Demented Troopa

**Demented Troopa** is the Ghost of Cobalt Diamond! Mario, featured in Cobalt Diamonds: The Double Strike. Demented Troopa is an Remote Control Ghost, capable of deployed far away from its user and performing actions from a distance. Mario possessed Demented Troopa after using the new cloning material on himself to recreate his body.

## Physical Appearance

Demented Troopa is a half exposed version of the original Koopa Troopa. Its right body is ice with cracks and visible cloud air, small icicles hanging on its right eye, shell, arm, and its hand while the left body is fire, filled with smoke and has a stone, stuck on its left knee. Both arms has cuffs with circles and small stones acts like a fingerless glove. Its right eye color is black, icy greenish-blue iris and its left eye is orange color, red iris and both has white pupils. Its legs are filled with scars.

## Personality

Not much known about its personality, it doesn't show any of it. Despite having a constant aggressive demeanor while listening without fail to its user.

## Powers and Abilities

Demented Troopa is the third powerful long-distance/close-range Ghost that can change range whenever its in ice mode or fire mode. Whenever its mode changes, its modes can have separate weaknesses.

**Superhuman Strength:** Unlike Mario, Demented Troopa is two times stronger than its user and can lift and press more objects than how Mario could. It is physically powerful compared to most. It depends on changing its mode rather fire mode or ice mode. Mario can probably say that the ice mode is more powerful than fire mode when it comes to close range combat.

**Superhuman Speed:** Demented Troopa is the third fastest Ghost in the team while others are faster than Demented Troopa. However, it can dodge a few amount of attacks but not all of it.

**Superhuman Precision:** Demented Troopa is incredibly precise when it enters in its Full Ice Mode, however, its Full Fire Mode precision is low.

### Pyrokinesis/Cyrokinesis

Demented Troopa's main ability is pyrokinesis and cyrokinesis. It is capable of generating fire and ice. However, Mario's cyrokinesis and his pyrokinesis is not stronger than itself. Its fire power is capable of melting metal in seconds and its ice power can freeze very faster than blinking an eye. Moreover, Demented Troopa's fire and ice is not ordinary but can be freely manipulated by Mario himself. As they are product of a Ghost, it cannot be mainly seen by others until Ghost Users can. Demented Troopa's fire is vulnerable to ice while its ice is vulnerable to fire. Furthermore, it can removed by Mario whenever he wants. Mario can use several different techniques with his flames and ice in order to maximize versatility in various scenarios, manifesting as being almost "magical" in both appearance and physical nature. Mario claims its ice power is more powerful than fire power.

### Mode Change

Demented Troopa has three different modes and that is Full Fire Mode, Full Ice Mode and Ice-Fire Mode. Full Fire Mode unleashes its stronger fire attacks while its fire is vulnerable to water. However, its fire attacks can melt metal in 1 second and it is very faster than blinking an eye and can extend its range to 100 meters. This goes for the same result for Full Ice Mode. Full Ice Mode unleashes its stronger ice attacks while its ice is vulnerable to fire. However, its ice attacks can freeze in 0.5 seconds and much faster than its Full Fire Mode. Its range can only extend at 10 meters only. The unique mode Demented Troopa has a ice-fire fusion mode and that is Ice-Fire Mode. It fuses the both modes' speed into one thing and can freeze and melt much faster than the two modes.

## Weaknesses

### Full Fire Mode

**Water:** While its fire attacks are much powerful, its fire is vulnerable to water and if the water touches Demented Troopa while in its fire mode, it'll cause damage but won't take damage from water once Mario does not activate his powers while swimming.

**Lack of Hand-to-Hand Combat:** In its fire mode, Demented Troopa is relatively weak in direct hand-to-hand combat, as a trade-off for its great distance-based abilities. It only needs to use ranged attacks.

**Low Precision:** Demented Troopa has low precision due to its long distance ability.

### Full Ice Mode

**Fire:** While its ice attacks are much powerful, its ice is vulnerable to fire and if the fire touches Demented Troopa while in its ice mode, it'll cause damage but won't take damage from fire once Mario changes Demented Troopa's Ice Mode into Fire Mode.

**Limited Range:** In its ice mode, Demented Troopa cannot go further than 10 meters, due to its ice powers are so stronger than its pyrokinetic powers.

### Ice-Fire Mode

**Water & Fire:** As a fusion of ice and fire, it is vulnerable to fire and water once it touches Demented Troopa while in its Ice-Fire Mode.

**Limited Range:** In its Ice-Fire Mode, it cannot go further than 50 meters, as a fusion of close-range power ice mode and long-distance operation fire mode.

## Gallery

Demented Troopa's old designDemented Troopa on the Comic Cover B
## Trivia

* Demented Troopa is the first unique Ghost that can change modes but can have separate weaknesses.
* Its powers and appearance are inspired by Magician's Red and Horus.
* According to Justi53947, Demented Troopa is no longer Mario's Ghost.
	+ Before it got scrapped, TimeoutArtist/Justi53947 recevied a comment from Ecoripa 5 months ago. The comment was all about a recommendation for the AU.
		- 5 months later, TimeoutArtist scrapped the Ghost as seen on the screenshot.
		- This would mean Dark Boo, Smoke 'Em Out Struggle and The Golden Clock is scrapped as well.
			* This was due to negative reception and the creator feeling like the Ghosts are unfitting for the story.