recursal/Fanatic-Fandom huggingface dataset:
Adventures INC HQ

(OOC: Last updated G27)

Population: 480

(-5 Kobolds, dead at the mines, -22 Kobolds, dead from fishing accident)

(+23 Goblin robbers, 35 Goblin kids)

Quirk: Selling 1 gallon of acid, 5 chain mail, 5 crossbows, 4 spears, 3 shields

Need Iron, Stone, Lumber to reduce costs. Party looking to free mine for Iron.

Renown: 560

# Costs

* Food: 1sp/wk per population (48gp currently)
* Services Rendered Pay: ?

## Guild Funds

* Coin: 467gp 8sp (Sunweal (6) 7th, Feyday, 760)
* Treasure: necklace, 4 vials of poison, 2 rapport spore potions, 10oz of acid, 2 scrolls, 2 potions of clairvoyance
* 1,000 chickens for egg laying. 500 egg production, sell 200 eggs for 20gp

## Building Costs

* Providing material needed timber, stone and metal where appropriate lowers cost by 90%
* 10x10 regular building 5,000gp. With material provided 500gp
* Abbey 50,000gp
* Guildhall 5,000gp
* Keep or small castle, 50,000gp
* Noble estate/manor, 25,000gp
* Outpost/fort, 15,000gp
* Palace/Large Castle, 500,000gp
* Temple, 50,000gp
* Tower, Fortified, 15,000gp
* Trading post, 5,000gp

# Income

* Taxes: 5sp/wk
* Free rations and 20% discount at Bloodbath & Beyond
* Hunter Steve and two more hunters were hired to get meat for 40-50 people for 300sp/mo (Planting(4) 4th, Wageday 760)
* Blacksmith Aralor delivering 2000 nails for 1gp 5sp (Planting(4) 27th)
* Teen boy Lance Riverwood and girl Lena from old guild
* Jimmy and Jon from Circle of Hands
* Three kobolds groups making up Hydra Dragonarmies

## 1. Peak Inn

* Stav
* Snickers
* Zip & Zap, maids, boy, and girl Kobolds, siblings from Silver clan

## Warrens

### 6. Redscale Burrow

* Red scale clan and Princess Laura
* Parrot, Briza's, given to Fast Feet Toodles, given to Princess Laura

### 7. Blizzard Clan Burrow

* King Choopee, Prince, Gray Ooze and Derp the Ogre live here

## 4. Bakery - The Yeast Of Your Problems

* Fast Feet Toodles
* gra Sweet Rolls Toodles
* Rocky - Human, black hair, olive skin, ex-boxer, punches the dough to knead it (friend of Bor's)
* Apollo - Human, dark brown skin, mustache, ex-boxer, does dough tricks for agility exercises (friend of Bor's)

### Trophies

* Raven flag from Coldwater Keep's underground lake
* Basilisk Head from ruins for quest money
* Naval map from Captain Moor
* 5 Dehydrated pickles from Pickle Wizard's tower
* Inn sign from Tankard and Toad

## 8. Mess Hall

Outdoor cooking area with a mess hall under a tarp

## 13. Bloodbath & Beyond

* Established by Berny the Yeti after closing down Magic Emporium, renamed to Bloodbath & Beyond.

## 14. Kitchen

* Bor Blackfist - Chef, very muscular, bodybuilder, eats Keto
* Sumo - Sous Chef, square looking human, does push-ups while doing prep

## 16. Apiary

* Nick Cage with his wife and three kids (boy, girl, boy)

## 18. Batship

* Ship that can travel between planes
* 2 pilot cards are missing
* Crystal that powers it needs to be replaced or charged

## Building Crew

* Goblin
* Buzz

Kitchen Room, Cook, Supply Storage Room, Small Stable
Blacksmith Shop, Blacksmith, Recruiter, Medium Barracks (25), Small Temple, Priest
Non-Player Characters - Night Sky

* Antony - Leader of Oak Tree-Fortress
* Abbot Odar - Priest of the Boon, friend of Posco's at Shiba West
* Detective Constable Lars - Detective at Shiba West
* Doctor Stein - Forensic Pathologist at Shiba West
* Egan - Innkeeper of Greedy Scoundrel at Shiba West
* Elizabeth - Witchling at Mazharwah
* Herbert - Alchemist at Kobat Sang
* Huguia - Librarian - Librarian at Kiki
* Hook - Apprentice turned owner of Laura's Armory at Shiba West
* Kothar - Lizardfolk with buzzing flies, met at Drake Isle
* Laura Mistsneeze - Murdered gnome blacksmith at Shiba West
* Lift - Murdered female warehouse worker at Shiba West
* Lem - cart driver at Shiba West
* Len Watermark - Female gnome with pet Dragon Turtle
* Mera - Owner of Dino's Arcanum at Kiki
* Mira Fairboph - Innkeeper at The Jester's Scroll
* Night Owl - Scout for Oak Tree-Fortress
* Ralph Rock - Wizard at Kobat Sang
* Ron - Money lender at Shiba West
* Redbeard - Dwarf resident at Driftwood
* Salvo - City guide at Shiba West
* Stonefist - Dwarf elder at Driftwood
* Tabaxi Steve - His wife is missing at Shiba West
* Thokar - Human adventurer's gear merchant at Mazharwah
* Thorfin - Dwarf resident at Driftwood
* Trixie - City guide at Kobat Sang
* Vics - Goblin mushroom vendor at Shiba West
* Zagreb Rock Rockland - Murdered female stonemason at Shiba West

### Gods

* Great Old One - met game 4 - Slayed by Nettles, 3 warships, Chac the Eel and 12 giant eagles with riders G19
* Lizard God - Slayed game 7 at Drake Isle
* Kamashtu - Demon princess
* Viracocha - Alligator God - Slayed G12
* Quetzalcoatl - Snail God - Slayed G12
* Nereid - Crab God - Met G12
* Tloques Popolocas - Night God - Met G13, will be asleep for 5,000 years (Deeproot 19th 5,760)
* Coyote God - Slayed G13
* Zehir the Snake God - Heard about him G14, was not in the pyramid temple. Drowned. (G26 - To Flood a Snake)
Clam's Heart

### Description

The inn is a modest wooden building, with a reinforced wooden door. Accomodations consist of several hammocks in the common room.

