recursal/Fanatic-Fandom huggingface dataset:
Location

**Locations** are places in the *Baldi's Basics* series that are used to identify a point or an area from elsewhere.

## Description

The entire universe of the *Baldi's Basics* series takes place in a poorly-modeled, low-poly planet Earth from a void-like galaxy, as seen in the "**Thank You!**" video.

## List

### Super Schoolhouse

*Main article: Super Schoolhouse*
The **Super Schoolhouse** is an educational building and primary setting of *Baldi's Basics Plus* where the player and others attend.

There are three types of locations:

* Common locations: Locations that are guaranteed to be generated. (Example: Classrooms, faculty rooms, hallways, and the Principal's office)
* Special locations: Locations that have unique feature and not always be generated. (Example: Cafeteria, Gotta Sweep's closet, library, outdoor area, mystery room, and the playground)
* Hidden locations: Locations that are only accessible in specific ways. (Example: Baldi's Office and debug room)

### Schoolhouse

*Main article: Schoolhouse*
The **Schoolhouse** is the original and smaller version of the Super Schoolhouse found exclusively in *Baldi's Basics Classic*, *Baldi's Basics Birthday Bash*, and *Baldi's Basics Classic Remastered*. It only has one floor and 9 rooms in total. The only locations are: Classrooms, exits, faculty rooms, hallways, Principal's office, cafeteria, Gotta Sweep's closet, outdoor areas, and Baldi's Office.

### Field trip locations

Field trips are set outside of the Super Schoolhouse. The locations include:

* **Forest**, where the camping field trip takes place.
* **Corn field**, where the farm field trip takes place.

### Hidden areas

`TestRoom` is the only location that is located outside of the Schoolhouse in the *Baldi's Basics* series' universe. It can be accessed by typing **31718** in the You Can Think Pad in *Classic*/*Birthday Bash*.
Hayride Too I Don't Even Care

**Original**
**General**

***Field Trip demo: Camping***

**Hayride Too I Don't Even Care**, also known as **the party music**\* or **wholesome party music**\*, is a music track for *Baldi's Basics Plus*.

## Description

The track is a jovial and upbeat track with accordion-like sounds and snares like drums.

## Usage

The music plays when the party event starts.

It also plays during the reminder screen from the demos and the credits in *Baldi's Basics Plus*.

## Music notes

G, G, G, G, G, G, G, G. A, A, A, A, A, A, A, A. G, G, G, G, G, G, G, G. A, A, A, A, G, G, G, G. G, G, G, G, G, G, G, G. A, A, A, A, A, A, A, A, A, A, A, A, G, G, C, G, C, G, C \_ G, D, C............... E, D, C, B, C, D, G, G, D, C, B, A, B, C, F, F, F, E, F, G, A, G, G, A, B, C, B, C, C, B, C, D, C, B, A, G, F, E, F, G, F, E, D, C, B, C, D, E, F, B, C, D, E, F, D, E, F, E, F, G, F, E, F, G, A, G, A, B, A, G, B, C, B, C, D, E, G...A, B, C, B, A, G, F, E, D, C, B, A, F, D, C, B, C.

## Trivia

### General

* The music is first used for the game's Kickstarter promotion video, where mystman12 introduces his plan about the list of features for *Baldi's Basics Plus*.
* The track is available in the "Baldi's Basics Kickstarter Madness Soundtrack" video.

### *Baldi's Basics Plus*

* The track's subtitle was first implemented in V0.3.1.
* Like the `hang` track, the word "party" is lowercased in the filename.

## Gallery

Baldi's Basics Kickstarter Video SoundtrackHayride Too I Don't Even Care in Baldi's Basics Kickstarter Video Soundtrack. (1:47~2:46)
Structure

**Structures** are architectural objects located around all locations within the Schoolhouse or Super Schoolhouse in the *Baldi's Basics* series.

## Gameplay

The structures can be interacted with by going close enough to them and then click on it with the left mouse button when (for most of them) 1st Prize's hand () displays on the object. There are some structures with a lack of interacting functions but designed as mere obstacles to attempt halting the player's progress.

The exceptions are the wall props. Despite so, some of them give hints about how some items, other structures, or characters work.

## List

### Technologies

 Tape player |  | Found in the Principal's office.
 You Can Think Pad |  | In *Baldi's Basics Plus*, it is a screen that will appear when pausing the game or displaying an overall map.
In *Baldi's Basics Classic*, *Baldi's Basics Birthday Bash*, and *Baldi's Basics Classic Remastered*, it shows the math problems to complete before collecting each notebook.

### Machines

 Elevator |  | Found in hallways and sometimes the cafeteria.
 Vending machine |  | Found in the cafeteria, faculty rooms with round tables, and hallways.
 Water fountain |  | Found in hallways and faculty rooms with lunch tables.
Refills the player's stamina when clicked on.

### Doors

 Lockdown door |  | Found in hallways.
 Locker |  | Found in mostly hallways and other locations in the Super Schoolhouse.
 Swinging door |  | Found in hallways.
Similar to standard doors, but require unique recommendations before accessing except for the normal one.

### Obstacles

 Conveyor belt |  | Found in hallways.
 Roto-hall |  | Found in hallways.
Rotates to face a different direction by pressing the button.

### Wall props

 Poster |  | Found everywhere.
Gives information about some items and structures.

### Others

 Button |  | Found attached to the walls of halls and rooms.
 Cake |  | Found inside the cafeteria. (*Birthday Bash* and Party Style of *Classic Remastered* only)
 Campfire |  | Found in the camping field trip.
 Lever |  | Found in Baldi's Basement and light test room.
 Number balloon |  | Found in classrooms along with Baldi's Math Machine.
Used to answer a math question on the Math Machine.

