Wyrmheart

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The Cavern

The banner of Wyrmheart

## Summary

Established within the depths of Nebelloren's most mysterious forest, the Wyrmwood, Wyrmheart has persevered despite nature's wrath pressing in on its residents from every angle. Known for its secrecy, the citizens of Wyrmheart are frequently known to use the forest's shadows to their advantage in hunting and gathering. While they may keep to themselves and regard themselves as a peace-keeping bunch, they are quick to nose their way into the conflict of the neighboring settlements, be it to assist or otherwise, and typically their roots spread across the land both in influence and presence.

## History

### Early Establishment (Year 1 - 5 SR)

In the wake of fleeing from the Cataclysm, a ship crewed by a handful of Choirfolk and Entente would make its landing on the marshy edge of the Wyrmwood. Quickly the lot determined living conditions of the swamp were less than ideal, and moved inland to the looming forest, where they would be greeted by a familiar face and begin to build their new homes. As such, this group dubbed themselves the Verdant Collective.

Finding themselves in the center of the woods, deep within a waterfall adorned crater sheltered by looming trees whose canopies protect from the elements from above, the Collection began to find they resided within already-occupied territory. Through their tense coexistence with the spirits residing over the forest, they appointed a new official leader, Madeleine Roche, and shed their label of the Verdant Collective, adopting the name 'Wyrmheart' by way of community vote.

It was shortly after this decision that the balance shifted, and the residents of Wyrmheart were pushed from the crater northward, toward a cavern in the winding Wyrmwood valley, thus being forced to start from scratch as a settlement in an already unsafe forest.

## Leadership

Wyrmheart has never much established itself a council, but moreso a single figurehead supported by the community as a whole. Even the leader role itself has no name beyond 'leader of Wyrmheart'.

**Stoat** - Known by many names and now one with the forest, Stoat is the ever-present overseeing force of the Wyrmwood. While not a leader entirely of Wyrmheart, they are the guardian of these woods, and thus they have strong influence over the decisions and courses taken by the town.

**Madeleine Roche** - The first official leader of the town of Wyrmheart, responsible for the safety of her citizens. Controversial among the neighboring towns, she rules the settlement with a stern but composed demeanor, and remains ever vigilant with eyes and ears all over the continent. Self-proclaimed "Queen Bitch".

## Notable Landmarks

**Cavern Tavern** - Being the center of the entire construction of the cavern now known as Wyrmheart, this tavern serves as the primary hotspot of the town, where the ever-popular hobby of brewing occurs, with three tiers of kitchen space, an open floor for seating, a stage well-stocked with instruments, and four tiers of inn rooms for those new and staying overnight. It was the first structure of the cavern.

**The Makers' Space** - Built by the Wayfinder, this collection of workspaces is designed specifically for public use, and much like the tavern kitchen, has free use of any resources stocked in it. It caters to all hobbies and professions.

**The Eastern and Western Trading Posts**

**The Lumber Seive**

**The Gate**

## Notable Occupants

**Alphard 'Tink' Konos** - Figurehead of the Myriad and former Elder Konos. Advocate for the natives of Nebelloren, transforming the once great city of Parravon for its own endeavors.

**Falon Azuli'muun Lazarus** - One of Wyrmheart's architectural masterminds alongside Stoat, and invader of other towns' businesses. Better known as the Wayfinder.

**Socks Amaadon Wavecrest Konos** - The most prominent advisor of Madeleine Roche and the gentle helping hand of Wyrmheart.

**Bygone** - The keeper of knowledge in Wyrmheart, known for her involvement in discovering new magic.

**Elder Hollidae Konos** - Prominent voice of reason and volunteer in many towns, actively working to unify all across the land.

**Elixir Lotusmire** - Revered alchemist and voice of reason.