recursal/Fanatic-Fandom huggingface dataset:
Le sanglier

## Description

La silhouette du Sanglier est massive. Son corps est un peu aplati latéralement, sa tête est très grosse, ses pattes sont courtes mais robustes. Sa queue est assez longue. Chez les mâles seulement, les canines inférieures sont transformées en défenses. Le Pelage est foncé d'un ton brun-noir à gris-brun ou brun roussâtre. Les poils de jarre (soies) qui le composent sont assez long et dense en été. Ils sont noires à la base et clairs à l'extrémité. En hiver il est plus épais, plus long et comporte une bourre épaisse. Le sommet du dos du sanglier porte une sorte de crinière constituée de grandes soies brunes qui peuvent atteindre une quinzaine de centimètres pendant la période hivernale.

## Régime alimentaire

Le Sanglier est omnivore maïs sa consommation est dominée par les végétaux. Il affectionne particulièrement les glands, faines, châtaignes, pommes de terre, maïs et autres céréales. Son régime carné se compose le plus souvent de cadavres d'animaux, larves d’insectes, lombrics, petits rongeurs, oiseaux nichant à terre, lézards, etc.

## Sociabilisation

Les Sangliers sont généralement solitaires sauf pendant le rut. Les femelles forment des compagnies avec les marcassins et les jeunes. les jeunes femelles restent avec leur mère. Les jeunes mâles forment des groupes distincts alors que les mâles adultes sont souvent solitaires lorsqu'ils ne forment pas de petits groupes.

*Source* [1]

## Localisation

C'est un animal que vous pourrez trouver en bon nombre sur Cohortes et qui est sympa à chasser. Surtout que sa viande est la plus répandue sur les îles pour être un met exquis.

Dans **Forrestia** vous pourrez les voir en grand nombre. Ils peuvent se balader chez les fées aussi mais ils ne seront pas chassé par cette civilisation qui est végétarienne et qui est contre la chasse.
Les fées

+10 magie

 Ce sont des êtres fantastiques du monde de Cohortes et vivent dans Nordrysil, une île pour les fées qui entoure l'île principale. Les fées sont apparues en même temps que les vampiriques, mais elles sont plutôt de nature discrète et sont plutôt apte à s'occuper de la végétation de Cohortes.

## Capacités et caractéristiques

 Autrefois, les fées étaient minuscules et pouvaient passer sous n'importe quoi, mais depuis un étrange événement où un humain aurait voulu séduire une fée et pour qu'elle soit de taille correct pour lui, il aurait utilisé une ancienne magie maintenant disparu. Malheureusement pour l'homme, la magie se retourna contre lui et il fut consommé par la trop grande concentration en magie qu'il a utilisé pour le sort. Par la suite, l'effet de la magie se serait répandu dans toute la troupe et ils auraient maintenant la particularité de modeler leur taille à leur convenance entre deux valeurs fixe. Une taille minimale (leur taille original de fée) et celle de leur taille humaine. Ils gardent leur ailes sous leur taille humaine bien sûr. Cependant, les fées préféreront rester la grande majorité du temps avec leur taille minimal car c'est simplement plus pratique pour s'occuper de la flore ou tout simplement pour rester discret. Les fées n'aiment pas la chasse et sont même très amis avec les animaux de la forêts, ils arrivent même à communiquer avec. Comme ils ont des ailes, ils leur ai facile de voler.

Ils maîtrisent une magie extrême et sont aptes à utiliser celle qui touchent les 4 éléments (eau, terre, feu, l'air) , l'élément naturel qui est destiné pour le ou la fée est prédéfinis par la couleur de ces ailes comme par exemple l**e bleu pour l'eau.** Cette caractéristique physique ne veut pas dire qu'ils sont prédestinés à rester sur uniquement un seul élément, ils peuvent apprendre d'autres magies, principalement en rapport avec la lumière (floraison, nature...), c'est à vous de voir ! Par contre, ils sont assez fragiles physiquement et s'ils se prennent un coup de poing dans le ventre, ils peuvent être vite en danger pour leur nouvelle vie.

## Comment jouer une fée ?

 Il n'y a pas de types de joueurs prédestinés à jouer cette troupe. Par contre, niveau personnalité, une fée n'est pas quelqu'un de méchant ou de malveillant. Ce sont des êtres plutôt pacifiste et inoffensifs, ils sont plutôt là pour réguler la flore de l'île et l'embellir, ils sont pas là pour insulter ou s'en prendre aux autres races au risque de se faire broyer.
Les furyals

+5 rapidité

 Les Furyals

La troupe Furyal est un groupe assez complexe et assez reculé des autres races. Car ce sont en fait des êtres utilisés pour leur force extraordinaire ainsi que leur force surnaturelle. Ils sont plutôt en retrait par rapport aux autres et restent cachés dans la forêt sur **l'île de Furroret**, une île exclusivement pour les Furyal. Ils sont considérés comme des sauvages mais ils sont doté d'une intelligence non négligeable. Ils sont la plupart du temps rejeté à cause de racisme et sont aussi souvent utilisé comme esclaves surtout à cause de leur force physique. C’est pour ça que leur ville est tenu secrète de la population.

## Caractéristiques

Ce sont des êtres massifs, humanoïdes et sont plutôt grands (ne mesurant pas en dessous de 2m10) que ce soit des femelles ou hommes. Ils peuvent posséder une fourrure comme des plumes. Peu importe tant que cela à un rapport avec l'animal qu'il représente. Comme dit plus haut, ils sont considérés comme des esclaves par les autres races, mais certains sont des Furyal libre. En général, quand ils arrivent sur Cohortes ils ont le statut social d'esclave. Ils se battent pour leur maître à corps et âme et donneront de leur vie s'il le faut. Ils n'ont pas le droit de refuser un combat provenant d'une autre race ou même de se battre à mort entre eux. Les Furyal peuvent se reproduire, mais attention ils ne peuvent pas le faire avec les vampiriques ou les fées.

