recursal/Fanatic-Fandom huggingface dataset:
6-6 Cliffside Slide

**Cliffside Slide** is the sixth level of Donkey Kong Island, and also a silhouette level. It involves ascending up a large Cliffside during a devastating avalanche. This level is a frozen version of the Cliff world from Donkey Kong Country Returns. It has 5 Puzzle Pieces.

## Walkthrough

You will begin on the top of a stable cliff with an avalanche happening in the background, and trees from the Forest world coming down. To the right you will see a wooden structure. Go to the right, then go into the opening of it to the left (a Tuck will come out of it) to open the structure, and also finding a **Puzzle Piece (1/5)**. Go into the Barrel Cannon to the right and you will be shot onto a moving cliff along with others that are collapsing in the avalanche. Just to the right is a cliff with two Tucks on and a **KONG Letter (1/4)** above them. Bounce on the Tucks to collect it. Keep climbing up the destructive path of the cliffs until you get shot up to a Checkpoint.

Go right until you see a silhouetted Big Sphen up on a high cliff. Go up the rickety scaffolds and go behind it to find a hidden area with a hook. Pluck it out to find a **Puzzle Piece (2/5)**. Now go left until you get in the middle of two spiked tunnels with the 'O' above you. Use the frozen fish that the Big Sphens shoot out to bounce up and collect the second **KONG Letter (2/4)**. Go into the Barrel Cannon to the right and you will land on some more moving cliffs. Avoid the plethora of destruction by more Snowmads and avalanches until you get to a large rock with grass around it. Cling on the grass and get on the scaffold, but go left and on top of the rock to find another **Puzzle Piece (3/5)**. Keep moving across the crumbling cliffs until you reach a crumbling skeleton skull of a dinosaur on a cliff. Go left and swing on the vines attached to the dinosaur bone's ribs before they crumble. In between two vines is the third **KONG Letter (3/4)**. Grab it and continue until you reach a Barrel Cannon. You will be shot to another Checkpoint.

Just past the Checkpoint is a Hot Hootz. Bounce on it from the right to the left to find another hidden area with another **Puzzle Piece (4/5)** in it. Keep going past the devastating cliff crumble until you reach a Barrel Cannon which will take you to the final climb up the avalanche. Climb up the scaffolds with Hootz and Archys until you reach a scaffold with a plant and a flaming Archy. Quickly open the plant before the scaffold below it breaks to find the final **Puzzle Piece (5/5)**. Also, on top of the fire Archy is the final **KONG Letter (4/4)**. Go into the cannon and you will be shot up to a rotating cliff with grass in a circle. Climb around the cliff with the grass (avoid the Lemmington) and go into the cannon at the end to be shot up into the clouds and onto a lone Cliffside at the top of the avalanche. You are now the king of the hill, so break the Slot Machine Barrel on top to complete the level.
Puffton

**Pufftons** are large owls and members of the Snowmad tribe. They are bigger than an average Hootz, and can be bounced on three times before dying. They are blue in colour, and wear a strap with a snowflake logo on it. They have a long mustache which is held together with straps too. They have a deeper voice and smaller beak than a Hootz.
Stu

**Stu** is the boss of the Ruins. He is a large ancient bird that is stuck in a large gold exotic shell full of bombs which he throws at you. He is hypnotized by the Gong Tiki.

## Attacks

Stu starts by throwing three bombs down on the ground. You must pick up a bomb and hurl it at Stu before it blows up. He will also hurl fire bombs and Bomb Tikis down at you. He will keep doing this until he gets mad. He will hurl a neutron bomb at the ground which explodes the cracked blocks on the podiums. He will also hurl a row of bombs across the arena which can be thrown back at him.
Golden Temple/Clouds

The **Golden Temple** is the last and bonus world in Donkey Kong Country Returns. It emerges once the Volcano world is completed and can only be unlocked by collecting all the mysterious orbs from all eight temples. In the Wii version it is just the Golden Temple, but in the 3DS Clouds it is nine levels, with eight levels showing the eight different main worlds and the ninth being the Golden Temple.

## 3DS Levels

* 9-1 Crushin' Columns
* 9-2 Gushin' Geysers
* 9-3 Spiky Surprise
* 9-4 Mischievous Moles
* 9-5 Topsy Turvy
* 9-6 Tar Ball Fall
* 9-7 Robo Factory
* 9-8 Lavawheel Volcano
* 9-9 Golden Temple
Demon (Forbidden world)

## General

A sentient race that resemble the flora and fauna of Forbidden World, but with a "demonic" twist. They have three distinct forms; human form, hybrid form, and full form.

Human form is the most common. It very literally is the appearance of simple human shape. Hair color and eye color usually carry over from their full form. This form is used most since it is the least threatening, easily used, and is a requirement when dealing with humans from Human World.

Hybrid form is a human form that incorporates some characteristics from their full form (i.e. wings, claws, tail). These assets can be interchanged at will. This requires concentration in order to keep up. This form is used primarily for utility reasons.

Full form is their natural state and usually the least used. In this form the demon has less control over their base instincts. In appearance they are larger than the flora or fauna they resemble with some added irregularities (i.e. spikes, fangs, unnatural eye color etc.)

**Blood Color:** Black

**Lifespan:** average 400 years

**Diet:** Demons typically like whatever food their full form would naturally eat (i.e. cat demons like meats, deer demons are vegetarians). Plant demons need only water and sunlight to survive, but can eat other foods.

## Magic

All demons are born with a primary and a secondary element that they draw their powers from. More elements can be added to their powers, but it takes a lot of time and dedication to develop them. Elements that are not their primary or secondary will be significantly weaker even when practiced. The primary and secondary elements can be combined to access more powers (i.e. someone with Water and Air could potentially make bubbles, rainstorms, and/or monsoons).

