recursal/Fanatic-Fandom huggingface dataset:
UCB-100

The **UCB-100 Laser Battery** is an **ammunition** type that ***quadruples*** the base damage of lasers. It is the best laser type you can use to unleash continuous fire upon enemies and NPC's. It is most effective when partnered with periodic bursts of the RSB-75.

In order to obtain this laser, you can either:

* **Complete Galaxy Gates** to obtain a solid amount
* **Spin for Galaxy Gates** to have a low chance of achieving small amounts
* Enter the **Cubikon Graveyard map and collect bonus boxes** there - rewarding **1,000** for each box collected.
SL-03

**Damage** | 150, +150 every 5 seconds

Scatter Laser III (SL-03) was introduced alongside SL-01 and SL-02 12th of September 2016 during the Saimon Rebellion event. It's base damage is 150, and can deal 150 damage more every 5 seconds, but suffers from 25% lower range.

# Obtaining

The SL-03 is not available in shop, but you can craft it in Assembly. The crafting recipe requires 4x Nano Cases (H-NCA), 5x Prismatic Sockets (H-PS), 3x Hybrid-Processors (H-HP) and 20x Schism crystal.

# Description

Equip your ship with Saimon tech! This Saimon Scatter Laser III is so strong, it will rip apart your enemy's ships with 150 damage, and has an overdrive function that can cause 150 extra damage every 5 seconds when equipped, but the trade-off is 25% reduced range!
Piranha/es

**Misiles** | 700

## Descripción

Comparada con otras naves de créditos, la **Piranha** es ligeramente mejor que la Liberator pero peor que la Bigboy, aunque más rápida que ésta.

Sólo se puede comprar en la Tienda.

## Características

{{#switch: C

 Extras | 2

 Carga | 600

## Puntuaciones

La destrucción de naves de otros jugadores otorga diferentes puntuaciones, tanto para el cálculo de las clasificaciones como para el nivel de algunos elementos del juego. Las cifras mostradas a continuación **no** tienen en cuenta:

* Las bonificaciones obtenidas por el uso de algunos Diseños de naves.
* Las bonificaciones obtenidas por determinadas Formaciones de VANTs.
* El uso de Potenciadores individuales (**x-B01**) ni compartidos (**x-B02**) de experiencia y honor.

### Experiencia y honor

Los puntos recibidos por destruir naves varía en función del mapa en el que ocurre. La siguiente tabla muestra los puntos recibidos por destruir **Piranha**.

 Experiencia | 4,800
 Honor | 48

### Rango

 PD = Puntos por derribo \* 3
 XP = Experiencia / 100.000
 Hnr = Honor / 100

### VANTs

Los VANTs reciben puntos para subir de nivel en función del alien o nave destruido y de la nave pilotada. Más información en el artículo VANTs.

### P.E.T.

El P.E.T. recibe el 5% de los puntos de experiencia obtenidos por la nave.

English article: Piranha
Beta Gate

## Description

The Beta Gate is a intermediate level gate that requires 48 pieces to build. All the aliens in this gate have double HP, Rewards, and Damage.

## Waves

#### Wave 10

* 30 Protegits (Double HP/Reward/Dmg) ​

## Rewards

* 40,000 Uridium + 12k from NPC
* 40,000 UCB-100
* 200,000 Honor Points
* 8,000,000 Experience
* 4 Repair credits
* 4 Log Disks
* Beta Gate Ring (Upon first completion)
SLL-02

**Cost** | 300,000 C.

The Spectral Lancer II (SLL-02) was introduced on 17th October of 2016 Halloween event along with SLL-01 and SLL-03. Spectral Lancer is a laser gun that is more effective against aliens and powerful for low-end ships.

# Description

More powerful and devastating, Spectral Lancer II brings a new meaning to the term puncture wound. Alien ships suffer 145 damage when the weapon is brought to bear but, once again, this laser is weaker against human ships, causing 90 damage. Get one before they sell out!
Ucb-100

#### Obtaining UCB-100

* By random using the Galaxy Gate Generator and receiving 50 to 120 ammo each time
* Completing a Galaxy Gate and receiving it as a reward
* Certain Quests give UCB-100 as a reward
* Receiving it from bonus boxes in the Cubikon's Graveyard (1000 units each box)
* Booty Boxes
* Certain events like Spaceball can give x4
Spearhead

**Cost** | 45,000 U.

An agile reconnaissance ship, ideal for the ruthless, cold-blooded lone wolf. **Spearheads** can penetrate unseen deep into enemy territory as scouts, disable enemy ships' skills, or even mark them for her allies.

#### Abilities

* [Ultimate Cloaking]
* [JAMX]
* [Target Marker]
* [Recon]

#### Spearhead Elite

* 5% extra damage
* 50% increased durations of the  [Ultimate Cloaking] and  [Recon] abilities
* 25% shorter  [Target Marker] ability
* 15% longer cooldown of the  [JAMX] ability

#### Spearhead Veteran

* 5% bonus to experience and honor points.
The navigator

## Description

The mini map is useful to find coordinates: in this mission, you'll need it to fly to 4 different pairs of coordinates. Godspeed, pilot!

## Objectives

* Travel to 3-1 map to coordinates 107/71
* Travel to 3-1 map to coordinates 14/71
* Travel to 3-1 map to coordinates 14/39
* Travel to 3-1 map to coordinates 107/71
* Hurry up!
Ore

**Ore** is the material collected and refined in game to sell, or use to upgrade the firepower of rockets and lasers, the strength of your shield generators, and the power of your speed generators, or to exchange for Galaxy Gate Energy (Palladium only).

## Primary Ores

There are 3 primary ores that are available directly for collection:

* Prometium (red rock)
* Endurium (blue rock)
* Terbium (yellow rock)

These ores are readily available on lower level maps.

## Secondary Ores

There are 2 secondary ores that can be refined or collected in Cargo drops from destroyed ships, or aliens.

* Prometid (pink rock)
* Duranium (green rock)

## Rare Ores

There are four rare ores. These ores are more difficult to obtain and require either refining or collecting on higher level maps.

