recursal/Fanatic-Fandom huggingface dataset:
Frilled Lizard

Frilled lizards are reptiles in the lizard guild. Frilled lizards use the special tool kit used for lizards and decided to go for high mobility and a very janky intimidation ability. The frilled lizard doesn't seem intimidating at first but when their hood flaps up and they start hissing their intimidation goes up very fast. If their intimidation moves don't work they will flee and try to find a tree and run up the tree. They eat ants, spiders, and other small animals. Their main disadvantage is strong arboreal builds in the Australian server like eagles that can easily grief them. They also piss dogs off. They make it into high B tier.

## Abilities and Skills

### Hood

Provides massive intimidation boost when activated.

### Bipedalism

When activated, it boosts mobility and gives resistance to stealth.

## References

https://www.nationalgeographic.com/animals/reptiles/f/frilled-lizard/
Grypania

googooogrycry

Grypania was the first eukaryotic build to be ever added to the game. They were large for the time at around 1cm but weren't too complex at the time but this one build led to the most interesting game to have been ever made. Their code was corrupted overtime but many have stated that this was a type of algae. These players probably played near iron deposits.

## Tier Placement

We don't know much at the time but from the information that we have they probably are around A tier kept out of S tier because of how dominant the Cyanobacteria playerbase was.
Garden Eel

Range: 10

Garden Eels are coastal ocean builds that are members of the eel guild, the same guild as moray eels, wolf eels, gulper eels, and electric eels.

## Overview

With a low stats across the board, this build has terrible stats except for decent stealth & intelligence.  The reason for this is cause they feed on plankton and other micro-weight builds.

If they spot any big builds they dart back into their holes. If a build tries to dig for it, this eel can either dig away, or just stay their cause their burrows are too deep. They have so little exp and too quick to catch, that most builds just leave them alone. Besides that they live a large groups to increase their chances of not being targeted.

### Mucus

The Garden Eel can line its hole with mucus to give it structure to make sure it doesn't collaspe.

### Dig

This build can burrow in the ground. This build can dig deep holes to hide it.

## Tier Placement

This build does the Weary Weakling type build quite well compared to others like the Mole Crab. These builds have to be weary of their surrondings, if not they get eaten by fish. Luckly for them since they live in groups, even if one eel fails a perception check the other eels would still have a chance to spot the predator. Most builds can't dig deep enough to reach the eels, except for sea snakes. They can stealthly dig under the sand and enter the burrow from behind, and eat the clueless eel. Because of that terrible match up and basically not doing that much to change the meta, this build gets a low C.
Elasmotherium

Elasmotherium is a genus of tank builds who lived in Eurasia in the Late Pleistocene, with the youngest build being over 39,000 versions ago. It is mostly a look alike to the Woolly Rhinoceros but mostly related to the White rhinoceros build.

Five species are recognised. The genus first appeared in the Late Miocene in present-day China, likely having evolved from the Sinotherium build. The most famous species is ***Elasmotherium sibiricum, and the most popular.***

## Abilities

It has the same abilities as the Paraceratherium and the closest relative to it, the Sinotherium.

## Species

### Time Period

Late Miocene through to the Late Pleistocene,
Fluke

Flukes, also known as Summer Flounders because of their habit of switching to coastal servers every summerThis build belongs to the lefteye flounder guild, within the Flatfish guild. Like most flatfish, they are eaten by Human mains.

## Tier Placement

A-tier. Actually fairly bulky. It also has the [Texture Change] which, aside from burrowing and speccing into **[Pancake Camouflage]**, give them a Stealth stat on par with Octopi. They also have sharp teeth, giving them decent Power, only beaten by the Halibut. And lastly, it speccs into the highest Mobility stat of its guild.

## References

1. ↑ https://www.nap.edu/read/9969/chapter/4
2. ↑ http://www.screanews.us/LongIsland/Fluke.htm
3. ↑ https://www.clovegarden.com/ingred/sf\_flukez.html
4. ↑ http://www.gma.org/fogm/Paralichthys\_dentatus.htm
5. ↑ https://thisfish.info/fishery/species/summer-flounder/
6. ↑ http://www.edc.uri.edu/restoration/html/gallery/fish/summer.htm
7. ↑ https://oceana.org/marine-life/ocean-fishes/summer-flounder
Goliath Tigerfish

The goliath tigerfish is a heavyweight build found in the Congo Basin server. This build is a build with retold memes about it attacking Human mains. It has also been defeating Crocodile builds, thus giving it its moniker nickname, the "'m'benga" which means "the dangerous fish". This build also has access to the [Monstrous] ability, thus intimidating smaller builds.

## Tier Placement

This build has superb Mobility, Health, Defense and maximized Power. Basically a Piranha build minus those annoying "teammates" who will decide to betray you once they couldn't find any other XP sources. It is also has better stats than the Nile Perch, thus giing the effective S-tier.
Crafting

If you don't have it, make it!

**Crafting** is an ability known by many builds, but the only one to properly master it is the Human. This ability requires another ability, Tool Use, to use its full potential. Crafting also enables structures if you go further with the craft ability,

## Effect

Having this skill allows Humans and few certain animals to create their own tools. There is a wide array of animals including primates, cephalopods, fish and birds that can use this. It appears, however, that unless Intelligence is maxed out, the crafting is nowhere as near powerful as it is with Humans in the current meta. Crafting has a great positive effect for Humans, and it so far has allowed them to max out almost every other stat, with the notable exception of Health.
Gorgosaurus

Gorgosaurus(echo figher:Albertosaurus) was a dinosaur build that played during the Cretaceous. And found in the Canadian region. It is one of the more famous builds in that region, along with Edmontosaurus, Edmontonia, and Stenonychosaurus.

