recursal/Fanatic-Fandom huggingface dataset:
Arren Kane

**Arren Kane** was the Grandmaster of the Knights of Adarnum during the 5th century A.U.

## History

Kane was the second son of the wealthy Kane dynasty of Brumaire and a highly commended senior commander of KoA operations in the Zanevuela campaign during the Second Coalition War. Kane became KoA Grandmaster in 448 A.U. following the death of the previous Grandmaster Halifax Novascotia.

In 453 A.U., during the Alusian-Shantine War (a war which Kane was seen by many as the chief architect of), Kane was mortally wounded in an assassination attempt by Patriarch Latakon of Highveldt. Kept alive temporarily through biomancy, Kane died while leading KoA forces in a deep naval strike against Ahlam, crashing his warship the *Woe to Tyrants* into Ahlam's Bishant-facing gate and destroying the Alusian Palace of State with a summoning of the Kirvan angel Lapheraz.
Bareth Aefendt

Serene Doge Bareth Aefendt was easily recognizable thanks to his signature haircut

## Basic Information

### Campaigns

* Spires of Aeldrum
* The Grand Strategy Campaign

### Relations

* Laena Aefendt (wife)
* Leopold Orvhim (mentor)

### Affiliation

* Serene Duchy of Aeldrum
* Conservative Party
* Morweld Faction

## Alignment

### Ending

Stoic Neutral

"**Mad because I know I'm gonna have to fucking care about this*
"*
 — **Bareth Aefendt**, responding to news bulletins during the First Coalition War

**Bareth Aefendt** was the 49th Serene Doge of Aeldrum, from 396 A.U. until his assassination in 448 A.U..

## History and Legacy

Bareth was the Doge of Orim, and the protege and agent of Serene Doge Leopold Orvhim. He became Serene Doge following the death of Leopold in 396 A.U.. The Bareth administration was bookended by the First and Second Coalition Wars, ending with his shocking assassination at a diplomatic summit to celebrate the end of the war on Tar'Thalran. While Bareth's popularity was in significant decline at the time of his death, with the Serene Doge himself anticipating his retirement, his assassination cemented him as a martyr in Aeldman (and especially Neoconservative) historiography.

As Serene Doge, Bareth established a virtual dictatorship, ending constitutional term limits and constructing a political machine that allowed his Conservative Party to maintain a stable constitutional majority in Parliament for 40 years. Bareth presided over a golden age of Aeldman preeminence following the First Coalition War, in which the Serene Doge ruled mostly by delegation to a powerful cadre of technocrats and industrialists.

## Personality

Throughout his long administration, Bareth saw himself as a crisis-leader, with day-to-day policy being better handled by his subordinates.
Billy

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Billy** may refer to:

* Billy the Urchin, the footman of Dr. Hans Schulz during The Russian Campaign
* Billy Goats, a soldier in the ATC during the Insurgency on Singe
Cayde Morn

**Cayde Morn** (sometimes spelled "Cade Morn") served as a universal operative of The Nine, a notorious criminal syndicate, before defecting to the Knights Mercantile.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

### Knights Mercantile

*Main article: The Expedition Campaign*
While in the Knights Mercantile, Morn came into contact with a young Mickey Finnegan during a deep cover operation in the officer's school where Finnegan was then a cadet. He participated in the second expedition by the Knights Mercantile to the Taino Basin on Sierna, where he was killed by Rosheen Darkwater, a Yakuza operative implanted into the expedition.
Asterion

## Emperor Asterion

Emperor Asterion's personal standard, featuring the Fialta cruciform

**Emperor Asterion** was the emperor of the Second Fialta Imperium during the mid-400s A.U. He fled after a coup and attempted assassination in order to install Phillip Neptos, but was welcomed back to the core worlds of the Imperium after less than a decade of exile, becoming an elder statesman within the Neptine regime. It is said that allies in the Fialta Security Bureau helped engineer his return.
Carmine Figaro

Don **Carmine Figaro** was a Genoese mafioso and head of the Figaro Crime Family prior to the Second Genoan Revolution. His assassination by associates of Luigi G. Alberghi prompted the disintegration and eventual extinction of the Figaro family.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*Main article: The Mafia Campaign*
Under Carmine's leadership, the Figaros came to dominate the agricultural sector of Genoa, controlling local wine and olive presses as well as vineyards, plantations and farms. The Figaros generated considerable ire from the halfling farmer community during this period, and the eventual Second Genoese Revolution would lead to violent overtures for land reform, which were ultimately accommodated.
Augustine

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Augustine** may refer to:

* Tiello Augustine, Doge of Estonne during the First Coalition War
* Irina Augustine, Aeldrum's Minister of Finance during the early 6th century A.U.
* Augustine Norat, President & CEO of the Sermayan Transportation Conglomerate
Captain Balthazar

**Captain Balthazar** was a Seraph, a biomantically created super-soldier, who served as an officer in the Knights of Adarnum during the mid-400s A.U.

