Minecraft - 1.6.0 (Bedrock)

If you find any bugs, please report them on bugs.mojang.com and let us know what you think at feedback.minecraft.net. You can talk to us about the release at discord.gg/Minecraft. Thanks for playing!

New Features:

* Phantom mobs will now spawn in the night skies if a player hasn't slept in over three in-game days. (Please note that there is a bug currently where phantoms may not swoop down- we will be fixing this bug as soon as we can!)
* Barrier Blocks
	+ Great for map makers to limit players and mobs to certain areas of the world
	+ Can be placed in Creative mode and are invisible in Survival and Adventure modes
	+ Can only be obtained using commands and do not appear in the Creative inventory

Changes:

* Menu and inventory tabs can now be navigated using the [ and ] keys (Can be remapped in Settings)
* Pages can now be turned in the Book & Quill using the controller bumper buttons
* Personal Game Mode is now set to the Default Game Mode option when first joining a world
* Added the 'doinsomnia' game rule to toggle Phantom spawning when commands are enabled
* Added fresh new icons to game invite and achievement notifications on Nintendo Switch
* Adjusted mouse input sensitivity for slower turning at lower values

Fixes:

* Crashes/Performance
	+ Fixed several crashes that occurred during gameplay
	+ Fixed a crash that occurred when using Pick Block in a spot where a mob just died
	+ Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick
	+ Fixed a crash that occurred when joining a game and downloading Greek Mythology textures
	+ Increased performance for menu load times
* General
	+ Fixed the "Ahoy” and "Atlantis" achievements not unlocking on Nintendo Switch
	+ Fixed an issue that caused touch screen actions to repeat after touch release
	+ Fixed controls becoming unresponsive after resuming the game from standby (MCPE-22195)
	+ Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator
	+ Fixed the upload failure that occurred when exporting to Remix3D
* Gameplay
	+ Firework Rockets once again give the proper boost when using Elytra (MCPE-30821)
	+ Crouching on ladders will no longer stop when opening the pause menu or inventory screen
	+ Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider
	+ The Resistance effect will now protect against the Wither effect (MCPE-21515)
	+ Players no longer clip through blocks and suffocate while swimming (MCPE-34112)
	+ Players are now able to return to the Overworld if an End Portal is on their spawn point (96153)
* Items
	+ Buckets now stack properly when getting ejected from crafting output
	+ Fixed an exploit that allowed players to obtain a 'Water' item (MCPE-28883)
	+ Fixed an exploit that allowed items to be duplicated using the Recipe Book (MCPE-36167)
* Mobs
	+ Guardians no longer attack fish (125705)
	+ Fixed Guardians spawning even when Mob Spawning is disabled (MCPE-34027)
	+ Fixed issues with the Ender Dragon disappearing or dying for little to no reason
	+ Drowned now have a much easier time attacking players that are swimming above them
	+ Fixed Strays and Skeletons having trouble leaving the water to attack players
	+ Wolves no longer get stuck attacking Skeletons that are underwater
	+ Fixed a bug where Parrots could ride Donkeys and Mules (MCPE-25737)
	+ Blazes now attack Snow Golems (MCPE-13191)
	+ Elder Guardians now drop Wet Sponges when killed
	+ Fixed monster spawners appearing empty on converted Console Edition worlds
	+ Hostile mobs in boats can no longer attack from every angle (MCPE-16938)
	+ Dolphins can no longer attack players through solid blocks
	+ Baby Horses, Donkeys and Mules can no longer be pushed through solid blocks (MCPE-20114)
	+ Creepers no longer remain white or quickly flash when killed
	+ Entities following a target entity will now navigate properly over slabs
	+ Used chests can now be equipped to Mules and Llamas (MCPE-32152)
* Blocks
	+ Underwater plants can now be placed in water columns that originate from the top water source blocks
	+ Kelp now mimics Seagrass in its placement and can be placed on most blocks underwater (MCPE-33747)
	+ Kelp that is planted by players will now grow over time
	+ Chemistry blocks in a world uploaded to a Realm are no longer corrupted
