recursal/Fanatic-Fandom huggingface dataset:
Insulation

Average Price | 2

**Insulation** is the name given to two miscellaneous items in INSOMNIA: The Ark. Insulation is possibly the only item that is worth discarding as soon as it is found; it has by far the worst price-to-weight ratio in the game.

## Description

An insulating polymer. Similar material is used to cover all of the walls of Object 6 and is not valued too highly.

 Average Price | 2
Hastir

Location(s) | Reservation D-106
 Source | Burn Fast
InSomnia Alpha Demo
Prologue
INSOMNIA: The Ark

**Hastir** is a character in INSOMNIA: The Ark and its demo. One of Broker's men, he helped Thyper out of a certain situation long before the events of the game. Now, the two meet again during a new job regarding a certain "package".
Later on, KZ0012 can meet him in his store on the Square of Glory, where he offers his services as well as gives out jobs of his own.

## Appearance

Years of unfortunate events make Hastir pale compared to his former self. Grey face, big broad shoulders and a faulty back make the trader look older than he actually is.

## Background

Hastir was one of the men that dragged Thyper out of a brawl down at the Eternal Light station 11 years before the events of the game took place. Three years after that, he got caught in a trap in the tunnels. The incident left him with a couple meters of guts short and two missing vertebrae. From that point forward, he's always used a crutch to walk. Nowadays he's a jack of all trades, although he still helps Broker with whatever jobs he can. He has a couple of bodyguards named Tarkas and Borgo.

## Quests

* Back to Business
* Iron Update
* The Well-Forgotten Past
* Customs Approved

## Gallery

* Hastir in the final game
* Hastir in *Burn Fast*
"Doctor Anara's Office"

Item Id | filmcritic\_hdd

**"Doctor Anara's Office"** is a quest item in INSOMNIA: The Ark.

## Description

Film from the classic movie "Doctor Anara's office" with Goran Shedo in the lead role. Before most of the theaters were closed, this was the most popular vintage film. It is an object of admiration among nostalgic movie fans from the educated portion of the population.
Hammer

Average price | 40

The **Hammer** is a weapon in INSOMNIA: The Ark.

## Description

A tool used for hammering. By the way, exactly the same kind of hammer was used in the killing of Cavalry Captain Doran, which initiated the Ghetters' uprising in 248 CC. That incident serves as proof that every carpenter can figure in history. He just needs the desire... and a good hammer at hand. Used as subsidiary coins beyond the Close Radius.
Eyon

Average Price | 1500

**Eyon** is a unique helmet in INSOMNIA: The Ark available as part of the Deluxe Edition of the game.

## Description

The helmet from the armored space suit Eyon-343000: part of the equipment worn by space shuttle pilots. This kind of gear is an extremely rare find in the Near Range, seeing as how explorers and treasure hunters have not been able to reach the shipyards located in the far ends of the Junkyard.
Glass Time I

Average Price | 300

**Glass Time I** is a book in INSOMNIA: The Ark.

## Description

One of the tomes of the two-volume edition of poetry by the classical Zeladian poet, Gerio Galler. A new, rather poorly-made copy of the latest edition dated 389 After Exodus.

## Notes

Reading the entire book will give you 30 XP.

## Contents

Hunched over, with pieces of glass in his hand,
He sits, while across all the land,
Traces of dying and war, the ruins that stand in the breeze,
Grown over with ivy, buzzing with bees,
The weary world grows silent. Unrushed,
The melody of withering fills every moment, hushed.

The old man picks this bead, then that, from the diffusion
First blue, he takes, then white,
To bring some order into the confusion,
To introduce accountability in every right.
Grand Master of the game, he'd known
Languages aplenty, arts and territory,
His life was rich and full of world-wide glory,
The honors and the followers his own.
For thousands of disciples flocked to him.

Now he is old, feeling useless and tired.
His praises by students no longer desired
No scholarly master will think to invite
Him to debate. In abyss of time,
Schools, books, temples vanished.
He sits in the ashes. Beads in his hand,
A code once quite clever, a science, alas
Nothing this day but bright shards of glass
Silent, they fall from his decrepit hands
Down to the ground and get lost in the sand.
7.92 mm ST Cartridge Recipe

Average Price | 50

The **7.92 mm ST Cartridge Recipe** is a learnable crafting diagram in INSOMNIA: The Ark. It teaches you how to craft 7.92 mm ST Cartridges.

## Description

A book from the academic, sci-tech series "Schematics and Recipes." The series is published by the Publishers of the Ordinate.

## Requirements

Each Cartridge requires 1 Fabricated Bullet, 1 Standard Casing and 3 Gunpowder.
Circuits

Average Price | 20

**Circuits** are a crafting component in INSOMNIA: The Ark. They can be obtained by breaking down electronic devices or looted throughout the vast corridors of Object 6.

## Description

Microchips are required for most electrical appliances. They are sure to be useful for repairing various devices-during a production crisis, it's easier to fix an old appliance than to buy a new one.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Jaeger

**Jaeger** is one of the five classes the protagonist can choose in INSOMNIA: The Ark.

## Description

Jaegers have mastered the use of firearms and tend to use light equipment. Soldiers with this specialization usually serve on the frontlines and are well versed in the internal culture of Tyrang division soldiers and officers.

