Po

* FNaTL
* FNaTL 2
* FNaTL 3: T. E. G.
* TL R
* TTLA
* Gallery
* Audio

* Full Release
* Beta

 Species
 Starting area

**Po** is an antagonist in *Five Nights at Tubbyland*.

#### Normal Nights

Po is a red tubbybot with a circle-shaped head antenna and a gray rectangle painted on her belly to represent a television. She is in a state of severe disrepair with missing eyes, jaw, and a worn-out suit, with a hole to the left of her face, and holes all over her torso, upper arms, and legs, and she has her endoskeleton parts exposed for both her forearms, her right hand, her right shoulder, her left thigh, and her right foot.

#### Dream Night

Plush Po in Dream Night (prior to version 2.0 and in the revamp of *Five Nights at Tubbyland*) is much smaller than normal Po. Her entire body is completely intact, however, her eyes disappear in her jumpscare and leave two holes in their place, resembling the original Po in the process.

### Behavior

Po starts in the Repair Room. She will move to random rooms, being able to enter the Kitchen, Dining Room 1, the Party Area, the Party Hall, the Repair Hall, and the Left Door camera. She will not return to the Repair Room. Once she leaves the Repair Room, the player must keep a Music Box wound to prevent her from moving forward.

Her Music Box can be wound up by holding the space bar while viewing her on a camera. The Music Box cannot be wound up if she is not in the room that is currently being viewed. If the Music Box fully unwinds, she will disappear from all cameras and attack the player shortly afterward.

### Trivia

* Po was responsible for the Custard Machine Explosion Incident in the storyline of the old trilogy, as shown in the minigame and in the cutscene in *Five Nights at Tubbyland 2*.
* The music box tune from the demo of *Five Nights at Tubbyland* plays during the Custard Machine minigame.
	+ The song played can be identified as Greensleeves, a traditional English folk song.
* In the title screen, when Po twitches, her bare endoskeleton head is shown during one of the frames.
	+ Thin streaks of blood can be seen running down her endoskeleton face from where the eyes should be.
* Po behaves extremely similarly to The Puppet from *Five Nights at Freddy's 2*.
	+ As of the 2.0 Update, the main difference between them is Po's ability to move without the Music Box unwinding completely, as opposed to The Puppet's complete immobility.
* She is one of Clicky's favorite characters, along with Tinky Winky and his counterparts.
	+ Her unedited scream origin is “scream.43wav” from a website called Freesound.
* During the Dream Night, Po (like all the characters) is replaced with a plushie version of herself, and her jumpscare sound is higher pitched.
	+ During her plushie's jumpscare, her eyes and jaw disappear, making it appear similar to the actual tubbybot.
* After the Christmas Revamp Update, Po's Music Box can be heard playing in the Game Over screen.
* Her jumpscare animation has her bump into the computer monitor and the cup full of pencils on the desk, knocking them over, making it the first (and only) jumpscare to have any objects move other than the animatronic itself.
	+ Her jumpscare animations prior to the revamp and her plushie's jumpscare in Dream Night do not share this property.
* When Po attacks the player, the far left pencil seems to be spinning. This is most likely an animation error.
* The Po plush from the Dream Night in the Repair Room appears to have her head more upright once the Tinky Winky plush leaves the room. It is unknown why this happens.
	+ The normal tubbybot Po does not do this.
* Prior to the 2.0 Update, Po would stay immobile in the Repair Room, and would only move once the Music Box was fully depleted.

 Species
 Starting area

**Po** is an antagonist in the demo of *Five Nights at Tubbyland*.

### Appearance

Po, like the other tubbybots in the beta, has her suit in one piece as opposed to being segmented. Unlike her release version, the only visible damage on her is her missing eyes and missing suit cover for her jaw.

### Behavior

Her behavior is identical to the full game prior to the 2.0 Update, as she stays in the Repair Room until the Music Box runs out, to then move away and jumpscare the player moments later.

### Trivia

* Po's Music Box in the demo is different from the final game's Music Box.
* The Game Over screen only shows Po sitting down, as the model for the Tubby Toaster was not made yet.

In *Five Nights at Tubbyland 2*, there are two **Po** animatronics, **Old Po** (the Po from the first game who appears more withered) and **Po 2.0** (a new Po and a replacement of the old one).

