recursal/Fanatic-Fandom huggingface dataset:
Voices of the Void/Easter Eggs

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*
Spoiler Warning*This article/section contains **spoilers** for Voices of the Void. Please be careful when reading.*
*Spoiler type: **Major spoilers***

## ***MAIN PLUSH***

#### Red plush

The red plush can be found at X: 625 Y: -128.

#### Blue plush

The blue plush can be found at X: -309.60 Y: 394.10.

#### Green plush

The green plush can be found at X: 239.20 Y: 628.60

## ***NUCLEAR PLUSH***

#### Blue nuclear plush

You can find it at X 873 Y -873 on the top of box (box is in the sky)

#### Cyan nuclear plush

its at X -629 Y 190 and u need to dig it up so u need a shovel

    P.s. i recommend using metal detector to find it

P.s.s. sorry if the image is too bright

#### Pink nuclear plush

you need either fly glitch or either drone at exact X 34.8 Y -36.8. the plush is invisible and when u hit it with the drone (or fly glitch) it will become visible and fall on the ground

P.s its bouncy so it might fall into the river so dont forget to check the river as well

## ***"HIDDEN" ONES***

#### Cyan plush

you can obtain it by dropping exact 12 shrimp pack in the pool (image below) and blow up a gas can

    plush looks like that

    P.s. it will have missing texture material but when u collect the plush plush will turn back normal

#### Yellow plush

you can obtain it by placing 4 shrimp packs at the corners (fence corners not map corner) and then go to a basement and place 1 more shrimp pack at the center and wait untill 0:00-1:00 of the next (in-game) day

(its better to do it on new save because arirals will eat the shrimp pack and if shrimp is eaten it wont work)

    P.s. it will have missing texture material but when u collect the plush plush will turn back normal

#### Magenta plush

you need to find the lifecrystal signal BUT dont save it and go to the engine there should be magenta plush

    P.s. its either really nasty bug or dev did this on purpose but it will dissapear if not in your inventory or other storage (like backpack, crate, barrel and etc)

#### Black plush

you need to open hell portal and throw other plush in like that R (red) G (green) B (blue) C (cyan) Y (yellow) M (magenta)

#### White plush

you need to print hexagon on a industrial printer and then place them in order like this R (red) G (green) B (blue) C (cyan) Y (yellow) M (magenta) and then if everyothing is fine it should spawn white plush

    P.s. it will fly away if u dont collect it (yes it flies)

#### Golden plush

this one is really hard. you need to obtain gold bar (you need to dig it up with chance of 1/58000) and then stare at it for 1 irl hour without alt tabbing and hope there will be no lag spike bcz it will reset the timer

Thank you for reading this page!
Untitled3

**Untitled3** is a test map in Advanced Education with Viktor Strobovski. It can be bought for 15 DCoins. When entering the level, the game's difficulty is set to brainiac.

## Untitled3

### Inhabitants

Laura
Mr. Cleany-Clean

## Description

The entire level is on a large gray platform. In front of the spawn point is a neodymium magnet, some map parts, and to the right of these are some doors, items, notebooks, DELETED ASSET sprite, a small elevator, and Laura constantly moving left and right a short distance. To the left of the spawn point are two trash bins inside of a red outline of a cube. Leaving the cube outline attempts to grant the "Help to Mr. Cleany-Clean #1" achievement, but does not work on newer versions. Further to the left is a white floor and a wall where Erie is supposed to spawn, but is currently glitched and she is invisible. Behind the spawn point are 3 plant pots in the air, and behind these is a flat rectangle with the garden's old skybox. Behind the rectangle are 3 doors, and near one of the doors is a blue door key. Further behind is a room with no walls, a grass floor, and the garden's old skybox as the ceiling. To the right of the spawn point, there are some map parts, with walls only visible from one side. Further to the right are some floating classroom desks. Far in front of them are some lockers and Mr. Cleany-Clean moving around nearby. Not very far from the locker are some more map parts.

## Gallery

### 0.27.0.4

Doors, items, notebooks, DELETED ASSET, and a small elevator.Map parts.Three floating plant pots and the garden's old skybox.A red outline of a rectangle with two trash bins inside.Map parts.Small elevator.Lockers and Mr. Cleany-Clean.A map part and a door.Floating classroom desks and more map parts.A large room with no walls, a grass floor, and the garden's old skybox as the ceiling.Three doors and the garden's old skybox.
### 0.17.0

Mr. Cleany-Clean carrying a door.Lockers, with Mr. Cleany-Clean carrying one of them.
### 0.14x3

Erie.Map parts decorated with stickers.More decorated map parts, Mr. Cleany-Clean, and desks.Desks, in this version they are not floating.
Spirit bottles

* Purple
* Red

**Spirit bottles** are minor interactive objects found within MrDrNose's unfinished game, *gd*.

## Locations

So far, spirit bottles can only be found in untitled maps.

## Usage

When the player interacts with a spirit bottle, a bright pink "spirit" will emerge from it. This spirit will continuously heal the player if the player is near it, but if the player is no longer near the bottle, the spirit will return back into the bottle. The bottle can also be deactivated manually by interacting with it again.

This seems to be a much more effective version of the medkit, as there seems to be no limit as to how much HP it can restore. However, it is an object, so it cannot be transported without the object claw or the object backpack.

