recursal/Fanatic-Fandom huggingface dataset:
Noxious Focus

**Noxious Focus**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 2 mana. Gain 3 more mana if an enemy is Poisoned. Give Poison (10) to the first enemy when discarded.' to 'Gain 2 mana. Give Poison (12) to a random enemy.'
* Upgraded effect changed from 'Gain 2 mana. Gain 5 more mana if an enemy is Poisoned. Give Poison (14) to the first enemy when discarded.' to 'Gain 3 mana. Give Poison (16) to a random enemy.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 2 mana. Gain 3 more mana if an enemy is Poisoned. Give Poison (8) to the first enemy when discarded.' to 'Gain 2 mana. Gain 3 more mana if an enemy is Poisoned. Give Poison (10) to the first enemy when discarded.'
* Upgraded effect changed from 'Gain 2 mana. Gain 5 more mana if an enemy is Poisoned. Give Poison (12) to the first enemy when discarded.' to 'Gain 2 mana. Gain 5 more mana if an enemy is Poisoned. Give Poison (14) to the first enemy when discarded.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 2 mana. Gain 2 more mana if an enemy is Poisoned. Give Poison (5) to the first enemy when discarded.' to 'Gain 2 mana. Gain 3 more mana if an enemy is Poisoned. Give Poison (8) to the first enemy when discarded.'
* Upgraded effect changed from 'Gain 2 mana. Gain 3 more mana if an enemy is Poisoned. Give Poison (8) to the first enemy when discarded.' to 'Gain 2 mana. Gain 5 more mana if an enemy is Poisoned. Give Poison (12) to the first enemy when discarded.'
Death Knell Strike

**Death Knell Strike**

* Effect changed from 'Deal 4x2 damage to the first enemy, plus 2x2 damage per rank of Curse on you. Gain Doom (4).' to 'Deal 3x2 damage to the first enemy. Trigger its Doom 2 times, then trigger its Curse 3 times.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Deal 6x2 damage to the first enemy, plus 3x2 damage per rank of Curse on you. Gain Doom (4).' to 'Deal 4x2 damage to the first enemy. Trigger its Doom 3 times, then trigger its Curse 4 times.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 6x3 damage to the first enemy. Gain Doom (3).' to 'Deal 4x2 damage to the first enemy, plus 2x2 damage per rank of Curse on you. Gain Doom (4).'
* Upgraded effect changed from 'Deal 6x4 damage to the first enemy. Gain Doom (3).' to 'Deal 6x2 damage to the first enemy, plus 3x2 damage per rank of Curse on you. Gain Doom (4).'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Upgraded effect changed from 'Deal 8x3 damage to the first enemy. Gain Doom (3).' to 'Deal 6x4 damage to the first enemy. Gain Doom (3).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 1 to 0
* Effect changed from 'Deal 5x3 damage to the first enemy. Gain Doom (3).' to 'Deal 6x3 damage to the first enemy. Gain Doom (3).'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Deal 6x3 damage to the first enemy. Gain Doom (4).' to 'Deal 8x3 damage to the first enemy. Gain Doom (3).'
* Card Tier changed from 1 to 2
Obsessive Study

**Obsessive Study**

* Effect changed from 'Deal 15 damage to any enemy. Trigger its Opportunity Attack.' to 'Draw 2 without increasing your Fatigue Counter. Trigger the Opportunity Attack of any enemy.'
* Upgraded cost changed from 0 to 2
* Upgraded effect changed from 'Deal 25 damage to any enemy. Trigger its Opportunity Attack.' to 'Draw 3 without increasing your Fatigue Counter. Trigger the Opportunity Attack of any enemy.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 15 damage to any enemy. Trigger its action.' to 'Deal 15 damage to any enemy. Trigger its Opportunity Attack.'
* Upgraded effect changed from 'Deal 25 damage to any enemy. Trigger its action.' to 'Deal 25 damage to any enemy. Trigger its Opportunity Attack.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 16 damage to any enemy. Trigger its action.' to 'Deal 15 damage to any enemy. Trigger its action.'
* Upgraded effect changed from 'Deal 30 damage to any enemy. Trigger its action.' to 'Deal 25 damage to any enemy. Trigger its action.'
* Card Tier changed from 1 to 4
Pact of Insight

**Pact of Insight**

* Upgraded effect changed from 'Draw 5. Put 3 Shrivels on the top of your deck.' to 'Draw 5. Put 4 Shrivels on the top of your deck.'
* Card Tier changed from 1 to 4

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Draw 2. Put 2 Shrivels on the top of your deck.' to 'Draw 3. Put 2 Shrivels on the top of your deck.'
* Upgraded effect changed from 'Draw 3. Put 3 Shrivels on the top of your deck.' to 'Draw 5. Put 3 Shrivels on the top of your deck.'
Moonlit Reverie

**Moonlit Reverie**

* Effect changed from 'Gain Growth (3) and Wits (2).' to 'Gain Growth (6) and Wits (2).'
* Upgraded cost changed from 1 to 2
* Upgraded effect changed from 'Gain Growth (6) and Wits (3).' to 'Gain Growth (9) and Wits (3).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain Growth (3), Wits (2) and Frail (1). ' to 'Gain Growth (3) and Wits (2).'
* Upgraded effect changed from 'Gain Growth (6), Wits (3) and Frail (1). ' to 'Gain Growth (6) and Wits (3).'
* No longer unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain Growth (2), Wits (2) and Frail (1). ' to 'Gain Growth (3), Wits (2) and Frail (1). '
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Gain Growth (3), Wits (3) and Frail (1). ' to 'Gain Growth (6), Wits (3) and Frail (1). '
Pilfering Shell

