recursal/Fanatic-Fandom huggingface dataset:
피리틴

```
                                  **New summer teen! 피리틴입니다!**

```

# 개요

세움 엔터테인먼트 소속의 8인조 걸그룹. 2019년 4월 일 싱글로 데뷔했다.

피리틴은 피리 부는 소년처럼 팬들을 다 끌어모으겠다(?) + 대부분 십대

대부분의 멤버가 성을 포함한 본명을 쓰는 것이 특징이다.

# 뉴섬머

데뷔
--

활동
--

## 정식데뷔

4월에 2016년 후반기에 남돌 데뷔 예정이라는 기사를 발표했다. 7월에 7인조 힙합 그룹이라는 방향성과 팀명을 공개했다. 9월 3일부터 매일 자정마다 나이순대로 멤버들의 개인영상을 한 명씩 공개하였다. 10일과 11일 자정에는 단체사진을 업로드했다. 윤선제 아이 지백경 개진호 일우재 피현 회인 단체사진1 단체사진2 9월 12일 데뷔 홍보를 본격적으로 시작했다. 공식기사 지하철 광고 멤버 공개 이후 데뷔 전까지 트위터와 유튜브를 활용해 커버 영상과 리얼리티 영상을 올리고 팬과 소통하는 등 홍보에 열을 올렸다. 15일 1차 티저, 19일 2차 티저를 내고 21일에 뮤비와 음원을 공개하고 데뷔 쇼케이스를 가졌다.

활동
--

### 2015

#### 1st 싱글 <>

2. inst.

# 디스코그래피

뉴섬머와 피리틴이 발매한 앨범 리스트.

팬덤
--

자세한 내용은 리스너 문서를 참고하십시오.

기타
--

### 멤버 라인

란린진즈: 란, 린혜나, 진을 뜻하는 언니라인. 그룹내 인기멤라인이기도 하다. ㄹㄹㅈㅈ라고도 불린다.

### 트리비아

분명 팀소개를 보면 상큼하고 풋풋한 걸 노린 것 같은데 어째 멤버가 다죽여인간들이다. 세움도 납득했는지 상큼컨셉과 쎈 컨셉 둘 다 하는 중.

### 관련 사이트

#### 공식 팬사이트

* 공식 사이트

피리틴만의 공식 사이트가 아닌 세움 엔터 공식 사이트이다.
* 공식 팬카페

소속사 직영이며 멤버들도 가입해있다.
* 굿즈샵

피리틴을 포함한 세움 엔터 소속 아티스트들의 굿즈를 판매한다.

#### 동영상 플랫폼 공식 계정

* 공식 유튜브 채널

티저와 뮤직비디오 등 공식 영상이 업로드된다.

#### SNS 공식 계정

* 공식 트위터

* 공식 인스타그램

* 공식 페이스북
Règles

Caractéristiques

Chaque être possède 3 caractéristiques :

Le Cœur, caractéristique liée aux aptitudes émotionnelles.

L'Esprit, caractéristique liée aux aptitudes mentales.

La Matière, caractéristique liée aux aptitudes physiques.

Ces caractéristiques ont une valeur comprise entre 1 et 12.

Un être dysfonctionnel aurait 12 dans chaque caractéristique. Une être parfait aurait 1 dans chaque caractéristique.

A la création de son personnage, un joueur dispose de 24 points à répartir et ne peut commencer avec une caractéristique inférieure à 4.

Le système de jeu est basé sur un D12.

Pour réussir une action liée à une caractéristique, il faut réussir à dépasser sur un D12 la valeur de la caractéristique.

Le rang d'une aptitude liée ajoute un D12 au jet effectué (sauf mention contraire). Par exemple : Arhur veut convaincre un Falbal que Mruce Manner, c'est la même personne que Dulk, il lancera un D12 pour l'Esprit et un autre car il possède l'aptitude Rhétorique)

Faire le double que son niveau de Caractéristique octroie une réussite supplémentaire. Exemple : Arthur lance un D12 pour attaquer physiquement. Il obtient 10. Sa Matière est de 5, il obtient donc 2 réussites.)

Nouvelle Classe : Lanceur de Haches

-1 en Matière

Aptitudes : maîtrise des haches (Matière) ; endurance (Matière) ; bouclier ; mercenaire (Esprit).

Nouvelle Classe : Façonneur

-2 Esprit ; -2 Matière ; +4 Coeur

Aptitudes : création (Matière ou Esprit) ; commerce (Esprit) ; cadrogation (Esprit) ; apprentissage (coûts réduits pour améliorer ses caractéristiques et aptitudes).

\* Les Façonneurs doivent choisir une autre classe dès lors que la somme de ses caractéristiques atteint 18. Ils perdent alors les aptitudes création et apprentissage.

Aptitudes :

maîtrise des haches (Matière) : améliore l'utilisation des haches.

endurance (Matière) : s'utilise pour résister aux agressions physiques.

bouclier (Passif) : annule une réussite par rang.

création (Matière ou Esprit) : permet de créer un objet (Matière) ou un être (Esprit).

commerce (Esprit) : permet de vendre, marchander, innover dans un but commercial.

cadrogation (Esprit) : permet de voyager en se repérant en fonction des cadrans.

mercenaire (Esprit) : permet la négociation, la collecte d'information et le marchandage dans le domaine du mercenariat.

Chance de la dernière chance : Quand un joueur préfère s'en remettre à la chance plutôt qu'à ses compétences, ou si il ne dispose pas des compétences adéquates pour accomplir une action, il peut à la place lancer un dé 100 et un dé 10. Sur 00 + 0, l'action est réussie. En cas d'autre résultat, l'action est un échec et ne pourra pas être réussie avec un autre jet de dés.
Magie

Il existe 2 types de magie dans le monde.

La Haute magie, qui demande un entraînement long, pénible et souvent douloureux pour apprendre à reconnaître et canaliser les courants souterrains de magie pure qui parcourent le monde.

Une fois cette maîtrise atteinte en revanche, les mages sont capables, à volonté, des prouesses les plus incroyables.

La magie Commune (ou Vulgaire comme aiment à dire les adeptes de la Haute) s'utilisent au moyen de cristaux.

Les cristaux peuvent être consommés tels quels ou bien enchâssés dans divers objets. Utilisée de la sorte, la magie ne produit pas d'effets externes (faute de canalisation proprement dite) mais renforce et accentue les propriétés internes du consommateur ou de l'objet. Un individu pourra courir plus vite ou plus longtemps, voir plus loin ou dans le noir, frapper plus fort ou plus vite. Un objet sera plus résistant, ne s'usera/cassera pas, pourra éventuellement être infusé d'une puissance élémentaire.

L'effet produit est choisi au moment de la consommation ou de l'enchâssement, la réussite dépendant de la force de volonté de l'utilisateur.

Les cristaux se forment lorsque des courants de magie rencontrent des veines de quartz. Il est alors possible de les miner comme n'importe quelle ressource souterraine.
Wiki LeBlob

## Bienvenue sur le wiki du Blob !

Bienvenue sur l’encyclopédie en constante mutation de l'univers fantastique / jeu de rôle du Blob

## Power up the Blob

Pour le moment, vous pouvez envoyer toutes vos contributions sur poweruptheblob@gmail.com.

