recursal/Fanatic-Fandom huggingface dataset:
Gelatinous

## Summary

Icky and sticky, slime worlds offer up easily broken and extracted slime and little else to those who do not adore disgusting slimy ground slipping them up when they walk. Mild weather, humid temperatures. The stickiness and sliminess of this world will slow you down slightly, and reduce your friction with the ground. Watch your step!

## Codex description

A gelatinous slimy world. High elasticity. Strange, massive life forms and a poisonous atmosphere.

Slime forms almost this entire planet. Huge nocturnal creatures detected. The atmoshpere is full of poisonous vapours.

A bouncy, sticky gelatinous world. It is evident that this will make for some rather gross exploration. Poisonous atmosphere detected.

## Notable Features

On these worlds you can find Algae, Fossils and Slime. Enemies will commonly drop Endomorphic Jelly and Slime Blob. Black Slime is abundant and can be extracted to obtain Putrid Slime.

## Resources

### Minerals

Gelatinous planets contain a wide variety of minerals, ranging from the most common to some of the more rare ones. These are as follows:

* Coal
* Uranium
* Iron
* Gold
* Copper
* Silver
* Solarium
* Tungsten
* Titanium
* Durasteel
* Aegisalt
* Sulphur
* Ferozium
* Mascagnite
* Violium
* Magnesium
* Thorium

### Blocks

Gelatinous planets are composed of various blocks related to slime and general stickiness.

* Main Block
	+ Slime Dirt
* Sub Block
	+ Slime Glob
	+ Gelatinous Stone
	+ Jelly Block
Lesser Sentry

"A small sentry bot designed to assist larger sentry bots."

The lesser sentry, or precursor sentry is a ancient drone like precursor enemy, that can be found in the precursor ruins mission and guarding precursor buildings in precursor minibiomes.

It is immune to all elemental debuffs except cosmic, immune to darkness, immune to insanity, has a 0.5 base protection value, and recuperates from knockback 50% faster. It deals 9 (slash, physical) base damage on contact.

## Drops

It drops precursor servitor loot, wich includes most uncommon precursor robotic loot.

## Fighting

The precursor sentry is in a way, a complete pushover, neither in contact nor it's ranged attacks deal enough damage to consider it a threat, so when in a fight, deal with them last.

It is advised to use electric weaponry agaisnt it, as it will deal 30% extra damage.
Lasher Seed

Lashers are nasty things, and can induce rage. Their tongues are useful, too. Grows into Lasher Stems

## Recipe

3
Epinephrine
5
Flesh Strand
8
Nerve Bundle
7
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Lasher Seed**
1
 Quantum Extractor | **Lasher Seed**
1
 Xeno Research Lab | **Lasher Seed**1

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Machine Pistol

**Machine Pistol** is a one-handed procedurally generated ranged weapon model.

It can be common, uncommon, and rare. Common Machine Pistols will shoot bullets, while uncommon and rare ones will shoot elemental plasma shots.

Note: though Machine Pistols are in vanilla *Starbound*, their characteristics are modified significantly in Frackin' Universe. For the original characteristics, consult the official *Starbound* wiki, Starbounder (http://starbounder.org/).

## Base Statistics

* **Base DPS:** 6.0-6.5 health/s (Common), 6.5-7.0 health/s (Uncommon/Rare)
* **Fire Time:** 0.06/0.05/0.04-0.12/0.18 seconds between singly-fired shots (Common/Uncommon/Rare-unRare/Rare) (~5.6/8.3-16.7/20.0/25.0 shots/s) (unRare/Rare-Common/Uncommon/Rare)
* **Energy Usage:** 18.0-19.5 energy/s (Common), 19.5-21.0 energy/s (Uncommon/Rare)
* **Fire Mode:** Automatic, Burst
* **Shots per Burst:** 2-6
* **Burst Spacing:** 0.05/0.04/0.035 seconds between consecutive shots (Common/Uncommon/Rare)
* **Knockback:** 2-4 (extremely weak to very weak knockback)
* **Crit Chance:** 1% (Common/Uncommon), 2% (Rare)
* **Base Crit Damage Bonus:** +1 damage (Common), +3 damage (Uncommon/Rare)

## Elemental Damage

Uncommon and rare Machine Pistols are assigned one of seven elements (non-physical damage types) on generation. For all elements, only rare Machine Pistols will inflict the appropriate elemental status effect in addition to dealing elemental damage.

