recursal/Fanatic-Fandom huggingface dataset:
Zarnamag

Also known as the Balor of Doubt, Zarnamag is a demon that feeds on self doubt and pain. He presented himself to Wulf in his time of desperation using it to trick him into a deal in which he offered to resurrect Wulf's lost love Darnon Karvius, however this backfired as Darnon's pure soul rejected the dark magic that attempted to bring him back and Wulf's deal was for naught.

As time progressed on and Wulf suffered more with the loss of Darnon his self doubt grew as to whether he was truly worthy of the path he was taking, Zarnamag fed on this and grew stronger ultimately coming to claim Wulf's soul. Internally Wulf fought off the attack while the rest of the Divine Four fought the Balor's material form, ultimately Wulf lost and the party were outmatched when Darnon's soul still drifting came to the rescue and sacrificed his afterlife to eternally fight the demon to allow the others the chance to live on.
Jimmy

## Jimmy the Jelly

Feared and Revered former member of the Jelly race.

The first of their kind to carry out a confirmed kill on an adventurer.

Met
 his end at the hands of Darnon Karvius' thundering boom, which split
the jelly into 4 fragments known among the jellicent race as 'The
offspring of god', these sentient beings all contain a fragments of the
Godjelly's soul.

Jummy, Jemmy, Jammy and Jymmy now all seek
vengeance for their father's death, but they are unable to find their
way out of the room they are contained due to their inability to operate
 doors. As a result they wait, seething with vengeance, so much
vengeance, in a room they will likely never escape, waiting to carry out
 their vengeance in the name of vengeance.

Vengeance.
Mondenkinto

A NPC of Nazarick that has not been mentioned in the Light Novels or Web Novels and appears will not likely be mentioned. All other details are unknown about Mondenkinto.

## Personality

Mondenkinto is described as the kindest of the NPCs of Nazarick alongside Pestonya.

1. ↑ Volume 4 Author Thoughts: By the way, the two titans of kindness are Pestonya and Mondenkinto from the WN, Who is it? Because Mondenkinto-san’s is a masterpiece of a character in the story, it will not be revealed in the book publication.
Ulfgar Ramnaheim

A Dwarf from humble beginnings that remained with the party since before they were hurled through a portal into the King’s Keep all the way to the final events of the 1st Era, Ulfgar started out as a simple fighter with a penchant for heavy armour and heavy-hitting hammers. However, following the rescue of the King, Queen and Princess and the discovery of the Fire Temple, he returned to Silverhind along with the party – where they stayed with his parents. Seeking pieces of a puzzle that required the co-operation of the noble houses, Ulfgar was able to marry into one such house by winning a tournament for the favour of the Goldheart heiress; an occasion of revelry and misplaced memories for the rest of the party due to the rambunctious accompanying dwarven marriage ceremony.

Shrewdly navigating the internal politics while balancing his marriage and adventuring career, Ulfgar was killed (temporarily) following his fall from the Air Temple before being revived at the behest of Majhraz Ignis, who exchanged Ulfgar’s soul for his own to the Fire Lord Saraleth. Upon his return to Silverhind, one of the rival clans that had been vying for control of Silverhind made their play with a mining operation that had struck deep enough to cause Mindflayers to start wreaking havoc – resulting in the fateful death of Darnon Karvius. Though he was transported away from the fight by Majhraz, he swiftly returned with an Elite Dwarven Unit to discover the heroic actions of Wulf whom had avenged his fallen comrade in an awe inspiring display.

For his part in restoring order and rooting out the corruption, he was crowned King of Silverhind. During his reign, Silverhind entered into a golden age of prosperity, and even after his death his testing of the original prototype for the fabled Boomhammer was instrumental in the success of the Goldheart clan, who remained a dominant military force throughout the rest of the Era and beyond.
Majhraz Ignis

###

A Fire Genasi originally serving within the Fire Temple, it was there where he joined up with the party on their quest to seek out the other Elemental temples. Taking great liberties with his newfound freedom, Majhraz was cocky, arrogant and above all else a pathological pyromaniac whose skillset revolved almost entirely around burning things and/or people. He was reportedly felled by the mind-controlled Enna Amakiir following a series of fateful coincidences including being lightly crushed beneath a heavy-duty Dwarven door in the city of Silverhind; though it later transpired that he had been taken exactly wherehe had needed to go on the party’s Vampire hunt, contracted by the vampiric matriarch who sought the death of her husband. With some assistance from the aforementioned matriarch as well as the equipment of a dead vampire hunter, Majhraz left their quarry paralysed in a sarcophagus filled to the brim with boiling holy water before regrouping with the party.

He would later go on to assist Ulfgar Ramnaheim in his attempts to earn respect amongst his people – even to the point where the Genasi traded his soul to the Fire Lord Saraleth following Ulfgar’s death in order to bring himself closer to the elemental heritage he touted proudly, as well as rescuing the stunned dwarf from the path of a brain-sucking Mindflayer in the caverns beneath Silverhind and recovering him from the watery grave of the nymphs within his most vilified rival Temple - the Water Temple. Once all the trials had been passed for the Armaments of Heaven, records from later eras remain scant with details as to the fate of Majhraz with even his name forgotten by scholars in the 2nd Era – though his statue stands alongside the others as a member of The Four in the City of Adingard.

In reality, Majhraz ascended to the side of the Fire Lord Saraleth and now serves as a General within the Fire Plane's army - his goal of connecting with his elemental birthright attained as he now seeks to expand the influence of the Fire Plane over all others in what seems like an eternal war raging outside of mortal sight.
Dracorage

The town of Portsun is destroyed by Grazmak the Brutal (-57p.w)

**The Dracorage**, also referred to as **The Ravaging** or **The week of fury** was a week long series of raids and attacks on humanoid settlements carried out by draconic races. It's events were the ignition for a half century long war across the realm known as The First War that led to the supposed extinction of the dragons.