## Comment jouer un Furyal ?

Pour le joueur, il faut qu'il ait envie de jouer un personnage qui est craintif, psychologiquement un peu touché par l'esclavage qui pourrait lui donner des envies d'être libre. Mais comment fait t'on pour se libérer de cet emprise d'esclave ? Et bien, il faut que le maître du Furyal ait une bonne raison de ne plus le garder comme esclave. Il y a également deux autres moyens plus compliqué pour le Furyal car dépendant du maître : tuer son maitre ou lui offrir une fortune pour qu'il décide que le montant est plus important que le Furyal en lui-même mais généralement le montant qu'il souhaite est assez exorbitant.
Les Werewolfs

Il y a des légendes disant que les loups garous n'existent pas, que **ce n'est qu'une mythologie et rien d'autre.** Au contraire, à Cohortes ils existent ! Vos enfants ne dormirons pas sur leur deux oreilles en connaissant leur existence ou ayant déjà croisé leur route dans leur existence. Les Werewolfs sont assez territoriaux et vivent reculés dans Lycanty, l'île réservé à leur troupe et où il vaut mieux les laisser tranquilles. On ne peut pas devenir Werewolf alors qu'on est un simple humain, c'est une malédiction qui est transmise de famille en famille donc cela ne se transmet que par le sang même si le jour, ce ne sont que des humains tout à fait normaux.

## Capacités et caractéristiques

Que vous soyez homme ou femme et loup garou de naissance, vous serez Werewolf toute votre vie. Ils ne sont jamais seuls, étant chef de meute ou membre d'une meute car en solitaire ils sont beaucoup plus vulnérable. Même la nuit tombé ils restent groupés. Quand ils deviennent une bête féroce, ils ont **le total contrôle** sur eux même. Alors un Werewolf est conscient de ses crimes et sera jugé comme coupable, aucune remise en question ne sera fait au jugement dernier avant d'être emmener dans les griffes de Lucifer.

Il existe un événement particulier appelé **"La nuit étincelante"**. Lorsque c'est la pleine lune, l'événement se produit. Leur pelage devient blanc et ils ont une force dix fois supérieur et une intelligence plus élevée mais après cette nuit ils deviendront normaux et ils auront l'effet d'une gueule de bois pendant toute la journée. Les Werewolfs n’aiment pas les Vampiriques, étant d'anciens rivaux. Malgré leur haines l'un envers l'autre, ils ne s’entre-tuent pas pour une question de paix à préserver.

## Comment jouer un Werewolf ?

Quand vous jouer un loup garou, il est important de jouer un style de jeu un peu discret, parce qu'ils sont conscient de leur puissance surtout quand ils sont transformés en loup garou lors de la pleine lune. Vous ne devez pas crier sous tout les toits que vous êtes un Werewolf car vous avez, comme dit plus haut, une apparence "humaine". Alors il est important de ne pas vous promener en loup dans la ville la nuit car les Werewolfs ont été accusés à tord de crimes qu'ils n'avaient pas commis pour cause que ce sont des bêtes puissantes alors que c'était les vampires les auteurs de leur meurtres, autrefois.
Loup

## Général

Le loup de Cohortes est comme l'animal que nous connaissons de nos jours, il vit dans les montagnes ou dans les forêts. Il est très territorial ! Les loups vivent en meutes, lesquelles sont dirigées par un couple de loups, qui sont les seuls à avoir le droit de se reproduire. Les loups sont des carnivores qui chassent toujours collectivement. Leurs dents déchirent efficacement la chair de leurs proies. Ses prédateurs sont les ours, l'homme, les lynx et parfois les grands rapaces comme les pygargues à tête blanche.

C'est un animal qui n'est pas méchant de nature, mais les hommes ont tendance à le prendre pour proie pour sa viande et sa fourrure. Dans Cohortes, vous pouvez le chasser mais attention car il reste un animal robuste et très fort, alors soyez bien armé face à lui.

Il mesure 60 à 80 cm au garrot (70 cm en moyenne) mais ça reste un animal rapide et agile dans ses mouvements quand il se déplace, pouvant courir jusqu'à 60 km/h. Il chasse très bien le gibier si vous souhaitez l'apprivoiser, mais ayez beaucoup de patience pour pouvoir le faire car c'est un animal grégaire.

## Localisation

Vous pouvez trouver le loup à **Forrestia** [1] chez les Furyal dans la forêt du nord, sud et dans les montagnes de **Nordrysil** [2]chez les Yggdrasiens.

Il est moins fréquent comme cible de chasse car il est redoutable, mais si vous êtes courageux, vous ferez des heureux pour sa viande et sa fourrure.

Certaines personnes sont contre la chasse de cette animal, dû à des croyances tribales ou des croyances personnelles que ce canidé n'est pas un être nuisible et qu'il est inutile de le tuer en masse. Les animaux ont leur place dans chaque écosystème et ils sont là pour réguler la population.
Les cerfs

## Description

Il possède un pelage ras, brun roussâtre en été, gris-brun en hiver (identique à celui du chevreuil). seuls les faons sont tachetés. Sur son postérieur, on peut voir une tache jaunâtre remontant au-dessus de sa courte queue beige. Le Cerf commence son pelage hivernal dès septembre et le finit généralement en décembre. Les mâles ont une crinière en automne et en hiver. Le pelage estival est acquis à partir de mai et définitif en juillet-août. Ce sont d'abord les plus âgés qui perdent leur pelage d'hiver puis ceux en bonne santé. La mue commence par la tête, les pattes et l’avant du corps. Chez les jeunes, il existe 2 mues : 2 mois après la naissance les faons perdent leurs taches. Ensuite, ils adoptent une livrée hivernale en automne.

Chaque année, entre février et mai, le Cerf perd ses bois (en février-mars pour les plus vieux et en avril-mai pour les jeunes. La repousse a lieu jusqu’à fin août et les bois atteignent leur plein développement avant la période du rut (septembre). Seul le mâle porte des bois. Ils commencent à pousser à l’âge de 9 mois et sont visibles à 1 an. Ils poussent au printemps et en été. Le velours tombe en août (variable selon l’âge, l’état de santé, la tranquillité des lieux, les conditions climatiques, etc.).