	+ Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass blocks
	+ The amount of fuel in Brewing Stands now converts from Console Edition worlds (MCPE-34677)
	+ Activating an End Portal will now replace any blocks inside the portal (MCPE-28344)
	+ Fixed certain variants of Rails having an incorrect hitbox size
	+ Land plants can no longer be placed underwater (MCPE-34124)
	+ Command Blocks now correctly conduct Redstone power (MCPE-33021)
	+ Fixed an issue that allowed rails to be duplicated (MCPE-18230)
	+ Fixed the Cactus hitbox being displayed too low
* Realms
	+ The owner of a Realm, once again, no longer counts towards the player limit of a Realm
	+ Improved error messaging when attempting to join a Realm via invite link with an outdated version of the game
* World Generation
	+ Fixed floating Rails that generated in abandoned mineshafts (MCPE-23189)
* Graphical
	+ Improved the Trident throwing animation
	+ Visibility now increases over time when submerged in flowing water
	+ Cocoa Beans now display correctly when using HD Resource Packs (MCPE-30552)
	+ Field of View can once again be adjusted when the "FOV Can Be Altered by Gameplay" option is disabled (MCPE-32403)
	+ Redstone dust now renders on the sides of Glass blocks (MCPE-21542)
	+ Resource packs once again apply when joining a multiplayer game that has a pack enabled (MCPE-33770)
	+ Fixed Texture Packs having a placeholder icon on the Pack Validation screen on Android devices
	+ The Ender Dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack (MCPE-33966)
	+ Food particles no longer gradually change position after swimming and will always come out of the player's mouth area (MCPE-33984)
	+ Fixed a rare case of Ender Chests from Console Edition worlds converting to normal Chests with Ender particles (MCPE-26717)
	+ Leads no longer flicker when playing in split-screen multiplayer
	+ Particles from Enchanted Arrows no longer drift in flowing water
	+ Water Bottle icons no longer have red liquid on Android devices. It wasn't creepy or anything (MCPE-34167)
	+ Players no longer appear to be floating above Minecarts (MCPE-33787)
	+ Swimming through certain waterlogged blocks no longer removes underwater fog (MCPE-33917)
	+ Oculus Rift mirror screen view now displays properly on monitors with 4K resolution
* Audio
	+ Lowered the volume of the 'punching air' and 'punching mobs' sound effects
	+ Fixed the sounds of items breaking twice for Boats, Minecarts, Paintings, and Armor Stands
* User Interface
	+ Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe
	+ Quickly moving a stack of items in the inventory with a controller no longer leaves items behind (MCPE-34694)
	+ Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world
	+ Opening Book & Quill on touch devices no longer causes blocks to break (MCPE-29752)
	+ The gamepad cursor can now be used to navigate Villager trades (MCPE-33330)
	+ Multiple items can now be collected from the Villager trading output slot (MCPE-32635)
	+ Fixed overlapping issues with the Dragon Head equipped on the inventory screen
	+ The Crafting Table's output field hover state now matches the field's size
	+ Quick moving items from the hotbar to a container now works as intended (MCPE-19952)
	+ Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items
	+ Selecting the output of an uncraftable recipe no longer causes the output item to disappear
	+ Fixed inconsistent behavior when Attack/Destroy is mapped to Right-Click on the mouse (MCPE-23383)
	+ Levers now have a "Use" controller hint
* Commands
	+ Using '/fill doors' now fills the chosen area with doors instead of air blocks
	+ Using the '/setblock' command on Redstone components will now properly update and power the mechanism (MCPE-21218)
	+ Cloning containers no longer removes their custom names
	+ Slabs with 'can\_place\_on' tags can once again be placed by players in Adventure mode

Add-Ons:

* Updated templates for 1.6.0 with new assets and behaviors can be downloaded from minecraft.net/addons
* Fixed several issues with Fish textures that pertained to Resource Packs
* 'minecraft:behavior.player\_ride\_tamed' will now override all other AI goals
* 'movement.sway' once again allows mobs to move properly