recursal/Fanatic-Fandom huggingface dataset:
Wildcaller

**Wildcaller** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

A wielder of magic who supports his allies in battle. Striking him down will cause him to heal his allies one final time.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Force Strike:** Deals moderate magic damage.
* **Cleanse:** Heals all allies for a moderate amount and removes all debuffs from them, while also stripping all heroes of buffs.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.
* **Mage Bane:** Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.
Dungeons

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Dungeons** are one of the Game Mechanics in Battle Chasers: Nightwar

## Description

Dungeons are a random arrangement of hand-crafted rooms, overflowing with traps, treasure, puzzles and lore. Monsters are visible on the map and exhibit unique behaviors when aggressive. Touching a monster initiates the turn-based combat system. Dungeons are loaded with traps, puzzles and secrets. Each of the Heroes has unique Dungeon Abilities.

Before unlocking them at the shops in Harm's Way, entering dungeons is the only way for the player to access crafting tables to forge equipment and enchant it, or to craft potions.

Each dungeon ends with a unique Boss. Before the boss fight is a red crystal that the heroes can use to fully restore their Health and Mana.

## Difficulty

Before entering a dungeon, there are 3 difficulty settings, the player can choose from: **Normal**, **Heroic**, and **Legendary**. Each increase in difficulty adds tougher enemies and rewards the player with rarer loot and a Treasure Cache upon defeating the boss. Legendary dungeons are unique in being defeated in combat will reset all progress in the dungeon.

## List of Dungeons

* The Iron Outpost
* Path of Fangs
* Junktown
* The Dig
* Deadwatch
* Strongmont
* The Crimson Garden
* Mana Rifts

## Notes

* After winning the boss fight, the full-heal crystal will turn green. Activating it will fully restore Health and return the heroes to the overworld, right outside the dungeon.
* Saving and quitting the main menu while in a dungeon will return the heroes to the overworld dungeon entrance, rather than where they last were in the dungeon.

## See Also

* Treasure Caches
* Lockboxes
* Exploration Area
Combat

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

The **Combat** is one of the Game Mechanics in Battle Chasers: Nightwar.

## Description

The turn-based **Combat** in Battle Chasers is inspired by the great JRPGs of years past, with three major features: the Mana system; an Active Initiative Bar with random Buffs and Debuffs; and momentum-shifting super Actions called Abilities.

## Combat Basics

All of your encounters with enemies will play out in the Combat Screen. Combat is turn-based and ends when all the enemies have been defeated. Your Heroes' health and mana pools will persist from battle to battle so be sure to conserve your resources for the more challenging encounters.

1 - Initiative Bar

This displays the order that the heroes and enemies will perform their turns. Abilities have different speeds that determine where they appear on the list.

2 - Health

This is your heroes' lifeline. When the health meter is drained, that hero will be knocked out and unavailable to fight any further. Use potions and healing spells to keep your hero fighting.

3 - Mana

Mana can be used to perform Special Abilities. Use potions to regain mana if you are low, or perform basic actions to gain Overcharge.

4 - Overcharge

By performing basic Actions in combat, heroes will gain Overcharge which acts as bonus Mana that can be used to perform Abilities that consume "Mana". Overcharge can only be used in the current battle and does not carry over once the battle ends.

5 - Burst Meter

The burst meter is a communal poll that all heroes contribute to any time they perform actions or take hits during combat. When filled, heroes can perform their Burst Abilities which will consume 1 to 3 segments of the Burst Meter.

6 - Combat Buffs

Status Effects (Buffs and Debuffs) that are applied to a character will appear as icons next to their meters.

7 - Combat Ability Menu

Choose from a list of Actions, Abilities, Bursts and Consumable Items that a hero can perform when their turn comes up in the Initiative Bar.

8 - Enemy Meters

Each Enemy will display their current health and buffs. As you defeat enemies you will unlock the ability to see their names and powers in the Bestiary. You can open it during battle to view additional details.
Pugilist

**Pugilist** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

A master fighter among the bandits, preferring his fists to conventional weapons. Beware his counter stance, in which hitting him will make his next attack stronger. Master of the Chi Strike, which seems weak at first but deals massive damage once an action is taken by the person struck with it.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Counter Stance:** Enters a defensive stance that reduces damage taken and increases the damage of his next attack for each time he is struck while in the stance.
* **Chi Strike:** Deals light damage, followed up by heavy piercing damage the next time the target takes an action.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.
Lycelot Blood Prowler

**Lycelot Blood Prowlers** are one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar. They appear in Wintervein.

## Description

`*"A Frostclaw Lycelot that begins combat from the shadows and deals additional damage on a successful ambush. Can send his allies into a blood frenzy with his howl."*`

- Bestiary entry

## Locations

* The Crimson Garden
* Wintervein

## Abilities

### Combat Abilities

* **Quick Slice**: Deals Light Damage.
	+ This attack is instant.
* **Blood Lust**: Increases the Crit chance of All Allies by 25% for 2 Turns. Has a Short Cooldown.

### Dungeon Abilities

* **Stealth**: Remain hard to detect while in the dungeon.

### Other

* **Blood Lust**: Increases Crit Chance by 25%.
	+ Effect caused by **Blood Lust**. Lasts 2 turns.

## Drops

* Strips of Northwind Hide
* Void Silk Cloth
* Pale Lycelot Claws

## Beast Perks

* **Lycelot Crusher** - Defeat 100 lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Snow Patrol** - Defeat 100 enemies from The Crimson Garden.
	+ Increases Evasion by 2% for all heroes.
Lycelot Bomber

**Lycelot Bomber** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A maniacal Lycelot who will sacrifice himself to destroy his enemies if he is fighting a losing battle. Beware the unstable nature of the bombs on his back, as any impact has a chance of setting them off!

