recursal/Fanatic-Fandom huggingface dataset:
Grutsdale

A medium sized town containing ~2,000 citizens which mostly comprise of humans but a notable portion of dragonborn. The town is mostly known for its convenient location across east-central Therinox as it is equal distance to most major cities nearby. Due to its location, trade has flourished within the town and it attracts goods of all kinds. However after the *Dark Age*, much of the town’s wealth has diminished as the lands around it have become plagued with *Elder Dragon Dulath’s* undead forces. The forces haven’t assaulted the city, but the swarm prevents many wealthy merchants from traveling to Grutsdale.

While browsing the bazaar, *Gormastyl* had a comical encounter with a female dragonborn shopkeeper. The shopkeeper was overseeing a stall of fine jewelry which she claimed to hate haggling and instead brought forth her husband who purchased diamonds Gormastyl looted in his adventures. Afterwards, Gormastyl haggled with a potion seller and purchased ~30 potions of healing.
Cloak of Protection

### Description

Long cape that glimmers with purple and gold hue to resemble the might of Calnlian’s military prowess.

### Type

Armor

Light Armor. Worn as a cape.

**Stat Bonuses:** +1 AC

## Adventures

The Cloak of Protection has always been in the possession of *Rhothomir*. He was awarded the cape when he ascended to Knight Captain within the *Calnlian* army.
Cabium Silvercoat

Cabium immigrated from his homeland in the *Material Plane* to *Alora* a few years after its founding. Alora originally employed a system of feudalism which fell apart over time due to the diversity of races and backgrounds that populated the town. Civil unrest ensued and there were bloody skirmishes that plagued the town's prosperity. Cabium rose to the task to lead the town out of the conflict and was eventually elected as leader of Alora for his great efforts and personal sacrifices to unify everyone. As Khan, Cabium has worked diligently at employing unusual forms of government that have both great boons and banes depending on perspective.

After perceiving a threat to Alora's borders, Cabium's thoughts to form a group to go beyond Alora's perimeter came to fruition. He summoned *Francis Crick*, *Haladavara Arel Umezana* and *S.C.A.R.E.C.R.O.W* and briefed them on the matters at hand. Together, they formed the *Alora Operations Personnel*. Cabium tasked them with investigating the border threat by uncovering its source which was believed to be somewhere to the north. The AOP set off and Cabium reinforced Alora's borders in the meantime. Upon their return, they explained a terrible truth to Cabium in that *Ekbroc* was behind the threat and there are many other great forces in *Animar* that could possibly be a threat. Cabium called for a meeting with Alora's lords and ministers immediately while allowing the AOP to gain some respite.

A dark time for Alora set in as *Derthag's Coup* occured which required many hard decisions to be made by Cabium throughout the endeavor. Throughout the ordeal, Cabium exercised his good relations with some lords and other nobles to help them secure a legal proceeding which eventually turned out to be successful. The coup attempt however required that Cabium restructure much of the government to help ensure the same events could not reoccur.
Ehlonna's Altar

Before *Calnlian* was founded, the woodland elves lived simple lives among the woods of what would become Calnlian’s forests. Graced by the forest god, *Ehlonna*, the elves erected an altar to pray to Ehlonna. The altar was fairly small and contained a fountain of magical water that would rejuvenate those who drank it. Once Calnlian was built, a cathedral was built within the city in place of worshipping at the altar. The altar was still sanctified, however not many visited it due to the convenience of the newfound cathedral within Calnlian. The acolytes who watched over the altar hid secret treasures near it in the event any of them would return to care for it again. The altar was located on Calnlian’s south road being roughly a thirty minute walk.

*Chokoff*, *Ealrith*, and *Thork* encountered the altar during their travels to *Durgrax*. However, an unexplainable event occurred when Chokoff had approached the altar. The water flowing into the fountain began to turn into red blood. Initially horrified at the sight, Chokoff turned away and believed he corrupted the altar due to his incursion with Ehlonna’s *Dire Bear*. Ealrith and Thork were fascinated by the blood and took a sample with a vial. Thork also found the secrets that the elvish acolytes left behind which were potions conjured from the magical water of the altar and looted them. Further along their travels to Durgrax, Ealrith disguised himself with illusion magic to appear as Ehlonna and confronted Chokoff. He instructed him to drink his sample of the blood for he was curious on its effects. Chokoff obliged and passed out immediately. The real Ehlonna came before Chokoff and offered him atonement for his wrong doings as a druid or else face excommunication. Ehlonna instructed Chokoff to seek out the *Tome of Nanim*, but did not tell him why she desired it. Thork’s sample was never used because he died in a battle with *Elder Dragon Rider Eras Yothyr* and his possessions were buried with him.
Critical Fail Trophy

Originally designed as a gag gift for *Bradly Cline’s* amazing feat of rolling 52 Critical Failures in a single session. No joke, we tallied every single one. The Critical Fail Trophy has become one of the most fondest tradition of the Elder Dragon Saga campaign. Whenever a player rolls a natural 1 on any check, their next d20 roll must be performed by rolling from the cup. Otherwise, the trophy resides next to whoever had the most critical fails from the previous session.
Ironheart House Fighters

As is tradition for *Thamtaruhm* nobility in *DhuKhan*, each house recruits a set of fighters of their choice with little restrictions. After the contest was invoked, *Khulot Ironheart* recruited a devious party of bounty hunters to be his champions in the contest alongside some of his elite house guards. The bounty hunter party consisted of a Mindflayer, Weretiger, Orc Shaman, and an Ettin. The only name among the party the players learned was the Orc Shaman Brumba after the Weretiger shouted his name to spring a trap. They were extremely powerful and wiped away the competition during DhuKhan, however only barely achieved victory over the Runeskin house by less than one hundred glory points. *Chokoff*, *Ealrith*, *Gormastyl*, and *Kyros Vassaras* performed combat with the bounty hunters periodically during DhuKhan. The bounty hunters defeated the party each time except in one bout. The party has general hatred toward the bounty hunters for overcoming them during the contest.

