Changelog

The **Changelog** (also sometimes referred to as "**Island Mail**" since Sep. 7, 2021, 5:49 EST) is where you can find all of the updates of Surviv.io since the beginning of the game's development stages. The version history of Surviv.io begins in June 2017 when game development started. The game launched officially on October 11, 2017. You can find any recent changes to the game in the official changelog. Surviv.io was developed by Justin and Nick until December 5, 2019, at which point it was sold and slowly transitioned to a developer group called Kongregate where it was given full ownership of on March 19, 2020. As of February 13, 2023, Kongregate has officially announced that surviv.io will be sunsetted, ending support of surviv.io. The servers were made inaccessible by normal means around March 2, 2023. The website was also turned into a ~~shameless self promotion~~ redirect to Kongregate's own game, *Bit Heroes Arena*, around early July 2023.

## Version List

### February 13, 2023

#### Important Message

Dear Survivrs,

We would like to start by sincerely thanking everyone for all of the passion, love, and support showed to us and each other over the years. With this in mind, we are saddened to report that we will be sunsetting Surviv.io.

As part of sunsetting Surviv.io, we will be making a few immediate changes. This includes no new seasons added in-game and the ability to make new purchases being restricted. The game will continue to be playable for now but will eventually be switched offline at a later date.

Understandably, this will be sad and upsetting news for everyone close to the project and we wouldn’t want to claim otherwise. However, where adversity is found sometimes a ray of hope may shine through. Our hope is that many of you will come to agree that in this case hope presents itself in the form of another project our team is very passionate about, Bit Heroes Arena.

If you still love Surviv-style Battle Royale madness we humbly ask you give Bit Heroes Arena a try. It holds a lot of the same DNA that makes up Surviv.io. The development team tasked with that project has been working hard to offer players features and mechanics unique to a Bit Heroes experience without sacrificing the existing elements that made Surviv.io fun and addictive!

Once more we would like to thank everyone for the many years of dedication and genuine affection shown to Suriv.io.

To give Bit Heroes Arena a try, please visit: http://bitheroesarena.io/

### 2.3.0 - August 30, 2022

```
- NEW: Clan Competitions are live! Clans that play during the Competition are automatically eligible to participate. Clans created after the competition has started will need to wait for the next competition. All rewards are given automatically after the Competition is over, and a popup notification will be displayed to the players that earned a reward.
- NEW: A new tab called Competitions has been added to the Clans screen, where players can check the clan positions, and see their Clan's standing and rewards.
- NEW: Clan Competitions restart every 2 weeks. Make sure to check the countdown in the Competitions tab, to check how much time is left for the current Competition.
- NEW: When Season 12 is over, the game will start cycling over past Seasons.

```

### 2.2.0d - August 9, 2022

```
- NEW: Season 12 Battle Pass has arrived!

```

### 2.2.0c - June 28, 2022

```
- NEW: Added optimizations to the Clan Hub.

```

### 2.2.0b - June 22, 2022

```
- FIXED: Creating a Clan no longer gives an server communication error.

```

### 2.2.0 - June 21, 2022

```
- NEW: Clans feature has arrived! You can create your own Clans and invite other players to join via clan code if Private, or setting your Clan Public to allow others to join freely. Clans can be edited at any time by the Clan Ownr.
- NEW: Clan Ownrs can freely remove players from their Clans.
- NEW: Clans will record stats such as: number of wins, kills, and games. Any player in a Clan will contribute to these. These stats are also displayed individually so you can compete towards being the best in your own Clan! Note: removing players will not substract from the Clan overall stats so you can safely remove unwanted players.
- NEW: A Clans section has been added to the Leaderboards.

```

### 2.1.0 - May 17, 2022

```
- NEW: Season 11 Battle Pass has arrived!

```

### 2.0.0c - April 27, 2022

```
- NEW: "Ghoul Fire" skin is now called "Blue Burns"

```

### 2.0.0b - March 8, 2022

```
- NEW: Cooldown to create custom battles has been reduced to 3 min.

```

### 2.0.0 - February 22, 2022

```
- NEW: Season 10 Battle Pass has arrived!

```

### 1.9.0f - February 14, 2022

```
- NEW: Frenemies map available until Feb. 22.

```

### v1.9.0e - January 25, 2022

```
- FIXED: in-game UI no longer appears small on iPad 9th generation (2021).
- FIXED: added responsive support for iPhone 12 Pro Max.

```

### v1.9.0d - December 14, 2021

```
- NEW: Snow map available until Jan. 4th.
- NEW: Holiday Crate will be available on Dec. 16th at 1 pm PST, until Jan. 4th.
- NEW: Players can no longer unlink their last login service from their Surviv account (to delete an account please use the Delete Account button from their account menu)
- FIXED: Account Found popup no longer appears when clicking Battle.

```

### v1.9.0c - November 30, 2021

```
- NEW: Season 9 Battle Pass has arrived!
- NEW: Players can now link and unlink login services
- NEW: Players can now delete the account from the menu

```

### v1.9.0b - November 22, 2021

```
- FIXED: Players are no longer redirected to Classic when a player joins a team after the game mode has been modified.

```

### v1.9.0 - November 9, 2021

```
- NEW: Players can create their own custom battles (Solo, Duo or Squads) by using the Prestige Arena button, and share their private custom battle code for other players to join in. Note: This is only available on desktop and to registered players.
- NEW: Players can assemble their own Duo/Squad teams before joining a custom battle through the Make Team screen. Leaders are required to input a custom battle code to join a custom match, or use the Prestige Arena button to create their own battle, with their assembled team preserved.

```

### v1.8.0d - October 26, 2021

```
- Event: Happy Spookiversary.

```

### v1.8.0c - October 12, 2021

```
- NEW: Better spacing and sizing for ads.

```

### v1.8.0b - September 21, 2021

```
- NEW: Name slug is now displayed on the top-right box of the Home screen (Battletag displayed in-game remains unchanged).
- NEW: Backend changes for Prestige system.

```

### v1.8.0 - September 7, 2021

#### Update v1.8 - Season 8 & Fall Tournament '21

Hello Survivrs! Today marks the arrival of Season 8. Many thanks to our passionate Creatrs, whose skin ideas inspired over 30% of the items featured in this season pass. NOTE: Anyone who'd like to contribute to the future of Surviv should join their fellow Survivrs on Discord!

We're also very excited to announce our first official tournament series! which will be live-streaming on Twitch, this Sunday (9/12) starting noon PST. Tournament champions will receive NFT skins as prizes. Registry for tourney entry ends tomorrow (Wed, 9/8) at noon, so now's your last chance to enter. Registration details can also be found in our Discord.

```
- NEW: Season 8 has arrived, including +30% community-inspired skins!
- NEW: Prestige Reports no longer substract from your weekly prestige score, but will still be used to help detect    potential hackers.
- NEW: Tournament administration tools have been added, as well as initial support for custom battles.
- NEW: Both the Report and Endorse options now have a 15 min cool-down after they've been used (each button has its own cool-down).
- FIXED: Discord Moderatr skin now correctly displays its Loadout colors.

```

#### Secret Updates

- Updated the in-game changes popup where the update text displays to say "Island Mail", still referred to as changelog in the actual changelog itself where the specific changes are listed

### v1.7.0c - July 20, 2021

```
- FIXED: Fireball skin in-game is now displayed correctly.

```

### v1.7.0b - June 29, 2021

#### Ultimate Sacrifice

Today we honor those who have fought and fallen for freedom. In memory of these heroes, we're running the 50v50 mode Ultimate Sacrifice for a week, and the classic Legendary skin Chromesis will be available for 50% off, until Friday 7/2 @ 1p PST.

```
- Event: Ultimate Sacrifice.
- FIXED: Steam now supports Google login.
- FIXED: Report and Endorse button no longer overlap with the ammo on iPad Pro.
- FIXED: Mojo skin no longer appears orange on the Main Menu.
- FIXED: when selecting Portuguese, translations on the Main Menu no longer appear with Polish translations.
- FIXED: Emoji menu no longer covers the scrollbar on the loadout.
- FIXED: The Core Jumpsuit no longer appears with different colors on the Loadout and Main Menu.
- FIXED: the button to search your loadout in the "Sell items" tab no longer has any cooldown applied.
- FIXED: visual glitch no longer appears below the player's health bar on mobile.
- FIXED: the Alive in-game text no longer overlaps with the consumables section.

```

### v1.7.0 - June 8, 2021

#### Season 7 Is Here

Hello Survivrs,

The summer season is upon us, and with it, a new battle pass. Tons of new Skins, Fists, Emotes, and The summer season is upon us, and with Deadsplosions can be earned for FREE, by completing Missions and leveling your pass. Buying a Gold Pass gets you access to more rare level-up rewards, and also removes ads. Keep an eye out for new Loadout events.

We've also updated our Code of Conduct and Terms of Service.

```
- NEW: Season 7 has arrived! Crates have been updated.
- FIXED: Team pings are now displayed consistently.
- FIXED: Battle Results animation when updating player positions is now displayed smoothly.
- FIXED: Some Polish translations were changed according to community feedback (High resolution textures on Settings, 'player killed player' message, and players alive counter).
- NEW: Updates to Marketing Analytics.

```

### v1.6.0b - May 6, 2021

#### v1.6.0b: Sinko de Ammo Event

Hola Survivrs! You may find the island has been invaded by mobile, automated, robotic Pinatas, which drop many goodies when destroyed. Enjoy the tacos!

Skin Sale: Macho Lucha is available at 40% off until Saturday.

```
- Event: Sinko de Ammo.

```

#### Secret Updates

```
- Added new skin: Macho Lucha

```

### v1.6.0 - May 4, 2021

#### v1.6.0: Prestige Island

Welcome to the new island. Survivrs who log in will now only battle other logged in Survivrs, on Prestige Island.

Unregistered Survivrs will only battle other unregistered Survivrs, on Trainee Island.

This is primarily to help you avoid battling against cheaters, teamers, griefers, etc. As we continue using the Prestige system to Report bad behavior (thanks for helping us catch cheaters!), Prestige Island will keep getting better.

Enjoy

```
- NEW: To help you avoid playing against cheaters, logged in users will now fight battles exclusively on Prestige Island, with other logged in users. Unregistered users will fight battles exclusively on Trainee Island, with other unregistered users. When matchmaking with a Team, your team will only enter Prestige Island if all teammates are logged in. Team XP Boost can only be earned on Prestige Island.
- NEW: New ban system now uses Strikes and Soft Bans. If you're banned, you'll receive 1 strike, which stays on your account. Having more strikes increases your time spent banned: 1 Strike = 3 Days, 2 Strikes = 7 Days, 3 Strikes = 14 Days... and a 4th strike will get an account permanently banned. All previously banned accounts will remain Permanently Banned.
- FIXED: Players can now play on https://www.crazygames.com/game/survivio using Chrome and Firefox.
- FIXED: "Auto-Fill" option is now saved with the rest of the Make Team settings even upon refreshing the game.
- FIXED: Players can now check other player accounts through leaderboard links even if the player's battletag is censored.

```

### v1.5.0d - April 14, 2021

#### v1.5.0d: Spring Update

Spring has sprung! Classic mode now features more trees in bloom, The Teahouse building, and the Naginata sword.

The brand new Tiki skin will only be available this week, until Saturday.

Enjoy

```
- New Event: Spring version of Classic mode.

```

#### Secret Updates

```
- Added new skins: Tiki

```

### v1.5.0c - April 6, 2021

```
- NEW: Potential ad fixes. If they worked, ads should no longer show up where they don't belong. (Doesn't affect these ad types on mobile app: Popups, Home Screen's center Banner, and Rewarded Videos) ...please report any ad bugs we didn't squash!

```

### v1.5.0b - March 23, 2021

```
- NEW: Crates have been updated to contain Season 5 items.

```

### v1.5.0 - March 16, 2021

#### v1.5.0: SEASON 6 IS HERE

A new season begins! Complete Missions to level up, and earn all new skins or free Gold Potatoes to buy items in the Shop or Black Market. (Reminder: Purchasing a Gold Pass removes all ads for the season)

Bugs Update: We've also fixed issues with Crate purchases, Death animations, Prestige scores, and Squad XP. Be sure to log in so that joining a squad with friends gets you extra season XP!

```
- NEW: Season 6 Battle Pass has arrived!
- FIXED: Buying crates now works even if you have the exact amount of GP needed.
- FIXED: Death effects now stick to the ground where the player was killed.
- FIXED: Unregistered accounts can no longer contribute to Squad XP boost.
- FIXED: Added placeholder "Loading..." when prestige results in a NaN error.

```

### v1.4.0d - March 9, 2021

#### v1.4.0d: Better Black Market

...Impr0ved |!BLACK MARKET!| now has few3r spam listings, and makes it eas!er to find sweet deals on skins...

(Black Market in the Shop let's you Buy and Sell items from other Survivrs)

$$ HINT: Buy a skin with some kills, equip skin in Loadout, get more kills, sell for profit, repeat $$

```
- NEW: Market sale fee has been reduced from 10% to 5%.
- NEW: There's now a non-refundable 50GP listing fee.
- NEW: A 10K GP sale price cap for Market listings has been added.
- NEW: When searching items on the Market, items are now listed from Low -> High as the default, to help find better deals.
- FIXED: Home screen bug on iPad Pro, where the bottom half of the UI is hidden, and affected GBP users on these devices.
- FIXED: Spectate ads appearing on Steam.

```

### v1.4.0c - Mar 02, 2021

#### v1.4.0c: Offer of Balance

For the next 24 hours, an exclusive new skin is available for 60 GP (an 80% discount) to all logged in players. If you'd like to log in and claim the skin, click the [Log in/Create Account] button at the top-right of the home screen. Enjoy!

#### Secret Updates

```
- Added new skins: Yin Yang

```

#### Note

* While this update does not appear on the official changelog page, the link to it was updated with the numbers

### v1.4.0b - Feb 25, 2021

```
- Backend update for stats tracking

```

### v1.4.0 - Feb 9, 2021

#### v1.4: Prestige Update + Categories

Many thanks to our Survivrs for participating in PARMA's initial Prestige experiment (i.e. the Report and Endorse buttons in Spectate).

Your reports have helped identify many suspicious Survivrs, and many more who deserve rewards for exemplary behavior. Prizes for top prestige will be awarded soon! And keep an eye out for upcoming Prestige-related bans.

Today we're rolling out Report Categories, so you can tell us why you're Reporting or Endorsing an opponent. This will further help us identify Survivrs to ban for bad battletags, cheating, griefing, teaming, etc.

```
- NEW: Prestige system has been updated to allow players to select a reason for their reports/endorses.
- Thanks to 'mathlogarit' for their contribution toward a Market bug discovery.

```

### v1.3.0 - Jan 19, 2021

#### v1.3: Web Notifications

To make Stim Fields more useful, our Training Efficiency researchers have developed automatic notifications, to alert you the moment a Stim Field XP Boost becomes active. (The notifications will also provide other handy reminders, such as when a new mode launches, and when you're assigned a new mission)

Note: For now, these alerts are only available on the Chrome and Firefox web browsers.

Happy hunting Survivrs!

```
- NEW: Web notifications integrated for Chrome and Firefox, on Windows and MacOS (Chrome and Firefox mobile browsers also supported on Android).
- FIXED: item duplication bug when leveling up.

```

### v1.2.0d - Jan 5, 2021

#### v1.2d New Year Update + Return to Classic

Happy 2021 Survivrs! To help ring in the New Year, another limited time crate – with exclusive holiday swag – is available until 12pm PST this Friday! (1/8/2021)

As a thank you for your patience around the google login issues during the holidays, we've also extended Season 5 by a week, to help you make up lost time.

Lastly, Wintr Mode and all regular queues have returned to Classic, alongside the usual daily rotations.

We're looking forward to another great year of Surviv. More to come soon!

### 1.2.0c - December 21, 2020

#### v1.2c Winter Update

Happy Holidays Survivrs! Thanks for your patience around login issues. They should be mostly resolved, but please let us know otherwise.

The island now has three exciting updates...

1. 2X Mission XP Boost will apply throughout this week (Mon 12/21 to Mon 12/28). Note: This boost stacks with the new Stimfields!
2. Holiday Crates are available, from Monday 12/21 to Christmas Eve (Thursday 12/24). They offer a smaller pool of rare, snow-ready skins, at a jolly discount. Grab one in the Shop!
3. Winter Classic map is now available in all Classic mode queues. Stock up on snowballs, and never sit still long enough to f-f-f-freeze. We'll be listening in Discord, so let us know how long Winter should last.

Stay warm, Survivrs! We'll see you in 2021.

```
- NEW: Winter mode is back! All Classic mode queues have been winterized for the holidays.
- NEW: Holiday Crate will be available on 12/21 from 12pm PST, to 12/24 12pm PST.
- NEW: Double XP event from 12/21 to 12/28 12pm PST.
- FIXED: Silo Shack invisible wall.
- NEW: Crates have been updated to contain Season 4 items.
- NEW: Buttons have been removed from the mini-map on desktop. Click the mini-map to expand it, or press M.

```

#### Secret Updates

```
- Added Winter Onesie to loadouts (via holiday crate)
- Added new loadout skins to holiday crate: Dreidel (melee), Christmas Tree (outfit)

```

### 1.2.0b - December 17, 2020

```
- FIXED: issues when creating or linking accounts through Discord.

```

### v1.2.0 - December 15, 2020

#### v1.2 Update: Season 5 Has Arrived

Happy holidays Survivrs! This week we’re releasing an all-new season pass, with 30 new items (be sure to snag some mittens to keep your trigger fingers warm). Later this week, we’ll drop a few wintertime surprises…

This update also introduces: Stimfields. PARMA R&D has been hard at work researching ways to efficiently and reliably accelerate training progress. Recent breakthroughs in remote neural stimulation can provide a +25% boost in Mission XP, but the tech is currently unstable... it works sporadically, and only for 30 minutes at a time. Your Mission HUD will clearly display when a Stimfield XP Boost is active.

```
- NEW: Season 5 Battle Pass has arrived!
- NEW: Stimfields offer short, semi-random, 30 minute windows of +25% bonus Mission XP (which stacks with other bonuses). When a Stimfield is active, a visual timer will appear on the Missions UI.
- NEW: Tutorial flow guides new players through starting battles, survival basics, and how to complete Missions for Season progress.
- NEW: Loadout screen resized on mobile devices.
- FIXED: The default stock fist now appears first on the Fists tab.

```

### v1.1.0c - December 2, 2020

```
- FIXED: Google and Facebook login fixed for mobile apps.

```

### November 26, 2020

#### Gobble Day Sale: Get 2X Potatoes

Happy Holidays Survivrs! From Thursday (11/26 @ 4pm PST) to Monday (11/30 @ 4pm PST), you'll receive 2X FREE GP from the Offerwall. (That's the shiny gold button under Missions, in the Home screen). Enjoy!

### v1.1.0b - November 24, 2020

#### UPDATE v1.1b: The Black Market

Dear Survivrs,

It has come to our attention that you've been secretly using illegal contracts to import real gear to the island, and even trading these items. We don’t know yet how these transactions are possible, but PARMA training data is STRICTLY CLASSIFIED. Under no circumstances should it EVER leave the island, and any Survivr fo-u-und to ha-ERROR-

...

MARKET IS NOW OPEN.

FIND IT IN THE SHOP.

KNOWLEDGE IS POWER.

MAY THE BEST SURVIVR WIN.

```
- NEW: The Black Market (found in the Shop) now lets you Sell your Items to other players at a price you define, or Buy Items from other players. You can search active sale listings by Item type and rarity (searches have a short cooldown). Your sale listing lasts 24hrs before expiring, then returns your Item to you if it didn't sell. Newly registered accounts must wait 24hrs before using the Black Market.
- NEW: Each item now has Gear Stats, which stay with that Item, even when you sell it. Stats currently include:
-- Makr: The battletag of the Item's original owner. (May your Survivr legacy live forever!)
-- Levels/Kills/Wins: The amount of Season Level-Ups, Battle Kills, and Battle Wins gotten with the Item equipped (equip new Items in Loadout, to improve their Stats). NOTE: Default "Stock" items do not have any stats.

