Blacksmith

## Overview

The blacksmith building plays a key role in enriching a town and its members. It allows you to improve items and to get more return on the ore you have mined. Weapons and Armor are enhanced using Catalysts. Each time you use a catalyst on an item it has a chance to break the item.

## Functions

The blacksmith has three villagers that do different jobs within the blacksmith. They repair items, smelt ore, and forge weapons/armor.

### Soldier - Repairs Items

There is a villager named Soldier in the blacksmith that will allow you to put in items to repair. It requires that you pay coins in return to fix an item.

### Smelter - process more ores

The blacksmith improvement gives your town access to highly trained professionals who know how to get every ounce out of gold or iron out of that ore brick you've mined. Ingots are often lost due to the inefficiency of simple furnaces. Professional smelting allows you to get more than one gold or iron ingot from a single ore block. And they'll do it for free! Great! But whats the catch? It will take time.

The blacksmith will accept multiple stacks of ores and later mail you the processed material. If you are in game you will be notified when the ore is finished smelting.

### Forger - Enhancing Items/Catalysts

The new Materials system allows *CivilizationCraft'*s gear to be enhanced so that it can do more damage and provide more defense than it's default values. To enhance a weapon, you need to obtain a Weapon Enhancement Catalyst, likewise to enhance armor you'll need an Armor Enhancement Catalyst. There are four different qualities of catalyst which match up with the tiers of gear in game. In order to enhance an item the catalyst's quality must match the tier of gear you're trying to enhance.

Catalysts can only be crafted with the following materials

All Catalysts require crystals. You obtain crystal fragments from mobs 9 fragments crafted together give you a crystal.

Ionic Crystals give Defense

Metallic Crystals give Attack

Industrial Diamonds are 3 Diamond Blocks Crafted together

Catalyst Tier 1 - Common

3 x Common Crystals - C

2 x Diamond Blocks - D

3 x Mercury Baths - M

Empty - x

Shaped

CCC

DxD

MMM

Catalyst Tier 2 - Uncommon

3 x Uncommon Crystals - C

1 x Industrial Diamond - D

3 x Mercury Baths - M

Empty - x

Shaped

CCC

xDx

MMM

Catalyst Tier 3 - Rare

3 x Rare Crystals - C

2 x Industrial Diamond - D

3 x Mercury Baths - M

Empty - x

Shaped

CCC

DxD

MMM

Catalyst Tier 4 - Legendary

3 x Legendary Crystals - C

2 x Industrial Diamond - D

3 x Mercury Baths - M

Empty - x

Shaped

CCC

DDD

MMM

#### How To Enhance

Once you have the catalyst you need, deposit it in the Blacksmith by holding it in your hand and hitting the "deposit catalyst" sign. Then select the item you wish to enhance and click on the "Forge" sign. If the enhancement is successful you'll get a new item with (+1) written on it's name, and +1 attack +1 metal armor +0.5 leatehr armor in it's lore. Congrats! Your item is now enhanced. For every +1 on a sword, it will receive +1 damage (or 0.5 heart).

Each time you enhance an item it has a 25% minimum change of failing.

The formula is the following :

```
failChance =  Math.max(0.25, 1 - (TownBeaker / BestTownBeakerOnServer))

```

To make it easier read as the following :

1-(YourTownBeaker/ HightestBeakerTownServer)

Then you pick the highest value between 25% and the preview result.
If the enhancement fails, the catalyst is unsuccesful added. Your catalyst will break and your item will be put at 20% durability.

Note: The repair cost increase for each catalyst by 20%.
Note: To forge a catalyst you need the item damaged.

#### Hammer cost for catalyst

Catalyst are now applied differently. It's no longer instant. It cost hammer. The hammer cost formulas is the following : tierCost = 6250\*tier , hammerCost = ( tierCost\*currentCata)+tierCost

I assume you guys prefer it with actual number so here a little chart for tier 4.

0 cata = 25000

1 cata = 50000

2 cata = 75000

3 cata = 100000

and so on.

Also its not the total. If you want a +2 it will cost 25000(+1) + 50000.

Note: You can't build while applying catalyst. You also cant apply catalyst when building.

## See also

* Getting Started
	+ Resident Book
		- Materials
		- Weapons & Armor
* How to Make Coins
	+ Fishing
	+ Custom Mobs
* Founding a Civilization
	+ Towns & Upgrading
	+ Building Structures
* Hammers
* Happiness
* Random Events
* Outlaw
* Structures
	+ Placement & Reinforcement
* Trade
	+ Trade Goods
* Permissions & Groups
* Upgrade Tree
* Beakers/Science
	+ Tech Tree
* Dynamic Map
* Diplomacy
* Governments
* Policies
* War
	+ Offense/Defense
	+ Captured Towns
	+ Captured Civilizations
	+ Revolution
* Winning The Game
* Camp
* Capitol
* Town Hall
* Arrow Boat
* Arrow Tower
* Arcane Tower
* Artillery Tower
* Cannon Boat
* Cannon Tower
* Mage Tower
* Scout Boat
* Scout Tower
* Wall
* Fortified Wall
* War Camp
* Altar
* Bank
* Barracks
* **Blacksmith**
* Broadcast Tower
* Granary
* Global Market
* Grocery
* Hospital
* Intelligence Agency
* Library
* Lighthouse
* Monument
* Museum
* Public School
* Research Lab
* Road
* Shipyard
* Stable
* Stadium
* Store
* University
* Cottage
* Farm
* Mine
* Pasture
* Quarry
* Temple
* Trommel
* Windmill

* Colosseum
* Council Of Eight
* Globe Theatre
* Grandship Ingermanland
* Mother Tree
* Notre Dame
* Taj Mahal
* The Colossus
* The Great Library
* The Great Lighthouse
* The Great Pyramid
* The Hanging Gardens

* Settler
* Camp Commands
* Market Commands
* Town Commands
* Resident Commands
* Plot Commands
* Build Commands
* Misc Commands

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