recursal/Fanatic-Fandom huggingface dataset:
When Did We Begin to Change

**When Did We Begin to Change** is the first episode of Season 6 of Chicago Med.

## Summary

As COVID-19 continues to spread throughout the world, paramedics and hospital staff continue to adjust to the new normal. Dr. Halstead deals with Hannah's latest relapse while he treats an air traffic controller who seemingly has a drinking problem. Dr. Marcel and Dr. Manning treat a young patient whose leukemia has returned, leading to tension due to Crockett's past. April and Dr. Choi are put in charge of the COVID-19 unit and deal with the latest patient to die from the virus. Dr. Charles has recovered after contracting COVID-19 and is ready to return to work, where he provides counseling to the hospital staff, while at home his relationship with Anna continues to remain strained. Sharon is forced to work from home due to her diabetes putting her at risk for COVID-19.

## Cast

### Main Cast

* Nick Gehlfuss as Dr. Will Halstead
* Yaya DaCosta as April Sexton
* Torrey DeVitto as Dr. Natalie Manning
* Brian Tee as Dr. Ethan Choi
* Dominic Rains as Dr. Crockett Marcel
* Marlyne Barrett as Maggie Lockwood
* S. Epatha Merkerson as Sharon Goodwin
* Oliver Platt as Dr. Daniel Charles

### Recurring Cast

* Tehmina Sunny as Dr. Sabeena Virani
* Hannah Riley as Anna Charles
* Nate Santana as Dr. James Lanik
* Jessy Schram as Dr. Hannah Asher
* Lorena Diaz as Nurse Doris
* Marie Tredway as Trinidad Campos
* Amanda Marcheschi as Nurse Dina
* Carlos Rogelio Diaz as Nurse Hank
* Desmond Gray as Paramedic Desmond
* Sarah Brooks as Paramedic Juliette
* C. Anthony Jackson as Security Guard Earl
* Anthony Irons as Alvin Booker
* Ari Morgan as Owen Jeffrey Manning
* Michael McCracken as Dr. Joseph Harper

### Guest Cast

* Michelle Hurst as Beverly MacNeal
* Tom Choi as Martin Lieu
* Brenna DiStasio as Anita Palmer
* Teddy Boone as Brad Palmer
* Alizé Lee as Kellie Lieu
* Jorge Corral as Andre Gomez
* James Chisem as Frederick MacNeal

## Themes

The episode highlights many aspects of the coronavirus pandemic as it was happening in the fall of 2020, including:

* The disproportionate effects on minority communities;
* The discrimination of people with Asian features based on the stigma that they are responsible for spreading the virus;
* The inability for relatives to be with their dying loved ones;
* The mental and emotional toll on healthcare workers.

## Medical cases

* Many patients are being treated for COVID-19;
* Hannah Asher is treated for a heroin overdose;
* A young teenager named Kellie Lieu is treated for heart failure caused by the chemotherapy medication she is taking to treat her leukemia;
* A teenager is brought in with a gunshot wound;
* A woman named Anita Palmer is treated for auto-brewery syndrome.

## Notes and Trivia

* In a scene between Dr. Halstead and Dr. Charles at 28:18, the laptop on Dr. Charles' desk is closed when viewed from Will's perspective, while it is open when viewed from Daniel's perspective.

## References

1. ↑ https://www.reddit.com/r/ChicagoMed/comments/jst9kz/episode\_discussion\_6x01\_when\_did\_we\_begin\_to/gc2ues1/
Journey to Silver Lake

***Journey to Silver Lake*** is an upcoming role-playing adventure game developed by Ryan Nurse and Animatron Studios. First conceived in December 2015, it is currently in pre-production. It is Nurse's second RPG Maker VX Ace game, after *Aura of Chaos*.

*Journey to Silver Lake* eschews the traditional epic narrative of console RPGs, in favour of a more character-driven storyline. The game follows Jonathan, a pilgrim who is embarking to the northern holy site of Silver Lake to participate in a traditional coming-of-age ritual. Along the way, he encounters several others who are on the same journey, and whom can be invited to join him.

## Gameplay

As with all RPGs, gameplay is split into two areas: exploration and combat. *Journey to Silver Lake*'s game world is mostly linear - although there are several optional routes and areas - and is divided into equal maps of 64x64. Although the player's goal is to head north to Silver Lake, they are free to explore the game world as they see fit, as well as taking on sidequests in the towns along the way. However, the player cannot return to Jonathan's home village until the pilgrimage is complete.

Over the course of the journey, Jonathan can encounter several other pilgrims who are also venturing to Silver Lake. Some can be invited to join the party, while others will ask to join and can be accepted or turned away. Each recruitable character has a unique class, as well as a "field ability" that can either unlock new paths or assist the player in some other way; Estelle, for example, can light up darkened caves that would otherwise be unnavigable. Conversations with NPCs, and between party members, will play out differently depending on which characters have been recruited; additionally, KOed party members will not take part in conversations, meaning some scenes may not be triggered at all if a certain party member is unconscious at the wrong time.

## Synopsis

The game is set in a currently-unnamed land. It is tradition in these lands that, once a person turns 18, they must embark on a pilgrimage to Silver Lake, a blessed lake in the north of the country, and then bathe in its waters; only by doing this can they become a true adult. The journey is dangerous, with monsters and highwaymen littering the path, but numerous pilgrimages over the years have carved out a pathway: the "Pilgrim's Trail". On his 18th birthday, a villager named Jonathan sets out to complete the pilgrimage and become a man.
Sapporo Lilies

***Sapporo Lilies*** (Japanese: *Sapporo no Yuri*) is a visual novel developed by Ryan Nurse and Animatron Studios, currently in the planning stages. It uniquely combines aspects of football management simulators, dating sims, and eroge. The game tasks the player with managing a Japanese women's football team, the eponymous Sapporo Lilies, and leading them to the league championship while optionally romancing one of the club's players.

