Zuckuss

**Zuckuss** was a male Gand who worked as a bounty hunter during the Galactic Civil War. Shortly after the Battle of Hoth, he was hired by Darth Vader to hunt down the Millennium Falcon and capture her passengers alive. He and his partner 4-LOM waited on Both and helped rescue rebels in his ship The Mist Hunter, hoping to use this for their advantage. Once the rebels healed his damaged lungs, he decided to join them.

After assisting the rebel alliance, he and 4-LOM eventually returned to independent bounty hunting but were re-recruited to assist with the New Republic Bounty Hunters' Guild under Bota Zi.

Zuckuss is famous amongst other Gand and is often looked to as a leader when Bota Zi is not around, however he has never been entirely comfortable in this role and prefers to let his actions speak for himself.

## Stats

**Type:** Bounty Hunter

**DEXTERITY 4D**
Blaster 8D+2, brawling parry 7D, firearms 6D, firearms: snare rifle 10D, dodge 7D+2, dodge: energy weapons 8D+1, grenade 5D, melee combat 6D+2, melee parry 6D, missile weapons 5D+2

**KNOWLEDGE 2D+2**
Alien species 5D, bureaucracy 5D+2, business: bounty hunting 7D+2, intimidation 5D+2, languages 5D+1, law enforcement 4D, leadership 4D, planetary systems 5D, scholar: bounty hunter lore 5D, scholar: Gand history 6D, streetwise 6D, survival 6D, willpower 6D+2, value: bounties 7D

**MECHANICAL 3D**
Astrogation 5D+1, beast handling 4D, communications 6D, capital ship piloting 4D, capital ship piloting: Hunter's Tribunal 6D+2, repulsorlift operation 5D, starfighter piloting 5D, starfighter piloting: Byblos G-Series Starfighter 8D+1,  space transports 5D, starship gunnery 5D, starship shields 5D, sensors 4D+2

**PERCEPTION 3D**
Bargain 5D, command 5D, command: NRBHG 8D, con 5D, gambling 4D, hide 6D, investigation 6D, investigation: tracking 9D, search 8D, sneak 6D

**STRENGTH 3D+2**
Brawling 6D, stamina 6D

**TECHNICAL 2D**
Armor repair: Gand breathsuit 6D+2, computer programming/repair 4D, droid programming/repair 4D+1, droid programming/repair: protocol droid 6D, firearm repair 5D, first aid: Gand 5D, security 5D, starfighter repair 6D

**Move:** 10

*Special Abilities:*

Findsman Ceremonies: Zuckuss uses elaborate and arcane rituals to find his prey, he draws omens from these rituals and whenever he uses a ritual, which takes at least 3 hours, he gets +2D to tracking and uses the force power See Future.

Respiration: Gands do not need to respire, taking in nutrients through indegestion. Any poisonous or sopoforic gas will not take effect.

Regeneration: Gands can regenerate lost limbs. Once per day, the injured Gand must make a moderate strength or stamina roll. Success means that the limb regenerates by ten percent, failure means that the regeneration does not occur.

Infrared Vision: Gands can see in the infrared range and are not visually impared by darkness, as long as there is a heat source.

Exoskeleton: The Gand exoskeleton gives give +1D STR protection to physical attacks.

## Force Abilities

Control 1D+1, Sense 1D+2

Control Powers: Concentration, Control Pain

Sense Powers: Danger Sense, Life Detection, Life Sense

## Equipment

Zuckuss’ Modified Snare Rifle, *The Mist Hunter*, modified armor, comlink, gand medkits