recursal/Fanatic-Fandom huggingface dataset:
Hawkfoot

**Hawkfoot** is a skinny brown and white tabby tom who is primarily the latter.

## Description

### Appearance

By no means is Hawkfoot the most muscular cat in his Clan, nor is he the biggest. For a tom, he stands a little bit on the shorter side, and instead is built slender rather than bulky. While he may not fair well in combat because of this, he makes up for his lack of hardened muscle with running abilities. His legs still appear long for his overall height, ending in flattened paws accompanied by long, sharp claws, his warrior namesake.
Hawkfoot is a brown tabby splashed with a body primarily composed of white fur. While he does standout in his environment during the warm moons, his majorly white coat provides him a healthy advantage when it snows. His fur is short and thick, and not at all slick in appearance. Rather, Hawkfoot has a semi-fuzzy pelt, like he never grew out of his kitten fur.
Notably, the tom has tattered ears to give him a ruffled appearance. This is living proof that he had a rough life as a loner, one of the many reasons why he looked to the Clan life. His eyes are nothing unnatural and rare, instead they are the same yellow-brown of the bird of prey he's named after.
### Personality

One of his most favorable traits is Hawkfoot's down-to-earth personality. Unfortunately this means he tends to be a little bit of a slacker when it comes to clan duties. He doesn't like to volunteer much unless he has a friend or so going on the patrol, so he can stir up a conversation with them while he's out working. While this may make him seem a little bit lazy, Hawkfoot simply enjoys a good conversation and prefers to get to know his clanmates than waste his day with work.
This does, however, mean the tom is very cool and calm under pressure. He can be quite the relief for anxious cats, offering them advice and standing as a shoulder to lean on. Hawkfoot has quite the good listening skills, even if he tends to be chatty himself. He is always readily available for whatever venting is necessary, and he won't stab you in the back in the process. Your secrets are always safe with him.
Hawkfoot is a social type of cat, and can't bear to be isolated from his clanmates. However, he only likes to hang out around certain cats. He can be a little too confident with himself and is therefore selective of who he hangs out with frequently. While he may be willing to offer support to just about anyone, his friendship is reserved for special cats who are equal to him in abilities, or at least so he thinks.
While he is pleased with himself, fear not, Hawkfoot isn't particularly ambitious. He can be very dedicated to wooing she-cats or convincing apprentices that he's the "bee's knees", he has no interest in taking on extreme responsibility. Becoming deputy or leader seems like a little too much for him. He prefers to kick it back and watch life go by with his few select friends, and just relax for a little.
Ambersong

**Ambersong** is a pretty dark ginger and white tabby she-cat.

## Description

### Appearance

Ambersong didn't have the most stereotypical "feminine" build, instead she was almost tank-like and rather tall for a molly. Nonetheless, a handful of her clanmates did consider her a relatively pretty cat because of her uniquely "perfect" patterning. Ambersong was red and white with thick and straight mackerel tabby stripes. Her white spotting existed only on her muzzle, nose bridge, chest, throat, belly, and all four paws.
### Personality

The warrior was depicted as a semi-flighty yet also gentle momma's girl. She was absolutely inspired by her mother, Sunstrike, and spent most of her time with the older she-cat. Ambersong was noted for being wonderful with kits and having phenomenal amount of patience, leading most to suspect that she would become either a mother or mentor some day. Unfortunately, her life was ended too short, and her clan sorely missed her.
## Life

### Kithood & Adolescence

Amberkit was born to Sunstrike and Redwillow. Right off the bat, she had a particularly strong and influential relationship with her mother. The terms with her father were likely decent, but the relationship certainly wasn't as strong as the one she shared with Sunstrike.
### Adulthood

As an adult, the warrior is a good contributor to her clan, but with the recent death of her mother, she seems to be awfully reclusive. At once point, she ventures outside of camp and ponders on the loss of her mother, before she is mysteriously killed.
Dark Forest

In this murky and considerably inhabitable forest rests the bitter souls who seek to get revenge on the mortals and StarClan. They are envious of the goodness and happiness that exists on the other side of their border, and frequently train the living to turn against their clans and join the darkness. Unfortunately for them, the battle so many years ago killed of infamous Dark Forest members such as Tigerstar and Brokenstar, leaving them almost leaderless.
Original Warrior Cats characters (from the Erin Hunter series, not user-created) may only be roleplayed by administrators for plot purposes. New leaders may ask an admin for permission to have an original Warriors character included in their nine lives ceremony, or to deliver a prophecy.

Roleplay Page • Dark Forest Cat Category • Join Requests • Rules
Kittypets

While twolegs are rare, some seem to appear from time to time. Sometimes they stay long term, and sometimes they camp in tents. They'll even bring their own kittypets from time to time! While uncommon, the misjudged kittypet still creeps around from time to time, with few even bold enough to join a Clan. But for now, they prefer the warmth and security of their twoleg companions.
Kittypets share the same land as loners and rogues, which makes their adventures even more dangerous. Sometimes they'll stray into Clan land, whether to steal prey, make a fool of themselves, or even to satisfy their curiosity.

Roleplay Page • Kittypet Category • Join Requests • Rules

Kittypets
**Whiskey**—black and white tomcat with amber eyes *Roleplayed by: Mink*
**Bourbon**—black and white tomcat with amber eyes *Roleplayed by: Mink*
Living Scarecrow

Constantly getting pulled back into the wheat fields as soon as they reach the house, all these scarecrows want is a cup of coffee.

