Sampson

For the longest time the only name I've ever gone by was "Sampson." However since my fall I have gone by many names. The only thing that bothers me is I don't know my real name.

## History:

### Origins -

* Powers
* Abilities
* Weaknesses
* Equipment

* ?:  During the Cotati Empyre's invasion Thor gained the power to control plant life from his mother Gaea, which allowed him to defeat the alien plants. However, he then gave up this power when he used all of it to reanimate a barren planet which would serve as a permanent home for the captured Cotati.
* Allspeak:  Also called the All-Tongue. Thanks to the Allspeak, Thor can communicate in all of the languages of the Ten Realms, Earth's dialects, and various alien languages.
* Atlantean Physiology:  The Atlanteans are an offshoot of humanity that is biologically adapted to the deep ocean environment. For most Atlanteans, this means that can breathe underwater, endure the pressures of the deep (among other adaptations), and can only spend a very limited time out of water. He also possesses superhuman levels of strength, speed, endurance and durability, all by-products of his body being adapted to survive unprotected in the tremendous pressures of the ocean depths. Although other Atlanteans possess similar adaptations, Aquaman's royal lineage makes him a super-Atlantean as well as super-human, and as such he has greater physical capabilities than does a typical Atlantean.
	+ Access to the Clear:  Aquaman has the ability to sense the primal emotions of aquatic creatures through "The Clear". The Clear seems to function as a universal consciousness of all sea life. Via it he can communicate or command sea life on the other side of the planet. He can see what they see and much more what he is only beginning to realize. He can also push his telepathic powers to reach out to the higher land creatures to find that element of their brains that was once an aquatic dwelling creature. This may account for Aquaman's facility with language.
	+ Amphibious Nature:  Aquaman, as an Atlantean, can breath underwater and on land. He can be immersed indefinitely without suffering any ill effects but being super-Atlantean due to his royal lineage, he can survive on land longer than an average Atlantean. This length can be extended by the humidity in the atmosphere but eventually prolonged dehydration will weaken him thus he must return to aquatic environment at various period.
	+ Enhanced Hearing:  several times more acute than human capacity.
	+ Enhanced Smell:  several times more acute than human capacity.
	+ Enhanced Vision:  His ability to see in the murky depths of the ocean allows him exceptional night vision while on land. He has claimed that his eyes are adapted to see at 6,000 fathoms (or 36,000 feet below the surface of the water).
	+ Limited Mentifery:  To a marginal extent, Orin is able to use his marine telepathy to alter the fabric of reality on a microcosmic level. I.e. controlling and manipulating the evolutionary phases and/or physical transformation of other's through the power of his mind alone. Having done so against an ancient primordial entity as old as the Earth itself sitting at the bottom of one of the planets deepest trenches, and again when the villain known as the The Shark whom he mentally willed back to being a simple sea predator instead of the hyper-evolved entity he initially was. This has the debilitating side effect of kickstarting an atavistic transformation which causes him to grow sharpened teeth, green scales, webbing along his hands & fingers accompanied by burning red eyes similar to his ancestor Kordax; it also disrupts his psionic rapport with sea creatures as they become frightened by his appearance and harsher mindset when using his power to their fullest.
	+ Magic:  His mutation into the Dweller of the Deep through a bargain with ancient sea gods gave him untold amounts of powerful ancient magics.
		- Water Emulation:  Due to either a spell cast by powerful dark wizards and sorcerers, a union between him and a malignant vampiric entity, or further alteration by an outside force. Arthur has had his entire being transformed into that of an elemental affiliated with the clear, the quantum phenomena connected to waters and all life living within it. In this state of being Aquaman was an oceanic embodiment of tremendous power capable of assimilating with and manipulating all of the worlds oceans at once.
			* Life Force Draining:  After his union with the thirst, effectively becoming the waterbearer itself, the amalgamated entity could drain all the life giving water from the world at will.
			* Metamorphosis:  Being composed entirely of water Orin no longer has the physical constraints his limited physical body.
			* Ocean Embodiment:  Has the all composing ability to control water as a whole within his vicinity and beyond.
	+ Marine Telepathy:  Aquaman has the ability to communicate directly with sea life and has done so throughout most of his life. Lately he possesses a greater range of control that can actually force sea creatures to obey his whims. Currently, he requests their assistance and they comply. He has chosen to continue to request since, if he forces them to comply, they will ultimately lose respect for him. He now also has access to a quantum field phenomenon called "The Clear". "The Clear" quantum phenomenon has been observed with the subject called the Swamp Thing who called it the Green or the Morphogenic Field of Animal Man (also called the Red). Aquaman is also an accomplished telepath in general and can perform such telepathic feats as mind to mind communication, mind probes, mental domination of a non-aquatic mind, and mental attacks. The potency of such mental domination is unclear but he has been seen to use his powers to great effect against the White Martians and Doctor Polaris.
	+ Organism-Artificial Intelligence Synergy:  Once when Orin's city of Poseidonous sat perched atop of the asteroid ship Ramona and he would develop a psychic rapport with the A.I. operating the ship. Aquaman could essentially, even before meeting with its consciousness, mentally command the the advanced technologies of the space vessel to operate most everything that was automated in Atlantis itself. Around and after he deepened his bond with the synthetic entity within it, Arthur could willfully command his mobile fortress to go wherever and strike out at whatever he focused his mind on.
	+ Psychic Vibration Manipulation:  Aquaman learned a new technique while traversing the home planet of the Hexapuses, he could channel his psionic force into potent mind and body disorienting psychic waves which throw his opponents off balance. As though they were jostled about by a tremendous earthquake.
	+ Undead Calling:  Due to having been a Black Lantern when he was first reanimated, Aquaman later retained his ability to call forth undead sea life to do his bidding.
* Cosmic Pyrokinesis:  Owing to his relation to the Phoenix, Thor is capable of generating cosmic flames that he can wield in a manner similar to his usual lightning.
* Flight:  Thor has shown the ability to fly and levitate without his hammer. Thor's ability to fly is innate within him, he does not require aid to fly.
* Invulnerability:  Being a god whose heritage is both half-Asgardian and half-Elder God affords Thor virtual invulnerability and immunity to any such human ailments as diseases, toxins, poisons, and highly resistant to most conventional injuries. He has also shown immunity to lead and radiation poisoning, and he has an immunity to extreme heat and subzero temperatures.
* Power Cosmic:  After being imbued with the Power Cosmic by Galactus, and combining it with the powers of the All-Father, Thor reached a level of power above the other previous heralds. Thor lost the Power Cosmic after draining Galactus' power and using him as a bomb to destroy the Black Winter. Thor retained vestiges of the Power Cosmic, which were used to resurrect Galactus to battle the Reckoning.
* Rapid Healing Factor:  Thor is not invulnerable to all harm and it is possible to injure him. But due to Thor’s Asgardian physiology he is able to heal from most injuries much faster than a human being could.
* Rune Magic:  During Ragnarok, Thor acquired knowledge and use of the Runes which granted him a vast supply of mystical power and spells in addition to his other powers as a result of drinking from the Well of Mimir for wisdom and clarity of inner vision. Thor was able to cast spells generating a variety of powerful effects while in the Asgardian dimension including teleportation within a dimension, to Valhalla, to Surtur's realm, and to the Fates at the World Tree; destroy a copy of Mjolnir and channel its energy into a magical force blast sufficient to destroy two demons simultaneously, unleash a wave of mystical energy strong enough to best Loki armed with a duplicate of Mjolnir, destroy the rebuilt Valhalla and slay numerous Rock Trolls in seconds, raise circular energy shields bordered by runes to block formidable blows of Mangog, remove Loki's head without quenching his life, and see even without physical eyes (However, Thor's eyes have both been restored). Thor's command and mastery of Rune Magic and Mysticism were far greater than any Asgardian, or anyone in the Ten Realms, including Odin. Even then, Thor has already demonstrated the potential to surpass his father in the future. It is unknown whether he still possesses the power of the Runes and if so to what degree since his rebirth, but there is no visible indication at any instance that the Runes have been retained. After gaining the power of the Runes in combination with the Odin Force, Thor's powers reached even greater heights and surpassed his father in power. With gaining the power if the Runes he gained understanding and enlightenment. He was able to see the future of all things, seeing beyond quantum structures; beyond cosmic architecture, into the nothingness and the end of all things.
