recursal/Fanatic-Fandom huggingface dataset:
Harpies

**Status:** | Extant

Harpies are creatures that live in the Pony World. They are a cross between a pony and a bird and the known harpies work for the Lord of Chaos.

## Characteristics

Harpies are like a cross of a equine with a bird, having the body of a pony, but with beak, wings and talons instead of front hooves.

## Skills

Harpies are incredible flyers, having an amazing agility and speed, but they also possess strong and sharp talons and beak.

## Appearances

The Hidden Prince

Legends:

* Y - Appear and have an active role
* N - Do not appear and is not mentioned directly by the characters.
* B - Appear, but have a passive role or their appearance is implicit
* M - Mentioned directly by the characters.
King Cloud Shade

King Cloud Shade is the former unicorn king of Evermist, one of the kingdoms of the Enchanted Forest.

## Personality

Cloud Shade was described as being a tyrant who mde Evermist be known as "Bloody Mist".

## Description

### Background

When he became king, he started a rein of terror and blood in Evermist that was only stopped by Queen Mystic Heart who was able to dethrone him and become queen.

## Appearances

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Griffons

**Status:** | Extant

**Griffons** are a race of creatures in Equestria that have the body of a lion, and the front claws, head, and wings of an eagle.

## Characteristics

Griffons are described as being greed and pride beings.

When a griffon breeds with a pony, their offsprings don't have wings, although they have other traits, like the avian head and talons.

The griffons that live in the Enchanted Forest are known for not having the same history of greed and selfishness, what causes some rivalry with the griffons from the Pony World.

## Skills

Griffons are able to fly like eagles and, at the same time, have the strengh of a lion.

## Known Griffons

2. King Grover
3. King Guto
4. Gustave le Grand
5. Princess Greta
6. Prince Quentin
7. Ulysses
8. Montu
9. Horus (half griffon)
10. Gunter
11. Gideon
12. Galena
13. Gigi
14. Gavin
15. Grant
16. Gretel
17. Glen
18. Gallus

## Appearances

Fluttershy and Thunder Night

Mission to the Griffon Kingdom

The Hidden Prince

The Prince of the Cursed Kingdom

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or their appearance is implicit
* M - Mentioned directly by the characters.

## References

1. ↑ As a figurine
2. ↑ Appears as a reflection
3. ↑ 3.0 3.1 Appears as a statue
Fallout 4 SPECIAL

This is the page for the SPECIAL attributes found in the game Fallout 4, which are quite different then in previous installments of the game. Now all perks are based on an attribute and you can allocate perk Points into attribute if you wish to increase them.

## **Pictures**

4K Picture of all the Attributes and Perks.
Chem-I-Care

**Chem-I-Care**

*(Building)*

*Chem-I-Care within Diamond City.*

 **Cell Name(s)** | ChemICare

**Location on Map**

*Location of Chem-I-Care within the Commonwealth.*

Chem-I-Care is a building in Diamond City in the Commonwealth.

## **Pictures**

Real World Picture of Fenway ParkInside Picture of Diamond CityDiamond City within Boston
Life Cells

**Location/Status:** | In the Light KingdomSome with the Lord of Chaos

After the Lord of Chaos had taken Tartarus, the Lord of Order makes Golden Paladin retrieves the life cells to hold the villains they defeat and catch.

## Physical Appearance

It is similar to a spotting scope with the front having the same shape as the life cells.

## Powers

* **Holding villains**: after putting the villains in life cells and they are put in the prison-book, they cannot get from there, as the book and the life cells are able to block their powers much like the cells of Tartarus.

## Appearances

Fluttershy and Thunder Night

Princess Ingrid's Old Kingdom

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or its appearance is implicit
* M - Mentioned directly by the characters.

## Trivia

* The life cells is based on the same object from *Matt Hatter Chronicles*.
Corvega Assembly Plant

**Corvega Assembly Plant**

*(Building)*

*The Corvega Assembly Plant within Lexington.*

 **Cell Name(s)** | CorvegaAssemblyPlant

**Location on Map**

*Location of The Corvega Assembly Plant within the Commonwealth.*

The Corvega Assembly Plant is a pre-war car factory in the town of Lexington in the Commonwealth.

## **Background Story**

The Corvega Assembly Plant was once a production factory for a thriving industry, however as resources began to run low, the Great War began. Much like its town it is now nothing more a Raider stronghold where they plan their next raid, it is occasionally attacked by Feral Ghouls in the pipeline or ventilation system.

## **Layout**

Offices fill the entrance area of the assembly plant, all the other floors and areas past the offices are just assembly lines. The outside of the assembly plant is covered with catwalks.

## **Quests**

* The First Step - A location where the Sole Survivor has to kill the Raiders.
* Learning Curve - A location where the Sole Survivor will be requested to escort a Brotherhood of Steel Scribe.
* Last Voyage of the U.S.S. Constitution - The Sole Survivor has to retrieve the FLL3 Turbopump Bearings.
* Weathervane: Corvega Assemby Plant - The Sole Survivor has to place a MILA unit for Tinker Tom.
* Raider Troubles - The Corvega Assembly Plant is a possible location where the Sole Survivor has to remove the Raider threat for settlers that request him to.

### Side Quests

* The First Step.
* Learning Curve.
* Last Voyage of the U.S.S. Constitution.
* Weathervane: Corvega Assembly Plant.
* Raider Troubles.

## **Notable Loot**

* Repair Bobblehead - On the highest exterior catwalk over the plant, on the end of a walkway surrounding a large spherical blue tank.
* Grognak the Barbarian (issue #4) - In the Jared's office (the leader of the Raiders) near the factory production lines at the top back level of the Corvega Assembly Plant.
* One Bottlecap Mine - On the top of a small shelf next to the Raider's sleeping area in the lower assembly line.
* Corvega Safe Key - It is on Jared's person, it can unlock a safe in the assembly plant.
* A large number of Coolant Caps - In the plant assembly lines, they can be scrapped for Aluminium, they respawn after a few in game days
* A Power Armoured Raider - can spawn on the roof of the assembly plant occasionally, meaning you can loot his armour parts.