## Comportement

Le Cerf est diurne et nocturne mais actif surtout au crépuscule et à l’aube, souvent à cause de l’homme. Les mâles brament (rythme variable selon l’âge), les biches et les juvéniles bêlent. Apeurées, les biches aboient un peu à la manière des chevreuils. Les poils de la croupe hérissés sont également un signal d'inquiétude, de tension ou de peur. Chez les deux sexes, il y a présence de glandes à odeur sur les métatarses, entre les sabots, sous la queue et au coin de l’œil (larmier).

*source* [1] *sans qui ses informations ne seraient pas possible.*

## Localisation

On peut les trouver partout dans n'importe quelle île de Cohortes. Ils sont visibles plus dans la forêt de Forrestia, nord ou sud mais très souvent en troupeau. Ils peuvent se retrouver seul dans l'environnement où vous souhaiter les chasser.
La truite

## Description

Un poisson pêché très fréquemment dans les eaux de Cohortes, vous pouvez le trouver principalement dans le lac nord et sud à Forrestia. Mais il est possible de l'apercevoir dans les ports de Cohortes mais plus rarement! Sa couleur est très jolie, un peu tel un arc en ciel qui se reflète dans l'eau et de belles écailles. C'est un poisson qui n'est pas rare et qui se trouve facilement où il y a de l'eau tout simplement. Il suffit de faire un jet de perception afin de voir si vous avez la possibilité de le trouver à l'endroit où vous vous trouvez ! Vous pouvez également consommer de ses œufs par la même occasion et exploiter également ce plaisir gourmet.

## Régime alimentaire

Les **truites** sont carnivores. **Elles** se nourrissent principalement de vers et d'insectes, mais les espèces et les spécimens les plus imposants chassent également d'autres poissons, particulièrement les vairons.

## Localisation

C'est un animal sympa à chasser surtout que les pêcheurs doivent veiller au bon développement des alevins afin qu'il y ait pas de source manquante concernant le poisson qui est un met très nourrissant au sein de Cohortes. Il peut être consommé dans les auberges/taverne ou vendu au marché tout simplement afin d'être consommé assez rapidement (sous deux jours si possible).
Manga / Chapter 9

## ***Summary***

Zagan explains how the Arch-Demon Marchosias’s castle was sitting within ruins under the previously visited city of Kianoides—he meets the twelve living Arch-Demons there after being summoned. They invite him to join them as the new thirteenth Arch-Demon after Marchosias’s death.

They present him with the sigil which Marchosias held and Zagan is amazed at its power and understands why the group can never be opposed by other sorcerers. He asks why he was chosen and they reveal that they know his ‘trump card’ which they insinuate is the same magic he was talking to Nephy about being theoretically possible and very OP.

Zagan gives a casual threat as a hypothetical and is responded to by being showcased the extermination of the existence of anyone close to those who mess with an Arch-Demon and he worries about Nephy and what he got her involved with. He accepts the position and is granted a second name, along with Marchosias’s possesions.

Zagan then returns to Nephy cooking for him and tells her of what happened, then showcases the key to her collar and uses it to unlock her. He then tells her to leave as he has no more use of her but secretly it is out of compassion for her and wanting to not drag her into danger.

Volume 2 | Page 126 – Page 153

## ***Extra Notes***

1 – Theres an extensive network of ruins [Vol 2 | Page 127]

2 – Every sorcerer in existence apparently wants to become an Arch-Demon [Vol 2 | Page 74]

## ***Major Characters by Appearance***

* Nephy
* Zagan
* The Arch-Demons
Ainselph Thalasa Neptuna

## Selphy

**Ainselph Thalasa Neptuna**, or better known as "*Selphy*" is the Third Princess of the Altastia Kingdom of Sirens, wielder of the Sacred Treasure "Neptune's Tear". After a falling out with her family, Selphy ran away and became a traveling songstress and eventually, one of Zagan's servants.

## Plot

### The Elf Village arc

Having lost her "job" when her Orchestra was destroyed, Selphy took to drowning her sorrows at a pub in Kianoides when she happened upon Manuela; hearing her sorrows, Manuela playfully suggested Selphy look for room and board at Zagan's. Luckily, she ran into Nephy, who let her into the castle without setting off any traps. Seeing that Selphy had no other abilities but singing, Zagan put her to work in the kitchen with Raphael Hyurandell much to her horror.
Light Novel

*An Archdemon's Dilemma: How to Love Your Elf Bride* is the official title of the story written by **Fuminori Teshima**. It tells the story of the socially awkward but powerful sorcerer Zagan and his life with Nephelia, the beautiful elf he fell in love with at first sight and saved from a life of slavery.

The series is licensed and published by Hobby Japan through their publishing label HJ Bunko in Japanese and by J-Novel Club in English.

## Publications

Volume 1Volume 2Volume 3Volume 4Volume 5Volume 6Volume 7Volume 8Volume 9Volume 10Volume 11Volume 12Volume 13Volume 14Volume 15Volume 16
## Synopsis

Zagan is feared by the masses as an evil sorcerer. Both socially awkward and foulmouthed, he spends his days studying sorcery while beating down any trespassers within his domain. One day he's invited to a dark auction, and what he finds there is an elven slave girl of peerless beauty, Nephy. Having fallen in love at first sight, Zagan uses up his entire fortune to purchase her, but being a poor conversationalist, he has no idea how to properly interact with her. Thus, the awkward cohabitation of a sorcerer who has no idea how to convey his love and his slave who yearns for her master but has no idea how to appeal to him begins. Source: J-Novel Club
Page: Bague éclat de lune

## Description de l'objet

Vous pouvez vous procurer cet objet dans la boutique de lune sur l'île Lycanty. C'est une bague des plus rares du monde, celui qui la possède se retrouve protégé de deux attaques de son adversaire. Mais attention, un jet de dé est nécessaire pour connaitre son efficacité. Malgré tout, avec cette bague vous gagnez +15 en défense.

**/r d20**

- Entre 1 et 5 ; les dégâts de l'attaque contre vous ne vous laisse aucune égratignures.

- Entre 6 et 9 : Vous êtes blessé légèrement, vous pouvez y survivre. Similaire à un grand coup dans le bras, l'impact se fait quand même ressentir dans votre corps.

- 10 et 15 : La bague n'a pas fait son travail le halo lumineux sera faible et vous en sentirez les conséquences. Vous avez besoin de soins !

