Gaspar

&̴̣̪̞̱́̈́͝@̵̖͎͔̀̅͌̅͋̌͜ͅ“̷̢̧̙̦͖̫̞̹͓̓8̶̧̡̢̛͍͍̪̺͇̦̠̖̈̀͐͛́͑́̈́̔̀̂Ų̷̨̭̜̙̯̜͎̭̰͈͔̼͑̈̓̍̿̊̓͜¥̸̲͇͕̼̖̳̞͇̭̝̞̟̙͉̯̃̿͗͐̉͂̊̕͝#̶̢̦̩͎͙̺̣̦͍͆̄̓͛͋͛̓͗͘͜+̸̩͎̬͖͆͂͂͗͌̇̊͗͌͌̕͝≠̧͚̺̖̥̈́̒̊̌̂̓̌̓͗͐̀̐͂͘̚%̶̢̼͕̼̩̹̑̆̃̅̋̐̿̅͘͘͝͝`̵͚̭̽̌͝?̷̖̬̲̬͈̮̂͆̈̒̓̄̒̀͐͛5̴̪̪͔̫̫̄̋̂͝Q̶̪͓̥̮̱̫͙̟̬̬̦̭̳̬̲͊͊͛͝}̸̱̳̘͍̺͈̤̞̏ë̸̢̼̺̟̩́͜§̴͕̤͕̋͌͐̓̾̃̾̉̐̓͘͝\*̷̢̧̙͕̜̭̼̣̞̈̓͒͋̐̓͗́̒̈̚͘̚͝!̸͓̂̏̓̂̈́̅̋̆͛̎͒̇͆͠Ł̶̡̢̢͔̼͉̘͉̫͚̯̝͙̱̂̀̏̓͗̀͒̅̒͐ͅ=̶̧̙̞͕̯̺͇͓͇͍̘̦̝̺̘̊̓į̷̡͉̮̙̹̘̫͎͇͎̌͆̈́͒3̶̜̭̎̅̊̂̄̂<̵̖̖̌̀̇͂̑̒̊̈́̀̈́́̐̒̉̚ž̴̢̛̤̬̲͇̳̪͈͙̠̘̼̞͛̅͌̓͗̐͑͌͐̕͜͝7̷̟͍̣̱͙̱̱̒̏̈́̀͒̏͊͊̉͆̐̄̀͘̚p̶̫͉͖̍Æ̵̤̩̺̜̯͔̏̈́̍̓ͅͅ&̸̡̢̥͙͈͍̠̫͚͙͍̝͕̓̃̓͠ͅ(̶̻̺̥̳̘͙̀̽̀͑́͗͛̌̀̃̒̽̒̌̚͜ͅ/̴̢͇̟͛́̿̑‘̶̢̨̨̖̘̺̞̙̣̈́̋̾̎̐̓̉̓̈͜͠ͅͅø̵̛̙̣͗͐̔̊̍͜ç̶̡̛̦̤͍͓͖̻͖̳̻̭̅̿̅͑͂͂͑̄͋̀͂̽̕͝€̸͓̥̹̹̓͆̋̽͒̽͗̂͊͂̃̒͑͘͝

Gaspar might be a very-long lived creature, but even he can be caught off-guard sometimes.

### Aliases

“Gaspar”, “Gaspard”, “Ye Olde One”, “Distorted One”, “Master of Dimensions”, “Absolute Zero”, “Immorphinity”, “The Puppeteer”, “The Sealed One”, “The Man Behind Men”, “Dad”, “Socially Awkward Elder God”, “Red Eyes”, “A really big dog”, “G-dawg”, “The Man with the Plan”, “That Guy”

