Update 1.5

Update 1.5Update for

*Free Update for Jurassic World Evolution*

**Update 1.5** was the third free major update for *Jurassic World Evolution*, released alongside the *Secrets of Dr. Wu* DLC on November 20, 2018. It included group behavior, sleeping, a dynamic day-night cycle, new contracts, high capacity feeders, and a variety of other minor changes and fixes.

## Release Notes

### Dinosaurs

* Added group behavior
	+ Dinosaurs with social groups will try and form a social group
		- Dinosaurs capable of contesting leadership have an Alpha
			* The leader is the dinosaur with the highest prestige
			* Certain dinosaur species can challenge the current leader to a leadership contest, if their prestige is higher than the current leader.
		- Dinosaurs that cannot contest will congregate in suitable social groups with a leader
	+ Group factors are determined per species
	+ Members of the group will try to follow their leader
	+ Groups can merge if their member count is less than the maximum social size
	+ Members of the group will try and sleep if their leader does so
	+ The current needs of group members can be influenced by the Alpha's current needs
	+ Alphas indicated in the dinosaur UI (for dinosaurs that can battle for leadership)
	+ Groups will look for suitably sized areas to form up
	+ Try to limit group members idle roaming too far from their leader
	+ Group size can be affected by the alpha's social gene modifications
	+ Group members will try and graze when their alpha does
	+ Group members only socialize with other members of the same group
	+ Group members try to flee towards their leader
* Sleep behavior added
	+ Dinosaurs can sleep if they are healthy and happy

### Contracts

* Dinosaur with specific gene modification
* Sell a dinosaur with a specific gene modification
* Get a dinosaur to a target infamy rating
* Sell a dinosaur with a target infamy rating

### Feeders

* Added higher capacity Tall Herbivore Feeder
* Added higher capacity Ground Herbivore Feeder
* Added higher capacity Carnivore Feeder

### Day/Night cycle options

* Available automatically in Challenge and Sandbox modes
* Unlocked alongside the preset options by five starring the campaign islands
* Available by default on the Secrets of Dr. Wu islands
* Added a cycle duration option

## General Fixes & Tweaks

### Buildings

* Fixed incorrect UI image for the Bar
* Fixed existing incubation speed increase upgrades text to show the correct improvement values (the actual values have not been changed)
* Fixed guests on the hotel roof not correctly facing the attraction they want to look at

### Contracts

* "Attractions" is now "Guest Facilities" in 'Make money from attractions' contracts
* Added contracts for photographing sleeping dinosaurs
* Shelter Coverage contracts will no longer ask for >95% coverage as an objective

### Dinosaurs

* Added venom resistance for each dinosaur
* Further optimizations for the dinosaur needs flood fill
* Fixed dinosaurs not always being able to eat after a hunt
* Stopped dinosaurs sometimes playing the HCL Exit animation when loading into a save file
* Prevent editing terrain underneath ragdolled dinosaurs, to avoid physics and other knock-on issues
* Enabled cycling between dinosaurs when the dinosaur is selected but the info panel is not open
* Added the current number of species, the target number of species and the target total dinosaur rating to the management screen
* Dead dinosaurs no longer contribute towards the visibility percentage, visibility counts or visibility contracts. However, their negative prestige is still taken into account
* Changed the display of habitat area requirements:
	+ All comfort area values are now shown on a non-linear scale on the needs tab
	+ All bars now have the same scale (0-35,000), so the current habitat areas should show the same for all nearby dinosaurs
	+ The minimum required area is now displayed in the dinosaur's bio, rather than the "ideal" value, which was really just the displayed scale
	+ None of this should affect habitat satisfaction in existing parks (unless dinosaurs with comfort genes are released)
* Stopped dinosaurs eating from food that is being carried away by a transport helicopter
* Re-balanced carnivores so dinosaurs have to be visibly hungry before they'll eat prey
* Reduced instances of dinosaurs walking through fights as they begin
* Fix for rare bug where the cause of death shows as "Died from healthy"
* Further dinosaur audio polish
* Various animation fixes and polish

### Music

* Fixed some cut off occurring on music being played
* Balanced various music types lengths

### Render

* Screen space reflections improvements for PC

### Sandbox

* Fixed sandbox money resetting when loading a save file

### System

* Cleaned up template missions (contracts) from the game database when starting/loading a career
* Added a save limit reached warning when there isn't any available space for a new save
* Various stability fixes

### UI

* Added double click for sell and extract fossils on PC
* Added double click to save and load menus for PC
* Fixed side panel not getting an update in rare timing bug in laboratory
* Fixed failed mission fanfare showing wrong division symbol
* Remember the active tab when cycling between dinosaurs or buildings
* Prevent weird situations where it's possible to pause the game and bring up a UI prompt at the same time. e.g. when adding a new ranger team
* Allow Help screens to be shown from the pause menu even if a hatchery exit sequence is currently in progress
* Prevent various shortcuts from being usable when they're not supposed to be
* Management bar mouse hit now works as expected when the prompt is up
* Added a keyboard binding for activating the notification button
* Fixed being able to show the Cancel Research dialog box at the same time as the research is completed

### Vehicles

* Pitch the camera upwards after leaving the first person monorail view, to avoid the camera sometimes coming to rest inside the monorail track
* Fixed projectiles sometimes passing through things
* Fix a case where the camera could end up under the terrain after exiting a helicopter well outside the park bounds
* Various audio updates and fixes

## References

1. ↑ https://forums.frontier.co.uk/threads/jurassic-world-evolution-update-1-5-and-secrets-of-dr-wu-now-live.460002/