* **Fire:** Inflicts Burning
* **Ice:** Inflicts Frost
* **Poison:** Inflicts Poisoned
* **Electric:** Inflicts Electrified
* **Radiation:** Inflicts Radiation Burn
* **Shadow:** Inflicts Shadow Gas
* **Cosmic:** Inflicts -Armor debuff

## Special Attacks

Machine Pistols, like most one-handed weapon types, cannot generate with special attacks.
Hazard Armor

Upgrades into Spacefarer Armor
Unlocked by: Electromagnet
Unlocks: Spacefarer Armor, Spacepunk Armor

Hazard Armor

Equipment Stats

Rarity
Uncommon

Tier
2

Damage
+69.8%

Armor
+22

Health
+24

Energy
+26

Set Effects
+1500% Oxygen Supply, Reduced Breath Rate.+15% Resistance to Fire/Ice/Poison/Radiation/Electric

Crafting Information

Unlocked By
Electromagnet

Unlocks
Spacefarer, Spacepunk

Ingredients
Electromagnet, Tungsten Bar, Plastic Polymer

## Stats:

 Item Effects
 Set Effects
+15% Resistance to Fire/Ice/Poison/Radiation/Electric

## Recipe:

Crafted At: Armorworks

 Tungsten Bar | 3
 Plastic Polymer | 2
Hydroponics Tray

The **Hydroponics Tray** is a Powered Station, it allows you to automatically produce farmables. To use, simply put at least 3 seeds, water, and (optionally) Fertilizer in the top slots, and it'll automatically water and harvest them.

The stage of growth for the seed within shows on the device in the form of green vines.

This Powered Station works without power, but will increase growth speed when powered with 2W. Unpowered it has roughly the same growth speed as the growing tray. Powered, it grows at 6 times the normal rate.

## Recipe:

### Power Station (**Hydroponics Tray** x1)

* 5 Titanium Bar
* 2 Dirt Block
* 2 Silicon Board
* 10 Water

## Mechanics

### Seeds

Requires three seeds be present in the slot to consume and start growing (fewer when using fertilizers that have seed-saving capabilities).

#### Liquid

While crops are growing, the liquid level, an internal variable, is reduced by 1 each second. Whenever a harvest occurs or the liquid level falls below 0, a unit of liquid is consumed, raising the liquid level by a certain amount based on the type of liquid consumed (if the liquid level falls below 0 and no units of liquid remain, growth is halted until more liquid is added):

From v5.6347

* Water, Swamp Water: + 1 liquid counter
* Blood, Pus: +2 liquid counter
* Plasmic Fluid: +3 liquid counter
* Organic Soup: +4 liquid counter, +1.375 Growth Rate
* Aether (Liquid): +5 liquid counter
* Healing Water: +6 liquid counter, +1.225 Growth Rate

Legacy values no idea what version, leaving just in case [Davee]:

* ~~Water~~~~: +10 liquid level~~
* ~~Swamp Water~~~~: +12 liquid level~~
* ~~Water Bucket~~~~: +15 liquid level~~
* ~~Alien Juice~~~~: +15 liquid level~~
* ~~Blood~~~~: +20 liquid level~~
* ~~Organic Soup~~~~: +25 liquid level~~
* ~~Aether~~~~: +27 liquid level~~
* ~~Healing Water~~~~: +30 liquid level~~

#### Fertilization

Whenever a harvest occurs, a unit of fertilizer is consumed if possible (growth is not halted by lack of a fertilizer). Depending on the type of fertilizer consumed, the next harvest may have its yield or growth speed enhanced. By default, 3-5 (?) crops are produced every time a harvest occurs, and harvests occur every 50 seconds(?) (Hydroponics Tray, scriptDelta = 120) or every 30 seconds(?) (Growing Tray, scriptDelta = 460).

Table updated as of v5.6347

## Notes:

* There is also an early-game version called the Growing Tray. It doesn't require power and is much cheaper(3 Timber, 3 Dirt at a basic Foraging Table), which can be paired with the Well to let you begin autofarming almost immediately after completing the tutorial.

## Source

Hydroponics Tray: https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/objects/power/isn\_hydroponicstray

Growing Tray: https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/objects/crafting/fu\_growingtray
Knifetop

"Who taught this thing to use a knife?!?!"

Poptops are a unique monster type, found generally in tranquil environments. They wander around aimlessly whistling to themselves, but when the player draws near they get aggressive, attacking with leaping bites and now, tossing knives and sharpened objects with deft proficiency. Poptops are astoundingly adaptive, and have shown themselves to be quite resilient when faced with even the most extreme environments. Poptops are native to worlds of forest and tranquil environments, however due to the high demand for these creatures as pets, they have been spread to many worlds and planets they otherwise never would have been introduced too. This introduction of Poptops into different environments has lead to the recorded extinction of 300+ indigenous species, countless other wildlife, and lead to numerous biological adaptations and evolution within the species.

A Knifetop can be identified by its bloodied mouth, grasping onto a collection of sharp knives and objects. Able to walk at a much quicker pace than other poptops, the Knifetop shows to be significantly more agile than other of it's kind. The Knifetop is able to bear down on foes with surprising speed, and toss knives accurately even at a distance.

**Knifetops** are found in the \_\_\_\_\_\_\_ planets and \_\_\_\_\_\_\_ biomes.

## Luna's Lab Notes

~ The Knifetop whistles the unique melody, one of Starbound's themes, called: "On the beach at night" Though it's twisted because of Knifetop's occupied mouth. The song as reference: https://www.youtube.com/watch?v=CcnnVjTW00I

~ The knives thrown by Knifetops resemble the throwing knife item that can be tossed by players.

