Heralds of Retha

The **Heralds of Retha** are a team of extraordinary individuals, with either magical powers or other special characteristics. Their purpose is to protect Retha and the rest of Senothia from natural or supernatural threats. The team was first formed by a group of spellcasters and fighters, and since then have made a reputation for themselves as the powerful defenders of their land.

## History

The Heralds of Retha weren't always a team. In their earliest days, it was just a small group of rejected magic users and thiefs. This group consisted of Daniel Skrimir, Pappen Vafaran, Pagranor Boquilak, and Eljenai Alminak. This group traveled together, discovering from ancient lands to parallel dimensions in their adventures. They didn't exactly have a role yet, but they wanted to help people.

Later on, they started to amass more members that came in and out of the team. A new key member of the group was Maurus Melgoron, among others. The group got involved with Sindren Vasson's seemingly nefarious plot, and made it their responsibility to stop him. They officially became a team in the eyes of the public, and became the Heralds of Retha.

They went on several more adventures, exploring frozen towers and dark castles along the way. They became more suspicious of Sindren, but never entirely knew his plan. This was until Sindren confronted them. He revealed his so-called plan and fought with the Heralds. This fight marked the end of an era, as they defeated Sindren and stopped him from seemingly destroying magic.

After Sindren's defeat, he joined the team, and hatched a plan with the Heralds to defeat his former master, Oblivion. They went on several more adventures like fighting jesters and defeating vampires. This was until Oblivion showed up. After his initial defeat, he wiped the floor with the Heralds in their second fight. He made Sindren fuse with him, trapping his mind. All hope seemed lost, but the Heralds wouldn't give up.

The Vikkin Venorane joined the team to help them stop Oblidrien. After completing their quest to obtain the Lestrik Artifacts, they used them in their final showdown to defeat Oblivion and save Sindren once and for all. Using a newly-made boat, the Heralds took the next step in their journey, and finally left the continent of Retha to explore the rest of the world.

They took a brief vacation, then went to explore the continent of Abulon. They fought monsters and overcame Icemen in their journey. The fusion Dafaran accidentally released the diety Indunar from his tomb, therefore placing it on the Heralds to stop him. They tried to keep the Chaos Core from him but ultimately failed. After his ascension to greater power, the Heralds became hell-bent on stopping him. They went on more adventures encountering beings like the Kin of Law and the Dragon Lord. The team was getting stronger, but so were their enemies. At this time an alternate version of the Kin of Time joined the team, Finik Emot. He shared their common goal of defeating Indunar and other future threats.

They later entered through a time rift, arriving into the Unstable Timeline. They found an alternate Oblivion, and decided to defeat him while they still could. With the help of Rednith they managed to trap him in the Master Flask. Among other things, this victory awarded the members of the team the rank of Demigod. They had the chance to kill Indunar but ultimately decided to appeal to his human side and let him live.

Indunar's battle with Oblivion (UT) allowed one of the Voidal Knights to escape: Levinara. Not long after an encounter with Maverick Milrankus, Levinara attempted to assassinate Skrimir and convert Senothia's oceans into Void-Water. Two battles later and she was disintegrated by Indunar. The Chaos Deity decided not to engage the heroes any further until every Voidal Knight had been defeated.

The Heralds continued their travels through Senothia and arrived at Lorisin not long after. The heroes encountered strange entities such as Mister Maccabre and Quasiccordon. They began to regularly participate in Dirloc's Tournament alongside the strongest fighters on the planet while simultaneously exploring the Frosted Flatlands in search of magic items. King Modithrimus' nefarious plot began to unravel and his connection to Zashrir the Voodoo Master and Dr. Aurghnamm became clear. The Heralds barely had time to process this before Indunar reappeared and temporarily killing most individuals on the planet. One final confrontation culminated in the destruction of the Chaos Core and Indunar finding clarity; he was now an ally to the heroes. Unfortunately, the core's destruction brought disastrous consequences: the Return of the Voidal Knights.

The Heralds made their way to the Automaton Lab in an attempt to snuff out Zashrir and his allies. Some time later the heroes finally confronted the Voodoo Master and managed to destroy him along with the lab. Using their new mechanical dragon the team found Wibbot who prepared them for the arrival of the second Voidal Knight. Fallen Star joined forces with Spatium Comedenti and nearly brought about the destruction of Senothia. Fortunately the Overseer intervened and put an end to both threats. Now familiarized with the Angels, the Heralds begun to explore Haivehn and the Estic Realms.

After spending a brief period of time sorting things out in Haivehn, the heroes returned to Senothia at the reappearance of two knights: Estna and Senoption. Estna joined forces with the Heralds and their allies in order to stop the nefarious plague-spreader. While inside the gargantuan the heroes encountered several members of the Martyr Ten along with Gohdumsin, yet another knight, who briefly introduced himself. Estna destroys Senoption and joins the Heralds, who begin to grow more powerful by the day.

