recursal/Fanatic-Fandom huggingface dataset:
Grackle

```
The croaking calls of wild birds hang heavy in the air over the settlement. Despite the struggles of the West, the town endures.
```

**Grackle** is a farming town in the middle of the Gravedust Wastes. At the beginning of *Weird West*, it was raided by the Stillwaters Gang, and many people were either killed or kidnapped. Many buildings and shops were abandoned or in disarray. However, the hardy people of Grackle soon rebuild their homes and the town once again becomes a bustling place that offers many services.

## Associated Quests

* Bounty Hunter Journey
* Werewolf Journey
* Lone Wolf
* Missing Memories
* The Abducted Blacksmith
* Them Bones, Them Bones
* What the Doctor Ordered

## Notable Loots

* Nimp Relic on the rooftop of the saloon.
* Golden Ace of Spades on the second floor of the sheriff's office, after the town recovered.

## Trivia

* If the quest Them Bones, Them Bones is given by an undertaker in Grackle (or any other town) and then completed. A mound cache will be spawned behind the undertaker's house, which contains a list of the dead, a diagram of the location of their graves, and various personal belongings. This implies the undertaker has been stealing items from the deceased.
* The saloon in Grackle is the first building ever created in the game, and was used as the test map for the first few months of production.
* After the first journey, a memorial was erected near the spirit hall to remember the victims of the Stillwaters.

## Gallery

The town.The entrance.The saloon.The Grackle memorial.The undertaker's list.
## References

1. ↑ Town of Grackle, Hit Hard by Stillwater Gang, Begins to Recover
2. ↑ MCV Develop 978 May 2022, p.55 - The Art of... Weird West
Nova Castra

#### Summary:

Nova Castra (more accurately Castra Nova) was Babylon’s second base and was founded on November 10, 2020. The base is based off of the Alchemical Sephiroth and every tower in Nova Castra is a part of the sephiroth. Before its grief, it was planned to be Babylon’s successor and everything that Babylon had was going to be in Nova Castra but better. The members of Babylon finished many of the large farms and got the foundation built, but unfortunately they wouldn’t go much further than this in 2021. The base would be griefed by The Holy Inquisition because Crafn was still angry about Babylon’s name.

#### History:

Many months after Babylon was finished being built, the members of Babylon finally decide to create a new base that would even better than Babylon. Planning for Nova Castra began on September 24, 2020, in the Babylon discord where the discussion for the basic theme and ideas would be before the Nova Castra discord was made. During these discussions, the Alchemical Sephiroth came into the equation and the members of Babylon realized that the sephiroth can be used to make a functional base, and they started to use it in their planning. After coming up for the foundation of the base and the design of the towers, the Nova Castra discord was made.

The members of Babylon would bring in new members to help in the construction of Nova Castra, those new members being: Provakator3000, Soidzoid, and Shalev. During the construction of Nova Castra, Litematica would be used because many of the builds were made on different worlds, and it was needed to aid in building them accurately. The construction of Nova Castra started at a quick pace with many of the farms and the base of the towers being mostly finished. Eventually the pace would slow down accompanied by Babylon going inactive.

Nova Castra would stay unfinished until March 20, 2021, when Crafn and The Holy Inquisition griefed Nova Castra because Babylon hadn't changed their group name.
Cave

**Caves** are a type of neutral location that can be found in the West.

## Notes

* Caves have three different variations: one haunted by Wraiths, one inhabited by wild animals, and one infested by Sirens.
* Some stalagmites can be blown up, giving access to chests or other loots.

## Notable Caves

* Wolfsbane Hole - where the Oneirists cultivate rare plants and herbs that are used in their magic rituals.

## Trivia

* Sometimes, in certain caves, it's possible to find cabinets placed inside occultists circles and candles. For some reason, items placed inside one of such cabinets can be looted from a nearby carcass, and vice versa.
Lone Wolf

**Lone Wolf** is a missable side quest in *Weird West*. This quest is part of the main quest to find Leila Vidrio during the Werewolf Journey, thus if Leila has already been found, this quest won't be available and no one is killed in Grackle.

## Walkthrough

Go to the intersection in Grackle and Dezi can find two werewolf hunters, one of them was murdered. Talking to the other hunter and agreeing to go to his home will start this quest. If Dezi tells him that he's also a werewolf and then refuses to back down, Dezi will have to kill the hunter, thus failing the quest.

Travel to the hunter's farmstead (a random location near Grackle) and talk to him. He reveals that he has a Gold Gowser Service Rifle and will give it away if Dezi can kill the werewolf. Go with him to the basement and Dezi can decide to whether kill the werewolf or free them and fight the hunter.

In order to completely this quest non-lethally, Dezi can knock out the hunter before entering the basement. Even if Dezi doesn't talk to him, sneak into the basement, and rescue the werewolf, the hunter would appear there and turn hostile. In this case, Dezi needs to use other means to subdue him.

## Outcomes

* If Dezi saves the werewolf, they will be united with their partner in Absolution Hall. News article A Wolf of Gavan's Hounds, Rescued from Dire Captivity and Certain Death is published by the Western Gazette.
* If Dezi doesn't rescue the werewolf or kill them himself, another news article titled One of Gavan's Hounds Found Murdered! is published.
* If Dezi kill both the werewolf and the hunter, Local Hunter Discovered to be Depraved Murderer! Unknown Hero Ends Killing Spree, But Fails to Save Latest Victim! is published instead.

