recursal/Fanatic-Fandom huggingface dataset:
Pygmy Warrior

**Pygmy Warrior** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Kotoborro Soldier Helm (2% chance)
* Kotoborro Soldier Chestplate (2% chance)
* Kotoborro Soldier Leggings (2% chance)
* Kotoborro Soldier Boots (2% chance)
* Kotoborro Soldier Sword (4% chance)
* 884 Anima

## Trivia

* TBA

Enemies (DLC)
Scholar Ring

"A ring once commonly used by Darkwater scholars to increase casting efficiency."

**Scholar Ring** is a Ring in Megido: Abyss.

### Location

* Found in Darkwater Sanctum. After the room with a Construct and an icy floor[1], on the way to the staircase with a Frozen Corpse and the Scrap Helmet[2], drop down on the left[3] to reach the room with the Scholar Ring.
Shaman Mask

## Stats

**Physical**: 1%
**Poison**: 7

**Fire**: 7%
**Bleed**: 0

**Water**: 8%
**Slow**: 0

**Earth**: 6%
**Petrify**: 14

**Wind**: 6%
**Confusion**: 4

**Shaman Mask** is a Helmet in Megido: Abyss.

### Shaman Mask Information

*"A mask worn by a shaman of the Bloodroot sect. Their prowess with the dark arts cannot be argued, but as to what end they serve, none can say."*
Wizard's Leggings

## Stats

**Physical**: 0%
**Poison**: 9

**Fire**: 6%
**Bleed**: 0

**Water**: 3%
**Slow**: 6

**Earth**: 3%
**Petrify**: 0

**Wind**: 6%
**Confusion**: 6

**Wizard's Leggings** is a pair of Leggings in Megido: Abyss.

### Wizard's Leggings Information

*"The story of the six warriors of Megido is known to all children in Leere. Whether these garments belonged to the legends themselves or are merely fashioned after the fairy tales can no longer be determined."*
Revenant

**Revenant** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Chainmail Helmet (2% chance)
* Chainmail Chestplate (2% chance)
* Chainmail Leggings (2% chance)
* Chainmail Boots (2% chance)
* 93 Anima

## Trivia

* TBA

Enemies (Base Game)
Vessel

**Note: halfway through making this i realize that the DLC probably fills in a lot of the gaps, so I'll just leave parts blank to be filled in by someone who does have access to DLC (Luveno, Darkwater, Kotoborro etc) and focus on the information given in the base game**

Vessels are a classification of creatures highly significant to the lore of Megido: Abyss. They appear to be highly related to the spread of Abyss influence and the reason for the fall of the Darkwater, Kotoborro and Alendale civilisations.

## Appearances

### Known Vessels

* False Idol
* Fetid Horror
* Sculptor Idols
* Cursed Idols

### Possible Vessels

* Construct
* Defiled Construct
* Abyssal Construct

### Other Mentions

* Vessels of Phantasmagoria, preceded by the Maleficent Scourge
* Vessels of the Darkwater Sanctum, if the constructs are not vessels

## Lore

Weapon descriptions and Boss Essence lores show that 3 out of 4 of the Elemental Crystal guardians bare relation to the vessels, alongside several other minor bosses.

### The Sculptor of Idols

> \* insert sculptor of idol essence lore
>
> - Essence of the Sculptor

> The remnants of a failed test subject. No longer of use as a vessel, it was sealed deep underground, where it spread abyssal corruption into the soil itself.
>
> - Essence of the Fetid Horror

The Sculptor \_\_\_\_\_

### The Darkwater Civilisation

> A staff wielded by the Queen and Head Priestess Shiva who governed a sanctuary dedicated to creating a vessel for god.
>
> - Frostbite Staff Description

Queen Shiva of the Darkwater Sanctum is \_\_\_\_\_

### Phantasmagoria

> The remnants of the animated guardian of Phantasmagoria. The remains from early experimentation into creating organic vessels by the Lord of Phantasmagoria.
>
> - Essence of the Maleficent Scourge

From the essence of the Maleficent Scourge, it can be seen that Luveno also played a role \_\_\_\_\_

### Other Links

Demon of Ash - The demon of Ashen Peak seems to be the only Elemental Crystal guardians to bare no relation to the Vessels, however, there is not enough information regarding the demon's actions which led to his imprisonment, to fully confirm the fact. It should still be noted about how the the Vessels only seem to relate to the fall of the Darkwater and Kotoborro civilisations, making it unlikely for Dysmere, and therefore the Demon of Ash to be related to the Vessels in any way. A counterargument (albeit far-fetched) towards the demon's role regarding the vessels, would be the placement of Luveno's Archive, right under Dysmere, acting as a possible link between Darkwater and Dysmere.

Raging Minotaur - The raging minotaur is said to be a bovine warped and mutated by "an unknown force", which would most likely be the influence of the Abyss. As the boss of Pilgrim Road, an area with a shortcut leading to territory of the Lord of Phantasmagoria, it is possible that the Raging Minotaur was part of the experiments conducted by the Lord of Phantasmagoria, to create organic vessels.
Warlock Leggings

## Stats

**Physical**: 4%
**Poison**: 3

**Fire**: 3%
**Bleed**: 5

**Water**: 0%
**Slow**: 13

**Earth**: 7%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 3

**Warlock Leggings** is a pair of Leggings in Megido: Abyss.

### Warlock Leggings Information

*"A pair of leggings belonging to a cultist who sought to bring the powers of the abyss to the land of Arcadia."*
Pygmy Leggings

## Stats

**Physical**: 3%
**Poison**: 9

**Fire**: 0%
**Bleed**: 3

**Water**: 7%
**Slow**: 2

**Earth**: 0%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 3

**Pygmy Leggings** is a pair of Leggings in Megido: Abyss.

### Pygmy Leggings Information

*"A small pair of leggings worn by the Pygmies who reside in the Great Hollow. Its craftsmanship is unusually intricate for the brutish Pygmies."*
Scutum