First announced in October 2013, Sapporo Lilies gained significant attention due to its unique premise, prompting Nurse to begin developing a prototype match engine. The prototype was still incomplete when, in September 2015, it was lost after Nurse's hard drive failed.

## Gameplay

In *Sapporo Lilies*, the player guides the titular women's football team through a single league season. The game uses a simplified version of the real-life Japanese Nadeshiko League Division 1, with ten teams including the Lilies, and 18 matches. The league does not split into two at the end of the regular season, as it does in real life, nor are cup competitions featured. The player's aim is to finish in the top half of the table; failure to do so will result in the player being sacked at the end of the season. Finishing in last place will relegate the team, while finishing as champions will unlock the best ending.

Prior to each of the 18 matches, the player selects the starting line-up and several tactical options, such as whether to focus on attack or defence, whether or not to counter-attack, and whether to use an offside trap. Some squad members may sometimes be unavailable due to injury or suspension. The match itself plays out within the visual novel interface. Match events are affected by the current score, the chosen line-up and tactics, and the squad's morale, and ultimately decided by a random number generator.

In between matches, the player can interact with some of the nineteen squad members during training, getting to know them, assisting them with problems, and generally improving their morale. Some choices, however, may lower a player's morale, or improve one player's morale while lowering another's. Story events will also occur that can affect the squad's morale.

Some of the girls can be romanced, and will make an advance should the player get close enough to them. The player can choose to either turn them down, or to accept and begin dating the girl in question. In the uncensored version of the game, the player will be able to have sexual intercourse with their chosen love interest.
Origins (Electron)

**"Origins"** is the first narrative arc of the superhero series *Electron*. It began publication online in January 2015, as part of Project 20:15, and was completed in July that year. The arc tells the story of how Aaron Price came to be the superhero Electron, and of his first battle against the supervillain Titus.

## Plot summary

In the city of Silverburg, Florida, the steel-skinned supervillain Titus has been perpetrating a one-man crime wave. He is seen robbing a jewelry store, killing an old man who attempts to stop him, and totaling a police car before getting away. In Aventura, bike courier Aaron Price hears about Titus' crime spree and appears indifferent. That night, he heads out during a thunderstorm to buy beer and is struck by lightning, knocking him off his bike and sending him rolling under a parked car. When he awakes in the morning he finds himself mysteriously stuck to the car, and as he tries to free himself he accidentally sends the car into a nearby house, causing severe damage to both, and causes a second car to flip over. SHRED are swiftly called to the incident, which is deemed an "Awakening".

Aaron is swiftly picked up by SHRED agent Martin Barnes, who takes him to the agency's headquarters in Philadelphia. Martin offers Aaron the chance to become a superhero and work for SHRED, and Aaron promptly agrees. After a brief brainstorming session they decide on the name "Electron", and after consulting chief designer Alice Summerbell, a suit is designed and built for him, incorporating bulletproof and fireproof material, and special electric "Jet Boots" that will allow him to fly.

After some analysis and training, the cause of Aaron's powers is revealed: the lightning strike caused powerful reserves of electricity to flow through his body. By controlling these reserves, Aaron can access various powers, including an electrifying grip that "tasers" enemies, magnetic fields that can attract, repel or manipulate objects, the ability to power and control electronic devices, and finally, a powerful beam of electricity fired from his hand that Aaron dubs the "Ion Beam". His training complete, Aaron is assigned to Silverburg to combat Titus, and Martin assigns himself to be Electron's handler.

Arriving in Silverburg amidst a flurry of publicity, Electron swiftly engages Titus in battle. Titus' steel skin acts as a Faraday cage, preventing Electron's Ion Beams from hurting him; however, by sending a continuous stream of electricity through Titus' skin, Electron is able to create an electromagnetic field which he then manipulates to freeze the villain in place. With Titus finally incapacitated, SHRED agents are able to move in and apprehend him. The people of Silverburg celebrate Titus' defeat, while Electron anticipates the appearance of the next criminal.
Norma Kuhling

## External information

**Norma Kuhling** is an American actress. She portrayed Dr. Ava Bekker on season 3 and season 4 of Chicago Med.

After season 4, Kuhling and co-star Colin Donnell decided to leave the show due to creative differences over the development of their characters.

## Notes and Trivia

* She is married, in her words, "to the most handsome Englishman in the world."
* Her western zodiac sign is Sagittarius and her Chinese zodiac sign is a Goat.
* She portrays LAPD SWAT Medic Nora Fowler in the 2017 series *S.W.A.T*.

## Sources

1. ↑ https://deadline.com/2019/04/chicago-jon-seda-colin-donnell-norma-kuhling-exit-chicago-pd-chicago-med-chicago-fire-nbc-1202599095/
Animatron Studios Wiki

## Welcome to the Altrix Studios Wiki

This Wiki is a database dedicated to chronicling the creations, or "projects", of Ryan Nurse and his personal studio Altrix Studios.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Aishiteru! Hikikomori-san

***Aishiteru! Hikikomori-san*** (translated as *I Love You, Mr. Shut-In!*) is a romantic sitcom anime created by Ryan Nurse and Animatron Studios. The series was conceived in early 2013 as a "pure wish-fulfillment" series, and began publication in January 2015 as part of Project 20:15. *Aishiteru!* is notable among Nurse's projects for its focus on the central romantic pairing, its minimal cast, its contrasting moments of levity and seriousness, and its significant amounts of fanservice. The series has been well-received, with both its romance and comedy aspects being praised.