## See Also

* gd
* Medkit

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Smooth stick

*For other articles with related titles, see Stick (disambiguation).*

The **Smooth stick** (previously called the **Stick**) is a minor crafting item in *Advanced Education with Viktor Strobovski*. It is exclusive to the Tutorial Level.

## Spawns

The smooth stick spawns on the floor in the fourth section of the level.

## Crafting

**Smooth stick** + Plunger head
Plunger

## See Also

* Plunger head
* Plunger
* Tutorial Level
Small skull

**Small skulls** (not to be confused with regular-size skulls) are decorative items found in the History Level of *Advanced Education with Viktor Strobovski*.

## Description

They are small, dusty skulls with the lower jaw removed. They look very similar to Mr. Cleany-Clean's head.

## Spawns

Small skulls can be found in one of the rooms on the third story, among many other items such as the mobile phone and hay pillow.

## See Also

* History Items
* Decorational Items
Tube holder

The **Tube holder** is an item in *Advanced Education with Viktor Strobovski* that will be added to The Conservatory in the future. Currently, it can only be found in untitled55. It is part of Heisenberg's secret lab.

## Description

It is an orange test tube rack capable of holding 5 test tubes. These are commonly used in chemistry to store one or more solutions at the same time.

## Usage

As the name implies, Angell can place this item on a table and store up to 5 tubes inside it, in order to observe them side by side. She can take these tubes out at any time.

## See Also

* Heisenberg's secret lab
* Tube
Spybug

The **Spybug** is a purchasable tool item in *gd*.

## Description

This is a small package, apparently containing a small bug-like drone device.

## Obtaining

This item can be purchased from the shop machine for $19500.

## Usage

The player can turn the spybug on or off by using it. While the spybug is on, it will follow the player and track their path on the large minimap. At any time, the player can open the large minimap by pressing X, and the player's movement path since they turned the spybug on will be shown on it.

This can be very useful for navigating the dungeon, and keeping track of exactly how to get back to the starting point.

## See Also

* gd
* Shop machine
Voices of the Void/Reports

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*

Satellite hashcode report forms are a daily task available after the first day.

A new report is requested at midnight each day with random servers selected.

