recursal/Fanatic-Fandom huggingface dataset:
"Guild Conquest ーStella: Libraー"

## Event Rules

1. Search and find Boss

-Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.

-The next boss will automatically appear 3 hours after the current boss is defeated.

2. Quickly defeat the Boss before it escapes!

-Once Boss appears, all guild members can challenge immediately.

-Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!

-Boss level will not decrease after it escaped.

3. Conquest Reward and Level Change

-Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!

-Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!

-Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).

4. Event Team and Spirit Essence Consumed

-Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.

-The team’s ATK and HP will be the total ATK and HP of all the daemons.

-In guild conquest, all bonds and passive will not be activated.

-Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).

-With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.

5. Ranking

-The event will have guild ranking and internal guild ranking.

-Guild ranking will be determined by all guild members' total DMG Points.

-Internal guild ranking will be according to individual’s DMG Points.

6. Reward dropped with final kill

-When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.

-The higher the Boss level, the better Rewards drops.

-Skill kill or drop rate increased ability has no effect on the drop rate of event reward.

-The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.

7. Team Battle!

-All guild members participate! Fight alongside your comrades to defeat Boss!

8. Ways to Obtain Event Daemon

- Stella: Libra (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
Aks Goldsilver/Origin

## Origin

Aks Goldsilver is based off both the silver and gold axes in the "Honest Woodcutter" fable by Aesop. The story tells of a woodcutter who accidentally dropped his axe into a river and, because this was his only means of livelihood, sat down and wept.

Taking pity on him, the god Hermes dove into the water and returned with a golden axe. "Was this what you had lost?", Hermes asked, but the woodcutter said it was not, and returned the same answer when a silver axe was brought to the surface. Only when his own tool is produced does he claim it. Impressed by his honesty, the god allows him to keep all three. Hearing of the man's good fortune, an envious neighbor threw his own axe into the river and wailed for its return. When Hermes appeared and offered him a golden axe, the man greedily claimed it but was denied both that and the return of his own axe.
Cangjie/Origin

## Origin

**Cangjie** (Chinese: 倉頡) is a legendary figure in ancient China (c. 2650 BC), claimed to be an official historian of the Yellow Emperor and the inventor of Chinese characters. Legend has it that he had four eyes and four pupils, and that when he invented the characters, the deities and ghosts cried and the sky rained millet. He is considered a legendary rather than historical figure, or at least, not considered to be sole inventor of Chinese characters. Cangjie was the eponym for the (c. 220 BCE) *Cangjiepian* proto-dictionary, the Cangjie method of inputting characters into a computer, and a Martian rock visited by the Mars rover Spirit, and named by the rover team.
6EQUJ5/Origin

## Origin

**6EQUJ5**, also known as the Wow! signal, was a strong radio signal received on August 15, 1977 by Ohio State University's Big Ear radio telescope used to support the search for extraterrestrial intelligence. It appeared to come from the Sagittarius constellation.

The signal lasted 72 seconds, which the Big Ear was able to observe in its entirety, but nothing similar has been observed since then. Many theories have been made about the origins of the signal, but none of them were able to fully explain it, making it the strongest candidate for an alien radio transmission ever detected.
Ame-no-Habakiri/Origin

## Origin

A Totsuka-no-Tsurugi in Susanoo's possession, which he used to slay Orochi. This sword is also named Ama-no-Habakiri or Ame-no-Habakiri (天羽々斬, lit. "Snake-Slayer of Takamagahara"), Worochi-no-Aramasa (蛇之麁正), or Futsushimitama-no-tsurugi (布都斯魂剣). The sword is enshrined as the shintai of Isonokami Shrine.

After the sword's owner, Susanoo, was banished from heaven by the reason of killing one of Amaterasu's Attendants and destroying her rice fields, he descended to the Province of Izumo where he met Ashinazuchi, an elderly man who told him that the Yamata no Orochi ("Eight-Branched Serpent"), who had consumed seven of his eight daughters, was coming soon to eat the last one: Kushinada-hime.

Susanoo decided to help the family and investigated the creature, soon he begged Ashinazuchi for permission to marry Kushinada-hime, which was granted; having his plan ready, he transformed his wife into a comb so he could have her near in the battle. As the great snake came, it put each one of his eight heads through the gates the gods built, searching for the daughter; as a bait the gods had put big amounts of sake after each gate, the snake took the bait and got drunk; having an easy chance, Susanoo took the Worochi no Ara-masa and cut every head off the snake, proceeding with the tails, in the fourth one he found an exceptionally great sword, the Kusanagi-no-Tsurugi. Having the sword in his hands he returned to the heaven offering the sword as a reconciliation gift to his sister Amaterasu.
Asclepius/Origin

