recursal/Fanatic-Fandom huggingface dataset:
Shutterfly Liesome

**Shutterfly Liesome** is one of the antagonists of *The Fluffy Bunch*.

## Appearance

She is a tall and thin blue morpho butterfly. Her body is a dark shade of grey and her wings are a beautiful shade of azure. Unlike all of the other characters, she has 4 arms. Her wings also have black boarders with white spots. She has lavender eyes and yellow eyeshadow. Compared to the other insects that live in Fennekin, she looks noticeably different.

## Personality

Shutterfly is a diva for the most part. She is almost always seen holding a rotten apple in hand, sometimes eating it. She is laid back and calm, but also very selfish. At times, she wouldn't let anyone talk to her, interrupting her every time someone tries to say something.

## Trivia

* Shutterfly's name is presumably a reference to a *My Little Pony: Friendship is Magic* episode where Discord called Fluttershy "Shutterfly." It might also be a reference to a company called Shutterfly.
* Shutterfly's eyes and eye shadow are similar to the eyes of the Pokémon Pheromosa.
* Shutterfly holding and eating a rotten apple is a nod to butterflies in the real world eating rotten fruit.
Shanok

**Shanok** is the smaller of the world's two moons, although it is not considered a moon by most and is usually described as a celestial body not unlike a star. Its orbital period is roughly 300 days long, which is visible as its cycle of lunar phases. It is distinctive for its red coloration, which is most visible during the full moon phase. As a result, Shanok is the object of a large number of superstitions, earning it nicknames such as **Blood Moon**, **the Devil's Eye**, and **Demon Moon**.
Was schlecht für das Geschäft ist

## Infotext

* Dagobert Duck ist in einer "miesen" Stimmung. Was könnte der Grund dafür sein?
* Er vermutet, dass Ursula mit den Dorfbewohnern Geschäfte macht und bittet dich, das zu beweisen, indem du selbst ein Geschäft mit ihr abschließt.
* Die Meerhexe überlegt nicht lange, bevor sie zustimmt.
* Nachdem du Beweise hast, berichtest du Dagobert ...
* ... der die Gelegenheit nutzt, um Ursula zu konfrontieren.
* Überraschend schenkt Ursula Dagobert als Ablenkungsmanöver eine Goldmünze. Der Enterich scheint von ihr fasziniert zu sein. Du solltest nach ihm sehen.

## Aufgaben

1. Schließe eine Abmachung mit Ursula ab, damit gu ihre Methoden aufdecken kannst.
2. Du brauchst 1 Weiß-rote Hortensie, um deine Abmachung mit Ursula abzuschließen.
3. Bringe Ursula 1 Weiß-rote Hortensie, um deine Abmachung mit Ursula abzuschließen.
4. Bringe Dagobert den Wels als Beweis für deine Abmachung mit Ursula.
5. Geh mit Dagobert zu Ursula.
6. Hör zu, wie Dagobert Ursula wegen ihrer Geschäftsmethoden zur Rede stellt.
7. Sprich mit Dagobert Duck.
Hideyuki Shin/新 英幸

Hideyuki Shin is a games artist and director.

He is from Takayama, Gifu, and graduated from Shinshu University's Faculty of Education in 1999. He originally wanted to be an art teacher, but while he was at university he saw the evolution of CG in games like *Virtua Fighter* and fell in love with 3D graphics, and decided to join the games industry. During school he specialized in graphic design for topography (designing signs), but as a teacher, he learned a little of everything.

In the early 2000s he worked at KCET, starting on development support for *DDR Extreme* and *Dancing Stage Fusion*. In 2004, he worked on character motion for *Silent Hill 4: The Room*, before moving to the *Winning Eleven/PES* series and working on design motion from 2006 - 2011. Sometime after, he moved to Grasshopper Manufacture, after Akira Yamaoka invited him to join.

In 2013, he was the director and screen writer for *Killer is Dead*, and in 2016, he was the director of *Let It Die*.

### Sources

#### Interview

* An Interview with Let it Die Game Director
* Interview: Let it Die [Gematsu]
* Let it Die Video Interview
* Hardcore Gamer Interview
* Gamer Heroes Interview
* Paul Semel Interview
* SKNR Interview

#### Videos

* Deathverse Interview
* Nerd Reactor Interview
* Niche Gamer Interview
Emperor Kushiwaru

**Emperor Kushiwaru** (born 8 Rot 7 AF) is the Emperor of Kantai. He ascended to the throne on 24 Blak 50 AF, following the assassination of his father, Emperor Chunoza, during the Hongchun uprising.

His reign has been marred with controversy, particularly due to the appointment of Shige Motsusumi as Shogun as well the laxing of restrictions against the daimyo. He has been called a weak ruler, with many believing that he is being manipulated by his advisors.
Shige Motsusumi

**Shige Motsusumi** is the Shogun of Canzhou.

Shige was born to Geteno Hirosatsu, the taihou of Wanzhou of the Geteno clan, and Shi Liumei, the daughter of Canzhou warlord, Shi Loutang. As a result of their union, his parents founded a cadet branch of the Geteno clan and named themselves the Shige clan, combining their surnames. He was raised in Kento Castle along with two younger siblings: Shige Hanako and Shige Tatsu.