Faites un saut sur http://www.leblob.sitew.fr si ça n'a pas déjà été fait ;)

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Trouver des vidéos sur votre thème en explorant la vidéothèque de Fandom.

Fichier:Placeholder
Résurgence

Depuis l’Émergence, les peuples ont pu remarquer un cycle affectant leur monde. Ces cycles constituent les ères et donnent un repère temporel. Les 12 planètes autour du monde tombent inexorablement dans l'espace jusqu'à ne plus être visibles. Lorsque ce moment arrive, les peuples considèrent que les Dieux sont morts. Une fête est célébrée et à l'issue de celle-ci, des planètes, toujours aux nombres de douze, apparaissent. Cet instant est appelé Résurgence.

A notre époque, les historiens ont établi qu'il y a eu 9 Résurgences. A chaque Résurgence, un nouvel étage vient compléter la Tour.
NEW WORLD

개요
--

본 문서는 뉴월드 (NEW WORLD) 에 관한 내용을 다룹니다.
NEW WORLD는 세계관 이름이며 뉴월드는 인인 단체이자 수도명으로 다릅니다.

### 매스커

2038년, 한국의 모 공장에서 처음으로 발견된 병체. 감염자는 가벼운 감기 증상만을 보이던 때, 2039년에 갑작스레 변이하며 첫 사상자를 낳는다. 상상도 할 수 없이 강력해진 이 전염병은 놀라운 감염 속도로 이내 동아시아를 휩쓸어버린다. 증상은 고열부터 몸살, 기침, 각혈, 출혈, 발작과 마비까지 공통점 없이 다양한 데다 공기 중으로도 옮는 등 전이가 쉽다. 기존의 백신은 전혀 효과가 없었으며, 변이가 많았던 탓에 개발도 쉽지 않았다. 역사상 최강의 파괴력과 전이 속도로 최대의 사상자를 낳은 이 바이러스는 매스커라는 이름이 붙여진다. 이는 '몰살'이라는 뜻을 지닌 'massacre'에서 변형된 형태. 매스커 바이러스로 인해 2046년까지 동아시아권 인구 2/3가 사망했다.

2046년, 매스커의 위력이 사그라들게 된다. 그러나 한국은 이미 돌이킬 수 없는 타격을 입은 채였다. 고위층은 이미 꽁지를 내뺀 지 오래, 무정부 상태에서 황폐해진 토지를 디딘 살아남은 사람들. 매스커가 드디어 사라졌다는 주장과 변이를 기약하는 폭풍전야라는 의견이 맞부딪힌다.

### 괴물

 한편, 매스커의 존재 여부에 상관 없이 바이러스의 2차 피해가 드러난다. 감염된, 혹은 감염된 부모가 낳은 자식에서 유전적 변화가 나타난 것. 그 중 가장 극단적인 괴물의 형태는 '티핏'으로, 인간의 지능이 없으며 4족 보행을 하는 공격적인 생물이다. 날 때부터 괴물체로 태어나는 경우도 있는 반면, 멀쩡하다가 서서히 변이하는 사례도 나타나는 등 예측도 할 수 없는 상황.

 다른 형태인 '티리핏' 은 조금 달리, 체중이 점점 줄어 뼈와 가죽만 남을 정도로 마르다 결국에는 한 순간 분말화해 사망하는 무서운 경우이다. 사망율은 굉장히 높으며, 사망하지 않거나 회복해 인간으로 돌아온 사례는 기록된 바 없다.

 또 한 경우는 '티릿' 으로, 티릿에 대해 밝혀진 정보는 거의 없으며 추정되는 인구도 0%에 수렴한다. 외형은 인간과 똑같으며, 소문 상으로는 발광하며 강력한 티리핏을 압도하는 능력을 쓴다고 한다. 그러나 목격된 사례는 없으며 티릿은 도시 괴담 정도의 신빙성을 얻고 있는 상황.

 인간
 티리핏
 티핏
 티릿

[ 스포일러 ]

이자, 이제현, 에나, 천자영, 이상리, 이정현은 인간이다.

영다세는 티핏이다.

그래스는 티리핏이다.

전인윤과 서우제는 티릿이다.

### 전쟁

2075년, 연이어 신약 개발에 실패한 중국은 한국의 신약과 덤으로 영토를 노리고 군을 모아 전쟁을 선포한다. 그러나 당시 한국에서의 신약 개발도 기약 없이 근근이 이어지는 상황이었으며, 중국은 군대의 조직성과 전문성을 이용해 민간인들을 별 제약 없이 병이 옮을지 모른다, 티리핏일지 모른다는 이유로 공격하기 시작한다. 이에 맞서는 사람을 인인이라 부른다.

인인
--

#### 대민군

대한제국 민간 군사대의 준말. 대한제국에서 가장 규모가 큰 인인 조직이다. 그러나 강경대응과 비인도적 실험, 파괴로 인해 인인들의 인식은 좋지 않은 편. 사실상 중국 군대와 동류의 짓을 하고 있다. 실제로 이제현은 이 조직에 잠입했다가 화형당할 뻔했다.
보이제

```
                                  **Boys' voice! 보이제입니다!**

```

개요
--

세움 엔터테인먼트 소속의 7인조 보이그룹. 2015년 10월 6일 싱글로 데뷔했다. 데뷔는 루키뮤직에서 했으나 2018년 1월부로 루키뮤직이 세움 엔터에 흡수됨에 따라 소속이 바뀌었다. 칼안무와 흔들리지 않는 라이브, 멤버들의 곡 작업 참여도가 높은 흔치 않은 실력파 아이돌.

BOI'SE는 말 그대로 Boys' voice라는 뜻으로 목소리로 가요계를 장악하겠다는 자신감을 내비쳤다.

대부분의 멤버가 성을 포함한 본명을 쓰는 것이 특징이다.

멤버
--

데뷔
--

4월에 2016년 후반기에 남돌 데뷔 예정이라는 기사를 발표했다. 7월에 7인조 힙합 그룹이라는 방향성과 팀명을 공개했다. 9월 3일부터 매일 자정마다 나이순대로 멤버들의 개인영상을 한 명씩 공개하였다. 10일과 11일 자정에는 단체사진을 업로드했다. 윤선제 아이 지백경 개진호 일우재 피현 회인 단체사진1 단체사진2 9월 12일 데뷔 홍보를 본격적으로 시작했다. 공식기사 지하철 광고 멤버 공개 이후 데뷔 전까지 트위터와 유튜브를 활용해 커버 영상과 리얼리티 영상을 올리고 팬과 소통하는 등 홍보에 열을 올렸다. 15일 1차 티저, 19일 2차 티저를 내고 21일에 뮤비와 음원을 공개하고 데뷔 쇼케이스를 가졌다.

활동
--

### 2015

#### 1st 싱글 <>

2. inst.

## 디스코그래피

보이제가 발매한 앨범 리스트.

팬덤
--

자세한 내용은 리스너 문서를 참고하십시오.

