recursal/Fanatic-Fandom huggingface dataset:
"!"

**This section contains planned content**. Content in this section has been discussed in worldbuilding streams or other venues outside the game, but might play out differently, and may contain spoilers for future campaign plot points.

## Status

### Status

Alive

**"!"** is a Thri-kreen barbarian and is part of the heist job for the key into Ringwell. It is played by Tom Schmuck.

## Abilities

It's ability scores are as follows:

It is a sixth-level barbarian, path of the totem warrior, with the urchin background.

## Behind the Scenes

Thri-kreen doesn't speak common instead they had their own language made up of whistles and clicks and snaps of their mandibles.

## References

1. ↑ https://forgottenrealms.fandom.com/wiki/Thri-kreen
The Standard Bearer (role)

The Standard Bearer is a role card.

## Abilities

As an action, you can wave the standard to give each Chain member within 30 feet 5 temporary hit points.

Prior to “**Arrival**” (Episode 8), the ability was: If you fall unconscious from an enemy attack, all members of the Chain within 60 feet can move up to their speed as a reaction.

## References

1. ↑ https://youtu.be/iS1XLx3wNoY?t=15404
Timescape

The **Timescape** is the sages' term for the multiverse, the collection of planes through which one may travel.

## Planes of the Timescape

* The Mundane World, containing the material world of Orden.
* The Astral Sea, also called the Sea Between Worlds or the Sea of Stars.
* The World Below, sometimes called the Underdark, home to such creatures as the drow and the deep gnomes.
* Arcadia, realm of the fey.
* Quintessence, the plane of elements, containing Alloy.
* Primordius, the Sea of Eternal Change, home of the Court of All Flesh.
* Axiom, the plane of uttermost law, containing the Five Cities of Ordos and the Inexorables.
* The Abyssal Wasteland, home to the demons.
* The Seven Cities of Hell, home to the devils.
* The home plane of the Celestial Court, whose name and location are forgotten, if indeed they were ever known.
* Equinox, home to the Shadow Elves.

## References

1. ↑ *Strongholds & Followers*, p. 182 (v. 1.12)
Your First Adventure

“*Let's make a dungeon! Just a quick, five-encounter Tomb, nothing fancy.*”

**Your First Adventure** is the first episode to the *Running the Game* series. It aired on February 21th, 2016.

## Summary

Matt Colville goes through the process of creating an adventure from scratch that any new Dungeon Master will be able to run in a single night, to help encourage more people to try out being a Dungeon Master. He breaks this down into three categories.

### Friends

Matt suggests that for your first adventure, run it for about 3 or 4 players.

### Rules

In the description of the video, Matt supplied the free basic rules for fifth edition, as well as 16 pre-generated character sheets, so neither the Dungeon Master nor the players need to learn the process of creating a character for their first night. He covers creating characters - especially from the DM's point of view - in more detail in the fourth episode, Making Characters.

### Adventure

Following the tradition from the 1970s on how adventures were created, Matt creates a dungeon using Dungeonographer, called The Delian Tomb. The dungeon has five encounters found within the adventure and goes on to explain what an "encounter" is, giving some examples of encounters from popular movies. After spending about five minutes creating the dungeon, Matt goes on to explain how to set up the context of the adventure, why the characters are at the tomb in the first place. This is explained in more detail in his second video, Your First Session.
Modes

## **Battle**

*Main Article: Battle*

The **1-player**, **2-player**, **3-4 player modes** (unofficially known collectively as **Battle**, **PvP** or **Duel mode**) are the main gamemodes of Supreme Duelist Stickman. In this gamemode, duelists simply fight each other to win.

While they are categorized as three different gamemodes, the gamemodes basically functions the same as each other.

## **Survival**

*Main Article: Survival*

**Survival** mode allows you to fight against a horde of enemies. The more enemies you kill, the harder this game mode gets. Up to two players can play this mode, either controlled by a real player or a CPU.

## **Minigame**

*Main Article: Minigames*

The Minigames are a set of gamemodes that, most of the time, have very different gameplay and goal from the usual gameplay (more different than Survival mode). Each of the games have their own set of rules.

There are currently five minigames.

## Boss Fight

The boss fight mode is a mode of which there are multiple tiers, in each tier there are 5 bosses that you must beat, with each having a different appearance and a different arsenal of weapons. If you die you will have to reset back the beginning of the tier, or pay 50 coins to revive. There are 41 tiers before it goes back to tier 1.

## Upcoming

### LAN multiplayer

A multiplayer mode has been announced in Neron Brother's Discord, but it is a LAN (local area network) multiplayer, so it can only support playing with people on the same Wifi as you. It is said to release on 2024.

### World wide multiplayer

A type of multiplayer, but worldwide, has been also announced on Discord, but it has an unconfirmed release date.
Wöderhead

**Wöderhead** is an adventuring party in the world of Orden.
They are the protagonists of the Dusk campaign.

**Members**

Auryn is an Eladrin Fighter played by Anna Coulter.

Koh is a Goliath Monk played by Justice Arman.

Llevelys is a Wood Elf Invoker played by Dael Kingsmill.

Sir Vanazor is a Dragonborn Barbarian played by Matt O'Driscoll.

Zoga is a Gol Warlord played by Tom Schmuck.

#### Trivia

* According to Matt Colville, Wöderhead's theme song is Sister Christian by Night Ranger
Alejandro de Modesto

“*My friends, I am Alejandro Jose Gabriel de Nacimiento Modesto!*”
— Alejandro, introducing himself
**Alejandro Jose Gabriel de Nacimiento Modesto** (real name **Ramiro de Cabrera**) is a Riojan bard and a member of the Shield of Gravesford. He was played by Anna.

