recursal/Fanatic-Fandom huggingface dataset:
Imperial Military

> "*It may appear to some that the enactment of universal laws and the widespread deployment of a heavily armed military are steps toward galactic domination, but these actions are taken merely to protect us from those who would invade, enslave, exploit, or foment political dissent, and to punish accordingly any who engage in such acts. Look on our new military not as trespassers or interlopers, but as gatekeepers, here to shore up the Emperor's vision of a pacified and prosperous galaxy.*" - Grand Moff Wilhuff Tarkin, In his Tarkin Doctrine.
>
>

The **Imperial Military** comprised the Various Branches of the Armed Forces of the Galactic Empire, such as the: **Imperial Army**, **Imperial Navy**, and **Imperial Intelligence**.
Eleena Lyn

## Biography

### Early life

Eleena Lyn was born on Ryloth. She is a Rutian Twi'lek that takes problems with the Imperial Regime. She doesn't like the oppression of the galaxy by the empire. She lived through the Clone Wars and was displaced by the war moving to Nar Shaddaa during the Clone Wars due to the separatist occupation of her home planet. She was extremely unhappy when she watched the Republic transition into the Empire and the continued exploitation of her people. She heard whispers of a rebellion growing against the Empire. Seeing an opportunity to make a difference in the galaxy to get rid of the tyrannical empire she joined up immediately after she found a alliance recruiter.

## Personality and traits

She is a isolationists for the most part. She can be bubbly and extroverted at times but she likes to sit back and think about the big picture.
2.0.0

**2.0.0（2189ed01）**，Alpha版，发布于2020年07月23日。

**重要内容**

新场景：酿酒厂，和“山巅城堡”同层，可以在过渡区域选择进入“山巅城堡”还是“酿酒厂”。

新物品：特斯拉线圈！一个中攻击距离，多目标，电击效果的箭塔。

新物品：酒桶发射器！将可爆炸的酒桶扔向敌人。请确保他们不会把酒桶扔给你。
新OST：你可以在设置-声音选项中选择原版背景音乐还是充值后的8bit电子音版本音效。

**平衡**

“被囚者的牢房”老鼠的密度下降。

“腐臭老鼠”的攻击方式调整：两次攻击间隔变短，同时两次攻击中间移动距离变短。

调整各种增伤词缀出现的概率。现在他们出现的概率大致相同了。

（社区建议）“被遗忘的陵墓”3细胞门中的诅咒箱被替换成了普通宝箱，原来的诅咒箱被移动到了主场景，这样低细胞难度下不会少属性。

“奇异武士”在挥刀一次之后不会在格挡箭矢。

（社区建议）“宿主僵尸（下水道）”在4细胞难度以上不会传送。

（社区建议）“震地之刃”不会生成对定身敌人加伤的词缀。

（社区建议）“隼之靴”一次连击是3次而不是4下了，这样攻击力最强的最后一下攻击会提前，敌人撞到墙上受到的伤害也增加了。

（社区建议）“钢铁意志”伤害增加。

（社区建议）增加“步兵短弓”弹药量和伤害。

（社区建议）“被弃者沼泽”怪物密度降低，“巨大蜱虫”的伤害降低。

（社区建议）提升所有第一个BOSS和“时光守护者”掉落的装备等级。

荒废植物园：降低“吐吐菇”的密度，移除“守护者”。

腐化牢房：降低“腐臭老鼠”的密度

**游戏体验**

（社区建议）“寒冰弩”不会在生成杀敌产生蠕虫的词缀。

（社区建议）“观星实验室”后面增加一个60杀无伤门。

**Bug修复**

（社区建议）暴击增伤词缀出现概率降低。
Samantha Lawlor

## Background

She grew up On Coruscant and while she was growing she learned it's a harsh Galaxy and She learned to be just as harsh She ran away from home when she was 10 and learned the ins and outs of Running a Trader Ship and it's now been 10 Years later she has her own Ship and she is As ruthless a Business woman as ever.

On one of her first Jobs She was attacked By pirates and she got in a firefight and a stray  blaster bolt hit her in her visor the bolt was stopped but proceeded to shatter the visor sending shards of glass into her right eye causing severe lacerations and irreparable damage to the Eye.

## Personality and traits

Tomboyish, Caring, dangerous, Passionate about her work, will always keep her profits maximized if it can be helped, Extremely Flirty And rather lewd.
Criel

**Criel** was a volcanic planet located in Wild Space. The planet was home to a small settlement of Twi'leks who had emigrated from Ryloth. The planet would come under the control of the Galactic Empire in late 0 BBY after a small skirmish between an Imperial Scout Trooper and a group of Twi'lek men left three dead, after this the Empire cracked down hard on the planet. Scouring the planet and forcing all the Twi'lek colonists into a single city of Criel, the largest of the former Twi'lek settlements by the name of Cyto was scoured by the Empire and turned into a Military Encampment, housing a company of the 81st Battalion. Another notable Imperial area was the Criel Imperial Base, which housed another Company of the 81st.

### Criel Mining Company

The Criel Mining Company was an Imperial owned Mining Venture founded and funded by Commander Alyss Lawlor to extract materials from the surface of Criel and it's four Moons, it is a subsidary of Cyto Industries. The Company employs the local Twi'lek population as miners in its various ventures across the system, and as waitresses for the Company owned Cantina in the center of Criel City. While the Company pays fair wages to the Twi'leks, they are still nothing compared to the salaries of the local Garrison troopers, or the human minebosses.
Emerald Belladonna

## Biography

Well, her backstory isn’t anything really special, in regards to how she joined the Mistryl Shadow Guard. She was born a short while after the razing of Emberlene, which was blamed on the empire. Being really young at the time, she believed this story wholeheartedly, and never thought to really question it. She tried out for the shadow guard at the age of 14, and quickly proved herself as a very effective infiltrator, soon being taken under the wing of an older member of the guard. She has dreams of returning Emberlene to its state of glory and grandeur, and never made a secret of it. Once she “graduated” at the age of 18, she went off on her own, foregoing the need of a team. She wanted to get out there and go do jobs, and so that was what she was going to do. She dreams of one day rebuilding Emberlene and taking control of the Council of Eleven Elders.

