recursal/Fanatic-Fandom huggingface dataset:
Ant

An unused model of a small, red-eyed, six legged insect present in the code for the multiplayer build of the game.

The ant has no AI and seems to serve no purpose as it cannot be obtained without using the developer menu. It may be held in the player's inventory.

It is possible that ants would have served as an enemy, causing harm to the player by swarming on them. It may also have been intended to be another decoration item.
Magazine

Magazines are carriable items found randomly distributed around the game.  They cannot be opened, allowing the player to only look at the front and back covers. The magazines serve no practical purpose during gameplay but some have "lore" or worldbuilding if you look at them closely

Magazines may be held the the player's inventory.
Clock

An instrument indicating the time of day.

A small portable clock can be found in the player's home at the start of the game. This clock can be adjusted by rotating the knob on its top. Although it resembles an alarm clock, there is no alarm function.

Working clocks can also be found fixed to the wall in diners.

The Plymouth Fury and IFA W50 truck both include clocks on their instrument panels.
Radiator

The radiator is the coolant tank found in water cooled vehicles i.e. the Škoda 100, VAZ-2101 and Bus.

Radiators have two caps which can be opened by pressing the 'E' key - one on top to allow filling and one on the bottom to drain the radiator. The quantity of liquid in the radiator can be checked by looking at either cap.

The radiator should be kept filled with water to allow the engine to run at a safe temperature. Blood can also be used as an equally effective coolant.

Radiators can be found in varying conditions, a rusty radiator will offer less efficient cooling. Radiators can not be fixed or have rust removed.

Radiators are interchangeable between vehicles. Care must be taken when pairing a radiator with a lower cooling ability with an engine which normally spawns with a radiator of higher cooling ability, as the replacement radiator may not be capable of keeping the engine cooled effectively.

The Trabant 601, VW Beetle and Ebatta are air cooled and therefore have no radiator. Although they may be fitted with engines from other vehicles to improve their performance, it is not possible to install a radiator so an engine change will rapidly lead them to overheating.

When the temperature of a car's engine gets too high, it will start boiling off coolant. This can even happen with perfect condition radiators, and is not simply due to low-condition radiators being leaky, contrary to popular belief. Low-condition radiators do boil off coolant more than perfect condition radiators, but this is simply due to the higher engine temperatures generally reached when using them.

Each radiator has a different "Cooling Ability".

(Cooling Ability is a arbitrary metric used internally by the game. The higher the value, the better the radiator will be at cooling)

Radiator cooling efficiency is also affected by:

* **Speed:** `0 km/h` = `0%`, `200 km/h` = `100%`
* **Radiator fan speed:** when engine temp. reaches 102°C, adds to the car speed up to a sum of 200 km/h
* **Radiator condition:** best to worst - `100%, 75%, 50%, 25%, 12.5%`

* **Thermostat:** when engine is hot enough, it starts using radiator gradually (`0%` to `100%` efficiency from ~85°C to ~95°C)
* **Fluid amount:** `100%` at 50% filled radiator, `0%` at empty
* **Water/Blood percentage:** taken whichever is higher. `50%` when there is 50% or less water/blood, `100%` when pure liquid
* **Engine temperature difference to ambient:** (`engine.temp - ambient / 40`)
Ice Plains

The Ice Plains are a cold, pale, frozen biome that can be found along your long drive.

## Description

The ice plains were added in the biome blending update, although something similar to it was present in the Winter Update 2020. during the winter update it had snowmen.

The main difference between the ice plains and the other biomes is that it takes longer for your vehicles to overheat, and a small slipperiness when driving on the road.

Most obstacles here are the same except more icy. For example, the grass here is more white, the roads have an icy appearance, and Rabbits do not spawn here. Rocks, boulders, and cactus are still found commonly but spawn less, and the buildings are all virtually the same as the Desert.

A test was conducted where a Lada 2102 with no radiator was run at max revs in neutral in a Desert Biome. It took 1 minute and 32 seconds to overheat. The same car in an Ice Plains took 1 minute and 54 seconds to overheat. From this we can conclude that being in an ice biome does have some small effect on overheating.

The temperatures in the Winter biome reach 10° during the daytime, and -15° at night.

## Lore

It is unknown how these places became icy, or why they could spawn next to deserts. The current theory for this is that a mini ice age happened in some areas of the world, which made these areas very icy but it has not been confirmed in game.

## Strategy

In a way, the ice plains biome is the safest biome, since it does not have any rabbits and takes less time to overheat. You should use this to your advantage. There are also less obstacles present here.

Although the slipperiness of the road can throw you off sometimes.

Take advantage of less rocks and rabbits, and try to explore the area off the road a bit more sometimes.

## Sub-biomes

The ice plains does not have any sub-biomes within it, although it does have one transitional biome.

The pink sands can be found near the ice plains biome, and are created from a transition of both desert and ice plains biomes.
KarL

A now removed placeholder car that could only be obtained by using mods or the Dev menu in the multiplayer build.

