recursal/Fanatic-Fandom huggingface dataset:
Cattle and Crops

**Cattle and Crops** is a farming simulation game created and developed by Masterbrain Bytes GmbH & Co. KG and published by Toplitz Productions. First release was June 9, 2017 as an early Tech Demo. With Steam Early Access release on February 13, 2018. Version 1.0 release of game released October 15, 2020.

## Description

Cattle and Crops is a new generation of farming simulation designed with special attention to detail. The game engine is based off the C4 engine by Terathon, which has been heavily improved to match the requirements wanted to achieve for the game.
The game is currently available on these platforms: Windows and Linux and will be on Xbox One & PlayStation 4 Console Versions in the future.

**Cattle and Crops** is the ultimate farming simulation with a unique and unrivaled level of detail.

* Detailed machines with realistic vehicle physics and many functions
* Convenient vehicle control with versatile functions, controllable via a radial menu and the quickbar

* Plant growth based on correct fertilization with nutrients (mineral and organic fertilisers: nitrogen, phosphate, potassium)
* Grassland tasks (mowing, turning, windrowing, baling) with realistic drying of field grass
* Physical bale handling, collecting and stacking of square bales with the front loader
* Weather simulated on the basis of real weather data with influence on soil and crop growth
* Dynamic fields affected with lanes and tracks created by machinery that remain even after saved scores
* Support for steering wheels and controllers

* Intelligent helper system: supporting staff who can control the machines autonomously over the field and road and take over tasks from a comprehensive calendar-based planning system
* Management of employees for cooperative tasks

* Extensive tutorials that provide an easy introduction to the game
* Scenarios that provide comprehensive insight and background knowledge about agriculture
* To produce a simulation that is as realistic as possible MBB worked in close cooperation with the national agricultural publisher Landwirtschaftsverlag Münster

* Career mode, tutorials, scenarios, and a sandbox mode
* Experience levels with XP (experience points), reputation, and achievements
* Difficulty levels from arcade gamer to simulation professional

* Mod support for machines (tractors, attachments, trailers, etc.) and maps (adding your own content or content created by other players)

## Features

* Brands - Supported by our license partners in the industry
* Management - Your employees will help you take care of your farm, your animals and your estate.
* Multiplayer (coming in the future) - Join your friends in conquering the maps.
* Modding Support- Enhance the game with your own vehicles and maps
* Simulation - Detailed machinery and realistic harvesting techniques
* Vegetation - Plant growth and health depending on multiple ground conditions
* Weather - Advanced weather system influencing your farming strategies

## External links

* Official site
* Steam
V0.6.2.0

## Changelog

*Released August 22, 2019*

* **BUG FIX** Fixed crashes when opening the field menu
* **BUG FIX** The Bressel & Lade shovels are now also visually empty when tilted

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
Bulgaria (Ferdinand I)/Civilopedia

## Bulgaria

### History

The Kingdom (Or Tsardom) of Bulgaria was a constitutional monarchy created in 1908 as Ferdinand I elevated the Bulgarian state from principality to kingdom. The state was almost constantly at war throughout its existence, lending to its nickname as "the Balkan Prussia". For several years Bulgaria mobilized an army of more than 1 million people from its population of about 5 million and in the next decade (1910–20) it engaged in three wars - the First, the Second Balkan War and the First World War. After this the Bulgarian army was disbanded and forbidden to exist by the winning side of the World War and all plans for national unification of the Bulgarian lands failed. After less than two decades Bulgaria was again warring for national unification in the Second World War and was fighting again on the losing side (until it switched to the Allies in 1944), which was a third lost war. In 1946, the monarchy was abolished, its final Tsar was sent into exile and the Kingdom was replaced by a People's Republic.

## Ferdinand I

### History

Ferdinand I ruled Bulgaria between 1887 to 1918 through three wars, until abdicating after the Central Powers lost. He proclaimed the Bulgarian de jure independence from the Ottoman Empire and waged two wars against it (The Balkan Wars), and although Bulgaria suffered great losses in these conflicts he would still eventually enter World War One in the Central Powers' side, to reclaim territories lost during the Second Balkan War - This expansionism would be his downfall.

## Unique Components

### Quick-Fire Howitzer

A Quick-firing gun has several characteristics which taken together mean the weapon can fire at a fast rate. The quick-firing howitzer offered the potential for practical indirect fire. Traditional howitzers had been employed to engage targets outside their line of fire, but were very slow to aim and reload. Quick-firing weapons were capable of a heavy indirect bombardment, and this was the main mode of their employment during the 20th century.