## Trivia

* In *Baldi's Basics Classic*, *Baldi's Basics Birthday Bash*, and *Baldi's Basics - Field Trip demo: Camping*, 1st Prize's hand when close to some structures is absent (except for the You Can Think Pad).
Mystery room

## Event description

A mystery room has appeared! Find it before it disappears!

The **mystery room** is one of the events and locations in *Baldi's Basics Plus*.

## Gameplay

### General

When the event occurs, the description shows up, telling the player to find the mystery room since it just appeared.

In the hallways, one or two mystery doors will appear. The door(s) will connect to the mystery room which is completely pitch-black with only posters and windows visible. It contains a random item that is considered rarer than normal, such as a Dangerous Teleporter, An Apple for Baldi, or a Grappling Hook.

While in the mystery room, none of the NPCs can enter the room, unless using a BSODA to push them in. However, there is a chance that Baldi or Principal of the Thing may open the door when Baldi hears the sound that the player makes when opening it, he sees them entering the room or the Principal chases the player breaking the school rules. If the player gets too close to the door in that case, other characters can interact with them.

The door(s) will disappear when 90 to 120 seconds pass. The player can remain inside of the room as long as they like after the door(s) disappear, but will not be able to re-enter it once they leave.

### Endless Mode - Medium

The mystery room always contains An Apple for Baldi and there are two lamps attached to the ceiling.

### Other appearances

* In *Baldi's Basics Classic Remastered*, there is no mystery room event. However, the door can be seen in the promotion for *Baldi's Basics Plus*.

## Trivia

### *Baldi's Basics Plus*

* Sometimes, the mystery room can be seen through the windows in the Principal's office or faculty room, even if the event is not active.
* When the flood event occurs, the water can be seen inside the mystery room if the room can be seen through a window.
* In some instances, the mystery room can contain lockers.
* Prior to V0.1.3, the event would last from 45 to 60 seconds.
* Rarely, Arts and Crafters can teleport the player to the mystery room without the mystery room event starting.
* The player and some NPCs can be teleported to the mystery room via whirlpools during the flood event.
* Starting from V0.3.8, after the end of the event, the sound of locking the door is played.
* If the player buys the advanced map from Johnny's Store and the floor has a possibility of spawning a mystery room, the location of the mystery room will still appear on the map even if the door to this room has not appeared yet.

## Glitches

### *Baldi's Basics Plus*

* Rarely, the player can see the black texture when starting a level.
	+ If the player moves the camera, the black texture will disappear.
* Sometimes, there can be tiny holes below the wall.

### *Baldi's Basics Kickstarter Exclusive Demo*

* In V1.0, the characters would get locked inside the mystery room when entering. It could be used to trap Baldi inside, allowing the player to freely complete the level.

## Gallery

The mystery room's door closed.The mystery room's door opened.The black texture for the inside of the room.
Level generator

*For the level generating system for pre-made levels, see Level editor.*

The **level generator** is the system that generates levels randomly in *Baldi's Basics Plus*.

## Steps

1. The level generator chooses a seed to start working with.
2. It creates the border surrounding the map.
3. It generates a special room.
4. The generator starts off by generating some plots to create rooms in and deletes some hallway spots to generate different halls.
5. It generates the halls surrounding the plots.
6. It deletes the plots and the border.
7. It adds unique/different hallways to random spots in either other hallways or deleted hallway spots.
8. It generates the rooms where the plots used to be.
9. It generates the walls and door.
10. It selects a random texture to put on the walls, floor, and ceiling and adds the textures onto the planes (floors, walls, ceiling).
11. It gets the masks ready.
12. It adds some swinging doors, windows, and decorations.
13. It sets spawn points for all the characters but only selects a few characters for the specific seed and floor.
14. It creates the `NavMesh` and adds the player.

## Trivia

* The level generator very rarely crashes when generating the level. Here are some of the seeds that it happens in:
	+ 1032105755 (Floor 3): Hallway crashes. This does in Jan 09, 2023 by jackson007.
	+ 1960761647 (Floor 3): Hallway crashes. This does in Jan 16, 2023 by jackson007.
	+ 587123 (Floor 3): Elevator crashes. This does in Feb 08, 2023 by jackson007.
	+ 5986917 (Floor 3): Elevator crashes. This does in Feb 08, 2023 by jackson007.
	+ 1344426369 (Floor 3): Mystery room crashes. This does in Mar 08, 2023 by jackson007.
	+ -1344426373 (Floor 3): Mystery room crashes. This does in Mar 19, 2023 by PixelGuy.
	+ 33084843 (Floor 2): Mystery room crashes. This does in Aug 03, 2023 by jackson007.
* In *Baldi's Basics Kickstarter Exclusive Demo*, the player can see placeholder textures when winning or losing a floor. These textures do not appear when completing floor 3.
* It takes around 5–30 seconds to generate a level before the "**Play!**" button shows up. It typically takes much longer, or just as long to generate mazes too.
* In *Baldi's Basics Classic Remastered*, the system is not available as the text in `LevelGenerator` script reads:
Schoolhouse Escape

*For other uses, see School (disambiguation).*

* **Normal**

\*\*

* **Free Run**

\*\*

* **Earlier version**

**Schoolhouse Escape** is a music track for *Baldi's Basics Classic Remastered*.

## Description and usage

This track is similar to Baldi's Schoolhouse, but it is more energetic and plays faster. It will play after the player collects 7 notebooks in any style or at the promotion for *Baldi's Basics Plus*.

