Tack

> *"**If things go according to calculations, after this meeting I will get enough resources to be able to establish a certain organization.**"*
> - Tack, right before everything didn't go according to calculations and the group disbanded
>
>

## Tack

* Regular Outfit
* Don Tatta

### Affiliations:

Chizuria Mafia
Blossom Pirates (Former)
Biscuit Bounty Hunter Association (Former)

### Occupations:

Pirate
Bounty Hunter

### Relatives:

Unnamed Mother and Father (Alive)
Nine older siblings (2 alive, 7 status unknown)
Unknown number of younger siblings (status unknown)

### Residence:

Chizuria Town, Jubnah IslandDrum Island (Birth Island)

### Alias:

Don Tatta
 Tatta
Tiny (by Chaku)
 Rat (by Mara)
Pipsqueak
Tiny Tyrant (by an auctioneer)

## Devil Fruit

### Type:

Paramecia

**Tack** was a player character on One Piece; The Aftermath. He is the Tontatta mafia don of Chizuria (prior to the betrayal of the McVitt Government), and has previously allied with the Blossom Pirates. He was previously played by **Lightpulp.** Tack is also a Devil Fruit User, having eaten the Bisu Bisu no Mi, turning him into a Biscuit Tontatta.

## Appearance

Tack is a chibi-shaped dwarf with light skin and a large furry tail. He has platinum blonde hair, deep blue eyes, and a pointy nose. He wears a brown breton hat, a brown scarf, a baggy light-brown duffel coat, orange pants, and brown boots. His rear end also has a sleeve for his tail.

During the time he was a mafia don, he changed his outfit to an all-black longcoat suit, gloves and fedora all made to fit his size. He kept his brown scarf with him.

For a few weeks, he reverted back to his original outfit in order to keep his Don Tatta identity separate from "Tack of the Blossom Pirates". When he left the crew and returned to Jubnah, he put on his Don Tatta mafia outfit once more.

## Personality

Tack is a polite, gullible, and naive dwarf, taking everyone’s words at face value. He acts with kindness, supports those who do good, and condemns those who do not.

He has a somewhat mature speech pattern, like that of a wise old man. However, sometimes he can't help but use a cuter, childish version of a word because he doesn't know what the actual word for it is (e.g. saying "big boat blanket" instead of "sail"). Ever since he took over as Chizuria's mafia don, his vocabulary had expanded along with his knowledge, and thus this tendency of his has occurred less and less.

He has a habit of writing down notes whenever he is deep in thought, despite technically not needing to. He enjoys the sensation of paper, having spent many hours buried in books and paperwork alike. He is aware of the Tontatta species' inherent gullibility, so he often makes use of written contracts to bind both parties to their word.

He has an aversion to seeing people die, and has spared no effort to improve his skills in order to prevent as many deaths from occurring in front of him again. His crowning achievement of this is his Beastcuits, which are controllable biscuit creations he uses as disposable pawns instead of risking the lives of actual people. Even if it would put him at a disadvantage, he is unwilling to drag normal civilians into helping him in dangerous missions, after what happened to Cheezurai and the factory workers in the past. However, this aversion to death does not stop him from being violent with the enemies. When he's emotionally pushed to his limits, he becomes more forceful and aggressive in his methods to the point where even murder is acceptable.

## Abilities

**Extraordinary Mind** - Tack was born with an extremely keen mind, able to perfectly recall anything he has seen or heard for up to a month. He keeps track of his body's orientation all the time, letting him know the direction he is facing when lost or in a maze. He is also constantly counting how many breaths he is taking per hour, allowing him to precisely know the time of the day and set up timed ambushes with great accuracy. Using both time and direction as guides, he can calculate the distance he travelled and mentally map it out in his mind. He can look at all the pages of a book in seconds and properly "read" it later by recalling each page from memory. His memorization skill is so great, he can observe a parrot bird's flight and motions for a few seconds before creating a working replica made out of biscuits that can fly just like the real one.

**Biochemical Knowledge** - Like all Tontattas, Tack has a natural aptitude for cultivating plants, which due to his studious efforts has carried over to general biochemistry. He has successfully modified the biscuits produced by his devil fruit into a wide variety of types, such as healing medicines, anti-poison, nutrient-rich fertilizers, highly combustible flour, artificial muscles, and more.

