Mike/Power

#### Mystic Eyes

**Regression to the Age of Gods: True Sight,**otherwise simply referred to as **True Sight**, is a Jewel-class pair of Mystic and Pure eyes that stems from the Scandinavian God Odin, enabling Michael to seemingly easily visually perceive and adapt to any information that can't be normally processed by the brain, ranging from inexplicably accelerated movements to spiritual entities, unique "aura" signatures of a given target by reading their essences, gain an understanding of the emotions and intentions of others, as well as perceive the world around him in supernatural clarity.

He can mimic actions, read lips, notice minute muscular contractions, see thermal signatures and see minute objects, honing on them immediately within a twenty meter radius of himself at all times. Michael's Eyes are unique in that in addition to the visual attributes, he is often given a level of battle precognition as his eye creates a narrow red line along the arc of an incoming attack, as well as the ability to see magical energy vividly. However, perhaps most notably, the possesion of these Eyes enable Michael to be a Whisperer, like Odin himself qualified to be, allowing Michael to adress and utilize Necromancy in a way unique to him.

#### Necromancy

**Frankenstein** is the name assigned to Michael's unique variation of Necromancy; having a grasp and mastery over the magecraft considered to be completely anomalous to most other practictioners of the Necromantic arts. Considered to be the extension and natural progression of his Origin in the form of Curiosity into a form of magecraft individual to him; Michael is considered to be a *Whisperer*, capable of naturally perceiving spirits and ethereal entities by nature of his unique status as a Magus akin to the status of an Average One conferring the affinity to all of the five great elements of Magecraft.

As a *Whisperer*; Michael has the exclusive ability to perceive, interact with and manipulate the concept of "Echo"; the fundamental pseudo-spiritual quantity left as residue interred in the bone marrow of deceased individuals; and an echo of the essence that constituted the person both physically and spiritually. Creatures composed of bones living and non-living accumulate magical energy in one of few major specific bones which remains untapped by most; with non-Whisperers being unable of making use of this stored energy. By mastering his abilities as a *Whisperer*; Michael has demonstrated the ability to harness unique feats by tapping into the Echo of all creatures; from utilizing this Echo to connect directly to restless spirits and calm them, manipulating bones infused with Echo to do his bidding or composing them to form skeletal warriors that utilize weaponry made of pure Echo.

##### Summons

* **Graveyard: Old Bones:**Michael has demonstrated the ability to bend and manipulate bones stemming from the overlap of spiritual entities with the world of Requiem, possessing considerable durability and the ability to interact with spiritual entities. Michael can shape them at will into limbs without performing full summons, and can be used to create makeshift weapons or platforms.
* **Graveyard: Eulogy:**Michael has demonstrated the ability to summon powerful nethereal entities outstripping the power of any mere skeleton necromanced by the average magus, known as a revenant. These creatures are unique, and come in a variety of shapes and sizes, each with their own unique uses. Michael has mastered Eulogy to the point that it has become a Single-Action to one-handed spell depending on the complexity, making it perfect to be paired with his typical sword-based method of combat. **Toll:**Typical magical energy.
	+ **Graveyard: Berserker:** Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent. The unique ability of Berserkers is **[STRONK]**, which enables them to channel the influx of "existence" into their unique form to rapidly strengthen their vessel in unique ways, grow or do whatever the fuck, seemingly creating matter out of absence/nothingness to reinforce themselves.
	+ **Graveyard: Valkryies:**Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.
	+ **Graveyard: Vargr:**Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.
	+ **Shield People:** Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.

BersekerTyrant
* **Graveyard: Einherjar:** The cream of the crop, Einherjar are Michael's most powerful summons taking the form of a variety of Divine Beasts. **Toll:** Due to their sheer power, these Divine Beasts can only be used individually, and drawing out their power necessitates the shut down of summoning any other undead. However, due to their sheer power and utility, these beasts are typically worth the risk. As extremely close mimicries of actual Divine Beasts bordering on the edge of magecraft, Michael has demonstrated immense capabilities with his summons, empowering them further by giving them Unit Designations based on a feeling.
	+ **Einherjar: Son Wukong:** Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.
	+ **Einherjar: Inari Okami:**Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.
	+ **Einherjar: Garuda:**Stemming from an unknown identity within the Absence of things, Michael has demonstrated the ability to reach out past the veil and interface with the echoes of this entity, granting it a chance for a return to existence, though perhaps only temporarily, by placing it into a vessel, forming a Revenant of this creature. In doing so, these Revenants regain quite limited past memories, at times a sliver of their previous personality as well as react with the Root in order to gain access to abilities that themselves would otherwise be absent.

