V0.11.0

This patch was released on September 3rd, 2021. For full information see here.

## New Content

* Modified 10 existing symbols (changes listed under Game Balance).
* Modified 5 existing items (changes listed under Game Balance).
* Added 1 new email tip.

## New Features

* Added a Stats Menu (unlocked after beating apartment floor 1) which keeps track of the player's games won, games played, winstreaks, and more! (there are also 6 "joke" stats which can be discovered over time, so keep an eye on the menu!)
* Added a Menu Speed setting for increasing or decreasing how quickly the menus animate (the menu's animation speed is no longer linked to the "animation speed" setting).
* Added a custom message for the game over screen when the player has less than  1.
* Combined multiple duplicate sound effects, reducing the game's file size by roughly 10%.

## Game Balance

* Frying Pan now makes  Eggs destroy themselves when adjacent to  Golden Eggs and  Omelettes (in addition to  Eggs,  Milk, and  Cheese).
* Golden Carrot Essence's description now specifies that its effect only applies when it is destroyed. (this doesn't change it gameplay-wise.)
* Instant Ramen Essence's description now specifies that it allows the player to choose which items are added when its effect triggers. (this doesn't change it gameplay-wise.)
* Lucky Carrot Essence's description now specifies that its effect only applies when it is destroyed. (this doesn't change it gameplay-wise.)
* Void Portal Essence's description now specifies that its effect only applies when it is destroyed. (this doesn't change it gameplay-wise.)
* Emerald now has the effect "Gives  1 more if there are at least 2  Emerald."
* Golden Egg now has a base value of  4 (instead of  3).
* Goldfish now has the effect "Destroys adjacent  Bubbles. Gives  15 for each  Bubble destroyed."
* Monkey now gives 6x the value of symbols destroyed (instead of 5x the value).
* Omelette has the effect "Gives  2 more if adjacent to  Cheese,  Milk,  Egg,  Golden Egg, or  Omelette. This effect only applies once per spin."
* Peach now has the effect "Adds  Seed when destroyed."
* Ruby now has the effect "Gives  1 more if there are at least 2  Rubies."
* Sloth now gives  4 every 2 spins (instead of  3 every 2 spins).
* Strawberry now has the effect "Gives  1 more if there are at least 2  Strawberries."
* Wine now has the effect "Permanently gives  1 more after giving  8 times."

## Bug Fixes

* Fixed a bug where item data could become desynced if the player enabled/disabled items under certain circumstances.
* Fixed a bug where the first few symbol choices after taking  Shattered Mirror Essence didn't have a reduced choice count.
* Fixed a bug where  Coffee removed didn't add a symbol choice after being destroyed.
* Fixed a bug where symbols added during a spin weren't properly displaying custom text colors in the inventory.
* Fixed a bug where the player could "double spin" under certain circumstances.
* Fixed a bug where the item count text was being displayed in the incorrect position for a bit under certain circumstances. (this was most noticeable with  Lucky Seven.)
* Fixed a bug where  Swapping Device wasn't making symbols animate when selected if the animation speed was set to to Instant.
* Fixed a bug where a destroyed item could create an "empty page" in the inventory under certain circumstances.
* Fixed a bug where multiple Symbol Names were loaded incorrectly if the language was set to Spain-Spanish.
* Fixed a few typos and grammatical inconsistencies in the Brazilian-Portuguese and Korean localization.
* Fixed a few typos in the German localization.