Several weeks of peace were interrupted when the Heralds met the 1st Tormentor and later became involved in Gohdumsin's growing schemes. The Heralds worked tirelessly to stop The Gifted after they begun targeting different deities in Starr. Not only that, but the deadly Dimiourgia began nearing his completion after the heroes had unknowingly contributed to his creation. An awoken Dimiourgia was growing too powerful for the heroes, driving them to a final act of desperation: journeying into the Astral Time Rift. The Allmaker presented himself and by sheer chance allowed the Heralds to land in the past.

The heroes collected the Father Fragments and became more powerful in preparation for the coming battles. They gathered their allies and made a plan involving Father Estic and the Destiniac Energy Core. Dimiourgia awoke more powerful than ever but both factions agreed to destroy Gohdumsin first, who was ready to reset the timeline. The Heralds used Father Estic's blessings to destroy both Gohdumsin and Dimiourgia as well as stop the Orc Army and liberate the Unstable Timeline. With the rest of the Voidal Knights in hiding, the Heralds ushered a new era of peace while continuing their personal goals and securing the safety of Starr.

## Members

#### Daniel Skrimir

* **Race-** 1/2 Water Human, 1/2 Postrimein Curtos

* **Classification-** Main Spellcaster
* **Status-** Alive
* **Description-** Daniel Skrimir is the main spell caster and de-facto leader of the team. He is also one of the founders. He keeps them organized and focused on their objectives. He makes sure that they don't get into trouble, and handles preparations for their adventures. He went from the weakest member of the team to arguably the strongest in a short amount of time. He's the spell caster with the widest variety of spells, and focuses on water-related aspects. He's become the expert on potions and herbs on the team and documents all their findings and adventures. Since he woke from the ocean depths he was trying to find his place in the world, and he has finally found it.

#### Pappen Vafaran

* **Race-** Lavender Human
* **Classification-** Main Fighter
* **Status-** Alive
* **Description-** Pappen Vafaran is the main fighter and core member of the team. He is also one of the founders. He likes to make reckless decisions, but always has good intentions. He is always actively trying to help his team and is on board with any crazy plan. He fights on the front lines and takes all the blows for the team. He's collected a variety of powerful weapons and armors to aid him in battle. He lets the team experiment with their powers on him and is a good person to have on your side. He is the keeper of the Athanasia, one of the team's main artifacts. He has a lot of gold but usually saves for special occasions. He reached his full potential, becoming successful.

#### Pagranor Boquilak

* **Race-** 1/2 Angel Paladin, 1/2 Inithol Curtos
* **Classification-** Spellcaster / Fighter / Healer
* **Status-** Alive
* **Description-** Pagranor Boquilak is both a spell caster and fighter on the team. He is also one of the founders. He manipulates his own light magic, which allows him to serve as the healer of the team. He's very useful to have in a battle as his combination of powerful attacks and powerful healing spells make him a vital part of the team. He usually doesn't take charge in operations, but is relaxed in the back of the group ready to help however he can. He's good at cheering up his team mates and raising moral. He's clever, being able to solve puzzles and frequently think of solutions to problems. He's very generous with lending his items and has become extraordinarily wise in his old age.

#### Maurus Melgoron

* **Race-** Tiefling
* **Classification-** Spellcaster / Artificer
* **Status-** Alive
* **Description-** Maurus Melgoron is a very special kind of spell caster on the team. He specializes in the art of being an artificer, and summoning elemental constructs at will. He is also one of the founders. Maurus is more brain than brawn. Mau is very intelligent, and thinks more critically and logically than his teammates. He like to come up with theories and solve problems as well as thinking things out. He carries an array of artificer equipment and is often seen creating his own gear himself. He is a skilled tinkerer and is on his way to becoming an exceptional inventor. Weirdly, he loves to see things burn, but this only fuels his passion for knowledge and skill.

#### Eljanai Alminak

* **Race-** Dark Elf
* **Classification-** Fighter / Assassin
* **Status-** Alive
* **Description-** Eljenai Alminak is a fighter and core member of the team. He doesn't attack head on in battle, but likes to have a more hidden approach. He works best from the shadows and is an assassin by nature. He's focused on stealth and speed, rather than strength, which makes him the glass cannon of the team. At first he didn't trust the rest of the team and cared more about his own agenda. Over time Eljenai has become a prominent team-player, and serves as a sort of philanthropist within the team. He carries a handful of elemental weapons and items that provide him with neat tricks. He's now driven to protect Retha, and maybe earn some gold while he's at it.