## Plot summary

The series follows Yuuichi Okamura, an otaku NEET who has barely left his apartment since he graduated high school three years ago. His best friend Hiroto, tired of Yuuichi's laziness, secretly orders him a mail-order bride: a sexy Russian girl named Ilana Platonova. Ilana's sudden arrival throws Yuuichi's life into disarray, and forces him to take responsibility for the first time.

## Characters

* Yuuichi Okamura: A 21-year-old who is obsessed with anime and gaming. He is pulled out of his sedentary lifestyle by Ilana's arrival.
* Ilana Platonova: A Russian woman who travels to Japan to marry Yuuichi. She is not put off by his less-than-glamorous lifestyle and is willing to help him change.
* Hiroto: Yuuichi's friend, who lives in the adjacent apartment. He is tired of Yuuichi's laziness and buys him Ilana to try and push him out of it.
* Yuuichi's Mom: An energetic woman who had been saddened by Yuuichi's NEET lifestyle, and is overjoyed that Ilana is finally changing her son for the better.

## Content

### Published Content

*Aishiteru! Hikikomori-san* had a total of eleven posts written as part of Project 20:15. Unlike most other projects showcased within Project 20:15, *Aishiteru!'*s posts do not form one continuous narrative, instead taking a more sketch-style approach, similar to a 4-koma manga. It is unknown whether the anime will take a similar approach.

### Planned Content

The series is currently planned to consist of 13 episodes. While the series will feature significant ecchi content, including implied nudity and sex, no explicit nudity or sexual content will be included.

## Reception

Aishiteru! Hikikomori-san has been well-received, with its comedic and romantic elements both receiving praise. In August 2015, Nurse began a poll to determine which projects he should focus on in 2016: the series came in second, one vote behind joint-winners *StarLight* and *I Watch You Sleeping*.
Project 20:15

**Project 20:15** is an ongoing writing challenge by Ryan Nurse. Conceived in late 2014 as a means of increasing his creative output and giving his projects a wider audience, Project 20:15 officially began on 1 January 2015 and is scheduled to last until 31 December. The goal of the challenge is for Nurse to write a single section of one of his 33 existing projects every single day for the entire year.

Though Nurse has already failed this challenge, having taken a three-week hiatus during April and May, he has continued to write daily and has written 221 posts as of 31 August, totaling around 243,000 words. Though the majority of these are based on his projects, some are one-shots, such as remastered versions of *The Hospital Visit* and *Francorchamps*. Nurse is on course to have written 400,000 words - almost the length of the entire *Lord of the Rings* trilogy - by the end of the project.

## Works that are part of Project 20:15

The following have all featured as part of Project 20:15 as of 31 August.

* *Vanishing Point1*
* *Akita no Akumu1*
* *Cyborg Team Alpha2*
* *StarLight*
* *Don't Say A Word*
* *Aishiteru! Hikikomori-san2*
* *GodMode*
* *Y/N1*
* *Ichinichi2*
* *Haruhi: A Thousand Worlds2*
* *Project Spirit3*
* *Project Hover3*
* *Aura of Chaos*
* *Project Sky2*
* *The Ember Stone2*
* *Faction1*
* *Space Hunter1*
* *I Watch You Sleeping*
* *Sapporo Lilies1*
* *CC BattleGrid1*
* *Devastation Online1*
* *Striker Man*
* *Project Nero2*
* *Sonic the Hedgehog Returns1*
* *ARK3*
* *The Ballad of Conor Stewart2*
* *Street Racer*
* *A Thousand Miles to San Francisco*
* *Murder by Pixels*
* *Pokémon xTreme*
* *Pokémon: The Chase*
* *Pokémon: Shattered Crystal3*
* *Electron*
Hanako Kobayashi

Birthday
 Nationality
 Gender
 Sexuality
 Weight
 Hair
 Eyes
 Attire
Pink skirt
White thigh-high socks
 Affiliation
 Known family

**Hanako Kobayashi** is a character created by Ryan Nurse for the anime *Vanishing Point*, and one of the show's main protagonists. A cheerful, energetic but slightly naive girl, she was kidnapped by Shinsuke but rescued by Cobra before she could be experimented on. She then tags along with the other three as they attempt to stop Shinsuke's plans.

## Biography

### Early life

Not much is known about Hanako's early life; however, she is thought to have graduated from high school shortly before the start of the series.

### Within the series

Hanako is first seen being rescued by Cobra during the events of "Fade In", and is the one who gives Cobra her name. She agrees to tag along and help her, Kiyoko, and Kamui to unravel Shinsuke's schemes, especially after Cobra points out that if she were to return home, she would be putting her family in danger.

## Appearance

Hanako is 5'0" tall (152cm), and weighs 92lbs. Despite her short height, she has a full hourglass figure with an impressive bust. She has waist-length pink hair tied back into long twintails. Concept art variously depicts her as having either blue or green eyes; the Animatron DB spreadsheet lists her eye colour as "Sky blue", while in the above concept art from 2014, her eyes are clearly green.