* Super Breath:  Thor can use his breath to create hurricane force winds.
* Superhuman Agility and Reflexes:  Thor's reflexes, agility, balance, and bodily coordination are beyond the natural physical limits of even the finest human athlete.
* Superhuman Dense Tissue:  Like all Asgardians, Thor's skin, muscles, and bones are about three times denser than similar human tissue, contributing to his superhuman strength and weight.
* Superhuman Durability:  Thor has been able to withstand attacks from several of the universe's most powerful beings including the Asgardian Destroyer, several blasts from Odin, a multiversal skyfather, and even survived blasts from Celestials. The tissues of Thor's body are much harder and more resistant to injury than those of an ordinary human. As a result, he can withstand great impact forces, high caliber bullets, exposure to extremes of both temperature and pressure, falls from great heights, and powerful energy blasts without sustaining injury. Thor can exist in the vacuum of space without any aid. He also withstood blows from Class 100+ like Hulk, exclaiming that it merely tickled him even when highly enraged.
	+ Energy-Heat Resistance:  Aquaman is extremely resistant to energy/heat based attacks as he has with stood multiple blasts from Amazo's heat vision, Black Manta's heat beams, and energy blasts from an OMAC.
* Superhuman Longevity:  It is a common misconception that Thor and the other Gods of Asgard are truly immortal, they do age but at a rate so slow that to other beings they give the appearance of immortality. This is in turn enhanced by the Golden Apples of Idunn.
* Superhuman Reflexes:  Thor was able to effortlessly block automatic gunfire and tag and knock away Quicksilver, who was going well in excess of 600 miles per hour and was only getting faster. While no speedster, Aquaman's reflexes are superior to even near metahumans such as Deathstroke the Terminator, and his reflexes are on the order of 12-15 times faster than a normal human. Aquaman is probably the greatest swimmer in the world.
* Superhuman Senses:  Thor's superhuman senses allow him to see objects as far out as the edge of the Solar System, allow him to track objects traveling faster than light, and hear cries from the other side of the planet.
* Superhuman Speed:  Thor can move significantly faster than any human on foot, and can reach up to Mach 32 when throwing Mjolnir. Thor is incredibly fast on his own two feet and can easily run faster than most vehicles.
* Superhuman Stamina:  Thor's advanced musculature is more beyond efficient than that of a human and most other Asgardians, allowing him to sustain himself almost indefinitely without any exhaustion. He was capable of fighting for two years straight without food or sleep. Using the Belt of Strength also doubles his stamina to incalculable levels. While in the state of Warrior's Madness, Thor's stamina also increases tenfold. Thor's musculature produces considerably less fatigue toxins during physical activity than the musculature of an ordinary human. Much like his strength, the limits of his physical stamina are unknown. He can exert himself at peak capacity for at least 24 hours before fatigue begins to impair him.
* Superhuman Strength:  In addition to being the God of Thunder, Thor is also the Asgardian God of Strength. As such he is physically the strongest of the Asgardian gods and he is said to be able to lift 100 tons. However, many sources classify his strength as well above 100 tons, according to his Powergrid. Thor has shown many feats of strength over the years and defeated or battled to a standstill many of the world’s most powerful creatures including the Midgard Serpent, the Hulk, the Silver Surfer, Namor, the Abomination, the Bi-Beast, Red Hulk, Colossus, Gladiator, and Hercules. Thor has also been shown be able to snap adamantium alloy cables. He has towed the island hydrobase into New York Harbor and held up the George Washington Bridge long enough for Damage Control to fix it. Thor has resisted the gravity of a neutron star and destroyed planets as a side effect of him fighting. He was able to wound a moderately fed Galactus who was in a telepathic battle with Odin by crashing into his helmet and breaking his armor. Thor even shattered the root of Yggdrasill, which spans space-time and connects the Ten Realms. Thor possesses vast superhuman strength, the full limits of which aren't known. However, he is capable of lifting well in excess of 100 tons. His strength is such that when he struck the Hulk, his blows shook Manhattan and many areas miles beyond the city, and after only three blows from Thor, he had damaged and beaten the Hulk to the point he broke his jaw, broke his ribs and punctured his lungs. Despite this, he struggled a bit against Colossus without sustaining any type of injury afterwards. As mentioned before, the blows Thor can deliver are powerful, enough so to move Galactus through an enormous portal.
* Telekinesis:  Orin has an undefined level of telekinetic abilities that has been very rarely touched upon.
* Teleportation:  Thor can use Mjolnir to instantly teleport himself across space and dimensions, even an alien planetary level destroying bomb that weighs multiple tons to other dimensions such as Nastrond and come back just as easily. Thor can even create portals so large that the S.H.I.E.L.D. Helicarrier can traverse them to other Universes, such as Hyperion's.
* Thorforce:  At various occasions, Thor has inherited the Power of the All-Father, commonly referred to as the Odin Force, from his father. This enabled him to tap into the resources of cosmic and mystical energies of the dimension Asgard exists within, enhancing all of his abilities in turn. The sum total of Odin's power as the king of Asgard plus the power of his brothers Vili and Ve, as well as his own, the Odin Force significantly increased Thor's powers. Thor damaged Captain America's shield by striking it, teleported Asgard into the skies above New York City, and contained a nuclear missile's explosion. According to the avatar of the Odin Force, Thor recreating celestial bodies and his other accomplishments during his time on Earth were minimal compared to the Odin Force's full power. After Mjolnir was damaged in his battle with Bor, Thor sought Stephen Strange to help repair the hammer. Dr. Strange informed Thor that Odin invested his life energies into the hammer's creation and the only way to repair it was to use the same life energy. Thor was willing to sacrifice what little amount of the Odin Force he still possessed but Dr. Strange also informed him that it would require taking 'all' of the Odin Force he possessed and the end result would be Thor at the same power level he was at before he inherited the Odin Force. He also informed Thor that he and the hammer would be bound together so that if Mjolnir was ever destroyed or damaged then Thor would die. Thor accepted the situation and Dr. Strange performed an ancient ritual to siphon the Odin Force from Thor into Mjolnir, making it whole again. After becoming the All-Father of Asgard following the War of the Realms, Thor inherited the power of the All-Father once more, with Odin later sacrificing himself to give Thor access to its full power.
	+ Thorsleep:  When Thor uses the Thorforce too greatly or too fast he needs to replenish his energies by entering the Thorsleep. There is no definite time frame as to when he has to enter the Thorsleep or how long he has to be in it. Having learned from his father's past experiences of being vulnerable while in the Odinsleep, Thor used a casket made by Odin's metalsmith Falki. The casket contains enchantments that create a state between life and death to reduce the time required for the Thorsleep. Once it has been closed from within, it cannot be broken by any force known to man or gods and can only be opened from the inside. While asleep in the casket in the state between life and death, Thor's mortal persona Donald Blake temporarily separates from him until he awakens again.
* THULK!:  When the Avengers, the Fantastic Four and the X-Men, went to investigate a S.H.I.E.L.D. Helicarrier, the Intelligencia, exposed them to the Gamma radiation harvested from Red Hulk, and were turned into Hulks.
* Valhalla:  According to Volstagg, for being the last survivor of Asgard, Thor has become Valhalla, being able to see the ghosts of the defunct Gods and interact with them, but only he can see them, what probably makes people believe he's talking to himself.
* Vast Energy Manipulation:  Thor has the ability to manipulate vast amounts of energy, using Mjolnir he can channel the storm’s energy into blasts so powerful that he can destroy secondary adamantium. Thor can also channel his godly energies through Mjolnir, creating rays powerful enough to kill even immortals.
* Weather Control:  Thor has the ability to control the elements of storms, both with and without Mjolnir. Thor has demonstrated the ability to control the different aspects of weather while battling his opponents. He can create lightning so powerful he instantly took down over 6 alien space ships, and a single one was stated to be over 5 blocks wide. He can create lightning powerful enough to knock down the Hulk and have Galactus notice him.

