recursal/Fanatic-Fandom huggingface dataset:
Alliance Science

## Introduction

Alliance science is similar to regular science research in that it adds benefits such as resource production increase and troop training speed increase.  Alliance science also has different techs that are unique to alliances and provide bonuses and other benefits to help make your alliance more powerful.

## Researching

In order to research a science alliance members must donate resources or coin in the alliance science section.  Once the science level is reached in a particular level a R4 or R5 alliance member can choose to research the science.  Alliance members gain alliance honor when donating and can spend it in the alliance store .  Every time you donate 12 minutes are added to a countdown timer.  If the timer goes above 4 hours it will turn red and you will be unable to donate until the time has elapsed.

The tech level differs from the your own science in that it it consists of five levels or stars.  Advanced science is unlocked by researching other sciences first.

## Sciences

### Normal Science

Each Normal Science has 4 level of skills with a total 28 level of skills.

Grand Alliance -- increase max alliance membership. master level is 4

Alliance Guild -- speed up construction and building upgrades

Troop Expansion -- add empty slots for team attacks. master level 5

Colossal Legion -- increase the maximum number of members in the Hall of War.

City Defense Construction -- speed up trap construction for alliance members

Alliance Defense -- decrease trap loss

Precious Friendship -- increase time reduction from alliance help

### Advanced Science

In order to open this science you have to finish at least 8 level of the total of normal science skills.

Infantry King -- Increases the damage dealt by Infantry and Pikemen for all Alliance members

Cavalry King -- Increases the damage dealt by Cavalry and Mounted Archers for all Alliance members

Bowman King -- Increases the damage dealt by Archers and Crossbowmen for all Alliance members

Chariot King -- Increases the damage dealt by Catapults and Chariot Soldiers for all Alliance members

Infantry Killer -- Reduce the damage dealt by enemy Infantry and Pikemen

Cavalry Killer -- Reduce the damage dealt by enemy Cavalry and Mounted Archers\

Bowman Killer -- Reduce the damage dealt by enemy Archers and Crossbowmen

Chariot Killer -- Reduce the damage dealt by enemy Catapults and Chariot Soldiers

Alliance Institute -- Speed up Science research

Quick Rally -- Increase marching speed for rallied troops

### ​Professional Science

In order to open this science you have to finish at least 77 level of the total of normal science skills and advance science skills.

Grand Alliance 2

Farm Expert

Wood Expert

Iron Expert

Mithril Expert

Alliance Guild

Super-Warehouse

Top Speed

Embassy Expansion

Assisting Hand
Tìm Nguyên Liệu

Materials needed for the forging of your equipment can be obtained through gathering resources and killing monsters within the world. Likewise, the Travelling Merchant often times offers premium Material Chest, so keep an eye out and be sure not the miss the opportunity.

# **Monsters**

Note: reward all types and levels of ore regardless Monster level

* Level 5 Monster: Level 1 Bronze (dark green)
* Level 8 Monster: Level 1 Amber (yellow)
* Level 8 Monster: Level 1 Bronze (dark green)
* Level 8 Monster: Level 1 Cobalt (blue)
* Level 10 Monster: Level 1 Garnet (red)
* Level 12 Monster: Level 1 Jade (green)
* Level 12 Monster: Level 1 Crystal (purple)
* Level 13 Monster: Level 1 Garnet (pink)
* Level 13 Monster: Level 1 Jade (green)

# **Mithril Mine**

* Jade
* Garnet
* Crystal

# **Iron Mine**

* Bronze
* Cobalt
* Amber

# **Sawmill**

* Maple
* Fur
* Bone

# **Farm**

* Grass
* Bone
* Cloth
03312088 EOD A-Alpha

[TJ]: Yeah, but I didn't know that.

[RK]: Good. Now all you need to know is when.

[TJ]: When, what?

[RK]: I'll be watching.

[TJ]: Yeah, so, I had to call you up. Since now I know you're spying on me I guess you know why.

[RK]: I just got Ashton to successfully propose to Aki, I'm very sure I know why.

[TJ]: About all the talk I've been giving you recently. You know it's true, right?

[RK]: Very much so.

[TJ]: I'd like to get to know you more.

[RK]: Are you sure this is the path you wish to take.

[TJ]: What?

[RK]: This could be a very treacherous road you're heading down.

[TJ]: Yeah, I'm sure. Who's to say there's a correct answer here.

[RK]: Very well, you might not be surprised to hear that my living conditions are not for the easily bored.

[TJ]: Alright.

[RK]: My daily routine, I know for a fact, does not interest you.

[TJ]: Probably not.

[RK]: Lastly, I am a fugitive. Not a recognized one, as my deeds are more vigilante-like as of recent and no government agency has me in their records. Do you understand why "The Anger" is a legend?

[TJ]: I think that's cool, what of it.

[RK]: There's a lot to consider distasteful.

[TJ]: Lady, I am distasteful. Ashton would agree because "I'm a Marine".

[RK]: Are you actually alright with Buddhism?

[TJ]: So long as you don't force me into it.

[RK]: And that my interest is bisexual?

[TJ]: If you don't go throwing me off the bus then what of it.

[RK]: I seriously think there's a lot you don't know, but I'd wish you did so you could reconsider.

[TJ]: You're thinking too much into this.

[RK]: When the topic is love, I always do.

[TJ]: What's this dude doing here, you know I'm sick of this kid.

[RK]: Most importantly, don't hate anyone unless you have to kill them.

[TJ]: Motherfucker.

[NH]: Sorry I couldn't get here sooner.

[TJ]: Why don't you go about jumping off a cliff, huh.

