East Frisia

East Frisia

**Primary culture**Frisian

**Capital**Federgo (2217)

**Government**Hereditary Nobility

**State religion**Catholic

**Technology group**WesternWestern technology groupNational ideas

 **East Frisia** is a nation located in the Low Countries. It exists from 1464 to 1744, and can be formed by Frisian nations with their capital in the East Frisia area.

## Missions

 **East Frisia**'s missions, which it shares with File:Friesland.png Friesland, focus on conquering Greater Frisia and developing the nation. More information can be found on the Frisian missions page.

## Events

As in the base game,  **East Frisia** has a chain of events which can allow it to join the Holy Roman Empire.

 id### File:Msg event.png[Root.Monarch.GetName]’s Claim to East Frisia

*Since 1381, East Frisia’s independence has been questionable at best. Ocko II, the last official Count of East Frisia, loaned his title to Count William V of Holland. When the traitorous Ocko II was forcibly removed from power by our peasant militia in the Battle of the Wild Fields, the status of [Root.Monarch.GetName] as Count of East Frisia went unrecognised by the Empire.

[HOL.Monarch.GetName], [HOL.Monarch.GetTitle] of Holland, insists that [Root.Monarch.GetName] is little more than a peasant leading a revolt against [Root.Monarch.GetHerHis] liege and has no right to claim sovereignty over East Frisia. Seeking approval from the Emperor could help to strengthen our claim and keep Holland at bay.*

This event happens *only once* during a campaign.

The country:
* is  **East Frisia**.
* is *not* a member of the HRE.
* owns Emsigerland (1238).

 Holland exists.

File:Event button 547.png**Present our offer to the Emperor.**
*AI will choose this option 90% of the time.*
The Emperor of the HRE gets the event *"East Frisia Offers to Join the Empire"* in 10 days.

File:Event button 547.png**I bow to no Emperor.**
*AI will choose this option 10% of the time.*
If  Holland is a member of the HRE:
* Holland gains a claim on the province of Emsigerland (1238).

{{{content}}}

 id### File:Msg event.pngEast Frisia Offers to Join the Empire

*An envoy from the leader of the peasants in East Frisia has arrived asking [Root.Monarch.GetTitle] [Root.Monarch.GetName] to support [EFR.Monarch.GetName]’s claim to the County of East Frisia. In return for our support, [Root.Monarch.GetSheHe] has offered to kneel before the Emperor as a Prince of the Holy Roman Empire.

Officially, the county of East Frisia is held by [HOL.Monarch.GetName] of Holland. The Holy Roman Empire has made no official stance on the matter, and a single word from the Emperor could bring an end to this conflict.*

File:Event button 547.png**Welcome to the Empire.**
*AI will always choose this option.*
 **East Frisia** gets the event *"East Frisia and the Empire"* in 10 days.

File:Event button 547.png**Support the Dutch claim to East Frisia.**
*AI will never choose this option.*
 **East Frisia**:
* gets the event *"East Frisia and the Empire"* in 10 days.

If  Holland exists, then  Holland:
* gets the event *"East Frisia and the Empire"* in 10 days.
* gets a core on the province of Emsigerland (1238).

Otherwise, the Emperor of the HRE gets a core on the province of Emsigerland (1238).

{{{content}}}

 id### File:Msg event.pngEast Frisia and the Empire

File:Event trigger.png **The description below is one of several available for this event.**

*For  **East Frisia** if chose option 'Welcome to the Empire.' during event* "East Frisia Offers to Join the Empire"*:*

*With [From.Monarch.GetName]’s approval, [Root.Monarch.GetName] is a nameless peasant leader no more. [Root.Monarch.GetSheHeCap] is Imperial Count [Root.Monarch.GetName] of East Frisia. With the Emperor’s approval and recognition, the Dutch claims on East Frisia have faded into weakness beyond recognition.*
For  **East Frisia** if chose option 'Support the Dutch claim to East Frisia.' during event *"East Frisia Offers to Join the Empire"*:

*The Emperor has decided to support Holland and their claim and refuse our entry into the Holy Roman Empire. While we are yet to see what [HOL.Monarch.GetName] will do with [HOL.Monarch.GetHerHis] claim, this surely will not end well for our nation.*
For  Holland:

*For too long the peasant leader in East Frisia has been allowed to rule his petty lands uncontested. Now, with [From.Monarch.GetTitle] [From.Monarch.GetName]'s support, our distant claim to East Frisia has been strengthened and the [From.Monarch.GetTitle] has given us [From.Monarch.GetHerHis] blessing to invade the petty republic in East Frisia.''*

File:Event trigger.png **Enabled if:**
 **East Frisia** chose option 'Welcome to the Empire.'

File:Event button 547.png**Long live the Count.**
 **East Frisia**:

* joins the HRE.
* government changes to  Monarchy.

If  **East Frisia** has the ruler "Enno Edzardisna":

* gets a new male heir named 'Ulrich' of the 'Cirksena' dynasty, with:
	+ very strong claim (100)
	+ born 1st January 1408
	+ at least File:Administrative power.png **2** Administrative skill
	+ at least File:Diplomatic power.png **3** Diplomatic skill
	+ at least File:Military power.png **3** Military skill

Else, gets a new male heir of the 'Cirksena' dynasty with very strong claim (95)

File:Event trigger.png **Enabled if:**
* The country is  **East Frisia**.
* Chose option 'Support the Dutch claim to East Frisia.'

File:Event button 547.png**The Emperor is a bloated fool!**
 **East Frisia**:

* Loses File:Prestige.png **25** Prestige.

File:Event trigger.png **Enabled if:**
* The country is  Holland
* Chose option 'Support the Dutch claim to East Frisia.'

File:Event button 547.png**Let us end [EFR.Monarch.GetName]’s rule.**
 Holland:

* Gains File:Legitimacy.png **5** Legitimacy.
* Gains File:Prestige.png **5** Prestige.

{{{content}}}

## Formation

 id### **Elevate to Ostfriesland**

*The era of Frisian Freedom remains proud in our history, but the time has come to turn towards the centralization offered by the Empire. Having united the tribes of the region, we can be elevated to Counts of East Frisia.*

 **East Frisia** does *not* exist.
The country:
* playing with normal or historical nations.
* has Frisian as its primary culture.
* has its capital in the Easf Frisia area.
* was never an end-game tag.
* is *not* the  Netherlands.

If the country is AI-controlled, it:
* is *not* a custom nation.
* is *not* a subject nation other than a tributary.
 **East Frisia** does *not* exist
The country:
* is *not* at war.
* is *not* a nomad nation.
* owns its core provinces:
	+ Aurikerland (100).
	+ Moomerland (414).
	+ Emsigerland (1238).
	+ Oostfriese Eilanden (254) *or* Reiderland (286).

 **Effects**
The country:
* becomes  **East Frisia**.
* gets permanent claims on all provinces of East Frisia that it does *not* already own.
* gets new missions.
* gains File:Prestige.png**10** prestige.
* gets the country modifier *“Increased Centralization”* for 10 years with the following effects:
	+ File:Autonomy.png **−0.05** monthly autonomy change
	+ File:National unrest.png **+1** national unrest

If File:Friesland.png Friesland:
* does *not* have custom ideas
	+ then it gets the File:Msg event.png event ‘New Traditions & Ambitions’.
* is *not* a
	+ then it becomes a monarchy with the Hereditary Nobility government reform.
* borders a member of the Holy Roman Empire
	+ then all owned provinces, as well as all provinces in the Friesland and Oldenburg areas with Frisian culture that are *not* part of the Holy Roman Empire, become part of the Holy Roman Empire.