The Orc Shaman Brumba and the Weretiger were seen again by Gormastyl, *Ser Ravyn*, and *Zavidur Ugadesh* while traveling with *Yestow*. The two appeared to have been “old friends” with Yestow as they gave him helpful information regarding dangers ahead on their journey. Brumba and the weretiger were seen once more by *Akir Duskwalker*, Ravyn, and Zavidur in the company of *Valynore* before they set off to explore the *Elemental Dominion*.
Kerrigan Hearthgol

After adjourning the third rider's commune, *Elder Dragon Rider Kaiden Armov* telepathically spoke to Kerrigan with haste in that he asked her to prepare the mirror to speak with the *Council of Erudition*. Kerrigan knew the importance of such a request and dropped her immediate work with the *Dragonscales* to accommodate Kaiden. Upon arriving at the mirror, Kaiden introduced Kerrigan to the *Phoenixborn*. It was inferred that Kerrigan was Kaiden's successor which was later proven true from Kaiden after showing concern that *Thalnik Ulmrus* told the *Nexus Arbiters* so.
Princess Maliyah of Kristianos

Princess Maliyah of Kristianos is the second child and daughter of King Malik of Kristianos and Miriam Innan. She was born on the 18th of March, 159 KA.

Princess Maliyah has both her parents' dark brown hair, and her father's brown eyes. He is lighter skinned than his father but slightly darker than his mother, who was pale. In fact, at her birth she was remarked to have been the spitting image of her older sister, Princess Jasmin.

Princess Maliyah grew up with her younger siblings: younger brothers Prince Omar and Prince Ismael, and younger sisters Princess Fatima, Princess Aadilah and Princess Layaali.
Danallis

A woman’s name that *Ghrolok Stonecrusher* and *Arizu Valbis* heard in a mysterious dream they had at one time. The voices they learned her name from referred to her as an alchemist and the meaning of her name remains a mystery to both of them. *Elder Dragon Rider Kaiden Armov* has occasionally mentioned her name to them and referred to her as their creator via their *Phoenixborn* origins. Kaiden later offered to introduce the two to her if they helped him track down *Elder Dragon Rider Cassandra Teth*.

In order to fulfil his promise to the Phoenixborn, Kaiden introduced them to Danallis in her prison. The Phoenixborn at the time were *Faeynala* and *Talon*. The group shared a bit of intricate information such as why Danallis created them and almost seemed to plea for Danallis’ freedom. During the conversation, *Armament* made the point of why doesn’t Kaiden just read her mind. He disputed and said that dryads are immune to mind antiques. Kaiden refused to set Danallis free however and Danallis gave a farewell to the Phoenixborn before she suggested they stay away from Kaiden.
Bahamut

God of justice and associated by affiliation as a sub-deity as god of law. Bahamut is one of the most powerful dragons of all time whose power matches that of *Tiamat*. Bahamut is seen as the god of the good aligned dragons as he is worshipped by many dragonborn. However, many other good natured populace also worship him and praise him in the name of order and chivalry.

Bahamut sought influence within the *Material Plane* as all with divine power do and was eventually caught in a war with Tiamat. The war between the two dragon gods was drawn over many years as their followers slaid each other in a holy war over their beliefs as well as combating other deities influence within the plane. Eventually, most of the other deities abandoned their quest for influence in the material plane and events ultimately lead up to a duel between Tiamat and Bahamut. The duel between Bahamut and Tiamat is foretold in an ancient scroll named the *Tome of Nanim* as it describes how the battle caused the planar destruction of the Material Plane. Very few inhabitants of the plane survived the cataclysm as Bahamut banished himself and Tiamat from the Material Plane in the middle of their duel after realizing the battle would completely destroy the plane. These events caused the Material Plane to be recognized as the “*New World*” and even was considered Year 0 on calendars. As time past, the reality of the duel between Bahamut and Tiamat became legend until no being other than immortals and other deities knew the truth.
Dice of Rolling

The wielder can whisper a number to the dice and they will roll on the desired number while appearing to be a normal roll.

## Adventures

*Zikore Raug* looted the Dice of Rolling during an ingredient fetch quest in *Durgrax*. His companions slayed a group of bandits which Zikore found the dice on the body of a deceased bandit. The function currently remains a mystery to Zikore.
Kristianos Succession Rulings

The Kristianos Succession Rulings dictate the order of the succession to the throne of Kristianos. The following rules must be followed.

The current Succession to the Throne has been detailed.