[NH]: Cool, so why'd you bring me here. Every time you invite me to something, it involves a lot of death.

[RK]: For the last week, considering I've been in this state for nearly 3, your old friend seems to be fixed on trying to date me. Could you please tell him in your perspective what downsides there are to that.

[NH]: You brought me from Germany to Seattle just to tell Tyler that?

[RK]: He wouldn't listen to you any other way possible, as Tyler is as stubborn as you are.

[TJ]: Excuse me, bud.

[NH]: I'm not even going to argue with that.

[RK]: If you'd kindly.

[NH]: Don't fuck up or you'll regret it. Even if you fucked up somewhere in life it might still count. I don't even know what I did wrong.

[RK]: I'm horrible with handling relationships.

[TJ]: Fuck you, bud, I'm going in on it.

[RK]: What.

[NH]: Good luck, don't die.

[RK]: You heard it from him, not me.

[TJ]: I'm not changing my mind.

[RK]: Fine, we'll see how it goes.

[TJ]: Good, I can't wait.

[RK]: Really.

[TJ]: Yeah, really.

[RK]: If only I could predict the future too.

*end*
Chợ

The Market is where you can send or request resources from other Alliance members. It is only usable if you are part of an Alliance. Upgrading the market increases the amount of resources you can send at once and also decreases the tax rate on the resources. Sending resources to someone counts as a marching troop and the caravan's progress can be viewed on the map.
Kỵ Binh

Kỵ binh được huấn luyện ở Trại kỵ binh.

 Tập tin:Rider.jpg

 Tập tin:Light Cavalry.jpg

 Tập tin:Heavy Cavalry.jpg

 Tập tin:Mounted Archer.jpg

 Tập tin:Cavalry Shooter.jpg

 Tập tin:Knights Templar.jpg

 Tập tin:Heavy Cavalry Archer.jpg

 Tập tin:Royal Knight.jpg

 Tập tin:Strike Archer.jpg

 Tập tin:Divine Knight.jpg
Công trình

## Buildings in the Fort (Gebäude in der Festung) (Budynki za murem)

Barracks (Kaserne) (Kışla) (Koszary)

Blacksmith (Schmiede) (Demirci) (Kowal)

Castle (Burg) (Kale) (Zamek)

Chariot Plant (Streitwagenfabrik) (Siege Eng. Fabrikası) (Oblężnicze Roboty Inżynieryjne)

College (Institut) (Üniversite) (Uniwersytet)

Depot (Lager) (Depo) (Magazyn)

Drill Grounds (Übungsplatz) (Tatbikat Alanı) (Plac Musztry)

Fortress (Festung) (Hisar) (Fort)

Range (Reichweite) (Menzil) (Strzelnica)

Stable (Stall) (Ahırlar) (Stajnia)

Tavern (Taverna) (Gospoda)

Turret (Taret) (Wieżyczka)

Walls (Mauer) (Duvarlar) (Mury)

Watchtower (Wachturm) (Gözetleme Kulesi) (Strażnica)

Wishing Well (Wunschbrunnen) (Dilek Kuyusu) (Fontanna Życzeń)

### Alliance Buildings (Klan Binaları) (Budynki Sojuszu)

Embassy (Botschaft) (Elçilik) (Ambasada)

Hall of War (Halle des Krieges) (Savaş Salonu) (Sala Wojenna)

Market (Markt) (Pazar) (Rynek)

## Buildings in the Field (Kale Dışı Binalar) (Przedmieścia)

Farm (Acker) (Çiftlik) (Farma)

Hospital (Krankenhaus) (Hastane) (Szpital)

Iron Mine (Eisenmine) (Demir Madeni) (Kopalnia Żelaza)

Military Tent (Heerlager) (Asker Çadırı) (Namiot Wojskowy)

Sawmill (Sägewerk) (Kereste Fabrikası) (Tartak)
Rèn Quân Trang

Conducted within the Blacksmith, forging equipment involve four (4) conditions:

## Equipment

Your Equipment is obtained via forging. There are five (5) types of Equipment: BOOTS, PANTS, SHIRT, HELMET, and RING. Each piece of Equipment has five (5) different levels: 1, 5, 10, 15, and 20. Each Equipment level has 1 to 3 different buffs that can be forged.

## Materials

Each Equipment piece requires specific Materials. Each Material gives a different buff to Equipment. You can find this information in the storage box in the Blacksmith. Materials are gathered in several ways: gifts from the port, killing monsters, and farming. Using higher quality of materials allows for a chance at high-level equipment. The various quality of materials are defined by their color: (highest to lowest) Gold > Orange > Purple > Blue > Green> White.

### Colors

The six (6) colors, from highest to lowest: Gold > Orange > Purple > Blue > Green > White.
In order to upgrade a color (example: White to Green) you need four of the same Material and color. In the Blacksmith Storage Box, click on the Material that have four or more (will have an up arrow), then simply synthesize. You will receive a Material of the next upgraded color. In order to get the highest color you need to synthesize each level of color.

4 White make 1 Green, 4 Green make 1 Blue, 4 Blue make 1 Purple, 4 Purple make 1 Orangeand 4 Orange make 1 Gold.

## Equipment Merging

Every piece of Equipment above level 1 requires another piece of Equipment to be merged into the crafting in order to complete the forging process. The merged Equipment level can not be lower than five (5) grades of the forged Equipment.

## Steel

Indispensable, Steel is a major resource in the forging of equipment. A large quantity of your still can be obtained via the Wishing Well on a daily basis.