## Trivia

* Ironically, the werewolf hunter can be turned into a werewolf. Knock him out while he's still outside, put a wolfsbane clipping in his inventory, and kill his wolf with a silver melee weapon. The hunter will wake up, become a werewolf, but isn't hostile nor has any special dialogue.
* The heads of two werewolves and a pigman are mounted on the basement wall.
* Freeing the werewolf gives the Loyalty to the Pack achievement.
Boulder Creek Wiped Out

**Boulder Creek Wiped Out** is a mail in *Weird West*.

## Transcript

```
Did you hear? Granny says the whole town around Boulder Creek Mine's been tore up. They say the miners went mad--stealing from folk, eating dogs, shit don't bear thinking about! Some kind of sickness, they say. Granny heard tell a couple of them Natives went down into the mine to put a stop to it. Dunno what they've got to do with it, but I got a bad feeling. Don't you catch ill!
```

## Location

* Found in random mailboxes sometime after Across Rivers visited Boulder Creek and Boulder Creek Mine during the Protector Journey.
Fagtown 2.0

## Fagtown II

The build was made on August 1st 2021, shortly after Fauxreel420 abandoned his solobase, Fagtown I, after it was looted and partially damaged by poopylegos. Faux gained inspiration for the base after seeing the original Aheago temple on the wiki and wanted to make a similar build but bigger. The base was griefed by Faux because of an impulsive decision.

All screenshots of Fagtown II can be found at https://www.reddit.com/r/Specterium/comments/phh64i/fagtown\_ii\_image\_dump\_because\_why\_not/
I Don't Care You're a Wench

**I Don't Care You're a Wench** is a mail in *Weird West*.

## Transcript

```
And I don't care how many folk you've laid down with. I love you! I want to take you away from that wretched place. Surely you'd be happier on my farm? My herds are unrivaled by any landowner for miles. Please, my sweet, I must have you! Say you'll be mine!
```
Beware Mine Crawlers

**Beware Mine Crawlers** is a note found in *Weird West*.

## Transcript

```
Tried to reason with 'em, but they were long gone. Ain't human no more. Gold's the only thing they know now--gold and demolition. Best we can do is lock 'em up, keep ourselves safe.

They'll die down there, still talkin' gold with their very last breath.
```

## Location

* In Big Gulch Mine, on a table past the Cave Terror's enclosure.
Imprisoned Stillwater Note

**Imprisoned Stillwater Note** is a written note in *Weird West*.

## Transcript

```
Northeast of Grackle, off the old trail. We'll set up camp awhile, but don't take long. Stragglers will be left behind.
```

## Location

* Loot from Cason Stillwater in Grackle's jail.

## Notes

* During the Bounty Hunter Journey, if Jane Bell killed the Stillwater before interrogating him, this note can be used to find out the location of the Stillwater camp.
Letter to Sybil

**Letter to Sybil** is a mail in *Weird West*.

## Transcript

```
Sybil--need you to transform another devotee for me. I'll leave him nice and asleep at the door, with the silver and the wolfsbane. Need as many wolves as we can get. Your kind's slaughtering us--you sure the Blood Moon will save us?
```

## Location

* In Franciscus' secret chamber, under Absolution Hall.
Hunting Sirens: A Guidebook by the Dagger and Bones

**Hunting Sirens: A Guidebook by the Dagger and Bones** is a book found in *Weird West*.

## Transcript

```
In its human form, the Siren is little more threat than any mortal man, but the creature may reveal its true shape in a bare instant, so stay alert, hunters! In this form, the Siren moves with a swiftness and unleashes a DEAFENING SCREAM that leaves victims confused and disoriented, ripe prey for the predator to strike. Use LIGHTNING to bring down a Siren, as the moistness of its hide delivers the shock directly to its foul heart.
```

## Location

* On a nightstand in Albright's Stead.
* In Oscuro's Stead, after it's been abandoned during the Protector Journey.
Missing Memories

**Missing Memories** is a side quest in *Weird West*.

## Walkthrough

The quest can be picked up from a random character in Grackle's saloon. The Protagonist has to go find an Old Diary in an abandoned town, which is usually filled with enemies. Go to the indicated location, deal with the enemies and look around. Finding the diary can be difficult as the quest marker doesn't appear until the protagonist is only a few meters away from where it is. Thus, be thorough and check every corner of the location, especially inside houses. Once the diary is found, go back to Grackle and give it to the quest-giver to conclude the quest.
The Alliance

**The Alliance** was the biggest treaty/truce in the early days of the server, however, it is dead and the founder is inactive.

The group was mostly an anti-fighting pact between different members on the server. Besides that, they also were in charge of community projects. The also made use of a blacklist for players seen as annoying and/or toxic.

They were also at war with Wolfpack(The Phantoms) and succesfully insided 2 of their bases. They were allied with Elysium and had a large overlap in members with Helheim Legitimates and Steel Shield. They also had some members from 3AM, but weren't officially allies.

