recursal/Fanatic-Fandom huggingface dataset:
Luna Lolita

## Padawan

Dawn had just risen and the day started normally with me walking to the jedi temple to resume my training, on my way I saw a man sitting in a tree with a rifle pointed at me, he motioned for me to

   climb up but when I refused he shot a blast at my feet, I slept out of the way then dashed up the tree, when I got up there he was gone and there was a datapad with coordinates to florum with a note saying "if you want power beyond belief, power to rule planets, the galaxy even, power beyond the knowledge of the jedi come to forum within one rotation." I may have been a padawan but power beyond the knowledge of the jedi... sounds intriguing I lept in my starfighter and took of for florum.

## joining the sith

when I got to florum I saw that there was person waiting for me near my landing zone, when I got closer i approached him with swords in hand... then suddenly he forced my sabers into his hands and crushed them, "here these are weapons of the

   powerful" the person said as he gave me new sabers I ignited the saber and it emitted a crimson red blade! "I didn't come here to join the Sith!" he grabbed my arm and said "you want power here it is.".... "just who are you?" I asked, after a few moments he said "my name Is Kroon Sith master, I was kidnapped years ago"... he paused for a moment the continued, " it was the sith council who took me, my three younger sisters were working in the garden and my parents were gone I came out to check on them but I got smacked in the back of the head, as I stumbled to my feet I saw them dragging my sister's to their ship, I told them let them go take me instead! They wouldn't listen so I showed them I was powerful in the force by slamming one of them into a wall, they stunned me and then I woke in a cell with force binders on. they spent all there precious time trying to teach me to be a sith but I wouldn't listen till they told me my sister Attas was force-sensitive to, I was furious I wanted to be the only force user in the family then they saw this as a chance while I was enraged and I joined the dark side as a Sith apprentice/Lord until I killed my master and took his place."
The Voices

Labes being the God of Madness and Chaos, most of his followers are constantly effected by something known as The Voices.

## True Nature of the Voices

Being that Labes lives in the Mire, he is constantly in tune with the chaotic nature of the Universe (which is the natural state of everything. Being that his followers are connected to him by the mind, they are constantly subjected to billions upon billions of voices. It was soon discovered that a handful of followers could in fact interpret them and either see into the past present or future. While this was quite a coveted trait among the Mad Zealots, it wasn't without it's negative qualities. Most Mayhetic Listeners suffer from total emotion loss, and even blindness (save for Albgast Vulpes).

### Current Mayhetic Listeners:

* Albgast Vulpes
* Freya

## Use in Labesitic Worship

It is quite common to hear common worshipers say "By the Voices" due to most people thinking that it is the Voices that dictate the day to day events (even though they are just ripples throughout time, like recordings).

Another Saying is "The Voices Demand to be Heard" Which is used to reference Labes' want to have others "see" the universe for what it is.
Dwarf

Dwarves are the Sturdiest of the bunch.

## Origin

Tellus wanted someone to trick, and all the other races were too gullible for his act, so what did he do? He made the first Dwarf from the very mountains he lived in. Much like the stones, dwarves were stubborn and hard to sway one way or another.

## Appearance

Most Dwarves are short and stocky, as per most lore. Each Dwarf looks as if made of stone, hard features and mossy hair. Usually all older looking, Dwarves do not age, like Elves.

## Social Structure

Out of any of the Races, Dwarves hold the most simple of structures, "Do what you can, but never less". Most Dwarves are mason workers, or keepers of tombs. Dwarven families are not what you would consider normal as love is not a common factor. Most marry out of obligation as Dwarves are more affectionate toward stone work, than that of other dwarves.

## Major Events

Like the Orcs, Dwarves keep to themselves in the mountains. They hate no one, and have no alliances.

## Powers and Abilities

Dwarves are keepers if few powers, but they serve a purpose:

* Immunity to psychic attacks
* Ageless
* Extreme Durability
* Resistant to molten Metal or Most Fires
* Can consume stone for sustenance.
* Can "Speak" to stone.
The Mire

There is much to be said about the Mire. It is the source of all of Labes powers, and it is the empty space between the planets, stars, and everything that exists in the universe.

## Labes

The Mire holds a special place in the origins of Labes. When Valic made a shell that resembled his own he had never anticipated that his opposite "Fafnir" would damage it, thus allowing the Mire to bleed into it causing the subsequent maddening of the Dragon God. The newly named Labes had then become one with the Mire learning the true nature of the cosmos, and gaining insight that no other Dragon God would ever know.

## Magic

The Mire is a natural source of magic due to it lacking a physical form (and also due to it containing the cosmos' chaos). Most mages can either harness the mire for spells, or if they follow Labes they can manipulate the Mire directly.
Man

There isn't much to say of Man, they are possibly the least special of any of the races.

## Origin

Man was said to have crawled out of the ooze of the world when it was created. Due to no Divine creation, they were cursed with sickness and morality... All in one. While they are greedy, and can be quite arrogant, there are few every decade or so that can shine through the cracks.

## Powers and Abilites

Men don't really posses any particular inherent abilities, but it is due to this that they do posses a strong will.
Significant People

Throughout Cloudai History there have been notable heroes and villains that liter its tapestry.

Some of the more notable heroes would include:

* Viril StarVictor
* Ezumy Wingwanderer
* Alex Nightcaster
* Jhalla Teräs
* Aral Fliscir

And some of the Notable First knights would be:

* Albgast Vulpes
* Marfedelom
The Seals

The Seals are an important subject, as they are what keep the world of Cloudai in one piece.

## Origin

The Seals were originally made to section off Cloudai into several levels of existence as Valic was the only god and needed a filter for living souls that would try to escalate into Valic's realm. But as Valic found himself creating more and more gods, he re purposed the seals as the realms belonging to the gods. While it could be said that the Seals are forever, they have from time-to-time been broken by the rogue god-or-two.