* Promerium (orange rock)
* Xenomit (light blue/black rock)
* Seprom (purple rock)
* Palladium (silver rock)
* Osmium
RB-214

Special rare ammunation with radiation for bigger piercing power: Aside from normal lasers its 4-times stronger and it deals more damage to DemaNeR cargo ships which deals 8-times more damage.

Translated from Czech language.
(Vzácná specializovaná munice s příměsí radiacia pro větší průraznou sílu: Oproti konvenčním laserům je 4-krát silnější a demanerským nákladním lodím způsobuje dokonce 8-krát větší poškození.)
Skylab

**Skylab** is where you handle ore collected in game. There are 3 types of components that make up the Skylab, modules, collectors, refineries. Skylab is also where you can access the Tech Center and Item upgrading.

## Modules

* Basic module (cannot be de-activated)
* Transport module (cannot be upgraded)
* Solar module
* Storage module
* Xeno module

## Collectors

* Prometium Collector
* Endurium Collector
* Terbium Collector

## Refineries

* Prometid refinery
* Duranium refinery
* Promerium refinery
* Seprom refinery
Star System

*This article is a stub. You can help DarkOrbit Reloaded Wiki by expanding it.*

## Lower star system

**Star Systems** are collections of maps that make up the galaxies of DarkOrbit.

* **1-1** is the MMO starting map
* **2-1** is the EIC starting map
* **3-1** is the VRU starting map

There are 4 maps for each company in the lowers and 4 in the uppers. These are usually called x1-x8, x being your company, 1, 2 or 3. For Example the MMO home map is 1-1.

There is one map in the lowers for each company designated as 4-1, 4-2, and 4-3. Those are battle maps. In the middle of these 3 maps is a gate which takes you to a bright red map called 4-4 in the middle of the uppers galaxies. Once you've been killed in the 4-4 map when you're at level 12 or higher, you will be spawning at your own x-8 map.

## Upper star system

The uppers also contains a base in the x-8 maps for you to sell ore at. When you hit level 12 you will have access to your own x-8 map. Gates do not appear before level 12.

There is also a map called 4-5. This is the uber map, all aliens except cubes and prots can be found in all 3 styles, regular, boss and uber. This is also a pvp map which has 6 portals in it. 2 portals for each company. The portals closest to the edge of the map is a portal which leads to the X-5 map. the portal close to it, leads to the 5-1 map.

If you get attacked in the 4-5 map and you want to jump, you can't jump to the X-5 map. But you are able to acces the 5-1 map when you're being attacked.

## Battle maps

* The battle maps (4-1, 4-2, 4-3, 4-4 and 4-5) are special PvP (player v/s player) maps.
* Here you will receive 50% more experience for every shot!
* The bonus crates also contain 50% more on battle maps.
* The battle maps have no NAZs (Non-Attack-Zone), which means, if attacked, you will not be able to flee, as map changes can not be achieved under fire.

## References

1. ↑ http://en.bigpoint.com/darkorbit/board/threads/maps-system-faq.2211/
Spaceball

This is a Special event where your company can fight between the other two, and battle for the prizes at the end of each round.

Where can I find the Spaceball?
You can find this in Map 4-4. Once you're in map 4-4, you'll see a Green Dot on your Mini-Map; that is the Spaceball.

So once I've found it, what do I do?
All you have to do is help your company keep the ball, by shooting it.
You have to get the ball to your Portal in 4-4, the one which leads to your X-5 Map.
Once it gets there, you'll receive some Cargo prizes.

What are the Cargo Prizes?
GBP (1) - Jackpot Battle Money.
SAB-50 (457) - This is Shield Drain Ammo.
PLT-2021 (48) - These are Uridium Rockets.
UCB-100 (241) - The precious x4 Ammo.
Uridium (149) - Uridium.
10 Galaxy Gate spins
3 Repair credits
2 Jump chips

Also, in special events like Halloween, you'll receive this Special Ammo as well.

So once I've done all this, what is really the whole point, like what does the whole company win?
There are many prizes the company can win. You'll receive bonuses for the next day forward.
These are just some of the possible prizes below:
- 10% Experience.
- 5% Selling Cargo.
- 2% Extra from bonus boxes.

The percentages may change for each round of Spaceball.
RL-LB1 CPU

**Cost** | 25,000 U.

**Rocket-launcher CPU**

The rocket-launcher CPU automatically reloads your rocket launcher with a specified rocket type to rain fire on your enemies when you launch a laser attack.

After installation is completed, the RL-LB1 CPU must be activated on the space map in "CPUs".

Only one of these items is allowed per configuration.
Yamato/es

**Misiles** | 200

## Características

{{#switch: C

 Extras | 1

 Carga | 200

## Puntuaciones

La destrucción de naves de otros jugadores otorga diferentes puntuaciones, tanto para el cálculo de las clasificaciones como para el nivel de algunos elementos del juego. Las cifras mostradas a continuación **no** tienen en cuenta:

* Las bonificaciones obtenidas por el uso de algunos Diseños de naves.
* Las bonificaciones obtenidas por determinadas Formaciones de VANTs.
* El uso de Potenciadores individuales (**x-B01**) ni compartidos (**x-B02**) de experiencia y honor.

### Experiencia y honor

Los puntos recibidos por destruir naves varía en función del mapa en el que ocurre. La siguiente tabla muestra los puntos recibidos por destruir **Yamato**.

 Experiencia | 300
 Honor | 3

### Rango

 PD = Puntos por derribo \* 3
 XP = Experiencia / 100.000
 Hnr = Honor / 100

### VANTs

Los VANTs reciben puntos para subir de nivel en función del alien o nave destruido y de la nave pilotada. Más información en el artículo VANTs.

### P.E.T.

El P.E.T. recibe el 5% de los puntos de experiencia obtenidos por la nave.

No article in English
Phoenix/es

**Misiles** | 100

## Descripción

La **Phoenix** es la nave básica del juego. Con ella se dan los primeros pasos durante el desarrollo del Tutorial. Su mayor ventaja, para los pilotos noveles, radica en su coste, ya que es gratuita. En su contra, por ejemplo, están los pocos puntos de vida.

Sólo se puede comprar en la Tienda.