## Origin

**Asclepius** was a hero and god of medicine in ancient Greek religion and mythology. Asclepius represents the healing aspect of the medical arts; his daughters are Hygieia ("Hygiene", the goddess/personification of health, cleanliness, and sanitation), Iaso (the goddess of recuperation from illness), Aceso (the goddess of the healing process), Aglæa/Ægle (the goddess of beauty, splendor, glory, magnificence, and adornment), and Panacea (the goddess of universal remedy). He was associated with the Roman/Etruscan god Vediovis and the Egyptian Imhotep. He was one of Apollo's sons, sharing with Apollo the epithet *Paean* ("the Healer"). The rod of Asclepius, a snake-entwined staff, remains a symbol of medicine today. Those physicians and attendants who served this god were known as the Therapeutae of Asclepius.
Akome Ogi/Origin

## Origin

The Akomeogi (hiogi meaning folding fan) were developed around 500AD, in the Heian period. These first folding fans were made by tying thin strips of cypress together with thread, the number of the strips (or ribs) according to one’s rank. The higher the rank, the more ribs were attached. Nobility of that period held these fans as an important part of formal attire. Sometimes, the paper used in these fans would carry a written record of a significant event, rendering them important documents as well.
Varion Celtigar

**Varion** is the captain of the guard for the Queen of Dragonstone.

## Appearance

The captain has violet eyes as befitting his culture, and long silver-gold hair. He is tall and thin, but still strong. At first glance, Varion does not look threatening, but he is often underestimated and uses it to his advantage.

## History

The Celtigars followed the Targaryens to Dragonstone when Varion was 7. Born a bastard, he was 16 when he realized that he was not going to be a lord. At best he would be a knight, so he left Dragonstone on his ship and went to Essos to fight with the sellsword company The Bright Banners. After learning to lead and mastering martial skills, he returned to Westeros.

He traveled to each kingdom to learn about the continent, and only then did he return to his family. He proved his worth when he won a tourney at Claw Isle, his family seat. After winning he was knighted, as well as legitimized and soon after he swore fealty to Rhaenys Targaryen. At her wish, he became the captain of the guard on Dragonstone

## Family

* Valarr Celtigar - Father (deceased)
* Daerys Galyreos - Mother
	+ *Varion Celtigar* - (23)
* Crispian Celtigar - Uncle (Lord of Claw Isle)
* Ardrian Celtigar - Cousin (Heir of Claw Isle)
"Guild Conquest ーArthur Pendragonー"

## Event Rules

1. Search and find Boss

-Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.

2. Quickly defeat the Boss before it escapes!

-Once Boss appears, all guild members can challenge immediately.

-Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!

-Boss level will not decrease after it escaped.

3. Conquest Reward and Level Change

-Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!

-Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!

-Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).

4. Event Team and Spirit Essence Consumed

-Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.

-The team’s ATK and HP will be the total ATK and HP of all the daemons.

-In guild conquest, all bonds and passive will not be activated.

-Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).

-With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.

5. Ranking

-The event will have guild ranking and internal guild ranking.

-Guild ranking will be determined by all guild members' total DMG Points.

-Internal guild ranking will be according to individual’s DMG Points.

6. Reward dropped with final kill

-When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.

-The higher the Boss level, the better Rewards drops.

-Skill kill or drop rate increased ability has no effect on the drop rate of event reward.

-The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.

7. Team Battle!

-All guild members participate! Fight alongside your comrades to defeat Boss!

8. Ways to Obtain Event Daemon

- Arthur Pendragon (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
Daegon Velaryon

**Daegon** is a sworn knight of House Targaryen, and he serves as the master-of-arms on Dragonstone. He is the rider of the dragon Silverwing.

## Appearance

The dragon knight has violet eyes and short, well kept silver hair. He also has a short beard, silver in colour. He is muscular and broad, with pale skin.

## History

Born as the youngest male child of House Velaryon, Daegon is eager to etch out a life in this new land known as "Westeros". Though he feels some sorrow for those who perished in Valyria, he understands that the city itself was its own undoing. Corruption was allowed to fester in the old lands of his people, and they reaped what they sowed.

Upon the King of Dragonstone's death, the dragon Silverwing grew into a fit of rage, ravaging the countryside on the isle of Driftmark. Eager to defend his family's newfound home, Daegon recklessly rode out to where the dragon was though to have landed. His family mourned his actions, believing he rode to his death that fateful day. Daegon returned a week later, his horse replaced by Silverwing. The matriarch of the Targaryens, Rhaenys, awarded Daegon with the title of "The Brave" in recognition of his bold deeds. Alongside that title came his knighthood, as well as Silverwing himself.

Now a Dragon rider in service to the Targaryens, Daegon eagerly anticipates what the next day may bring. He wishes for his kinsmen to extend their new-found kingdom, proving himself in battle amongst those known as Westeros's finest warriors. He hopes to someday be remembered by those who come far after him, his deeds immortalized in song and poetry.

