recursal/Fanatic-Fandom huggingface dataset:
Royalty

Royalty refers to people of royal blood or status, most typically that of a King, Queen, and their immediate family. In very few occasions, their extended family can claim royal status.

## Notable Royalty Characters

* King Gerald Lannister
* Prince Beaumont Lannister
* Princess Freya Lannister
* Princess Rhea Lannister
* Prince Jamie Senate
* King Jonathan Wolfshine
* King Constantin Vladimirescu
Freya Lannister

### Family

(Father) Gerald Lannister - (Mother) Evelyn Lannister - (Brother) Beaumont Lannister - (Sister) Rhea Lannister - (Uncle) Damien Lannister - (Adoptive Cousin) Melchior Morgenstern

## Background

Princess Freya Lannister was born to the King of the Eight Kingdoms, Gerald Lannister and his Queen, Evelyn. She was their second child, first daughter and her mother's pride and joy. From a young age, Freya was spoiled with dresses, trinkets, a royal education, and above all her mother's love, who passed away when Freya was a few years old.

Throughout her adolescents, Freya grew close to her uncle and brother to the King, Damien. As dull as he was, she felt that he understood her and would let her live without the nature of being a Princess. She grew a small obsession with her adoptive cousin, Melchior. As they grew up, he began avoiding her and the Princess felt he lived without knowing of her existence, making it her mission to make him notice and appreciate her.

## Personality and Traits

Freya has been known for being kind and selfless, traits she's taken after her mother, but behind closed doors when not on official business, on would learn that she's sarcastic princess who wants her way.

## Physical Description

The Princess takes after her mother, long
blond wavy locks would flow down her back, though her eyes were a
piercing blue eyes were inherited from her father. Yet, as for her
shortness, it was unknown, everyone in her family was tall, yet Freya
stood at four foot.

## Skills and Abilities

As the Princess of the Eight Kingdoms, Freya
 was taught the ways of being a representative of the family and the
country - her communication skills were beyond amazing, she could talk
her way out of most situations. Freya also took a large interest in
history and music, playing the piano for the local children in the town
hall every fortnight.

## Possessions

After the death of her mother, King Gerald gave Freya a Lannister heirloom; a locket with their family crest engraved into it.

## Relationships

Damien Lannister - Freya's Uncle whom she grew close to after the death of her mother. She feels save and comfortable around him because his nurturing and understanding nature allows her to dodge her Princess affairs.

Melchior Morgenstern - Freya's adoptive cousin whom she met at the age of seven. While the two were close as children, Melchior grew from Freya when they became teenagers. Freya yearns for that old bond and acts out against him to earn his attention.

Jamie Senate - Freya's bastard brother. The two are close for some odd reason.
Eight Iron Swords

The **Eight Iron Swords** (commonly refereed to as the Iron Swords), are an elite group of eight knights, supposedly the greatest and most skilled warriors in all of the Eight Kingdoms, who serve as the royal body guards of the King of the Magni. Their duty is to protect and serve the King and his royal family from all harm. The Eight Iron Swords swear a most holy vow to never father children, take a wife or father children. A member of the knightly order can only be relieved of duty by a royal pardon or death.

The Iron Swords was created in 16 ADK after the Eight Kingdom's was established as a nation.

In times of ceremony, members of the Iron Swords black plates and robustium steel over a sea blue woolen coat that falls to the ankles and opens to reveal the front waist, down. Silver wool is worn as a cape and they sport a pair of brown leather boots.

The Iron Swords are led by the First Knight, currently Sir Damien Lannister. The First Knight wears ceremonial armor at all times to distinguish himself from other members in the Iron Swords and among Lannister Knights. The First Knight doesn't sit in the King's Council, though Sir Damien Lannister does for he doubles as the King's Hand.
Pike Mercer

### Aliases

Royce Mercer-Father (Deceased), Cassandra Mercer- Mother (Deceased), Julius Mercer-Brother (Deceased), Gabriel Mercer-Brother (Unknown), Lorena Mercer- Sister (Unknown), Fleur Mercer- Sister (Unknown), Elijah Mercer- Brother (Unknown), Hector Mercer- Brother (Unknown), Jasper Mercer- Brother (Unknown)

## Biography

Pike Mercer was the second of eight children, and born into a noble
family far to the north in a ancient castle of Stonecrest. With so many
 siblings to share the burdens of lordship; Pike turned her attention to
 crafting and building various trinkets. One day a mysterious couple
named Lord and Lady Rosewood came to court. During a feast held in their
 honor the Rosewood's violently took control over the castle, killing or
 imprisoning everyone who would stand in their way.

