recursal/Fanatic-Fandom huggingface dataset:
Araverax's Glaive

Effects
 Source
 Cost to buy
 Cost to sell

## History

Forged from a piece of Dragon Glass rent from the side of Granophyre Peak, this blade was once a thing of supreme beauty. This weapon was forged and then passed through Rax's family as an heirloom for as long as anyone cared to remember. For years it sat adorning the dining rooms of it's various owners.

Unused and collecting dust, the polearm lost its once great beauty. Only recently has this ancient weapon been put to use. The day Rax left Scoria he took with him only a few things. Without knowing why, Rax made sure this glaive was among them.

## Mechanics

Upon fighting with this Glaive and polishing it and repeating the wise words "Things are more things then other things which are things." Rax is beginning to discover his old relic of a weapon may be more than it seems.

Glaive+1

Properties: Heavy, Reach, Two-Handed

Damage: 1d10+1

Abilities: When striking the killing blow this glaive will strike lightning out at another foe. After striking the glaive dulls.

Choose an enemy within 30 ft. The target must make a Dexteritysaving throw against a spell DC of 8+Proficiency+Strength.Modifier of Wielder. The target takes 8d6 damage, or half rounded up on a successful save. This effect has a 10% chance to happen not by choice.This ability recharges at dawn.
Lia

Status
 Weight

## Biography

Lia grew up in the city of Olls Esari. The Naïlo family was famous for operating and repairing the steam engines that moved the platforms of Olls Esari. The Naïlo family continued in that roll until Lia's parents abruptly fell off of one of the platforms. At that point, Lia started living on the streets of Olls and her brother was adopted. At that point the Naïlo family lost it's fame and reputation in the city.
Scoria

Level
 Inhabitants

Scoria is an isolated island in the middle of the Anstoal Sea on the western border of the Viltuendahr. Home to nearly 10,000 dragonborn, Scoria is the largest dragonborn city remaining after the Dragon Wars. The island is nationless, claiming no kings, lords, or government of any kind. Notable inhabitants include Araverax (Rax).

## Before the Dragon Wars

Scoria grew from a steady stream of lava flowing from Mount Teraphyte over the course of hundreds of years. Though it was in an extremely desirable position, the island was virtually uninhabitable due to the unpredictable flow of lava. In an effort to settle the island the summit of Mount Teraphyte was blocked off in 1013. Colonization began shortly after the lava was dammed up. Settlements were established in the lowlands around the coast.

Disaster struck Scoria in 1115 when Mount Teraphyte exploded violently. Most of the settlements were destroyed and many of the settlers were killed. The volcano was blown entirely apart, all that remained was the western ridge now called Granophyre Peak. The crater left in the center has since filled with water, now called Ignimbrite Lagoon. Making the best of this situation, the remaining settlers began carving out a safer settlement in the side of the now inactive volcano.

Modern day Scoria was formed out of the destruction of this tragedy. A blowout on the western side of the volcano was expanded into a wide elevated ridge. Atop this fortified ridge the dragonborn built their homes and shops. The emptied lava tunnels were converted into a sprawling mine. The marine life of Ignimbrite Lagoon was cultivated and farmed to great success. Life in Scoria stabilized and even began to thrive for many years.

## During the Dragon Wars

Scoria was a much sought after location during the Dragon Wars. It's strategic position between the east and west was extremely desirable to both armies. The Scorians resisted requests and demands of both sides preferring to remain neutral during the conflict.

## After the Dragon Wars

After the war was over Scoria became a haven of sorts to dragonborn. There was an extreme hatred of all dragonborn following the conflict, refugees turned to Scoria for sanctuary.

## Modern Day Scoria

Today Scoria is a burgeoning city with a high level of comfort and safety afforded all citizens.
Destroy Vital Component

Destroy Vital Component is a skill that can be used by anyone that is taught the skill. This skill implies high knowledge of inner workings of clockwork and the pieces required that make them move.

# Description

Having the knowledge of clockwork you know where vital components and can specifically target those components for attack. It does require more work to hit but if you it does more damage.

## If target is creature

Roll a melee basic attack or ranged basic attack however, roll at disadvantage.

## If target is object

Roll a melee basic attack or ranged basic attack against an AC decided by the DM for the device.

# Effects

## Creature - Hit

If you hit, Do half damage *then* the target suffers the loss of one vital component. No other damage bonuses from skills can apply. 1d6 clockwork components scatter across the area and take 1d4 minutes to collect.

## Object - Hit

If you hit, target suffers a the loss of one vital component. 2d6 clockwork components scatter across the area and take 2d4 minutes to collect.
Olls Esari

Level
 Inhabitants

## Description

Olls Esari is a city in the trees of a western forest of Almurin. It is built of platforms suspended around trees. There are steam engines under each platform that allow each platform to reach the ground, but also high into the trees. No platform would ever get out of range of the bridges that connect it to nearby platforms however the bridges can tilt and stretch slightly.
The Burning of Threnody

Roll 20 Link

## Characters

### PCs

* Araverax (Rax)
* Kaeth
* Judas
* Steta
* Iskandar
* Lia (and Bits)

## Items of Note

### Combat Items

* Araverax's Glaive
* Halberd of the Sea
* Scabbard of the Dragon's Tongue
* Shiva's Blade
* Staff of Wonder
* Axe of Biting
* Bracers of Archery

### Other Items

* Blood Beads
* Dragonbreath Hotsauce
* Olivar's Mirror

### Books

* Book of the Thin Veil
* Book of Seeing
* Book of Shielding
* Draconic Histories
* History of the Mage of 27 Lives
* Manual of Clay Golems
* Manual of Steamcraft
* Taxom's Dictionary of Wonders
* Tongues of Other Races
* Wondrous Thunders

## Locations of Note

* Threnody
* Nadir Pass
* Scoria
* Warashi
* The Lawless Isles
* The Breadlands
* Clearlake
* Olls Esari
* Therivol's Castle
* Sunden
* Wercheg
Physically Upgrade Clockwork

To physically upgrade a clockwork device or creature the object must already have all of its vital components.

