recursal/Fanatic-Fandom huggingface dataset:
Rheinland Mining Ship

Rheinland's economy has long been built off the mineral wealth hidden within the Walker Nebula, with fleets of Hegemon-class excavators doing most of the work. But as time has gone on, the easier deposits have been whittled down. Daumann responded with the Kaiser. Though still designed for bulk excavation, the Kaiser is a lighter, more compact vessel suited to more readily accessing deposits in hazardous areas or scouting for new deposits to further expand Rheinland's mineral wealth.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 28.65°
* Time to Max Turn: 1.29s
* Time to turn 180°: 6.47s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.48m

## Hardpoints

* 9x Transport Turret
* 1x Thruster
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Cruise Disruptor
* 1x Countermeasure

## Purchase Includes

* VP-T2 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Splitter Turret

4-9r "Splitter" Bretonia Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Tachyon Turret Bretonia has to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Skyblast A

GMG "Skyblast A" Neutron Blaster

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Sunslayer Torpedo Launcher

T-96 "Sunslayer" Torpedo Launcher

Spawned from the weapon labs of the military industrial complex, the Sunslayer stands as one of the most devastating bomber weapons in Sirius. Pound for pound, its destructive power surpasses that of most armaments. While utilizing the same guidance system and components as the Starkiller, the Sunslayer surpasses its counterpart with an immense payload, capable of inflicting devastating damage upon any target it engages.

\*Requires Sunslayer Torpedo

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:58 UTC*
Sunbeam

Comfortable, stylish, and deadly, the UY-270 Sunbeam offers the same luxuries as its smaller brother while boasting increased armor and power capacity at the cost of only a minor decrease in maneuverability. Still more than capable of gracefully dancing across the stars, the Sunbeam is more popular among Gallia's more combat oriented pilots than its smaller counterpart and often finds itself going up against the house's far less fashionable pirates, rogues, and rebels.

## Handling

* Max Turn Rate: 69.18°
* Time to Max Turn: 1.36s
* Time to turn 180°: 2.8s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster

## Purchase Includes

* Borderworld Very Heavy Fighter Powerplant ($0)
* CNO-S Heavy Fighter Engine ($1)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
TPR-PNK-840 Engine

**Cruise Charge Time** | 5

TPR-PNK-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Pink engine is intended for use primarily on Freighters.

Top Speed (theoretical): 350

Energy Drain / sec: 0
Rheinland Transport

Following the end of the 80 year war in 669 A.S the Rheinland economy was in shambles. Government bailouts saw Stuttgart opened for plundering at the hands of Synthfoods and unemployed miners and dissident citizenry caused crime to skyrocket planetside and space alike. These conditions coupled with the low moral of a poorly paid police and military force allowed for space faring piracy to skyrocket overnight.

Boasting a defensive capabilities and a hull that pushes the boundaries of even heavy Rheinlandish manufacturing philosophy to extremes, the Behemoth is in every way a vessel designed to restore Rheinland's commercial might regardless of what obstacle she must bulldoze along the way.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 28.65°
* Time to Max Turn: 2.07s
* Time to turn 180°: 6.58s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 1x Thruster
* 1x Cruise Disruptor
* 1x Countermeasure
* 8x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon

## Purchase Includes

* VP-T2 Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Valhalla Shipyard

CLASS: Germania

GRAVITY: Unknown

DOCKING: Unknown

AMENITIES: Unknown

CREW: Unknown

The Valhalla Shipyard was once the most massive facility operated by the Imperial Navy, and was supposed to be Rheinland's last hope in a worst case scenario. This gigantic industrial complex specialized in fuel treatment, repairs and the simultaneous construction of multiple warships. With a fraction of the capacity of The Ring's current dry docks, Valhalla must have been able to build and maintain a fully functional Rheinland fleet within a short period of time. It is believed that the station required about 8.000 workers to meet its desired productivity. Constructed around the year 588 AS, during the 80-Years War, Valhalla was intended to serve as an emergency production facility should New Berlin fall into the hands of the enemy. However, poor planning resulted in protracted construction work prior to the subsequent economic crisis, and the shipyard was abandoned before it could be completed.