KarL used to spawn with a blue coloured body that features comically large tailfins, no windows, doors, bumpers, mirrors, interior, or lights. The car's body can also not be painted or restored. KarL has a similar hitbox to and the same size fuel tank as the Lada 2105, but uses a Dacia 1300 engine and radiator and a Trabant 601 speedometer.

To enter and drive this car, first crawl underneath and look above you for the "sit down" symbol that will appear on the crosshair like when you get into a normal vehicle. After entering the car, simply drive as you would normally.

In multiplayer build (v2022.04.18cdev\_multitest) KarL was replaced with an identical pink car called KarLa.

In multiplayer build (v2022.06.23dev\_multitest) KarLa was replaced with an orange car named KarroT.

In multiplayer build (v2022.09.25cdev) KarroT was replaced with the VW Beetle.

KarroT has a more rounded shape and a hitbox more accurate to the body of the car. KarroT is first car in the KarL family to feature headlights, a radio, and back seats.
Pres A

65 square metres (704 ft²)

Opened in 1960, designed for in-vision continuity for BBC 1, but was used as such for only three years. Became weather studio prior to the move to the BBC Weather Centre in 1990 (also in Television Centre), following which it was used by Children's BBCto supplement presentation from the 'Broom Cupboard', and was used for slots such as birthdays and public holidays. Became full-time home of Children's BBC in 1994 following the vacation of the 'Broom Cupboard'. It closed following CBBC's move to TC9 and was converted back into office space.
Bacon

Bacon is a food item.

## Description

Upon consumption, it restores a large portion of your hunger bar. It can also be consumed six times, the most amount out of any food item. It can be equipped in the player's inventory.

The larger pieces of it can be cut into smaller pieces using a weapon, making it potentially easier to store in small places. Melee weapons may cause the food to be cut multiple times with one hit, which can send pieces flying everywhere and result in them getting lost.

In previous versions of the game, it was possible to use guns to cut food one piece at a time, however as of the latest version it is currently not possible. This is likely a bug, as the same inability to cut food has been introduced previously but fixed in the update after that. It is unknown why or how the bug was added again.

Bacon can be found in several buildings, and 1 can be found in the starting house on top of the ceiling beam. They can also be found in fridges.

Bacon is also referred to as the most effective food source, as it can be consumed the most amount of times and restores the most amount of hunger.

## Strategy

If hunger is on, you should always look for bacon, as only one piece of bacon can keep you at full hunger for a very long time. Make sure to look for it well you stumble across a building.

Since there is always going to be one piece of bacon when you first spawn, you should look for at the top of the ceiling beam, which should give you a free bacon item early on.

Bacon can be cut into smaller pieces using weapons, melee or ranged. This could make them easier to store in smaller storage areas, but could also make you lose some of the bacon's pieces.

## Facts

* It can be consumed more times out of any food in the game
* It is considered the most effective food item in the game
* The bacon seems to be very slightly burned and very crispy

**Tips**

It contains a lot of salt, if you are short of water, do not eat it and choose sausages.
Headlights

Electrical lamps fitted to the front of vehicles to aid vision in darkness.

Headlights can be operated while sat in a vehicle by pressing the 'L' key. The first press turns the lights on, a second switches to high beam and a third press turns them off again.

The Trabant 601, VAZ-2101, Škoda 100, Golf, VW Beetle and some variants of the Dacia 1300 use round headlamps which can be freely interchanged between these vehicles. The Golf headlights are unique in having a halo effect, most noticable when set to low beam. There is a variant of the Dacia which uses square headlamps. Round headlamps can not be used in their place but the entire front panel of a round lamp variant may be installed. The Lada 2105 uses a unique square lamp with integrated indicators. Although a different size to the square Dacia lamps, they are interchangable. The square lamps are also slightly brighter than the round ones. Buses use larger headlamps that may also be fitted to round headlight cars and provide noticably more light.

A headlight may become detached from a vehicle in a heavy collision.

Headlights may be held in the player's inventory.
Pumpkin Lantern

A lantern in the shape of a pumpkin added with the Halloween update. It can be switched on and off with the 'E' key.

The pumpkin lantern can be worn as a mask by pressing the 'tab' key while holding it, and removed using the 'X' key. They can also be attached, as with baskets and other items, by pressing the 'G' key.

As of the v2021.11.01c update, pumpkins should spawn between October 25th and November 5th.
Sponge

The sponge is an item for improving the condition of some items and most car parts, along with the body of the car.

## Description

Similar to polish, the sponge can restore rough, faded car parts to a shiny finish. If a body part is very rusty, a wire brush should be used on it first. The sponge can also be used to clean up blood from a vehicle following a collision. Sponges can be carried in the player's inventory.

Sponges can be found in crates and most buildings in the game. They can also be found in the player's house.

As you use them, their quality will degrade until they eventually cannot be used anymore. Sponges, unlike polish, cannot clean up rust, even if it is a small amount of it. Also, like the wire brush, it can be found with random condition. you can recognize it by it's appearance.

Sponge also have 4 colour variants: blue, green, yellow, and pink. They all have 2 sides, spongey and coarse, and all act the same functionally.