1. The first heir to the throne must always be male. As such, it is the responsibility of the ruling family to ensure that they have a male child who will be fit to rule the Kingdom in the future.
2. Males always take precedence over females in succession rights, within sibling groups. A younger brother will be higher in the succession than any older sisters. Any brothers in a sibling group will come before their sisters. Only after all brothers are listed can a female be listed.
3. Children of the King and Queen are the first and foremost heirs to the throne. After the children, it is the parent of royal blood's siblings, and after that their children.
Lady Alvina

Lady Alvina has a troubled past as her adolescence granted her the mysterious power of extreme intuition. She learned to use theurgy to enhance the demonstration of her abilities which seemingly enabled her to predict the future as her intuition is mastered to such a point that she can predict the actions of others and their alignment. Lady Alvina is the daughter of a noble family in *Pilfanx* which once word spread of her abilities, the nobles of the city concocted fantasy rumors that she has future sight. These rumors attracted the attention of *Xezmon* who scoured the area at the time due to its immense population. Xezmon spent the next year attempting to seize what he believed as Lady Alvina’s future sight power, but failed. Lady Alvina sought to be held in political contempt in order to protect herself from Xezmon to thwart his attempts at stealing her vision and encouraged a contest of jousting among the nobles for her hand. To ensure security, a jousting tournament is held every 2 months to rearrange the companionship of Lady Alvina and her services of future sight.

*Akir Duskwalker*, *Arthus*, *Ser Ravyn*, and *Zavidur Ugadesh* competed in a jousting tournament for Lady Alvina’s hand under the banner of Xezmon who was disguised as Meznox at the time. Ravyn managed to win the tournament and won the companionship of Lady Alvina. During his escort to the *Dragon Inquisition* encampment, Xezmon ambushed the party after tricking them to leave him alone with Lady Alvina as he disguised himself as Arthus and began stealing Alvina’s power. The party quickly noticed the trickery and managed to stop Xezmon before he was successful. However, Xezmon stole a considerable amount of her theurgy. Lady Alvina resided with Valynore and Ravyn at the order’s encampment near Pilfanx for a brief time where she began a romantic relationship with Arthus. Eventually Lady Alvina returns to Pilfanx as a normal citizen while being occasionally visited by Arthus. Without her use of theurgy, many nobles that once competed for her hand no longer believe in her powers. She however still has some who are faithful in her future sight.

Through their connections with the Dragon Inquisition, *Elder Dragon Rider Kaiden Armov* beseeched Arthus with an unusual request. He explained that the *Phoenixborn* were actively seeking to destroy the demon, Xezmon, which had haunted Lady Alvina. Seeking the council of Lady Avlina, she agreed without hesitation and set out to be bait for a trap to kill Xezmon. The trap was successful, albeit *Thalnik Ulmrus* contemplated on taking his own freedom over Lady Alvina's revenge. Lady Alvina and Arthus fled the scene after Xezmon's death due to *Dathroc* seeking to combat those remaining in the area. She later returned to the group and learned of Thalnik's death which she wished to pay her respects. Upon their return to Calnlian, Kaiden teleported Lady Alvina and Arthus back to Pilfanx.
Princess Averi of Salima

Princess Averi of Salima is the first child and daughter of King Valeris of Salima and Elvira Lapida. She was born in 300 KA and is a member of House Salima.

She had her mother's green eyes, and the black hair of both parents.

Princess Averi grew up with younger siblings Prince Raelis, Princess Laveria, Prince Taerel, Princess Isera and Princess Sevaela.

She was a victim of the King Valeris Scandal.
HALOPERI Doll

## HALOPERI Doll

### Membros

Membros anteriores
Kurosaki Reon

Kanon Alice

Sakura Yukino

La Traviata Tsubaki

Selenium Cellen

Ringo Kusakabe

An`z

Grupo com tema de doenças.

## Membros

### Membros anteriores

* Kurosaki Reon
* Kanon Alice
* Sakura Yukino
* La Traviata Tsubaki
* Selenium Cellen
* Ringo Kusakabe
* An`z

## Discografia

### Singles

* HALOPERI Doll (04.12.2014)
* HALOPERI Doll ver. 2 (01.08.2015)

## Links

* Twitter
* Youtube
Marbles of Darkness

When thrown, casts the spell Darkness in a 15 ft sphere radius centered on the point of impact.

## Adventures

*Zikore Raug* looted the Marbles of Darkness during an ingredient fetch quest in *Durgrax*. His companions slayed a group of bandits which Zikore found the marbles that one of the bandits used to escape while leaving his fellow bandit behind to be slaughtered.
King Frederrick of Maliniak

King Frederrick of Maliniak is the first child and son of King Colton of Maliniak and Queen Anna of Maliniak. He was born in 367 KA and is a member of House Maliniak.

King Frederrick was named after his paternal grandfather, former ruler of Malinia and its surrounding nations, King Derrick of Maliniak.

He has platinum blond hair and dark brown/black eyes.

King Frederrick married Princess Mathilde of Jokulas. Together they had the following children:

* Princess Nadia of Maliniak (400 KA)
* Princess Annika of Maliniak (404 KA)
Hovering Mukluk

On command, the wielder may hover slightly above the ground. While active, the wielder ignores effects of difficult terrain. This doesn’t allow one to float over distances such as a crevice.