Pike awoke
chained in a dungeon for many days, but was freed by her younger
brother. Together they fled, chased by Rosewood guards. As they ran
Pike's brother took several arrows to the chest, and fell. She kept
running eventually jumping into a freezing river, and floated
unconscious to freedom. She did not remember waking up one fishing boat,
 she barely even remembered the years as she slowly made it far away as possible.
Janelle Cormeilles

## Background

Janelle was born an only child to two unnamed peasants from Rayleen, Silandria. Both her parents were farmers, victims of an arrange marriage that were brought together to combine neighboring lands. The marriage put both families in financial stability , though only for a short period of time. When Janelle was a toddler, her father began construction on a new home that crippled the family's finances. Janelle spent most of her time as a child in Rayleen's markets where she learned the natures of a salesman and became cunning and charismatic. She stole from other merchants and spent her free time with her friends rather than her education.

When her home was finally built, Janelle was treated like a Princess. She was given almost anything she wanted, including the finest education which Janelle opposed at first. As she grew older, her parents pestered her to marry into a rich family that could support her and her parents, but Janelle wasn't fond of the idea. She began dodging her family.
Balintataw

**Balintataw**, (literally ***Pupil [of the Eye]***), refers to the power of clairvoyance in the series *Encantadia*.

Apart from the deities such as Emre and Ether, only Cassiopea and Avria were shown to have Balintataw as an innate ability.

## Staff of Imaw

The staff of Imaw is also called Balintataw, or the Staff of Adamya (in Tagalog: *Tungkod ng Adamya*) or *Tungkod ng Katotohanan* (literally, Staff of Truth). It has the ability to show the past by communicating with nature. Imaw really missed this staff after it was lost.

It has been shown that it could be used to view events over vast distances. But during its introduction, Imaw said that he must be within the vicinity of where the event he wanted to see took place. It is possible that this condition applies only if the target is already dead.

The staff could also emit energy blasts.

Due to the protection provided by the Bathalumang Ether in Etheria, the Staff of Imaw is unable to see any event that transpired in the kingdom.

The Balintataw could also be used to send messages and induce dreams.

## References

1. ↑ Episode 88
2. ↑ Episode 78
3. ↑ Mulawin vs. Ravena Episode 51 post-credits teaser
4. ↑ 4.0 4.1 Episode 34
5. ↑ Episode 57. Pirena used it to show events in Ascano
6. ↑ Episode 68. Imaw used it to show events in Lireo
7. ↑ Imaw did not even attempt to use it to find Alena, since it was believed at that time that she is already dead.
8. ↑ Episode 65
9. ↑ Episode 181
10. ↑ Episode 197
Stonecrest

Stonecrest is one of the many city-states in Arestoneiam. It's located in No Man's Land, therefore the city has no claim to the land outside of its borders, though many houses outside Stonecrest have pledged fealty to the city and answer the Lord's call.

## History

Stonecrest is a city-state that was formed by a group of minors several centuries ago. Its founders discovered a rare pearly stone at the base of the mountains in Arestoneiam, a rock which was named White Bertpite after it's natural white color. Immediately after the discovering of the precious stone, the miners formed the establishment of Stonecrest. They used white bertpite to make houses and formed their establishment around a large birch tree which many believed to be a gift from the Goddess Gardna. The birch was named the Sun Tree and became the heart of the city-state where people come to pray for safety and for a promising future.