## History

Following the death of KoA Grandmaster Arren Kane and the Empress Theoboda Kataph becoming the new Grandmaster in 453 A.U., Kane's Seraphim underwent a ritual trial by a Kirvan angel to prove their loyalty. During the ordeal, Balthazar insisted on being tried six times. Burned and scarred, he declared, "I now truly know that my heart is without sin."
Carmen Sandiego

Her smuggling skills were impeccable - less so her sense of direction

**Carmen Sandiego** was a Venitian smuggler in the service of various Irish groups during the Irish War of Independence. She was constantly getting confused and lost in Ireland, which led her to accidentally set a meeting with Gordon Lloyd Flashpan in one of the hangouts of the Milanese Gang.
Cool Under Pressure

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

## Meta

### Builds

* Skill Monkey
* Stealth Build
* Inventor

### Synergies

* Natural Edge

Characters that take the **Cool Under Pressure** Special Ability are granted the following effect: Can take 10 on any skill check instead of rolling normally. Does not apply to opposed checks, such as Stealth.

## Prerequisites

Cool Under Pressure has no prerequisites.

## Recommendations

If going with the Stealth Build, consider taking Like Fish in the Sea instead.

If going with Inventor, consider taking Mental Index instead or in addition (since Mental Index requires setup).

## Characters

List of characters with this ability:

* Hans Schulz
* Sigurd Telervo
* Rose Clintock
* Evangelos Argyris
Aztlan's Heirs

**Aztlan's Heirs** were the spawn of the minor dark god Aztlan that were involved in the events of the Third Knights Mercantile Expedition to the Taino Basin.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Aztlan Campaign*
Battle of Ahlam

Combatants| * Shantine Empire

The **Battle of Ahlam** was a naval battle fought near Ahlam in 453 A.U. during the Alusian-Shantine War.

## Summary

The Alusian navy staged a highly effective fighting retreat in the first phase of the battle, destroying the bulk of the inexperienced Shantine raiders. Alusian communications and morale then failed in the critical moment, giving the Shantine elite ships the opportunity to sow confusion and precipitate a rout.

## Aftermath

The battle ended with the Shantine navy controlling etheric space around Ahlam on Ley Line 5, after grievous casualties on both sides. Each side detonated two null bombs over the course of the engagement, with a total of over seven million deaths reported from the battle as fleets crewed by millions annihilated each other.

The Alusian forces at Ahlam remained in control of the planet, though a Kirvan insurgency led by the Knights of Adarnum would seize arms depots and strike at isolated garrison positions, ultimately threatening the supply lines from Ahlam's interior gate to the capital district and the Shantine-facing gate.
Hrothgar's Anymug

Outwardly, Hrothgar's Anymug is an unassuming wooden mug with iron bandings. The mug must be held in order to activate. As a move action the wielder can think of any liquid, with the exception of magical such as Potions or Oils and Poisons, and the mug will fill with that liquid. It can hold ½ liter of liquid. Note that the mug is only made of wood, and while it can be used to create liquids that are extremely hot, cold or otherwise dangerous (excluding the exceptions above), it has no protection from these harmful effects itself.
Cassandra Sorothin Wildlife Protection Fund

The **Cassandra Sorothin Wildlife Protection Fund** was an environmental and animal rights organization founded late in the fifth century A.U. by Aeldrum socialite Marie in honor of her friend, Cassandra Sorothin. At the time of Grand Strategy 2 it was the largest environmental and animal rights organization on Aeldrum and led by Gregory Lawe, brother of Sermayan media mogul Reagan Lawe.

## Founding of the Wildlife Protection Fund

Distraught by her friend's tragic suicide, Marie entered a deep depressive episode as she sought the best way to make up for the cruelties she had apparently inflicted on Cassandra "Cassie" Sorothin that led Cassie to dramatically take her own life. Given Cassie's love for endangered animals, Marie knew that Cassie would have been delighted by the de-extinction of the Aeldrum manticore by the Empire Club. In honor of this accomplishment, Marie established the Cassandra Sorothin Wildlife Protection Fund to contribute to further de-extinction activities. The fund received its initial money by acquiring, and then auctioning off, Cassie's dress and hat collections, with a promise to use the funds to de-extinct the animals whose pelts, skins, and feathers were used to create them.

Despite its substantial funding, the Cassandra Sorothin Wildlife Protection Fund never successfully de-extinctioned a species.

## Shift to Endangered Species Protection

Once Gregory Lawe was appointed to the leadership of the Fund, he shifted the organization's strategy from de-extinction to expanding the list of endangered animals and expanding protected habitat. Despite a decade of lobbying, it has yet to get the *Cassie Sorothin Endangered Species Act* through Aeldrum's parliament.
Captain Moreau

**Captain Moreau** was the captain of a pirate ship during the The Pirates Campaign, and he wore a captain's hat to prove it. As Captain, he had two rules on his ship: (1) Follow my orders and (2) Do not give drugs to the mephets. Despite the second rule, he kept the mephets high on meth to make them more productive. He was killed by XÆ-69 in 402 A.U. while his ship was being destroyed.
Barnaby's Pristville

*Main article: Metagaming Bastards (One-Shot)*
**Barnaby's Pristville** was a pub in Pristville.