## Writing Reports

* Using your Paper Sheet or Clipboard, replace the `XXXX` placeholder text next to the server name with the hashcode the server printed out.\*To make sure the report is valid:
	+ Make sure there are **no extra spaces** after the hashcodes, or before the server names.
* An example, completed and correct report form looks like this, although the number of servers, server names and hashcodes will be different:

```
Satellite hashcode report form

sierra FA1E54830
india FC6C22E08
delta 22FFFCA5C
echo 1ADFD0C89
oscar F27B3CC4A

	+ The top has to be on the box for the form to attach. If you open the box to put drives in, close it before trying to attach the form.
	+ The number of drives in the box doesn't matter - it can be empty or full.
* Call the drone to take the box away. When the drone delivers the box, you should get an email with the results and a points award if successful.
Tube

**Tubes** are items in *Advanced Education with Viktor Strobovski* that will be added to The Conservatory in the future. Currently, they can only be found in untitled55. They are part of Heisenberg's secret lab.

## Description

They are small, somewhat dirty test tubes made of glass. They are capable of containing liquid, which can be seen when Angell holds it in her hand.

## Usage

Angell can combine a triangle flask, cylinder flask or bubble flask with this item to pour some of the substance from the flask into the tube. She can then combine two tubes together to "mix" their colours together. Additionally, up to 5 of them can be stored in the tube holder.

## See Also

* Heisenberg's secret lab
* Tube holder
Space station

The **Space station** is an interactive object in MrDrNose's unfinished game, *gd*.

## Location

The space station can be found in the space area, near where the player spawns.

## Usage

This is essentially a free version of the item box that can only be found in space, though it has a few differences.

The player can use an item on the space station to add it to the station's "cargo". Then, the player can use the space station with the "hand" slot selected to take any items in the cargo back into the inventory. Each time the player puts an item into cargo or takes an item out, the game is saved.

When the level starts, the space station's cargo will already contain a hard rockdrill, though this is likely for testing purposes as it is the only tool able to break asteroids.

## See Also

* gd
* Space
* Item box
* Mars module

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
PS controller

The **PS controller** is an item in the Language Level of *Advanced Education with Viktor Strobovski*. It is used along with the PS console to access the "friend" mini-game.

## Spawns

The PS controller is found on the floor of the server room.

## Usage

Once the PS is set up correctly and the TV is connected to it, Angell can use this item on the TV screen to enter "friend".

## See Also

* PlayStation
* Remote control
* "friend" (item)
Stalactites

**Stalactites** are extremely common interactive objects found within *UD*.

## Locations

Stalactites spawn very commonly on the dungeon ceiling, usually at corridor intersections. Many also spawn in water caves.

## Usage

These have a very similar function to rocks. The player can break them apart by using a regular tool (a chisel, pickaxe, rockdrill or hard rockdrill) or with an empty slot. The sledgehanner is the most effective tool at breaking these, however, as it is able to break them in one hit. Once broken, multiple pieces of smoothstone will be obtained. This is the only way to obtain smoothstone, apart from using the furnace. It also has a chance to drop a salt rock.

## See Also

* UD
* Stalagmites
* Chisel

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Unused sprites

Under Construction*This article is currently under construction. Please wait for the editors to finish it.*A list of images in EternityDev games that are not used in-game. If you find any of these sprites in the game, please let us know.

* AEwvS
* ABiBaZ
* gd

crown1crown2doughpencil2\_itempencil3\_itempencil4\_itempencil5\_itempencil6\_itemTPnecklace\_item

ALARMGLOBUSKEY\_BLUEKEY\_GREENKEY\_YELLOWmonitaPoseScreena\_laying\_backScreena\_laying\_back-angleScreena\_laying\_frontScreena\_laying\_front-angleScreena\_laying\_sideScreena\_pose11TapLockX

borgoritem\_blueprintitem\_coldringitem\_dumortieriteitem\_fireringitem\_gasbalonitem\_gramophoneitem\_meatclownitem\_melonitem\_pillbottleitem\_plaguestaffitem\_ringitem\_ringblackitem\_ringblueitem\_ringcyanitem\_ringgreenitem\_ringmagentaitem\_ringwhiteitem\_ringyellowitem\_tablelampitem\_tablelampLititem\_tinybombitem\_worktableobj\_beehiveboxobj\_bikeobj\_digmarkobj\_marsModuleobj\_roverobj\_spikeobj\_sputnikobject\_carcassobject\_everlookingEyeFullobject\_hydrogengeneratorobject\_PCBmakerobject\_quantumStoragepighead
Trix

The **Trix** are the enemies of the Pofins, appearing in the Boltrix minigame within *gd*.

## Appearance

Trix appear to be white, pyramid-shaped entities. They have a magenta face on one of their sides.

In their humanoid form, they have a body made entirely of polygons, with a glowing magenta neck and waist. They also have a white diamond on the middle of their chest. The magenta part of their waist is extremely sensitive, so stretching or impacting it is extremely painful.

## Behavior

When Boltrix starts, there will be 39 Trix in the level. These Trix do not move or do anything, but the goal of the minigame is to destroy all 39 of them. The Trix can be destroyed by hitting them with Pofins, and there are also some Pofins with abilities that allow them to destroy Trix from long ranges, such as Crogias, Kvinn and Letneck. It's unknown what happens when all Trix are destroyed.

## Gallery

StandingIn a menacing poseTrix standing across from MinetTrix being stretched by Minet and CangrawDitto, alternate angle

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"They torture him, that pink thing in the middle is super sensitive and stretching/impact/tear etc is super painful"* — MrDrNose, October 25, 2021

## See Also

* Boltrix
* Pofins

 **Passive**
 **Animals**
 **Boltrix**
Station wagon

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: '''***Major storyline spoilers'''''**

## Station Wagon

### Effects

Transports Angell to the Panacea PAP Station

### Found

History Level

The **Station wagon** is an important interactive object found in the History Level of *Advanced Education with Viktor Strobovski*. It allows Angell to travel to the Panacea PAP Station.

