Monsters

## Overview

Monsters can appear during the random events that occur every 60 seconds. Monsters can usually be avoided by turning off or triggering certain things, such as closing the curtains on the window or turning off the TV.

## Mechanics

Monsters have specific audio that follows with their appearance, sometimes warning you of where you need to be. There can also be a red exclamation point that appears during an event. The exclamation point corresponds with which ever thing you need to interact with. Notable events that can have an exclamation point during it are the smoke detector, the door, and the tv. Some monsters only kill one person, others kill as many as they can until they disappear. Some monsters aren't triggered by the 60 seconds rule but are instead designated in one of the three areas.

### Bob

Description: This.. Doll... Chases me around in my basement. The only way to get away from it is to go through the tight cracks in between the walls.

Bob can be found in the Basement. He is faster than the player and will chase the player he can reach the quickest. Bob cannot fit in the narrow gaps found throughout the Basement, making them a great way to avoid him. Bob despawns once the player equips the key. He will respawn after 70 seconds with his walkspeed increased. Bob is unable to reach the key room due to an invisible barrier.

### David

David appears outside of the window in the House, similar to Julius. Nearby players will hear heavy breathing with text stating "CURTAINS" appearing next to the window. To avoid dying to David, close the curtains once he spawns. If the player fails to do so, David will barge into the room through the door with the shower being removed. Multiple players can die during this event. David can jump, meaning there are no safe places inside the house. David will sometimes get stuck on a player's corpse, making this your only chance at survival.

### Eduardo

Eduardo does not spawn into the game unless a player inputs "666" into the microwave. Once the code is input. he will then spawn at the door and chase down a player. Eduardo will kill as many players as possible before despawning after approximately 3 seconds.

### Edward

Edward appears if the lights are turned off. To avoid him, keep the lights on. During the power-out event, Edward will begin rising from the floor once the lights are turned off before killing a random player, turning on the lights, and then disappearing.

### Evan

Evan spawns at the door of the House. He will first make his presence known by banging on the door. An exclamation mark will indicate his arrival and players can **survive by hiding in the bathroom or bedroom**. (can it kill more than one?) [Yes -LCM]

### Hector

Hector will spawn under the bed in the House. A sound cue will play and heavy breathing will be heard once he appears. If a player enters the bedroom, they instantly die and Hector will disappear. If Hector is under the bed, the bed will produce smoke particles with Hector being seen watching underneath.

### Jeff

Jeff spawns above the radio in the House. To avoid dying, **players should turn off the radio using the middle button**. Not doing this will result in Jeff appearing on a random player's screen in the bottom left corner with red glowing eyes. The player will hear a laughing noise with them being promptly killed afterwards.

### Jim

Jim spawns if the fire alarm in the House is not turned off. The alarm will make an iconic (and annoying) beeping noise and will have a flashing red button that can be pressed to turn it off. There will also be an exclamation mark indicating the location of the fire alarm. Jim can be avoided by turning off the fire alarm by pressing said button. If the fire alarm is not turned off, Jim will spawn turning the entire house blood red. He will then hunt down every player he can find. An easy way to hide from him would be to stand on top of the TV. Sometimes after reentering the house, Jim can be seen standing in place. This bug prevents Jim from chasing you down and killing you.

### Josh

Josh appears in the Bitter Cold and is a passive entity. Encountering him will give you the Mysterious Face badge. He appears while you enter one of the cabins and can be easily seen by walking in and out of the same cabin over and over.

### Julius

Julius appears at the window in the House, similar to David. Julius will bang on the window and an exclamation mark will appear in the middle of the living room. Players can survive by hiding in the bedroom and bathroom. Unlike David, Julius can only kill one player and cannot appear in the house.

### Mark

Mark spawns in the shower in the House. Before his arrival, a loud static noise can be heard coming from the bathroom. Mark will then appear in the shower. If a player walks into the bathroom while Mark is still arriving, they will not die. However, once Mark is there if a player walks into the bathroom, Mark will leave the shower and likely go on a rampage killing multiple players.

### Mary

Mary appears in the living room of the House. Once she appears, every player's screen will zoom in and will be tinted red. Mary will appear out of the ground in the middle of the living room with text around her saying "LOOK AT ME" If players do not look at Mary, one of them will die. This excludes anyone in the Basement, Bitter Cold, and Depths. If someone has died to Mary, it is safe to look away. Turning on the radio while Mary appears and after the event is over will play the song "Mope Mope" once.

### Nathan

Nathan can be found in the Depths. Dying to him is surprisingly challenging due to how terrible his pathfinding is. Nathan will move towards the player only if they are a short distance away. Nathan glows red, making him easily visible in the darkness of the Depths. To avoid Nathan, avoid going near him. If he does end up seeing you, you can escape him by going around walls or by returning home.

### Observer

The Observer will start to appear at the center of the player's screen. Red static along with the text "Don't Move" will appear. An eye will then appear, blinking then opening. If you move while the eye is opened, you'll instantly die. After a few seconds the monster will disappear.

### Spider

The Spider spawns during an event where players are teleported to a cave. Players will be teleported back to the House after a short period of time, sometimes varying for different players. The spider is just as fast as a sprinting player, meaning running away from it is your best bet.

### Teddy

The Teddy Bear in the corner of the bedroom can come alive in three ways. (The names of the first two are unofficial. They simply describe their respective behaviors.)

1. Wandering - The teddy bear comes to life and moves toward players. Clicking on his bow tie will still play an audio and this variation is friendly not being able to harm players.
2. Killing - The teddy bear comes to life with a growling noise. It will have glowing red eyes and will hunt down players, killing as many as possible before it despawns. Even if the player owns the fancy bear gamepass, the teddy bear will have its default appearance.
3. Golden - The teddy bear comes to life dressed in shiny gold. It makes the Taco Bell "Bong" noise every few seconds

### Terry

Terry has three main variations. None of them being able to attack the player

1. Typical - Terry is a rat with a label above its head stating "Terry"
2. Drippy - Similar to typical Terry except with drip.
3. Diamond - Diamond Terry has an incredibly low chance of spawning, he is larger and coated shiny blue.

### Tom

Description: I don't want to hear what the people have to say about me on the television. I'd rather just turn it off. Quickly.

When the event begins, the TV will have a classic error screen with a smiling face in the middle. It can be turned off using the glowing red button at the bottom of the TV, or via the remote obtainable when clones appear. If the player fails to turn off the TV in time, Tom will spawn at the front door. Tom can kill multiple players and will despawn after a while. When a player dies to Tom, a screaming noise can be heard by the entire server.

### Artist

Description: This is what caused me to spiral out of control. Some of my paintings get warped and i have to revert them back into their original state before it's too late.

When the event starts, two of the paintings in the house will become distorted. The player must revert them in time, or else the Artist, which can be found in the Art Room starting when the paintings get distorted, will leave the art room and attack them.

### Pumpkin Man

(Note: this name is NOT OFFICIAL and is a placeholder.)

This event can only occur during the Halloween Update. The event will start with one of the Jack-O-Lanterns around the house catching on the player, and player having to grab and put the fire out with the fire extinguisher. The player can also survive by entering a room and closing the door, which is recommended in case putting out the fire proves challenging on the player’s device.