During the Hongchun uprising, Shige was one of the most notable neutral lords, disallowing armies from either side to enter his territory. Even so, each faction, both Loyalist and Nationalist, assumed him to favor their enemy due to his mixed heritage. At the resolution of the crisis, Emperor Kushiwaru appointed Shige as Shogun, hoping he would be able to maintain peace in Canzhou.

As Shogun, Shige has brutally maintained order in the territory through rebellion crushing and outright martial law. He has expanded the powers of the Shogun to a near authoritarian extent, successfully controlling the territory in its totality. In addition to native rebels, he has also defeated a number of upstart taihou who have tried to usurp his position. Of particular note is his involvement in the extinction of the Mitsu clan, which at one point were the most powerful Sanshuan clan in Canzhou. Despite his brutal reputation, the Emperor has not revoked his position as leader of Canzhou. It is unknown what the true reasoning behind this is and whether or not his tales of brutality have reached the imperial court.
A Far Country

"**A Far Country**" is a poem written by Oslandic poet Leslie Pinckney Hill, first published in 217 AA. The poem has 20 lines, divided into 5 stanzas.

A Far Country

>
>
> Beyond the cities I have seen.
>
> Beyond the wrack and din,
>
> There is a wide and fair demesne
>
> Where I have never been.
>
>
>
> Away from desert wastes of greed,
>
> Over the peaks of pride,
>
> Across the seas of mortal need
>
> Its citizens abide.
>
>
>
> And through the distance though I see
>
> How stern must be the fare,
>
> My feet are ever fain to be
>
> Upon the journey there.
>
>
>
> In that far land the only school
>
> The dwellers all attend
>
> Is built upon the Golden Rule,
>
> And man to man is friend.
>
>
>
> No war is there nor war's distress,
>
> But truth and love increase—
>
> It is a realm of pleasantness,
>
> And all her paths are peace.
>
>
>
>
>

## Analysis

The poem discusses a utopian land beyond the reach of the vices of mortals, where all who live in it live in harmony and peace. The narrator may be referring to the Mirror World, the land of the gods, or some other utopian ideal.

It has been suggested that the poem was written in response to the Three-Day War.
Eldrenism

**Eldrenism** is a religion followed primarily by humans and in the isles of Setriel and Kantai. It centers on the worship of two creator gods, Father Sky and Mother Earth, and key teachings of kinship and familial unity. Multiple deities exist in the Eldren pantheon, which are worshiped to greater or lesser extent within the various branches of the religion.

Two major branches exist in the Eldren religion: Old Eldrenism, which is followed primarily in Setriel, and Young Eldrenism, which is followed mainly in Kantai. The largest difference between the two divisions is the veneration and worship of the gods Sister Lune and Brother Sol, which is greatly heightened in Young Eldrenism.

## Deities and lesser divines

Father Sky

Mother Earth

Darkness

Brother Sol

Sister Lune

The Wanderer

The Guardian

The Ancient One

The Holy Red Dragon

The Solar Emperor

## Creation Myth

The creation myth of Eldrenism revolves around the story of two primal creator gods, Father Sky and Mother Earth. When the world was born, two beings were created, Earth and Sky. As they each grew and developed, they gazed with adoration at each other and eventually fell in love. But their realms did not meet, so their love grew only at a distance. Yearning to feel the other’s touch, Earth surged the land upwards while Sky propelled the clouds downward. Finally at long last Earth and Sky met at what was now the Great Mountain. Their love blossomed and with it they bore the fruit of life and became Mother and Father.

## Black Mountain

It is believed that when Father Sky and Mother Earth first created mankind, they beloved these creations especially dearly and treated them as though the were their own true progeny. Mother Earth loved her children especially, providing for their every need with her great gifts. Eventually, when it was time for the her children to pass on, as mortals do, she prepared to absorb them back into herself and become one with them once more. However, her children did not become one with the Earth, and instead fell deep into the Darkness. Unable to bear the thought of her children falling in the great void, Mother Earth stretched out into the Darkness to catch her children's fallen souls, forming the Black Mountain. There she remained, endlessly reaching out and trying to save her children.
Watcher Order

The coat of arms, a stylized gold and blue eye

The **Watchful Order of Brothers of the Holy Shield of Brother Aldwin of Mount Felkinor**, known commonly as simply the **Watchers**, is a knightly order devoted to combatting supernatural threats to Setriel, namely demons. It was originally founded on Mount Felkinor in 405 AR and was headquartered in Rikkasium until its disbanding in 10 AA. It was reestablished in 9 AF and has since been headquartered at Felscar Castle.

The order was formed by Aldwin Whithorn and Eckhart Langstrom, famously known as the Brother Knights, with the goal of driving demons out of Setriel. Although its objectives have shifted throughout the years, this primary goal has remained consistent throughout the order's existence. The Watchers are primarily opposed by the Temptress and her forces. Since the organization's refounding, its efforts have been primarily focused in Osland, although forays into Modla are not unheard of.

Amongst other knightly orders, the Watchers have a somewhat infamous reputation for a number of different reasons. The order is famously more secretive than other orders, due to the nature of combatting demons and cultists, and engages more in espionage and raiding than "honorable" open combat. The Watchers also have the highest number of non-knights associated with it, as many of its sergeants are mages, clerics, spies, and other combatants that serve the order. Unlike other knightly orders, sergeants that bear arms are also referred to as Watchers, whereas true knights are called **Knight Watchers** when a distinction needs to be made. This non-traditional organization is controversial, with some opponents claiming that the Watchers are not a true knightly order. Of particular note are the Knights of Daelanmor, who were founded during the order's absence and claim lineage to the original Watchers. Additionally, they denounce the modern order for being inactive during the Dark War, blaming their inactivity for the attack of the Psions and the Daelanmor Massacre.

