Version 1.5 (Pokken Tournament)

Version 1.5
(Full list)
* Adjusted landing inputs
* Added new actions for:
	+ Blaziken
	+ Charizard
	+ Empoleon
	+ Machamp
	+ Pikachu
	+ Shadow Mewtwo
	+ Suicune

Release Date**Pokken Tournament:**February 12, 2017 ← 1.4 (WiiU/Arcade)1.0 (DX) →

## General

* Improved the ability to read your inputs as you land, so that your inputs are less likely to be eaten up when landing.

## Fighters

Blaziken

* ***Added new action: j.YX***
* 5Y: Is now jump cancelable
* 2Y: Cancels into Pokemon Moves faster when in Synergy Burst
* j.Y (Duel Phase): Can now cancel into Air Dash by pressing R after the attack
* EX Blaze Kick: Fixed a bug where you were able to field shift with Blaze Kicks and combo into Duel Phase

Braixen

* 4Y: Now fires an arcing projectile
* 5YYY: Base damage increased
* 6Y: More difficult to stagger enemies in Synergy Burst
* Flame Charge: Now has less blockstun when enhanced by Sunny Day
* j.Y: Increased landing recovery
* bY: Fixed an issue where Braixen would lose the ability to prevent grabs after releasing the button

Chandelure

* Pendulum Swing: Can now drop sooner by pressing R
* Smog: Move's behavior changed on hit
* Incinerate: Altered momentum and movement in Field Phase
* 8X: Can now cancel into Pendulum Swing by pressing R before attack

Charizard

* ***Added new action: 5[X]***
* 5X: Can now cancel into Flying Stance by pressing R before attack
* 8Y: Can now be angled using 7Y and 9Y
* j.X (Field Phase): Tracking speed increased
* j.X (Duel Phase): Tracking speed increased
* Burst Attack: Invincibility frames activate later when use in midair

Croagunk

* Grab (Duel Phase): Attack is now more effective depending on how many buffs you have
* Gunk Shot: Increased probability of favorable effects when in Synergy Burst
* 6Y: Base damage increased
* j.Y (Field Phase): Now erases enemy projectiles
* j.Y (Duel Phase): Increased hitstun
* j.8X: Altered movement action on block

Darkrai

* Shadow Claw~Slash: Reduced knockback
* Dream Eater: Recovery after performing the move reduced
* Dark Void: Fixed so that you cannot be hit by supports after a successful hit
* Nasty Plot:
	+ Can no longer recreate traps from fY if they are already gone
	+ Fixed a problem where phantom traps wouldn't activate if you were hit during the counter frames
* Homing Attack: Increased hitstun on first hit
* 8X: Increased hitstun when landing a critical hit
* nY: Launch on enemies reduced when hit multiple times
* j.Y (Duel Phase): Melee hit phase shift points increased

Empoleon

* ***Added new action: bX***
* Ice Beam:
	+ No longer causes a hard knockdown
	+ Fixed a bug where Empoleon could be grabbed right before the attack happened
* Steel Wing: Can no longer break shield
* j.X: Reduce combo scaling

Garchomp

* Dragon Claw: Increased combo scaling
* Dragon Rush:
	+ EX Dragon Rush base damage increased
	+ EX Dragon Rush Synergy Gauge gain increased
* Stone Edge: Invincibility duration when successfully countering increased
* Sand Tomb: Fixed a bug where if you hit Garchomp out of Sand Tomb while he grabbed you, you would still be sort of grabbed and unable to move
* j.]X[: Fixed a bug where sometimes if an opponent only got hit by the 1st hit of this move, they would no longer be able to move
* 5Y: Reduced hitbox range
* 4Y:
	+ Increased hitbox range
	+ Holding Y will now transition into Running Stance

Gardevoir

* Psyshock: Knockback increased on blocking enemies
* Teleport: Can now use Teleport in the left and right directions in Field Phase
* Counter: Knockback increased when phase shifting an airborne enemy from Field Phase to Duel Phase
* f[Y]: Now causes knockdown when hitting an enemy
* j.Y (Duel Phase): Can now be angled with j.6Y and j.4Y
* Energy Ball: Fixed an issue where if the ball was dispersed, it wouldn't track enemies properly in Field Phase
* Homing Attack: Fixed issue where Gardevoir was still considered airborne after landing from the first attack
* 5Y: Increased hitbox range
* 8X:
	+ Hitbox duration increased
	+ Now causes knockdown on grounded enemies
	+ Knockback on airborne enemies increased

