Terid

> Any traveler is familiar with these creatures. They also know to stay away from these creatures, especially during mating season. Terid are capable of ripping most creatures to shreds in a matter of seconds. Auraberries have something to do with it, if I recall proper...
>
> Lehbana Sin, The Dresilan Compendium of Regional Beasts, margins of page 67

## General Information

### Appearance

A deer-like creature with cross-shaped eyes and a strange mouth. Males have antlers with odd crevices on the ends.

### Region

The temperate forested regions of Kellk, Zeltrus, Welka, Bolucea, Cerris, and Lokao.

## Unique Statistics

### Items Dropped

Raw Meat 1-5Terid Antler 0-2 \*Males only),Teridhide

### Possible Boss Typing

Elite 1 (Damage/HP x 1.5)Elite 2 (Damage/HP x2)

## Overview

**Terid** (pronounced TAIR-ihd) are cervid-adjacent creatures with quite a few hallmarks separating them from their behooved counterparts. For starters, most creatures of a similar size are the ones preying on Deer. For Terids most creatures in general try to keep their distance. Terid males can be aggressive if the females in their herd sense danger; while females can be aggressive even to the herd's males if they come near them during pregnancy or for a few weeks after childbirth.

All in all, these creatures can be incredibly dangerous to the solo adventurer, and still dangerous when taken on as a group.

Terid are structurally similar to deer in build, however where a deer would have hooves on all four feet, Terid instead have two massive muscular claws on their front two legs. These claws not only have extensive musculature going all the way up their legs, but also have opposable thumbs.

Instead of a conventional mouth structure with a jaw, tongue, and teeth, instead terid have a large flap of thick skin underneath their maxillary bone, with slits opening into the interior of the mouth. These slits open only large enough to be able to eat small plants like grasses, but most teridae species feast on various berries, herbs, and small fruit that can be found in their environment. One of the favorites of the teridae diet is Auraberries, which gives them a natural resistance to Arcana.

The eyes of a terid are also quite different to that of a deer, though this can vary by region, they mostly have eyes with pupils that are similar to that of a large reptiles, with the pupil slits going horizontally and vertically forming a cross shape. Interestingly, the pupils of a terid are incapable of restriction and expansion, so the forehead of a terid also has a third slit under which sits a third eye that it only opens in darkened environments.

Lastly, the antlers of male terid also have a strange sensory organ contained within them that only opens up whenever they feel threatened. This organ is understood to sense arcana or tension flowing through the environment, making it nigh-impossible to sneak up on a terid.

The horns of terid are good for charm creation and can fetch high prices amongst arcanists.

Some terid are known to become more dangerous and unhinged as they claim victories in territorial disputes, causing them to venture much further out of their claimed territory. If such a creature is spotted, one should notify their villages or towns immediately and consider temporary relocation until the threat is secured.

## Abilities and Traits

* **Terid Males have a natural +3 to all hitrolls.**
* **Terid Females have a natural +1 to all hitrolls.**

Abilities
 Basic Attack
 Leap