During the war with Liberty, the Rheinland Military attempted to partially restore the shipyard's functionality, but had to halt its plans due to an incident that resulted in an unspecified contamination of the entire station and its personnel in 823 AS. The MND maintains a quarantine zone around the shipyard and will take any measures to prevent a containment breach.

## News

The incident came as a shock to the public and the law enforcement alike, as pirate activity was believed to have completely died out in the desolate Munich system. The frequency of strikes, from both Corsairs and domestic pirates, have steadily declined ever since the antimatter storm first ravaged the system. While the chaotic evacuation efforts from Nuremberg had initially caused a spike, as the system's population decayed to just skeleton crews and Junker scavengers, the criminal element became nearly absent. Some theorize that the Corsairs were there for the Bessemer specifically, intending for one last taunt at Rheinland's people. Thankfully, the Dohna and her crew were there to thwart their efforts.
The ATS Bessemer was dispatched into the Munich system in order to deploy a network of specially reinforced satellites, meant to monitor the advent of the antimatter storm's core. According to the University of Berlin, the core will wash over Munich around the end of this month, stripping away planetary atmospheres and most likely collapsing all remaining jumphole anomalies. The probes deployed by the Bessemer will provide the scientific community with first-hand data of the storm and its effects, transmitting it back to Berlin through a central relay nested within the safety of Raubling's hulk.
With the task complete, the Bessemer was meant to be the final ship to make the jump from Munich, with the Jump Gate being shut down later the same day. However, due to the damage sustained in the attack, the RPU Dohna did the honours instead, covering the Bessemer's departure to ensure its safe return.

## Rumors

*NOTE: Page generated on the 28/10/2023 at 17:59:45 UTC*
Rogue Gunboat

Developed by the Liberty Rogue engineers at Buffalo, the Rogue Gunboat is known as a clumsy and roughly constructed ship. However, in skillful hands this inexpensive gunboat can become a devastating weapon due to its formidable armor and advanced power array. Liberty Rogues are not only using the gunboat for their own purposes in the Liberty systems and the Independent Worlds; many ships of this class are sold to Mollys of Dublin to aid their endless struggle against the Corsairs.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 38.28°
* Time to Max Turn: 3.01s
* Time to turn 180°: 5.14s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.83m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 2x Thruster

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Vanguard Gunboat Shield ($30,000)
* Gunboat Thruster ($0)
* HN-D4 Engine Mk I ($1)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Red Hessian Battlecruiser Turret

RH-CT480 "Laevateinn" Red Hessian Battlecruiser Turret

The Laevateinn opts out of the usual Red Hessian engineering doctrine of damage at the cost of efficiency, and instead gives Vidar-class battlecruisers the ability to sustain their barrage for much longer. Manufactured at Wolfsburg Shipyard, the Laevateinn is an efficient turret of its class.

Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by Red Hessian capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Sunfrenzy 1

Wa-24 "Sunfrenzy 1" Kusari Photon Blaster

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
TPR-CYN-840 Engine

**Cruise Charge Time** | 5

TPR-CYN-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Cyan engine is intended for use primarily on Freighters.

Top Speed (theoretical): 350

Energy Drain / sec: 0
T-96-E Kyoretsu Engine

**Cruise Charge Time** | 5

T-96-E "Hageshi" GMG Engine

With the Takumi engine series lending itself to The Guild's lithe fighter tactics to great effect, larger vessels of greater mass demand more strength and power to propel them as effectively. The Kyoretsu, or Intense, engine is a more potent and robust expression of Gas Miners Guild technology and determination to succeed, providing its heavier craft with the capacity they need to get to where they need to be both safely and punctually.