Plant demons always have Earth as either their primary or secondary element.

**Elements:** Fire, Earth, Air, Water, Darkness, Light
Buffaloafer

**Buffaloafers** are enemies in *Donkey Kong Country: Tropical Freeze.* They only appear in the Bright Savannah. They are purple buffalos with a red necklace, nose ring, brown nose and large horns. They are quite aggressive as they ram towards you no matter where you go. You can also trick them by making them ram into a wall and falling over or making them ram off a cliff. They take three hits to die.
Tuffton

**Tufftons** are large owls and members of the Snowmad tribe. They are nearly exactly like a Puffton, with a strap with a snowflake logo on it, small wings and is big, but has a grey colour instead of blue. Tufftons also wear a wooden helmet, which lets the player bounce on them continuously without dying. They are very useful platforms as they don't 'break'.
Stinkskunk

Stinkskunks are Skunk like enemies They appeared Only In The Forest World Of Donkey Kong Country Returns and The Autumn Heights World Of Donkey Kong Country Tropical Freeze, They appear To be so disgusting and stinky, That only Happens when The Kongs gets Too close To Them, Similar To Porcupals.

They Only Be Seen In The Poster Of Cheese Chester, Snautzaul, Zasp Wasps, Goatgor, and Itself.
Electroid

**Electroids** are enemies who appear in both *Donkey Kong Country Returns* and *Donkey Kong Country: Tropical Freeze.* They only appear on both the frozen Donkey Kong Island and the Factory. They are small metal balls with electricity inside them which they can use to connect to other Electroids or to just simply get in the way of the Kongs.
3-4 Scorch 'n' Torch

**Scorch 'N' Torch** is the fourth level of Bright Savannah. It involves crossing a dangerous area that is blazing with fire, and trees and grass are getting destroyed/burnt. It has 7 Puzzle Pieces.

## Walkthrough

You will begin on a small cliffside with fire spreading around you. Be careful in this level! Go to the right and you will be introduced to water plants. Pick up a plant and use it to dowse the fires that are blocking your way. When you get to the first two swinging vines, put them out with the plant, but also put out the grass under it and roll through it all to collect the first **Puzzle Piece (1/7)**. Just past this area, you will notice the first **KONG Letter (1/4)** on a burning tree. Hop up the leaves to grab, but be quick as the leaves will disintegrate when you stand on them for too long. Keep going while putting out the grass and vine fires until you get to one near a large tree. Swing across and land on the tree leaves, but the tree will start to sink. Stay on the tree until the top is visible and you will find a **Puzzle Piece (2/7)**. Now go past the Checkpoint to your right.

Go past the Checkpoint and dodge the flaming Screaming Pillars until you find two Swooper Doopers. Put out the fire under them to reveal a hatch. Slam on the hatch and you will fall below and be taken to a secret room. Collect all the bananas for the next **Puzzle Piece (3/7)**. After this there will be a section with two burning vines and scorched ground. The next **KONG Letter (2/4)** is between the vines. Put out the fire on both vines with the nearby water plants and grab it. Also, under the vines on the scorched ground is a hook. Pull on it to find the next **Puzzle Piece (4/7)**, but be careful as the ground will set alight if stood on for too long! Keep going through the level, avoiding the Screaming Pillars and fire until you come across more burning trees. Under the first one is the next **KONG Letter (3/4)**. Stand on the branch above it, and as the tree sinks, you will be able to grab it. On the next sinking tree, once again wait until you see the top and you will find another **Puzzle Piece (5/7)**. Go past the next Checkpoint.

Continue through the level, dodging the fiery vines, pillars and trees until you get to a small plateau with continuous raining fireballs. Dodge them all and collect the **KONG Letter (4/4)** that is in the middle. After the 'G', there will be a burning tree trunk. Grab a water plant and put out the fire in it to enter a secret room. Collect all the bananas for the next **Puzzle Piece (6/7)**. Dowse the vines to the right and swing your way to the end of the level, where the Slot Machine Barrel is bouncing on the scorched ground beneath it. Don't break it yet. Instead go to the right past it and roll through the grass to collect the final **Puzzle Piece (7/7)**. Now break the Slot Machine Barrel to finish the level!
Sour Dodo

**Sour Dodos** are enemies in *Donkey Kong Country: Tropical Freeze*. They are only seen on the Lost Mangroves island. They are dodo-like birds (similar to the Dozy), only these enemies are blue instead of pink, have orange tips on some of their feathers and a red life ring around their neck instead of a blue one. They are also much more aggressive than their counteparts, as they run angrily towards you when they see you. It takes one hit to kill them.
Super Snaggles

**Super Snaggles Known As Nibbles** are enemies in both *Donkey Kong Country Returns* and *Donkey Kong Country: Tropical Freeze.* They are like their counterpart, the Snaggles, except they are yellow/orange in colour and jump out of the water much quicker than the original, and bite much more, making them more aggressive than the original. They also swim much quicker, too.
Monocle Monica

**Monocle Monicas** are enemies in *Donkey Kong Country: Tropical Freeze*. They live in the Lost Mangroves island. They are purple bugs with pink legs and eyebrows. They have a yellow beak and wear a monocle on their left eye. They fly around in a slow pattern, and look in which direction they will go next. They take one hit to die.
Bosses

## Returns

This is the list of all the bosses in Donkey Kong Country Returns:

* World 1 : Mugly
* World 2 : Scurvy Crew
* World 3 : Stu
* World 4 : Mole Miner Max
* World 5 : Mangoruby
* World 6 : Thugly
* World 7 : Colonel Pluck
* World 8 : Tiki Tong

## Tropical Freeze

This is the list of all the bosses in Donkey Kong Contry Tropical Freeze:

* World 1 : Pompy
* World 2 : Skowl
* World 3 : Ba-Boom
* World 4 : Fugu
* World 5 : Bashmaster
* World 6 : Lord Fredik
Boom Bird

**Boom Birds** are small penguins and members of the Snowmad tribe. They have red/maroon coloured feathers, a yellow hairpiece above their eyes, a brown belt around their waist and are extremely twitchy. They throw melon bombs if they are in the background, and carry bombs when they are in your view.
Whisper

age:18yrs

Race: Hydrophonan

Occupation: Lore keeper/Historian instructor.

