recursal/Fanatic-Fandom huggingface dataset:
Oona, Queen of the Forest

This hero is received from Spring Champion Chest II.

## Stats

 Raises ATK, WIS, AGI, DEF, HP of 3 random Treefolk allies by 75%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Nushkilan

*"His scales is like armour. His claws are like swords."*

You will get one of the four dragonoids (Sicri, **Nushkilan**, Katelah, Kalethah) while progressing through the game, though, only after your first Dark Ritual. Sacrificing one of these at the Altar will return one of them - you might get the same dragonoid that you sacrificed.

## Stats

 Increases all base stats of 2 random allies by 200% of the hero's own WIS.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Lord Draador

*"When Lord Draador stirred from his slumber, everyone else's nightmare began."*

**Lord Draador** is one of the heroes required for the **Song of Ice and Fire** set-bonus.

## Stats

 Attacks enemy and burns 70% of his HP.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Peachneedle

This hero was called Weed.

*"The sons of Yggdrasil. The keepers of balance in the universe."*

## Stats

 Deal massive WIS-based damage to 4 random enemies with power of 100%
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Holgeir

This hero is received from Winter Chest II, Dragon's Chest II or Collector's Chest.

## Stats

 Chance:
 Decreases ATK, WIS, AGI, DEF of 4 random enemies by 40%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Map Levels

This page is to help you with character and rarity planning as well as being generally useful overall.

Use the Heroes Rarity page to look up how much additional DPS your hero needs to be to reach a certain level and work towards that. Remember that Gear Upgrades, Gilds, artifacts and owned souls, owned emeralds, owned hearts all add to final DPS.

Base Gold is the gold earned per basic monster kill at the specified level without any gold bonuses. This will allow you to make informed decisions regarding Portal usage and character planning for transitions to higher quality Heroes.

World Map — special map that helps you navigate through levels, caves, PvP and other places of interest while playing Dungeon Crusher.

## Levels and Bosses

 Caves UI
 Notifications

## Caves

During your playthrough you can engage different kinds of caves. Those caves can be of the following types:

 Artifact Caves
 Artifact Upgrade Caves
 Gold Caves
 Magic Bottles Cave

Note: Gold and Magic Bottles Caves stop appearing after around level 1500.

## Mines

Mines first unlock around level 37. You must send 4 heroes on a mine mission, these will be unavailable for the duration of the mission, but you will get Emerlands / Green Shards as a reward on completion.

At the level 1500, new mines are available each 250 levels with timer 60H, the reward increase by 5 emeralds each 4 mines. Up to a maximum of 75 emeralds per mine. After lvl 4000 and on every 1000 levels, the mines are with set reward of 500 emerald for 192H.

## Daily Bosses

Every day player can attack Daily Boss to get special reward — Rarity upgrade for one of the heroes. You can find notification about new Daily Boss in the World Map.

## PvP

During journey through level player may engage other players who play Dungeon Crusher. In that case player will be promted to enter PvP mode.
Ninsusinak

**Ninsusinak** is awarded for doing extremely well in the The Sands of Time siege.

In this siege, 1st place wins the hero outright, while 2nd through 250th only get some shards. (750x for 2nd-5th, 500x for 6th-35th, 250x for 36th-100th, 100x for 101st-250th)

## Stats

 Removes all buffs and debuffs from 3 random enemies.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Ena Hawkeye

*"The forest lives in the Ena as the Ena lives in the forest."*

## Stats

 Deals heavy AGI-based damage to all enemies 1 times with a power of 90%. The chance to miss is 5%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Judge of Darkness

*"Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice."*

Currently only obtainable via crafting from re-awards of the 800bottle pack's Judge, or from Arbiter of Darkness shards.

## Stats

 ???
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Sicri

*"There's magic in her dragon blood."*

You will get one of the four dragonoids (**Sicri**, Nushkilan, Katelah, Kalethah) while progressing through the game, though, only after your first Dark Ritual. Sacrificing one of these at the Altar will return one of them - you might get the same dragonoid that you sacrificed.

## Stats

 Deals heavy WIS-based damage to all enemies 1 times with a power of 120%. The chance to miss is 15%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Queen of Pain

*"I need your soul."*

**Queen of Pain** was a hero obtainable through promo-codes and PR-events, but is now a reward for being among the top 200 in some weekly events.