```

### v1.1.0 - November 17, 2020

#### UPDATE v1.1: PRESTIGE

In response to increases in wargame meddling by wayward Survivrs, PARMA’s Anti-Meddling Initiative is proud to announce: Prestige Points. While spectating your fellow Survivrs, you are now able to Endorse or Report them. You may do both of these things up to 3 times a day (make them count!), and your vote will impact your fellow Survivr’s Prestige score immediately after their battle ends.

**WITH GREAT POWER COMES GREAT RESPONSIBILITY...** We at PARMA have thought long and hard about how best to approach meddling (e.g. espionage, AI, viral genetic recoding, etc). We ultimately decided to trust YOU, our beloved community, with the immense responsibility of helping us identify and discipline wayward Survivrs. This system will only work if we are honest and fair. The Endorse feature is also meant to help us find and reward great Survivrs who are exceptionally skilled, helpful squadmates, or simply fun to play with. If the system proves useful, we look forward to rewarding standout Survivrs who gain exceptionally high Prestige!

**NOTE:** Your Prestige points, as shown in the Home screen, will automatically reset every Monday at 7am PST. This is to help us tune and regulate our shiny new system. Fear not, we won’t forget the highs and lows of your Prestige, even if you do!

**ALSO INCLUDED IN v1.1:**

* Linking your Discord account to Surviv will now enable Discord Rich Presence, which allows other Discord users to see when you’re playing Surviv, and join your team while you’re in Team builder (unless you have your share links hidden). Enjoy that sweet Squad Boost XP!
* Home Screen has been updated -- to be less cluttered, more sensically arranged, and now includes a direct link to Support. Please don’t hesitate to contact us with questions, issues, feedback, and ideas!

```
- NEW: Prestige system lets you Endorse or Report other Survivrs while spectating them. This is a cumulative score that resets every Monday at 7 am PST -- please report cheaters, and endorse awesome players!
- NEW: Discord Rich Presence integration lets other players on Discord see when you're playing Surviv (as well as your current mode, queue, and team information). Other Discord users will be able to join your team through the invite link displayed (if you're on the Make Team screen, and haven't hidden your share link). Note: To enable this feature, you must link your Discord account to Surviv!
- HOME UPDATE: Language options, version number, changelog and proxy site links have been moved into the Settings menu, to unclutter the screen. A new link to Support has been added in top right corner. The Home screen UI will now appear centered.
- NEW: A link to buy a Gold Battle Pass has been added in the Spectate screen.
- NEW: "Find Killer" button added in Results screen. This automatically locates the Survivr who killed you.

```

### v1.0.0c - November 5, 2020

```
- FIXED: Flamethrower now displays in the killfeed.

```

### v1.0.0b - November 4, 2020

```
- FIXED: Spawned Flamethrowers now come with ammo.
- FIXED: Lava SFX no longer triggers in Classic.
- FIXED: Flamethrower now spawns at the center of the island in Inferno.
- FIXED: Added leaderboards for Inferno Mode.

```

### v1.0.0 - November 3, 2020

#### NEW MODE: INFERNO

Experiments in timeline manipulation led to a few successes: minor folds in spacetime, brief island-wide flashbacks, etc. Our plan was never to send the whole island back to its primordial volcanic state, but that sure was an exciting breakthrough! We just hope a full revert is possible. For now, Survivrs are encouraged to avoid lava, and hide from anyone carrying a flamethrower.

```
- NEW: Inferno Mode.
- New Crates: Pyro crates will appear across the map and will spawn event items...  e.g. Flamethrower, Phoenix and Pyro perks, Foam Grenade, Nitro Lace, and yellow ammo.
- New Status Effect: Burning passively damages you, and lasts for 5 seconds.
- New Weapon: Flamethrower takes yellow ammo, and shoots a stream of fire that inflicts Burning status.
- New Item: Foam Grenades remove Burning status from players.
- New Perk: Phoenix causes you to heal constantly while you have Burning status, but take damage at the same rate while out of it.
- New Perk: Pyro increases the range and damage of your fire weapons by ~20%. (this includes Nitro-Laced weapons).
- New Item: The Nitro Lace consumable causes affected ammo to inflict Burning, for the 10 seconds that it's active.

```

### v0.9.8f - October 13, 2020

#### TEAMS XP BOOST UPDATE

PARMA behavioral studies have found that training progress is greatly accelerated when Survivrs fight alongside comrades. The newly designed Team menu now displays friends that you've joined in a squad, and custom squads now earn up to +50% extra Mission XP, based on the size of the squad

```
- NEW: Fighting battles and finishing missions with a custom squad (aka Team) now applies up to +50% boost to Mission XP (boost amount depends on the size of your squad).
- NEW: New Make Team screen designed to combine the previous Create and Join team screens into one.
- NEW: When attempting to make purchases with GP, if you have insufficient GP, a Mini Store will popup to offer GP packs that provide the remaining GP needed for the purchase you attempted.
- NEW: Outfit icons have been redesigned.

```

### October 9, 2020

#### TRIPLE XP WEEK

To reward all Survivrs for stellar performance in recent war games, any Missions completed this week will give +300% the usual XP, accelerating your progress in Season 4. You have until Friday 10/16 to complete boosted Missions, level up your pass, and receive free Gold Potatoes or Gear.

### v0.9.8e - October 1, 2020

```
- NEW: Home Screen has been redesigned.

```

### September 24th, 2020

#### Discord Announcement

```
- Surviv is live on steam, http://kon.gg/SurvivSteam

```

### v0.9.8d - September 21st, 2020

```
- FIXED: Magma Camo no longer has the edge outline.
- FIXED: Cold Magma appearing with a smaller backpack in the Loadout and Avatar preview.

```

### v0.9.8c - September 16th, 2020

#### SURVIV COMES TO STEAM

Survivrs may now play in a dedicated desktop app, downloadable through Steam. Matchmaking on PC will now include Steam players.

**NOTE:** *Research suggests that gameplay performance may be improved in non-browser play.*

We've also improved the Log In experience to reduce account confusion for players new and old on Steam.

```
- NEW: Added Steam login support.
- NEW: When entering Surviv, players will now be asked to log in, before creating a Guest account.
- NEW: Added "create account" warning popup when users log in.
- NEW: Added an error popup when trying to link an account that's already in use.

```

#### Note

This updated added the steam support on surviv's end, however surviv was not released on steam on this update (it was released on September 24th) due to needing to wait for stuff on their end.

### v0.9.8b - September 9th, 2020

```
- FIXED: Singularity and Bloodlust death effects not displaying in-game.

```

### v0.9.8 - September 8th, 2020

#### SEASON 4 IS HERE

Introducing two new Item Types: Deaths and animated Emotes. A few are available in the new season pass, and more are on their way. This season also includes more rare items!

**Uplink Update**

The island’s quantum entanglement towers have been enhanced for improved server communication.

**Expanded Battle Schedule**

You may now choose any Queue type for Classic battles, in addition to whatever Mode/Queue is currently active.

**Spectate Update**

Interface improvements in Battle Results now make it easier to choose an opponent to spectate, and switch between spectate targets. Knowing your enemy is key!

**Battletag Bulwark**

To avoid unsavory battletag use, battletags may now only contain letters, numbers, or brackets. Profanities will be filtered. Repeat offenders may be reported and disciplined.

**IRL Potato Quests**

You can now earn free GP by completing tasks outside of Surviv. The menu for browsing tasks and their bounties can be found in the Shop.

***NOTE:** An improved Home menu may be visible for some Survivrs, while we collect feedback en route to a full release. Thank you for your patience.*

```
- Season 4 has arrived! NEW: Animated Emotes, and Death effects (you can now equip explosions that play when you die).
- NEW: Spectate has been redesigned! It now allows players to go back and forth between Battle Results and spectating other Survivrs.
- NEW: An improved Home Screen will be visible to some players, while we collect feedback.
- Game performance update for server/client communication.
- Battletags: Now only allow letters, numbers, or brackets, and profanities are censored.
- NEW Offers: A menu found in the Shop, where players can complete specific tasks outside of Surviv, to get free GP.
- NEW: Added a 4th variant for queues/modes. Classic mode is now available on Solo, Duo and Squad simultaneously, alongside one queue for the active Mode.
- FIXED: Changelog on mobile blocked by ads.
- FIXED: Number of in-game kills and kill leader not displaying on mobile.
- FIXED: Fireball skin hiding 50v50 team indicators.
- FIXED: Surviv logo appearing behind the Shop
- The following regions no longer host mobile matches: South America and Korea.

```

#### Secret Updates

```
- Added new skins: Cold Magma, Magma Camo, Smoothie, Parakeet, Sunburn
- Added unused pass 3 skins to pass 4: Space Dude, Mojo, Neon
- Added new melee skins: Tree Puncher, Lined Up, Ember, Ranger
- Added unused pass 3 melee skins to pass 4: Raptor, Flynn
- Added new emotes: Boffy, The Eye, Phew, ITS OK
- Added unused pass 3 emotes to pass 4: Fabulorn (now animated), Happy Ghost, Shur (now animated)
- Added new heal particles: Peace
- Added new boost particles: Bubbles, Casings, Drum Stick, On Fire, Speedify
- Added new death effects: Singularity, Bloodcloud, Wizardry
- Gun Skins now full removed rather than made unusable, their images also no longer load in-game.

```

### v0.9.7d - August 27, 2020

```
- Back-end infrastructure changes in preparation for a major future update.

```

### v0.9.7c - August 18, 2020

```
- On mobile, fixed ads appearing over Battle UI elements, and blocking keyboard input in Home screen.

```

### v0.9.7b - August 11, 2020

```
- Client code obfuscation

```

#### Note

"Client code obfuscation" basically means "made code harder to read" to keep things more secret.

### v0.9.7 - July 28, 2020

#### INSECTICIDE

Many, many long-awaited bug fixes are finally here (all details can be found in the changelog). We at PARMA thank everyone for their patience and continued cooperation in reporting unsquashed bugs. We know there are still more to squash, and will continue to do so.

Missions now have variable difficulty, and award fair XP based on their difficulty. Mission refresh cool down has been shrunk to an hour, to enable easier Season progress for all Survivrs.

```
- Missions cooldown has been reduced to 1 hour. Players now also have the option to override the cooldown to keep switching Missions at will by using GP on desktop and mobile browser, or watching a video ad on mobile apps.
- Mission requirements and XP award are now dynamically generated when assigned to the user.
- Fixed localization issue where Danish and French had mixed strings.
- Fixed localization issue where Korean and Japanese had mixed strings.
- Delete Account feature has been removed.
- Battletag is now displayed without the #number identifier (except on the Stats URL).
- Fixed issue in Mode/Queue selector boxes where colors where not updating properly.
- Fixed issue where the News button required two taps/clicks after the first time it was opened.
- Texts for the Season timer and Reward Video button were changed to be more clear.
- Added READY text to the Shop Offers timer on the Home Screen when it reaches zero, to better explain that new offers are available.
- Season UI centers to the player's current level when the page is loaded.
- XP value for Missions on the UI now has the XP boost bonuses applied, displaying correct value to be obtained.
- GP amount on the UI now has an animation to increment and decrement when players earn or use GP.
- The confirmation popup when buying a Store bundle has been removed.
- Store bundles can only be bought once now, and a stamp will appear on the bundle indicating the player already got it.
- "Get PARMA Crates" button moved inside the Store.

```

#### Note

This update most likely brought the most recent revision and update on a working anti-cheat, shown from the lack of cheaters in games and daily leaderboards. It also has been noted that if there is an anti-cheat update, there will not be a public announcement on it.

### v0.9.6e - July 23, 2020

```
- Fixed Skittrnade spawning on Potato Mode.

```

### v0.9.6d - July 14, 2020

```
- Fixed Skittrnade pick up and switch sound.
- Fixed bug with Mothrship dealing damage to players inside buildings.
- Fixed bug where water plants were spawning on land.
- Changed color of the water bunker map icon.

```

### v0.9.6c - July 13, 2020

#### New Event: Contact Mode

Experiments in spacetime folding have been partially successful. Wormhole probes recently brought back data from deep space, but also brought new guests to the island.

Mothrships have begun to appear – often dropping hosts of Skittrs, and eggs containing alien technology. Survivrs are encouraged to continue wargames, but avoid contact at all costs... a cure to Skittr infection has not yet been found.

```
- New Event: Contact Mode.
- Contact: new alien Mothrship spawns randomly on the map, and moves towards the center of the storm. Spawns Skittrs every 25s and has a Cannon that locks on players and attacks them (targeted player will see a red crosshair on its avatar). Enters Second Stage after 4 min. in game, and will proceed to spawn Skittrs every 15s after it.
- Contact: new Skittrs will pose a close range threat (they spawn from the Mothrship and 50% from Egg Crates), they lock on to the closest player and follow to deal damage at close range, but they cannot enter buildings. When damage is dealt to a player, they inflict the Contacted status. Skittrs have a Phasing state, that triggers randomly allowing them to be 80% transparent.
- Contact: new Contacted status when damaged by Skittrs, that boosts player's movement by 20%, but will also receive 20% more damage. Also allows players to experience the Phasing state randomly.
- Contact: new Skittrnade throwable, deals damage via the toxic green smoke, but also inflicts a temporal Contacted status that lasts 10s on players that get caught by the green smoke.
- Contact: new Egg Crate has a chance to spawn a Skittrnade or a Skittr.

```

### v0.9.6b - July 06, 2020

- Optional Video Ads (mobile app only): Watch a video for a 15min +50% XP boost. This stacks with the Gold Battle Pass +100% XP boost.
- Fixed double fists appearing in Loadout preview on home screen.
- Water Gun removed from Potato mode.
- Fixed bugs causing Mode and Queue selection lists to not load properly

### v0.9.6 - Jun. 29, 2020

- Apple Login has been integrated as a new option for login and account creation

### v0.9.5d - June 25, 2020

#### Crate Update: [REDACTED]

Season 2 items are now available in Crates! New [REDACTED] Crates Strictly contain epic or higher loot, and loot tables for all crates have been changed. (Note: Crate contents and odds can be viewed by clicking a crate.)

```
- Exclusive offers in the Store are now auto generated for each user, and will cycle with timers of 2h, 4h, 6h, and 12h. These offers are generated whenever the player enters the store without an active offer.
- Players now receive GBP discounts when reaching level: 10, 20, or 30.
- A new Crate has been introduced: REDACTED.
- Pool of items updated for the crates.
- Players nickname and account name have been merged into one Battletag, which can be changed every 7 days.

```

### v0.9.5c - June 22, 2020

#### Season 3 is Here!

SEASON 3 IS HERE! With tons of new gear to earn, and a fancy fresh Home Screen. You can now unlock awesome gear, as well as a season-long XP boost, by purchasing a Gold Battle Pass with Gold Potatoes (which can be earned freely by leveling up, or bought in the Shop).

42.8% OF THE GEAR IN THIS SEASON WAS DESIGNED BY SURVIVRS LIKE YOU. We’ve been blown away by everyone who loves Surviv enough to share their brilliant ideas, and help us bring them to life.

Special thanks to the following Survivrs: avika, badname, Creeperslayr:heart::turtle:SaveTurtles, Downtime, DotDot, FrankzeeTank, Fonpard, Hatsune Blake, HenryBoy, Incognito D00D, Lil Fish, Mxstyc, Roamer, Savage\_Wuhan (Jerrie123), Spy, Shad0wy\_F1gure

Surviv is better because of you

Note: If you’d like to join our amazing community, and contribute your own ideas (or just say hi), come find Surviv.io on Discord!

```
- Season 3 has arrived, along with the new Golden Battle Pass track. Special items in GBP can be unlocked using Gold Potatoes – which can be earned by leveling up, or purchased in the Shop.
- Home screen redesign.

```

#### Secret Updates

```
- Updated Loot Box items and rarity chances
- Added new fist skins: Moss, Immolate, Rainbow Hands, Bullet Bills, Poke, Darklets, Black Holes
- Added new heal particles: Paramedicine, Syringe, Lotus, Diamond
- Added new boost particles: Atomic, Gear, Sugar
- Added new skins: Urban Camo, Giraffe, Rustic Sands, Waves, Cow, Fragtastic, Zebra, Fireball
- Added new emotes: Sweaty, Flushed, Greedy, Easy, Shroomcloud, Lies, Dead Face, Panned
- Added new unused fist skins shown in the pass promotional image: Flynn, Paws, Raptor
- Added new unused skins shown in the pass promotional image: Neon, Mojo, Space Dude, Diamondy, Mecha
- Added new unused emotes shown in the pass promotional image: Fabulorn, Shur

```

### v0.9.5b - June 15, 2020

#### Beach Party

Summer is here! Island staff have generously distributed Ice Boxes containing goodies: Cool off (and slow down) fellow Survivrs with water balloons and water guns, or find some refreshing Popsicles for a speed boost.

```
- In-game Store has been added to the game, where players can buy Golden Potatoes and bundles with customization items.
- New Event: Beach Party.
- Beach Party: new Water Gun weapon added. It inflicts the Wet effect on those hit by it.
- Beach Party: new Wet effect added which makes moving, firing and reloading 30% slower.
- Beach Party: new Popsicle consumable added, which boosts movement speed by 10%, stackable, and is instantly consumed if used when affected by the Wet effect.
- Beach Party: added new exclusive Speedo outfit for the event.
- Beach Party: added new Ice Box crate which contains event related loot.

```

#### Secret Updates

```
- Updated the River Rock sprite.

```

### Unknown Date

#### Secret Updates

```
- Added setting to disable the quest indicators

```

### v0.9.5 - June 1, 2020

#### Storm Mode

Mysterious shifts in weather have thrown the island into chaos. Driving wind, rushing rivers, hail, and lightning strikes now pose mortal threats. Survivrs are advised to seek shelter, and avoid standing near static buildup.

```
- New Event: Storm Mode.
- Storm: Rain and wind slows Survivrs moving against it, but speeds up movement in the same direction.
- Storm: Rivers more strongly push Survivrs, slowing movement when walking up river.
- Storm: lightning strikes appear throughout the game, causing deadly damage to players hit by them.

```

### May 19, 2020

#### Secret Updates

```
- Re-released the Ultimate Sacrifice as connectivity issues is fixed

```

### v0.9.4b - May 18, 2020

Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts. *NOTE: To equip new gear, customize Battletag, and order Crates, please take a moment to register with PARMA authorities using [ SIGN IN ].*

```
- Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts.
NOTE: To equip new gear, customize Battletag, save progress, and order Crates, please take a moment to register with PARMA authorities using [SIGN IN].
- New Event: Ultimate Sacrifice.
- Added "Bubbleshield" mechanic to Commander role: when a Commander dies, a protective shield will spawn protecting allies inside.
- Added "A Good Cause" mechanic to Commander role: instead of Commanders spawning with a Flare Gun, their death will trigger a flare gun.

```

### Secret Update - May 12, 2020

```
- Updated the Lasr Swrds and Lasr Guns to not be swapped from/to by Potatoes

```

### v0.9.4b - May 11, 2020 - Reverted

#### Anti-Meddling Update

WARNING: Parma breakthroughs in anti-meddling have given our scientists the first of many weapons against training sim cheats. Survivrs suspected of breaking protocol will be... removed. Permanently. *Anti-meddling R&D is ongoing.*

```
- Players using unauthorized extensions (a.k.a. cheating) will be barred from playing Surviv.

```

#### Note

This was still causing login issues and was rolled back yet again. It lasted from about 8:10-8:15 PM UTC.

