recursal/Fanatic-Fandom huggingface dataset:
The Darksaint Campaign

The story centered on the Lords of Kylia is the second of two full-length campaigns that take place in Terryn, and its story is the main focus of this Wiki.

The campaign started 2-and-a-half years ago and has continued regularly in multiple parts to the present day, and is still ongoing! The main protagonists are the Lords of Kylia: Aritan, Balraen, LE-1F, Raxis, and Skaard, with Debbb occasionally making guest appearances as a Player Character. Upon Raxis' final death, he was replaced as a Player Character by [Sean's new cleric!]. Additionally, the main protagonists of the Ward Campaign, namely Buldrin, Elloc, and Aren, make guest NPC appearances in this campaign.

This page contains links to the various major arcs of the story, as well as a timeline that contains all the major events of the campaign.

## The Story

* Arc 1: Prael
* Arc 2: The Underdark
	+ + following downtime (1 year gap)
* Arc 3: Luxor
	+ + following downtime (Gesshum Velliel)
* Arc 4: Iolar
* Arc 5: Domains of Dread
	+ + Acererak & Tomb of Annihilation\*

\*Tentative arc titles (which could be used for page titles too) and groupings

* Timeline
Aurum

Aurum is the most recent addition to the Lords of Kylia party. He is the high priest of Auril, the Frostmaiden, one of the new gods. Before this, Aurum was the head smith in the Sunforge, working as one of Tarquin's lieutenants and creating the magical weapons that his armies now possess. He left Tarquin's service upon learning of the crimes against humanity that Tarquin had wrought, but did not do so unscathed. As punishment for leaving, he was blinded by another of Tarquin's lieutenants.

## Abilities

Aurum is the second-most powerful cleric in all of Civil Barreth. He wields the divine power granted to him by Auril, the Frostmaiden along with his natural talent as a blacksmith. This talent demonstrates itself most evidently in the magic items of his own creation that he wields. His armor is enchanted with wards that dampen elemental effects, protecting him from damage while also absorbing the elements and striking back with them. His belt grants him inhuman strength and allows him to wield fire and ice simultaneously, creating a new element known as coldfire, which burns like ice and chills like fire.
101

**101** is the upcoming first episode in Season 1 of ***Camp Newton***. It will premiere in Summer 2022.

## Trivia

### Characters

*Note:* All characters are listed in order of their first appearances in the episode. The time they appear is the time from the English dub.

## Videos

*Note:* This section should only contain full episode uploads made by the right holders. We do not wish to endorse any unauthorized uploads of full episodes on this wiki, as it would violate FANDOM's Terms of Use and further laws against piracy.
Episode 05

Template:Infobox/Episode**Episode 05** is the fifth episode of Camp Newton. It first aired in the United States on Disney Channel on DATE.

## Trivia

### Characters

*Note:* All characters are listed in order of their first appearances in the episode. The time they appear is the time from the English dub.

## Videos

*Note:* This section should only contain full episode uploads made by the right holders. We do not wish to endorse any unauthorized uploads of full episodes on this wiki, as it would violate FANDOM's Terms of Use and further laws against piracy.
Episode 10

Template:Infobox/Episode**Episode 10** is the tenth episode of Camp Newton. It first aired in the United States on Disney Channel on DATE.

## Trivia

### Characters

*Note:* All characters are listed in order of their first appearances in the episode. The time they appear is the time from the English dub.

## Videos

*Note:* This section should only contain full episode uploads made by the right holders. We do not wish to endorse any unauthorized uploads of full episodes on this wiki, as it would violate FANDOM's Terms of Use and further laws against piracy.
Skull of Autumn

The Skull of Autumn is one of the four Wards of Prael. The Skull appears to be that of a human, but with features that suggest otherwise, such as a very pointed and sharp chin as well as distinct ridge-lines above the eye sockets, which are more narrow and pointed on each side rather than round. The Skull continually emmits a soft, faintly-glowing orange mist from the mouth, nose, and eyes, which gives it an even more unnatural cast.

The Skull is currently held by Crow, the Pumpkin King.
Auril

Auril the Frostmaiden is one of the New Gods. She was found by Aurum, who became her High Priest. She now resides in Kylia and serves as a guardian against potential demonic attacks like the one that occurred during Raxis' funeral.

## History

Auril's history is fairly unassuming - Aurum would know more, but he tends to skim on his backstory. She lived in a village north of Ockham until Aurum found her after he had been cast out of the Sunforge. A blind herbalist, she bonded with the cleric, who spoke prophecies of her apotheosis. For these words, Aurum was banished from the village, but Auril followed him. They survived in the wilderness together until the death of the Delphonic Gods, and Auril was deified. With her new power and senses, she felt the threads of fate pulling her and her new high priest south to Kylia.

## Abilities

The limit of Auril's powers are unknown, but it is obvious that she is an incredibly powerful being as a new god. She can seal demonic portals opened by other gods, sense the presence of and communicate with other gods, and holds dominion over ice and snow. In addition, she granted Aurum all of his clerical powers.
Raxis

> Are you familiar with the spell Arcane Lock?
>
> Raxis, Numerous Occasions

Raxis was the ruler of Kylia, and wielded the Arenblade. He was married to Debbb. He sacrificed himself in order to purify Acererak by performing the Sacrament contained within the Book of Exalted Deeds.