### Notable Information

* The innkeeper is a tactless male human named Ealhheard. He keeps a pair of sharp daggers at his belt.

### Menu

* Spelt Porridge, Mug of Stout (4 cp)
* Pottage, Mug of Stout (3 cp)
* Stewed Beetroot, Mug of Bitter (2 cp)
* Salted Shrimp and Wheat Biscuits, Tankard of Cider (11 cp)
* Vegetable Stew, Mug of Bitter (4 cp)
Winterspire

### Lower Winterspire

Lower Winterspire is an old ruin turned shanty town. Multiple sheds create random paths, part of the walls are from the ruins, others scrounged from random items.

On Deeproot (5), Duesday 3rd, 760 set on fire by a clan Blizzard, a kobold clan, as they broke out terrorists from Upper Winterspire. (G22 - Breakout)

### Upper Winterspire

* Teleporter on base floor
* Information desk right next to it
* 5th floor: Magic stores
* 11th floor: Library
* 17th floor: The cube of the Frostmaiden
* 23-25th floors: Winterspire magic college

Air elementals are used as a taxi service

Mel arrested on terrorism charges (5/3/760 G22 - Breakout)

### Notable Information

* Pickle wizard believes Mel's mother lives here
* Allegedly in the middle of the forest itself
* Divided into two parts, Upper and Lower Winterspire
* Kobolds live in Lower Winterspire - left 5/3/760

### Notable NPCs

* Berny the Yeti - left with clan Blizzard 5/3/760)
Stav

Race: Human

Gender: Male

Age: 80+ years old

Location: Middle Peak - Peak Inn

Physical Description: An old man with white hair, his eye and body are not affected by age

Affiliations: None

### Relevant Info

* Owner of Peak Inn that he inherited by his brother
* Made a deal with Adventures INC to provide the six members with free lodging for life in exchange for being provided 35 gp to pay the Inn's deed tax
* Owns a donkey
Len Watermark

A female gnome deep sea explorer

Len Watermark
 Home
 Race
 Sex
 Age
 Affiliations

### Description

A 3' 2" tall female gnome with dark green hair and a hourglass body.

### Notable Information

* Has a dragon turtle pet named Rocky, that's the size of a small island
* Has a seal skin suit and breathing contraptions to survive underwater
* Rides Rocky by being in his mouth
* Knows the Great Old One
G19 - Not as it Seems

Date: Planting (4) Moonday, 23rd, 760

The chest, a mimic, attacked Mel, springing the entire group into combat. Volgis and Jonom moved into the room to help defend her. The fight attracted the attention of the neighboring room, including a zombie ogre. Olar quickly turned the zombie away from the party. Volgis noticed a little duergar by the bed, but told no one. Before the fight ended he went under the bed and disappeared.

The party moved further down the hallway to deal with the ogre in the Armory room. Right after the fight ended, Volgis approached four suits of plate armor and touched the elaborate looking one, animating and getting in yet another combat encounter. Miraculously, no one got killed.

Unperturbed, they decided to head deeper into the fortress to the underground floor. First room after the elavator had a guard, luckily it was an ally to the queen that let them through to the throne room.

At the throne room they saw a chained up fungus being that apparently has spores to turn things into zombies or pacify them according to Jimmy Sprockets. Wisely, they decided to make friends and free it. With their newly acquired friend, they discovered that past the throne room, there is a guard station.

The group's current plan is to have their new friend pacify the guards on the right, while they fight the guards on the left. With greeted teeth, they prepare themselves for yet another fight.

A question still remains, where are the elves?
Модификация оружия

**Модификация оружия** (англ. Weapon Attachments) — это определённые вещи, такие как прицелы, внутренние детали или модули, которые улучшают ваше оружие.

## Модификации оружия

У всего Оружия Дальнего Боя (кроме Экзотического), есть 3 слота для Модификаций. Модификации улучшают оружие. Ты можешь устанавливать несколько Модификаций на одно и тоже оружие если хватит слотов (подствольный гранатомёт и подствольный дробовик). Установка одной и той же Модификации дважды, ничего не даёт. Модификации предназначены для конкретного типа оружия, их нельзя просто так переустановить на оружие другого типа.
Mug and Toad

### Description

The inn, is a simple wooden shack, with a single salvaged stone wall and a large cellar. Accommodations consist of a single large room with wooden cots and woolen blankets near the hearth.

### Notable Information

On Chariot Circus, in a market district of colorful marketplaces and street vendors. It stands next to the office of a female halfling moneychanger named Mena Gamgee.

The innkeeper is a heavyset male halfling named Fosco Diggly. He is a retired thief, and keeps a collection of various maps and keys.

### Menu

Millet Biscuits and Curd Cheese, Mug of Beer (3 cp)
Boiled Eggs and Parsnip, Tankard of Stout (9 cp)
Stewed Cabbage, Mug of Mead (3 cp)

### Patrons

* Finether: Male Elf Priest. Finether is elegant in appearance, with red hair and large blue eyes. He wears expensive clothing and a rabbit fur cape.
* Ugmal: Female Dwarf Professional. Ugmal has thin gray hair and green eyes. She wears modest garments and an amulet of luminous crystal. Ugmal seeks a wizard to apprentice under.
* Ealboth: Male Human Craftsma. Ealboth is rugged in appearance, with golden hair and dark gray eyes. He wears sturdy clothing and riding boots.
Fallaleh Loman

Race: Elf

Age: Middle age

Location: Twin Pines Town

Physical Description: Extremely obese snooty elf

Affiliations: Adventure Guild

* Attempts to maintain appearances, but his noble upbringing makes him really hard to deal with
* Likes getting his feet washed, and cucumber eye moisturizing. He also loves fresh grapes
Подрывное дело (x2)

**Подрывное дело** (англ. Demolitions) — сложный навык.

Навык позволяющий устанавливать и обезвреживать взрывчатые вещества, а также понимать сколько взрывчатки понадобится для обеспечения требуемого результата. Этот навык позволяет хорошо разбираться во взрывчатых веществах, понимать, какие лучше подходят для конкретных задач, а также способствует обнаружению взрывчатки.