## Family

* Baelon Velaryon - Father (deceased)
* Dhaella Celtigar - Mother (deceased)
	+ Brother - Open
	+ Brother - Open
	+ *Daegon Velaryon* - (24)
	+ Sister - Open
	+ Sister - Open
	+ Sister - Open
Lyn Arryn

**Lyn** is the King of Mountain and Vale, and the current Lord of the Eyrie. He assumed the crown upon coming of age, before which the regency was held by his uncle, Ronnel Arryn.

## Appearance

Lyn Arryn is a tall man, with thick shoulders and rough hands. His face and jaw are lean, made with a small scruff that is kept shaven. He has shoulder-length brown hair, neatly kept, and wears black and blue - the former for mourning, and the latter for his house colors.

## History

Lyn Arryn was born a fatherless child in a year of winter twenty-four years past, the only son of the unbowed Arryn line for seven generations. It was his mother who assumed regency over the newly-born boy, but a sickness had taken her from the world before his first year. In the stead of his deceased mother, and his father, who had died on a hunting trip during his mother’s pregnancy, his uncle Ronnel assumed regency

Lyn’s world was innocent from a young age. He was no warrior, yet he showed skill with the bow. His voice was demanding, but he was quiet when hushed by his regent. Patience came as a virtue, and soon, he was learning his numbers and words. With many at court there to teach him, Lyn grew to be quite a skilled boy. His uncle taught him what political intrigue was and what it was like, and when someone planned something,
it was him who would often uncover such vile things.

At the age of thirteen, Lyn was betrothed to Selyse Hunter, and was
wed at fifteen. His official regency was thus ended and when he took Selyse to the bed, the two had no issue creating a child… that ended Selyse’s life on the birthing bed, and died but hours later. With the trust of his uncle, Lyn then took Teora Corbray to bride at the age of eighteen, and the two grew fond of each other very quickly.

Teora Corbray’s life was taken from a failed heart just four years after their marriage. The woman had a history of being characteristically weak, and it came as no surprise to some, but it hit Lyn the hardest. Having been a widower of two, Lyn took no woman to
bride again, for fear of a curse upon himself. His uncle, Ronnel, however, serving as loyal castellan and steward for his nephew, has looked outside of the Vale for potential marriages.

## Family

* Edwyn Arryn - Father (deceased)
* Lysa Waynwood - Mother
	+ *Lyn Arryn* - (24)
Pollux and Castor

Pollux is a teacher at the School for Good. His subject is Etiquette & Chivalry, Castor is a teacher at the School for Evil.

This pair may refer to the twin brothers also known as Castor and Pollux from Greek mythology. They are separated as children and join each other as a constellation known as Gemini.
Ame-no-Uzume/Origin

## Origin

Ame-no-Uzume, or **Ame-no-Uzume-no-mikoto**, is the goddess of dawn, mirth and revelry in the Shinto religion of Japan, and the wife of fellow-god Sarutahiko Ōkami. She famously relates to the tale of the missing sun deity, Amaterasu Omikami. Her name can also be pronounced as **Ama-no-Uzume**. She is also known as Ōmiyanome-no-ōkami, an inari kami possibly due to her relationship with her husband.

Amaterasu's brother, the storm god Susano'o, had vandalized her rice fields, threw a flayed horse at her loom, and brutally killed one of her maidens due to a quarrel between them. In turn, Amaterasu became furious with him and retreated into the Heavenly Rock Cave, Amano-Iwato. The world, without the illumination of the sun, became dark and the gods could not lure Amaterasu out of her hiding place.
The clever Uzume overturned a tub near the cave entrance and began a dance on it, tearing off her clothing in front of the other deities. They considered this so comical that they laughed heartily at the sight. This dance is said to have founded the Japanese ritual dance, Kagura.

Uzume had hung a bronze mirror and a beautiful jewel of polished jade. Amaterasu heard them, and peered out to see what all the fuss was about. When she opened the cave, she saw the jewel and her glorious reflection in a mirror which Uzume had placed on a tree, and slowly came out from her clever hiding spot.
At that moment, the god Ame-no-Tajikarawo-no-mikoto dashed forth and closed the cave behind her, refusing to budge so that she could no longer retreat.
"Guild Conquest ーTee Rexー"

## Event Rules

1. Search and find Boss
-Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.3. Quickly defeat the Boss before it escapes!
-Once Boss appears, all guild members can challenge immediately.
-Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!
-Boss level will not decrease after it escaped.9. Conquest Reward and Level Change
-Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!
-Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!
-Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).15. Event Team and Spirit Essence Consumed
-Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.
-The team’s ATK and HP will be the total ATK and HP of all the daemons.
-In guild conquest, all bonds and passive will not be activated.
-Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).
-With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.25. Ranking
-The event will have guild ranking and internal guild ranking.
-Guild ranking will be determined by all guild members' total DMG Points.
-Internal guild ranking will be according to individual’s DMG Points.31. Reward dropped with final kill
-When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.
-The higher the Boss level, the better Rewards drops.
-Skill kill or drop rate increased ability has no effect on the drop rate of event reward.
-The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.39. Team Battle!
-All guild members participate! Fight alongside your comrades to defeat Boss!41. Ways to Obtain Event Daemon
-Tee Rex (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
Amanojaku/Origin