## Background

When you were a child, you expected to have the same fate as any Urb inhabitant: prep corps, professional testing, and being assigned a place of service. However, thanks to your perseverance, you were recommended for early practice in the Near Range when you were still young. Participating in real combat situations has turned you into a seasoned fighter before you'd even turned twenty. You've mastered most kinds of firearms, and by your second Big Sleep, you were considered to be the most promising member of your unit.

## Equipment

Jaegers start the game with a SP-12 Visor, Jaeger Jacket, Padded Leggings, Seven and a couple GS90 Grenades.
Gennard

**Gennard** is a character in INSOMNIA: The Ark.

## Background

Gennard is a member of The People's Wrath, a rebel group. He is first met during the What is the Price of Freedom? quest, in zone B-88, where he claims to make decisions on behalf of Sylther.

## Related Quest

* What is the Price of Freedom?
* Boiling Point

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Iron Update

**Iron Update** is a side quest in INSOMNIA: The Ark.

## Typical Journal entry

Hastir, the owner of a workshop in the Square of Glory, asked Voznek from the D-106 Reservation to re-solder a chip for a repair bot. Voznek asked me to return the chip to the customer.

I handed the microchip over to Hastir and received appropriate remuneration.
Padded Jacket

Average Price | 2600

The **Padded Jacket** is a piece of gear in INSOMNIA: The Ark; it's part of the Tector's starting equipment.

## Description

A thick, padded jacket with long sleeves to protect the elbows from injury. It is most often used by Ordinate pilots and technicians. It does not offer much protection, but it is also not very heavy.
MG-200

Average price | 2900

The **MG-200** is a weapon in INSOMNIA: The Ark.

## Description

The most portable type of mid-class machine gun among soldiers of the Autonomy. It is set apart by its reliable assembly, durability, and relative ease of manufacturing. The production of this machine gun began almost 100 years ago and was based on the construction of the MG-Triumph from the days of the Last War.
Chicub's Blade

Average price | 2400

**Chicub's Blade** is a weapon in INSOMNIA: The Ark.

## Description

This well-balanced blade made of high-quality steel was given to Chicub by General Sachur himself. Later, the famous officer was scandalously expelled from Urb and suspended from military service for numerous provocations. If it weren't for Gassoch's protection, Chicub would have had to endure a more serious punishment.

## Note

You receive this blade from Chicub in the Hall of Valor if he wins the fight with Soult.
Mercenaries

Mercenaries are independent fighters that work on a contract basis and are often associated with the criminal world. The folks you’ll meet in-game come from a variety of backgrounds, mostly ghetters, but their ranks also include deserters from Urb and Junkyard residents.

The Pyramid is the most professional hired detachment in the Near Range. The organization is very selective of its candidates. Its soldiers are trained by former Ordinate officers and utilize high-quality equipment, so the Pyramid commands a hefty price for their services. Despite a formal ban on mercenary activities, the organization flourishes as Urb authorities often use its services in situations when having the official army involved would be undesirable.

Mercenaries try to stay away from Urb's Perimeter. There are security systems and military patrols at every corner there. Urbanites jealously guard their sterile, automated world—ghetters can only go there on prisoner trains.
A Shabby Book

Item Id | Misc\_Book\_With\_Alcho

**A Shabby Book** is a miscellaneous item in INSOMNIA: The Ark.

## Description

A heavy volume of cheap fiction that was published in the middle of the last century. It seems much heavier than it should be. It might be worth taking a look inside.

## Note

Disassembling this item reveals a bottle of Rainy Day Distillate.
Antique Shop

The **Antique Shop** is a location in INSOMNIA: The Ark. It is only available once you have completed the Awakening quest, and will appear initially as an interlude, though it will be available permanently afterwards.

The Antiquist will be found here; he will open the door to the Coast (seen at the right of the image) for you the first time you talk to him; thereafter you need to "pay" for each access by giving him an item he desires. The page for the related quest describes what he needs.

## Related Quest

* Antiques Shop (quest)

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Luddite

**Luddite** is an acquirable trait in the demo prologue chapter of InSomnia. Typer already has it by the time the game starts.

## Description

*+10% Damage to bots and turrets*

You are a fairytale in the eyes of Urb's engineers. You've spent your younger years fighting turrets and security bots in the reservation tunnels. By trial and error you have found their vulnerable spots, and now you know how to best get at them, dealing maximum damage.
Goddess Sekkeru

Average Price | 5000

**Goddess Sekkeru** is a shield in INSOMNIA: The Ark.

## Description

This shield belongs to The Galvanizer, blacksmith of the House of Bea Kera. The shape of the shield is a reference to the goddess Sekkeru from the pantheon of the pre-war religion of Edra, many elements of which can be found in the Bear Kera ideology. Sekkeru is the goddess of femininity, solitude, self-awareness, and inner harmony.
Cloud Room

The **Cloud Room** is a location in INSOMNIA: The Ark. You are given its location by Thyper, once you have completed the Fetters of Conscience quest. As the image shows, a Broker's terminal is the only significant thing in the room.

The game describes the room as having a floor covered with a mucus-like fungus, so it feels soft and slippery under the feet; and something sticky keeps dripping from the ceiling. The room is very stuffy.