## History

Barnaby's Pristville was a spinoff of Barnaby's, the popular Russian pub. In the early 400s A.U., it was known for being one of the more blue-collar establishments in Pristville.

In 424 A.U., Barnaby's Pristville was the site of a recruitment effort for the Cult of the Uberpantheon, centering around a metagaming demonstration by cult members Stu Dent and Byron Jacobs.
Belief Bomb

The **Belief Bomb** was a controversial weapon developed by the Academy of Saldan in the mid-5th Century A.U. In theory, the Bomb would forcibly convert any souls caught in its radius to favor a particular God. This idea was condemned thoroughly by many religious organizations, particularly the Chamber of Dalthad. As of the end of the Alusia-Shantine War, it is unclear whether it was ever created.
Barty Shen

## Li Jiang Shen

**Li Jiang "Barty" Shen** was the second officer and gunnery officer aboard the *Tarim Terror* during the Knights Mercantile's Deep Ether Expedition into Naga Space. After the expedition, Shen, though a little psychologically worse for wear (including having to consume poor Fyodor Durakiy to survive the return journey from Corrobel), was well rewarded for his heroism over the course of the expedition: after five years in the clutches of Jonathan Pickman and another three in the KM expedition, he was at last free to return to Celestial Space. Bidding farewell to the other surviving crew of the *Terror*, many of whom he had saved directly from the suicidal Corrobel Run, he took his fortune and rebuilt his lost shipping company: "Shen Imports" flew throughout Celestial Space for years, and Barty used the maps stolen from the black tower of Wrymouth to chart shorter routes that confounded his competitors and delighted his clients.
CLAIN

The **Civic Labor Association of Irish Need** (abbreviated as **CLAIN**) was a militant communist organization that formed in Dublin, Ireland under the leadership of Patrick Connolly. CLAIN members made up the bulk of the Irish Republican Army during the Irish War of Independence.

## Notable Members

* Patrick Connolly (leader, founder)
* Patricia Connolly (leader)
* Ellie Collins
* Buttfuck McGee
* Tom O'Leery
4° Concurso de Imágenes: Primera Ronda

¡Comienza la primera ronda!

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Ciaossu a todos, ¿Cómo están? Espero que muy bien, Primera Ronda de Destacados (Imágenes). Pero antes de ir de lleno al tema, estas fueron las series nominadas por los usuarios:

Series Nominadas

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* Dragon Ball Power Full Z por Chily77
* Dragon Ball Saikai por Cabe Ssj
* Teorías Sobre Dragon Ball por Niko-Zero-Havik Neck
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Barnaby

## Barnaby the Yeti

Barnaby the yeti, pondering his next meal

**Barnaby** was a yeti owned by Dr. Hans Schulz of the Knights Mercantile who participated in The Russian Campaign.

## Personality

Barnaby the Yeti was fierce in combat, yet gentle at heart. When not fighting at the behest of his employers/owners, he enjoyed literature. (specifically, eating the books).

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Russian Campaign*
Barnaby was killed during the Knights Mercantile operations in Dalcia while driving a rickshaw loaded with explosives into an iron gate.
Celestial Church of the Benevolents

The **Celestial Church of the Benevolents**, also known as the **Tetrad Church**, is a religion in Celestial Space devoted to Kirva, Idolmar, Volune, and (defunct) Adalna as a sort of divine tetrarchy.

## History

The Church's creation and position within the Grand Celestial Confederacy is a result cross-pollination between Imperial and Celestial cultures, and syncretic religious attitudes within the Confederacy during the modern era, much to the disdain of the jealous Kirvan Churches of Imperial Space (and especially the Shantine Imperial Church).
Chad

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Chad** may refer to:

* Chad Thragmund, Director General of the Orcish Directorate during the First Coalition War
* Chad Rarič, an Orcish Directorate diplomat who participated in peace talks during the First Coalition War
Celestial Space

**Celestial Space** is a region of the cosmos which is defined by the borders of the Celestial Confederacy (even long after it fragmented into successor states). Celestial space is difficult to access from "Imperial" space - for milennia, only one known route existed; during much of post-imperial history, this was controlled by the Nippon States, who jealously guarded it and used the exclusive trading rights to enrich themselves and slow the spread of gunpowder weaponry to their Celestial competitors.

A second path was opened up by an expedition headed by Katya Morovin, which led to a scramble for Celestial space between the Aeldrum Trade Company and the Knights Mercantile.
Battle of Lechtus

Combatants| * Shantine Empire
	+ Knights of Adarnum

The **Battle of Lechtus** was a battle fought on the Alusian world of Lechtus in 453 A.U. during the Alusian-Shantine War.

## Background

The Shantine Empire's invasion of Lechtus came after Alusian defeat at the Battle of Ahlam. With both powers continuing to mobilize, the Shantine drew on their substantial fleets already in service in order to push to into Alusian territory along Ley Line 5, toward Lechtus.

