Playing to Live

***Note:*** *This wiki is maintained by fans of the game, and is not affiliated with G5 Entertainment. If you are experiencing technical issues with the game itself, please contact customer support.*

## Introduction

Story background

For several hours now, there has been no news from the Negotiation Room, and I, along with Kira and Carlos, went there to check everything. Were the peace negotiations just another trap of Violet's?

## Pre-Case

### Introduction

Mr. Black went to the Negotiation Room to meet with Violet - she wanted to discuss a truce. Can you believe it?

 **Letter:** | Hi Blackie!

We've been through a lot, but I'm tired of our silly feud. I think there are tasks where the Security Service and Octopus can work together. Would you like to discuss the details over an entertaining board game? I suggest that we hold the meeting in the Negotiations Room, like before.

If you are worried, take some reliable people with you.

 **Carlos Light:** |     Well, I guess it's time for us to go to the Negotiations Room and find out why the truce discussion is taking so long.

## Unlock Location

### Negotiation Room

Fortunately, they’re only sedated. One of them fell right next to the alarm button. It seems he tried to call for backup but didn’t make it

### Enter Location

Enter the Negotiation Room.

 **Kira Woodville:** |     I think the two parties had a conflict during the negotiations. Let’s look around and try to recreate a picture of what happened here.

## Start an investigation

### Secret Of Negotiations

 **Book:** |     The case is unlocked revealing the first stage.

## Stages of Investigations - Stage 1

### Examine the Negotiation Room

**Collection name:** Vanishing Trick

**Items in collection:** Globe with a Cache, Hollow Dice, Melted Figurines, Fractured Element, Turn Counter.

**Assembled item:** Book of Unbreakable Rules.

Maybe by searching the room we will be able to restore the chain of recent events?

#### Collectable 3. Melted Figurines

 **Carlos Light:** |     We won’t know for sure until we study the other parts of the board! Though I noticed that the board was also damaged by the fog grenade.

#### Collectable 4. Fractured Element

Everything is so similar - the architecture of houses, and even the paving blocks. Very, very interesting. The game was clearly made by someone who knows the City like the back of their hand!

#### Assemble the collection: Book of Unbreakable Rules (Collection: Vanishing Trick)

 **Kira Woodville:** |         The book says that the game was specially created for a game with Black and his minions.
 **Letter:** | After completing the prologue, the Players, whose figurines are placed on the board, transport into the game. In the process, Players lose all personal belongings, but can receive transfers from other members near the board who are Allies.
WARNING! The challenges within are deadly!
 **Kira Woodville:** |     Honestly, I’m not surprised. Violet has the resources of the Shadow himself. Truth be told, I almost admire how cunning and arrogant she is.
So Violet had it all planned. She lured Black and Rayden into the game, and then damaged the board so that the game wouldn’t end.
But we can join the game as Allies and finish it to get them out! We just need to restore the board first.

## Stages of Investigations - Stage 2

### Repair the game board

**Collection name:** Field of Fate

**Items in collection:** Agent’s Lens, Foggy Battery, Game’s Heart, Condition Switcher, Action Tokens.

**Assembled item:** Game Board.

#### Collectable 4. Condition Switcher

By examining the game, I found that the main switch is missing from the panel. Without it, we won’t be able to set up the board. Please find the switch!

#### Collectable 5. Action Tokens

The board doesn’t just mimic the landscape of the City. It’s a real district, one of those considered lost in the fog.
 **Kira Woodville:** |     Odd choice for a name... But let’s not get distracted, we need to finish fixing the game first. It seems there’s not much left to do.

#### Assemble the collection: Game Board (Collection: Field of Fate)

 **Letter:** | FOG ENCOUNTER No. 1
A Stranger appears from the darkness, blocking your way. His measured step is terrifying. It’s best not to anger the Stranger, as he’s a sure shot!
This man has been wandering the fog for so long that he’s convinced only shadows come from the fog, eager to destroy him.
 **Kira Woodville:** |         Agent 032, Conrad Overback, was one of the best, but for his unbounded loyalty to Mr. Black, Violet banished him into the fog.
 **Carlos Light:** |     Well, our goal is clear. We have to collect proof that Mr. Black and Rayden aren’t fog-spawned illusions.
It won’t be hard to transfer things into the game: there’s a special mailbox built into the board’s body. I read about it in the Book.

