Early and unused content (Asterix & Obelix XXL)

## Locations

The trailer and early screenshots show that the locations were a bit different in the beta. Some objects are found in places different from the final game or missing.

Rome is the only location that seems to have changed drastically before release. It was originally planned to be a long location, but was cut due to time constraints. The missing stages of Rome can be seen in some beta screenshots and the trailer. Ironically, the loading screen for Rome shows one of those stages. In the current game, only some collision and objects are left from the removed stages. They are behind the door where the player spawns.

More information about beta locations can be found on the pages in the locations' category.

## Enemies and combat

Legionaries and optios had blue shields, the same as the formations. The shields also were a lot shinier.

Certain enemies appeared in different places or were missing.

Some of the game’s beta screenshots show fat Romans with rockets on their backs. In the final game, these enemies are absent from gameplay and appear only in the launch cutscene and the Main Menu’s background.

An image in the gallery shows an enemy, who's not seen anywhere in the game, not even in any trailer or screenshot. This enemy was a Legionnaire with a golden helmet and a red tunic. It is most likely that this character was only made for this one image and not gameplay itself.

        If Asterix or Obelix were called to throw a Roman to the player, they were able to do the same with centurions.

According to a trailer of the game, the player was able to use the Power Hammer Combo at the very beginning without having to fill up the Combo Bar.

More information about enemies in the beta can be found on their respective pages linked on this page.

### Unused Combat Lock

An unused combat lock can be found in the game's files. It depicts an archer and would've indicated how many archers need to be beaten up. Aside from it being an unused combat lock, it at the same time also led to the removal of battles only featuring archers.

## Asterix and Obelix designs

The video of an interview with Etranges Libellules shows early models of Asterix. The first model is accurate to the comics. With every new model, Asterix’s design for the game becomes more distinct.

The same video shows concept drawings of possible costumes for the main characters. Some outfits which made it to the game (see the Extras page) were a bit different in the concepts. The first picture in the game’s Gallery uses some concept art in the wanted posters. In some concept art and the trailer, Obelix’s pants have only 4 stripes, and in some drawings he has a single long braid.

### Outfit concept art

#### Default

Asterix with comic style helmet wingsObelix with less stripes on pants, seen in some beta footageSeemingly final Asterix, alternate Obelix with a single braid
#### Unlockable

Legionary AsterixLegionary ObelixAsterix in swim trunksObelix in a swimsuitPirate AsterixPirate Obelix
#### Unused

Asterix and Obelix:

Asterix in Obelix outfitObelix in Asterix outfit with comic style helmet wingsSwapped default outfits (single braid Obelix)Swiss/Bavarian AsterixSwiss Bavarian ObelixSwiss/Bavarian (single braid Obelix)Cowboy Asterix and Native American ObelixBlack suitsDisco style"Playboy Bunny" Asterix and ballerina ObelixAsterix only:

Rugby playerGnomeSanta ClausSuperheroElvis PresleyObelix only:

Obelix and Co. outfitObelix and Co. outfit (single braid, armband)Sumo

## Music

Two unused soundtracks have been discovered on Fabrice Bouillon-Laforest's website.

One is an extended version of the Great Map theme, the other one sounds like an energetic version of the "Deserted Lands" OST which could have been used in Egypt.

## Unused remaster content

A remix of the intro OST was made but not used.

The team was working on bringing back beta Rome, but once again it was unfinished and left out.

## References

Trailer for the game: https://youtu.be/jMnsZwlA2w0

Interview with Etranges Libellules: https://youtu.be/-rAF069Sekc

Beta screenshots, including 3 from beta Rome: https://www.gamereactor.se/bild/?textid=509&id=3810

The page on Fabrice Boullion-LaForest's website where the unused OSTs were originally uploaded: http://www.laforest.info/Sounds/Mercenary/

## Trivia

* Outfits:
	+ The legionary outfits in the concept art were accurate to the comics, and had white pants and sandals. In the final game, they were altered to match the more detailed and threatening uniforms worn by the Romans. They have no shoulder spikes though.
	+ Asterix's swim shorts in the concept were red.
	+ In the concept for Obelix's pirate costume, the pants were black with white cuffs and no stitches and had different belts.
* The beta version of the "Deserted Land " OST is playing during one of the first trailers for the game.
* The PS2 trailer features an extended version of the "Title" OST which can't be heard in the final game. If this is an unused version of that track is not known.