### v0.9.4 - May 4, 2020

#### Fairly Lethal

* May 6th Changes
* May 5th Release Versions
* May 4th Reverted Versions

Advances in heat-based proximity detection have allowed the advent of throwable Mines – now available as grenades in all normal sims. As some unfortunate test subjects have learned: “If blinking stops, the payload pops”. Tread lightly, Survivrs. *Item R&D is ongoing.*

Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts. *NOTE: To equip new gear, customize Battletag, and order Crates, please take a moment to register with PARMA authorities using [ SIGN IN ].*

```
- Added new core Item: Mines. Throw a Mine to place it. Mines explode when a Survivr enters their detection radius.
- Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts.
NOTE: To equip new gear, customize Battletag, save progress, and order Crates, please take a moment to register with PARMA authorities using [SIGN IN].
- Gun skins and their Loadout tab have been removed.
- Player Icon (from the top right of the Home screen) has been removed, along with the respective Loadout tab.
- New Event: Lasr Swrds
- Added Space Crate: Contains loot from the Lasr Swrd event.
- Added Lasr Gun: Shots ricochet off of objects and structures.
- Added Lasr Swrd: Passively reflects bullets from the front (but doesn't reflect when attacking).

```

 - Added Pulsebox: Use to send nearby opponents and items flying.

WARNING: Parma breakthroughs in anti-meddling have given our scientists the first of many weapons against training sim cheats. Survivrs suspected of breaking protocol will be... removed. Permanently. *Anti-meddling R&D is ongoing.*

Advances in heat-based proximity detection have allowed the advent of throwable Mines – now available as grenades in all normal sims. As some unfortunate test subjects have learned: “If blinking stops, the payload pops”. Tread lightly, Survivrs. *Item R&D is ongoing.*

Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts. *NOTE: To equip new gear, customize Battletag, and order Crates, please take a moment to register with PARMA authorities using [ SIGN IN ].*

```
- Players using unauthorized extensions (a.k.a. cheating) will be barred from playing Surviv.
- Added new core Item: Mines. Throw a Mine to place it. Mines explode when a Survivr enters their detection radius.
- Anonymous Survivrs can now engage in Missions, earn Season gear, peruse the Crate catalog, and explore Loadouts.
NOTE: To equip new gear, customize Battletag, save progress, and order Crates, please take a moment to register with PARMA authorities using [SIGN IN].
- Gun skins and their Loadout tab have been removed.
- Player Icon (from the top right of the Home screen) has been removed, along with the respective Loadout tab.
- New Event: Lasr Swrds
- Added Space Crate: Contains loot from the Lasr Swrd event.
- Added Lasr Gun: Shots ricochet off of objects and structures.
- Added Lasr Swrd: Passively reflects bullets from the front (but doesn't reflect when attacking).

```

 - Added Pulsebox: Use to send nearby opponents and items flying.

WARNING: Parma breakthroughs in anti-meddling have given our scientists the first of many weapons against training sim cheats. Survivrs suspected of breaking protocol will be... removed. Permanently. *Anti-meddling R&D is ongoing.*

Advances in heat-based proximity detection have allowed the advent of throwable Mines – now available as grenades in all normal sims. As some unfortunate test subjects have learned: “If blinking stops, the payload pops”. Tread lightly, Survivrs. *Item R&D is ongoing.*

```
- Players using unauthorized extensions (a.k.a. cheating) will be barred from playing Surviv.
- Added new core Item: Mines. Throw a Mine to place it. Mines explode when a Survivr enters their detection radius.
- Gun skins and their Loadout tab have been removed.
- Player Icon (from the top right of the Home screen) has been removed, along with the respective Loadout tab.
- New Event: Lasr Swrds
- Added Space Crate: Contains loot from the Lasr Swrd event.
- Added Lasr Gun: Shots ricochet off of objects and structures.
- Added Lasr Swrd: Passively reflects bullets from the front (but doesn't reflect when attacking).

```

 - Added Pulsebox: Use to send nearby opponents and items flying.

#### Secret Updates

```
- Added 2 maps: May 4th and 50v50 Last Sacrifice

```

#### Note

This update's initial release was reverted 17 minutes later due to issues logging in, however a code file was contained and some announcements were made so data can still be obtained. They then brought it back at about 11:30 PM UTC, but it still had issues with logging in and was reverted. It was then released on May 5th, but during the time it was taking to update people on the surviv.io official discord were panicking and saying "it isn't working" despite being repeatedly told what was going on. The update description was changed again on May 6th.

### 0.9.3b - April 27, 2020

```
- Fixed bottom banner ad from showing up on mobile.

```

### 0.9.3a - April 20, 2020

```
- New Event: It's Sinko de Ammo! R&D efforts in AI and Robotics have given birth to The PiÃ±ata. Despite their resilience and speed, PiÃ±atas can be hunted and broken, for a stash of valuable loot and Gunchiladas (which briefly negate the need to reload).

```

### 0.9.3 - April 6, 2020

#### To Measure is to Manage

To accelerate training efforts, Post-Battle Results now provide rankings, kill and damage stats, and an Opponent Profile to scope your competitors with. A prepared Survivr is a deadly one. After hours of R&D, your Battle Interface has been updated to optimize proficiency, and Emotes are now easier to use.

To facilitate Mission awareness and Season progress, Mission Updates now show In-Battle; in your Map, a Mission List displays progress, and Mission Beacons mark potential progress points. Happy hunting!

```
- Improved Battle HUD layout on mobile.
- Improved localization.
- Added Mission Updates that appear when player makes progress on them.
- Added new Emote Button and function for mobile: Tap and hold the button, drag and release to trigger an Emote.
- Mission beacons have been added for select Mission types, and will guide the player to where it could be possible to obtain progress.
- Updated Battle Results now show Kills, damage Taken and Received, Survival Time, and ranking vs opponents. Players can now tap an opponent's name to spectate them, or an opponent's Avatar to inspect their Loadout.
- New Event: Eggsplosion… Eggs randomly spawn throughout the map, and can be broken for loot, as well as a brief Sugar Rush that bestows a speed boost (the boost stacks with other eggs broken soon after).

```

#### Secret Updates

```
- Added assets for the Sinko de Ammo event to the code.
- Added images for Lucky Bunny and Party Time to the code, presumably test perks

```

### 0.9.2b - March 31, 2020

#### Secret Updates

```
- Minor ad adjustments.

```

### March 23, 2020

#### Secret Updates

```
- Started spring event, event rotation stopped, overriding the Cobalt event for that day (Cobalt had only ever happened once before), and also missing Potato for Tuesday.

```

### March 20, 2020

#### Discord Announcement

Justin announced on discord that he and Nick are officially stepping away from development. He also mentioned in the discord chat "oh Nick and I did work on one last feature - it's in Kong's hands whether they want to release it"

### March 18, 2020

#### Secret Updates

```
- Ended St. Patrick's Day + White Day event, event rotation started with 50v50

```

### 0.9.2 - March 9, 2020

#### Season 2 Has Arrived

With a great many updates! Including:

Complete Challenges to advance through 30 new Season Levels. Diligent Survivrs will earn epic new rewards.

A fresh KHI contract allows PARMA to ship personal crates to Survivrs. Level-up your pass to earn Golden Potatoes. Use them to open PARMA Crates for gear you’ve missed.

R&D authorizes a newly optimized training schedule. When active, Modes will now cycle daily, as follows... MON: Cobalt, TUE: Potato, WED: 50v50, THU: Woods, FRI: Desert, SAT: 50v50, SUN: Savannah

```
- Added St. Patrick's Day + White Day event.
- Added new weapon for the event: Rainbow Blaster, obtained through the new Shamrock Bushes, deals a one hit KO. Hold to charge, release to fire and comes with only one bullet; disappears after being used.
- Added new consumable for the event: Growler. Confers Lucky effect which leaves the user with 1 HP after receiving a lethal damage during the Lucky period.
- Added new Barrels for St. Patrick + White Day that drop event related items.
- Added new perk for the event: Leprechaun, when evading death via the Lucky effect, player will teleport a short distance.
- Added new outfit for the event: Marshmallow suit.
- New Season 2 for the Survivr Pass, along with new items to unlock.
- Added Golden Potatoes that can be obtained through the Survivr Pass and be exchanged for Parma Crates, to get items from the previous season.
- Added feature to sell obtained items in exchange for GP.
- New cycling mode that enables mode rotation during weeks between main events.
- New Emoji behaviour for mobile as an alternative: hold player avatar to bring  up the radial and drag to choose the emoji.

```

#### Secret Updates

```
- Removed uncommon rarity and shifted Rare, Epic, and Mythic down one to replace them. The old "Mythic" is now "Legend"
- Edited Bayonet Woodland rarity 4 to 5 ("Epic" in old naming system --> "Legend" in the new system)
- Edited all items that everyone gets in loadouts (e.g. Crab Claws, Military (gun skin), etc.) from 3 (old "Rare") and 4 (old "Epic") respectively to 0 ("Stock")
- Added some unreleased loadout items: Death Effects, Bullet Trails, and Muzzle Flashes
- Removed the Top 8 in Duos quest as it currently is Solos, Event Solos, and Squads

```

### March 2, 2020

```
- Ended Savannah event

```

### v0.9.1b - February 24, 2020

#### Curveball

The Savannah has returned with a new perk to help flush snipers out of position.

The Closer Perk throws grenades much farther, allowing you to put Snipers on the move.

```
- New Perk added to Savannah: Closer - allows player to throw grenades a longer distance.
- Fixed issue when switching from any gun to a Sniper, which made the Sniper fire automatically.
- Fixed issue with blank unstyled page loading before the main menu.
- Fixed issue where the names of the new Fist skins didn't appear on the kill feed.

```

#### Note

The Closer perk was added to the code in v0.9.1.

### February 17, 2020

#### Secret Updates

```
- Ended Frenemies event

```

### v0.9.1a - Febuary 13, 2020

```
- Fixed bug on EXP bar when reaching final Battle Pass level 99.
- Fixed heart particles being left on screen after players are dead.
- Fixed new new fists skins having no name on the inventory.
- Fixed new mobile settings not showing up on tablet.
- Fixed Japanese and Vietnamese automatic localization. Players with browsers in these languages will change the localization automatically on Chrome, instead of doing it manually.
- Added New Heart Cannon asset.
- Added FX sound for metal crate in Candy Store.

```

#### Secret Updates

```
- Bottles are now collidable

```

#### Note

The `Fixed **new new** fists skins` is a typo by Kongregate.

### v0.9.1a - February 13, 2020

```
- Fixed bug on EXP bar when reaching final Battle Pass level 99.
- Fixed heart particles being left on screen after players are dead.
- Fixed new new fists skins having no name on the inventory.
- Fixed new mobile settings not showing up on tablet.
- Fixed Japanese and Vietnamese automatic localization. Players with browsers in these languages will change the localization automatically on Chrome, instead of doing it manually.
- Added New Heart Cannon asset.
- Added FX sound for metal crate in Candy Store.

```

### v0.9.1 - February 10, 2020

#### Keep Your Enemies Closer

PARMA recognizes this season of togetherness and generously offers to help rivals resolve their differences. The all new Heart Cannon diffuses damage taken from your frenemies. For groups of future friends, the same effect is achieved with the all-new Heart Grenade.

If you do not trust the intentions of your new friends, eat an entire box of chocolates to counter the effect of Heart Weapons.

```
- Added new Frenemies event.
- Added new building for Frenemies event: Candy Store, which provides more event-related loot.
- Added new weapons for Frenemies event: Heart Cannon and Heart Grenades.
- Added new Heart Weapons effect for Frenemies: players damaged by new weapons deal less damage to their enemies.
- Added new item for Frenemies: Onesie skin.
- Added new perk for Frenemies: Cupid, makes Heart Weapons effect last longer.
- Added new consumable for Frenemies event: Box of Chocolates
- Added new customizable options on loadout: 3 new Fists, 3 new Weapon skins for each tier
- Added Aim Assist on mobile: feature turned ON by default, and can be toggled OFF on Settings.
- Added new Auto-attack breakable objects behaviour on mobile: toggled ON/OFF on Settings.
- Added new Sniper behaviour on mobile: fire on release.
- Added new weapons: M134 Minigun and M79 Grenade Launcher.

```

#### Secret Updates

```
- Ended Woods Event
- Added Valentines Map for the frenemies event
- Added new ammo: 40mm
- Added new skins: Geometric, Military

```

#### Notes

"Heart Grenades" mentioned in the changelog are actually "Heart Frags", "Onesie" as mentioned in the changelog is actually "Winter onesie" with a lowercase O unlike any other skin.

Also, unconfirmed at this point, but mobiles may have been transferred to their own servers, which would balance the changes for them.

### v0.9.0a - Jan 29, 2020

```
- Minor ad changes.
- Added a settings button on the left lower corner to access the settings from tablets.
- HUD fixed for iPad resolutions and same web resolution as well.
- Mobile UI rendering on desktops fixed.
- Scroll added to mobile portrait to navigate the settings.
- HUD weapons section was made bigger for some devices.
- Main menu elements adjusted to avoid overlapping on mobile devices.

```

#### Note

This is the first time an update has an alphabet in the version number.

### January 27, 2020

#### Dodge This

Woods Mode is back with two new weapons and things are bound to get explosive. The PKM and Hawk 12G join the Woods Map arsenal, along with increased grenade capacity.

The PKM packs a punch while balancing mobility and range. Based on the M870 with an added magazine, the Hawk 12G's ammo capacity of 5 is the same as its parent weapon, the fire delay is faster and fires a tighter spread.

### January 22, 2020

#### Secret Updates

```
- Ended Winter event

```

### v0.9.0 Hotfix - January 16, 2020

```
- Fixed various mobile UI issues related to overlapping elements.
- Fixed various mobile UI issues on higher resolution devices.
- Fixed D-pads overlapping with other elements.
- Adjusted squad HP bars to address mini-map overlap on mobile devices. The active player's HP will no longer be present in the squad UI.
- Fixed freezing particles remaining after death.
- Fixed various styling issues in portrait mode.
- Fixed the settings button not appearing in-game on tablets.
- Fixed the D-pad sensitivity option not appearing on iOS.
- Fixed the left-handed mode setting not appearing on Android.

```

#### Note

This text was given by Justin in the official discord server as an announcement, and was not included as text in the actual changelog file.

### January 14, 2020

#### Secret Updates

```
- Fixed issue where structures can spawn inside structures (e.g. Outhouse spawning inside Barn)
- Changed Wreath Bush to not spawn in the snow map. Replaced it with the Berry Bush
- Fixed balance changelog entry of v0.9.0
- Changed the appearance of river items, as the color is now an ice color not a dark water.

```

### v0.9.0 - January 13, 2020

#### Stay frosty

Winter has arrived on the Island with new features and is more dangerous than ever, including PARMA's latest item, the Flask.

Track your enemy's footprints and use the Snow Fox perk to cover up your footprints. Be sure to keep moving or take freezing damage. Flasks and the Polar Bear perk keep you from freezing. And watch out for ice. It's slippery.

```
- Added new perks: Polar Bear, Snow Fox (snow map only).
- Added new consumable item: flask (snow map only).
- Added new map features: snow footprints, idle freeze (snow map only).
- Added new weapons: PKM light machine gun, Hawk 12G shotgun (woods map only).

```

#### Mobile

```
- Added a sensitivity setting for the analog pads.
- Added an item pick-up notification.
- Added support for dropping items by dragging out of the slots.
- Added support for swapping weapons by dragging.
- Added a left-handed mode setting that swaps the analog pads.
- Moved the zoom indicator off the event log.
- Moved the health bar to the top left next to the map.

```

#### Balance

* January 14, 2020
* January 13, 2020

 - Increased rate of fire of M1911.

```
- Decreased rate of fire of M1911.

```

(This was an incorrect description)

#### Secret Updates

```
- Updated Crab Pot image
- Added new melee weapon: Ice Pick
- Added new obstacle: Winter Crate
- Added several update notification popups, which are automated with a start and end date.
- All Supressed Weapons now have their sounds supressed making them harder for others to hear compared to other guns, used to only apply to the M4A1-S amd AWM-S (added it to the CZ-3A1, OTs-38, Groza-S, VSS, and Mk 20 SSR)

```

#### Notes

For Dual M1911, rate of fire was not changed.

The loot images for new items that would typically have file size of 128x128 pixels are 129x129 pixels (Polar Bear, Snow Fox, Flask, Hawk 12G), and the PKM's would also normally be 128x128, but it's not even a square at 132x129 pixels.

Kongregate did the art for this update, and possibly the content too.

### January 6, 2020

#### Secret Updates

```
- Fixed previous mishap - resumed Potato mode for squad

```

### January 5, 2020

#### Secret Updates

```
- Ended Potato Mode for both Solo and Squad

```

#### Note

Justin has said in Discord to have the solo Potato Mode lasting one week, while Squad Potato Mode lasting two weeks. It was confirmed that Justin planned to end Solo Potato Mode, but he accidentally removed the Squad Potato Mode as well.

### v0.8.82 - December 30, 2019

#### Free Fryer

PARMA's FSTMS division is pleased to introduce the next generation in starch-based modern warfare: the spud gun.

Officially designated the SMG-8 (Spud Missile Generator), the spud gun uses a proprietary breech-to-muzzle heat expander to fry and propel wedge-shaped projectiles at tremendous speeds. Like its cousin, the potato cannon, the spud gun also features nitroglycerin-spiked ammunition and a nifty tuber replication device!

```
- Added new weapon: Spud Gun.
- Added new building: silo shack (potato map only).

```

#### Secret Updates

```
- M9 Cursed no longer spawns from Potatoes

```

### December 23, 2019

#### Out of breath

Hoo boy, that was a lotta buglin'! The Island rests again, but fear not ... the next rotato is always just 'round the bend.

### v0.8.81 - December 15, 2019

#### Sound the charge

Real heroes don't shoot guns ... they play musical instruments! 50v50's newest role, the Bugler, is equipped with a solid brass bugle that can be played to give all nearby allies a short burst of speed.

And when a bugler falls in battle, a song of sorrow will they play with their last breath. Hear this call and be filled with an insatiable bloodlust!

```
- Added new perks: Inspiration, Last Breath.
- Added new roles to faction mode: bugler, grenadier, recon.
- Added new weapon: bugle.

```

#### Secret Updates

```
- Reworked how 50v50 roles are done, the 2nd role selection picks randomly between Lieutenant, Marksman, Grenadier, and Recon. (Bugler replaces Marksman for the 4th one)
- Changed The Internal IDs: of the Scout role is "scout" instead of "recon" (Recon is now "recon"), Scout Elite is now "scout_elite" instead of "scout" (which is now Scout)
- Added new weapon: Crowbar Carbon (Crowbar)
- Added new helmets: Grenadier Helmet, Bugler Helmet, Recon Helmet
- More roles receive melee weapons: Lieutenant receives Trench Spade, Marksman receives Marksman's Recurve
- Marksman Helmet is now a level 3 helmet instead of a level 4 helmet

```

### December 10, 2019

#### Declassified

* Current
* Initial

The cloning vats have exhausted their fluids. We'll be back soon with 50v50, but until then, enjoy the Island in its base state.

The cloning vats have exhausted their fluids. We'll be back soon with 50v50, but until then, enjoy the Island in it's base state.

### December 5, 2019

#### Discord Announcement

Justin and Nick (the developers) announced selling the game to a group called Kongregate, who will continue developing the game. The development switch won't be instant, but will happen sometime in the future.

#### Note

Nick was a key source for server-side stats like the exact effects of perks, so it is unknown how that type of data will be obtained in the future.

### December 4, 2019

#### Secret Updates

```
- Oversight Fix: Cast Ironskin and Flak Jacket no longer reduce damage from the Red Zone

```

### v0.8.8 - December 2, 2019

#### Stay classy

Class warfare comes to the Island with the release of the new COBALT map. Choose from one of six classes and drop in with preset perks and items.

