recursal/Fanatic-Fandom huggingface dataset:
The Backrooms: Entities, Come to Earth

**The Backrooms: Entities, Come to Earth** is an upcoming psychological horror, science fiction series created and written by Deatra Green. It has an estimated release of early 2023 The series takes place two years after the events of the original series. Deatra Green highly recommends not watching this if not have finished the three seasons of the original story.

## Synopsis

### Vol. 1 (2022)

*Two siblings discover a dangerous Entity that crosses over to Earth, throwing Ledgebrook into chaos. Returning to help them as Jack, now 20 years old, still haunted and traumatized by his experiences in The Backrooms. Racing to save Ledgebrook from this powerful Entity, stopping the USDSTA from attempting to steal the Arcathos, the heart of The Backrooms that's named after its creator, threatening the dimension in the process. This series will unearth the secrets of The Backrooms and how it was created.*

## Development

On January 14th, 2022, along with the announcement of the spin-off, M.E.G. Files, another spin-off was confirmed. Green tweeted that this one will take place six years after the events of the main story. On February 1st, 2022, he revealed the title of the show, *The Backrooms: Entities, Come to Earth*. On February 1st, 2022, he released the synopsis for the show and revealed there will be two sibling protagonists. In late February, he announced the estimated release date, which was March 26th, 2022-June 2022, saying it can come in the span of 4 months. Rumors have been going around saying Jack will return and Green went ahead and confirmed he will be appearing in the series as a main character.
Arthur Lane

**Dr. Arthur Lane** is a major character in *The Backrooms.* He was one of the first to bear witness at 11 years old to one of the Backrooms anomalies, starting with his parents and the first to actually reach one of the anomalies 28 years later, determined to find his parents and destroy the Backrooms forever.

## Background

Arthur Lane was born sometime in 1980 in Salt Lake, Utah.

### Missing Parents

On September 18th, Arthur went upstairs to his room to get his science project, planning to show his parents. Unknown to him, they no-clipped into the Backrooms. Forever traumatized by this experience,
57e règiment d’Infanterie de Ligne

**57e d’Infanterie Ligne**

LES TERRIBLES

**OVERVIEW**

The 57e Régiment d'Infanterie de Ligne was founded in 1667 and continued mostly throughout history, and is comprised currently of 2 companies, Fusiliers and Grenadiers.

The 57e regiment is an all round nice place to be with a very friendly community, and wants to be distinguish itself in its fine ability's of Brute Force.

STRUCTURE

`Colonel`- Pumkin\_Bronson

`Colonel en Seconde`- RESERVED

FUSILIERS

The main strength of 57e usually flank and assist

GRENADIERS

The soldiers that have professional skills of skirmish and fight bravely on the battlefield

## History

26/12/21 57e line infantry was set

29/12/21 57e attend the first grand rally

08/01/22 57e captured a flag in the battle against the Prussian

15/01/22 57e assist Deuxième Corp to against the Austrian but failed

16/01/22 57e assist Duexième Corp against the Austrian and won
"There's No Escape" Wiki

**Welcome to The Backrooms (Series) Wikia**

Jack Werner, a 15-year old teen who unfortunately gets transported into the backrooms, an alternate dimension full of strange levels, entities and secrets to unfold. Jack’s only got one mission and nobody has ever done it before: make it back home.

**Characters**

**Jack Werner**

**Marco Mendoza**

**Thomas Bynes**

**Aiden**

**Obi**

**Season One**

**Part I Part II Part III**

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Thomas Bynes

**Thomas "Tommy" Bynes** is a major character in the series, *The Backrooms*.

In Season One, he is the head of Base Alpha of M.E.G. in Level 1 until the base was overrun by Hounds. He joins Jack on his dangerous mission to return to Earth.

## Background

### Early Life

#### Trouble Childhood

Thomas Bynes was born in 1987 to Mr and Mrs. Bynes. After his father left his mother when he was just 8 years old, he began to start acting out in school, getting suspended for truancy, stealing and vandalism.

This led into his teenage years, getting arrested for countless DUIs and shoplifting. He noted he worked at a Best Buy but got fired on his 2nd day for secretly stealing from the cash register. He also revealed he never got his high school graduation diploma due to dropping out at 16.

### Life of Crime

#### The Wild Side

This led into his teenage years, getting arrested for countless DUIs and shoplifting. He noted he worked at a Best Buy but got fired on his 2nd day for secretly stealing from the cash register. He also revealed he never got his high school graduation diploma due to dropping out at 16.

#### Behind Bars

In 2014, Thomas and two other guys robbed a bank and eventually got caught and arrested with an armed robbery charge and was sentenced to 7 years in prison.

### Transported to the Backrooms

One day, Thomas was on the top bunk in his cell. Being asleep, he rolled over until he fell off of his bed, accidentally no-clipping into the Backrooms. Dazed and confused, he wanders the ominous halls.

