recursal/Fanatic-Fandom huggingface dataset:
Tales From The Barbs

Tales from The Barbs is an in-game collection of comic book pages that provide backstories for the four main bosses (known as The Four Dons) featured in Let It Die.

Uncle Death will send a gift for each Volume completed (1 Death Metal each).

# Page Locations:

### Tales from the Barbs Vol 1

Volume 1 covers the tale of Max Sharp, the 1st main boss in the Tower of Barbs.

* Page 1: 2F - Imokawa-Cho
* Page 2: 3F - Tamata
* Page 3: 5F - Hyakudori
* Page 4: 6F - Moka-Magome
* Page 5: 7F - Yuki
	+ Located in the huge circular room.
* Page 6: 9F - Yoshiki-Dani
	+ Located in a huge vertical room with platforms and ramps.
	+ It is near the top of the room, you will have to drop down from a higher platform in order to get it.

### Tales from the Barbs Vol 2

Volume 2 covers the tale of Colonel Jackson, the 2nd main boss in the Tower of Barbs.

* Page 1: 13F - Momohara
	+ Located below a small trap floor, have to fall in it.
* Page 2: 14F - Yamadai
	+ Located at the top tier of a room with tons of platforms.
* Page 3: 15F - Usogaya
	+ Located on top of one of the trailers in the mud pit.
* Page 4: 17F - Kinutamin
	+ Located in the broken building area.
* Page 5: 18F - Temo-Uma
	+ Located behind some wooden crates in a green temple-ish area.
* Page 6: 19F - Chitose-Mei
	+ Located in the platform room. It is hidden and you will need to drop down in order to get it. It is very near what looks like a Korean symbol/character.

### Tales from the Barbs Vol 3

Tales from the Barbs Volume 3 covers the backstory of Crowley, the 3rd major boss in the Tower of Barbs.

* Page 1: 22F - Kawabe
	+ Located under the swings
* Page 2: 24F - Sumikiyo
	+ Located inside the maze near a fire in a dead end in a corner upon a stair
* Page 3: 25F - Kanie
	+ Located in the long tunnel corridor full of land mines. It's by a wall between a bench and garbage bins.
* Page 4: 27F - Shinko-Bashi
* Page 5: 29F - Hashidaka
	+ Located on a large metal crate in between the two purple lit hallways before the room where you're trapped with enemies.
* Page 6: 30F - Saigetsu
	+ Located in an alcove near the corridor to the boss fight entrance.

### Tales from the Barbs Vol 4

Tales from the Barbs Volume 4 covers the backstory of Taro Gunkanyama, the 4th major boss in the Tower of Barbs.

* Page 1: 35F - Shina-Yama
	+ Located in an outdoor area with the broken round water tower structure (water flowing out of it). It's on some scaffolding on the side of a building, accessible via jumping.
* Page 2: 36F - Itanodai
* Page 3: 37F - Hiromatsu
* Page 4: 38F - Ebata
* Page 5: 39F - Haratsuka
	+ Located in the outdoor area with the huge tower with the spiraling staircase. It's at the base of the building with the radio tower on it, accessible via a narrow plank.
* Page 6: 40F - Futagi
	+ Located directly to the right of the first escalator room (the escalator from 39F - Nakasaki).
Swimming Master Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Swimming Master Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 4/5 (Jul - Dec 2018) and Seasons 14/15 (Jan - Jun 2021).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Swimming Master Pants**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 4: 07/02/2018 - 09/24/2018
		- Season 5: 09/24/2018 - 01/07/2019
		- Season 14: 01/04/2021 - 03/29/2021
		- Season 15: 03/29/2021 - 06/28/2021
Trucker Apron

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Trucker Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Trucker Apron**
	+ Has an obtainable Blueprint on Floors 1-10.

## Trucker's Armor

The total defensive stats for this set are: +10% Slashing resistance, -10% Piercing resistance, +18% Fire resistance, +10% Electric resistance, and -10% Poison resistance.
Tagahara - 4F

Welcome to **Tagahara**, an area on Floor 4 of the Tower of Barbs!

Tagahara lies on the *main elevator shaft* and appears during all rotations. It contains the fourth Stamp Terminal.

Tagahara is an Iron-type area, containing  Iron Scraps and  Wire Mountain.

## Overview

does this area have a trap room or simply a dead-end during rotation 3?

## Connecting Areas

* 3F Tamata
* 5F Joten-Jima
* 5F Denden-Chofu (rotations 1 and 2 only)
* 5F Somagawa (rotation 4 only)
Taishidon - 18F

Welcome to **Taishidon**, an area on Floor 18 of the Tower of Barbs!

Taishidon appears during rotation 1 (Thursday). It is a Cloth-type area, containing  Cotton,  Hemp,  Leather,  Wool, and  Silk.

## Overview

This floor may need to be explored for more descriptions; if you have knowledge you can add, you are more than welcome.