## Summary

### Naval Battle

The Alusian fleet scrambled to delay the Shantine, detonating a null bomb to buy time to take position. Without sufficient time to bring new ships online, the Alusians defended Lechtus with a fleet based around surviving ships from the Battle of Ahlam. The Shantine fleet obliterated the Alusian amphibious forces and damaged almost all the Alusian warships at Lecthus, causing the Alusian fleet to withdraw in an off-lane stealth posture and leaving the Shantine navy in control of Ley Line 5 from Bishant to Lechtus.

### Ground Battle

The Shantine forces then stormed Lechtus, absorbing heavy losses, with emergency Alusian ground reinforcements holding the planet's interior gate. Amidst the carnage of industrial war, individual heroism remained, with an Alusian Color Sergeant reportedly holding a critical mountain pass for two hours to buy precious time for the Alusian retreat, brought low only by a squadron of Knights of Adarnum.

## Aftermath

The Battle of Lechtus was one of the last major engagements of the Alusian-Shantine War, with the war ending in Alusian defeat in 454 A.U. with the signing of the Treaty of Ahlam.
Celestial Exchange

The **Celestial Gold Conversion Exchange**, or **Celestial Exchange**, was an economic arrangement led by the Serene Duchy of Aeldrum, the New Celestial Confederacy, and the Nippon States beginning in 448 A.U. to facilitate commerce and currency conversion between Imperial Space and Celestial Space.

## Background

*Main article: The Grand Strategy Campaign*
*See also: Treaty of Sevalne*
The Gold Conversion Exchange was established during the summit at Sevalne in 448 A.U. which produced the Treaty of Sevalne and resulted in all the independent powers of Imperial Space "floating" their currencies (that is, the currencies of Imperial powers would no longer be convertible into gold or any other hard commodity). As Celestial Space (along with the Kingdom of Veran in Naga Space) still operated on the gold standard, the Exchange was necessary to facilitate trade at the boundaries of the two cosmic regions.

## Operation

The Celestial Exchange served as both a currency exchange and a fractional reserve banking system, with gold from Aeldman issuance of DIP Bonds used to fund gold-ducat exchange at the border and an estimated 80% of exchange funds issued into Celestial Space as investments to encourage economic growth. The Exchange maintained a gold reserve of at least one thousand economic units worth of gold or at least 10 percent of the volume of Celestial Trade conducted by Aeldrum and the Orcish Directorate, and operated branches in the Pin Jump and in the Nippon States' Foreign Quarter. All operations of the Exchange were subject to the consensus of Aeldrum, the Nippon States, and the NCC, with the Orcish Directorate and the Republic of Sermaye granted advisory positions.

The Celestial Exchange also resulted in the creation of the Celestial Gold-Certificate, the gold-backed currency used by the NCC and the Nippon States.
Better Lucky Than Dead

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

Characters that take the **Better Lucky Than Dead** Special Ability are granted the following effect: Once per day, before the result is declared on a skill check, the player may add 5 to that character's roll.

## Prerequisites

The character should be in possession of some kind of occult artifact or otherwise have some in-universe explanation for what makes them so lucky.

## Recommendations

Characters that take this Special Ability should consider spec-ing into the Luck Build.

## Characters

List of characters with this ability:

* J. Paul Getty
Base Attack Bonus

\

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

**Base Attack Bonus** was a bonus applied to all attacks in Aeldrum Dungeons & Dragoons First Edition. It has been replaced by the Melee Attack and Ranged Attack skills in Second Edition.
Caesaris

**Caesaris** was a member of the Confederate Inquisition during the events of The Inquisition Campaign. An inquisitor, duelist, and general noblewoman (though she preferred male-titles such as Prince), Caesaris was snobbish but damn good with a sword.

## History

*Main article: The Inquisition Campaign*
*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

### Post-Inquisition

After the Inquisition Incident on Firhbank, Caesaris left Firhbank on her ship (along with Octo Thorpe, Cornelius DeAnguis, and other ex-Inquisition members looking to avoid arrest by the Thalranese). From her ship, she pushed an agenda of Imperium-backed pan-Fialta nationalism, and harshly criticized the former Confederate Inquisition. Her decision to publicly reveal the true details of the Kirvan Abbey Incident on Konira led The Society to assassinate her by destroying her ship in an attempt to cover up the truth, and led to the Koniran incident becoming a flashpoint for upcoming Fialta-Shantine conflict.
Casinoville

*Main article: Metagaming Bastards (One-Shot)*
**Casinoville** was a casino in Pristville.

## Description

In the early 400s A.U., Casinoville was the only casino in Pristville, located towards outskirts of town. It attracted many naval officers from the local Pristville Naval Shipyard, and a few students and academics from the Pristville School for Advancement and Lidenia Academy Satellite Center.