* Old Po
* Po 2.0

 Species
 Starting area

**Old Po** (formerly just **Po**) returns as an antagonist in *Five Nights at Tubbyland 2*.

### Appearance

Old Po is in a more tattered state than her previous appearance. The hole in her mouth and eye sockets are larger, her left leg has no suit cover, her left ear and right forearm and hand are completely missing, and all remaining portions of her suit except for her head and head decoration have many holes all over them.

### Behavior

Po begins in the Spare Room, which is connected to the right side of The Office. She will stand up and look into the camera, and then turn to the left of the room, signaling that she is about to enter The Office, though she has a chance to turn towards the vent instead. She will then appear at the right of The Office. The player must not move if Old Po is in The Office, or the Old Po Awareness Meter will fill up. If it is completely filled, Old Po will attack the player.

Sometimes, rather than move directly into The Office through the Spare Room doorway, Old Po will sometimes travel through the Kitchen Vent, followed by appearing at the front doorway rather than the side of The Office. Her behavior is still the same, but the difference in location may catch the player off guard.

When Po appears in The Office, she will say one of five quotes: "Are you still there?", "Are you there?", "It's dark in here", "Where'd everyone go", and "Hello". She cannot pull down the Camera Monitor and does not appear when another tubbybot is already in the room, so she only appears when the player puts it down, making her a lesser threat.

### Trivia

* According to Clicky, Old Po in this game was the easiest to model out of all of the characters before *TubbyLand Return*.
* Since the Spare Room is connected to The Office, she is the closest animatronic to the player, which can catch players off guard.
* Old Po is voiced by TinyThyMelon (the same voice actor for Employee #3) in the second and third games.
* Old Po was described to be in too severe of a state of disrepair to be upgraded, explaining why Po 2.0 is a separate animatronic, and possibly why there is no Old Laa-Laa, Old Dipsy, or Old Tinky Winky.
* When clicking Old Po in the Custom Night menu, she says "I don't want to stay still, f\*ck you" in a text-to-speech voice.
	+ This is a reference to another fangame of FNaTL, *Five Nights at F\*ckyland*.
* As of the Thanksgiving Update, Old Po can also say "Hello" when entering the room, similar to when she says it in the final cutscene after completing 8/20 mode in the Custom Night in the third game.
* During the jumpscare, her left hand clips through the table.
* During the Act 1 Developer Q&A stream, Clicky confirmed that Old Po will not return in *The TubbyLand Archives: Act 3* as she didn't make any sense in the current storyline and because her role as the main antagonist is gone. She will be replaced by someone else in Act 3.
* Clicky had said that the base of her unedited jumpscare sound originated from a power drill.

 Species
 Starting area

**Po 2.0** is an antagonist in *Five Nights at Tubbyland 2* and is completely separate from the original Po, unlike the other tubbybots in the game. She is a replacement for the original Po.

### Appearance

Po 2.0 is a red tubbybot with a circle head decoration and a gray rectangle painted on her belly to represent a television. She has a very different appearance compared to the original Po. Like the other upgraded tubbybots (excluding Noo-Noo), she has a round lower jaw completely separate from her upper head, unlike her old counterpart.

### Behavior

Po 2.0 starts off on the Tubby Stage with Laa-Laa 2.0. Po 2.0 will eventually begin to proceed to move away from the stage in a strange pattern towards The Office, entering the Party Room, the Tubby Toilets, Dipsy's Arcade, and the Tubby Hall in that order. When Po 2.0 finally enters The Office, she will place her arms and upper torso on the player's desk and proceed to stare while the lights flicker. The player will have a small window of time to activate the Smoke Machine. If the player fails to do so, Po 2.0 will kill the player. She gives less time to react than other tubbybots, but appears less often. If fended off, she will return to the Party Room.

### Trivia

* Instead of being a fixed and upgraded version of one of the old animatronics, Po 2.0 is a completely new animatronic with her own endoskeleton.
* Po 2.0's unedited scream originally came from a Russian kid screaming.
	+ The given explanation for this is that repairing the original Po would have cost more than simply building a brand-new Po tubbybot.
* Po 2.0 is the only animatronic to have her own starting area with an animatronic partner in the second game, that partner being Laa-Laa 2.0.
* If the player clicks on Po 2.0's icon on the Custom Night menu, she will say "I like paper" in a text-to-speech voice.
* Po 2.0's endoskeleton teeth seem to appear and disappear and are only seen when she is in The Office and her jumpscare animation, regardless of whether she has her mouth open.
	+ Laa-Laa 2.0's endoskeleton teeth exhibit similar behavior.

