Stone God Bauglir

**Stone God Bauglir** (most commonly referred to as *Snoop God* by the community) is a hidden boss in Elden Ring.

## Description

Stone God Bauglir is the second and final boss of the Norlor Ruins. He is optional but must be defeated if the player wishes to gain the ability to save his game progress (if the player quits the game at any point without having slained Stone God Bauglir, all progress will be reset and the player will have to start from the very beginning. All previous bosses will be restored with twice the health to provide a more compelling challenge to the player). As a result, it is advised the player defeats Stone God Bauglir as soon as possible by rushing to the Norlor Ruins early, as going at a normal pace would mean setting foot in the area only after a daunting 30-35 hours session.

## Lore

> « Thee who keeps on filling the lights of blasphemy... Wrath and pain, ooooh... Such delights mired in thine feeble heart. » *Stone God Bauglir*
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Few is known about Stone God Bauglir. The offspring of a rock and a hard place, it is implied he ruled over the March of a Thousand Arms before being defeated by Glaive Master Hodir (Hodir’s Fragment tells us « *after triumphing from impossible odds, Hodir sought the mountains to ascend his art to higher perfection. He would further engrave his name in legend and banish the last remnants far from the lands of Stars.*)

Exiled to the poisonous swamps of Norlor Ruins, he found solace in the toxic vapors emanating from the area’s flora, continuously experimenting new ways of forgetting how far he had fallen. At some point, lulled by delusions of glory and revenge, he carved the Great Sacred Pipe from the spine of the Old World Snake and used it to enrapture the Ruins inhabitants, hoping to build an army and restore his rightful status.

## Strategy

Intimidating as he may be, Stone God Bauglir doesn’t pose much of a threat. He mainly towers over the player, spewing unharmful smoke inhaled from his Pipe. His very large health pool (1.569.003 HP in NG) however can make the fight very tedious, as the player can only slash at his ankles for minimal damage (10 to 35 with a +12 bolt infused Hodir’s Glaive). In addition, Stone God Bauglir can randomly exhale crimson smoke that instantly kills even a high vitality player with a full health bar. This attack becomes more frequent in phase 2 (at half HP), so the player needs to make sure he is able at all times to reach the only safe spot in the arena, accessible only through a perfectly timed dash roll. The safe spot is randomly generated and changes locations after each attack, but becomes visible to the player 5 to 6 seconds before Stone God Bauglir exhales his smoke (either the unharmful or lethal version).

A good strategy involves a +10 to +12 Hodir’s Glaive infused with bolt dust (be careful as only 3 exists in the whole game as unique drops and cannot be purchased from merchants - *needs to check if still true if the player choses to complete the Wonderflame path of Michaela of Carrast‘s quest).* With good timing and by always keeping an eye on the smoke colour, the fight becomes trivial. Be careful not to drag as past the 10 minutes mark Stone God Bauglir will enter into a frenzy and recover the entire area with his crimson smoke, safe spot included.

Summons are not recommended as each new player doubles the boss already considerable health pool.

## Drops

* Great Sacred Pipe
* Ringseeker’s Blessing - allows the player to manually save the game and retain his progress. Can only be used at a checkpoint after a boss has been defeated. Limited to 5.000 uses, so use sparingly.
* Unelden Ring

## Quotes

* *« Foolish madness indeed... Thee shall be bathed in the mist of forsaken delights. »*
* *« Oooooooooooooh ! Yarlen’del ! YARLEN’DEL ! »*
* « *Scum of the cum fears and smears, never tears. »*
* (upon being slained) *« Hodir... A glaive mistake I’ve made... »*