recursal/Fanatic-Fandom huggingface dataset:
NMT-VI

## **NMT-VI: Express Yourself**

**NMT-VI**, also known as **Express Yourself**, is the sixth level of Neon Mixtape Tour in *Alternate UniverZ*. It acts as an introduction to the Boombox Zombie. After completing this level, the player receives Intensive Carrot.

## Dialogue

(After the player receives the Intensive Carrot)

Penny: We were just talking about Intensive Carrot yesterday, and here it is.

Crazy Dave: I repeat, in no situation Intensive Carrot will be useful!

Crazy Dave: Unless tomorrow exactly introduces a zombie that crushes plants upon entering,

Crazy Dave: Dealing damage from afar, on a three-flag horde!

Crazy Dave: MARK MY WORDS!!!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Lololol66By PlasmaSheePYT* Adventure
* Holiday
* Others
Stallia

*Stallias slow down zombies with a puff of perfume.*

**"Life moves too quickly in our modern world," says Stallia. "Folks need to slow down and smell some spores."**

**Stallia** is the third plant available in Lost City in *Alternate UniverZ*. She slows down zombies in a 3x3 area only if they make contact with her.

Stallia is unlocked after beating LC-V.

## Almanac entry

**Stallia**

SUN COST: 25

RECHARGE: 30

RANGE: Touch

AREA: 3x3

STALL DURATION: 15

Stallias slow down zombies with a puff of perfume.
Usage: single use, activates when zombie is close
Special: slows nearby zombies

"Life moves too quickly in our modern world," says Stallia. "Folks need to slow down and smell some spores."

## Plant Food effect

When given Plant Food, Stallia releases perfume that covers the entire screen in a purple shade for a split second, slowing all present zombies for 30 seconds.

## Costumes

* Current
* Pre 1.5

## Strategies

Stallia fills in the middle ground between stalling plants and instant-use plants. Its main advantage is that it costs only 25 sun to use and has a wide area of effect, making it the earliest slowing choice available in the early game. However, Stallia's slow recharge and its lack of synergy with other slowing plants may greatly reduce its effectiveness later on as it will struggle to control all lanes.

When compared with Stunion, similarities between the plants are quite noticeable. They both prove to be more or less equally useful but situational. They are also great in conjunctions with Ghost Pepper, Spikeweed, Spikerock, Cactus and Lava Guava, as the zombies are forced to spend more time being haunted, spiked, or burned by the lava. Both also cost the minimum amount of spendable sun, but it does not matter much. Stunion has the ability to stun a group of zombies for a large amount of time, longer than Stallia's slowing time. However, it is locked to its lane. The weight on Stallia's scale is the fact that it can stall machine zombies in Far Future, while Stunion cannot. When it comes down to choosing, it is ultimately a preference for the player as they both have many good things for themselves.

In Frostbite Caves, Stallia is noticeably better than Iceberg Lettuce, as it stalls zombies in a wider area than Iceberg Lettuce. In Frostbite Caves, Iceberg Lettuce only chills zombies, whereas Stallia actually stalls them in a wider area.

Lastly, Hurrikale's ability to chill zombies has never been a very important aspect of it, as the focal point is on its pushing ability which efficiently delays zombie attacks. When compared to Hurrikale, Stallia is undesirable in some situations, due to the fact that even its slowing is not enough to delay the zombies if the player's defenses are still weak. This is especially true with flying zombies and zombies with a high amount of health points. In this sense, it is up to the player to determine what plant is adequate for the level if the situation requires the player to either choose one of them only.

The player should be cautious when using Stallia in Dark Ages because Stallia cannot stall Jester Zombies while they are spinning without planting directly on them.
No Fakers

> *"Don't get confused by these strange zombies in No Fakers by Breadmatic. Win to earn a handful of gauntlets!"*
> ― Travel Log description
>
>

## Level

### Objective

Ponchos are faster and do not deal damage to plants.
Egg-o-Matics and Basics are tougher and slower.
Knights can only be killed by some instant-kills.

**No Fakers** is one of the First Creator Contest levels in Timeless Avenue made by Breadmatic in *Alternate UniverZ*. Most of the zombies in this level have "gone wild" and may not act like their normal counterparts. After completing this level, the player receives a Money Bag.

## Waves

### Custom Adjustments

* Knight Zombie's helmet can absorb up to 16x1015 damage.
* Springening Zombie's speed decreased to 0.5, but can absorb up to 3600 damage and eat 15 times faster.
* Springening Poncho Zombie's speed increased to 4.3, but can only absorb up to 450 damage and deals no damage to plants.
* Egg-o-Matic 2K21's speed decreased to 0.3, but can absorb up to 4500 damage.

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

(?)' signifies that the Garg-throwing-Garg absorbs 400 damage.
(?)" signifies that the Garg-throwing-Garg absorbs 800 damage.

## Gallery

Zoybean is best plant - oatstrichBy SmileFTW
* Adventure
* Holiday
* Others
Plant Showcase: Grassy Predator

**Grassy Predator** is the sixth level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Tiger Grass. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Science Dave: Hey, like the deco?

