recursal/Fanatic-Fandom huggingface dataset:
剑

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**剑** 泛指任何具有"剑"标签的近战武器；尽管有些武器外观或能力与 Minecraft 原版剑不同，仍归纳在剑的范畴。

同时，它们可以使用附魔和重铸来增加属性/效果。

* 热马铃薯书
* 附魔
* 重铸

显示/隐藏 近战武器的升级清单

**下表是一些热门的武器附魔. 详情见附魔.**

显示/隐藏 近战武器的附魔清单

## 剑的清单 List of swords

以下为依伤害顺序排列的清单。

显示/隐藏 近战武器

## 原版的剑

所有Minecraft原版的剑都存在于 SkyBlock。虽然 SkyBlock 版本的通常比较强。木剑可用于不同工人的合成。

A "Thick Wooden Sword" can be created by applying a Wood Singularity on a normal Wooden Sword which would give it an additional ❁ 力量 +100, although due to its cost and better weapons to apply it on, this is not recommended. A better option would be a Tactician's Sword or Scorpion Foil.

## 相关页面

* 弓
* 鱼竿
Emblems

An Emblem is an item which gives additional character stats if carried in your character's Inventory.

### Emblem of the Conqueror

Acquired by: Killing the boss Kraahl when playing at Hell difficulty.

### Emblem of the Greed

Acquired by: Opening 1500 chests in the Hell run through.

### Emblem of the Valor

Acquired by: Killing 1500 enemies of at least level 225.

### Emblem of the Might

Acquired by: Equipping Infused items at maximum level into every slot.

### Emblem of the Triad

Acquired by: Playing all six character classes to at least level 150. (You also get 5 million gold for this achievement.)

### Emblem of the Souls

Acquired by: Completing the The Three Brothers quest.
Version 1.5.9

## Patch Notes

Version 1.5.9 was released on 2019.12.15.

### Features

* Introduction of a server for saving user data: the saving problem has been drastically reduced.
* Introduction of offline mode: from now on, even those without an internet connection can play.
* Introduction of the rankings: for those who play online, there will be a new challenge based on the highest level reached in the lost maps.
* Introduction of pets: new helpers pet are now available to sell items without returning to the city.
* Introduction of the stone of rebirth: with this recipe you can reset the second mastery choice.
* Introduction of a social mission to get a new little reward.
* Introduction of the auto pick-up system also for epic and legendary items.
* Introduction of a user ID useful to speed up and improve support for technical problems.
* Introduction of the letter M in the floating text display to compress the damages greater than one million.
* The new Max Player Level is now 1000 instead of 200: the skill points will still be awarded up to level 200.
* New magic find system: from now on, even very high percentages will bring benefits.

### Improvements

* Manual save has been removed: the game now automatically saves.
* Gold Nuggets are now legendary miscellaneous.
* From now on, if you choose as second mastery the same you're already using, your skill cap will be increased from 20 to 25.
* The empower weapon tooltip is now clearer.
* The screen can now be rotated of 180°.
* The village graphics have been improved.
* The "menu" and "options" interfaces have been improved.

### Major bug fixes

* The legendary miscellaneous drop bug has been fixed.
* The rollback bug has been fixed.
* Raikashan bug has been fixed.

### Minor bug fixes

* The "supporter gift" purchase button will now be disabled once the purchase is made.
* The floating text bug has been fixed: floating text will now have a maximum size.
* The lost map keys bug has been fixed: now the R10 key will not unlock the R10 difficulty.

### Balances

* More balance gold drop
* From R4 onwards the gold drop has increased considerably.
* The miscellaneous drop has been reduced.
* Infuse cores will now drop only to tier 4.
* The infusion price has been increased.
Set Items

You can recognise a set item because they all have a green background, even the Astral versions of them. On their own they are Legendaries but when you have 2 or more of the same set (and usually the same tier) you can get extra stats and Mastery enhancements based on the number of items you own of that set.
Mastery/ru

File:Placeholder
В игре существует 3 доступных для выбора игровых класса позволяющих получить приемущества для вашего игрового стиля.

## Ближний бой (Воин/Warrior)

Ближний бой предназначен для нанесения урона в ближнем бою с выживаемостью по большей части за счёт сопротивления входящему урону.

## Волшебство (Маг/Mage)

Волшебство заключается в стихийной магии на основе огня, молний и льда.

## Стрельба (Лучник/Archer)

Стрельба подразумевает специализацию на атаках дальнего радиуса с выживаемостью за счёт ловкости в ближнем бою.

## Примечание

Разработчиками зарезервирован универсальный класс(All) теоретически позволяющий выбирать способности из всех классов. Подробности о вводе класса в игру, как и возможности выбора данного класса для игроков не разглашаются.
Skirmish

> This mastery is based on the use of strong physical abilities to kill enemies while wearing heavy armours
>
> - Class description

Also commonly known as the "Warrior" class of the game, the Skirmish mastery offers you the ability to wield melee weapons dealing devastating physical damage in close combat and has the ability to provide you durability to endure incoming attacks at the same time.

The Skirmisher is able to equip swords, axes, maces, daggers, polearms, and shields. They are also more inclined to wear heavy armor, and have Strength as their main stat.

## Attributes

* +20% To Armor
* +20% To Magic Resistance
* +10% To Health
* +10% To Health Regeneration

## Skills

Table showing skill links and their unlock levels.

## Starting items

* Item Name: Short Sword
* Type: Sword-1H
* Attack Damage: 28
* Attack Speed: 35
* Required Strength: 1
* Durability: 20/20

## Starting Attributes

 Health Regeneration
 Life Steal
 Mana
 Mana Regeneration
 Mana Steal
 Physical Damage
 Magical Damage
 Critical
Enchantment Stones

**Enchantment Stones**

These stones, not to be confused with Lost Dungeon Stones, can be used to increase the power of an item they are added to. Like regular drops these can appear in one of three types: Magic, Rare, and Epic.