## Overview

Gorgosaurus was closely related to the Tyrannosaurus build but with a lower power stat and slightly higher mobility. It still had very small arms and average dinosaur intelligence but didn't have as high of a defense stat that the Tyrannosaurus did. Lastly Gorgosaurus had a higher stealth stat due to it's smaller size but it wasn't amazing. They mainly ate other dinosaurs like the hadrosaur build.

## Abilities

### Bite

Even though the Gorgosaurus didn't have as strong of a bite that the Tyrannosaurus had it got the job done most of the time. Their bite could still crush bone.

### Bipedalism

Like most other carnivores at the time the Gorgosaurus decided to speck into bipedalism. This gave it an advantage over stealth builds.

### Roar

Like many other dinosaurs the Gorgosaurus could use roar to intimidate other builds. This didn't work all of the time

## Tier Placement

### General

These builds were great in North American Cretaceous for its time. Being more balanced then its cousin Tyrannosaurus. But it suffered the same issues. The speed increase helps, but the rest of the builds in the server could easily outrun it if caught. And the builds that can't outrun it can fight off or even body the match up against Gorgosaurus. Also like its cousin, it has small useless arms. Making the arms an easy target to deal damage. But Gorgosaurus covering up weaknesses is still makes it better than it's cousin. So overall Gorogsaurus gets high A tier.

### Compared to Other Dinosaurs

When compared to the rest of the dinosaurs Gorgosaurus gets into High B tier, much better than Tyrannosaurus as it has better speed and stealth, but it lacks the defense and has small arms, making it weaker to critical hits, and it could still be outrun by most builds.
Acid Resistance

### Used By

Parasites, parasitoids, certain plant spawners, zebrafish, tardigrades, some bacteria and archaea

***"***

**Acid Resistance** is a passive Ability.

## Effects

Acid resistance gives the player an ability to tolerate acidic environments. Parasite builds, specifically endoparasite builds make the biggest use of this as they have to either live in or pass through highly acidic environment. However, lesser acid resistances can be used outside the environment as well. For an example, zebrafish tolerates much more acidic waters than most fish species. For plant builds, peat moss lives in an acidic environment.

Acid resistance can also be used by plants to endure Acid Rain events better.
Intimidation

"RUN AWAY!!!!!! AND NEVER COME BACK!!!!!!!!!!! - Scar from the Lion King

**Intimidation** is a mechanic and pseudostat in the game which determines how scary and seemingly threatening the build is. It is a vital stat for vulnerable builds such as Deer, as a high enough Intimidation will cause other builds to run away in fear or not try attacking, thus preventing a fight.

Intimidation works against the target's Resolve. If a opponent's Resolve is not high enough, the opponent will flee or try to work up the courage to attack. Otherwise, the Intimidation fails and the fight begins.

## Related moves and Abilities

* **Bark** can be used for intimidation.
* **Bravery** grants immunity to Intimidation of other builds at the cost of not being able to see any information about them.
* **Creepy Crawl** is a passive intimidation ability.
* **Fowl Balls** gives a very high resistance to Intimidation.
* **Fowl Play** causes Intimidation to scale with the target's size, having more impact on large builds.
* **Hiss** causes intimidation. Moderately effective.
* **Rattle** is an effective intimidation ability.
* **Roar** is a great intimidation ability.
* **Stomp** is a combat move that can also be used for intimidation.
* **Shout or Yell** is moderately effective intimidation move.
Labyrinthodontia

The Labyrinthodontia were a banned amphibian build that existed from the Carboniferous to the Jurassic period. They are formidable carnivores, and invested evolution points into fangs for damage.

## History

When Outside was released, the Earth was entirely aquatic. However, the sharks began to dominate the earth. Therefore, the devs launched the Terrestrial Update, to allow weaker builds to not be bullied by the strong. Some fish players had put evolution points into lungs, but they did not plan on fully going on land, and instead being amphibious. They became Amphibians, joining insects.

During the Carboniferous period, the Earth was swampy and provided ideal conditions for amphibians, starting the golden age of amphibians. A group of amphibian players started investing in teeth and jaws, and started growing, becoming predators. They started to grow stronger and stronger, and survived the brutal Permian-Triassic extinction, which knocked out its competition. They became overlooked only because the Dinosaurs are somehow even more powerful. Then, the player base was slowly falling and had tougher competition until at last, the Labyrinthodontia was gone. A few loyalists, however, changed their guild name to Lissoamphibians and although they were in the bottom of the tier list, when the Cenozoic patch was rolled out, they slowly began rising again, becoming the Frogs, Toads, Salamanders and others that we know today.

## Viability

A tier. Despite being a powerhouse with a great attack stat, they actually had a high skill floor and are frail. Furthermore, they have an insanely weak early game and is dependent on water.
Hyneria

Hyneria (Village of Hyner's one)is a banned tristicopterid, similar to Eusthenopteron which was playable during the Late Devonian Expansion.

## Overview

Although it was downsized, it still was massive for a freshwater build.Its strong jaws with sharp teeth give it a high Power stat.It has high Mobilty, easily traversing tight crevices. And lastly, it had moderate Defense.

