recursal/Fanatic-Fandom huggingface dataset:
Doctor Mateo Balthesar

**Doctor Mateo Balthesar** is an accomplished alchemist, brewer, and botanist who specializes in the magical application of plant life.

## Personality

Balthesar is sincere and gentle, but bears many regrets and scars from his sordid past. Despite his good intentions, he often gets into trouble or involved with the wrong people. He is an extreme alcoholic and cannot go for more than afternoon without having at least a mug of ale.

## History

For 22 years, he was a professor of mutagens and mutant studies at the University of Vel Talyth, but he resigned from the position after being caught in a sexual affair with a young student. Barred from most academic circles, he wallowed in drunkenness until he was hired as an assistant researcher for the equally disgraced Doctor Luthana, who was beginning a super soldier program under the auspices of a foreign patron.

For 3 months, he toiled with Luthana and two dozen other wizards, artificers, and alchemists in a secret laboratory compound near the outlaw city of Bladefall. They primarily experimented on slaves, prisoners, and whomever else Luthana considered undesirable to society. The "specimens" were of all races and ages, which weighed heavily on Balthesar's mind. Still, once he was involved with the program, he dared not leave for fear of being killed or experimented on himself.

One day, orochi spies infiltrated the laboratory and sabotaged the equipment, leading to a massive explosion that killed most of the researchers and captives. Suffering only minor burns, Balthesar was among the few survivors, along with Doctor Luthana and a Gen-3 super soldier named Alexander, who was once known as Hachiman. However, Balthesar was not aware that either of them survived.

Using the explosion as an opportunity to escape, he fled to Bladefall and rode with a caravan to Valor Hill, where he stayed for several weeks brewing and selling alcohol. He would later find himself in the mountainous eladrin village of Xantorin, in search of rare alcohol recipes, but the village's cannibal natives captured him and his party. He was imprisoned in the inn cellar for a week, while the villagers butchered and ate the people he had traveled with. Five bold adventurers, including the super soldier Alexander/Hachiman, freed him from captivity. Hachiman forgave the man and took him to Riverdrown, where the two bonded over alcohol.

An orochi spy ring later poisoned his flask of wine with serpent's kiss. He ended up surviving this second attempt on his life, thanks to a cleric named Zoltan, but would walk with a cane for the remainder of his life.
The Unscarred

**The Unscarred**, or the **Kazonites**,are a race of mechanically converted humanoids with unknown, extradimensional origins. They have only recently appeared on Iornu, perplexing many in southern Vorith who are profoundly unequipped and unprepared to deal with such a threat. They are led by an enigmatic force called the Darkmind.

## Soldiers of Shadow and Steel

The Unscarred are once-living brains bound within steel bodies and infused with the Darkmind's ichor. Their minds and souls are then separated, removing their emotions and memories while preserving their higher thought and intellectual acuity. Through this process, known as the Rites of Rebirthing, the Unscarred become extensions of their master. They are neither dead nor living, but exist within a state of perpetual unlife.

The underlying weakness of all Unscarred, however, is that they are solely sustained by the Darkmind's psychic energy, which can only be projected so far into the world. The farther they stray from the Darkmind, the weaker they become, until they cease to function entirely. For this reason, specialized Unscarred are imbued with a splinter of the Darkmind's energy when excursions beyond the homeland are called for. These Unscarred, called Tormentors, are able to lead vast legions into faraway lands without fear of psychic starvation. Still, only a few hundred Tormentors may possess this power at a time, since the Darkmind itself grows weaker the more fractured its energy becomes.
Typhoon Isles

The **Typhoon Isles** are a storm-swept archipelago off the eastern coast of Vorith. Having experienced relative isolation from the mainland for hundreds of years, the races of the Isles, collectively called the **Typhoonese**, have developed a distinct culture unlike any other in the world.

## Geography

Much like the rest of the world, the Typhoon Isles lost all of its forests to arcane radiation during the Bright War. Since then, however, its native fey creatures have rejuvenated most of the forests and purified the waterways. Altogether, the archipelago is comprised of over 300 hundred islands, but its four major ones are **Obanaka**, **Toshiyama**, **Ryokage**, and **Hachimoto**. Each of them are ruled by their respective clans of the same name. Many of the islands are volcanically active.

## History

### **The Forest Kingdoms**

Little is known about the early history of the Isles, except that tribes of wood elves formed small kingdoms that warred with the oni of the mountains and the orochi of the rivers.

### **The Fanged Empire**

For 1104 years, the Typhoon Isles were ruled by the sinister orochi and their immortal leader, the Fanged Emperor. Most of the world looked upon the orochi with disdain for the cruel treatment of their slaves and their general treachery. During the Bright War, however, a fatal plague ravaged their population and forced their emperor into hiding. Oddly, this plague only proved to be dangerous to the orochi.

### **Rise of the Four Clans**

In the wake of the orochi’s fall and the end of the Bright War, four human clans came to power. They established a strict feudal society and outlawed slavery and the use of arcane magic after having experienced the horrors of both firsthand. In 164 ABW, a samurai general named Obanaka Hisheki united the four clans into the first human empire of the Isles. Without the orochi’s magic to keep them at bay, however, the oni resumed their raiding of the lowlands, beginning a new chapter of warfare. The citizens of the Typhoon Empire are wary of mainlanders, distrustful of wizards, warlocks, and sorcerers, and do not readily permit foreign merchants to do business within their country.