## Locations

* Ironwood
* Path of Fangs

## Combat Abilities

* **Fire Bomb:** Deals light damage to each enemy and Ignites them, dealing damage over 3 turns.
* **Last Call:** Deals damage based on the amount of health he has left to all heroes. Only usable when below half health.

### Dungeon Abilities

* **Bomb Toss:** Throws bombs at the heroes, setting them aflame and dealing damage.

## Drops

* Scraps of Hide
* Rough Wool Scraps
* Refined Wool
* Broken Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Path of Fangs Walker:** Defeat 100 enemies from the Path of Fangs.
	+ Increases Critical Chance by 1% for all heroes.
* **Bomb Expert:** Defeat 20 Lycelot Bombers.
	+ Increases Attack Power by 1% for all heroes.
Experience Bonuses

**Experience Bonuses** or **XP Bonuses** happen when you meet specific requirements in combat encounters. They grant the Heroes extra XP which helps them level up faster.

## Double Kill

Defeat 2 enemies in a single attack. Do Corpse Explosion and Creeping Venom work for it?

## Fast

*Complete the encounter in like 3 turns or something. There might actually be a timer involved. Unsure.*

## Full Health Finish

Complete the encounter with all Heroes at max HP.

* Perks like Recuperate and Patch Up trigger do not help toward this, as they trigger after the encounter ends.

## One-Hit Wonder

Defeat an enemy in a single attack.

* Damage over time effects can contribute to the one-hit KO bonus, so the Bloody Criticals and Venom Coated Weapons perks can occasionally reward bonus XP.

## Overcharge Only

Complete the encounter while only using Overcharge for Abilities - Mana cannot be spent.

## Overkill

*Deal a lot of damage to an enemy. Probably has something to do with a percentage of their remaining HP. Unsure of specifics.*

## Perfect

Complete the encounter without taking any damage. Does self damage or shield damage count?
Alumon

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

 Passive Skills
 Life Drain
 Path of Darkness
 Burst

**Alumon** is one of the Heroes and playable Characters in Battle Chasers: Nightwar.

## Biography

Fringe member of The Order, a secretive organization that protects the Crescent Isle from supernatural forces.

Alumon prefers to do his work alone, which is convenient, given his particular brand of magic doesn't sit well with his fellow Order members.

Believes a new threat is coming to bear on the island very soon.

## Passive Skill

While casting, reduces damage taken by 20%.

## Dungeon Skills

* **Life Drain:** Shoots a slow moving projectile that will pass through enemies, damaging them and Healing the party.
* **Path of Darkness:** Leaves a trail of darkness behind Alumon as he walks, increasing Alumon's movement speed. Damages and slows down any enemies that walk into it.

## Combat Abilities

### Actions

 Shadow Whip
 Soul Shard
 Grim Covenant

### Burst

 2
 3

## Perks

### Shadow

#### **Shadow Mastery**

Every 20 points assigned to Shadow perks will activate the following bonus perks:

 Defense Mastery
 Shadow Overcharge - Rank 2
 Armor of Shadows
 Harbinger of Death

### Blood

#### **Blood Mastery**

Every 20 points assigned to Blood perks will activate the following bonus perks:

 Dungeon Skill Master
 Blood Overcharge - Rank 2
 Blood Quickening
 Ancient Bloodline

## Trivia

* Alumon is not part of the original cast of characters from Battle Chasers. He is a new hero unique to the game and was created as a Kickstarter stretch goal reward to promote crowdfunding for production of the game.
Lesser Mana Elemental

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

The **Lesser Mana Elemental** is an early game miniboss found in Banog Cave.

## Description

`"Mana infuses the cores of this creature, giving it high defense. Striking the elemental multiple times will cause the core to falter and Sunder the Elemental, lowering its Physical Defense with each strike."` Taken from the in-game description.

## Combat Abilities

* **Fortify**: Reduces All Damage taken by 30% for 3 Turns.
* **Colossal Barrage**: Deals Heavy Damage over 7 hits.

Other

* Reactive Core effect
* **Fortify**: Reduces All Damage taken by 30%. Non-dispellable buff. Lasts 3 turns.

## Drops

* Coast Iron Ore
* Faintly Glowing Powder
* Faint Condensed Mana
* Vibrant Mana Core

## Beast Perks

* **Master of Elements:** Defeat 30 elementals.
	+ Increases Healing Received by 5% for all heroes.

* **Titan's Bane:** Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.

## See Also

* Blood Elemental
* Earth Elemental
How To Play Guide For Battle Chasers

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

This page is the **How To Play Guide For *Battle Chasers: Nightwar***. While there isn't a ton of information available at this time, feel free to check back soon, as new information is being added all the time! Additionally, feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

Basic gameplay involves exploring the overworld. As you come upon enemies a fight will begin. Combat is turn based like old JRPGs. There is also dungeons to explore with more frequent and difficult enemies, usually ending with a dungeon boss. The overworld includes towns where you can rest at the inn or buy gear from shops.

## Controls

In all screens holding ZL (L2 on PS4, left trigger on Xbox One) will bring up helpful information about on screen content, such as status effects.

Pressing in on the right stick in a dungeon will show you the dungeon map.