* Above Normal Intelligence:  Thor has above normal intelligence, and also possessed and retains the medical knowledge of Donald Blake, even as Thor.
* Accomplished Diplomat:  His natural autocratic nature does not suit him well in environments where democracy is an issue but Orin is a natural commander and his ability has served him well in the protection of Poseidonis.
* Diplomatic Immunity:  After Thor's rebirth, he used Mjolnir to recreate Asgard on Earth in Oklahoma. At this time, Iron Man was head of S.H.I.E.L.D. and confronted Thor about his bringing Asgard into U.S. territory. After Thor beat down Iron Man, Stark suggested that Asgard be treated as a foreign embassy, and with its citizens full diplomatic privileges, to which Thor agreed.
* Expert Combatant:  Aquaman excels at hand-to-hand combat and overall martial art ability. His skill in battle is so proficient, that even when weakened, he held his own against Batman, even though he didn't win. Due to being a member of the Justice League of America, Arthur learned combat training from the League during his time with them. He even managed to get the hang of fighting in Woman Woman's body and had some training from Helena Bertinelli.
* Expert Strategist:  Thor is an excellent strategist due to centuries of combat training and experience.
* Expert Tactician:  He has an advanced strategic sense, and has natural leadership qualities.
* Genius Level Intellect:  Aquaman is adept enough at complex cybernetic and mechanical engineering that he can reorganize the lost informational databases of the JLA Watchtower files and databases single handed.
	+ Computer Operation:
* Master Combatant:  Trained in the arts of war, Thor is a highly skilled warrior, proficient in unarmed combatant, and proficient with most Asgardian weaponry. Thor has enough skill to battle against foes with millennia experience such as Hercules in numerous occasions.
* Master Swimmer:  Aquaman is a master swimmer. Perhaps the greatest there is.
* Telepathy Immunity:  Thor has the ability to resist the mental influence of powerful beings. He resisted a mind thrust attack of the Rigellians, the magical music of Ares, a mental attack from Glory, Morgana le Fay's attempt to dominate his mind, the power of the Eye of Horus, and the mind blast of the Man-Beast.

* Odinsleep:  After receiving the Odinforce, Thor must rest in order to recharge the Odinforce once a year.
* Warrior's Madness:  The Warrior's Madness also known as the Sin Unpardonable, is the most forbidden malady in Asgard by law of Odin. Any who fall under it must pay the penalty, only the most bitter sacrifice can atone for it. The Warrior's madness enable Thor to increase his strength and stamina tenfold. Despite this, it threatens Thor's sanity. The symptoms include berserker rage, massive headaches, mentally erratic, savage, animalistic, uncontrollable behavior, and unreasoning.

* Bio-Mech Suit:  The Harness gives the abilities of Flight, Super-Strength and limited Invulnerability. The Hammer has a power battery that can ionize the environment, manipulate the weather and even teleport the wielder anywhere in the world using its four-dimensional engine. The Belt protects Thor from psychic attacks.
* Megingjord:  A magical belt worn by the Thunder God that would double his natural strength, power, stamina and durability. The belt is fueled by the Odin Force and can also increase the might of Mjolnir. When Odin fed a large amount of Odin Force into it, the belt increased Thor's strength so much that he was able to knockout a powered-up Thanos clone.
* Mjolnir:  Mjolnir is a symbolic weapon of Thor, a hammer forged from Uru metal, whose chief properties are durability, the ability to maintain enchantment, and absorb energies. Mjolnir resembles more of a short handle mallet than a traditional warhammer. Mjolnir itself is already extremely durable, and combined with the various enchantments placed upon it by Odin, is even harder. It has survived heat as extreme as the heart of the Sun, and blasts powerful enough to destroy planets.
	+ Anti-Force:  Thor is capable of producing an indescribably powerful blast known as the Anti-Force which is capable of annihilating entire planets. Thor was able to defeat the Mangog by shooting him the Anti-Force, with Mjolnir, inside his mouth.
	+ Chronokinesis:  The Power of Time. Thor at one point had the ability to use Mjolnir to travel through time. By spinning Mjolnir faster than light, Thor could open a portal to the fourth dimension of time to travel to the past and the future. Thor no longer possesses this ability because he voluntarily let the temporal energies of the hammer be drained when Immortus asked Thor to use Mjolnir to save the planet Phantus and bring it back out of limbo and into the space-time continuum.
	+ Cosmic Energy:  Mjolnir allows Thor to produce and control Cosmic Energy to an unknown limit for a variety of purposes.
	+ Electromagnetic Spectrum Manipulation:  Thor was able to absorb and manipulate the electromagnetic energies of the Celestial Mothership.
	+ Energy Absorption and Redirection:  Thor is able to use Mjolnir to absorb energy blasts directed towards him as means of attack. Once the energy is absorbed, Thor can redirect it back amplified towards the source. Thor used Mjolnir to absorb the Silver Surfer's Cosmic blasts, Sky-Walker's Cosmic Tempest, radioactive energy, and magnetism such as Magneto's personal magnetic field. Mjolnir has even managed to redirect the energy of the Null Bomb, which was created to destroy all life in the Black Galaxy, the blast of which was shown as powerful enough to reignite a dying sun. It has also absorbed mystical energies, such as Pluto's mystic flame. The hammer was even able to absorb a portion of the mystical energies granted from every god pantheon on Earth.
	+ Energy Sensing:  Mjolnir can detect practically all types of energy. It reacts particularly strongly to evil psychic energy, and supernatural energy. Mjolnir can also track down the energy pattern of someone in hiding, detect any Asgardians aura by their electrons discharge, and can sense and track the energy radiating from mystical objects.
	+ Flight:  Thor is capable of hurling Mjolnir with great force and, by holding onto the leather thong, is capable of flying through the air at tremendous speeds. While in an Earth-like atmosphere, Thor generally flies at Mach 32, and change course in mid-flight. He can hover in mid-air with the winds like Storm.
	+ Force Fields:  With Mjolnir, Thor is capable of creating powerful barriers, force fields and vortexes that are impenetrable. Not even Earth's most advanced weapons could weaken Thor's barrier field that shielded the U.N. headquarters. Thor stated that he could have contained a cosmic flash attack from Stellaris, this blast was strong enough to destroy the planet Earth. These vortexes and barriers are so immensely durable that Thor was able to prevent a live bomb from detonating, which is so powerful it was said capable of destroying a fifth of the Marvel Universe.
	+ God-Blast:  Thor is capable of channeling different amounts of his godly energies in combination with the mystical properties of Mjolnir. These energies can be channeled through his hammer for a single massive energy beam known as the God-Blast which is able to kill even immortals. Thor used the God-Blast to destroy the Brain Dome of the mighty Celestial Exitar. To do it, Thor reinforced Mjolnir with the Belt of Strength, which doubles its fortification and durability. Mjolnir shattered from the amount of power Thor channeled. Thor used the God-Blast to defeat Surtur and Ymir. The God-Blast is so immensely powerful and destructive that it has proven capable of causing such a great degree of damage to a starving Galactus that he was forced to flee for his life. The God-Blast was able to stop the Juggernaut (Cain Marko) while he was in motion and to push him back, letting fall him in a hole. The God-Blast was also shown to be capable of knocking down the skymother Majeston Zelia, who absorbed the Odin-Force. Thor can send the God-Blast to the core of Ego the Living Planet and Alter Ego and render both comatose.
	+ Illusion Detection:  Mjolnir can distinguish images, holograms, and different illusions from reality: Thor once commanded the hammer to strike the demon lord Mephisto, who was hiding among false images of himself.
	+ Life Force Absorption:  Thor used this ability on the super villain the Presence, who was forced to surrender to prevent himself from being reduced to a lifeless husk.
	+ Matter Manipulation:  By spinning Mjolnir in a precise manner at cyclotronic speeds, Thor can manipulate matter from a molecular level to a vast scale, which allows him to create other configurations and even allows him to transmute the elements themselves. This ability was evident when he transmuted the Absorbing Man's wood and iron body to the gas helium.
	+ Mystical Link:  Mjolnir obeys Thor’s commands as though it were alive, and if Thor’s will is strong enough, the hammer can pass through nearly any barrier to reach him should he so chooses; Mjolnir will even return to Thor while he is in his mortal persona as Jake Olson. Mjolnir can also transform Thor into his civilian guises. When Thor is a civilian, the hammer most often becomes an old wooden cane. While employing a mortal guise, Thor would transform back into his mortal form if he was separated from Mjolnir for more than 60 seconds.
	+ Nether World Power:  Thor can use Mjolnir to tap into the power of the Nether Worlds (dark dimensions).
	+ Teleportation:  By grasping Mjolnir by the leather thong and rapidly swirling it, Thor can channel energies for the purpose of opening gateways through means of a vortex and in this vortex time has no meaning, which means he and others can pass through it to their destinations instantaneously. He can open gateways which allow him to travel across locations no matter how great the distance within moments or even across entire dimensions, as he does when he travels from Asgard to Earth and vice-versa. Thor has used Mjolnir to rip the fabric of the Universe to send Surtur and Yimir to the Death Dimension and send an entire population to Limbo, Thor can also use Mjolnir to travel through portals anywhere within the same dimension.
	+ Thermo-Blast:  Thor has the ability to produce a universe shaking Thermo-Blast capable of decimating even entire planets and beings as powerful as Ego the Living Planet.
	+ Transformation:  When Thor was living on Earth under a mortal guise, he could use Mjolnir to transform from his Donald Blake persona into Thor and vice versa. Thor lost this ability when this enchantment was transferred to Beta Ray Bill's hammer, Stormbreaker. Later, Odin permanently separated the two personas.
	+ Transmigration of Souls:  Thor's hammer has the ability to manipulate souls.
	+ Weather Control:  Wielding Mjolnir grants Thor the ability to control the base elements of a storm, i.e. rain, wind, thunder, ice, snow, and more.
	+ Worthiness Enchantment:  This enchantment surrounding Mjolnir prevents it from being wielded by anyone save those who have been found worthy. Thus far, this includes Thor, the Red Norvell, Beta Ray Bill, and Captain America. To anyone else, Mjolnir cannot be lifted from the ground nor wrested from Thor’s grip. Those who are deemed worthy are able to wield Thor's powers. Captain America said "I've never wielded such limitless power before!" "It's almost intoxicating!" However, after Nick Fury told him an undisclosed secret, he lost his ability of wielding Mjolnir. After Mjolnir is reforged, Thor became worthy again after recognizing that the struggle to become worthy allowed to become worthy again.
* Waterbearer Hand:  given to him by the Lady of the Lake. The hand was magical in nature and possessed various abilities.
	+ Death Touch:  By dehydrating anyone he touches with it.
	+ Farsight:  Can be used as a scrying pool.
	+ Healing:  It possesses healing properties.
	+ Hydrokinesis:  The waterbearer hand like its namesake suggests, can manipulate vast if not astronomical amounts of water for various means and ends, be it shooting scalding water jets at varying pressures or erecting and splitting massive tidal waves clean in half.
	+ Independent Life:  The hand can be separated from Aquaman and continue to work.
	+ Magic:  Could utilize unique mysticism to keep a humanized mera from drowning and undo a reality warp by Orm using the remains of his severed hand.
	+ Molecular Manipulation:  Aquaman can alter the shape and density of the hand, for example Orin can make his hand into a sword or harder than steel.
	+ Negate Magic:  Can negate any other magics.
	+ Portal Creation:  It has the ability to create portals into mystical dimensions for working as instantaneous travel.
	+ Prolonged Adaptation:  Significantly increases the time Aquaman can spend out of water.
	+ Retrocognition:  Aquaman has placed his Waterbearer hand onto a sea organism and was thereafter able to see visions of that creature's past.