Description: Tall and muscular but not compared to the average hydrophonan. Bright green hair emerald to lime green highlights. Deep golden skin tone. Aquamarine eyes. has his long hair pulled back into two split tails. feathers tucked into his bangs long hair framing his face.
2-5 Alpine Incline

**Alpine Incline** is the fifth level of Autumn Heights. It involves travelling across platforms that are floating using balloons, jumping on balloon trampolines and ascending up a large mountain. It has 5 Puzzle Pieces.

## Walkthrough

You will begin on a small cliff face. Go across the hanging platforms until you see the first **KONG Letter (1/4)** in the air. Several Soarys will fly by. Bounce on them to reach the 'K'. Keep moving across the platform and enter a Barrel Cannon. A large line of bananas will appear. Try to collect them all in a row. Go past the Checkpoint on the cliff that you land on.

Now you will have to move left instead of right. Go on the several small balloon platforms. There is a lone banana on the first one. Collect it for more bananas to appear on the other platforms to find the first **Puzzle Piece (1/5)**. Bounce and swing across the other balloon platforms until you see three Tufftons in a row under some platforms. Each of them has a banana coin above it. Collect them all for another **Puzzle Piece (2/5)**. Keep heading left until you reach a Barrel Cannon. It will shoot you onto a lone balloon platform. Slam on it to blow it up and send the balloon platform ascending rapidly into the clouds. At the top is the next **KONG Letter (2/4)**. Grab it and jump into the Barrel Cannon before the balloon platform falls back down. You will be shot to the next Checkpoint.

Just after the Checkpoint, bounce up to the vine and swing on it. But instead of going right, jump to the left into the bundle of balloons to find a hidden Barrel Cannon. It will shoot you into an owl house and a secret room. Collect all the bananas for another **Puzzle Piece (3/5)**. Keep going across the nearby platforms until you reach a long platform shortly after the Checkpoint with the next **Puzzle Piece (4/5)** under it. Use the platform moving horizontally under it to get it, but it looks impossible due to you getting hurt by the fans. Don't worry, Donkey Kong's weight will pull the platform down a little, allowing you to grab it. Straight after the Puzzle Piece there is the third **KONG Letter (3/4)** sitting in the open. Easily grab it. Now cross the next and final Checkpoint.

Jump in the Barrel Cannon to be blasted even higher into the sky. Carefully move across the bouncy platforms and more Soarys will appear. There is also the last **KONG Letter (4/4)** above them. Bounce on them to nab it. Once you are out of here you will find the Slot Machine Barrel in the middle of a rotating ring of bouncy platforms. Don't break it yet! Instead go to the other side of the platforms to find a large bundle of balloons. Go inside the bundle to find another secret room. Collect all the bananas for the final **Puzzle Piece (5/5)**. No go back and finish the level!
Squiddicus

Squiddicus is a large light brown octopus with spiked tentacles and a large head. He appears in both Donkey Kong Country Returns and Donkey Kong Country Tropical Freeze. He is seen in the Beach world and in the island Sea Breeze Cove. He is extremely aggressive, as he tears apart ships and tries to murder the Kongs with his tentacles. His primary weapon are his tentacles grabbing the rocks in the background and blocking part of the paths while you explore. The story of Squiddicus is that he used to live in the seas of Donkey Kong Island. When he was defeated by Donkey Kong, he decided to leave DK Island. He eventually found the island Sea Breeze Cove and decided to start a new life.

## Appearances

Donkey Kong Country Returns - Beach - 2-5: Stormy Shore Donkey Kong Country Tropical Freeze - Sea Breeze Cove - 4-4: Irate Eight
5-5 Jelly Jamboree

**Jelly Jamboree** is the fifth level of Juicy Jungle. It involves bouncing about on a lot of blocks of jelly, either bouncin' pink, button blue or mega height green. The level has seven Puzzle Pieces

## Walkthrough

You will start on a small bridge with a lot of jelly around you. Immediately go to the left and roll into the large block of jelly in the wall to reveal the first  **Puzzle Piece (1/7)**. Now start going to the right and you will bounce on a row of jelly. It is pretty fun, even some Tucks are enjoying it! When you get to the end of it, bounce onto the wall with grass on it and climb it to find the second **Puzzle Piece (2/7)**. Dodge the spikes and jump into the Barrel Cannon. The 'K' will be moving from side to side. Time your shot right and land on the platform above you while collecting the first **KONG Letter (1/4)**. Bounce over some more rows of jelly until you find the blue blocks of jelly. These will switch jelly around when bounced on. On the first one, bounce on it so the top jelly faces the front and you can collect the second **KONG Letter (2/4)**. Just after this, you will be introduced to green jelly, which bounces you higher than pink jelly. When you see a Puffton, go under it into an Explosive Barrel Cannon, which will launch you to a secret room. Collect all the bananas for the third **Puzzle Piece (3/7)**. Keep going all the way over the areas of green and pink jelly until you get to the first Checkpoint from a Barrel Cannon.

