recursal/Fanatic-Fandom huggingface dataset:
SVE rus

# **Добро пожаловать на Stardew Valley Expanded Wiki!**

Это совместная вики для мода Stardew Valley Expanded . Предупреждаем, что есть **спойлеры** ! Некоторые из них скрыты, но не все. Если вы хотите испытать мод самостоятельно, не просматривайте здесь.

Есть каталог всех страниц для просмотра.

Впереди еще много работы, так что если у вас есть что добавить, сразу приступайте! (относиться и к версии на английском)

**ВАЖНО**: Вся информация в wiki должна быть связана с последним публичным релизом SVE. Пожалуйста, не добавляйте информацию из BETA до тех пор, пока они не станут достоянием общественности.

**Eng** версия тут:)

## Касательно мода

Stardew Valley Expanded (Долина Стардью Расширилась) - это расширенный мод для Stardew Valley, созданный FlashShifter . Он включает в себя большое количество новых локаций, событий, описаний локаций и карт, а также переосмысленные фестивали, новый контент для знакомых лиц и другие разные дополнения.

SVE можно загрузить с ModDrop и Nexus Mods . Также доступны две дополнительные фермы, Grandpa's Farm и Immersive Farm 2 , новая версия мода Immersive Farm 2 . Оба доступны на странице загрузки модов Nexus для SVE или при поиске названия фермы на ModDrop.

Из-за задержки выпуска версии 1.5 Stardew Valley для мобильных пользователей последняя рабочая версия для мобильных устройств - 1.11.6. Его можно скачать на ModDrop в `Download/See all versions` раскрывающемся меню. Дедушкина ферма в настоящее время также недоступна для мобильных устройств.

Если вам нужна помощь с ошибками или установкой, перейдите к следующему разделу: SVE Subreddit. (Так как бтв на русском её нет)

## Совместимость с другими модами:

Любые моды заменяющие данные локации являются не совместимыми:

* Внешние локации: Город, Лес, Глушь?, Пляж, Гора, Железная дорога, Вершина?, Пустыня, Пещера Черепа, Места проведения праздников.если ты используешь Immersive Farm 2 Remastered, Автобусная остановка, Теплица и пещера на ферме.
* Внутреннее строение домов: Шахта, Пещера черепа, Гильдия Искателей, Магазин животных, Библиотека, Кузнец, Клуб, Дом Эллиотта, Рыбацкий дом, Дом Эмили и Хейли, Комната Харви, Больница, Дом Джоша, Дом Леи, ManorHouse, Салун, Дом Сэма, Дом Сэнди, Лаборатория, Комната Себастьяна, Магазин Пьера, Трейлер, Трейлер - дом, Дом ведьмы, Дом Волшебника и Башня Волшебника. (Ну то есть игра запуститься но может неправильно функционировать, честно я вам не советую. LM5)

Не совместимые моды (Не в коем случае не использовать. Я тебя предупредил):

* Looking For Love: Этот мод исправляет такие интерьеры, как башня волшебника и Оазис. Эта несовместимость приведет к тому, что игроки будут деформироваться в неверные координаты (задняя часть дома волшебника и середина водоема в оазисе)
* Extended Mine Carts: Некоторые "перекосы" телепортируют игроков внутрь зданий- объектов, препятствуя движению.
Old Community Garden

**Old Community Garden** is an area to the southeast of Pelican Town which contains a small (17x12) abandoned garden. To the right is Shearwater Bridge and to the left is Pelican Town.

## Unlocking the Garden

If you enter Pelican Town in spring year 2 on a sunny day between 6AM and 6PM, it will trigger a cutscene. In the cutscene, Lewis says the field used to be the community garden for the town until it was relocated to south of the Museum. He's concerned that the visitors from Grampleton see a destroyed crop field and it's not good for the town's image. He asks if you can clean the place and use it for your crops. You can either say yes or no. If you choose no, you will still be able to clear and use the field later.

## Cultivating the Unlocked Garden

Once unlocked, the Old Community Garden can be used to plant seasonal crops, just as on the player's regular farm. Sprinklers can be used, and crops will not be attacked by crows, so there is no need for a scarecrow. The garden is not vulnerable to lightning strikes.

Common trees or fruit trees may be planted in the garden. However, new saplings of common trees will sprout frequently in the space, which can cause neighboring fruit saplings not to grow to full maturity. If growing fruit trees in the Old Community Garden, it is recommended that the player check for new common sapling sprouts every day and chop down any that may have sprouted. Common trees or mushroom trees may be tapped.

Alternatively, the space is the same footprint as a big shed, and can therefore be filled with machines in the same configuration as one would use for a big shed. Bee Houses will seasonally produce Wild Honey or flower honey if flowers are grown in their range. As on the player's farm, Bee Houses do not produce honey in winter.

Townspeople will never walk through the garden, so the player need not worry about destructive NPCs. However, debris will re-spawn and common trees will re-grow in the space, so it is recommended that any unused spaces be covered with floor tiles to prevent the spread of destructive weeds or branches.

## Foraging

Between 0 and 2 forageable items spawn at Shearwater Bridge per day. They do not last for a week like original maps and de-spawn at the end of the day.

Items that may appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek,  Dandelion, and  Common Mushroom
* In summer:  Spice Berry,  Grape,  Sweet Pea,  Common Mushroom, and  Red Mushroom
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus

## Artifact Spots:

The artifacts that can appear are:

* Chipped Amphora
* Arrowhead
* Ancient Doll
* Chewing Stick
* Ornamental Fan
* Dinosaur Egg
* Ancient Seed

## Trivia

Prior to SVE 1.12.16, this area was known as Town East. Players with saves made prior to 1.12.16 will continue to see the original Town East map, while new players will see the remastered Garden map. The sprinklers and trees note above also applies to Town East.

