Yoruichi

* Introduction
* Abilities
* Strategy/Tips
* Counters
* Suggested Build

## About

**Yoruichi Shihōin** (四楓院 夜一, Shihōin Yoruichi) is the former captain of the 2nd Division of the Gotei 13, as well as the former commander of the Onmitsukidō. Having abandoned her command of both positions, she works with Kisuke Urahara and Tessai Tsukabishi, based in the Urahara Shop out in the Human World.

## Pros and Cons

### Strengths:

* Extremely mobile
* Strong single target burst
* Verystrong mid/late game
* High primary attribute gain
* Scales well

### Weaknesses:

* Fragile
* Not effective against stacked enemies
* Much more weaker without ***Shunko***
* Hotkey:R
* Hotkey:Q
* Hotkey:W
* Hotkey:E
* Hotkey:D
* Hotkey:F

**Shunpo**

Teleports the Shinigami for a short distance.

**Cast Animation:** 0.1

**Cast Range:** 600

 **Cooldown:** 4.5  **Mana Cost:**75 **Notes:**
* Shunpo disjoints projectiles upon cast.
* Cannot be cast while rooted.
* Does not teleport for the full distance when targeting closer than its max distance.
* When targeting beyond the max blink distance, Yoruichi will blink for the max distance towards the targeted point.

**Flash Bolt**

Yoruichi throws a projectile that deals 300 pure

damage to all non-hero enemies in a line. Stuns

the first hero it hits for 1 second, deals damage

and teleports Yoruichi to the target. Damage is

based on how far the target is. The projectile

moves 50% faster while performing Shunko.

**Cast Animation:** 0.1

**Cast Range:** 800/1000/1200/1400/1600/1800

**Damage:** 4/4.5/5/5.5/6/7.5 x Total Agility

**Damage Type:** Magical

 **Cooldown:** 16  **Mana Cost:**150
**Notes:**

**Flash Counter**

Yoruichi channels her energy while preparing

herself for incoming attacks. She strikes the

first nearby enemy hero that attacks her.

Improves the skill while performing Shunko.

Lasts 3 seconds.

**Cast Animation:** 0.1

**AoE Radius:** 450(600 *while performing Shunko*)

**Channel Time:** 3.0 seconds

**Knockback:** 600(900 *while performing Shunko*)

**Stun Duration** 0.85 second(1.40 seconds *while performing Shunko*)

**Damage:** 5 x Total Agility(6 x Total Agility *while performing Shunko*)

**Damage Type:** Pure

 **Cooldown:** 20/ 18/16/14/12  **Mana Cost:**175
**Notes:**

**Flash Strike**

Yoruichi moves around the battlefield striking

multiple enemies and dealing damage. Deals extra

damage while performing Shunko.

**Cast Animation:**0.1

**Cast Range:** 600

**Jumps:** 5/6/7/8/9

**Damage of each jump:** 1/1.25/1.5/1.75/2 x Total Agility

**Extra damage for each jump while performing *Shunko* :** 1 x Total Agility

**Damage Type:** Physical

 **Cooldown:** 35  **Mana Cost:**100/150/200/250/300
**Notes:**

**Shunko**

Yoruichi focuses huge amount of concentrated energy.

**Cast Animation:** 0.1

**Duration:** 20/30/40/50/60

**Bonus agility:** 25

**Bonus armor:** 4

**Bonus health:** 350

**Bonus movementspeed:** 130

**Reduce base attack time by:** 0.15

 **Cooldown:** 60  **Mana Cost:**300
**Notes:**

* Shunpo disjoints projectiles upon cast.
* Cannot be cast while rooted.
* Does not teleport for the full distance when targeting closer than its max distance.
* When targeting beyond the max blink distance, Yoruichi will blink for the max distance towards the targeted point.

**Flash Combo**

Strike the targeted hero 16 times. Each hit

deals minor damage. Deals major damage on the

final hit.

**Cast Animation:** 0.1

**Cast Range:** 600

**Minor Damage(15 Times):** (0.5/0.6/0.75/0.9/1.0 x Total Agility)

**Major Damage(Final Hit):**  4/8/12/16/20 x Total Agility

**Damage Type:** Physical

*NOTE: Only usable while performing **Shunko***

 **Cooldown:** 130.0/125.0/120.0/115.0/110.0  **Mana Cost:**400
**Notes:**

Help:Hero Tab/Yoruichi strategy

Help:Hero Tab/Yoruichi counters

Help:Hero Tab/Yoruichi items