recursal/Fanatic-Fandom huggingface dataset:
Exciteland

The logo for the company, Excite

Exciteland is a theme park located in Anaheim, California.

## History

Exciteland was established sometime in the 1990s as a family friendly theme park. They were immensely popular and grew over the years.

At some point they started a cruise program with at least one known ship, *Excitement*, that operated for a few years.

## The Raid on the Cruise Ship Excitement

In 1993, a group of five friends took a cruise after graduating senior year. During the cruise the ship was attacked by Kai Keala's pirate gang, killing the security guards and most of the crew, taking the passengers hostage. It is unclear what Exciteland's response to the attack was.

## The Food Wars

Exciteland continued to operate during most of the Food Wars. During the last few years of the conflict, the Freed States of America launched a massive assault on the theme park in an attempt to rally the state of California to their cause. The battle was devastating with dozens of their security guards dying, but they were able to hold out with the help of the School Security Service that was monitoring a high school class at the park.
GOAT Raider

GOAT Raiders are an enemy type fought in S.C.A.R.E.D. Hour Zero that work for Soldiers Created for Researching Enemy Armies and Munitions as a more elite version of the Raiders.

## Description

GOAT Raiders are similar to the standard Raiders, but have goat horns on their face. These Raiders have the same health as Enforcers but the speed of Raiders, making them much more deadly. GOAT Raiders tend to work in groups together, with squads of GOATs fighting together during gameplay. They use most of the same weapons as Raiders with a few weapons Enforcers use. They are exclusively fought in Assessment05 only.

## Trivia

* GOAT Raiders are not seen fighting alongside WASPs.
* GOAT Raiders were set to appear in Assessment06 and 07, but they were cut. Bullhead claims their removal was because they wanted hazardous material forces present due to the high concentration of Y19.
* It is possible they're apart of SIGMA Company as they're seen with Mordrid Lucritias forces.
Virginia Air National Guard

### Battles

S.C.R.E.A.M. Incursion: D.E.A.T.H. Siege: Assessment00, Assessment04 | Liberation of the Construction Site: Assessment03 | Warehouse Raid: Assessment06

### Important Members

DUST-7

The Virginia Air National Guard is a faction that appears in S.C.A.R.E.D. Hour Zero, apart of the Virginia National Guard.

## History

*(official history of the Virginia National Guard)*

https://en.wikipedia.org/wiki/Virginia\_Air\_National\_Guard#History

## S.C.A.R.E.D. Hour Zero

During the events of S.C.A.R.E.D. Hour Zero, the Virginia Air National Guard, they were used by Stealth Combat And Rescue Elite Deployments to transport troops to and from various areas. The force utilized little bird helicopters for quick deployments to and from the various areas in the game. At least one of their units were shot down into the construction site by S.C.R.E.A.M.
Virginia Army National Guard

### Battles

American Revolutionary War | S.C.R.E.A.M. Incursion: D.E.A.T.H. Siege: Assessment00, National Guard, Assessment01, Assessment04, Assessment05, Lab | Liberation of the Construction Site: Assessment03 | Warehouse Raid: Assessment07, Warehouse Raid

### Important Members

Thomas Harrison, David Yager, Ron Moore, Lucas Day

The Virginia Army National Guard is apart of the Virginia National Guard and a faction that appears in S.C.A.R.E.D. Hour Zero.

## History

*(official history of the Virginia National Guard)*

https://en.wikipedia.org/wiki/Virginia\_Army\_National\_Guard#History

## S.C.A.R.E.D. Hour Zero

In S.C.A.R.E.D. Hour Zero, the Virginia Army National Guard was deployed to help Stealth Combat And Rescue Elite Deployment forces in the area, under the guise of them being Marines. The unit deployed several squads, most notably Assault Team Union and Marine Escort.

## Known Members

Commander Millward

Captain Thomas Harrison

Private Second Class Lucas Day

Private David Yager(KIA)

Private Ron Moore
(KIA)
The Skirmish in Dark City

## Skirmish in Dark City

Strength| * Two SWAT Officers
	+ four Fire Fighters
* One School Security Service Operative

Casualties| * All forces

The Skirmish in Dark City was a minor battle fought during The War of the Unknown.

## Prelude

The Unknown School Security Service Operative was driving home with his girlfriend when their car was hit by a SWAT van that had been hit by an RPG fired by the Unknown Terrorist Organization. The phone lines were down, which had the Operative crawl back into Dark City to find help.

## The Battle

While the Operative was attempting to make it back to the city, a dispatch of Dark City Fire and SWAT was sent to the city to contain a threat. They were all killed presumably by The Watchers with two of the police officers turning into Zombies. When the SSS Operative made it into the city, he found the bloody remains of the Police and Fire team. Grabbing a weapon, he ventured further into the city, killing both zombies.

Unknown to him, The Watchers were watching him, considering him as a candidate, following him to Bay 17.
S.C.A.R.E.D. Leftanent (Hour Zero)

The only hero shot of the Leftanent, found on the back of the cover art.

The S.C.A.R.E.D. Leftanent is a playable character in S.C.A.R.E.D. Hour Zero: Assessment00.

## History

The S.C.A.R.E.D. Leftanent was a special forces operative for S.C.A.R.E.D. several years prior to joining the Leftanents Program. During his time, it's assumed he went on several missions. It's possible he fought during The Food Wars as one of his early missions as a Leftanent.