Top Speed (theoretical): 350

Energy Drain / sec: 0
Rheinland Carrier

Equipped with a bay capable of hosting two dozen fighters, the main purpose of the vessel, similarly to its larger Libertonian counterpart, is to serve as a mobile base of operations for fighter-based combat while providing heavy fire support. Its massive armament of twelve turrets of the heaviest sort is capable of nullifying threats up to a Liberty dreadnought, while its relatively small size also lets the vessel perform evasive maneuvers if overwhelmed. In the meantime, the pair of launch tubes, sheltered from enemy fire due to their location in the rear, can unleash a deadly wave of Rheinland's ferocious fighters to deliver a wave of destruction to the enemy force.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 10.31°
* Time to Max Turn: 6.91s
* Time to turn 180°: 18.45s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 2x Battleship Turret - Heavy
* 5x Battleship Turret - Standard
* 9x Battleship Turret - Light
* 1x Battleship Shield
* 1x Hyperspace Beacon
* 1x Countermeasure
* 2x Hyperspace Navigator
* 4x Docking Bay

## Purchase Includes

* RH Cruiser Engine ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Battleship Molecular Shield ($150,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Shihai

Having proven itself not only on the Kusarian market, but across the entirety of the Sirius sector to be a competent high-end shipbuilder, and enjoying ongoing investments from Interspace Commerce into its business, Renzu Corp continues to set itself apart from its competition by proudly providing only the height of luxury and performance to its customers.

Proving that extravagance is not limited only to the awe inspiring Shukensha liner, the S-series Shihai marries Renzu's signature design and comfort with the raw performance of a high-end, next-generation fighter.

Sporting powerful engines, shields capable of shrugging off an asteroid impact, and enough firepower to melt a small moon, the Shihai is a testament to Kusarian strength. A luxurious furnishing, tailored to the tastes of Kusari's elite, rounds off the experience with comfort fit for a king. It is therefore no surprise that the Shihai has become a popular ship not only among the megacorporations' security divisions, but also with mercenaries and freelancers willing to spare no expense to impress and outperform their rivals.

## Handling

* Max Turn Rate: 73.37°
* Time to Max Turn: 1.53s
* Time to turn 180°: 2.67s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 8.72m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Adv. Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* A-J8 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Cuisse S. H. F. Shield ($2,550)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Retaliator Turret No.1

ZGOZ-17.t "Retaliator No.1" Coalition Tachyon Turret

The Retaliator is one of the latest developments from Zvezdny Gorodok. It is believed to have been developed from a mixture of Coalition and Bretonian weapons, although the speed of the weapon has been slightly modified to make it incompatible with Sirian equipment. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Salamanca Mk III

Corsair "Salamanca" Neutron Blaster Mk II

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Neutron Blaster the Corsairs have to offer.

## Availability

### Sold at

*NOTE: Page generated on the 06/10/2023 at 22:40:30 UTC*
Wyrm Type 2

"Wyrm Type 2" Outcast Tachyon Cannon

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Tachyon Cannon the Outcasts have to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Reaper Mk II

H6 "Reaper" Order Neutron Cannon Mk II

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
TPR-RD-210 Engine

**Cruise Charge Time** | 5

TPR-RD-210 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Red engine is intended for use primarily on Heavy Fighters.

Top Speed (theoretical): 375

Energy Drain / sec: 0
Stellion

A relatively newer component of the Maquis wings that assault Gallic space, this vintage looking space superiority fighter commonly sees assignment to flight leads who have proven themselves capable in direct combat roles, rather than enjoying the safety of rear lines. The distinct aesthetic of the ship also lends itself to inspired propaganda, serving as a symbolic gesture of age old rebellion.

## Handling

* Max Turn Rate: 68.75°
* Time to Max Turn: 1.45s
* Time to turn 180°: 2.83s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster

## Purchase Includes

* Borderworld Very Heavy Fighter Powerplant ($0)
* CNO-C Heavy Fighter Engine ($1)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
TPR-I-WHT-840 Engine

**Cruise Charge Time** | 5

TPR-I-WHT-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This White engine is intended for use primarily on Freighters.

