recursal/Fanatic-Fandom huggingface dataset:
Improvised Chinchiro

**Improvised Chinchiro** is a is a gamble in the *Kakegurui Midari* manga. It is proposed by Midari Ikishima when she and Yuriko Nishinotouin are arguing over the ownership of an alleged *yohen tenmoku*, a very precious and rare tea bowl.

## Rules

While chinchiro is normally played inside a bowl, for this game the bowl was placed upside down on the table instead. Each player has three dice and rolls them one by one (Midari uses black dice, Yuriko the white ones).
The player whose total score is the highest is the winner. However, if one's die falls off the bowl its point is considered zero. It is allowed to use your own dice to get rid of your opponent's, destroying their score.

## Game

Yuriko visits Midari upon her request. Midari recently required a tea bowl from a gamble, and she would like Yuriko to examine it. Yuriko believes that this is a highest quality Tenmoku tea bowl, or at least a replica of it. She can't tell if it is a replica, which is worth 10,000 yen, or a actual artifact, which is priceless. Midari proposes a gamble where the winner gets to do what they want with the bowl. The game proposed is **Improvised Chinchiro**, to which Yuriko agrees to these terms.

Yuriko throws her first die, and it lands on 5. Midari throws her first die, hits Yuriko's 5 out, and lands on 2. Yuriko throws her second die, and it lands on an unknown number (most likely 3). Midari throws her second die, hits Yuriko's die out, and lands on 6. Yuriko throws her third die, and misses the bowl. Midari throws her third die, and lands on 1. Yuriko loses 9-0.

Yuriko refuses to accept these results, and demands a rematch. The added bet is Yuriko's beautiful hair, in which Midari accepts. The rematch begins. Yuriko throws her first die, and lands on 4. Midari throws her first die, hits Yuriko's 4 out, and lands on 3. Yuriko throws her second die, and lands on 4. Midari throws her second die, hits Yuriko's 4 out, and lands on 2. Yuriko throws her third die, and lands on 6. Midari throws her first die, attempts to hit Yuriko's 6 out, but she misses and lands outside the bowl. Midari loses 6-5, and Yuriko acquires the possession of the tea bowl.
Terrific Yumeko

Cover

**Terrific Yumeko** is the 19th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Midari tells Yumeko that what she did the other day was amazing. She asks Yumeko to do it with her again. Yumeko declines. Midari begs Yumeko to go at it at least once. Confused, Kaede imagines Yumeko laying in a bed while holding wine. Midari tells Kaede that he doesn’t know Yumeko. She says that he should do it with Yumeko too. Kaede blushes, as he still doesn’t know which meaning of やるMidari is using.

Midari adds that it’s how Kaede will find out Yumeko’s terrific technique. She then heads to the bathroom. Kaede wonders what is up with “Yumeko’s terrific technique”. He goes to ask Midari if Yumeko is really that awesome. She responds that it’s simple, Kaede just has to do it with Yumeko too to find out.

Midari bets Kirari, the president, is awesome too. Kaede blushes. Midari adds that Kaede must be awesome too since he’s a student council member. Kaede’s face turns redder and he sweats, still not understanding what Midari actually meant.

## Characters Appearance

* Midari Ikishima
* Yumeko Jabami
* Kaede Manyuda

## References

1. ↑ Kaede is confused because the verb やる has many meanings, notably to do, to play a game, or even to have intercourse. He’s unsure whether Midari is talking about gambling or intercourse. In this case, Midari means gambling, but Kaede fails to understand that.
Playing Catch

**Playing Catch** is the one-hundred fourth chapter of Kakegurui (Kakkokari).

## Summary

Kirari Momobami wants to play catch with Sayaka Igarashi. Sayaka asks why and Kirari tells her the Momobami Clan says her complexion is always bad. Sayaka throws the ball horribly, but Kirari slides to catch it. Sayaka asks if she's done this before and Kirari shows her the different signs. Sayaka tells her to forget what she heard and to just play the game, and Kirari says she hurt her foot on the first catch.

## Quick Reference

### Character Appearances

* Kirari Momobami
* Sayaka Igarashi
The Language of Cats

***The Language of Cats*** (ネコ語ご編へん Nekogo-hen) is the sixth chapter of Kakegurui (Kakkokari).

## Summary

Yumeko Jabami sighs, drawing the attention of Ryota Suzui who asks what happened. She explains that Mary Saotome hasn't been playing much lately. The aforementioned looked distressed and Ryota invited her to play, but she complained that playing with Yumeko meant betting your life first, surprising him. Mary went on to say that it had to be an exciting game by her standards. Ryota was stunned.

Mary called herself an idiot for taking it seriously for a moment and Ryota said she had done that too. He suggested that since they were friends, they could reduce the penalty of losing the bet. Yumeko suggests that they pull out the loser's nails and Mary questioned, not thinking it was a good idea. Ryota thought they would make a more embarrassing "punishment game" and looked at him, as if judging him, and asked what the hell he wanted the girls to do and he scoffs saying they got it wrong. Ryota then suggested that whoever lost imitates a cat and Mary agrees that it was an embarrassing thing to do while Yumeko releases volume 2 of the main series and Ryota asks her to stop breaking the fourth wall. Yumeko claims it's even fun to bet money and nails and Ryota notices that she's dissatisfied.

Mary, Ryota, and Yumeko start trying to play poker with three people. Ryota loses and proceeds to imitate a cat, praising Mary and Yumeko's strength and that he couldn't beat them by thinking logically. Mary wanted to go home and complained that the game was not interesting if Yumeko didn't imitate a cat. Yumeko says she could see her cat imitation in the second volume of the main series. Mary asked if she really liked that phrase. Yumeko claims that she would imitate a cat if she defeats her in the game. Mary is encouraged to do it if she wanted a fight so badly. Mary regrets that Ryota was away and apologizes for making him cry. He didn't believe what he was hearing.

