recursal/Fanatic-Fandom huggingface dataset:
Solo Log: Sympathy for the Serial Killer

It's almost three o'clock in the morning after what is almost definitely the worst night thus far on the Avery Coast rail. Hoya is not asleep. She has not *been* asleep, not since before the train had stopped in Nalaam.

Yesterday.

"You need to sleep, Hoya."

Usually they chatter, endlessly, about anything. The entire party is stressed, and Xambria doesn't blame them for not having noticed the gnome's relative quiet. That doesn't mean Xambria hasn't.

"He was going to kill you *both*."

Silence.

Xambria is not, and never has been, especially affectionate. She would never have considered herself the touchy-feely sort, even prior to Sijhen grossly exacerbating the compulsion. But she would currently give anything to wrap her companion in a hug, if only because she knew they both could use one. They'll have to make do without.

"Please."

The room in the hotel is quiet, Marcel and Mona evidently asleep. Hoya sniffs, curling her face further into the pillow and trying to stem tears.

"It...might not be his fault. That gun...even I had a few seconds of feeling like...like I could..."

"But you didn't." A pause. "He made his choice, even if that gun was cursed. And none of that matters, because regardless of what made him do it he'd killed *hundreds* of young women. Viciously. You read the paper, Hoya. He *eviscerated* them!"

Hoya sniffs again, hiccuping, and on the opposite side of the room they can both hear the shifting of blankets.

"Why are you still awake?"

She can count on one hand the number of times Marcel has broken character during the trip, a behavior she's mostly adopted herself. She peeks up from where she's bundled under the blankets to see Marcel watching her curiously.

Hoya swipes furiously at her eyes, as if this will hide the fact that she'd been crying. "I can't sleep."

Across the room, his frown deepens. He considers her answer, and then shifts slightly to give her space beside him. "Come here. It's late and you'll be miserable if you don't get any sleep *again*."

("It's fine," Xambria whispers, even as jealousy twists in her at the fact that something as simple as physical presence she can't offer. "I don't mind.")

Hoya doesn't hesitate long, climbing up beside Marcel and finding herself quickly bundled beneath a warm blanket and wrapped in a tight hug. It seems like everyone is struggling, at least a little. Marcel has her tucked up against his chest and he sighs, frowning into her hair. "*Sleep*, Hoya. We can talk in the morning."

After a few minutes, as his breathing evens out and her frazzled nerves settle, she begins to feel herself drifting. Xambria's quiet humming, off-key and hesitant, is the last thing she remembers hearing before finally nodding off.
Parity Lake

When Flint first began building factories, this inland lake fed by runoff from the Nettles was chosen by the city governor Roland Stanfield.

A massive construction project widened and deepened a natural river that ran from the lake to the harbor in Bosum Strand, providing easy transit of manufactured goods out of—and coal or heating oil into—the district. Homes of fishermen on the lake were demolished, while new flophouses and stacked tenements were erected for the waves of people who came from around the country seeking work in the new factories. Wealth poured into the city’s coffers, and into the pockets of those canny enough to lease their land here, rather than sell it.

During the Fourth Yerasol War seven years ago, factories in Parity Lake mass-produced firearms, cannons, and other weapons, and a lumber mill transformed logs from the Cloudwood into components for shipyards in Bosum Strand. New factories sprang up to create armor for men and ships, and soon even steam engines were being churned out to retrofit Risur’s fleet.

The war effort transformed Parity Lake from a booming collective of new businesses to a crowded, foul-smelling, soot-choked warren, overcrowded with the children of now second-generation factory workers, surrounding a pool that every day more resembles sludge than water. The police manage to keep crime down through heavy-handed measures; the district’s mayor Rosa Gohins has publicly stated that the safety and stability of the factories are more important than the morale of the factory workers. In the past few months a spate of fires have struck around the district, which authorities suspect to be arson, possibly tied to the fey terrorist known as Gale (see The Cloudwood, above). The fires have precisely targeted individual homes and businesses related to local industrialists, but despite their minimal collateral damage, people in the district fear an inferno if one goes out of control.

More dreaded, however, is a killer known as the Ragman, who is said to stalk dark alleys near the canals and drag young men into the sewers. He has been tied to at least six disappearances in the past year, but so far law enforcement have taken few steps to catch him. Strange occult symbols scrawled on the undersides of bridges that cross the canal have provoked suspicions that the Ragman might be retribution from the long dead witches of Cauldron Hill.

Those with more level heads tend to see the Ragman story as a cover for the murders committed by the local guild of thieves, led by strongman Lorcan Kell. Kell’s guild are most well-known for high-profile abductions and ransoms, while their more mundane crimes often go unreported since three journalists were found decapitated and holding their heads on the bridges over the Stanfield Canal. Many locals allege that the police know perfectly well where to find Kell himself, but are either too corrupt or too scared to go after him.
Ash Wolf

A white-furred hunter fey titan who rests in a forest cave with his pack. He’s said to awaken during great forest fires, as he and his cubs anticipate being able to see his mate, who perished in such a fire. Woodsmen are encouraged to gather brush and burn it before they go hunting.