## Connecting Floors

* 16F Kisuyama
* 19F Chitose-Mei
Travis' Set

* Travis' Sunglasses
* Travis' Jacket
* Travis' Pants

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of ****Travis' Set****.
Was available for all players during the **No More Heroes** collaboration event as blueprints dropped by Travis Imposter haters.

## Blueprint Locations

* **Travis' Sunglasses 1**
	+ Not currently available. Dropped from Travis Imposter haters during the **No More Heroes** collaboration. The event period was 11/14/2018 – 1/16/2019.

## Travis' Armor

The total defensive stats for this set are: +10% Slashing resistance, -18% Blunt resistance, +10% Piercing resistance, -10% Fire resistance, +18% Electric resistance, and -10% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of ****Travis' Set****.
Was available for all players during the **No More Heroes** collaboration event as blueprints dropped by Travis Imposter haters.

## Blueprint Locations

* **Travis' Jacket 1**
	+ Not currently available. Dropped from Travis Imposter haters during the **No More Heroes** collaboration. The event period was 11/14/2018 – 1/16/2019.

## Travis' Armor

The total defensive stats for this set are: +10% Slashing resistance, -18% Blunt resistance, +10% Piercing resistance, -10% Fire resistance, +18% Electric resistance, and -10% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of ****Travis' Set****.
Was available for all players during the **No More Heroes** collaboration event as blueprints dropped by Travis Imposter haters.

## Blueprint Locations

* **Travis' Pants 1**
	+ Not currently available. Dropped from Travis Imposter haters during the **No More Heroes** collaboration. The event period was 11/14/2018 – 1/16/2019.

## Travis' Armor

The total defensive stats for this set are: +10% Slashing resistance, -18% Blunt resistance, +10% Piercing resistance, -10% Fire resistance, +18% Electric resistance, and -10% Poison resistance.
Travis' Jacket

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of **Travis' Set**.
Was available for all players during the **No More Heroes** collaboration event as blueprints dropped by Travis Imposter haters.

## Blueprint Locations

* **Travis' Jacket 1**
	+ Not currently available. Dropped from Travis Imposter haters during the **No More Heroes** collaboration. The event period was 11/14/2018 – 1/16/2019.

## Travis' Armor

The total defensive stats for this set are: +10% Slashing resistance, -18% Blunt resistance, +10% Piercing resistance, -10% Fire resistance, +18% Electric resistance, and -10% Poison resistance.
Paladin Set

* Paladin Helmet
* Paladin Armor
* Paladin Leggings

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Paladin Set****.

## Blueprint Locations

* **Paladin Helmet**
	+ Has an obtainable Blueprint on Floors 31-40.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Paladin Set****. This armor has a cosmetic alternative: Paladin Armor EW.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Paladin Armor**
	+ Has an obtainable Blueprint on Floors 31-40.

## Paladin's Armor

The total defensive stats for this set are: +18% Slashing resistance, -26% Blunt resistance, -10% Piercing resistance, -10% Fire resistance, and -10% Electric resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Paladin Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Paladin Leggings**
	+ Has an obtainable Blueprint on Floors 31-40.

## Paladin's Armor

The total defensive stats for this set are: +18% Slashing resistance, -26% Blunt resistance, -10% Piercing resistance, -10% Fire resistance, and -10% Electric resistance.
Steel Tribe Mask

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the **Steel Tribe Set**.

## Blueprint Locations

* **Steel Tribe Mask**
	+ Has an obtainable Blueprint on Floors 11-20.

## Steel Tribe's Armor

The total defensive stats for this set are: -10% Slashing resistance, -10% Blunt resistance, -10% Piercing resistance, +18% Fire resistance, and +18% Electric resistance.
Sunflower Rare Metal D

**Sunflower Rare Metal D** is a 7-Star Jackal Material for developing and upgrading Jackal weapons and armor at Choku-Funsha.

## Locations

Sunflower Rare Metal D drops from the **Awakened (V4) Jackals**, who may be fought in TENGOKU above 100F. See Awakened Jackals for strategy information.

Available Floors

## Uses

For all non-Event gear, it currently takes **237** Sunflower Rare Metal D to complete its uses. There is no Event gear that uses this material.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Static Massager

The **Static Massager** is a weapon in Let it Die, wielded by the D.O.D. ARMS Forcemen, White Steel.

A three-pronged wrist mounted device that either shoots out a stream of electricity in 3 spots, or single bolts of electricity.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Static Massager**
	+ The Blueprint for the Static Massager can be obtained from the Gold Chest in White Steel's area after defeating him on Nightmare (Floor 8 KO-ONI).

