recursal/Fanatic-Fandom huggingface dataset:
Lystrosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Mature *Lystrosuchus* resemble juvenile ceratopsids, leading some groups of these creatures to even be adopted into Triceratops herds!

## Creation Tree

 ┗━ |  | Lystrosaurus* Require: Level 15
* Cost: 50x DNA

## Possible Hybrids

* Require: Level {{{3}}}
 ┗━ | {{:{{{5}}}|Creature Image}}
* Require: Level {{{6}}}
* Cost: {{{7}}}x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Self: Cleanse All Negative Effects. Rally Heal by 33.4%
* Self: Increase Speed by 10% for 2 turns.
* Self: 75% chance to Dodge 67% of Damage for 1 turn, 2 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

* Deal 1.5X damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Automatic Swap.
* Target: Lowest HP: 75% chance to Stun for 1 turn.

* Deal 1x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.

* Deal NO damage
* Self: Increase Speed by 10% for 1 turn.
* Self: 100% chance to Dodge 67% of Damage for this turn, 2 attacks.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%
Moschops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

A thick skull and heavy jaw forced Moschops to develop strong jaw muscles, which makes chewing through tough vegetation possible. This herbivore's elbows joints are shaped similarity to mammals, allowing Moschops to better support its enormous body, and even raise itself on its hind legs for short periods of time.

## Possible Hybrids

 ┗━ |  | Entelodon* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns.
* On Revenge: Deal 2x damage.

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities

* Reduce opponent's speed by 50% for 2 turns after swapping in
* Unable to swap for 1 turn

## Resistances

* Resist strength: 100%

* Resist strength: 100%

## In Life

***Moschops*** is an extinct genus of therapsids that lived in the Guadalupian epoch, around 265–260 million years ago. They were heavily built plant eaters, and they may have lived partly in water, as hippopotamuses do. They had short, thick heads and might have competed by head-butting each other. Their elbow joints allowed them to walk with a more mammal-like gait rather than crawling.
Megalotops Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* This ability will Act First.
* 75% chance to Stun for 1 turn
* Bypass Armor.

* Deal 1x damage
* Self: Cleanse Distraction and DoT.
* Target: All Opponents: Remove Damage, Critical and Speed Increase.
* Target: Precise. Attack. Vulnerable for 2 turns, 1 attack.
* Target: Reduce damage by 50% for 1 turn, 2 attacks. Reduce Critical Hit Chance by 100% for 1 turn, 2 attacks.

* Deal NO damage
* This ability will Act First.
* Self: 75% chance to dodge 67% of damage for 2 attacks, 1 turns.
* Self: Increase speed 50% for 2 turns.
* Target: Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

* Deal 1x damage
* Bypass Armor

* Deal NO damage
* This ability will Act First.
* Self: Increase Speed 30% for 2 turns.
* Self: Increase critical hit chance 50% for 2 turns, 2 attacks.
* Self: 75% chance to Dodge by 66.7% for 2 turns, 2 attacks.
* Target: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Target: All opponents: reduce damage 50% for 2 attacks, lasting 2 turns

* Deal 1.5x damage
* Self: Cleanse Distraction and DoT.
* Target: All Opponents: Remove Damage, Critical and Speed Increase.
* Target: Precise. Attack. Vulnerable for 2 turns, 1 attack.
* Target: Reduce damage by 50% for 1 turn, 2 attacks. Reduce Critical Hit Chance by 100% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 2
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 1 attack.
* Target: At Random: Reduce damage by 50% for 2 turns, 4 attacks.
* Target: At Random: Bypass Dodge.

* Deal 1x damage
* Bypass Armor

* Deal NO damage
* This ability will Act First.
* Self: Increase Speed 30% for 2 turns.
* Self: Increase critical hit chance 50% for 2 turns, 2 attacks.
* Self: 75% chance to Dodge by 66.7% for 2 turns, 2 attacks.
* Target: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 2x damage
* Self: Cleanse Distraction and DoT.
* Target: At Random: Remove Damage, Critical and Speed Increase.
* Target: Precise. Attack. Vulnerable for 2 turns, 1 attack.
* Target: Reduce damage by 50% for 1 turn, 2 attacks. Reduce Critical Hit Chance by 100% for 1 turn, 2 attacks.