## Appearances:

* Antonio Moore
* Void
* The New 13
* Co-founder of \_
 My life while amongst the living.

* Abilities
* Equipment

Abilities are not powers, though some powers may be abilities. Abilities for me are what come natural to me.

* Acrobatics:  The power to perform acrobatic and gymnastic feats greater than average/normal humans.

Abilities are not powers, though some powers may be abilities. Abilities for me are what come natural to me.

* The Orbis:  The "Orbis" is a ring which allows me to channel the emotions known to the Universe.

	+ Red Lantern Corp:  This is the color shown when I use "Rage."
	+ The Communication Corp:  This Corp is a fusion of Red-Violet , Red-Orange , and Blue-Violet Lanterns. This union stands for compassion, love, and above all things **communication**!
	+ Orange Lantern Corp (Hybrid):  There have only been two times I have ever been an Orange Lantern. The first time was when Larfleeze enticed me and his ring went to me. Well, that was the only "true" time.

		- The other time(s) are when I went into a fearful-rage state. The "Orbis" covering me in orange looking like one of their own with the added powers of a Red and Yellow Lantern. Subtly known as "Raging Fear."
	+ The Joy Corp:  This is the color shown when I use "Joy."
	+ Blue Lantern Corp:  This is the color shown when I use "Hope."
	+ The Indigo Tribe:  This is the color shown when I use "Compassion."
	+ The Star Sapphire Corp:  This is the color shown when I use "Love."
	+ The Depressed Corp:  This is the color shown when I use "Depression."
 From being born human, there is nothing better or worse than being a Metahuman. Actually some would argue that when we die we will join our brothers and sisters in Heaven or fall and burn with the other sinners of the world in Hell. However, for me ... well that is another story. For now, this is me as "The Void."

* Powers
* Abilities
* Weaknesses

* Diamond Form:  The power to transform into or have a physical body made up of diamond.

	+ Enhanced Durability:  The power to possess durability beyond that of the peak members of their species.
	+ Light Absorption:  The power to absorb light and utilize them in some way.
	+ Razor Claws:  The power to generate sharp claws.
	+ Telepathic Resistance:  The power to be highly resistant to psychic attacks.
* Solid Surface Acrobatics:  The power to perform acrobatic stunts on solid surfaces.

* Acrobatics:  The power to perform acrobatic and gymnastic feats greater than average/normal humans.

* Mute (formerly):

* Arc 1
* Arc 2
* Arc 3
* Arc 4
* Arc 5
* Arc 6
* Arc 7
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* Arc 1
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* Arc 3
* Arc 4
* Arc 5
* Arc 6
* Arc 7
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## Powers, Abilities, and More:

* Abilities
* Powers
* Rising Sign: Libra
* Planetary Empowerment
* Celtic, Greco-Roman Gods, and etc.

* Pre Super-Soldier Serum
* Post Super-Soldier Serum

These abilities are ones that Sampson acquired through school and other associations.