## Queue

You are limited to one Equipment in the forging Queue are a time.  The Queue time is dependent on the quality of the Equipment; higher quality Equipment require longer Queue times.

## Equip Your Avatar

Once your forged Equipment is complete, you will be given an option to equip it. It is highly advisable to check the buffs you currently have and change equipment if needed. This should be done as often as needed.

For example: Having the Elemental Ring (level 20) equip increases your build time; however, if you are going to attack, the Serpent´s Eye Ring (level 20) is designed for attacking and should replace the Elemental Ring. Having more than one set of equipment allows you to change depending on the situation. Forge the equipment you need, but keep in mind that most buffs are very similar.
List of Anima

## **User Abilities**

An index of all user Anima, which had been called "abilities" until the official term was coined by Voce D'oro, across VOAU/Voidwalker and what branches off of it. Anima are newer in the world of VOAU/Voidwalker but are anything but trivial. In the tide of combat those that had theirs initially now easily see themselves outclassed by those who have accepted themselves enough to conjure an Anima. Speculation, prophecy, and research has shown that one can judge when their Anima has no more room for improvement when it itself gains sentience and can communicate differently from its summoner/user. Exceptions vary like those in the "Aether" have always been sentient, while those like Ashton and Ren's have a different way to tell other than sentience.

Animas are easily detectable as anyone can see them and interact with them and that they have separate vitality than their user despite being a physical representation of their soul and spirit. That being said if one were to strike down an Anima it would simply be like dispelling a summon and the Anima could return whenever the user is strong enough to will them back. An Anima's interactions once sentient are supposed to represent some hidden side to their masters, often seemingly like the opposite in personality to them. In all respects Animas are more like Familiars than the two types of controllable spirits they're inspired by.
Nhiệm vụ

####  Introduction

Quests are tasks that can be undertaken to provide various rewards upon successful completion. They are usually meant to guide you in upgrading your castle progressing in the kingdom.

#### Typical Quests

Some of the following are examples of quests you will most likely encounter:

* Kill 3 monsters or a level 4 monster
* Defend succesfully against a siege
* Upgrade Castle to level 6
* Train 1000 infantry
* Explore ruins for 5 hours
* Have an income of more than 10,000 food per hour

It is generally advisable for you to complete quests but wait to take the reward until you need it so someone cannot raid you and steal it.
01112087 "Apocalypse"

*The incident of finalization*

[NH]: Probably not, but I bet knows.

[KF]: Why didn't you tell me that this guy was the reason we left Florida?

[NH]: I didn't want you to be scared or worried when we left.

[KF]: Well, seems that it didn't work, did it?

[NH]: Wait, Kari, be quiet.

[KF]: What?

[NH]: Did you hear that?

[KF]: That?

*[JW] kicks the door down and enters*
[KF]: Yeah I heard that.

[JW]: I won't have to take out someone else just because of you, Fox.

[KF]: Funny you call him that when you want to kill him.

[J]: Shut the fuck up, now...I know you two are Special Ops...so give up your guns...

[NH]: What, no we don't!

[JW]: You're at my mercy...

*[NH] and [KF] throw the .357 and Tec-9*
[NH]: What good will you accomplish when I'm dead?

[JW]: A more free America, for once.  That damned child Aaron can't be killed, so the bloodshed will have to come from the next best thing.

[NH]: Some cause you have, but I honestly believe you're going over the top.

[JW]: If it's over the top, then I'll put good use to your girl here when you're dead.

[KF]: Ok, you may have your guns and your Halloween mask-

[JW]: Get back, you whore!

*[JW] shoots [KF] in the shoulder*
[KF]: You also might have us at your mercy...

*[JW] shoots [KF] in the stomach*
[KF]: But you don't have...me intimidated.

*[KF] stabs [JW] in the shoulder, then neck, then head*
[NH]: Wh...

*[JW] dies from his injuries*
[NH]: Kari, STOP!

[KF]: No...

[NH]: Stop, please!

[KF]: I wouldn't have let some...old bastard kill you...

[NH]: He's already dead, you saved my life, ok?  Plus, you need to go to the hospital...

[KF]: I do...

[NH]: Kari...

[KF]: I've lived...through worse injuries...

[NH]: Come on, I'll help you...

[KF]: Let's just go...

[NH]: What do we do with Jacob?

[KF]: Give it to Aki, I'm sure they had their differences at some point...take the heat off of us...

[NH]: Ok, let's go...

*end*
Zegar Nimalo

**Zegar Nimalo** is a Salarian engineer aboard the SSV Jughead. He is skilled not only at his job but also various bar games and understanding life support systems.

## Background

Zegar was a colony raised Salarian who found himself working in life support often, as it was a custom of his family. He left to try and find better work and became a local engineer on Omega until Adam offered him a job aboard the Jughead.