Estimates of casualties differ greatly between scholars but the roughly agreed upon number lies between 200,000 - 500,000 lives lost during the period that can be directly attributed to the events, including deaths after this period as a result of illness, poverty or injuries the death toll climbs past 1,000,000.

The Dracorage was later revealed to have been caused by a power spell cast by the elves now known as The Dracorage Mythal looking to unite the other races against the dragons in war.

## Background

Decades of skirmishes, clashes and confrontations between the
overlapping Elven Kingdoms and Draconic territory contributed to growing
 tensions between the two races for years prior to the First War. A
number of summits were called to try and placate the warring factions to
 no avail, the most notable being the Highpeak meeting that ended with
the deaths of one Dragon ambassador and 2 Elven dignitaries. Over time
the Elves tried to muster support to go to official war with the dragons
 to end the ongoing feud which only garnered the backing of the Dwarves
who were already enemies of the dragons as known from the regular Dragonmoots. With dwindling support the Elves devised the dracorage to unite all of the allies under one banner to fight against the Dragons.

## The Dracorage Mythal

A group of Elves known as the Mystic Coucil, advisors to monarchy of the Elves skilled in magic and divining congregated in secret and devised a plan with the King's permission to act as the trigger for a united war. The outcome of 3 years of planning was a powerful mythal that was to be cast upon the Kingslayer star that appears once every 5 years. The spell was designed to incite mindless fury amongst all races that harbored Draconic Blood which as a result also affected half blood dragon races like the Dragonborn.
Кинотеатр

Кинотеатр - третья серия "Путешествие". Вышла 5 января 2023.

Глеб поручает Фрику и Гику поговорить с Яндекс. Станцей. Фрик и Гик всё поняли.

Кино появилось больше ста лет назад, когда изобрели киноплёнку. Киноплёнка состоит из сыпочек маленьких картинок: кадры. Когда кадры быстро начинают просматриваться один за другим, изображение начинает двигаться. Первые зрители испугались и закричали, увидев на экране идущий поезд. Сначала кино было немым. Потом фильмы начали делать со звуком. А когда изобрели цветную киноплёнку, кино стало разноцветным. В настоящее время кино записывают на цифровые камеры. Почти во всех телефонах и планшетах есть такая камера. Теперь каждый может снять своё собственное кино и поделиться с друзьями.

### Фиксивставка. Как снимают кино?

Объясняет Симка:

Фильмы обычно снимают не целиком, а по частям. Причём каждую часть снимают несколько раз из разных точек. Получаются варианты. Потом берут самые удачные кадры из разных вариантов и соединяют между собой. Это и называется монтаж. Монтаж позволяет показать кино то, что не удаётся снять за один раз.

### 3 часть

Глеб вернулся домой. Фрик и Гик сказали Глебу, что они с Яндекс. Станцей играли и слушали радио. Глеб хотел показать фрагменты из фильма "Чебурашка". В конце серии показывают те самые фрагменты из фильма "Чебурашка".

## Персонажи

Глеб - Артём Заноров

Фрик, Гик - Прохор Чеховской

Симка (2D) - Лариса Брохман

Дедус (2D) - Дмитрий Бужинский

## Заметки

Глеб смотрел фильм "Чебурашка (2023)".

2D-вставка с Дедусом и Симкой взяты из серии "Кино" мультсериала "Фиксики".
Heroes of the First Era

## Additional Heroes

### **Alethel Liadon**

– A wizard transported through bizarre incalculable means that placed him exiting the
portal in the King’s Keep at the same time as a number of other adventurers. Despite the baffling nature of his new surroundings, he assisted the party in their investigation into a secret society seeking to overthrow the King. Though powerful, he was brought low by a Beholder on the search for the Princess of the kingdom
when his own magic backfired.

### **Enna Amakiir**

– A persistent and earnest elven ranger who was always accompanied by her wildcat Toto, she joined the party when investigating the mountain-based cult. Through a series of mishaps and blunders, they fled from the throne room during the Dragonling attack in order to muster the guards, were chased through a subterranean complex by a Mimic, assisted in saving the Princess and locating the Fire Temple as well as being present for Ulfgar’s inauguration and hunting down a Vampire that was plaguing Silverhind. When a potent spell robbed her of her free will, she struck down a fellow party member, though fortunately it was only temporary. Her final fate remains a mystery, as they left the party to seemingly pursue their own goals, taking Toto with them.

### **Khazreck Spitegrasp**

– An enterprising thief who first seemed to crop up in the Town of Ortuk, where
following an altercation with some fellow adventurers involving a bar of soap teamed up to solve a mystery posed to them by the Guard Captain. After a tragic attempt to climb a rope to safety resulted in other members of the party falling on top of him, he was transported through the portal with a peculiar affliction that
rendered him blind – but not without any senses to compensate. Among those to
earn the King’s Favour for not only saving the lives of the monarchs, but also rescuing the Princess, he was unable to have his desire for a chain of Tiefling brothels fulfilled before perishing to a Gelatinous Blob known as ‘Jimmy’ in the Temple of Fire.
Acrolis

Along the east is Acrolis mainly made up of fishing and agriculture there is also a large amount of trade. Because of the large amount of trade and negotiation almost every race is largely represented in this area. The capital city and one of the biggest in the continent is Bore. While it is the seat of the government of Acropolis the elected leaders are almost overlooked for who or what ahs the most economic power and sway over the government at the moment.
Religions on Usco

Qale being such a mishmash of different planes and realities there are many religions that started there some spread and some stayed there. They have spread to various things and places so almost all religions you could think of exist to some extent and have varying degrees of presence throughout cities on the continent.