Science Dave: I picked this timeline from the list I found. Can't lie, it looks dope.

Science Dave: It also fits this new plant... I think.

Science Dave: I didn't even DARE to get close to it! A whole tiger is hiding in it!

Science Dave: And it just grew even bigger after some time! How does Dave deal with this??

Science Dave: I'll have to ask him when he gets here. He doesn't know I'm here yet!

Science Dave: Oh, right. I should probably tell you WHY I'm here.

Science Dave: Will do it later. Deal with the zombies first.

(After the player picks up the money bag)

Science Dave: So why am I here exactly?

Science Dave: That's because we're throwing a surprise party for Dave!

Science Dave: Yes, "we". More Daves are on the way!

Science Dave: To their dismay however, I DESPISE them.

Science Dave: I only agreed to the idea because I'm going to get paid.

Science Dave: Don't take this personally...

Science Dave: I'm sure you still have some time to hang out with me before they arrive.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**    ' ''  spawn randomly with 3 Plant Foods given throughout the level.

## Gallery

N/A

* Adventure
* Holiday
* Others
Shields Up!

> *"Energy shields have taken matters into their own hands in Shields Up! by Blitztein! Win to earn a handful of gauntlets."*
> ― Travel Log description
>
>

## Level

### Objective 1

Futuristic graves can spawn protector shields!

### Objective 2

Don't let the zombies trample the flowers

**Shields Up!** is one of the Second Creator Contest levels in Timeless Avenue made by Blitztein\_∆ in *Alternate UniverZ*. Graves will rise up throughout the level, however they will not be transporting zombies but instead it's energy shields. Three rows of zombies behind them will be protected in similar fashion to a Shield Zombie. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Peanut

*Peanuts can shoot bursts of small peanuts and block zombies.*

**Peanut knows that some folks have an aversion to him. He tries to be sensitive to their concerns and give them the space they need. Still, he can't help but miss the good old days - back when he was the most popular nut around.**

**Peanut** is the second plant available in Dark Ages Extra in *Alternate UniverZ*. On top of being a defensive plant with high toughness, he also shoot a burst of five peanuts which spread out at zombies.

Despite being able to hit zombies in adjacent lanes, he can only detect zombies in his own lane. Also, if Peanut suffers from too much damage and reaches his second degrade, his attack speed will be halved as each head takes turns shooting peanuts, and the top will be bitten off.

Peanut is unlocked after beating DAX-III.

## Almanac entry

**Peanut**

SUN COST: 175

RECHARGE: 30

TOUGHNESS: 4000

DAMAGE: 25

FIRING RATE: 4.9

RANGE: Spread

Peanuts can shoot bursts of small peanuts and block zombies.
Peanut knows that some folks have an aversion to him. He tries to be sensitive to their concerns and give them the space they need. Still, he can't help but miss the good old days - back when he was the most popular nut around.

## Plant Food effect

When given Plant Food, Peanut fires a barrage of 100 peanuts, each dealing 20 damage and gives it a hard helmet that absorbs an extra 4000 damage.

## Costumes

* Current
* Skins
* Pre 1.5

## Strategies

Peanut is a special plant that has both offensive and defensive capabilities, having as much health as a Wall-nut and shooting peanuts similarly to a shotgun. He shoots them out slow and diverged, but with a lot of projectiles, with nearly the same damage per second output as a Repeater if all the projectiles hit. However, the closer he is to the zombie, the less it matters, as if he is close enough it will hit every shot. Therefore, it is not the most optimal choice to have him in the back, and instead you can choose to either have widespread projectiles hitting random zombies, or close reliable projectiles hitting zombies up close with a lot of health to back itself up.

Thanks to his health, Peanut is useful against ambushes that can send zombies deep into the player's defenses, as well as Imps deployed by Imp Cannons and Gargantuars. However, with his slow firing nature and sluggish recharge, Peanut should not be used as your main attacker, as zombies can easily overwhelm you in all lanes before you place five Peanuts, and in Dark Ages, it can be hard to afford Peanut even, as well as Jester Zombies lurking by. For that reason, Peanut should be used as a supporting attacker to back up other attacking plants, like Fume-shroom or Bloomerang. Peanut can also be used as a defensive plant to protect plants like Bonk Choy or Magnet-shroom, though compared to other defensive plants, it may be a bit expensive.

## Balance Changes

### Version 1.4

* Damage: 20 > 25
* Projectile spread increased by 34%.
	+ Dev Note: We want to make Peanut even more powerful in close combat, but also tone down his long range power.
SS-IV

> *"Dave's pulled out his stash of fireworks to help you out. They hurt your plants as well, but let's not worry about that."*
> ― Travel Log description
>
>

## Level

### Objective

Survive without planting on Dave's mold colonies

**SS-IV**, also known as **Show Starter**, is the fourth level of the Summer Splashdown quest in *Alternate UniverZ*. It acts as an introduction to the Fireworks. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: It's the 4th!

Penny: Huh?

Crazy Dave: It's the 4th day!

Penny: Oh, yes. Yes it is, user Dave.

Crazy Dave: FIREWORK TIME!