## Biographical information

### Date of birth

&̶͓̦͎̱̩͔̥̯̬̣͕̲͈̠̌̊̎͋̊̔̍͜@̴̢̯̪̰̣̣̝͍̕7̷̧̢̜̱̞̩̞̯̀͐̈̉̐̀̌͂̚͝:̴͖͉̱̤̌̓̚;̸̝̰̣͎̫͙̯͚̑́%̸̢̛̠̗̯̣̻͙̙̫̐̔̈́͗̂̈́̒͛̊̕̕͠(̴̪̙͕̥͍͖̺̦̩͎̖̈́‘̴̯̽̈̈͒2̵̢̫̤̝̳̞͖͗̂̾̆̈̅̔̈́̋͜͝ͅͅv̷̖͇̞͎̪̼̒̃̓̀̚̚ṋ̴̡͓͓͓̪͇̣̰̦́̓̏͂́͐̽͆̂̿̍͋̽͝9̷̮͆̑̾̃̐͊̇!̵̨̞̺͖̳̱͚͖͍̿̈́̂̋̍͂̀̏̿̅̀͜͠=̵̢̢̛̙̠͈̳̰̱͈̥̀͂̂ͅÆ̶͚̜̮̣̒̐̌̍̔̀̌̓̆͂€̸̧̧̨̡̥͉̟̥̩̤̜͚̈̐̈́L̸̯͂̍̋͒̅͝ø̸̛̞̘̱̾͋͆͒̓̽͛͗͒͗̍͗̕͜ͅZ̶̧̳̣͕̫͖̫̘̘͈͍͔͔̑̈̑̄͋̄̃̓̑̇͊̄͝͠Ÿ̵̢̡̫̣̹̬͇̇̒͒̆̈́̿̐̈́̆̈́̂ ̸̝͇̲͍͈̪́̐̋(̴̱͈͈̭̜́̓̄̎̔̽̔̌̏̚͝͝@̴̧̲̮̲̤̈́̈͋̂̓́̊̿&̷̨̟̳̥̘̬̞͖͓͙͛̈́͆͌̅̂̂̈́̌͐̎͝+̴͖̮͎̠̇̐͜͠%̸̨̢̤̫̙̥͎̗̗̯͋̾̾6̶̧͉͇̗͈͓̲̱̟̺͇͆́͗͗̋̃̐̉͗̔́̎́͋͜ͅQ̵͖͓̠͎̓́̽̒”̴̮̺̃͛̾̈́͝ͅ0̴̛̛̺̣͕̼̞̫̪̣͑̄͌͂͂̔̿̎̒̀̚͘<̵̛͛̄̽͊̈́͠ͅ3̴̬̉̀̐̓́͑̍̐̓͊̃͂͘ͅÁ̴̢̛̼̩̤̞͈̼̬̥̜̺̂̄̅͐͗̎́͊́ͅm̸̦̄̅̾~̷̡̥̹̫͇̪̜̫̣̯̇̉͗͝͝)̵̯̝̝̙̫̪̙̭͉̹̈́͐͗͜ͅ

### Place of birth

*Ḋ̷̟̺͙̇̒̆̉̂̐̄̾͐͝&̸̢̢̯̟̳̿͑̔@̵̛͙͋̔͠;̵̢̡̐͌͛̉͘͝#̸̨̙͓͂͐̎̇̃̎̅̒́͋̐͠ü̸̢̢̧̼͓̱̤̪͉͎̖̬̗̖̿͝w̴̡̻͈͚̗͈̖͕̭̆́̾͆̒̄̔̈́̈́͊̊̒͝͝͝z̶͎̟̳̠͓̫̾͌̏̉ͅ2̸̡͖̫͚̲͍̟̱͗͊)̶̨̪̞̖̙̅͂̐̈̐̇͑͂̈̃͂̏̽̚͜͝*

## Physical description

### Height

Ę̵̞̪̙̰̄̆̑͌’̸̨̙̹̮͚̦͚̬̳̈́͊͊͑̽̃̊̾̇@̵̡̛̛͈̜̟̤͓͕̭͎̻͔̑̆̾̊̍̿͠͠/̷̢̼̖͇̞̱̱̝̈́̀̂͂̒͗̋́̈́̂“̷̧̨̩͖̭̪̙͙̮͛͊̏̀̓̔̀̀͛͘̕͜ͅ

### Blood type

THE SOULS OF THE INNOCENT...and a bagel.

> "*Before there was the Universe, there was nothing. And before there was nothing...there were Monsters.*"
> ― Gaspar, wholesale stealing a quote from Adventure Time
>
>

Gaspar is a Giratina that’s lived since time immemorial, and is in some texts as even having a hand in the creation of the known Universe. He’s also extremely flirty, and a bit of a dope. He has a history of being a curious and playful creature, though his idea of playful was “toy with mortal creatures”, so that’s kind of an oof. After having a run-in with Keldeo and his Swords of Justice, though, he was locked away and had time to contemplate on his actions, and experience life through those he played with. He’s since devoted the rest of his existence to better understand mortals and to try and interact with them as people want to do, though he still has a bit of trouble with it. Also, the Swords of Justice still want him and his closest followers gone, so that’s a problem.