In Adventure 10, one of the Ash Wolf's cubs was murdered by the salamanders of Jiese, recently arrived through the nearby ziggurat. The Ash Wolf began causing forest fires around Muelshoe. Hoya was able to reunite him with his lost mate and cub through a mirror thanks to the changes in Av. Thanks to the party manipulating the salamanders into reviving both his lost mate and cub, the Ash Wolf and his mate now owe the king a couple favors in the form of future aid.
Teykfa

**Title:** The Ticking Pendulum

**Energies:** Earth, Time

**Traits:** More aware of the scale of time, weigh long-term consequences. Time can be manipulated.

Very silent when being spoken to, just a heartbeat. To verbalize what it sounds like, it sounds like a ticking clock. Mechanical? Though physics says that's not how planets work. Barren on the surface, filled with a hard golden sort of rock into which a ticking mechanism has been built into it, acting as it's heart and soul. Marked with megastructure on the surface that influences the gears inside the heart, like setting a clock. Something that was once an oasis to visitors, but not intended to survive as it's own society.

Time manipulation can be suppressed by Metarie.

The oldest plane in the universe, billions of years old. This was where the first sentient life in the universe was. There is a black obelisk in the center carved into the center, crafted from rust-resistant metal with a programmable mechanism that keeps time on a geologic scale; there are multiple redundancies/failsafes. There once was life here, but the inhabitants weren't able to figure out how to maintain Teykfa's sparse resources before they dwindled out. It has spent billions of years ticking down to its last seconds, but Cleone and Marcel were able to restart and reprogram it so it would sustain Lanjyr and renew its resources every 500 years.
Pine Island

Though the ground of most of Flint’s coast is rocky and hilly, the western coast of the bay has a strange sprawling bayou surrounding dozens of short granite hill-islands. Pine Island takes its name from the aquatic pine trees that anchor the bits of dry land throughout the bayou, though the hills are mostly grassy ranchland. Not as well known or developed as the bustling east coast, this district nevertheless plays a significant role in the city’s business.

While Bosum Strand handles industrial and textile trade, Pine Island services hundreds of plantations in its soggy lowlands and small ranches in its western hills. The main docks on Flint Bay are practically a floating city of wooden bridges and stone anchors, which has slowly grown away from the silt of the bayou to better serve deep-water merchant ships. Further inland, complicated streets, connected by ferries and bridges, weave between islands ranging from the size of a single house to a small neighborhood.

Criminals ply the waters of the bayous in shallow boats, often parking ships of smuggled drugs, magic, or women just off shore, then taking circuitous routes through the flooded forests in order to bypass dock authorities. While most dockside businesses are legitimate, deeper in the bayou you can find gambling houses, brothels, and opium dens. Pacts with local fey who are angry with the spinning gears on the other side of the bay help these criminal establishments hide from law enforcement, all for the low price of just a few newborns a year.

Farther west, where there are no longer even the occasional outcroppings of hills, the Battalion academy trains elite soldiers and martial scientists in the ways of war, with an emphasis on wilderness survival and the best techniques of intimidation against an occupying force. The district’s mayor, Roger Pepper, is a graduate. Many of the Battalion’s teachers served in the Yerasol Wars and various skirmishes, and the common fishermen of Pine Island say some of them brought back strange spirits from those distant islands. Recent folk tales tell of pale fish-scaled men who steal fowl and livestock each month during the neap tide.
Polyhistor

Ballistics is a science. Angle, velocity, force—all these can be calculated and refined for the perfect shot. Medicine is likewise a science. Arteries, ligaments, organs—damage to these in varying intensities cause readily measured negative consequences to the injured party. Similarly the kinetics of motion, the materials science of armor and weapon, even the nascent study of psychology and sociology all can lend understanding to the complex system that is a battle.

As a polyhistor you are well-learned, versed in an expansive list of sciences, all with a focus on their relation to warfare and combat. Using your diverse knowledge and your keen intellect you can compose at a moment’s notice the ideal method of attack for any situation. Admittedly, doing so can be mentally taxing, so you may need to pause and regain your poise in order to track all the factors at play in a battle. Likewise, sometimes an immediate attack is not optimal. Better perhaps to observe a foe’s patterns, and to let him leave an opening you can exploit to crush him.
Tzertze the Wardrummer

Member of the Lost Riders. Has a reputation for being the most normal of them all; a way of being able to command armies as if they weren’t his slaves and able to relate to the common soldier. Yellow beard made of Toxic Vapor.

Unsatisfied with his time fighting under Grandis Komanov during Adventure 11, Tzertze came to the party offering alliance against her in exchange for some demands. He indeed helped interfere during the fight with Komanov, taking out one of his Rider brothers. As per his wishes, he received death by immolation afterward via Harkover.
Slate

Risur’s capital of Slate lies on the banks of the Great Delve River, in verdant plains fifty miles from the Avery Sea. It is by far the largest city in the country, with a population of nearly a million people. A half-dozen major highways converge on Slate, including the King’s Road. Slate is still the heart of Risur’s internal trade and business, though more and more international trade goes through the next-largest city.

For people used to living in the bustle of Flint, the city of Slate appears stately, calm, and perhaps a bit doddering. The Great Delve River, with its steep banks turning it almost into a manmade channel, generally separates the city into the noble west bank and the common east bank.

Six antique castles sit along the inside of a wide bend on the river’s west bank, arranged in a pattern originally designed to defend against invasion. Each castle acts as a nexus of a community of elite gated villas, and here live the nobles descended from the many kings and queens Risur has had throughout history. Today the district resembles an overly- manicured flower garden, more pretty than practical.