## Usage

In order to use, pick up the sponge then use [TAB] to equip it. Then simply aim at the desired body panel, hold the left mouse button and wipe the sponge over it. After a short episode of violent scrubbing, the desired part will go up in quality.

It is not necessary to wet the sponge using a bucket or other water source.

The sponge will degrade with each use, becoming dirtier each time until the scouring surface wears away rendering it useless.

## Strategy

If there is even a small amount of rust on the vehicle you are trying to clean, then you should use a wire brush instead, as sponges cannot clean off rust.
Mirrors

Reflective glass fitted to the doors and windscreen of vehicles to afford the driver a view behind them.

Clicking, holding and dragging on a mirror allows its angle to be adjusted for the best view. Mirrors can be found in a variety of conditions from rusty to fully chromed and can be interchanged between any car.

A heavy collision may detach mirrors from a car.

The bus has much larger side and interior mirrors which cannot be removed.

   Mirrors may be held the the player's inventory.
Pannonia

The Pannonia is a motorcycle and a vehicle in the long drive.

It's incomplete model was added in the smooth update (v2020.07.31b), and whose final version was added in the v2023.04.06c update. It is based off of the Pannonia P10.

The Pannonia is a two-stroke powered, rear wheel drive, air cooled, mid engine motorcycle. It can also spawn randomly in two variants.

## Info

It features a 4 speed manual gearbox and achieves a top speed of 115 km/h which is impressive given it uses a T-engine with just 10 hp. Engine swapping it with the VW Beetle engine is a fantastic upgrade since it has 4 times more torque and achieves a higher top speed.

The motorcycle uses approx 3.5L/100km(5%oil) with a 13.5 or 16.5 liter fuel tank making it extremely efficient. The Pannonia is one of the only vehicles in the game to feature removable and interchangeable fuel tanks.

Since v2023.04.06c, the starter house can now contain the Pannonia and all components needed for it, so you can obtain it at the very start of the game. although it is not a 100% chance as the ebatta might spawn instead

Two people can be seated on the Pannonia.

## How to use

1. Enable the kickstand and set it upright by picking it up (**F**) and rotating it (**MMB/TAB**).
2. Get on the Pannonia and immediately disable the kickstand by pressing **space**.
3. Shift the bike into neutral, hold the brake if you're on a hill and hold the ignition(**i**) until you can hear the engine running.
4. Shift into first gear, let go of the brake and you can drive the bike.

## Variants

There are two variants that use the same base shell but spawn with different components.

Variant 1 spawns with mirrors, a headlight shroud, and a 13.5 liter fuel tank.

Variant 2 spawns with baskets, a VW Golf headlight, and a 16.5 liter fuel tank.

The baskets are just big enough to house a Jerry Can. Items are unable to fall out of the bags even in a high speed collision, Making the bags very secure.

## Trivia

* The Pannonia was originally misidentified as the Jawa by the Long drive community before it was correctly identified as the Pannonia by the creator of this discussion post (https://steamcommunity.com/app/1017180/discussions/0/3824160148617441020/)
* This is most obviously shown by the way the wheels are attached to the fender of the bike, being attached on one point like the Pannonia instead of two like on the Jawa.
Multiplayer

The multiplayer build of the game allows you to play online with other players. Like the rest of the game it is still very experimental and prone to glitches and crashes, especially with more than two players and when the players are a large geographical distance away from each other, so keep this in mind and save often when playing.

You can play with any number of people with the default being 8, although the limit is adjustable so you can raise or lower it if you like. The more players there are, the less stable the game will become.

Additionally, the multiplayer build also contains the Development Menu, which allows you to spawn in items, cars, and manipulate some aspects of the game at will.

### Accessing Multiplayer

To access the multiplayer build, right click on The Long Drive in your steam library, select "Properties", then "Betas" and then pick "multiplayer\_test - multiplayer\_test" from the drop down menu.
Mansion

The mansion is a spooky building that can be found off the road.

## Description

The mansion features a wall surrounding the perimeter of the house, a small graveyard, 1st floor, 2nd floor, attic, and basement. It was added in the SCARY update.

The mansion is the first building other than the starter house to have a basement and is the first five story building (counting the basement, ceiling cavity, and roof) Some windows of the mansion are boarded up, but can be opened like a door. Other windows are regular glass or fancy stained glass.

Munkas will spawn in the mansion with varying numbers, usually inside the house itself, although potentially outside. Munkas spawn the most around this building, being big threat without a weapon.

Many items can be found inside the mansion, such as food, weapons, fuel, clay pots, chairs and decoration items. On the outside, coffins and skeletons can be found.

There is an attic like area on the top of the building that can be accessed by entering through the roof (harder) or through a painting on the second floor (easier), and a small hatch on top of the bookshelves in the corner of the study. The attic is full of loot, so it is recommended to check for anything valuable.

Mansions will pretty much always spawn off the road, and rarely to never on it. They can be found most commonly in the desert biome.

## Lore

It is unknown why these mansions are so common compared to how they should be. It is also unknown why there are so many Munkas inside.

This could be because either there was a family living inside here but they were infected after the apocalypse, or some Munkas broke in and ate the inhabitants.