## **Inhabitants**

* Jared.
* Raiders.
* Feral Ghouls.

### Factions

* Raiders.
* Feral Ghouls.
Municipal Plutonium Well

**Municipal Plutonium Well**

*(Building)*

*Municipal Plutonium Well within Concord.*

 **Cell Name(s)** | MunicipalPlutoniumWell

**Location on Map**

*Location of The Municipal Plutonium Wellwithin the Commonwealth.*

The Municipal Plutonium Well is a building which possibly houses a cave or mine in the Town of Concord in the Commonwealth.
Quincy

**Quincy**

*(City)*

*Real world photo of Quincy*

 **Cell Name(s)** | Quincy

**Location on Map**

*Location of Quincy within the Commonwealth.*

Quincy is a City in the Commonwealth.

## **Background Story**

Quincy was once the home of the second American President and a thriving trade town, unlike most pre-war towns Quincy after the Great War once again became a renowned settlement, with walls, stores, a blacksmith, and the full protection of the Minutemen. However it later came under threat from the Gunners, though easily repelled at first, thanks to Mama Murphy's foresight as well as the support of the Minutemen. Quincy later fell due to the betrayal of one of the Minutemen's own, Clint-Clint betrayed Quincy and the Minutemen for a better life as Commander of the division of Gunners that would soon occupy Quincy, the promotion was given by Captain Wes. Quincy would remain under Gunner control until the Sole Survivor arrives.

## **Layout and City Parts**

The Highway is located at the back, near the right of it is the Quincy Church, and in front of it are stores, apartments and diners, directly in front of it is the control console which is used to activate the crane which allows a way up to the highway, surrounding all this are walls and watchtowers.

### Buildings

* Quincy church.
* Quincy Apartments
* Quincy Diner.
* Guns Guns Guns.
* Quincy Pharmacy.
* Quincy Liquors.
* Grey Tortoise.
* Quincy Police Station.
* Empty apartments.

## **Notable Loot**

* Tessa's Fist (unique Raider Right Arm) - This can be looted from the body of Tessa, she is usually patrolling the ground of Quincy.
* Randomly generated Power Armour pieces - They can be looted from the body of Tessa, provided you do not destroy them while fighting her.
* Guns and Bullets Guns and Bullets (issue #5)- On the second story of the highway next to the terminal. Take the church up and follow the path west to the ramp leading up, then around the other side of the truck right at the ramp.
* Nuka Cola Quantum - To the west of the church entrance to the overpass in the cooking area.
* One Mini-Nuke - In the small wooden shack on the second story of the underpass. It should be located under the table with the radio and ammo box.
* Good Intentions (a unique Laser Rifle) - Carried by Clint, who will be wearing mixed T-51/T-60 power armor minus helmet and can be found just past the ramp up to the second story of the overpass.  He can occasionally be found out of the armor, mainly at night, at which point it can be stolen. If you can't find this on Clint check around the truck & trailer on the lower level of the freeway by the beds. Take the church up and follow the path west to the ramp leading up and the truck and trailer are in front of the ramp.
* Mama Murphy's note - Building southeast of the church, on the upper floor, in the room before entering the balcony.
* Mama Murphy's stash, a cooler containing a large number of chems, can be found on a balcony on the third floor of the gun shop.
* Fat-Man - Can be looted from the corpse of Baker, he is usually located on the roof of the Quincy Church or in it.

## **Inhabitants**

* Baker.
* Clint.

* Tessa.
* Gunners.
Swatters

**Swatters**

*(Building)*

*Swatters within Diamond City.*

 **Cell Name(s)** | Swatters

**Location on Map**

*Location of Swatters within the Commonwealth.*

Swatters is a building in Diamond City in the Commonwealth. It is a specialty shop selling baseball equipment.

## **Pictures**

Real World Picture of Fenway ParkInside Picture of Diamond CityDiamond City within Boston
The Outsider Build

**The Outsider Build**

The Sole Survivor in full armor

 **Playstyle** | Ranged and cover combat approachEmphasis on accuracy

## **Tips and Notes**

The character is meant to take things carefully, so generally speaking, avoid charging into unkown situations. There are bound to be some justifiable exceptions, but as "lone wanderer" you'll last longer if you play cautiously.

## **Strengths and Weaknesses**

### Strengths

The Outsider's strength will depend on player accuracy, and the ability to land shots at a distance. Using VATS can help boost this, especially if you go on to choose the Penetrator perk. On top of that, the Outsider benefits from using well maintained and modified weapons.

### Weaknesses

The main weakness of the Outsider is that he will have limited barter and speech options, as well as a smaller selection of inventory to trade from, thanks to low Strength and Charisma. Doing quests for vendors is recommended, on the off chance that you can earn discounts from them.

## **Equipment and Items**

### Armour

Medium and heavy armor are ideal, boosted wherever possible by Power Armor.

### Weapons

Marksman rifles and sniper rifles give the Outsider his edge in combat, allowing enemies to be picked off at range with stealth, and giving plenty of time to react to oncoming threats.
SugarBombed Wikia

<hero description="Welcome to the SugarBombed official wikia!" imagename="" cropposition=""></hero>

## **Welcome to the Wiki**

This Wiki page has been created to help keep all important things connected to **The Fallout Series**, **The Elder Scrolls Series**, **The Kingdom Hearts Series** and many **other game series**, on one simple to navigate Wiki website. If you want to add a game series, that you believe SugarBombed users would like on the Wikia, you are more then welcome to do so!

Each games series will have **guides**, **FAQ’s**, **confirmed bug lists** and a lot more, depending on what you, the user, writes and helps create. You are free to create and add anything connected to any of the above mentioned series. The Wiki has a pre-created hierarchy and pages for Locations, Quests(and Sub-Quests), NPC's, Weapons, Armour and Items. Each page has a pre-defined layout that the user can copy to create a new page within this Wiki.