### Spawning

These enemies spawn in the wheat fields of Admi's Farm,which is located in the Limpid Forest. They also spawn in the Endemic Valley.

### Behavior

These guys have a charge ram ability that activates after ~14 seconds.

### Strategy

Be sure to dodge the charge ram attack, and you will be as long as you are not underleveled.
Blacksmiths

Blacksmiths are NPCs that can be found in blacksmith shops. They sell weapons and pickaxes, and they repair items. The first ones you will find will be located in the Town of Beginnings

## Merchandise

The weapons they sell are: Swords, daggers, rapiers, and axes.

The pickaxes can be used as a weapon, but is mainly for mining ores.

## Repairs

They can repair any item that has durability, exchanging durability at a rate of 150 Cor per 100 durability. You can repair 100 durability, 400 durability, 800 durability, 1600 durability, or 3200 durability at a time.

The item you wish to repair has to be in your hand at the time of selecting the NPC. Keep in mind that you may select an NPC with left click, so if you're having trouble getting into the menu without equipping what is in your hand, try left clicking.

## Coordinates

 There is one located at 229, 73, 224, in the Town of Beginnings. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Pantherkit

**Pantherkit** is a pure black long-furred she-cat with blind heather blue eyes.

## Relationships

### Family

**Mother:**

Heathertail - Deceased, residence unknown
**Father:**

Breezepelt - Deceased, residence unknown
'**Sisters:**

Smokehaze - Deceased, residence unknown
Brindlewing - Deceased, residence unknown
**Half-Aunts:**

Hollyleaf - Deceased, residence unknown
**Half-Uncles:**

Lionstar - Deceased, residence unknown
Jayfeather - Deceased, residence unknown
Darktail - Deceased, residence unknown
Murkystorm - Alive, DawnClan
**Paternal Grandmother:**

Nightcloud - Deceased, residence unknown
**Maternal Grandmother:**

Whitetail - Deceased, residence unknown
**Paternal Grandfather:**

Crowfeather - Deceased, residence unknown
**Maternal Grandfather:**

Onestar - Deceased, residence unknown
Pugnacious Cow Removal

Pugnacious Cow Removal is a kill quest given by a guard at 165, 80, -320, in Tolbana.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

The guard wants you to kill 15 Lv. 10 Pugnacious Cows just outside the gates of Tolbana directly to the right, at 154, 80, -308.

Return to him when you have finished.

### **Rewards:**

* 365 Experience
* 850 Cor
Troubleshooting

Having trouble? Here's where you should be!

## Texture pack

Having trouble getting your texture pack to work? Here are some things you can try:

Firstly, check your server resource pack setting. You can do this by disconnecting from the server, entering your multiplayer server browser, selecting the desired server (In this case, the SAO one), and clicking "Edit". Below the server name and address, click the "Server Resource Packs:" option until it either says "Prompt" or "Enabled".

If this does not work, try using MineCraft version 1.8.

If this still does not work, navigate to your %appdata% folder or AppData\Roaming\.minecraft folder. You can do this by pressing your Windows key, and typing "%appdata%" (On Mac below). Create a new folder, and then rename that folder "server-resource-packs"

To get to your MineCraft folder on Mac, select "Go" on your toolbar (You may have to open Finder first), and then navigate to "Go to folder..." it should be near the bottom. Type in "~/Library/Application Support/Minecraft".

## Crashes

Crashing? Here are some things you can try:

Getting this specific error?

"Internal Exception: java.lang.IllegalArgumentException: Parameter 'directory' is not a directory"

Here's the fix:

Navigate to your %appdata% folder or AppData\Roaming\.minecraft folder. You can do this by pressing your windows key, and typing "%appdata%" (On Mac below). Create a new folder, and name that folder "server-resource-packs"

To get to your MineCraft folder on Mac, select "Go" on your toolbar (You may have to open Finder first), and then navigate to "Go to folder..." it should be near the bottom. Type in "~/Library/Application Support/Minecraft".

## Disconnect

Having disconnect errors? Here are some things you can try:

Try using the server address "na.karma.direct". If you are already using that address, try simply "karma.direct". Remove any capital letters. To change your server address, simply select the desired server and click "Edit". The server address will be below the server name at the top.

Sometimes having two servers, one with the server address "karma.direct" and another with the address "na.karma.direct" in your server browser at the same time can work.
Illfang the Kobold Lord

Illfang the Kobold Lord is a floor boss that spawns at the end of the Floor 1 Labyrinth.

### Spawning

Illfang spawns at the end of the Floor 1 Labyrinth.

### Behavior

Throughout the fight, Illfang only has three abilities, and one status effect.

The first ability is a charge ram ability with an extra attack at the end. He will charge forward, moving through and damaging any players in his path, until he stops at probably about 15 blocks from where he started. A cylinder of red particles probably about 2-3 blocks out will appear and any players inside will be damaged and thrown back.

The second ability is a status effect ability. Particles will start to appear in the air around Illfang, and after about 5 seconds a particle circle going out at head height for about 5 blocks will appear, giving any players inside slowness IV for 3 seconds.

The third ability is a jumping slam type move. He will jump into the air and slam into the ground, dealing damage to any nearby players and pulling them toward him for the second phase of his move. A shockwave of particles will go out about 10 blocks, and then turn into a cylinder. Any players inside this cylinder at this point will take damage.