#### Redemption

Seeing this as a second chance at life, he climbed the ranks of M.E.G. until he was the head of the Alpha Base of M.E.G. in Level 1.
Heart Scarab

Heru is an Anubian living in Thebes, Egypt. Upon following a mysterious figure into one of the old tombs in the Valley of the Kings, he is confronted with a predicament. He's suddenly being hunted down by the Sands of Set for an artefact belonging to a mysterious dead pharoh. The Goddess Isis takes it upon herself to protect the young Anubian, but her reasoning for doing so is unknown. Now, Heru finds himself stuck with this strange artefact that has fused with him and the followers of Set chasing after him.

## Plot

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## Themes

### Text

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## Main Characters

* Heru Reda
* Shahin Reda
* Horus
* Set
* Anubis
* Osiris
* Isis
Strings 2

Art by chcknsndwch

Strings 2 follows the story of Devi, a String Seer, as he navigates his new life with his husband Kim Taehyung and their adopted son, Kim Hyeon. Not only does Devi now have a son to raise with Taehyung, but he also has to navigate his relationship with Jung Hoseok and do his best to keep it a secret. What's more, he still has to fulfil his duties as ARMY Envoy!

## Themes

### Homosexuality

While sexual orientation isn't explicitly a primary focus in the story, it can be seen as such. Devi even says he's not concerned about his soulmate being male or female, though he would prefer male. No one else's sexuality is discussed within the story, but it can be assumed that Taehyung feels the same as Devi does about his soulmate before their meeting. There is slight homophobia in the form of Devi's biological parents and some ARMY on social media.

### Soulmates and the Strings of Fate

* Devi and Taehyung with their red string
* Devi and Yoongi with their blue-white string
* Devi and Jungkook with their blue string
* Devi and Jimin with their blue string
* Devi and Hoseok with their blue string
* Devi and Namjoon with their blue string
* Devi and Jin with their blue string
1/7The theme of soulmates is heavy in this story, with romantic and platonic soulmates. This also bleeds into the Strings of Fate with various coloured strings, each colour having its own meaning.

* Red: Romantic Soulmate
* Blue-White: Platonic Soulmate
* Blue: Friendship
* Green: Family

Devi gets strings with each member of BTS slowly through Strings, each having their own unique interaction. The order in which it happens is; Taehyung, Yoongi, Jungkook, Jimin, Hoseok, Jin, and Namjoon.

## Main Characters

* Kim Devi
* Kim Taehyung
* Kim Hyeon
* Jung Hoseok
* Min Yoongi
* Park Jimin
* Jeon Jungkook
* Kim Seokjin
* Kim Namjoon
* Kim Se-Jin
* Nam Iseul
* Sung Ha-Jun
* Hahn Jeong-Hun

## Minor Characters

* Amiyah Rowse
* Sofina Rowse
* Dom Rowse
* Colin Blake
* Corinna Mcarthur
* Erik Campbell
* Sati Rao
* Marc Guillemin
* Lillie Jennison
Strings-Series

Strings is an AU (alternate universe) BTS fanfiction. The series follows his life as he meets his soulmate, Kim Taehyung of BTS.

The series consists of 1 main story, Strings and some side stories.

Strings is in no way affiliated with the REAL BTS. This is a work of FICTION, and the characters in this story are fictional forms of the real BTS. It's in no way meant to be taken as fact or reality.

## Strings

Strings follows the story of Devi, a String Seer, meeting his soulmate Taehyung of BTS at a BTS concert. After their first meeting, Devi immediately starts to travel with the group, quickly making friends with the rest of BTS. Slowly he begins to develop *Strings of Fate* with the other six members of the group.

Along with his new life as Kim Taehyung's soulmate, Devi has to deal with ARMY and the media. His life gets more complicated when he starts to interact with ARMY at the concerts, earning the title *Snow Owl* and becoming ARMY Envoy for the fanbase.

During all this, Devi is struggling with his mental health due to a number of things, from low self-esteem, insecurity, and even online bullying from ARMY itself.

Strings has a total of 3 side stories:

##### We Keep No Secrets

This story was purely self-indulgent and an attempt to get rid of awkward sexual tension. It didn't work. After writing "Your Secrets Safe with Me", this side story was rendered null and void, making it uncanon from the AU series.

#### Get it, Let it Roll!

A cute, fun story just after *Butter* premiered. The majority of the story takes place in one of the BigHit practice rooms and features Jungkook and Devi creating a TikTok dance challenge.

Since the story takes place a few years after the main story, yet written before the final side story, "Your Secrets Safe with Me", Devi and Hoseok's relationship may be hinted at.

#### Your Secret's Safe with Me

The final side story of Strings. This side story contains two chapters and introduces Devi and Hoseok's secret relationship. The first chapter focuses on the two agreeing that their 'fling' could be something they continue with or leave behind. The second chapter continues with the two deciding that they love one another differently than they love the others. The two agree to become friends with benefits. After Yoongi returns to the apartment and catches Devi, Taehyung, and Hoseok fooling around in their room, Jin intervenes, and they have a talk about it, ultimately agreeing to discuss it with the rest of the group.
Soulbound

Soulbound follows the story of Dima, a String Seer, meeting his soulmate Yun Eun Jeong of KLEPTIC. After their first meeting, Dima immediately abandons his former life and starts travelling with the group, quickly making friends with the rest of KLEPTIC. Slowly, he begins to develop *Strings of Fate* with the other four members.