Help us unlock the full potential of this Wiki! If you have any questions about, how to edit or create pages within this Wiki please take a look here (Link) or contact us here (Mail). Any and all pages created will be moderated, which also applies to simple edits of pages, so please leave your profanity behind and enjoy your stay!

Before you start editing and putting awesome stuff on the Wiki you should also check this Quick Start Guide that contains some useful information for anyone that wants to create content. On that page you will also find links to all Templates created especially for this Wikia, the templates also have examples of usage within them so using them should be easy. A lot of inspiration for the visual representation and the placement of things was taken from the Fallout Wiki (Nukapedia), so a shout out to those guys!!

Now go and create something awesome!

Your **SugarBombed Team**!
Diamond City

**Diamond City**

*(City)*

*Front Entrance to Diamond City.*

 **Cell Name(s)** | DiamondCity

**Location on Map**

*Location of Boston within the Commonwealth.*

Diamond City is a fortified City within Boston in the Commonwealth. The structure itself is build upon the pre-war stadium of Fenway Park.

## **Pictures**

Real World Picture of Fenway ParkInside Picture of Diamond City**Diamond City** within Boston
Museum of Freedom

**The Museum of Freedom**

*(Building)*

*The Museum of Freedom within Concord.*

 **Cell Name(s)** | MuseumOfFreedom

**Location on Map**

*Location of The Museum of Freedom within the Commonwealth.*

The Museum of Freedom is a building in the Commonwealth , located in the Town of Concord.

## **Background Story**

The Museum of Freedom was once a proud building which reminded tourists and locals alike of Concord's historical importance in the battles leading to the American Revolution, however the Great War destroyed many important artifacts and documents, and structurally damaged it. In the following centuries after the war it came to be part merely another part of Concord's proud past and another nest for murderous Raiders.

## **Layout**

Generator under the gate at the front of the entrance, Preston Garvey's group holed up in the row to the top left of the entrance and the roof is accessible through going through previously stated room and along the floor of the top right of the entrance and up the collapsed part of the ceiling.

## **Quests**

* When Freedom Calls - Preston Garvey requests the Sole Survivor's assistance in helping his group remove the Raider threat.

## **Notable Loot**

* The Perception Bobblehead can be located in the **Museum of Freedom** on a desk in the same room as the Preston Garvey's group on the third floor of the musuem.

* Standard T-45 Power Armor located on the roof of the **Museum of Freedom**, in front of it is a standad Minigun which can detatched from the crashed Vertibird.

* Fusion Core in the **Museum of Freedom** basement behind a locked security door which can either be accessed via pick locking or hacking the terminal beside it, the Fusion Core is in the generator.
* RobCo Fun with Atomic Command (the Pip-Boy/Terminal mini-game)) is on the desk next to Sturges in the room where Preston Garvey's group is trapped in the **Museum of Freedom**.
* Log - SSG Michael Daly - on the table roof of the Museum of Freedom next to the Power Armor.

## **Inhabitants**

* Preston Garvey.
* Jun Long.
* Marcy Long.
* Mama Murphy.
* Sturges.
* Raiders.

### Factions

* Raiders.
* Preston Garvey's group (temporarily)
Fallout New Vegas

Fallout New Vegas takes place in the Mojave Wasteland which is in the pre-war Nevada area, Nevada was the casino capital of the United States of America before the Great War.

**Fallout: New Vegas**
[[File:{{{image}}}|thumb|350px]]

## **Character Builds**

Main Article: Character Builds

Here you will find Character builds that were created by the users of SugarBombed.com.

## **Locations**

Main Article: Locations

The article above contains all the locations found in the Mojave and the subsequent DLC locations. For more in depth information (faction controlled locations, unmarked locations, places within cities/towns that are not placed on the world map) please follow the link above.

## Cities and Towns

Main Article: Fallout New Vegas: Cities and Towns

There are multiple cities and towns within the Mojave.

## Vaults

Main Article: Fallout New Vegas: Vaults

Vaults are giant pre-war underground bunkers that house(d) hundreds of people.

## **DLC Locations**

Main Article: Fallout New Vegas DLC Locations

## **Quests**

Main Article: Fallout New Vegas: Quests

The article above contains all the quests connected to Fallout New Vegas and its subsequent DLCs. The quests follow the protagonist on his/her journey through the Mojave.

Some important quests are:

## S.P.E.C.I.A.L.

Main Article: Fallout 3/NV: S.P.E.C.I.A.L.

## **Characters and other NPC's**

Main Article: Fallout New Vegas: Charcters and other NPC's

Some NPC information.

Some important NPC's:

## Companions

Main Article: Fallout New Vegas: Companions

## Creatures

Main Article: Fallout New Vegas: Creatures

## Factions

Main Article: Fallout New Vegas: Factions

## Robots and Computers

Main Article: Fallout New Vegas: Robots and Computers

## Radio Stations

Main Article: Fallout New Vegas: Radio Stations

## Weapon Parts

Main Article: Fallout New Vegas: Weapon Parts

## Ammunition

Main Article: Fallout New Vegas: Ammunition

## Armour and Clothing

Main Article: Fallout New Vegas: Armour and Clothing

## Consumables and Chems

Main Article: Fallout New Vegas: Consumables and Chems

## Holodisks and Notes

Main Article: Fallout New Vegas: Holodisks and Notes

## Skill Books and Magezines

Main Article: Fallout New Vegas: Skill Books and Magazines

## Snowglobes

Main Article: Fallout New Vegas: Snowglobes

## Miscellaneous Items

Main Article: Fallout New Vegas: Miscellaneous Items
Fallout 4 Radroach

## **Background**

Originating from the common pre-war species Great American Cockroach, but now universally and frequently referred to as Radroaches. Almost certainly due to the intense radiation from the fallout of the Great War, along with Cockroaches high ressistance the radiation, they were ultimately mutated into a much more hostile, larger and stronger species. The most probable time of mutation was around the year 2080, as that was the same year that most of the mutations occured widespread across the surviving species and resulted in many mutated horrors to this day.
Change Log

## Added:

* SB Community Wikia links
* Changed the Quick Start Guide
* Added a few rules
* Tagged most pages.