### Gimnazija

Despite the highly agrarian nature of Bulgaria during this period their educational system was highly successful, with less than half the population being illiterate. Education reached more of the lower classes than anywhere else in Eastern Europe at this time.
V0.3.1.0

## Changelog

*Released November 29, 2018*

* **NEW** Swath-Data-HUD: press the ALT-key on a field to show the parameters of swath

* **BUG FIX** Mission progress now works with vegetation density 1
* **BUG FIX** Exiting the vehicle is now recognized by the mission
* **BUG FIX** OpenTrack crashfix
* **BUG FIX** Linux Crashfix when using the AMDGPU-PRO driver
* **BUG FIX** The Database table finance\_log can be created in new profiles again
* **BUG FIX** Crashfix for loading savegames with rented machines
* **BUG FIX** Improved the sounds of the Arion 530
* **BUG FIX** Multiple bug fixes with the Hammer Cornking and the seeder unit
* **BUG FIX** The Dammann sprayer won’t be tilted on the fields anymore
* **BUG FIX** The Hawe SLW wagon will stay visible when filling its tank
* **BUG FIX** The Joskin Delta-Cap will be loaded successfully in the bale mission (“vehicle not found” fixed)
* **BUG FIX** Mowed field grass will regrow
* **BUG FIX** The buckets and bale fork are being attached correctly again
* **BUG FIX** The tessellated terrain won’t exceed the grass stubble height
* **BUG FIX** Traffic vehicles don’t randomly stop anymore
* **BUG FIX** The Quadrant can now produce Silage and Hay bales

* **CHANGE** Multiple improvements concerning the Claas Liner, Volto and Quadrant
* **CHANGE** UserAction icons added for the Claas Disco 2750
* **CHANGE** The grassland missions have been reworked and fixed, including improved description and better guidance
* **CHANGE** The color of swath has been adjusted

* **NOTE** We’ve changed and improved the three-point hitch mechanics concerning a handful of problems; we’ll keep working on it for the next patch.

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • **V0.3.1.0** • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
How to play guide for Cattle and Crops

*This article is a stub. You can help Cattle and Crops Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Cattle and Crops***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
V0.8.0.0

## Changelog

*Released November 26, 2019*

* **NEW** Virtual keyboard to enable Input into text fields with the gamepad
* **NEW** Added FGS height settings for visualization
* **NEW** FGS vehicle offset with automatic side change added
* **NEW** Added value input for FGS
* **NEW** Plant growth is now influenced by temperature
* **NEW** Significantly improved bogy pivot trailer physics
* **NEW** Date is displayed in addition to the time
* **NEW** [MODDING] Box selection in the Shader Editor
* **NEW** [MODDING] More script methods to set external variables
* **NEW** [MODDING] Optional Attacher Filter Key for blocking attaching machines to other machines despite having the same AttacherType
* **NEW** [MODDING] In the Map XML the entry <loadingScreens path="Path to Images" /> can now be added. This allows you to use your own screenshots as load screens.
* **NEW** [MODDING] Translations (StringTable) for tooltips (balloon strings)
* **NEW** TankTrigger now has a connection to the barn that can be used by instances
* **NEW** [MODDING] Material filltypes can now be registered via XML. Attention: the types must be reset for all meshes!
* **NEW** [MODDING] testMission console command
* **NEW** Workers rebuy fertilizer (Rauch Axis, Dammann Land Cruiser)
* **NEW** Missions can now be tracked/hidden
* **NEW** Farm barns: Markers for barns have been added
* **NEW** Random loading images added
* **NEW** Hawe SLW 50T: chain system added

* **BUG FIX** FGS revised and fixes for crashes with savegames
* **BUG FIX** Wetness is correctly displayed when tedding hay
* **BUG FIX** Fixed substages for hay drying
* **BUG FIX** Replace Geometries Multi-Material fixed
* **BUG FIX** Trading Window is also hidden when hiding UI
* **BUG FIX** Clog option moved from "Gameplay" to "Difficulty"
* **BUG FIX** setAcre: negative swath volume fixed
* **BUG FIX** Zoom strength is no longer dependent on FPS - you can now zoom with the controller in the cockpit view even with low FPS
* **BUG FIX** Model viewer: physics disabled to prevent crashes with PhysX
* **BUG FIX** Field status is updated immediately after execution of setAcre
* **BUG FIX** Possibility to select the fertiliser when creating a task
* **BUG FIX** Dirt adjusted for Claas Direct Disc, Disco, Volto
* **BUG FIX** Hawe SLW 50T: decal dirt based on vehicle dirt added
* **BUG FIX** Strautmann Verti-Mix: decal dirt based on vehicle dirt added
* **BUG FIX** Instances are no longer loaded when disabled

* **CHANGE**Tombstone Collada Importer changes adopted
* **CHANGE**Continued work on Tombstone 2.9.1 integration
* **CHANGE**FGS rotation around vehicle instead of track
* **CHANGE**Farm stable fill meshes changed to morphs
* **CHANGE**Strautmann Verti-Mix: Fill-Mesh changed to Morphs, mixing movement added
* **CHANGE**Reversing lights are only displayed when the light is switched on (light effects are still displayed)

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
V0.5.1.1

## Changelog

*Released April 11, 2019*

* **NEW** The vehicle lights as well as the ignition are now available in the radial menu
* **NEW** The first important vehicles (all tractors and the Jaguar) have received complete translations for the UserActions and CabControls

* **CHANGE** Mission start, status and complete displays have been redesigned
* **CHANGE** CareerInfo display top left has been redesigned
* **CHANGE** A vehicle can also consist of several animated sub-models and these will now always be displayed correctly
* **CHANGE** The Key Bindings Info window now uses the gamepad keys when using a controller
* **CHANGE** The radial menu has been further improved regarding the assignment of the quickslots
* **CHANGE** At the start of the game you are in the first-person view
* **CHANGE** Radio was removed from the hud