**Political Position** - Tack's accomplishments as Don Tatta, the mafia don and mayor of Chizuria, continue to give him political sway in discussions despite being away from the town. He has also committed to memory a great deal of confidential information and backroom deals made by the previous mafia don, which when sold at a black market allowed him to easily get 10,000,000 Berris in a single day. He managed an entire town's finances, permits, authorization letters, and other bureaucratic matters all alone in order to avoid the risks of assassins and underhanded ministers from taking advantage of the unstable power-vacuum, at least for the first month of his stay.

**Unusual Strength** - Owing to his Tontatta body, despite being 5 inches tall, Tack can carry objects much larger than him and wield a hammer easily 8x his size. He can drag a grown person's body around with no visible signs of exertion, and free himself from a gigantic hand's tight grip.

**Extreme Speed** - Tack's small size, light body, and strong muscles allow him to reach high speeds without any effort or stamina loss. He can move faster than the eye can see, disappear from the sight of the most attentive guard, and even produce after-images that trick the enemy into attacking thin air. His mind and reaction time is similarly quick, able to think of plans in seconds and immediately deploy the appropriate type of biscuit shield before an attack could hit him.

## Devil Fruit

Tack ate the Bisu Bisu no Mi, turning him into a Biscuit Tontatta. By clapping his hands or snapping his fingers, he can generate biscuits of a desired size, shape, and composition appear in a space out of thin air, and manipulate them as he pleases. These biscuits are edible, and offers different beneficial effects when consumed. He can continuously produce these biscuits as long as he has the stamina for it, and as he slowly becomes stronger, the amount of biscuits he can produce grows exponentially to match.

### Strengths and Weaknesses

The Biscuit Devil Fruit is not inherently special compared to other Devil Fruits, but it has four properties that give it the potential to become one of the strongest fruits around. In increasing order of importance:

*The biscuits can be reshaped* - This allows the production of weapons, tools, and other objects out of biscuit material. Although it's an extremely useful ability, most paramecias and logias are able to do the same, making it the least important characteristic of the devil fruit.

*The biscuits are edible* - This allows biscuits to administer nutrients to a target, both beneficial and otherwise. With Tack's biochemistry knowledge, it can be used from enhanced healing, to antidotes, to performance enhancers, and so much more.

*The biscuits pop into existence* *-* Unlike most material-generation type devil fruits such as logias and other paramecias, the biscuits do not originate from Tack's body but instead appear instantly out of thin air. This allows for unorthodox techniques such as producing biscuits right inside an enemy's body to damage their internal organs, flanking enemies by creating biscuit weapons behind them, blocking enemy attacks with no lag time, creating unavoidable attacks, and so on.

*The biscuits are near-limitless* - Although Tack has a limit to how many biscuits he can produce with his stamina, the biscuits themselves don't disappear when he takes a rest, so he can continuously produce biscuits every day if he so desired. The limitlessness of the amount of biscuits that can be produced also means their potential size, weight, and scope are similarly infinite.

Despite all that, the biscuits are weak to liquids, becoming soggy when exposed to water. This makes the biscuit attacks weaker and its defense softer than normal. Otherwise, Tack is affected by the standard Devil Fruit weaknesses.

### Notable Techniques

**Beastcuits** - Tack conjures animal-shaped biscuits that he based off of a real animal he has personally seen, like a bird or a bear. The Beastcuits are not very tough, but they can do pretty much what their respective animal could do, such as fly, dash, or bite. The Beastcuits can also attack and swarm an enemy, using their numbers to their advantage. As long as Tack is conscious, Tack can always produce more Beastcuits to replace those that have fallen in battle, creating a seemingly never-ending army of Beastcuits. Due to the Beastcuits being mere constructs and not actual animals, they make effective pawns that can perform dangerous tasks and even be sacrificed in battle.

**TACKBS** - Tack's current trump card. It stands for *Tactical Altitude-Correcting Kinetic Bombardment System*. It is a technique where he controls multiple bird-shaped Beastcuits to fly up to the sky to gain altitude, before diving down to accelerate to terminal velocity and bombard the enemy using their own bodies. This technique has enough power behind it to critically injure a land whale in one go. This is a sacrificial suicide attack that destroys the Beastcuits in the process.