## Usage

Behind one of the doors on the third story, there is a small hallway leading to a balcony. From this balcony, Angell can access and enter the station wagon. In front of the station wagon, she can also find a broken power core and one of the power core pieces.

If Angell manages to fix the power core and successfully activate it, she can place it in a power core holder, and then press the button inside the station wagon to take it to the next level.

After the button is pressed, a small cutscene occurs showing the station wagon taking Angell somewhere else. However, after a short time, the station wagon stops moving and begins to plummet towards the ground. Once it hits the ground, Angell will become unconscious, then wake up again in the Panacea PAP Station.

## Gallery

The room the Station Wagon is contained in.
## See Also

* Panacea PAP Station
* Power core
* Power core holder
Urn (item)

**Urns** are rare items in *gd*.

## Description

These are small black and gold urns containing valuable artifacts.

## Obtaining

Urns can rarely be obtained from various places around the dungeon, such as in treasure chests.

## Usage

When this item is used, it will be opened and its contents will be added to the player's inventory. These contents mostly include extremely valuable items, such as precious gems and artifacts. It will also leave behind an empty urn, which can be sold at the shop machine for $1500.

## See Also

* gd
* Empty urn
Tavalbey

**Tavalbey** is a character in the *Advanced Education with Viktor Strobovski* and *Alex Basics in Biology and Zoology* universe.

## Appearance

Tavalbey is a bright orange, glowing entity. He consists of a spherical head, with a long, thick tail and a white tip at the end of his tail. Like Ocumux, he has one eye at the front of his head, and he wears a small crown. He also has two short arms, each with three sharp fingers.

He was originally two-dimensional, since the god of each dimension exists in a dimension 1 higher than the one they have control over. However, he was "pulled out of the 2nd dimension" by Ocumux in order for the two to be able to interact easier, so he is now three-dimensional.

## Personality

Not much is known about Tavalbey as of now, but he is known to be very kind towards Ocumux, his closest friend.

## Role

Tavalbey is described as the god of the first dimension. Similarly to Ocumux and the Watcher, he is able to create and observe one-dimensional worlds and life. Tavalbey creates new one-dimensional worlds by producing them from the tip of his tail.

## Gallery

See here for a collection of images and/or videos related to **Tavalbey**.
## Trivia

* Tavalbey is older than both the Watcher and Ocumux.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"so tavalbey came first, then ocumux, then watcher"* — Atoshi

*"yes"* — MrDrNose, October 24, 2021

## See Also

* Ocumux
* Watcher
The Curse

Citations Missing*This article is missing some citations. Any uncited information in this article concerning the game's canon and lore should not be taken completely seriously. If you find confirmation from EternityDev that the information is correct, please take a screenshot and add it to the article in <ref></ref> tags.***The Curse** is a mysterious force that affects the schools in both *Alex Basics in Biology and Zoology* and *Advanced Education with Viktor Strobovski*.

## Origins

The Curses inflicted upon Alex's school and Infinity School are separate, and were both caused by different beings. Some information about the entity who caused Infinity School's curse is known, but the entity who caused the curse in Alex's school is unknown.

Nobody knows how long ago either of the Curses were activated, or how they were activated. It's assumed that they were activated with some form of Satanic ritual, as many references to Satanism are made throughout the two games.

## Effects

The Curse generally causes members of the schools' staff to become erratic, easily angered, and overly aggressive towards the school's students. It also causes them to resort to cruel and medieval methods of punishment, such as impalement and beheading. The motives or purpose behind the Curse and the people affected by it are not known.

The Curse affect different characters in different ways - for example, Erie is hardly affected by the Curse at all, however Viktor and others are affected much more. It also doesn't seem to affect humans, such as Angell, Olivia and Alice, and it does not affect the Panacea PAP Station or its inhabitants, as anperfysium is immune to the Curse.

It seems to only activate once a student answers a notebook question incorrectly. The reason for this is not known.

It is possible to break the Curse, at least momentarily. Examples of this happening include:

* After the timer reaches 666, Scrina will begin to resist the Curse, stopping herself from snapping Olivia's neck. From then on, she is affectionate towards her and doesn't give in to the Curse again.
* In one of the possible endings to the Language Level, Viktor will hold back Marzia and prevent her from catching Angell. This contradicts the effects that the Curse has previously had on him, suggesting that he somehow broke free of the Curse momentarily.
* In *AEwVS: Christmas Curse*, all members of the school's staff become immune to the Curse. It's unknown how exactly they do this.

It's unknown if the curse in the Christmas Curse DLC is a different curse than the Curses in AEwVS and ABiBaZ, or just an amplified version of one of them.

## References

1. ↑ Discord thread about the Curses being separate
2. ↑ Discord thread about Curse immunity

## See Also

* The Accurser
* Infinity School
* Advanced Education with Viktor Strobovski
* Alex Basics in Biology and Zoology
Thicco ore

Joke Content*This article/section contains memes or joke content within the game, most of which isn't likely to be canon. Adding screenshots of the content in-game is recommended in order to avoid ambiguity.*

## Thicco ore

### Rarity

8

**Thicco ore** is an extremely rare resource in *UD*.

## Obtaining

This item has a 0.006% chance to appear in a "fake" treasure chest. In older versions, it could be obtained when a rock is broken.

## Usage

Thicco ore is not worth anything, so its only use is in the crafting recipe for the thicco follower.

**Thicco ore** x1
Life crumb x1
Thicco follower x1

## See Also

* UD
* Thicco follower