In *Five Nights at Tubbyland 3: The End Game*, there are two **Po** animatronics, **Old Po** (the Po from the first two games) and **Prototype Po** (a much older, prototype tubbybot).

* Old Po
* Prototype Po

 Species
 Starting area

**Old Po** (formerly just **Po**) returns once again as an antagonist in *Five Nights at Tubbyland 3 : The End Game*.

### Appearance

Old Po is in an even more tattered state than the previous games, with the holes around her eye sockets reaching further down her face, revealing more of the endoskeleton head. As before, her right hand and forearm as well as her left ear are completely missing. Her endoskeleton is exposed on her right arm and shoulder, left forearm, right lower leg and foot, and both parts of her left leg. The remaining suit parts, consisting of her left upper arm, right thigh, left foot, right ear, and torso, and the area where her left ear used to have holes all over them.

There is also a plush of her in the game which appears on the desk in Night 6 and the Custom Night, and a design of her on the Tubbyland balloon which also appears on the desk in the Custom Night.

### Behavior

Old Po starts in Supply Closet B in an inactive state, and has two positions there: her inactive and active positions. She will then leave to the Parts Hall, the Boiler Room, Original Props, the Props Hall, and the Ventilation Hall in that order. She can enter The Office through the left or the right doorways as well as the ceiling vent. If she appears by the left or right doorways, the player must close the respective door to keep her out. If she is in the ceiling vent, the player must turn on the Main Heater to keep her away. Once she is fended off successfully, she will return to the Boiler Room.

Old Po also appears in a secret minigame in the game. In the minigame, the player plays as PTLD-93, who is given the task of finding an animatronic to "do the job", walking to the right through many identical screens until you eventually reach Po. When touching Po, a jumpscare of her distorted fixed face covers the screen, restarting the game shortly afterward.

### Trivia

* Old Po has more than one jumpscare. Her most common jumpscare is in-game in The Office, and she also jumpscares the player in the cutscenes after Night 5, 6, and 8/20 mode in the Custom Night.
	+ This makes Old Po in this game and Noo-Noo in the second game the only two characters throughout the series to have multiple jumpscares in one game.
* Old Po appears as an active lethal and aggressive enemy in all three games, unlike any other character in the series.
	+ Noo-Noo almost fits this as well, though his role in *Five Nights at Tubbyland* is not nearly as active.
* Old Po's laugh sounds and lines are voiced by TinyThyMelon.
* Old Po is the only animatronic with a jumpscare with a high framerate, being the one that did not require the removal of several frames for release.
* Along with Prototype Tinky Winky, Old Po is the only animatronic in *Five Nights at Tubbyland 3: The End Game* whose route was never changed during development.
* Old Po is the only animatronic to keep the same endoskeleton design for all three games.
* The base for her scream in this game is Clicky's youngest sister.
	+ This sound was originally recorded for a FNaF fangame based on Minecraft, strangely enough.

 Species
 Starting area

**Prototype Po** is an antagonist in *Five Nights at Tubbyland 3: The End Game*.

### Appearance

Prototype Po is a red tubbybot, faded in color, with a circle head decoration and a gray rectangle painted on her belly to represent a television. Similar to the other prototypes, she has an upper jaw resembling that of a bloodhound. She is missing the suit covers on both parts of her left arm, her right forearm, all of her right leg, and her left lower leg and left foot. She also has many holes in the suit for her right upper arm, right foot, left thigh, and torso. The top left quarter of her circle head decoration is ripped off as well as a hole on the bottom right part. As stated in the trailer, Prototype Po is a rejected prototype. In her starting position, she has no eyes but gains strange milky eyes as she starts moving.

### Behavior

Prototype Po will start in Parts Hall B, and gradually move towards The Office through the Props Hall, the Boiler Room, the Ventilation Hall, and finally the Main Hallway, in that order. Unlike other animatronics, she can enter The Office directly from the Main Hallway, skipping the doorway, and when she enters the Main Hallway, a sound clip of strange laughing combined with footsteps plays. Closing the middle doorway is required to fend her off, otherwise, she will enter, disabling the door and vent lights and your Laptop, as well as blocking the middle of the screen.

### Trivia

* According to TinyThyMelon, all prototypes were made before the creation of the animatronics in *Five Nights at Tubbyland*.
* While the prototype tubbybots may appear similar to the upgraded tubbybots, they have no relation.
* Prototype Po seems to make a sobbing laugh when moving.
* Prototype Po used to have a smoother entering animation, as well as a leaving animation, but as the number of transparent frames was too high, it had to be cut down to reduce problems.
* A Prototype Po jumpscare was created in a video by Clicky, titled **How Critolious Makes Jumpscares**, however, it was simply a demonstration, and the jumpscare is unused.
* Prototype Po's unused scream is very similar to the base of Prototype Tinky Winky's scream after two edits, based on the scream progression video, meaning that they both have the same scream origin.