## Religion

The wood elves and humans of the Isles primarily worship the Nine Spirits. The Spirits take the forms of animals and act as the guardians of certain sacred places, such as volcanoes or waterfalls, though they haven't been seen in centuries. Meanwhile, the orochi worship the three snake deities Dendar, Merrshaulk, and Sseth.
What Lies Below

In the markets, Lau buys a book of divination spells. Before leaving, however, he is told by Boyle, the owner of the magic store, that something recently stole his only tome containing the spell *infernal calling*. Lau deduces this "something" to be the nothic from Demek's house, since *infernal calling* had already been cast there. He returns what's left of the tome to the owner.

Taigus visits Exal and suggests that he cut off his ear as proof of his “death”, so the Council would stop hunting him. Refusing to mutilate himself, Exal decides to leave the city with his crew by first light tomorrow. However, he expresses desire in killing Fenslin Rook first, so Taigus promises to return the wizard to him alive for a handsome reward.

At nightfall, the party ventures into the sewers with Tenaia, searching for the mutant alligator that supposedly lives there. They also intend to investigate the runes that Exal and his crew had found, and hopefully thwart the opening of Rook's infernal gate. Coming to a flooded chamber, the party finds and kills the massive alligator without much trouble.

They proceed onward and find one of the glowing runes etched along a corridor wall. Roach, using his blade Valfigor, defaces the rune and deactivates its power. Farther down the corridor, Lau notices the cantish symbol for "*safe house"* scrawled beside a locked gate. He picks the lock open and leads the rest of the party to the safe house, but all they find are a pile of corpses and upturned tables. Not a moment after, voices and footsteps approach the party from the corridor, forcing them to take cover. A bearded devil named Jevrax enters the room, followed and controlled by Fenslin Rook. In the corridor, an agent of the Fatesworn urges the wizard to continue his mission.

The party attacks Rook and his accomplices, catching them off guard, but severely underestimating their enemies' combined power. Midway through the fight, Nadu betrays his friends after submitting to a malevolent force. This force - Xauld, the Archdevil of Greed - speaks to the rest of the party, tempting them to succumb to its influence as well. Thoroughly shattered and low in spirits, the party nevertheless persists and gruelingly seizes victory from the jaws of defeat. The devil, Nadu, and the Fatesworn are killed, while Rook is incapacitated by Taigus and later executed by Exal. Taigus takes Rook's ring, a devil talisman set with black jade.

Tenaia disappears into the night. Taigus and Roach visit Nimrya, informing her of Rook and Nadu's treachery and the existence of an imprisoned archdevil below the city. Overwhelmed by her duties yet pleased by the party's work, she thanks them for their services and pays Roach for his completed contract. With a Councilman dead, she informs Taigus that the Council will want to urgently speak with him on the matter. The party ends their bitter day by returning to the Seventh Ruby, where the various pleasures of the establishment put their minds at ease, if only for a bit.
The Talons

**The Talons** are the longest mountain range in Vorith. Inhabited primarily by groups of eladrin and mountain orcs, the Talons remain one of the most untouched and unexplored places on the planet, despite the chaos of the Bright War centuries earlier; it is for this reason that patches of natural forests still exist along its slopes and within some of its valleys.

## The Amethyst Archive

The Amethyst Archive is an ancient mechanical database embedded within the Mountain of Amethyst Lightning, the second-highest peak of the Talons. Built during the waning years of the Twin Empires, the Archive houses approximately 90% of all known information preceding the Bright War and a two-way portal network linked to other Imperial sites. The Archive is simultaneously the world's largest library *and* artificial intelligence.

Access to the Archive's information is divided into three tiers:

* **Level-1:** General knowledge
* **Level-2:** Knowledge of the arcane
* **Level-3:** Knowledge pertaining to state security

The Archive was originally guarded by a contingent of eladrin soldiers and their families. Time wore on, however, and the devastation of the Bright War eventually forced the eladrin protectors to go into hiding and swear off technology. Their various descendants, living in remote villages across the mountains, still hold the keys that permit Level-2 access to the Archive, but they have no interest in reopening it. Instead, these villagers see themselves as the wardens of the past, only giving the keys to exceptional people who have proven their worth and noble intentions.
Tanlek Vineclaw

**Tanlek Vineclaw** is a dwarven archdruid and one of the last members of the Eternal Grove, along with his adopted daughter Twig. He resides in the mining town of Redgulch, but spent most of his youth and adulthood travelling the world in an attempt to restore its forests and lost creatures.

For many years, he was in possession of the Emerald Rod, a powerful, druidic artifact capable of channeling the forces of nature at will. At some point, however, the Rod was stolen by the vile Rott Sisters, who deceived Tanlek and left him for dead. Several years would pass before the Rod was later returned to him by his daughter and five brave adventurers.
Stephen Worst

Stephen Connor Worst || (アレクアレアレク アレ)es un miembro de la **Familia Real Worst** y miembro de La Legión de Reconocimiento de **Mirna.**

## Historia.

Stephen nació en el vientre de la **Familia Real Worst** de **Mirna,**eso lo llevo a vivir grandes lujos y muy protegido de los Titanes,pero el no quería ser protegido el quería proteger,por eso se alisto en el **Cuerpo de Adiestracion de Mirna** y después y donde esta actualmente en las **Tropas de Reclutas de Mirna**,siendo muy idolatrado por ser de la familia real y por tener buenas calificaciones.