기타
--

### 트리비아

https://www.evernote.com/client/web?\_sourcePage=lTmgu6dXl77iMUD9T65RG\_YvRLZ-1eYO3fqfqRu0fynRL\_1nukNa4gH1t86pc1SP&\_\_fp=zyZpwKjP67U3yWPvuidLz-TPR6I9Jhx8&hpts=1553563572642&showSwitchService=true&usernameImmutable=false&login=&login=%EB%A1%9C%EA%B7%B8%EC%9D%B8&login=true&hptsh=nXAl99RDtKKZmpQzsk1JnzI4fos%3D#?an=true&fs=true&n=1bbbe8eb-b6c1-47bd-96e3-de3a0547bb42&s=s647&

### 관련 사이트

#### 공식 팬사이트

* 공식 사이트

보이제만의 공식 사이트가 아닌 세움 엔터 공식 사이트이다.
* 공식 팬카페

소속사 직영이며 멤버들도 가입해있다.
* 굿즈샵

보이제를 포함한 세움 엔터 소속 아티스트들의 굿즈를 판매한다.

#### 동영상 플랫폼 공식 계정

* 공식 유튜브 채널

티저와 뮤직비디오 등 공식 영상이 업로드된다.

##### SNS 공식 계정

* 공식 트위터

* 공식 인스타그램

* 공식 페이스북
Books

**Books** are expected to be included in an upcoming patch. These books are related to the Bloodline Progression system, so they may have to be unlocked as players rise in level. So far, the announced books are:

* Book of Monsters
* Book of Weapons
* Book of Crafting
* Book of Traits
* Book of Tales: this is likely related to lore
* Book of Cards: this is likely related to the unreleased Tarot card feature

The Louisiana Incident can be accessed in the lobby of the game.
Dieux

• Il y a 12 Dieux Majeurs qui veillent sur Le Blob.

Cela sans compter les 2 Dieux Originels que sont le Temps et l'Espace, à l'origine de l'Emergence.

6 Dieux "mâles" (ou assimilés) dont les Domaines sont les suivants :

- La Vie

- La Mer

- L'Artisanat

- La Civilisation (et les Voyages)

- Le Ciel (orages, vents, et ainsi de suite)

- Les Plaisirs

6 Déesses dont les Domaines sont les suivants :

- La Mort

- La Justice

- La Chance

- La Terre

- La Famille

- La Guerre

La Vie et la Mort sont le couple "alpha", parents de la Guerre, des Plaisirs et de la Chance.

La Terre et le Ciel sont liés sans jamais se rencontrer, tels des amants maudits.

La Terre et la Mer sont en conflit plus ou moins ouvert avec la Civilisation qu'ils accusent de vouloir empiéter sur leurs Domaines.

La Civilisation, l'Artisanat et la Justice travaillent main dans la main en permanence (ils sont d'ailleurs représentés littéralement main dans la main la plupart du temps, avec la Civilisation au milieu).

La Famille et la Guerre ne s'entendent guère (sans jeu de mot) car la première reproche à la deuxième de priver trop de mères de leur enfant.

Avec un panthéon centré sur les concepts de vie et de mort, les individus sont renvoyés à leur juste place dans la Création et aux limites immuables qui leur sont imposées.

Ceci se traduit chez le plus grand nombre par une volonté de vivre sa vie pleinement sans se laisser freiner par la désapprobation d'un tiers.

D'où le développement des "sciences" et les Voyages intrinsèquement liés à la Civilisation.
5 sexes

Dans ce monde il existe 5 sexes distincts.

Chaque sexe induit des particularités physiques plus ou moins prononcées.

Tout les types de sexes ne sont pas compatibles (du point de vue reproductif).

Cependant le 5ème, considéré comme divin, et aux attributs les plus convoités, est compatible avec tous les autres.

Sachant que l'acte sexuel avec un 5 ne donne qu'une chance sur 10 d'obtenir un 5.

1+2=oeuf=3  1+3=oeuf=4  1+1=golem=1                          1 non compatible avec 4

2+2=boule lumineuse=2  2+4=boule lumineuse=4     2 non compatible avec 3

3+3=oeuf=3  3+4=oeuf=4                                                       3 non compatible avec 2

4+4=oeuf=2/2                                                                           4 non compatible avec 1

5= graine

1: "le golem" : l'acte se traduit par une "sculpture d'argile" à base de terre du monde. La sculpture peut être autre chose qu'un enfant et produite seulement par plaisir ou nécessité pour deux type 1. Pour les types 1 le plaisir est au sens ludique du terme mais ne procure par de plaisir au sens physique. C'est pour cela qu'il n'est pas inconvenant de "sculpter" entre amis ou dans un lieu public tant qu'il ne s'agit pas d'enfanter bien entendu.

2: "la lumière" : une luminescence bienveillante pour les sens qui se traduit par une euphorie. Sans doute la plus envié pour le plaisir qu'elle procure.  Cependant deux type 2 ne peuvent passer à l'acte par seul plaisir car il donne à coup sur un enfant.  Un type 2 + 1 sont compatible et peuvent "euphoriser" encore et encore sans enfanter si il ne le désire pas. Mais ne peuvent pas sculpter de réelle création autre qu'un enfant. (Oeuf - boule lumineuse)

3: "la chaleur" : l'acte se produit par friction qui produit une source de chaleur intense (les détails sont encore à définir) (Oeuf)

4: "roc": l'acte se produit par métamorphose (le 4 prend la manière du sexe avec lequel il s'accouple) (Oeuf - golem - boule lumineuse)

Les "enfants" de golem prennent la caractéristique de la terre avec laquelle ils ont été crée.

Les golems: doivent être "ciselés " cela prend plus ou moins 10 journées de monde selon l'exigence des parents.

Les boules lumineuses doivent être "portées" par l'un des parents au choix voir l'un après l'autre et gardées pendant 3 cycles du monde.

Les œufs: doivent être couvés sans interruptions pendant 1 cycle du monde.  Ils sont très fragiles et, si ils peuvent arriver par deux, sont malheureusement souvent brisé avant d'éclore. De plus les œufs produit avec un des parents de type 1 éclosent souvent en donnant des surprises car le type 1 étant assez joueur il ne donne pas toujours des enfants.

5. Les graines : doivent être semer par les deux ou  l'un des deux parents et pousse aléatoirement. (1 chance sur 10 environ)

La légende la plus ancienne connue dit que la réussite de la semence est déterminée par la date de la plantation (par rapport au cycle du monde) par rapport au sexe des parents.
커티스 가

개요
--

해리 포터 기반 가문 커티스 가의 문서이다.
더 보기

구성
--

슬리더린 반장.
태어날 때는 흑발흑안이었는데 몇 시간 후 흑발금안으로 바뀌었다. 메타모프마구스는 아니며 마법 능력을 드러낸 것으로 호그와트 명단에 적히는 계기가 되었다. 현재는 바꾸려고 해도 못 바꾼다.

#### 관계

에드가: 착실하고 똑똑한 동생! 자랑스러움.
마시: 음... 빨리 죽여야지...
스카이: 귀여워 마이 스윗 펌킨
웨니: 내 애인님
루이스: 안쓰러움... 네가 고생이 많다
섬머: \*왠지 믿음직스러움\*
제시: 울 스카이 잘 부탁한다 \*눈물 한 바가지\*
리키: ~~이샊~~ 야 이 자식 좀 막아봐 구경만 말고...

### 에드가 A. 커티스

 영문 표기
 성별
 생년월일
 나이
 키
 국적
 기숙사
 잘하는 과목
 외관

(루이스가 산술, 계산적 과목을 잘하는 것과 달리 에드가는 마법적 과목에 타고났다. 루이스의 아버지가 스큅으로 머글세계에서 산 것과 관련이 있을지도.)