## Related Quest

* Last Round

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Back in the Saddle

**Back in the Saddle** is a side quest in INSOMNIA: The Ark.

## Typical Journal Entry

Ditt the Mechanic at the Vulture's Nest, told me about his little hobby—he restores obsolete Krazer model Armorsuits. In order to make the suit function, I just need to find a battery and assemble the cooling system. The fix also requires an old machinegun, which I can find somewhere in the garage.

I helped Ditt fix the Armorsuit. Now the Vulture's Nest has one more function Krazer.

## Quest notes

Fixing the machine gun, which is described as an MG Volcano before you fix it, requires the Maintenance 2 skill, 25 Weapon Parts and 20 Complex Weapons Parts.
Limb

**Limb** is a colossal delta-module storage facility in Urb. It is one of the most important government facilities, within which 70% of Urb's population resides in the state of Big Sleep, in one of the 450.000 modules available. The terror attack on Limb in the year 412 destabilized the government and was the reason why a state of emergency was announced.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Bullet-Hole Book

Item Id | Tools\_LuckyBook

The **Bullet-Hole Book** may be used as a tool in INSOMNIA: The Ark.

## Description

History seems rife with stories about how a book worn in an internal pocket took a bullet and saved a life. General Azar himself, as the legend goes, was once saved by a volume by the military philosopher K. Passcara. Maybe this book will bring you good luck?
Burro

**Burro** is a character in INSOMNIA: The Ark. He is stationed in the military base belonging to The Sons of Morakh.

## Interactions

Burro will charge 10,000 Payment Tokens for access to Zers; alternatively, you can complete the Nothing Personal quest.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Object 6

**Object 6** is the main location of INSOMNIA: The Ark. An interplanetary megalithic station created for the colonization of remote star systems. It is a multi-level metropolis with fully autonomous life support systems that are capable of accommodating up to 10 million colonists. The station was designed for the long haul, with the aim of allowing its inhabitants to be fully self-sustained.

The majority of Object 6's systems were automated and the engines were functional. it was possible to activate the life support systems of several modules relatively quickly. the station was found to possess an autonomous control system and take-off could be performed by a standard team of cosmic pilots. The scientists had a lot of work to do - the decline in human prgress caused by the war made it so that much of the old technology used to build the station was perceived by the current generation of engineers as innovative.

The official maps show just over half of the available sectors. Exploring the rest of the station has proved to be challenging due to rubble, floods and the overall damage sustained from bombing during the Last War. Currently, the station is home to about 1.5 million people, of whom 600,000 are located in Urb and 900,000 in the Near Range and Junkyard.

Object 6 has been on its way to the mysterious Evacuation Point for more than 412 years based on a pre-programmed course. The Station's Control Node is closely guarded by the government.

## Gallery

* Exposed Crioma
Dorb

Abidal **Dorb** is a character in INSOMNIA: The Ark. He lives in a shack near Voznek's store in Reservation D-106.

## Background

Dorb seems to have been a member of The Sons of Morakh in the past; he is now terminally ill with intestinal cancer, and under Onner's care.

## Interactions

You can bring Dorb the Ketorolac from Onner as part of the Medicine for a Patient quest.

It's worth talking to Dorb to obtain the Last Will quest, which will reward you with Dorb's Rifle, a good early-game weapon, and Dorb's Cap.
Not One Step Back

**Not One Step Back** is a main quest in INSOMNIA: The Ark.

## Quest Giver

General Tanaber, found in the Vulture's Nest after you have completed the Boiling Point quest.

## Quest Targets

* Protect General Tanaber and the Vulture's Nest
* Go back to General Tanaber

## Typical Journal entry

General Tanaber says that a state of emergency has been declared in the Nomah Autonomy, and the current situation looks a lot like a coup d'état.
The team from the Vulture's Nest blew its cover, so the Committee Special Services are coming to charge us with treason. Looks like we have got to get ready for a big fight.

The Nest garrison barely managed to repel the attack of the Committee troops. I need to talk to General Tanaber.

## Rewards

None, though if you talk to Quad Zero after the battle is over he will give you 1000 Payment Tokens.

## Notes

You will only obtain this quest if you have not completed What is the Price of Freedom?.

Before speaking to General Tanaber, it's a good idea to visit the Quartermaster if you need something from him, as he won't be accessible once the quest starts.

You will find three containers, holding useful supplies, around the short flight of steps to the Nest itself. You'll also be able to access items in your lockers.

This is a big fight, as the Journal entry says, but you can leave almost everything to your allies; General Tanaber is never in danger, and even enemy MAS Chimeras will be cut down by the firepower inside the Nest. You may need to take down the odd enemy outside the Nest, if for some reason your comrades aren't firing in their direction. The attacks come in waves with significant pauses between them, so you can resupply if needed.
Helot

**Helot** is one of the five classes the protagonist can choose in INSOMNIA: The Ark.

## Description

A helot is skilled in stealth and survival, possesses great wayfinding skills, and is decent at using firearms and in close combat. In the military forces of Urb, helots are considered immigrants from the Junkyard that are familiar with the border areas and understand the customs of ghetters, criminals, and mercenaries.