## Mass Effect: Resurgence

Zegar was hired by Adam to replace Diggle after his death on the *Unicorn.*Zegar made an effort to find Thatcher and shake his hand before starting work. He has since worked in engineering and rarely left his workplace, although he does enjoy occasional trips up to the crew level of the ship to relax at the bar or eat Riggins' food. He and Swank often play darts together.
Archer

ในเกม Unison League ผู้เล่นสามารถเลือกอาชีพได้ 5 อาชีพ ที่สามารถเปลี่ยนไปมาได้ตลอดเวลา อีกทั้งทุกอาชีพสามารถอัพเกรดได้อีกถึงสามระดับ ที่สามารถปลดล็อคได้ด้วยค่า Proficiency แต่ละอาชีพมีหน้าที่ของตัวเองที่ชัดเจน

## **Archer**

"Robust
All-Rounder"

เปลี่ยนอาชีพ: Archer -> Hunter -> Ranger -> Marksman

Archer เป็นอาชีพที่มีสมดุลระหว่างการโจมตีและสนับสนุน สกิลที่เกี่ยวข้อง Poison, MATK/ATK skills, AOE, MDEF
Buffs, ฟื้นพลัง, และยกเลิก Buff ศัตรู

Archer เชี่ยวชาญในอาวุธที่เป็นธนูและปืนในช่องยุทโธปกรณ์หลัก
ทำให้ได้รับโบนัสพิเศษกับสกิล

Archer ได้เปรียบเมื่อสู้กับ Lancer แต่เสียเปรียบเมื่อสู้กับ Soldier

Stat priority: MATK/ATK, DEF/MDEF

**เงื่อนไขการเปลี่ยนคลาสเป็น Marksman**

1. Master Class Ranger : อัพสกิล Ranger ทั้งหมด
2. Master Class High Lancer : อัพสกิล High Lancer ทั้งหมด
3. Master Class Sorcerer : อัพสกิล Sorcerer ทั้งหมด
4. มีไอเทม  Armlet of Unity : ได้จากเควสท์ที่เกี่ยวกับ Advanced Class
5. ตัวละครต้องอยู่ในระดับ Rank 50

**Archer Skill**

## **Sub Class Skill**

สำหรับคลาส Marksman จะสามารถเลือก Sub Skill ของคลาสที่เกี่ยวข้องมาใช้ได้ โดยสามารถปรับเปลี่ยน Sub Skill นี้ได้อย่างอิสระและตลอดเวลา รวมทั้งยังสามารถบันทึกไว้ในคำสั่งชุดเซ็ทได้อีกด้วย
The Sun

The Sun is effectively a Steyr M.12 from the Great War (World War 1) but structurally its own anomaly all together.  Originally purchased for a cheaper price than most it was modified by its owner to reflect many different emotions that embody what it stands for. It can stand for the raging fire of Voce's mother and her Anima, it can stand for the appraisal from a vagabond paladin of holy light from the Aether, and it could even stand for Voce finding resolution in his since previous deceptive love life. If you ask him he won't say, but over all the handgun is most likely named The Sun due to the brightness and incandescent truth its namesake is and how it portrays his unwavering resolve.

## **Weapon Modifications**

* Other than the obvious complete overhaul of the firearm's structure and appearance, not much is to be said about how it has been modified from stock
	+ The sidearm can be loaded via stripper clip or by 1911 magazines modified for 9x19 Parabellum 9mm ammunition as opposed to 9mm Luger or Luger P08 magazines
	+ The sight picture doesn't require optics or iron sights as when the sidearm is held in an aiming stance intended to provide a sight picture flames will appear over the slide. These flames burn a bright golden yellow and almost seem like clouds in appearance if it weren't the fact they glow
M1987

Of the two personal weapons Isha holds on her, this is the firearm she took in 1986.  The original name refers to it as the "M1927", which she corrected it to her own.  Calling it the "M1987", she had modified the weapon to be swift and stable.

## **Weapon Modifications**

* An adjustable marksman stock is changed to that of an M16, however more skeletal compared to the original M16A1.  This is used for a mix of stability and recoil control
* The magazine is slightly bigger, fitting 54 .45 ACP rounds rather than just 50
* A very old "red dot" sight has been added to a welded tactical rail for easy aiming
* A muzzle compensator has been added to increase bullet velocity, virtually improving fire rate
* Nothing on the weapon is wooden, making the weapon slightly heavier, which helps with recoil control
* The barrel is slightly longer for accuracy over range
* A special vent is added over the receiver end of the barrel for air cooling, but it leaves the start of the barrel exposed like an M4A1
* The foregrip of the weapon is grabbed like a chain link instead of a vertical or angled grip. Why it is special like this is unknown
* Two hooks, one on the left and right, are attached to the bolt on top to make reloading the weapon "dry" much easier and making the process faster
Isha (医者)

* 2018
* 2016
* 2015

## Aliases/Nicknames

The Doctor
The Ghost
The Evil One
Vindicator
Doctor
Akuko

"Would you like to know the difference between being alive and being dead, really? In one you're constantly suffering, and in the other you're dead."

The legend states her name as Isha, which is Japanese for "doctor", but her original name was Akuko Kakuan (暗隠 悪子 *Kakuan Akuko*).  She is said to appear to those who had felt guilty of an immoral action or of a close one's death but only to those who actually committed the act of which they are guilty of.  Either this be leading to a situation of a friend's fate or being their fate, no one has lived to say.

## **Most Likely Story**

In the first life, Akuko was born in Genoa, Italy in 1332.  By the time she had been 16 the Black Plague had spread around Italy.  The plague eventually caught up to her, quickly ending her first life.

Akuko was later born again in Nagoya, Japan around the late 1970's.  Even though she remembered memories of her first life, albeit as nightmares, she didn’t say much about it to anyone outside of her parents.  By keeping most to herself she had lived a pleasant life as ordinary as anyone around her. This was difficult as she only looked partially Japanese, a mix between that and Italian, which both of her parents were full Japanese.

During high school many different rumors about Akuko emerged as she still kept to herself and didn't do much to defend herself. No one ever bullied her surprisingly, unlike those that bullied Ren in a similar situation or those that bullied Aki for her height and poor eyesight. Instead what happened was she kept all of her feelings repressed and sunk into madness, disappearing without a trace halfway through high school.