## Appearance

Gaspar is a singular point in space, and thus, from an outside observer (if even possible), appears to look like absolutely nothing. Maybe a speck. Of course, before certain events happened, Gaspar appeared as any other Giratina might, alternating forms depending on the confines of the dimension he’s in. Were he to physically manifest in Peregrine, he would appear to be an anthropomorphic version of his Altered Form, standing upon two legs and having two pairs of thick, chubby arms and sporting something of a chubby belly. When appearing through another vessel, that vessel’s sclera go completely black and their irises go red, much like his own eyes.

### Attire

Given the confines of the space he finds himself in, there’s hardly any room to even so much as put on a shirt. He’s experimented with fashion through his vessels, though...he likes wearing outfits of red, gold, black and grey.

## Personality

Gaspar’s personality is a bit all over the place, and it’s hard to tell if that’s because his conceptual grasp of personality is beyond mortal understanding, or ours is beyond his. Sometimes he shows people genuine compassion and understanding, while other times he has trouble grasping even the simplest of mortal needs. He’s very quick to exhibit happiness and anger, often losing his temper completely and being unable to tell himself to stop. He also has a hard time comprehending the emotions of others without help, and gets upset if he finds himself being completely unable to understand them. Despite being a creature big on the concept of seeing through others, Gaspar has a...moderate understanding and respect for privacy. He’s also flirty. Super flirty. Thankfully, Playdis is a family-friendly RP, so that’s the extent of that.

### Traits

 **Vices:** | Pride, Gluttony, Lust, Envy, Greed, Wrath, Sloth

### Drives and Obstacles

**Goal(s):** **UNSEAL THY CHAINS THAT BOND THEE TO THINE ACCURSED PRISON**, Become an active member of society

**Motivations:** Part revenge on the Crusaders of the Sword feeling justified in antagonizing anyone vaguely tied to his cult, part because he just wants to have a second chance to be free.

**Obstacles:** Gaspar is really really really bad at conversation sometimes, and being an Eldritch being that struggles with emotions doesn’t help.

## Connections

### Affiliations

* **The Cult of Dimensions**: Gaspar’s long-standing, multi-dimensional cult from members all over the globe. It used to be an actual cult back when Gaspar was free and cared not for the feelings of his lower servants, though as times have changed and as Gaspar has had experience through their lives and time to reflect, he’s slowly toned down the severity of their acts, still holding occasional rituals that are Osha-compliant, and of course getting together for weekly activities.

### Romance

* **Teeeeechnically?**: While Gaspar himself isn’t exactly able to have a partner of his own, several of his vessels have healthy, sustained relationships with varying degrees of counting him as part of it. Heck, some of his Vessels are even into \*eachother\*.

### Family

* **Arceus:** Creation Deity and potentially Gaspar’s father. Outside of that, their relationship is largely unknown.

* **Dialga & Palkia:** Gaspar’s siblings, Deities in their own right. Much like Arceus, the connection between them is an unknown, though many theorize Arceus created them at around the same point.

### Friends and Foes

**Friends:**

* **Murphy Enzares:** An old, long-lived Blaziken who became a vessel of Gaspar in a gambit for political power, which backfired spectacularly. The retired political official is still one of his closest vessels, and one of a dozen or so he spends the most amount of time communing with and controlling directly. He’s a rather serious, reserved sort, in total defiance of Gaspar and his unending shenanigans, though they cherish eachother like old friends.

* **Koopario Kruise:** An odd turtles boi whom Gaspar has taken interest in, due in no small part to the soul trapped within him, and their likeness with each other. It’s that mutual respect that compels Gaspar to interact with the Kup, even if he doesn’t quite see him as Vessel material.

* **Marin:** An eldritch being living within the Kup, bound to his body. A bit of a temperamental creature, but one Gaspar feels a personal, almost familiar connection to.