## S.C.R.E.A.M. Incursion

### Assessment00

After S.C.R.E.A.M. Forces begun their attack on the D.E.A.T.H. Facility, S.C.A.R.E.D. Forces quickly dispatched the Leftanent to work alongside a Virginia National Guard unit, Marine Escort. The three man team begun their mission, splitting up to cover more ground. Engaging with unsuspecting mercenaries, the Leftanent was able to discover a phone call from Josh Barstine, talking about a project. The Leftanent moved through a vent, where he was approached by Kiahm Henderson. After this terrifying encounter, the Leftanent moved on towards an underground lab area where he recovered a flash drive and was able to upload it to Sargent Burton Maddison Garland, who found a file that talked about a disaster where seven Navy SEALs were killed trying to take something out of the facility.

After regrouping with Marine Escort, the Leftanent opened the loading bay doors, but several Mercenaries were waiting for the squad, killing Private David Yager and Private Ron Moore before trying to kill the Leftanent. He was able to kill the mercenaries, but was attacked by Henderson after leaving the facility at the extraction point.

## Fate

His ultimate fate is unknown. It's more than likely he was killed, but he could have escaped from Henderson and went AWOL. More than likely however, he was taken by Henderson to the Third Realm and was killed.

## Gameplay

The Leftanent is the first playable character release wise in S.C.A.R.E.D. Hour Zero. Using a locked health system, he starts with 500 health and uses the rare XIX pistol as his primary weapon. He is as fast as Hendricks Jackson and Enforcer 34-1.

## Trivia

* Bullhead Studios refuses to reveal any information about the Leftanent outside of what is seen in the game.

* He appears on the box art, on the back next to Chloe Anderson.

* Strangely, he does not have any sort of helmet or head gear, despite Leftanents supposedly wearing face coverings. It is possible he is wearing face paint, or simply a face mask.
Y-19

Y-19 is a rare chemical compound found in all humans but mostly prevalent in twins, triplets, and further. It is a highly toxic chemical when outside of the human body, and can be used to torment and hurt the opposite sibling(s). By being exposed to Y-19 for long periods of time, it can cause mutations to the human body.

## History

### Theory/Discovery

During World War 2, the Nazi scientist Josef Mengele, theorized that there was some innate chemical makeup that existed within twins which explained the creation of twins. In 1943 after being transferred to Auschwitz, he got the opportunity to test his theory. He, alongside his special unit, **Evolutionäre Züge der Menschheit** or **Evolutionary Traits of Humanity**, would begin diving into the human brain to find these theorized compounds. Their first major discovery happened in late 1943.
Recon Team Yankiee

The banner of the team

Recon Team Yankiee was apart of S.C.A.R.E.D. and saw action during the S.C.R.E.A.M. Incursion. The team consisted of Lieutenant Chloe Anderson, Corporal Brighton Williams, and Corporal Dan Mole. During the fight, Mole and Williams were killed.

## S.C.A.R.E.D. Hour Zero

The Team was deployed to the D.E.A.T.H. Facility to investigate what happened to Marine Escort and the Leftanent. Lieutenant Chloe Anderson and Corporal Dan Mole went to the alleyway where the Leftanent was while Corporal Brighton Williams entered the facility. After Anderson and Mole entered the area, she and Williams met up, where he informed her that the National Guard has begun their attack. Sargent Burton Maddison Garland ordered the
Keith Banks

Keith Banks is a minor character in Flesh and Bones. He is only interreacted with by notes he left around the plant.

## Flesh and Bones

Keith Banks is not seen in the game. He is only interreacted with by paper notes he left around the plant, detailing the moment Icepick showed up to the plant and life under his rule. Icepick made him his scribe, but refused to let him use his name, instead going by his initials, K.B. Keith watched horror after horror as Icepick would capture more victims and ruthlessly torture, kill and eat men, women and children. It was eventually too much for him. Keith left a final note in a junction and went to confront Icepick, dying in the process. His notes were recovered by the Zions Branch Corporal.

## Notes

### #1

He came in a shipment years ago. I still don't know how. When he attacked at closing time, he killed the ones that he felt were the plumpest. The rest he tortured. Starved. Refusing the sweet relief of death. They had to fight each other for scraps of what he hadn't eaten. He ripped them limb from limb, taking the juiciest parts first, freezing the rest. He left me alive. Left me to be a scribe. He won't let me use my name. If you're reading this, I hope it's not too late. K.B.

### #2

He wouldn't let us leave. Even when he left. Something about him kept us here. We don't know what. Each night he would leave and return with someone else. Men, women children, it didn't matter. We could hear their screams from a freezer. He tortured them to death. Children didn't last at all. He'd eat them alive. Some adults were able to escape his torture, but he'd kill them if they tried to leave. K.B.

### #3

We all know what he does with the children and the women. Some of us tried to stop him, but he was still too powerful. They were, used, by him too. Then he killed them all. I thought he was going to kill me too. But instead he threw me a piece of rotten bread. I guess he doesn't see me as a threat. When I walked into the freezer, I saw the bodies, the blood, and what came out of him. K.B.

### #4

I can't take this anymore. I keep seeing their faces. Broken, shocked, fearful. The children had no idea what he was doing. The women were missing their breasts. THe men were missing everything from fingers to privates. I don't know what it was about that night but he just left the freezer the way it was. None of us dared to touch it. I've recently blocked it. If you find this, don't try to get in there. There's so much more I could've done. I could've stopped it, or at least tried. Even if I died, it would've been better than hearing the screams, the crying, him, every time I close my eyes. K.B.

