Level 6B

## **The Deck**

A level that revolves around an entity called the Joker and its whims.

### **Description**

This level and all it's sublevels are dependent on the Joker, an entity that rules the level and what happens on it with a deck of cards. Whenever it draws a card, something weird can happen, and a new sublevel can be entered. The level consists of a wooden floor with an infinite area, and a black void as the sky. There is light coming from nowhere but that it iluminates the whole surface.

Each card in a deck has an effect, and it will last until the Joker had enough fun and wants to change.

**Spades**

* Two - Every creature is put into a small town with entity citizens resembling normal people, and are told one of them is a bomb in disguise that it's going to blow up within a week. There is also a massive sign on top of the town with a face of all the citiznes. The wanderers have to kill each other to ask a question about the appearance of the citizen, and it has to be a characteristic of the killed person. If by the end of the week the wanderers dont kill enough people to identify or guess the wrong citizen, it blows up the whole town.
* Three - Each person is given a small sheet of paper with three rounds, ten writing slots in each. A letter is decided and the players write down names of monsters with that letter. They are then given ten minutes to fill it out. If any name appears in more than half of the sheets, a monster lookalike will e spawned and the wanderers will be left to fend for themselves. Everyone is magically silenced and the sheet one fills out appears blank to the others, so that no cheating happens. If cheating does happen, every creature written by that point will be spawned. After all creatures are killed, the wanderers are given food and some time to rest before repeating this two more times.
* Four - The wood of the floor becomes a slippery ice and the Hammers spawn. they will start breaking the ice cubes trying to get the wanderers to fall into the void and die. This event lasts five minutes, which you must run until it's over to overcome.
* Five - Two massive rivers will appear and the wooden floor will become a 1:1 map of the valley of the Tigris and Euphrates. Each wanderer will be placed into one of the four ruling empires. For 200 years, the civilizations will struggle to become the most powerful of the four, with calamities and natural disasters often ocurring. The strongest empire gets to survive, and the other three all get killed.
* Six - the wanderers are split into four teams. The floor turns into a circular track with four jutting points. Each wanderer receives weapons, and they must get to their team's point without letting the other teams enter theirs. If no one uses the weapons to kill each other, then the Joker will spawn some creatures to guard the points. The three losing teams get killed.
* Eight - A Game of Life
* Nine - Power Grid
* Ten - Pictionary
* Jack - Yahtzee
* Queen - Puerto Rico
* King - Catan
* Seven - Risk
* Ace - Chess

**Hearts**

* Two - Mancala
* Three - Dixit
* Four - El Grande
* Five - 7 Wonders
* Six - Twilight Struggle
* Eight - Candyland
* Nine - Axis and Allies
* Ten - Pandemic
* Jack - Carcassone
* Queen - Trivial Pursuit
* King - Dominion
* Seven - Clue
* Ace - Monopoly

**Diamonds**

* Two - Dominant Species
* Three - Mahjong
* Four - Cranium
* Five - Twilight Imperium
* Six - Smallsword
* Eight - A Game of Thrones
* Nine - Arkham Horror
* Ten - Connect Four
* Jack - Agricola
* Queen - Stratego
* King - Apples to Apples
* Seven - Ticket to Ride
* Ace - Scrabble

**Clubs**

* Two - Dominoes
* Three - Say Anything
* Four - Mastermind
* Five - Chinese Checkers
* Six - Cosmic Encounter
* Eight - Battlestar Galactica
* Nine - Backgammon
* Ten - Go
* Jack - Sorry!
* Queen - Checkers
* King - Battleship
* Seven - Uno
* Ace - Shogi

### **Entrances and Exits**

#### **Entraces**

Fazing through a standard deck of cards in any level on the Black Tower.

#### **Exits**

By entering a vine tunnel that suddenly appears you enter any of the sublevels of this level, which there are 52 of them. These are the only way to leave this level.