Titles

**(Weapon) Practicer/Veteran/Master**

How to get: Raise proficiency to 150/250/400

Effect: Small Renown Boost

**God General**

How to get: Kill lots of enemies yourself

Effect: STR+2, AGI+2, increase 1 ally morale and reduce 1 enemy morale per kill.

**Demon King of Chaos**

How to get: Unknown, I got it after fighting a Black Liao Riders group, possibly make a lot of people panicked.

Effect: More people panic on panic checks.

**Chow Bella**

How to get: 4000 Renown acquired

Effect: +10 Max Renown per battle

**Full of Gold**

How to get: Have 100,000 liang (Thanks to otto30000)

Effect: CHA+2, trade+1

**Critical**

How to get: Unknown, obtained after a battle. Maybe deal a lot of damage or use a legendary weapon with an extra-damage vs faction/unit

Effect: Extra damage for weapons (?)

**Sthenia**

How to get: Unknown, obtained after a battle, maybe take a lot of damage or have high ironflesh?

Effect: Increase the damage reduce of ironflesh. (?)

**Outlaw Cleaner**

How to get: Got it after killing a mountain bandit party. Probably either kill a lot of bandits or enough of each type of bandit party.

Effect: +5 renown for each killed bandit party. Bandits are worth 2x the points for earning new Life-Saving Pills.

**Mind Reader**

How to get: Do a bunch of the mind-reading quests and you should eventually get it.

Effect: One free life-saving pill per mind reading.

**Impatient Vanguard**

How to get: Call for a lot of duels. Whether they accept or not doesn't seem to matter.

Effect: More enemies will surrender when you win duels.

**Ransom Broker Leader**

How to get: Sell a bunch of prisoners to ransom brokers.

Effect: Prisoners sell for more. (Increase seems to be around 15-20%)

**All-Round**

How to get: Reach level 4 in your job (farmer/barkeeper/etc)

Effect: More Job xp when working on town projects (Central Building stuff).

Thanks to Lord Irontoe for the following:

**[]**

How to get: Buying drinks at the tavern

Effect: More life and relations when drinking

**[]**

How to get: Not sure. Probably from letting companions fight duels

Effect: Extra XP get while ally win the duel

**[]**

How to get: Not sure. Maybe by being the last survivor of the battle

Effect: CHA +2, Leadership +1

**[]**

How to get: Get captured a lot

Effect: No negative effect when captured. (Can confirm. You don't lose any gear or money when you get captured)

**[]**

How to get: Probably from choosing not to duel. (I never refuse the duels when challenged, but I often don't start a duel for easy battles, and that's how I got this one)

Effect: Ally won't surrender or chaos when player refuse the duel challenge.

**[]**

How to get: Not sure

Effect: Powerstrike +1, Ironflesh +1

**[]**

How to get: its either from capturing lots of heroes or maybe killing the hero in battle a lot

Effect: More chance to capture heroes

**[]**

How to get: Release lords after battle

Effect: Extra relation and honor when releasing lords

**[]**

How to get: Loot a lot of Enemies Equip from Duel (20? Times?)

Effect: More chance to loot item in the duel

**[]**

How to get: Not sure

Effect: Less people required to on fire (guess that means less kills needed to be on fire)

**[]**

How to get: Build lots of fief improvements

Effect: Halve the time of building

**[]**

How to get: Win tournaments

Effect: Extra renown and relations for winning tournaments

**[]**

How to get: Kill lots of Dajins

Effect: 10 extra renown and looting rate per destroy 1 Dajin Party, double score of life saving pills

**[]**

How to get: Not sure. Maybe just from winning battles. I got it after winning a big battle where I was outnumbered by a lot

Effect: Max morale up to 120

Thanks to Sethern for the following

**[Emperor of Mercy]**

Letting a lot of people go.

Increase 1 Relation With Own Center Per Week.

**[Lord of Chaos]**

I assume winning a ton of duels.

3+ Charisma, and +2 Leadership

**[Benevolent]**

Accepting Surrenders a lot

Get Extra Renown when Accepted Surrender

**[None Such Under Heaven]**

How to get: Winning a lot of duels consecutively without any losses. (If I'm not mistaken more than 60 duels)

Effect: STR +3, AGL +3, all proficiencies +30, extra relations get in duel (I can confirmed +5 relations after winning each duel afterwards)

**"King of Bloodthirsty"**

How to get: Reject Surrenders.

Reduce Enemy's HP to 10%, increase allies HP by 30% when rejecting a surrender.

Winning the Faction Fights twice and Armored Faction Fights in two different towns twice earned me a trait called

**"Luck Guy"**

which says it "increases the rewards of arena training."

**Loving Baozi:**

More baozi get while kill prisoner. No renown lose.

How to get: Kill prisoner for baozi alot

**Protector of Rightousness:**

CHA+3, Reduce relation loss with lords

How to get: I think by having a lot of friends among the lords

**Guang Zhong alive:**

Building faster

How to get: unknown

**Flea on a drum:**

get into towns in disguise 10 times = guaranteed disguised entry without caught everytime

**Gold Coin Spotted Leopard:**

Get enough Weapon Level up points = Sometimes get 2 weapon xp point for a kill

**Timely Rain:**

Gift lots of gifts to lords = more Relation points gained per gift (need to spend less money to get to 100 relations with lord)

**Meng Chang Alive:**

Let lots of lords join your Party = reduced honor loss from convincing Lords to join you (once you have convinced them once they will always rejoin you for NO additional honor cost)

**Just under one Person:**

Have the highest official available (+3 Cha and 1 Leadership i think)

Above work sourced from:

https://steamcommunity.com/workshop/filedetails/discussion/1685559430/2961643452363170713/