Cities like Acrolis will have a presence of almost all major religions and temples to most of them.

but some of the religions that are more esoteric or haven't spread are less respected further from Qale.
The Armaments of Heaven

The Armaments of Heaven are legendary weapons used by The Divine Five in The First War and later acquired by the following Divine Four in the events of the First Era. They were given to five champions of the Elven cause who proved themselves worthy of the gods blessings by undertaking a number of trials designed by the Gods to test their courage, skills, bravery and commitment to their people and against the dragons. When the final test of will was complete the Divine Five were awarded with the Armaments that became key in concluding The First War.

## The Trials

To prove themselves the first step of the trial was to conquer 4 Elemental temples scattered across the Adingard Peninsula, these being Fire, Water, Air and Earth. Each was constructed as a mazelike dungeon housing a number of beasts and traps for the heroes to overcome which granted one piece of a key that when combined with the other 3 formed the Key to Heaven, for the following Divine four these temples served to guide them to the 4 shards after the key was shattered and required reassembling years later.

## The Weapons

The original armaments were given to the Divine Five to match their personalities and fighting style.

The armaments the Divine Four acquired awakened when they arrived at the Vault of Maraketh and discovered the last remaining dragon, it is unknown if the armaments reawakened into their original form or took on aspects relating to their new holders but the eventual weapons were as follows:

* Ulfgar's Ivory Tower Greatshield
* Majhraz's Staff of the White Grove
* Wulf's Holy Defender
* Darnon's Holy Avenger
1/4Majhraz held the Staff of the White Grove

Ulfgar held the Ivory Tower Greatshield

Wulf held the Holy Defender

Darnon was lost prior to acquiring and awakening his artifact, as
 one of the Divine Four to conquer the temples his artifact - The Holy Avenger - was absorbed upon proving himself and is, as per Wulf's account to Scholars, now used in his never ending soul battle against the Balor of Doubt.
NJO 006 Kinrath Chase

Esren'nilos, 9:17 PM

"So, we should get them to run in circles to draw them out."

Zubaidah, 9:17 PM

All right. Shoot, I wish we had more time.

Zubaidah, 9:18 PM

Zubaidah lets one down off the speeder and tries to ride on it.

Esren'nilos, 9:18 PM

Esren'nilos does as well.

Esren'nilos, 9:18 PM

"We also should've done this before Coil went in."

Zubaidah, 9:19 PM

Did he go in already? We should call him out.

Caleb, 9:20 PM

Coil is gone and the two Kinrath are now only 30 feet away

Zubaidah, 9:20 PM

Go!

Esren'nilos, 9:20 PM

Esren'nilos rides!

Zubaidah, 9:20 PM

Zubaidah pats the critter on the hide to give it the message. But not hard.

Zubaidah, 9:21 PM

He'll be fine! He moves like a veractyl!

Caleb, 9:22 PM

Give me animal handling both of you with advantage

Esren'nilos, 9:22 PM

((19!  There it is!))

Zubaidah, 9:22 PM

((24!))

Caleb, 9:23 PM

You both ride and seem to be keeping ahead of the Kinrath

Caleb, 9:24 PM

Give me wisdom checks

Esren'nilos, 9:24 PM

((20))

Zubaidah, 9:24 PM

((15!))

Caleb, 9:25 PM

After like a minute you get the feeling you are being herded by the Kinrath in an easterly direction

Esren'nilos, 9:26 PM

"That cannot be good.  We need to break this.  Wherever they want us to go is likely bad."

Zubaidah, 9:26 PM

Maybe off a cliff!

Zubaidah, 9:26 PM

Zubaidah tries to turn back toward the cave.

Esren'nilos, 9:26 PM

Esren'nilos follows

Caleb, 9:27 PM

Roll me animal handling with advantage again

Esren'nilos, 9:27 PM

((22))

Zubaidah, 9:27 PM

((24!))

Caleb, 9:28 PM

You both manage to swerve away and head back in the direction of the cave

Zubaidah, 9:28 PM

Good girl!

Caleb, 9:28 PM

You see another 5 Kinrath coming from the east but they are further away than the two right on you

Esren'nilos, 9:29 PM

"Oh good!  They have friends!"

Zubaidah, 9:29 PM

Pack predators!

Esren'nilos, 9:30 PM

"I hope Coil's having it better than we are."

Zubaidah, 9:31 PM

He'll be fine!

Caleb, 9:36 PM

You all get back to near the speeder and see 6 more kinrath coming out of the cave

Esren'nilos, 9:37 PM

"...oh, this is SO much worse."

Zubaidah, 9:37 PM

Zubaidah tries a lightning bolt at the ones behind them from before.

Caleb, 9:38 PM

((Roll attack))

Zubaidah, 9:38 PM

((23!))

Zubaidah, 9:39 PM

((10 damage if it hits.))

Caleb, 9:40 PM

You strike one of them it is knocked from the tree it is in burning

Caleb, 9:41 PM

The other 10 kinrath converge quickly on the fallen one and you hear terrible noises from over where it fell

Zubaidah, 9:42 PM

BAD FRIENDS!

Esren'nilos, 9:42 PM

"...ok...hopefully that'll keep them distracted for a while."

Esren'nilos, 9:42 PM

Esren'nilos looks for Coil.

Zubaidah, 9:43 PM

Maybe you should go in after Coil.

Esren'nilos, 9:44 PM

"What about the other ten out here?"

Zubaidah, 9:46 PM

I don't know!