 **Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/walkers/poptopish/knifetop
Hardened Carapace

A fragment of tough organic shell. Can be used for crafting.

There are no recipes for this item.

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Jungle Stone

Vine covered stones.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Jungle Stone**
50
 Quantum Extractor | **Jungle Stone**
50
4

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Insanity

```
*This page needs a Reference.*

```

## Summary:

Insanity is a Frackin' Universe Status Effect. It is primarily found on Atropus worlds. However, this can be occasionally gained on other worlds as well. You can tell when this occurs when you will suddenly start hearing a strange voice chanting in the background. This is also the unfortunate effect of coming into contact with Essentia Obscura, certain enemy attacks, or eating Elder Rotcombs (the product of Elder Bees).

## Effects

When insanity is gained on an Atropus world, you will be greeted with two Insanity debuffs which slows down and inverts your movement, if an Atropus Ghost comes too close to you, your energy will rapidly decrease while your hunger gradually decreases.

You will constantly be greeted with messages of your own thoughts stating that you need to eat raw flesh and the messages gradually become worse when your hunger drops more.

In addition, you will begin to take a very minor amount of damage, and your armor rating will begin to fall.

On non-Atropus planets, the effects are far less dramatic, and are restricted to the aforementioned damage/armor rating loss. This restriction also applies to NPCs.

## Codex Description:

**Insanity:** A constant degradation of your mental state or your brain not being able to transfer what's happening, insanity saps your ability to protect yourself over a sustained period by draining your Protection.

Additionally, it gives a mild bit of damage per tick.

Augments and armor exist to combat this nasty effect. You'll find this effect on Atropus biomes.

*-Frackin'Universe Status Effects Codex*

## Resistances and Immunities

* Madness Shield
* Occult Scholar
* Darklight Blossom
* Glarestalk Eye
* Cute Shield
* Azun Set
* Chordata Armor
* Flesh Armor
* Ranger Armor
* Cultist Set
* Ultra-Mesh Set
* Xithricite Set
* Elder Set
* Seeker Helm
* Tek-Knight Helm
List of Items to Create on the Sampling Array

Let's start of with the list that is published in the mod's description page.

This list reads as follows:

Output - Input, Input, Input If there are no numbers in the recipe it is untested and thus the numbers are not known. If there are numbers, those are subject to immediate and radical change by the active balancing process of the mod itself.

Note that you can put multiple instances of the input materials into your array, it will work as long as it can until its supply is exhausted. Leftover input materials can be retrieved.

1 x Prisilite Star
 1 x Biochip Base1 x DNA Sample
1 x Mineral Sample
 1 x Moonstone Bar1 x DNA Sample
1 x Blister Sack
 1 x Genetic Material1 x Glass
1 x Tissue Culture
 1 x Coal
1 x Silicon
1 x Water
1 x Glass
1 x Protocyte Bar
2 x Nutrient Paste
2 x Raw Material
 1 x DNA Sample
1 x Mineral Sample
1 x Mutaviask Silk
 1 x Crystal1 x Oil
1 x Raw Mineral

"I am looking forward to the findings of my fellow scientists in this new and exciting branch of xenochemobiophysics." - Science Outpost Scientist
Lactarius Indigo

Increase health and energy.

## Recipe

5
Nerve Bundle
4
Adaptive Cells
3
Regenerative
8
Mushroom
3
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Lactarius Indigo**
1
 Quantum Extractor | **Lactarius Indigo**
1
5

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Hunter Pteropod (Summoned)

"Brings death with sharp, poisoned spines."

The Hunter Pteropod (Summoned) is a small flying creature akin to it’s relative the Pteropod. Adapted to environments of unforgiving forgery and hunting, this creature also stores precious and volatile liquids in the swinging sack beneath it’s torso. While it’s kin the Pteropod stores digestive juices and poisonous concoctions in its pouch, the Hunter Pteropod has adapted even more complex and viscous biological evolution. This creature contains within it's sack, deadly toxins and tiny crystalline molecules that in a moments notice, can be compressed and hardened into a sharp quill to fire. Firing from afar, the Hunter Pteropod (Summoned) zigzags and fires razor sharp quills that stick into surfaces and stay for about 10 seconds. Contact with these quills causes poison damage and inflicts the Poisoned condition which deals steady damage over time.

This creature is capable of quick flight, and combined with it’s small size, it can be a challenge to hit at range. This creature is steadfast in its defense of a summoner, and will constantly encircle it's master, firing sharp poisoned spines to any that would harm them. Additionally, this creature is unstable, it's inner contents built to a pressure so intense that upon death, it explodes into a toxic mist dealing damage to everything around it, friend of foe.

