recursal/Fanatic-Fandom huggingface dataset:
Borovia - Manor 1F Lounge

The **Lounge** is a cosy room in the manor where guest can relax by the fireplace with a good book. It connects to the Manor 1F, but is otherwise a dead-end.

## Description

The **Lounge** is , though upon entering you can't help but notice it's considerably colder than the rest of the manor... maybe it just needs a bit of heat from the fireplace. However, in order to light the fireplace, you will need a Fire-Type Pokémon.

By interacting with the ouija board at the beginning of the room will prompt it to spell out FIREPLACE, as well as FEEDTHEBEAR before mentioning you feel a hand on your shoulder, which is a fun reference to previous a Pokémon game.

FIREPLACE tells you that you have to light the fireplace with a Fire-Type Pokémon ,which in doing so will cause the bookshelf at the start of the room to move to the side and reveal a safe.

FEEDTHEBEAR prompts you to interact with the Ursaring statue, which you can feed the Gourmet Basculin retrieved from the Dining Room after completing its event. Doing this will cause it to drop a Safe Combo. You can use this to unlock the safe which was uncovered by lighting the fireplace and retrieve the Necronomicon which can be placed on the podium in the Library on Manor 2F.
How to Access

The following is a step-by-step set of instructions to obtain access to the Pokéngine MMORPG. Since this game is still in closed beta, all users must be approved via the Discord.

To access the MMO, you will need both an account on the Pokéngine website as well as an account on Discord. Simply follow the step-by-step instructions below to receive beta access

### Step 1. Register an Account on Pokengine.org

Click on the "Register" button in the upper-right corner to create an account on the Pokengine site. This is the account you will use to log in to the game.

Simply enter a unique username and secure password. No email address is required.

If you forgot your password, see: Recovering your Account

### Step 2. Join the Pokéngine Discord server

After you have registered an account on site, the next step is to join the Pokengine discord server using the link on the main page, or by clicking here.

The Discord is the community hub of Pokéngine. New members will only have access to a limited number of channels: #main, #announcements, #rules, #faq, #welcome, and #access-pass.

After reviewing the rules and FAQ, type the command /access in any channel. A pop-up will appear prompting you to enter your pokengine.org account username and password (NOT your Discord account password).

Our bot will automatically give you MMO access on site as well as access to the rest of the Discord channels. Your username should turn orange. If you have trouble at this stage, contact a staff member.

### Step 3. Log in to the MMO

Once you have been granted access on Discord, click on the "MMO" tab on the top bar of pokengine.org to access the game.
The first time you launch the game, you will be prompted to pick a Region to start. We suggest you first visit the HUB Island region, which is a short tutorial designed to teach you the controls and features of the game.

For more advice on how to play the MMO, see: Beginner's Guide
Borovia - Oubliette

The **Oubliette** is a dank prison where unruly guests are locked away on the orders of the Count. It's connected to the Abyssal Cave BF1, and the Laboratory.

## Description

The **Oubliette** is a decrepit prison full of wild mons, Castle Guards, and those unfortunate enough to have been caught; living or otherwise. Making your way through this eyrie prison will lead you to an alternative entrance to the Laboratory.

Towards the middle of the **Oubliette**, you'll come across a trainer who's been locked up by the Count for snooping around, and who begs for you to retrieve his Pokémon from the Laboratory for him so he can escape. Once you retrieve the Lost Poké Ball from the Laboratory, you can return to speak to him and return the mon to him, which allows him to escape and where he can then be found at the gates of the Courtyard.

At the end of the **Oubliette**, you'll encounter a person in a cell you are able to unlock using the Jail Cell Key, however, upon doing so, he switches places with you and locks you inside instead. You can escape this by interacting with the vent at the back and climbing through to the Laboratory.

## Trainers

Squirest Lvl. 24

Phantomail Lvl. 25
Lake Verity

**Lake Verity** is one of the lakes that is symbolic of the water-rich Sinnoh region. It's connected to Route 201, but otherwise a dead-end.

## Description

**Lake Verity** is one of the Sinnoh regions three symbolic lakes, though the lake itself has a rather odd legend associated with it. Towards the middle of the lake there is a cave, which can be entered and used to access underneath the lake, though it requires Surf to do so.

Upon entering the lake for the first time, you will stumble upon a strange portal which will pull you into an unknown, eerie place that resembles a ruin of sorts. However, upon interacting with the Worn Hat on the ground you black out and awaken to a trainer by the name of Seth who found you collapsed by the lake.

After recovering, Professor Dawn stumbles upon the two of you and decides it best to entrust yourself, Seth, and Ray/Lex with one of her three Pokémon for your safety, as well as to study their strange forms further. Your options will be Turtwig, a Ground/Fairy-Type, Chimchar, an Ice-Type, or Piplup, a Fighting-Type. Seth will receive the Pokémon with advantage over your own, whilst Ray/Lex will receive the one with disadvantage to yourself.

Once Professor Dawn and Ray/Lex leave, Seth will challenge you to a battle, claiming it must happen now that you've become trainers.
Dende Palm Plantation

The **Dende Palm Plantation** is a plantation that grows dendê palms harvested for their oil. It is connected to Route R7, but it otherwise a dead end.

## Description

The **Dende Palm Plantation** is a lush forest of Dendê Palms as far as the eye can see. However, don't be fooled by its initial appearance as, alongside the trees, there is also a plethora of mons and trainers looking for a battle, as well as a few items scattered about to help you on your way.