Soon the small town grew into self-governance that was led by a High Lord of the population's choosing. They chose Lord Mercer and his line of succession to rule the city. The Mercer family continued to lead Stonecrest until the house's demise by the Rosewood family in 711 ADK. There are however secret toast held by the commoners for a Mercer, of any branch, to rise to power and claim their rightful throne.
Kingdoms

A Kingdom is a community or territory over which a sovereign rules. In times, a kingdom is also known as a realm, though the name is typically reserved for commonwealth realms which are kingdoms their own right that share a similar monarch, though are fully independent of each other.

A kingdom is typically ruled by a King and Queen with the first reserving more power, though in the past century, the Known World has seen a rise of Queen-Dominant kingdoms. The order of succession, as in most cases for just about anything involving succession, demands a Prince to be an heir to the throne, making children essential for a King and Queen. If there is not a proper heir to the throne, then the seat of power goes to the monarch's younger brother, closest in age.

## Notable Kingdoms

* The Eight Kingdoms
* Reikhafen
Shapeshifter

Shapeshifters are creatures with the ability to physically transform into animals while retaining their human mind. The number of animals a Shapeshifter can transform into depends on how the Shapeshifter received their abilities. In earlier history of the Eight Kingdoms, Shapeshifters were hunted for sport, capture and experimentation. Their treatment continued until the Wolfshine Rebellion of Red Acre. The Shapeshifters were set free and plots of land were reserved for the greatest Shapeshifting tribes.

## Description

Shapeshifters generally look like humans except for their darker and muscular appearance. Their true distinction comes from after they've shifted for lengthy periods of time which drains their energy and makes them pale when they revert back to their human form. Shapeshifters aren't immortal but have longer lifespans than humans.

## Abilities

Like vampires, Shapeshifters have enhanced strength, stamina, durability and an accelerated healing factor: one that doesn't heal wounds right away, but makes the recovery time quicker than humans. Along with their inhuman capabilities, they're also able to shapeshift into one or three animals, depending on how they acquired Lycantorpism.

## Creation

Shapeshifters get their uncanny abilities similar to how vampires get theirs, from a disease. The shapeshifter disease is known as Lycantropism. The first Shapeshifter was the god, Okysus, whom could shift into an infinite amount of creatures. The first generation of shapeshifters could only shift into one animal. When they reproduced, their children could shapeshift into three animals, one of those shifts however was inherited from their parent.

### Indonum

Similar to how men pass on their last names to their youth in society, male shapeshifters pass on their prime animal transformation, commonly referred to as an Indonum). Indonums are very popular in Shapeshifting clans. When an Indonum is passed on to a youth, that transformation becomes the youth's Indonum. Indonums are also passed on when a shifter bites a human and turns them into one. Females can only pass an Indonum when biting a human or by being the only shapeshifting parent of a child.

Shapeshifters that receive their Lycanthropism from a bite, can only shapeshift into one animal.

To put this into perspective, everyone in Clan Wolfshine bears the Indonum that is a dire wolf. When a Wolfshine bites a human, they pass on their white wolf.

## Weaknesses

A shapeshifter's only weakness is the loss of magical output. Without their ability to output magic, they cannot shapeshift. Being pierced by silver can cause great distress and can pause their ability to shift, same as Robustium Steel which conducts magic.

## Culture

Like the majority of creatures in the Known World, Shapeshifters stick to their own kind by living with their own clans.
Josef Krieger

### Relatives

Josef Krieger Jr (Father), Linda Krieger (Mother), Sir Augustus Krieger (Brother)

## Biography

Since birth, Josef Krieger had been a revolting brat who is obsessed with gaining and exploiting power. His wealthy aristocratic parents often noted that as a child, he would capture wasps in a jar and leave them in there until he could watch them murder each other. To say the least, he had always been a rotten being, and his overwhelming exposure to riches and food fueled his greed and gluttony. His parents sent him to a boarding school for a while, yet withdrew him, out of a need to continue to spoil their child. As an adult, he continued to behave like a kid, yet with his father's inheritance, he became a dangerous man-child. At first, he, Lord Trofim, and High Lord Steinjager got along rather pleasantly, but when political unrest brought parties to light, Krieger was left. Edmund began to recognize his lack of honor, attempting to move the man to useless political positions, but Krieger's fury, greed, and lust for violent, torturous entertainment made him very feared. Krieger began to rule his land with an iron fist, charging redicoulouslt high taxes to line his pockets. When the high lord of Tiratir fell ill, Krieger seized the opportunity and claimed that Edmund had appointed him, seizing the birthright of the high lord's children. He then reopened Tiratir's borders for trade, despite the plague risk, and executed apothecaries who could return the ightful ruler to power. After killing the high lord and his servant, he framed it on the disease, claiming full power.

