Cafofo dos Gatinhos

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Predefinição:Caracteristica
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Predefinição:Caracteristica

janeiro 25 2024 18:00:00 até a redefinição das diárias

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Shield Breaker
Deal the highest damage to shields. Necessary as most bosses and minibosses have shields that significantly reduce damage taken. Bosses will also use powerful attacks if their shield is not broken in time. These weapons tend to unlock a crucial shield break effect at 1★ or 3★.

Ruby
+ Very high damage numbers, can be used as Main DPS
+ Detonates burn effects, synergize with fire weapons
+ Can permastun elite mobs and be effective at long range
+ Not as efficient as other shieldbreakers til 5★

Ruby
+ Very high damage numbers, can be used as Main DPS
+ Detonates burn effects, synergize with fire weapons
+ Can permastun elite mobs and be effective at long range
+ Not as efficient as other shieldbreakers til 5★

KING
+ High DoT on shieldbreak
+ Area burst with skills
- Easily interrupted when casting and basic attacking

Meryl
+ Highest shieldbreak efficiency, self-heal on shieldbreak (1★)
+ Immune to interrupts
- No shieldbreak damage
- Clunky switch skill

Main DPS
Highest standing DPS to unshielded targets; the weapon you want to be on most of the time. These weapons tend to have low damage to shields and average charge rate.

Cobalt-B
+ Applies multiple high damage burn effects
+ Very high damage active skill
- Reliant on 2 set Cobalt chips to apply 3rd burn
- Reliant on 6★ to reduce skill cooldown

Samir
+ Fast hits, good DPS and charge rate
+ Safe AoE air attack
- Final hit of ground basic attack is terrible
- Bad long range attack, ineffective anti-air

Cobalt-B
+ Applies multiple high damage burn effects
+ Very high damage active skill
- Reliant on 2 set Cobalt chips to apply 3rd burn
- Reliant on 6★ to reduce skill cooldown

Samir
+ Fast hits, good DPS and charge rate
+ Safe AoE air attack
- Final hit of ground basic attack is terrible
- Bad long range attack, ineffective anti-air

Support DPS
Increase your overall DPS through damage buffs and other means. These weapons are best used as "quickswap" weapon, by rotating frequently to throw out their burst and refresh their buffs.

Marc
+ 35% all damage buff (3★) & CC immunity buff (6★)
+ High charge rate
- No useful buffs before 3★, takes damage for allies

Nemesis
+ 20%/40%(5★)/50%(6★) electric attack buff
+ Heals while doing good passive dps (3★+)
- Only supports electric weapons

Marc
+ 35% all damage buff (3★) & CC immunity buff (6★)
+ High charge rate
- No useful buffs before 3★, takes damage for allies

Nemesis
+ 20%/40%(5★)/50%(6★) electric attack buff
+ Heals while doing good passive dps (3★+)
- Only supports electric weapons

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