## The Seals

###

There are a total of 9 seals on Cloudai, each either holding back, or containing a force that of a God or something on the same level. The Seals are as follows:

### The First Seal:

This is Cloudai. Only one god has ever broken this seal and that is Labes. This Seal keeps the gods from directly interfering with the Beings that live in it, but from time to time it has been know to bend and fold to allow certain gods to interact with their followers.

### The Second Seal:

This is where the Gods do their work. Each god has a realm that he/she has dominion over and as such they come to the Second Seals realm to do what it is that they need to do.

### The Third Seal:

This realm belongs solely to Immunis for this Seal contains the Moon (Immunis' Home). This Seal for the most part keeps the Moon intact, and in orbit over Cloudai.

### The Fourth Seal:

This seal contains the particular Mire around the plane of Cloudai (Togofor to some). While Labes does rule in the mire, this section has been removed from his control for the most part due to it completely encompassing Togofor.

### The Fifth Seal:

This plane belongs to the Localized plane of the system that Togofor exists. It houses multiple worlds (of which have yet to be explored) and keeps the overall motion intact.

### The Sixth Seal:

This is Valic's Seal, it keeps all of the other 9 Seals intact (unless a rogue god strikes) and regulates what authority the other Seals have over their domain.

### The Seventh Seal:

This Seal Belongs to Labes, in it is the heart of all the Mire. Now-and-days it isn't known if Labes is contained so much as chooses to stay in this seal.

### The Eighth Seal:

This Seal contains the Heart of All Elements, which controls which elements are to exist or ever exist.

### The Ninth Seal:

This Seal Contains Fafnir, and keeps him locked up. If he were to ever escape this seal, the other 8 Seals would work to contain him once again.
The Great Bone's

The Great Bone's are a set of weapons made by Obcasus for the use by the Wailing Revanants. Currently there are 5 known Great Bone's, but any number could exist due to Obcasus turning 1 of each race into a Wailing Revanant.

Each Great bone has a set of default abilities that pertain to Necromancy:

* Control of the undead.
* Creating the undead.
* Damaging etheric entities (Ghosts, wraiths, spirits)

The three current known ones are:

## Mios - The Jawbone

Current Owner: Viril StarVictor

Mios is the greatsword Bone, and has a set of unique abilities due to it its jaw like nature. Like every Great Bone, it has 3 unique abilities:

* Bloodlust: Mios consumes blood to increase its power.
* Autonomous bite: Being a massive jaw, Mios can be thrown or used to cleave things in two in a scissor fashion.
* Blood projection: Can shoot any blood that it has consumed in a hardened state to cut, smash, or smother.

## Obcasus' Bite - The Twin Fang Bone

Current Owner: Marfedelom

Obcasus' Bite is one of the more deadly Bones as it involves poison.

* Protracted Fangs: Can be used as a set of Daggers, or a set of Dual Wielding Swords.
* Envenoming Strike: Any cut to any creature causes a poison that affects whatever race, or origin that the target may be.
* Anti-venom: whenever Envenoming Strike is used, Obcasus' Bite Can be use to administer a cure.

## Ogrim - The Hip Bone

Current Owner: Urzoth the Pale

Ogrim is one of the largest Great bones in the current Wailing Ranks. Its a two handed Axe about 5 feet long with a head that ways about a grown adult.

* The Old: Ogrim causes a massive shockwave that can either crush or chop anything in its path.
* Elder Beheading: If the opportunity presents itself, Ogrim can decapitate multiple targets in one swing.
* "These Retired Bones": Ogrim can be thrown into the air to form a ghostly Dragon.

## Grim Molder - The Mashing Teeth

Current Owner: Tobine the Bone Smelter

One of the oldest Bones, Grim Molder is a set of blacksmithing tools and resources pouch that are used to forge dragon bone items. Most of the Great bones have been made by these tools and by extensions Tobine the Bone Smelter.

* Any Forge: The hammers of this Great Bone don't need the material to be hot or melted to craft with.
* Cracking Bones: Grim Molder can melt down any weapon, armor, jewelry, or metal into resources.
* Obcasus Call: Great bones can be rendered useless at the behest of the User of Grim Molder.

## The Undying Gaze - Dragon Mask

Current Owner: Aalsha Divune

Being more so an enchanted mask, The Undying Gaze is one of the more unique Great Bones. It boasts a magical arsenal of abilities, and is a more Mage/Sorcerer/Wizard piece of equipment.

* These Eyes look Upon You: Most of the Wailing revenant powers can be used with sight through the mask.
* The Hunger: The mouth of the mask opens, and any etheric being nearby is consumed for mana.
* Dragon Visage: Normal beings feel the urge to bow in the wearers prescience.
Demi God

Descendants of the Gods themselves, these are not to be confused with the Draken (whom are part of the Dragon Species)

## Origin

Demi Gods are descendants of First Knights. Since First Knights were technically a different race before their timely ascension, they still had the ability to reproduce. Demi gods range far and wide from origin to origin, but one thing always remains the same.. Demi Gods still have a set of scaly skin that will trail their body no matter what variation.

## Appearance

Demi Gods can look like any race, but will always have a trail of scales down two points on their body, and will have glowing eyes of a certain color. Most are the pinnacle of health, and will stay that way for all of eternity.

## Social Structure

This will vary as most are descendants of first knight, and each group will either follow that knights edict, or go out on their own. Most Demi Gods are revered as living deities or even messangers of the gods themselves, so it is common to see temples erected in their honor.

## Major Events

aside from the heroics of some individual Demi Gods, there really isn't anything to say about the Race as a whole.