**Pilfering Shell**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Lose 10 shield. If you do, draw 4.' to 'Lose 10 shield to draw 4.'
* Upgraded effect changed from 'Lose 12 shield. If you do, draw 5.' to 'Lose 12 shield to draw 5.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 3 to 2
* Effect changed from 'Gain 12 shield. Remove 8 shield from any enemy. If you do, draw 2.' to 'Lose 10 shield. If you do, draw 4.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Gain 15 shield. Remove 10 shield from any enemy. If you do, draw 3.' to 'Lose 12 shield. If you do, draw 5.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 15 shield. Remove 8 shield from any enemy. If you do, draw 2.' to 'Gain 12 shield. Remove 8 shield from any enemy. If you do, draw 2.'
* Upgraded effect changed from 'Gain 20 shield. Remove 10 shield from any enemy. If you do, draw 3.' to 'Gain 15 shield. Remove 10 shield from any enemy. If you do, draw 3.'
Mystical Digestion

**Mystical Digestion**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Lose 4 Arcane. If you do, gain 5 mana. Retained.' to 'Lose 4 Arcane to gain 5 mana. Retained.'
* Upgraded effect changed from 'Lose 4 Arcane. If you do, gain 8 mana. Retained.' to 'Lose 4 Arcane to gain 8 mana. Retained.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Lose 4 Arcane. If you do, gain 6 mana.' to 'Lose 4 Arcane. If you do, gain 5 mana. Retained.'
* Upgraded effect changed from 'Lose 2 Arcane. If you do, gain 7 mana.' to 'Lose 4 Arcane. If you do, gain 8 mana. Retained.'
Recycle Armor

**Recycle Armor**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Lose 10 shield. If you do, draw 2, heal 10 and gain Plated (1).' to 'Lose 10 shield to draw 2, heal 10 and gain Plated (1).'
* Upgraded effect changed from 'Lose 14 shield. If you do, draw 3, heal 12 and gain Plated (1).' to 'Lose 14 shield to draw 3, heal 12 and gain Plated (1).'
Patient Focus

**Patient Focus**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Upgraded effect changed from 'Gain 1 mana. If this is in your hand at end of turn, increase this value by 2 and gain Growth (1). Retained.' to 'Gain 2 mana. If this is in your hand at end of turn, increase this value by 1 and gain Growth (3). Retained.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 5 mana. Lose 1 mana per card in your hand.' to 'Gain 1 mana. If this is in your hand at end of turn, increase this value by 1 and gain Growth (1). Retained.'
* Upgraded effect changed from 'Gain 7 mana. Lose 1 mana per card in your hand.' to 'Gain 1 mana. If this is in your hand at end of turn, increase this value by 2 and gain Growth (1). Retained.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Gain 2 mana. Gain 4 additional mana if this is the last card in your hand.' to 'Gain 5 mana. Lose 1 mana per card in your hand.'
* Upgraded effect changed from 'Gain 3 mana. Gain 6 additional mana if this is the last card in your hand.' to 'Gain 7 mana. Lose 1 mana per card in your hand.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Gain 2 mana. Gain 2 additional mana if this is the last card in your hand.' to 'Gain 2 mana. Gain 4 additional mana if this is the last card in your hand.'
* Upgraded effect changed from 'Gain 3 mana. Gain 3 additional mana if this is the last card in your hand.' to 'Gain 3 mana. Gain 6 additional mana if this is the last card in your hand.'
Pocket Shield

Draw one Pocket Shield without increasing the Fatigue Counter whenever you reach 0 mana.

## Pocket Shield+

### Effect

Gain 8 shield.
Draw one Pocket Shield without increasing the Fatigue Counter whenever you reach 0 mana.

## Other Details

### ID

0312

**Pocket Shield**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 3 shield. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana.' to 'Gain 4 shield. Draw one Pocket Shield without increasing the Fatigue Counter whenever you reach 0 mana.'
* Upgraded effect changed from 'Gain 6 shield. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana.' to 'Gain 8 shield. Draw one Pocket Shield without increasing the Fatigue Counter whenever you reach 0 mana.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Gain 4 shield. Draw this card whenever you reach 0 mana.' to 'Gain 3 shield. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana.'
* Upgraded effect changed from 'Gain 7 shield. Draw this card whenever you reach 0 mana.' to 'Gain 6 shield. Draw this card without increasing the Fatigue Counter whenever you reach 0 mana.'
Purging Strike

**Purging Strike**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Deal 4x4 damage to the first enemy. Transform 1 into Quickblast.' to 'Deal 3x4 damage to the first enemy. Transform 1 card into Quickblast.'
* Upgraded effect changed from 'Deal 6x4 damage to the first enemy. Transform 2 into Quickblast+.' to 'Deal 4x4 damage to the first enemy. Transform 2 card into Quickblast+.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 6x2 damage to the first enemy. Cleanse yourself 1 time if you are in Spell Stance.' to 'Deal 4x4 damage to the first enemy. Transform 1 into Quickblast.'
* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Cleanse yourself 2 time if you are in Spell Stance.' to 'Deal 6x4 damage to the first enemy. Transform 2 into Quickblast+.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 5x2 damage to the first enemy. Cleanse yourself 2 times if you are in Spell Stance.' to 'Deal 6x2 damage to the first enemy. Cleanse yourself 1 time if you are in Spell Stance.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Cleanse yourself 3 times if you are in Spell Stance.' to 'Deal 8x2 damage to the first enemy. Cleanse yourself 2 time if you are in Spell Stance.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Deal 5x2 damage to the first enemy. Cleanse 1 yourself if you are in Spell Stance.' to 'Deal 5x2 damage to the first enemy. Cleanse yourself 2 times if you are in Spell Stance.'
* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Cleanse 2 yourself if you are in Spell Stance.' to 'Deal 8x2 damage to the first enemy. Cleanse yourself 3 times if you are in Spell Stance.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 5x2 damage to the first enemy. Reduce the duration of your debuffs by 1 if you are in Spell Stance.' to 'Deal 5x2 damage to the first enemy. Cleanse 1 yourself if you are in Spell Stance.'
* Upgraded effect changed from 'Deal 8x2 damage to the first enemy. Reduce the duration of your debuffs by 2 if you are in Spell Stance.' to 'Deal 8x2 damage to the first enemy. Cleanse 2 yourself if you are in Spell Stance.'
Muck Tide

