with key bought, or with Bloodlust trait.

* **Atk** - Amount of damage dealt with attack based weapons/skills before defenses are applied. It can be increased with traits, states and items, different buffs and of course of the weapon equipped.

* **Def** - Amount of defense a character has. Defense reduces the damage of an incoming attack by its own value, but incoming damage can never be reduced below 1 point of health.It can be increased with traits, states and equips and shields
* **Speed** - How fast Lona can move around by runnig and walking

* **Sexy** - The amount of sexyness a character has. This stat is mostly used for prostitution and increases the amount of money gained when doing the dancer job.

* **Weak** - The amount of weakness a character has. Almost every male NPC has a threshold where they will assault the character should this stat be too high. High Weak increases chances of enemies to approach the character without offensive weaponry but simply with intention to pin them down and tehey only stop after getting hit.Higher weakness also unlocks 'beg' dialogue option, what can be used to get some food for free in critical situation.

* **Morality** - The amount of "morality" a player has, if this stat gets too lowthen it will cause guards, NPCs and soldiers to become hostile, and any attempts to leave through main gates will initiate guardsmen encounter)..

* **Mood** - The happiness state of a character, from -100 to 100. Lower mood will result in suffering from the Depressed debuff, while higher mood will provide the Happy buff (Works in opposite way with Pessimist trait).
* **Level** - each time you level up you gain 1 tp

## Complex stats

Those stats can be increased by adding trait points to them. Final values of those stats are determined by initial values + Effects of buffs, debuffs, equipment, traits e.t.c. When somewhere in the game you see that performing some action requires X of STAT\_NAME it means that you need to have enough points in initial stat.

**Combat Skill (COM)**

* +0.5 Attack
* Enables some unique aggressive dialogue options at 20 COM

**Scoutcraft (SCU)**

* Increases stealth
* Each point brightens opacity by 2
* Increases overall movement speed
* Increases item drop duration capping at 20SCU (for 31.66 seconds till item disappears)
* Decreases the darkness level in caves by a certain amount capping at 25 SCU(at cap decreases darkness opacity by 75 points out of 230/255 depending on cave)
* Increases trap spotting radius (where traps are a faint outline scales poorly)
* High Scoutcraft enable the option to "Sneak" to enter the gates

**Wisdom (WIS)**

* The higher this is, the more magical damage Lona will deal.

* Increases the selling price of items by 1% each point. Has a cap of 190,1900,19000 for coins
* Increases spawnrate of herbs in open areas (Doesn't affects plants, only medicine herbs)
* High WIS also unlocks additional dialogues during some quests
* High WISdom means higher chances of avoiding fights in encounters with the "Talk" option or "Observe" option in the case of abomination encounters
* High WISdom enable the option to "Bluff" to enter the gates
* Increases willpower which increases amount it takes to orgasm or get addicted to drugs/semen

**Survival (SUR)**

* Greater chances of disarming traps and damage of the character's traps
* Lower the chance of enemy encounters in the wild(Doesn't actually lower encounter rate,just the percentage of hostile encounters)
* More overall food objects spawn in open areas (Doesn't affects medicine herbs)
* Increases resistance to magic damage

**Constitution (CON)**

* Increases maximum health
* Increases maximum stamina
* Increases Weight Capacity
* Increases the amount of sex damage a character inflicts
* Higher stamina means higher chances of avoiding fights in encounters with the "Run" or "Talk" option
* Every 10 points in CONstitution heals 1 more injury on change of day (as of 0.8.5.0)

## Hidden stats

These stats are not displayed directly in the game, but they also affect the gameplay

* **Arousal** - Decreases will. makes lona orgasm when Will reaches 0
* **Defecate** - at high values, forces Lona shit herself if fetish is enabled in the settings and if you are playing on Doom mode. Increases when ingesting food
* **Urinary** - at high values, forces Lona piss herself if this fetish is enabled in the settings and if you are playing on Doom mode or are born with the Weak Bladder state. Increases when ingesting soups and drinking anything(Potions, alchool or milk)
* **Puke -** at high values causes the heroine to vomit. Increases when ingesting raw food, bad food or too much medicine
* **Semen Addiction Damage** - at a high value, the heroine can get 1 Cum Addiction stack. Increases eating non-human semen
* **Semen Addiction Level** - at a high value, will make lona lose control of herself losing staminia overtime, Decreases eating semen
* **Drug Addiction Damage** - at a high value, the heroine can get 1 Drug Addiction stack. Increases when ingesting Drugs
* **Drug Addiction Level** - at a high value, will make lona lose control of herself losing staminia overtime, Decreases ingesting Drugs

## Tips

* Fighting goblin archers with high weakness will cause the archers to become bolder and potentially even engage in melee.