## Personality and traits

When not on duty, she’s a perfectly civilized person who’s happy to make friends, and chat with folks over a drink at a bar. She enjoys hanging out with different people, and is always up to meet someone new. At least, as long as that person isn’t an imperial. She has a special hatred for the imps, be they officers, or rank and file troops.

When on a job though, she will not limit herself with the tactics she has available. As long as she makes a profit at the end of the day, she’ll do whatever needs to be done, with little regard for any other issues. She has nothing she won’t stoop to, in order to get the job done, and once she takes a job she will almost always get it completed

## Relationships

Her mother and father are deceased.
Her new family are the Mistryl Shadow Guard
Juniper Oakenhall; Her Mentor from a young age after joining the guard.
Battle of Akiva

## Invasion of Akiva

Combatants| * Apex's Confederacy

Commanders| * Admiral Apex
* Captain Arthur Kells†

* 2 *Recusant*-class light destroyers
* 2 DH-Omni-class support ships
* 2 *Sword*-class patrol cruisers
* 7 *Diamond*-class cruisers
* Droid Tri-Fighters
* Hyena Bombers

Apex's Invasion Force* AATs
* XT Beetle Transports
* B1 battle droids
* B2 battle droids
* Droidekas

* 9 *Lancer*-class frigates
* TIE Fighters
* TIE Interceptors
* TIE Bombers
* 1 *Imperial* II-class star destroyer (late battle)

Akiva Garrison* AT-ATs
* AT-STs
* AT-DPs
* AT-MPs
* AT-TE
* ITTs
* Stormtroopers
* TIE Fighters

Casualties| * Entire Fleet bar 1 Munificent and 2 DH-Omni's

The Battle of Akiva was a regional conflict between a rogue CISr Commander and an Imperial world, with a pirate force attacking both sides mid battle.
Aeon Saxon

## Backstory

Born on Mandalore to the Clan Saxon, Aeon faithfully followed his elders and the code. Little did they know his cunning and self-preservative side to him. When it the time came that Mandalore submitted to the empire, Aeon willingly obliged, following clan leader Gar Saxon to the Imperial Super Commando division, donning the white armour and carrying out imperial tasks to the letter. Although he was very young during the clone wars, he climbed ranks using his ruthless battle tactics and preferred to take the front line. He also has a taste for Pazzak, and finds himself in (government-sanctioned) casinos to play a game or two, and he is a regular at some places around Coruscant, Alderaan, and Naboo.

## Personality

Sometimes fun and joking, but other times cold and ruthless, he prefers to complete his tasks with utmost efficiency. He enjoys long walks on the beach and has a thing for fine alcohol. He doesn’t really enjoy children that much, though he will tolerate the foundlings of the clan. It depends on his mood, but even at his high rank, he loves to take to the front lines himself, engaging in combat.
DH-Omni Support Vessel

The **DH-Omni Support Vessel**, also known as the **Separatist support ship**, **Separatist supply ship**, or **Separatist transport**, was a model of massive transport and supply ship manufactured by Hoersch-Kessel Drive Inc. and utilized by the Confederacy of Independent Systems during the Clone Wars. Like the *Lucrehulk*-class, it was originally a corporate transport vessel before being converted for wartime use, serving in a support role for both droids and organic soldiers, such as on Umbara. Like the *Lucrehulk*-class the *DH-Omni* Supply Ship still finds use Seventeen years after the Clone Wars In the Confederacy of Independant Systems Remnant.
Legionnaire-class Star Command Cruiser

## Technical specifications

### Engine unit(s)

8 destroyer-I Ion engines, 8 gemon-4 ion engines

### Hyperdrive rating

* Class 2
* Class 12 (backup)

### Shielding

18 ISD-72x deflector shield generator/sensor domes (6,000 SBD)

### Armament

* Ion pulse cannons (2)
* Dual super heavy turbolaser batteries (90)
* Octuple barbette turbolasers (64)
* Point-defense heavy laser cannons (200)
* Heavy proton torpedo tubes (10)
	+ 5 Proton torpedos each
* Heavy tractor beam emitters (2)

### Complement

* 192 Starfighters
* 40 troop transports and assault ships

### Communication systems

Holocomms transceiver and Hyperwave transmitter
Akiva Garrison

## Organizational information

### Staff officer(s)

* Commodore Cassius Anton
* Captain Arthur Kells
* Captain Jon Stark
* Captain Katherine Wall
* Captain Primen Fel
* Captain Jaina Fel
* Captain Tarkal Vir
* Captain Halcyon Zel
* Major Elizabeth Maxson

### Sub-units

* Akiva City Garrison
* Akia Garrison
* Athos Garrison
* Behn Garrison
* Cerin Garrison
* Dred Garrison
* Eros Garrison
* Furin Garrison
* Huron Garrison
* Naipon Garrison
* Yaura Garrison

### Strength

* Stormtroopers
* Imperial Combat Drivers

### Members

* AK-626
* AK-234
* AN-094
* AN-842
* TK-989
* TK-998

### Vehicles

* 614-AvA Speeder Bikes
* All Terrain Armored Transports
* All Terrain Defense Pods
* Imperial Troop Transports
* LAAT/le Gunships
* TIE/LN Fighters

## Historical information

### Notable battles

* Battle of Akiva
* Reclamation of Akiva
Samuel "Error" Sans

Samuel was born to a modest family on Naboo in 38 BBY. All his life, people in his family and outside his family would remind him to be kind to everyone he met, but to also respect authority and everyone in general. He took these teachings to heart all the way to the academy where they shaped him to be the pristine image of a Naval Officer. He aced in Melee Combat, as well as Commanding and Gunslinging. He also knew how to craft and to be in the Navy, he had to know how to pilot; so he knows how to pilot more than your average Joe. He was okay at Stealth, close quarters combat, and slicing, but since he wasn’t a part of the army, he sucks at Heavy Weapons handling, slicing, marksmanship, and demolition. In his final year at the Academy, his class took a trip to tour one of the Empire’s newest Star Destroyers. Unbeknownst to the group, there was a saboteur amongst them. Samuel spotted one of the group go a different way and followed. Once he tracked him down to the cargo bay, the saboteur set up a bomb and looked at Samuel who had just set off the alarm. The bomb exploded, making a large container with a black liquid spray onto Samuel, fusing it with his skin from the immense heat of the explosion. Tears streaked down his face as they too became permanent additions to his face. Not only that, but his eyes were permanently altered as well. He was out of commission for a couple months before being allowed to go back to the Academy. In the final months, he was mocked for being different; an “Error” in society as they called him. He endured lots of bullying before embracing his nickname “Error”. He passed the academy as one of the top in his class and now serves in the imperial navy.
Romanus Der Eisendrache

