Patch Notes/v14.3

Hey Survivors!

Farlight 84 is scheduled for an awesome tune-up to Version 14.3! The downtime will be approximately three hours. We apologize for the inconvenience, but on the bright side, you'll be compensated with Gold x4,000!

Survivors can access the latest version in the global app stores. Get ready for the brand new Battle Pass - [Onyx Party] and the return of exciting Wheel Lottery events!

## **WHAT'S NEW**

Global Launch

* The day has finally come! Farlight 84 will be available in the global iOS App Stores and Google Play after the V14.3 update. The great battle of Isle City has begun! What are you waiting for?!

Brand New Battle Pass - Onyx Party

You would never imagine that dazzling champagne parties with masquerade and wild guests could exist in this post-apocalypse world. Your social identity is the entry ticket to this vanity fair. For people who come here, it's not all about fun and games... It's a world beyond the reach of mortals. Get ready for an eye-opening experience!

Onyx Party is the perfect stage for the duel of power and desire. Feel free to fight for what you yearn for in this place, but beware, it'll be a life-and-death gamble!

#### Battle Pass Phase 5

1. [Onyx Party] Battle Pass is here! Rewards include:
	* UR Skin - Phantom [Flow Banquet]
	* SSR Jetpack - [Supercar]
	* And a ton of other SR Skins, loads of Diamonds and Gold, just begging to be unlocked!
2. This new Battle Pass will last from [2023/4/24 05:00 UTC] - [2023/7/25 17:00 UTC], during which you can get awesome rewards by completing Missions to upgrade your Pass level!

### **New Events**

* We've prepared exciting Events in Isle City to celebrate the global launch!

Matching for Cash Cup

* Survivors can team up and participate in the event to accumulate Event Points. The Top-200 Clans will be awarded Diamonds each day at 00:00.
* Requirements: Survivors in the Clan must reach Level 10 and have selected their Regions.
* Event duration: [2023/4/24] - [2023/04/30]. Next event time: [2023/5/15] - [2023/5/21]. Please follow the official announcements for more events!

Since the standard time zone for each Region is different, the start and end times for the event will differ. We suggest Survivors pick the appropriate Region to participate in according to their own schedules.

#### Limited-time return of the Sign-in Event!

* As the first signs of snowfall approach, we want to thank all our friends in Isle City for their continuous support! Momonoi has decided to quietly place gifts on everyone's doorsteps for 7 consecutive days, and on the 7th day, she'll show up in person to deliver a final gift!
* Survivors who log in for 7 days and collect 40 Skin Fragments will get the Limited Edition Skin, Momoi - [First Snowfall]!
* Event Duration: [UTC 2023/04/24 05:00] - [UTC 2023/07/25 17:00].

Limited-time return of Operation Firefly

* Free SSR Skins? WOOHOO! Survivors can try out the SSR Skin Ducksyde - [Odduck Sleuth] in advance from the Event Center, and get this skin permanently after completing the event!
* Event Duration: [UTC 2023/04/24 05:00] - [UTC 2023/07/25 17:00].

Limited-time return of the Isle City Giveaway!

* Invite your friends to Isle City and get Diamond Coupons and the UR Skin Ducksyde - [Starry Wander]! During the event, invite friends to enter the game through your Share Code to complete the specified Missions, and accumulate points to get awesome rewards! Don't miss out!
* The event opens at UTC 2023/04/24 05:00

#### Exclusive Event of the Lilith Games 10th Anniversary Celebration

* Survivors can collect Celebration Fireworks by completing missions during the event. Use Celebration Firework x30 to exchange for the Limited Edition SSR Trail - [Festive Mood]. You can also get Legend Packs, Elite Packs, and Nova Packs in the event.

Event Duration: [UTC 2023/05/10 00:00] - [UTC 2023/06/09 23:59].

All New Lottery:

#### Lottery Chest - [Star Era] has returned!

* The dazzling galaxy hides infinite unknowns, and the constellations are all blueprints for the future!
* Lottery Chest includes:
* UR Weapon Skin Jupiter-6 - [Crystal Energy]
* SSR Weapon Skin Defender - [Holographic Universe]
* SSR Weapon Skin White Dwarf - [Entropy]
* SSR Hero Skin Yong - [Major Yong]
* More SR Skins just waiting for you to unlock!
* Lottery Duration: [UTC 2023/04/24 05:00] - [UTC 2023/08/25 17:00].

