Color

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**Color** is the lifeforce of the Void, and it exists naturally — albeit scarcely — as Lympha. Colors each have their own personality, and will speak to the Hero.

### Game's instructions

Any action you take is drawn with Color you possess. Each Color when released into the Void, alters the world irreversibly.

Be careful, dear Guest! For when you affect the world, the changes can turn against you.

Each Color's influence depends on how much of it currently exists in the Void. You cannot recover the Color you spend, but the proportion of Colors in the Void can change.

## Lympha and Nerva

### Lympha

Lympha is a substance which nourishes the soul, preventing it from Absolute Death. Inside the Hero's Hearts, Lympha will serve as health — which will drain with every heartbeat in the Void as it grows into Nerva — and enhance certain properties according to the Color. Lympha is stored in the Memory, the containers on the top right corner of the Hero's Soul Obscura.

### Nerva

Nerva is Lympha converted through the Hero's Hearts. Nerva is used for almost every action in the Void — opening the Sisters' Hearts, interacting with inanimate objects, drawing Glyphs, and moving around in the Void. Nerva is stored in the Palette, the containers on the top left corner of the Hero's Soul Obscura.

## Silver

**Silver** is the color of miracles and magic, the color of insanity, the color of "passionate states", the color of an earned reward. This color has a strong shade of surprise to it.

Its gift is **Luck**. The more Silver you have inside you, the better chance you will have in random events.

### Not implemented

Color is not infinite.

The Void will only ever provide a certain amount of Color.

Color will appear with each new cycle, but each cycle provides more than the last, thus shortening the Void's lifetime.

The more Silver that currently exists in the Void, the faster this process occurs.

### Prayer

Cold-blooded argent, unbendable backbone, treasury of the forsaken kingdom, patron of the takers -- strengthen thy servant.

The one who listens to thee, searches for thee and is blindly obedient —

Shall be answered

The skin of the keeper, his tendons, ligaments and muscles —

Shall be hardened

His heart, open to Lympha of all Colors —

Shall be warmed

Wastrel of all Colors who dared to give —

Shall be tortured.

## Crimson

**Crimson** is the color of anger, the color of awareness of one's rightness. But although its main power is destruction, there is also creation in this Color.

Its gift is **Anger**. The more Crimson you have inside you, the more damage your blows will deal in combat.

### Not implemented

Crimson is the color of anger.

The more Crimson that currently exists in the Void, the more predators will appear, the more frequently the Brothers will attack, and the more damage the enemy's blows will deal.

### Prayer

Crimson, furious, color of avengers and prophets, banner of the righteous, essence of blood -- grant power to thy warrior messenger.

Me, thy faithful warrior messenger —

Recall.

Sharpen my blade, my strike with thy destructive might —

Provide.

Blood and nerve from my foe’s sinews —

Yield.

Guide the edge of my sword, my target —

Slay.

## Amber

**Amber** is the color of madness, the color of delight, of rapture one step away from possession; the color of conscious, creative joy. It's not like Crimson, though in their bursts of energy they have something in common.

Its gift is **Metabolism**. The more Amber you have inside you, the faster your Hearts will process Lympha into Nerva.

### Not implemented

Amber makes the Void panic.

The more Amber there is, the more attention the Brothers will pay to your Canvases and the faster they will rob the Chambers.

### Prayer

Amber, rapture of wilderness, chaos of maelstroms, bone-breaking laughter, rider of the vortex’s edge -- open to the heart of thy lowly servant!

To the righteous will of the seeker of thine guidance —

Heed.

Meet blood with blood, taboo breaker —

Bind.

Crushing flesh, twisting mind —

Constrict

Feed your thirst, bury him under heel —

Kill.

## Azure

**Azure**—the color of suffering and inner pain, but with an indispensable, strong shade of hope to it.

The color makes you more sensitive to time.

Its gift is **Speed**. The more Azure you have inside you, the faster you will move—both in the Void and in the Chambers.

### Not implemented

Azure, the color of suffering, likes to play with the flow of time.

Though it is said that time stands still inside the Chambers, it's not so. It can be slowed, but it can't be stopped.

The more Azure that currently exists in the Void, the more time you will lose after you visit each Chamber.

### Prayer

Formidable Azure, approaching storm, bringer of death, searing whip, executioner’s blade -- open to the heart of thy lowly servant!

To the one approaching as storm, cutting as axe, rising as death, to me praying to thee —

Answer!

My foe to the depths of pain, into the vortex of suffering —

Throw.

While you torture, tear him from within —

Be slow.

When he cries out to thee, his voice begging mercy —

Be silent.

## Violet

**Violet**—the color of secrets, the color of an anxious, uneasy charm, and of concern. An inquisitive, unkind and suspicious color.

Just like Silver, Violet is ethereal.

Its gift is **Inspiration**. The more Violet you have inside you, the less Color you will need to bring life to inanimate matter.

### Not implemented

Violet doesn't like conflicts.

The more Violet that currently exists in the Void, the harder it will be for you to fight.

Violet reduces the strength of your blows in combat.

### Prayer

Violet, vibrant, chameleon of colors, mysterious tale, lair of the arcane -- come to my call, aid in my vengeance.

Battling a hideous, wicked, unfamiliar foe —

Help me.

By lies and deceit the one who challenges my righteousness —

Shall die.

The one who watched me in hope of exposing my weakness —

Be blind.

His Color shall fail, his hammer shall fall, his voice...

...shall quiver.

## Emerald

**Emerald**, or simply Green, is the color of patience and self-control, the color of awareness, the color of greed, the color of dedication to rest and balance.

Its gift is **Defence**. The more Emerald you have inside you, the less damage you will receive from your enemy's blows.

### Not implemented

Emerald makes the Void viscous.

The more Emerald that currently exists in the Void, the more Color you will spend on each line you draw.

Emerald increases the obligatory minimum of Color drops for each Glyph.

### Prayer

Emerald, heavy and viscous as tar, enveloping canopy, invulnerable shield, arbiter of scales -- bestow thy power to this venerable warrior.

To me, who raised a vengeful hammer —

Listen.

Fiendish plot of the heretic, who dares resist —

Twist.

His treacherous soul, chaotic and insane —

Banish.

## Gold

**Gold** is the color of love, unity, respect and pity; the color of dedication and self-sacrifice.

Its gift is **Trust**. The more Gold you have inside you, the better the impression your gifts will make on Sisters.

### Not implemented

Gold makes the Void jealous.

The more Gold that currently exists in the Void, the more jealous the Brothers will become.

They will pay closer attention to the Sisters, and punish them by ripping out the Hearts you've opened.

### Prayer

None. The Brothers do not pray to this Color.

## Notes

1. ↑ The way in which Color affects the Void negatively for the player was not fully implemented. Only the use of the Sisters' poisonous colors within their realms will cause an effect in the Void: on the one hand, by damaging their respective Brother's health; on the other hand, by producing more Predators in those realms.
2. ↑ Silver, however, *does not* harm realms. It is advisable to use Silver to move around the Void, and to fill one's hearts with Silver when donating Color, whether to Trees or to Sisters.

* Color is voiced by Shawn Lawton (English), Boris Repetur (Russian), and Markus Hoffmann (German).