Penny: ...what?

Penny: Oh, you put fireworks on the lawn.

Penny: Interestingly, these firework boxes damage all zombies in an area around them.

Crazy Dave: And I invented them!

Penny: Oh, another invention of yours.

Penny: ...Then why do they hurt plants too?

Crazy Dave: Ah, just a little side effect!

Penny: And plants can't even damage them.

Penny: I guess we can just not plant near the fireworks then.

Penny: Oh look, the zombies don't seem to like having fireworks blast in their faces.

Crazy Dave: NOOOOO!!!!! DON'T BREAK THEM YOU SMELLY ZOMBIES!!!!!

## Tips

* The firework boxes damage both plants and zombies in a nearby area. While this source of free damage can help you take care of some zombies, it also essentially limits your own planting space. As only zombies can damage them, you have a choice between letting them free up planting space, or keeping the free damage to exhaust troublesome zombies, such as the Prospector Zombies and the Firefly Zombies.
* Relic Hunter Zombies will swing past the firework boxes, threatening your defenses immensely. Sunshine Charmers will also arise via Sandstorm ambushes, activating their abilities immediately. As such, make sure to gather up a stable defense that can take them out quickly.
* All zombies rely on some method of quick travel but do not counter close-ranged plants and have low toughness excluding Conehead and Buckethead Zombies dropped by Firefly Zombies, so Bonk Choy can take out all the zombie types here except for Sunshine Charmers, who will stay where they arrive for 40 seconds while disabling your sun producers. If you are relying on Bonk Choy as the main attacker, pick a plant to kill them quickly unless you are willing to keep your sun production disabled for an extended period of time. Be careful as not to allow Firefly Zombies to drop any tough zombies.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
Solar Tomato

*Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop sun.*

**Solar Tomato wishes folks would just stop and enjoy the sunshine sometimes. "Stop," she says. "Enjoy the sunshine. I said stop! Hold it right there! Don't move! I MEAN IT!!!"**

**Solar Tomato** is the world seedium of Lost City in *Alternate UniverZ*. She instantaneously bursts upon being planted, stun all zombies in a 3x3 area for 6 seconds and gives 25 sun for each zombie caught in the burst.

Solar Tomato can be unlocked through its seed packets, which are obtained through completing world quests or purchasing directly from the store.

## Almanac entry

* Normal
* Pro

**Solar Tomato**

SUN COST: 100

RECHARGE: 45

STUN DURATION: 6

SUN PRODUCTION: Variable

Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop sun.
Special: produces 25 sun for every zombie in her area
Pro Status: +6s stun duration, doesn't work at nighttime

Solar Tomato wishes folks would just stop and enjoy the sunshine sometimes. "Stop," she says. "Enjoy the sunshine. I said stop! Hold it right there! Don't move! I MEAN IT!!!"

**Solar Tomato**

SUN COST: 75

RECHARGE: 45

STUN DURATION: 12

SUN PRODUCTION: Variable

Solar Tomatoes stun zombies in a 3x3 area, causing each zombie to drop sun.
Special: produces 25 sun for every zombie in her area
Pro Status: +6s stun duration, doesn't work at nighttime

Solar Tomato wishes folks would just stop and enjoy the sunshine sometimes. "Stop," she says. "Enjoy the sunshine. I said stop! Hold it right there! Don't move! I MEAN IT!!!"

## Costumes

* Current
* Pre 1.5

## Strategies

Solar Tomato is a plant that should be used on levels where there are a lot of zombies. Using Solar Tomato on low numbers of zombies tend to be less profitable and pointless if you are not playing a level with the "Produce at least X sun" objective. Do not forget that she also stuns the zombies. She only stuns the zombies for only a few seconds, but that's enough time for you to plant quickly to counter huge waves of zombies. You should not fear bringing expensive plants like Winter Melon if you have this plant on hard levels, due to her being capable of making large amounts of sun.

Solar Tomato will generate more sun if you can cause zombies to cluster. Defensive plants, stalling plants, Sweet Potato or Void Orchid can help gather more targets.

Another strategy is to use Solar Tomato like a sun-giving Stallia. If multiple zombies are clustered together and you have explosive plants like Cherry Bomb, use Solar Tomato to stop those zombies to recharge your instant-kill plants and/or wait for more zombies to get rid of.

Solar Tomatoes work well in Endless Zones as the higher density of zombies will allow the player to accrue higher amounts of sun. This makes it easier to set up more expensive plants like Winter Melons and Fire Peashooter.

## Balance Changes

### Version 1.6

* Sun cost (Pro Status): 50 > 75
* Stun duration (Pro Status): 6 > 12
PS-X

## **PS-X: Cannonship Battlefield**

**PS-X**, also known as **Cannonship Battlefield**, is the tenth and last main level of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives the Wild West Key.

## Dialogue

(At the start of the level)

Penny: It seems like there's a note from Dr. Zomboss on the back of the treasure map.

Penny: It says:

(Zomboss appears)

Dr. Zomboss: Dear sea-sailer,

Dr. Zomboss: It looks like you were eager to find the treasure.

