Escort Mission

**WIP** - Collector of Clues

## Event Details

Dark Wolf has announced an open commission. They need to transport a large shipment of goods to a designated supply depot. The route passes through a un-scouted area crawling with danger. The train has been ambushed by the Infected multiple times. The Alliance asks the help of all chiefs to join forces and escort the shipment, repel the attacks, and obtain a huge Reward!

## General Rules

Start

1. The event can be started by Alliance Leaders and R4 members.
2. The alliance member who starts the event automatically becomes the captain.

Preparation

1. A Supply Train will spawn at the Alliance Headquarters.
2. All Alliance members can send troops to garrison the train.

En Route

1. The Supply Train will automatically move towards the destination.
2. Various random encounters may occur along the way.
3. There are multiple Supply Depots along the way, where you rest and obtain extra supplies.

Infected Attacks

1. During the mission, you may encounter various types of the Infected, which will attack the train at regular intervals. Resolve these as quick as you can.
2. The train can only continue moving when the Infected are eliminated.
3. During the mission, you will not be able to replenish your troops garrisoned on the train.

End

1. The mission is complete when the Supply Train reaches the destination.
2. Rewards will be issued to the participants.

### Battle Rules

* Garrison
* Battles
* Infected

1. Players can send troops to garrison the train during the preparation stage.

2. Troops cannot be recalled from the train while it is en route.

3. Players who did not send troops to the train can do so when it stops at a Supply Depot.

1. Alliance members can dispatch the garrisoned troops to fight the Infected.

2. Players who did not send troops to the train are not able to help.

3. Battles that occur during a mission will not result in the death of troops, and all wounded troops will recover at the end of the event.

1. Each Infected has multiple lives.

2. An Infected dies only when all of its lives are depleted.

### Reward Rules

* Solo Rewards
* Alliance Rewards
* Supply Crates
* Extra Supplies
* Alliance Ranking Rewards

*Point Acquisition*

1. Points are earned by **garrisoning the train, fighting battles, and gathering supplies.**

*Point Rewards*

1. When a mission is completed, rewards are issued based on the **solo points** earned.

2. Rewards can be obtained up to **2** times a week.

3. During the State Event - the points earned will contribute to its themed leaderboard, granting **Glory Points** as rewards!

1. When the mission is complete, rewards will be issued to the participants.

2. The higher the difficulty, the better the rewards.

3. Rewards can be obtained up to **2** times a week.

1. Supply crates may drop when an Infected is eliminated.

2. The crates gathered will be issued to the participants when the mission is complete.

1. During the mission, the participants may obtain extra supplies.

2. The more supplies you have at the destination, the more rewards you will receive.

1. Alliances are ranked based on the difficulty of the missions completed throughout the event.

2. The top Alliances will receive extra rewards.
## Hauler Levels and Rewards

* Levels 1 - 10
* Levels 10 - 20

*Note: Gather resources while the Escort Mission is in progress to upgrade your Hauler. Rewards can differ depending on state age.*
## Difficulty Levels and Rewards

* Levels 1 - 5
* Levels 6 - 10

*Note: Rewards can differ depending on state age.*
## Solo Points and Rewards

* Levels 300 - 2,020
* Levels 2,080 - 2,920

*Note: After result stage finishes, rewards will be sent to the Reward Stash. Rewards can different depending on State age.*
## Ranking Rewards

Page Credits

*Page Creator: Collector of Clues

Data Credits: Collector of Clues. Javelin of Otherworld
Banner Credits: Centuries of History*

Return to Periodic Events