## Пример

* При основе навыка, равной 10, ты знаешь, как обращаться с большинством заранее подготовленных взрывчатых веществ, и имеешь базовое представление о том, какая взрывчатка лучше подходит для той или иной задачи.
* При 14 ты очень хорошо разбираешься в подрывном деле, умеешь устанавливать бомбы с таймером и можешь спокойно обезвреживать бомбы, установленные другими.
* При 18 ты — эксперт в области подрывного дела, знающий все взрывчатые вещества на этой грешной земле. Большинство бомб ты обезвредишь с закрытыми глазами. Ты знаешь, как установить взрывчатку, так, чтобы добиться контролируемого результата, например, взорвать только двери тем самым снизив количество разрушений.
Cursed Hammer

### Description

The inn is a single story half-timbered building, with a small hedged yard and roughly hewn wooden tables and benches. Accommodations consist of a single large room with wooden cots and woolen blankets near the hearth. The inn was recently rebuilt after a devastating fire.

### Menu

* Vegetable Stew, Mug of Stout (5 cp)
* Boiled Cabbage, Mug of Stout (5 cp)
* Pottage, Mug of Ale (3 cp)
* Boiled Eggs and Pinenut Bread, Tankard of Ale (11 cp)
* Roasted Pork and Pinenut Bread, Tankard of Cider (9 cp)
* Smoked Veal and Curd Cheese, Tankard of Stout (10 cp)

### Patrons

* Lewenn: Female Elf Merchant
* Unel: Male Elf Peasant
* Enelmin: Male Elf Craftsman
Non-Player Characters - Adventures INC

* Abbot Albert - priest of Temple of All-God at Limsa Lominsa
* Blacksmith Aralor - blacksmith of Little Tree
* Bor Blackfist - Cook at Peak Inn for Adventures INC Guild
* Bruno Tightfist - Blacksmith at Twin Pines Town
* Buzz Bottlebottom - nosy gnome neighbor
* Captain Moor - Alleged attacker for the Toodles family
* Clonk - Fast Feet Toodles's pony
* Cub - Scout for Black Panther Guild
* Ernie Fastfoot - Innkeeper of Hunter's Brew Tavern
* Fallaleh Loman - Guild Master of Adventure Guild
* Gilbert Cedrick - Bartender at Hunter's Brew Tavern
* Groub Orcfeet Furrier - Furrier at Little Tree
* Hunter Steve - a hunter
* Fast Feet Toodles - young tabaxi boy
* Mayor Sally - Mayor of Little Tree
* Nandor Bone - Innkeeper of Tankard and Toad
* Lars - Blacksmith apprentice of Bruno Tightfist
* Lord Ramreek the Third - Inheritor of Coldwater Keep
* Loyah - Bodyguard of Torinn Hshhsstoroph
* Lyle Hshhsstoroph - Son of Torinn Hshhsstoroph
* Nodley - Innkeeper of the Wandering Pride
* Old hag Carolyn - Witch that lives alone in the Forbidden Forest
* Preacher - Cleric of Vecna, controls a criminal organization and a brothel
* Quirk - kobold guide at Limsa Lominsa
* Quiver - exotic animal trainer at Watertown
* Rambus - Gnome inventor, creator of Unroid
* Rhea - Female tiefling bard
* Sam the birdman - sells regular and exotic birds
* Sassy Headband - Redskin tribe leader
* Speaker - Elf elder from Winterspire
* Snickers - Torchbearer Extraordinaire
* Stav - Innkeeper of Peak Inn
* Steve Orcfeet Butcher - Butcher at Little Tree
* Sweet Rolls Toodles - grandma of Fast Feet Toodles
* Torinn Hshhsstoroph - Merchant from Watertown, was attacked by basilisk
* Vellyne Harpell - Necromancer from Winterspire
* Vroom Vroom - Kobold Inventor

### Deceased

* Snail Toodles - killed by Captain Moor
* Clean Toodles - killed by Captain Moor
Preacher

Vecna Preacher, runs an organized crime group.

Preacher
 Home
 Race
 Sex
 Age
 Affiliations

### Description

Olive skin with a shaved head wearing priest garb. He has a thick gold chain with a Vecna holy symbol and gold rins on each finger.

### Notable Information

* Gave information to Adventures INC party about the Cross Eyes in exchange for having them killed
* Had an inside spy in Captain Moor's crew
* Feels that the deal with Adventures INC and the Cross Eyes was honored
Peak Inn

### Description

A small inn located at Middle Peak. The inn needs major repairs. The sign is hanging cocked with the chain on one side missing. The roof needs to be patched up. Six out of the eight bedrooms are ok to sleep with, two of them are exposed to the elements

### Details

* Bedroom in the kitchen area
* Small cellar that has wine barrels and cheese
* The party can stay here for free, for life
* Inn catchphrase: "Rest your way to the top"

### Patrons

* ?
G6 - BEES

As Aka Noone and Mel were about to exit the Wandering Pride, a couple of Cross Eyes entered, four more awaited outside. This is when things got complicated. Mel went back in the bar, Aka Noone tried to enter with the weapons and was denied by the door.

Briza and Jonom materialized in the bar, by Mel, only to be thrown out by the bar itself through a window. Volgis and Jimmy Sprockets showed up outside, by Aka Noone. Mel fought valiantly against two Cross Eyes inside, while the rest of the group disposed of the four outside.

Jimmy, wanting to help Mel, went inside without any weapons. He angered a jar full of bees and unleashed in the bar. He did successfully kill the guards, and two of his compatriots, Jonom and Briza were in their death throes.

