Blair Wisp

* Render
* In-game

> Wisps experience a pleasurable sensation when gazed upon by mortals, and as such are difficult to sneak up on. They can, however, be incapacitated by a hard stare.
>
> -Epitaph

> Three hundred years ago, this wisp was cursed to the worst fate a wisp can befall - to never be seen by mortal eyes.
>
> -Epitaph

**Blair Wisp** is a Wisp encountered in The Blair Wisp Project. He is trapped in a circle of trees obscured by fog in the middle of the lake, due to a curse made by a powerful witch.

## Appearance

Blair Wisp is a creature resembling a floating human skull and vertebrae. Blair Wisp's skull contains a pair of blue eyes with visible veins. His vertebrae are not connected to one another, marking the red inter-vertebral discs.

## How To Free

Blair Wisp can be freed by making a mortal see him. However, the island Blair Wisp is located on is shrouded in thick fog preventing any mortal from seeing him. To get rid of this fog, you need to create a wind of power 3 or above which can be done by either using Tempest by itself or combining Gather Winds with Gusts. After the fog dissipates, making Blair Wisp use either Strange Vision in presence of a mortal or Hypnotic Image will free the ghost.

## Powers

 4
 3
 2
 1

## Gallery

**Concept Art**

Blair Wisp's Concept Art**Model Renders**

Blair Wisp's Collector's Edition Render**In-Game Screenshots**

Blair Wisp As A Restless SpiritBlair Wisp In The Ghoul RoomBlair Wisp In Beta Ghoul Room**Promotional Material/Other**

Blair Wisp On An Official Poster
## Trivia

* Blair Wisp's name is a reference to Blair Witch from 1999 found footage Horror movie, Blair Witch Project.
* The official strategy guide for Ghost Master states that Blair Wisp was trapped by the same witch who was instrumental in imprisoning Darkling.
* Blair Wisp is the only ghost in base game who knows Hypnotic Image.
	+ He also has the fewest powers out of all the ghosts.
	+ In Complete Edition Mod, he shares Hypnotic Image with Torchy.
* According to the official guide, Blair Wisp is considered a local legend and the reason why the film students are in the woods in the first place.
* In the official poster from the Collector's Edition of the game Blair Wisp accidentally uses the normal texture for human teeth instead of his own special texture for them.
* Due to an error in the code, Blair Wisp is the least recommended base game ghost in the game with 0 levels he's recommended in
	+ Assuming that the error is fixed he is recommended as a ghost in Spooky Hollow and shares his last place with Daydreamer and Darkling, who both get recommended in 1 level.
* The model for Blair Wisp has an unused texture called "Marrow" which looks exactly the same as a texture he does use called "Marrow3".
	+ Despite what the names might suggest there is no texture called "Marrow2".
* According to his dialogue, Blair Wisp needs to be seen by mortal eyes to become free. However Hypnotic Image will also work despite not making the ghost itself visible.
* Blair Wisp used to have a slightly different name in early versions of the game where he was called "The Blair Wisp".
* Blair Wisp used to have a slightly different restless spirit location, being trapped in a circle of trees rather then on a small island. It is unknown if the puzzle would have been changed due to that.

      **Full List of Haunters**

AetherArclightAzraelBanzaiBlack Crow**Blair Wisp**Blue MurderBooBrigitBuckCarterClatterclawsCogjammerDarklingDaydreamerDragoonElectrospasmFingersFiretailFlash JordanGhastlyHard BoiledHarrietHogwashHypnosKnucklesLady RoseLuckyMaxine FactorMoonscreamMoribundQuiverRaindancerScarecrowShiversSick PuppySmokin' JoeSoulscreechSparkleStaticStonewallStormtalonTerroreyesThe PainterThorneTorchyTriciaWavemasterWeatherwitchWendelWhirlweirdWhisperwindWindwalkerWisakejak
**Cut Ghosts**
Alfred Hunchcork, Barker, Crazy Bill, Documentarix, Ghost with No Name, Harlequin, Julie Wu, Kintu, Miss Hoover, Mr. Suitcase, Railrage, Romeo Martinez, Rustle, School Spirit, Sekhmet, Tempest, Timeshadow, Wes Graven, New Mexico Ghosts