#### Where to Find

These stones are exclusive drops of successful Lost Dungeon runs. Furthermore they can only drop when legendary Lost Dungeon stones have been used to open a dungeon.

### How to Use

To use one of these stones you just drag & drop them onto an item. Only one Enchantment Stone can be applied to a single object. If you apply a second one, the upgrades from the previous one will be lost. You will always get an: *Are you sure?* warning pop up, whether or not the item had previously been enhanced with an Enchantment Stone. It is quite easy to tell if an item has already been upgraded by an Enchantment Stone. Normally the background of an item is quite plain but when they have been upgraded the background changes to a radial pattern.

If the item had previously been enhanced with Consumables the effect of the Enchantment Stone will be upgraded to the same level as the item. If an item with an enchantment is recycled the Enchantment stone is not recovered. If the stats. of the left-hand item of a fuse action has been upgraded with Enchantment Stone these will be lost; enhancements made to the right-hand side will however carry forward to the new item.

### General Abilities

These Enchantment Stone have the ability to add to or upgrade the stats. of an item. They can also add unique abilities similar to those given by Legendaries, and Set Items and some Epic items. Like the equipment they enhance (with the exception of astral items) each enchantment stone has, theoretically, a unique combination of properties.

### Main Types

Each Enchantment stone is almost guaranteed to be unique, as not only can the value of the enhancement be different, the enhancements can too.

#### Mightiness

The red stones tend to imbue aggressive attributes such as damage, enhancements to the main stats., and life steal.

#### Endurance

The green stones seems to specialise in defensive measures such as resistance and armor.

#### Inspiration

The blue stones don't really seem to specialise in anything. They can have both damage and resistance (but rarely on the same stone).
Version 1.7.1

Version 1.7.1 was released on 2020.01.23.

* Recycling now guarantees the restitution of the 50% of the cabalites used for the upgrades.
* Introduction of Tier 5.
* Introduction of enchantments for items.
* Introduction of the legendary dungeons keys.
* Introduction of the new Pyrite reagent to upgrade epic items.
* Introduction of translations for the following languages: English, Italiano, Française, Español, Deutsche, Português, 日本語, 中文, हिंदी, 한국어, العربية (experimental).
* Introduction of the new Three Brothers quest: you will have to search for hidden relics in new secret passages through the various dungeons. By combining the fragments you will get a key to open a sealed door inside the Order's Palace. There, epic battles and many riches await you.
* Introduction of the new Arena game mode : you will face hordes of demons and bosses on repeat until your spirit and limbs hold up. The further you go, the more rewards will be important.
* Introduction of the new Obolo currency obtainable through arena mode.
* Introduction of a new trader for the Obolo currency.
* Introduction of new kind of rewards that can be purchased through the new Obolo currency.
* Introduction of the fortune spinning wheel.
* Introduction of three new familiars for sale in the shop.
* Introduction of Mimic: a very special but also very dangerous chest...
* Introduction of a new grade of gems: divine gems.
* Introduction of the finger-demon for adding sockets to items; sockets can accumulate.
* Introduction of a new assistance form: thanks to it we will be able to provide more targeted and efficient assistance.

### Improvements

* Items stuck number can now be viewed directly in the drop.
* Introduction of new indicators for shrines powers.
* It is no longer possible to infuse the powers of gems.
* The minimap is now less invasive.
* Icons are now visible on the "full screen map"
* Rework of the blacksmither graphics: now the crafting procedures are clearer.
* Interface rework for primary statistics assignment: now the points assignment is clearer and simpler.
* Points assignment speed up: from now on it will be possible to assign, if you wish, ten statistical points at a time by keeping the appropriate key pressed.
* Percentage powers are no longer additive but multiplicative.

### Major bug fixes

* Character death and teleport no longer cause game freezes.

### Minor bug fixes

* Gold no longer resets beyond 2 billion.
* The magic shield now works properly.
* Teleport mana cost now works properly.
* Uldorg boss charge ability now works correctly.
* Minor bugs have been fixed.

### Balances

* Boss drop-quality has been increased.
* Arabeth boss movement speed has been decreased.
* The shrines powers have been enhanced.

### Other info

* The leaderboard has been temporarily disabled due to a Google malfunction. We await the response from Google for reactivation.
Drawbacks

Although this is a great game (otherwise I wouldn't be taking the trouble to write this) it does, like any game have its drawbacks.

* Chief amongst these, I would say, is that once you have completed the game on Normal difficulty there are no more quests to do. From Hard to Chaos all you get is increasing difficulty.

* Another point relating to the last one is that the developers made the decision to limit skill point increases to the first 200 levels and ability point increases to 1500.

* Relating to skill points having more than 200 (plus a few bonus ones from achievements) sometimes doesn't matter as there is also a limit on how many you can put into any one skill. This can leave you with skill points you can't use, or rather, points that you can't put into the skills you are actually using.

* Once you get to level 1500 you cannot even level up anymore so even that little pleasure is taken away from you.

* Although it is genuinely, *free to play*, paying that little bit extra helps to ease the game a little. If you like to develop more than one class at a time buying extra storage slots certainly come in handy.

* At the beginning of the game travel speed can draw the game out. There is not much you can do about it with Level I gear but buying the raven pet/familiar, Huginn, for 75m coin can give a nice 10% speed boost. Once you max. out speed buying the frog, Hequet, can boost *Magic Find*, the stat responsible for the rate at which legendaries drop. (Pets also have the ability to sell off your surplus loot for you so you don't have to teleport back to base.)