## Características

{{#switch:

 Extras | 1

 Carga | 100

## Puntuaciones

La destrucción de naves de otros jugadores otorga diferentes puntuaciones, tanto para el cálculo de las clasificaciones como para el nivel de algunos elementos del juego. Las cifras mostradas a continuación **no** tienen en cuenta:

* Las bonificaciones obtenidas por el uso de algunos Diseños de naves.
* Las bonificaciones obtenidas por determinadas Formaciones de VANTs.
* El uso de Potenciadores individuales (**x-B01**) ni compartidos (**x-B02**) de experiencia y honor.

### Experiencia y honor

Los puntos recibidos por destruir naves varía en función del mapa en el que ocurre. La siguiente tabla muestra los puntos recibidos por destruir **Phoenix**.

 Experiencia | 150
 Honor | 0

### Rango

 PD = Puntos por derribo \* 3
 XP = Experiencia / 100.000
 Hnr = Honor / 100

La **Phoenix** es un caso especial para la puntuación del rango puesto que su destrucción está penalizada con dos puntos por **Phoenix** destruida. Por lo tanto, a los puntos mostrados en la tabla anterior hay que restarles dos.

### VANTs

Los VANTs reciben puntos para subir de nivel en función del alien o nave destruido y de la nave pilotada. Más información en el artículo VANTs.

### P.E.T.

El P.E.T. recibe el 5% de los puntos de experiencia obtenidos por la nave.

English article: Phoenix
To Do List

When you make a page please delete it from this list.

### ***Pages to Make***

***ALL PAGES NEED UPDATING TO OLD DARKORBIT WIKI, NO-ONE USES THIS WIKI AND THEY STILL USE THE OLD ONE***

http://darkorbit.wikia.com/wiki/Main\_Page <--- old wiki, please begin copying the pages over

Skylab - all modules

Missions - all missions Levels 9 - 20

[Pirate Booty]] - describe in more detail percentages and red blue and gold booty boxes.

--Chixonator (talk) 13:12, 8 February 2014 (UTC)
SD-DI-01/es

Diminisher

¡Este diseño modifica el aspecto de tu Goliath por completo! Utilízalo y debilitarás los escudos de tus enemigos con la habilidad  Rompeescudos. ¡Además causarás un 5% más de daños!

Se puede adquirir:

* En la Tienda (250,000 Uridium).
* En Subasta Semanal, pujando por él.
* Con dinero real.
* Con dinero real como parte del Paquete especial, junto a los diseños Sentinel, Solace, Spectrum y Venom.

English article: SD-DI-01
SD-SO-01/es

Solace

Diseño que vestirá a tu crucero de batalla Goliath y le dará una nueva apariencia. Mientras lo estés usando, disfrutarás también de la habilidad  Nanoreparación de grupo instantánea, con la que podrás reparar de forma inmediata los cascos de tu nave y de las naves de tus compañeros de grupo. ¡Además tendrás también un 10% más de potencia en tu escudo!

Se puede adquirir:

* En la Tienda (250,000 Uridium).
* En Subasta Semanal, pujando por él.
* Con dinero real.
* Con dinero real como parte del Paquete especial, junto a los diseños Diminisher, Sentinel, Spectrum y Venom.

English article: SD-SO-01
Solaris

**Designs** | Solaris Amor, Solaris Psyche

Solaris is a ship first introduced in the "Immortal Union" event, given as a battle pass reward. This ship comes with two designs, "Amor" and "Psyche", which give bonuses only if the opposing design is in the same group and map as you are. Amor gives +10% shield and +5% HP if Psyche is in the same group and map. Psyche gives +10% damage if Amor is in the same group.

Solaris also comes with an active ability. "Incinerate" casts a flaming ring around your ship with approximately 500 range, which damages all enemies around you by 6.000 damage each second for 10 seconds, up to a total of 60.000 damage.
RES-B01/es

Aumenta un 25% los recursos de las Cajas de carga de los alienígenas durante 10 horas de juego.

Se puede comprar:

* En la Tienda, por 10.000 Uridium.
* En la Tienda, suscribiéndose en vez de comprando.
* En Subasta, pujando por él.

Existe también el potenciador compartido de Recursos (RES-B02) que otorga un 25% adicional y un 10% a las naves amigas próximas, hasta un máximo del 100%.

English article: RES-B01
Новус

Размер
 Сложность
 День/Ночь цикл

**Новус** - спутник  Везания.

Это, пожалуй, одна из самых ярких планет в Astroneer, с её тонкой туманной атмосферой и пурпурной, покрытой лесами и кратерами местностью. Поверхность крайне неровная, так что желательно запастись почвой для выравнивания местности под базу. Для активации *Вратного Двигателя* (*Gateway engine*) требуется  Силикон.

Цикл дня и ночи на планете очень короткий - длится всего 3 мин 30 сек, поэтому солнечная энергия менее жизнеспособна, однако 3-4 средних батареи на 4 солнечных панели вполне могут обеспечить стандартную базу энергией (то есть всех построек по одной, работающих по необходимости).

Планета очень удобна для расположения основной базы: практически всех ресурсов хватает, кроме:

* Титанит с  Везания;
* Малахит и  Сфалерит с  Сильва;
* Вольфрамит с  Дезоло;
* ну и атмосферных для сложного крафта (прим.  Графит можно достать из центрифуги, благо его не нужно много).

Так же в пещерах есть большое количество *материала для исследований,* дающего ~250 бит/шт., также есть *материал* по ~500 бит/шт.*,* но он глубже и его мало*.*

## Ресурсы

### Основные

 Литий В больших количествах на поверхности и глубоко в пещерах
 Гематит В пещерах
 Латерит В пещерах
### Вторичные

 Соединение На поверхности и в пещерах
 Кварц В пещерах
 Смола На поверхности и в пещерах
 Графит На поверхности
 Аммоний В больших количествах на поверхности и в пещерах
 Глина На поверхности и глубоко в пещерах
 Астрониум В пещерах возле ядра

```
планеты

```

### Атмосферные

 Метан: 75 ppu
 Водород: 25 ppu
## Источники энергии

* Крайне солнечно
* Высокая ветреность

## Узлы

На планете есть 2 инопланетных узлов, по крайней мере один из них должен быть активирован для доступа к ядру планеты.

Для активации одного узла достаточно 6 РТГ (24 ед. энергии/сек).