Survey the front lines as the small-armed Scout. Scope in and fire one in the chamber as the Sniper. Or wield cast iron body armor as the Tank. The choices are nearly endless! (Actual choices are limited to six).

```
- Added new perks: Hollow-points, Master Scavenger.
- Added new classes: Scout, Sniper, Medic, Demo, Assault, Tank (cobalt map only).
- Added new building: twins bunker (cobalt map only).
- Added new obstacles: class pods, synthetic tree, synthetic bushes, synthetic stones (cobalt map only).
- Changed DEagle 50 world image.

```

#### Balance

```
- One In The Chamber no longer works with shotguns.

```

#### Secret Updates

```
- Updated Explosive Rounds loot image
- Added Cobalt Map
- Added new class melees: The Separator (Saw), Hakai no Katana (Katana), Panzerhammer (Stone Hammer, however buffs damage), Scouting Crowbar (new), Marksman's Recurve (Machete), Trench Spade (new)
- Added new skins for the classes. All named "Basic Outfit" because they use it as a prototype
- Fixed loot image on halloween skin - now tints white skin base in stead of peach one
- Added Twins Bunker Logo emote
- Standard Caches such as Stone, Tree, and Barrel no longer show the decal until you break them
- Ended Thanksgiving map - Green Squashes no longer spawn
- Fowl Facade no longer drops upon death
- Edited Stone Hammer hit sound
- Winning message is now "Winner winner chicken dinner!" instead of "Winner winner turkey dinner!"
- Flak Jacket now makes you 10% larger and take 10% reduced damage from all sources, in addition to it's previous effects
- Cast Ironskin now makes you 40% (from 25%) larger and take 50% (from 30%) reduced damage from all sources

```

### v0.8.73 - November 26, 2019

#### Fowl Play

The Island is celebrating turkey day with some new poultry-themed products!

Break open green squashes and discover the Perky Shoot perk that will have your enemies all feathered up. We've also brought back Island XP artifacts that randomly spawn from squashes.

Many of you have already completed the main 21 levels of Survivr Pass 1, so we've added a bonus unlock at level 30: the Fowl Facade outfit. If you're already at level 30 or higher, you will need to gain one more level and then the outfit will appear in your loadouts.

We're now in the even final-er stages of development on our next big update, with a Discord test coming very soon. Join now to find out when the test will happen.

```
- Added new perk: Perky Shoot.
- Added new outfit: Fowl Facade.
- Added new XP artifact: Bone of Gordon.

```

#### Secret Updates

```
- Added new obstacle: Green Squash
- Win message is now "Winner winner turkey dinner!" instead of "Winner winner chicken dinner!"
- Red Pumptatoes now drop Tier Fruit XP (along with the new Green Squash obstacle) in stead of Tier Pumpkin XP
- Ghillie Suit now hides the special sprites from Flak Jacket and Cast Ironskin

```

### November 25, 2019

```
- Ended Potato event

```

### November 18, 2019

#### Quickswitch

From sands to spuds, we're cannoning straight into potato mode!

Our next big update is in the final stages of development and we're hoping to do a Discord test sometime next week before it launches. Join our Discord server to get the notification when our test is live!

### v0.8.72 - November 12, 2019

#### Bombshells

Desert rains are falling and have brought a few new perks to play with: Flak Jacket and Explosive Rounds. Enjoy these as we continue prepping our next big update!

```
- Added new perks: Flak Jacket and Explosive Rounds.
- Fixed an issue where stats would not record when using team lobbies.

```

#### Secret Updates

```
- Edited Loot Spawners: changed loot_tier_perks_test to .45 in the chamber, broken arrow, fabricate, flak jacket, explosive rounds (3x), cast ironskin (2x), and added loot_tier_loot_test

```

### November 11, 2019

#### Secret Updates

```
- Ended 50v50 event

```

### v0.8.71 - November 5, 2019

#### Full meal deal

50v50 returns with a long-awaited feature: guns in 50v50 air drops now come packaged with their ammo. No more begging teammates to drop the .308 or .50 AE rounds they snatched away from you!

```
- Weapons in 50v50 air drops now come packaged with their specific ammo.
- Medic in 50v50 has an additional perk: Revivify.

```

#### Balance

```
- Two "lone" survivrs will now be assigned per team in 50v50 (up from one).

```

#### Secret Updates

```
- Server side edited to replace certain loadout skins with Basic Outfit in 50v50: Target Practice and Discord Moderatr
- The Lone Survivr role now can receive Takedown, Windwalk or Combat Medic as items instead of directly receiving Takedown as part of the perk.
- The Lone Survivr can also receive PKP Pecheneg instead of M249
- Marksmen are now equipped with a Level 3 Vest

```

### November 1, 2019

#### Secret Updates

```
- Ended both the Halloween and Potato Modes
- Reverted Halloween menu music to original
- Reverted reskin of Frag Grenades and secondary MIRV Grenades

```

### October 29, 2019

#### Two years and counting ...

This week we celebrate the second anniversary of surviv.io! We hope everyone is enjoying Survivr Pass 1 and our Halloween map. The game has come a long way in two years, and there's more to come! Thank you to all of our survivrs, new and old.

As our most popular mode and the one most frequently requested, we're activating potato mode for the last few days of October. Happy spudding.

#### Secret Updates

```
- Changed menu music to the halloween theme that it was the year before

```

### October 28, 2019

#### Secret Updates

```
- Red Pumptatos no longer show up on the map

```

### October 27, 2019

#### Secret Updates

```
- Fixed issue where damage from the Red Zone is dealt even when outside the Red Zone

```

### v0.8.7 - October 26, 2019

#### Trick or treat

Night falls once more upon the Island. Discover again orange pumpkins, each containing a prop-erly boo-tiful disguise or costume. But those ghoulish PARMA scientists ... they've crafted a new strain of pumpkin that contains even more delightful, and frightful, surprises!

Red pumptatos always contains a mystery perk that could either be a wonderful treat or a devilish trick. Looter beware: you can't drop these mystery perks.

These red pumpatos also have a small chance to drop Island artifacts. Picking up one of these grants you permanent XP for your Survivr Pass! A special golden pumpkin air drop will arrive near the end of each game - this drop has a very high chance of containing an Island artifact.

```
- Added new perks: One With Nothing, Feedership, Dev Troll Special, Gabby Ghost, That Sucks, Candy Corn, Red Jelly Beans, Sour Apple Belt, Blueberry Taffy, Full Size OKAMI Bar.
- Added new loot type: XP artifact. Looting XP artifacts grants progress towards the Survivr Pass (halloween map only).
- Added new obstacles: red pumptato, golden pumpkin air drop.
- Added additional halloween map skins.

```

#### Secret Updates

```
- Added new weapon: M9 Cursed
- Reskinned Frag Grenades and secondary MIRV Grenades to halloween skins
- Changed internal IDs of .45 In The Chamber and 9mm Overpressure from 45_bonus and 9mm_bonus to bonus_45 and bonus_9mm
- Added translations back for halloween skins (in other words renamed them back to their original names), What used to be Dr. Tallow Machine is now OKAMI Cola Machine
- For the Survivr Pass 1, Lv16 now requires 100xp instead of 75, 19-20 require 125xp instead of 100
- Edited the Eye Bunker floor sprite to have the blood spot on the egg symbol instead of the swine symbol

```

#### Notes

```
- Specific new halloween skins are Lilyveil, Crabby Camo, and Axe-querade.

```

### v0.8.65 - October 22, 2019

#### Proxy party

Good news for all you proxy users! We've enabled Google and Discord logins on all of the proxies found on our official proxy list.

We've pushed another fix to address issues with stuck touch pads on mobile. If you continue to have problems, please let us know our Discord server.

Lastly, the savannah map is back, along with a few new perks! Happy hunting.

```
- Enabled Google and Discord logins for proxy sites.
- Additional fixes for touch pad lock issue.
- Added new perks: Revivify, 9mm Overpressure.

```

#### Secret Updates

```
- CZ-3A1 now spawns on Savannah Map
- Buffed Martyrdom damage, explosion size, and shrapnel count
- Renamed the Kill Leader that has The Hunted perk to "The Hunted"

```

### v0.8.61 - October 20, 2019

```
- Fixed an issue where touch pads remained locked and unusable.
- Fixed an issue with tablets rendering the wrong UI.

```

### October 19, 2019

#### Secret Updates

```
- Fixed bug from previous update where the underground color wouldn't show
- Fixed bug where skins like PARMA Jumpsuit would drop on death
- Levels 10 on Survivr Pass 1 now needs 75xp instead of 50xp
- Levels 17 and 18 on Survivr Pass 1 now need 100xp instead of 75xp

```

### v0.8.6 - October 18, 2019

#### Give me a quest

Style on your opponents with the release of Survivr Pass 1. Complete daily quests to earn XP and unlock pass levels, and most importantly, new items for your loadout!

This pass is totally free - just log in and you'll receive 2 quests. You can complete up to 2 quests each day. If you don't like a quest, just hit the refresh button in the top right of the quest to get a different one.

Survivr Pass 1 features 20 levels of unlockable items. As our first prototype pass, we'll be taking notes and gathering feedback to make our next pass even better! Let us know what you think on our Discord server.

```
- Added Survivr Pass 1.
- Added new emotes: Bandaged Face, Picasso Face, Poo Face, Ok, Ghost, Rainbow.
- Added new outfits: PARMA Jumpsuit, [REDACTED].
- Added new melee skins: Knuckles Rusted, Knuckles Heroic.
- Added new heal particles: Healing Hearts, Blood Moon, Tomoe.
- Added new boost particles: Starboost, Naturalize, Shuriken.
- Added additional crosshairs.

```

#### Secret Updates

```
- Slightly changed interior design of the Crossing Bunker by replacing one Crate with a Soda Machine
- Changed body, hand, feet and pack image of The Initiative to contain gradients
- Removed The Initiative from the Locker in the Chrysanthemum Bunker and Crossing Bunker
- Carbon Fiber, Target Practice, and Arctic Avenger no longer spawn in game through any methods other than someone swapping it out
- Carbon Fiber, The Professional, Target Practice, and Arctic Avenger no longer drop on death
- Carbon Fiber, The Professional rarity value changed from 1 (Common) to 2 (Uncommon)
- Edited Crab Pot image

```

#### Notes

There was a test server on October 17th, and those who got PARMA Jumpsuit before this update during the test server were able to use it before this update was released as it existed in the code.

### October 14, 2019

#### Knuckle down

The progress bar on our next update is nearly full. In the meantime, woods mode is passing through to crown a few more kings. Load in and load up!

#### Secret Updates

```
- Removed Alternate Barn from Woods Map

```

### October 13, 2019

#### Empty chambers

Out of the desert, and into the woods (tomorrow). We're also creeping up on our next large update! Stay tuned.

#### Secret Updates

```
- Transferred several images to the loadout asset (such as gun and other loot images)
- Renamed M870 loot image from loot-weapon-pumpshotgun.img to loot-weapon-m870.img

```

### v0.8.5 - October 7, 2019

#### .45 in the chamber

Flare guns and .45 ACP - name a more iconic duo. This iteration of flare gun mode comes with a new weapon, the Mk45G carbine, as well as three new lootable perks!

```
- Added new weapon: Mk45G semi-automatic carbine (desert map only).
- Added new perks: .45 In The Chamber, Broken Arrow, Fabricate (desert map only).

```

#### Secret Updates

```
- Changed M870 loot image, but not HUD (HUD patched later before 10/10)
- Dual Peacemakers spawn from air drops instead of a single one
- Desert Map gold air drops are now different from other air drops in the fact that they now drop 1 item from Tier Perks
- Mk 20 SSR now has a quality of 1 (will be swapped to if you have Rare Potato)
- Mk 12 SPR's world sprite now has its old color rather than white
- Changed the "Squad" button to "Play Squad" when creating a team.
- Removed Alternate Barn from Desert Map
- Replaced Tier Vector45 to Tier Saloon, including their respective Loot Spawners

```

### October 1, 2019

#### Browned butter parmesan

A week of potatoes has put us into a food (and mode) coma. Enjoy the Island's return to normalcy as we begin preparing our next update!

### September 25, 2019

#### Secret Updates

```
- Fixed an oversight made in *The perks of being a survivr* update where River width decreases and no Cabins spawn

```

### September 24, 2019

#### Secret Updates

```
- Flare Guns are no longer effected by Endless Ammo

```

### September 23, 2019

#### Perky potatoes

It's time to lock and carbo load: potato mode returns! And PARMA's FSTMS division has spiced things up by splicing perk drops into randomly selected Island potatoes. Tuberific!

#### Secret Updates

```
- Potatoes now drop one item from Tier Potato Perks

```

### September 22, 2019

#### No man is an island

50v50 is going into reserve, but you won't have to wait long until our most nourishing game mode is back on the menu.

#### Secret Updates

```
- Buffed Level 4 Vest defense from 55% to 60%

```

### v0.8.4 - September 18, 2019

#### One man army

50v50 returns with two additional roles! The marksman receives a new perk that will have you picking apart enemy officers. The lone survivr is loaded for bear with a multitude of perks and armaments that will prepare you for the final battle.

How do you earn these new roles? Play 50v50 today and find out!

```
- Added new roles to faction mode: marksman, lone survivr.
- Added new perk: High-Value Targets. Bullets deal bonus damage to players with perks.

```

#### Balance

```
- Only one lieutenant assigned per team in 50v50 (down from two).

```

#### Secret Updates

```
- Blue Lieutenants are now given Groza-S instead of the M4A1-S.
- Renamed Leader to Commander
- Renamed both versions of Leader Helmet to Commander Helmet
- Added Level 4 Vest
- Removed all 3 previous marksman's helmets
- Added new Marksman Helmet, a red and blue version of Lone Survivr Helmet (Level 4, no other effect)
- Buffed Level 2 and 3 pack .308 Subsonic Capacities
- Edited Medic's Map Sprite
- Kill Leader added to all maps, but doesn't have The Hunted perk anymore.
- Added The Hunted, a new version of Kill Leader that has The Hunted perk, used for Savannah Map

```

### v0.8.35 - September 17, 2019

#### Take a breather

Savannah mode is taking a well-deserved break, but we'll be back shortly with 50v50!

```
- Added VSS to normal map.

```

#### Secret Updates

```
- Fixed Mk 20 SSR sprite display
- Added Propane Tank translation

```

### September 16, 2019

#### Secret Updates

```
- Fixed Kill Leader translation

```

### September 16, 2019

#### Secret Updates

```
- Fixed missing translations on most things, still missing for the Kill Leader, Propane Tank, Martyrdom's grenades

```

### September 16, 2019

#### Secret Updates

```
- Refactored how translations are done. This caused serveral bugs such as names not rendering (such as L86A2), and removed some translations for things like the Mk 20 SSR which now displays as SCAR-SSR

```

### September 15, 2019

#### Secret Updates

```
- Released a patch to attempt to fix the Pan sprite not showing on the Cast Ironskin perk
- Removed perks from the Stone Caches in non-savannah modes
- Losing Firepower will now result in mag size dropping to normal - reverted later before Sept. 23 - again reverted later in Oct. 22

```

### September 12, 2019

#### Secret Updates

```
- Increased the ammount of bullets VSS has in its clip by 10

```

### v0.8.3 - September 12, 2019

#### The perks of being a survivr

Five new guns, a bevy of new obstacles on a new Island layout, and a perk looting system featuring eight new perks. Welcome to the savannah!

This limited time mode introduces a new perk system that builds off the perks you've seen before, like Firepower and Windwalk. In savannah mode, lootable perks can be found around the Island. There are eleven unique perks to find, but you can only have one equipped at a time.

Be careful of getting too bloodthirsty. A secondary "perk" is given to the savannah kill leader: The Hunted. While you are the kill leader, your position will be exposed to all enemies!

Good hunting, survivrs. And if you see someone dressed as a pan ... aim for their sides.

```
- Added new perks: Cast Ironskin, Combat Medic, Martyrdom, One In The Chamber, One With Nature, Scavenger, Takedown, The Hunted.
- Added new weapons: BLR 81 lever-action, L86A2 designated marksman rifle, SVD-63 designated marksman rifle, VSS semi-automatic sniper rifle, Mk 20 SSR designated marksman rifle (savannah map only).
- Added new obstacles: acacia tree, blue cloud crate, grass-covered wall, hunting perch, large brush, propane tank, savannah stone, marksman military crate.

```

#### Balance

```
- Slightly decreased Model 94 reload time.
- Slightly increased Model 94 rate of fire.
- Slightly decreased Model 94 shot spread.
- Decreased Mk 12, M39, and Garand rate of fire. Base damage increased to compensate.

```

#### Secret Updates

```
- Added Kopje Patch
- Added unique residue for Acacia Trees
- Made Ghillie Suit change color based on the map you are on
- Removed Desert Ghillie, Incursion Ghillie, Vernal Ghillie, and Verdant Ghillie as they no longer serve a purpose
- Slightly decreased Model 94 move spread.
- When picking up a scope you already have, the message "Better Item Equipped!" now doesn't show up
- Decreased River width
- Prevented Cabin from spawning
- Removed Savannah Patches from Desert, Woods, and Potato Maps

```

### September 9, 2019

#### Secret Updates

```
- Fixed grammar issue on the Twice-baked update note
- Fixed spelling of M1911 and Dual M1911's default translations (formerly called them "M911")

```

### September 1, 2019

#### Twice-baked

* September 9th
* Original

We may be out of potatoes, but not leeks. What will be the thrilling conclusion to the great grass mystery of 2019? Keep an eye on our Instagram and Discord server.

We may be out of potatoes, but not leeks. What will be the thrilling to conclusion to the great grass mystery of 2019? Keep an eye on our Instagram and Discord server.

### v0.8.2 - August 28, 2019

#### Small potatoes

Everyone's favorite RVM (root vegetable mode) is back until the end of August!

There's also a little new perk available in those curious grass areas. Seriously, what's the deal with this grass and those trees and bushes?

```
- Added new perk: Small Arms. Move faster with weapons deployed. Decreased size.

```

#### Secret Updates

```
- Added 3 Savannah Patches and a Scout Hut to the Potato Map
- Added Marksman Helmet (Potato)
- Removed both Knuckles from the code
- Edited Cloud Crate's loot so that it uses Tier DM Helmet 03 instead of Tier DM Helmet 02.
- Edited Savannah Patch's palm tree sprites to be darker, as well as it now contains and a yellow-green Tree + a darker Bush instead of 2 Bushes

```

### August 27, 2019

#### Secret Updates

```
- Ended Woods Mode

```

### August 21, 2019

#### Secret Updates

```
- Made Woods Mode available on Squad instead of Solo

```

### v0.8.1 - August 21, 2019

#### Splinter shell

* August 25, 2019
* August 21, 2019

~~Solo~~ Squad woods mode is back for a spell, but we've made a few small modifications. The total number of trees has been reduced and additional clearings have been added.

There's also more curious grass, and now curious bushes! What lunacy is this?

Solo woods mode is back for a spell, but we've made a few small modifications. The total number of trees has been reduced and additional clearings have been added.

There's also more curious grass, and now curious bushes! What lunacy is this?

```
- Added new perk: Splinter Rounds. Rounds fragment into three less powerful bullets. This perk does not work with the following weapons: flare gun, USAS-12, potato cannon.
- Reduced number of trees in woods mode.
- Added additional clearings in woods mode.

```

#### Secret Updates

```
- Added 2 seasonal Bushes and 2 more grass patches to the Savannah Patch
- Changed Cloud Crate's loot drops and image sprite
- Added Marksman Helmet (Woods)
- Added new skins: Splintered Wheat, Developer Swag (for only the developers), and Discord Moderatr (for only the discord mods)
- Edited the loot spawner for Tier Perks Test from 5 Tier Perks Test items and the firepower perk to spawn 10 Tier Perks Test items, Splinter Rounds perk, and 3 references to uncreated items "hotw", "steelskin", and "explosive". ("steelskin" was later released as Cast Ironskin, "explosive" as Explosive Rounds, while the remaining one is confirmed to be scrapped.)