## Adventures

*Arizu Valbis* looted the Hover Mukluks during an expedition in *The Frosted Steppes*. He found them in a crypt of an ancient draconian clan, but never had a chance to discover their function before his death.
Princess Aliah of Kristianos

Princess Aliah of Kristianos is the fourth child and third daughter of King Abram of Kristianos and Queen Lashiya of Kristianos, formerly Lashiya Ambal. She was born in 390 KA and is a member of House Kristianos.

Princess Abeeda has dark brown hair and blue eyes. She grew up with older brother Prince Akbar, and older sisters Princess Abeeda and Princess Aimal.
Demogorgon

One of the great four demon lords, the prince of demons. The Demogorgon has two heads who frequently act against one another named: Amameul and Hethradiah. Amameul is deceptive, cunning and generally wise while Hethradiah is savage, brutal and chaotic. The Demogorgon rarely makes an appearance even to his followers in other worlds other than the *Underworld*. His worship is generally undertaken by shedding the blood of his enemies or ritualistic sacrifices. Even when his worshippers commune with their rituals, only an aspect is summoned rather than the real Demogorgon and typically only takes the form of one of the heads.

Amameul had dealings with *Lucian* during an encounter by chance with his kobold companion, Trin. Amameul later contacted Lucian directly once again and demanded that he discover a secret power of some sort behind the *Phoenixborn*.
Nightkeep

A forgotten ruined settlement that once housed a small band of duergar during the 8th century. Nightkeep was created from a tunnel network under the hills of *Bervaque*. It was originally a prosperous village which for reasons unknown caught the attention of *Shar**.* To enact the prophecy of *Mask*, Shar delivered the legendary cloak of Mask to Nightkeep and instructed them to safekeep from unworthy adversaries. The presence of the cloak was ultimately the village's undoing however as its immense divine power slowly crumbled away their life force until none remained. Time passed and Nightkeep eventually became ruined and infested with Troglodytes among other unsightly aberrations.

*Darius Leopold*, *Lucian* and *Yestow* discovered the location of Mask's cloak and sought to recover it. They were able to dismantle the puzzles and sentries the durgar laid before them and loot Mask's cloak. *Armament*, *Bwart*, *Shelaighleh*, *Talon*, *Thalnik Ulmrus* and *Zikore Raug* discovered Nightkeep through a vision which lead them to it. They were searching for Darius and had stumbled upon him, Lucian and Yestow right after they looted the cloak of Mask. The two parties dueled before coming to an agreement regarding matters outside of Mask's cloak.
Aegis

An order of otherworldly purposes employed by the *Nexus Arbiters*. The Aegis specializes in divine affairs such as power struggles, diplomatic relations with deities, planar scale threats and engaging the *Chaordic*. Those who join the Aegis are primarily demigods on the rise to divinity and utilize this order to ascend. All members have completed the trials of the *Dreamscape* and use the Paragon's March to traverse the cosmos.

*Talon*, *Thalnik Ulmrus* and *Zikore Raug* were invited by the Nexus Arbiter, Exi, to join the Aegis after communing with them in the Nexus. The group had just completed the Dreamscape and were informed of the order, it's mission and how it can aid them succeed into divinity.
Ashtok Assault on Calnlian

During a difficult time of diplomacy, *Calnlian* was forced to engage in open war with the *Ashtok Clan* after the clan had discovered one of their military units slaughtered while traversing from Calnlian back home. Believing that Calnlian was responsible, the Ashtok assaulted the city with all of their military might. The assault ultimately failed however due to the immense walls of Calnlian and the strength of its military overcame the Ashtok. The battle was hard fought and lasted nearly the entire day. Calnlian was victorious, but suffered casualties with its victory.

Fearing that the battle caused further diplomatic unrest, King *Cailu Calnlian* ordered *Chokoff*, *Ealrith*, and *Thork* to venture to *Durgrax**;* home of the *Ashtok Clan*. Their mission was to discover the true reasoning behind the attack and declaration of war while seeking possible opportunities for peace. The party complied and eventually returned to report that the city was destroyed by a foreign army called the *Vithari* lead by *Elder Dragon Rider Eras Yothyr* when they arrived. They were unable to learn the reasoning behind the attack due to the decimation of the city.
Feral Province

Barren lands consisting of mostly small mountains, hills, hot plains, and thin treelines. *Durgrax* is the only major city residing within the province accompanied by a handful of small villages. The population within the Feral Province is mostly humanoid-like beasts such as Dragonborn, Lizardfolk, and Were-creatures. The land was once known for its abundance of gems and mining wonders until *The Scar* became filled with wraiths and undead forces which caused all mining companies to cease activities.
Queen Tanti of Salima

Queen Tanti of Salima is the first child and daughter of King Ameer of Kristianos and villager Yae John. She was born in 316 KA and is a former member of House Kristianos, and a current member of House Salima.

She has her father's dark brown hair, and the blue eyes of both parents. Her skin is medium brown.

Queen Tanti was known throughout Kristianos for her incredible beauty.

She grew up with her younger brother, Prince Lance of Kristianos.