## Version History

* 1.0: Added Lewis event offering old crop field.
Alesia

**Alesia** is a member of the Adventurer's Guild from Castle Village. You first meet her in the Adventurer's Guild building after you've seen the Adventurer Guild's initiation cutscene and played for at least 90 in-game days.

Alesia is a monster hunter specializing in long-range combat. She was a former member of the Pelican Town Adventurer's Guild, but has since joined the hunter's of Castle Village to fight the corrupt monsters of the Crimson Badlands. On occasion, she still visits Marlon to pay her respects or help him on an expedition into the mines.

## Schedule

After you've unlocked the Crimson Badlands, Alesia will become a rotating adventurer in the Adventurer's Guild and Castle Village Outpost, where she also appears as a tower lookout and maintains a shop on certain days. She will also then attend the Stardew Valley Fair and the Spirit's Eve Festival.

 2nd
 16th
 17th
 23rd
 27th
 28th

## Shop

After entering the Crimson Badlands Alesia opens her shop at the Castle Village Outpost on the 3rd, 4th, 13th, 21st, 23rd, and 25th of each season.

*See also: Weapons, Consumables*

## Version History

* 1.7: Introduced as a vendor in the adventurer's guild.
* 1.8: Fixed issues related to Alesia's sprites.
* 1.9: Alesia's introduction event no longer has music due to copyright.
* 1.10: Added as an antisocial NPC.
* 1.11: Removed as an antisocial NPC due to incompatibilities.
* 1.13:
	+ Added as an antisocial NPC.
	+ Updated schedule and dialogue.
	+ Revised Crimson Badlands entrance event.
	+ Adjusted pricing of various goods in her shop.
Compatibility

Stardew Valley Expanded is currently compatible with Single, Multiplayer and Existing saves. Below is the list of mods that are compatible with SVE as well as the dependent mods required to run it.

Mods that replace these maps are incompatible:

**Exterior Maps**

Town, Forest, Backwoods, Beach, Mountain, Railroad, Summit, Desert, and any festival maps. If you use Immersive Farm 2 Remastered, that list also includes Bus Stop, Greenhouse and Farm Cave.

**Interior Building Maps**

Mines, Skull Cavern, AdventureGuild, AnimalShop, ArchaeologyHouse, Blacksmith, Club, ElliottHouse, FishShop, HaleyHouse, HarveyRoom, Hospital, JoshHouse, LeahHouse, ManorHouse, Saloon, SamHouse, SandyHouse, ScienceHouse, SebastianRoom, SeedShop, Trailer, Trailer\_big, WitchHut, WizardHouse and WizardHouseBasement.

Current Mod language support:

* 🇫🇷French
* 🇩🇪German
* 🇯🇵Japanese
* 🇰🇷Korean
* 🇨🇳Mandarin
* 🇵🇹Portugese
* 🇷🇺Russian
* 🇪🇸Spanish
* 🇹🇷Turkey

Expanded Preconditions Utility
Farm Type Manager﻿
Json Assets﻿
PyTK - Platonymous Toolkit
SMAPI - Stardew Modding API﻿
SpaceCore
TMXL Map Toolkit
Winter Grass

Seasonal Outfits for SVE (Vanilla Style)
Seasonal Villager Outfits
Dynamic Night Time
Climates of Ferngill
Wind Effects
NPC Map Locations\*
Animated Fish SVE
Kitty Cats

\*SVE added built-in NPC Locations compatibility in SVE 1.12.14.
Hero Elixir

Attack (+6)

 Oil (1)

Slime (10)

**Hero Elixir** can be purchase from Isaac after you've entered the Crimson Badlands.

His shop is open at the Adventurer's Guild on the 4th, 5th, 11th, 26th, and 27th of every month, and at Castle Village Outpost on the 1st, 8th, 12th, 19th, and 24th.

Hero Elixir's are a unique consumable item which can be combined with both food and drink item buffs, as well as other potions. Hero Elixir also receives the 40% sale price increase from the Artisan skill.
Tempered Galaxy Dagger

Defense (+10)

  Crit. Chance (+17)

  Weight (+5)

*See also: Weapons, Alesia, Adventurer's Guild (SVE)*

The Tempered Galaxy Dagger is a dagger you can buy for  350,000G from  Alesia after you've entered the Crimson Badlands.

Alesia is found in the Adventurer's Guild on the 1st, 2nd, 16th, 17th, 23rd, 27th, and 28th of every month. Her shop is open at the Castle Village Outpost on the 3rd, 4th, 13th, 21st, 23rd, and 25th.
Deep Cave

The Deep Cave area is accessed via a mine-cart inside your mushroom/fruit cave, located in the south-west area of Immersive Farm 2 Remastered. An open, cavernous map, it includes many features expected from the Mine, including rocks, pottery and sandy areas, however, none of these cosmetic features can be interacted with. There is a chance of discovering ore here, similar to the quarry or the islet in Immersive Farm 2 Remastered.

Deep Cave is not available on Grandpa's Farm.

## Fish

For information on original fishing times please see this page on the official wiki.

The following can be caught in the Northeast pool of water:
Butterfish

Fisher (+25%)
281g
 351g
 421g
 562g

 Angler (+50%)
337g
 420g
 505g

 674g
Base Roe
142g

Aged Roe
284g

The **Butterfish** is a Fish that can be caught at Forest West during Summer or Shearwater Bridge during Spring, Summer and Fall.