## Stats

 Summons a poisonous spider to a free place.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Nirapin

**Nirapin** is awarded for doing extremely well in the The Sands of Time siege.
In this siege, 1st place wins the hero outright, while 2nd through 250th only get some shards. (750x for 2nd-5th, 500x for 6th-35th, 250x for 36th-100th, 100x for 101st-250th).

## Stats

or 2,000

 Removes all buffs and debuffs from one random enemy.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500 gild, while Legendary X goes up to 1,750 gild. After Legendary X, each increase of rarity will give you +75 gild until you reach Galactic X with the max of 5,500 gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Newander

This hero is received from Dragon's chest II, Winter Chest II or Collector's Chest.

## Stats

 Increases all base stats of 2 random allies by 200% of the hero's own base WIS. Applies only to Beast.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Gug

This hero is received from Spring Chest II.

## Stats

 Morphs two random enemies into little goblins.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Aquanis

This hero is received from Dragon's chest II, Winter Chest II or Collector's Chest.

## Stats

 Turns into a random enemy hero while retaining their bonuses.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Rakka Fireheart

*"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."*

## Stats

 Raises ATK, DEF for 3 random allies by 35%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Pumpkin Duke

*"Rumor has it that Pumpkin Duke is a wrapper for the souls eaten on Halloween..."*
**Pumpkin Duke** is awarded for doing extremely well in the Halloween events. In these events, 1st through 10th place win the hero outright.

## Stats

 Raises all stats of all allies by 30%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Kulazar the Decayer

**Kulazar the Decayer** is awarded for doing extremely well in the The Lair of the Necromancer siege.

In this siege, 1st place wins the hero outright, while 2nd through 250th only get some shards. (750x for 2nd-5th, 500x for 6th-35th, 250x for 36th-100th, 100x for 101st-250th)

## Stats

 Chance:
 Revives and fully restores HP of 4 allies.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Malkoran

This hero is received from Spring Chest II.

## Stats

 Chance:
 Replaces the hero with a grand necromancer.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Magic Bag

**Max Level 10,000,000**

## Effect

Gives 100 gold for each level of the artifact's upgrade, after using DARK RITUAL.

## Strategy

Best used in conjunction with Spatial portal.

Unless you are very early game, considering purchasing and leveling the Strong Hand, Bloody Glove, Graceful Dagger and Amulet of Arrow Shower. Having those artifacts and mild investment in Magic Bag (10k souls or more), will unlock a decent arrow shower that will yield stronger initial gold gains when unlocking a targeted starter hero for Daily boss runs. Utilize arrow shower to kill lower level creatures to purchase a higher tier starter Hero.

For example - With 100k levels in Soul Bag, you can level your Avatar Hero to level 125+ and arrow storm down a level 59 or 60 monster in order to unlock Gormmash instead of Feralheart. (Gormmash would require nearly 100 billion levels in Soul Bag in order to purchase his first level outright)
Pumpkins

To create "Halloween Pumpkins"  you need to connect: 5x pumpkins  and 5x daggers . Base chance to create is 75%.

"*Army are powerful units for PvP battles, sieges, clan mine battle. Consumable.":*

To create a army of Pumpkins Army you need to connect: 10x pumpkins , 1x Stone of power , 1x Stone of wisdom , 1x Stone of stars , 3x Sloppy spellscroll  and 10x bottles . Base chance to create is 95%.

 Deals massive ATK-based damage to 5 random enemies with a power of 425%.
 WIS
 AGI
 Total
Corgak

This hero is received from Autumn Chest III or Dragon's Chest V.

## Stats

 Deals massive ATK-based damage to 3 random enemies with a total power of 100%. Decreases the enemy's DEF by 30%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Grimbolts

*"Balin, Dwalin, Kili, Fili, Nori, Ori... and then his parents ran out of ideas and they named him Grimbolts."*
Joins for a short time, for only while the player is clearing the first Story Cave. Always hired, always level 1. Provides a modicum of Fire-element DPS.

Only hero to have two different appearances, switching to the second after collecting all of his gear in the Story Cave.