## Game Tips

* Actions are not as powerful as Abilities. but they are free, instant and generate Overcharge.
* Abilities are more powerful than Actions. but have a cast time and will cost Mana.
* Overcharge will always be used up before Mana. so you can be efficient by using Actions to build Overcharge before performing your more powerful Abilities.
* If you see a **!** in town. that means that NPC has something new to talk about.
* Resting at the Inn will fully heal your party. but will also respawn enemy encounters in the Overworld.
* Completing a Dungeon will cause time to pass, causing some things on the Overworld to repopulate, refreshing vendor inventories and causing enemies to respawn.
* Some shops will be upgradable, allowing them to sometimes sell higher quality equipment and Items.
* Items come in varying qualities from Common (White). Uncommon (Green). Rare (Blue). Epic (Purple). and Legendary (Orange).
* Each weapon and armor can hold one enchantment, further increasing its power.
* If all the Heroes are knocked out, they will find themselves nursed back to health at the Inn, but at the cost of some gold.
* Falling in battle to the boss of a dungeon will have the heroes respawn at the Boss Crystal in the state they were in when starting the fight.
* Legendary Difficulty of a dungeon has the potential for great rewards. but being Knocked Out will result in the dungeon resetting.

## See also

* Release Date
* System Requirements
Phantom Jacket

The **Phantom Jacket** is an item found in the Southern Gate exploration area.

## Description

> Wisps of faint smoke can be seen coming off of this armor. Taken from the in-game description.
>
>

This item is a rare piece of armor for Red Monika that can be equipped at level 18. It cannot be bought, but it can be sold for 264 gold.

## Effects

* Increases Physical and Magic Defense by 32
* Increases Damage by 100
* Increases Stamina by 34
* Increases Evasion by 124

## See Also

* Red Monika's Armors
Bandit Scout

**Bandit Scout** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

A scout valued more for his fleetness of foot than his combat prowess. When his health is low, he will attempt to flee and alert other enemies.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Cautious Strike:** Deals light damage and increases evade chance by 20% against the next attack.
* **Raise Alarm:** Flees and calls reinforcements.

### Dungeon Abilities

* **Stealth:** Will remain hard to detect while in the dungeon.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.
Oil of Wounding

**Oil of Wounding** is a level 21 consumable item that increases a hero's damage. They can be purchased from Quall or crafted at alchemy tables.

## Description

uncommon 100% success chance
default/sale
Wild Elemental Shard
Bone Fang Mushroom (3)
Rare Parts (8)
 Uncommon
 Rare
 Legendary

## Notes

* Attacks that hit multiple enemies, reduce the counter for each enemy hit.
* Additional damage is shown as bleed damage even if enemy has no bleed effects.

## See Also

* Flame Oil
* Inferno Oil
* Oil of Pain
King Slime

The **King Slime** is a boss hidden in the Southern Gate exploration area.

## In-Game Description

The King of Slimes. Enjoys tricking gullible humans into donating to his treasure hoard. Prefers to use his endless supply of minions as weapons. His tiny stature makes him extremely fast and hard to hit.

## Combat Abilities

* **Ticking Slime Bomb**: Places a buff on a slime that ticks down each turn. After 3 turns, it will Destroy the slime, dealing damage based on its current health, to itself and all heroes.
* **Lick**: Deals a Tiny Amount of Damage and applies a debuff that increases all of the target's Damage taken for 3 Actions.
* **Slime Invasion**: Calls a Random Slime to join the battle.
	+ Can summon one of the following enemies:
		- Green Slime
		- Cave Slime
		- Rotting Slime
* **Super Slime Puke**: Grows to a Massive size and deals Heavy Damage to all heroes.
	+ Does 6 hits to each hero and has a burst background.

### Other

* **The King's Speed**: (Non-Dispellable) Increases Haste and Evade Chance by 25%.
	+ The King Slime has this buff for the entire fight.
* **Ticking Slime Bomb**: (Non-Dispellable) Counts down each turn. When the buff expires, the slime will detonate, dealing damage to itself and all heroes based on its current health.
	+ the effect placed on another slime after using **Ticking Slime Bomb**. Lasts 4 turns.

## Drops

* The Slime King's Crown
* Forlorn Soul Shard of the Brave
* Also has a chance to drop Rare Parts and Shadowsilk Scraps.

## Beast Perks

* **Ooze Slayer**: Defeat 50 slimes.
	+ Increases Stamina by 1% for all heroes.
* **Boss Crusher**: Defeat 15 bosses.
	+ Increases Stamina by 5% for all heroes.
* **Big Game Hunter**: Defeat all of Raha's targets.
	+ Increases Attack Power by 5% for all heroes.

## See Also

* Pauper's Slop
* Junker's Stew
* Scummy Grog
* Ladder
Vision Stone

**Vision Stones** are quest items dropped by The Farseer. They can be sold to The Collector for 32 Shadow Coins.

## In-Game Description

`*This powerful artifact is said to show signs of what is to come, but legend says that looking up it brings only misfortune.*`

## Notes

* Can come in uncommon and rare varieties. Both versions are sold for the same price: 32 Shadow Coins.
Stats

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Stats** is one of the Game Mechanics in Battle Chasers: Nightwar.

## Description

Every hero, villain, creature, machine and monster‘s strengths and attributes can be measured by the following stats

## List Of Stats

Health

A character‘s Health pool. Reaching 0 Health will render a character unconscious until revived.

Mana

A character's Mana pool. Mana is used to perform powerful Abilities.

Stamina

Every point of Stamina grants 5 Health.

Will

Every point of Will grants 10 Mana.

ATK PWR

Measures a character‘s power. Increases the effectiveness of Damage. Heals and Damage Shields.

PHYS DEF

Physical Defense will reduce the amount of Physical damage taken.