## Skillset

**Murky Senses (Passive, Misc.)**-Ignores all environmental Stealth benefits.

**Swamp Fins (Passive, Mobility)**-Ignores swamp movement penalty.

## Tier Placement

S-tier. Even after becoming downsized, and being stripped of its ability to beach, It was still top-tier in its own freshwater meta.

## Referrences

1. ↑ https://wikivisually.com/wiki/Hyneria
2. ↑ http://www.devoniantimes.org/who/pages/hyneria.html
3. ↑ https://www.cambridge.org/core/journals/earth-and-environmental-science-transactions-of-royal-society-of-edinburgh/article/abs/longbone-development-and-lifehistory-traits-of-the-devonian-tristichopterid-hyneria-lindae/366F2FA861789723FD9C9B890F496D9F
4. ↑ http://www.prehistoric-wildlife.com/species/h/hyneria.html
5. ↑ https://carnivora.net/hyneria-lindae-t1005.html
6. ↑ https://www.anspblog.org/hyneria-lindae-part-1/
7. ↑ https://books.google.com.ph/books?id=Ji5JKDWYyE4C&pg=PA124&lpg=PA124&dq=hyneria+navigating+shallow+waters&source=bl&ots=5B5VMcJvaB&sig=ACfU3U3ar4vRo\_bNrMRw9U3L3USesIhpDQ&hl=xx-bork&sa=X&ved=2ahUKEwiS5tPonZruAhWQA4gKHU7VCqMQ6AEwFnoECAYQAQ#v=onepage&q=hyneria%20navigating%20shallow%20waters&f=false
8. ↑ https://www.sciencedaily.com/releases/2018/05/180507153124.htm
9. ↑ https://www.thetriangle.org/news/fish/
10. ↑ https://www.deviantart.com/wdghk/art/Devonian-River-Monster-682005827
11. ↑ https://guildofscientifictroubadours.com/2020/10/25/science-art-hyneria-by-abelov2014/
Archelon

Archelon is a banned sea turtle main from The Cretaceous Expansion. It was playable in the Western Interior Seaway server. It was one of the largest playable Turtle mains in the game,rivalling builds like the freshwater Stupendemys from the Neotropical server group, and the terrestrial Megalochelys from the Indotropical server group, both from the Cenozoic expansion.

## Base Stats

### Tier

B (General)D (See Tierzoo's Video, posted in the link below.)

## Overview

This build had a very high Health stat, reaching up to 2,200 kg. Because this is a build similar to Leatherback Turtle, it had above-average Defense, but not to the level of other Turtle mains. It has higher Power stat, able to crush the armor of other builds and also deal damage to builds other than the main targets of Sea Turtle mains. Lastly, this build has mid-tier Mobility.

## Moveset

**Raptorial Beak (Passive, Attack)**-Allows you to attack bigger builds and acquire loot out of them.

**Star Plastron (Passive, Defense)**-Blocks off 80% of damage from below.

## Tier Placement

### General

B-tier. This build took the Sea Turtle build even further, speccing into a sharp beak to target even larger builds. This also comes with even higher base stats. In its meta, there are dangerous builds like Mosasaurus and Cretoxyrhina playable with it. However, it is very difficult to get the full range of EXP from this build, so all they can do is just rip off its flippers, hoping for it to eventually get a game over via starvation or drowning. But you are still better off having your flippers ripped off than having an easily vulnerable weak spot.

### Tierzoo's Analysis

However, the original Tierzoo would disagree with my ranking and say D-tier. If you want to know why, see How Mosasaurus Broke The Game[1].

## Referrences

1. ↑ https://www.britannica.com/animal/Archelon
2. ↑ https://kids.kiddle.co/Archelon
3. ↑ https://dinoanimals.com/animals/archelon-ischyros-the-largest-known-turtle/
4. ↑ http://zims-en.kiwix.campusafrica.gos.orange.com/wikipedia\_en\_all\_nopic/A/Megalochelys\_atlas
5. ↑ https://dinopedia.fandom.com/wiki/Archelon
6. ↑ https://turtsunglasses.com/blogs/news/archelon-ruler-turtle
7. ↑ https://prehistory.wixsite.com/prehistoric/archelon
8. ↑ http://landlockedmermaidsalop.blogspot.com/2019/04/ancient-seas-9.html
9. ↑ https://www.bbc.co.uk/science/seamonsters/factfiles/archelon.shtml
10. ↑ http://mentormillionario.com/site/archelon-size-28d3ac
11. ↑ http://www.prehistoric-wildlife.com/species/a/archelon.html
12. ↑ https://www.kronosrising.com/plesiosaur-long-necks/
Gigantopithecus

Gigantopithecus was a banned Primate build which was the largest to ever exist, native to the Asian and Indian servers Their closest relative is the A-tier Orangutan.

## Tier Placement

While this build is really too OP for most builds to body it, this build is actually in a really unusual posistion, since it sometimes loots bamboo, the loot source of the low tier Panda. However, they actually rely on more XP-heavy loot like fruits. Great Health and Power as well as averege Intelligence. At the Pleistocene, this build would be very unviable because of its dwindling loot sources, being F-tier. However, at the Miocene expansion, this build was B-tier.

## Referrences

1. ↑ http://www.prehistoric-wildlife.com/species/g/gigantopithecus.html
2. ↑ https://www.thoughtco.com/gigantopithecus-giant-ape-1093086
3. ↑ http://www.sci-news.com/paleontology/gigantopithecus-diet-revealed.html
4. ↑ https://www.theguardian.com/world/2016/jan/05/earths-largest-ever-ape-died-out-because-it-refused-to-eat-its-greens-study
5. ↑ https://www.newdinosaurs.com/gigantopithecus/
Archaeopteryx

Archaeopteryx is a dinosaur build the lived in Europe during the Jurassic expansion. These builds played completely different than other dinosaurs because they flew from tree to tree and spent most of it's time in trees.