## Powers and Abilities

This Race holds the widest range in terms of abilities due to the range of First Knights:

* Causing Madness (Vulpes Descendants)
* Using Changing Weapons (Immunis Descendants)
* Use of a Great Bone (Marfedelom Descendants)
* Control over stone (Tellus Descendants)
* Freezing Time (Valic Descendants)

The list could go on and on.
Constructs

One of the more interesting races

## Origin

Savoth were made much like the Draken, but instead of Drakes it was a type of object (Depending on what region they came from). The vast majority of Savoth started off as stone or Wood, but transferred into bodies of metal, as to survive harsher conditions.

* Magic plays a mass part in the birth of Savoth. Places where elves, or even Demi-Gods live usually breed some sort of Savoth.

## Appearance

Savoth are not restricted to a singular form as they can switch from "body" to "body". This means that a Wooden Savoth can switch to a Metal Body, and then to an ice one. Each Savoth has engravings, which are unique to them. When they switch bodies, the engravings will transfer to the new body.

* Metal Bodies: Usually crafted to represent Humanoid forms, Metal bodies are the most rigid and sturdy of all the Savoth bodies with the metal ranging anywhere from Adamantine to copper.
* Stone Bodies: One of the more common body types, these are usually the first to turn into metal Savoth as they usually have a natural access to metal.
* Wood Bodies: One of the weaker Savoth, but one of the more versatile ones in terms of nature interaction as they can form bonds with animals or even trees/plants.
* Ice Bodies: Fragile by nature, the Ice Savoth tend to stay in colder environments as their bodies can melt away or even shatter.

There has also been cases where giant Savoth where made which were comprised of multiple Savoth souls.

Not to be confused that they stay in Humanoid form, Savoth can come in a range of shapes and sizes.

## Social Structure

Savoth are very simple when it comes to governing themselves. As they are technically immortal, Savoth don't need to worry about dying or being killed (as they can just switch bodies when theirs becomes broken) There is always one Savoth in charge, which means that they are the ones who create new Savoth, and reprimand others (which almost never happens).

* When new Savoth are born, the creator is usually in a weakened state as they have to use quite a large sum of magic to make life.
* Usual punishment for the odd Savoth usually involves a group meeting in a large Object which is usually carved from whatever material their bodies are made from, and every Savoth soul meets and consoles the odd Savoth on why it acted in such a way.

## Major Events

Savoth played a pivotal role in the Elven Culture, as they were the ones who saved the remaining Elves from extinction.

## Powers and Abilities

Savoth, much like Demi Gods, posses a wide range of abilities due to their innate body's.

* Control of Ice (Ice Savoth)
* Control of Fire (Lava Savoth)
* Control of Steel (Metal Savoth)
* Control of Wood (Wooden Savoth)

The powers are dependent on the Material from which the Savoth is made.
Directory

Quick Directory.

## Main Characters

Vexak Hodros. Maxicor Stolgal. (TOR). (Russell) Coldane Stistic.

Cordin Maelstrum. Coljin Maelstrum (TOR). (Cordell).

Attas Vesina. Eagle Vesina (TOR). (Casey) Catani Vesina.

Keeya Kahib (Jaz). Darth Zoro/ Darth Ziggler. The Final Order of the Sith.

Algo Vizsla (Connor B).

Karim Storm (Colton).

Tyrak Antroth (Carson).

Yobacca and Flint.

Liana Vesina.

Luna Lolita.

Noki Korr.

Mabon Zealous.

Conan Granwen.

Cortre Levsemp.

Zanver Pentol.

Dallum Esthol.

## Helpful Pages

Force Powers.

Lightsaber Combat.

Armor and Weapons.

## Other Important Pages

Jedi Remnant.

The Fall of the Jedi Remnant.

Vexak's Army.

Vexak's Sun Guard Regiment.

Jedi Remnant Systems.

3D Sabers.

The Purge Wars.

Cordin's Base on Utapau.

Cordin's Padawans.

Basilisk squad.

The Ice cats.

The Strill commandos.

The Jedi Knights Three.

The Commanders.

The Fall of the Jedi Remnant.

The Alpha System.

The Delta System.

Algo's lightsaber.

Drinks and eats.

Droids.

Starfighters and bombers.

Star destroyers and corvettes.

Space stations and groups.

Elite stormtrooper corps.

Unknown regions.

Jedi Sentinels/Temple Guards.

Jedi rank and style.

Jedi remnant Correlia base.

Jedi Remnant Systems.

Hoth hogs bounty hunter clan.

Hoth hogs main base.

Frigates, transports, and gunships.

Fighter Squadrons.

Conan's mansion.

Vexak's Elite Guard.

Vexak's Base.

Basic Imperial blockades.

Militia.

Money.
Eagle Vesina

Name: Eagle Vesina. Age: 21. Height: 5'6. Weight: 139 lb. Affiliation: Republic/Bounty Hunter. Descendant: Attas Vesina.

## Background

i started in Coruscant, i looked around everything looked... different. i walked around when i bumped into a Mandalorian Woman. she didnt take that well so she took a jab at me with a quick uppercut to my jaw. the fight ended with a triumphant win! as much as i tried to recruit her i didnt need that bum. i continued on limping with a bad leg, blood everywhere. i will continue at my house -Casey

## Loadout

Primary: 1: Beryars MK-3 Sniper Rifle (20 shot).

Secondary: 1: 37" Turqoise Lightsaber.

Equipment: 1 Vibro-Blade, and 5 thermal detonators.

Clothing: Flight Suit.

Eagle VesinaX-70BBeryars MK-3Vibro-Blade
Artifacts

These are the sacred artifacts of the Order. Most of these were uncovered by members of the College of Mad Mages, and restored by the grasp of magic by said mages.