**Muck Tide**

* Effect changed from 'Deal 10 damage to all enemies. Create 1 Treasure and 1 Sludge Shot.' to 'Deal 8 damage to all enemies. Create 1 Treasure and 1 Sludge Shot.'
* Upgraded cost changed from 5 to 2
* Upgraded effect changed from 'Deal 13 damage to all enemies. Create 1 Treasure and 2 Sludge Shot.' to 'Deal 10 damage to all enemies. Create 1 Treasure and 1 Sludge Shot.'
Overcharge

**Overcharge**

* Effect changed from 'Apply 10 Shock to all enemies. Create an Exhaustion in your discard pile.' to 'Apply 14 Shock to all enemies. Create an Exhaustion in your discard pile.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Apply 13 Shock to all enemies. Create an Exhaustion in your discard pile.' to 'Apply 18 Shock to all enemies. Create an Exhaustion in your discard pile.'
* Card Tier changed from 1 to 2

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Apply 10 Shock to all enemies. Create and discard an Exhaustion.' to 'Apply 10 Shock to all enemies. Create an Exhaustion in your discard pile.'
* Upgraded effect changed from 'Apply 13 Shock to all enemies. Create and discard an Exhaustion.' to 'Apply 13 Shock to all enemies. Create an Exhaustion in your discard pile.'
Mystical Blast

**Mystical Blast**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Upgraded effect changed from 'Apply 18 Arcane to any enemy. Draw 3. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Apply 24 Arcane to any enemy. Draw 2. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 6
* Effect changed from 'Apply 12 Arcane to any enemy. Draw 3. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Apply 16 Arcane to any enemy. Draw 2. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded cost changed from 5 to 6
* Upgraded effect changed from 'Apply 15 Arcane to any enemy. Draw 4. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Apply 18 Arcane to any enemy. Draw 3. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Type changed from Spell to Skill
* Effect changed from 'Apply 12 Arcane to any enemy. Draw 2. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Apply 12 Arcane to any enemy. Draw 3. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
* Upgraded effect changed from 'Apply 15 Arcane to any enemy. Draw 3. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.' to 'Apply 15 Arcane to any enemy. Draw 4. Reduce cost by 1 when you play a non-Mana, non-cannon card. Temporary.'
Plundering Focus

**Plundering Focus**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain 2 mana. Draw 1 if an enemy or ally died this turn.' to 'Gain 2 mana. Draw 1 if you haven't played a card since an enemy or ally died.'
* Upgraded effect changed from 'Gain 2 mana. Draw 2 if an enemy or ally died this turn.' to 'Gain 2 mana. Draw 2 if you haven't played a card since an enemy or ally died.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Gain 2 mana. Shuffle 1 Treasure into your deck if an enemy or ally died this turn.' to 'Gain 2 mana. Draw 1 if an enemy or ally died this turn.'
* Upgraded effect changed from 'Gain 3 mana. Shuffle 2 Treasure into your deck if an enemy or ally died this turn.' to 'Gain 2 mana. Draw 2 if an enemy or ally died this turn.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 2 mana. Create 1 Treasure if an enemy or ally died this turn.' to 'Gain 2 mana. Shuffle 1 Treasure into your deck if an enemy or ally died this turn.'
* Upgraded effect changed from 'Gain 3 mana. Create 2 Treasure if an enemy or ally died this turn.' to 'Gain 3 mana. Shuffle 2 Treasure into your deck if an enemy or ally died this turn.'
* Card Tier changed from 1 to 4
Recurring Torment

**Recurring Torment**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Stasis. Gain 2 mana. Lose 2 health. Increase the health loss by 1 and create a Temporary copy of this card. Retained.' to 'Stasis. Lose 2 health to gain 2 mana. Increase the health loss by 1 this turn. Return this card to hand after playing it.'
* Upgraded effect changed from 'Stasis. Gain 3 mana. Lose 2 health. Increase the health loss by 1 and create a Temporary copy of this card. Retained.' to 'Stasis. Lose 2 health to gain 3 mana. Increase the health loss by 1 this turn. Return this card to hand after playing it.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Stasis. Gain 2 mana. Lose 1 health. Increase the health loss by 2 this turn and create a Temporary copy of this card. Retained.' to 'Stasis. Gain 2 mana. Lose 2 health. Increase the health loss by 1 and create a Temporary copy of this card. Retained.'
* Upgraded effect changed from 'Stasis. Gain 2 mana. Lose 1 health. Increase the health loss by 1 this turn and create a Temporary copy of this card. Retained.' to 'Stasis. Gain 3 mana. Lose 2 health. Increase the health loss by 1 and create a Temporary copy of this card. Retained.'
Vent Off