* Deal 1x damage
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 4 attacks.
* Target: All Opponents: Reduce damage by 50% for 2 turns, 4 attacks.
* Target: All Opponents: Bypass Dodge.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

* Deal 1x damage
* Bypass Armor

## Resistances

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 55%

* Resist strength: 95%

* Resist strength: 50%

## Raid Restrictions

* Only EPIC rarity and below are allowed in this Raid.
* Creature levels are capped at level 15.
* Stat boosts are capped at 5/5/5.
Indoraptor Boss

## Stats

###  Critical

20%

 **Up-to date as of version: 3.3**
## About

This was the third Unique boss ever introduced to the game.

## Abilities

* Round 1
* Round 2
* Round 3

* Deal NO damage
* This ability will Act First.
* Self: Gain 50% chance to dodge 66.7% of damage for 3 turns, 4 attacks.
* Self: Team: Speedup 50% for 2 turns.

* Deal 1x damage
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 4 attacks.
* Target: All Opponents: Reduce damage by 50% for 1 turns, 2 attacks.
* Target: All Opponents: Bypass Dodge.

* Deal 2x damage
* Bypass Armor and Dodge abilities.

* Deal 1.5x damage
* Target: All opponents: reduce damage 50% for 2 attacks, lasting 2 turns

* Deal 1x damage
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 4 attacks.
* Target: All Opponents: Reduce damage by 50% for 1 turns, 2 attacks.
* Target: All Opponents: Bypass Dodge.

* Deal 2x damage
* Bypass Armor and Dodge abilities.

* Deal 1.5x damage
* Target: All opponents: reduce damage 50% for 2 attacks, lasting 2 turns

* Deal 1x damage
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 4 attacks.
* Target: All Opponents: Reduce damage by 50% for 1 turns, 2 attacks.
* Target: All Opponents: Bypass Dodge.

* Deal 2x damage
* Bypass Armor and Dodge abilities.

* Deal 1.5x damage
* Target: All opponents: reduce damage 50% for 2 attacks, lasting 2 turns

## Resistances

* Resist strength: 100%

* Resist strength: 80%

* Resist strength: 100%

* Resist strength: 80%

## Raid Restrictions

* Only UNIQUE rarity and below are allowed in this Raid.
* Creature levels are capped at level 25.
* Stat boosts are capped at 15/15/15.
Rajasaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Like its relative Carnotaurus, the distinctive bumps on the *Rajasaurus'*s skull help this theropod identify other members of its species at a distance.

## Possible Hybrids

 ┗━ |  | Ankylosaurus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 1x damage
* Bypass Armor

## Trivia

* It used to have Extended Critical Strike
	+ As per the move's removal, it is now Argentinosaurus' signature move.

* It formerly had a 20% critical chance, before it was buffed slighty.
Pyrritator

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The sleek and vicious *Pyrritator* combines the intelligence of the *Pyroraptor* with the aggressiveness of the Spinosaur order.

## Creation Tree

 ┗━ |  | Irritator* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Dimetrodon* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor

## Stats by Level

[ Click here to view stats ]
Paramoloch

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This fusion of the Parasaurolophus and Stygimoloch has a unique cranial crest that allows it to both headbutt and communicate with other creatures.

## Creation Tree

 ┗━ |  | Parasaurolophus* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Tuojiangosaurus* Require: Level 20
* Cost: 500x DNA

 ┗━ |  | Tiger* Require: Level
* Cost: x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1x

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: 75% chance to Stun for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

## Availability

Legendary creatures can only be obtained by fusing and in events.
Rinchicyon

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Ever heard of a wolf in sheep's clothing? The tricky predatory *Rinchicyon* uses its resemblance to its hybrid parent *Rinchenia* to infiltrate their flocks and prey upon weaker specimens! Fortunately Rinchenia can still outrun this dastardly hybrid!

## Creation Tree

 ┗━ |  | Rinchenia* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to dodge for 1 turn, 2 attacks.
* Self: Increase critical hit chance by 30% for 2 turns, 2 attacks.
* Target: Lowest Hp: Reduce damage 25% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Cleanse.
* Increase speed 10% for 2 attacks, lasting 2 turns.
* Increase damage 50% for 1 attack, lasting 2 turns.
* 100% chance to Dodge 66.7% of damage for 2 attacks, lasting 1 turn.