Across the shore lie dozens of less affluent neighborhoods surrounding the Grand Weft, a massive square where three highways intersect. Wealthy businesses clump along the Lowland Highway, which leads from the square to docks along the river. The king’s residence, Torfield Palace, sits atop a broad grassy hill a mile south of the weft. It is symbolic of the government of Risur that the king lives with the people, and only once he steps down or dies does his family move to the west bank.

The party occasionally came to Slate to meet with King Aodhan. In Adventure 9 Slate was invaded and/or infiltrated by the Obscurati in their attack on Torfield Palace to assasinate King Aodhan. Slate was eventually retaken by a force including Aodhan, Nigel Price-Hill, Lauryn Cyneburg, and fey allies from the Dreaming.
Wilanir

**Title:** The Lair of Discontent

**Energies:** Air, Water

**Traits:** Guilt weighs heavily and manifests like a fog. Fog appears more heavily and readily when a person is guilty. When a creature hidden in fog attacks another creature, it gains temporary HP equivalent to the damage it did,

Encased in a very thick fog; maybe there was a society beneath the clouds but it's hard to tell. Choked squeak as if startled. "I didn't do it" Roar of grief. Maybe even a dragon-y roar. Hoya asks about life and it does a sob. "The elven king, I hated him so, I only wanted him dead not his entire kingdom, but when I killed him the retaliation caused the whole world to go extinct and now I am alone." Accidentally sparked a world-ending war.
She Who Writhes

A kraken fey titan that slumbers on the ocean floor. Her liason is Beshela.

There are whole societies of merfey and far more alien aquatic life that tap her power to control the water ways. The archfey Beshela, for instance, ensures Risuri ships can travel safely in exchange for regular gifts of appeasement. She and Beshela were involved in Aodhan's famous ship hijacking.

Likes taking "husbands" and sinking ships for treasure. Dislikes noisy or polluting ships on her seas.

In Adventure 9, Beshela trolled the party by having She Who Writhes violently banish them to the Waking. She also appeared in the Waking during the Obscurati assault on Flint, sinking Danoran ships that angered her.

In Adventure 10, She Who Writhes made the Risuri waters turbulent and sea travel difficult. The party eventually appeased her with the gift of a new husband and treasure, plus the promise that she could sink any steamships that came her way.
Seobriga

Capital of Ber. Has some towers with a great view of the sunset. Lots of protests going on here.

In the capital Seobriga, the courthouse has integrated the skeleton of the dead tyrant Widoreva into its décor. Glaucia Evora oversees trials here.

The party visited here in Adventure 6, and advocated for Brakken of Heffanita in a trial. They visited again (more briefly) in Adventure 8 for Kasavarina's memory of Launga's death.

In Adventure 9, the party tipped off Seobriga regarding the Obscurati's plans ahead of the implementation of their lighthouse plans. Seobriga therefore maintained its freedom from the lighthouses' influence, although this made it a heavy target for Obscurati attack.

The party came to Seobriga in Adventure 10 seeking Glaucia to discuss the Gidim invasion, capturing Vicemi of the Obscurati ghost council in the process.
Solo Log: A Trip with Ottavia

**Late Fall, 501 AOV**

Hoya sets the small mug of tea in front of the cleric, a small frown on her face as she kneels in the grass in front of her. The young widow glances from the mug and to the gnome and back again, free hand still over her lips.

In broken sign language, Hoya starts. *'I am sorry not feel well.'*

They've gotten by with broken sign and written word and Ottavia, time and time again, instructing that her traveling companions need not worry so much about signing. Xambria had given up early on, still struggling with her mechanical hands, choosing to write instead. But Hoya continues to insist, claiming it inconsiderate at best and downright rude at worst, especially considering how unwell the cleric has been the entire trip.

"Um…" she looks at the tea, back to Ottavia. "How do I…peppermint, tea," Hoya murmurs to herself. Eventually, she gestures to the cup set between them. *'Will help.'*

*'No thank you.'*

Ottavia's sign remains crisp and quick, often too fast for the medium to interpret, and thus she figures out the rejection through Ottavia's just slightly shaking head and the furrow of her brow and knowledge of the sign for *no*.

Digging the toes of her boots in the dirt, Hoya swallows. Ottavia has made it abundantly clear that she's trying to keep to herself but this hasn't ever stopped Hoya from trying. Since they've left Flint, the medium has worried. Ottavia has spent most days unwell– nauseated, vomiting, at times with obvious pain in her belly or head, and one morning so dizzy when she'd gotten up that it was just Xambria's quick reflexes that kept her from faceplanting. And Hoya is *worried*. They've still got days of travel ahead of them, travel that won't be easy in their attempts to blend in and avoid towns, and she's not confident the other woman is going to manage.

*'Do you…'* she pauses, adjusts her hands, tries again. *'Know why sick?'*

The cleric pauses, her hesitance just a few seconds too long. *'It's not important, I'll be fine. We just need to keep moving. Alice has been by herself for much too long.'*

Hoya's eyes scan up and down the other thoughtfully, considering her. With one hand, she pushes the cup of tea closer; with the other she continues in broken sign. *'Are you…'* She shifts forward, shaking her head and murmuring to herself as she tries to recall the signs. Eventually, she folds her arms over herself, mimicking the rocking of an infant.

