Calaigne

* Biography
* Threat Assessment
* Trivia and Notes
* Gallery

### Background

Long ago, Nóatún was not the elven sanctuary and industrial production complex it is today. Back then, Nóatún had a large gathering of elven residents, but they were cohabiting with several daimons of the Vanir and their human worshippers. Most of the elves that resided in Nóatún first came to dwell there following the marriage of Skadi to the King of the Vanir, Njord. Nóatún was the seat of power for Njord, a quasi-pocket dimension that could travel with Njord. Before Njord's marriage to Skadi, there were very few elves living among the Vanir. Skadi's marriage and subsequent relocation brought with it several hundred new elven residents. Though Nóatún had suddenly become a sanctuary for all of elvenkind during the course of Njord and Skadi's honeymoon, notably there were no dark elves in Nóatún.

Prior to the marriage of Njord and Skadi, when the majority of elves followed the Old Ways of the Jotunn, humans feared the Dökkálfar more than other elfkin and the dark elves shunned civilization as a result. After the Aesir and Vanir's extermination of many Jotunn, the dark elves were not as eager to make the transition worshipping the Norse gods due to their human associations and appearance. Tales of elves found in the wilderness, prone to harassing or harming human traders and travelers were often the work of dark elves dealing out what they saw as retaliatory social justice. Though most dark elves continued to worship Skadi and slowly became more aligned with Vanir clan of the Norse deities, very few chose to migrate to Nóatún, preferring to remain in the wilderness in their tribal camps.

The Christian crusades that targeted the Norse saw the dark elves actively hunted by crusaders, witches, hunters, inquisitors, judges, and even angels. While some dark elves found sanctuary by fleeing to Nóatún, most of Earth's dökkálfar were either killed or forced to flee this dimension for another. Those that did find their way to Nóatún had a difficult time adjusting from their tribal lifestyle.

### Calaigne: 1888 - 1914

Calaigne is a second generation Nóatún-born dark elf. His parents were fairly young parents (being only two hundred years old when Calaigne was born) and spent most of Calaigne's youth away on their arcane pilgrimages. Young Cal was raised by his grandfather in a dökká neighborhood that still kept to most of the tribal traditions.

His grandfather had been among the many elven laborers that had helped build Thrymheimr and though he still lived the way of the dökká, he drew a great deal of pride living in the shadow of Thrymheimr where he could look upon what he helped build whenever he wanted. Cal was raised with this dual-mindset, being taught the history and customs of his tribal ancestors, but also being taught that Thrymheimr was part of his family's legacy. This nurtured a belief that Thrymheimr was meant to be part of Calaigne's future as well.

### Calaigne: 1914 - Present

Calaigne was barely older than a quarter-century when he set out on his pilgrimage. Of a progressive mindset, Calaigne wanted to learn the ways of the modern marvels of human culture so he could bring that back with him to find a way to attain one of the prestigious jobs as a House Elf of Thrymheimr. Not long after his departure, Cal heard a strange sound above him and looked up to see an airplane in the distance. Humanity's drive for discovery was encroaching upon the elves' isolation.

When Cal returned from his pilgrimage as the Great War broke out. He had quickly formed arcane aptitudes geared toward use of the radio. Upon his return, Calaigne was able to secure a meeting with Skadi who still had the habit of welcoming elves back from their pilgrimage. Calaigne pitched Skadi a number of proposals for how to use radio and other communications technology to monitor human movements, coordinate Nóatún logistics, and also bring some modern entertaintment to elves.

Skadi gave him a room in the top of Thrymheimr's tower to set up his equipment. In days, Cal was on the airwaves, working as a modern town crier — reciting important announcements, reading news, and playing music. Cal's equipment also serves to alert Thrymheimr to the presence of humans in the area around Nóatún.

