Demon Lord

**Epic Content**
This page contains content only available after completing the Main Quest, and thus contains spoilers. Read at your own risk.

The Demon Lord is the **Boss** of the Blasted Wastes, and may be fought once the player has reached **Character Level 40**. Located at **Dungeon Level 24** of the Wastes, it is expected to be the **Last Epic Boss** the player fights before the Haunted Quarry.

An immensely powerful entity hailing from the depths of hell itself, this demonic overlord carries with it an infernal strength and access to dark magic the world has not seen for decades. Driven to agony over its fallen kin, you should dispatch this sorrowful demon and put it out of its misery before its anguish turns to malice.

**Combat Proficiency**
As the final gatekeeper to the true end-game that is the Quarry, the Demon Lord is overwhelmingly powerful. Packing the highest raw health compared to all previous bosses, and with an immense level of damage output to boot, this demon alone is capable of killing an unprepared player. Worse yet is that like the Orc Conjurer, its ability **Demonic Rift** can heal itself and its allies, harm you, and call upon Unstable Flesh for further damage and sanity loss. What is even more alarming is that the summoned Unstable Flesh will move to the rightmost position, meaning that it can explode on the same turn that it is summoned.

Although the orc conjurer itself is not present for the battle, which is for the better, the Demon Lord's initial minions are still extremely dangerous. The Orc Apostate is extremely powerful when supplied with the healing from **Demonic Rift** and buffed by its own **Demonic Rage**. The Orc Cultist is less threatening but still damaging, although if the Demon Lord summons the Unstable Flesh from the apostate the cultist moves to the middle and skips its turn attacking. The fight essentially takes place in two phases, the first with actual minions and the second with a never-ending flood of bombs.

  **Damage:** 28-34
  **Critical:** 19%

**Ability**

**Tips**
* As with any boss, stunning and the Seed of Oblivion are extremely important against the Demon Lord. Allowing it to heal the Orc Apostate will lead to catastrophic amounts of damage, so make sure to minimise the boss' use of **Demonic Rift**.
* You should use an area-of-effect ability such as Cleave or Fireball to finish both minions off at once. The Demon Lord cannot summon two Unstable Flesh at once, meaning that if both minions die at the same time you will have a corpse for Corpse Explosion
	+ Gunslingers may have difficulty achieving this, but you can buy time with Crippling Volley to delay the stream of new minions.
* Sanity loss is a significant issue as Unstable Flesh explosions and the Orc Cultist's **Hellfire** both reduce it. Meditation with Absorb Pain, Regrowth and Nature's Embrace will keep you from sanity debuffs.
* High spell resistance from the Crown of Emperors and Innate Resistance will let you facetank flesh explosions.
* Reaper's Scythe can farm armor from the constant Unstable Flesh spawns, keeping your health high and your received damage low.

**Special Loot**

Roland's Revolver is currently the best ranged weapon in Grim Quest. Like with the Summoner's Staff and the Crown of Emperors, this item can be farmed as the boss respawns even after death on the same floor.

**Trivia**
* The Demon Lord's health was raised from 400 to 425 and armor from 12 to 13 in an unknown update.

**Sage Commentary**