Follow the procedure below.

# Procedure

Before using Repair Clockwork decide what the upgrade will be.

* The upgrade can be the addition of one (1) vital component to the maximum number of vital components.
* The upgrade can be any other *physical* change to the device that the DM approves, Examples include:
	+ New skill
	+ Training of a skill
	+ Physical Resistance (resistant to a type of physical damage)
	+ Increment a physical stat (STR, DEX or CON) by one (1)
	+ Change, Installation, or Removal of Physical Equipment.
	+ Any other effect that is logically *physical* that you and your DM agree on.

Complete a successful Repair Clockwork.

Pass an Insight (WIS) check, to understand what effects the upgrade will have, where the DC is 15 minus half your Highest Class Level

# Result

If *all* of the above succeeds you have successfully upgraded the device.

If *any* of the above fail, the object suffers the loss of one *vital component.*
Black or White

## Lyrics

**Sampson:**

Ow, ow

I took my baby on a Saturday bang

But is that girl with you?

Yes, we're one and the same

**Ginger:**

Now I believe in miracles

And a miracle has happened tonight

Hee, ah

**Sampson with Ginger and The Losers:**

But, if you're thinking about my baby

It don't matter if you're black or white

**Sampson:**

Ooh

**Tristan:**

They print my message in the Saturday sun

I had to tell them I ain't second to none

**Izzy (with Tink):**

And I told about equality

Ain't it true, either you're (wrong or you're right)

**Tink (Sampson):**

Woo (Uh)

**Sampson with Ginger and The Losers:**

But, if you're thinking about my baby

It don't matter if you're black or white

**Sampson:**

Hee

Don't bet

**Ginger:**

Heehee

**Tink with The Losers:**

I am tired of this devil

I am tired of this stuff

I am tired of this business

So, when the going get rough

I ain't scared of your brother

I ain't scared of no sheets

I ain't scared of nobody

Girl, when the going get mean

**Sampson:**

Protection for gangs, clubs, and nations

Causing grief in human relations

It's a turf war on a global scale

I'd rather hear both sides of the tale

See, it's not about races, just places, faces

Where your blood comes from is where your space is

I've seen the bright get duller

I'm not going to spend my life being a color

**Tristan (with Izzy):**

Don't tell me you agree with me

When I saw you kicking (dirt in my eye)

**Sampson with Ginger, Tink, and The Losers:**

But, if you're thinking about my baby

It don't matter if you're black or white

I said if you're thinking of being my baby

It don't matter if you're black or white

**Sampson with Izzy and The Losers:**

I said if you're thinking of being my brother

It don't matter if you're black or white

**Tink:**

Yeah, yeah, yeah

Woo

**Ginger:**

Black or white!

**Sampson with The Losers (The Losers):**

It's black, it's white (Oh, oh, oh)

(**with Tink:** It's tough for you to get by) (Yeah, yeah, yeah)

It's black, it's white (**Ginger:** Yeah) (**Sampson:** Woo)

(It's tough for you to get by) (**Tink:** Yeah, yeah)

It's black, it's white (**Tink:** Woo)

It's tough for you to get by (Yeah, yeah, yeah) (**Ginger:** Black or white)

It's black, it's white (**Sampson:** Woo)

(It's tough for you to get by)

It's black, it's white (**Tink:** Woo, come on)

It's tough for you to get by (Yeah, yeah, yeah)

It's black, it's white (**Sampson:** Woo) (**Tink:** Oooh)

(It's tough for you to get by)

It's black, it's white

It's tough for you to get by (Yeah, yeah, yeah)

It's black, it's white (**Sampson:** Woo)
Teach Clockwork

Teach Clockwork is a skill that a Clockwork Master can use to teach other creatures about clockwork and how they work.

# Skill Target

One willing creature with 6 or more Intelligence.

# Range

Normal Speaking (not shouting) range. If it is loud in the area, you must be closer.

# Recast Time

At-will. However, the same character attempts to teach two or more times in a day, make a CON-Save for each attempt after the first. If CON-Save is failed, suffer a level of exhaustion.

# Description

Having renowned knowledge of clockwork you can teach others your skills. You must roll 1d20 *plus* your INT Modifier. The student must roll 2d10 *minus* their INT Modifier.

# Effects

## Teacher Wins the Roll

The Student may increase one step up in the Clockwork Feats. Someone who knows nothing about clockwork can become an Apprentice. An Apprentice can become a Journeyman or a Journeyman can become a Master.
Repair Clockwork

Repair Clockwork is a skill that can be used by anyone that is taught the skill. This skill implies high knowledge of inner workings of clockwork and the pieces required that make them move.

# Skill Target

One Clockwork Creature or Object, with less than it's maximum number of vital components

# Reagent

You require one "Clockwork Component" for each attempt of this skill

# Description

Having the knowledge of clockwork you know where vital components are and can repair or place them back.

* Casting speed is modified as follows:
	+ If this is a unique or peculiar device Casting time is doubled.
	+ If you have the blueprints, if any exist, for this device Casting time is reduced by half.
	+ If a device is unique or peculiar *and* you have blueprints in your possession for it the penalties/bonuses to casting time are considered to negate each other.
* Skill success depends on the following items:
	+ You must succeed a Clockwork (DEX) check of DC determined by the DM based on the complexity of the device and if you have detailed blueprints for the device.
	+ You need to spend the casting time of this attempt concentrating on and repairing this device.
	+ You cannot move from within touch range of the device, or the skill fails.
	+ If you take an HP damage (Even Temporary HP), the skill fails.
	+ If you engage in thoughtful conversation, the skill fails
	+ If you attempt to do this 3+ times before long rest you must pass a CON-Save for each new attempt of this action the DM determines a DC for exhaustion or else the skill fails.
		- You will gain levels of exhaustion if you fail as appropriate. With the modification that at level 3 exaustion you pass out for 2d4 hours removing a level of exhaustion when you awake.