*This story is an original character rewrite of Strings.*

## Themes

### Soulmates

The theme of soulmates is heavy in this story, with romantic and platonic soulmates. This also bleeds into the Strings of Fate with various coloured strings, each colour having its own meaning.

* Red: Romantic Soulmate
* Blue-White: Platonic Soulmate
* Blue: Friendship
* Green: Family

In this story, the Strings of Fate can appear and vanish depending on the circumstances. The disappearance or break of a String of Fate can be painful and distressing.

## Main Characters

* Dmitri Harper
* Yun Eun Jeong
* Yoon Jae Seong
* Sung Min-Soo
* Han Ji-Hun
* Lee Myeong

## Minor Characters

* Talya Vierra
* Connie Harper
* Peter Harper
* Chu Min-Jun
* Kyon Hyun-Shik
* Kim Su-Jin
Rusalka

### Trivia

Rusalka are malicious female entities from Slavic folklore. Initially, Rusalki were not considered evil until the 19th century, however they now represent women who died due to an unhappy marriage or were drowned against their will. They are typically associated with water and appear similar to mermaids in modern media.
3e Régiment de Grenadiers à Pied

*"La garde meurt mais ne se rend pas''*

*“Les Impénétrables”*

OVERVIEW

The Dutch Grenadiers are a formidable force and known widely in Fields of Europe, being one Lendir‘s most veteran regiment.

## HISTORY

Originally raised as part of the Dutch Royal Guard when Louis Bonaparte, brother to Napoleon, was made King of Holland. In 1810 the unit was incorporated into the Imperial Guard.

STRUCTURE

Colonel- Capta1n\_Noob

Colonel de Second- RESERVED
Bert

Bert debuted in the Halloween 2021 update of the game, designed as a stereotypical looking ghost. He's seen wearing a large sheet that covers his whole "body" with holes cut out for the eyes.

Bert's unique abilities are to place scarecrows, smash pumpkins, throw pumpkins, spawn bats, create cobwebs and place pumpkin seeds. It seems he can also dig graves, spawn moths and make blood writing/your flashlight(s) become "festive"

### Abilities

* Rocks the rocking chair
* Digs graves
* Smashes bottles
* Smashes plates
* Outside bats
* Opens/closes doors
* Fill a room with flies
* Throw pumpkin (not smashed)
* Smashes punkins
* Lift all objects
* Fill a room with moths
* Leave bloody footprints
* Festive flashlights
* Festive bloodwriting
* Kill houseplants
* Place pumpkin seeds
* Fill a room with spiders

### Trivia

Bert was intended to only be a temporary ghost during Halloween, however he gained a large following from the community and has been added to the roster of permanent ghosts. The idea of bedsheet ghosts originated because ghosts were often depicted as the dead wearing their burial shrouds. Common depictions of bedsheet ghosts include It's The Great Pumpkin, Charlie Brown, and Beetlejuice.

Bert is the only ghost in the game to exhibit evidence relating to pumpkins and halloween.
Régiment de Voltiguers de La Garde

Régiment de Voltiguers de La Garde

*"On va leur percer le flanc!'*

OVERVIEW

The Voltigeurs de la Garde are the Jeune Garde's elite skirmisher unit. Specialized in flanking, the Voltigeurs carry prestigious pincer attacks and are known for being used to apply pressure on enemy lines

STRUCTURE

General de Brigade- Maria

Colonel- miroscar

Colonel de Second- RESERVED
Régiment de Fusilier-Grenadiers de La Garde

*"Les Dignes"*

OVERVIEW

Régiment de Fusilier-Grenadiers de la Garde is one of the best regiments in La Grande Armée, known are one of the greatest shock infantry the entire community. They are the main regiment in the Moyenne Garde, and prove it with their excellent bayonet skills, serving under Brigade General BenoWhocy.

STRUCTURE

General de Brigade- BenoWhocy

Colonel- galeriusbackup

Colonel en Second- AckeMannerhielm
Demon

The demon is an ancient evil being that can be said to possess the living. It is a hunched, starved looking creature with horns and glowing red eyes.

### Abilities

* Turn on/off radios
* Turn on/off alarms
* Turn on/off breaker
* Open/Close doors
* Turn on/off TV
* Turn on/off oven
* Turn on/off kettle
* Knock paintings off walls
* String ukulele
* Ring mobile phones
* Throw bloody knives
* Knock books off bookshelf
* Rock rocking chair
* Throw plates
* Dig graves
* Float paintings down hallway
* Hissing
* Place crucifixes on walls
* Duplicate/throw dino toy
* Roll/throw football
* Pin chair to ceiling
* Scribble on paintings

### Trivia

Historically, demons are seen as far back in history as ancient Rome and are present in many religious sects (Christianity, Islam, Gnosticism, Zoroastrianism, etc). They are considered to either work for the devil, or be devils themselves. They occur commonly in modern media. *The Exorcist*'s antagonist was a demon named Pazuzu.