 Species

**Po** was to be an antagonist in the cancelled *TubbyLand Return*.

### Appearance

Po sports a radically different appearance in this game with a less robotic style, more similar to a bodysuit and mask. Like usual, she has a red body, a pale face, large ears, a gray rectangle resembling a television on her belly, and a circle headpiece. She has five fingers, no toes, and has no separations between her limbs, as well as lacking any damage to her body, akin to the version of Po in the demo of the first game. Her face has a wide smile and two empty eye holes.

### Behavior

She begins in the bathroom in CAM F. She will move throughout the restaurant, being able to move through all rooms save for the vent in CAM H, eventually ending up at The Office. She was meant to appear somewhere in The Office, attacking if the player moved their flashlight over her. Turning off the flashlight would have rendered her unable to attack, but would come at the cost of vision.

### Trivia

* She is the only tubbybot to not feature any obvious missing parts or damage.
* Interestingly, when entering Dipsy's beginning room in CAM E while he is still inactive, she gains eyes.
	+ She also appears to have a faintly visible eye in the icon for the game.
* Po appears to be the enemy that can enter most rooms, being able to appear in seven of the eight cameras.
* She is one of the two enemies able to move around in the released pre-alpha, the other being Dipsy.
* She may have been previously designed to have eyes, as in recovered footage for a later version of the game (found in this page), she appears in CAM F in her inactive state without eyes.
	+ The rest of the enemies may also have been more loosely based on their *Five Nights at Tubbyland* counterparts, if the image of *TubbyLand Return* Laa-Laa with a head is assumed to be an early development image.
* In both minigames that are known to be in the game, Po is the playable character.
* In *The TubbyLand Archives: Act 1*, when the player beats All-Max in Custom Custard, a remodeled version of Po appears at the near-end of the cutscene, walking to the screen from the darkness and smiling sinisterly.
	+ This appearance teases the sequel to Act 1, *The TubbyLand Archives: Act 2*.
* Po’s scream sound origin is from a file named “women.yelling3”.
	+ This sound originated from the SoundDogs website, but it had been removed from the site for unknown reasons.

* Act 1
* Act 2

 Species
 Starting area

**Po** makes her 7-year return as an antagonist in *The TubbyLand Archives: Act 1*.

### Appearance

Po appears to have drastically changed compared to her original design. She is a red tubbybot with a peach face, peach inner-ears, a gray rectangle painted on her belly to represent a television, and a circle-shaped head antenna. Similar to her original counterpart, she appears to be heavily damaged and worn out due to the Custard Machine Incident. She is missing her jaw, right kneecap, and iconically, her eyes. Her left eye socket appears to be more torn that the right one, making it wide enough to see more of her endoskeleton head. Parts of her endoskeleton are exposed for both her forearms, her right hand, her right shoulder, her left thigh, and her right foot. She has many holes with wires poking out all over her body that appear to be torn out, especially her torso, with portions of it missing, even at the back.

### Behavior

Po starts in the Theatre, first off-camera, then revealing herself in the camera, twitching. She has two set paths to The Office. From the left doorway route, she can go from:

* Theatre, to the Main Hall, then the Repair Room, and lastly to Storage, which is the last room before she enters The Office.

In the front doorway route, which is the fastest path for her to reach the player, she can go from:

* Theatre, to the Dining Hall, then lastly the Party Room, which is the last room before she enters The Office.

There is an Intercom System in the cameras that can lure Po back to the previous room she was in, since she has no eyes but can still hear. Using it is the only way to deter her by keeping her away from The Office. However, the player is unable to use it when the Breakers power off, so they must turn them on to use it again, and to even see Po with the Flashlight. If Po enters The Office, the player only has a few seconds to live before she attacks. Hiding won't save the player as she can still kill them while hiding.

Po can also sometimes move to the Party Room from the Main Hall instead of going to the Repair Room. Additionally, she is also able to skip one room to go to the other. The rooms she can skip from are the Theatre and the Main Hall, in which she will then go to the Repair Room and Storage respectively. Because of this, it is recommended to always keep her in the Repair Room at all times by constantly playing the Intercom System, because she cannot skip the Storage Hall from there.