## Added:

* Literally added to much stuff to add it to the change log :P

## Added:

* Added and Edited the Quick Guide page, people should now be able to contribute if they actually take the time and read all the guides

## Added:

* Edited in the Fallout 4 page
* Visually streamlined the page

## Added:

* Created sub-pages for all Fallout games
* Edited the theme
* Added the background, favicon and other theme related stuff.

## Added:

* Created main page with the three main links
Gleaming Shield (SS)

*For this character's counterpart in the Order and Chaos Saga, see Gleaming Shield (O&C).*

Gleaming Shield is a young alicorn princess that born to Queen Celestia and King Hepheus.

## Personality

She is a serious-minded alicorn. Although she is serious,she has a kind heart and has fun with her parents somehow like her half-sister Twilight Sparkle.

## Skills

Gleaming shield ,as her cutie mark presumes has a very big affection for snow therefore giving her the power to control snow.She is also really good at her magic and always serious.

## Relationships

### Family

#### Celestia and Hepheus

They are Gleaming's parents. They love her very much and do everything to protect her.

## Appearances

The Hidden Princess of Equestria

Legends:

* Y - Appears and have an active role
* N - Do not appears and is not mentioned directly by the characters.
* B - Appears, but have a passive role or his or her appearance is implicit
* M - Mentioned directly by the characters.
Fallout 4 Character Builds

Here you will find all the character builds that people used to play the game. Click on the names of the character build to see more about the character build, like pictures, starting S.P.E.C.I.A.L., selected perks and weapon specialization.

## Basic Character Builds

Currently put all the builds under this Section until we decide a more suiting way of characterizing the builds, when we actually see how the Perks and everything else works after Fallout 4 is released.

* The Bethesda Build
* The Phil Spencer Build
* The Outsider Build
* Lord Cthulhu/Sweer Potato Build
SugarBombed Staff

* Admins:
	+ allout, Street Light, Aesir, DarkKitarist, Dingo, Potato, Red
* Moderators:
	+ anarchdovey, Ashkay Snowhunter, Boomer-Australia, Bruvvy, CourierBlues, GalacticPilgrim, Nazryl, Potato, Red, Roco, YoltsNoah
* YouTubers:
	+ Ashininity, FudgeMuppet, ICEnJAM, Mave, MrMattyPlays, Sybsidian, The Triple S League, TheGamersJoint, YoltsNoah
* Developers:
	+ DarkKitarist, Potato
* Community Scribe:
	+ Dingo
* Special Members:
	+ Kal-El Bogdanove
.44 Round

Fallout 4 Ammunition

## **Background Story**

.44 bullets were commonly used before the war, typically in handguns such as revolvers. Renowned wastelanders use handguns with .44 ammo, the most notable being Kellogg the mercenary, however handguns as powerful as these are a rare sight in the Commonwealth.

## **Where It Can Be Located**

* Trudy located at Drumlin Diner stocks approximately 30 rounds.
* Trashcan Carla, the merchant that travels between Bunker Hill, Drumlin Diner, and Sanctuary Hills.
* Ronnie Shaw located at The Castle after the Minutemen quest "Old Guns" has been completed sells the ammo.
* Myrna located at the Diamond City Market during the day.
* Percy located at the Diamond City Market during the night.
* Arturo Rodriguez located at the Diamond City Market.
* Weapon Emporiums (level 3 weapon stands) sells .44 rounds.
* Opal on rooftops west of the Custom House tower.
* It can also of course be located in anywhere from corpses, containers, buildings, or bought from most traders. The Scrounger perk gretaly increases one's chance to find more ammunition in containers.

## **Weapons That Require .44**

* .44 Pistol
* Eddie's Peace
* Kellogg's Pistol
* The Gainer
The City of Boston

**The City of Boston**

*(City)*

*The City of Boston as seen from a rooftop near the State House.*

 **Cell Name(s)** | BostonCity

**Location on Map**

*Location of **Boston** within the Commonwealth.*

faaBoston is a major City within the Commonwealth. Boston is one one of the main cities that are part of Fallout 4. Unlike Washington in the Capital wasteland Boston is relatively intact and was not hit by a bomb.

## **Pictures**

The protagonist standing on a building looking down upon BostonOverview of BostonDiamond City within BostonUSS ConstitutionOverview of The Commonwealth.
Sole Survivor

**Sole Survivor**

The male Sole Survivor with his trusty companion Dogmeat.

 *Base ID'* | 00000000

The Sole Survivor it the main protagonist of Fallout 4. The player can select between playing a male or a female Sole survivor.

## **Background information**

### Family

If the player selected the male protagonist, he has a wife named Nora, if the player selected a female protagonist, she has a husband named Nate. No matter which sex you select the protagonist has a son named Shaun.

## **Pictures**

The female Sole Survivor selected.Sole Survivors baby, Shaun.
10mm Rounds

Fallout 4 Ammunition

## **Background Story**

The 10mm Pistol is the most common firearm in many post-war states, this is because of its mass production before the war and availabilty to the public, that being so it stands to reason that it's ammo is even more common. Though less common in the Commonwealth due to Pipe weapons rising in popularity due to them being easy to modify and having plentiful ammo stocks in the Wasteland. Still a powerful weapon applied by Watelanders, it is the first ammunition type discovered by the Sole Survivor.

## **Where It Can Be Located**

* In Thicket Excavations, a box can be located on the desk near the Terminal Entries after completing the quest "Pull The Plug"
* At the Gunner's camp located southwest of Walden Pond, a box can be found under the wood structure on which one of the Mk I Turrets are placed.
* It can also be located in anywhere from corpses, containers, buildings, or be bought from most traders. The Scrounger perk greatly increases one's chance to find more ammunition in containers.