## Background

You don't like to talk about your past in the Junkyard. The faces of your parents have been erased from your memory, replaced with the lifelong memory of constant fear, and the kind of hunger that makes one dumb. You were not even 10 years old when fate brought you to Reservation D-106, where Child Supervision Services agents picked you up. Knowing that you would not get another chance, you put all of your strenght into learning martial arts. Now you are a valued agent for the intelligence units of the Tyrang divison. Citizens of Urb are unlikely to ever let you into their circle, but you do have their respect.

## Equipment

Helots start the game with a Helot's Hood, Light Breastplate, Padded Leggings, Tool Kit and an SMG M-50.
The Last War

**The Last War** is the name given to the war between the United Hierarchy of Nomah and SORG, which destroyed the homeplanet of Teina Nui and forced the Nomans to escape to space.

The longest and biggest conflict humankind had ever endured; millions of lives were sacrificed and the planet was on the edge of an environmental catastrophe. Glaciers began covering ruined cities when the last Hierarchy stronghold fell. Towards the end of the war, SORG held a technological advantage. They had introduced golems — giant battle machines that were made from soldiers with heavily modified bodies. Golems were remarkable warriors that held no pity for the enemies of the SORG regime. They lacked the flaws of human infantry—fear was unknown to these creatures; they didn’t need to eat, sleep or rest. The Hierarchy had no choice—the only way to stop the golems was total nuclear annihilation. The land of Teina Nui turned into piles of radioactive ash and the fate of the Nomah nation was sealed.

When the disastrous outcome of the war became clear, one of the Hierarchy’s veterans, General Azar, sent the remnants of his army to northern shores. Their goal was to secure Object 6—a megalithic interplanetary station, also known as the Ark, that was part of a colonization project predating the war. Abandoned and scarred by orbital bombardment, the station spent many long years at rest in an inconspicuous valley not far from a city called Taloi.

Thus came The Exodus.
The Coast

The **Coast** is a location in INSOMNIA: The Ark. It is presumably in Somnia, and contains several inhabitants, most of them shadows. According to Darat, the shadows are those who cannot see and influence the current.

You can gain access to the Coast in three ways, all of which require "payment":

* Through the Antiques Shop, by giving the Antiquist an item he desires
* Via the Movie Theater, in exchange for a Ticket
* From Gralem Hall, by giving Genaro a Clay Hermit

Leaving the Coast and returning to the "real world" depends on how you arrived.

* If you came through the Antiques Shop, talk to the Antiquist, whose tent you can see close to the centre of the bottom of the image. If you move your gaze half-way to the left from the tent, you'll see a red chair. He'll tell you to sit in it, which will let you leave. You always have to talk to the Antiquist before you can leave.
* If you arrived via the Movie Theater, you can retrace the route that brought you here.
* If Genaro helped you arrive, you need to talk to him; he will be sitting in the same chair as the Antiquist, but will appear as a shadow. He will tell you to interact with the fire; doing this will take you back to Gralem Hall.
Speaker

Average Price | 70

A **Speaker** is a miscellaneous item in INSOMNIA: The Ark.

## Description

A simple communication device manufactured by Afex. Compact and cheap to make, eighty years ago this model of speaker was used by the military everywhere. Now it's only useful as parts.

## Disassembly

This item yields 2 Simple Parts and one Capacitor.
Thingmaster

**Thingmaster** is one of the five classes the protagonist can choose in INSOMNIA: The Ark.

## Description

A thingmaster is an expert mechanic, capable of working with explosive substances and using weapons. Many ghetters become thingmasters: for them, working at a factory is the only chance they have of [receiving] Urb citizenship. A thingmaster from the Near Range will feel at home in the company of engineers, laborers, and simple inhabitants from the reservations.

## Background

You were born to a family of ghetters and had a relatively happy childhood on Reservation D-106. Your father was a foreman at the Water Purification Plant, so although your family lived modestly, your needs were met. You spent your days and nights in your father's workshop, studying schematics and dreaming of one day becoming an inventor. Thanks to his hard work, your father was able to achieve full citizenship in Urb for himslef and his family, and did everything so that you could go into the service of the Ordinate. After spending several years in the repair service of the Ordinate as an apprentice, you received the coveted certificate and were deployed.

## Equipment

Thingmasters start the game with the Thingmaster's Jacket, Thingmaster's Leggings, Thingmaster's Collection, and an Old Shotgun.
Extra Ticket

**Extra Ticket** is a side quest in INSOMNIA: The Ark.

## Quest Giver

The shadow Altry, standing outside the Movie Theater

## Typical Journal entry

The shadow of a girl by the name of Altry cannot get into the movie premier at the theatre. She would be so happy if I managed to get an extra ticket.

## Rewards

None; Altry says she will give you 100 Payment Tokens, but fades away before she can give them.
Revived Alliance

**Revived Alliance** is a faction quest in INSOMNIA: The Ark for the Sons of Morakh. If completed, it is followed by Wax Cell and Prophet's Descent

## Quest Targets

* Persuade Kololei to sit down at the negotiating table
* Fight Kololei's man
* Talk to Kololei
* Go back to Zers

## Typical Journal entry

I was lucky to be given audience by Zers Morakh, the leader of the Sons of Morakh clan. He told me that the clan is not yet ready for an all-out war; it needs allies. Zers would like to restore the old alliance with Kator, a free city in the Junkyard. He wants me to persuade Kololei, Kator's go-between, to have a seat at the negotiation table. I can find Kololei at the Rusty Arena. He's an honorary guest at Kravayah tournaments.