### Trivia

* Unlike **Po** from the original games, she can be lured by the Intercom System instead of keeping her at bay with the Music Box.
	+ She appears to have a very similar mechanic to Springtrap from *Five Nights at Freddy's 3*.
* In the TubbyLand Archives story, she isn't the one who caused the Custard Machine Incident and was not controlled by PTLD. Instead, PTLD is the one who caused it himself.
* Po is no longer the main antagonist of the game since all four main tubbybots' roles are made equal.
	+ Due to this, Po will not return as Old Po in any future acts.

 Species

**Po** (known by her codename **The Blinded**) is an upcoming antagonist in *The TubbyLand Archives: Act 2*.

## Appearance

The Blinded appears to be the only tubbybot who doesn't have any changes to her original design from *TubbyLand Return*, aside from having a new, more detailed model. Unlike the rest of the tubbybots in the game, The Blinded appears to be more humanoid rather than robotic, bearing the appearance of a mascot costume with a fully flexible face. Her entire red body, as well as the gray rectangle posing as a fake television on her belly, is very dirty and covered in soot. She also has gray fabric beneath her feet, and mittens for her hands. She has an antenna with a circle headpiece and large ears. Her peach face has a disturbingly wide smile that almost goes over the cheeks, and her teeth are barely seen underneath the lips. Lastly, she has open-wide, hollow eyes.

## Trivia

* She is the first tubbybot to have its full model revealed before the game's release.
	+ She is also the only tubbybot to appear in the first game, appearing in a cutscene when the player beats All-Max in Custom Custard.

## Five Nights at Tubbyland

### Po

#### Full Release

Po in the Title screen.Po twitching in the Title screen.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto, but revealing her endoskeleton head.Ditto, but up close to the screen.Po's twitching animation in the Title screen.Po's animation of her looking close at the player, then switching to Noo-Noo in the Title screen.Po in the Title screen, prior to the revamp.Ditto, but twitching to the right.Ditto, but twitching to the left.Ditto, but revealing her endoskeleton head.Po and Tinky Winky in the Repair Room.Po alone in the Repair Room.Po about to leave the Repair Room.Po in the Party Hall.Po in the Repair Hall.Po in the Party Area.Po standing near the Left Door.Po in Dining Room 1.Po in the Kitchen.Po's jumpscare.Po's jumpscare prior to the revamp.Po in the Game Over screen.Po's sprite in the minigame after beating 4/20 mode in Custom Night in the 2.0 Update.Po's sprite in the minigame after beating 3/20 mode in Custom Night.Po's sprite glitching out after touching the Custard Machine in the minigame after beating 3/20 mode in Custom Night.Po's sprite in the minigame after beating 3/20 mode in Custom Night, prior to the revamp.Po's sprite glitching out after touching the Custard Machine in the minigame after beating 3/20 mode in Custom Night, prior to the revamp.The Tinky Winky and Po plushies in the Repair Room, from Dream Night.The Po plush alone in the repair room, from Dream Night.The Po plush about to leave the Repair Room, from Dream Night.The Po plush's jumpscare, from Dream Night.Po and the rest of the repaired tubbybots in a poster found around the restaurant.Po from the game's icon.Ditto, but in higher quality.
#### Beta

The beta tubbybots from the Title screen.Ditto, but twitching.Po and Tinky Winky in the Repair Room.Po alone in the Repair Room.Po about to leave the Repair Room.Po's jumpscare.Po from the Game Over screen.Po from the game's beta icon.Po from the Title screen in the *Five Nights at Dipsy's* prototype game.
## Five Nights at Tubbyland 2

### Old Po

Old Po in the Title screen.Ditto, but twitching upwards.Ditto, but twitching to her left.Ditto, but twitching to her right.Old Po in her starting position in the Spare Room.Old Po standing up in the Spare Room.Old Po about to enter The Office in the Spare Room.Old Po about to enter the Kitchen Vent in the Spare Room.Old Po crawling in the Kitchen Vent.The animation of Old Po appearing at the right of The Office.The animation of Old Po appearing at the front of The Office.Old Po in the front entrance of The Office.The texture of Old Po in the front entrance of The Office.Old Po in the side entrance of The Office.The texture of Old Po in the side entrance of The Office.Old Po's jumpscare.The old animation of Old Po appearing in the Office in both entrances.Old Po in the front entrance of The Office, from the old version.Old Po in the side entrance of The Office, from the old version.The texture of Old Po when she appears in The Office, from the old version.Old Po's killscreen, from Nightmare Night.The overlay of Po's head during the cutscene after beating 6/20 mode in Custom Night.The old overlay of Po's head during the cutscene after beating 6/20 mode in Custom Night.A screen of a fixed Po with her face distorted into a smile and bloodshot eyes that rarely appears when booting up the game.An unused texture of Old Po going back to the Spare Room through the Kitchen Vent.Old Po from the game's icon.
### Po 2.0

