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Clay Bottle

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Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "*Needs updating with in-game information*"

 Weight: | 1.6kg

The **Clay Bottle** is a tool which was added in update V.2.2.0 to **Green Hell**.

## Basic Info

The **Clay Bottle** is a crafted pottery container that can hold up to 100 units of liquid, such as water. It can be used to collect dirty water from rivers and ponds. The clay bottle can also be used to collect from coconut half shells, tortoise shells, small clay bowls (baked or unbaked), and big clay bowls (baked or unbaked).

The player can drink straight from the **clay bottle** and will consume all of its contents depending on how low the player's thirst meter is. In order to sip a smaller unit of liquid, the player will need to pour liquid from **clay bottle** into a smaller vessel such as the coconut half shell.

## Transporting Soup

Unfortunately this feature was discontinued by the "Storage and transportation Update" released on August 28th 2023.

The clay bottle can also be used to carry soup. However, soup cannot be scooped by the bottle in the same way that water is. Instead, the player must pour the soup into the bottle.

1. The player must have a shell, pot, or other container filled with fully-cooked soup. For example, a bowl of bone infusion soup.
2. Drop the empty clay bottle on the ground, near the soup bowl.
3. Open the inventory. This will make it possible to pick up the soup bowl like a crafted item.
4. Pick up the soup bowl. This will automatically flip the inventory open to the backpack interior instead of the food pouch, which is why the empty bottle must be dropped in advance.
5. An indicator should appear, allowing the player to pour soup into the empty bottle. Up to 100 units of soup from multiple containers can be poured into the bottle but the type of soup may not conflict.

## Update History

**Crafting**
Brazilian Wasp

The **Brazilian Wasp** is a species of Aggressive animal in Green Hell.

## Basic Info

The Brazilian wasp is an insect that can be found in roundish, grey wasps nests--similar in appearance to a bee hive--on dead trees.

The wasps are very aggressive and will attack a player that enters within a certain radius of the hive. When a player is getting close to the hive, a buzzing sound can be heard.

When attacked by the wasps, the player will develop a rash. Staying within the attack zone of these wasps can result in death.

## Harvest

* Wasps cannot be killed, nor can they be harvested.
* The wasp nest, when hit with a rock or some other ranged weapons, can be destroyed. It will drop a honeycomb. Be careful when harvesting, as the wasps hang around for a little bit after the hive is destroyed.
* To safely harvest the hive immediately after knocking it down, the player may hold a lit torch to stop the wasps from attacking (similar to how the torch works to repel ants).
* You can also harvest the wasp nest with any type of armor in both arms, it will do the swatting the wasps/ants animation (if the wasps attempt to sting you), but you won't lose health and avoid getting a rash.

## Trivia

*For information pertaining specifically to the real-world Brazilian Wasp, see the relevant Wikipedia article*

## Gallery

* Brazilian Wasp Hive
* Brazilian Wasp
* Honey on ground
* Honey in Backpack

## Update History

**Animals**
Bamboo Fishing Rod

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Equipable: | Yes

The **Bamboo Fishing Rod** is a tool which was added in update V.0.3.0 to **Green Hell**.

## Basic Info

A tool made to catch fish

Put Larva onto fishing hook.

## Update History

Fixed - Fishing Rod's hook/bait slot appeared too late.
Fixed - Fishing Rod that can be found on the map was not affected by gravity.
Fixed - Body inspection didn’t work properly, when casting Fishing Rod.
 V.0.3.1 | Brazilian Nut spawn rate increased, allowing easier access to fishing rods.
 V.0.3.0 | New feature - Fishing & Fishing Rods.

**Crafting**
Audio Recording - Report 23

**Audio Recording - Report 23** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Report Number twenty-three** is an audio recording by Dr Smith. He details further about Jake's mental health and how it is starting to effect the team and mission. Dr Smith seems to be extremely concerned about Jake, to the point where he feels Jake needs professional help.

The audio recording appears to have been made in response to the Complaints email Dr Smith received from Omolu Corp. The recording can be found on shelving units in the sleeping quarters at the Omega Camp.

## Transcription of Recording

*Again it's about Higgins. His behavior is starting to spiral out of control, and his obsession with his wife's health is disrupting the team's work. Once again I want to make it clear that I don't have the professional knowledge to diagnose him, but I suspect a mental breakdown. It's getting worse each day. Should I put him on medication? We have some sedatives on hand. Please advise.*
*Oh, I almost forgot. I've packed the specimens to the new guidelines.*
*End of report.*
Compétences

Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

**This page is a candidate for deletion.**
Reason: "*Page needs removing as the french Green Hell wiki has been created and is linked on main page*"

All Available Skill listed below

* Unarmed
* Blades
* Axes
* Spears
* Crafting
* Archery
* Firestarting
* Animal Harvesting
* Spear Fishing
* Cooking
Campfire Ash

Used in: | CraftingFirst Aid

The **Ash** is a material which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Ash** is a material which can be combined with the leaf bandages to craft the ash dressing. It is also required to make Mud Bricks. **Ash** can be collected from fires that have burnt out. Fires drop one Ash pile and Mud Charcoal Furnace drops up to three Ash piles.