* Thiccobreather
Smoothstone

**Smoothstone** is a common resource in *gd*.

## Description

These are small piles of rocks, much smoother and larger than the rock piles obtained from regular rocks.

## Obtaining

### Natural generation

A few of these will always be obtained when the player breaks a stalagmite or a stalactite with the player's hand or any tool. It also has a chance of being obtained each time the player breaks a moon rock.

### Melting

Smoothstone can be made using a furnace.

Rocks
**Smoothstone** (or possibly a random soft rock drop)

## Usage

### Selling

Pieces of smoothstone can be sold for $10 each at the sell machine. This is 2x the price of regular, unmelted rocks.

### Crafting

Smoothstone is used in multiple crafting recipes.

Chisel x1
Quartz x1
Rocks x1
**Smoothstone** x1

Chisel x1
Sand x3

**Smoothstone** x1
Wheat seeds x3

**Smoothstone** x1
Flour x1

Iron nugget x10
**Smoothstone** x10
Object claw x1

Rocks x10
**Smoothstone** x10
Iron nugget x3
Mortar and pestle x1

### Home upgrading

Smoothstone is also used to add outside areas to the player's home.

Wood x15
Soil x10
Sand x5
Rocks x2
**Smoothstone** x1

Wood x30
Soil x10
Sand x5
Rocks x2
**Smoothstone** x1
Organic garbage x2

## See Also

* gd
* Rocks (object)
* Rocks (item)
* Furnace
Teleportation necklace

Spoiler Warning*This article/section contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type:* Undeterred access to all secrets

## Teleportation necklace

### Added in

Alpha 0.16

The **Teleportation necklace** is a rare necklace in *Advanced Education with Viktor Strobovski*.

## Obtaining

This item can be obtained by combining a phantom gem with an empty necklace. Both of these items can only be obtained in untitled38, which costs 970 DCoins.

Like the telekinesis necklace, this item is very difficult to craft, as crafting it requires the protagonist to hold the gem for a short time. Due to the effects of the gem, this will cause the item to be ejected from the inventory. However, it can be crafted successfully if done very quickly.

## Usage

Like any other necklace, the teleportation necklace can be worn by Angell. It doesn't have any immediate effects, but if the player presses Space + E while it is being worn, Angell will enter teleportation mode.

While in teleportation mode, Angell's view becomes extremely distorted. The only visible colors are black and white, and the entire screen waves in multiple directions at once. However, Angell also becomes completely immune to nearly every character and object, and also becomes completely immune to gravity and air resistance. However, she can't use notebooks or items while doing this. While in teleportation mode, the player can only press W or S to move forward and backwards. If Space + E is pressed again, Angell will exit teleportation mode.

Because the character hitbox becomes so small while using the teleportation necklace, it is possible to clip out of maps by ramming into walls in teleportation mode, teleporting to above lockers, and out of the elevator. It is also possible to re-enter maps through openings without ceilings or ground, opening doors connected to the outside of map boundaries, and bypassing invisible walls. Transition doors also don't work, and commonly have nothing on the other side, meaning a location can be entered via a transition door.

The teleportation necklace is forbidden in the Panacea PAP station. Attempting to use it will just play the sound that plays when leaving teleportation mode.

## Gallery

The protagonist's view while the teleportation necklace is in use.
## Trivia

* The teleportation necklace didn't work in 0.27.0.4.

## See Also

* Necklaces
* Phantom gem
Tetris B\W

**Tetris B\W** is a mini-game that can be accessed via the Mobile phone in the History Level.

## Description

It is an extremely simplified version of the classic Tetris game. However, it is entirely in black and white, hence the name.

The player can click the "PLAY" button to start the game. The gameplay is exactly the same as classic Tetris; shapes made of up to four tiles will fall from the top of the screen and the player must rotate them in order to clear lines.

On the right side of the screen, a list of high scores can be seen, each achieved by different main characters of the game. Below that, there is also a "NEXT SHAPE" box, although instead of displaying the real next shape it instead displays a glitchy mess.
The Boulder

**The Boulder** is one of the many hostile creatures within *UDgame*.

## Appearace

It is a very large, round boulder. Parts of it seem to be glowing pink, due to it containing life crystals. The life crystals inside the Boulder mean that it is fully sentient and capable of emotion.

## Behaviour

Like Mollow, the Boulder is always active, however it spawns near the dungeon's dig spot, meaning the player will likely not encounter it until they are near the dig spot.

If the Boulder sees the player, it will begin to roll towards them, faster than their walking speed. If it hits the player, it will run them over, which causes them to lose 10HP. If the player manages to dodge it and causes it to hit a wall, it will merely bounce off the wall and continue to chase the player.

The Boulder can be attacked with a pickaxe, which will cause it to drop life rocks. If damaged enough, it will break apart, dropping even more life rocks. These life rocks don't have much use, but they are somewhat valuable.

## Tips

* The Boulder is by far the easiest enemy to see coming, due to it making loud crashing noises and causing the screen to shake whenever it is near the player. This makes it somewhat easy to avoid.

## Gallery

See here for a collection of images and/or videos related to **The Boulder**.

## See Also

* UDgame
* Life rock

 **Passive**
 **Animals**
 **Boltrix**
Soda

*For other uses, see Soda (disambiguation).*

* Main Game
* BOFU

The **Soda** is a common defensive item in *Alex Basics in Biology and Zoology*.

## Spawns

They can be found on classroom desks, or obtained by inserting a silver coin into a vending machine.

## Usage

When used, the soda disappears from the inventory. When this is done, a large snowflake-shaped projectile will be shot in the direction the player is facing. This projectile will continue to travel in the same direction until it either hits a wall or hits Alex.

If it hits Alex, it will freeze him for 15 seconds, making him unable to move or catch the player. This makes it an extremely useful item, as it allows the player to escape if Alex has them cornered.

