Desert World

## Desert World

### Boss

Jean Paul

The **Desert World** is the 2nd stage in *The Adventures of Cookie & Cream*.

## Description

The stage takes places in a desert. The boss is Jean Paul.

### Desert World - Stage 1

-Cream has to pull the plug to align the pillars for Cookie.
-After Cookie gets across the pillars, look on top of the totem pole by three
clocks to get a puzzle piece.
-Cookie has to jump on the seesaw board to catapult the boulder into the huge
sandpit for Cream.
-Cream now has to pull on the rings to stun the birds for Cookie. (Try to
stun them so that Cookie can use two birds as platforms)
-You're finished; run for the goal.

### Desert World - Stage 2

-Cream has to push the log to the left to jam the dinosaur skull. (This takes
some precise timing)
-Cookie and Cream must now alternate jumping on the platforms to change the
water level. Don't miss the puzzle piece on Cream's side.
-Have Cream wait on the red platform while Cookie uses the building to the
left to get onto the blue platform.
-Cookie and Cream have to jump to the next platform at the same time.
-Cream can now double jump from the top of the platform to get over the huge
cactuses.
-Have Cream wait on the next red platform while Cookie uses a tent to give
him a boost to the blue platform.
-Cream can now double jump over another set of cacti.
-Stomp some scorpions and head for the goal.

### Desert World - Stage 3

-Cookie and Cream must simultaneously jump on the platforms to get Cream
across.
-Before Cream catapults the rock, use the rock (while it's still on the
board) to get to the puzzle piece.
-Now have Cream jump on the seesaw to launch the rock and scare the chicken.
-Cream has to pull down on the rope to raise the mallet on Cookie's side.
-With Cookie, push the egg under the mallet, and then have Cream release the
rope.
-Cookie has to lead the newly hatched chick to the wall and use it as a step
to get over the wall.
-Cookie has to hold onto the rope and wait for Cream to pull the lever to
help Cookie across the water.
-Press the white buttons to briefly open the spikes for Cream. (Cream must
get through the spikes VERY quickly.)
-The two rabbits must jump on the white buttons together to reveal the goal.

### Desert World - Stage 4

-Have Cookie push the metal gate to the right.
-Cream has to grab onto the gate and pull it until Cookie gets through.
-This is a little tricky. With Cream, push the revolving door forward and
then quickly run back out of it. (If you do this correctly, Cream can now
push the white button.)
-Push the white button with Cream and wait for Cookie to get through, and
then push the white button again so that Cream can get through.
-Get Cream into the mine cart.
-Have Cookie push the second and third buttons before he pulls the lever, and
then go pull the lever.
-After the cart with Cream in it gets past the first rotating junction, push
the first button with Cookie.
-After Cream gets past the fifth rotating junction, have Cookie step on the
third button. (If done correctly, Cream will end up at the end of the track
with the puzzle piece in hand.)
-Cream has to pull the fuse towards the fire creatures to get them to light
it and open a path on Cookie's side.
-Have Cream hold onto the rope while Cookie pulls the lever.
-Cookie has to quickly let go of the lever and jump onto the blue platform so
that is safe for Cream to let go of the rope.
-Cookie has to jump onto the blinking platform and land on the blue key to
open the door on Cream's side.
-Cream has to pull the rope on the first log so that she can get onto the log
and across the water.
-Cream now must pull the rope attached to Cookie's log to get him across.
-Now you're home free; head for the goal.