Designer Five

**Designer Five** was a character creation contest held by the developers in 2018. There were three winners, and all three have been released into the game.

*All information on this page has been translated by wiki contributors from the original Chinese posts*

## Event Description

Many players want to design characters of their own, so we thought we'd host a character design contest. **However, such events are really too typical.** How can a character come alive?

1. Having a complete character setting (including name, skills, dialogue, backstory)
2. Having art and 3D model
3. Having dedicated voice actor

**So we decided to leave these up to everyone.** Just write out what you envision the character to be, and we will prepare three things for you.

1. First, the official art team will complete your character designs (if you can draw then that's even better! We will adjust your artwork so that it fits with our style, while still retaining its originality).
2. Second, we will have professional Chinese voice actors to voice the character lines (CV will be selected according to how you described the characters' voices).
3. And thirdly the dev team will bring your character to life (adding it to the character production schedule, and shipping it in-game).

### Participation Method

During the submission period, characters were posted on the official event platform (Weibo) by filling out the outlined format. Each person is only allowed to submit one design. After the submission, 100 users’ designs were selected to enter the voting stage based on the preliminary audition of the project team and the popularity of the work

In the end, the top two with the highest votes and the one selected by the jury can get the character production decision

### Event Rewards

* Popularity Award (two): 10,000 yuan cash + character naming rights + exclusive commemorative portrait
* Jury Award (one): 10,000 yuan in cash + role naming rights + exclusive commemorative portrait
* Participation Award (one hundred): Fifth Personality Peripheral Gift Pack

## Results

Due to suspicions of vote manipulation, the designers of the top voted works agreed to a new vote, and eventually ended up so that the selection process was wholly conducted by the project team. Priority was given to characters who did not already have a similar role or ability to existing characters. Characters with copyrighted or explicit content were thrown out of the judgement.

### Artist/Painter

* Name: Edgar Valden
* Traits: Left-handed, arrogant, paranoid, neurotic
* Occupation: Painter
* Character introduction: The only son of the Valden family, he has had a great interest in painting since he was a child and has shown extraordinary talent. But Edgar, who grew up with the love of his family and the praise of his teacher, only has painting in his eyes. His life was going smoothly and there seemed to be nothing missing, until one day, an invitation letter from Oletus Manor seemed to change Edgar's mind.
* Class of birth: Noble
* Age: 21 years old
* Birthday: April 23
* Interests: Painting
* Good at: Painting
* Hates: Useless and noisy people or things
* Likes: People or things with artistic beauty
* Voice: Arrogant, crisp, clear, young male voice, speaking at a moderate rate

*Press "Expand" to see the original Chinese text.*

* 【姓名】艾格·瓦尔登
* 【特质】左撇子、傲慢、偏执、神经质
* 【职业】画家
* 【人物介绍】瓦尔登家的独子，从小对绘画医术抱有很大兴趣并表现出了超绝的天赋。但成长于家人的宠溺和师长的赞誉的艾格，眼里只有绘画。人生一帆风顺的他，似乎什么都不缺，直到某天，来自欧利蒂丝庄园的一封邀请函，似乎改变了艾格的想法。
* 【出身阶级】贵族
* 【年龄】21岁
* 【生日】4月23日
* 【兴趣】绘画
* 【擅长】绘画
* 【讨厌】无用且聒噪的人或物
* 【喜欢】具备艺术美感的人或物
* 【声音】傲慢，清脆，吐字清晰的青年男声，语速适中

#### Introduction of Capabilities

*Sketching =* The artist carries a paintbrush with him. It can be the center of the circle to observe objects within a certain range, and the painter can choose to disguise his teammates or himself as the corresponding objects within this range. The player disguised as an object can move or release the disguise by themself, but no interaction is allowed and the damage taken from Hunters remains unchanged.

*Defiant =* The painter's bad personality arouses the disgust of his teammates, and the speed of receiving help from his teammates slows by 30%.