## Apariencia.

Sthepen tiene el cabello azul y corto es de tez blanca,lleva una camisa negra con blanco y una chaqueta roja unos jeans azules una correa que cubre su cintura y unas botas largas marrones,siempre se puede ver con unas espadas pues con eso pelea,atras de su chaqueta esta el logo de las Tropas de Reclutas de Mirna.
Azuno's Fist

After coming to shore, Hachiman, Mezir, Brass, and the surviving deckhands set up camp in the woods for the night. They awake the next morning to find a curious, giant-like creature observing them. The creature, saying he belongs to the rare and mythical race of firbolgs, introduces himself as Aryed and claims to be a guide of the local area. Not wanting to get lost on the massive island, the party cautiously accepts his overtures of friendship.

Meanwhile, the samurai carrying Taigus, Tingle, and Roach are ambushed along the road and slaughtered by several oni. Tingle manages to worm his way to safety, but Roach and Taigus are taken by the bluish brutes. Several minutes later, Hachiman and Aryed's group stumble upon the carnage of this small battle, finding Tingle in a tree and learning from a wounded samurai that the oni went north, to the volcano known as Azuno's Fist. Tingle informs Hachiman that their friends were captured by the oni. Wasting no time, the party of survivors head northward.

Following the oni's tracks, they arrive at a cave within the volcano, where they see several iron cages hanging above a lake of magma. Roach and Taigus are in two of them. The party catches the oni off guard, killing them and releasing their friends. In two of the other cages, however, are a soldier of the shogun named Kyoji and an orochi pureblood named Vesh-kel. Both claim they are the spymaster of their respective nations, but both also begin urging the party to kill the other in exchange for wealth and recognition. After speaking with Kyoji and Vesh-kel, Hachiman learns that his uncle, the shogun's greatest ally, was the one who had him experimented on and exiled. Making the final call, he chooses to have Kyoji thrown into the magma lake. Vesh-kel thanks the party for making the seemingly "right" choice.

They leave the cave and Taigus tells the others that he had a feverish vision of Nimrya. She was in danger and called out for his help. Unable to determine if this was merely a dream or a portent of something much grimmer, he decides to travel back to the mainland and find Nimrya. Mezir and the rest of the crew offer to travel with him. As a parting gift, Mezir gives Roach his dagger. Seeing promise in the four remaining party members - Aryed, Tingle, Hachiman, and Roach - Vesh-kel leads them to the hidden orochi capital of Sketh, where he intends to have them meet with the Emperor. Along the way, Hachiman buries Azak-si's ashes in the middle of the jungle, but she later appears to him, smiling.
Arrival at Riverdrown

On their way to Riverdrown, the party stumbles upon an orc and a young human girl arguing beside their two wagons. The orc, wearing spectacles and speaking eloquently, introduces himself as Karok and the girl as his adoptive daughter Rua. He claims that Rua irresponsibly sped the wagons over a hole in the road, causing the coupler and one of the wheels to break.

The party quickly fixes the wagon and continues riding north with Karok and Rua. They explain that they are textile merchants looking to sell their wares in Riverdrown for the first time, but Karok expresses uncertainty over the League letting him do so. Taigus, unwilling to have them be turned away, promises to pull some strings to let him and his daughter into the city.

Later that night, as the party breaks camp, Roach and Chazu discuss their respective lives, both of them enjoying the company of another tiefling. Chazu seemingly laments his tenure as a thief while Roach informs him about his mission to find the Blood King's tomb. As the night carries on, Taigus, Nadu and Hachiman acquaint themselves with Karokk while sitting around the fire. The big orc finds a way to comfort all of them.

The two caravans reach Riverdrown the following day. Taigus, using his rank within the Merchants' League as leverage, gets his friends into the city without having them searched or taxed at the gates. Many of the party members, having never stepped foot in such a large settlement before, are taken aback by its beauty and complexity.

Wanting to deal with his contract on Fredward first, Taigus pays a visit to his superior, Lieutenant Nimrya Tal'vaar, and informs her of the debtor's death. Speaking with Nadu, she raises his inherited debt by 30 gold and demands its full repayment in a week's time. She also gives Taigus and Roach new contracts - Taigus is tasked with hunting down the scoundrel Exal, a wanted seditionist and the man who saved his life, and Roach is tasked with killing a mutant crocodile in the city's sewers. Chazu and Narlor both join the city guard, having earlier expressed interest in doing so.

Afterward, Hachiman, Lau, and Roach go to the Central Library, each of them in search of different information. Hachiman learns more about his family's sword, as well as his faraway homeland, Lau learns about the history of slave trading in Vorith, and Roach learns about the Blood King and his relationship to the sword Valfigor. In particular, Roach reads a book titled *Epistles of the Blood King*, a manifesto bound in pitch-black leather.

Sitting with Lau, Roach notices that the last half of the book is blank. It then begins writing itself in blood, recounting the immediate present as Roach holds it. The book, drawing from the Blood King's soul within Valfigor, implores Roach to find the shield, threatening to make him bleed to death if he does not. Blood begins dripping from Roach's eyes, nose and ears. As its last message, the book tells Roach to find an archaeologist in town.
Brockenbär

**BrockenBär** is a monster from *King of Tokyo*. It is based on the character used in the Heidelbärger Spieleverlag logo. It was available at conventions, including Spiel Messe 2011, and directly from the IELLO website.

## Appearance

Brockenbär is a large brown bear, wearing a blue and white striped shirt and a white and red hat. It is also holding a large d6 die.