Как только хотя бы одни врата были открыты, открывается доступ к ядру планеты. Если разместить один Силикон в одном из слотов ядра, создается геометрическая сигнатура. Разместив ее на противоположной стороне ядра вы активируете центр планеты, что даст возможность телепортироваться на поверхность, а также покажет скрытую космическую станцию, если она еще не была открыта.
Zeta Gate

## Description

The Zeta gate requires 111 parts to be built.

* Escort Wave 1: 2 Infernals
* Escort Wave 2: 14 Scorchers
* Escort Wave 3: 2 Streuner, 2 StreuneR, 2 Boss Streuner, 2 Uber Streuner, 2 Uber StreuneR
* Escort Wave 4: 3 Lordakia, 3 Boss Lordakia, 3 Uber Lordakia
* Escort Wave 5: 3 Saimon, 3 Boss Saimon, 3 Uber Saimon
* Escort Wave 6: 3 Sibleonit, 3 Boss Sibelonit, 3 Uber Sibelonit
* Escort Wave Finale: 3 Kristallin, 3 Boss Kristallin, 3 Uber Kristallin

## Rewards

* 35,000x Uridium (+12,096 Uridium from alien kills).
* 25,000x UCB-100 ammo.
* 200,000x Honor (400,000 on Double Galaxy-Gate Reward day).
* 6,000,000x Experience Points (12,000,000 on Double Galaxy-Gate Reward day).
* 50x Log Disks (100 on Double Galaxy-Gate Reward day).
* 25x Green Booty Keys (50 on Double Galaxy-Gate Reward day).
* A 45% chance to gain 1 Havoc Drone Design (2 on Double Galaxy-Gate Reward day).
	+ Players have claimed removing all their Havoc Drone Designs improve the gain chance.

* Zeta Ring (First time completion only).
* Kronos Gate Piece.
* 25.000.000x Credits (killing all npc).
* 3x ABR.
* 3,240 Chromin.

[Gates]
SD-SP-01/es

Spectrum

¡Este diseño le dará a tu crucero de batalla Goliath una apariencia completamente nueva! Utilízalo y disfruta al mismo tiempo de la habilidad  Protección prismática, con la que lograrás que los ataques láser sean casi inefectivos en tu entorno. Esta habilidad también perjudicará a tus propios láseres, aunque como compensación el diseño te proporciona un 10% más de potencia en el escudo.

Se puede adquirir:

* En la Tienda (250,000 Uridium).
* En Subasta Semanal, pujando por él.
* Con dinero real.
* Con dinero real como parte del Paquete especial, junto a los diseños Diminisher, Sentinel, Solace y Venom.

English article: SD-SP-01
SL-01

**Cost** | 2,500,000 C.

Scatter Laser I (SL-01) was introduced alongside SL-02 and SL-03 12th of September 2016 during the Saimon Rebellion event. It's base damage is 105, and can deal 37,5 damage more every 5 seconds, but suffers from 25% lower range.

# Description

Equip your ship with Saimon tech! This Saimon Scatter Laser I can pack a punch, doing 105 damage a shot, and has an overdrive function that can cause 37.5 extra damage every 5 seconds when equipped, but the trade-off is 25% reduced range!
XP-B01/es

Proporciona un 10% de puntos de experiencia adicionales durante 10 horas de juego.

Se puede comprar:

* En la Tienda, por 10.000 Uridium.
* En la Tienda, suscribiéndose en vez de comprando.
* En Subasta, pujando por él.

Existe también el potenciador compartido de Experiencia (XP-B02) que otorga un 10% adicional y un 5% a las naves amigas próximas, hasta un máximo del 50%.

En ocasiones, se puede obtener el potenciador especial de 50% de Experiencia por la compra de 5.000 Uridium.

English article: XP-B01
Pirate booty

*This article is a stub. You can help DarkOrbit Reloaded Wiki by expanding it.*

**Pirate Booties** are boxes that are rarely found on various maps and resemble a chest. Unlike regular boxes, they require a BK-100 key to be unlocked (costing 1,500 Uridium per key).

Once opened, pirate booty rewards one to four items such as the LF-4, expensive extras, various Ammunition, or extra energy. Laser Cannons and skill/drone designs have a very low chance of being given.

Various colored pirate booty boxes are available only during special events, and may require correspondingly colored keys.

## Green Pirate Booty Chests

These are the most common of booty chests and are always in the game, and they can be found on every map.

They require a BK-100 key to be unlocked (costing 1,500 Uridium per key).

Known Rewards
SG3N-B02 Shield Generator

G3N-7900 Speed Generator

CLO4K-XL

LF-3, LF-4

10 Hour Boosters

Hour Booster

Goliath Skill Designs (Sentinel, Solace, Diminisher,Venom, Spectrum)

Vengeance Lightning Skill Design

Goliath Designs (Crimson, Enforcer, Bastion, Veteran, Exalted)

Vengeance Designs (Adept, Corsair, Revenge, Avenger)

Apis Drone Blueprints

Complete Apis Drone
(Zeus parts can only be found in golden chests)

Clan Battle Station modules

Spearhead, Aegis, Citadel

Rewards In Two, Three, or Four Parts:

Laser Ammo (RSB-75, SAB-50, UCB-100, MCB-50)

Mines(SAB-M01,DD-M01 , EMP-M01)

Extra Galaxy Gate Energies

EMP-01 (EMP Bursts)

Log Disks

Rockets ( PLT-3030s, PLT-2021s, PLT-2026s, UBR-100 , HSTRM-01, PLT-2026s)

1 Hour Boosters

Xenomit

Advanced Jump Credit(s)

10.000 Uridium
SLL-03

**Damage** | 140 PvP, 185 PvE

The Spectral Lancer III (SLL-03) was introduced on 17th October of 2016 Halloween event along with SLL-02 and SLL-01. Spectral Lancer is a laser gun that is more effective against aliens and powerful for low-end ships.

# Description

Not so much a laser lance as a brutal punch, the Spectral Lancer III is the pinnacle of the series. It smashes 185 damage into any alien ship, whilst still doing a respectable 140 against humans. Go for the knock-out!