## Description

Alejandro is described as looking like Oscar Issac with an elaborately festooned outfit.

## Biography

### Early Life

Ramiro de Cabrera was born to a poor woman. His father was rumored to be a celebrated Riojan actor, but if this is true, the man never acknowledged Ramiro as his son. In order to provide for his mother and half-brother and achieve the recognition and approval of his father, Ramiro sought to become a playwright and join The Leaf, the dominant Riojan theatrical guild. His father knew what an embarrassment it would be to acknowledge a son so late in his life, so he had The Leaf send the young man away to seek inspiration for his great work.

On traveling across the Bale Sea, Ramiro crafted a new identity for himself: Alejandro Jose Gabriel de Nacimiento Modesto. Alejandro was everything that Ramiro wanted to be: high-born, confident, and successful.

### The Celebration at Castle Rend

The Shield of Gravesford returns to the mundane world after their adventures in the World Below for to check upon their work on Castle Rend. Kek is then approached by a couple who wish to be married and agrees, having a dwarven-style celebration at the region. Afterward, Alejandro gives this great speech on the wedding and meets the heroes. He explains that he is from Capital and wishes to join the Shield of Gravesford to tell the world about their stories, by being there in person. They agree and soon make haste to the World Below.

## Behind the Scenes

Alejandro was Anna's player character in the Shield of Gravesford campaign.
True Elf

The **True Elves** are a race of Celestials who created the lesser elves of Orden as servants. They include Sun Elves (known as Solar Celestials), Moon Elves (known as Lunar Celestials), Star Elves (known as Astral Celestials), and Sky Elves (known as Sylvan Celestials).

In the aftermath of the War Between the Gods, the Star Elves were banished to the World Below, while the rest of the True Elves returned to Arcadia to live with their god, Val. A few still remain in or near the Mundane World, including Sunlight Reflected in a Lover's Eyes, a Sun Elf who was until recently sealed within Ringwell, and Pale White Light Glitters Off the Ripples of the Pool, a Moon Elf who lives in the Sapphire Realm and is one of the Lords of Capital.
Toad

“*...*”
— Toad
**Toad** is a retainer of Judge and a member of the Chain of Acheron. As a retainer, he is played by both Anna and Matt.

## Description

Toad has large, watery eyes and his brown skin is patterned with white blotches from vitiligo, similar in appearance to the poisonous frogs found in the jungles of Ix. His face is deeply lined with laugh-lines and from years spent under the sun while living outdoors, making him appear wizened.

Toad is someone who doesn't speak a lot to others, though he is known to speak to his pets.

## Abilities

Toad is a fifth-level Beast Lord, a retainer of the Ranger class found in Strongholds & Followers.

As a human from Ix, he also possesses telepathy. Although he is currently not aware that this, he is able to pilot the *Somnium Tenebris* with his telepathy.

## Biography

No one knows why Toad joined Chain of Acheron or when; as far as anyone can remember, he's always been there.

When the Chain decides to take a more subtle approach to solve their problems, Toad is their go-to – he's more than happy to employ one of the small, deadly creatures from the exotic menagerie that travels with him.

### “**The Temple of Antisanity**” (Episode 11)

Slim exits the *Somnium Tenebris* to join the senior officers in the fight against undead and remove the seaweed tentacles from the ship. They order Toad to muster the troops and protect the *Somnium Tenebris* while the senior officers find a way to free the ship.

## Behind the Scenes

Toad is a retainer of Judge, who uses the **Beast Lord** rules found on page 78 of Strongholds & Followers.

When Toad was first created, he was initially an elf but was later retconned to be a human because there are no elves native to Ix.

## References

1. ↑ https://www.mcdmproductions.com/the-chain
Guitar

## Description

### Origins

The guitar is a fretted musical instrument that typically has six strings. The appearance of the guitar in-game is based on the electric guitar.

### In-game

The guitar is a special weapon with different effects that might seem odd to those unused to it, but it can still prove to be useful if you are able to understand it well.

## Ability

The guitar has 3 abilities that are based off the colored notes it plays. Those are:

### Red Blast

Releases a powerful current of red musical notes where you pointed when activating. The repelling force generated can push the enemy enough into hazards. It doesn't affect projectiles.

### Green Float

Surrounds you with multiple green music notes that make you float and anyone closer into the air. This ability is probably designed to use for saving yourself from falling into the void or for a safe escape.

### Pink Stop

Plays pink notes able to slow down time near you. More specifically, it has the ability to slow down/stop anything in a small area around you including yourself. This means that it not only brings you to a near halt (which, if paired with green mode is excellent at recovering from off the stage), but also stops all incoming projectiles and enemies near you, making it a potent defensive tool.
The Ship Surgeon (role)

The **Ship Surgeon** is a role card.

## Abilities

Once per battle as a reaction when an ally drops unconscious you gain a free movement, you must move towards the unconscious ally and end your movement adjacent to them and you can spend a hit die. The Ship Surgeon also has proficiency with the medicine skill, if they do not already have proficiency in the skill.

The ship surgeon is in charge of maintaining the organic systems of the *Somnium Tenebris*.
The Commander (role)

The Commander is a role card. The commander of Chain is often referred to by rank as "The Commander". The first Commander of the Chain seen on-stream was killed by Relg in “**Red Sky at Morning**” (Episode 1)

## Abilities

As a bonus action, choose a senior officer of the chain. They may either move their speed or make one basic melee attack.
Blue

**Blue**, also known as **Aslaug**, is a water genasi. She is a friend of the Chain of Acheron, currently in Capital.

## Description

As a water genasi, Blue has teal skin and short blue hair.