## The BroadSword of Chaos

The BroadSword was one of the Artifacts found during the Great Hunt by the Mage Lord Penguin. It wields great power, and is said to be a direct line to Labes for those he sees fit. The only member of the Order fit to wield it at the moment is High Prince Albgast Vulpes. It is forged from the rare Chaos Metal

## The Skepter of Magik

This Skepter is forged from the rare Madjik Metal. It was found during the Great Hunt as well by the Mage Lord Penguin. It can directly wield massive amounts of energy, giving the wielder access to all spells, and knowledge of many spells as well. This weapon can only be wielded by the Arch-Mage.

The Great Hunt continues, with volunteer mages looking far and wide for Artifacts.
Brave Frontier

## For Actual Use

To use this deck: Pick 2 types, all Fake-mon for each. Pick 20 Trainer cards. The rest are Energy of those types, evenly split.

### Suggested amount of Energy cards

34-38 (17-19 of any of the following types: Fire, Water, Electric, Grass, Dark, Fairy)

The Brave Frontier deck has 172 cards. 132 of these are Pokémon: 22 Fire, 22 Water, 22 Electric, 22 Grass, 22 Dark, 22 Fairy. However, an actual deck should only have 44: all of 2 types. This allows for customization, where you can make 15 different decks just by switching types. Then there are 40 Trainer cards but you should pick no more than 22. There's billions more for you, just by switching around Trainer cards, making a total of 1.7 trillion combinations. Assuming you use 22 Trainer cards no matter what, of course.

## Cards

BF Alice

Hell Keep Alice (EX)

BF Vocaloids

Fire/Water/Electric/Grass/Dark/Fairy Energy x??
Orc

Orc are, as simply put as possible, one of the most Dangerous Races of Cloudai. While they are not evil nor good, they are devout to whatever they decide to pick up.

## Origin

When the Blood God demanded a Devout warrior to his cause, he cut a man in twain and spilled his blood upon a piece of Obsidian. This Obsidian then turned into the first Orc, Solid, Jagged inside and out, and full of a desire for blood.

## Appearance

Most Orcs will look similar, tall, built, and tough skinned. Most usually stand a solid foot or two over men, and have twice the muscle. They grow hair like any other race, most choosing to shave it into thin strips or pull it back into pony tails. Their skin comes in shades of grey, with some exceptions being Orchen (Half Elf & Half Orc) who have light greyish peach colored skin. Adult Orcs can sometimes have tusks, but it is a rarity.

## Social Structure

The Orcs are a war based race, as their Origin would tell you. Most would think them to live in wooden huts, but Orcs are surprisingly well adjusted to working with glass and Obsidian. Orcs live a relatively peaceful life, due to their required service in their military (in Orc only Cities and towns) Most opting to keep their innate rage in check as to prevent aggressive life-styles. Most Orc Cities are run by group of Den Fathers and their Den Brothers, while the city is policed by the people themselves. Orc Families are usually grouped into to relations

* Blood Family
* Den Family

Meaning that anyone taken in who isn't blood related is adopted in. Most Orcs form strong bonds with each other, and contrary to what other races forbid, practice homosexuality because of these strong bonds.

## Major Events

Orcs tend to stay to themselves, and fight battles that are for their Peoples Honor.

## Powers and Abilities

Most Orcs are host to a slew of warrior based abilities:

* Enhanced Strength
* Enhanced Reflexes
* Extreme Durability
* Powerful Stomachs (They can eat rotted food if need be)
* Berserk Rage (They go into an enhanced version of themselves)
Creating an Army of Banana-Men in Oblivion

*Justin and Griffin create an army of beautiful banana men to fight against the noodly final boss of The Elder Scrolls: Oblivion in this episode of Monster Factory.*

"Creating an Army of Banana-Men in Oblivion" is the 10th installment of the Monster Factory series. It follows the adventures of Chiquita Dave, a banana-like Imperial in the world of the Elder Scrolls IV: Oblivion. The video begins with Dave in jail, soon meeting the Emperor named Grandpa Piss. During his time in the prison, he also meets characters such as Garbageboy Stinkman Belongs in the Toilet, Softboy, and Softman. Grandpa Piss is cloned, shrunk, and murdered.

After escaping prison, Griffin creates a clone of Chiquita Dave, and then proceeds to kill it. Creating a second clone, he makes it grow in size, fighting by his side. Soon enough, Griffin creates an entire army of Banana-Men.

Griffin spawns several of Mehrunes Dagon, the final boss of Oblivion. He messes with the code, causing the Mehrunes to morph into a spaghetti-like state. Many battles ensue between the Banana Army, spider beasts, and the many Mehrunes Dagons.
Albgast Vulpes

The Mad King of his Mad Knights.

## Personality

Albgast Vulpes is quite the enigma. When he was human he was quite run-of-the-mill, but due to his God's alignment he was turned into an entity of pure madness and chaos. You will not find a more devote follower of Labes than Vulpes. Fearing nothing, and caring for nothing aside from his blade (Bolt Bringer) Vulpes would cut a swathe in a Continent for sheer laughs and giggles.

## Background

Vulpes doesn't have much of a history due to being born around the beginning of the world. He had been working a farm during the time that Labes broke the seals and started to raid Cloudai. It was due to the etheric flames from Labes that turned him mad, and from that point on he followed Labes until his eventual sealing away. If anyone asked why he followed him he would manically tell you it was due to him being freed from sanity's cruel clutches. He conquered a good portion of Cloudai until the Knights of Order stepped in to wipe Vulpes and his knights from existence. If not for the fact that First Knights are Endless, Vulpes might have very well died, but due to said Endlessness he was sealed inside his own mind in a forgotten Keep hidden deep in the mountains, which is where he remains to this day.

## Appearance

No one really knows what he looks like due to his armor always being on, but it is rumored that he is bald with a white stubble. Usually wearing his armor (Armor of the Mad King) he is always seen as a massive Skeleton like entity with jagged points and barbs all over his Armor, and the usual Manic Purple that is painted on in stripes.

