recursal/Fanatic-Fandom huggingface dataset:
Barley City

Barley is a port town founded by Raine Illus after her retirement as President of Northwood. Barley functions as part of the greater Scholar's Rock area, and houses it's own militia and coast guard. Barley is a part of the Northwood Union, following the merger of the Scholar's Rock and Northwood Union into the Greater Northwood Union.

Barley's main exports are grains, berries, wine, beer, and liquor. The main industries in the area are General Illus Brewing Company LLC, Scholar's Rock Library, various quarries and mines, and local farms.

Barley's government is a town council formed by the Mayor (Raine Illus) and their cabinet.

Barley is connected to global trade through Barley International Dockyard, and to on-continent trade via the Barley Seaboard Consolidated railway (BSX Transportation, reporting mark BSXT). Barley Seaboard Consolidated uses Lava fueled locomotives, consistent with Northwood-type steam tech. Their locomotives are painted in a blue, orange, and silver color scheme. Barley Seaboard Consolidated is owned and operated by the Barley City Government under the Scholar's Rock Department of Transportation.
Trench (character)

**BIography**

Trench (originally Allion laux Cage) was originally an engineer in the Empire's capital, living through early adulthood as a mid-level tradesperson researching redstone applications in war and peace.

Shortly after the bombing of Thaustein -- despite not being present for the incident -- Allion began experiencing recurring nightmares of being trapped in the snow. Each night, they would burst awake and flee the grips of sleep until the sun rose, tinkering on ever more elaborate redstone contraptions but falling further into isolationism and insomniac madness.

Eventually it was no longer possible for them to avoid sleep, and they submitted to their nightmares. Each night they found themselves freezing, their blood turning to jagged ice within their veins, but as the nightmares continued they began to morph and the cold touch began to feel loving, and comforting. The freezing became a prelude to a deeper sleep than Allion had ever discovered before, and in the depths of this inky, icy oblivion they began to hear a voice. This voice spoke not in words, but in sensations: blistering cold; the crunch of snow underfoot; ice, melting undertongue; the rough bark of spruce; and the warmth of a fire in the dark.

The tundra beckoned, and the call began to consume Allion's waking moments.

One night, under cover of dark, Allion sabotaged all of their experiments and burned the notes within their laboratory. With nothing but their clothes and their dog, Skirk, they began to venture eastwards to find what the ice meant for them.

The eastern wastes were tough and there were several moments wherein Allion came near death, until they eventually came across a mountain covered in sharp spires of ice, and through the blizzard they heard the words: "Carve me an empire worthy of the ice; and a forest worthy of the snow." -- and those words overtook them and obliterated any last remaining fragment of Allion. In the dark crevasses of the snow, Trench was born -- human, but possessed to find their way and destiny through the ice of Snows' Wyrding.

**Current Goals**

* Establish a safe haven from which to worship the Eastern Tundra, provide shelters to those who have been lost within the snow, and safe passage and respite to nearby travellers.
* Find a means by which to aid and cure those who find themselves lost to ice sickness.
* Grow and maintain a thick, sprawling forest around Snows' Wyrding, so that the wind might sing through the branches.
* Keep an eye on travellers and interlopers into the Eastern Wastes. Trench is not violent by nature, but will not stand for damage or destruction to the sacral lands around Snows' Wyrding.
* Conduct pilgrimage into the wastes so as to create shrines and effigies for others to follow.
Azrael

**Azrael** is a secondary character in **Re:Evo**

## Personality

Azrael dies in the first chapter so his personality is not well explored. For what it can be seen in Chapter one he's a greedy person. He would sacrife the whole world for money, and didn't want to hear his own son and sent him to a island he didn't knew. His daughter otherwise was his little princess, he would do everything for her. Azrael prefers to deal with violence, even "brainwashing" people who don't agree to him, he's the boss after all.

## Relationship

**Azrael** was Lucas and Pavoro's father.

**Azrael** was the boss of all TekCorp's employees, includind Tereza.

**Azrael** was the owner of TekCorp.
Banana

\*Played by BananaBucket5000 (Megamatt5000#7815)

### Occupation

Maidens of Astrea, Barron of Windrip, Minister of Astrea (Previous), prison guard (Previous)

## Physical description

### **History**

##### Origin

Banana was born to Apple and Šteniatko Baník in Astrea in 458. Her mother was a human, and her father a Zuloz. Šteniatko left shortly after meeting Apple, leaving her to give birth on her own. It was quickly discovered the child was a Zuloz, and the family was disgusted. As punishment for her crime, Apple was stripped of the family name, and forced to leave the region with her child. Ending up in Ta'tan, she took residence in a cave in the south western corner of the City, fishing from the bay outside for food. She furnished the cave to the best of her ability, building a home for Banana.

After years of living in a Cave, Banana finally left the bay (now know as Pisces Village) and ventured into wider Ta'tan. While in the region he kept a relatively low profile, taught by her mother to be wary of those outside.

##### Astrea

Banana moved to Astrea during Ta'tan's recolonization of the Area, wishing to go see where her mother grew up. W.I.P.

##### Current

Banana fought in the war against the Followers of Arydathy as a Maiden, and was eventually killed.