Kololei did not show much interest in Zers Morakh's offer. He was much more entertained by what was happening in the arena. He suggested that I fight his "boy", but that was more of a joke than a serious offer. Well, I've got a fair chance to show my mettle and stage a great performance. I need to go see Trent, the pit boss and declare my intention to fight Number 4.

The "boy" Kololei brought in turned out to be a real monster, but right now he's busy trying to keep his guts from falling out. I need to talk to Kololei.

## If you suggest an alliance with Zers

Kololei did not expect that his fighter, the tournament favourite, would be knocked out so soon. He said that he would contact Zers and discuss his offer of an alliance. It's time for me to get back to Zers.
## If you suggest an alliance with Opherod

I decided not to help Zers and take Opherod's side. I don't think I'll be very welcome at Fort Morakh anymore.
## Rewards

* The Eviscerator when you defeat Mauritz
* 2,000 Payment Tokens

## Notes

You only need to decide which faction you will support when you talk to Kololei for the second time, after you defeat Mauritz. Kololei appears not to pay any attention to what you say the first time you talk to him.

Completing this quest will fail New Alliance.
Platt

**Platt** is a character in INSOMNIA: The Ark that can be found at the Vulture's Nest.

## Background

A plain-looking girl that couldn't get to together for a month and a half last time she woke up from the Big Sleep. Has noted that there's a lot of unrest in the Near Range, the situation reaching boiling point. Doesn't think much of ghetters. Follows orders strictly, doesn't want to be court-martialed.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Rusty Arena

The **Rusty Arena** is a location in INSOMNIA: The Ark; it is in Kator in the Junkyard. The image shows the battle arena (originally a swimming pool) where the Kravayah warriors fight. The Arena itself was originally the Health of the Nation sports complex.

## Related Quests

* New Alliance
* Nothing Personal
* Revived Alliance
* Teamwork

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Landslide

Average Price | 2500

The **Landslide** is a weapon in INSOMNIA: The Ark.

## Description

This handmade, multibarrel shotgun looks as though it is useless for any serious combat, but it will release a landslide of pellets that will damage everything in its path. Unfortunately this shotgun is only effective at close range.
The Committee

**The Committee** is an executive authority responsible for ideological propaganda (the New Doctrine) and state security. The ideology of the New Doctrine aims to implement economic reforms that will overcome the constant shortage of food and other resources. In addition, the New Doctrine proposes a strengthening of the regime in the Near Range, not hesitating to offer the most radical methods to accomplish the goal. Officially, they search for renegades; their real goals remain a mystery. The political opposition between the Committee and the Ordinate is hardly a secret by the year 412. Shortly before the game’s plot unfolds, the Committee develops into the most influential institution of the Nomah Autonomy. After the terrorist attack on Limb, the Autonomy Council assigns interdepartmental control to the Committee and allows it to create its own militarized detachments.

The Committee has a subdivision called the Special Services, a secret force operating at the highest level, being able to both give recommendations and issue direct orders, a recent decision of the Council. They also have a Propaganda Unit.

After the recent turmoil in Urb, The Committee imposed a state of emergency. Locals are troubled with no military posts, crowds of street urchins beginning to gather tearing down everything in their way. After the explosion they're supported by both the Council and the common masses. More and more followers of the New Doctrine have started appearing in Urb.

## Known Members

* Deblin
* Farka
* Svar

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Tork

**Tork** is a character in INSOMNIA: The Ark, found at Zone B-27. You can talk to him only after completing The Lower Depth quest.

In the current version of the game (1.7), Tork's dialogue (but not yours) is in Russian; the following is a paraphrase on it, based on online translation services.

## Background

Tork is looking at an old ring when you meet him.

## Interactions

Tork: See what I found, unitor. Looks like pure gold. You rarely find something like this in the Near Range these days.

KZ0012: Where did you get it?

Tork: It's a family heirloom. Not mine, though. [He laughs silently] These animals will do anything, until they are defeated.

KZ0012: Was he a renegade?

Tork: An ordinary loser who was in the wrong place.
Schedule

Item Id | Misc\_Schedule

**Schedule** is a quest item in INSOMNIA: The Ark. Unusually for a note, it cannot be read in the game, and thus gives no XP.

## Description

Peri-urban bus route schedule. Written in red across the white diagram is "All bus routes have been cancelled due to the state of emergency in effect!"
Saline Solution

Average Price | 40

**Saline Solution** is a crafting component in INSOMNIA: The Ark.

## Description

Sodium chloride solution. A plasma-substituting agent with a detoxifying effect. Used ti create stimpacks, psychostimulants, and other prohibited substances.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
T-6 Rifle

Average price | 4750

The **T-6 Rifle** is a weapon in INSOMNIA: The Ark.