## Stats

 Deals massive AGI-based damage to 5 random enemies with power of 75%. Decreases the enemy's DEF by 15%.
 WIS
 AGI
 Total

*Note: **Cannot** actually be used in CL or Sieges despite having relevant stats.*
Agivot

This hero is received from Summer Chest II, Dragon's Chest IV or Collector's Chest II

## Stats

 Chance:
 Raises the ATK, WIS, DEF of all allies by 55%, if you have 3 heroes belonging to the race: Humanoid. Applies only on Humanoid.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Hotel Continental

**Hotel Continental** is a location in Watch Dogs: Viethacking, located in District 1 the central business district of Ho Chi Minh City. The hotel is situated on Đồng Khởi Street by Saigon Opera House and was built in 1880 during French colonial period. The hotel has undergone refurbishments over the years, while still maintaining the essence of its original architecture and style. The hotel is owned by by the state-owned Saigon Tourist.

## Events of Watch Dogs: Viethacking

In-game, Hotel Continental served as one of hubs and centers for Caytre Special Group's operations.
Drum of Fear

**Max Level 5**

## Effect

Reduces the number of monsters on current level by 1 for each level of the artifact's upgrade.

Note for a rank 5 Drum of Fear: There is a known bug that if you are online and loot drops from the 5th monster, the early transition caused by the effect prevents the loot from being collectable. This has the unintended consequence of diminishing overall loot gain in terms of "loot per hour" when compared to not purchasing the drum.
Shop

*Shop* is the place where the player can buy consumable and non-consumable items for real money or in-game currency — Magic bottles(bottle).

Shop is divided into three parts:

* Currency — Magic bottles(bottle)
* Bonuses — Gild points(gild), Gold(gold), Skills and VIP.
* Heroes — Full Heroes, packs of Hero Shards, and chests with PvP Arena items or Hero equipment.

## Heroes

 beforeFloor 1500

 Floor 1500untilFloor 3000

 Floor 3000untilFloor 7000

 Floor 7000and after

 beforeFloor 1500

 beforeFloor 1500

 beforeFloor 1500

 beforeFloor 1500

 beforeFloor 1500

 beforeFloor 1500

 Ufir, Ancient Demon |  | Permanently activate the hero Ufir, Ancient Demon | $24.99

## Other

The use of software (e.g. bots, autokey, clickers) is not allowed in this game. Ban is at risk of using there programs.|}
Helazar, Dead Lord

*"Hey, kid. Do you want some magic powers? Magic powers for absolutely free."*

## Stats

 Chance:
 Summons a skeleton bodyguard to a free place.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Canus Aestasius

This hero is received from Summer Champion Chest.

## Stats

 Deals massive ATK-based damage to 2 random enemies with a power of 200%. The target loses all buffs and debuffs that had been applied to them.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Brath the Merciless

*"Lich reborns d10 days after its last death."*

## Stats

 Chance:
 Revives all undead allies at maximum HP.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes with Skills ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Nu Wa

**Nu'Wa** is one of the heroes which are required for **Seal of the east** set-bonus.

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Adie the Hawk

This hero is received from Dragon's chest II, Winter Chest or Collector's Chest.

## Stats

 Chance:
 Deals massive AGI-based damage to 4 enemies with a power of 95%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Galas, Frost Gigant

*"30 year after the birth a frost giant can name itself. He chose to be Galas."*

Sacrificing **Galas, Frost Gigant** at the Altar may, after a Dark Ritual, result in Gormmash instead returning.

## Stats

 Chance:
 Deals massive ATK-based damage to random enemy with a power of 300%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Lorafiel

## Stats

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Goblin Assassin

*"Sometimes a small goblin turns out to be a natural born killer."*
**Goblin Assassin** was obtainable through promo-codes and PR-events, but it is now unknown how to acquire it.

## Stats

 Deals massive AGI-based damage to 6 random enemies with a power of 65%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Isolda

*"While Tom guards The Gates, Isolda keeps their hearth."*

Obtain **Isolda** by sacrificing Tom, Gatekeeper at Altar. However, you may get Isolda, Gatekeeper instead.

## Stats

 Raises ATK, WIS, DEF of 3 random human allies by 65%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Dragon Rudolph

*"He is often confused with a deer. But in fact he is a little dragon."*
**Dragon Rudolph** is awarded for being within the Top 50 in the Christmas weekly events.

## Stats

 Chance:
 Deals heavy WIS-based damamge to all enemies 1 times with a power of 100%. The chance to miss is 15%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Runes

Introduced with v3.13 (2018 12 21), **Runes** are small enhancements that can be applied to high rarity Heroes.