## History

The Alliance was created on 10/08/2019 by TriggeredCat, making it one of the first groups on the server.
(more info needed)

## Members

* TriggeredCat
* Storm
* WingedHarmony
* CRD716
* The Biblioklept
* TriggeredKat(AaRkEt)
* SoloMaker
* AnarkhiaMolotov
* Solsthiem
* MrEDok
* 0Xed(Denied)
* HiddenKitten23
* Eccentricat
* Shadowiness
* multiple others

## Blacklist

The main part of The Alliance was the blacklist. You could request players to either be seen as untrustworthy, or list them to be KOS. This is the final known iteration of the blacklist:

* D3E (/Ignore)

* BadPeepleFace (/Ignore)/MishaGoKai (/Ignore)/HarveyxPhil (Hawambae)

* AtlasGuard2187

* Swirls\_

* benshapiro2002

* thanos\_rock(Razok)

* SimpleFX(QuillEXE)

* pistolpartners

* Wazzack

* Tom\_The\_Narco

* \_Bruhmoment69420

* Mollyyypop(v6q)

* HighVeLocity\_/EmperorBonaparte(vLiquidityRL)

* YT\_Enne95

* Arna57

* Dimebag\_Dio420

* Ultimate7MC

* Dodekeract

## Death

The root cause of its downfall is mostly unknown, CRD719 attributes grief of Mesopotamia II as the main reason. According to him the Alliance didn't take action and this showed how they became weak. However, most players say this is false and say most players just got bored and became inactive.

> Alliance bad, Phantoms good
>
> - v6q, 18/07/2020
Increasing Tensions in the Wilderness

**Increasing Tensions in the Wilderness** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Travelers in the regions of the Millswood or the Stackstone Plains should prepare with caution for a long journey there, as this publication has received word of escalating conflict between the beloved Dagger & Bones trapper company and the Lost Fire Nation Natives. Spirits preserve all innocents caught up in this dispute!
```

## Notes

* This news article is published if Across Rivers chose not to ally with the Dagger & Bones Trading Company during the Protector Journey.
* New Friendships in the Wilderness is published instead if he made the other choice.
Book of Prayers

**Book of Prayers** is a book found in *Weird West*.

## Transcript

```
Though I am storm-tossed, Inun's gentle tides will guide me to prosperity, Though my crops be malnourished, Yeb will guide me to a change in fortunes. Praise to the spirits.

Gavan, as ye took your sheep to pasture, guide me to fertile ground. As ye drove them home again before the cruel nightfall, guide me away from calamity. I commit myself to ye, Gavan, and become one with your flock. Praise to the spirits.

Yeb is the ebb tide that carried us from the Old Home. Yeb is the last breath of a loved one carried to the final change. Yeb is the fear that save the hunter and the harvest of the season's wheat. Praise to Yeb, protector of the cycle.

Inun is the flood tide that saw us safely docked in this land of prosperity. Inun is the first breath of a beloved child born into prosperity. Inun is the generosity that feeds the flock and the sewing of the spring grains. Praise to Inun, protector of the cycle.

Just as I obey the spirits in all things, so too will I joyously await the harvesters when my time is ripe. I will use this life in service to the cycle, and I will not rot upon the vine past my time. The spirits are with me; praise to the spirits.
```

## Location

* Found in most Absolutionist spirit halls.
Blacksmith Home Safe

**Blacksmith Home Safe** is a Relayogram sent by Flora Albright in *Weird West*.

## Transcript

```
That blacksmith found his way back home. Kind-hearted of you. His wife says she's got somethin' for you, if you find your way back here.

Sheriff Flora Albright
```

## Notes

Flora sends this relay some time after the blacksmith was freed during the quest The Abducted Blacksmith.
A Hanging Averted? Siren Sheriff Flora Albright Walks Free Once More

**A Hanging Averted? Siren Sheriff Flora Albright Walks Free Once More** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Attentive readers should recall when this publication broke the news that the famed Sheriff of Grackle, Flora Albright, had secretly been a man-eating Siren masquerading as human and living among us. The vile creature was, of course, brought into custody immediately, but recently, a traveler saw to her release, for reasons unknown. This publication can only hope that no innocents will fall prey to the creature's appetite!
```

## Notes

* This news article is published after the Prisoner Extraction quest is completed and if Flora Alright is the prisoner.
Auction Notice

**Auction Notice** is a journal found in *Weird West*.

## Transcript

```
-FOR SALE AT AUCTION-

One-of-a-kind, genuine, sought-after, infamous:

THE OLVIDADO BRACELET

Be a part of the Olvidado legend. Impress your friends. Solid gold, ancient inscription, perfect salon display piece.

SERIOUS BUYERS ONLY.

Meet the THIRD THURSDAY OF THIS MONTH under the APPLE TREE SOUTHEAST OF TOWN.

-THE LEGEND GROWS-
```

## Location

* Can be looted from Galen Weeks during the Protector Journey.
Love Note

**Love Note** is a written note found in *Weird West*.

## Transcript

```
This is a stretch, I know. I've tried to stop thinking about you, but I can't. Seeing you through those bars is about as nice as a gulp of sunshine. I don't think I'm making it up--do you feel the same way? If you do, meet me around back on the night of the next full moon. I've got a little money saved. I'm tired of Elvin' under someone else's boot heel. I'd rather be on the trail with you.
```

## Location

* The note is given to Jane Bell by the quest giver of the Illiterate Love Notes quest.
Illusory Witch Said to Appear and Disappear Above Grackle Saloon