## Background

Growing up on Mandalore, Romanus a part of Clan Der Eisendrache, unlike his brothers and sisters who would train as warriors he was instead taught to be a metalsmith learning the ways of instead warfare working the rare and powerful Beskar. During his childhood the events of Deathwatch taking over and the Siege of Mandalore would happen showing him the first hand accounts of bloody war with the Siege over his Clan would hide him knowing the Empire would be looking for Mandalorian Metalsmiths to make them Beskar hiding him on the moon Concordia. Upon the year 3BBY his Clan would be found out by the Empire for helping some rebels and they would be nearly wiped out only leaving him and his guards left upon Concordia.

## Personality and traits

A cold impatient person, Romanus is a calculating person who uses statistics and logic behind most of his reason keeping his emotions in check to not let himself get blind sided.
Assault on Deepdock-89

## Assault on Christophsis

### Outcome

* Pyrrhic Alliance Victory
* Imperial Capital ships sent to drydock

Combatants| * Galactic Empire

Commanders| * Admiral Vaissin Morlaak

Strength| * 1 *Allegiance*-class Battlecruiser
* 4 *Imperial II*-class Star Destroyers
* 3 *Tector*-class Star Destroyers
* 1 *Interdictor*-class Star Destroyer
* 6 *Strike*-class Medium Cruisers
* 12 *Carrack*-class Light Cruisers
* 12 *Vigil*-class Corvettes
* 18 *Raider*-class Corvettes
* 4 MC80 *Home One* Type Star Cruisers
* 1 *Venator*-class Star Destroyer
* 4 MC60 Type Star Cruisers
* 1 *Liberator*-class Cruiser
* 4 *Munificent*-class Star Frigate
* 1 EF76 Nebulon-B Medical Frigate
* 1 CC-7700 Frigate
* 3 *Quasar Fire*-class Bulk Cruiser
* 12 CR92a Corvettes

Casualties| * 1 *Altor*-class Replenishment Ship
* 2 *Imperial II*-class Star Destroyer
* 3 *Contentor*-class Replenishment Ships
* 2 *Strike*-class Medium Cruisers
* 4 *Carrack*-class Light Cruisers
* 2 *Vigil*-class Corvettes
* 6 *Raider*-class Corvettes
* 3 *Quasar Fire*-class Bulk Cruisers
* 9 CR92a Corvettes
Battle of Corellia

Combatants| * Galactic Empire

Commanders| * Grand Admiral James Moore
* High General Bacon Onzo
* Line Captain Samuel "Error" Sans
* Sub-Commander Adrianna Lycra
* Senior Operative Sigrid Ikara

Strength| * Blockade of Corellia
	+ 4 *Interdictor*-class cruisers
	+ 8 *Imperial* II-class Star Destroyers
	+ 20 *Dreadnaught*-class heavy cruisers
* Demon Force Omega
	+ 160 Class I Defense Droids
	+ 360 Rebel Commandos
	+ 540 DT-16 Destructor Anti-Armor Battle Droids
	+ 720 Trandoshan Elites
	+ 16 Elite AT-TEs
	+ 96 GX12 Hovervans
	+ 96 GAT-12j Skipray Blastboats
	+ 312 B-Wings
	+ 312 M22-T Krayt Gunships
	+ 624 Agressor Assault Fighters

Casualties| * Heavy losses

Civilian casualties| * Heavy civilian casualties due to Imperial Bombardment

The Battle of Corellia was a planetary scale battle that took place during the early galactic civil war after the planet was found to have been harboring rebels.
Cal Reyers

Name: Cal Reyers
Age: 24
Homeworld: Alderaan
Species : Human
Appearance: He wears a classic rebel uniform and has a mechanical arm
Ethnicity: Akivian

Personality: Friendly; he trusts Artemis Ravenhart a lot; smart and good with technology; rarely he has moments of pyromania

Background : He was born on Akiva When he was a boy, his village was burned by flametroopers and he was the only survivor, having hidden. He was found by a pilot and adopted by the Rebellion.
Once during a duel with a trainee inquisitor, he lost his right arm and was saved by his medical droid and taken to the rebel base where Artemis put on his robotic arm. After a long hunt, he managed to defeat the trainee inquisitor,shooting him with the X wing cannon, and took his speeder, which he hide in a small garage near to the base. He is a very good pilot; he has a modified X wing without controls, with only one port for the Scomp link. He spends his free time modifying the arm. He currently has 3 prototypes of it, one only for piloting, and the other, which is more comfortable, is used in battles and in daily life. He is working on the third one. He likes droids and treats them well usually. He envies force sensitives, wishing he was one. He gets angry easily if teased on the arm.

Interpersonal relations/Family : The family is deceased and he is a friend of Artemis Ravenhart
Rowana Enz

## Biography

After the Death of her Mother and Father she Remained with her brother for several years. But 1 day she left the house Without telling her brother and decided to go and search a a New life on her own. After some time she decided that she wanted to become a Mercenary.

Rowana did receive her Mandalorian Armor, trough some connections and knowing a Friend who is a Mandalorian. Her Friend recognized the Mandalorian potential in Rowana so he crafted the Mandalorian Armor for her. That was of Course During her Mercenary days. She also managed to learn about the Mandalorian Culture and their Language, trough Years spent with the Mandalorians.

After sometime She and her Brother had met again on Tatooine. Markus has re-united with some of his Friends there and Rowana was there with him, to Protect him.
After sometime She met other People, among them was Arcadia Vrirg'ahene, with who She soon got married with.