Hanako's attire consists from a pink tube top, pink skirt, white thigh-high socks, and pink plimsolls. Her twintails are usually tied using pink ribbons. She sometimes also wears a pink open jacket, to preserve her modesty slightly more.

## Personality

In contrast to the shy, reserved Kiyoko, Hanako is very cheerful and outgoing, something that is evident from her very first appearance, during which she gleefully hugs Cobra after the girl rescues her, before dragging her through the containment block towards the exit. She has a far more optimistic view of events than the other three protagonists, bordering on naivete at times. Like Kiyoko, however, Hanako undergoes significant character development over the course of the series, especially during the latter half and during her *Addendum*, becoming a stronger, more mature young woman.

Hanako idolizes Mizuki Sato, and is an avid fan of her TV show *Life With Mizuki*. Hanako has a speech quirk whereby whenever she gets flustered, her voice speeds up to almost unintelligible levels until she runs out of breath, at which point she calms down somewhat.

## Abilities

Since she was rescued before Shinsuke could experiment on her, Hanako does not have any powers. However, she appears to be a very good singer.

## Trivia

* Hanako, like Kamui Matsuda, was partially named after Formula One driver Kamui Kobayashi. Contrary to popular belief, she was not named after the *Katawa Shoujo* character Hanako Ikezawa.
* Hanako is the shortest adult character in any of Nurse's projects.
Late Bloomer

***Late Bloomer*** is a romantic comedy drama series created by Ryan Nurse and Animatron Studios. First conceived in March 2016, the first instalment was released on 21 August 2016. The series centres around Suzu Motozaki, a 30-year-old Japanese woman whose life has slowly fallen apart, leaving her a single, unemployed alcoholic. When college student Hana Minami arrives to fulfil a childhood promise she had made with Suzu, she takes it upon herself to help Suzu turn her life around.

*Late Bloomer* bears several similarities to Nurse's other work *Aishiteru! Hikikomori-san*, but is noticeably more sombre in tone, It is also notable for centering around a lesbian couple, as well as having a twelve-year age gap between the two romantic leads. Nurse has stated that the series will most likely follow an irregular publication schedule.

## Synopsis

When she was in high school, Suzu Motozaki used to babysit a young girl named Hana. Hana virtually idolized her cool “*onee-chan*”, and promised to marry Suzu once she had grown up; Suzu, believing it to be just a child’s joke, agreed.

Twelve years later, Suzu is now 30 and her life is slowly falling apart. She is a single, jobless alcoholic who was fired from her last job for sexually harassing her younger male boss while drunk. When she finds herself reunited with Hana, who has just graduated high school, both girls are in for a surprise: Hana is shocked to learn what has become of her formerly cool babysitter, whereas Suzu is shocked to find that Hana is now a beautiful young lesbian who is intent on fulfilling her childhood promise of marrying Suzu. The thirty-something refuses, but in her desperation she finds herself questioning her sexuality, and wondering whether Hana’s offer is worth accepting. Hana, meanwhile, vows to help her "*onee-chan*" get back on her feet and turn her life around.

## Development

*Late Bloomer* was inspired by a two-panel comic, created by an unknown author (see right). Nurse based Suzu and Hana's appearances on those of the characters in the comic, but altered their ages slightly, specified their initial relationship, and significantly downplayed the sexual aspect of Hana's attraction to Suzu. Chapter 1 is essentially a drawn-out adaptation of the comic, with the remaining chapters being Nurse's own creation.

Each of the series' chapters takes the form of a startled question asked by Suzu. For example, Chapter 1 is entitled, "I Promised to do What?!"

## Reception

*Late Bloomer* has been positively received so far, with its serious tone and emotional content being praised; however, Hana's characterization has been criticized as unrealistically naive.

Chapter 1 was viewed over 50 times within 24 hours of its publication, and as of 25 August 2016 has been viewed 59 times.
Card Game Guy

**Card Game Guy** (real name unknown) is a supporting character in *StarLight*. He first appeared briefly in the first episode, "Dawn", and became a recurring character starting with the third episode, "White Star Fan Club". A parody of card game anime protagonists (particularly Yugi Mutou/Yami Yugi from *Yu-Gi-Oh!*), Card Game Guy is ostensibly the protagonist of a separate card game anime that also takes place at Mitsuzawa High School.

## Description

Little is known about Card Game Guy's appearance other than that he has yellow-and-blue spiked hair. His personality, however, is loud and bombastic, with most of his dialogue being shouted. He takes card games extremely seriously, and believes them to be the solution to almost any problem. Card Game Guy frequently makes references to the "Pit of Eternal Darkness", a parody of the infamous "Shadow Realm" from the English dub of *Yu-Gi-Oh!*.

## Appearances

Card Game Guy's first appearance was as the punchline of a joke in "Dawn", in which he is assigned the coveted "protagonist's seat" that Sanae had wanted. His first significant appearance was in "White Star Fan Club", in which he is shown

## Creation

Card Game Guy was not one of the characters that Nurse originally created for StarLight, and was invented on the spot for his first appearance. He was not intended to be a recurring character, either, but after writing his scene in "White Star Fan Club", Nurse decided he liked the character and made him part of the supporting cast. Despite this, Nurse did not give him a name, instead giving him the generic moniker "Card Game Guy" after a line in "White Star Fan Club".
Season 9

**Season 9** of *Chicago Med* premiered on January 17, 2024 with the episode Row Row Row Your Boat on a Rocky Sea.

## Background

Chicago Med was renewed for a ninth season in April 2023, along with its sister shows Chicago Fire and Chicago PD.

