recursal/Fanatic-Fandom huggingface dataset:
Mud Dogs

The **Mud Dogs** are a criminal gang who are coincidentally similar in both name and appearance to Leonardo, Donatello, and Michelangelo who made their debut in the *Rise of the Teenage Mutant Ninja Turtles* episode "Raph's Ride-Along". The Mud Dogs' gang name also happens to be similar to that of the Mad Dogs.

## History

The Mud Dogs met Raphael while in Hidden City police custody under the belief that he was a fellow criminal named Heinous Green. They escaped from the police and soon after successfully robbed the Hidden City police station, eventually making their way to Big Mama's Battle Nexus where they discovered that Raph had tricked them and in turn, attempted to kill him.

## Members

* Loathsome Leonard (leader)
* Dastardly Danny
* Malicious Mickey
Sarge Goyle

**Sarge Goyle** is a Goyles of Fortune sergeant.

## History

Sarge debuted in "Goyles, Goyles, Goyles". He ordered his Goyles of Fortune gargoyles to line up to allow him to select a pair to send to Baron Draxum as he was seeking to hire from there. After deciding on two gargoyles, he had Huginn and Muninn transport them to Draxum's laboratory.
Sporting Lounge

The **Sporting Lounge** is a recurring location in *Rise of the Teenage Mutant Ninja Turtles.* It is an opulent sports bar and event room in the secret Yōkai section of Big Mama's Grand Nexus Hotel in New York City, catering to wealthy Yōkai clientele who can watch fighting matches taking place at the Battle Nexus down in the Hidden City, which are remotely broadcast to large viewing orbs in the lounge. The sporting lounge first appears in the episode "Bug Busters" along with the hotel itself.

The sporting lounge is dramatically wrecked in the episode "Battle Nexus: New York" when the fight between the Shadow Fiend and Baron Draxum tears upwards through the floors of the hotel itself before bursting through the lounge's floor to the terror of its patrons. The lounge is destroyed altogether by the Foot Clan along with the rest of the hotel at the end of the episode.
Mystic Library (Location)

In *Rise of the Teenage Mutant Ninja Turtles,* the **Mystic Library** is a library serving the Yōkai. The Mystic Library is the primary setting of the episode of the same name.

## Description

The Mystic Library's actual location is not made clear, and it is not shown on the guide maps of the Hidden City seen at the beginnings of "Donnie vs. Witch Town", "Raph's Ride-Along", "Hidden City's Most Wanted" and "Bad Hair Day". But the Mystic Library is accessible from at least one mystic portal inside the New York Public Library. Inside, the Mystic Library is extremely vast, resembling a entire indoor city of high-rise bookshelves. It also has exotic gravity wells, with certain walls and ceilings that can freely be walked upon without falling. There is a much smaller kiddie room, where children and other noisy patrons must stay to avoid disrupting the library's quiet reading environment.

The Mystic Library's librarian is the Bat Librarian, who sits atop a high pedestal in the library's primary chamber. She oversees an enormous staff of Hush-Bats, special security Yōkai which perch beneath every one of the library's many indoor skywalks. These Hush-Bats immediately and indiscriminately whisk away any patrons who make a noise louder than a whisper, and escort them to the kiddie room.
Episode 3

The Convicts escape to the near by airport where they attempt to flea to Christina’s home country of Russia. When they go to the TSA pre check line they supringsly see Officer Simpson but he doesn’t recognize them because his memories was discombobulated because he hit his head. Because they couldn’t afford more than three plane tickets they had to stuff Francisco in a bag and Huestis in a duffel bag so they could stow away to Russia. When they get on the plane Officer Simpson is there again as he is flying to Russia to catch them but of course doesn’t know it’s them. When he hears a wired noise come out of a duffel bag he asks if he could see the bag again and he and Christina fight over the bag and she Nikki and Ricardo jump off the plane. Officer Simpson also drops out and so does the duffel bag with Huestis.
Episode 4

They convicts land in the middle of the Siberian desert as they look and try to find a way to get back to civilization. Christina thankfully knows her way around and directs Ricardo and Nikki toward the nearest town but they realize they have a problem. They are missing Huestis and Fransisco. They try and find Huestis because his bag flew out the plane and will find Frans later because he is heading toward another Russian airport far away from where they are. Also happening at the same time is Officer Simpson lands flat on his face and finds Huestis. Officer Simpson is amazed that Huestis an 8 year old kid knows his way around a barren Siberian dessert and then they trot of to try and look for the others.
Shell with Leonardo (2018 toy)

## Description

Leonardo is revvin' up on his new Shell Hog motorcycle for some shell-kickin' action all across New York City and the hidden realms below. Mutants, beware!

Shell Hog adjusts up and down for high or low ninja surprise attack! Villain-bustin' missile launcher comes with two projectiles! Set includes exclusive Leonardo action figure.
Großpreußen (Greater Prussia)

#### Succession

Großpreußen is the state that was created out of the Frisian Empire. This was because crumbh felt that Frisia was not enough for her ambitions and so she switched to Prussia to be seen on the world stage again.

### History

#### General info

Großpreußen's Capital is Brandenburg which was developing rather slowly, though after some russian investments development began to speed up. This made the bond between Prussia and Russia even greater.

#### Wars

Prussia fought in the Hungarian war together with Russia.