Go to the left of the Checkpoint and collect the third **KONG Letter (3/4)**. Keep going along the path of jelly until you get to two consecutive blue jellies. Press the first one so the other blue one faces forward, then press the second button so the green jelly on the third pole faces forward. Bounce on the green jelly to the high platform to get the fourth **Puzzle Piece (4/7)**. Go into the Barrel Cannon and you will be shot into a pile of jelly. Shake your way out and you will be shot to the next Checkpoint.

Just after the checkpoint, collect the two waves of bananas on the row of jelly to reveal the next **Puzzle Piece (5/7)**. Keep going over the green jelly and avoid the bombs until you get to some jelly with the 'G' in one. Bounce on it and collect the last **KONG Letter (4/4)**. Keep going until you get to a hanging bag. Use the Tuff Tuck and throw it into the bag to open it, revealing the next **Puzzle Piece (6/7)**. Keep going until you see a hanging purple plant underneath a platform. Ground-pound the platform to open the plant, revealing the final **Puzzle Piece (7/7)**. Keep bouncing along the jellies until you get to a Barrel Cannon. Try to collect the rows of Banana Coins and Life Balloons until you eventually reach the Slot Machine Barrel, which you have to time to hit as Tucks are pushing jelly buttons which move jelly platforms blocking the barrel.
Autumn Heights

**Autumn Heights** is the second island that the Kongs visit in Donkey Kong Country Tropical Freeze. It has a mountainous/forest theme. The island is (like the name suggests) in the middle of a beautiful autumn, and the island is a large grassy mountain in which you ascend as the levels progress. The island also has several villages, hot air balloons and aerial objects, as you go higher up the island as the levels progress. The island has several musical horns and a sawmill which creates wooden objects, saws and it makes several dams. The island is also home to many owls, as they are the main antagonists on the island. The island's caves also contain several rats and cheese, who have hollowed out part of the mountains for cheese mining.

This island has 10 levels, including six main levels, two secret levels, a temple level and a boss level. The boss of this island is Skowl, who has made a base in the owl-shaped peak of the highest mountain.

## Levels

* 2-1 Windmill Hills
* 2-2 Mountain Mania
* 2-3 Horn Top Hop
* 2-4 Sawmill Thrill
* 2-5 Alpine Incline
* 2-6 Wing Ding
* 2-A Crumble Cavern
* 2-B Rodent Ruckus
* 2-Boss Mountaintop Tussle
* 2-K Bopopolis
Schnautzel

**Schnautzels** are enemies in *Donkey Kong Country: Tropical Freeze*. They live in the Autumn Heights island. They are orange hog-like creatures with a large jaw, small ears and a large snout, as well as small feet and a curly tail. They attack by shooting fireballs out of their snout in a row, which can damage the Kongs. Its name is a mixture of 'Schnaut' (German for 'snout') and 'Schnitzel' (fiery meat (and a German food)).
2-4 Sawmill Thrill

**Sawmill Thrill** is the fourth level of Autumn Heights. It is a minecart level in which you travel through several sawmills and in large lakes. It has five Puzzle Pieces.

## Walkthrough

You will start outside on a grassy area while it is raining and there are a few autumn birch trees and stumps. Immediately go left into a tree and climb up the grass wall to find the first **Puzzle Piece (1/5)**. Go right into a Barrel Cannon and you will be shot into a minecart. Go along the track into another Barrel Cannon, which will shoot you into a large sawmill. Avoid the saws and jump on the first bit of moving wood to collect the first **KONG Letter (1/4)**. After a few saws there will be a piece of wood with a Puzzle Piece under spikes under it. Duck and collect it for the second **Puzzle Piece (2/5)**. Avoid more saws and wood until you get to a large birch wood that is being cut up by a large saw. On the second part of the wood, go on the middle section to collect the second **KONG Letter (2/4)**. Keep going until you get to a Checkpoint.

After the Checkpoint, you will go on a bumpy track and lose your minecart, and you will land in a small piece of wood as it travels along a wooden track. Avoid the saws and you will go outside. Avoid the logs until you see the 'N' drifting underwater. Jump up and you will sink to the bottom and collect the third **KONG Letter (3/4)**. After a while you will see a large shack above some of the track. Jump up into it to find the next **Puzzle Piece (3/5)**. Keep going until you get to a nearby dam near a Puffton with a small opening in the bottom half of the dam. Jump and sink down into the hole to enter a secret room. Collect all the bananas for the next **Puzzle Piece (4/5)**. Keep going until you enter a large machine in which your wood boat is turned into a minecart and you pass a Checkpoint.

Jump over the platforms and avoid the saws until the third platform snaps and you start to get chased by a large runaway saw. It will cut and hurl several wooden objects at you which you need to jump over and avoid. However, when it does it a second time, jump on the first wood block and then on the platform with spikes under it to collect the final **Puzzle Piece (5/5)**. When the track ends, jump on the flying pieces of track that the saw throws upwards until you reach the track leading outside. Under it is the 'G'. Wait a bit on the last track bit before jumping up onto the outside track to collect the last **KONG Letter (4/4)**. Keep on the track until it turns bumpy and you land on a cliff with the Slot Machine Barrel. Break it to finish the level.

There is also a secret exit in this level (which leads to the level 2-A: Crumble Cavern), which can be accessed by falling through the gap on the last track and bouncing off a Puffton, which will send you onto another bumpy track leading to the secret exit.
Archy

**Archies** are small penguins and members of the Snowmad tribe. They have blue feathers, a white belly, orange beak and feet and a hairknot. They also have a sack of fish on their back and carry a bow. They can aim and shoot the fish at you, but the fish can be jumped on so these can be quite useful.
Pointy Tuck

**Pointy Tucks** are small penguins and members of the Snowmad tribe. They are like a normal Tuck and have the same skills as one, however they have a light grey feather colour instead of blue, and they also wear a belt with a snowflake logo on it around their neck. They also wear a Viking helmet (which is why they're called 'Pointy' Tucks), so they can't be jumped on, only rolled into.
2-B Rodent Ruckus

**Rodent Ruckus** is the second secret level of Autumn Heights. It is a rocket level in which you explore a large cavern where several Cheesy Chesters are carrying out a cheese mining operation. It has 5 Puzzle Pieces.