Up to 4 Runes may be applied to an eligible hero. Eligibility begins with **Godlike**-rarity, though eligibility is kept after Valor promotions, even while at lower rarities (seen on a +1 Valor hero @ Legendary rarity). Like equipment sets, Rune slots may not be seen until the hero has been hired.

Currently, Runes are obtained by pairing a Runes Chest with a Key, both obtained at 1:1 parity via siege rankings (500th or better at the end of the week). A Small Runes Chest is worth 5 draws from the pool of availble runes, while a Medium Runes Chest is worth 20 draws.

\*Hatred runes do not add up if the hero already has the same Hatred type.

## Known Runes

### Hunter Runes

Type: **Opening**

Chance: 100%

"Raises all own stats by [Value] if the enemy team includes a [Race]."

Possible Races: Undead, Human, Goblin, Elf, Insect, Evil, Dragon, Construct, Angel, God, Demon, Sphinx, Aino, Alien, Titan, Void, Treefolk, Vampire.

 Big Rune of Hunter
 Rune of Hunter
 Small Rune of Hunter
 Tiny Rune of Hunter

### Stat Runes

Type: **Opening**

Chance: 100%

"Raises own [Stat] by [Value]."

### Ally Runes

**Rune of Allies**

Type: **Opening**

Chance: 100%

"Raises own ATK, DEF, WIS, AGI by 10% if there is a [Race] among allies."

Possible Races: Undead, Human, Goblin, Gnoll, Elf, Dwarf, Insect, Troll, Beast, Humanoid, Golem, Gigant, Orc, Ratman, Creature, Ape, Spirit, Treefolk, Evil, Construct, Elemental, Dragon, Efreet, Demon, Dragonoid, Avatar, Vampire, Angel, God, Cow, Lion, Rabbit, Ved'akhen, Sphinx, Aino, Alien, Titan, Void.

### New Runes

* Stone Rune
* Gold Rune
* Rune of Life
* Rune of Water
* Rune of Lightning
* Rune of Fire
* Rune of Earth
* Rune of Void
* Mix Rune
Justice

*"I am Justice. And I am deeply outraged by all the crimes of local rulers."*

## Stats

 Reduces 100% of the WIS-based damage.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Raziel, Angel of Despair

**Raziel, Angel of Despair** is one of the heroes required for the **Halo of Eternal Conflict** set-bonus.

## Stats

 Deals massive ATK-based damage to 6 random enemies with a power of 65%. Decreases the enemy's DEF by 20%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Lennix the gray

This hero is received from Autumn Chest.

## Stats

 Decreases WIS, DEF to 4 random enemies by 20%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a mostly permanent boost, as the only way to remove equipment sets is to Altar the hero without enough shards on hand.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Dal'ek

*"Exterminate! Annihilate! Destroy!"*

**Dal'ek** is one of the heroes required for the **Glory to Robots!** set-bonus.

## Stats

 Deals massive ATK-based damage to 3 random enemies with a power of 120%.
 WIS
 AGI
 Total

The stats used in Champions League and Siege depend on the hero's base stats, which are then multiplied according to current rarity. There is no difference in stats in mid-tier rarity, for example, between Legendary (I) and Legendary X, but rather between Epic, Legendary, Mythic, etc. From this point, there are two types of enhancements that can further enhance these stats, equipment sets (★), and gild.

Each completed set of equipment (+1 ★) is worth +20%. This is a permanent boost, as heroes bought from the Shop ***cannot*** be used in the Altar.

As for gild, each is worth +0.1% stats, so 1,000 are worth +100% stats. Legendary through Legendary V hold a maximum of 500gild, while Legendary X goes up to 1,750gild. After Legendary X, each increase of rarity will give you +75gild until you reach Galactic X with the max of 5,500gild.

## Equipment

Every completed set of equipment gives x1,000 multiplier to DPS.
Elemental damage

**Elemental damage** allow you to deal damage with your DPS to uncommon monsters and bosses. The only type of those bosses are *Frost*-type creatures and Fire-type thralls (encountered on level 666 and every 1000 levels thereafter, e.g. 1666, 2666, 3666, 4666).

You can find Frost-type creatures in the *Caves of Khadur* and in the main mode (after level 31). Without appropriate Elemental Damage you will be not able to complete levels without clicking.