### Notable Events

##### Presidential Assassination

Banana is known as a long standing minister of Astrea. She was voted into office several times. During an event, she held a fake assassination, with Percival Mourningwood as the assassinator. After this, Stary was put into power due to being the vice-president. While faking his death, she stayed at a house far from Astrea dubbed "Hell". Zero Ounna visited Banana at this time. A funeral was held, but it was then revealed that the assassination was faked.

##### The Prison Arc

Banana was one of the two people to be elected prison guard. She oversaw Zero Ounna's prison stay, and ordered the construction of both the prison and solitary confinement room. While waiting for the trial, Zero was held in custody in the solitary confinement room with Banana. Here, the Emo virus was created and quickly spread to Banana. She helped spread it, along with Zero.

At the prison, Banana was witness to Percival Mourningwood's abuse. Banana recorded evidence of Percy throwing a trident at Zero during her stay at the prison. Nothing was done with evidence, and thus it was forgotten.

Emo Virus skinGhost skin (after assassination)New skin (Default)Original skin
1. ↑ https://www.youtube.com/watch?v=BmJ1wow6Ne4
2. ↑ https://www.twitch.tv/mattdarat/clip/DarkAgreeableSpiderVoHiYo-rbJqI8ZP85gh1z-S
Vivian Velarosa

wip

### Personality

Vivian Velarosa, quite the quiet soul, would often spend her time alone in her mountain cabin or in her observatory. She is very impulsive and doesn't operate around people very well, likely due to her long history of isolation and lack of contact with others, but tries her best to be the best person she could be. Because of her bad history with other people, it takes her a long time to become a part of a group, mostly doing it through force by herself or others. Despite this, once the barrier she's set up against meeting new people is passed, she is quite confident and fun to interact with.

Once you get to know her at any capacity, you'll understand what her interests and passions lay, That being Astronomy and Music. She carries around a book containing all her notes regarding planetary observations, but will often scribble information onto random pieces of paper that are usually just left on the floor and random tables almost haphazardly after a recent accident left most the pages of her book lost or destroyed beyond repair, leaving just a few pages that were able to be fixed. When alone, she will often be playing music on her homemade guitar, its never anything of high quality but she's trying her best.

### History

Vivian was born in to a large family of unknown humans, her parents were disgusted with her considering her nature of being fully moth and would treat her like a curse to the family. She never wishes to discuss what had happened to her, but the main notable thing that happened to her was getting her wings sliced off. Once Vivian was around the age of 7, she fled her home and after a few months of running, she settled down in the forests north of scholar's rock. This is where spent her time from age 7 to 14, at age 14 she discovered a love of the stars and astronomy.

She would often steal from the local village's library to learn how to make her first ever telescope, a small hand held spy glass that she keeps on her person at all times. Its around this time she discovered Scholar's Rock, which she began to take resources from to construct her very own observatory. After about a year of research and building, she had finished the telescope and began night watching. After a few months, she believed she had discovered two celestial bodies, "Red wanderer" and its moon "Friend" (Mars and Deimos), she was thrilled and would spend many days and nights watching the red planet and writing about it in her book.

Despite how little she attempted to hide her location, it took nearly a year of living next to Scholar's rock for anyone to discover her. The first to discover her was Sapphire Illuis-Cogton, finding Vivian raiding the Scholar's Rock workshop for food. After a short conflict between the two of them, Vivian had become a member of scholar's rock. (I dont know how either tbh.)

### Notable Events

* use bullet points
* quick summary points

### Image Gallery

Upload files separately and use insert>>image gallery and you can put files in there
Player-made Literature

This wiki page is an archive for all short stories and literature made from the members of this server! This includes short stories, archived MC books (Books originally created in minecraft that were moved to a google doc later on), and miscellaneous.

##### Short Stories

https://docs.google.com/document/d/1olGBF4d97GelpB2DZGXmLn3oR\_iO26\_0EBqxEoXk0B8/edit?usp=sharing

https://docs.google.com/document/d/1iHwnCqv0tIOKRSTvT6gutOxAJi7yJp11yVg-8a2UHXQ/edit?usp=sharing

##### Archived MC Books

https://docs.google.com/document/d/1CyNW3fVl79tNvtOO\_\_-ylM\_PqsSV7G5TDGyVkboZSH4/edit?usp=sharing

##### Other

https://docs.google.com/document/d/19AT6cgWvI3KjAZIqPvoSSXFnLf52HTQg7\_xw5yrJq6k/edit?usp=sharing

https://docs.google.com/document/d/1AwnpUUJs84up6oZiRikkW3PKRwU9WMNGEMM4VMh73js/edit?usp=sharing
Dewey Mirththorn

\*Played by TacoPanda7125 (Screamy#8751)

##### Personality

Dewey is a very neutral character when it comes to war and politics. They do, however, have a lot of personal relationships. Some describe Dewey as motherly and caring.

##### Magical abilities

Dewey has the ability to Conjure Lightning at will with the help of the Stone of Vahagn. Without the stone, Dewey's powers are unstable and highly reactive to sudden changes and movements.

## Physical description

### Pronouns

she/her (or is it all change it if it is screamy)

### History

##### Current

Dewey works as a neutral bounty hunter who takes bounties on anyone. Dewey does not associate with any faction and remains neutral in most conflicts. Despite this, Dewey is known to have "favoritism" towards Anterra, and can often be seen visiting that faction and bringing odd gifts. It is also noteworthy to mention that Anterra has a shrine for Dewey and claim Dewey to be a good.
Hema Tenor

(Hem-ah Ten-or)

Hema with out Gloves or Head Cover in old travel clothes

"I believe it was a *Puun...* or perhaps, *A Play-on-words* as they say."