Dr. Zomboss: However, the treasure map is a hoax.

Dr. Zomboss: There is no treasure here, only zombies.

Dr. Zomboss: I hope you enjoy the surprise attack from the pirate zombies.

Dr. Zomboss: Sincerely, Dr. Edgar Zomboss.

(Zomboss leaves)

Crazy Dave: NO! THE MAP WAS A LIE! WE WERE BAMBOOZLED!

Penny: As expected.

Crazy Dave: What do we do now?

Penny: I thought it's quite obvious?

Crazy Dave: Oh, keep bashing the zombies and survive the massive attack?

Penny: Exactly.

(After the player picks up the money bag)

Crazy Dave: Take that zombies! That's for lying about the treasure!

Penny: Please calm down, user Dave.

Penny: Maybe the real treasure was the plants that we obtained along the way.

Crazy Dave: Woah, that's deep.

Penny: On another note, I'm catching readings about new tasks awaiting us in the Travel Log soon.

Penny: However, we will need a tiny bit of Internet access to see them.

Crazy Dave: Penny, how are we going to get access to the Internet here?

Penny: You know... it's hard to explain, User Dave. Let's just move on.

## Tips

* The ultimate finale to Pirate Seas' main levels, containing every single Pirate Seas zombie you have encountered. The Gargantuar Pirates are just as dangerous as the Mummified Gargantuars, and more appear here, so be on your guard.
* The plants given are easy to understand and use, with Snow Pea, Kernel-pult and Threepeater as your attackers, Wall-nut to defend yourself against with, Spikeweed for an easy way against Barrel Roller Zombies, and Iceberg Lettuce for emergencies against dangers such as Pirate Captain Zombies and Imp Cannons. Try to save a few plants on the conveyor belt for later circumstances with the escalating waves, but don't let them fill it up.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
PSX-IV

## **PSX-IV: Spring Salvage**

**PSX-IV**, also known as **Spring Salvage**, is the fourth extra level of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* The Spring Beans can tackle up early zombies in their lanes, since they are placed near the water, allowing them to bounce zombies into there instead. While doing so, try to set up some sun producing plants, as well as some attacking plants for lanes without Spring Bean. Note that Zombie Parrots sent by Pirate Captain Zombies will fail to steal the Spring Beans when they are ducking down, so take advantage of that.
* In the late game, things will get crowded with zombies, so it will be helpful to have piercing plants like Bloomerang to damage multiple zombies at once, or simply strong attacking plants like Repeater, Threepeater, or Coconut Cannon, due to their high damage being able to deal with the tougher zombies like Imp Cannons and Gargantuar Pirates.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By seemslegithuhBy seemslegithuh (notice that Gold Leaf acts as a slot filler)
* Adventure
* Holiday
* Others
Plant Showcase: Power Trip

**Power Trip** is the second level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Power Vine. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Science Dave: The future's now, kid!

Science Dave: And with it, another plant. Meet Power Vine!

Science Dave: They aren't too accurate, but with more Power Vines around them...

Science Dave: ...they will gain MORE shots! That's how my pal Keith described me in the pub.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
PSX-X

## **PSX-X: The Darkest of All Flags**

**PSX-X**, also known as **The Darkest of All Flags**, is the ultimate finale of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives the Pirate Seas Trophy.

## Dialogue

(After the player picks up the Pirate Seas Trophy)

Crazy Dave: Two trophies down! ...uhh...

Crazy Dave: Penny, how many more trophies to go?

Penny: A couple more, that's all I can tell.

Penny: I hope that you haven't forgotten the reason why we're here.

Crazy Dave: To collect all the trophies and become the plant master!

Crazy Dave: That, or defeat Zomboss, I'm not sure.

## Tips

* The final level of Pirate Seas features a heavy three-flagger level, with noticably earlier Parrotrousle ambushes and a large usage of Swashbuckler Zombies, Barrel Roller Zombies and Imp Cannons, alongside quite some Gargantuar Pirates. One could possibly be swarmed by the huge amount of zombies if they don't have a sustainable defense, but it should be manageable otherwise.
* Considering the large amounts of swarming zombies, bringing either moderate attackers like Repeater, or heavy attackers like Threepeater would be a good idea, alongside a stalling plant like Snow Pea or Kernel-pult. Cherry Bomb would also help greatly if things get rough. With these, you should be able to defeat all the zombie hordes in Pirate Seas.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By PlasmaSheePYT
* Adventure
* Holiday
* Others
Pro Status

**Pro Statuses** are upgraded versions exclusive to only seedium plants, they slightly increase one or more of their stats with plants costing 150 sun or more receiving an extra 25 sun cost reduction as well. Each plant requires 20 seed packets to be upgraded to their pro version. You can switch back to their normal version any time by pressing the upgrade button again. Do keep in mind that due to coding limitation, Pro Status is unusable during nighttime and any pro plants brought into a night level will automatically switch to their normal version.