## Personality

Krieger is a twisted, disgusting man with complete indifference to the consequences of his actions. He is not clever, but his harsh, brutal command strikes fear into the bravest of hearts. He is rather cowardly, but he loves to watch others suffer, often ordering servants to harm one another or commit embarrassing and painful acts in front of the whole town for fun. He has a short temper, executing people left and right, hence his nickname "The War Hog"

== Appearance

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== Skills and Abilities

## Possessions

Everything Krieger owns is ornate, but nothing is particularly special to him as he would gladly trade anything for cash
The Eight Pillars

The Eight Pillars, commonly referred to as Faith of the Eight, is a mainstream religion, popular in southern Arestoneiam. The Faith of the Eight was created during the Reconstruction and Enlightenment Age during the destruction of Illyria, where it was made.

Like The Children, the Faith of the Eight is based off the unproven activities of the Children of A New, but focuses on the aspect that they have left the Known World in the hands of mankind. The darker look on The Children is thought to be the driving force behind Arestoneiam's savage nature.

All scripture on Th Eight Pillars can be found in the Ballad of Illyria.

## History

The Eight Pillars was created by Gregory Tindall after the fall of Illyria and during the Dragon Inquisition. Tindall saw the destruction of Illyria as a sign that the gods had given up on the Known World and unleashed Heaven's protectors to destroy the Realm of Idris so that they may start again.Tindall used the extinction of dragons in Arestoneiam to promote his teachings: that mankind had beat The Children and were the supreme beings.

The belief was an overnight sensation, replacing many small religions in just a few years. Temples were built in all the city states that were once occupied by Illyria, and it soon became the dominant belief in Arestoneiam.

Very few believe in The Eight Pillars in Asaland.

## Belief

The Eight Pillars get its name from the belief that the Realm of Idris is divided into eight parts, and that the Known World is only one part.

* **The Unknown World**: Outside of everything imaginable is the Unknown World, the outer most pillar. Scripture says that The Children have made the Unknown World their home where there is unlimited possibility. This pillar is thought to be dark and without proper life, a hell believed by the most extreme of the religion. When a person is sent to the Urteil and are deemed unworthy to enter the sacred city of Illyria, they are sent to the Unknown World to be with their creators.
* The Heavens: The Heavens was the former home of the Children and dragons. Now that the Children have abandoned their
* The Touched Space
* The Known World
* The Great Beyond
* The Urteil
* Illyria: Named after the great Empire, Illyria is the final and most sacred pillar, found at the center of the Realm.
Red Night

## The Red Night

The Red Night was a genocide in which King Gerald Lannister and Wintervale Knghts callaborated in the extermination of the Dolkeri race. The conclusion resulted in the death of more than 6,000 Dolkeri and the complete eradication of the race, so the official word is. The event started in 695 ADK after it was discovered that Dolkeri were using their abilities to take the lives of Lords and Kings throughout the world and taking their place.
Mordecai and Rigby Vs Finn and Jake