Esren'nilos, 9:47 PM

Esren'nilos draws his new vibro-scythe.
Qale

To the West is the kingdom of Qale Minly made up of beings from other planes of existence. Those with heritage of other planes are accepted and can rise in the aristocracy and ranks however, if you are from the base plane you risk enslavement or death traveling into this territory. While some individuals keep their ideals of therir original planes most have accepted mixing into one society nowhere is this more obvious than the capital city of Zloopam. Where the ruler of the moment does their best to stay in power among all the intrigue, betrayal and coups that make up the top of the hierarchy of this kingdom. They have a large standing army since almost every other area does not like having a large extraplanar population living nearby.
Tazgar

## Bio

### A Grizzled Veteran

Driven by his desire to bring back the Dragons to their rightful homes and honour the memory of his grandfather who fought and died during the War, Tazgar Vemek or as he has become known, Tazgar the Inexorable, has dedicated his life to serving the Golden Dragon Protanther.

Despite his lack of magical prowess, Tazgar over the course of a myriad of trials, and tribulations has carved himself a reputation as ferocious and obstinate warrior. Gradually rising through the ranks until he reached the summit as the personal retainer and commander of Protanher's guard.

Tazgar also carried out a host of missions for other friendly dragons, and one one particular task he would earn his title. The mission was, as these things always are, simple. He was to supervise in the establishment of a Dragon lair for a young Bronze Dragon, when from the depths of the earth a large detachment of Drow flooded through and assailed Tazgar and his small entourage. The fighting was bloody and no quarter was given. Tazgar looked around and saw naught but the scattered bodies of dying comrades, and a sensible individual would have been forgiven if he elected to flee.

But, Tazgar was not sensible and he stood his ground against his accursed enemies. He managed to slay the Drider that was commanding the Drow horde, but its foul poison had seeped into Tazgar's body and despite the best efforts of the healers his left arm was rendered all but useless.

Undeterred Tazagar perfected the art of single handed combat, and riding without the need of the reins.

## The Enemy of Enemy is my Friend

Due to his prolonged service, he was chosen as the envoy of the Metallic Dragons to aid in the fight against Tiamat and her dragon cult.
NJO 006 Coil in the cave

Coil, 9:16 PM

(21 stealth.)

Caleb, 9:17 PM

(( you are in the speeder right?))

Coil, 9:18 PM

((I went into the cave, I thought.  On foot.)

Caleb, 9:18 PM

((Right sorry))

Caleb, 9:18 PM

You manage to slip by the two you had seen they seem distracted by the Iriaz and the speeder

Caleb, 9:19 PM

Once inside you see very old evidence of blaster fire and various armor and weapons strewn around the massive cave entrance

Caleb, 9:19 PM

You see tunnels going off in many directions

Caleb, 9:21 PM

You hear chittering and movement but don’t see any where you are

Coil, 9:21 PM

Coil looks for a tunnel that seems the most... untouched, or untraveled.

Caleb, 9:23 PM

You see one that is dusty and seems too small for the size of creature you saw outside

Coil, 9:23 PM

Coil tries that one.

Caleb, 9:26 PM

You enter it as you go along. You see through holes in the tunnel large creatures moving you eventually come to a chamber that appears to just be egg sacs

Caleb, 9:29 PM

Roll me perception

Coil, 9:29 PM

((24!))

Caleb, 9:32 PM

You see in the center of all the egg sacs a large pillar going form ground to ceiling of what looks like crystal that has fragments that are on the sacs and ground probably about 60 feet away

Coil, 9:33 PM

Coil just takes a moment to kind of... center himself, trying to reach out with the force, you know, Jedi things.

Caleb, 9:34 PM

Give me a wisdom check with advantage

Caleb, 9:35 PM

You hear a rushing sound as a bunch of large bodies move through the tunnels around you quickly

Coil, 9:36 PM

(15)

Coil, 9:36 PM

Coil is not moving.

Caleb, 9:37 PM

You sense the force in the crystal and the fragments

Caleb, 9:37 PM

The noise stops you hear noises further in and deeper but they are faint

Coil, 9:38 PM

Coil closes his eyes and reaches out, using telekinesis to float a crystal toward him, the one that feels 'right' to him.

Caleb, 9:40 PM

Give me another wisdom check with advantage

Coil, 9:40 PM

((20, unnatural)

Caleb, 9:42 PM

You sense one with your eyes close and hand outreaches you visualize it floating too you and then suddenly you feel a shard of crystal hit your open palm.

Coil, 9:43 PM

Coil tries to do that a few more times, stashing that first crystal, holding on an image of each of his new friends as he does so.

Coil, 9:43 PM

(One for Esren, one for Zubi, one for Vella.)

Caleb, 9:44 PM

I will say it takes a couple minutes but you manage to get one for each of them they all appear to be different looking so you can’t mistake them

Coil, 9:45 PM

Coil carefully takes one more, just to have a spare.  (he has plans.)

Caleb, 9:46 PM

You get one more you hear the movement from deeper in the cave getting closer to the surface as you grab that last crystal

Coil, 9:46 PM

Coil starts to carefully make his way out.
NJO 14 Esren

[10:51 PM] Caleb: ((You just swim over?))

[10:51 PM] Esren'nilos: ((Yes))

[10:54 PM] Caleb: Swimming to the other side of the pool you see an actual door carvings around the frame of this one like the entrance tunnel

[10:54 PM] Esren'nilos: will force his gear over.

[10:55 PM] Caleb: You summon your stuff in a pile by the edge of the pool

[10:55 PM] Esren'nilos: puts his shirt back on, grabs his lightsaber and tries to open the door.

[10:59 PM] Caleb: As you approach the door opens

[11:00 PM] Caleb: Looking through you see a dimly lit room with carvings and objects on the walls

[11:00 PM] Esren'nilos: will enter

[11:03 PM] Caleb: As you enter the door closes behind you the room lights up more you see various objects on the walls and diagrams or drawings  the walls seem cluttered  with stuff you also see another door across the room

[11:04 PM] Esren'nilos: investigates the items in this room

[11:07 PM] Caleb: ((Roll me investigation))

[11:07 PM] Esren'nilos: ((9))

[11:11 PM] Caleb: Most of the items seem relatively normal  or you are unsure as to what their purpose would be a lot of them seem to be construction related or ceremonial you see quite a few masks

[11:12 PM] Esren'nilos: nods and then heads to the other door.