### #5

This is it. I'm not going to live with this anymore. I will die. I can't kill him. If you find this, please tell my story. Let the world know I tried. Keith Banks
Stealth Combat And Rescue Elite Deployments Wiki

**Welcome to the Stealth Combat And Rescue Elite Deployments Wiki!**
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## Important articles

PlaceholderA page about your topicSpecial Operations Sargent Hendricks JacksonPlaceholderA Main CharacterS.C.A.R.E.D. Hour ZeroPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemThe Battle of Mojo Meats

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Thomas Write

Thomas Write was the leader of the Black Jackets gang that operated in Greyfield Virginia prior to the Holy War. He was killed shortly before the Holy War began.

## The Food Wars

During the Food Wars he inherited control of the gang from his father.

## S.C.R.E.A.M. Incursion

During the S.C.R.E.A.M. Incursion, he and his gang got caught in the crossfire and were forced to retreat to the D.E.A.T.H. Y19 Warehouse to evade the police. They made a last stand there, fighting against D.E.A.T.H., S.C.R.E.A.M., S.C.A.R.E.D. and several Failed Test Subjects. Thomas Write led the gang members against D.E.A.T.H. forces that were trying to enter the facility, killing them before engaging in a final battle with Special Operations Sargent Hendricks Jackson after Jackson had killed the S.C.R.E.A.M. Forces inside the facility.

Jackson and Write fought in the loading bay, with Jackson landing a fatal hit on the gang leader, killing him. Ironically, even if Write had succeeded in killing Jackson, he would've been left at the mercy to the Virginia National Guard forces outside the warehouse, or the Failed Test Subjects crawling out of the facility.

## Gameplay

Thomas Write is not hard to fight, having just slightly more health than a Raider. However, he has the speed of other Black Jackets, making him very fast.

## Trivia

* He uses the same sounds as the other Black Jackets members.
The Skirmish at the Bellroot Apartments

## The Battle of Mojo Meats

* Dogs (cut)

Strength| * 3 Elite Guards
* 1 Hummer

* 1 dog (cut)
* 3 Hummers (late battle)

Casualties| * All forces
	+ Hummer destroyed

* 1 Dog (cut)

The Skirmish at the Bellroot Apartments was a minor skirmish fought during the Mercenary Incursion between the Unknown Terrorist Organization and the Freed States of America.

## The Battle

The Unknown Terrorist Organization went to the apartments to set up a forward operating base. They were ambushed by an unknown amount of Freed States of America operatives, who left the apartments and moved in on Mojo Meats.

Zions Branch soon found the remains of the Terrorists, thinking they belonged to KLEX Corp. The mercenaries then setup a forward operating base here, taking care to watch their backs. The Unnamed Corporal was mocked by a cannibal who had survived the initial battle about being another fool trying to claim the prize on Icepick.

## Trivia

* The battle's aftermaths are seen in Flesh and Bones as the first level. The player does not participate in the battle.
	+ There was originally meant to be a short encounter at the start of the level however where the player would be attacked by a feral dog. This was cut from the final release.
Tauon

Tauon is a Zions Branch mercenary seen in Flesh and Bones.

## Flesh and Bones

Tauon appears in the second level of the game. Armed with a G3, he can assist the player in battle against the FSA forces outside the plant. Players can monitor his health with a second health bar that shows up next to theirs.

### Possible death

Tauon can die either do to enemy or friendly fire. Even if he survives however, he is not seen again. It is theorized that if he survives the battle outside the plant he is one of the surviving Zions Branch members.

## Trivia

* Some fans think Tauon is either the Traumatized Soldier seen in Level 5, or the Soldier outside the Mojo Plant holding a shotgun in Level 6.
* If he dies, he can give the player the G3 early on.
The Battle of Mojo Meats

Strength| * 9 Mercenaries
	+ Traumatized Soldier
	+ Heath
	+ Tauon
	+ Shotgun Mercenary
	+ Left Behind Cannibal
	+ Insulted Cannibal
	+ Twin Cannibals
	+ Necropheliac Cannibal
	+ Hungry Cannibal

Casualties| * at least 5 mercenaries
	+ Tauon (player determined)
	+ Heath (player determine)
* all forces
* all forces
* Left Behind Cannibal
* Insulted Cannibal
* Hungry Cannibal
* both twins (player determined)

The Battle of Mojo Meats, also known as *The Killing of Icepick* and was a major battle fought during The Mercenary Incursion.

## Prelude

The location of the serial killer Icepick had been discovered by various mercenary forces across the country. One such group was Zions Branch. Before they moved in on Mojo Meats, they wanted to set up a forward command center at an abandoned apartment a few blocks away that provided a lookout of the factory. There, they found the remains of several Elite Guards from the Unknown Terrorist Organization, which they mistook as members of KLEX Corp.

## The Battle

After establishing a command post, the Corporal led an assault on the warehouse, fighting against the Freed States of America who were also hunting Icepick. The Corporal and his squad mate cleared the outside of the area before moving into the facility. Two teams were inserted into the factory, with the Corporal taking point and the rest of his team watching the exit. The Corporal battled several cannibals that ambushed him while the Entry Team fought FSA forces.

