Korath Exiles

> *"Some of them, too, were exiled for their great crimes. Of that we will not speak, lest we awaken in you the desire to follow in their footsteps."*
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> -Anonymous Quarg, First Contact: Kuwaru Efreti
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## Korath Exiles

### Capital System

Spera Anatrusk, Kaliptari (Anatruskor Empire)
Far'en Lai, Kor Nor'peli (Exiles, nominally)

### Hyperspace Capabilities

Jump Drive

This Korath faction is a lone group of Korath who were exiled to the Core for their crimes during the Korath Civil War. Their technology is of a noticeably lower tier than the Korath Automata, leading some players to argue that they should be classified as a high Tier 1, rather than Tier 2.

## History

The Exiles' ancestors came from all major factions of the Korath, including even victims of their greatest weapons, laid against their homeworld, but they primarily originated from one of the most advanced civilization in their home space, the **Anatruskor Empire**. The Anatruskors developed their own Jump Drives, planet-destroying weapons, and, in conjunction with their allies, the Sestor Federation, the infamous star-killing weapons known as the Supernova Bombs that led to the Drak intervention.

Circa 2790, the leaders of the Korath Civil War were banished to the Core by the Quarg and the Drak for their terrible crimes during the war and because they declined to surrender their jump drives and their ability to manufacture them. Since then, they have been forced to work on the same side to survive and have begun using the Palavret, whose older generations were designed for raids into Hai space, according to it's description, for attacking the nearby Human and Remnant systems in search of resources. The Syndicate has been able to capture several Jump Drives from the Korath raids, which are then used in the Free Worlds story.

In their new territory, there is a single habitable planet, Far'en Lai. This world was given to them by the Drak as a test. As the Korath left most of their home space ruined and uninhabitable due to their centuries-long civil war, Far'en Lai is their last chance. If they can make the world thrive under their watch and remain united in peace, the Exiles will be able to return to their homelands, showing that they have learned wisdom like the Drak. But, if they fail and Far'en Lai dies like their other worlds did, the Drak will finish what the Exiles started with their civil war and destroy them all. They have, therefore, decided to not inhabit this planet themselves to eliminate any risk of them displeasing the Drak further and so live in their starships and space stations, with a single station dedicated to cultivate native life from Far'en Lai.

As a result of the player's interactions with the Wanderers and them, the exiles are able to obtain/regain technology or expensive equipment necessary for the manufacture of Kor Mereti and Sestor droneships and so, after the necessary missions are completed, these ships will also appear in their new territory.

## Attributes

Korath are described as being short and stocky, and have a lizard-like appearance.

Korath ships are very heavy-looking and large in size.

## Technology

Korath technology is more powerful than human technology, and this is made plain by the character initially having some difficulty fighting against crippled Korath vessels in the Remnant storyline. Once the player starts raiding Korath ships or gains access to the Remnant's stores of Korath tech, the player can start outfitting their own ship with advanced alien technology.

Korath technology has the trademark of extreme heat. Their energy weapons generally do heat damage, generate massive heat, and have a burning red appearance. Due to the heat damage these weapons inflict, they can be very useful for overheating vessels the player wants to capture. Similarly, Korath energy generation and engines produce vast quantities of heat while also being extremely powerful. In order to compensate for this heat issue, the Korath have invented the best passive cooling systems in the galaxy. Furthermore, while they are outclassed by more specialized tech, the Korath Systems Cores and Fuel Processor technology each perform multiple functions, and can be valuable to the player.

