recursal/Fanatic-Fandom huggingface dataset:
Quartermaster's Office

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* **Quartermaster's Office**
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Cargo Bay

This is the workplace of Cargo Technicians. It can be accessed from the Central Primary Hallway, across the hall from the Head of Personnel's Office. To the right is the Cargo Office, where the cargo staff will take orders from the rest of the station crew. To the left is the loading area where the supply shuttle will dock. Just above it is a warehouse that can be used for long-term storage. Plenty of room is given to give the cargo techs space to push crates around.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* **Cargo Bay**
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Honk Squad

This is an adminbus event. Meaning the admins will deliberately initiate it whenever they 'feel like' it.

## As a Member Of The Honk Squad

You PRIME DUTY is to HONK any moving thing that you come across. You and other 4-5 (depends on admins mood) have the mission... vocation to  preach the crew about your lord HONKMOTHER or just mess things up. It all depends on your head

## Starting Off

**Gear**

You start in arrivals shuttle with standard Clown's equipment, a cool helmet, extra bananas and a pop gun.

**Affiliation**

You only take orders from Central or your superior. Your ID will state your rank amongst your fellow clown as well as your responsibility for their safety ( yes... the crew will try to murder you because reasons). work in progress

## Objectives

No clear objectives are given. It depends on your superiors to decide your approach. Or the admins give you special objectives.

## Tips

STAY TOGETHER!!! your only advantage is numbers and lethal (not really) honks. Make sure to do whatever you're intended to do and if you don't have anything to do try not to die from a lynch. work in progress
Escape Pods

**Security level:** | Non-existant

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* **Escape Pods**
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Nanotrasen Representative's office

**Security level:** | Standard.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* **Nanotrasen Representative's office**
AI Upload

It is cramped inside, and filled with energy gun turrets. The turrets and airlocks require AI upload access to control. If you do not disable the energy turrets before entering, you will be either shot with stun, or laser bolts (dependent on the current settings). Also present is a wall mounted flasher, which the AI can activate to disable intruders.
This chamber is one of the most secure areas on station. Breaking into or trespassing in here is justification for permanent incarceration. Both AIs and security are advised to keep a close eye on this room.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* **AI Upload**
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Garden

**Security level:** | None

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* **Garden**
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Mouse

## Squeaky Squeak

If you're a Ghost, either from dying or being an observer, you can choose to become a mouse.

Unfortunately, there is not much to do, as you can't interact with anything. Still, you can communicate with other mice, crawl through vents, and go on a grand quest for cheese!

You'll usually spawn near a random vent. It's best to stay as close to these vents as possible, as they can prove a useful means of escape from any pursuer.

## Properly RP

Remember, you are just a rodent(atleast humans think so). You are not allowed to let humans know that you are intelligent. You must plan your grand overtake of the whole station! The humans will pay for their mousetraps, cats, and big stompy feet!

## Dangers

You can be instantly killed by mousetraps, cats, or being stomped on. The life of a mouse is full of dangers!

Hiding is your best friend!

## Return To The Dead

It's possible to return to ghost form if you happen to get bored, if you are killed, or the cheese has gone missing.
E.V.A.

This area is used to contain sensitive equipment for emergencies involving hull breaches, or for external maintenance. EVA houses department specific space suits, along with some civilian models. There is an oxygen tank dispenser, along with an oxygen cannister. There are space suits for every race. raw materials required for repair, like metal, glass and wires.

Most of the time, EVA isn't used,as the Heads of Staff or assistants end up looting everything that isn't tied down.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* **E.V.A.**
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Bar

**Security level:** | Low

This is the bar. It's where the Bartender spawns at the beginning of a round. It has a Booze-o-mat machine for the bartender to order up drinks and a shaker to mix them with. He also gets a shotgun, armor, a unique Zippo lighter and a "Sturdy" Top hat for breaking up bar fights, though it's usually just for show. On the back room or "closet", we have a locker filled with more bottles of space beer than anyone will ever need, a Grinder for blending and juicing, a beer keg for some fresh beer, a Hot Drinks machine, and a handful of flasks.