#### 관계

라몬트: 멋있고 든든한 지원군 누나.
M: ......동생.
스카이: 귀엽고 영특한 내 동생.
헌트: 누나가 좋아하는 사람... 누나랑 닮은 것 같다.
시몬스: 도서관 메이트.
섬머: 섬머는... 밝고... 또... 같이 있으면 좋고...
제시: 착한 아이. 스카이의 좋은 친구.
힐스: M이... 두 명... 이라니?

### 마셜 W. 커티스

 영문 표기
 성별
 생년월일
 나이
 키
 국적
 기숙사
 잘하는 과목
 외관

#### 관계

몬티: 진짜 진지하게 나랑 함 붙어보자!! 아 제발
에디: 재미없는 형
카일리: 내 동생 \*kiss!\*
웬디: 몬티 정보 팔게요 일 갈레온 딜?
로지: 로오오오지이이이이 마 큐티파이 야 얘 내 거야
S.러비: 에디에겐 아깝다!
J.러비: 카일리 잘해봐(?)
L: 야! 청춘이다! 마법의 역사 째자!
~~정말 호칭을 그지같이 부른다~~ ~~사실 부를 때마다 맘대로 바뀜~~

### 스카일라 U. 커티스

 영문 표기
 성별
 생년월일
 나이
 키
 국적
 기숙사
 잘하는 과목
 외관

머리 색을 보고 이번엔 메타모프마구스가 맞는 것 같다며 블렁셰와 알론드라가 호들갑을 떨었지만 그냥 자연갈색이다.

#### 관계

레몬: 언니처럼 되려고 노력해야겠다!
에드가: 공부랑 숙제 도와주는 대단한 오빠.
마시: 마시... 저렇게 놔둬도 되는 걸까? 재밌긴 하지만.
오웬: ~~웬디...ㅎㅎ~~ 레몬 언니만큼이나 착한 언니야.
루이스: ...나라도 도와줘야 하나?
섬머: 오빠한테 이렇게 재밌는 친구가 있는지 몰랐어! 앗... 오빠가 재미 없단 소린 아니고.
제시: 죽이 척척! 절친.
리카르도: 에드가 오빠가 가까이 하지 말라고...
Louisiana

In *Hunt: Showdown*, **Louisiana** in 1895 is a dead zone, populated with horrific creatures that have crept through the cracks between worlds, or so one theory goes. Bounty Hunters from across the country are answering the call to arms: the call of wealth, the call of glory, and the call of blood. The weapons and equipment these Hunters carry has done time in the field, been modified with whatever was at hand, and splattered with blood and mud and sweat and grime. Death lies visibly upon them, as it does the faces of those who have fought these strange terrors and lived to repeat the experience.
Louisiana Incident

The **Louisiana Incident** is a book players may read via the lobby interface of *Hunt: Showdown*. The book appears to be a compilation of research performed some time after the events of the game, perhaps even during modern times, but certainly after 1977.

The different sections of this book have been transcribed:

* Governor Foster Article
* Newspaper Clippings
* New York Graffiti
* Letter to Laveau
* Journal Entry
* Pellella Note
* German Letter
* Railway Tickets
* Vaporizing Inhaler
Louisiana Incident - German Letter

The **German Letter** is the seventh part of the *Louisiana Incident* book. It references Louisiana, Chicago, the Union Pacific Railway, and Mississippi. It was written by Rittmeister H. "Rittmeister" is a German military rank.

## Transcription

### German

Euer Gnaden,

Seit meinem letzten Schreiben sind nun einige Wochen vergangen und zu meinem Bedauern muss ich Euch berichten, dass meine Nachforschungen zum Löwenschild Regiment auf deren ehemaligen Schlachtfeldern weiterhin erfolglos verliefen.

Auf der Suche nach dem gestohlenen Regimentstagebuch bin ich am Ersten des Monats an den Ufern der großen Seen angelangt. Aber auch hier war mir kein Erfolg beschieden.

So der Herr es wollte, brachte die Begegnung mit einem Winddrachen eine neue Spur, die in den Süden führt, in die Sümpfe Louisianas. Die besorgniserregenden Geschichten, die mir über die Vorfälle an diesem gottverlassenen Ort zugetragen wurden, deuten für mich erneut darauf hin, das doch mehr als nur das Tagebuch verloren ging.

Ich werde in den nächsten Tagen Chicago den Rücken kehren und erwarb aus diesem Grunde eine Passage mit der Union Pacific Railway nach Saint Louis.

Von dort wird mich ein Dampfschiff über den Mississippi weiter nach Süden tragen.

Ich bete dass die Jungfrau, deren Namen die Stadt trägt, mir einen Hinweis gibt, um meine Suche erfolgreich abzuschließen.

Euer untertänigster Diener,

Rittmeister H.

### English translation

Your Grace,

Several weeks now have passed since my last letter and to my regret I have to tell you that my investigations about the Löwenschild Regiment on their former battlefields continued to be unsuccessful.

While searching for the stolen regimental journal I arrived at the shores of the Great Lakes on the first of the month. But also here there was no success.

As the Lord wanted, an encounter with a dragon brought me a new track that leads to the south, into the swamps of Louisiana. The worrisome stories about the incidents at this godforsaken place that were passed along to me, suggest to me again that more than just the diary was lost.

Because of this I’m going to turn my back on Chicago in the next few days and purchased passage with the Union Pacific Railway to Saint Louis.

From there a steamer will take me across the Mississippi further south.

I pray that the Virgin, whose name the city carries sends me a clue to successfully finish my search.

Your most humble servant,

Rittmeister H.

## Notes

* "Löwenschild" translates to "lion's shield".
Brief Synopsis

* Hunters' levels allow them to restore their lost health or get traits/perks that change how they play
* If a hunter dies, they are dead permanently (Unless your account is below Rank 11)

### **Match Format**

* You and up to 11 other players join a match. The map and bounty is random.
* Your objective is to kill the boss and extract with its bounty.
* There are 2 possible maps. Lawson Delta(Link) and Stillwater Bayou(Link)
* There are 3 possible bounties: Spider, Butcher, Assassin.
* There can be one or two bounties in a match, splitting the map between them.
* Collecting a clue darkens sections of the map that a boss isn't in.
* After collecting 3 clues for the same bounty, its location is marked.

(Bounty Tokens explained )

### **When in close proximity to clues**

* You won't be able to see other clues in darksight
* It'll glow red and "growl" if enemies are close by
* It'll be hollow if any player has collected it
* It won't glow red for your team if you've already collected it

### **When in close proximity to the boss**

* The boss' icon will blink white by default (While in dark sight)
* The boss' icon will blink red and aggressively whisper if there are enemies close by (While in dark sight)
* People in the boss' room will make it agitated which can be heard from outside
Bloodline Progression

**Bloodline Progression** is the progression for a player's entire account. Players earn experience during matches that level up their Bloodline. Each Bloodline rank unlocks equipment, traits, higher tier hunters, and in-game currency rewards.

The **Bloodline Prestige** system allows players to reset their Bloodline after they reach maximum rank (currently 100). When a player resets their Bloodline, they receive a prestige badge. In the future, players will be able to see other players' prestige levels, and matchmaking will take Bloodline rank and prestige into account.
Bandage

**Bandages** are a type of consumable that may be released in an upcoming patch, presumably to regenerate health. It is seen on the Hunter's desk on the official site.

