Integra Sedna Clarice Flagman

**Integra Sedna Clarice Flagman** is the court mage of the Kingdom of Altar and the 10th Flagman.

## Appearance

Despite being in her 20s, Integra has the appearance of a child, being even shorter than Nemesis. She typically wears clothing with a witch motif, such as a witch's hat and a monocle.

## Personality

Integra generally behaves in a carefree manner, following whatever whims suit her. However, as the 10th Flagman, she is actually very methodical, ruthless and cunning, being willing to do anything to achieve her goal.

## History

As a child, Integra lost her parents and was taken in by the 9th Flagman, who was serving as the court mage of the Kingdom of Altar. She was found to possess a high level of magical talent, and ended up becoming his disciple. She grew up alongside Altimia A. Altar and Liliana Grandria, becoming childhood friends with them.

## Abilities

### Job

 **Arch Wiseman** (大賢者アーチ・ワイズマン, *J-Novel Club: Arch Sage*): The Superior Job from the mage grouping, Arch Sage allows the user to make use of magic of all attributes. As a magic job, its status growth focuses on MP. Integra is even able to make use of ultimate skills from each magic attribute. As the current Arch Wiseman, Integra specializes in the energy dampening of the sea attribute.

* **Imaginary Meteor** (イマジナリー・メテオ): A wide area annihilation type magic that was completed by the 9th generation Flagman. It can create a meteor over 300 metels wide which is then dropped on the opponent. The meteor is created by dark attribute magic, so it does not have any actual physical mass and will only affect those targeted by the user, who will be affected as if they were hit by an actual meteor of that size. By that same token, the meteor can only be affected by those it has targeted, so it cannot be destroyed by physical or magical bombardment.
* **High End Heat Reisist Wall** (ハイエンド・ヒート・レジスト・ウォール): An active magic skill that creates a tube-like barrier similar to a chimney using the ocean attribute to shut out heat and redirect it upwards. Enhanced by Integra using a long Chant, the magic is powerful enough to shut out and redirect 80% of the heat coming from Feuer Lazburn's Supernova.
* **Arch Library** (大いなる書庫): A skill which creates a mental library that allows the user to record their own memories there. The library itself appears to be extremely large and time passes extremely slowly relative to the real world. Originally, this skill was designed to record magical knowledge and theory to be completed by the successive job holders. However, the original Flagman modified the skill by increasing the amount of information that could be stored in it and removing the limit of information that the user could retrieve. This allowed the successive generations of Flagman to pass down all their knowledge and memories, however, there is a risk that the user will receive serious brain damage if they weren't capable of dealing with the tremendous amount of information.

**Wiseman** (賢者ワイズマン, *J-Novel Club: Sage*): A high-rank job. It focuses on using the magic of all types and elements.

**Mage** (魔術師メイジ): A low rank job specialized in casting magic spells. In order to gain some of the magic skills associated with this Job, the user would need to complete certain quests or use certain items.

* **Chant** (詠唱): By adding a chant to a magic spell, the power, effect and range can be increased depending on the duration of the chant.