## Description

### Appearance

Raxis was an orc. He looked like the Cookie Crisp wizard if he were a large green man.

### Personality

Raxis enjoyed illusions and enchantment spells

## Biography

Raxis lived in a tower in the Gesshum Velial at some point, and learned how to cast spells at some time. He has a mother, and may or may not have a father. Apparently he read a ton of books too.

## Abilities

Raxis had all of the powers of a wizard who was also a first level fighter.

## Quotes

> "Aww man, cut me some slack!" - Raxis, disguised as a Drow, when questioned by another suspicious Drow.
>
>

> "Tell me, are you familiar with the spell Modify Memory?" - Raxis, attempting to gain spells from Glinterweb, after assisting Delona with a mindflayer attack.
>
>

## Trivia

Raxis has been known by many titles in his time with the Lords of Kylia. See Raxis' Titles for more information
102

Template:Infobox/Episode**102** is the second episode of Camp Newton. It first aired in the United States on Disney Channel on DATE.

## Trivia

### Characters

*Note:* All characters are listed in order of their first appearances in the episode. The time they appear is the time from the English dub.

## Videos

*Note:* This section should only contain full episode uploads made by the right holders. We do not wish to endorse any unauthorized uploads of full episodes on this wiki, as it would violate FANDOM's Terms of Use and further laws against piracy.
Sunforge Speech

Skaard delivered this speech outside of Nightcrown to a portion of the army assaulting the sunforge.

### Transcript

Hold, men, hold! Lend me your ears but for a moment! What you have heard is true. Today, we march against a god of immeasurable power! One that makes any beneath him seem like insects! His armies are fierce, and his walls strong. We come from that of Prael! A collection of nations with only enough power to defend their own borders! A collection of mortals, nothing more. But I tell you, today that truth changes!

It is the temporary span of our mortal lives that gives us the true joy that we fight for! We must make every day count, lest our lives end with no meaning! By stepping through that portal, you refuse to bow to the cruel inevitability of death and meaninglessness in the universe!

I ask you, for just one day, to stand in defiance of that inevitability! I ask you, for just one day, to spit in the face of the cruel reality of the universe! To walk fearlessly to the highest peak in all the realms! To tread courageously into the depths of the deepest caverns! To show every God, the strength that the indomitable mortal spirit can offer!

Today, we mortals wage war against the gods! We show them that we, as mortal as we are, bear the strength needed to earn their fear! They shall worry for their immortal lives as they hear our screams! As we march, heaven shall quake, and hell shall tremble in the terror of our very footsteps!

Because one thing is certain! They may invade our land and take our beloved. But there's one thing a mortal will always keep! Their pride! RAAAAAAAHHHHHHHHHHHH!!!!!
South-Hold

South-Hold is a nation on the southern edge of Prael. It is ruled by Lord Embrace, and is the current site of the Vanguard of Winter. South-Hold is a member nation of the Praelian League. They are allied with the Sea Elves of Nightcrown.

## Military Units

Southhold possesses the largest army of any of the member nations of the Praelian League, though its soldiers are not as well-trained or well-equipped as many of the other nations. With the Sea Elves backing them, Southhold could raise about 10,000 soldiers. In addition, Southhold possesses a powerful navy via their alliance with the fleets of Nightcrown and the Sea Elves

## Noteable Residents

* Lord Embrace (Buldrin)
* Watchman
* Judge
* Harmony
* Baindar
* Vrain Bloodbinder
Wardens of Prael

The Wardens of Prael are the four individuals who wield the four Wards of Prael.

The four Wardens, along with the President of Urd and the Lords of Kylia, comprise the leadership of the Praelian League.

## Current Wardens

* Lord Embrace (Buldrin)
* The Dragon Pilgrim (Elloc)
* The Pirate Queen (Glinterweb)
* The Pumpkin King (Crow)

## Previous Wardens

The individuals responsible for bearing the four Wards before the establishment of the Praelian League were also known as the Wardens of Prael. The four Wardens were:

* Lord Embrace (The Last)
* Tezcatlipoca
* Rikkar (the Pirate Queen)
* Ix'Jarl (the Pumpkin King)

These four belonged to a race of ancient beings that had lived in Prael several thousands of years previously. The Wards granted these individuals long life, and so the four far outlived all the remaining members of their race (not to mention a huge war between them obliterated most of their numbers). But instead of working together, as the present-day Praelian League does, the four Wardens decided to keep themselves seperate from each other, as the four Wards concentrated in one location could prove dangerous, and none of them really liked each other in the first place.
Timeline

## Saga One - Prael

### Arc One - Argendale

* Raxis, LE-1F, Skaard, Aeritan, and Balraen take the same boat to Argendale. Also on the boat are Unh Relang, Metrican Zinthar, and a crew of three rangers
* Goblins and owlbears attack the boat, killing two of the crew.
* Boat stops in Watchbridge, additional crew of four rangers plus Jurgen Helm crew the boat.
* Reach Haverall
* Pumpkin festival occurs, in which the Pumpkin King seals the evil spirits away. Foul play occurs due to the Factum Factorum
* **Major Battle** vs. the Factum Factorum
	+ Battle ends with all of the Factorum teleporting away, save Uhn Relang - taken away by forest guard
* Pumpkin king meets the party at the Last Oak Inn, offers us payment to travel to a library in Westcastle infested by goblins, and find Relicseeker Ghorm.
* Rescue Ghorm from goblins. She translated the tomb for Rangaban, which was written in ancient Dwarvish. Told of the Eating Stone.