**Vent Off**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Transform into Magic Cannon.' to 'Transform into Magic Cannon. Retained.'
* Upgraded effect changed from 'Transform into Magic Cannon+.' to 'Transform into Magic Cannon+. Retained.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Cost changed from 0 to 3
* Effect changed from 'Trigger Wits 2 times. Transform into Magic Cannon.' to 'Transform into Magic Cannon.'
* Upgraded cost changed from 0 to 3
* Upgraded effect changed from 'Trigger Wits 3 times. Transform into Magic Cannon+.' to 'Transform into Magic Cannon+.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Cost changed from 1 to 0
* Effect changed from 'Draw 1. Transform into Magic Cannon.' to 'Trigger Wits 2 times. Transform into Magic Cannon.'
* Upgraded effect changed from 'Draw 1. Transform into Magic Cannon+.' to 'Trigger Wits 3 times. Transform into Magic Cannon+.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 1
* Effect changed from 'Draw 2. Transform into Magic Cannon.' to 'Draw 1. Transform into Magic Cannon.'
* Upgraded cost changed from 2 to 0
* Upgraded effect changed from 'Draw 3. Transform into Magic Cannon+.' to 'Draw 1. Transform into Magic Cannon+.'
* Now unlocked by default.

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Transform into Magic Cannon. Draw 2.' to 'Draw 2. Transform into Magic Cannon.'
* Upgraded effect changed from 'Transform into Magic Cannon+. Draw 3.' to 'Draw 3. Transform into Magic Cannon+.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 4 to 3
* Effect changed from 'Transform into Magic Cannon. Draw 1.' to 'Transform into Magic Cannon. Draw 2.'
* Upgraded effect changed from 'Transform into Magic Cannon+. Draw 1.' to 'Transform into Magic Cannon+. Draw 3.'
* No longer unlocked by default.
Rune Trance

**Rune Trance**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Increase the damage of all your Spells by 10% if you have Wits, 10% if you have Mana Boost. Trigger both 1 time.' to 'Gain Spellweave (2) if you have Wits, (2) if you have Mana Boost. Trigger both 1 time.'
* Upgraded effect changed from 'Increase the damage of all your Spells by 15% if you have Wits, 15% if you have Mana Boost. Trigger both 2 time.' to 'Gain Spellweave (3) if you have Wits, (3) if you have Mana Boost. Trigger both 2 time.'
One With Shadows

**One With Shadows**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstab.' to 'Gain Hidden (3). Create 2 Temporary Backstab.'
* Upgraded effect changed from 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstab+.' to 'Gain Hidden (3). Create 2 Temporary Backstab+.'
* Unlock level changed from 5 to 2

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstabs.' to 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstab.'
* Upgraded cost changed from 1 to 2
* Upgraded effect changed from 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstabs.' to 'Gain Hidden. This turn, you don't lose Hidden when attacking. Create 2 Temporary Backstab+.'
Void Focus

Whenever you discard a card with this card in hand, gain 1 mana and apply 1 fixed  to yourself.

## Void Focus+

### Effect

Gain 1 mana.
Whenever you discard a card with this card in hand, gain 2 mana and apply 3 fixed  to yourself.

## Other Details

### ID

0059

**Void Focus**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Lose 1 health. Gain 1 mana. Whenever you discard a card with this card in hand, increase both values by 1 this turn or until you play this card.' to 'Gain 1 mana. Whenever you discard a card with this card in hand, lose 1 health and gain 1 mana.'
* Upgraded effect changed from 'Lose 2 health. Gain 3 mana. Whenever you discard a card with this card in hand, increase both values by 1 this turn or until you play this card.' to 'Gain 1 mana. Whenever you discard a card with this card in hand, lose 3 health and gain 2 mana.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Unplayable. Lose 1 mana, then gain 2 mana. Play this card when discarded.' to 'Lose 1 health. Gain 1 mana. Whenever you discard a card with this card in hand, increase both values by 1 this turn or until you play this card.'
* Upgraded effect changed from 'Unplayable. Lose 2 mana, then gain 4 mana. Play this card when discarded.' to 'Lose 2 health. Gain 3 mana. Whenever you discard a card with this card in hand, increase both values by 1 this turn or until you play this card.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 2 mana. Increase this value by 1 when discarded.' to 'Unplayable. Lose 1 mana, then gain 2 mana. Play this card when discarded.'
* Upgraded effect changed from 'Gain 3 mana. Increase this value by 2 when discarded.' to 'Unplayable. Lose 2 mana, then gain 4 mana. Play this card when discarded.'
Poisoned Shiv

**Poisoned Shiv**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Deal 1 damage to any enemy. Give it Poison (6). Temporary.' to 'Deal 1 damage to any enemy. Give it Poison (4). Temporary.'
* Upgraded effect changed from 'Deal 2 damage to any enemy. Give it Poison (12). Temporary.' to 'Deal 2 damage to any enemy. Give it Poison (8). Temporary.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 1 damage to any enemy. Give it Poison (5). Temporary.' to 'Deal 1 damage to any enemy. Give it Poison (6). Temporary.'
* Upgraded effect changed from 'Deal 2 damage to any enemy. Give it Poison (10). Temporary.' to 'Deal 2 damage to any enemy. Give it Poison (12). Temporary.'
Summoning Blaze