MAGIC DEF

Magic Defense will reduce the amount of Magical damage taken.

CRIT
Increasing Critical Rating will increase the chance for a character to score a Critical Hit. dealing additional damage with attacks. As a character‘s level increases. more Crit Rating is required to achieve a 1% increase.
An approximate formula is critchance=CR/(1.48230108e-01\*level^4 -4.79568640e+00\*level^3 + 8.12608136e+01\*level^2 -2.53384741e+02\*level+1.28525038e+03), obtained by curve fitting and assuming the scaling has still give sensible results beyond level 30.

Haste
Increasing Haste Rating will reduce the time necessary to perform abilities and increases how often a character can act. As a character's level increases. more Haste Rating is required to achieve a 1% increase.

Evade
Increasing Evade Rating will increase the chance for a character to dodge an attack. completely negating damage from it. As a character‘s level increases. more Evade Rating is required to achieve a 1%. increase.
Armored Incinerator

**Armored Incinerator** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

The flames of the incinerator deal magic damage and ignite enemies, making them take additional damage over time.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Flame Shot:** Deals light magic damage and Ignites a hero, dealing damage over 3 turns.
* **Flame Wave:** Deals light magic damage to each enemy and Ignites them, dealing magic damage over 3 turns.

### Dungeon Abilities

* **Incinerate:** Spews flames, dealing damage and igniting enemies in front of it.

## Drops

* Galvanized Mech Plating
* Power Cell
* Dark Scrap Metal

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.

* **Tank Buster:** Defeat 20 tanks.
	+ Increases Physical Defense by 2% for all heroes.
Lesser Tome of Knowledge

**Lesser Tomes of Knowledge** are consumable items that grant 1 perk point to all heroes in the party.

## Description

In-game description: *`"A book able to bestow power upon multiple heroes. Grants a single perk point to each of the current party."`*

## Location

* Can be bought from The Collector for 25 Shadow Coins
* Awarded to the player complete certain lore collections

## See Also

* Greater Tome of Knowledge
* Lesser Tome of Potential
* Minor Tome of Knowledge
* Tome of Knowledge
Hero Perks

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Hero Perks** are one of the Combat Abilities in Battle Chasers: Nightwar. Discovering the lore and items and Locations will both provide deeper insight into the mysterious Lost Vale, and also reward Lore Points, which are used to upgrade the Heroes' different Abilities.

## Description

*When perks have been unlocked, you may enable or disable them from this subpage. Every hero has their own pool of maximum perk points that is reduced by the cost of each active perk. Select from two perk categories per character. When you apply more points in a category you can unlock Mastery bonuses for that category. Perks can be changed any time outside of combat. Taken from the Game Manual.*

### Avenger

Mastery bonuses
 Dungeon Skill Master
 Avenger Overcharge - Rank 2
 Juggernaut
 Fortress

### Guardian

Mastery bonuses
 Stamina Mastery
 Guardian Overcharge - Rank 2
 Clutch Defense
 Shield Assault

### Trivia

* Venom Coated Weapons stacks up to 3 times.

## Alumon Perks

### Trivia

* Shadow Overcharge and Blood Overcharge perks do not affect the healing effect of Patch Up.

## Notes

* Garrison and Knolan can both use Converse Energy. They're the only two characters that share a perk with the same name and effect.
* Recuperate and Patch Up do not heal KO'd allies.

## See Also

* Combat Abilities
* Skills
The Dig

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**The Dig** is a dungeon area located inside the Gold River Ruins in the Rushlands in Battle Chasers: Nightwar.

## Overview

An old mineshaft appears to plunge deep into the core of an ancient mountain. The light inside seems to be both man-made and supernatural. Whatever is in this cave, it must be particularly nasty if even Lycelots avoid it now.

## Recommended Party Level

* **Normal:** ?
* **Heroic:** 14-16
* **Impossible:** ?
* **Legendary:** 15-17

## Enchanting Tables & Workbenches

* Common Workbench
* Common Enchanter's Table

## Enemies

* Corrupted Cave Slime
* Corrupted Cave Spider
* Corrupted Giant Cave Spider
* Tainted Leatherwing Bat
* Unstable Bomber
* Lycelot Shadow Blade
* Lycelot Man Hunter
* Lycelot Berserker
* Lycelot Tracker Alpha
* Greater Earth Elemental
* Treasure Elemental
Ladder

The ladder is a quest item found in Junktown. It is used to fight the King Slime in the Southern Gate.

## Description

In-game description: *`"This ladder was taken from a workshop in Junktown. You never know when you'll need a ladder, so it's always good to keep one handy."`*

## See Also

* Pauper's Slop
* Junker's Stew
* Scummy Grog
Oil of Pain

**Oil of Pain** is a level 6 consumable item that increases a hero's damage. They can be purchased from Quall or crafted at alchemy tables.

## Description

uncommon 100% success chance
default/sale
Faint Condensed Mana
Woodcap Mushroom (3)
Common Parts (8)
 Uncommon
 Rare
 Legendary

## Notes

* Attacks that hit multiple enemies, reduce the counter for each enemy hit.
* Additional damage is shown as bleed damage even if enemy has no bleed effects.