- 16 à 20 : Vous vous faites touché et vous êtes pas loin de vous évanouir, un malus de (-20) sur votre stat de défense.
Light Novel/Volume 1

English Cover

Volume 1 of *An Archdemon's Dilemma: How to Love Your Elf Bride* was released in Japan on February 1st, 2017 by Hobby Japan. It was later picked up and officially translated in English by J-Novel Club on August 18th, 2018.

## Summary

Zagan is feared by the masses as an evil sorcerer. Both socially awkward and foulmouthed, he spends his days studying sorcery while beating down any trespassers within his domain. One day he's invited to a dark auction, and what he finds there is an elven slave girl of peerless beauty, Nephy. Having fallen in love at first sight, Zagan uses up his entire fortune to purchase her, but being a poor conversationalist, he has no idea how to properly interact with her. Thus, the awkward cohabitation of a sorcerer who has no idea how to convey his love and his slave who yearns for her master but has no idea how to appeal to him begins.

## Chapters

* Prologue
* Chapter 1: First Love is a Nasty Disease That Everybody Suffers
* Chapter 2: The First Love of Someone With a Communication Disorder is Similar to the Taste of Moldy Bread
* Chapter 3: It's Terrifying When a Normally Quiet Child Gets Angry
* Chapter 4: Unrequited Love is Something That Can Even Physically Hurt
* Chapter 5: An Archdemon's Actions Are Expected to be Audacious
* Epilogue

### Bonus Short Stories

* Nephy’s Cooking Experience
* Chastille and the Three Doting Knights
* Dress up with Manuela
* Encounter with a Fluffy Creature

## Illustrations

CoverColor Illustration 1Character IntroductionColor Illustration 2Illustration 1Illustration 2Illustration 3Illustration 4Illustration 5Illustration 6Illustration 7Illustration 8Illustration 9Illustration 10
1. ↑ https://j-novel.club/series/an-archdemon-s-dilemma-how-to-love-your-slave-elf-bride#volume-1
Decarabia

**Decarabia** was a Sorcerer trainee and older brother of Stella Diekmeyer; he had led a troubled life, but all he did, he did for his little sister's sake...until he fell to madness.

## Appearance & Personality

Decarabia had brown hair, red eyes, and had an average build. One day, Decarabia found a magic artifact, The King's Silver-Eye, and implanted into his right eye. To control it, he would wear an eye patch, but as time went on and the eye began eating away at him, Decarabia began wrapping his body in bandages.

Doing all he could to keep his little sister safe, Decarabia made many bad choices that eventually built up on him. He went from a caring young man, to a homicidal maniac slowly but surely; to the point where he'd harm children and eventually his sister.

## Background

Decarabia led a poor life but he still managed to do all he could for his sister. He soon hatched a plan to become a sorcerer and stole a valuable artifact from Archdemon Andrealphus, the **King's Silver Eye** which granted him enormous mana. However, the price for the power was the artifact began to devour him, body and mind. Eventually his sanity broke, and Decarabia began hunting his sister's friends to use in experiments to heal him. When his sister discovered this, she abandoned him in tears and he hunted her down. This event led him to Zagan, who upon seeing the assault, ended his life. This however, was not the end for Decarabia, as Zagan's attack had caused the King's Silver eye to absorb his personality; and he wanted to return.

## Plot

### Uninhabited Island arc

At some point, the King's Silver-Eye had latched itself onto Stella and used her as a host, reviving Decarabia in her place.

Going insane, Decarabia "killed" Andrealphus and went out to challenge Zagan again on an abandoned island. Though outnumbered by Zagan's retinue, Decarabia put up quite a fight until Valefor stepped forth and used her "Black Dragon Marbas" spell to devour him, removing the artifact and revert Decarabia back into Stella.

### Volume 13

Decarabia was revived as a Nephilim by Shere Khan for his army where he gleefully took part in the destruction. Stella confronted him and after a grueling fight, Stella finally put him down.

## Powers & Abilities

Despite his impressive feats, Decarabia was not a very talented sorcerer due to his low mana and stamina. Stealing the King's Silver-Eye though, granted him an enormous amount of mana; at a price of body degradation. According to witnesses, Decarabia had the potential to become an Archdemon with the King's Silver-Eye, but his insanity kept the title from him.
Light Novel/Volume 3

English Cover

Volume 3 of *An Archdemon's Dilemma: How to Love Your Elf Bride* was released in Japan on September 1st, 2017 by Hobby Japan. It was later picked up and officially translated in English by J-Novel Club on December 18th, 2018.

## Summary

The castle has become lively with the addition of a butler and a daughter, and as Zagan and Nephy's awkward days continue, Nephy is suddenly attacked in town. And the one who attacked her... is a girl who looks identical to Nephy, but with dark skin?! Immediately following that incident, Zagan receives an invitation from an Archdemon to an evening ball on a boat?! The residents of Zagan's castle head off toward a luxurious party, fully aware of the danger!

## Chapters

* Prologue
* Chapter 1: I'll Get Angry Even if the Only Who Raised Their Hand Against My Bride is a Beautiful Girl
* Chapter 2: A Cruise Can Create a Good Atmosphere
* Chapter 3: Naturally, Any Archdemon Will Have a Horrendous Personality
* Chapter 4: Since the Stars Seem to Be About Fall, I Thought I'd Try Dancing A Little
* Epilogue

### Bonus Short Stories

* Memories of the Collar
* The Elf and the Collar
* A Present for the Small Dragon

## Illustrations

CoverColor Illustration 1Character IntroductionColor Illustration 2Illustration 1Illustration 2Illustration 3Illustration 4Illustration 5Illustration 6Illustration 7Illustration 8Illustration 9Illustration 10
1. ↑ https://j-novel.club/series/an-archdemon-s-dilemma-how-to-love-your-slave-elf-bride#volume-3
Light Novel/Volume 12

English Cover

Volume 12 of *An Archdemon's Dilemma: How to Love Your Elf Bride* is to be released in Japan on April 1st, 2021 by Hobby Japan.

