Level 0.6

2
2

**Survival Difficulty: Class 2e**
»⠀Unsafe
»⠀Secure
»⠀Environmental Hazards

**Level 0.6** is a sublevel of Level 0.

Description

The first image ever taken of Level 0.6. It was originally thought to be part of Level 0. 08/12/2004

**Level 0.6** appears to be a flooded school area with dripping ceilings and torn paint. Indecipherable images & paintings can be found on the walls, likely depicting levels and sublevels. These images’ sources are unknown, and were likely created with the sublevel. **Level 0.6**’s flooded hallways can be as high as waist deep, but can be low as ankle deep. However, a known property of the water is that it can rise or lower depending on where you are in the level, but not change sea levels in the same area.

The water contains floating school supplies, mainly pencils, pens, binders, and rulers. These supplies can be traced back to the flooded classrooms sprawled throughout the level’s general layout. On another note, the sublevel’s awash nature seems to be caused by pipe leakage through **Level 0.6**’s walls & floors. Attempts to fix the pipes have been unsuccessful, as it’s claimed that the pipes are “beyond repair.” Since the sublevel’s discovery, it’s still an enigma what caused the leakage.

**Level 0.6** is known to have similar properties to its parent level, Level 0. Examples of this include locked doors, non-euclidean architecture, and empty classrooms. However, parts of the sublevel seem to also resemble Level 1 more than Level 0, symbolizing that it’s transitioning. Evidence of this is that certain rooms have gym equipment and mats floating around, and soft piano music heard throughout **Level 0.6**. Similarly to Level 1’s piano, the source is unknown, and will likely remain as such.

Flooded hallway found in Level 0.6. Was claimed to be set in Level 0 when first taken. 03/27/2014

The water is not regularly filtered or cleaned, resulting in fairly dirty water. In rare cases, the water may also carry diseases. But due to certain areas having cleaner water, these disease are not common. In addition, sharp objects may be found in the water, possibly injuring a wanderer’s foot. This could be potentially hazardous for some wanderers, therefore being mentioned as one. Other hazards such as heavy objects and crippling paint are also present, but not as significant.

Until sometime in 2015, **Level 0.6** was thought to be a part of Level 0. Due to its high resemblance to the level, it was mistaken for a part of it. However, it was then classified as a sublevel in Fall of 2015 due to certain aspects that differentiated it from other areas in Level 0. There’s still confusion whether if it’s just a flooded section or a fully-fledged sublevel, but as it’s officially classified as the latter, many people agree with that.

Entities

There are no entities present in **Level 0.6**, though it’s thought by many that there used to be several entities here before flooding. This would include entities from its parent level, such as Teachers, Poples, and potentially even The Principal.

Colonies, Outposts, & Communities

No settlements can be created here due to the flooded nature of the sublevel.

Entrances & Exits

In order to enter **Level 0.6**, simply wander off in Level 0. It will then seamlessly transition into this level. Despite this being the most notable way, there’s other ways to enter as well. In Level 1, entering a door that says “EMPLOYEES ONLY” will lead into here. In Level 25, one can touch a desk at the bottom of a maelstrom which will lead one here.

As for exiting, wandering off and getting lost will transition you to Level 1, typically without notice. There’s no other methods of exiting, making it relatively difficult to exit.

Addendum

*"It’s strange to see how a part of Level 0 can turn into something like this. It’s confusing. However, this also proves that small sections of levels can turn into sublevels, and possibly even entirely new levels."*

-Found in an unknown wanderer’s journal.

**> Open Author & Licensing Information****> Close Author & Licensing Information****Author:** WinnDixie.

* **Image 1:** Flood from r/LiminalSpace.
* **Image 2:** Unknown source, most likely AI-Generated.