On July 19, 2023 it was confirmed by NBC that due to the SAG-AFTRA strike
, the entire One Chicago franchise (Chicago Med, Chicago Fire and Chicago PD) would be delayed to 2024.

On November 13, 2023, it was revealed that production on Season 9 was officially set to start on November 29, 2023, with the season projected to contain around 10-13 episodes, down from the usual 20.

Also in November 2023, Jessy Schram revealed that there would be a time jump at the start of Season 9.

Rumors also swirled about a new doctor character being added to the cast, possibly with connections to Daniel Charles' past. On December 21, 2023 it was confirmed that Luke Mitchell was cast as Dr. Mitch Ripley.

*Med* airs on Wednesdays at 8PM EST, followed by *Fire* at 9PM EST and *P.D.* at 10PM EST.

## Cast

### Main Cast

* Oliver Platt as Dr. Daniel Charles
* S. Epatha Merkerson as Sharon Goodwin
* Marlyne Barrett as Maggie Lockwood
* Dominic Rains as Dr. Crockett Marcel
* Steven Weber as Dr. Dean Archer
* Jessy Schram as Dr. Hannah Asher

### Recurring Cast

* Luke Mitchell as Dr. Mitch Ripley
* Luigi Sottile as Sean Archer
* Sophia Ali as Dr. Zola Ahmad

## Episodes

 9x02165
 9x03166
 9x04167

## References

1. ↑ https://variety.com/2023/tv/news/chicago-fire-chicago-pd-chicago-med-renewed-nbc-1235577170/
2. ↑ https:https://onechicagocenter.com/2023/07/19/one-chicago-nbc-confirms-shows-delayed-2024-midseason/
3. ↑ https://en.wikipedia.org/wiki/2023\_SAG-AFTRA\_strike
4. ↑ https://onechicagocenter.com/2023/11/13/chicago-med-gets-production-start-date-season-9/
5. ↑ https://onechicagocenter.com/2023/11/30/chicago-med-star-reveals-season-9-will-feature-time-jump/
6. ↑ https://tvline.com/casting-news/chicago-med-season-9-cast-new-male-doctor-character-spoilers-1235079110/
7. ↑ https://nypost.com/2023/12/21/entertainment/first-photos-of-chicago-med-newcomer-luke-mitchell-as-dr-mitch-ripley/
8. ↑ https://www.spoilertv.com/2023/05/nbc-announces-fall-2023-schedule.html
Aquapedia

The Aquapedia is located on the top right corner of your sanctuary.

The Aquapedia is where the game stores all information you have found, and all progress you have made. Below the Aquapedia, it shows the capacity of fish your sanctuary can hold and the amount of fish that are currently swimming in the reef.

There are four tabs in your Aquapedia.

The **first tab** is where your sets are located. From there you can create your fish. To create your fish you need to simply click on the fish you want to create, then you will be taken to its Aquapedia page, then click on the "Create!" button, and the egg for fish will be created. \*Note: be sure you have the correct amount of the egg ingredients that are needed to create the fish!

The **second tab** of your Aquapedia is where your decoration collections are located. To discover all the decorations in a collection, you will need to gather 1 , 1 , or 1  and use them on the Hermit Crab to get a chance for it to dig out a new decoration. During events you have to level up through the event levels to earn rare decorations with Special Abilities.

The **third tab** of your Aquapedia shows your progress with events. When an event is active, this will be shown first. For the active event you will see two pages - your progress achieving the event rewards and The Event Score showing:

* The amount of event fish you have released

* The amount of event fish released by you and your friends

* The amount of event fish released by the entire community.

* And a leaderboard with all your friends listed showing who has the most event fish released.

Scroll through the pages in this section to see past events and the progress you made in each event.

The **fourth tab** show the photos you have taken with your camera. There is a Hall of Fame picture - this is a picture shared by someone in the community. Then there is your Gallery of photos shown as thumbnails. Click on any photo to see it full size. You can decide to delete the photo or you can customize it using decorations you win as you play the game.
Project Sky

***Project Sky*** is the working title of an open-world fantasy adventure game with role-playing elements, conceived by Ryan Nurse and Animatron Studios. First revealed in January 2015, it is being developed using the Unity Engine, and is currently in the planning stages.

The game centres around an unnamed protagonist who sets out on a journey to restore their home continent, which fifty years ago had been shattered into numerous floating fragments at the climax of an epic war. *Project Sky* is notably ambitious in scope, with planned features including an immense playable environment and thousands of interactive NPCs, each with their own unique attributes and dialogue.

## Gameplay

The main goal of *Project Sky* is to restore the world to normal, by finding a way to undo the damage caused by the Ruin. However, the player is under no obligation to complete this goal or even pursue it at all, and may instead indefinitely explore the game world, which consists of hundreds of floating colonies made up of one or more "islands". Colonies vary in size, from tiny villages with only a dozen or so inhabitants to sprawling metropolises several miles across. The player travels between colonies by riding a pegasus that they obtain at the start of the game. Some larger colonies are also linked together through a magical network of Waystones, allowing the player to fast-travel between them.

The player will be able to fully converse with most of each colony's inhabitants, choosing between various dialogue options to advance the conversation. NPCs have different personalities and preferences, and will react differently to different choices; they may also change their behaviour towards the player based on past interactions with them, or the player's actions within their colony. Uniquely, *Project Sky* does not contain a unified currency system; players must obtain items by either bartering with NPCs and exchanging items with them, or performing quests for them. Some larger colonies, however, may contain their own unique currency systems that can only be used in that colony.