### Side Quest

Upon entering Dende Palm Plantation, a Rancher who claims to be the owner will be waiting for you. Upon speaking to her, she will inform you of a mon that has been terrorizing her plantation by eating all the palm nuts, and asks you to teach it a lesson for her.

By walking slightly east from her, the mon can be seen. However, when you approach it'll scamper through the trees and you'll have to chase it down. It starts directly east of the entrance, then travels south-west, then goes to the south-east, before finally going north where it will battle you once you get close. The mon in question is a Sparskia.

Once you've defeated/captured Sparskia, speak to the Rancher at the beginning once more and she'll thank you, giving you a Skiddo as a reward.

## Mons

### Side Quest Encounters

(Only One)

## Trainers

Colobud Lvl. 17

Coliber Lvl. 18

Aipom Lvl. 16

Skiddo Lvl. 17
Borovia

### Description

Borovia is a small, barely inhabited Region that is mostly forests, often plagued with stormy weather.

### Link to Region Page

http://pokengine.org/regions/Borovia

**Borovia** is a collaborative mini-region made for the Halloween 2020 event. It is a spooky region inspired by classic horror stories, movies and games. Travel to Borovia is possible via the Airport. After completing the first chapter of the story, the Player can choose to leave the region by speaking to the Corviknight taxi driver to the south of the Courtyard.

The main story scenario was written by Twitch, with additional dialogue and events by Kyledove. Additional maps, graphics and events were contributed by MeganCrustle, Fuzzy and Ginzuishou.

## Mons

*Main Article: List of Encounters in Borovia*

As a collaborative region, Borovia does not have a Dex of its own but includes species from other regions across Pokéngine. However, a few species are or were exclusively found in Borovia.

## Story

*Main Article: Borovia Walkthrough*

A strange invitation, a spooky house in the woods, a mysterious Count. The player finds themselves stranded on a dark and stormy night, after receiving an invitation from the Count of Borovia summoning them to his Manor. There, the player will have to prove themselves to gain entry to the manor, collecting all manor of spooky Mons as they delve deeper into the Manor's secrets.

## Available TMs

After you beat the story and enter the hall of fame, a TM salesman will appear in the Courtyard, just to the left of the mansion.

## Gallery

Stranded outside the ManorBattling inside the ManorBefore the Manor front entranceSolving the Mystery of the Music Room
Hidden Abilities

**Hidden Abilities** are rarer abilities that Mons can have.

## Obtaining

In the wild, mons will typically have one of their 1-2 standard abilities. Other mons possessing their Hidden Abilities can be found as special encounters or distributed as gifts.

The Mons listed in the "Special Hidden Ability Mons" table are those which are always obtainable, whereas those listed in the "Limited Hidden Ability Mons" table are/were only accessible during a certain timeframe and/or restricted to a certain subset of players.

\* = Upon evolution, it will gain, change, or lose Hidden Ability

Limited Hidden Ability Mons

\* = Upon evolution, it will gain, change, or lose Hidden Ability
Atlas Halloween Festival

**The Atlas Halloween Festival** is a seasonal mini-event set in the Atlas region made for the Halloween 2018, and then returned in 2021 and 2022. Travel to the event is possible via the Airport. After receiving one's starter, the Player can choose to leave the region by speaking to Evelynn in the plaza.

## Mons

As a part of Atlas, this event features many Mons from the Atlas region.

For the event, 5 exclusive new mons were added.

Returning Mon Lines: Dandyseed, Flutterbi (Autumn), Stellarva, Lightwin (Both Forms), Hoowhip, Lickypop (Both Forms), Criminook, Brambarb (Wicked), Wilspri, Bashbee, Bubbauld, Ghoulotine, Needow, Sauntler, Devilicious

New Mons: Nyarn, Sheetrick, Confectious, Luvenny, Barilbil, Stumple, Pumpkaboo

## Characters

Evelynn

Poe

Belladonna

## Story

Originally held during the Halloween 2018, this event is set within the Atlas Festival Plaza, which is already decorated for the festivities. Players are tasked with solving the mystery of the vengeful spirits before they can move on. Within the next area, a monster has been spotted - and players must find the identity of this mysterious creature. All event participants receive a Nyarn as their starter, and may obtain a Shiny if they gather enough candy.

### Walkthrough Part 1: The Vengeful Spirits

* Speak to the Medium outside the Cemetery
* Defeat all of the ghosts in the Cemetery (There are two ghosts who will not fight you, but you should speak to them)
* Speak to Medium again - she will hand you "Something New"
* Interact & defeat the Purple Spirit
* Speak to Medium again
* Interact with a grave in the cemetery to receive "Something Blue"
* Speak & defeat Fairy Tale Girl in plaza
* Search Pumpkins for "Something Old"
* Return to blue ghost with the new item
* Pick up "Something Borrowed" from the grave outside the cemetery in the bottom right of the map
* Speak & Defeat the Blue Spirit
* You can now leave the area and enter the Ruined Fair

### Walkthrough Part 2: The mystery of the Ruined Fair

* Enter Ruined fair and you will encounter a monster, it will defeat you
* In the fair, interact with 4 different areas
	+ Carousel
	+ Ferris Wheel
	+ Candy Drawing in the Pop Up Haunted House
	+ Candy Wrappers behind the Circus Tent
* After interacting with all 4, return and speak to Shay within the Circus tent
* Defeat the Mon (you cannot capture it)
* Speak to Shay
Cloudia - Lakoon Cloud

Lakoon Cloud is one of the two mythical clouds you can access after obtaining the Sky Map.