* **BUG FIX** Autopilot can be switched off after save game loading
* **BUG FIX** Fixed language selection in options menu in launcher version
* **BUG FIX** Numpad Enter no longer triggers screenshots under Steam
* **BUG FIX** Pause menu buttons no longer disappear at 21:9 resolutions
* **BUG FIX** The Key Bindings Info window no longer interferes in the main menu or in the WorldEditor
* **BUG FIX** The mission "Fast growth, better business" is no longer doubled
* **BUG FIX** Fixed a problem with the "Fill Tank Failed" warning in the "Good Crops" and "Bale Mission" missions
* **BUG FIX** The mission "The bulls are back in town" is playable again

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • **V0.5.1.1**
 Current version **V1.1.0.10** released **December 17, 2020**.
Oficiální Astroneer Wiki/Top section

Vítejte na *Astroneer* Wiki
*Astroneer* návod pro Klávesa1, Klávesa2, Klávesa3 a více napsané a udržované hráči.
Neváhejte přispět vytvořením nových článků nebo rozšířením stávajících článků.

O hře Astroneer

Přidejte popis hry, který pokrývá témata, který má odkazy.

Obsah
Klávesa 1Klávesa 2Klávesa 3Klávesa 4

Zobrazení
Zobrazit 1Zobrazit 2Zobrazit 3
Cattle and Crops Wiki/Section 1

Cattle and Crops
**Cattle and Crops** is a farming simulation game created and developed by Masterbrain Bytes GmbH & Co. KG and published by Toplitz Productions. First release was June 9, 2017 as an early Tech Demo. With Steam Early Access release on February 13, 2018. Version 1.0 release of game released October 15, 2020.

Cattle and Crops is a new generation of farming simulation designed with special attention to detail.

You have the choice: control the vehicles yourself and experience realistic driving or leave the work to your employees, lean back and enjoy the field ballet.[Read more...]
V0.9.0.6

## Changelog

*Released March 31, 2020*

* **NEW** Lemken Azurit 9/4.75 (3m maize seed drill machine)
* **NEW** Lemken Azurit 9/8.75 (6m maize seed drill machine, foldable)
* **NEW** Lemken Gemini 7/1000 (Front liquid fertilizer tank)
* **NEW** Lemken Korund 8/600 (6m seedbed combination)
* **NEW** Lemken Labrador 160 (2m subsoil loosener)
* **NEW** Lemken Saphir 7/300-DS 125 (3m grain seed drill machine)
* **NEW** Lemken Zirkon 8/300 (3m power harrow)
* **NEW** Lemken Zirkon 12/600 K (6m power harrow, foldable)

* **BUG FIX** Shop images can be generated again and are no longer just gray
* **BUG FIX** NPCs in the village no longer have the wrong shading. General Shading problems with scaled models fixed
* **BUG FIX** Field information panels for swath are displayed again in front of the swath
* **BUG FIX** Oily graphics on Linux systems was fixed
* **BUG FIX** Fixed crash when selecting a dropdown during loading/unloading and leaving the trigger
* **BUG FIX** Fixed crash when trying to load without selecting the fill type first
* **BUG FIX** The "Washing" window is no longer visible after loading a savegame
* **BUG FIX** The factions in the profile menu are now translated
* **BUG FIX** Crash while loading the MixKing at the farm storage fixed
* **BUG FIX** Fixed wrong spawn location when account balance is less than the vehicle rental price
* **BUG FIX** The fence gate at the pasture closes again
* **BUG FIX** Fixed missing translation strings in Claas Quadrant
* **BUG FIX** Vehicle Shop: translated descriptions are displayed again
* **BUG FIX** Joint script methods now always return the correct rotation angle between -180° and 180°
* **BUG FIX** Pasture fence collision fixed: the cattle should not be able to escape now
* **BUG FIX** Fixed missing NPC models: no more yellow boxes running around the village
* **BUG FIX** Shader editor: Parameter dropdown in constants can be selected again

* **CHANGE** [Performance] Traffic vehicles now execute less code
* **CHANGE** [Performance] Code optimized for machines (dirt, tire tracks)
* **CHANGE** Certain console commands now have an additional output in the debug.log (listMachineStates, listPlayerAttributes, listGroundAttributes, listFruitAttributes)
* **CHANGE** Removed anti-aliasing option from settings menu as MSAA 4x is used, with a custom resolve shader for better quality
* **CHANGE** The player character has received new textures

* **NOTE** The new machines have no sounds yet
* **NOTE** Just like the Hammer seed units, the Saphir 7 also requires a front attachment machine: the Lemken Zirkon 8/300 power harrow. The Azurits can be attached directly to the tractor's three-point linkage.
* **NOTE** The Lemken Gemini front tank can currently only be used for transport, not as an additional tank with the Dammann Land-Cruiser sprayer

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
Cattle and Crops Wiki/Section 3

Updates
**Current Version**
V1.1.0.10
*(released December 17, 2020)*

Videos

*See more videos*

Twitter
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Astronium

Třída
 Vzácnost

**Astronium** je resource v Astroneer. Lze ho najít na povrchu Radioaktivní Planety a hluboko pod zemí každé planety poblíž jejího jádra.

Astronium není využito k výrobě dalších položek a není obchodovatelné. Naleziště Astronia, lze vytěžit s Deformačním nástrojem, obvykle je zapotřebí Těžící hlavice k vytěžení veškerého Astronia.

Astronium je dobrým zdrojem Bytů (Bytes) .