**Hunter Pteropod (Summoned)** cannot be found in the wild naturally, but instead is summoned by the player or NPC's.

## Luna's Lab Notes

~ The Hunter Pteropod (Summoned) is a creature that cannot be found naturally in the wild, but rather summoned through the special ability of a weapon called the Thorn Rifle. Using the special ability of this weapon will shoot a bloody glob-like projectile about 15ft in the direction of the cursor, upon reaching this distance, it pops and from the bloody sac a unique Hunter Pteropod is summoned to support the one who created it. (The summoned Pteropod will only attack creatures that have attacked the player. Not targeting hostile mobs like a captured creature might the summon is reactive rather than proactive).

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/monsters/flyers/pteropodish/pteropodsummoned/pteropodsummoned.monstertype
Introduction Quest Line

## Starting Quest: Ship Repairs

 completion | "Thanks to Vinalisj, you've managed your first steps towards escaping this planet. He's given you a super useful Personal Tricorder"

Ship Repairs is the first Frackin' Universe quest, if the player character decided to use their race's default ship. It is obtained by meeting Vinalisj and accepting it from him. It rewards you with the Personal Tricorder , and 50 Pixels.

### Objectives

* Create a Machining Table in your [C]rafting Menu.
	+ You need 2 Iron Bars, 2 Copper Bars, and 4 Paper.
* Use the Machining Table to make Wire.
	+ You need a single Copper Bar
* Use the Machining Table to create an Electromagnet.
	+ You need an Iron Bar and 2 Copper Wires.

Afterwards you will be tasked with exploring the cave on the planet. Follow your quest compass to find it and enter the Dark Cavern.

## Dark Cavern

Follow the information given by Vinalisj during the Dark Cavern. If you find yourself stuck, chances are you need to reread his guidance (press enter to see the chat history in-game).

Your first task is to find the body tech (Dodge I). Remember that red doors require an explosive to open and ropes will help you get to higher places when you can't jump to them.

Your second task is to get the leg tech (Jump Boost).

Your third task is to get the head tech (Distortion Sphere).

Follow the Cavern to find the boss Mama Poptop. Defeating her will drop the required 20 core fragments for the Ancient Gateway to the outpost. Continue through the dungeon to the Ancient Gateway and activate it (be aware that your Tricorder must be in your inventory, and not elsewhere such as in storage or in a Matter Manipulator hotbar.) Upon activation you will receive a Science Brochure to the Science Outpost.

Within the Dark Cavern you will have the opportunity to loot Ancient Chests. Note that all ***are accessible***. If you cannot reach one, you've missed something. Do not feel as though you must reach all of them as many contain only minor items.
Installation

Installation on GOG on Linux is actually pretty easy:

The folder to put mods in is $HOME/GOG Games/Starbound/game/mods

The official download location is at https://github.com/sayterdarkwynd/FrackinUniverse

For the actual install process, all you have to do clone directly from the official git repository into this folder, i.e:

```
$ **cd GOG\ Games/Starbound/game/mods/**

```

```
~/GOG Games/Starbound/game/mods$ **git clone https://github.com/sayterdarkwynd/FrackinUniverse.git**

```

```
Cloning into 'FrackinUniverse'...

```

```
remote: Enumerating objects: 389004, done.

```

```
remote: Total 389004 (delta 0), reused 0 (delta 0), pack-reused 389004

```

```
Receiving objects: 100% (389004/389004), 905.85 MiB | 9.49 MiB/s, done.

```

```
Resolving deltas: 100% (255485/255485), done.

```

```
Updating files: 100% (75080/75080), done.

```

That's it! You should also immediately hear different music when you start the game, and see additional races when you create your character:

You should be able to do this on other platforms, but you will have to install the git client separately and the location will be different.
Kadavan Cactus Seed

**Description:**Cacti originating from Kadavan, but with variations in genetics that sets them apart.

**Colony Tags:**Nature

**Harvest**:

* Kadavan Cactus

* 63% chance Kadavan Cactus Seed

* 56% chance Plant Fibre

**Maximum Immersion:**Can be planted in a block that is up to 12.5% filled with water.

**Biomes:**Can be found growing in the following biomes: Alien Desert (minibiome), Red Wastes (planet)

## Recipe

Immunization x5
Stimulant x13
3

## Extraction

When used as input for extraction, this item has the following yields.
Light Metal

A light metallic tile, perfect for a research laboratory.

## Recipe

1
 Crafted at Research Needed! Original: materials all | Money
25
1

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Mega Poptop

"A massive, fully grown Poptop. Fearsome."

The Mega Poptop is a fearsome foe, and a creature of great significance to the tribal florans. Much like Ixolings, poptops have the potential to grow to massive proportions and legendary strength if given the time, resources, and environment. The florans use this creature as a target for a great hunt, similar to the Ixodoom. A Mega Poptop is the result of survival of the fittest at its finest. Only the most brutal and cunning of poptops can ever hope to grow to such strength and size. Even the most powerful of poptops will likely be hunted down or die from other causes before reaching this level of raw power and might. It is unclear what pushes a poptop to reach this stage in development - regardless, it is incredibly rare.