```

### August 18, 2019

#### Secret Updates

```
- Added a new tag to make Basic Outfit and The Semi-Pro not drop only upon death.

```

### v0.8.0 - August 17, 2019

#### Get a loadout

Things are about to get personal(ized) on the Island. Introducing loadouts!

Loadouts are an extension/upgrade of the emote customization system. It can be accessed through the old emote customization button, or through the new "Loadout" option in the top right corner. You must be logged in to access loadouts.

To the existing emote and player icon categories, we've added outfit skin and crosshair customization categories. Your loadout preferences are tied to your account - no more having to remake your emote setups!

This is just phase one of the loadouts rollout. We plan to add more categories, and of course, a lot more items! Let us know what you think on our Discord server.

```
- Added loadout customization menu. Current loadout options: outfit skin, emotes, crosshair, player icon.

```

#### Secret Updates

```
- Added new skins: The Semi-Pro, PARMA Jumpsuit (Currently unused)
- Added names for healing particles (Basic Healing, Basic Boost), and 2 unused skins for them: Healing Hearts and Starboost
- Added 2 new unused melee weapons: Knuckles (prototype), Knuckles Rusted
- Added Cloud Logo Emote

```

### August 14, 2019

#### Buffet closed

PARMA scientists are confident the next game mode will have no leaky grass patches ... or more of them!

### v0.7.95 - August 9, 2019

#### All you can shoot

Desert air returns once more to the Island ... but rumor tells of a curious grass sprouting from the sands.

An Initiative experiment gone awry? A portent of things to come? What madness is this?

```
- Added new perk: Endless Ammo. Guns always reload to full.
- Added new helmet: Marksman Helmet. Equipping this item grants a perk.

```

#### Secret Updates

```
- Added Area: Savannah Patch
- Added obstacles and crates: Acacia Tree, Cloud Crate
- Added new crate: Cloud Crate
- Perks are now items that give effects, rather than just names, images, and descriptions
- Made Roles pick Perks rather than the effects directly
- Made some perk helmets give the perk directly rather than a role
- Removed Role: Rare Potato
- Medic now displays on the map in 50v50
- Added an unused loot tier: Tier Perks Test

```

### August 1, 2019

#### Au gratin

Game modes will keep on rotating regularly through the end of summer, but we're also back to work on some exciting new features!

We're targeting mid-August for a small feature update, and early-to-mid September for a major content update.

### July 29, 2019

#### Potato, potahto, rotato, rotahto

However you say it, tater mode is back until the end of the month!

### July 28, 2019

#### Role out

50v50 leaves us this week, but stay tuned for the imminent arrival of spuds!

### July 21, 2019

#### They see me role-in

Gather your forces - it's 50v50 time! Inspect your 50v50 stats here.

#### Secret Updates

```
- Removed recorders from Alternate Barn and Crimson Ring Club

```

### July 17, 2019

#### Secret Updates

```
- Replaced one of the huts on the Normal Map with a Scout Hut

```

### July 14, 2019

#### Dethroned

It's business as normal on the Island. Next week sees the return of the Red Army versus the Blue Group!

#### Secret Updates

```
- Added Summer Teahouse Complex version to the Normal Map.

```

### July 11, 2019

#### Secret Updates

```
- Recieving Teammate's bullets as The Woods King now won't trigger Windwalk Perk
- Removed The Professional from loot drops

```

#### Clarification

Although The Professional was removed from loot drops and was no longer obtainable anymore, it still existed in the game's code.

### July 7, 2019

#### Take the throne

We're back in the woods to crown more kings. Become The Woods King this week in either solos or squads.

Remember game mode stats are now tracked separately! Click here to view the woods mode solo leaders.

#### Secret Updates

```
- Added a summer version of the Woods Map
- Added the Verdant Ghillie skin
- Renamed Snow Map to Normal Map

```

### July 2, 2019

#### Cooling off

The desert heat has abated. We'll be back next week with a return to the arboreal!

### v0.7.9 - June 25, 2019

#### Scouting ahead

* Current
* First few minutes

Summer is here, and we're bringing the desert heat this week in squads! Game mode stats are now tracked separately. Click here to view the desert mode squad leaders.

In solos and duos, bask in the summer bloom with our newest weapon: the Scout Elite. This bolt-action rifle chambered in green 5.56mm may not pack the punch of the Mosin or SV-98, but it's incredibly accurate on the move and its lightweight build will have you running circles around your enemies.

```
- Added new weapon: Scout Elite bolt-action rifle.
- Added new building: scout hut.
- Added additional flag emotes.
- Added ability to sort leaderboards and personal stats by game mode at http://surviv.io/stats.

```

 - Removed BAR M1918 from normal map.

Summer is here, and we're bringing the desert heat this week in squads!

In solos and duos, bask in the summer bloom with our newest weapon: the Scout Elite. This bolt-action rifle chambered in green 5.56mm may not pack the punch of the Mosin or SV-98, but it's incredibly accurate on the move and it's lightweight build will have you running circles around your enemies.

```
- Added new weapon: Scout Elite bolt-action rifle.
- Added new building: scout hut.
- Added additional flag emotes.

```

 - Added ability to sort leaderboards and personal stats by game mode at http://surviv.io/stats.

#### Secret Updates

```
- Added ability to dual-wield P30L.
- Renamed Faction Map to 50v50 Map.
- Renamed Woods Snow and Woods Spring maps to Woods Map
- Renamed Potato Spring map to Potato Map
- Renamed Snow, Main and Main Spring maps to Normal Map
- Added a Summer Teahouse Complex
- One Teahouse Complex now spawn in Solo and Duo instead of two
- Two Teahouse Complex now spawn in Squad instead of three
- Made Island Time not spawnable in Gold Pots
- Edited Crab Pot image

```

### June 11, 2019

#### Garlic mashed

Outstanding work, survivrs! You employed the potato cannons with great aplomb.

FSTMS division chief Dr. Spud Solanum says, "We have only peeled the surface of what is possible with the potent power of potatoes."

#### Secret Updates

```
- Nerfed Potato Cannon's throwable damage from 100 to 95
- Buffed Potato Cannon's throwable structural damage multipler from 1.2 to 1.3.
- Edited Crab Pot image
- Added a particle effect when destroying Couches.

```

### v0.7.8 - June 7, 2019

#### Your tuber is here

Better late than never, the Island potatoes are back and stronger than ever. PARMA's FSTMS division proudly presents the potato cannon.

Officially designated the PPP-7 (Probably Propelled Potato), the potato cannon is truly the pinnacle of starch-based modern warfare. The potatoes it fires are packed with nutrients ... and nitroglycerin! Each potato cannon also comes with a handy tuber replication device.

```
- Added new weapon: potato cannon (potato map only).
- Changed FAMAS world image.

```

#### Secret Updates

```
- Edited Berry Bush image.
- Changed Groza and Groza-S's held sprite and their holding style.

```

### June 5, 2019

#### Secret Updates

```
- Edited the Swimming Pool's changing - Water turns redder from 0 to 4 kills (originally 0-6), and the second decal appears from 4 to 6 kills (originally 9-12)

```

### v0.7.7 - May 30, 2019

#### Clubbed to death

The Island's finest (and only) club is open for business. First constructed in 1977 by a wealthy arms dealer, this expansive building also houses an underground bath and steam rooms.

Be on the lookout for our newest weapon, the Groza assault rifle. The 7.62's answer to the HK416, this bullpup has the bite to back up it's bark. Rumor has it an even more powerful, suppressed version is stored inside the club's main vault.

Club admission is free, but don't arrive fashionably late ... or you'll be wearing a full metal jacket.

```
- Added new buildings: club, alternate barn.
- Added new obstacles: bottle crate, couch sectionals, boarded window, concrete column, towel rack, steam rocks, Soviet military crate, red emblem case, golden eye chest.
- Added new weapons: Groza assault rifle, Groza-S assault rifle, P30L pistol.
- Added new skins: Neo Noir (outfit), Sledgehammer (stone hammer).
- Added random building rotation to normal map: one of bank, mansion, and police station will not spawn each game.

```

#### Secret Updates

```
- Replaced Crab Pot image, now became how it appears before the *Pills here* update.
- Reskinned the AK-47
- Reworked the loot spawners' location such as in Containers.
- Hardstone Blocks now spawn in Main Maps.

```

### May 18, 2019

#### Out of refills

The faction badges are going back into storage. Our next update will arrive by the end of the month, and it's going to be a doozy! Follow us on Instagram for official leaks and sneak peeks.

### v0.7.6 - May 10, 2019

#### Pills here

50v50 is back for round three, and brings with it role three: the medic.

Each medic is granted a bright white helmet that won't at all draw attention to their location. Medics also get full meds and a special perk: Mass Medicate. This perk makes all medical items and revives affect every nearby teammate.

So get cozy with your team's medic, spam the medical emote (hold C and then right click!), and get healed. Just keep an eye out for bullets and frags. And MIRVs and strobes. And stay away from that smoky barrel ...

```
- Added new perk: Mass Medicate. Reviving and using medical items affects all nearby players.
- Added melee weapon: Bonesaw Rusted.

```

#### Secret Updates

```
- Added role: Medic.
- Added Medic Helmet - a Level 4 Helmet variant
- Reviving now gives off purple heal particles.
- Reworked how items are done, resulting in some prototype items like the Level 4 Helmet and the Saw.
- Added Medic Helmet
- Made SV-98 able to be obtained from Rare Potato.
- Edited image of the Crab Pot
- Added link to iogames.space titled “more .io games” below link to Proxy Sites on the home screen
- Changed the Pavilion's internal ID
- Added a new Pavilion to the code that spawns standard Vases and Tier Airdrop Armor
- Added Pavilion Complex to the code, containing the above pavilion, a Wood Barrel, and a few cherry trees.

```

### May 1, 2019

#### Oven roasted

Well done, survivrs! Your collective efforts helped us to better understand the chaotic nature of these Island-grown potatoes.

FSTMS division chief Dr. Spud Solanum says, "We've learned enough to proceed to phase two: weaponized tubers! Our first prototype will be ready in thirty days ... probably."

### v0.7.52 - April 29, 2019

#### Potatoheaded

Out of the desert, and into the deep fryer. Potatoes are back! And we've unearthed a secret, rare potato that offers tater powers on a scale hitherto unknown.

```
- Added new perk: Rare Potato. Rotated weapons will (almost) always rotate to a high quality weapon.

```

#### Secret Updates

```
- Added role: Rare Potato
- Added new helmet: K-pot-ato
- Added a main map version of the Potato Map, changed the internal ID for the first one to potato_spring.

```

### v0.7.51 - April 25, 2019

#### Firepower-up

In this iteration of Desert Rain, we've added the Firepower perk to Lieutenant Helmets found underneath the aged faction statues. This perk grants the helmet-wearer larger magazines, including the recently added PKP machine gun.

And speaking of, we've greatly increased the drop rate of the PKP in golden airdrops in flare gun mode. If you've yet to wield this Spetsnaz favorite, now is the time!

```
- Added Firepower perk to Lieutenant Helmet in desert map.
- Increased PKP drop rate in desert map.

```

### April 22, 2019

#### Spring clearing

Woods mode resumes it's sylvan slumber, as does The Woods King crown. Before the month is out, Desert Rain will return, as will a certain curiously popular (and starchy) game mode.

### April 19, 2019

#### Secret Updates

```
- Made the Woods Event available in Squad mode instead of Solo mode.
- Renamed the spring Ghillie Suit to Vernal Ghillie in the English interlanguage.

```

### v0.7.5 - April 15, 2019

#### Hunt or be hunted

In the woods mode's newest iteration, spring has sprung, and so has a mysterious lake on the Island. Travel to the center of the lake and discover there a mythical artifact imbued with the power of the forest.

Equip this artifact to become The Woods King, which grants two perks that will aid you in your quest for the chicken dinner. But stay on guard! Your reign as king will make you the envy, and target, of every other survivr in the woods.

Lastly, welcome our newest gun coming to all modes: the PKP Pecheneg light machine gun. This weapon spits 7.62mm fed from a monstrous 200-round ammunition box. In normal games, the PKP Pecheneg is even rarer than the M249, but will spawn far more frequently in woods mode.

```
- Added new building: pavilion (woods map only).
- Added new helmet: Shishigami no Kabuto (woods map only). Equipping this item grants two abilities: Gift of the Wild and Windwalk.
- Added new perk: Gift of the Wild. Restores health over time and increases player size.
- Added new perk: Windwalk. When taking fire, gain a short burst of speed.
- Added new weapon: PKP Pecheneg light machine gun.

```

#### Secret Updates

```
- Added role: Woods King
- Separated Ghillie Suits for Spring and Main Maps. Changed Spring's colors a bit.
- Added a new skin: Greencloak.
- Added Teahouse Complex to the Main Map.
- Fixed oversight on Katanas where the orchid variant did 1x obstacle damage while the others did 1.5x

```

### v0.7.45 - April 7, 2019

#### South Korea online

We've officially broken out our Korean servers into their own region. To play in this region, select South Korea from the region selector.

```
- Added South Korea to region selector.

```

#### Note

This is the first and currently only update that is affected by your language settings.

### v0.7.41 - April 2, 2019

#### Later tater

Congratulations, survivrs! You were able to contain the infestation long enough for PARMA scientists to deploy a fungal pathogen and wipe out the entire crop of super and normal potatoes.

FSTMS division chief Dr. Spud Solanum says, "Our next strain of potatoes will be far less invasive! Probably."

```
- Fixed UI sizing issues on iPad.
- Fixed an issue with displaying certain characters in kill or down messages.
- Fixed an issue with the outhouse floor size.

```

#### Secret Updates

```
- Renamed the Woods Snow Map to not be "Woods Map"
- Also changed the Woods Snow Map's event icon to be a snowball in stead of an axe
- Edited the Ghillie Suit's Base, Hand, Foot, and Loot Drop colors to match the Main Spring Map

```

### v0.7.4 - April 1, 2019

#### Rotato potato

Due to budget cuts, PARMA's food science, terraformation, and molecular synthesis divisions were recently merged together. And now the unthinkable has happened: a gross infestation of oversized PARMA "super" potatoes all across the Island. Also, a lot of regular potatoes.

We've deployed our best people to find out what these super potatoes do. So ... good luck, survivrs!

```
- Added new obstacle: potato (potato map only).
- Added new throwable: potato (potato map only).
- Added ability to dual wield flare guns.

```

#### Note

In the game's link to the changelog, this update is displayed as v1.33.7.

### v0.7.3 - Mar. 21, 2019

#### Awesome blossoms

Spring has sprung and so have the Island cherry trees! The flowering season brings with it a new building: the teahouse. This cozy piece of Japanese-inspired architecture features a golden chest that may contain a fun new surprise or two.

*12 gauge is red
762 is blue
Omae wa mou shindeiru*

```
- Added new building: teahouse.
- Added new obstacles: vase, chrysanthemum chest.
- Added melee weapon: naginata.
- Player name can now be changed while in the team menu lobby.
- Fixed an issue where the extra large bridge could spawn in normal maps.
- Fixed tree obstacle sorting with building ceilings.

```

#### Secret Updates

```
- Added Tsukuyomi no Kabuto, a level 3 helmet variant
- Added an Interior Tree to render under roofs

```

### Mar. 18, 2019

#### Black on ammo

It's back to the barracks for 50v50, but you won't have to wait long for our next update. A little surprise is springing to the Island in a matter of days!

### v0.7.2 - Mar. 14, 2019

#### Great clips

50v50 is back! It's largely the same as before, but we've added an additional role: the lieutenant.

Each side gets two lieutenants that are assigned after the leaders. Lieutenants get a special perk: firepower. This perk grants them extended magazines for nearly every gun in the game. MAC-10 with 50 round mags? Yes please!

```
- Added a perk slot to the in-game UI.
- Added a new role to faction mode: lieutenant.

```

#### Secret Updates

```
- Added Lieutenant Helmet - Identical to Level 3 Helmet
- Changed Level from Faction Map Leader Helmet to 4
- Change both Leader Helmet's Internal ID
- Gold Military Air Drops now drop 3 Strobes with their other loot.

```

### Mar. 3, 2019

#### Danger closed

We hope everyone's thirst for overpowered loadouts has been quenched. Stay tuned, as we'll be back later this month with the return of 50v50!

### v0.7.1 - Feb. 22, 2019

#### Danger close

Desert Rain returns again, and the Island's airspace has never been more crowded! In addition to massively increased flare gun spawns, throwable strobes can be found in the desert that call in an air strike on their location.

We've also made a few adjustments to the overall game. Healing and boosting will now give off particles to indicate to your teammates (and enemies!) that you're busy medicating. Bandages can now heal all the way to 100 health. Downed players can also interact now - open doors, press buttons, etc. For the rest of the changes, check out the changelog.

```
- Added new throwable: strobe (desert map only).
- Added new obstacles: meteor case, bridge column, aged faction statues (desert map only).
- Added particle effect when using medical items.
- Removed knives from drop tables.
- Changed Saiga world image.
- Fixed an issue with duplicate players appearing in team menu.
- Fixed an issue with the minimap not resizing after entering full screen mode.

```

#### Balance

```
- Mosin now performs a full clip reload when empty.
- Bandages now heal to 100 (previously capped at 75).
- Increased bandage use time from 2.6 seconds to 3.0 seconds.
- Downed players can use obstacles (open doors, press buttons, etc).

```

#### Secret Updates

```
- Added new skins: Red Victorious, Stifled Blue
- Fixed name of Incursion Ghillie in languages other than English
- Added a new Leader Helmet variant that is identical to the standard Level 3 Helmet
- Nerfed Knives damage to 24 (same as Fists)

```

#### Clarification

The update log "Removed knives from drop tables" means that knives no longer drop/spawn. This meant that the Bowies were removed from Tier Cattle Crate, River Chests no longer drop Tier River Melee (or Karambit Drowned depending on the variant), and that Knife Crates no longer spawn. They still remain in the game's code however.

### Feb. 10, 2019

#### Clear skies

The fighters are grounded as we're back to normalcy on the Island. Like always, we've got more new content in the works! And later this month will see the return of a certain arid landscape ...

### Feb. 5, 2019

#### Squadder's rights

50 v 50 has been extended through Sunday, Feb. 10.

For those of you who are tired of getting dunked on by air strikes, we've swapped out normal duos for squads until the completion of this 50 v 50 event.

#### Secret Updates

```
- Changed a lot of loot tiers on the Faction Map to spawn more unique things, like Cobalt Shell in the Chrysanthemum Bunker, Key Lime in Tier Conch, and The Professional in the Mansion.
- Changed the Water Elemental to The Initiative in River Chests (not part of a loot tier)
- Allowed Poncho Verde to spawn in Tier Container very rarely.

```

### v0.7.0 - Jan. 31, 2019

#### Incursion recursion

50 vs 50 has arrived. To commemorate one of the bloodiest days in Island history, we're holding a field day (or week) of massive team versus team battles.

Join up alone or with a squad, and you'll be drafted into the Red Army or the Blue Group. Once both teams have locked in, one Leader will be randomly chosen for each side. Leader get a variety of perks, including a new gun and a new melee weapon! Leader pings are also visible and audible to every member of your team.

The enemy team isn't the only new danger in 50v50. Strike aircraft have been tasked with making frequent air strikes and you do not want to be caught in the bombing zone. Head indoors for relative safety, or attempt your best safety dance as the bombs fall around you.

Will you rout the Red Army with a devastating flanking maneuver? Or will the Blue Group be crushed under the weight of a decisive pincer attack? Tell us your best war story on our Discord server or on Instagram.

```
- Added air strikes.
- Added new building: extra large bridge.
- Added new obstacles: military air drop, Initiative crate, faction statues (50v50 map only).
- Added new weapons: Super 90 shotgun, AN-94 assault rifle (50v50 map only).
- Added melee weapons: Machete Taiga, Tallow's Kukri (50v50 map only).
- Optimized client and server performance.
- Grenades no longer damage teammates.
- Added ability to hide team URL and code in team menu (eye button).

