Schockhammer (The New Colossus)

*This article is for the weapon from* Wolfenstein II: The New Colossus*. For other uses, see Schockhammer (disambiguation).*

## Specifications

### Name

Schockhammer X
Schockhammer 61
(TNC)
Kugelgewehr
(YB)

## Weapon Stats

### Magazine Size

**The New Colossus:**
20 Shells (40 Shells with Extended Magazine)
**Youngblood:**
15 Shells
20 (Extended Magazine)
30 (Drum Magazine)

### Total Ammo

**The New Colossus:**
140 Shells (Starting, One Handed)
120 Shells (Starting, Dual-Wielding)
240 Shells (Perk Max, One Handed)
200 Shells (Perk Max, Dual-Wielding)
**Youngblood:**
65 Shells (Starting)
85 Shells (Perk max)
110 Shells (Perk max + Tempo set)

## Appearances

### Appears in

*Wolfenstein II: The New Colossus*
*The Adventures of Gunslinger Joe*
*The Diaries of Agent Silent Death*
*The Amazing Deeds of Captain Wilkins*
*Wolfenstein: Youngblood*

### Drops From

Shotgun Elite
Übercommander

> A heavy and very powerful triple barreled fully automatic combat-shotgun.
>
> Description of the Schockhammer., Wolfenstein II: The New Colossus

The **"Schockhammer X(SH-X)"** or **"Schockhammer 61(SH61)"** later named the **"Kugelgewehr"** (lit. "Pellet Gun"), is a shotgun that appears in *Wolfenstein II: The New Colossus* and *Wolfenstein: Youngblood*, serving as the successor to the original Schockhammer from *Wolfenstein: The Old Blood*, and the Automatic Shotgun from *Wolfenstein: The New Order*.

## Description

A powerful close-range assault weapon, the Schockhammer is equipped with three rotating barrels, in contrast to the double-barreled arrangement of its predecessors. A standard soldier can die to a single shot from the Schockhammer at close range; dual wielding the weapon with the Rotor upgrade can kill a Super soldier in one or two volleys.

Like all the non-heavy weapons in *The New Colossus*, the Schockhammer is extensively modifiable. The Rotor upgrade allows for all three barrels to be loaded successively and then fired simultaneously, increasing damage at the cost of a reduced fire rate; the Ricochet upgrade causes the shots to bounce off of walls, similar to the shrapnel shells from *The New Order*; the Extended Magazine upgrade doubles the magazine capacity of the Schockhammer from 20 to 40 rounds, making the already devastating dual wielding even deadlier.

## History and Locations

B.J. Blazkowicz collects the weapon in Area 52 after entering the rocket train, collecting two in an arsenal. Heavy soldiers wield these weapons, being more up close and having more armour than a regular soldier, but none appear to have any upgrades like the previous ones in *The New Order*.

In *Youngblood*, the player can start with the Kugelgewehr with the drum magazine upgrade, as it is Zofia's starting weapon (but can be changed). If the player doesn't choose the weapon, they will have the Sturmgewehr with the magnifying scope upgrade, and will have to collect the shotgun from enemies.

## Upgrades

### The New Colossus

* **Rotor:** Rapidly loads all three barrels of the Schockhammer, allowing you to fire three shells at once for maximum damage output.
* **Extended Magazine:** Doubles up the Schockhammer magazine capacity.
* **Ricochet:** Shrapnel pieces ricochets when hitting a hard surface, causing additional damage to nearby enemies.

### Youngblood

#### Nadel Set

* **Tactical Receiver:**
* **Magnifying Scope:**
* **Extended Magazine:**
* **Tactical Barrel:**
* **Polymer Stock:** Increases accuracy and fire rate of the weapon

#### Tempo Set

* **Rapid Fire Receiver:**
* **Red Dot Sight:**
* **Drum Magazine:**
* **Vented Barrel:**
* **Spring Stock:**

#### Stier Set

* **Heavy Receiver:**
* **Flashlight:** Increases damage at the cost of accuracy and fire rate
* **Extended Magazine:**
* **Tungsten Barrel:** Slightly increases damage of the weapon
* **Reinforced Stock:** Increases damage at the cost of fire rate.

## Strategy

### The New Colossus

* Wielding a Schockhammer in one hand and another weapon (e.g. Sturmgewehr) is a great way to deal with crowds, as the blast radius is far greater and can cause enemies to stagger.
* Fully upgrading the Schockhammer makes it useful against ÜberSoldaten, as one shot can bring them down.
* Starting out, the player has low ammunition for the Schockhammer, this can be dangerous for the player if they decide to go loud. That being said, there are heavy soldiers from whom ammunition can be scavenged immediately after collecting the shotgun.

### Youngblood

* The Kugelgewehr is very effective for most enemies, including Jägers, but its best to upgrade it, as some enemies with heavy armor won't be staggered early on.
* Because of the Kugelgewehr's poor accuracy and fire rate, it is best to use the shotgun for close range combat for maximum output. Furthermore, players can purchase the Nadel set of upgrades if they wish to fight at mid range with this weapon.

## Trivia

* As the successor of the Automatic Shotgun, their designs are similar, as the Schockahmmer X is an improvement of it.
* It is assumed that the Hammergewehr is modeled from this shotgun, except the mechanism is quick or rapid shots.