## Abilities

Blue is a botanist and herbalist, capable of growing plants suitable for use in rituals and alchemy.

## Biography

Asalug was from Cupric, a city in Quintessence. At some point in her life, she met up with an elf women who would later become her wife.

### Capture by the Mind Flayers

Asalug and her partner planned to start a new life in Capital. Aboard a passenger ship, She was traveling with her partner to the Mundane World when they were captured by Mind Flayers in the World Between Worlds and kept on the *Somnium Tenebris*.

Her partner was killed by the Illithids, but Asalug was spared when one Mind Flayer insisted on keeping her alive to use parts of her brain. She remained in captivity after the creatures were overthrown by the Githyanki, only to be freed once the Chain of Acheron boarded and took the ship.

Blue was initially in shock, not quite believing that she was free. The Chain offered to take her to Capital and had Cook look after her as they navigated the Astral Sea. After the Chain dealt with the Faceless Guard, Blue was tasked with removing the symbol of Ajax from the sails of the ship and painting the symbol of the Chain before their arrival at Capital.

It is currently unclear whether Blue will take the oath and join the Chain, or whether she will head out on her own.

## Behind the Scenes

Along with the Mind Flayer prisoner, Blue was created on the spot by Matt Colville when he thought it would be neat for the Chain of Acheron to interact with prisoners aboard the *Somnium Tenebris*.
Urmen

### Anatomy

Urq stand taller than humans. In sunlight their skin is indigo but looks pitch black at night. They have muscular forearm stretching from their shoulders to the ground. They have great strength and can weild weapons humans cannot.

Each has a thick layer of hard fat and a pot-belly. Males will not armor their belly as a sign of masculinity.

They have two needle-thin, straight tusks which protect their eyes.

### Bloodrunners

Urq Bloodrunners destroy iron as a part of a ritual. This coats them in red powder.
Magnet

The Magnet is a special weapon in Supreme Duelist Stickman. It is added in the Magnet update and costs 150 coins.

## Description

For a special weapon, it has good melee capabilities. It has 3 special set of skills that mostly rely on hindering your opponent's movements.

## Abilities

### Pink

* Allows you to pull/attract your opponent to your magnet. If your opponent gets hit by the magnet it will push/repel them.

### Green

* Allows to summon a green circle on wherever your joystick is pointing. This circle acts like a catapult, getting your opponent stuck in it then releasing them once you move your joystick.
* Fact; It can also suck all bullets, weapons (when player throws it), and even red magnet

### Red

* Allows you to throw your magnet at the opponent. If it hits something (either your opponent or the terrain) then it will try to attract your opponent if caught in its AoE, damaging them everytime they go to the magnet.

## Pros and Cons

### Pros:

1. The red ability is very useful in 3 and 4 player deathmatch by attracting multiple opponents together so they will hit each other giving some damage.
2. The green ability and pink ability can stop projectiles.
3. In 3 and 4 player deathmatch, you can use the green ability to insta-kill 2 opponents at the same time. Do this at the start.

### Cons

1. When using red abilty you could lose your weapon, leaving you vulnerable to attacks.
2. Having hardtime recovering from knockbacks.
3. Weakness:potion
Verona the Meek

**Saint Verona the Meek** is the Riojan Saint of Charity and the Church of St. Verona the Meek is the most numerous church in Rioja, but not the most powerful.

Many towns have small temples or shrines to the Saint of Humility. If there’s an itinerant priest, who tends to the sick, they are almost always a priest of Saint Verona.
Zorj

*“Hey! Don’t look at him, look at me! I’m the law here! Law is the only thing keeping this city together. Seems to me like we need some kinda...agreement, if you’re going to set up SHOP in my district. You wear the Prince’s symbol and you need to do the job, same as we do. Do you intend to stay, helping to clean up, enforcing the law?” -Captain Zorj*

Captain Zorj is the commander of the Knights of the Word, the administrators of the Collingshill district of Capital.

According to his lieutenant, Winchester Spendthrift, Zorj views law enforcement as a bloody task to be worthy of an epic dwarven tale.

## Character Information

### Ancestry

Dwarf

Zorj and his lieutenant, Winchester Spendthrift, reported to the scene of a massive disturbance where a black dragon and a massive mold had wreaked havoc in the neighborhood. There he encountered the Chain of Acheron, who had already dealt with the dragon, and the Sun Elf who caused the disturbance, and were helping the other Knights of the Word who reported to deal with the mold.

Zorj was surprised when the Chain informed him that they were Knights of the Prince, and demanded to see their seals as proof. When presented with them he still harbored some doubt, feeling he'd have heard of such a group of the Prince's knights, but could not deny the authenticity of their seals.

Zorj informed the Chain that he appreciated their assistance, but was disappointed that it wasn't one of his own men to actually slay the Sun Elf. Zorj askes the Chain what they’re doing as Knights of the Prince if they’re not members of any of the district administrations. King replies they want to unify the prince’s forces to preserve his lands. Zorj is impressed with their sense of civic duty.

## Arrest of Members of the Chain

Zorj's knights later arrested five rank and file members of the Chain for getting into a scuffle with some men loyal to House Alvaro. Instead of pursuing the full measure of the law against them, however, he released them with a slap on the wrist.

## Threatened by Lady Czorgan

A few days after first meeting The Chain, Zorj tracks them down at the Dancing Minstrel Inn and questions them about their intentions and actions in the city, warning them that as the Prince's men he expects them to help keep the Prince's peace.