After the Corporal restored power to the facility, he found several mercenaries belonging to Commander Collins Chicken Place and shot them down, eventually killing their commander, Captain Sanderson. With this distraction cleared out, he attempted to regroup with the Entry Team, but they were ambushed and slaughtered by Icepick. The Corporal discovered their remains, slowly moving towards where he Icepick had retreated to.

The Corporal entered a large junction where Icepick dragged his weapon around the other rooms to intimidate the Corporal before charging at him from behind. The Corporal was quick to fight back, blasting Icepick dead who had suffered wounds from his battle with the Entry Team. With Icepick dead, the Corporal gathered his body and regrouped with the last member of the Sentry Team. The two of them fought through FSA Forces moving in through the front of the facility. Once the soldiers were dead, the Corporal came face to face with the FSA leader, Captain Barlow. His commander informed him they would get a bonus for killing him too and the two engaged in a fierce battle. In the end, the Corporal killed him, taking both his and Icepicks body to the Humvees out front.
Jenkins

Jenkins is the name of the police chief for the Greyfield Police Department.

## History

At some point in Jenkins life they joined the Greyfield Police Department and eventually became a Police Chief.

## S.C.R.E.A.M. Incursion

During the S.C.R.E.A.M. Incursion, Jenkins was responsible for dispatching the Police Department to help the National Guard and S.C.A.R.E.D. Forces out. Their fate is unknown but assumed to be alive.

## S.C.A.R.E.D. Hour Zero

### Assessment00

Jenkins is mentioned towards the end of Assessment00 by Bill on the radio, saying Jenkins was attempting to speak to the National Guard Commander at the D.E.A.T.H. facility.

## Trivia

* Jenkins name is dropped again in Assessment01, where Josh Barstine mentions that Jenkins needs the files the worker's team was working on. Some fans assumed it was the police chief, but Bullhead confirmed that it was the name of D.E.A.T.H.s CEO, Matajia Jenkins. The name is dropped once again in Assessment04 by Daniel Scott to John.
Thug (terrorist)

The Thug as seen in Sector 12.

The Thug is a member of the Unknown Terrorist Organization, seen in Sector 12.

## Sector 12

The Thug only appears in the first level of Sector 12, seen beating up a police officer. They are unarmed and do not attack the player.

## Trivia

* The Thug shares a similar model to a Back Jackets member.
* The Thug's name comes from the game files.
The Battle of Vesta

Strength| * 1,000 O.X. Guardians

Casualties| * Several hundred O.X. operatives

The Battle of Vesta was a battle fought during the Titian/F.O.X. War, fought between the GOLIATHS and O.X. on the space station Vesta.

## Prelude

GOLAITH Forces were able to hijacked a space shuttle that was carrying supplies to Vesta.

## The Battle

When O.X. officials went to help unload the cargo the space shuttle was supposed to be carrying, the GOLIATHs opened fire. O.X., despite not having any on duty security guards, were caught completely off guard, which took them a long time to mobilize a defense. The GOLIATHs split into two teams, one team attempting to damage the Vesta's cannon and one team attempting to take control of the Vesta. The first team were successful in damaging the weapon, but O.X. forces were able to trap the second team in a hallway, Due to the GOLIATHs not having had the proper training to fight in space, they were cut down by the O.X. forces. The first team was then left in the vacuum of space to die.

## Aftermath

The battle crippled the cannon on the Vesta, which set O.X. and the USSF back several years, as well as a crippling blow to the Titian GOLIATHs.

## Trivia

* This remains the only battle of the Titian/F.O.X. War in which O.X. Operatives were not only active participants but were the only USSF forces to be present in the fight.
Dark Circle Heavy Soldier

One of the soldiers holding an LMG

Dark Circle Heavy Soldiers are the elite mercenaries that work for the Dark Circle.

## Description

These mercenaries are armed with heavy weapons such as the LMG23. They have an estimated 200 health and 100 speed, allowing them to take damage while strafing the player. They first appear in the Second Chapter of the game, with the only named character being Frank. They also appear in the Third Chapter where they guard the hostages. They wear full face coverings with HUD Visors and gloves that cover their entire hand.
Marine Escort

Marine Escort is a Virginia Army National Guard Unit, used to support Marines in combat. They appear in S.C.A.R.E.D. Hour Zero.

## History

Shortly after the United States Marine Corp was established, the Virginia National Guard worked with several members of the new unit to train their forces to fight along side them. The unit specialized in Marine tactics and training, making them a more lethal unit then traditional National Guard units. They supported Marines in several combat missions overseas as well as natural disasters in the state.

## S.C.A.R.E.D. Hour Zero

During the S.C.R.E.A.M. Incursion, a two man squad was deployed to help out the S.C.A.R.E.D. Leftanent, which they thought was a Marine. The team's mission was to recon the D.E.A.T.H. facility and secure a rally point for assault teams to entire the facility safely. After engaging with several squads of S.C.R.E.A.M. forces, the unit was killed in the loading bay, with the Leftanent disappearing.

## Members

S.C.A.R.E.D. Leftanent (MIA, presumably KIA)

Private David Yager (KIA)

Private Ron Moore (KIA)
Zions Branch

The logo of Zion's Branch, seen on the operatives

Zions Branch Operatives conducting a mission.

Zions Branch is a private military corporation based out of Salt Lake City. They are the main protagonists in Flesh and Bones.

