Lucario (SSBU)

## How to unlock

Complete one of the following:

* Play VS. matches, with Lucario being the 39th character to be unlocked.
* Clear Classic Mode with Machamp then Sonic in any order, being the first character unlocked.

## About this fighter in this game

Lucario is one of the speediest characters in the game. He has an incredible run speed, and walk speed and air speed. He has aura and when he takes damage, He gets stronger. He can jump high and has a high combo potential by having less start up and lag. He is one of the fastest characters in the game with a magnificent jump height and a great air speed followed by high air acceleration, his walk speed is also extremely fast and can out speed at least 30% of the characters in the smash roster. Lucario's rate of aura is really high giving him an advantage to KO really early. However he has poor defence and weight making him easier to kill.

## Attributes

Lucario is a fighter who gets better each time. He has almost nothing bad except the thing about being weak to weight-based throws and low bulk like Mario's back and front throw or Incineroar's back throw and more. Lucario is a speedy, high-jumping, Strong light weight fighter who gets even more stronger when he gets damaged. So the higher damage he takes, the more he can damage and launch. So Damaging him is not that bad despite the fact he gets KOd really early which is a pretty powerful drwaback. His resistance to launching is really low making it really hard to make his aura more powerful as he will die really early. He has really low defence  **and fast attacking speed followed by run speed** Which makes is Combo potential, KO potential very high (With Aura). He has high air speed so he can catch up to opponents when launched to finish them off and Lucario can also jump very high and he can do everything quickly except getting KOd quickly. He has a large Combo potential by having average lags and lower average lag and start up, He can chase opponents. He is a large threat and is a very good fighter. He is one of the fastest in the game.

He has very very few weaknesses. As he is a light weight (But his one is considered as balloon weight of his incredibly low weight), His weakness is throws. the problem is he is more lighter than over 90% of the characters which make him weaker to throws than most characters. Throws which are weight-based and strong like Incineroar's ones, It is a danger to Lucario making it a very good option to escape the threat of him surviving on high Percents. Also the weakness to any attacks, he is so weak to normal attacks that it is really common for him to survive up to percents like 80% or something and sometimes which hard-hitting character 60% or 50%.

## Update History

Lucario has received a Mixture of buffs and nerfs through the updates. But the Nerfs outweighs the buffs. The Buffs did make him slightly faster and increased hitbox and range which did help him a bit but his aura ability and survivability was severely hindered as he is much lighter and much easier to kill giving him less time to Build up damage and less time to build up aura and easier to kill. It was a drastic effect due to the massive decrease in weight and bulk making the nerf outweight the buff. Similarly to  Ren Amamiya, Lucario is not as much of a threat as before but still a good fighter who can easily make it into top or higher tier. However the update of 4.0.0 much Lucario significantly less effective than ever before, he is still effective however now his top tier probability is probably gone into mostly higher tier or top of mid tier to the least.

### 2.0.0

* Lucario is even lighter despite being very light, (69 → 67).
* His down ground attack has a higher hit box. A significant increase.
* Lucario runs a bit faster (2.746 → 2.769).

### 3.0.0

* Lucario resistance to launching is lower. (1.00000 → 1.100000).

### 3.1.0

In this Update, Lucario's Bulk has been significantly decreased making him easier to kill and his aura won't get as strong as he will not survive and higher percents.

* Lucario is Catastrophically lighter (67 → 60).
* Lucario has a lower Resistance to Launching (1.1000 → 1.35000).
* Lucario has a higher Gravity further worsening his endurance (0.180 → 0.181).

### 4.0.0

In this update Lucario's Damage outputs has been significantly hindered and bulk making Lucario's KO ability and damage racking ability harder and significantly easy to KO making him a lot worser than before, making people think that he is no more a top or very high tier character. Usually thought as Mid tier as the worst or lower higher tier.

* Lucario's Weight is lower (60 → 55).
* Lucario's Forward Tilt deals less damage (4.8% → 2.8%).
* Lucario's Up tilt deals less damage (4.9% → 1.9%).
* Lucario's Down tilt deals less damage (3.4% → 1.4%).
* Lucario's Dash attack deals less damage (4.2% → 2.2%).
* Lucario's Forward Smash deals less damage (14.3% → 8.0%).
* All Lucario attacks deal under 10% damage and deals so low damage.
* Luacrio's resistance to launching Is lower, 1.4500000.