## **Weapons That Require 10mm**

* 10mm Pistol.
* Deliverer.
Big Town

Fallout 3: Cities and Towns

**Big Town**

*Town*
[[File:{{{image}}}|thumb|350px]]
*{{{caption}}}*

 **Cell Name(s)** | BigTownNW

**Location on Map**
[[File:{{{map\_location\_image}}}|thumb|350px]]
'

## **Background Story**

A small town built by the children of Little Lamplight that become adults as most adults aren't allowed in Little Lamplight barring few exceptions. After its erection, Big Town was waylaid upon by Slavers and Super Mutants from both Paradise Falls and Germantown HQ, since then they have slowly been chipping away at Big Town's citizens, by either killing or kidnapping them.

## **Layout and Town Parts**

The Town Hall is immediately to the left once crossing the bridge, besides that is Red's Clinic.

## Buildings

* Clubhouse.
* Common House.
* Red's Clinic.
* Town Hall.

## Other Locations

* Paradise Falls.
* Germantown HQ.

## **Quests**

* Big Trouble in Big Town - The Lone Wanderer is requested to rescue the town doctor and leader (Red) as well as two more citizens of their town, however once infiltrating Germantown HQ, it is clear that one has been killed, after returning to Big Town they request that the Lone Wanderer either teaches them how to survive against the Slavers and Super Mutants by hiding and pretending that they left, fighting them, creating a minefield or repairing a Sentry Bot and Protectron to protect the town.
* Strictly Business - If the Lone Wanderer is recruited by the Slavers of Paradise Falls, Red is a target to be enslaved.
* The Replicated Man - A holotape in Red's Clinic is one of several that the Lone Wanderer has to find in order to begin the Replicated Man quest.
* Happy Birthday to You - Upon entering Little Lamplight the Lone Wanderer will witness a person in a Birthday Hat being seen out by other children because he has become a "mungo" (adult) now, if the Lone Wanderer does not approach him then, he will be waiting outside the gate. Once approached he will request to be taken to Big Town as the children of Little Lamplight go there once they are mungos.

## Side Quests

* Big Trouble of Big Town
* Strictly Businesa
* The Replicated Man
* Happy Birthday to You

## **Notable Loot**

* D.C. Journal of Internal Medicine - Laying on the kitchen table in Red's Clinic.
* Lucky 8-Ball - Can be obtained from Timebomb, provided the Lone Wanderer revives him and completes Big Trouble in Big Town.

## **Inhabitants**

* Bittercup.
* Dusty.
* Flash.
* Kimba.
* Pappy.
* Red (imprisoned in Germantown HQ until the Lone Wanderer rescues her).
* Shorty (imprisoned in Germantown HQ until the Lone Wanderer rescues her).
* Sticky (if the Lone Wanderer leads him there from Little Lamplight).
* Timebomb (is unconscious unless the Lone Wanderer either puts him out of his misery or revives him).
Little Lamplight

Fallout 3: Cities and Towns

**Little Lamplight**

*Town*
[[File:{{{image}}}|thumb|350px]]
*{{{caption}}}*

Office Building and Clinic
 **Cell Name(s)** | LittleLamplightEX (Exterior).

**Location on Map**
[[File:{{{map\_location\_image}}}|thumb|350px]]
'

## **Background Story**

Though originally an attraction for tourists, most of Lamplight Caverns became Vault 87 as it was and ideal location, right before the Great War 82 students from Early Dawn Elementary as well as their teacher and a few parents were on a field trip to Lamplight Caverns. As time passes every adult either left or died, later the children attempted to communicate with the residents of Vault 87, they were told by a man (assuredly Pter Stevens) that they were already dead, this lead to the children despising adults and kicking children that turn 16 out to go to Big Town.

## **Buildings**

* Lamplight Restrooms
* Office Building and Clinic
* Souvenir Shop

## **Quests**

* Picking Up The Trail
* Rescue From Paradise
* Those
* Happy Birthday To You
* Fungus Deal
* The Kid-Kidnapper
* Zip's Nuka Fix

## **Side Quests**

* Rescue From Paradise
* Those!
* Happy Birthday To You
* Fungus Deal
* The Kid-Kidnapper
* Zip's Nuka Fix

## **Notable Loot**

* Schematics - Bottlecap Mine - Sold by Nick Nack in the Souvenir Shop.
* Wazer Wifle - Carried by Biwwy, can be bought of him.
* Bottlecap Mine - In the Great Chamber, in a niche in the northeast side of the cave.
* Five Holotapes - "My Diary" in the Souvenir Shop, first room on the right from the entrance. "Little Lamplight" over the pool table in the Great Chamber. Journal of Carrie Delaney in the Office Building.

## **Inhabitants**

* Bandit.
* Biwwy.
* Bumble.
* Eclair.
* Ginger (dog).
* Hooligan (dog).
* Joseph.
* Knick Knack.
* Nock Nock.
* Lucy.
* Mayor MacCready.
* Muttface (dog).
* Penny.
* Pete (dog).
* Princess.
* Rex (dog).
* Sammy.
* Squirrel.
* Sticky (leaves Little Lamplight if Lone Wanderer guides him to Big Town).
* Zip.
Commonwealth Weaponry

**The Commonwealth Weaponry**

*(Building)*

*The Commonwealth Weaponry within Diamond City.*

 **Cell Name(s)** | CommonwealthWeaponry

**Location on Map**

*Location of The Commonwealth Weaponry within the Commonwealth.*

The Commonwealth Weaponry is a building in Diamond City in the Commonwealth. It is a weapons shop.