#### Sindren Vasson

* **Race-** Magic Elf
* **Classification-** Spellcaster
* **Status-** Alive
* **Description-** Sindren Vasson is a skilled and powerful spell caster on the team. He doesn't travel with the other members on every adventure, but stays in the Herald's base on Retha. He's developed his own type of magic, a neon green and magenta flame-like magic, and uses it to his advantage. He's clever and calm, but can sometimes get reckless through desperation. He knows a lot about the world of magic and has some influence over multiple kingdoms. After the Heralds helped and saved him form the whole chain of events involving Oblivion he is now proud to be part of their team and respects them as people. He cares about the innocent and is willing to risk his life for them.

#### Venorane

* **Race-** Vikkin
* **Classification-** Spellcaster / Artificer
* **Status-** Alive
* **Description-** Venorane is an old and wise Vikkin elder. He is the second artificer on the team, but serves more for guidance than for battle support. He stays to protect what's left of the Vikkin race and Retha along with Sindren. Most of his equipment has been given over to Maurus, but is quick on his feet and has unique abilities too. He's studied the deities of Senothia and continues to learn. Originally a "villain" to the team, overtime Venorane learnt to trust the rest of the members and realized that they have good intentions. He joined the team during the Rethan Mass Murder, and since then has helped them on numerous occasions.

#### Finik Emot

* **Race-** Postrimein Curtos
* **Classification-** Spellcaster
* **Status-** Alive
* **Description-** Finik Emot is a powerful but wise person. He serves as a strategist and source of knowledge within the team. He is very knowledgeable about the world of deities and Senothia's history. He is a calm, calculated, and straight to the point type of guy. He hails from the 12th dusk, several hundred years into the future. He's very experienced in manipulating time, which gives him a wide variety of powers. Although he has unique abilities he doesn't like combat and would prefer to help the team in other ways. He came to the present to stop Indunar and eventually became the Kin of Time once more.

#### Estna

* **Race-** 1/2 Astirian God, 1/2 Human
* **Classification-** Destroyer
* **Status-** Alive
* **Description-** Estna is a young but powerful entity. She serves as more of a reserve member, only brought in when fighting specifically powerful threats. She prefers to stay in Mother Law's sanctuary but remains available at any time. She uses a special type of god magic which allows her to destroy any Mana or Estic she comes in contact with, making her a force to be reckoned with. She was a former Voidal Knight but ultimately defected out of the goodness of her heart. Now free of Nurmor's evil influence, she helped destroy Senoption and continues to help the rest of the team.

## Former Members

#### Gabriel Ostrix

* **Race-** Aarakocra
* **Classification-** Fighter
* **Status-** Unknown
* **Description-** Gabriel Ostrix is a middle-aged Aarakocran and a former member of the Heralds of Retha. Originally added to the team because of his strength in battle, Gabriel slowly became more of a handicap then a benefit to the team. He made dangerous pranks on his teammates and nearly killed them for "laughs". After many warnings and even many measures to keep him in line, Ga refused to be a tolerable member. This resulted in a unanimous vote in the team, to kick him out. Ga then left the team and was never seen again. Gabriel always referred to himself as a "meat-shield" or an "anti-hero" but everyone else knew he was just a criminal.

#### Dario Ingelmus

* **Race-** Magic Elf

* **Classification-** Spellcaster / Healer
* **Status-** Deceased
* **Description-** Dario Ingelmus is a Magic Elf and at one point was the secondary healer of the team. Along with his fellow teammate, he could manipulate a form of light magic to heal himself and others. Dario carried a mace but wasn't much of a fighter. He was only a part-time member and only went on certain adventures. He was very selfish and greedy for a cleric; almost losing his powers because of it. He ultimately fixed his mistakes and made things right. He died in his final adventure, fighting the necromancer lord Master Anrun. He died helping the Heralds obtain the Lestrik Artifacts and proved himself a hero in the eyes of the gods.

#### Matthew Milrankus

* **Race-** Golden Dragonborn
* **Classification-** Spellcaster

* **Status-** Deceased
* **Description-** Matthew Milrankus is a Dragonborn sorcerer and a former member of the Heralds of Retha. They saved him from Avallon's dungeon, so he decided to repay them by joining their team. He was a powerful spellcaster who mastered the skill of using two different forms of elemental dragon breaths, where as most Dragonborns can only master one. He wasn't a genius, but fairly clever. He accompanied the Heralds in exploring the depths of the Black Market and fought off a Demon by their side. Unfortunately the Demon awoke a dormant illness in him, causing him to pass away a few hours after the demon's defeat. Although only being on the team for a brief while, he will never be forgotten.