## History

In 424 A.U., Casinoville was the site of a recruitment effort for the Cult of the Uberpantheon, by cult members Puddles Brown and Rango Norman.
Dante Tul'Semokku

**Dante Tul'Semokku** was the son of Nold Tul'Semokku and a childhood friend of Petra Keith at the time of the Milgravian Succession War. During the Mage Imperium II Campaign, Dante was the director of the Academy of Hybern and a representative of Milgar. After a brief but successful career as a frontier general in the Milgravian army, he was rumored as a favorite to succeed Gov. Kermit Semokku over the presumptive heir Raolf Semokku, but was shot by Governor General Harth while trying to kill Prince Ehrlai An'Drosse at the Prince's wedding to Julia Brahm.
Citizens' Party

The **Citizens' Party** was a political party in the Serene Duchy of Aeldrum, active in the late 300s A.U. and led in 395 A.U. by Liv Caltus.

## Party Policy

* **Foreign Policy**: Isolationist
* **Economic Policy**: State-Capitalist (the Duchy directly handles commerce and trade)
* **Political Connections**: *Unknown*

## Constituency

* **Social Constituency**: Popular
* **Planetary Constituency**: Aeldrum and Core Worlds

In 395 A.U., the Citizens' Party held 18 Parlimentary votes; 0 votes from Aeldrum, 18 votes from Core and Colony worlds.
Battle of Dalcia

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

The **Battle of Dalcia** may refer to either of two battles fought in Dalcia, a city on Zemlya:

* The First Battle of Dalcia in 260 A.U., where the Aeldrum Trade Company took control of the city from the Russian Empire
* The Second Battle of Dalcia in 266 A.U., where the Russian Empire liberated Dalcia with the help of the Knights Mercantile
Black Pyramids

*See also: The Black Pyramid Campaign*

The **Black Pyramids** are enormous, basalt-covered monoliths fashioned during the Pantheon War by Baradun and his servants.

## History

The original purpose of the Black Pyramids was as nodes in a vast communication network across the cosmos, artificially generating etheric null zones and "tapping" on the skeins of reality to convey information across vast distances.

The Pyramids had a secondary function as superweapons: by allowing etheric energy to re-enter the abyssal null zones beneath them, the commanders of the Pyramids could precipitate a mass "drainage" of etheric energy on a regional or even planetary scale. This drainage would be followed by a thunderclap effect as the ether contorted to reach a new equilibrium: the ensuing reverberations would set the sky alight, turn the land to glass and vaporize cities and armies.

The Pyramids may also have been the root of Baradun's undoing: by using null zones for communication, it is likely that Baradun received the attention of the Unnamed and paid for it with his sanity and, ultimately, his life. At least one Black Pyramid site is known to have been corrupted by the Unnamed and served as a beacon for the host of Matthias, the Mage-Prince turned cyborg turned Unnamed cultust.

## Modern Rediscovery and Applications

Black Pyramids were forgotten in Imperial Space in the modern era until their rediscovery by a Saldanese expedition to New South Saldan in 354 A.U..

During and after the First Coalition War in the late 300s A.U., the null space generation capabilities of Black Pyramids were used in the development of null bombs, with the first null bombs being developed by the Serene Duchy of Aeldrum using the Pyramid on New South Saldan.
Bloodspeak

**Bloodspeak**, also known as "Orcish", is the language of The Savage Gods.

## History

Bloodspeak was taught to the followers of The Savage Gods, who tended to be Orcs, through the prophet-shamans of the religion. It is therefore highly uniform among the various orcish clans and warbands of the cosmos. Bloodspeak is mostly absent from or highly bastardized among secular orcish cultures, such as the industrial-level autocracies that border and often war with the Fialta.
Celestial

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Celestial** could refer to:

* The Celestial Language spoken in Celestial Space
* People or things originating from Celestial Space or the Celestial Confederacy
Before Unification

"**Before Unification**" refers to events that happened before the Rise of Aeldrum. It is used as a date marker, i.e. The Restoration of the Seventh Spire took place 53-52 Before Unification. This can be expressed in a shorter manner as "53-52 B.U.".

## Relation to Other Date Systems

 After Covenant
 After Sundering
 After Unification
Table is sorted by each system's creation date. Each cell is the difference in years.
Aristom Eldeth

**Aristom "Ivory Hands" Eldeth** was an elvish exile-turned-famed-desperado of the Telranian wastes. After being maimed by the Red Woman and disappearing from public view for several years, Aristom undertook a blood-soaked quest for vengeance: when the gunsmoke cleared, a Kobold revolution had been effectuated, the McKeough mining clan wiped out, Auric Vintel's secret Telrion project ruined (and Vintel killed) and Aristom found himself the very unlikely governor of Telrion.

## Exile and Early Career

Aristom's career as a gunslinger on Telrion began with train robberies and a number of showdowns with famed duelists. He became renowned as an astonishingly quick draw and a spectacular shot, so fast that he eschewed armor because it "slowed him down." At the height of his early career, it was said that Aristom could kill five men in as many seconds. More often, he would prefer to shoot four and let the fifth live to tell the tale. While certainly the fastest gun on Telrion, Aristom was far from the most perceptive, and he acquired his signature mechanical hands as a result of a brutal ambush by the legendary Red Woman.