Queen Tanti was a victim of the King Valeris Scandal. From the ages of 9 through 15, she was abused by King Valeris of House Salima. To preserve her honour, her father, King Ameer, gave her up in marriage at the age of 15 (331 KA) to the then 30 year old Prince Raelis of House Salima (King Valeris' son). Together they had the following children:

* Prince Raelis II of Salima (332 KA)
* Princess Nevae of Salima (333 KA)
Mekahzeal

Native to the *Elemental Dominion*, Mekahzeal planar traveled to the *Material Plane* via the Elemental Dominion Portal after the *Elemental Incursion*. Upon arrival, he was met by agents of the *Dragon Inquisition* after they seized control of the portal and began facilitating the flow of genasi that were fleeing the plane. Mekahzeal suffered from culture shock as he attempted to attune himself to the customs of the inquisition agents. Mekahzeal revealed himself to be subject to the flow of arcane magic that flowed throughout the Material Plane which inquisition agents taught him translation spells with the help of druids since genasi speak sylvan exclusively. After revealing Mekahzeal didn’t planar travel to flee the plane, but rather explore, he offered his help to the inquisition. Shortly after, he was assigned to be *Ser Ravyn’s* translator through his expedition of the Elemental Dominion. Mekahzeal guided Ser Ravyn and his companions across the earth guild’s territory and lead them to *Dune*. During their travels, the group was attacked by a pack of Slagmaws which Mekahzeal revealed his elemental form which caused him to become encased completely in crystal as a perfect form of defense. While guiding the group across the earth guild territory, Mekahzeal showed his companions the aftermath of a three year war between the earth and fire guilds in a piece of land the genasi refer to as “The Terraform”. Afterwards, the group was ambushed by a *Voidkin* which Mekahzeal revealed he was unfamiliar with. They informed the earth genasi council of the attack while they attended a gala held in their honor at the *Temple of Primos*. After the gala, the party returned to the dragon inquisition where they parted ways with Mekahzeal who gave the desire to work with them once more in the future. Mekahzeal continues to aid the dragon inquisition in the communal efforts between the inhabitants of the Material Plane and the Elemental Dominion.
Azuri

An Aasimar whose current mission is to find the sword of *Mask* for her order, *The Aegis*.

*Armament*, *Talon*, *Thalnik Ulmrus* and *Zikore Raug* stumbled upon Azuri while visiting *Evernight*. She ran into them just after them squabbling with an illithid where she blessed them to help them from succumbing to *Shadowfell's* natural negative energy. Azuri offered to lend aid to the group should they need it and set off to find information about the whereabouts of Mask's equipment.

During his time in *Lysander College*, Thalnik sought Azuri's aid during a quest to fetch the Cackling Augur for *Mordred Lysander*. Azuri accepted Thalnik's plea for help in good faith that the party would reciprocate with aid towards her quest of finding Mask's equipment. Together, Armament, Azuri, Talon, Thalnik and Zikore assaulted the Cadaver Trawler's lair in Evernight to retrieve the *Cackling Augur* which they were successful in doing so after a large fight. Afterwards, Azuri implied she would soon be unavailable due to her investigation and bid the party farewell for the time being.

During the transmutation anomaly happening in *Pilfanx*, the Aegis were alerted of *Bhelumzar's* material form awakening. The *Nexus Arbiters* knew that *Lanu Tengo* and *Zirilante* were already at the scene and decided to deploy additional agents: Azuri and Kiosudha to assist them in combating the *Chaordic*. The two of them sprung into the scene with a thunderous appearance and immediately went to attack Bhelumzar, but found relatively little success in doing so. The scene became extremely chaotic due to the cataclysm surrounding them and the abundance of *Fade Knights*. Once the building they were on began to collapse, Kiosudha retreated to their position and explained that the should retreat and rally for another battle where they can be more prepared. The Phoenixborn teleported away from the scene while Azuri and Kiosudha held off Bhelumzar. The two managed to later escape the battle once the building fully collapsed.
Garden of Memories

*Elder Dragon Rider Halos Panascon* personal garden of undead where he procures a mass of corpses in which he has entrapped their souls. On occasion, Halos reanimates a particular corpse of interest and interrogates them for their memories during their mortal life. Due to Halos being in the *Underworld*, he has amassed an extremely large amount of corpses and it's assumed one can find almost anything in the memory labyrinth.
Drozu

**Class** Paladin, Fighter

**Origin** Son of elected ruler of the “Lady” in Unduan

**Behavior** Zealot for truth and justice, contrary to state’s stereotype he will debate opposition than assert his zealous opinions, enjoys contests of all kinds, hearty and generally kind. Is a busybody and a workaholic. He limits his free time of leisure and can be found working with officials or his subordinates most of the time.
Dune

The capitol of the earth guild within the *Elemental Dominion*. The capitol consists of an enormous city that resides within a large, singular hollow mountain. Dune is separated into three layers: Opal District (bottom) which contains mostly homes and businesses, Topaz District (Middle) which contains mostly nobles, religious structures, and government services, and Peridot District (Top) which contains mostly basic living facilities and military structures. The Topaz District is home to the massive temple of *Gena* which all earth genasi within the capitol go to worship Gena. The capitol is governed by a council of earth genasi elected by the populace which is headed by an ancient primordial, *Zinc*.