When the player reaches the first exit, the music will slow down significantly, as the Schoolhouse slowly starts to get redder and redder by the second.

When the player reaches the second exit, the music will pitch down by a completely random amount.

If collecting 7 notebooks in any style with Free Run Fun Setting, a slow and low-pitched version of the music will play.

## Music notes

* Piano: B, B, C, C#, D, G, F, D, E, C, D \_ G, G, A, D, B, G, A, B D B, B D A, C, B, G, A...
* String Ensemble: B, D, F, E, D, G, B, G, A, G...
* Pizzicato Strings: B G G B G G B G B G G B G G B G G F F G E E C E E D B E D B E D G A A G A A G A G B B G B B G B...

## Trivia

* The first time this track was used, albeit in an earlier state, was in the 3 Year Anniversary Presentation, where *Baldi's Basics Classic Remastered* was officially teased with some WIP Footage.
* There is an unused earlier version of the track, which is only its second half and has no percussion.

## Gallery

Schoolhouse Escape - Baldi's Basics Classic Remastered Original SoundtrackOfficial video. (Normal)Schoolhouse Escape (Free Run Version) - Baldi's Basics Classic Remastered Original SoundtrackOfficial video. (Free Run)
Music Room

The **Music Room** is a secret room in *Baldi's Basics Classic Remastered* that is accessible by typing **04281989** into the You Can Think Pad's input box.

## Description

The Music Room has rainbow-colored lighting and there are total of 16 buttons attached to the walls.

## Overview

The player can play music tracks and increase/decrease their pitch and speed with buttons.

There is a chalkboard in the middle of the set of walls in the front of the player showing the song playing and its composer.

If the player presses the button again while the song plays, it will stop.

## List of tracks

Here is the list of tracks in clockwise order, from left to right.

* That's Me! - Micah McGonigal
* Baldi's Schoolhouse - Micah McGonigal
* Everybody's Favorite Subject - Micah McGonigal
* Schoolhouse Escape - Micah McGonigal
* A-Tisket, A-Tasket - Micah McGonigal
* Party Time - Micah McGonigal
* Dancin' Time - Micah McGonigal
* Baldi's Funtime Song - Baldi
* Schoolhouse Trouble! - Anthony Hampton
* Thanks for Playing - Micah McGonigal
* BAD SUM - Micah McGonigal
* Schoolhouse Trouble! (Demo) - Anthony Hampton

## Trivia

* Despite the following songs being present in *Classic Remastered*, Potentially Educational, Creepy Old Computer, the Free Run variant of Schoolhouse Escape, and the raw version of Baldi's Funtime Song are missing from this room. Creepy Old Computer also notably doesn't have an official OST upload on YouTube.
* The composer of "A-Tisket, A-Tasket" is not mentioned in the chalkboard.

## Glitches

* Schoolhouse Trouble! (Demo), BAD SUM, and Baldi's Funtime Song are not affected by the pitch or speed buttons.
* When warping to the Music Room after being given access to the glitched school, all the tracks played (aside from Schoolhouse Trouble! (Demo), BAD SUM, and Baldi's Funtime Song) will have most of their instruments replaced with random sound clips, similarly to the broken version of Everybody's Favorite Subject that plays there.
	+ When changing scenes while in the glitched Music Room, every music track will be replaced with the glitched Music Room tracks.
Light test room

*For other uses, see Light (disambiguation) or Test (disambiguation).*

The **light test room** is a hidden location in *Baldi's Basics Plus*.

## Description

The light test room contains a shrink machine, Baldi's Math Machine in the middle of a room, each wall tile has the same chalkboard as in Baldi's Office, with buttons and levers as seen in Baldi's Basement on some of those chalkboards, a wall with functioning standard door near the shrink machine. The room is also half dark, half not. It gets darker as the player walks in it.

## Gameplay

The only way to get in it is to use the mod menu and load into the level in the "Level loader" section or download UnityExplorer plugin to turn on the "**TEST MAP**" button. Then clicking on it, the player will be in elevator, and the elevator shows the acronym "**LGT**". The player can collect one notebook from Baldi's Math Machine, can interact with levers, buttons and door and also go inside the shrink machine.

The "**TEST MAP**" button.The acronym.The map.The shrink machine and the wall with a door.
## Trivia

* The outside of the room is the skybox for the Free Run Fun Setting from *Classic Remastered*.
Potentially Educational

TBA

**Potentially Educational** is a music track for *Baldi's Basics Classic Remastered*.

## Description and usage

Being a short, nostalgic, school-like song, the track plays in *Baldi's Basics Classic Remastered* launcher, an image can be seen after the game is opened. It also plays in some promotional material for the game.

## Trivia

* This music was first used in the 3-year anniversary presentation video, then in the release date and launch trailers for *Baldi's Basics Classic Remastered*.

## Gallery

Potentially Educational - Baldi's Basics Classic Remastered Original SoundtrackOfficial video.
Shrink machine

*For other uses, see Machine (disambiguation).*

* Closed
* Opened

The **shrink machine** is a machine located light test room in *Baldi's Basics Plus* and in one of the rooms in Baldi's Basement in *Baldi's Basics Classic Remastered*.

## Description

The shrink machine is a cylinder-like machine invented by Baldi. The machine's body consists of blue panel and there is a white door with gold lines and three exclamation marks in a circle sign.

## Overview

### *Baldi's Basics Classic Remastered*

After Null is defeated in NULL Style, the door will open and Baldi will greet the player that they came here just in time. Then, Baldi will ask for their help to test it by pressing a red button. Until the player presses the button, the door is closed. After pressing the red button, the shrink machine will run, but it ends up exploding the machine. After the explosion, the machine door opens, dark dust cloud arises, Baldi will be dirty and tell the player the machine still needs a few tweaks.