## Equipment

### Current Equipment

* **Mafia Don Suit** - A black longcoat suit fitting for a mafia boss. The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials. It provides Tack a little bit of protection.
* **Log Book** - A normal logbook, where Tack writes his plans in order to memorize them. Hidden between the pages is a folder titled "Super Secret War Plans", which is a decoy fake plan Tack wrote in advance.
* **Log Pose** - A log pose Tack stole from a pirate ship he was on in order to keep an evil pirate crew stuck on the island long enough for the Marines to capture them.
* **Alchemical Potions** - A set of potions he bought from Dr. Pickle at the Adamas Alchemical's Rowntree branch. Upon drinking one, the potions produce different effects on the drinker depending on the potion's color. The effects are only temporary, lasting for five minutes before returning the drinker to normal.
	+ **White Potion** - A potion that greatly reduces the drinker's size temporarily. When drunk by a medium-sized person, they become as tiny as a Tontatta. It is currently unknown whether it would make giants become Tontatta-sized as well, or if it would only reduce them to medium-sized.
	+ **Black Potion** - A potion that turns the skin black and supposedly grants Sulong-level power temporarily. It is currently unknown whether this only works for minks or if non-minks would also gain the benefits of Sulong.
	+ **Pink Potion** - A potion that changes the drinker's height and gender into a medium-sized female temporarily. The clothes change size together with the drinker. When drunk by Tack, it turns him into a 5 foot tall girl whose appearance is mostly that of a human except for the Tontatta tail. Apparently, the potion doesn't allow females to turn into males, only male to female.
	+ **Red Potion** - A mysterious blood-red potion that supposedly only works on Tontattas. Its effects are still unknown.

* **Contracts** - Tack possesses multiple written contracts. Each contract has multiple copies of it, produced via "woodblock printing", by using his perfect memory to recreate the lettering on a biscuit, flipping the image, and stamping papers with it.
	+ **Mafia Ownership Contract** - A contract written by the previous mafia don of Chizuria, Trou Dru Cru, as part of a gambling pot in a game of poker against "Royal Flush" Hearts. Upon winning, this contract was then handed over to Tack for still-unknown reasons.
	+ **Chizuria Deed of Land Ownership Contract** - A land title contract for the town of Chizuria, similarly thrown into the gambling pot by Trou Dru Cru. It has since then been updated and replaced with a new contract bought with Lord Fivequid's money at the Auction House.
	+ **Kurimu-Chizuria Slave Exchange Contract** - A contract made between Kurimu and Chizuria stating that Kurimu will return all the breeding and labor slaves they received from Chizuria, as well as stop requesting for weapons from Chizuria's factories every month. In exchange, Kurrimu will send Chizuria's representative as ambassadors to negotiate with the hostile invading country of Wood Sovereign. Later it would turn out to be a plot by Kurimu to send the Chizuria representatives to be killed so they can take back the slaves and weapons they gave away.

* **Vivre Card** - A vivre card belonging to a Revolutionary Army commander, Captain Sabr.
* **Bronze Ring** - A mysterious ring that Tack wears as an arm bracelet. When Tack is severely injured, it activates and mitigates all types of damage.

### Previous Equipment

* **Cheese Hammer** - A 4 ft tall mallet with a cheese motif. Stolen from Ricotta Dean while he was distracted by a biscuit, and was used to kill him. The hammer was also used to kill Matt Chedder. Tack abandoned the weapon right before entering the Kaleido Sleido Disco due to a no-weapons policy.
* **Unknown Devil Fruit** - A devil fruit Tack bought from a Revolutionary Army Black Market. It iss a pentagon-shaped pear with red and pink polka dots on it. There are swirls within the polka dots, but the polka dots are more like stars. Upon meeting the Blood Knights, Tack gave this to Mephiston, revealing the devil fruit to be the **Hira Hira no Mi**.

## Relationships

### Chaku Urahara

Chaku was Tack's friend, and one of his most trusted aides. Chaku helped Tack usurp the previous mafia don's position, and assisted in protecting the town as the head of a group called Archers. Upon Chaku's death, Tack heard his voice one last time, strengthening Tack's resolve to finish what they started.

### Natasha Shenon

Natasha was just a passerby who quickly became one of Tack's trusted aides, along with Chaku. She accompanied him throughout the Kurimu and Rowntree visits, before being forcibly sent away by Naraushimu.

### Mai Surui

Mai was the captain of Blossom Pirates, and Tack joined under her crew. For most of his stay with the pirates, Tack treated Mai as a captain. However, when Mai cried for hours after allowing a hostage to kill itself, Tack's opinion of the captain lowered. Nonetheless, he still valued her life as he performed a seemingly impossible surgery on her near-dead body to bring her back to life, before leaving the crew in self-exile as punishment for turning his back on her. When Tack later learned that Mai's heart was taken from her corpse and sealed in gold, he silently vowed to take revenge on the man who did this to her.