There is no mention of the haunted mansion on the radio, but the haunted mansion could be related to the cross, as it resembles the gravestones outside of the building.

## Strategy

Before entering this building, it's recommended to bring some sort of weapon, as Munkas here are rampant.

There is a small tunnel that leads from one of the graves into the basement of the haunted mansion. You may have to remove a grave cover to access it.

    To use the passage behind the painting to enter the attic, you must first move the painting, which can be done by interacting with it like a door and dragging with left click until it's open, and use an item such as a large plank to get in.

## Facts

* The Haunted Mansion is the first naturally-generated building to have a basement
* The Haunted Mansion has the most stories in the game, at 5
* The Haunted Mansion is the 2nd largest man-made structure in the game, the first being the cargo ship
* The Haunted Mansion has graves in which from 1 to 5, can be different items in quantities from 1 to 4. The easiest way to check it is with a metal detector.
Poop

Poop is a food item in the game, as well as food waste.

## Description

When eaten, poop grants a minor hunger increase, but also decreases health and thirst upon consumption.

Poop can be created by pressing B when your hunger is full, which will drop one of three types of poop. It can also be created from the developer menu by selecting 'turd.'

Poop can appear in two different shapes and 3 different colours. The colour does not really matter, but the shape can dictate how many times poop can be consumed before being full eaten.

Poop may also be found naturally near and in outhouses and sometimes toilets. Some poop can be found in the starting house, as well as some in buildings.

## Strategy

Since poop decreases health and thirst upon consumption, you should only eat it in emergencies. Remember, you can always create poop by pressing B when your poop metre is full.

Be polite when pooping.

## Facts

* Poop was the first food item to be added into the game
* It is the only food item that has downsides to eating it
* It is the only food item you can create
Old house

The old house is an abandoned residential building that can spawn in every biome.

## Description

This structure may contain several vehicles and trailers, either in the main room or the garage. a full vehicle or a trailer spawning in the main room which can be squeezed out the front door if you're patient. There are two slots in the garage which can be empty or either a full car, a stripped car or a small trailer can be there. Other items may be found scattered inside the house such as cosmetics, food, furniture, or car parts.

Old houses are most common away from the road, spawning near the road less frequently.

Sometimes thick, tall grass can generate near the house, and a well spawns around it as well.

The upper floors of the house are accessible only through the windows with the main upstairs room also being accessible from the chimney. A player may jump onto a car and onto a low roof. They could also use beds to climb up or the broom for an easy flight up through a window or the chimney. Up there, almost anything can spawn, including a guaranteed 2.5L~ of Gasoline in a Jerry can on top of the garage.

## Strategy

Old houses may spawn with some cars, which are most of the time useless, but can be useful if you want to upgrade or do not have a car and have the resources to fix them.

The upstairs can be worth getting up to as there is fuel and oil present, as well as one or more engines, beds, and toilets among other items.

Sometimes old houses can spawn with a thick grass perimeter and can make it hard to navigate in 1st person.

## Facts

* The upstairs rooms are inaccessible through normal means, while most other buildings with multiple stories can have all their floors accessed with relative ease.
Night

Night time is a dangerous time to be in The Long Drive. You can't see a thing without lights, bunnies could be out there, and a UFO could anger the rabbits if you aren't careful.

There is an object that is similar to the moon in Minecraft, specifically that it doesn't move from its position like you would think an orbiting moon would do. It is on the opposite side from the sun, and it illuminates the ground slightly when it is out.

Twice a day, there is a period of time where neither the sun nor the moon comes out, and it is complete darkness, only illuminated by road lights and building lights that are turned on.

Whenever a UFO passes by, all the lights turn off and your car shuts off. This isn't a problem during the day, but during the night, you cant see a thing, period. You hop out of your car to take a screenshot, and a bunny kills you.

Driving at night is not advised unless you are on the highway and are not afraid of missing houses away from the road. Hitting rocks is a common occurrence too.
Book

Books are items that can be found in buildings.

## Description

Books can be found primarily in haunted mansions in the library. Books seem to serve no functional purpose. They appear to be only used for decorations, although they can be used for ramps or climbing walls.

They can also be found in several different colours. However, these are purely cosmetic, and do not affect the item in any way at all.

They can occasionally a very small amount of damage to enemies, but rarely can kill them.
Clay Pot

The clay pot, also known as the vase, is an item that can be found in mansions.

## Description

Clay pots can only spawn in certain rooms and corners with the haunted mansion. They cannot be found anywhere else naturally.

Clay pots can be broken if thrown, hit or shot with a weapon. They can be held, but can not be put in the player's inventory.

Clay pots may occasionally spawn with items inside when broken. However some of these items can be removed without breaking the pot.

## Strategy

Clay pots are generally not very helpful, but can still be worthwhile sometimes. It is best to check each clay pot just in case, and you might just find something useful.

Clay pots are very satisfying to break, since they do have physics when broken and shatter into many pieces, so do it if you are searching for something like that.

## Facts

* Clay pots are one of only 3 items to break apart when broken, the others being the crate and the toilet.
Croissant

Croissants are a food item.