## **Pictures**

Real World Picture of Fenway ParkInside Picture of Diamond CityDiamond City within Boston
Fallout 4 Ammunition

## **Background Story**

Fuel of the main tools for humanity in 2077, firearms. There are a wide range of ammunition types throughout the Commonwealth and beyond, the main types include: Ballistic, Energy, Radiation, Other (which includes unconventional weapons that are not of any specific type). These ammunition can be located in a number of random areas in the Commonwealth, from a corpse to a military installation.

## Pistol Ammunition

* 10mm Round
* .38 Round
* .44 Round
* .45 Round
* .308 Round
* Flare

## Rifle Ammunition

* 2mm EC
* 5.56mm
* .38
* .45 Round
* .308 Round
* Railway Spike
* Syringer Ammo

## Heavy Weapon Ammunition

* Cannonball
* Flamer Fuel
* Mini Nuke
* Missile
* Most Junk Items
* 5mm

## **Energy Weapon Ammunition**

* Fusion Cell
* Fusion Core
* Plasma Cartridge
* Alien Blaster Round
Canterbury Commons

Fallout 3: Cities and Towns

**Canterbury Commons**

*Town*
[[File:{{{image}}}|thumb|350px]]
*{{{caption}}}*

Uncle Joe's House.
 **Cell Name(s)** | CanterburyNE

**Location on Map**
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'

## **Background Story**

The small town that has become a booming trade center thanks to local businessman Uncle Roe, however due to recently being plagued by two "Super Powered" humans causing mayhem in the streets as they battle, (Giant Ants vs Robots) trade caravans as well as Raiders have steered clear of it.

## **Layout and Town Parts**

Upon entering the town through the designated entrance are you will see Porter's Diner opposite Uncle Joe's house and to the right of that is Dominic and Machete's House.

## Buildings

* Dominic and Machete's House.
* Uncle Joe's House.
* Porter's Cafe.

## Other Locations

* Antagonist's Lair.
* Robot Repair Center.

## **Quests**

* Superhuman Gambit - Upon arriving in town, the Lone Wanderer will witness a dispute between the Mechanist and Antagonizer, once questioning the leader (Uncle Joe) the Lone Wanderer is presented with the choice of killing both of either of the troublemakers or simply persuading them to stop their battles. Once these are done Uncle Joe will reward the Lone Wanderer with caps.
* Merchant Empire - If the Lone Wanderer wanted to invest in every trade unique caravan in the Wasteland he/she will be rewarded with better and unique equipment being sold by them. This can be done by talking to Uncle Joe.

## Side Quests

* Superhuman Gambit
* Merchant Empire

## **Notable Loot**

* Grognak the Barbarian (Melee Skill book) - Carried by Derek Pacion, can only be obtained by pickpocketing him.
* Dean's Electronics (Repair Skill book) - Inside Dominic and Machete's garage, on a desk to the right as you enter the room.
* Highwayman's Friend (unique Tire Iron) - Inside Dominic and Machete's garage, on a shelf right next to the Dean's Electronics book.

## **Inhabitants**

* Uncle Joe.
* Joe Porter.
* Dominic D'Ellsadro.
* Machete.
* Derek Pacion.
* Sergeant R-L3 (If dismissed).
* Moira Brown (formerly).
Fallout 4 Locations

**Fallout 4** takes place in The Commonwealth which is within the pre-war Massachusetts area. Massachusetts was part of the New England Commonwealth in the Pre-War era of the Fallout Universe.

The main part of the game takes place in the Massachusetts Wasteland.

## **Cities and Towns**

Boston was the main pre-war city in Massachusetts, the largest still in the Commonwealth; covering a large portion of the bottom right map.

### The City of Boston

* Scollay Square
	+ *Memory Den*
* Bunker Hill
	+ *Bunker Hill Lodge*
* *The Institute(Building)*

### Diamond City

* *Chem-I-Care*
* *Commonwealth Weaponry*
* *Diamond City Surplus*
* *Power Noodles*
* *Schoolhouse*
* *Swatters*

### Lexington

* *Super-Duper Mart*
* *Corvega Assembly Plant*

### Concord

* *Museum of Freedom*
* *Municipal Plutonium Well*

## **Settlements**

*Main Article:* Fallout 4 Settlements
Settlements are location which the player character can take control of and build within. The player can build housing, invite settlers, build shops and mount defenses. Sanctuary Hills is the first Settlement the player can build within when first emerging from the Vault.

* Sanctuary Hills

## **Vaults**

Vaults are giant pre-war underground bunkers that house hundreds of people, each with their own tasked experiment. Vault 111 is the Vault within the Commonwealth Wasteland that the player character will awake from this Vault after 200 years of cryo-sleep. There are six Vaults in the Commonwealth and one in Far Harbour.

* Vault 75
* Vault 81
* Vault 88
* Vault 95
* Vault 111
* Vault 114

## **Massachusetts Wasteland Individual Locations**

Here you will find locations like caves, buildings that are marked on the world map and are not part of any city or town, and other individual locations.

* Glowing Sea

* Quarry

## **Locations Sorted by Faction Control**

### *The Institute*

* The City of Boston
	+ *The Institute(Building)*

### *Commonwealth Minutemen*

* The City of Boston
	+ The Castle

* Concord
	+ *Museum of Freedom*

### The Commonwealth Brotherhood of Steel

* The City of Boston
	+ Boston Airport
	+ Prydwin (Airship)
Meresti Metro Station

Fallout 3: Cities and Towns

**Meresti Metro Station**

*Town*
[[File:{{{image}}}|thumb|350px]]
*{{{caption}}}*

 **Cell Name(s)** | MerestiStation02 (interior)

**Location on Map**
[[File:{{{map\_location\_image}}}|thumb|350px]]
'

## **Background Story**

Meresti Metro Station was just like any other until Vance occupied it and began recruiting others with a "bloodlust\* in order to keep them safe, since then they have blocked all entrances except the one from the trainyard and have a guard defending the immediate entrance.

## Other Locations

* Arefu.
* Hamilton's Hidout.