No word of Akuko was heard until the strange murders appeared on the news. Not that anyone could tie it to her but a crime wave of violence spread around Nagoya, then the rest of the Aichi prefecture, then the rest of Japan. Stabbings and shootings with no correlation or victim relation. It wasn't until Ren first encountered Akuko, now Isha, that the truth was revealed. Akuko was something ethereal, whether she was dead or alive was uncertain, and some kind of plague doctor vigilante.

Some don't know if Akuko really died, or maybe made a deal with the devil, or even was taken to become the murderer she is now to the same realm the Cult of Jacob Wright tried to appease. By the time she had began to affect nearly everyone Simon formed a plan to subdue her, but would only work if Akuko was indeed dead already. She hasn't showed up to anyone as recent as 2090 but Simon claims his plan failed, so what remains of Isha is yet to be concluded.
Jeanine Yamada

**Jeanine Yamada** is the daughter of the famous Admiral Yuske Yamada. Ranked as a Gunnery Sergeant in the Alliance, Jeanine is skilled as a combat pilot yet her ranking suggest she is a trained marine. She is notably agile and quick when on the field.

Jeanine is disciplined and strict. She expects respect from alliance soldiers below her rank, and not becuase of who her father is. Regardless of her passion towards the Alliance and the rules it upholds she usually prefers to operate alone.

## Background

Jeanine has never lived anywhere for more than a year unless it was a ship she was serving on. Born in 2161 aboard The *Rising Sun I* (her father ship-to-be) to Admiral Yamada and Doctor Marx-Yamada, Jeanine has literally spent her whole life aboard Alliance vessels. Her mother was transfered to another vessel in which the Alliance lost communication with. Yamada worked his way up until Captaining the *Rising Sun I* until he handed it off to his First Mate and claiming the *Rising Sun II.*

Jeanine followed her father, and was one of few children allowed on exploration vessels. She truly understands the social life of soldiers due to this, and started training at a young age.

Like her father she worked her way up the moment she could enlist, however she obtained more combat training than him. She briefly left his ship to work as a marine on his previous ship. Upon returning she would end up being stationed aboard the SSV Jughead at her fathers request to "keep the crew in line."

## Mass Effect: Resurgence

Jeanine got off on the wrong foot with Thatcher and Barnes, and is still uneasy about them being in command. She does her job as requested, but always questions their orders. Much more serious about transmissions than the previous pilot, Jeanine is constantly talking to Thatcher through the intercomm to tell him about nearby planets, stations and mass relays.

Jeanine surprisingly got a drink for Elijah on the Citadel, and ended up helping him capture Asimov. While Thrash, Thatcher and Mike chased after the drug dealer; she climbed the Citadel's platforms to capture his wife and partner. Jeanine than went to the Universe to watch te crew celebrate shore leave, however she did not participate in any of the dancing.
C-M4AR

Though the rifle model itself has a closely-bonded history with Nate, this current rifle was only used within the last year.  Though Aaron  swapped his M4A1 for a TAR-21 long before the towel was thrown in, neither of them described the M4A1 as a bad rifle.  This current M4A1 is used in the Op. GTP and RVI: Siege operations by Nate.  Although it looks very conspicuous, the rifle itself is fit to every standard it has actually surpassed.  The original rifle Nate used as an M4 Carbine, but this was soon switched out for the current M4A1.  The M4 was a Colt model to be lighter and smaller than the M16, which ironically neither Nate nor Aaron prefer to use.

## **Weapon Modifications**

* First and foremost, there has been a weapon skin/camo added to mimic one called Cyrex, but this is more simplified and is made for a different type of M4.  The left side of the reciever only has the bolt catch red
* A windowed 34-round magazine has been swapped for the original 30-round magazine
* A standard high-visibility red dot sight to replace the iron sights for easier aiming
* Contrary to style, a vertical foregrip has been added to the bottom rail of the vented hand guard
* A heavy, weighted stock has replaced the default Colt family stock
* Recommended by Nate his team, a rifle suppressor was installed over the muzzle for an easier transition from gunfights to commando stealth and the like
Incident Reports - Cult of Jacob Wright

## **We Are Legion**

In a time where ordinary people can possess the powers of a bound supernatural entity, a much darker threat begins to emerge. Seeping past those who stand vigilant is a threat no one knew they should be looking out for. While everyone is preoccupied by the potential and dangers of Animas, a human threat, unprejudiced by time and place, grows within the shadows. It has been many years since Kari Frost slew Jacob in self defense and most everyone had forgotten about him, especially Kari herself. A fanatical group of people congregate together to fulfill his legacy and end the life of the one who ended his. They are the Cult of Jacob Wright.

## **Documents**

10012090 - **In The Mouth of Darkness**

Kari and her immediate family find themselves being hunted.

10042090 - **Enduring Torment**

Everyone in the Frost household discusses how to deal with the issue.

10082090 - **Better Run...**

Voce and Sol, confident in themselves, test the issue head on with their combined experience anyways.

10142090 - **The Cult of 2090**

Nate is missing and so are some others, and Kari seeks a friend of Aki's that apparently knows of the supernatural nature of the cult.

10182090 - **Getting Close...**

The Frost household devises a final plan to end the cult's hunt for them.

10312090 - **Darkness Among Us**

The four find out the real truth behind Jacob and his dark path, and end their test of survival once and for all.
Mustang and Sally

*Some people just don't stay buried.*

If there were three things Aaron never lets go despite change, disregarding his collection of Wunder Weapons, its his history with Nate, his previous lovers, and Mustang and Sally.  Everytime he was on the brink of death, he had Mustang and Sally.  Every time he and Nate did anything involving Vietnam or 935, he had Mustang and Sally.  And even when he took Ultra and Violet into military service, he had Mustang and Sally.  Yes the tried and true, its a literal blast from the past that can't be let go.  For his sake, Aaron doesn't really like goodbyes and letting go.