After a while and about 100 stings later, the party managed to deal with the bees.

They decide to rest, unsuccessfully, during lunch rush. A tabaxi came in, and ended up calling the guards.

Six guards arrived, one of them the party had met at the gate. Aka Noone explained what happened, and Nodley verified the story.

The party still needs to rest, but what are the repercussions going to be with the gang?
Store - Rooster's Crow

### Description

The shop is a two-story building of stone walls, with a smooth stone floor. A young adventurer is trying to sell a few items.

### Shopkeeper

The shopkeeper is a willowy male half-orc named Mango. He treats his wares like living creatures.

### Notable Information

* West Town, Jowkuhtar
* Shopkeeper named after the fruit, because he was a very sweet baby. He has never eaten one
* Lem, a geeky adventurer, hangs out here and is friends with Mango.
G21 - Hole in One

Date: Sunweal (6), Starday 28th, 760

Night Owl climbed the tree entrance to go in the main oak tree at the Oak Tree-Fortress. While travelling the bridge, Otis came back from being stolen. This surprised Night Owl, and asked a bunch of questions about it. The tree fortress had multiple Wood Elf lookouts through its branches.

At the main tree, the party was left in a meeting room of sorts. It was covered with propaganda posters for the Boon. A little later Antony came, a red Grung with an eye-patch. He explained that, with the help of a spy, that got tortured and escaped, they have the layout of the Godbound fortress, a place owned by a dragon. In the fortress there is a big chess board, with a King piece that the Godbound have anchored their powers. If the party takes it, then Antony can get it destroyed, removing the majority of power for the Godbound.

Not wanting to wait, the party decided to leave right then and there. Antony gave them a bunch of magic items, some of them peculiar in nature, and had Night Owl guide them to the entrance.

The two-day trip was uneventful. Night Owl continued to ask questions about the stolen and how the Tiny Hut spell works. During the downtime, the party shared stories about the talking Gorillas they had made, and various life stories. Once they arrived at the outskirts of the fortress, Night Owl bid them farewell.

The group quietly observed the entrance, noticing an Armored Ogre by the entrance, and they knew of two archers by the spy's drawing. After some discussion and planning, they decided their best bet was to try to enter the fortress at 5am. Their plan involved turning invisible, Leah Hanali carrying Posco and then run to the left corner of the fortress and make a tunnel using one of Posco's spells.

Their plan worked well and no one noticed them entering. The first room they went in was an office, with a desk and filing cabinets. A hermit crab aquarium was the sole decoration. After looking around they stealthily went outside, ignoring most of them rooms, they wanted to head to the basement. Through the hallway heading downstairs, they noticed that the guard barracks was on the way. Otis broke the lock of the barracks, to give them some time, and they all headed to the basement.

In the basement a fight broke up with a gelatinous cube, a half-dragon soldier with a shield, and turns out a second gelatinous cube. Due to the constrained space, and the size of the cubes, the party had some difficulties. They slayed the soldier, but the two cubes remain.

Leah is stuck in one of the cubes, while the rest of the party is trying to fight them. They are in a slightly bigger hallway, with some luck and strategy they should prevail...they hope.
Hydra Dragonarmies

### Description

The Hydra Dragonsarmies are composed with Kobolds lead by Lord Commander Volgis.

### Notable Information

* Formed Newgrowth (3), Duesday 24th, 760
* Clan Blizzard joined Deeproot (5), Duesday 3rd, 760
* Army Size: 418
* Mounts: 26
* Sleds: 15

### Army Structure

* Lord Commander: Volgis - missing
* War Leader: Quirk

### 1st Brigade (Silver Clan)

* War Captain: Squirt (older brother of Quirk)
* 2 companies of Infantry
* 1 company of Slingers

#### Infantry Companies

* War Lieutenant: Blunt Tooth
* War Lieutenant: Gouge

### 2nd Brigage (Red Clan)

* War Captain: Brute
* 1 Company of Infantry

### 3rd Brigade (Blizzard Clan)

* War Captain: Prince
* 1 Mounted Company
* 4 Infantry Companies
* 1 Sligner Company
* 1 Special Ops Company (Silent Ones)

### Silver Clan

* Squirt
* Blunt Tooth
* Gouge
* Wisp
* Shimmer
* Lifter
* Jolt
* Pick
* Striker
* Zip
* Zap
* Zig
* Zag
* Tick
* Drool (Mastiff dog)
* Big momma (mom)
* Francesca (Quirk's wife)

Kids

* Volgis (Shield)
* Olar (Guardian)
* Goat
* Slick
* Hope
* Blue
* Diamond
* Newt

### Red Clan

* Princess Laura
* Brute
* Hook
* 5 fingers
* Crusher
* Drip
* Ice
* Bullfrog
* Link
* Digger
* Red

### White Clan | Blizzard

* King Chopee
* Derp (Ogre, plays with mud)
* Gray ooze
* Twinkle (led party to King Chopee, played Mole's Gambit)
* Hare (played Mole's Gambit)
* Bear (played Mole's Gambit
* Spit
* Foot long
* Three hands
* Mole
* Fluff (led party to Winterspire, has a crush on Mel
* Grey
* Elf ears
* Oak
* Smokey
* Splinter (mute with a deformed armed, survived Klendathu with party)
* Gab (good-looking with a big mouth, talks a lot, survived Klendathu with party)

#### Warren

* 20 children (hunting party)
* Leader: Madcat (owlbear skull on her head, rides Maddog)

## Svirfneblin

* Leader: Zilwell "Zil"
* 24 total

## Goblin - Highway Robbers - Black Blades

* Blackbeard
* Sharptooth
* Raptor
* 23 adults, 35 children
G18 - Prince Charming

Date: Planting (4) 23rd, Moonday 760

With the guard eliminated, the group started investigating the bodies and all the rooms adjacent to the guard room. The rooms were bedrooms, sparsely decorated, but contained a bit of treasure, including a scroll.