## See Also

* Flame Oil
* Inferno Oil
* Oil of Wounding
Reinforced Wargolem Plating

**Reinforced Wargolem Plating** is a level 3 Calibretto armor.

## Description

*`"Uses plating from the mechs found in the Iron Outpost to replace old battered pieces of Calibretto's original armor."`* - in-game description

## Notes

* Armored Eviscerators have a chance to drop an uncommon set.
* An uncommon set can be crafted with 8 Coast Iron Ore, 3 Salvaged Tank Treads, and 20 Common Parts.
Wild Elemental Shard

**Wild Elemental Shards** are crafting items found in Battle Chasers.

## Description

In-game description: `*"A magically formed stone, with all 4 elements swirling within."*`

## Where to Find

### Purchasing

* Can be bought from Mercuri for 375 gold.

## Uses

### Crafting

* Accessories
	+ Bladeshard Trinket
	+ Enchanted Mythril Collar
	+ Overcharged Mythril Band
* Consumable Items
	+ Oil of Wounding
	+ Moderate Revival Flask
* Quest
	+ OEM Energy Cell

### Enchantments

Wild Elemental Shards are used to make the following enchantments:

* Weapons
	+ Guardian Weapon II
	+ Might II
	+ Vitality II
* Armor
	+ Bulwark II
	+ Fortitude II
	+ Thorns II
Markron the Charred

**Markron the Charred** is one of the various **Undead** of the Bestiary in Battle Chasers: Nightwar.

## Description

A fallen member of the Order, slain and risen as a servant for the enemy he sought to cleanse with fire. Wreathed in flames so powerful that anything in close proximity risks burning to a crisp.

## Combat Abilities

* **Fireball:** Deals light magic damage and Ignites an enemy, dealing light magic damage over 3 turns.
* **Flame Wave:** Deals light magic damage to all heroes and Ignites them, dealing light magic damage over 3 turns.

## Drops

* Charred Staff of Markron
* Charred Bone
* Shadowsilk Scraps

## Beast Perks

* **Undead Slayer:** Defeat 100 undead creatures.
	+ Increases Attack Power by 1% for all heroes.
* **Titan's Bane:** Defeat 30 powerful foes.
	+ Increases Attack Power by 2% for all heroes.
* **Mage Bane:** Defeat 30 spellcasters.
	+ Increases Magic Defense by 4% for all heroes.
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Cadaverous Mound

**Cadaverous Mound** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

A slime that consumed an unholy artifact and grew to monstrous size. The corruption of the artifact causes all of his attacks to apply a random debuff.

## Combat Abilities

* **Corrupting Spit:** Deals moderate damage and applies a random debuff on the target.
* **Cadaverous Breath:** Unleashes a foul mist on the heroes, randomly hitting 8 times and applying a random debuff each time. Has a long cooldown.

* **Cadaverous Split:** When damaged enough, the Cadaverous Mound will split into an extra slime.

## Drops

* Slime Encrusted Skull
* Swirling Slime Ichor
* Dead Heart

## Beast Perks

* **Ooze Slayer:** Defeat 50 slimes.
	+ Increases Stamina by 1% for all heroes.
* **Boss Crusher:** Defeat 15 bosses.
	+ Increases Stamina by 5% for all heroes.
Regulator

**Regulator** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

Shocks for magic damage. Can unleash an electromagnetic pulse (EMP) blast stunning friend and foe alike. Electrifies his attacker on death, dealing light magical damage.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Shock:** Deals light magic damage.
* **EMP Blast:** Deals light magic damage to friend and foe alike and Stuns everyone. Has a short cooldown.

### Status Effects (Non-Dispellable)

* **Feedback**: On Death, shocks the character who killed it, dealing Moderate damage.

### Dungeon Abilities

* **Sound Alarm:** Alerts other enemies in the area to come running and increases the combo radius of any encounters.

## Drops

* Galvanized Mech Plating
* Power Cell
* Dark Scrap Metal

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.
Vampire Bat

**Vampire Bats** are enemies found around the Wintervein area.

## Bestiary Description

`*Vampiric bats transformed through blood magic to siphon life from their prey.*`

## Locations

* Mana Rifts
* The Deep Snows

## Abilities

### Combat Abilities

* **Siphon**: Applies a Bleed to a hero that deals Damage over time and Heals the bat.
	+ This attack is instant.
* **Vampiric Bite**: A bite attack that Drains Health from a hero and Heals the bat.

Dungeon Abilities

* **Swoop**: The bat will swoop after a fleeing target to catch up with it.

## Beast Perks

* **Beast Hunter**: Defeat 50 beasts.
	+ Increases Experience earned by 5% for all heroes.
* **Rift Walker**: Defeat 100 enemies from the Manarifts.
	+ Increases Attack Power by 2% for all heroes.
* **Wing Clipper**: Defeat 50 bats.
	+ Increases Haste by 1% for all heroes.

## Notes

* Despite the name, they do not drop Vampire Fangs or count toward the **Vampire Hunter** beast perk.
Lycelot

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Lycelots** are a kind of Enemy in Battle Chasers: Nightwar. They are large humanoid wolves with sharp claws and teeth. Lycelots seem to be just as intelligent as humans (whom they refer to as "furless"), but tend to be aggressive. They also seem to value honour and combat prowess, and to be organized into different tribes.

## List of Lycelot enemies

* Lycelot War Brute
* Lycelot Skirmisher
* Lycelot Stalker
* Lycelot Bomber
* Lycelot Chopper
* Lycelot Tracker
* Shadowfang Standard Bearer
* Shadowfang Skirmisher
* Shadowfang Stalker
* Frostclaw Standard Bearer
* Frostclaw Skirmisher
* Frostclaw Stalker
* Lycelot Chieftan
* Lycelot Berserker
* Lycelot Shadow Blade
* Lycelot Man Hunter
* Lycelot Tracker Alpha
* Unstable Bomber
Enchantments

**Enchantments** are passive abilities applies to weapons, armor, and accessories. Some can be learned from Mercuri and added to weapons and armor at enchanter's tables.