Seed Packets, on the other hand, are a mechanic introduced into *AltverZ* in the 1.2 update. They are used to unlock premium plants. Seed packets are obtained from Epic Quests or the store. They cost 2,000 coins each. Each premium plant requires 10 seed packets to be unlocked, and because seed packets are not always dependant on RNG, it usually costs 20,000 to coins to unlock a premium plant.
Plant Food

**Plant Food** is a resource that allows the player to power up a plant on the lawn. Typically, the plant affected by Plant Food performs a stronger version of its usual function. The player's current amount of Plant Food is displayed as green lights on a bar at the bottom of the screen. Plant Food can be obtained by killing glowing green zombies that carry it (or when the player deals enough damage to #feastivuscaketank), breaking tombstones with the Plant Food icon, or by simply purchasing it for 1000 coins (Vasebreaker: Endless only). Certain Upgrades allow the player to have more versatility with Plant Food. While the player initially has three slots for Plant Food, they can beat PSX-VIII and FCX-VIII to gain a fourth and fifth slot, respectively. Instant Recharge is not available in AltverZ yet, though.

Plant Food is a versatile resource that can address many problems that the player may face in a level. Experiment with different plants and their Plant Food effects - note that some cheap plants can have relatively powerful effects, and the wide variety of effects means that there can often be one that suits your needs. This section lists all plant food effects individually:
Pirate Seas

*An empty Pirate Seas lawn.*

**Pirate Seas** is the 3rd area encountered in *Alternate UniverZ*. It takes place on a ship in the 'Golden Age of Piracy'.

The area's main gimmick are planks. They connect the zombies' ship to the player's, allowing zombies to passage normally onto your lawn. While some rows do not have any planks, they can still be attacked by zombies traveling halfway across the lawn.

In Pirate Seas, there are sometimes barrels. There will be a warning saying "Barrel Bane!", and barrels containing Barrel Bane Imps will be teleported onto your lawn. They function almost identical to the barrels of Barrel Roller Zombie, but the health of both the barrel and the imps have half the health.

In Pirate Seas Extra (PSX), there is also the "Parrotrousle!" ambush, in which multiple Parrotrousle Parrots fly in from the bottom of the lawn and attempts to grab away your plants. They function almost identical to normal Zombie Parrots, but they grab plants much faster, and can grab any plant, not just the frontmost one.
Not OK Corral

**Not OK Corral** is the minigame exclusive to Wild West in *Alternate Univerz*. All levels of this kind have one flag split into several delayed waves of zombies. The player will get a new plant before each wave. Players can know the types, numbers, and positions of zombies by viewing them before the wave starts. These levels require a bit of strategy and good memory to beat.

## All Not OK Corral levels

 Solstitial Egghunt - Rugbilore\*
Summoned:
 Cycles - Breadmatic\*
Summoned:

\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
NMTX-VII

## **NMTX-VII: Plug & Play**

**NMTX-VII**, also known as **Plug & Play**, is the seventh extra level of Neon Mixtape Tour in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: Those Arcade Zombies took their modern cabinets with them for this occasion.

Crazy Dave: They look exactly like the old ones! Must be a rerelease!

Crazy Dave: These modern versions enhanced the graphics and added new characters!

Crazy Dave: Isn't that so cool?

Penny: Now I want you to evaluate what that means for us.

Crazy Dave: I'm tired of guessing, is it a bigger threat to us?

Penny: That's a good evaluation.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:** Arcade cabinets only spawn zombies when it's the spawned zombies' corresponding jam.

## Update History

### Version 1.6.1

* Special arcade cabinet HP buffed (1200 -> 3200)

## Gallery

By Lololol66* Adventure
* Holiday
* Others
Save Our Seeds

**Save Our Seeds** is a Brain Buster in Alternate UniverZ that appears in all worlds. In these levels, the player needs to protect the endangered plants. If an endangered plant is lost, the game screen will display "THE ZOMBIES ATE YOUR PLANT!" instead of "THE ZOMBIES ATE YOUR BRAINS!" and the player will fail the level in a similar manner.

## All Save Our Seeds levels

\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
Mystery Egg

*Hops around and reveals shocking zombie surprises.*

Go on, shatter this egg. It doesn't matter, the end result will always be shattering.

**Mystery Egg** is a zombie in *Alternate UniverZ*. It ignores plants, hopping quickly towards the left side of the lawn. Upon defeat, the egg will shatter and occupy an empty tile, blocking damage, and spawn a random zombie from The Springscapade from the remains.

## Almanac entry

**Mystery Egg**

TOUGHNESS: Average

SPEED: Speedy

Hops around and reveals shocking zombie surprises.

Health: 190
Egg Crack Health: 300
Speed: 2.16
Special Ability: spawns one of few Springening Zombies upon destruction

Go on, shatter this egg. It doesn't matter, the end result will always be shattering.

## Overview

Mystery Egg absorbs a total of 190 damage, and does not degrade.

## Encounters

* Endless Zones: Celebratory Carousel Crash
Plant Showcase: Patience is Power

**Patience is Power** is the third level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Strawburst. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Science Dave: It hasn't been long since the last heavy hitter...

Science Dave: Meaning we need more. Introducing my favourite Strawburst!

Science Dave: Tap on Strawburst to launch an explosive berry.