The bar isn't the most needed place on the station (it's about as useful as the library) but its good to go to if your feeling bored and there's nothing to do in your department. It's also a good place to hang out if you are looking for some good RP. If there's a good bartender playing he can usually whip up some stories and tales to tell and entertain you with during your stay there.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office

Related Pages:
Bartender
Chemical Research Lab

The Chemical Research lab, often called SciChem, is a lab dedicated to researching various chemicals, realspace and bluespace phenomena, and conducting experiments to which this lab is most suited. It is also used for researching the deadly effects of chemicals on living beings, so do not be surprised to see the floor completely covered in blood, vomit and gibs of poor monkeys, farwas and such.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* **Chemical Research Lab**
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Blueshield's office

**Security level:** | Standard

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* **Blueshield's office**
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Charger

Charger in the 2020 reprint

**Charger** is a winged horse who fought against Lord Bleak in the Dark Times.

## Biography

In the Dark Times when Lord Bleak was in power, Charger and his best friend Bernard unsuccessfully attempted to overthrow him. The two were separated during the capture, but Charger saw an opportunity to escape and fought twenty Darklings at once to do so.
Episode 202/Summary

After last week's pumpkin spice madness, we return to our usual randomness. Ursula is back from her tour, and so rather than let her rest, she gets to drink wine and eat really crappy food. Instant beans and rice? Why not! Vienna Sausages in hot sauce? Absolutely! Uncanny Oreos? We have those too!

Plus wine, discussions of endocannibalism, and stories from the road, when We Eat It, So You Don't Have To!
Statue

Statues are spooky scary thingies.
## You are the Statue, the Statue is You

You have been chosen by the Space Sculpture Alliance to infiltrate the NSS Cyberiad to complete one of several possible objectives. Beware that when people are looking at you, you cannot move.

## Spells and other Magickes

These spells deal with darkness and sight to be able to move and attack.

 *Blindness* | 60s
 *Toggle Nightvision* | 1s
Barber

The Barber, sometimes referred to as the Barberian, is a Karma unlock job requiring 5 points to be added to your occupation preferences. Like most Karma jobs, it is one that is heavily, if not solely focused on roleplay. You have no obligations and for all intents and purposes, you are ~~little more than an assistant with a different uniform~~ a highly skilled artist of fashion. You have the most basic of access and must use your collection of hair and beauty products to save the station from its own poor fashion sense. Changing of an individual's hairstyle is achievable by anyone using a mirror, but no mirror will **ever** match your artistic vision and talent. Unlike a filthy mirror, your  fashion studio contains a hair dye machine, capable of producing a wide variety of colored dyes and a dresser containing all the socks and undershirts you could ever need. Some crew may consider your position unnecessary or a waste of space and may even go as far as to mock your career choice, but those plebeians just don't understand what true artistic talent is. You have the potential to play a compelling character and make the best of it with elaborate emotes of styling a pompadour to those few on the station looking for a haircut.

## Equipment

* **Barber's Scissors**: Your tool of the trade, use this to give people ~~horrendous~~ the best haircuts.
* **Fancy Suit**: The one suit to rule them all.
* **Razor**: Only an uncultured commoner would use this to cut hair, however it can still be used to beautify pets.
* **Assorted Lipsticks**: Comes in a box of seven delicious flavors.
* **Hair Dye**: You're an expert, and you know that your customer would be much happier with absurdly colored hair.
* **Fake Mustache**: Because that enraged person you put lipstick on while they were sleeping will never recognize you if you have a mustache on.

## Traitor

Being a barber traitor isn't really hard, but also not easy. Although you have your own area, you are not expected to be there, so you are free to roam around the station, as everyone thinks you are useless. You are pretty much a civilian with maintenance access, which can be really useful. Additionally, only you have access to the deadly safety scissors which are capable of slitting a victim's throat and causing serious blood loss and oxygen deprivation. If all else fails and the crew is calling for your head, you can always whip out the fake mustache and pray no one sees through your ingenious disguise.
Abandoned Satellite

**Security level:** | None

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* **Abandoned Satellite**
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Maintenance

Maintenance refers chiefly to the network of labyrinthine passages working their way throughout the station. Commonly found in these passageways are fuel tanks, water tanks, barebones firefighting equipment, dead assistants, surprise spacewalks, and crowbars.

The maintenance tunnels are where all the wires and pipes run through. This is a messy area of the station, which is only designed for engineers who have the relevant knowledge to understand all of the things in there.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* **Maintenance**
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Guides

## Quick Start

You're new to Paradise and want to learn? Here's what you do!

* If you're new to Space Station 13 in general, read the Tutorial and Starter Guide
* If you're new to roleplay in general, read the Crash Course In Roleplaying
* Read the Rules.
* Read the Quick Start Section of the Canon Page. Canon here differs from other servers, so please read it even if you're not new to SS13.
* When you play as a job you haven't played before, always look over the wiki page for that job. Read the overview box at the top, and have a glance over all the linked guides.
* When you join the round as Security, take special note of these pages:
	+ Standard Operating Procedure
	+ Space Law
* When you join the round as a Head of Command, read Chain of Command

## Starter Guides

* Файл:Pamphlet.png Introduction
* Файл:Bookhelp.png Starter Guide
* Файл:Banhammer.png Rules
* Файл:Documents.png General Help
* A Crash Course In Roleplaying
* Файл:Girder.png Basic Construction

## Profession Guides

* Файл:Spacelaw.png Guide to Space Law
* Файл:Paper bin.png Guide to Paperwork
* Файл:Faxmachine.gif Guide to Faxes
* Файл:Construction.png Guide to Construction
* Файл:Singularity2.png Guide to The Singularity Engine
* Файл:Tesla ball.gif Guide to The Tesla Engine
* Файл:Solar.png Guide to Solar Arrays
* Guide to Hacking
* Файл:Telecommunications.png Guide to Telecommunications
* Файл:Clownburger.png Guide to Food and Drinks
* Guide to Medical
* Файл:Cryogenic2.png Guide to Cadavers
* Файл:Surgery.png Guide to Surgery

## Job Guides

Some roles have additional content written on their description page.