### Aeolus Center

The small building on the north part of Lakoon Cloud is the Aeolus Center, a small research station. A scientist here is researching the origins of Cloudia.

You can also obtain Emolga here by trading Tropius for it.
Sandgem Town

"Town of Sand"

**Sandgem Town** is a sandy town that is located right next to a beach. It is redolent with the salty scent of the sea. It connects to Route 201, Route 202, and Route 219.

## Description

**Sandgem Town** is where all new players begin their adventure. It's home to the Pokémon Research Lab which, whilst once under the care of Professor Rowan, is now instead owned by Professor Dawn whom inherited responsibility after Professor Rowan stepped down.

You will be unable to leave **Sandgem Tow**n via Route 202 until you've obtained a Pokémon, and if you attempt to do so you will be stopped by a man who informs you its "Too dangerous to leave without a Pokémon". However, once you have claimed your starter, you'll be able to pass by with no issues.

After receiving your starter and returning to **Sandgem Town**, Ojiisan will be anxiously waiting by the lab before noticing your Pokémon and mentioning you should properly thank the Professor for her kindness. After speaking with Professor Dawn, she'll ask you to record data on the Pokémon of Sinnoh to assist her research on the Distortion World, and once agreeing will be gifted with the Pokedex V4 before being sent on your way... but not before letting Ojiisan know.
Pitch Town

**Pitch Town** is a small mining town nestled within the mountains. It connects Route R5 to the Crystal Caves.

## Description

Sitting atop a mountain just past Route R5, **Pitch Town** is a calm place to rest after scaling the mountain. To the north-west of the town by the Poké Center lies the entrance to the Crystal Caves.

Entering the town from the south, the first house on the left contains an old woman, alongside her Machoke and Machamp. When you speak to her she reminisces about her travels to Ento Jungle to collect logs and now she misses seeing the jungles wild Pokémon. If you capture a Pokémon in Ento Jungle and have it in your party when speaking to her, she will gift you the TM for Cut as a thanks.

The girl in the house behind the Poké Center enthuses about a Pokémon named Cyton that lives by the beach, however, she states that, although she'd love one, she rarely leaves town and thus is unable to catch one herself. If you catch a Cyton and have it in your party when speaking to you, she'll ask if you'd like to trade your Cyton for her Pichip - nicknamed Chichi - that holds a Hard Stone.

Speaking to the girl in the house north-east of the Poké Center will prompt her to remark that you look like a strong trainer before gifting you 3 Potions.

The man in the Poké Center talks about a Pokémon in the Crystal Caves that "Eats ores and shoots beams of light". If you show him an Anau then he'll gift you with the TM for Charge Beam, stating that it looks like it could learn it due to its glowing face.

## Mons

### Special Encounters

(Nicknamed Chichi)
(Only One)

## Gallery

Pitch TownEnterance to Crystal Caves in Pitch Town
Nipa Swamp

The **Nipa Swamp** is a large, open swamp which hosts many dangerous Pokémon. It connects to the Nipa Research Base, but is otherwise a dead end.

## Description

The **Nipa Swamp** is a sodden environment crawling with mons, items, and trainers alike. This marshy land is of particular interest to the Nipa Swamp Research Team, and thus you can find many a passionate Scientist lurking around every corner.

### Side Quest

After speaking to the Scientist in the Nipa Research Facility, you can find the Scientists in question spread around the swamp. There are a total of six Scientists to be found, however, you will require both Surf and Cut in order to find them all. After battling each one, be sure to speak to them once more to let them know they're needed back, and, once you've done this with all of them, you can return to the Nipa Research Center in the Nipa Research Base.

### Note

You will need Cut, as well as Surf to fully explore and navigate the **Nipa Swamp**, and thus it is advised you bring mons that have both moves. However, be sure to keep both of these mons on your team, or at least have a way of getting out of the swamp if you don't as otherwise you may be soft-locked behind sections that require either Cut or Surf.

## Mons

### Fishing Encounters

(Requires Super Rod)
Nosto

**Nosto** is an unplayable region on Pokéngine, created by Pudding. It features many exclusive species in the Nosto dex, a Gym challenge, and unique locations including a glacial cave, various cities, and charming beaches. Travel to Nosto will be possible via the Airport. The way to leave Nosto and travel to other regions is to be determined.

## Mons

Nosto is home to nearly 200 unique species, including never-before-seen mons and some mons you've seen before with a new look. Check the Nosto Dex for details!

#### **Starters**

New trainers who begin their journeys in Nosto may choose between six starters: **Neschick**, **Treetle**, **Charrat**, **Squiddle**, **Drimp**, and **Puppool**.

## Characters

(Descriptions of notable characters from Nosto)
Borovia - Manor 1F Dining Room

The **Dining Room** is where guests and occupants alike can gather for a meal inside of the manor. It connects to the Manor 1F, but is otherwise a dead-end.

## Description

The **Dining Room** is located to the west-most side of Manor 1F. Upon entering, a butler will yell at you for just standing about and demand that you help with preparations for tonight's very special guest, stating that you seem capable and, due to being understaffed, your assistance would be very useful. You're tasked with setting the table, which consists of laying a cloth across the table, laying out the dinnerware, and finally setting the meal.