## Creation

Zions Branch was created on August 3rd, 1980 to provide security to the Church of Jesus Christ of Latter Day Saints due to mounting tensions. Seen as mostly a security company, Zions Branch was mostly used to help keep the peace in areas that weren't very friendly to LDS members,

## The Food Wars

Zions Branch remained mostly neutral during the Food Wars, being allowed to operate in both US and FS territory under religious protections. Being a smaller security company and because of their relations with The Church, many felt they were both too weak and too dangerous to recruit.

## The Mercenary Incursion

During the events of Flesh and Bones, Zions Branch decided to dip their feet in the $5,000,000 prize on Icepick, seemingly ignoring the $2,500,000 prize on Richard Pinker. A taskforce was dispatched to the area led by the Unnamed Corporal to hunt down Icepick. The first mission they had was securing an old apartment building as a forward operating base. After that, they went to Mojo Meat Processing. There they battled both Commander Collins Chicken Place mercenaries and Freed States of America forces, and a few cannibals. While they worried that this would drag them into the war, both the CCCP and FSA chose to ignore what happened. Zions Branch was able to kill both Icepick and an FSA commander, Captain Barlow, granted them a very nice bonus along with the cash prize.
Dark Circle Soldier

One of the soldiers, attacking the player

The Dark Circle Soldiers are an enemy type seen in Purple Arrows. They are the second most common enemy in the game, armed with small arms and rifles.

## Description

They are similar to the Light Soldier, but wear fingerless gloves. They also use Rifles and SMGs, with an estimated 100 health and 100 speed.
The Second Celestial War

Strength| * Trillions of warriors from the realms

Casualties| * Trillions of lives

The Second Celestial War was a major conflict that took place millions of years before the Holy War after the First Celestial War. While the key details of it are unknown, what is known is it was stopped by The Creator of the Universe and inflicted massive loss of life to the universe.

## History

While not much is known, it is known The Creator of the Universe created his own army, The Celestial Warriors, to help end the war. It has been theorized that one of the final actions of the war was the meteorite that killed the dinosaurs.
D.E.A.T.H. Hazmat Guards

The D.E.A.T.H. Hazmat Guard is a rare enemy found in S.C.A.R.E.D. Hour Zero, seen only a few times in Assessment06 and Assessment07. They are unfightable, serving only as background characters or dead characters in the Y-19 Holding Facility. They also make an appearance in the Construction Bonus Level where they are fightable.

## Description

The Hazmat Guard is similar to the S.C.R.E.A.M. WASP but dons an orange Hazmat suit instead. While in the main campaign the guards are found mostly dead, a few are seen alive in a Y-19 containment chamber, but none are fought, making their battle tactics unknown.

Originally, they were set to appear in a mission in Assessment06 where the player would fight several Hazmat soldiers in a Y-19 holding area before stealing an unused suit to travel through a Y-19 area, fighting both D.E.A.T.H. and WASP hazmat soldiers. This mission was cut from the final game however as Bullhead did not feel it was worth retexturing the hands for a short mission.

### Construction

In the Construction mission, a large squad of Hazmat Guards are seen alive and serve as the main enemies of the level. They use many of the weapons S.C.R.E.A.M. Forces use and are even seen allied with two Raiders. This has led to fans speculating that these Hazmat soldiers are not in fact D.E.A.T.H. forces but a previously uncategorized extension of S.C.R.E.A.M.
The Rescue of Whitney McMann

Strength| * 1 Ice cutter
	+ USCGC North Star
		- 146 crew
			* Ensign Parker
* 3 Speedboats
	+ 5 motor boats
	+ 2 landing craft

Casualties| * Minor damage to The North Star
* 10 operatives wounded
	+ 2 operatives killed
* all boats sunk
	+ Kai Keala killed

The Rescue of Whitney McMann was the final battle fought in the Formation of KLEX Corp Campaign during The War on Chains.

## Prelude

For a year after the Cruise Ship Excitement was raided, the pirates harbored their hostages, selling and trading most of them to various groups, keeping only a few of their best ones for themselves.

Unknown to the Pirates, the United States of America Coast Guard was apart of a convoy with the Indian Security Force, where they were escorting cargo to India. The USCG were supporting the ISF to help keep pirates away.

During the escort, the USCG ship, The North Star, got separated in a thick fog, as well as having engine problems.
Raid of Königs Medical Facility

Strength| * 6 Children Defense Agency Operatives
* 4 guards

Casualties| * 2 operatives killed
* 3 wounded
* 5 doctors killed
* Sigi König captured
	+ remaining staff captured

The Raid of Sigi Königs Medical Facility was a minor conflict that took place after World War 2, several years prior to the S.C.R.E.A.M. Incursion, where members of the 341st (Children Defense Agency) Taskforce fought against Sigi Königs small Nazi cult.

## Prelude

Prior to the raid, Sigi König and Ansgar Neumann set up a facility in Grantsville Utah under the guise of a medical clinic where they continued their experiments they started with Josef Mengele. Several months prior to the raid, Neumann moved to Johnston Wyoming. Shortly after the move, the 341st followed a doctor that was coming back from a kidnapping in Salt Lake, where they began conducting their investigation. During their investigation, they were able to confirm that the facility was housing the children and was being used for horrendous experimentations.