Ash can also be harvested from Charcoal.
Delta Camp

*This article is a stub. You can help Green Hell Wiki by expanding it.*

## Basic Info

The **Delta camp** is located on a small cliff overlooking anaconda island region. **Delta camp** can only be accessed by a cave system found not far from the main village. The camp consists of a few scattered plastic containers and two tarps that provide shelter from the rain. The camp has very limited natural resources and wildlife. Several food and drink supplies can be found.

## Items

 x1 Military Ration

 x1 Canned Cheese

## Flora

Below is a list of the most common plants and trees found at this location:

* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Generic Trees

## Trivia

In earlier versions of Green Hell the pot could be found at Delta Camp, it was removed from this location during update V.1.5.0.

## Gallery

* Coordinates on players watch
* Broken platform over looking
anaconda region
Evacuation

**Evacuation** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

After seeing the mission has failed Omolu send a email to Dr Smith ordering the team to **evacuate** immediately on the next flight. The team are to leave all equipment behind and then spend a year in quarantine.

The **evacuation** email can be found at omega camp.

## Transcription

From: Field Projects Department <fielddepartment@omolu.com>

To: Philip Smith <p.smith@omolu.com>

Subject: evacuation order

Following reports no. 37-39 which confirm that the mission is futile due to the lack of the Y object, Omolu Corp aborts any works conducted in this area. Your orders are to evacuate the base. All units are to report on board of the plane at 1200UTC on Thursday. Any delays or evacuation at a different time are not taken into consideration. All equipment is to be left in place.

Once the members of the expedition return, they shall undergo a year-long quarantine, to which they agreed in their signed contracts. Any attempts to avoid or shorten the period of the quarantine, refusal to undergo tests or failure to submit final reports shall be treated as a breach of contract.

The following are strictly prohibited:

Contact with media.

Contact with people outside of the strictly specified group assigned to the project.

Contact with other research facilities.

Disclosure of any information regarding the tasks conducted for Omolu Corp.

Breach of contract and/or NDA shall be severely punished.

## Gallery

* Evacuation Email
from Omolu Corp
Feather

Used in: | CraftingFuel

The **Feather** is a material which was added in update V.0.1 to Green Hell.

## Basic Info

**Feathers** can be found by killing and harvesting birds. They can also be found on the forest floor, collected from nests or from birds found already dead. Killing and harvesting natives will also often provide feathers.

When placed on the floor, **feathers** will break down and disappear over time. They can either kept in the players backpack or placed in to the storage box. **Feathers** are mainly used for crafting arrows.

## Trivia

Regardless of the type of bird the feathers have been collected from, they will always appear as red feathers.
Audio Recording - Report 24

**Audio Recording - Report 24** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Report Number twenty-four** is an audio recording by Alvarez. After having an unfortunate accident, Alvarez is injured and trapped. In the recording he describes the cave he is stuck in, while blaming Jake and his wife for his predicament.

The recording can be found in the Alvarez Cave on an island close to Lambda-1.

## Transcription of Recording

*Chriiiist, I think I broke my leg...*
*Oh Wait, report number... fuck.. Why do I even...*
*Alvarez, report number twenty-four. I managed to immobilize the leg but there is no exit. The walls are covered in paintings, so someone must've been here before me. But how the fuck did they come in?!*
*There's nothing here, not even the tiniest crack...*
*It's all because of that asshole Higgins. I told you we don't fucking need him here.*
*Higgins! You piece of shit, pick up that fucking call! You and that cunt of yours are just a bunch of fucking frauds, I knew you couldn't be trusted! I hope you die scumbag! It's because of you, all of it! No, no I'll fuck you up myself, when I get out of here!*
Centipede

The **Centipede** is a species of aggressive animal in Green Hell.

## Basic Info

The **centipede** lives on the forest floor and likes to hide on items that are placed or dropped on the floor. The player will only be able to find the **centipede** when picking large items up from the forest floor.

Picking up items such as logs or palm leaves, the player will be alerted to the presence of the **centipede** by its loud scratching noise. The player should immediately drop what they are holding by pressing `Q` and step backwards. While dropping held items, the player will also see the **centipede** fall to the ground. Once on the ground, the **centipede** can be killed using a weapon such as a spear. Should the player fail to kill the **centipede**, it will run and burrow into the ground.

If the player fails to drop the items carried, they will be able to see the **centipede** crawl across the items they are holding and wrap around their arm. The **centipede** will then bite the player causing a venom wound and fever. Once the player is bitten, the **centipede** will fall to the ground.

If the items carried are placed into a construction project or a stand, the centipede will cease to exist.

## References

*For information involving the real-world Centipede, see the relevant Wikipedia Article*

## Update History

 V.2.2.0 | A brand new AI, the centipede.

**Animals**
Bidon

The Bidon is a tool which was added in update V.0.1 to **Green Hell**. The bidon will not despawn.

## Basic Info

The Bidon (pronounced bee-doh-n) is a metal canteen that can hold up to 100 units of water.

It can only be discovered by the player, unlike the Coconut Bidon or Clay Bottle which can be crafted. Only one Bidon can be found per world, even in multiplayer saves.

## Location

In Story Mode, the bidon can be found at the Old Overturned Jeep off the collapsed Log Bridge.