Top Speed (theoretical): 400

Cargo Space Occupied: 100
Sunderer

"Sunderer" Bomber Particle Cannon

Witnessing the success of the Deluge gatling laser cannon and encouraged by the popularity of their Moonblast and Helios guns, Selection International quickly set out to start work on their newest project: a next generation bomber energy cannon. The Sunderer trades raw damage output for a higher rate of fire and greater effective range. Settling in a middle ground between the existing Render energy cannon's effectiveness against gunboats and transports and the Deluge gatling laser's anti-fighter capability, the Sunderer is set to be a further success for SI.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Sichel

The "Sichel" is a rugged series of modifications made to the "Eagle" class Very Heavy Fighter frame, a design employed by the LWB in their fight against Synth Foods in Rheinland. The primary philosophy behind these designs was to produce ships that could outlast their CTE cousins employed by the food giant's security wings, and give raiders the added punch they needed to break through escort formations and hit transport ships.

## Handling

* Max Turn Rate: 69.03°
* Time to Max Turn: 1.29s
* Time to turn 180°: 2.79s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* VP-E9 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
XV-580 Engine Mk I

**Cruise Charge Time** | 5

XV-580 Focused Plasma Array Mk I

Based on the original designs of the Liberty engines manufactured by Ageira Technologies, the XV series engines have found popularity in core systems of the Sirius sector. Operating on plasma fuel cells, XV series are frequently used by short range explorers and the inter-system travellers alike. This engine is intended for use primarily on freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Retrofit Explorer

The Dunlin, a ship of supposedly Junker origin, is based on an incomplete set of blueprints loosely followed by few independent ship builders. The internal structure of these vessels often vary from builder to builder and are generally improvised from any materials and components available in the region, whether handmade, salvaged, or "borrowed". It is not uncommon for these vessels to be refurbished and refitted with different internals and reused multiple times rather than being discarded due to wear and tear.

With its self-sufficient design and its durability and versatility as a deep space exploration vessel, the ship quickly earned the nickname of "Poor Man's Corvo". Despite lacking the research capabilities or safety standards of its Zoner-built counterpart, most Dunlins can be retrofitted with a docking bay to allow for servicing smaller vessels, or with basic mining and processing equipment enabling extraction of essential materials and fuel from natural sources on longer-range expeditions.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate (Pitch): 20.44°
* Max Turn Rate (Yaw): 19.86°
* Time to Max Turn: 1.38s
* Time to turn 180°: 9.01s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 4.14m

## Hardpoints

* 1x Cruise Disruptor
* 12x Transport Turret
* 1x Cruiser Shield Upgrade
* 1x Transport Shield
* 2x Cargo Pod
* 1x Docking Bay
* 1x Countermeasure
* 2x Thruster

## Purchase Includes

* HN-D6 Engine Mk I ($1)
* Retrofit Explorer Thruster ($0)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
TPR-GRN-105 Engine

**Cruise Charge Time** | 5

TPR-GRN-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Green engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
T-95-E Kyoretsu Engine

**Cruise Charge Time** | 5

T-95-E "Hageshi" GMG Engine

With the Takumi engine series lending itself to The Guild's lithe fighter tactics to great effect, larger vessels of greater mass demand more strength and power to propel them as effectively. The Kyoretsu, or Intense, engine is a more potent and robust expression of Gas Miners Guild technology and determination to succeed, providing its heavier craft with the capacity they need to get to where they need to be both safely and punctually.

Top Speed (theoretical): 350

Energy Drain / sec: 0
Sirocco

A hasty retrofit of the Cuirassier, intended to compete with the Crème Brûlée of Gallia embodied by the Lynx. The engineers responsible for this increasingly menacing fighter craft did not feel it had any right to be as well rounded as it turned out to be. The generous survivability under fire, agility and ability to bring firepower to bear quickly have earned this hot wind of Gallia a soft spot among Brigands.

## Handling

* Max Turn Rate: 67.72°
* Time to Max Turn: 1.31s
* Time to turn 180°: 2.85s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 1x Hyperspace Beacon
* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CNO-S Heavy Fighter Engine ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Roc

Ironically labelled a 'civilian' bomber by its Libertonian designers, who also developed such classics as the 'Eagle' fighter, there is little civil about this piece of kit.