## Summary

Nephy learns of Zagan’s impending birthday from Alshiera, which is information that Zagan himself doesn’t even know. Seeing this as an opportunity, Nephy leads the charge in putting together a surprise party for him, but with her past experiences being what they are, she has no idea how birthdays are celebrated. Meanwhile, Zagan also learns from Orias that Nephy’s birthday is coming within the month, and the two Archdemons decide to mark that day as Nephteros’s birthday as well. Much like Nephy, however, Zagan is ignorant of how birthdays work as he tries to plan a surprise for her. The entire castle is in a celebratory mood, but dark clouds loom over the horizon. Zagan knows of a terrible problem haunting Nephteros that has to be addressed before any sort of celebration is an option, and he still has no idea how to resolve it. What’s more, after a month of relative peace and quiet, Shere Khan and Bifrons finally make their move.

## Chapters

* Prologue
* Chapter 1: My Bride's Birthday Is Far More Important Than the Fate of the World
* Chapter 2: When Crybabies Attract, Everyone Else Has it Rough
* Chapter 3: Some Things Change, But a Villain's Fate Is Set in Stone
* Chapter 4: A Tea Party Between Devils and Angels Is the Very Picture of Hell
* Epilogue
Light Novel/Volume 13

Volume 13 of *An Archdemon's Dilemma: How to Love Your Elf Bride* is to be released in Japan on September 1st, 2021 by Hobby Japan.

## Summary

After months of relative peace and quiet, things aren’t looking good for our heroes. It appears that Bifrons’s plans are finally coming to fruition. Not only has Nephteros been possessed by Azazel, but thanks to that, Alshiera has vowed to kill her. Gremory has gone missing, and Kimaris has disappeared in search of her.

Everything Zagan loves and cherishes is at stake. An army of ten thousand resurrected heroes looms in the distance—it is time for an all-out battle between Zagan and Shere Khan. And most importantly, Nephy wants all of this resolved in just three days so she can still throw Zagan a surprise birthday party.

## Chapters

* Prologue
* Chapter 1: Nobody Wants to Fight a Losing Battle
* Chapter 2: The Opening Shot of a Battle Has to Be Flashy
* Chapter 3: Some Things Can't Be Avoided by Putting on Airs
* Chapter 4: Overcoming All Odds Is What a Hero Does
* Epilogue

### Bonus Short Stories

* Lisette's Home
* Reminiscing
* Mother and Daughter
Misstänksamma Monstret Margit

Det **Misstänksamma Monstret Margit** är ett monster som inte bara är väldigt misstänksam men även mycket lättlurad. Hon deltar också i många av Trollet Trygves aktiviteter i Sagofolkets hus.

## Biografi

Margit syntes första gången när hon upptäckte att Häxan Surtant försökte kalkera Trollmor som satt och sov på en parkbänk. Margit konfronterade henne men eftersom hon inte bara är misstänksam, utan även väldigt lättlurad övertalade Häxan henne att tanter älskar att bli kalkerade efter vilket Margit hjälpte henne att kalkera Trollmor. Men när Trollmor vaknade blev hon fruktansvärt arg. Häxan skyllde förstås allting på Margit som Trollmor sedan argt sprang efter.

Margit deltog även i många av de aktiviter som anordnades i Sagofolkets hus. Hon var sångare i Trygves Tornado innan hon avgick efter att Häxan tog över bandet och gjorde sig själv till sångare eftersom hon skulle vara bandets stjärna. Hennes andra fritidsintressen är att spela kort, bygga modell och kaninhoppning.

## Medverkan

### Avsnitt

Denna karaktär medverkade i följande avsnitt:

**Säsong 2**

* S02A05: Porträttkonstnär
* S02A08: Skräddare
* S02A12: Budfirma

**Säsong 3**

* S03A03: Spela i band
* S03A07: Spela kort
* S03A08: Bygga modell
* S03A10: Kaninhoppning

### Spel

* Häxan Surtant spelet
	+ Saftattacken

### Musik

* Jag Misstänker Att Det Är Min Låt (solo)

## Referenser

1. ↑ 1,0 1,1 säsong 2, avsnitt 12: Budfirma
2. ↑ 2,0 2,1 säsong 3, avsnitt 3: Spela i band
3. ↑ säsong 2, avsnitt 5: Porträttkonstnär
4. ↑ Häxan Surtant och den fruktansvärda fritiden
5. ↑ säsong 3, avsnitt 7: Spela kort
6. ↑ säsong 3, avsnitt 8: Bygga modell
7. ↑ säsong 3, avsnitt 10: Kaninhoppning
Sorcerer

A **Sorcerer** is the title held by researchers of magic that seek to surpass humanity. They are powerful, secluded individuals, but vary widely in strength. At the top of all sorcerers are the 13 Archdemons.

Almost all Sorcerers/Sorceresses of repute hold a title denoting their might. Also all practitioners of magic are known to study a particular subject which vary greatly between Sorcerers; but the most common subject is the study of immortality.

## Notable Characters

* All Archdemon Title bearers
	+ Andrealphus- The "Strongest" and "Sword God" (Retired)
	+ Asmodeus- The "Collector"
	+ Bifrons- The "Faceless Lord" (Deceased)
	+ Eligor- The "Astrologian"
	+ Furcas- The "Valley Cat"
	+ Glasya Labolas- The "Lord of Murder"
	+ Lisette Dantalian- Head of Archdemon 2nd Generation (Deceased)
	+ Lucia- The "Silver-Eyed King", First Generation Archdemon (Deceased)
	+ Marchosias- The "Eldest"
	+ Naberius- The "Mystic Artisan" or "Lord of the Magic Eyes"
	+ Nephelia- The "Fairy Queen"
	+ Orias (Oberon/Titania)- The "Fairy Queen" (Retired)
	+ Shax- The "Tiger King"
	+ Shere Khan- The "Tiger King" (Deceased)
	+ Valefor- The "Apparition"
	+ Zagan- The "Sorcerer Slayer" and "Silver-Eyed King"
* Aristella (Shere Khan’s Disciple, Deceased)
* Barbatos- The "Purgatory"
* Behemoth- Cursed by Shere Khan to turn into a beast at night
* Decarabia (Deceased)
* Dexia (Shere Khan’s Disciple)
* Gremory- The "Enchantress"
* Kimaris- The "Black Blade"
* Leviathan- A Siren called Levia, cursed by Shere Khan to turn into a sea-dragon during the day
* Nephteros (Formerly Bifrons’ Servant)
* Stella Diekmeyer- (Andrealphus' Disciple)
* Wepal- The "Tremor"