## Powers and Abilities

Being a First Knight, he hosts a slew of powers and artifacts.

### Bolt Bringer

This Sword Boasts two forms:

* Sheathed: In this form the sword can switch elements at will.
* Unsheathed: In this form, the sword can steal mana from enemies while supplying its user with said stolen mana.
* Madness inducement: As with any of Vulpes gear, use of it by a sane party would cause them to go utterly mad.

### First Knight Abilities

Being a first knights grants him unique abilities.

* Mire Forging: Being that his master lives in the mire, Vulpes can forge and enchant gear from the mire.
* Holy Recruitment: Vulpes can actively bring other living beings into his masters fold.
* Madness Deciphering: Being one of the Longest standing in the Order of Mad Knights, Vulpes can decipher the voices that Labes spews into his followers heads accurately foretelling Past, Present, and future events.
* Endlessness: Being a First Knight Grants him true Immortality. He can never be killed by anything but his God, Labes.
Jedi Sentinels/Temple Guards

Jedi sentinels carry out secret missions for the order and are the temple guards as well, they are higher than knight but lower than master.

## Background

The jedi sentinels were in a class all of there own they are neither

   consular nor guardian and held there own rank being neither knight nor master. While Jedi sentinels had an extensive knowledge of the force and combat they also had a knowledge of things other jedi would not, such as skill in security, computers, stealth techniques, demolitions,

   repair, or medicine. An example is that when there's a locked door a jedi guardian may bash it down, a consular simply knock, but a sentinel would use a kit or objects on hand to pick the lock.

## Background

Jedi sentinels usually used 2 types of orange or yellow sabers unless they chose to make their own. They travel in Fury-class imperial interceptors with a crew of 4 and 20 passengers armed with precision laser cannons, and

   proton torpedoes or concussion missiles or Delta-7B Aethersprite-class light interceptors with 1 pilot and 1 astromech droid armed with Taim and Bak laser cannons.
They also use 614-AvA speeders or 74-Z speeders.
Cortre Levsemp

Name: Cortre levsemp. Age: 26. Race: human.

## Background

Cortre was born just before the empire rose but was relatively un-affected by it, when he was 16 his parents were killed by raiders, cortre then became a thief and one night happened upon a set of phase II clone armor and weapons. Cortre then became a mercenary and was hired by Vexak Hodros.

## Weapons and armor

Cortre uses 4 variations of the same armor, T-21 light repeating blaster, DL-44 blaster pistol, wrist mounted flamethrower, wrist rocket, and thermal imploders.

Variation 1Variation 2Variation 3Variation 4T-21DL-44
Basic Imperial blockades

There are 20 VictoryII-class star destroyer, 20 tie advanced, 20 tie interceptors, and 20 tie bombers over hoth forming a blockade. Each star destroyer is armed with: 20 turbolasers, 20 double heavy turbo laser cannons, 10 heavy ion cannons, and 10 tractor beam projectors. And 24 tie fighters, 10 AT-ATs, 15 AT-STs, 10 Juggernauts, and 30 614-AvA speeder bikes.
Droids

Droid types

## Astromech and protocol droids

Astromech droids could assist in piloting or make repairs on ships so the pilot didn't have to.

R2 series, R5 serie, R8 series, R7 series, and R4 series Astromech.

3PO series, RA-7 series, and LOM series protocol droids.

## Light battle droids

B1 battle droids (armed with E-5 blasters).

B1 electrostaff droids (armed with electrostaffs and better armor).

B1 grenadier droid (armed with grenade launcher arm).

B1 rocket droids (armed with E-5 blasters and a built in jetpack).

B1 flame droids (armed with built in flame throwers).

## Heavy battle droids

IG-100 magna guards (armed with electrostaffs, RPS-6 rocket launchers, DC-15A blaster rifles, DC-17S blaster pistols, and any human usable weapon).

Carbonite war droids (armed with a carbonite sprayer and blast shield).

Incinerator war droids (armed with a flamethrower and blast shield).

B3 ultra battle droids (armed with tight-spray flamethrower, retractable rapid fire blaster cannon, rocket launcher, and wide spray plasma cannon)

IG-88 assassin droids (armed with blade extension set, ion blaster, dart launcher, and any human usable weapon).

W-series droideka (armed with built in twin blaster cannons and shield generator).

Droideka sentinel (armed with 2 blaster cannons and shield generator).

Sharpshooter Droideka (armed with  long barrel blaster rifle and blast shield)

Mark II Droideka (armed with built in twin blaster cannons, built in triple blaster cannons, and ion cannons).

B2 super battle droid (armed with a pair of dual wrist blasters).

B2-HA series super battle droid (armed with a dual wrist blaster and proton cannon arm).

B2-RP series battle droid (armed with dual wrist blasters and built in rocket pack).

B2 grapple droid (armed with electrified pincer shield arms/fireball launchers).

B2 buzzsaw droids (armed with dual wrist blasters, and an extra pair of waist appendages armed with buzssaws).

B2 chainsaw droids (armed with chainsaw arms and heavier armor).

BX-series commando droids (armed with the same armament as magna guards but could wear clothes and armor).
The Jedi Knights Three

video
Names: Grok Finn, Alwen Zealous and Mylor Plumick Ages: (Grok): 43 (Alwen): 32 (Mylor): 23
Races: (Grok): Mon Calamari (Alwen) Human/cyborg (Mylor) Weequay

## Before Order 66

Grok Finn spent most of the Clone Wars as a padawan under the Quarren Jedi Master Saul Cor-El. Near the end of the Clone Wars Grok was made Jedi Knight. Finn stayed at the temple and studied lightsaber combat, one day he was wandering the halls and stumbled upon a clone, the clone was quickly on his feet and grabbed his blaster Grok was surprised and forced the clone into a wall. After that Grok heard gunfire in the Jedi Temple and heard the screams of Jedi being struck down by their former comrades Finn quickly exited the temple and took a ship and flew out of there as quickly as he could!