Moving down the hallway, they found a secondary guard post that was facing the main entrance. Inside of it there was a slow moving elevator, and a cage with a discarded backpack that Olar picked up. Mel noticed that someone was in the room from their cold breath coming out, but kept it to herself. Eventually the duergar, Dreck, showed themselves to Olar.

Dreck made a deal with them, deal with Xandorock, but leave the queen alone. They party should also take "prince charming" with them.

The party split up, Aka Noone, Jonom and Mel wanted to visit the North room, Olar and Volgis went down the hallway based on Dreck's recommendation. Olar, encountered a gnome kissing an old Duergar woman's hand, the queen's, and three cooks. Volgis stood behind.

Meanwhile, Aka, Jonom and Mel explored the war room and found a map depicting the area, with a predetermined path that a white dragon had to follow. The white dragon is the one that they accidentally sent to another plane of existence. Aka grabbed the dragon statue and continued to the King's quarters. Mel decided to stand by the door.

Olar talked to the queen and the gnome, by the name of Rizzard, who apparently inhabited the bird cage cell that Olar found the backpack in.

A large chest grabbed Aka' attention, it contained multiple coins, gems, and items. Unfortunately, when it was emptied, it triggered a gas trap and the door locked itself. Jonom and Aka were locked inside, while Mel was outside the room. Frantically, they tried to stop the triggered trap by trying to rebalance the box and eventually covering the statue's mouth spewing poison gas. Mel grabbed Volgis to assist. While Volgis started ramming the door, Mel grabbed Olar and asked the queen if there was a way into the room.

Sensing an opportunity, the Rizzard stopped kissing the queen's hand and followed Olar. Jonom and then Aka got poisoned enough to go unconscious. Thankfully, Volgis broke the door down and carried people out as the poison gas burned his lungs. Olar cast Wind Wall to push the gas to the side. As the gas dispersed, Olar started healing everyone and brought Aka and Jonom back to life. Mel found the switch and turned off the trap. Rizzard went into the closet and grabbed seven Illithid skulls, but left the statuette depicting a Duergar goddess.

Battered they pressed on, Dreck and the queen were nowhere to be found. The doom on the opposite side of the dining hall had a portcullis and a 100ft drop down to the underground floor. Wisely, the group decided to keep moving and not try to scale down the sleek wall surfaces. Further to the East, Mel entered a largish bedroom. As she approached the chest, she discovered that the chest was squishy, and attacked her. Mimic!
Broken Sword Inn

### Description

In a slum district, surrounded by narrow streets and cramped row houses. It stands adjacent to the crumbling ruins of a building.

The inn is a small half-timbered building, with a reinforced wooden door and roughly hewn wooden tables and benches. Accommodations consist of a few small rooms with straw mats and woolen blankets near the hearth.

### Notable NPCs

* The innkeeper is a tall male halfling named Hony, keeps a pair of sharp daggers at his belt.

### Menu

* Vegetable Stew, Mug of Bitter (4 cp)
* Barley Biscuits and Soft Cheese, Mug of Mead (4 cp)
* Walnut Bread and Curd Cheese, Mug of Stout (2 cp)
* Rye Porridge, Mug of Beer (3 cp)
God Slayer Powers

God Slayer Powers

(OOC: Each player chooses a die-type d4 to d20. When they do damage they roll the die type, the PC takes that much damage, the enemy takes x2 damage. Crit rules apply as usual. Die type cannot be changed during combat)

Nethtari grew leathery wings and had the ability to fly. Her tattoos turned blood-red and started to burn. Her friend appeared behind her. Any spells she cast, her friend replicated. After combat ends, Neth's wings disappear and her tattoos turned black.

Karlin's bow grew skeletal fingers that gripped her wrist and burrows into her flesh. She gained the ability to shoot a 2nd blood arrow per attack (this means she gets hurt twice or more per round, but can attack more times). After combat ends, the bow's skeletal fingers retract, leaving Karlin with 8 holes still bleeding on her forearm.

Leah Hanali tattoos started to glow and changed into a Werebear giving her the ability to regen her die type once per round. After combat ends Leah reverts back to wearing a fur bikini again.

Posco's wolf plate armor engulfed him, his weapon appearing in his hand. His other armor and weapon disappeared. During cast time, if an area of affect gains the die type affect in damage (including auras), the drawback is the extra damage will also affect allies. After combat ends, Posco retains his armor and weapon, however any armor or weapon that he was wearing prior to his transformation disappears.
G16 - Missing women

Date: Sunweal (6), Feyday 6th, Starday 7th
The party continued to investigate Lift's disappearance, Salvo's mom. They established that she left Warhouse 13 to get lunch at 3T's food cart, but never made it there.

Talking with Vics, the mushroom vendor, they tried to get more information. Otis distracted Salvo by taking him to a toy vendor, and eventually acquiring a toy for him. Earning the nickname of uncle Otis. Vics informed them that she did have stomach issues, but he provided her with some medicine and that's that. He did mention that there might have been some money lending issues, and that she had no enemies.

After that they headed to the guard barracks to see if they could get more details, but they were met with bureaucracy and paperwork. They did notice some missing posters of various females. A female dwarf, a half-orc, and Lift.

Seeing the money lending as a promising lead, they went to Skiveys, a clothing store selling underwear. The wait was long, 45 minutes, but they patiently waited their turn. They met Ron that appeared to be upfront about things.

Between the visit to Skiveys, and the inn, the main lead they got was about Rock & Sons and the missing Half-Orc, Zagreb Rock Rockland had a big job to build the inn, she paid off her debts and then disappeared.

At the end of the day, they found themselves at the Greedy Scoundrel and started theorizing on what might be going on over dinner.

The commonalities they could see for the missing persons are:

* finances were low
* strong women
* both on Feyday 13th

Ren returned from being stolen. They caught Ren up and also discovered that time does pass when stolen. Egan the innkeeper kept the dark mead flowing, while Ren started drinking to figure out if they should part with the antlers of mask since they keep getting stolen and their stuff take up a lot of space. Otis played a dice game and was up 3sp. Posco sent a message to Colwin\_Sindarin. Colwyn replied that she's far away, and he must wait for 2 weeks for her arrival. Nettles was also contacted, and he said he's going to be there in four days.