## **Quests**

* Blood Ties - Lucy West in Megaton asks The Lone Wandere to deliver a letter to her brother as she is worried as she hasn't heard from her family in some time, Evan King (the leader of Arefu) requests the Lone Wanderer to check if everyone is okay in Arefu, it reveals that everyone is besides the Wests, a decomposing man and woman with bite marks in their necks if the Lone Wanderer's Medicine is high enough he will detect this. After reporting this to Evan, he will further request the Lone Wanderer's assistance in stopping The Family, he suggests a number of locations The Lone Wanderer can search for them. The Quest either ends with killing The Family, creating an alliance with The Family and Arefu, or killing everyone in Arefu.
* I Want to Suck Your Blood - The Family require Blood Packs and if the Lone Wanderer has any in his/her inventory Vance will accept them for 15 Caps, the Lone Wanderer can also donate them for free. If a deal is struck between Arefu and The Family, then Arefu will sell Blood Packs to them for their protection.

## Side Quests

* Blood Ties
* I Want to Suck Your Blood

## **Inhabitants**

* Alan.
* Brianna.
* Holly.
* Justin.
* Karl.
* Vance.
Dead Money Quests

Here you will find all the **DLC Quests** that The Courier can undertake in the Fallout New Vegas add-on Dead Money.

Fallout New Vegas: Quests

## **Quests**

* Sierra Madre Grand Opening!
* Find Collar 8: "Dog"
* Find Collar 12: Christine
* Find Collar 14: Dean Domino
* Fires In The Sky
* Strike Up The Band
* Mixed Signals
* Trigger The Gala Event
* Put The Beast Down
* Curtain Call At The Tampico
* Last Luxuries
* Heist Of The Centuries
Flares (Fallout 4)

Fallout 4 Ammunition

## **Background Story**

Flares were typically used to signal for danger or a call for assistance before the Great War, Flares in 2287 however are used to frighten certain "abominations" (mutants) and to signal for the Commonwealth Minutemen.

## **Where It Can Be Located**

* Given to the Sole Survivor by Preston Garvey after the quest "When Freedom Calls"
* After retaking The Castle and completing the quest 'Old Guns" to gain access to the armoury, 10-13 Flares along with Artillery Smoke Grenades will be located in a crate on the shelf right from the centre table facing the entrance, they will respawn every few in game days.
* Ten Flares can be collected daily in the Sanctuary Hills workshop after the quest "When Freedom Calls" has been completed.
Fallout Series

The Fallout Series is a series of post-apocalyptic role-playing video games, that was created by Interplay Entertainment. The series is set in the **22nd** and **23rd** centuries of an alternative earth. It has a atom-punk retro-futuristic setting that are influenced by the post-war culture of 1950s America, with elements of Googie architecture, Art-Deco, Streamline Moderne and many other it creates a special blend of atmosphere that Fallout has become known for.

## **Main Games**

Main Fallout games are games considered completely cannon by the developers and the current holders of the Fallout franchise(ie. Bethesda Game Studios). Fallout Tactics is considered Semi-Cannon and is thus not within the main games section. Fallout New Vegas is considered completely cannon even though it was not developed by Bethesda Game Studios but by Obsidian Entertainment.

### Fallout 4 (2015)

*Main Article:* Fallout 4

Fallout 4 is the newest addition to the Fallout franchise. It is set in Boston, Massachusetts in the year 2287, 210 years after the great war, and is set to happen 10 years after the events of Fallout 3. The game uses a new and updated version of the Creation Engine, the same engine used to create The Elder Scrolls V: Skyrim.

## **Spin-Off Games**

Games that aren't canon or are only partially canon are considered Spin-Off games. Which game is considered canon is up to the current holder of the Fallout Franchise which is Bethesda Game Studios(ZeniMax).

### Fallout: Brotherhood of Steel (2004)

*Main Article:* Fallout Brotherhood of Steel

## **Cancelled games**

Games there were at some point officially in production but were then canceled are within this section. Parts and ideas from some games like Van Buren were later used in canon games like Fallout 3 and Fallout New Vegas.

### Fallout: Brotherhood of Steel 2

*Main Article:* Fallout Brotherhood of Steel 2
Oasis

Fallout 3: Cities and Towns

**Oasis**

*Town*
[[File:{{{image}}}|thumb|350px]]
*{{{caption}}}*

000a0c35 (Oasis)
0004db3 (The Grove)
00017e18 (Sunken Chambers)
00017e19 (Damp Caves)
 **Cell Name(s)** | Oasis01 (gate)
OasisCell01 (Oasis)
OasisHarold01 (The Grove)
OasisCave01 (Sunken Chambers)
OasisCave02 (Damp Cave)
OasisCave03 (Cavern)

**Location on Map**
[[File:{{{map\_location\_image}}}|thumb|350px]]
'
Wasteland Survival Guide Article Series

These are the lore immersive chronicle articles written by SugarBombed member 'Fallout God', they detail various creatures and scenarios in the Wasteland of all the locations where the Fallout series has taken place. There are two series of guides and one main one: the general one is based of the original WSG by Moira Brown; the other nine are based on those found in the Commonwealth; and the second series is completely separate, made entirely by Fallout God.

## **Series**

General Guide: Wasteland Survival Guide

Commonwealth Issues: Commonwealth Wasteland Survival Guides

New Wasteland Survival Guides: Wanderer's Wasteland Survival Guides
The Great War

The final day for a doomed world of corrupt corrupt corporations and governments, this cataclysmic day set in motion all of the events that followed throughout the Fallout series, though even if it hadn't happened that day, it was likely another number of things would have ended the world as it was known.

## Backstory

The cataclysmic day of that set in motion all the events following, though it only lasted a two hours, it was set in motions years before the making. If the civil unrest and national lack of natural gases was any indication, things only got worse from there, America annexed Canada for it's pipeline and China
Piper

Appearance wise, Piper wears a red coat and a brown newsboy cap. She is Caucasian, with black hair and hazel eyes. Piper is one of the twelve companions in Fallout 4 and leads the newspaper called the Public Occurrences. She supports the news.