## After Order 66

Grok eventually landed on the pirate world of Florum he needed fuel. When there he heard shouts he turned the corner and rammed into Mylor Plummick a Weequay pirate on the run, without thinking Plummick screamed for Grok to run and sprinted to a cave Grok followed him in. Mylor told Grok his story he had been a pirate for seven years and told no one he was.....force-sensitive. After hearing his story the wise Grok decided to take the violent Mylor to be his padawan and so for three days the two trained on force abilities, lightsaber combat (with wooden staves) and the history of the Jedi order. Then on the fourth day Mylor and Grok heard laser fire and a explosion, the two warriors looked to the sky and saw a ship in flames crash land a hundred yards from their cave. The two friends rushed to the ship's aid and barely got the ships pilot out of there before the ship exploded. The pilot was in bad shape and needed cyborg parts to stay alive after coming too the pilot was shocked to see what he had become. The pilot Alwen Zealous eventually learned to accept what he was. When briefed on what was happening Alwen who ironically also a Jedi Knight joined Grok and Mylor and the three started calling themselves the Jedi Knights Three (Mylor was not a Jedi Knight then but they didn't care!)

## Rescue

After three months Cordin Maelstrum, Tyrak Antroth and Mabon Zealous stumbled upon the trios cave when they were running away from pirates. The three were shocked, but Alwen and Mabon the most as the two realized that they were brothers apparently both presumed the other had died. Cordin took the three off Florum and took them to Ilium where the three found crystals and so on. It was there that Cordin finally made Mylor a Jedi Knight (Mylor eventually became the Headmaster of the youngling training temple) and made Grok a Sentinel. Alwen and his brother joined together as a warrior duo and won many battles together. The three were happy with Cordin and his crew and joined him in his quest too destroy the Empire and anyone else who got in their way!

## Weapons and clothing

Grok wields a single-bladed blue lightsaber, Mylor has a single bladed green lightsaber and Alwen uses two purple lightsaber whips and a single bladed green lightsaber. Alwen and Mylor wear Jedi Knight robes and Grok wears light Jedi sentinel robes.
Solgaleo and Lunala

## Cards

Solgaleo and Lunala are part of the Pokémon Expansion deck. They do not have card numbers.

Solgaleo EX has 250 HP, and is Steel-type. Its ability, Solar Glow, gives it Dodgy from 0600-1700 (6AM and 5PM for those of you who don't understand 24-hour time), and makes its moves Psychic *and* Steel all other times. Solarbeam requires 1 Steel Energy and 1 other. It does 70 damage, but has a 50% chance of disallowing attacking for Solgaleo EX's next turn. Sunsteel Strike requires 2 Steel, 1 Psychic and 1 other Energy. It does 180 damage, but it actually does 100 between
Starfighters and bombers

Available starfighter and bombers under 400 meters

## Starfighters

Tie experimental M2 is a droid piloted ship armed with with 1 turbo laser turret on either wing.

ARC-170 has 1 pilot 1 co-pilot 1 gunner and an astromech droid it's armed with forward mounted laser cannons, rear mounted laser cannons, and proton torpedo launchers.

Tie advanced had 1 pilot and was armed with L-s9.3 laser cannons, and cluster missile launchers.

Tie interceptor had 1 pilot and 6 laser cannons.

Tie defender had 1 pilot and SFS L-s9.3 laser cannons, Borstel NK-3 medium ion cannons, SFS M-g-2 general-purpose warhead launcher, concussion missiles or proton torpedos, and a tractor beam.

X-wing had 1 pilot an astromech droid and 4 laser cannons and a proton torpedo launcher.

Tie fighter had 1 pilot and SFS L-s1 laser cannons and a proton torpedo launcher.

Firespray-31-class starfighter had 1 pilot and 6 passengers with laser cannons, warhead launchers, tractor beam projector, and gravity mines.

BTL Y-wing starfighter had 1 pilot 1 co-pilot/gunner and 1 astromech droid with Taim and Back IX4 or KX5 laser cannons, Arakyd flex tube proton torpedo launchers, proton bombs (also counts as bomber).

## Bombers

Bombers are ships that drop bombs or use torpedoes or missiles.

Scimitar assault bomber, had 1 pilot and 1 bombardier and was armed with l-s laser cannons, concussion missiles, thermal detonators, and proton grenades.

Tie/sa bomber, had 1 pilot it was armed with SFS Ls-1 laser cannons, SFS T-s5 proton torpedo launchers, SFS M-s3 concussion missile launchers, Arma Tek SJ-62/68 orbital mines, Arma Tek VL-61/79 proton bombs, thermal detonators.

PTB-625 planetary bomber had a crew of 5 and was armed with twin light laser cannons, twin auto blasters, and a proton bomb bay.

VT-49 Decimator had 2 pilots 2 gunners and 6 passengers with quad laser cannon turrets, and twin concussion missile launchers.

Belbullab-24 strike bomber had 1 pilot and was armed with triple laser cannons, concussion missile launchers, and proton bombs.
The Commanders

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Name : Clone Commanders Brock Veers, Fli

        x and Flex Thumbs, Sup King, Lou Cooper and Wilma Croket

## Before order 66

These Commanders have been fighting the Empire on Utapau for years in fact Commanders Veers and Cooper stood beside Felix Fisto during the time Felix lived on Utapau. Soon after Fisto's death Veers and Cooper hid underground until Cordin Maelstrum sought them out, Veers joined Cordin but Cooper stayed saying Maelstrum was crazy however he joined later.