## Synopsis

Fifty years prior to the game's start, an alliance of almost every other country on the continent had pushed the evil Alondis Empire to the brink of defeat. In an act of desperation, Alondis' emperor Javiz activated an ancient superweapon known as the Ruin, which had been sealed away for thousands of years for fear of its destructive potential. The Ruin devastated the continent, obliterating the Alondis Empire and shattering the landscape into millions of pieces, which then floated upwards into the sky. The war thus ended with the annihilation of Alondis, but many thousands had been killed by the Ruin and the "victorious" countries had been torn apart.

In the fifty years since, humanity managed to rebuilt itself, with numerous colonies appearing among the floating islands; however, the continent remains shattered. The elder of the player's village, fearing that the world will soon forget what it was like to life on the surface, asks the player to venture out in search of a way to reverse the Ruin's effects and restore the world to normal.
Pokémon Shattered Crystal

***Pokémon: Shattered Crystal*** is a *Pokémon* fanfiction currently being written by Ryan Nurse. It is based on *Pokémon Crystal*, and serves as a novelization of Nurse's Nuzlocke run through the game, following the game's plot almost exactly but with significantly expanded dialogue. The series follows Ryan, a fictionalized version of Nurse himself, as he sets off from New Bark Town on a quest to become the Pokémon League Champion.

*Shattered Crystal* began life in July 2015 as a Project 20:15-exclusive story. On 24 August 2015, Nurse began publishing the story to FanFiction.net. It has received mixed reviews, with the writing quality being praised but the storyline being criticized. In response to this, and after getting stuck in-game, Nurse put the series on hiatus in October 2015.

## Characters

* Ryan: The protagonist of the story. He is essentially Ethan, the male player character from Crystal, but with a different name; he also talks, unlike Ethan.
* Silva: A mysterious red-haired boy who steals a Pokémon from Professor Elm's laboratory, and who quickly becomes rivals with Ryan.
* Professor Elm: A Pokémon researcher who lives in New Bark Town, and who is the catalyst for Ryan's quest.
* Professor Samuel Oak: A Pokémon researcher from Kanto who also assists Ryan in his quest.
* Eusine: A Pokémon fanatic who is obsessed with catching the legendary Pokémon Suicune.
* Firebrand the Cyndaquil: The Cyndaquil with which Ryan started his journey.
Fallen (Burzum)

* Front
* Back

***Fallen*** is the eighth studio album by the Norwegian artist Burzum, released on 7 March 2011. The cover art is taken from the painting Elegy (1899) by French painter William-Adolphe Bouguereau.

## Recording

Fallen was recorded and mixed during two weeks in Grieghallen studios, using a Spector bass with alembic electronics on a VOX AC50 amp from 1965, a Ludwig drum kit (with a 26 inch kick) from 1975, a Neumann M149 microphone and stereo Schoeps CMTS 501 U microphones for vocals, an OBH Nordica Harmony 6487, a custom Stig instrument and a Peavey 23 guitar on a Peavey 6505 (120 Watt) amp.

## Music and Lyrics

According to Varg Vikernes himself, "Musically Fallen is like a cross between Belus and something new, inspired more by the debut album and Det som engang var than by Hvis lyset tar oss or Filosofem . The sound is more dynamic – we mastered the album as if it was classical music – and I was more experimental than I was on Belus in all respects. Lyricwise it is similar to the debut album, in the way that it is more personal and focuses on existential issues, but the mythological undertone known from Belus is still there. I have also included some ambient tracks – a short introduction and a longer conclusion".

## Reception

About.com critic Dave Schalek wrote: "Though Fallen is harsh, the viciousness of classic Burzum prior to Vikernes’ incarceration is absent." Schalek also concluded that the record "is probably best viewed as a lateral move from Burzum, and not much more." AllMusic's Eduardo Rivadavia thought that the album's "combination of staying the course and failing to impress when risks are taken ultimately gives it something of a leftover taste and suggests that Varg might want to invest a little more time in conjuring Burzum's next opus."Janssen McCormick of The Boston Phoenix described the album "a feral bookend to another enthralling Burzum album as forward-looking, but far more mature, than Vikernes's pre-incarceration output."

## Track listing

1. "Fra Verdenstreet" - 1:02
2. "Jeg faller" - 7:49
3. "Valen" - 9:21
4. "Vanvidd" - 7:06
5. "Enhver til sitt" - 6:16
6. "Budstikken" - 10:10
7. "Til Hel og tilbake igjen" - 5:57

## Credits

* Varg Vikernes – vocals, all instruments
Tickets

Tickets are used to get Decorations and Ingredients from the Hermit Crab.

There are usually two kind: The *Normal Ticket* (violett) and the *Premium Ticket* (gold) one.
During Events there's a third kind:

* Pygmy Angelfish: Red-orange

The counter will reset 24 hours after opening the page. Each page (normal and gold) has its own timer.

## Notes

* Before the release of the revamp Update the Crab did only give Decorations, but required 5 Tickets per roll. There was no timer before.
Visiting Fish

The only way to obtain event fish species after a limited event ends.

## How to attract visiting fish

The only way to lure past event fish to your reef is through the abilities of certain decorations. Each decoration with the Visiting Fish ability will attract a random species that is not yet in your reef, and this ability is available once every 24 hours.

Visiting Fish will swim around your reef for about 1.5 hours.