## Stats

**Physical**: 70%
**Poison**: 50%

**Fire**: 40%
**Bleed**: 50%

**Water**: 40%
**Slow**: 50%

**Earth**: 40%
**Petrify**: 50%

**Wind**: 40%
**Confusion**: 50%

**Stability**: 45

**Scutum** is a Shield in Megido: Abyss.

### Scutum Information

*"A well rounded gladiator shield with no particular weaknesses."*

### Where To Find \ Location

* Merchant: Anima Smith (1500 Anima) (Essence)
Watchman Boots

## Stats

**Physical**: 3%
**Poison**: 7

**Fire**: 2%
**Bleed**: 3

**Water**: 2%
**Slow**: 5

**Earth**: 1%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 1

**Watchman Boots** is a pair of Boots in Megido: Abyss.

### Watchman Boots Information

*"A pair of boots worn by watchmen of Dysmere. Offers protection against critical attacks, to allow the wearer time to sound the alarm."*
Scale-plated Shield

## Stats

**Physical**: 86%
**Poison**: 40%

**Fire**: 76%
**Bleed**: 50%

**Water**: 26%
**Slow**: 20%

**Earth**: 46%
**Petrify**: 20%

**Wind**: 18%
**Confusion**: 10%

**Stability**: 30

**Scale-plated Shield** is a Shield in Megido: Abyss.

### Scale-plated Shield Information

*"A medium sized shield that has been reinforced with reptilian scales to increase its heat resistance."*
Wizard's Cloak

## Stats

**Physical**: 0%
**Poison**: 3

**Fire**: 3%
**Bleed**: 3

**Water**: 6%
**Slow**: 12

**Earth**: 6%
**Petrify**: 0

**Wind**: 3%
**Confusion**: 3

**Wizard's Cloak** is a Chestplate in Megido: Abyss.

### Wizard's Cloak Information

*"The story of the six warriors of Megido is known to all children in Leere. Whether these garments belonged to the legends themselves or are merely fashioned after the fairy tales can no longer be determined."*
Upgrade Materials

Upgrade Materials in Megido: Abyss are responsible for strengthening Weapons with crucial Upgrades. This page covers their names and effects. An exhaustive list of Locations for each can be found on the bottom of this page.

Soulbrandt is an exception, requiring 1x Illusory Shard and 1 Anima for every upgrade. Additionally, Chronos Axe, Conductor's Wand, Flower Blade, and Flaming Brand are obtained at +10.

While all Upgrade Materials can be scavenged while exploring the world, certain NPCs (Captain Doran, Captain Arem, Jester) allow players to purchase an unlimited quantity of materials for weapon upgrades. A chart for them can be found below:

## List of Upgrade Materials from Areas:

**Derelict Bastille** - 3 Apple Capacity

**Pilgrim Road** - 2 Iron Nugget, 1 Gold Nugget, 1 Apple Capacity

**Great Hollow** - 4 Iron Nugget, 2 Gold Nugget, 1 Apple Capacity

**Darkwater Caverns** - 4 Iron Nugget, 5 Gold Nugget, 1 Apple Power

**Catacombs** - 6 Iron Nugget, 2 Gold Nugget, 1 Apple Capacity, 1 Apple Power

**Verdant Bastille** - 5 Iron Nugget, 3 Iron Ingot, 3 Gold Nugget

**Darkwater Sanctum** - 2 Iron Nugget, 4 Iron Ingot, 3 Iron Block, 4 Gold Ingot, 3 Gold Block

**Memorial Gardens** - 4 Iron Nugget, 4 Iron Ingot, 2 Gold Nugget

**Great Hollow (2)** - 1 Iron Nugget, 1 Apple Capacity

**Leere Marshlands** - 1 Iron Nugget, 2 Gold Nugget

**Windfall Canyon** - 3 Iron Nugget, 4 Iron Ingot, 2 Gold Nugget, 1 Apple Capacity

**Ironvale Quarry** - 7 Iron Nugget, 3 Iron Ingot, 3 Iron Block, 5 Gold Nugget, 1 Apple Capacity

**Proving Grounds** - 4 Iron Nugget, 2 Iron Ingot, 4 Gold Nugget, 4 Gold Ingot, 2 Gold Block, 1 Apple Power

**Temple of Idols** - 4 Iron Nugget, 3 Iron Ingot, 1 Iron Block, 5 Gold Nugget, 6 Gold Ingot, 1 Gold Block, 1 Apple Capacity, 1 Apple Power

**Dysmere** - 3 Gold Nugget, 1 Apple Power

**Ashen Peak** - 3 Iron Nugget, 5 Iron Ingot, 1 Iron Block, 2 Gold Ingot, 1 Apple Power

**The Pits** - 1 Iron Ingot, 2 Iron Block, 1 Iron Nugget, 2 Gold Nugget, 4 Gold Ingot, 2 Gold Blocks

**Illusory Forest** - 3 Iron Block, 4 Gold Nugget, 9 Gold Ingot, 2 Gold Blocks, 1 Apple Power, 5 Illusory Shard

**Phantasmagoria** - 2 Iron Ingot, 7 Iron Block, 4 Gold Ingot, 7 Gold Block, 2 Diamond, 2 Apple Power, 4 Illusory Shard

**Luveno's Archive** - 5 Iron Ingot, 2 Iron Block, 3 Gold Ingot, 2 Gold Block, 2 Diamond, 3 Illusory Shard

**The Abyss** - 3 Iron Block, 3 Gold Block, 2 Diamond, 1 Apple Power, 1 Illusory Shard

**Pygmy Burrows** - 3 Iron Ingot, 4 Iron Block, 4 Gold Ingot, 3 Gold Block, 1 Diamond

**Darkwater Palace** - 7 Iron Ingot, 6 Iron Block, 3 Gold Ingot, 4 Gold Block, 1 Diamond

**Breeding Grounds** - 3 Iron Ingot, 4 Iron Block, 2 Gold Ingot, 4 Gold Block, 1 Diamond

**Lower Howling Gulch** - 14 Iron Nugget, 7 Iron Ingot, 5 Iron Block, 4 Gold Nugget, 5 Gold Ingot, 4 Gold Block, 1 Diamond

**Upper Howling Gulch** - 11 Iron Nugget, 5 Iron Ingot, 7 Iron Block, 6 Gold Nugget, 4 Gold Ingot, 5 Gold Block, 1 Diamond
Weapons

**Weapons** are very strategic and a big choice for players in Megido: Abyss. The player is encouraged to discover and learn different weapons that suits their play style and preference. A player has the option to master one weapon or use as many as they desire throughout the game.