A single swing from the Mega Poptop has enough force to tear a hole into a solid wall of reinforced durasteel. It's massive claws have become serrated and are sharper than almost any blade forged by normal means. While not the quickest on it's feet, the Mega Poptops powerful arms have grown to such lengths that a creature standing a fair distance away might be caught off guard and slain as the Mega Poptop lunges a seemingly impossible distance with great speed and strength enough to decapitate a would be hunter. Even worse, if a creature is to survive a single blow from the Mega Poptop, they will be left reeling and dazed, affected by the Slow condition for several seconds, making escape nearly impossible.

**Mega Poptops** can be found on any kind of \_\_\_\_\_ world and the \_\_\_\_\_\_\_ Biome.

## Luna's Lab Notes

~ Possessing a huge amount of health, 50% resistance to almost every form of damage, health regeneration of 0.4 and a resistance to being stunned, this creature is hard to kill. Additionally, the Mega Poptop has a power multiplier of 1.5x meaning that it hits about 50% harder than anything else it's level.

~ This monster is naturally uncapturable. However, if it strikes your fancy you can spawn a capturable one with the following admin command in game: /spawnmonster megatop 1 '{"capturable":true}

~ By feeding poptops raw steak, thrown on the ground, you can evolve them to larger stages. Micro --> Poptop --> Juvenile --> Adult. 5 steak per stage. Farmed egg poptops do not evolve (yet). In the files, it mentions that a player could feed an adult poptop 20 steaks to get it to grow into a Mega Poptop. I will need to do further research on how this works exactly though.

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/monsters/walkers/adultpoptop/megatop.monstertype
Fertilizer

It's what plants crave.

Grows +2 seeds & +1 produce.

## Recipe

5
Salt (NaCl)
12
Sulphur
6
Carbon Dioxide(CO2)
10
20

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Mama Poptop

An overgrown Poptop matriarch. Mama Poptop summons small Poptops to fight for her while lashing out at nearby foes. On occasion, she may also rush rather quickly towards her target.

A Mama Poptop is usually first encountered as the boss battle within the Dark Cavern, before the Gateway leading to the ruins of The Ark. She is also found deep within Mines located beneath Lush worlds.

## Tips

* The Mama Poptop first encountered in the cavern is not particularly challenging, but characters who wander in too early while unprepared may have trouble taking down the Mama Poptop quickly enough. Dual-wielding Hunting Spears crafted at a Foraging Table can trivialize the battle.
	+ Alternatively, one can hang from a rope and use a 1-handed weapon. The Mama Poptop possesses no ranged attacks.
Green Flower

Item ID: flowergreen

Vibrant, with sticky leaves.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Green Flower**
1
 Quantum Extractor | **Green Flower**
1
3

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Ice Waste

*Not to be confused with the science outpost mission of a similar name: The Frozen Wastes.*

## Summary

**Ice Wastes** are, sure enough, balls of ice. Generally, isogen is found on them; in fact, isogen is often the only reason these planets are icy to begin with!

That aside, let's get down to summarising: Unforgivingly cold. These worlds have **NO** breathable air (probably because it's all frozen). Pools of liquid nitrogen. Fierce blizzards. Radiological bombardment. Actual bombardment. Not exactly a tropical paradise.

Oh, one more thing: the elder homeworld is (read: was) an ice waste. Since they don't have a homeworld, they like to inhabit other ice wastes. They are nothing to be trifled with; attacking these obscenely powerful, terrified, and xenophobic beings is **NOT** a good way to stay alive.

## Description

Ice wastes are absolutely terrifyingly cold. You do not want to go for a polar bear swim here, since you'd be flash frozen in seconds. Don't swim in the water. It's even colder. They do have some unique sorts of ice there, which provide something extra when extracting.

## Notable Features

You can find on these worlds Cinnabar, Prisilite, Trianglium, Crystal, Isogen and Diamond.

## Possible Weather

Minor Freeze Storms, Lesser Freeze Storms, Freeze Storms, Snow, Blizzards.
Juvenile Poptop

“It's chubby..."

Juvenile Poptops are a younger variation of the adult potops. This monster is a weaker version of the Adult Poptop that players encounter similar biomes. They fight by charging towards players and NPCs. Having a higher base health than most monsters. The player should be well equipped to fight it. The juvenile poptop is smaller in size than the adult poptop, boasting smaller arms, range of attack, and health pool. While still growing into it's adult body, the juvenile poptop will voraciously seek out prey to devour, requiring large amounts of food to aid in it's development. The creatures metabolism pushes it to seek targets without sleep while growing.

The Juvenile Poptop is less powerful compared to it's adult counterpart, and less coordinated than it's younger nimble poptop kin. Able to swing it's growing claws only once every few seconds, the power behind these attacks are still something to be wary of. Most fond of using it's small developing legs to get into biting range, dealing contact damage similar to the claw attacks.

**Juvenile Poptop’s** can be found on jungle biomes and \_\_\_\_\_ planets.

## Luna's Lab Notes

~ The walking animation for this creature is something that can be used to the advantage of an attacker - it's slow, labored movements are uncoordinated due to the lack of development in it's tiny legs. The creature as such, moves quite slowly - posing little threat or resistance to ranged attacks.