## známé chyby

* ve verzi 158 bylo možné těžit Lithium a Titan bez použití těžící hlavice. Chyba vznikla neúmyslně.

## Média

* AstroniumDeposit.jpg

Naleziště Astronia
* Svazek Astronia (recolored pink after the research update)
* Icon Astronium alt.png

Symbol Astronia
Cattle and Crops Wiki/editcopy/Section 1

Cattle and Crops
**Cattle and Crops** is a farming simulation game created and developed by Masterbrain Bytes GmbH & Co. KG. First release was June 9, 2017 as an early Tech Demo. With Steam Early Access release on February 13, 2018.

Cattle and Crops is a new generation of farming simulation designed with special attention to detail.

You have the choice: control the vehicles yourself and experience realistic driving or leave the work to your employees, lean back and enjoy the field ballet.[Read more...]
Cattle and Crops Wiki/editcopy/Section 3

Updates
**Current Version**

Alpha V1.1.0.10
*(released December 17, 2020)*

Videos

*See more videos*

Twitter
Tweets by @CattleAndCropswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
V0.2.3.0

## Changelog

*Released August 15, 2018*

* **NEW** Dirt Ramping - the dirt on vehicles now spreads realistically on the surfaces
* **NEW** You can now assign yourself as driver. In order to do this you have to activate the button ChaserUserAction when a thresher identifies a driver. When driving away from the field, the UserAction has to be deactivated again
* **NEW** The screenshots of all profiles are now being saved in a global folder. In case you delete a profile, the screenshots are preserved. You can find them under \Documents\My Games\Cattle and Crops\Screenshot

* **BUG FIX** The bug that vehicles dug too deep into the ground has been fixed
* **BUG FIX** Shuttle Mode - when shifting from forward to reverse gear the pedals and steering aren’t inverted any longer
* **BUG FIX** During a seed task utilizes the AI helper the appropriate seeder unit
* **BUG FIX** Minimap markers inside of missions are now at their correct position
* **BUG FIX** MB-Trac reverse drive works again
* **BUG FIX** When selling at BGA or at the port, only one financial transaction is created
* **BUG FIX** Two Strautman SZK in a row no longer permanently show the TradingWindow
* **BUG FIX** The unloading animation is now switched off when leaving a vehicle - for technical reasons, the entire transaction is canceled - the player must therefore currently remain in the tractor, if you want to unload yourself
* **BUG FIX** The Lacotec Attacher works again
* **BUG FIX** Weather Mission Command for missions and changes to the weather (the current weather is now displayed instead of the "coming")
* **BUG FIX** The Lemken Juwel 6+1 plow now also creates a plow furrow again

* **CHANGE** Unloading the Tucano now starts automatically
* **CHANGE** The cutting width and animation of the Orbis 750 has been adjusted
* **CHANGE** The pipe of the thresher is now automatically extended when a trailer has been recognized in the near surroundings
* **CHANGE** In order to prevent the rear axle from being unnecessarily removed by the hydraulics, it is now checked if both back wheels are still on the ground and regulated accordingly

**Game Versions**
 **V0.2.3.0** • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
Cattle and Crops Wiki

Cattle and Crops
**Cattle and Crops** is a farming simulation game created and developed by Masterbrain Bytes GmbH & Co. KG and published by Toplitz Productions. First release was June 9, 2017 as an early Tech Demo. With Steam Early Access release on February 13, 2018. Version 1.0 release of game released October 15, 2020.

Cattle and Crops is a new generation of farming simulation designed with special attention to detail.

You have the choice: control the vehicles yourself and experience realistic driving or leave the work to your employees, lean back and enjoy the field ballet.[Read more...]

Gameplay

Brands

Gameplay

Guides

Vehicles

Featured images

Updates
**Current Version**
V1.1.0.10
*(released December 17, 2020)*

Videos

*See more videos*

Twitter
Tweets by @CattleAndCropswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Important Links

Upcoming Updates
**Q1 2021 -**
**New Animals, Fruits and Machines:**

most likely: pigs as new animal type (maybe also cows) - rape, oat, sunflower as new fruits *(subject to change)*

**2021 - TBA**
**Vulkan Renderer:**

Migration from OpenGL Renderer to Vulkan Renderer: improved graphics with better rendering performance.

**2021 - TBA**
**Second Map:**

Southern Germany styled map.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
A Royal Proclamation

The Royal Proclamation can be found nailed to the wall behind Brother Jebiah in Ardenburgh, in the Guardian starting zone. It reads:

*A proclamation to the People of Mathosia from his most benevolent highness:*

*Be it resolved that I, King Aedraxis Mathos, do now make lawful the practice of technomancy and the ownership of related equipment within the kingdom of Mathosia.*

*Additionally, any citizen found guilty of speaking out against me or my methods shall be executed for treason. My Mathosian Knights shall be granted the final ruling for all such proceedings.*

*His Exalted Highness,*
*King Aedraxis Mathos*
V0.2.6.0

## Changelog

*Released October 02, 2018*

* **BUG FIX** Selling bales - Bales can now be sold at the trader
* **BUG FIX** Baler - After the press has been emptied, you can now also press other crop varieties
* **BUG FIX** Strautmann - doesn’t have a rigid drawbar after a reload
* **BUG FIX** There was a world texture on the bales which caused displacements
* **BUG FIX** The Tucano swath placement isn’t copied on other Tucanos any longer
* **BUG FIX** The Quadrant pickup position is being loaded correctly from a save game now