## Trivia

* Brockenbär's clothing resembles a stereotypical sailor.
* "Bär" is German for "bear". "Brocken" can mean "giant" and is also the name of a German mountain.

## References

1. ↑ https://iellousa.com/products/king-of-tokyo-brockenbar-promo-monster
The Fatesworn

**The Fatesworn**are a band of time-travelling monks. They were originally formed by Iornas several millennia ago to act as the preservers of time on his planet. Recently, however, many Fatesworn have become enthralled by the re-emerging Elderspawn and have since begun radically alter the timeway in their new masters' favor.

All Fatesworn are natural psionics, which is how they are able to traverse time and space. They can also turn invisible, and erase themselves from the memories of their more weak-minded witnesses when not being observed. Because of this, hardly any records of the Fatesworn exist.

## Ephemerals

Especially devoted Fatesworn undergo a ritual to become an Ephemeral, a disembodied consciousness held together by its own psychic energy. Ephemerals, as their name suggest, are physically unstable creatures that live for a only a few short years, but they are permanently invisible and exceptionally more powerful than the corporeal bodies they shed. For this reason, they are only ever deployed as assassins.
The Reaping

Lau Nailo, a high elf rogue from the south, arrives in the desert scraptown of Aklier, still in pursuit of his sister. He learns that she and her captor passed through it several weeks ago while on their way to Riverdrown.

Meanwhile, Roach, Taigus, Nadu and Alexander all meet one another in the tavern, each of them in Aklier for different reasons; Nadu is a cleric from a dwarven vault far to the south, Alexander is an escaped, half-ooze super soldier, and Taigus is a mercenary gunslinger from Riverdrown, looking to collect a hefty debt of 300 gold from a portly man named Fredward. Roach, in possession of the sentient sword Valfigor, has lived in Aklier all his life, but is compelled to find Valfigor's twin - a sentient shield named Reni.

Taigus finds Fredward and successfully coerces the easily-frightened man to cooperate with him. While scrounging around the scrap hills in search of worthwhile junk to sell, Fredward gives Taigus an amulet with an empty, gem-shaped socket. Fredward also mentions that he may be able to make more money and better pay off his debts in Riverdrown, imploring Taigus to escort him there.

Later, armed robots called the Unscarred arrive in town to "reap" their share of slaves promised to them every ten years. In exchange, they purportedly protect Aklier from raiders, mutants and other beasts. However, on this particular day, the party confronts the slavers and slays their captain, causing the rest of his soldiers to cease functioning. Nailo joins the party upon learning that they plan to travel to Riverdrown.
Administradores y Burocratas

Aqui en AOT Fanon Wiki, todo el mundo puede editar cualquier artículo. Sin embargo, algunas acciones y tareas de mantenimiento están reservadas para una clase especial de usuarios, la administración.

El equipo de Administración de AOT Fanon Wiki,esta conformado por:

* AndresMF26,(Admin)(Burocrata)(Disponible), Puedes consultar con él en su muro por cualquier duda que tengas o cualquier cosa que necesites respecto al wiki clickeando Aqui  y enviándole un mensaje.

## Capacidades de Lo/as Administradores.

Estas Funciones adicionales comprenden:

* Borrar y restaurar páginas, historiales, y archivos.

* Cerrar, a través de la (protección), una página para que no pueda ser editada o renombrada por usuarios que no tienen derechos de administrador.

* Bloquear direcciones IP o nombres de usuario para editar; y "reversiones" mucho más rápidas de ediciones no deseadas.
* Editar la interfaz cambiando los mensajes del sistema y las pieles.

## Capacidades de el/a Burocrata.

Un Burocrata puede convertir a otros usuarios en Burocratas o Administradores en su propio Wiki.

Los burócratas también pueden otorgar a otros usuarios la capacidad de "rollback" (reversión) de ediciones que no son realizadas sin buena fe.
Distant Shores

Roach awakens on the beach, still coughing up water and discovering that he can now breathe it, due to the Blood King's intervention. He finds himself surrounded by life-sized versions of his bone sculptures, who mock him for surviving so many close encounters with death. They vanish and Roach is soon drawn into the forest by footprints and a song carried along the wind.

Farther north, a large barrel from the wreckage washes ashore near Taigus, Azak-si, and Falconmyr. Tingle crawls out of it, having drunkenly spent the last two weeks in the ship's hold without anyone knowing. The castaways begin bickering and blaming each other for losing the ship, but they quickly set aside their differences and agree to trek into the forest.

Roach stumbles across a singing monk named Takashiro. When asked for directions, the man recognizes Roach as a mainlander and tells him to listen to nature to find his way. Doing so, Roach is guided northward by the wind, where he comes to a small fishing settlement called Cloudstep Village. Most of the villagers steer clear of Roach, but a man named Nishida welcomes the boy inside his hovel and gives him tea.

Later, a group of mounted samurai arrive at the village and demand a payment of 30 gold. The money is allegedly owed to the shogun, but the villagers don't have it. Roach confronts the samurai and gives them his own gold, forcing them to reluctantly leave. The villagers thank him for standing up to the samurai and begin preparing a celebratory feast.

Back in the forest, Azak-si, Tingle, Taigus, and Falconmyr run afoul of orochi scouts, who sense the pureblood's treachery and attack the party. The orochi warleader is killed, but so is Azak-si. Meanwhile, Falconmyr panics during the fight and flees farther into the forest, leaving Tingle and Taigus alone with Azak-si's corpse. Hearing the distant sounds of activity and merriment, they find Cloudstep Village and reunite with Roach. That night, Azak-si is cremated atop a pyre and given a last farewell. The party agrees to inform Hachiman of her passing when they next meet him.