## Origin

**Amanojaku**, or **Amanjaku** (天邪鬼, "heavenly evil spirit") is a demon-like creature in Japanese folklore. It is usually depicted as a kind of small oni, and is thought to be able to provoke a person's darkest desires and thus instigates them into perpetrating wicked deeds.

One of the *amanojaku's* best known appearances is in the fairy tale **Urikohime** (瓜子姫, "melon princess"), in which a girl miraculously born from a melon is doted upon by an elderly couple. They shelter her from the outside world, and she naively lets the *amanojaku* inside one day, where it kidnaps or devours her, and sometimes impersonates her by wearing her flayed skin.
Cao Cao/Origin

## Origin

Cao Cao ([tsʰǎu tsʰáu]; Chinese: 曹操; c. 155 – 15 March 220), courtesy name Mengde, was a Chinese warlord and the penultimate Chancellor of the Eastern Han dynasty who rose to great power in the final years of the dynasty. As one of the central figures of the Three Kingdoms period, he laid the foundations for what was to become the state of Cao Wei and was posthumously honoured as "Emperor Wu of Wei". He is often portrayed as a cruel and merciless tyrant in subsequent literature; however, he has also been praised as a brilliant ruler and military genius who treated his subordinates like his family.

During the fall of the Eastern Han dynasty, Cao Cao was able to secure the most populated and prosperous cities of the central plains and northern China. Cao Cao had much success as the Han chancellor, but his handling of the Han emperor Liu Xie was heavily criticised and resulted in a continued and then escalated civil war. Opposition directly gathered around warlords Liu Bei and Sun Quan, whom Cao Cao was unable to quell.

Cao Cao was also skilled in poetry, calligraphy and martial arts and wrote many war journals.
Brynhildr/Origin

## Origin

**Brynhildr** is a Valkyrie in Norse mythology. A shieldmaiden, she appears as the main character in the *Völsunga saga* and some other Eddic poems.

The most notable Valkyrie in the Saga of the Völsungs (Völsunga saga) was **Brynhildr**. A similar story also told in the *Nibelunglied*, where she is Brunhild, and later adapted into Richard Wagner's *Der Ring des Nibelungen*. She was ordered to decide the outcome of a fight between the kings Hjalmgunnar and Agnar. Although she knew Odin preferred the former, she decided in favor of the latter. For this, Odin punished her, making her live the life of a mortal woman and imprisoning her in a castle behind a wall of shields on the mountain Hindarfjall. She sleeps surrounded by a ring of flames, waiting for a man to rescue and marry her.

Sigurd (or Siegfried, in the *Nibelunglied*), heir of the Volsung clan and slayer of Fafnir the dragon, enters the castle and wakes Brynhildr by removing her helmet and cutting off her chainmail armor. Sigurd proposes to her using the Andvaranaut (the cursed ring of Andvari). Sigurd then departs for the court of Gjuki, King of the Burgundians, leaving Brynhildr. In his absence, Brynhildr is visited by Gjuki's daughter Gudrun (Kriemhild in the *Nibelunglied*).

Gjuki's wife Grimhild wanted Sigurd to marry Gudrun and so, made a potion to make Sigurd forget about Brynhildr. Sigurd soon married Gudrun and Grimhild, hearing of Sigurd and Brynhildr, sought to marry the valkyrie to her son Gunnar (Gunther in the *Nibelunglied*). Gunnar then tried to wake Brynhildr, but was stopped by the flames. He attempted to pass them using his own horse, and then Sigurd's horse (Grani). Sigurd then disguised himself as Gunnar in order to pass the flames, claiming Brynhildr's hand and staying with her for three nights. However, Sigurd lay his sword between them, to signify that he would not take her virginity. Sigurd also took the Andravanaut from Brynhildr, giving it to Gudrun. Sigurd then returned home and Gunnar married Brynhildr.

