Dodo

Dodo

**Museum**
Information according to the in-game Museum. Inaccurate information will be marked.

 Common Name

Dodo

 Group

Birds

 Time Period

Quaternary

 Diet

Herbivore

 Temperament

Passive

**Release Versions**

1.0
March 23, 2018

**Spawn Command**admincheat summon cw\_Dodo\_Character\_BP\_C
**or**
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw\_animal\_dodo/cw\_Dodo\_Character\_BP.cw\_Dodo\_Character\_BP'" 500 0 0 35

**Domestication**

Tameable
Rideable
Breedable

 Yes

 No

 No

 Taming Method

 Passive

 Preferred Food

 Truffle

**Data**
 Magic

 No

 XP For Kill

1.125 XP

 Drops

* Leather
* Meat

 Feces Size

 Small

 Drag Weight

25

**Habitat**

Grassland Outer-Ring
Novice Grassland
Island

The **Dodo** is one of the creatures in Pixark.

## Museum descriptions

### Wild

Dodos are widely considered to be lazy creatures, and for good reason. Grasslands provide them with all the food they need. Only humans pay them any mind, as they are a good source of meat and easy to hunt.

### Tame

Dodos have become a popular animal to tame, as they are meaty and lay delicious eggs.

## Appearance

The Dodo's appearance is similar to that of a Chicken's. It is small and orange colored with some yellow areas on it.

## Behavior

It roams around in packs, completely passive and will never fight back. Easiest early game source of meat and leather. When attacked, it begins to run away and cries.

## Drops

* Leather
* Meat

## Stats

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)

2The absolute Base damage for its primary attack is shown here instead of the percentage.

3Movement speed is always 100% and can not be leveled

4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

* For a comparison of the stats of all creatures, see Base creature statistics.
* For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.

Movement Speed
 Walking

* For a comparison of the speeds of all creatures, see Base creature speeds

## Taming

**Note:** Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Can be passively tamed with berries.

## Combat

Completely useless. Too slow to move around effectively and deals very small damage if it can catch up.

## Utility

Level 15 the Dodo Nest is unlocked, four female dodo's can be picked up once tamed and placed into the nest to produce eggs consistently if given Berries into the Nests.

## Additional notes

When tamed, these creatures can be picked up and carried.