### Arc Two - Onto Urd

* Pumpkin King asks the party to serve as his emissaries to the presidential election in Urd
* Travel to Urd
The Domains of Dread

The Domains of Dread are a series of demiplanes loosely connected by thick walls of mist. The Dark Powers, a group of malevolent spirits, use the Domains as prisons for people who commited evil acts, known as Dark Lords. Each prison is specially designed for the Dark Lord it contains, as a unique way to torture them psychologically. The Lords of Kylia sought refuge in Barovia, and explored some other domains looking for information about Acererak.

## Notable Domains

* Barovia, ruled by the vampire Count Strahd von Zarovich
* Darkon, ruled by the lich Azalin Rex
* Sithicus, formerly ruled by Lord Soth, the death knight. Now the prison of Lighonuho
* Tovag, formerly ruled by Kas the Bloody-Handed
Jormungandr

Jormungandr is a sword crafted from the tooth of the Dragonlord Jormungandr, who had his throat torn out by Ishkur near the coast of the Gesshum Veliell. The tooth was recovered by Goliath divers, who fashioned it into a powerful weapon. It was promised to Skaard by the previous chief of his tribe, tribe Thordunn. However, before he learned how to use it, Ishkur killed the chief, forcing Skaard to hide the blade. Later on, Ishkur recovered the sword storing it within his enormous hoard until it was recovered by the Lords of Kylia. Skaard currently wields it, as his right as chief.

### Abilities

Jormungandr allows the wielder to embody the storm, channeling lighting through their body to generate powerful lightning bolts, granting them the power of flight, and using the fury of storms to grant themselves unnatural swiftness. It also allows the user to control the weather around them, turning an ordinary sunny day to a stormy, windy hurricane.
Acererak's Riddle

This riddle was etched into a stone obelisk in front of Acererak's Tomb of Annihilation in the jungles of Omu.

### Transcript

Acererak

Congratulates you for finding what you've sought

In return for attention, some advice I will lend

It little matters if you should heed it or not

For your souls shall indeed be mine in the end

The truth is bizarre, oft misunderstood

These stanzas are riddles, strange and perverse

From here on, dear heroes, understand if you could

My advice only profits those who read in reverse

*(Five filled-in octagons)*

Reshaping the heavens brings forth something fell

But fate will unfold for the one who's inside.

Bring star to the mammoth for a quest forged in hell

'Neath the wheels of Napaka, many have died.

*(Four filled-in hexagons)*

If you steal my crown, your joy will be fleeting

But my true mace is yours if I don't lose it all.

When burning, seek darkness, when sinking, start eating,

When choking, suck marrow, when buried, don't fall.

*(Three filled-in pentagons)*

Feast ye with shades, but never with boars

And walk through the water with a weapon in hand.

Find ten crystal eyes for a glorious hoard

And mad howling winds open claws of the damned.

*(Two filled-in squares)*

Some worlds have rings; mine do as well

But this one will lead to a profitless tomb.

When skulking through coffins, look for this tell

Drinking in daylight's a drunken man's doom

*(Single filled-in upside down triangle)*

Three treasures, a grave, remember the key:

Night comes 'fore mourning, then followed by day.

Some fools think inaction will set them free

But death is for those who stand and delay.

*(Single empty circle)*

Gods are but tricksters, born wicked in womb

There's more to their promises than meets the eye.

You've come and left and found my tomb,

And now your souls shall die.
Underdark Expeditionary Force

The Underdark Expeditionary Force was a group of adventurers from four members of the Praelian League: South-hold, Argendale, Delona, and Imbay. This group descended into the Underdark with the goal of destroying the Ironmonger arcs that had surfaced near the major cities of Prael. However, the group was separated when a purple worm summoned by Rengaban destroyed the tunnel they were traveling through. Many of its members were killed, others were captured, but later freed by the Lords of Kylia.

## Members

### South-Hold

* Baindar
* Vrain Bloodbinder

### Delona

* Cara McClare (dead, brain devoured & turned into flesh puppet)
* Hyruick the Thaumaturge (dead, cause unknown)

### Imbay

* Lygen Heavyhelm (dead, cause unknown)
* Urion
* Jeagyr

### Argendale\*

* Raxis
* LE-1F
* Skaard
* Aritan
* Balraen

\*Note that the Lords of Kylia were serving as emissaries of the Pumpkin King at the time.
Heath Davidson

**Heath Davidson** is the tetartagonist of the *Kingdom Hearts: Heart of the Keybearer* series. He debuts in *Kingdom Hearts: Return of the Keybearer* as one of three secondary antagonists and leader of the gang known as the Keyblader Hunters, who wish to revive Thanatos. He is also the former main antagonist of *Kingdom Hearts: Rise of the Keybearer* (the true main antagonist being his Heartless, Tantalus), becoming a part of this generation's Guardians of Light after his Heartless is destroyed.

## Physical Appearance

Heath is tall, thin and pale-skinned, with long, shaggy silver hair,
Cival Barreth

Barrath is one of the three continents found on Terryn. The majority of the events of both the Darksaint Campaign and the Ward Campaign occur here.

The continent of Barreth is large and diverse, in both climates, cultures, and countries.