## Notes

* A VERY strong weapon for just wearing enemies down, screamer and haters alike just block to take the damage, so if youre willing to spend the ammo, you can kill them without them doing much, most of the time.
* Like all Forcemen gear, it has a massive amount of durability.
* At Mastery 10, you get Electro Orb V, the R1/L1 skill, this fires about 5 single shot projectiles toward your target and with more reach and damage then the normal basic attack, beware that you're forced to fire multiple shots even on a single press of the button.
* The Rage Move, Focused Healing, fires out a large cone of bolts in front of you, shocking everyone caught in it before ending with another burst of electricity doing lots of damage. Its not too useful a rage move, but its something if you find yourself in a pinch.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Quick Massage: L2/R2 to speed up massage
* Electro Orb V L1/R1
Violent Grinder Pants

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Violent Grinder Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 8/9 (Jul - Dec 2019) and Seasons 18/19 (Jan - Jun 2022).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Violent Grinder Pants**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 8: 07/01/2019 - 09/30/2019
		- Season 9: 09/30/2019 - 01/06/2020
		- Season 18: 01/17/2022 - 03/28/2022
		- Season 19: 03/28/2022 - 06/27/2022
Travis' Sunglasses

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of **Travis' Set**.
Was available for all players during the **No More Heroes** collaboration event as blueprints dropped by Travis Imposter haters.

## Blueprint Locations

* **Travis' Sunglasses 1**
	+ Not currently available. Dropped from Travis Imposter haters during the **No More Heroes** collaboration. The event period was 11/14/2018 – 1/16/2019.

## Travis' Armor

The total defensive stats for this set are: +10% Slashing resistance, -18% Blunt resistance, +10% Piercing resistance, -10% Fire resistance, +18% Electric resistance, and -10% Poison resistance.
Lavashroom

**Lavashrooms** are one of the mushrooms types players will encounter within the Tower of Barbs. As the name implies, they are shaped like a volcano mushrooms that Explodes on consumption or when thrown.

## Lava Explosion

* The explosion can be used to cook raw beasts, just the Turtle have to be stunned before throwing the mushroom.
Silent Sniper Head

* Tier 1/2/3
* Tier 4

* Tier 2
* Tier 3

Head Armor piece of the **Silent Sniper Set**. At Tier 4, this helmet changes the HP bonus from 000% to -005%.

## Blueprint Locations

* **Silent Sniper Head**
	+ Drops from the Silent Sniper/Rocket Launcher Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Silent Sniper's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +26% Piercing resistance, -26% Fire resistance, -10% Electric resistance, and -10% Poison resistance.
Toughshroom

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 When Eaten
 Eaten Cooked Bonus
 Effect Time
 Sell
 * Max's Area (1F-10F)
* Jackson's Area (11F-20F)
* Crowley's Area (21F-30F)
* Gunkanyama's Area (31F-40F)
* Battle To The Top (42F-49F)
* TENGOKU (52F+)
* Expeditions

A spiky-looking mushroom that lowers the damage you take. Somewhat of a counterpart to the Crushroom, which increases the damage you deal. They are found as early as Floor 1 of the Tower, growing on the ground or from the corpses of dead Screamers. Guardshrooms and Helmetshrooms may be considered an upgrade to these, as they temporarily negate damage completely.

## Damage Down

The wording on this effect may seem a little misleading - it means that 50% of the damage ***you take*** goes down, not the damage that you deal. This is effectively an increase in Defense. In any situation where you may be afraid of taking excess damage, eating a Toughshroom beforehand will help mitigate the risk. This effect Stacks, meaning that if you eat multiple of this shroom, the effect duration will continue to increase.

You may want to save a couple in storage to use against Bosses or during Raids. Although there are better defensive mushrooms found higher, Toughshrooms can still be a viable alternative due to how common they are. Toughshrooms may be eaten alongside Stingshrooms to mitigate their effect of increasing your damage taken.
War Ensemble Platinum Metal

**War Ensemble Platinum Metals** are 7-Star Faction Metals for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

Platinum Metals only appear in Tengoku, starting at 80F. They can appear as rare Legendary Chest rewards, and can also appear as Gold Chest rewards. At 80F or above, they can drop directly from either Treasure Tubers or the corresponding faction Mid-Boss. Gold Chests from Hardcore Haters can drop them above 80F, but at a much, much lower rate.

Can be bought for  8000 Bloodnium in the Bloodnium Exchange.

Available Floors

## Uses

For all non-Event gear, it currently takes **656** War Ensemble Platinum Metal to complete its uses. Event gear uses an additional **108**, for a complete total of **764**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Viral Massager

The **Viral Massager** is a Static Massager variant wielded by Hell Steel in NEO D.O.D.

**NOTE**: Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Viral Massager**
	+ Chance after defeating Hell Steel in NEO D.O.D.

## Notes

* A VERY strong weapon for just wearing enemies down, screamer and haters alike just block to take the damage, so if you're willing to spend the ammo, you can kill them without them doing much, most of the time.
* Unlike standard Forcemen gear, it has a much lower durability and max ammo than the original Static Massager.
* At Mastery 10, you get Electro Orb V, the R1/L1 skill, this fires about 5 single shot projectiles toward your target and with more reach and damage then the normal basic attack, beware that you're forced to fire multiple shots even on a single press of the button.
* The Rage Move, Focused Healing, fires out a large cone of bolts in front of you, shocking everyone caught in it before ending with another burst of electricity doing lots of damage. Its not too useful a rage move, but its something if you find yourself in a pinch.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Quick Massage: L2/R2 to speed up massage
* Electro Orb V L1/R1
Transparungus

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 When Eaten
 Eaten Cooked Bonus
 Effect Time
 Sell
 * Jackson's Area (11F-20F)
* Battle To The Top (42F-49F)
* TENGOKU (52F+)
* Expeditions

**Transparungus** are umbrella-shaped mushrooms with transparent caps that have holes in them. They can first be found in Jackson's area and can be found past this point as well.