Group Fierce Impact(Playable Version)

* Deal Secure: 2x, Threatened: 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 2
* When Secure: Cleanse.
* When Threatened: Automatic Swap.

* Deal 1x damage
* Target: Escapee: Attack with 100% Critical Hit.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 67%
Maiasaura

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The discovery of the *Maiasaura* among remains of adolescent offspring helped confirm that large herbivorous dinosarus cared for their young. Since then we have learned this gentle hadrosaur, whose name means 'Good Mother Lizard,' actually hatched and raised its offspring in large nesting colonies. The behavior mirrors that of some modern seabird species.

## Possible Hybrids

 ┗━ |  | **Maiasaura*** Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target Team: Cleanse all negative effects.

* Deal NO damage
* Ability Cooldown: 2
* Cleanse
* Target Team: Heal 1x

* Deal 2x damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first.
* Target: Lowest HP
S.S. Arcadia

Medal

## Incubator Creatures

Parasaurolophus

Dimetrodon

Rajasaurus

S.S. Arcadia is the third proper arena in the game (not including Training Grounds).

## Appearance

The arena itself is the deck of a ship called the S.S. Arcadia. It rains consistently throughout the battle in this arena. Various vehicles, equipment and junk can be seen in the background. Due to the stormy weather, the arena is rather dark with more than one light brightening up the area.

In the movie, Jurassic World: Fallen Kingdom, this is the ship that was used to transport the creatures off the island.
Monostegotops

Profile

 **Up-to date as of version: 3.3**
## About

This fusion of herbivore and predator genotypes is more aggressive than its purely herbivore relatives. *Monostegotops* uses its strong hind legs and horned shield to charge and pin enemies.

## Creation Tree

 ┗━ |  | Monolophosaurus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 2
* 75% chance to Stun for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: All Opponents: Reduce Speed by 50% for 2 turns.

* Deal 1x damage
* 66% chance to Stun for 1 turn.
* Bypass armor.
* Unable to Swap for 2 turns.

## Stats by Level

[ Click here to view stats ]
Mammotherium

Profile

## About

This Cenozoic hybrid's horn is situated lower than the Elasmotherium's, allowing it to look forward while charging opponents. Mammotheriums rub their horns together to keep their horns sharp, and to show affection for each other.

## Creation Tree

 ┗━ |  | Elasmotherium* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Meiolania* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Damage increased +50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x.
* Shield 50% for this turn, 8 attacks. Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Shield 50% for 1 turn, 4 attacks.
* Target's speed -50% for 2 turns
* Taunt for 1 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

## Stats by Level

[ Click here to view stats ]
Omega

There are 7 Rarity levels in the game:

* Common
* Rare
* Epic
* Legendary
* Unique
* Apex
* **Omega**

Starting level: 1

Here is a list of the known available **Omega** creatures in ***Jurassic World: Alive***

There are 7 Classes in the game:
* **Cunning**
* Fierce
* Resilient
* Cunning Fierce
* Cunning Resilient
* Fierce Resilient
* Wild Card

Here is a list of the known available **Cunning** creatures in the game:

Template loop detected: Template:Creatures Table

There are 7 Classes in the game:
* Cunning
* Fierce
* Resilient
* **Cunning Fierce**
* Cunning Resilient
* Fierce Resilient
* Wild Card

Here is a list of the known available **Cunning Fierce** creatures in the game:

Template loop detected: Template:Creatures Table
There are 7 Classes in the game:
* Cunning
* **Fierce**
* Resilient
* Cunning Fierce
* Cunning Resilient
* Fierce Resilient
* Wild Card

Here is a list of the known available **Fierce** creatures in the game:

Template loop detected: Template:Creatures Table

There are 7 Classes in the game:
* Cunning
* Fierce
* Resilient
* Cunning Fierce
* Cunning Resilient
* **Fierce Resilient**
* Wild Card

Here is a list of the known available **Fierce Resilient** creatures in the game:

Template loop detected: Template:Creatures Table
Here is a list of all 374 creatures currently available in ***Jurassic World: Alive***.