Keep in mind that if Candy princess sees the player holding this, she will chase them until she reaches the player. When she catches the player, she will take this item, along with some other similiar items if the player had any.

There is a rarer but more useful version of this item called the soda bounce, which produces a projectile that is able to bounce off walls an unlimited amount of times.

## See Also

* Soda bounce
* Blood soda

 **Edible**
 **Defensive**
 **Keys**
 **Misc.**
Treated molush

**Treated molushes** are craftable items in *gd*.

## Description

These are molushes that have been "treated" using ethanol, and are now almost entirely drained of color.

## Obtaining

Treated molushes can be made by treating a regular molush via crafting.

Bottle with ethanol x1
Green molush x1
Blue molush x1

Empty bottle x1
**Treated molush** x1

## Usage

### As a food

The player can eat treated molushes to gain various effects.

Eating a treated molush gives the player:

* -3-2 health.
* +4 stamina.
* +6-10 hunger.
* +3-5 thirst.
* Poison x15 for 30 seconds.

### Melting

This item can be cooked in the furnace to cook it.

**Treated molush**
Cooked molush

### Crafting

Treated molushes are also used to make antidote.

Bottle with boiling water x1
Poison gland x2
Plantain x8
Organic garbage x1
**Treated molush** x1
Bottle with antidote x1

## See Also

* gd
* Molush
* Cooked molush
Telekinesis necklace

The **Telekinesis necklace** is a rare necklace in *Advanced Education with Viktor Strobovski*.

## Obtaining

This item can be obtained by combining a Mastermind gem with an empty necklace. Both items can only be found in untitled38, which costs 970 DCoins.

It is extremely difficult to craft this item, as crafting it requires the protagonist to hold the gem. Due to the effects of the gem, when this is done the gem will instantly be removed from the inventory. The item can be successfully crafted by selecting each item very quickly.

## Usage

Like any other necklace, the telekinesis necklace can be worn by Angell. It doesn't have any immediate effects, but if the player presses Space + E while it is being worn, any items that Angell is looking at will be attracted towards her. This is extremely similar to the effects of the electromagnet, except the items move much quicker, they can't be picked up while they are being attracted, and it is also safe to attract the Neodymium magnet, as doing so will not kill the protagonist.

However, it was disabled in 0.27. It still can be equipped, but it does nothing.

## See Also

* Necklaces
* Mastermind gem
Spirits

**Spirits**, also known as **Ghosts**, are black, shadowy figures that can be found in the Math Level's Cafeteria in *Advanced Education with Viktor Strobovski*.

## Spawns

In older versions, these spirit would sometimes spawn on the walls of the Cafeteria, where they would slowly move around the walls before disappearing. They weren't easily noticed due to the poor lighting.

However, currently it seems the only way to see them is by using the teleportation necklace to get to the Cafeteria before the first notebook is collected. If this is done, a large number of spirits (although they all look the same) can be found roaming the area, no longer restricted to just the walls. It's unknown if this is the only way to encounter them in the current version of the game.

## Gallery

A spirit on the wall of the cafeteria.Multiple spirits found before the level begins.Spirits at the corner of the player's eyes with Mr. Mix.

## See Also

* Cafeteria
* Mr. Mix

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Trash bins

* New
* Old

**Trash bins** are objects in *Advanced Education with Viktor Strobovski.*

## Appearance

Trash bins can be found throughout the hallways and various rooms of the schoolhouse, usually nearby doors or in corners. In older versions, it was simply a can, but currently it is a metal bin with a small pedal. When the player nears it, it opens, allowing the player to use it.

## Usage

Trash bins are a somewhat important object in the game. When an item is used on it, that item is discarded and placed inside the bin. However, discarded items are not lost forever, as the player can interact with the trash bins in order to retrieve items previously deposited in them. Trash bins seem to be able to store infinite items, and when interacted with, one of those items at random is retrieved.

By default, trash bins can contain a variety of items within them. These items are mostly useless items, but sometimes food or other useful items can be found. There are also a few items that are only obtainable from trash bins, such as Duct tape and SCP-4002.

Mr. Cleany-Clean is the only other character who can use trash bins. When he picks up dropped items, he immediately goes to the nearest bin and deposits all of the dropped items into it. These items can then be restored, if necessary. However, note that items confiscated by the Head Teacher are not placed into trash bins.
Sour sauce and chedder chips

**Sour sauce and chedder chips** are a common food item in *Advanced Education with Viktor Strobovski*.

## Description

These are packets of Lay's cheddar and sour cream chips, with the logo blurred out.

## Spawns

This item can occasionally be found in trash bins or lockers, however it is most commonly found in supply closets. It also has a chance to be produced when a 50 cent coin is used on a vending machine.

In the History Level, this item can currently only be found near Erie's desk.

## Usage

This item serves the same purpose as the Crab chips and Paprika chips items.

Angell can eat this item, and upon being eaten it will keep her stamina bar at its maximum for 15 seconds, which allows her to run infinitely for a short period of time. After the 15 seconds runs out, the stamina bar will continue to be used up by running again. Using this item also leaves behind foil in Angell's inventory.

It's arguable whether this item is "better" than the NUTS chocolate bar. Although the NUTS chocolate bar keeps the stamina bar at maximum for a longer time (20 seconds), it also resets it to zero once this time runs out, which can be dangerous if Angell is being chased. It's basically up to the player's personal preference whether to choose this item or the chocolate bar.

## See Also

* Paprika chips
* Crab chips
Sugar

## Sugar

### Sell price

$50