* Legendaries brings us to another problem, common to all of these types of games, the rate at which legendaries fall. Your *Magic Find* has to be in the tens of thousands to make any significant difference.
The Beginning

The Beginning is a quest in Glade.

## Walkthrough

      Talk to the Hooded next to the starting area.

### Quest description

The Hooded: *We are almost there my companion: The Order's Palace is near. Clear the road and take us to Arvid, the captain of the guards: he will know how to advise you.*

### Objectives

Clear the road and find Arvid, the captain of the Guards.
Fieser Wurf

### Beschreibung

RÜSTE eine Fackelkugel aus, die eine bogenförmige Flugbahn hat und kurz nach dem Schleudern explodiert. FEUERE, um die Fackelkugel in einem Bogen nach links zu schleudern. Wenn sie explodiert, blendet sie jeden Spieler, der die Explosion gesehen hat. FEUERE IM ALTERNATIVEN MODUS, um die Fackelkugel in einem Bogen nach rechts zu schleudern.

### Nutzungen pro Runde

2

— Beschreibung im Spiel

Der **Fiese Wurf** (Englisch: *Curveball*) ist eine Fähigkeit in Valorant. Sie gehört zu den Basisfähigkeiten des Agenten Phoenix.

## Updates und Patch-Notes

### Patch Notes 1.0

* max. Blenddauer erhöht 0,8 >>> 1,1 Sekunden
	+ Die Blenddauer ist kurz, wenn man in Betracht zieht, wie schnell er seinen Fiesen Wurf gegen unglücklich positionierte Gegner einsetzen kann. Und sie war auch etwas zu kurz, um ihre neuen Kosten von 200 Credits zu rechtfertigen.
Twisted Flowers

The Beginning is a quest in Gardens.

## Walkthrough

Talk to Jarcos near the Gardens entrance.

### Quest description

**Jarcos**: *When the terror began, I was in the palace gardens, where a rare type of red lotus flowers grew. I can create regenerating magic potions with them and it is possible to treat wounds quickly. Unfortunately, I had to run away and I did not have time to collect enough flowers; If you bring me some more, I can heal our wounded and give you one of that potion as a tribute.*

### Objectives

* Look for the Red Lotus flower in The Black Palace Gardens and hand them over to the Alchemist.
* Bring the Flower to the Alchemist.

### Quest completed

**Jarcos**: *Thank you very much warrior! Wait a moment and I will give you your Healing Potion... Take, here's to you!*
**Reward**: Elixir Of Health
Druidism

> "This Mastery gives you the power of the elder spirits of nature to destroy your opponents"
>
>

A druid relies on their connection to nature to power their abilities. They are known for their command of animals. They are dependent on Intellect.

## Attributes

* +15% To Armor
* +15% To Magic Resistance
* +25% To Health

## Skills

Table showing skill links and their unlock levels.

## Starting Attributes

 Health Regeneration
 Life Steal
 Mana
 Mana Regeneration
 Mana Steal
 Physical Damage
 Magical Damage
 Critical
Version 2.6.2

Version 2.6.2 was released on 2021.03.28.

* The number of "multi-missile" darts has been reduced after level 20 (when the spell is level 60, 25 missiles are fired instead of 33)
* Hooking Missile now collides with obstacles
* The finger scroll in the shop now works properly
* Within some levels (e.g. Arena) it is no longer possible to join the multiplayer mode
* It is no longer possible to cast two spells at the same time
* Sanctuaries that have already been used will no longer appear on the map

### Major bug fixes

* Sets now work properly
* Class bonuses now work properly
* The wing bug has been fixed: they now always stay in the correct position
* All known Arena-related bugs have been fixed
* All known “Three Brothers” quest-related bugs have been fixed
* The sounds of sold items and gold no longer overlap
* Mimics no longer come out of the map
* The inventory tabs now work correctly
* Boss V now summons a limited number of minions

### Balances

* The "Dexterity" stat provides less attack speed
* Passive skill bonuses beyond level 20 now scale linearly
* The attack speed formula has been changed
Frank Raser

Frank Raser (1945-present) is a Germany Srf Champion. He races from 1966 to 1997 and wins the 1977 championship. However, he is also known for being disqualified in 1971 He was also known with the name "Schummel Raser". He wears #19. he Retire 1997 and Get Replaced by Marc Lefler. he was from 1974 to 1997 the Teammate of Lars Einfach.

He had a kinda sad life. his mother died as he was 2 years, old. in 1969 he accedently caused Ryan Danison to crash and Ryan sadly died, in 1970 his father died from a heart attack. his brother died in 1977, and 1979 he accedently killed a Marshal, he almost retired but don´t give up in racing.

his son Mike races since 2012 in SRF.

he has 56 Poles but never finished on the podium if he was on the Pole, he Rarely Wins or have a Podium.
Magic Orbit

> "Summon energy spheres that orbit around you"
>
>

### General

* Mastery: Sorcery
* Type: Aura
* Level Requirement: 14
* Skill Requirements: Multimissile
* Mana Per Use: 20

### Interactions

Adds to:
 Holy Cross | +8% Magical damage per level

Increased by:
 Holy Fire | +2% Magical damage per level

### Skill Progression

Increases magical damage by 2% or 3% per level from a base of 1%
Frost Nova

> "Summon an ice ring that freezes enemies around you"
>
>

### General

* Mastery: Sorcery
* Type: Active
* Level Requirement: 1
* Skill Requirements: None
* Mana Per Use: 30

### Interactions

Adds to:
 Holy Fire | +2% Magical damage per level

Increased by:
 Freeze Arrow | +1% Magical damage per level

### Skill Progression

Increases magical damage by 10% per level from a base of 110%
Lost Dungeon

The portal to this area can be found inside the large stone building at the back of Fortress of the Order. (See the title link for more information.) These are part of a special quest that require a Dungeon Key to enter.