**Illusory Witch Said to Appear and Disappear Above Grackle Saloon** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Drunken foolishness or sinister eldritch spies? Citizens of the Gravedust Wastes town of Grackle claim that the wicked figure of an occultist has appeared many times of an evening above the local saloon, though deputies claim no one of a sober persuasion has ever made report of the matter. Goodly readers of the spirit halls are reminded that witchcraft is a deadly sin, and should remain vigilant!
```

## Notes

* The rumor of the illusory witch is true and she is actually an Oneirists assigned by the Temple to spy on Grackle. They use Gates to Eternity to teleport from Somnolence to various locations across the West to keep tap on the inhabitants. The occult circle on top of the saloon is actually the destination of the teleportation gate.
	+ There are also potion vials and an occult satchel on the rooftop of the saloon, which likely belongs to the Oneirists stationed there.
	+ During the Oneirist Journey, Constance Driftwood can meet an Oneirist there if she uses the Gate to Eternity to travel to Grackle.
Wolfpack(The Phantoms)

The phantoms(originally known as Wolfpack) was one of the first groups on the server. It was a small group which was mostly active in August 2019. It's entire lifespan they were at war with The Alliance.

## Wolfpack era

In early august 2019, a player named Razok(back then known as Thanos\_Rock) would join the server. He quickly became friends with a player named SxmpleFX and they decided to make a group named "Wolfpack". Along this group they also made a base.

However, the base wasn't long lived. After 3 days it got griefed by Storm who had insided the group. The Alliance didn't like thanos because he was toxic so they declared war at the group, that's why Storm insided the base.

After this SxmpleFX left Spec, ending Wolfpack.

### Members

* SxmpleFX
* Razok

## The Phantoms Era

After SxmpleFX left, thanos became friends with a new player: LiquidityRL. They decided the rebrand the group together and named it "The Phantoms". They made 2 bases: a base for new players and a base very far out at 800K away from Spawn(probably the furthest base at that point). Not too long after the group was founded, another new player joined: v6q.

The new players base would get griefed by Storm, who insdided the group again, this time on an alt. After this all members moved to the 800K base. They would also close the End Portal which was closest to spawn.

The 3 of them based at the 800k base for a while and everything went pretty well, until Liq betrayed the group and bookbanned Razok on september 1st 2019. Marking the end of the group.

### Members

#### Leaders

* Liquidityx
* Razok
New Smithing Techniques Lead to Breakthrough in Weaponcrafting

**New Smithing Techniques Lead to Breakthrough in Weaponcrafting** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Hunters and other professionals of the West will be pleased to read of a new forging technique from the mineral-rich Spirit's Backbone region, which is allowing weaponsmiths of every territory to produce fine weapons faster than ever before. Expect to see weapons of a higher quality for sale everywhere, as progress continues apace.
```

## Notes

* This news article can randomly appear in Western Gazettes without any specific condition.
Vegas

An alliance between TeamV, who delet, and babylon, that started after 8zi accidentally leaked Babylon coords to Perstrix and Miljandro chose to propose an alliance, which turned into the biggest group in spec history. This group is also the shortest living, dying after only 3 hours and 34 minutes due to some drama involving Trig and Liquidity.
Closer

**Closer** is a letter found in *Weird West*.

## Transcript

```
I ain't gonna pretend I understand what you've gone through. But this shit you're doing--going after Gavan's Hounds as if it'll bring your sister back? It's got to stop. You're gonna bring the whole Absolutionist pack down on your head. It's time to grieve and move on, friend.
```

## Trivia

* In the game files, the title of this mail is *"You Need to Move on"*. There are few mails that share the title *"Closer"* which is likely a bug.
Clarence Quigley's Letters

**Clarence Quigley's Letters** is a collection of notes found in *Weird West*.

Hazy. Can't get ahold of my memories. And a feeling--like I'd been worn. A glove on a dark hand.

Keeping my snout clean now, making jewelry. But the dreams won't quit. I've heard of a Bounty Hunter, same brand as mine. Sent her a letter. Wonder if her dreams won't quit, either?
```

### No. 2

#### Asked Cecilia for Forgiveness

```
Some memories come back. Like photographs in film solution.

Cecilia... I asked her for forgiveness. She won't give it to me--she shouldn't, after all the wrong I did her. My past's about as ugly as my snout...
```

#### Killed Cecilia

```
Some memories come back. Like photographs in film solution.

Cecilia... Did I--kill her? Can't be. I wouldn't, would I? After all the wrong I did her? My past--it's about as ugly as my snout...
```

## Location

* Both notes are in Lian & Sons Co. if Cl'erns freed the pigmen souls.
* The content of the second note changes based on Cl'erns' decision regarding Cecilia.
Dr. Minerva Long's Antivenom Elixir Now Available!

**Dr. Minerva Long's Antivenom Elixir Now Available!** is a is an advertisement mail sent by Minerva Long's clinic to residents across Weird West.

## Transcript

```
Proven remedy for Ridgeback poisoning and similar ailments. Safe, effective, and fast acting--guaranteed. Protect your loved ones from the MONSTERS of the West with DR. MINERVA LONG'S ANTIVENOM ELIXIR! This is no snake oil, folks!
```
Grackle Up and Running

**Grackle Up and Running** is a Relayogram sent by Flora Albright in *Weird West*.

## Transcript

```
Took awhile, but Grackle's back in shape. General store, gun shop, relay office—all back in business. And the bounty board's up, too, if you need some coin to make it where you're goin'. Come back if you need supplies, alright? And if you need an extra set of irons, think about takin' my deputy Monte along. He's been itchin' to put holes in a few Stillwaters.

Sheriff Flora Albright
```

## Notes

Flora sends this relay after Jane acquired the Encrypted Relayogram in Greenwood Run, and leaving the tunnels.
Free at Last

**Condemned** is a Relayogram sent by Gloria Reed in *Weird West*.

## Transcript

```
Master Boar--you have my thanks. With Maximo gone, we can finally leave this Yeb-forsaken place. No more beatings. No more fear. We can start new lives. You've done your race proud, friend.