### 5.0.0

Lucario has been nerfed again.

* Lucario is even lighter (55 → 53).

### Attributes

* His run speed is very high, It is **2.769**. It is so fast that he is in the top 20 fastest runners out of 1050 fighters. He is an incredible runner.
* His walk speed is high too, it is **1.588**. Again one of the fastest.
* His air speed is very high, again one of the highest. **1.679**.
* His attacking speed is super fast. He can attack super quickly with very low lag and start up and some times he can even have NO LAG.
* Lucario has a very high initial dash speed of 2.555.
* Lucario has a high base acceleration, 0.6.
* Lucario has a very high Additional Acceleration of 0.22.
* Overall speed, He is a ridiculously fast character with an extraordinary combo potential.
* Lucario has an average traction of 0.095.
* He is light weight, lighter than 40% of the light weights. He has a weight value of 53 ( in the top 20 lightest). He is so light that he is actually balloon weight. This Makes him very easy to Kill against Weight based attacks.
* Lucario has a very high Gravity which is bad for endurance, it Is 0.181.
* His defence is 1.000.
* His resistance to launching is 1.450000.
* He has aura which increases his power.
* Lucario has an extreme jump height of 83.
* His attack is okay at 0%.
* His launching is okay at 0%.
* Through out the fight of his aura, he can reach up to an extraordinary attack.
* Each 10% he goes up by, his attack in damaging goes up by 1.1. and his launching goes up by 1.1 too. So in total his launching every 10% damage is actually better than 1.1, it is 1.21 which is extreme.
* The max his aura can boost is up to 400% and that is damaging is 4 times and launching is 4 times which equal to over 5 times. At 100% damage in total he will be launching opponents **over 2**, which will make his power extraordinary and has no problem to KO opponents, at 100% his KO potential is one of the best ever.
* Lucario's fall speed is high and is 1.85 and fast fall of 2.96. It is good as he already has a great Jump height and air speed so this may not do him much harm except from a bit of susceptibility to combos with low bulk and may do some Self destructs accidently however chances are very low of Fall speed but He will have a safe approach on ground too and it won't be too predictable where he will land and the universal 3 jump squat frames also bring benefits too making this fall speed less harmful.
* Lucario has a higher base air acceleration of 0.186.
* Lucario has a high additional air acceleration of 0.107.
* Lucario has a high max air acceleration of 0.282.

### Taunts

* He waves his arms around with Aura coming out.
* Lucario says "You Man, Come here now!"
* Lucario is surrounded by Aura.

### Victory poses

* Lucario dashes in and jump and does the sonic down aerial.
* Lucario comes in somersaulting and lands. Then He strikes a Ninja pose.
* Lucario shoots every where rapidly and says "Your dead" Then poses.

### Moveset

Lucario can Crouch.

Lucario can Crawl. Lucario's Crawl Speed is also Very fast, 1.277.

Lucario can Wall Cling.

Lucario can wall jump.

