Varesh/Changelog

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* 0.12
* 0.11
* 0.10
* 0.9
* 0.8
* Beta
* 0.12.2.0
* 0.12
Patch Notes 0.12.2.0 - (Steam)

Battlerites

* Error: Table Battlerites not found.
	+ Stun radius reduced from 2.8 to 2.4.
Patch Notes 0.12 - (Steam)

*Varesh has been feeling less threatening lately. The changes to Wuju will make him able to play a bit more aggressively again and help with handling pressure. Kinetic Energy will open up for some new and interesting ways to consume Corruption and Judgement. With his EX abilities seeing some additional utility more options will open up during matches.*

* Hand of Punishment (EX M2)
	+ Damage increased from 12 to 16.
	+ Is now compatible with the Error: Table Battlerites not found. Battlerite.

* Wuju (Q)
	+ Now knocks enemies back when reappearing.
	+ Duration before reappearing reduced from 0.9s to 0.8s.

* Crush (EX E)
	+ Now consumes Corruption and Judgement.

* Reform (R) remade into **Kinetic Energy**
	+ Dash forward in target direction and spawn a Shatter shard at the position of each enemy you pass through.
* 0.11.2.0
Patch Notes 0.11.2.0 - (Steam)

*Varesh has seen some pretty big changes overall. Hand of Corruption now has a very different feel to it as Varesh’s movement has clear stops and starts while using it. The powerful Hand of Judgement has been toned down a bit but received a more distinct flow instead. One of the weaknesses of Wuju used to be that it would often put Varesh in a worse position rather than a better one, while this change will force players to pay close attention to how it’s used. A rite is now available if you wish to use Hand of Judgement in a similar way as before but will instead require careful aim . In addition we have toned down some of his more powerful rites to allow for more balanced choices.*

* Hand of Corruption (M1)
	+ Damage increased from 10 to 14.
	+ Energy gain increased from 5% to 8%.
	+ Range reduced from 8 to 7.4.
	+ Radius reduced from 0.3 to 0.25.
	+ Cooldown increased from 0.2s to 0.5s.

* Hand of Judgement (M2)
	+ Damage reduced from 24 to 22.
	+ Range increased from 9 to 9.5.
	+ Now has a 1.5s cooldown.
	+ Can now begin moving again faster after casting.

* Hand of Punishment (EX M2)
	+ Now has a 1.5s cooldown.
	+ VFX and animation updated.

* Wuju (Q) Reworked
	+ Now allows Varesh to relocate to a new target location when the counter is triggered. Consumes Judgement and Corruption effects when reappearing.

* Shatter (E)
	+ Radius increased from 1.2 to 1.25.

* Crush (EX E)
	+ Radius increased from 1.2 to 1.6.
	+ Knockback distance increased from 4 to 5.
	+ Impact delay increased from 0.4s to 0.6s.

* Reform (R)
	+ Radius increased from 1.6 to 2.
	+ Range increased from 6 to 6.5.

Battlerites

* (Changed) Error: Table Battlerites not found.
	+ Now increases Hand of Judgement damage by 3 and hitting an enemy resets its cooldown.

* (Updated) Error: Table Battlerites not found.
	+ Silence duration reduced from 1.2s to 1s.

* (Updated) Error: Table Battlerites not found.
	+ If both Judgement and Corruption are active on a target both can be reapplied by either Hand of Corruption or Hand of Judgement (bonus 5% effect removed).
* 0.10.0.2
Patch Notes 0.10.0.2 - (Steam)

*A tweak to his primary attacks should increase his hit-rate and make his damage output more on par with new nuke friendly Champions. Slight buffs to his defensive abilities should help him stay alive and increases his ability to support allies.*

* Hand of Judgement cast time reduced from 1s to 0.9s.
* Inhibitors Guard cooldown reduced from 12s to 11s.
* Reform cast time reduced from 0.3s to 0.2s.
* Error: Table Battlerites not found. now reapplies Corruption when Consuming it.
* 0.9.1.0
Patch Notes 0.9.1.0 - (Steam)

* Reform - Fixed an issue with being unable to re-aim during the casting correctly.
* 0.8
Patch Notes 0.8 - (Steam)

**New Battlerite Tree**

Tier 1

* Error: Table Battlerites not found. - Applying Inhibitors Guard causes a shockwave that stuns all nearby enemies for 0.5s and inflicts Corruption.
* Error: Table Battlerites not found. - Hand of Judgement bounces towards a second target dealing 8 damage and inflicting Judgement.
* Error: Table Battlerites not found. - If Wuju is triggered you can recast it within 1.5s.

Tier 2

* Error: Table Battlerites not found. - Silence duration increases from 0.5s to 1.2s when consuming Judgement.
* Error: Table Battlerites not found. - Inhibitors Guard increases movement speed by 25% and damage output by 15%.
* Error: Table Battlerites not found. - Shatter no longer consumes Corruption but still grants the full effect.

Tier 3

* Error: Table Battlerites not found. - Wuju inflicts Judgement on enemies hit.
* Error: Table Battlerites not found. - Shatter gains 1 additional charge
* Error: Table Battlerites not found. - Inhibitors Guard absorbs 14 more damage.

Tier 4

* Error: Table Battlerites not found. - Increases movement speed by 10%.
* Error: Table Battlerites not found. - Consuming Corruption/Judgement reduces the cooldown of Inhibitors Guard by 1s.
* Error: Table Battlerites not found. - When Judgement and Corruption are active on the same target, their effects increase from 15% to 20% and Hand of Judgement and Hand of Corruption renew both effects.

Tier 5

* Error: Table Battlerites not found. - Powers Combined can hit allies, healing them for 14 health.
* Error: Table Battlerites not found. - You gain Inhibitors Guard when Powers Combined ends.
* 0.6.187
Patch Notes 0.6.187 - (Steam)

* Hand of Corruption self healing down to 2 from 3.
* Powers Combined cast time reduced to 0.7s from 0.8s.
* Error: Table Battlerites not found. healing reduced to 14 from 16.
* Error: Table Battlerites not found.
	+ Healing increased to 14 from 12.
	+ Fixed a bug that made Accord allow players to hit themselves with Powers Combined.