## Characters

* Mordecai
* Rigby
* Finn the Human
* Jake the Dog

## Summary

Mordecai and Rigby receive a letter saying that in three months they have to fight in Cartoon Fight Club, but they think it is a prank, and decide to just play video games, Finn and Jake receave the same letter, and they decide to train for the fight, three months later, Mordecai and Rigby are still playing video games, but Benson tell them to stop playing and go to work, or else they'll be fired, they go to work, but they are attacked by Finn and Jake, they try to scape using the Golf Kart, Jake grows to turn into a giant and try to smash them, Mordecai and Rigby ask Skips for help, but he says he is lot allowed to help because "bad things will happen if we break the rules", but Skips tells them to get The Firsts of Justice, they're exactly like playing a video game, and play video games is what Mordecai and Rigby just did for three months straight, Finn attack the kart and Skips leave Mordecai and Rigby to fight by themselves, they get into Skips room to get The Firsts of Justice and lock the door, Jake tries to open the door with his Key Hand, but Mordecai and Rigby come out equiped with The Firsts of Justice, the four of them start fighting, they throw some attacks at each other, Mordecai and Rigby try to use The Firsts of Justice, but Finn uses his sword, and Jake grows and kick they away, Finn gets into Jakes head and they start attacking Mordecai and Rigby, but Mordecai and Rigby use The Firsts of Justice, Finn and Jake start attacking Rigby, but Mordecai saves him and they use The Firsts of Justice once again, several time, finishing the fight, and killing Finn and Jake.
Children of A New

The Children of A New is the dominant religion of the Eight Kingdoms, and is often referred to as the Faith of the Children. The only parts of Asaland where the Faith of the Children is not widespread are in the Forbidden Forest and Silandria, where the majority of the population only worship the goddess Silandria. The gods of Faith of the Children are sometimes known as The Children, to differentiate them from the other religions.

## History

The Faith of the Children originated in Illyria during the Age of

## Belief

The Faith of the Children holds that there
Raime Drakeblood

Raime Drakeblood is hedge knight, formerly a noble Ashen Hold.

## Background

Raime is the eldest son of Lady Auld and Randolph Drakeblood. Randolph was the head of House Drakeblood and the Lord of Ashen Hold and its surrounding areas in north-east Wintervale. From a young age, Raime was trained to wield a sword and wear armor. He was blessed with the gift of swiftness for his large size. Being brute and cunning, it didn't take long before he became a match for the unseasned knights that served his father. Though Raime was young at the time, he wouldn't remain unbloodied for long.

During a routine ride, Raime and his younger brother were ambushed by mountain raiders. The lordling nearly lost his life. His brother threw himself in front of an oncoming spear, saving his brother's life and dying in the process. Raime shed his first blood and returned his brother's body to his family before he left, disgrace with only his sword and his armor.

Raime completed task as a sellsword as he seeked forgiveness for the death of his brother. Eventually he became a hedge knight and drifted away from home. To this day, he is still wondering the plains of the Known World with his sword and axe, his last reminders of his heritage and his brother.

## Personality and Traits

Raime is a calm and persuasive Knight who is known for holding a grudge. He knows when to speak and when to hold his tongue and how to cleverly think himself around a problem. While he is calm, he has bouts of rage during battles. Many have compared him to that of a bull, a creature whom mindlessly loses their mind and only focuses on killing. Raime suffers from sleep paralysus, which he calls "waking dreams".

## Physical Description

Raime is a tall man with a thick set of black hair that melds into his
beard. For his height, the man is also made up of sinew, swift on his
feet and deadly with a blade. Raime also has several scars upon his
chest, mostly from training with his brother when they were coming of
age.

## Skills and Abilities

Raime is an excellent swordsman, known for cheating in fights. He is also known
 for dropping his sword for the hand ax he carriers or one of the
stilettos at his side. The knight is an experienced rider, hunter, and
fisher. Along with having a talent for killing.

## Possessions

* Broadsword, a slim blade crafter in tungsten, also known as Wolfsframe.
* Two stilettos, made of hard steel with the handle ax crafted from iron.
The Northern Helm

The Northern Helm is one of the eight constituent regions of Asaland. Formerly a sovereign nation of the same name, the Northern Helm has always been under Stark control. Due to its harsh climate, the region has the smallest population within the Eight Kingdoms. It has a harsh climate, hard for making crops.

## Background

The Northern Helm has been in House Stark's control for most of recorded history. Many conflicts arose in the Age of Strongholds between the several lords of the Northern helm and the many tribes that lived in the mountains. It was the Starks who led the conflict against the tribes, uniting the Houses and forming the first kingdom in Asaland's long history.

There are many ancient houses who still pledge fealty to House Stark. The largest of the houses include: McCarthy, Forrester, and Whitehill. Lately the central conflict of the Northern Helm has been with a druid group of shifters and wargs whoa re known as The Circle. Most of the Northern Helm's population seems fearful of the group, despite the lack of public crimes.