#### Lottery Wheel - 1st Issue: Boom-Pocalyse

* The exiles gathered in Carnivale, expecting to numb the pain caused by the post-apocalypse through revelry. No one imagined that this fanatic scene in a dystopian paradise would shrink into an illusion of nothingness.
* Lottery Chest includes:
* UR Hero Skin Momoi - [Venus]
* SSR Trail - [Romantic Dreams]
* SSR Avatar Frame - [Fairyland King]
* More SR Skins just waiting for you to unlock!
* Lottery Duration: [UTC 2023/04/24 05:00] - [UTC 2023/06/24 17:00].

#### Lottery Wheel - 2nd Issue: Dusty Prophecy

* Since this Victorian aristocrat-like strange man came to Candelia Bay, strange symbols and tales about his spooky villa have emerged. Rumors said that he had moved here to escape from an ancient prophecy. Thus, some daring Survivors decided to sneak into the ""Lord's"" mysterious banquet to check it out.
* Lottery Chest includes:
* SSR Weapon Skin Porcupine - [Infernal Rose]
* SSR Jetpack - [Prophetic Chest]
* SSR Trail - [Thriller Night]
* More SR Skins just waiting for you to unlock!
* Lottery Duration: [UTC 2023/06/25 05:00] - [UTC 2023/08/25 17:00].

#### Pack System is now available

* Noya can read your minds! Survivors can now open Free Packs by completing daily battles and playing more matches, or purchase Packs with Diamonds in the Lottery. Packs contain various rewards, including permanent UR items! Try your luck!

Pack Rewards include:

* Hero Skins: MK.R - [Ultimate Weapon], Sunil - [Vanguard Commander]
* Weapon Skins: Defender - [Thunder Clap], Invader - [Xenophon], M4 - [Superstar], VSS Sniper Rifle - [Rebel Flag]
* Vehicle Skin: Hoverbike - [Midnight Race]
* Jetpacks: Sonic Shock, Carousel Horse, Mind's Eye, U2-Mi2, Communication Hub
* Namecard Background: Onyx Age, Cyber Groove, Throne of Thorns
* Emotes: Eat Pizza, Failure, Shy, Kiss, Angry, Naughty
* Trails: Love, Polar Express, Cosmos, Sunset Meteor, Ice Cream Swoosh
* Capsule: Fixed Logistics
* Avatar Frames: 5-Star General, Star Legend

### **New Mode**

New Game Mode: Solo (Beta)

* Got a beef with another player in Isle City? Come have a one-on-one battle, and let your guns do the talking!
* Rules: choose 4 Heroes to fight and compete one-on-one with the enemy. The first to defeat all opposing Heroes will be the victor!

Details:

Solo mode is still in the Beta stage, and some features and performances will be optimized in future versions.

### **New Vehicle**

#### New Vehicle: Rocket Tarantula

       Rocket Tarantula: this bionic vehicle is the latest masterpiece of Piecemaker. It can switch forms while driving. In Entrenchment form, it can launch powerful missiles to deal blast damage via Fury Rockets.

### New Season

#### S7 Ladder is HERE!

* The new season opens when V14.3 is updated!
* S7 Season duration: [UTC 2023/04/24 05:00] - [UTC 2023/05/24 17:00]. Reach Platinum or above to get the SR Capsule. Reach Silver or above to get the S7 Avatar Frame.
* S8 Season duration: [UTC 2023/05/25 05:00] - [UTC 2023/06/24 17:00]. Reach Platinum or above to get the SR Hero Skin. Reach Silver or above to get the S8 Avatar Frame.
* S9 Season duration: [UTC 2023/06/25 05:00] - [UTC 2023/07/25 17:00]. Reach Platinum or above to get the SR/SSR Trail. Reach Silver or above to get the S9 Avatar Frame.