## Organization

The Watchers are currently led by Grand Watcher Eleuter Dominatus, who was responsible for the reestablishment of the order in 9 AF. Underneath the Grand Watcher are two additional officers: Knight Commander, currently Delrith Argus, who leads the knights of the order and First Sergeant, currently Marcus Halien, who leads the non-knights.
Тыквинки

Валюта не имеющая низших степеней (Пример: доллар>цент; Рубль>копейка). Нельзя продать товар дешевле чем за 1 тыквинку. (т.к. не может быть 0.5 или 0.3 тыквинок)

## Внешний вид

Фиолетовый ромб (звезда) с пятью красными камешками.

## Использование

~~Ценность товара за 1 тык. равна товару за 100 руб.~~

За 2 тык. можно купить национальную булочку с изображением колеса (Рынка) в любом ларьке сдобных изделий.

Покупка недвижимости.

Можно использовать как украшение.

## Интересные факты

* Название "Тыквинки" не имеет никакого отношения к тыквам.
* Их невозможно подделать. (Волшебная печать)
The Wanderer

**The Wanderer** is an Eldren deity known for embodying the ideals of wanderlust, nomadism, and adventuring. His true nature is unknown, including whether or not he is a god, a mortal, or a divine hero somewhere in-between. What is known about the Wanderer is that he is male, he is a swordsman of some description, and that his personality is kindly yet melancholy. Stories of his presence often describe him as a lonely hero who drifts through small towns, solves some dilemma, and then promptly leaves, never staying for long. His heroic feats have inspired many, including a knightly order, the Companions of the Wanderer, which was founded in his name. Though an Eldren deity, since he is worshipped primarily by humans, it is unknown if the Wanderer is a member of the Divine Family.
Kodu

Kodu

The Guardian

Dragon Lord

Lord Kodu

孤堵 (Modern pro. gudu or koto)

王孤 (wanggu, oko)

Kodu was an ancient dragon native to the Isle of Kantai. Not much is known about its life prior to the Age of Rebirth, although it is known that it was born in Kantai and spent most of its life there. Unlike much of its kind, Kodu was not a tyrant or a conqueror and instead spent much of its life as a gentle caretaker of the land. The dragon is at least partly responsible for Kantai’s natural beauty and ecological diversity. It used its elemental magic to bring grow and nurture the land while also using its draconic might to keep monstrous creatures away from the isle. It is not known if any sentient creatures, dragons or otherwise, lived along Kodu in Kantai in these early days. However, by the time humans arrived in Kantai, Kodu was the only sentient creature on the isle.

When Brother Sol and Sister Lune brought the refugees from Setriel to Kantai, the Dragon Lord welcomed them with open arms. Kodu played an integral part in helping the humans settle and adjust to life in Kantai. The dragon was given the title of lord or king from these first settlers, who saw the dragon as a benevolent lord and caretaker. Some humans even worshipped the dragon as a god, either as equal with the sibling gods or superior. Kodu also continued to keep monsters, especially sea creatures, away from Kantai and its people, which is where its title of ‘the Guardian’ originates.

When the sibling gods began to feud with another, Kodu petitioned for peace and reconciliation between the two. As the tensions rose, the dragon initially chose not to intervene, hoping that the conflict would end naturally. However, the two gods fatefully dueled one another, and with their great power brought destruction in their wake. Kodu pained to see his land be destroyed, but had also grown to care for both Sol and Lune. In a desperate attempt to stop them for killing each other and destroying Kantai, Kodu intervened between the gods and was dealt a fatal blow by Sister Lune. Some believe that Lord Kodu’s death was completely accidentaly, whereas others believe that the dragon willingly martyred itself, knowing that it would be the only way to end the conflict. It is said that Kodu’s celestial body fell from the heavens upon its death and shattered the isle into its two halves, now known as Sanshu and Canzhou. The dragon’s intervention did indeed end the conflict between the gods, who retreated from the mortal realm after the conflict.

Since Kodu’s death, the sister lands of Sanshu and Canzhou have been separated by the Divide. However, beginning in the Age of Awakening, seasonal land bridges have formed between the two halves that allow for safe passage. Many believe that this phenomenon is a result of the dragon’s magic, with some even suggesting that it may herald Kodu’s return or rebirth.

Abilities

* Weather Magic: Kodu was able to control the weather, particularly it was able to summon and dispel storms, create waves, and control the winds. It is believed that it also used its magic to fly, as it is traditionally depicted without wings.
Servaius Conwell

**Servaius Conwell** is an Oslandic wizard and is currently serving as the Grand Divineer of the Kingdom of Osland. He previously was the Master of the Lachesian School of Divination at the Academia Arcanum. Conwell is a career researcher, having published 27 papers on the nature of divination and prophecies, including one paper which gained significant notoriety for critizing the interpretations of the names of the ages, which had been widely accepted as fundamentally correct prophecies and interpretations.