## Others

* **Andras** "The Resentment" (Deceased)- Barabatos's former mentor, he kidnapped a young Zagan in order to use him in his experiments; the tables were turned when instead Zagan learned magic and killed Andras. His entire fortune, castle, and library were then claimed by Zagan as he began his life as a Sorcerer.
* **Caesar** (Deceased)- An ancient Sorcerer who had a fascination with taste and flavor; it is said his research laid the foundation for modern cooking.
* **The "Face-Peeler"** (Deceased)- A Sorcerer who specialized in the magic that used skin as a medium; temporarily allied with Barbartos, killed by Zagan.
* **Cao Lainen** The "Fastidious" (Deceased)- An Ancient Sorcerer who developed ground breaking sorcery in regards to cooking & cleaning; also developed soaps used for bathing.

* **Orias (Original)** The "Calamity" (Deceased)- Orias was an Archdemon that came into conflict with Titania who also specialized in magical diseases; during the battle, Titania used Staff of Azazel to kill Orias. Orias however got the last laugh as he used his death as a catalyst to cause an instant death plague to slaughter Titania's followers. Having lost everything, Titania stole Orias' identity, Sigil, and took their place in among the Archdemons.
Light Novel/Volume 6

English Cover

Volume 6 of *An Archdemon's Dilemma: How to Love Your Elf Bride* was released in Japan on August 1st, 2018 by Hobby Japan. It was later picked up and officially translated in English by J-Novel Club on June 29th, 2019.

## Summary

Zagan and the others turn Foll older temporarily to help her grow stronger. However, the ritual goes berserk, and when Foll grows bigger, Zagan shrinks! Following Orias' advice, they decide to attend the Continental Interracial Elders Conference in the Far-East in order to obtain powers aside from sorcery. What awaits them there is a member of the Night Clan, beings who live eternal lives, Alshiera. And somehow, this girl they meet for the first time seems to know Zagan and Nephy...

## Chapters

* Prologue
* Chapter 1: A Daughter's Rebellious Phase Is Scary Enough to Even Terrify an Archdemon
* Chapter 2: My Cute Daughter Grew Bigger and I Shrunk. What Now?
* Chapter 3: Those Who Live at the Bottom of the Sea Really Aren't Honest with Themselves
* Chapter 4: Angering a Dragon May Result in the End of the World, so Do Be Careful
* Epilogue

### Bonus Short Stories

* A Tiny Zagan was Discovered
* The Two Adopted Girls
Valefor

**Valefor**, also called *Foll*, daughter of Orobas is a young dragon, who became a sorcerer. She dedicated her life to revenge a year before the start of the series when her father was killed. Eventually she was adopted by Zagan & Nephelia and started a new life.

## Appearance & Personality

Foll has an appearance of a young girl with teal green hair and yellow eyes. Before meeting Zagan, she used an armor to hide her true appearance, but then started to wear a dress with a cape hoodie.

Valefor demonstrates most of her emotion through minute expressions and behaves as a human child, she is also quite mischievous and enjoys playing pranks, mostly towards Chastille Lillqvist.

At first encounter with Zagan, she wanted to steal his power but later opened up to him as a father-daughter relationship, despite being distrusting him before.

## Plot

### The New Archdemon arc

Foll was invited to the auction of Archdemon Marchosias assests clad in her armor, being a candidate to succeed his title. However, Foll made no known bids and was not selected to replace Marchosias.

## Abilities

Being a Dragon *and* a Sorcerer, Foll is an *extremely* powerful individual, more than most Sorcerers or Angelic Knights.

### Armor Manipulation

Foll's chosen study of magic; manipulating armor in order to conceal her identity as a dragon. Given her Draconic abilities are natural and not magical in nature, Foll has an edge in battle against enemies.

### Dragon Abilities

Foll's true power; being a dragon Foll is capable of shifting into her true Draconic form fully or just parts of her body into a Draconic state. She also has the ability to manipulate her roar and flame breath into attacks

### Heaven’s Scale - Snowfield

A sorcery learned from Zagan, it is a version of Heaven's Scale that takes the form of specks of light that can defend from almost any attack, however the user can't move while using it.
Chastille Lillqvist

**Chastille Lillqvist** is a member of the Angelic Knights, a force of the Chivalric Order that dispenses justice against sorcerers in the name of God. She inherited a Sacred Sword and earned the title *Maiden of the Sacred Sword*.

## Appearance & Personality

Chastille is a young girl with shoulder length red hair and red eyes. She wears a full white armor.

She is serious when she's in "Workmode" that is when she's either in a fight or meeting with other Archangels. Besides this, she is known as a crybaby as her private life is a mess. Zagan, Foll and others love to tease her and although she cries alot she doesn't show any hatred towards being treated as such

## Plot

### The New Archdemon arc

After a successful mission, while returning one of her men Maias attacked them and she was the only survivor. Maias then revealed he wasn't the real Maias, but a mage wearing his skin. He then explained he was going to skin her and since she was a virgin, she would be a great catalyst for his experiments. But then Zagan came as they were in his domain and easily killed the mage. Chastille got blood splatted on her face and fainted. After seeing she was from the church, an enemy of the mages, Zagan decided to teleport her somewhere else safely.

Later at the church, Chastille was approached by Clavell asking her if what troubles her. She explained that she lost four men, so she wasn't worthy, but Clavell defended her by saying that she also avenged those men, so she should be proud. Chastille then recalled what happened, that they subjugated the perpetrator, but on their way back one of the knights was revealed to be a mage attacked them and she was saved by Zagan, from which she felt loneliness. Clavell then informed her that the case wasn't over and the true perpetrator was Zagan. Chastille didn't believe it, but Clavell still explained that even if he wasn't related to this incident, he still was an evil mage and Chastille then accepted the mission.
Session 26

April 22, 2020

The party enters the blue hole and explores a cavern. Malcolm meets Procan, and Jasker recovers 3 Tempest Stones. Vel is magically transported to the Plane of Water for 300 years, but returns with no time having passed for the others.