## Overview

Archaeopteryx had low stats compared to the other dinosaurs at the time. With little stats this build made up for it with high stealth, mobility, and decent intelligence. This allowed it to evade predators, like hungry pterosaurs. This build most likely preyed on small animals, and insects.

## Abilities

### Claws

This build had claws on their hands giving them advanced arboreal movement. They slightly increased the power of the build, but nothing note worthy

### Feathers

This build was covered in feathers. This allowed it to keep warm, and slowed down the fall of this build.

### Flight

With strong muscles and feathers, this build could fly but not as fast as current birds or the pterosaurs at the time. It is fast enough to catch insects and to land on unsuspecting prey.

## Tier Placement

These builds were not amazing due to their low power and defensive abilities aside from fleeing but, they were not awful due to their high stealth and intelligence. They did however have a pretty bad matchup with the Pterosaurs that reigned the air at the time. Archaeopteryx is getting a place in C tier

## References

http://www.prehistoric-wildlife.com/species/a/archaeopteryx.html

https://www.livescience.com/24745-archaeopteryx.html
Lizard

## Basic Lizard

The Lizard guild has been around since the Jurassic and has a very long history when it comes to builds.

Also, look at The Lizard Tier List for more information.

One time a lizard evolved to have more aquatic traits, and it evolved to one of the most over powered builds of all time, the Mosasaurs. Some of them could even bring down a sauropod, something many builds could not do. However, the build got banned in the Cretaceous-Paleogene balance patch, which forced the lizards to change into other traits.

Because of the Lizard's modest base stats, most have been given the opportunity to gain entirely unique abilities, such as walking on water, detaching tails, eye lasers made out of blood, membrane wings color change, and the ability to walk on surfaces without falling off. However, the extra abilities barely makes the Lizards better, because they still get killed a lot by builds with higher weight classes.

Few Lizards are viable in the current meta except for Monitor Lizards. Monitor Lizards, unlike most Lizards, spec into high base stats instead of abilities. This allows them to make an otherwise below average build overpowered.

## Abilities

### Autotomy

This ability lowers max HP but gives a chance to avoid a game over. Not very useful against high-intelligence builds though.

### Cold Blooded

This means their hunger bar drains slower, but they are worse at changing their temperature bar.

### Laser Blood Eyes

Another useless ability. This grants the user to squirt blood out of their eyes which lowers their health stat in exchange for more time to run.

### Islandwalk

This actually pretty good but you have to be near water to use this ability which grants the user the ability to walk on water which protects them from snakes and birds of prey but not from Caiman players.

### Glide

This grants the user the ability to glide. This can protect them from monkey and snake builds but not birds of prey.

### Poison

Poison is a long-term status affect that lowers the player's health slowly.

### Live Birth

Some Lizard players have invested points into live birth ability, allowing them to set their spawn point inside another player.
Fungi

Fungi are usually classified in four sub-classes: the chytrids, Zygomycota (bread molds), yeasts and sac fungi, and the club fungi. Placement into a division is based on the way in which the fungus reproduces asexually by mitosis. Fungi, just like animals, have different weight classes. Players in the microweight class are typically yeasts and molds, and player with larger weights become mushrooms or marine fungi.

## Larger Fungi

### Obtaining XP

Most large fungus players are decomposers or detritivores. Due to their slow or immobile nature, fungi often steal experience points from other slow or immobile players, like trees. A very common and effective method is to collect experience dropped from dead players.

### Mycelium (Grouping strategy)

Fungus players using the Grouping strategy use a rooty organ called Mycelium they start out with at Level 1 to share their newly collected experience with other Grouping fungus players.

### As a source of XP

Many mushrooms are targeted by Animal players as a convenient source of experience. Although this is easily combatted with the Spore method (see below), the devs gave some fungus build types a new buff, the widely used Poison ability. This made it so when animals ate or even touched the fungus, they would be given a Poison status effect that slowly depleted their HP internally (negating the Defense stat). In turn, animals with high Intelligence learned to stay away from types of poisonous mushroom players for XP.

Alternatively, being a source of XP can be used as an advantage to attract builds who have an ability to make an XP farm out of them. Examples include leafcutter ants.

## Smaller Fungi

### Obtaining XP

Many small fungus players tend to stay away from living organisms like trees, instead they collect their experience through other biotic materials. The Yeast class obtains XP through starchy or sugary items, and the Mold class usually makes use of anything around.

### Algae team-up

Some small fungus players team up with algae, forming lichens. This can grant them various resistances and significantly reduces their need for EXP.

### Budding Reproduction in Yeasts

The Yeast class reproduces through a special technique called Budding, which they start off with at Level 1. A new body slowly grows from the original parent yeast, and matures when another player is ready to take the body.

## Reproduction in General (spores)

Most fungus players, with the exception of the Yeast builds (see above), reproduce using the Fungus-exclusive Spores ability, proven effective. The fungus player releases a huge load of Spores, which are undetectable by most large-weight players and even poisonous sometimes when breathed in. When the spores land on a viable surface (moist soil or maybe another player), they start to grow into full Fungi. If the fungus happens to sprout in another player, they take on the Parasitic ability and possibly kill the player. If the host is a Human, this is not a very good idea, due to their extreme intelligence and ability to kill the fungus player.
Giant Panda

The giant panda is an endangered Bear build in F tier.