The shogun's band of samurai return in the morning, but with twice as many men. Their captain accuses Roach of shortchanging him the day before and wasting his time, since he was only given 12 gold. As recompense, he demands a new payment of 60 gold from the village, threatening to slaughter the party and the village if they do not oblige. Refusing to give in, the party brazenly attacks the samurai, but are surrounded and defeated. Roach, bargaining for his life and the lives of his friends, tells the samurai captain that he is aware of the super soldier program and will help the shogun in their fight against the orochi. The captain binds and gags the party and carries them away.
Gunslinger

A **gunslinger** is an individual who's skilled with using guns. Many gunslingers walk the line between reluctant hero and jaded scoundrel, and the blurring of this line is not uncommon. They skirt the edges of society, roaming from town to town, taking on jobs at their leisure, and rarely forming bonds with others. When a gunslinger does work with others, it is usually for their own ends and never for long. Gunslingers, by their very nature, are creatures of emotion and wanderlust. Settling down is rarely in the cards, but it does happen.
The Tribelands

**The Tribelands**, known locally as **Shuroth Vuun** or **The Howling Hills**, is a rocky, bone-littered desert that forms the northeastern tip of Vorith. For centuries, it has been the home of the nine Bloodscreamer tribes.

## Lifedrinkers

The Tribelands are dotted by thorny, crimson trees called lifedrinkers. These trees are immune to fire and magic and are considered sacred by the Bloodscreamer tribes, who bury their dead beside them and use its hallucinogenic sap for trances and shamanic rituals. Felling a lifedrinker is punishable by beheading.

## Spinewolves

The Tribelands are populated by several ferocious predators, but few among them can match the spinewolves in sheer strength, speed, or savagery. These six-legged creatures hunt in small packs and are capable of killing other dangerous creatures like mammoths and basilisks.

From a young age, Bloodscreamer children are taught to respect the spinewolves, since failing to do so can be fatal. Almost all of the tribes use domesticated spinewolves as hunting companions, but it is not uncommon for the beasts to brutally turn on their supposed masters when starved or frightened.
Bardock

**Bardock** (バーダック, *Bādakku*) is a low-class Saiyan warrior who is the biological father of Goku. He is as a playable character in *Dragon Ball FighterZ*, being the second downloadable character revealed in the game, being released on March 28, 2018 alongside Broly.

## Background

The biological father of Goku. After a fateful encounter with an alien race that grants him clairvoyance, he discovers that Frieza planned to eradicate the entire Saiyan race and made a bold last stand. In the end, he was completely overpowered and destroyed, along with Planet Vegeta and the near entirety of his people. He died, however, happy knowing his son would defeat the emperor one day...
Melee Attack

The Melee attack is a skill that is handy for better swords. It allows you to craft and use better swords. The way to gain exp for Melee attack skill is by attacking mobs or players with a sword or by using vial of exp bottle. If you want to do a lot of attack damage then this is the way to go!

**Max Level:** 41

## **Wood Sword Tiers**

**Unlock > Required Level > Rune slot amount > Damage**

* **Broken** **Wood Sword** **>** 0 > 0 > 1.5
* **Weak** **Wood Sword** **>** 1 > 1 > 2
* **Sturdy** **Wood Sword** **>** 3 > 1 > 2.5
* **Strong** **Wood Sword** **>** 5 > 2 > 3
* **Perfect** **Wood Sword** **>** 11 > 3 > 4

###

## **Stone Sword Tiers**

**Unlock > Required Level > Rune slot amount > Damage**

* **Broken** **Stone Sword >** 15 > 0 > 4.5
* **Weak** **Stone Sword >** 19 > 1 > 5
* **Sturdy** **Stone Sword >** 24 > 1 > 5.5
* **Strong** **Stone Sword >** Unknown
* **Perfect** **Stone Sword >** Unknown

####
River Tyrant

**River Tyrants** are a type of beast found in the Whistling Mountains.

## **Info:**

Best described as a foul hybrid of a saltwater crocodile and a snapping turtle, the River Tyrant lives in shallow rivers and muddy creeks, but as no issues with bigger and deeper bodies of water, and are able to hold their breath for a very long time in order to reach new areas through underwater tunnels.

They're solitary creatures, lying in wait near busy drinking spots with nearly its full body hidden underwater. When a target comes in reach, it is able to lash out with impressive speed, it's jaws capable of completely chopping off limbs, meaning that once they sink their teeth into the main body of the prey, it won't be going anywhere without the River Tyrant's permission. Once secured, prey is dragged into deeper waters, where the River Tyrant will initiate the so-known 'roll of death', where it rapidly spins around its own axis, drowning the prey and ripping it apart in the process.

## **Combat:**

Slow and somewhat awkward when fully on land, fighting it on shores or in water is certain death.
Pumpkin Jack

* First Edition
* Second Edition

**Pumpkin Jack** is a Halloween Monster from *King of Tokyo: Halloween*.

## Appearance

Pumpkin Jack is a tall lanky figure, possibly a scarecrow, with a jack-o'-lantern for a head. It also wears a large pointed hat, and mis-matched clothes including a green cloak, brown tunic, rope belt and yellow and purple stockings. It's hands are also on fire.