## Walkthrough

You will begin on a small cliff. When you see a pit with spikes in and a cave to the right beside it. Go into the cave to find a secret room. Collect all the bananas to collect the first **Puzzle Piece (1/5)**. Now go right through the temple into the rocket barrel. Dodge the swinging cheese and the Cheesy Chesters and grab the first **KONG Letter (1/4)** that is in the cheese wheel that the Cheesy Chesters throw down. Go under the column of cheese and go right above the lowering cheese straight after to find the next **Puzzle Piece (2/5)**. Keep dodging the cheese until you see a swinging Cheesy Chester with a piece of cheese and throws it down. Avoid it and collect the next **KONG Letter (2/4)** straight behind it. Now pass the first Checkpoint.

You will go into a dark cavern with lights turning on to show you the way. Collect the line of bananas that appear in the lit up areas to collect the next **Puzzle Piece (3/5)** that will appear in another light. Go above the large rock with the Cheesy Chester jumping up (it's tricky to avoid him) and you will see the third **KONG Letter (3/4)** in the light that is being swung about by a Cheesy Chester. The light will vanish and the darkness will cover the 'N', so you will have to collect it in the dark. Go above the second large rock, then immediately swoop down to collect the next **Puzzle Piece (4/5)**. Now pass the next Checkpoint.

Keep going past the Checkpoint and a giant cheese wheel will be thrown in front of you from a large mine. It will keep rolling in front of you while cheese falls from the ceiling and from the large cheese wheel, so keep your eyes open for the incoming cheese. Then a part of the cheese will break off. Go into the small space where the cheese went off to collect the final **KONG Letter (4/4)** when it flies above you. You will then exit the cavern and the cheese wheel will fall off, but it will be saved by a floating platform with balloons and the Slot Machine Barrel on top. You will land on the platform, but instead of hitting the barrel, go to the right to find a hidden area with the final **Puzzle Piece (5/5)**. Now go back and finish the level!

## Trivia

* This is the only Rocket Barrel level in Tropical freeze to be a secret level.
Snowmads

**The Snowmads of the North Sea** are a large group of ice Vikings consisting of arctic animals that leave snow, ice and frost wherever they go. They are the main antagonists, as their leader, Lord Fredrik, and the rest of them blow the Kongs away from their island and claim Donkey Kong Island as their own, turning it into a frozen wasteland with continuous snowfall. They have also seemed to inhabit the other five islands aswell. Here is a list of all the Snowmad tribe;

## Penguins

* Tuck
* Speedy Tuck
* Tuff Tuck
* Pointy Tuck
* Trench Tuck
* Archy
* Boom Bird
* Painguin
* Papa Painguin
* Soary
* Big Sphen

## Walruses

* Waldough
* Walnut
* Walbrick
* Chum Chucker Charlie
* Fish Poker Pops

## Owls

* Hootz
* Hot Hootz
* Puffton
* Tuffton
* Blue Hootz

## Rabbits

* Fluff
* Tuff Fluff
* Harey
* Harold

## Other

* Sea Lions - Pompy
* Large Owls - Skowl
* Monkeys - Ba-Boom
* Fish - Fugu
* Polar Bears - Bashmaster
* Leaders - Lord Fredrik
* Hamsters - Lemmingtons
Skowl

**Skowl, the Startling** is the boss of Autumn Heights. He is a large owl and leader of the owls of the area. He wears a viking helmet with large horns and a wooden chestplate with a snowflake logo on it. He has a long white beard, orange eyes and large claws for feet. His feathers get redder as he gets madder.

## Attacks

Skowl starts off by shooting feathers at you,but there are gaps in which you can avoid them. He then drops three eggs onto the stage which hatch into Hootz, which you can throw at Skowl. He will then start to drop down to the side of the arena and quickly slide across it, which can be avoided by ducking or hitting him with a Hoot. He can then charge up his wings and release several frozen spike balls which roll across the arena. Once he is hit three times he will get mad and fly into the treetops, and a cannon will appear to go after him. He will then shoot down lots of feathers from above, which can be avoided by going into the side cannons. He will also start to move his wings violently, creating a large breeze of wind, and also shooting several Hootz towards you. Once he gets even madder he will fly into the clouds. He will then summon several Hootz and Pointy Hootz at you. He will also start to drop larger eggs, which hatch into several Pointy Hootz, and the last one hatches into Skowl himself. Once he is defeated, the world Bright Savannah is unlocked.
Lord Fredrik

**Lord Fredrik, the Snowmad King** is the boss of Donkey Kong Island. He is a walrus-like boss with tusks and a woolly cape. He wears a viking helmet, has glowing blue eyes and keeps his horn on a chain around his neck. He has made a throne room in the volcano's core.