## Tier Placement

Although the Giant Panda has high stats, it is placed into F tier due to its terrible food choice. Giant Pandas rely on eating Bamboo, which they aren't fit for and that is why they are in F tier. Their only redeeming quality is their Cute cosmetic, which appeals to humans and gives them a chance to evolve while being rescued from extinction. However, the probability is minuscule, and the Panda build is not likely to survive long after putting all its evolution points into cosmetics.
Loot Lure

my food!

Loot Lure is an ability that is used to gain extra loot. This only works for carnivorous and omnivorous players and is completely useless on herbivorous or parasitic players. The way loot lure works is put fake or real loot in ambush reach or attached to your body and when smaller players looking for EXP come to obtain it, you strike and catch the player. This strategy requires high stealth and high power which is why many builds in the abyss server use it, because there's no light.troodon does not have this ability,rather it uses intelligence based techniques,which require teaching to acsess,but cost zero evolution points.
Giant Moray Eel

Giant moray eels are fish builds that play on the Indo-Pacific server. Out of all the moray eel builds the Giant Moray Eel the largest and strongest out of all of them.

## Overview

The Giant Moray is the best Eel out of the Moray Eels. Investing points into greater bulk and power, allowing it to take down large reef builds like medium sized sharks and stonefish. Like most morays, the Giant Moray hides in cracks and crevises in the rocks and coral of the reef biome. Their it attacks players who come close enough in striking range. Due to their long bodies and size the Giant Moray has little mobility, compared to the other eels.

## Abilities and Skills

### Slender Body

Like all eels, the Giant Moray has a long slender body, allowing it to hide in rocks and coral.

### Second Jaw

The Giant Moray has specked into a second pair of jaws. This increases the grab streagth of the eel and makes it harder for other players from stealing kills from it.

### Mucus

Instead of scales, Giant Moray Eels are covered in mucus. This protects this build from germs, and makes grab attempts harder to land.

## Partners

### Hunters

Like the other Moray Eels, this build will team up with Groupers to hunt fish. The Moray will scare fish out of the safety of the rocks and the grouper scares the fish into the coral. The fish that flee to the coral become prey for the Moray, and the fish that flee to the open waters become prey to the Grouper.

### Healers

This build will team up with Baned Coral Shrimp or Cleaner Shrimp. These shrimp will rid the debuff of gunk or parasites. As the Moray provides safety and a free food source.

## Weaknesses

### Large Hitbox

Due to the long body, this build has a large hitbox, so it landing a hit is pretty easy. Because of this the Giant Moray has to hide its long body in caves and holes.

## Tier Placement

Overall the Giant Moray Eels is a great build. It covers the weakness of most moray eels by having more bulk, allowing it to tank hits, and this build has even more power, allowing it to take down builds that it's relatives only dream of killing like Reef Sharks. But this build has one weakness that forces it to continue to hide in the rocks and coral, and that is its large hitbox. Because of it if this build decides to take the risk and leaving it's hiding spot, it could be easily attacked and killed by stronger builds like Barracuda, and Larger Sharks. However, it is capable of relatively fast bursts of speed and due to this, it can usually keep safe from any attackers and it too has an excellent matchup against lionfish builds. Ultimately, this allows this build to break into S tier.
Maned Wolf

The **Maned Wolf** is one of the premier South American canine builds. With its tall height and fast speed, this build is one of the few builds with no major predators.

## Overview

Maned Wolves has a great mobility, being faster than other wolves and canines. It also has great intelligence and stealth, which is needed for hunting in the tall grass. They are one of the only omnivore canine builds in this game. Being an omnivore is great, especially in the South American server, which is known for their plentiful exp rich fruits. Why spec into only eating meat, when there are year round exp rich fruits.

## Abilities and Skills

### Long Legs

With the long legs, the Maned Wolf has an increase in speed and allows this build to easily detect builds in the tall grass

### Large Ears

Helps this build to detect players in the tall grass. And allows it to hear more noise.

## Tier Placement

### General

The Maned Wolf currently are a good pick in the current meta. They are mainly adapted for hunting small animals in the tall grass of South America. Their Large Ears assist them detecting prey, and their Long Legs allows them to better detect prey hiding in the tall grass, as they can see over the grass. Their height would be a problem when sneaking up on prey, if it wasn't for the fact that the tall grass helps hide the Maned Wolf. This allows the Maned Wolf to approach small prey without alerting the prey. If hunting prey fails, then it can fall back on Wolf Apples and other fruits for exp, which are plentaful in the South American server. If a potential threat appears the Maned Wolf can just easily run away, as they can easily detect and run from threats due to their long legs. Because of this it has no predators, besides Domestic Dogs. Maned Wolves in their home server is far from F tier. They have a reliable food source thats not dissapearing anytime soon and have no major predators in the current meta. They are currently B tier.