# Effects

## Failure

You expend one clockwork component but no restoration occurs

## Success

You expend one clockwork component and one (1) vital component is returned to the device.
Book of Shielding

This cover of this book is battered and worn, yet it emanates with abjuration magic.

The book has 25 Charges.

The wielder of the book can cast shield for 5 charges.

If thrown at any creature within 10 feet it will reduce incoming damage by an equal amount of charges. The wielder decides the amount.

The book regains 1d8+5 charges at dawn.
The Talon Guige Corps

Identifiable by the guige shields emblazoned with the traditional eagle crest, the Talon Guige Corps are a mercenary group that was formed 130 years ago in Bjurgfeldsen. The Corps was originally created to provide armed escorts of dwarven mineral and metalwork shipments. The Corps is highly trained and very well regarded throughout Almurin as an extremely effective fighting force.
I Love New York/New York, New York

## Lyrics

**Chase:**

I don't like cities

But I like New York

**Charice:**

The famous places to visit are so many

**Chase:**

Other places

Make me feel like a dork

**Charice:**

I told my grandpa I wouldn't miss on any

**Tristan:**

Los Angeles is for

People who sleep

**Izzy:**

Got to see the whole town right from Yonkers on down to the Bay

**Tristan:**

Paris and London

Oh baby you can keep

**Charice:**

Baby you can keep

**Izzy:**

Baby you can keep

**Ginger with Chase and The Losers (The Losers):**

Other cities always make me mad

Other places always make me sad

No other city ever made me glad

Except New York, New York

It's a wonderful town (New York)

I love New York

**Sampson and Izzy with The Losers:**

I love New York (**The Losers:** New York, New York)

I love New York (**The Losers:** New York, New York)

New York, New York

**Chase:**

If you don't like my attitude

Then you can get lost

**Charice (with The Losers Girls):**

(Manhattan women) are dressed in silk and satin

**Sampson (with The Losers Boys):**

(Just go to Texas) isn't that where they golf

**Charice (with The Losers Girls):**

(There's just one thing that's) important in Manhattan

**Andre:**

New York is not for little wussies who scream

**The Losers Girls:**

AAAHHH!

**Izzy:**

Pick up a date

Maybe seven Or eight

**Andre:**

Paris and London

Oh baby you can keep

**Izzy with Charice:**

Baby you can keep

**The Losers:**

Baby you can keep!

**Chase and Ginger with The Losers (The Losers):**

Other cities always make me mad (**Izzy:** Make me mad)

Other places always make me sad (**Izzy:** Make me sad)

No other city ever made me glad

Except New York, New York

It's a wonderful town (New York)

**Sampson and Izzy with The Losers:**

I love New York

I love New York (**The Losers:** New York, New York)

I love New York (**The Losers:** New York, New York)

**Charice with The Losers Girls:**

We've sailed the seas

And we've been the world over

Made the Mandalay

We've seen the Sphinx

And we've seen the Cliffs of Dover

And we can safely say

**Ginger:**

New York!

**Chase with The Losers:**

Other cities always make me mad (**Izzy:** Ooow!)

**Chase and Ginger with The Losers:**

Other places always make me sad (**Izzy:** New York!)

No other city ever made me glad except New York, New York

It's a wonderful town (New York)

**Izzy:**

New York!

**Sampson with The Losers (Ginger with The Losers):**

I love New York

I love New York (New York, New York)

I love New York (**Izzy:** New York now, New York now)

I love New York

(New York, New York)

(New York, New York)

**Izzy:**

New York now, New York now

**Chase and Ginger with The Losers:**

New York, New York!
All I Want For Christmas Is You

## Lyrics

**Tink (The Losers Girls):**

I don't want a lot for Christmas

There is just one thing I need

I don't care about the presents

Underneath the Christmas tree

I just want you for my own

More than you could ever know

Make my wish come true

All I want for Christmas

Is you

I don't want a lot for Christmas

There is just one thing I need

(And I) Don't care about presents

Underneath the Christmas tree

I don't need to hang my stocking

There upon the fireplace

(Aah) Santa Claus won't make me happy

With a toy on Christmas Day

I just want you for my own

More than you could ever know

Make my wish come true

(**with The Losers Girls:** All I want for Christmas is you)

(You baby)

Oh, I won't ask for much this Christmas

I won't even wish for snow

I'm just gonna keep on waiting

Underneath the mistletoe

I won't make a list and send it

To the North Pole for Saint Nick

I won't even stay awake to

Hear those magic reindeer click

Cause I just want you here tonight

Holding on to me so tight

What more can I do?

Baby (**with The Losers Girls:** all I want for Christmas is you)

You (You, baby)

Oh, yeah

All the lights are shining so brightly everywhere

And the sound of children's laughter fills the air

And everyone is singing, I hear those sleigh bells ringing

Santa won't you bring me the one I really need (Hey, oh)

Won't you please bring my baby to me

Oh I don't want a lot for Christmas

This is all I'm asking for

I just want to see baby

Standing right outside my door

Oh I just want you for my own

More than you could ever know

Make my wish come true

Baby (**with The Losers Girls:** all I want for Christmas is)

You (You, baby)

You (All I want for Christmas is you, baby)

Ooh, woah, woah, ooh (All I want for Christmas is you, baby)

Wooh, wooh, wooh (All I want for Christmas is you, baby)

(All I want for Christmas is you)

All I want for Christmas is you
Characters From Freddy's Arcade 2

## Freddy

In This Game, Freddy's The Same, Player, He's A Fury Costume.

