A Mysterious Tower

**A Mysterious Tower** is one of the most important Αποστολές in Chapter II. It is given to Γκέραλτ by Καλκσταιν, the alchemist.

## Walkthrough

There is an abandoned tower decaying in the middle of the swamp which seems to hold many secrets. It is of particular fascination to Καλκσταιν, who is willing to pay anyone 1000  to get inside it. But getting inside is not an easy feat, one must gather ten sephirot and place each of the ten in its corresponding monolith in the swamp.

**The Sephirot**

## Notes

* You only need to make one sacrifice at the Βωμό της Μελιτέλ to get the three sephirots offered.
* Inside the Mage's tower, Γκέραλτ will find a Κύκλος των Στοιχείων where he can learn the Axii sign, and a chest containing a bunch of items.
* There is also a copy of Ain Soph Aur in Gramps' hut in the swamp.
* This quest is not fully complete until Chapter III, when Γκέραλτ goes back to speak with Καλκσταιν.
* Possible outcome of quest: Despite the reward of 1000 , the player gets a profit of either 500  or nothing whatsoever! The player must spend 500  to get one of the sephirot and spend another 500  (optionally) to have a storm summoned by the druid. Counting other costs related to quest, there is even a net financial loss due to the quest.
* If you have already collected a few sephirot, feel free to drop them off at the appropriate obelisk, while exploring the swamp. Saves you some running around later, plus the activated energy beams make orientation a bit easier.

## Phases

### The Books

I promised Καλκσταιν that I would get more information about the mage's tower in the swamp. Two books are of particular importance: "Ain Soph Aur" and "The Secret Gates". Very old publications as they are, they might be difficult to find. The dwarf had "The Secret Gates" and I'll have to look for the other one among some old people interested in history. *I have to find two books for Καλκσταιν.*

**Note**: 500 XP can be had by talking to the locals about the tower.

### Antiquarian

The dwarven antiquarian hinted at where I might find the books I need. Golan Vivaldi owns "The Secret Gates" and he might also have a copy of "Ain Soph Aur". *I should see Vivaldi about the books I need.*

Vivaldi Arrested
I witnessed the arrest of Golan Vivaldi. It is too bad — I hoped he would help me find one of the books for Καλκσταιν — after all, he is a dwarf. Perhaps I should come up with a way of breaking him out of prison. *Perhaps I should devise a plan of breaking the dwarf from prison.*

Vivaldi's Release
I managed to release Vivaldi from prison. Now I can visit him and ask about the book for Καλκσταιν. *Now I can visit Vivaldi at his house and ask about the book for Καλκσταιν.*
**If Γκέραλτ sold the weapons**: <there is no actual phase entry in this case, Γκέραλτ can simply find Vivaldi at his home if he chooses>

### The Secret Gates

I got hold of "The Secret Gates", I need to study the book thoroughly. *I should read the "Secret Gates" carefully.*

### Ain Soph Aur

I got hold of "Ain Soph Aur", I need to study the book thoroughly. *I should read the "Ain Soph Aur" carefully.*

### The Tower History

I got acquainted with the history of the tower in the swamp. That knowledge, combined with information taken from "Ain Soph Aur", should satisfy Καλκσταιν. *I collected more information for Καλκσταιν.*

### The Sephirot History

I read the Sephirot history. This information, supplemented with "The Secret Gates" should satisfy Καλκσταιν's expectations. *I collected more information for Καλκσταιν.*

### Information for Καλκσταιν

I retrieved the books Καλκσταιν asked me for. Sharing new information with him can pay off. *Sharing new information with Καλκσταιν can pay off.*

### Sephirot

I presented Καλκσταιν with the results of my quest and got one Sephirah. Now, following the clues from the books I need to find the nine remaining Sephirot and place them on the right obelisks in the swamp. *I need to find the nine remaining Sephirot and place them on the corresponding obelisks in the swamp.*

**Note**: Not all of these phases will appear. Which ones do is dependent on when Γκέραλτ receives the "three sephirot drop" from the statue of Melitele. You will only "see" six of these, do not worry about it:

Καλκσταιν's notes helped me find another Sephirah. *I've gathered two Sephirot. Eight more to go.*

The Sephirot
Καλκσταιν's notes led me to yet another Sephirah. *I have three Sephirot. I need to find seven more.*

The Sephirot
Καλκσταιν's notes are invaluable. I found another Sephirah. *I've gathered four Sephirot. I need to find six more.*

The Sephirot
I have another Sephirah — thanks to Καλκσταιν's notes again. *I have five Sephirot. I'm half way there.*

The Sephirot
I have another Sephirah. I'll have to thank Καλκσταιν for his notes. *I've found six Sephirot. Just four more to go.*

The Sephirot
I'm getting closer. Using Καλκσταιν's notes, I found another Sephirah. *I now have seven Sephirot and need just three more.*

The Sephirot
Καλκσταιν did me a real favor with those notes. I have another Sephirah. *I've found eight Sephirot and need to find just two more.*

The Sephirot
Καλκσταιν's notes led me to yet another Sephirah. *I just need one last Sephirah.*

### Keth'aar

I received the last Sephirah from the detective. *I must place the Sephirot on the monoliths and enter the tower.*

### The Sephirot are in Place

I placed all the Sephirot on the obelisks and the tower is open. I need to inform Καλκσταιν and collect my reward. *I can now enter the tower.* (10 × 100 XP)

### Opening the Tower

I did what Καλκσταιν asked, placing all the Sephirot on the obelisks and opening the tower. Καλκσταιν paid me my reward as agreed. *I completed that task. The mage's tower is open.* (1000  + 2000 XP)