### 60% health

Upon reaching 60% health, 3 minions will be spawned, Ruin Kobold Sentinels. They are essentially Ruin Kobold Guardians.

### 30% health

Upon reaching 30% health, the same 3 minions will again be spawned. He will also equip a "Talwar", which will be denoted in chat.

His first and third abilities will combine, giving him the ability to charge down at players from the peak of his jump instead of going straight down.

He can sometimes be stunned upon taking damage for about 5 seconds, or until taking further damage. Use this opportunity to rest or get some hits in.

### Strategy

The recommended party size is 3-4 for players levels 20-25.

There are no places to take refuge in the boss room, no ledges or safe spots. If some of you get low, you may have to send one player out to draw his agro while the other's regenerate. This should be the most experienced player, or whomever has the most health.

The fall damage from his charge ability can be nullified by using vertical while in the air.

The second ability is easy enough to dodge if you're paying attention, however the third ability can be difficult. You can use vertical and slant to escape his shockwave if you are caught in it. When his abilities combine it can be even harder to dodge, but try using slant when he reaches the peak of his jump.

When minions are spawned, try to have a player or two lead Illfang away while the rest kill the minions, otherwise Illfang may get in the way.
Bongo

**Bongo** is an elderly white tom with yellow eyes. His mental health is failing.

## Description

### Appearance

To say that Bongo is a sight for sore eyes...a total understatement. The tom is incredible old and his age shows. His fur, which was once white, is stained from a lack of grooming and overall being worn out. He has plenty of loose skin like most older cats, although he still stands at an overall tall height and seems to have a fair bit of muscle left. The tom's fur is ragged and probably doesn't make him smell the greatest.
With his teeth yellow, chipped, and falling out, the yellow-eyed cat is a perfect example of an old cat with failing health. As he continues to age, his interest in "up-keeping" himself lessens. His claws are overgrown and therefore not the nicest looking, to the point where he can't completely retract them. Regardless, they're still said to hurt like the dickens and frequently cause infection when a cat is injured by them.
### Personality

[DRAFT] Laid-back, imaginative, remarkably lazy, tends to take advantage of others, somewhat shady, very social. Often rumored by others to be cowardly. Has a lot of hallucinations, and loves to tell stories...specifically about his hallucinations.
Corrupted Tribesmen

The main melee enemies you will find in the earlier parts of the Junge of Guile.

### Spawning

These enemies spawn throughout the Jungle of Guile.

### Behavior

These enemies have a pounce ability. They move rather quickly towards you every ~5 seconds.

### Strategy

These enemies only pounce the way they are facing. Just moving even a little to the side while attacking should dodge their ability.
Burrow Rabbit

Unlike the Placid Bunnies, these Burrow Rabbits are aggressive and will attack you on sight.

### Spawning

These enemies spawn in the Oak Woods, west of Golden Meadow Farms.

### Behavior

Despite being an aggressive version of the Placid Bunny, these enemies also have abilities whatsoever.

### Strategy

Keep these enemies at a distance with knockback skills and strafing.
Blackfire

**Blackfire** is a tall red and black bengal tom.

### Personality

Blackfire was always excessively enthusiastic, stuck in the rut of desiring to be a leader while always being stuck as a cowardly follower. Most of his clanmates described him unnerving and overall "serpentine-like" because of his shady demeanor. He was often last to volunteer for patrols unless he had personal goals to be achieved along the way. Blackfire was particularly talented at making his fellow felines feel uncomfortable, due to his "people watching" hobbie.
As a follower, the tom often found himself involved with the wrong crowd, and before long, their horrible ideas began to rub off on him. He is overly ambitious, a total people pleaser with the desire to serve what he might call a "higher cause", in hopes that he'll win some of the scraps in the end. In short, Blackfire is like a lowly dog.
## Life

### Kithood & Adolescence

Unlike most of the historically rich DawnClan cats, Blackfire lacks any clan cat blood, only adding to his secret insecurity among the clancats. His mother had been a kittypet and his father was unknown to DawnClan. While they were journeying, the kittypet joined up in hopes of tagging along, praying that she might find a better home (as her twolegs had left her).
She did not fair too well with the rough warriors, but eventually had the litter she was carrying before she joined the clan. Blackkit was her only survivor, and before long, she succumbed to greencough. The kitten was raised by a handful of queens back and forth, until he became an apprentice and things became worse for him. There was a handful of teasing, and before long, he set his eyes on the wrong prize.
### Adulthood

As a warrior, he learned of Murkystorm's plans, and became far too impatient. In hopes of hurrying things along, he murders Ambersong while she's out of camp.
## Pedigree

**Mother:**

Unnamed Kittypet: Deceased, residence unknown
**Siblings:**

Four Deceased Kittens: Deceased, residence unknown
Skippaw

**Skippaw** is a small ginger tabby tom.

### Personality

[DRAFT]: Everything is amazing to him, and Shadowstar is the coolest thing to ever exist. There is no such thing as evil in his world. All that exists is sunshine. So innocent and adorable.