[11:13 PM] Caleb: It opens as you approach you see a hallway and a lit room at the end of it

[11:13 PM] Esren'nilos: keeps going.  "Is anyone here?"

[11:14 PM] Caleb: ((Roll perception))

[11:15 PM] Esren'nilos: ((Another soft 20))

[11:19 PM] Caleb: As you enter the room you hear your echo bounce around and instead of fading you hear in your your own voice “ someone is here”

[11:20 PM] Caleb: As you enter the room the door closes behind you you see walls from floor to ceiling fairly close walking a bit forward you realize you are in a maze

[11:21 PM] Esren'nilos: "........ sigh I should've just waited for the others."

[11:21 PM] Esren'nilos: "...can you help me out, strange ominous voice?"

[11:21 PM] Caleb: Esren Echo : do you need others?

[11:22 PM] Esren'nilos: "......................is that a challenge?"

[11:22 PM] Esren'nilos: is entering the maze
Sylas Kierkegaard

## Bio

Born to a family of lorekeepers and sages, Sylas spent a large part of his youth studying magic - a skill which he did managed to hone over decades of practice, but it was clear he was hardly a natural talent. While others around him were able to simply place their hands to the earth to nourish the soil, the young wood elf could scarcely manage a single blossom without intense concentration.

Concerned that their bloodline may be deteriorating in magical power, Sylas was largely pushed to the outer edges of the regular family curriculum; especially in regards to presentation skills as they tried to keep him out of the limelight when interacting with the other great elven families. Trained instead to function more as a warden for the accumulated knowledge of the ages, his job was to learn and preserve teachings rather than to preach them - simply told to live his life in accordance to the tenets of those that came before, and to only dispense said knowledge in the event that not doing so would cause it to be lost forever.

Many of the teachings handed down through the Kierkegaard family came through one figure in particular; a planar entity said to have consorted with their ancestors many eons ago - considered by many in the Kierkegaard family to be the factor which separated them out from the other magical families. Though no natural talent in the magic of druids and wizards, Sylas was born with an uncanny propensity to manifest powers associated with this entity... And as a warden of knowledge he was taught how to best use them to identify and eliminate otherworldly threats.

Many details of the elven campaign waged against dragons in the previous millennia have been either deliberately withheld or simply forgotten, but there still ended up with distinct camps for and against the act amongst the elven families, and Kierkegaard came down very much in favour of banishing the dragons due to the risk they posed to all other life. With this in mind, the call to battle has been made to defend the world against those same foes - all the validation Sylas needed to join the cause.

Over the course of his studies he had at times felt sympathy for the draconic cause... But now there were to be no gray areas. It was a just and proper war against an evil foe, and to hesitate in resorting to violence might in turn cause suffering to befall the innocent rather than the cruel.

He couldn't afford to miss.
NEW JEDI ORDER LOGS

Logs

**Part 1 *Turtle Ships and Temples***

NJO 001 Main

**Part 2 *Tests and New Friends***

NJO 002

NJO 002.5 Zubaidah

NJO 003 Main

NJO 004 Main

NJO 005 Main

NJO 006

NJO 006 Kinrath Chase

NJO 006 Coil in the cave

Lightsabers for Everyone

NJO 007

NJO 008

NJO 009

NJO 009.5

NJO 10

NJO 11

NJO 12

NJO 13

NJO 14

NJO 14 Esren

NJO 15 Esren maze

NJO 15

NJO 16

NJO 17

NJO 18

NJO 19

NJO 20

NJO 21

NJO 22

NJO 23

NJO 24

NJO 25
NJO PLANET LIST

**Planets visited**

Ashas Ree: Outer Rim planet with rebuilding of a jedi temple going on with a more active than should be Sith Temple underneath

Dantooine: old remnants of a Jedi enclave that seemed to have been adapted by some group with symbols tying them to the first order and the confederacy of allied planets from the Clone Wars era. Also where your group got lightsaber crystals from

Coruscant: former capital of may past governments still an important core world. Your group broke into the jedi temple there looking for data

**Planets heard of**

Kazarak: Outer Rim planet known for being a center of the slave trade in the galaxy.

Hypori: You know there is an old droid factory that might be tied to the shadowy organization you uncovered

New Plympto: Seems to be also tied to the shadowy organization and has an active drug manufacture and trading business.
TFN 009 Loom Carl

[10:07:56 PM] \*\*\* Caleb has made the chat history visible to everyone. \*\*\*

[10:07:56 PM] \*\*\* Caleb joined. \*\*\*

[10:07:56 PM] \*\*\* Caleb has renamed this conversation to "MG Loom and Carl" \*\*\*

[10:07:57 PM] \*\*\* Caleb added Loom \*\*\*

[10:08:40 PM] Caleb: Soyou put the cloak on Carl and head towards the mages guild

[10:09:35 PM] Caleb: roll me perception

[10:09:36 PM] Loom: Yep!

[10:10:04 PM] Loom: (19)

[10:11:26 PM] Caleb: you see quite a few golems and constructs dotted around guards and mages cleaning them up.  many less guards than you would expect to see though even 12 hours after the event

[10:13:00 PM] Caleb: Also you and Carl are getting more looks than normal afterthe golem attack last night.

[10:13:22 PM] Caleb: You make it to the Mages guild without incident though

[10:15:15 PM] \*\*\* Loom looks for someone I know. \*\*\*

[10:16:30 PM] Caleb: you see the weird almost human form of Brimin moving some stone and metal golems into a pile next to the library.