### **Personality**

While most often possessing an outwardly intense and strictly formal personality, frequently accentuated by her wide red eyes, her lack of real life experiances and knowledge often reveals a layer of insecurity and almost child like innocence/ignorance when matters of emotions or social dynamics are involved, often seeking answers for otherwise common or minor issues and conflicts from clearly authoritative or educated individuals.

Despite her underdeveloped social skills, she is otherwise very independant and quick to learn her environment. Her greatest skills perhaps lying in hand crafts such as masonry and carpentry from the countless days pouring over diagrams and illustrations in her old life. Her tendancy to hyper fixate on minute details however makes her easily destracted in a way, either forgetting to attend other tasks or leaving unfinnished projects for the next. She means well however.

### **History**

#### Origin [WIP]

(ran out of time in editing, more refinement to come!)

Being a new comer from the wild back countries far west, Not much is known for certain about her life before travelling to Ta'Tan. Even she her self is rather uncertain of her past, seeming to recall most memories in in vague, hazy detail.

What is known is she grew up as an orphan in the wilds, her earliest memories being fragments of running and hiding in the thickets of the woods, foraging in the vegitation and hunting small animals for survival. Allegedly after a non descript time living this way, she was than living in an abandoned and forgotten library, half buried in the earth far from any trace of civilization, having been adopted by the libraries sole denizan, care taker, and keeper. An individual only reffered to as "Wormwood" or "Master Wormwood".
Encampment War

## Overview

Immediately following the Bombing of Thaustein, the survivors decided to go camping. This was supposed to be a fun trip for stress relief, but hordes of zombies kept attacking the campsite while everyone was telling stories. To combat this, the campsite was turned into the first Northkor Union military base. The people present, Raine Illus, Sofus Tanael, Phoebe Rekavor, Copper Tailwinds, Lancelot Mourningwood, and a few others, banded together to fight off the hordes of undead while playing songs like Fortunate Son by Creedence Clearwater Revival. This led to a lot of chaos, as well as the establishment of a full outpost in the region.

## Participants

Belligerents: Zombies, Skeletons, Creepers.

Defenders: Any player present

## Outcome

Zombies defeated.

Chaos created.
Andromeda Illus

Phoebe Rekavor (Aunt)

Prof. M.B. (adoptive mother)

---FUTURE (Post story) ----

Selene- Daughter

Saturn - Son

Vera - Wife

## Overview

Andromeda is a Proximite from the Northwood Union. She is the daughter of Raine Illus

Andromeda is a Proximite Exile, like Raine. She left the Proximite Empire when she was 15, and sailed south in a stolen fishing boat looking for a new land with people who would accept her.

Andromeda is able to see ghosts. the reason for this is unknown. (this is just to let people use old characters)

Andromeda has no special abilities beyond seeing ghosts.

Her weapon of choice is her battleaxe, *Omen*.

Due to her half-human ancestry, she is potentially immune to the Sculk outbreak. Her ancestry also means that unlike a full Proximite, she has an actual bone skeleton and not just cartilage. This means that she can withstand more damage than a full Proximite like Raine or Artemis. This also explains why she is slightly shorter than most Proximites her age.

Andromeda's original parents, Matthew and Eris Lyri, were rebels fighting against the Proximite Empire who died in combat during a raid on their resistance cell. Andromeda fled the Proximite Empire immediately after the attack.

## Personality

Andromeda is usually a cheerful and kind person, with an optimistic outlook on life. She loves to explore, and she owns a small raft that she uses to sail around and find new places and people. She looks up to Raine as a role model, and wants to be like her someday. Andromeda graduated from Northwood High School, and began taking courses in Chemistry and Physics from Northwood University.

As of 3/31/484, Andromeda is the head of the Northwood Department for Disease Control and the Northwood Disaster Response Corps.

Andromeda's combat theme is "Battle! Apocalypse Curie" by Emdasche, from Pokemon Uranium.

Andromeda went on to start Northwood's space program when she was in her 50's, using her chemistry knowledge to create the first liquid fuel rockets. Her daughter, Selene, was the first proximite in orbit, and her son, Saturn, was a respected professor of physics at Northwood University. She died at age 91 after advancing science further than anyone could have expected. She was buried at the Illus Space Center in Northwood, where she can watch her rockets launch into the stars.

-Andromeda Illus is played by Android\_Sierra as her secondary character. She is only played occasionally, as Raine is Android\_Sierra's main character

Any resemblance to persons living or dead is purely coincidental.
Empress Tatiana of House Pirogova

\*Played by 50Tati (Tatiana#6480)

##### Before the war

Empress Tatiana was a committed and involved Empress. She helped create the flourishing capital of Ta'san, which later grew into a bustling city. Her empire made many technological advances such as railroads. Empress Tatiana worked very close with her citizens, and was known for attending weddings, court hearings, and restaurant openings. She also granted signed forms for many new business owners looking to open a restaurant.