## Trivia

* He lost his family as a kitten, and therefore sees Shadowstar as his entire family and world.
Deersong

**Deersong** is a light brown she-cat with white spots.

## Family

**Mother -**

Blossomfall - Deceased, StarClan resident
**Father -**

Thornclaw - Deceased, StarClan resident
**Sisters -**

Eaglepaw - Deceased, StarClan resident
Plumpaw - Deceased, StarClan resident
**Brothers -**

Stempaw - Deceased, StarClan resident
Shellpaw - Deceased, StarClan resident
Honrunka

**Honrunka** is a well-populated village Northwest of the Town of Beginnings.

## **Quests**

* Honrunka Fish
* Siian's Delivery
* Elderly Dinner
* Honrunka Fertilizer
* The Chief's Daughter
* Honrunka Sickness

## **Merchants**

Merchants selling in Honrunka include Armorers, Blacksmiths, Decor merchants, Food merchants, and Potion merchants. There is no bank at Honrunka, and there is no rentable property within the village.

## **Coordinates**

Players can access the town from the Southeast at (-210, 73, -80) and East at (-190, 76, -145). (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Yarrowwhisker

**Yarrowwhisker** is an orange tabby she-cat with green eyes.

#### Juniperstream

Yarrowwhisker's never not appreciated her brother's presence. As kits, the two were inseperable; as apprentices, they never wanted to do anything without each other; as warriors, they fight for their acceptance. When he proclaimed to her about his love for toms, specifically a kittypet he'd spotted, she shrugged it off; afterall, she'd had crushes on she-cats before. The two continue their tight-knit bond today, usually discussing Clan issues and fresh, attractive faces.

## Trivia

* She's gay. Stork still has plans for her, despite them being semi-ancient.
* At some point, Stork wants her and Juniperstream to discover their family.
Honrunka Fish

Siian's Boars is a kill quest given by Siian at -249, 73, -107, in Honrunka.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Siian wants you to kill 15 Lv. 7 Frenzy Boars around Honrunka. The boars to kill are at -160, 70, -65.

Once you have killed them, return to Siian.

### **Rewards:**

* 1275 Experience
* 300 Cor
* Quest unlock: Siian's Delivery quest
Stuffed Animal

Tina's Cow Hides is a kill quest given by Tina at 316, 77, 233, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Tina wants you to collect 15 cow hides.

You can obtain these by killing Lv. 2 Roaming Cows around 411, 73, 100. Return to Tina once finished.

This is a good quest to pair with Cow Steak.

### **Rewards:**

* 1250 Experience
* 430 Cor
Frost Hog

The Frenzy Boar of the second floor.

### Spawning

These enemies spawn scattered about the Frozen Peaks, Skiri's Abode, and the Egregious Mountains.

### Behavior

These guys have 1 ability and 1 status effect:

The ability is a triple charge ram ability, denoted by a chat message reading: "An aura of frost surrounds the Frost Hog!"

The player is sometimes afflicted with wither, blindness, and slowness IV for 5 seconds upon taking damage.

### Strategy

Upon seeing the telling message in chat, it is recommended you use skills to escape the Frost Hog's charge ram ability. There are generally multiple, so getting caught in one of their abilities at a low level or with bad gear is a death sentence.

Because the ground they spawn on is not typically level, it is recommended you have vertical and slant if you think you will need to escape from these enemies fast.
Black Iron Palace

The Palace as seen with the 2018 Christmas lobby.

The Black Iron Palace is located south of the teleport gate in the Town of Beginnings, around (250, 74, 530).

It is home to the Guild Master, who offers a quest to players eager to make their own Guild.

## Coordinates

The Black Iron Palace is located at 250, 74, 530. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Glitterhelm Guardian

### Behavior

The Glitterhelm Guardian has two abilities and one passive skill. Any player who gets near the Guardian will suffer Mining Fatigue III for 5 minutes. If this runs out during the course of the battle, the Guardian will re-apply it.

The passive skill is as such: Your ranged skill will be deflected back onto you while also dealing damage to the Guardian. It is ready every ~45 seconds.

The first ability is a leaping-smash-like ability. The Guardian will leap into the air, and come barreling down. There will be a small circle sent out ~3 blocks from the Guardian. If the player is caught in that circle, damage will be dealt and the player will gain Slowness for 2 seconds.

The third ability is an AOE defensive one. The Guardian will always be sent back near the middle of his pool for this attack. Water pillars will rise out of the pool, and particles will slowly form in a circle around the Guardian to ~15 blocks. Any players caught in this will gain Slowness for 9 seconds, Nausea II for 19 seconds, and Blindness II for 9 seconds.

### Strategy

There is no way to avoid the passive skill. Either do not used skills to attack the Guardian or accept it.

The first ability is very easy to dodge. The Guardian will heavily telegraph his landing by jumping into the air. Use this time to use an escape skill (such as slant) to get away right as the Guardian gets to the peak of his jump.

The third ability is also easy to dodge. The Guardian will be sent back to the middle-ish of the pool, so simply use an escape skill (like slant) to move out of range.
Corrupted Hunter

Found throughout the Jungle of Guile, these enemies tend to follow the rest of their tribe and provide support from the back.

### Spawning

These enemies spawn throughout the Jungle of Guile.

### Behavior

These enemies make up for their low health by shooting arrows at such a rapid pace it can be difficult to approach them.

### Strategy

Use ranged skills and movement skills like slant to get in close.

Or, save yourself some trouble and keep on walking.
Gelatinous Slime

These guys can come in any size, and pack a punch.

The first is a charge ram ability that deals damage and knockback.

The second is an AOE attack. A sphere of slime particles will appear around the slime for a moment, out to about 3 blocks, and then disappear. Anyone caught inside of it when that happens will take damage.