[10:17:12 PM] \*\*\* Loom goes over. \*\*\*

[10:19:19 PM] Caleb: Brimin: Good afternoon Loom and lifeforce.

[10:20:31 PM] Loom: That's Carl.  What are you going to do with these golems?

[10:26:36 PM | Edited 10:27:06 PM] Caleb: Brimin : Some research some material probably give most to the experimental alchemy dpeartment.

[10:27:39 PM] Caleb: Brimin: if you want some feel free to take them.  the archmage wont argue with me again.

[10:30:59 PM] Loom: What do you think, Carl?

[10:31:23 PM] Loom: Any of these materials catch your fancy?

[10:32:56 PM] Caleb: Carl wanders among the piles then grabs a stone body and a metal body.

[10:33:15 PM] Caleb: Carl: these sense nicely.

[10:45:32 PM] Loom: Well.  You want to start eating them now, or...?

[10:46:19 PM] Caleb: Carl: I thought you wanted to make the body?

[10:48:42 PM] Loom: I can, I thought you were choosing an alternative by just eating them like you did to the chair.  It can take me awhile to build a proper body.

[10:49:30 PM] Caleb: Carl: this should lastg long enough, unless you want your hitty spiky ball back?

[10:51:24 PM] Loom: I can make another one.

[10:51:47 PM] Loom: I need to get these back to the safe house, then.

[10:52:09 PM] Caleb: Brimin: If you have got what you need you should go before the guards or Archmage make issues.

[10:52:21 PM] Loom: Thanks, Brimin.

[10:52:33 PM] Caleb: Carl lifts them both and starts following you back to the house.
Vathe

In the center of the Continent lies the many small kingdoms/cities of Vathe. While they do a fair amount of infighting and spying and political intrigue most will unite against a larger threat. The population is mainly Humans and elves with but while almost none are rulers of any of the cities most of the races are represented
Force Users

Force Users even with more of them turning up recently are still viuewed as legendary and of the past. However While Rey and some of the more recent 'jedi' have done some good to the name of Force Users there is still a lot of negativity attached to that group culturally. The actions of Vader, Kylo Ren and Palpatine especially from the battle of Exogol are still felt. Some groups do try to catch force users early in their training for trying to profit ioff their powers and Lightsabers and their crystals are a hot commodity on both normal and black markets.
Galactic Alliance of Planets

The Galactic Alliance of Planets is the current government that rules the galaxy , after the fall of palpatine the remnants of the New Republic and First Order both tried to rebuild and take dominance in the galaxy after ten years of this amid attempts at peace talks negotiation seemed to win though and for the past 8 years this government has been stable while incredibly tense. There is no capital planet and most government meetings happen via closed holonet channels. If the government have to meet a random Core World is picked. The center council of 15 that leads the Allioance is mainly headed by leaders from the Core and some times Mid worlds. The outer Rim planets have a lot less say in gthe government but do have seats in the larger Parliament.
Eskesh

To the south is Eskesh while many types of rule have been attempted there are so many bandit gangs and other types of lawlessness that it is pretty much ungoverned except for the farming villages and other settlemements that have managed to survivie so far. The roving bands are often orcs or goliaths but other races are found being part as well. The communities are mainly halflings, gnomes. Most of the communities that have survived either make deals with one gang or another or try to defend their settlement usually to eventual failure.
Vrodnard

Vrodnard is the area to the north. What used to be a massive dwarven empire fell apart about 50 years ago and while there has been some rebuilding and attempts at large governments nothing has stuck. Many smaller communities have sprung up in the rooms and it is relatively unsafe to most. Many dwarves are still around but most have ended up moving underground which has caused many of the natural underground denizens to move elsewhere on the continent. There are some communities consisting only of the leftovers of the dwarven constructed "warforged".
NJO NPC LIST

Jedi

Zel Ugris: Older Selennian male

Lus Mindit: female bothan

Jedi learners:

Li-Geba Rumdi :Cerean Male researcher found some accurate historical records of jedi of some undisclosed type in a clone wars era wreck on Inusagi

Voro Poryn: Nautolan male very protective of Li-Geba.

Uelah: human female

Cax: human male

Wyen: Trandoshan female
Deep Blue News

The main news outlet of the Deep Blue. The creator(s) of this newspaper are unknown, but they are assumed to be related to the World Government due to the propagandic nature of the news distributed by them. The outlet also gives information about on goings in the rest of the world, which would normally be difficult for the citizens of the Deep Blue to receive.

**Issues:**

* Deep Blue News Issue 001
* Deep Blue News Issue 002
* Deep Blue News Issue 003
* Hefu Family Disaster (Special Report)
Deep Blue

Amidst the One Piece world exists a location locked by the high walls surrounding the red line. This “Sea” is known as the Deep Blue. It is cut off from a majority of the world. Originally, this meant the world was ravaged by pirate kingpins, and the peasants had no one to help. Fortunately, after an explorer managed to connect a Den Den Mushi to a Marine Base in the North Blue, the Admirals sent in forces to balance the Deep Blue, instilling a large Marine Base (D-1 Marine Base) to retain the authority. Seeing promise in this area, the World Government added an office into the Marine Base, stationing CP-7 at the location.
 Economically, the Deep Blue is comprised of fishing villages, and some agriculture. Because it is so isolated, there isn’t major global trade, however the invasion of the Marines allowed this to change, and now exports and imports arrive from the rest of the world. Slowly, the Deep Blue has changed from a traditional fishing and agriculture society to a mixture of various cultures, welcoming species such as Fishmen, and even Giants, who never existed there prior.