```

#### Secret Updates

```
- Added new skins: Katana Orchid, Incursion Ghillie, Red Leader, Blue Leader
- Added Somewhat Better Event Support
- Renamed Default Map to Main Map
- Renamed Autumn Map to Woods Map (in code)
- Separated Woods Map from Woods Snow Map
- Added Leader Helmet

```

### Jan. 14, 2019

#### Back to back to basics

The snow drifts no more, once more. As previously mentioned, we're queuing up our next big update for the end of this month. Join us on Discord, as we may be offering the chance to play test the new update before it goes live!

### v0.6.95 - Jan. 10, 2019

#### Two survivrs walk into a BAR

For a limited time, "into the woods" is partnering up with "into the snow"! And a partner is what you'll want, because it's duos only woods mode.

We've also addressed several issues and performed another round of optimizations on the game. Check out the changelog for more information.

```
- Optimized asset loading to decrease initial site load time.
- Fixed an issue where Rivers could generate unnatural bends or loops.
- Fixed an issue with spawning underneath Air Drops or near live grenades.
- Fixed an issue with Shack footstep sounds.
- Fixed an issue with remote players not animating correctly.
- Fixed an issue with Flare Guns sometimes not spawning Air Drops.
- Added some missing translations.

```

#### Balance

```
- Decreased USAS-12 drop rate.
- Slightly decreased radius of USAS-12 frag explosions.

```

#### Secret Updates

```
- Edited the Autumn Map's color scheme to be the same as the Snow Map's
- Replaced the Structures of the Autumn Map with their Snow Map Variants
- Buffed the Suppression of the OTs-38 in all maps except Snow and Autumn
- Added Greenhouse back to the default map
- Edited Chrysanthemum Bunker's 2nd & 3rd room on Default Map and Final Room on all maps.
- Buffed Frag Grenades capacity in Backpacks (Woods Map Only, May be a bug)
- Snowballs now spawn normally on the Autumn Map, including in Tier Throwables
- Nerfed Snowball Damage to from 4 to 2 (12 to 5 on Hardened)

```

### Jan. 1, 2019

#### Back to basics

The snow drifts no more - it's business as usual on the Island. And it's also business as usual for the surviv.io dev team! Our next content update will arrive near the end of January.

#### Secret Updates

```
- Removed Greenhouse from the default map
- Reverted AWM-S reskin to normal

```

### v0.6.91 - Dec. 26, 2018

#### What's cooking?

For the rest of the year, the Island will remain covered in snow, but frags, smokes and MIRVs are back on the menu!

```
- Fixed an issue with using healing items while getting hit by snowballs.
- Fixed an issue where snowballs sometimes dealt no damage.

```

#### Secret Updates

```
- Frag Grenades, Smoke Grenades, and MIRV Grenades now spawn normally on the Snow Map, including in Tier Throwables
- Grenade Crates now spawn on the snow map
- Snowball Crates now spawn 3 stacks of 4 Snowballs in stead of 2-4 stacks of Tier Throwables

```

### v0.6.9 - December 19, 2018

#### Snow-covered Island

It's snow joke - winter has come to the Island! And with snowfall, comes snowballs.

Hitting an enemy with a snowball deals a little damage, slows them briefly, and also causes them to drop a random item! "Cook" or charge a snowball for a heavy hitting throwable that deals more damage and slows for a longer duration.

A new gun is also making it's appearance in the frigid weather: the OTs-38 revolver. A new take on an old favorite, this suppressed weapon is a strict numbers upgrade over the venerable OT-38. The OTs-38 can only be found in gold air drops.

Cold chicken is better than no chicken. Or is it? Let us know on Discord, and please give us a follow on Instagram.

```
- Added new obstacles: snowball crate, festive tree (snow map only).
- Added new skins: Tallow's Little Helper (outfit), Siberian Assault (outfit), Katana Rusted (katana).
- Added new weapon: OTs-38 revolver.
- Added new throwable: Snowball (snow map only).
- Added additional emotes.

```

#### Secret Updates

```
- Reskinned AWM-S's held sprite for snow map
- Added the Arctic Avenger Crate

```

### v0.6.8 - December 12, 2018

#### Frozen deserts

Flare gun mode is back, and for the first time it's a blizzard of air drops in solo mode only.

Bundle up and keep your eyes on the sky, for even a desert is not immune to colder weather ...

```
- Added new obstacle: Hardstone Boulder.
- Added new skins: Desert Camo, Desert Ghillie.

```

### December 10, 2018

#### Out of the woods

The landscapers returned from vacation and pruned the trees back to their normal levels. Farewell stone hammer, we hardly knew ye. :thonk:

### v0.6.71 - December 6, 2018

#### If a bunker opens in a forest ...

The Island landscapers have taken the week off, and that can only mean one thing: woods mode is back again! Available in squads only for a limited time, woods mode is a true test of teamwork, coordination, and cooperation. Let's get crackin'!

```
- Added new obstacle: Hardstone Block.
- Added new skins: Valiant Pineapple and Tarkhany Regal.
- Added melee weapon: Stone Hammer.

```

#### Balance

```
- Slightly increased damage of CZ-3A1.

```

#### Secret Updates

```
- Changed the Eye Bunker
- Reskinned USAS-12, now shares the high-detail image
- Added the Eye Bunker to the Autumn Map

```

### v0.6.7 - November 29, 2018

#### Community collage

The surviv.io community creates an amazing amount of art, concepts and ideas, so we thought it only proper to make some of these awesome creations a reality. Introducing the community update!

The fisherman's shack was concepted by TriggerMaster. A neat upgrade to the standard shack, this crabby shanty can be found along beaches and river banks.

The second red house was concepted by UMadBro. While sharing a similar exterior to the standard red house, the interior has been given a complete makeover.

The greenhouse was concepted by FJV. This glassy structure is home to several planters growing varieties of flora not native to the Island. Smash those planters and grab the loot! And for the diligent decoders among you, a mysterious bunker lies beneath the greenhouse.

The CZ-3A1 submachine gun was concepted by Forgi. This weapon was the developer's choice winner in our recent Discord content competition. The CZ-3A1 is a 9mm carbine that can only be found in golden air drops. For a limited time, we've also TRIPLED the spawn rate of the CZ-3A1 in golden air drops.

Finally, we're happy to announce you can now spectate opponents in team modes! When your whole team is dead, press the Spectate button on the team stats screen to begin spectating opponents.

To see even more player-made content, visit our Discord server and check out the Community Content channels.

```
- Added ability to spectate opponents in team modes. When all members of your team are dead, pressing the Spectate button on the team stats screen will begin spectating opponents.
- Added new buildings: Greenhouse, second Red House, fisherman's shack.
- Added new obstacles: planter, crab pot.
- Added new skin: Imperial Seal.
- Added new weapon: CZ-3A1 submachine gun.
- Added additional emotes.

```

#### Secret Updates

```
- Added melee weapon: Katana
- Added new building: Chrysanthemum Bunker
- Reskinned multiple ranged weapons as follows: AWM-S, M1 Garand, M249, and M4A1-S. CZ-3A1 shares the high-detail images with them.
- Added barrel cache

```

### Nov. 24, 2018

#### Bye bye birdie

Turkey feathers fly no more, but if you haven't gotten your fill of birdshot, worry not! The M1100 is here to stay.

#### Secret Updates

```
- Win message is now "Winner winner chicken dinner!" instead of "Winner winner turkey dinner!" (reverted from previous update since it was seasonal)
- Removed Feather effect upon hits and kills of the M1100
- Added M1100 Wall Mount

```

### v0.6.6 - November 19, 2018

#### Turkey shoot

Here in 'murica, it's that time of year when we give thanks for good friends and fortune. On the Island, it's that time when we add a shotgun that turns your enemies into a pile of turkey feathers.

The M1100 shotgun features semi-automatic action and fires shells stuffed with 18 pellets of (not very strong) birdshot. Designed for the hunting of fowl rather than foe, the M1100 has the special ability to create turkey feathers on hit.

This new weapon is available now as a common drop in all modes! Please let us know through our Discord server if the M1100 is fair game, or just fowl.

```
- Added new weapon: M1100 shotgun.
- Added new obstacle: berry bush.
- Added additional emotes.

```

#### Secret Updates

```
- Win message is now "Winner winner turkey dinner!" instead of "Winner winner chicken dinner!"

```

### v0.6.55 - November 17, 2018

#### South America online

We've officially broken out our South America servers into their own region. To play in this region, select South America from the region selector.

```
- Added South America to region selector.

```

### November 13, 2018

#### Sands through our fingers

It’s time to put out the fire and call in the dogs: the desert rain event is now over.

We're busy prepping our next update, but in the meantime, you can forage for leaks on our Discord server or get blasted by memes on our Instagram.

### v0.6.5 - November 9, 2018

#### Gunfight at the Deadeye Saloon

The desert rain is falling again, and the weather isn't the only thing that's changing. Two additional .45 ACP firearms join the Peacemaker and Model 94: the M1911 pistol and M1A1 submachine gun. Both are commonly found weapons with power levels on par with the M9 and MP5, respectively. And speaking of 9mm guns, you won't find any in the desert this week!

Of course, what's a desert without a proper deserted town? Head down main street and find a what's what of Island buildings, including the police station, bank, two cabins and a fine barn. If you're feeling parched, mosey on down to the saloon for a cold beverage and a happifying tune.

As per usual, flare gun spawns are massively increased in this mode. Strike now while the iron is hot, because the desert rains will only fall for a limited time!

```
- Added new building: saloon (desert map only).
- Added new obstacles: archway, glass bottle, piano, round table, round stove, small sandbag.
- Added new weapons: M1911 pistol, M1A1 submachine gun.

```

#### Secret Updates

```
- Buffed Model 94 damage to 44 (originally 40)
- Buffed Model 94 falloff to 0.75 (originally 0.72)
- Added Vector (.45 ACP)

```

### Nov. 5, 2018

#### Androided up

The official surviv.io app is now available for Android devices!

Download the app on the Google Play Store for the best surviv.io experience on Android. If you like what you see, please give us a 5-star rating!

Later this week, look for the Island's return to a drier, .45ier climate ...

### November 1, 2018

#### 365 days later

*Whence the last candle burns on All Hallow's Eve, shall the obstacle hunt bow and take leave.*

In other words, the Halloween event is now over. Did you solve the Riddle of Six and unlock the diabolic power of the Eye? Or did you get tricked with a single round of .45 ACP?

Today also marks the official completion of one year in the life of surviv.io! When we embarked on this incredible journey 365 days ago, we didn't think there would be any journey at all, much less an incredible one. The game has surpassed our wildest expectations, and we're excited to see how surviv.io evolves over year two!

Since the big stats wipe back in June, we've been promising a viewable archive of the old leaderboards. In true surviv.io fashion, we're delivering on that promise when you least expected. Behold, the surviv.io Hall of Fame.

### v0.6.4 - October 30, 2018

#### Happy Spookiversary

This week, we're celebrating the first anniversary of surviv.io! In a spooktacular twist of fate, surviv.io debuted late on Oct. 31, 2017. As a special treat (or trick?!), we've crafted a solos-only Halloween mode that some of you may find wickedly familiar.

Across an Island cloaked in darkness, discover ominous pumpkins, each containing a prop-erly frightful disguise or costume. Is that a bush or a bush wookie? Why is that barrel holding a gun? Am I being punched by a table? As the red zone shrinks, your paranoia will only grow.

Rumor tells of a haunted bunker built over an otherworldly, some say demonic, energy source on the Island. PARMA could not control the power they disturbed. Can you? The path to unlocking The Eye is stained with blood.

Halloween mode will only be around for a limited time, and you can probably guess how long that will be. Enjoy it while it lasts!

```
- Added new building: eye bunker.
- Added new obstacles: pumpkin, jack-o'-lantern, withered tree (halloween map only).
- Added halloween map skins.
- Added additional emotes.

```

### v0.6.31 - Oct. 22, 2018

#### All the leaves aren't brown

Sadly, it's time for woods mode to make like a tree and go away for a bit. Happily, two weapons from woods mode will be added to the normal game mode: the BAR M1918 and MIRV grenades.

Thanks again to all our participants! A certain spooky holiday is coming up, and the Island may soon undergo a prop-erly haunting transformation ...

```
- Added BAR M1918 and MIRV grenade to normal map.
- Fixed various mobile UI issues.

```

#### Balance

```
- Increased DP-28 drop rate.
- Removed DP-28 from air drops.
- Increased SPAS-12 drop rate.
- Decreased MP220 drop rate.

```

### v0.6.3 - October 18, 2018

#### Into the woods

The leaves are turning on the Island, from green to yellow and brown. And in our new squad-only woods mode, the leaves will turn to RED. (Because of the blood, and the red zone.)

A number of new and exciting changes await in this limited time mode. Many of the iconic Island buildings are missing completely! In their place, discover the logging camp, a massive complex that features high quality loot both above and below (hint, hint).

Only LMGs and shotguns will spawn in woods mode, including one new gun of each type. The USAS-12 shotgun is your standard-issue automatic shotgun ... except for the frightfully lethal 12 gauge frag rounds it fires. The vintage BAR M1918 light machine gun can put a real dent into players and trees alike, but its 20-round magazines will have you screaming "Reload!" at your squad more often than not.

Remember, woods mode will only be around for a limited time! For the spiciest leaks and latest news, follow us on Instagram.

```
- Added new building: hatchet bunker (woods map only).
- Added new obstacles: hatchet crate, flare gun case, leaf pile, log pile, stump (woods map only).
- Added new skin: Woodcutter's Wrap (woods map only).
- Added new weapons: BAR M1918 light machine gun, USAS-12 shotgun, MIRV grenade (woods map only).
- Added melee weapon: fire axe.
- Added additional emotes.

```

### v0.6.21 - October 5, 2018

```
- Reverted pad styles to 'Locked' and 'Anywhere'.

```

### v0.6.2 - October 4, 2018

#### Upwardly mobile

The official surviv.io app is now available for iOS devices!

To the brave souls that play surviv.io on mobile ... you have not been forgotten. Today's update brings a slew of upgrades to assist you on your quest for chicken to-go. We'll go over just a few of these features - visit the changelog for the full rundown.

Mobile survivrs, you'll now actually face the direction you're moving in! On top of that, we've added an aiming line that will display while firing a weapon. These two changes will greatly improve your ability to aim with the touch pads.

Speaking of touch pads, we've adjusted the available pad styles and the sensitivity of pad actions. These changes will make moving and shooting on mobile far more responsive.

We've got a lot more content on the way this month! Follow us on Instagram and be the first to find out what's coming next.

```
- Pad styles have changed to 'Locked' or 'Follow'.
- Locked style detects touches anywhere on the screen; the pad will remain locked to the initial touch location.
- Follow style detects touches anywhere on the screen; the pad can be freely dragged while the touch is active.
- Adjusted left pad to enter full speed movement sooner.
- Adjusted right pad to trigger weapon fire sooner.
- Player now faces direction of movement when not firing a weapon.
- An aiming line is enabled by default. The aim line can be disabled in the game menu.
- Adjusted UI to allow better access and visibility to medical items.
- Increased size of reload icon touchable area.
- Increased size of interaction button.
- Increased size of gun slots.
- All doors automatically open.
- Mosin, SV-98, and AWM-S have an added delay before the first shot fires.

```

#### Secret Updates

```
- Moved changelog file from changelog.txt to changelog.html

```

### September 24, 2018

#### Grass Is Greener

The sands have run out on the flare gun event, and the Model 94 and Peacemaker are hitting the ol' dusty trail. Worry not ... the desert rain will fall again.

Thanks again to all our participants, and a special shout-out to the event's top fragging and damaging squad: fumi, disconnected, the-lone-wolf, and Kyle, who achieved a torrid 35-kill game!

### v0.6.1 - September 22, 2018

#### Desert rain

PARMA supplies have reached critical levels again, but this time, they've also got way too much sand! It's coarse and rough and irritating and it's getting everywhere. For a limited time only, squad mode will once more feature massively increased flare gun spawns.

This time around, you'll have a few new weapons for the final shootout at Ranchito Pollo. The Model 94 lever-action repeating rifle, chambered in .45 ACP, fires a speedy, accurate and decently powerful bullet.

It's companion gun is the Peacemaker revolver, also chambered in .45 ACP. The Peacemaker is deadly accurate when tap-firing, but it's real strength shows when you hold down fire and "fan the hammer." All remaining rounds in the revolver will empty at an insane pace, albeit, with a steep accuracy penalty.

For all the latest leaks and throwback screenshots, please follow us on Instagram!

```
- Added new obstacle: Cattle Crate (desert map only).
- Added new obstacle skin: tumbleweed bush (desert map only).
- Added new skin: Poncho Verde (desert map only).
- Added new weapons: Model 94 rifle, Peacemaker revolver.
- Added melee weapon: Bowie knife.
- Added additional emotes.

```

### v0.6.0 - September 7, 2018

#### Bridges of Sweatbath County

The ocean has a new best friend: rivers. These bending bodies of water vary in size, and you'll want to make sure you're not caught on the wrong side of one. Find a bridge to ease your crossing or risk wading into the open waters. Rumor has it a PARMA installation exists underneath the widest of these rivers ...

Two new weapons are also at your disposal. First, the M93R pistol. It may be a close relative of the M9, but the M93R shames it's cousin with three-shot bursts fired at a rapid rate. Hold that trigger down and let the 9mm flow through your enemies.

Second up is the M4A1-S assault rifle. This classic carbine is fully suppressed - your enemies won't hear your shots and they'll be hard pressed to see them, too. The 5.56mm M4A1-S can only be found in rare (gold) air drops.

For all the changes in this update, visit the changelog. As always, get the latest surviv memes and discussion (but mostly memes) on our Discord server.

```
- Added Rivers.
- Added new buildings: large Bridge, medium Bridge, Cabin, Crossing Bunker.
- Added new obstacles: bed, couch, screen, wood pile, stove, wall mount, stove, river bush.
- Added new skins: Water Elemental (outfit), Karambit Drowned (knife), Wood Axe Bloodstained (wood axe).
- Added new weapons: M93R pistol, M4A1-S assault rifle.
- Added additional emotes.
- Added standalone team ping keybind (unbound by default).
- Changed MP220 world image.
- Fixed an issue with the Alive and Kills counters disappearing on desktop.

```

#### Balance

```
- Switching from a pump-action shotgun (M870, SPAS-12) to another pump-action shotgun will now trigger a full switch cooldown.
- Decreased M9 drop rate.
- Decreased MP220 drop rate.
- Decreased QBB-97 drop rate.

```

### v0.5.1 - August 13, 2018

#### Low-key update

Key rebinding has arrived. Bind shoot to Spacebar, reload to Page Up, or for you crazies out there, Interact to E. Certain keys are disabled due to browser conflicts (see the changelog for the full list).

As a bonus option, you can even share your keybinds with other players! Click the "Share" button in the main menu keybind customization screen and you'll get a keybind code, as well as a box for loading codes.

Our next big content push is slated for later this month or early next month. Keep up on the latest through our Discord server.

```
- Added support for input rebinding.
- Due to default browser handling of specific keys, the following keys are disabled from binding: Control, Shift, Alt, Windows Key, Context Menu, and all function keys.
- Individual Interact actions (Revive, Open/Use, Loot) can be bound to their own keys.
- Added keybindable actions: Equip Previous Scope, Equip Next Scope, Equip Other Gun, and Hide UI. These actions are unbound by default.
- Keybinds can be shared through the "Share" option in the main menu keybinding screen.

```

### v0.5.03 - August 11, 2018

#### Burnout

Air drop supplies have returned to normal levels, and that means it's the end of the flare gun event.

