Victory Lap

A **Victory Lap** allows Isaac the opportunity to start a new run with almost all of his final items after killing The Lamb in Dark Room; after it dies, a context box appears, giving Isaac the option of starting a Victory Lap or not (this option is only given once per run). Multiple Laps can be made as long as Dark Room is cleared each time.

## Effects

* Completion marks and Achievements cannot be earned (except for the Achievements earned for completing Victory Laps).
* The effects of all Pills are re-randomized.
* Some items are lost upon starting a Victory Lap. Items lost this way are added back into their respective item pools and can be acquired again.
	+ Starting the 1st and the 3rd Laps takes away no items, starting the 2nd Lap takes away 50% of the items (rounded up), and starting the 4th and all subsequent Laps takes away 75% of the items (rounded up).
	+ This mechanic can remove items in a character's consumable slot, which leaves an empty slot that said character can still switch to.
* All Victory Laps will be on Hard difficulty, even if the initial run wasn't.
* Once the third Victory Lap has been reached (and on every subsequent Victory Lap), several effects occur:
	+ Isaac will turn into  The Lost.
		- This version of The Lost does not get  or . However, if the run was started as The Lost (or if Holy Mantle was found during a previous run), it will be retained, unless the Victory Lap discards it by chance.
		- This version of The Lost has Holy Mantle if it has been unlocked by donating to the Greed Donation Machine.
		- Tainted Forgotten and  Tainted Soul will *both* become The Lost, controlled with the same inputs like  Jacob and Esau, removing the latter's attack restriction and ability to pick up and throw Tainted Forgotten. The drop key cannot be held to individually control each character, and items previously acquired are held by the Tainted Forgotten. Tainted Soul can acquire its own items.
	+ Shops will no longer appear (except for in ???).
	+ Red Chests in the Dark Room will turn into Chests and Locked Chests.
* If a Devil Deal is taken at any point during a previous Lap, Angel Rooms will no longer appear (unless , ,  or  is picked up, or a Sacrifice Room teleports Isaac into an Angel Room).
* If the Donation Machine jams, it will remain jammed on all subsequent Victory Laps. The Donation Machine can be donated to and consequently jammed, but the amount of coins will not increase.

## Notes

* Killing any final boss aside from The Lamb will result in the expected ending; the option to continue the Lap will not be presented.
* Achievement conditions for  Butter! and  RERUN are misleading as you are not actually required to start the 3rd and the 4th Lap respectively — as long as you complete the Lap by beating The Lamb, the achievements will be granted.
* may disappear upon starting a Victory Lap and must be reacquired to access Dark Room and continue the run.
* Isaac can still change characters after becoming  The Lost on the third lap (e.g., , , ).
	+ Obtaining  will transform The Lost back into the original character.
* Transformations will remain even if the items used to acquire them are removed.
* When using Telepills or other teleportation items in Womb II or equivalent, Isaac may be teleported to an I AM ERROR room with only a way to the Cathedral, possibly ending the Victory Lap streak.
* If a Sacrifice Room appears in the Cathedral, Isaac may be able to teleport to Dark Room if he has enough health, continuing the run.
* Entering The Void and killing Delirium will end the Victory Lap streak.
* The achievement  U Broke It! (unlocked by obtaining 50 items) can be earned during Victory Laps.
* /  are still obtainable in a Victory Lap, but using  on the dirt mound in the Dark Room will not unlock  The Forgotten.
* Stats obtained by  or  will not be removed after starting a new lap.
* Effects from trinkets absorbed by Gulp!, , or  will not be removed after starting a new lap.
* Enemies and bosses killed with  will remain erased after starting a new lap.
* Resets the *entire run*, **INCLUDING** all completed Victory Laps! This means the lap counter will reset to 0, and shops will return.
	+ Additionally, if the difficulty had changed from Normal to Hard, or if the character had become The Lost, these changes will *not* be reverted.

## Unlockable Achievements

* Once More with Feeling! - Complete a **Victory Lap**, defeating The Lamb.

* Butter! - Complete 2 **Victory Laps** and start a 3rd.

* RERUN - Complete 3 **Victory Laps** and start a 4th.

## Trivia

* This mechanic is similar to Nuclear Throne's looping system, where defeating a certain boss loops back to the start of the game with a higher difficulty.
	+ This mechanic is also similar to Risk of Rain 1, 2, and Returns, wherein you can loop on the stage before the final boss.
* According to Edmund McMillen, the Victory Lap mechanic is only included in Dark Room, since it's the "Harder Chapter 6 path", therefore being set as a "reward" there.

## References

1. ↑ https://twitter.com/edmundmcmillen/status/1239746936564936705