* **CHANGE** Chaser when threshing - after unloading, the chaser drives back to its waiting position so he doesn’t get in the way on the field
* **CHANGE** Plants move more naturally now when being hit by a vehicle
* **CHANGE** The Quadrant pickup clogging now works with gameplay settings

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • **V0.2.6.0** • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.
12th Sanctuary Guard Letter (Book)

Mother,
My regiment is on the march once again. We have advanced into Scarlet Gorge, and some of Marshal Kain's officers have been leading assaults deep into the Defiant holdings here. I have not seen any combat myself, having been detailed to guard duty of our Porticulum here in Crimson Wash.
I am glad I was able to transfer from the 8th Guard into the 12th. Marshal Oakheart is a good and noble man, but Marshal Kain knows what Sanctum needs right now is a crusading champion - someone to take the fight onto Defiant soil!
We are lucky to count such a mighty warrior as he among the ranks of the faithful.
-Jules Earnly-

 My Darling Wife,
It has been too long since I last held you, but I remain proud of my service to Sanctum here among the Sanctuary Guard. There are reall threats in this world, and I feel we are the shield that keeps our people safe.
I will admit that I was scared when I first arrived here to serve under Marshal Kain. The Marshal is a man of frightful presence, but he has proven fair and has an obvious care for those of us that serve him. The Vigil should be grateful to have such an able-bodied commander leading troops in their name.
I miss you every day.
Your loving husband,
-Thelian Schaber-
A Splash of Vengeance

*This article is a stub. You can help Telarapedia by expanding it.*

[%QUESTGIVER] has challenged you to get 55 points by using the Water Bladder to hit Abyssal Prancers and Violaters, while avoiding Soggy Victims. Each Water Bladder has 50 shots, so if you need more use the Water Bladder Bucket found on the table.
A Splash of Vengeance (2)

*This article is a stub. You can help Telarapedia by expanding it.*

[%QUESTGIVER] has challenged you to get 55 points by using the Water Bladder to hit Abyssal Prancers and Violaters, while avoiding Soggy Victims. Each Water Bladder has 50 shots, so if you need more use the Water Bladder Bucket found on the table.
Cattle and Crops Wiki/Section 4

Important Links

Upcoming Updates
**Q1 2021 -**
**New Animals, Fruits and Machines:**

most likely: pigs as new animal type (maybe also cows) - rape, oat, sunflower as new fruits *(subject to change)*

**2021 - TBA**
**Vulkan Renderer:**

Migration from OpenGL Renderer to Vulkan Renderer: improved graphics with better rendering performance.

**2021 - TBA**
**Second Map:**

Southern Germany styled map.
A History of the Eth (Book)

The Eth are a tribe of humans who adapted to the harsh southern deserts by becoming master survivalists and taming their environment through magic. During the Blood Storm Wars, this Inquisitive and fiercely scholarly race discovered a means to harness sourcestone as a fuel for eldritch war machines. After the construction of the Ward and the return of peace to Telara, these proto-technologies saw application in all areas of life. *(Turn the Page)*

Yet the Vigil soon demanded that sourcestone
technology be abandoned. Though it meant being cast
from the gods’ sight, the people of Eth refused. In
spite of the Vigil, they further conquered their
environment, and built an Empire of conglomerated
city-states ruled by brilliant sorcerer kings. The power
and influence of the Eth spread throughout Telara,
fueled by the wonders of sourcestone. *(Turn the Page)*

Unfortunately, their technology fell into the clutches
of insidious dragon cultists, and the Eth empire fell
soon thereafter. Rather than risk the Blood Storm's
release, the Eth buried their wonders in the sand and
destroyed all record of their forbidden techniques.

Though reduced once again to a nomadic life in the
desert, the Eth persevered, using magic to find new
ways to adapt. They continue to value scholarly
dedication and inventive approaches to problems old and new. *(Turn the Page)*

Following the fall of their empire, many Eth sought
asylum with their longtime allies, the Bahmi. Others
spread through the verdant lands of Mathosia.
Though taken in as scholars and court magicians, the
Eth were generally distrusted by the more pious races.
Neanderthal Technologies

Neanderthal Technologies are only obtained by using a Neanderthal Tablet. You can obtain a Neanderthal Tablet by winning it through Kasino or obtaining one through the main story line. Neanderthal Technologies are recipes like all others but are harder to obtain. The Neanderthal Technologies include:

* Sharp Bone
* Advanced Knife
* Advanced Spear
* Epic Knife
* Epic Spear

For each Neanderthal Tablet you use, you unlock the ability to craft the next Technology.

## Achievements

* Steve Jobs: Learn a Neanderthal Recipe
* Thomas Edison: Learn all Neanderthal Recipes
Developers

*This article is a stub. You can help Dawn of Crafting Wiki by expanding it.*

**Dawn of Crafting** is developed and designed by Demir Berkay Yilmaz (Demi) and Goktug Yilmaz (Goku), hailing from Ankara, Turkey. Goku became a pro LoL player while at college and in 2012 the brothers started building web and mobile apps. 2015 they started a small project called **Crafter Game**, which finally became **Dawn of Crafting**, because users loved the little app. The development required a lot of time and devotion, so the brothers had to move from San Francisco back to Turkey.
Arsenal

Unlocked at

The **Arsenal** is a building available in the Renaissance Era.