When the other doesn't answer, gaze trailing away to the forest they’ve set up camp by, Hoya blinks away tears. Hesitant, she points to Ottavia's heart before gingerly reaching to press the tips of her fingers to the woman’s belly, tearful eyes wordlessly requesting permission as she moves.

"A baby," she whispers.

The widow's eyes remain elsewhere, but that's not enough to hide the shine of fresh tears or the way she fiddles with her wedding band. Her silence is an answer by itself.
Pardo

Second in Command of the Cult of the Steel Lord and Gatria's former commander. Attempted to overthrow Bruse Shantus on Benedict Pemberton's behalf. His duplicant was destroyed in Adventure 6, but another appeared with (a duplicant of) Gradiax in Adventure 10.

Recognized Gatria's authority in Adventure 11, after she killed Gradiax. Unfortunately he refused to turn himself in, so she cut off his hands/tongue and turned him in to the Beran government herself.
Sentosa

An eladrin enclave in Elfaivar, lead by the matriarch Athrylla. Kasavarina was once held here, but she left with the party to explore her memories in Adventure 8.

In Adventure 9 Sentosa collapsed due to the planar shift. Athrylla was able to evacuate the enclave ahead of the disaster, some settling in Ber and some following her to Flint.
Solo Log: Stealth Mission

**[End of Fall, 501 AOV]**

It's well past midnight when the door creaks open - almost as though from a draft because no other movements follow, and it is left ajar. Eventually long silver threads poke through the gap, fanning out from a pink twitching nose. It scans left and right, determining if the way is clear. Satisfied, it wiggles through the opening and scurries down the hall. Any new sounds or scents give the creature pause, snout raised to the air, before continuing.

Reaching the main living area, the open space between the rodent and the window stretches ominously. There’s not much in the way of cover, but a detour through a safer route would cost precious seconds. After a third paranoid surveillance, the creature makes a break for it. Hopefully, speed will make up for the stealth lost from sprinting.

There had been a miscalculation in the low light. The creature had traversed this space many times, but not at this size - pulling the brakes doesn't happen soon enough, and the momentum carries the rat forward, its furry rump sliding across the old wooden floor. Frantic paws flail for something, anything, to latch onto; the only saving grace is a cushion the interior designer had left on the floor (which makes for a much more comfortable crash pad than the wall.) If it had been a larger creature, the impact might have echoed throughout the house, waking the other occupants. But not this time - silence falls once again over the room.

Moments later, a hand reaches up from the floor to carefully, ever so quietly, lift the cushion off the window seat. A large mane of hair catches glints of moonlight as the limb roots around in the storage bench. The sensation of cool metal sends the hand straight up in triumph. Breathing easier, she rests her elbows on the edge of the cabinet and frees the lid with a click. Except… it’s empty.

Completely and utterly empty.

The grind of a match over sandpaper breaks the silence and washes the room in orange. An inhale, and there’s a second surge of color before the match is waved out. The clouds part just long enough for the half moon to illuminate a smug grin wrapped around a freshly lit cigarette.

*"THAT WAS MY LAST ONE!"*
Spirit Medium

## General

The Danoran industrial revolution has changed the ways of war, giving even the poorest man weapons that can kill the wealthy and well-equipped. Why then should not matters of the soul also move from the purview of the enlightened into the grasp of the common people? So ask spirit mediums, who wish to explain the mysteries of spirits and the afterlife so that men no longer need priests to tell them what awaits beyond death.

Certainly, many mediums are charlatans who prey on the weakness of bereaved aristocrats. But a few have discovered how to contact the dead through a form of psionic meditation called a séance. Some will only use their talents to help those who have a sincere need to know the secrets of the dead, and will only train students who share the same worldview, but most mediums reject such insularity as smacking of organized religion, and will gladly wake the dead for a quick chat at the drop of a few coins.

The ability to speak with the recently departed is of great value to the Royal Homeland Constabulary, which recruits enthusiastically people with useful talents. Compared with the normal life of a medium, criminal investigators seldom have to convey messages between the dead and their living friends and relatives, though such conversations can help elicit otherwise unyielding secrets.

## Known Spirit Mediums

* Hoya
* Nozomi Sarto
* Daewin
* Gaethan
Sacrament of Apotheosis

The Sacrament of Apotheosis has two known versions. Ashima Shimtu knows its secrets, and gave the minor version to Kasavarina Varal and Nicodemus. It is also now known by the party, Grandis Komanov, Morgan Cipiano, Aulus Atticus, and Savina Tullius (courtesy of Aulus).

The major Sacrament was used by the Ancients as part of their enactment of the Axis ritual. The minor version was involved in Srasama's fall, as it was used to make Dala into her mortal avatar for the purpose of genocide.

## Minor Variant: Summoning of a God into an Avatar

He who wishes to perform the ritual must collect the blood of a Lion, An Eagle, A Whale, and a Dragon, and mix the blood within a gold urn. Then they must adorn in blood upon the bare flesh of the Avatar name of the God they wish to summon. Finally, the Avatar must drink a cup of blood of a true believer, and recite the mantra:

> BEFORE I WAS NOTHING BUT WORDS
>
>
> NOW I AM ALL THAT IS BELIEVED.
>
>
> I AM FAITH MADE FLESH.
>
>
>
> I AM FLESH MADE GOD.
>
>

So completes the sacrament.