You can romance her as a male or female sole survivor. It doesn't matter your gender because she is bisexual.
Fallout 4 Perks

Perks are now connected to a SPECIAL attribute.

Description:Channel your chi to unleash devastating fury!

Effects:Punching attacks do 20% more damage to your opponent.

Description:Swing for the fence!

Effects: Do 20% more melee weapon damage.

Description:Protect yourself from the dangers of Wasteland with acces to base level and Rank 1 armor mods

Effects: You can make rank 1 armor modifications.

### Weaponsmith

Rank 1,to unlock this perk you need 4 Strength

Fire up the forge and gain acces to base level and Rank 1 melee weapons mods.

### Big Guns

Rank 1,to unlock this perk you need 5 Strength

### Strong Back

Rank 1,to unlock this perk you need 6 Strength

### Size Matters

Rank 1,to unlock this perk you need 7 Strength

### Defender

Rank 1,to unlock this perk you need 8 Strength

### Slayer

Rank 1,to unlock this perk you need 9 Strength

### Juggernaut

Rank 1,to unlock this perk you need 10 Strength

## **Perception Perks**

### Pickpocket

Rank 1,to unlock this perk you need 1 Perception

### Rifleman

Rank 1,to unlock this perk you need 2 Perception

### Awareness

Rank 1,to unlock this perk you need 3 Perception

### Lockpick

Rank 1,to unlock this perk you need 4 Perception

### Demolition Expert

Rank 1,to unlock this perk you need 5 Perception

### Night Person

Rank 1,to unlock this perk you need 6 Perception

### Resonance

Rank 1,to unlock this perk you need 7 Perception

### Sniper

Rank 1,to unlock this perk you need 8 Perception

### Detection

Rank 1,to unlock this perk you need 9 Perception

### Concentrated Fire

Rank 1,to unlock this perk you need 10 Perception

## **Endurance Perks**

### Toughness

Rank 1,to unlock this perk you need 1 Endurance

### Lead Belly

Rank 1,to unlock this perk you need 2 Endurance

### Lifegiver

Rank 1,to unlock this perk you need 3 Endurance

### Chem Resistant

Rank 1,to unlock this perk you need 4 Endurance

### Marine Boy

Rank 1,to unlock this perk you need 5 Endurance

### Rad Resistant

Rank 1,to unlock this perk you need 6 Endurance

### Adamantium Skeleton

Rank 1,to unlock this perk you need 7 Endurance

### Cannibal

Rank 1,to unlock this perk you need 8 Endurance

### Blast Radius

Rank 1,to unlock this perk you need 9 Endurance

### Solar Powered

Rank 1,to unlock this perk you need 10 Endurance

## **Intelligence Perks**

### V.A.N.S.

It will show you how to get to your quest objectives
Reptilia

Alias
 Raza o especie de ser vivo
 Poderes Y Habilidades
 Aliados
 Estado

****Reptilia**** es un personaje del universo de Iprag perteneciente al Consejo Protector del Multiverso. Es un lagarto humanizado de una personalidad distintiva. Fue maestro del Juez de la justicia y le enseño como pasar la capa de magia que protege el universo de King.

## Historia

### Origen y descubrimiento de sus poderes

Reptilia es descendiente de la legendaria raza, Reneips; pero nunca lo supo. Reptilia era un muchacho que les daba alimento a los viajeros que pasaban por su pueblo, Hirealnd, en uno de esos viajes que hacía desde su casa hasta el camino donde se alimentaban los viajeros encontró al legendario Tele transportador Liron, un León que estaba buscando a su sucesor y había escuchado de Reptilia y de sus poderes por Art Ko. Liron le pediría que le mostrará sus poderes y le contaría su historia.

Reptilia fue hijo de dos granjeros que en el pasado fueron espías del El Consejo De Protectores del Multiverso, que robaron secretos de su mayor enemigo El Teletransporador Oscuro, éste los asesino frente a su hijo y el pequeño Reptilia crecería siendo cuidado por su hermana mayor quién en el futuro pondría un negocio para alimentar a los viajeros.

### Primera misión y la muerte de Liron

La primera misión que realizo fue al lado de su maestro Liron y fue perseguir a un legendario ladrón del multiverso conocido cómo, Capitán Alterson del universo de Iraped. Ambos lo perseguirían por todo el multiverso hasta atraparlo; pero el astuto ladrón lograría escapar y asesinaría a Liron para que no lo intentarán perseguir de nuevo.

Alterson y Reptilia se volvieron fieros rivales, aunque en ocasiones Alterson suele aliarse con el consejo en caso de que el multiverso este en peligro de desaparecer, debido a que le tiene un extraño cariño al Armonium.

### La misión de investigar los daños a la estructura del multiverso y su relación con El Juez De La Justicia.

Cuando Revenan decide tomar como prisionero al Juez De La Justicia y usarlo como marioneta para alterar el tiempo de todas las dimensiones por diversión. Reptilia es enviado a investigar las anomalías que estaban ocurriendo, encontrándose con El Juez y con un extraño antihéroe conocido como Deadhor. Reptilia arrestaría al Juez de la Justicia y Deadhor creyendo que eran los culpables; pero tras descubrir que no lo eran los ayudaría a escapar del Consejo y llevar al Juez a su universo.
Sole Survivor House

**Sole Survivor House**

*(Building)*

*Inside of the Protagonists house within Sanctuary Hills.*

 **Cell Name(s)** | SoleHouse

**Location on Map**

*Location of the Sole Survivors house within the Commonwealth.*

Sole Survivor house is the house the Sole Survivor and his/her family lives in 2077. The Sole Survivor can return to this house after he is released from the Vault. After 200 year he is immediate greeted by his house robot Codsworth.

## **Pictures**

The whole Sole Survivor family in the house.