#### Marcelo Lagoles

* **Race-** Wood Elf
* **Classification-** Fighter / Archer
* **Status-** Deceased
* **Description-** Marcelo Lagoles was the wood elf archer and part of the Heralds of Retha. He met them in Avallon and went on a handful of adventures. He had developed a keen aim with his bow, and had been deemed a master at archery. After going on a few adventures, he retired back to his home in the Hidden Woods. Being a full-time hero just wasn't his thing and decided that protecting his home was a higher priority. He had a dislike for children, and kept reminding the team about it on several occasions... He can be a little reckless and even arrogant at times, but its always for a good purpose. When the Retha Mass Murder occurred Marcelo went back into action, but died to stop Vice Theranit.

#### Frank Alminak

* **Race-** Slime
* **Classification-** Fighter
* **Status-** Deceased
* **Description-** Frank Alminak was a slime and a brief member of the Heralds of Retha. He was a sorcerer and a mediocre fighter in battles. His last name was chosen due to a mention of Eljenai Alminak, and stayed that way up to his death. Frank was extremely greedy and selfish, and the only reason he briefly joined the team was because he was hoping to find rare and valuable artifacts inside a dungeon. He had multiple powers which made him somewhat of a useful teammate, but also had a big weakness that held him back. Frank died while fighting the dragon in the Starforge Dungeon with the rest of the team. He has barely been mentioned since.

#### Alex Devaror

* **Race-** Blue Dragonborn

* **Classification-** Fighter
* **Status-** Deceased

* **Description-** Alex Devaror was a fighter and an extra member of the team. He was a natural barbarian, making him a contender for strongest member of the team. This was only strengthened by his Giant Bands which turned him into a small giant. Alex was one of the front-line fighters and was reliable in battle. He followed orders, never second guessing his teammates. This proved his faith and loyalty to the team. Alex wasn't around on the team as long as other members, but was chosen by them to become a main member of the team due to his power and battle prowess, a reputation that stands strong. Unlike other dragonborns, Alex proved himself a true hero. He sacrificed his spirit to temporarily stop Indunar and give his friends another fighting chance.

#### Evangelion

* **Race-** Automaton

* **Classification-** Fighter / Spellcaster
* **Status-** Absorbed
* **Description-** Evangelion is mainly a fighter and a core member of the Heralds of Retha. He's a more or less recent addition to the team, but a very useful and reliable one at that. He comes from the 16th dawn and was brought to the present by one Indunar's time rifts. Given an intelligence by his team mates, he works to help them in their journey. He's an extremely capable physical fighter and uses a monk-like fighting style. He also has power over a mysterious magical energy from within his core, and is full of potential. There's no telling how powerful he'll become, as his origin is still shrouded in mystery. At one point he was 'absorbed' and disappeared, but with hope that he'll return.

## Items

Although each Heralds has their own array of weapons and artifacts, they do have some items that they like to refer as "team items". These items can be carried by anyone in the group, and don't belong to any one person on the team.

* **Folding Boat-** This unique boat is capable of folding itself into a box, and fold itself back into a boat. It is very convenient to carry around, but isn't the best boat to be on when at sea.
* **Sending Stones-** This pair of stones are shaped like faces, and have magical sound carrying properties. They have a limited range, but can a person can send messages from one to another.
* **Fusion Artifacts-** First known as the Lestrik Artifacts, these round spheres could steal specific powers from others. After stealing Oblivion's merging power, the Heralds can now fuse with each other to create more powerful warriors.
* **Lord's Bottle-** This mysterious bottle was conjured by the Mummy Lord Cube upon his defeat. If the opponent is weak enough, it can trap them inside the bottle for an indefinite amount of time.
* **Mana-Estic Equalizer-** Created by Dapagorn and Paradorn Boshack, the Mana-Estic Equalizer is a one of a kind, capable of converting Estic into Mana, allowing the heroes to use their mana-based powers in the Estic Realms.

## Bases of Operations

Over the course of their adventures the Heralds have taken possession of many places and locations. They hardly use some of them, but still consider them as one of their bases and might potentially be useful in the future.

* **Heralds' Hideout-** This underground cave is hidden with an enchantment where the black market used to be. It was the former base of the Darkson gang, but since then was taken and used by the Heralds as their prime base of operations on Retha. It was later used as the secret base of the FanClub of Retha.
* **Starforge Dungeon-** This hidden dungeon in the Tranced Woods is the home of a fierce dragon, but also has a system of tunnels. This dungeon is protected by an impenetrable door, and can only be accessed by the entrance and exit keys, which are kept by Daniel Skrimir.
* **Mortling Castle-** This mysterious structure lies in the Darklands, and its origin is unknown. It has seemingly been abandoned now, being able to be used as the Heralds as a lair.
* **Vikkin Base-** Owned by Venorane and the Vikkin race, this underground sanctuary can also be used by the Heralds as one of their main headquarters in Retha.
* **Beasting Base-** This base resides within the forest outside of Avallon. If used to server as a base of operations for the Beasting Gang, but after their defeat at the hands of the Heralds, is used as a storage for some of Alex's giant items, and later a makeshift base for Dr. Aurghnamm.
* **Necro-Dungeon-** This massive facility was owned by the Necromancers, Anrun and Theranit, but after their death it became available for the Heralds to use whenever they see fit.
* **Ice Fortress-** This base is very unique, as it is placed at the bottom of the ocean. It served as the headquarters to the Red Diamond Clan, but after King Jihkrif's death it became owned by the Heralds, especially Daniel.
* **Finik's Lair-** This secret hideout resides in a cave underneath Abulon. It is Finik's special abode, serving as a place for him to contact the rest of the team and lay low.
* **Water Dimension-** Skrimir's private Water Dimension became a useful place for hiding and planning late into the team's adventures. After becoming the Leviathan Corps' new headquarters it could certainly be used by the rest of the team.

