Doragonrando Shogunate

**Far early history**

The far early history of the Doragonrando Shogunate goes back to the Yaymo race who lived on the island chain of Juski. These people in the early time sustained themselves by fishing while living mostly in the southern bays of the island chain. There the weather was mild with winters not getting too cold. This was a natural place for civilizations to evolve. As time went on explorers were sent out to chart far off lands. Many never returned from their missions, but with their sacrifice, civilizations were able to be created. The second area to be settled was the land controlled by the Shikzo Clan. Researchers believe that in order for the original people living there to cross the water, they used logs which allowed them to float across. That being said, there is no definitive answer except for the fact that the Shikzo area was settled. Northern exploration continued as a group of explorers settled in a large clearing in what is now known as Tiziko Clan. From this area, explorers moved further north to found settlements in what is now the Senro clan. Many explorers did not see reason to explore further north from senro clan. That being said, some did carry out the journey. None returned. It is not entirely sure how, but a larger clan was formed in what is now the Bita area. Some believe that the clan was formed solely from the explorers who had found the water in the straight between the two islands frozen, and were subsequently able to cross, while others believe that tribes who were thought to be more advanced in the early times were able to settle the land. That being said, we know that the tribes formed in the area had knowledge of the southern clans.

**The Early Clans of Juski**

Washisa Clan:

The earliest clan of Juski. It is a mostly peaceful clan with a focus on fishing, and later farming. It is led by an emperor. This position has been in the same family for all of recorded history. The Washisia Clan requires all to follow its state religion. This has led to many people attempting to flee in order to avoid persecution.

Shikzo Clan:

The second clan formed on Juski. It is highly loyal to Washisa. Although not under official control of the Washisa, it has the same governmental system, with many believing the emperor of Shikzo to be a puppet of the emperor of Washisa. Shikzo has the same level of religious persecution as Washisa. Due to its lower population and control over its population, there has been many attempts to fight back against the nation. That being said. These attempts have failed with those involved facing severe retribution.

Tiziko Clan:

A central Juski clan which focussed mainly on intellectual pursuits. This has led to multiple advancements from the nation. That being said, as a clan, it is very strict with some of the harshest punishments out of all of Juski. This lead to the lower classes being ruled by fear while the upper classes lived a relatively comfortable lifestyle with active innovation. The lack of technology wielded by the lower classes made it almost impossible for them to rise up against their leaders.

Senro Clan:

The Senro clan was one of the smallest clans when it came to land size. That being said, they were mainly peaceful people who focused only solely on naval pursuits. This allowed them to have a larger influence on Juski despite their small size. They had a decently large population which allowed them to build up their navy.

Bita Clan:

Bita Clan was a sparsely populated clan in the northern island of the Jisku island chain. This land is populated by a mix of northern barbarians and earlier explorers who were unable to find their way back to civilization. These groups have mixed creating a mix of culture in which both fighting strength and ability along with intelligence is valued. In the early days, fighting prowess was more valued as those living their have left accounts of strange, large creatures that would attack and terrorize them. Through years of training and hunting, these unidentified creatures had been fully eliminated allowing the Bita clan to look more outward to fulfill their lust for adventure.

**Timeline of Uniting Jisku**

**5000 Before Creation**

In the early years of the island chain of Juski, many tribes came together to form clans. These clans ranged in culture and beliefs. From the southern fishing clan of Washisa to the northern warrior focussed clan of Bita, the clans lived mostly separately from each other with only small interactions between Shikzo and Washisa along with Senro and Tiziko. These interactions were neutral with neither side feeling a reason to get closer to one another or attack others.

**4653 Before Creation**

Under the leadership of General Hyko Zork the Bita Clan moved south using crude boats made of single logs in order to cross the channel to the mainland of Juski. The military moved south swiftly claiming large swaths of land that had not previously been settled. The land claims brushed up against the Senro claim. Deciding not to attack what seemed to be a peaceful clan, Bita stopped its expansion as it began setting up trading relations with Senro.

**4564 Before Creation**

As Tizkio Clan fixed its inner instability problems, it began to look outward in order to collect more resources in order to more effectively improve their technology. They pushed north until they came upon the claims of Bita and Senro. They stopped their advance, but began building up a military presence on the border. Both Senro and Bita did the same. While Bita was able to discourage Tiziko from continuing their aggression, Senro was unable to build up a proper defense.

**4543 Before Creation**

In fear of being overrun, the Senro clan decided to join Bita. This decision allowed Bita to gain the benefits of Senro’s research in naval warfare. Bita began to construct a wall on their southern border in order to further defend themselves from the advance of Tiziko. Deciding that expanding to the north would no longer be fruitful for them, Tiziko decided to begin looking south in order to find more land and resources.