## Creatures

Template loop detected: Template:Creatures Table

There are 7 Classes in the game:
* Cunning
* Fierce
* Resilient
* Cunning Fierce
* Cunning Resilient
* Fierce Resilient
* Wild Card

Here is a list of the known available Resilient creatures in the game:

Template loop detected: Template:Creatures Table
Meiolania

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This ancient stem-turtle is thought to be like a distant member of the ankylosauridae family. The horns extending from its flat skull, and its armored tail, caused this suggestion.

## Possible Hybrids

 ┗━ |  | **Meiolania*** Require: Level 20
* Cost: 500x DNA

 ┗━ |  | **Meiolania*** Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.0x

* Deal 3x damage
* Ability Delay: 2
* Ability Cooldown: 1
* Self: Taunt, lasting 1 turn
* Target: Highest HP: Precise attack

## Stats by Level

[ Click here to view stats ]
All-Powerful Dodo

## Stats

###  Critical

50%

 **Up-to date as of version: 3.3**

## Abilities

* Deal 1x damage
* Self: Cleanse.
* Target: Lowest HP: Remove Shields.
* Target: Bypass Armor.

Nasty ReturnFate SealerDodovastating PeckCounter Extinction

## Resistances

* Resist strength: 65%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 100%

* Resist strength: 75%

## Stats by Level

[ Click here to view stats ]
Pteranokyrie

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Named after the Valkyrie of Norse myth, *Pteranokyrie* means “winged chooser.” Watch out for this Apex flyer slicing across the skies-- it could be a harbinger of your end!

## Abilities

* Deal 1x damage
* Remove target's Cloak, Evasion and Shields
* Bypass Armor

* Deal 1.5X damage
* Ability Cooldown: 2
* Self: Cleanse All Negative Effects.
* Target: All Opponents: Remove Cloak. Remove Dodge.

* Deal Secure: 1.5X. Threatened: 1X damage
* Ability Cooldown: 1
* When Secure: Lowest HP: Bypass Armor.
* When Secure: DoT 15% of target's max HP for 3 turns.
* When Threatened: Lowest HP: Bypass Armor.
* When Threatened: DoT 30% of target's max HP for 3 turns.
* When Threatened: Self: Automatic Swap

* Deal NO damage
* Ability Cooldown: 3
* When Secure: Self: Cleanse All Negative Effects.
* When Secure: Increase Speed by 50% for 2 turns. Increase Crit Chance by 50% for 2 turns 2 attacks.
* When Secure: Lowest HP: Automatic Swap.
* Threatened State:
* When Threatened: Self: Cleanse All Negative Effects. Heal 1X
* When Threatened: Increase Speed by 20% for 2 turns.
* When Threatened: Lowest HP: Automatic Swap

* Deal NO damage
* Self: Increase Speed by 20% for 1 turn.
* Self: Shield by 50% for 1 turn, 1 attack.
* Target: Attacker: Reduce Speed by 20% for 1 turn.
* Target: Break Shields.

Swap In Ferocious Strike

* Deal NO damage
* Self: Shield by 50% for 1 turn, 1 attack.
* Self: 100% chance to Dodge by 67% for 1 turn. 1 attack.
* Self: 100% resistant to all debuffs for 1 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

-->

* Resist strength: 0%
Poukandactylus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

**Poukandactylus'** fantastic feathers, chaotic colors, and powerful patterns make demanding attention an easy task. Its loud appearance triggers frequent duels with other predatory creatures of the sky.

## Creation Tree

 ┗━ |  | Tupandactylus* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal NO damage
* This ability will Act First.
* Cleanse.
* 100% chance to Dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns. Taunt for 1 turn, 1 attack.

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks.

* Deal 1x damage
* Destroy Shields. Bypass Armor.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 50%

## Trivia

* In update 2.6, Poukandactylus' speed was reduced to 123. This was confirmed a bug, as it was meant to be 127.
Preondactylus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Like modern day gulls, *Preondactylus* congregate around shorelines to feed on fish, molluscs, and insects. Keep your shoreline clean to avoid damaging this tiny flyer’s new habitat!