## Armor Enchantments

* Deep Crystal
* Faint Condensed Mana
* Common Parts x10
 Thorns
* Simple Slime Ichor
* Faintly Glowing Powder
* Common Parts (10)
 Inner Fire
* Galvanized Mech Plating (2)
* Glowing Powder (2)
* Uncommon Parts (10)

## Notes

* Storm Strike and Static Shock can only be applied at the Altar of Storms in Caldeus' Tomb.
Beastmaster Raha

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Beastmaster Raha** is one of the NPCs in Battle Chasers: Nightwar. She is the creature crafting materials vendor in Harm's Way.

## Trivia

* Raha appears to be of the same leonine race as Lyko, the Tarkas Arena keeper in Ironwood.

* Raha's name was originally Hagatha during the design phase, as noted on Joe Madureira's website.
Mana

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Mana** is one of the Stats in Battle Chasers: Nightwar. **Mana** is the source of all magic power in the world.

## Description

*Mana can be used to perform Special Abilities. Use potions to regain mana if you are low, or perform basic actions to gain Overcharge. Taken from the Game Manual.*

A character's Will stat determines their maximum Mana. Heroes have 10 Mana for every Will point they have.

## Heroes

### Calibretto

* 130 base Mana
* Nature's Wisdom perk increases his Will to 45, giving him 450 Mana.

### Knolan

* 220 base Mana
* Arch Wizard perk gives him 1% bonus Attack Power for every 10 points of mana he has.
* Will Mastery perk gives him 3 bonus Will (+30 Mana).
* Will Up - Rank 1 perk gives him 3 bonus Will (+30 Mana). Rank 2 gives him 6 bonus Will (+60 Mana).
* Mana Reaper perk gives him 5 mana when he kills an enemy.
* Brain Storm perk gives him 10 mana when landing a critical hit.
* Arcane Recovery perk regenerates 7 mana for all heroes at the end of combat.
* Spell Weaver perk gives regenerates 7 mana after casting an Arcane spell.
	+ That includes the following combat abilities:
		- Arcane Bolt action
		- Arcane Defense action
		- Mana Magnet ability
		- Arcane Explosion ability
		- Arcane Surge ability
		- Mana Shield ability
		- Arcane Power ability
* His Mana Surge burst restores 40 Mana to all allies. Since it's a heal, does it work on dead teammates?

### Alumon

* 90 base Mana
* His Grim Covenant action gives him 20% of his maximum mana back, in exchange for 10% of his current HP. Grim Covenant II gives him 40% mana back.

## See Also

* Abilities
* Mana Flask
* Prismatic Flask
Bandit Rogue

**Bandit Rogue** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

Always begins combat stealthed and deals bonus damage when attacking from stealth. Be sure to use indirect attacks to knock him out of stealth!

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Venom Blade:** Deals very light damage and applies 2 stacks of Poison, each dealing damage over 3 turns.
* **Scorpion Strike:** Deals moderate damage. The last hit will deal extra damage for every stack of Poison on the target.

### Dungeon Abilities

* **Stealth:** Will remain hard to detect while in the dungeon.

## Drops

* Scraps of Hide
* Rough Wool Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
Cave Slime

**Cave Slime** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

This breed of slime corrodes its victims, reducing their defenses to be more easily consumed.

## Locations

* Ironwood
* Path of Fangs

## Combat Abilities

* **Corrosive Bite:** A piercing bite that deals piercing light damage and ignores defense.
	+ This attack is instant.
* **Corrosive Spit:** Deals moderate damage and applies a stacking debuff that increases the target's damage taken for the rest of the fight.

### Dungeon Abilities

* **Corrosive Trail:** Leaves a corrosive trail in its wake, dealing damage and weakening the defenses of anyone who steps in the trail.

### Other

* Trail effect
* Spit effect
* Bite effect

## Beast Perks

* **Ooze Slayer:** Defeat 50 slimes.
	+ Increases Stamina by 1% for all heroes.
* **Path of Fangs Walker:** Defeat 100 enemies from the Path of Fangs.
	+ Increases Critical Chance by 1% for all heroes.
Minor Tome of Knowledge

**Minor Tomes of Knowledge** are consumable items that grant 1 perk point to a single hero.

## Description

In-game description: *`"A book able to unlock hidden power within a hero. Grants a single perk point to the chosen hero."`*

## Location

* Can be bought from The Collector for 10 Shadow Coins
* Awarded to the player complete certain lore collections

## See Also

* Greater Tome of Knowledge
* Lesser Tome of Knowledge
* Lesser Tome of Potential
* Tome of Knowledge
Bandit Gambler

**Bandit Gambler** is one of the various **Bandits** of the Bestiary in Battle Chasers: Nightwar.

## Description

The gambler has more allegiance to the coin than to his fellow bandits.

## Combat Abilities

* **Arm Shot:** Deals light damage and reduces the attack power of the target by 25% for 2 attacks.
* **Rapid Shot:** Deals light damage over multiple hits.

### Dungeon Abilities

* **Let's Gamble!:** Can't resist a good game of chance. Will gamble with heroes for coin.

## Drops

* Scraps of Hide
* Rough Wool Scraps

## Beast Perks

* **Bounty Hunter:** Defeat 100 bandits.
	+ Increases Attack Power by 1% for all heroes.
Ruins Spider

**Ruins Spider** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

A small spider inhabiting the Vale and the areas around the Iron Outpost.