##### Utility

* **Graveyard: Sacrament:**Spells cast on summons to buff them.
	+ **Sacrament: Reconstruction:** Allows him to heal  predominantly undead; but damages living mortals. Allows her to effectively keep up the numbers of her undead even against immensely powerful opponents; or maintain a single extremely powerful undead without rapid expenditure of her mana due to having to consistently resummon damaged minions to supplement or replace damaged ones.
	+ **Sacrament: Reinforcement:**Reinforcement magecraft enhanced through a Necromantic Thaumatugrical Foundation.
	+ **Sacrament: Catharsis:** Complete immunity to pain, and the ability to emit deadly toxins.
* **Graveyard: Whispers:**

### PSI

#### Burst

**Psyche:** Psyche is an ability that enables the manifestation of aspects of his personal unconscious and personality through his PSI; which can become more developed or more nuanced from psychological development. By amplifying the amplitudes of his brainwaves corresponding to particular aspects of himself through Trance, Michael has exhibited manifestations of his PSI through the use and reliance on a particular mental trigger. Each manifestation is directly related to how these aspects relate to him on a personal level.

As a result, Psyche is maturative, and depends on how these aspects relate directly to him as an individual to generate the specific ability related to the given aspect. As Michael grows as a person and develops his own unique synchronization with the moving parts that constitute what he is, so will the abilities provided by Psyche as a manifestation of his mind and will itself. Michael has theorized that the reason for his PSI conferring this ability onto him may have something to do with the interaction of his Origin and his mind; as the effects of Curiosity on his mind may have led him to manifest more introspective PSI.

* **Persona:** Persona is an archetype of Psyche  representing the "mask" worn by an individual to conceal their true nature. As a result, Persona's manifestation is indicated in the form of a cracked mask across Michael's eyes that flare with an ethereal green aura. Functionally, Persona is an ability that envelopes Michael's body in a field of PSI that extends outward to cover his clothing that functions as a semi-permeable membrane of sorts; which allows Michael to seemingly only interact with what he desires to interact with, and permit only what he wishes to interact with to do so.
	+ **Selective Mass:**As a result, Michael has demonstrated the ability to render himself selectively weighted, selectively affected by inertia and selectively imperceptible. Through selectively interaction with weight and thus gravity (or perhaps the converse), Michael has demonstrated the ability to selectively ignore the effects of his weight to gain an incredible increase in speed and agility; being able to jump incredible heights, exhibit incredible balance and greatly augment his own speed.
	+ **Selective Inertia:**With inertia, Michael has demonstrated the ability to seemingly generate incredible momentum and making it incredibly difficult for an opponent to stop or change his motion and greatly augment his physical power through this medium as his strikes become punishingly heavy; especially given distance to accelerate freely. Inertia also allows Michael to greatly augment his durability and maneuver incredibly due to having no resistance to motion.
	+ **Selective Perceptibility/Tangibility:** Finally, Michael has demonstrated the ability to selectively alter how he interacts with others; allowing him to become near-imperceptible to almost anyone unless he has given them permission to perceive him. As an ability steeped in Trance, this imperceptibility extends to physical and mental signatures. While other events in his life serve as suitable triggers; the primary trigger Michael uses is perhaps the impetus for the current state of his persona in the form of the incident that occurred with his mother. Through Programming, Michael has made his selective tangibility almost subconscious.
* '*S'***hadow:** Crimson red ravenous birdlike; blood-consuming swarms of apparitions with teeth jutting from every edge and their mouths seemingly capable of serving as psychic constructs capable of attacking his opponents on a mental level. As a combination of Burst and Trance; Michael has demonstrated the ability to generate these psychic apparitions and command them to do his bidding.
	+ **Of A Feather:**These birds travel extremely quickly. These bird like creatures can recoalesce to form a psychic apparition taking the form of Michael with a unique yet eerily familiar dark glow and blood-red markings seemingly taking the form of something similar to warpaint across his face and body. Michael's body temporarily becomes covered in these markings as well as an indicator that this ability is active. In addition, as a psychic; albeit tangible construct Shadow seemingly ignites pain sensors and attacks the mind; and is such quite good at in turn attacking things of the mind. Michael's Shadow is for all intents and purposes himself, and as a result appears to act as naught more than an extension of his consciousness and all information gathered goes back to Michael after being dispersed, seemingly acting as a doppelganger/shadow clone that fundamentally is the same existence as Michael himself. Michael's mental trigger for this stems from biting the heart of one of his father's bodyguards straight out of their chest and crushing it in his rage to attempt to retrieve his mother during the incident.