Gloria Reed
```

## Note

Gloria Reed sends this relay if Cl'erns completed the Under New Management quest. If he otherwise failed the quest, she will send the Condemned relay instead.
Incident Report: Olvidado Obsession

**Incident Report: Olvidado Obsession** is a written note found in *Weird West*.

## Transcript

```
Trouble at camp.

Men acting strange. Obsessed with the Olvidado Bracelets. Talking of the Lost Gold Mine. Chewing at their lips. Blood...

A band of 'em headed out of the southwest corner of camp. The tracks are clear--but is it safe to follow?
```

## Location

* Can be looted from Maryann Wilson either when she is in Fort Glenn or in Thriving Place.

## Notes

* If Across Rivers kills Maryann, looting this note will give him the location of the tracks to progress the Protector Journey.
Community Event

**Community Events** are time-limited online events that add many side contents to *Weird West*. New quests, characters, enemies, and Random Encounters are introduced during these events. Players can opt-out of the events by activating offline mode in Settings.

## The Plague

A terrible plague sweeps across the West, raising the dead from their graves. The protagonists might encounter past characters, that have been killed, in the form of Plague Zombies. Certain abandoned locations are infested with numerous zombies instead of outlaws and other creatures, and side quest locations also have a high chance to have zombies. Characters frequently talk about the plague, and even conversations during both journeys and side quests mention it. The event also adds the following contents:

* Two new random encounters
* New side quests
* New news article

After the event ended, some visual changes remain in the game such as plague warning signs and funeral pyres in towns and the triage tents in Grackle.

This event occurred on the following dates:

* April 12, 2022 - April 20, 2022
* December 25, 2022 - January 2, 2023
* Starting from January 5, the event occurs every 3 weeks for a span of 5 days.

## Gallery

An abandoned town infested with Plague Zombies.Triage tents erected in Grackle.A plague pyre.
Lost Fire Nation

The **Lost Fire Nation** is a tribe of *Weird West*. Across Rivers is a warrior of the tribe, who bears the title "Protector".

## Details

* Lost Fire Nation has its own way of enforcing the law with Protectors acting as sheriff of a sort. If Across Rivers is wanted in any of the Lost Fire Nation villages, the Protectors will capture and banish him to a location in the wild, which is similar to serving time in jail. After that, Across Rivers can come back to the villages but people will treat him with hostility.

## Quotes

### Idle

* *"We welcome you."* (High reputation)
* *"You're known as honorable."* (High reputation)
* *"Imagining things again? Just Worrying."*
* *"The lodge brings hope for the future."*
* *"Our relations await word to travel west to join us."*
* *"I hope your intent is peaceful."*
* *"Every morning I'm just glad to be alive."*
* *"Glad to be on the path of balance."*
* *"We traveled west to scout the way to restoring balance."*
* *"We have traveled west to end the greed that hurt our nation."*
* *"I worry for our nation, pushed west by zhaaganaashag."*
* *"We need to wait for our relations to make a move on Wiindigo."*
* *"When our cousins join us, we will face Wiindigo."*
* *"Colonizers tear through the lands and push us west."*
* *"Our elder is sending us west in the hope of stopping Wiindigo."*
* *"A Pigman makes for a strong ally."* (when Cl'erns Qui'g is the protagonist)

### Combat

* *"You're slower than a Pigman stuck in mud!"* (if the protagonist misses)
* *"You're challenging me? Not even!"*

## Trivia

* The Lost Fire Nation is based on Anishinaabeg people who had to migrate west due to colonization.
* One of the idle dialogues mentions the Nation being *"pushed west by zhaaganaashag"*. Zhaaganaashag is an Anishinaabemowin word for "Englishman" or "colonizer".
* They refer to magic as "medicine", and magic users as "medicine manipulators".
* Lost Fire people carry with them stories from allied nations who were driven out of Weird West by colonizers. These stories recount temples beneath the land, and "imbalanced medicine" that trapped spirits inside objects.
* In their graveyards, native people have burial houses instead of normal graves.
* During The Plague event, Zombies don't come back to life from Lost Fire burial grounds.
* Lost Fire Nation does not like the Dagger & Bones because they kill animals not out of necessity, but to sell hides and parts.

## Gallery

Lost Fire Nation's village.Across Rivers arrested and banished by a Protector after committing a crime against his people.
Disciple's Report

**Disciple's Report** is a written note found in *Weird West*.

(The words are scrawled in an ancient, angular script. More geometry than language. Precious few mortals could understand it.)
```

### With Profane Linguistic

```
Tidings from the mines—it seems the vision of woe has won out against the vision of prosperity for our neighbors. As we feared, they have found an entrance to the Ancient tunnels, and we now see shadows crawling out of their dig. Our vigil must now take action to prevent the problem from spilling over into the Temple.

-Giselle
```
Dupes

There haven't been many dupes in the history of Specterium, mainly due to MrEDok quickly patching them, the community being small making it harder to find dupes, and just most people don't caring that much about them. Most players had to rely on farms and trading halls to get gear, or they just had to grind for it. Nonetheless there have been a few small dupes.

Carpet, rails and TNT dupes have been on the server pretty much since the beginning, and players have used them a lot. Carpet dupe and rail dupe were patched during the first half of the summer of 2020 by paper, but Edok later unpatched them after players got mad.

There also have been a few "real" dupes, which allowed you to duplicate every item you want, although these were all small and didn't impact the server in a big way.

## Drowned Dupe

The drowned dupe was a 1.13 dupe which involved drowneds and shulkers, the dupe wasn't very efficient, only being able to dupe one shulker at a time. It was active for around a week somewhere in June/July 2019. According to Edok, he didn't notice the dupe until after a week, so people might have used it.

