Level 14

**Survival Difficulty: Class Variable**
**》Varying Safety**
**》Unstable**
**》Diverse Entity Count****Level 14** is the 15th level of the Backrooms.
## Description

**Level 14** is an anomaly, that seems to be a hospital within the middle of a forest. It is unique in the fact that the level is one of the only ones where there are different sections of it.

**Level 14** is split into two (2) sections: The Hospital and Paradise.

## The Hospital

**Survival Difficulty: Class 2**
**》Unsafe**
**》Stable**
**》Low Entity Count**
The first part of **Level 14**, known as **The Hospital**, is an old, abandoned military hospital dating back to the 1900’s, which is currently in a deteriorated state as a result of aging. Contaminated water containing bodily fluids leaks from the pipes, and created puddles on the floor.

The blue, tiled walls of **The Hospital**’s infinite rooms are covered in dirt, and reek of blood, feces and vomit. The ceiling has degraded, and the walls can no longer support it. Chunks of rotten wood fall from the ceiling, scattered throughout the hospital halls. Be cautious when navigating, as a chunk from the halls can collapse and crush wanderers in debris. Most walls appear broken or vandalized with indecipherable graffiti, usually being skeletons. Walls with holes can effectively function as a small crawlspace if necessary.

Windows in this level will almost always show a foggy void, and may rarely show baseline reality from a random window of a random abandoned hospital there. They may also show other levels of the Backrooms and even weird landscapes. Bones and decomposed human organs are frequently seen on the floor, but researchers cannot determine what unfortunate wanderers that these bones and organs belonged to.

## Paradise

**Survival Difficulty: Class 5e - Environmental**
**》Unsafe**
**》Unstable**
**》Non-Entity Hazards**
The second part of **Level 14**, known as **Paradise**, is thick red forest with black trees stretching up to 83 meters, and the time seems to be stuck at noon. **Paradise** is also covered by a purple-like fog everywhere, making it very cold and wet. Land in this section seems to folds in on itself in strange ways, shifting gravity can be disorienting.

The ground in **Paradise** is constantly wet because of the fog's condensation. Corpses are lying down in the ground every few kilometers, some of them seem to have struggle marks, while others seem to have died from absolutely nothing. The only anomaly in this Level is present inside its gravity, that is constantly shifting in it's folds.

In some areas, looking up can reveal more of the forest rather than the sky, because **Paradise** crumples and folds into itself like a paper ball. After walking long enough to find where the "fold" is, gravity would reverse and will cause you to fall upwards into the forest. The properties of gravity and "up and down" are very stable, people who have settled in this section have grown accustomed to this anomaly.

## Communities

No communities have been established yet.

## Entrances & Exits

### Entrances

Level 13 houses rusty doors leading here.

### Exits

* Within The Hospital, one may find an iron door. This will take you to Level 16.
* In Paradise, one may find a white tree. No-clipping into it will take you to Level 15.

« Level 13 | Level 14 | Level 15 »

**Infinite Explorers**
**Investigating outer worlds since 1962.**

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: Om5551

Original Authors: CutTheBirch, Suctoid

Original Page: Wikidot, Fandom

Images: Unknown.