*Note: All numbers are listed as base damage, without the 1v1 multiplier.*

## Matches ranking and summary

### Matches

#### Lucario VS Greninja

5 January 2019

 VS

Lucario dashed across very fast. As being one of the fastest and Greninja is the slowest and the margin between 1st slowest and 2nd slowest is huge. Greninja used his neutral aerial but he took forever to activate it due to his speed, Lucario done a lot of attacks. Lucario used his front throw and this one was weight based and Greninja is one of the heaviest characters with a humongous weight value of 155. Lucario then followed it up with 2 front aerial then immediately a dash attack, of the low lag and super speed in air. Lucario jumped back fast and used a back aerial. Greninja did not flinch and was able to use his side ground attack on from the centre of stage. Lucario got launched almost off stage so luckily for him, he did not need to use a recovery move. Lucario dashed and quickly used a back throw which is not based on weight, it is like those moves about defence so Greninja got thrown very little and done 1 jab and launched Lucario a little. Lucario got a bit strong due to his damage. Lucario done a neutral ground attack which went very quick so he done it twice then a side attack and just before Greninja hit because Greninja still did not flinch at all, Lucario side shifted and done a side attack and a up attack which only done a little flinch. Greninja missed a Grab and Lucario was charged his aura sphere, Greninja turned around and grabbed but Lucario evaded and immediately hit back with a dash attack then a 6 hit pummel and a front throw. Greninja hit him and knocked Lucario far again but off stage. Lucario used his up special to recover but Greninja used his up attack and hit Lucario but Lucario just survived, Lucario was on the edge to get KOd. Greninja after the 11 and UBs, He has the highest launching and damaging. The thing is that Greninja used it too early, Lucario got only a slight touch from the attack. Lucario got stronger. After a few minutes like 3 Minutes Greninja is still under 100% of his defence and over 60% but Lucario did get damaged 3 times by a small uncharged Shuriken, the latest hit almost KOd him again. Lucario is on 98% so He is in a strong state. After 12 Minutes Lucario did win 2-0. It was mainly About Greninja having a super low hit percentage. And Lucario hitting but most had no effect. The reason Lucario did not win 1-0 or Greninja won 1-0. Lucario was able to survive some hits because it was recently found that Some one done an attribute hack on Greninja and allowed Lucario to survive, the original Greninja would have KOd Lucario but that hack weakened Greninja's strength. So They made the results still Lucario won but 1-0.

#### Lucario VS Mewtwo

10 January 2019

 VS

Lucario who is also known as the Rigby guy won 1-0.

#### Lucario VS Greninja

27 January 2019

 VS

Lucario Verses Greninja. Lucario dashed across the stage 10 times in few seconds. Greninja stood still. Finally Lucario approached Greninja and is seemed like Lucario done 1 Side Smash well in fact the actually done 5 Side Smash of the super speed of the move it is just too much like in scratch putting a 1 frame move. Greninja is over 30%, Well That Is nothing For Greninja. Lucario shield Shifted and dashed and grabbed Greninja and done 23 Pummels followed by a down throw then a side smash immediately. Greninja was going to use his side tilt But Lucario grabbed him and done 23 Pummels and the same thing but an up throw and a 3 up smashes. After A While Where Lucario is fully un hurt and Greninja is on over 300% damage. Lucario waited for Greninja to use an attack and Greninja hit him with an up tilt and The Lucario took 24.9% damage so now he will do slightly better than 1.44 times stronger. This fight happened for a while and Lucario won 3-0.

#### Lucario VS Mewtwo

4 February 2019

 VS

Lucario is versing Mewtwo who is similar to Greninja but not that slow and a little bit not that broken in attack but he is still very broken. Lucario Did actually perform better but Had To take 19 Minutes this fight. Lucario won 3-0.

#### Duck Hunt VS Lucario

5th April 2019

 VS

Lucario won 2-0.

#### Little Mac VS Lucario

18th May 2019

 VS

Lucario has defeated Little Mac easily and Lucario took around 230% damage this fight and has not been KOd. Lucario will obviously KO Little Mac SO early of the damage he took (3.3× and 3.3× equals 11.7 times the power). Lucario won 3-0.