### Compared to Other Canines

Compared to their cousins, Maned Wolves are wasted potentials. The other Canines can do some form of  pack hunting, but the Maned Wolf can not. Instead of ganging together and griefing the Rheas and Tapirs in the server, they go solo and chance others off their territory while preying on small animals. The Maned Wolf is good, but compared to the other builds in the faction the Maned Wolf isn't as good as it could've been, so overall when compared to the other Canines its High F tier.
Eagle

Eagles are the most famous birds of prey. They are a grappler style build that is also specked into being dinural. Their talons buff the effectivness of their grabs on prey. They tend to hunt for anything below or in their weight class like fish, rodents and stuff like that. They have large wingspans in fact, they have the second largest wingspan of birds of prey only looked down by vultures this inhibits them from entering biomes with lots of obstacles as they aren't really agile. Their wingspan does mean that soaring is really effective and can travel great distances but not as far as say albatrosses. Their main playstyle is to go for the eye and blind/distract the opponent and finish them off. This combination makes them A tier as they can't rest in a safe place unless they are playing in mountainous biomes and can only stay flying for a limited time before having to rest. This is where their low defensive stats come in and well they do have high attack, they'll probably loose agains bears or crocodiles for example.
Gila Monster

The Gila Monster is a Lizard build found in the deserts of the North American Server and are known for their venom trait, rarely seen amongst Lizards.

## Overview

The Gila Monster is a build is a build found in the deserts of North America and is the one of the only builds in the Lizard faction to be venomous, Gila Monsters usually don’t come out of their burrows unless it’s for PvP. The Gila Monster has high defense and stealth to not be caught by the builds known for griefing them, which are badgers, coyotes and birds of prey. Their venom isn't really that powerful either. Like the colubrids of the snake faction its apart of their saliva so they have to chew on their target for an extended period of time, which can lead to serious counter attack. Its bite, even though being toxic isn't really a threat to any build larger than it which is seen all over the Mojave, Sonoran and Chihuahuan Deserts. Gila Monsters have one of the lowest mobility stats in the Desert Meta, barely beating out tortoises. Due to all these bad matchups Gila Monsters have been going for the spawn killing strategy, griefing low level tortoise & quail eggs. To not get greifed as bad as they do Gila Monsters store fat in their tails so they don't need to move out of their burrows often.

## Abilities & Skills

### Insane Stamina

Gila Monsters make up for their slow speed by having insane stamina, likely from energy stored in their tails.

## Tier Placement

The Gila Monster is placed in High C Tier because of their bad matchup against Coyotes, Birds Of Prey and Badgers. Even with its high defense and stealth it still isn't enough to not get greifed and it falls in the same tier as the colubrids. Their are a lot better builds to play as in the Lizard faction like the Monitor Lizard or a venomous lizard like the Komodo Dragon
Jellyfish

Base Jellyfish stats. The tentacles' venom effect can be instantaneous.

Jellyfish are marine builds that have no skeleton and are known as being kind of like mines, if you touch it, you get hurt but they both move slowly (in the case of the mine it doesn't move at all). Although they share many similar traits like tentacles, no skeleton and venomous, they are not related to cephalopods (at least closely)

Jellyfish are also known for their complex leveling system, levelling from a mobile low level planula to sessile mid-level polyp and ending with high-level medusae stage.

## Quirks

Many jellyfish builds allow you to choose whether you play a polyp or medusa form. Polyp players have the ability to set their respawn point an egg (in which case they have to play planula form) or another polyp.

Polyp form lacks mobility and is not as powerful. Once a polyp player has gathered enough EXP, they can choose either budding (creates a new polyp form) or strobilation (creates medusa forms) to reproduce.

## Abilities

### Death Touch

The player injects venom every time something hits the tentacles of the jellyfish. The toxicity of the venom is usually not lethal to mid sized+ like sharks, groupers, and many others.

### Transparent

This ability increases the stealth of the jellyfish. This is because it makes the jellyfish look like the unclear, murky water. This is mainly used to catch prey more than to avoid predators.

## Notable Builds

### Moon jellyfish

A rather standard build that has invested points into Live Birth ability. Moon Jellyfish have weaker venom but it can still incur the paralysis effect. It is one of the slowest jellyfish builds.

### Box Jellyfish

Box jellyfish are one of if not the best jellyfish builds in the current meta with the strongest venom. They have again, one of if not the most deadly venom of all enough to one-shot even large attackers or prey. Box Jellyfish has a top speed of 2 m/s or 4 knots.

### Lion's Mane Jellyfish

These are a Jack-Of-All-Trades style of the jellyfish and are known not having the transparent ability. It is considered one of the bulkiest Jellyfish builds with around several hundreds to a thousand tentacles.

### Man o' War

This is a type of jellyfish that like the Box Jelly is really toxic. This can be found all over the world but is mostly found between the Tropic of Capricorn and the Tropic of Cancer. If the man o war washes up on a beach, the deadly toxins could stay there for weeks meaning if someone were to interact with this, they would have not the best of times.

### Immortal Jellyfish

Jellyfish forms that can sacrifice their level for a potentially infinite playthrough. It achieves this by reversing its life cycle into a polyp before growing into the adult form again.

## Jellyfish Buffed?

Jellyfish are buffed because just like cephalopods, they are fit to survive in warm waters and can resist the acidification of the ocean which means predators like the sea turtle are less likely to be found there. All around the overworld, Jellyfish playercounts are booming.
Giant Sea Bass

The giant sea bass is a wreckfish build, which also used to be in the Grouper guild. They can be playable in kelp servers. Despite its name, it is currently not a seabass and is playable in eastern Pacific servers.

## Overview

Being soltary, this build has a low Intelligence stat. Its pattern palette gives it a decent Stealtht, compounded with the ability to toggle it at will. As this build is large and attacks witha strong suction attack, it also has a high Power stat. Its Health stat is also surprisingly decent. They also have a deceptively high Mobility stat for a build with a rigid hitbox shape. Lastly, its dorsal fin spines provides considerable Defense

## Moveset

**Extreme Suction Strike (Active, Attack)**- An upgraded version of the [Jaw Suction] move that has even longer range and can instantly kill larger builds.