## Description

Upon consumption, croissants restore a part of your hunger bar. Croissants can be eaten four times before fully being consumed. They can be held in the player's inventory.

Croissants can be found inside most buildings in the game, as well as in fridges and crates. One croissant can be found inside the starter house on the table in the kitchen.

## Strategy

Croissants can be very useful when hunger is turned on. Each croissant can restore quite a large chunk of a hunger bar.

Croissants can be found in the starting house and throughout the game, often in fridges.
105.0 MHz

105.0 is a frequency that can be heard on the FM radio. It's origin is unknown and the speech cannot be clearly understood.

The radio program consists of two Spanish speaking people, one can be heard clearly with driving and braking in the background as well as an ocassional turn signal sound, while another can be heard in some sort of walkie-talkie communicating to the driver.
Diner

A diner is a building found by the roadside incorporating a gas station and restaurant.

## Description

The diner is designed in a 1950s-esque retro-futuristic style. Non functioning gas pumps sit at the front of the building. Two front entrances open into a dining area with a counter and customer seating. Behind the counter is a kitchen complete with ovens and a sink supplying water. To the side of the main building is a wooden garage which may contain some useful items.

Every food item can be found inside the diner. Other items, such as fuel or even weapons can be found inside diners. Both the dining and kitchen areas feature working clocks. A TV may also spawn inside. Guns may be found behind it, so it is best to check there. Planks can also be found.

Several vehicles can be found behind the diner, which can vary. Cars seem to be the most commonly spawned vehicles there. Trailers may also spawn here.

A skip bin can be found behind the diner, which may contain several useful items.

## Strategy

It is best to go inside the diner, since it can contain several useful items like fuel or food. It can also have some vehicles behind the actual building, so it best to stop here whenever you have the chance.

You should make sure you explore the entire diner, as each part of it can have more useful items. Make sure to check behind the TV, as it could feature guns.

Rabbits and Munkas could be a bigger threat than usual here, as there is more open area and more room to spawn. You should prepare for them by bringing a weapon.

## Gallery

A diner's customer area.Diner and garage.Garage at a diner.Diner exterior.The diner's kitchen.2 Guns Behind TV
Artist Badger

* Main
* Story

 **Requirements**

\* *As long as the required facilities are bought, the customer will have a chance to visit. The current displayed furniture doesn't have an effect on attracting customers. See this Customer Support's Answer*.

\* ***Appearance weight** indicates how often this customer will appear. Those with low numbers have lower chance to appear than those with higher numbers, Ex: 5000 - very common, 100 - rare.*

 **Memento**

* *For all Memento requirements, see: Mementos*

## Artist Badger's Morning Coffee

Artist Badger finally got some good sleep after staying all night. Start an extra shift so that he can have a cup of coffee to perk him up when he wakes up.

**Reward:**

**+30,000**, **+25**​, ​ **9 hours**

**Unlocks:**

**Artist Badger**
Time

One in-game day takes 25 minutes of real time to elapse.

The game shows a full sun/moon cycle each day. Shortly after sunset the moon rises, moves across the sky and sets shortly before sunrise. Likewise, the sun moves across the sky during the day.

The sun sets between 1900-1930 hours and begins to rise again at approximately 0300 hours. Power poles illuminate at 1915 hours, their lights extinguishing at 0325 hours.

Strange noises may be heard during the night.

The player may sleep at night to avoid driving or performing other tasks in darkness.

Since the June 1st 2021 'It's About Time' update, a variety of clocks are available to the player, allowing them to keep track of time.
Diesel

A fuel used by the bus, IFA W50 truck and VW Golf diesel versions (caddy and hatchback without sunroof).

Diesel tends not to spawn in jerry cans as frequently as gasoline. Cargo ships are a good source of diesel where it may be found in barrels. Buses, trucks and tanker trailers will often yield a good amount of diesel. Although most cars run on gasoline it is worth checking their tanks as they may be found to contain diesel. Buckets can be a good source of smaller quantities of diesel. Care must be taken not to knock a bucket over or its contents will be spilled.

A barrel containing 23 litres of diesel can be found in the basement of the player's home at the beginning of the game.
Severed arm

The severed arm is a (possibly imitation) bloody human arm.

## Description

There are two variants of the severed arm; mostly intact and partially deteriorated. The partially deteriorated arms have visible bone in some places and several missing fingers.

Severed arms could be found in a lot of buildings, most commonly in bunkers and garages. The severed arm can be attached to vehicles or other objects using the G key. Unlike the severed foot, they can not be used as a weapon.

Introduced in the October 2020 update, and as since not received any major updates.

See also Severed Leg.

## Lore

The severed arm looks much more realistic than the severed foot, which could indicate it that it is not a mock and it is in fact real. If so, a bunny or Munkas could have severed it.

However, all severed arms are right armed, meaning they had to come from a different person. The reason for all of them being right armed is unknown.

## Facts

* They are all right arms, indicating that every arm came from a different person.
* They could also be gotten from snowmen during the Winter Update.
* They are much more realistic than the severed leg.
Cargo ship

Cargo ships are rusted structures, somehow stranded in the desert.