To purchase:

1. Click the “buy“ button under the visiting fish
2. A pop-up reveals the price of the visiting fish (100, 200, 300, or 500 Splashcash) with a reminder that you will receive a few eggs, a few food, and a food-producing decoration with this purchase
3. Click the new “buy” button twice to complete your purchase

The new fish eggs will arrive in your reef immediately, and the visiting fish will swim away
Kasaiki Corporation

**Kasaiki Corporation** are a fictional Japanese conglomerate who appear in a number of Animatron Studios projects, similar to "Dinoco" and "Pizza Planet" from Pixar Studios' films. In a similar manner to those companies, Kasaiki exist largely to circumvent any potential product placement or copyright issues. Their products differ between projects, but typically use an alphanumeric designation consisting of a letter followed by two or three numbers.

The name "Kasaiki" derives from the Japanese *kasai*, meaning "fire", and *ki*, which literally means " weaving loom" but is instead translated as "machine". Hence, "Kasaiki" means "fire machine".

## List of appearances in Animatron projects

* The company was first created for *Vanishing Point*, as the manufacturers of the R500 motorcycle ridden by Tetsuya Kobayashi (and later Cobra).
* In the *StarLight* episode "Making a Splash!", during the water fight in the playground, Sanae wields a Kasaiki H50 water gun, and Amaya wields a Kasaiki H40.
* One of the company's most prominent appearances will be in *Don't Say A Word*, where they will be one of the six corporations vying for control of Japan, together with Mitsukashi, Hazama, Namida, and two currently unrevealed companies.
* Another prominent appearance is in *Project Hover*, where protagonist Rika Natsume races for Team Kasaiki in the World Hoverboard Racing Championships.
Escape (Change the Future)

**"Escape (Change the Future)"** is a song written by Ryan Nurse for the Animatron Studios anime *Akita no Akumu*. First written in 2012, during an abortive attempt to make the series more light-hearted, the song was later reworked slightly and published on 24 May 2015 as part of Project 20:15 . Lyrically, the song is from the perspective of main protagonist Akita Maeda, describing her premonition of the impending Niikawa tsunami, her desire to save the population from it, and her frustration at those who do not believe her prophetic visions.

## Lyrics

*If you could see the future,*

*Tell me, what would you see?*

*And if you long to change it all,*
*Then would you walk with me?*
*I'll tell you all my secrets,*
*I'll tell you all my fears,*
*And we can make a different fate:*
*The future starts right here*

*We cannot escape*
Our destinies and our fates

*We will not embrace what is to come*
We will change the future

*I've seen the buildings crumble,*
I've seen the people die

Soon they'll stand in the promised land

In a castle in the sky

But I can change their futures

I can make things right

And now I hope you'll stand with me

As I begin the fight

*We cannot escape*
Our destinies and our fates

We will not embrace what is to come

We will change the future

*They say this cannot happen,*
They say it's all a lie

For although we're sure what lies in store,

We don't know the reasons why

But I don't want attention,

No, I do not want fame,

Though maybe in a thousand years

The world will know our names

*Can you see what I see?*
I can see the lightning

You may not believe me, no

But you'll be the one who cries for help, and

You'll be the one I save!

*We cannot escape*
Our destinies and our fates

We will not embrace what is to come

We will change the future

*We will change the future*

*We will change the future*
Hermit Crab

The Hermit Crab is unlocked with reaching Level 4. It has a fixed spot and will use its magic to exchange Tickets to Decorations.

## Tickets

For violett tickets, you can get mostly common decorations, but also uncommon ones or even – after unlocking Level 10 – one golden ticket.

Gambling with golden tickets offers you uncommon and rare decorations.

During Events the Hermit Crab has a third section including event decorations and also event ingredients.

## Hermit Crab Speeches

The Hermit Crab loves to talk whenever it gets some attention.

### Common

The common speeches show up by random whenever you tap the Hermit Crab.

* We're going to get something great, I can feel it in my claws!
* I can tell there's some great stuff down there.
* Are we digging?
* Are we feeling lucky?
* Hi there! Need some more decorations?
* Come on let’s get a good one.
* Reach some population milestones to earn tickets.

### Digging

During its job it can't stop talking:

* Let's see what we can find...
* What we have got here?

### Dug

On presenting a (new) found decoration, it will joyful herald the success:

* Wow a new one!
* Wow! Never seen this one before!
* Tada!
* Magic! A new *NAME OF THE DUG DECORATION*.
Fish Events

Events add several types of fish and decorations into the game. These Event species can be made from Event Egg Ingredients. They are only available during the event, or for 100-500 Splash Cash after.

Usually events start around 9–12 pm UTC and end 8–12 am UTC, and the days of the week depend on the amount of milestones the event set has.

 The game itself shows a countdown time in the upper left corner with the days and hours left.

Event species that were unlocked during the event time frame will still be available after the event, however, if a species was not unlocked during the event timeframe, it will be locked forever.

For hints and strategies for the relative events, have a look at the Hints and Strategies for Events page.