**Optimizations**

#### System

1. New Features
	* Survivors can now check their match history and battle records on their Profile page.
	* New UI Tabs on the Clan page were added. Survivors can now check match replays, Tournament schedules, and Leaderboards.
	* Tutorial texts for new features and game modes were added to the loading screen.
	* Hero Voice Sound Effects can now be adjusted in Settings.
	* Newly added sensitivity adjustment. Survivors can now adjust the control sensitivity of Tactical Skills, Ultimates, and Vehicles in Settings.
	* Newly added Weapon Auxiliary Sight adjustment. Survivors can now choose to activate the Vehicle Weapon Auxiliary Sight in Settings.
	* Newly added Namecard Background Display feature. Show yourself off!
	* Newly added Score Protector and Tier Protector.
	* Newly added Emote System. Express yourself in the Lobby and during battles with funny emotes.
		+ Emotes can be seen by all Survivors within their visual range.
		+ Emotes can be set freely based on your preference.
	* Noya can read your minds! Survivors can now open Free Packs by completing daily battles and playing matches, or purchase Packs with Diamonds in the Lottery. Packs contain various rewards, including permanent UR items! Try your luck!
	* Newly added Hero Mastery System. Increase your Mastery Level to unlock Heroes' backstories.
	* We have optimized the in-game anti-cheating software, including real-time judgment, background recording, and live penalties for cheaters.
	* We have optimized the light and shadow performance of the map. Now the visual effects on the map have been sharply enhanced.
2. Feature Optimization
	* Optimized the replay feature in Custom Room.
	* Optimized the interaction function. You can now check other Systems without any restrictions during matchmaking.
	* Newly added advanced Weapon Skin sound effects under standby status in the armory.
	* Newly added two language options: Japanese and Korean.
	* Optimized UI for World Chat channel.
	* The style and opacity of in-game shortcuts have been optimized.
	* Optimized Warehouse UI.
	* Optimized UI for in-game Hero selections.