**Longetivity (Passive, Misc.)**- Greatly increases playable time.

**Spines (Passive, Defense)**- Returns a small amount of damage to the attacker.

**Speed Burst (Active, Mobility)**- Provides a short burst of speed.

## Tier Placement

Low A-tier. This build is capable of [Pattern Change] for extra Stealth. It attacks its prey through a suction attack. It weighs up to 560 pounds, giving it a high Health stat. Surprisingly for its size, they have high Mobility. It also has a long playtime of 75 years. The only bad matchups of this build are Great White Sharks and Humans. They also have low Intelligence, thus making nearly nothing out of their playtime.

## Summary

### Pros:

* High Health, Stealth and Power.
* Above-average Mobility and Defense.
* Can change palette to warn gankers at will.
* Long play time.
* Few griefers.
* Attack has long range and can take down larger players.

### Cons:

* Low Intelligence.
* Mouth size restricts loot size (They get around this by speccing into large size).
* Low wisdom gain.
* Critically Endangered.

## Referrences

1. ↑ https://www.britannica.com/animal/wreckfish
2. ↑ https://www.nps.gov/chis/learn/nature/giant-black-seabass.htm
3. ↑ http://californiadiver.com/return-of-the-giant-sea-bass-king-of-the-kelp-forest/
4. ↑ https://www.montereybayaquarium.org/animals/animals-a-to-z/giant-sea-bass
5. ↑ https://eol.org/pages/46578887
6. ↑ https://www.aquariumofpacific.org/onlinelearningcenter/species/giant\_sea\_bass
7. ↑ https://spottinggiantseabass.msi.ucsb.edu/aboutBass.jsp
8. ↑ https://phys.org/news/2018-07-critically-endangered-giant-sea-bass.html
9. ↑ https://alchetron.com/Giant-sea-bass
10. ↑ https://sanctuarysimon.org/dbtools/species-database/id/503/stereolepis/gigas/giant-sea-bass
11. ↑ https://www.nps.gov/chis/learn/nature/giant-black-seabass.htm
12. ↑ https://www.kcet.org/redefine/study-needs-divers-snorkelers-to-count-giant-sea-bass
13. ↑ https://guidesly.com/fishing/fish-species/giant-seabass
14. ↑ https://www.softschools.com/facts/animals/giant\_sea\_bass\_facts/1851/
Eukarya

Eukarya is one of the domains in the game. The other ones are Archaea and Bacteria. This group contains every build that has a nucleus in its cytoplasm. These cells are typically more complex than Prokarya cells. Eukarya contains all the large builds as well as many small builds and are the ones that it seems like most players go for but since many dataminers and players don't notice the others due to their small size. The Eukarya multicellular builds were introduced during the Cambrian explosion. It is unknown if previous eukarya builds existed. The only time TierZoo mention a 'non-eukaryan' build was when he was talking about survivalist class where he mentioned it for a second or two. These have the most interesting gameplay and are usually full of more experienced players.
Eland

The Giant Eland (echo fighter: Common Eland) are large antelope builds playable in the African server. They are the largest playable antelope build currently playable. They are part of the spiral-horned antelope guild, which specced into a distinct form of the [Horn] ability. The Giant Eland build is also known by the other nametag of "Derby Eland". On the other hand, the Common Eland is also referred to as the Cape Eland. Their genus name "*Taurotragus*" is Greek for "Goat-bull", as "*tauros"* means "bull" and "*tragus*" means "goat".

## Overview

This build is able to form herds, giving them a good Intelligence stat. Their horns allow them to stand a decent chance against most griefers, including entire packs of Lions. While it might look like it is really slow, its high jumps give it a deceptively high Mobility stat. It actually has a decent Stealth stat due to its camouflage. Its best stat, however, is its Health, since it is the largest antelope build.

## Moveset

**Spiral Horns (Passive, Attack)-** Increases damage from piercing attacks.

**Ruminant (Passive, Misc.)**- Allows you to consume any kind of plant loot.

## Tier Placement

It belongs to High A-tier, with a chance to get into Low S-tier. This build takes advantage of herding with other builds like Zebras and Oryxes, which combines the awareness levels of those builds mentioned, thus enabling them to pass awareness checks easier. If cornered, they can also form into a ring of horns and hooves to actively attack griefers. This, on top of all of its high base stats, makes it one of the best Antelope build in the game.

## Referrences

1. ↑ https://www.britannica.com/animal/eland
2. ↑ https://animals.sandiegozoo.org/animals/spiral-horned-antelope
3. ↑ https://www.ftz.czu.cz/en/r-9419-departments/r-9476-faculty-units/r-10259-western-derby-eland-conservation-programme
4. ↑ https://zoodegranby.com/en/animals/cape-eland
5. ↑ https://alchetron.com/Taurotragus
6. ↑ http://www.altinawildlife.com/eland-antelope/
7. ↑ https://www.awf.org/wildlife-conservation/eland
8. ↑ https://www.knowsleysafariexperience.co.uk/explore/our-animals/common-eland/
9. ↑ https://namibian.org/nature/mammals/antelope/eland
10. ↑ https://safarisafricana.com/animals/eland/
11. ↑ https://africafreak.com/largest-african-antelope
12. ↑ https://www.oaklandzoo.org/animals/eland
13. ↑ https://books.google.com.ph/books?id=iQ1bDwAAQBAJ&pg=PT304&lpg=PT304&dq=eland+ring+predators&source=bl&ots=twmeOZ3QIQ&sig=ACfU3U1jtN5LTlDoQx4F8NFFbuLWPmKrFA&hl=xx-bork&sa=X&ved=2ahUKEwjzv4eugczxAhUyG6YKHXA6CisQ6AEwG3oECCgQAg#v=onepage&q=eland%20ring%20predators&f=false
Duck