Markus, Rowana and Arcadia then went to Tatooine, Where She found a Blue 14 Year Old Twil'lek(Corana) and a young Human boy(Lazarus).
The 2 soon became, Members of Enz Family.

During their time together… Arcadia did "modify" Rowana's Armor a bit… By adding 3 Runes on the Chest Plate and painting the Armor in red an black.

Rowana did work for Samantha for at time… Though working for Samantha meant working for the Empire a bit.

Rowana did stop working for Samantha when Arcadia contact her and then Rowana went to see her Wife.

After Rowana and Arcadia met together again, Rowana remained with Arcadia and Joined Darkwing - A Rebel Cell.

Lazarus and Corana were given to Samantha so that She can protect them, while Rowana and Arcadia do Rebel stuff.

However… Sometime after being a Rebel, Rowana got news from Mandalore and with said news She went there with her 100 Mandalorians, after She left a Message for her wife about having to go to Mandalore Because of something Important.

Since Rowana's Arrival on Mandalore, She had again started Training hard with her fellow Mandalorians. The Training was mostly in Stealth, Marksmanship and Gunslinger things.

Rowana did get her Cloack painted in a New colour, Because She wanted to be atleast a bit diffrent whenever She returned to Arcadia and others.

Also, Rowana may have become more strict and somewhat cold during her time on Mandalore… As She focused on the Training only.

## Personality and traits

Sometimes Quiet, Can get angry. Since her Wife and Brother left to do their own things… She became protective of her Adopted Children.
However… Even if She is protective, She just likes to do stuff - Which could end up putting her in danger… Because She is more of a Soldier after all.
She also became strict and somewhat cold.

And on top of all that… She doesnt talks about her Past at all.

## Relationships

Prellon Enz(Father, Dead)

Jade Enz(Mother, Dead)

Markus Enz(35,Brother, Unknown)

Arcadia Enz(29,Wife, Alive)

Corana(Child, 17 Years Old, Blue Twil'lek, Alive)

Lazarus(Child, 8 Years Old, Human, Alive)

Samantha (Alive, Friend)
Charlotte Corday

## Charlotte

### Background

Born on the lower levels of Coruscant, she had to adapt to the misfortunes it caused. At the young age of 13, Charlotte began her criminal career. She began to hijack speeders and even eventually ships, to tinkering with them before selling. To help with this, she also became proficient in bomb making and makeshift munitions and arms. She became a well known seller. Eventually, she formed a small business with close friends called Sphinx, focusing on the jacking of ships and arms / bomb dealing, sometimes also smuggling. Once her bombs were used on several terrorist attacks on embassies and senatorial residences. The evidence was traced back to her and she was promptly arrested. Refusing to swallow her pride and give up the names of her clients, she was sent to an imperial prison which she would be trained in the ways of the force by a disguised Jedi there. Eventually, after 2 years of training, she would escape. She eventually joined Crimson Dawn as a hacker / slicer, information broker, and assassin. However, she eventually left, taking others with her forming a splinter pirate group known as Scarlet Sphinx.

. . .

Now Charlotte has grown from commanding a small pirate fleet to leading a growing criminal organization, having arms and legs in the blackmarket, business and most notably, piracy. Charlotte's criminal underworld consists of several sub groups which all respond to the Scarlet Sphinx, the overhead organization.

Charlotte is growing an industrial power house with territories and systems she captured, with an end goal to monopolize certain blackmarket industries and products..
Artemis Ravenhart

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TIE/AI interceptor

## TIE Abductor

Proposed by ISB Agent Nyalla, the pitch for a fast attack platform armed with tractor beams and ion weaponry was opened to a series of imperial contractors by Fleet Admiral Rieper under the name of Abductor initiative, aimed to construct a fast and easily deployable auxiliary craft that can overpower and capture hostile starfighters and light crafts with the aid of friendly fighter escorts.

Several prototypes was hastily constructed, and three designs from Cygnus spaceworks, Kuat Drive Yards, and Sienar fleet systems was chosen for the proving grounds for further evaluations. While both Cygnus and Kuat’s product was based on the chassis of a shuttle, Sienar’s twin hull TIE eclipsed its competitors with unparalleled speed and far more desirable maneuverability characteristics. The only noticeable drawback of the TIE prototype is the lack of shielding, although such capability was not required by the initiative.

Being a KDY member, Fleet Admiral Rieper begrudged Sienar’s success, and forced the Sienar prototype into far stricter trials, while turning a blind eye toward the apparent drawbacks of the KDY prototype. Still, the Sienar prototype surpassed its competitors and proved its reliability through almost deliberately dangerous flight tests. The evaluation process came to an abrupt end when the KDY prototype suffered a catastrophic accident which resulted in the loss of both the pilot and the craft during its high speed maneuver trials, and Fleet Admiral Rieper
Confederacy of Independent Systems Remnant

The Confederacy of Independent Systems Remnant are the last pockets of CIS legacy left in the Galaxy formed from what fleets, armies, and small territory the former Confederacy of Independent Systems had held onto after the end of the Clone Wars.

### Knightfall

After Order 66 and reorganization of the Galactic Republic into the Galactic Empire and the subsequent deactivation of “all” Droid Units in the Galaxy in the aftermath of Darth Vader (formerly Anakin Skywalker)’s violent execution of the majority of CIS high command, many small pockets of Resistance continued to fight on, fighting off what they could of the new Empire’s onslaught.

### During the Empire

When pushed to the brink of Extinction, the Empire made a non aggression treaty with the CISR seemingly out of nowhere. Thankfully for the leaders of the small CISR pockets, it was not a trick. They would be allowed to prosper once again only if they stayed out of Imperial Territory and remained neutral in all conflicts. Around this time, the fledgling Alliance to Restore the Republic was starting to make its presence known to the Galaxy. Because of the Rebels’ increasing attacks against Imperial Convoys and Garrisons on numerous planets and the Mon Calamari resistance having pushed the Empire out of the Mon Calamari system, the Empire decided to renegotiate their treaty with the CISR. Attending the meeting was Emperor Palpatine himself and Grand Moff Tarkin representing the Galactic Empire. On the side of the Remnant was newly appointed Chief of State Asiana Turok and Sigrid Ikara representing the Confederacy of Independent Systems Remnant. In agreement with both parties. Sigrid Ikara would be “loaned” to the Empire as almost a trump card should the Empire have a use for her. That’s not to say that she was put on watch by the Empire. But through this unusual agreement, the bonds with the Empire have strengthened. And not only that, but new members have arisen to make the CISR a more prominent power with the strengths of their fleets.