## Locations

* Forest Vale
* Iron Outpost

## Combat Abilities

* **Venomous Bite:** Deals light damage and applies a Poison to the target, dealing damage over 3 turns.
	+ This attack is instant.
* **Pounce:** Deals light damage.

## Drops

* Rough Wool Scraps
* Digger Silk

## Beast Perks

* **Beast Hunter:** Defeat 50 beasts.
	+ Increases Experience Earned by 5% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
* **Exterminator:** Defeat 50 spiders.
	+ Increases Evasion by 1% for all heroes.
Tainted Leatherwing Bat

**Tainted Leatherwing Bat** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

The dark magic of the Deadheart has spread to the wildlife of The Dig, sometimes materializing in explosive force when attacking.

## Locations

* Ironwood
* The Dig

## Combat Abilities

* **Evasion:** Increases evade chance by 50% for 2 turns.
* **Bat Chomp:** A bite attack that deals moderate damage.

### Dungeon Abilities

* **Swoop:** The bat will swoop after a fleeing target to catch up to it.

## Beast Perks

* **Beast Hunter:** Defeat 50 beasts.
	+ Increases Experienced Earned by 5% for all heroes.
* **Deep Digger:** Defeat 100 enemies from The Dig.
	+ Increases All Defense by 1% for all heroes.
* **Wing Clipper:** Defeat 50 bats.
	+ Increases Haste by 1% for all heroes.
Quess'vala

**Quess'vala** is one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar.

## Description

A massive Queen Spider dwelling in the caves of the Rushlands. She despises the light and enjoys ambushing her prey in the darkness...

## Locations

* Path of Fangs
* The Dig

## Combat Abilities

* **Feed:** Feasts on its prey. If the target is Slowed or Stunned, deals additional damage.
* **Web Shot:** Deals light damage to its target and Webs them, reducing haste by 20% for 2 turns. If the target is already Webbed, they are Stunned for a medium duration.

### Dungeon Abilities

* **Web Shot:** Launches webs at prey to slow them down.

## Beast Perks

* **Beast Hunter:** Defeat 50 beasts.
	+ Increases Experience Earned by 5% for all heroes.
* **Exterminator:** Defeat 50 spiders.
	+ Increases Evasion by 1% for all heroes.
Rail Gunner

**Rail Gunner** is one of the various **Machines** of the Bestiary in Battle Chasers: Nightwar.

## Description

This model is installed with a mana core that makes the Gunner's bullets travel with extra velocity, piercing armor and ignoring defense. Will sometimes hit his own allies with his attacks.

## Locations

* Rushlands
* Junktown

## Combat Abilities

* **Rev Up:** Increases attack power by 20% for 3 attacks. Has a moderate cooldown.
* **Piercing Barrage:** Deals moderate piercing damage split randomly among enemies and allies over 8 hits.

### Dungeon Abilities

* **Burst Shot:** Fires a barrage of bullets.

## Drops

* Galvanized Mech Plating
* Power Cell
* Dark Scrap Metal

## Beast Perks

* **Technomancer:** Defeat 30 tech creatures.
	+ Increases Stamina by 1% for all heroes.
* **Junker Hunter:** Defeat 100 enemies from Junktown.
	+ Increases Haste by 1% for all heroes.

* **Tank Buster:** Defeat 20 tanks.
	+ Increases Physical Defense by 2% for all heroes.
Ancient Treasure Fiend

The **Ancient Treasure Fiend** is a unique enemy found in a secret area.

## Bestiary Description

"An ancient elemental who's assimilated with a Legendary piece of treasure and has remained until now..."

## Locations

"Only found among the most powerful of treasure."

* Spawns in the Derelict Ship exploration area in the Moors.

## Combat Abilities

* **Chomp Chomp**: Deals Heavy Damage over 4 Hits.
* **Tongue Rush**: Deals Light Damage over 2 Hits and applies 2 Stacks of Poison, each dealing Damage over 3 turns.
* **Mega Chomp**: Deals Heavy Damage to each enemy and Poisons them, dealing Damage over 3 Turns. Has a Long Cooldown.
	+ Has a burst background. Despite its animation, it only hits the heroes once.
* **Salivate**: Covers itself in venom, applying Poison to any attacker for 3 Turns. Has a Moderate Cooldown.

### Dungeon Abilities

* **It's a Trap!**: Will reveal its true nature when an abundant source of treasure is nearby.

### Other

* **Feeding Frenzy**: Passively increases Haste by 30%.
	+ Starts combat with this Non-Dispellable buff.
* **Salivate**: Attackers will be Poisoned.
	+ Buff received after using **Salivate**. Lasts 3 Defends.

## Drops

* Elemental Core
* Tainted Dawnstone
* Frozen Heart
* Pulsing Demon Heart
* Also has a chance to drop Strips of Northwind Hide and Epic Parts.

## Beast Perks

* **Master of Elements**: Defeat 30 elementals.
	+ Increases Healing Received by 5% for all heroes.

* **Legendary Treasure Hunter**: Defeat the Ancient Treasure Fiend.
	+ Increases Attack Power by 3% for all heroes.

* **Boss Crusher**: Defeat 15 Bosses.
	+ Increases Stamina by 5% for all heroes.

## Notes

* This is the only enemy with an exclusive Beast Perk.

## See Also

* Hempen Jig
* Treasure Elemental
Blade Fiend

**Blade Fiend** is one of the various **Elementals** of the Bestiary in Battle Chasers: Nightwar.

## Description

An ancient Blade Fiend that was released when the bandits removed the cursed sword from it. The curse still resides within the armor, allowing it to channel the darkness to cause extra harm to its foes.

