Mechanto Isles

**Mechanto Isles** is the main setting of Gun with several of the levels taking place outside in Mechanto Isles. During the maingame, the levels take place in the daytime with an orange and green sky with white clouds, checkerboard patterned ground and various obstacles and enemies to oppose Gunnoid-0's will. In each section, Gunnoid-0's path is blocked by a Mechanto Gate. To open this gate, the player needs to have obtained the 3 Keycards from the previous 3 levels; after that, they'll need to complete the level and take down it's stage boss to progress to the next sector.

## Mechanto Isles 1: Rebellion

**BGM:** 99 Red Balloons. [Nena] (Gun v1/v2 only), Night of the Sanctuary [Jet Ion GP] (Gun v3 and onwards)

**Stage Boss:** War Machine

Out of all the Mechanto Isles levels, this one is the shortest. The player starts at the top and must make their way. They can jump over the gap and obtain a HP Upgrade, though after defeating War Machine for the first time, they can return to the Boss Data Server to refight War Machine. When the player goes down, they'll fall to a platform while avoiding wall lasers. The player then drops either left or right while avoiding a lava pit on each sites. After this, the player needs to take down a Laser Plane and can either avoid or defeat the Golems below.

Once they're dealt with, the player falls down and while making sure not to hit the laser walls. They finally land and avoid laser walls and can either fight a Laser Plane or leave it. The last section before the stage boss has a Save Disc and a Emergency Panel; the player needs to drop down in order to get into the boss room and fight War Machine.

The level design has been altered immensely in Gun v3, in that it's now expanded to be as long as the other stages. After the Mechanto Gate has been opened, the player must jump over lava pits and take down any Golem in their way. Above the second lava pit is an ice block that cannot be destroyed until you obtain either the Gunnoid Sword or the Diamond Dog Breath. Destroying it exposes a red void which takes you to an optional boss fight. After the lava pits, there's a short area with a HP Upgrade and a door that takes you to the Boss Data Server after defeating the stage boss. Go down and avoid a laser wall at the right before jumping into a pool of water guarded by a single Golem. After going down and avoiding a laser wall to the left, the player must jump over 5 small lava pits with a Laser Plane above the ground you must traverse.

After that, go down and avoid the laser wall at the right. There is now a small pool with 2 formations of Laser Planes, which can be taken out. Fall downward and ready yourself. There are 3 lava pits and a small one at the end with 3 Golems and 4 Laser Planes in the way, take them all out in order to progress. After making it to the platform after the fourth lava pit, there is a lone Golem on a platform opposite you. Take them over so their projectile won't hit you when you go downward. Avoid the laser walls and move onward to a stream with 3 laser planes. Keep going and fall down into the last stream which has 1 Golem and 4 Laser Planes. Crush them all and keep moving, and then stop to take out the 2 Golems so you can safely make it to the final segment of the level. The last area has skull tiles beneath you, a Save Point and an Emergency Panel to teleport you out the level. A Golem resides at the right side and can be safely taken out for free healing and EXP. The only thing to do now is to drop down to make in into the boss room and test your mettle against War Machine.

## Mechanto Isles 2: Determination

**BGM:** Diamond Dogs. [David Bowie] (Gun v1/v2 only), Night of the Sanctuary [Jet Ion GP] (Gun v3 and onwards)

**Stage Boss:** Diamond Dogs

The player starts leftward and starts by using two platforms to jump over the lasers. A Laser Plane stands in the way and can be destroyed, the player then must jump over 2 lava pits. After that, there is a Golem and a door to the Boss Data Server to refight the Diamond Dogs. Drop down to the bottom where two platforms over lava await. Move to the right and there are two paths: One which the player can jump up or one that can be flown through with the Ascension Unit. Both paths converge into an area where the player can shoot 4 Laser Planes.

After this, the player goes down past a Laser Plane and jumps over to a platform on the right to avoid lasers. Then then fall down and do the same thing to the left. They then need to go downward to continue. If they go up, they can obtain a HP Upgrade on a ledge then continue back down and cross over two platforms to avoid the lasers and deal with a Laser Plane. At the last section is a Golem in front of a lava pit. After this is the Emergency Panel and the Save Disc; jump down in order to access the Diamond Dogs's boss room and fight them.

## Mechanto Isles 3: Purpose

**BGM:** I'm Not In Love [10CC] (Gun v1/v2 only), Night of the Sanctuary [Jet Ion GP] (Gun v3 and onwards)

**Stage Boss:** Big Boy

The player starts at the beginning with the Terminal and the Mechanto Gate. Once the gate is open, there is a door to the Boss Data Server if the player wishes to refight Big Boy. Aside from that, go down into the water until you reach the bottom then jump over the lasers onto a platform and jump again to reach the next one. There are 2 paths before you: the bottom one has you jump over a lava pit before climbing upwards and the top one has you deal with a Gunnoid-M01, who will shoot on sight. Both paths will converge and you'll need to jump down, with several Gunnoid M02 trying and failing to attack you, falling to their doom. You'll land on a platform and go left.

You'll need to avoid the Gunnoid M01 and use the platforms ahead to move above the lasers before reaching an area you need to go down. A Golem is up above throwing blocks at you. You can either avoid it or defeat it, the latter will need to be done if you intend to get the HP Upgrade above. Regardless of your decision, go down and avoid the lava pit and the Golem beside it. Go right and you'll need to use the water tunnels to get ahead while avoiding the Gunnoid M02s who charge at you. After that, you can either fight or avoid the last Gunnoid M01 in the area before finding the Emergency Panel and Save Disc. After that, jump down to the boss room where Big Boy awaits.

## Music

Caption
 The Last Flight (SANCTUreMix) [Jet Ion GP] |  | ????

## Trivia

* The Mechanto Gates were added in Gun v2 as a way of dealing with a limitation of the Teleporter hack used in the mod; this meant that the player couldn't just skip the first 3 stages and would actually have to engage with them.
	+ King (2.0) considered changing the Mechanto Isle stage theme to Absolute Destiny Apocalypse from Revolutionary Girl Utena to reference how that track was played before each duel. He didn't go through with it, sticking with the stage themes referencing the bosses idea instead. However the unique stage themes were ditched and replaced with Last Night of the Sanctuary with it's remix version set to appear in a future stage; this was done so that the boss rematches in the Mechanto Arena could have their own unique battle theme.