## Threat Assessment

### Resources

* **Elf Physiology:** Elves are descended from prolonged interbreeding between daimons and fae in the realms of Alfheim. Calaigne belongs to the *Dökkálfar*, or "dark elf" sub-species, known for their ashen skin.
	+ ***Enhanced Balance:*** Calaigne never loses his balance. He can run across icy ledges without fear of slipping and can climb the tallest of trees without trouble.
	+ ***Enhanced Dexterity:*** Calaigne has excellent coordination and manual dexterity.
	+ ***Enhanced Hearing:*** Calaigne has remarkable hearing. Working in communications, Calaigne has turned his hearing to a capability
	+ ***Enhanced Reflexes:*** Calaigne has reaction time and reflexes that are heightened to levels unattainable by mundane humans.
	+ ***Enhanced Sight:*** Calaigne has sharp eyes that can make out incredible detail.
	+ ***Longevity:*** Depending on their diet, lifestyle, and the ambient essence of their environment, elves can live as little as three centuries or live to attain ages that are easier measured in millenia than years, decades, or centuries.
	+ ***Nightvision:*** Elves have excellent low-light vision. As a dark elf, Calaigne can easily see in complete darkness.
	+ ***Supernatural Senses:*** Elves see, hear, and interact with unmanifested ephemerals, ghosts, and astral projections.
* **Arcane Aptitudes:** Elves can perform magical tricks that enhance the skills of their chosen profession.
	+ ***An Ear for Voices:*** Caligne can perfectly imitate the voice of any person with which he is familiar. This includes duplicating their accent and vocal mannerism.
	+ ***Gift of Tongues:*** While elves as a whole are generally able to learn new languages with ease, Calaigne's ability is next-level. He can understand, speak, and write any language he immerses himself in with the same fluency he speaks his native language. While his fluency will fade over time as his exposure to the language is reduced, Calaigne will never completely forget any language. Upon first encounter with a new language, Calaigne may require hours to adapt to a written text but he can usually adapt to spoken languages after hearing a few sentences spoken. His fluency will increase rapidly after that, making him indistinguishable from a native speaker by the ends of his first real conversation.
	+ ***Tune-In:*** Elves' hearing is actually capable of training themselves to subconsciously decipher most radio signals without the need for special hardware. Calaigne can use this ability to apply those techniques to intercepting other frequencies, such as those of military grade encryption, used by cellular phones, or transmitted from satellites.
	+ ***Surf the Web:*** Calaigne has a natural ability for computer technology, particularly in regards to the Internet. Though computer technology continues to evolve, Calaigne has little difficulty remaining in the know. Calaigne can hack secure databases, program software, or troll social media accounts with considerable ease. There is nothing blatanly magic about this, only that Calaigne is able to tap into the global collective consciousness of the engineers and influencers of the digital landscape to remain highly skilled and proficient despite its ever-evolving technology and trends.
* **Thrymheimr Tower:** A fairly cramped space, Calaigne sleeps on a hammock and surrounds himself with a variety of technical equipment including his broadcast equipment, monitors for various sensory systems (including radar), and computer hardware. Though it may appear to be a humble workspace, it is from here that Calaigne does his best work.

### Weaknesses

* **Addiction — Lemon Bars:** Calaigne finds it difficult to function without his daily fix of Panacea's lemon bars (which are magical mood and charisma boosters).
* **Ancient Rules:** Elves are still bound by the ancient laws of the Void.
* **Vulnerability — Adamant:** Caligne cannot abide the touch of pure adamant.
* **Vulnerability — Pure, Unforged Iron:** Calaigne cannot abide the touch of pure iron.

### Analytics

* **Physicality:** 2 — Basic / Typical
* **Occult:** 3 — Trained / Exceptional
* **Weaponry:** 1 — Paltry / Below Average
* **Expertise:** 7 — Legendary
* **Range:** 3 — Trained / Exceptional
* **Strategy:** 2 — Basic / Typical
	+ **TOTAL:** 65
	+ **RANKING:** Moderate Threat

## Trivia and Notes

### Trivia

* Romint often helps him when he needs a reliable assistant.
* He is a secular servant of the Goodfellowship.

### Notes

* He is based on Earth-27 community member, CECtheRonin.

## Network Files

Network Files Calaigne.jpgNetwork Files: Calaigne

## Links and References

* Appearances of Calaigne

1. ↑ Network Files: Calaigne
2. ↑ Network Files: Romint
3. ↑ Network Files: The Knecht