Synchro Dimension Arc Episode 13

"**Beyond The Rivalry! The Final Duel!**" is the 13th episode of the arc.

After everything that happened in the Synchro Dimension Yusei finally comes back to duel Jack for the Finals....But will he able to win and overcome Jack with everything he's got or will he lose and make the same mistakes again?

(I also like to call it "Recreation of the Rivalry! Stardust Dragon VS Scarlight Red Dragon Archfiend!")

## Featured Duel: Yusei Fudo vs. Jack Atlas (ARC-V)

**Turn 1: Yusei**

Yusei Normal Summons "Max Warrior" (1800/800) in Attack Position. Yusei Sets two cards.

**Turn 2: Jack**

Jack draws. As Jack controls no monsters, he Special Summons "Red Gargoyle" (1200/1400) from his hand via its own effect. He then Normal Summons "Red Resonator" (600/200). Jack activates the effect of "Gargoyle", allowing him to double the Level of a monster he controls. He doubles the Level of "Resonator". Jack tunes the Level 4 "Gargoyle" with the Level 4 Tuner monster "Red Resonator" to Synchro Summon "Scarlight Red Dragon Archfiend" (3000/2000) in Attack Position. "Scarlight" attacks "Max Warrior", but Yusei activates his face-down "Card Defense" to negate the attack and draw one card by discarding one card. Jack Sets two cards.

**Turn 3: Yusei**

Yusei draws. Yusei Normal Summons "Junk Synchron" (1300/500) in Attack Position. Yusei then tunes "Max Warrior" with "Junk Synchron" in order to Synchro Summon "Junk Archer" (2300/2000) in Attack Position. He then activates the effect of "Junk Archer" to remove "Scarlight" from play. Yusei then activates "Miracle Locus" from his hand, increasing the ATK of "Junk Archer" by 1000 ("Junk Archer": 2300 → 3300/2000) and letting it attack twice this turn by allowing Jack to draw a card. "Junk Archer" attacks Jack directly, but Jack activates his face-down "Reject Reborn", negating the attack, ending the Battle Phase and destroying all monsters he controls. Then, he may Special Summon from his Graveyard a number of monsters equal to the number of attacks that were negated this turn. He Special Summons "Red Resonator" (600/200) in Attack Position. As it was Special Summoned, the effect of "Red Resonator" activates, letting Jack gain LP equal to the ATK of a face-up Synchro Monster, in this case, "Junk Archer" (Jack: 4000 → 6300 LP). Yusei Sets a card.

**Turn 4: Jack**

Jack draws. Jack activates the effect of "Scarlight", letting him destroy all Special Summoned monsters other than "Scarlight" with ATK less than or equal to that of "Scarlight" and inflict 500 damage to his opponent for each destroyed monster. "Junk Archer" and "Red Resonator" are destroyed (Yusei: 4000 → 3000 LP). "Scarlight" attacks Yusei directly, but Yusei activates his face-down "Shock Reborn" to halve the Battle Damage he takes (Yusei: 3000 → 1500 LP) and Special Summon "Scouting Warrior" (1000/1000) from his Graveyard in Defense Position. Jack Sets a card.

**Turn 5: Yusei**

Yusei draws. He then Normal Summons "Hyper Synchron" (1600/800) in Attack Position. Yusei tunes "Scouting Warrior" with "Hyper Synchron" to Synchro Summon "Stardust Dragon" (2500/2000) in Attack Position. Since "Hyper Synchron" was sent to the Graveyard for the Synchro Summon of "Stadust Dragon", "Stardust Dragon" gains 800 ATK ("Stardust Dragon": 2500 → 3300/2000) and is granted immunity to destruction by battle. "Stardust Dragon" attacks "Scarlight", but Jack activates his face-down "Red Gem", preventing "Red" monsters he controls from being destroyed by battle or card effects this turn (Jack: 6300 → 6000 LP). Yusei Sets a card.

**Turn 6: Jack**

Jack draws. "Scarlight" attacks "Stardust Dragon". Jack activates the effect of "Brutal Red" in his hand, sending it to the Graveyard as a "Red" monster would be destroyed. This turn, it cannot be destroyed and it gains 1000 ATK. Jack targets "Scarlight" (3000 → 4000). "Stardust Dragon" isn't destroyed due to the second "Hyper Synchron"-granted effect of "Hyper Synchron" (Yusei: 1500 → 800 LP). Jack Sets a card.

**Turn 7: Yusei**

Yusei draws. Yusei then activates "Speed Spell - Angel Baton" to draw two cards and send "Tuningware" from his hand to the Graveyard. Yusei then Normal Summons "Mach Synchron" (0/0) in Attack Position. Yusei activates his face-down "Graceful Revival" to revive "Tuning Supporter" (100/300) in Defense Position. Yusei tunes "Tuning Supporter" with "MachSynchron" in order to Synchro Summon "Formula Synchron" ([1]2/200/1500) in Defense Position. As "Tuning Supporter" was sent to the Graveyard for a Synchro Summon, its effect activate, letting Yusei draw a card. Yusei then activates the effect of "Formula Synchron" to draw a card. Yusei tunes "Stardust Dragon" with "Formula Synchron" in order to Accel Synchro Summon "Shooting Star Dragon" ([2]10/3300/2500) in Attack Position. "Shooting Star Dragon" attacks "Scarlight", but Jack activates his face-down "King Scarlet", preventing the destruction of "Scarlight" and Special Summoning "King Scarlet" (0/0) as a monster in Defense Position (Jack: 6000 → 5700 LP). Yusei Sets a card.