Despite the Butterfish's tooltip, it is only used in one cooking recipe; Glazed Butterfish

## Recipes

 Wheat Flour (1)
 Oil (1)

## Fish Ponds

 5
 9

 10
 6+
 3+
 1+
Maru

## Information

For canon information on Maru, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

The farmer enters the shop to find Maru and Demetrius in the lab, talking about math and soil acidity, respectively. Maru sees the farmer and asks them for help with her math. The player can choose to either help Maru (which will gain 50 points of friendship) or refuse to help (which will lose 50 points of friendship).
Junimo Woods

Junimo Woods Entrance Point

Junimo Woods is a secret area to the southwest of Cindersap Forest. It becomes available after completion of the Community Center. Here, Junimos within their huts will sell you various items - if you can find your way through the maze.

Along the way are several graves written in both Dwarvish, Elvish, and an unknown language. Both Dwarvish and Elvish weapons can be found, as well as ancient ruins. This suggests this may have once been a site of the Elemental Wars.

A Nexus Point can be created to warp to the Junimo village after having access to the Enchanted Grove.

## Maze Solution

If you are having trouble navigating the woods maze, below is an ascending list of hints.

**Hint 1**
Follow the mushrooms.

**Hint 2**
Find the mushrooms along the path. A hidden break in the tree line is usually between two mushrooms. You'll know when you've reached the end of the maze when you reach the Junimo village.

**Junimo Woods Map**

**Junimo Woods Guide**

## Fish

For information on original fishing times please see this page on the official wiki.

These fish are found year-round from the fishing spot at the end of the maze:

 Catfish
 Largemouth Bass
 Goldenfish

## Artifact Spots

The artifacts that can appear are:

* Ancient Sword
* Dwarvish Helm
* Dwarf Gadget
* Elvish Jewelry
* Prehistoric Handaxe
* Prehistoric Tool
* Prehistoric Skull
* Skeletal Hand
* Prehistoric Rib

## Junimo Vendors

### Yellow Junimo

**"I hab seeds!"**

  Rare Seed
  Spring Seeds
  Summer Seeds
  Fall Seeds
  Winter Seeds

### Grey Junimo

**"I trade rocks for yellow sparkle rocks!"**

### Purple Junimo

**"Me have rare things! You want?"**

  Magic Bait
  Deluxe Fertilizer
  Hyper Speed-Gro
  Deluxe Retaining Soil

  \*After Apples' 10 Heart Event, Part 2.

### Orange Junimo

**"Look here! Me sell decorations!"**
All decorations change based on the season.

Shown below are the spring versions of each.
Highlands Cavern

The Highlands Cavern entrance can be found in the north-west blocked off by logs and boulders.
Passing out due to low health in the Highlands Cavern will result in you being rescued by Lance and waking up in the Highlands Outpost. Lance may take an item from your inventory but does not take any money.

The Highlands Dwarf is initially locked in a cage in the upper right part of the cavern.
Shearwater Bridge

**Shearwater Bridge** is a long, stone bridge that connects the Valley and Grampleton Fields. The bridge leads east towards Grampleton, west toward Pelican Town, and southwest to Old Community Garden.

According to Victor, the bridge was built forty years prior to the Farmer moving to Stardew Valley.

At level 5 fishing, Shearwater Bridge is a decent source of early game money from the Butterfish and Puppyfish spawns.

## Foraging

Between 1 and 3 forageable items spawn at Shearwater Bridge per day. They do not last for a week like original maps.

Items that may appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek,  Dandelion, and  Common Mushroom
* In summer:  Spice Berry,  Grape,  Sweet Pea,  Common Mushroom, and  Red Mushroom
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus

## Fish

For information on original fishing times please see this page on the official wiki.

Several types of fish are found casting into the river at Shearwater Bridge.

 Catfish
 Minnow
 Puppyfish
 Minnow
 Pike
 Puppyfish
 Rainbow Trout
 Catfish
 Kittyfish\*
 Midnight Carp
 Minnow
 Puppyfish
 Salmon
 Shad
 Tiger Trout
 Green Algae
 Kittyfish\*
 Lingcod
 Midnight Carp
 Minnow
 Perch
 Pike

\*Unlocked after event.

## Artifacts

The artifacts that can appear in dig spots are:

* Chipped Amphora
* Arrowhead
* Ancient Doll
* Chewing Stick
* Ornamental Fan
* Dinosaur Egg
* Ancient Seed
Community Day

Community Day is a new festival that takes place on the 22nd of each month after the completion of the Community Center.

On the 21st of the first season after completing the Community Center, Lewis will show up outside of your house, informing you of the new holiday.

## Description

Almost all the villagers come together and celebrate Community Day. The villagers and their arrival and depature times are listed below. Throughout the day, the villagers will walk around the interior of the Community Center.

* Lewis is the first to arrive starting at 8:40AM.
* Penny arrives at 9:40AM.
* Marlon arrives at 10:30AM.
* Alex, Andy, Evelyn, George, Gus, and Pam arrive at 11:40AM.
* Olivia, Sophia, Susan, and Victor arrive at 11:50AM.
* Elliott and Willy arrive at 12:20PM.
* Demetrius, Emily, Haley, Linus, Maru, Robin, Sandy, and Sebastian arrive at 12:40PM.
* Jodi, Kent, Sam, and Vincent arrive at 12:50PM.
* Jas (with Charlie the Chicken), Marnie, and Shane arrive at 1:00PM.
* Abigail, Caroline, Leah, Pierre arrive at 1:10PM.
* Harvey arrives at 1:20PM.
* Clint arrives at 1:40PM.

