Mind & Body

**Mind & Body** is an activity that can give small bursts of health and smarts to increase your Stats and can even help raise Karma. In addition, they may be a little more happy as a result of self-care. Mind and Body was a standard default top fave go-to activity, until an update allowed players to choose which activities should go on the top for their own games. In most locations, characters need to be at least 12-13 for meditating or library or 16 to work out at the gym or to take a memory test. Later it was changed to 12 for all 4: meditating, library, gym, and memory test. This can be done in Prison and juvenile detention (except for a memory test) with gym being free. There was an update which added 5 more Mind and Body activities: Reading books, Going on a Diet, Gardening, Martial Arts, and Walks.

## Mind & Body Activities

* **Books** - The player can choose a book for their character and tap the screen to read the pages. This can improve Smarts for the character and say how much they enjoyed the book. If a character does not want to finish a book, they may abandon it or find a different book. All books are based from real-life books. Children may only read children's books. An achievement can be unlocked for reading the entire dictionary. Unlike the Library, reading multiple individual books in one year can improve smarts every time rather than just once a year.

* **Diet** - Go on a diet. Some diets can improve health while others lower health. Diets with lower health benefits could lead to Health problems. Each diet has a monthly price.

* High Calorie diet: Raises happiness, lowers health and looks (-16 health per year)
* Hot Cheetos diet: Lowers health rapidly (-50 health per year)
* Jenny Craig diet: Raises happiness and health
* Keto diet: Raises health, lowers happiness slightly
* Liquid diet: Lowers looks, happiness and health, could result in being diagnosed with malnutrition
* Mediterranean diet: Raises happiness and health
* Paleo diet: Raises health and looks, lowers happiness
* South Beach diet: Raises health and looks
* Tapeworm diet: Lowers health and looks rapidly (-50 health, -50 looks per year)
* Vegan diet: Character gets malnutrition more easily, raises health, lowers happiness
* Vegetarian diet: Character gets malnutrition more easily, raises health
* Weight Watchers diet: Raises happiness, health, and looks
* Whole30 diet: Raises health, lowers happiness.

* **Gardening** - If the character has a house, they may do some gardening in their garden. You can garden in your parent's house until you're 18, when you need to own a house, This will show a bar showing how relaxing it was while gardening. Gardening increases happiness by 8%

* Fertilizing the shrubs
* Filling all the birdbaths with water and bird feeders with seeds
* Planting some [plant]
* Pruning the trees
* Pulling all of the weeds
* Raking the leaves
* Trimming the shrubs

* **Gym** - Going to the Gym costs 5-20 per visit and increases health and looks. If your character has less than 10% health, they will be too weak to work out and unable to do so. Some physical ailments can be contracted at the gym such as ringworm or athlete's foot, but these go away quickly after aging or seeing the doctor. Sometimes a player can find Love at the gym, where they have an opportunity to ask someone on a date or accept a date request. It is available free on Prison.
* **Memory Test** - It is a test with a mini-game where you need to press the flashing colors after they're done flashing, the same colors the same amount of times. An easy way to win this to write the initials of the colors on a paper. This either increases or decreases your smarts depending on your score.
* **Library** - Going to the city's public library increases smarts. This tends to be faster increase when the character is younger rather than old. Sometimes a player can find Love at the library, where they have an opportunity to ask someone on a date or accept a date request.
* **Martial arts** - The player can rank up in belts and can use moves on their enemies in assault situations. They can learn Jiu-Jitsu, Tae Kwon Do, Judo, Karate, or Kung Fu. Killing someone with one of these moves can earn an achievement. If the character has less than 60% health, they will likely not rank up in belts and if their health is below 10%, they will be unable to attend these classes altogether.
* **Meditation** - Meditation increases health and karma. You can also find a "deep awareness" of yourself, meaning you'll know a random stat like say athleticism or fertility.
* **Walks** - The character can choose from a variety of walks. Walking improves health. They might get scenarios such as finding a purse or an animal. However, in some unfortunate cases, the character could suffer a massive heart attack, which usually happens if the character is old and walks at too fast a pace.