## Inventory Dupe

An inventory dupe allows you to dupe items in your inventory and stack them, you can even stack unstackable items. It was active during the first month of the server before being patched. The only reason we know somebody used this glitch is because Eccentricat found a chest at Spawn shortly after he joined, with in it stacked boats. He kept the stacked boats, although sadly they have been reverted to normal boats by now.

## The Book and Quill Dupe

The only "somewhat major" dupe in Spec's history. It was only active for around 6 hours, but it did cause quite some controversy. It was also used by some people to dupe a lot of items (mainly egapps).

The dupe was discovered on another server and some players immediately started to use it on Spec. These players were supakeks and The Resistance. They duped a lot of items, but then suddenly their playerdata got removed (from the players Storm, Mopplkotze and Supakeks). It got removed because the dupe used too much data for the server to handle, which caused their playerdata to reset. The players thought Edok removed their data, so they got mad in chat and leaked the dupe. Edok noticed this and immediately started to patch the dupe. Some other players also tried to dupe, like Perstrix on an alt and Liquidityx. Perstrix's data also became corrupt, but Liq was lucky and was able to dupe successfully.

The Resistance dupe stash also got removed, Edok claimed that the chunk became corrupt too due to the duping, but most players think Edok just removed the duped items. They did have some duped items in chests at their base, so they didn't lose all their duped items.

After this, Storm pretty much quit spec, mainly due to his shulker with all the known Illegal Items got deleted(although he already was quite bored of spec for a long time).
I Kicked a Bird and I Liked it

## How to Acquire

This can be done without jump-kicking. Find a location with corpses and Vultures. Wait for a vulture to come down and eat a corpse. Run up to the vulture and kick it. By the time the kick lands, the vulture would be in the middle of a take-off, thus granting the achievement.

## Trivia

* The name of the achievement is a reference to a Katy Perry's song, *I Kissed a Girl*.
A Foolhardy Waste of Resources

**A Foolhardy Waste of Resources** is a written note found in *Weird West*. Only Constance Driftwood who possesses the Profane Linguistic affliction can read the note.

## Transcript

### Without Profane Linguistic

```
(The words are scrawled in an ancient, angular script. More geometry than language. Precious few mortals could understand it.)
```

### With Profane Linguistic

```
Initiate,

While I commend your initiative in using your studies creatively, I must unequivocally condemn the waste of time and magical energy that went into creating this "slapping" amulet. I know perfectly well what you made it for, and it was foolish from beginning to end.

I must forbid you from making any further contact with the Heathen. That... individual is a force of sheer chaos and not to be trifled with, especially by one as inexperienced as you. Even if this amulet somehow did allow you to win whatever foolish game she proposed, you take your life in your hands by consorting with her.

Your time and energy would be better spent attending to your studies and preparing for your initiations.

Edith Frond
```

## Trivia

* This note refers to the slapping game Heathen asks Dezi to play with her during one of the A Witch at a Crossroads random encounters, and the amulet needed to win that game. The amulet can be found in the Authority's quarter.
Foxglove

```
An old, old hut out in the swamps. The smell of drying herbs doesn't quite cover the faint scent of rot.
```

Foxglove is a location in Sharp Set Moors and home to Heathen.

## Trivia

* On the other side of the mountain, opposite Heathen's home, there is a corpse of someone named Ariel. This is a reference to Ariel from *The Little Mermaid*. The corpse has a photo/painting, a fork, a pocket watch, and a mug, which are a nod to Ariel's penchant for collecting human trinkets. All four items also appeared in the scene in her secret grotto.
* If one manages to glitches through the door leading into the branding room before the Protagonist is supposed to, one can find a cow and a chicken in the middle of the room.
* If Constance Driftwood talks to Heathen in wolf form, Heathen will say the following: *"Aha! Trying to fool me, passenger? I'd recognize that mug of yours no matter how much hair you glued to it. Ha!"*
* Prior to this meeting, if Heathen's box was opened and then Constance lied about it, she will say that she knows Constance lied.
* A letter titled Tired can be found in the mailbox, which appears to be Anaïs' response to Heathen's letter, You Worry Too Much.

## Gallery

A cow and a chicken in the branding room.
Mine Crawler Scare at (Location Name)

**Mine Crawler Scare at (Location Name)** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Frightful news from (location name), where diggers in the deepest shafts uncovered a nest of Mine Crawlers no more than three days before this writing. The news having been delivered to the Gazette via relay, we unfortunately have no information at this time as to whether the miners were able to solve the problem or if the mine is lost.
```

## Notes

* This news article can randomly appear in Western Gazettes without any specific condition.
* *(location name)* is replaced by a random mine name.
Coming to Visit

**Coming to Visit** is a mail in *Weird West*.

## Transcript