In order to begin setting the table, you'll need a Table Cloth, which the butler by the door will inform you is in the Spare Room on Manor 2F, which does involve a few small puzzles, but is generally fairly simple to get. Once you have obtained the Table Cloth, return to the **Dining Room** and interact with the dining table to place it.

The next thing you'll need to do is lay out the Dinner Plates atop the Table Cloth, of which can be found by interacting with the cupboard at the north of the table, and then interacting with the dining table as you did with the Table Cloth.

Finally, you'll need to retrieve the main course from the kitchen to the north to finish the preparations. However, once you pick up the meal, the aforementioned guest will appear on the chair at the head of the table, demanding that they're hungry, which appears to unnerve the rest of the staff. You'll have to approach the 'guest' and present the meal to them, but when you do they'll become outraged and instantly begin a battle with you. Although the Ghost is classed as a wild Pokémon, it is unfortunately uncatchable.

After defeating the Ghost, it will disappear, leaving the meal which the staff tell you to take as a thank you. You can retrieve it by interacting with the table, much like you did when setting it.
Borovia - Laboratory

### Connecting Locations

North: Borovia - Backwoods South-East: Borovia - Oubliette South: Borovia - Abyssal Cave BF1

The **Laboratory** is a facility where scientists carry out dubious experiments at the behest of the Count. It's connected to the Backwoods, the Oubliette, and the Abyssal Cave BF1.

## Description

The **Laboratory** is a cluttered place of science, filled with Scientists and strange mons alike. The atmosphere seems sporadic, which is only amplified by the broken test chamber to its north from an apparently "Incredibly successful" experiment.

You can speak to the Scientist north-most who explains that she is gathering the Pokemon that can be found in the lab, but is having issues catching a Encryptid, before asking if you have one and if you'd like to trade it with her in exchange for her Gargryph, nicknamed Gargo.

By interacting with the Notebook on the way to the Backwoods, you will get to read the lone passage inside before being given a collection task by the scientist to retrieve the pages that seem to have been lost in the explosion. These can be found spread across the Backwoods, as well as in the Secluded Cave, and once you have them all you can return to the Scientist and as a thank you they will fix your Cracked Conduit, gifting you a Charged Conduit in exchange which can be used to evolve your Brokenstein.

You can also find the Lost Poké Ball belonging to the trainer locked away in the Oubliette, which you can return to them to let them free.

## Trainers

Encryptid Lvl. 25

Rubee Lvl. 25

Magneton Lvl. 27

Glumence Lvl. 23
Route R10

**Route R10** is a surfing route along the coast, and a continuation from Route R9. It connects Route R9, Byssus Town, and the Sea Caves.

## Description

**Route R10** is a rocky oceanic route, home to a lighthouse to its south-west. Its waters are bustling with mons and trainers alike that'll keep you on your toes before the Sea Caves.

In the lighthouse by Route R9 you can meet the Lighthouse Keeper who is surprised to see you and mentions it can be lonely due to seldom getting visitors, before asking if you'd like to stay for tea. After having tea with him - which will restore you're party much like a Poké Center would -he'll gift you the TM for Fly as a thank you for the visit.

## Mons

### Fishing Encounters

(Requires Super Rod)

### Notes

The Minilith encountered via the breakable rocks will have their Hidden Ability; Sturdy.

## Trainers

Leptric Lvl. 25

Machoke Lvl. 28

## Gallery

Route R10Route R10 LighthouseEntrance to Sea Caves
Borovia - Manor 1F Guest Bedroom

The **Guest Bedroom** is a small room in the manor that stands in as a Poké Center of sorts. It connects to Manor 1F, but is otherwise a dead-end.

## Description

Whilst the **Guest Bedroom** does not offer anything in the way of trainers, items, or even new mons to catch, it does allow you to not only heal your team, but also access the other mons you've caught during your time here that are currently in your PC.

To access the PC, you should interact with the Scientist by the computer.

In order to heal, climb into the bed beside the Nurse and, when prompted whether or not you'd like to heal your team, select "yes". Though do be careful, something seems off about the people in this room... *Was that mark always on your arm... and why do you suddenly feel so cold?...*
Sprig Town

**Sprig Town** is a small town filled with scientists who work at the nearby research facility. It connects Route R1 to Route R2.

## Description

**Sprig Town** is a town exclusively focused on researching the Mons of the Rica region. In the top right of the town you can see a mist net and a flower of which the scientists would use to catch unsuspecting bird Mons for research and study.

The NPC in the PokéCenter on the left side will gift you 3 Poké Balls, as well as 3 Potions.

## Gallery

Sprig TownInside the Sprig Town Pokécenter
Borovia - Secluded Cave

The **Secluded Cave** is a small cave at the top of the mountain within the Backwoods. It is connected to the Backwoods, but is otherwise a dead-end.

## Description

The **Secluded Cave** is a small craggy area full of pipes and flooded in darkness. It looks as if the cave was at one point used by someone, but in its current state it appears to have been left for ruin.

Walking into the cave, you will come across a wild Monstricity to the centre which, once close enough, will initiate a battle with you. The mon is level 40, so it is advised you train your team a small bit if they're under at least 30, and whist the wild Monstricity is a Pokémon, it unfortunately cannot be captured and will dodge any ball you try to throw at it. Upon defeating the beast, it will skulk away into the darkness, leaving behind a Cracked Conduit which can be brought back to the scientist who's fetch quest you're doing to be fixed.