Later, Ryota finds Mary outside the school and when he tries to call her, she tells him to shut up and complains because he thought he could have won that time, imitating a cat. Yumeko suggests they imitate dogs and Ryota points out that she was disappointed not long ago.

## Quick Reference

### Character Appearances

* Yumeko Jabami
* Ryota Suzui
* Mary Saotome
The Dreaming Woman (Episode)

## The Dreaming Woman

**The Dreaming Woman** is the ninth episode of Season One in the *Kakegurui animated series*. It is produced by MAPPA and aired in Japan on the 2nd of September, 2017.

## Summary

With her pop idol career on the line, enraged Yumemi seeks to ruin Yumeko after a scandalous voice recording is used as a bargaining chip.~THE END~

## Plot

Yumemi invites the campus to witness the gamble that takes place after her in-school concert arranged by Kaede. Yumeko and Yumemi maneuver games designed to test their idol skills including dancing and singing. Yumemi deviously allows Yumeko to win several games to exacerbate her loss towards the end. For the final game they guess the birth months of the audience members, which is a crucial moment for Yumeko to avoid losing the entire gamble. Yumemi, having memorized the birthdays of her entire fan club, is confident in her victory, but panics when Yumeko manipulates the dice to choose Mary. Yumeko tricks Yumemi into writing '9' on her card when she wrote '6', but when Mary's birthday is revealed to be in March, Yumeko succeeds with her guess being three months closer, winning the bet.

Yumenko's recording of Yumemi loathing her fans is played to the audience; however, Yumemi's supporters remain loyal to her. Yumeko, pleased with Yumemi's conviction, reveals that someone attempted to sabotage Yumemi's career by sending her the torn fan letter along with the challenge match. Yumemi then publicly accuses Kaede as the only plausible culprit for running the match with her. Kaede denies any wrongdoing and announces his plans to be the next President of the Student Council. Yumeko suggests they gamble to decide who is lying, declaring it an official match that Kaede cannot refuse.

## Differences between anime and manga

* The anime skips over the three games that Yumemi and Yumeko played, including “Keep your Poker Face,” which challenge is the contestants to not give away who ate the takoyaki with peppers, “Lung Power Check,” which test and lung capacity, and “Idol Song Intro Quiz,” which was trivia based on pop idol songs (Chapter 20).
* When playing “Old Maid Extreme,” in the anime, Yumeko won the game on her first turn. In the manga, she won on her third turn, drawing Yumemi’s joker on the first turn despite her folding the corner of that card in an attempt to lose intentionally (Chapter 20).
* After Yumemi and Yumeko perform the encore, in the manga, Mary reveals that Yumemi previously faked her tears but Ryota still compliments Yumemi’s acting ability. This is omitted from the anime (Chapter 21).
* When Yumeko reveals the ripped up fan letter, in the manga, Shinnouji recognizes it as his. This does not occur in the anime. (Chapter 22).

## Trivia

* The name of the episode is a reference to Yumemi's last name.
* Yumemi 's losing condition for Yumenko was to join together in an idol duo; however, Yumemi's actual plan was for her to be sexually exploited by company executives and forced into the porn industry to glorify Yumemi's status.
The Girl

**The Girl** is the seventieth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

This chapter recaps the full history of Mary Saotome's urge to beat Yumeko Jabami all while slowly becoming friends with her along the way.

## Plot

In a flashback, Mary Saotome is finding out that there's going to be a new transfer student joining their class. Mary tells her friends that all she's going to do is put her in a little debt. Mary ends up being put in debt. She tries to crawl her way back up by taking on Yuriko Nishinotouin in Life or Death in an official match. She loses that as well, but never gives up. She eventually comes back after winning the Debt Settlement Party with Yumeko Jabami. Slowly, she becomes friends with Yumeko. And it's all come to this, the final match of the Grand Tournament. Mary is determined to beat Yumeko and put herself back on top!

## Quick Reference

### Character Appearance

* Mary Saotome
* Midori
* Anzu
* Aruka
* Yumeko Jabami
* Ryota Suzui
* Yuriko Nishinotouin
* Sayaka Igarashi
* Nanami Tsubomi
* Yumemi Yumemite
* Itsuki Sumeragi
* Kaede Manyuda
* Kirari Momobami

### Chapter Notes

* The final match of the Grand Tournament between Yumeko and Mary is about to begin.

### Gambles

* The Election
* Grand Tournament
Pet Mary

Cover

**Pet Mary** is the 13th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Yumeko tells Mary that she looks cute today and hugs her from behind. Mary is exasperated. She tells herself to be patient and handle it for now. Yumeko had defeated Mary in a gamble, so Mary became her pet for a day. Yumeko continues hugging Mary and repeatedly says she’s cute today. Ryota doesn’t find this situation different from usual.

Mary finds that Yumeko is embarrassing her. She has a rematch with Yumeko. Mary wins with a royal flush. Yumeko becomes Mary’s pet for a day. Mary tells Yumeko that she looks very cute today and hugs her from behind. Yumeko thanks her. Mary flushes and asks Yumeko to not be happy.

## Characters Appearance

* Mary Saotome
* Yumeko Jabami
* Ryota Suzui
Dream Singing Girl

**Dream Singing Girl** is the twenty-first chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

As the game of Top Idol Championship, Yumeko Jabami gets more serious and into the game then ever.

## Plot

Right at the climax of the show, they go to break. Mary Saotome tells Ryota Suzui that they're using this as a chance to set Yumeko Jabami up to lose. The game then resumes and Yumeko returns in her school uniform, and rolls the next game that will decide the winner of the game. She rolls a 5, which is the game "Fan Appreciation," a game where Yumeko and Yumemi Yumemite will guess someone in the audience's birthday. Yumemi thinks that she will win because almost all of the audience members are people from the Yumemi Yumemite Fan Club. Yumeko then rolls the dice that will decide who from the audience will be used. The first digit she rolls is a three in the tens place. Before she rolls the next digit, she tells Yumemi that the round of old maid extreme finally opened her eyes, and she rolls a one in the ones place, making the seat number 31, which is Mary's seat.