## **A Brief History**

Originally the all rounder's handgun in not only both world wars, but in Korea and Vietnam too.  This handgun was in every major internationally renowned war except the Gulf War and wars of the 21st century, because beurocratic highest bidding took over the stopping power of the .45 All Colt Pistol round.  Aaron doesn't let go, so he always tucked these two somewhere close for him to rely on.  Especially within Vietnam, Aaron used these handguns as his reliable sidearm until conflict started in 2025 where he then used the FN Five-SeveN by force.  Although he's seen more with Ultra and Violet, he's never ever given up on Mustang and Sally.  Within the realm of Group 935, Mustang and Sally take on a different persona.  Almost a different type of akimbo all together.  Instead of fast action, high stopping power dual .45s, they become enchanted with extremely high explosives.  Nothing like a RPG or 40mm grenade, but almost a beam of light that explodes with extreme velocity that decimates all nearby undead.  Ultra and Violet don't do that, all they get is some dinky bullet damage upgrade.  Take that for the professional's choice.
Hungry Wolf

Powerful, heavy, terrifying.  You could use this to describe Hungry Wolf.  This LMG is a collaberative project between Simon and Wolf.  Even though the original machine gun is used by Wolf, Simon managed to recreate his own exact replica with their blueprints.  It can be mounted just as it can be held like a rifle.  Simon, jokefully, even copied the shopping list that Wolf wrote on the box magazines to make the version he has even more exact.  To say that the elite have high tech like this would be completley false, as it is a private weapon.

## **Weapon Modifications**

* The barrel has a solution coolant tank surrounding it instead of being exposed to the open air.  As this is a higher risk of disfunction when the barrel overheats, the solution effectively keeps the barrel relatively cool and in very good condition
* The stock is a solid, anodized/camo aluminum stock instead of a heavy steel stock.  This may make recoil slightly harder to handle, but it makes the weapon lighter.  The stock is also easier to hold in an aiming position
* A bipod has been added to the bottom of the front of the lower reciever to make mounting the weapon to solid surfaces an reliable option
Thaumiel or Peterson

**I'd check the computer, but it checks itself just for the three of us**

**If only I could have a decent conversation, but it seems to always talk about hatred of humans**

**The boxs not only ticks itself, but it ticks us all off because there has to be a countdown**

**That's not a key I'm excited to use, no one but me gets to tell what it was like and still be alive**

**Either I was given the wrong hotline, or the end of the world really want to chat it up**

**I'd love to stop and order a drink, but I wonder how disappointing the most perfect drink is**

**Not the kind I'd use to listen to music, more like the surveilling kind of pod**

**I named my late girlfriend after her, sometimes I wish I could have such a free world like she does**

**If I had a nickel everytime I mentioned a pun with his name with his abilities, I wouldn't get a shiny bladed weapon anymore**

**This thing is as good as useless, though I am similar of being dead if I blink according to everyone**

**Everyone deserves this kind of panacea, but there's only so many to take and reasearch for such a cause**

**I love wearing my fair share of masks, but this one really isn't one I'm fond of anyone wearing**

**Like that show that people watch about the virus' apocalypse, but it's real and it is walking**

**Like a superpower, except it's not something you can control and it's a sickness**

**Like an angry bear, he told me, but I never thought such a virus would be like that**

**People think "Clockwork" is the scariest bitch with a clock, but I think the scariest clocks are the ones that used to be people's organs because of such a virus**

**It asked me a name of "Eric", but I told it "No, not Eric" and it rolled away awkwardly**

**If it can line a gun or armor, then you're all set for being SCP-proof**

**Too bad only I know what it is, but it's more fun to just keep it at "only I should know"**

**This girl is the most sexually awkward teenager ever, being that I can just watch all the other men come running without a problem myself**

**What does happen when it comes in contact with a dead body?**

**If I knew he'd come to chat, I'd fall asleep more**

**She's rather kind and very cooperative, which is why it is fun to give her my pictures over lunch**
Carol Hanichek

The third victim of Janos Skorzeny. She was found with her blood drained and stuffed in the closet. According to Kolchak, she had arrived home at 2:15 on May 21st, gotten a glass of milk, and died so quietly that her roommate had not noticed.

## Details

* She was a swing-shift coctail waitress at the Bird of Paradise Show Lounge.
Wilma Krankheimer

Wilma Krankheimer was the partner of the late Gladys Weems (aka Charisma Beauty). She was played by Virginia Peters.

## *The Night Strangler*

Wilma was Gladys' long-term partner, and the two were nearly inseparable. They lived together, went touring together, and Wilma was always in the audience when Gladys was performing her dances.

Despite their solid relationship, Wilma seemed to be very insecure about Gladys. This may be because Gladys seemed to be attracted to men as well as women, since Wilma became very hostile towards Kolchak when he spoke to her lover on a few occasions.

Tragically, Gladys was killed by the Strangler in her dressing room. Wilma was there and attempted to save Gladys, but the Strangler was too strong for her. She was later seen being questioned by the police, in a state of shock and grief.
FOX-Style Karambit Knife

This compact and notorious blade has been seen throughout video games, movies, and now in Nate's possesion.  Also used by the Firebug in the Horzine Special-Ops, the Karambit is a famous and deadly blade made to be held forwards and backwards.  This Karambit is a specific model that Nate himself preferred over the classic blade.  This blade is for the dexterous and deceptive.  A blade designed to give an actual cut above, and designed to fit perfectly and flat in any pocket (given you don't mind it poking you).  More practical than a butterfly knife, this knife is an expert's choice for the truly skilled in hand-to-hand combat.  This reason is why Nate has this in his hands...or maybe he hid it somewhere on him?  Really, who knows?