Empress Tatiana also expanded alot during her time as Emperor. She created a new town named "Ta'san", which was a slight journey away from Ta'tan. Empress Tatiana also went with a few boats of people to find new lands, and crashed on Drathmagurthr. This town became a busy and compact town with factories and workshops. She also helped with the progression of a countryside town named Astrea. She had plans to expand further, including a town focused on technology, but it was never executed due to the war.

##### Current

Empress Tatiana was overcome with grief from the war. The war caused her to lose the majority of kingdom and many of her friends. Only able to take a few people on the boat, less than half of her empire survived. Empress Tatiana started her new empire on new land and founded Eastrock, the capital of the new empire. This empire did not remain powerful for long, however.

After going insane from the grief of losing her entire kingdom, Empress Tati planted bombs in several countries, and detonated the ones at the World Congress. Afterwards, she was killed. Beforehand, she also asked for her close friend, Skyla, to detonate the bombs in Thaustein.

### Notable Events

##### The Five Minute War

The Five Minute War was started by Empress Tatiana. Through her insane rambling of having no allies and having bombs on every major country, the majority of the factions present at the world congress declared war on her. She detonated the world congress, including herself. Copper impaled Empress Tatiana, finishing her off.
Pathfinder Bill

The Pathfinder Bill, or Pathfinder Act, is an international infrastructure bill that sets up an international highway network. This was passed to make travel between mainland nations safter and easier for new players as well as established people. Specifically, this legislates how highways are to be connected and maintained. This bill was proposed by President Raine Illus at the second Congress, and passed with a unanimous vote among all nations present.
Nuhoben

Nuhoben is a small town of civilians founded by Sofus Tanael. It consists of mostly residential houses as well as various job sites such as a library and farm, and a small fort to oversee the town as a whole. It was founded as a new home for people to live and grow since the fall of the Empire. It faces regular monster attacks, but it is defended by Sofus alongside a substantial host of Iron Golems made by the residents.
Hollved/Histoire/Peuples de Primae

**Chapitre 3**
**Antique - Environ : - 5000 AVD**

L'aube des peuples d'Hollved. Ce sont les premiers regroupements, des villages autonomes. En ces temps, il n'y eut aucune nation ni civilisation comme l'on pourrait se l'imaginer aujourd'hui.

Les Primaes, les premiers peuples, s'organisèrent autour de simples villages oscillant entre une vingtaine et soixantaine d'individus. Certains nomades, d'autres sédentaires, ces tributs ne duraient guère. Aussitôt que la population atteignit un certain seuil, la tribut se scinda en deux ou trois pour se rebâtir ailleurs.

Durant les premiers siècles des Primaes, la déesse Ganaïs resta au prêt de ses enfants en les guidant tout au long de leurs évolutions.

Elle les aida : creusa une rivière par-ci pour irriguer un champ, repoussa un hiver rude, fertilisa quelques plaines par-là et offrit à ses habitants de bons fruits sucrés, tant de cadeaux pour ses enfants.

Nombreux monuments à la gloire de Ganaïs sortirent de terre. Entre les petites stèles discrètes au imposant menhir : Ganaïs était respectée et aimée.

Dans la très grande majorité, les différentes ethnies ne se mélangèrent pas. D'une part, leur différence génétique les empêchent de se reproduire, ce qui, de fait, limite l'expansion de l'envie de se mélanger, mais d'autre part, les Primaes n'eurent que peu d'occasion d'appréhender leurs différences.

## Créditations

**Attention :** Malgré les attributions (CC-BY-SA) présentes en bas de nos pages, le collectif Hollved est seul titulaire des droits sur les écris de ce wiki. Aucune copie, dérivation ou revente des contenus de Hollved n'est autorisée.

Hollved est une création originale de **Hazriel** et **Hellorne**, avec la contribution précieuse des plumes de **Fidriel**, **Ethan** et la participation de **Hloornwin** et **Kheldae**.
Acolytes of Hostina

general summary here

### History

Acolytes of Hostina was founded under the religion by the same name. This religion worships the god Hostina. The current main priestess of this religion is Priestess Jarka Baník

##### Geography

Acolytes of Hostina resides in a hot desert village.

### Internation Relations

##### Allies

This faction is allied with Thaustein, Anterra, Knights of Valthoth, and Scholar's rock. They are also apart of the Northkor Union Bloc. Acolyes of Hostina used to be a vassal of Thaustein, but instead became solely part of the Northkor Union Bloc.

As the Acolytes attacked Scholar's Rock, and was drawn into a war with Northwood due to this, it is assumed that they were expelled from the Northkor Union. Their current geopolitical status is unknown, although after the Acolyte-Anterran war, it is assumed that they are defunct. After the Sculk Pandemic, it is believed that they have fully collapsed as a nation, as little was discovered in their territory besides dust and a crumbling tower they named "The Wonder". The area is now cordoned off, partially as a archeological site, and partially for radiological hazard containment due to sculk strains detected in the sand.
Sculk Outbreak

[WIP]

## Summary

In 484, a strain of a parasitic Protist known as the Sculk was sent to Northwood aboard Arctic Proximite Republic airships for study. A containment breach on the sample tube allowed Raine Illus to become infected by the pathogen, which attached itself to her robotic arm and began to feed on the ambient magic radiation she emits due to her ice magic. The infection has yet to be researched more, and not much is known about it.

The Infection is not currently contagious, however it has a chance to mutate and become contagious.

