Leopold.EXE

> *Were you looking for the original Leopold?*
>
>

*"I smell human here!"*
— **Leopold.EXE,****FNaTAS 6: The Lockdown Part 1**

**Leopold.EXE** is an antagonist in Five Nights at The AGK Studio 6: The Lockdown Part 1. Not much is known about his backstory, since there is hardly any information about him, but he is known to be a mysterious entity who wants to hunt down humans.

## Appearance

Leopold.EXE is a corrupted, evil version of Leopold with much larger eye sockets, black eyes with white glowing pupils, and permanent exposed teeth. He has two black buttons on his shirt, wires running down from his eyes to mouth and appears to have dark gray lips, which could possibly be the endoskeleton.

When brightening him, it could be seen that he is fully colored olive, with splotches of green barely seen on his head and shirt, and the inside of his mouth is colored turquoise. They are not seen well due to him being obscured by shadows. It is possible that he is an edit of REAL Leopold.

However, in his office and dialogue texture, he appears to retain the original Leopold color palette, and have no visible mouth and lips.

In the thumbnail of FNaTAS 6, main menu texture, minigames and the "TO BE CONTINUED..." screen, he has a much more different design. He is a demented version of Leopold, with hollow, wide eye sockets that makes a shape of a semicircle, and black tears running down from his eyes, instead of wires. His mouth used to be a large tear that makes a frown, and inside of it are endoskeleton teeth. He appears to have slightly visible gray eyes with black irises and white glowing pupils.

## Behavior

Leopold.EXE is not normally seen during the main gameplay, however, he can only be activated when the player runs out of power. During a power outage, his face will appear in the middle monitor on the front of the office, accompanied by a loud, ambient boom sound. There will also be a static-like noise playing after the said sound. The player can't do anything to save themselves from him, and soon enough, he will jumpscare them.

## Gallery

### Gameplay

The texture of Leopold.EXE in the computer monitor when the power goes out.Ditto, but with his eyes lit up, about to attack the player.Leopold.EXE's jumpscare.
### Minigames

Leopold.EXE's sprite in the minigames, facing west.Ditto, but facing north.Ditto, but facing east.Leopold.EXE's dialogue sprite.
### Miscellaneous

Leopold.EXE on the screen that appears after beating the demo.Leopold.EXE as seen in the game icon.Leopold.EXE as seen in the thumbnail. Note that he has a different design compared to his appearance in-game.Ditto, but seen in the header.Leopold.EXE as seen in the new Five Nights at The AGK Studio Classic Series banner, running and with text saying 'no'
## Trivia

### General

* His name ending with ".EXE" is similar to many internet Creepypastas, such as *Sonic.EXE*.
	+ He was also presumably inspired by the said Creepypasta, but it is unconfirmed as of now.
* Golden Leopold and him seem to both have odds with each other, as seen by Leopold.EXE calling him a "golden dumbass."
* Suprisingly, there exists a golden version of Leopold.EXE, simply called Golden Leopold.EXE, however it's unknown what he's role was going to be.
* Strangely, in the game's files of Part 2's Teaser Game. There can be found a leftovered sprite of Leopold.EXE, it's unknown what it was going to be for.

### Five Nights at The AGK Studio 6: The Lockdown Part 1

* Him being the one to attack when the power goes out is a direct call-back to the first game, where Leopold attacks after a power outage.
* As seen by his jumpscare, he is able to separate his upper head from his jaw. It is unknown how he does this.