## Affiliations

Over the course of their adventures the Heralds have met groups and individuals who are close allies but not quite members by definition. Many of these are powerful beings who have aided the Heralds on their quests to protect the realms and defeat the Voidal Knights.

* **Sweepy-** This wonderful Gorgolic is the Heralds pet. They found him in the Ather as an egg and hatched into the creature they all know and love. He has dream and vision-related abilities, but the specifics of his race are still a mystery. He spent some time in Finik's Lair but later accompanied the Heralds on their adventures.
* **Honorary Members-** Certain individuals left a positive impact on the Heralds early in their adventures. They were appreciated by the heroes who decided to grant them honorary memberships as a token of their gratitude.
	+ **Larry the Legend-** The new king of Gotmoss, Larry owes the Heralds his life due to them freeing him from the Crest-Desert Dungeon. He has a powerful crossbow, and used it to help the team defeat both the Mummy Lord and the Unbound Jester.
	+ **Todd Rimsday-** Otherwise known as The Alchemist, Todd has befriended the Heralds in Avallon and thanks them for making his potion-making activities legal. He has taught Skrimir quite a lot about potions, and even though he lost an arm to Oblivion, is always ready to help them out.
	+ **Joe Shovels-** Otherwise known as The Bartender, Joe thanks them for not burning him up with the rest of the Darkson Gang, but got fed up of over not being paid. He left their base and later communed with The Allmaker.
* **Alliance to Preserve Starr-** Unofficially named, the Starr Alliance was briskly formed after the return of the Voidal Knights. Extreme threats like Gohdumsin and Dimiourgia warranted the cooperation of numerous deities in order to win the new war against the knights.
	+ **Kin of Law-** These kin have known the Heralds since before the crisis. The Kin of Law gave information and have worked with the Heralds on multiple occasions. One the kin, Finik Emot, is also a member of the Heralds, further cementing the alliance.
	+ **Dragon Lord-** The Lord of the Dragons resides on the Dragon Dimension which was used as a primary base by the alliance. Dimiourgia threatened the Dragon Lord's life and it became a key mission of the Heralds to ensure the lord's survival.
		- **Captain Dorthinlew-** The third of the Draconic Emissaries, Dorthinlew briefly fought the Heralds but later joined forces to defeat the Baby Chaos Leviathan. His crew helped the heroes defeat Senoption and continued to develop their mutual trust.
		- **Yane Malachite-** The fifth of the Draconic Emissaries, Yane found the Astral Tortoise and begun monitoring the knights. She studied both her allies and enemies in preparation for the final confrontation while ensuring the Ever-Umbra's safety.
	+ **Angel King-** Gohdumsin imprisoned the Angel King within the Mirror World but he was later saved by the heroes. Earning his complete trust, the king gave them the Destiniac Energy Core and led his armies to protect Senothia from the Orc Army.
	+ **Demon King-** After Gehennuhl's failed attack on the Demon King the deity allied himself with the Heralds. He shared his strength, wisdom, and magical items. He later also led his armies to protect Senothia during the final battle.
		- **1st Tormentor-** Tasked by his king to train the Heralds, the 1st Tormentor is a teacher, and begun helping the Heralds reach new heights of power within his Training Dimension. No longer a fighter, he guided the heroes during some of their darkest moments.
	+ **Mother Law-** One of the Astirian Gods, the nearly powerless Mother Law is no longer able to fight; However, she gave the heroes great insights regarding Nurmor, Father Estic, VOID, CAID, and Starr itself.