## The Battle

The battle started at 11:00 at night, where the 341st entered the clinic. Three doctors opened fire on the team, killing one operative and wounding two, before they were gunned down. The second team entered the clinic from behind and offered support to the first team. The remaining staff heard what was happening and armed themselves for the upcoming fight. Two members went down while Director Shaun and one other operative treated to the wounded operatives. After some heavy shooting, Shaun had his partner go see what happened, where there was only one operator still alive. The two of them made an assault on the basement, killing the guards and a few more doctors before the rest of the staff surrendered and were taken into custody.

## Aftermath

The 341st took their captives to an offshore facility and conducted a manhunt for Neumann, but were unsuccessful. König, along with his followers ended up dying in captivity.
Zombie Nurse

A nurse attacking the player

The Zombie Nurse is an enemy type in Sector 12.

## Sector 12

The Zombie Nurse is the first Zombie encountered in the game, standing above a scientist. She turns around after the Unknown SWAT Officer tells her to put her hands up.

A few more are fought in the later levels.

## Bay 17

A few nurses are fought in the facility with a more bloody appearance.
Zions Branch Mercenaries

* G36C (Flesh and Bones 2)
* AK74 (Flesh and Bones 2)

Zions Branch Mercenaries are allies seen in *Flesh and Bones* and *Flesh and Bones 2: Saints and Sinners*.

## Gameplay

### Flesh and Bones

During the events of Flesh and Bones, several mercenaries assist the player. While most provide information to the player, there are two instances where they fight alongside the player, able to help in battles against Freed States of America forces. Other mercenaries are seen protecting certain areas.

Zions Branch soldiers are armed with rifles and submachine guns, and are capable of holding their own against their enemies, but are not the best soldiers, most notable in the Entry Team being killed by Icepick and the Sentry Team falling to the FSA Special Forces.

### Flesh and Bones 2: Saints and Sinners

Several mercenaries reappear in Flesh and Bones 2: Saints and Sinners, helping the player in battle against the PerfectPornDistribution Soldiers. They are armed with G36Cs in combat and AK-74s when idle.
Desert Eagle

The Desert Eagle is a weapon used in Sector 12. It is the starting weapon used by the Unknown SWAT Officer and can be found by a few Prisoners and Soldiers.

## Characteristics

The Desert Eagle has 9 rounds of amination and does 70 damage. It has slow rate of fire but can kill enemies in one to two shots, making it a useful weapon.
Zombie Doctor

A doctor attacking the player

The Zombie Doctor is an enemy fought in Sector 12.

## Gameplay

### Sector 12

A dead doctor is seen before fighting the first nurse. The first doctor fought gets up off the ground after killing the nurse. A second doctor attacks the player after leaving his office once the player finds the key.

### Escape from Sector 12

A few are fought in the Escape from Sector 12 mission.

### Survival (Lab)

They are the Zombies fought in the Lab map.

## Trivia

* They are the only Zombies that use weapons, that being a hatchet.
S.C.R.E.A.M. Raider

S.C.R.E.A.M. Raiders are a type of enemy in S.C.A.R.E.D. Hour Zero. They are the main soldiers employed by Soldiers Created for Researching Enemy Armies and Munitions and the most common enemy in the game.

## Description

S.C.R.E.A.M. Raiders are equipped with almost every weapon found in the game. Their attire is all black with a blast mask covering their faces and heavy body armor and are equipped with a battery to mask their heat signatures. They have 300 health and 100 speed, being some of the fastest human enemy in the game. They operate in squads ranging from two to five, and on occasion are supported by Enforcers, Officers or GOAT Raiders. During gameplay they tend to utilize cover or attempt to flank the player. They also call out the players location upon spotting them.

They are better trained than both D.E.A.T.H. Security Guards and even Virginia National Guard, typically winning battles against them, and are on par with the Black Guards. They are the main enemies in Assessment00-4 and a minor enemy in Assessment05 where they also make their final appearance.
Mundare Case

* Unknown Terrorist Organization
	+ The Director

* The Watchers
	+ Clinton Welch

The Mundare Case was an FBI Investigation where they were investigating the Unknown Terrorist Organization and by extension, the Watchers. The case was closed following The Battle of Outlet 52, where it was handed over to Stealth Combat and Rescue Elite Deployments.

## Case Description

Not much is known about the origins of the case, but it was designated Operation Unknown War. The FBI had some knowledge of the Unknown Terrorist Organization and The Watchers from an unknown source. Most information is redacted and the overall details of the investigation are unknown.

## Trivia

* The case is in a Word Document found in the Classified Folder after beating Sector 12. The folder can be unlocked with a code after beating Area 57.
* "Mundare" is Latin for "water",
Mike

Mike is a Commander Collins Chicken Place mercenary. He was present at the Blackrock Arizona store, guarding the Sin Eater and Product.

## Biography

Mike joined the CCCP at an undetermined time during the Food Wars. He was present at the Blackrock Arizona store, messaging his friend Tom about the upcoming shipment. It seems he was unaware of what they were unloading as he claimed all it was was "just meat." It is unknown if he was killed by Andrew Gonzalez or not.
Warehouse National Guard Soldier

The soldier moments before his death.

The Warehouse National Guard Soldier is an allied character seen in S.C.A.R.E.D. Hour Zero during the Warehouse Raid mission.

## Warehouse Raid

He is seen in a hallway after clearing the first loading bay shooting a squad of Raiders. He calls out for help before getting killed.