Demons and Effigies have almost identical evidence lists. If you're down to those two, you can pick out the demon if it turns on the oven, hisses, or rocks the rocking chair.
The Silvam Gigas

Photo taken in the Silvam Gigas. Photographer unknown, presumed dead.

The Silvam Gigas is a woodland in the Peak District in the United Kingdom. It is known by hikers as a no-go zone due to frequent and unsolvable disappearances and reports of uninformed hikers forgetting their names and descending into madness. The path that leads to the forest has been named blocked off by authorities.
The Port

Reported image of the port. Authenticity difficult to verify.

The Port is a mysterious location somewhere on the coast of England. It is a nigh-mythical place where mailman may flee from the wrath of the consortium. It almost certainly exists, as the consortium itself has warned mailmen away from seeking it, but it is unclear how many mailmen actually make it to the port.

The consortium claim that mailmen flee their duty and by doing so flee their "final purpose" by seeking the port.
Pot of Greed

## The Pot of Greed

The Pot of Greed is a legendary magical item that allows its wielder to summon other magical items they would normally lack access to. It is currently in the possession of Barack Obama. Its origin is unknown.

It was stolen from the Library of Alexandria by Monty Python, who failed to take any of its records with him, thus losing forever the chance of discovering its true nature or composition.
Robin

```
Not to be confused with Robin (the harpoonist) or Robin (the idealist)

```

## **"It was revealed to me in a dream."**

Robin is a serial troller with a penchant for lies and slander. He owns the worst computer in the world.

### Appearance

Robin is an ikemen with hair so blonde its practically transparent. He is extremely tall, but his hunched back causes him to slouch a dozen inches lower than his true height. He has the samurai trim.

### Trolling Efforts

Robin has trolled so many people that he is on the FBI most-wanted list. They can't catch him due to his immense trolling, often misleading them eight or nine steps ahead.

### Trolling Expertise

* He cannot be out-trolled. Every man who has ever tried was trolled to death.

### **Effect on Women**

* Due to his unfathomably based nature, Robin is either largely unaware or entirely unbothered by his effect on women. This has not stopped him acquiring a harem.
The Mailmen

## **"But I don't want to stop killing mailmen."**

The Mailmen are an organised group of heavily-armed deliverymen who ventured into the Sheffield Badlands to deliver packages at to residents at a steep fee. They take requests, pick up the parcel themselves, and bring it to the requester. If a residence is unreachable, the mailmen may leave parcels at Supply Drops and provide directions for the recipient, though this is far from preferable due to the likelihood of robbery.

### Uniform

The Mailmen identify themselves by wearing a black uniform with a golden buttons and a black continental hat. They generally wear no body armour to move as quickly as possible.

#### The Mailman Killings

There have been a mysteriously high number of mailman killings in the Northern Badlands during 2021 and 2022. The litter pickers are investigating.

##### The Moor

The Moor is a highly mysterious headquarters for the Mailmen in Northern England.

##### The Port

The Port is a place of escape that may or may not exist, somewhere along the coast of England. Mailmen seek refuge here.
Interactions

The ghost can be identified by the type of interactions that it does using the **Ghost Eliminator** in the tablet journal. Each ghost has four types of interactions - common, uncommon, rare, and and extremely rare. Some are auditory (such as throwing rocks at the side of the house or baby cries), but some are visual.

### Trivia

* Even after the ghost is exorcised, the activity in the house will continue - interactions still occur.
* There are some sound interactions that have no evidence or explanation, such as a voice saying *'hey,*' footsteps, creaking, or a woman laughing.
* The ghost can occasionally appear around the map and walk from one room to another. It will take the shape of a shade until the ghost type is chosen.
* Evidence surrounding the dinosaur toy is not always accurate; as it is difficult to tell if the toy has been teleported or duplicated.
* The "Scribbles/writes on paintings" evidence only shows up on small pictures that can stand, rather than paintings hung on walls.
* If the "Smashes plates," evidence is present, plates will appear floating at random points on the map. They usually do not break when a player walks near them.
* "Kills plants," is tricky to see. The best trick is to compare the top of the leaf with the bottom. If one side is much greener than the other, kills plants is present.
* Placed scarecrows can sometimes appear inside the house, as well as outside.
Pepe's Piri Piri

## **"God motherfucking damn this chicken is wet."**

Pepe's Piri Piri is an eatery that operates inside of the Sheffield Badlands. It was founded by the business magnate Pepe in partnership with Vince McMahon in 2018 and operates successfully to this day, employing hardened inhabitants of the Badlands as security and delivering their food by armoured bus.

The Pepe's Piri Piri menu is linked below.

https://www.pepes.co.uk/menu

The company sell an 'extreme heat' flavour with all of their chicken that is known to permanently damaged taste buds and cause short-term memory loss.
Crucifix

The Crucifix (otherwise known as the Cross) is one of the items used during the Exorcism stage of each game. Despite being called a crucifix, it does not have a depiction of Jesus on it, separating it from the Statue of Jesus. The Crucifix is used to exorcise more ghosts than any other item in the game (other than the bible, which applies to all items).