*Emaciated =* Lack of exercise and poor physical strength results in a 20% reduction in the speed of interaction between panels and windows, but his light body grants 30% reduction in the time footprints take to vanish.

*Press "Expand" to see the original Chinese text.*

【能力介绍】

*写生：*画家随身携带一支画笔。可以自身为圆心，观察一定范围内的物件，画家可选择将队友或者自己伪装成在此范围内的对应物件。伪装成物件的玩家可以移动，也可自行解除伪装状态，但不可进行任何交互，碰撞不变。

*目中无人：*画家糟糕的性格引起队友厌恶，接受队友救助速度减慢30%

*瘦弱：*缺乏锻炼，体力较差，板窗交互速度降低20%，但身体轻盈，脚印遗留时间降低30%

#### Reasons for Selection

The Painter did not actually attract our attention at first, because although the role's setup is very clear, his core ability "Performance Art" (to perform body art on himself, becoming completely hidden in the environment) looks more like a weaker Magician or Explorer.

But when discussing the possibility of optimization, we realized that if this skill can be used by other people, it would be a very happy thing — if you know how much we wanted to introduce "hide-and-seek" disguise gameplay before, then you must understand why this design is so attractive.

Therefore, his design finally passed, and the purpose of his addition in the game is very clear: to increase the conflict between detection and concealment, as well as the competitive dimension of the current game.

*Press "Expand" to see the original Chinese text.*

**【选案理由】** 2018-06-11

画家刚开始实际上并没有太多引起我们的关注，因为虽然角色设定十分鲜明，但是其核心能力【行为艺术】（对自己进行人体艺术，完全隐匿于环境中），初看起来更像是一个弱化的魔术师或冒险家。但在讨论优化可能时，我们突然想到如果这个技能能对其他人使用，则将成为一件十分欢乐的事情——如果你们知道我们之前是多想把“躲猫猫”的伪装玩法引入进来，那你一定能明白这个设计为何会如此吸引人。因此他最终通过了，而加入他的目的也很明确，就是在游戏中，尝试增加一 些侦查与隐匿的对抗，来增加目前游戏的对抗维度。

### Postman

* Name: Victor Grantz
* Traits: Fear of sight, social disturbance, warm heart, silence
* Occupation: Postman
* Character introduction: Victor Grantz, a postman with weird behavior. Unlike people's usual impression of postmen, he's not good at speaking and doesn't like to communicate with others. But thanks to his heroic performance in a fire, people's trust in Victor grew. After receiving a strange letter, the eccentric Victor embarks on a journey to Oletus Manor.
* Class of birth: Poor
* Age: 23 years old
* Birthday: December 25
* Interests: Feeding stray animals
* Good at: (It's better to say good at everything except socializing with people)
* Hates: Being watched or talked about by others
* Likes: Animals and small flowers
* Voice: A muffled and restrained young male voice, speaking slowly

*Press "Expand" to see the original Chinese text.*

* 【姓名】维克多.葛兰兹
* 【特质】视线恐惧、社交障碍、热心肠、沉默
* 【职业】邮差
* 【人物介绍】维克多·葛兰兹，一个行为怪异的邮差。与人们对邮差的一贯印象不同，他不善言辞，又不爱与人交流，不过得益于他在一场火灾中的英勇表现，人们对维克多信任有加。在收到一个奇怪的送信委托后，古怪的好人维克多踏上了前往欧利蒂丝庄园的旅途
* 【出身阶级】贫民
* 【年龄】23岁
* 【生日】12月25日
* 【兴趣】给流浪的小动物喂食
* 【擅长】（不如说擅长所有事情除了与人交往）
* 【讨厌】被其他人注视或者谈论
* 【喜欢】动物和小花
* 【声音】低哑局促的青年男声，语速慢

#### Introduction of Capabilities

*The mission must be reached =* The Postman will get a letter delivery task at regular intervals in the match; the letter delivery task requires the letter to be delivered to other characters. If the task is completed, characters of different factions will receive the buff/debuff effect. If the task is not completed, the Postman will get a failure debuff, and the delivery task will be reset to the new task content after completion/failure.