As of 3/24/484, the Northwood Union Center for Disease Control (NCDC) has issued an Emergent Disease warning for Sculk Strain 42. Research on a cure or treatment has begun, and Factory Prime has been converted into a NCDC Emergency Bio-lab. Recent data collection has suggested that there may be a neurological component to the outbreak, as side effects such as auditory hallucinations have been reported.

As of 3/30/484, the Northwood Union Center for Disease Control has begun opening research facilities to find a cure. An infection vector has been found for the disease, now named Sculk Integration Syndrome. The disease can be spread via contaminated food or water. It currently needs to be ingested to become infectious, however researchers stress that a possible mutation to an airborne form may occur. It is theorized that Sculk Integration Syndrome only affects Zuloz. Humans and Half Humans seem to be immune. Northwood Union president Artemis Illus has declared a state of emergency for the Northwood Union, and has signed an executive order to begin PPE distribution if the disease goes airborne.

As of 3/30/484, the Northwood Union and Scholars Rock have been evacuated following the rise of a new sculk hivemind with malicious intent. A state of emergency has been declared. Madeline is a hive queen, and has gone mad with power.

Madeline's hive appears to be intent on corrupting and assimilating people. Madeline herself has developed a god complex.

## Current Statistics:

Infected: 4 (player character)

Dead: 0

Possessed: 2

Infection Type: Parasitic Assimilator

Strain Designation: R. Caverna Strain 45

Infection Class: Pandemic

Risk Class: Extreme

Infectivity: High

Lethality: Low

##### Symptoms:

-Sculk growth

-Nightmares involving the Warden (Early)

-pain in affected areas

-Indistinct whispers (early)

-Auditory Hallucinations (stage 2)

-Assimilation (late)

-Alignment Inversion (makes characters some variety of Evil while infected)

##### Stages

-Infection (0)

-Early Stage Parasitism (1)

-Late Stage Parasitism (2)

-Assimilation (Low Compatibility Index) (3) -THIS PHASE IS CONTAGIOUS-

-Symbiosis (High Compatibility Index) (3)

ᓭ⚍∷∷ᒷリ↸ᒷ∷ ||𝙹⚍∷ᓭᒷꖎ⎓

∴ᒷ ∴╎ꖎꖎ ᒷリ↸ ᓭ⚍⎓⎓ᒷ∷╎リ⊣

⋮𝙹╎リ ⚍ᓭ
Battle of Breezeview

## Overview

A battle early in the Northwood-Hyrellion war, and the only known battle of the war.

Early in the day, a Hyrellion invasion force landed in Northwood at Breezeview Harbor. While the weather provided a setback for their landing, and the hail of gunfire rained down upon them from the city walls, they mounted a successful distraction using strategic bombs to draw the Northwood Armed Forces away from the docks, allowing them entry to the city. The NWAF, now split into two platoons, was taking heavy losses as the invaders advanced into the city, trading blows with both sword and gun. The Viking prince, Valgard Dyri, led a group of men to try to cut off the advance of the invaders, but was unable to stop their advance, as they pushed the main group of the NWAF, led by General Illus and Lt. Luna Stellasol, to Fort Illus. By this point, both armies had taken significant losses of soldiers, and the Hyrellion special forces, led by former knight Rose, and Anita Hollow-wild began to breach Fort Illus as General Illus and Lt. Stellasol readied their final defense.

Once the fort was breached, Lt. Stellasol sacrificed herself to buy time for General Illus to fire the fort's Maxim Gun, spraying a sea of lead at the invaders. Unfortunately, the gun failed to kill the invading forces, and Pheobe Rekavor, having been hired by the Hyrellion Army, breached the upper floors of the fort, forcing General Illus and the remains of the NWAF to evacuate to Black Site Delta, an ancient stronghold deep underwater. Northwood became occupied that evening, and the Northwood Federal Government began a series of guerilla raids. In total, 70% of the Northwood Federal Navy was destroyed, as the ships in the shipyard were scuttled to prevent capture, and many of Northwood's soldiers died.

About one month later, for unknown reasons, Hyrellion withdrew from Northwood, leaving Valgard Dyri as the acting president.

## Casualties

INJURED:

General Raine Illus: Lost left eye to grenade shrapnel

KILLED IN ACTION:

Lt. Luna Stellasol

Lt. Commander James Jefferson

Private Luke Ryan

Private Adam Clarkson

Private Timothy Jimothy

Lt. Amos B.

NWFN ADAMS- Destroyed by high-explosive torpedo, All hands lost (6 souls) (Capt. Ryan Jackson, Lt. Fred S. Boat, Chief Engineer Tom O'toole, Ensign James Leifson, Ensign Savannah Ryan, Lt. Commander Jeffrey Johnson)

NWFN Jameson- Boarded, Scuttled, All hands lost (5 souls) (Capt. Stella Yttriov, Lt. Commander Leslie Lyons, Lt. Ken Broomingham, Ensign Bob Douglas, Ensign Thomas Hyatt)

MISSING IN ACTION:
Sadie Beaumont

Sadie Beaumont is a Brexxoni, noblewoman, historian, merchant and Impare of the Halyonic Empire of Arcanum. She is the latest in a long line of Beaumonts to ascend to the Arcanum throne. She is relatively new to the political scene, and is known for her often binary personalities. One day she would be extremely outgoing and extroverted, other days she would reclude to her palace and not talk to anyone but her most trusted servants.