## Game Info

Building an Arsenal requires a Castle or any of its replacements.

* +9  City Strength
* +25 City Health

With Social Policies / Tenets:

* Fortified Borders (Autocracy): +1  Happiness

## Overview

An arsenal is a larger and more extensive armory, containing an army's bigger and more dangerous weapons systems - tanks, artillery, high-explosive ammunition, and so forth. Arsenals are even more heavily-guarded than armories, since nobody wants anybody stealing a tank or an 88-mm explosive shell.
Accessories

*This article is a stub. You can help Telarapedia by expanding it.*

Accessories are an Equipment type that provides a variety of stats and bonuses to your character. They are ambiguous and outside of archetype restrictions can be used on any character. Rings, Necklaces, and Trinkets can all be crafted with the Artificer profession.

## Accessory Types

* Necklace
* Ring
* Trinket

## Accessory Slots

Characters have the following accessory slots:

* Neck
* Trinket
* Ring (x2)
Acacia Zardonis: Nightblade (Book)

Only those who deal in the shadows know the name of Clan Zardonis. For ages, the clan's ruthless regime of physical training produced the finest murderers and cutthroats. Their teachings shunned the arcane arts as weak and unreliable, but one young upstart would prove them wrong.

Acacia was the finest disciple of her generation, and mastered the art of the veiled blade at t young age. Yearning for more power, she studied the arcane in secret, experimenting in the shadows and growing more lethal with every passing season. For almost a decade the young woman ruthlessly enforced her clan's will by night, poring over eldritch tomes in the dim light of dawn.

In the winter of her twenty-second year, Clan Zardonis took a contract to ruin a family of wealthy Mathosian traders. Such a large endeavor required the clan to dispatch many of its finest killers, Acacia included, on a midnight raid on the traders' compound. The clan did not realize its folly until the assault was well under way, for they faced not fat merchants, but the mages of the Abyssal cult, and within moments found themselves tightly bound in chains of planar energy.

Of course, the Abyssal did not expect a foe with knowledge so similar to their own, and were completely unprepared when Acacia slipped from the shadows, cold flame dancing on her dagger. A whirlwind of fire and steel, she moved through the cultists, her blades piercing magical wards and flesh alike. With the spell of binding broken, the assassins of Clan Zardonis were free to exact their revenge, and by dawn not a single cultist remained among the living.
Saved from the brink of annihilation, the assassins embraced Acacia's power and made it their own. Over the decades to come, Clan Zardonis flourished, spreading their teachings to a new generation of Rogues, who became known as masters of Shadow and flame.

## Book Location

[[1]]
Mathosia Guardian starting area: in the burning house in north-west Thedeor Fields. 920 X 922
Accolade

Warfront **Accolades** are a new addition to warfronts that give players mini achievements and goals they can obtain during each warfront match.

The majority of Accolades will reward the entire team, so teamwork helps everyone in the group.

*This article is a stub. You can help Telarapedia by expanding it.*

## List of Accolades

### All Warfronts

* First Blood - First kill of the match, team awarded favor bonus.
* Killing Spree - Kill 9 enemy players without dying. Opposing team receives bonus for killing them.
* Annihilation - If you wipe the entire opposing team with at least one person alive on your team you will receive a bonus.
* Juggernaut - take massive damage over a significant period of time.
* Savior - Heal of shield a player that is being attacked and at low health.

### Black Garden

* Invincible - Hold the fang longer than any mere mortal could!
* Death Wish - Given to the first player to grab the fang

### Whitefall Steppes

* Reclaimer - Return a flag to your base 5 times in a single match
* Double Threat - Return your flag while carrying their sourcestone

### Codex

* Defender - Interrupt or reclaim your control point before the enemy claims it for their own!
* Total Control - Control all 4 points at the same time

### Port Scion

* Massacre - Slay as many of their sourcestone carriers as you can!
* Demolition - Destroy both of your enemies towers
* Double Down - Kill both Lieutenants before they resurrect an Idol

### Escalation: Whitefall Steppes

* Blitz - First person to pick up a stomstone receives a bonus
* Sabotage - Take a stormstone out of the enemy base

### Library of the Runemasters

* Mass Martyr - Entire team receives a bonus if you can hold on to 4 or more relics at the same time.
Achievement

The Achievement system keeps track of your accomplishments within the game. Rift has an elaborate achievement and collection system which rewards players with various cosmetic items such as mounts, pets, and vanity titles. Rift can track your achievement points across your account, but not the achievements themselves.

Achievements are sorted into the following categories:

* Zones achievements
* Planes achievements
* Dungeons achievements
* Raids achievements
* Character achievements
* PVP achievements

*The following pages were from Gamescon 2010 coverage and are out of date; they remain here solely so that I can delete and rework them based on the information in the latest beta4. Milestones \* Quests \* Dungeons --Morbus Iff 16:11, 7 January 2011 (CST)*
Adriana Weaver

*This article is a stub. You can help Telarapedia by expanding it.*

 * [[]]

**Adriana Weaver** is a quest NPC that can be found in numerous zones.

There is a quest chain that revolves around her. It's actually quite moving, it's a story about redemption.