**Some Weapon Notes**:

* See Weapon Scaling to understand what the Parameter Bonus letters mean
* Weapons that require iron based metals to upgrade are known as "Common Weapons"
* Weapons that require gold based metals to upgrade are known as "Essence Weapons"
* Each weapon has its own weapon class which can impact certain gameplay elements such as Stagger.

## What is the Best Weapon in Megido: Abyss?

There is no "best" weapon in Megido: Abyss. Players can create their own builds around specific weapons that have specific effects, deal good damage, or are easily obtainable at the player's progress in the game. In most cases it is advisable to refer to the scaling and upgrades of weapons to determine how beneficial it will be for the player in pve, pvp, or both. For more information on the weapons themselves visit their individual pages.

To find a weapon best suited to your build or playstyle, it is recommended to view the different categories of weapons, listed below:

* Poison-inflicting weapons
* Bleed-inflicting weapons
* Slow-inflicting weapons
* Confusion-inflicting weapons
* Petrify-inflicting weapons
Sculptor Idol

**Sculptor Idol** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Idol Mask (2% chance)
* Idol Torso (2% chance)
* Idol Legs (2% chance)
* Idol Feet (2% chance)
* Idol Axe (4% chance)
* Gold Nugget (100% chance)
* 702 Anima

## Trivia

* TBA

Enemies (Base Game)
Wizard's Hood

## Stats

**Physical**: 0%
**Poison**: 6

**Fire**: 6%
**Bleed**: 0

**Water**: 3%
**Slow**: 12

**Earth**: 6%
**Petrify**: 0

**Wind**: 3%
**Confusion**: 3

**Wizard's Hood** is a Helmet in Megido: Abyss.

### Wizard's Hood Information

*"The story of the six warriors of Megido is known to all children in Leere. Whether these garments belonged to the legends themselves or are merely fashioned after the fairy tales can no longer be determined."*
Sunlight Shield

## Stats

**Physical**: 80%
**Poison**: 80%

**Fire**: 50%
**Bleed**: 10%

**Water**: 50%
**Slow**: 70%

**Earth**: 50%
**Petrify**: 10%

**Wind**: 50%
**Confusion**: 100%

**Stability**: 30

**Sunlight Shield** is a Shield in Megido: Abyss.

### Sunlight Shield Information

*"A very well rounded shield wielded by the Sunlight Warriors, who serve as protectors of the weak."*
Watchman Breastplate

## Stats

**Physical**: 5%
**Poison**: 5

**Fire**: 3%
**Bleed**: 7

**Water**: 0%
**Slow**: 2

**Earth**: 1%
**Petrify**: 0

**Wind**: 1%
**Confusion**: 2

**Watchman Breastplate** is a Chestplate in Megido: Abyss.

### Watchman Breastplate Information

*"A breastplate worn by watchmen of Dysmere. Offers protection against critical attacks, to allow the wearer time to sound the alarm."*
The Great Hollow

## **General Information**

* Previous: Leere / Pilgrim Road
* Next: Darkwater Caverns / The Pits / Bloodroot Necropolis

## **Bosses**

* False Idol
* Elder Myconid (Miniboss)

## **Items**

Consumables

* Ariadne Thread
* Blowdart
* Cleansing Carrot
* Small Anima Drop

Weapons, Spells & Armor

* Ring of Resilience
* Chieftain's Tunic
* Chieftain's Leggings
* Chieftain's Boots
* Construct Core
* Parrying Dagger
* Whip

Upgrade Materials

* Iron Nugget

Keys & Other

* East Gardens Key
* Great Hollow Smithing Text

## **Enemies**

* Pygmy
* Blowdart Pygmy
* Myconid

## Full Great Hollows Walkthrough

**Entrance 1:** Pilgrim Road - As soon as you leave Derelict Bastille and enter Pilgrim Road, you will see a tree trunk with a hole in it. Through here, you're able to enter the Great Hollows.

Descent to the Pits - The initial dropdown from this entrance. Partway down, you're able to enter the Great Hollows; the end of the dropdown is also an entrance to The Pits, which requires either the Cat Ring or a sufficient amount of HP to complete.

The River - A river flowing downstream with several large mushrooms sprouting out of it. On these mushrooms are several Myconid. Travelling to the end will bring you to the base of the Massive Mushroom, a dead end. By the beginning, to the north, there is a waterfall which will bring you to the eastern Leere sewers which

The Cavern's Pass - A room with four Pygmies and a boat dispenser which requires the Boat Dock Key. Using the boat will allow you to slip down the waterfall into the top of the Darkwater Caverns.

Twisting Roots - Winding passageways through the Hollows on the south which must be traversed to reach the top of the Massive Mushroom.

Massive Mushroom - A large arena with a single Elder Myconid miniboss on top.

The Ascent - A passageway containing a naval-mined water tunnel leading to the entrance to Bloodroot Necropolis and an ascent through a room by The River into the final hallway before the boss. The final hallway before the boss contains a shortcut to and from Leere.

False God's Throne - A flat arena after a drop down a waterfall. Beyond lies another waterfall, leading into a pool (also accessible from The Catacombs) which leads to the Darkwater Caverns.

**Boss Fight**: False Idol

**Entrance 2:** Western Path of Memorial Gardens - Upon opening the western gate of Memorial Gardens, you will encounter a tree stump not unlike the one near Pilgrim Road. This is another entrance to The Great Hollows, though it is unreachable from the first entrance and contains some separate loot. It leads back into the previous areas mentioned above.

**Entrance 3:** The Sanctum Exit - After the victory over Darkwater Sanctum's boss, you would find yourself back at The Great Hollows by taking the stairs beyond the duo's chambers, somehwere between the Cavern's Pass and the base of the Massive Mushroom.
Poison

Poison is a status effect that inflicts a damage-over-time effect on the player for 60 seconds. The damage dealt varies based on the source of poison.