## After Order 66

Commanders Thumbs King and Croket joined soon after Cordin's rebellion grew in size and power. Cordin later assigned the commanders to his first five companions Veers was Cordins Commander, Cooper was assigned to Karim Storm, Croket being the only female Commander was assigned to Attas Vesina. Sup King joined Tyrak Anthroth and the Thumbs twins were assigned to Yobacca and Flint.

## weapons and gear

These Commanders weren't clones however they wore clone armor each Commander wore different armor and had different weapons Commander Veers wore orange armor and had a customized D-17 sniper rifle. Commander Cooper wore yellow armor and had a electro staff. The Thumbs twins wore different shades of green armor and both used standard clone rifles. Commander King used heavy weapons like RPS-7 or Z-6 rotary cannons and wore red armor. Commander Croket wore blue armor and had two light pistols.
Tyrak Antroth

Name: Tyrak Antroth age: 42 Race: human. Rank: Jedi Knight.

## Before order 66

Tyrak Antroth was a force sensitive child kidnapped by Sith Lord Oric Killgore and was forced to kill defenseless nobles in turn for riches. Tyrak was out finding some food to eat when the Empire captured him he wouldn't tell them about his master and they threatened to kill him so Tyrak joined them as a jedi hunter during Order 66. He would find Jedi to kill and he would stay alive.

## After order 66

Tyrak was taken from his family long before he knew them he had no friends and didn't know what friendship was until he was tasked to find Cordin Maelstrum! Tyrak was sent to find Cordin and he did indeed on Utapau, however Antroth was convinced to deny his evil masters and join Maelstrum instead. The Empire was furious and sent hundreds of troops to find and kill Antroth, Cordin and anyone else who allied with their traitorous spy. However Tyrak had found something that would give him an edge, he had built himself a lightsaber, the weird thing about his lightsaber was that it was.....PINK? Yup despite the color Antroth used it like a true Jedi warrior and took down his pursuers with Cordin Maelstrum and Cordin's army by his side it was then that Tyrak decided to help in anyway possible to destroy the empire!

## The Jedi Remnant

Not long after finding Cordin Maelstrum Tyrak was introduced to Cordin's padawan at the time, Karim Storm. Later Tyrak would meet Attas Vesina and her sister Catani. Following a battle on Ryloth with Attas, Tyrak met a large platoon of storm troopers he was about to be over run when a whirlwind of lightsaber blades showed up out of no where and slew the enemy troopers. Tyrak watched as the mysterious lightsaber wielding vigilante turned to show himself. "My name is Mabon Zealous, I've heard that your master has a rebellion against the empire, I want to join." When Tyrak, Attas and Mabon returned to Utapau they were introduced to another new Jedi, Vexak Honduros who Cordin rescued from Hoth. Later Tyrak would welcome the wookie twins Flint and Yobacca and the Mandalorian Algo Vizla. And on a later mission with Cordin and Mabon, Tyrak would also meet three Jedi knights stranded on Florumm all alone. One was Mabon's brother Alwen.

## weapons and clothing

Antroth wields a pink lightsaber which he can duel with his right or left hand, he has twin DC-15s blaster pistols and a single gauntlet that shoots mini-buzz saws like Frisbees as far as the force goes he can use saber throw, force jump, pull and push.
Zanver Pentol

Name: Zanver Pentol. Age: 26. Species: Human. Mandalorian

## Background

Zanver was born on mandalore, when he was 18 he joined Algo Vizsla's Hoth hogs and become a strill commando. When Algo allied with the Jedi remnant it was discovered by Vexak Hodros and Cordin Maelstrum that he was force sensitive, Sanger is both part of the Hoth hogs and the jedi remnant.

## Weapons and armor

Zanver uses mando armor (with all equipment), dual WESTAR-35 blaster pistols, Mandalorian carbine, and lightsaber (blue blade).

Zanver in his armorZanvers lightsaber
Marshal-44

The Marshal-44 is a Mando designed hunting pistol, favored by law enforcement and bounty hunters. Designed to pack a punch, but still has an optional stun feature. Being of Mandalorian design it is also highly customizable.

## Mods

### Base Mods:

Superior Customization: High Noon skill (If adjusted to owner, add innate natural quickdraw talent when using weapon). Add +1 Damage for one uncancelled success up to once per shot.

Mandalorian Chamber: Grants Stun 3 quality. Options: 3x "Disorient +1", 2x "Stun +1".

Beskar Forging: Immune to sunder. +1 Pierce.

### Additional Mods:

Paired Weapons: Reduces advantage results required to hit with the secondary weapon when two-weapon fighting with this pair of weapons by 1.

Amplifying Chamber: Blast +4. Add 1 setback dice to all Mechanics checks to maintain/repair the weapon. Options: 1x "Damage +1", 5x "Blast +1"

Resequencing: Damage +1, Pierce +2. Add 1 disadvantage results to all combat checks with this weapon. Options: 2x "Damage +1".

SoroSuub Laser Sight: Add advantage to any successful combat check.

Integrated illuminator: Remove 2 setback dice due to darkness when using the weapon at Medium range.

Under-Barrel Grapnel: As an action, make an Average (2 difficulty) Ranged (Light) check to secure grappling hook to an object within medium range. Reel in cord as an action to pull self to object (or other way around if object is unsecured. Can pull someone else along as well with an Average (2 difficulty) Athletics check.

Under-Barrel Flame Projector (Pistol):

Marshal-44 with scope
Algo Vizsla

Algo Vizsla Age: 52. race: human. mandolorian

## background

He was 11 during order 66. His Father, Pre Vizsla was the leader of death watch before he was killed by Darth maul. He disobeyed his Father and took his skills to the Republic where he met padawan Vexak who he trained in mandolorian hand-to-hand combat. When sidious beat maul Algo took the dark-saber from the streets as it was to be rightfully passed to him from his father.