Six yards of pliable muslin, rolled into a compact cylinder and fastened with two pins. Doesn't sound like much, but having one in your possession can mean the difference between life and death, either limping out alive, or bleeding out in a ditch.
Louisiana Incident - Letter to Laveau

The **Letter to Laveau** and letter to Dr. Jones make up the fourth section of the *Louisiana Incident* book. Below, the letters are split into their respective sections, with notes as to the handwriting at the top and bottom of each.

## Transcription

### To Laveau

(Writing at top: *from Jones' collection*)

MOST ESTEEMED MDM LAVEAU,

I WAS HONORED TO RECEIVE YOUR LETTER. I HAVE INDEED HEARD OF YOU. YOU ARE CORRECT IN SAYING I WEAR A MASK OF SORTS--I HAVE TAKEN AN OATH TO MAINTAIN THE SECRECY OF THE AHA AND WOULD I BREAK IT I WOULD NOT SURVIVE TO GLOAT. IN A SENSE, IT IS BOTH MASK AND SHIELD. BUT IF EVEN HALF OF WHAT I HAVE HEARD ABOUT YOU IS THE TRUTH, THEN YOU LIKELY KNOW OF WHAT I SPEAK.

I HAVE CONSULTED WITH SEVERAL OF MY COLLEAGUES ON THE MATTER, AND WE ARE OF ONE MIND. A PARTNERSHIP BETWEEN US WOULD BE OF BENEFIT TO ALL. I WOULD HEAR MORE OF YOUR VISIONS OF THE CITY'S END, FOR WE HAVE ALSO SEEN SUCH THINGS, BUT THERE ARE OTHER PORTENTS AS WELL.

I DARE NOT COMMIT MORE TO PAPER. LET US MEET AND DISCUSS THIS FURTHER IN PERSON. THE COMING MONTHS ARE, IN OUR ESTIMATION, CRUCIAL. PLEASE WRITE ME AT YOUR EARLIEST CONVENIENCE.

QUAM PARVA SAPIENTIA MUNDUS RECITUR.

PHILIP HUFF JONES, M.D.

(Writing at bottom: *who's transcribing these? find originals!*)

### To Jones

(Writing at top: *transcript? Found inside a French-German dictionary Berlin Public Library*)

MOST ESTEEMED DR. JONES,

I CAN NOW CONFIRM THAT THE FIRST SHIPMENT IS UNDERWAY AND, I HAVE BEEN PROMISED, SHOULD ARRIVE AT LOUISIANA BEFORE THE MONTH IS OUT. THIS SHIPMENT IS, PERHAPS, OF A BIZARRE AND EVEN WHIMSICAL CHARACTER, AS IT CONTAINS PROTOTYPES OF A HIGHLY EXPERIMENTAL NATURE. I TIRE OF WORKING TOWARD A NONEXISTENT PERFECTION AND LONG TO CREATE SOMETHING TRULY ORIGINAL, BUT MY FATHER VALUES BUSINESS OVER ART, AND I FIND MY IDEAS SHATTERED AGAINST THE WALLS OF HIS OBSTINANCE. MY FAVOR WITH HIM DETERIORATES FURTHER WITH EACH NEW DESIGN. I HOPE IN YOUR HANDS THEY WILL RECEIVE THE APPRECIATION I BELIEVE THEY DESERVE. SHOULD THIS BE SO, I CAN PROVIDE YOU WITH MORE, SO MUCH MORE. THERE ARE DESIGNS OF WHICH I HAVE YET DARED TO SPEAK, AND I BEGIN TO SUSPECT YOU WILL BE THE FIRST WITH WHOM I CAN DISCUSS MY PLANS.

I NEED NOT CALL YOUR ATTENTION TO THE SIGNS OF THE TIME: THE EVIL OF WHICH YOU SPEAK FOLLOWS US BOTH IN VARIOUS FORMS. WE MUST ALL FACE DOWN OUR OWN DEMONS. THOUGH WHAT YOU FACE SOUNDS TO BE OF A PARTICULARLY VILE NATURE. YOUR OWN BRILLIANT PROSPECTS MUST BE REALIZED, FOR IT IS NOT FATE WHICH MAKES SUCH MEN AS YOURSELF. YOU MAKE YOUR OWN FATE. THERE IS, HOWEVER, SUCH A THING AS COMPELLING FORTUNE, HOWEVER RELUCTANT OR AVERSE. AS REGARDS TO MYSELF, PERHAPS I TOO WILL SUCCEED, SO LET US BOTH KEEP A GOOD HEART, AND TO WORK TOGETHER TOWARD OUR MUTUAL SUCCESS.

WITH SINCERE ESTEEM AND FRIENDSHIP,

V. CALDWELL

(Writing at bottom: *THE Caldwell?*)

## Notes

* The Latin phrase in the first letter translates to "with how little wisdom our world is ruled".
* The Berlin Public Library is located in Massachusetts.
* "THE Caldwell" may refer to the manufacturer/inventor of the Caldwell series of firearms in the game.
Darrow Livestock

*Darrow Livestock, fields rotting, livestock slaughtered within their pens.*
**Darrow Livestock** is a location in *Hunt: Showdown*. It lies slightly northeast in the center of the map, almost equidistant between Reynard Mill & Lumber (NW), Port Reeker (NE), Alice Farm (SE), and Blanchett Graves (SW).
Marie Laveau

**Marie Laveau** was a real-life practitioner of voodoo and the occult in Louisiana, specifically New Orleans, in the early to mid-1800s.

She is linked to *Hunt: Showdown* in a letter she penned to Dr. Jones, the head of the American Hunters Association. She may also be connected in some way to the unreleased Tarot cards.

## Letter

*Most esteemed Dr. Jones,*

*You will have heard of me, so I will waste no time with introduction. I have learned certain facts about the American Hunter's Association of which you are Director, and so I will speak plainly. I have seen this city's end. It has already begun, and the corruption spreads. But we may yet avoid that end. I sense that you, too, have been into the shade. You hold great power, and yet you hide behind the mask of directorships and medicine. Cast off your mask, and let us act! Together. Yon sèl lang se janm ase.*

*With the highest respect,*

*Marie Laveau*

*X*

## Notes

* Translated from Creole, "Yon sèl lang se janm ase" roughly means "a single tongue is never enough".
Consumable

**Consumables** are single-use tactical items, such as explosives and syringes. Consumables are **not** replenished at the end of a mission.

* Antidote Shot: cures poison and provides limited invulnerability
* Big Dynamite Bundle
* Concertina Bomb
* Dynamite Bundle
* Dynamite Stick
* Fire Bomb
* Frag Bomb
* Stamina Shot: restores Stamina and prevents it from dropping for a short time
* Vitality Shot: restores all Health

Announced but unreleased:

* Bandage (may be lore-only)
* Barbed Bomb (may be lore-only)
* Chaos Bomb
* Crossbow Explosive
* Sticky Bomb
John Hayward Hunter

*There is no room for regret in the life of a hunter. You must hunt, and you must die. But without risk, there can be no reward, and when the water runs with blood, you must hope it's not your own. John Hayward Hunter is dead. But his story lives on.*
**John Hayward Hunter** is a character from *Hunt: Showdown*. He is part of the American Hunters Association.

