Jericho Hall

> Oh lovely... The MageHunter Guild's personal little attack dog. I thought I got rid of you last time. Everyone spread out.
>
> Lehbana Sin, to her allies upon seeing Jericho Hall again.

## Jericho Hall

The Mysterious figure of something the magehunters would rather keep secret...

### Nicknames

The Silent Freak, The Tall Thing, Scarecrow, Creeper, Long guy, "Nothing".

### Relative(s)

Loch Stent (Creator/Father Figure)Unknown Mother and Father

### Skills

Survival. Close quarters and ranged combat expert. Scouting out dangerous places. Suicide solo missions.

### Features

Leathery grey skin underneath their blacked leather outfit.

### Likes

Coming back alive. Protecting the innocent. Purging the land of dark magics.

## Overview

**Jericho Hall** is an unavoidable boss in Hell on the High Waters.

Originally Jericho Hall was a small child of unknown race or gender before they were brought into The MageHunter Guild by force. What gender or race they are is still unknown due to the fact that they barely speak and when they do it comes out as a partially garbled mess. Jericho was an experiment of Orga, a legendary Black Arcanist who specialized in curses. After Orga was taken in by The MageHunter Guild, they compared her notes to Jericho's body alongside the Vess, the Great Sage of Galudar and through their trials learned that Jericho Hall had been cursed with nearly every single binding spell within her repertoire. Their unusual capacity to have magic bound to them was a blessing for Orga, however it was a literal curse for Jericho.

Upon the assault of Orga's Hold, Jericho lashed out at the gates and slaughtered an entire battalion of Conclave Level hunters with a single attack. After the recovery of the group and all of the artifacts within the building it was unknown what to do with the now-sealed being that went on to become Jericho Hall. Loch Stent, the founder of the organization decided, against the advise of Fross, to put Jericho under his employ as an Sworn-Elder level hunter.

Now, Jericho is sent on what would be for other hunters of their caste to be suicide missions. Their many curses prevent them from interacting with a group, so Jericho Hall is almost always a solitary soldier in these ventures. They've went into the delves of many a rogue Arcanist and brought back a head almost every single time, provided the head made it out in one piece.

At some point Lehbana Sin came to being at odds with Jericho after the MageHunter Guild went into official legal conflict with The Grand Library in Leyanthe. Jericho once raided one of her smaller workshops while she was rumored to be there, murdering four of her assistants in the assault. Lehbana responded by revealing her Demi-god form unintentionally while casting a caustic fire directly on Jericho's skin. Unfortunately for both Lehbana and Jericho, their skin could not burn away from the flames, but Jericho was also not immune to the immense pain brought on. Lehbana tortured Jericho's body for several hours by repeatedly casting Caustic flames on their skin in retribution for her now-dead employees before one of the curses within Jericho's heart sensed their imminent death and they were returned to the site that was once Orga's Hold, but now holds the Stent's Memorial building.

Currently Jericho Hall's whereabouts are unknown.

### Physical Appearance

They are a tall, willowy figure clad in black, darkened leather. Over their shoulders is a long and dark tattered mantle. Their face is hid underneath a very wide brimmed capotain style hat. Underneath their clothing, it can be seen that their skin is a faded grey color, and almost as rough as scales. Upon their skin near the wrists and hands the skin darkens to an almost impossible black, accented with cerulean scars that run across their arms like veins. Jericho's eyes glow a sickly green and it isn't known if they can even see proper. It was theorized by Fross that perhaps they can see the Tension buildup or Mana moving throughout someone's body as the eyes seem to glow brighter when in the presence of strong magic users or in combat with great warriors.

Their weaponry is a slightly modified version of typical MageHunter equipment. They carry an enlarged reaver sword and don several specially made throwing knives held on belts across their chest. They also have a large six-shooter hidden on a loop within their mantle that has bullets they reserve for special occasions.

## Abilities and Traits

* **Jericho Hall has a natural +3 to all hitrolls.**
* **Jericho Hall goes last in turn order**
* **Jericho Hall has a second phase upon reaching 60% HP**