### Brandenburg Convention

#### General information

The Brandenburg Convention is a convention that seeks to set the rules of war. These rules being votede for by multiple nation leaders. These votes would be held in a Conference.

#### First Brandenburg Conference

The first Brandenburg Conference was attended by Ivy (Atlantic Union/Phoenicia), bulln (Russia) and, naturally, crumbh (Großpreußen). In this conference two, so called, articles were set.
The Main Characters

This story follows Nikki a Jersey barber shops owner, Christina a Russian spy, Francisco, a baugette shop owner(also a kidnapper), Ricardo a Australian Man, Huestis, the nephew and lost blood relative of Christina, and Officer Simpson a cop who runs circles around the Earth trying to catch these convicts.
Ze Accents Wiki

**Welcome to the Ze Accents Wiki!**
Fun hub for people to give thoughts and opinions on our comedy series Ze Accents

We're a collaborative community website about Ze Accents that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important Info about Us

PlaceholderAbout UsPlaceholderThe Main CharactersPlaceholderThe First EpisodePlaceholderLocations in the seriesPlaceholderGroup chat and theoriesPlaceholderEpisode 2

## Season 1

### Premiered

August 1st 2022

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The First Episode

The first episode starts out with Nikki, a Jersey barber shop owner is being annoyed by a little kid in her salon so she calls the cops. While she is trying to grab the kid to stop the Officer(Officer Simpson) mistakes this for criminal activity and takes her away to jail. There she meets Christina, a Russian spy, Francisco a baguette shop owner( and kidnapper) , and Ricardo who got arrested for sopping a guy on the streets because he though his Australian accent was British. There they get aquatinted to each other and they start to form a plan on how to escape from prison.
The Cuba Crisis

#### Overveiw

The Cuba Crisis was a series of interrelated diplomatic and military escalations among the major powers of North America in the midst of August which led to the outbreak of The Great Continental War. The crisis began on August 16th when British forces began to Siege Havana despite American guarantees of Cuba made public. Due to a set of political alliances set beforehand, The American Union State could not help their ally (Cuba) in a direct conflict against the British Empire, so the Americans decided to supply Cuban Military Forces with lots of armor and equipment which quickly destroyed British Forces and forced the British to end their invasion of Havana. The threat of invasion led the Cuban government to desire to be annexed within The American Union State. It is now clearly known and accepted that the British invasion of Havana was meant to get the Americans to break the truce and siege Chicago (leading to an advantageous war for the British). This series of events never happened, and Dobo (leader of Britain) would call for a siege on New Orleans officially beginning the Great Continental War.
Crumbh

#### Leadership

Crumbh was elected Leader of Switzerland. Winning the founding election, first election, third election and fourth election. She was also leader of Europe for a bit before it was disbanded. She was leader of Europe 2 for a minute and then declared swiss independence.

#### Exile

Her Exile was Voluntary and happened because she didn't get her rightful power after winning the election. During exile Crumbh fled to the Taiyang Dynasty and lived there. Although she wasn't exiled for long and returned to Switzerland quickly.

#### General Stuff

Crumbh banned herself multiple times during Geopol 2.

### Geopol 3

#### Leadership

Crumbh was Kaiserin of the Großdeutscher Bund until she was kicked out of Europe with her Nation. After the Bund was disbanded she fled to the Atlantic and became Empress of the Sea.

#### Crumblish TRN

Crumbh founded "Crumblish Trails, Rails 'n News" in a responce to the creation of "Random Rail Co. (Now Random Infrastrucutre Co.)".

#### Reality

After she found Reality she abandoned the Atlantic Union, she went to Germany, the beginning of her journey, and created the Divine Empire, created after she found what she defined as Reality.
The Geopol Project Wiki

**Welcome to the The Geopol Project Wiki!**

Geopol is a geopolitical sandbox minecraft server, allowing you to create your own towns and nations on a scale map of the Earth.

We aim to provide the definitive geopolitical Minecraft experience, tailored with our own custom plugins and our very own 1.19.1 map.

IP: play.geopol.ml

Map: https://map.geopol.ml/

Discord: https://discord.gg/rtxuznpBgD

Website: https://geopol.ml/ (WIP)

Instructions: https://github.com/geopol-project/wiki/wiki (WIP)

Patreon: https://www.patreon.com/geopol

## Important articles

Nations

Titles

People

Events

Wars
New York City

**New York City** is a city in the state of New York in the United States of America on the continent of North America on the planet Earth, where many things take place in the *Rise of the Teenage Mutant Ninja Turtles* universe.

## Locations

* Albearto's
* Albearto Land
* Baron Draxum's apartment
* Cafeteria
* Chateau Prétenche
* Cuddle Cakes Puppy Rescue
* Denmark Tunnel
* Foot Shack
* Grand Nexus Hotel
* Hypno-Potamus and Warren Stone's apartment
* Lactose Tolerant Inc
* Meat Sweats' Lair
* Molina Tower
* O'Neil apartment
* Repo Mantis Salvage
* Run of the Mill Pizza
Independence of Louisiana

On August 11th, the settlers in New Orleans fight a bloody battle against the French Army in the Battle of New Orleans. The losses were massive on both sides, with 410,566,904 losses on the side of New Orleans and 686443042 losses on the side of the French Army. Directly after the battle, New Orleans was given independence and relations are steadily improving on both sides to this day.
Cuba

#### Founding of Cuba

Cuba was founded near Havana around the start of August (5-10th). It was almost immediately taken into the ire of the American Union State as a potential opening into the further Caribbean and Atlantic. Its main city was developed into a singular large building with the local forest wiped out.