Conwell was sworn in as a member of the King's Council on 9 Yunor 52 AF. Conwell's appointment was not viewed favorably by officials of the Hall, who view him as a staunch academic unfit to meddle in divine affairs. Despite this, he has maintained high standing with both the king and the nobility.
Umbral

An umbral human undergoing Synapsis

**Umbra** are accursed mortals who are born infused with negative divine energy. This can occur due to descent from evil beings such as evil gods and demons, corruption from negative areas such as the Shadowlands, or other activities involving dark magic. It should be noted that while some races such as murhan and shadar are seen as being descended from dark powers, they are not considered umbra as they are naturally born. Having an umbral nature specifically refers to a person who is born with negative corruption which differentiates them from their expected heritage. Umbra are the negative counterparts to radiants.

## Description

Umbra can be born to any mortal parent race, which dictates most of their physical appearance. Umbra are marked by a number of physical features which identify them as being born of negative energy, although these features varied from person to person. Common features include pupil-less white, black, red, or yellow eyes, sickly pale skin or skin discolored by patches or black or red markings. Sometimes umbra develop additional appendages, such as patches of scales, taloned hands or feet, and wing-like vestiges. All of these features commonly develop asymmetrically, giving most umbra a distinctive mutated appearance.

## Abilities

Some umbra manifest supernatural abilities if they become attuned to their inner darkness. These powers always reflect the evil origin of their heritage, such as the ability to magically drain another creature's lifeforce, the ability to hex others, or physical manifestations like demonic claws or unholy wings. It is believed that these powers emerge from a combination of both the source of the umbral's corruption and the dark, and often repressed, desires of the individual.

Not all umbra gain supernatural powers, but those that do often manifest them as the result of a traumatic event, called a Synapsis by the Quay Mor. During a Synapsis, an umbral's powers will activate, like a defense mechanism, and assist them in resolving whatever activated their abilities. Madness and bloodlust are commonly attributed to the event, which can last for upwards of an hour so long as the umbral perceives itself to be threatened. After Synapsis, an umbral will typically become exhausted for a number of days and will usually develop starker physical mutations which reflect their adoption of their darker power. Although a controlled Synapsis is theoretically possible, almost all of them are unintentional and highly volatile.
Тури-Тури

Дикое племя на территории Крытовкии не готовое войти в контакт с цивилизацией.

## Описание

Племя Тури-Тури существовало ещё до появления Крытовкии, принято считать что они коренные жители этой земли.

Племя ведёт себя очень воинственно, редко пускает чужаков на свою зону.

Их вождь, Толопрак, гордо ведёт своё племя к победе, Толопрак принят одним из лучших стрелков народа а также часто отправляется в походы.

## Интересные факты

* По словам самих "коренных жителей", их флаг означает костёр с зелёным огнём.
* Неизвестно с какого именно времени племя проживает на нынешней территории Крытовкии.
Discarn

**Discarn** is a drug which is used to neutralize an individual's magical capabilities. This is achieved by the drug's ability to momentarily sever a being's connection to the aether. Because of this, it is also used to increase a user's resistance to magical effects, such as charms and illusions. The substance is naturally produced by the **Disceria** **flower**, a rare flower which is found at extremely high altitudes. Disceria farming is difficult, due to the rarity of the flower, its lengthy growing period, hostile natural environment, and the necessity to fully extract and destroy the flower in order to produce a useable amount of discarn.
Wizard

**Wizards** are a type of arcane spellcaster. Unlike many other types of mages, wizards typically have no innate connection to magic and instead are able to produce magic via careful study, calculations, and the use of magical implements such as wands and incantations. While theoretically any creature could become a wizard, practically speaking all but a select few mortals possess the intellect, tenacity, dexterity, and talent to become a student of spellcraft.

One important resource for wizards, and to a lesser extent all spellcasters, is aetherium. This rare material is the essential component in making arcane staves, wands, and other foci, which is what enables wizards to manipulate the aether. Without an arcane focus or aetherium, most wizards would not be able to produce magic at all. An arcane focus is to a wizard as a sword is to a swordsman. There exist other materials which are able to be utilized for spellcasting; however, most wizards find aetherium-based implements to be the strongest and most reliable.

In Osland, nearly all wizards receive their training in spellcraft from the Academia Arcanum in Kaeris.
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Kaeris

## City

Coat of arms

King
Ferik IX

Lord Mayor
Alphonse D'Ysquith

**Kaeris**, also known as the **Crown City** is the capital city of the Kingdom of Osland and arguably the largest and most influential city in Setriel. It is the commercial hub for the kingdom as a whole and as a result is truly cosmopolitan in terms of population, goods, and architecture.

The city is built along the mouth of the Valore River where it drains into the Green Gulf. The river naturally divides the city into two halves, Kaeris Major in the north and Kaeris Minor in the south. The city contains many famous landmarks such as Dracerion Castle, the Academia Arcanum, the Hall of Our Heavenly Father, the Grove of Our Divine Mother, the All-Knights Citadel, Colren Guildhall, and the colossal statue Ferik the Chosen.
Eid al-Huriya

**Eid al-Huriya** (lit. Feast of Freedom) is an annual holiday held on the seventh day of summer in Farhan. It celebrates the freedom of the murhad race from the control of demons as well as the death of the Ash Lord. It is considered the most important holiday in Farhan and as such is celebrated with a plethora of festivities throughout the entire day. The feast itself is generally held during midday, and it typically brings entire communities together to eat in a communal fashion. Another tradition, which is particularly popular with children, is the building of demonic effigies during the day which, come nightfall, are set on fire and simultaneously destroyed in a display which can light up an entire countryside.
Malis Hartrec

**Malis Hartrec** (7 Ator 200 AA - 14 Rad 31 AF?) was an Oslandic human wizard, who served as the Grand Arcanist of Osland and the Headmaster of the Academia Arcanum from 16 AF until his death.

