Enchanters

> “The form meant to remind them that great power comes at great cost.” - Wolf, Six Crimson Cranes
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> "Magic is the root of all that is wicked in this world. And enchanters are at the center of it. After all, what are demons but enchanters who have fallen from grace?" - Lady Sarnai, Spin the Dawn
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**Enchanters** were sorcerers that sworn to serve whichever master possesses their amulet.

## Description

Enchanters are fickle, cunning, often more so than their masters, and greedy as they are resourceful. Unlike dragon pearls, enchanters and demons covet nothing more, since they enhance their abilities.

## Price of their Magic

Enchanters have a limit to their magic.

Their talisman (usually they have a gold cuff on their wrist)  is a symbol of their oath. Their oath to serve the one who holds their sigil, their amulets.

It is the price we pay for power. All enchanters must swear an oath, it prevents them from becoming too powerful, or greedy. Magic is addictive, you see. And over time, it can corrupt. If they leave their master, then they would be trapped in their spiritual form forever. Usually as some mangy beast without access to magic or much intelligence.

When near their master, they change at will, but farther away, their nights are stolen, spending them in their spirit form. Their spirit form instinctively tries to go back to their master every night, narrowing the distance, even for a short while helps. The longer they stay away, the less attuned to their magic. Their magic grows weaker the longer away from their master, until they no longer can transform back.

All enchanters become free eventually. Once they serve a thousand years, their magic leaves, and they live out the rest of their days as mortals. Or their master can free them.

If their masters lose the amulet, the amulet would return to the sands or the sea, and the first person to find it would become their new master. And during that time they spend it in their spirit form.

## Magic

Magic is a wild, untamed energy that exists all around us, and certain people are more sensitive to it than others. Enchanters wear talismans that allows them to channel it. On rare occasions they enchant everyday objects, such as Maia’s scissors, to help with our work, or to enable others temporary access to magic. Enchanted objects do not work for just anyone.

### Abilities

* Transform into their spirit animal. Enchanter: don’t feel hot or cold, except in extreme conditions; eyesight is exceptional for a human; hearing is particularly sensitive; sense of smell is above average highly astute when it comes to magic; but have no use for taste.

## Demon

If they break their oath, they become demons. Demons can live forever, whereas enchanters lose their immortality after a thousand years. The only problem was that they would be bound to an amulet as a demon. The amulet’s, the source of their power, and the anchor for their physical body. Where it goes, they follow. Demons and Enchanters covet dragon pearls more than anything, because pearls are powerful enough to break their oaths.

## Kiata

In Kiata, Enchanters without magic, spend their days in their spirit form. If an enchanter becomes a demon, the Holy Mountains will pull them inside, trapping them.

## Note

* They shouldn't have any power once they cross the Taijin Sea to Kiata.
* Enchanters don’t fall in love.
* Most high enchanters have trouble sleeping.
* Enchanters don't usually leave descendants.

## Links

* Magic
* Known Enchanters