While drinking alone in a dusty frontier bar one night, Aristom (who in those days refused all company) was surprised by a brilliant blade slicing from above him and severing both his hands before he could even begin to draw. Maimed, in shock and bleeding horrendously, the elvish gunslinger managed to throw himself from the bar and out a nearby window, escaping into a terrible dust storm, disappearing both from the Red Woman and, for a time, from public knowledge.

## The Red Woman

Having lost both hands to the Red Woman before he could draw, Aristom would gain his mechanical substitutes through the occult cybernetic craft of one Shakar, giving up his family's heirloom ivory sword for materials and swearing to repay Shakar with some favor in the future.

In his quest for vengeance against the Red Woman, Aristom would explore many strange and desolate locales, including an ancient tomb whose cursed air left the elf with a wasting consumption. Unable to find any trace of the woman (or creature) that had maimed him and with tuberculosis eating at his lungs, Aristom slipped into obscurity for some years, drifting from town to town gambling and brazenly cheating in hopes that someone would be foolish enough to draw down on him and, maybe, fast enough to end his life.
Cleave

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

## Meta

### Synergies

* Great Cleave

Characters that take the **Cleave** Special Ability are granted the following effect: When this character kills another in combat, may take an additional attack against another adjacent creature. This attack must be with the same weapon. This ability may only be used once per round.

## Characters

List of characters with this ability:

* N/A
Corporal Grimes

## Bertrand Grimfeld

Grimes being himself

**Bertrand Grimfeld**, better known as **"Grimes"** was a dwarf in service to the ATC during the campaign on Singe. Though he was mostly employed as a mechanic, his particular knowledge (and connections within the more corrupt parts of the command structure) placed him as a technical advisor to an expedition to recover a Mage Imperium artifact.

## Personality

Grimes was a dodgy sort of dwarf — quick to offer insult and often callous with regard to the suffering of others around him. A product of the more violent aspects of the Diaspora, Grimes' hostility came more from being shoved around all the time and from the pressure of being the best shot at restoring his clan's fortunes than from any deep hatred of other beings.

Grimes enjoyed eating a turkey leg and playing checkers as a way of relaxing — something he rarely got to do with his strangely busybody boss Shilcar.

## History

### Adventures with Shilcar

Grimes' family had other plans for him, however, and they finagled him an interview with their corrupt contact, General Onrahk. Onrahk mentioned he had recently had a report of an artifact, and Grimes immediately jumped on the chance for something valuable and tangible to send back to his home. He thought that his area knowledge and engineering skills might let him get away with stealing the artifact if he could just make sure that his fellows on the expedition were incompetent.

However, his plan to swap the names on the expedition's orders (which he found on Onrahk's desk while he was in the bathroom) backfired spectacularly as he had replaced the elite DUOs on his mission with a ragtag bunch led by Gedreth Shilcar, who in addition to being incompetent and corrupt as Grimes had expected, was also patently paranoid.
Crossways

**Crossways** is a city on Aeldrum.

## History

Crossways was once controlled by House Vendrin. In 5 B.U. the family ceded the city to the Doge of Aeldrum, eventually taking a Parliamentary cash grant in 100 A.U. to allow Crossways to be designated a Sovereign City. This history also allowed House Vendrin to keep the honorific “Marquis of Crossways” rather than “Crossways Marquis”.
Chelonia

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Chelonia** may refer to:

* The Republic of Chelonia, a minor power in Imperial Space
* Chelonia (Pocket Dimension), the main pocket dimension of the Republic of Chelonia
* Chelonia (City), a city on the pocket dimension of Sierna
Charisma

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

**Charisma** is an ability score that determines how well a character can convey meaning to other characters, as well as how likeable they are.

## Skills

*Main article: Skills*

 Diplomacy
 Bluff
 Intimidate
 Handle Animal
 Disguise
 Perform
Cult of Hieranthotat

*Main article: The Gangsters Campaign*

The **Cult of Hieranthotat** was a religious cult that sought to revive the ancient Thanasid god-king Hieranthotat, "The Usurper". On Semal in 435 A.U., the cult sought to "reconstitute" Hieranthotat (or at least to simulate him) from his scattered medallions and other artifacts: when a critical mass of medallions was assembled, a binding ritual rife with human sacrifice produced a living manifestation in flesh and arcane stone, the Will of Hieranthotat. The Will claimed the form of a Semalese magisterial officer, the notorious and corrupt Slim Frank. The cult was opposed in their goals by local gangsters working under the criminal Prektanos.
Davin Raymond

**Adjutant-General Davin Raymond** was a member of the Naval Intelligence Board of the Imperial Navy during the late Mage Imperium. He declared himself "Acting Director" of the board during the breakdown and violence that ensued following the death of Commodore Astrid Keith and the resulting arrests by naval intelligence director Captain Jervis Somille (in oppostion to the the other self-proclaimed "Acting Director", Captain Dania Simlan).
Commonwealth of Noloth

The **Commonwealth of Noloth** is a Church of Spires territory in Conduit Space controlled by the Serene Duchy of Aeldrum.