* Sebastian is the first to leave, at 3:50PM.
* Harvey and Willy leave at 4:40PM.
* Maru and Victor leave at 5:00PM.
* Abigail, Olivia, and Sam leave at 5:30PM.
* Demetrius, Leah, Robin, and Susan leave at 5:50PM.
* Andy leaves at 6:00PM.
* Clint and Kent leave at 6:10PM.
* Jodi, Sandy, and Vincent leave at 6:30PM.
* Emily, Gus, Haley, and Sophia leave at 6:50PM.
* Caroline, Elliott, Jas, Linus, Marnie, Pam, Penny, Pierre, and Shane leave at 7:10PM.
* Alex, Evelyn, and George leave at 7:30PM.
* Marlon leaves at 7:40PM.
* Lewis leaves at 7:50PM.

If you are playing with other mods that add new NPCs, those NPCs likely won't come to the festival.

Notable villagers that do not attend include Apples, Claire (before her six-heart event), Dwarf, Gunther, Krobus, Magnus, Martin, Morgan, and Morris.

## Revamped Interior

In version 1.10 the Community Center interior has been revamped with far more details.

The Boiler Room receives new wall decor.

The Vault receives some shelves, and new chairs.

The Crafts Room receives a Sewing Machine to compliment the loom along with shelves filled with related objects, a woodworking area, bookshelves, tables for crafts, and numerous stuffed animals.

The Pantry largely stays the same, however the dining room next to it receives new plants, and food on the table. The hallway in front of it receives a grandfather clock, some shelves, a lamp, and new wall decor.

The Fish Tank receives a bench and table in front of it, along with new wall decor.

The Central Room, upon completion of the entire center, receives a sitting area in front of the fireplace, an garden, a corner full of bookshelves, and an interactable Mini-Jukebox.
Jenkins' Residence

**Jenkins' Residence** is the home of Olivia and Victor. The house is located east of Pierre's General Store and north of 1 River Road.

From the official description: "Whoa! This house is huge and everything in here is so fancy! Victor and Olivia live here. What are they like?"

## Trivia

* If Penny's cut mature event is re-enabled, she reveals that the house used to belong to different people who had to move out after a police investigation.
Railroad (SVE)

The Railroad in spring

*See also: [Railroad]* on the main wiki.
The **Railroad** is home to Emerald Farm, the Spa, the Adventurer's Guild graveyard, and the entrance to the Summit.

Due to a landslide, access to the Railroad is not available until after summer 3 of year 1 .

## Foraging

The Railroad spawns the same forage as the original game, but due to the changes to the map this group of forage items may spawn on a larger number of tiles than the original Railroad.

In the first year, SVE adds between 1 and 3 extra forage items per day to the forage on the Mountain. These items de-spawn at the end of the day and new forage will spawn the next morning.

Extra forage that may appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek,  Dandelion, and  Common Mushroom
* In summer:  Spice Berry,  Grape,  Sweet Pea,  Common Mushroom, and  Red Mushroom
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus

In addition to this, on the first day of spring during year 1, a  Rapier weapon can be found to the left of the top of the stairs leading up to the cemetery. This lasts for 60 days before de-spawning, leaving plenty of time in summer of year 1 to find it. The sword does not appear for games that add SVE mid-play.
The Desert (SVE)

For information on the canon Calico Desert please see the main wiki.

**The Calico Desert** has been redesigned for Stardew Valley Expanded.

The oasis is split into multiple pools, and Sandy's shop has moved closer to the bus stop. The sand dragon bones are now located south of the oasis instead of behind the shop. The three pillar ruins have also been moved from behind the Desert Trader to the far south of the map. Finally, the entrance to the Skull Cavern is found through a small crack in the mountain to the south of the trader.

The Pyramid Decal can be found by fishing by the waterfall (10% chance).

As of version 1.13.3, there is no longer a smaller desert configuration option, as the new map combines aspects of both previous versions of the map.

## Oasis

The Oasis is open 9:00 AM to 11:50 PM on non-festival days. Once the player has 5 hearts with Sandy, she will visit Pelican Town on Saturdays. She will also visit on the 22nd of each month for community day if the community center is restored. During these times the Oasis building will be open, however Sandy's counter will be closed and purchases cannot be made.
The Oasis' interior has been redesigned for Stardew Valley Expanded.

## Foraging

In addition to the original spawn levels, between 2 and 4 foragable items spawn in the area around the southern oasis each day. These do not stack over the course of a week, disappearing every night instead.

## Version History

* 1.13.3:
	+ Remastered Calico Desert.
	+ Removed the "Smaller Desert" configuration.
JojaMart

JojaMart is slightly different in SVE, most notably the prices. The prices in Stardew Valley original have been adapted by the mod.

## Prices

The cost of seeds is lower than Pierre's general store. The price of Joja Cola is lower than the original. The prices of Wallpaper and J.Cola Light are higher.

## Permanent Stock

* Joja Cola (75g)
* Wallpaper (50g)
* J. Cola Light (600g)
* Wheat Flour (90g)
* Oil (180g)
* Rice (180g)
* Vinegar (180g)
* Sugar (110g)
* Grass Starter (100g)

## Spring Stock

* Parsnip Seeds (18g)
* Potato Seeds (45g)
* Cauliflower Seeds (75g)
* Tulip Bulb (18g)
* Kale Seeds (64g)
* Jazz Seeds (27g)
* Bean Starter (55g)

## Summer Stock

* Melon Seeds (70g)
* Tomato Seeds (43g)
* Blueberry Seeds (72g)
* Pepper Seeds (35g)
* Wheat Seeds (8g)
* Radish Seeds (35g)
* Corn Seeds (135g)
* Hops Starter (53g)
* Poppy Seeds (90g)
* Spangle Seeds (44g)
* Sunflower Seeds (180g)
Event Locations

**Event Locations** are special locations that only appear during events. They are unreachable through regular play and may be locked out depending on player choices. Most are tied to character heart events and reading ahead may spoil their plot.