The next day the party went to Rock & Sons to talk to the sons about their mom. They met Gar and Berg, Zagreb's two sons. They learned that

* Their dad died during The Beastwars, 20 years ago
* Rock had no hobbies and not much to steal
* She lived in a house she bought from her cousin 15 years ago, the plan was to fix and sell, but it didn't happen
* A sewing kit was found in her house, a lion head 3/4 done, but their mom didn't saw as far as they knew
* Last person to see her was Lem, gave her a ride on the Feyday, on Starday she didn't return to the shop
* Lem is making a delivery on Sunday to Rock & Sons

With the day still young, the party headed to go find Tabaxi Steve and ask him more questions about Lift.
Sane Magic Item Prices

Magic item price suggestions for magic items in the DM book are pretty bad. I'm using "Sane Magical Prices" from the giantitp forum instead. These are a baseline, depending on the location prices might be adjusted +/- 25%.

Selling an item is 50% the sale price. So is the cost of creating a magic item.

Link: https://drive.google.com/file/d/1jerB6N1mKRhs0Y64ScbfORc2KctJdT0T/view?usp=sharing
Warrior's Cauldron

### Description

The inn is a simple wooden shack, with a small hedged yard and roughly hewn wooden tables and benches. Accommodations consist of several hammocks in the common room. The inn was recently rebuilt after a devastating fire.

### Menu

* Pottage, Mug of Ale (4 cp)
* Walnut Bread and Blue Cheese, Mug of Perry (2 cp)
* Vegetable Stew, Mug of Mead (4 cp)
* Pottage, Mug of Stout (2 cp)

### Patrons

* The innkeeper is a thin male dwarf named Undin. He wears a ring with a big gemstone that he rubs occasionally.
Kiki

### Description

A tri-city area formed by joining East Town, West Town and Sunset Wharf. Used as a major hub to move trade goods inland from the west.

### Notable Information

* Major import and export port
* Farm lands is subsidized by Baron Lafayette, so Kiki can maintain its independence

#### Fey Barrow

As Sunset Wharf exploded in population, the gnomes of the area decided to move away from Sunset Wharf to stay away from the Kobolds. Ironically, due to Sunset Wharf's fame for mechanical contraptions, a lot of gnomes ended up going back to Sunset Wharf.

#### Sunset Wharf

Originally a small farming town that expanded mostly because of the presence of Kobolds procreating quickly. Kobolds are the majority, followed by Goblins and Half-Orcs. Gnomes have also starting moving in as they overflow from Fey Barrow. Major exporter of mechanical contraptions and traps.

#### Knights Row

A training ground for the Wickstead Empire's armies. Most housing is military barracks or officer housing. A red-light district exists here, along with burlesque bars.

#### West Town

Originally a mining town for Copper. The now abandoned mine sits on the North West corner. Occasionally monsters come out from it, so a heavy guard presence exists in the area. Some adventurers go down the mines in the hope of locating pirate treasure, supposedly hidden here by the great pirate Captain Silver-Tongue.

The adventurers quarter is located here due to the proximity of the mine. Various shops catering to adventurers have been springing up in recent years.

Dino's Arcanum magic shop.

#### The Port

The Port district is what lead to the establishment of Kiki proper, both East and West Town had ports that they ended up connecting as the port became busier, essentially connecting the two towns into one.

There are three neighborhoods, Meat Reach where meat and fish is traded, the port section itself and North Reach mostly occupied by various trading guilds.

The main castle is located here, with the main city library as block away.

#### East Town

The oldest town of the tri-cities. Its residents will remind you of that fact if you forget.

#### Cabbage Road

Originally named Garbage Road due to being the road that the garbage produced by the city were taken to. When the tri-cities town got established, West Town requested for a rename. Cabbage Road was close enough to the original name.

Cabbage Road is considered the bad part of town, mostly composed of small shacks and huts.

#### Sunrise Gate

Named after its beautiful sunrises that can be observed. The road takes the scenic coastal route going South East.

#### Inns

* Mug and Toad
* The Broken Candle
* Minstrel and Mug
* The Chain
* Shepherd and Cask
* Sage's Scroll
* The Flask and Cock
* The Sly Shepherd
* The Cursed Spear
* The Beggar's Rose
* Half-full Glass

### Guilds

* Blacksmith Guild
* Armorer Guild
* Merchant Guild
* Weaver Guild
* Mason Guild
* Baker Guild
* Cobler Guild
* Candlemaker Guild
* Prospector Guild
G20 - Empty Handed

Date: Planting (4) 24th, Duesday 760

In the depths of the fortress, the party debated what to do next. Go forward and face the guards, or double back. Instead, they decided to explore the only room they hadn't, the throne room. Jimmy checked for traps at the door and stealth opened the door. Four beasts crunched on bones, unaware, till Rizzard spoke. The beasts, Quaggoths, tried to get out. Closing the door bought them a bit of time.

For some unknown reason, they decided to open the door with the guards as well. A battle on two fronts ensued, why they tried to run away from the Quaggoths, through the hallway and to the other side. The battle was chaotic, with multiple close calls, but in the end they made it through to the other side.

Their fungus friend had acquired four zombie Quaggoths in the process. Jimmy explored the surrounding area, a mine with multiple tunnels and a big iron door with a lock in the inside. Down one tunnel, an Umber Hulk was being captured by four duergar. Wisely, he decided to leave that alone.

Hurt and tired, they bid their friend farewell as they headed down the tunnel with the Umber Hulk. They decided to leave through a tunnel heading upwards. It was rather large, maybe the dragon they killed used it.

They eventually arrived to the Elf camp. Vellyne Harpell and the Seeker had already been gone, only the white kobolds had been left behind. According to the Kobolds, the elves had gone back to Winterspire to get assistance. The next day they debated going back to the fortress or Winterspire. The decision was to head to the Winterspire, the kobolds took them there.