Starts off at the beginning of Freemarch, in a pond I think it's a letter in a bottle that starts a quest. It's a letter written by Adriana. Later you will see her at Granite Falls in Stonefield, which will start off another quest. And after that another at Scarlet Gorge, which will lead to a quest that will take you back to Freemarch. That may be the end of her story there, as it reaches a conclusion. But who knows, I may come across her again, and her story will continue.
Aedraxis Mathos

Aedraxis is an important figure in the history of Telara. Son of Jostir the Ancient, King of the Mathosians he is twin to Zareph; older by only a few seconds. Aedraxis was tutored at the Quicksilver college by Orphiel Farwind alongside Zareph and Asha Catari. As he grew into a man, Aedraxis would continue to seek out Orphiel's advice and mentorship.

Aedraxis was crowned king of the Mathosians upon his father's mysterious passing. However, he became corrupted by the Dragon Cults and Regulos' power which would soon result in a bloody civil war between him and his brother. At the start of the conflict, Aedraxis convinced Orphiel to help him build powerful war machines to defeat his enemies, but when Zareph's army defeated Aedraxis at the battle of Tedeor Fields, Aedraxis used those same machines, powered by magic, to open a death rift, and all of Mathosia became exposed to the corruption of Regulos, the dragon of extinction. . This event, known as the Shade, not only destroyed his kingdom but fractured the Ward and morphed Aedraxis into an undead king. He and his followers fled north following these events.

## References

1. ↑ http://www.riftgame.com/en/world/notable-figures/orphiel.php
2. ↑ http://www.riftgame.com/en/world/history/index.php
3. ↑ http://www.riftgame.com/en/world/notable-figures/orphiel.php
4. ↑ From the quest, Steel Reckoning
5. ↑ http://www.riftgame.com/en/races/mathosian.php
Akylios (Lore)

*This article is about the Lore. For other uses, see Akylios.*
Akylios is a dragon god of the Blood Storm - dragon of secrets and magic. He is from the elemental Plane of Water, and his Dragon Cult is known the Abyssal.

### Dragon of Water: the Profane

The prison fits the prisoner: Akylios waits deep beneath one of Telara’s great secret shames, a place of terror and darkness and forbidden magic. He sleeps and he dreams, remembering endless eons marauding through the cosmos with his Blood Storm brethren, learning every tragic secret, every evil spell, sipping the nightmares of dying worlds.

Telarans can comprehend the other dragons’ urges to consume, to conquer, to hoard, but Akylios is beyond understanding. The living interest him because the tortured howls of races sound almost like music. He does not seek victory over men any more than the ocean strives against the land. One day he will simply wash all mortals away just to hear them scream their silly symphony. He was mad even before he learned all fears and secrets. There are no words for what Akylios is now.

### Prison of the Profane

During the Blood Storm Wars, Akylios was imprisoned alongside his brethen. His prison has been revealed (by Calyx the Ancient) as being under the cursed dwarven fortress, Hammerknell. The Abyssal as well as the Endless Court vied to be the first to delve into Hammerknell and uncover the dragon's secrets, but during the Tides of Madness World Event the Defiant as well as Guardian Ascended beat them to it and opened the doors to the fortress themselves.

## References

1. ↑ 02 July Lore Q&A IRC Chat - Portal:News/IRC\_Transcripts/02\_July\_2010\_1
2. ↑ Official RIFT Website - RIFT - Plane of Water
3. ↑ Official RIFT Website - RIFT - Plane of Water

*This article is a stub. You can help Telarapedia by expanding it.*
Alaric the Fanatic

He seems to be a doomsday sprecher. Here are some of his speeches:

**The tyranny of the faithless shall be dealt with by the sword.**

**The prophecy of the Vigil has been fulfilled! The dragons have broken their bonds!**

**Cursed are the Eth, whose heresy has doomed the world!**

**This sinful world must be cleansed! When the last of the Machineborn have been purged, the Vigil will create a paradise for the faithful!**

**There is only one hope for the world! The Machineborn heretics must give themselves to the Destroyer and embrace death.**

**Fallen are the Bahmi! Planetouched abominations!**

**The faithless will find no respite!**

**Give yourselves to the destroyer! You Machineborn have no place in this world!**

**We will all drown in the sins of the Machineborn!**

**Damned are the Kelari! Corrupted by spirit worship!**

**The heart of a heretic is unworthy of love!**

**The unclean have brought our land to ruin!**

**Do you see the doom you have brought upon us? Smash the machines, then embrace your damnation! Only then can Telara be cleansed!**

# Loot

* [Ruined Mail Boots]
* [Apprentice's Shield of the Berserker]
* [Tarnished Leggings of the Fortress]
* [Threadbare Trousers of the Fortress]
* [Threadbare Breeches of the Fortress]
* [Tarnished Greaves of the Berserker]
* [Tarnished Leggings of the Sage]
* [Apprentice's Mace of the Sage]
* [Vagabond's Gloves of the Fortress]
* [Apprentice's Axe of ther Berserker]
* 2-3 silver
Air Rift

> Like the onset of madness in a sane man, Telara may be scourged at any moment by evil from its very air. The sky could split above an open plain, or crack over the highest peaks. Crisp, serene air twists into a hateful storm, winds whipping and swirling with such fury they tear boulders from the earth, whirling them about like a mad juggler’s toys.
>
>

> The fortunate who stumble into the radius of an Air Rift are crushed by these boulders. Others have their flesh scoured away by debris born on the razor winds, or are snatched up by the storm, cooked by the lightning, and rent limb from limb by the monsters flying through the shimmering rift.
>
>

An Air Rift is one of the six different types of Rifts that can appear in Telara.