~ Another similar variety of the Juvenile Poptop exists. This type however has significantly more health and resistances. Additionally when spawned, the creature is friendly toward NPC's and the player. I believe through some means this creature can be crafted (More details when I can find them will be added here). For now, here is the spawn command to the secondary type: juvenilepoptopmadnesspet

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/walkers/adultpoptopish/juvenilepoptop
Magnet Grip II

Grip better, get buffs!

## Recipe

2
Durasteel Bar
4
1

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Kevin/Quotes

All quotes said by Kevin

### Unknown (if someone can know how to trigger these, edit this page)

* Holy crap. You are one of the weirdest looking things I have ever seen. What the heck are you?
* Thanks, minion. How about another completely pointless, annoying fetch task? Sound good? Tough crap. Do it anyway. Loser.
* Yay. I shall feign enthusiasm in order to keep you working for me while dispatching you on yet another aggravating quest of complete annoyance.

### Beaming Down a Gas Giant Without Pressure Protection

* Did you really just....yea you did. That is hilarious, dude. I just called you across the cosmos to see if you died, and you are on a gas giant without protection. Amazing. Totally telling the guys right now. Die well!

### Atropus Quotes

* I'm unsure if you are aware, but there appears to be a problem. You are still currently alive. Please correct the issue soon or you won't get more meat.
* Hi.
* Greetings.
* Are you gonna eat that hashbrown? How about your own skin instead?
* Woooooooo, I'm totally not Kevin and just the voices of insanity telling you to shoot yourself in the appendix. Do it.
* God I love it when you're insane! You can never tell if its me talking or your own mind reaching a psychotic breaking point!.
Inventor's Table

The Inventor's Table is a vanilla crafting station that FU adds some recipes to.  See the link for vanilla info.

## Recipe

### **Inventor's Table** (Basic Crafting)

* 12 Timber
* 4 Wooden Log

## Upgrade

### Upgrades to Engineer's Table

* 6 Tungsten Bar
* 10 Glass
* 5 Silver Bar

## Recipes added by FU

* Biochemist Table
* Booze Kit
* Crystal Loom
* Medieval Workstation
* Painting Easel
* The Lamporium
* General Store

itemName: inventorstable
Liquid Irradium

A measure of Liquid Irradium.

Can be found via extraction (see list further below).

Can be combined with Pus to create more Liquid Irradium. Organic soup can also be used, as Liquid Irradium dominates it to produce more liquid irradium.

## Recipe

1
State-Phase Gel
1
1

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Jallaraptor

"It's a freakin' dinosaur!"

The Jallaraptor is one of the many raptor types that inhabit Primeval Forests. Hunting rocky cliffs and mountainous outlands, these raptors are built larger and tougher than other adult raptors. With thickly reinforced skulls, the Jallaraptor charges targets at high speeds, using it's head like a ram with enough force to shatter large boulders. Upon impact with a wall, the Jallaraptor will be stunned for a brief period of time, reeling and dazed from the forceful impact. Decent impact damage, this creature can become trouble in a flat environment. However, this creature doesn't possess very good climbing skills, and is slowed significantly in hilly terrain. Interestingly enough, the Jallaraptor is the only raptor type to care for not only it's own young, but also the young of other raptor species. Looking after, and caring for the offspring of other raptor species, and fiercely attacking adults on sight.

All raptors are found on any form of Primeval Forest planets.

## Luna's Lab Notes

~ The Jallaraptor is a monster found in the game *Keroro RPG: Kishi to Musha to Densetsu no Kaizoku.* (Ripped by Maverick-PK) [enemy 24]

~ This creature does not do well in environments with many obsticles, or tight spaces. When charging, if even the tail of this raptor is in contact with a block, it is sent into it's stunned animation as if colliding with a wall. This can happen when it's large hitbox of a tail touches a slightly raised piece of terrain, closely walled room, etc.
Jump Block

A block that enhances the jumping power of the person standing on top of it.

## Recipe

1
Alien Compound
2
Silicon (Si)
1
Graphene
2
5

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Jilly Root Seed

Able to help speed healing of wounds. Heals 30 HP.

## Recipe

3
Regenerative
3
Iodine (I)
2
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Jilly Root Seed**
1
 Quantum Extractor | **Jilly Root Seed**
1
5

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Keldraflora

"A variation of the standard genus with tar-laden cells"

The Keldraflora is a unique evolution of the rare Mandraflora, whom can only be found in Giant Flower Biomes. This variety is noted by it's pale purple shell, and dull greenish blue eyes. One of the primary differences possessed by the Keldraflora is that while still capable of spinning itself around at breakneck speeds, it no longer launches itself at foes. Instead, the primary adaptation this creature has developed is the ability to fling explosive globs of corrupted, poisonous, tar ridden muck. Upon seeing a target, the Keldraflora begins to spin at high speeds, upon reaching a rapid spin, it starts to fire. Able to fire rapidly however, the accuracy isn't too great with this creature. To make matters worse however, the globs explode with such force as to cause damage to blocks, meaning that if enough stick to one area, it may break important structures or furniture. The damage dealt from these globs are both physical and poison damage. Additionally, being struck by these globs inflict the tar status, slowing the target significantly, and have a small chance of inflicting corruption - which causes Darkwater poison (a very potent type of poison that without proper gear and protection, can kill in moments).