**Summoning Blaze**

* Effect changed from 'Deal 6 damage to any enemy. Give it Burn (4).' to 'Trigger Burn 4 times on any enemy to summon 1 allied Drake. Give Fire Mastery (2) to all allies.'
* Upgraded cost changed from 2 to 1
* Upgraded effect changed from 'Deal 8 damage to any enemy. Give it Burn (6).' to 'Trigger Burn 4 times on any enemy to summon 1 allied Drake+. Give Fire Mastery (3) to all allies.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Deal 5 damage to any enemy. Give it Burn (4).' to 'Deal 6 damage to any enemy. Give it Burn (4).'
* Upgraded cost changed from 3 to 2

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 2 to 3
* Effect changed from 'Deal 6 damage to any enemy. Give it Burn (2).' to 'Deal 5 damage to any enemy. Give it Burn (4).'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Deal 9 damage to any enemy. Give it Burn (3).' to 'Deal 8 damage to any enemy. Give it Burn (6).'
Void Spike

**Void Spike**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Lose 2 mana. Deal 15 damage to the first enemy. Play this card when discarded.' to 'Lose 2 mana. Deal 18 damage to the first enemy. Play this card when discarded.'
* Upgraded effect changed from 'Lose 1 mana. Deal 18 damage to the first enemy. Play this card when discarded.' to 'Lose 2 mana. Deal 24 damage to the first enemy. Play this card when discarded.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 2
* Effect changed from 'Lose 2 mana. Deal 16 damage to the first enemy. Play this card when discarded.' to 'Lose 2 mana. Deal 15 damage to the first enemy. Play this card when discarded.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Lose 1 mana. Deal 20 damage to the first enemy. Play this card when discarded.' to 'Lose 1 mana. Deal 18 damage to the first enemy. Play this card when discarded.'
* Card Tier changed from 1 to 3

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 8 damage to the first enemy. Play this card when it's discarded.' to 'Lose 2 mana. Deal 16 damage to the first enemy. Play this card when discarded.'
* Upgraded effect changed from 'Deal 12 damage to the first enemy. Play this card when it's discarded.' to 'Lose 1 mana. Deal 20 damage to the first enemy. Play this card when discarded.'
Spirit Armor

**Spirit Armor**

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Give 16 shield, Tough (2) and Taunt (1) to any ally.' to 'Give 18 shield, Tough (2) and Taunt (1) to any ally.'
* Upgraded effect changed from 'Give 20 shield, Tough (2) and Taunt (2) to any ally.' to 'Give 22 shield, Tough (2) and Taunt (2) to any ally.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 12 shield. Give 8 shield and Taunt (1) to the first ally.' to 'Give 16 shield, Tough (2) and Taunt (1) to any ally.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Gain 16 shield. Give 12 shield and Taunt (1) to the first ally.' to 'Give 20 shield, Tough (2) and Taunt (2) to any ally.'
Smog Blast

**Smog Blast**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Gain Envenom (2). Deal 12 damage to the first two enemies if they're Poisoned, then deal 12 more damage to them.' to 'Give Poison (10) to every enemy, plus Poison (3) for every unique debuff type on it.'
* Upgraded effect changed from 'Gain Envenom (3). Deal 15 damage to the first two enemies if they're Poisoned, then deal 15 more damage to them.' to 'Give Poison (12) to every enemy, plus Poison (4) for every unique debuff type on it.'

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain Envenom (2). Deal 12 damage to the first two enemies if they're Poisoned, then deal an additional 12 damage to them.' to 'Gain Envenom (2). Deal 12 damage to the first two enemies if they're Poisoned, then deal 12 more damage to them.'
* Upgraded effect changed from 'Gain Envenom (3). Deal 15 damage to the first two enemies if they're Poisoned, then deal an additional 15 damage to them.' to 'Gain Envenom (3). Deal 15 damage to the first two enemies if they're Poisoned, then deal 15 more damage to them.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 6 damage to the first two enemies. Give them Poison (18).' to 'Gain Envenom (2). Deal 12 damage to the first two enemies if they're Poisoned, then deal an additional 12 damage to them.'
* Upgraded effect changed from 'Deal 8 damage to the first two enemies. Give them Poison (22).' to 'Gain Envenom (3). Deal 15 damage to the first two enemies if they're Poisoned, then deal an additional 15 damage to them.'

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 12 damage to the first two enemies. Give them Poison (12).' to 'Deal 6 damage to the first two enemies. Give them Poison (18).'
* Upgraded effect changed from 'Deal 15 damage to the first two enemies. Give them Poison (15).' to 'Deal 8 damage to the first two enemies. Give them Poison (22).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 3 to 4
* Effect changed from 'Deal 8 damage to the first two enemies. Give them Poison (12).' to 'Deal 12 damage to the first two enemies. Give them Poison (12).'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Deal 10 damage to the first two enemies. Give them Poison (16).' to 'Deal 15 damage to the first two enemies. Give them Poison (15).'

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 8 damage to the first two enemies. Give them Poison (8).' to 'Deal 8 damage to the first two enemies. Give them Poison (12).'
* Upgraded effect changed from 'Deal 10 damage to the first two enemies. Give them Poison (12).' to 'Deal 10 damage to the first two enemies. Give them Poison (16).'