The meeting is interrupted when Lady Czorgan enters the bar and demands that he find and hand over the Rod of Count Rodar von Glauer within one day or she will burn out his brain. Zorj, uncowed, barks back a demand to the death knight, demanding to know who she presumes to be to speak to the Prince's knight in such a way. The knight ignores Zorj's bluster, merely reminding him of the timeline and then vanishing.
Vitae

**Vitae** was the court wizard of Good King Omund. He created the Dragon Phalanx to serve as protectors of the peace.

## Biography

It is assumed, like all wizards, that Vitae was not this wizards true name, but was instead taken when he began his wizardly studies.

Vitae was killed by Mandrake, the Betrayer, at the fall of Good King Omund.

## Behind the Scenes

In one of the alternative campaigns that Matt had planned for the streaming show, Vitae would not have perished with Omund. Vitae and Ajax's wizard Mortum would have dueled in the skies above Castle Omund, where Vitae would have been soundly defeated and driven mad. Vitae was to have retreated to the depths of Castle Omund, and constructed a megadungeon, which the player characters would have explored.

## References

1. ↑ https://www.mcdmproductions.com/s/Campaigns.pdf
Xanxarite

**Xanxarite** is the gnomish city of the Svirfneblin, found in the World Below.

## History

The city of Xanxarite is often the target of many creatures of the World Below, so the deep gnomes constantly need to defend their city with illusions. Despite this, the city is always in ruin.

### Allies with the Lady of Brass

With the Chain of Acheron as her private army, the Lady of Brass travelled across the timescape to aid the deep gnomes in defending Xanarite.

### The Shadow Dragon

A shadow dragon made nest over Xanarite's cemetery, and kills any deep gnomes sent to deal with the problem. Because of this, they cannot desecrate their dead to supply their mushrooms, leading to a shortage of oxygen at Xanarite.

Later the Shield of Gravesford and the Revenant Vow meet up with the queen of Xanarite, as Korrigan believes these adventuring parties are worthy and the parties need her aid. She decides to restores Bhaltair's intelligence and requests that they defeat the shadow dragon before she helps them more.

Defeating the shadow dragon and his shadow minions, the party comes across a female wizard called Diriinka, who has been stuck in this forest because she couldn't penerate the illusions of Xanarite. Fulfilling her request, the queen of Xanarite resurrects Sir Razalaxx (allowing the Revenant Vow to return to the Mundane World) and gives the Shield of Gravesford a map to the City of the Glass Pool and permits them to wander around Xanarite without needing to sneak around.

### Assault from the Drow

After the Shield of Gravesford finish taking care of a troll camp, they return to Xanarite to rest, but are later ambushed by drow assassins and a Mindwitness.

## Behind the Scenes

In the adventure Night Below, there was a gnomish city designed to allow players to rest and gain experience. However, when reading about the city, Matt quickly got bored and instead used the gnomish city from the adventure Out of the Abyss, Blingdenstone, but Matt changed the name to Xanarite because "the gnomes don't have their city named after Bling".
Battle

The **1-player**, **2-player**, **3-4 player** modes (unofficially known collectively as **Battle**, **PvP** or **Duel** mode) are the main gamemodes of Supreme Duelist Stickman. In this gamemode, duelists simply fight each other to win.

While they are categorized as three different gamemodes, the gamemodes basically functions the same as each other. The only difference is the number of players (which can be changed right away) and the music.

## Overview

As said earlier, duelists in this gamemode simply fight each other to death. The last duelist to be still standing wins. Fighters can also equip some accessories, color themselves or equip a weapon. Weapons are the most important here as they can help you to win each and every fight.

### Amount of Players

Battle has the most amount of fighters that can participate, with four in maximum (though only 2 of the fighters can be controlled by a real player).

**Teaming**

In 3-4-player mode, fighters can team up or ally against enemies or another enemy team. This can be done by looking at the four color circles below each of the fighters (they are blue, yellow, green and purple). By default all players have different colors each, if atleast two players assigned the same color they are considered allies or a team when the match starts.

When two or more fighters are allies, they are immune to taking damage or being hit from each other's attacks (however can still be slowed or knocked back by certain projectiles/attacks.) They can also freely pass each other without colliding unlike with enemies, and they share their goal to defeat the opposing players/team. This option can be applied to make the game more fun.

It is worth knowing that if two players are allied, they share their team color regardless of which color they originally had. For example, if player 1 & 2 are assigned to the color green considering them a team, both participants will have the base skin color green for the matches regardless.

## Music

These gamemodes have two different music. In the 1 or 2 player modes, the normal battle music plays. In 3-4 player mode, a remix of the Boss Fight theme (or the old Survival theme) plays which incorporates the battle leitmotif.
Wards of the Last Emperor

The **Wards of the Last Emperor** are a set of magical artifacts that were once owned by the last emperor of the Caelian Empire, Octavius Maximus. In the last days of the Empire, Octavius was betrayed by his greatest general, Actius​​ Vispania. Knowing of Vispania's betrayal, Octavius sealed away the Wards, and none were seen for hundreds of years.

## The Wards

The Wards include both powerful artifacts and secret lore. Some of the artifacts are objects of great good or dangerous evil. Suspected to be among them are the Sword of a Million Years and the Prismatic Scepter.

Sumat Pol told the Chain that the Jade Hand was one of the Wards, but he was incorrect. It was in fact in the created by the The Pharaoh of Khemhara.

The Scepter of Count Rhodar von Glauer is the first artifact that the Chain is able to recover.

## Current Location

Sumat Pol and the Sapphire Sky believe that Maximus hid the Wards in Ringwell, a massive dungeon hidden beneath the city of Capital.