## Abigail Event Location

The Joja Pet Store is a location the player sees during Abigail's 12-heart event. In it, she flashbacks to the time when she got her pet guinea pig David.

A cameo by "Hamish McTackleberry" the character of YouTuber Turin occurs in this location.

## Claire Event Locations

### Countryside

The Countryside is a location the player travels to by bus during Claire's 12-heart Part 2 event. At the bus stop's location is Smith Orchard, a neighbor Claire mentions in several dialog options. The adjacent map shows Claire's home and yard.

### Claire's Home

The interior of Claire's home is reachable during the 12-heart Part 2 event when visiting the countryside. Several objects in the house showcase some of Claire's favorite gift tastes.

## Magnus Event Locations

### Grenville Falls

Grenville Falls is a magical forest far from Stardew Valley. Magnus takes the player here on a date during his 10-heart event. The location is along a river. Waterfalls dot the area while fireflies twinkle across the landscape.
The custom track "Grenville Falls" was created for this area.

### Atlantis

Atlantis is a location the player visits with Magnus during his 14-heart event.

## Galdoran Continent Event Locations

### Galdoran Void

The Galdoran Void is where the Farmer appears when losing all their health on the Galdoran Continent. Camilla greets the Farmer and implies she saved them from near death. She cautions them to be more careful before sending the Farmer back to Castle Village Outpost.

The void is a starry landscape, seemingly in space. Two pillars lit with green fire float in the void. Camilla stands between them. Their significance and the void's location are unknown.
Cost to Sell/Selling Price Column Template Source Code

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Adventurer's Guild (SVE)

The interior of the Adventurer's Guild

For information on the canon Adventurer's Guild please see the main wiki.

The Adventurer's Guild is located at the top of Adventurer Summit, outside the entrance to the mines.

Stardew Valley Expanded gives Marlon and Gil more history in the valley, and the guild hall is now a hub of activity for surrounding visitors from other guilds.

The front of the hall is decorated more like a front shop, while the back area shows more of the past and present lives of its two residents.

## Guild Roster

### **Current**

#### **Marlon**

Marlon is the founder of the Pelican Town Adventurer's Guild. He started the guild chapter over 25 years before the player arrives in town, after he joined the Order of the Knights of Pythagoras. Until the player's arrival, Marlon has seen every other member of the guild come and go, with the exception of Gil.
#### **Gil**

Not much is known about Gil. He spends most of his time in the guild hall rocking by the fire. As a guild member, he likely went on patrols like Marlon. These days Gil appears to take care of the paperwork and other bureaucratic needs of the guild. He is not entirely defenseless in old age though, as the player can spot the elder's sword on Spirit's Eve as he watches over the captured monsters.
#### **Farmer**

If the player joins the guild, they become the 23rd member.

### **Former**

#### **Alesia**

Prior to moving to Castle Village Alesia was a member of the Pelican Town Adventurer's Guild.
### **Deceased**

Members of the Adventurer's Guild who have died are buried in a graveyard at the Railroad between the train and the Summit.

#### **Barin**

Barin is a deceased member of the Adventurer's Guild. Their tombstone reads: "Slimes:153 Skeletons: 45 Shadow Brutes: 9"
#### **Bear Claw**

One of the older tombstones that is still readable. Bear Claw's grave: "Slimes: 753 Bats:103 Bugs:328 Shadow Brutes: 87"
#### **Ketra**

Ketra is briefly mentioned by Linus. He tells the player he knew her before joining the Adventurer's Guild. Her tombstone: "Slimes: 14 Bats:4 Bugs: 1"
#### **Gerta**

The last tombstone on the way to the Summit reads: "Slimes: 93 Skeletons: 22 Bats: 18"
#### **Red Scar**

This grave says the adventurer killed 1000 slimes and received a magic ring, giving a hint to the Slime Charmer Ring.
#### **Unknown Grave 1**

This grave is presumed to be of an adventurer, but it has been almost entirely covered by an old landslide.
#### **Unknown Grave 2**

This faded grave has a faint outline of an Adventurer's Guild crest.
#### **Unknown Grave 3**

This grave is simply too faded to read. It is likely another dead member due to it's location here instead of town.
There is one more grave found at Adventurer Summit for a member named Isabelle. Her gravestone reads: "In loving memory of Isabelle - Beloved wife, mentor, and adventurer. May you rest in peace, my flower."

## Trivia

Marlon tells the player they are the 23rd adventurer to join the guild, meaning 12 more members have either moved, or been killed and are not present in the graveyard.

## Gallery

The Adventurer's Guild GraveyardIsabelle's Grave
Sebastian

## Information

For canon information on Sebastian, please see the official wiki here.

Sebastian receives one new event in Stardew Valley Expanded.

 Oil (1)
 Wheat Flour (1)

* **Hey, how are you doing?**

Sebastian doesn't respond.
* **You should stop smoking. It's unhealthy.**(-100 Friendship)

Sebastian is offended and tells the Farmer to go away, ending the event.
If the Farmer asked how Sebastian is doing, it leads to a second set of questions:

* **Everything alright?**

Sebastian says he has a lot on his mind and he just wanted to be alone to think outside. But he admits that maybe it'll help to talk to someone.
* **Hey jerk, why are you ignoring me?**(-250 Friendship)

Sebastian tells the Farmer they're being annoying and to leave him alone. The event ends.
The Farmer has two more options if they asked whether things were okay:

* **You can talk to me.**

Sebastian admits to having had a nightmare the night before about his biological father. He explains that his father was an abusive drunk who stole money from his mother. Robin eventually got tired of the stealing and started hiding the money, which angered Sebastian's biological father. Sebastian then grows quiet and says they'll never see him again. Sebastian hasn't told anyone this, not even Maru, but he feels a lot better from having gotten it out.
* **Go find Sam or Abigail.**(-150 Friendship)

Sebastian tells the Farmer they can leave, ending the event.
If the Farmer heard Sebastian's story, they then can reply:

* **You've gone through so much in life...**(+100 Frienship)

Sebastian says he needs to think a while longer and thanks the Farmer for talking to him. Speaking to Sebastian after, he'll tell the Farmer to keep what he told them a secret. A text box appears that says, *Sebastian smiles. You sense he's more trusting of you*.