* Guide to Chemistry
* Файл:Virocrate.png Guide to Virology
* Файл:Hydro.png Guide to Hydroponics
* Файл:Xray.png Guide to Research and Development
* Файл:Explosivebombthatgoesboom.png Guide to Toxins
* Файл:Slime.png Guide to Xenobiology
* Guide to Robotics
* Файл:StunBaton.gif Guide to Security
* Guide to Genetics
* Файл:Engineering.png Guide to Engineering
* Файл:Pipetank.png Guide to Atmospherics
* Файл:Xenoarcheology.png Guide To Xenoarchaeology
* Файл:Telepad2.gif Guide to Telescience

## Antagonist Guides

* Guide to Traitoring
* Файл:Lowpowerexplosivecharge.gif Guide to Identifying Antagonists
* Файл:Nuke.png Guide to Nuclear Agent
* Guide to Xenomorph
* Файл:Cultrune.png Guide to Cult Magic
* Файл:AIstatic.gif Guide to Malfunction
* Guide to Wizarding

## Other Guides

* Файл:KarmaS.gif Karma System
* Файл:Computer.gif Keyboard Shortcuts
* Файл:Carp.gif Species
* Guide to Playing Music Songs
* Файл:Code.gif NTSL (Nanotrasen Scripting Language)
* Файл:Meteor.gif Random Events
* Job Selection and Assignment
* Файл:Filingcabopen.png Terminology
* Файл:Evilcrab.png Starter guide to admin tools
* Файл:Pirate.gif Guide to Combat
* Reading Material
* Set up your own server, running Paracode
* Файл:Code.gif Guide to Editing the Wiki
Assembly Line

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* **Assembly Line**
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Primary Tool Storage

**Security level:** | None

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* **Primary Tool Storage**
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Derelict

**Security level:** | None

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* **Derelict**
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Mail Room

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* **Mail Room**
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Virologist

Congratulations doctor, you have been selected to study and treat various types of viruses, and create valuable vaccines. So grab your latex gloves, get your breath mask on, and head over to Virology

## Virology

Virology can be a boring job, and most who try fail often. Just make sure the Chemist or the Chief Medical Officer are around (and attentive) or you won't be able to cure uncommon diseases in the event of an outbreak.

## Curing Diseases

*Main Article: Curing*

This is your main job. Find a virus, analyse it, and then produce a cure. Note, the only current way of detecting whether someone has an unknown virus is to take their blood and put it in the centrifuge in virology.

If there isn't currently an outbreak on the station, you'll have to deal with infecting and injecting monkeys.

See the above guide for a detailed way of curing a virus.

### Manufacturing Viruses

The other part of your job is researching biological warfare. See more about splicing and radiating viruses in the Guide to Virology.

### Accidents Happen

If you accidentally infect some one with a certain type of infectious virus, well, there is not much you can do except quarantine, treat, and ensure they aren't infectious before releasing them. Make sure only people that know exactly what they're doing can enter your room. Warn people beforehand that you're conducting experiments and remember to vaccinate yourself once you research a disease.

## Traitoring

Being a traitor is where a dangerous job like this one really shines. Make sure you get the Heads of Staff to crack a virus crate open for you, or use a traitor item on it to pop it open yourself. Brain Rot is quite an effective way to disable the crew.

Releasing a pandemic is also a good way to cause chaos, creating a convenient cover for illicit activities. As an added bonus, curing the disease and eradicating it from the station is a good way to get in the good graces of the crew, further protecting you from any suspicion. As always, protecting yourself from the disease is most important.

**NOTE:** Releasing diseases when not a traitor is a great way to be banned!
Ghost

## Paradise Lost

~~Previously, ghosts were able to do a few things like talk to the Chaplain, flicker lights, rotate chairs and unsecured windows, and play with the Chefs blender.~~
 Ghosts have, quite literally, no real control over the station. You can observe the madness, but not be a part of it.

The only thing you can do is hope to become a pAI, Mouse or an Emergency Response Team member. Or be returned to your body via Cloning.

## Cult

Ghosts can be relatively useful in Cult rounds, though you're still mostly restricted to being dead. You can act as the eyes and ears of the cult, should they choose to talk to you.

