Transportation

Movement between flislands is possible through use of several vehicles that ride along the Saelic winds, or by use of animals that either naturally live in Saelum or can fly. On land, other creatures are used to tow carriages or wagons, in which goods are stored.

## Common Mounts

Domesticated animals, often referred to as *mounts*, are by far the most popular mode of single-person transportation.

#### Geshlands

The Geshlands does not have much in the way of tourism and leisure travel, instead focusing on workload and pricing. The common mounts here are:

* *Flumphs;* small, oval, jelly-fish like creatures that can float due to the jets they possess at their base. While they cannot lift a fully-grown human by themselves, Geshlanders have developed a method to tie several of them together to lift objects. These are commonly found in mines.
* *Plesiosaurus*; flying reptiles that move through the Saelum by their four paddle-like limbs. While relatively uncommon, and difficult to take care of, they have become popular as a means of transporting small goods over long distances.
* *Pteranodons*; reptiles with wingspans of 15-20ft, prized as some of the fastest steeds available. These are mostly used by messengers and the wealthy, who enjoy dangerous sports. They are difficult to control, and harder to keep from killing their rider.
* *Krakens;* while their domestication was historically deemed a myth, a breed of genetically weakened Krakens has emerged from the *Helt* region of Gustethere. These are not nearly as strong or intelligent as their pure-blooded cousins, but can be put to work with reasonable assurance that their rider will not be killed.

#### Midavons

The Midavons mostly keep to land-based transport to trade goods between the flislands at this level, which is aided by the abundance of bridges connecting the disparate lands. However, a few notable flying mounts are common here too.

* *Hippogriffs*; the weaker cousins of *Griffons*, Hippogriffs have features reminiscent of both Eagles and Horses. They are among the easiest mounts to tame when raised in captivity, and are often used by nobility in the Midavons.
* *Whales;* Giant, flying fish-like mammals that have been hunted throughout history for their meat. They have also been tamed in order to carry heavy loads through the Saelum. While not fast, they are strong.
* *Rocs*; gargantuan birds, with wingspans that can easily reach 200ft wide, Rocs are viscious creatures that can live for centuries. While incredibly difficult to tame, a few of these have been used as workbeasts due to their speed and strength.

#### Praeceps

Transportation on the Praeceps is mainly focused on the nobility of one's mount. While they do trade with other layers, this is mainly done by those on lower levels. Mounts here are almost exlusively single-person.

* *Pegasus;* the most common mode of transport on the Praeceps. A relative of the horse, but featuring large wings on either side.
* *Griffin;* the stronger cousin of the lesser *Hippogriff,* this creature has features similar to those of both a Eagle and a lion.
* *Wyvern;* a smaller variant of the mighty dragon, with two legs and two wings. These are difficult to raise without magical means, as Wyverns tend to be viscious. In commercial varieties, these often have their stinging tail removed, though certain Wyverns in the hands of nobility retain this appendage.

## Drawn Vehicles

There are a variety of drawn vehicles that are commonly used throughout Senescensia, used to increase the amount of goods for trade. Most of these are tied behind the mount in question, such as a carriage or wagon, but some are tied directly to the mount, as with carrybags and side saddles.

## Vehicles

Aside from animal-drawn vehicles, Saelic wind based vehicles are also available. These can only move freely in areas of thick Saelum, in all three dimensions, though some are at the mercy of the Saelic winds. Instead of freely travelling over land, where Saelum gives way to air, these vehicles must stop at one of the many docks across Senescensia.