Po 2.0 and Laa-Laa 2.0 on the Tubby Stage.Po 2.0 and Laa-Laa 2.0 staring at the camera on the Tubby Stage.Po 2.0 alone on the Tubby Stage.Po 2.0 in the Party Room.Po 2.0 in the Tubby Toilets.Po 2.0 in Dipsy's Arcade.Po 2.0 in the Tubby Hall.Po 2.0 in The Office.Po 2.0's jumpscare.Po 2.0 and Laa-Laa 2.0 staring at the camera on the Tubby Stage with no eyes, from Nightmare Night.Po 2.0 in the Tubby Toilets with no eyes, from Nightmare Night.Po 2.0 in Dipsy's Arcade with no eyes, from Nightmare Night.Po 2.0 in the Tubby Hall with no eyes, from Nightmare Night.Po 2.0 in The Office with no eyes, from Nightmare Night.Po 2.0's killscreen, from Nightmare Night.
## Five Nights at Tubbyland 3: The End Game

### Old Po

Old Po in Supply Closet B.Old Po getting ready to leave Supply Closet B.Old Po in the Parts Hall.Old Po in Original Props.Old Po in the Boiler Room.Old Po in the Ventilation Hall.Old Po in the Props Hall.Old Po in the left entrance of The Office.Old Po in the right entrance of The Office.Old Po in the ceiling vent in The Office.Old Po's jumpscare.Old Po entering the screen in the Night 6 cutscene.Old Po distorting her mouth into a smile in the Night 6 cutscene.Old Po's jumpscare in the Night 6 cutscene.The Po plush in The Office.The texture for the Po plush in The Office.The Tubbyland balloon in The Office, with a cartoony Po on its logo.The texture for the Tubbyland balloon in The Office.The balloon's texture.The balloon's texture without the background.The final cutscene that plays after beating 8/20 mode in Custom Night, involving Old Po.Old Po alongside Noo-Noo in the ending screen when choosing "Accept Your Fate".Po's sprite from the secret minigame.Po's killscreen from the secret minigame.A hallucination of Old Po that appears during Night X.A second hallucination of Old Po that appears during Night X.Old Po and Prototype Dipsy's page from the Instruction Manual.Old Po's texture from the Instruction Manual.Old Po and Prototype Dipsy's page background from the Instruction Manual.Old Po in the left entrance of The Office, from the beta.Old Po in the right entrance of The Office, from the beta.Old Po in the ceiling vent in The Office, from the beta.Old Po from the game's icon.
### Prototype Po

Prototype Po in Parts Hall B.Prototype Po getting ready to leave Parts Hall B.Prototype Po in the Boiler Room.Prototype Po in the Ventilation Hall.Prototype Po in the Props Hall.Prototype Po in the Main Hall.The animation of Prototype Po appearing in The Office.The last frame of Prototype Po appearing animation but darkened, presumably used for when she is in The Office in the dark.A hallucination of Prototype Po that appears during Night X.Prototype Po's page from the Instruction Manual.Prototype Po's texture from the Instruction Manual.Prototype Po's page background from the Instruction Manual.Prototype Po's appearing animation in The Office, from the beta.An unused image of Prototype Po in the ceiling vent in The Office.
## TubbyLand Return

### Po

Po's swaying animation in the Title screen.Ditto, but twitching to her left.Ditto, but twitching to her right.Po in CAM F, inactive.Po in CAM F, after becoming active.Po in CAM A alone.Po in CAM A with Laa-Laa.Po in CAM A with Laa-Laa and Tinky Winky.Po in CAM B alone.Po in CAM B with Tinky Winky.Po in CAM C alone.Po in CAM C with Tinky Winky.Po in CAM C with Laa-Laa and Tinky Winky.Po in CAM D alone.Po in CAM D with Laa-Laa.Po in CAM D with Laa-Laa and Tinky Winky.Po in CAM E alone.Po in CAM E with Dipsy. She noticeably has eyes here.Po in CAM G alone.Po in CAM G with Laa-Laa, the latter being inactive.Po in CAM G with Laa-Laa, the latter now being active.Po's behind the scenes render, with only her head without the face.Po's behind the scenes render, with a finished head and textures.Po's behind the scenes render, fully complete.Po's icon which would have been used in a radar system.Po in the icon for the pre-alpha. Note that she appears to have a faint eye here.Animation of Po and Dipsy walking, in bounding box view.Po's walking animation from a minigame.
## The TubbyLand Archives