## History

The Commonwealth of Noloth was established during the wave of colonial expansion by Imperial powers that took place in the latter half of the 5th century, following the development of etheric conduit technology and the discovery of Conduit Space. The Commonwealth is reachable from Imperial Space via the Outer Lane.
Cunning Insight

***NOTICE: This article deals with game mechanics rather than with Aeldrum lore. More complete and up-to-date documentation of game mechanics and rulesets can be found here.***

Characters that take the **Cunning Insight** Special Ability are granted the following effect: May add intelligence bonus to any d20 or damage roll made
(intelligence bonus) times per day

## Recommendations

Consider spec-ing into the Sniper, Inventor, or Knowledge Build builds.

## Characters

List of characters with this ability:

* N/A
Cloudtripp Riverbrother

**Cloudtripp Riverbrother** was an orc death-cultist and pacifist who participated in the The Skinchanger Campaign on Videna.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Skinchanger Campaign*
Clan Boldur

**Clan Boldur** was a Clan of dwarves that was influential during the time of the Mage Imperium.

## History

Clan Boldur, one of the lesser families of the old Episurian Empire and State neighboring The Hybern Sector, was spared the worst of the destruction that affected Kartak and other major worlds. Under the Clan’s elders, the Boldurs evacuated en-masse to the periphery of the Empire, were they became the core of a pirate state. Though other clans and tribes survived the destruction of the Empire and went into exile, the Boldurs became notorious for continuing what they called “The Eternal War” against the hated Mage Imperium.
Council of Castellans

The **Council of Castellans** is the de facto ruling body of the Thalranese Marches.

## Castellans

The Castellans are a mutually self-recognizing group of powers magnates responsible for administering the defense of critical worlds within the Thalranese Marches. They are the political descendants of the founding lords of the Marches.

## History

Prior to the creation of the title of Marcher Prince in the 5th century A.U., the Council of Castellans was the closest thing the Thalranese Marches had to an executive body.
Chair of the Etherics Department

## [Name Unknown]

The **Chair of the Etherics Department** was an academic at the Academy of Saldan's Department of Etherics during the theft of the Codex Exilium by the Knights Mercantile.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

*Main article: The Heist Campaign*
Dalcia's Spoils

The ***Dalcia's Spoils*** was a two-deck frigate that formed part of the Knights Mercantile's Deep Ether Expedition into Naga Space in 378 A.U..

## Description

The *Dalcia’s Spoils* was commissioned by Count Kiril Orloff, secretary of the Russian KM chapter, for 20 million crecibles as a sister-ship to the more inveterate *Freistadter*, a torpedo and gunboat. Both ships were designated to protect and escort the expedition’s main battleship: *TCS Lance*.

### Complement

* 40 crew
* 30 marines: Cossacks
* Other Features:
	+ pseudo-adamant ventral and dorsal armor
	+ x1 heavy boarding skiff (1 of the dorsal auto-cannons)
* Weapons:
	+ broadside hydrogen cannons (x20 port / x20 starboard)
	+ heavy machine guns (dorsal: x4 aft-facing, x4 stern facing; x4 ventral, fully traversing)
	+ auto-cannons (dorsal x3, 2 fully traversing, 1 sternward; ventral x2, fully traversing)
	+ torpedo bays (ventral: x2 aft-facing)

### Crew

* Commanding Officer: Captain Fyodor Durakiy
* First Mate: His Excellency Count Kiril Orloff
* Boarding Sergeant: Vasily Temrov

## History

*Main article: The Deep Ether Campaign*
*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.
Come Out Ye Black & Tans

***Come Out Ye Black & Tans*** is a song of Irish patriotism dating from the Irish War of Independence.

 test
I was born on a Dublin street where the Aeldman drums did beat
And those loving Elvish feet they walked all over us
And every single night when me da' would come home tight
He'd invite the neighbours out with this chorus

Come out ye' black and tans, come out and fight me like a man
Show your wife how you won medals in the ATC
Tell her how the IRA made you run like hell away
From the green and lovely lanes of Ireland's valleys

Come tell us how you slew all those Orcs two by two
Like Kobolds they had spears and bows and arrows
How bravely you faced one with your heavy hydrogen gun
And you frightened them poor natives to their marrow

Come out ye' black and tans, come out and fight me like a man
Show your wife how you won medals in the ATC
Tell her how the IRA made you run like hell away
From the green and lovely lanes of Ireland's valleys
 test
Confederate Inquisition

*Not to be confused with The Imperial Inquisition or The Inquisition Campaign.*
*This article is a Stub. You can help The Aeldrum Wiki by expanding it*.

"**The Inquisition shall seek out and uproot the tendrils of foreign influence and free the Fialta people to achieve their true potential.**"
 — Inquisitor's Handbook, opening passage

The **Confederate Inquisition** was an attempt to centralize and codify the disparate and labyrinthine set of fialta legal customs, bring to heel inroads made by Kirvan and Idolmarite sects, expel foreign influence generally, and deal with recalcitrant princes, mostly on behalf of the Fialta Imperium and the Bank of Valdos.