		- **Overseer-** The Overseer involved himself to destroy Fallen Star and Spatium Comedenti before they succeeded in their plans. He gave the Heralds badges of recognition and respect but did not find many other opportunities to intervene.
		- **Wibbot-** Sent by Mother Law to help the heroes, the elderly Manasttian prepared the Heralds for Fallen Star's arrival and later continued to support them from the sidelines.
* **Realigned Allies-** Many of the Heralds' enemies later converted their allegiance towards the favor of good. Special circumstances regarding their villainy were simply no longer relevant and begun seeing the Heralds as friends rather than foes.
	+ **Indunar-** One of their biggest adversaries, Indunar was progressively corrupted by the Chaos Core but eventually found clarity upon its destruction. The powerful Chaos Deity became a guardian of Senothia and fought alongside the heroes numerous times.
	+ **Rednith-** Originally being a friend to the Heralds, Rednith's greed and lust for fame made him turn against them. The Heralds trapped him but eventually came to an understanding that involved Rednith's sacrifice. Later saved by the heroes, Rednith is now an ally to the team, and especially Pappen.
	+ **Krites-** First manipulated by Modithrimus and Zashrir, Krites began to respect the Heralds for their strength and choice to make him the new King of Dirloc. Krites answered their call for help and joined the fight against Dimiourgia.
	+ **Dr. Aurghnamm-** Aurghnamm was obsessed with conquering Senothia but the Heralds encouraged him to follow a new path. The doctor betrayed Zashrir and began to use his Automatons in favor of the heroes.
		- **Aaron Bridges-** Highly-skilled Aaron Bridges was coerced into working on Dr. Aurghnamm's sinister plot. He was freed by the Heralds and gave them advantages while exploring the Automaton Lab. He continues to work with a reformed Aurghnamm.
		- **Prototype 4-** Programmed to serve Aurghnamm no matter what, the strongest Automaton reformed along with his master and fought alongside the Heralds multiple times.
	+ **Maverick Milrankus-** Maverick lost his life while fighting the Heralds but was saved through time-travel and offered a better future in the Dragon Dimension. Maverick began to reflect on his perspective and joined the battle against the Orc Army.
	+ **Mister Maccabre-** Descendant to the Umbrayan Shadow Empire, Maccabre was a brief enemy of the heroes. The skeleton lost interest in fighting and began to occasionally advise the heroes and donate Shadow Cookies.
* **Great Ocean Guardian(Formrly)-** Grnitonn had a very close relationship with the team's leader, Skrimir. The heroes saved the large primordial from the clutches of the Boarfin Fleet which rewarded them the Heavenly Kiln and mutual trust. He perished fighting Senoption but his powers continued to aid the Heralds after death.
* **Great Bird(Formerly)-** The Bird of Peace was very trusting of the heroes and helped them reach the Colosseum of Reality several times. She, too, remained loyal until her unfortunate end.
* **For Glory!!-** This duo consists of Joe "the Knight" Hoe and his arachnid friend Tusky. The Heralds may have beat them in Avallon's Tournament, but the duo still respects them. So much so that they even participated in the final fight against Oblivion himself.
* **Vampire Trio-** This trio of well-mannered vampires were liberated from Victor Jack's mansion by the Heralds. The trio consists of Landy, Rob, and Bob. Their mansion was destroyed in the fight against Victor so they moved to the Heralds' Hideout and later Respin's Libarary.
* **Horse Quartet-** This group of loyal steed were once the Heralds' pets. The quartet consists Mr. Jaggers, Daniel's horse, Jerry, Pappen's horse, Spot, Maurus' horse, and Ghosty, Eljenai's horse. They are very useful for transportation but eventually wandered away.

