Enchantments

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 File:Enchantment Table (placed).png
 File:Enchantingtable GUI.png
For the skill, see Enchanting.
For the list of Ultimate Enchantments, see Ultimate Enchantments.

**`File:Enchantment Table.png Enchanting`** is a vanilla mechanic that is expanded and implemented in SkyBlock.

Enchanting improves gear (Armor, Pickaxes, Drills, Hoes, Shears, Swords, Axes, Fishing Rods, Shovels and Bows) to make them stronger than they already are and improve them with buffs and stat boosts.

Enchanting items also levels up the `File:Enchantment Table.png Enchanting` Skill, and certain enchantments cannot be used by the player if they are not at a certain enchanting skill level.

Unlike vanilla *Minecraft*, if an item is already enchanted, it can be used in the enchantment table. The SkyBlock Enchantment Table lets the user choose the Enchantments to add to or remove from the item in the slot on the left at will. All the valid enchantments will be listed on the side, and each enchantment (and every tier of it) will cost various amounts of **Experience Levels** and requires different **Bookshelf Power**, which is increased by placing surrounding bookshelves.

Books cannot be used in an enchantment table, but can be made from various collections recipes. The crafted enchantment books are one level lower than the highest level unless the max level is I. Enchanted books are free to combine and do not add anvil uses. Additionally, some enchantments with max level V or III have a level VI or IV book respectively unobtainable via the enchantment table.

Enchantments/TOC

Enchantments/List of Enchantments

## Enchantment Table

The Enchantment Table can apply Level V enchantments to items. Enchanting in Skyblock has a set Experience cost for every enchant and every level. Most enchants in the game cost 30-50 levels for the max tier obtainable through a enchanting table, but some higher grade enchants, such as First Strike IV, cost up to 75 levels.

When an item is placed within the Enchantment Table, a list of all applicable enchantments will be shown. Clicking on a desired enchantment shows all possible levels of the enchantment, along with their XP costs. Clicking on the desired level will then apply the enchantment, provided the player has enough XP.

Certain enchantments require a certain amount of Bookshelf Power to apply, up to 20. An enchantment table's Bookshelf Power is determined by the number and type of Bookshelves which surround it. 1 Enchanted Bookshelf counts as 15 Bookshelves.

Applying conflicting enchantments within the table (for example, Syphon to a weapon with Life Steal) will cause the old enchantment to be replaced with the new one. Additionally, enchantments can be removed through the table by clicking on the same enchantment and level. They cost the same amount of XP to remove and also grant `File:Enchantment Table.png Enchanting` XP. Enchantments with higher tiers than available through the table cannot be removed directly; for example, Smite VI cannot be removed directly, but can be removed by applying Sharpness V.

Books can not be enchanted in a enchanting table directly, and can only be obtained by experiments or other sources.

Certain enchantments have higher tiers which are unavailable within the Enchantment Table; they must be obtained by other means, often through the Experimentation Table.

## High-Level Enchanted Books

Main article: High level Enchantments
Unlike normal enchantments, the top level of many enchants - often Level VI - cannot be found on the Enchantment Table, and cannot be made by combining two level V books. They are instead obtained by special means, such as the Experimentation Table, the Dark Auction, or Tomioka. In cases where enchantments don't normally go to level V, the top-level enchant maybe be smaller than VI (ex: Life Steal IV, which normally goes only up to III).

## Ultimate Enchantments

Main article: Ultimate Enchantments
**Ultimate Enchantments** are more powerful Enchantments which can be added to items in an anvil. Only 1 Ultimate Enchantment can be applied to an item. If another is applied, the previous will be overwritten.