### Strategy

Use slant or vertical to avoid the AOE attack, using the telling sphere to know when it is coming.

The charge ram ability is very fast and not easily dodgeable, but they tend to spawn near trees which you can use for safety.
Undead Miner

Being located in such a low level area, these enemies are hard to forget.

### Behavior

The Undead Miner has one ability other than basic damage, a charge ram attack. This attack happens after ~13-17 seconds.

### Strategy

Draw his agro and back up while hitting. After ~13 seconds, back off and wait for him to use his charge attack.
Limpid Forest

The Limpid Forest is a location on the second floor. It is west of Urbus, bordering the Pine Woods and Coastal Valley all the way to Hythil. Admi's Farm is located there. Despite it's name, it is mostly a mountainous region.

## Coordinates

The coordinates to the Limpid Forest are: 292, 49, 857. (Press F3
to see your coordinates, or look at the bottom of the roster screen.)
Pugnacious Cow

These cows are braver than their Roaming Cow siblings and will charge the player upon sight. They can be found along the eastern region of the Fields of Serenity, just outside the gates of Tolbana, and roaming the Cerulean Meadow.

### Behavior

This cow only has one ability, a charge ram one, which can be triggered by taking damage every 5 seconds after he uses it the first time.

Upon it's activation, particles will swirl at the cow's feet, and then he will charge.

### Strategy

Knowing that the charge ability is available 5 seconds but can only be activated by it taking damage, you can activate his ability and use a skill like vertical or slant to dodge it, then attack him for 3-4 seconds before backing off and waiting for your skills to recharge to dodge his attack again.
Skeletal Knight

**Skeletal Knights** are fearsome undead warriors which dwell in the depths of the Cursed Mines and roam the tombs and crypts of Floor 1.

### Spawning

A single Skeletal Knight Lv. 22 will spawn at the lowest point of the Cursed Mines, but can be found in larger numbers throughout the Tomb of Averthis.

### Behavior

Skeletal Knights will charge any player in their proximity with significant speed, swinging their sword to attack. The Knight may use a few abilities upon receiving damage: Guarding, which raises its defense, Bleeding, a debuff of 30% and 60% of wither to nearby players, and a Charge (signified by an explosion) towards the player.

### Strategy

It is not recommended that a low-level player fight this mob alone.

Because Skeletal Knights always spawn with a complete set of armor, many players challenge the Knight with a rapier because of their excellent armor penetration.

The Knight has low knockback resistance. If the player can attack a Skeletal Knight until its back is against the wall, they can combo the mob for an easy victory.

Skeletal Knights are not immune to fall damage.

### Trivia

* Fallen Knights' Pendants earn the player a significant amount of cor when sold at a merchant. It is also used in certain advanced crafting recipes.
* Farming the Skeletal Knight in the Cursed Mines is an efficient method for lower-level players to earn XP.
* It is completely possible for the Knight to wear a set of diamond armor upon spawning.
Jungle Of Guile

The Jungle of Guile is the first field outside of Corzon's south exit. It stretches straight south to the edge of Floor 3 and borders Sands of Taft on the west side. Deeper in the jungle there is a village called Dyrl Village.

## Coordinates

The Jungle of Guile is located at 231, 65, -65, out the south exit of Corzon. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Arcus

Arcus

An LGBT nightclub situated in Los Angeles, California, Arcus is notable for having a particularly stringent no-discrimination policy. Ran by a witch that goes by the name of Kiran — of the Lavorre coven, who keep themselves out of the large majority of warlock politics — it is the goal to maintain an environment that is friendly not only regardless of gender identity or sexual orientation, but ***species*** as well.

**staff**
• Owner — Kiran Lavorre
Sara's Skill

Sara's Skill is a fetch quest given by Sara at 465, 114, 191, to the east of the Town of Beginnings. You will have to swim up a couple of waterfalls.

You will want a decent health pool (above 100, at least). It helps to have at least level 2 vertical and slant.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Sara will only talk to you if you have a Lost Key on you. These drop by killing Lv. 1 Frenzy Boars, which can be found just outside the Town of Beginnings.

Upon talking with Sara, she will have you go and collect her 50 boar meat so she can eat while she talks. This can be obtained by killing Lv. 1 Frenzy Boars.

One completed, Sara will tell you that there is a laboratory somewhere on the floor that has a skill book in it.

The entrance to the laboratory is at 314, 70, 39. Once inside, right click the door with the Lost Key in your hand. Head into the room completely and begin "searching" the book cases by right clicking them. One you have the book, you will be dropped into a lava parkour room. If you have enough health and level 2 vertical and slant, you can skip a majority of the parkour if you are careful.

There are two Lv. 7 Frenzy Boars on the other side of the parkour. Exit the cave and you will be rewarded, you do not have to return to Sara.

### **Rewards:**

* 1350 Experience
* 1 Extra skill book: Grapple (Requires: Level 5. Skill: Pulls the target toward you.)
Bacon Bacon

Tim's Bacon is a kill quest given by Tim at 297, 73, 229, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

This quest is repeatable.

Tim wants you to collect 25 boar meat in exchange for some bacon.

You can obtain the 25 boar meat by killing the Lv. 1 Frenzy Boars located just outside the gates of the Town of Beginnings.