### Use

The crucifix must be placed in the coldest spot in the ghost's room. It should be used in the event of a Mare, Chimera, Oni, Demon, Jinn, and Pontianak.

## Categories

**Exorcism Items**

**Items**
The Hatred Strain

## **"Oli, you... you, uh... go- oh, oh my god... I... uh..."**

A joint containing the hatred strain, rolled by Gunboat Poyraz.

The Hatred Strain is the signature strain sold by Tony in the Sheffield Badlands. It smells like death and blood and can, at the very least, cause severe hallucinations (both auditory and visual), and at worst cause rapid total organ failure. Only an experienced toking specialist is likely to find enjoyment in smoking this strain, and those who have never smoked before are extremely likely to be killed.
Music Box

The Music Box is one of the items in the game used to collect evidence. The evidence determines how the exorcism must be completed.

### Use

The Music Box can be dropped in the ghost room. If the evidence is active, it will open and the crank will turn while music plays. The music box will continue to play, even if moved outside of the ghost room and into another part of the house.

### Exorcism

If music box evidence is present, the player must turn off all radios before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Oni

### Trivia

Oni are a type of Japanese demon (or yokai) from folklore. They are very popular in Japanese art and literature. They are typically depicted as giant humanoid creatures with horns coming out of their head, and have brightly colored skin (red, blue, green, black, or yellow). Shuten-dōji is the most famous oni in Japan.
Madame Coffee Table

Madame Coffee Table is a Java being who resides at The Crookshank Citadel. Technically a legal possession of the Crook Conglomerate, her position as a living entity that is kept under contractual ownership is a difficult discussion among the inhabitants of the house.

While Madame Coffee Table may insist she enjoys her "job," union workers for the Java Association frequently discuss her position and what could be done to free her from her contract.

### Composition

Madame Coffee Table is made of hard oak wood.
Writing book

The Writing Book is one of the items in the game used to collect evidence. The evidence determines how the exorcism must be completed.

### Use

Drop the writing book in the ghost's room at the coldest spot. The ghost will write in the book.

### Exorcism

If ghost writing is present, find the fireplace in the house and turn it on. Throw the writing book into the fireplace. When done correctly, the writing book will disappear and a hiss can be heard.

## Categories

**Evidence Items**

**Items**
FAQ

### Q I have a question about how to use a specific plugin.

A You can find information on most of our plugins under their designated page right here on this wiki! All plugins are located under the plugins category. If you are looking for a command you can also check out the command page.

### Q How do I get a nickname?

A To give yourself a nickname you can use /nick and colour codes (this requires the buckaroo rank, which is applied after 24 hours of playtime on the server, you can check this with /ar time). Typing !colors into chat will give you a list of all the available colours and their codes. Colour codes are used before each letter you want to be a different colour (Ex: If you wanted to be named Fluffy in solid pink you would do /nick &dFluffy, if you wanted to be named Mango in yellow and green alternating you would do /nick &eM&aa&en&ag&eo).

### Q I’m having an issue that requires staff attention but no staff are online/I have found a bug/glitch.

A To receive help for issues when the needed rank of staff is not online or if you believe you have found a bug/glitch please go to our help channel on discord[1] (#ranch-n-help) or submit a help ticket[2]!

### Q A new player joined and no volunteers/staff are online!

A There may be times where no volunteer+ are available to be online and a new player joins the server, don’t worry as our academy is set up to help a new player complete claiming a horse and get started on their own! The most helpful thing you can do in times like these is remember the options the new player selects going through academy (how they found the server, if they would like help claiming a horse, did they successfully claim a horse?) and send this information in the discord help channel (#ranch-n-help)!

### Q How do I reset my account and start over?

A If you have been offline for a long period of time you may wish to reset your progress on the server and start over, we can help you out with this! At this time completely resetting does not have a large benefit and we encourage you to rather speak to an admin+ about receiving a new horse/having your horse revived for free! If you still wish to completely reset please submit a reset form.[3]

### Q Why was I punished?

A If you are punished for any reason you will receive an alert ingame with the reasoning, you can access a history of past punishments on our ban page[4] or appeal any punishment you may feel is unfair by filling out an appeal form.[5]
Obsideo Wiki

Obsideo is a 1-4 player online co-op psychological horror, where you and your team of priests explore different locations experiencing paranormal events in an attempt to figure out what ghost they're dealing with and exorcise it from the property. You will use your ghost hunting equipment, along with a 'Ghostpedia' to try and locate where the ghost is, and the type of ghost you're dealing with.

Obsideo focuses more on paying attention to context clues and what the ghost looks like, and how it interacts with the environment, as opposed to finding specific item clues and basing everything off that, this allows for a lot more replayability and keeps each playthrough unique. I also wanted everything to revolve around exorcisms, therefor every item that the ghost interacts with (Spirit box, EMF, Geiger Counter), all changes how you approach an exorcism. There are currently over 55 ghost interactions in the game, these range anywhere from a subtle move of a plate, or disembodied breathing, through to the ghost completely smashing walls, or making it rain blood. You need to pay close attention to what the ghost is doing, as it tells you exactly what ghost you're dealing with.
Jinn

According to the Jinn’s folklore, they’re like genies, and also enjoy toying with the humans they haunt, so the interactions are based around that. The Jinn was added in the December 2021 Update.