### Civil War

With the escalating conflicts with the Rebellion, the Empire has kept watchful eyes on the CISr in the hopes that they aren’t aiding the Rebels. With a recent and brutal conflict in Corellia, the Empire had to summon Sigrid Ikara to aid in a joint effort with Line Captain Samuel “Error” Sans to regain control of Corellia’s surface and retake it from the Rebels.... (to be continued)
Behavior and identity

## Hypersocial categories

* Winning losers: It is the Designation for Users with prestige in a possible world but disturbing in supraordinal possible worlds.
* Loser winners: It is the Designation for Users with prestige in supraordinal possible worlds but unsettling in lower semantic realms.
* Dickface: Petulant – Intolerant views and aggressive behavior towards unwanted elements of society becoming unsettling for others. This element of society, at the promise of revenge wants the enemy to prefer death or stereotyped symbols of misery. It is a character of superb qualities prone for humiliation.
* Reject: Unbearable – Sustained presence in sites where its existence is unwanted becoming disturbing for others. This element of society, at the promise of revenge wants the enemy to remember its existence. It is a character of mediocre qualities prone for profanation.

## Faults of behavior

* Moral dimension: Transgression
* Military dimension: Insubordination
* Educational dimension: Indiscipline
* Civic dimension: Betrayal
* Legal dimension: Crime
* Sentimental dimension: Cheat
* Institutional dimension: Treason

## Faults of strategy

* Recklessness: Leads to destruction
* Cowardice: Leads to capture
* Bad temper: Makes prone to be provoked by insults
* Delicacy of honor: Makes sensitive to shame
* Complacency: Exposes to worriedness and trouble

## Five essentials for victory

1.  He will win who knows when to fight and when not to fight. Strategy.

2.  He will win who knows how to handle both superior and inferior forces. Prudence.

3.  He will win whose army is animated by the same spirit throughout all its ranks. Hive-Mind.

4.  He will win who, prepared himself, waits to take the enemy unprepared. Proteusium/Properness.

5.  He will win who has military capacity and is not interfered with by the sovereign. Lus Ad Bellum/Properness.

## Playa Hater rationale

Users with chronic disposition to demerit the success of others with passive-aggressive behavior.

* "Yes, but I'm better than them in this other way."
* "Their success is my success, too."
* "Their success is of no consequence to me."
* "Sorry, who?"

Woundbreath:  User engaging in Playa Hater behavior in a given situation.

* Egolatry: Praise of the Self with supremacist connotations.
* Egotism: Praise of the Self with behavioral connotations.
* Egoism: Praise of the Self with economic connotations.
* Egocentrism: Praise of the Self with World-view connotations.
Quincunx: Condors of Avalon Wiki

**Quincunx: Condors of Avalon Wiki**

What's the Quincunxial Theory?

Art endeavor and Think Tank focused in the avoidance of mainstream culture and massified trends, committed to the pursuit of originality and alternative aesthetics.

Secular Think Tank dedicated to the research of strategies against Sentimentalism, Communalism, Fundamentalism, Supremacism, Gossip and Media Elitism.

As this is not a 'Collective', 'Sect', 'Brand' or 'Studio' but rather an artistic movement it aims at defending the independence of Underground & dance floor art, so it implies a radical rejection of the assimilation and hoarding practices by the mainstream entertainment industry which could be considered 'gentrification'.

The original content of the initiative and it's intellectual assets are subjected to creative autorship politics just like any product on the market, so we incentive other authors to properly use quotations in APA reference system when alluding to information in the Quincunxial Theory.

The group intends to develop a unique sound, loyal to the well-established standards of the music industry yet independent, transgressive and fresh.

* The development of the 'Quincunxial theory' is intended to index *(Glossary of critical terms)* contemporary scientific theories and avant-garde artistic movements with the objective of inspiring scientific and creative inquiry and a neurodiverse approach to humanist secularism.
* The technical designation for this initiative is 'Proto-theory' therefore it implies no dogmatism or normative adherence to the statements and logical relations of it's literary content, some of which could be antagonistic to the institutional narratives of "Real life".
* Collaborative effort is appreciated but please contact the group by email before editing the WIKI so there's a consensus on the content and the approach of choice.
* It could be utilized as an 'Expansion book' for the RPG game of 'World of Darkness' but it is not originally intended to work along with their fictional universe.
* We reccomend that only adults with certain academic background read our work as it requires critical thinking and objectivity as a literary narrative blending fiction with science.

More info by email or private message: kloseyouout@gmail.com

## Important articles

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Flish Kulto

## Biography

### Early life

Flish was born on Manaan, like most Selkaths, and as he grew, he found he truly wanted to travel the stars, see what the galaxy had to offer. Earning quite a few credits from his Bacta and Kolto job working for his father, he soon bought his own ship, and blasted off towards the Core Worlds with his astromech. Soon enough, Flish was seeing everything, from the largest starports and structures, to the streets of the scum and villainy. And Flish was content with it all. He eventually decided that he was going to make his “Across the Galaxy'' journey, starting at one side of the galaxy, and moving to the other, visiting every world he could. As he traveled, he added notes and information in his personal book, titled “The Swim of a Fish”.

Little did Flish know what awaited him. He soon joined small Rebel cells in their missions against the Empire after he was taken into Imperial custody. He learned he had an affinity to the Force, which he quickly began to develop and master. He became a Jedi, and fought with other Rebels to strike at the Empire.

But time passed, and many of his allies fell and were killed by the Empire itself. And with a large bounty on his own head, Flish knew he could no longer continue to fight against the Empire out in the open. In order to remain hidden and safe, and keep his identity of a Jedi a secret, Flish slowly severed his connection to the Force. He returned to what he knew best: Travelling and smuggling, with his personal astromech and ship.