This ship is now being used by various civilian corporations that find themselves being pirated by gunboats and similar, who purchase this ship from construction yards or build it themselves after acquiring the rights to its patent. Also of note is the rather large amount of these ships found in the possession of criminal organisations such as the Xenos in Liberty and the Golden Chrysanthemums in Kusari space.

This may indicate that these groups are able to cannibalise the hulls of their Eagles and modify them to make them into bombers, or that they have more financial support for their military machines than lawmen would have previously imagined.

Seen all over Sirius, in the hands of corporations, criminals, Zoners and Freelancers, this bomber is a versatile piece of equipment, handy for those that all-too-often find themselves on the wrong end of big guns.

## Handling

* Max Turn Rate: 66.03°
* Time to Max Turn: 1.97s
* Time to turn 180°: 3.01s
* Maximum Strafe Speed: 28.33m/s
* Distance Strafed in 0.5s: 6.85m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor
* 6x Bomber Gun
* 1x Elite Fighter Shield
* 1x Hyperspace Beacon

## Purchase Includes

* CE-Hx Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Citadel Bomber Shield ($7,960)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Solaris Gatling Turret

Solaris Gatling Turret

Unsatisfied with the refire capabilities of conventional Solaris turrets, and under pressure from capital ship fleets to upgrade the weapon, weapons designers across Sirius constructed a Solaris turret that is capable of twice the refire rate of previous designs for battleships and cruisers. The enhanced refire does come with a penalty, however. The damage to hull and shields inflicted by the upgraded weapon is approximately half that of its older counterpart. With highly expert gunners in short supply due to attrition in the various wars being waged across Sirius, the ability to fire faster is prized more highly by some commmanders than the ability to hit the target with each shot. Experienced crews scoff at the innovation as a sign of declining standards, but some embrace it as a more effective means of dealing with hostile fighter swarms.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
TPR-WHT-210 Engine

**Cruise Charge Time** | 5

TPR-WHT-210 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This White engine is intended for use primarily on Heavy Fighters.

Top Speed (theoretical): 375

Energy Drain / sec: 0
Stiletto

Men and women of action need a ship that can deliver all of the speed, resilience and firepower available. The "Stiletto" answers the call by combining exceptional weapon support, reinforced cargo space and the maximum armor rating in its class. The result is a ship that is the only true option for success and survival in the Border Worlds.

## Handling

* Max Turn Rate: 76.99°
* Time to Max Turn: 1.6s
* Time to turn 180°: 2.57s
* Maximum Strafe Speed: 28.33m/s
* Distance Strafed in 0.5s: 8.99m

## Hardpoints

* 2x Elite Fighter Gun
* 5x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* ZN-140 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Scrap Metal

**High Risk Commodity** | False

SCRAP METAL

The rapid industrialization that followed the settlement of the Sirius Sector has resulted in large fields of Scrap Metal, the detritus resulting from extensive manufacturing and mining operations. These debris fields present both a navigational hazard and a potential second-stage resource, so a small cottage industry has sprung up among those who collect scrap metal and resell it at smelting plants.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Scythe Mk II

"Scythe Mk II" Edge Worlds Tachyon Cannon

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Edge Worlds Tachyon Cannon available.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Suncannon D Turret

GC "Suncannon D" Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Sunblast A

GMG "Sunblast A" Photon Cannon

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Rheinland Battlecruiser Turret

Rheinland Battlecruiser Turret

The Rheinland Military has never ceased to bring quality equipment to the battlefield. Offering, yet again, some of the highest performance Battlecruiser weaponry. Rheinland, yet again, sets records when it comes to maximum kinetic impact force at a colossal cost of power.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
SURIEL

"SURIEL" Laser Cannon

SURIEL is a laser cannon developed by a Liberty Rogue engineer named Ivy Sorrell. The Rogues have always been known for weapons that sacrifice efficiency for greater power, but Sorrell's design was extreme even by their standards: The power calibration is so excessively imbalanced that the laser's lens alignment warps during firing, resulting in inaccurate fire. SURIEL requires constant maintenance and even when cared for properly, the weapon's lifespan is short even by Rogue standards. Finding no love for her design among her fellow pirates, Sorrell left Buffalo for the Barrier with her prototypes in early 828. She was never heard from again.