# Obtaining

Spectral Lancer III is not available in shop, but in Assembly. The cost of building the Spectral Lancer III is 2x Nano-Case (H-NCA) and 1x High-Frequency Cable (H-HFC).
P.E.T and P.E.T. Gear

Gears may be though of as instruction books given to P.E.TS. For example the auto looter gear will make the P.E.T automatically collect bonus boxes and cargo drops.

## P.E.T. Gear

* C-SR2 (combo repair)
* C-GM2 (combo guard)
* G-AL1 (auto looter)
* G-AR1 (auto-resource collector)
* G-EL1 (enemy locator)
* G-RL1 (resource locator)
* G-TRA1 (cargo trader)
* G-REP1 (p.e.t. repair)
* G-KK1 (kamikaze)
SL-02

**Damage** | 120, +75 every 5 seconds.

Scatter Laser II (SL-02) was introduced alongside SL-01 and SL-03 12th of September 2016 during the Saimon Rebellion event. It's base damage is 120, and can deal 75 damage more every 5 seconds, but suffers from 25% lower range.

# Obtaining

The SL-02 is not available in shop, but you can craft it in Assembly. The crafting recipe requires 2x Nano Cases (H-NCA).

# Description

Equip your ship with Saimon tech! This Saimon Scatter Laser II deals an extensive hit of 120 damage, and has an overdrive function that can cause 75 extra damage every 5 seconds when equipped, but the trade-off is 25% reduced range!
WIZ-X

WIZ-X is an elite rocket ammunition that is uridium bought
and only available to purchase during a holiday such as Halloween or Easter.
They are found in the Shop and have a special ability instead of dealing damage. Keep in mind that if someone attacks you with a WIZ-X, it is meant for the sole purpose or entertainment.

### What a WIZ-X can turn you into

* Goliath (no design)
* Goliath (Crimson design)
* Goliath (Amber design)
* Vengeance (no design)
* Phoenix
* Yamato
* Defcom
* Liberator
* Piranha
* Nostromo
* Leonov
* Bigboy (Standard)
* Bigboy (Red Bigpoint Design)
* Lordakia
* Lordakium
* Sibelonit
* Kristallin
* Kristallon
* Saimon
* Mordon
* SaNeJiEwZ
* Boss Kucurbium
* Protegit
* Turkey (During 2012 Thanksgiving)
* Snowman (During Winterfest 2012)
Mars Mining Operations/es

**Morgus Petterson** es un rudo cazarrecompensas amante de la acción (hasta extremos lujuriosos) que empezó a escalar posiciones tras años realizando, por su cuenta, sádicos encargos para la MMO y otras organizaciones menos respetables. Nadie sabe por qué lo pusieron al frente del Departamento de Recursos Humanos de la MMO. Sin embargo, su gusto por la ejecución (en todos los sentidos de la palabra) le hizo ganarse el aprecio de las altas esferas. Los que están por debajo de él lo llaman “**The Morgue**”, aunque no a la cara. Dicen que le gusta su apodo.

English article: Mars Mining Operations
Outcast

Outcast are a group of powerful Alien and can easily out-match a Vengeance and even a Sub-Elite Goliath. They can be found in LoW, Epsilon & Kappa Galaxy Gates. Due to their fast speed, high HP, and high Shield, they are a dangerous Alien to deal with. To counter this specific alien, one must have elite ammunition ready to burn. Or have medium to good sheilds of about 200,000 sheilds and hp and 4.5 x1, damage but the most important item they could have is patience and the know how to drag or circle.
Outcast
Details
Hit points 150,000
Shield 80,000
Average Damage 4,500
Base Speed 370
Destroy Rewards
EP 6,000 Honor 8
Credits 30,000 Uridium 16
Mars Mining Operations

"I’m not going to blow smoke up your tucus, so I'll just get straight to the point. We at **Mars Mining Operations** want you for two reasons: to mine ore and to eradicate all alien scum infecting our galactic sector. Do this successfully and you’ll soon be popping rival pilots for thrills and honor!"

A gruff bounty hunter with a lust for direct action, Morgus Petterson found himself climbing the corporate ladder after years of loyally murderous freelance work for MMO and less reputable organizations. Exactly why he was hired to lead MMO’s human resources department is unknown. Regardless, his lust for execution - in all meanings of the word – has greatly endeared him to upper management. Those that must report to him call him ‘The Morgue’, though not to his face. It is said that he enjoys his nickname.
Team Deathmatch

*This article is a stub. You can help DarkOrbit Reloaded Wiki by expanding it.*

In **Team Deathmatch** you can join other players from your company, in a dedicated map, to fight against enemy company players. The group with the highest score at the end of the game wins the match. Be ready for skirmishes, ambushes and havoc!
Commercium

Though Trade and Merchant Guilds stand in the shadow of the sword during wartime, gold has a far greater influence in the day-to-day affairs of state. The greatest merchant guilds have now centralized to oversee all trade. Caravans, farms, mines and marketplaces operate by the grace of the Commercium alone. Traders independent of the Commercium exist only in outposts and villages so remote they cannot be profitably exploited.

## Quests

### Teron

1. Vignette (Merchant) (Starting quest for Merchant background)
2. Linos' Test (Starting quest for people who want to join Commercium)
3. A Friend In Need
4. A Matter Of Proof
5. The Loose Ends

### Maadoran

* The Conspiracy
* A Game Of Cat & Mouse
* The Politics

### Ganezzar

* Miracle Worker
* The Birthplace Of The Gods (Commercium)
* Don't Suffer A Witch To Live (Commercium)
* Breaking The Siege

## Members

* Linos: Head of the guild in Teron
* Zenon: Right-hand man of Linos
* Strabos: Head of the guild in Maadoran - the central and most powerful branch
* Maseus: Right-hand man of Strabos
* Athanasius: Head of the guild in Ganezzar
Streuner

The Streuners are the weakest and the first Alien to be found in the game,
mainly due to them being on the starting maps, X-1 and X-2.

From level 7 and up, killing a Streuner in your own X-1 map
will result in partial or complete reduction of rewards.
Killing Streuners on your X-2 map will give you the full rewards no matter
what your level is. Rewards from Streuner kills on home X-1 maps.
Level Reward Cargo drop
Imperial Armor

**Imperial Armor** - Heavy armor of the elite Legio XIII Ferrata, meaning Ironclad. This armor provides superior protection, but greatly limited mobility, a potentially fatal drawback for solo fighters.