 Second
 Third

## Purple Man

Unlike In The First Game, Puple Man Will Now Attack You. Thease Sprites From The Five Nights At Freddy's 3 Game.

 Second
 Third

Purple Man WalkingPurple Man Attacking

## Dead Child

In this game you will now incounter a Dead Child, you need to collect these to win.

 Second
Characters From Freddy's Arcade

## **Freddy**

In The Game Freddy's Arcade, Freddy Does Talk A Really Big Role In The Game, This Is What You Play As.

 Second
 Third

Freddy Walking DownFreddy Walking LeftFreddy Walking RightFreddy Walking UpFreddy's HeadFreddy In The Main Menu

Freddy's Laugh

## **Purple Man**

The Purple Man(Guy) is the bad guy in this game. In this game you need to catch him!

 Second
 Third

The Purple GuyThe Purple Man With His Badge On
A Night To Forget

## Plot

After Ginger chokes during her audition for Meadows Institute, she is certain that her Broadway dreams are dead while Chase runs with Heather for Prom Queen and King, causing Ginger to be even more devastated. Charice is told that she has accomplished nothing as Senior Class President and is advised to use Prom as her comeback. Once again, the Losers are asked to perform at Prom while Elliott, Tristan, Ginger, Nathan, and Becky decide to have an Anti-Prom Party and ditch Prom instead, but those plans eventually alter. Heather begins to gain her first steps after ending up in a wheelchair, but after Chase finds out, he is infuriated at the way she uses her disability to buys votes. Heather and Izzy decide to make a difference as they count the Prom Queen and King votes together.

## Songs

 Take My Breath Away | *Berlin* | Heather Fitzgerald and Isabelle "Izzy" Montez
Mei Coen

**Mei Coen** is **Elliot Coen**’s wife, a good friend of **Maria**, and the mother of **Kelly**. Mei and Elliot were taking care of **Tom** while his parents were in Egypt, and took custody over Tom after they passed. Shortly after, Maria also moved in with her newborn son **John**, and her adopted baby daughter Annabelle. Mei and Elliot also took custody over **Scarlett**, Tom’s cousin, whose parents died in a fire.

Soon after the meteors hit Sunset Valley, she and her family moved to Bridgeport.
Dr. Vu

**Doctor Xan Vu** is a main antagonist in **Tom and Annabelle**.

He is an evil scientist whose father invented the Device that set off the meteor shower that hit Sunset Valley. Xan originally intended to use the device to investigate and research meteor crashes (Project Gravity), but after an organisation that he had sent it to with his plans sent him a letter stating this device was too dangerous for military use, he took revenge by hitting Sunset Valley with a wave of meteors.

He is first mentioned in a letter Kelly finds in a burnt down house, which mentions him, his plans, and the reason they were rejected. He is later on seen in person in a house in Sunset Valley, where he reveals he's working for The Benefactor, and that the latter had helped him perfect many of his father's inventions. After Xan betrays the Benefactor, the latter sets off a trap that sets Vu on fire, and leaves him for dead in an exploding house.
Thomas Jameson

**Thomas Caleb Jameson**, often referred to as **Tom** by his friends, is a main character in **Tom and Annabelle**. He is often associated with the color brown.

His parents were killed by a mummy in Egypt, while exploring a pyramid. Because of this, he grew up wanting to be an adventurer as well, to continue his parents's travels. Tom grew up together with **Annabelle**, and still often makes jokes about her skin colour. In his
youth, he gets a crush on her, which hides itself but follows Tom into
adulthood.
Sparkgun

***Sparkgun***
Sparkgun.jpg

Used By
Ore Clod

Weapon Type
Chain

Capacity
N/A

Effects
Electrical damage

The **Sparkgun** is the primary weapon for the Ore Clod variant. It is an enormous minigun-type weapon that resembles a large handheld tesla coil with of some sort with an exhaust pipe and several antennae arcing electricity between each other.

The Sparkgun fires a stream of electricity that damages enemies. The damage is higher the closer Ore Clod is to his enemies and drops off over a distance, making it more useful at close-to-mid range. The Sparkgun can be fired for 7 seconds before having to cool down for 5 seconds.

Due to being electrically-charged, the Sparkgun can also deal damage to enemies that are standing near the target by proximity; enemies standing near the target will take damage via arcs of electricity.

## Damage Table

 Midrange
 Long Range

## Related Upgrades

### Leftover Static

Leftover Static Electricity from Ore Clod's carpet allows for longer firing before overheating.

### Increased Arc Power

Electric arcs can jump to more Shockbots at once.

### Static Charge

Ore Clod can cool down his Sparkgun faster by standing still.
Sonic Crash

***Sonic Crash***
[[image:{{{image}}}|250px|center|{{{image}}}]]

Used By
Chomper + variants

Recharge Time
30

Ability Slot
Secondary

**Sonic Crash** is an unlockable secondary ability for Chomper, added in the *Black Shock Down Pack*. Chomper clashes two cymbals together, creating a super-sonic sound wave that travels forward in a straight line, towards wherever the reticule was pointing. Any opponent hit by this sound wave will be stunned for a period of seven seconds, during which time they can't move, jump, or use any attacks or abilities.

Unlike the original ability, this ability deals no damage but stuns for a slightly longer period of time.

