Golden Freddy (FNaF2)

*Not What You Were Looking For? See Here.*

* FNaF2
* Gallery

 **Species**
 **Gender**
 **Color**
 **Occupation**
 **Starting Location**
 **First Appearance**

**Golden Freddy (FNaF2)** also makes an appearance in *Five Nights at Freddy's 2*, playing a more active role. He is also referred to officially as Golden Freddy on the Custom Night screen, where he is now one of the characters whose difficulty settings may be altered. Unlike the other older animatronics, he is not replaced with a toy counterpart.

## Appearance

Rather than being a simple recolor of Freddy, Golden Freddy now has a unique model of his own. He appears to be in a decrepit state, much like the other original animatronics, with a missing left ear, and a good deal of damage with loose wires and exposed parts. Also similar to the other original animatronics, he now has upper teeth, wires are coming out of his empty sockets and shoulders, and small bits of the suit are faded and ripped. His arms and legs seem darker than the rest of his body. His head is noticeably thinner than Freddy's. He seems to be more visibly clutching his microphone rather than having it lay on his palm.

Unlike his appearance in the first game, he seems much shorter, his pupils are not visible (as he does not seem to have eyes at all), and he appears to have no bow tie, though it is possible his lower jaw is blocking it from view. His head also seams to be tilting to the left rather than to the right.

## Behavior

   Golden Freddy will only become an active character on Night 6 and the Custom Night if he is enabled. At random, Golden Freddy can instantly appear in The Office or the hall just outside, slumped in a similar position to the one he had in the first game, or simply as a giant ghostly head, oddly floating in the distance, respectively.
Shortly afterward, his body will vanish, only for his head to rush at the player and kill them if they do nothing to counter him. Golden Freddy is much more difficult to deal with than in the first game, as raising the Monitor will no longer prevent Golden Freddy from killing the player (unless his giant head is floating in the hallway). To avoid being killed by Golden Freddy, the player must either equip the Freddy Fazbear Head *immediately* upon spotting him in The Office, or turn off the Flashlight while he's in the hallway. (He *can* attack the player from the hallway, and will do so if the player observes him for too long.)

If the player is in the Monitor for a long period of time, there is a 60% chance that Golden Freddy will appear in The Office unless another animatronic is present.

On the Custom Night, when only Golden Freddy is set to 20, he will occasionally just sit still and not fade away if he appears in The Office. This is unlikely to happen, but it has been reported. As long as the player does not use the Flashlight nor the Freddy Head, he will remain where he is in The Office, until either Foxy or The Puppet attack the player.

Unlike in the first game, Golden Freddy in *Five Nights at Freddy's 2* does not close the game after killing the player. Instead, the *Game Over* screen will show up as normal.

## ***Gameplay***

Golden Freddy down the hallway.Golden Freddy sitting inside The Office.
## ***Death Minigames***

Golden Freddy's sprite from the Death Minigames.Golden Freddy's sprite from the Death Minigames, with white pupils.
## ***Extras***

<gallery>

Thankyou.jpg|Golden Freddy's head appearing on the **Thank You!** picture on Scottgames.com.