### Version v0.4523 - August 18, 2021

* Effect changed from 'Deal 8 damage to the first two enemies. Give them Poisoned (8).' to 'Deal 8 damage to the first two enemies. Give them Poison (8).'
* Upgraded effect changed from 'Deal 10 damage to the first two enemies. Give them Poisoned (12).' to 'Deal 10 damage to the first two enemies. Give them Poison (12).'
Scrying Blast

**Scrying Blast**

* Effect changed from 'Draw 1 non-Mana card. Deal damage to all enemies equal to 3x its cost.' to 'Draw 1 non-Mana card. Deal damage to all enemies equal to 5x its cost.'
* Upgraded cost changed from 3 to 5
* Upgraded effect changed from 'Draw 1 non-Mana card. Deal damage to all enemies equal to 5x its cost.' to 'Draw 1 non-Mana card. Deal damage to all enemies equal to 8x its cost.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Draw 1 Spell. Deal damage to all enemies equal to 2x its cost.' to 'Draw 1 non-Mana card. Deal damage to all enemies equal to 3x its cost.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Draw 1 Spell. Deal damage to all enemies equal to 3x its cost.' to 'Draw 1 non-Mana card. Deal damage to all enemies equal to 5x its cost.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Deal 5 damage to all enemies. Draw 1 Spell.' to 'Draw 1 Spell. Deal damage to all enemies equal to 2x its cost.'
* Upgraded effect changed from 'Deal 5 damage to all enemies. Draw 2 Spell.' to 'Draw 1 Spell. Deal damage to all enemies equal to 3x its cost.'
* Now unlocked by default.
Shadowflame Focus

**Shadowflame Focus**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain 3 mana. Gain Hidden if an enemy is Burning and Evasion (1) this turn if an enemy is Cursed.' to 'Gain 3 mana. Gain Hidden (2) if an enemy is Burning and Evasion (1) this turn if an enemy is Cursed.'
* Upgraded effect changed from 'Gain 4 mana. Gain Hidden if an enemy is Burning and Evasion (2) this turn if an enemy is Cursed.' to 'Gain 4 mana. Gain Hidden (3) if an enemy is Burning and Evasion (2) this turn if an enemy is Cursed.'
Shocking Focus

**Shocking Focus**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 4 mana. Apply 4 Shock to all enemies and 4 Shock to yourself.' to 'Gain 4 mana. Apply 4 Shock to all enemies and 4 fixed Shock to yourself.'
* Upgraded effect changed from 'Gain 5 mana. Apply 5 Shock to all enemies and 2 Shock to yourself.' to 'Gain 6 mana. Apply 6 Shock to all enemies and 6 fixed Shock to yourself.'
Toughened Focus

**Toughened Focus**

## Changes

### The Release Update (v1.0) - June 9, 2023

* Effect changed from 'Stasis. Gain 3 mana and Plated (3) this turn. Gain Plated (1) when discarded. Retained.' to 'Stasis. Gain 3 mana and Plated (3) this turn. When discarded, gain Plated (1). Retained.'
* Upgraded effect changed from 'Stasis. Gain 4 mana and Plated (5) this turn. Gain Plated (1) when discarded. Retained.' to 'Stasis. Gain 4 mana and Plated (5) this turn. When discarded, gain Plated (1). Retained.'

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Stasis. Gain 2 mana and Plated (2) this turn. Gain Plated (1) when discarded. Retained.' to 'Stasis. Gain 3 mana and Plated (3) this turn. Gain Plated (1) when discarded. Retained.'
* Upgraded effect changed from 'Stasis. Gain 3 mana and Plated (3) this turn. Gain Plated (1) when discarded. Retained.' to 'Stasis. Gain 4 mana and Plated (5) this turn. Gain Plated (1) when discarded. Retained.'
Vengeful Restoration

**Vengeful Restoration**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Stasis. Heal 8. Deal 3 damage to all enemies per health restored this way. Retained.' to 'Stasis. Heal 8. Deal 3 damage to all enemies per health restored this way. Damage modifiers are halved for this card. Retained.'
* Upgraded effect changed from 'Stasis. Heal 10. Deal 4 damage to all enemies per health restored this way. Retained.' to 'Stasis. Heal 10. Deal 4 damage to all enemies per health restored this way. Damage modifiers are halved for this card. Retained.'
Smite

**Smite**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 10 damage to the first two enemies. Gain Purity (1) and Heal 3 per Purity.' to 'Deal 12 damage to the first two enemies. If this dealt 30 or more damage, gain Purity (2) and Cleanse yourself 1 time.'
* Upgraded cost changed from 4 to 3
* Upgraded effect changed from 'Deal 12 damage to the first two enemies. Gain Purity (2) and Heal 4 per Purity.' to 'Deal 14 damage to the first two enemies. If this dealt 30 or more damage, gain Purity (2) and Cleanse yourself 2 time.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 5 to 4
* Upgraded cost changed from 5 to 4
* Card Tier changed from 1 to 3

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Cost changed from 6 to 5
* Effect changed from 'Deal 15 damage to the first two enemies. Gain Purity (1).' to 'Deal 10 damage to the first two enemies. Gain Purity (1) and Heal 3 per Purity.'
* Upgraded cost changed from 6 to 5
* Upgraded effect changed from 'Deal 20 damage to the first two enemies. Gain Purity (2).' to 'Deal 12 damage to the first two enemies. Gain Purity (2) and Heal 4 per Purity.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Effect changed from 'Deal 15 damage to the first two enemies. Gain Purity (1) on a Critical Hit.' to 'Deal 15 damage to the first two enemies. Gain Purity (1).'
* Upgraded effect changed from 'Deal 18 damage to the first two enemies. Gain Purity (2) on a Critical Hit.' to 'Deal 20 damage to the first two enemies. Gain Purity (2).'
Reinforced Shield

**Reinforced Shield**

## Changes

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Gain 6 shield. Gain Sturdy (6).' to 'Gain 8 shield. Gain Sturdy (8).'
* Upgraded effect changed from 'Gain 10 shield. Gain Sturdy (10).' to 'Gain 12 shield. Gain Sturdy (12).'
* Card Tier changed from 1 to 2