## Cloak

Eating Transparungus causes the player to become invisible to enemies such as Haters, Screamers, and even some Bosses. While cloaked, players can do just about anything without being aggroed, including attacking enemies. Since these shrooms are stackable, you are able to eat multiple to elongate the effect duration of the cloak.

Transparungus does not work against COEN's Sonar Wave attack because this attack is not sight-based. However, Transparungus lets you move around without making any noise.

Most nullwaves, such as those used by Forcemen, **dispel the effects** from Transparungus.

The effects of Transparungus can be affected by an enemy that has a **Skillmycin**, **Naspirin,** or **Not So Fast** decal equipped.

## Notes

* Tip: Can be found on floor 20 Monegi sometimes in the area with some mushrooms
Timber

* Tier 2
* Tier 3
* Tier 4

**Timber** are weapons in Let it Die.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 8/9 (Jul - Dec 2019) and Seasons 18/19 (Jan - Jun 2022).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Timber Rebellion**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 8: 07/01/2019 - 09/30/2019
		- Season 9: 09/30/2019 - 01/06/2020
		- Season 18: 01/17/2022 - 03/28/2022
		- Season 19: 03/28/2022 - 06/27/2022

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1 to light timber on fire.
* R1 to throw timber.
Trap Rooms

Trap rooms are small areas that lock when the player enters and can be re-opened by a valve once the player defeats all enemies spawned by the trap. Enemies may come out all at once, or in waves. Many of these traps contain chests that can give the player valuable items.

## Golden Chests

Some Trap Rooms are able to spawn **Golden Chests**, which have a high chance of containing rare Faction Metals. Golden Chests can contain metal of any faction, in a specific color depending on floor number. Many of these rooms only appear during certain floor rotations.

Floors that may spawn a Trap Room with a Golden Chest include the following. For enemy details, see the linked page on the area's name.

Note that the specific rotation number corresponds directly with a day of the week. Rotations change every 7pm JST.

## Other Trap Rooms

Many Trap Rooms do not contain Golden Chests and exist simply to block your progress. They often lie in the middle of important paths, unlike Golden Chest Trap Rooms which tend to appear at dead ends. These Trap Rooms are one of the only places to find Reversal Tubers.
Sword Dancer Armor

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Sword Dancer Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Originally available as a quest reward during July 2019 for the 5 Million Downloads Event, before later being added to Lost Bags. Was previously available during Seasons 11/12 (Apr - Sep 2020).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Sword Dancer Armor**
	+ Was a reward from the Quest: **5 Mil Downloads #002: Defeat Colonel Jackson** as part of the 5 Million Downloads Event.
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 11: 03/30/2020 - 06/29/2020
		- Season 12: 06/29/2020 - 09/28/2020
Sword Dancer Leggings

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Sword Dancer Set**.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Originally available as a quest reward during July 2019 for the 5 Million Downloads Event, before later being added to Lost Bags. Was previously available during Seasons 11/12 (Apr - Sep 2020).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Sword Dancer Leggings**
	+ Was a reward from the Quest: **5 Mil Downloads #003: Defeat Mr. Crowley** as part of the 5 Million Downloads Event.
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 11: 03/30/2020 - 06/29/2020
		- Season 12: 06/29/2020 - 09/28/2020
TDM Thunder Rod

* Tier 2
* Tier 3
* Tier 4

These **Thunder Rods** were a reward from the **TDM Battle Rush Season 6** Finale. Season 6 took place over 1/7/2019 - 4/1/2019. The blueprints were rewarded to players based on their TDM Rank during the final week of the Season. Unlike normal weapons, **they cannot advance to the next tier after reaching +4**. This means that you are stuck with whichever version you received. However, the Diamond Rank reward weapon is the strongest and can be uncapped.

Currently, new blueprints cannot be obtained.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

### Lightning Wand TDM

This weapon was a reward to players who were Silver Rank after the Season 6 Finale. It cannot advance to the next tier.

### Lightning Wand S TDM

This weapon was a reward to players who were Gold Rank after the Season 6 Finale. It cannot advance to the next tier.

### Thor's Wand TDM

This weapon was a reward to players who were Platinum Rank after the Season 6 Finale. It cannot advance to the next tier.

### Thor's Wand S TDM

This weapon was a reward to players who were Diamond Rank after the Season 6 Finale. It can be Uncapped.

## Blueprint Locations

* **Lightning Wand (S) TDM** / **Thor's Wand (S) TDM**
	+ One of these blueprints would be acquired from the TDM Battle Rush Season 6 Finale. Season 6 took place over 1/7/2019 - 4/1/2019.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Range +: Lightning Range Extended.
* L1/R1 Move: Thunder Smash.
Takama-ga-hara

The **Takama-ga-hara** is a powerful **Katana** and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from gold chests found after bosses in Tengoku.