In Spirits of Amazonia Game Mode, the bidon can be found in the back of the jeep at the Drug Facility.

## Trivia

* Due to the way that multiplayer saves are handled, it is possible to have multiple bidons. If a co-op partner saves, then places the bidon down, then quits and rejoins, there will be an instance of the bidon in the partner's inventory and where they placed it.

## Update History

**Tools**
Coconut Bowl

Used in: | CookingWater Collector

The **Coconut bowl** is a tool which was added in update V.0.1 to **Green Hell**.

## Basic Info

The **coconut bowl** is created when the player harvests a coconut and removes the flesh from the shell. It can be used to collect water by either dropping it on the floor to collect rainwater or by placing it under a Water collector or Water Filter. The **coconut bowl** can hold up to 10 units of liquid.

**Coconut bowls** can also be used as a cooking vessel for soups and brews when placed on to the cooking points found on fires.

When the **bowl** contains liquid press `E` to drink. Alternately pressing `Right Mouse Button` will open the drop down menu showing the option to drink or spill the bowl contents.

To delete unwanted **coconut bowls** open the backpack while the bowl is on the ground or place the it into the backpack, then press `Right Mouse Button` and select destroy from the menu. Coconut bowls do not despawn from the game.

## Gallery

* Green coconut, coconut, coconut half with flesh shell, coconut half shell

## Update History

 V.0.4.0 | Fixed ability to take Pots and Bowl with unsafe water to Backpack.
 V.0.1.2 | Message when drinking from coconut bowl - fixed.
Drinking from empty bowl - fixed.

**Tools**
Letter to Sat'noh

Coordinates: | 26W 20S

**Letter to Sat'noh** is a SoA Story item which was added in update V.2.2.0 to **Green Hell**.

## Basic Info

A letter addressed to Sat'noh can be found by a small camp near the Habbuca Village. The letter is in bad condition and some of the text is unreadable. The text it self is the written language of the indigenous people found in Green Hell. The letter is connected to the legend quest the spirit eater and provides a small insight to the disapperance of the photographer who had married a tribal woman name Sat'noh.

The author of the letter is M. Siviera.

## Transcription

Dearest Sat'noh,

I am sorry [illegible] ... live in the jungle ... [illegible] ... I met you ... [illegiable] ... you

taught me so much ... [illegible] ... in my world ... [illegible] ... responsibilities ... [illegible]

... your family will never understand [illegible] ... I don't want them to be afraid of me ...

[illegible] I will always love you ... [illegible]

M [illegible] Siviera

## Missing Text Theory

Below is a possible theory of what the illegible missing words in the letter could be.

*I am sorry ... **I cant**  live in the jungle ... **I fell in love when**  I met you ... **You welcomed me and**  ... you*
*taught me so much ... **but you dont belong**  in my world ... **I have**  ... responsibilities ... **back home***
*... your family will never understand **the modern world** ... I don't want them to be afraid of me ...*
***I have to leave**  ... I will always love you ... **Goodbye***
Baby Tapir

The **Baby Tapir** is a species of passive animal in Green Hell. Added during the Spirits of Amazonia Part Two Update V.2.1.0.

## Basic Info

The **baby tapir** is a young calf. They have a dark coat which is covered with stripes and spots. They can be found, usually in pairs, near small rock pools and only appear at night when it's raining.

**Baby tapirs** are very skittish, and will run away if the player gets too close. They can easily be killed with a head shot. Should the player miss and hit the **baby tapirs** body, they will run a very short distance before bleeding out and dying. Once dead the **baby tapir** can be harvested for meat, bones and a baby tapir skin.

## References

*For information pertaining specifically to the real-world Baby Tapir, see the relevant Wikipedia article*

## Gallery

* Pair of baby tapirs by a rock pool
* Baby tapir
* Baby tapir by a rock pool
* Dead baby tapir
* Player harvesting a dead baby tapir

## Update History

**Animals**
Abandoned Tribal Village

*This article is a stub. You can help Green Hell Wiki by expanding it.*

## Basic Info

Located in the river valley the **abandoned tribal village** sits next to a shallow river. There is a hammock which can be used by the player to sleep in.

Several blueprints are unlocked at this location, such as the Dryer, Cage Trap and Stone Ring.

## Items

 x1 Bone Knife

 Campfire

 Stone Ring

 Dryer

 Cage Trap

 x1 Campfire Ash

 x3 Charcoal

## Story Items

Burned Pages

 x1 Map 1

## Flora

Below is a list of the most common plants and trees found at this location:

* Banana Tree
* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Brazil Nut Tree

## Wildlife

 Cane Toad

 Green Iguana

 Rattlesnake

 Jaguar

 Three Banded Armadillo

 Peccary

 Capybara

 Brazilian Wandering Spider

 Red Crab

 River Stingray

## Trivia

In V.0.2.0 the Dryer was added to the **abandoned native camp**.

## Gallery

* Coordinates shown on players watch.