Primarily you will concerned with dungeons you open using Legendary Lost Dungeon stones.

## Legendary Stone Dungeons

To open these you have to use one of the stones listed below.

### Boss

Any of these bosses Deathfrost, Esertha, Goliath, the Breaker, Archonia, Mista, the Traveler, Infris, the Flame, The Lord of Storm can appear in any of the Lost Dungeons listed below. However if you use a Legendary Lost Dungeon stone when opening a Lost dungeon, the monsters and terrain will always be the same when using that stone.

### Ancient Tragedy Dungeon

Based On: Catacombs
Monsters: Skeleton, Skeleton Mage, Skeleton Captain
### Arcane Depth Dungeon

Based On: Caves
Monsters: Grendel, Balor Demon
### Foolishness Dungeon

Based On: Arcane Passage
Monsters: Imp, Succubus
### Icevein Dungeon

Based On: Lost City
Monsters: Imp, Ogre
### Sands Dungeon

Based On: Garden
Monsters: Skeleton, Skeleton Archer, Scourge
### Sarkerohn Dungeon

Based On: Black Palace
Monsters: Insect, Tarantula
## Ordinary Lost Dungeons

#### Green

* Monsters: Skeleton, Skeleton Archer, Skeleton Captain
Boss: Goliath, the Breaker

#### Green Prison

* Monsters: Winged Demon, Imp, Succubus
Boss: Infris, the Flame

#### Grey Cave

* Monsters: Imp, Ogre
Boss: Archonia

#### Grey Arcane Passage

* Monsters: Skeleton, Skeleton Archer, Skeleton Captain
Boss: Mista, the Traveler

====Grey Prison==== 2

* Monsters: Insect, Tarantula
Boss: The Lord of Storm

#### Grey Garden

* Monsters: Imp, Ogre
Boss: Esertha

#### Red Arcane Passage

* Monsters: Insect, Tarantula
Boss: Mista, the Traveler

#### Yellow Garden

* Monsters: Occult, Infernal Hound
Boss: The Lord of Storm

## Drops

As the level of items increases in the main game, they increase here too. Here is where the items found increase in value, and, if permitted, your chance of getting next-level items goes up.

* Tier II items at Level 35
* Tier III items at Level 65
* Tier IV items at Level 95
* Tier IV (10% V) at Level 129
* Tier IV (30% V) at Level 160
* Tier IV (50% V) at Level 190
* Tier V at Level 226
* Tier V (10% VI) at level 320
* Tier V (10% VI) at level 355
* Tier V 30% (VI) at level 385
* Tier V (40% VI) at level 415
* Tier V (**50%** VI) at level 4??
* Tier V (**40%** VI) at level 4??
* Tier V (**40%** VI) at level 4??
* Tier V (**40%** VI) at level 4??

NB. These levels are not fixed. For instance I have seen Tier IV (50% V) trigger at Level 190 and level 202.
Version 1.3.1-1.3.2

## Patch Notes

Version 1.3.1-1.3.2 was released on 2019.11.04.

### Major bug fixes

* Fixed a problem with the app purchase
* Fixed some legendary items power
* Dungeon generator system improved
* Loading time have been improved
* Items durability has been increased
* Removed gold from in app purchase
* The items drop system has been improved
* Negative health bug fixed
* Rotating Shields spell has been fixed
* "Running" Recall bug fixed

## References

Source
Pets

## General Information

Most of the pets (also known as familiars) in the game are purchased from the Familiar Emporium in the store found at the top of the screen in Fortress of the Order. One can also be gained as a rare reward drop in Dungeon Finder. Even though they are in the store not all of them use cash some can be bought for gold earned in-game.

## Benefits of Pets

Unlike Wings, pets are actually useful. When it comes to unwanted items cluttering up your bag they can identify all unidentified items and will act as go-fors selling them on your behalf without having to teleport back to base. They can either do a bulk sale or double tapping on an item, like a gem, will also sell it.

As if this wasn't enough most pets come with an small boost to a secondary stat, and one comes with a boost to Intellect.
Bear Form

> "Takes the form of a humanoid bear generating a shock wave that repels enemies"
>
>

### General

* Mastery: Druidism
* Type: Aura
* Level Requirement: 21
* Unlock Requirements: Goat Form
* Mana Per Use: 20

### Skill Progression

Increases shockwave by 14% of character's physical damage per level
Recover 2% of maximum life over 3 seconds per level
Increases physical damage by 2% per 3 seconds per level
Increases area damage by 0.2% per stack per level
Increases armor and magical resist by 0.5% per level
Increases physical damage by 0.7% per level
Professor Du

**Professor Du** is one of the minor characters in *Immortal Swordsman In The Reverse World*.

Professor Du is the principal at the National University.

## Appearance

Professor Du has black hair tide with a black bow and has black rectangle glasses. she wears a white sleeve polo shirt, black skirt, and high heel shoes.

In her second appearance, Professor Du wears a maroon like over dress jacket with a white long sleeve shirt underneath, gray bow, gray long skirt, and high heels.

## Personality

Professor Du is shown to be good at welcoming new students to the school. She seems to get annoyed when those who disrespect their elders, even in family.

## Synopsis

### Imperial Capital Arc

   Professor Du first appears on the track and field on the first day of school welcoming the first year students with two of them being Chu Qing and Tang Zi Yan announcing to the students that they have to do a ten day military training to see if they are worthy of being at the school and introduces three instructors with one of them being Di Cai. The students are put up into three teams and the training begins.