## Description

A powerful rifle, uses 7.92 mm caliber cartridges, modeled after the famous T-4, but far more powerful. A shot from this rifle will pierce an army bulletproof vest clean through from a distance of 100 meters, and its telescopic sight ensures maximum precision. It is important to note, however, that the rifle loses its advantages at close range.
Pilot's Helmet

Average Price | 1800

The **Pilot's Helmet** is a piece of gear in INSOMNIA: The Ark.

## Description

An Ordinate pilot's helmet provides decent protection from blows. This model of helmet is particularly popular among Armorsuit pilots who need to protect their heads during operations, since worn springs can cause injury during movement.
Rygo

**Rygo** is a character in INSOMNIA: The Ark. He is a child playing with a gun on the lower level of the Rusty Arena; he can be identified by the hackable door seen to his left in the image.

## Interactions

Rygo can tell you how to find Vathos for the Nothing Personal quest.

*This article is a stub. You can help InSomnia Wiki by expanding it.*
Kravayah Tournament

The **Kravayah Tournament** is a contest celebrated at the Rusty Arena, which consists on two versus two fights, usually to the death. If the opponet is killed, the victor gets to keep their weapon. The four winners of the tournament get to compete in Major League Kravayah, which takes place in Kator, a city in the Junkyard. The only difference between regular Kravayah and the Major League is that, as the Crabmaster puts it, "there's more confetti".
During the Prologue, Thyper can find said arthropod training for the tournament in the former's shelter. Later on, KZ0012 can meet and fight alongside him in the tournament itself.

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Reservation D-106

The **Reservation D-106** is the biggest settlement in the entire Near Range. There are about eight thousand inhabitants in D-106 and the majority of them work at the water purifying station and maintain the infraestructure, the rest being resellers and prospectors. Shadiest dive of a place, with all the faults and virtues of a slum, that used to be quite peaceful until recent events. Guys from the military base used to go there for a bit of fun whenever they were on leave. A local clan called the Sons of Morakh has been maintaining strict order and keeping unrest at bay. These days though there's some commotion stirring as the Morakhs have a competitor in the form of the Bea Kera. The state of emergency only making matters worse, everybody's a nervous wreck now.

## Gallery

* As Seen on the Outside of the Station
* Map with markers

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Society of Unrest

**Society of Unrest** is a side quest in INSOMNIA: The Ark.

## Quest Giver

Frake Pestor, a shadow on the Coast, found near The House by the Sea

## Quest targets

* Find three writers: Swaresh, Kryor and Decam
* Find two writers: Swaresh and Kryor
* Find Swaresh
* Talk to Frake Pestor

## Typical Journal entry

Frake Pestor asked me to find his literary society. He says that Bern Swaresh writes excellent prose, and has created the literary mission statement for the society, the Book of unrest. Aber Kryor is a notable primitivist poet, and Varo Decam is the author of the famous Ode to the Sea. It might be a good idea to look for them beyond my visions.

I found Varo Decam. After reading his poems, he vanished. I need to find the other two.

Aber Kryor, having recited [an] excerpt from one of his written works, dissolved right before me. Now I only need to find Bern Swaresh.

Bern Swaresh recited a rather odd monologue in place of a greeting, and vanished right after as if he were never there.
I think I found all the members of the Society of Unrest. Time to get back to Frake Pestor at the seaside house.

## Quest Notes

The Journal sometimes spells Swaresh as "Suaresh"; Frake [Pestor] is sometimes called "Fraic".

You can interact with the society members in any order, and the Quest targets and Journal entry will change accordingly.

Varo Decam is on the beach, close to the rotunda; Aber Kryor is in the Sleeping Quarters in the Vulture's Nest; Bern Swaresh can be found in the "planetarium room" in Liquid Sky

You need to have the Urn in your inventory (but not necessarily equipped) to be able to interact with the various shadows.

Depending on the order in which you visit the Society members, you may find some of the Journal entries in Russian in the current version of the game (1.7).
T-4M2 Rifle

Average Price | 4520

The **T-4M2 Rifle** is a weapon in INSOMNIA: The Ark.

## Description

The improved version of the standard military 7.92mm caliber T-4 rifle. It has yet to make it to mass production, but individual examples have already been mastered by the military's elite. It is superior to the standard military rifle in almost all respects.
Lokk

**Lokk** is a character in INSOMNIA: The Ark. An Urbanite, Citizen ID IO1020 and senior laboratory technician in the pharmaceutical industry, he was prematurely woken up because of the explosion in Limb. Lokk can we found hanging around the Adaptation Block's registry, where he spends the time waiting to be released.

## Background

Lokk was extracted from the delta module a few weeks back and had been in the Adaptation Block for close to a month. He was quite lucky in that he came to only a few hours before the incident.

## Interactions

KZ0012 can talk with Look after waking up. He'll reveal how the experience in the Block has been like for the last couple weeks and his recollection of events right after the explosion and the triggering of all alarms.

If the player is a Tector, and the player completes all his dialogue options, Lokk will give him a Smart-Sorbent Recipe.
Ticket

**Ticket** is a miscellaneous item in INSOMNIA: The Ark.

## Description

A shabby movie ticket. It's so worn that it's impossible to determine the name of the film or the show time.