#### **Trance**

* **Telepathy:** Michael is capable of sensing, reading and interpreting the thoughts of others, projecting and broadcasting his own thoughs and affect the minds of humans and animals alike; ranging from those of higher order intelligence to those of normal beings. Through telepathy, Michael has demonstrated the ability to seemingly sense and detect the feelings, sensations, and emotions of others. Michael's telepathy is known to be so potent that Michael is capable of visualizing the thoughts of others he is in a mental rapport with; seeing lexiconical thought as text overlayed translucently across his vision in a plane perpendicular to the plane of light entering his retina; and sensory thought as parallel instances of sensory experiences should he so desire; seemingly enabling him to immerse himself in the minds of another. However, the latter immersive capabilities of his telepathy come from his incorporation of Interference-code in the execution program of telepathy; enabling him to seemingly perceive the information contained within the brainwaves than mere thoughts.

## **Equipment**

#### Crescent Moon

**Crescent Moon (みかずき, *Mikazuki*?),**is the name of the sword currently wielded by Michael forged by Michael using his blood and the magical energies found in his family's forge, using materials of his own construction as well as pre-existing materials to imprint a sense of culture and inherent Mystery to the blade.

* **Nigh-Peerless Sword:** Mikazuki appears to possesses an unparalleled sharpness seemingly capable of piercing through virtually any material, rivalling and clashing against substances considered to be indestructible with similar obstinance and resisting extremely powerful assaults without a scratch. Should Stolt somehow be split apart however on a level that bypasses it's material properties Stolt has demonstrated the ability to immediately regenerate and even utilize the shattered piece of itself to lengthen the blade.
* **Mystic Code Aptitude:** In addition, due to the catalyst for the creation of Mikazuki being Michael's own blood and the mass of arcane energies at the core of the family forge that serves as the fire through which the materials are heated, Stolt appears to seemingly serve as a potent Mystic Code for seemingly all forms of magecraft due to the nature of his ancestors. As a result, Michael seems to be able to use Mikazuki as a medium for or to empower a spell without diminishing in integrity. As a Mystic Code wielded by Michael; it demonstrates the ability to assimilate and make contact with spiritual body; which can be used to strengthen the wielder.
* **Worthiness:** Mikazuki, as a part of Michael, fundamentally cannot be wielded by anyone other than Michael on a conceptual level or those he has consciously and willingly extended this permission to; as the blade is existentially linked to Michael himself and manipulated as he sees fit. As consequence, attempting to lift the blade by any means, including through the employment of external psychokinesis with the intention to wield it will be met with an apparent incomprehensible downward force as Stolt will refuse to budge even the smallest of picometres; patiently awaiting the command of it's master. In addition, making contact will seemingly violently emanate a powerful shockwave to those Michael does not have in his spirit as his allies, with intensity increasing greatly with the extent of hostility Michael may hold for a specific person or their loyalties.
	+ **Recall:**In addition, due to the nature of the blade, Stolt is linked to Michael, and as a result Michael can seemingly retrieve it at any time, regardless of distance, location, or position in space as the blade appears to be capable of travelling through and piercing through any object that stands in it's way on it's path to return to Michael; avoiding innocents on its path due to being endowed with a fascimile of it's masters soul but returning to him immediately should he desire. As a result, Michael also appears to utilize this command to wield the blade while keeping his hands free if he should need it.