It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for  3000.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Takama-ga-hara**
	+ Can be found in TENGOKU as a drop from Treasure Tuber chests or a chest after a Boss.

## Notes

* This weapon has a degradation rate of 30%. This means that it will lose up to 30% of its attack value from durability loss.
* The electric visual effect on the weapon will cause an extra 23 durability to be used if it is visible at the moment of impact, causing Takama-ga-hara to lose durability slightly faster than other Katanas. Despite this fact it is still by far the best Katana due to its degradation rate being drastically superior as well as having Electric damage. Almost all "meta" armor sets have a weakness to Electric damage.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1 Move: Pommel Strike.
* R1 Move: Lunge.
* Combo Extension: Helmet Crack. Use L2 at combo level 2.
* Combo Extension: Reverse Diagonal Slash. Use R2 at combo level 2.
Tsuki Amano - Let It Die - Wandervogel -

N/A
I may have to fight a battle more?
Tell me
I ain't had no where to go

Life is unfair
Not all birds can fly
What for?
Why do I have to shoot hurt birds?

Be free
From such a chaos field and from my sight
Flee
Until I must catch your wings
Every soldier will stick to every gun
To be free
You will recross dirty sea

I know
No gain without pain quotes always
I know
These bullets clear the air and the clouds

Life is heartless
But not all bees sting
Far away
You can go wherever you want to go

Be free
From such a chaos field and from my sight
Flee
Until I must catch your lead
Even if I kill myself to expiate my crime
To be free
You will recross dirty sea

The future is not set
Make your own destiny

Be free
From such a chaos field and from my sight
Flee
Until I must catch your wings
Every soldier will stick to every gun
To be free
You will recross dirty sea

Free from such a chaos field
Flee until I must catch your wings

Free from such a chaos field
Flee until I...
Kamoto - 13F

Welcome to **Kamoto**, an area on Floor 13 of the Tower of Barbs!

Kamoto lies along the main elevator shaft and appears during every rotation. It is a General-type area, containing  Wire Mountain,  Aluminum Can,  Piece of Broken Copperware,  MDF,  Vegetable Oil, and  Hemp.

## Overview

This floor may need to be explored for more descriptions; if you have knowledge you can add, you are more than welcome.

* This Floor contains Page 3 of the Yotsuyama Bionics Catalogue.

## Connecting Floors

* 11F Nokejiri
* 12F Ukongaoka
* 14F Yamadai
Tuscan Mask N

The **Tengoku Class Mask** version of the default **Collector** Tuscan Mask. Obtained as a very rare Blueprint drop in Tengoku. Shares the same appearance as the original, but has significantly stronger stats, and can be bought and upgraded.

## Blueprint Locations

* **Tuscan Mask N**
	+ Can very rarely be found in Tengoku.
	+ The Fighter class you are currently playing as does not influence any mask you may find.
Special Forces' Vest

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the **Special Forces' Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Special Forces' Vest**
	+ Has an obtainable Blueprint on Floors 1-10.

## Special Forces' Armor

The total defensive stats for this set are: -18% Slashing resistance, -10% Blunt resistance, +18% Piercing resistance, +10% Fire resistance, -10% Electric resistance, and -18% Poison resistance.
TDM Saber

* Tier 2
* Tier 3
* Tier 4

These **Sabers** were a reward from the **TDM Battle Rush Season 9** Finale. Season 9 took place over 9/30/2019 - 1/5/2020. The blueprints were rewarded to players based on their TDM Rank during the final week of the Season. Unlike normal weapons, **they cannot advance to the next tier after reaching +4**. This means that you are stuck with whichever version you received. However, the Diamond Rank reward weapon is the strongest and can be uncapped.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Cleaver Saber (A) TDM** / **Hornet Saber (A) TDM**
	+ One of these blueprints would be acquired from the TDM Battle Rush Season 9 Finale. Season 9 took place over 9/30/2019 - 1/5/2020.

## Notes

* Very quick weapon, fast to recover on the first couple of hits, falls off in damage, but is very annoying.
* When up against this weapon, aim to be not locked on so you can run around the side to avoid the linear attacks of this weapon.
* Killer Needle, unlocked at Mastery rank 6, is a continuation off the 2nd attack in the string, theres an orange flash on your character to signify you can do it, the timing is just as you stop moving from the attack with your arm all the way out. You can do this up to 3 times for a total of 5 hits in a string.
* Phantom Sting, unlocked at Mastery rank 10, is a backstep followed by a long forward thrust, this attack can electrocute and paralyze the opponent. This attack is unblockable and very good for hitting cornered enemies.
* The Rage Move, Rapid Fear, is a standard-range 5(?)-hit attack, good damage for a single bar of rage.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* L1/R1 move: Killer Needle. Consists of backward step dodge, then lunge stabbing forward. This attack ignores guard.
* Combo +: Phantom Sting. Allows for additional combo attacks, if timed correctly after the second attack.
Splatter 13 Set

* Splatter 13 Head
* Splatter 13 Body
* Splatter 13 Boots

* Tier 2
* Tier 3
* Tier 4

Head Armor piece of the ****Splatter 13 Set****.