## Cities

* Frozen Hold - Capital of the Northern Helm. The Frozen Hold resides in the middle of the city with rings of thick stone walls that are similar to the rings of a tree. The city is connected to all Northern Helm trade routes.
Warg

Like the Elementals, Wargs are not separate from humanity. They have the uncanny ability to enter the mind of another being and perceive the world through their senses. Experienced wargs have been known to even control their host's actions. Wargs at an early time were captured before the Darkest Night and used to spy on other kingdoms, but the trend has died out and now they're used mainly to spy in the Forbidden Forest. Wargs lose their abilities if they turn into another creature.
Positions and Titles

## Assassin

An Assassin is the name used to refer to those who engage in assassination work for a sum of money. Assassin guilds are a rare breed, making most assassins private workers, usually at the expense of Lords and those in wealth.

## Dragon Rider

Dragon Riders are members of a military order that capture and train wild dragons for patrol in Dragon Peak.

Titles: "Sir" for males, "Lady" for females.

## Entertainer

Entertainer is a term used for a wide variety of people in the entertainment business. This position can be applied to jesters, the circus, actors, anyone who entertains for a living or for fun.

## Gentry Class

The Gentry Class is an elite class that sits under nobility.

## High Lady

A High Lady is the wife or daughter of a High Lord. The difference between a Lady and a High Lady is that a High Lady oversees one of the eight regions, as opposed to a Lady who oversees a plot of land.

## High Lord

A High Lord is a noble or the son of a noble that owns and controls one of the eight regions.

## King

The King is the sovereign ruler of the Eight Kingdoms.

## Knight

A Knight is a noble figure who bears arms and pledges their life to their King or Lord of their house.

Titles: "Sir" for males, "Lady" for females.

## Lady

A Lady is a noble that owns land. They are different from the High Lady, who owns a region.

## Lord

A Lord is a noble that owns land. They are different from the High Lord, who owns a region.

Title: Lord.

## Merchant Class

The Merchant Class is a working class, over the Peasant Class.

## Nobility Class

The Nobility Class is the highest class of the four. Lords and Ladies are among this class, but these nobles don't own land.

## Prince

The Prince is the son of a King and the Queen

Title: Prince

## Princess

The Princess is the daughter of a King and the Queen.

Title: Princess

## Queen

The Queen is the female sovereign ruler of the Eight Kingdoms. She resides in Winter Vale at Wolve's Keep.

Title: Queen.

## Religious Leader

The leaders of religious orders.

Titles: Father, Priest, Reverend, etc.

## Royal Family

The Royal Family are the family members of the King and the Queen. They live within the castle.

## Slave

A slave is a person who's the legal property of another.

## Ward

A Ward is a member of another house who has been taken in by another family to be raised.

## Watchmen

Watchmen are members of a military order that guard the nothern front of Winter Vale from northern invaders of the Forbidden Forest.
Promethendo

First 5\* ever.

## Story

{red background}

**Yuu**: Haaaa... I couldn't find any companion today either...
To be turned down so much, this is so sad.Lapis Lazuli play Confusion.
It's already midnight when I realize...
Tonight is quite cold...
My body and mind are getting cold... I found it had been torn against my fingers... I give up today..., uwah...!
W-Why is there a decorating armor in the introduction place...
...
You also don't have any companion, do you...
One of these empty introductions..., with me...
...I'll wrap this scarf around your neck as my token of companionship...
You look cold too...
Come to think of it, my mother told me a fairy tale about how I'll be repaid if I wrap a muffler around a statue on a cold snowy day...This is Kasa Jizo, isn't it
I wish you would be my compaion and repay me like that faity tale...
...Haa, what on Earth do I do...
Maybe because I was feeling somewhat sentimental, but I was talking to myself.
I better keep this a secret from Merc... Hm?
**???**: ...
**Yuu**: *Nigyaaaaa!*
**???**: The contract was fulfilled. I shall grant thy wish.
**Yuu**: Huh...? There was someone inside...? You should've told me sooner..., and here I was talking to myself so shamefully...
**Promethendo**: My name is Promethendo. Based on the contract, I'm your companion from this point.
**Yuu**: Eh!? Y-You will become my conpanion!?
**Promethendo**: Positive, o contractor.
**Yuu**: T-Thank you very much...!
(...But, why did he become my conpanion?...)
(Talking about the contract...)
(Hah! Perhaps he cares about me...!? I was just talking about a fairy tale...)
(To be in the introduction place at midnight like this, maybe he also couldn't make any companion just like me...)
Promethendo-san..., L-Let's both do our best!
**Promethendo**: ...?
## Sauce