### Sana Tsuga

Tack and Sana did not talk with each other much, but Tack was eager to learn from the much more intelligent Sana, going as far as to visit her laboratory to look at the robots she was collecting and reverse-engineering.

### Delwin Ale

Tack first met Delwin and Mai during the attack of the Birch Elm Goliath at Kurimu, with the mistaken knowledge that he is a Marine. Tack stuck to Delwin during most of his stay with the pirate crew, as the one who seemed to be the wisest in the group.

### Amahime

Tack once fed Amahime a biscuit to calm her down before she destroyed any more stalls in the Revolutionary Army underground base in rage.

### Mara Abe

Mara was considered by Tack as the strongest in the crew, and went out of his way to offer her a ship in exchange for her continued service to the Blossom Pirates. Before Tack went to his self-exile, he told her that Lord Noct's ship was now hers, fulfilling his end of the bargain.

## Major Battles

* **Tack** vs **Ricotta Dean -** *Won*
* **Tack & Chaku** vs **Money Golem & Matt Cheddar -** *Won*
* **Tack & Chaku (***Assisted by **Hearts**)* vs **Don Trou Du Cru -** *Won*
* **Tack & Chaku & Tasha** vs **Birch Elm Warrior -** *Won*
* **Tack, Chaku, Tasha & Blossom Pirates (Mai & Delwin)** vs **Birch Elm Goliath -** Won
* **Tack, Tasha, Ricardo Stilton & Tarus Wingate** vs **Wood Soverign** *- Lost (Retreated)*

## Gallery

### Canon Gallery

Using Dissonant Whispers to make enemies cringeOffering a biscuitPlanning against Matt Cheddar's deadly game of Deal or No DealThe Biscuit Bounty Hunters (Left to Right) Natasha, Tack & ChakuDon TattaTack Art by Berry\_#2340Tack defeats Ricotta Dean by Critically destroying his balls with his own weaponTack Creates his Anti-Goliath Weapon known as Cookie-Monster
### Non-Canon Gallery

Showing off the Tontatta StrengthConquering a Sand CastleRiding a normal hamster to battleWhat Tack could have been: a biscuit warriorSmug faceIf Tack met the previous Fleet AdmiralIf Tack met HamzaTontattas are so gullible they believe their own liesA Tack tacked on to piratesWhen face to face with God Killer (Toy)Working at a maid restaurantSoggy biscuits don't make for good umbrellasSalted biscuitsBeing small has its advantagesThe leader is a graceful loserHow to shut down a casterDay 1 Inktober 2022 by LightpulpDay 31 Inktober 2022 by LightpulpBiscuits solve everything including a broken... machineWhat the Bisu Bisu no Mi is really meant to be used forTack is very squishable
### Genderbent Gallery

The genderbent art that started it allMaid Tack having her photo takenTack on a DateBuy one now!Hammer GirlMagical Biscuit GirlAn actual Canon Genderbent Tack
## Trivia

* Tack is the second Tontatta PC character.
* Tack's name comes from hardtack, a type of dense biscuit.
* His hair and eyes' blue-white color scheme is intentionally designed to clash and conflict with his earthly brown clothes, hinting that he would fit in better with a certain faction's uniform instead.
* Tack is the first character to use the Spellcasting Devil Fruit system, where eating a devil fruit will grant you the spellslots of a full caster on top of your actual class. Due to being a bard and having a devil fruit, Tack possesses twice the amount of spells and spellslots of a normal bard.
* Tack is a bard who uses intelligence instead of charisma for every class-related feature (bardic inspiration, spellcasting, etc.) This is because his spells are casted through the engineering and chemistry of his biscuits, rather than through musical performance.
* On his first draft, he was supposed to be a marksman (ranger reflavor).
* Tack does not use any homebrew spells. All of his devil fruit abilities are reflavored base DND 5e spells. This was done partially to avoid having a spell be nerfed on a DM's whim, and partially to prove that a well-played caster can go toe to toe with homebrewed characters.
* Tack currently has 42 gimmicks that allow him to stand above other characters. Only three have been revealed so far (2x spell slots, TACKBS using Conjure Animals, Biscuit Mechas using glyph of waring + polymorph combo).
* Tack's level 1 feat, Keen Mind, is what allows him to perfectly recreate the animals he uses for his Beastcuit technique (Conjure Animals).