Mary stands up, and Yumemi realizes that she doesn't know Mary's birthday, but each player is handed a card to write the birthday month on. Yumeko writes her number on the card, which Yumemi clearly notices to be 6. She thinks that she can write a 6 on her card and make it a draw, but before she does, she realizes that Yumeko could have written in upside-down, making it a 9 instead, so Yumemi writes down a 9. When the cards are revealed, it is revealed that Yumemi wrote a 9 and Yumeko actually wrote a 6, but despite this, Mary says that her birthday is March 8th, making Yumeko the winner of the game and the entire gamble.

Before Yumeko can play the recording, Saori gives her the 50 million yen and asks her to not play the recording. Yumeko asks Yumemi if that's what she wants, and Yumemi says no. The recording is played, and the audience members don't know how to react. When the recording is finished, Yumemi tells them that that was indeed her, and she says thank you to them for cheering her on until now. Shinnouji then stands up, saying that it doesn't matter what Yumemi thought about them, they would still love her. Everyone agrees and they demand and encore. Yumemi tells them thank you, and she performs her song "Russian Roulette of Love" with Yumeko. As the concert comes to an end, Mary tells Ryota that the whole crying part was fake.

## Quick Reference

### Character Appearances

* Yumeko Jabami
* Ryota Suzui
* Mary Saotome
* Itsuki Sumeragi
* Yumemi Yumemite
* Kaori Kaoruzaki
* Shinnouji
* Runa Yomozuki
* Kaede Manyuda
* Sayaka Igarashi
* The Vice-President
* Saori

### Chapter Notes

* Yumeko Jabami wins the Top Idol Championship
Kakegurui Yorozu

The volume’s cover showing Mary Saotome and Yumeko Jabami

***Kakegurui Yorozu*** (賭ケグルイ公式アンソロジー) is a spin-off anthology that was published on July 22nd, 2017. The series is written and illustrated by 32 various artists, each bringing their own talents to unique stories.

## Summary

Mary Saotome and Yumeko Jabami are playing rock-paper-scissors when Yumeko draws a... unexpected card.

Kirari Momobami has been obsessing over Yumeko, and Sayaka Igarashi is going to find out why!

Yumemi Yumemite is forming an idol group with her, Yumeko, Mary, and Midari Ikishima, and she's chosen some very... interesting performance uniforms.

Sayaka challenges Yumeko to a gamble, and the president already has a game prepared! It's... a pocky game?!

Kirari has become bored of her hairstyle, so her and Sayaka gamble over it in the Hairstyle Gamble!

## Characters

* Mary Saotome
* Yumeko Jabami
* Ryota Suzui
* Kirari Momobami
* Sayaka Igarashi
* Yumemi Yumemite
* Saori
* Midari Ikishima
* Kaede Manyuda
* Itsuki Sumeragi
* Shinnouji
* Runa Yomozuki
* Yumemi Yumemite's Fan Club
* Ririka Momobami
* Yuriko Nishinotouin

## Chapters

*See also: List of Kakegurui Volumes*

 * **Chapter 1:** Kakegulily by Kana Yoshimura
* **Chapter 2:** The Boy Doing a Disaster Drill by Kiri Wazawa
* **Chapter 3:** Sayaka Wants to Uncover a Secret by Mosco
* **Chapter 4:** The Girls Forming an Idol Group by Makoto Fukami and Seigo Tokiya
* **Chapter 5:** The King's Chair by Iro Aida
* **Chapter 6:** Devils, Idols, and Yumemi Yumemite by Tomiyaki Kagisora
* **Chapter 7:** Swimsuits for the Whole Group! Living on a Deserted Island Full of Kakegurui by Satomi U
* **Chapter 8:** Places to Gamble by Takashi Yagi
* **Chapter 9:** Sayaka and Yumeko's Love Gamble by Tachi
* **Chapter 10:** Do Your Best, Ryota by Akitaka
* **Chapter 11:** Life Plans Are Absolute by Hideo Takenaka
* **Chapter 12:** Itsuki's High Difficulty Life Game by Akuro Yoshibe
* **Chapter 13:** Birthday by Katsura Saiki
* **Chapter 14:** Kakegurui Kakkokari Special: Wanted Ryota Spin-Off by Taku Kawamura
* **Chapter 15:** The Girl Wanting to Stab by Gakukirio and Ori
* **Chapter 16:** Kirari and Sayaka's Heart Thumping Hair Catalog by Asuka Takase
* **Chapter 17:** Image Change! Kingship Battle by Moto Shigemura
* **Chapter 18:** Housepet Situation by Satonbo

## Gambles

* Vote Rock-Paper-Scissors
* Coin Toss (Introduced)
* Pocky Gamble (Introduced)
* Life or Death
* Hairstyle Gamble (Introduced)
* Jenga (Introduced)

## Trivia

* Taku Kawamura, the illustrator of Kakegurui (Kakkokari), made a chapter of Kakegurui Yorozu : Kakegurui Kakkokari Special: Wanted Ryota Spin-Off.
* Kei Saiki, the illustrator of Kakegurui Twin, also known as Katsura Saiki, made a chapter of Kakegurui Yorozu : Birthday.
Rin Obami and Ibara Obami(Kakkokari Chapter)

## Rin Obami and Ibara Obami

Cover

**Rin Obami and Ibara Obami** is the 175th chapter of Kakegurui (Kakkokari), written by Homura Kawamoto and illustrated by Taku Kawamura.