The Deep Blue contains four islands. Greatfish Isle, Barton Island, Odo Island, and the D-1 Marine Base
Ord

**Ord**, voiced by Ty Olsson, is the blue male dragon who can turn invisible when he's scared. He is best friends with Max, who rides on his back. Ord is extremely fond of food and always carries some 'just in case'; a running gag in the show features Ord making "Dragon Corn" by throwing purple popcorn kernels in the air and frying them with his fire breath. He is also allergic to dandelions. Ord is afraid of almost everything, particularly the forest of darkness, and he possesses a magical tendency to turn invisible when he is upset or frightened. He wants to learn to control these fears so that he can have fun with his friends. Ord's Dragon Badge glows when he faces his fears.
Tezen Tendo

A Marine from an Island in the South Blue. A chef and soldier, he hopes to make the world a safer place with justice, so he enlists at the D-1 Marine Base in the Deep Blue.

**Allies:**

* Marines
* CP-7
* World Government

**Enemies:**

* Neko Pirates

**Related**:

* Neko Pirates VS. Toryiama Ryu and Appa Hefu

**Fights:**

* First Marine Battle Royale
* Tezen Tendo VS. Old Man
First Marine Battle Royale

A Battle Royale used by officials to gauge the skill, power, intelligence, and tenacity of new Marine recruits.

The First Marine Battle Royale was initiated by Armstrong shortly after the arrival of new Marine recruits into the D-1 Marine Base. Many individual fights were fought in the Battle Royale, notable clashes being Tezen Tendo and Toryiama Ryu along with Mi Amor and Armstrong. Armstrong also called in several other higher-ups to the fight, as he realized it would be difficult for the new recruits to defeat him, one of these marines was Ahiko. The Battle ended with Appa Hefu as the winner, due to Tendo, Ryu and Mi Amor all knocking themselves out together, all being hit by each others attacks. Many Marines watched this battle and dubbed Appa as the "Strongest Rookie" despite the fact he had done little in the fight.
Tezen Tendo VS. Old Man

The Fight began when Tezen Tendo came into the CP-7 Building asking the Old Man to clean his shoes, thinking it was the laundry building because of some Cipher Pol agents who had decided to prank him. The situation escalated quickly with the Old Man assuming Tezen was another Marine attempting to get into CP-7. The quick clash ended when Toryiama Ryu arrived, diffusing the situation.
Jennifer S. Ealington VS. Green Beard

The Fight began when Jennifer S. Ealington recognized Green Beard at Ahab's Tavern. Jennifer was hunting for Green Beard's bounty of 43,000 beli. Jennifer swiftly shot Green Beard in the chest, but to her surprise he was still alive, she quickly shot him twice more, killing him. The tavern owner Peleg was displeased with this, banning Jennifer from the location.
Peleg

An old former pirate born on Greatfish Isle. Peleg is a gruff older man who was formerly a part of the Pequod Pirates. He now runs a tavern in the village of Greatfish Isle, named Ahab's Tavern, which is quite popular among the local residents. He has grown a friendship with Neko Awadachi and Jin Gamble of the Neko Pirates.

**Allies:**

* Neko Pirates

**Related:**

* Neko Pirates VS. Toryiama Ryu and Appa Hefu
* Jennifer S. Ealington VS. Green Beard
Deep Blue News Issue 002

This week an admiral will be visiting the Deep Blue in hopes to bring more people to the small sea. The Marines estimate recruitment for the marines will shoot up to a high with a boost of moral from the Admiral. A source close to the World Government has leaked that Piracy rates have also had an All-Time High in the Deep Blue. Vice-Admiral Armstrong has been stationed in the Deep Blue for over 3 years now and has officially become the defacto head of the Deep Blue operations. Many recruits that have shown incredible abilities such as Toryiama Ryu and Tezen Tendo have made waves with there strict training and attention to detail. The marines recognize their hard work and officially coined the new generation of the marines is stronger, smarter and overall better than ever before. They Join Appa Hefu in being the top 3 recruits. The World looks forward to seeing what these 3 do in the future. In other news, a Famous North Blue Pirate Dead Shot Smith has been seen with his crew entering the Deep Blue along with some other well-known pirates. The Citizens are asked to report any signs of piracy to the Marines and Cipher Pol agents. The Two Mysterious pirates that attacked people in the Deep Blue were reported to still be within the Deep Blue and were seen training on a beach of an unknown area. These two pirates seem to be the head of the new waves of piracy in the Deep Blue. The Question we know everyone is asking, will the Top 3 rookies be able to take down these two pirates or will the pirates show themselves to be stronger than them? Make sure to read the next issue of the Deep Blue News to figure out updates on this!
D-1 Marine Base

The D-1 Marine Base is the head of all Marine activity in the Deep Blue.

The D-1 Base (Left) is home to many powerful Marines, and servants of justice. The CP-7 Building is also here.

The Base consists of a cafeteria, kitchen, front gates, a training field, a doctor's office, and quarters for the marines to rest.

Marines stationed here include: Toryiama Ryu, Tezen Tendo, Appa Hefu, Mi Amor, Shizuo Heiwa, Armstrong, Ahiko, Old Man, Jirou and Yubaba.
Neko Pirates and Maxim Windigo VS. Ochitsu Collier

The Fight began on the beach of Barton Island when Ochitsu Collier had offered to give a powerful sword and gun to Jennifer S. Ealington and Jin Gamble, should they defeat him. Maxim Windigo assisted the Neko Pirates in their battle. The Neko Pirates and Maxim managed to push Ochitsu into the water, killing him due to his devil fruit.
Zane Nagie

Zane Nagie was a young pirate born in the Torino Kingdom. He headed to the Deep Blue in search of a crew, but committed suicide for reasons unclear. It is suspected to have to do with depression from his advances towards Jennifer S. Ealington being rejected.

Related: Neko Pirates VS. Toryiama Ryu and Appa Hefu
Neko Pirates

A Pirate Crew in the Deep Blue.