## Monsters

> Griffons, rocs, and harpies fly Telara’s skies, lifting cattle back to their mountain nests—and only cattle, if the cowherds are lucky. Brutish gargoyles crouch on the parapets of abandoned castles, while cockatrices nest in towers, the filthy scavengers ready to swarm the unwary with plague-ridden claws. Vespids—wasps the size of horses—venture from their barrow-hives, hunting for mortal bellies in which to lay their eggs. And yetis barrel down from the mountain peaks, shrieking like the wind, hungry as a yawning crevasse.
>
>

# =Zones

Air Rifts appear in Droughtlands, Iron Pine Peak, and Shimmersand.

## References

1. ↑ Riftgame.com -

http://www.riftgame.com/en/world/planes/plane-of-air.php
Akala

While not a "Rift Raid", Akala is considered a raid boss. You will more than likely need 20 people, unless you have 10 solidly geared T2's with hit/focus/toughness caps in which case you would be able to 10man this boss.

Known Abilities:
Ground Spikes: Does around 1200 damage to everyone in the raid. Possibly can be interrupted.

Adds Spawned:
Her little henchman dude: Has about 300k health, just burn him at the start while a tank picks him up.

Healing Golems:
2 spawn every 20 seconds or so and cast a heal on Akala. They each heal her for 10% and can only be interrupted by killing them. They have about 20k health and their cast time is around 10 seconds. Also have AoE damage auras that tick for around 350.

Little Rock Golems:
Spawn after the second phase of the fight. Have about 7k health and an AoE damage aura that ticks for 300-600. Need to be offtanked and killed, or else they will gib the healers.

Tank Damage:
Fairly low. Tank takes 3-4k swings from Akala. OT doesn't get hit very hard at all.

Raid Damage:
Overall damage starts low, but becomes high when little golems start going out.

Strategy:
Have the raid stack behind akala on the hill (this gives you a better view of any guardians that may try to come and gank), and clear out adds around them. Have the MT pick up Akala, and the OT pick up her minion. Burn the minion first and ignore any adds.

Once the minion is down, focus Akala. At this point it is a tank and spank, just make sure she has some sort of Mortal Strike/Healing debuff applied to her. You will continue to burn her until she hits 30%.

When she hits 30%, she turns into a big golem for about 10 seconds, and beats on the tank a bit. She quickly turns back to her normal self and starts spawning the small rock golems. At this point, the OT picks them up, and 1 ranged DPS AoE's them down (we used a sabo so he could incriminate to help pick up all the mobs). The rest of the DPS burns Akala, and the fight is done.

Rewards:
The only reward for killing Akala is 10 Plaques of Achievements. She has no Loot Table.
An Analysis of Goblin Titles and Aliases (Book)

When Maelforge was imprisoned, and the Ward placed Telara into harmony with the planes, most of the invading goblins were dissipated. But a few remained. These underwent what must have been a frightening transformation for them. These creatures of flame and heat were transmuted to flesh and blood, and all the attendant processes that go along with that. This appears to have been the dominant cultural event for the goblins, and not for the better.
Since they gained mortal form they have become obsessed with the functioning of their new fleshy bodies, especially the more unpleasant and violent aspects of it. Spitting and defecating are of interest, but less so than blood, bile and other fluid spilling out of a wound. The more violent the cause of the fluid the more important its event.
Where elves have taken on names of nature that inspires them, and Mathosians keep detailed family genealogies, goblins search endlessly for new bodily fluids to name themselves after, the viler and more disgusting the better.
Alchemist Braxtepel

*This article is a stub. You can help Telarapedia by expanding it.*

 * 250 Gloamwood Waykeepers

This boss is a chief alchemist accompanied by 2 powerful minions, Mursh and Squersh.

## Abilities (normal)

Chemical Ward: a ward that shields Alchemist Braxtepel as long as Mursh and Squersh are still alive.

## Strategy (normal)

Health: 14,000

* quickly kill both Mursh and Squersh as fast as possible. you can stun both so it is advised that you use what ever stuns your group has to keep one out of the picture till you kill the other. they both do high amounts of single target damage so healers be prepared.

* After Mursh and Squersh die, Alchemist Braxtepel will become active and run straight for your healer, tanks beware. Braxtepel becomes an easy tank and should be no problem.
Aid Command

**Requires:** | 25 Points spent in Warlord

Increase the healing ability of all raid and party members by 15%, in addition to incoming healing on the Warrior by 5%. Affected allies become Triage Weary and cannot benefit from Aid Command again for 5 minutes:
* 1 Point: 5 seconds.
* 2 Points: 12 seconds.
* 3 Points: 20 seconds.
Alsbeth the Discordant (Terminus)

She seems to be Regulos' highest commander in Terminus. Some of her speeches when she enters from the death rift:

**Fools! Did you think my master would allow you to escape so easily?**

**Your petty machines will help you no more than the gods you have spurned!**

**Why do you resist the will of Regulos? Are you really so eager to die again?**

**Enough of this foolishness! I shall slay you myself, and then my master shall consume this world at last!**

**Asha! I welcome your petty gesture. Your end is long overdue!**