## Possible Hybrids

 ┗━ |  | **Preondactylus*** Require: Level 15
* Cost: 200x DNA

 ┗━ |  | Dreadnoughtus* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal NO damage
* This ability will Act First.
* Cleanse.
* 100% chance to Dodge 66.7% of damage for 1 turn, 2 attacks.
* Speedup 10% for 2 turns. Taunt for 1 turn, 1 attack.

* Deal 1.5x damage
* Ability Cooldown: 2
* 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

* Deal 1X damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Cleanse DoT.
* Self: 75% chance to Dodge 67% of Damage for this turn, 2 attacks.
* Target: Highest Damage: Remove Increased Damage. Remove Increased Crit Chance.
* Target: Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: Reduce Crit Chance by 100% for 1 turn, 2 attacks.

* Deal NO damage
* Self: 100% chance to Dodge 100% of Damage for 1 turn, 2 attacks.
* Self: Unable to Swap for 2 turns.

* Deal NO damage
* Self: Increase Speed by 10% for 1 turn.
* Self: 100% chance to Dodge 67% of Damage for this turn, 2 attacks.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 100%

* Resist strength: 100%
Microraptor

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The tiny dromaeosaurid *Microraptor* sports a wing on each of its 4 limbs. The unique adaptation assists this prehistoric biplane in powered flight and gliding between treetops!

## Possible Hybrids

 ┗━ |  | **Microraptor*** Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1X 2 times damage
* Ability Cooldown: 1
* Target: Most Positive Effects: Precise.

* Deal 1X 3 times damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* Self: Increase Crit Chance by 100% for 2 turns, 1 attack.
* Self: Increase Speed by 20% for 1 turn.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 75%

* Resist strength: 100%
Quetzalcoatlus

*Not to be confused with Quetzalcoatlus GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Named after Aztec god Quetzalcoatl, this Cretaceous pterosaur is the largest animal to ever fly. By catching the right air currents, *Quetzalcoatlus* is capable of flying between continents and even around the world!

## Possible Hybrids

 ┗━ |  | Pteranodon* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal NO damage
* Self: Shield by 50% for 2 turns, 2 attacks after swapping in.
* Self: Taunt for 1 turn.
* Self: Unable to swap for 2 turns.

## Availability

As of update 2.0, *Quetzalcoatlus* no longer spawns in the wild, and is now an exclusive creature.

## Media

PromoPterosaurs3.jpgJurassic World™ Alive Pterosaurs ARE HERE!Quetzalcoatlus is one of the creatures featured in the Pterosaur announcement video.
Mortem Rex Boss

## Stats

###  Critical

40%

 **Up-to date as of version: 3.3**
## About

This was the first boss ever introduced to the game.

## Abilities

* Round 1
* Round 2

* Deal 1x damage
* Target: All opponents: remove Shields
* Target: All opponents: Bypass Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target: Highest HP: Destroy Shields and Taunt
* Target: Highest HP: Bypass Armor

* Deal 1x damage
* Self: Cleanse
* Target: At Random: Remove Shields and Taunt
* Target: At Random: Bypass Armor

* Deal 1x damage
* Self: Cleanse
* Target: All Opponents: remove Shields
* Target: All Opponents: Bypassing Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target: Highest HP: Destroy Shields and Taunt
* Target: Highest HP: Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor

## Resistances

* Resist strength: 100%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 50%

## Rewards

**First kill of the week**

Minimum Rare DNA: 141 [show more]

Minimum Common DNA: 1412 [show more]

**Following 10 kills of the week**

*Missing information*

## Raid Restrictions

*There are no restrictions for this raid!*
Lystrosavis

Profile

 **Up-to date as of version: 3.3**
## About

*The fiery-plumed Lystrosavis is omnivorous. Its inverted tusks assist this creature in digging for roots as well as rending meals of carrion!*

## Creation Tree

 ┗━ |  | Argentavis* Require: Level 20
* Cost: 500x DNA

## Resistances

* Resist strength: 33%

* Resist strength: 50%

* Resist strength: 33%

* Resist strength: 75%

* Resist strength: 50%

## Availability

{{Spawn|other=Keep an eye on the Weekly Calendar for Events that award this DNA.
Nullifying Minion (Ceramagnus Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Ceramagnus Boss

## Abilities

* Deal 1x damage
* Remove Positive Effects

* Deal 1.5x damage
* Ability Cooldown: 1
* Remove Positive Effects

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 50% for 2 turns, 3 attacks.