After defeating the Monstricity, you'll have access to the space behind it, as small as it may be, of which contains the bulk of the Research Notes you're currently hunting down, as well as a Faded Photograph upon a lone table in the back.
Dexes

**Dexes** are a form of user-created content on Pokéngine. They are archives of Mons including images, types, and stats. Some Dexes are connected to a playable Region in-game, but many are not. Dexes that exist primarily as a showcase, and are not connected to an in-game region are sometimes known as 'showdexes'.

To apply for a Dex, fill out an application. For a more detailed description of the requirements, please visit; https://pokengine.org/request

## Certified Dexes

On the Dexes page, some Dexes are *Certified*. If a Dex has been certified then it's showcased as the best of the best!

*This can be due to a combination of different factors:*

* It has many Mons and the majority have front sprites
* It is being regularly updated
* It features really high quality

To get your Dex certified, try to meet these criteria. Dexes are certified at the discretion of Staff.
Borovia - Abyssal Cave BF2

The **Abyssal Cave BF2** are the dark and dank depths below the Abyssal Cave BF1. It's connected to the Abyssal Cave BF1, but is otherwise a dead-end.

## Description

The **Abyssal Cave BF2**, which can be entered either by choice via the ladder beside where you land, or by force by falling to your untimely demise, is an even darker section of the Abyssal Caves. In these depths, you can come across mons available above, as well as some living in the stagnant drain puddles to the south-east of the expansive cave. As well as mons, there is also a myriad of items scattered around in the darkness that are ripe for the pickings, that is if you're willing to brave the depths...
The Squad Wiki:Wiki rules

RULE 1- RESPECT OTHERS THE WAY YOU WANT TO BE RESPECTED

RULE 2- DON'T SPAM IN ANY CHATS

RULE 3-THERE IS TO BE NO NSFW

RULE 4-THERE IS SWEARING BUT PLEASE KEEP IT AT A APPROPRIATE LEVEL

RULE 5- THERE IS TO BE NO HOMOPHOBIC TALK PLEASE RESPECT OTHERS

RULE 6- THERE IS TO BE NO OTHER LANGUAGE OTHER THAN ENGLISH

RULE 7 - DO NOT TROLL EDIT PAGES
Palmetto Town

**Palmetto Town** is a cute, well-kept town that is full of families. It connects Route R11 to Route R12.

## Description

**Palmetto Town** is a quaint, well-maintained suburban town. Its friendly and inviting atmosphere makes it the perfect place for the many families that occupy the houses around the town. The locals are more active throughout the day and can be spoken to outside of their houses during this time, be it in the park or walking in the street.

By speaking to the lady in the yellow house north of the park, you can exchange a Heart Scale so your Pokémon can relearn a move they've forgotten.

To the south of the town, you can find a baby in a stroller that, if you reply "yes" to its gibberish babbles, you can battle.
Mushy

AngyMushroom

## History

Mushy, formerly known as AngyMushroom, is the creator and current owner of the Squad Discord server. He made the server originally for his friends, but after a while he left them due to personal conflicts. Eventually, Mushy created this server, and he and some of his friends began work on it.

However, the server fell into some chaos and after arguing, ownership was handed over to Moo who eventually lead the server to 100 members. At the time, he was on The Council.

Mushy eventually returned after several major events and regained ownership, but this time began anew on a brand-new server with new members. He, along with his trusted friends, once again lead the server into a 'Golden Age' and garnered 100 members for his server on September 7, 2021.

## Personal Life

Mushy has accumulated many nicknames, although his most common ones are Angy and Mushy. He was originally named 'AngyMushroom'. Mushy is a very kind and caring person who is always willing to give advice and help to anyone. Mushy was not the only owner of the server. He gave it up once because there was a lot of stuff he had IRL to deal with and generally a lot of chaos he could not handle back then. He gave up ownership to Moo because he saw him as a calm person and someone he could trust. He enjoys anime, music and vibing with his friends.

Mushy is known to be one of the kindest people on the server, and is constantly praised for everything he does and will do (deservedly).

## Server Life

   Mushy is apart of The Council which are the admins. He has a reputation of leaving the server and joining back a lot. Mushy is one of the most active members on the entire server. Apart from his daily need for sleep, you can normally see him online and chatting in one of the various text channels. Mushy has built himself a good reputation with *all* of the server members, indicating his amazing personality and good vibes he brings to every chat.
Mons

**Mons**, also known as **Pokémon** or **Fakemon**, are collectible monsters that the player can obtain, level up, and evolve on Pokéngine. Every Mon belongs to a Dex onsite, but only some Mons are obtainable in-game.

## Mon Stats

All Mons have a variety of stats, including **Battle Stats**, **Abilities**, **Characteristics**, **Moves**, **Evolution(s)**, and more.

**Battle Stats** - Consist of HP, Attack, Defense, Special Attack, Special Defense, and Speed.

**Abilities** - Can have up to two regular and one hidden ability. Abilities must be selected from the list of abilities. New abilities will be added on a case by case basis. To add a custom ability to your Mon, contact a site developer. (Note: Ability functionality is not implemented in-game yet.)

**Characteristics** - Such as height, weight, Egg steps, etc.

**Moves** - The attacks and techniques a Mon learns as it levels up. Moves must exist in the list of moves. To add a custom move, contact the developers.

**Evolution(s)** - Mons can have single or branching evolutions, as well as Mega Evolutions. Its evolution also needs to exist in the same Dex.

## Imagery

   All Mons must have pixel art imagery. To count as "complete", a mon must have all of the following sprites: Front sprite, back sprite (full-body), icon, overworlds, and shiny sprites. Pokéngine features a shiny editor that allows users to edit color palettes of sprites that were uploaded to the site.