* https://メルクストーリア.gamerch.com/「盟約の英霊」プロメテンド
Morlocks

Morlocks are hideous creatures that infest caverns, swarm in abandoned mines, and topple mining towns. For most of history, they have been despised, and one can fetch a sizable sum of money for morlock ear or another means of proving a Morlock dead.

## History

Morlocks were not a major problem until quite some time after the Darkest Night. Every once in a while, a freelance mining company would suffer an attack by "bug-eyed troglodytes," but it was nothing major. It was not until a crucial Persevian mine fell to them that they entered the public eye. The unfortunate miners had established an iron-mining town too close to a Morlocks-infested cave. During the night of a new moon and every night thereafter, the Morlocks would harvest small amounts of livestock or food from the nearby town. As miners worked, they would leap upon individuals that lagged behind the group and slaughter them to eat later. By the time the mining town realized that they were being harvested like cattle, the Morlocks had already bankrupted the mining company and devoured many miners. Those who tried to escape were killed by Morlocks. By farming humans in this town, they reproduced and spread to other caves and caverns.

## Description

Morlocks are stout, saggy creatures with pale, clammy skin, large eyes, sensitive ears, and a distinctive squashed and bat-like nose. Their mouths are full of sharp teeth, but due to a lack of customary hygiene, they fall out often. Though mostly scrawny, Morlocks have suprisingly strong limbs, allowing them to climb remarkably well through jagged caverns.

## Abilities

Morlocks are exceptional climbers and crawlers. With their powerful legs and arms, they commonly leap off walps and onto unsuspecting miners, which they promptly strangle to death. Despite their large eyes that enable some sight in the dark, their vision is poor, sharpening their hearing. Morlocks work in huge groups: one is never seen without dozens, if not hundreds more filling the cavern.

## Creation

In the midst of the Darkest Night, but before its conclusion, some elves were exiled as war criminals to Arestoniam, where they were scorned by the people there. The only refuge they could find was in the caves. Edera decided to use these elves to her advantage, and over the generations, they gained qualities that facilitated cave-dwelling, but as they developed, their sanity and societal structure collapsed, their ancestors forming one of the greatest and most feared nuisances to the Miners of Arestoniam.

## Weaknesses

Spending most of their lives in caves makes Morlocks very sensitive to light, so bright lights or fire will hold them back very effectively. Otherwise, they suffer the same weaknesses as humans. Though they are vicious killers, they lack the constitution to survive many injuries, shielding themselves with sheer numbers. On average, they live no longer than 30 years.

## Culture

As unintelligent animal-like savages governed by instinct, not the slightest tinge of rationality or creativity their culture is rather weak, though they are rather fond of tobacco after an influential pack of Morlocks stole a shipment.
Magic Evolution Wikia

## Welcome to the Magic Evolution Wikia

This is a wikia for Magic Evolution Players who need and and want to help hope we get along thxx.

## Describe your topic

Magic Evolution is an Android app game by GRANT PROSPECT LIMITED. Summon your monsters, train them, and battle!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Henry Dechausse

## Background

Henry Dechausse is the son of a common farming family in the kingdom of Bolantia. He was raised with strong and simple values, his family worshiped the Old Gods. He never much enjoyed the farming life. Though he put his highest effort into working the land with his father and brothers, he never got the enjoyment and satisfaction from it that they did. In his young adulthood he became restless and filled with wanderlust. It was around this time that the local lord sent a courier to the town to proclaim that he was recruiting men to replenish his levy army. Against his family’s will, