Tier List

We know that the tier list is what newbies want to know so they can prepare the best team from the start. But trust me, it's not easy like that. What I mean is the game has different modes to play. Some stages in the adventure and tower need specific heroes in order to pass. That's why the game has Reset feature for only 50 diamonds without any penalties. So, don't hesitate to try any heroes you want to.

Instead of tier list, I'd put up the popular heroes based on their roles. I may be biased bcuz it's only my preference. Let wait for others to share their opinions and add more heroes in this page

### **Starter**

First of all, even SR, R, or N have their role and usefulness depend on their skills. So, don't disregard them because of their low rarity. For example, Robin Mouse is god tier even as SR. Secondly, SR and R are easier to get fragments and ascend them to higher stars. SR and R with 2 stars are stronger than 1 star SSR.

* **Wicked Stepmother**: Her passive has buff for water element which is a good combo with Robin. She releases her blackcat no matter what skill she uses. The blackcat will break 2 armors which is a good armor breaker regardless of element and also has a chance of silence the target. Her skill3 has AoE DoT effect which helps in the stage with high HP enemies.

* **Robin Mouse**: God!!! He has high attack dmg and a chance of extra attack with a chance to freeze the target. His skill1 can debuff enemy which makes his dmg higher. Moreover, the skill1 has water seal which will cut down -30% def when attacked by wood hero. He can heal himself with skill3.

* **Jack O' Lantern:** N hero that has binding effect for 2 rounds. Very useful for CC in early game.

### **DPS**

* **Peter (event)**: High dmg output. Learn how to use his transformation and you will deal lots of combos in one round.

* **Robin Mouse**: mentioned above in Starter

* **Ali (event)**: High dmg as same as Peter. His passive can definitely stun the target and buff his atk.

### **Healer**

* **YWQ (Young white queen) (event):** First choice of auto play. After 2 times of her skill2 heal, she'll auto launch healing at the beginning of every turns.

* **Forty (event):** Healer with high atk buff for neighbors

* **Sleepy Beauty**: AoE healer with CC. Good choice if you don't have YWQ

* **The Mad Hatter:** AoE healer with extra action. Basically you can heal every turns if you want.

### **DoT (Damage over time)**

*AoE DoT*

* ~~Wicked stepmother: her skill3 applies AoE DoT curse that deal 5% of max HP for 2 rounds~~. (the dot has been removed as of recent patches)

* **Ranger Alice (Fire Alice):** her skill2 applies AoE burn that deal 5% of max HP for 2 rounds. Her skill2 and skill3 combo provide her infinite energy to spam the skill.

* **Fire Cinderella:** unlock her fate20 then she will release AoE burn at the start of every rounds. Her burn deal 5% of max HP for 2 rounds.

* **Bramble Alice** (Wood Alice / BB Alice / Bamby): her passive applies AoE poison which deal 10% of max HP for 2 rounds. Mostly use in the stage where you need a quick kill of high HP enemy.

* **YWQ:** unlock her fate20 and she will release her chess skill by random at the start of the battle. Re-battle the stage until she releases 'Bishop' at the start of the battle. Bishop inflicts AoE burn that deal 5% of max HP for 3 rounds. Mostly use this trick in the stage where you need a quick kill of high HP enemy.

*Single DoT*

* **Red Queen**: her skill1 burns 5% of max HP for 3 rounds. Her skill2 buffs team ATK +15% for one round and gives her extra action. So she can buff and single burn every rounds. Make sure to put her in the 1st position so that her buff applies to others before their actions.
* **Cinderella's Elder Sister (Cin big sis):** her skill1 burns 5% of max HP for 2 rounds.

Note: I mentions single DoT SR heroes because of the requirement in CS (Chaotic Space). One team can consist of 2 SSR and 2 SR heroes. So, while your 1st team is the main team, your 2nd and 3rd teams can be filled with DoT members. In case of hard battle, use the 2nd and 3rd teams to cut off their HP as much as possible before you use the 1st team.