#### Anglo-Cuban War

The Anglo-Cuban war was a military conflict between Great Britain and Cuba. The main causes were British checking of AUS power, but the war backfired when the AUS would provide the experience Cuban fighters with armor and materials which blew back the British.

#### Cuba Crisis

Due to the Cuba Crisis, the Cuban government would seek to be Annexed into the American Union State, marking the end of the nation of Cuba
Magicheim

Founded by Magic himself, Magicheim is the dominant force in Northern European. The city of Magicheim in located in Western Norway and boasts many unique sites.

## **Realms:**

There are multiple realms associated with the term "Magicheim"

There is the:

### **County of Magicheim:**

The County of Magicheim is a County centered around the city of Magicheim

### **Duchy of Magicheim:**

The Duchy of Magicheim is a duchy located in southern Norway

### **Kingdom of Magicheim:**

The Kingdom Magicheim includes sizeable territorial holdings on Denmark and Northern Germany, including most notably, the city of Berlin

### **The Empire of the North:**

The Empire of the North is an Imperial Realm established by any North Germanic realms. The Empire's capital changes with the Coronation of a new Monarch, but the most common capitals have been Copenhagen and Berlin

### **Das Norddeutsche Reich:**

Das Norddeutsche Reich (The North German Empire) is the most prestigious imperial title a North German can acquire. This empire spans over all North Germans and West Germans. The Realm has territory in the British Isles, Finland, as well as all Nordic regions in Scandinavia and all Dutch lands.
The glitch version

""

He was just a normal sans but because of a glitch that has been in his timeline, it causes him to be able to become other timeline versions of himself.

## Biography

### Backstory:

He was just a normal sans living his usual life with his brother one day his brother found a monster who look just like him this is not one of his clones this one have a soul and a damange head his brother help heal and he was just on watch duity with this look alike

## Clone

Can create a copy of the body that looks like the user the only thing that is different for this clone is doesn't have a mind of its own and is mostly controlled by the user
Spaceyboi2377

**Geopol 2** : On 6/27/22, Spaceyboi2377 joined Geopol for the first time. Later that day he would settle in the Northern parts of Germany by a river and some forests (which would later be burnt down by SirJammyDodger) and made the town of Berlin which would soon be the start of The German Empire, which only lasted for about a week before going to war and facing defeat. Just over a week later Spacey left what remained of the razed Berlin and moved up near Kaliningrad and Made the town of Prussia and joined Zachistan. Prussia would soon be renamed to based. Then shortly after being renamed Spacey decided to expand over Bulln's former town of Minsk and then changed the town name to Prussia-Minsk. The town continued to grow in size at a rate hardly ever seen before. Soon 2 ISCPS members tried to kill and spawn trap him, thankfully he made it out alright. A couple days before Geopol 2 ended, Spaceyboi2377, Nnoodles42, and Greekletters decided to form a nation called the Dutch Empire with a capital in Paris (located in London), though the nation already started falling apart by the third day. Prussia-Minsk towards the end of Geopol 2 went on to annex via bubble claiming the town of Warsawa owned by the disliked Kubox. In the very last hour of Geopol 2, Spacey left the failing Dutch Empire and joined Prussia-Minsk into the nation of Montenegro.

**Geopol 3** : On 8/10/22 Geopol 3 released, and with that Spaceyboi was back on Geopol. In the very first day He settled in European Russia and made the town of Russian SFSR and the nation of Union of Soviet Socialist Republics. This nation did not last long due to one of his generals being bad at following directions and the other general being downright incompetent. The USSR would eventually dissolve. Gorbachev may or may not also be to blame for this. Spacey later joined Anglo America, but made little to no contribution. When Anglo America fell Spacey had free gear he had obtained from AaronDobo and gold left over from the USSR. He used these to travel to the Island of Borneo to make a settlement. He made the town of Borneo, land of the rangy tans, and the nation Rangy Tan Empire.
Episode 6

The gang salvages in a hotel room in a nearby city and they get settled in. Soon they have to pack up and go so they don’t get caught. Nikki gets a suspicious and call and so only finds out that it is Officer Simpson he chases them down the stairs of the hotel to the parking lot and says to stop. They stop and he offers to join in alliance after realizing this whole thing is foolish. The 3 don’t lie, the idea and offers to remove all their records and give back Huestis. They agree and decide the only way the would all be safe is if they decided to become pirates.
Atlantic Union

##### What is the Bund

The Bund, or it's formal name the Großdeutscher Bund, was a nation based in Central Europe. It controlled all german (not Germanic) lands, reaching from Austria, Switzerland and Slovenia to Czechia to Brandenburg to the dutch. It was a strong Nation and could have been considered a major nation in Europe. Being Allies with Russia and Byzantium. It was ruled by Kaiserin Crumbh.

##### Where is it now?

The Bund fell apart after Byzantium unified with Rome to form the Roman Empire which claimed the Bund's southern Lands. As the romans and the french were Allies the germans felt that they were no longer welcome in Europe and fled to the Atlantic.