## Major Variant: Transformation of a Mortal into a God

Have a powerful caster [Higher than CL15] obtain the heart and blood of a whale, a lion, an eagle, and a dragon, and mash these components in a golden mortar and pestle. The caster must use the mixture to write the divine profile the vessel wishes to obtain upon the vessel's bare flesh. The caster must bid the vessel to state the incantation: *Before I was nothing but words, now I am all that is believed; I am faith made flesh; I am flesh made god.* The caster must then pierce the skin of the vessel and drain them of their blood with a magic instrument [Magic weapon of enchantment higher than +5]. The vessel will then permanently ascend to godhood and leave behind their mortal life and body.

Triegenes was offered this, but didn't act on it. The Ancients probably did use this, as did the Demonocracy.

In Adventure 11, Ashima Shimtu told Mona the secret of this version of the ritual. Mona kept the secret to herself until Adventure 13, when she revealed that she'd foreseen her own death as part of her ascension to godhood via the Major Sacrament.
Pallisia Langleigh

AKA Lis/Liz. Marcel's biological mother, a Flint brothel worker just barely too attached to her child to abandon him to Granny Allswell. After Marcel ran away, she eventually ended up in Favela where she took over as mayor and ran the place, including the town's brothel. To satisfy the local fey titan (really more herself), she began stealing any children her workers had and giving them to Granny. Unfortunately for her, the Voice of Rot came calling and forced her to help carry out his plans - including those against Granny.

In Adventure 10, the party came across her as mayor of Favela and uncovered both her child-stealing and her part in the Voice of Rot's plans. They arrested her for treason, and Marcel tried and failed to find any closure in meeting her.
The Gyre

The graveyard of the stars, where star vortexes churn like clockwork. When a celestial body is uncoupled from its inherent planar energies, it becomes doomed and placed into the Gyre. Planets that end up here are recycled, destroying everything within.

Lanjyr is now headed toward the Gyre as of Adventure 9. :D

## Planes

* Reida "The Arc of History"
* Teykfa "The Ticking Pendulum"
* Bonilathe "The Storm Claw"
* Metarie "The Swamp of Sabotage"
* Guay "The Grove of Dreams"
* Ringes "The Barren Moor & Maddening Cat"
* Gardboral "The Chimeric Maelstrom"
* Apo "The Unknown Disk"
* Iratha Ket "The Graveyard Revel"
* Egalitrix "The Fortress of the Golden Legion"
* Obliatas "The Devouring Light"
* Elofasp "The Spawning Life"
* Ascetia "The Memorial"
* Drozani "A Dead City"/"Your Special Hell"
* Etheax "The Tended Flame"
* Dunkelweiss "The Fermented Peaks"
* Hunlow "A Place for Pirates"
* Wilanir "The Lair of Discontent"
* Amrou "The Salt Waste"
* Thrag "A Beastly Bounty"
* Apet "The Distant Plane"
* Bhoior "The Walking Whisper"
* Avilona "The Final Murmur"
* Shabboath "The Severed Sea"
* Urim "The Shattered Golden Chain"
* Mavisha "The Mysterious Deep"
* Nem "The Plane of Ruin"
* Caeloon "The Paper Wind"
* The Plain of Rice "The Plain of Rice"
* Padyer "The Clean Realm"
* Av "The Plane of Mirrors"
* [Redacted]
Yerev

In 700 B.O.V., the dragon Yerev controlled a small empire, cowing his enemies with the power of his unblinking third eye. It was said this pale, scarred orb could slay any creature it could see. On a moonless night, an army of thousands rose up against the dragon tyrant and managed to slay the beast, but when he collapsed, his eye remained open, killing any who crossed its path.

Nearby townsfolk carefully surrounded Yerev with all his treasure to appease his spirit, then carted the soil from the nearby hills to bury his corpse, finally blinding his eye. Supposedly the only sign today of Yerev’s cairn is a field of lush potato flowers. Only the most foolish or desperate seek the treasure, lest they inadvertently unearth the deadly eye.
Thrag

**Title:** The Beastly Bounty

**Energies:** Life, Time

**Traits:** Everything reincarnates with retained memories.

Vast plane teeming with animals. Mundane animals (rabbits, gazelle, foxes, dogs, etc.--generally animals that are not fucking dolphins). Lush plantlife and lots of average animals.

Hoya says hello and there is a hollow silence; it would be a haunting silence if it could be silent. Vibes: startled, scared, terrified vibes. In an instant, see through the eyes of a rabbit being devoured by a fox and then suddenly it is alive again at the bottom of its burrow as a baby...and eventually the cycle repeats.
Vihan Kusari

Mona's fiance, a half-orc eschatologist and former traveling merchant. He followed Mona's brother Leo into Grandis Komanov's radical eschatologist cult to retrieve Leo, but ended up joining the cult himself.

In Adventure 5 he was among the radical eschatologists who tried to set off a massive bomb in Flint. When he was caught and arrested, he warned Mona of the coming end of the world to an eternal winter. Mona rescued him from execution and eventually negotiated house arrest for him.

Vihan continued to serve as a resource on eschatology for Mona in exchange for contraband books, including telling her about the Prophecy of Rot and obtaining her one of Vlendam Heid's letters about Komanov. He went with the party to Bhad Ryzhavdut in Adventure 11 to serve as an inside man among the radical eschatologists and help retrieve Leo, for real this time.