#### Nightwing

**Nightwing**, is the name of Michael's pseudo-symbiotic garment made of synthetic

* **Advanced Life Support and Filtration:**
	+ **Venom Filtration and Protection (Limited):**
	+ **Sub-atomcally Keyed Filtration Systems:**
	+ **Oxygen Production and Generation:**
	+ **Advanced Radiation Screening:**
	+ **Defriillation Systems:**
	+ **Pressure Resistance:**
* **Cloaking and Detection Protocols**
	+ **AIM Diffusion Detection:**
* **Skeleton Key Protocols**
* **Shapeshifting and Detachment Protocols**
* **Regeneration and Self-Cleaning Protocols:**
	+ **Resultant Pseudo-Invulnerability due to Femtoengineering:**
* **Technological Interfacing and Hacking:**
* **Sealing:**

## Notable Skills

### Combative

* **Martial Arts and Swordsmanship:**
	+ **Blink** is a technique premised on Michael's ability to seemingly render his body as well as his sword effectively weightless, intangible, as well as negate the inertia of his own body and sword. By doing so, Michael has demonstrated the ability to utilize his sword to seemingly instantaneously accelerate to and propel himself at incredible speeds, appearing to the naked eye and even against other superhuman individuals to be paramount to teleportation, appearing to warp between locations to those with untrained eyes and cross incredible distances with extreme velocity through naught more than exceedingly simple movements with his blade. As a result, Michael has demonstrated the ability to efficiently close the distance between himself and a target extremely effectively, demonstrating the ability to accelerate himself to great extents due to having no inertia and due to intangibility, no air resistance, truly appearing to be teleportation at this stage to most when he in fact is merely moving. To compliment this, Michael often renders himself imperceptible to the common senses.
		- **Blink: Second Step:** The second step of Hummingbird relies on Michael's ability to control how he interacts with the world around him, allowing him to stand on virtually any surface undeterred. As his selective tangibiltiy and weight dictate, Michael has demonstrated the ability to seemingly stand on air and water with the same ease as land. As a result, Michael can engage in sword skirmishes where his feet never touch the ground.
	+ **Blink-Swap:** Through the work of exceptional swordhandling and extremely quick, minute handswapping of his blade, Michael has demonstrated a capacity to mimic the swordstyle of dual-wielding swordsmen with naught but a single katana, blocking and striking concurrently or even demonstrating the ability to create multiple antiparallel strikes in a single swift motion. Facilitated by Inertia negging. When combined with his own speed, reflexes and strength, Michael's own Single Blade Nittoryu is considered to be exceptionally powerful, capable of quickly overwhelming an opponent in close range should they manage to become his enemy.
	+ **Cleave:** By applying the concepts of Persona to his mind, and combining it with an external manifestation of Persona in the form of his selective tangibility, Michael has demonstrated the ability to see nothing but that which he intends to cut, and cut naught but which he intends to cut. As a result, Michael has demonstrated the ability to move with a single unified purpose of cutting down his target, his blade simply phasing through unnecessary substances or individuals being tangible only to his target.
		- **Phase-Cleave:** By rendering his blade intangible and imperceptible to the world and back extremely rapidly, Michael has determined that with his blade he can distort the atmosphere around his blade to produce miniature shockwaves that flow around his katana, dramatically amplifying not only the force of a cut, but the impulse felt by an opposing swordsman or combatant from a clash. Thus, combined with the rapid acceleration allowed by Persona and his own intellect Michael has demonstrated the propogation of miniature sonic booms around his blade at his own discretion, granting his blade the ability to literally burst through its target if he so chooses.
	+ **Singularity:** Michael has demonstrated the ability to reinforce the effective impact behind his blade by making it selectively tangible and possess inertia only with respsect to what it has to cut.
	+ **Perimeter:**
	+ **Draw:**

### **Non-Combative**

* **Genius-Level Intellect:**Madness
* **Abnormal Memory Capacity:**Madness
* **Enhanced Learning:**Madness
* **Enhanced Synesthesia:**Madness
* **Musical Education:**
* **Visual Artistic Education:**