Additionally, Mons may have a **Cry**, which is an .ogg audio file.

## Putting a Mon in game

To insert a Mon into your map with Mapbuilder, you can use the following jCoad command:

> &mon=pikachu,nintendo;level 5;female
>
>

This will gift the player a level 5 female Pikachu from the Nintendo dex.

To trigger a battle with a specific mon, you can use the same format, replacing the trigger with a battle trigger:

> &battle=pikachu,nintendo;level 5;female
>
>

This will start a wild battle with a level 5 female Pikachu.

You can also include Mons in the Encounters for a given map, or on a trainer's team.

If you create an NPC and use a Mon's name as the sprite ID, then the NPC will use that Mon's overworld sprite and play the Mon's cry whenever the player interacts with the NPC.
Dende Town

"Rica's Garden"

**Dende Town** is a ranching town centred on an old road. Once a bustling centre of trade, Dende Town is now a quiet little town, though it draws in vacationers from the city. It connects the Rica Regional Highway, Route R6, and Route R7.

## Description

**Dende Town**, which is nicknamed as "Rica's Garden", is a bustling little town with an array of stores to visit, as well as locals to converse and/or battle with. With so much available, its no wonder that its become a vacation hotspot for those from the city.

North-west of the Poké Center you'll find a house with an old woman living alongside her Aipom. She claims that her Aipom is always finding eggs in the surrounding forests, which it brings back to her time and time again. You can speak to her each day to receive an egg that could consist of; Odorable, Poochyena Skunfume, Skurrel, Sparruff, Sunole, or Tinion. These Pokémon will always have their Hidden Abilities when hatched.

In The Berry Barn there is a women who will gift you 3 of the one of the EV reducing berries as a gift, claiming that she loves berries and that they are to be shared.

By speaking to the man south-most of the bar in The Grumpy Gogoat you will be challenged to a battle.

### Side Quest

In the Poké Center you can speak to a girl who claims to be there due to "a tough guy broke into her house and attacked her Pokémon", who will then ask if you've seen anyone in the town matching the description.

Once you've had this interaction, leave the Poké Center and head to the Dende Café where you'll find the man in question attempting to rob the cashier before fleeing once you arrive. The cashier will thank you for saving them if you speak to them, and upon leaving the Café you'll be told that the man has been cornered by the townsfolk to the south of the Town where, once you approach, he'll challenge you to a battle.

Once you defeat him, the man will be surprised he lost and swiftly disappears. A moment later, the women from the Poké Center will approach you and thank you before brining you to the Poké Center and gifting you an Amulet Coin as a reward.

## Mons

(See Description above for the mons available.)

## Trainers

Mightyena Lvl. 20

Side-quest

## Items

**•** Grepa Berry
**•** Hondew Berry
**•** Kelpsy Berry
**•** Pomeg Berry
**•** Qualot Berry
**•** Tamato Berry

## Gallery

Dende Town CentreDende Town - Egg Woman's House
Jubilife City

"City of Joy"

**Jubilife City** is the most modernized city in the Sinnoh region. It is bustling with people on the go. It contains the Trainer School, and connects to Route 202, Route 203, Route 204, and Route 218.

## Description

**Jubilife City** is the first city you encounter during your journey across the Sinnoh region, and is considerably more busy than the peaceful towns you'd seen until this point. However, with such a bustling city comes an array of people to interact with, as well as items strewn about to find.

Once you enter **Jubilife City**, Ray/Lex will approach you and ask about your time through Route 202, before informing you about the Trainer School which Seth had set his sights on upon entering the city... where did he come from actually? Its as if he just appeared out of thin air...

After speaking to Seth in the Trainer School, you will be greeted by the Pokétch Company President who'll inform you of their promotional event in which you can get a free Outfit Bag by answering the question of the three clowns around the city. Once you've found each clown, and defeated one in battle, you can report back to the President and receive the Outfit Bag, as well as two clown outfits.
Route R8

**Route R8** is a rocky route along the coast. It connects Areca Beach, Route R9, and Byssus Town.

## Description

**Route R8** is a short coastal route bustling with Pokémon both in and out of the water. Along the land, you can find a few items strewn about, but do be careful of the occasional trainer looking for a battle along the way.

You can find Gym Leader Warren staring out into the ocean towards the west of the route. Speaking to him will prompt him to return to the gym and allow you to battle him.

## Mons

### Surfing Encounters

(Requires Surf)

### Fishing Encounters

(Requires Super Rod)

### Notes

The Minilith encountered via the breakable rocks will have their Hidden Ability; Sturdy.

## Trainers

Crabot Lvl. 20

Leaflit Lvl. 21
Route R14

**Route R14** is a lively route home to the Rosewood Nursary. It connects Rosewood Town to Route R15.

## Description

**Route R14** is a bustling route, filled with Cyclists, Breeders, and mons all itching for a battle. Towards the south of the route is the Rosewood Nursary where you can drop off some Pokémon to be under their care, however, the majority of the action happens in the gardens to the north.
Evolution

Many Mons evolve.

## Evolution Methods

### Trade evolutions

Trading is not yet functional in Pokengine. Therefore, mons that would evolve with trade instead evolve by use of item. For mons that would evolve by trade alone, you can use the Link Cable item as you would any other evolutionary item (Leaf Stone, etc.). For mons that would evolve by trading while holding an item, you simply use the same item on that mon by activating it in the bag.