## Combat Abilities

* **Perforate:** Deals moderate damage over 6 hits and makes the target Bleed, causing light damage over 3 turns.
* **Blade Tornado:** Deals massive damage to each enemy over 6 hits. Has a long cooldown.
* **Blade Launch:** Deals massive damage over 11 hits.
* **Curse of the Blade:** Debuffs all heroes with a curse that makes them take damage every time they are hit for 3 turns. Has a moderate cooldown.

## Drops

* Coast Iron Broadsword
* Small Blade Shard

## Beast Perks

* **Master of Elements:** Defeat 30 elementals.
	+ Increases Healing Received by 5% for all heroes.
* **Boss Crusher:** Defeat 15 bosses.
	+ Increases Stamina by 5% for all heroes.
* **Outpost Hunter:** Defeat 100 enemies from the Iron Outpost.
	+ Increases Stamina by 1% for all heroes.
Status Effects

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Status Effects** is one of the Game Mechanics in Battle Chasers: Nightwar.

## List Of Effects

* Poison
* Ignite
* Cursed
* Chill
* Arcane sickness
* Bleed
* Stunned

## Trivia

* Red Monika's Creeping Death effect does not clear if the player flees combat. This means the player could re-encounter an enemy with it already active.
Lycelot Skirmisher

**Lycelot Skirmisher** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A Lycelot soldier from the Bloodmoon Clan.

## Locations

* Ironwood
* Path of Fangs

## Combat Abilities

* **Skirmisher Slash:** Deals moderate damage.
* **Quick Slash:** A quick attack that deals light damage.
	+ This attack is instant.

## Drops

* Scraps of Hide
* Rough Wool Scraps
* Refined Wool
* Broken Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Path of Fangs Walker:** Defeat 100 enemies from the Path of Fangs.
	+ Increases Critical Chance by 1% for all heroes.
Lycelot Snow Bomber

**Lycelot Snow Bombers** are one of the various **Beasts** of the Bestiary in Battle Chasers: Nightwar. They appear in Wintervein.

## Description

`*"A Frostclaw Lycelot strapped with unstable frost bombs. Any impact has a chance to set them off, causing harm to all heroes and enemies alike. If he is fighting a losing battle, he will light all the bombs on his back to bring the heroes down with him."*`

- Bestiary entry

## Locations

* The Crimson Garden
* Wintervein

## Abilities

### Combat Abilities

* **Frost Bomb** - Deals Light Magic Damage to an enemy target and Chills them, reducing Haste by 20% for 3 turns.
* **Icy Finish** - Deals Damage based on the amount of health he has left to all heroes and Chills them, reducing Haste by 15% for 3 Turns. Only usable when below half Health.
	+ KOs the lycelot.

### Dungeon Abilities

* Frost Bomb - Tosses an icy bomb, inflicting Chill on the heroes.

## Drops

* Strips of Northwind Hide
* Void Silk Cloth
* Pale Lycelot Claws

## Beast Perks

* **Lycelot Crusher** - Defeat 100 lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Snow Patrol** - Defeat 100 enemies from The Crimson Garden.
	+ Increases Evasion by 2% for all heroes.
* **Bomb Expert** - Defeat 20 Lycelot Bombers.
	+ Increases Attack Power by 1% for all heroes.
Lycelot Shadow Blade

**Lycelot Shadow Blade** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

A rogue from the Bloodmoon Clan. Prefers to begin combat from the shadows and to poison his foes with knives from a distance.

## Locations

* Ironwood
* The Dig

## Combat Abilities

* **Dagger Strike:** Deals moderate damage over 2 hits.
* **Knife Barrage:** Deals light damage to each enemy and Poisons them, dealing damage over 3 turns to each.

### Dungeon Abilities

* **Stealth:** Will remain hard to detect while in the dungeon.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps
* Steelsilk Cloth
* Sharp Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Deep Digger:** Defeat 100 enemies from The Dig.
	+ Increases All Defense by 1% for all heroes.
Unstable Bomber

**Unstable Bomber** is one of the various Lycelots of the Bestiary in Battle Chasers: Nightwar.

## Description

Even more unstable than other Lycelot Bombers, increasing the chance that an impact will set off a deadly explosion.

## Locations

* Ironwood
* The Dig

## Combat Abilities

* **Fire Bomb:** Deals light damage to each enemy and Ignites them, dealing damage over 3 turns.
* **Last Call:** Deals damage based on the amount of health he has left to all heroes. Only usable when below half health.

### Dungeon Abilities

* **Bomb Toss:** Throws bombs at the heroes, setting them aflame and dealing damage.

## Drops

* Scraps of Thick Hide
* Frayed Silk Scraps
* Steelsilk Cloth
* Sharp Lycelot Fang

## Beast Perks

* **Lycelot's Bane:** Defeat 100 Lycelots.
	+ Increases Critical Chance by 1% for all heroes.
* **Deep Digger:** Defeat 100 enemies from The Dig.
	+ Increases All Defense by 1% for all heroes.
* **Bomb Expert:** Defeat 20 Lycelot Bombers.
	+ Increases Attack Power by 1% for all heroes.
Strange Campsite

*This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.*

**Strange Campsite** is an Exploration Area in Battle Chasers: Nightwar, located in The Veil.

## Overview

The campsite is a small area, with 2 Loot barrels and one Loot Chest, and you'll face 2 enemies, as part of a quest.

## Enemies

* Vok The Messenger - (a Bandit Rogue) - Drops Bloodied Letter, and the Letter Opener, an item for one of the Quests.
* Armored Eviscerator