## Description

Cargo ships are usually found some distance from the road but are visible from afar thanks to their great size. Occasionally, they spawn near the road, or even on the road. It is worth making a detour to investigate a ship as a crack in the hull will let the player explore inside where numerous barrels can usually be found. It is possible to get up the ship through climbing, although not recommended due to how hard it is to come down without dying.

The barrels may be empty, contain gasoline, oil, water, alcohol, diesel, or some mixture of all of them. These barrels can be very useful if you are low on fuel or even if you want to have additional fuel. With luck, this can be a good source of large quantities of fuel. Cargo ships can be found mainly in the desert.

Cargo ships are the biggest building in the entire game.

## Lore

Cargo ships were likely once active before the apocalypse hit, but after much of the earth turned to desert, they were left abandoned, with no more water. They also still have their contents inside the ships, which indicates further that they were once being used and were indeed cargo ships.

They can be found in any biome, which may indicate that the water still dried up there, but different changes to the environment caused the landscape to be different.

## Strategy

Since the ship has so much fuel, if you find it, you could be set for another couple of days if not longer, assuming you brought only one barrel. It is always reccommended touse a cargo ships whenever you have the

This makes them one of the most useful buildings in the entire game, although it can sometimes be hard to carry the barrels due to their size and heaviness.
Trevor

## **Descripcion**

Trev es un chico poco común divertido y un completo demente en la temporada 1 tiene una cicatriz en forma de x que luego es remplazada por una placa de tecnología futurista tiene un pelo largo que lo hace parecer una chica como remarca el autor cuando se encuentran con varias nuevas personas usa una playera roja con la frase "Soy tu gfe" pantalones de mezclilla y un par de zapatos negros es delgado y esquelético su equipo de batalla es la túnica de combate que usa constantemente una botas metálicas y las gafas eiffel.

## **Temporada 1**

Trevor o Trev como casi todos lo llaman es es líder de el grupo de héroes al que seguimos en estas aventuras el recibió el sable-pistola celestial con el que se mueve bastante rápido y puede cortar y atacar con gran agilidad.

La base del equipo por algunos capítulos es La casa de Trev mas tarde es remplazada por la "base de el bosque".

Luego de haber batallado con el octobot van al bar donde conoce a Edgar un mafioso que también ah recibido un arma celestial y supo de la batalla contra el octobot. Al final el se les une a su grupo y deciden comenzar a hacer la base de el bosque.

Luego de que la base de el bosque esta terminada son invadidos por un montón de tribales malignos que vinieron a asediar la base. Luego de derrotarlos encuentran atrapado a Bardo quien fue acusado de brujería en su pueblo luego de recibir el "hechizo sagrado" ellos lo liberan y se une a ellos.

Trev es asesinado en la batalla contra "El Satanico" (forma chusca con la que lo nombran) después de haber protegido a Landero y contraatacado con un ultimo disparo de su sable-pistola que lo derriba y así consiguen la victoria.

## **Temporada 2**

(Spoiler Alert) con el tiempo luego de llevar las gafas eiffel y de batallar con "El Satánico" (forma chusca con la que lo nombran) el es asesinado hasta que Landero lo "resucita" como un robot teniendo un especie de cañón en la mano y a la vez ciertas partes mecánicas como lo es la **próstata** usado para un chiste, la mano y cierta parte de su rostro que es remplazado por placas de tecnología novedosa a su ves su sable-pistola es mejorado obteniendo mas poder
Commodore 64C

The **Commodore 64C** is a microcomputer aimed at the home market, manufactured from 1986 to 1994.

## Description

It can be found at the starting house and randomly in various buildings.

Despite the real life Commodore 64c running the BASIC operating system, The Long Drive equivalent has been massively simplified and bears little functional resemblance to the real thing. It is currently limited to a basic piano program, accessed with the `MUSIC` command`.` Other commands include `PRINT`, `LIST`, and `RUN,` entered from within the command-line interface.

The music program provides mostly complete instructions for how to play, adjust, and quit the program, save for clarifying that the keys to play notes are the *whole* QWERTY row not just those specific keys.

## Commands

You can write simple `PRINT` commands for it to show up when you type `RUN`. For example:

 30 PRINT GOODBYE WORLD

Upon entering `RUN,` those three lines without the `x PRINT` will then show up.

`LIST` will show you the entered `x PRINT` lines.

The 64C can be connected to a TV by picking up the computer, pointing it at the TV to be connected to, and pressing the prompted Connect key. It can also be disconnected by picking up the computer and pressing the prompted Disconnect key. A connected TV is *not* needed to use the computer or to hear audio from the music program, and given it's limited function it is entirely possible to learn to use it without a display and treat it more like an electronic keyboard.

Like all other electrical devices in The Long Drive, the 64C does not require any external power supply to function and can run indefinitely.