## After order 66

He works as a bounty hunter with suits of mandolorian armor and an arsenal of mandolorian and clone weaponry but he prefers to use 2 WESTAR-34 blaster pistols, and a Z-6 rotary cannon or Mandalorian carbine. His armor has been pressurized for space and is made of cortosis a

   lightsaber resistant material, Its equipped with the usual flamethrower, jetpack with missile, grappling hook, darts, range finder, Night vision, advanced HUD, thermal detonators, wrist mounted blaster, translator helmet mod, holo-

    projector, credit storage, welding torch, comm link,  camera in helmet, Ysalamir pack, and environmental control ( heating, cooling ) . He bounty hunts across the galaxy to gain money and reputation. He also has a mandolorian bounty hunter group, 5 reprogrammed elite Droid commandos with rapid-fire laser cannons, 4 pet vornskr, snipers, and rockets, 5 sniper droidekas armed with 1 long range sniper, 5 droideka oppressors with twin blasters and 2 side

    mounted rocket launchers, and 1 armored nexu(all droidekas are equipped with shield generators).

## vehicles

Flagship: 1 Gladiator-class star destroyer armed with light turbo-laser batteries, point-defense laser batteries, torpedo launcher batteries, medium concussion missile batteries, and tractor beam batteries, it is manned by 1,255 crew members and 1,200 foot soldiers and 120 vehicle operators it has 12 tie advanced it mando colors and 12 tie bombers in mando colors as well as 20 74-Z speeder bikes, 4 AT-AT walkers, 4 umbaran MHC, and 15 AT-AR.

Personal: ship Nemesis-class gunship armed with concussion missiles and a hellcaster cannon.

Secondary-personal ship: GSS-5C dustmaker armed with 1 rail gun, 2 laser cannons, concussion missiles, and torpedos.

During the rise of the empire he destroyed several rogue ships for the empire and gained the space station Valor over carida for his work witch he fitted with 20 torpedo launchers, 40 laser cannons, and a Droid security detail including B3 heavy battle droids and assassin droids.  As well as an AT-AHT as a mobile command base for ground ops.

## Short Lived Peace

For 20 years there was peace, and so I left for the unknown regions with Vexak and my most military force. I kept my physical appearance and strength with the help of Vexak's force powers and bacta.

## Weapons

Algo has his dark saber, WESTAR-34 blasters, thermal detonators, Lightsaber stolen from a Sith (he had Vexak put 2 black-orange crystals in it), Z-6 rotary blaster, vibro-knuckles (built into gloves), Mandalorian carbine, EE-3 carbine, E-11 sniper rifle and a Ysalamiri backpack between him and his jetpack.
The Junker

**The Junker** is the Monster created in Making a Rowdy, Dirty Boy in Dark Souls 3. Like Squirtle, his class is deprived.

The Junker, aka the Scum Junker, was a regular criminal who fell into a vat of Skull, and became a rural version of DC Comics' the Joker.

The Junker's stick has his favorite Bible verses because he is deeply religious. He likes football and country music.

> "He's a fun havin', fun-lookin' dirty boy." - Griffin
>
>

> "A true rowdy boy." - Justin
>
>
Raven Commandos

Darro's Raven Commandos is made up of ex-military personnel looking for a sense of duty but owing no allegiance to any major factions.

## Background

Upon having The Raging Oasis discovered by the Moff Kirsinger, Darro Vikal put out a request for mercenaries and received the original 36 Raven Guard Members, 3 of which became officers.

## Stats/Members

Infantry makes up the bulk of Darro's forces. They are specialized in infiltration, assassination, demolition, and breaching fortified positions. Stats:

Grunt/Enlisted. The bulk of the infantry forces. (33)

Veteran/Officer. Those that have prior infantry service/have become officers under Darro's Command. (3)

## Equipment

Raven Guard Grunt StandardRaven Guard Officer StandardRaven Guard Grunt Camo/StalkerRaven Guard Officer Camo/Stalker
The Purge Wars

"This war, it is not like the other wars I've fought. Whoever wins this war Sith or Jedi.....the winner will purge the other! This is a Purge War."----Cordin Maelstrum talking to Ranik.

## The Start of It

The tension of the universe was already about to explode. Cordin Maelstrums attack on Zoro and Ziggler. Keeya slaughter of five separate alien focused rebellions and Vexak's seemingly surprising arguement with Cordin about the force. And then it all broke loose.
Vexak's Base

Vexak hodros's home on Alpha II.

## Living Quarters

12 Master bedrooms.

20 Guest bedrooms.

15 Guard bunkrooms.

2 Kitchens.

2 Medical centers.

## Security Rooms

1 Security center.

2 Armories.

2 Droid repair centers.

2 Landing pads.

1 War room.

## Defenses

8 Jedi Knights (When not on a mission).

100 Elite Guard.

100 Sith Hunters.

500 Commandos.

500 IG-200 Ultra Magna Guards.

500 B7 Ultra Droidekas.

500 BX-100 Ultra Commando Droids.

2 AT-AWs.

4 Rhino tanks.

10 AEWs.

25 AT-PWs.

20 B-13 Anti air turre Pr1ts.

15 Anti walker turrets.

50 S-12 Speeder Bike.

1 Primary Reactor.

4 Auxiliary Reactors.

1 Shield Generator.

Vexak's Base (First tower)Master BedroomGuest BedroomBumk RoomWar RoomSecurity RoomMain ReactorAuxiliary ReactorMedical CenterArmoryElite GuardSith HunterCommandoMagna GuardCommando DroidDroidekaAT-AWRhino TankAEWAT-PWS-12 Speeder BikeB-13 Anti Air TurretAnti Walker TurretShield Generator