* Basic Hand-to-Hand Combat:
* Bilingual:  In addition to speaking English, Peter has also learned Mandarin.
* Expert Inventor/Engineer:  With his knowledge and expertise in mechanics, robotics and engineering Peter has been able to use his amazing intellect and resources at Horizon Labs to create many inventions such as the four Spider-Armors, the Spidey Stealth Suit, his famous Web-Shooters, the Cryo-Cube 3000 and the noise reduction headphones. At Parker Industries he invented a magnitude of devices including but not limited to the Anti-Electro Netting which successfully de-powered Electro, an antidote for the Zodiac poison, and easy to apply holographic plating.
* Gifted Intellect:  Peter Parker possesses a natural talent for science, standing out as a top student in high school and college. He developed inventions such as his Web-Shooters and his signature web formula, and the Spider-Tracers when he was still in high school. Peter's intellect has as well earned him a place among the think tank Horizon Labs, as well as an acknowledgement by some of the Earth's most brilliant minds such as Hank Pym. In addition, Peter's college IQ scores were the same as those posted by Reed Richards at the same age. Peter was also able to hack into Stark Industries system to override Tony Stark's control command over the Iron Spider Armor, and discover Parker Particles, a force of energy tied into the continuous expansion of the universe that offers greater power than the Phoenix Force, according to Reed Richards.
* Indomitable Will:  Spider-Man has a strong force of will, completely free of evil and temptation. For years, he has struggled to balance his life as a student and his super hero duties. He is able to emerge from defeat even stronger. His mental strength is also shown when he successfully wrestles control of nanobots from Doctor Octopus. Through the psychological profiles conducted by Maria Hill, she has stated that nobody has as strong an ingrained identity as Spider-Man, further demonstrating the extent of his willpower. His willpower is so strong that he has been considered as the greatest of all the Spider-Totems in the Multiverse by Ben Reilly of Earth-94. Despite this, he has been taken over by symbiotes on numerous occasions, and there have been times where he has seriously considered and even attempted to kill his opponents.
* Master Acrobat:  Thanks to his great strength and phenomenal equilibrium, Parker is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.
* Master Martial Artist:  Peter has through time become an excellent hand-to-hand combatant utilizing a fighting style that directly complements his superhuman abilities. His methods are volatile, enabling him to rival practically all types of combatants. In addition to this, Peter has been trained by Captain America in unarmed combat. After temporarily losing his spider-sense, Peter received formal combat training from Shang-Chi and together created a new martial art style dubbed "the Way of the Spider." However, since the return of his spider-sense, Peter let his training lapse.
* Science:
* Skilled Photographer:  Peter is a very skilled photographer and has worked for the Daily Bugle and the Front Line as a photographer.
* Talented Teacher:  Peter is a naturally talented teacher and has taught science at Midtown High.

These abilities are ones Sampson gained through extensive training exercises after being injected with the Super-Soldier serum.

* Advanced Hand-to-Hand Combat:  Barda is a highly trained warrior and a master of all forms of hand-to-hand combat and combat with weapons. Barda is one of the most feared combatants on Earth or New Genesis. She has even managed to fight Wonder Woman to a draw.
* Advanced Military Operator:  Rogers was well-versed in all Armed force disciplines including intelligence gathering, escape arts, assassination, demolition, survival tactics, hunting, swimming, mountaineering, march or drill skills, map making, map reading, decoding cipher and other secret code messages, reading and making wood craft signs and other secret code languages, disguising, interrogation, computers, explosives, communication systems, vehicles and electronic appliances used in armed forces.
* Expert Hacker:  Rogers can hack into any advanced computer systems without tippling firewalls and security.
* Expert Marksman:  Rogers is a highly proficient marksman and can throw most projectile weaponry with great aim. He is also well-versed in the use of firearms, though he prefers not to use them. Captain America was often seen that he could throw most if not all projectile weaponry with great aim and was well versed in the use of firearms his masterful sharpshooter sniper.
* Expert Swordsman:  Steve is proficient with swords and staffs, but is more comfortable with his shield.
* Expert Vehicular Driver:  Rogers is highly proficient in driving cars, motorcycles, trucks, jets, tankers, helicopters, motorboats, submarines, and some types of trains and utility vehicles. He was proficient in driving cars, motorcycles, trucks, jets, tankers, helicopters, motorboats, submarines, army planes (including a Tornado IDS), and some types of trains and utility vehicles.
* Indomitable Will:  Rogers is a very strong-willed person. He is able to overcome all forms of temptation, mind control, and resist the effects of extreme pain, drugs, and toxins to a great extent. Rogers accepts his own mortality, and refuses to rob any sapient being of their freedom. During the Destiny War, he destroyed the Forever Crystal, deciding it was too dangerous to exist, despite the many benefits of its power. Rogers is also capable of resisting many forms of mind control; like the powers of the Purple Man, the maddening effects of the Madbomb, and the Red Skull's use of the telepathic brain of Charles Xavier, but fought constantly to maintain his true senses.
* Master Acrobat:  Rogers' years of extensive training and vast experience have made him a highly skilled acrobat, gymnast, and aerialist. He often utilizes these talents in combat for both evasive and offensive purposes. Rogers' years of training have made him an proficient in the field of acrobatics and gymnastics as well as a stunning aerialist.
* Master Martial Artist:  Rogers is a master of hand-to-hand combat, being extremely skilled in numerous martial arts through his training in the military and direction under various private instructors. Additionally, he received training from William Fairbairn and Rex Applegate in close-quarters combat during WWII. Rogers has stated that he is adept at every form of hand-to-hand combat known to man. He utilizes boxing, Judo, Defendu, kickboxing, Jujutsu, Tōde, Aikido, Karate, and various other forms of unarmed combat disciplines, with his gymnastics ability creating a style that suits his strengths and enables him to use his knowledge to the best of his ability. When fighting, Rogers has the ability to use pressure points to subdue his opponents, as was done to Dr.Malus, Professor Hulk, or werewolf Falcon. He is one of the finest martial artists, and ultimate human combatant on Earth, which allows him to occasionally defeat foes who are masters of multiple forms or all forms of combat, such as Taskmaster, Wolverine, Iron Fist, Deadpool, or Red Skull. He also defeated a large group of Super-Soldiers while depowered and then defeated many more when his powers were restored, as well as overpowered a boxer augmented by Power Broker, Inc. using nothing but his boxing skills. Rogers has trained Iron Man, Spider-Man, Hawkeye, Falcon, Wonder Man, etc. in hand-to-hand combat. Although Captain America had not been taught in numerous martial arts with various private instructors like his counterpart from the Marvel Universe. However, he has mastered several martial arts and practically utilized marine combat, American boxing, and kickboxing. He ultimately defeated Frank Simpson in both armed and unarmed combat.
* Master Shield Fighter:  Rogers' years of training and experience with his unique shield, as well as its physical properties, allowing him to accomplish amazing feats with the item. Aside from bashing foes and blocking incoming attacks, he is able to throw it with nearly perfect aim, being able to estimate its hit and rebound down to millimetre. Rogers can hit multiple targets with the same throw by means of ricochet, and could even achieve a boomerang-like return effect, allowing him to strike enemies from behind or retrieve the shield without objects to ricochet from. Captain America's years of training and experience with his unique shield, as well as its physical properties, allows him to accomplish mind-boggling feats with the item. Aside from bashing foes with it and blocking incoming attacks, Cap is able to throw the shield with nearly perfect aim. He was able to hit multiple targets with the same throw by means of ricochet, and can even achieve a boomerang-like return effect with it, allowing him to strike enemies from behind or retrieve the shield without objects to ricochet from.
* Master Tactician and Strategist:  Rogers is a master accomplished strategist. He has been widely known as one of the greatest tacticians on the planet, both on and off the battlefield. He is able to formulate battle strategies and his brilliant tactical sense allows him to alter any strategy to fit the changing need of the situation. Thor has acknowledged Rogers' tactical prowess and stated that he would follow him "through the gates of Hades." His tactical plan to rescue Namor from the Kree with the Invaders succeeded despite the Supreme Intelligence's mission. He also led the Galactic Council's fleets when they were defeated by the Builders, and planned a retaliation against the Builders, which resulted in the successful liberation of the Avengers. Captain America was "a tactical genius." He has been considered one of, if not the greatest, tacticians in the Ultimate Universe both on and off the battlefield. He's capable of formulating sufficient victory plans in "less than a second", and his brilliant tactical sense allows him to just as quickly alter any strategy of plan to fit the needs of the situation. A best example of his tactical is changing his World War II crew's pre-articulated plan within thirty seconds of drop-time after observing the approaching battlefield's variables, while commenting "the original plan had a hole the size of Iowa". These seem to verify Nick Fury's comment that Cap "learns new skills faster than a damn computer.
* Multilingual:  Rogers is fluent in English, Spanish, Japanese, German, Russian, at least some French, and some Italian. He might be lingual in other languages. Rogers was fluent in English, German, Russian, Spanish, Japanese, and other different languages.
* Professional Sketch Artist:  Rogers has great artistic skill which he developed from childhood. Rogers often worked as a freelance illustrator and sketch artist even loaning his skills to the NYPD for a time. He enjoys drawing and does so with his free time. He has even done some pencil work for Marvel Comics where he drew some of his own adventures for them, as he is listed as the penciler for Marvels Comics: Captain America #1.
* Weaponry:
* Weapons Proficiency:  Rogers does not typically utilize weapons other than his shield, but in desperate situations he wields additional weapons to ensure victory. He is proficient in wielding swords, daggers, throwing knifes, staffs, sticks, tonfa, axes, maces and even firearms. Captain America often used firearms in desperate times or situations where he and teammates were outnumbered, and would wield additional weapons to ensure victory. He had used staffs, bludgeons, and was adept with swords. He likely received training with different kinds of weapons during his wartime for undercover infiltration missions in the event of not being able to use his shield.

* Pre-Mutate
* Post-Mutate
* Hell-Dragon
 These are the powers he has before his mutation.

* Advanced Longevity:  The Super-Soldier Serum halts Rogers' aging due to perfect cells. This was tested when he spent many decades in Earth-69901 and its numerous divergent realities while fighting against Korvac's galactic empire, repeatedly dying and having time rewound, before ultimately being returned to his own time, as well as spending twelve years in Dimension Z, before being returned to Earth the same day with no noticeable signs of aging. Daxamites can live longer than regular humans, remaining at their prime as long as they was under the exposure of the "yellow" sun. Kryptonians can live longer than regular humans, remaining at their prime as long as they was under the exposure of the "yellow" sun. The Super-Soldier Serum dramatically slowed Rogers' aging process due to extensive regeneration of healthy cells. Bucky once stated that Rogers' appearance was like he came out of a flashback picture.
* Enhanced Intelligence:  Rogers' mental performance has been greatly enhanced, allowing his mind to process information quickly, giving him an accelerated learning aptitude. He can quickly analyze multiple information streams as well as rapidly respond to changing tactical situations. He have the ability to speed read, and high deductive reasoning skills. Captain America was smart enough to hack into a database computer to find his son, Red Skull's records.
* Peak Human Agility:  Rogers' agility is amplified to the highest human potential. Captain America's agility, balance, flexibility, dexterity, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even an Olympic gold medalist. He has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. He has been seen to perform his agility to killed many Muslim terrorists by using both of his legs to strike two men while twisting a man's head at the same time.
* Peak Human Durability:  Rogers' durability is amplified to the highest human potential making him very durable. This has allowed him to survive many forms of extensive punishment throughout his career that would injure an ordinary human. Captain America's bones and muscles were far denser and harder than normal, meaning he could withstand great impacts such as falling several stories when escaping from the hospital by breaking through the windows, sky-diving into the water from a height of 182 meters/600 feet, or being struck by an opponent with super strength that would severely injure or kill a normal human with little to no discomfort. He even withstood getting smashed down on top of a car by Giant Man's hand with little harm other than a sore body.
* Peak Human Mental Processing:  Rogers' mental performance is greatly enhanced allowing it to operate in the most advanced and rapid manner possible. His mind also processes information quickly, giving him an accelerated learning aptitude; for example, Beast once stated that Rogers can learn and master any weapon within seconds. He possesses an eidetic/photographic memory and perfect recall, meaning he never forgets what he sees and experiences, paired with the ability to speed read, and can thereby intuitively understand what's likely going to happen and how best to deal with it. This enables him to remember any military tactic and apply it to any situation.
* Peak Human Recovery:  Rogers' healing speed and efficiency is enhanced peak ability, meaning he heals faster than the average person. The white blood cells and Super-Soldier Serum in his body are efficient enough to fight off most microbe, foreign body, and other pathogens from his body, giving him a high immunity to all infections and diseases. Rogers has stated his metabolism is too fast for alcohol. He is also more resistant to knockout and hypnotic suggestion, though is not immune.
* Peak Human Reflexes:  Rogers' reflexes are amplified to the highest human potential, and he is said to have a reaction time ten times faster than a normal person. He has been shown to dodge gunfire from multiple shooters simultaneously. Captain America's reflexes border on superhuman level. His reaction speed is 40 kph, which makes it possible for him to dodge gunfire, even at short range, from multiple gunmen at the same time; however, on one occasion, it was seen that during his training, he can get shot by a bullet if there were too many to evade.
* Peak Human Senses:  Rogers' senses of sight, hearing, smell, taste, and touch are enhanced to the highest limits of human potential.
* Peak Human Speed:  Rogers can move at speeds equal to that of the absolute finest human athlete, being capable of running at a sustained 30 mph (48 kph); He was able to complete a 40-yard dash in 3.82 seconds, or a mile "in just over a minute. Captain America is capable of running and moving at speeds beyond the finest human athlete. He is able to run at speeds between 60 mph and 80 mph, enabling him to run fast enough to expedite "eight or nine blocks" within seconds.
* Peak Human Stamina:  Rogers' body automatically eliminates the excessive build-up of fatigue-producing chemicals in his muscles; giving him exceptional endurance. He could also resist the freezing cold waters of the Arctic, as not only did he survive being frozen for decades, he also spent time searching for D-Man. Captain America's body eliminates the excessive build-up of fatigue-inducing lactic acid in his muscles and his musculature generates considerably less fatigue toxins than the muscles of an ordinary human being, granting him superhuman levels of stamina in all physical activities. He can physically exert himself at peak capacity for several hours before fatigue toxins begins to impair him. This kind of physiology grants him phenomenal endurance. He can even hold his breath underwater for 3 minutes. Agent Carol Danvers also remarked about Captain America's stamina, stating "Cap only needs an hour or two's sleep every week.
* Peak/Superhuman Strength:  Rogers' physical strength is enhanced to the very peak of human potential, making him consistently able to sustain lifts 800 lbs (363 kg), and bench pressing 1,100 pounds (500 kg) as a warm-up.. It's unclear if the 1,100 pounds stands for the full set of weights or only one half of the load. Taking into account that it was a warm up, it can be considered that Steve is able to push his body much further. Captain America's physical strength is enhanced to superhuman levels. He is strong enough to lift at least 2-5 tons and much more if he pushes; for instance, Nick Fury stated that Steve could "bench-press a Toyota". Captain America has been able to perform feats throughout his career such as stopping a 5 ton pine tree, which is capable of easily crushing Jeeps, from falling on a group of soldiers, curling 500 kg/1000 lbs, and physically bending metal with his bare hands. He has demonstrated that he is strong enough to knock out people with normal durability with as little as a tap to the head. He has also consistently shown the ability to hurt Hulk in hand-to-hand combat, as well as pushed Peter Parker to his limits, who has lifted a 15 ton truck, during in their shoving match. Rogers has shown enough strength to knock Giant Man to the ground. On one occasion, he was able to hurt Juggernaut's face with his shield.
* Regenerative Healing Factor:  Captain America is capable of healing injuries faster than the average person. He was able to heal from fracture ribs, a broken nose, and his broken left arm "in a day or two." He has also become naturally immune to deadly poisons and illnesses. Captain America can heal from severe injuries in days at a time.
	+ Contaminant Immunity:  Captain America is seemingly immune to all Earthly diseases, infections, and disorders, and has never been shown to become ill after receiving the Super-Soldier Serum. He's impervious to gas attacks, poisons, and nerve-toxins of any kind and completely resistant to diseases like anthrax, smallpox, HIV and was even able to beat the Vampire infection that turned him. His immune system is so powerful that "a half a pint of tetrodotoxin" showed no ill effects. While imprisoned by Frank Simpson, he held snake venom in his mouth to attack Frank with no apparent effect to his own body. Captain America was also virtually immune to intoxication by consuming alcohol.
* Solar Energy Absorption:  Under optimal conditions, this is the main source of their super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Their biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and their bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
	+ Enhanced Vision:  Daxamite vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus. Kryptonian vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus.
		- Electromagnetic Spectrum Vision:  Daxamite can see well into most of the electromagnetic spectrum. They can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, they can avoid detection by radar or satellite monitoring methods. This also allows them to see the aura generated by living thing. Kryptonians can see well into most of the electromagnetic spectrum. They can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, they can avoid detection by radar or satellite monitoring methods. This also allows them to see the aura generated by living thing.
		- Heat Vision:  Daxamites can, as a conscious act, fire beams of intense heat at a target by looking at it. Typically, the power is seen as two beams of red light emanating from the eyes. These beams can be made invisible, allowing the power to be undetectable. The maximum temperature of their heat vision is said to be around that of a nuclear detonation. They can also consciously determine the area affected, down to the microscopic level.
		- Infrared Vision:  Daxamites can see with better acuity in darkness, and to a degree in total darkness.
		- Microscopic Vision:  This is the ability to see extremely small objects and images down to the atomic level.
		- Telescopic Vision:  This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
		- X-Ray Vision:  This is the ability to see through any volume of matter except lead. Daxamites can see things behind a solid, opaque object as if it were not there. They can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived—such as x-rays, cosmic rays, or some other energy invisible to normal humans—is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects. This is the ability to see through any volume of matter except lead.
	+ Flight:  Daxamites are able to manipulate graviton particles, in an unknown and apparently unconscious manner, to defy the forces of gravity. Under one Earth gravity, they are capable of speeds of multi-Mach speeds in Earth's atmosphere. Their control of their flight is very precise and they can perform aerobatic feats such as hovering, flying backwards and even lifting great weights while flying.
		- Interstellar Travel:  Mon-El can fly to a "distant" galaxy and back in "mere minutes.
	+ Invulnerability:  The bodies of Daxamites are nigh-invulnerable to extreme energy forces. In addition, their immune systems protects them from toxins and diseases. The most common explanations for this rely on the presences of a super-dense molecular structure, a supercharged bio-electric aura which acts as an invisible force field, or a combination of the two. A byproduct of the aura is that items close to the skin share their invulnerability. Using clothing as an example, loose fitting fabric would tend to shred or burn in adverse conditions, but skin tight outfits would not.
		- Enhanced Immunity:
	+ Super-Breath:  Daxamites are able to create hurricane force winds by exhaling air from their lungs. They can chill the air as it leaves their lungs to freeze targets in a variation sometimes called "freeze" or "arctic breath". They can also reverse the process and pull large volumes of air or vapor into their lungs.
	+ Superhuman Agility:
	+ Superhuman Hearing:  Daxamite hearing is sensitive enough to hear any sound at any volume or pitch. With skill, practice, and concentration, they can block out ambient sounds to focus on a specific source or frequency. As such, they can identify a person by their heartbeat, or pick out a single voice in an entire city.
	+ Superhuman Reflexes:
	+ Superhuman Speed:  Daxamites are able to move at incredible speeds by sheer force of will. They can match most other speedsters in super-fast movements, reactions, and processes. They can use this power to disarm opponents without heightened reflexes, catch bullets or shrapnel or cross vast distances in seconds.
	+ Superhuman Stamina:  Daxamites have the ability to maintain continuous strenuous physical action for an indefinite period of time. In theory they have unlimited stamina as their enhanced nourishment is produced from the yellow solar energy their cells process, which also provides the majority of the power for their superhuman abilities. However, their base physical structures do need to process food stuffs and they have a psychological need to eat and drink just as Earth humans do. They also require sleep on occasion so that they can dream. They can also hold their breath for an indefinite period of time.
	+ Superhuman Strength:  A Daxamite develops enhanced physical strength after absorbing a sufficient amount of yellow solar radiation. This radiation interacts with the greater than human density, resilience and biological efficiency of their musculature to trigger superhuman levels. While the exact magnitude of their strength is unknown, it is generally accepted that it is sufficient to lift 100,000 tons or more. The specific range is unknown as a their strength, like their other powers, may fluctuate over time. Their strength is also more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables them to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass. At full power, their normal strength levels are well into the multi-megaton range.

Beware the name "Hell-Dragon" and his powers of "dark light."

* Chi-Enhanced Physiology:  Danny Rand possesses the power to harness the mystical spiritual energy, or chi, as a result of having defeated Shou-Lao the Undying in combat. After he plunged his fists into the dragon's molten heart, absorbing its chi, Rand gained the power of the Iron Fist, allowing him to focus his chi and enhance his natural abilities to extraordinary levels, thus branding himself with the dragon's mark on his chest. Each Iron Fist throughout history has utilized the chi of Shou-Lao in different ways. Danny Rand has learned new techniques and new depths to his own abilities over time by learning from his predecessor, Orson Randall, as well as from reading the Book of the Iron Fist.
	+ Chi Augmentation:  Through concentration, Rand can harness his spiritual energy, or chi, to augment his physical and mental capabilities to enhanced levels. He initially could augment his physical prowess to the non-superhuman level of the finest possible human specimen; however, after further study with the Book of the Iron Fist, he has since reached truly superhuman levels of physical enhancement. It was stated his sense of self has grown ten thousandfold and his capabilities now possess infinite depth. He no longer tires from using his chi and is capable of using his powers for greater tasks, such as destroying a train with the iron fist punch as it collided with his attack at full speed, healing himself from several external injuries, and detoxifying unwittingly ingested poison in his body with his chi.
		- Iron Fist Punch:  By summoning his chi and focusing it into his hand, Danny can draw upon the superhuman energy derived from the heart of the mystic serpent Shou-Lao, and make his fist inhumanly powerful, as well as superhumanly resistant to injury and pain on a superhuman scale. This "iron fist" technique does not involve a physical transformation of any kind, simply a psychic channeling of concentrated natural energy. With his fist in this state, Rand can shatter wood and brick, rip through steel, and punch his opponents with extraordinary concussive force without sustaining an injury to himself. The force of this technique has rendered incredibly durable superhumans such as the Colossus unconscious, shatter Scorpion's tail, destroy Thunderball's Ball and Chain, as well as, punch through Ch'i Lin, who was barely affected by punches to the head from Luke Cage. His fist is strong enough to bring down a H.A.M.M.E.R. Helicarrier with one strike, and he also destroyed a nuclear train with one punch. The act of summoning and using his chi for the Iron Fist technique used to mentally drains him after long periods of use; however, that is no longer the case. Danny is able to focus his life energy into an impervious fist of iron.
		- Peak Human Strength:  Typically, Iron Fist possesses the pinnacle physical strength of a human man of his particular age, height, and build that engages in intense regular exercise. He possesses the peak level of strength a human can reach without being considered superhuman. With the use of his spiritual energy, Iron Fist is capable of augmenting his strength to incredible superhuman levels which limits are unknown, but he was able to go toe to toe with a being who easily manhandled the likes of Luke Cage, and bring down and break off a foot of a monster hundreds of feet tall with one strike.
	+ Peak Human Agility:  Iron Fist's natural agility, balance, and bodily coordination are as honed as is humanly possible.
		- Chi-Enhanced Speed:  Iron Fist is capable of running and moving at great speeds and is as naturally as fast as a human can be without being considered superhuman. Without the use of chi, he can run up to 35 mph. Iron Fist can use his spiritual energy to augment his speed to superhuman such as when he was able to hit a large monster over a hundred feet tall, nearly a hundred times, in the span of a few seconds at speeds faster than the human eye could see.
	+ Chi-Enhanced Durability:  The tissues of Iron Fist's body are harder than those of other humans. While still vulnerable to physical injury, Daniel is able to use his spiritual energy to augment his durability to vast superhuman levels. Through focus and meditation, Danny can sustain himself for extended periods of time in extreme temperature environments. He was even able to strike a train carrying "enough raw explosives to make the nuclear bombing of Hiroshima look like nothing more than a sparkler," and survive the explosion at point-blank range, without any sign of harm.
	+ Chi-Enhanced Reflexes:  Iron Fist's reaction time is enhanced to the point where it could be considered superhuman. His reflexes are so efficient that he can dodge point blank gun fire, catch arrows in mid flight, and has even been capable of snatching and tagging bullets out of the air, etc. And can even reaction in a microsecond.
	+ Chi Manipulation:  The Iron Fist grants Danny with many abilities that he has not yet mastered, such as channeling his chi into a ranged attack to increase its striking capabilities as concussive blasts. After obtaining the Book of the Iron Fist from Orson Randall, Rand has learned how to create various illusions and make his foes see what he wants them to see through the art of hypnotism. Danny is also capable of detecting energy signatures, as well as tapping into energy fields, most notable the electromagnetic field.
	+ Energy Absorption:  At times, Rand has absorbed energy directed at himself and channeled it to augment his own power.
	+ Environmental Adaptation:  His entire body is oriented to combat, enabling him to adapt to any environment with minimal exposure.
		- Chi-Enhanced Healing:  If he sustains injury or illness, Iron Fist can focus his chi for the purposes of healing his injuries. On the brink of death after a battle with Radion the Atomic Man, Daniel received a vision of Yu-Ti revealing that "the Iron Fist is not a weapon, but a force of will which could perform miracles including healing," saving his life. By focusing enough he can even purge his own body of poison; however, Daniel experienced great pain in the process. Recently he has proven capable of healing himself almost unconsciously and does not feel drained in doing so. Rand can also channel this energy into other people, allowing them to heal more efficiently as well.
		- Chi-Enhanced Senses:  Danny's awareness has increased to new levels, though to what level it is unclear. His senses are so great he can hear the sweat running down the cheek of a person in another room, and even with his back turned he is able to sense when a complete stranger is going to strike before they actually do. He also has unusually keen eyesight, but it is unclear if it extends to a superhuman level.
		- Dimensional Travel:  Under certain circumstances, his chi can be focused to create nexus points between dimensions.
		- Empathy:  Rand has the ability to sense and read the emotions, feelings, and intentions of people and animals, as well as broadcast his own feelings in order to influence other people and/or animals emotions psionically.
		- Mind Meld:  Iron Fist can use his power to temporarily fuse his consciousness with another person, resulting in a sharing of knowledge, emotions, and memories.
	+ Peak Human Stamina:  Iron Fist's musculature is enhanced to generate less fatigue toxins than the musculature of normal humans. He can exert himself physically at peak capacity for over an hour before fatigue begins to impair him.