```
I got to get away from Grackle for a while, cousin. Just when we thought we'd get some peace, here comes a cursed WEREWOLF to tear up everything we'd just finished putting back together after the Stillwaters hit. I'm tired of trying to get shit to grow in dust and rocks, and watching my pals get [eat] by beasts every week! Mind if I stay at your place for a bit? Just til I get my head on right.
```

## Location

* Found in random mailbox during the Werewolf Journey after Leila Vidrio killed a werewolf hunter in Grackle.

## Notes

* If Dezi found Leila before going to Grackle, the event in the mail wouldn't happen, thus this mail wouldn't exist.*[Confirmation needed]*
A Friendly Face

**A Friendly Face** is a side quest in *Weird West*.

## Walkthrough

The quest is given by Essex Mast during the A Familiar Face Random Encounter, which should always trigger during the beginning of the Pigman Journey. Essex asks Cl'erns Qui'g to go to Bell Stead and recruit Jane Bell into his posse. Once she is recruited, the quest is completed.

This quest serves as a guide or tutorial to show how previous protagonists can be recruited, and if Jane is already part of the posse, it won't be available.
The Cult

The Cult banner

The cult was a group created in mid-January by cultking666 and the members consist of cultking666, Fauxreel420, KaseyGamingYT, fahx, and CNMashin. Contrary to popular belief, the cult was not based around cauldrons, as it was a joke by Fauxreel. The cult had 3 bases, 3 of the 3 have been griefed/abandoned.

In October 2020, the group would get revived by fahx, although with only a few of the original members.

## The First Base

The first cult base consisted of huge builds and mansions, the base had a nice active community and live energy, Sadly though after 2 weeks of it being up KaseyGamingYT accidentally leaked the coordinates due to sending a private message using fancy text, which showed up in the public chat displaying the coordinates. The base was later abandoned and the base may be in fine shape

Images:

## The Second Base

The second cult base lasted a lot longer than the first one and was easily one of the biggest of the cults bases. The base had very ambitious plans such as a huge gunpowder farm to produce tons of TNT and huge builds and iron farms. Sadly the base came to a halt when we decided we wanted something fresh. We came to IamDavanna and asked him if he wanted to join, he accepted, and he leaked the coordinates to Stinits who later came and griefed the base. The cult later griefed *IamDavanna* 's group base, Sacra Terra.

## The Third Base

The cult's third base was the longest-lasting one with a lifespan of about 2 months. The base was mainly underground and cultking666 dug most of it out. The base also had an iron farm, honey farm, and totem farm.

It got griefed by Michi games(who was the base leader of Sacra Terra) on the 4th of May 2020, after the coords got leaked by Kasey. v6q also did some griefs later.

Check out the base tour of the Cult's base:  https://www.youtube.com/watch?v=g6n0Zij3Kzw&feature=youtu.be

The group already was pretty inactive at this point, after their base got griefed it basically died with only Faux currenly still playing Spec, although not anymore as a Cult member.

## The Fourth Base

In late October 2020, the group returns and starts working on a new base. Although only KaseyGamingYT and fahx still play from the original members, Fauxreel also still plays but got kicked out of the group. They also invited some new members, but it's unknown who they are.

After 1 or 2 weeks they would become inactive again.

## Known Members

### Coleaders

Leaders when the group returned in October 2020.

* Fahx
* KaseyGamingYT

### Members

* CNMashin
* 2 or so secret members
Constance Driftwood

```
An Oneirist initiate whose first and only vision predicts the end of the world.
```

**Constance Driftwood**  is an Oneirist initiate and one of the main playable characters in *Weird West*.

## Trivia

* Constance was called Nell Bitterleaf in pre-release screenshots.
* The graves of Constance's father and mother can be found in a random town's graveyard.
* Constance's portrait used during the Dream World sequence is actually an unused Anaïs' portrait with the hood on.

## Gallery

Constance as an Initiate.Constance facing a werewolf by Fred Augis.
Good Riddance to Weeks

**Good Riddance to Weeks** is a Relayogram sent by Maryann Wilson to Across Rivers.

## Transcript

```
So, Mayor Weeks was one of them creatures too? Ain't surprise me. Biggest flannel mouth in all the Weird West. You keep turnin' over those rocks, hear?

Maryann Wilson
```

## Note

* Maryann sends this relay after Across Rivers killed Galen Weeks during the Protector Journey.
An Innocent Soul Granted Peace

**An Innocent Soul Granted Peace** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
This publication has received notice of a local soul granted mercy by the harvesters after a long battle with a terrible illness. The family wishes it known that medicines delivered by a selfless courier eased their loved one's pain as the harvesters approached. Let praise be given to Inun for this mercy, and let Yeb guide this poor soul to the next world.
```

## Notes

* This is one of three possible news article published after the quest What the Doctor Ordered is completed.
Leila Vidrio

**Leila Vidrio** is an Absolutionist Devotee and loyal to Cleric Franciscus.

## Biography

Leila is a native of Grackle. At one time, she was attacked by Ridgebacks, infected by their venom, and suffered agonizing pain. The left side of her face was burned by the poison while her lung also sustained terrible scarring. Dr. Minerva Long tried her best to help Leila but her medicine couldn't do anything, and could only prescribe painkillers to ease her suffering.

Leila was then approached by Cleric Franciscus who claimed to be able to save her with a miracle cure. She was reluctant at first but was encouraged when Dezi decided to go with her. The pair left Grackle and were later turned into werewolves via a magic ritual. This saved Leila's life, although the transformation couldn't heal her scars. Thankful for what Franciscus has done for her, and motivated to protect their people from the Oneirists, Leila and Dezi joined the rank of the Absolutionists as a devotee and a member of the Gavan's Hounds.

## Oneirist Journey

If Dezi destroyed the Blood Moon during his journey, Leila will become an outlaw. If Constance takes on Leila's bounty and finds her, she will say *"You! You're one of those cursed witches! The spirit halls falling, all my friends dying—this is all your fault! I'll kill you!"*

## Trivia

* Leila refers to Dezi as "Dez".
* Leila can temporarily join Dezi's posse as the third companion during the Werewolf Journey.

