The Council (War)

## About

The Council, also called Councilists, is a major clan in *The Second War*. Despite the name, not all Councilors stand with this side. In war, Councilists represent anyone who believes or supports the rules and punishments set in place by The Council as a whole. Nearly all Councilists are adamant that the way of Lunaby’s politics do not need to change, and that the dictating rules and overwhelming punishments are simply the way things need to be. In hindsight, Councilists would be seen as a story’s main villain. On the battlefield, Councilists are corrupt, and most have little room for mercy towards even the innocent. By the end of the war, Councilists are the source of more fatalities than any other clan. They fight with brute force, and the advancement of their magic and technology gives them an upper hand against other sides. Their armor is pristine, well defined, and plated with gold. They have a very polished look to their warriors, as unmistakable as the golden emblem they wear on their chests. The Council’s territory, or base, is set in the downtown area of Thetta — numerous acres that hold their many civilians, soldiers, and leaders. To keep their enemies out, and perhaps their civilians in, a barrier spell is casted within the outer edge of their territory. This barrier spell is taken out two years into the war, leaving a stone, towering wall as their only protection. There are four different sections of Council territory: Ozera, Demiu, Aoma, and Tyuk. Ozera is the section where all Councilist leaders dwell, and where all meetings take place. It is built up of lofty, nouvelle buildings that cluster together in a circular formation. The section of Ozera is never left unguarded, and only the most privileged or high ranking Councilists are allowed to enter any of its towers. Demiu is where all soldiers, warriors, medics, trainers, etc., stay. Their place of residence is not as elegant as Ozera, but it is not as shabby as Aoma. Demiu is within the southwest area of the territory, consisting of houses that were abandoned when the war first started. It is rare for Demiu to have many people within its domain at all, as most often than not its residents are tending to their responsibilities on the battlefield. Aoma is for all commoners or civilians. It is not a luxurious place, but it does provide the remainder of Councilists with decent shelter and protection from the outside of Council territory. Small huts, tents, shacks, or cabins make up this division. It is located on the east end of the territory, the closest to the gate of the wall. Tyuk is where the trials of *AVOC* take place, and where all prisoners are held. It consists of another set of towering buildings, but it also consists of underground bunkers – all heavily fortified to prevent the escape or rescue of the prisoners. Tyuk is kept at a constant guard, many of the prisoners constantly being moved from building, bunker, cell, or room to keep those who may try to rescue them one step behind. Commoners and civilians are not allowed into Tyuk, and only certain guards or knights are trusted enough to visit. The only others allowed into Tyuk are leaders or AVOC staff members.

## Demise

The Council’s reign of bloodshed comes to an end once Dakota Lavere escapes their grasp and takes revenge for what they did to his people, and even people who weren't his. Few Councilists are spared in this time, and the rest answer to fates that are long overdue.