## Trivia

* He is a unique NPC in the game as he is one of the few allied combatants in the game.
	+ While he does shoot at enemies, his weapon does no damage to them; he was not meant to be able to kill any enemies.
	+ Also, his voice clip and death sound are unique to this mission only.
* While he is designed to die, it is possible, but very difficult, to save him before the barrel explodes. Assuming the player is able to save him, he will continue shooting down the hallway infinitely.
	+ Canonically though, he is supposed to die.
		- That said, there is a question as to if the mission and by extension him are canon or not.
* When he dies he tends to clip through the wall.
Vlazer

**Nochida Vlazer**, sometimes called **The Reaper**, is an NPC played by Dr. Bonehead in *Towers & Gods*.

Originally one of Kal Silvers's henchmen, he is now a member of Stecsa's Team as their Spear Bearer.

## Major Battles

* **Vlazer**, Kal Silvers & Slyrx vs. Eden, Khun Victor & Ari Boris - **Lost**
* **Vlazer** vs. Butterscotch - **Won**
* **Vlazer** vs. Dung-Geun - **Won**
* **Vlazer** vs. Mozzi - **Won**

## Trivia

* According to Brac mentioning his name brings bad aim. and bad luck.
Theo Moore

Theodore Moore is the CEO of Bullhead Studios and Bullhead Grantsville. He is the creative lead behind S.C.A.R.E.D. Hour Zero, Sector 12 and Purple Arrows, as well as several upcoming projects.

## Biography

### Early life

Moore grew up in a family of four, his mother and father and sister. Since a young age he had always been interested in video game design and development, having played video games with level editors. Since then he had always wanted to make his own game from scratch, telling a story with his own ideas, not confined to the limitations of a level editor in games.
Daniel Scott

Daniel Scott is a scientist who worked for D.E.A.T.H., working on Project Mengele.

## History

At some point in his life he joined Department of Evolution, AIDs, Tachycardia and Hormones and was apart of the Mengele Project. During his time working there, he attempted to get Alexander Grey killed because he found out Grey was sending untraceable calls outside the facility.

## S.C.R.E.A.M. Incursion

While his fate is unknown, it's presumed that S.C.R.E.A.M. forces evacuated him for questioning.

## S.C.A.R.E.D. Hour Zero

### S.C.R.E.A.M.

During the S.C.R.E.A.M. bonus levels, Enforcer 34-1 can find a phone call from him to Josh Barstine talking about how they want to execute Grey.

### Assessment04

In Assessment04, Hendricks Jackson can find a phone call to John from him saying he needs him to send Jenkins the files he sent him.

## Trivia

* Originally, Daniel Scotts line in Assessment04 were going to be voiced by Josh Staley and was going to be Josh Barstine, but due to recording issues, Theo Moore did them himself, creating the character.
Failed Test Subjects

Variation of the D.E.A.T.H. logo; a broken test tube with Y-19 pouring out of it.

### Conflicts

S.C.R.E.A.M. Incursion: D.E.A.T.H. Siege, Liberation of Construction Site, Warehouse Raid

### Battles

Assessment00, Assessment01, Assessment02, Assessment03, Assessment04, Assessment05, Assessment06, Assessment07

### Enemies

Stealth Combat And Rescue Elite Deployments, Virginia Army National Guard, Department of Evolution, AIDSs, Tachycardia and Hormones, Soldiers Created for Researching Enemy Armies and Munitions, The Holy Army (mot of the time)

The Failed Test Subjects are the grotesque monsters created by Department of Evolution, AIDs, Tachycardia and Hormones who escaped from their containment chambers during the S.C.R.E.A.M. Incursion. They were unofficially led by Kiahm Henderson.

## History

The first recorded Failed Test Subject was a homeless man hired by D.E.A.T.H. during their experiments, with a promise of food and housing.
Matajia Jenkins

Matajia Jenkins is the CEO of the D.E.A.T.H. Headquarters. She is presumably in charge of the experiments going on in the facility.

## History

At some point in her life she worked for D.E.A.T.H. and became their CEO. She may have been behind the expedition to Israel.

## S.C.R.E.A.M. Incursion

She is not mentioned by either D.E.A.T.H. or S.C.R.E.A.M. during the Incursion. She may have not been present during the conflict.

## S.C.A.R.E.D. Hour Zero

### Assessment01

Jenkins is mentioned by Josh Barstine to an employee that worked on the Israel Expedition.

### Assessment04

Jenkins is mentioned by Danel Scott to John.

## Trivia

* Her first name is spelled the same as Chloe Andersons voice actress: Matajia Fields.

* Her full name is never said in game. Bullhead gave her a full name after Matajia Fields asked for a character named after her. The name was confirmed after the dialogue was recorded.

* She is possibly related to Police Chief Jenkins.
FN SPR A4

The FN SPR A4 is a sniper rifle found in Sector 12, as the second weapon used by the Unknown SWAT Officer.

## Characteristics

The FN SPR A4 is a single shot bolt action rifle that does 200 damage per shot, allowing the player to kill any enemy in one shot. To compensate for this, the weapon has slow reload time that must be reloaded every shot.

## Trivia

* This is one of the only weapons not used by any enemies in the game.

* The only time the player can get ammo for it is at the beginning of the game.