## Summary

Rin is the representative of the Obami branch of the family, whose main business is swindling. Ibara, Rin’s follower, can’t lie. Rin asks who ate his pudding. Ibara remains silent, and Rin asks him why he says nothing. Rin says out loud that he wonders if Ibara ate it. He assures Ibara that he won’t get angry. Ibara apologizes and is about to confess that he ate it. Rin sends him a dark stare.

Ibara realizes that he almost got fooled by Rin’s good lying skills. Kaede and Itsuki walk in. Itsuki notices that Kaede’s hair is turning grey. Ibara sees the both of them and greets them. He then tells Itsuki that they don't sell good pudding around here. Itsuki finds cute how clear it is that Ibara isn’t saying his real thoughts.

## Characters Appearance

* Ibara Obami
* Rin Obami
* Itsuki Sumeragi
* Kaede Manyuda
The Enthralled Girl

**The Enthralled Girl** is the thirty-first chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of the Tower of Doors continues.

## Plot

Before Yumeko Jabami's turn, the numbers on the wall doors, change. Kirari Momobami warns that "answering correctly" is the key to live. Yumeko has the first turn, she decides to open the center door. Yumeko causes a distraction for Sayaka Igarashi and enters an answer on the panel. The Door opens but she encounters a wall. Kirari provides a hint, it is a "correct answer" but not a "correct solution."

Next is Sayaka's turn. She looks at the numbers on the walls and deduces they are hexadecimal numbers. She then translates these numbers into decimal notation, revealing they are angles. She further confirms this as the numbers changed but their order did not. 12C in the Center Door translates to 300°, however since Yumeko faced a wall, Sayaka decides instead to go for the Trap Doors as their number didn't change. Since 1 is the same in both formats, Sayaka answers with 1, leading to a correct answer.

Sayaka descends the stairs and reaches the 4th floor. Once there, she notices a stair that leads from the 5th floor to the 3rd. She then realizes that the number 1 and 2 were meant to represent the number of floors one can move. Sayaka begins to panic but regains her composure.

## Quick Reference

### Character Appearances

* Kirari Momobami
* Yumeko Jabami
* Sayaka Igarashi
Sukaru Aizawa

Sukaru Aizawa/Gallery

**Sukaru Aizawa** (相沢スカル) is a member of the Election Committee, serving as a referee during election gambling matches.

## Appearance

Sukaru has almond-shaped eyes framed with short, pointed eyebrows, adding her sharp canines, her visage definitely screams a brash and tough persona.

She wears a skull-faced variation of the orange hoodie like all of the observers from the Election Committee do, over the standard female Hyakkaou Private Academy issued uniform, though without the black cross tie.

## Personality

Sukaru talks in a casual, rude way. She calls the players "bastards". Even though it may not seem like it, she takes her role as a member of The Election Committee very seriously and provides a fair game.

## Profile

### Manga

Sukaru is called to be the referee in Yumeko Jabami's gamble against Terano Totobami.Terano is convinced that this place was designed by Kirari Momobami. She asks Sukaru why she is making them gamble in a place designed by their competitors. Terano goes as far as doubting Sukaru’s neutrality. Sukaru confirms that Kirari made this game, and ensures her that she is neutral. She adds that it was hard to find a game for this contest.

When Moe Kijioka pulls out the knife and attacks Yumi Totobami, Sukaru used a stick to stun Moe. She then asks people watching through the cameras for a health counselor.

## Etymology

* Her given name**, Sukaru,** although spelled out in katakana, means "**skull**", a reference to her hoodie.
* Her surname, **Aizawa**, means "**fellow swamp**"(相沢)(**aizawa**).
Midari and Animals

**Midari and Animals** is the seventy-ninth chapter of Kakegurui (Kakkokari).

## Summary

Midari Ikishima is watching a nature documentary when Sayaka Igarashi turns it off, telling her to not use the projector in the Student Council room without permission. Midari tells her that Bear-san was about to catch a salmon and if Sayaka doesn't read the room she'll kick her ass. Sayaka asks her again not to use the projector but Midari ignores her. She turns it back on and this time it's Lion-san. She says that after Elephant-san is a good place to stop. Sayaka asks her about the giraffe and Midari says she doesn't like giraffes, but Sayaka thinks that Midari was a little cold to giraffes, considering she likes giraffes.

## Quick Reference

### Character Appearances

* Midari Ikishima
* Sayaka Igarashi
The Hollywood Star's Secret

Cover

**The Hollywood Star's Secret** is the 10th bonus chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Plot

Sumika informs Yumemi that her dancing needs work. She’ll give Yumemi advice. Yumemi blushes and accepts, as Sumika is holding her head. Saori blushes, takes Yumemi, and tells Sumika that she’ll have to consult her first. Sumika answers that she was joking. She finds this situation funny.

## Quick References

### Character Appearances

* Sumika Warakubami
* Yumemi Yumemite
* Saori
Sushi

**Sushi** (お寿司編 Osushi Hen) is the second chapter of Kakegurui (Kakkokari).

## Summary

After explaining the Hyakkaou Private Academy school system, Mary Saotome and Yumeko Jabami play a game of Sushi Russian Roulette, where there are ten pieces of sushi and one of them is stuffed with wasabi. If she ate any of these and managed to hide the pain, she could continue. Ryota Suzui noticed how it didn't feel like a bet, but a TV show.

Mary lied about the amount of wasabi-filled sushi pieces. She's been training to hide her pain reaction to eating. So, Yumeko ate one of the pieces and didn't show any discomfort, much to Mary's confusion, who wondered if she forgot to put the wasabi, but when she ate, she saw that it wasn't, that it was worse than she thought.

She claimed she needed a glass of water, taking one, and Yumeko teased her. The rounds followed and Yumeko still didn't show any reaction when eating the sushi pieces. At the end of the game, Mary was supposed to eat the last piece, however, she didn't want to because it was too much wasabi. Yumeko just said that if wasabi wasn't in this last bit, then it would be a draw.