## Blueprint Locations

* **Splatter 13 Head**
	+ Has an obtainable Blueprint on Floors 21-30.
	+ Can be purchased from Gyakufunsha stores between 21-30F for 60,000KC.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Splatter 13 Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Splatter 13 Body**
	+ Has an obtainable Blueprint on Floors 21-30.
	+ Can be purchased from Gyakufunsha stores between 21-30F.

## Splatter 13's Armor

The total defensive stats for this set are: -10% Slashing resistance, +18% Blunt resistance, +10% Piercing resistance, -26% Fire resistance, +18% Electric resistance, and -18% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Splatter 13 Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Splatter 13 Boots**
	+ Has an obtainable Blueprint on Floors 21-30.
	+ Can be purchased from Gyakufunsha stores between 21-30F for 60,000KC.

## Splatter 13's Armor

The total defensive stats for this set are: -10% Slashing resistance, +18% Blunt resistance, +10% Piercing resistance, -26% Fire resistance, +18% Electric resistance, and -18% Poison resistance.
Slowmungus

When Eaten
 Eaten Raw Bonus
 Effect Time
 Sell
 When Eaten
 Eaten Cooked Bonus
 Effect Time
 Sell
 * Crowley's Area (21F-30F)
* Battle To The Top (42F-49F)
* TENGOKU (52F+)
* Expeditions

## Slow Down Time

* During the Slow Time you cannot interact with the Stamp Machines, so it cannot be used to make collecting the Stamp easier.
Sunflower Rare Metal X

**Sunflower Rare Metal X** is a 7-Star Jackal Material for developing and upgrading Jackal weapons and armor at Choku-Funsha.

## Locations

Sunflower Rare Metal X is a drop from  **Awakened (V3) Jackal X**, who may be fought in TENGOKU between 52-99F. See Awakened Jackals for strategy information.

Available Floors

## Uses

For all non-Event gear, it currently takes **85** Sunflower Rare Metal X to complete its uses. There is no Event gear that uses this material.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.
Stun Gun

* Tier 2
* Tier 3
* Tier 4

**Stun Guns** are weapons in Let it Die.

**Currently out of rotation.** Once a new **TDM Battle Rush** Season beings, certain blueprints are rotated back in as   Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for  Death Metals as part of a 5-week rotation, changing each Thursday.

Was previously available during Seasons 9/10 (Oct 2019 - Mar 2020) and Season 19 (Apr - Jun 2022).

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Pulse Stun Gun**
	+ Blueprint may be found in   Lost Bags when in rotation.
	+ Sold in the Hernia for a week, once every 5 weeks, for  24.
		- Blueprints change each Thursday. Blueprints shown are the same for every player.
	+ Previously available during these seasons:
		- Season 9: 09/30/2019 - 01/06/2020
		- Season 10: 01/06/2020 - 03/30/2020
		- Season 19: 03/28/2022 - 06/27/2022
		- Season 20: 06/27/2022 - 09/26/2022

## Notes

Using the stun gun smash without a charge will do min. damage
While the if the stun gun has a charge it'll do more damage and stun the enemy.
Even if it has 1/00 it'll still use it's effect.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Electrode duration increased.
* Stun Gun Smash - L1 or R1.
Silent Sniper Set

* Silent Sniper Head
* Silent Sniper Body
* Silent Sniper Pants

* Tier 1/2/3
* Tier 4

* Tier 2
* Tier 3

Head Armor piece of the ****Silent Sniper Set****. At Tier 4, this helmet changes the HP bonus from 000% to -005%.

## Blueprint Locations

* **Silent Sniper Head**
	+ Drops from the Silent Sniper/Rocket Launcher Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Silent Sniper's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +26% Piercing resistance, -26% Fire resistance, -10% Electric resistance, and -10% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Body Armor piece of the ****Silent Sniper Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Silent Sniper Body**
	+ Drops from the Silent Sniper/Rocket Launcher Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Silent Sniper's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +26% Piercing resistance, -26% Fire resistance, -10% Electric resistance, and -10% Poison resistance.

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the ****Silent Sniper Set****.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Silent Sniper Pants**
	+ Drops from the Silent Sniper/Rocket Launcher Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Silent Sniper's Armor

The total defensive stats for this set are: -18% Slashing resistance, +10% Blunt resistance, +26% Piercing resistance, -26% Fire resistance, -10% Electric resistance, and -10% Poison resistance.
Thunder Rod

* Lightning Wand
* TDM Thunder Rod

* Tier 2
* Tier 3
* Tier 4

****Thunder Rods**** are weapons in Let it Die. The Blueprint drops from the Charger Hater who wields it.

Variants include the **TDM Thunder Rod**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Lightning Wand**
	+ Drops from the Warrior/Thunder Rod Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
	May not always appear; Charger rotations change each Thursday.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Range +: Lightning Range Extended.
* L1/R1 Move: Thunder Smash.