## References

1. ↑ Patient Notes: Leila Vidrio
2. ↑ Leila's Journal
Nimpossible Mode

**Nimpossible Mode** is a perma-death game mode that was added to *Weird West* as part of Patch 1.04.

## Details

In Nimpossible Mode, death is permanent and only a single auto-save is available. However, the Protagonists can use Nimp Heads to resurrect themselves. Once they run out of Nimp Heads, the playthrough is over and the auto-save file is deleted.

## General Tips

* One of the biggest priorities in Nimpossible mode is to make sure the protagonists always have Nimp heads available.
* There is one Nimp head in each starting location of each journey: Dread Slough, Hunting Territory, Absolution Hall, Somnolence, and Jane Bell is given one shortly after she leaves Bell Stead. Don't pick up those Nimp head intended for future protagonists as that will make them vulnerable.
* Do not kill the Wraith at the end of the Mysterious Deaths quest. Doing so will disable the ability to resurrect.
* It's possible to stash equipment and consumables in each starting location of future protagonists.
* Get a Horse as early as possible to avoid unwanted/difficult Random Encounters. There are encounters that cannot be skipped but it's still possible to hop on the horses and run away.
* Once dead, the protagonists can choose when and where they will be resurrected. Use this mechanic to gain favorable positions: moving out of harm's way or appearing behind enemies. However, the time frame for the resurrection is limited and the protagonists automatically come back to life once this duration is over.
* Entering the pause menu triggers autosave. Do this to save the game before quitting instead of using Alt+F4.
* Dig up the graves of past heroes to regain Nimp Heads and other items.

## Trivia

* In Nimpossible Mode, the protagonists can be seen carrying a large Nimp Head on their back. During the game's intro sequence, someone is shown carrying a Nimp Head in this fashion.
* People will react when the Protagonists come back to life, calling it black magic.
Mayor Galen Weeks Exposed as Man-Eating Monster—And Killed!

**Mayor Galen Weeks Exposed as Man-Eating Monster—And Killed!** is a news article published by the Western Gazette in *Weird West*.

## Transcript

```
Murder most foul, vile magics, and a beast masquerading as man! This publication must report to our fair readers that the prominent landowner, businessman, and politician Galen Weeks has been MURDERED in his own hacienda—but not before revealing his true nature as a terrible monster of the occult, the so-called Wiindigo of myth! Natives of the Lost Fire Nation were seen at the hacienda, defeating the beast in combat! Any travelers with further news are urged to report it to our offices directly via relay!
```

## Notes

* This news article is published after Across Rivers visited Galen's Crossing and killed Galen Weeks.
Generoso Olvidado

**Generoso Olvidado** was the head of the Olvidado family and the town of Olvidado Pueblo.

## Biography

Generoso Olvidado was a settler who led a group of people from the Old Home and founded Olvidado Pueblo, a town at the foot hill of the Shepherd Mountains. Generoso and his people later discovered gold beneath the town which turned it into a very prosperous location. Generoso built a big mansion on top of the gold mine, where he lived a happy life with his three children: Fortuna, Otón, and Eduardo.

According to his children, he was a good man but greed had changed him into a Ravenous, a monster with blue eyes. He became paranoid and feared that the townspeople are trying to take his gold. He hoarded the gold, slept in it, and spoke to it. One day, he invited the entire town to his mansion for a party, then locked and killed everyone inside. The spirits of those who were killed could not find peace. They were stuck in Olvidado Pueblo until Generoso was dead and the gold mine destroyed.

Fearing their father would destroy everything else, the Olvidado children took the magical Olvidado bracelets with them, effectively shrouding the town, and preventing anyone from entering or escaping. The children split up so that the bracelets couldn't be found together. Fortuna returned to their old house in Bitter Rock but Ravenous controlled by her father followed her. She hid in the basement but was trapped there, and eventually died of starvation. Otón was kidnapped by the Five Rivers Crew and brought into Boulder Creek Mine. There, he was tortured to reveal the location of Olvidado's gold mine but he refused to talk. Before he died, Otón managed to bury the bracelet without the gang knowing. The fate of Eduardo was unknown but he also eventually died, and his ghost followed the third bracelet until it fell into the hand of Galen Weeks.

## Trivia

* Generoso is Spanish for "rich", "generous".
* Generoso possess a faded photo, with a unique description: *"A fine-looking fella and his three kids. Happy times, seems like."*
* The book Greatest Gold Mine in the West seems to be based on the story of Generoso Olvidado and his children, except that Otón and Eduardo is replaced by Esperanza and Senalda.

## Gallery

Fortuna Olvidado.Otón Olvidado.Eduardo Olvidado.Olvidado as a Wiindigo.
## References

1. ↑ Conversation with one of the ghosts in Olvidado Pueblo.
Nimp Head

**Nimp Heads** are preserved heads of a long-extinct species of creature. They can be found in various places in the West and can be sold to General Stores, or to Wanderers at the Wanderer Outpost and during the Wanderer Caravan Random Encounter. In Nimpossible Mode, Nimp Heads cannot be sold but instead allow the protagonists to resurrect themselves.

## Locations

Most Nimp Heads are randomly found in containers, mound caches, treasures, hollow trees, and chests. The locations of the following are consistent.

## Trivia

* For some reason, the Absolutionists are interested in studying Nimp Heads, but it's also unclear why.
* In inventory, there was a prompt to "flip" Nimp Heads which did nothing. According to WolfEye, this was a bug and the prompt was removed in Patch 1.02.