Mary couldn't take it and vomited, Ryota becoming worried about her. Yumeko thanked her for the meal, much to Ryota's surprise; she also said that she would become a Housepet. Apparently, the next day, Yumeko hugged Mary and asked them to get along, something she refused, but because she's a Housepet now, she couldn't refuse. Ryota thought how peaceful it was being a day.

## Quick Reference

### Character Appearance

* Kirari Momobami
* Ryota Suzui
* Yumeko Jabami
* Mary Saotome

## Trivia

* A similar game to Sushi Russian Roulette is played in the Active Station game in the main series.
* This chapter is made available for free on the official Japanese Kakegurui manga website (Kakkokari) as a preview for anyone considering buying the full volume. It can be read [1].
The Gnawing Girl

**The Gnawing Girl** is the sixty-fifth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The first round of the Grand Tournament begins, and Yumeko Jabami quickly beats Erimi Mushibami.

## Plot

As Kurara Kurokura sets up the first round, Erimi Mushibami mentally deducts that Sumika Warakubami gave her her votes because she trusts her with them, meaning that she must win (in a side panel Sumika says that she gave them to her because she's cute and it's more fun that way). Erimi starts with 23 votes and Yumeko starts with 62. The first round then begins. In the exchange, Yumeko Jabami discards two rocks and Erimi discards a scissor. After observing Yumeko discard her two rocks, she plays scissors. Yumeko plays her card, and the betting begins. Yumeko bets ten votes as the blind, and Erimi calls. Yumeko reveals she played rock, beating Erimi's scissors. The second turn begins. Erimi discards a scissor again and Yumeko discards two rocks again. They both play their cards, and the betting begins. Yumeko goes all in and Erimi calls. The showdown begins. After both playing scissors, Erimi reveals her scissors three of a kind, but is beaten by Yumeko's scissors five of a kind. Yumeko is declared victorious of the first round.

## Quick Reference

### Character Appearance

* Kurara Kurokura
* Yumeko Jabami
* Erimi Mushibami
* Sumika Warakubami
* Ryota Suzui
* Ririka Momobami
* Mary Saotome
* Ibara Obami
* Miyo Inbami

### Chapter Notes

* Yumeko Jabami wins the first round of the Grand Tournament against Erimi Mushibami.

### Gambles

* The Election
* Grand Tournament
* Rock Paper Scissors Poker

### Trivia

* Erimi's name in japanese is written 蟲喰. These kanji are part of the chapter's title: 蟲喰む女.
The Manipulated Girl

**The Manipulated Girl** is the twenty-fourth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of Choice Poker continues and it seems like Yumeko Jabami is about to lose.

## Plot

Round two begins, and Yumeko Jabami has 42 chips compared to Kaede Manyuda's 89 chips. Yumeko discards two tens, and Kaede assumes that she is either going for a bad hand or she was dealt either a two pair or a full house. Kaede then lays down his hand on the table face-up and says he is changing nothing. Mary Saotome thinks that he's trying to make Yumeko bet. Yumeko takes advantage of this and goes all in. Kaede raises one chip and wins the right to choose. Kaede chooses that he has the sang hand. Yumeko lays down her hand, which has nothing, making Kaede the winner of the round.

Before the next round starts, The Vice-President tells Yumeko that she is out of chips and asks her if she wants to keep playing. Yumeko stands up and asks Itsuki if it's alright with her, then asks her how much she can give her.

## Quick Reference

### Character Appearances

* Yumeko Jabami
* Kaede Manyuda
* The Vice-President
* Ryota Suzui
* Mary Saotome
* Itsuki Sumeragi
The Logical Woman (Episode)

## The Logical Woman

**The Logical Woman** is the tenth episode of Season Two in the *Kakegurui animated series* and the Twenty-Second episode overall. It is produced by MAPPA and aired in Japan on the 12th of March, 2019.

## Plot

Runa Yomozuki theorizes that many of the distributed votes are being held as proxies for some of the front runners. Meanwhile, Sayaka solves the trapdoor puzzles and descends to the first floor before Yumeko and retrieves one of the two lilies. On Yumeko's next turn she also arrives on the first floor. However, on the ascent, Yumeko reaches the top first, she had correctly guessed that the outer part of the tower rotated after she opened an outer door, and then used the central staircase to travel down and back up. Having lost by using logic rather than intuition, Sayaka opens one of the outer doors and jumps from the tower. Surprisingly Kirari jumps as well, grabbing Sayaka as they fall. They both survive, landing on a soft safety mat instead of hard ground. Kirari licks the blood off of Sayaka's forehead, and they embrace. Although Sayaka lost the bet, Kirari asks Sayaka to be her secretary again, explaining that she needs Sayaka, and that, as strangers, they can begin a new relationship.

## Differences between anime and manga

* In the anime, Runa talks to Inaho about candidates potentially stocking votes in the election, which could keep them out of the top 10. This is not in the manga.
* In Sayaka’s flashback, when she asked to be Kirari’s secretary and gushes over a Kirari beating the former Student Council president, in the manga, she "was that all... fair and square, though?" In the anime, however, she says “can I be sure that it was really you that did it.” This gives separate interpretations. The manga version made Sayaka question Kirari’s integrity, while the anime questions Kirari’s identity, which could lead into something with Ririka, Kirari’s twin sister.
* A conversation between Ryota, Mary, and Itsuki that occurred in the manga was cut out from the anime, where they discussed Yumeko’s odds of beating Sayaka.
Student Council Maid Café Project

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**Student Council Maid Café Project** is the 4th bonus chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Plot

Runa tells Kaede that maid cafés are getting popular in school lately. Kaede believes that there is no way the student council can fall behind on this trend. Runa says they'd all look great in maid outfits. Runa imagines Midari, Ririka, Yuriko, and Yumemi as maids. Kaede then imagines them as maids, and doesn’t want to do the maid café anymore. He then changes his opinion again. Runa says that she was joking. She actually believes that their customer service would stink.