### Po

Po and the other tubbybots in the opening sequence that plays before the Title screen.Po in the Kitchen for the Title screen background.Po in the Kitchen during the intro sequence.Po in the Theater.Ditto, but stationary.Po in the Main Hall.Ditto, but stationary.Po in the Repair Room.Ditto, but stationary.Po in the Dining Hall.Ditto, but stationary.Po in the Kitchen.Ditto, but stationary.Po in Storage.Ditto, but stationary.Po in the Party Room.Ditto, but stationary.Po's jumpscare.Ditto, but with the lights off.Po in the Game Over screen.Ditto.Ditto.Po as seen in the after-night minigames.Ditto, but as seen only in the post-Night 6 minigame.Ditto, but chasing the player.Po’s Night 6 minigame jumpscare.Po in the Extras menu.Ditto, but spinning.The Po plush, along with the other teletubby plushes, in the Extras menu.Ditto, but spinning.A hallucination of Po that appears during All-Max in Custom Custard.Po's Custom Custard icon, deactivated.Ditto, but activated.Ditto, but at max difficulty.The animation of The Blinded that plays at the end of the All-Max cutscene.

## Non-Game

### Five Nights at Tubbyland

Po's full body image.The full body Po plush with a scooter.Po from the game's GameJolt thumbnail.Po from the game's old GameJolt thumbnail.Po from the game's GameJolt banner.Po from the game's old GameJolt banner.Po from the game's trailer.An image of Po with kawaii eyes from Clicky's Twitter.The thumbnail for the Po model download, on Clicky's DeviantArt.An image of Po playing poker with the other Pos from Clicky's DeviantArt.An image of Po in the post "I don't want to stay still" from Clicky's DeviantArt.An image from Po's point of view of the Custard Machine Explosion Incident showing PTLD-93, from Clicky's DeviantArt.An image with a crying fixed Po and PTLD-93 from Clicky's DeviantArt.Po and her beta version in an image from Clicky's DeviantArt.An image of the Po plush from Clicky's DeviantArt.The thumbnail for the low poly Po model download, on Clicky's DeviantArt.A comparison of Po's beta model from the demo and Old Po from *Five Nights at Tubbyland 3: The End Game* from Clicky's Twitter.All the tubbybots saying bye-bye in an image from Clicky's DeviantArt.Textless version of the previous image.All of the tubbybots saying "SEE YOU LATER" in an image from Clicky's DeviantArt. Note that Tinky Winky has been replaced with Tinky Winky from *TubbyLand Return*.Textless image of most tubbybots in an image from Clicky's DeviantArt. Strangely, the *Five Nights at Tubbyland* tubbybots (including the ones from the demo) are gone, and the rest of the characters now have black eyes with white pupils.
### Five Nights at Tubbyland 2

Old Po's full body image.Old Po from the game's GameJolt thumbnail.Old Po from the game's GameJolt banner.A teaser of Old Po.Ditto, but brightened.Another teaser of Old Po.Old Po from the game's trailer.A picture of Clicky's recreation of the second *Five Nights at Freddy's 2* teaser, from their DeviantArt.Po 2.0's full body image.Po 2.0 and Laa-Laa 2.0 from the game's trailer.Po 2.0 and Laa-Laa 2.0 from the third game's trailer.Po 2.0 and Noo-Noo from the third game's trailer.An image of Po 2.0 with teeth from Clicky's DeviantArt.An image of Po 2.0 playing poker with the other Pos from Clicky's DeviantArt.Po 2.0 without textures in The Office from Clicky's DeviantArt.The thumbnail for the low poly Po 2.0 model download, on Clicky's DeviantArt.An image of Old Po's head along with three other 2.0 heads in the style of *Five Nights at Freddy's 3'*s ending screen, from Clicky's DeviantArt.All the tubbybots saying bye-bye in an image from Clicky's DeviantArt.Textless version of the previous image.All of the tubbybots saying "SEE YOU LATER" in an image from Clicky's DeviantArt. Note that Tinky Winky has been replaced with Tinky Winky from *TubbyLand Return*.Textless image of most tubbybots in an image from Clicky's DeviantArt. Strangely, the *Five Nights at Tubbyland* tubbybots (including the ones from the demo) are gone, and the rest of the characters now have black eyes with white pupils.
### Five Nights at Tubbyland 3: The End Game