*Standby =* Always worried about new delivery tasks. Deciphering speed is reduced by 20%, and the probability of triggering calibration is increased by 30%

*Weather-tested =* There are often emergencies encountered in the process of delivering letters. Agile, 20% increase in interaction speed between panels and windows

*Press "Expand" to see the original Chinese text.*

【能力介绍】
*使命必达：*邮差在场景中每隔一段时间会获得一个送信任务；送信任务要求将信件传递给其他角色，如果任务完成；不同阵营的角色会获得一个增益/减益效果；若任务没有完成，则邮差则会获得一个失败减益，同时送信任务在完成/失败后会重置为新的任务内容。

*随时待命：*总是担心有新的送信任务，破译速度降低20%，触发校准概率增加30%

*久经风霜：*送信过程中常会遭遇突发事件，身手敏捷，板窗交互速度增加20%

#### Reasons for Selection

Postman actually caught our attention before Painter, and the discussion about him more or less continued to the end of the selection process. This is because his background fits the times, and he has a distinctive personality. The identity of "postman" can also be associated with secrets. His base skill "letter" (which can be understood as a touch-type buff/debuff skill), can provide a new tactical goal. However, we were worried that over-strengthening this mechanism will interfere with the core competitive behavior of the game, while overly weakening it will make it a useless skill with random buffs. In the end, we still approved the design because the possibilities it has are very attractive, though it may take more effort to perfect the design.

*Press "Expand" to see the original Chinese text.*

**【选案理由】** 2018-06-11

邮差实际上在画家之前就引起了我们的注意，但关于他的讨论则基本持续到了最后。原因是他首先有着十分契合时代背景的身份，以及鲜明的性格特征，邮差的身份也能可以和很多秘密产生关联。 而他的核心技能【信件】（可以理解为一个触摸类的buff/debuff技能），能够提供一个全新的战术目标，但我们担心过于强化这一机制会干扰游戏的核心对抗行为，而过度弱化则会使其变成一个随缘上buff的鸡肋技能。但最终我们仍旧认可了这个设计，是因为他所具备的可能性十分诱人，只是可能需要花费更多的精力来完善这个设计。

### Embalmer

* Name: Aesop Carl
* Traits: Withdrawal, persistence, professionalism, curiosity
* Occupation: Embalmer
* Character introduction: The end of the journey of life is always the same, and Aesop Carl is definitely the last person most people dream of. He strictly abides by every step of the procedure and pays the utmost respect to these passengers who arrive at this destination. Therefore, when he found the letter carried by the beautiful and mysterious traveler, Aesop decided to fulfill the last wish of this unfortunate mother.
* Class of birth: Middle class
* Age: 21 years old
* Birthday: May 11
* Interests: Being alone
* Good at: Funerals
* Hates: Living people
* Likes: The deceased
* Voice: Low and magnetic young male voice, speaking slowly

*Press "Expand" to see the original Chinese text.*

* 【姓名】伊索·卡尔
* 【特质】孤僻、执着、专业精神、好奇心
* 【职业】入殓师
* 【人物介绍】人生的旅途终点总是大同小异，而伊索·卡尔绝对是大多数人梦想中的送终人。他严格地遵守每一步程序，并对这些来到终点站的旅客报以最大程度的尊重。因此当他在那位身世成谜的美丽旅客身上找到那封信后，伊索决定替这位不幸的母亲完成最后的心愿。
* 【出身阶级】中产阶级
* 【年龄】21岁
* 【生日】5月11日
* 【兴趣】独处
* 【擅长】葬仪
* 【讨厌】活人
* 【喜欢】逝者
* 【声音】低沉磁性的青年男音，语速偏慢

#### Introduction of Capabilities

*Embalm =* The Embalmer carries a large wooden box with him. After long pressing the accumulator to select a place, he can move the box from his back and insert it in the ground. After placing the box, he can start putting makeup on the person in the box. The make-up process can be interrupted at any time, and there will be a period of time after the interruption that he cannot use his ability again. When he finishes applying the makeup, the survivor who was originally in the chair will recover and walk out of the box. After 30s, the survivor will enter the first-order injury state. After 15s, the survivor will be injured again. If the survivor is treated during this period, they will enter the first-order injury, otherwise they will become incapacitated.