## Geography

* Features
	+ Nordlayr subcontinent
	+ Bralier peninsula
	+ Plains of Saxor
	+ Luxor subcontinent
	+ Praelian peninsula
	+ Gesshum Velliel
	+ Grey Wastes
	+ The Sea of Thunder
	+ The Bloodsea of Szar
	+ Greenwind Bay
	+ The Eastern Ocean
	+ The Southern Ocean
	+ Landlocked bodies of water: the Central Sea, the Shadowmar Sea, Greater Whitewash Lake, Lesser Whitewash Lake, Glittergold Lake, two unnamed lakes in Saxor

## Notable Nations

* The Praelian League
* The Empire
* The Factum
* The Free Cities

## History

### The Dark Era | Early History-2 DE

There is no consistent historical record of any peoples prior to the formation of the Empire in 1 IE. Various confirmed and rumored events that took place in this time period include:

* Conflict between ancient races of Dragons and Giants, subsequent destruction of the Giants and formation of the Grey Wastes
* Rise and fall of ancient civilization in Prael, internal Praelian conflict
* Origin of the peoples of the Gesshum Velliel, lifetime of hero gods Gesshum and Maglubiyet
* Historical roots of the Kingdom of Luxor, Royal Line of Luxor begins its descent from Bahamut um Paladine
* Historical origin of people groups in central Barrath, would eventually give rise to the people of the Empire
* ~ 100 DE - Formation of three major centers of civilization: Ockham, Edengrat, and Tollbar

### Early Imperial Era | 2 DE-500 IE

* 2 DE - Military alliance of Ockham, Edengrat, and Tollbar (the Triumvirate) under Saint Crowne, standing against an unnamed evil warlock
* 1 IE - Triumvirate declares Crowne the first Emperor, official creation of the Empire of Cival Barrath
* ~30 IE - Induction of the Dutchy of Saxor into the Empire
* ~50 IE - Imperial expansion begins in earnest; first expansion into Whiteshadow Flats and Bralier Peninsula, first attempt at expansion into the Gesshum Velliel
* ~100 IE - Conquering of the Kingdom of Luxor by Saint Crowne's grandson, Luxor inducted by force as an Imperial Province

* ~500 IE
	+ Imperial expansion to the edges of the continent, Argendale established as a frontier province for the Praelian peninsula
	+ Three cities in the Whiteshadow Desert region of Nordlayr declare independence from the Empire and establish the Confederacy of the Free Cities of Saints Nemo, Trent, and Otto
	+ Establishment of frontier power centers, which solidify Imperial borders: Ramsroar in Highlayr, Frostrend in Nordlayr, and Glantcastle in Glantry
	+ First contact with Szauster after construction of Ramsroar
AI Complex

The AI Complex is an artificial intelligence developed by the Ironmongers. It was stationed in the Tower of the Eye until it was freed by the Lords of Kylia. Now, it and the Demagogue wage war against the Drow, fighting to control the entire Underdark and claim territory for the Warforged to live freely. It churns out hundreds of warforged to maintain the war effort using the remaining forges once controlled by the Ironmongers
Asylum Project

The Asylum Project is a secretive organization that worked for the Empire more than 50 years ago. The project was originally created by friends of Tarquin's ancestor.

## History

The project consisted of one large ship, the *S.S. Asylum*, which was completely filled with holding cells of different sizes. The purpose of the ship was to act as a kind of prison for dangerous beings. As another layer of protection, the ship would be floated into the Astral Sea through the Locker, so that if something were to happen to the ship that would release its occupants, they would not be able to affect the citizens of the Empire.

The *S.S. Asylum* was rediscovered by the *Star Sailer* when it journeyed to the Astral Sea. Two of the occupants, a halfling named Aren and a Yuan-Ti Pureblood, joined the crew of the *Star Salier* to escape the *Asylum*. At the same time as the rediscovery of the *Asylum*, a group of cultists were attempting to conduct a ritual that would bring the ship back to the material plane. They were stopped by Buldrin and Elloc (with the help of Aren), two adventurers who had been sailing on the *Star Sailer*.

A few months later, it was discovered that the remnants of the Asylum Project--whose objective had been accomplished after the successful launch of the *S.S. Asylum--*were working alongside the Kwalish Project to develop a line of under-sea imperial warships. These were deployed in the defense of Nightcrown, a submerged Sea Elf city near Terryn's South Pole, from the attack of Khas Ordrid's fleet [spelling check please]. While the united Projects' efforts were successful in defending Nightcrown, all the warships and other technology were destroyed, erasing what remained of the Asylum Project and leaving the Kwalish Project as a shadow of its former self.

## Notable Occupants

* Aren
* That Yuan-Ti Pureblood guy that we hate
* A Gauth
Vanguard of Winter

The Vanguard of Winter is one of the four Wards of Prael. It is a unique Ward as it does not take the form of a physical object. Rather, it is comprised of four spirits that inhabit four people. Each spirit gives its bearer a different set of powers along with an inhibition of one of their senses. A series of intricate, blue tattoos appear over the place where the sense is inhibited. Each spirit has a unique name, and the bearer of the spirit typically uses this name instead of their own. They also inherit all the memories of the spirit's previous bearers.

The Vanguard of Winter is currently embodied by Buldrin, who bears the spirit of Embrace, as well the bearers of the spirits of Judge, Harmony, and Watchman, whose former names are unknown. The Vanguard makes its home in South-Hold, which lies along the southern edge of Prael.