* **Norris Theodoric:** One of Gaspar’s newest vessels, a cocky and confident Nidoking wrestler from parts unknown. Also one of the rare cases of him coming to someone and asking them if they’d want to be a vessel, though whether this is due to Gaspar’s extent of flirting with someone or Norris’ extreme amounts of swagger is up in the air. Probably both, though.

* **Michael:** Michael.

* **Pete:** Audino Vessel who became a vessel just so he could feel a little less lonely. Avoids conversation with others, if it can be helped.

* **Neleo:** Otherwise known as ‘The background character that Gaspar waves to in every scene’. A silent observer from afar, looking over mortal affairs, though he’s quite a pleasant conversationalist if you can get him into one.

* **Gabriel:** “Great guy, was always a hit during our sculpting classes! Of course, he kinda hit retirement, so we’re in need of a new instructor...”

**Allies:**

* **Vessels:** And boy, does he have a lot...he doesn’t have too much trouble remembering them all, though a lot of the lower-ranking ones do tend to blend a bit together. Even so, he makes sure to give them all a fair chance to be close with him, or live their lives as they want to. Includes a froggy chair.

**Frenemies:**

* **Uhh:** Gaspar has a bit or trouble figuring out this grey line. Can enemies really be friends?

**Enemies:**

* **Crusaders of the Sword of Justice:** A group of do-gooders who follow their own small religion based around the old folklore of ‘Keldeo and the Master of Dimension’, so much to a T that they root out those following Gaspar and his teachings with painstaking scrutiny. Like, sure, when he was actively plotting his revenge in imprisonment, SURE, but the bit of imprisoning and/or murdering his followers is getting a bit old.

* **Ryker:** Much like how Gaspar can relate to Marin, his sins, and his growth, he too can find much similar with Keldeo and Ryker. However...while Keldeo did something that Gaspar has nowadays come to terms with being ‘extreme but understandable’, he can only see Marin’s imprisonment in others as an active detriment and suffering to the many that he’s been tied to, and never anything those tied to him had a choice in. And he’s living proof that that’s patently not the only answer. He’s lightened up his stance on what to do to Ryker when he gets his hands on him, but the fire in his eyes on hearing that name has not faded completely.

## Vessel Boons

* **Expanded Spell List:** While it’s a bit of a more direct connection to your deity than other classes, that doesn’t mean it comes any less with a cool list of new spells. As long as your character is bound to Gaspar, they will have access to the following list of spells up to their own spellcasting level, as well as the regular slew of Warlock Spells. The extended list of spells count as Warlock spells, and will also use the CHA modifier.

**1st Level:** [Dissonant Whispers], [Tasha’s Hideous Laughter]

**2nd Level:** [Detect Thoughts], [Shadow Blade]

**3rd Level:** [Blink], [Sending]

**4th Level:** [Shadow of Moil], [Evard’s Black Tentacles]

**5th Level:** [Commune], [Telekinesis]

**6th Level:** [Irresistible Dance]

* **Shared Skill:** Given Gaspar’s connection to multiple people and his long-lived life, he’s able to help his vessels out on certain topics. Pick one of the following: Arcana, Investigation, History, Perception or Religion. Your character has advantage on rolls for the skill you pick.

* **Awakened Mind:**

Starting at 1st level, your alien knowledge gives you the ability to touch the minds of other creatures. You can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

* **Commune+:** at 6th level, in addition to asking Gaspar three questions, you can substitute a question with asking him to perform an Arcana, History, Investigation, Perception or Religion roll with his own proficiency bonus of +5. You can only substitute one question with one such roll per use of Commune. You can also use Commune for free once per long rest.

* **Thoughts Shield:** Starting at 10th level, your thoughts can't be read by telepathy or other means unless you allow it. You also have resistance to psychic damage, and whenever a creature deals psychic damage to you, that creature takes the same amount of damage that you do.

* **BFFs:** This is a purely narratively-gained skill. Your bond with Gaspar becomes so close and trusted that you act as one and the same. Commune will become as free an action as talking, nor have a chance of failing, and the vessel will be allowed to perform actions that would otherwise require Gaspar to be in full control of the Vessel’s body to perform, such as Cult Initiations and Passport Registration. Also, the character will gain another proficiency of your choice out of Arcana, History, Investigation, Perception or Religion.