### List of working evolution methods

* Level
* Use of item
* Level while [gender]
* Level holding item
* Friendship
* Friendship at [time of day]
* Level and random factor (eg: Wurmple)
* Level with move in moveset
* Level with Fairy move and friendship (eg: Sylveon)
* Level at location
* If I forgot one someone else add it

## Obtaining Evolution Items

Each region has different availability of evolution items. However, you can obtain most evolution items in the HUB region. The special daily sale in the marketplace will have a random selection of items for sale each day, including evolution items.

## Special Evolutions by Region

### Rica

\* The Ocarina is a key item with infinite uses.

Held Item
 Clampurr
 Barnub

Other
 Colobud
 Embear
 Woobat
 Pichip
 Aipom

### Borovia

All Evo Methods
 Skowl
 Mightiro
 Ciguapo
Piki River

**Piki River** is the largest river in the Rica region. Its murky waters are home to several endemic species. It connects Mimosa Town to the Nipa Research Base.

## Description

The **Piki River** is sizable river spanning between Mimosa Town and Nipa Research Base. As well as an array of Pokémon only native to the river, there are also many trainers scattered about both on land, or questionably in the murky waters.

### Note

Though its likely a given, you'll require a mon that knows, or alternatively can learn Surf to traverse this route. Assuming you do not also have a mon in your party that either knows or can know Fly, you can soft-lock yourself on any one of the surrounding areas if you send your Surf mon to the pc.

## Mons

### Fishing Encounters

(Requires Super Rod)
Rica

### Description

Rica is a tropical Region, whose abundance of new Pokémon has attracted much scientific interest in recent years.

### Link to Dex

http://pokengine.org/dexes/Rica

**Rica** is a playable region on Pokéngine, created by Fuzzy. It features many exclusive species in the Rica dex, a Gym challenge, and unique locations including a rainforest, a vibrant city, and deep-sea vents. Travel to Rica is possible via the Airport. To leave Rica and travel to other regions, simply visit any port city and talk to the sailor on the docks.

## Mons

*Main article: List of Encounters in Rica*

Rica is home to many original Fakémon, as well as Pokémon from the Nintendo regions. Currently, the Rica Dex includes 161 Fakémon and 39 official Pokémon. Of these, 135 total Mons are currently obtainable in the Rica region, and another 4 are obtainable in event regions only.

#### **Starters**

New trainers who begin their journeys in Rica may choose between three starters: **Cotylit**, **Bunfin**, and **Mirmoor**.

#### **Hidden Abilities**

*Main article: Hidden Abilities*

You can receive a small number of Hidden Ability Mons at the moment. All eggs the player receives or finds will always have a Hidden Ability.

## Story

Welcome to Rica, a small, tropical island with a variety of environments and high biodiversity. Much of Rica is covered in a dense rainforest and jungles, but the island also contains many other habitats, including mountains, meadows, prairies, plains, volcanoes, dry forests, savannahs, beaches, and of course the ocean. The beaches, both rocky and sandy, are extremely popular among residents and tourists. Many Pokemon in Rica can be found nowhere else, while others are familiar to advanced Pokémon trainers. Some Rica natives, like Terundra, can be found in Atlas as well.

Along your journey, you’ll also assist Professor Piper, who has been looking for skilled trainers to help her study the secrets of the rainforest. The wild Pokemon in Rica are growing more dangerous every day, and she wants to know what could be causing their aggression.

To enter the jungles, you will need to prove your strength by earning gym badges from the four gyms in the region. Trainers in Rica love to double battle. Be prepared to face nearly every trainer in double battle format, including the gyms!

## Related Articles

List of Items in Rica

Rica Walkthrough

Special Evolution Methods
Borovia - Manor 2F Library

The **Manor 2F Library** is the room to the west-most side of Manor 2F. It connects to Manor 2F, but is otherwise a dead-end.

## Description

The **Library** is a book-lovers paradise, full of rows and rows of books to lose yourself in. Trainers, Lost Souls, and wild Pokémon alike find themselves enjoying the relaxing atmosphere within this room, but that is not to say they're averse to a battle.

This is where you can find the Sheet Music, which is needed to complete the music puzzle within the Ballroom on Manor 1F. It does require you to make use of the jump feature to do a small jump puzzle across the top of the book cases, but it is generally fairly simple to manoeuvre.

At well as this, there is an upper ledge with a podium and two skeletal statues on either side which can be accessed by the same jump puzzle as the Sheet Music. To complete this puzzle, you'll need the Necronomiconwhich you can acquire from the Lounge on Manor 1F after completing the small puzzle there. However, do be aware that placing the Necronomicon on the pedestal will bring both statues to life and initiate a double battle, so assure you're prepared beforehand. There is a rope at the ledge though, so be sure to drop that for easy access back in case you do lose.

### Note

Whilst the Skeletons are not technically Pokémon, Their type appears to be Ghost/Rock, and thus its advised that you bring Pokémon strong against them to the battle as it'll make the process much easier.
List of Known Bugs

This article contains a list of currently known bugs in the game. If you encounter one of these or a new bug, report it in the #glitches channel on the Discord.

A common method of resolving in-game issues and errors is **clearing your cache**. On Google Chrome, you can clear cache by going to History > Browsing data > Cached images and files. If you are stuck, try clearing your cache and reloading the game client.