## Update History

**Locations**
Controls

## Controls

Refers to the options that can affect controls within the game:

* Input method - change from keyboard & mouse to controller
* Invert Look - Inverts the mouse movement.
* X Sensitivity - Sensitivity of the mouse when moving up & down.
* Y Sensitivity - Sensitivity of the mouse when moving left & right.
* Camera Smoothing - Makes the game feel more smooth when looking around.
* Toggle Run - Options Off/On/Always Run
* Toggle Crouch - Options Off/On
* Toggle Watch - Options Off/On
* Key Bindings- Assign key bindings.

## Update History

 V.0.1.2 | Added options to invert mouse Y.
Added mouse sensitivity options.
New audio options.
Albino Caiman

Other | White Demon Legend Quest

The **Albino Caiman** is a species of aggressive animal in added V.2.0.1 It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **albino caiman** is a extremely large crocodilian reptile. Due to it's albinism, its has white leathery skin unlike the black caiman. As the **albino caimans** skin is sensitive to sunlight, it can only be seen at night. This would explain why this animal has grown to a monstrous size, having been able to avoid any predators or humans who hunt during the day. It lives in a small cave in the swamp near the steamboat and can only be found once all clues have been collected for the white demon legend.

It require several hits in order to be killed. As with all caimans, the player should avoid getting too close to the beasts mouth as it's bite can cause lethal damage to the player. The **albino caiman** can be killed using ranged weapons such as spears or bow. The most effective way to kill the **albino caiman** is by throwing a spear directly in to its head while it is slowly advancing towards the player.

Once dead, it can be harvested for four raw caiman meat, four bones and a caiman paw. The meat then can be cooked, smoked, stewed or dried and eaten.

## References

*For information pertaining specifically to the real-world Albinism in animals, see the relevant Wikipedia article*

## Gallery

* Albino Caiman walking towards player
* Close up on the dead albino caiman.
* Dead albino caiman waiting to be harvested.
* Cave location in the swamp.
Dart Frog Meat

Used in: | Cooking

The **Dart Frog Meat** is a consumable food item in Green Hell.

## Basic Info

**Dart Frog Meat** is the product of killing a Poison Dart Frog. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Dart Frog Meat** has a small source of protein, however the poisonous toxins in the meat will result in a huge loss of sanity and will give the player a large dose of food poisoning.

## Harvest

Spoiled **dart frog meat** can be harvested for maggots.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell

## Trivia

The safest way to eat **dart frog meat** was to stew it, this was changed in V.1.6.0. Meaning dart frog soup now issues food poisoning when eaten.
Bamboo Spear

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Throwable: | Yes/No

The **Bamboo Spear** is a tool and melee weapon which was added in update V.0.1 to **Green Hell**.

## Basic Info

The simplest spear made from just a Long Bamboo stick. It should be replaced with a stronger spear as soon as possible.

However since it can easily be made cheaply and in large quantities, a few of these can serve as projectiles when arrows are not available, particularly in the beginning of the game or in unexpected tense situations.

## Update History

 V.0.4.0 | Added Bamboo Spear and Hand Drill Board to Notebook.
Improved spear holding.
Fixed Spearfishing issues.
Fixed Spears blinking issue.
 V.0.2.1 | Disappearing spear while exhausted - fixed.
 V.0.1.3 | Blocking with spear animation - Fixed.
Spear block when fishing - fixed.

**Crafting**
Black Caiman

The **Black Caiman** is a species of aggressive animal in Green Hell added in the water update V.0.3.0

## Basic Info

The **Black Caiman** are a large crocodilian reptile, it has dark colored scaly skin. They can be found living around large lakes, rivers and swamps. One of the main locations they can be found is the Anaconda Camp.

These predatory animals blend well into the surrounding environment, they can quite easily be mistaken for logs laying along the waters edge. **Black caimans** are fast swimmers but move slow when on land. Caution is advised when traveling along riverbeds and lakes, as the **black caiman** can lunge out of the water and attack the unsuspecting player. Once a caiman is aware of the player they will follow them for a very long distance, often unknown to the player. As they move very quietly they can attack a long time after the encounter.

The **Black Caiman** require several hits in order to be killed. The player should avoid getting too close to the **black caimans** mouth as its bite can cause lethal damage to the player. They can be killed using ranged weapons such as spears or bow and arrows. The most effective way to kill a **black caiman** is by throwing a spear directly in to its head while it is slowly advancing towards the player.

Once dead, the **black caiman** can be harvested for four raw Black Caiman Meat and four bones. The meat then can be cooked, smoked, stewed or dried and eaten.

## Trivia

During the spirits of Amazonia part one update V.2.0.1, the **black caiman** attack strength was adjusted meaning that they could no longer kill with one bite.

## References

*For information pertaining specifically to the real-world Black Caiman, see the relevant Wikipedia article*

## Gallery

* Black Caiman attacking player

## Update History

 V.0.3.0 | New Animal - Black caiman.

**Animals**
Change Of Reporting

**Change Of Reporting** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **change of reporting email** addressed to Dr Smith from Omolu field department, instructs the team to send audio logs of any findings or developments back to Omolu on the plane that lands weekly to collect samples.

The copy of the email can be found at omega camp.

## Theory

Given the issues with connectivity, it may have been possible that Dr Smith was originally giving oral reports via radio at the airport, when dropping off samples for the plane.