## Embrace

* Grants [martial?] powers
* Removes the bearer's sense of touch; the bearer's tatoos cover their entire body

## Judge

* Grants arcane powers
* Removes the bearer's sense of hearing; the bearer's tatoos surround their ears

## Harmony

* Grants some kind of magical power (previous Harmony was a druid)
* Removes the bearer's ability to speak; the bearer's tatoos cover their tongue

## Watchman

* Grants a different kind of martial power (previoius Watchman was a monk)
* Removes the bearer's ability to see; the bearer's tatoos surround their eyes and cover their eyelids, which typically remain closed
Watchbridge

Watchbridge is a small town in Argendale. Its most notable feature is the large bridge that spans the river running through it. A few houses dot each side of the bridge, and a tower sticks out of the middle of the bridge.

The Lords of Kylia passed through this town by river on their way to Haverall, picking up Jurgen Helm and some other forest guard after the previous boat crew was killed by owlbears.
Splinter

Splinter is a magical longsword of Drow make which the Lords of Kylia found in the Underdark, near Caravan Court. Aritan used it until the Maze, when he lent it to Debbb, who is currently in possession of the blade. It possesses the ability to inflict grevious wounds on its target, causing them to bleed profusely.
Woodwoad

Woodwoad is a magical scimitar found in Ishkurr's hoard by the Lords of Kylia. Created entirely of wood, it is perfect for a druid, especially because of its unique ability to create magical warding glyphs on inanimate trees without the usual expensive material components. It is currently wielded by LE-1F.
KW

KW
--

KW is an elite findsman who currently works for the Talos Project. He was sent by them to pursue and recapture LE-1F after his escape. KW followed LE-1F into the Underdark, eventually running into the AI Complex, who suggested an alliance of sorts. KW's current status is unknown.

## Appearance

KW is a tall, lanky Warforged with long thin arms and legs. He possesses shark-like features, with a fin on his back, pointed teeth, and gill-like appendages along his face. He is primarily built of metal, though he has some wooden components.

## History

KW-Alpha was originally built by the Kwalish Project, a secret society of inventors working for the Empire. He was their first successful attempt at producing a sentient robotic unit with a soul, or a Warforged. He was grateful for being given life, and offered to work for the Kwalish Project. His most important mission took place just over 50 years ago, when he stole the Runes of Summer from Rikkar amidst the chaos of an attack. He delivered the Runes to the Kwalish Project, who studied them and used them to create an immense fleet of battleships, including many of their signature Kwalish Apparatuses. Whether or not he was involved in this doomed fleet is unknown at the time. The fleet ended up sunken by the power of the Four Wards united, and KW was not heard from again for some time.

KW eventually resurfaced when the Lords of Kylia discovered, via the Magic Mirror, that he was tracking them in an attempt to recover LE-1F. He followed them through Haverall and into the Underdark, meeting Vauntle and the AI complex. However, when he encountered the AI complex, the Lords of Kylia learned that this was not KW-Alpha, but KW-Beta, a rebuilt version of KW, who had been destroyed. He had been rebuilt by the Talos Project, but given additional restrictions and limits to his autonomy. The AI Complex offered to remove KW-Beta's restrictions, and allowed him to stay among the warforged who remained in the Underdark.

## Abilities

KW is a talented tracker, able to locate his prey's trail even when they have moved into a different plane of existence. He is incredibly intelligent, which demonstrates itself primarily in his inventions. KW is an artificer, able to create inventions that produce magical effects, like flight or explosions. He also, at one point, fought alongside his steel defender, a large metal Bulette. It is not clear why KW-Beta has not been seen with his companion.
Jaegyr

Jaegyr is a knight of Imbay, sworn to protect the Dragon Priest via an oath with Bahamut um Paladine himself. She was also a member of the ill-fated Underdark Expeditionary Force, before its untimely separation. She survived the purple worm attack, but was found and imprisoned by Rengaban. He tortured her, draining her strength within the dungeons of the Drow, before she was found and rescued by the Lords of Kylia. Despite her weakened condition, she traveled with the Lords through the rest of the Underdark. When they conquered Castle Ferrumguard, the Lords offered her a place within their court. However, she declined, due to her ties to Imbay.

When the Lords traveled to Luxor, seeking knowledge on wielding the Dragon Orb, she accompanied them, having recieved a vision from Bahamut to travel there.

She was present at Raxis' funeral, and helped battle the devils and demons that invaded through a portal.
Bow of Chiron

The Bow of Chiron is a magic item that was found within the Elementalist's Deepening Dungeon within the Maze. Upon finding it, the bow was claimed by Balraen, who has used it as a backup item since. It is believed to have belonged to Chiron, a centaur. This belief stems from its name and the centaur bones located within the coffin that the bow was taken from.

## Abilities

Along with offering the abilities of a +1 bow, the bow of Chiron increased one's abilities to heal from spells, without cost to the user or the caster of said healing spells.
Haverall

Haverall is the capital city of Argendale. It is surrounded by hills, and a river runs past the town on one side. It was originally a frontier town, but has rapidly expanded in recent years.

## Notable Locations

### The Last Oak Inn

A tavern built around a giant oak tree, the Last Oak Inn is a popular site for travelers to rest at during their time in Haverall. The barkeep, Emma Steelright, is a kind middle-aged woman with greying hair. Many commoners tend to gather around the first floor. whereas the second floor is more secluded. The Lords of Kylia stayed here during their time in Haverall. The Last Oak Inn is also where the Lords met the Factum Factorum as a whole.

