Rabrook

## General Information

LE Large Town in the Taydale Shires.

Corruption 0; Crime -3; Economy 0; Law 3; Lore 2; Society -7

Qualities Sexist, Cruel Watch, Racial Enclave

Danger 5

## Demographics

Population 3,500 (3,100 halfling, 250 human, 125 kitsune, 25 others)

## Government

Rabrook is ruled by Lady Bindia Cotton. Most of the women in positions of power in Rabrook are members of the Verde Clan, brought here after Bindia Cotton took power.

## Economy

Base Value 2000 gp; Purchase Limit 10000 gp; Spellcasting 5

Minor Items 3d4; Medium Items 2d4; Major Items 1d4

## Notable Locations

* Dark Gardens - West of Baker Street and south of Hunt Road. Where most of the kitsune live.
	+ Darkon's Donuts & Delights. DG7. A pastry shop owned by a young blue dragon named Darkon-Yi-Sasian.
	+ Geoffry's Woodwork. DG29. A cluttered woodcarver's workshop, built within a copse of elder trees.
	+ Lubash Tasselstep's house.  DG9.  Lubash was adopted as a child by a pair of elderly halflings whom have since died.  Lubash is a jolly fellow who is often called to reach high places.

* Honey Neck
	+ Earmulf's Clocks. HN9. A modest clockmaker's workshop, built around a shrine of Gagiel, Lord of Time.
	+ The Marut. HN17. An ancient stone colossus of unweathered stone, where local merchants come to make contracts. It is said that anyone who breaks an oath sworn under the Marut will be slain before the next dawn.
	+ Rosa Grigoli's house.  HN3.  The house is built with abnormally large windows because Rosa enjoys the view over Temple Square.  She is often seen watching from her sitting room with Choccy, her pet possum, on her lap.  Rosa knows a lot of the gossip in town from sitting at her window.
* Northwest outskirts
	+ Argan's Smithy. NW9. Argon the one-armed dwarven blacksmith runs this busy shop. Argan has fashioned himself a metal arm with a working claw-like hand. He repairs armor and makes swords and axes as well as maintaining the horses stabled next door. The stables are looked after by his two nephews Bron and Garth.
	+ The Dryad's Tree. NW1. A great tree stands here, gnarled with age but green and strong. It is said to be the home of a dryad, and that anyone who kisses the tree will be lucky for the rest of the day.
	+ Gemstone Stables. NW10. Two young dwarves Bron and Garth run this stable. Their uncle owns the Smithy next door.
	+ Halasias Leatherworking.  NW13. A large portly wood elf tanner who crafts very intricate and delicate outfits and harnesses out of thick leather, from small dolls to large war horses.
* Purplecrest - southern end of town. Elevated. Wealthier houses. Some are traditional underground hobbit-holes.
* Raven Ridge - West of Orange Avenue and south of West Lane. Mostly residential.
	+ Foglia Clanhall. RR13.
	+ Fox's Lodge. RR14. A grand inn, which serves only mead.
	+ Lazy Son. RR47. Gambling hall on West Lane.
	+ Stelison Keep. RR46. Stelison keep has been deserted for over fifty years and is now nothing more than ruins.
	+ The Sublime Theatre. RR17. A grand stone-walled theatre, said to be built upon the ground where a sidhe noble was betrayed and murdered.
* Rosehurst
* The Docks - North of Market Street and east of Baker Street. This area is mostly warehouses and shipbuilding.
	+ Cwynna's Armor and Shields. TD22. The workshop of a female halfling armorer named Cwynna, known for adding spikes to every armor she makes.
	+ The Watchtower. TD14. A strong timber and brick building, a station of of the town guard. A long-dead siege golem stands in front of the building. Two ballista on the roof stand watch over the docks.
	+ The Weary King. TD12. A modest dwarven tavern, said to be haunted by the ghost of an arch-wizard.
* The Warren - North of Hunt Road and west of Baker Street. This part of town is characterized by it's narrow snaking alleys. It is generally lower-class.

