Vampire´s world

**Vampire's world** is the world of the True Vampires and is populated by the Higher Vampire tribes of the Tdet, Gharasham, and Ammurun, as well as the other Vampire species. This world was populated by the children of the Lesser Old One, D'Hoomaumis, The Vampiric Witch of the Finder as well as her siblings that would make up the progenitors of the known vampire races.

## History of Vampire's World

### Vampires arrive on this world following the Protas-Cosmic Horror War (300,000,000 BR)

Lady Asherah brings the four vampire primes and their surviving progeny to a new world to inhabit, she alters the environment to better accommodate its new residents.

### The Conjunction of the Spheres (230s BR)

An unknown number of various vampire species are displaced into other spheres of existence during the Conjunction of the Spheres. The group that arrived in The World divide themselves into three tribes and go their separate ways.

## Relation with The World

Their relationship with The World is limited to more than being one of the many worlds that crossed during the Conjunction of the Spheres and liberated several monsters/beasts in **The World**. This is the world that introduced the Vampire classification of beings into **The World**. Most of the more intelligent vampires long to return to their homeworld and as such have posted Elders, the most powerful and ancient of their kind to guard these potential portal sites.

## Hierarchy of Vampire's World

Following the Joining of the Vampires, and the cleansing of the Bloodlines through the Primes, all the surviving vampires changed into less chaotic versions of their species, these new species were transported with their primes to their new homeworld, a world which was designed to be more comfortable for the vampiric races.

At the top of the world's power hierarchy is the Council of the Primes, headed by D'Hoomaumis, The Vampiric Witch of the Finder and her siblings.

Under them are their eldest children who head the clans, during the Conjunction of the Spheres, two direct descendants (and one adopted daugther) of D'Hoomaumis were displaced as well they became the elders of the Gharasham, Tdet and Ammurun tribes, while on Vampire's World there are no real tribal distinctions though larger concentrations of certain species live in certain cities, thus these refugees chose to name their new tribes after the cities they came from.

## Vampire Culture

Vampire culture is influenced by the four elders and the thirteen clans of True Higher vampires, which are concentrated in the three largest vampire settlements of Gharasham, Ammurun and Tdet. Each settlement has a different range of species that prefer the area and make up the culture of the area.

## Notable Locations

### The Capital City of Gharasham

The largest settlement of vampires within the Sphere, the Primes regularly use this city for their meetings, and a majority of Higher vampire houses and families come from this city. Vampires from this extended tribe are referred to as the Gharashami.

For the ruling houses for the city see below under Vampire Clans.

The vampires that came from this area, chose to stay close to the portal that stranded them hoping to return home one day. They also chose to united under a singular banner of a hand with bloodied fingers and a teardrop shape of blood on the palm.

The species that would form this tribe in The World are:

### The Coastal City of Tdet

At one time this city would launch astral ships through the Spiral for exploration purposes, though like the Aen Elle, the vampires would also lose this ability overtime. Instead this city would serve as port to the island outposts of the vampires on their homeworld. Vampires from this extended tribe are referred to as the T'deti.

For the ruling houses for the city see below under Vampire Clans.

The vampires that came from this area would be more comfortable with sailing and traveling as such the vampires from this city that were brought to The World would choose to cross the sea instead of sharing the area with the Gharasham. They also chose to united under a singular banner of a hand grasping a snake between the thumb and pinky finger with the other fingers pointing straight up.

The species that would form this tribe in The World are mostly unknown at this time except for the Higher Vampire, the Crypnarian & the Highgate which is the species equivalent to a Strigoi.

### The Subterranean City of Ammurun

Some vampires found even the surface to be uncomfortable, so they sought dwellings under the surface. A massive city was founded full of caverns, and tunnels this is a massive feat of engineering. Vampires from this extended tribe are referred to as the Ammuruni.

For the ruling houses for the city see below under Vampire Clans.

The vampires that came from this area would be more comfortable with subterranean locations something not as easily found on the Continent as such they crossed the Dragon Mountains and worked together to make new homes rather than sharing the area with the Gharasham. They also chose to united under a singular banner of a clawed hand holding a dagger in an ice pick grip.

The species that would form this tribe in The World are: Higher Vampire, Crypnarian, Manananggal, Strix Nocturna, as well as an unknown species equivalent to the Katakan, Moroi, As well as an unknown species equivalent to the Garkain, Ekimma, and Fleder, and the Vampyrode.

## Vampire Clans

While most vampires interbreed between clans and as a result are not counted as part of the pureblood clans there are 12 clans that came from the bloodline of D'Hoomaumis that serve as the ruling class amongst the three cities, these purebloods are stronger than their mixed kin but also each have a singular unique weakness that is shared by their particular clan.

Clan Motto
*'When you sow knowledge, you reap wisdom.'*
Clan Motto
*'In ancestral footsteps we tread.'*
Clan Motto
 Clan Gift
Mimic Voices
Summon Fog
**Clan Members:** This ability allowed the Oudwi clan members to summon large deep, dark patches of fog. This wave of fog can fill an area (with a 100 meter radius) initially created around the clan member that can be controlled mentally. This fog will prevent anyone other than the clan member unable to see anything that is farther than 2 meters away from them. This fog moves at a rate of 10 meters a second and lasts for 24 hours generally, or until the clan member dismisses it.
**Mixed Descendants:** This ability would weaken with mixing the bloodlines and could manifest as a Higher Vampire being able to use the ability at a weaker level such as a 30 meter radius, a slower movement, and a further visibility field 4 meters.
Blood Memory
**Clan Members:** This ability allowed a **Stuncai** a wide variety of abilities revolving around memories and blood, such as transmitting memories through blood that are viewable to themselves or others through a psychic link. By drinking blood a clan member can psychically sift through the target's memory to learn their history, discover lost memories and help the person remember, learn a memory that the target is unaware of, but could be useful. etc. Clan members can also inject blood into targets to affect the target's memories erasing or altering memories through their unique gift. Another use of the gift is for clan members to act as permanent vessels for important memories as such few of the clan mixed with the other clans and stay guarded in their own family homes.
 Clan Head

 Weakness
TBA
TBA
TBA

### Native Fauna

A type of dog from the Vampire´s world. It is not a part of the Bloodlines established by the Four Elders but are a species of naturally occurring fauna from the Vampire's world which was domesticated by the Higher Class Vampires.

## Native Flora

A type of cash crop of the vampiric races, it produces a substance similar to blood, though this is an acquired taste to intelligent higher vampires. The lesser vampires and other native species do not mind and if wild supplies run low, farms that grow these plants may come under raids.

## Notable Races

Unknown type

* Brukolak

## Notes

The information presented in this article are a combination of canonical information and information presented for the EAPEU, thus is open to scrutiny and is not to be taken as absolute.

## Trivia

* Though considered by Scholars to be part of the Vampire classification, no known Dhampirs exist in Vampire's world, as they are often spurred by their vampire counterparts.