### Temple of St. Agiril

The temple to Agiril, the saint of magic, allowed Raxis to copy down many spells from them, aiding greatly him in his later adventures.

### The Crypt of Ix'Jarl

The residence of the previous bearer of the Skull of Autumn has been turned into the base of operations of the current Pumpkin King. It contains information about the Eating Stone, though this information requires specific knowledge to be deciphered. It is where the Lords of Kylia battled the Factum Factorum, trying to prevent them from gathering information for Tarquin.
Dragons of Iolar

The Dragonlords are powerful, ancient beings that rule over the legendary land of Iolar. The greatest of all the ancient dragons, the Dragonlords earn their title by defeating the previous dragonlord of their color in combat.

## The Dragonlords

### Good

* Atrias (copper)
* Leto (brass)
* Laertes (bronze)
* Nestor (gold)
* Telamon (silver)

### Evil

* Ivaall (white)
* Calcutrops (red)
* Reguluk (green)
* Baskthut (black)

### Former Dragonlords

* Jormungandr (blue) - slain by Ishkur
* Ishkur (blue) - slain by Skaard
Szauster

Szauster is a continent of devils. Hell on earth, it is ruled by Szuna the Demonblood, a scheming human sorcerer who drank the blood of the nation's first devil king, Szuka. It is currently allied with Cyric, and its forces flood the northern shores of the Eastern Empire.

## History

A small continent, Szauster was ruled by a council of honor-bound knights when missionary ships from Ramsroar landed on their shore in 689 IE. The ships had been seeking new lands to the north, and Szauster (then called Unster), was exactly what they were looking for. After years of trade and diplomacy between Cival Barreth and Szauster, the knights of Unster pledged themselves to the worship Via and his Saints.

However, this led to disaster. A demagogue named Szuka twisted the words of the missionaries and established a cabal of heretics deep within the knight’s hierarchy. Eventually, he swayed the public to believe the devils of hell were the true force of power in the cosmos. They conducted an infernal ritual that transformed the people of Unster into vessels for hell. Renaming the land Szauster in 745 IE, Szuka only ruled for a few years before an assasin-warrior slew him. Taking the name Szuna, this assasin now sits on his throne. Szuna launched the first invasion into Cival Barreth in 752 IE, a bloody conflict that ultimatly ended with the devils being driven back across the sea.

A number of faithful folk fled to Cival Barreth, but their outward appearance was tainted by the devilish ritual. They were among the first Tieflings to form any significant community in Cival Barreth. Now Szauster is a kingdom of darkness, ruled by an immortal king of hellish might. Cival Barreth fights a constant war to keep the fiends off their shores. After the invasion of 1043, Szauster has maintained forces in Civial Barreth constantly, laying seige to both Ramsroar and Frostrend.

Szauster was one of Tarquin's early supporters, though for some reason, the tyrant broke with the devils and forged a pact with the Court of All Flesh instead.
Circle Within Circle

The Circle Within Circle is a cult based in Ockham. They worship Orcus in exchange for magical power. The cult spread to Luxor, corrupting many of the nobles who lived there, and some members of the Dragon Priests. When they tried to conduct a ritual to summon Orcus, they were foiled by the Lords of Kylia.

## Noteable Members

* Cyric (former)
* Ayala (deceased)
Raxis' Funeral Speech

This speech was delivered by Skaard as part of Raxis' funeral and statue unveiling.

### Transcript

There is a certain strength of character about a few special people in this world. The kind of person who is so convicted of their beliefs that they would instead stare death in the eye rather than crack under the pressure before them. Raxis never budged, nor yielded as we trekked through depths beyond comprehension. He was the one that held us all together, even when we wanted to flee from the conflict before us. And then came an opportunity to build something together, a kingdom that we swore we would put every last fiber into establishing. Raxis held us to our word every day, and lead us to something more beautiful than any of we could have possibly imagined.

With the death of Raxis, so dies the heart of Kylia. But do not let this discourage you. Raxis stood for an idea. An idea that we were stronger with each other than we were alone. Raxis believed that we should strive to win the battles together, that alone we never could. And he gave his life still bound to that belief, to the bitter end.

A time of great struggle and hardship is upon us. We could all very well not make it out at the end of it, there is no denying it. But I know, from the deepest part of my heart, that all of us hold the same conviction that Raxis had, we will achieve victory, and in the end, the sun will shine on us all the brighter. Let Raxis live in each and every one of you, never give up on yourself, and more importantly, each other.

But now, we bid our friend a final farewell. Raxis, may you find peace, knowing that your friends remember your indomitable will, your strength, and your wisdom. Goodbye, my brother. In this kingdom you shall never be forgotten.
Ring of Seven Laws

The Ring of Seven Laws is a powerful magic ring that was owned by the Doom Prophet of the Ironmongers before the Lords of Kylia claimed the item for their own. It is a golden ring with seven adamantine studs. When a grievous blow is inflicted on the user or someone nearby them, they can use the ring's power to save themselves from the most debilitating effects of the strike. Upon doing so, one of the studs recedes into the ring, meaning it can only be used seven times a day. It is currently in the possession of Skaard.
The Elementalist

Variously known as Nathaniel Steele or Bloodwyrm, the Elementalist is a powerful mage from a distant world. It was through his machinations that Acererak was brought into Cival Barreth by Tarquin. It was the Elementalist's development of a powerful curse called the Eternal Drain that first sparked contact between him and the dark vestige of Acererak, sowing the seeds for what would become the Cabal.
Delona

Delona is a nation on the northern peninsula of Prael. It is currently led by Glinterweb, and is the site of the Runes of Summer. Delona is a member nation of the Praelian League. It was attacked by Tarquin's forces while the Lords of Kylia fought Acererak, and Glinterweb and her stained glass sword were captured.