*See also: The Inquisition Campaign*
Coyote

**Coyote** was a cursed gnoll adventurer, man-eater, pyromaniac and revered liberator of his people. His trademark flamethrower and adamantine armor allowed him to set himself alight to terrify and demoralize the enemy.

## Personality

*This section is incomplete. You can help The Aeldrum Wiki by expanding it*.

## History

### Early History

The son of a gnoll chieftain, Coyote left his homeworld to escape the oppressive regime of the Fialta occupation forces and search for a means to combat his people's hated enemy. The Fialta's extensive usage of demons and the services of dark angels to dominate the Gnolls led Coyote to pursue anti-occult weapons of any kind. This effort led him to an early career in occult acquisitions (read, grave robbing), which both conferred on him his prized Adamantine armor and also the malign attention of The Unnamed, whose power and "guidance" would influence Coyote's war against the Fialta and, by proxy, the Lords of the Pentacle. To this day, the Cult of the Unnamed has one of its strongest followings among the Gnolls.

### Expedition to Taino Basin

*Main article: The Aztlan Campaign*
Coyote joined the Third Knights Mercantile Expedition to the Taino Basin, under the command of Kelly MacNial and Al the Dwarf, offering his formidable skill in combat and extensive knowledge of the occult. His payment was to be access to the Codex Exilium and much of the occult knowledge that Dr. Hans Schulz and his scholars had acquired through the decades-long effort to free the doctor and his business partner, Frederick Hopkins, from Aztlan's curse.
Cilla

**Cilla** was a local constable in the Upper Harp Street neighborhood of Southgate, Semal, on retainer with Prektanos during the Gangster Campaign. Her armor was made out of various welded-together holy symbols from different obscure religions, and she had an automaton head named Watson. She drowned during the final confrontation when the East Fens Dam collapsed.
Dean Ferak

**Dean Ferak** was the Dean of the College of Computational Studies at the Academy of Dolorn during the late Mage Imperium. She was imprisoned (and replaced by Princess Montral Keith) by Commodore Astrid Keith for obstruction of naval orders when Dolorn was seized in the aftermath of the Scramble for Hybern.
Charles

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Charles** may refer to:

* Rey Charles, leader of the ATC security team on The Station during The Station Adventure
* Charles Valch, financial backer of the KM's Deep Ether Expedition, CEO of Valch Biotech
Crecible

*For the currency minted by the Academy of Saldan, see Saldanese Crecible.*

The **Crecible** is a widely-used economic artifact devised by the scholars of Saldan. The value of a crecible is pegged to a day's subsistence wages, but can be expressed in silver.

## Buying Power

Intrinsically understanding the buying power of a crecible can be a little tricky. For a real-world analogue, subsistence wages in U.S. dollars in 2020 is around $17 per hour.

## Relation to Saldanese Crecible

Though the Saldanese Crecible takes its name (and original value as of its first minting in the mid-400s A.U.) from the Crecible, it is a true currency and medium of exchange rather than being an abstract economic concept. As such, the buying power of the Saldanese Crecible is liable to fluctuate over time relative to the definitional value of the Crecible.

## Notes

1. ↑ https://livingwage.mit.edu/articles/31-bare-facts-about-the-living-wage-in-america-2017-2018
2. ↑ This is how much a Level 3 Google Employee makes.
3. ↑ This row is based on how much money Jeff Bezos makes.[1]
4. ↑ 4.0 4.1 4.2 http://www.thepeoplehistory.com/pricebasket.html
5. ↑ https://www.jmbullion.com/charts/gold-price/
Clive

*This is a Disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link refers here, consider backtracking and fixing it, so that it points directly to the intended page.*

**Clive** may refer to:

* Clive Holden, Governor-General of the Holden Expanse during the late Mage Imperium
* Clive Oranje, a representative for the Valander Congress during the late Mage Imperium
* Clive Lestram, the Hybern Sector's Liason to the Imperial Diet during the late Mage Imperium
Claudius

**Claudius** was a senior naval officer in the Second Fialta Imperium.

## History

In 445 A.U., he was chosen as the childless Emperor Asterion's heir, which was notable due to Claudius's non-aristocratic birth. He was assassinated in a car bombing in 447 A.U., an event which was blamed on the Thalranese Marches and led to the outbreak of the Second Coalition War.
Conduit Space

**Conduit Space** or **Outer Conduit Space** is a fourth cosmic region of the Aeldrum cosmos, alongside the three standard regions of Imperial Space, Celestial Space, and Naga Space.

## History

Conduit Space was first opened to the known cosmos in 450 A.U. when the Second Fialta Imperium completed construction of the Celestial Conduit, an artificial etheric ley line connecting Marivan with the Brass Cities.

In the 5th century A.U., Conduit Space was home to the Empire of Dar'Asmad and some other primitive kingdoms, as well as several colonial ventures from the major powers of Imperial Space.