She was born in the Imperial Palace in Halycon to her mother, Impare Consort Claire Escaz-Beaumont, and her father, Impare Alexon Beaumont. Her childhood was mostly spent in Imperial Palaces across Arcanum.

She wasn't particularly skilled in any combat, but she did have an eye for art and architecture, and became the first Impare to attend a commoner's university, Halycon-Leblanc University, where she studied architecture for a few years, before being called back to serve as Impare when her father passed away.

To the commonfolk, Sadie Beaumont is flawless, perfect in decisions, never making mistakes. This is the result of years of propaganda by the Beaumont family to ensure that all their family members would remain untainted by scandal.

However, privately, Sadie has quite of a rebellious streak, and a tendency to ignore tradition in favor of comfort or convenience. She once managed to convince her parents into adopting a baby skywhale for her, one of the last of its kind, and eventually gave it to the Imperial Conservatory to ensure the continuation of the Skywhale species.
N.D.R.C.

The N.D.R.C, or Northwood Disaster Response Corps. is a department of the Northwood Federal Government formed with the express purpose of repairing builds damaged by war and natural disasters. The N.D.R.C. also runs a course through Northwood University with the purpose of training doctors for rapid response in the event of disasters, and training engineers for work on re-building damaged infrastructure.

## N.D.R.C. Hazardous Materials and Xenotech Containment Division

This branch of the N.D.R.C. specializes in containing hazardous materials and dangerous magic-tech. Usually called after disasters to clean up the more deadly things that the normal N.D.R.C. teams can't handle. This includes cleanup of:

-radioactive materials

-toxic chemicals

-biological hazards

-hazardous or anomalous magic-based technology

- Sculk-based technology, including Sculk-45 Bioweapons, Warden-type lifeforms, and Sculk Hives.
Argore Austirbergi

### Occupation

Marquess of The Dwarven Wall(Former), Archbishop(Former), Curator in Scholar's Rock.

## Physical description

### Eye color

Light Gray

\*Played by Argore (Argore#2275)

##### Personality

Being one of the first people to live in Ta'tan Argore has seen a lot of the world change, but even though having had to move from city to city they kept their interest in learning and exploration. They were a rather spontaneous and ecstatic person, but could be serious when they needed to be. This did lead to some not-so-favourable moments in their life though.

### History

##### Origin

Argore Austirbergi was born in the Vengorn Kingdom in 482 to Petyr Austirbergi, decendant of Njal the Great. They grew up living a rather calm life, with both father and grandfather being fishermen and explorers. This all came crashing down in 464, when Petyr and Troels, Argore's grandfather, were hunted, captured, and eventually killed by pirates. This kickstarted Argore's journey to become an explorer themselves, following the path of their parents and ancestors.

##### Ta'tan and Astrea

Argore started out in Ta'tan's infancy, beginning construction of a tower, which at the time was the largest in the city but was demolished to give space and material for the Cage Gang Tower. Not much happened for a while until Argore was appointed the role of Archbishop by the (former) Empress Tatiana of House Pirogova for their knowledge in religion and the sciences, in which they compiled The Holy Book.

On their freetime, Argore had become acquaintance with a group called Monké Gang. A group which at first were harmless, building up a small fort (Monkéland), where Argore got the time, resources, and space, to build a complex adding machine using redstone, which could add numbers up to 128. It was after this when Monkégang started causing issues, beginning with filling up the Ta'tan throne room with dirt, and eventually trying to overthrow the crown itself with explosives. They never succeeded and were all exiled from Ta'tan (banned from the server). Argore was spared, presumably because of their role as Archbishop and minimal efforts in what the rest of Monkégang were doing.

-- add ta'san and astrea lore here --

##### Current

On the way back from a trip to Astrea searching for surviving artifacts, their ship was sunk from unknown causes (likely a storm) and Argore perished. Their personal effects were left in a chest, and the wreck was discovered by Sofus Tanael during a trip to Scholar's Rock, including their journal recording the events of their trip to Astrea, a fossil fragment found there, a chainmail chestplate, and four books containing the digits of pi. The journal had copies made and was left at Scholar's Rock with the pi books, while the fragment and chestplate were kept by Sofus for safekeeping.

#### Notable events

##### Argore vs Percy combat

During a battle competition, Argore and Percy went face to face in the finals with the chance of winning a ginormous amount of money (I think it was like 2 something, 2 thousand, 2 million, can't remember). Percy won the battle but decided to spread out the money for all the contestants.
The Murky Cult

The Murky Cults, or "Kalla Mra'Glazh" in Leidric, is a small faith focused on the spirits of the land of the island of Gleidmire.

## Beliefs

### The High Spirits

###### The Slumberer

Beneath all things is the Unreal, known as the Dream or the Spirit Realm. Here the Slumberer sleeps, and gives to his followers the gifts of the Dreaming and the Song.

###### The Heart of the Mire

Often considered the greatest of spirits to the tribe of Gleidmire, it is said that the Heart of the Mire was the being that set the first eggs of the Leidral, delivering them into the see around the island of Gleidmire. The Heart is typically associated with the Leidral as a people, animals, and with agriculture.