While exploring Dune, *Akir Duskwalker*, *Arthus*, *Mekahzeal*, *Ser Ravyn*, and *Zavidur Ugadesh* partook in a few local contests of strength occurring among the populace in the Opal District. The contests ranged from test of raw strength, traditional recreational activities, gambling, drinking, and foot racing. The party fared fairly well against the competition other than against the earth genasi who specialize in their contest.
Lolth's Champion

An infection based abboration horror that is employed as Lolth's Champion to thwart those who try and leave the plane. *Alkil*, *Lanu Tengo*, *Nadal Do'ndar* and *Zirilante* fought the champion and succeeded after much struggle due to its infectious nature. The fight with the champion was combined with IRL elements during *All Day D&D*.
Princess Layaali of Kristianos

Princess Layaali of Kristianos is the seventh child and fifth daughter of King Malik of Kristianos and Miriam Innan. She was born on the 12th of February, 178 KA.

She looked much like her older sisters, Princess Jasmin and Princess Maliyah, with her dark brown hair and eyes.

She grew up with her five older siblings: Princess Maliyah, Prince Omar, Princess Fatima, Princess Aadilah, and Prince Ismael. Her eldest sister, Princess Jasmin, died at birth.
Blood Knights

A legion of demons who have dedicated their lives to the study of Blood Magic as well as battle. The order slowly grew over many years by the leadership of Xanthrex who in turn recruited *Thalnik Ulmrus* during a time of need. After being recruited, Thalnik sought out Xanthrex but he was nowhere to be found. Unknown to Thalnik, Xanthrex and several other Blood Knights were tricked by *Mordred Lysander* after their arrival at *Evernight*. The group sought power and Mordred informed them of his possession of the sword of *Mask.* The Blood Knights went to investigate the sword with Mordred with good intentions, but Mordred slaid them and staged their presence as an attack to gain status.

Thalnik learned of the truth of the Blood Knights during their time in the Evernight after discovering the sword of Mask in *Lysander College* andconfronting Mordred. However, Mordred proposed that he and Thalnik reform the Blood Knights under Mordred's leadership which Thalnik agreed upon. Thalnik asked Mordred about the remnants of Xanthrex which Mordred responded that he didn't know if he lived or not as some Blood Knights had escaped the attack from before.
Elven Chain

**Stat Bonuses:** +1 AC
Medium Armor. Can be wielded underneath another piece of armor. Wielder is considered proficient with this armor even if they lack proficiency with medium armor.

## Adventures

The armor was granted by *Elder Dragon Rider Merek Uhmil* to *Gormastyl* as a prize when Merek had accompanied the party for a short time. He invoked multiple challenges for the party to complete which one of them was to navigate an underground labyrinth. Gormastyl was able to reach the center of the labyrinth first and claimed this armor for his victory. *Ser Ravyn* came into possession of the elven chain after Gormastyl’s death.
Character Skills

Physical based skills that use Strength or Dexterity are removed from the game. You instead perform saving throws with the related ability score when performing those activities.

## New Skills

**Appraisal** (Int): Measures your ability to scrutinize objects by determining their value, weight, properties and validity.

**Cosmos** (Int): Your ability to draw upon lore you know about other planes, creatures within them, history regarding the planes and the deities that inhabit them.

**Politics** (Cha): Measures your general knowledge in determining an area’s political climate. The lore you learn or know pertains to the political stance of the society, current events, cultural norms, taboos and prohibitions. This can also include your knowledge of various political systems employed by kingdoms across the world.

**Streetwise** (Cha): Measures your ability to gather information from others through inquiry. This also pertains to your skill in not leaving an information trail which you might be tracked down otherwise. Streetwise also includes your ability to gain information regarding local activities, urban areas, or the location of certain locales such as the cheapest tavern.

**Warfare** (Int): Measures your knowledge of everything relating to battle and warfare pertaining notably to troop logistics, army maneuvers, supply lines, mass provisioning, maintaining equipment, fighting techniques and training.

## Class Proficiency

If an effect would provide you with proficiency that was removed such as Athletics, you can alternatively take any skill or tool prof you want as long as it makes sense to the source.

Additionally, the following classes can become proficient with the new skills during character creation:

* **Barbarian:** Warfare
* **Bard:** Appraisal, Politics, Streetwise
* **Cleric:** Cosmos, Warfare
* **Druid:** Streetwise
* **Fighter:** Politics, Warfare
* **Monk:** Cosmos, Streetwise
* **Paladin:** Cosmos, Warfare
* **Ranger:** Appraisal, Streetwise
* **Rogue:** Appraisal, Streetwise
* **Sorcerer:** Cosmos
* **Warlock:** Cosmos
* **Wizard:** Appraisal, Cosmos

## Skill Revisions

**Arcana** When a caster performs an Arcana check, they may use their spellcasting ability score instead of intelligence. This makes it more believable that casters who aren’t stacked in intelligence know little about magic when arcana checks are invoked whereas they normally would. Non-casters still must use intelligence.
One God

One God is the primarily religion in the region of Kristianos, in the southern part of Andoria.

**Deity/Deities**

As evidenced by the name, One God devotees believe in the existence of one God alone. This God is named Jeddh, and is a male deity. He is believed to have dark skin, a long black beard, stretching to his ankles, a bald head and dark eyes.

**Beliefs**

Followers of One God
Kazumi

A traveling merchant who travels across the cosmos in search of incredibly rare items. She is rather mysterious in how she acquires her legendary artifacts, but is primarily interested in accumulated mass wealth for an unknown purpose. Kazumi has employed tamed gremlins as shop assistants which perform mundane tasks for her.

