Travelogue of Rosemary Island

**Travelogue of Rosemary Island** is a game mode that can be enabled by interacting with the Season Travel agent.

* Currently, it is not available and is replaced by:

Three Kingdoms - Gunfight

## Story

*"In the garden, a seed of rosemary gently fell."*
*"Legend has it that the scent of rosemary would transport people to Rosemary Island, the land of dreams, when night befell... One by one, our Soul Knight family fell into a deep sleep."*
*"In their dreams, they found themselves in an islet full of heavenly herbs with one mission in their mind—to find the signs of the reincarnated Golden Cicada!"*
*"Remember! The purest soul will be endowed with a noble responsibility. Survive, and fight!"*
## Characters & Skills

When the player first enters the dungeon, they spawn as Rosemary Cat in a room with the following:

* A pedestal that allows the player to select the difficulty of the run, from 1 to 6
;
* A set of 3 characters to choose from (4 if the player has bought the Additional Seat modifier from the Season Shop);
* The interactable Trophy for the mode.

The set of characters and their skills are randomized, but they will still retain their selected skin. Only unlocked characters with unlocked skills can appear here. Characters have different bare hands attacks, and sometimes come along with additional modifiers depending on their selected skill.

All upgrades in the Living Room including character upgrades and object upgrades (Book, Plant, Safe, etc.) will have their effect in this mode.

## Gameplay

Each floor has a set time, and the player must clear as many enemies as possible within the time limit to obtain Rosemary Beans. While the timer is going, enemies will endlessly spawn. Once the time has run out, all remaining enemies will be immediately killed without dropping anything.

Bosses will spawn on the corresponding floors shown above, and defeating the final boss will end the level immediately.

Random plants can spawn anywhere on the floor during battle. When these plants are destroyed, they may drop energy orbs, drinks, cuisines, and/or Rosemary Beans. Up to 5 drinks or cuisines can spawn each floor.

At the end of each floor, all Rosemary Beans dropped by slain enemies will be collected, and all dropped drinks and cuisines are gathered together on a mat, available to consume for free. At the same time, a list of items will appear in front of the mat:

* At Smoky Rose - 1, the player will have the option to select a starter weapon (Only one of these can be chosen). The lineup contains:
	+ A starter weapon of the character selected in this mode.
	+ All weapons carried from Living Room
	+ A pile of 60 Rosemary Beans.
	+ One each of unlocked mythical weapons.
* At subsequent floors, a shop will spawn containing a list of 5 random items. The player can spend their Rosemary Beans on the following items:
	+ A weapon of any rarity up to Red/Legendary (including Boss Weapons and non-forgeable weapons)
	+ Buffs
	+ Statues
	+ Challenge Conditions (Rosemary Beans are earned instead if the challenge negatively impacts the gameplay)
	+ Attachments for the current weapon
	+ Drinks and Cuisines
* Price of items in shop might be lower or higher than their base price, depend on floor level and difficulty.

Players can pay an increasing price of Rosemary Beans (resets every floor) to refresh the item list immediately.

* The player is allowed to refresh as many times as they wish, as long as they have enough Rosemary Beans.
* By default, the first refresh costs 5 Beans, and increases per refresh to 10, 15, 20,… up to 50 Beans.
* The refresh cost is affected by Difficulty and floor level, similar to Shop Price.

The players also can lock the items to prevent them from resetting in the next floor. A pot is located to the left of the mat where the player can recycle their current weapon for the price of the weapon.

### Buffs

Buffs are among the choices the player can get at the item selector. Buffs that the player can find in Level Mode may appear, alongside Buffs that can be obtained from some Plants in the Garden. Some Buffs obtainable in Travelogue of Rosemary Island can be leveled up by picking the same Buff, Some may not function or may function differently in this game mode. There are a couple of Buffs that are specific to this particular game mode.

### Challenge conditions

Daily Challenge Conditions from the Task Board can be brought in Travelogue of Rosemary Island. However, some Conditions will have no effect in this game mode. The player will get Rosemary Beans if they bought a condition with a negative effect towards the player.

### Drinks & Cuisines

Drinks & Cuisines boost the player's attributes. All drinks and cuisine's effects can stack. Notably, any effect on damage statistics will add linear values unless otherwise specified, meaning they will accumulate better on rapid-firing ones but not so much for slower weapons. These (accumulative)stats can be checked by clicking on the stats box on the top left of your screen.

## Enemy

List of enemies in Travelogue of Rosemary Island. Note that without the Trap Buff, all enemies can deal contact damage, where the plants will deal 0 damage (but still interrupt shield regeneration).

## Reward & Trophy

Upon game complete, the player will receive Season Coins and Gems as well as Materials dropped from Bosses.

* A maximum of 7,000 Season Coins can be earned every week.

Dendroid King may drop seeds of Roselle, Lavender and Rainbow Grass when defeated.

Night Wanderer may have a rare chance to drop Rosemary, Daphne Odera, and Bush Lily when defeated.

Witch of the Mist may also have a rare chance to drop Bush Lily as well when defeated.

The trophy is determined by total progress points through various goals.

 Silver Trophy
 Gold Trophy

## Trivia

* This game mode was added in Update 5.0.0.
* Before Update 5.0.4, there was a bug related to the difficulty missions, where completing a mission on a higher difficulty wouldn't complete it on lower difficulties.
* Many cuisines appearing in this mode refer to real or fictitious delicacies in ancient Chinese history, whereas the skins accompanying this mode and the goal to rescue Golden Cicada reincarnate contains references to characters featured in *Journey to the West*.
	+ Said Golden Cicada is held captive at the field of final wave, until you free them by completing the golden trophy