### The Atlantic Union

#### Leadership

The Atlantic Union is ruled by their Empress Crumbh. She led her people to the Atlantic where they now live. She holds the title "Empress of the Sea". Her Government consists of her, her royal diplomat Nnoodle42 and her diplomat L0rdzie (as of 10th August 2022).

#### Claims

The Atlantic Union claims the Atlantic and Pacific Ocean and all minor islands inside these Oceans. They claim some major islands too, like Newfoundland and New Zealand.

#### Allies, Enemies and Outlaws

Their Allies consist of Russia and EAC (East Africa Co.), whilst their enemies are the USSR. There are no current outlaws. (10th August 2022)
Test/AU Wiki

== **Test/AU Wiki** ==
This wiki is for my fan and nonfan oc

(!Warning!: Do not copy the content and characters without the owner's permission)

sonic by sega

Undertale by Toby Fox

## Characters and other AU

GrazePlaceholderBella (still in work)PlaceholderNova (still in work)Nobu Placeholderargus  (still in work)PlaceholderGrazetale (still in work)PlaceholderXeno  (still in work)PlaceholderDe4lm4ker (still in work)Placeholderpeacekeeper (still in work)PlaceholderSouls Collector (still in work)PlaceholderAU jumper (still in work)PlaceholderThe glitch version (still in work)PlaceholderThe Weapon Summoner (still in work)PlaceholderThe judge Brother  (still in work)Placeholder[[]]

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know your topic and add some general information about it. Then you should visit the admin dashboard for more tips.
Frisian Empire

### Cause of Creation

Crumbh once again abandons a nation, or rather changes it. After the Divine Empire didn't go so well she decided to review her views on reality. After realising that she stood no chance against the New God that replaced Haf and the prophecy that made her abandon Hafism has been fulfilled, she decided to abandon Realism. Now the Divine Empire was gone and the Frisian Empire was born.

### Overview

The Frisian Empire is a Nation that seeks to unite Frisian Lands and surrounding Lands. Even though it used to be the Divine Empire it's international stance is pretty stable, gaining three allies in less than a day.

### Abandoned

Nation was reshaped into Greater Prussia.
Das Norddeutsch Reich

### Das Norddeutsche Reich:

Das Norddeutsche Reich (The North German Empire) is the most prestigious imperial title a North German can acquire. This empire spans over all North Germans and West Germans. The Realm has territory in the British Isles, Finland, Lowlands, Northern Germany, and all Scandinavian lands where North Germanic Peoples settled. This empire can be formed by any North-Germanic Nation within its borders
The March to the Sea

The March to The Sea was an event that took place which provided great intel on the state of British armor & weapon stockpiles which was crucial on deciding how to fight the war. It involved TrafficConeGod and RandomLambda on the side of the Americans, and Hobie007007 on the side of the British. While doing reconnaissance, TrafficConeGod alerted RandomLambda of a stray British troop boating down the Mississippi. In coordination, TrafficConeGod would chase Hobie007007 by boat forcing him up against the eastern bank of the Mississippi river, while RandomLambda drank a swiftness potion to stay on land and catch up with them there. When the American forces reached Hobie, he made a sharp turn left into Arkansas where RandomLambda and TrafficConeGod chased him all the way to the gulf, where a naval battle was waged leading to Hobie's death. The resulting information uncovered was the relative lack of good armor and weapons on Hobie, which convinced the American forces to be welcome of a more aggressive approach to the battles. Hobie also showed lack of cooperation with his commander, AaronDobo when he refused orders to return to Chicago where he could stay for the duration of the session.
Das Norddeutsche Reich

Das Norddeutsche Reich (The North German Empire) is the most prestigious imperial title a North German can acquire. This empire spans over all North Germans and West Germans. The Realm has territory in the British Isles, Finland, Lowlands, Northern Germany, and all Scandinavian lands where North Germanic Peoples settled. This empire can be formed by any North-Germanic Nation within its borders
Divine Empire

#### Cause

The Divine Empire (of Crumb) was created after a realisation that caused Crumbh to abandon the Faith of Hafism which she was a strong believer and Priest in before. After this she set out to create the Divine Empire, proclaiming herself God.

#### Left Behind

Crumbh left behind the Atlantic Union by doing this and created a short Succession Crisis.

#### Backlash

The Empire has so far been met with little cooperation and little backlash.

### Reality

#### Original Realisation

The original Realisation came to Crumbh, which she defines as "Mind Breaking". She now teaches people slowly about Reality and she hopes that a slow realisation will be less painful.

#### How to Realise

If you want to realise Crumbh's definition of Reality you have to show her that you want to seek out the truth and the teaching will begin. After you've been taught you can tell her that you realise now and you'll become a Realiser.

### Gods

#### Hafism

Crumbh previously followed Hafism, was a prophet and a priest of Hafism. But after the Realisation she immediately left Hafism and proclaimed herself God. She now claims that Hafixion is a false God, despite him having all the power over the world.

#### Other Religions

The Divine Empire denounces all other religions.

#### Crumbh

Crumbh views herself as God after the Realisation and believes that she can guide the people to peace. In an attempt to rival the "false god Hafixion" she will have to rule over the world like he does, but in a different way.