Gengar

* Shadow Ball:
	+ Normal: Base damage increased
	+ Charged: Increased combo scaling
* Curse: Increased movement speed
* 5Y: Base damage increased
* 6YX: Base damage increased

Lucario

* Field Phase movement speed increased
* Aura Sphere: Holding the charge for longer will alter the move's properties
* fY: Projectile speed increased
* 6[X]:
	+ Time window to confirm into other options decreased
	+ Fixed a bug where it was able to erase some projectiles

Machamp

* ***Added new action: 2X~R***
* Scary Face: Increased radius in Field Phase
* 2X: High invincibility duration increased
* 4XX: Easier to juggle enemies on hit

Mewtwo

* j.Y (Field Phase): Can now change trajectory of projectiles left or right
* j.Y (Duel Phase): Increased combo scaling
* Fire Punch: Increased combo scaling
* j.YX: No longer true combos into a grab
* Psycho Cut: Knockback increased on enemies in midair at mid distance in Field Phase
* Confusion: Becomes EX Confusion when it is a critical hit in Duel Phase in Synergy Burst

Pikachu

* ***Added new action: j.[Y] (Field Phase)***
* fY: First part of the attack is now Special Cancelable
* 8X: Can combo easier when landing a critical hit

Pikachu Libre

* Homing Attack: Can now use the left and right versions out of Double Team
* j.Y (Field Phase): Increased hitbox size
* Electroweb: Now has the ability to shift phases in Duel Phase

Sceptile

* j.X (Field Phase): Can now cancel into Vine Hang by pressing R before the attack
* j.X (Duel Phase): Can now cancel into Vine Hang by pressing R before the attack
* Leaf Blade: Cancelling into Dragon Breath is now a true blockstring
* 8X: Can now be angled with 7X and 9X
* 8Y: Increased combo scaling

Scizor

* Bug Bite: Can now cancel into a forward dash by pressing R before the attack
* 5X:
	+ Decreased the amount of time Scizor cannot move after usage
	+ Increased blockstun on guarding opponents
* 8X: Increased block stun
* 2X:
	+ Reduced combo scaling
	+ Is now a Throw Crush

Shadow Mewtwo

* ***Added new action: 4X~R***
* Counter: Reduced combo scaling when in Synergy Burst
* Miracle Eye: Can no longer recreate projectiles from nY or sY if they are already gone
* 6Y: Pillar now causes no hitstun normally
	+ Cannot normally hitstun enemies in Synergy Burst
	+ Can gain hitstun through the following methods
		- Attack Buff on self
		- Defense Buff on enemy
		- Synergy Burst
		- Miracle Eye

Suicune

* ***Added new action: s[Y]***
* Mirror Coat: Now pierces Counters
* Hail: No longer disappears when an attack is blocked
* True Sheer Cold:
	+ Attack now comes out faster
	+ Fixed an issue so that moves with Counter Properties no longer will cause a critical hit if they somehow hit you right after the attack animation

Weavile

* Signal Slash: Can now perform another Signal Slash in succession
* Ice Punch: First attack can now Throw Crush
* 2Y: Increased hitbox range
* 6[X]:
	+ Increased combo scaling
	+ Base damage decreased

## Supports

Cresselia

* Lunar Dance: Synergy Gauge gain reduced
* Charge time increased

Cubone

* Bonemerang: The two hits now string together easier

Diglett

* Dig: Increased chase range

Latios

* Luster Purge:
	+ Pillars will now rotate in Field Phase
	+ Base damage increased
	+ Increase hitbox size
* Charge time decreased
* Can now only be called once per round

Magikarp

* Bounce: Now applies a Speed Debuff on hit

Magneton

* Tri Attack:
	+ Will now attack faster when successfully countering
	+ Hitbox size will increase when successfully countering
* Charge time decreased

Pachirisu

* Charge time decreased

Quagsire

* Mud Bomb: Increased hitbox size
* Charge time decreased

Reshiram

* Blue Flare: Base damage increased
* Can now only be called once per round

Victini

* V-Create:
	+ Base damage increased
	+ Decreased hitstun

Yveltal

* Oblivion Wing: Base damage increased
* Charge time decreased
* Can now only be called once per round