## Related Quests

* Closed Showing
* Extra Ticket

## Notes

Tickets are rare items in the game. One is easily available by examining the comatose Arnaud Allaire, who is in the cinema in the Square of Glory, to the far right of the screen.
Multifunctional Armor Suits

The **Multifunctional Armor Suits**, or **MAS** for short, are a unique armored infantry combat technology employed by both the Ordinate and the Committee. They're prove to be the pinnacle of both offensive and defensive capabilities, combining excellent protection from small arms with the ability to carry heavy weapons into combat with ease. Their batteries are rare and are all accounted for.

The one at the Nest is an old Krazer model. Nowadays everyone uses Garon and Chimera models.

## Gallery

* Garon Model
* Ditto
* Krazer Model

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Missing Book

**Missing Book** is a main quest in INSOMNIA: The Ark.

## Quest Giver

One of the shadows in The House by the Sea

## Typical Journal Entry

In the seaside house, I met the shadow of a girl who could not find a book that is important to her. According to her, the book says something about two suns. It might be a good idea to look for some book shops.

## Notes

The shadow will only accept The Timeless Saga Book I, despite Binary Star Systems also sounding like the right book.

If you ask the shadow to describe the book, she will give inconsistent answers.
Lumpface the Duster

**Lumpface the Duster** is a character in INSOMNIA: The Ark. He can be found on the middle level of Zone B-27, about half-way through the The Lower Depth quest. He is looking after the injured Thyper.

## Interactions

Lumpface will heal you for the usual fee of 100 Payment Tokens.

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Last Round

**Last Round** is a main quest in INSOMNIA: The Ark. It comes after Fetters of Conscience.

## Quest Targets

* Reach the Cloud Room
* Kill a tramp named Scorch
* Go back to Broker

## Typical Journal entry

Thyper gave me the coordinates of the area where I will be able to meet Broker. He calls this place Cloud Room. He has warned me that Broker has an unusual style of communication, so I should be prepared for anything.

I have managed to talk to Broker—the meeting took place in an abandoned area and was quite extraordinary. Broker told me that the package entrusted to Thyper was accompanied by a letter signed by someone called Ubu. Broker doesn't know who this person is, but he will tell us how to find him. He asked "a mere trifle" in return: to kill a tramp named Scorch.
Scorch is at the Crematorium. Following the slaughter at the reservation, crematorium workers are very busy, and volunteers might snag something valuable. Broker promised that an ash gatherer named Maor "will open the right door."

Looks like Broker has "forgotten" to mention one little detail: Scorch turned out to be one of the Ash Gatherer leaders, which made the mission a tad more difficult than expected. I need to get back to Broker at Cloud Room and find out how to get in touch with Ubu.

## Notes

Needless to say, one of the things that made the mission "a tad more difficult" is a fight with two consecutive bosses. They aren't horrendously difficult, and companions are a considerable help.

Make sure you listen to everything Scorch has to say...
Officer's Daughter Crykk

Item Id | Alcho\_Krikk\_Unitor

**Officer's Daughter Crykk** is a consumable item in INSOMNIA: The Ark.

## Description

A light alcoholic beverage made with synthetic ingredients with added crioma extracts. It is widely distributed throughout drinking establishments in the Near Range. However, due to its tartness, it is only popular among the male portion of the population. It is produced by the crykk brewers Togrus and Sons.
The Galvanizer's Hammer

Average Price | 3200

**The Galvanizer's Hammer** is a two handed weapon in INSOMNIA: The Ark.

## Description

A decently balanced, massive hammer made by the Galvanizer, the blacksmith of the House of Bea Kera. Any other person would need a lot of strength to wield it, even with both hands. The Galvanizer doesn't just use this hammer for work—the master knows how to deal a crushing blow if the House of the Forgotten Path is in danger.
Plasma Cutter

Average price | 1000

The **Plasma Cutter** is a weapon in INSOMNIA: The Ark.

## Description

A combat plasma cutter can cut through a five millimeter steel plate in just a few blows. It fits easily into a duffel bag. The only problem with this weapon is that it's hard to fix due to a lack of competent weaponsmiths. Soldiers of the Hierarchy used them in battle against SORG Golems.
Last Will

**Last Will** is a side quest in INSOMNIA: The Ark.

## Quest targets

* Get a drink for Dorb
* Return to Dorb with the Bastard-Snail

## Typical Journal entry

Old man Dorb just won't give up. He asked me to bring him a bottle of Bastard Snail—I've never heard of such swill. He is certain you can only find it in the Rainbow 106.

Grank shared a bottle of Bastard-Snail with me. Now I need to return to Dorb.

I brought the old man his favorite beverage. He drank half the bottle and immediately croaked. That didn't go as planned.

## Notes

You can either get the bottle from the Rainbow 106, or, if an Ordinator, use the right dialogue option with Humpback (marked as Gorbo), who walks back and forward past the bar.

Examine Dorb's body after the quest is complete; the key you find will open his safe and his fridge, and get you Dorb's Rifle, one of the best early-game weapons, and Dorb's Cap, which has some useful buffs.
Soult's Blade

Average price | 2400

**Soult's Blade** is a weapon in INSOMNIA: The Ark.

## Description

A double-edged, wide blade, excellently balanced. Custom made for Soult, third-rank commissioner-auditor. Soult used this very blade to seriously injure Chicub during one of their many duels.