* Tier 2
* Tier 3
* Tier 4

These ****Thunder Rods**** were a reward from the **TDM Battle Rush Season 6** Finale. Season 6 took place over 1/7/2019 - 4/1/2019. The blueprints were rewarded to players based on their TDM Rank during the final week of the Season. Unlike normal weapons, **they cannot advance to the next tier after reaching +4**. This means that you are stuck with whichever version you received. However, the Diamond Rank reward weapon is the strongest and can be uncapped.

Currently, new blueprints cannot be obtained.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

### Lightning Wand TDM

This weapon was a reward to players who were Silver Rank after the Season 6 Finale. It cannot advance to the next tier.

### Lightning Wand S TDM

This weapon was a reward to players who were Gold Rank after the Season 6 Finale. It cannot advance to the next tier.

### Thor's Wand TDM

This weapon was a reward to players who were Platinum Rank after the Season 6 Finale. It cannot advance to the next tier.

### Thor's Wand S TDM

This weapon was a reward to players who were Diamond Rank after the Season 6 Finale. It can be Uncapped.

## Blueprint Locations

* **Lightning Wand (S) TDM** / **Thor's Wand (S) TDM**
	+ One of these blueprints would be acquired from the TDM Battle Rush Season 6 Finale. Season 6 took place over 1/7/2019 - 4/1/2019.

## Mastery Levels

#### Rank 20 Bonus Summary

* **Attack Power** increased by **61%**.
* **Rage Move Power** increased by **45%**.
* **Stamina Consumption** reduced by **30%**.
* **EXP** and **Kill Coins** from Goretastic Attacks increased by **30%**.
* Range +: Lightning Range Extended.
* L1/R1 Move: Thunder Smash.
The twenties - Let It Die

落書きみたいに グジャグジャのエブリデイ
体中駆け巡る ２つの顔 睨み合う
危険値超える 溢れくる性 虫歯が痛む ミー help

LET IT DIE
Weekend Aカップ Wake up midnight
LET IT DIE
脳異常の衝動 サブリミナル

LET IT DIE
Weekend Aカップ Wake up midnight
LET IT DIE
脳異常の衝動 サブリミナル

「甘い蜜をくれ」 ヒトガタの姿で突然出没 腹満たすぜ 鬱くしきエナジー
僕は少し病んでいる って言われる
愛されないなら死んでやる 気狂うてる?
tell me why

LET IT DIE
Weekend Aカップ Wake up midnight
LET IT DIE
脳異常の衝動 サブリミナル

LET IT DIE
Weekend Aカップ Wake up midnight
LET IT DIE
脳異常の衝動 サブリミナル

ガンガン撃ち抜く You know my steelo
Ban!! Ban!! 狙い定めたらクリティカル
うじゃうじゃ 出てくる俺はオリジナル?!
あれ これ それ これ おれ だれ? あれ?

LET IT DIE
Weekend Aカップ Waku up midnight
LET IT DIE
脳異常の衝動 サブリミナル

LET IT DIE
Weekend Aカップ Waku up midnight
LET IT DIE
脳異常の衝動 サブリミナル

LET IT DIE
karadajuu kakemeguru futatsu no kao nirami au
kikenchi koeru afure kuru sei mushiba ga itamu MII Help

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

"amai mitsu wo kure" HITOGATA no sugata de totsuzen shutsubotsu hara mitasuze utsukushiki ENAJII
boku ha sukoshi yande iru tte iwareru
aisarenai nara shinde yaru ki kyou uteru?
tell me why

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

GAN GAN uchinuku You know my steelo
Ban!! Ban!! nerai sadametara KURITIKARU
ujauja dete kuru ore ha ORIJINARU?!
are kore sore kore ore dare? are?

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

LET IT DIE
Weekend A KAPPU Wake up midnight
LET IT DIE
nou ijou no shoudou SABURIMINARU

LET IT DIE

Romaji lyrics provided by Arredoval
Walnut

**Walnut** is a 4-Star Wood-type R&D Material for developing and upgrading weapons and armor at Choku-Funsha.

## Locations

As a 4-Star Material, Walnut will mainly appear in Gunkanyama's Area (31-40F). Continues appearing until 100F in Tengoku.

Can be bought for  8000 KC from Gyaku-Funsha, or from the daily Hernia lineup (if available) for  5000 /  1 (for x1) or  20000 /  4 (for x5). Drops from Silver / Gold Lost Bags.

All-material Floors
 35F
 **37F** | **HIROMATSU** | ALL

Gyaku-Funsha
 33F
 39F
 SHOP:  8000

## Uses

For all non-Event gear, it currently takes **385** Walnut to complete its uses. Event gear uses an additional **10**, for a complete total of **395**.

**NOTE:** Tier is a level of power typically based on the number of times equipment has changed forms, not the number of stars it has.

Event Gear
Tamata - 3F

Welcome to **Tamata**, an area on Floor 3 of the Tower of Barbs!