Science Dave: They also grow in stages, turning into even more POWERFUL berries!

Science Dave: Using Plant Food on them will instantly put them at the HIGHEST growth level!

Science Dave: Gosh, I love this guy! Like I'm about to burst myself!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**      spawn randomly.

## Gallery

N/A

* Adventure
* Holiday
* Others
PSX-IX

## **PSX-IX: Overboard**

**PSX-IX**, also known as **Overboard**, is the ninth and second to last extra level of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* Beware of the plankless lanes in this three-flagger level, because the zombies can throw themselves overboard onto your ship in a similar fashion to Swashbuckler Zombies. Be prepared for menacing zombies like Buckethead Pirates overwhelming your defenses. Since Spring Bean is banned here, defensive plants like Wall-nut should help immensely in stalling them.
* Seagull Zombies won't throw themselves overboard when by themselves, although they will appear pretty early on. Since they don't activate Potato Mines and Iceberg Lettuces, try to save sun for Kernel-pults, or use an early game attacker like Peashooter if you can't manage to do so.
* Though Barrel Roller Zombies and Gargantuar Pirates fortunately aren't present on unplanked lanes, but they can still be menacing in planked lanes alongside multiple Parrotrousle ambushes. Bring a heavy attacker like Threepeater or Coconut Cannon to deal with the heavy attack.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
NMT-V

## **NMT-V: Livin' on a Prayer**

**NMT-V**, also known as **Livin' on a Prayer**, is the fifth level of Neon Mixtape Tour in *Alternate UniverZ*. It acts as an introduction to the Stage Insurance minigame. After completing this level, the player receives Spore-shroom.

## Dialogue

(At the start of the level)

Crazy Dave: Looks like they're setting up the concert, the plants are excited and already waiting!

Crazy Dave: Right now, seems like the zombies are setting up the lights, I'm getting excited too!

Penny: Those lights don't look quite right...

Penny: ...User Dave, get inside.

Crazy Dave: Whaaaat? But the concert's starting and I wanna see it in full!

Penny: ...

Crazy Dave: ...Who am I kidding! I always one-hundred percent trust every word you say, Penny!

Penny: Also, call the medics, just in case.

Penny: I feel like we're going to need a ton of them.

Crazy Dave: A bunch of medics, ready for delivery!

(After the player receives Spore-shroom)

Penny: And now I'm assuming that you'll be frustrated that we didn't obtain Intensive Carrot after the battle.

Crazy Dave: Meh, I don't really mind.

Penny: Hmm?

Crazy Dave: Like, at what situation would reviving plants be useful? I'm happy we got Spore-shroom!

Penny: We will see, user Dave. We will see.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Lololol66* Adventure
* Holiday
* Others
PSX-III

## **PSX-III: Bloom & Doom**

**PSX-III**, also known as **Bloom & Doom**, is the third extra level of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives Spikerock.

## Tips

* The flowers cannot be stepped on by zombies at all costs. Therefore, it is crucial to protect them from most zombie, with the exception being Seagull Zombies, who glide above the flowers, and the Barrel Bane ambushes, which release Barrel Bane Imps past the flowers. Defensive plants like Wall-nut will be very helpful in this level. Note that Spikeweed planted above the flowers can negate them from being stepped on, easing the objective by a ton as well.
* However, purely using Spikeweed isn't a no brainer, as Barrel Roller Zombies can destroy them with their barrels, exposing the flowers again. Therefore, be sure to take these threats out as soon as possible with plants that advantage over them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Plant Showcase: Back on Track

**Back on Track** is the seventh level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Hocus Crocus. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Normal Dave: Uh, hey.

Normal Dave: Have you seen Dave anywhere? I'm his brother.

Normal Dave: He's like this totally crazy crackhead type with a pot on his head.

Normal Dave: Oh, you're his neighbor? Nice to meet you then!

Normal Dave: I'm David, but you can call me Dave.

Normal Dave: Do you know by chance how we ended up in Egypt?

Normal Dave: All I remember is getting teleported and hurt by one of Dave's "plants".

Normal Dave: I brought it with myself if you want to take a look.

Normal Dave: Oh, you play around with them like Dave does? Oh...

Normal Dave: Well, I won't judge.

(After the player picks up the money bag)

Science Dave: Hey, sorr' I'm lat-

Science Dave: Wait, was Normal Dave here? I can sense that stink from anywhere!

Science Dave: He thinks we all are completely messed up. Who does he think he is?

Science Dave: No normal person would match that shirt color with these jeans!

Science Dave: Hey, don't let him judge you. You're fine enough.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
PH-IV

## **PH-IV: Ultimate Battle**

**PH-IV**, also known as **Ultimate Battle**, is the fourth and final level of Player's House in *Alternate UniverZ*. After completing this level, the player receives the Map of Space-time-ness and is directed to AE-I.

## Dialogue

(At the start of the level)

Crazy Dave: That taco was great! The sauce is kinda stuck at the bottom though.

Crazy Dave: Anyways, it's time for the big fight!

Crazy Dave: We only have basic plants, but they also only have basic zombies. So it should be fine!