## Quick References

### Character Appearances

* Runa Yomozuki
* Kaede Manyuda
The Hyakkaou Academy Talk Box

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**The Hyakkaou Academy Talk Box** is the 4th bonus chapter of Kakegurui Twin written by Homura Kawamoto and illustrated by Kei Saiki.

## Plot

Kokoro finds that Mary spends a lot of effort studying and she doesn’t think Mary will make use of these efforts in the future. Mary asks Kokoro if she’s doing anything that’s going to help her later on. She thinks that nothing Kokoro is doing (shopping, chatting, going to karaoke, etc.) will help her more than studying. Mary explains to Kokoro that studying will at least help with getting into college and finding a job. Kokoro gets angry.

Aoi asks Ouri what's having a photographic memory like. He asks her to recite something. She starts reciting the Japanese constitution. Aoi gets bored and plays video games with Runa while Ouri recites the constitution. When she's done, Ouri asks Aoi if she should recite the Meiji constitution. While he's playing, Aoi answers that she doesn't have to.

## Quick References

### Character Appearances

* Kokoro Aiura
* Mary Saotome
* Aoi Mibuomi
* Ouri Shimotsukiuri
* Runa Yomozuki
Lightning

**Lightning**, labeled, **The Athletic Overachiever** is a contestant on Total Drama Global Travels. He did not compete in Total Drama Blockbuster and was instead a commentator on the Aftermath

## Personality

Lightning is an ultra-competitive jock who values winning above everything else. He is very vain and egotistical, constantly referring to himself in the third person and often shown kissing his biceps. He is also quite selfish and always puts his own interests above everyone else's. Lightning is actually very good at sports, showing he can somewhat back up his boasting. However, despite his athletic prowess and physical strength, he isn't very smart and is quite stubborn.

## Appearances

Total Drama Global Travels
* 8x01 - Passport Panic
* 8x02 - Backstreet Ploys
* 8x03 - Shanghai N' Seek
* 8x04 - California Love
* 8x06 - I African't Do It
* 8x07 - A-losement Park
* 8x08 - Rain On A Plane In Spain
* 8x09 - The Land Down Blunder
* 8x11 - Night of The Living Dolls
* 8x12 - Is This The Rio Life?
* 8x13 - Llanfairwhatchamacallit
* 8x14 - Mathed Up In The Head
* 8x15 - The Aftermath III: The No-pher Experience
* 8x20 - The Aftermath IV: You Have a Boyfriend
* 8x22 - Mount Never-Rest

Total Drama Blockbuster
* 9x06 - The Aftermath V: Back In Action (no lines)
* 9x12 - The Aftermath VI: Who's Brody? (no lines)
* 9x18 - The Aftermath VII: An Utter Flop (no lines)
The Becoming Girl

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* Page 1

**The Becoming Girl** is the 87th chapter of Kakegurui written by Homura Kawamoto and illustrated by Toru Naomura. It’s in the 15th volume.

## Summary

The Change Poker between Kirari, Ririka, and Mary continues. Ririka stays passive as Mary gets crushed by Kirari. Kirari knows that Mary and Ririka are working together, and wants to get rid of Mary first. Sayaka tries to come up with a way to get money today, so she can give Kirari the win after her gamble. She then rushes to her office and sees Kaede. He declares that as a member of the student council, he's here to carry out one final job.

## Plot

Round 7 of Change Poker begins with Kirari having 548 votes, Mary having 300, and Ririka having 146. After the trade, Mary, who is the dealer, gets a one pair of tens. Mary decides to get aggressive by betting thirty votes. Kirari immediately raised to one hundred votes. Mary believes that Kirari is bluffing and calls. Kirari won the showdown against Mary with a pair of queens against a pair of tens.

Ririka is the dealer in round 8. She also bets thirty votes after the trade. She had a four pair of fives. Kirari folded. Mary realizes that they’re both being read by Kirari because of Kirari raising without hesitation against Mary and folding against Ririka. Kirari asks them if they’re working as a team. Mary starts sweating and Ririka looks away.

Kirari becomes the dealer in round 9. She chose to trade hearts. She gave a pair of twos to Mary. Mary believes that Kirari wants to form a flush with hearts. Kirari bet ten votes. Mary raised to fifty. Kirari raised by one vote. Mary realized that Kirari was toying with her. Mary got angry and was about to raise but Ririka stopped her from doing so. Ririka said that Mary’s hand could not possibly defeat Kirari’s. Mary knew that and wanted to make an illogical move to forestall Kirari. Mary ended up calling anyway. The showdown ended in Kirari’s favor. She had a flush against Mary’s three of a kind. Kirari says that Mary’s call was a horrible move.

Kirari declares that her top priority is to get rid of one of them. She picked Mary, thinking that Mary is guaranteed to lose at this rate. Ririka reminds Mary that she had asked her how far she’d go to be the winner. Ririka answers by saying that she’s going to become Kirari. Mary is shocked.

Sayaka notices that plenty of students are getting tricked by the scumcoins of Rin. Sayaka tries to come up with a way to get money today, so she can give Kirari the win after her gamble. Sayaka rushes to her office and sees Kaede. He says that he was waiting for her. He declares that as a member of the student council, he's here to carry out one final job.

## Quick References

### Character Appearances

* Mary Saotome
* Kirari Momobami
* Ririka Momobami
* Runa Yomozuki
* Sayaka Igarashi
* Rin Obami
* Kaede Manyuda

### Chapter Notes

* The 7th round begins.
* Kirari has 548 votes, Mary has 300, and Ririka has 146.
* Kirari wants to defeat Mary first.
* Kaede wants to carry out one final job as a member of the student council.
Shine, Girls (Chapter)

## Shine, Girls

**Shine, Girls** is the second part of series which is also referred as The Election arc and the thirty-fourth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The Momobami Clan is introduced to the Student Council and The Election officially begins.