Now, stripped of his Force connection, and much older and wiser, Flish continues his journeys throughout the galaxy. The Empire no doubt will continue to hunt him down even now, as well as any targets looking to claim the large bounty placed on him. One will simply have to wait and see where Flish’s adventures take him this time...

## Personality and traits

Flish is an interesting fellow, quick to make a joke and always seems to be content no matter the situation. He quickly makes ties with others, and is not afraid to offer support if it is needed. While he has had many allies in his past, Flish always remains a loner. He enjoys travelling, seeing new worlds and locations, and is content with the peace and quiet around him.
Piracy: Chronicles of two heavens

Kabbalistic formula: Syntagmatization of an abstract procedure.

Syntagma: Nominalization of a phenomenon.

Nominal sense: Words.

Phenomenon: Event, something that takes place at a given time in a certain place.

Black Magic: Abstract procedure applied to hurt others. It could be the ontological nature of a Criminal Activity even without any Witchcraft or Superstition Involved.

Witchcraft: Ancient and Occultist application of the Ars. Ignorant Deviants turn to its practice but usually they are just users of Miasmus who poison their enemies.

Miasmus: Application of chemistry for its controlled and predictable toxicological effects.

Poison: Chemical used to inflict damage in an enemy. Poisoning is in every case a Criminal Activity.

Drug: Chemical used to induce altered states of consciousness. It could also induce Psychosis and health problems. Chronic use leads to Addiction. The Drug industry is controlled by the Criminal Syndicate.

Terrorism: When a Criminal Syndicate inflicts Damage on the Jurisdiction of another Criminal Syndicate without respecting the Life of Citizens and involving Governmental priorities. It is a desperate, public and futile Modus Operandi, implemented by the Cabeiri as an operative of Paradox but sometimes is also the MO of Criminal Resistances.

Criminal Resistance: It is more of a Euphemism for the opposition of another Criminal Syndicate.

Libruz: Noetic user assassinated to silence his educational efforts in the mysteries of the Ars. It’s one or the protocols of the obscurantist regime by the Burundian court.

Pirate: Deadman who inflicts damage to the Burundian Court or their organizations. It happens usually because of the aid of powerful Asturs or Druids, or even other members of the Court. They are bounded for life to oppose the Obscurantist Regime. Due to their background they can earn the Respect of the Darkness Research Buro without compromising their morals. If they become corrupted by their support in case of Bourgeoisie Conspiracy they will be Necromancers just like the Powermad of the Buro. A scenario of this case was the main reason for the advent of The Epoch in the year 2012 and the eventual cataclysm in the year 2050.

Necromancer: Scientist profiting from Death.

Neuromancer: Member of the Darkness Research Buro.

The Epoch: Period that encompassed the Second Cold War, the beginning of the Social Riot Machine and the 3.0 terrorist paradigms until the Cataclysm.

Social Riot Machine: Global tendency of Violent Protests against governmental agencies, mostly due to the massive access to the Internet and the clearance of a long tradition of disinformation.

3.0 Terrorist Paradigm: After the events of 911 in New York and the revival of the Obscurantist Regime, the damage inflicted by Terrorists around the world reached a new peak, considered a new paradigm of Terror.
Quincunx Ethos

* Healer: A person who respects all living creatures, adjudicating the same status and dignity to all of them.
* Knight: A person who protects those in danger risking his own life.
* Templar: Fundamentalist or Benedict member of Quincunx/Emblema orders.

## Deviants

Ignorant Deviants can turn into Mennochio ethos if they chose Cynicism after a period of disillusion with the Unknown and react with pride. The trait of inverted abilities and moral remains even after Awakening, if the user does not reach Secularism it would imply Secrecy and Hypocrisy.

* Misinformed
* Toxic
* Fomorist

Deviants can turn into Quincunx ethos after Supernatural and Sweet Surrender. The trait of inverted abilities and moral remains if the user does not reach Pereniallism, prone to public fundamentalist views it would imply maximum Secrecy and Hypocrisy.

## Templar

* Heretic
* Penitent
* Sorcerer

## Status *(Sage)*

Professor: Scientists and scholars with a clear intention of fraternity, peace and equality.

## Status *(Emblema)*

Chevalier: Sorcerers, Lords and Powermad users who mastered Dominion, Reductio, Phalanx and Paradox.

## Mentality

Ethos: Quincunx (Religious) / Mennochio (Secular)

Moral: Sage (Morality) / Emblema (Corruption)

## Mennochio:

Eclecticism and proneness to debate and the reclaim of social reparation (Path of Awakening)

* Sophist: To debate without knowledge.
* Intellectual: To use the knowledge of others carelessly.
* Scholar: To use the knowledge of others with care.
* Scientist: To use the own knowledge.

## Quincunx

Spirituality, avoidance of confrontation and plea for reconciliation or adamant restoration (Path of Faith)

* Narthex: To ignore the dogma.
* Follower: To learn the dogma.
* Leader: To be trained in the learning of dogma.
* Shepherd: To have learned the dogma.
* Deacon: To have practiced the dogma.
* Apostle: To teach the dogma.
Burundian Court

* Templars: Adepts of Desencantio. They are Censors and Tyrants who rule Governments and Armies. They have Maximum levels of Reductio and Dominion. Some want their Children to be Templars like them but others who feel they did not have a choice reject that danger for their Kids and incentive their affiliation to Sparks of Reason associations.
* Jester: Adepts of Encantio. They are Enslavers who run the Cabeiri. They have Maximum levels of Paradox. They are the bosses of X-Palladium.
* Maiden: Adepts of Desencantio. Courtesans who rule Sex rings. They have Maximum levels of Miasmus. Some want their Children to be Templars like them but others who feel they did not have a choice reject that danger for their Kids and incentive their affiliation to Sparks of Reason associations.

