January 10th, 2018 Patch

The following changes were made during the January 10 2018 patch. The patch note can also be read here.

## Start of Season 4 / Season 3 Rewards

* Your Rank Point will be reset to a value specific to your RP bracket.
* The TOP 100 of Season 3 will be inducted in the Hall of Fame.
* Users who have achieved Lion or above in Season 3 will receive Jenny’s new skin, 14M-RFT07. They will also receive Jenny the character if they do not own her already.
* Users will receive a special season-reward frame according to their league at the end of Season 3.

## General Changes

* If your account was restricted for any reason, a pop-up in the title screen will notify when the restriction is planned to expire.
* All characters will take 1 hour to resurrect regardless of their star rating. Instant resurrection will cost only 100 Gold.
* The waiting room screen between the user matching and the start of a game has been overhauled.
* The Lobby Index and in-game Crafting Window now have buttons to turn pages at the bottom.
* The value modifier for Items that have been enhanced or dulled is now colored.
* The Game Result Screen after the end of a match will now display the enhancement/dulling value modifier.
* The matching screen will no longer display stars or ranks.

## Character Changes

### Mai (New Character)

* Mai gets a new Skin: Mai Valentine
* Limited New Character Package (Mai + Mai Valentine) available until the next update
* Four default Research Diaries for Mai
* Known Issue: The skill description for Mai’s Haute Couture includes incorrect information in certain languages (Thai & Vietnamese) and will be updated in a future patch.

### Leon

* Attack Growth: 1.8 → 1.6
	+ 5-Star Level 18 Attack: 48.60 → 45.20

### Silvia

* Rush (Overhaul)
	+ Passive Skill
	+ Effect: Gain a Rush stack that lasts for 40 secs upon moving to a different area. It may stack up to 4 times. Having 2 stacks reduces movement stamina cost by 1 and having 4 stacks reduces both movement and search stamina cost by 1.
* Blitz (Overhaul)
	+ Combat Skill; 30 second cooldown
	+ Effect : Inflict 8 skill dmg on hit. Consume all Rush stacks, enhancing attack dmg by 5% per stack.
* Level 1 Base Stamina: 104.0 → 88.0 / 108.0 → 92.0 / 112.0 → 96.0 / 116.0 → 100.0 / 120.0 → 104.0
* Stamina Growth: 6.0 → 5.0
	+ 5-Star Level 18 Stamina: 222.00 → 189.00

### Adela

* Stacks required for Promotion: 10/20/40/80 → 10/25/50/100
* Check
	+ Cooldown: 80 secs → 100 secs
	+ Damage factor relative to enemy’s current health: 8% → 5%
	+ New effect #1: Gain an additional Promotion stack on hit
	+ New effect #2: If Check reduces the enemy’s health to below 40% of the total, Check cools down instantly.

### Sissela

* Attack growth: 2.6 → 2.2
	+ 5-Star Level 18 Attack: 56.20 → 49.40

## Item Changes

* Support Fire (Armed Shield DE)
	+ Change to mechanics: Jenny’s Play Dead will not activate against the 20 skill damage inflicted on miss.

## Bug Fixes

* Fixed a Confidence exploit with force-closing the game during an AI match
* Fixed a bug with Guns where using Combat Skills did not cause noise.

### Additional Fixes

* Fixed a bug with Field Skills that open the minimap (such as Hide and Seek & Hunter’s Sight) where the minimap could ignore the cooldown time for regular movement
* (STEAM) Fixed a bug with Counter Attack where the character skill would activate in tandem

1. ↑ https://medium.com/@cs\_90978/maintenance-complete-jan-10th-9799cee168a0