* **I listened to most of what you were saying.**(-750 Friendship)
Fairhaven Farm

**Fairhaven Farm** is Andy's home, located roughly halfway down Cindersap Forest. It overlooks the cliffs out to the Gem Sea, near the sewer drainage tunnel. Andy's crops seem to be struggling, as they are rather light on the ground and some are wilting.

Fairhaven Farm is also supported by the income Andy makes from foraging around his home and in Forest West.

## Crops

 🌞   Summer
 🍂   Fall

## Interior Design

The house is quite unkempt and you can find many of Andy's favored Joja brand products strewn about, as well as several beer bottles. Andy traipses in his muddy boot prints all around his house also.

Andy can generally be found here early in the morning or late in the evening. Otherwise, he is likely out on the farm, foraging, or in town.

After you have finished either the Community Center or fully supported JojaMart's town improvements, Andy will be able to afford to clean up his house.

With the Community Center route you get a cutscene where he tells you that Pierre's fertilizer made his crops better and he got money to afford new furniture. If the player supported JojaMart Andy instead tells you the money came from JojaMart increasing demand for his crops.

Fairhaven Farm's interior is upgraded further if the player fulfills his Special Order to create a basement for Preserves Jar storage.

## Gallery

A Clean Andy HouseHouse Cellar UpgradeAndy's New Cellar
Slavek Kowalewski

**Slavek Kowalewski** is a Polish pianist, composer and music producer based in Tokyo, known for scoring the Edmund Yeo film *Kingyo* and the sci-fi film *Sado Tempest*. He is the co-composer of *ID:INVADED* alongside Atsushi Umebori, jointly credited under the label "U/S".

## Credits

* *ID:INVADED* - Co-composer
* *ID:INDEED* - Co-composer (reused OST)

## Trivia

* On August 26th, 2019, Kowalewski released a playlist of several songs from the *ID: INVADED* soundtrack on his SoundCloud, updating it with more songs over the next few months.

## External Links

* Offical Website
* SoundCloud
Suki

*See also: [Traveling Cart]* on the main wiki.
**Suki** is the owner of the Traveling Cart that opens in Cindersap Forest on Friday and Sunday. She does not have extra dialog, but information about her is discussed by other members of the town.

According to Olivia, Suki is from the Gotoro Empire, where the goods she sells are smuggled in from. Suki has a daughter who recently turned six, which is likely why she has a good relationship with Jas, whom she gives treats to whenever she visits.

## Portraits

Suki has one additional portrait used during the Ice Festival.
Wallpapers

There are a total of 10 desktop wallpapers for Stardew Valley Expanded. Most come in a 1920 x 1080 resolution. They are made by FlashShifter and can be found on  Nexus Mods under the optional download section.

This page is intended as a way to preview wallpapers. Images uploaded to Fandom may lose their original quality, so it is recommended to download the original wallpaper pack for the best experience.

*Adventuring with Abigail* shows Abigail in a cave holding a sword while the Farmer mines.

*Farming with Friends* is a scene of two player Farmers watering their crops next to a Rarecrow.

This wallpaper was added with the 1.12.3 update and later updated in 1.13. It shows multiple original characters alongside SVE characters enjoying the beach. The title is *Ginger Island Resort*.

The next one shows the Ice Fishing Festival with multiple characters fishing. It's titled *Ice Fishing Frenzy*.

The name is *Stardew Valley Expanded* like the mod.

This is a specialized wallpaper which combines four other wallpapers by FlashShifter. Titled *The Four Seasons*, it shows *The Little Wizard*, *Ginger Island Resort*, *The Raven's Descent*, and *Winter Star Festival*. The resolution size is 3440 x 1440.

*The Joja Family* shows Morris, Claire, Martin, and several Joja employee NPC's lined up in a row. It was added with the 1.11 update when the expanded JojaMart content was added to SVE.

*The Little Wizard* was added in version 1.10. It shows Magnus teaching Morgan magic in the forest.

In version 1.12 *The Raven's Descent* was added to the wallpaper pack. It shows a flock of ravens flying over the player farm in autumn.

*The Raven's Descent* has a non-logo version, as well as variations showing possible spouses on the front porch of the house.

Members of the town gather around the tree in the center of town in this wallpaper. Like the holiday, it is also called *Winter Star Festival*.
Gus

## Information

For canon information on Gus, please see the official wiki here.

 Oil (1)

Gus is enjoying a view of the Gem Sea from the bench outside Blue Moon Vineyard. He asks what the Farmer is doing there today.

