4th Armored

**4th Armored** is an Allied Armored division in *Steel Division* and one of four new divisions released with the *Second Wave* DLC, the other being the British 1st Special Service brigade, the German 9. Panzer and the 16. Luftwaffen-Felddivision. Only landed in Normandy on July 11, the « light » 4th Armored was the tip of General Patton's spear: leading the way for Operation Cobra's exploitation, they broke through the German front, capturing Coutances then swinging West to liberate Britanny.

A Spartan, Tiger Jack Wood believed in leading by example, and as close as possible from the front. An outspoken and aggressive commander, he wasn't shy to criticize his commanders' decision or even command style.
A Chemistry teacher at West Point and WW1 staff officer in France, Wood rose through the ranks during the Interwar, taking command of 5th Armored Division's Combat Command B just one month before Pearl Harbor. In mid-1942, promoted Major General, he was appointed as commander of the newly formed 4th Armored Division with the tasking of organizing & training it for war. In July 1944, he led his division in battle during the exploitation phase of Operation Cobra, capturing Avranches' major crossroad and breaking through the German front and out of bocage country. Yet, his strong temper and open criticisms of his superiors, first Bradley then Eddy, led to his being removed from command of his division in December 1944, officially as a temporary measure … but he never got a combat assignment again.

## Tactics

**The Cobra**

Organised as a "light" armored division, 4th Armored has fewer tanks and of older models than its "heavy" counterpart the 3rd Armored. But it relies on aggressive cavalry scouts and an attached battalion of highly mobile light Hellcat to outmanoeuvre the enemy, especially in phase A & B.

## Background

Only landed in Normandy on July 11, the "light" 4th armored was the tip of General Patton's spear: leading the way for Operation Cobra's exploitation, they broke through the German front, capturing Coutances then swinging west to liberate Britanny.

## Real World Composition

### Organic

* Headquarters Company
* Reserve Command
* Combat Command A
* Combat Command B
* 8th Tank Bn
* 35th Tank Bn
* 37th Tank Bn
* 10th Armored Infantry Bn
* 51st Armored Infantry Bn
* 53d Armored Infantry Bn
* 25th Cavalry Rcn Sq (Mecz)
* 24th Armored Engineer Bn
* 144th Armored Signal Co
* 4th Armored Division Artillery
* 22d Armored Field Artillery Battalion
* 66th Armored Field Artillery Battalion
* 94th Armored Field Artillery Battalion
* 4th Armored Division Trains
* 126th Ordnance Maintenance Battalion
* 4th Armored Medical Battlion
* Military Police Platoon
* Band

### Attachments

* 489th AAA AW Battalion (SP)
* 704th Tank Destroyer Battalion (M18 Hellcat)
* 13th Infantry Regiment (8th Division)
* 137th Infantry Regiment (35th Division)

## Recon

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

 A

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 171 r/m
**High Explosive**: 3

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 A

**Rate of fire**: 176 r/m
**High Explosive**: 6

 Top: Open

 B

**Rate of fire**: 171 r/m
**High Explosive**: 6

 B

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 171 r/m
**High Explosive**: 3

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

## Infantry

 A

**Rate of fire**: 228 r/m
**High Explosive**: 4

**Rate of fire**: 500 r/m
**High Explosive**: 8

 A

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 57 r/m
**High Explosive**: 1

 A

**Rate of fire**: 85 r/m
**High Explosive**: 3

**Rate of fire**: 257 r/m
**High Explosive**: 5

**Rate of fire**: 218 r/m
**High Explosive**: 3

 B

**Rate of fire**: 171 r/m
**High Explosive**: 6

**Rate of fire**: 57 r/m
**High Explosive**: 1

**High Explosive**: 22 (10m AoE)

 B

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 200 r/m
**High Explosive**: 4

**High Explosive**: 22 (10m AoE)

 B

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 57 r/m
**High Explosive**: 1

 B

**Rate of fire**: 42 r/m
**High Explosive**: 1

**Rate of fire**: 228 r/m
**High Explosive**: 4

**Rate of fire**: 7 r/m
**Armor Piercing**: Breaching (always penetrates) (1m AoE)

 B

**Rate of fire**: 258 r/m
**High Explosive**: 7

## Tank

 A

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Enclosed

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Enclosed

 B

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 B

**Rate of fire**: 6 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 4
 Top: Enclosed

 C

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 C

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 C

**Rate of fire**: 6 r/m
**Armor Piercing**: 10
**High Explosive**: 4

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 4
 Top: Enclosed

 C

**Rate of fire**: 6 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 4
 Top: Enclosed

## Support

 A

 A

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 A

**Rate of fire**: 6 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 3
 Top: Open

 A

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 A

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 A

**Rate of fire**: 5 r/m
**High Explosive**: 15 (38m AoE)

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 4
 Top: Enclosed

 B

**Rate of fire**: 5 r/m
**High Explosive**: 15 (38m AoE)

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

 4
 Top: Enclosed

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 8
**High Explosive**: 1

**Rate of fire**: 258 r/m
**High Explosive**: 7

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 C

 2
 Top: Open

## Anti-tank

 A

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 A

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 B

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 B

**Rate of fire**: 9 r/m
**Armor Piercing**: 11

 B

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 C

**Rate of fire**: 8 r/m
**Armor Piercing**: 14
**High Explosive**: 3

 C

**Rate of fire**: 7 r/m
**Armor Piercing**: 13
**High Explosive**: 3

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

## Anti-air

 A

**Rate of fire**: 1610 r/m
**High Explosive**: 14

 1
 Top: Open

 A

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

 B

**Rate of fire**: 1610 r/m
**High Explosive**: 14

 1
 Top: Open

 B

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

 C

**Rate of fire**: 93 r/m
**High Explosive**: 9 (11m AoE)

**Rate of fire**: 805 r/m
**High Explosive**: 8

 1
 Top: Open

## Artillery

 A

**High Explosive**: 3 (24m AoE)

 A

**High Explosive**: 10 (30m AoE)

**Rate of fire**: 176 r/m
**High Explosive**: 6

 2
 Top: Open

 A

**Rate of fire**: 176 r/m
**High Explosive**: 6

**Rate of fire**: 258 r/m
**High Explosive**: 7

**High Explosive**: 16 (48m AoE)

 4
 Top: Enclosed

 B

**High Explosive**: 15

**Rate of fire**: 176 r/m
**High Explosive**: 6

 3
 Top: Open

 B

**High Explosive**: 29 (53m AoE)

 2
 Top: Open

 C

**High Explosive**: 29 (53m AoE)

 2
 Top: Open

## Air

 A

 A

 A

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 3750 r/m
**High Explosive**: 5

 B

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 3750 r/m
**High Explosive**: 5

 B

**Rate of fire**: 3000 r/m
**High Explosive**: 2

**Rate of fire**: 600 r/m
**High Explosive**: 1

 B

**Rate of fire**: 3000 r/m
**High Explosive**: 2

**Rate of fire**: 600 r/m
**High Explosive**: 1

**High Explosive**: 15 (63m AoE)

 C

**Rate of fire**: 3000 r/m
**High Explosive**: 2

**Rate of fire**: 600 r/m
**High Explosive**: 1

 C

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**Rate of fire**: 1500 r/m
**High Explosive**: 1

**High Explosive**: 20 (39m AoE)