Kazumi discovered *Calnlian* for the first time and set up shop which enabled *Thalnik Ulmrus* to encounter her. Like a kid on Christmas, Thalnik browsed and purchased many of her wares with high excitement with their rare qualities. Afterwards, Kazumi stated her intent to return to Calnlian frequently as her business venture has turned to be quiet profitable.

*Alora Operations Personnel* sought out Kazumi in her shop within the Emporium of *Alora*. The AOP was tipped off that she might have a means to find the *Ancient Cartographer* which Kazumi obliged she was aware of the creature and the secret guild he procures. Kazumi later sold the AOP a scroll of teleportation originally intended for a *Cartographers Guild* member that would take them directly to the cartographer.
Portal Scrying Rod

Once every short rest, you can command the rod as an action to detect portals within 10 miles of you. If there are any, you learn of their presence and what direction each is in. Additionally, the DM informs you of each portal's general distance from: near, distant or far.

You notably do not learn of the portal's exact location. However, you do learn whether that portal's destination is to *Animar* or not, but you do not learn of the portal's destination otherwise. This item doesn't function while it is on the plane of Animar.

## Adventures

One of the academics of *Alora* developed the rod that can detect portal anomalies which planar travelers can use to help guide themselves back to Alora from other worlds. However, due to the volatility of the portals, the government has secured access to this technology and only provides it to those performing important travel.
Epic Levels

Eventually members of the party reached Level 20 and sought to continue to earn some form of power. A homebrew system of Epic Leveling was implemented when *Brandon’s* character, *Akir Duskwalker* at the time, reached level 20. This system instructed how the character leveled for each level beyond 20 to a maximum of level 30. The effects of each level were guided by the same structure as traditional leveling, but with homebrew effects.

### Methods of Leveling

The *DM* will instruct when you gain a level.

### Excess Experience

For every 3,000 experience points you earn, you gain 1 Fate Point (*Version 1 Fate System*).

## Epic Rogue

### Master Poisoner

You can spend at least 10 minutes to concoct a lesser poison using alchemy materials worth at least 10 gold. You can spend at least 1 hour to concoct a greater poison using alchemy materials worth at least 50 gold.

Applying lesser poisons to your weapon enables your weapon attacks to deal 1d10 Poison damage. Applying greater poisons to your weapon enables your weapon attacks to deal 2d10 Poison damage. The process of applying poison to any weapon takes 1 minute. Whichever grade of poison you apply to your blades will last for 24 hours before their effects nullify.

Poisons you concoct are not limited to the application of your weapons. You may concoct specific poisons to achieve variable effects that you desire.

### Precise Opportunity

Whenever you perform an opportunity attack, you may add your sneak attack dice to the attack’s damage. You can only benefit from this effect once until your next turn.

### Expert Deflection

Whenever an enemy performs a ranged attack against you and misses, you may use your reaction to have the attack automatically hit an enemy within 5ft of you instead.

### Ability Score Improvement+

You have the option to either take a feat or gain 2 ability score points. When gaining ability score points this way, you may have a maximum ability score of 24 instead of 20.

### Improved Darkvision

After spending at least 1 minute in an environment with dim light or darker, you’re able to see in pitch black darkness as if bright light within 120 ft. Your vision of other creatures and objects doesn’t allow you to see color, but instead grayscale. If you’re surrounded by magical darkness, your clear vision range is limited to 10 ft.

### Innate Critical

Whenever you achieve a critical success while performing an attack with a weapon you’re proficient with, your weapon’s base and sneak attack damage is set to it’s maximum value.

### Combat Mastery

Whenever you perform an attack with a weapon you’re proficient with, you may substitute your d20 roll with your proficiency bonus instead. You can’t benefit from this effect if you achieve a critical roll. You can only benefit from this effect once until your next turn.

### Expert Trap Sense

You gain your proficiency bonus when performing saving throws against traps.

### Martial Initiate

You become proficient with martial weapons. Additionally, your base weapon damage deals a minimum of 1d10 instead of its original damage.
Lorovohal Riverspeaker

If one word could be used to describe Lorovohal, it'd be "vulgar". He curses a lot, indulges in vices and gold inspires most of his actions. He's the perfect image of a mercenary on the go. He is however, incredibly loyal to those who pledge themselves to the *Order of Ash* and many think he has a soft spot for people who are lost, outcasts and alienated from society. He prides his order on being a place to rebuild one's self and most in the order believe this is redeemable considering his many flaws. He's no pushover though and believes tough love is the best teacher.

After the order successfully finished a pillaging mission in *Streindresh*, Lorovohal received a missive for a mission from a group in *Barest Dimden* to perform a strike mission against a Bravekthrum town named *Lyb*. He accepted and arranged an "alpha team" from amongst his bravest from the order to infiltrate their border and establish a base camp. *Yurzkik Heartscale* was designated to lead the alpha team during this mission. Lorovohal eventually committed the assault on Lyb by destroying a nearby lumber mill and assassinating Lyb's mayor, Heqruin Lorfas. During the attack on the town, Lorovohal lead the majority of the order to the strongest defense position of the town, but was designated as a casualty later on although his true fate has yet to be discovered.
Benign Dining Plate

### Description

Clay ceramic plate that looks like ordinary dinnerware other than a silver trim on its edges

### Type

Tool

Once food is placed on it, the plate turns green if the food is poisonous or black for any other harmful effect. The plate’s function doesn’t work against anything other than traditional food.