Married Mona in Adventure 13, just before her fated death.
Rosalie Riviere

Tiefling woman, late twenties. One of Cleone's main contacts in her work doing tech consultation for the Danoran government, by Adventure 10 Danor's head of public infrastructure. Possessed by Lya Jierre for the Forward Symposium. The party rescued her body after Lya's exit due to incoming hivemind, and once updated on everything that was going on Rosalie confirmed that the Danoran government would be interested in removing Han Jierre from power before returning to Cherage.
Savina Tullius

Recently appointed elven Prime Cardinal of Crisillyir. Level 19 bard. Originally from Risur, Savina traveled around trying to find her best opportunities and met Aulus Atticus at the Beran war college in Ursaliña as a flautist. From there she got involved with the Clergy through Aulus, though she was never extremely devout as she believed that the gods weren't real and that belief in them only brought people suffering.

After the planar shift in Adventure 9, Savina took advantage of the power vacuum resulting from various Obscurati assassinations of Clergy leaders to land herself the position of Prime Cardinal. When Aulus came to her with the secret of the minor Sacrament of Apotheosis, Savina seized the opportunity to begin the god trials featured in Adventure 11. She attended the Forward Symposium, claiming Crisillyir was too concerned with internal affairs to ally with other countries, and continued with the trials upon her return.

During the god trial for Triegenes, the party discredited Savina as corrupt and arrested her for the murder of Risuri citizens. However, she was satisfied as they had proved that people didn't need the gods. She attempted to bargain a plea deal with the party, a stay on execution in exchange for service to Risur.
Florence Tavares

Florence Tavares (2012)

**Florence Madeline Tavares-Webb** (born September 16, 1974) known simply as **Florence Tavares** - is an american actress.

## Biography

### Early Life

Florence Madeline Tavares was born on September 16, 1974 in Los Angeles, United States, the only child of actors Margaret Johnson and Rafael Tavares. She has an older half-sister Jean Kristen born in 1967. She is of english, swiss and german descent on her mother's side and brazilian on her father's side. She can speak portuguese and french fluently. In 1979 her parents divorced and was living with her mother while weekends was spending with her father. Florence visited Brazil with her father while summer vacations.

### Career

Florence graduated from Theatre of Arts Hollywood Acting School. In 1996 she got her first role in movie ''Olive Hill''. From 1997 to 2005 she was playing in television series ''At the Buckleys''. Tavares's most famous roles are Jenna Simon in movie ''On My Patio'' and Doreen Jefferson in movie serie ''Fantastic, Unexplained Cases''. Florence has also played in brazilian comedy movie ''Seja Doce''.

### Personal Life

She met Brett Webb in May 2001 and started dating him same year. Webb engaged to her in June 2006 and they wed on March 11, 2007 when Florence was 32 and Brett was 35. Their first son Orlando was born on December 5, 2008 while their second son Tommy was born on October 17, 2011.
Vekesh

A masterful singer who performed a funeral song with Navras about healing and growing stronger after a tragedy, following the fall of Srasama. The Song of Vekesh inspired the guiding principles that helped the eladrin survive after the fall of Elfaivar. Captured and killed by the Clergy for his philosophies.
Toteth

One of the Ancients, who originally was involved in a ritual to change the planes. During the ritual he wished to see the world once the Axis seal was next opened, and the party came across his ghost after it did. Toteth is dismayed at the current, imperiled state of the world and the lack of margaritas, but he's currently hanging around in Hoya's head helping the party as a source of information about the Ancients and the Axis ritual.
Holiday Worlds

**The Holiday Worlds of Old** are separate realms that are each linked together and the real world. It is also apart of The Afterlife.

The seven Holiday Worlds represent Independence Day, Halloween, Christmas, Thanksgiving, Easter, St. Patrick's Day and Valentine's Day. Each Holiday World provide whichever holiday it is associated with to the real world, which are celebrated and cherished by humans all over the world. These worlds are said to be where Holidays originated from.

The Holiday Worlds are accessible through Holiday Doors, as seen in the Hinterlands outside of Halloween Town. The only worlds shown in the film are Halloween and Christmas.

All The Holiday Worlds are connected and the leaders are all joint together in the Holiday Board Of Directors.

## Worlds

* Valentines Day Town
* Saint Patrick's Day Town
* Easter Town
* Independence Day Town
* Halloween Town
* Thanksgiving Town
* Christmas Town
Alac Baker

Alac Baker is the protagonist of Black Mirror. He is a teenaged high schooler who was yanked into Wonderland against his will and forced to survive the dark and crazy land ruled by Victoria Andra The Red Queen. Not much is known about him except the fact he lost his father a few years ago. Alac is known to be shy and insecure with a short temper sometimes. Alac is also kind and caring because although he wants to get home, he is willing to help out the non insane inhabitants of wonderland which includes Cheshire Cat, White Rabbit, The Puppy, Tweedle Dee and Tweedle Dum and Victoria's sister, Katie the White Queen.

## Physical Appearance

Alac Baker is a teenage boy with curly brown hair, light tan skin and brown eyes. Alac wears a white collar shirt over a green t-shirt, blue jeans and white tennis shoes.
Duke Anderson

Duke Anderson is the main protagonist of The Haunted Mansion. He is one of the few invited to a housewarming party at a abandoned manor by a unknown host.

## Personality

Not much is known about Duke prior to being invited to the manor. Duke is a fourteen year old tween boy who lives with his parents. Duke is a only child and claims that he's not scared of anything. Duke is really popular but can come across as cocky and arrgont most of the time, claiming he's above everyone else.
Solo Log: Haircut

"I hate it."