## Note

You receive this blade from Soult if you revisit him after completing Affair of Honor without a duel taking place.
Scorch

**Scorch** is a character in INSOMNIA: The Ark. He is found in the Crematorium, in an office at the back of the furnaces.

## Background

When you meet Scorch earlier in the game, he is sweeping near the Crematorium entrance. During the Last Round quest, he will be found in his office. Scorch says he is the Crematorium's accountant.

## Interactions

When you talk to Scorch, you will advance the Last Round quest.

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Sansho

Lieutenant **Sansho** is a character in INSOMNIA: The Ark. He's the Nest's Quartermaster, living there for a year now.

## Background

He used to serve in Urb before coming to the Nest. Seemingly addicted to smoking and dislikes politics.

## Interactions

As Quartermaster, KZ0012 can buy and sell items with him. If spoken to, he also gives his opinion on the Limb explosion, saying how he thinks the Autonomy Council planned it to diverge attention from something more important.

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Ordinator

**Ordinator** is one of the five classes the protagonist can choose in INSOMNIA: The Ark.

## Description

Ordinators are those Dar-Khala soldiers who guard the Urb's Perimeter. They are in excellent physical shape, specialize in close combat, and prefer heavy armor. They prefer to associate with representatives of the military caste and Committee officials.

## Background

You were born in one of the sterile capsules of the Incubator and identified as an "acceptable specimen" of an Urb citizen. Long before your professional testing, you knew that the martial arts were your calling. You spent your early tears at the training grounds of the Gray Level, honing your mastery of blade weapons. Having extensively studied the Charter of the Ordinate, you are confident that your hand will not waiver when the people of Nomah need your protection.

## Equipment

Ordinators start the game with a Military Helmet, Padded Vest, Fortified Leggings, Barker Pistol, Assault Shield and The Nutcracker.
Marble

Average Price | 300

**Marble** is a book in INSOMNIA: The Ark. Although the book is called "Marble" in the inventory, the image of the book clearly titles it, "The Marble".

## Description

One of the lesser-known works by K. Passkar. Very laconic design and on cheap paper.

## Notes

Reading the entire book will give you 30 XP.

## Contents

We—Varish, his clan, and us—decided to hunt the hunters tonight. Anyone who gets caught in our traps will be torn to pieces and hanged on the crossroads. This way we'll be able to communicate with the scum from the forest villages in the only language they understand.

Hearing about such plans, the old man became excited. He began to play around with the wide dagger in its sheath, insisting that we sharpen the teeth of the trap, and that we would starve anyone participating until the scent of blood has them dragging their red tongues on the ground. It was then that we felt the power of instinct surge through our flesh like lightning.

But after having had a few more serious discussions in the office with the dried plants and in the library, we became more and more convinced that our resistance must use nothing but our moral strength. Now we seemed to understand that there are weapons that are stronger than knives and swords, but sometimes we, like children, returned to the old world where horror reigns. We did not know then the extent of the power given to humans.
Svar

**Svar** (also written as *Swar* in some instances) is a character in INSOMNIA: The Ark. A Committee officer deep in thought, he's standing around next to the elevators leading to the second floor of the main building at Asagras, being there alongside other Commissars due to the explosion at Limb,

## Interactions

*TBA*

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The New Doctrine Manifesto

Item Id | Misc\_Book\_With\_Money

**The New Doctrine Manifesto** is a miscellaneous item in INSOMNIA: The Ark.

## Description

The manifesto for the new doctrine, a popular movement in Urb inspired by the ideologies of the Committee. It seems like something has been tucked between the pages—it's worth taking a look inside.

## Note

If you disassemble this item, you will find 300 Payment Tokens.
The Long-Awaited Promotion

**The Long-Awaited Promotion** is a side quest in INSOMNIA: The Ark.

## Quest Giver

Yacob in the cafeteria at Asagras Military Base

## Quest Targets

* Find Genaro and give him the Owl Figurine
* Return to Yacob at the Military Base

## Typical Journal entry

A cafeteria server named Yacob at the military base asked me to find Genaro the medicine man, who, according to local folklore, can bless items to bring good luck.
Yacob asked to bring him an Owl Figurine. The server hopes to finally be promoted.

Genaro agreed to bless the figurine. It should now bring lots of luck to its owner. I suppose I ought to go to the cafeteria at the military base to tell Yacob the good news and give him back his owl.

Unbelievably the good luck charm worked! Yacob was indeed promoted. Though he probably did not expect to be put in charge of the kitchen.

## Quest notes

Genaro will appear on the main quest line, so there's no need to seek him out.
Projector

Average Price | 330

A **Projector** is a miscellaneous item in INSOMNIA: The Ark.

## Description

An Afex-Elliptica-110 projector for presenting slides. It was used for the ideological education of the Near Range population. Not very powerful and quick to overheat, it can be disassembled for parts.

## Disassembly

This item yields 4 Parts and 1 Printed Circuit Board.
Ladle

Weight | 100

The **Ladle** is a weapon in INSOMNIA: The Ark.

## Description

At Ordinate High School, they teach you that the enemy can take you by surprise anywhere, so you need to be ready to defend yourself using whatever you can find. In any case, an experienced fighter armed with a ladle will always have an advantage over a bunch of untrained, knife-wielding ghetters.