Long ago, there was a man named John Hayward Hunter. He was not the first hunter, nor will he be the last. But his story is the story of so many of us, those who face the monsters. Though he has passed on to the other side, we all face the same fate. John Hayward Hunter is dead, but still we remember him. His story lives on and reminds us what it is we do when we take up the hunt.

## Letter

The following is a series of thoughts he wrote to his daughter prior to his death. Though each line was deciphered individually, they are presented below as a complete letter.

*My name is John Hayward Hunter, and I will die tonight. It is the 99th time I write down these words.*

*Most never accept the possibility of death. They try not to think about it. It's the least cheerful of topics. But I know I will probably die in this southern swamp. Surrounded by creatures of madness. Always wanted to visit New Orleans.*

*We all know we might die tonight. All hunters do. That's why the oath of the night is so simple and pure. You know this when you join the Society, on your very first hunt. You know there is little difference between hunter and prey.*

*So for you my daughter, I have nothing to leave. I possess no property save for the knowledge of a terrible truth. And I know it won't be a good death. I have no desire for a good death. Just the hope to die in place of my friends.*

*Two months ago we lost Sinan, the gun poet. He knew he would die that night. He's in hell now. God bless his soul. He was from a land far away. Most of us are from some other place. Sinan was a soldier. They were called The Sinners. A strange name for one so faithful. He explained, and I understood. They knew they were all damned. When you know you're going to hell, you're free. No conscience, no hesitation. You kill without fear of damnation. No place for remorse in the life of a hunter. We are all sinners. We sin and we die so that others won't have to.*

*In the life of a hunter, trust is expensive; betrayal is cheap. Should you choose to trust someone, choose carefully. Your life is the only thing you truly own. The line between friend and foe gets blurry when the stakes are high. The darkest of wounds does not hurt more than a dagger in the back. I was lucky. I had a friend who died to save me.*

*My only will, my daughter, is when you grow up and decide to do what your old man did, that you always remember... My only hope is that you'll find somebody who would sin for you. Somebody who would die, so that you won't have to.*

*In the name of two, bound by blood. Let us drink from the fountain of death. Here's to the hunter. Here's to the hunted.*
Hellhound

**Hellhounds** are a type of monster in *Hunt: Showdown*. It does not have any particular resistances or vulnerabilities to weapon-specific damage. They are mostly found roaming outside of inhabited areas and road.

## Strengths

* Powerful bite attack that causes bleeding
* Large perception area
* Always in packs of 2-4
* Extremely fast and will charge when provoked
Spirit Box

A **spirit box** in voodoo contains the spirit of the dead. One can be seen on the Hunter's desk on the official site, seemingly connected to the Haitian deity Ogun due to the symbol on its lid and the text that goes along with it:

*The box is empty. But when you stare into the emptiness... Fèrè Fèray tout ko Fèray sé kouto, Fèrè Fèray tout ko Fèray sé manchèt.*

The last sentence, translated, is one of the songs to Ogun (Ogou Fèray in voodoo):

*The body of Ogou Fèray is covered with knives,*

*The body of Fèray is covered with machetes.*
Spider

*The Spider. An arachnid form with long, hairy legs. It appears to be tangled in a web. I cannot see in the darkness if it is dead or alive.*
The **Spider** is one of the boss monsters in *Hunt: Showdown*. It is fast and agile, and also immune to poison. Players need to take it down with gunfire.

## Tips

* The faster the weapon, the better.
	+ For rifles, consider the following:
		- Mosin Nagant Avtomat
		- Winfield M1873 Swift
		- Winfield M1873
	+ For pistols, these are the fastest:
		- Dolch 96
		- Caldwell Conversion Chain Pistol
			* Fanning perk to maximum output of the Caldwell

* Bring along Antidote Shots for its poison.
* Use Fire Bombs to close off chokepoints.
* Use Oil Lanterns that stand around the map if you don't want to take firebombs with you.
Louisiana Incident - Railway Tickets

The **Railway Tickets** comprise the eighth and ninth sections of the *Louisiana Incident* book. The first page has two of them, while the second has only one. For purposes of completeness, the entirety of the tickets are transcribed, though some signatures are illegible.

## Transcription

### Queen Crescent ticket

No. X11

AUGUST

Queen Crescent Southern Railway

GOOD FOR TRAVEL FOR TWO ALONG THE QUEEN AND CRESCENT ROUTE FROM CINCINNATI TO NEW ORLEANS AND FREE TRANSPORTATION OF 100 POUNDS OF BAGGAGE PER PERSON. THIS TICKET WILL NOT BE ACCEPTED FOR PASSAGE AFTER DATE CANCELED IN MARGIN HEREOF, AND IS WORTHLESS IF MORE THAN ONE DATE IS CANCELED.

Issued to: R. RAMSEY, A. LYNCH

Who signatures appear on the last page of this document. (*note that there are faded signatures, seemingly in reverse, near each name.*)

NOTICE TO TICKETHOLDER

Conductors WILL NOT ACCEPT this ticket unless all conditions are fully complied with, and that the contract MUST BE properly SIGNED IN INK by the person whose name appears on the ticket.

### Georgia Railroad ticket

ISSUED BY: GEORGIA RAILROAD

ONE WAY PASSAGE TO NEW ORLEANS

GOOD ONLY ON TRAINS SCHEDULED TO STOP AT POINTS IN BETWEEN THE ABOVE LOCATIONS WHEN STAMPED BY SELLING AGENT.

BAGGAGE TRANSPORT IS NOT INCLUDED IN THIS TICKET.

811914 (*illegible signature; perhaps Henry with surname starting with "A"*)

(*Presumably says "Not Good After"*) MONDAY 18 (*last two digits of year rubbed off*) 5-17

### Western New York ticket

WESTERN NEW YORK & PENNSYLVANIA RY CO.

BUFFALO, N.Y. MARCH 15 1895

PASS: GUS MARCH

FROM: BUFFALO TO: NEW ORLEANS

GOOD FOR ONE TRIP ONLY UNTIL APRIL 15, 1895 UNLESS OTHERWISE ORDERED

WHEN COUNTERSIGNED BY: (*illegible signature, appears to start with "L"*)

NO: 2515216151512
THE FOUR

개요
--

THE FOUR 정리 문서입니다.

## 세계관

2110년, 끔찍했던 참사들이 한반도를 휩쓸고 간 후 새로운 정부와 체계가 들어선다. 문명은 백 년 가까이 후퇴하고 자연의 흐름마저 달라진 땅에서도, 살아남은 사람들은 다시금 살아간다. (현재 문명 수준은 2010년대와 흡사합니다.)

나라는 동서남북을 기준으로 넷으로 나뉘어있으며, 국경의 의미는 없다. 낮의 부재, 여름 밤을 기준으로 구역마다 특정되는 밝기와 온도 차이 - 이것을 시간대로 구분한다 - 가 가장 특징적인 이상 변화이다. 심각한 파괴와 황폐화로 인해 전체 영토의 일부분만 개발된 상태. 그 탓인지 미개척된 구역에서 괴물의 형상을 한 크리쳐가 출몰한다는 괴담이 거의 정설로 받아들여진다.

### 시티컬

중앙이자 수도. 정부 기관이 있다. 고위직 공무원들을 제외하고는 거주 인구는 사실상 없는 듯. 말로는 중앙이나 동쪽에 조금 치우친 위치. 면적은 동 수준으로 작다.