## Synopsis

The party enters the blue hole, but Malcolm is unable to breathe and
returns to surface where he is pursued by a blue light. The rest of the party
explores a cavern with stacked coins and bones. Vel pokes a stack which awakens
a skeletal crab that restacks the coins. On the ship Malcolm meets Procan,
who tells him that Jasker is looking for Tempest Stones, and then teleports him
back to the party. The party battles more skeletons while Vel wanders ahead and
touches a magic compass. When she returns to the party, she tells them she’s
been gone to the Plane of Water for 300 years. The party returns to the ship
with the Tempest Stones; Malcolm examines Vel; and the ship approaches the
Lizardfolk Castle.
Manga/Volume 8

* English Cover
* Japanese cover

The Eight volume of *An Archdemon's Dilemma: How to Love Your Elf Bride* was published by Hobby Japan on 1st of April, 2022.

## Chapters

* Chapter : Our Family Has Grown, so It's Time to Visit My Bride's Home (1)
* Chapter : Our Family Has Grown, so It's Time to Visit My Bride's Home (2)
* Chapter : Our Family Has Grown, so It's Time to Visit My Bride's Home (3)
* Chapter : Love the Girl Dear to You, and She Will love You in Return (1)
* Chapter : Love the Girl Dear to You, and She Will love You in Return (2)
* Chapter : Love the Girl Dear to You, and She Will love You in Return (2)
* Bonus
Sacred Sword

The **Sacred Swords** are 13 swords creating using Celestial magic that are used to anoint an Archangel. According to research from Andrealphus, each sword has a "Seraph" sealed within them. The Ultimate form of a Sacred Sword is to achieve the "Confession" form.

Presently, 12 are in custody of the Chivalric Order, the 13th (Azazel) whereabouts are unknown.

## The Sacred Sword

* **Azrael**: Wielded by Chastille Lillqvist, holds Light based powers
* **Metatron**: Wielded by Raphael Hyrundell, holds Fire based powers
* **Zachariel**: Wielded by Stella Diekmeyer, holds "Black-Light/Flame" based powers
* **Zadkiel**: Wielded by Kaltiainen
* **Sandalphon**: Wielded by Avro Jūtilainen, holds Ice based powers
* **Gabriel**: Wielded by Julius Jūtilainen, holds Water based powers
* **Raziel**: Wielded by Ginias Galahad II, holds Wind based powers
* **Camael**: Wielded by Richard
* **Uriel**
* **Gabriel**
* **Israfil**
* **Jophiel**
* **Haniel**

## Trivia

* All Sacred Sword are named after an Angel from Judeo-Christian mythos.
* According to Andrealphus, the Sacred Swords seem to be attracted to chosing wielders that are "Redheads with Red eyes" like Chastille and Stella
* Despite the Church not having ownership of "Azazel", they have named their Covert-Ops sub-organization after the Sword.
* Zachariel was the only Sacred Sword wielded by both an individual who was both Archangel and Archdemon (Michael Diekmeyer)
* *Moonless Sky* is a dual-blade pair of short swords owned by Kuroka Adelhide that is on par with a Sacred Sword, but it has been confirmed to **not** be a Sacred Sword, instead being of of the Three Sacred Treasures of Liucaon.
La poussière sanguine

### Condition d'utilisation

Cela n'est à utiliser qu'une seule fois, vous n'aurez que la proportion suffisante pour un seul mage de sang en devenir.

### Effets

Permet à l'utilisateur de devenir mage de sang

## La poussière sanguine

On peut se procurer ce genre de poussière sanguine à partir du moment que l'on va au marché noir ou alchimiste afin de pouvoir se la procurer. Par contre, pourquoi se la procurer ? Dans quel but ? Celui-ci est simple ! Vous voulez devenir mage de sang, et bien cette poussière de sang est utile pour vous si vous voulez passer les étapes suivantes en tant qu'apprenti de la magie du sang. Dans d'autres cas, vous n'avez pas d'autres utilisation avec cette poudre (mis à part si vous voulez faire autre chose ou vous en servir de drogue, mais cela vous rendra malade comme un chien et vous alitera au lit pendant au moins deux semaines).

## Recette

1. Incorporez des écailles du dragon des mers dans votre préparation et laissez la mijoter pendant trois jours.
2. Écrasez des pétales de rose et ses épines dedans.
3. Ajoutez 150 ml de votre propre sang dedans ou recommandez celui qui le boira d'y ajouter le sien, puis la concoction sera prête à consommer !
Manga / Chapter 5

## ***Summary***

The chapter starts off with a flashback of Zagan’s hand getting carved out before jumping forward to Nephy coming to greet him and give breakfast. He finally lowers his social anxiety by 10 points and tells her a normal ‘good morning’. They move to the dining room which Nephy has cleaned up, this amazes Zagan, who is then seated.

Nephy only prepared enough food for him so he shares the food with her; however, she also only prepared a seat for him, so he tells her to sit on his lap—this leads to a blushing contest between the two as she does so. He then proceeds to feed her and she performs payback by also feeding him.

Nephy then quizes Zagan about his study of Sorcery and he proceeds to explain the basics, to which she extensively listens to. He then goes on to explain the possible wonders of sorcery and how it can be used for good. They go on a bit of a spiralling convo and grow closer together from the resulting banter with Zagan then talking about his character motivation, along with showcasing what the flashback meant.

This is interrupted by Chastille and a group of kights trespassing on Zagans territory so he moves to intercept them—Chastille breaks his barrier and they then confront each other.

Page 4 – Page 34

## ***Extra Notes***

1 – Nephy doesn’t know any sorcery despite having super high mana [Vol 2 | Page 16]

2 – Nephy’s ears apparently show her emotions [Vol 2 | Page 25]

## ***Major Characters by Appearance***

* Zagan
* Nephy
* Chastille
Light Novel/Volume 5

English Cover

Volume 5 of *An Archdemon's Dilemma: How to Love Your Elf Bride* was released in Japan on December 31st, 2018 by Hobby Japan. It was later picked up and officially translated in English by J-Novel Club on April 27th, 2019.