**Turn 8: Jack**

Jack draws. Jack Normal Summons "Mirror Resonator" (0/0). Jack Double Tunes the Level 8 "Scarlight" with the Level 1 Tuner monster "King Scarlet" and the Level 1 Tuner monster "Mirror Resonator" to Synchro Summon "Tyrant Red Dragon Archfiend" (3500/3000) in Attack Position. Jack activates its effect, destroying all other cards on the field. Yusei activates the effect of "Shooting Star Dragon" to remove it from play and negate one attack this turn. Jack Sets a card.

**Turn 9: Yusei**

Yusei draws. Yusei Normal Summons "Junk Synchron" (1300/500) in Attack Position. Yusei then Normal Summons "Tuning Supporter" (100/300) in Attack Position. He then tunes "Tuning Supporter" with "Junk Synchron" in order to Synchro Summon "Armory Arm" (1800/1200) in Attack Position. The second effect of "Tuning Supporter" then activates, letting Yusei draw a card. Yusei then activates the first effect of "Armory Arm", equipping it to "Shooting Star Dragon" and increasing its ATK by 1000 ("Shooting Star Dragon": 3300 → 4300/2500). "Shooting Star Dragon" attacks "Tyrant", but Jack activates the effect of the "Red Armor" in his Graveyard, banishing it to prevent the destruction of "Tyrant" by battle (Jack: 5700 → 4900 LP). Yusei then activates "Speed Spell - Accelerate Draw" to draw two cards. Yusei then Sets four cards.

**Turn 10: Jack**

Jack draws. Jack activates the effect of "Tyrant", destroying all other cards on the field, but Yusei activates his face-down "Synchro Barrier Force" to negate the effect of "Tyrant" and inflict 500 damage to Jack for each Synchro Monster that Yusei controls (Jack: 4900 → 4400 LP). Jack activates "Red Reborn", allowing him to Special Summon a "Red" monster from his Graveyard. Jack Special Summons "Scarlight" (3000/2500) in Attack Position. Jack then equips "Scarlight" with "Soul Fist". He activates the effect of "Soul Fist", letting him make the ATK of all monsters his opponent controls with ATK higher than the ATK of the equipped monster's the same as the equipped monster's until the end of this turn ("Shooting Star Dragon": 4300 → 3000/2500). Jack activates the effect of "Scarlight", letting him destroy all Special Summoned monsters on the field with ATK less than or equal to its own besides itself and inflict 500 damage for each one, but Yusei activates the effect of "Shooting Star Dragon" to remove it from play and negate one attack this turn. "Scarlight" attacks Yusei directly, but the attack is negated via the effect of "Shooting Star Dragon". "Tyrant" attacks Yusei directly, but Yusei activates his face-down "Scrap-Iron Scarecrow" to negate the attack, however Jack activates the other effect of "Tyrant" to negate a Spell or Trap Card that was activated when it was attacking and destroy it, then gain 500 ATK (3500 → 4000). Yusei discards "Arbitrator" via its own effect to end the Battle Phase. On Jack's End Phase, "Shooting Star Dragon" (3300/2500) returns to the field in Attack Position.

**Turn 11: Yusei**

Yusei draws. Yusei then activates "Speed Spell - Angel Baton" to draw two cards and send "Necro Defender" from his hand to the Graveyard. Yusei then Normal Summons "Second Booster" (1000/500) in Attack Position. Yusei then activates the final effect of "Skill Successor" to remove it from play from his Graveyard and increase the ATK of "Shooting Star Dragon" by 800 ("Shooting Star Dragon": 3300 → 4100/2500). Yusei then Tributes "Second Booster" via its own effect in order to increase the ATK of "Shooting Star Dragon" by 1500 ("Shooting Star Dragon": 4100 → 5600/2500). Yusei activates his face-down "Chain Arrow" to increase the ATK of "Shooting Star Dragon" by 500 during damage calculation  Yusei then removes the "Necro Defender" in his Graveyard from play in order to target "Shooting Star Dragon" and prevent Yusei from taking any Battle Damage from battles involving "Shooting Star Dragon" this turn. Yusei then activates the first effect of "Shooting Star Dragon" to check the top five cards of his Deck and grant "Shooting Star Dragon" one attack for each Tuner Monster he finds. Yusei finds "Nitro Synchron", "Debris Dragon" and "Drill Synchron", so "Shooting Star Dragon" can attack three times. "Shooting Star Dragon" attacks and destroys "Scarlight" (Jack: 4400 → 1300 LP). After damage calculation, the second effect of "Chain Arrow" reduces the ATK of "Tyrant" by 1000 ("Tyrant": 4000 → 3000/3000). Since the ATK of a "Red" Synchro Monster was decreased, Jack activates his face-down "Over the Red", which doubles the ATK of a "Red" monster and lets him banish a "Red" monster from his Graveyard to increase the ATK of the targeted monster by the banished card's ATK until the end of the turn. He targets "Tyrant" and banishes "Scarlight Red Dragon Archfiend" ("Tyrant": 3000 → 6000 → 9000/3000). "Shooting Star Dragon" attacks "Tyrant". Yusei then activates his face-down "Synchro Ring" to double the ATK of "Shooting Star Dragon" ("Shooting Star Dragon": 5600 → 11200/2500). "Shooting Star Dragon" attacks and destroys "Tyrant" (Jack: 1300 → 0 LP).