**(NB:** Whenever cultists talk with ghosts, it's generally accepted that the ghosts should talk IC for the duration of the cultist's stay.**)**

## Ghost Viewing

Use the 'ghost ears' verb to only hear what the people in your view say, and 'ghost sight' to only see emotes in your view.

These don't work in conjunction with the 'observe' command, as you'll only hear people near where you were before using the observe command.
Medbay

**Security level:** | Medium

This the the medbay. It's where the Medical Doctor and CMO spawns at the beginning of a round. It consists of the CMO's office, Reception, Genetics, Surgery, the Recovery Rooms, the longue, prisoner recovery, and psychiatry.

The medbay is one of the most needed place on the station(more so than even the brig). Its good to go to if you have any sort of injury, no matter how minor or serious. It's also a good place to hang out if your looking for some good RP; as long as you stay out of the way.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Central Command

**Security level:** | None

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* Chief Medical Officer's Office
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* Chief Medical Officer's Office
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Chief Medical Officer's Office

The tiny home of the Chief Medical Officer on the station and his pet cat, Runtime. It holds one of the only two Crew Monitoring Computers outside of the bridge, not that the CMO will ever check it. Don't forget to pick up the hypospray when you visit and grab the CMO's rubber stamp for that non-existent official medical business. If the other Heads ever deign to acknowledge his existence there's a Keycard Authentication Device on the wall. Since the glass surrounding his office is not Civilian-proof, he has a trusty privacy shutters button.

* Auxiliary Tool Storage
* Dormitory
* Emergency Storage
* Escape Pods
* Escape Shuttle
* Escape Shuttle Hallway
* Garden
* Holodeck
* Locker Room
* Primary Tool Storage
* Vacant Office
* Abandoned Satellite
* Derelict
* Mining Station
* Space
* Barbershop
* Chapel
* Clown and Mime Office
* Library
* Hydroponics
* Kitchen
* Custodial Closet
* Incinerator
* Maintenance
* Waste Disposal

* Chemistry Lab
* **Chief Medical Officer's Office**
* Genetics
* Morgue
* Operating Theatre
* Virology
* Exam Room
* Psychologist's Office
* Paramedic's Garage
* Cargo Bay
* Mail Room
* Mining Dock
* Quartermaster's Office
* Research and Development Lab
* Research Director's Office
* Research Outpost
* Robotics Lab
* Server Room
* Toxins Lab
* Toxin Storage
* Toxins Test Chamber
* Xenobiology
* Chemical Research Lab
* Assembly Line
* Chief Engineer's Office
* Engineering
* Engineering Outpost
* Singularity Engine
* Solars
* Technical Storage
* Gravity Generator
* Mechanic Workshop

* Secure Armory
* Brig
* Medical Ward
* Detective's Office
* Head of Security's Office
* Internal Affairs Office
* Prison Wing
* Labor Camp
* Security Office
* Warden's Office
* Firing Range
* Holding Cell
* Equipment Room
* Gamma Armory
* AI Upload
* Telecoms Satellite
* Bridge
* Captain's Quarters
* Conference Room
* E.V.A.
* Gateway
* Head of Personnel's Office
* Teleporter
* Vault
* Blueshield's office
* Bridge
* **Chief Medical Officer's Office**
* Head of Personnel's Office
* Head of Security's Office
* Nanotrasen Representative's office
Rymr's Vanguard

## Heroes (959 points)

Vizier (Rymr) (280 points)

* General
* Bull of Shamut
* Dusk Stone
* Hardened Shield
* Hero's Sword

Hobgoblin Chieftain (62 points)

* Light Armour
* Light Lance
* Shield
* Wolf

Taurukh Subjugator (225 points)

* Blessed Sword
* Dragon Scale Helm
* Gauntlets of Madzhab
* Infernal Armour
* Shield
* Talisman of Shielding

Vizier (255 points)

* Bull of Shamut
* Blade of Burning Steel
* Lucky Shield

Vizier (137 points)

* Battle Standard Bearer
* Banner of the Brazen Bull
* Shield

## Core (655 points)

Hobgoblins x20 (115 points)

* Bow
* Musician
* Standard Bearer

Hobgoblins x20 (115 points)

* Bow
* Musician
* Standard Bearer

Infernal Warriors x40 (425 points)

* Blunderbuss
* Champion
* Musician
* Standard Bearer
* Shields

## Special (405 points)

Taurukh Anointed x5 (405 points)

* Champion
* Musician
* Standard Bearer
* Aether Icon
* Light Lance
* Shield

## Rare (480 points)

Hobgoblin Wolf Riders x5 (65 points)

Hobgoblin Wolf Riders x5 (65 points)

Kadim Titan (350 points)