The blueprint of the machine will be attached on the conspiracy board.

## Trivia

* The player can press the button and make the machine operate before Baldi greets them.
* Even if the door is closed, the player can get inside by passing through it.
	+ However in *Classic Remastered* V1.0, the player could not enter this machine, even if the door is open.
* After pressing the button and getting inside of the shrink machine, Baldi is already messy before the machine explodes.
* The smoke cloud when the shrink machine explodes is a slightly hue shifted verison of the dust cloud while using the Dirty Chalk Eraser.

## Gallery

* Textures
* Sprites

The base texture.The door texture.The blueprint.

Baldi after using the shrink machine.The smoke sprite used once the machine explodes and the door opens.
That's Me!

***Baldi's Basics Plus*/*Classic Remastered***
***Baldi's Basics Classic Remastered*** (Original soundtrack)

***Classic*/*Birthday Bash***

"**That's Me!**" is a music track for the *Baldi's Basics* series.

## Description and usage

The track serves as the title theme for the main menu screen in all games, except for *Field Trip demo*. The music does not loop after it ends.

In *Baldi's Basics Plus* and *Baldi's Basics Classic Remastered*, there are less cowbell samples before the Vibraslap drum sample plays at the end of the song. Other than that, the song sounds the same as it did in the other games.

## Trivia

* It is possible the "Celesta" instrument used for this music was inspired by an old *WarioWare D.I.Y.* microgame called *Bad Ball* that mystman12 made himself before *Baldi's Basics Classic*. The video's music starts at 0:17.
* The "Celesta" melody is also heard in "`Win`", "BAD SUM", "Thanks for Playing", "Potentially Educational" and in the trailer for *Baldi's Basics Plus* early access.

## Glitches

### *Baldi's Basics Plus*/*Classic Remastered*

* If the player adjusts the game's music volume and returns back to the game while this track is playing, it will be continually heard at the building.

### *Baldi's Basics Plus*

* Prior to V0.3.5, sometimes every note of the track played at the same time after pressing the name in the sign-in screen. This would mostly happen if the player was extremely fast to click on their name.

## Gallery

That's Me! - Baldi's Basics Classic Remastered Original SoundtrackOfficial video.
## References

1. ↑ "*Here's a hastag that will never take off: #MicrogameMondays! Every Monday I'll try to post a vid of one of my old WarioWare D.I.Y. microgames, because why not? This first one is called Bad Ball. It was supposed to be like Baseball... but bad. Yeah I know it makes no sense. :P*" - mystman12. May 21, 2018. Twitter
Realistic Face

***Realistic Face*** is a *Baldimore* comic made by mystman12 in an unknown date.

## Plot

Baldi tries an invention that makes people look realistic. Once he tried it, his face became realistic. Minutes later at home, Susan asks whether it will last or not; Baldi just thinks it will give him more hair.

## Transcript

PANEL 1
* **Baldi:** This invention makes people who don't look very realistic look realistic. And now I will try it.

PANEL 2
* **Baldi:** *[activates the invention and changes himself]*

PANEL 3
* **One of the "scientists":** There he is!

PANEL 4
* **Baldi:** *[shows his realistic face]* How do I look?

PANEL 5
* **One of the "scientists":** Ummm?!

PANEL 6
*[Minutes later at home.]*

* **Susan:** Are you really going to stay like that?
* **Baldi:** Maybe, it gives me more hair.

## Trivia

* It was the last comic revealed after the full game's Kickstarter link tweet reached 1,000 retweets.
* According to the tweet, it was actually a ripoff of the comic issue #5 from *Brawl in the Family*.
	+ The "*WOAH WOW KAZOW! THAT'S A LOTTA RETWEETS!*" text in the Twitter post is a reference to the text when the player breaks the record in Endless Mode of *Baldi's Basics Classic* and *Baldi's Basics Birthday Bash*.

## References

1. ↑ "*WOAH WOW KAZOW! THAT'S A LOTTA RETWEETS! As thanks, here's a full page original Baldi comic! I'll also get the kickstarter unused footage and OST put together and release it soon! This comic was basically just a ripoff of HDF, comic #5 from Brawl in the Family. In it, Baldi...*" - mystman12. August 11, 2018. Twitter
Lever

*Not to be confused with Level.*

**Levers** are a switch mechanism for controlling objects in the *Baldi's Basics* series.

## Description

Levers are metal pieces with 4 screws, a zap-like indicator in the middle, a gray handle and yellow lever mechanism with wood texture on top of it.

## Functions

As of now, the levers' only functions are unlocking and locking doors, and toggling lights on and off.

## Locations

### *Baldi's Basics Plus*

5 levers are found attached to walls in light test room.

### *Baldi's Basics Classic Remastered*

    5 levers are found attached to walls in one of the faculty rooms in Baldi's Basement. However, only the second lever can activate doors and lights.

## Trivia

### General

* Buttons and levers basically have the same mechanism, except levers toggle and buttons do not.
* Buttons use the same sounds as levers.

### *Baldi's Basics Classic Remastered*

* In V1.0, levers had captions when they were switched.

## Gallery

### General

The lever when toggled.The uncolored lever when toggled.The uncolored lever when untoggled.The light guide for the toggled lever.Ditto, but for the untoggled one.Ditto, but for the lightning symbol.
Ice Block

***Ice Block*** is a *Baldimore* comic created by mystman12. At first, he stated that it was created around 2011, he then though it was around 2009. It is the third part for one entire paper with the *Nothing to Eat* and *Dr. Reflex* comic strips.