## Attacks

Lord Fredrik starts by shooting out Tuff Tucks from the background. You must pick them up and chuck them at him to damage him. He will then jump onto the arena and ram you. He will also jump and bash the floor, sinking it into the lava. Once he gets mad he will start to ferociously jump on the arena, shooting it up and then making it come down in the lava, then pop back up. Once he gets even madder he will be able to shoot ice dragons out of his horn at you like the starting scene.
Wikia La Bibliothèque des Crawford

## La Bibliothèque des Crawford

*Bienvenue, voyageur!*

*J'espère que vous trouverez votre bonheur en ce lieu qu'est la bibliothèque de la maison des Crawford. Ici, nous recueillions des dizaines et des dizaines d'ouvrages sur tout les sujets, et nous n'avons pas de restrictions. Vous cherchez un sortilège de magie noire? Il sera ici, comme vous avez le droit de chercher l'histoire complète du peuple Tauren où Draeneï.*

*Alors cher lecteur où lectrice, n'hésitez pas à ajouter vos précisions sur le bas de la page que vous lirez, où à la dernière page de l'oeuvre que vous tiendrez entre vos mains. Répondez aux paroles des autres lecteurs, et lisez autant que vous le voudrez! Ici, tout avis est bon à entendre.*

*Si vous avez besoin d'aide, je serais moi-même présent pour vous apporter un support quelconque. Bonne lecture à vous.*

**- Signé : Hérold Vissécrou, Bibliothécaire et Démoniste à ses heures perdues**
Creatures

Creatures are plain and simple enemies who live on the islands that you explore and are not part of the Snowmad tribe.

## Domestic Enemies

* **Lost Mangroves**
	+ Big Mimics
	+ Dozies
	+ Mimics
	+ Monocle Monicas
	+ Punchy Paddies
	+ Sour Dodos
	+ Thug Slugs
	+ Wild Wendells
* **Autumn Heights**
	+ Cheesy Chesters
	+ Schnautzels
	+ Goatgors
	+ Stinkskunks
	+ Zasp Wasps
* **Bright Savannah**
	+ Buffaloafers
	+ Porcupals
	+ Awks
	+ Frogoons
	+ Rawks
	+ Hopgoons
	+ Fuwks
	+ Boingoons
	+ Stilts
	+ Bopapodamuses
	+ Screaming Pillars
	+ Swooper Doopers
* **Sea Breeze Cove**
	+ Fritz
	+ Jellyfish
	+ Snaps
	+ Humzees
	+ Mama Saws
	+ Pufftups
	+ Squiddicus
* **Juicy Jungle**
	+ Bouncelisks
	+ Buckies
	+ Buzzies
	+ Chompasauruses
	+ Toucan'ts
* **Donkey Kong Island**
	+ Electroids
	+ Snowks
	+ Icegoons
	+ Toothberries
	+ Acks
	+ AckStacks
	+ Cageberries
* Underwater
	+ Blue Finleys
	+ Gordos
	+ Red Finleys
	+ Snaggles
	+ Nibbles
	+ Urchins
5-1 Harvest Hazards

**H​arvest Hazards** i​s the first level of Juicy Jungle . The level involves travelling through a large fruity jungle where machinery and claws are harvesting fruits. It has 7 Puzzle Pieces.

## Walkthrough

Welcome to the fruity jungle factory of the Juicy Jungle! You will begin in a large jungle. Move along past the claws grabbing fruit and the conveyor belts carrying fruit until you get outside. Before the vines with the bouncy berries on top, there is a small platform with a purple plant on it. Bash open the plant to collect the first **P​uzzle Piece (1/7)**.​ Now just right of it on the bouncy berries is the first **K​ONG Letter (1/4)** a​bove them. Bounce up to collect it. Move across the jungle foliage where claws are digging in and harvesting spiky fruits, and wait near the last claw. It will eventually turn into a Barrel Cannon. Jump into it to be shot into a secret room. Collect all the bananas for the next **P​uzzle Piece (2/7)**.​ Move across the conveyor belts until you see a Bouncelisk and several bananas circling above him. Bounce on him and collect the bananas for the next **P​uzzle Piece (3/7)**.​ Head to the Checkpoint.

Move across more conveyor belts and fruity hazards until you reach a cart on a track. Drive the cart off the ledge and collect the next **K​ONG Letter (2/4)** b​efore you plummet to your death. Grab the grassy panel and tilt it right and avoid the fruit and get to the platforms at the end. Climb up the platforms and avoid the Buckies to reach the Barrel Cannon above you. You will be shot into another secret room. Collect all the bananas for the next **P​uzzle Piece (4/7)**.​ Go across another grassy panel and avoid the fruit until you land on another cart. Time your tilt as the track moves up and down, and move across quickly to grab the next **KONG Letter (3/4)** a​t the end. Jump into the Barrel Cannon and you will be shot to another Checkpoint.

The next **P​uzzle Piece (5/7)** i​s just above the Checkpoint. Break the crate of berries and use the Bouncelisk to bounce up and collect it. Move through the foliage with claws collecting more fruit, and avoid the large claw chomping up a tree containing lots of fruit and reach the two rotating platforms that suck up berries, connect them to the platforms with nails and release them on the opposite side. Above it is the next **P​uzzle Piece (6/7)**,​ so collect it as it rotates. Move across the other rotating platform and the conveyor belts and avoid the claws that snap off their hinges and fall off and collect the last **K​ONG Letter (4/4)** at the end of the conveyor belt before the conveyor belts fall. Go over the large platform and jump and ride the large rotating fruit platform and collect all the bananas around it to collect the final **P​uzzle Piece (7/7)** w​hile avoiding the fish from the Archy . Jump into the Barrel Cannon and you will be shot onto a rotating platform with the Slot Machine Barrel on it. Break it to finish the level.
2-2 Mountain Mania

**M​ountain Mania** i​s the second level of Autumn Heights . It is a Rambi level in which you ascend up several large mountains and forests. It has 7 Puzzle Pieces.

