Chamiaholom, Skull Staff

## Chamiaholom CR 22/MR 8

**Source** *Bestiary 4 pg. 261**(Amazon)*

**XP** 614,400

Male fomorian titan divine guardian

CG Colossal outsider (chaotic, good, extraplanar, mythic, air)

**Init** +1; **Senses** darkvision 60 ft., divine spell perception; Perception +26

**Aura** frightful presence (60 ft., DC 27),*holy aura*(DC 31)

### Defense

**AC** 41, touch 3, flat-footed 40 (+14 armor, +1 Dex, +24 natural, –8 size; +4 deflection vs. divine)

**hp** 413 (18d10+314); regeneration 20 (evil artifacts, effects and spells)

**Fort** +24, **Ref** +9, **Will** +18; +8 vs. mind–affecting, +4 vs. divine

**Defensive Abilities** fortification (50%), ability healing; **DR** 15/epic and lawful; **Immune** aging, death effects, disease, mind-affecting effects, poison; **Resist** electricity 30, fire 30; **SR** 33;

### Offense

**Speed** 60 ft., (80 ft. base), *air walk,*fly 150 ft. (perfect)

**Melee** *+3 speed wounding skull heavy mace* +29/+29/+24/+19/+14 (6d6+19/19–20/×3 plus bleed and push), slam +26 (2d8+24 plus push)
**Space** 30 ft., **Reach** 30 ft.

**Special Attacks** bleed (4d6), blood rage, mythic power (8/day, surge +1d10), push (heavy mace or slam, 10 ft.), rock throwing (100 ft.), trample (2d8+24, DC 35)

**Spell-Like Abilities** (CL 20th; concentration +28)

Constant—*air walk*, *mind blank*, *true seeing*

At will—*break enchantment*, *divination*, *greater dispel magic*, *sending*

3/day—*disintegrate* (DC 24), *greater scrying* (DC 25), *heal*, *mass suggestion* (DC 24)

1/day—*cursed earth*, *greater planar ally*, *mage’s disjunction* (DC 27), *spell turning*, *wish*

**Divine guardian Spell-Like Abilities** (CL 30th; concentration +26)

At will—dimension door (within sacred site only)

3/day—alarm, knock

1/day—arcane lock, augury, clairvoyance/clairaudience, hold portal, dismissal, commune, guards and wards, forbiddance, banishment, repulsion, screen, antipathy

### Statistics

**Str** 42, **Dex** 12, **Con** 37, **Int** 29, **Wis** 24, **Cha** 31

**Base Atk** +18; **CMB** +42 (+44 bull rush); **CMD** 53 (55 vs. bull rush)

**Feats** Awesome Blow, Critical Focus, Improved Bull Rush, Improved CriticalM (heavy mace), Iron WillM, Lightning Reflexes, Power AttackM, Staggering Critical, Vital StrikeM

**Skills** Acrobatics +14, Bluff +29, Craft (any one) +30, Diplomacy +20, Heal +23, Intimidate +29, Knowledge (arcana, history) +21, Knowledge (planes, religion) +30, Perception +26, Sense Motive +26, Spellcraft +30, Survival +23, Swim +29, Use Magic Device +29

**Languages** Abyssal, Celestial, Common; telepathy 300 ft.

**SQ** blessed life, divine swiftness

### Ecology

**Environment** Coruscant (jedi temple)

**Organization** solitary

**Treasure** double (*+3 speed wounding heavy mace*, *+4 moderate fortification full plate*, other treasure)

### Special Abilities

**Divine Resistance (Su)** Chamiaholom gains a +4 deflection bonus to Armor Class and a +4 bonus on saving throws against attacks and effects from deities, outsiders who serve a deity and divine spellcasters.

**Divine Spell Perception (Su)** Chamiaholom automatically notices divine spellcasting within 60 feet. It automatically pinpoints the location of the caster, identifies the spell being cast and knows the intended target or area of the spell.