#### Battle Adjustments

1. Battle Mechanics
	* Breathing will no longer restore HP.
	* Total Horizontal Flying attempts have been increased to two.
	* The skill cooldown before and after Revive has been adjusted. Survivors can now use their Tactical Skills when the Capsule lands. When revived by teammates, the Survivor's Tactical Skill and Ultimate's cooldown will not be reset, and the previous cooldown will continue.
	* Newly added two types of Shield Quality: White Shield with one Shield Point, and Red Shield with six Shield Points.
		+ The Shield Value of other quality Shields have been adjusted: Green - two Shield Points, Blue - three Shield Points, Purple - four Shield Points, Orange - five Shield Points.
	* Newly added Shield Upgrades. You can now level up a Shield when sufficient Shield XP is looted.
		+ A Shield Upgrade button will pop up when Survivors obtain sufficient Shield XP. Tap the button to level up the Shield. You can also loot an opponents' Shield XP when they're defeated.
		+ The highest quality Shield is Red, which can only be obtained through upgrades.
		+ Shield XP can be obtained through:
			- Map
			- Shield XP Modules
			- Deatloot
	* Newly added Growth XP Sources. Defeat enemies to get stronger faster!
		+ The higher level the defeated enemy, the more Growth XP they'll drop.
		+ Massive Growth XP is available when a higher-level enemy is defeated.
		+ A little Growth XP is available when a lower-level enemy is defeated.
	* Adjusted battlefield visualizations.
		+ Altitude and horizontal distances of enemy heroes and vehicles will no longer be shown.
		+ Visual info of an enemy will be shown in red when they get closer, and an enemy in the distance will be shown in white.
		+ You can now see Survivors move while in a crouch, but the available visual info is limited.
	* The mechanics of item looting have been adjusted. Items (except consumables) can now only be picked up one by one.
	* UI for the item looting list has been adjusted. There's no more sub-column for the looting list, and the sources of loot within a fixed range are no longer shown.
	* Adjusted usage feature for Recovery Items.
		+ For Mobile Devices: you can now use Med Kits, Shield Rechargers, and Shield Restorers with the same button.
		+ For PC: you can now access the Shield Recharger and Shield Restorer with two different buttons.
		+ New feature (Mobile only): Optimal Recovery Items will be recommended when HP/Shield values are restored.
2. Battlefield visual performance
	* Low-level chest location sound effects have been removed.
	* UI for duration displays of Ultimates and Tactical Skills have been adjusted.
	* Newly added UI for durability of attackable summons.
	* Newly added info display for attack hits. Now, an enemy's HP, Shield, and Level status will be shown briefly upon being hit.
	* Optimized performance for teammate perception.
	* Survivors can now see the outline of teammates through obstacles and perceive their teammates' positions.
	* Teammates' in-game info will be scaled up or down according to their distance from Survivors.
	* The interaction of the skill buttons and other interactive buttons has been optimized. Feel free to use your skills without jamming up!
	* Optimized visual performance for scanning and when being scanned.
	* Visuals for after using a Smoke Bomb have been optimized. Survivors can now see their outlines in the smoke to locate themselves.
	* Visuals for Hero Models after tapping skill buttons multiple times have been optimized. No more twitching!
	* Visuals for damage-dealt displays have been optimized. Now you can see how much of an enemy's Shield you broke without delay!
	* Visuals for Spectator View have been optimized. Spectators can now see how much extra ammo a Survivor has.
3. Revive Mechanics
	* The mechanics for Teammate Revive have been adjusted. Survivors can now be revived on the spot.
	* The required time for Revive has been increased.
	* The interaction range for Revive has been increased.
	* The cooldown for the Remind Teammate button for Revive has been increased.
	* Optimized notification for banning Respawners.
	* Altitude for skydiving after using a Respawner has been increased.
	* Heroes will carry a Mad Rabbit SMG and some reserve ammo by default after using a Respawner.
	* A Survivor can now tap the Respawner to Revive upon being hit and falling on the ground.
	* Newly added Revive notifications. Survivors can now see a perspective red icon as a reminder when enemies are being revived.
4. Other Changes
	* Default HP of Heroes has been reduced after being knocked to the ground.
	* Basic Hero HP has been adjusted.
	* Value of each bar of Shield has been reduced.
	* Ammo Capacity of the SMG and Assault Rifle in your inventory has been increased.
	* Total Horizontal Flying attempts have been increased to 2.
	* XP Items for Leveling up Heroes has been renamed from Growth Capsule to Growth XP.
	* We've fixed a bug that caused Survivors who landed first to not be able to loot items promptly.

#### Heroes

1. 1) Skill adjustments and optimizations
	* MAGGIE
		+ Damage dealt by Blast Delivery has been reduced.
		+ Aero Zoom can no longer refresh, but will now decrease the cooldown of your Jetpack, and its skill duration has been reduced.
	* BEAU
		+ Damage dealt by Frenzy Blast has been reduced.
		+ Damage dealt by Cluster Grenade has been reduced.
	* LUCINDA
		+ Visuals for Portable Incendiary Bomb have been optimized.
		+ The casting action for Absolute Gravity has been optimized.
	* SYFER
		+ Rework of EMP Shock:
			- Syfer throws out an EMP Field, dealing a continuous EMP effect to enemies within the field. Enemies can escape from the field range to avoid this skill's effect.
			- Destroy the EMP Core Device within the EMP Field to disable this skill's effect.
	* MK.R
		+ The Rocket Launcher model for Fatal Volley has been visually optimized.
	* CEANNA
		+ Healing and Shield Recovery amount for Restoration Field has been reduced.
		+ The visuals for Ceanna's small drone have been optimized.
	* WATCHMAN
		+ The durability for Defensive Bunker has been reduced.
		+ Damage dealt by Freeze Defense Turret has been reduced.
	* CAPTAIN
		+ The durability of Energy Barrier has been reduced.
		+ The basic damage of Aqua Blast has been decreased.
		+ The casting action for Aqua Blast and its skill visuals have been optimized.
	* PHANTOM
		+ Phantom is now a Scout Role.
		+ Phantom is now wearing a new ribbon.
	* MOMOI
		+ The Airdrop called by the Hoarder Drop skill no longer carries Shields, but will contain Growth XP and Shield XP.
		+ The models of items from the Hoarder Drop skill have been optimized. The Airdrop called in by Momoi is now covered with an exclusive sticker.
		+ Momonoi has been renamed Momoi.
	* EMBER
		+ We've newly added an attackable skill item for Vision Erosion. You can destroy this item to end the skill effect in advance.
		+ No movement visuals are available within the range of Vision Erosion. The better your sight, the better the attack assist works.
		+ Enemies' visuals are mildly reduced within the range of Vision Erosion. Allies all share the same visuals as Ember.
		+ The Vision Erosion effect works on other summoned items, such as the Freeze Defense Turret.
	* YONG
		+ Divulge skill has been reworked. Survivors can now use the skill to monitor and scan the battlefield from above. Scanned enemies will have their locations, HP, and Shield Points all exposed.
		+ Newly added a Scout Drone for Divulge.
		+ The visual performance for Track 'n Trace has been optimized.
		+ The Tactical Skill ""Recon"" has been replaced by Springboard: throws out a Murphy Jump-Pad Core, which turns into a full board upon landing, bouncing enemies from the ground.
	* SUNIL
		+ The damage enhancement of Hologram Guide has been reduced.
		+ Springboard has been reworked. Survivors can now throw a Core to create a board, which bounces enemies from the ground.