## Plot

Baldi is involved in a baseball game and struggles to activate the ice machine. The machine worked and makes Baldi get frozen in the ice block. Then, the ball flies and hits the ice, causing the ice to shatter and frees Baldi. Baldi laughs a hit, but, then TimTom throws the ball to him from the other window.

## Transcript

PANEL 1
* **Baldi:** Come on hurry! *[pressing the button to activate the machine]*
* **Baseball Player:** I've got it!

PANEL 2
*[the ice machine starts releasing gas at Baldi, freezing him. The ball soon breaks one of the windows]*

PANEL 3
* **Baldi:** *[gets trapped inside a huge block of ice]*

PANEL 4
*[the ball hits the ice block and shatters it]*

PANEL 5
* **Baldi:** HaHaa! I told you my ice machine would work.
* **TimTom:** *[throws a baseball at Baldi from the window]*

## Trivia

* The comic was revealed after the Kickstarter campaign tweet reached 500 retweets.
* The last frame where TimTom throws a baseball was made a microgame by mystman12 called *Bad Ball* in *WarioWare D.I.Y.*.
* In the third panel, there are some erased symbols.

## References

1. ↑ "*activates the machine, which encases him in a block of ice. The baseball hits the ice, the ice shatters, and then Baldi laughs with victory that he avoided getting hit... Except TimTom just sneaks up behind him and throws another baseball. Remember, I drew these like, 7 years...*" - mystman12. August 9, 2018. Twitter
2. ↑ "*Scratch that, it was around 2009 I think, so 9-ish years ago.*" - mystman12. August 9, 2018. Twitter
3. ↑ "*Alright, the tweet is at 500 retweets! Comic no. 2: This one is a lot harder to explain than the previous one. So the idea was that the strip would have this running gag where this crazy kid named TimTom (Yes, he could potentially be a new character!) would hit Baldi's head...*" - mystman12. August 9, 2018. Twitter
4. ↑ "*Here's a hastag that will never take off: #MicrogameMondays! Every Monday I'll try to post a vid of one of my old WarioWare D.I.Y. microgames, because why not? This first one is called Bad Ball. It was supposed to be like Baseball... but bad. Yeah I know it makes no sense. :P*" - mystman12. March 21, 2018. Twitter
5. ↑ "*(Which is why that microgame I showed a few months ago had Baldi dodging a baseball)*" - mystman12. August 9, 2018. Twitter
Schoolhouse Trouble (disambiguation)

The following is a list of links to pages that might share the same title.
Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

*For other uses, see School (disambiguation).*
**Schoolhouse Trouble**, a music track composed by Anthony Hampton, may refer to:

## Music tracks

* Schoolhouse Trouble!, a music track for *Baldi's Basics Classic Remastered*.
* Schoolhouse Trouble! (Demo), a demo version of "Schoolhouse Trouble!".
* Schoolhouse Trouble: REQUIEM, a remix of "Schoolhouse Trouble!".
* Schoolhouse Trouble - RULER SMASH, the original version of "Schoolhouse Trouble!", now deleted from Anthony's Soundcloud.
Joshua Valent

**Joshua Valent** is mystman12's cousin who collaborated for the *Baldi's Basics* series.

He requested some items, the Energy Flavored Zesty Bar's name and the WD-NoSquee, for *Baldi's Basics Classic*.

Joshua also helped with directing the Kickstarter promotion video for *Baldi's Basics Plus*, and even appeared briefly as a cameo in the scenes where he is playing *Baldi's Basics Classic* with his laptop while using the stationary bike and doing a T-pose with a distorted face, resembling Null after mystman12 starts laughing. However, he is not the primary sprite for Null.

## References

1. ↑ "*The WD-NoSquee is actually my cousin's idea. That was really good, so I put it in. It definitely has its uses, it's a good way to make a room that you can just like hide in.*" - Livestream archive 47:24~47:37
2. ↑ "*Zesty name and WD-NoSquee item by Joshua Valent*" - `Credits.png` file from *Baldi's Basics Classic* and *Birthday Bash*'s asset files
Mentioned character

A list of **mentioned characters** that are not seen in the *Baldi's Basics* series, and never make a physical appearance anywhere with absolutely no major information or details about them.

## List

### Doug

**Doug**, a member who attends the Schoolhouse, is mentioned in one of the chalkboards. The chalkboard threatens Doug if he dabs again, then he will "pay". It is unknown if he is either a student or a school staff member.

### Farmer

The **farmer** is the unseen character who likely owns the farm where the field trip begins.

### Joe

*Main article: Joe*

**Joe** is the main character in *Joe's Ultimate Bus Ride*. His name is only mentioned on Baldi's bus.

### Johnny's parents

If the player selects an item in Johnny's Store, Johnny has a chance to say the quote that mentions **his parents**. It is unknown why he refers to them in the past tense. Johnny frowns after finishing this line, implying that something happened to them.

### The player's friend

Mentioned in the "**How To Play**" story screen from *Baldi's Basics Classic* and *Baldi's Basics Classic Remastered*, the unnamed **friend of the player** has lost his notebooks in the Schoolhouse but does not have enough time to get them because he will be late for "eating pracitce". Instead, he asked the player to reclaim the notebooks for him.

### The player's parents

When the player receives detention, the **parents of the player** are only mentioned once by Principal of the Thing as saying that he will discuss about the player's school rule violation with them.