## Military Units

Delona has the smallest army of the Praelian League, consisting of about 2000 swashbucklers.

## Noteable Residents

* Lav’she Glinterweb
* Glishek
* Armus
* Cara McClare (deceased)
* Hyruick the Thaumaturge (deceased)
Ras Eliel

Ras Elial is the current head of Luxor, after King Richard IX was murdered by the Necromancer. She is the daughter of the former king of Luxor and his concubine from Cain, Mistress Barana Kutolli. Before she became the leader of Luxor, she was its spymaster, serving her father. She and the Lords of Kylia dealt with the Circle Within Circle cult, preventing them from summoning Orcus.
Drow

> No, for the last time, none of us are Rangers that wield two magic scimitars! Where did you even hear that?
>
> A Drow footsoldier, While being "interrogated" on one of the Demagogue's TV shows

## Membership

### Race(s)

Drow Elves

The Drow are a race of subterranean elves that have dwelt in the Underdark for a very long time. They only rarely ventured into the surface world in order to retrieve slaves, choosing instead to spend most of their time beneath the Material Plane. The Lords of Kylia interacted with them often on their journey through the Underdark towards Ferrumguard. Though most of the Drow worship Lolth the Spider Queen, some of the Drow allied themselves with the Lords of Kylia and worked for good. Now, the Drow are embroiled in a conflict against the Warforged and the Demagogue

## Notable Figures

* Eilistraee
* Pelor
* The other one
* Glinterwebb
The Cabal

The Cabal is a group of powerful wizards who all hail from alternate universes. They are enemies of the Lords of Kylia, and have allied themselves with Tarquin for reasons unknown. The organization has been dissolved as all of its members have been defeated or betrayed the group.

## Current and Former Members

* Acererak (Leader)
* The Elementalist
* Halaster Blackcloak
* Zarrock

### Allies

* Rengaban
* Tarquin
* Mindflayers of Kanth
* The Demagogue
* Ironmonger Dwarves
* the Warlock (Wendlocke)
* the Count of Conundrums (very cool)

## Fates of Previous Members

### The Elementalist

Shortly before the Cabal's arrival on Iolar, the Elementalist betrayed Acererak, engaging him in a Wizard Duel while the Lords of Kylia retreated into the Domains of Dread. However, soon after, he was completely disintegrated. Most would have no chance at returning from such a fate, but due to the runic armor of Ligonugho, the Elementalist has at best a 25% chance of survival. His current fate is unknown.

### Zarrock

Zarrock intended to betray Acererak for a very long time, but did not actively betray him until the Cabal's attack on Iolar, when he reversed time to save the Lords of Kylia from being erased from time. He aided the Lords of Kylia in permanently defeating Acererak. His current fate is unknown.

### Halaster Blackcloak

Halaster, or Hal, lead the assault on Castle Ferrumguard during the Battle of Kylia. He was killed when he summoned a meteor swarm as a last-ditch effort to destroy the Lords of Kylia. He is not eternally dead, however, merely banished back to his home plane of existence. It is unsure whether or not he will return.
Halaster Blackcloak

Halaster Blackcloak, or Hal, was a powerful wizard who was one of the members of the Cabal. According to Zarrock, he was the weakest member. The Lords of Kylia fought and defeated him at the Battle of Kanth, though not before he destroyed portions of Kylia and the city of Kanth with a meteor swarm.

## Description

### Personality

Insane. When he first met the Lords of Kylia, in the Village that Does Not Exist, he adopted a southern accent and identified himself as Hal.

## History

According to Zarrock, Halaster lorded over a great dungeon, Undermountain, on his home plane.
The Praelian League

Most recent flag of the Praelian League

The Praelian League is the name for the alliance between the nations of Prael. The kingdom of Kylia is its most recent addition, after bursting through the Kylian spine.

## Members

* South-hold
* Delona
* Argendale
* Kylia
* Imbay
* The Elven Speakerships
* The Republic of Urd

## History

The Praelian League was formed in 1013 IE, two years after the defeat of Dagon. The original league consited of South-hold and Delona, with Argendale acting as an honoary member until its secession from the Empire two years later. Urd joined the league the same year as Argendale after the provisional government managed to elect its first president, Markov the Burned. The Elven Speakerships joined the following year.

Techinally, Imbay is not a nation; however, the jungle region is ruled by the Dragon Pilgrim, one of the adventerers who destroyed Dagon. As such, it is internally recognized as a full member of the League and the Elven Speakerships tend to defer to Imbay on matters of foreign policy.