## **Weapon Modifications**

* To flip out easier, the switch to eject the blade has been installed to where the thumb's placement is
* Concealment over style, the blade and the grip are entirely black
* A rubber grip where the fingers fit into place has been added over the default, ergonomic grip
* Above all, only those with actual skill can handle this knife correctly.  So with that, it's only used by Nate
G. Belle Isle

## **Self Introduction: Grace Belle Isle**

 Bonjour, Je m’appelle Grace . Enchanté de faire votre connaissance. I know I'm a bit late on this "spill all your deep secrets to unknown people" thing. I'm honestly not keen on it but you gotta give what you take in this world, ey? Suppose I should start with the simple, such as being born and raised in Canada. Yes, I clearly speak french but I'll generally only be heard speaking it on formal or necessary occasions. I'm 28 and was raised by my father only... mother was off who knows where. My father was tough and stubborn, but not unkind. Taught me the moral code I've strengthened over time... he was a veteran, so he also taught me to shoot and how to defend my self at a young age.

 Lets see, what else... my passion for caring of others brought me into the field I work in, but the grit my father trained into me along with.. a particular incident in my childhood led me to be to frank and relentless for being a care nurse or run of the mill doctor.. besides, my integrity and my talents in medicine and biology led me to be applicable for some particular government work. Government work that of course required intensive military training. Having planned out all I wanted in my career at about 8, I joined the military reserve for the FAC/CAF (whichever you prefer to abbreviate the Canadian army to) and while in reserve I did my medical training. It was intense work that didn't leave time to make friends or waste my time flirting about..I thought that I didn't need to have connections with people. Not when I knew I was doing all I could to help protect and heal them, if I knew anyone personally it would just be a danger to them and a weakness to me. Honestly its an extremely lonely life that way..

   Stuff going on relatively Recently? I met Aaron on a mission... I don't know if it was the feeling that he wouldn't be in more danger around me then he already was, or that even I had a break point of seclusion, but I met him and he's sweet and tough, and maybe also a little lonely. My op command got me approval to have a second job with a visa in the states, so I spend half my time as a trauma nurse in the states, and half my time as special operations in the JTF-2 for Canada. I don't know what to think of Aaron, and frankly I don't give a zut , as long as getting by and doing his job. I don't really know what that specifically is, frankly.

   So yeah. that's some facts to know aboot me...not satisfied? too bad, I don't recall a minimum amount of dark secrets, and I don't have all day to record this. Au Revoir!
Armi "Dominator"

Not much is known of the owner of this revolver, but he chose a great handgun to conceal with him.  The revolver itself is made heavy and made tough.  With its hexagonal cylinder and heavy metal frame, it stands out over all other .357 revolvers.  Though many other Significant Characters have admitted using this revolver, nobody knows if any one of them are actually Mr. Nobody.  This specific revolver is incredibly different than a stock Mateba 2006m.  It has been rumored to have an effective range of a battle rifle and accuracy relative to a battle rifle too.  While the name for this specific revolver is unknown, most Significant Characters call it the Dominator because it proves more powerful than any other revolver known to them.

## **Weapon Modifications**

* The classic wooden grip was replaced by a matte grey polymer grip to increase its concealment with a darker color
* A weight has installed to the front of the barrel to balance the weight to make recoil easier to handle
* The original frame color was a "gun metal grey", but was stained black to make it harder to detect.  This isn't completely effective due to its metallic shine.  The original idea was to plate it in anodized titanium to make the frame look a dark blue.  The cylinder was left at the "gun metal grey" color to avoid tampering with the weapon's amazing mechanics
* *"The thought, furthermore the idea, that a joke of a Harlequin uses my revolver, to hand to Deadshot: despite the fact C4 cannot be detonated by anything besides a blasting cap, I feel partially ashamed to share revolver interests to this girl"*
Morgan Delaney

**Morgan Delaney** is a human private first class aboard the SSV Jughead as a command deck technician.

## Background

Morgan was spent her childhood traveling from station to space ship as her parents were both in the military. She enlisted at 18 to follow their footsteps. She briefly joined that *SSV Einstein* as a marine however she requested a transfer to do desk work after her fiancee was killed in action next to her on a mission.

She served as a command deck technician on the *Savage III* before it was decommisioned and scrapped on Ilium. Morgan was then placed on the Jughead after a month of time off.

## Mass Effect: Resurgence

Morgan has spent time in the Combat Information Center since she boarded the ship.
Howa T-89.IDKFA

Although underrated as it is mediocre at best, the Howa Type 89 has been standard issue for Japanese military since the early 2000's and was replaced two decades later.  Since the long firearms and weapons tech halt of half a century, this rifle is not yet forgotten.  As if like magic, Aki  has made this exact model of the T-89 to be silenced, easily concealed, quick to reload, and heavy hitting.  How?  Who knows, but she's got everyone in on her secret.