### 동쪽

 **크리쳐 여부** | X

가장 덜 파괴되었고 가장 많이 복구된 구역. 학교와 병원 등 시설도 대부분 여기 있다. 중소도시같은 외관.

### 남쪽

 **크리쳐 여부** | O

평범해뵈는 회사 단지지만 무법 아래 암살, 크리쳐 사냥 등의 업무를 하는 곳이 대부분이다. 아는 사람만 아는 사실.

### 서쪽

 **크리쳐 여부** | ?

원래는 상가밀집지역. 건물이 다닥다닥 붙어있고 희생자들이 모여있던 곳이라 황량한 다른 구역에 비해 잔해가 많다. 바이러스가 아직 남아있다는 설도 퍼지는 중. 사람들이 가장 꺼려하며 가장 베일에 싸인 곳이다. BBT의 활동지가 여기다.

#### Black Birth Times

```

...최근 서쪽 구역에서 미성년자만으로 이뤄진 불량 서클이 활동하고 있다는 사실이 밝혀졌습니다.
스스로를 '**블랙 버스 타임즈'**라 부르며 여러 파로 나뉘는 등 조직적인 움직임이 눈에 띄었는데요.
성년이 되면 서클 멤버를 이른바 명예살인하는 등 믿을 수 없는 폭력적인 문화에 시민들은
충격을 금치 못하고 있습니다. 가입 요건은 지역 무관 가출청소년으로 최근 빈번한 실종 사건과
관련이 있으리라 추정됩니다. 각 가정 자녀들에게 각별한 주의를...

```

##### 문화

A: 서클 안 들고 혼자 다니거나 문화 없거나 그런애들

대장과 나머지로 구성
남자 한정 오메가버스

대장은 알파이며 대장이 된 후 1년이 지나면 자신의 서클에서 형질이나 능력이 우수한 오메가를 골라 신부로 삼는다 짝있어도 상관X지만 대개는 X
남의 서클이나 A(혹은 난서클) 에서 신부를 고를 수도 있지만 권장되지는 않음
아이가 생기면 여자면 죽이고 남자만 따로 서클원을 시켜 키운다
신부는 두번째 의식(결혼식) 후 3달은 웨딩드레스를 입고 다녀야한다 (서클마다 특징이 있음

19살의 마지막 날(12 31) 세번째 의식을 치룸 그것이 영예로운 일(죽음) 생일기준은 속일까봐
해당 서클의 서클장이나 서클장일 경우는 서클의 능력자가 소독한 칼로 목을 베거나 심장을 찔러 시행

첫번째 의식은 12살이 된 서클장의 아이나 서클에 들려는 A에게 해당됨
문신을 새기거나 귀를 뚫거나 무늬를 그려넣거나
서클 내의 성인식 정도의 개념
그후엔 서클에서 서클원으로 인정해주며 블블의 공통의 옷을 줌 (짚업후드, 까만반팔티)
바지는 자유

서클장 기준은 그 서클을 만들었거나 가장 센 이거나 A를 꼬드겨쓸수도있지만이건희박

아ㅁㅊ추억팔이나 할라고 과거유치한거들고왓는데 이따구박에안쓰여져있어 진짜시파

## 캐릭터

1. 김리하
2. 오하나
3. 강재진
4. 길산하
5. 길민하
6. 백배영
7. 이가름
8. 임아성
9. 최연준
10. 양소호
11. 이시이 시노
12. 가쿠쇼 쿠야
13. 아야 황
14. 육이밤
15. 박소울
16. 홍이민
World

The **world** of *Hunt: Showdown* can be an especially dangerous place. It is a sandbox environment in which many hunters attempt to collect Bounty Tokens and slay monsters while squaring off against one another. Savvy players will find that they can use specific aspects of this environment to their advantage.

## Doors and Windows

To open standard doors and windows, press [F] or force them open with a sledgehammer or explosives (this will be noisy). Reinforced doors can only be opened from one side and cannot be damaged by melee tools or attacks, but can be broken with explosives.

Windows can be broken, and shutters can be opened and closed. Reinforced windows cannot be forced open.

## Diversions

Some items on the map can be activated manually to create noise and draw enemies to a certain location. These include pianos, gramophones, and other objects.

## Flammable objects

Pools of oil, barrels, and other flammable materials can be ignited by firing at them, or throwing an igniting object, such as a lantern, at them. Yellow barrels leak flammable fluid, and red barrels explode when ignited.

## Animals

Caged dogs, caged chickens, dying horses, and ravens can be found around the map. If players get too close, they will make noise, potentially alerting other players as well as attracting nearby creatures. Animals only react to Hunters, not to monsters.

## Tools and Weapons

Players will be able to pick up and use some of the tools and weapons found on the map. Sledgehammers deliver a powerful melee attack and can be used to break open some doors and objects. Lanterns illuminate a team's proximity and can be thrown to start a fire. Both are temporary tools and are limited in duration or number of uses. They cannot be equipped in the store and will disappear when players leave the match, even if they exit the map while holding them.

## Machinery

These include elevators and reinforced doors. Some cranks require two payers to operate.

## Generators

Turning on a generator will power on lights and machinery in the vicinity, create noise, and attract enemies.

## Sound traps

Walking through or over a sound trap will make noise that attracts monsters and alerts other players.
Barbed Bomb

The **Barbed Bomb** is presumably an unreleased explosive consumable that may come in a later patch. It is seen on the official website on the Hunter's desk.

Deadly when thrown, this crude and cruel homemade grenade features a 360o impact trigger that sets a short fuse. Once lodged into a surface, for instance flesh, its prongs ensure that it sticks in place long enough for the explosive to go off.

This may also refer to the as-yet unreleased Sticky Bomb.
First Aid Kit

A **First Aid Kit** is a bag of medical supplies that can be used to treat all kinds of injury. Has three uses.

The First Aid Kit is an obvious but necessary item for every Hunter. Players can bandage themselves or their fellow Hunters to restore one health bar, and carrying it around makes a Hunter less dependent on level caches to resupply.
Hand Crossbow

The **Hand Crossbow** is a One Handed weapon that uses compact bolts as ammo. The bolts can be retrieved after being shot. It is a quiet weapon meaning that it makes almost no sound.

Imaginative hand crossbow that fires compact bolts. Excels in situations where discretion is required above all. Bolts can be retrieved and reused. ingame description.
Trait

**Traits** provide Hunters with a variety of passive benefits, including advantages when using particular weapons, additional consumables, enhancements to mobility, and increased resilience, just to name a few.

*Hunt: Showdown* features 23 unique traits. Traits are permanent passive upgrades for Hunter characters. Traits can be unlocked as players progress their Bloodline, and can be purchased with the upgrade points earned doing this. Some hunters can also be bought with traits. Once assigned to a Hunter, traits do not consume any extra energy, health, or stamina.