## Armory Description

*"Krackle invented some new super-sonic cymbals for Chomper that stun longer! Unfortunately, they make ears bleed a lot less."*
All I Need To Survive

## Lyrics

**Charice:**

I look out my window

And wonder where you are (where you are)

And if you are safe out there

Somewhere in the dark (in the dark)

Time has no meaning

To this broken heart that's mine

I see your face

Where ever I go

I hear your voice

I want you to know

Refrain:

I feel your arms when I'm lonely

I make believe that you are still here with me

It's all I need

I feel your heart as if it was beating with mine

When you're in my world, I am alive

You're all that I need to survive

I've got this friend who says, it's time I let you go (let you go)

The way that you loved me, no one else could ever know

You were the best that ever happened to my heart and to my soul (to my soul)

I see your face

where ever I go

I hear your voice

I want you to know

Refrain:

I feel your arms when I'm lonely

I make believe that you are still here with me

It's all I need

I feel your heart as if it was beating with mine

Bridge:

And if, I mean when

When I see you again

It will be just the same as it was

And if, I mean when

We're together again

Our souls reunited as one

Refrain:

I feel your arms when I'm lonely

I make believe that you are still here with me

It's all I need

I feel your heart as if it was beating with mine

(I feel your arms when I'm lonely, lonely, lonely)

You're in my world

I am alive

You're all that I need to survive

You're all that I need to survive

You're all that I need to survive
The Falling Sky

**The Falling Sky** is the second chapter of **Tom and Annabelle**.

**Tom** gets a bit of a crush on **Annabelle**. He doesn’t understand the feeling and goes to talk to **Scarlett** and **John** who ignore him completely. **Kelly**, on the other hand, tells him to ask an adult. He asks his uncle **Elliot** for advise, who tells Tom that the latter has feelings for Annabelle. Tom runs off to ask Annabelle to go to the beach with him. While they’re there, Tom confronts Annabelle and, scared to tell her, tells her how much he likes the greenness of ‘salad’. However, Annabelle didn’t quite hear what he said as she was distracted by a group of meteors falling from the sky and hitting **Sunset Valley**.
Celo

The celo locus determines whether or not deep black marking are present on the horse's ear tips, muzzle or both. It's alleles are strongly influenced by island of origin. When creating a custom horse (or using the custom previewer), the user is asked to select the specific genotype at the celo locus, rather than choosing a phenotype and having the game select an appropriate genotype. There is a strong association between celo allele and island of origin

## Alleles

There are three celo alleles, with various dominance relationships. There is also a strong association with island of origin.

### C

The C allele is dominant with respect to Cm and Ce and is by far the most common, being found on every isle of Paradisus. The active form of the gene, it's function is to suppress the blackening of the ears and mouth of horses. When the celo locus is homozygous for C, it is not displayed in the genetics section of the horse's page. It can be obtained using a drop gene item and selecting 'Celo (mouth)' or 'Celo (ears)' as appropriate depending on the horse's present celo genotype.

### Cm

The Cm allele is a form of the celo gene in which the ability to prevent blackening of a horse's mouth has been lost. Found only on the island of Deinde, it is said to have originated when the stallion Hurike told the first lie the isle of Deinde had ever seen. It is recessive with respect to C but co-dominant with respect to Ce. It can be obtained using an Add A Gene: Celo (Mouth) item or an Add A Gene: Celo (Mouth + Ears) item. It has no effect on mules or donkeys.

### Ce

The Ce allele is a form of the celo gene in which the ability to prevent blackening of a horse's ear tips has been lost. Found only on the island of Deinde, it is said to have originated when the stallion Autahi heard the first lie the isle of Deinde had ever seen. It is recessive with respect to C but co-dominant with respect to Cm. It can be obtained using an Add A Gene: Celo (Ears) item or an Add A Gene: Celo (Mouth + Ears) item. It has no effect on mules or donkeys.

## Phenotypes

### Non-Celo (CC, CCm, CCe)

The non-celo phenotype is simply a lack of the black markings typically associated with the celo locus.

### Celo (Mouth) (CmCm)

Usually simply referred to as celo, the celo (mouth) phenotype results in a horse's muzzle developing a deep black colouration that blots out whatever colour one would normally expect from the rest of the horse's genetics. This phenotype is never seen on mules or donkeys, regardless of celo genotype.

### Celo (Ears) (CeCe)

Also often just referred to as celo, the celo (ears) phenotype results in the tips of a horse's ears developing the same deep black colouration seen on the muzzle of a celo (mouth) horse, regardless of celo genotype.

Celo (Mouth and Ears) (CmCe)

Again, typically called just celo, the celo (mouth and ears) phenotype is simply a combination of the black markings seen in the celo (mouth) and celo (ears) phenotype, resulting in a deep black marking covering the muzzle and the tips of each ear. This phenotype is never seen on mules or donkeys, regardless of celo genotype.
Jonathan Kethrin

**Jonathan Michael Kethrin**, often referred to as **John** by his friends, is a main character in **Tom and Annabelle**. He’s often associated with the color black.

John has an abnormally high IQ. This is due to radiation from Annabelle's meteor that was brought upon John when Maria was still pregnant with him.
Lightning Strike

video File:Placeholder
Alice Masters (née McFadden) is a vigilante who goes by the name of **Lightning Strike**. She is known for using many electrical weapons, and is currently a member of the FA7. She is married to fellow vigilante Firefox II

## History

Alice was born in Renfrew, Scotland on the 19th of October 1999, and spent the first few years of her life growing up with her parents in a small council estate. She grew up fascinated by the stories of America's protectors, the FA7, and dreamed that she would join them one day. Despite showing academic promise, Alice spent much of her time with her father, who was an electrician, and learned the trade, therefore, she has vast knowledge of electrics.

However, when it came time for her to leave school and take up the family business, her father refused to let her, and she stayed on at high school, but left her family home and moved to her own apartment on her 16th Birthday.

During her final year at school, she was invited to a party, where she was fallen on top of by an overly drunk Matthew Masters. After pushing him off of her and seeing the state he was in, she took him to her apartment and sobered him up, after which they became close friends, although she had no idea of his father's true nature.