On the tenth day, Professor Du announces the military training is over saying those who have passed are now elites and hopes they will study hard, spend a fulfilling four years, and serve the Empire in the future.

Some days later at school, Professor Du accompanies Chu An Lan who came to see Qing. After finding Qing, she goes back to her work.
Gems

Gems are items which can be socketed into Weapons, Armors and Jewelry to increase character attributes such as Strength, Dexterity, Vitality, Intellect, Magic Find, Gold Find, Magic Resistance, Armour. Each attribute depends on gem quality. Gem quality is increased in a shop by combining 3 of same to upper one. Gem quality doesn't have requirements for use.

## Gem Colors

Gems come in 7 colors (types of gemstone known for a specific color). Each color affects a different primary or secondary character attribute.

## Gem Info. Tables

### Gem Sale Income and Socket Removal Cost

you cannot remove just one gem from equipment that has multiple sockets. The costs are the same whether you are removing, or selling, gems. So, for instance, if you were to remove a triangle gem from, say a ring, and sell it you would end up with nothing as the removal cost and the income from the sale would cancel each other out.

### Eye of Raekosh

    This is a special gem obtained through the achievement The memories of the Stones it is worth 180 attributes point on Strength, Dexterity, and Inellect. To Vitality it adds 200.
Cupcake

Cupcake is Cupcake574's OC. Please do not steal this OC from her.

## Other Info

Cupcake enjoys theater and acting. She wants to be an actress when she grows up.

## Powers

In some RPs, Cupcake has powers. Here are her powers:

Flight- She has the ability to fly.

Umbraknesis- She can control the dead. She can also talk to shadows. When controlling the dead, her eyes turn black, but most don't see it unless her glasses are off.
Version 2.0.0

Version 2.0.0 was released on 2020.06.27.

* New Astral items rarity: these new unique items have all the statistics at their maximum possible value.
* Set items have been introduced.
* New character growth system: the Astralium.
* Introduction of Tier 6.
* The character maximum level is now 1500.
* New button in the menu to pick up items dropped in inaccessible places.

### Improvements

* The Mimic has been reworked.
* The Magister (Key Guardian) has been reworked.
* Immunity has been added to monsters.
* Skills graphics has been improved.
* CPU, Audio and Graphics performance has been improved.

### Major bug fixes

* Devastating blow no longer works on bosses.
* Gem statistics no longer apply to the player if they are embedded in disabled items.
* The bug that allowed items to be equipped in any slot has been fixed.
* In higher reincarnations higher quality gems are dropped.
* The bug that caused monsters to spawn under the Black Palace bridge has been fixed.

### Balances

* Chest boxes now have a much increased chance of dropping gems.
Hooking Missile

> "Cast a magic missile that follows your target dealing damage based on distance"
>
>

### General

* Mastery: Sorcery
* Type: Active
* Level Requirement: 7
* Skill Requirements: Magic Missile and Frost Nova
* Mana Per Use: 15

### Interactions

Adds to:
 Meteor | +8% Magical damage per level

Increased by:

### Skill Progression

Increases magical damage by 10% per level from a base of 190%
Version History

This page lists the version history of Anima.

2022.04.23. - Version 3.0.3

2022.05.20. - Version 3.0.2

2021.11.07. - Version 3.0.0

2021.10.18. - Version 2.8.x

2021.03.28. - Version 2.6.2

2020.11.27. - Version 1.4.x

2020.06.27. - Version 2.0.0

2020.01.23. - Version 1.7.1

2019.12.17. - Version 1.6.1

2019.12.15. - Version 1.5.9

2019.11.16. - Version 1.4.4

2019.11.12. - Version 1.4.0

2019.11.04. - Version 1.3.1-1.3.2

2019.11.02. - Version 1.3.0-1.3.1

2019.10.31. - Game Release
Version 2.8.x

Version 2.8.x was released on 2021.10.18.

* Introduction of a new difficulty system: the game is now divided into 5 difficulties (normal, hard, nightmare, hell, chaos). Reincarnations no longer exist. Each difficulty goes from Arabeth to Kraahl.
* New upgrade system: items can reach level 50. The reagents required according to the upgrade level are as follows: 1-20 pyrites, 21-40 cabalites, 41-49 astralites, 50 demonites.
* New Lost Dungeon system and leaderboards: Lost Dungeons are now timed. The leaderboard position is determined by the dungeon level reached and the time needed to complete it. The reward is given only by the final boss. There are 7 new Bosses. The portal to the Lost Dungeons is located inside the Order's Palace in the village.
* New Lost Dungoen currency: the new currency is dropped by the key guardians. The old keys can be converted to the new currency by double clicking them.
* New item: Stone. These items modify the properties of the Lost Dungeons (for example, drop rate). Stones can be dropped by elite monsters.
* New aspects in the shop: Demon and Jester.

### Improvements

* Life potion is unlocked by default.
* Monsters' AI has been improved.
* The item tooltip now also shows infused items.
* Added language selection in the menu.
* In-game texts are clearer thanks to thousands separator.
Specter

> "Summon a demonic spirit that pursues an enemy"
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### General

* Mastery: Necromancy
* Type: Active
* Level Requirement: 28
* Unlock Requirements: Blood Lotus and Cursed Ground
* Mana Per Use: 35

### Interactions

Adds to:
 Bone Vortex | +0.25% Magical damage per level

Increased by:
 Bone Vortex | +5% Magical damage per level

### Skill Progression

Increases magical damage by 12% per level from a base level of 240%
Archery

> "This Mastery is based on the use of long range attacks, high attack speed and fast movements to overwhelm your enemies"
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The ultimate in ranged weapon wielding. The hunter's primary attributes should be Strength coupled with Dexterity for a strong physical attack with a rapid rate of fire.