### Death

#### The End

The Divine Empire died shortly after as it had too many enemies and too little people. Crumbh decided to abandon Realism and create the Frisian Empire instead.
Rise of the Teenage Mutant Ninja Turtles Issue 2

**Rise of the Teenage Mutant Ninja Turtles issue 2** is a comic published by IDW Publishing.

## Solicit

The Turtles face a brand-new menace that’s weirder than any they’ve faced before! Will the Turtles be able to agree on the right course of action, or will they drive themselves insane trying to best each other?

## Characters

* Donatello
* Hypno-Potamus
* Leonardo
* Michelangelo
* Raphael
* Splinter
* Warren Stone
Warring Warrior Scientist

"**Warring Warrior Scientist**" is a song featured in the *Rise of the Teenage Mutant Ninja Turtles* episode, "The Evil League of Mutants".

## Lyrics

Huginn and Muninn:

He is the very model of a warring warrior scientist

He’s mutated things from vegetable, animal, to cyclist

We want those little turtles to crush them with our iron fist

From Brooklyn to the bowery he’ll grind them into nothingness

As a boss he is extremely caring and a touch quite passionate

But all they do is treat him as their classic villain antagonist

Our evil friends here today, he has some exciting news (exciting news)

‘Twas thirteen years ago today he made those turtles with the ooze

All:

‘Twas thirteen years ago today he made those turtles with the ooze

‘Twas thirteen years ago today he made those turtles with the ooze

Huginn and Muninn:

At the Battle Nexus Draxum found himself the perfect human fight-er

He was the greatest champion; his abs there were none tight-er

Mutating him was going to be nothing short of masterful

With warriors made from him the Baron would be oh so powerful

All:

Mutating him was going to be nothing short of masterful

With warriors made from him the Baron would be oh so powerful

Muninn::

The turtles rejection of him is nothing short of blasphemous!

In several social circles he’s unison with \*PUNCH\* fabulous

Baron Draxum:

(spoken) Fine, I guess I’ll give them what they want.

After I gave them life my lab was set on fire and destroyed

By a cheesy action hero whose movies I don’t enjoy

So I presumed them lost and therefore I had all but given up

Only I discovered weeks ago that they in fact had not burned up

Now that you know their origins it’s time for us to make a plan

And yes, we’ll need the skills of everyone including anchorman

All:

And yes, we’ll need the skills of everyone including anchorman

Baron Draxum:

Now my friends the time is here we mutants come together for a stand

Let’s put a close on our first meeting of our merry little band

So join me in ending them, our greatest foes, for I insist

I am the very model of a warring warrior scientist

All:

So join him in ending them, our greatest foes, for he insists

He is the very model of a warring warrior scientist.

Baron Draxum

(spoken) Now for sone unnecessary, but highly destructive violence, my Evil League of Mutants!
Repo Mantis

**Repo Mantis** is a junkyard scrapper, repo man, tow truck operator, and the owner of Repo Mantis Salvage who was mutated into a mantis.

## Personality

Repo is greedy and as such is ruthless about adhering to deadlines, making money by repossessing unpaid loaned items from humans, mutants, and Yōkai alike. He is quite callous as he attempts to repossess an elderly person's oxygen tank in "The Evil League of Mutants".

Repo doesn't keep promises as seen when he changes his mind about Michelangelo and Donatello keeping the Jupiter Jim Moon Buggy once they return the RV from Todd Capybara after realizing he could make money from fans of *Jupiter Jim* by marketing it as an attraction instead. As a businessman, Repo hates being scammed and as such is generally aloof towards others.

## Powers

* **Raptorial forearms:** Repo's large forearms are strong enough to pierce stone and he can use their sharp spines to lacerate opponents.

## Relationships

### Enemies

* The Mad Dogs
	+ Leonardo
	+ Raphael
	+ Donatello
	+ Michelangelo
Nefaryn

**Appearance:** The Nefaryn are a tall (around 7ft average) and slender race and usually possess strong, spider-like hands, which help them to climb jungle branches and vines. They have long, pointed ears and usually possess large and piercing eyes.

**Ecology:** They are natives of the jungles of Longbirch and their knowledge of nature is unmatched. The Nefaryn prefer simple pleasures and are not prone to violence, but will readily take up arms if their lands are threatened. They have made their homes high in the canopy of the jungle for centuries and farm the jungle for all of their needs. They will often become anxious if they are away from their natural environment for too long, the industrial brick and mortar of certain Colvatchian towns tends to give them a headache.

**Diplomacy:** Some Nefaryn have slight disdain for Colvatchians, as they see them as a curse. They believe that Arglazia will follow the Colvatchians wherever they go. Aside from this, many Nefaryn actually do get along well with Colvatchians, even starting families with them. It is not too unusual to find someone who is half-Nefaryn, half-Colvatchian. They have had a long-standing alliance with many Aquirioth tribes despite being more gatherer than hunter. Due to their fear of fire, the Nefaryn are terrified of the Nether and apprehensive around Netherfolk at best. They are usually quite understanding of Zianites and are one of the only races who were openly kind to them before the Great War.