Their friendship slowly grew into a romance, with both dreaming of a life as a member of the FA7. Six months after meeting, Matthew told her of his father's life as Firefox. Hurt that Matthew kept this secret, they engaged in a fight, which culminated in the two having sex for the first time. Matthew then left for Jackam City, leaving Alice behind for six months, after which she would join him. Two weeks later, Alice found she was pregnant, at the young age of 16.

When she arrived in Jackam City, aged 17, Alice revealed her pregnancy to Matt, who duly proposed, and the two married after their twins, Eve and William, were born.

## Section heading

Write the second section of your page here.
Elisa

## Wii Sports

**Elisa** is the best player at Tennis on Wii Sports. She is The Champion and has a skill level of 2000-2100. She is a pro at tennis and will be found as a living nuisance to almost all players. Her partner will always be Sarah, unless a Mii who has beaten them plays with another who hasn't played them or isn't currently playing them. In Boxing, she is the second best, and was passed by Boxing Champion, Matt. She is also the first player to be faced in Baseball with a skill level of 18 and she leads a team that consists of herself, Emma, Luca, Akira, Matt, Kentaro, Abby, Jessie and Silke. She also plays on your team if you face an opponent ranked between Luca and David.

**Wii Sports Resort**

 **Level** | [[1]]: 2000
[[2]]: 20+
[[3]]: 1400+

In Wii sports resort, she can be found playing basketball at level 146-150, Ping Pong/Table Tennis at level 371-375, and average at swordplay with s 416-420. She can sometimes be found as a regular CPU, Red and or purple boss in Swordplay Showdown.
Silver

Silver is one of several dilution loci that lightens the colour of a horse's base coat when active, although it primarily acts on the mane and tail. It is active only on black-based horses, having no effect on red-based horses.

When creating a custom horse (or using the custom previewer), the user is asked to select the specific genotype at the silver locus, rather than choosing a phenotype and having the game select an appropriate genotype. There is no correlation between island of origin and silver allele frequency.

## Alleles

There are two silver alleles, with a simple dominance hierarchy.

### Z

Z is the active silver allele, responsible for the dilution seen in the manes and tails of silver phenotype horses. However, it has no effect on horses that lack have the red-based extension phenotype and is inactive in mules and donkeys. It is dominant with respect to n. It can be obtained using the Add A Gene: Z item.

### n

n represents the inactive silver allele, which has no affect upon a horse's base coat. When the silver locus is homozygous for n, it is not displayed in the Genetics field of a horse's page. It is recessive with respect to Z. It can be obtained using a Drop Gene item and selecting 'Silver'.

## Phenotypes

### Silver (ZZ, nZ)

The silver phenotype results in the mane and tail of a horse that has the black-based phenotype at the extension locus white or off-white (depending on the buil and mane/tail phenotypes of the individual). It also has a very mild affect on the hair of the body, though this is so weak that it is only noticeable on horses with the black agouti phenotype and no other dilution genes. Red-based horses never exhibit the silver phenotype. This phenotype is never seen on mules or donkeys, even if their genetics at the silver locus supports it.

### Non-silver (nn)

A non-silver horse exhibits no silver dilution of its mane, tail or body, regardless of the genotypes at other base coat loci.
Acid Jump

***Acid Jump***
[[image:{{{image}}}|250px|center|{{{image}}}]]

Used By
Doc + variants

Recharge Time
30

Ability Slot
Primary

**Acid Jump** is an unlockable primary ability for Doc, added in the *Black Shock Down Update*. Doc charges up for one second before being launched into the air on a spray of green acid, all the while spraying harmful acid downward to damage enemies.

This ability is very useful for reaching high locations and getting out of sticking situations. However, the acid fired downward does not drench enemies, so no continuous damage is dealt. As another drawback, this completely removes Doc's ability to teleport, making it more difficult to get within spraying distance.

## Armory Description

*"Doc decided that warping was too dangerous to the space-time continuum. So he decided to launch himself into the air with acid instead!"*
Thatguy I

Thatguy I is a vigilante who was the original leader of the FA7 vigilante group. He is the protector of Richardville. Thatguy I's true identity is Alan Fawkes, a defense attourney who works in Richardville. Thatguy I lives in the famous "Country House", situated on the outskirts of Richardville.

## History

Alan Fawkes was born on February 9, 1965 in rural Kansas where he spent the majority of his childhood. At the age of 23, Alan moved to the old country town of Richardville where he was hired by the law firm in town, "Randall & Sons Law Agency". Three years later, Alan left the law firm to set up his own rival law firm, "That Guy Law". In a year, "That Guy Law" grew to be a well-known firm due to the many successful defense cases which had been taken on by Alan. On October 12, 1997, Alan was mugged by a masked man after closing up the firm to go home. He found himself in hospital 5 hours later, having passed out after the assault. The next day, there was a news story printed about a mysterious vigilante by the name of "The Kaptain" taking down a masked thug who had been found tied to a lamp post by the police. This inspired Alan to use his wealth to pursue his own vigilante career, creating his own cave headquarters to seperate his secret identity from his normal life. Over the years, Alan adopted the name "The Thatguy" and acted as the protector of the town. A year after his rebirth *as "*The Thatguy", he encountered the vigilante "The Kaptain", whose name had been changed to "Kaptain Kitty Klaws" by the media. Alan fell in love with her and they eventually got married and had two children, who were trained by Alan to become "ThatLad" and "ThatGal".
Ren

**Ren** is a male CPU Mii from Wii Sports and Wii Sports Resort.

## Wii Sports

He is a Mii that you play only if you lose against Matt and Miyu in Tennis, as his skill level is 23. He usually plays on your team if you choose to have a CPU on your team, but sometimes he plays with Abby as the opponent. **Ren** is slightly better at Baseball and his team consists of himself, Yoshi, Anna, Marco, James, Jake, Mike, Oscar and Chris. He is one of the first PROs at Boxing.
Night-Master

Night-Master, otherwise known as Daniel Cannon; or Lieutenant colonel Cannon, is a member of FA7 and a known meta, with the ability of flight.