As an aside, in the real world the Commodore 64C didn't come to market until 1986, nearly a decade after the game's 1979 end of the world date. However one radio station called "Mátyás Király Rádió" states that the current year might be 1988, that still does not give an explanation why would anyone manufacture a computer during the apocalypse.
Rubber Doll

A terrifying inflatable companion. Presumably the 'Rubber Wife 2000' as advertised on the radio.

A rubber doll will burst if shot with a firearm or struck with any melee weapon but despite the warning on the radio advert appears to be impervious to cacti.

According to the radio advertisement, there exists a version with legs, with the Host of Übermensch Radio claiming to be in possession of one. Despite this, only the legless version can be found in game.

Often appears in outhouses or at bus stops as well as the basement of starter home.

   It is not yet known why the developers decided to add this prop into the game.
Modding

**You have enough of the vanilla experience and want to get some juicy modifications for this game to make it more fun?**

You landed exactly at the right spot my friend.

**Step 1:**

Join the offical The Long Drive Discord: https://discord.gg/ftxZDVEzzT

**Step 2:**

Follow this Tutorial by Dr.Flay™ https://steamcommunity.com/sharedfiles/filedetails/?id=2655650810 or watch the Video Tutorial https://youtu.be/fCjxj8GMIos

**Step 3:** Have Fun with your Mods!
Metal Detector

A device for locating metal objects buried in the ground.

To use:

1. Turn it on
2. Equip it with the TAB key
3. Move it slowly across the ground
4. When metal is detected, the signal intensity dial will increase and a buzzing noise will be heard
5. Use a shovel to dig up the treasure!

Metal detectors will also detect nearby metal that is not underground.

If a UFO passes overhead the intensity dial will go crazy.

* The Haunted Mansion has graves in which from 1 to 5, can be different items in quantities from 1 to 4. The easiest way to check it is with a metal detector.
* next to small buildings (bus stop, well) Underground there are most often from 1 to 5 different objects that can be found using a metal detector
Sun Visor

An adjustable shade fitted inside a vehicle on the ceiling in front to shield a driver's eyes from the sun. Clicking and holding on the visor allows it to be moved around to reduce glare from the sun at any angle. Visors are interchangeable between all cars as there is only one type.

Not much force is required to detach a visor from the vehicle.

Visors may be stored in the player's inventory.

Visors will degrade when brushed with a wire brush. Use a sponge or spray to improve condition.
BORTOKOS KALIPPO!

## Description

The "BŐRTOKOS KALIPPÓ!" is a Hungarian slang for a male's reproductory organ. It literally means Kalippó in a Skin case / sleeve.

Kalippó is the Calippo ice cream, but written as pronounced in Hungarian. It's found on the left side of the stove in the player's house near the secret Revolver door. It can not be found anywhere else.

The use of this item is unknown, but it is most likely a joke.
VW Beetle

VW beetle

The Volkswagen Beetle is a rear-engined, two-door car that was added to the game in the v2022.09.25d update. It closely resembles the 1967 Beetle due to the upright (US regulation size) headlights, larger bumpers, and flat windscreen.

The Beetle's engine is an aircooled flat (boxster) four cylinder affair that produces 42 horsepower and 88 n\*m of torque (65 ft-lbs.), that can reach a maximum of 5000 rpm. From this, we can deduct that it's a 1200 sedan/convertible. Maximum speed is 152 km/h on convertible version, and 134 km/h on the hardtop version.

Variants include a convertible version with differences such as different coloured roofs, which may be put up and down by interacting with it like one would with a door. Convertible beetles also use the same wheels as the Plymouth Fury and have headlight shrouds. Convertible Beetles use speedometers that measure in MPH (up to 90mph), because it's the American version of the vehicle and regular Beetles measure in KM/H (up to 140km/h), because they're the European edition.

All Beetles will spawn without a radio, however a radio replacement/cover panel in the middle of the dashboard may be removed and a radio installed can be in its place. In addition, this radio slot cover can be installed on other vehicles. All Beetles also have foldable rear seats to allow access to a storage point behind which has a small chance of spawning a random firearm.

The Beetle's fuel tank gauge cannot be removed from the car. The fuel tank itself holds 40 litres. The filling point is located on the front right fender near the passenger side door, similar to the positioning of the Škoda's filling point.

When a Beetle spawns as a starter car, it will have a whitewall wheel as the spare even if the car is not a convertible.

Starter Beetles will also spawn with 1 litre of gasoline in the fuel tank, unlike to the 0.5 litres found in most other cars.

## Trivia

- This vehicle replaced KarroT.

- Headlight shrouds may be fitted to every vehicle with circular headlights excluding the Dacia and the Ikarus 260/280 buses, as they have inset headlights, thus the shrouds won't fit.

- It serves as a minor milestone in the game as being the first car here to have a US market variation.

- Due to the game's simplified suspension, it's signature swing axle rear suspension cannot be simulated.

- The standard version of the vehicle weights 708kg. (without any liquids), while the convertible weights 730kg.
Cookie

The cookie is a food item.

## Description

Cookies can be eaten to give a minor hunger boost. It can be eaten two times before being fully consumed. It can be equipped in the player's inventory.

Cookies can be found in most buildings in the game, as well as fridges.