#### Game Modes

1. 1) Battle Royale
	* We've newly added a Supply Ship to send Airdrops.
	* The parameters for the shrinking poison circle have been adjusted. The shrinking speed is now slower in the early stages, with a minor effect area, while faster in the mid-to-late stages of a battle.
	* The required XP amount for in-game hero leveling up have been adjusted. The Growth XP needed for leveling in the early stages has been mildly increased, while sharply increased for late stages. Also, Survivors can now obtain Survival Bonus XP in advance, with an increased amount.
	* The source of Growth XP has been changed from on the ground to chests.
	* Weapon upgrading has been adjusted. Weapon quality no longer exists. Now, the higher the Hero XP, the higher the Weapon Attack.
	* Supply restrictions have been adjusted. Survivors can now bring more Shield Rechargers and Shield Restorers.
	* The emergence time of Airdrops have been adjusted. Airdrops will now come out during different phases of the poison circle within a battle.
	* Following others while skydiving has been adjusted. Survivors can now only switch followers during the cruise phase.
	* The visual performance of skydiving has been adjusted. We enhanced the smoke trail effect to make it look longer.
	* Airdrop items have been adjusted.
		+ Airdrops no longer contain MG-7.
		+ Airdrops will now contain Hero Growth XP.
		+ Airdrop items' drop chances have been adjusted.
	* Ground items have been adjusted as well.
		+ Shield: newly added White Shield. The drop chance of Green Shield has been increased. The drop chance of Blue and Purple Shields have been decreased.
		+ Weapon: Removed Weapon Quality. All un-looted Weapons are now the same level.
		+ Supplies: The drop chance for Med Kits and SMG Ammo have been slightly decreased, and the emergence chance of Shield Rechargers, Shield Restorers, and Assault Rifle Ammo have been slightly increased.
		+ Growth Items: Hero Growth XP Items can now only be obtained through Airdrops and chests.
			- The amount of Shield XP Items have been drastically increased.
		+ Chest drops: the amount of chests available have been drastically increased.
			- We've adjusted chest locations to allow Survivors to spot the chests more easily.
		+ Chest Content: Among the Advanced Chests, the drop chance for Green Shields and Blue Shields have been increased, while the drop chance for Purple Shields has been decreased. Advanced Chests will no longer contain Orange Shields. The drop chance for Level 2 Weapon Mods has been increased, while the drop chance for Level 3 Weapon Mods has been decreased. Due to Weapon Quality being removed, only Weapons of the same level can be found in corresponding Chests.
	* The attenuation degree for gunfire sounds has been adjusted. The sound of gunshots heard at mid-range will be louder than before.
	* Sound effects when parachuting have been enhanced.
2. Deathmatch
	* The muzzle mods for Bar-95 have been removed in Deathmatch.