History

He was born in York, England. However, he was quickly taken from his parents at birth and placed into the MTF (Meta Task Force). He was raised in their base until the age of 15, in which he took command of the first squad; Which composed of Calern, Lightning and Jason (Later known as NAD).

At 20, General Lucifer begun Operation Deadwatch. This, in the event of a uprising in the MTF, this forced Night-Master to try and apprehend his friends. However, when they fought him he was forced into killing them. Afterwords, he descovered that the charges Lucifer had created were falsified. He quickly left the MTF, after escapeing several attack teams.

Spending years in hiding, he made his way to Jackam City, using his old codename to become a vigilante in the area.
Elliot Coen

**Elliot Coen** is a good friend of **Maria**, **Mei**’s husband, and the father of **Kelly**. Mei and Elliot were taking care of **Tom** while his parents were in Egypt, and took custody over Tom after they passed. Shortly after, Maria also moved in with her newborn son **John**, and her adopted baby daughter **Annabelle**. Mei and Elliot also took custody over **Scarlett**, Tom’s cousin, whose parents died in a fire.

Soon after the meteors hit **Sunset Valley**, he and his family moved to Bridgeport.
The FUverse

The FUverse is a collective name for the Multiverse of the FA world. There are 69 different universes, although less than half of them are known.

FUverse 1

The prime universe of the FUverse, where all prime events occur

FUverse 2

The FA7 are the leaders of a continent each, after the death of Jake

FUverse 3

The world has been turned into a zombie population and the FA7 are survivors

FUverse 4

The FA were never formed and All is the world leader

FUverse 5

The Romans never were defeated and took over the world

FUverse 6

The FU collapsed into civil war after the death of Thatguy and Jackman

FUverse 7

Human beings never really evolved past the 1910s in terms of technology

FUverse 8

Nuclear war started after the Foxhound attacks and left the entire world a barren land which adheres to no law or reason, so the FU became mercenaries

FUverse 9

The FA7 are a popular Pop group

FUverse 10

World is advanced and things like space travel is an everyday occurrence  and the FU are "spacelantes"

FUverse 11

The FU are all the opposite sexes

FUverse 12

The Nazis won World War II and the FA7 are a special Nazi taskforce, wiping out Ally survivors

FUverse 13

The FU live in the world where it's an endless 70's era disco

FUverse 14

The FU were born and raised during the early 20th century, and live in the 30s.

FUverse 15

Derek and Jake were childhood friends and grew up to be mercenaries together, hunting the FU

FUverse 16

The world is like a videogame, Scott Pilgrim style

FUverse 17

The FU is a a horrible 1960s tv show with bad dialogue and over-the-top action like Batman and Star Trek

FUverse 18

Similar to FUverse 1, but set fifteen years in the future.

FUverse 19

TVs don't exist, and they use Teletubbies instead.

FUverse 20

Clothes were never invented

FUverse 21

The FU are Glasgow neds and are a gang

FUverse 22

Everything is Lego

FUverse 23

The FU exists during the Golden Age of Pirates

FUverse 24

The previous prime universe, shifting out of prime existence due to interference from cosmic beings. Now known as NOIRE-1 and acts as a holding place for the many belongings of the cosmic being Noire.

FUverse 25

The FU operate trains and are dicks to each other

FUverse 26

Set in a Steampunk Victorian Jackam

FUverse 27

A Flashpoint-Style world

FUverse 28

A world where Firefox is used as the ball in a variety of sports

FUverse 29

A world where the FA members are stuck in endless Shakespeare plays.

FUverse 30

An FUverse with a link across the multiverse with the prime FUverse 1, where events are similar, yet slightly different.

FUverse 69

The FU are pornstars
Georgia Authors Wiki

## Welcome to the Georgia Authors Wiki

A wiki about authors with a Georgia connection: born and raised here, lived here for a short time (at least 5 years), etc.

## Describe your topic

A work-in-progress about the tons of authors from the Peach State!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Dinosuar

## Lyrics

**Charice with the Cheerios:**

D-I-N-O-S-A, you are a dinosaur

D-I-N-O-S-A, you are a dinosaur

O-L-D-M-A-N, you're just an old man

Hitting on me, what? You need a CAT scan

**The Cheerios:**

Hahahahahahaha...

**Charice (with The Cheerios):**

(Old man), why are you starin' at me?

Mack on me and my friends (it's kinda creepy)

You should be prowling around the old folks' home (**The Cheerios:** Oh!)

Come on, dude, (leave us alone)

At first we thought that it was kind of ill when

We saw that you were like a billion

And still out tryin' to make a killin'

**Charice with the Cheerios:**

Get back to the museum

D-I-N-O-S-A, you are a dinosaur

D-I-N-O-S-A, you are a dinosaur

O-L-D-M-A-N, you're just an old man

Hitting on me, WHAT? You need a CAT scan

**Charice (with The Cheerios):**

Hey, dinosaur, baby you're prehistoric

Hey, dinosaur, (That's what you are, ha!)

Hey, carnivore

You want my meat

I know it, hey, dinosaur

(That's what you are, ha!)

**Charice:**

Yeah, you're pretty old,

**The Cheerios:**

Hahahahahahaha... (**Charice:** Hahaha...)

**Charice (with the Cheerios):**

Not long (**The Cheerios:** Nanana) 'til you're a senior citizen

And you can strut around with that (sexy) tank of oxygen,

(Honey), your toupee is falling to your left side

**Charice with the Cheerios:**

Get up and go, bro, oh wait

**Charice (with the Cheerios):**

You're fossilized, (ha!)

You sit down, buy me a martini

Won't (go away), my hints aren't sinking

**Charice (The Cheerios):**

("Hey"), you say, ("Wanna come with me?")