## Kinds of imperial armor

* Bronze (DR 10, Armor hardness 50, Max AP 8, Armor penalty 40, Sneak penalty 4, vs VS 75, Value 150 g)
* Iron (DR 11, Armor hardness 60, Max AP 8, Armor penalty 40, Sneak penalty 4, vs VS 75, Value 300 g)
* Steel (DR 12, Armor hardness 70, Max AP 8, Armor penalty 40, Sneak penalty 4, vs VS 75, Value 600 g)

## Possible upgrades

* Hardened
* Lightened
* Masterwork
* Reinforced
SHD-B01/es

Aumenta un 25% el valor máximo del escudo de la nave durante 10 horas de juego.

Se puede comprar:

* En la Tienda, por 10.000 Uridium.
* En la Tienda, suscribiéndose en vez de comprando.
* En Subasta, pujando por él.

Existe también el potenciador compartido de Escudo (SHD-B02) que otorga un 25% adicional y un 10% a las naves amigas próximas, hasta un máximo del 100%.

English article: SHD-B01
Galbo's Ring

**Galbo's Ring** is one of the quests in *The Age of Decadence*.

## Quick Walkthrough

1. Finish Loremasters' Rivalry.
2. Offer Galbo's Ring to Lord Antidas.

## Detailed Walkthrough

1. Finish Loremasters' Rivalry.
2. You are supposed to give this ring to Antidas as tribute by passing a Streetwise check. By doing that, you will receive a more valuable ring in return.
	1. If you give Antidas the ring while Cassius is there, he will be called to appraise the ring and will challenge its magical properties. Thus, you will have to pass a few [Streetwise] checks to convince Antidas that it is legitimate. If you pass everything, you will gain +2 skill points and +2 non-combat skill points.
	2. If you please Antidas, you get 3 skill points, and House Daratan reputation + 1
Power Vacuum

## Overveiw

* Upgrade your Shields with Duranium
* Upgrade your Lasers with Prometid
* Travel to map X-2
* Collect 10 Bonus boxes
* Travel to map X-3
* Destroy 5 Mordon
* Destroy 1 Boss Mordon
* Travel to map -3 coordinates 100/75
* Let the enemy damage your ship (15,000)
* Travel the target distance (1000) in a radiation zone
* Fly to the Repair Station

## Rewards

* 1,500 Honor
* 1000 MCB-25
* 1 SG3N-A02 shield generator
* 3,000 EP
* 1000 Uridium
* 120,000 Credits
Nostromo/es

**Misiles** | 800

## Descripción

La **Nostromo** es un caza estelar con un buen equipamiento y velocidad aceptable.

Sólo se puede comprar en la Tienda.

## Características

{{#switch: C

 Extras | 3

 Carga | 700

## Puntuaciones

La destrucción de naves de otros jugadores otorga diferentes puntuaciones, tanto para el cálculo de las clasificaciones como para el nivel de algunos elementos del juego. Las cifras mostradas a continuación **no** tienen en cuenta:

* Las bonificaciones obtenidas por el uso de algunos Diseños de naves.
* Las bonificaciones obtenidas por determinadas Formaciones de VANTs.
* El uso de Potenciadores individuales (**x-B01**) ni compartidos (**x-B02**) de experiencia y honor.

### Experiencia y honor

Los puntos recibidos por destruir naves varía en función del mapa en el que ocurre. La siguiente tabla muestra los puntos recibidos por destruir **Nostromo**.

 Experiencia | 9,600
 Honor | 96

### Rango

 PD = Puntos por derribo \* 3
 XP = Experiencia / 100.000
 Hnr = Honor / 100

### VANTs

Los VANTs reciben puntos para subir de nivel en función del alien o nave destruido y de la nave pilotada. Más información en el artículo VANTs.

### P.E.T.

El P.E.T. recibe el 5% de los puntos de experiencia obtenidos por la nave.

English article: Nostromo
Lakia

The town of **Lakia** was one of the locations in the days of the Old Empire.
It was set by the Nazvian Sea and mentioned in the World Lore.

## Theory

"The Gods returned to their kingless realm, for everyone must go to the place from which he comes. The Empire has fallen...", Cassius.
"So you think that Al-Akia and this town of Lakia are the same place?", [PC].
"Most likely," nods Cassius.

 on Al-Akia and **Lakia**
Claudia

## Background

**Claudia** is a remorseless fanatic living in Ganezzar. Appears during the extortion/confrontation of Berengarius.

## Lore

We're going to do what the guards are unwilling to do," says a young woman, walking towards you.

She is young but her eyes are burning with fire of fanaticism. Her beliefs are all that matters. She doesn't speak; she pronounces judgement, ready to fulfill it.

"Claudia and her men will go with you", says Hector.

## Quest

* Noblesse Oblige (checkpoint)
* Power To The People (checkpoint)
Unstable LF-4

**Damage** | 220

Unstable LF-4 was introduced in 23rd January 2017 in the event called A Cold Day in Hell (also known as Permafrost Fissure). Unstable LF-4 is in average as efficient as regular LF-4, but it's damage variance makes things require more luck to be involved. The base damage is 220, but with variance value of 42%. The Unstable LF-4 can be upgraded to level 16.

# Obtaining

During the Permafrost Fissure, players were able to craft Unstable LF-4 in Assembly with 1x High-Frequency Cable (H-HFC), 120x Proxium and 1x Quadrothrin.

After the event, Unstable LF-4 found it's way into Obsidian Booty boxes with a chance of 5%.

# Description

The exotic elements used to create this Unstable LF-4 mean that the damage it does varies wildly. Each shot randomly fluctuating in damage, from a minimum of 128 to a powerful maximum of 220. Providing a real shock to the enemy!
SREG-B01/es

Aumenta la velocidad de reparación del escudo en un 25% durante 10 horas de juego.

Se puede comprar:

* En la Tienda, por 10.000 Uridium.
* En la Tienda, suscribiéndose en vez de comprando.
* En Subasta, pujando por él.