## Transcription

From: Field Projects Department <fielddepartment@omolu.com>

To: Philip Smith <p.smith@omolu.com>

Subject: change of reporting form

Due to problems with connectivity, all further reports are to be recorded as audiologs. Reports must contain a number, name of the person reporting, and location. There is no requirement regarding the number of reports, it should be adjusted to any developments.

Audiologs will be collected once a week together with the samples. The plane will land as usual, every Thursday at 1200UTC. Audiologs are to be described in detail, packed securely and ready to be given to the pilot.

## Gallery

* Change of Reporting Email
from Omolu Corp
Bats

**Bats** are a species animal in Green Hell added in the animal update V.0.2.0

## Basic Info

**Bats** are a decorative animal. They cannot be interacted with and they currently serve no use other than to provide immersion. During the night if the sky is clear the player can sometimes see **bats** flying around the jungle canopy.

## Trivia

It is estimated that there are over 950 types of bats in the Amazon, they represent over 50% of all mammal species.
The Amazon rainforest is the only place in the world where the three species of blood drinking bats are found as well as the only fish-eating bat.

## References

*For information pertaining specifically to the real-world Bats, see the relevant Wikipedia article*

## Gallery

* Bats flying above the rainforest canopy.
* Bats can only be seen at night.

## Update History

**Animals**
Consumables

Below are the list of all consumables items and values. The consumables can be found in certain bushes, trees, and special places.

## Consumables

These tables show all the values from each **consumable** item in Green Hell. \*Please note some items or values may be missing or incomplete.

## Meat & Fish

* When eating any raw meat there is a chance of parasites

## Soups and Brews

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Banisteriopsis Vine

*This article is a stub. You can help Green Hell Wiki by expanding it.*

 Obtained: | Collecting

The **Banisteriopsis Vine** is a item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Banisteriopsis Vine** can be found growing on the trunk of the Brazil Nut Tree. It is one of the main ingredients of Ayahuasca.

## Gallery

* Banisteriopsis vine
* Base of the
Brazil nut tree
Black Caiman Meat

Used in: | Cooking

The **Black Caiman Meat** is a consumable food item in Green Hell added in the water update V.0.3.0

## Basic Info

**Black Caiman Meat** is the product of killing a Black Caiman. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Black Caiman Meat** is very high in protein and will provide energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Animal Droppings

Used in: | Plant Cultivation

**Animal Droppings** are an item in Green Hell, added during the plant cultivation update V.1.1

## Basic info

**Animal Droppings** are the solid remains of food that cannot be digested and are discharged from the body as waste.
They can be found all around the rainforest, however they are not necessarily found near animal routes and will tend to be in areas where herbal plants grow. The sound of flies can be heard which will alert the player when they are in close proximity of **animal droppings**.

The player can pick up **animal droppings** and place them in the material section of the backpack. They then can be used as fertilizer during plant cultivation and will provide 100% fertilization.

Animal droppings can also be used as fuel to keep fires burning.

## Consumable

**Animal droppings** can be eaten by the player, however it is not recommend.

## Gallery

* **Animal Droppings**
* **Animal Droppings** in Backpack
* **Animal** **Droppings** on Ground

## Update History

 V.1.1 | New items - Fertilizer (Spoiled Fruits, Animal Droppings)
Clay Monkey Statue - Claws

Used in: | The Guardians Legend

The **Clay Monkey Statue - Claws** is a legend quest item which was added in V.2.2.0. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **clay monkey statue -claws** is a crafted pottery item in the shape of a monkey and has sharp claws made of obsidian. The Habbacu tribe believe the statue will defeat their enemies, once it has been placed in the village.

To craft the clay monkey statue, the player will need to use the pottery table. Once baked the statue can then be combine with obsidian stone. It will then be placed into the materials section of the player backpack.

The **Clay Monkey Statue - Claws** can only be used as part of the the guardians legend.

## Gallery

* Clay Monkey Claws statue guarding over the village
Corpse

Used in: | Collecting Resources

The **Corpse** is an interactive item which was added in V.0.1 to **Green Hell**.

## Basic Info

**Corpses** are the decaying bodies of dead animals and can be found all over the forest. They tend to be more common in the surrounding areas where predatory animals spawn. As the player comes in to close proximity to a **corpse**, they will be able to hear the buzzing sound of flies. The player can collect maggots as well as a bone from the **corpse**.
Caiman Paw

Coordinates: | 36W 41S

The **Caiman Paw** is a legend quest item which was added in V.2.0.1. It is only available in the Spirits of Amazonia Game Mode.

## Basic Info

The **caiman paw** is a severed paw and is bound with rope. The paw can be found by killing and harvesting the albino caiman. And can only be used during the white demon legend quest. Upon collecting the **caiman paw**, it will hang from the players backpack. The player will not be able to interact with the paw.

The player will need to take the **caiman paw** to the elder at Mu'agi village.

## Gallery

* Caiman Paw as seen on players backpack.
* Dead Albino caiman

## Update History

 V.2.0.1 | New Mode - The Spirits of Amazonia.
Dictaphone - Day 1

**Dictaphone - Day 1** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Dictaphone - Day 1** is an audio recording by Jake and Mia Higgins. It can be found in on a desk during the tutorial.