### Ships

Space Liner

* Kasichara A'awoj
* Lor'nag Ik 590

Heavy Freighter

* Kas'lor Ik 582
* Lor'kas Ik 577

Utility

* Palavret
* Rai'alorej
* Rano'erek
* Tubfalet

Heavy Warship

* 'nra'ret (upcoming)
* Ra'at Ik 621
* Ra'gru Ik 618

Superheavy

* Ikatila'ej
* Korsmanath A'awoj

Fighter

* 'olofez

Drone

* Kas'ik Tek 7

### Outfits

Weapons

* Fire-Lance, Blaze-Pike Turret, Korath Inferno
* Expeller Grav-Ray, Banisher Grav-Turret
* Grab-Strike Turret
* Digger Mining Beam, Turret
* Shunt-Strike Turret
* Microbot Grinder
* Langrage Hyper-Heaver
* Warder Anti-Missile
* Firelight Missile Bank
	+ Firelight Storage Rack
	+ Firelight Missile
* Firestorm Battery
	+ Firestorm Torpedo Rack
	+ Firestorm Torpedo

Energy

* Single, Double, Triple Plasma Core
* Candle, Furnace, Inferno Class Generator

Engines

* Asteroid, Lunar, Planetary, Stellar Class Thruster
* Asteroid, Comet, Lunar, Planetary, Stellar Class Steering
* Asteroid, Comet, Lunar, Planetary, Stellar Class Afterburner
* Asteroid, Comet, Lunar, Planetary, Stellar Class Reverser
* Bow Drive (Meteor Class)

Systems

* Tiny, Small, Medium, Large Systems Core
* Small and Large Heat Shunt, Liquid Sodium Cooler
* Fuel Processor
* Luxury Accommodations
* Brig
* Hyperdrive
* Scram Drive
* Jump Drive

Hand To Hand

* Thermal Repeater Rifle
* Microbot Defense Station

## Interspecies Relations

* Humans: The Exiles are hostile towards the human race (known in their language as "Humani"), but this may only be due to the fact that their colonies are dying and require additional supplies, which they presumably obtain through attacking and plundering alien races with their Palavrets.
* Alphas: The Alphas, having explored the Korath automata's space and obtained their superior technologies, prey on the weaker Exiles for their jump drives and other advanced equipment, the former of which they give to the Unfettered. Because of this, the Korath almost certainly view the Alphas with contempt and hatred.
* Remnant: The Exiles are hostile towards the Remnant, frequently raiding them for resources.
* Hai: The Exiles are likely hostile towards the Hai, as they have been since their ancient invasion of Hai space.
* Unfettered Hai: The Exiles are likely hostile towards the Unfettered, as they have been since their ancient invasion of Hai space. The Unfettered's attempts to resist the Korath's attacks for the future of the Hai species probably killed millions of both Hai and Korath.
* Kor Efreti: The Exiles may be neutral or hostile towards the Kor Efreti because of their refusal to take part in the civil war.
* Kor Mereti: Because of the Kor Mereti automatons' innate omnicidal tendencies, the Exiles are likely hostile towards them.
* Kor Sestor: Because of the Kor Sestor automatons' innate omnicidal tendencies, the Exiles are likely hostile towards them.
* Quarg: The Exiles probably feel contempt towards the Quarg due to their role in banishing them to the Core.
* Pug: The Exiles have not yet interacted with the Pug, as far as we know, though they may be the source of the cloaking device that the Syndicate had obtained from a Korath ship's cargo hold.
* Wanderers: The Exiles may be neutral or hostile towards the Wanderers as they encounter them for the first time during the story and agree to help them disable the Kor Sestor factories, however, they used this opportunity to steal certain technologies from the factories and may not appreciate the Wanderers being in their old territory and helping the Kor Efreti.
* Drak: The Exiles probably feel contempt towards the Drak due to their role in banishing them to the Core. This is supported by the fact that there are Archons in the systems between the exiles' space and the rest of Korath space, referred to in the code as "Drak guarding Korath space".

## Trivia

* In versions of Endless Sky before 0.9.0, there was a "First Contact" mission triggered upon landing on Far'en Lai.
* The Korath Exiles are the only hostile Jump Drive-equipped aliens which can be encountered without owning a Jump Drive before the initial campaign.
* As of patch 0.9.15, the Korath Exiles got a massive addition to content as well as adjustment of existing content. Several new ships, weapons, and outfits have been added, and ship names have been converted to a more alienated naming scheme to befit the Korath. More content is planned for future updates.