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Gain 5 shield. Gain Sturdy (5).' to 'Gain 6 shield. Gain Sturdy (6).'
* Upgraded effect changed from 'Gain 8 shield. Gain Sturdy (8).' to 'Gain 10 shield. Gain Sturdy (10).'
Void Visions

**Void Visions**

* Effect changed from 'Draw 2. Discard 2. When discarded, trigger Wits 1 time and gain Wits (1).' to 'Draw 3 Spells. Discard 2 cards. When discarded, gain Spellweave (1) and draw 1 Spell.'
* Upgraded cost changed from 0 to 1
* Upgraded effect changed from 'Draw 4. Discard 4. When discarded, trigger Wits 1 time and gain Wits (2).' to 'Draw 5 Spells. Discard 4 cards. When discarded, gain Spellweave (3) and draw 1 Spell.'

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Draw 2. Discard 2. Gain Wits (1) when discarded.' to 'Draw 2. Discard 2. When discarded, trigger Wits 1 time and gain Wits (1).'
* Upgraded effect changed from 'Draw 4. Discard 4. Gain Wits (2) when discarded.' to 'Draw 4. Discard 4. When discarded, trigger Wits 1 time and gain Wits (2).'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Effect changed from 'Draw 1. Discard 1. Gain Wits (2) when discarded.' to 'Draw 2. Discard 2. Gain Wits (1) when discarded.'
* Upgraded effect changed from 'Draw 2. Discard 1. Gain Wits (3) when discarded.' to 'Draw 4. Discard 4. Gain Wits (2) when discarded.'
* Card Tier changed from 1 to 3

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 1 to 0
* Effect changed from 'Draw 1. Discard 1. Gain Wits (1) when discarded.' to 'Draw 1. Discard 1. Gain Wits (2) when discarded.'
* Upgraded cost changed from 1 to 0
* Upgraded effect changed from 'Draw 2. Discard 2. Gain Wits (2) when discarded.' to 'Draw 2. Discard 1. Gain Wits (3) when discarded.'
Tiny Shock Wisps

Tiny Shock Wisps

Depths: 1 [Confirmed]

Event Text: A Large number of tiny shock wisps are rotating around a large mushroom tree. You can see a raised stone slab at the base of the tree. There doesn't seem to be much, but it's hard to see through the moving lights. You would have to step into the swarm to know more.

Event Options:

* Walk into the swarm and investigate
	+ Hold your Weapon onto the rune:
		- Outcome: you get a critical buff x3

* Stay and gather energy
	+ Outcomes: +43 Energy
Renewing Ray

**Renewing Ray**

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Deal 15 damage to any enemy. Then, if you have no mana, gain 2 mana.' to 'Gain Mana Boost (2). Deal 10 damage to any enemy. Then, if you have no mana, trigger Mana Boost 2 times.'
* Upgraded effect changed from 'Deal 18 damage to any enemy. Then, if you have no mana, gain 4 mana.' to 'Gain Mana Boost (3). Deal 14 damage to any enemy. Then, if you have no mana, trigger Mana Boost 3 times.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 2 to 0
* Effect changed from 'Deal 8 damage to any enemy. Then, if you have no mana, gain 5 mana.' to 'Deal 15 damage to any enemy. Then, if you have no mana, gain 2 mana.'
* Upgraded cost changed from 2 to 0
* Upgraded effect changed from 'Deal 12 damage to any enemy. Then, if you have no mana, gain 6 mana.' to 'Deal 18 damage to any enemy. Then, if you have no mana, gain 4 mana.'

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Effect changed from 'Deal 8 damage to any enemy. Then, if you have no mana, gain 4 mana.' to 'Deal 8 damage to any enemy. Then, if you have no mana, gain 5 mana.'
* Upgraded effect changed from 'Deal 12 damage to any enemy. Then, if you have no mana, gain 5 mana.' to 'Deal 12 damage to any enemy. Then, if you have no mana, gain 6 mana.'
Shielded Strike

**Shielded Strike**

* Effect changed from 'Deal 4x2 damage to the first enemy. Gain 4x2 shield.' to 'Deal 3x2 damage to the first enemy. Gain 3x2 shield.'
* Upgraded cost changed from 3 to 2
* Upgraded effect changed from 'Deal 4x3 damage to the first enemy. Gain 4x3 shield.' to 'Deal 3x3 damage to the first enemy. Gain 3x3 shield.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 4 to 3
* Upgraded cost changed from 4 to 3

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 3 to 4
* Effect changed from 'Deal 5 damage to the first enemy. Gain 5 shield.' to 'Deal 4x2 damage to the first enemy. Gain 4x2 shield.'
* Upgraded cost changed from 3 to 4
* Upgraded effect changed from 'Deal 8 damage to the first enemy. Gain 8 shield.' to 'Deal 4x3 damage to the first enemy. Gain 4x3 shield.'
Superbeam

**Superbeam**

## Changes

### Aether Storm Part 3 (v0.6243) - July 15, 2022

* Effect changed from 'Deal 15 damage to all enemies and apply 10 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.' to 'Deal 18 damage to all enemies and apply 12 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.'
* Upgraded effect changed from 'Deal 18 damage to all enemies and apply 12 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.' to 'Deal 20 damage to all enemies and apply 14 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.'