## Notable Counters

### Equipment

Ring of Resilience - an Accessory that provides 30 Poison Resistance, found in a small part of The Great Hollow connected to Memorial Gardens.

Defiled Set - an Armor Set that provides high Poison Resistance, dropped by Gremlins in The Pits.

### Consumables

Cleansing Carrot - Cures poison when consumed, purchaseable from the Item Merchant.

Vaccine Carrot - Instantly inflicts a weak poison, which prevents the buildup of stronger poison whilst the weaker poison is still in effect, purchaseable from the Item Merchant when given the Pygmy Encyclopedia found in The Pits.
Rising Moon Greatshield

## Stats

**Physical**: 100%
**Poison**: 60%

**Fire**: 20%
**Bleed**: 60%

**Water**: 20%
**Slow**: 60%

**Earth**: 20%
**Petrify**: 60%

**Wind**: 20%
**Confusion**: 60%

**Stability**: 30

**Parry Window**: -5

**Rising Moon Greatshield** is a Shield in Megido: Abyss.

### Rising Moon Greatshield Information

*"An otherworldly greatshield that draws upon the wielder's focus to increase their defenses."*
Shadow Swordsman

The Shadow Swordsman is a Boss in Megido: Abyss.

### Shadow Swordsman Information

The Shadow Swordsman is the boss of the Windfall Canyon. You can get to him by \_\_\_\_. The nearest Save Crystal that should be used for reattempting the boss is located at the start of the canyon, with a ladder shortcut between the two points right before the swordsman's arena.

## Attacks

* Stalking Strafe - A unique movement state of the Swordsman, instead of simply changing his movement speed like other bosses, the swordsman switches between pursuing players and strafing sidewards, this is usually done in between attacks.
* Dashing Strike - The swordsman dashes forwards and attacks twice.
* Phantom Flurry - Signature move of Bloodlust, the Swordsman roars, then begins sweeping from (his) left to right, then upwards.
* Leaping Plunge - The Swordsman leaps into the air and creates a shockwave upon landing.
* Shadow Clones - Surrounds the player alongside 3 shadow clones that disperse shortly afterwards. When the Swordsman teleports, he leaves a black trail leading to his real location amongst his clones.
* Phantom Plunge - The Swordsman warped into the air above its target, plunging straight down and creating a small shockwave on landing.
* Devour - The Swordsman summons "creatures from below the earth" (evoker fangs) in an area in front of himself.

##### Phase 2 Only

* Fire Blessing
* Summon Familiar: The Swordsman raises fallen Dysmere guards in the form of 2 Spectral Guards.
* Blood Curse

## Attack Sequence (Repeating)

* (Phase 1) Stalking Strafe -> Phantom Plunge ***OR*** Dashing Strike-> Phantom Flurry -> Leaping Plunge -> Devour -> Dash -> Shadow Clone -> Devour -> (if player is far: enter the Stalking Strafe state)
* (Phase 2) Summon Familiar -> Blood Curse (repeats until ?????) -> ??? -> Fire Blessing -> ?

\*Unsure if summon familiar only happens at an hp threshold, end of phase 1 may be incorrect

## Rewards & Drops

* Essence of the Shadow Swordsman
* 20,000 Anima
* Access to Dysmere
* Shadow Hood (Chest in Boss arena)
Spectral Guard

**Spectral Guard** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Corps Helmet (2% chance)
* Corps Chestplate (2% chance)
* Corps Plates (2% chance)
* Corps Greaves (2% chance)
* Cursed Straight Sword (4% chance)
* 300 Anima

## Trivia

* TBA

Enemies (Base Game)
Raging Golem

**Raging Golem** is a Boss in Megido: Abyss.

## **Raging Golem Information**

Raging Golem is an optional Boss that appears after progressing through Lonely Florist's Quest.

## Attacks

* Rageful Toss: The golem charges towards the player and throws them high into the air.
* Boulder Upheaval: The golem launches a single giant stone projectile similar to those thrown by the golems in Windfall.
* Great Boulder Upheaval: The golem launches multiple giant stone projectiles similar to those thrown by the golems in Windfall.
* Devour: The golem continuously summons evoker fangs in an area in front of it for a short peroid of time.
* Simple Melee: The golem strikes the area in front of itself, can be charged.

## Drops

* Golem Ring
* Iron Ingots x3

## Strategy/Tips

* Cat Ring can be utilized to render the golem's *rageful toss* attack useless.
* The *rageful toss* ability can be used to get on top of the central structure in boss arena.

## Trivia

Bosses (Base Game)
Warrior

The Warrior is an NPC in Megido: Abyss.

## **Warrior Information**

Blackguard can be encountered in the Royal Colosseum, in the room with the arena master and entrance to the Barbarous Champion's arena.

## Warrior's Quest

* Talk to Warrior in Royal Colosseum.
	+ Dialogue:
		- talked to with no selected weapon
			* Warrior: I have come from a far away land in search of this country's finest weapon.
			* Warrior: Should you possess such a blade, pray thee present it to me.
		- talked to with a +3 weapon
			* Warrior:
		- talked to with a +9 weapon
			* Warrior: Warrior: Aye, you certainly know a skilled blacksmith. Yet, something is missing from this blade...
		- talked to with a +10 weapon
			* Warrior: A spectacular work of smithing you have there. Any normal warrior would be proud to wield it. And yet...
			* Warrior: Perhaps I yearn for the impossible...
		- talked to with Bone Fragment
			* Warrior: What the devil is this trash you thrust upon me? Surely you do not call this a weapon?
* Obtain Broken Sword.
* talked to with the Broken Sword.
	+ Dialogue (Remains the same throughout +0 to +9):
		- Warrior: This blade... though broken, 'tis familiar...
		- Warrior: Perhaps in a better condition I might be able to identify it...
* Upgrade Broken Sword to +10.
* Give Warrior the upgraded Broken Sword.
	+ Dialogue:
		- Warrior: By the gods! It's in a horrid shape... but I can tell! It's the legendary Excalibur!
		- Warrior: Would you... permit me to hold onto this? I would like to see if I can do some work on repairing it to its former glory...
			* (Interacting with him again will remove the broken sword from your inventory and prompt the following dialogue.)
		- Warrior: Thank you... I assure you, I will do my utmost to return it to its former glory.
		- Warrior: Only give me some time...
* Defeat any boss. Co-op boss defeats count.
* Give Warrior 50,000 Anima.
* Talk to Warrior again.
	+ Dialogue
* Postquest Dialogue
Sentinel Shield