Tamata lies along the *main elevator shaft* and appears during all rotations. It contains Vol. 1, Pg. 2 of Tales From the Barbs.

## Overview

    Hopefully this map will help you know what enemies lie in your way, and the materials, consumables, and blueprints you can hope to find! If you're here for help with COEN, see below or check his page.

1. Two Scratch Tubers, one Hovering Tuber. Careful, as the floor at the end of the tunnel under the Hovering Tuber will fall away once stepped on, dropping onto another path the leads into the same area access by hopping onto the raised platform on the left in the tunnel.
2. Two to three Screamers, possible Hater. Blueprint in chest. Path splits at this point, towards 3 leads to an above average rarity material, where 5 leads to the first boss fight with COEN.
3. Two Scratch Tubers, one Screamer. Blueprint in chest.
4. Trap Room with a Golden Chest. See below.
5. Two Screamers, two Scratch Tubers. Good chance of materials such as cotton and leather.
6. One Hovering Tuber, good chance at cloth materials.
7. Main elevator.
8. Mid-boss fight. See below.
9. Blueprint in chest (DIY Jacket?)

## Mid-Boss

Tamata contains the first mid-boss encounter in the Tower: COEN. Make sure to level fully and gear up before taking him on, and bring plenty of healing mushrooms. COEN is slow but when he lands a hit, he hits *hard.*

COEN is weak to  Piercing damage. This version of him can drop Kill Coins, 1-star equipment, or D.O.D. ARMS Blue Metal. Defeating him will allow you to open the gate on Ikegara's orange escalator.

See his boss page for attack patterns and strategies.

## Golden Chest

Moka-Magome may spawn a Trap Room with a Golden Chest that can drop Blueprints, Kill Coins, or blue Faction Metals. The room will only appear during rotations 1, 3, and 4.

This Trap Room triggers when the Golden Chest is opened, and it spawns the following enemies:

## Connecting Areas

* 2F Imokawa-Cho
* 4F Tagahara
* 4F Shimo-Mariko (rotation 2 only)
* 5F Omeno-Inari (rotaiton 4b only)
Ukongaoka - 12F

Welcome to **Ukongaoka**, an area on Floor 12 of the Tower of Barbs!

Ukongaoka appears during every rotation. It is a Cloth-type area, containing  Cotton,  Hemp,  Leather,  Wool, and  Silk.

## Overview

This floor may need to be explored for more descriptions; if you have knowledge you can add, you are more than welcome.

* This Floor contains a Stamp Machine.

## Connecting Floors

* 11F Maka-Tsutsumi
* 13F Kamoto - unlocked from Ukongaoka side.
* 13F Momohara
Universe - Uroboros

my pain黒いmy円相 nobody knows
my pain黒いmy真相 nobody there
my pain黒いmy献奏　my pain黒いmy狂想
my pain黒いmy幽爽　nobody there

oh yeah 永遠に廻る濁り
oh yeah 雷鳴が轟く裁き　揺らめく世界
get it out

...
my pain kuroi my shinsou nobody there
my pain kuroi my kensou my pain kuroi my kyousou
my pain kuroi my yuusou nobody there

oh yeah eien ni mawaru nigori
oh yeah raimei ga todoroku sabaki yurameku sekai
get it out

...
My pain: black. My truth: nobody's there.
My pain: black. My funeral march[\*2]. My pain: black. My madness.
My pain: black. My yell[\*3]: nobody's there.

Oh yeah, eternally spinning, murky
Oh yeah, thunder that roars judgment, shaking the world
Get it out

...

The usual interpreter for the Japanese dev streams seems to favor this song above the others. [source: LET IT DIE: Dev Stream 1/22]

We're currently unable to find full official lyrics for this song. The lyrics here are from the captions on the band's official youtube page, which only has a short preview available.

Romaji and English lyrics provided by Arredoval, along with these notes:

[\*1] "ensou" is an abstract symbol that, while it has been given the English word "circle," doesn't actually mean anything in English without a lot of explanation.
https://en.wikipedia.org/wiki/Ens%C5%8D

[\*2] "kensou" is a practice during funerals in which music is played during the eulogy.

[\*3] Try as I might, I couldn't find a proper definition of "yuusou". Maybe it's nonsense, maybe it's something purposefully incorrect that only a native-level speaker would get. I ended up just throwing it into google translate and taking google's word for it.
Splatter 13 Boots

* Tier 2
* Tier 3
* Tier 4

Leg Armor piece of the **Splatter 13 Set**.

**NOTE:** Helmet bonus does not count towards meeting the requirement for being able to use gear.

## Blueprint Locations

* **Splatter 13 Boots**
	+ Has an obtainable Blueprint on Floors 21-30.
	+ Can be purchased from Gyakufunsha stores between 21-30F for 60,000KC.

## Splatter 13's Armor

The total defensive stats for this set are: -10% Slashing resistance, +18% Blunt resistance, +10% Piercing resistance, -26% Fire resistance, +18% Electric resistance, and -18% Poison resistance.