### Unnamed manager/student

(`chk_solongjerkivehadenoughofyourhorriblemanagementihaventseenmyfamilyinthreedaysimleaving.png`)

There is a chalkboard written with "**EVERYONE GETS DETENTION!!! I QUIT**" in one of the classrooms. Revealed in the chalkboard texture's file name, it is a quote by some **unnamed character** who, based on the chalkboard's written message, turns out to criticize Principal of the Thing's poor management for consistently bringing students to detention, and decided to leave the school since they have not seen their family for three days. Alternatively, this character is themselves a former principal, and this message is announcing their final action of sending everyone to detention, and the reason they haven't seen their family in 3 days is that they've been having to constantly supervise the "horribly managed" rule-breaking students.

It is not confirmed if the character themselves is a school employee or one of the students.

### Unnamed student (Chalkles)

The **unnamed student** is the creator of Chalkles and one of the unidentified students. They appear to have some sort of reality-bending power, as they managed to create a living chalk drawing. However, almost every character has some sort of power or special ability, so this kid is not alone.

### Unnamed student (Tape)

In the description for Baldi's Least Favorite Tape in Johnny's Store, another **unnamed student** is mentioned to be the designer of the item. They may or not be the same person in the scrapped tutorial recordings that the tape used to play.
Test (disambiguation)

The following is a list of links to pages that might share the same title.
Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Test**, a procedure intended to establish the quality, performance, or reliability of something, may refer to:

## Characters

* The Test, a character in *Baldi's Basics Plus*.

## Locations

* `TestRoom`, a hidden location in *Baldi's Basics Classic* and *Birthday Bash.*
* Light test room, a hidden location in *Baldi's Basics Plus*, can only be accessible by modifying the game.

## Events

* Test procedure, a random event in *Baldi's Basics Plus*.

## Comics

* `TestComic`, a comic first found in the game files since *Baldi's Basics Full Game Early Demo*.
Lighting

*For other uses, see Light (disambiguation).*
The **lighting** system is a tile-based shadow and light system first introduced on floor 2 in *Baldi's Basics Plus*.

## Description

The main purpose of the lighting system is to give the Super Schoolhouse shading by creating shadows, and dark rooms or hallways. It uses tiles as the main method of illuminating, light sources include ceiling tile lights (in hallways) and lamps (in rooms). The further a tile is from a light source, the darker the tile is. The light sources can be indicated with the light texture on the ceilings.

One of the main uses for the lighting system is the light flickering effect by The Test, in which the lighting ambience is turned down and the overall tile brightness from the light system is globally lowered.

Since *Baldi's Basics Plus* V0.3.5, when the lighting gets darker, the contrast of textures and sprites is increased. This is especially notable for white brick walls.

The lighting system is also used in *Baldi's Basics Classic Remastered*, especially notable when playing the game with Lights Out Fun Setting.

Some textures use the light guide to make them brighter in dark area. This was implemented in *Baldi's Basics Classic Remastered* first, then V0.3.8 of *Baldi's Basics Plus*.

## Trivia

* The lighting system in action is firstly shown in the announcement trailer, then in the *Baldi's Basics Plus*' early access trailer and then in Basically, Games!'s Twitter. It was then first available in the first version of *Baldi's Basics Plus*.
* NPCs are also affected by lighting, depending on which tile they are in, the character will reflect that light level for its sprite.
* The tile-based lighting system resembles the old *Minecraft* lighting system, where it was block-based.

## Glitches

### *Baldi's Basics Plus*

* Prior to V0.1.5, starting on floor 2, some items in any location appeared to be darker for no reason due to this system.

## Gallery

A teaser for the custom lighting system on Basically, Games!'s Twitter.
## References

1. ↑ "*This is intentional, there's a new effect where contrast increases as lighting gets darker. I'm probably going to continue tweaking the intensity of the effect though.*" - *Baldi's Basics Plus* Steam Community Hub
2. ↑ "*#BaldisBasics Plus has a custom lighting system that really improves the atmosphere of the game. There are now light sources that can be turned on and off and even change color!*" - Basically, Games!. May 21, 2020. Twitter
Tape player

*For the item, see Baldi's Least Favorite Tape.*

The **tape player** is a noise-producing structure from the *Baldi's Basics* series.

## Description

It is simply a 2D photo sprite of a black-tinted cassette player, in the same graphics as everything else.

## Functions

It can be used in conjunction with Baldi's Least Favorite Tape to temporarily cause Baldi to stop hearing any sound. The tape player lasts for 30 seconds before stopping playback, so the player must move quickly to use it to full effect.

## Locations

### Main gameplay

The tape player is always seen in the Principal's office, where it is found on one of the big desks.

### Challenges

* The tape player is absent in the Speedy Challenge only, but it still cannot be functioned as there is no Baldi's Least Favorite Tape in any challenge.

## Other appearances

* In *Baldi's Basics Classic* and *Baldi's Basics Birthday Bash*, the closed tape player will also appear when inserting a Quarter into the pay phone.

## Trivia

### General

* The tape player's sprite is edited from a GE 3-5027A cassette shoebox player.
* Pay phones have same effect as a tape player, but the required item to make a noise is different. (Quarter instead of Baldi's Least Favorite Tape)

### *Baldi's Basics Plus*

* In V0.3 to V0.3.2, after completing the Hide-and-Seek mode, there was a tape player in Baldi's Office. However, because the player cannot move or use any items, it was impossible to use it.

### *Baldi's Basics Classic*

* In V1.0, the tape player played recorded messages instead of the static noise. The tape player would give the player some advice on what each of the characters do.

## Glitches

### *Baldi's Basics Plus*

* Since V0.3.5, a table with the tape player can pass through a wall containing a window.

### *Full Game Early Demo*

* In V1.0, the tape player still remained open, even if Baldi's Least Favorite Tape was used.

