Masteries

**This conception is a stub!**

This conception is an idea in progress. Please refrain from criticizing it too much, as what you think may not be true in the final version.

Directly inspired by Patapon3 class skills and SAS4 masteries that these two and the content in this page in common is that the characters/weapons will be improved and have new skills with prolonged used, in brawl stars masteries are new skills and improved skills for your brawlers when you play that certain brawlers for a long amount of time that which you can actually feel that brawler is improving by actually playing matches and not just plain old upgrading system that improves the brawler, normally unlocked masteries for the brawlers cannot be disabled due to the nature of the feature but i this game i shall allow the player to disable and re-enable at choice for whatever reason the player wishes to, dirty pay to win fucks including myself formerly can gem up the masteries points to unlock next levels without having to play matches or want to quickly increase levels. Unlike the clash royale coward fucks they make masteries gives currencies for completing the card specific mastery tasks instead of making the mastery works in the normal way that making the card actually performs better with new skills and improved skills. I am not sure if mastery can be unlocked an level up once the brawler is unlocked or needs to reach certain level first before can use mastery but i think the former is better

## Mastery points (may be also called mastery experience)

All brawlers starts at level 0 mastery with 0 mastery points and needs to complete the specified tasks from the first level enough times before gaining the mastery buffs from level 1 and unlocks the next mastery level (2) which unlocks the mastery buff and you do tasks related to that level long enough before unlocking the nexter level which the same process repeats until you clear level 5 mastery for that brawler which gives one final reward to you for completion. These are the amount of points that each brawlers needs to get to reach to that level of mastery, level 5 is the current max level each brawler can get to, there is also other related information that is useful to know.

* Level 1: 500 points needed to unlock level 1 (estimated of 25 win games or **29** average games or 33 loss games needed to reach 500 points)
* Level 2: 1000 points needed to reach level 2 (cumulative 1500)
* Level 3: 2000 points needed to reach level 3 (cumulative 3500)
* Level 4: 3000 points needed to reach level 4 (cumulative 6500)
* Level 5: 4000 points needed to reach level 5 (cumulative 10,500)
* Complete Level 5: 2000 points needed complete level 5 (cumulative 12,500)

* Gemming method: For every 1 gems or 100 coins spend 10 mastery points is added to that brawler.

### Additional mastery points gained when match ends

You must do the mastery level specific task at least once (one points) in each match to be eligible to gain any mastery points in that match.

* Win match/Showdown rank 1-4/Duo rank 1-2: 10 points
* Draw match/Showdown rank 5-6/Duo rank 3: 8 points
* Loss match/Showdown rank 7-10/Duo rank 4-5: 5 points

## Piper

 Level 1
 Level 2
 Level 3
 Level 4
 Level 5
* Completion Reward: 100 gems

## Trivia

* The completion reward from level 5 is ripped from patapon 3 class skills of Welcome Bonus.

## See Also

* Innovative
* Special
* Items