## Resistances

*This creature has no Resistances.*
Distraction Minion (Smilonemys Boss)

Profile

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Smilonemys Boss

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

## Resistances

*This creature has no Resistances.*
Miragaia

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

In Greek myth, Gaia is the personification of the Earth and the mother of the gods of Olympus. *Miragaia* translates to 'wonderful Earth.' The name suits this gentle herbivore!

## Possible Hybrids

 ┗━ |  | Dsungaripterus* Require: Level 15
* Cost: 200x DNA

 ┗━ |  | Megaloceros* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.5x

* Deal 1x damage
* Slow 50% for 1 turn.

## Exclusivity

* *Miragaia* is not known to spawn in the wild (Excluding events).
* It is only available in Incubators won in battle.

## Trivia

* *Miragaia* was announced for the game for version 1.5.
* *Miragaia* is the first Common Stegosaur with spikes.
Shield Minion (Refrenantem Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Refrenantem Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

## Resistances

*This creature has no Resistances.*
Megalonyx

Profile

 **Up-to date as of version: 3.3**
## About

This giant ground sloth only went extinct about 11,000 years ago! Early humans may have had something to do with it, since cut-marked bones of *Megalonyx* in Ohio indicate it was hunted by Ohioan Paleo-Americans!

## Possible Hybrids

 ┗━ |  | Nasutoceratops* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* This ability will Act First.
* Act first.
* 75% chance to dodge 67% of damage for 4 attacks, 2 turns.
* Increase speed 30% for 2 turns.
* Target Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Self: Increase Speed by 10% for 1 turn(s).
* Self: 75% chance to Dodge by 66.7& for 1 turns, 1 attacks.
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.
* Target: Bypass Dodge.

* Deal 1x damage
* No special effect

* Deal NO damage
* If opponent tries to Swap Out, Increase Speed by 30% for 2 turns.
* Increase Crit Chance by 50% for 2 turns, 2 attacks.
* 75% chance to Dodge by 66.7% for 1 turn, 2 attacks.
* Reduce opponent's damage by 50% for 1 turn, 2 attacks.

## Stats by Level

[ Click here to view stats ]
Shield Minion (Pyrritator Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Pyrritator Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

## Resistances

*This creature has no Resistances.*
Majundasuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Spliced with ancient crocodilian DNA, *Majundasuchus* is one of the fastest and most flexible attackers in the theropod bloodline. Unlike most dinosaurs, it also has impeccable eyesight.

## Creation Tree

 ┗━ |  | Nundasuchus* Require: Level 5
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Titanoboa GEN 2* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 1x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

* Increase damage 50% for 2 turns after swapping in
* Unable to swap for 2 turns

* Deal 1x damage
* Bypass Armor
Sinoceratops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Sinoceratops* are herbivores. However, some juveniles have been known to eat meat to help fuel their rapid skeletal growth.

## Possible Hybrids

 ┗━ |  | Allosaurus* Require: Level 15
* Cost: 500x DNA

 ┗━ |  | Utahraptor* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: 75% chance to Stun for 1 turn.

## Media

Sinoceratops appears alongside Deinocheirus in a promotional image for the Lockwood Estate arena which was added in version 1.4.
Ornithomimus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Though feathered, the *Ornithomimus* is flightless. Like a modern day ostrich, it instead uses its long legs to run at high speeds!

## Possible Hybrids

 ┗━ |  | Proceratosaurus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to Dodge 66.7% of damage for one attack, lasting 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## Availability

*Ornithomimus* spawns in the wild, globally.It is very slightly more common than most rares, though far from the most frequent.

## Media

QuizOrnithomimusNameMeaning.jpgPromotional AR photo of Ornithomimus
Shield

Shield Abilities reduce incoming damage from enemy attacks.

Here is a list of the known available Abilities with *only* **Shield** effect in the game:

* Deal 1x damage
* 50% shield for 1 turn, 2 attacks.

* Deal 1x damage
* 50% shield for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 1x damage
* Ability Cooldown: 2
* 50% shield for 2 turns, 2 attacks.

* Deal 1x damage
* Ability Cooldown: 4
* 50% Defense for 4 turns

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* On Revenge: 50% shield for 4 turns, 4 attacks.