	+ Adam's Row Guard House. WA21. Captain Morley's headquarters.
	+ Agnin's Armory. WA26. The workshop of a male dwarf armorer named Agnin.
	+ Bitty's Bits. WA25. Bitty runs a pawn shop with all manner of strange and rare items. Bitty has a reputation for driving hard bargains but never goes back on a deal. She's protected by her two brothers and an uncle.
	+ Carrion Bar Crawler. WA17. Their specialty is a drink that is rumored to contain carrion crawler venom that turns your tongue numb.
	+ Celestial Pavilion. WA20. A grand half-timbered theatre, known for its fiery draconic operas.
	+ Comese Clanhall. WA7. An impressive building of timber and brick walls, decorated with brightly dyed pennons. It contains a large meeting hall and several smaller rooms. While impressive the Comese clan has fallen on hard times and signs of disrepair can be found if one searches carefully.
	+ The Dancing Ghost. WA19. A tavern frequented by adventurers, guards (from the guardhouse next door) and other folk of ill repute. It is owned by Tobar Thunderguts, a retired and rotund halfling warrior who has gained a lot of weight since hanging up his crossbow (he still keeps his shortsword under the bar. No rooms, good food (Tobar likes his grub and so hired good cooks), and decent beer and wine.  Every now and then, the Ghost (an elven woman) will appear and dance on one of the tables. It is said to be an enchanting sight.  When he was younger and slimmer it used to be Tobar Thundercharge.
	+ Elsnardson's Woodwork. WA33. A cluttered woodcarver's workshop, built around a large elder tree.
	+ Enfalls Apartments. WA13.
	+ Godfrey's Apothecary. WA10. Godfrey the cleric/herbalist setup this business after retiring from adventuring. He has collected quite a few unusual items over the years. His most prized is a blue lizard that doubles as a burglar alarm at night. In the back of his shop there is a fortune teller in a small booth named Hilda. Only a few of her predictions are supernatural, the rest she makes up. However she often cares for the local orphans, and in return they often find ways to make her predictions come true when they otherwise wouldn't.
	+ Golden Pheasant Tavern. WA4. Cheap rooms and watered down ale. A popular stop for off duty soldiers and caravan guards. Lars, a young local bard can often be found by the hearth playing his lute or singing for his supper.
	+ Hi-lo Inn. WA16. The Hi-lo Inn owned by a human and a halfling.
	+ Lena's Parchments.  WA27. Gets offended and alerts the guard if approached about making any kind of forgeries.
	+ Oaf's Loaf. WA8. A bakery that specializes in giant loaves of bread. Named for the proprietor's husband who is in fact, a lovable oaf.
	+ Oliver's Apartments. WA3. This two story apartment building houses roughly twenty halfling families. In the sewers below the building a mysterious temple has recently been discovered.
	+ Safe house.  The old thieves guild operated a safe house in the sewers north east of the intersection of Hunt Road and Oliver Street.
	+ Sally's Bakery
	+ Silver Quill. WA32. A bookshop run by a nice old gnomish woman. It contains a selection of local histories, children's stories, follklore and random pamphlets. In the back, she maintains a small collection of "adult literature".
	+ Tiffany's Textiles. WA9.
	+ Trenzio's Antiques.  WA5. Specializing in torches, lamps, chandeliers and sconces. Mortamer Currlyback, a dower little man of indistinguishable race, children whisper he has gnomish or maybe even dwarven ancestry. Smells musty like there maybe a cellar below.
	+ Zora's Wondrous Alchemy.  WA34. This shop is a two-story stone-walled building, with a blue tile roof.  The shopkeeper is a thin female half-orc named Zora. She only accepts payment in silver coins.
* Trade District - south of the docks. East of the plaza.
* Turtle Downs - warehouse district near the lake.

## Notable Inhabitants

* Berny Gelnne (male halfling bard) is a travelling bard who visits Rabrook periodically.
* Bindia Cotton, Lady (Verde clan) (LE female halfling wizard 12) is the current ruler of Rabrook. She enjoys the support of the townsfolk due to her actions during a troll attack on the town several years ago. She quickly teleported to the site of the battle in her bed clothes while the town guard was still assembling, saving many lives.
* Daisa Gamge (female halfling) is a serving girl at the Hi-lo.
* Joycie Morley (Foglia clan) (LN female halfling fighter) is a Guard captain.
* Father Palard (LG male halfling cleric)
* Tiffany (C female halfling) Her name is Tiffany, what more needs to be said ?
* Nathan Tonell (Comese clan) (male halfling rogue) is a source for potions among residents of The Warren who don't wish to deal with the temple.

## Notable Organizations

* Comese Clan. The Comese Clan ruled Rabrook for a long time until about a hundred years ago. They still plot to regain rule of the town.
* Foglia Clan. Guard Captain Morley.
* Verde Clan. Bindia Cotton is a member of the Verde Clan. She has always been somewhat of a clan renegade. Not many members of Clan Verde live in Rabrook, most of them coming after Bindia Cotton became ruler of the town.

## History

Year 864 - Current Year

Year 859 - Lady Cotton wipes out the previous thieves guild.

Year 847 - During a troll attack on The Warrens the current Sheriff is killed. Lady Cotton teleported to the scene and quickly engaged the trolls in combat saving much of the neighborhood. She becomes the defacto ruler of Rabrook, ending 100 years of instability.

Year 742 - The Comese Clan loses it's grip on Rabrook. For the next hundred years power shifts frequently between various criminal enterprises, sheriffs, brigands, and the Comese clan.