Calida

## Appearance

**Calida** is a, physically, normal-enough human, having light skin and long light brown hair. She wears an open dark blue coat with magenta and white accents over a blue-ish violet full-body suit, alongside brown shoes, a magenta bowtie, and a top hat-jester's hat combination.

## Personality

Calida maintains an over-the-top, energetic personality at almost all times, living up to her performer background. In conversation, she’ll often give snarky, quick-witted responses and try to keep up engagement between parties. In her movement, she’s equally quick and energetic, using a lot of physical gestures in speech and being rather expressive as a whole. Generally speaking, it’s very hard to get her genuinely angry or upset, but when pushed to her extreme, she’ll typically just break down in an inability to function.

Calida’s a big fan of making trouble in the form of pranks, tricks, and traps. Usually she’ll be more inclined to mess with strangers, as opposed to friends, but nobody is truly safe from her antics. She tends to take it too far, though, which consistently gets her into more trouble than she bargained for.

### **Early Story v.s. Post-Story**

Calida’s a lot more persistent and falls back on her trickster performer persona significantly more during the early story. She’s considerably less friendly as a whole, too, and much more demanding of others.

Post-story, she’s significantly more friendly, and her pranks turn more from ways to entertain herself to ways to make everyone laugh. She’s a bit more “human” in her personality, characterized less by the performer persona while still leaning into it a little.

## History

Calida was born into a family of magicians as the youngest of three siblings in Lita Navale, a temperate port city. The family consistently performed magic shows and drew in relatively large audiences, gaining a lot of attention over the years and occasionally staging performances outside of Lita Navale.

Tragedy struck when, during one of their largest performances in their home city, the eldest sibling passed during a dangerous stunt. The audience devolved into chaos, and by the time everything was sorted out, the body was nowhere to be found. The family, swept with sadness, went on break for some time.

[Details regarding the body to be specified in a separate article; tldr it traded hands a few times underground until Last Measure bought it]

Months later, the shows were back on, though exclusively in Lita Navale- no traveling outside for the time being. This was when everything got worse.

In the middle of a summer night, Last Measure raiders broke into the Doyles’ house and began killing. Calida’s room was the furthest from the entrance (upstairs), and she, after being woken up and alerted by the screams, burst out of her room, cane in hand, fully-dressed, to check what was happening. Her parents and sister were visibly mutilated on the floor downstairs, and the intruders were already on the staircase. She heard a singular sentence-

“Freeze- you’re property of Tyresum Institute now, and exclusively dead.”

In an instant, she disappeared from the house. On the run after teleporting outside the house, she was horrified at what had just happened- it didn’t make sense; it couldn’t be true; why had this happened? Who where those people? Over the next three days, as she ran from Lita Navale, that name rung in her head- Tyresum Institute.

She eventually ended up in a tranquil forest, the same one surrounding Cria. This would be where she’d stop and inhabit for about two or so months. She’d come to realize, through exploration, that that name she had heard- Tyresum Institute- stood tall in the middle of that very forest.

Calida would grow increasingly lonely in the forest, setting up a small “home base” with some miscellaneous objects she had stored in her hat at one point or another prior. She swore some sort of revenge against Tyresum, though she had no idea how she’d do it. She’d begin to associate more with her performer persona, attempting to remember the times she had spent with her family, until that was what she defined herself as in terms of personality. This would be most evident when Calida discovered that she wasn’t completely alone- she found that a man wandered the forest periodically, seemingly collecting resources. Playing into that side of herself, as well as saving herself from her own boredom, she began laying out simple traps and playing tricks on the forager for full month.

## Abilities and Weapons

Calida has a couple abilities, mostly magic-based.

* **Hat** - Calida can pull anything she stores of her seemingly endless hat. What does she store? Anything and everything.
* **Cane** - An average blunt force weapon. It's more commonly just something for Calida to fiddle or act with.
* **Magic** - Calida has very generic magical powers; lifting things up, bending and morphing things, the works.
* **Teleportation** - Calida can teleport anywhere in a small radius around herself. Very thick walls act as a bit of a barrier to the teleportation, and teleporting excessively in a small period of time can wear her down a bit.

## Trivia

* Calida's design and personality were heavily influenced by aspects of Harvey's old chaotic jester design iterations; the most notable design carryover is the jester hat inspiration, as well as, in early iterations of Sean's jester design, the ability to summon whatever from it. Personality-wise, the most notable carryover is jester Sean's chaotic nature, though Calida takes this several steps further.
* Calida's favorite dish is hedgehog stew. Unfortunately, very few places serve hedgehog stew.
	+ This stems from childhood nostalgia during a time when it was a highly popular menu item, but overhunting of hedgehogs native to Lita Navale meant protective restrictions were placed on hedgehog hunting.
* Calida is aroace.
* Calida can play the flugelhorn.
	+ This was initially something that Harvey could do back when he was still named Sean, but it got transferred to Calida.
* Calida is a big fan of cooking, and isn’t afraid to jab a somebody a bit for a subpar meal.
* Calida is entomophobic.