### Abilities

* Turns on/off lights
* Turns on/off breaker
* Rings alarm clocks
* Moves dino toy
* Turns on/off TV
* Turns on/off stove
* Steals all paintings
* Knocks paintings off of walls
* Opens/closes doors
* Kills houseplants
* Rings mobile phone
* Lifts one object
* Thunder
* Pentagrams on floor
* Places crucifixes outside
* Places genie lamps
* Throws rocks at the house (audio only)
* Pushes over the fridge
* Paralyses priests
* Disembodied breathing
* Places crucifixes on walls

### Trivia

The jinn (romanized djinn) is based on creatures from the pre-Islamic and Islamic religions. They are invisible in their base form, but can shapeshift into humans, snakes, scorpions, or lizards. Jinn are not inherently bad, historically, and are also referred to as Genies in popular culture.

Jinn are the only ghosts to place genie lamps as evidence.
EMF Reader

The EMF Reader is one of the items in the game used to collect evidence, as well as locate the ghost room by detecting the lowest temperature place in the house. The evidence determines how the exorcism must be completed.

### Use

The EMF reader is turned on with the **F** / **Use** key. The reader will begin emitting a long note if electromagnetic field evidence is detected, and the lights on the reader will turn on at various levels of intensity.

### Exorcism

If EMF evidence is present, the player must turn off the breaker in the basement before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Chimera

The Chimera is a creepy two headed ghost who crawls along the floors like a spider. It has four arms and no lower half of it's body. The Chimera is a bit of a trickster and loves to mess with the player, and the information they get from the house, he also comes with a few more interactions that reflect this persona. It was introduced in the August 2021 update.

### **Abilities**

* Turn on/off kettle
* Rock rocking chair
* Turn oven on/off
* Blood writing
* Move dino toy around house
* Turn on/off lights
* Fill kitchen sink with blood
* Turn on/off alarms
* Ring mobile phones
* Stab walls
* Fill room with cockroaches
* Bloody handprints
* Smash bottles
* Fill room with moths
* Smash windows (audio only)
* Place pentagrams
* Open/close doors
* Fill room with flies
* Disable player flashlight
* Duplicate household objects
* Spike player heart rate

### Trivia

The Chimera is based loosely on the Chimera in Ancient Creek Mythology; a fire breathing creature made up of the combined parts of multiple animals. In genetics, a Chimera is any single plant or animal that has genetically distinct cells from more than one zygote.
Geiger Counter

The Geiger Counter is one of the items in the game used to collect evidence. The evidence determines how the exorcism must be completed.

### Use

The Geiger Counter is turned on with the **F** / **Use** key. It will begin emitting a static sound and will show a number greater than 0.00 roentgens when radiation is present.

### Exorcism

If radiation is present, all party members must take Anti-Radiation Pills before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
REM Pod

The REM pod is one of the items used during the Exorcism stage of each game. It is used to sense changes in the electromagnetic field.

### Use

Turn on the REM pod with the **F / Use** button. Two red buttons will turn on, and if electromagnetic changes are sensed, two green lights will turn on at the top of the REM pod.

**Exorcism**

If the REM pod shows electromagnetic evidence, the Statue of Jesus must be placed in the coldest part of the room before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Candle

The candle is one of the items used during the Exorcism stage of each game. It is unlit, but possibly blessed.

### Use

The candle must be placed in the coldest spot in the ghost's room. It does not have to be lit and can simply be thrown on the floor. It should be used in the event of a Shade, Krampus, or Demon.

## Categories

**Exorcism Items**

**Items**
Shade

A quiet, dark figure who walks through houses. It is known to breathe heavily, although is rarely seen.

### Abilities

* Moves kids dino toy
* Rings mobile phones
* Turns on/off radios
* Turns on/off alarms
* Writes on mirrors
* Disembodied breathing
* Turns on/off TV
* Turns on/off kettle
* Turns on/off oven
* Knocks paintings off walls
* Strings ukulele
* Blows out candles

### Trivia

Shades are considered to be the spirits or ghosts of dead humans that live in the Greek Underworld. They are also referenced in the bible and are synonymous with ghosts.
Spirit Box

The Spirit Box is one of the items in the game used to collect evidence. The evidence determines how the exorcism must be completed.

### Use

The Spirit Box is turned on with the **F** / **Use** key. It emits a crackling sound when it is on. If the ghost speaks using the Spirit Box, a Matryoshka doll is nearby. It is rumored that the phrases said by the spirit box may reference where the Matryoshka doll is, but that has not been proven (eg: "Behind you," and "On the ceiling"). The room that the box speaks in may not be the ghost room, so the player must wander the whole house with the box to find the evidence and doll.

### Exorcism

If vocal response is present, search the room for the Matryoshka doll. It will need to be placed in the coldest part of the ghost room before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Bible

The Bible is one of the items used during the Exorcism stage of each game.

