Inventory

**Inventory** refers to the popup menu where the player can access items they carry or use. For container and storage types of inventories, see Storage or Home Chest.

To open the Inventory, press **I** on a keyboard, or **Y** on a game controller (you may need to scroll to the tab using the shoulder buttons).

## Moving Items

The default way to move items and stacks is to left click and drag them to a new slot, however this affects the entire stack of items in the slot.

There are keyboard shortcuts to move individual items:

**Shift+Drag:** Splits the stack in half.
**Ctrl+Drag:** Removes 1 item from the stack.
### Moving Items Between Inventories

**Right click or double click:** Quickly moves an item between inventories, to the first empty slot.
If only the main inventory is open, right/double-click will move items between the hotbar or clothing slots, depending on the type of item.
**Autodeposit:** Pressing **F** next to a container will automatically fill it with any items in your inventory that match items already inside the container.
**Arrow Buttons:** When 2 inventories are open, there are two arrows between the windows pointing in either direction. Clicking the one pointing toward the other inventory will dump everything that can fit from one side to another, filling all empty slots. If the target inventory is full, the arrows will do nothing.
## Inventory Sections

There are 3 kinds of inventory slots: main inventory, cosmetic, and hotbar. Players will move items between them as they play.

### Main Inventory

A new character starts out with 10 main inventory slots, which can be expanded to a maximum of 36 over the course of the game.

Purchased Inventory expansions do not take effect immediately, but are applied the following morning.

#### Storage Shop Upgrades

* Upgrades from Boris only expand the number of inventory slots. They do not give the player a backpack item.
* Actual backpack items that can be placed in the accessory slot have no effect on inventory size.

#### Upgrade Table

Inventory expansions are character-specific and permanent. They cannot be 'downgraded'. A character with 25 unlocked inventory slots will still have 25 slots when visiting a new world where no upgrades have been purchased.

#### Slot Expansion via Multiplayer

When visiting another player's world (or one of your own) where Inventory expansions have already been purchased, your character's inventory will increase to match the host's world, and remain so permanently even when returning to your own world. This is intentional, to prevent loss of items when returning to your original world with a full inventory.

This 'feature' can be used to give a new character the maximum number of slots for free very early in the game. However if the Inventory is artificially expanded this way, purchasing upgrades on your own world will *not* increase slots past the maximum of 36. The game will assume your inventory is the size it would have been had you not visited the other world. So if you start at 10 slots and expand to 20 slots on another world, you must actually purchase the 10 slots you got for 'free' before you see any new changes.

### Cosmetic Slots

There are 7 vertical slots to the left of the main inventory. The first 5 correspond to specific Clothing types: Hat, Face, Body, Back/Accessory (vanity Wings or Backpacks), and Bottoms. The last two are for Gliders and Pets/Mounts.

Cosmetic slots will only accept items from their corresponding categories. For more information on what items fall into which categories, see Clothing.

Double- or right-clicking a cosmetic item will replace any items currently in that slot type.

### Hotbar

The Hotbar is the row of 8 slots at the bottom of the screen that correspond to shortcut keys 1-8.

* When the main inventory is closed, the number keys 1-8 or the mouse wheel can be used to change the active item selection.
* When the main inventory is open, items can be directly dragged to and from the Hotbar.

Hotbar with items in slots 1-7

When a Hotbar item is selected, pressing the action key (E) or clicking the mouse will "use" the item. Actions vary depending on the item itself and what it is being used on. For example, pressing E while holding food will cause the character to consume it. But pressing E while holding a tool will swing or use the tool. If the item in hand is not appropriate for the action, a small popup will inform the player.

Picking up or receiving an item while one of the Hotbar slots is empty will cause the item to be placed in the empty slot in the Hotbar, even if there is an existing non-full stack of the same item in the main inventory. To avoid this so items are correctly added to main inventory stacks, you can 'pad' your Hotbar with tools or other items.

#### Hotbar Accessories

Hotbar Accessories are items the player must simply hold in the currently-active Hotbar slot in order to use or "wear". Unlike regular tools however, Hotbar accessories cannot be "used on" other items.

TorchBlue BalloonGreen BalloonPurple BalloonRed BalloonHeart BalloonGuitarCrystal GuitarFlower GuitarLollipopCandy BagTractorKartRaftFlying Carpet