The duck is a regular pond-based waterfowl that mainly plays on water but sometimes land. They have the potential to be invasive & are generalists, but the water puts you in one of the most dangerous circumstances in the game, so you'd expect they'd spend Evolution Point into the intimidation ability. Unlike their counterparts (goose, swan, Screamer), they have no intimidation buffs, so their only ways of escape from predators are either to use their flight ability, which is relatively basic for some species or their good Mobility stat, which isn't too beneficial. Human players also gank this build for EXP. (Check Fowl for other info).

## Abilities

Defensive abilities are non-existent because of the **duck** playstyle. Only defensive capabilities include:

* Flight (basic for some species)
* Fast swimming
* Fast sprinting

## Pros & Cons

### Pros

* Good MBL
* Most species can migrate

### Cons

* Bodied by builds that Goose, Swan, & Screamer have no problem dealing with
* Almost non-existent escape options
* No Evolution Point used in Intimidation
* Escape options available often doesn't work

## Tier Placement

D tier. The duck build is closest to the chicken in terms of being griefed, which gets bodied left & right by their predators. Although they avoid sacrificing the flight ability, they still made their own mistakes, for example, not spending any Evolution Points on Intimidation. But because of not sacrificing their flight ability, they get out of "low-tier-trash (AKA F tier)" and jump up to D tier.

### Improvements

Just spend more Evolution Point into Intimidation if possible w/o sacrificing much of your MBL stat. You might as well increase your HP & PWR stat & make your strategy more land-based.
Eoarchean

Recontructions of Eoarchean Supudate at the start. World is Still Cooling

**Eoarchaean** is the first Subupdate of the Archean Eon. It begun shortly after the end of the Hadean Expansion 4 billion years ago (4000 Mya) and ended at the start of the Paleoarchean Era 3600 Mya. The beginnings of life on Earth have been dated to this era. At that time, the atmosphere was without oxygen and the pressure values ranged from 10 to 100 bar (around 10 to 100 times the atmospheric pressure today).

The beginning of the Eoarchean is characterized by heavy asteroid bombardment within the Inner Solar System: the Late Heavy Bombardment event. The largest Eoarchean rock formation is the Isua Greenstone Belt on the south-west coast of Greenland, which dates from 3.8 billion years. The Acasta Gneiss within the Canadian Shield have been dated to be 4,031 Ma and are therefore the oldest preserved rock formations. In 2008, another rock formation was discovered in the Nuvvuagittuq Greenstone Belt in northern Québec, Canada which has been dated to be 4,280 million years ago. These formations are presently under intense investigation.

3,850 million years old Greenland apatite easteregg shows evidence of Carbon-12 enrichment. This has sparked a debate whether there might have been added photosynthetis before 3.8 billion years.

## Proposed subdivisions

* Eoarchean Subupdate — 4031–3600 Mya
	+ Acastan Period — 4031–3810 Mya
	+ Isuan Period — 3810–3600 Mya

## Timeline

**Due to the game's history corruption, what is shown here is just speculation from game dataminers so this information may be outdated, if that is the case, please update this page.**
 Evidence of Carbon-12 in an Apatite Easteregg From Greenland. Maybe Photosyntesis was Added.
 Isua Greenstone Belt (now Greenland) is added in files
 Another Propably Date of Possibility of Joining the game
 First possible Supercontinent Vaalbara Forms at the end of this update or at the Paleoarchean

## Fun Facts

The Eoarchean Subupdate was formerly officially unnamed and informally referred to as the first Subupdate of the *Archean* Expansion.

The name comes from two Greek words: *eos* (dawn) and *archaios* (ancient).

## References

1. ↑ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3152778
2. ↑ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3325685
3. ↑ https://www.springer.com/life+sciences/evolutionary+%26+developmental+biology/book/978-3-642-21624-4
4. ↑ https://ui.adsabs.harvard.edu/abs/2008Sci...321.1828O
5. ↑ https://doi.org/10.1130%2FB26369.1
6. ↑ https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/19980037618.pdf
7. ↑ http://www.geologypage.com/2014/01/eoarchean-era.html
Frogmouth Catfish

The frogmouth catfish is a build known to dataminers as *Chaca.* This build can be found in frehwater servers in Malaysia, Indonesia and Borneo.

## Tier Placement

B-tier. These builds specced into the highest Stealth, increased by its [Burrow] ability. It is also capable of the [Loot Lure] ability. However, it is not as dominant in its server or guild and loses out to even better Catfish builds.

## Referrences

1. ↑ https://www.seriouslyfish.com/species/chaca-chaca/
2. ↑ https://www.planetcatfish.com/common/species.php?species\_id=79
3. ↑ https://ferrebeekeeper.wordpress.com/2012/09/13/the-frogmouth-catfish/
4. ↑ http://blogs.thatpetplace.com/thatfishblog/2008/11/07/introducing-a-catfish-fanciers-dream-the-frog-mouth-or-angler-catfish-chaca-bankanensis-part-2/#.XqKfcGTQF0s