At Winterspire gate, the kobolds guaranteed for the party, so they could enter lower Winterspire. The lower part was old ruins with makeshift houses arranged chaotically. They wandered around and found a shop owned by a Yeti selling magic items. They unloaded a ton of potions with him, getting some gold. They also found out that in order to go to Upper Winterspire they needed to have papers.

Meanwhile, the Rizzard had been left behind. After being questioned and failing spectacularly to explain himself, they released him outside the gate, after walking a bit a duergar stepped out and asked him to follow him back to the queen. The Rizzard chose the concubine life.
Square Inn

### Description

In a residential ward, surrounded by quiet avenues and decent row houses. The street outside is filled with the scent of burning wood. The inn is a two-storey building of stone walls, with several leaded glass windows and well-made wooden tables and chairs. It is spotless, and well lit by an iron chandelier. Accommodations consist of numerous large rooms with beds and straw mattresses and wooden cots near the hearth.

### Notable Information

* The innkeeper is a paranoid male halfling named Bando.

### Notable NPCs

* Bando
* Hunter Steve

### Menu

* Boiled Cabbage, Mug of Mead (4 cp)
* Boiled Pheasant and Blue Cheese, Tankard of Stout (11 cp)
* Roasted Duck and Turnip, Tankard of Perry (11 cp)
* Boiled Eggs and Whey Cheese, Tankard of Perry (12 cp)
* Roasted Mutton and Dried Beetroot, Tankard of Ale (10 cp)
* Dried Boar and Whey Cheese, Tankard of Beer (13 cp)
* Barley Biscuits and Curd Cheese, Mug of Perry (4 cp)
G23 - We Need Lava

Date: Reaping (7), 3rd, Duesday 760

In the large cavern underground with the King piece on hand, they realized that leaving might be a challenge. Posco's darkvision spells was waning. They hoped for another exit but they could not locate one. Collectively, the party started heading up the stairs. Ren lagged behind from the long stair climb.

At about 2/3rds up they heard two draconic voices. They where talking about Jaws, the giant crocodile, and about the warforged not being very smart. Wanting to avoid a fight in the tight stairs, the party doubled back and setup an ambush by the staircase exit.

As soon as the two half-dragons made their appearance along with two drop bears the party sprung into action. Ren summoned a bear behind the half dragon, Nethtari cast fireball, and everyone else let loose.

For the second time they headed up the stairs and noticed torches from the guards, that was enough to force them to make a new plan. They headed down the lake and created a tiny hut. As they were getting comfortable, the Warforged that Leah Hanali had kicked came back. Otis and Ren dealt with it.

Exhausted, they rested. The next day Neth went scouting ahead only to find fresh stucco at the hatch entrance. Posco cast a message spell to talk to Antoni and create a plan. At 5am, two days later they made a break for it. At 5:01am, Posco used stoneshape on the hatch. The party fully invisible headed up.

The basement floor was quiet. They used the keys that Otis had found. The armory door was open and screaming could be heard from half-dragon guards fighting something outside. Making a new hole with stoneshape on the West side of the citadel the party got into the woods.

The party, being rather observant saw Night Owl waiting for them with five winged Musk Oxen. They headed towards him, while the half-dragons where busy fighting some kind of invisible monster that used acid. The weather was stormy with lots of lighting. As they got on the Oxen they noticed the dragon. They decided to stay in the woods to hide and made their escape. The dragon gave up the chase to fight whatever was attacking the fortress.

Free from the chase, Night Owl took them to the Hot Springs. The Springs were ineffective, and instead they headed to the volcano in the area. That had the intended effect and the party headed back to Oak Tree-Fortress. With the Godbound messed up and rendered ineffective the party started discussing their future plans.

The next logical step is dealing with Neth's mom since she appears to be the biggest threat.

The question is, is the party ready to deal with the Devil Queen?
Magic Emporium

### Location

On the main drag of Lower Winterspire. Closed 5/3/760 after the Lower Winterspire fire (G22 - Breakout). Now at
Adventures INC HQ, called Bloodbath & Beyond.

### Description

The shop is a two-storey building of stone walls, with several stained glass windows and dwarf-wrought iron furnishings. It is brightly lit by magical candles and chandeliers.

### Notable Information

* Berny bought multiple potions from Jimmy Sprockets

### Items

+2 Weapon (hand crossbow) (rare, dmg 213)
This battered weapon is said to compel its bearer to protect the Pomaco Jungle.

Candle of the Deep (common, xge 136)
This ornate item once belonged to the great hero Mari, who vanished in the Crypts of the Gargoyle Countess.

Fulminating Treatise (rare, tce 128)
This battered item once belonged to the renowned adventurer Totica, who fell in the Siege of Bessuna Stronghold.

Gem of Seeing (rare, dmg 172)
This battered item was created by the dwarves of the great dominion of Narakzar.

Mace of Disruption (rare, dmg 179)
Every strike by this weapon is accompanied by a spray of phantasmal blood.

Potion of Climbing (common, dmg 187)
This watery admixture smells like rain.

Potion of Fire Breath (uncommon, dmg 187)
A bronze liquid, contained in a fragile flask etched with arcane runes.

Potion of Superior Healing (rare, dmg 187)
This golden elixir causes flames to turn red when used.

Potion of Superior Healing (rare, dmg 187)
This luminous potion causes the air to become warm and humid when used.

Spellwrought Tattoo (Illusory Script) (common, tce 135)
This finely crafted item was taken from the hoard of the dragon Shulluni.

Veteran's Cane (common, xge 139)
This finely crafted item once belonged to the great adventurer Artas, leader of the Jade Legion.

Wand of Smiles (common, xge 140)
This thin cedar wand once belonged to the gnome artificer Gontre, who vanished in the Prison of Grim Malice.
The Chain

### Description

The inn is a two-storey half-timbered building, with a yellow tile roof. Accomodations consist of several small rooms with beds and woolen mattresses. The inn has recently become infested by fire drakes.