## Enemies

The Heralds have made, and defeated, many enemies over the course of their adventures. They have more foes than friends, but they always surpass any threat that comes their way. Many villains have become heroes but this list is only for the ones who remained as villains.

* **Oblivion-** One of the Heralds most dangerous foes, Oblivion, was not an enemy to be underestimated. He started the Retha Mass Murder and nearly killed the whole team. He was finally killed in a giant team effort, and will never harm anyone again.
* **Oblivion (UT)-** A time rift opened by Indunar led the Heralds to an alternate timeline where Oblivion had absorbed most of the planet. He was incarcerated by the main Heralds, then encased by the Kin Charms, but ultimately had his power taken away and was kept powerless in the main timeline.
* **Voodoo Master-** Zashrir was one of the former heads of the Umbrayan Shadow Empire. Gifted in voodoo magic and manipulation, he briefly escaped his tower with the help of a naive Dr. Aurghnamm. Zashrir became very powerful but fought the Heralds and perished shortly after.
	+ **Modithrimus-** The Master Artificer made a deal with Zashrir, who gave him strength and powers of resurrection. His body was destroyed by the Heralds and recreated by his master. Eventually his body finally gave out during a battle with his enemies.
* **Baby Chaos Leviathan-** A dangerous force of nature, this abyssal leviathan was corrupted by chaos magic. After being awaited for several weeks, it was defeated through the combined effort of the Heralds and Captain Dorthinlew.
* **Gorkuruthn-** The ancient beast that plagues the Frosted Ruins, Gorkuruthn was a tough enemies for the Heralds to dispose off, but they eventually managed to defeat him and take their prize.
* **Knowledge Taker-** The Knowledge Taker is an ancient beast with only one goal: consuming knowledge. The last of his kind, it lurked through the Epistemose Catacombs in fear of powerful guardians like the Kin of Law. Eventually he was discovered and destroyed by the Heralds.
* **Rethan Adversaries-** The Heralds spent a long time on Retha and developed numerous enemies while on the continent. Many of these foes weren't exceptionally powerful but still created a challenge for the heroes.
	+ **Mummy Lord-** The Lord of the Mummies ruled over the Crest-Desert with an iron fist. He wielded a powerful staff but was defeated and killed by the Heralds and Larry the Legend.
		- **Lamia-** The Lamia was willing to follow any command her master gave her, and managed the Crest-Desert Dungeon for him. She was defeated by the Heralds and killed by Alex Devaror.
		- **Mummy Lord Cube-** This Cube protected the Crest-Desert Palace after the Mummy Lord's defeat. It manifested a magical body to defend itself and battle the Heralds, but was weakened by the palace laser and killed by one of Skrimir's most powerful spells with help from Rednith.
	+ **Darkson Gang-** Run by the Province Lord, the Darkson Gang were highly wanted for theft and murder within Avallon. Their schemes were shut down by the Heralds who even kept their base.
	+ **Ragnar-** Red-scaled Ragnar was Pappen's arch-nemesis and threat to the Heralds. He was first defeated by Pappen, but came back with his brother for a rematch. He may have had a powerful fire breath but was once again defeated and killed by Pappen in their final duel.
		- **Mulgnar-** Black-scaled Mulgnar was Ragnar's older brother and assisted him in trying to kill their foes. He had strong weapons and a deadly acid breath but was ultimately killed alongside his brother.
	+ **Jester-** Harboring a dark backstory, the Jester was found trapped deep in a chamber. He fought the Heralds and let them escape the first time. The second time, he became Unbound and attacked Gotmoss. He was weakened by the Heralds and killed by Larry.
	+ **Beasting Statue-** A powerful stone statue with Venge-Metal armor, he was controlled by the Beasting Leader along with being completely impenetrable to many attack. He was finally killed by Devaror who also kept pieces of his armor.
	+ **Master Anrun-** A master of necromancy, Anrun was planning to invade Retha with his skeleton army. He attempted to switch into Dario Ingelmus' body, but was killed by Skrimir before he could do so.
		- **Vice Theranit-** Anrun's apprentice in necromancy, Theranit organized his army and fiercely battled the Heralds. He was killed by Marcelo Lagoles, and his equipment allowed Pappen to start using necromancy.
	+ **Crystal Worm-** This Depth Worm awoke in the tunnels of the Rogue Vikkin base and chased the Heralds to the other side of the continent. It was weakened by Maurus and was finished off by Danjenai.
* **Indunar's Followers-** After Indunar's return many threats rushed to his side out of fear or personal interest. They aided Indunar in reassembling the Chaos Core and nearly brought his plan to fruition. Indunar gave up his evil ways but his followers left a wake of chaos in his path.
	+ **Victor Jack-** Later known as Critov, the vampire lived in a mansion with his servants Landy, Rob, and Bob. He was defeated by the Heralds and was seemingly killed by Skrimir. He later returned but was finished off by Indunar himself.
	+ **Lord Frederick-** Mayor by day and monster by night, Frederick attempted to kill the Heralds to obtain the bounty on their heads. His plan nearly succeeded, but ultimately failed when he was killed by the team.
	+ **King Jihkrif-** The leader of the Red Diamond Clan, Jihkrif commanded over 100 Icemen. With his protection spell he was invulnerable and served Indunar. His spell was later broken and he was shattered by Pagranor Boquilak.
		- **Ice Baron-** Also known as the Frost Baron, this powerful being was made of Venge-Metal and fueled by an Elemental Charm. This made him Jihkrif's most powerful soldier. He was defeated by Bovaror and the Heralds then got his charm poached by Skrimir.
