The Five Specialisations

Among the battle dominant classes for fluxers, presently, there were five classes which were considered as most common and widespread: armoured soldier, hunter, tracker, range attacker and terminators.

### Armoured Soldier

Armoured soldier, this class places emphasis on defense, its role was to act as the front line meat shield. This class requires that the person should have the ideology of self-sacrifice. If a fluxer majors in the role of armoured soldier, when opening the flux points, they usually attach importance to cultivating the chest and stomach flux points, taking the initiative to ensure that their fleshly body has formidable defense, while at the same time, the equipped or condensed flux power crystal armour they use tend to be thick and heavy.

The flux cultivation battle skills they practice was also related to increasing their defense, so their main priority was to increase their body defense to the pinnacle, thus, the dominant class was not called the dominant class for nothing, because when you choose a dominant class, your future development would be focused towards improving your dominant class.

### Hunter

As for the hunter class, the people in this role were inclined to act as the vanguard, all things like scouting, alerting the allies, even mounting a sneak attack or assassination, were accomplished by hunters.

For hunters, opening the flux points in legs takes precedence and they place priority on improving their agility and nimbleness to make sure that they could move at high speeds. Next, they would focus on opening the flux points in their arms to guarantee that their hands or the equipment equipped on their hands have formidable attack power. The flux points in the chest and abdomen for defense have the least priority for this class.

The flux power crystal armour condensed by them also places the most emphasis on increasing the strength of their legs. The flux cultivation battle skills they learn was also biased towards improving their legs, thus, the hunters could be considered as the most agile and nimble but have the weakest defense. This class just happens to be completely opposite of the armoured soldier.

### Tracker

Trackers were usually the ones to clear up the mess. Trackers were renowned for hunting people, this class has great similarity with hunters, but for the flux cultivation battle skills they learn as well as the equipment they use and their condensed crystal armour, they place heavy emphasis on mid-ranged attacks and long distance tracking and pursuing, thus, giving an intimidating sensation to everyone.

### Range Attacker

Range attackers don’t need to be explained in detail, as the name implies, they specialize in long-range attacks, thus, this class gives priority to opening the flux points in both arms. The crystal armour, flux cultivation battle skills, everything they learned is inclined towards improving their long-distance offence. The main role of long-range attackers were things like long-distance attacks, sniping, ambushes and so on.

### Terminator

As for terminator, this class was assigned to the most responsible people. The terminator class wasn’t biased towards any one field, rather, aims for holistic growth. This class was usually taken by people acting as squad leaders who also act as the core of the squad.

Without formidable resources, a deep background and innate talent, it was hard to qualify for this class, thus, this class requires more money, natural resources and cultivation compared to other classes.

But the holistic approach doesn’t always mean mediocre. The name ‘terminators’ also seems very aggressive and tyrannical, thus, they were considered as absolutely formidable characters by others. The people in the terminator class were usually of two extreme types.

One was that their strength remains extremely mediocre, the other was that they become extremely formidable and difficult to deal with people. But whatever type they were, all of them have one thing in common, that was that the people in this class must have ample resources and background, at least within the battle squad, they must be more competent and have greater prestige and power compared to others.

The five above mentioned classes were the most widespread among fluxers. In ordinary circumstances, the least number of people required to form a battle squad was five, which was actually based on the five most common roles.

However, the most optimum arrangement for these classes within a squad as suggested by the Alliance requires seven people, two armoured soldiers, two range attackers, one hunter, one tracker and one terminator. This was considered as the most optimum distribution of classes in a battle squad.