### Game Freeze/Crashing

The game client has been known to hang sporadically or stop responding. This can be due to a number of factors, including: internet interruptions, disagreement between server and client-side data, an error or typo in a JCoad script, or other factors. Try clearing your cache and reloading the game window. If the crashing persists, report it in #glitches.

### Battles Not Responding

Sometimes, battles will stop responding. This is generally due to a move having a typo or error in its effect code. Avoid using moves that have these effects, and when up against an AI opponent that uses them, try to defeat it without it using the move. If you encounter a persistent battle bug, report it in #glitches

### Graphical and Visual Errors

#### "Ghost" sprites

Occasionally, maps will load event and NPC placement incorrectly, resulting in sprites appearing in unusual places or out of bounds. Press F5 to reload the game window, and if that does not work, clear your cache.
Borovia - Manor 1F Ballroom

The **Ballroom** is a well-decorated space in the manor that was once used for grand balls. It connects to Manor 1F, but is otherwise a dead-end.

## Description

The **Ballroom** is an open space homing a grand piano, as well as a few other decorative pieces of furniture, giving a generally unassuming feel when first entered. However, there is actually a small side quest within this room regarding the piano, as well as the music pads littering the floor. You will however need to retrieve the Sheet Music from the Library before being able to complete the puzzle.

#### Music Puzzle

Upon first interacting with the piano, you're prompted if you'd like to play it but are met with the feeling that someone was displeased with your performance, before noticing that there appears to be a player within it that could play sheet music for you, which sends you on a quest to find the music in question.

After retrieving the Sheet Music, you can interact with the piano once more and insert the Sheet Music into the player slot before a second, smaller memory puzzle begin with the floor tiles. However, it is advised that you find out the tuned for each of the tiles ahead of time, as it makes the puzzle simpler.

The piano will play music using the notes of the floor tiles, and you are to repeat each note in order afterwards, but do be careful as an incorrect note will mean you have to start over. There are three stages to this puzzle, and once completed you can interact with the piano to retrieve the Lounge Key.
Deep Ento Jungle

**Deep Ento Jungle** is an ominous section of Ento Jungle shrouded in darkness. It is connected to Ento Jungle, but it otherwise a dead end.

## Description

**Deep Ento Jungle** is a dark subsection of Ento Jungle offering new, fiercer mons to encounter, as well as a plethora of items to collect. There is a lone trainer looking for a battle in the depths, but be careful not to get lost.

### Note

Be sure to keep a Mon in your party that can learn the HM Cut as without it you will be soft-locked in the area.

## Trainers

Chirmidge Lvl. 18

Venipede Lvl. 20
Pokéngine Staff

Pokéngine is run by a dedicated team of staff who manage the MMORPG and Discord.

## Site Staff

### Developers

Responsible for coding the engine itself.

* **Jext** is the lead developer and programmer on Pokéngine. He runs the server and maintains the code that makes Pokéngine tick! He is a mad genius and a bit of a troll. He's pretty busy a lot of the time so it is suggested that players ask the other admins or staff for assistance when they need it.
* **Zermonious** is an assistant developer on Pokengine and the owner of the Interregional dex. He's also the father of Spinda bot.

### Administrators

un the website, including managing all Dexes, approving Dex and Region requests and helping players out in the MMORPG.

* **Kyledove**, who owns Atlas, Isiah, Oceane, Junnin, Odysso, JurassicWorld, Cyare, and NeoNintendo dexes and the Atlas and Neo Sinnoh regions.
* **Fuzzy**, who owns Rica region and dex.
* **Coonae**, who owns the Korza dex.
* **Marshlands**, who owns the Okeno dex.
* **Azria**, who owns the Orohn-Havai and Avoris dexes.
* **Ginzuishou**, who owns the Aristos dex and region.

### Moderators

Can view all dexes and have in-game controls including the ability to teleport and manage players and items.

* **Twitch**, who owns the Tandor and Altera dexes and the Borovia and Easter Island regions. Founded this wiki.
* **TrainerRed**
* **Hyo**
* **Wylde**
* **SonicsShadow**

## Discord Staff

### Admins

* **Kyledove**
* **Fuzzy**
* **Zermonious**
* **Azria**
* **Marshlands**

### Moderators

* **Twitch**
* **DrTapeworm**
* **MegaCrustle**
* **stormbringer15**
* **Koizumi\_Koharu**

## Former or Retired Staff

Pour one out for the homies. (This section is under construction!)
Route 219

**Route 219** is A beautiful white-sand beach only five seconds on foot from Sandgem Town. It connects to Sandgem Town, and Route 220.

## Description

**Route 219** is a small beach a few steps from Sandgem Town which homes battle-ready Trainers and Pokémon alike, as well as a few items scattered around.

After giving Ojiisan the news that you'll be going off on your adventure, you can find him here by the sea lost in thought. After interacting with him a few times, he'll finally give in and let you go out to travel the region, but only on the condition that you can defeat him in a battle.

## Mons

### Surfing Encounters

(Requires Surf)
(Requires Surf)
(Requires Surf)
(Requires Surf)
Route 202

**Route 202** is A winding path that twists through grassy fields. It connects to Sandgem Town, and Jubilife City.

## Description

**Route 202** is a small, lush route connecting Sandgem Town and Jubilife City. As you make your way through the route you'll come across an array of mons, as well as a few young Trainers looking to test their battle skills.

Upon arrival to the route, Ray/Lex will be waiting for you and give you a small rundown of how things work, before gifting you 5 Poké Balls so you can begin to bulk out your team.