## Past Fish Events

* June 10th – June 23rd 2015: Pygmy Angelfish (Event Event)
* Dec 2015 Feather Jellyfish
* Dec 2015 Festive Wrasse
* Jan 2016 Makara Seahorse
* Feb 2016 Island Boxfish
* Mar 2016 Anthias Bass
* May 2016 Mangrove Pufferfish
* Jun 2016 Katar Unicornfish
* Jul 2016 Noble Tangs
* Aug 2016 Neon Damselfish
* Sep 2016 Hydromedusa
* Oct 2016 Creepy Cardinalfish
* Dec 2016 Peppermint Seahorse
* Feb 2017 Eros Anthias
* Mar 2017 Steward Unicornfish
* Apr 2017 Sweeper Wrasse
* May 2017 Stormwater Pufferfish
* Jun 2017 Streamer Jellyfish
* Jul 2017 Coastal Parrotfish
* Aug 2017 Oasis Cardinalfish
* Sep 2017 Sunshine Rabbitfish
* Oct 2017 Cave Creepers
* Nov 2017 Mighty Groupers
* Dec 2017 Blazing Dragonets
* Jan 2018 Cleaner Wrasse
* Feb 2018 Drifter Jellyfish
* Mar 2018 Sentinel Goby
* Apr 2018 Guardian Angelfish
* May 2018 Steadfast Boxfish
* Jun 2018 Champion Seahorse
* Jul 2018 Dazzle Wrasse
* Aug 2018 Custodian Catshark
* Sep 2018 Broody Damselfish
* Oct 2018 Haunting Butterflyfish
* Nov 2018 Sentry Dartfish
* Dec 2018 Cheery Parrotfish
* Jan 2019 Frontier Angelfish
* Feb 2019 Ethereal Jellyfish
* Mar 2019 Raider Boxfish
* Apr 2019 Spectacle Wrasse
* May 2019 Tournament Butterflyfish
* Jun 2019 Neptune Seahorse
* Jul 2019 Shark Patrol
* Aug 2019 Avenger Angelfish
* Sep 2019 Recluse Cardinalfish
* Oct 2019 Goblin Wrasse
* Nov 2019 Harvest Parrotfish
* Dec 2019 Jolly Bigeyes
* Jan 2020 Coral Sturgeonfish
* Feb 2020 Venus Wrasse
* Mar 2020 Emerald Pufferfish
* Apr 2020 Spring Rabbitfish
* May 2020 Warrior Triggerfish
* Jun 2020 Stallion Seahorse
* Jul 2020 Bamboo Sharks
* Aug 2020 Guardian Groupers
* Sep 2020 Plucky Parrotfish
* Oct 2020 Shadow Blenny
* Nov 2020 Steward Butterflyfish
* Dec 2020 Lei Anthias
* Jan 2021 Mala Surgeonfish
* Feb 2021 Dapper Damselfish
* Mar 2021 Silva Houndsharks
* Apr 2021 Prickle Fish
* May 2021 Menari Wrasse
* Jun 2021 Pint-sized Pufferfish
* July 2021 Pulchra Grouper
* August 2021 Amarillo Seahorse
* September 2021 Ensemble Butterflyfish
* October 2021 Tenebrous Triggerfish
* November 2021 Alliance Angelfish
* December 2021 Scorpionfish
* January 2022 Gramma Basslet
* Feb 2022 Tranquil Jellyfish
* March 2022 Diligent Damselfish
* April 2022 Pastel Parrotfish
* May 2022 Rosy Anthias
* August-September 2023 Affectionate Anemonefish
* December 2023 Friendly Filefish
Levels

The current maximum level in **Splash:Underwater Sanctuary** is level 48.

This page shows how many experience points you need to level up to each level.

With the huge Relaunch Update all experience points requirements changed. Until we gathered all new data, you can see the old requirements and the new ones in the following tale:

1. ↑  Inventory, Friends, Shop and Splashcash Menus become available
2. ↑  Decorations Menu becomes available
3. ↑ Mixing up decorations variety of Hermit Crab, Video Snail and Clams become available; Level 5 is required to take part on Events
Coins

**Coins** are the standard currency in Splash:Underwater Sanctuary.

**Coins** can be spent on creating food for your fish using the food pots.

**Coins** can be collected by

* tapping on decorations
* watching videos with the snail may win you coins, splashcash or shells
* unlocking chests may produce coins
* accepting gifts from friends may produce coins
Pokémon - The Chase

***Pokémon - The Chase*** is a *Pokémon* fanfiction written by Ryan Nurse. First conceived in 2014, Nurse began writing the series on 23 January 2015 as part of Project 20:15, and began publishing it on FanFiction.net that same day. *The Chase* takes place prior to *Pokémon Red and Blue*, and follows a young homeless girl named Abigail, who befriends an Arcanine that had been stolen by Team Rocket before escaping from captivity. Abigail helps Arcanine return home to its trainer, while evading Team Rocket.

As of 25 August 2015, *The Chase* consists of three chapters. The series has received mixed reviews and has not been updated since April.

## Synopsis

Abigail, a ten-year-old homeless girl from Saffron City, finds herself awoken one night by an Arcanine. The Pokémon, which is able to speak, explains that it had been stolen from its owner by Team Rocket while its owner was on vacation in Vermillion City, and then sold to the Saffron Zoo for profit. Having burned its way out of its temporary enclosure (the zoo had been pressured into buying Arcanine despite lacking the proper enclosure), the Pokémon now seeks to return to its owner in Ecruteak City, and enlists Abigail's help in getting there. Together, the two set off on an epic journey across two regions to return to Ecruteak.

Upon hearing of the Arcanine's escape, Team Rocket leader Giovanni fears that if the Pokémon returns to its trainer, the theft would be uncovered and his criminal empire could unravel. He sends two of his lieutenants, Ned and Kelly, to track down and re-capture Arcanine. Meanwhile, the Saffron Zoo's disgruntled owner sets out to track down Arcanine himself, hoping to reclaim his investment and prevent the Pokémon from harming others.