## Gallery

* Image files
* Screenshots

The tape player with Baldi's Least Favorite Tape. In *Baldi's Basics Classic* and *Baldi's Basics Birthday Bash*, it also appears after inserting a Quarter into the pay phone.

The tape player in the current *Baldi's Basics Plus* early access screenshot.The tape player in the old *Baldi's Basics Plus* early access screenshot.The tape player in the *Baldi's Basics Classic* screenshot in V1.3-V1.3.2.The tape player in the *Full Game Early Demo* screenshot.
Hide-and-Seek

*For the main mode in Classic, Birthday Bash, and Classic Remastered, see Story Mode.*

**Hide-and-Seek**, also known as **Hide & Seek**, is the general mode in *Baldi's Basics Plus*. It takes place as the main story where the player plays "hide-and-seek" with Baldi.

## Gameplay

### General

The player meets Baldi in front of the elevator. After the player gets a little far enough close to Baldi or opens a blue locker, he will count down from 10. After the countdown, he will say "*Ready or not, here I come!*", then chase the player. The later gameplay is the same as the Spoop Mode from Story Mode, but there are a few differences between Story Mode and Hide-and-Seek:

* The player has to find elevators instead of exits.
* The notebook counter is different depending on the floor. Note that due to errors in level generation, there may be less notebooks than usual.
	+ Floor 1: 4 notebooks
	+ Floor 2: 7 notebooks
	+ Floor 3: 9 notebooks
* Even if reaching one of the elevators, the school does not turn red and no loud noise plays.
* Since the You Can Think Pad's purpose has been changed, there is a different way to make Baldi chase the player.
* Since V0.3, the player can save and quit the game between levels from the elevator. Pressing the "**Save + Quit**" button will lead them back to the title screen. After saving and quitting, when hovering the mouse on the Hide-and-Seek button, the description reads "**Continue your game of Hide-and-Seek with Baldi!**"

### *Full Game Early Demo*

This mode was first introduced in *Baldi's Basics Full Game Early Demo*. However, some of the mechanics are different:

* The school always has the same layout and only one floor.
* There are total of 8 notebooks to collect.
* There are 4 elevators to reach.
* Like Story Mode, Baldi will congratulate the player after collecting all the notebooks.
* If there is one elevator left, all characters except for Baldi will disappear, and, he will quickly speed up overtime.
* The player cannot save the progress of the game.

## Trivia

* In the *Baldi's Basics* Press Kit prior to July 3, 2023, this mode was named as "Story Mode" or "Main Mode".

## References

1. ↑ Baldi's Basics Press Kit - Basically, Games!
2. ↑ Baldi's Basics Press Kit - Basically, Games! (Archived)
Schoolhouse Trouble! (Demo)/Music notes

Reason: Unfinished
You can help *Baldi's Basics Wiki* by expanding it with more information! Furthermore, some of this information may have **incorrect files or recordings** rather than actual game files, so please feel free to replace them for best efforts. Gotta sweep sweep sweep!

Note: this track is detuned, but the notes are referring to it's original pitch.

The X for Power Drums is a placeholder for when it makes sound.
Wie du mir, so ich dir

Alex versucht dem Täter ins Gewissen zu reden

**Wie du mir, so ich dir** ist die sechste Folge der ersten Staffel der Serie Lifelines

## Zusammenfassung

Alex geht wütend dazwischen, als Jugendliche einen Obdachlosen krankenhausreif prügeln. Leider kann dessen Hund Socke nicht zwischen Täter und Helfer unterscheiden und beißt zu. Während im OP um das Leben des Obdachlosen gekämpft wird, kümmert sich Emma, Richards Tochter, um den süßen Hund. Zu Lauras Missfallen will Emma den Hund dann auch noch behalten. Socke hält alle mächtig auf Trab. Alex will den Schläger nicht davonkommen lassen.

## Charaktere

### Hauptcharaktere

* Jan Hartmann als Alex Rode
* Susan Hoecke als Laura Seifert
* Marc Oliver Schulze als Richard Kirchhoff

### Nebencharaktere

* Jytte-Merle Böhrnsen als Dr. Caroline Diel (Assistenzärztin)
* Ben Blaskovic als Tobias Rode (Bruder von Alex)
* Patrick Mölleken als Fabian Weiler
* Tina Amon Amonsen als Annika Baumgartner
Rag Tom Floppy Shirt

***Rag Tom Floppy Shirt*** is a *Baldimore* comic by mystman12 at an unknown date.

## Plot

Baldi asks his son Andrew what he is watching and then Andrew replies with *Rag Tom Floppy Shirt*. Baldi states that Rag Tom is weird, because he is a grown man who acts like a kid. Then, Baldi hears the door bell thinking that it might be his bubbles.

## Transcript

PANEL 1
* **Baldi:** Hey, son! Watchya' watchn'?
* **Andrew:** Rag Tom Floppy Shirt.

*[the television plays the show, as it sings "♪Who lives in a cocoanut under the ocean♪"]*

PANEL 2
* **Baldi:** You know, Rag Tom is really wierd, he's a grown "man" and he acts like a kid.

PANEL 3
*[a doorbell, "Ding Dong!" rings]*

* **Baldi:** *[hears a doorbell]* Ooh! That might be my bubbles.

## Trivia

* The comic was revealed after the Kickstarter tweet reached 750 retweets.
* The TV show *Rag Tom Floppy Shirt* is a horrible *SpongeBob SquarePants* parody.
	+ The line "*Who lives in a cocoanut under the ocean*" from TV is a parody of the beginning line from *SpongeBob SquarePants*' opening theme, "*Who lives in a pineapple under the sea*".
* The comic has 4 misspelled words: The word "whatcha" as "watchya", the word "watchin'" as "watchn", the word "coconut" as "cocoanut", and the word "weird" as "wierd".
* There are many eraser marks in the background, as noticing that there's the "though" word in the second panel.