* Deal NO damage
* Self: Shield by 50% for 2 turns, 2 attacks after swapping in.
* Self: Taunt for 1 turn.
* Self: Unable to swap for 2 turns.

Here is a list of Abilities with multiple effects, including **Shield**, in the game:

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Taunt for 1 turn, 8 attacks.

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 1x damage
* Ability Cooldown: 1
* Self: Taunt, lasting 1 round
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns
* Target: Lowest HP: Attack

* Deal 1.5x damage
* Ability Cooldown: 2
* Self: Taunt for 1 turn.
* Self: Team: Shield 50% for 2 turns, 2 attacks.
* Target: Highest HP: Attack.

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Shield 50% for 1 turn
* Target's speed -50% for 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Shield 50% for 1 turn, 4 attacks.
* Target's speed -50% for 2 turns
* Taunt for 1 turn.

* Deal 1x damage
* Ability Cooldown: 1
* Bypass armor
* Gain 50% Shield for 1 turn
* Destroy opponent's shields

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Remove target's Cloak, Evasion, Shields and Taunt.
* Bypass Armor
* Shield 50% for 1 turn, 4 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x.
* Shield 50% for this turn, 8 attacks. Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns, 6 attacks
* Shield 50% for 2 turns, 4 attacks
Pteraquetzal

* Profile
* Alt

## About

The long distance gliding speed of the massive Pteraquetzal is unrivaled. This allows the pterosaur to take long flights across the ocean in search of food and nesting grounds.

## Creation Tree

 ┗━ |  | Quetzalcoatlus* Require: Level 15
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Tanycolagreus* Require: Level 20
* Cost: 2000x DNA

## Abilities

* Deal 1x damage
* Cleanse distraction
* Target's speed -50% for 1 turn.
* Bypass Dodge.

* Deal 1x damage
* 50% shield for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Remove Positive Effects

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

* Deal 1x damage
* Bypass Armor

## Stats by Level

[ Click here to view stats ]
Scolosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Scolosaurus* is an ankylosaurid that lived around 76.5 million years ago in the semi-arid, seasonal climate of modern-day Alberta, Canada. At that time, volcanoes periodically blanketed the region in ash, helping to create an excellent repository of fossils known as the Dinosaur Park Formation!

## Possible Hybrids

 ┗━ |  | **Scolosaurus*** Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Taunt for 1 turn.

## Availability

*Scolosaurus* is only available from PvP tournaments and other Events.
Scorpios rex

*Not to be confused with Scorpios rex GEN 2.*

*Not to be confused with Scorpios rex GEN 3.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This vicious hybrid takes the name Scorpios from the venomous quills she sports on her tail. The Scorpios rex can eject these quills at will, spraying them in all directions when she goes in for the attack!

## Creation Tree

 ┗━ |  | Monolophosaurus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

* Deal NO damage
* This ability will Act First.
* Act first.
* 75% chance to dodge 67% of damage for 4 attacks, 2 turns.
* Increase speed 30% for 2 turns.
* Target Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target: Reduce Damage 50% for 2 turns, 4 attacks.
* Target: DoT 25% for 2 turns.

* Deal NO damage
* This ability will Act First.
* Self: Speedup 30% for 2 turns. Crit Increase 50% for 2 turns, 2 attacks.
* Self: 75% chance to Dodge for 2 turns, 2 attacks.
* Self: Unable to Swap for 2 turns.
* Target: Reduce damage 50% for 1 turns, 2 attacks.

## Resistances

* Resist strength: 25%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%

* Resist strength: 25%
Postimetrodon Boss

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2

* Deal 1x damage
* Ability Cooldown: 3
* Self: Damage increased 50% for 3 turns, 6 attacks.
* Target: Random: Attack.

* Deal 2x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* This ability will Act First.
* Self: Cleanse.
* Self: Heal 1.5x.
* Self: Shield by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Self: Cleanse damage reduction.
* Self: Increase damage by 50% for 4 turns, 4 attacks.
* Target: All Opponents: Attack.

* Deal NO damage
* This ability will Act First.
* Self: Cleanse.
* Self: Heal 1.5x.
* Self: Shield by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Self: Cleanse Vulnerable
* Target: At Random: Remove Taunt. Break Shields.
* Target: At Random: Bypass Armor.