#### Incineroar VS **Lucario**

24th April 2019

 VS

Incineroar started the fight by getting damage by 3 side smash and 3 neutral attacks. Incineroar than finally got out of the combo and used a side smash then in rapid succession he used a forward aerial and finally got some space. As Lucario took quite a few percents, His power is now threatening. For Spacing what Incineroar wanted, It did not really turn out to space, Rapidly Lucario came back in of super fast air speed and walked like he was dashing and Grabbed Incineroar and done 22 Pummels and a down throw with 3 Up aerial almost KOing Incineroar. Incineroar then Shielded a dash attack by Lucario immediately Used a grab and Eventually Incineroar got KOd. Lucario-Incineroar, 3-2. Incineroar came down and failed to grab Lucario 3 times and Lucario retaliated with 2 Dash attacks and an up aerial. After that, Incineroar when Lucario used a side tilt 5 times and 2 Forward Aerials with a up aerial and an up Special almost KOing Incineroar, Incineroar had to go in the edge and grab the edge. Incineroar then shield shifted back in and Lucario Grabbed him and done 29 Pummels and A back throw with 3 Back Aerials KOing Incineroar, 3-1. Incineroar came in and straight away used darkest Lariat and done 3 hits but Lucario dodges the rest of the attacks. Soon After Incineroar got out of it, Incineroar was able to Use a powerful Darkest Lariat as The Lariat took Lucario far away so when Lucario dashed in, He was so fast that he got into Incineroar and got damaged and Got KOd. 2-1. Lucario came back and done 3 down throws in a row with each throw had a 10 Pummels in it. Incineroar then used an Up special and finally caught Lucario in the attack and after the attack, He used a forward Aerial. Then Incineroar done a darkest Lariat attacking Lucario when Lucario was Dashing into him, When Lucario was in the edge, He accidentally done a shield shift, Not a jump and Got hit by the lariat. Incineroar then when Lucario was Dashing away (This is a great Way of Incineroar to get space and end up having some chance to KO). When He finished it, Lucario straight away dashed in But Incineroar caught him a grab near and **Edge of a stage** With Incineroar's throw power with a Back throw weight based with a **Balloon weight Lucario**. Incineroar KOd Lucario at edge of Stage. 1-1. Incineroar is now finally got to put him in the state of 1-1 so it will be less pressure for him. There is an advantage in this, Another Darkest Lariat. This Move easily always gets him in the winning zone. Lucario then got damaged and got knocked away. Lucario then had to get away. This left a lot of Space for Incineroar so if he is lucky, Like Lucario dashing into him then he may even get into a grab which can be threatening for a balloon weight especially a weight like 67. Lucario done the same mistake but it was up tilt and a Darkest Lariat. Eventually Lucario almost KOd him but Incineroar got back and Hit Lucario very hard with the explosion of Cross chop. Incineroar then Used Darkest Lariat and Knocked him away. Eventually Incineroar got into a space and was able to grab and do 3 pummels and a back throw and then an up smash When Lucario was coming back in. Incineroar then used Darkest Lariat and KOd Lucario. Incineroar won 1-0.

#### Lucario VS Ren Amamiya

 VS

Lucario Won 1-0.

#### Lucario VS Ren Amamiya

 VS

Ren Amamiya won 1-0.

#### Falco VS Lucario

 VS

Lucario won 1-0.

#### Mewtwo VS Lucario

 VS

Lucario won 1-0.

### Ranking

* The real
* The Fake

So Far Lucario has had a rather larger Appearances in smash than many characters due to his speed and unique frame data allowing him to be extremely hard to compete with making the opinions on this Character Very positive and is mainly thought about being one of the higher tier characters who is one of those who is repeatedly getting high results. However the update of 4.0.0 did change a lot of Lot Of things, Though Lucario still is considered to be higher tier, his top tier reputation is slowly vanishing. And after 5.0.0, the Reputation of Lucario of being top tier is gone while his high tier reputation is also slowly fading and as time went by, obviously characters are better known as Lucario is not in a great position for a competitive pick and is usually seen as a low tier.

#### 30 February 2019

* He was Tier S and Rank 49. A down but good.

#### 10th March 2019

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* Tier is S and Rank is 50. Back in the S tier.