For such adaptations to be necessary, one would assume the Keldraflora must have grown in a tough environment and adapted to survive. However, it is more commonly believed that Keldraflora secretly just enjoy murdering the fhawk out of everything not part of their root system.

The **Keldraflora** is a unique monster found in *-insert planet types and biomes here-.*

## Luna's Lab Notes

~ The Keldraflora makes an excellent pet for a body shield, given it retains 50% hp when captured, and it's base is 150 - significantly more than many other creatures in the universe. Additionally, this creature is quite rare, and can make for a trophy of sorts.

~ This creature can be useful in taking down high health enemies without resistance to poison or darkness. Upon the small chance that the Keldraflora inflicts darkwater poison, even a powerful foe is likely to melt.

~ Less capable in melee combat than other Mandraflora variants, it's spinning body still shouldn't be underestimated as making contact with the Keldraflora while it's in full spin can deal significant damage. (Put this creature in a doorway to a room you want cleared of baddies and watch as it turns itself into a spinning top of death for anything that tries to escape. As it begins carpet bombing everything and everyone inside the room, it's likely foes will be tarred and slowed significantly, giving the Keldraflora ample time to bombard and eliminate most foes. Those remaining still have to remove the Keldraflora without touching it as doing so deals heavy damage, likely enough to instantly kill most lower tier creatures or enemy NPC's. [It's actually really fun to watch, however not too effective in overly large open rooms / areas due to shorter range, and accuracy dropoff]).
Lunari Crystal

**Lunari** **(Ln)** is an uncommon allotrope of silicon that refracts light \***V E R Y**\* brightly. Lower-level weapons are made from this strange metalloid, as with every material. However, lunari has a very important application in high-level industry: the absurd power that it can hold. When honed and refined, lunari can be forged into battery crystals that store energy on the order of tens of thousands of joules.

Found on (**bold** indicates main source[s]):

**Crystalline Planets**

Unknown Planets

[UNCONFIRMED] Cybernetic Planets

Gas Giants

Barren Moons

{feel free to add more when you find them!}

It's recipe can be unlocked under Geology in the appropriately named "Lunari Crystal" Section. It will require 600 research and 1 Lunari Shard.

## Recipe

2
1

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Lunari Crystal**
1
 Quantum Extractor | **Lunari Crystal**
1
2

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Immunization

Immune to specific effects.

## Recipe

Calcium Nitrate
7
1

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Ice Block

Solid ice, cut into block shape.

## Recipe

1
5

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Infected Queen

"Don't touch the pointy end."

The Infected Queen is one of many types of flying insectoids, that make up this category of creature, this one being exceptionally rare! This variety is noted by it's dark purple body and black stripes similar to a wasp, if that wasp was the size of a medium sized dog. About thrice as large as an Infected Bee, the Queen is the most impressive specimen of any hive.

Before attacking, the Infected Queen spawns up to 12 Infected Bee's to fight for her. These drones are quickly replaced if killed, and can pose a a serious threat if not dealt with promptly (they shoot lasers for goodness sake!). When the queen chooses to attack, she can fire a damaging close range laser attack that deals cosmic damage and inflict the "electrified" status, or a long ranged orb that explodes on impact, leaving a large AOE slow field for 5 seconds. Additionally, when the Infected Queen swoops at a target, she strikes for overall decent damage, and leaves the target with an enhanced debuff called "Sting". This debuff not only inflicts radiation damage overtime similar to poison, but also causes the player to glow brightly for a few seconds, and attracts her drones to the target.

The '''Infected Queen'''is a unique monster that can be found on \_\_\_\_\_\_\_\_ planets, and they are indeed catchable.

## Luna's Lab Notes

~ The versatility of this creature makes it exceedingly useful as a pet. Able to spawn massive armies of drones, all with decent health, quick speed and ranged attacks is useful for combat. The ability to inflict the electrified status, and create long range AOE slow zones can be useful for fighting bosses or more troublesome creatures. Lastly, the Infected Queen has more hp than most other queen bees, giving her better survivability.

~ This monster has a much higher range of tracking when compared to other creatures (a range of 50 compared to the average of 20-30). This meaning that the Infected Queen will pursue players for longer, and from further away.

~ This queen, unlike all others, begins spawning it's drones from the moment of it's creation, rather than waiting to spawn them when spotting an enemy. This means that at all times, an Infected Queen will be surrounded by drones and prepared for a fight.

~ Upon death, the Infected Queen drops 3-10 Liquid Erchius Fuel upon death.
Lunar Base Block

This alloy looks incredibly durable.