## Plot

After class, Yumeko Jabami shows Ryota Suzui her deposit from Kaede Manyuda for 3 billion yen after winning their gamble of Choice Poker. Ryota then congratulates her for losing her Housepet status. Mary Saotome enters their conversation and asks Yumeko what she did with Kaede's "life", and she tells her that she gave his Life plan to Itsuki Sumeragi. Mary proceeds to tell them that the Student Council has been disbanded for the Presidential Election.

In the Student Council room, Yuriko Nishinotouin asks why Kirari Momobami is doing this, calling it the "height of foolishness," and she explains to the members that that is exactly what she wants. She then snaps, and the Momobami Clan enters. Sayaka Igarashi then explains the family, it's origin, and the members all individually introduce themselves. Terano Totobami talks to Kirari and they speak of how the winner of the Election will be the new head of the family as well as the new school president. All the members agree to these terms except Yuriko.

As Ryota, Mary, Yumeko, and Itsuki read the flyer for the Election, Runa Yomozuki, the head of The Election Committee, makes an announcement concerning the rules of the Election. Elsewhere, the Momobami clan is walking around the school discussing their plan for the Election. After some discussion, Miroslava Honebami brings up Yumeko and what they plan to do with her. Terano tells her that they can do whatever to her as long as she doesn't get in their way.

## Quick Reference

### Character Appearance

* Ryota Suzui
* Yumeko Jabami
* Mary Saotome
* Itsuki Sumeragi
* Kirari Momobami
* Ririka Momobami
* Sayaka Igarashi
* Yuriko Nishinotouin
* Yumemi Yumemite
* Midari Ikishima
* Runa Yomozuki
* Terano Totobami
* Yumi Totobami
* Miyo Inbami
* Miri Yobami
* Miroslava Honebami
* Erimi Mushibami
* Sumika Warakubami
* Rin Obami
* Ibara Obami
* Nozomi Komabami
Photography Club

Photography Club/Gallery

The **Photography Club** is a club and Gambling Den introduced in Volume 7 (Twin) during the Peeping Tom Baseball Fist. It’s seen a large room divided into at least 13 separate partitions via dividers. The club president is Eneru Rokujou.

## Members

### *Kakegurui Twin*

* Eneru Rokujou (President)
* Shimizu (as Eneru's housepet)
The Deceived Girl

**The Deceived Girl** is the fifty-ninth chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of War kicks off, and it seems like Ririka Momobami has no chance of winning!

## Plot

The game of War begins. Nation A is Rin Obami, Nation B is Ibara Obami, Nation C is Ririka Momobami, Nation D is Anzu, Nation E is Aruka, and Nation F is Midori. Right before the game starts, Nozomi Komabami asks if she could also join, but Rin tells her that he has no intention of fighting someone who doesn't want to win. The players select their moves, and the first battle begins. Nation A attacks Nation D, Nation B attacks Nations D and E, Nation C defends, Nation D attacks Nation E, Nation E attacks Nation F, and Nation F attacks Nation A. Ririka loses 5 points making her total -5, Rin and Midori gain 1 point making their totals 1, Aruka and Anzu lose 9 points making their totals -9, and Ibara gains 25 points making his total 25.

The next turn begins and each player chooses their choices. Mary Saotome observes that Ririka sent requests to Nations D, E, and F to attack Nation A (Rin). She then chooses to defend. The second battle begins, and the results are: Nation A attacks Nation E, Nation B attacked Nations D and F, Nation C defended, Nation D attacked Nation F, Nation E attacked Nation D, and Nation F attacked Nation A. Mary becomes upset with Ririka and yells at her, saying that it's obvious everyone here is plotting against her. Mary tells her to give up, but Ririka refuses. Rin explains that there are two reasons that they can't be conspiring against her: One, all of them conspiring could come back to bite them, Second, Ibara is in this game. Rin says that because of Ibara's incapability to lie, he would make a conspiracy clear to Ririka. Rin also notes that if Ibara wasn't in the game, Ririka wouldn't have even considered joining. Mary isn't convince by Rin, but says that now that Ririka has her own will, she can win this.
The third turn begins and the players make their choices. Rin tells Ririka that he won't make any more requests during this turn and sits his tablet down. He says that he wants Ririka to prove to him that she's serious about this game. Ririka asks Ibara if Rin sent him any requests, and Ibara denies it. Rin asks the three girls the same question, and they all deny it. Once everyone makes their choices, the third battle begins. The results are as follows: Nations A, B, D, E, and F all defend and Nation C attacks Nations F, A, and B. Rin says that he's surprised it actually worked and explains that the only person he didn't send a request to was Ibara. Ibara thinks Rin lied to him, but Rin admits to him that there was no lie in what he said. Rin reveals that his true motive is to reestablish the family's hierarchy with him at the top. The forth battle then begins, and Rin is surprised with the results.

## Quick Reference

### Character Appearance

* Rin Obami
* Ibara Obami
* Ririka Momobami
* Midori
* Anzu
* Aruka
* Kurara Kurokura
* Nozomi Komabami
* Innu

### Gambles

* The Election
* War
Old Maid

This is a game of **Old Maid** that was played between Rin Obami and Kirari Momobami when they were children. It was an important moment in Rin's life. It was originally just meant for fun, but one million Yen were on the line. Rin was doing his best to defraud Kirari. He had planned everything well in advance and Terano Totobami notes, how he was already living up to his name back then.

## Rules

It is played with a normal deck of 52 cards but with a joker added. The objective is to draw cards from the other player and then make pairs with the ones you have. Each pair is put down and in the end whoever ends up with the joker, who has no match, loses.