Second edition Pumpkin Jack looks very similar. However, it is now wielding a building spire and a pumpkin-shaped basket full of assorted rubble.

## Variants

* First edition Pumpkin Jack
* Second edition Pumpkin Jack

## Trivia

* Pumpkin Jack may have fire powers, shown by how its hands are on fire in its first edition picture, and there are many burning buildings behind it. This is consistent with how jack-o'-lanterns typically contain candles.
* The basket in its second edition picture is a reference to trick-or-treating; children often gather confectionery in similar baskets. As a giant monster, Pumpkin Jack is gathering random bits of scenery instead.
* Pumpkin Jack bares a resemblance to several other characters, even sharing his name with some. This is as scarecrows and jack-o'-lanterns are very common features of Halloween. Notably, he bares some resemblance to Jack Skellington from The Nightmare Before Christmas in his guise as the Pumpkin King.

## References

1. ↑ https://the-nightmare-before-christmas.fandom.com/wiki/Pumpkin\_King
The King

* First Edition
* Second Edition
* Dark

**The King** is a Mutant Monster in King of Tokyo.

## Appearance

The King is a large ape, resembling a gorilla. It has some mild cybernetic elements, having bolts in its head and one mechanical red eye.

Second Edition The King is fairly similar, but now slightly more humanoid. The cybernetics are still mild but slightly less so. It now has a larger, mechanical blue eye, and an organic red eye.

Dark The King is mostly monochrome with orange elements. It has a large tuft of hair on its head, somewhat resembling a mohawk, and a tuft on its chin resembling a beard. There are no visible cybernetic elements on this version.

## Variants

* First Edition The King
* Second Edition The King
* Dark The King

## Trivia

* The King's design is likely inspired by King Kong. An official King Kong was later added in a monster pack.
* According to promotional material for King of Tokyo Dark, The King weighs 250,000 lb and has the subtitle "Earth Champion".

## Reference

1. ↑ https://mafayon.artstation.com/projects/Z5ARoG
Boogey Woogey

* First Edition
* Second Edition

**Boogey Woogie** is a Halloween Monster from *King of Tokyo: Halloween*

## Appearance

The first edition of Boogey Woogie is a large monster made up of dark purple ooze. Its upper half is roughly humanoid with a hunched back, while its lower body is simply amorphous. It has a simple face consisting of glowing pink eyes and a mouth, as well as wearing a top hat and a scarf.

The second edition of Boogey Woogie looks radically different. Instead, it is a roughly humanoid figure made out of a rough sack-cloth with many other parts patched on. It has two buttons for eyes, and a zipper mouth, with a purple and yellow tentacle-like tongue emerging from it. It is also surrounded by flies, some of which are emerging from a hole in its body.

## Variants

* First edition Boogey Woogie
* Second edition Boogey Woogie

## Trivia

* Boogey Woogie is possibly the monster with the most radical change from first to second edition; while most monsters simply had mild design changes, Boogey has almost a completely different design.
* Boogey Woogie is likely inspired by Oogie Boogie from *The Nightmare Before Christmas*. The names are similar, and the second edition appearance bares a strong resemblance, being a humanoid sack filled with bugs.

## References

1. ↑ https://the-nightmare-before-christmas.fandom.com/wiki/Oogie\_Boogie
King of Tokyo Wiki

## Welcome to the King of Tokyo Wiki

A wiki for the King of Tokyo and King of New York series of board games

King of Tokyo is a board game designed by Richard Garfield and published by IELLO. The series also includes King of New York, as well as expansions and revisions for both games.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
King of Tokyo Dark

King of Tokyo Dark, or King of Tokyo: DARK EDITION, is a revision of King of Tokyo. It was released in 2020 and like the original game, was designed by Richard Garfield and published by IELLO.

## Description

The legendary King of Tokyo comes to your tabletop in a limited DARK EDITION, where you can discover the dark side of giant monsters clashing. The setting is more wicked than ever, and Tokyo is the prize!

King of Tokyo Dark is a limited edition. Only one print run was produced with 100,000 copies. The component pieces are upgraded compared to the base edition, with an embossed board, lightning bolt-shaped energy pieces, and translucent dice. The game also includes a new wickedness mechanic, which allows for monsters to power-up. The card list was changed, with some cards becoming wickedness tiles instead.

The game features the same monsters as the first edition of the base game; Alienoid, Cyber Bunny, Gigazaur, Kraken, Meka Dragon, and The King. However, they all feature new designs.

## Rules

The main rules are identical to the base game.

Dark includes the wickedness mechanic. The board includes a wickedness counter. When resolving dice, a player gains two wickedness for three ones and one wickedness for three twos. Victory points are gained as normal, however further dice of the same number do not add any additional wickedness. Once a player reaches 3, 6 or 10 on the wickedness track, they can take a tile from the corresponding pile. Each player can only take one tile per pile, per game.

Wickedness tiles provide additional powers to the monster. As with cards, keep tiles provide a constant power, while discard tiles provide a one-off ability.

## Compatibility

As the game utilizes the same rules as the base King of Tokyo, it is compatible with all expansions and promos. However, the art style will differ.

The card deck is an altered version of the base game's card deck, so if the two games are mixed only one should be used to avoid unintended repeats. The artwork on the back of the cards is also different; this is unlikely to have a significant effect on game play, but, if the decks are mixed, will inform players what version or expansion the next card to be drawn is from.