Existe también el potenciador compartido de Regeneración de escudo (SREG-B02) que otorga un 25% adicional y un 10% a las naves amigas próximas, hasta un máximo del 100%.

English article: SREG-B01
SD-SP-01

**Cost** | 250,000 U.

**Spectrum**

Change the look of your Goliath Battlecruiser and render enemy laser attacks almost useless by 80% with this design's "prismatic shielding" capability. It also temporarily weakens your own lasers by 50%, but gives you 10% more permanent shield power in return. This effect lasts 30 seconds and has a cool down time of 15 minutes.
Ship/es

## Descripción

Las naves son los vehículos utilizados para viajar por los mapas y galaxias de **DarkOrbit**.

Todo nuevo jugador comienza su singladura con la Phoenix durante el Tutorial y, a medida que avanza por él, cambia a la Liberator. Además, según se progresa en el juego, se hacen necesarios nuevos cambios de nave a través de la Tienda, la Subasta o mediante el pago de dinero real. Incluso, en ocasiones especiales, se pueden obtener naves como premio.

Es posible que cada jugador sea propietario de más de una nave (hasta un total de 10) mediante la compra en la Tienda de la Expansión de Hangar HH-X.

También es posible adquirir Diseños para algunas de ellas y que aportan, en ocasiones, ventajas adicionales a la nave original, incluso cambiando totalmente el aspecto de la misma. Los diseños se pueden comprar en cualquier momento pero no aparecerán en el inventario del Hangar mientras no se disponga de la nave que lo puede equipar.

## Equipamiento

Como todo tipo de vehículo, las naves de **DarkOrbit** tienen diferentes propiedades:

* **Baterías** y **Misiles**: Capacidad de almacenar munición láser (**Baterías**), misiles y minas. Con las Actualizaciones de la Cámara de Munición se puede incrementar la capacidad. Varían entre:
	+ Las 2.000 **Baterías** de la Phoenix y las 32.000 de la Goliath.
	+ Los 100 misiles de la Phoenix y los 3.000 de la Aegis.
* **Bodega**: Este valor indica cuántos minerales puede cargar la nave como máximo. Varía entre los 100 de la Phoenix y los 4.000 de la Citadel. Estas capacidades se pueden ampliar al equipar el Duplicador de bodega GEM-XI.
* **Extras**: Los Extras son módulos que se pueden equipar en la nave con el fin de mejorarla. Este valor indica el número de ellos que puede equipar la nave. Varía entre 1 (Phoenix) y 5 (Citadel). Con la instalación de Ranuras de expansión se puede ampliar el número de extras instalables.
* **Generadores**: Número de generadores de escudo y/o motor que puede equipar la nave. Varía entre 1 (Phoenix) y 20 (Citadel).
* **Láser**: Número de cañones láser que puede equipar la nave. Varía entre 1 (Phoenix) y 15 (Goliath).
* **Puntos de vida**: Este valor indica la resistencia de la nave a los ataques. Varía entre los 4.000 puntos de la Phoenix y los 550.000 de la Citadel.
* **Velocidad**: Es un valor entre 240 (Citadel) y 380 (Leonov en los mapas bajos). Según el número y tipo de motor que equipe la nave y la actualización mediante el uso de minerales, el valor se verá incrementado.

## Diseños

Algunas naves tienen diseños que alteran los colores de las mismas e, incluso, su aspecto. Algunos diseños también proporcionan habilidades especiales. Más información, en el artículo Diseños.

## Configuraciones

Cada nave puede tener hasta dos configuraciones diferentes, según los gustos y las necesidades del jugador: más rápida, más lenta, ataque, defensa,... Más información en el artículo Hangar.

## Naves

English article: Ship
REP-B01/es

Aumenta en un 10% la velocidad de reparación de la nave durante 10 horas de juego.

Se puede comprar:

* En la Tienda, por 10.000 Uridium.
* En la Tienda, suscribiéndose en vez de comprando.
* En Subasta, pujando por él.

Existe también el potenciador compartido de Reparación (REP-B02) que otorga un 10% adicional y un 5% a las naves amigas próximas, hasta un máximo del 50%.

English article: REP-B01
Venus Resources Unlimited/es

**Vanessa Arkadium** es una asesina sanguinaria instruida en las oscuras artes de la obtención de información, para lo cual utilizará cualquier medio a su alcance. Criada en el seno de la **Venus Resources Unlimited**, **Vanessa** está totalmente adoctrinada y hará cualquier cosa que le pidan sus superiores. Aunque joven, sus hazañas ya se han convertido en leyenda, lo que hace que sus compañeros la envidien y se sientan incómodos en su presencia. Los agentes de las empresas rivales la conocen como "**Fluffy Dagger**" (*La Dulce Daga*).

English article: Venus Resources Unlimited
Tech items

Tech items are produced with Credits, Seprom and log-disks. Credits and log-disks can be collected in the game and Seprom has to be created in the Skylab.

Missing materials can be replaced with Uridium which also speeds up the production process.

Initially, you can only produce one tech item at a time. You can build a maximum of 2 additional production facilities, allowing you to produce 3 tech items simultaneously.

Once produced, your tech items will appear in special box on the space map. There you'll be able to see how long you can use them, and how long the cool-down time is. Click on the tech item symbol to use the item.

Using multiple tech items at once will turn your ship into an ultimate starfighter. Remember to use your tech items effectively; Combine different types of tech items for a killer effect. Combining the same type of tech item has no effect.

## Tech Items

* Energy leech
* Chain impulse
* Precision targeter
* Backup shields
* Battle repair bot
Venus Resources Unlimited

“We at **Venus Resources Unlimited** pride ourselves in our ability to push the envelope of technological advancement, while retaining our family atmosphere. Some call us a sick cult with allusions of galactic domination, but they simply misunderstand our brilliant recruitment methods. We are always looking for talented pilots to help us destroy our enemies and extend our galactic dominance.”

Vanessa Arkadium is a lethal assassin trained in the dark arts of information extraction – any and all means will be utilized. Raised by VRU from birth, Vanessa is completely indoctrinated and will do anything company management ask of her. Although still young, there are already legends praising her exploits, which has made colleagues envious and uncomfortable in her presence. Rival company operatives refer to her as the “Fluffy Dagger”.
Solar module

Solar module is second important module along with Basic module. Solar module generates energy to power up other modules in Skylab.