Old Po's full body image.Old Po from the game's GameJolt thumbnail.Old Po from the game's GameJolt banner.Old Po from the game's trailer.An image of Old Po in the East Hall Corner from *Five Nights at Freddy's*, from Clicky's DeviantArt.An image of Old Po's head along with three other 2.0 heads in the style of *Five Nights at Freddy's 3'*s ending screen, from Clicky's DeviantArt.An animation of Old Po spinning, from Clicky's DeviantArt.A slightly smoother version of Old Po's animation in the Night 6 cutscene, from a video Clicky posted.A slightly smoother version of Old Po's jumpscare, from a video Clicky posted.An image of Old Po with a birthday cake from Clicky's Twitter.A comparison of Old Po from *Five Nights at Tubbyland 3: The End Game* and Po's beta model from the demo from Clicky's Twitter.A distorted Old Po from Clicky's Twitter.An image of a frustrated Old Po from Clicky's DeviantArt.An image of Old Po with eyes from Clicky's DeviantArt.Prototype Po's full body image.What it was Gonna Be (FNaTL3) -Read Desc for Details-A scrapped animation of Prototype Po appearing and leaving in a deleted video Clicky posted.The full scrapped animation of Prototype Po appearing and leaving, from a deleted video Clicky posted.Prototype Po from the game's trailer.An image of Prototype Po playing poker with the other Pos from Clicky's DeviantArt.An image of Prototype Po's eyes looking around from Clicky's DeviantArt.An image of Prototype Po with Mettaton from *UNDERTALE*, from Clicky's DeviantArt.Prototype Po's jumpscare from a video Clicky posted.All the tubbybots saying bye-bye in an image from Clicky's DeviantArt.Textless version of the previous image.All of the tubbybots saying "SEE YOU LATER" in an image from Clicky's DeviantArt. Note that Tinky Winky has been replaced with Tinky Winky from *TubbyLand Return*.Textless image of most tubbybots in an image from Clicky's DeviantArt. Strangely, the *Five Nights at Tubbyland* tubbybots (including the ones from the demo) are gone, and the rest of the characters now have black eyes with white pupils.
### TubbyLand Return

A transparent image of Po. It is unknown what the purpose of this image is.Po in Clicky's Twitter banner.A joke GIF of Donger Schlonger, a joke character, being inside of Po's head.
### The TubbyLand Archives

#### Act 1

Po in the game's GameJolt banner.Po in the game's official poster.An image of Dipsy's beta model getting beaten up by Po and the other tubbybots from the official TTLA Twitter account.Po and the other tubbybots in the header from the official Discord server.A behind the scenes image of Po and the other tubbybots in the header from the official Discord server.A comparison between Po's old and new minigame sprites.An early mugshot of Po, also used as a GameJolt icon by Clicky when she was developing *The TubbyLand Trilogy*.
#### Act 2

The Blinded from the game's GameJolt thumbnail.The Blinded from the game's GameJolt banner.The Blinded in the icon for the official TTLA twitter account. Note the similarities between this and the original *TubbyLand Return* icon.The image of The Blinded shown during the Act 1 Developer Q&A stream.A comparison between The Blinded's *TubbyLand Return* and *The TubbyLand Archives: Act 2* models.An early version of The Blinded's appearance after beating All-Max mode in Act 1.The old concept art image of The Blinded made by Pigsty55.Ditto.An early version of The Blinded's head model.The finalized version of The Blinded's model.The Blinded in an early iteration of The Office.An image of The Blinded's model with a texture error.An early effects image with The Blinded.The Blinded from the game's trailer.A height comparison between The Blinded and The Anguished.A joke render of The Blinded holding The Voice.TBAThe Blinded as depicted in the joke game, "The Dream".TBADitto, but when the blocks are knocked over.

## Five Nights at Tubbyland

### Po

#### Full Release

Warning: This sound file is loud!

Warning: This sound file is loud!

## Five Nights at Tubbyland 3: The End Game

### Old Po

Warning: This sound file is loud!

Warning: This sound file is loud!

## The TubbyLand Archives

### Po

Warning: This sound file is loud!

Warning: This sound file is loud!