### Use

Bibles must be placed in the coldest part of the ghost's room in order to begin the exorcism. All other items required for the exorcism should be placed first, as placing the bible automatically starts the exorcism process.

## Categories

**Exorcism Items**

**Items**
Yurei

### Trivia

Yurei are Japanese ghosts and a type of obake - preternatural beings. They are the spirits of deceased humans who died in a sudden or violent manner, without the proper rites being performed. Their powerful negative emotions transform them into yurei, who must complete their unfinished business before they can be laid to rest. Helping the yurei to fulfill it's purpose has historically been the easiest way to exorcise them.
Anti-Radiation Pills

Anti-Radiation pills are one of the items used during the exorcism stage of each game. They are the direct foil to the Radiation, evidenced by the Geiger Counter.

### Use

Anti-Radiation pills can be used with the **F / Use** key.

### Exorcism

If radiation is present, all party members must take Anti-Radiation Pills before starting the exorcism.

## Categories

**Exorcism Items**

**Items**
Thermometer

The Thermometer is one of the items in the game used to collect evidence, as well as locate the ghost room by detecting the lowest temperature place in the house. The evidence determines how the exorcism must be completed.

### Use

The Thermometer is turned on with the **F** / **Use** key. When you get closer to the ghost room, the temperature will drop under 10°C / 50°F. Freezing temperatures will be detected by the thermometer. A good strategy is to drop the thermometer as soon as you find the coldest spot, so that you can use that as the 'point' to drop all exorcism items.

### Exorcism

If freezing temperatures are present, the player must light at least 3 candles in the house before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Mong.dmg

## **"Someone to watch over us."**

Artist's impression of the reality that agents Morgan, Kilmer, Philips and Norton were transported to.

## Physical description

### Weight

N/A

Mong.dmg, known to authorities as 'The Entity,' is an elusive and powerful figure of disputable origin and nature. It is currently being searched for by INTERPOL and The Huntsman's Guild. It has appeared all over the world in the form of a phoenix that vanishes shortly after being sighted. Known sightings have been reported in Leicester (England), Las Vegas (USA), Moscow (Russia) and Gisborne (New Zealand), among other, more minor, sightings. It apparently named itself, with the name 'Mong.dmg' present, largely inexplicably, in the minds of those who are interviewed after sighting it.

### Physical Form

The true physical form of the entity is unknown, should it even have one, but it generally appears as a mighty phoenix, akin to the size of the Quetzalcoatlus. It appears only briefly and can usually only be seen by specific people.

#### Biblical Connection

The entity is thought to be connected to numerous parts of Christian history. The radio transmissions of Martin report "The Phoenix at the gates to the sky," and the plant manager of Chernobyl, Viktor Bryukhanov, was reported to have babbled incoherently about "The Phoenix at the stairs of heaven" while in hospital.

#### Other Reality - incident file 17/224.

On the 17th of March, 2016, FBI agents **Vasily Morgan, Chad Kilmer, Warren Philips** and **Lucy Norton** were temporarily displaced from our reality while taking a lunch break in Washington Central. They found themselves in a "mountain range that somehow was both steep and flat, laden with snow and lush with grass, with pink bushes and a cobblestone path into a mist that only hung at certain places," according to **Vasily Morgan.** While in this other reality, **Chad Kilmer** and **Lucy Norton** reported seeing a phoenix fly overhead. **Vasily Morgan** and **Warren Philips** did not corroborate this sighting, but instead reported that the sky was full of common magpies. After 36 minutes (approximately), all agents were transported back to our reality in the places they had been standing before their initial displacement. They immediately returned to their stations and reported to their supervisor for emergency briefing. The events of March 17th are assumed to be connected to the entity.

### The Power of The Entity

The full scale of the entity's power is largely unknown. It appears to demonstrate the ability to manipulate reality, manifest and de-manifest a physical form, communicate by thought and transport itself and others between different planes of reality.

###### Addendum 4-40

> *The entity is considered top priority right now. We haven't even found Martin yet, and now we know damn well it's trying to get him to do something. Martin isn't scary, he's just a bitch to find. But this, people, this is damn scary.*
> - Elmo Guffin, Junior Researcher for The Huntsman's Guild[1]
>
>
Effigy

The ghost of a man who died in a house fire. The Effigy is a charred and seriously burned human man. He can be heard crackling as he walks through the house, and is known to occasionally scream out in pain.

### Abilities

* Turn on/off radios
* Turn on/off alarms
* Knock books off bookshelf
* Blow out candles
* Stab walls
* Open/close doors
* Turn on/off TV
* Turn on/off kettle
* Knock paintings off walls
* String ukulele
* Ring mobile phones
* Roll/throw football
* Duplicate/throw dino toy
* Starts fires
* Throw/smash plates
* Pin chair to cieling

### Trivia

An Effigy is the likeliness of a person, typically a dummy or a statue. The Effigy ghost is noted to be the ghost of a man who died in the house during a previous house fire.