**Religion:** The Nefaryn eagerly worship the sun that they often refer to as "Soleste". It is incredibly hard to find a Nefaryn that worships the Lightbringer, as almost all of them believe the Lightbringer and Soleste to be one and the same. Most Nefaryn take a very scientific approach to their beliefs, knowing that the sun is a giant celestial body and simply thanking it for the gifts of life it bestows on their land. Many Nefaryn are known to smoke various jungle plants, often giving them quite outlandish philosophies, but this also causes them to occasionally have quite accurate and vivid predictions of the future.

**Naming Conventions:** Nefaryn names come from their native Nefaryn tongue. The more fantastical and convoluted the name is, the better. They like to be very imaginative when naming their offspring and will sometimes make up words altogether. Any kind of high-fantasy, tolkien-elf style name is fitting. Throw in Celtic-sounding words and references to sunlight for bonus points. Examples of Nefaryn names are: Daedrinar Drakepine, Forromir Galgahad, Mulphaeria Destrinon, Sella-Síth Vineheart, Boehrrmiad Soleira and Derenith Solgaia.

 Positive 2
 Positive 3
The Silent G's

**The Silent G's** [sic] are a gang of three mutants who serve as the primary antagonists of *Rise of the Teenage Mutant Ninja Turtles: Sound Off!* They have a gangster-esque aesthetic and were co-workers of April O'Neil at Aquatic MuSEAum before their mutation.

The Silent G's are introduced breaking into Lactose Tolerant Inc, an ice cream vendor, where they steal a couple of ice cream trucks using Gned's ability to nullify sound to get away with it right under the security guard's nose.

Donatello had been tracking their activities for some time, and found that their previous robberies (construction site equipment and stereos from an electronic store) were in the vicinity of Lactose Tolerant. From there, he was able to calculate that The Silent G's would hit either the Budget Animal Shelter, or a venue which sells expired lunch-meat. The Ninja Turtles staked out the former, which turned out to be the correct choice. They were unfortunately no match for The Silent G's, who defeated them rather easily.

## Members

* Gnarly
* Gnatalie
* Gned
Warrior

The warrior is an all-round master of armour and weaponry, able to wield all weapons with scaling damage and gain the benefit of any armour or shield. They learn skills to help them draw aggro, control crowds and stay alive. Strength and Constitution are their favoured attributes.

**Lore:** The warriors of Longbirch come in all forms, from wayfaring adventurers to noble knights. Some of the members can even trace their ancestors back to the Warrior Guild of Old Karth, founded by the ancestor of Dominus himself.
Episode 5

The 3 criminals build a campfire in a forest and while they are there they relive their stories of how they got arrested. How Ricardo slapped Huestis because he thought his Australian accent was British. How Nikki got mistaken for grabbing Huestis in her shop and got arrested and How Christina got caught trying to eliminate one of her targets. They soon fall asleep and Nikki and Christina decide to leave Ricardo behind because he was still sleeping and was taking valuable time. Mean while Huestis and Officer Simpson are still ravaging through the dessert trying to find anything beside snow.
Malicious Mickey

**Malicious Mickey** is a member of the Mud Dogs.

## History

Mickey debuted in "Raph's Ride-Along" while incarcerated for an unknown crime alongside the other Mud Dogs. He met Raphael when he was also put in custody after being mistaken for Heinous Green and requested that he be made leader of the group. After escaping the Hidden City police, Mickey carried out Raph's plan to rob the police station, unaware that Raph was trying to get him and the rest of the Mud Dogs arrested. After succeeding in stealing the confiscated money, Mickey was thrown into a luxury prison cell by Raph and made it the Mud Dogs' refuge. He then sought out Big Mama to offer her her due share of the money, but once she revealed that Raph wasn't Heinous Green, Mickey and the other Mud Dogs attempted to kill Raph, but accidentally collided with Big Mama instead after Raph dodged their attack.

## Abilities

* **Electricity generation:** Mickey's body can generate electricity.

## Relationships

### Allies

* Dastardly Danny - Teammate And Friend
* Loathsome Leonard - Teammate And Friend
* Big Mama
* Heinous Green - Idol
Zianite

**Appearance:** They are dark-skinned in appearance, usually anything from a deep, dark purple to a medium-toned greyish-blue. Their skin appears to be hard, but is actually quite brittle and is covered in bumps and sharp jutting angles. Their skulls have two horn-like protrusions of varying sizes and their eyes, if they have a discernible set of them, can be of a huge variety of colours. Since they are not naturally formed, their shapes and sizes vary drastically and end up being fully grown at anywhere between 4 to 10 feet.

**Ecology:** All Zianites are genderless and reproduce by finding another Zianite they share a bond with and channelling their magic energies together to create a new Zianite egg. The egg is as hard as stone, but can be shattered by the young Zianite when it's own magic energies become powerful enough to leave the safety of it's hard shell. Zianites may breed many times during their lifetime, but each time they do they expend a vast amount of energy and require many months of recovery afterwards. Zianites do eat and sleep like other creatures, but only to rest or recuperate their magic energy, as all living things possess some manner of magical essence.

**Diplomacy:** Zianites are wary of other races because of their dark origins, and rightly so. They are especially wary of Colvatchians, as they are very aware that they may be seen as loyal to the Colvatchians' old nemesis, even after the demon beast's death. After the Great War, the Zianites made their position quite clear and have begun to be treated with more kindness by other races.