*\*According to rumours and hearsay, Jonathan Swift, Francois Rabelais, Laurence Sterne, were jesters approached by the Sages to work as insiders in the Burundian Court, a job once rejected by Lucian of Samosata when he was approached to join the Eleusinian Mysteries.*
The crisis of Time

*Does logical causality imply time, does time imply logical causality or is there a relation of reflexivity between the two?*

*The relation of time and space suggest cardinality as a vectorial force, which is consistent with our subjective notion of time based on metabolic activity of the own organism and its perceptual sentient.*

·        Example of Iterative Reasoning for Prototype Denotation and self-referential allusion as a form of algorithmic bubble:

Underground-Strings-Music

Underground-Strings-Chic

Underground-Dixie-Chic

Oldie-Dixie-Afro

Oldie-Dixie-Caucasian

Oldie-Dixie-American

Contemporary-Dixie-American

## Semantic Overlap:

Common factor of similarity and recurrence linking two or more chiral semantic bodies or entities. An Emergent Quality understood as analogic thinking could bond different entities previously unrelated between them. The Use of the concept requires understanding of Stasis, Providence and it's Newtonian implications of Determinism..
Criel Imperial Base

The **Criel Imperial Base** was an Imperial Installation located on the Planet Criel. The Base was built into the side of a cliff overlooking a canyon.

## Characteristics

### Layout

#### Level One

Level One was home to the Bases Command Center, and four Security Centers placed on the access points towards the Command Center. It had two lifts to reach it's position on the east and west ends of the complex.

#### Level Two

Level Two was home to the Geothermal Plant which provided power to the facility, along with the hanger for the facility, there were four raised platforms for TIE/rp reapers to land on which were capable of being lowered into a maintenance section under the hanger, alongside the platforms were two cycling garages each holding four K79-S80 Imperial Troop Transports, farther behind them were four storage rooms for the bases twenty-four 74-Z speeder bikes, which doubled as the general maintenance rooms for weapons and armor. As with the first level of the base, this level also had four Security centers placed at access points around the facility on their way to the Geothermal plant, and towards the Hanger. There were three lifts on this level, two of which were at the east and west ends of the facility providing access to the first level, the last one was situated just outside of the hanger and reached down to the floor of the canyon, providing access to the facility without a shuttle or speeder to those who needed it, also as an exit in case of the Hanger being destroyed or blocked.

### Defenses

The Criel base was an oddity amongst most Imperial Bases, having few defensive weapons emplacements. The Criel base was equipped with only two quad medium turbolasers. The base possessed shielding like most other Imperial Installations, though it was merely to prevent lava corrosion during high tide from the lava rivers, providing no real protection against enemy attack, having an SBD rating of just under 200.

### Personnel

* 50 command personnel
* 50 technical personnel
* 50 medical personnel
* 100 support personnel
* 100 services personnel
* 40 weapons technicians
* 60 ground crew technicians

### Combat forces

* 20 TIE pilots
* 24 K79-S80 crewers
* 32 Scout Troopers
* 144 base security/detention troops

### Vehicle complement

* 12 TIE/IN interceptors (one squadron)
* 4 TIE/rp reapers
* 8 K79-S80 Imperial Troop Transports
* 16 74-Z speeder bikes
* 60 miscellaneous vehicles (construction, cargo, maintenance, etc.)
Clan Fennec

**Clan Fennec**, also known as **Commonwealth Mandalorians**, is a minor Mandalorian clan that affiliates itself with the Solusian Commonwealth. Led by Zhirn Fennec, they have since supported the Commonwealth in military, political and sometimes social operations.

## **History**

### **Motive**

The motive behind them supporting a non-Mandalore faction may be attributed to the fact that they were exiled and betrayed after being mistaken as traitors working with the Galactic Empire, and was soon hunted down by other Mandalorians. When they realized the truth, the damage has already been done. Thousands of Clan Fennec members have died, and many of their homes have been destroyed. Thus they lost trust in their fellow Mandalorians.

When they fled from Mandalore, many of them soon settled on Hypori and were welcomed by local settlers, including by the predecessor to the Solusian Commonwealth. Their actions with the locals were noble, and thus they were respected, even became allies later on, though they never participated in the conflict against the Confederacy. This respect and the good relationship between them eventually allowed Clan Fennec to become part of the Solusian Commonwealth, and many of Clan Fennec welcomed this decision wholeheartedly, especially after years of mutual understanding and respect.
时光守护者

**时光守护者（The Time Keeper/时守）**是游戏里的第一个二级boss,玩家会在时钟室第一次碰到她。

玩家单次攻击的伤害被限制在时光守护者血量的15%。

行为
--

**剑斩**

* 时光守护者用她的剑进行一次快速斩击。
* 可以被阻挡，招架，翻滚躲避。

**手里剑**

* 时光守护者向玩家发射一枚手里剑。

* 可以被阻挡，招架，翻滚躲避。
	+ 被招架的手里剑会反弹回去。

**钩砍**

* 时光守护者向玩家发射一枚钩子。玩家如果被钩住，会被拉向时光守护者，被定身。紧接着时光守护者会进行一次强力的近战攻击。

* 钩子可以被阻挡，招架，翻滚躲避。

* 如果钩子定身了玩家，随后的近战攻击只能被阻挡或招架。

**传送**

* 时光守护者传送一小段距离远离玩家。（主要在使用手里剑，钩或冲刺之前）

**手里剑护盾**

* 当血量降至70%左右时，时光守护者召唤出一面旋转的手里剑护盾并把玩家向外推。在那之后第二阶段开启，几秒后手里剑会被发射出去。

* 可以被阻挡，招架，翻滚躲避。
	+ 被招架的手里剑会反弹回去。

* 在1BSC（一细胞）以后，时光守护者可以把这个当作常规攻击，该攻击经常在传送后使用。
	+ 当该攻击被用作常规攻击后，时光守护者不再交叉她的剑，充能时间缩短，而且充能时她的行动不受限制。

**二连斩击**

* 时光守护者用剑连续两次斩击，她每次斩击向前移动，且可以在斩击之间变换方向。

* 每次斩击都可以被阻挡，招架，翻滚躲避。

**手里剑连击**

* 时光守护者快速发射三枚紧跟连续的手里剑。

* 可以被阻挡，招架，翻滚躲避。
	+ 被招架的手里剑会反弹回去。

* 当玩家试图跳跃躲避手里剑时，时光守护者会追踪玩家行动并调整下一枚手里剑的角度以击中玩家。

**光速**

* 时间守护者进行一次穿过整个房间的冲刺攻击

* 可以被阻挡，招架，翻滚躲避，跳跃躲避。

**手里剑护盾**

* 当血量降至50%左右时，时光守护者传送至远处并在一幕过场动画中说出：“让我们结束这一切吧”。在那之后她召唤出一圈手里剑，进入第三阶段。随后几秒手里剑会被发射出去。