## Life

Hartrec was born in a small village in the west part of Gulleyway County. His family consisted of his father, who was a cartwright, his mother, who was a seamstress, and two older sisters. In his autobiography, Hartrec states that he first discovered his magic abilities at the age of 7. He writes that he was visited in his sleep by an angel of light who thought him how to cast the *light* spell, after which he awoke to his entire body glowing.

In 218 AA, Hartrec moved to Kaeris with aspirations to enroll in the Academia Arcanum. He was rejected twice, although he did advance to the interview portion on his second attempt. The interview notes from then Headmaster Argus Ophelium notes that, "the candidate, though talented, displays a concerning amount of arrogance. They seem convinced that they are 'chosen,' yet all examinations have absolutely no indications of divine influence." Despite being rejected, Hartrec attended a number of introductory courses disguised as a student named "Colin Bradley." The real Bradley has fallen ill at the beginning of the academic year, allowing Hartrec full use of his identification. It is unknown how he acquired Bradley's identification and items, or how he knew of the student's illness.

When King Ferik IX began an open call for adventurers to combat the Psions of Modla, Hartrec's ambitions changed. Hartrec left Kaeris onboard a trade ship named *The Daunting Were*. On the journey, he befriended Gharam Stormwind, beginning an adventuring party that would eventually became the Ashbringers.
Remancia Wiki

**Welcome to the Remancia Wiki!**
## Icons of the World

The Dragon KingTriumvirate of ModlaEmperor KushiwaruHesam ShahreDual Heads of EazimranKusali, Duchess of ShecikNicolaus IIGrand CouncilGolden CourtEcclesiaJofurr IVQueen of Shadows

### 20 Yunor, Year 53, Age of Freedom

Calendar Link

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

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Muhaqq

The **Muhaqq** is a secret organization of magehunters, operating at the behest of the Farhani government. It is at once a nearly unknown by most while being one of the most feared groups in Farhan. It's existence is officially kept secret from all those not involved in the organization, although rumors of magehunting are everpresent. The group was established as part of Farhan's endless struggle against demons, the Tahir.

## History

Magehunting originated as a necessary part of warfare when the murhan people rebelled against their demonic masters. As such, when the government of Farhan was founded, the Minister of War, as leader of all of Farhan's military, held jurisdiction over magehunters, which were considered to be special units of the military.

However, as the needs of Farhan changed and fighting demons became less relevant, the Ministry of War officially disbanded all remaining specialized antimagic units. Though the units were disbanded, all remaining members of those units were secretly retained by the Shah, under the advisement of the Minister of Law, and those individuals would become the first members of the Muhaqq.

The Muhaqq was founded as a means to enforce Farhan's laws against magic.

Mages captured by the Muhaqq are given the choice to join the organization in order to avoid imprisonment. Those that accept are forced through an array of grueling tests, designed to test both their loyalty and to train them not to rely on magic. Mages are pushed to their limits, enduring physical and mental trauma in order to ensure that they will not use magic without permission, even to save their own life. Those that fail the tests are imprisoned and often punished depending on the nature of the failure. Those that pass are inducted into the organization through a ritual known as Khalas, where they swear eternal allegiance to the Shah and are branded with a mark that orders the bearer to be put to death should they ever break the law.
Oswyn Gallahart

**Oswyn Gallahart** was the first Grand Arcanist of Osland and the founder of the Academia Arcanum.

## Early life

Oswyn Gallahart was born onboard a river vessel on the Valore River, around the location of present-day Redhold, and spent his childhood in a village a few miles from the location. He was born to Matthew Gallahart and Molly Pierce as the third of five children who were, in order: Mary, James, himself, Victoria, and Wyatt. Gallahart demonstrated magical abilities from a young age, already able to perform minor telekinesis by the time he could walk. Despite their humble lifestyle, Gallahart's parents did their best to support their child's magical talents by purchasing scrolls and books from merchants. By age five, he could read and write Draconic, the language of his materials, with ease, thanks to his dedication to study.
Caniria

**Caniria**, also known by its folk-names **canis-blight** and **wolfblight**, is a disease best known for causing an intense hunger for mortal meat. The disease is thought to have originated from demons, although its method of transmission is not entirely known. Areas with large demon populations, such as Fareach Province, tend to have large amounts of caniria sufferers, called **cannibals**. It should be noted that not all "cannibals," as in mortals that eat other mortals, are afflicted with caniria.

## Symptoms

Initial symptoms of caniria tend to be nonspecific, such as fever, headache, and fatigue. As the disease progresses, usually over the course of a few days, the infected tends to experience increased thirst, hunger, insomnia, confusion, agitation. Eventually, the infected becomes insatiable, and becomes unable to satisfy their hunger unless they feast on mortal flesh. As the hunger progresses, the infected becomes increasingly volatile and beastlike.
Shadowfire

**Shadowfire**, also commonly known as shadowpowder, is an explosive substance. It consists of condensed matter from the Shadowlands, which is normally unstable on the Surface World and will disintegrate instantaneously. However, when tightly sealed and protected from the elements, shadowfire does not disintegrate and will instead generate pressure inside of its container. If the container is ever breached, the shadowfire explodes and forces its way out of its container. Though the explosion is potent, in small amounts it typically does minimal damage to steel. It's usage in practice is minimal as most agree that the material is dangerous and difficult to produce.
List of Episodes of Davidchannel Dragons

Here's a list of episodes of the Davidchannel 29 Entertaiment / House of Guardians / Columbia Pictures Television / Sony Animation Studios / Netflix's TV-Spoof series *Davidchannel Dragons*.