As the monsters are identical to the first edition of Power Up, evolution decks for all of them are present within the expansion. The wickedness mechanic is similar to the evolution mechanic and therefore while the two can be used simultaneously, it may have unintended effects on game play.

## References

1. ↑ https://iellousa.com/collections/king-of-tokyo-collection/products/king-of-tokyo-dark-edition
2. ↑ King of Tokyo Dark rulebook
Kraken

* First Edition
* Dark

**Kraken** is an Invader Monster in King of Tokyo.

## Appearance

Kraken is a large aquatic humanoid with green skin. It has a face resembling a squid with a tentacle mouth, and tentacles instead of legs. It also has one crab-like claw, and one human hand.

Dark Kraken is mostly monochrome, with sea green elements. The overall design is more 'wild' than the first edition equivalent/ The head still resembles a sea creature, but now has four eyes rather than two and a large fin on top. It has a larger tentacle instead of a human hand on its left arm. While the torso is still roughly human, it now has visible ribs with a green glow emanating from underneath. The leg tentacles are also larger and thicker.

## Variants

* First Edition Kraken
* Dark Kraken

## Trivia

* Kraken's design is probably inspired by Cthulhu, a monster from HP Lovecraft's mythos. A direct Cthulhu was later added in the first monster pack.
* Kraken was one of the two monsters removed in the second edition of King of Tokyo. This may have been to make room for Space Penguin, who was a popular promo monster. Kraken was likely chosen to be removed as Monster Pack - Cthulhu was already in planning.
* According to promo art for King of Tokyo Dark, Kraken weighs 295,000 lb and has the subtitle "Lord of the Depths".

## References

1. ↑ https://mafayon.artstation.com/projects/dOEeQX
Costumes

Costume cards are a game mechanic added in the *King of Tokyo: Halloween* expansion.They add a new type of Power Card, separate to Keep and Discard cards. These cards represent the monsters dresssing up in Halloween costumes.

## Rules

Costume cards are shuffled and each player is given two at random; they choose one to start the game with, and all other costume cards are shuffled into the power card deck. When drawn, they can be purchased with energy as normal.

Costume cards are bought and kept permanently, similarly to keep cards. However, they count as a new type of card, separate to keep and discard cards. There is no limit to the number of costume cards one player can have. If a player rolls three or more claws, they can steal costume cards from monsters they damaged; to do this, they must pay the energy cost again. Multiple costume cards can be stolen at once, if the player has enough energy. The other effects of the attack are still carried out as usual.
Peer-to-peer (режим)

Peer-to-peer - режим активной передачи модулем серий ADAM-6000 или ADAM-6200 своих данных указанному адресату без участия контроллера. В отличие от режима Stream (режим) рассчитан на то, что получателем будет также модуль серии ADAM-6000 или ADAM-6200.

Назначение режима - реализация "удлинителя" физических сигналов через Ethernet (при использовании модулей DI+DO или AI+AO).

Лаг на передачу дискретных данных между проводными станциями - около 1.2 мс, на беспроводных станциях типа ADAM-6000W (в настоящее время сняты с производства) - около 30 мс. Лаг на передачу аналоговых данных - около 200 мс (основную часть этого времени занимают AD- и DA- преобразования).

**Внимание:** режим не может использоваться одновременно с GCL.

**Внимание:** между отправителем и получателем данных рекомендуется использование свитча, а не хаба, с целью предотвращения коллизий.

Передача данных может выполняться как с заданной периодичностью (Period), так и дополнительно по изменению состояния/величины сигнала (Peroid + COS).

Периодичность отправки данных по умолчанию - 1 секунда.
Функционирование COS для дискретных данных очевидно, для аналоговых данных указывается в %FSR.

Имеется два режима работы - basic и advanced.

## Basic mode

Режим используется тогда, когда получатель данных **один**. При конфигурировании может быть назначена маска для передачи не всех каналов.

## Advanced mode

В этом режиме каждому входу-отправителю данных может быть назначен свой получатель (IP и канал модуля-получателя). Режим позволяет реализовать передачу как "один-ко-многим", так и "много-к-одному".

Структура передаваемого пакета данных есть здесь [1].
Mega Shark

**Mega Shark** is a Mutant Monster from *King of New York: Power Up!*.

## Appearance

Mega Shark is a large bipedal shark, with some warrior-style clothing. It also has several scars on its body, and a sea shell and star stuck to it, as well as a hook stuck through its dorsal fin. It also wields a trident, which crackles with electricity, connected by a wire to a large mechanical apparatus on its back.

## Trivia

* Mega Shark's design may be based on a gladiator. Like Mega Shark, the historical retiarius also wielded a trident.
* The trident is the symbol of Poseidon, Greek god of the sea, further adding to Mega Shark's aquatic theme.
* In one version of the product description for Power Up!, Mega Shark is referred to as Sharky.
* Mega Shark shares its name with another giant monster, from several movies made by The Asylum. That Mega Shark is simply a large shark, however, and does not share any of this Mega Shark's other qualities.
* While "mega" can simply mean large, it may also be a reference to the Megalodon, an extinct species of giant shark.

## References

1. ↑ https://iellousa.com/collections/kot/products/king-of-new-york-power-up
2. ↑ https://en.wikipedia.org/wiki/Mega\_Shark\_(film\_series)
Rob

**Rob** is a Mutant Monster from *King of New York*.

## Appearance

Rob is a large orange and silver robot. It has thin limbs, with arms resembling tubing. It has a glass cone for a head, with a 3 by 3 grid of lights for a 'face'.