**Sugar** is a craftable food production resource in *gd*.

## Obtaining

Sugar is made via crafting.

Sugar bottle x1

Empty bottle x1
**Sugar** x2

## Usage

Sugar is used in multiple food-related crafting recipes.

Liquid dough x1
**Sugar** x1
Old chocolate x2
Liquid dough (chocolate cookies) x1

Liquid dough (sweet) x1
**Sugar** x1

Liquid dough x1
**Sugar** x1
Liquid dough (sweet) x1

Dough (bun) x1
**Sugar** x1
Dough (sugar) x1

Coffee bottle x1
**Sugar** x1
Sweet coffee bottle x1

## See Also

* gd
* Dough
Voice in the Walls

The **Voice in the Walls** is an unknown entity in *gd*.

## Description

Nothing about this entity is known, as it stays hidden from the player's view the entire game.

## Behaviour

This entity wanders around in the space behind the dungeon's walls. Sometimes, it produces a strange static-like sound near the player, which causes the player's minimap to grow dark for a short period of time. Apart from this, it does not affect the player in any way and it is mainly for horror value.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"ok uhh last question bcuz its late asf for me but does the creature in the walls have a name or alias"* — Atoshi

*"No
Maybe just "voice in the walls""* — MrDrNose, November 27, 2020

## See Also

* gd

 **Passive**
 **Animals**
 **Boltrix**
Lightning rod

The **Lightning rod** is an item in *Advanced Education with Viktor Strobovski*. Currently, it is only found in bonus levels.

## Description

It is a short, metal rod, with a handle at one end, five rings along the center, and a silver ball at the top.

## Usage

When Angell presses the Left Mouse Button while holding this item, she will shoot a beam of lightning in front of her. This can be used to damage and kill Fidilektriki.

## Gallery

High-quality image of the lightning rod's model.

## See Also

* Electricity
* Nobses
UDgame/Update History

Outdated*This article's information is outdated. If you can, please help the community by updating it.*Here is the full version history of *gd*.

## gdd10 (November 24, 2020)

**Added**

* New items: Chisel, Rocks and all basic gems
* New objects: Regular rocks

## gdd11 (November 25, 2020)

**Added**

* New character: Mollow
* New items: Treasure key, Jewel, Coin, Fossil
* New objects: Seller machine, Hard rocks, Treasure chests, Lootboxes, Barrels

**Fixed**

* Fixed "PcikedUp" error

## gdd12 (November 26, 2020)

**Added**

* New items: Sledgehammer, Brush
* New objects: Collector machine, Pillars

## gdd13 (November 27, 2020)

**Added**

* New items: Axe, Rotten foods, Silver ingot, Metal scrap, Thicco ore
* New objects: Cages, Machinery

## gdd14 (November 28, 2020)

**Added**

* New items: Spatula, Molush, Wood
* New object: Shop machine
* Collection interface

## gdd17 (November 29, 2020)

**Added**

* Save system
* New item: Beacon
* New object: Drill machine

## gdd18 (November 30, 2020)

**Changed**

* You can now sort the inventory by holding Control and pressing C/V.

## gdd19 (December 1, 2020)

**Added**

* New item: Artifact
* New room configurations

## gdd20 (December 2, 2020)

**Added**

* New items: Time bomb, Marble pile, Flesh
* More item descriptions

**Fixed**

* Glitch that caused rarer items to become more common
* Glitch that caused the game to crash when dropping items

## gdd22 (December 3, 2020)

**Added**

* New character: Fossilhound
* New object: Amonolith

## gdd23 (December 5, 2020)

**Added**

* New item: Smoothstone
* New objects: Stalagmites and Stalactites

## gdd24 (December 6, 2020)

**Added**

* New items: Rockdrill, Hard rockdrill, Object claw

**Changed**

* Lowered store prices for some items

## gdd25 (December 7, 2020)

**Added**

* New item: Plasma cutter

## gdd26 (December 9, 2020)

**Added**

* New character: Mr. Bones
Tarwill World

Spoiler Warning*This article contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type:* Deep secret spoilers
*For other articles with related titles, see Tarwill (disambiguation).*

## Tarwill World

### Level

Math Level
Language Level

### Inhabitants

Dead Tarwill
Tarwill eggs

The ****Tarwill World****, or **Tarwill Realm**, is a secret location in the Math Level and Language Level that can only be accessed via chalk circles.

## Description

Because the player can only enter the Tarwill World while wearing the gas mask, it is usually very difficult to see clearly. However, using the teleportation necklace it's possible to take screenshots of what the Tarwill World looks like without the gas mask overlay.

### Math Level

The Math Level's Tarwill World is a large area with blue brick walls and unusual red ground. It seems to consist of a few maze-like streets, most of which lead nowhere. There are some piles of clothes and Tarwill masks on the ground. Some lampposts and trees can be found here, sometimes blocking some of the pathways in the area. There are also some roads that usually don't lead anywhere.

The Tarwill World has been infested with a vine that's extremely deadly for Tarwill, which caused the almost complete extinction of the species. This vine can be seen growing on the many surfaces of the area. Same vine is found in the Red Forest.

The Unknown cube can also be found here, although it isn't accessible without teleporting.

### Language Level

Unlike the Math Level's Tarwill World, this Tarwill World is merely a single room. The only notable thing inside is a pile of items in the corner, which contains tarwill masks, some tarwill eggs and a food bottle.

## Trivia

* The Tarwill World's ambience track seems to be a heavily edited and reversed version of an unknown song. The exact original song is not known, but the melody sounds somewhat similar to the Looney Tunes ending theme. (See my comment below for details.)

## See Also

* Tarwill
* Tarwill mask
* Chalk circles
* Gas mask

## References

1. ↑ Discord messages about the vine

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Voices of the Void/Soundtracks

A compendium of the Voices of the Void soundtrack. Hyperlinks lead to the source of the song, if not an original composition. The "debut" column tracks the first version a song can be heard in game, not the first version where it can be found in the game files. Italicized song names are unofficial.

* Main Soundtrack
* Extended Soundtrack
* Retired/Unused Soundtrack

1. ↑ 1.0 1.1 1.2 1.3 0.6.2 Devlog: "Changed... Day time dependent ambience..."
2. ↑ Fun fact: for some reason, a significantly less compressed copy also exists in the game files as `SKLEON.ogg`, and is marked as a sound effect rather than music