## Adventures

*Lucian* looted the Benign Dinig Plate during an expedition in *The Frosted Steppes*. He and his companions discovered an abandoned temple of *Bahamut* and found the plate on an altar. Lucian has yet to discover the plate’s function.
Multowg

A high ranking member of the *Thieves Guild*. Multowg is partially responsible for the guild’s prosperity although some members would deem his methods questionable and resembles the guild’s former ideals before the current headmaster, *Dain*. Ignoring the opinion of his peers, Multowg managed a secret operation remotely from *Therinox* in *Silvestris* by stationing a mysterious divination arcana device that sucked the lifeforce out of nearby people and converted it into gold. Multowg came into possession of the device after bribing information from *Elder Dragon Zinnath’s* acolytes and combined practices of transmutation already known to him. Multowg’s plan was to guise a mining company as a profitable organization and oversaw a small town to herd candidates for the machine. The town became known as *Huartsin* and the operation lasted a couple of months until *Arthus*, *Ser Ravyn*, and *Zavidur Ugadesh* investigated the town and destroyed the device.
D&D Accolades

Similar to D&D Achievements, a new system was introduced to help break the flow of experience accumulation. The intention for the D&D Accolades is to gain minor experience rewards for uncommon, but not achievement worthy, events or feats performed by players. Players would simply mark a tally next to the accolade whenever they achieved it and received 250 experience points for each tally recorded during a session. D&D Accolades were later implemented when players were at Level 13.

Due to the excessive amount of tracking, accolades were decommissioned once all of the players rerolled into new characters.

### Accolades

* Have a significant divine event occur due to a prayer you performed
* Be ready to play at or before 6pm
* Stabilize a bleeding party member
* Succeed on a check using Fate Points you would have otherwise failed
* Kill a creature after rolling a Critical Success on the attack roll
* Obtain the Crown of Critting while you still have it charged (non-consecutive)
* Roll a check with which you have advantage (Does not count if Fate Points were used)
* Disable a trap
* Achieve a critical success or failure, then the inverse on an open end roll
* Roll consecutive critical rolls, whether they be failure or success
* Stabilize yourself when you’re bleeding out
* Bring a prop to the session
* Successfully profit from your business or guild
* Roll a 18 or higher on a treasure roll (1d20)
Khulot Ironheart

Third and last son of the most benevolent king of *Thamtaruhm*, *Sibrouc Ironheart*. During his childhood, Khulot grew very jealous of his older brother *Lodmin Ironheart* over many things simply due to the aspect of their age difference. The most notable act of violence Khulot committed as a child was when he obtained the Wand of Giant Control and forced the will of a fire giant named *Yug* to kill a band of nobles who disagreed with him on political matters. Upon reaching adulthood, Khulot’s jealousy became the better of him and made him plot his father’s assassination. After careful planning and the advice of master assassins, he snuck into Sibrouc’s bed chambers while he slept and poisoned him while planting evidence to frame his brother, Lodmin. Once the murder was discovered by guards, Lodmin was believed to be responsible and was exiled by Thamtaruhm nobility. After Lodmin was exiled, Khulot’s other brother, *Torevreck Ironheart*, spoke out against the decision of the nobles and claimed that Lodmin was incapable of such an act. Torevreck believes that Khulot was responsible due to his enormous jealousy for the throne. The nobles however were not swayed and exiled Torevreck as well, leaving Khulot the only Ironheart family member to gain the throne.

When King *Cailu Calnlian* requested Thamtaruhm’s assistance for the battle at *Dulath’s Gate*, Khulot failed to send aid as he did not see the justice in serving an elf for an agreement he did not personally make. Khulot ruled Thamtaruhm for roughly a year before Torevreck Ironheart came back to Thamtaruhm with the *Thamtaruhm Rebels* and with the assistance of Calnlian they committed the *Calnlian Assault on Thamtaruhm*. Khulot was unable to anticipate or detect the assault due to the distraction of *Wevug Runeskin* who invoked the 4th contest of *DhuKhan* to keep Khulot’s attention on internal affairs. During the assault, Khulot eventually became overran and defeat seemed inevitable. Khulot attempted to deploy his fire giant slave, Yug, at the Calnlian army, but he was captured during the fight which set Yug free. Khulot was dragged from the throne to the mercy of Torevreck who was unsure of how to punish Khulot for his deeds. Khulot was last seen with Torevreck and a small band of rebel dwarves carrying him away in chains as he constantly struggled. Khulot was sentenced a life in the dungeons by the nobility of Thamtaruhm and consideration of Torevreck.

Many months passed with Khulot toiling the remainder of his life in a dungeon cell before his activities resurfaced. Khulot managed to reach out to the *Assassins Guild* where he placed a bounty on every person that was responsible for his imprisonment or any of their allies. Most notable of the target list was his brother, Torevreck Ironheart whose first assassination has failed. The Assassins Guild had also sent an assassin after *Thalnik Ulmrus*, but also failed due to the assassin being a recruit. The Assassins Guild has however managed to kill many of the members of the former Thamtaruhm Rebels.