## Stats

**Physical**: 54%
**Poison**: 60%

**Fire**: 12%
**Bleed**: 20%

**Water**: 22%
**Slow**: 40%

**Earth**: 42%
**Petrify**: 60%

**Wind**: 20%
**Confusion**: 20%

**Stability**: 40

**Parry Window**: +1

**Sentinel Shield** is a Shield in Megido: Abyss.

### Sentinel Shield Information

*"A shield wielded by ancient Alendale sentinels that has a mix of high stability and a good parry window."*
Void Greatshield

## Stats

**Physical**: 100%
**Poison**: 50%

**Fire**: 10%
**Bleed**: 50%

**Water**: 10%
**Slow**: 50%

**Earth**: 10%
**Petrify**: 50%

**Wind**: 10%
**Confusion**: 50%

**Stability**: 20

**Parry Window**: -5

**Void Greatshield** is a Shield in Megido: Abyss.

### Void Greatshield Information

*"An otherworldly greatshield that draws upon the wielder's health to increase their defenses."*
Shadow

**Shadow** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Shadow Cloak (2% chance)
* Frostbitten Dagger (4% chance)
* 321 Anima

## Trivia

* TBA

Enemies (Base Game)
Wendigo

**Wendigo** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Mist Helmet (2% chance)
* Mist Chestplate (2% chance)
* Mist Leggings (2% chance)
* Mist Boots (2% chance)
* Rending Axe (4% chance)
* Gold ingot (?% chance)
* 745 Anima

## Strategy/Tips

* Wendigoes have a highly noticeable idle noise (Low pitch pig death noise), use this as a warning sign to begin sneaking to avoid detection. Try and find the wendigo and preform a backstab when this happens.

## Trivia

* TBA

Enemies (Base Game)
Soggy Bark Boots

## Stats

**Physical**: 1%
**Poison**: 16

**Fire**: -1%
**Bleed**: 0

**Water**: 4%
**Slow**: 2

**Earth**: 5%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 0

**Soggy Bark Boots** is a pair of Boots in Megido: Abyss.

### Soggy Bark Boots Information

*"A pair of boots formed from the bark of a Flaming Ent, who were formed when the anima intended for an idol seeped into the burning trees of the Pits."*
Trident of the Deep

"A trident said to have been wielded by the god of the deep in Darkwater mythology. Bears traces of a sinful curse."

## Weapon Stats

**Damage**: 22+22

**Weight**: 35

**Range**: 4

**Class**: Medium

## Requirements

### Bonus

22
C

### Bonus

12
D

**Trident of the Deep** is a Weapon in Megido: Abyss.

### Hints and Tips

* Strikes lightning near water dealing 100 damage with S INT scaling.
Rotten Remnant

**Rotten Remnant** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Rusty Chainmail Helmet (2% chance)
* Rusty Chainmail Chestplate (2% chance)
* Rusty Chainmail Leggings (2% chance)
* Rusty Chainmail Boots (2% chance)
* Crypt Pike (4% chance)
* 157 Anima

## Trivia

* TBA

Enemies (Base Game)
Pygmy Mage

**Pygmy Mage** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Kotoborro Soldier Helm (2% chance)
* Kotoborro Soldier Chestplate (2% chance)
* Kotoborro Soldier Leggings (2% chance)
* Kotoborro Soldier Boots (2% chance)
* Kotoborro Mage Staff (4% chance)
* 861 Anima

## Trivia

* TBA

Enemies (DLC)
Temple Trousers

## Stats

**Physical**: 3%
**Poison**: 10

**Fire**: 0%
**Bleed**: 2

**Water**: 1%
**Slow**: 10

**Earth**: 8%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 5

**Temple Trousers** is a pair of Leggings in Megido: Abyss.

### Temple Trousers Information

*"A cloth pair of trousers worn by adherents in the Temple of Idols who serve the progenitor of the pygmy races."*
Pygmy Helm

## Stats

**Physical**: 3%
**Poison**: 11

**Fire**: 0%
**Bleed**: 2

**Water**: 6%
**Slow**: 3

**Earth**: 0%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 2

**Pygmy Helm** is a Helmet in Megido: Abyss.

### Pygmy Helm Information

*"A small helmet worn by the Pygmies who reside in the Great Hollow. Its craftsmanship is unusually intricate for the brutish Pygmies."*
Sculptor of Idols

## Cursed Idol

The Sculptor of Idols is a Boss in Megido: Abyss.

### Sculptor of Idols Information

The Sculptor is the boss of the Temple of Idols. You can get to him by \_\_\_\_. The nearest Save Crystal is located at Pilgrim Road, near the gate.

## Attacks

##### Cursed Idol (Phase 2)

* Toss: The Sculptor climbs on the Cursed Idol, and gets tossed into the air, performing a small plunging attack when landing.

##### Sculptor of Idols

* Tectonic Shockwave: The Sculptor raises the earth around itself, creating a heavy-hitting shockwave.
* Repair Idol: The Sculptor sends a red beam towards its Idol, healing it completely. The Sculptor is immobile during this.

## Rewards & Drops

* Essence of the Sculptor
* 25,000 Anima
* Earth Crystal

## Tips

* In the Sculptor's phase, the repairing move that it does is its biggest opening, be sure to heal or land some attacks as it performs this move.
The Catacombs

## **General Information**

* Previous: Leere
* Next: Memorial Gardens / Darkwater Caverns

## **NPCs In The Area**

* Captain Arem
* Captain Wren
* Adventurer?