Traits currently available are:
Falbal

Les **Falbals** sont une tribu nomade et pacifique, cependant leur colère peut être terrible car ils sont extrêmement puissants. Bien que leur supériorité soit reconnu de tous (tant sur le plan du savoir que sur le plan physique) ils montrent un réel désintérêt pour le pouvoir. Ils préfèrent vivre en autarcie car ils ne se sentent pas concernés par les conflits ou les alliances des autres peuples. Cependant, ne pouvant se reproduire entre eux (tribu de type 5), ils consentent à accueillir des hôtes de sexes et de peuplade différentes lors de certaine période du cycle mondial.  La sélection de ces hôtes reste très surveillée part peur d'introduire le désordre au sein de la tribu.
Wood Axe

The **Wood Axe** is a tool used in *Hunt: Showdown*. Like the Sledgehammer, it is used in opening barricaded doors, serving as a way to avoid using noise-producing weapons or explosives. It is used againts mobs and Hunters. It is a one shot kill on the Armored when it is struck in the head.

It is only found in the world and not purchasable.
Dark Sight

*Access Dark Sight: [E]*
Every Hunter can use **Dark Sight**, a power which pierces the firmament between worlds, allowing them to see echoes of other worlds in our own.

Dark Sight is a hunter's primary tool in tracking monsters. When using Dark Sight, players will be able to see blue lights that indicate the location of a clue. The larger and brighter the light, the closer players are to the clue. When they come within range of a clue, the light becomes brighter and it makes a noise.

The Map or Dark Sight can also be used to track Hunters carrying Bounty Tokens by the lightning that follows them.

## First-hand account

The following is a first-hand account of an unnamed Hunter using Dark Sight to track his prey. It is presented in paragraph form for ease of reading.

*If it's too bright, you can blink and block out the light. The dark waits to take its place. In the shade, all eyes are lidless. We, the Hunters, blocked it out for too long. We saw the things hidden there, confined to arteries. Living in the pulse.*

*There's ash; it blows like leaves in a storm. They can't be caught, counted, measured, or grasped. But we all see it. I hoped it was a collective madness. That the color was drained out the world because we bled our humanity out of us. But seeing the first was unforgettable. The distant glimmer, an object of malignant desire. After that, impossible to ignore. We argued, but its existence became undeniable. Its baleful pull, inescapable. Shutting eyes only made it clearer. I pursued it.*

*I found it, my first, the source of ash. Its cinders erupt and flare into our world. They fall in theirs, cold and blackened. They say it's a rend in our world. It burns where we would bleed. Scabbed over. A petrified memory of barbarity. A pile of dust. What I remember most? The smell: still lingering, burnt flesh and sulfur. Seeped into the earth, seeped into me. Then the pain.*

*I reached into the wound. Tore it open. It engulfed me in billows of fiery heat. I was made to relive the death in its depths. A momentary glimpse. Teeth punctured skin. Jaw crushed bone. My hand deluged in flesh, I pushed, only to melt into its maw. The world returned. The Faustian revelation, fresh, grinding within my mind. Another anomaly was calling, weak and far.*

*You know, the second was much the same. I came undone in a flash. But I took what I wanted from the fire and the fury. The third was easy. I welcomed the heat, as I had grown cold. As it ebbed, I was pulled apart, arm from shoulder, leg from hip. Ripped. Flesh lacerated. Bones ruptured. Neck torn and twisted, around and around and around. Time ground to a halt.*

*When it passed, I was somewhere else. My fear and anger became overwhelming. I raised my hand to my face, to feel if I was me. Too many elbows bent and fingers curled. Nails like claws, some torn out their bed. My face bloated, convulsing at my touch. The floor was far below. Ovens smoked. A school of strung up fish hung around. Webs covered all. My flesh began to tighten. The inverse was constriction, compression, shattering. In the maelstrom, only the image seen remained: the beast's lair, found.*
Tarot card

*Whenever I touch the True Deck I feel like my memories are bleeding. My blood remembers the truth. It stops leaving my body. But I know the cards are not real. The cards are not real... The cards are not real... The cards are not real...*
**Tarot cards** are an upcoming feature for *Hunt: Showdown* expected in a future patch.

## Speculation

Tarot cards might be a mechanic players utilize prior to a mission in order to tweak aspects of the game.
Louisiana Incident - Governor Foster Article

The **Governor Foster Article** is the first page in the *Louisiana Incident* book.

## Transcription

GOVERNOR FOSTER ASSURES CITIZENS: NO EPIDEMIC

Baton Rouge - Governor Murphy J. Foster made a rare statement in regard to recent speculation of an epidemic affecting a minority of undesirable populace deep in the bayou. We remark that it is rare for him to comment on such tattle, however, as he acknowledged in the statement printed forthcoming, there has been an unusual hysteria clinging to this topic, no doubt stirred up by anarchists or populists out to seed fear into the populace in the run up to the election next year.

*There are reports of an epidemic, a plague if you will, concerning populace deep in the bayou. I refer to this as flagrant speculation. The people affected by this are no doubt of a low creed. It is not uncommon for their sort to be afflicted by maladies which we superior men to not need to fear. Claiming such a thing as an 'epidemic' is therefore naught but a misinterpretation of their natural state. This being the case, calls to close the port of New Orleans will go unheard. Good, God-fearing folk have my assurance that there is nothing to fear.*

Governor Foster has gained a reputation of holding dearly the best interest of the people, indeed his work today chiefly concerns protecting the best interest of the Louisiana people, against threats to democracy posed by carpet baggers, freedmen and populists. Business interests were rightly assured by the statement, citing how closing the port of regulating their constitutional rights to free trade could threaten their ability to provide employment. Henrik Graf, one such businessman, had this to say:

*Some of those in my employ have cited malady as cause for idleness, allowing this hysteria to spread amongst the torpid. I will be the first in saying lethargy is the real epidemic, one entertained by the work shy, fundamentally no more than indolence.*

Further to this, we traced the sources of some of these rumors, finding them to be based on the ramblings of the criminally insane, practitioners of voodoo, women afflicted by mania and the idle poor. We would advise the dear reader to take such stories with a pinch of salt, and to rely on the word of those who know better.

## Notes

* Murphy J. Foster was the real-life governor of Louisiana from 1892 - 1900.
Equipment

There are three types of **equipment** in *Hunt: Showdown*: weapons, tools, and consumables. Equipment can be purchased in the store with the money players earn completing missions. Newly recruited Hunters come with a limited set of starting equipment. Depending on the tier of Hunter recruited, this might get players a piece of equipment they have yet to unlock.

## Equipment slots

Every Hunter has two weapon slots, four tool slots, and four consumable slot. The weapon slots, known as the primary and secondary slots, can equip one weapon. Two Handed weapons (i.e. rifles) can only be equipped in the primary slot. One Handed weapons can be equipped in the secondary slot. Each tool slot equips one tool; each consumable slot equips one consumable. However, there are traits that give other options.

## Unlocking tree

Every gun have to be unlock by RANK or level up specific gun. Here you can see the tree. (I make it by my self so have a patient, I need to feel all guns. Right now there is only my favorite guns tree)
Haitian Creole Bible

The **Haitian Creole Bible** features on the Hunter's desk on the official site and may be a source of spirituality for Hunters. Specifically, a verse from Matthew (Mayte) is shown:

*Si se Bèlzeboul ki ban m' pouvwa pou chase move lespri, patizan nou yo, ak ki pouvwa yo menm yo chase move lespri? Se poutèt sa, se yo menm menm k'ap ban nou tò.*

This translates into:

*If it be by Beelzebul, that I should cast out devils, and with whom do they cast out devils? Therefore they shall be your judges.*