## Walkthrough

You will begin on a small hill. Move across the valley and avoid the spike pits as well as rocks and platforms. Once over the rock you will see a familiar crate. It is Rambi's crate! Smash it open to free Rambi, but head left and fall into the spike pit next to the Rambi block (it is OK as Rambi is invincible to spikes). Smash open the Rambi block and you will undercover a hidden area with the first **P​uzzle Piece (1/7)** i​nside. Keep heading right and you will come across two stacks of Rambi blocks with a Walbrick after them. Don't break the blocks, but instead jump and walk on them to collect the very first **K​ONG Letter (1/4)** h​overing over the Walbrick. Now smash the blocks, and you will see a small platform under them. Ground pound on it to go under it and fall into a secret room. Collect all the bananas for the next **P​uzzle Piece (2/7)**. Now move along the landscape until you come across two wooden platforms above a spike pit. When you walk on them, several circles of bananas will appear above the platforms, while the platforms sink. Collect all the bananas before the platforms completely sink to collect the next **P​uzzle Piece (3/7)**.​ Keep moving and you will pop into a Barrel Cannon, which will shoot you up a mountain and to the first Checkpoint.

Follow the path and move across the hanging crates until you see the next **KONG Letter (2/4)** h​anging in the middle of one of them. Keep moving and ascend up the platforms with Fluffs and Tuff Fluffs on them until you reach the top. You will come across three bell towers. Hit all three bells with Rambi and a **P​uzzle Piece (4/7)** w​ill pop out of the last one. Go across the snapping platforms until you reach the second Checkpoint.

Hi the DK cymbal in the ground to smash open a mountain containing lava and meteors in the background and release a Barrel Cannon that will shoot you onto a platform next to it. Now you must make a mad dash with Rambi across the platforms to avoid the falling rocks. Before the first hanging box is a keg. Bash it open (be quick!) to collect the next **P​uzzle Piece (5/7)**.​ Just after the Puzzle Piece there are two Walnuts . The next **K​ONG Letter (3/4)** i​s just past them. Grab it and keep running. Notice the stream of bananas as you run? Grab ALL of them until you get to the end, where another **P​uzzle Piece (6/7)** w​ill be revealed. Now you are safe from the rocks. Just before the Blue Hootz , there is another keg. Smash it open to collect the final **P​uzzle Piece (7/7)**.​ Now move through the crumbling mountains quickly before the mountain collapses. In a mountain there is a Cheesy Chester and the final **K​ONG Letter (4/4)** s​itting in the open. Grab it and keep moving. Keep moving past the crumbling mountains until you reach the Slot Machine Barrel. Break it to finish the level!
Pompy

**Pompy, the Presumptuous** is the boss of the Lost Mangroves. He is a performer sea lion, who entertains the members of the Snowmad tribe in a large circus tent. He wears a wristband on each of his arms, a viking helmet with a snowflake on it and a waistband with a large snowflake in the middle. He starts off purple in color, but gets redder when he gets madder.

## Attacks

Pompy's attacks are quite simple. At the start he slides across the arena, where the Kongs can bounce on him. He will then have the ability to send Soaries across the arena as well as himself, which he can then be stomped on. He can also go in the water and juggle fish, then throw them in the arena, which the Kongs need to dodge. Once he gets madder he will start to use new attacks. One attack is that he will slide through the arena in a roll so he can't be stomped on, and then slide on his belly like normal. His water attack also upgrades, as he starts to throw thin fish and prickly fish at you. Once he gets even madder, his attacks change. He throws Pointy Tucks from the water onto the arena, and then they jump off until Pompy himself jumps onto the arena and gets dizzy, making him easier to stomp on. Once he is defeated the world Autumn Heights is unlocked.
Snaggles

**Snaggles** are enemies that appear in both *Donkey Kong Country Returns* and *Donkey Kong Country: Tropical Freeze.* They are large grey sharks with large teeth. They can jump out of the water and bite a few times in the air before falling back into the water. If you are swimming near one and they see you, their pupils will get smaller and he will chase after you, furiously biting.
Walbrick

**Walbricks** are large walruses and a member of the Snowmad tribe. They are like Waldough, but they are highly defended. They have a long mustache which looks like a beard and are a light grey in colour. They wear blue stripy shorts and overalls, and wear a belt with a snowflake logo on it, as well as a bandage wrapped on each arm. They also wear a helmet, but also carry a shield, so they are hard to kill. They take three shots to die.
Critters

Critters are animals (others are plants and monsters) that appear in Donkey Kong Country Returns. They're all several different enemies. Here is a list of them;

## Domestic Enemies

* **Jungle**
	+ Awks
	+ Rawks
	+ Chomps
	+ Mega Chomps
	+ Frogoons
	+ Hopgoons
	+ Mimics
	+ Screaming Pillars
	+ Giant Pillars
	+ Zasp Wasps
	+ Rhinobopaceroses
* **Beach**
	+ Snaps
	+ Pinchleys
	+ Squidlies
	+ Pals
	+ Electrasquids
	+ Snaggles
	+ Nibbles
	+ Jellybobs
	+ Dozies
	+ Sour Dodos
	+ Sea Urchins
	+ Squiddicus
* **Ruins**
	+ Stilts
	+ Swooper Doopers
	+ Mothmen
	+ Gruzzers
	+ Inichas
	+ Humzees
	+ Toothberries
	+ Cageberries
	+ Acks
	+ AckStacks
* **Cave**
	+ Red Squeeklies
	+ Blue Squeeklies
	+ Mole Miners
	+ Mole Guards
	+ Minecart Mole Miners
* **Forest**
	+ Sheep Minions (Goat Simulator)
	+ Shroom Chomps
	+ Spore Chomps
	+ Vine Chomps
	+ Buzzbites
	+ Cling Cobras
	+ Big Sheep Minions (Goat Simulator)
	+ Fuwks
	+ Stinkskunks
	+ Boingoons
	+ Purple Skittlers
	+ Orange Skittlers
	+ Munchers (Known as Black Skittlers)
	+ Sheep Minion Archers (Goat Simulator)
	+ Bopapodamuses
* **Cliff**
	+ Skellyrexes
	+ Skullyrexes
	+ Bonehead Jeds
	+ Firehead Neds
	+ Firebites
	+ Goatgors
* **Factory**
	+ Buzzsaws
	+ Pogobots
	+ Pyrobots
	+ Pubuzzblades
	+ Buckbots
	+ Buckbombs
	+ Bucknights
	+ Tusk Cannons
	+ Jumpbots
	+ Neckies
	+ Heavy Drone B-33s
	+ Electroids
* **Volcano**
	+ Char-chars
	+ Rentamagumas
	+ Flaming Snake whirls
	+ Fireballs
	+ Porcupals
* **Golden Temple**
	+ Kowalees
Body modifications