## Availability

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
Sunblast B

GMG "Sunblast B" Photon Cannon

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Scythe Turret Mk II

"Scythe Mk II" Edge Worlds Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Edge Worlds Tachyon Turret available.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Sammael

Liberty Rogue "Sammael" Laser Cannon

This is a laser-based weapon that provides a high refire rate at a reduced damage output. This weapon is most effective against positron shields, and weakest against graviton shields. This is the best Laser the Liberty Rogues have to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Solidaritat

When Liberty's war with Rheinland threatened to choke off the Unioners' ability to purchase civilian fighters on Liberty's black market, the Unioner's expert engineers and ship builders used the Roc bomber as a starting point for designing their own heavy bomber. The Solidaritat bomber is more heavily armored and less agile than the Roc, but uses a more powerful reactor that gives it the ability to deliver a punishing amount of damage onto its targets. Used mainly to attack Republican Shipping convoys in blindingly destructive ambushes, the Solidaritat also poses a significant threat to the Rheinland capital ship fleet if it manages to spring an ambush while the Military's fighter cover is occupied elsewhere.

## Handling

* Max Turn Rate: 60.97°
* Time to Max Turn: 1.88s
* Time to turn 180°: 3.23s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 6.55m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor
* 6x Bomber Gun
* 1x Elite Fighter Shield
* 1x Hyperspace Beacon

## Purchase Includes

* VP-E9 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Citadel Bomber Shield ($7,960)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
TPR-CYN-105 Engine

**Cruise Charge Time** | 5

TPR-CYN-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Cyan engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
Render

G2 LS82-1 "Render" Energy Cannon

As gunboats became more compact and gained agility, bomber pilots were having difficulty engaging them with Supernova cannons or Nova torpedoes. To bridge the gap the Render cannons were produced. While not as energy efficient as the heavier antimatter weapons, the Render's speed allows bombers to target and hit gunboats more effectively.

The basis of the weapon's design was to be used on bomber craft to deliver significantly more damage per shot than traditional fighter weaponry. The drawback was that the weapon was very demanding on the bomber's energy core. So much so, that it was impractical to use on fighter craft.

When the first few models of the Render were deployed in the battlefield, factions who encountered them recognised the effectiveness of the gun and quickly reverse engineered their own copies. Today they have been widely adopted and used by all bomber deploying groups.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Serval

Designed upon an exacting request by the now defunct Royal Navy to produce a craft that resembled a brutally elegant balance between firepower and endurance, the Serval finds itself performing a wide range of duties in the Gallic Union of today. Equally common among skirmishing wings in the Taus and rapid response forces at home. This flexibility is cherished by pilots who are assigned the ship, regardless of its potentially controversial origin as a design.

## Handling

* Max Turn Rate: 75.95°
* Time to Max Turn: 1.66s
* Time to turn 180°: 2.61s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 2x Elite Fighter Gun
* 4x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster

## Purchase Includes

* Corsair Very Heavy Fighter Powerplant ($0)
* CNO-R Heavy Fighter Engine ($1)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Skyblast B Turret

GMG "Skyblast B" Neutron Turret

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Uncharted 8

*No description available.*

# System Overview

Stellar Objects
**Medium White*** TYPE: G8
* LUMINOSITY: IV
* COLOR: White
* TEMPERATURE: 5K
* MASS: 2.00 x 10e30 kg
* DIAMETER: 1.85 x 10e7 km

Planetary Objects

Nebulae & Asteroids*
Space Stations-
Commodity Mining | Faction Presence
Lawful Factions
Corporations & Guilds

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Red Hessian Gunboat Turret

RH-CT115 "Rote Flamme" Red Hessian Gunboat Turret

The Rote Flamme is the smallest of the RH-CT series, and is meant to be mounted on Heimdall-class vessels. Manufactured at Wolfsburg Shipyard, the Rote Flamme is a strong turret of its class.

Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by Red Hessian capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Rheinbier

**High Risk Commodity** | False

RHEINBIER

Brewed from roasted Stuttgart malts, Rheinbier gains its distinct aroma through the cold fermenting process that is specific to the breweries of Rheinland. Its signature pitch black color and toasted flavour is acquired due to the selection of only the darkest of malts for the brewing process.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Uncharted 1

*No description available.*

# System Overview

Stellar Objects
**Medium White*** TYPE: G8
* LUMINOSITY: IV
* COLOR: White
* TEMPERATURE: 5K
* MASS: 2.00 x 10e30 kg
* DIAMETER: 1.85 x 10e7 km

Planetary Objects

Nebulae & Asteroids*
Space Stations-
Commodity Mining | Faction Presence
Lawful Factions
Corporations & Guilds

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Sunrail Turret

9-1s "Sunrail" Bretonia Particle Turret

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Uncharted 9

*No description available.*

# System Overview

Stellar Objects
**Medium White*** TYPE: G8
* LUMINOSITY: IV
* COLOR: White
* TEMPERATURE: 5K
* MASS: 2.00 x 10e30 kg
* DIAMETER: 1.85 x 10e7 km

Planetary Objects
Nebulae & Asteroids*
Space Stations-
Commodity Mining | Faction Presence
Lawful Factions
Corporations & Guilds

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Solaris Gatling Gunboat Turret

CST-G2 "Solaris Gatling" Gunboat Turret

A higher powered version of the regular Gunboat Solaris Turret, this turret features the same high velocity but deals more damage, and can fire even more quickly. The weapon's high rate of fire and speed, however, come at a cost. Solaris Gatling Gunboat Turrets consume larger amounts of energy and are slightly less accurate than their lower-powered variant.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
TPR-TL-105 Engine

**Cruise Charge Time** | 5

TPR-TL-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Teal engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
Trefoil

Molly KA-7 "Trefoil" Neutron Blaster Mk IV

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Neutron Blaster the Mollys have to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Vampire Turret 3

IMG B9a-3t "Vampire 3" Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Scrambler 1

Va-12 "Scrambler 1" Kusari Neutron Blaster

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Type II Nagareboshi Engine

**Cruise Charge Time** | 5

Type II "Nagareboshi" Engine

The Nagareboshi - "Shooting Star" - Engines were designed by the Golden Chrysanthemums, who until the year 828 were relying on the engines of the civilian market to power their ships. Over the years, the Sisterhood became less dependant on the Kusari civilian market and started designing and constructing their own ships. This in turn brought on the desire to abandon civilian engines in favor of a new kind of engine of their own design. They envisioned power, speed, and optimisation for the hardware of their own making. The end result of this venture is the "Nagareboshi".

Top Speed (theoretical): 375

Energy Drain / sec: 0
Rheinland Flak Turret

RBF-88f "Acht-Acht" Rheinland Battleship Flak Turret

The Acht-Acht (Eightyeight) fires a burst of slow moving proximity detonated explosives at a target. Both the proximity and blast radius are very large, making this weapon a friendly fire hazard. The main function of this weapon is to deflect incoming projectiles away from capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:57 UTC*
Tarvos

The logistics wing of the Council, forever pressed to maintain shifting lines of supply to battlefield and firebase alike, found itself in the position of maintaining a freighter fleet rapidly succumbing to shortages of required parts and combat stress. To replace dependency upon a line of ships manufactured by the now enemy, the Tarvos was fashioned from an archaic Maquis design rooted in simplicity and ease of maintenance. Modern technological appointments and armaments have crafted a simple, yet effective, vessel.

With the dissolution of the Council and the renewed vigor of the Maquis movement, the Tarvos has found itself a Maquis craft once again, albeit significantly more modern than its predecessor..