Thank you to everyone who participated, and a special shout-out to the event's top fragging squad: Not d0bu, Aimbot, 1337 ChefDo, and Chisp official, who achieved a staggering 48-kill game!

#### Balance

```
- AWM-S now has a 5-shot magazine.
- Greatly increased reload time of AWM-S.

```

### Event - August 9th, 2018

#### Meteor shower

An unexpected surplus at the PARMA supply depot means EVERYTHING MUST GO! For a limited time only, squad mode will feature massively increased flare gun spawns. These increased spawn rates will last until supplies run out, so get in now before the AWMs and Garands are all gone!

### v0.5.02 - August 3, 2018

```
- Maps now support multiple air drop pings.
- Fixed an issue where air drop crates could overlap.

```

#### Balance

```
- AWM-S now has a 1-shot magazine.
- Decreased reload time of AWM-S.
- Decreased damage of AWM-S.
- Slightly increased QBB-97 shot spread.
- Decreased QBB-97 drop rate.

```

### v0.5.01 - July 29, 2018

```
- Knives now deal slightly more damage than fists.
- Fixed an issue where the air drop chute could disappear.

```

### v0.5.0 - July 26, 2018

#### Air drop it like it's hot

* v0.5.01
* v0.5.0

The good folks at PARMA are now making regular supply runs over the Island, releasing air drops with precious cargo. These special crates contain rare quality loot, including extra rare weapons and items that can only be found in the air drop. The cargo plane will make regularly timed visits to the Island, but you can also get air drops on demand by finding and firing a flare gun.

And presenting the long awaited arrival of melee weapons! Scattered about the Island you'll discover various hand-to-hand tools, such as the wood axe, which deals massive damage to obstacles and can clear those pesky green ammo crates. You may also stumble upon a cache of knives, which offer a small damage upgrade over fists, and a large upgrade in style points.

We're also proud to announce our Discord server hit 40,000 members! Come join our Discord community, where you can share your chicken dinner stories, find a new squadmate, or contribute to our ever-growing collection of user-created concepts and art.

The good folks at PARMA are now making regular supply runs over the Island, releasing air drops with precious cargo. These special crates contain rare quality loot, including extra rare weapons and items that can only be found in the air drop. The cargo plane will make regularly timed visits to the Island, but you can also get air drops on demand by finding and firing a flare gun.

And presenting the long awaited arrival of melee weapons! Scattered about the Island you'll discover various hand-to-hand tools, such as the wood axe, which deals massive damage to obstacles and can clear those pesky green ammo crates. You may also stumble upon a cache of knives, which are identical to fists in power, but far exceed them in style.

We're also proud to announce our Discord server hit 40,000 members! Come join our Discord community, where you can share your chicken dinner stories, find a new squadmate, or contribute to our ever-growing collection of user-created concepts and art.

```
- Added air drops.
- Added new weapons: QBB-97 light support weapon, M1 Garand semi-automatic rifle, AWM-S bolt-action sniper rifle, and Flare Gun.
- Added melee weapons: Knives, Wood Axe, Hook, and Pan.
- Ammo crates can now be destroyed by the wood axe. Ammo crates contain basic ammo, with a small chance of spawning special ammo.
- Added new skins: Falling Star and Celestial Garb.

```

#### Balance

```
- Slightly lowered SCAR-H drop rate.

```

### v0.4.32 - July 21, 2018

```
- The "High Resolution" setting now lowers texture resolution when unchecked.

```

### v0.4.31 - July 14, 2018

```
- Optimized client load time and performance.

```

### v0.4.3 - July 1, 2018

#### Swap meet

We've added a few quality-of-life changes to surviv. Gun slots can now be switched, allowing you to put your 1-key gun in the 2-key slot, and vice versa. Press the T key to switch gun positions, or drag one gun to the other slot.

In the main menu settings, you'll now find an option to anonymize player names in-game. Turning this option on will turn all opponent names into generic player names.

We're planning to hold some community events in the coming weeks - join our Discord server and get notified when they kick off!

```
- Added ability to switch gun slots. Press the T key or drag a gun to the other slot to switch the positions of the guns.
- Added anonymized player name option. Option can be enabled/disabled through the main menu settings.
- Fixed an issue where armor would sometimes not properly reduce fist damage.

```

#### Balance

```
- Slightly decreased range of M870, MP220, and Saiga-12.
- Slightly lowered adrenaline duration and move speed bonus.
- Slightly decreased bandage use time.

```

### v0.4.2 - June 21, 2018

#### Sun's out, guns out

Beachcombers rejoice! Two new buildings grace the Island's shores: Conch bunker and the hut. These oceanbound buildings offer the less confrontational survivr a peaceful alternative to the bloodsoaked carnage further inland. Listen to relaxing waves and sink your feet into the sand as you enjoy a tranquil loot phase at the beach.

Of course, no day at the beach is complete without ~~sunscreen~~ shotguns. Frag in style with the newest member of the 12 gauge family: the SPAS-12. This pump-action shotgun has a 9 shell capacity, and not just any old shells, but 12 gauge flechette. Flechette ammunition is less powerful than the standard buckshot you're used to, but it travels further and faster in a tighter grouping.

Want to ask us when keybinds are coming? Is it your dream to show the surviv.io devs that you're better than they are at their own game? Follow us on Twitch and get notified the next time we go live!

```
- Added new buildings: Conch Bunker, Hut.
- Added new obstacles: Fire Extinguisher, Pot.
- Added new skin: Island Time.
- Added new weapon: SPAS-12 shotgun.
- Added additional emotes.
- Added player kick option to team menu.

```

#### Secret Updates

```
- Changed name of HK416 to M416.
- Changed name of Glock 18C to G18C.
- Added the Stone Cache.

```

### v0.4.1 - June 12, 2018

#### A history of violence

We've added match histories to your player stats pages. You can now view your performance in an individual match, as well as the complete player ranking for that match. Want to see the profile of that player who hit the luckiest Mosin shot of their life to steal your chicken dinner? Now you can!

We're also busy working on our next content update, which should land sometime in the next few weeks. While that's cooking, please visit us on our Discord server and you might just peek a sneaky leak or two.

```
- Added match histories to http://surviv.io/stats.
- Adjusted some leaderboard and player stat categories.
- Added kill counter to large map display.
- Account avatar will pulse if not set.

```

#### Balance

```
- Safe zone circles are now more likely to move towards the edges of the map.
- Desert Eagle now spawns with 7 more rounds (total 56).
- Slightly lowered Saiga-12 drop rate.
- Slightly lowered adrenaline duration and move speed bonus.

```

### v0.4.0 - June 2, 2018

#### Log and load

Accounts have arrived. Log in by pushing the button in the top-right corner of the main menu, and choosing one of the four social log in options. Once logged in, you'll be prompted to create an account name. You can change your profile picture through the account settings, or by clicking the profile picture icon.

After logging in you'll notice a "My Stats" button underneath your profile name and picture: pushing this will take you to your brand new stats profile on our new stats site! Here you'll be able to view your personal surviv.io stats across each game mode. This stats profile page will be expanded greatly - we'll be adding player ratings, match histories, individual gun stats, as well as a slew of fun categories. Stay tuned!

On the stats site, you'll also find the newly reset leaderboards. We've removed top 5 percentage and added two new categories: most damage and win streak. Most damage will track the highest individual damage dealt in a game mode, and win streak tracks how many consecutive victories you can achieve in a game mode.

That's not all! Presenting the docks, the Island's once bustling port. The ships have fled, but the loot remains. Scour the warehouses and containers for precious seaside booty, including our latest gun, the SV-98 bolt-action sniper rifle. Just call it Mosin 2.0: this sucker shoots faster, hits harder, and can reload more than one 7.62mm round at a time.

For the rest of this update's additions, fixes and changes, please consult the changelog. As always, the best place to find squadmates and discuss surviv.io is on our Discord server.

```
- Added accounts.
- Reset leaderboards and added account stat tracking.
- Added stat tracking site at http://surviv.io/stats.
- Added new area: docks.
- Added new buildings: Blue Warehouse, Green Shack.
- Added new obstacles: closed container, bollard.
- Added new skins: Coral Guise, Aquatic Avenger.
- Added new weapon: SV-98 bolt-action sniper rifle.
- Added additional emotes.
- DEagle 50 ammunition now displays in loot UI when owned
- Optimized texture loading to reduce hitching.

```

#### Balance

```
- Shotgun headshot multiplier decreased. Shotgun base damage increased to compensate.
- Mosin headshot multiplier decreased. Mosin base damage increased to compensate.
- Slightly decreased drop rate of Level 3 helmet and Level 3 chest armor.

```

### May 15, 2018

#### Orientation

In celebration of reaching 100,000 YouTube subscribers, we're releasing a recently discovered bunker orientation video from the Island.

### v0.3.6 - May 10, 2018

#### Three heads are better than one

The second largest bunker ever constructed on the island, Hydra bunker is the central subject testing facility for the Poultry Applications and Research on Metabolic Augmentation Initiative. Scientists at this bunker developed the serums responsible for enhancing test subject strength, speed, and pain tolerance. Find Hydra, and you may just find ...

The Vector submachine gun: it's time to put those 420 rounds of 9mm sitting in your backpack to use. Spitting 33 bullets at a rate of fire even the MAC-10 would be envious of, this modern piece of weapons technology will chew through ammo faster than you can say "reload." Grab this gun, and you'll be pointed straight towards a chicken dinner.

The best place to find teammates and Initiative scientists is on our Discord server. New recruits are always welcome! Come join us as we continue our survey of this mysterious island.

```
- Added new building: Hydra Bunker.
- Added new obstacles: sliding doors, vat, computer terminal, power box.
- Added new weapon: Vector submachine gun.
- Added a reverb sound filter when underground.
- Team members will now hold their spots in the team. This addresses an issue where other players could join the team while the original members were in-game.
- Added a pulsing icon on the team menu to indicate which team members are in-game.
- Added list of proxy sites.

```

#### Balance

```
- Slightly decreased range of all shotguns.
- Lowered drop rate of MP220.

```

#### Secret Updates

```
- Added Storm Bunker.
- Removed Royal Fortune from Tier Chest, however made it a guaranteed drop from Treasure Chests

```

### v0.3.5 - Apr. 26, 2018

#### Downwards is the only way forwards

Who are the survivrs? Where are the survivrs? Why ... are we survivrs?

The mansion was here long before any of us, and it will still be here after the last dinner is served. This sprawling domain includes a feature never before seen on the island: another level! Ransack the cellar and depart hastily, or risk becoming a permanent cellar dweller.

Rumor has it the mansion was owned by a wealthy arms dealer, whose possessions included a Desert Eagle handgun. Utilizing powerful .50 AE cartridges, the Desert Eagle deals massive damage per bullet and is the first (and for now, only) gun that is first shot accurate. With a mere 7 rounds per magazine and ammo that only drops with the gun spawn, you'll want to make every shot count.

That's all for now. If you discover any other abnormalities or ... odd structures, please let us know on our Discord server so we can quickly Purge them from the island.

```
- Added new buildings: mansion.
- Added new obstacle: soda machine.
- Added new weapon: DEagle 50. The DEagle 50 is first shot accurate. The Desert Eagle uses .50 AE ammo which only spawns with the gun and does not appear with regular ammo in the UI.
- Added additional emotes.
- Added a sound when players join team and game window is not focused.
- Fixed various UI issues for tablet users.
- Improved audio performance.

```

#### Balance

```
- Greatly increased damage of frag grenades against obstacles.
- Decreased all shotgun damage at maximum ranges.
- Decreased effectiveness of Level 2 and Level 3 chest armor.
- Slightly decreased drop rate of MP220.
- Very slightly decreased drop rates of rare guns (FAMAS, Mk 12, SCAR-H, DP-28, M39 EMR, Mosin Nagant, Saiga-12).
- Slightly increased chance of loot to appear in beach areas.
- Slightly decreased bandage use time.

```

#### Secret Updates

```
- Added Egg Bunker

```

### v0.3.41 - April 18, 2018

```
- Fixed audio issues in the latest version of Chrome.
- Optimized client performance.

```

### v0.3.4 - Apr. 10, 2018

#### CSI: Ranchito

In the surviv.io criminal justice system, you have the right to remain VIOLENT. Welcome to the  police station. Local law enforcement has fled the scene, but left behind a bevy of weapon lockers and jail cells stuffed with contraband.

If you crack the right locker, you may even find our newest weapon: the SCAR-H. Chambered for blue 7.62 ammunition, the SCAR-H only holds 20 rounds per magazine, but those rounds pack a wallop. It hits harder, fires faster and is more accurate than the AK-47. Maintain fire discipline and this gun will have you reaching for a drumstick.

Wondering when all that "unreleased" stuff in the changelog is actually coming out? Speculate wildly on our Discord server!

```
- Added new building: police station.
- Added new weapon: SCAR-H assault rifle.
- Added localization for Japanese.
- Added additional emotes.

```

### v0.3.3 - Apr. 6, 2018

#### Survivrs mobilize!

They say you can't take it with you. They were wrong. Load up surviv.io in your mobile browser and win chicken dinners wherever you are! The dream is real: you can now blow up a toilet while blowing up a toilet.

We recommend using the default browser for your mobile OS: Chrome for Android, and Safari for iOS. We also HIGHLY recommend saving the surviv.io site to your home screen.

* Android/Chrome: Tap the three dots in the top-right of the Chrome window. Tap "Add to Home screen".
* iOS/Safari: Tap the share icon. Tap "Add to Home Screen" in the bottom row of options.

We'd greatly appreciate any and all feedback on surviv.io for mobile. Please find us on our Discord server.

```
- Added mobile compatibility.
- Client and server optimizations.

```

### v0.3.21 - Apr. 2, 2018

#### Hard boiled

Farewell, Egg-pocalypse. You scrambled the game during your brief time, but now your reign is over ... easy.

```
- Removed seasonal obstacle: egg.

```

### Event - 0.3.2 - April 1, 2018

#### Egg-stravaganza

A most egg-cellent update has arrived! Or has it? It has. The surviv.io easter bunnies have spread their colorful eggs across the island. What egg-squisite surprises await inside?

```
- Added seasonal obstacle: egg.
- Added additional emotes.
- Optimized client and server performance.

```

#### Balance

```
- Decreased rate of fire of M9 and M9 duals.
- Slightly decreased drop rate of MP220.

```

### v0.3.1 - March 23, 2018

#### Smoke 'em if you got 'em

There's a new member of the nade family: the smoke grenade. Pop these green canisters to create long-lasting clouds of smoke, obscuring the enemy's vision (and your own!). Use smokes to cover your escape, or hide a downed teammate for a cheeky revive. Throw a good five or six and plunge the battlefield into a chaotic mess of blind fire and hidden frag grenades.

What's better than one pistol? Well, just about any other gun in the game, which now includes dual pistols. Picking up an additional copy of an already owned pistol will create dual pistols. Twice the fire rate, twice the bullets ... twice the reload time!

Lastly, we've added a new and extremely profitable building: the bank. You'll want to find this unique building and make a withdrawal, as it features a lucrative vault stuffed with goodies. Break the bank and you'll be sitting pretty for a chicken dinner.

Need a crew for your next heist? Find a good survivr or two on our Discord server!

```
- Added new weapon: Smoke Grenade.
- Grenades now bound to 4. Press the 4 key to cycle through available grenades.
- Added new weapon type: dual pistols. Loot an additional copy of an already owned pistol to create dual pistols. When dropped, dual pistols will separate back into individual pistols.
- Added new building: Bank.
- Added item on-use sounds.
- Added volume sliders to the main-menu config and the in-game menu.
- Added a spectator count above the minimap.
- Left/right arrow keys are now bound to spectate previous/next teammate.

```

#### Balance

```
- Slightly decreased reload time of OT-38.

```

### v0.3.0 - March 14, 2018

#### Survivrs assemble!

Squads have arrived.

Gather up your three best friends (or the three best players amongst your friends), and enter into the controlled chaos that is squad mode. You don't know true fear until you've been pursued and shot at by four angry yellow circles.

We've also spruced up the leaderboard to allow sorting by game mode. The "Most kills" category will display all the members of the team that contributed to the kill total for that game. All other categories will show individual prowess only.

Finally, we gave our client a much-needed performance boost. We hear you guys loud and clear, and will continue to work on upgrading our client to create the best experience possible.

We hope you all enjoy squad mode! If you're looking for teammates, look no further than our marvelous Discord server!

```
- Added Squads (4-person) team mode.
- Added additional emotes.
- Leaderboards can now be sorted by game mode. "Most kills" category is sorted by team; all other categories sorted individually.
- Minimap is now semi-transparent and reveals slightly more of the map.
- Removed minimal HUD mode.
- Optimized client performance.

```

#### Balance

```
- Slightly decreased damage of punch against players.

```

### v0.2.61 - March 3, 2018

```
- Added additional flag emotes.
- Fixed shack and outhouse wall images.
- Fixed various translation issues.

```

### v0.2.6 - March 2, 2018

#### Home invasion

Home is where the loot is with the arrival of two new buildings, two new building features and FIVE new obstacle types!

The barn and red house feature the latest in home construction technology: windows and doors. Windows can be broken and shot through, but cannot be moved through. Doors can be opened by pressing F, or by punching them.

These two buildings also contain several new furnishings. Drawers and cabinets can be destroyed for their precious loot. Tables can be hidden underneath for a sneaky home ambush. The refrigerator and oven reflect bullets, but beware the oven! Gas leaks are no joking matter.

We've also added emote customization. Click the surviv.io icon next to the name input field to access the emote loadout menu. Additional emotes can be unlocked by following us on Twitter, subscribing to our YouTube channel or liking us on Facebook. If you've already performed one of these actions, simply click the unlock button and the emotes will unlock.

In addition to the main emote wheel, players can customize two triggered emotes: on-win (chicken) and on-death (skull and crossbones).

Need a place to ask when squads are coming? Try our Discord server!

```
- Added two new buildings: barn and red house.
- Added new building features: windows and doors. Windows can be broken and shot through, but cannot be moved through. Doors can be opened by pressing F, or by punching them.
- Added five new building obstacles: drawers, cabinet, table, refrigerator and oven.
- Added emote customization. The emote loadout screen can be accessed by clicking the surviv.io icon next to the name input field in the main menu. In addition to the main emote wheel, players can customize two triggered emotes: on-win (chicken) and on-death (skull and crossbones).
- Added localization for Turkish.

```

### v0.2.5 - February 20, 2018

#### 5.56x45mm ... x4

Move over 7.62, there's a new sheriff in town. The good folks at the surviv.io armory have distributed not one, not two, not three, but FOUR new guns chambered for the 5.56 NATO round.

First up is the HK416 assault rifle. If you like the MAC-10, well, meet his roided up bigger brother. The HK416 may not achieve the insane cyclic rates of the MAC-10, but it packs a harder punch.

Next we've got the FAMAS bullpup assault rifle. It's a burst-fire only weapon with a 25-round magazine. Accuracy will be at a premium, but if you can land your shots, this puppy will take a serious bite out of the competiton.

Third in line is the Mk 12 Special Purpose Rifle. A semi-automatic DMR with 20-round magazines, this gun will draw comparisons to the M39 EMR. While the Mk 12 deals less damage per bullet than the M39, it fires at a much faster rate and at greater velocity.

Our final 5.56 weapon is a doozy. It's by far the rarest gun in the game and ridiculously strong. Ladies and gentlemen, introducing the [REDACTED]. Information on this weapon is limited, but what we do know is that it features [REDACTED] and a [REDACTED], making it an efficient killing tool that will immediately make it's owner a chicken dinner favorite.

Which gun needs a nerf? And why is it the Mk 12? Please let us know on our Discord channel.

* Current
* Pre-0.4.2

```
- Added four new weapons: FAMAS assault rifle, M416 assault rifle, Mk 12 SPR designated marksman rifle and [REDACTED].
- Added localization for Italian.