## Attributes

* +10% To Physical Damage
* +5 To Attack Speed
* +10 To Speed
* +5 To Dodge

## Skills

Table showing skill links and their unlock levels.

## Starting Attributes

 Health Regeneration
 Life Steal
 Mana
 Mana Regeneration
 Mana Steal
 Physical Damage
 Magical Damage
 Critical
Holy Cross

> "Summon sacred crosses that damage enemies"
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### General

* Mastery: Sanctity
* Type: Active
* Level Requirement: 21
* Unlock Requirements: Mace Mastery
* Mana Per Use: 25

### Interactions

Adds to:
 Fury of Heaven | +6.5% Magical damage per level

Increased by:
 Fury of Heaven | +4% Magical damage per level

### Skill Progression

Deals 8% of magical damage per level from a base level of 150%
Skeleton Warrior

> "Summon a skeleton warrior under your command"
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Increased by:

### Skill Progression

The summoned increases by: 4% of character's damage, and 13% of its health, per level from a base level of 26% damage and 52% of health. Number of Skeleton warriors starts out at 2 and rises to a maximum of 8 (3 at 3, 5 at 9, 6 at 12, 7 at 15, 8 at 18).
Level types

In ProSpiA, there a number of similar levels used which are similar and can be confusing, so this article distinguishes them from each other:

## User Experience Level (プレイヤーレベル)

Essentially your overall experience. This level goes up through User Experience Points.

## Player Experience Level (選手レベル)

Applies to individual players in your Order (オーダー). When players in your Order appear in a game they receive Player Experience Points (選手経験値). While similar in numbers to the User Experience Points, it is not exactly the same.

## Special Training Boost (特訓) Levels

Up to 10 levels, increasing your Basic skills gradually. This requires using up other players or Special Training Coach (特訓コーチ).

## Special Skills (特殊能力) Levels

B-Rank and above can have special skills that boost abilities (or lower the opponents') in a game. The higher level the special skill is, the higher chance of it appearing during an at-bat you play.

## V-Road (Vロード) Levels

V-Road (Vロード) has 8 levels of difficulty. You cannot advance to the next level until you have won the Japan Series at that level. The schedules are essentially the same in each level, but the Player Rank, Player Experience Level (選手レベル), and Spirits (スピリッツ) of the opponents are higher with each level.
Bash

> "Hit an enemy by dealing increased damage"
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### Requirements

* Mastery: Skirmish
* Type: Active
* Level requirement: 1
* Skill requirements: None
* Mana Per Use: 15

### Interactions

Adds to:
 Maul | +3% Physical damage per level

Increased by:
 Sweep | +2% Physical damage per level

### Skill progression

Starting from 201% of physical damage, each level increases this by 5%.
Sorcery

> "This Mastery allows the use of magic. Those who choose it can cast powerful spells to destroy enemies or to protect themselves"
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Sorcery is a MAGE class character who uses powerful offensive spell as well as powerful defensive auras to tier their foe. Strong AoE (Area of Effect) spells powered by the attribute Intellect. This is one of the best classes for farming Legendary items. Mages can wield a shields. Shields can hold up to 6 gems which makes them a good way of added Topaz gems for MF (Magic Find).

## Attributes

* +5% To Magical Damage
* +30 To Mana
* +10% To Mana Regeneration

## Skills

Table showing skill links and their unlock levels.

## Starting Attributes

 Health Regeneration
 Life Steal
 Mana
 Mana Regeneration
 Mana Steal
 Physical Damage
 Magical Damage
 Critical
Storm

> "Summon a fire storm that continuously deals damage for a short period of time"
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### General

* Mastery: Sorcery
* Type: Active
* Level Requirement: 21
* Skill Requirements: None
* Mana Per Use: 60

### Interactions

 Multimissile | +3% Physical Magical damage per level

### Skill Progression

It's magical damage increases by 10% per level from a base of 190%
Double Attack

> "Hit twice in the time of a single attack"
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### General

* Mastery: Skirmish
* Type: Active
* Level requirement: 21
* Skill requirements: Sacrifice
* Mana Per Use: 7

### Interactions

Adds to:
 Maul | +5% Physical damage per level

Increased by:
 Bash | +1% Physical damage per level

### Skill progression

Starts from a base of +166% physical damage, each level adds +6%
Start Screen

The **Start Screen** is the first thing you see when opening the game.

Press “Game Start” to begin, which takes you to the My Page (マイページ) screen. Generally, you don’t need the other things on this menu.

**The Other Things:**

If they are performing maintenance (usually before 3pm JST), this will display and you will be unable to use the game.

Similarly an update is needed, and will tell you either there is a new version (in which you can’t play the game until you update), or that data needs to be downloaded (which requires time according to your bandwidth).

The blue bottom left button オススメ (osusume, recommendations) means recommendations of other apps, usually by Konami.

The bottom right 各種設定 (Kakushu settei, "variety of settings") takes you to the Top Level Settings (各種設定). (Note: many translations are contextual as exact term equivalents do not exist or are difficult to translate.)
Teleport

> "Instantly teleport to a chosen location"
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The description is a bit misleading. What this does is gives you a little teleport hop in your chosen direction. You can also use it to jump small gaps you may find as in Black Lands. Or it can allow you enter and leave the pits found in Prison without using the stairways.

### Skill Progression

Mana used per hop reduces by 1.5 per level from a base of 35
Challenge Cup (チャレンジカップ)

The **Challenge Cup** is a weekly series where you win 5 games to win the tournament. They are in a rotation of:

## Team

All players must come from the same team in real life.

## 350

The total team Cost (コスト) must be 350 or below.