Cutting her hair had been the last task she'd undertaken before leaving Flint.

"It's hair, it will grow back."

"I've been growing this hair since I was little."

"Should I argue here that you're still little?"

"You know what I meant!"

Xambria is laughing, and if she were not sharing a body with Hoya she'd be patting the gnome's head.

"And even if it will grow back, I hate it now."

"I think it looks nice on you."

"You have to say that because you're stuck with me."

"Actually, I don't have to say anything. And even if I did, I still think it looks pretty on you."
About

Hi! Im Evansoundmeme (I changed my username) also known by my real name Evan. I been a admin here for a longtime and recently promoted as a brucat! I love fanfictions and have many I published here and much more coming up in the future (you can see my credits below). I been a admin on different wikis so I have experience with stuff like making guidelines and other important pages, enforcing the rules, ect.

I decided to make my own wiki so I can have a place to put all my publishing and stuff! If you wanna be a admin please contact me via message wall!
Solo Log: A Letter to Charles

**Winter 26, 500 AOV**

Dear Charles,

As you've guessed by now I wasn't able to make it to Terenz during my recent business trip. I'm very sorry, and I was dearly hoping to see you and the rest of the town given how long it's been since my last visit. Unfortunately work kept me elsewhere, and I remain looking wistfully in the direction of Terenz when I have time to reminisce.

How is everybody in town? Tell Alina and Luca congratulations from me on their new daughter, and I hope she'll enjoy the children's book I sent with this letter. I hope I'm not a stranger to the happy couple yet, despite my years away.

Please do tell me about how your search for a new apprentice is going as well. I know it's been a year since Felice left, and despite your threats I find myself so hopelessly entangled in my current work that I couldn't possibly come back to take over the smithy if I wanted to. You're getting old enough that you should start considering viable replacements for your retirement.

With this letter I send my love in spirit and some dried Risuri fruits in the attached package. I hope you find at least some of them to your liking.

Your friend,

Cleone
Ringes

**Title:** The Barren Moor & Maddening Cat

**Energies:** Earth, Water

**Traits:** Creatures with intelligence 3 or higher are driven to murderous urges.

> "It is just me. Ystis, I am the lord of this planet."
>
>

Low, threatening purry voice...we've spent lots of time with a certain catfolk, thus it sounds catlike. It is threatening, Hoya tells it that they're on their way to an inevitable demise and she's one of the people who can help so maybe don't be a jerk. It's honestly surprised to hear that, and relents.
Cheshire

Cheshire is a very popular and well-received fan-fiction by rising author Evansoundmeme, creator of Descendants: Rotten to the Core.

## Plot

Cheshire Cat accidentally gets sucked out of wonderland and exposed to the real world and meets Bolt who helps him adjusts to reality where Cheshire Cat shows Bolt some of wonderland and his powers. But then The Queen of Hearts  sets out to capture the Cheshire cat as revenge towards Alice.

## Characters

* Cheshire Cat
* Bolt
* Mittens
* Rhino
* The Queen of Hearts
* Alice
* Penny
* The Mad Hatter
* March Hare
* Tweedle Dee and Tweedle Dumb
* The Walrus and The Carpenter
* Charles (Cheshires dad)
* Luna (Cheshires Mom)
* Fuzzy (Cheshire's Sister)
* Jackie (Cheshire's Brother)

## Production

Though it was announced only a day before it was released, it was clear that Evan was working very hard and that it would be an instant crown-pleaser.
Bureaucrats

## About The Bureaucrats

The Bureaucrats are the main Care takers of the wiki. They host and manage the wiki and have all the features. The Bureaucrats are the ones who created the wiki and are the main hosts of said wiki. The Staff in general are also the DGOA Authors.

### What Can Bureaucrats Do?

* Deleting and undeleting pages, page histories, and uploaded files.
* Locking (protecting) a page so it cannot be edited or renamed by users without admin or content mod rights. Pages can also be protected so that new and anonymous editors cannot edit them.
* Blocking IP addresses or user names from editing; and very quick "rollback" of undesirable edits.
* Editing the interface by changing system messages and skins.
* Renaming files

A **bureaucrat** can make other users into bureaucrats or administrators on their own wiki. Bureaucrats are selected from the pool of administrators by other bureaucrats.

Most Wikia staff members have full access to all Wikia (except techs). They will be shown in Special:Listusers/staff on any wiki. Please see the Central Wiki contact page for details on how to contact Wikia staff.
Santi Simone

Santi Simone is the largest of Crisillyir's colonial cities, over the ruins of Elfaivar’s original capital Bharata. In an uncharacteristically sympathetic move, the Clergy built a giant memorial to the countless dead eladrin women, interring their bodies in tombs carved into a massive rock that sits along the city’s river.
Descendants: Ways to Be Wicked

Descendants: Ways to Be Wicked is the sequel to Descendants: Rotten To The Core.

## Characters

### Original Characters

#### Cameron Frollo

Portrayed by: Jason Dalloy

Cameron remains a kind, compassionate person and have gotten even nicer after living in Auradon. Cameron is now dating Ben's Sister Bella and remains as the leader of the VKS. He mostly remained the same overall.