## Trivia

* Certain items with otherwise unobtainable or illegal enchantments exist. They were created by 12ADMINs.
	+ Protection L - Grants `+150 File:Defense icon.png Defense` - Worn by Template:RN on an Anubis and an Armor of the Stars set
	+ Protection X - Grants `+30 File:Defense icon.png Defense` - Worn by Template:RN on a Titan's Chestplate, Titan's Leggings, Titan's Boots, a Boss, and an Armor of the Stars set
	+ True Protection X - Grants `+50 File:True Defense icon.png True Defense` - Worn by Template:RN on Titan's Chestplate
	+ Sugar Rush X - Grants `+20 File:Speed icon.png Speed` - Worn by Template:RN on Titan's Boots and Boots of the Stars
	+ Growth L - Grants `+750 File:Health icon.png Health` - Worn by  Template:RN on a Boss and Armor of the Stars
	+ Growth M - Grants `+15000 File:Health icon.png Health` - Worn by Template:RN on an Anubis
	+ **Growth** TOO\_HIGH\_NUMBER - Grants `+75000 File:Health icon.png Health` - Worn by Template:RN on a Titan's Chestplate, Titan's Leggings, Titan's Boots, a Boss, and an Armor of the Stars set
	+ Sharpness XX - Increases melee damage by 200% - Used by Template:RN on a Pigman Sword
	+ ****(Various Enchants)** L** - Used by Template:RN on an Aspect of the Dragons
	+ First Strike V, Triple-Strike V, Life Steal V with Syphon IV - Used by Template:RN on a Valkyrie given by Template:RN, which has since been thrown into the void.
	+ Vicious VI - On a Valkyrie owned by Template:RN, given by an 12ADMIN as a replacement, most likely with the unobtainable enchant by mistake.
	+ **Sugar Rush** TOO\_HIGH\_NUMBER - Grants +200 `File:Speed icon.png Speed` - Worn by Template:RN on Boots of the Stars
	+ Power L - Increases bow damage by 400% -Used by Template:RN on a Raygun
	+ Sharpness XXV - Increases melee damage by 125% - Used by Template:RN on a Sword of the Stars 3000
	+ Chimera XXV - Used by Template:RN on a Rogue Sword
	+ Sharpness L - Increases melee damage by 250% - Used by Template:RN on a Sword of the Stars 9000
	+ Compact X - Gain 10% extra Mining exp with a 0.6% chance to drop an enchanted item - Seen in Template:RN's inventory
	+ **Telekinesis** O - Normal Telekinesis effects - Seen in Template:RN's inventory
* The regular vanilla enchantment, **Infinity**, is one of the few vanilla enchantments not in SkyBlock. It is replaced in the form Infinite Quiver. It is possible to get Infinite Quiver X from dungeons, which effectively used to function the same as Infinity would, although this was changed on the 7th of September 2021.
* The enchantment GUI used to work similarly to vanilla, where 3 different options for enchanting were shown and the enchantments received were unknown. This was changed in 0.10.
* Although Frost Walker is an enchantment added in 1.9, it is merely simulated in the game code.
	+ Other than Frost Walker, this is the same for vanilla enchantments added after 1.8.9 due to server compatibility issues.
* The Giant Killer VI book is announced as "Giant Slayer VI" in the Dark Auction.
* There is a very common misconception with Giant Killer that states that the maximum damage is 25% and that higher levels affect the rate at which giant killer increases damage. The misleading part is that 25%.
	+ The 25% refers to the enemy's HP, not the damage multiplier cap. Giant Killer takes the enemy's HP and the player's HP. Then, if the enemy's HP is 25% or higher (1.25x the player's HP), it'll use 25% to calculate the damage increase, which is then calculated as follows:
		- Damage multiplier = 1 + 0.25 \* Giant Killer level \* 0.1, when enemy HP >= 1.25 \* player HP and 0.25 is the HP cap. Thus, the maximum damage increase from Giant Killer is 2.5%/5%/7.5%/10%/12.5%/15%/17.5% from Giant Killer I to Giant Killer VII respectively.
* Dragon Hunter V requires 16,000,000 coins to make, or 15,520,000 coins with the Seal of the Family discount.
* The Replenish enchant for the hoe seems to be partly bugged when using a Personal Compactor and harvesting crops. Sometimes, it will compact all crops into the enchanted form leaving no crop for Replenish to replant. When this happens, it leaves an empty patch rather than replanting the crop. This does not affect many crops, except for some such as Nether Wart, Potato, and Cocoa Beans. This can be remedied with an Agronomy Sack, which will collect the crop before it is compacted, and which the Replenish enchant can draw from.
* The recipes of Sharpness IV and Protection IV are references to the recipe of Book of Sharpening and Book of Protection in another Hypixel minigame, UHC Champions, which uses the same recipes.
* Dragon Tracer used to be known as **Aiming**. It had the same effect except it worked on almost every mob type.
	+ This enchantment seems to also work on other bosses.*[Confirm]*
* Logs and partially grown crops both increase the counter for the Cultivating enchantment, but only on Axes.

## History

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