## Summary

Nephy and Zagan have finally confessed their feelings to each other, but neither of them have any idea how to act like a normal couple. After getting some advice, Zagan finds out about a mysterious event know as a 'date,' and goes on a research trip in town where he coincidentally saves the blind therianthrope, Kuroka, a newly dispatched priest. At the same time, Nephteros discovers the truth of her origins and escapes to Zagan's territory while being pursued by Bifrons' chimera.

## Chapters

* Prologue
* Chapter 1: It Appears Two People in Love Go on Dates, but What Do You Do on Them?
* Chapter 2: When It Comes to a Date, Practice Makes Perfect!
* Chapter 3: There Are Many Unexpectedly Kind People in the World but There Are Also a Lot Who Aren't
* Chapter 4: Loving Someone Comes with Many Tiresome Misunderstandings, but They'll Worth It
* Epilogue

### Bonus Short Stories

* A Common Sickness
* A Daughter's Confession
* A Sense of Guilt
* A Fateful Encounter

## Illustrations

CoverColor Illustration 1Color Illustration 2Color Illustration 3Illustration 1Illustration 2Illustration 3Illustration 4Illustration 5Illustration 6Illustration 7Illustration 8Illustration 9Illustration 10
1. ↑ https://j-novel.club/series/an-archdemon-s-dilemma-how-to-love-your-slave-elf-bride#volume-5
Light Novel/Volume 10

English Cover

Volume 10 of *An Archdemon's Dilemma: How to Love Your Elf Bride* was released in Japan on January 31th, 2020 by Hobby Japan.

## Summary

After accepting Lilith's request for a larger bath, Zagan begins the construction of a grand bath in his castle to reward the services of his subordinates and provide a place of relaxation for Nephy and the other girls. Life in the castle is as peaceful and noisy as ever. However, Bifrons' evil schemes are advancing toward them, and the mysteries of what Alshiera has been fighting against for so long slowly begin to unravel.

## Chapters

* Prologue
* Chapter 1: Father and Mother Are Both Angry, so We Tried Making a Hot Spring
* Chapter 2: Love Power Is the Joy of Discovering Beauty and Admiring It
* Chapter 3: The World Is Apparently Peaceful Because Archdemons and the Church Are Getting Along Too Well
* Chapter 4: The Idiot Trying to Peek Is Better off Dead, but I Wanted to at Least Save the Pitiful Girl
* Epilogue

### Bonus Short Stories

* Counting Up Idiots
* A Mother’s Happiness
Session 21

March 12, 2020

Saltmarsh 21: Sweet Dreams

Kayle tells Malcolm about the tome, and Malcolm has a dream about Vel. The crew receives partial supplies from the Council, and the beefy blacksmith Jasker Moradin joins the mission. Hannah gives Kayle her book, Dora purchases a waterproof bag from Winston, and Kayle’s tome accosts him in a vision. Later on, angler sahuagin and rot grubs attack the ship during a storm. Kayle is killed then revivified, which seemingly ends his pact to Hadar. Dora and Malcolm have dreams about their pasts, and Vel sees a ghost ship while steering through the storm to Monmurg.
Kaltiainen

**Kaltiainen** is an Archangel of the Chivalric Order and current wielder of Sacred Sword **Zadkiel**.

## Appearance & Personality

Kaltiainen is in his late thirties; described as a "large man with a plentiful Mustache".

Unlike Chastille Lillqvist, who seeks to find a way for the Order and Sorcerers to coexist, Kaltiainen certainly does *not* like Sorcerers and desires to slay as many as possible. In fact, Kaltiainen held Angelic Knights who killed many Sorcerers, like Raphael Hyurandell, in high regard. That being said, learning that Raphael was not dead but defected to Zagan's side, shocked Kaltiainen.

## Plot

### Holy City Raziel arc

Kaltiainen was present at the emergency Archangel mission early where he took time to voice his disdain for Chastille Lillqvist leading the **Unification Faction** and how he viewed her as a "traitor" because of it. Valjakka would go on to ask him to stop as Michael Diekmeyer showed up with his apprentice/"illegitimate daughter" Stella Diekmeyer entered the room in their own bombastic manner. Kaltiainen however quickly suspected and nearly exposed Stella secretly being a Sorcerer but was halted by the arrival of Ginias Galahad II and Oberon and began their meeting.

After learning about the intruders in the Treasury after the **Staff of Azazel**, Kaltiainen teamed up with Michael and Stella to search the area until he was forced into the center by Bifrons. Here Kaltiainen was shocked to discover that "Valefor" was actually his idol Raphael revealing he'd faked his death to side with Zagan. Angered and confused, Kaltiainen and Hartonen took their frustrations out on Chastille and Stella as it was revealed that the two and Michael had "connections" to Zagan.

After Ginias challenged Zagan to a duel and lost, all Archangels were ordered to stand down after Bifrons escaped with the "Staff" (Oberon had actually tricked him) and thieves, Dexia & Aristella, rending any further fighting meaningless.
Characters

## Humans

#### Angelic Knights

* Kuroka Adelhide
* Raphael Hyurandell

#### Azure Sky

* Alfred
* Ryan

#### Arch-Angels

* Avro Jūtilainen
* Chastille Lillqvist
* Ginias Galahad II
* Hartonen
* Julius Jūtilainen
* Kaltiainen
* Richard

## Sorcerers

* Barbatos
* Gremory
* Kimaris

#### Arch-Demons

* Andrealphus
* Bifrons
* Furcas
* Lisette Dantalian
* Marchosias
* Naberius
* Orias
* Shere Khan
* Silver-Eyed King
* Zagan

#### Shere Khan

* Aristella
* Decarabia
* Dexia
* Lisette
* Shax

## Elves

* Nephy
* Nephteros
* Orias

## Others

* Manuela | Harpy
* Valefor | Dragon
* Selphy | Siren
* Alshiera | Vampire
* Kimaris | Leonin
* Kuroka Adelhide | Cat Sith
* Kuu | Vulpin
* Lilith | Succubus
* Orobas | Dragon