*Social fear =* When there are teammates near the Embalmer, the speed of deciphering and opening the door is reduced by 20%, and the speed of healing and being healed is reduced by 30%

*Indifferent to life and death =* The time that the Embalmer can stay on the rocket chair or in the spider silk cocoon is increased by 20%

*Press "Expand" to see the original Chinese text.*

【能力介绍】

*入殓：*入殓师随身携带一只大木箱，长按蓄力选定地点后，可将背上的箱子插入地下一部分，并开始对箱中人化妆，化妆过程中可随时被打断，打断后会有一段时间无法再次化妆。化妆结束后，原本在椅上的求生者将恢复健康，从箱内走出，30S后求生者会进入一阶受伤状态，15S后求生者再次受到一次伤害，若此期间得到治疗则进入一阶受伤，否则倒地。

*社交恐惧：*入殓师附近有队友存在时，破译速度及开门速度降低20%，治疗速度与被治疗速度降低30%

*看淡生死：*入殓师在狂欢之椅上和蛛丝茧内坚持的时间增加20%

#### Reasons for Selection

This is a design that most people should have heard about already, since it is the most popular, and is our favorite as well. The design passed almost immediately. What attracted us to him is his unique identity — his connection with the dead. The first impression of his nature and secrets are inseparable from tragedy (of others).

On the one hand, his core ability "Embalm" provides the same tactical change of remote rescue as another new survivor. On the other hand, the built-in damage risk effect also makes the ability balanced. Incorrect usage may give the Hunter an opportunity to make a comeback. However, we still feel that the effect of this skill will be relatively strong, so in subsequent revisions, we may focus on how to provide Hunters with effective countermeasures to balance the benefits in the game.

It is worth mentioning that: The all-in-one weakened version (not immune to damage, can be healed, but will automatically fall to the ground after a period of time) is also an idea that we have considered to increase the performance benefits for Hunters. However, because we later had other designs, this idea was let go, and this role can just verify the feasibility of this idea.

*Press "Expand" to see the original Chinese text.*

**【选案理由】** 2018-06-11

应该是大家呼声最高的一个设计，也是我们这边最喜欢的一个，几乎是第一时间就通过的。首先吸引我们的是他独特的身份——与死者的关联，让他的第一印象天然和秘密与（他人的）悲剧密不可分。而其核心能力【入殓】，一方面提供了和另一个新求生者相同的远程救人的战术变化，另一方面自带的劣化化险为夷效果也使得风险与收益同在，错误的使用可能会成为监管者翻盘的机会。不过这个技能效果我们仍然觉得会偏强，因此在后续修改中我们可能会着重考虑如何提供给监管者有效的反制手段，来平衡博弈收益。值得一提的是：全体自带弱化版化险为夷（不免疫伤害，可被治疗，但是一段时间后会自动倒地），也是我们之前考虑的一种提高监管者行为收益的思路。不过因为我们后来有了别的设计这个想法就被放下了，而这个角色刚好可以验证该思路的可行性。

## References

1. ↑ Contest announcement
2. ↑ Selected art designs
3. ↑ List of original artist information on these characters
4. ↑ Contest winners announcement - Weibo (Painter section)
5. ↑ Contest winners announcement - Weibo (Painter section)
6. ↑ Contest winners announcement - Weibo (Painter section)
7. ↑ Contest winners announcement - Weibo (Postman section)
8. ↑ Contest winners announcement - Weibo (Postman section)
9. ↑ Contest winners announcement - Weibo (Postman section)
10. ↑ Contest winners announcement - Weibo (Embalmer section)
11. ↑ Contest winners announcement - Weibo (Embalmer section)