OG Doom

Known For: Acceptance, Caution, Control/Limits, Decreasing/Lowering, Equality, Harming, Necessity, Negativity, Wisdom, Withdrawl.

Associated Symbols: Bombs/Explosions, Fire, Skulls/Decay.

    The Doom aspect is the next in the list of canon aspects that I’m covering. While the name isn’t very pleasant, and the fact that Doom-bound players constantly suffer because of their aspect affiliation and what the universe had in mind for their fate, Doom players are one of the most wise and empathetic players there are. Doom players understand that fate sucks as well as the fact that misery loves company, and they will be more than happy to be the company to your misery. A Doom player can’t heal you or your wounds, be it physical, mental, or emotional- it’s just not in their aspect- but they can understand what pain you’re going through and be there to help you through it.

Doom players aren’t exactly the type of person to give advice either, unlike some of the other aspects, but they will always be there to listen to you if you need to get something off of your chest. If there is one thing that’s true about most of the Doom-bound players though, it’s that they hate both themselves and other Doom players.

Some of a Doom player’s best possible attributes: Being really wise and knowing when to do something or not do it, kind to anyone despite things they’ve learned about the other, and non-judgemental about pretty much everything because, y’know, everyone is different.

Some of a Doom player’s worst possible attributes: Bitter towards anyone and/or everyone regardless of who they are, resentful towards those of whom have angered or sabotaged them, and extremely fatalistic.

On the Extended Zodiac website, Doom is described as such:

Those bound to the aspect of Doom are fate's chosen sufferers. It may not sound like an overly pleasant aspect to be aligned with, but it does come along with great wisdom and empathy. The Doom-bound understand that misery loves company, and they are ready and willing to provide said company. The Doom-bound won't fix you; they aren't healers. They are commiserators, aware that sometimes the only thing you can do for a person is let them know that they are not alone in their suffering. They are not the advice friend-they're the friend you go to when you need to vent about a rough day at work. They are not necessarily noble martyrs, either-the Doom-bound can become quite irate about their lot. At their best they are wise, kind, and non-judgemental. At their worst, bitter, resentful, and fatalistic.

## Feedback

- On Tumblr, user thefallen16 submitted an ask[1] detailing their ideas about how "[The] Life [aspect] is a force of change vs how [the] Doom [aspect] is a force of consistency," to which they submitted a follow-up ask[2] explaining their thoughts. They stated, " ... Life is evolution and Doom is collective stagnancy ..." Another user, lordvanitas then replied[3] to the previous ask[2] explaining their take on Life vs Doom, with their main point being " ... Doom is about following everything by the book ... Life is centred around improvising on these roles and rules ..." A third user, themageofblood, commented on the post[3] stating how "Both could be evolution based ..."

- Later, thefallen16 anonymously sends another ask stating that they " ... Are development and stagnation of oneself."

- On Tumblr during a conversation about the Mage class[5], it's mentioned that suffering is a key trait of being a Doom player, as opposed to being a class trait.

## Links

Tumblr: https://at.tumblr.com/ultra-clashpects/aspect-doom-the-doom-aspect-is-the-next-in-the/yy6c1kj96m3k

Instagram: https://www.instagram.com/p/CGasa2Ug9Hm/?utm\_source=ig\_web\_copy\_link

[1] The first ask from thefallen16

[2] The response from thefallen16

[3] The reply from lordvanitas

[4] The second ask from thefallen16

[5] The Mage discussion

## Gallery

Doom, the Symbol.Original 12 SpritesColor Scheme for Doom Sprites.

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