## Strategy

Since cookies are very small, it is best not to actively search for them, and instead only eat them when you come across them.

Since cookies do not have a big hunger boost nor can they be eaten more than 2 times, they should just be eaten immediately, instead of being put in your inventory. If your health bar is full, then just ignore them.

## Facts

* Cookies are the smallest food item in the game
* They restore health exponentially
Škoda 100

Sorry, i'm british, ignore the replaced words.

The Škoda 100 is a quad-door, Gasoline powered, Rear engined, Rear wheel drive, water cooled vehicle.

The Škoda is intended to run on 100% gasoline (no mixture needed), with the fuel tank having a capacity of 32 liters.

When it's boot is in the front, the handling can be a little wayward. Carrying a load in the boot or adding weight in the form of gold bars or dumbells can improve handling.

The cruising speed is approximately 135km/h, while the average fuel consumption is approximately 6.8L/100km.

While a speed of 160km/h can be achieved it requires an engine swap to the VAZ-2101 engine.

There is an old version of the Škoda 100 in the game files.

26.9.2022 changed the engine textures and the radiator (but the sound is old).

## Info

* The fuel filler can be found on the car's front right hand wing.
* The fuel tank has a max capacity of 32 liters.
* Features a tow hook at the rear to allow attachment of a trailer.
* The car weighs 805 Kg (not counting liquids).

The Škoda 100Old EngineŠkoda dash at nightNew Engine
Shotgun

The shotgun is a double-barrel style firearm.

## Description

The shotgun has two shots and are best applied at close range, so make sure to come close to your target in order to effectively hit them with increased damage and accuracy. They can be equipped in the player's inventory.

    The shotgun has three versions: normal, short, and shorter. Each possessing varying levels of range, with the normal shotgun being able to fire with the most accuracy at the longest range. All of them can be put in your inventory.

Shotguns can instantly kill both rabbits and zombies if you are close enough. They can also destroy certain props, explode containers full of explosive fluids, or propel items at great speeds when a pellet hits them, more pellets mean more speed.

Shotguns can be found all over the game. They can be found at the player's house. Although rarely, they can also be found in several buildings in the game. Bunkers seem to be the most common. Shotguns may be found with varying condition.

Shotguns can be cleaned with wire brushes, polishes, or sponges.

## Types

There are three types of shotgun in the game, which are normal, short, and shorter.

Normal shotguns have the highest range and accuracy and are generally the most effective to hit targets.

Short shotguns have lower range and accuracy, have less ammo, but are just as common as them. They are not as effective in some cases, but can still work well nonetheless.

Shorter shotguns are the shortest, and have the lowest range and accuracy. They are also relatively rare.

All types of shotgun may be found in most buildings, and use the same ammo. However, a normal shotgun always spawn in the player's house.

## Ammo and Usage

Ammunition for the shotgun may be found at points of interest in small orange boxes containing up to 12 shells. The shotgun can hold 2 rounds at once, each being fired separately.

The shotgun reloads similarly to the air rifle. You must break the barrel by holding [R] and moving your mouse before loading the ammo, then you must replace the barrel in the same manner in order to shoot the gun. In order to shoot, you press [LMB].

## Trivia

* Next to the AK-47, they are the rarest weapon in the entire game.
* They are the only weapon to have multiple variants of itself.
* There has been 4 times reported that the shotgun has spawned where the revolver spawn (it could have been spawned)

## Gallery

The "Normal" shotgun.The "Short" ShotgunThe "Shorter" Shotgun.Shotgun Ammunition.
Soccer ball

The soccer ball is an item that is primarily used for football.

## Description

Soccer balls seem to serve no purpose, as they can not be used for really any practical purpose, and are mainly used a filler item. However, it can be held and equipped in your inventory.

Soccer balls do have physics, and can be kicked around. They can also be used to fill entire wells and buildings, seriously lagging the game.

They can be found in buildings such as the bunker and gas station, but is not limited to just those two buildings. One can also be found in the starter house.

The soccer ball was added in *v2022.03.06d.*

## Facts

* There is also a bug when the soccer ball is displayed in your inventory, the giraffe icon is shown instead.
Placeholder Cars

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
The Placeholder Cars are these AI Cars with No Pumpkins in them and can only be found in the Multiplayer dev menu or Mods..

The 3 Cars are named K A R L, K A R L A, and K A R R O T. They all have comically large tailfins, no windows, doors, bumpers, mirrors, interior, or lights. They are just a Bad Car Model with There name above them and have A single colour on there base. Karl has Blue, Karla has Pink and Karrot has orange like an actual Carrot.

They Have A.I in the Multiplayer game and Act like they are being driven by Pumpkins and you can enter them like any other car Just Only with a engine and wheels and Nothing else.
Weapons

Weapons are tools for self defense, commonly from Rabbits and Munkas, or Zombies. They will occasionally spawn inside buildings.

There are nine total weapons currently in the game that can be split into two groups:

### **Projectile**:

* Air Rifle
* Revolver
* Machine Gun
* Shotgun

### Melee

* Crowbar
* Shovel
* Sword
* Flyswatter
* Severed Leg