## **Weapons Modifications**

* The rifle seemingly fires a round that acts as hollow point and armor piercing.  How exactly, is simply based on the rifle.  Still firing at around 800 rounds per minute, the T-89 IDKFA fires 5.56x.45 with greater thrust than its velocity proves to provide.  How exactly?  Who cares, that's awesome.
* A x2 to x6 varying rifle zoom scope with a ballistics central processing unit (CPU) acts as the sight, not like it needed to be more powerful anyways.
* Despite the solid polymer stock, the rifle remains invisible to detection.  With the size the rifle has, it should be impossible.
* The magazines for the T-89 have a rubber magpul grip on them.  Somehow this makes the reload speed of any user to go from "casual sunday" to "adrenaline rush" handling.
JPN-PDW

The only weapon of two that Aki brought from Japan.  This is the go to sub-machine gun used when faced with an assault rifle scenario.  Actually a weapon from Florida, this is used as the CQB/PDW of the Japanese equivalent to SWAT.  The only contradicting issue of the SMG is that it is not silenced, contrary to every other weapon Aki owns exculding her best sniper rifle.  When asked, she isn't sure herself why she hasn't silenced it yet.

## **Weapon Modifications**

* Rail covers are added to the side foregrip rails to make the weapon more comfortable to hold
* An obvious camo/skin has been applied to the weapon in a red/black sectioned pattern.  The most notable part is the kanji tally marks on the left side of the reciever.  This, quite conveniently, is the body count of this specific weapon
* A muzzle brake similar to the stock brake has replaced the stock brake to act as a flash hider for muzzle flash
* A vertical foregrip with a built in flashlight has been added to the bottom foregrip rail for easier recoil management.  Most KAC-PDWs have a similar vertical foregrip already
* The stock sights were replaced with similar sights with tritium improvements to help aiming in the dark.  The tritium orbs on the sights are conveniently colored a bright red
* Occasionally, the foregrip is taken off and a flashlight to compensate for the vertical foregrip flashlight is added to the right side of the foregrip.  The foregrip goes to other rifles instead
Control and Solution

One stolen by her grandfather and the other by her father, Ren took these both and used them akimbo.  Many different modifications have been added to both handguns to a point where they do not look like the original USP .45s.  A point similar to how different her car is from how it looked originally.  From the magazine to the slide, the weapon has been heavily modified.  A good metaphor she uses to describe her choice is comparing iron to steel, taking something weak and giving it a new life as something stronger.

## **Weapon Modifications**

* The slides are a steel and titanium alloy, why exactly is unknown.
* Somehow, the entire slide can be pulled back with a special engraved edge in the front of the slide. Using this edge, the user than "hook" it onto the back tritium sight of the other handgun and pull the slide back to chamber a round. Scully is the only other person to know how to do this.
Alliance Honor

Alliance Honor is gained when you donate in alliance science.  You can use alliance honor to buy items in your alliance store.  For every one point of alliance honor you earn your alliance earns one alliance point.  Your alliance honor is retained even if you leave your alliance; however, you will not be able to use it on anything until you join or create another alliance

Please see Alliance Store for what you can buy.

Please see Alliance Science for earning Alliance Honor.
Plated Luger P08

With an unknown origin more mysterious than its existance, Isha has this handgun in her coat more for show than for use.  Until late 2086, it has been a collector's item.  Surprised that it worked, she took the opportunity to continue putting upgrades on the handgun.  The small magazine and the classic 9x19 parabellum caliber make it a weak handgun compared to other special weapons, but it is a versatile handgun to match the 20th century firearm preference that Isha has.

## **Weapon Modifications**

* The barrel is longer than stock by 1 inch to increase accuracy over range
* The grip has been given an ergonomic pattern to make holding the weapon easier and more stable
* Most notably, the exterior of the weapon has been plated with gold and platinum, while the grip has been plated with gold and covered in carbon fiber
* Although small, the magazine is slightly heavier than its original weight to help the stability of the weapon
* Fun fact: the "Parabellum" in 9x19 Parabellum came from the Latin saying: "Si vis pacem, para bellum" which meant, "If you seek peace, prepare for war."
AA-12 "Flesh Pounder"

This shotgun is very well known to a gun-nut as the #1 shotgun of choice, despite this, it is very heavy and recoil control is difficult.  The reason why Scully even bothers with this shotgun is because of the stopping power into ZEDs and how quick it is to destroy anything.  Although being careful on ammo, ammo still seems to run out within a minute of a wave start.  After looking at the bland, default blue/grey look of a normal AA-12, Scully  took to be the only member on the team to customize the look of his weaponry.  This is useless and slightly pricy, but he doesn't care.  When you could have all the dosh in the world, why bother being stingy when you have an easy way to make more anyways?

## **Weapon Modifications**

* Obvious and conspicuous, a custom, artistic skin has been applied to the exterior of the shotgun.  To the operative's knowledge, this skin has been called "Flesh Pounder".  There are similar designs for the M9 handgun (Bloated) and FN SCAR (Clot Commando)
* A rubber grip was applied to the shotgun to make recoil control easier and more effective
* This shotgun is a duplicate of a master copy, and can be purchased by Scully at any trader station across Europe
Justice and Liberty

Jacob's prefered handguns, the American classic. These are almost identical in looks, except the pattern of the grip tape, and the magazine "Left" and "Right" markings.  The two are powerhouse handguns with the heavy .45 ACP rounds and slight heavy recoil.  To extend their use, both weapons have been modified the exact same way in every aspect.  The left handgun is called Justice, and right is Liberty

## **Weapon Modifications**

* The handguns have extended magazines both by 12 rounds, making the magazine size to 21
* Both handguns have a heavy compensator and extended barrel, the barrel extends the slide evidently.  The compensator certainly makes the handguns look more professional, as they also act as a muzzle brake
* The magazines on each handgun are marked "Left" and "Right" to indicate which handgun each magazine went to