## Episodes:

### Season 1: Dragons: Riders of Berk

The first season is subtitled Riders of Berk. The series begins where the first movie leaves off, featuring 15–16 year old characters.
Eazimran

**Eazimran**, also known as **Drakan Araz** in the Draconic language, is the southernmost nation in Remancia.

Eazimran is considered the successor state to the Empire of Dharr.

Eazimran is ostensibly ruled by the Khalith, a draken that is born in the nation and is believed to be divinely ordained to rule the country. The methodology of finding the next Khalith is not always straight forward, as a draken can seemingly be born from any parents, regardless of bloodline and heritage. Sometimes a draken is born while a Khalith is still alive, usually leading to the current Khalith adopting the child, although it is possible that the draken is already their own kin. In other occassions the death of a Khalith is followed by a desparate search for a draken, as it is not a guarantee that one will be born right away. Because of this, outsiders tend to believe that the discovery of the Khalith is based on pure chance.
The Seven

**The Seven**, also sometimes known as **the Six** following the death of the Ash Lord, is a name given to the devils of the world. They are the most powerful and highest ranking demons in the world. Each member operates in a particular region, independent of the other devils. Though there are occasions when some members collaborate, the Seven rarely, if ever, act as a collective unit, perhaps to the benefit of the rest of the world.

## Members

The Ash Lord - Devil of Farhan (and Remancia)

Lailet, the Temptress - Devil of Setriel

Bulob, the Gourmand - Devil of Envirheim (and Kaempland)

Ommun, the Master - Devil of Shecik

Evidna, the Blight - Devil of Elvalia

Leviathan - Devil of Kantai

Sloth - Devil of Isnha
Order of Saints

Unofficially, a plain white shield has been used to represent the Order of Saints

The **Order of Saints**, also known as the **Order of the Chosen**, among other names, is a colloquial name used to refer to the knights of Osland who were given divine powers directly by the gods. There are an exceptionally low number of "members," as only a few people provably attained powers from the gods per age. Even rarer are members of the "order" who actually worked together during their lifetimes, since their number are so few and far between.

## Members

* The Brother Knights
	+ Aldwin Whithorn
	+ Eckhart Langstrom
* Ferik the Great
* Gharam Stormwind\*

\*debated
Rikkasium steel

**Rikkasium steel** is a type of steel from Rikkasium, famed for its usefulness in weaponry, particularly swords. The steel is characterized by distinctive white bands, or streaks, which appear through the metal. Blades made out of Rikkasium steel are reputed to be extremely resilient and capable of maintaining a sharp, durable edge.
Sean Murray

Portrayer

**Sean Harland Murray** (born November 15, 1977) is an American actor. He portrayed Thackery Binx in the 1993 film, *Hocus Pocus*.

## Behind the Scenes

Sean Murray has appeared as Thackery Binx in *Hocus Pocus*.

### Characters portrayed

Thackery Binx (1 film)
Thackery Binx(1 film)

## Links and references

### External links

* Sean Murray at the Internet Movie Database
* Sean Murray at Wikipedia

 (September 30, 2022)**Characters:**Winifred Sanderson • Sarah Sanderson • Mary Sanderson • Gilbert • William Butcherson • Becca • Cassie Traske • Izzy • Jefry Traske • Mother Witch**Cast:**Bette Midler • Sarah Jessica Parker • Kathy Najimy • Sam Richardson • Doug Jones • Whitney Peak • Lilia Buckingham • Belissa Escobedo • Tony Hale • Hannah Waddingham

 **Books:***Hocus Pocus and the All-New Sequel* • *Hocus Pocus: The Illustrated Novelization* • *The Hocus Pocus Spell Book* • *Hocus Pocus: The Official Cookbook*

 **Games:***Disney Magic Kingdoms* • *Disney Emoji Blitz!*

 **Specials and Other:***Hocus Pocus 25th Anniversary Halloween Bash* • *In Search of the Sanderson Sisters: A Hocus Pocus Hulaween Takeover* • *Chibi Tiny Tales* - "*Hocus Pocus*: As Told By Chibi"
Ramilism

**Ramilism** is a religion native to the isle of Farhan and the murhan. Ramili practices revolve around the worship of the Sands of Farhan as a semi-sentient creator deity responsible for creating the murhan. Ramilism is the most widely practiced religion in Farhan, although many do not consider themselves to members of the religion. Some Farhani cultural practices stem from Ramili roots, such as sand-burials and the Ayashan holiday.