### **Def Shredder**

* **Forest Snow White** (FSW, wood snow): unlock her fate20 and she will shot her -20% def (permanent) AoE bullets at the start of the battle. Plus +10% dmg amplifying. Her skill1 and skill2 also decrease fix pt of def by total of about 100 def.
* **Mesmerizing Cinderella (water cin)**: Her Majesty's skill1 can -20% def to 2 targets for 2 rounds. Her unlocked fate20 decreases 200 pt of def (AoE) at the start of the battle.
* **Genie:** only when you ascend him to 4stars will you see his true potential. His skill1 will decrease def without condition. At lv1, skill1 will -100 def per hit for 2 rounds, can be stacked up to 5 times. His skill1 attacks 2 hits which mean that using skill1 for 3 consecutive rounds will -500 def. If you still use skill1 after that, it'll maintain the -500 def as long as you continue using skill1. At lv10, it -150 per hit for 2 rounds, stack up to 5times (-750 def).
* **Robin Mouse**: Good boi of every players. The very best of SR heroes. His skill1 has water seal (current patch called water mark) in which combo with wood hero attack will -30% def for 1 round. Also, after ascending him to 4 stars, his skill1 will applies 'receive dmg amplifying' effect on the target.
* **March Hare**: Another SR hero worth mentioning. Every SR heroes has the seal effect. So does this SR bunny. His skill1 applies water seal on the enemy then wait for the activation from the wood hero. What's good is his skill2. When he uses skill2, it'll follow with his bomb skill1 as well, but to random target and less dmg than using skill1 itself. Another effect of skill2 is that he will give his bomb (his skill1) to the designated hero for 2 rounds. After that hero attacks, the hero will release the bunny bomb (March Hare's skill1) randomly in which he will gain 40 energy and the bomb also applies water seal as well.

1. Note: Designated hero from skill2 is the hero that has the highest def at the time skill2 is released.
2. Note2: The random bomb from skill2 has its priority. It will aim at restraint element for first priority. If there are more than 1 enemy of the restraint element, the bomb will be randomly aimed at one of the restraint element enemies. If there is no restraint element, it'll go randomly.

### **Arena Defense**

It's controversy to pick heroes in this category. Many players have different styles. For defense, you don't need to kill the opponent. Your goal is to survive for 10 rounds and then it's your win. I'll state some of the heroes that have skill suits for defense.

* **Ranger Alice (Fire Alice):** She starts with 60% dmg reduction. It'll decrease by 30% when all of her armors are penetrated up to 2 times (-60%). Furthermore, when she uses skill2 or skill3, her dmg reduction will decrease by - 5% up to 4 times. She can also heal herself by 5% HP per hit that attacks no-armor enemy. That's a lot. Imagine you have 4 heroes and all of them have no armor, her skill2 attacks 2 hits so 2x4x5= 40% HP recovery. You won't happy to meet her in the arena, trust me. Her weakness lies in her condition of decreasing her own dmg reduction. If her armors are penetrated twice and she already used special skills for 4 times, the end result of her dmg reduction is 60-60-20 = -20% which mean 20% dmg amplifying.

1. She's best to combo with heroes who prevent armor penetration. For instance, YWQ has the passive which prevent armor penetration of the 1st and 3rd position for the first 2 rounds of the battle. Frog Princess' skill3 prevents armor penetration of the target for one round. Keep in mind that arena is AI-based battle so there is no guarantee that the combo of Fire Alice and Frog Princess will always work.

* **YWQ:** her auto heal is very useful in arena (if she's in a good mood and releases it for you). Watch the battle yourself and you'll know what I mean.
* **Werther:** unlock his fate20 will grant him and his neighbors the 35% dmg reduction the entire battle.
* **Holy Blade Alice (Light Alice):** unlock her fate20 will give her the 30% HP self-heal every turns. Her skill1 provides her the 20% dmg reduction for the whole battle.

### **CC**

* **Wicked Stepmother:** No matter the skill she uses, she will also release her blackcat attack which has a chance to silence the target for 2 turns. Which mean the target is likely to be silenced until die.

* **Bramble Alice (Wood Alice / BB Alice / Bamby):** Binding the target for 2 turns with skill2. Binding has the same effect as stun so the enemy's action will be skipped
* **Jack O'Lantern:** Binding the target for 2 turns with skill2. Skill1 can decrease enemy's effect resistance.