### **Rewards:**

* 500 Experience
* 275 Cor
* Item: Bacon x12 (Quality 2 food)
Jerico's Justice

Jerico's Justice is a kill quest given by Jerico at -141, 69, 256 in the Dark Forest.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

This quest is repeatable.

Jerico wants you to head to the Bandit Castle at -344, 89, 45, and kill 20 Bandits. You have to go to the exact coordinates provided, and kill the Bandits around there. Return to Jerico when finished.

### **Rewards:**

* 990 Experience
* 1050 Cor
Iron Bar

Daizen's Items is a fetch quest given by Daizen at 234, 73, 235, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

If you have no previously completed Schmit's Explosives, you'll need to complete that quest before you can complete this one.

This quest is repeatable.

Daizen wants you to collect 10 iron ingots (The quest says bars, but it means ingots), and 1 Eastern Flower, which is located at 438, 74, -7.

The 10 iron ingots can be easily obtained from the Cursed Mines , however you will need a pickaxe to mine the iron. Pickaxes can be bought from Blacksmiths.

The Eastern Flower is a little different. It is guarded by Lv. 9 Brown Mushrooms. Since the grass unloads when you approach it, enter the command "/gma" to allow the grass to load around you. You can turn grass unloading back on with "/gms".

### **Rewards:**

* 1000 Experience
* Item: Iron Bar (Level varies)
The Heifer Strikes Back

Jonathan's Cows is a kill quest given by Jonathan at 275, 72, 78, north outside the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

This quest is repeatable.

Jonathan wants you to kill a Lv. 10 Pugnacious Cow that is bothering him, located to the east around 438, 75, 110.

Return to Jonathan after you have killed the cow.

### **Rewards:**

* 1000 Experience
* 290 Cor
* Item: Cream Bread x5 (Quality 3 food)
Supply the City

Officer's Items is a kill quest given by Officer at 327, 73, 236, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Officer wants you to collect 30 boar skin, 20 cow hide, 20 wolf pelts, 15 coal, and 10 iron ingots.

The 15 coal and 10 iron ingots can be obtained in the Cursed Mines. You will need a pickaxe.

You can purchase a pickaxe at a Blacksmith.

The 30 boar skin can be obtained by killing Lv. 1 Frenzy Boars located just outside the Town of Beginnings.

The 20 wolf pelts can be collected by killing Lv. 2 Dire Wolves to the east of the Town of Beginnings, around 383, 73, 203.

The 20 cow hides can be obtained by killing Lv. 2 Roaming Cows to the east of the Town of Beginnings, around 411, 73, 100.

Return to Officer.

### **Rewards:**

* 2000 Experience
* 1450 Cor
Sheryl's Tavern

Sheryl's tavern is a bar in the Town of Beginnings. There are two NPCs inside, Sheryl and a maid. The maid is the server, despite Sheryl being behind the counter.

## Coordinates

Sheryl's Tavern is located at 218, 73, 253, in the Town of Beginnings. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Irie's Game

Irie's Necklace is a fetch quest given by Irie at 143, 73, 244, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

She wants you to find her lost necklace, and she sends you to Sheryl's Tavern down the street at 218, 73, 251.

Once you've spoken with Sheryl, return to Irie to continue the quest. Once you agree to go steal Irie's necklace back from the chest at the foot of Jordan's bed, head to his house at 131, 73, 292.

You will need to enter the house and traverse to the top while crouched, otherwise you will be caught. It will help if you have the sword skill Vertical.

Once you have opened the chest, return to Irie. If you answer "yes" to her question about calling you by the appropriate title, you will earn a tag that is equippable with /tags.

### **Rewards:**

* 1000 Experience
* Item: Pendant, "Angelic Crest" (Requires: level 8. Gives: Int +5, Vit +3)
* Tag based around previous dialogue choices
Thicket Spider

As the older brother of the Coppice Spider, these things are not only significantly more dangerous, but also more annoying.

### Behavior

These enemies have one ability and one status effect.

They can jump into the air, much like the Coppice Spider.

While they cannot shoot string, every time they hit you, you will gain slowness I for 3 seconds.

### Strategy

Keep your distance with knockback skills and strafing.

Use slant or vertical to dodge the spider's jump. Use it as the spider reaches the peak of their jump.
Undead Soldier

A cannon fodder mob seemingly placed to distract and overwhelm you.

They have a charge ram ability.

They will shoot 1-3 arrows at you after a black particle wall has briefly appeared, with a range of ~10 blocks.

This can change into a rapid-fire mode with up to 6 arrows.

### Strategy

While these enemies spawn in groups, they also spawn next to trees with low hanging branches. Use this to your advantage to run from their arrow barrages.
Placid Bunny

Found hopping around the Fields of Serenity and the Cerulean Meadow , these poor rabbits are nothing but docile and happy.

Why would you attack them? You monster. If you're quick enough, you can butcher it to collect its pelt for crafting.

### Behavior

With no abilities to speak of, the only challenge these enemies will pose is catching them as they run to keep their lives.
Adroit Mineshaft

Home of powerful guardians and precious resources, this mineshaft is the resting place of many players.

## Resources

Iron

Coal

Platinum

## Coordinates

The Adroit Mineshaft is located at 380, 74, 380. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)

### Trivia

* This location was introduced and used in the 2019 New Years event quest.
Roaming Corpse

These enemies are numerous and damaging, making them a fierce enemy.

The status effects are: Hunger 1 for 1 second, Mining Fatigue for 9 seconds, and Nausea for 9 seconds.