Angel: No modifications for beauty are tolerated. To do otherwise would be punishable by death. Wings are often removed as punishment for lesser crimes.

Ajekian: Piercings are popular as a sin of beauty.

Demons (demon world): Tattoos are used to denote status. Piercings symbolize wealth. Hair may be dyed for aesthetics.

Devil: Severe modification is seen as a good thing.

Dragons (Toramora): runic tattoos are used to enhance magical abilities. It is an anchient art that is mostly lost, but some few dragons who have had the rune administered still live. Some masters of the art still practice, but many specific runes have been lost to time.

Fae Horses: No permanent body modifications are viewed positively except by subcultures. The body is seen as a sacred vessel so to modify it is to desecrate something holy.

Hydrophonan: Often use hair dye, and body paint for aesthetics. Tattoos and piercings are uncommon, but have no negative connotations.
Shadow Nation

The Shadow Nation is the largest Nation in Aechna. Members of the Shadow Nation, Shadow Children, have control over the Shadows and can bend them to their own will. They are, in a way, related to the Dark Children by means of their founders, but it was their idea to start killing the Darkness off so the Shadow Children aren't evil.

The Royal Family of Aechna are always Shadow Children because of one of their founders. The Silver Child is always a Shadow Child because of the same reason.

## Founders

The Founders of the Shadow Nation are Queen Luna and the Grim Reaper, Death. The Darkness Nation was founded by Death and the human embodiment of Evil, Izabell. Which makes the Dark Children and the Shadow Children related in a way. But the Shadow Children took after Queen Luna and were Light and Good.
Land of the Cursed

The Land of the Cursed is an area of land in the middle of the Neutral Nation. It was discovered by the Pixies and when the Daemons decided they wanted to build a school on it, the Pixies were furious. After all it was their land. They cursed it so that anyone who tried to build it would either be killed or their building would collapse. More people die from the curse then live.

## The Nightmare War/Aechnan War

The Land of the Cursed was where the Nightmare War  took place on the 23 June, 2022. The Pixies allowed the Nations  to fight on their land but only because they were taking part in the war themselves. It didn't stop the Darkness from attacking the other Nations, using corrupted Nation Children to attack the Spirit Nation. The Land of the Cursed also witnessed the NightSong War.
Walnut

**Walnuts** are large walruses and members of the Snowmad tribe. They are like the original Waldough, however they wear blue and white stripy shorts instead of green ones, have an armband on each arm, a belt with a snowflake logo on it and a wooden helmet. They can be bounced continuously on, and can only be killed by rolling into them. They take three hits before they die.
Blue Hootz

**Blue Hootz** are tiny owls and members of the Snowmad tribe. They are small grey owls with extremely small wings and no feet, so they are just a head and body, and they have large eyes and a metal helmet. They are continuously blue with fire and they don't ever burn out, making it nearly impossible to kill them. They are very hard obstacles.
Gabriel Mireth

* Book4
* Book2-3

Gabriel is one of the main characters of Eternal Night. His family is a long line of medical experts working for the Green Vampires. His parents are Tarya and Kennedy Mireth and he's Brandon and Yeia Mireth's brother. His first appearance was issue 247 where he came to help Ally handling a red vampire. He is a Heveric.

### Personality

Gabriel is very ethically driven and cares about his friends, willing to give up a lot for them. Ally even complained that he was too willing to sacrifice himself for anyone.

### Appearance

Gabriel has black hair and orange eyes. He has dark skin and usually wears green, being a green vampire. he likes darkkkkkk

### Story

He grew up with the green vampires, studying medicine, when they had to move to America, where he later was kidnapped and had his soul taken. When he came back, his family was taken by red vampires.
Ulyana

Ulyana is a green vampire specialized in investigating dangerous supernatural occurances with her partner Qurtin.

### Personality

She has some kind of secret agent complex. She acts like she's in the FBI, and like she and Qurtin are a bad cop good cop couple (where she's the bad cop), she's aggressive and dramatic.

### Appearance

Ulyana is blonde, black and has olive eyes, and she wears dark green clothes imitating military wear.
Donkey Kong Country Returns & Freeze Wikia

## Welcome to a Frozen Kong Trek

Welcome to a frozen, returning wiki celebrating the two most recent and awesome Donkey Kong games ever made! Join the Kongs as the take back their island from the Tiki Tak Tribe and the Snowmads. Edit with your own ideas, we don't mind!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Andrea Cornett

Andrea is a human. She lives in Monthenault with her father Geoffroy and her sister Lucie.

### Personality

Andrea is passionate, vengeful and persistent.

### Appearance

She has relatively short reddish brown hair, slightly dark white skin and brown eyes.

### Story

A few years ago, her mother died when Orion caused genocide in Monthenault. When David returned, she attempted to kill him but he escaped with Lucie's help and she ended up losting her uncle and her father too.