"Vaukh" (RP)

## "Vaukh"

CC-5001, nicknamed "Vaukh", goes under many names. Khuav, Janus, traitor, god. For the duration of the Clone Wars he is known for leading the 501st Strike Corps as their Marshal Commander, as well as joining the notorious Key team under Axis.

'Khuav' was a 24 year old male living on a simple, peaceful and isolated planet as a member of a local tribe. He was warrior of the Gerraho, the primitive defense force of such, where he was known to be the best fighter in staff combat.

In 22 BBY, Khuav's village and home were destroyed, and his people driven out of their home by clones, when his planet became a battleground in the newly raging Clone Wars. Most of the people he had known died in the following fires, including his uncle who he had prepared with for an upcoming trial before.

Khuav, managing to escape the carnage and primarily blaming the man in charge of the operation, called Admiral Tarkin, for it adopted a philosophy in brief isolation and came into contact with a being called Janus, which may be an imagination of his own, at an undisclosed point in time. Using his uncanny similarity to Jango Fett, except for his voice which was noticeable deeper, he then infiltrated Kamino through unknown means. He took on the persona of a new generation Commander and was sent to take over the leadership of the 501st legion, whose late Clone Commander Appo needed a replacement.

Arriving on the Sims I briefly after it departed Odessen 'Vaukh', as he now called himself, was a noticeable figure with his two-faced armour design and matching tatoo on the skin. This was in honour of his belief in Janus, god of two faces and crossroads. After arriving his behavior unnoticeably changed, when after having an initial drink with his fellow troopers, he kept social distance from most of them, and while proving to be an admirable leader and administrator in and out of combat, which earned him the respect of the clones as well as his enemy Tarkin who was assigned to the ship, he spent most of his time occupying the ships training room to an uncanny degree.

As 2 months passed and Vaukh displayed not only unusually advanced interrogation technique but also a rare degree of discipline in comparison to the other clones of the Third Systems Army, he became a closer confidant to Tarkin, who was however soon unsettled by his unemotional and cold appearance and behavior. When an emergency proceedure hit the flagship of the 3SA, people were guided to the training room. While Vaukh and Tarkin were discussing the issue there the contraptions in the room started turning on the clones and Tarkins guard with lethal force. Vaukh pulled Tarkin into a nearby room to protect him, ordering Tarkins guards to contain the threat.

Behind the closed doors Vaukh revealed his 'true' identity, pulling his helmet off to reveal a commando droid faceplate. The 'real' Vaukh had been replaced after his first day all this time by an assassin droid tasked with killing Tarkin. The daily training had been a farce to give him time to sabotage the training room. Admiral Tarkin managed to take the droid down before it could murder him, the droid initiated self destruct mode before there was a further chance to analyse and find out who sent it.

Vaukh himself was found tied up and allowed to continue to lead the 501st, due to him being contained and replaced through no fault of his own. Unknown to the inhabitants of the ship Khuav himself had programmed the droid and faked his abduction to clear him of all future suspicion.

When the Third Systems Army was tasked to invade the planet Umbara under Jedi General Pong Krell Vaukh was the main developer of orders and battleplans although he himself remained out of picture and on the flagship, coordinating with General Krell closely, unknown to most troops and withdrawing the Sims from support position after the first battle due to claims of Umbaran anti-air and blockade pressure.

During the 501sts harsh campaign on Umbara which took many lives they began to realize the enemies leader named *The Major* was taking orders from a being or person called 'Janus' which seemed to be solidified in the Umbaran culture. This name appeared everywhere to the point where its identity was a riddle, but the Umbarans constantly seemed two steps ahead.

Trooper Echo was able to receive a datapad with a transmission from Janus to the Umbarans but was captured by GAR forces for his vigilante war crimes before being able to decrypt it.

### Personality and Traits

Vaukh is a very realistic idealist. He is ice cold when it comes to the means of achieving his goals, but his goals at the same time are meant to lead to the common good of each person and the galaxy. He has a definite sense for humour and would be considered an enjoyable person to talk to, but he is extremely manipulative. Vaukh has an almost unmatched intellect, not on a strategic battleplan level but on a strategic analysing other people level. He possesses a great amount of self reflection and sadness, as well as bitterness, as one can see in his final confrontation with Axis. His emotional compassion may exist, but it doesn't affect his cruelty as long as he believes it to be for the right cause, as seen when he mentally tortues Fives. Vaukh is verbal in his nature and talks on many occasions, he is staunch to his beliefs and dutiful to his cause. He mainly puts his personal feelings aside though, and feels very little joy, as he continues to fight for choice in the universe.

#### Combat Skills

Vaukh has a horrifying tendency for omnipotence when fighting in environments he has set up through his means of illusion and deception. When prepared for a situation he is capable of slowing or momentarily weakening people who are usually much stronger with him, for example when he poisons Axis in his disguise as shiny. Khuavs main weapon is his intellect and analysing patterns and the way the other person fights, which he will try to outclass not just physically but also mentally. His weaknesses are that he considers most things a great game and can hence overestimate himself, he is also physically hindered by his human nature, even though his combat skill, with the staff in specific, is excellent. Vaukh can adapt quickly but is so used to predicting his opponents that outplaying him will most likely lead to an opening one can use.