## Recipe

1
50

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Metal Parts

Metal parts for some unknown purpose.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Metal Parts**
50
 Quantum Extractor | **Metal Parts**
50
2

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Magnesium Powder

A multi-use lab reagent.

Can be found via extraction (see list further below).

There are no recipes for this item.

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Iron Bar

Ore for iron bars is primarily found on planets orbiting gentle stars.

## Recipe

2
1

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Lasombrium

*A strange entropy-riddled ore that bridges two realities together.*

Can be found on various mid tier planets. The ore glows faintly red making it easy to spot. Very common in **Tar Ball** planets and biomes.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

 Extraction Lab MKII | 4 Lasombrium
 Quantum Extractor | 4 Lasombrium
Hoplite Armor

## Description:

The **Hoplite Armor** is a tier 3 armor.

Unlocked by: Zerchesium Bar

## Stats:

 Armor
 Health
 Energy
 Special Effects
+20% Shield Regen
+15% Physical Resistance
+10% Shield Bash/Push
+20% Shield Regen
+15% Physical Resistance
+10% Shield Bash/Push
+20% Shield Regen
+15% Physical Resistance
 Set Bonus

## Recipe:

 Tungsten Bar | 1
 Silk | 2
Metal pipe

A large metal pipe.

There are no recipes for this item.

This block can be found mostly on CyberSphere planets in some structures.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Metal pipe**
50
 Quantum Extractor | **Metal pipe**
50
2

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Horror

The **Horror** is a flying monster that is found above the atmosphere of planets, they come in two forms: a green one which spits projectiles at the player, giving off the Toxic Pus effect and creating Pus liquid on where it hits and a red one that rapidly drains the player's energy and hunger which only appears in Atropus planets if the player has no immunity to Insanity.
Leather Armor

Upgrades into Nothing
Unlocked by: Leather
Unlocks: Nothing

Leather Armor

Equipment Stats

Rarity
Common

Tier
1

Damage
+50%

Armor
+10.2

Health
+7

Energy
+16

Set Effects
+2% Crit, +5% Speed.+6% Resist Ice/Electric.Bows/Crossbows +5% Crit, +5% Damage.Lush/Forest Biomes: +5 Energy, +5% Knockback Resist.

Crafting Information

Unlocked By
Leather

Unlocks
Nothing

Ingredients
String, Leather

## Stats:

 Item Effects
 Set Effects
+6% Resist Ice/Electric.
Bows/Crossbows +5% Crit, +5% Damage.
Lush/Forest Biomes: +5 Energy, +5% Knockback Resist.

## Recipe:

Crafted At: Armorworks

 Leather | 3
King Snake

"A huge snake that is rather venomous."

The King Snake is a large gray, and deep forest green snake with an armored skull, and hood, which is primarily used to make the King Snake appear bigger. The snakes good contains loose skin which it can inflate with air from its lungs, expanding the movable ribs. Having grown large in size, a customary trait of creatures found on the dense, dangerous rainforest worlds. The King Snake is capable of holding itself own against many of the smaller hunting predators of these worlds, though to the more dangerous beasts and monsters that roam these mysterious worlds, they are but a small snake waiting to be snatched up and devoured.

Capable of lashing bites that inflict poison damage, this creatures often feared by adventurers as even a glancing nip from the creatures powerful fanged mouth can bring down an adult poptop. Additionally, the King Snake is capable of spitting it's venomous spittle at distant targets with exceptional range, and deadly precision. One should be prepared to neutralize venom when approaching a fight with one of these creatures.

.**King Snake** is a unique monster that spawns on Rainforest planets and also in the atmosphere of erchiusasteroid,

## Luna's Lab Notes

~ This creature's assets are pulled from the game *Keroro RPG: Kishi to Musha to Densetsu no Kaizoku* - which the snake like creature appears as a monster called "Enemy 7". The original sprite-sheet used can be found here: https://www.spriters-resource.com/ds\_dsi/kerorpg/sheet/46703/

~ The venomous spit of this creature has a long range, and is highly accurate, making ranged combat just as dangerous as melee.

~ This creature has immunity to pus, and madness gain. A quirky stipulation given that madness is often unused by hostile monsters (the likes of which would be allied with the King Snake regardless).

~ Ironically, this creature is categorized as a "walking" monster type.

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/a8da48099b92ebfd9875b8df81892a8e3246c225/monsters/walkers/fukingsnake
Metal Coated Wood

A metal coating over a wood-like material.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Metal Coated Wood**
1
 Quantum Extractor | **Metal Coated Wood**
1
2

## Notes

* A respawning shrub in the Science Outpost(below the Insta-Freud) yields about 3 Metal Coated Wood when broken.

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Isogen Ore

An unusual metal that cools its environment

Found in Ice Waste planets, this ore glows blue in the dark.

The best way to obtain the ore is to look for the blue glow.

Can be seen with Mark III Ore Detector

Dim blue glow to left of character in screenshot

Can be found primarily on Dark Arctic planets

## Arc Smelter Yield

* 65% Isogen Bar
* 10% Ice Crystal
* 10% Cryonic Extract

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