### Aether Storm Part 2 (v0.6136) - May 7, 2022

* Cost changed from 6 to 5
* Upgraded cost changed from 6 to 5

### Aether Storm Part 1 (v0.6014) - March 2, 2022

* Effect changed from 'Deal 15 damage to all enemies and apply 10 Shock to them. Double both values if you are Supercharged. Lose all Energy.' to 'Deal 15 damage to all enemies and apply 10 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.'
* Upgraded effect changed from 'Deal 18 damage to all enemies and apply 12 Shock to them. Double both values if you are Supercharged. Lose all Energy.' to 'Deal 18 damage to all enemies and apply 12 Shock to them. 100% bonus damage and Shock if you are Supercharged. Lose all Energy.'
Vessel of Knowledge

## **Vessel of Knowledge**

### Starting Health

120 (Depth 1)
156 (Depth 2)
180 (Depth 3)
216 (Depth 4)

### Debuffs Applied

**Depth 1***

**Depth 2**

**Depth 3**

**Depth 4**

## Moveset

Disrupt - Apply Doom (13)

Support - Gain Adept (4), Plated (1), and Purity (2)

Area Attack - Deal 15 Area damage

Apply Arcane and Disrupt - Apply 8 Arcane. Apply Arcane Weakness (1).

Apply Arcane and Disrupt - Apply 16 Arcane. Apply Arcane Leak (1)

Support and Attack - Gain Arcane Barrier (2). Deal 10 Damage.
Prismatic Shield

**Prismatic Shield**

* Effect changed from 'Gain 12 shield and Purity (1). Reduce all of your statuses by 6.' to 'Gain 14 shield and Purity (1). Reduce all of your statuses by 6.'
* Upgraded cost changed from 3 to 2

### The UI Overhaul Update (v0.5103) - January 12, 2022

* Cost changed from 2 to 3
* Effect changed from 'Gain 10 shield, Arcane Barrier (2), Frost Barrier (2), Shock Barrier (2).' to 'Gain 12 shield and Purity (1). Reduce all of your statuses by 6.'
* Upgraded cost changed from 2 to 3
* Upgraded effect changed from 'Gain 15 shield, Arcane Barrier (3), Frost Barrier (3), Shock Barrier (3).' to 'Gain 18 shield and Purity (1). Reduce all of your statuses by 10.'
Tyrannical Focus

Gain 2 more mana if an enemy has 3 or more debuff types, and 2 more if an enemy has 5 or more debuff types.

## Tyrannical Focus+

### Effect

Gain 3 mana.
Gain 3 more mana if an enemy has 3 or more debuff types, and 3 more if an enemy has 5 or more debuff types.

## Other Details

### ID

0288

**Tyrannical Focus**

## Changes

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Predator (1). Choose any enemy. Gain 2 mana if it's Vulnerable, 2 if it's Weak, 2 if it's Frail.' to 'Gain 2 mana. Gain 2 more mana if an enemy has 3 or more debuff types, and 2 more if an enemy has 5 or more debuff types.'
* Upgraded effect changed from 'Gain Predator (1). Choose any enemy. Gain 3 mana if it's Vulnerable, 3 if it's Weak, 3 if it's Frail.' to 'Gain 3 mana. Gain 3 more mana if an enemy has 3 or more debuff types, and 3 more if an enemy has 5 or more debuff types.'
Smoke Bomb

**Smoke Bomb**

* Effect changed from 'Gain Hidden (1). Gain Hidden (1) if you weren't Hidden. Draw 1. Removed.' to 'Gain Hidden (3).'
* Origin changed from Mirley to Trinket

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Gain Hidden (1). Gain an additional Hidden (1) if you weren't Hidden. Draw 1. Removed.' to 'Gain Hidden (1). Gain Hidden (1) if you weren't Hidden. Draw 1. Removed.'

### Trials of the Breach Part 1 (v0.7042) - October 25, 2022

* Effect changed from 'Gain Hidden. Draw 1. Removed.' to 'Gain Hidden (1). Gain an additional Hidden (1) if you weren't Hidden. Draw 1. Removed.'

### The Fetid Coast Balance Update (v0.4634) - October 21, 2021

* Cost changed from 0 to 1
* Effect changed from 'Gain Hidden. Removed.' to 'Gain Hidden. Draw 1. Removed.'
* This card can no longer be upgraded.
Void Conversion

Gain 8 shield, plus shield equal to 2x the total cost of all cards discarded this way.
.

## Void Conversion+

### Effect

.
Discard 2.
Gain 12 shield, plus shield equal to 3x the total cost of all cards discarded this way.
.

## Other Details

### ID

6304

**Void Conversion**

## Changes

### Trials of the Breach Part 2 (v0.7111) - December 19, 2022

* Effect changed from 'Stasis. Discard 2. Gain shields equal to 3x the total cost of all cards discarded this way. Retained.' to 'Stasis. Discard 2. Gain 8 shield, plus shield equal to 2x the total cost of all cards discarded this way. Retained.'
* Upgraded effect changed from 'Stasis. Discard 2. Gain shields equal to 4x the total cost of all cards discarded this way. Retained.' to 'Stasis. Discard 2. Gain 12 shield, plus shield equal to 3x the total cost of all cards discarded this way. Retained.'
Strength of the Sun

**Strength of the Sun**

## Changes

### The Interlude Update (v0.8012) - March 21, 2023

* Effect changed from 'Increase the damage of all your spells by 25% this turn. Draw 1 Spell. Temporary.' to 'Gain Spellweave (5) this turn. Draw 1 Spell. Temporary.'
* Upgraded effect changed from 'Increase the damage of all your spells by 50% this turn. Draw 1 Spell. Temporary.' to 'Gain Spellweave (10) this turn. Draw 1 Spell. Temporary.'