## **Bosses**

* Hollow King
* Hoarfrost Shade
* Frenzied Specter (Miniboss)
* Golden Avenger***NG+*** (Miniboss)

## **Items**

Consumables

* Anima Drop
* Essence Vessel
* Large Anima Drop
* Revealing Compass

Weapons, Spells & Armor

* Fleetfooted Ring
* Ring of Toughness
* Ring of the Evil Eye
* Acolyte Set
* Hollow King's Crown
* Bone Fragment
* Igniter
* Thornblade
* Crimson Parma
* Weeping Shield

Upgrade Materials

* Iron Nugget
* Iron Ingot
* Gold Block

Keys & Other

* Forbidden Spellbook

## **Enemies**

* Specter
* Remnant
* Revenant
* Necromancer
* Rotten Remnant
* Ent
* Flowering Ent
* Sewer Rat

## Full Catacombs Walkthrough

There are many hidden walls in the Catacombs. Check liberally! Enter from the Leere sewers. Exit to Memorial Gardens from the staircase upwards from where Captain Arem is. Several other entrances to the Memorial Gardens on the west and east sides also exist.

**Boss Fight**: Hollow King

Beating the Hollow King leads to a pool after the Great Hollows area which itself leads to Darkwater Caverns.
Soulbrandt

"A legendary blade used by the Darkwater civilization to dispel barriers."

## Weapon Stats

**Damage**: 50

**Weight**: 30

**Range**: 3

**Class**: Medium

**Soulbrandt** is a Weapon in Megido: Abyss.

### Hints and Tips

* Can be used to dispel the barriers in the Maleficent Scourge's arena in one attack.
* This item costs 1x Illusory Shard and 1x Anima instead of regular Upgrade Materials and an increasing amount of Anima to upgrade.
Steelheart Greatshield

## Stats

**Physical**: 100%
**Poison**: 60%

**Fire**: 20%
**Bleed**: 60%

**Water**: 20%
**Slow**: 60%

**Earth**: 20%
**Petrify**: 60%

**Wind**: 20%
**Confusion**: 60%

**Stability**: 30

**Parry Window**: -5

**Steelheart Greatshield** is a Shield in Megido: Abyss.

### Steelheart Greatshield Information

*"An otherworldly greatshield that draws upon the wielder's anima to increase their defenses."*
Skeletal Essence

**Skeletal Essence** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Essence Axe (4% chance)
* 800 Anima

## Strategy/Tips

* Similar to the Lost Essence, the Skeletal Essence's Double Melee is great for a setup parry.
	+ The Skeletal Essence's Double Melee has a longer delay between swings, when compared to the Lost Essence.

## Trivia

* TBA

Enemies (Base Game)
Splintering Knife

"A poorly made knife forged with various twigs found in the Great Hollow. The splinters in its blade can cause bleeding in foes, causing immense damage once inflicted."

## Weapon Stats

**Damage**: 34

**Weight**: 18

**Range**: 2

**Class**: Very Light

**Critical Modifier**: 1.5x

**Bleed Inflict**: 7

## Requirements

### Bonus

8
D

**Splintering Knife** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Weapon Seller (1000 Anima) (Smithing Text)
Soggy Bark Helmet

## Stats

**Physical**: 2%
**Poison**: 14

**Fire**: -1%
**Bleed**: 0

**Water**: 6%
**Slow**: 4

**Earth**: 5%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 0

**Soggy Bark Helmet** is a Helmet in Megido: Abyss.

### Soggy Bark Helmet Information

*"A helmet formed from the bark of a Flaming Ent, who were formed when the anima intended for an idol seeped into the burning trees of the Pits."*
Shaman Tunic

## Stats

**Physical**: 2%
**Poison**: 9

**Fire**: 6%
**Bleed**: 0

**Water**: 7%
**Slow**: 0

**Earth**: 6%
**Petrify**: 12

**Wind**: 3%
**Confusion**: 4

**Shaman Tunic** is a Chestplate in Megido: Abyss.

### Shaman Tunic Information

*"A tunic worn by a shaman of the Bloodroot sect. Their prowess with the dark arts cannot be argued, but as to what end they serve, none can say."*
Shaman Dress

## Stats

**Physical**: 1%
**Poison**: 8

**Fire**: 7%
**Bleed**: 0

**Water**: 7%
**Slow**: 0

**Earth**: 6%
**Petrify**: 11

**Wind**: 7%
**Confusion**: 6

**Shaman Dress** is a pair of Leggings in Megido: Abyss.

### Shaman Dress Information

*"A dress worn by a shaman of the Bloodroot sect. Their prowess with the dark arts cannot be argued, but as to what end they serve, none can say."*
Slow

Slow is one of the 5 Status effects.

Being inflicted with Slow removes sprinting, and lowers stamina recovery. Mobs inflicted with slow are \_\_\_\_.

## Notable Counters

### Equipment

Ring of Invigoration - an Accessory that provides 30 Slow Resistance, found in a small part of Darkwater Caverns.

Deep Set - an Armor Set that provides high Slow Resistance (alongside other status), dropped by Dweller enemies in Darkwater Caverns. A good early game set for resisting blood loss.

Defiled Set - an Armor Set that provides high Slow Resistance, dropped by the Gremlin enemies in The Pits.

### Consumables

Refreshing Melon - Removes all Slow buildup when consumed and cures Slow if you are currently being inflicted with it, purchasable from the Item Merchant.
Rogue Sorcerer

**Rogue Sorcerer** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## **Rogue Sorcerer Information**

The Rogue Sorcerer is an enemy found in Pilgrim Road, usually in groups alongside bandits.

## Attacks

* Gaia: The sorcerer creates a shockwave that deals high stagger damage.
* Freeze: The sorcerer conjures a line of ice that deals considerable water damage.

The sorcerer casts gaia as an melee option and freeze as a ranged option.