### Notable Information

* In a university district known for its quiet libraries. It stands next to the office of a male elf cartographer named Ladiore.
* The innkeeper is a young female human named Eanswyth.

### Menu

Boiled Eggs and Soft Cheese, Tankard of Perry (9 cp)
Steamed Dragon and Poached Eggs, Glass of Mead (3 sp)
Roasted Oxen and Poached Eggs, Glass of Cider (2 sp)
Boiled Eggs and Blue Cheese, Tankard of Bitter (8 cp)
Steamed Phoenix and Shallot, Glass of Brandy (2 sp)
Dried Boar and Almond Bread, Tankard of Perry (10 cp)
Salted Veal and Artichoke, Tankard of Perry (11 cp)

### Patrons

* Ellyn Jorde: Female Halfling Priest. Ellyn is noble in bearing, with silver hair and dark green eyes. She wears well-made clothing and silk gloves. Ellyn seeks opponents for a drinking contest.
* Alin: Male Dwarf Mercenary. Alin is rugged in appearance, with auburn hair and light green eyes. He wears studded leather and wields a warhammer and shield. Alin is impossibly lucky.
* Imloth: Female Elf Scofflaw. Imloth has short golden hair and brown eyes. She wears simple clothing and a wooden holy symbol.
* Eileir: Male Dwarf Professional. Eileir is tall and thin, with thin golden hair and bright amber eyes. He wears expensive clothing and a silver amulet. Eileir is cursed with wild tremors.
* Jago: Male Halfling Scholar. Jago is short and thin, with white hair and green eyes. He wears tailored clothing and a copper amulet. Jago believes that he's being hunted by supernatural creatures.
* Monda Tonell: Female Halfling Aristocrat. Monda has cropped brown hair and light green eyes, and an unusual scar on her arm. She wears fine raiment and jewelry. Monda has a mild allergy to horses.
* Finore: Male Elf Scofflaw. Finore has a long face, with messy black hair and amber eyes. He wears wornn clothing and a pewter amulet. Finore is mourning his daughter, who was incinerated by a rogue fire elemental.
* Wise Diggly: Male Halfling Professional. Wise has a long face, with messy black hair and large green eyes. He wears expensive clothing and a dragonscale cloak. Wise is a skilled singer.
Cats Outside the Clans

### Rogues

Bee - massive grayish-brown tabby tom with a gray mane

Glacier - silky black and white she-cat

### Loners

Sweets - silky-furred cream tabby she-cat

Shard - slender silvery tom

Tinder - plump orange tabby tom

### Kittypets

Piper - plump black she-cat with a reddish hue

Lemon - fluffy pale ginger and white she-cat

Lullaby - fat gray she-cat with violet eyes

Lavender - tortoiseshell and white she-cat with large ears

Artemis - ginger and white she-cat
Limsa Lominsa

* The buildings sprout off the water, towers with platforms connected to each other by bridges
* There are two levels, upper decks and lower decks
* Person in charge is Admiral Merlwyb Bloefhiswyn, a female Half-Orc pirate, turned political leader

### Notable NPCs

* Abbort Albert - priest of Temple of All-God
* Bug - Inventor, misanthrope
* Buzz Bottlebottom - Nosy neighbor
* Nodley - Innkeeper
* Quirk - city guide
* Sweet Rolls Toodles - baker
* Preacher - A cleric of Vecna that controls a criminal organization and a brothel

### Inns

* Drunken Squid
* Wandering Pride
Sage's Scroll

### Description

he inn is a simple wooden shack, with a single salvaged stone wall. Accomodations consist of a few small rooms with straw mats. The inn has recently become infested by spiders.

### Notable Information

* In a residential quarter known for its courteous residents. The street outside is crowded with revelers celebrating the Festival of Spirits.

### Menu

Buckwheat Porridge, Mug of Beer (2 cp)
Pottage, Mug of Stout (5 cp)
Salted Sausage and Soft Cheese, Tankard of Stout (11 cp)
Vegetable Stew, Mug of Mead (3 cp)

### Patrons

* Line Bertsor: Female Human Aristocrat. Line is fair in appearance, with cropped auburn hair and grey eyes. She wears fine raiment and a silver holy symbol. Line is fascinated by architecture and engineering.
* Diorri: Male Elf Aristocrat. Diorri is fair in appearance, with blonde hair and dark brown eyes. He wears fine raiment and jewelry. Diorri seeks a wizard to apprentice under.
* Mara: Female Human Alchemist. Mara has white hair and sharp blue eyes, and a distinctive mark on her arm. She wears expensive clothing and a dragonscale cloak. Mara is mourning her husband.
* Kamul: Female Dwarf Scholar. Kamul is short and thin, with silver hair and dark brown eyes. She wears tailored clothing and an ermine fur cape. Kamul was petrified for a hundred years.
* Bore: Male Elf Alchemist. Bore has a long face, with silver hair and soft amber eyes. He wears tailored clothing and silk gloves. Bore often uses unusual words incorrectly.
* Culle: Male Elf Soldier. Culle is short and heavyset, with curly auburn hair and amber eyes. He wears leather armor and wields a warhammer and shield. Culle seeks only fame and glory.
* Hildo: Male Halfling Professional. Hildo has white hair and grey eyes. He wears modest garments and silk gloves. Hildo is quarreling with a company of elves.
* Wilad Rowort: Male Halfling Servant. Wilad has a long face, with straight red hair and light brown eyes. He wears simple clothing and carries a blackthorn staff.
Fast Feet Toodles

Eight year old tabaxi boy attacked at Middle Peak.

Fast Feet Toodles
 Home
 Sex
 Age
 Affiliations

### Notable Information

* Survived an ambush by Captain Moor
* Both dad and mom (Snail Toodles and Clean Toodles) are dead
* His grandma is Sweet Rolls Toodles
* Owns a pony, Clonk
* Lives with his grandma at Peak Inn after his parents got killed