## Aftermath

   Rin Obami tried to cheat by adding two more jokers to the deck. That way he could lay them down as a pair and Kirari Momobami would lose. But, Kirari saw through his cheat and Rin already thought that she was going to take his two joker cards and expose the lie. But, Kirari didn't actually do that and Rin won instead, but only because Kirari let him.

That way he felt even more suppressed and at the whim of Kirari and the family's hierarchy was once again reinforced. Since then Rin suffered from an inferiority complex and could barely sleep some nights. His sole dream was then to truly beat and trick Kirari.
Student Council Maid Café Project (Part 2)

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**Student Council Maid Café Project (Part 2)** is the 5th bonus chapter of Kakegurui, written by Homura Kawamoto and illustrated by Toru Naomura.

## Plot

The student council already considered opening a café. Sayaka told Kaede and Itsuki that the dignity of the council may ride on this project. She wants the café to be a complete success. Itsuki says that the most important thing a café needs is a good theme. Kaede agrees. Itsuki adds that the location, menu, and prices are secondary. Sayaka asks what they propose.

Itsuki wants it to be a butler café, and imagines Kaede as a butler. Kaede wants it to be a maid café, and imagines Itsuki as a maid. Itsuki tells Kaede that maids are old-fashioned. Kaede explains that based on their customers’ gender spread, a maid café is a more profitable approach. The discussions fell into a stalemate.

## Quick References

### Character Appearances

* Sayaka Igarashi
* Itsuki Sumeragi
* Kaede Manyuda
The All-Foreseeing Girl

**The All-Foreseeing Girl** is the fifty-seventh chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

We are introduced to Scumcoins: a virtual currency created by Rin Obami in exchange for votes and promoted by Ibara Obami. Ririka Momobami determines to gamble with Rin.

## Plot

In a separate room, Ibara Obami is giving away Scumcoins to Anzu, Midori, and Aruka in exchange for their one vote. Ibara confirms that the gamble that just went on was legal with Rumia Uru. Rumia affirms that it is, in fact, legal. She also adds that the Scumcoins are not in the The Election Committee's concern. Ibara is then approached by someone wishing to trade their Scumcoins for money. Ibara tells him that they would currently be worth 3.98 million yen, but Ibara urges him to hold onto them because they might be worth more in the near future. The student agrees. As Rin Obami walks down the hall, people say that they believe he's most fir to be the next Student Council president. Rin and Ibara together make a perfect team.

In Yumemi Yumemite's dressing room, Yumemi tries to donate her 159 votes to Yumeko Jabami, but she refuses to take them for free.
Back in Ririka Momobami and Nozomi Komabami's gambling room, Nozomi is telling Mary Saotome about Rin. Ririka says that she'll take on Rin, and Nozomi joins them as well.

## Quick Reference

### Character Appearance

* Anzu
* Midori
* Aruka
* Ibara Obami
* Rumia Uru
* Rin Obami
* Yumemi Yumemite
* Saori
* Yumeko Jabami
* Mary Saotome
* Ririka Momobami
* Nozomi Komabami
* Innu
Places to Gamble

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**Places to Gamble** is the 8th chapter of Kakegurui Yorozu, written and illustrated by Takashi Yagi.

## Summary

There is a new gambling venue on a scale never seen before. Yumeko went there immediately. There are casinos there. Mary says that If Kirari made it, it must be something crazier than casinos. Itsuki tells them that they arrived. Ryota and Mary notice horse racing. Mary says that it’s the kind of place where old men eat Offal Stew with a newspaper under their arm and a red pen in their ear. Ryota finds Mary said a specific prejudice. Itsuki says that it’s Hyakkaou Private Academy, so there are celebrities, rich people, and horse owners. Yumeko arrives. Itsuki is shocked to see her eating Offal Stew, while holding a newspaper under her arm and with a red pen in her ear. Sayaka arrives and tells them that it’s all Yumeko is, and her appearance is a manifestation of her inner self. Sayaka says to Yumeko that she’s still a long way from Kirari. She is then shocked after seeing Kirari coming with Offal Stew, while holding a newspaper under her arm and with a red pen in her ear. Kirari did the same thing as Yumeko.. Yumeko and Kirari go away to gamble for 100 million for a single win. Itsuki heard there's another new gambling place. They find pachinko machines. Kirari and Yumeko call the group of students. They turn around, see Yumeko and Kirari, and are shocked.

## Plot

There is a new gambling venue on a scale never seen before. Yumeko went there immediately. There are casinos there. Mary says that If Kirari made it, it must be something crazier than casinos. Itsuki tells them that they arrived. Ryota and Mary notice horse racing. Mary says that it’s the kind of place where old men eat Offal Stew with a newspaper under their arm and a red pen in their ear. Ryota finds Mary said a specific prejudice.

Itsuki says that it’s Hyakkaou Private Academy, so there are celebrities, rich people, and horse owners. Yumeko arrives. Itsuki is shocked to see her eating Offal Stew, while holding a newspaper under her arm and with a red pen in her ear. Yumeko says that it’s delicious. Sayaka arrives and tells them that it’s all Yumeko is, and her appearance is a manifestation of her inner self.

Sayaka tells Yumeko that she’s still a long way from Kirari. She is shocked after seeing Kirari coming with Offal Stew, while holding a newspaper under her arm and with a red pen in her ear. Kirari did the same thing as Yumeko. Kirari tells Sayaka that it’s delicious. Yumeko and Kirari go away to gamble for 100 million for a single win.

Itsuki heard there's another new gambling place. They find pachinko machines. Kirari and Yumeko call the group of students. They turn around, see Yumeko and Kirari, and are shocked.

## Quick References

### Character Appearances

* Ryota Suzui
* Mary Saotome
* Itsuki Sumeragi
* Yumeko Jabami
* Sayaka Igarashi
* Kirari Momobami