**Members:**

* Captain: Neko Awadachi
* First Mate: Jin Gamble
* Crewmate: Jennifer S. Ealington
* Crewmate: Tommy M. Ranger
* Crewmate: Izakaku Z. Kobyashi

**Allies:**

* Peleg

**Fights**:

* Neko Pirates VS. Toryiama Ryu and Appa Hefu
* Neko Pirates and Maxim Windigo VS. Ochitsu Collier
* Neko Pirates VS. Captain Jirou's Squad
Deep Blue News Issue 003

`The World Government has provided the Deep Blue news new statistics showing a rapid increase in the population of pirates in the Deep Blue. They have commented saying as follows "We the World Government are deeply concerned at this growth in piracy. We Please ask all civilians to comply with Patrol officers and tell them any and all information of acts of Piracy." An Anonymous source has stated that the WG has requested schools to teach a "Marine Positive" lesson to the students of schools. As they are required to teach about all the good the WG does this has been said to try and tip the scales towards more Marines joining then pirates coming to it. The Greatfish Isle has been Experiencing a growth in stores and places to go. Be sure to check out the Sushi shop. Locals have started to how good it is. The BBQ shop is also one that has gained traction. Ahabs Tavern is also a place many people take for granted. be sure to try there steak.`

`A Pirate crew has made waves recently. The New Greenbeard Pirates have raided the Island of Odo killing several civilians along with some marines on the island at the time. They have stolen a ship. There captain "Tough Skin" Skadi lead them into battle. The captain has a Bounty of 1,000,000 Beli. This is a jump from 10,000 a couple of months. This is not too surprising as Green Beard had died not too long ago. This bounty is more likely a jump like this due to an increase in activity and previous actions.`
Deep Blue News Issue 001

Breaking news from the Deep Blue! 2 pirates entered Greatfish Isle and proceeded to kill an innocent person. When Marines tried to intervene they valiantly protected the civilians from the madmen. A marine even took a blow to the abdomen to save a pregnant woman from an attack. The Strongest Rookie in the Deep Blue Appa Hefu was on the island and was seen protecting civilians and even reported injuring the pirates. The Vice-Admiral Armstrong was dispatched to the island and assisted in the protection of the civilians. During the panic that took place, they managed to escape into the crowd and are believed to be on the island or in the deep blue. These pirates are considered to be dangerous and should be reported if any information is found or any sightings happen.

Bounty of Person #1

Bounty of Person #2
Appa Hefu

A Marine born in Hefu Village in the North Blue. Interested in joining the CP organizations, he heads to the Deep Blue, enlisting at the D-1 Marine Base. After some time he was rejected from CP-7, but he persists, still hoping to join.

**Fights:**

* First Marine Battle Royale
* Neko Pirates VS. Toryiama Ryu and Appa Hefu
Neko Pirates VS. Captain Jirou's Squad

The Fight began when Captain Jirou's ship spotted the Neko Pirates leaving the shore of Greatfish Isle. The following battle was intense, both sides giving it their all. Jennifer S. Ealington and Tommy M. Ranger worked together to destroy a cannon on the Marine's ship, making it leak gunpowder and destroy a large section of the ship's wooden side. Jin Gamble killed two Marines, whether he meant to or not, they bled out on the deck of the Neko Pirate's ship. At one point Captain Jirou attempted an attack towards Jin Gamble, but hit two of his subordinates instead, heavily wounding them. Captain Jirou boarded the ship using Rokushiki after his own ship started to fall behind due to damaged. He dealt what could have been a fatal blow to Jennifer, if not for Izakaku Z. Kobyashi's quick bandaging. After being surrounded Jirou retreated, passing out on his own ship due to blood loss. The Marines stopped pursuit of the Neko Pirates as they were nearing Barton Island, but they relayed a message via den den mushi to the D-1 Marine Base that the Neko Pirates were hiding there. Two Marines were killed and twenty other were wounded in the battle. No casualties were had on the side of the Neko Pirates, though there was sizable damage to their ship due to cannon fire.
One Piece: Deep Blue Wiki

## One Piece: Deep Blue

We document everything about the One Piece: Deep Blue roleplay.

Looking for something specific? Check out these categories:

**Locations:**

* Deep Blue
* D-1 Marine Base
* Barton Island
* Greatfish Isle
* Odo Island

**Player Characters:**

* Peleg
* Mi Amor
* Zane Nagie
* Toryiama Ryu
* Appa Hefu
* Tezen Tendo
* Neko Awadachi
* Jin Gamble
* Jennifer S. Ealington
* Shizuo Heiwa
* Maxim Windigo
* Izakaku Z. Kobyashi
* Tommy M. Ranger

**Non-Player Characters:**

* Armstrong
* Old Man
* Ahiko
* Yubaba
* Yamashina Takeshi
* Ochitsu Collier
* Green Beard
* Jirou

**Fights:**

* First Marine Battle Royale
* Neko Pirates VS. Toryiama Ryu and Appa Hefu
* Jennifer S. Ealington VS. Green Beard
* Tezen Tendo VS. Old Man
* Neko Pirates VS. Ochitsu Collier
* Neko Pirates VS. Captain Jirou's Squad

**Organizations:**

* World Government
* CP-7
* Marines
* Neko Pirates
* Hefu Family
* Deep Blue News
Neko Pirates VS. Toryiama Ryu and Appa Hefu

The Fight began when Toryiama Ryu was provoked by Neko Awadachi and Jin Gamble who pretended to be Detectives on the case of Zane Nagie's suicide in the village of Greatfish Isle. Appa Hefu would later enter the area, taking the side of Toryiama. The fight ended with the arrival of Tezen Tendo, and the escape of the Neko Pirates into Ahab's Tavern, with the help of Peleg.