**Writings of General Bekro**

First, you need to have a critical attitude. Strive for perfection with everything. You'll never reach it but you'll get close. For example, if there's a build or a strategy, or a deal that you're trying to make, don't settle. Keep on working to make it as good as possible. That being said, you need to make sure you find a balance and you know when to just leave something be. It's not easy to explain how this can be done, but as time goes on you'll learn what to do and get better at it. Next, you need to be ruthless. It really sucks, but you need to do what's best for your nation, and your nation only. Therefore, do not be afraid to negatively impact other nations in order to build yourself up. It sucks, but it's just how the server works, and don't be fooled into thinking other nations would treat you any better.

Next, demand respect and loyalty. Don't let people get on top of you as a leader. Do not be vague when responding to questions, or giving orders. Do NOT leave anything up for interpretation. For example, what you wouldn't want to do when telling soldiers where to go would be to say: "Yeah, go over there and once you see those mountains you should turn right and keep on going that way until you see the river and then go up to it until you reach the fort. Be careful of people who might want to attack you." What you would want to do would be to say (in a clear strong voice): "Okay soldiers, you have an operation that you must carry out. It might be dangerous, but your best chance of survival is to listen to exactly what I say. We have enemies that would love to attack you while you're vulnerable traveling, hence you will hold a tight rectangle formation. You will move at a regular running pace. I do not mean spring jumping. You will keep a tight formation with your strongest three soldiers on your rear and front. Strong Soldier a and strong soldier b will take the front while strong soldier c will hold the rear. The rest of you will take up the middle and make sure to keep watch for enemies. You will move north east from this position until you hit the mountain range that you can see on your maps. You will then head directly north to the river. This river will take you to the fort you wish to reach. Do not break formation at any time during this march. Once you reach the river, place archers in the back of each boat for added security. Be sure to notify the fort members before you arrive to make sure they have secured the perimeter." Even though the second set of orders describe things almost identically, they leave no room for interpretation. It states how they'll travel. Their formation. And everything else. After this you will need to take questions and answer them as effectively as possible. (give precise answers not "yeahh... you'll figure that out"). Although this example is a military one it goes for all orders both civilian and military. For example, this strategy can be used to tell people where and how to build a certain fort and or city. Through this strong speech, you'll make sure that all members of the nation understand that you are a strong, well spoken, intelligent leader that has thought of everything. People prefer not to think for themselves because it's easier. So it's your job to tell them how to think and act.

Next, as a leader you need to never stop improving. Say you've just completed fully ordering a build of a city and have gotten an overseer, miners, and builders to make sure it gets done. Well, just because that city is being worked on doesn't mean anything. There's still a lot more work to do. You might want to build more forts, improve the military training routine, reorganize the governmental structure for greater efficiency, improve relations with other nations, etc. As a nation leader, your work is never over.

Okay, let's talk about the government. You need to be strong with your decisions as they are yours. As a leader all decisions that take place (even if they are recommended by someone else) are yours and you need to take responsibility for them. For example, if something goes wrong and you approve it, take responsibility for it. Go public tell the citizens that you are aware of the event and you are taking serious consideration on how to make sure such errors never take place again. Don't tell people: "Ohh. You know. It's not my idea. Blame citizen A.." That's never going to work. It will only piss off citizen A.

Next, as a leader, you need to be 100% sure to continually improve relations with other nations. Most nations love to find allies, but they don't always reach out to nations.

Don’t let others get in the way of your decisions. Sometimes citizens may not agree with something although it is the proper choice. As a leader you have full power and responsibility to carry out the action.

**Present leader of the Doragonrando Shogunate**

**Name:** Shiroi Tsume

**Gender:** N/A

**Age:** 5,000+

**Species:** Draconic shapeshifter

**Eye Color:** N/A

**Height:** 5'6''

**Lore:** Born from the spilled blood of dragons during the 500 year war. Shaken by the amount of bloodshed caused during the war, Tsume swore to do everything in her power to prevent such a catastrophe from ever happening again. As a partial descendant of the dragon of darkness, or the Yin dragon, she has an abnormal amount of Yin energy in her body, and at first had trouble controlling it, leading to several destructive outbursts. Frustrated in her lack of control and in fear of becoming like her predecessor, she spent the next hundred years searching for a cure. Unfortunately, no one sold Yang pills powerful enough to counteract her Yin spirit, so she had to take it upon herself to make her own. After a millennia, she finally created a Yang pill, (crystallized Yang dragon blood forged in the heart of the fire dragon) that was strong enough to balance out with her Yin energy. She now lives in the Shinjiru province of Japan as a High Monk under the rule of the Shogunate. She is also a judge for the Novaterra Judicial System. She can shift between her dragon and human forms and is immortal (not invulnerable). Having lived for so long, she has extensive knowledge about most things in the world.