#### Diana Hearts

Portrayed By: Sabrina Carpenter

Diana improved a lot since the last time we saw her. She worked on her temper trying to be calmer, started making friends and even opened up to a Tharpist which proved to help a lot. Shes a lot more witty and smart, acing all her classes and becoming one of the most popular girls of the school, after overthrowing Mackenize Rose Who transferred to a new school alongside her boyfriend Greg.

#### Hadie

Portrayed By: Asher Angel

Hadie is mostly the same. He's still outgoing and friendly. He moved into his cousin Alex's room and met his other family members: His parents Zuse and Hera and his older brother Hercules and his girlfriend Meg. He's really close to his older brother and looks up to him all the time.

#### Venessa Gothel

Portrayed By: Madison Davenport

Venessa improved a lot over her stay in Auradon. Shes been humbled a lot, doesn't believe shes the best anymore and is selfless. She was adopted by her older sister Cassandra and hangs out with her kids Darrian and Cathey all the time. She and Rachel also became best friends and also roommates.

#### Bella

Portrayed By: Caitlin Carmichael

Bella is another character that mostly stayed the same. She is now the girlfriend of Cameron Frollo and volunteered to join Team VK which includes: Cameron, Hadie, Venessa, Diana, Mal, Evie, Jay, Carlos, Ben, Audrey, Lonnie, Doug and Jane. She is still really close to her brother Ben.

### New Characters

#### Zia

Portrayed By: Zendaya

Zia is the main antagonist of Descendants: Ways to Be Wicked. She is the daughter of Scar and the leader of the new gang of Isle of The Lost replacing the original 4 (Mal, Carlos, Jay and Evie) and the second group that took over (Cameron, Diana, Venessa and Hadie) Alongside her allies Galvin, Anna Tremaine, Ula and Clay Clayton. She is the oldest daughter of Scar and the older half- sister of Ashley Lillian and Bolt. She shares similar elements personality wise with Uma.

#### Daniel

Portrayed By: Joe Jonas

Daniel is one of the new characters of Descendants: Ways To Be Wicked. He is the oldest son of Chernabog, the villian from Fantasia. He has two younger brothers named Axel and Nate. Daniel is the toughest of the group. He is bitter and jealous he didn't get to go to Auradon, but doesn't try to take control by evil like his ex girlfriend Zia. Chernabog isn't around much due to him being a demon so he's the one taking care of his siblings most of the time.

## Gallery

Cameron FrolloDiana HeartsVenessa GothelHadieBellaZia
Vicky

Creative Director of Afterlife Architecture

Vicky Is The Main Protagonist of The Good Place: A Tale Of Two Sisters

## Character

Vicky is ambitious and becomes the de facto leader of the mutinous Immortal beings working under Michael's command in Neighborhood 12358W. Through blackmail she assumes command, but proves easy to fool after Michael switches allegiance to the humans. Later on Vicky does redeem herself and befriends the humans. She also goes through a similar arc as Janet which is falling in love, in this case with another demon, Chris Baker, something no demon, not even Micheal or The Judge, has heard of before.

## Relationships

### Family

* Unnamed Mother
* Unnamed Father
	+ Eleanor (younger sister)
	+ Chidi (future brother-in-law)

### Friends

* Eleanor
* Chidi
* Tahani
* Jason
* Janet
Evan Potter

Evan Potter is the main antagonist of The Good Place: A Tale of Two Sisters as well as the real person who started The Disney Universe RP as well as creating the wiki. He has a large role in DU 2 as the main antagonist. Evan has been a narrator for 400 Years. He is dedicated to his craft and will do anything to keep his power in order. His background isn't COMPLETELY clear but its implied that he exists outside the bounds of the characters universe. Evan is more powerful then beings like Fairy Godmothers and even typical Villains. However Evan is very bias, cold, cunning, manipulative and is willing to bend his own rules to work in His favor.

## History

Not much is known about Evan. He is a ageless supernatural demon who is the manager and CEO Of The Bad Place. He is known to go straight to torture and doesn't care who he hurts. Evan was the only person who knew about Eleanor being a demon and her and Vicky being sisters. Evan is like the Bad Place Judge despite no purpose of that.
Cindey

The Creators of Light, Darkness and Everything

Cindy is a Main Character of Frozen 3: The Seven Spirits. She is the member of The Makers of Light, Darkness and Everything and in charge of The Afterlife, specifically determining who gets to go to The Good Place. Cindey is also the leader of The Spirits and the person who banished Angelica to The Shadow Realm.

## Official Description

*Kind but strict, Cindy is the leader of The Makers of Light, Darkness and Everything and The Leader of The Spirits. She accounts points, manages The Good Place and overall Is one of the Primary Staff Members representing The Good Place in The Afterlife.*

## Personality

Cindey is pure, kind but also strict. She is firm when it comes to the point system and who gets to go to The Good Place and who gets to join the Spirits. She is firm but has well meaning and does her job very well. She is highly regarded as one of the best members of The Makers of Light, Darkness and Everything and was the person that created human essence. Despite looking young, she is actually ageless and not human, but rather a immortal being who existed for hundreds of years. Other Groups shes affiliated with are Good Place Committee, The Committee of Afterlife matters, The Accounting Office and The Joint Council of Afterlife Affairs. Being a symbol of hope and good, she despises the Bad Place Crew and wish that The Bad Place didnt have to exist. When she found out that The Bad Place would be replaced by a morality test, She immediately jumped in and wanted to be a test designer