**Religion:** They were given life through Arglazia's dark magic, making him their direct god and creator. They were once members of Arglazia's personal army, but were forgotten when Arglazia grew powerful enough to conjure shadowy wraiths, monstrous giants and other fiends. Most Zianites have nothing but utter hatred for Arglazia for tossing them aside, though there are a few secret groups who remain loyal. After settling in Longbirch, the Zianites did begin to venture out and found faith with other gods, particulary Luna, the Moon Goddess. Many Zianite clerics go on sacred journeys known as Dusk Crusades in order to purge the land of undead and bring about peaceful nights.

**Naming Conventions:** Most Zianites have a single name which is derived from a Standard Demonic (combination of Latin and Greek) word. Their names usually have a straight-forward meaning, such as "wise", "strong" or "heroic". Parents choose names in the hope that their child will be blessed by it's meaning. Examples of Zianite names are: Fortiso, Sanus, Iroa, Angelos, Sofos and Callidus.

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Netherfolk

**Appearance:** A people who dwell in the nether dimension, their skin ranges in colour from pale white to a dark red. They usually have golden eyes, which seem to glow or burn with a subtle ferocity. They are normally quite well-built and have tough skin that is hot to the touch. Very rarely Netherfolk can have coal-black skin, which looks especially intimidating with their red-hot bones showing through. They are the same height on average as humans.

**Ecology:** The legend goes that the Netherfolk are descended from humans that were radically altered by some unknown force in the nether. They are said to be descended from the Nethermaster Tekrano and his Netherguard. Tekrano was a friend of Venion's and helped him to rebuild old Karth. Tekrano and his Netherguard disappeared soon after the Kingdom of Colvatchia was established and the first Netherfolk did not appear until around a decade prior to the Great War. Despite the apparent similarities between them, Netherfolk biology is just too volatile and different from a Colvatchian's for them to successfully inter-breed. The Netherfolk are known to produce some of the best blacksmiths and warriors, using their own mighty Moltenforged equipment. The Moltenforge was the hottest forge ever made and was capable of creating the most purely-blended alloys. The original Moltenforge was destroyed by nether demons, which is said to be what started their eternal conflict, but a man known as Celcrius has endeavoured to build his own Moltenforge, which is widely accepted to be almost as great as the first.

**Diplomacy:** The Netherfolk are not shy and have no qualms about venturing out and making friends with those of other races. The fact that the Netherfolk still fought in the Great War, even though they had the least stake in it, proves to most people that they are an honourable and kind race and are not a group of "outlanders" that need to be feared. The Netherfolk struggle to interact with the Aquirioth due to their opposite natures, but the Aquirioth have taken an interest in the power of Moltenforged weapons and so trade has flourished between them in recent years.

**Religion:** The Netherfolk have none of their own gods, they simply have legends. Legends about Tekrano's adventures, about their great Moltenforge and about their never-ending battle with the nether demons. They have a great respect for the nether dimension as a whole and feel duty-bound to protect it from any who seek to do it harm. Nonetheless, some of the more modern, city-dwelling Netherfolk have found faith with deities such as Luna or the Lightbringer.

**Naming Conventions:** Most Netherfolk names are not unlike the names of most humans, however, many Netherfolk can speak in Standard Demonic (a combination of Latin and Greek) and will name their children in this language instead. Examples of demonic Netherfolk names are: Tedusius Hortensius, Diomedes Zacharias, Petros Remes, Coqus Vasiliou and Cyrus Octavian.

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Goblin

**Appearance:** They are a short folk, standing at around 3 to 3.5 feet in height, with skin usually in shades of green, though goblins of uncommon colours such as brown, grey, orange and blue have also been known to exist. They have large eyes that help them see in poor lighting and small, pointy teeth. They have large pointy ears and their hands and feet usually end in dark, hooked nails.

**Ecology:** Goblins have long been rumoured to exist in the caverns deep below Longbirch, but rarely ever seen. They carve out small tunnels for themselves and are adept at staying out of sight, which has allowed them to live unbothered for many centuries. They are often not seen as conventionally intelligent, but have proven to be deceptively crafty and are not to be underestimated.

**Diplomacy:** It is only since the establishing of Skullcrack Gulch that Goblins have had any dealings with other races. Skullcrack Gulch is the first major Goblin settlement built above-ground and through the insistence of their charismatic leader Thorngut, they have enjoyed a healthy level of trade with other races, able to sell their vast quantities of ore and minerals and purchase the latest weapons, equipment and gadgets. There has been some mild animosity between the Goblins and the Dwarves, however, as the latter, in their stubbornness, refuse to trade with the Goblins, viewing their mining operations as inferior.

**Religion:** The Goblins have expressed no interest in Longbirch's established pantheon, but they seem to have many of their own beliefs and superstitions that are just coming to light. The rumour that some of the stone around Skullcrack is sentient is pure fabrication though, probably.

**Naming Conventions:** Goblins have simple one word names, usually picked to be intimidating. There are no family names, Goblins judge eachother on individual merit and not for the deeds of their progenitors.

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Lyonian

**Appearance:** Lyonians are short in stature, standing at around 4 feet tall when fully grown. They are often seen in groups, off to raid a dungeon, fully suited up in armour. They bear a wide assortment of colourings and markings and their fur can range from short and bristly to long and flowing and all styles in-between.

