Erasil

A depiction of Erasil as a Frost Giant surrounded by the 7 moons of Lunareth

Erasil's Holy Symbol: A fractured moon eclipsing Thusur I

Erasil (pronounced: eh-RAH-seel), known as the God of Magic and the Moons, is one of the Elder Gods of the Lunareth Panthon and helped create the multiverse and the people that live in it. He is regarded as the kinder of the Elder Gods, and is the benevolent protector of all life across the multiverse.

## Description

Being the most worshipped deity in Lunareth, Erasil's portrayals are varied, but most are of a Frost Giant with a long white beard. Erasil is sometimes depicted as one of the 7 moons orbiting Lunareth, each invoking a different aspect of Erasil, whether it be benevolence, wisdom, or wrath.

Lords of Erasil are most often Dwarves, Halflings, Gnomes, Humans, or Goblinoids.

Erasil's holy symbol is the fractured moon, Erasil VI, eclipsing Thusur I, the star that Lunareth orbits around.

## Personality

Erasil is benevolent and kind, to both mortal and god. He is a paragon of peace and freedom, allowing his creations to revel in the beauty of the multiverse he helped create.

Erasil loves mortals unconditionally, giving them magic and free will to do with as they please. More than once he has had to step in and resolve conflicts between mortals, but he does not do it for control, but to maintain the longevity of his creation.

## Abilities

Erasil is an awesome mage, able to cast high level magics with ease, almost to no end, preferring spells from the schools of Abjuration, Conjuration, and Divination. Also a skilled sorcerer, Erasil can bend the rules of magic to fit his whims. It is said that Erasil uses the moons as spellcasting focuses, which augment his powers even more. Even without magic, Erasil is the smartest Elder God, and smarter than most gods in the multiverse.

Erasil's powers of creation and control of the multiverse are also unmatched by any other deity, able to create or destroy celestial bodies, planes of existence, life, and even other gods with ease. He is the deity with the most Lords, and also with the most known Lords, including Erin the Keeper, Queen of Mythspire.

## Worshippers

Erasil's worshippers, also known as Lunars, come from all corners of life. Erasil is not picky when he chooses his followers, only asking that they follow the rules he has placed on the people of Lunareth.

His clergy mostly consist of practitioners of magic, primarily clerics, wizards, and bards. he regularly grants his faithful access to high level lunar sorceries or blesses them with revelations or breakthroughs in their researches.

To his most faithful, Erasil often sends Lords to personally guide or train them through difficult times.

## Relationships

Erasil and his lover, Thusur, are always bickering. Erasil's love for mortal life is seen as a distraction by Thusur, who claims to see things more clearly than his counterpart. Although they love each other to death, their indifference in this matter pushes them apart frequently.

Erasil has not spoken to Turena since her disappearance from the Crescent Plane. He rarely leaves his home plane anymore, fixated on guiding his creations to prosperity and enlightenment. From within his fortress in the Crescent Plane, the Pristine View, he gathers the gods of the multiverse for intellectual discussions, primarily with his intellectual rival, Diesis. The two are constantly striving to outsmart the other, whether it be in matters of magic or science.

Erasil has taken on a mentor-like role to Zine, God of Redemption, and Vexar, Goddess of Vengeance. Although their divine domains lie in other planes of existence, Erasil constantly guides the two, ensuring they persevere given the difficulty of their jobs. Erasil has even granted the two incredibly powerful magic items to compensate for their lower power level compared to the rest of the Pantheon.

Erasil has estranged relationships with both his children, Netia and Fivor. Like with Thusur, Erasil claims that his responsibilities make it difficult for him to be a lover and a father, much to the resentment of Thusur and their children. While Netia shares in Erasil's love for life, she still resents the lack of attention she and her father, Thusur, receive. As for Fivor, Erasil prefers to keep his distance, unable to find the right way to reach out to his troubled son. Although Fivor hates Thusur more than anything, his hatred extends to Erasil as well, claiming Erasil did nothing to spare him from his fate.

## History

### Creator of the Multiverse

Erasil is the remnant of an ancient, all-powerful civilization that prevailed before the existence of the multiverse. Alongside him, the only other survivors, are the Elder Gods, Thusur and Turena. Erasil and Thusur have been lovers since the beginning, and their love was so powerful that it lit the spark that created the multiverse. Together with their mastery of magic and light, they shaped the multiverse into existence. Once only The God of Magic, Erasil saw how Thusur claimed the stars, so he in turn claimed the moons.

Erasil and Thusur's marvelous creation angered Turena, the Goddess of Time, which made her leave, creating a new plane of existence. Erasil was intrigued with this power, so he tried and tried again until he was successful, creating all other planes of existence alongside Thusur. During this time, the two Elder Gods were inseparable, and their love was brilliant.

### Giver of Life and Magic

After he had helped create the realms, planets, stars, and moons, Erasil still wanted to create more. It wasn't until he created the planet Lunareth that his plans became clear. In the blink of an eye, he created mortal life. Plants, animals, and people, all living and dying under Erasil's care in the planet of Lunareth. He became fixated on caring for his latest creation, granting them free will and the gift of magic.

### Underground Retreat

After Thusur left the Crescent Plane, the star closest to Lunareth, Thusur I, grew bigger and brighter. It destroyed the surface of the planet with intense heat, forcing the people of Lunareth to retreat underground. Erasil, displeased with his lover's jealous bout and abandonment, was desperate to find a way for his creation to not only endure life underground, but be prosperous. In a spark of genius, he learned the ability to create powerful, god-like, mortal beings he called Lords. The very first one he made, a Verdan by the name of Erin The Keeper, was there to meet the people of Lunareth when they descended into its depths.

### Leader of the Pantheon

Since the Expanse, Erasil has not only needed to concern himself with the safety of his creations in the Crescent Plane, but all life across the multiverse. He does this by installing Lords of his design in positions of power, as well as delegating with the gods from within his fortress, The Pristine View.

## Erasil's Law

Through Erin the Keeper, Queen of Mythspire, Erasil has been able to influence the people of the Burrows to uphold a set of rules called The Lunar Bond. Separated in Virtues and Sins, those who follow these rules are regarded highly by Erasil, and often blessed with knowledge, power, or health.

#### Virtues

1. Cultivation of Knowledge: The people of Lunareth and the multiverse have a lot to learn from one another. Cherish that diversity and learn as a community.
2. Free Will: Life is only beautiful if lived willfully. Free will is the only route to true happiness in the realm.
3. Cooperation Between Planes: Our extraplanar neighbors are here to stay, and we should welcome them with open arms.
4. Willful use of Magic: Magic is Erasil's gift to the living. It must be used with the purpose of bettering lives.
5. Peaceful Resolution: Lunareth and The Burrows have seen war, and would like to avoid it. A peaceful discussion between parties is key to good diplomacy.

#### Sins

1. Hording Knowledge: With the hundreds of millions of people in Lunareth, knowledge is found in all parts. To horde and hide it away would be to destroy the sanctity of community.
2. Enforcing Your Will Onto Others: To remove the free will of others is a capital sin. All must live true to themselves, free of dark persuasions.
3. Conspiracy with Evil: Lunareth stands because its people live good lives, sworn to the betterment of society. To go against it is to stand against all of Lunareth.
4. Desecration of the Dead: Death is a necessary part of life. Those who seek to reverse it or avoid it are blasphemes to life itself.
5. Greed for All Things: The accumulation of powers, in any sense, if forbidden. Lunareth represents unity between all people, regardless of sex, race, gender, or creed.