### Summary

He has almost no lag and start up in most of his moves. He has made excellent Progress and has a great reputation in the roster. The thing is that his Combo potential is too high and his moves are too fast followed by ordinary defence and easily powered by aura, He is so fast to he can do easy combos and when he even takes 50% damage, he will launch opponents 2.25 more. So he gats easy KOs. Also His smash attacks are one of the fastest a game can have which is also powerful so with his aura he is going to be very powerful. He just needs to damage opponents and easily beat them up. His weakness is weight based throws where he get launched a lot. But he easily can dodge then and hit because of his speed. But the threat the weight based throws are to him are a lot. Non-weight based throws depend on how powerful the throws is but if a weight based throws is used on Lucario, It will to extra Launching. Especially the fact that Lucario has an extremely low eight value making him super vulnerable to weight based throws. That is the easiest way to escape the danger Lucario can give. Especially if they have a stronger base knock back, he is in real danger. He also got boosted significantly by the update. His speed of his moves are so fast that 3 full neutral special can out speed cloud's neutral special and cloud's one is super fast with around less than 10 frames in each part. While Lucario has around 1-2 frames in each thing. Lucario can use all of his tilts before Mario can use a side smash. Lucario is just too fast. He has super ground mobility and super speed in attack and air, also his recovery is great of his super high and fast low lag extreme speed and his absurdly high jump. He has an exceptional pummel, when an Opponent is at 0% he can do a maximum of 10 pummels and around 70% the opponent is on, Lucario can do a maximum of 20 pummels. If Lucario is on 100% damage and does the 10 pummels then he done 20% damage just by pummeling, if he does 20 pummels then he does 40% by pummeling. Lucario is an exceptional character who is in S tier. Lucario is so fast that he can do the whole fight with 30 side smashes in a row. like just continuously pressing the side smash code all the time and the Opponent won't go, It will just take the damage of Lucario's exceptional speed. This makes Lucario such a threat and if he can do 1 jab on you your probably finished. a row of neutral specials until 400% damage or anything without your Opponents even touching you. Lucario also can do this with the advantage of Aura thus Having average Survivability allowing him to survive up to percents like 100% (Which all characters can do But Lucario will be 4 times more powerful (2 × 2)) so Lucario is easily going to win and is clearly one of the Best Characters of All time in Smash Games.

### neutral attack

* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* UB. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.
* the11. Does 0-0,0-0,0-1. Total can be from 0-1.

### side attack

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### down attack

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### up attack

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### dash attack

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### pummel

* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 1.5. Total is 1.5%.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total is 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total can be from 0-1.

### front throw

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### back throw

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### up throw

* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1,1. Total is 0-2.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 6,8. Total is 14%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.

### Down throw

* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1,1. Total is 0-2.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* UB. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 6,8. Total is 14%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.
* the11. Does 0-1%,1%. Total is 0-2%.

### neutral aerial

* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 14%,5%. Total is 19%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.

### back aerial

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### Up aerial

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### Down aerial

* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 14%,5%. Total is 19%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.
* the11. Does 1%,1%. Total is 2%.

### Side Smash

* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 2. Total can be from 1-2.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 16 and 20. Total can be from 16-20.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11 Does 1 and 3. Total can be from 1-3.
* the11. Does 2 and 3. Total can be from 2-3.
* the11. Does 1 and 3. Total can be from 1-3.

### down Smash

* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-5.
* UB. Does 3 and 6. Total can be from 3-5.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-5.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 2. Total can be from 1-2.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 15 and 19. Total can be from 15-19.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11 Does 1 and 3. Total can be from 1-3.
* the11. Does 2 and 3. Total can be from 2-3.
* the11. Does 1 and 3. Total can be from 1-3.

### up Smash

* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 3 and 6. Total can be from 3-6.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* UB. Does 2 and 4. Total can be from 2-4.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 2. Total can be from 1-2.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 20 and 33. Total can be from 20-33.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11. Does 1 and 3. Total can be from 1-3.
* the11 Does 1 and 3. Total can be from 1-3.
* the11. Does 2 and 3. Total can be from 2-3.
* the11. Does 1 and 3. Total can be from 1-3.

### special

* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* UB. Does 0%-3%. Total is 0%-3%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 10%-50%. Total is 10%-50%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.
* the11. Does 0%-2%. Total is 0%-2%.

### up special

* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* UB. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 7%%. Total is 7%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.4%. Total is 0.4%.

### Final smash

* UB. takes 8% damage.
* UB. takes 10% damage.
* UB. takes 8% damage.
* UB. takes 8% damage.
* UB. takes 11% damage.
* UB. takes 8% damage.
* UB. takes 9% damage.
* UB. takes 7% damage.
* the11.takes 7% damage.
* the11. takes 3% damage.
* the11. takes 8% damage.
* the11. takes 70.4% damage.
* the11. takes 7% damage.
* the11. takes 7% damage.
* the11. takes 7% damage.
* the11.takes 7% damage.
* the11. takes 7% damage.
* the11. Takes 8% damage.
* the11. takes 7% damage.