Johnny's Store

*For the character, see Johnny.*

**Johnny's Store** is a 3D-modeled location found before starting a floor of the Super Schoolhouse.

## Description

Johnny's Store has a multi-colored wallpaper. There is a white item shelf where each item can be stored along with a map fill item to fully fill the map of the upcoming floor and a "suspend" hammer to expel a character stored on top. A green word bubble with some kind of discount written in it that says "**deals and *also* steals!**" is on the wall behind the item shelf. Next to the item shelf is a blue and navy table. On the table, there is a Baldi bobble head and a green counter with a red border around the screen that will show the amount of You Thought Points the player currently has. A blue-shirted man with shaggy hair named Johnny, is the shopkeeper. The navy part of the table is where each item's descriptions will be shown.

## Overview

The purpose of Johnny's Store is to allow the player to buy items and special favors with their You Thought Points. When the player either fails or completes a level while they, at the very least, have You Thought Points, the player has to decide to go to the store or continue to the current floor the player is on. When the player buys items while their inventory has less than five items, then the items will be immediately located on the inventory. However, when the inventory is full, the item will be located on the counter when purchased. The player can left-click to grab an item on the counter, then drag and drop it on their inventory to exchange an item in the counter for one in the inventory.

When clicking the "**Back**" button while there is at least one item left on the counter, the chalkboard will pop up. It has an exit confirmation dialogue that says "**Are you ready to leave? The items left on the counter will be lost!**" implying that the player will discard the items that are not in their inventory. There are two options: "**I'm ready!**" and "**Not yet!**". If the player clicks "**I'm ready!**", they will return to the elevator, but if they click "**Not yet!**", they will stay in the store.

## Products

Products with \* are currently not available in Johnny's Store.

### Favors

150 - Floor 2
300 - Floor 3
 Suspend\*

## Trivia

### General

* It was first mentioned in a Kickstarter post, then it was mentioned again in a Steam post that this feature would be introduced in the *Baldi's Basics Plus* V0.2 update. Then, the teaser images were posted on Twitter.

### *Baldi's Basics Plus*

* There is always space for six items on the item shelf, but every time the player enters the store, the items are randomized and some spaces are empty.
* In the current version of *Baldi's Basics Plus*, the suspend feature is unavailable, since there are only three floors so far. It will be used to avoid a specific character to spawn until the game ends, but it will not work for Baldi and Principal of the Thing.
* Rarely, a loud echoed voice of a man coughing and yelling can be heard.
	+ The next voice will play after the noise stops playing.
	+ In the V0.3.5 changelog, this sound is mentioned as "funny sound".
* In one of the V0.2 teasers featuring Johnny's Store, the original price of the Dangerous Teleporter would be 200 You Thought Points, but it was halved.
* Unironically, a Quarter costs 25 You Thought Points, and a Quarter represents 25 cents in real life.
* Rarely, three items of the same kind can spawn at once.
* There were three differences prior to V0.2.2:
	+ The text on the exit confirmation dialogue "**The items left on the counter will be lost!**" was "**Make sure the items you want to keep are in your inventory!**".
	+ The chalkboard always appeared when clicking the "**Back**" button, even when the player purchased no items or when no item is on the counter.
	+ The items would always be placed on the counter when purchased even if the inventory was not full.
* Unlike in the Super Schoolhouse, this location uses different scaling settings to match the full screen. This is the reason why inventory has different size here.
* Each item shelf has the text "**Johnny's Goodies and stuff!**" on top. This text can be barely figured out in-game due to the dithering effect.
* Prior to V0.3, the map fill price for floor 1 and 2 were 200 and 250 YTPs respectively.
* Prior to V0.3.5, the coughing noise could be heard more often.
* Prior to V0.3.6, there were no transitions while loading or entering Johnny's Store.

## Gallery

* Image files
* Others

An entrance to Johnny's Store with the red "**GO IN!**" text.Ditto, but the text is underlined and moved up slightly.An entrance image without the "**GO IN!**" text.The basic texture of Johnny's Store.Ditto, but transparent in a promotion screen of Demo Style in *Classic Remastered*.A "**Back**" button.Ditto, but underlined.The "standard" chalkboard when clicking the "**Back**" button.

The concept drawing of Johnny's Store.Johnny's Store's entrance image teaser.Johnny's Store in a *Baldi's Basics Plus* V0.2 teaser.Johnny's Store in the image for the *Baldi's Basics Plus* V0.2's announcement.Johnny's Store in the current *Baldi's Basics Plus* early access screenshot.Wide angled view of Johnny's Store entrance without all the compression.
## References

1. ↑ "*YTPs aren't just for show though, as they can be spent on items and special favors ... in a shop you'll stop at between floors!*" - One week in! More new features and creating characters!
2. ↑ "*What's Next? The first major update, version 0.2, will come with some new features, including the in-game shop that will put the YTPs to good use!*" - Plans for the rest of the development cycle! | Steam Community
3. ↑ "*I can barely draw so this is pretty much what all my concept art looks like. I just sort of mark where everything should go and fill in the details when I start modeling. It's not pretty, but it's a good starting point! #BaldisBasics*" - mystman12. August 31, 2020. Twitter
4. ↑ "*GO IN!*" - mystman12. September 5, 2020. Twitter
5. ↑ "*#BaldisBasics Plus version 0.2 releases on September 12! Get ready for some great new features, including the return of 1st Prize, some great new graphics, an in-game store to spend your You Thought Points on, and many other improvements!*" - Basically, Games!. September 9, 2020. Twitter
6. ↑ "*Expelling characters will probably come much later. Since currently there's only three levels, there really isn't much reason to expel characters. Once the game has more levels, expelling will become a higher priority.*" - Gmail
7. ↑ "*Want to expel a character you don't like from the school for the rest of the current game? With enough YTPs, you could do that!*" - Kickstarter update #3
8. ↑ "*Well, no, not the Principal or Baldi. :P*" - mystman12. August 2, 2018. Twitter
9. ↑ "*This is intentional. The in-game hud scales by integer values so they remain pixel-perfect, whereas the screens for things like Johnny's store scale exactly as much as they need to be full screen.*" - *Baldi's Basics Plus* Steam Community Hub