* **Old:** While tied to Gaspar, your character’s aging process is slowed down by about 0.2 physical years per year.

* **ASSUMING DIRECT CONTROL:** Gaspar DID have them sign an agreement, after all...even though it reads more like a sappy invitational. If a Vessel is willing to, Gaspar can take control of their body and talk through them, or perform any actions with consultation with the player and their character in question. Should the action be rejected, the player character regains control of their body. While this control is under effect, their INT, WIS and CHA scores are replaced by Gaspar’s (INT 20, WIS 20, CHA 2). Also, if this is a first-time control, their DEX is halved. Characters with the BFF ability do not get the CHA penalty. Instead, it’s halved.

## Equipment

* **None:** It’s a bit hard for him to have anything on hand when he exists in such a walled-off space. And while his Vessels own stuff, the old adage ‘what’s mine is yours’ doesn’t apply here in the same way. Anyway, here’s Wonderwall.

### Wonderwall

Today day day day day day day
Day day day day day day day day day
By now now now now now now
Now now now now now now now now
I don't believe that anybody
Feels the way I do, do do do do

Back beat, beat beat beat be at
Beat beat beat beat beat beat beat
I'm sure sure sure sure sure
Sure sure sure sure sure sure sure sure
I don't believe that anybody
Feels feels feels feel feel feel feels

And all the roads we have to walk are winding (do do do do...)
And all the lights that lead us there are blinding (do do do do...)
There are many things that I
Would like to say to you but I don't know how

Because maybe, you're gonna be the one that saves me
And after all, you're my wonderwall

Uoy ot kcab ti worht reven ll'yeht tub
Yad eht eb annog saw yadot
Od ot ton er'uoy tahw dezilaer
Wohemos ev'dluohs uoy won yb
Od I yaw eht sleef
Ydobyna taht eveileb t'nod I
About you now

And all the roads that lead you there are winding
And all the lights that light the way are blinding
There are many things that I
Would like to say to you but I don't know how

## Biography

Where do you begin re-telling the tale of something that has been around for so long, in such a capacity? And how do you do so when it’s a story so intertwined with another’s? Perhaps...it would be best to tell you a story, first. A collection of Mythologies, if you would, or as much as their texts have survived through history...And, indeed, they may not even be entirely accurate. But they are all the context anyone has.

It’s said that once, long ago, before the Universe was ever a thing...there was simply an egg. From that egg hatched forth a deity unlike any other since its creation, and who’s name is long-solidified in text: Arceus. This being, capable of creating life from nothing, shaped three in his image to create the Universe: Dialga, a deity with power over Time. Palkia, a Deity with power over Space. And Giratina, a Deity with power over Dimensions. The three’s strength combined, they created the known Universe. Arceus populated the Universe with life, so that it may grow on its own...and his job completed, he slept. To this day he sleeps still, until the time of his re-awakening has come.

There are not many texts that describe Dialga or Palkia’s role beyond the creation of the known Universe, or even if they are still around. Even Giratina’s role is put into question here...was he cast out from a higher plane? Did he choose to watch over mortal affairs from far closer after some time? It is unclear. One thing is true, though: He took an interest in them, and their funny ways. He wanted to play with the creation that his creator had made. And so, he did, without question.

It was quite small and imperceivable, at first. Tamper with a person here, implant an idea there. He watched, and toyed, being amused by their reactions and unsympathetic to their plights. They were fun toys, for him. But eventually simply toying with them one at a time wasn’t enough. What if he could stage things, so they could toy with eachother? He’d have endless amusement, just watching them fight among themselves...and, to his amusement, people even began worshipping him, too. Some even tried channeling him into themselves, though the Giratina didn’t see the point in doing so...

Of course, there were those who couldn’t stand for it. There was a Pokemon, by the name of Keldeo, who suffered at his whims. He lost everything he ever held dear due to him...and he decided then that he would fight for justice, to ensure nobody else had to suffer that pain...though some historics say he wanted revenge. He was not alone, either, as many others took up the cause with him. On his journey, he happened on a rather strange being, who’s name has long been lost to history...best that anyone knows about it is that it was some kind of living fortress, that could shift into different dimensions. Keldeo formed a strong bond with this creature, their belief in eachother only powering them more...