* 可以被阻挡，招架，翻滚躲避。
	+ 被招架的手里剑会反弹回去。

* 当玩家距离足够远时，可以通过跳跃穿过手里剑之间的空隙躲避攻击。

### 第三阶段

这个阶段保留了之前阶段所有的招式，有些招式还被加强了。

**剑雨**

* 剑在玩家头顶和房间顶部随机位置生成，随后快速落下。

* 可以被阻挡，翻滚躲避。

**三连斩击**

* 时光守护者用剑连续三次斩击，她每次斩击向前移动，且可以在斩击之间变换方向。

* 每次斩击都可以被阻挡，招架，翻滚躲避。

**手里剑连击+**

* 时光守护者快速发射五枚紧跟连续的手里剑。

* 可以被阻挡，招架，翻滚躲避。
	+ 被招架的手里剑会反弹回去。

* 当玩家试图跳跃躲避手里剑时，时光守护者会追踪玩家行动并调整下一枚手里剑的角度以击中玩家。

**光速+**

* 时间守护者进行三次穿过整个房间的冲刺攻击

* 可以被阻挡，招架，翻滚躲避，跳跃躲避。

攻略
--

### 弱点

* 因为时光守护者的基础连击之间有短暂的间隔，玩家可以在特定范围内诱导她的攻击，然后移动/翻滚躲避，等她连击完后再翻滚回来。（秘技·左右横跳！）

* 受虐狂变异可以减少剑雨的伤害。

### 主要攻击

**剑斩连击**

* 每次攻击都可以被阻挡或翻滚躲避，但招架是最好的选择，因为招架不需要移动，同时可以施加盾牌的效果。
	+ 有定身或冰冻效果的盾牌很实用，可以让时光守护者立正挨打。

**手里剑连击**

* 每个手里剑都可以被招架回去并造成大量伤害。
	+ 当玩家试图跳跃躲避手里剑时，时光守护者会追踪玩家行动并调整下一枚手里剑的角度以击中玩家，所以这个策略并不是很保险。
		- 可以通过二连跳加翻滚躲避手里剑五连击，但时机要精准拿捏。

* 箭塔可以阻挡手里剑。

**钩砍**

* 只要一开始的钩子被阻挡或招架，整个连击就会结束。

* 只有当钩子被扔出去后才能跳跃躲避，如果玩家试图在钩子发射之前跳跃，时光守护者就会追踪玩家行动并调整钩子角度以命中玩家。
	+ 当被钩住且定身后，定身会在时光守护者下一次近战攻击之前结束，所以仍然有机会阻挡或招架那次近战攻击。

**光速**

* 行动时会出现一条贯穿屏幕的黄色光带。

* 可以被阻挡，招架，翻滚躲避。
	+ 招架成功会中止时光守护者的行动，也会中止第三阶段的连招。

**传送**

* 传送之后总会紧接着一次长距离连招（比如钩砍，手里剑连击，光速或手里剑护盾）
	+ 上述连招的应对方法大致相同，所以传送会是个很好的预警。

**手里剑护盾**

* 此攻击充能时间较长
	+ 尽管该招式召唤的手里剑数量很多，玩家一般也就会被一两个手里剑打中。
		- 最好的策略是站着不动并招架迎面而来的那个手里剑。

### 武器/技能

* 时光守护者对冰冻，减缓和定身都不免疫。但是重复多次使用会缩短上述效果的时间。
	+ 捕兽夹，冰霜爆破或任何冰有关的武器/技能均可施加上述效果。

* 可以在她无法行动时使用高伤害的武器，比如诅咒之刃或重型弓弩。
	+ 就算是大剑，胡桃夹子或巨人杀手这样的慢武器都有时间攻击。

* 位移加刺客匕首打伤害亦可。
	+ 同样的道理，可以用平底锅正面硬刚，但如果没有盾牌会比较危险。

* 时光守护者大部分的招式可以被招架，所以盾反很有用。
	+ 寒冰盾和击晕盾可以在招架成功的同时施加控制效果
	+ 壁垒可以在招架成功时形成保护力场，可以阻挡时光守护者的连招。
	+ 时光守护者连招很多，所以用惩罚可以强力输出。

* 碎肉者可以让时光守护者快速掉血，但是她时钟室还蛮大的，所以输出效果可能没那么好。

* 战争投枪可以让玩家跟上时光守护者的快速多次传送。由于一个BUG，当战争投枪不在玩家的物品栏里时，玩家有可能被传送出钩砍连击的钩子，且得到一个可以打出大量伤害的空窗期。

剧情
--

轶事
--

画廊
--
2.2

**2.2公告**

这是一个兼容性更新，允许安装和使用致命坠落（Fatal Falls）DLC。

致命坠落 DLC 拥有者现在可以使用 2 个新的地图，它们与雾萦港湾和钟楼直接对应。

新 Boss稻草人及其蘑菇伙伴正在阴森墓园中等待您，与巨人和时间守护者是同级别的Boss。

**DLC 还包括七种可在新内容中找到和解锁的新武器：**

l  夜歌：过度保护的飞剑和新的野蛮宠物

l  冥河提灯：一种暴虐武器，可让您将敌人的灵魂用作毁灭性的子弹。

l  避雷针：这项技能会调用闪电来打击潜伏在你放在地上的避雷针之间的任何东西。

蛇牙：一种将你传送到最近的敌人以造成近战和中毒伤害的武器，进行快速的砍杀游戏。

l  铁杖：招架近战攻击，招架成功后的组合会造成致命一击。如果您的目标还活着，这似乎不太可能。

l  茧：一个暂时的无敌泡泡，可以招架从四面八方扔给你的任何东西。

l  稻草人的镰刀：它会跟随你，但会杀死任何挡路的东西。

**新的地图也有很多秘密可供寻找和探索。**