## 12 Team

Players' real life team from all 12 teams in NPB must be represented

## Special Skills (特殊能力)

The total number of Special Skills (特殊能力) of all players must be 24 or above. If a player has a level 2 skill and another level 3 skill, that counts as 5.
Goat Form

> "Thakes the form of a humanoid goat casting an area spell"
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### General

* Mastery: Druidism
* Type: Aura
* Level Requirement: 14
* Unlock Requirements: Wolf Form and Summon Wolf
* Mana Per Use: None

### Skill Progression

Increases nova by 14% per level
Recover 2% of maximum mana over 3 seconds per level
Increases magical damage by 2% per 3 seconds per level
Increases magical damage by 0.1% per stack per level
Increases magical damage by 0.5% per level
Increases mana regeneration by 1% per level
Blood Lotus

> "Cast a blood Nova that damage enemies twice"
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### General

* Mastery: Necromancy
* Type: Active
* Level Requirement: 14
* Skill Requirements: Bone Vortex
* Mana Per Use: 40

### Interactions

Adds to:
 Specter | +4% Magical damage per level

Increased by:
 Cursed Ground | +3% Magical damage per level

### Skill Progression

Increases magical damage by 10% per level from a base level of 170%
Daily Missions (デイリーミッション)

## Daily Missions

An example of Daily Missions

**Daily Missions (デイリーミッション)** are small rewards you get for playing ProSpiA.

Most of these are achieved when you play as a batter or pitcher, and not when ProSpiA simulates the game for you, or you skip an appearance.

You have 4 tasks every day (that refreshes at 3am JST), and if you complete all 4, you receive 2 Energy (エナジー).

Typical Daily Mission examples:

* Get 3 hits in Games (試合)
* Strike out one 1 batter
* Get 4 more doubles (or better)
* Play 9 times (in the game, not simulated)
* Play 10 games (can be played or simulated)

Prizes are usually:

* 2 Energy (エナジー)
* Scout Points (スカウトポイント)
* Coins (コイン)

**Because they are randomized for every user every day, please refer to the Glossary to figure out the specific tasks.**
Wolf Form

> "Takes the form of a humanoid wolf slashing the enemies"
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### General

* Mastery: Druidism
* Type: Aura
* Level Requirement: 7
* Unlock Requirements: None
* Mana Per Use: 20

### Skill Progression

Increases physical damage by 8% per level
Increases critical chance by 2.5% per level
Increases critical damage by 10% per 3 seconds per level
Increases attack speed per stack by 0.1% per level
Increases passive movement by 1% per level
Increases passive attack speed by 1% per level
Meteor

> "Summon a meteor that strikes your enemies dealing massive area damage on the impact"
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### General

* Mastery: Sorcery
* Type: Active
* Level Requirement: 28
* Skill Requirements: Storm and Mana Bomb
* Mana Per Use: 25

### Interactions

Adds to:
 Earthquake | +4% Magical damage per level

Increased by:
 Magic Missile | +8% Magical damage per level

### Skill Progression

Increases its magical damage by 10% per level from a base level of 240%
Items

Items are the equipment you can add to your character to improve its fighting skills. The can be subject to three different hierarchies which I call: rarity, tier and upgrade.

## Rarity

This is the value is normally associated with it's background colour. Items can range from Common up to Astral. Legendaries and Astral items have unique names. This does not mean you can only ever have one of them. All items that share the same name may have the same attributes but those attributes may have different values.

## Tier

Items and some consumibles come in 6 different levels from *Tier I* to *Tier VI*. This game mechanic is used to impose certain restrictions. For instance your character cannot use Tier VI equipment until level 200 is achieved.

## Upgrade

By this I refer to the levelling up of equipment in the Blacksmith using Consumables. Levels here can go from base (0) up to 50.

## List of Item Types

These are some of the miscellaneous objects you find within the game that you can use to gain more benefits for your characters:
Waypoint

There are two currently two waypoints in the games. They are used to travel either to the other waypoint (in the case of the Odenor Village one or they can be use to travel to regular dungeons that has already been explored by the character (. This means that you can use them to travel to lower difficulty dungeons. For example if you are in Fortress of the Order in Chaos difficulty you can use one to go all the way back to Caves in Normal.

They are very similar to a Portal which only allows travel from where you are back to the nearest base and back again.
Piercing Shot

> "Shoot an arrow that pierces through enemies"
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### General

* Mastery: Archery
* Type: Active
* Level Requirement: 7
* Unlock Requirements: Strong Arrow and Tumble
* Mana Per Use: 20

### Interactions

Adds to:
 Sonic Arrow | +8% Physical damage per level

Increased by:

### Skill Progression

Increases physical damage by 10% per level from a base level of 120%
Lost Soldiers

The Beginning is a quest in the Prisons.

## Walkthrough

Talk to Captain Arvid in Fortress of the Order.

### Quest description

**Captain Arvid**: *When the terror began, I was in the palace gardens, where a rare type of red lotus flowers grew. I can create regenerating magic potions with them and it is possible to treat wounds quickly. Unfortunately, I had to run away and I did not have time to collect enough flowers; If you bring me some more, I can heal our wounded and give you one of that potion as a tribute.*

### Objectives

* Find out the general and his men in the Prisons.
Lost Dungeon Stones

These stones, not to be confused with Enchantment Stones. They are used to influence the opening and reward for completing Lost Dungeon runs. Legendary versions of these stones will open up special dungeons that, along with most ordinary loot has the ability to drop the enchantment stones mentioned earlier. The lesser value stones will increase aspects of the final payout or add consumables not usually found in this location. These Lost Dungeon stones also come in tiers.