#### Weapons

1. Base stat adjustments
	* The overall base damage of Weapons has been reduced.
	* The overall spread of Weapons has been decreased.
	* The overall recoil of Weapons has been decreased.
	* The overall stats of muzzles have been decreased.
	* The overall stats of stocks have been decreased.
	* The base magazine capacity for the MF18 has been increased.
	* The base magazine capacity for the White Dwarf has been increased.
	* The base magazine capacity for the Mad Rabbit has been increased.
	* SMG Damage is now more sustained, and can deal more damage from a distance.
	* The melee Aim Assist for the SMG has been enhanced.
	* The base damage of the Rhino has been decreased, but it can now deal more damage to Vehicles.
2. New features and optimizations
	* Newly added magazine mods for the UZI.
	* Newly added a visual range detector for the Rhino.
	* Newly added a Quick ADS Button.
	* New ADS styles: Tap, Hold, Tap & Hold.
	* The mechanics of Aim Assist have been optimized. Easy shooting!
	* Quick ADS for the Shotgun has been removed.
	* Heroes move slower when carrying weapons now. We've also made the movement difference between weapon on/off status more obvious.
	* The animation performance for Weapon shooting has been optimized.
	* Newly added sound effects for the Rhino's flying rocket shells.
	* Notifications for ammo amount have been optimized. Survivors will now be alerted when there's no available ammo for their armed Weapons.

#### Vehicles

1. New features
	* Newly added mechanics for Reserve Ammo. Firing and reloading will now consume Reserve Ammo, and will be auto-replenished.
	* Vehicles with Reserve Ammo: Gunboat, 4-Legged-Lizard, Blazing Infantry (Wheeled Form), Hoverbike, Air Beast, and Mobile Turret.
2. Vehicle balancing
	* 4-Legged-Lizard
		+ Newly added a laser aim assist. A laser aims at the target when the Rechargeable Laser Cannon is charging.
		+ The ballistic flight speed of the Rechargeable Laser Cannon has been reduced.
		+ The movement speed of the 4-Legged-Lizard has been reduced for stable shooting when charging up the Rechargeable Laser Cannon.
		+ We've used the latest algorithm to optimize its movement visual performance.
	* Blazing Infantry
		+ Wheeled Form
			- EMP Bomb has been removed.
			- Firing mode has been switched to launch EMP, and Reserve Ammo was added.
		+ Bionic Form
			- The leap distance of Shockwave has been shortened.
			- We've fixed a bug that caused the effective damage area of Shockwave to be unstable.
	* Hoverbike
		+ New skill: Optic Misdirection
		+ New feature: Accuracy Aiming can now reduce weapon spread. Spread will be minimized after aiming at the enemy for a while.
	* Hovercar
		+ Max attack range has been decreased, allowing for more sustained damage.
		+ Newly added sound effects for flying ammo.
		+ Newly added visual range detector.
	* Wasteland Hovercraft
		+ Tactical Fog has been removed.
	* Single-Pilot Mecha
		+ Steered Jump has been removed.
		+ New skill: Dash. Sprints forward a short distance.
		+ Shoots more bullets before the Gatling is overheating.
		+ Minimum spread has been increased. It now takes less time to stack Rate of Fire and reduce the degree of weapon spread.
	* Air Beast
		+ Reaper's Light has been removed.
		+ Laser Cannon deals less damage but shoots faster now.
	* Mobile Turret
		+ Self Repair for the co-pilot has been removed.
		+ Newly added a visual effect when attacking. A warning sign will now be shown when hitting the target.
		+ Newly added visual range detector.
		+ Newly added sound effects for flying ammo.
		+ Flying speed of ammo has been reduced.
3. Other Changes
	* When Vehicles are hit, some of the damage received will be inflicted on the driver.
	* Optimized Weapon Scope so that it now works the same on Vehicles.
	* Non-Hover Vehicles will no longer be damaged immediately when entering water.
	* The UI of all Vehicle dashboards has been optimized.
	* The Durability of all Vehicles has been adjusted.
	* Damage dealt values for all Vehicles have been adjusted.
	* Seat height for certain vehicles has been raised.
	* We have optimized the in-game anti-cheating software, including real-time judgment, background recording, and live penalties for cheaters.
	* We have optimized the light and shadow performance of the map. Now the visual effects on the map have been sharply enhanced.