**Charice with the Cheerios:**

I'm about to barf, seriously? (**The Cheerios:** seriously!)

D-I-N-O-S-A, you are a dinosaur

D-I-N-O-S-A, you are a dinosaur

O-L-D M-A-N, you're just an old man

Hitting on me, what? You need a CAT scan

**Charice (with The Cheerios):**

Hey, dinosaur, baby you're prehistoric

Hey, dinosaur, (That's what you are, ha!)

Hey, carnivore

You want my meat

I know it, hey, dinosaur

(That's what you are, ha!)

Hey, dinosaur, baby you're prehistoric

Hey, dinosaur, (That's what you are, ha!)

Hey, carnivore

You want my meat

I know it, hey, dinosaur

(That's what you are, ha!)

**Charice with the Cheerios:**

D-I-N-O-S-A, you are a dinosaur

D-I-N-O-S-A that's what you are, ha!

D-I-N-O-S-A, you are a dinosaur

D-I-N-O-S-A that's what you are, ha!
At Last

## Lyrics

<poem>
**Charice:**
At last
My love has come along
My lonely days are over
And life is like a song
Yeah, yeah

**Tristan:**
Mmm, at last
The skies above are blue
My heart was wrapped up in clover

**Charice:**
Wrapped up in clover, baby

**Tristan:**
The night I looked at you (**Charice:** Oooh)
Hey,

**Charice:**
Ohoo
I found a dream, (**Tristan:** Oooh)

**Tristan and Charice:**
That I could speak to

**Charice:**
A dream that I can call my own (**Tristan:** Call my own)

**Tristan and Charice:**
I found a thrill to press my cheek to

**Charice:**
A thrill that I (**Tristan:** A thrill that I)

**Tristan and Charice:**
Have never known

**Charice:**
Yeah, yeah, yeah (**Tristan:** Oooh!)

**Tristan:**
You smiled

**Charice:**
You smiled (**Tristan:** Oh)

**Tristan and Charice:**
And then the spell was cast

**Charice:**
Yes it was... (**Tristan:** Yeah)

**Tristan and Charice:**
And here we are in heaven

**Charice:**
Oooo,
For you are mine...

**Tristan:**
For you are mine

**Tristan and Charice:**
At Last (**Charice:** Oooh)

**Charice:**
Yes you are (**Tristan:** Mmm)
You're mine (**Tristan:** Uhh)
At last
You're mine

**Tristan and Charice:**
At last, ooh
Ethan-Zoey Relationship

## Episodes

### The Big Move

Ethan and Zoey meet outside of the hallways and Ethan says hi to Zoey and she is excited to see him in Glee Club together.

## Songs

* S8

Duets
'Til The End Of Time (Makeover)Miracle (The Hurt Locker)
Solos In a Group Number

Related Songs
* **Dream a Little** *by Losers original composition* (Shooting Stars)
* **Invisible** *by Hunter Hayes* (The Hurt Locker)
* **Do It Your Own Way** *by Nolan Grenard Funk* (The Big Move)
* **True Beauty Is Inside You** *by Losers original composition* (Makeover)
Hello, Goodbye

## Lyrics

<poem>
**Chase (with Ginger):**
You say yes, I say no
(You say stop and I say go, go, go)

**Chase and Ginger:**
Oh, no

**Ginger and Ginger with The Losers:**
You say goodbye and I say hello
Hello, hello
I don't know why you say goodbye
I say hello
Hello, hello
I don't know why you say goodbye
I say hello.

**Chase and Ginger:**
I say high, you say low
You say why, and I say (**with The Losers:** I don't know)
Oh, no

**Chase and Ginger with The Losers (The Losers):**
You say goodbye and I say hello
(Hello, goodbye, hello, goodbye)
Hello, hello
(Hello, goodbye)
I don't know why you say goodbye
I say hello
(Hello, goodbye, hello, goodbye)
Hello, hello
(Hello, goodbye)
I don't know why you say goodbye
(Hello, goodbye)
I say hello.

**Chase:**
Why, why, why, why, why, why

**Chase and Ginger:**
Do you say goodbye
Goodbye, bye, bye, bye, bye

**Chase and Ginger with The Losers:**
Oh, no
You say goodbye and I say hello
Hello, hello
I don't know why you say goodbye
I say hello
Hello, hello
I don't know why you say goodbye
I say hello.

**Chase (The Losers):**
You say yes
(I say yes)
I say no
(But I may mean no)
(**with Ginger:** You say stop)
(I can stay)
(**with Ginger:** But I say go, go, go)
(Till it's time to go)
Oh

**Ginger and Chase with Izzy and The Losers (Ginger):**
Oh, no
You say goodbye and I say hello
Hello, hello
I don't know why you say goodbye (I say hello)
I say hello
Hello, hello (hello)
(I don't know why you say goodbye)
I say hello
Hello, hello
I don't know why you say goodbye (I say hello)
I say hello-whoa-whoa (hello)
Hello-o-o

**Izzy:**
Oh oh oh oh oh!

**Chase and Ginger with The Losers (Izzy):**
Hey-la, hey-ba-hello-ah
Hey-la, hey-ba-hello-ah (yeah!)
Hey-la, hey-ba-hello-ah (hey-la!)
Hey-la, hey-ba-hello-ah (hey-la!)
Hey-la, hey-ba-hello-ah (hey-la!)

**The Losers (Chase and Ginger):**
Hello, hello (Hey-la, hey-ba-hello-ah)
I don't know why you say goodbye (Hey-la, hey-ba-hello-ah)
I say hello (**Izzy:** Say hello) (Hey-la, hey-ba-hello-ah)
Hello, hello (Hey-la, hey-ba-hello-ah)
I don't know why you say goodbye (Hey-la, hey-ba-hello-ah)

**Chase and Ginger:**
I say hello, hello, hello-o-o