Penny: Hm? What was that just now?

(After the player picks up the Map of Time-Space-Ness)

Crazy Dave: I don't know what happened but that was AWESOME!

Crazy Dave: Those zombies, they're coming from the portals, huh?

Crazy Dave: Does that mean TIME TRAVEL???

Crazy Dave: Good thing I just made a time machine. And I already named her!

Penny: Affirmative, that's me.

Penny: Oh and, I noticed there is a note in the hot sauce bottle, may I have a look?

Crazy Dave: That's why it's so hard to pour the sauce! Let's read the note!

Penny: Oh... it's a note from Dr. Zomboss. It says:

(Zomboss appears)

Dr. Zomboss: Dear homeowner,

Dr. Zomboss: While you were gone, I've come up with my ultimate plan.

Dr. Zomboss: "If I can't take over the world now, why don't I do it in different time eras?"

Dr. Zomboss: So I did exactly that.

Dr. Zomboss: That, and taking all your puny, pathetic plants to my various timely army, in addition.

Dr. Zomboss: All these actions should warrant me the victory. This letter is merely for you to just surrender right where you stand.

Dr. Zomboss: Sincerely, Dr. Edgar Zomboss.

Dr. Zomboss: P.S. That Repeater was a test subject, I'm taking it back.

(Zomboss leaves)

Crazy Dave: Wow, he figured all that out? Now that's the Mr. Boss guy I know.

Crazy Dave: It's alright, it's just gonna be the same, and end the same.

Penny: Interestingly, a zombie dropped this golden key.

Penny: It seems to be what Dr. Zomboss uses to discover timelines.

Penny: That also means we can find all the other keys and fix each and every time era.

Crazy Dave: Neat-o! Let's go, through time!

## Tips

* Plants and zombies from all eras appear in this final tutorial level! But beware, the more plants are on the conveyor belt, the slower it delivers plants. Plant whatever is given to you as quick as you can, but you may save some important plants on the conveyor belt for later use if necessary.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**     are randomly replaced with    .

## Trivia

* This level has a rare glitch that occurs in the first time the player loads the level: if they skip the dialogue and quickly forcecloses the game when the conveyor appears, the level would rarely load as *vanilla's Player's House - Day 4* . Beating it would early unlock Cabbage-pult and the next level would be...PH-IV.
	+ This glitch only works once per profile.

* Adventure
* Holiday
* Others
Player's House

*An empty Player's House lawn.*

**Player's House** is the 1st area encountered in *Alternate UniverZ*. It takes place on the front yard, which is exactly the same as Day in *Plants vs. Zombies.*

The game starts with Crazy Dave telling the player about the incoming zombie attack. After PH-I is beaten, the player is introduced to Penny, Crazy Dave's time traveling RV, and the story begins. In PH-II, Plant Food gets an introduction.

After PH-IV, it is revealed that Dr. Zomboss is behind the new zombie attacks. He announces his plans of conquering other time eras and retreats to Ancient Egypt, followed by Crazy Dave, Penny, and the player.

After obtaining the Map of Space-time-ness, Player's House levels can be accessed from the Modern Hub area on the world map.

## Trivia

* Unlike the original game or other mods, this area cannot be skipped.
* During very early developement, this area was 10 levels long. This was then shortened to the current 4.
Plant Showcase: Gardened Guillotines

**Gardened Guillotines** is the thirteenth level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Parsnip. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Science Dave: I told you already, I'M A REAL SCIENTIST!

Evil Dave: And look who showed up.

Science Dave: Uh... hi kid!

Science Dave: Not the best moment, but let me show you how Parsnip works.

Evil Dave: A pitiful Parsnip, while I could have shown you my Parawhin! This guy...

Science Dave: Parsnips are melee plants that snip incoming zombies.

Science Dave: Once they are defeated, they will pop outta the ground and rush ahead!

Science Dave: Use that ability to rack up TONS OF DAMAGE!

Science Dave: Now where were we, my evil pal?

Evil Dave: I'm THIS close to losing my temper.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Special Delivery

**Special Delivery** is a Brain Buster in *Alternate UniverZ* that appears in all worlds. In these levels, plants are delivered via conveyor-belt, and as such, no sun is given and the plants are pre-selected. Some levels can also include goals for success. The entirety of the Plant Showcase quest uses this brain buster, with the exception being Ultimate Destruction.

## All Special Delivery levels

\* Has one or more additional objectives.

* Adventure
* Holiday
* Others
Squash

*Squashes will smash the first zombie that gets close.*

**Squash is actually his stage name. His birth name was Tracy.**

**Squash** is the world seedium of Ancient Egypt in *Alternate UniverZ*. He waits until a zombie gets close and then he smashes him. His smash deals damage to all zombies in an area of approximately one tile.

Squash can be unlocked through its seed packets, which are obtained through completing world quests or purchasing directly from the store.

## Almanac entry

* Normal
* Pro

**Squash**

SUN COST: 75

RECHARGE: 30

DAMAGE: 1800

RANGE: Close

Squashes will smash the first zombie that gets close.
Pro Status: +600 damage, doesn't work at nighttime

Squash is actually his stage name. His birth name was Tracy.