**Ecology:** They appear to be no more than large, upright-walking cats, and save for their heightened intelligence and stoic bravery, they match their feline cousins in most of their traits and biology. They have excellent night-vision and are a mostly nocturnal race, going about their day while most other creatures sleep. Lyonians are perhaps best known for their common aspiration of knighthood. Many young Lyonians dream of training to become knights and setting off on grand adventures. It is this fixation that many believe has filled their people with their unique courage. To keep up with the ensuing demand for equipment, weapon and armour smithing is the second most popular career in Lyonian culture. Not all Lyonians are the fighting type however, and some are known for a distinct culinary flair.

**Diplomacy:** Lyonians are generally good-natured and most people find them easy to get along with. They are understanding of the Colvatchians' plight and bear them no ill-will. Many Colvatchians have taken on Lyonians as squires as they appreciate the Lyonians' keen eyes and know they are great support in a fight. In their passion for combat, Aquirioth seem like natural allies, but due to the Lyonians' size, Aquirioth do not take them seriously as warriors. Lyonians have slowly proved themselves a force to be reckoned with, however. Nefaryn see them as no threat and have a generally indifferent attitude towards them and the same can be said for their relationship with Zianites. Netherfolk have gotten along well with Lyonians, due to their shared passion for blacksmithing, and are currently working together to create ever more advanced weapons and armour.

**Religion:** The Lyonians have no gods, but they have plenty of legends. In almost every one of their towns there is a barracks belonging to the Grand Order of Knights, whose libraries are filled with stories of ancient knights and there are many statues and paintings displaying gallant heroes of old. It is this culture that drives many Lyonians to be the next great hero and make their village proud.

**Naming Conventions:** All Lyonian names are derived from the profession their parents hope for them. They are named in their native Lyonian tongue (identical to Japanese) and generally comprise of two-word names, although there is no such thing to them as a "family name", as each Lyonian believes they should fight for their own honour. Examples of Lyonian names are: Masutā Shefu, Rōdo Naito, Kuchi-komi, Hiroikku Wandarā and Densetsu-no.

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Meadowfeather

Meadowfeather, more commonly known as Meddy, is one of the medicine cats of ForestClan. Her eyes are usually green but turn yellow and blue when communicating with StarClan. She is a black and white she-cat with greenish-yellow eyes. She is mostly black, but on her face one side is white, along with some freckles.

## Trivia

* In the refs, Meddy is credited to \_birb-alertt\_'s sister, TanksRus\_.

1. ↑ Silver Can official REFS - Comment by \_birb-alertt\_
Bella

Nobu -

Papyrus - bodyguard and Bella combat trainer

"I don't want to cause any problem for anyone but I will if I have to"

-Bella

## Personalities

passionate, friendly, and cautious to every person depending on the situation and she is the type of person who risks her life to save others won't out a second thought, she can be childish and won't let something go for a long time but she can take the lead role when needed

## Weapon

custom build great tech sword by ??? that is 5'8 ft in length and one-edged, Two-handed cruciform, with the pommel, and the weight of the weapon is 6kg (it looks like a Cloud buster sword for final fantasy with are Ph.D. sword handed).

## Abilities

**telekinesis:** the way her telekinesis work is like classic sans but weaker she isn't used to using it yet or even having full control of it she can only move simple thing like a pen, book, and maybe a tv

**Trait sword:** she can summon a double-edged ''sword'' and use them to attack, shield, or just use them like are skateboard (4'8 ft in length)

**Calling Glove:** Both of the Glove Bella wear a link with her sword so she can make the sword fly into her arm (kinda like thor with his hammer for marvel)

## the kindred trait ability

**healing:** she can heal others and herself

**defense:** can create many types of defense like a dome, or shield

## the bravery trait ability

**orange spike:** she can summon an orange spike that will explode  if it hit anything (1'5 ft in length)

## Transformations

**True trait form:** A form that allows Bella to fully use her trait full capability

**upgrade**

**Trait sword:** when Bella is in this form, it unlocks the Trait sword trait ability (kinda like Gaster 6 trait hand) but because Bella only has the souls trait of Bravery and kindred she can't use all of the trait sword trait ability.

**orange spike:**

**defense:** create a full suit of armor

**healing:** self-heal with no acting needed

## Relationships

### Graze:

my "father" or caretake he can sometimes get on my nerve and annoy the hell out of me with questions when I get back home late but he is the one who gives me a place to live and helps me when I am down and not feeling well

### Nobu:

he always go on mission so she haven’t seen him that must

## Trivia

1. fav type of game: fighting, shooter, MMORPG, rhythm and maybe dating sim.
2. bella doesn't have the best control when it comes to controlling some of her abilities so that is the reason she brings along a sword at all time
Longbirch Vanguard Wiki

**Welcome to the Longbirch Vanguard Wiki!**
A resource for players of the Longbirch Vanguard RPG Minecraft Server

Connect using: *longbirch.nitrous.it*

Check out our Dynamic Map: http://195.140.213.39:8233/

Or find us on Discord: https://discord.gg/UeuPJGG

### Main pages of interest:

* Quick Start Guide
* Races
* Classes
* Equipment
* Quests
* Deities
* Backstory & Lore

This wiki is a Work In Progress! More info available soon.