###### The Stonetree

Emerging from the see near Gleidmire, the Stonetree is the newest of the High Spirits. Typically associated with the earth and wilds, the emergence of the Stonetree is one of the most notable events of the Murky Cult, with people
Jarka Baník

\*Played by BananaBucket5000 (Megamatt5000#7815)

**Personality**

Jarka is incredibly indirect with her demands and suggestions. She has a sly and manipulative way with her words, though unintentionally. She is usually patient, but can become short-tempered when approached with certain topics. Jarka is not opposed to using violence to get what she wants.

## Physical description

### Eye color

Green

**History**

**Origin**

Jarka is native to the land of the New Empire, and resided in the Acolytes of Hostina's village her entire life. She lived with her father. Eventually, she became the high priestess of Hostina in her village. She comes from a line of dog zuloz. She hides her zuloz features underneath her priestess clothes.

**Current**

Jarka is currently the leader of Acolytes of Hostina and has Anterra as a vassal. She is on bad terms with several people and factions, including Scholar's Rock and a few members of Anterra. Jarka has also given up on hiding her zuloz nature, and can be seen wearing her hood down more.

**Notable Events**

##### Synthesis Arc

Jarka is the main antagonist of the Synthesis Arc.
Madeline Cogton

The Main Scholar's Rock skin of Madeline Cogton

Sapphire Illus-Beloved (niece)

Andromeda Illus (niece)

\*Played by Uganith (ThatUganith651)

* Madeline has a gravestone at Scholar's Rock, though her body is not buried there
* Madeline's body was never found
* Madeline's biggest fear is losing a patient, but it is a reality of her job
* Madeline graduated from the Ta'Tan Institute of Medical Sciences
* Madeline was very close with her father when he was alive
* Madeline has a dark secret she has shared with few
* Maddy knows who Sapphire's father is.
TatianaWorldbuilding Wiki

**Welcome to the TatianaWorldbuilding Wiki!**
Official Wiki of the Tatiana RP Worldbuilding server. The Minecraft server for building nations and lore.

This wiki is for you to not just explore the lore and functions of our server, but also to record your own lore, your nation, its history and events on the server. Documenting what happens is the fundamental part of our Worldbuilding server, so get involved!

Lets start by reading the Rules

## Important articles

**Important Information****Locations****Religion****Characters****Events**Category:Nations

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Arzhur Mourningwood

## Arzhur Mourningwood, b. Gwenneg

### Relatives

Lancelot Mourningwood, Sapphire Hellsmire, Sarah Hellsmire, Percival Mourningwood, Jórunn Mourningwood

## Physical description

### Introduction

Arzhur was born to Lancelot and his spouse in 480 in the family château located in the flower forest of Daylin. Arzhur was born with a caul on his head. Growing up, he spent a lot of time reading and writing, resulting in high levels of literacy. Because of this, he was sent to a university south of Ta'tan and Astrea, and owing to immersion in Alpi scholastic culture, he passed with flying colors, earning an education in martial strategy and economic development.

Following a return to Astrea from the faraway university, Arzhur met and fell in love with his wife. It was around this time, in 508, that Arzhur adopted his name, honoring an ancient Alpi king with whom the Mourningwoods claimed kinship. With their spouse, Arzhur had his child Jórunn. His spouse and Jórunn's parent died of tuberculosis just a few months after her birth. A year later, Arzhur woke up to finding himself and Jórunn in Soulrite, twenty-five years in the past. The reason for this is unclear, but theories involve Mourningwood spiritual intervention.

After leaving Soulrite to find his own adventure in history, Arzhur built a tunnel to the content on which Everguard resides, connecting Soulrite and her nations to his new country, Ostana.
Thaustein

general summary here

##### Members

This faction currently has 12 members. It is the largest faction on the server. Currently it is led by Chancellor Copper Tailwinds and Deputy Orez Odys after former chancellor Lancelot Mourningwood left the faction unwillingly due to internal disputes.

## Thaustein

### History

Thaustein was founded in 480 upon former chancellor Lancelot Mourningwood's landing at the main island, a deciduous grove home to flower bushes and various animals. It was not condusive to farming, therefore a nearby plot of land was established on a nearby shore in a plains biome. Shortly after his arrival, Skyla Ounna joined him, and they established the order of the nation as it would remain until Skyla Ounna's conviction.

Lancelot would then invite a local zuloz named Copper Tailwinds to the faction, forming the coop that would become the largest faction. Lancelot mainly made money through mining and farming, single-handedly powering the economy and building Thaustein proper.

##### Geography

Thaustein is built on a seaside and builds out into the ocean. Behind the walls, it is surrounded by plains and forest, but inside there are plains and farms. Beside it is a mountain, where Eden's Awoken resides. Nearby factions include Flower Gang, Eastrock, and Eden's Awoken.

### International Relations

##### Enemies

Thaustein currently has no enemies, but was at war with Eastrock temporarily during the Five Minute War.

##### Allies

Thaustein is apart of and the head of the Northkor Union Bloc. It is currently allied with Flower Gang, The Wilting Rose, Anterra, Knights of Valthoth, Eden's Awoken, Prismara, Acolytes of Hostina, Northwood Union, and Everguard.
Artemis "Cinder" Illus

[WIP]

James H. Illus - Son

Emily Illus - Daughter

Artemis is an event character/cameo character played by Android\_Sierra or one of her friends (depending on the interaction)

Artemis is Raine Illus' sister, who visited the Soulrite area in 484 after taking part in the Proximite Revolution.