* Deal 1.5x damage
* Self: Cleanse Vulnerable
* Target: All Opponents: Remove Taunt. Break Shields.
* Target: All Opponents: Bypass Armor.

## Resistances

* Resist strength: 80%

* Resist strength: 35%

* Resist strength: 85%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 65%
Purussaurus

*Not to be confused with Purussaurus GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This prehistoric reptile is actually a type of caiman!

## Possible Hybrids

 ┗━ |  | Carnotaurus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target is Vulnerable for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 1
* Target cannot swap for next 2 turns

* Deal 1.5x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Availability

*Purussaurus* is only available in battle incubators won in Nublar Jungle and later arenas and during events.

## Trivia

* This creature was added to the game in the Worldwide Release version.
* This creature's name was initially misspelled in the game. It was spelled as Purrusaurus instead of *Purussaurus*.
Megalosuchus Boss

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**

## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1x damage
* Bypass Armor and Dodge.

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1x damage
* Bypass Armor and Dodge.

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 2x damage
* Bypass Armor and Dodge abilities.

* Deal 1x damage
* Bypass Armor and Dodge.

## Resistances

* Resist strength: 90%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 100%

## Raid Restrictions

* Only LEGENDARY rarity and below are allowed in this Raid.
* Creature levels are capped at level 20.
* Stat boosts are capped at 10/10/10.
Refrenantem Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* Target: All Opponents: Reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

* Deal 1.5X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge. 25% chance to Stun.
* Target: DoT 25% of target's max HP for 2 turns. Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* When Secure: Reduce damage by 10% for 2 turns, 4 attacks.
* Threatened State: 50% Total HP
* When Threatened: Reduce damage by 15% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* When Secure: Target All Opponents: Nullify.
* When Secure: Distract 50% for 2 turns, 4 attacks.
* Threatened State: 50% Total HP
* When Threatened: Target All Opponents: Nullify.
* When Threatened: Distract 75% for 2 turns, 4 attacks.

* Deal 1.5X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge. 25% chance to Stun.
* Target: DoT 25% of target's max HP for 2 turns. Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* When Secure: Reduce damage by 10% for 2 turns, 4 attacks.
* Threatened State: 50% Total HP
* When Threatened: Reduce damage by 15% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* When Secure: Target All Opponents: Nullify.
* When Secure: Distract 50% for 2 turns, 4 attacks.
* Threatened State: 50% Total HP
* When Threatened: Target All Opponents: Nullify.
* When Threatened: Distract 75% for 2 turns, 4 attacks.

* Deal 1.5X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge. 25% chance to Stun.
* Target: DoT 25% of target's max HP for 2 turns. Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Self: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* When Secure: Reduce damage by 10% for 2 turns, 4 attacks.
* Threatened State: 50% Total HP
* When Threatened: Reduce damage by 15% for 2 turns, 4 attacks.

## Resistances

* Resist strength: 75%

* Resist strength: 85%

* Resist strength: 90%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 90%

* Resist strength: 35%

## Raid Restrictions

*There are no restrictions for this raid!*
Shattering Minion B (Megalosuchus Boss)

## Stats

###  Critical

20%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Megalosuchus Boss

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target: Highest HP: Destroy Shields and Taunt
* Target: Highest HP: Bypass Armor

## Resistances

*This creature has no Resistances.*
Sarcorixis

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The *Sarcorixis* is as vicious as a desert scorpion. Its spike-covered body makes it dangerous from every angle, and its jaws lock with a strength greater than any living crocodile.

## Creation Tree

 ┗━ |  | Sarcosuchus* Require: Level 10
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Pyroraptor GEN 2* Require: Level {{{6}}}
* Cost: {{{7}}}x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Delay: 1
* Ability Cooldown: 3
* 75% chance to Stun for 1 turn

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Stun 100%
* Target is Swap Prevented for 2 turns

* Deal 1.5x damage
* Ability Cooldown: 3
* Damage increased +50% for 3 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Resistances

* Resist strength: 75%

* Resist strength: 100%

## Availability

Presumably because *Sarcorixis* is a Superhybrid, it does not spawn in the wild and can only be obtained by fusing and in events.