## Behind the Scenes

Matt hasn't created all of the Wards, or all of their powers. It's part of Matt's DMing philosophy not to create this kind of thing until it's required, and the Wards haven't featured heavily in one of his games yet, so they haven't been created.

Matt had originally planned the Jade Hand to be a Ward, but later changed his mind.

Before Matt started The Chain, he proposed a number of campaigns to his players. One of the campaigns was named "The Wards of the Last Emperor" and would have involved traveling across the world in search of the Wards. Since the players chose to play "The Chain" campaign, which would be set in Capital, Matt relocated the Wards to Ringwell. At that time, the Last Emperor was named "Marcus Octavius".

## References

1. ↑ https://youtube.com/watch?v=greMW5KLzI8#t=8363 “**Angel's Report**” (Episode 14) at 8363
2. ↑ 2.0 2.1 http://squaremans.com/Campaigns.pdf
3. ↑ https://youtube.com/watch?v=greMW5KLzI8#t=8419 “**Angel's Report**” (Episode 14) at 8419
4. ↑ https://youtube.com/watch?v=greMW5KLzI8#t=8419 “**Angel's Report**” (Episode 14) at 8419
5. ↑ https://www.youtube.com/watch?v=j2CFuQ6pcm0#t=4850 “**Character Subplots for The Chain**” (Episode 12) at 4850
6. ↑ https://www.youtube.com/watch?v=j2CFuQ6pcm0#t=4905 “**Character Subplots for The Chain**” (Episode 12) at 4905
7. ↑ https://www.youtube.com/watch?v=j2CFuQ6pcm0#t=4825 “**Character Subplots for The Chain**” (Episode 12) at 4825
8. ↑ https://youtube.com/watch?v=C8mrKY-adF0#t=2135 “**The Sun Elf**” (Episode 18) at 2135
Thief

Thief, a Fantasy Hardboiled by Matthew Colville

**Thief** is the second volume in the Ratcatchers series. Thief was released as a paperback and on Kindle on April 15th, 2014.

## Blurb

For years the king bottled up the city's crime by pitting the thieves' guilds against each other. A balance enforced by ruthless double-dealing, blackmail and a special cadre of secret watchmen.

Now, armed with a mysterious substance that turns men into ravening ghouls, the count is prepared to upset the balance. Installing himself as Underking, master of all crime in the city.

Thief battles thief as the city threatens to erupt in violence.

Then Heden returns from the forest. Prepared to exact vengeance against the bishop, he finds Vanora caught up in the count's lethal scheming. Before he can act, he must ensure her safety.

He can stand against the count, the guilds, even the bishop.

But he cannot do it alone.

*Ratcatchers continues in volume two...*
Zerok

**Zerok** was a soldier of the Chain of Acheron. He was killed by the Faceless Guard aboard the *Rosso Cielo*.

## Biography

The circumstances in which Zerok joined the Chain of Acheron are left unknown.

### “**Red Sky at Morning**” (Episode 1)

Zerok was present during the fall of Blackbottom and successfully escaped aboard the *Rosso Cielo*.

### “**Sailors on the Sea of Stars**” (Episode 3)

The *Rosso Cielo* was ambushed by the *Somnium Tenebris*, leading to a boarding party. As the senior officers enter the *Somnium Tenebris*, Bigcat growls at Zerok, knowing something is off about the "dwarf". Commander Sweet had a suspicion about Zerok but had no time to act.

### “**The God Factor**” (Episode 5)

As the Chain of Acheron takes their supplies to the *Somnium Tenebris*, Angel finds the dead body of Zerok stuffed into a crate. He takes Judge to see the body and explains that the body is days old but he saw Zerok among the rank-in-file soldiers (the same dwarf Bigcat growled at). The two come to a conclusion that this is the spy Slim was talking about and is capable of changing their appearance.

## References

1. ↑ Tom Schmuck confirmed the spelling on the Discord server.
Scepter of Count Rhodar von Glauer

“*I do the devil’s work.*”
— Motto of house von Glauer
The **Scepter of Power of Count Rhodar von Glauer** is one of the Wards of the Last Emperor that was hidden in Ringwell. It is a rod, approximately two and a half feet long, decorated in black and gold and crowned with cap in the shape of a hawk's head. It has the power to control undead and the minds of man. It was recovered from Ringwell by The Chain of Acheron in Idle Hands and is currently used by Boots.

## History

King found a reference to the scepter in the Chronicle:

“*In those days the Chain was in service to the Emperor Gaius VIII, third of the Five Crusading Emperors, and 27th Emperor of Caelia. Gaius continued the crusades started by his illustrious grand-uncle. Those were profitable days for the Chain, the Wheel, and the Gate. While the other Helltroopers waded into the deserts of Khoursir and Khemhara, we battled in the forests of Vaslor. We had it easy. I hate deserts. Count Rhodar von Glauer waited until he was fulsome in his strength before trying to extend his dark realm into Caelian territory. Thinking his vampiric power would save him. But we know how to deal with Vampires. The black and gold standard of the von Glauer family reads “I do the devil’s work .” We can attest to that. We lost many souls to that long siege, but in the end, we staked him. An old woman howled at us saying “he is the land!” but we hear that stuff all the time. We sacked his castle, burned his forest/orchards, and delivered his staff to the Emperor. That was harder than it sounds. Finger had to drop it in one of his bottomless sacks to stop the mists from coming. What the Emperor will do with it, I don’t know. I fear that staff may hold more than the power to make the mist.*”

The Emperor sealed the Scepter in Ringwell for hundreds of years until the Chain found it. As an evil object of great power, King believed it should be destroyed even though it would be useful for the Chain's goals, which eventually led him to conclude that he is not the right person to lead the Chain in No Confidence. Once it was removed from Ringwell, Duchess Lenore Valetta detected its presence in Capital and sent Lady Czorgan to seize it, which brought her in conflict with the Chain.