## Trivia

* Rob resembles a common 'retro' robot.
	+ Specifically, Rob bares some resemblance to The Robot from the 1965 television series Lost in Space. They share a circular upper torso, tubing arms and lower torso, and a head consisting of a glass enclosure with lights within it.
* Of the six monsters featured in King of New York, Rob is the only robot.
Cyber Kitty

Cyber Kitty in King of Tokyo Second Edition

**Cyber Kitty** is a Robot Monster in *King of Tokyo*.

## Appearance

Cyber Kitty is a purple robot resembling a bipedal cat. It has three large claws on one arm. It also has a tail and a glowing light in its chest. It is accompanied by two large missiles, fired from launchers on its legs.

## Trivia

* Cyber Kitty was added to King of Tokyo in second edition. As a robot animal, it is a fairly direct replacement for Cyber Bunny.
* Cyber Kitty's claws are separate to its hands, instead being mounted on the wrist. An actual cat's claws extend from its toes.
Mantis

**Mantis** is an Invader Monster in *King of New York*.

## Appearance

Mantis is a large Praying Mantis, with mechanical joints. It also has a chainsaw and a circular saw on its front limbs. There are also cogs and wires poking out from under its

## Trivia

* Mantis' origin is somewhat unclear. It resembles a normal animal, and has many mechanical parts, but is an invader rather than a mutant or a robot. This suggests it is alien in origin. It may be cybernetic, rather than entirely robotic, and could come from an alien race that coincidentally resembles Earth mantises (a trope used fairly often in soft science fiction).
* Real mantises have spikes on their forelegs that help them grasp prey; Mantis' saws are an exaggeration of this.
Gigazaur

* First Edition
* Second Edition
* Dark

**Gigazaur** is a Mutant Monster in *King of Tokyo*. A younger version of the monster, Baby Gigazaur, is included exclusively with the Target Edition of the game instead of the regular Gigazaur.

## Appearance

Gigazaur is a green bipedal dinosaur with reddish orange eyes and has spiny plate-like appendages on his back from head to tail.

## Evolutions

Gigazaur has 8 evolution cards that are introduced with the *King of Tokyo: Power Up!* expansion.

 **Defender Of Tokyo** | Permanent
 **Tail Sweep**  | Once per turn, you can change one or the dice you rolled to 1 or 2.

## Variants

* First Edition Gigazaur
* Second Edition Gigazaur
* Dark Gigazaur
* Baby Gigazaur

## Trivia

* Gigazaur's appearance is likely inspired by Godzilla.
* Gigazaur could be the mascot of the King of Tokyo series; it appears on the cover of both versions of King of Tokyo, and is the only monster on the cover of King of Tokyo Dark.
* According to promotional art for King of Tokyo Dark, Gigazaur weighs 310,000 lbs and has the subtitle "Dino's Revenge".

## References

1. ↑ https://mafayon.artstation.com/projects/Kan2zX
Pandakai

* First Edition
* Second Edition

**Pandakaï** is a mutant Monster in King of Tokyo: Power Up!.

## Appearance

Pandakaï is a large panda, wearing a skirt-like cloth and a conical hat. It also is wielding a long stick of bamboo as a staff and has softly glowing green eyes.

Second edition Pandakaï looks largely similar. It is now wearing a beaded sash and its staff is golden bamboo instead of green. It's eyes are glowing more intensely, and it appears to be manipulating green energy. It also has a small beard-like protrusion of fur.

## Variants

* First edition Pandakaï
* Second edition Pandakaï

## Trivia

* Pandakaï's hat may also be made out of bamboo
* Pandakaï's design is likely inspired by martial arts, as well as the obvious animal influence. Its hat is also commonly associated with rice farming; all of these relate to China
Drakonis

**Drakonis** is an Invader Monster in King of New York.

## Appearance

Drakonis is a bipedal dragon, with large wings, wearing mechanical armour. It is wielding a large gun in one hand, and manipulating energy with the other.

## Trivia

* Drakonis is similar to Meka Dragon, both being dragons with mechanical elements. However, Drakonis is a biological dragon equipped with mechanical devices, while Meka Dragon is a robot built to resemble a dragon.
Pouic

**Pouic** is a promo Monster. It is based on the logo of Tric Trac. It was available from the Tric Trac website, either as a free print-and-play or a typical physical version.

## Appeareance

Pouic is a large blue orb with indents resembling eyes and a mouth, and three long protrusions on each side. It also has a large pink tounge, and has a mouth full of building debris.

## Trivia

* Pouic is based on the logo of Tric Trac. As the original logo was a highly stylized axolotol, Pouic bears a slight resemblance to one; this is most obvious in the long protrusions, which somewhat resemble the external gills of an axolotol.
* One of the founders of Tric Trac, Philippe Maurin, aka Monsieur Phal, can be seen on Pouic's board.

## References

1. ↑ https://www.trictrac.net/actus/pouic-of-tokyo-le-cadeau
Captain Fish

**Captain Fish** is an Invader Monster in King of New York.

## Appearance

Captain Fish is a turtle inside a large diving suit. The helmet of the diving suit is filled with water, making it resemble a fish bowl. The turtle also has a captain's hat, a scar, and a pipe in its teeth. Additionally, it is wielding an entire ship attached to a large chain.

## Trivia

* Despite being called Captain **Fish**, it bares more resemblance to a turtle.