Long did they scour the world for answers, and lo did they find them: a trio of lake spirits that had a strong connection to the Creation Trio. Keldeo went to each one for aid in their fight against Giratina, and soon did they have the means by which to fight back: The Red Chain, a powerful artifact created through their combined powers by which Giratina might be restrained. They also found a means by which to seal the Giratina away, where he could no longer do harm to others...though this exact means, too, has been lost to history. It is only known that it has something to do with the Red Chain...

Keldeo and his supporters took to their living fortress, arriving in the dimension in which the Giratina called home, and from that fortress went to battle. It was a long-fought struggle, the Evil Giratina giving it its all, to no avail. With a final blow from his sword, Keldeo managed to seal the Giratina away where no one would be able to reach it again, and where it could no longer torment others...The fight left the fortress in ruins, and Keldeo nowhere to be seen. Those that followed Keldeo and lived to tell the tale would recount these stories for eons, becoming the very foundations for a religion that would cherish life, and smite any that posed a threat to it.

The Giratina never knew that the toys he played with would try fighting back. He felt it inconceivable. He didn’t even understand why they did...and now he couldn’t play with them anymore. He couldn’t do anything anymore. He felt so, so alone.

Years passed. Decades, even. A blink of an eye for him, with how much nothingness blurs together. And then, a tug...somebody had found him. Or so he thought. No, he wasn’t found...not in the traditional sense. He was able to find his way to him. A completely plain-looking human, holding a book bound in black leather, with red and golden accents. He sought the Giratina’s power, having used a spellbook long since condemned by the world, and asked to take the being into his body, to lend him his strength. And he did.

For the Giratina, it felt...weird...controlling what he once viewed as simply a plaything. As time went on, he felt other things, too. When this person was in pain, he felt that pain, and when this person felt an emotion...the Giratina could feel some of it, too. Though, it was such an odd sensation as to be nearly imperceivable. He lived through this person’s body for some time, and never felt a loss as great as he had when those that had followed Keldeo into battle found this man, and mercilessly ended his life, proclaiming him to be a demon plotting with Giratina, and most of his possessions burned away...

It was a long time before the book was found again, and the second person who would become what he called ‘Vessels’ would reach out to him. He took measures this time, made sure this person would spread the knowledge to summon him far and wide. He didn’t want to be alone. And he wanted those that forsook him to pay. He would continue to be brought into more people, who would continue to suffer by the hands of those damnable Crusaders, but all of them willingly chose this life...something the Giratina would, over time, become sympathetic of. He couldn’t see these people as merely toys now, not when they were so integral to him, to his ability to interact with the world...it was a long way away from seeing them as people in their own right, but it was an important first step.

The years would go on. The Giratina took up the name of Gaspard for himself, dropping the ‘d’ over time. He would learn a bit more from a personal angle about how those that took him in worked, how they felt, how Gaspar made them feel, and he started respecting them, finding other ways to have his fun with them, ways both of them would enjoy. He’s still trying to adapt, and he probably never fully will, but he doesn’t want to go back to being the person that he was. He wants freedom, though dreads returning to what he was if he is ever fully released...

### Points of Interest

**Former Homes:** #̷̛͔̠̩͌̎͋̀̇̎͗̌̑@̴͚͍͕̗̬̪̹̃̋̍̋̓̓̇4̴̢͓͎̠̌̽͠\*̷̡̰̱͓̟̘̖͓́̿̈̌͛͛̍̍̿́̑̂Ø̶̳̇̈́̆̈̄̐̈́̄́͂̓̈́̾͠?̵̢̝̟̳̦̏͛̍́͐̍́͑͆̈́̎̍̽͂̚<̵͎̻̮̫̠͒̈̍̂͝ͅ&̸͕̳̱̮̱͖̰̗̪̳̀̎̋͜â̵̲͔͖͚̅͗͠͠-̴̡̡̛̗̝͔̙̰̼̲̱̰̗͕̿͊̀̐̾̃̇̅̌͆̕͝%̸̢̹͎̯̭̦͔͕͘8̵͔̲̭̩͇͋ĵ̴̛̖̥̹̲̬͚̱̦̠̒̒̏́̋͋́̍̉́͝

**Former Jobs:** None