Ramilism is the only religion which is not prohibited by the Tahir, as it is not considered a true religion or form of magic by the government. Although some Ramili practices may actually be magical, the religion as a whole benefits from their lack of persecution.
Eine Geschichte von Stein und Feuer

## Infotext

* Maui sucht dich.
* Er möchte dir etwas zeigen, das in den Trümmern am Strand steckt.
* Maui schlägt vor, dass er deine Spitzhacke verbessern kann, damit du das Objekt, das in den Trümmern steckt, befreien kannst, aber dazu musst du in Vaianas Reich zurückkehren.
* All die harte Arbeit, die von ihm liegt, macht Maui sehr hungrig. Es liegt an dir, ihn zu verköstigen.
* Deine Spitzhacke ist jetzt bereit. Du kannst dieses mysteriöse Objekt vom Strand holen.
* Der Kalkstein, den du in den Trümmern gefunden hast, bringt Maui auf die Idee, eine Feuerschale aus Granit für das Dorf herzustellen.
* Maui wird sehr stolz auf deine Arbeit sein.

## Aufgaben/Lösung

1. Folge Maui zum schillernden Strand.
2. Sprich mit Maui.
3. Sammle die für Maui benötigten Gegenstände aus seinem Korb in Vaianas Reich (5x)
4. Bringe Maui die gesammelten Gegenstände.
5. Koche ein frisches 5-Sterne-Menü für Maui.
6. Bringe Maui das von dir gekochte Gericht.
7. Folge Maui zu den Trümmern.
8. Zerschlage die Trümmer und sammle ein, was du darin findest.
9. Zeige Maui, was du gefunden hast.
10. Fertige eine Feuerschale aus Granit.
11. Stelle die neue Granit-Feuerschale im Dorf auf
12. Kehre zurück, um mit Maui zu sprechen.

## Freischalten

* Spitzhackenverbesserung: zertrümmern von Großen Korallen
* Möbel: Granit-Feuerschale
Crown Province

**Crown Province** is a region of Osland centered around the capital city of the kingdom, Kaeris. It is bordered by the Duchy of Daelanmor to the west, the Duchy of Rikkasium and Geldbann Lake to the north, and Fareach Province to the south. It is divided into 8 baronies plus two special administrative areas. As a province, Crown Province is presided over by the King directly, which gives the lords of the province a certain level of prestige.

## Governing Divisions

* Baronies
	+ Northwood
	+ Tanhil
	+ Redgrove
	+ Redhold
	+ Halbury
	+ Crasford
	+ Baylithe
	+ Dorven
* Special Regions
	+ Kaeris
	+ King's Wood
Evil Ruby

*back*

Ruby

Evil Ruby is a clone of Pure Ruby created by Black Eli in order to use her magical powers, she is 26 years old, and this clone is stronger than Pure Ruby and is immune to magic. her appearance is the same as Ruby and her personality is somewhat arrogant, her eyes are magical and allow her to see when someone is lying, knowing when someone is pretending to be nice to her.

    She is the second version created and the last one, the first version was mixed with DNA from other species, creating a monstrous and very powerful version that caused problems for Black Chika and the others, for that reason this version is hated for being a memory of that terrible monster. Evil Ruby's only friend is Evil Hanamaru with whom she shares her only moments of joy and peace. This Ruby, despite being a clone created with bad intentions, is someone with a pure heart and is not someone evil, she obeys orders, and her innocent mind makes her believe that if the other versions of her do not exist she will finally be accepted as the only Ruby, thinking of killing the other Rubys.

She is stronger than Pure Ruby but is still weaker than Hannya, preventing her from being able to kill her. The necklace she is wearing was given to her by Zamasu, it is a necklace that allows to change the appearance of whoever wears it to that of whoever wants it. She usually wears Black Chika's appearance to feel powerful and respected, she does it secretly because Black Chika would hate to see herself.

**Things about Evil Ruby:**

* Her favorite food is fried chicken and wine
* The voice used for his character is Mao Ichimichi
* Her design is inspired in Tatsumaki from One Punch Man
* Her favorite color is purple
* Her voice is deeper than the other Ruby's
* She has a mansion just for her that she cleaned herself
* She hates butterflies
* She doesn't know how to cook
* She wears Black Chika's appearance all the time when she is in her mansion
* She used the appearance of Black Honoka once, scaring almost everyone.
Hotel Transylvania (Davidchannel)

Davidchannel 29 Entertainment's movie-spoofs of Sony Pictures' 2012 Computer-animated film, *Hotel Transylvania*.

## Cast:

* Dracula - Dr. Heinz Doofenshmirtz (Phineas and Ferb)
* Dracula (Bat) -
* Mavis Dracula - Vanessa Doofenshmirtz (Phineas and Ferb)
* Mavis Dracula (Bat) -
* Jonathan "Johnny" Loughran -
* Frank Frankenstein
* Euncie Frankenstein
* Wayne Werewolf
* Wanda Werewolf
* Griffin the Invisible Man
* Murray the Mummy
Ashbringers

The **Ashbringers** were an adventuring party formed during the Dark War in Setriel. The group was comprised of Malis Hartrec, Gharam Stormwind, Marus the Savage, Nerghan Iternus, and Helio Sunwalker. The party, with the patronage of the young king Ferik IX, fought against the Psions that had taken control of Modla.

## History

The group first formed when Malis Hartrec and Gharam Stormwind, who had already met onboard a ship, met with Nerghan Iternus in the city of Wadsbey. From there, the three snuck into a Modlan army camp to steal magic items, where there cover was eventually blown when the camp was attacked by a rebel group which contained Marus the Savage and Helio Sunwalker. In the heat of battle, the five warriors teamed up and successfully struck down their common foe. Their party formed following that moment and they would go on to take on various missions for the rebellion against the Psions.
Brother Sol

**Brother Sol** is a god in the human pantheon. He is the twin brother of Sister Lune, and the son of Father Sky and Mother Earth. He is the god of the Sun.