The status effects are dealt to the player after two consecutive hits. Back off for a second to reset this.

### Strategy

These guys tend to swarm, so try to stay back and use the trees around them to for safe spots using Vertical.
Elderly Dinner

Elder's Steak is a kill quest given by the Elder at -310, 100, -150, in Honrunka.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Although this quest can be completed by a level 2 player, it is marked as a level 7 quest because you have to be a high enough level to beat the Honrunka Fish quest.

**\*This quest cannot be activated until you have completed the** Siian's Delivery **quest.**

The elder wants you to gather 30 cow flesh and return to him. You can obtain the cow flesh by killing Lv. 2 Roaming Cows to the east of the Town of Beginnings, around 411, 75, 100.

Return to him when you have collected the 30 cow flesh.

### **Rewards:**

* 1000 Experience
* Item: Delicious Steak x16 (Quality 4 food)
Death Knight

As they are the first ranged enemy you will encounter, these enemies will likely give players new to Floor 2 a hard time.

### Spawning

These enemies spawn around the Cursed Crypts, as well as in the Fallen Tower in the Pine Woods.

### Behavior

These enemies have three abilities.

The first is a charge ram ability.

The second is a ranged ability that shoots 1-3 arrows at the target, after a particle wall briefly appears in front of the enemy. The range is about 10 blocks.

The third builds onto the second and fires 1-6 arrows much faster.

### Strategy

They tend to use their charge ram ability immediately, so be ready for that.

You will most likely take a few arrows fighting these guys, just make sure that as soon as they start firing you get out of their range. Slant is a great tool for this.
Phis's Deliveries

Phis's Deliveries is a delivery quest given by Phis at 337, 76, 137, northeast of the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster
screen.) ------------------------------------------------------------------------------------------------------------------------------------------------------------

First, he wants you to deliver 6 explosives to Jerry, who is located at 354, 73, 276, in the Town of Beginnings. Return to Phis.

Secondly, he wants you to deliver 12 logs to Leia, who is located at 223, 78, 355, in the Town of Beginnings. Return to Phis.

Lastly, he wants you to deliver a letter to Damien, at 226, 73, 261, in the Town of Beginnings. Return to Phis.

### **Rewards:** (The choice between one of the following items)

* Plated Helmet (Requires: Level 4)
* Plated Chestplate (Requires: Level 3)
* Plated Leggings (Requires: Level 3)
* Plated Boots (Requires: Level 4)
* Pendant, "Jade Pendant" (Requires: Level 7. Gives: Str +1, Luck +4.)
* Ring, "Royal Ring" (Requires: Str 12. Gives: Int +3, Vit +4.)
Destiny's destiny

Destiny's destiny is a quest given by Destiny at 641, 52, 727 in Urbus on Floor 2.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Destiny wants you to retrieve a weapon called a "Serrated Fang". This weapon can be obtained by the raid dungeon loot chest that appears after beating Arachne in the Lair of the Spider Queen. After successful procuration of the Serrated Fang, bring it back to Destiny for your reward.

Note: If the weapon is damaged she will not accept it. However, if you repair it at any Blacksmith to full durability, she will.

### **Rewards:**

* 7500 Experience
* 1530 Cor
Pumpkin Knight

Powerful but lacking any abilities, these enemies can be swiftly dispatched if you know how.

### Spawning

They spawn at the beginning of the wheat field at Admi's Farm,which is located in the Limpid Forest. They also spawn in the Endemic Valley.

### Behavior

These enemies don't appear to have any abilities whatsoever. However, when you knock them into the air, they may dash down at you. But they do not exhibit this behavior on the ground.

### Strategy

Try not to use moves such as vertical or horizontal arc because this knocks the enemy into the air, and sometimes it will dash at you.

Backup and circle strafe around the enemy, but make sure to keep aware of your surroundings.
Town Of Beginnings

The Town of Beginnings is the area where players first start their game. While here there are houses to rent, npcs for quests, merchants, and the Black Iron Palace is located here.

## Quests

* Fetch a Dozen
* Chicken Extermination
* Irie's Game
* Charles's Friends
* Rat Infestation
* Phis's Deliveries
* Bacon Bacon
* Messenger's Journey

* Stuffed Animal
* Cow Steak
* Apple Pie
* Supply the City

* Iron Bar
* Iron Whetstone

* Drake's Items
* Baked Goods

## Merchants

The merchants you can find are Armorers, Blacksmiths, Decor merchants, Food merchants, and potion merchants. There is a bank, and you can rent here. This is the home of the Pioneer Merchant.

## Coordinates

The town is located atX: 250 Y: 74 Z: 212 (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Tools

in the city of beginnings and in all the blacksmiths, in 226 73 228 in city of beginnings is the first store where you can buy in some weapon merchants.

### Extra

It has an improvement box. The peak can be used as a weapon.

It isn't recommended since the initial swords are more powerful and resistant.

Requires level 2 in the character.

When used as a mining tool, you can see that the durability decreases, but if you press the right mouse button, it is updated and completed, which makes these tools indestructible as long as they are not used to hit the PvP and PvE enemies.
Coppice Spider

Small, agile, and coming in twos, these spiders will ruin your day with debuff attacks and speed.

### Behavior

These enemies have 2 abilities, and 2 status effects.

The first ability is a jumping ability where the spider will fling itself into the air and then back down on you, dealing damage.