## Properties

You attune to the scepter by saying the phrase “I do the devil’s work”. While attuned to the rod, you gain the ability to summon vampiric mists; command, summon and create undead; and to command or to persuade people. It also allows you to change your form into nocturnal creatures.

Presumably there is more lore and power attached to this artifact, but the identify spell didn't reveal them.

## References

1. ↑ https://youtube.com/watch?v=D34DaE7CGLM#t=2200 “**Idle Hands**” (Episode 23) at 2200
The Underdark Job (Contract)

*This article is about the contract the Chain has completed. For the episode, see The Underdark Job.*

**The Underdark Job** is a contract between Reginald Orpheo and the mercenary company the Chain of Acheron. The contract states that upon Orpheo retrieving the Crown of House Valetta, the Chain will be paid 20,000 gold. The contract has been completed.

## History

The Underdark Job was one of the first three contracts offered to the Chain of Acheron when they first arrived at Capital, alongside the Citadel Job and the Library Job.

While staying at the Pharaoh's Dream, the senior officers were greeted by an undead lawyer, Reginald Orpheo, representing House Valetta (though in reality House Alvaro). He explains that because the Chain has the *Somnium Tenebris*, they are able to enter the World Below and retrieve the crown for them. Out of the three contracts offered, this one yielded the most gold, but the least amount of renown. In addition to the 20,000 gold pieces (once the contract has been fulfilled), Orpheo gives the senior officers some gear for their adventures in the World Below:

* An adamantium greatsword, an ancient relic of House Valetta
* Two *Scrolls of Water Breathing*
* A *Wand of Magic Weapon* with 8 charges

The Chain agrees to the contract and begins to prepare their adventure into the World Below, taking the junior officer Leech with them, thanks to his knowledge of his homeworld. They learn that the one who currently possesses the crown is an Old One at the Temple of Antisanity, located upon the Isle of Madness.

When the senior officers arrive at the Temple of Antisanity, Leech warns them that when they enter, they will be entering the Old One's world, and play by his rules. They enter the temple and after a variety of puzzles created by the Old One, they finally arrive at a recreation of a Riojan solarium. A battle takes place between an undead mummy lord and the Lord of Madness itself, but the Chain was able to successfully escape with the Crown of House Valetta.

In the aftermath, Orpheo takes the crown and writes the Chain of Acheron a cheque of 20,000 gold and offers them some time at the Permanent Transient, run by the treants Sumat Pol.

## Episodes

1. “**The Underdark Job**” (Episode 10)
2. “**The Temple of Antisanity**” (Episode 11)
3. “**The Mad God's Pawns**” (Episode 12)
4. “**The Lord of Madness**” (Episode 13)
Two-Shoes

“*Where fate leads, I follow.*”

**Two-Shoes** is a retainer of Judge and a member of the Chain of Acheron. As a retainer, she is played by both Anna and Matt.

## Description

A career soldier hailing from the land of Phaedros. She's not in it for money, or fame, or glory, but to strengthen her resolve as a Stoic. She and Judge don't get along extremely well, but Judge considers her closer to a second-in-command than any of the other retainers since she doesn't stick her nose in his business.

## Biography

She is presumably called Two-Shoes as a pun on being a 'goody two-shoes' and being an incredibly lawful paladin

## Behind the Scenes

Two-Shoes is a retainer of Judge, who uses the **Justicar** rules found on page 77 of Strongholds & Followers.

## References

1. ↑ https://www.mcdmproductions.com/the-chain
Vordokov

“*There's no need for violence. Ajax knows you were not responsible for the events at the cathedral, besides we could use men like you, smart and tough. Your commander is dead, he paid for his sins...*”
— Ground Commander Vordokov
Ground Commander **Vordokov**, 43rd Company of Foot, Ajax's 9th Legion, was a War Breed who served Ajax the Invincible. He was killed aboard the Rosso Cielo by a punch from Commander Sweet of the Chain of Acheron.

**Vordokov** and his crew were aboard the Rosso Cielo headed to the Infinite Desert on an undisclosed mission.
Skweeks

**This section contains planned content**. Content in this section has been discussed in worldbuilding streams or other venues outside the game, but might play out differently, and may contain spoilers for future campaign plot points.

## Status

### Status

Alive

**Skweeks** is a halfling bard and is part of the heist job for the key into Ringwell. She is played by Anna.

## Abilities

Skweeks' ability scores are as follows:

Skweeks is a sixth-level bard, with the College of Whispers as her Bard College.

## Biography

### Early Life

Raised by her father, Skweeks' mother took off when she was young to pursue fortune and glory through nefarious means. She sent little gifts to Skweeks over the years, but recently the packages stopped showing up.

Determined to track her down, Skweeks became a bounty hunter in hopes to make connections and discover clues to solve the mystery of her mother's disappearance. She uses her earnings to help support her old man and every week they have dinner together to go over the investigation and play cards.

## Behind the Scenes

Skweeks is a player character created by Anna for the upcoming heist one-shot of *The Chain*. Though the spelling of Skweeks' name is likely the result of a typo, Anna reveals that Common is not Skweeks' first language and her spelling is not the best.