# Tips

* Keep your Solar module always one level below Basic module. You won't be able to run out of energy.
* If you run out of energy, your refineries and collectors will stop working. Shut down the refineries and let the collectors collect the resources, so you can upgrade your Solar module again.
SD-SE-01/es

Sentinel

¡El diseño Sentinel le dará a tu crucero de batalla Goliath un aspecto futurista! Activa el diseño y disfruta de la nueva habilidad  Fortaleza, con la que aumentarás la fuerza de tu escudo temporalmente. Asimismo, el diseño también te proporcionará un 10% más de potencia en el escudo.

Se puede adquirir:

* En la Tienda (250,000 Uridium).
* En Subasta Semanal, pujando por él.
* Con dinero real.
* Con dinero real como parte del Paquete especial, junto a los diseños Diminisher, Solace, Spectrum y Venom.

English article: SD-SE-01
Vengeance/es

**Misiles** | 800

## Descripción

¡El mejor caza estelar! No hay nada (o casi) que temer cuando se posee esta nave. Muy versátil y con un coste aceptable.

Se puede adquirir en la Tienda, en Subasta y mediante compra con dinero.

## Características

{{#switch: U

 Extras | 2

 Carga | 1,000

## Puntuaciones

La destrucción de naves de otros jugadores otorga diferentes puntuaciones, tanto para el cálculo de las clasificaciones como para el nivel de algunos elementos del juego. Las cifras mostradas a continuación **no** tienen en cuenta:

* Las bonificaciones obtenidas por el uso de algunos Diseños de naves.
* Las bonificaciones obtenidas por determinadas Formaciones de VANTs.
* El uso de Potenciadores individuales (**x-B01**) ni compartidos (**x-B02**) de experiencia y honor.

### Experiencia y honor

Los puntos recibidos por destruir naves varía en función del mapa en el que ocurre. La siguiente tabla muestra los puntos recibidos por destruir **Vengeance**.

 Experiencia | 19,200
 Honor | 192

### Rango

 PD = Puntos por derribo \* 3
 XP = Experiencia / 100.000
 Hnr = Honor / 100

### VANTs

Los VANTs reciben puntos para subir de nivel en función del alien o nave destruido y de la nave pilotada. Más información en el artículo VANTs.

### P.E.T.

El P.E.T. recibe el 5% de los puntos de experiencia obtenidos por la nave.

English article: Vengeance
Profile

## Pilot Profile

The Pilot Profile can be found under the Pilot Bio. This section will now be split into 3 areas:

Profile,
Skill Tree, and
Friends & Bonuses

Profile:
When you first click the Pilot Bio you will be directed to the Profile Screen

As you can see it shows your name, and statistics on the left hand side on the page. At the bottom it also shows your clan statistics.
The image on the right shows which company you are green for VRU, blue for EIC and red for MMO.

In the center you can see a Player Info section and a status area. To edit your Player Info Click the Edit Profile link, this will bring up a pop up for you.

You can use the drop down menus to select your date of birth, Gender and Country. In the text boxes you can type in information. When you have finished editing your data you can click save to publish it to your profile.
Skill tree

These are pilot skills that can be purchased with log disks. These log disks are then exchanged for pilot points which are used for the skills listed below.

## Tier 1

* [Ship hull I]
* [Engineering]
* [Shield engineering]
* [Tactics]
* [Logistics]
* [Detonation I]
* [Explosives]
* [Heat-seeking missiles]

## Tier 2

* Evasive maneuvers I
* Ship hull II
* Luck I
* Cruelty I
* Tractor beam I
* Bounty Hunter I
* Rocket fusion
* Alien hunter

## Tier 3

* Shield mechanics
* Evasive maneuvers II
* Greed
* Tractor beam II
* Cruelty II
* Luck II
* Detonation II
* Electro-optics
* Bounty Hunter II
Galbo's Ring (item)

## Lore

**Galbo's Ring** - it's the famous magic ring of General Galbo, forged and enchanted by the Council of Magi to make the general unstoppable in battle. After the general's untimely death, the ring was thought to be lost and hasn't been seen for centuries.

## Truth

Feng made this ring a few days before meeting the player. He copied the runes from an old manuscript and filled them with an alchemical component. You will note that yourself if you have [Alchemy 2]. Ring glows in poorly lit areas and will burn someone's fingers to the bone if person isn't careful. Can also be obtained from the corpse of Hamul, in the Maadoran Arena.

## General Marcellus Galbo

A famous military tactician and strategist of the Old Empire.
Charisma

**Charisma** is one of the six attributes that form your Statistics.

Influences starting Civil Skill Points, and determines reaction and Reputation modifiers. It is frequently checked in dialogues.

### Single Stat

6 pts
Lucius - get Critical Strike training from him after Linos' Gold quest
7 pts
Antidas - get Lore skill training worth 10 SP
Dellar - learn his backstory and get +5 Sword, +5 Dodge, +5 Critical Strike training
Feng - learn his backstory, unlocks Mysteries of the Abyss quest and get Streetwise/Trading/Persuasion skill training worth 20 SP
A Matter Of Proof - persuade Mercato to help you (check is increased to 10 if you threatened him earlier)
Tiresias - also requires Streetwise:[7], get a discount for his training
8 pts
Strabos - get Streetwise/Trading skill training worth 20 SP after completing A Game Of Cat & Mouse quest
9 pts
Preacher - convince him that you are The Chosen One
10 pts
Don't Suffer A Witch To Live (Boatmen of Styx) - resist Faelan's stare
Miracle Worker - perform a 'real' miracle
### Combined Stats

8 pts
+Persuasion, convince the spy in the The Aurelian Spies quest to give you the documents
10 pts
+Streetwise, convince the centurion in Ganezzar Fort Arena to wager Lion's Claw
12 pts
+Impersonate, successfully pass for a beggar in the Antidas' Hoard quest
+Persuasion, persuade Meru to take you to Ganezzar Star Room
16 pts
+Persuasion, convince Antidas to place the hit on Commander Carrinas without a proof in the A Matter Of Proof quest (also requires Intelligence:[8])