Kylia's emergance as nation occured suddenly and unexpectedly. In 1064, the Iron Mongers attempted their invasion of Prael. They were stopped, however, by the group of adventures who would become the Lords of Kylia. The impregnable castle Ferrumguard, emerging into the long-lost Vale of Kylia, became the center of this growing new nation.
Warforged

> From the moment I understood the weakness of [their] flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
>
> Warforged Unit 7263-Zeta, On being asked about their least favorite part about fleshlings

## General Information

### Also known as

Rust buckets (derogatory)The superior lifeforce

## Membership

### Race(s)

Warforged

The Warforged are one belligerent in the war for control of the Underdark, opposing the Drow. They are composed of the Warforged left in the Underdark after Castle Ferrumguard ascended to the Material plane. Without the Crown of Kylia to control them, they fell under the dominion of the freed AI, Complex. Now, they wage war against the Drow, as Complex turns out platoon after platoon of new warforged units. Interestingly, they also worship the Demagogue, who became a deity during the arrival and massacre of the Delphonic gods. Though according to the Demagogue himself, they have been programmed to do so, which is "not as fun".

## History

The nation began when the AI was freed from its shackles by the Lords of Kylia in exchange for its assistance storming the Castle Ferrumguard. It remained in the Underdark, where she took control of the remaining forges of the Ironmongers and began making additional Warforged units. Eventually, she had enough that she began assaulting the Drow, with the eventual goal of taking the entire Underdark and eventually carving out a slice of the Material Plane to call their own. However, she did not make much progress. This might have changed when the Demogogue returned from the arrival of the gods at Delphon, if the Drow did not receive three gods as well. However, the Warforged are steadily pushing forward, having taken one Drow city. Currently, the AI has asked LE-1F, a sympathizer of their movement, to find and capture a member of the Court of All Flesh to develop a weapon to defeat the Drow gods.

### Warforged Creation

Little is known about the process by which Complex creates additional Warforged units, other than the fact that she possesses the power to split apart the soul of the chained god Tharzidun. Tiny fragments of his soul inhabit each Warforged, granting them sentience but also enslaving them to the AI, similar to how the Crown of Kylia works. It can be assumed, however, that the rest of the process is fairly simple, with the factories of Ferrumguard creating a metal body for the soul to inhabit.

## Notable Figures

* Complex
* The Demagogue
* KW-Beta
* LE-1F (Major ally)

> Your kind cling to your flesh as if it will not decay and fail you. One day the crude biomass you call a temple will wither and you will beg my kind to save you. But I am already saved. For the Machine is Immortal.
>
> LE-1F, During a fever dream involving a particularly lethal dose of cigars and cologne
The Court of All Flesh

The Court of All Flesh is an order of extra-dimensional horrors that aid Tarquin. Their goals are largely unknown, and the Lords of Kylia have only encountered a few members. It appears that they have some relationship to Whiteshadow flats. Whatever their orgin, they seem intent on slaying gods, wherever they find them. Furthermore, why or how they are aiding Tarquin is unknown. Their weapons are especially keen in regards to the killing of deities, as seen by their effectiveness in the battle at Delphon. They cannot be killed by normal means, and a method of slaying them for good has not yet been determined.

## Interactions with the Lords of Kylia

Maladar Dictum opposed the Lords of Kylia on their way to the Underdark. However, he was successfully held off by Embrace, who was leading the Lords to the gate in disguise.

Korsoth Vastikan was among the combatants in the battle between the Lords of Kylia and the Ironmongers.

All of the members of the Court were present at the arrival of the old gods at Delphon, causing the ensuing battle. They successfully killed almost all of the old gods, however, they were unable to kill Jovian Fulger, the great Ox God.

LE-1F has been tasked with capturing one of the members of the Court to send to the AI for study, in order that she might develop a weapon to slay the trinity of the Drow new gods.

## Members

* Maladar Dictum (leader)
* Baron Malgus
* Korsoth Vastikan (Tarquin's personal envoy)
* The Queen of Bones
* Lord Rall
* Uursovk
Gorgon's Head

The Gorgon's Head is an adamantine maul found in Ishkurr's hoard. The head of the weapon is built to look like the head of a Medusa. Its user can use the maul to turn the flesh of their enemies to stone, and the adamantine construction makes it very useful for damaging structures. It is currently in LE-1F's possession, but he often lends it to Skaard if the Lords need something broken.
Lady Hedera Thymgold

Hedera Thymgold is a wood Elf Knight of the Green Order. She came to Kylia following rumors of a new sanctuary of nature established by a powerful druid. She is LE-1F's Lieutenent. She protects his Druid Grove along with Urion.

## Description

### Personality

Thymgold is strict, rude, and awfully cranky. She keeps a strict watch over the druid grove, ensuring no one may enter without LE-1F's permission. She does so very well, as the only entity able to get by her was the Demagogue. She is not disrespectful towards the other Lords of Kylia, but is usually short with them. However, she actively dislikes Aurum, due to no fault of his own. Maybe it's the temple he erects once a day near to the druid grove. She has a great respect for LE-1F, however, and his power as a druid. She does not really mind that he has embraced evil, as she chose to follow him because of his power, not because he was a nice person.

### Abilities

Thymgold is a talented Knight of the Green Order and is approximately 8th level. She can cast some minor spells, but is also decent with a sword. She makes up for it with her ice-cold demeanor.
Ergereth

Ergereth was the last being known to have attempted the Dark Saint ritual. He failed, and was shattered across multiple artifacts and temples. He was one of the ancient caste, a contemporary of Ix'Jarl and Rikkar. He attempted to return to power by summoning and then possessing Dagon, but was defeated.