* **I came by to see if Sophia was here.***"She was here a moment ago. She left to run some errands though."*
* **I'm on my way to the beach.***"I see! I was just there. Willy is fishing on the dock right now."*
* **Why are you up here?***"Taking in the view of the Gem Sea, of course!"*

Gus continues on to say he's purchased five cases of Blue Moon Vineyard's wine to restock the saloon. He shares that the vineyard is one of the largest in the Ferngill Republic and it's long time presence has created a good name for itself. The Farmer can say:

* **I don't know that much about the Vineyard.**

In response, Gus remembers something the Farmer wouldn't know. A tragedy happened to Sophia's parents, whom Gus was close to. Afterward, Sophia inherited the vineyard. While she's doing a great job, it's hard for one person and she doesn't come to town as often.
Or,

* **That's interesting. Good luck with your errands.**

Gus thanks the Farmer and suggests they come by sometime to try the vintage of wine he just purchased.
If the Farmer says they didn't know much about Blue Moon Vineyard, they will later add:

* **What happened to Sophia's parents?**  (+50 Friendship)

Gus hesitantly tells the Farmer Sophia's parents, Robert and Alice, were killed in a car accident on a highway south of Zuzu City by a Joja cargo truck. Both were well liked in town, their death's impacting everyone. Gus has known her since she was a child and he's proud of how strong she is, guessing she got the trait from Alice.
Or,

* **Sorry, Gus. I didn't mean to bring up bad memories.**

He says this is okay, and that he needs to return to the saloon for restocking. Later, he may apologize for being distant, as he's been thinking about Sophia's parents lately.
If the Farmer asked further regarding Sophia's parents, they have the option to also say:

* **That's a lot to take in.***"I always make the effort to visit Sophia when I have free time. She really appreciates it."*
* **It was all because of Joja's negligence.***"Hmm... that's why Sophia hates Joja. She... blames them for the death of her parents."*

## Trivia

According to Leah's Y1 Spring event, Gus is growing coffee beans at the community garden using special fertilizer bought from Pierre.
Game Play Changes

Stardew Valley Expanded offers a number of configuration options for player preference.

## Instructions

Run Stardew Valley once with Stardew Valley Expanded installed to create a file called `config.json` in the `\Mods\Stardew Valley Expanded\[CP] Stardew Valley Expanded` folder.

Open this file in a text editor and change `"false"` to `"true"` to turn on a config option (or `"true"` to `"false"` to turn the option off).

This `config.json` file needs to be updated again when installing new versions of SVE. If manually updating, it is possible to copy the file from the old folder and paste it into the new folder. Forgetting to do this may permanently alter your save if a full in-game day passes and the game auto-saves.

## Configuration Options

Difficulty Settings

These changes increase playthrough longevity.

**Lower Profit Margins**
Reduce base sell prices by 20%

**Harder Building Construction**
Higher building requirements

**Balanced Crafting**
Increases/changes crafting costs

**Stronger Monsters**

Raises attack and HP of monsters

Visual Settings

These changes alter how graphics display.

**Seasonal Edits**
Adds leaves/snow to objects

**Replace Default Fences**
Wood fences to static fencing

**Replace Hardwood Fences**
Hardwood fences to static fencing

**Immersive Shadows**

Adds new shadows to buildings

**Mist Effects**
Toggles mist effect during rain

**Alternative Craftables**
Alters design of craft machines

**Use Galdoran Theme**
Galdoran UI can be used everywhere

**Disable Galdoran Theme**
Never use the Galdoran UI

Navigation Settings

These changes alter how the player is able to get around on the map.

**Walkable Beach Tidepools**
Removes collision on beach tidepools

**Mountain Minecart**
Faster travel between original and new mines

**Remove Grandpa's Shed Objects**
Toggle decorative items on/off

**Remove Southern Cactuses**

Toggles certain desert cactuses

Character Settings

These changes make adjustments related to NPCs.

**Mature Events**
Adds serious or darker themed character events

**Older Sophia Portraits**
Ages Sophia's portrait images

**Vanilla Sandy Portraits**
Reverts Sandy's portrait to originals

**Disable SVE JojaMart Shop**
Compatibility setting for shop edits
Treasure Cave

The Treasure Cave is found through an opening in the cliff face in the south-west corner of the Crimson Badlands. Caution must be taken when approaching, as the monster Apophis spawns nearby, and the cave is guarded by several high level Corrupt Mummies.

The first time the player enters the cave, a cutscene plays where a mysterious voice is overheard complimenting the Farmer on their ability to reach the cave.

At the back of the cave are nine chests. The eight outer chests can all be picked up like forage, while the center chest requires a key to open.

## Forage

While not technically forage, the 8 Treasure Chests will re-appear up to 7 more times after, for a total of 64 possible chests. If sold, this amounts to 320,000g for all 64.

## Locked Chest

When examined, the text notes there is a keyhole shaped like a Prismatic Shard. If the player returns with one, they receive the normally unobtainable Galaxy Slingshot.

Due to the way the chest is coded, returning with more Prismatic Shards will allow the player to get an infinite number of slingshots in return. This feature remains to let players regain the slingshot if it was lost or trashed.
The Mountain (SVE)

For information on the canon version of the Mountain please see the main wiki.

## Foraging

The Mountain spawns the same forage as the original game, but due to the extra grass added to the overall map this group of forage items may spawn on a larger number of tiles than the original Mountain.

In the first year, SVE adds between 0 and 2 extra forage items per day to the forage on the Mountain. After the second year, an additional 0-3 items spawn in the area south of the stairs to Adventurer Summit. New forage spawn at the beginning of every day. Old forage items do not last for a week like original maps and de-spawn at the end of the day.

Extra forage that may appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek,  Dandelion, and  Common Mushroom
* In summer:  Spice Berry,  Grape,  Sweet Pea,  Common Mushroom, and  Red Mushroom
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus
Alternative Craftables

Alternative Craftables is turned off by default in the configuration file.

To turn it on, open the `config.json` file in the `[CP] Stardew Valley` folder and change the value to "true".

Two objects have been completely redesigned and five objects are simplified versions with the symbol indicating it's use removed.