**Squash**

SUN COST: 75

RECHARGE: 30

DAMAGE: 2400

RANGE: Close

Squashes will smash the first zombie that gets close.
Pro Status: +600 damage, doesn't work at nighttime

Squash is actually his stage name. His birth name was Tracy.

## Plant Food effect

When given Plant Food, Squash smashes two random targets before returning to his original position. The last move is also counted as a smash and will deal damage to enemies on Squash's tile.

## Costumes

* Current
* Pre 1.5

## Strategies

Compared to the version in the original *Plant vs. Zombies*, Squash has been hit with a severe reduction in his usefulness. The increased detection radius is a blessing on paper, but actually a curse in practice, as this means Squash will always prioritize the target behind him regardless of the player's intention. In other words, there will be situations when Squash will target the headless corpse one tile behind him, instead of a more dangerous zombie right next to him, and potentially cause the loss of a level.

Squash also faces great competition for his task, due to the advent of other low cooldown and cheap instant-use plants such as Lava Guava and Ghost Pepper. Squash is therefore mostly useful against powerful single-threats, as despite his slow recharge he does massive damage on-demand quickly, whereas the other mentioned plants either have low damage or require some preparation.

Squash's attack is not fire-based, meaning that despite inflicting less damage than incendiary instant-kill plants, he is still practical with chilling or freezing strategies.

## Balance Changes

### Version 1.1.2

* Sun cost: 50 > 75
* Squashing area increased by 25%.
Plant Showcase: Dynamite Man

**Dynamite Man** is the fifteenth level of the Plant Showcase quest in *Alternate UniverZ*. It acts as a demonstration for the Explode-o-Vine. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Science Dave: I'm getting really tired of arguing.

Science Dave: Can we call it quits for now? And introduce the next plant together.

Evil Dave: Deal.

Evil Dave: Explode-o-Vine makes explosions, and you know damn well I like 'em.

Science Dave: He will explode on planting AND on defeat, additionally knocking zombies away.

Science Dave: Quite the two-in-one package, and a potent one at that!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**   spawn randomly.

## Gallery

N/A

* Adventure
* Holiday
* Others
NMTX-V

## **NMTX-V: Charming Hits Remix**

**NMTX-V**, also known as **Charming Hits Remix**, is the fifth extra level of Neon Mixtape Tour in *Alternate UniverZ*. It is the second Stage Insurance minigame. After completing this level, the player unlocks Greatest Hits.

## Dialogue

(At the start of the level)

Crazy Dave: Looks like they're setting up the concert, the plants are excited and already waiting!

Crazy Dave: Right now, seems like the zombies are setting up the lights, I'm getting excited too!

Penny: Isn't these all a bit familiar to you?

Crazy Dave: Silly Penny! You know my memory is worse than a goldfish!

Crazy Dave: But let me think, hmm...

Crazy Dave: Is it about the poster?

Penny: No...

Crazy Dave: Is it about the Bassist Zombie?

Penny: No.

Crazy Dave: Wait! I remember! It's...

(After the player picks up the microphone)

Crazy Dave: Ooh! A microphone! Penny, do you wanna sing?

Penny: No, thanks. I'd rather not.

Crazy Dave: Alright, I'll sing then! Do you wanna listen?

Penny: No, thanks. I'd rather not.

Crazy Dave: BUT SOMEONE GOTTA SING!!! THE SHOW MUST GO ON!!!

Penny: So does our zombie-fighting action.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**    spawns randomly.

## Gallery

By Lololol66* Adventure
* Holiday
* Others
Relic Melon-pult

**Relic Melon-pult** is a plant that is only encountered in LCX-IX. He is a powered version of Melon-pult, dealing around 7.5 times damage, though only 3.75x splash damage.

## Plant Food effect

When given Plant Food, Relic Melon-pult unleashes a barrage of giant melons separated into four waves to all zombies on the field and dealing insane damage; if there is no valid target, a single melon per volley will be fired on a random tile.

## Strategies

Relic Melon-pult is only usable in LCX-IX. Unlike Relic Peashooter, his cost-efficiency is acceptable with 7.5 times more damage and roughly 9.2 times more cost than a Melon-pult. In LCX-IX, even with a large amount of gold tiles he should only be placed on lanes 2 and 4, as the zombies hordes focus on those lanes later on. However, Parasol Zombie can still be a threat so a straight projectile plant like Repeater should be used along with Relic Melon-pult. His Plant Food effect is also really good and can be considered a board wipe so if you are in trouble and have a Plant Food, prioritize using it on him.
NMTX-II

## **NMTX-II: Virtual Farming**

**NMTX-II**, also known as **Virtual Farming**, is the second extra level of Neon Mixtape Tour in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: You might think that Electric Blueberries are just targeting random zombies, but they aren't!

Crazy Dave: They actually prefer hitting special zombies! Zombies that aren't just wearing armor!

Crazy Dave: Except Bassists though, they aren't deemed worthy enough to be special by them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Lololol66By KiroWashiri (3 slots)* Adventure
* Holiday
* Others