## References

1. ↑ "*The tweet has hit 750 retweets! Time for another one of my original Baldi comics! This one is probably a bit easier to follow than a lot of the others. Basically, Baldi walks up to his son (At this point in time, him having a son may or may not be canon.) who is watching...*" - mystman12. August 10, 2018. Twitter
2. ↑ "*a show called "Rag Tom Floppy Shirt," a terrible sounding SpongeBob parody. Baldi then comments on how childish Rag Tom is for an adult, before being interrupted by the doorbell and exclaiming "Ooh! That might be my bubbles." It's funny because bubbles are childish or something!*" - mystman12. August 10, 2018. Twitter
Log

**Logs** were objective items in *Baldi's Basics Plus*. Since V0.3, they no longer function as items as they were reworked into assets for the new camping field trip.

## Description

Logs have a similar appearance to realistic wood. The logs appear to be sliced or torn in half longways, showing its lighter colored brown inside layers.

## Usage

### Main gameplay

    Logs were scattered around the forest and must be collected to keep the campfire lit. Using it to keep the campfire going awards points. If the player had more than one piece of log, they move slower based on how many logs they are carrying.

All obtained logs would be lost if the player bumped into It's a Bully who would hide behind a tree.

### Other appearances

* In *Baldi's Basics - Field Trip demo: Camping*, Arts and Crafters could steal logs after passing the "**NO**" signs. The player could discard logs by pressing `R`.

## Gallery

* Baldi's Basics - Field Trip demo: Camping
* Full Game Alpha
* Others

The logs from one of the screenshots.Ditto.

The logs from the screenshot.

The logs from a screenshot taken during development on *Kickstarter Exclusive Demo*.
Nothing to Eat

***Nothing to Eat*** is a *Baldimore* comic created by mystman12 in the unknown date. It is the first part for one entire paper with the *Dr. Reflex* and *Ice Block* comic strip.

## Plot

Baldi claims that there is nothing to eat, then breaks the fourth wall by looking up at his speech bubble before taking and eating the letter "A" from "eat" and the letter "S" from "is".

## Transcript

PANEL 1
* **Baldi:** There is nothing to eat!

PANEL 2
* **Baldi:** *[looks up to see his speech bubble]* Ooh.

PANEL 3
* **Baldi:** *[takes two of the letters off the speech text and eats them]*

## Trivia

* The comic was first revealed on August 9, 2018, when the Kickstarter of *Baldi's Basics Plus* received 250 retweets.
* mystman12 confirmed that he believes that the comic is probably a rip-off of a *Garfield* comic strip, but he is not sure.
* In the second panel, there was an erased head.
* In the last panel, there is an erased arm.

## References

1. ↑ "*The #BaldisBasics #Kickstarter only has two weeks left, but is also already at 60%! It's pretty close, but it still needs some more pledges. To help spread the word, I've got a challenge! For every 250 retweets this gets, I'll unveil a new Baldi comic!*" - mystman12. August 9, 2018. Twitter
2. ↑ "*Good grief, you guys are fast! I have to head to work, but since this is already nearly at 250 retweets, I'll go ahead and post the first one so you guys don't have to wait for me to get my break!*" - mystman12. August 9, 2018. Twitter
3. ↑ "*This is a simple, 4th wall breaking strip that I believe ripped off a Garfield strip, but I'm not entirely sure... Either way, Baldi says he's hungry, the words stick around, and he eats 'em. COMIC LOGIC YEAH!*" - mystman12. August 9, 2018. Twitter
Oh no

The phrase "**Oh no**" or "**Oh noes**" is a recurring phrase in the *Baldi's Basics* series, with possible hidden lore to be uncovered in *Baldi's Basics Plus*.

## List

### *Baldi's Basics Plus*

#### 1st Prize's quote

If the player escapes 1st Prize's line of vision, 1st Prize can say "*OH - no*". It is worth nothing that 1st Prize pauses mid-sentence.

#### Beans' quote

Once Beans spits a bubblegum, he can say "*Oh no!*".

#### The Test's body filename

The filename of The Test's body sprites is labeled as `Ohno`, likely because when the player approaches, he makes them blind.

#### Save file error

When pressing in the name with lost or corrupted save files, then the `BadSum` screen will appear and the first sentence of the text in the error screen is "**Oh no!**"

### *Baldi's Basics Classic*

#### Arts and Crafters charging filename

The filename for the sprite for Arts and Crafters when he charges at the player in *Baldi's Basics Classic*, *Birthday Bash* and *Field Trip demo: Camping* or when the player collect all notebooks and reaches the last exit in the cafeteria in Story Mode in *Birthday Bash* is titled as `Crafters_Ohno.png`. This is reasonable as Arts and Crafters charging at the player is rarely good for them.

#### 99 jumpscare

The audio file for the 99 game over jumpscare from *Baldi's Basics Classic* and *Baldi's Basics Birthday Bash* is labeled as `ohno.wav`.

#### HOW TO PLAY

    In the story for *Baldi's Basics Classic* in the "**HOW TO PLAY**" screen, the first sentence is "**Oh noes!**"

### *Baldi's Basics Classic Remastered*

#### Fake Error Screen

In the fake error screen, the first line says, "**Oh no!**"

#### How To Play

In the How To Play screen, it says "**Oh noes!,**" similar to *Classic*.