* The box the rifle is resting on can be pushed around, leaving the rifle floating in the air.
The Presidential Crisis

Strength| * 300 KLEX Corp mercenaries
* 300 CDA Operatives
* 500 ELF Agents
* 30 S.C.A.R.E.D. Operatives
	+ 1 Leftanent
* 66 Secret Service Agents
* 500 Soldiers
* 275 Militia members

Casualties| * Several KLEX Corp Operatives wounded
* Several CDA Operatives wounded
* 31 ELF Operatives killed
	+ Jeremy Epstain
* 40 Secret Service Agents killed
	+ 26 arrested
		- The President of the United States
* minor wounds and damage to American Soldiers and equipment
* 107 Militia Members killed

The Presidential Crisis was a minor conflict that took place during the War on Chains, which was carried out by the Coalition Against Trafficking, the Human Rights Protection Group and Stealth Combat And Rescue Elite Deployments where they arrested the President for his participation in human trafficking.

## Prelude

Several months before the campaign was carried out, ELF Agents discovered pressing information against the president that linked him to a human trafficking ring in the Epstain Islands, a private chain of islands owned by Jeremy Epstain.
Unknown SWAT Officer

The image of the SWAT Officer as seen on the box art.

The Unknown SWAT Officer was a SWAT Officer for the Unknown Police Department who went on a mission to save his family that was taken from him by the Unknown Terrorist Organization.

## Sector 12

Prior to the events of Sector 12, the Officer got married and had a child. They were captured some years later by the Organization. and beat him half to death. He survived the attack and then began an investigation to find who did this. He discovered the hideout of the Organizations base where he discovered a fellow officer was in trouble. After battling the initial guards, he was able to fight his way into Sector 12.

While inside Sector 12, he engaged in combat against the Organizations special forces, before discovering the zombies that had been created. After fighting through the undead, he was able to find a document that showed him where his family was being held. Down in the prison block, he was attacked by surviving Special Forces and a group of escaped prisoners, who confused him for an Organization Soldier. Taking an elevator to the surface, he discovered his backup was attacked and converted into zombies. After he made his way into the directors office, he discovered a telephone message that told him where his family was transferred to as well as a map to get there. At the estate, he fought against the Elite Guards, before he found a key and unlocked the cellar, saving his family.

## Survival

In the Survival mode, he fights against an endless assault of zombies and soldiers, using a variety of weapons from the campaign to hold out.

## Trivia

* Like all characters in Sector 12, he doesn't speak. Instead, his thoughts are conveyed via subtitles.

* He controls differently compared to other playable characters in the franchise, as he cannot change weapons while moving.

* He appears to have had heavy weapons training as he can use the grenade launcher and machine gun with ease, albeit, a bit slow.
Stealth Combat and Rescue Elite Deployments

The official logo of the organization, found in their headquarters

### Mission

To protect the United States and her territories from internal and external threats.

### Allies

* Virginia National Guard
	+ Virginia Army National Guard
	+ Virginia Air National Guard
* Greyfield Police Department

### Enemies

* Department of Evolution, AIDs, Tachycardia and Hormones
* Soldiers Created for Researching Enemy Armies and Munitions

Stealth Combat and Rescue Elite Deployments (S.C.A.R.E.D.) is a secret United States Society dedicated to the protection of the entire country from both internal and external threats. Apart of the Trinity of Secrecy, they're ultimate status is hidden from the general public, with only the highest levels of government having any knowledge of their existence. They work for the Executive Branch of government.

## Creation

Prior to the American Revolution, an early iteration of S.C.A.R.E.D. was created by the Colonial Governments, making S.C.A.R.E.D. the oldest Trinity of Secrecy organization. Existing as a secret police, the name of the old iteration has been lost to history. When the American Revolution broke out, three different Leftenants from the British Army deserted and waged a solo war against the British Empire. None of these soldiers knew of each other. While waging their private war, early S.C.A.R.E.D. forces noticed these actions and recruited them into their ranks to assist the Colonial Army. The British deserters had become experts at sabotage, covert missions and guerilla warfare, making them some of the most important soldiers in the Colonial Army. To separate themselves from the British military, they changed the letters around in their rank to Leftanent. After the war, they were responsible for training what became the Leftanent Program.

## American Civil War

When the Confederate States left the Union, a massive unit of
HOTEL Company

HOTEL Company was a unit that belonged to Soldiers Created for Researching Enemy Armies and Munitions. They were killed during the events of S.C.A.R.E.D. Hour Zero.

## History

HOTEL Company was established by S.C.R.E.A.M. prior to the events of S.C.A.R.E.D. Hour Zero and were viewed as one of the best units the Organization had.

## S.C.A.R.E.D. Hour Zero

During the events of S.C.A.R.E.D. Hour Zero, the company was used to secure the west entrance. They were establishing patrols when the Leftanent and Marine Escort snuck in. The unit was caught off guard and were presumably wiped out.

## Units

17 Raiders

2 Enforcers

## Squads

HOTEL 0 (Unknown)

HOTEL 3 (KIA)

HOTEL 5 (KIA)

HOTEL 7 (KIA)

## Trivia

* While unconfirmed, it is assumed that HOTEL has at least four more squads, HOTEL 1, 2, 4, and 6. It is theorized they joined up with VICTOR Company or some other company.
	+ Interesting, assuming there is a HOTEL 1, 2, 4 and 6, there are as many Assessments as there are squads.