## References

1. ↑ https://twitter.com/LilTrashPanda/status/1169462077506801665
Triple999

## Shows/Movies

* Commentary: Michael Cole, Corey Graves, Pat McAfee, Wade Barret, Jim Ross, Jerry Lawler

### Brands and Roster

* WWF Raw
	1. Cody Rhodes
* TNA Impact
	1. Heath Slater
* AEW Dynamite
	1. Kenny Omega
* NJPW ???
	1. Will Ospray
* WCW Smackdown
	1. Roman Reigns
* ROH Rampage
	1. Cesaro
* ECW
	1. Anyone on others can appear
	2. Rob Van Dam
* NXT
	1. Anyone on others can appear
	2. Bron Breaker

### PPVs

1. Royal Rumble (Late January)
2. Full Gear (Mid February)
3. Bound for Glory (Mid March) (Canada)
4. Wrestlemania (3 Nights) (Early April)
5. Slammiversary (Mid May)
6. Death Before Dishonor (Mid June)
7. SummerSlam (Night of Champions) (Mid July)
8. All Out (Mid August)
9. International PPV (Clash at the Castle-England; Crown Jewel-Saudi Arabia) (Early September)
10. Wrestle Kingdom (2 Nights) (Late September) (Japan)
11. No Mercy (Extreme Rules) (Mid October)
12. Survivor Series (Late November)
13. Starrcade (Mid December) (Canada)

#### ECW PPVs

1. CyberSlam
2. Wrestlepalooza
3. Holiday Hell
4. Guilty as Charged
5. Heat Wave

#### NXT PPVs

1. Judgment Day (January)
2. No Way Out (February)
3. Revolution (March)
4. Backlash (April)
5. Double or Nothing (May)
6. In Your House (June)
7. Great American Bash (July 4)
8. Bash at the Beach (August)
9. Vengeance Day (September)
10. Halloween Havoc (10-31)
11. WarGames (November)
12. New Year's Evil (12-31)

### Championships Structure

* Undisputed Champion
* Undisputed Woman Champion
* Brand World Champions (8)
* Brand Woman Champions (8)
* Undisputed Mid-Card Champion
* Brand Mid-Card Champions (8)
* Undisputed Tag Team Champions
* Women Tag Team Champions
* Brand Tag Team Champions (8)
Fan Ideas Wiki

## Welcome to the Wiki

Add any ideas of games or movies or tv shows of existing franchises (if something is officially announced delete that page ex: DB Xenoverse 3, DB FighterZ 2, or DB Raging Blast 3)

Category:Games

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Tor

The Barony of Tor

**Tor** is the name of one of the three human baronies in Aendrim as well as the city that traditionally served as its seat.

## History

After Good King Omund's death, most of the civilized places in Aendrim was lost to the wilderness. However, three baronies still survive; Tor, Bedegar, and Dalrath.

### Kenway's Goal

In a scheme to take down Ajax the Invincible, the baron of Dalrath, Kenway, plans to make himself the new Duke of Aendrim and challenge Ajax's reign over the region.

During the Siege of Castle Rend, Kenway helped supply Nekodemus with soldiers to defend off from Lord Saxton's forces. In return, he asks for the thirteen-year-old Edmund Bedegar, the rightful Baron of Bedegar, to swear fealty as the Duke of Aendrim. Because of his age, Edmund was struck down and instead Nekodemus was made the new Baron of Bedegar, swearing fealty to Kenway

Afterward, he made his way to Tor to negotiate with Ceris Tor. While her fate is left unknown, Kenway will later declare himself as the Duke of Aendrim.

## Places

* Tor Keep
* Orlane
* Villane
Anime Cinetamatic Universe (ACU)

## Movies

### Phase 1

* Dragon Ball:
* One Piece: East Blue
* Yu Yu Hakusho:
* Naruto: Chunin Exams
* Dragon Ball 2: Revenge Of Piccolo
* One Piece 2: Alabasta
* Yu Yu Hakusho 2:
* Naruto 2: Sasukes Quest
* Jump Force:

### Phase 2

* Dragon Ball 3: Attack Of The Saiyans
* One Piece 3: Skypiea
* Yu Yu Hakusho 3:
* Naruto 3: Battleing The Akatski
* One Piece 4: Enis Lobby
### Phase 3

* Naruto 4: 4th Shinobi World War
* One Piece 5: Thriller Bark
* One Piece 6: Marineford
* Yu Yu Hakusho 4:
* Jump Force 3: Frieza's Army
* Jump Force 4: Frieza's Battle
* Aftermath

### Phase 4

* Akatski
* One Piece 7:
* The Saiyans
* Team Minato
* Bleach 4:
* Dragon Ball 4: Androids
* Hashirama & Madara
* Future Trunks: A Bad Timeline

## TV Shows

### Phase 1

* My Hero Academia
* Hunter x Hunter
* Dr. Slump
* Sword Art Online

### Phase 2

* Death Note
* Black Clover
* Angel Beats!
* Highschool of the Dead

### Phase 3

* Ranma 1/2
* Cowboy Bebop
* Blood-C
* And you thought there is never a girl online?

### Phase 4

* Vegeta
* Ace
* Itachi
* That Time I Got Reincarnated as a Slime
* In Another World With My Smartphone
* Is It Wrong to Try to Pick Up Girls in a Dungeon?