## Site Navigation

 Navigation
 Character
Fallen

* Title Card
* End Card

## Chronology

**"FILE: 05 Fallen"** is the fifth episode of *ID:INVADED*.

## Plot

This episode follows directly on where the plot left off with Koharu Hondomachi being kissed by Haruka Kazuta. After he backs away and flees the area, Hondomachi gets into the car with Kokuryu Matsuoka and they begin to leave the scene. Hondomachi tells Matsuoka what happened and begins to theorize about why. This leads them to return to the scene with the Wakumusubi picking up cognition particles and an ID well being created.

## Characters

### In order of Appearance

* Koharu Hondomachi
* Haruka Kazuta
* Kokuryu Matsuoka
* Tamotsu Fukuda
* Hunetaro Momoki
* Nahosi Inami

## Trivia

* This is the first episode to include a post-credits scene
Diamond Wand

*See also: Weapons, Isaac, Adventurer's Guild (SVE)*

A level 84 sword which can be obtained from a chest in Lance's outpost in the Highlands after completing the Monster Crop Quest

While called a wand, it is actually just a sword with very high knockback, giving it the illusion of teleporting enemies away.
Razor Trout

Fisher
(+25%)
500g
 625g
 750g
 1000g

 Angler
(+50%)
600g
 750g
 900g

 1200g
Base Roe
230g

Aged Roe
460g

The **Razor Trout** is a Fish that can be caught in Pelican Town after viewing Morris' 10 heart event.

## Fish Ponds

 5

 10
 6+
 1+

## Trivia

While only found from fishing, the Razor Trout is classified as monster loot to ensure players who are going the Community Center route are still able to complete the fishing achievement.
Глубокая пещера

В глубинную пещеру можно попасть через шахту-тележку внутри вашей грибной/фруктовой пещеры, расположенной в юго-западной части вашей фермы. Открытая, похожая на пещеру карта, она включает в себя множество объектов, ожидаемых от шахты, включая камни, керамику и песчаные участки, однако ни с одним из этих косметических объектов нельзя взаимодействовать. Есть шанс обнаружить здесь руду, похожую на карьер или островок на вашей ферме.

Известна рыба, которую можно поймать в Северо-Восточном бассейне воды:

* Рыба призрак
* Рыба-камень
Marlon

**Marlon** is a renowned monster hunter of Stardew Valley and leader of the Pelican Town Adventurer's Guild. After receiving permission from the Order of the Knights of Pythagoras, Marlon founded the guild around twenty-five years before the Farmer arrives.

Marlon is always on alert for danger and because of this he's not particularly social. Over his many years running the guild Marlon has seen a lot of people come and go. He views his role as a thankless one, but fills it with an air of noble sacrifice. As unappreciated as he might feel, Marlon is well-renowned outside Pelican Town among fellow guilds.

In his limited free time Marlon has written at least two books, and occasionally he dreams of retiring to raise slimes as a hobby. He has a strong friendship with Gil and Magnus Rasmodius, and is respected by the members of the Castle Village guild.

For canon information on Marlon, please see the official wiki here.

## Schedule

Before the player joins the Adventurer's Guild, Marlon spends the day watching the guild store. After joining, Marlon will continue to watch the store during opening hours but will visit various places around the valley. He usually is found somewhere outside the guild hall on Adventurer Summit in the morning and night.

On rainy days he stands inside the mine guarding the ladder. On Tuesdays and Sundays in fall and winter he visits the grave of Ketra at the Railroad. If the Community Center is rebuilt, he closes the shop to attend on the 22nd of every season.

 6:00 AM
 9:20 AM
 10:00 PM
 6:10 AM
 10:00 PM

 6:10 AM
 10:00 PM
 6:00 AM
 9:20 AM

 8:00 AM
 11:20 AM
 10:00 PM

 8:00 AM
 1:20 PM
 6:30 PM
 7:30 PM

 10:00 PM

## Movie Theater Tastes

### Movies

Loves

Likes

Dislikes

## Events

### **Adventurer's Guild Initiation**

 Description:Expectations

### **Sewer Curiosity**

 Description: Gaining Trust

### Sewer Key

 Description: Krobus Intro

### **Slime Hutch Eggs**

 Description: Marlon's Gift

### **Galaxy Sword Event**

 Description:Weapons Cache

### **Void Shard Event**

 Description:A New Threat

**Marlons Boat Quest**

 Description: Arriving in the Highlands
Marlon says that Lance told him, that Lance has an outpost in the highlands and believes that his boat could make the trip safely.
Before Marlon and the Farmer can make the trip though, Marlon would like to receive the following monster parts:
100 Void Essence;
80 Solar Essence;
50 Slime;
40 Bat Wing;
30 Bug Meat.. (Hold each quantity in a stack and give to Marlon as if gifting.)
The day after the last item is delivered, Marlon visits the farm and tells the Farmer to come back to the guild hall.

## Heart Events

### **Hearts: 4**

 Description: Meetings

### **Hearts: 5**

 Description: Krobus

## Quotes

Marlon has over 100 lines of dialogue. Here are some selected quotes:

## Version History

* 1.0: Added Adventurer Guild introduction event.
Grandpa's Grove

**Grandpa's Grove** is a secret location west of Grandpa's Farm. It is unlocked by following all of the Grandpa's Shed related quests. Eventually, an event will trigger at Clint's shop when will offer to clear a thicket near the shed in exchange for 30 gold bars he needs for a project. Once he clears the way, the player will have access to Grandpa's Grove.

A small waterfall flows into a hot spring. Surrounding it are eight hardwood trees that regrow over time. Seasonal forage can also be found growing around the pool.

## Hot Springs

The pool in Grandpa's Grove gives the same regenerative effect when soaking as the Spa.

Additionally, it gives the player a random +2 buff that lasts for 12 minutes. Returning to the pond during the day will refresh the timer on that day's buff. It does not give a different random buff until the following morning.

  Attack (+2)