Brynhildr and Gudrun later quarreled over whose husband was greater. Brynhildr boasted that Gunnar was brave enough to ride through the flames but Gudrun revealed that it was, in fact, Sigurd. Despite Sigurd's consolation, Brynhildr was enraged. She resolved to destroy Sigurd, by claiming that he took her virginity on Hidarfjall, inciting Gunnar against him. Neither Gunnar nor Hogni (Gunnar's brother, Hagen in the *Nibelunglied*) were afraid to kill Sigurd themselves, as they had sworn oaths of brotherhood. Thus they incited their younger brother Gutthorn to kill Sigurd in his sleep by giving him a potion of enragement. While Sigurd was dying, he threw his sword at Gutthorn, killing him. Brynhildr herself killed Sigurd's three year-old son and threw herself on Sigurd's funeral pyre.
Anastasia/Origin

## Origin

Grand Duchess Anastasia Nikolaevna of Russia (Russian: Анастаси́я Никола́евна Рома́нова, tr. Anastasíya Nikoláyevna Románova; June 18 [O.S. June 5] 1901 – July 17, 1918) was the youngest daughter of Tsar Nicholas II, the last sovereign of Imperial Russia, and his wife, Tsarina Alexandra Feodorovna.

Persistent rumors of her possible escape circulated after her death, fuelled by the fact that the location of her burial was unknown during the decades of Communist rule. The mass grave near Yekaterinburg which held the remains of the Tsar, his wife, and three of their daughters was revealed in 1991, and the bodies of Alexei Nikolaevich and the remaining daughter—either Anastasia or her older sister Maria—were discovered in 2007. Her possible survival has been conclusively disproved. Scientific analysis including DNA testing confirmed that the remains are those of the imperial family, showing that all four grand duchesses were killed in 1918.
Asura/Origin

## Origin

Asuras (Sanskrit: असुर) are mythological lord beings in Indian texts who compete for power with the more benevolent devas (also known as suras). Asuras are described in Indian texts as powerful superhuman demigods or demons with good or bad qualities. The good Asuras are called Adityas and are led by Varuna, while the malevolent ones are called Danavas and are led by Vritra. In the earliest layer of Vedic texts Agni, Indra and other gods are also called Asuras, in the sense of them being "lords" of their respective domains, knowledge and abilities. In later Vedic and post-Vedic texts, the benevolent gods are called Devas, while malevolent Asuras compete against these Devas and are considered "enemy of the gods" or demons.
Locations

The School for Good and Evil is split into two halves. The School for Good teaching Evers to be princes and princess and the School for Evil teaching Nevers to be villains.

SCHOOL GATES

The Thorn Forest and the School for Good and Evil are separated by these spiked, golden gates, which can only be opened by the School Master and faculty.

GREAT LAWN

If you can't swim across Halfway Bay, the distance around the lake from the Great Lawn to either of the schools is more than 2 miles.

ENDLESS WOODS

Ever and Never Kingdoms are shrouded in the Endless Woods, which combines forest, jungle, tundra, desert, and every other magical landscape imaginable. A narrow trail leads through the entire Woods, connecting each kingdom.

HALFWAY BRIDGE

The two schools are connected by this narrow stone bridge, which is divided by an invisible barrier. Try to cross the barrier and you'll come face to face with your most dangerous enemy… yourself.

TUNNEL OF TREES

These tangly, twisty passages lead students from the Clearing back into their respective castles after lunch. But it's often where students hide for secret rendezvous: mischievous, romantic… or both.

THE CLEARING

A smooth, lovely field, where the students of Good and Evil have lunch every afternoon. Needless to say, Evers eat with Evers and Nevers with Nevers, with a clear dividing line between the schools.

BLUE FOREST

A forest made up of every blue shade imaginable. It's a simulation of the Endless Woods, where students can train safely without fear of being killed… in theory.
"Guild Conquest ーStella: Argo Navisー"

## Event Rules

1. Search and find Boss

* Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.
* The next boss will automatically appear 3 hours after the current boss is defeated.

2. Quickly defeat the Boss before it escapes!

* Once Boss appears, all guild members can challenge immediately.
* Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!
* Boss level will not decrease after it escaped.

3. Conquest Reward and Level Change

* Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!
* Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!
* Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).

4. Event Team and Spirit Essence Consumed

* Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.
* The team’s ATK and HP will be the total ATK and HP of all the daemons.
* In guild conquest, all bonds and passive will not be activated.
* Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).
* With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.

5. Ranking

* The event will have guild ranking and internal guild ranking.
* Guild ranking will be determined by all guild members' total DMG Points.
* Internal guild ranking will be according to individual’s DMG Points.

6. Reward dropped with final kill

* When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.
* The higher the Boss level, the better Rewards drops.
* Skill kill or drop rate increased ability has no effect on the drop rate of event reward.
* The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.

7. Team Battle!

* All guild members participate! Fight alongside your comrades to defeat Boss!

8. Ways to Obtain Event Daemon

* Stella: Argo Navis (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
Arthur Pendragon/Origin

## Origin

King Arthur was a legendary British leader who, according to medieval histories and romances, led the defence of Britain against Saxon invaders in the late 5th and early 6th centuries. The details of Arthur's story are mainly composed of folklore and literary invention, and his historical existence is debated and disputed by modern historians. The sparse historical background of Arthur is gleaned from various sources, including the Annales Cambriae, the Historia Brittonum, and the writings of Gildas. Arthur's name also occurs in early poetic sources such as Y Gododdin.