## Timeline

Jump Force 3
Jump Force 4
Aftermath
Terri Morales

19 November 1972 (age 46)
 Residence
 Occupation
 Years active
 Spouse(s)
 Children

**Sandrine Claire Holt** (born **Sandrine Vanessa Ho**; 19 November 1972) is a British Canadian model and actress.

## Early life[edit]

Holt was born Sandrine Vanessa Ho in Croydon.[1] Her middle name was later changed to Claire.[2] Her father, Man Shun ("Horace") Ho, is Hong Kong-born Chinese. He was educated at the University of London, receiving a (B.Sc Physics and Applied Mathematics; M.Sc Computer Science). Her mother, Christiane (née Nicolette), is French.[3][4] At age five, she and her family moved to Toronto, Canada. Holt attended St. Joseph's Morrow Park Catholic Secondary School in Willowdale. She worked as a runway model in Paris before she became an actress. Her younger sister is model and designer Adrianne Ho.[5][6][7]
Margaret Maggie Winnock

Born
Stephanie Italia Ricci
October 29, 1986 (age 32)
Richmond Hill, Ontario, Canada

Alma mater
Queen's University

Occupation
Actress

Years active
2007–present

Spouse(s)

Robbie Amell (m. 2016)

Stephanie Italia Ricci (born October 29, 1986) is a Canadian actress best known for playing White House Chief of Staff Emily Rhodes in Designated Survivor.

Career[edit]

Ricci made her major acting debut in 2007, in the American Pie direct-to-video film, Beta House.[1] She then went on to have a recurring role on the Disney XD series Aaron Stone. Ricci also appeared in the music video "Hate" by Plain White T's as the ex-girlfriend.

During 2009, Ricci began appearing in American productions with minor roles in How I Met Your Mother, House and Greek. During that same year she had a recurring role in the Comedy Central series Secret Girlfriend as Sasha. In 2010, she co-starred in the Cartoon Network live-action series Unnatural History as Maggie Winnock. She also appeared in a Clean & Clear commercial as herself. In 2011, she appeared in the short film Valediction.

In 2013, Ricci appeared in a small role in Joseph Gordon-Levitt's directorial debut film Don Jon. From 2014 to 2015, she played April Carver in the ABC Family series Chasing Life.[2][3]

Ricci joined the cast of Supergirl in December 2015 as Siobhan Smythe / Silver Banshee.[4] Since September 2016, Ricci has starred as Emily Rhodes in the ABC political drama Designated Survivor.[5] The show was renewed by Netflix for a third season which will air sometime in 2019.[6]

Personal life[edit]

Ricci was born in Richmond Hill, Ontario, and is of Italian descent. She graduated from Queen's University. She began dating Canadian actor Robbie Amell in July 2008.[7] They became engaged on August 19, 2014,[8] and were married on October 15, 2016.[9]
Circular saw

## Description

The Circular Saw is a simple and in effective Melee weapon to use in the game. It's a melee which, like many others, possess a single ability; Sticky Wheel. This ability allows the user to stick to walls and move around, like a zipline, however this does not last very long thus rendering ineffective.

This weapon isn't very good to summarize, despite it's High DPS due to being continuously spinning, it's ability doesn't last long, and contact is rare. even if it does make contact, it's damage is low so it's best matches are against Boomerang and weapons alike which are also terrible.

## Overview

When you release the joystick, the weapon can now collide with the environment and stick to it. You can move around while sticking to the walls, but this does not last very long. It's best use are against other melees like staff, in which you can just stick to the wall and deal some damage.

The ability's cooldown is around 2s second, it's duration lasts for about 3s seconds.

### **Summary**

#### *Pros*

* High DPS due to the blade continuously spinning.
* With the ability enabled, it basically turns the weapon into a vehicle which can stick on walls and ceilings.

#### *Cons*

* Weak against ranged players.
* Low damage, No knockback, little recovery
* Tiny hitbox
* Terrible range

## Abilities

* Current
* v1.0.0

## Trivia

* During release, the Circular Saw appeared similar to the flail.
	+ The ability used to enlarge your weapon's hitbox and deal more damage.
* In previous versions, the Circular Saw used to cost 45 coins.

## Update History

* **v?.?.?**: Changed Price
* **v?.?.?**: Changed Ability
* **v.1.0.0**: Added
Bomb

Yes Rico, Kaboom

### DMG Output

After Nerf:Low (Still in hand)Medium-High (Thrown) Extremely High (Blue Glowing Bomb)

## Description

### Origin

A bomb is an explosive weapon that uses the exothermic reaction of an explosive material to provide an extremely sudden and violent release of energy.

### In-game

The Bomb is a ranged weapon. Out of all weapons, the Bomb has the most powerful and largest knockback radius (normal bomb). It throws medium-speed bombs that deal medium-high damage and knockback (explosion). Upon releasing the movement button, you'll throw a medium-sized bomb. They immediately explode upon contact with an opponent's body.

When it doesn't collide with an opponent, it will detonate after 3 seconds.

Before, while it was in it's prime, the Bomb was one of the most powerful weapons in the game, halfing the opponents health with just a normal bomb. It's knockback was also extremely overpowered, making it a decent weapon even against ranged-players.

## Ability

It's new type of bomb is in the shape of a bigger, blueish, glowing bomb. Unlike the normal bomb, it possesses high knockback radius and extremely high damage output. However, it does not activate upon contact with an opponent, so it is suggested to throw this kind of bomb accurately.

Note that the user and its allies are only affected by the knockback if caught in the explosion, and that there is no pattern to this type, and it is chosen randomly.

## Analysis

### Pros:

* Extremely good distancer
* Decent Knockback
* Nice Plant (Trap for falling players)
* New type has extremely high DMG output

### Cons:

* Slow Reload (1 second, 2 seconds after nerf)
* Slow Ability
* New type rarely appears
* ears
* Weak against special players
* Quite weak damage (after nerf)

## Trivia

* the Bombs and Boots were one of the overused weapons due to its damage output, knockback, and strategy before the nerf update.
* It's old skin resembled a simple black circle