## Drops

* Sorcerer Hood (2% chance)
* Sorcerer Cloak (2% chance)
* Sorcerer Leggings (2% chance)
* Sorcerer Shoes (2% chance)
* 48 Anima

## Trivia

* TBA

Enemies (Base Game)
Save Crystal

Save Crystals are interactable objects scattered through the map of Megido: Abyss. Interacting with Save Crystals will respawn most enemies found around the map, but restore all your HP and MP alongside your allocated fruits.

### Leveling Up

By spending anima, you can level up one of the six attributes in the game: strength, dexterity, endurance, vitality, intelligence and focus.

### Allocating Fruits

When exploring the map, you may come across healing fruits. You may convert these into focus fruits and vice versa. The set allocation of fruits will be restored to you on consequent interactions with Save Crystals.

### Storage

You may store items you've found throughout the game into the storage of the Save Crystal, similar to your inventory, this storage has limited space. This storage menu can be accessed with a magic pouch (item is consumed on use).

### Set Spawn

Interacting with Save Crystals will set your spawn to the crystal. This will additionally change the location where an ariadne thread or griphon wing would return you.
Raging Minotaur

**Raging Minotaur** is a Boss in Megido: Abyss.

### **Raging Minotaur Information**

The Raging Minotaur is the boss of the Pilgrim Road. You can get to him by following the main path of the area. There are two ways into the arena. First, there is a cave entrance next to the Adventurer? NPC and before the Save Crystal. Second, you can climb up the mountain up to the Hunter on a ledge, then jump down to the Hay Blocks to not take fall damage.

## Lore

Essence of the Minotaur - The remnants of a simple bovine, twisted beyond recognition by some unknown power.

## Attacks

* Plunge: The Minotaur teleports above the center of the arena, and unleashes a massive area-of-effect shockwave upon landing.
* Lunges: If the player is close to the Minotaur, then it will begin by dashing, and then attacking with a series of Lunges. If the player is not close enough, then the Minotaur will pick up speed and do a series of attacks without dashing first.
* Roaring Lunges (Phase 2): The Minotaur roars, and does multiple lunges in a row. In Phase 2, the Minotaur alternates between regular Lunges and Roaring Lunges.
* Stalactite: The Minotaur holds up a book, and after a short delay, casts the Stalactite spell.
* Charged Lunge: The Minotaur telegraphs a charged attack with a Crit Particle on his feet, then does a Lunge with extra damage and range. It is recommended to parry this attack.
* Holy Explosions (Passive): Shortly after every regular melee attack the Minotaur does, a low-damage AoE Holy Explosion occurs where the attack landed.

## Attack Sequence (Repeating)

* (Phase 1) Plunge -> (Optional: Dash) -> Lunges -> Stalactite -> Charged Lunge
* (Phase 2) Plunge -> Roaring Lunges -> Stalactite -> Charged Lunge -> Plunge -> (Optional: Dash) -> Lunges -> Stalactite -> Charged Lunge

## Rewards & Drops

* Essence of the Minotaur
* ? Anima
* 1x Iron Nugget (Chest in the Treasury Room)
* 1x Gold Nugget (Chest in the Treasury Room)
* Sewer Gate Key (Chest in the Treasury Room) -> Access to Leere Castle (Queen of Leere's Questline), Alternate Entrance to The Catacombs
* Ariadne Thread (Chest in the Treasury Room)

## Tips

* When employing a parry strategy, make sure to strafe left before riposting to avoid Holy Explosions.
* Stay slightly out of range so the Raging Minotaur will telegraph its melees with dashes. This makes it easier to time your parries.
* The Charged Lunge after the Stalactite attack will reach you if you barely stood outside Stalactite range; time your parry after the Minotaur charges up the lunge.
* Killing the Hunter on the ledge allows you to focus on the Raging Minotaur better.

## Trivia

1. Raging Minotaur is optional if the Sewer Gate Key is chosen as the Starting Gift.

Bosses (Base Game)
Suspicious Man

Just putting down dialogue down before I format this properly

The Suspicious Man is an NPC in Megido: Abyss.

## **Suspicious Man Information**

Suspicious Man can be encountered in various areas of the game, disappearing and moving to another area if you hit him or walk far enough away. It is unknown whether Suspicious Man travels to random locations or if there is a certain order to it.

Suspicious Man sells items recently dropped by players (excluding Key Items, Boss Items, Soulbrandt, and items from The Shattered Realm Expansion if the player has not purchased it). It is unknown whether items disappear from the pool after a certain amount of time has passed or after enough new items are added to the pool, but it seems to mostly consist of recently discarded items.

### Locations (WIP):

* Pilgrim Road - Near the Halberd.
* The Catacombs - Room with a Necromancer, bookshelves and an Iron Nugget. Underground Memorial Gardens has a one way path into this room.
* Darkwater Caverns - Right next to the Dolphin Ring.
* Windfall Canyon - Right below the Gypsy Handbook.
* Ashen Peak - On the walk up to the volcano.
* Illusory Forest - In a tree trunk, near the Obscuring Ring.
* Phantasmagoria - In the second basement entrance, the room with the Prisoner's Chain.

### Dialogue

* Talking: Hey there buddy... I got some good stuff here. Check it out.
* Taking 2: Heh... You've got a lot of nerve coming back here. But hey, anima is anima. And I'll take you for all you're worth.
* Getting Hit: Ha ha ha... I suppose I should have expected that.
Wooden Shield

## Stats

**Physical**: 56%
**Poison**: 30%

**Fire**: 16%
**Bleed**: 10%

**Water**: 42%
**Slow**: 10%

**Earth**: 44%
**Petrify**: 0%

**Wind**: 32%
**Confusion**: 10%

**Stability**: 15

**Wooden Shield** is a Shield in Megido: Abyss.

### Wooden Shield Information

*"A crude shield constructed out of a few planks."*

### Where To Find \ Location

* Starting Gift for Peasant.
* Merchant: Armor Merchant (300 Anima) (Smithing Text)
Yeti

**Yeti** is an Miniboss in Megido: Abyss. Minibosses are hostile creatures that do not respawn when defeated.

## Attacks

* Rapid Melees: The Yeti uses its Bone Club repeatedly in quick succession.

## Attack Sequence (Repeating)

The Yeti will begin with a random sequence upon detection of the player.