The second ability/status effect is as such: The spider will shoot string at you. If the string hits you, you will gain slowness I for 5 seconds.

The last status effect is poison and nausea for ~5 seconds.

### Strategy

Because these enemies will likely be your first encounter with an enemy that has a decent pool of abilities, they may pose a challenge for newer players.

The jumping ability can be dodged easily enough, as long as you use slant or some skill to move out of the way as it hits the peak of it's jump.

Keep your distance until your skills are ready, then dive in and deal some damage. Use the skills to then escape and regenerate. Make sure you only use your skills for escape, as you will need them if you get hit by string.
Admi's Pumpkin Knights

Admi's Pumpkin Knights is a kill quest given by Admi at 159, 62, 874, on Admi's Farm.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Admi wants you to kill 10 Lv. 36 Pumpkin Knights that are at the beginning of her wheat field, around 209, 63, 899.

### **Rewards:**

* 850 Experience
* 2x 30 minute personal booster
* Item: Noxious (Requires: Level 33. Ability: Blindness II 13%)
* 1400 Cor
Decor merchants

Decor merchants are NPCs located in decor shops. The first ones you will find are located in the Town of Beginnings.

## Merchandise

They sell blocks that can be used to decorate your rented home.

## Coordinates

There is one located at 202, 73, 259 in the Town of Beginnings. (You can press F3 to see your coordinates, or look at the bottom of the roster screen.)
Dyrl Village

A pit-stop on your way through the Jungle of Guile. If you left through the south exit of Corzon, that is.

## Merchants

The merchants in Dyrl are: Armorer, Blacksmith, Food and Potion. There is no bank at Dyrl.

There is a secret merchant at Dyrl. He is located at 98, 125, 290. He sells corrupted armor, weapons, and jewelry in exchange for Corrupted Jewels.

## Coordinates

Dyrl Village has three entrances. All three are ladders, and you may need vertical to get up them. The first ladder is at 120, 63, 270. The second ladder is at 108, 60, 250, and the last ladder is located at 82, 61, 283. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Bandit

Bandits are the basic enemy located at the Bandit Castle.

The status effect is root, which will make you rooted to the ground. This happens if you are hit with the charge ram attack, or basic damage attack.

The charge ram attack happens every ~10 seconds.

### Strategy

You will want to keep your distance, using the height difference of the cliffs to keep the bandit at bay until he uses his charge ram attack, at which point, move out of range.
Apple Pie

Melli's Apple Pie is a fetch quest given by Melli at 213, 78, 224, in the Town of Beginnings.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

This quest is repeatable.

Melli wants you to bring her 5 apples so she can make an apple pie.

You can buy the apples from Rische at 277, 73, 247, for 25 Cor.

Return to Melli and she will use the apples to make you an apple pie.

### **Rewards:**

* 1000 Experience
* Item: Apple Pie x1 (Quality 4 food)
Rat Infestation

Samuel's Mice is a kill quest given by Samuel at 167, 73, 312, in the Town of Beginnings.

## (Press F3 to see your coordinates, or look at the bottom of the roster screen.)

Samuel wants you to kill 20 Lv. 1 Mice infesting the building he is standing in front of. Return to Samuel when completed.

### **Rewards:**

* 500 Experience
* 200 Cor

### Trivia

* While the name of the quest is "Rat Infestation", the enemies are actually mice.
Cursed Mines

The Cursed Mines are located west of the gates of the Town of Beginnings. Before the player can enter, they must complete the Cursed Mine quest.

## Quests

* Schmit's Explosives
* Olof's Skeletal Knight

## Resources

Coal

Iron

Steel

## Coordinates

The Cursed Mine is located at 221, 74, 169. (Press F3 to see your coordinates, or look at the bottom of the roster screen.)
Smith's Dire Wolves

Smith's Dire Wolves is a kill quest given by Smith at 52, 78, 30 on Golden Meadow Farm.

(Press F3 to see your coordinates, or look at the bottom of the roster screen.)

**\*This quest cannot be activated until you have completed the Arin's Issue** **quest.**

Smith wants you to kill 25 Lv. 2 Dire Wolves in his fields. Unfortunately, which wolves you have to kill appears to be buggy. Killing the ones in the immediate left field (when you are facing the fields from the homestead), should count most of the time. The other wolves do not seem to count.

Once you have finished killing the Dire Wolves, return to Smith

### **Rewards:** (The choice between one of the following items)

* Item: Plated Helmet (Requires: Level 4)
* Item: Plated Chestplate (Requires: Level 3)
* Item: Plated Leggings (Requires: Level 3)
* Item: Plated Boots (Requires: Level 4)
* Item: Pendant, "Jade Pendant" (Requires: Level 7. Gives: Luck +4, Str +1)
* Item: Ring, "Royal Ring" (Requires: Str 12. Gives: Vit +4, Int +3)
Trembling Ox

Usually roaming in groups, these Trembling Oxen can give many players new to Floor 2 trouble. They tend to swarm.

### Spawning

These guys spawn in the Pine Woods just west outside of Urbus.

### Behavior

These enemies have 1 ability; a two part charge ram attack that activates after ~8-10 seconds.

They will charge once, wait a second and charge again.

### Strategy

These guys are a big jump from the normal enemies on the first floor, and should be treated with caution upon your first encounter. A party of at least 2 is recommended for those just coming to floor 2.

Vertical can be used to dodge their charge attack.