Kislev (Faction)

A Grisly symbol of Kislevite power

This is a Profile of *Kislev* from *Warhammer Fantasy*.

## Summery

Kislev, an old and resilient northern human kingdom of the Old World that sits between the rest of the south and the Northern Chaos Wastes that holds the hatedful hordes of Chaos as well as Norscan Mauraders. Generations after generations of Kislevites have fought, bled and died for their homeland, becoming ever so rough and tough against even the harshest of cold winters and enemies.

## Military structure/Weaponry

* Military structure
* Weaponry

### Leaders

* Tzars
	+ Boris Bokha
* Tzarinas
	+ Katarin the Ice Queen

### Military/Political Leaders

* Ulrika Magdova
* Kostaltyn
* Boyar
* Ice Witch (Ice)
* Ice Witch (Tempest)

### Champions/Heroes/Notable Individuals/Allies

* Patriarch
* Frost Maiden (Ice)
* Frost Maiden (Tempest)
* Hag Witch

### Military Units

#### Infantry

* Kossar
	+ Spears
* Armoured Kossars
	+ Pistol & Axe
	+ Pistol & Greatmace
* Kreml Guard
* Streltsi
* Ice Guard
	+ Bow & Glaive
	+ Bow & Dual Sword
* Tzar Guard
	+ Sword & Shield
	+ Greatsword

#### Cavalry

* Ungol Horse Archer
* Winged Lancer
* Gryphon Legion
* War Bear Riders
* Kossovite Dervishes

#### Monsters

* Elemental Bear
* Snow Leopard

#### Artillery/War Machine

* Heavy War Sleds
* Light War Sleds
* Little Grom

### Military weapons

#### Melee weapons

* Axes
* Swords
* Spears
* Maces
* Glaive
* Shield

#### Ranged weapons

* Bows
* Pistols

## Territories

**Kislev (City)**

* **Age founded/conquered:** Unknown
* **Territory type:** Capital
* **Inhabitants:** Humans, Leopards, Bear
* **Civilians:** Unknown
* **Military:** Unknown

## Stats

Enter the following information in each section below.

## Civilization Stats

**Tier 13: Dark**: Kislev, like majority of the human civilizations in the Warhammer, they possess advanced cavalry units and carriages as well as produce steel weapons and armor and even medieval guns.

## Power Source

**Magic:** Ice Manipulation (With the usage of Ice Magic by the Ice Witches to various affects such as reducing temperatures or calling forth blizzards) Inorganic Physiology (With Ice Magic, the users can create large Elemental Bear constructs to help them)

**Nature:** Human Physiology (The majority of the armies are humans of Kislev with great resolve and experience) Animal Physiology (The Snow Leopards are trained animals who help the Ice Witches in battle)

## Conquest Stats

**Tier 9-B: Country**: Kislev should be around the similar size to the Empire of Man.

## Power Stats

**DC: Unknown**: The strength of the Tzarina who possesses powerful skill in Ice Magics and against vast numbers of enemy troops. **Small Building**: Little Grom's attack potency much comparable to real world large cannons. **Wall**: The attack potency of Cavalry, trampling over enemies with great speed and force while on armored horses. **Street**: The Attacking power of standard weapons by infantry.

**Speed: Unknown**: The combat/movement speed of the Tzarina and other hero units comparable to her. **Superhuman**: The speed of charging cavalry. **Athletic**: The speed of charging infantry. **Normal Human**: The movements speed of Little Grom.

**Dura: Unknown:** The durability of the Tzarina and other heroes comparable in durability. **Wall+**: The power needed to completely destroy a war machine such as the Little Grom. **Wall-Street**: The durability of armored Knights. **Street**: The durability of infantry.

## Strengths/Pros

The nation has managed to stay in existence for generations repelled attacks from barbarians and the forces of Chaos constantly. They are best known for their cavalry forces and perform lightning fast hit-and-run tactics against their enemies, especially those who just raid settlements, they would even form large conscripts of Rotas or Winged Lancers from several towns to overcome an invading force that does managed to charge deep into the depths of Kislev.

## Weaknesses/Flaws

Despite being a hardy people, their land is still harsh, making the life style there nearly unbearable for the faint hearted and the land infertile for most crops and farming, they have even been victims of constant attacks by barbarian raiders that attacks many of their undefended towns in northern territories of their lands.

## Wins/Loses

When a battle is decided, list the wins and loses below.

## Gallery

Kislev's Cavalry charging into battle.The Ice Palace of Bokha.Ice Magic, the iconic abilities of Kislev's wizards.Katarin, the Ice Queen of Kislev.