* (Sequence A) Plunge & Blizzard -> Rapid Melees -> Sequence A&B
* (Sequence B) Plunge & Shockwave -> Sequence A&B

## Rewards & Drops

* x Anima
* Bone Club
Status Effects

**Status Effects** in Megido: Abyss are incurring status damage that exceeds your status resistance results in being inflicted with a status effect. Can be applied to both players and enemies.

Status effects wear off over time, or may be cured with Consumables. If inflicted with a status effect depending on the effect, you are unable to be inflicted with the same effect until it the infliction has fully decayed.

In total there are 5 Status Effects in the game:

### Poison

* **Effect**: Causes the victim to incur damage over time for 60 seconds. Base damage varies by source.
* **Mitigation**: Equipment with high Poison Resistance, Ring of Resilience.
* **Cure**: Cleansing Carrot.

### Bleed

* **Effect**: Causes the victim to take damage equal to a percentage of their Max Health. Percentage of health lost varies by target.
* **Mitigation**: Equipment with high Bleed Resistance, Ring of Toughness.
* **Cure**: Medicinal Beet.

### Slow

* **Effect**: Causes the victim to take actions much more slowly.
* **Mitigation**: Equipment with high Slow Resistance, Ring of Invigoration.
* **Cure**: Refreshing Melon.

### Petrify

* **Effect**: Causes the victim to turn to stone, causing instant death.
* **Mitigation**: Equipment with high Petrify Resistance, Gorgon Ring.
* **Cure**: None.

### Confusion

* **Effect**: Causes the victim to lose control over their actions for 20 seconds.
* **Mitigation**: Equipment with high Confusion Resistance, Ring of Sanity.
* **Cure**: None.

Armor will typically have Status Resistance stats on them that can help reduce the rate at which you gain the status. Rings on the other hand may contribute some Status Resistance while wearing it or will have effects that are based on being inflicted.
Shaman Shoes

## Stats

**Physical**: 0%
**Poison**: 4

**Fire**: 6%
**Bleed**: 0

**Water**: 8%
**Slow**: 0

**Earth**: 7%
**Petrify**: 17

**Wind**: 7%
**Confusion**: 4

**Shaman Shoes** is a pair of Boots in Megido: Abyss.

### Shaman Shoes Information

*"Shoes worn by a shaman of the Bloodroot sect. Their prowess with the dark arts cannot be argued, but as to what end they serve, none can say."*
Hippopo

* Main
* Crippo
* Unused

Hippopo's Super Mario Wiki article

Hippopo is a species of hippo that was added in Update #13 of ORP, then remodeled in Update #120. Their first appearance was in Nintendo's *Super Mario RPG: Legend of the Seven Stars* for the SNES (1996) . Their morph commands are "/\*/morph RPG Enemies Hippopo", "/\*/morph RPG Enemies Crippo", and "/\*/morph RPG Enemies HippopoU".

## Previous Versions

V1Character created by Nintendo, model created by Dork.
Spark Everett

## Appearance

### Relatives

Ashton (Father)Courtney (Mother)Snow (Sister)Whisper (Brother)Branch (Brother)Splash (Sister)Ivan (Brother)Ava (Sister)

## Physical description

### Eye color

Ocean blue

Spark has deep blue eyes and tan skin. Her hair is medium length and light brown. In the first arc she wears shorts, green hightops, and a red shirt.

## Personality

Spark is outspoken and headstrong. She has a strong sense of justice.

## Relationships

Spark is married to Piron Riseli. Together they have three children.
Pygmy

**Pygmy** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Pygmy Helm (2% chance)
* Pygmy Tunic (2% chance)
* Pygmy Leggings (2% chance)
* Pygmy Shoes (2% chance)
* Poisoned Knife (4% chance)
* 72 Anima

## Trivia

* TBA

Enemies (Base Game)
Ellis Redman

## Ellis James Redman

### Aliases

Noodleman (by Piron) Noodleboy (by Piron and Peter}Limp noodles (by Peter)Scarecrow (by Piron)James (by Paldan)

### Occupation

Assassin (Formerly)Healer

Gardener

## Trivia

* Ellis was a last minute name, but I had been considering it for another character pre-roleplay.
* Ellis's coat was a gift from his father. Though he has worn it countless times over the years it remains undamaged and never wears out thanks to an enchantment.
Piron Riseli

## Appearance

Piron is an Italian-English boy. He has tan skin and coffee brown eyes. His hair is dark and tousled. He's a bit pudgy at the beginning of Hunted and grows even more so throughout his life. He dresses sloppily and prefers loose, light clothing.

## Personality

Piron is childish and fun-loving. His attempts at making others laugh are often at the expense of Ellis Redman.

## Relationships

He is married to Spark Everett. While he has fancied other girls before and after their marriage, he's remained relatively faithful. She is his soulmate and when she died he entered a deep depression.

A few years after Spark became comatose, Piron began courting Heather, a contemptible councilwoman and secretly Geoffrey's future wife and partner-in-crime.

Piron has had a lifelong friendship with Ellis, beginning when they were young boys and their mothers met in the park. They became regular playmates. As adolescents, they attended school together. At first, Piron joined the bullies in pestering Ellis, seeking attention and acceptance from them that he didn't get at home. He stopped when he realized having a true friend is better than a group of toxic snotty brats. Since then, though they've been through rough patches, Ellis and Piron have remained close friends, loving each other like brothers.

Piron has a close relationship with his siblings. When they were both teenagers he was overly protective of Larkin and wary of other boys being anywhere around her.

To sum it up, Piron is a mix of being a lovable goofball and a jerk.
SCU and CSU: Twin-Verse Wiki

**Welcome to the SCU and CSU: Twin-Verse Wiki!**
The Sly Cooper and Carmen Sandiego Universe Database is a wiki anyone can edit, full of characters, comic books. anime, and movies!

We're a collaborative community website about SCU and CSU: Twin-Verse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Huntedmages Wiki

**Welcome to the Huntedmages Wiki!**
An online collection for Hunted RP characters, stories and timelines.

We're a collaborative community website about Huntedmages that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.