### Magic Stones

 Stone of Fortune I |  | Increases quantity of items by 5%

### Rare Stones

 Stone of Fortune II |  | Increases quantity of items by 15%

### Epic Stones

 Stone of Legend |  | Adds a legendary item to the loot drop

### Legendary Stones

 Stone of Arcane Death |  | Allows access to a lost kingdom
Superior Cure

> "Heals all allies in an area and repels enemies"
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### General

* Mastery: Sanctity
* Type: Active
* Level Requirement: 28
* Unlock Requirements: Holy Cross and Power of Life
* Mana Per Use: 70

### Skill Progression

Heals by 0.5% of maximum health per level from a base level of 15%

### Notes

What makes this better than Cure is that it has knockback.
Transformación Digital

El realizar diferentes  evaluaciones nos permite conocer las categorías en las que nos encontramos más fuertes y aquellos en los que tenemos que trabajar un poco más para lograr univel digital óptimo, al realizar mi evaluación y compararla con otros compañeros nos permitió concluir que, aun dentro de la misma compañía, todos nos vemos de una manera diferente ya que no todos vivimos la misma experiencia y no se nos comunica lo mismo a todos, por el impacto que representa en nuestras actividades diarias.

https://dtma.paradigmadigital.com/testDTMA.html
Other Events

ProSpiA also has events apart from the main Event (イベント), usually located on the top of bottom of the My Page screen.

## Top of Screen Simulation Events

### 最強決定戦

an extra simulation league where you use your players with stipulations:

Single team: all players original team must be the same

League: all players original team must be in the same league (Pacific/Central)

Cost limit: all players total cost must be under a certain number (most recently was 570)

### 順位予想

Predictions (only at the time before the baseball season begins)

## Bottom of Screen Extra Game Events

These are extra events that cost no stamina but where you play games or situations. These usually last around 30 days and have a break between.

### Choshi-kun the World (調子くん　ザ・ワールド)

This shorter event has you face Choshi-kun (調子くん) in the form of pitchers from around the world. Each day you face a pitcher and have 10 pitches to reach the target score. You get unlimited attempts to succeed. Each time there is a challenge, such as your Basic skills for your batter go down, the speed of pitch is different, or the location of the ball is hidden until the end of the pitch. Generally, it gets more difficult as it goes along.

### Choshi-kun's Homework (調子くんの宿題)

*2020 Mar 24 9am - 2020 Apr 26 11:59pm*

You play 2 scenarios in which there is a "gimmick", such as the pitch speed is extra slow, or you must record an out on the ground, you must get a hit to the opposite field. You get unlimited attempts to succeed.

### ProSpiA Grand Prix (プロスピグランプリ)

You play 3 games per day. Usually it is "hosted" by a celebrity (but you can also choose Choshi-kun).

### Qualification Matches (認定決定戦)

You play a game where each time you win you go up a step and the team gets more difficult.

### Scenario (シナリオ)

You play a scenario that really happened in the current/preceding season with the goal of replicating the results.

### Rewards

For playing these games you can get Event rewards that you can choose, such as extra Stamina (スタミナ), Extra Presents (プレゼント), Multipliers for your Player Experience Points (選手経験値), and Player Contracts (契約書). Each level you achieve, you get higher quality rewards.
Crystal Bentley

This is crystal Bentley. She is one of Caitlinn6's OCs. Please do not use her without her permission.

## Basic Info

Name: Crystal Bentley

Age: 14

Gender: Female

Occupation: Student, sportsperson, class representative, Honours student

Personality: She is an extrovert and a fun person.

Family: Crystal has a mother, a father and a brother. She also has a pet dog.

Weaknesses: Crystal is weak to too much light. She also doesn't like cold temperatures. Crystal also loses focus really easily which is not the best in some situations. She also has claustrophobia (fear of small spaces)

Talents: While she is good at subjects all around, she is especially good at Biology and English and excels at many sports. Her favourite sports are swimming and basketball. She is also very good at both annoying people and talking a lot.

## Personality

As said previously, she is an extrovert. She is friendly and bubbly. She is very welcoming to new students and is always there to help. Having had to move so much when she was younger, she knows how it feels and uses that to her advantage when helping them. She is also sporty and very smart. She is also secretive sometimes. The negative side of her personality is that she can be hot-headed and she has a short temper. She is also secretive sometimes, which can be good if she knows your scret but not as good if you want to get to know her. She also has ADHD.

## Family

- Mother - Elsie Bentley, 36, lawyer

- Father - Matthew Bentley, 38, doctor

- Brother - Richard "Ricky" Bentley, 10, student

- Dog - Nutmeg, 3, Australian Shepherd, Black tri-colour

Crystal's family lived in Australia for a long time. They lived on the Gold Coast with a house that overlooked the ocean. Her mum's side is Italian and her dad was born in Australia. She never met her grandparents due to them having passed away.

## Powers

In some roleplays, Crystal has powers. These usually consist of hydrokinesis, vitakinesis, umbrakinesis and zoolingualism. I have listed below what powers she gets from each of these.

Hydrokinesis - Water Manipulation. She can generate, manipulate and degenerate water. She can also give others a bubble around others heads while underwater to allow them to breathe. If she falls in the water, she doesn't get affected by it. She can also breathe underwater and withstand great amounts of underwater pressure. It can also be used to mimic her hand or handmovements at her will along with connect to her senses.

Vitakinesis - Healing. She can heal others and sometimes herself when she wants to. She also has accelerated healing and doesn't get affected as much by basic injuries.

Umbrakinesis - Darkness manipulation. She can generate, manipulate and degenerate darkness. She can use this darkness to travel through shadows. She can blend into the shadows and become invisible as well. She can make them solid and be able to move things or something like that with it.

Zoolingualism - Talking to and understanding animals. She can understand all animals and what they say. She can also have them understand everything she says. Not much more for this.