Aurmian Trading Company

The Aurmian Trading Company, or ATC, is a new organization, created on 12/20/23 by Jakrio De Aurmi. It has not done anything yet and has no employees, but it is organized and has set goals.It operates out of the Junta of Kuro in the Confederation of Xineria off the coast of North Volonté in Eldham.

### Organization

The ATC is led by a President, with two people directly below him: the Chief Secretary and the Chairman. The Chief Secretary manages the daily goings on in the company and chairs the Council of Secretaries, and the Chairman chairs the Committee of Distribution Officers, or CDO, and makes sure that all trade is done according to both the desires of the investors and of the President. The Council of Secretaries consists of all the Company's Secretaries. Their are five Secretaries, who each run one aspect of the Corporate House: Finance, Worker Logistics, Law, Security, and Diplomacy. The Secretary of Finance manages the company's money and property, the Secretary of Worker Logistics makes sure every employee and contractor is well-managed, the Secretary of Law makes sure that the company's goings-on are in perfect accordance with the law, the Secretary of Security makes sure that no-one can break into or steal from the company and every month appoints three Inspectors to help them do so, and the Secretary of Diplomacy is in charge of representing the company to other companies and political entities. The CDO consists of all six Distribution Officers, and the Committee makes sure that all trade goes to plan and can hire mercenaries and bounty hunters to arrest, interrogate, or even punish those who take the ATC's merchandise. The ATC is split between four Houses: the House of Mining, the House of Publication, the House of Commerce, and the Corporate House.

1. The House of Mining is led by a Commissioner and two Distribution Officers. Below them are the individual Foremen and Miners of each respective mine the company owns. It mines ores and rocks and sells them at ports in areas where those ores/rocks are rare.
2. The House of Publication is led by a Master Editor and two Distribution Officers. Below them are the individual Editors and Apprentices of each individual editor's shop. People can give them book & quill books they wrote and the House mass-produces them and sells them to libraries, bookstores, museums, and private collectors for a profit. They also produce a newspaper called the Daily Confederate that talks about all important happenings in the Confederation of Xineria.
3. The House of Commerce is led by a Grandmaster and two Distribution Officers. Below them are the individual Masters and Freemen (merchants) of each individual Guild. The House buys items at one port where they are cheap and takes the items to a port where they are expensive and sells them for a huge profit. The Guilds of the House are the individual branches of different regions, countries, and cities. Each has a specific name that has to do with the region they operate in, and the name should also relate to the Guild's specialty. For example, the Guild of Pirate Smiths, the only Guild currently operating and the Guild for the Oxin Isles, is so named because of the rich maritime culture of the region and harkens back both in its name and ensign to the Golden Fleet of old. Each Guild has an flag, called an "ensign", which flies on their ships and buildings. Each Guild is led by a Master, whose office is the headquarters of the Guild. The other members of a Guild are called Freemen, and they sell the wares of the House of Commerce and of the ATC as a whole, recording the price of everything they buy and sell and getting a cut of 5% of all money they make. Therefore, being good at trade is rewarded with massive rewards.