	+ **Nirina-** A cunning and devious Tiefling, Nirina rules over her Vineyard Arena. She allied herself with Jihkrif and Indunar, but has since then come to a stalemate with the Heralds.
	+ **Boarfin Fleet-** The Boarfin Fleet are a group of sea-traveling criminals hired by Indunar to aid him in defeating the Great Ocean Guardian. Grnitonn was saved by the Heralds and proceeded to devour the entire fleet.
		- **Forgeron-** A special Boarfin, albeit rather weak, was the leader of the fleet. He was executed by Indunar once his purpose was completed.
* **Dimensional Threats-** The Heralds later began branching out to other dimensions rather then staying purely on Senothia. They were promptly greeted by several threats and forces of nature.
	+ **Extrivimaw-** The Extrivimaw is a powerful spirit-beast that resided within the Ather and lived only to eat and enslave spirits. The Heralds took it upon themselves to put an end to this threat, and after a long battle, were finally able to destroy it.
	+ **Quasiccordon-** Consumed by loss, he became the manifestation of it, and lured the Heralds to his gardens in an attempt to free himself. The Heralds nearly fell into his trap but managed to send this demon back to hell.
	+ **Thrisilor-** One of the Emotion Behemoths, his entity has a form for each person, and tried to manipulate their emotions through negative influence. He escaped his prison in the Emotional Sector, giving him more influence. Indunar's thrisilor managed to manipulate him for some time but was eventually destroyed.
	+ **Wardon-** Wardon, the first Estic enemy encountered, fought the Heralds in their weakened state. He was tough but was surely defeated. The heroes then kept his living head inside their jar until he was absorbed.
	+ **Project 1-** A hypnotic, murderous machine, Project 1 nearly defeated the Estic-weakened Heralds. Although his hypnosis ability was impressive, he lacked raw power, and was soon defeated and returned to the Haivehn authorities.
* **Voidal Knights-** Users of Void Magic, the Voidal Knights are the most dangerous force in Starr. They were responsible for the Voidal Wars until they were sealed away by the Chaos Core but later returned upon its destruction. Fortunately, they operate individually, and the Heralds have managed to defeat several already.
	+ **Nurmor-** Master of the VOID, the elusive Leader of the Voidal Knights is the greatest threat Starr has ever faced. The Heralds have made it their ultimate goal to defeat the evil Astirian God and finally usher an era of eternal peace.
		- **Past-** This time-traveling foe was created by Nurmor and tasked with the mission of eradicating any time-manipulating entities that act against his dark lord, including the Heralds. The heroes defeated Past on multiple occasions but eventually escaped his grasp.
	+ **Levinara-** This corrupted Leviathan Warrior was given the title of Voidal Knight, and sought to destroy the rest of the warriors. After two long fights with the Heralds and attempts to kill Daniel Skrimir, she was eradicated by Indunar.
	+ **Fallen Star-** Uyorstaex was the second of the knights to arrive on Senothia. Vowing to resurrect his wife, he nearly succeeded in destroying the planet. After a long battle in the Outer-Air, and with help of the Overseer, this angel was defeated.
		- **Spatium Comedenti-** A powerful cosmic entity, he joined forces with Fallen Star and nearly destroyed Senothia long ago. He returned in the 12th dusk and would have succeeded if it weren't for the intervention of the Overseer.
	+ **Senoption-** The fourth Voidal Knight to face the heroes, this deity nearly eradicated the Heralds in their first encounter. After a treacherous journey through his body the Heralds and Estna were able to destroy his heart and put an end to his deadly plague.
	+ **Gohdumsin-** The King of Darkness is one of the most powerful Voidal Knights. Creator of the Martyr Ten, he is evil personified, and an overwhelming obstacle to the Heralds. He was ultimately destroyed by said heroes after a failed attempt to disrupt the Sea of Time.
		- **Martyr Ten-** These deadly riders had no choice but to obey and carry out Gohdumsin's malicious will. They were a great obstacle to the Heralds but their cursed magic was ultimately nullified, ending their curses and permanently destroying the group.
		- **The Gifted-** A small group of cursed-powered individuals, they were each given different missions by Gohdumsin involving the defeat of numerous deities. The Gifted were nearly successful until they were each individually challenged and defeated by the Heralds of Retha.
			* **Optin Eil-** Leader of the rogue Angel group Freedwings, Optin Eil was a shadow user who agreed to overthrow the Angel King and take his place. The Heralds challenged his rebellion, and after a tough battle, defeated Optin.
			* **Gehennuhl-** Formerly an enemy to Ivory Forthlander, the dark vampire returned to aid his new master Gohdumsin in overthrowing the Demon King. He briefly took over Hgel but was finally destroyed by the Heralds.
			* **Narcilis-** His large greed attracted Gohdumsin who granted him black magic powers and turned him into one of The Gifted. Narcilis used his powers to hypnotize the Kin of Law, but revealed information to the Heralds, and was brutally murdered by Gohdumsin.
	+ **Dimiourgia-** He is a creation of CAID and Destiny made by Skrimir and his friends. Upon his completion, the Voidal Knight sought to save Starr from Nurmor, but used destructive and arrogant methods. Dimiourgia ultimately perished at the hands of Estna.
		- **Glashiar-** Formerly a member of the Draconic Emissaries, the ice-wielding Glashiar allied himself with Dimiourgia, believing it the only way to stop Nurmor. Glashiar was destroyed but later saved and imprisoned through changes in the timeline.

## Trivia

* The term "Heralds" was incorporated into the name as Daniel Horowitz' idea.
* As soon as the players began thinking of a name, they thought that the word "Retha" should be in it.