Demons and Effigies have almost identical evidence lists. If you're down to those two, you can pick out the effigy if it blows out candles or starts fires.
Video Camera

The Video Camera is one of the items in the game used to collect evidence. The evidence determines how the exorcism must be completed.

### Use

Orbs can be viewed through the video camera. It is easiest to see them when your Flashlight is off.

### Exorcism

If orbs are present, the player must throw Holy Water on the orbs before placing the Bible and starting the exorcism.

## Categories

**Evidence Items**

**Items**
Pontianak

### Pictures

A Pontianak being exorcised at Potts Road (With another Pontianak in the background)A number of fake pontianak at Potts Road
### Trivia

Kuntilanak (otherwise known as Pontianak) are mythical creatures from Indonesia. They are vampiric female spirits who take the form of pregnant women who are unable to give birth, typically depicted as a woman dressed in white with long black hair.

The capital city of the Wesetern Kalimantan region of Indonesia is named after the Pontianak, as it has a long history of being haunted by the creatures.

There is currently a glitch with the Pontianak if encountered at Potts Road. If you have selected the ghost but not yet done the exorcism, she will appear at random spots in the house and either do a walk or idle animation. These 'fake' Pontianak won't damage or kill you. The longer you stay, the more will appear. It is unsure if this bug has been encountered at other homes.
The Nascent Dawn

The Nascent Dawn is a massive seaborne city that travels around the globe picking up and selling supplies at ports. It currently houses some 10,000 people. The ship has a council but is politically uninvolved and only focuses on keeping itself afloat and safe, very occasionally hiring harpoonists but largely relying on harpoonists willing to extend goodwill and protect them.

### Defences

There are eight total megaballistas on The Nascent Dawn that can fire massive harpoons at sea monsters. These are excellent at killing small and medium sized monsters, but ineffective against large groups or leviathans. While there are some hundred trained combatants on the ship who can fight sea monsters in a difficult situation, they are not as strong as harpoonists and ill-equipped for serious threats.

#### Leviathan Encounters

The Nascent Dawn has been attacked by two of the seven leviathans of the sea before. Some years ago, they were briefly attacked by The Hydra of The Deep, though it was fast driven off by both megaballista fire and a platoon of elite harpoonists who were in the right place at the right time. More recently, they were attacked by The Kraken of Genod. At the time, the legendary harpoonist Robin was present on the ship, defeating the creature and dying in the process.
Statue of Jesus

The Statue of Jesus is one of the items used during the Exorcism stage of each game. It can easily be confused with the Crucifix due to their naming convention.

### Exorcism

If REM Pod evidence is present, the statue of Jesus must be placed in the coldest spot in the ghost's room before placing the Bible and starting the exorcism.

## Categories

**Exorcism Items**

**Items**
Sheffield Badlands

## **"Heads up. Litter pickers, coming in from the East. Swords drawn."**

A photo of the Badlands, taken on Crookesmoor Road.

The Sheffield Badlands is an area spanning 155.3km² in the city of Sheffield with an estimated population of 56,000. It is economically inactive and in a state of widespread anarchy, run in factions and plagued by raiders. The majority of businesses have collapsed and most supplies that enter the area are dropped by air. The police have no foothold in the Badlands and it is a restricted zone, fenced off by the city council. Drugs and violence are commonplace and those who are weak perish within weeks.

### Notable Parties

* Raiders - groups of wild humans who roam the Badlands searching for supplies, killing and stealing.
* Litter Pickers - government-endorsed enforces with golden swords and ancient police uniforms who attempt to force some type of order throughout the Badlands.
* Mailmen - an organisation of brave delivery drivers who bring supplies and packages to residents who can afford their high delivery fees.
* Sainsbury's - the only original company of the Badlands who remain operational. They are largely safe from raiding parties, who treat their courage and service with respect.
* Pepe's Piri Piri - one of the few companies to be founded in the Badlands after its societal collapse. A well-protected eatery who take no nonsense from raiders.
* Barclays Bank - the only operational bank in the Badlands, who act as a way out to the wealthier residents. Naturally, they are a criminal organisation.
Java Association

## The Java Association

The logo of the association since 2014.

The Java Association is an international organization run from The Amazon Rainforest that regulates the world supply of all kinds of coffee. Their employees are well-paid and heavily unionised; the business is considered excellent to work for with only a three-day workweek for most employees with no reduction in pay. Their secretive factories use the naturally occurring fuel known as **Java,** which is found in large veins of bean-shaped ore, to make coffee. The means by which they do this is known only to their employees, who sign an NDA upon employment.

### Java Beings

The association monitor the status of all Java Beings (such as Madame Coffee Table), who have the opportunity to either register with the association for guaranteed protection, or remain alone and cherish their right to remain unmonitored.

#### Formation

Founded in the year 1289, the Java Association rapidly overtook the entire world supply of coffee (which, at the time, was only coming from Normandy). By the 15 century, they had transformed coffee into a world commodity and delicacy. The original founder, Ludwig E. Java, lived until the year 1773 by magical means before being killed during the Boston Tea Party, leaving the company in the hands of his son, Fortnite E. Java, who runs the company to this day.