Arthur is a central figure in the legends making up the Matter of Britain. The legendary Arthur developed as a figure of international interest largely through the popularity of Geoffrey of Monmouth's fanciful and imaginative 12th-century Historia Regum Britanniae (History of the Kings of Britain). In some Welsh and Breton tales and poems that date from before this work, Arthur appears either as a great warrior defending Britain from human and supernatural enemies or as a magical figure of folklore, sometimes associated with the Welsh Otherworld, Annwn.
Belphegor/Origin

## Origin

In demonology, **Belphegor** (or **Beelphegor**) is a demon, and one of the seven princes of Hell, who "helps" people make discoveries. He seduces people by suggesting to them ingenious inventions that will make them rich. Bishop and witch-hunter Peter Binsfeld believed that Belphegor tempts by means of laziness. According to Peter Binsfeld's *Binsfeld's Classification of Demons*, Belphegor is the chief demon of the deadly sin known as Sloth in Christian tradition.
Beethoven/Origin

## Origin

Ludwig van Beethoven was a German composer and the predominant musical figure in the transitional period between the Classical and Romantic eras.

Composer Ludwig van Beethoven was baptized on December 17, 1770, in Bonn, Germany. He was an innovator, widening the scope of sonata, symphony, concerto and quartet, and combining vocals and instruments in a new way. His personal life was marked by a struggle against deafness, and some of his most important works were composed during the last 10 years of his life, when he was quite unable to hear. He died in 1827 at the age of 56.
"Guild Conquest ーTiamatー"

## Event Rules:

1. Search and find Boss

-Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.

2. Quickly defeat the Boss before it escapes!

-Once Boss appears, all guild members can challenge immediately.

-Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!

-Boss level will not decrease after it escaped.

3. Conquest Reward and Level Change

-Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!

-Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!

-Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).

4. Event Team and Spirit Essence Consumed

-Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.

-The team’s ATK and HP will be the total ATK and HP of all the daemons.

-In guild conquest, all bonds and passive will not be activated.

-Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).

-With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.

5. Ranking

-The event will have guild ranking and internal guild ranking.

-Guild ranking will be determined by all guild members' total DMG Points.

-Internal guild ranking will be according to individual’s DMG Points.

6. Reward dropped with final kill

-When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.

-The higher the Boss level, the better Rewards drops.

-Skill kill or drop rate increased ability has no effect on the drop rate of event reward.

-The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.

7. Team Battle!

-All guild members participate! Fight alongside your comrades to defeat Boss!

8. Ways to Obtain Event Daemon

- Tiamat [Dragon Form] (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
"Guild Conquest ーAmbergrisー"

## Event Rules

1. Search and find Boss

-Only Guild and Vice Leader can find Boss through the Search button on the guild activity page.

2. Quickly defeat the Boss before it escapes!

-Once Boss appears, all guild members can challenge immediately.

-Boss will escape after exceeding a certain time period. Waste no time in defeating the Boss!

-Boss level will not decrease after it escaped.

3. Conquest Reward and Level Change

-Whenever each level of Boss is defeated, all guild members will receive a Conquest Reward!

-Each player can only receive the Conquest Reward once for each level. The reward cannot be received repeatedly!

-Once Boss is defeated, Boss will reappear with a higher level the next time (Maximum Level 50).

4. Event Team and Spirit Essence Consumed

-Teams will be automatically generated with a limit of ten daemons. The leader will be the helper daemon in your avatar.

-The team’s ATK and HP will be the total ATK and HP of all the daemons.

-In guild conquest, all bonds and passive will not be activated.

-Battles consume spirit essence, which is calculated based on the total rarity of daemons in your team (1 star = 1 spirit essence).

-With the exception of the leader and based on the availability of your spirit essence, the daemons selected for your team will be arranged in terms of ATK/10+HP from highest to lowest.

5. Ranking

-The event will have guild ranking and internal guild ranking.

-Guild ranking will be determined by all guild members' total DMG Points.

-Internal guild ranking will be according to individual’s DMG Points.

6. Reward dropped with final kill

-When the Boss is defeated，all members who have participated in killing the current level Boss will receive a daemon, magatama or other rewards.

-The higher the Boss level, the better Rewards drops.

-Skill kill or drop rate increased ability has no effect on the drop rate of event reward.

-The event daemons will not be dropped if any of the defeated Boss level have yet to reach the corresponding level as the listed daemon.

7. Team Battle!

-All guild members participate! Fight alongside your comrades to defeat Boss!

