Update 1.3

**Update 1.3**, also known as **Just Shovels & Knights**, is the third major update to *Just Shapes & Beats* that was revealed on May 31, 2019, on the first anniversary of *Just Shapes & Beats* in Nintendo's 'Indie World' video. This update brings new tracks from the video game *Shovel Knight*, and a new boss level. It was scheduled for release on December 4, 2019, but released a day early on December 3rd, 2019.

Updates after 1.3 are minor and contain bug fixes, quality of life improvements and errors.

## Notable Features

* Four new levels using remixed *Shovel Knight* OST, all composed by Jake Kaufman and remixed by various artists:
	+ Danimal Cannon – Strike the Earth! (remix),
	+ Rainbowdragoneyes – Flowers of Antimony (remix),
	+ Kubbi – In the Halls of the Usurper (remix),
	+ Shirobon – La Danse Macabre (remix) (BOSS BATTLE).
* amiibo support on Nintendo Switch. Scan your Shovel Knight amiibos to unlock the new levels, and scan up to 5 amiibos daily to get free beat points!

## Changelog for version 1.3.12/1.3.14

* General:
	+ Added new way to discern boss levels in Playlist menu.
	+ Made sure that the boss level should re-appear less often in challenge mode (local and online).
	+ Made that the suggested tracks for the first challenge level will NOT appear in the second vote.
	+ Major engine optimizations (less frame rate stuttering).
	+ Fixed issue with hitbox on rotating laser (Close To Me, Unlocked, etc.).
	+ Fixed Wall hits making it possible to be hit by a collision that should not (Wicked, etc.).
	+ Fixed triangles that could hit you while in the warning state in Spectra.
	+ Fixed missing collision at one point on the hand of the boss in Long Live the New Fresh.
	+ Fixed double collisions in Cascade.
	+ Added collision on uppercut and fireball guys in Mortal Kombat (because LOL).
	+ Fixed issue where you could be stuck in a fullscreen flash if pausing at the right moment in New Game.
	+ Added missing ambience tracks in the credits.
	+ Fixed missing collision in the center of Unlocked.
	+ Fixed issues with the Playlist mode when selecting Party: now the option randomizes the playlist only if the option is selected, and the game returns to the menu after the playlist completes.
	+ Removed unused texture data.
	+ Fixed issue with freezing in the elevator sequence of the Story Mode.
	+ All platforms now displays the internal version on the title screen.
	+ Fixed issue with collisions on the spectrum bars in Barracuda.
	+ Fixed issue where the left and right zones in Lycanthropy were safe. Not anymore.
	+ Fixed issue where some music effects was linked to the SFX option instead of MUSIC.
	+ Fixed issue where you could make the game rewind in Party Mode.
	+ Removed unused tracks from the project.
	+ Fixed misplaced warnings in Vindicate Me.
	+ Fixed collisions on the pistons.
* Steam:
	+ You can now use the mouse in the multiplayer lobby.
	+ Added clearer error messages when failing to join a Steam session.
	+ BETA - Now supporting arguments to force resolution and fullscreen (-w, -h, -f).
* Nintendo Switch:
	+ Fixed issue in Try This where two of the ‘spotlights’ in the last part of the level would keep flashing longer.
	+ Fixed issue where we did not point the correct location of the + button on the Pro Controller. Whoops!

## Changelog for version 1.3.17 (Steam)

* Fixed issue where faster refresh rates monitor could not use Vsync, and accelerated the animations.
* Added a ‘vsync’ option in the settings, enabled by default.
* Fixed issue in Strike the Earth (Hardcore) where some squares were missing from rotating lines.
* Fixed issue with a random circle appearing in La Danse Macabre (Normal).
* Fixed issue with duplicated circles in La Danse Macabre (Hardcore).
* Fixed issue with missing lasers in In the Halls of the Usurper (Normal).
* Fixed issue with walls warnings not appearing sometimes.
* Created performance issues when scrolling quickly through the Playlist menu.
* Fixed said performance issue when scrolling quickly through the Playlist menu.

## Changelog for version 1.3.19 (Steam)

* Fixed issue where menus could stack over gameplay.
* Fixed typo for ‘Till It’s Over’ in the credits.
* Added the possibility of getting 5 and 25 Beat Points coins while waiting in the Lobby of a public online challenge.
* Removed unused DLLs from the build.
* Fixed issue with error management when joining an online challenge from a Steam invitation.
* Fixed issue with some scripts not being updated using the correct method.

## Trivia

* Is the only update to feature a boss level.

## External Links

* Official soundtrack
* The Shovel Knight Original Soundtrack on the Shovel Knight wiki.