Known for his fiery temper and love of combat, the first legends of him and his sister revolve around the Decimation. During these events, the twins appeared in Setriel and personally defended humanity from their draconic oppressors.
Dragon Fang

The **Dragon Fang** is a magical blade made from the tooth of a powerful dragon. It is believed to currently be in the possession of an Oslandic noble.

## Description

Very few people have ever laid eyes on the Dragon Fang, although it is known to have been made from a dragon's tooth. The blade's has a bright white coloration, with red and orange cracks that run down its length. The cracks are not deformities in the weapon, but rather affects of its fiery energy. It is unknown from what dragon the blade was made from, however, popular theories include the Ancient One, the Red Dragon of Osland, and Dragonlord Kodu.

## Powers

As well as being an adept blade, the Dragon Fang is believed to have strong magical properties. The blade is known to be able to spew magical fire similar to a dragon's breath, as well as penetrate some magical defenses. The weapon is said to permanently radiate heat and cause severe burns upon contact.

## History

It is said that a great warrior challenged a mighty dragon and demanded that it return the gold that it had stolen from the warrior's village. The dragon, amused by the boldness of the mortal, proclaimed that it would return the treasure only if the warrior could best it in combat. The warrior accepted, and the two engaged in a mighty battle. Although the mortal was strong, he could not overcome the might of the great dragon. However, the warrior had one final trick up his sleeve. The mortal used his farming experience and lassoed the great beast, attempting to break it like a horse. The dragon clawed away at the lasso whilst the warrior tightened his grip, until eventually the rope was caught in one of the dragon's fangs. The warrior pulled at the thrashing dragon, and soon the fang was removed and the fighting ceased. The enraged dragon breathed fire upon the warrior, but its blaze was blocked by the magical tooth that flew from its mouth. The warrior retreated, taking the Dragon Fang with him, leaving the dragon behind. Although the mortal could not recover the loot, the dragon never again raided his village.

Aside from it's original owner, it's only known wielder was Ferik the Great, who last wielded it in a duel against Countess Agrea of Midevale. During the duel, the King fought with a sword but, after deflecting the Countess' blade, drew the Dragon Fang from behind his back and struck the deciding blow. The blade grazed her hip and melted through her armor, leaving a burn scar that would remain with her for the rest of her life.

The king had been given the blade after the death of one of his vassals, whom had no heirs and so forfeited their estate to the king upon death. At some point the artifact left the King's possession, presumably gifted to a nobleman who claimed ancestral right to it. The current whereabouts of the Dragon Fang are unknown, although a few extant noble families (House Rayler, House Synecrus, House Belwick) claim lineage to the warrior of legend, whose name has been lost to time. It is likely that the artifact is possessed by one of these houses, although its location has never been divulged.
Osland

## Nation

Coat of arms of the King of Osland

King
Ferik IX

The **Kingdom of Osland**, commonly known as **Osland**, is a kingdom located in eastern Setriel.

## Government

As a whole, Osland is ruled by a monarch from the Cymeran dynasty, which is currently King Ferik IX. The king is advised by a council of administrators who have various responsibilities related to the running of the kingdom. Additionally, all provinces of Osland are ruled by dukes, who in turn appoint barons and counts to administer portions of land. However, while the nobility of Osland has a substantial amount of power, the ultimate authority in the Kingdom rests with the king.

The King's Council is an ever-shifting administrative body, shaped both by the will of the king and the politics of Setriel. While the council has been a staple in Oslandic society for generations, the nature and existence of each position have varied throughout the reigns of many kings. The current orientation of the King's Council consists of the following positions.

* The Grand Chancellor - responsible for administrating the governing body of the Kingdom.
* The Grand Steward - responsible for the collection and utilization of the Kingdom's finances.
* The Grand Marshal - responsible for the army of the Kingdom and the knightly orders of Osland.
* The Grand Arcanist - responsible for the management of the Kingdom's arcane matters, traditionally held by the headmaster of the Academia Arcanum.
* The Grand Divineer - responsible for the divine affairs of the Kingdom and for divination.

Although the Voice of the Mountain, the religious leader of the Hall, often advises the king on religious matters, they hold no official position within the King's Council. While this causes a tenuous relationship between the Hall and the Kingdom, especially whenever the Grand Divineer is not associated with the Hall, the Hall is generally allowed to operate freely within Osland and without much interference from the king.
Ferik IX

**Ferik IX** (Orville Arun Ferik; 8 Blaw 208 AA - 12 Yunor 53 AF) was King of Osland from 220 AA until his death in 53 AF. Known widely as **the Peacekeeper**, Ferik famously led the people of Osland, and Setriel as a whole, through the Dark War. During the Dark War, Ferik was also known as **the Boy King**, as he inherited the throne from his late uncle at the young age of twelve. In spite of this, Ferik's leadership, as well as his famous patronage of the adventuring group known as the Ashbringers, helped to bring about a swift end to the conflict. He was a supporter of Marus the Savage's creation of the Kingdom of Modla, helping to legitimize the ancient claims of the new kingdom. Even after the demise of the Modlan kingdom, Ferik remained a staunch supporter of peace across Setriel, in spite of calls for retributive action to be taken against Modla.