8. Ways to Obtain Event Daemon

- Ambergris (☆5): Level 30, 50 reward; chance to drop after level 30; 1 million, 2 million, 3 million individual total DMG reward.
Aurum Elf/Origin

## Origin

An elf is a type of supernatural being in Germanic mythology and folklore. Reconstructing the early concept of an elf depends almost entirely on texts in Old English or relating to Norse mythology. Later evidence for elves appears in diverse sources such as medical texts, prayers, ballads, and folktales.

However, some generalizations are possible. In medieval Germanic-speaking cultures, elves seem generally to have been thought of as a group of beings with magical powers and supernatural beauty, ambivalent towards everyday people and capable of either helping or hindering them. However, the precise character of beliefs in elves across the Germanic-speaking world has varied considerably across time, space, and different cultures. In Old Norse mythological texts, elves seem at least at times to be counted among the pagan gods; in medieval German texts they seem more consistently monstrous and harmful.

Her name comes from the element, Aurum. Aurum is the Latin word for Gold.

Gold is a chemical element with symbol Au and atomic number 79. In its purest form, it is a bright, slightly reddish yellow, dense, soft, malleable, and ductile metal. Chemically, gold is a transition metal and a group 11 element. It is one of the least reactive chemical elements and is solid under standard conditions.
Moharia

A swampland to the north of the Capital City - home of mercenaries, bandits and thieves alike. All who are unwelcome in any other area are welcome in Moharia, as long as they can fend for themselves and protect the small town from any nighttime invaders. A strong sense of community has been built in this town

## Leader of Moharia

Moharia has no leader, but all who reside there look to Teryn Karaisa Gorm for help when they need it, as the only representative of the Ophidian Underclass to sit in on Council meetings.

## Geography

The houses in Moharia are built high, some reaching up into the treelines on their wooden stilts to combat the fluctuating water levels of the swamplands. Many houses are badly water damaged, but the relaxed, almost drunken air of Moharia prevents the residents from minding it too much. The local tavern helps, too.

A large watchtower is the tallest structure in the town, sections of it reaching high above the trees scattered amongst the houses - taking up the smallest groundspace, the watchtower and its many bells act as a lookout point for the night watch.

## The Community

A handful of residents keep cattle on the nearby wetlands, the creatures having being kept there for long enough that the breed has adapted specifically to survive in the marsh, with slightly larger legs for keeping upright in moving water, and thick matted fur to keep the cold from reaching their hides

### Daytime

During the day, most of the residents of Moharia can be found lurking the streets and ports of the capital city, earning their living by selling their trades, goods and services, while others tend to their cattle in the marshes or care for the small number of children in the town.

### Nighttime

When the sun goes down the community come together more strongly than any other time. Strange beasts lurk in the marshes at night, and a watch is kept from the watchtower by two people a night, each vowing to stay awake and ring the bell if anything approaches. There hasn't been an incident in almost a hundred years, but all vow that nothing shall happen on their watch.

## The Flag and The Pride

The flag of Moharia is a large black-and-white ancient lizard head on a purple diagonal cross with a red background. This flag is seen on almost every house and structure in Moharia, and engraved into the four posts placed around the well in the centre of the town.
Charles

Age
 Status
 Weight

Simply known as Charles to most, little is known about the man other than his role as Prince Mariutius' adviser. He claims to be a native of Ophidia.

## Personality

Charles is known to act is an overall grumpy way though it is debatable to whether of not this is temperament of learnt behaviour. He does not respond well to others and is willing to do downright cruel things for the sake of his own reasoning.

He has an aversion to all kinds of magic which affects his judgement on those whom he comes into contact with and has often been suggested to be a long term phobia of his. If he has any idea where such a loathing comes from, he keeps it to himself.

## Appearance

Charles has dark, brown, wavy hair that has a tendency to shadow his face which is often dusted with light stubble. He has a somewhat defined square jaw,a strong nose characterised with a nasal hump, firm cheekbones and large, blue eyes. His piercing stares are often taken as off-putting and have gained him a reputation for having a permanent expression of hatred. This has led him to avoid making eye contact with others when possible.

He makes a habit of wearing the blues mixed with various metals. He commonly matches blues with silver but will match them with gold when confronting enemies, brown when attempting to converse with the common people and black when he wishes to stay from view. It is a possibility that he uses this system as a form of communication.

Charles is not a regular to the battle field however he does have several scars which appear to be blade inflicted. The most notable of these are three scars that run vertically across his right cheek. He reopens these scars in bimonthly in what some consider to be a ritual of some sorts.

## Biography

### Before employment under the Prince

There is very little information about Charles' life before he entered the Ophidian Court, only his own recounts of the journey he had to take to get there which are widely considered to be false or exaggerated at the very least. The story goes that Charles entered Ophidia, stood before the Prince and requested the role of royal adviser. The Prince, perplexed by the impertinent demands, asked that they be left alone but once others were allowed to enter, the position had been settled and Charles was now adviser to the Prince of Ophidia.