3. ↑ 3.0 3.1 3.2 3.3 EternityDev: "...the ambience... was made by a minor [BenjaGames] and i cant use stuff made by minors... if the game is gonna be a paid product..."
StarClan Reincarnation Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Lionblaze

## Lionblaze

### Aliases

Kit: Lionkit
Apprentice: Lionpaw

Warrior: Lionblaze

Senior Warrior: Lionblaze

### Relatives

Father: Crowfeather
Mother: Leafpool

Brother[s]: Jayfeather

Sister[s]: Hollyleaf

Half-Brother[s]: Breezepelt, and Clearwater

Half-Sister[s]: Feathercloud

Mate[s]: Cinderheart

Son[s]: Fernsong and Snapjaw

Daughter[s]: Sorrelstripe, Hollytuft, Spotsong, and Flystream

### Apprentices

Dovewing
Flipnose
Unknown cube

*For other articles with related titles, see Cube (disambiguation).*

The **Unknown cube** is a special item that can be found in the Tarwill World. In-game, it is labeled as **Please help me**.

## Spawns

This item is found floating inside an unusual structure in the Tarwill World. To access it, Angell must use the Teleportation necklace.

## Usage

The use of this item is completely unknown.

## Trivia

* This is the first and currently only item in the game to have black-colored text.
* In the "itms" test map, many of these can be found, all labeled with a different string of random letters and numbers.
Voices of the Void/Locations

Spoiler Warning*This article/section contains **spoilers** for Voices of the Void. Please be careful when reading.*
*Spoiler type: **Major Spoilers***Under Construction*This article is currently under construction. Please wait for the editors to finish it.*
Locations and item locations found within in the game's main level, or accessible from it.

Note that when cardinal directions are mentioned, they are oriented with respect to the in-game compass/maps, with the red arrow on the map's compass pointing North. This is not with respect to the sun's rotation in-game, as using it would suggest a north direction that opposes the map's. Thus, the game's sun rotates in the opposite direction that one would think, rising in the west, and setting in the east.

The Coordinates for each location were obtained by looking at the coordinates displayed on the Digital Map item.

## Map

This map is a fan-made representation of the map, combining an aerial screenshot with icons to mark areas of interest. Click here to view the map with zoom controls.

## Secret Locations

Spoiler Warning*This article/section contains **spoilers** for Voices of the Void. Please be careful when reading.*
*Spoiler type: **Major Spoilers***

This location is its own level which the player is loaded into once triggered. One way the player can trigger this level load is by using a console, and immediately pressing "numpad ." which causes the player's camera to freak out. Once the player exits the console, the level load has a chance to trigger.
(eyewitness: I drowned and got there)
The location is a dark empty concrete maze of hallways, with elevation changes via holes in the ground.
 Hell

This location is its own level that which the player is loaded into once triggered. To access this location, the player must collect all 7 skull items and place them on the scorch mark at Stonehenge. After a moment, the skulls will begin to roll around in a circle, rising up into the air, before a black hole appears and sucks the player in, loading the level.

This location appears to be a dark dome made out of stone, with many rocks being scattered about. There is a small pool of red liquid in the middle, and several holes along the wall of the dome that are blocked by rocks.
Hollyfall

Warrior: Hollyfall

Apprentice: Hollypaw

Warrior: Hollyleaf

Sister[s]: Smokehaze and Brindlewing

Half-Sister[s]: Bluepool and Cinderflight

Brother[s]: Lionblaze and Jayfeather

Half-Brother[s]: Breezepelt

Foster Father: Bramblestar

Foster Mother: Squirrelflight

Mate[s]: Fallen Leaves (unofficial)

Hollyfall, currently known as Hollykit is a reincarnation of Hollyleaf, her father's half-sister. Hollyfall was the smallest in her litter, and because of this, many of the Warriors worried for her safety. Hollyfall didn't seem to get along with the other kits very well, though one cat did understand her, that being Scorchkit or Scorchflame (a reincarnation of Scourge) as he was rather small too. Hollyfall was bullied mainly by Thistlestripe and Hawkfoot, though she later became mates with Thistlestripe.
Smile Wolf

Spoiler Warning*This article/section contains **spoilers** for Advanced Education with Viktor Strobovski. Please be careful when reading.*
*Spoiler type: **Secret character spoilers***

## Smile Wolf

### Aliases/Nicknames

Doggo
Wolfy

## Game Info

### Appears in

*Advanced Education with Viktor Strobovski*
*AEwVS: New Year Special*

### Voice

N/A

**Smile Wolf** is a hidden character in the Math Level of *Advanced Education with Viktor Strobovski*.

## Appearance

Smile Wolf is a wolf-like creature with small black eyes, a large grin baring sharp teeth and deep crimson fur. Only its head can be seen, but it's assumed that it has a full body somewhere.

## Behaviour

Smile Wolf lurks at the end of a short, initially inaccessible hallway. Occasionally, he will emerge from around the corner for seconds at a time. Looking at him while this happens quickly drains sanity.

He isn't much of a threat, as he usually won't cause harm or affect the protagonist in any way unless the protagonist willingly looks at him.

## Trivia

* Smile Wolf's appearance is similar to that of Smile.jpg, a creepypasta about a dog with the same "haunting" teeth.
	+ This similarity to Smile.jpg has been shown to be intentional, as staring at Smile.jpg's painting in the med room for 7 minutes will cause the hallway where Smile Wolf resides to become accessible.
* In the beta01 joke update, Smile Wolf's sprite is replaced with a sprite of Baldi rotated 45 degrees.
* In the THICCvanced THICCucation with THICCtor THICCovski joke update, Smile Wolf sprites can be seen almost everywhere in the part of Corpus A after the WC room. However, they do not move or drain any sanity.

## History

* Alpha 0.0.4
	+ Smile Wolf was added to the game.
* Alpha 0.0.6
	+ Smile Wolf's "attack" was changed.
* Alpha 0.0.6b
	+ Changed Smile Wolf's position.

## References

1. ↑ 1.0 1.1 This name is used in the texture files.

## See Also

* Smile Wolf's hideout
* List of characters in AEwVS

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**