```

 - Fixed various translation issues.

```
- Added four new weapons: FAMAS assault rifle, HK416 assault rifle, Mk 12 SPR designated marksman rifle and [REDACTED].
- Added localization for Italian.

```

 - Fixed various translation issues.
#### Balance

```
- Slightly increased damage of AK-47.
- Decreased accuracy of AK-47.
- Increased drop rate of UMP9.
- Decreased damage and accuracy of UMP9.
- Increased rate of fire of M39.

```

### February 10, 2018

#### l2p (learn to ping)

We've whipped up a quick tutorial video on how to use the new team pings and emotes. Just one view, and you'll be spamming emotes like a seasoned pro!

### v0.2.4 - February 8, 2018

#### Frag out!

It's pin pulling time, baby! Frag grenades are here, and they pack a wallop. Once acquired, grenades will populate the new THIRD weapon slot. Hold left-mouse button to pull the pin, then let go and watch your grenade fly. The brave amongst you can let the fuse burn down and try for a mid-air explosion ... at the risk of watching it explode in your hand.

It's also ping pushing time! Use the new team ping and emote wheels to let your teammates (and enemies) know how you really feel.

To access the team ping wheel, hold C, then hold right-mouse button and drag towards the desired ping and release the mouse button.. There are three team pings available, and you can also ping the minimap or full map. The team ping wheel also features two team emotes, to request ammo or medical. These pings and emotes are viewable ONLY to yourself and your team.

The emote wheel can be accessed by holding right-mouse button, dragging, and releasing. These emotes are viewable by teammates and enemies alike. Don't get too spammy, or you'll get put on a long cooldown before you can emote (or ping) again.

Like what we're doing? Hate what we're doing? No real opinion either way? Please let us know on our Discord channel.

```
- Added new weapon: frag grenade.
- Added new obstacle: grenade box.
- Added communication wheels. Team pings bound to C hold, right mouse hold, drag, and release. Emotes bound to right mouse hold, drag, and release.
- Added localization for Traditional Chinese, Danish, and Polish.
- Fixed various translation issues.
- Added minimal HUD mode. V key now toggles between HUD visiblity modes.

```

### v0.2.3 - January 30, 2018

#### Glock n' spiel

We've got a handful of quality of life updates for you guys. First up is menu and in-game localization for eight languages! You'll find the language selector in the bottom right corner. These languages were chosen based upon the regions where surviv.io is most popular, but we hope to add more in the future.

Next we've got previous weapon swap: press Q to swap to the last equipped weapon. You can now also scroll to change weapons. Scroll up or down to change your equipped weapon.

Medical items are now hotkeyed as follows:

* 7 - Bandage
* 8 - Med Kit
* 9 - Soda
* 0 - Pills

Finally, we added the Glock 18C pistol.

Found something terribly wrong with our translations? Please tell us on our Discord channel.

* Current
* Pre-0.4.2

```
- Added localization for eight languages: German, Spanish, French, Korean, Portuguese, Russian, Thai and Simplified Chinese.
- Added new gun: G18C pistol.
- Added previous weapon swap key, hotkeyed to Q.
- Added medical item keys, hotkeyed to 7 through 0.
- Scroll wheel now cycles weapons instead of scopes.
- After being revived, scope zoom will assume the level it was before being downed.
- Fixed an issue where dropping a weapon would always put the player in melee mode.

```

 - Optimized server performance.

```
- Added localization for eight languages: German, Spanish, French, Korean, Portuguese, Russian, Thai and Simplified Chinese.
- Added new gun: Glock 18C pistol.
- Added previous weapon swap key, hotkeyed to Q.
- Added medical item keys, hotkeyed to 7 through 0.
- Scroll wheel now cycles weapons instead of scopes.
- After being revived, scope zoom will assume the level it was before being downed.
- Fixed an issue where dropping a weapon would always put the player in melee mode.
- Optimized server performance.

```

(note: the capitalization on "Glock 18C" could have been different, but the wayback machine has no logs of the changelog page from this time to verify it)
### v0.2.2 - January 23, 2018

#### Blood in the water

The world of surviv.io just got a lot saltier: the border of the map is now surrounded by ocean waters. Beware the shallows, as you'll move slower in water and have no cover to hide behind.

The new beach area offers far more safety, and two new obstacles. The hedgehog anti-tank obstacle is indestructible and provides great cover from multiple angles. For you treasure hunters, very rare pirate chests can be found on the shore, containing several pieces of high quality booty.

And one more thing ... introducing the UMP9 submachine gun! The UMP9 uses a 30 round magazine chambered for 9mm, and is set to fire in 3 shot bursts. This weapon is exceptionally accurate and steady, while also boasting the highest damage per round of any 9mm weapon.

To demand UMP9 nerfs or buffs, please visit our Discord channel.

```
- Added ocean to map border.
- Added new obstacle: hedgehog.
- Added new obstacle: treasure chest.
- Added new gun: UMP9 submachine gun.
- Heavily optimized server performance.
- Fixed an issue where spectate mode failed to engage or switch players.
- Fixed an issue where players could have reduced health after reviving another player.

```

### v0.2.1 - January 20, 2018

```
- Optimized client performance.
- Fixed an issue where players could get visually stuck in a reviving pose.
- Fixed an issue where dying after a win could result in rank #0.
- Fixed an issue where selecting "No Fill" would still autofill a teammate.
- Fixed display issues related to the backpack.

```

### v0.2.0 - January 17, 2018

#### Two's Company

Let's cut to the chase: team play is here. We're launching with duos (2-person teams) only for now. Squads (4-person teams) will be activated once we've worked out any kinks with duos.

To play with a random partner, hit the Play Duo button. To make your own team, hit Create Team and you'll be taken to the team creation view. The most important thing here is the invite link at the top of the view. Click the link to copy it, then give this link to your duo partner. Once all members of the team are listed, the team leader can hit Play to start the game.

Sharing is caring, so we've added the ability to drop items. Right-click an item (medical, ammo, weapons, armor, scopes) to drop it. Medical and ammo will drop half your supply.

Looking for teammates or want to use voice chat? Head over to our discord. And while you're there, please leave us your feedback!

```
- Added Duo (2-person) team mode.
- Increased map size.
- Added option to drop items (right-click item to drop).
- Added option to view personal stats while spectating.
- Added two new skins: Cobalt Shell and Key Lime.

```

#### Balance

```
- Slightly increased damage of m39.
- Slightly decreased reload time of ot38.
- Increased backpack capacity for all ammo types.

```

### v0.1.77 - January 09, 2018

```
- Fixed weapon switch timer bug when changing to melee mode.
- Fixed visual bug with bullets originating off screen sometimes not being properly cleaned up.
- Fixed html issue in old browsers.
- Buildings should be less likely to spawn overlapped.

```

### v0.1.76 - December 29, 2017

#### Update on the updates!

Couple small updates ... we've added an in-game menu (press the ESC key while in-game) that lets you toggle full screen mode, toggle sounds, and quit the game. You can also toggle full screen mode from the main menu. Additionally, we've added support for HTTPS and upgraded our matchmaker in preparation for squads.

And what about those squads? We're working on it, we promise! It'll be well worth the wait, and we're just as excited as you are to squad up (the legit way).

Thanks again to all the surviv.io players out there. Have a happy New Year, and we'll see you on the flip side!

```
- Added in-game menu (ESC key).
- Added full screen toggle option to main menu and in-game menu. Hotkeyed to 'L' in-game.

```

### v0.1.75 - December 28, 2017

```
- Added HTTPS support.
- New matchmaker.

```

### v0.1.7 - December 19, 2017

#### Quadruple update?!

Out of nowhere, an update arrives with four new features! First off, we've added a new weapon to the mix: the Ingram MAC-10. This compact submachine gun can empty an entire magazine of 9mm in under one-and-a-half seconds. It's also wildly inaccurate, especially while moving. Aim in the enemy's general direction, spray, then pray.

We've added a new obstacle: the outhouse. Inside, you'll find a porcelain throne bursting with ... well, hopefully equipment and not the other thing.

Barrels now EXPLODE upon destruction. The explosion deals massive area-of-effect damage and releases dangerous shrapnel to boot. Watch your step, and try not to blow yourself up.

Last, and certainly not least, we've added a spectator mode. Upon death, you'll have the option of watching your killer's every movement. If they die, you'll leap to the person that killed them, etcetera, etcetera. Keep watching until your killer dies (and let go your salt), or spectate all the way to the chicken dinner!

```
- Added spectator mode.
- Added new gun: MAC-10 submachine gun.
- Added new building: outhouse.
- Barrels now explode upon destruction, dealing massive area-of-effect damage and creating damaging shrapnel.
- Top 5 percent and Kill-death ratio leaderboards now have a minimum game requirement based on the interval: Today (15 games), This week (50), All time (100).

```

#### Balance

```
- Lowered damage reduction of Level 3 Vest.
- Decreased number of 9mm ammo spawns.

```

### December 12, 2017

#### surviv.io Pre-Early Access Highlights!

Thank you again to all the surviv.io players out there. Whether it be for one game, twenty games, or that insane player with 1600 games, we're thrilled to have you here with us. A special shout-out to all our surviv.io content creators - this YouTube video of surviv.io highlights would not have been possible without you!

And we're just getting started. For the 9000 of you that have asked: yes, squads/teams/groups ARE coming! For the absolute latest news, hop on our discord and join the discussion.

### v0.1.6 - December 12, 2017

#### LMGesus!

You've been asking for one, and we're finally proud to introduce the newest member of the surviv.io armory: the DP-28 light machine gun. With 60 rounds in each magazine, the DP-28 will keep your enemies cowering behind cover for days ... until you destroy said cover and pour 7.62mm into their feeble bodies. This precious weapon is a rare drop, so keep your eyes peeled!

We've also added a new building: the shack. Unlike the container or warehouse, the shack's wooden walls won't reflect bullets, making it a somewhat safer place to hide out. Also unlike the container or warehouse, the shack walls can be destroyed and the roof brought down ... so maybe it's not quite that safe. Each shack comes complete with attached crate and barrel.

And ONE more thing: we've removed armor durability. All armor is now indestructible, so no more watching the armor health bars (for anyone who was actually doing that). You'll also be able to spam loot even more effectively, as lower tiered armor pieces will not be lootable. Huzzah!

```
- Added new gun: DP-28 light machine gun.
- Added new building: shack.
- Armor (chest and helmet) is now indestructible. Armor items below your current equipped armor cannot be looted.
- Pouches no longer drop after looting a new pack.
- Fixed oversized GUI icons on IE/Edge browsers.

```

#### Balance

```
- Increased chance for medical items to drop.
- Decreased chance for armor items to drop.
- Increased number of tree and bush spawns.
- Decreased number of silo and container spawns.
- Increased 7.62mm (blue ammo) maximum holding capacity.

```

### v0.1.51 - December 7, 2017

```
- Decreased number of container spawns.
- Health pak now restores health to full (100).
- Increased health pak use time by 1 second.
- Decreased painkiller use time by 1 second.
- Increased damage of mosin.
- Increased accuracy of m39.
- Decreased saiga drop rate.

```

### v0.1.5 - December 6, 2017

#### Check your corners!

Looking for guaranteed loot in a nice confined space? Need a place to bunker down and wait out the red zone? Then this update is for you! We've added two buildings: the container and the warehouse.

Each building is guaranteed to spawn items, with the warehouse being a particularly generous source of loot. Buildings offer a nice place to take cover (and set up an ambush!), but stay frosty ... scopes cannot be used while indoors.

Happy ~~camping~~ hunting!

```
- Added two buildings: warehouse and container.

```

#### Balance

```
- Military crate now has a higher chance to drop guns, armor and backpacks.
- Decreased number of rock spawns.
- Increased number of tree spawns.

```

### v0.1.4 - November 28, 2017

#### Here comes the boomstick!

Introducing the Baikal MP220 sawed-off shotgun. Slam two red shells in the chamber and unload both barrels before your enemy can even blink. High risk, meet high reward!

We've also added an option to toggle off high resolution graphics. In the bottom right-hand corner of this screen, you'll find our new settings button. Uncheck "High resolution" if you're experiencing framerate issues.

```
- Added new gun: MP220 double barrel shotgun.
- Added new skin: Carbon Fiber.
- Added high resolution graphics toggle.

```

#### Balance

```
- Slightly increased damage and accuracy of the ot38.
- Slightly decreased the time between shots of the ot38.

```

### v0.1.3 - November 24, 2017

#### Do you feel lucky, punk?

Get locked and loaded with the latest weapon in the surviv.io arensel: the OT-38 Stechkin revolver. Chambered to use 7.62mm (blue) rounds, this sidearm packs a huge punch. With only five bullets per clip and a fairly long delay between shots, accuracy will be at a premium.

And for the bush wookies out there, we've got a special surprise for you ... bushes! Bushes can be passed through by players and bullets alike. Remember the golden rule: there's always someone in the bush.

```
- Added new gun: OT-38 revolver.
- Added new obstacle: bush.
- Added new skin: The Professional.

```

### v0.1.2 - November 21, 2017

#### Lead the way!

You want stats? We've got 'em! Roughly 24 hours ago, we started collecting in-game statistics, including player kills, wins, ranking, and more. For now, we've exposed the leaders for five categories across three time intervals. The top 5 you can see in the upper right-hand corner, but click the "View More" button and you'll be able to see the top 100 across each category.

In the coming weeks, we plan on opening up our stat tracking even further to allow players to view their individual stats in greater detail (e.g. kills per gun type).

```
- Added leaderboards and stat tracking.

```

### v0.1.1 - November 16, 2017

Thanks to everyone who's been playing and enjoying surviv.io! We're continuing to develop more features, fix bugs and optimize gameplay. Stay tuned ... in the meantime, enjoy this video playthrough from one of our developers!

```
- Minimap is now responsive to screen size.
- UI weapon slots can now be clicked to switch weapons.
- Fixed issue on canvas renderer where red zone covered entire map.
- Fixed issue with fire delays after shooting the mosin or m870.

```

### v0.1.0 - November 13, 2017

#### Stay awhile and listen!

Break out the subwoofer, because surviv.io is now serving up an aural feast. In other words, we added sounds! We've got AK fire, Mosin bolt pulls, footsteps, trees falling down, and silos ping-ponging bullets all across the land. And of course, a sound for picking up soda cans.

What are you waiting for? Get in there and make some noise!

```
- Added sounds.
- Added a mute toggle to the main menu in the bottom right-hand corner.
- Added bullet casing images when firing a gun.
- Players can no longer shoot while reloading a magazine-fed gun.
- All other modes of interrupting a reload remain (switch weapons, stow weapons, use item, loot a new gun).
- A message will now appear if a player is unable to loot an item (no room in pack, better item already equipped, already have that item).

```

#### Balance

```
- Added a slight delay to reloading the m870 and mosin when all ammo in the gun has been used.
- Slightly increased the bullet speed of the mosin.
- Slightly decreased reload time of the ak47.
- Slightly increased time between shots of the m9.

```

### v0.0.95 - November 9, 2017

```
- New matchmaking system.

```

#### Balance

```
- Decreased move speed penalty when using items.
- Decreased the range of the m870 and saiga.
- Slightly increased the time between shots of the m870 and saiga.
- Slightly lowered saiga drop rate.

```

### v0.0.9 - November 7, 2017

#### Bloc Party!

Starving for loot? Try busting up a crate! Crates will now drop a piece of loot when destroyed. Punch 'em open or shoot 'em up, and get that loot!

If you're very lucky, you may stumble across a military-grade crate full of surprises ...

Let us know what you think through our social media channels. Thanks!

```
- Changed crates to drop loot on destruction.
- Added rare military crate.

```

### v0.0.81 - November 5, 2017

```
- Added minimap toggle button, hotkeyed to V.

```

### v0.0.8 - November 5, 2017

```
- Added metal barrels and silos.

```

### v0.0.7 - November 4, 2017

```
- Come join the Discord server! (https://discord.gg/22QkNCJ)
- Destroyed obstacles leave residue.
- More loot spawns.
- Minor gun balancing changes.

```

### v0.0.6 - November 3, 2017

```
- Added autoscoping.
- Move faster without a weapon.
- UI improvements.
- Client optimizations.

```

### v0.0.5 - November 1, 2017

```
- Buffed ak47, mp5, and m9.
- Decreased shotgun range and damage.
- Increased loot and ammo spawns.
- Decreased initial circle timer.

```

### v0.0.4 - October 31, 2017

```
- Server upgrades.
- Client optimizations.

```

### v0.0.3 - October 22, 2017

#### Welcome to the surviv.io Pre-early Access Period!

We're excited to offer a previous-gen battle royale experience with all the features we've come to expect from this genre, including but not limited to:

* Random server crashes
* Desynced gun battles
* FPS spiking
* A succulent fowl feast for the winner!

Please direct any feedback to one of our social media channels. Thanks!

```
- Armor and skins now drop from dead players.
- Changed scope loot to display zoom level.

```

### v0.0.2 - October 11, 2017

```
- First early access release.

```

### v0.0.1 - October 6, 2017

```
- Added changelog file.

```

## Discord Update Notes/Images

These are all found in the #announcements channel of the surviv.io discord server, ordered from newest to oldest. The text such as `:flare_gun:` is a server emoji.

Check out the new Holiday Crate!Season 5 is here!Triple XP Week! Level up you’re season pass!Missed Chromesis in season 2? Grab it now from the new REDACTED crate from the shop!Survivr Pass 3 is here!Feeling lucky? Check our St. Patrick's Day update: rainbow blasters, the leprechaun perk, and so much more! Check shamrock bushes & barrels for all the goodies.

(Many thanks to TheFancierZebra for the awesome art! Survivr community, keep it coming!)L is for the way you launch grenades at me. 😍Oh the weather outside is weather ... 🌨Tank you very much. :pan:All Tallows' Eve. :jack\_o\_lantern:Passed out. 🎟To know the Pan, you must become the Pan. :pan:Go-za for the Groza. :groza:Pika-pi! :pkp:The only thing more potato than your aim is this update. 🥔Spring chicken dinners. :cherry\_blossom:50v50? More like 1v99 with these teammates. :upsidedownface:Snowballs? More like slow-balls. :upsidedownface::secret:230 more Ms than you're used to. :m1100:Make peace, not war. But if you must, make war with a Peacemaker. 🤠And you thought woods mode encouraged camping. 🎃The BAR never falls from the tree. :bar:Just deserts. 🍦Fork and knife. 🍴We need to talk about your flare. :flare\_gun:AWMs ... AWMs for the poor. :awm:Spastic for SPAS-12. 🌞Cocked, locked and ready to dock. :sv98:You can't spell Victory without Vector and I. :vector:We are the survivrs of bunker 8 ... can anyone hear us ... :logoegg:I'm not locked in here with you ... 👮‍♂️surviv.iOS :iphone:Egg-pocalypse Now. 🐣Where there's smoke ... there's crossfire. :smoke:Such quality urban action depicted. Super!NATO? Neato! :hk416:KOBE 🏀Chicken dinners from around the world. :chickendinner:We island survivrs now. 🐟Duos are here. But when squads? 😉Happy holidays ya'll - enjoy the winter wonderland!It's a quadruple update! Patch 0.1.7 has arrived with four awesome new features: the MAC-10 submachine gun, outhouse building, explosive barrels, and spectator mode.Check your corners! Patch 0.1.5 is here, and we've got buildings! :house\_abandoned:Twice the barrels, double the fun. Patch 0.1.4 is live!Patch 0.1.3 is live! Get your hands dirty with the revolver, and discover your inner bush wookie.Patch 0.1.2 is live! We've added stat tracking and leaderboards. It's time to #flex.Version 0.0.9 is live! We've added loot drops to all crates in surviv.io ... and added a special crate full of surprises. You may have to refresh your browser to download the new client.

## Trivia

* Playing on a old version will bring up the message "Old client version".
* The changelog will not get updated immediately after an update.
* Custom games were originally supposed to come out before 2020, but have been delayed.