Jake and Mia talk about what they are going to do in the jungle, the conversation then changes to hushed whispers as Jake expresses his concern for Mia visiting the Yabahuaca alone.

## Transcription of Recording

(Jake) *So, I'm on the expedition with my wife Mia. Hey Mia say hello...*
(Mia) *Hello*
(Jake) *The tent is up, so we can start working right away. I'll focus on indexing new plants species and Mia can you explain what you are going to do?*
(Mia) *Well. I'm going to meet the Yabahuaca tomorrow.*
(Jake) *I'm worried you know?*
(Mia) *Of course you do! But I'm prepared don't you think?*
(Jake) *I believe so, but still it's dangerous.*
(Mia) *I know honey don't worry!*
(Jake) *Ok, so that's all for now. It was*
(Mia) *Mia*
(Jake) *and Jake Higgins, Day 1*
Dry Leaf

Used in: | Fire Starting

The **Dry Leaf** is a combustible item which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Dry leaves** are a combustible material that can be used as tinder along side a fire starting tool to ignite a fire. They are one of the most common type of tinder used in green hell and are easily sourced.

One method of collecting **dry leaf** is to cut down large plants that have dead brown colored leaves such as the fan leaf palm and raffia palm. The player can also be make **dry leaves** by drying small leaf piles found from cutting down small bushes.

Once a **dry leaf** has been collected by the player, it will be stored in the materials section of the backpack.

## Gallery

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## Update History

 V.0.1.3 | Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leaf now.
Anaconda Island

## Basic Info

**Anaconda island** is a small island surrounded by a large body of water. The camp can be accessed by crossing bamboo logs which are placed on the west and east side of the island. The camp consist of two pre-made unfinished modular shelters, a small bamboo shelter, three beds and a campfire. A large dead anaconda can be seen propped on a stand. A number of tools, weapons and various items can be found around this camp.

The waters provide a rich supply of fish, making this spot ideal for fishing. Take care as Black Caiman swim these waters and can often be seen on the banks across from the island.

To assist the player with fishing these waters, a prawn trap can be found in the shallow waters on the edge of the island. The fishing rod which can be found leaning against a tree in the camp will also unlock notebook entries for the Fishing Rod Trap.

The surrounding rainforest has a high density of useful plants and animals, allowing a player to successfully forage and hunt. To the west of **anaconda island** is a Bamboo forest.

## Items

 x1 Fishing Rod

 x1 Prawn Trap

 Campfire

 x3 Leaf Bed

 Rusty Machete

 Stone Axe

 Campfire Ash

 Charcoal

 x2 Bones

 x1 Large Empty Can

 Green Coconuts

 Coconut Bowl

 Small Bamboo Shelter

 Bamboo Frame

 Frame

## Story Items

Drawing

Antonio Surveillance Notes 01

Izabel Journal 01

Izabel Journal 02

Izabel Journal 03

## Flora

Below is a list of the most common plants and trees found at this location:

* Bamboo
* Banana Tree
* Fan Leaf Palm
* Raffia Palm
* Coconut Palm Tree
* Brazil Nut Tree
* Water Lily
* Monstera Deliciosa
* Molineria
* Quassia Amara

## Wildlife

 Angelfish

 Arowana

 Discus Fish

 Prawn

 Cane Toad

 Black Caiman

 Mystery Snail

 Red Footed Tortoise

 Red Crab

 Caiman Lizard

 Toucan

 Scarlet Macaw

 Mouse

 Puma

 Tapir

 Capybara

 Goliath Birdeater

 Brazilian Wasp

## Trivia

* Due to dead anaconda it has been speculate whether the live version will be added to the game. Creepy Jar have been quite secretive about this and have yet to confirm if the anaconda will be added.

* **Ananconda Island** was added to Green Hell during the Water Update V.0.3.0, access to this area can be reached by building the Bamboo Bridge.

## Gallery

* Coordinates shown on players watch.
* Dead anaconda.
* campfire.
* Fishing rod against a tree.
* Modular shelter in over grown flora.
* Rusty machete.
* West crossing towards bamboo forest.
* Prawn Trap.
* East crossing.
Fishing Dock

## Basic Info

The **fishing dock** is located near the amazon river basin. The shelter at the **fishing dock** offers an area to rest, it has a car seat, sleeping bag and a hammock which the player can use to sleep. Blueprints can be unlocked for the water filter & bamboo water filter, the stick fish trap and large stick fish trap. On the dock the player can find the four pronged spear which can be used for spear fishing.

The river is home to several species of fish. The notorious Red-Bellied Piranha is present in large numbers so caution is advised when swimming or wading through the river.

## Items

 x1 Bag of Nuts

 x1 Orange Juice

 x2 Small Empty Can

 x1 Large Empty Can

 Stick Fish Trap

 Water Filter

 x1 Rusty Axe (Random Spawn)

 x1 Four Pronged Spear

 x3 Charcoal

## Flora

Below is a list of the most common plants and trees found at this location:

* Coconut Palm Tree
* Banana Tree
* Brazil Nut Tree
* Fan Leaf Palm
* Mangrove Tree
* Monstera Deliciosa
* Raffia Palm

## Wildlife

 Cane Toad

 Armadillo

 Red Footed Tortoise

 Brazilian Wandering Spider

 Collared Peccary

 Capybara

 Peacock Bass

 Red-Bellied Piranha

 Discus Fish

 Angelfish

## Gallery

* Coordinates shown on players watch
* Water Filter can be seen near the dock
* Sleeping bags & Hammock
* Stick fish trap near dock

## Update History

Some parts of rivers were adjusted to allow safe crossing.
Aztec Weapon

Used in: | The Death Bringer‎‎ Legend

The **Aztec Weapon** is a melee weapon which was added in Spirits of Amazonia Part Three update V.2.2.0.