## Stages of Investigations - Stage 3

### Persuade the Stranger

**Collection name:** Octopus Seal

**Items in collection:** Burden of Proof, Order with a Chevron, Lamp Key, Ceremonial Sash, Fingerprint Kit

**Assembled item:** Foggy Weathervane.

#### Collectable 2. Order with a Chevron

Violet couldn’t know what was in Conrad’s papers!

#### Collectable 5. Fingerprint Kit

 **Kira Woodville:** |         We’ve done all we can, but the turn counter is stationary. Maybe a dice roll to determine the result will complete the stage? Let’s try it.

#### Assemble the collection: Foggy Weathervane (Collection: Octopus Seal)

 **Carlos Light:** |         You’re right! A success card fell out of the Book. It says: "The Stranger recognizes the players and gives them a guiding weathervane.”
 **Letter:** | EVENT CARD
The Flaming Hound
The rarest luck has intoxicated you, and you have forgotten the main rule - "leave no trace"! Alas, you were slow, and now the bloodthirsty and invincible Flaming Hound is following the Players. He’s scarier than any dog and will stop at nothing!
 **Carlos Light:** |     We need all our determination and speed now. We have to figure out how to stop the Flaming Hound from catching those stuck in Violet’s game.

## Stages of Investigations - Stage 4

### Get away from the Flaming Hound

**Collection name:** Howl Behind

**Items in collection:** Illusion Generator, Voice Modulator, Violet’s Perfume, Observer Drone, Lamp Oil.

**Assembled item:** Freedom Trophy.

#### Assemble the collection: Freedom Trophy (Collection: Howl Behind)

 **Letter:** | GLOBAL EVENT
Trickster Intervention!
Command states that the Trickster has activated the right to a one-time Fateful Intervention to the course of the game. At their will, they will complicate any game stage in one way described in the Book of Unbreakable Rules.
 **Violet:** |     Save your anger for defeat, Kira. So, since Black and his pawn have made it to the final, the Dark Hunter himself will appear in their way!
The Shadow’s most fearsome creature, the Dark Hunter is extremely dangerous. Even the Shadow disciples shudder at the mere mention of him!
As for the present... As the Trickster, I command that all the tips from the Book on how to defeat the Dark Hunter become riddles!

## Stages of Investigations - Stage 5

### Defeat the Dark Hunter

**Collection name:** Breath of Doom

**Items in collection:** Chest Lamp, Steel Thorn Seed, Time Stream Switch, Anti-Fog Net, Ice Bullets.

**Assembled item:** Frozen Hunter.

#### Collectable 1. Chest Lamp

You’re so full of yourself! Okay, here’s the first riddle: "Its light will scare away the fog spawn." Search!

#### Collectable 5. Ice Bullets

The Book has already revealed a new riddle: "The heart will freeze from a stinging kiss." Maybe it’s talking about ice bullets? Let’s look for them, we have no other theories anyway.

 **Violet:** |     No pain no gain, Kira! Don’t you want to see the grand finale with your own eyes?

#### Assemble the collection: Frozen Hunter (Collection: Breath of Doom)

 **Letter:** | You win today!
You may celebrate. This City and all of you haven’t got long anyway. Soon, the great Shadow’s plan will come to life, and when it does, the day of this tiny victory will be your only happy memory.
 **Rayden Storke:** |     The letter is full of threats. Unsurprisingly, as Violet’s plan failed. I dread to think what else she and the Shadow may come up with next.

## End of The Investigation

#### Receive Your Reward: Dimensions Equalizer

Enraged by her defeat, Violet fled, promising that this was our last victory. Although the trials of her insidious game are over, we should be prepared for anything. Who knows what other dark plots the servants of the Shadow are weaving against us?
Adds 30 seconds to the timer for completing any location or mini-game. Lasts for 30 minutes.

## Epilogue

#### Safety First

 **Mr. Black:** |     I don’t think you should admire our enemy too much, Rayden. Without support from the outside, we’d be stuck in the game like Agent Conrad.
We’ll arrange a rescue operation to get Conrad out. As for the game board, we’ll find a use for it too.

Assemble the collection: Best Use

& assemble the collectable Fine-Tuned Device

Doubles the chance to get weapons and assemblers for 5 hours.

## Related Pages

* Home Page
* Locations
* Events
* Diary of Investigations
* Collections

***Note:*** *This wiki is maintained by fans of the game, and is not affiliated with G5 Entertainment. If you are experiencing technical issues with the game itself, please contact customer support.*