## Relationships and Family Tree

### Family

It is unknown as to whether any of Charles' family is currently alive or not and Charles cares not about mentioning his relatives to even those he trusts most. It is only known that he is the second youngest of six and one of the four who was not born a bastard.

## Trivia

* Charles is known simply by his first name for the sake of anonymity. Surnames and titles come with a certain status. Charles maintains the philosophy that notoriety leads to death.
* His complexion and tastes seem to imply that Charles is closely descended from Violincian blood.
* Charles is not represented by any official coat of arms meaning that he does not belong to a family of nobles.
King Ciaran I of Violincia

Age
 Status
 Weight

> *"Ophidia will burn with or without Dragons"*
>
>

> - King Ciaran, when threatened with war
>
>

King Ciaran first of his name is a fierce king but likes to think himself a little humble, at least more than that of the Prince of Ophedia. Standing 5ft 3" the King may not be the tallest but that would not stop him from taking on someone much larger than himself. His eyes are a dull green and his hair fall in brown almost black short straight locks distinguishing of that of his father before him. His personality is rather crude and his speech isn't that respectful as much of that of the rest of his court due to his past. He has an overly flirtatious nature and likes to spend his time 'exercising' with other people or watching a good joust.

## History

The King never had a childhood of royalty despite his blood dude to him being a Bastard. He grew up in a small Village not far from northern town and worked with his twin brother where ever he could find work until the age of 17. His mother died at when he was only 14 leaving him to fed for himself and his brother. In this time he found himself to be fond of the music played around the nation, this influenced him to learn the viola at a young age.

On his father's death bed he was legitimized as an heir to the throne as the King bore no children other than his bastard(s). Upon his legitimization, the head of the King's guard, and town new young Knights, Sir Li and Sir Zee were sent to retreat him before word got the nation of Ophidia, who would surely try to take hold of the nation if not clear king was taken quickly. The three knights were shocked to find not one but two boys at the location they were given and hatched a plan to make traveling safer for the future King. Andrew would be taken by Sir Taylor towards Egglington as if to stop there before going to the capitol, while Sir Li and Sir Zee would take Ciaran straight down where he would swear Loyalty to the Throne and take his place as King.

Once he arrived in the capitol safe and sound from other who wished him dead, a task was put before the young King to be. Before he could become King he must hatch a dragon egg, the largest egg laid to be exact. As only those of Royal decent are able to hatch Dragons eggs breed from the Royal gene pool. Upon touching the egg Ciaran could not hatch the egg. This brought much controversy amongst the court but nothing was done until the next few days when Andrew was brought to the court.

Andrew could not hatch the egg either. The court burst into hysterics of what to do since neither heir could hatch the egg. Ciaran in an attempt to calm the court down went for a second attempt at hatching the egg. Meanwhile Andrew was still touch the egg in disbelief. When both males touched the egg cracked silencing the room. Out of the egg hatched two dragons, twins to be in fact. The kingdom rejoiced and Ciaran was crowned king after the cheesiest little story ever.

## Hobbies

### Viola

The King like many Violincian's is a keen
The Royal Lands of Val'Iharia Wikia

## Welcome to the Royal Kingdoms Val'Iharia

> Deep in the land of Val'Iharia lay the two noble kingdoms of Violincia and Ophidia. Although both equal in glory, Violincia is famously known for its skills in the arts and history of dragons, while Ophidia is praised for its trading goods as well as it's history in battle.
> Although the two kingdoms have always been on the verge of war, the current rulers, King Ciaran of Violincia and The Prince of Ophidia, aim for peace and prosperity for their land and people. Or so it seems.
>
>

## Characters

* Prince of Ophidia
* King of Violincia
* Prince of Violincia
* The Ruby Knight
* Ophidia's Royal Advisor
* Ophidia's Royal Librarian
* Violincia's Royal Dragon Breeder
* Violincia's Court Mage
* Teryn Karaisa Gorm

## Ophidia

### Lands:

* The Capital City
* The Ruber Lands
* The Badlands
* Moharia
* Weilklit
* Forgotten Godsend
* Domain of the High Lord
* West Fishing Town

### Main Trading Posts:

* Capital City port
* The Northern Port

## Creatures

The non-dominant species of each area - anything that isn't on a human or above level of intelligence.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Shaft Miner

## Your Dangerous Job

Alright, you be out there, collecting minerals that this very outpost needs to do more advanced stuff, but its not just go in, collect stuff and leave and get profit, oh no my friend, you face horrible xenos which may or may not eat you alive very quickly, so its wise to have a partner with you, if you have none and there is xenos there on the way, ~~just run like a coward~~ BLAM! NOBODY RUNS LIKE A COWARD, TAKE FIGHT TO THE XENOS, FUCKNUGGET