## Handling

* Max Turn Rate: 56.97°
* Time to Max Turn: 2.66s
* Time to turn 180°: 3.54s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 6.15m

## Hardpoints

* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon
* 4x Fighter Gun
* 4x Freighter Turret
* 1x Thruster
* 2x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CNO-C Freighter Engine ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Universal Ship Armor

**Multiplier** | 1.0x

Universal Ship Armor

Spaceship armor is an essential piece of equipment for anyone heading in distant dangerous areas of Sirius sector. The Mk VIII uses the best alloys on the market and the newest hull reinforcement technologies. Multiplying base hull by 2.5 and taking no cargo space, makes it standard issue for all new ships, and a mainstay of ships unable to mount heavier upgrades. It is possible to fly without ship armor, but not recommended.
Wolfhound

A "wolf in the night", this ship has enough expanded features to ensure that it has the advantage in equal armed conflict. The "Wolfhound" has enough armor and a generously amplified power output to easily wear down combatants, while also harboring enough cargo space to easily strip them down and carry off the spoils.

## Handling

* Max Turn Rate: 60.09°
* Time to Max Turn: 1.41s
* Time to turn 180°: 3.2s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 7.25m

## Hardpoints

* 1x Bomber Gun - Heavy
* 5x Bomber Gun
* 1x Adv. Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Bomber Special Weapon
* 1x Cruise Disruptor

## Purchase Includes

* HN-C11 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Sconce S. H. F. Shield ($2,550)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:38 UTC*
Scorcher Bomb

"Scorcher" Plasma Bomb Launcher

The Scorcher is a modern reincarnation of millennia old method of dealing with large naval ships or land targets. The weapon is, at its very core, a simple, overcharged plasma cannon firing powerful, slow moving projectiles of impressive power. Its designers, however, foresaw the difficulties of using the weapon in head-on charges against capital ships. As such, the weapon releases its payload downwards, which paired with host's own momentum, produces a salvo of projectiles travelling at a diagonal trajectory.

Although not particularly useful when dealing with gunships or smaller cruisers, the sheer damage output has drawn the attention of both military forces in need of dealing with hostile capital ships, as well as pirate and terrorist factions seeking a quick solution to stubborn merchants.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Technocracy Antimatter Cannon

A-AXP50 "Kontos" Technocracy Antimatter Projector

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

The Covenant's paramilitary has faced extensive engagement with heavy assets that vary as much in origin as they do in composition. This appropriately necessitated the production of a native Antimatter Projector, for the purpose of securing the territory that Technocracy lays claim to. Knowing that bomber-craft would need a weapon that was not only powerful but also reliable, the Valravn Arsenal requisitioned a bulk-order of exotic materials to produce this series of weaponry. The Covenant was happy to provide these resources in exchange for hardware that they could trust, thus creating incentive for the "confiscation" of various alien materials.

The weapon itself acts as both a challenge and promise to the forces that would lay siege to regions of space patrolled by Technocracy vessels, and it is more than capable of supporting allied warships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*
VR-E54-I Engine Mk I

**Cruise Charge Time** | 5

VR-E54-I MOX Intermix Chamber

Using the VP series Intermix chamber engines produced by several parties within Rheinland as a basis, the VP-E54 engine is a modified version optimized for the Red Hessians' ships. The engine is designed with looser tolerances, suffering fewer problems with the lower quality fuels Hessians often rely on, and being easy to maintain and repair. Although mostly intended for the Hessians' own usage, a small number have apparently been sold to their allies. This type is designed for Light Fighters.

 Top Speed (theoretical): 425

 Energy Drain / sec: 0
Unioner Gunboat Turret

UNT "Activist" Unioner Gunboat Turret

Whilst the ancient turret housing of this plasma cannon implies nothing more than out-of-date design dating from the Rheinland Empire, the gun itself shows signs of modification with the salvaged components of modern weapons systems that the attached gunboat has chewed its way through. Close analysis casing of the weapon infers suggests the comparatively excellent build quality for which the Unioners are renowned, despite the exotic mixture of radiation signatures leaking from the turret. Caution is advised.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:00 UTC*