## Basic Info

The **aztec weapon** is a large wooden club with obsidian blades that run along its edge. It can be used to cut down trees, but is more effective when used during close combat.

The blueprint for the **aztec weapon** can be unlocked by completing a legend quest in the SoA game mode. The **aztec weapon** can also be crafted in survival mode.

## References

The **Aztec weapon** is based on the real-world aztec weapon called a Macuahuitl.

*For information involving the real-world Macuahuitl, see the relevant Wikipedia Article*

## Gallery

* Aztec weapon as seen on players backpack
* Player holding the Aztec weapon
* Aztec weapon in block position

## Update History

**Weapons**
Brazil Nut Shell

Used in: | Crafting

The **Brazil Nut Shell** is a material which was added in update V.0.1 to **Green Hell**.

## Basic Info

**Brazil Nut Shell** can be obtained by harvesting Brazil nuts. They are very small in size and can be used to craft fishing rods.

## Trivia

The **Brazil Nut Shell** became craftable during the V.0.3.0 water update.

In earlier versions of Green Hell the Brazil Nut was a extremely rare item to be found. This was changed in the update V.0.3.1 and the spawn rate was increased.

## Update History

 V.0.3.0 | Fixed - Weight of pod and shell fixed.
Audio Recording - Report 20

**Audio Recording - Report 20** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

**Report Number twenty** is an audio recording by Dr Smith. It can be found in between the beds in the sleeping quarters at the Omega Camp.

Dr Smith documents his concern over Jake's strange behavior and starts to question Jake's knowledge.

## Transcription of Recording

*This time regarding Doctor Higgins. After we arrived our collaboration went smoothly, but Higgins behavior keeps getting weirder. He wants to talk to me about Mia all the time. He thinks because I'm a biologist I'm well-versed in medicine. I tried to explain to him that treating people, especially with oncology patients, is outside my area of expertise, but he seems to refuse to acknowledge that.*
*I'm also starting to question his knowledge. Almost everyday he shows me new herbs, saying that this time he had definitely found the right ingredient. So far there's no positive results. He keeps changing his mind and pointing to other plants, as if he were guessing. Of course I'm not rejecting any samples, but I worry this is a waste of time.*
*End of report.*
Medium Bamboo Shelter

Effects | Restores EnergyIncreases Sanity

The **Medium Bamboo Shelter** is a non custom Building in Green Hell.

## Basic Info

The **medium bamboo shelter** provides a save point and sleeping point. The save point is located at the front of the shelter and the sleep point is at rear.

In order to build the **medium bamboo shelter** the blueprint first needs to be discovered by the player. Blueprints are found by exploring different locations around the map.

When sleeping in the **medium bamboo shelter** the player has a slight chance of receiving worms.

## Location

Blueprints can be found at the following location;

* Scorpion Cave

## Trivia

During during the full release V.1.0.0, the **Medium Bamboo Shelter** was removed from the bamboo camp and placed in the **scorpion cave**.

## Gallery

* Front view of Medium Bamboo Shelter
* Side view of Medium Bamboo Shelter

## Update History

 V.0.2.0 | Constructions can be destroyed by player.
Some constructions on map not blocking rain - Fixed.
Multiple construction ghosts can be placed on top of each other - Fixed.
Items targeting under constructions - Fixed.
Antonio Surveillance Notes 01

**Antonio Surveillance Notes 01** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **surveillance notes 01** by Antonio can be found at the anaconda island. Antonio watches and makes surveillance notes on Izabel and her friends. He underlines that there is a doctor who may be able to help his sick daughter. Antonio notes that the group pose no threat and that he may take a chance on them, presumably in the interest of his daughters health.

## Transcription

A group of four people heading in the north-west direction. Two men, two women. Their internal dynamics suggest two couples. Young, city folks, judging by their appearance and behavior, No visible signs of sickness, probably healthy.

No gun. Machetes, knives. No knowledge of martial arts, only one of them looks like he could pack a punch. They're messy, leaving tracks and minor items behind. So far no meds in their trash.

Joao - leads the group, but there's no strong leader. Loose structure.

Carlos - muscle of the group, buffed up, but his behavior shows that he has no solid training.

Acts tough. Hasn't noticed me so far.

Izabel - nurse? doctor? Must have at least basic training, she patched up Carlo's minor wound, has meds on her, and probably more medical equipment.

The other woman - she can tell apart poisonous and edible plants, but is not an expert. Basic training? An interest, a hobby maybe?

They are clearly headed in a set direction. Joao has notes regarding the route, but they're impossible to read from afar. They are planning to meet someone. Looking for shelter? Smugglers?

