Kabal/MK11

Health: 1150
Toughness: 1000
Recovery: 1000
Power Gen: 100%

## Strategy

While Kabal has a passive that can work in his own right, he fully functions well when paired with other MK11 teammates.

## Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against **Kabal**. Having a card that "counters" **Kabal** does not mean it is always a good choice.

### Good With

* MK11 Characters.
* Shinnok/Vengeful: Kabal gains 20% Critical Chance thanks to Shinnok.
* Mileena/Vampiress: Kabal can deal more damage against Bleeding enemies thanks to Mileena.
* Raiden/Injustice 2 : Kabal can spam his SP1’s krushing blow over and over again while Raiden assisting him by stunning the enemy.

### Good Against

* Scorpion, Kano/Klassic, Jason Voorhees/Nightmare, Shao Kahn/Konqueror, Liu Kang/Circle of Shadow & loads of other characters that can Stun, as well as Equipments such as Stone Fists and Specter's Infernal Chains (on Scorpion and Smoke): Kabal reflects the Stun back at the opponent if his MK11 teammates get stunned.

### Countered By

* Johnny Cage/Strike Force & Cassie Cage/Undercover: Both characters deal more damage against Netherrealm Characters including Kabal.
* Scorpion/Hellspawn and Jacqui Briggs/Cybernetic: Both characters take less damage against Netherrealm Characters including Kabal.
* Mileena/Piercing: Mileena gains a Bar of Power from Kabal’s Krushing Blow on Special 1.
* Liu Kang/Klassic: Liu Kang turns Kabal’s Krushing Blow Bleed into Critical Attack Boosts without dealing too much damage.
* Tremor/Aftershock: Tremor and fellow Martial Artists gain an unblockable chance against Netherrealm Characters including Kabal. Yet, Kabal can Stun Tremor if he stun tags an MK11 teammate.
* Sonya Blade/Kombat Cup: Sonya is immune to Kabal’s Stuns.
* Raiden/Dark & Jade/MK11: Both characters can heal from Kabal’s Krushing Blow Bleed on Special 1 with Jade spreading this to MK11 teammates.
* Terminator/Dark Fate & Terminator/Guardian: The Terminators can evade Kabal’s Krushing Blow on Special 1. To make matters worse for Kabal, they can evade Kabal’s Fatal Blow attack even if he uses it for free upon MK11 teammate knockout.
* Jade/Klassic: Jade and her Klassic teammates are immune Snare.
* Ermac/Klassic: If Kabal's MK11 teammate was killed by Ermac's passive, his free Fatal Blow will be wasted before Ermac's long explode animation is expired.

## Abilities

Here are Kabal's abilities.

 Buzzsaw Trio
 Dash and Hook
 Around the World

## Support Cards/Equipment

Here are Kabal's support and equipment cards.

## Stats

*These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment.* With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for ***level 60 characters***.

## Gallery

Card RenderWar Banner BackgroundsWar Banner IconsMK11 Kabal teaserFeats of Strength PromotionOld info card as a goldPromotion for his Elder ChallengeFeatured on promotion of "Stunning Criminals Pack"
## Trivia

* The Fatal Blow from both his passive and normal usage have different starting animations.
* MK11 Kabal's Elder God Victory Stance "Sparks Fly" is his Intro Cinematic of the same name from MK11.
* MK11 Kabal's appearance is his basic look from MK11, which consists of these kustomization:
	+ Skin: **Hooked Up**
	+ Face Shield: **Respirator Racer**
	+ Hook Swords: **Blades of Vengeance**
	+ Gas Canister: **Xenon Gas**