Ori

"The weak govern, the strong rule", house Senyréss motto

Kairion Lothéras Senyréss, better known as Ori, is an disinherited drow noble hailing from the dying world of Kaisteldâr. After a psionic storm had ravaged his homeworld, he was swept through space-time, only to awaken again on Chronus. Since then he has been wondering the alien world, and became an adventurer of minor fame in Etera.

## History

### The End of the Cycle

Kaisteldâr was a lone telluric planet orbiting a neutron star. Though the intense radiation meant most of the surface was a barren karst, the planet's unusually high levels of both rare earth metals and magnetic activity allowed it to support a thin nitrogen-oxygen atmosphere. Under snow of the windswept surface and the odd ring shaped mountaintops, there was an endless series of cave systems with a rich hydrosphere, including underground rivers and oceans. While temperatures were often below freezing, its hardy flora and fauna had adapted via antifreeze proteins to create a lush, vibrant ecosystem around naturally occurring geothermal vents.

At least that was how the archives described the planet. Since Kaisteldâr's solar system had been shrouded by a psionic storm of unimaginable scale, much has changed and even more were lost. Nothing about the planet conformed to known geological norms and physics anymore. The surface formations appeared to take on twisted organic shapes. While there was almost an endless diversity to the planet's biomes, none of them were reminiscent of those experienced anywhere else. The sky filled with a thick, impenetrable fog that only seldom celestial evens could get through. Nothing that entered it returned.

In those gruelling conditions the last of Ori's people made their final home. Hidden in the safety of their spares, underground settlements, they tried to brave the inevitable.

### Early life

Kairion was born decades after the initial calamity, as a fifth child of Merialêth Senyréss, the matron of the house. Being the youngest scion of the family, and a male at that, meant that he had no real chance of inheriting any titles, wealth nor prominence. Instead had to prove his worth to maintain his station in the world of ever dwindling resources. Though it was still vastly preferable to living in a lower stratum, it meant Kairion was used for duties and errands no other noble wanted to take care of. It also often put him at odds with other low-ranking sons and lackeys of opossing noble houses.

The then young boy did not excel at the cutthroat rivalry. He lacked the necessary ruthlessness, ambition, and determination for it. What worse, he wasn’t showing any signs of his bloodline powers emerging either. This confirmed his mother’s disappointment. Had Keára, Kairion’s older sister, not pleaded on behalf of her brother then, it’s doubtful that the punishment would have ended on disinheritance alone.

As part of their settlement, the boy was made a handservant to his sister, and she, in turn, was made responsible for him — for the better, and for the worse. Neither did mind the agreement. When Keára had taken him under her wings, she begun training him in her arts as an enchantress.

Their cooperation was successful for years. Kairion became a useful asset for House Senyréss with the newfound expertise, and the guiding hand to lead him, while Keára found an earnest, and loyal companion in her brother — a rare treasure in Kaisteldâr’s underworld.

However that part of their life came to an unexpected, abrupt end. Reverberating cave-ins, and earthquakes threatened their home settlement, foreshadowing the incoming eruption from the planet’s unstable crust. Only during the evacuation it became apparent what was the source of it — a psionic storm found a way in inside karst. While molten metal or falling rocks could maim or kill with ease, the raging storm was unraveling reality strand by strand in a process so horrific, any mind or soul subjected to it would wish it still had the chance to not exist anymore.

Keára and Kairion group was waylaid. It’s unknown where it were the enemies of their house, personal rivals, a band of profiteers, serfs looking for a reckoning, or just an unfortunate accident. No one from it returned.

### Adventuring days

Now its time to fill out what your character has been up to as a player character. This will expand into many sections (hopefully) as time progresses and you get some action under the character's belt. Come up with a better title than I have here for this and future subsections.

## Appearance

Give a nice description of the character's appearance and choice of clothes in whatever situations you think are appropriate. You can also go over how this has changed over time with reference to their experiences.

You can talk about their equipment as well, or leave that for later in the abilities section. Up to you.

## Personality

What they're like, their outlook on life and how they come across to others. In time this will also fill out with how their personality has changed over time.

## Abilities

Provide an idea of their known competencies, skills, powers and abilities.

Harbinger

Hypnotist Incanter