They are talking about some medicine, and one of the women mentioned bodies in a hospital. They show a clear interest in natives. They can't be dumb enough to try to approach them, can they?

Findings of surveillance:

They're harmless.

The doctor could help Teresita.

They might have useful information and drugs. Worth taking a chance.
Armadillo Meat

Used in: | Cooking

The **Armadillo Meat** is a consumable food item in Green Hell added in the animal update V.0.2.0

## Basic Info

**Armadillo Meat** is the product of killing a Armadillo. The meat can be cooked on a fire, smoked, stewed or placed on a drying rack. **Armadillo Meat** is very high in protein and will provide energy when cooked.

## Meat Values

* When eating any raw meat there is a chance of parasites

Level of hydration changes based on the cooking vessel used

10\* = half coconut shell
Arrow Mold

Used in: | Forging

The **Arrow Mold** is a item which was added in the Mud Update V.0.5.0 for Green Hell.

## Basic Info

The **arrow mold** is made by combining an empty mold, a piece of melted iron ore, and an arrow.

With a high enough enough Pottery skill, the arrow mold recipe will unlock at a Pottery Table without first crafting an arrow mold. Arrow molds made at a pottery table do not require the use of an arrow but do require water.

Once the **arrow mold** has been crafted the player will need to place the mold in to the mud forge to be baked. After the **arrow mold** has been baked it can be harvested to produce three metal arrowhead casts. The cast can then be used to craft metal arrows.

## Gallery

*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

*You can help Green Hell Wiki by uploading an improved version of this image because: **Images Needed***
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* An Arrow Mold, ready for harvest.
* An uncooked Arrow Mold in the Player's inventory.

## Update History

 V.0.5.0 | New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)

**Crafting**
Mound

Location: | Found in Various Locations

The **Mound** is an interactive item, added during the spirits of Amazonia part one update V.2.0.1.

## Basic Info

**Mounds** are small piles of dirt under which something has been buried. They can be found inside caves systems. When the player finds a **mound**, they can dig it up by pressing and holding down the `E` key. Some **mounds** may contain an item, while others may be empty.

## Found Items

* Food Ration
* Bone
* Rusty Machete
* Mouse

## Gallery

* Mound waiting to be dug up
* Food Ration found buried in a mound
* Bone found buried in a mound
* Rusty machete found buried in a mound
Custom Building

*This page is a place holder for custom building.*
Custom buildings include buildings that often require other attachments to have maximize their full use. As of December 19th, 2019, V.1.3, you are now can do multilevel stories shelter using modular shelter.

## Basic Info

* Plan well before building, there aren't many flat or unobstructed areas in the game
* Custom buildings can often collide with other objects even when you do not expect it
* Don't build too close to cliffs, this could prevent attachments from being placed
* Mud roofs do not require anything to attach to, unlike the walls and doorways
* To make mud buildings, you will need to make a mud mixer
* Sheds often don't have as many collision issues as walls or doorways, though you may not be able to attach the mud shed attachment, you should be able to place a roof on it
* Bamboo and wood can often have different collision, test both out if you are having issues
* Large trees and other objects will block your ability to place a lot of these buildings

## Guide

This is a guide of the prerequisite and their attachments. You will need to build the prerequisite first, then choose from any of the attachments.

## Tips and Tricks

At Fishing Dock, the big river along it contains Red-Bellied Piranhas. Even though they don't frequently attack, it is so hard to find a Leaf Bandage laying around. One suggestion is to build a bridge across the river. Because there is no bridge frame, the ordinary **Frame** and Palm Leaf or Banana Leaf act as a bridge frame and pathway for the bridge. (This was tested during the first release of V.0.2.0)

Update: As of version V.1.3.0, only mud roofs can be walked on. Palm Leaf or Banana Leaf roofs will not be sufficent as they will collapse. Mud must be used.

* Bridge construction in progress
* Bridge completed!
Drug Factory Workers Notes

**Drug Factory Workers Notes** is a story item which was added in update V.1.0 to **Green Hell**.

## Basic Info

The **drug factory worker notes** can be found in the sleeping quarters at the Drug Facility. The document list's all workers and how much each they have been paid. It also shows one worker is sick, while two others have been eliminated, one for theft, the other unknown.

## Theory

There are four people on the document who have no notes beside their names, one in particular Tiago Gutiérrez, wrote in a letter that he had run away from the cartel to avoid becoming sick. In the same letter Tiago also mention Raul Montes, it is quite possible that Raul was eliminated for trying to smuggle people out of the camp after he became sick.

## Transcription

Group 1

Matheus Ramirez - received 63 dollars

Daniel Martin - charged 200 dollars for wasting a good portion

Gustavo Mendez - received 63 dollars

Paulo Flores - received 54 dollars

Rodrigo Rivas - received 63 dollars

Marco Peralta - received 63 dollars

Group 2

Diego Melo - received 63 dollars

José Ruiz - received 54 dollars

Fernando Ruiz - received 63 dollars

Fábio Silva - eliminated for theft

Andre Lima - received 70 dollars

Ramon Almeida - received 63 dollars

Group 3

Raul Montes - received 18 dollars, eliminated

Raphael Fuentes - sick

Tiago Gutiérrez

Gustavo Vargas

Josue Ferreira

Luca Silva