Artemis became president of the Northwood Union in 484, following a special election.

Artemis is helping Andromeda spearhead the fight against the sculk plague.

## Data

Unlike her more emotional sister, Artemis is a stoic and calculating leader. Growing up in the war-torn Proximite Empire, she learned from a young age that violence is inherent to life, and that she would have to fight to survive, just like every other animal in nature. While she now tries to avoid violence and war, she is too sensible of her own position in the world to think that she can stay out of conflict forever. Unlike her sister, she sees herself as a warrior first, and a stateswoman second. Wielding her spear (Moonlight Arrow), and her double-bladed sword (Dawn's Edge) she is a formidable opponent. She uses the Kalre'Vaa (Cole-Ray-Vah) fighting style, a form of Proximite CQB fighting that relies on relentless attacks and rapid movement around a battlefield. She prefers to rely on bombarding battlefields from a distance before rushing in with fire blazing from her hands, and her sword drawn.

In contrast with her sister, Raine Illus, she wields fire magic, symbolic of her burning rage, as opposed to Raine's ice cold justice. Artemis will do whatever it takes to ensure the survival and wellbeing of herself and her people. She's seen too many of the people she's cared for die already, and she has sworn to never let her family, friends, or nation be harmed again.

Like Raine's mechanical arm, she has a brass and steel gauntlet fused to her left hand, part of a system to help her regulate her pyromancy.

After her second term as President, Artemis retired and rejoined the military. She eventually retired and bought a boat. She became a fisherwoman for a while before deciding to sail around the world. She died at age 80, and was buried beside her sister in Northwood's National Cemetery. She is succeeded by her son and daughter, James and Emily Illus, who became a successful politician and a captain in Northwood's navy respectively.

## Weapons

Moonlight Arrow: Artemis' spear. A standard steel spear modified with copper inlay and Thunder-bottle capacitors that allow it to channel high voltage electricity from thunderstorms.

Dawn's Edge: a large double-bladed broadsword. The blades are blackened from channeling her fire magic. The blade itself glows orange when she fights as she superheats it. Both blades are coated with Netherite Alloy. The two sides can be detached and uses separately, but she prefers to keep them together so she can overwhelm opponents with rapid strikes that they will struggle to block.

Artemis' combat theme is the Little V metal remix of Red Sun (metal gear rising:revengeance)
Cleaver

*The Cleaver is a high damage, slow swinging weapon. Off with their heads!*

-Thruul M’gon, Mighty Smelting

### Overview

The cleaver is a powerful weapon, having high damage but slow speed. By default, cleavers start with Severing II allowing collection of heads and other loot on kill.

### Crafting

A Cleaver is made with a Broad Blade, Large Plate and two Tough Handles in a Tinker's Anvil.
Rikril Far-Seeker

### Relatives

Vrikla Grass-Cutter (mother), Milrak Word-Stringer (Father), Arsil Gift-Giver (Sister)

## Physical description

### Eye color

Green

Rikril was born in the small northern village of Gleidmire, as one of the bug-like Leidral. He has been rather curious since his youth, and spent much of it learning to pilot the tribe's ships, and surviving with little to no support over seas. Becasue of this, he became the earliest member of Gleidmire to come into contact with the Exiled Empire and many other nations of Soulrite. Seeing the new opportunity, Rikril jumped at the chance to act as his land's representative to the wider world, eager to seek out and understand these new folk.

## Description

#### Physical

Like most Leidral, Rikril is oddly proportioned, though distinctly humanoid in appearance, with many of the irregularities easily hidden under the robes common to his people. On the outside, he has a dark green and grey carapace, with emerald compound eyes, and dark antennae. There are notable differences from the standard human visible to all, such as three distinct digits rather than the standard 5, and the presence of mandibles above the mouth. However, the larger deviations are usually hidden, such as, his limbs are much longer, proportionally, than a humans, with a smaller overall torso. In addition, there is a secondary, vestigial set of arms, which are only capable of the most basic movements.

#### Personality

Rikril is a curious individual, and often leaves for long stretches to search for new locations or peoples. However, because of his new roles, Rikril has developed more of a sense of responsibility and a need to grasp the big picture. Due to the introduction to newly discovered peoples, he has attempted to be polite, but somewhat cautious in his introductions, in order to try and cultivate a good understanding of his people with the others.

#### Faith/Other

Like most of the inhabitants of Gleidmire, Rikril believes in the Kalla Mra'Glazh, commonly known as The Murky Cults. Rikril has been brought up in the faith, and while his belief has not been as strong as some members of his family, he keeps their worship even as far as he has traveled.

## History

#### Youth

Until the year 457, Rikril lived the life of a typical Leidral nymph, swimming in the Salri'Grazh, the "Swamp Sea", feeding on fish, plankton, and smaller invertebrates. Around the time his gills and fin-limbs began to shrink, Rikril and his surviving broodmates emerged onto the island of Gleidmire, where he and Arsil were taken in by the pair of Vrikla and Milrak, a farmer and storyteller respectively. With this new structure, he and his new "sister" were brought up in the tribe's traditions and values.

#### Adulthood

Around the year 470, Rikril was considered an adult, and chose his role as explorer, taking the name Far-Seeker.