* Cambion Physiology:  As a ruler of a dimension of Hell and Son of Satan, Hellstrom wields vast magical abilities, as well as commands vast power in his own dimension, the full details and extent of which may yet to be revealed. Potentially, he can perform virtually any magical feat.
	+ Astral Projection:  Daimon is a skilled astral projector, being able to project his soul self from his body and into the physical or spiritual planes of existence at will.
	+ Chronokinesis:  Hellstrom is capable of traveling through and even manipulating time to a certain extent. He is able to travel into the past, and on another occasion manipulating temporal flow to manifest sunlight when battling a vampire.
	+ Elemental Manipulation:  Both with and without his Trident, Daimon has been shown to control and influence natural elemental forces to varying degrees. He can also control and summon storms at will.
	+ Healing:  On numerous occasions, Daimon has been shown to heal himself and others from their physical injuries.
	+ Magic:
	+ Magical Awareness:  Through his Darksoul, He possesses the ability to sense and interpret magical energies within this immediate vicinity.
	+ Magical and Mystical Manipulation:  As the Son of Satan and a ruler of a dimension of Hell, Hellstrom can manipulate, create and possessed supernatural powers and spells.
		- Netheranium Trident:  Hellstrom wielded a trident made of Netheranium which can harness, amplify, and project magical energies.
		- Sleep Spell:
	+ Shapeshifting:  Due to his Darksoul, and status as a supernatural Son of Satan, Daimon has been shown to alter and shape his physical form and appearance. He can use this ability to sprout demonic wings in order to fly.
	+ Soul Fire Manipulation and Pyrokinesis:  One of his most common abilities in all of his incarnations is his ability to manipulate, generate, and discharge both earthly fire and soul fire for a variety of effects. He can use his magical pyrokinetic capabilities for concussive force or to harm supernatural entities and the astral forms of others. He can also track others down using his pyrokinesis abilities, resurrect the deceased, as well as create constructs of his soul-fire. On several occasions, He can use his hell/soul-based fire to preform exorcisms against powerful entities.
	+ Superhuman Strength:  Daimon possesses a great degree of superhuman strength. His strength is that above the normal human and Olympic-level trained athlete as he possesses the natural strength to of 10 men. His strength can also be augmented through his magical powers.
	+ Telekinesis:  Daimon also possesses potent telekinetic powers, which enables him to levitate, propel, and manipulate objects and matter with the energy of his thoughts.
	+ Telepathy:  Daimon can use his magical abilities, to "tear" into the thoughts from the minds of other sentient beings. He can also communicate with others mentally, cast psychic illusions, and attack other telepathically. He can also use his powers to feel the aura of others, and at times see into the future, past or present.
	+ Teleportation:  Through his Darksoul, Daimon Hellstrom is capable of teleporting himself and other individuals across vast distances. He can also use this ability to travel into other dimensions. Daimon can also create and open gateways and portals to transverse locations near-instantaneously. Son of Satan can create portals to teleport himself and other people.

* Western Zodiac Libra

* Aero-kinesis:  The power to manipulate air.
* Enhanced Dexterity:  The power to control limbs, muscles, and body extremely well.
* Enhanced Intelligence:  The power of extremely heightened and enhanced intelligence and other mental abilities/skills.
* Unity:  The power to be the totality itself.

* Aquarius: Saturn
* Aquarius: Uranus
* Celestial: Moon
* Celestial: Sun
* Libra: Venus
* Universal: Earth
* Virgo: Mercury

Saturn is the former ruler of the 11th House that guards the Aquarians.

* Cryo-kinesis:  The power to manipulate ice.
* Density Manipulation:  The power to manipulate the density of objects or entities.
* Terra-kinesis:  The power to manipulate earth.

	+ Dust Manipulation:  The power to manipulate dust particles.

Uranus is the current ruler of the 11th House that guards the Aquarians.

* Weather Manipulation:  The power to manipulate the weather.

	+ Aero-kinesis:  The power to manipulate air.

Earth also has a moon that goes around it. It's unknown if this is a "packaged deal", but I'd like to think it is.

* Lunar Manipulation:  The power to manipulate aspects of the moon.
* Levitation:  The power to levitate.
* Telekinesis:  The power to move, manipulate or otherwise interact with objects/matter with one's mind.

The Sun is in the center giving light to all of the planets around it. It wouldn't make since for us not to gain some power from it, would it?

* Helio-kinesis:  The power to manipulate aspects of the sun.

	+ Star Physiology:  The power to transform into or have a physical body made up of stellar energy.

		- Ionic-kinesis:  The ability to manipulate highly ionized gas.

			* Pyro-kinesis:  The power to manipulate fire.

				+ Pyro-genesis:  The power to generate fire.

					- Pyro-kinetic Physiology:  The power to transform into or have a physical body made up of fire.
* Magma Physiology:  The power to transform into or have a physical body made up of magma.

Venus is the ruling planet of the Libra zodiac.

* Supernatural Beauty:  The power to possess beauty drastically beyond what is naturally possible.

	+ Love Manipulation:  The power to manipulate love.
	+ Attract Power:  The power to induce sexual arousal, bliss, and pleasure in others.

Earth is the third planet from the Sun. Hence why I was born as it is the only planet that can support life as we know to this day.

* Axis Manipulation:  The ability to manipulate the axes of rotation.
* Terra-kinesis:  The power to manipulate earth.

	+ Terra-genesis:  The power to create earthen matter.

Mercury is the ruling planet of the Virgo Zodiac.

* Enhanced Speed:  The power to possess speed beyond that of the peak members of their species.

* Kronos/Saturn
* Caelus/Uranus
 List of powers blessed by Saturn

 List of powers blessed by Uranus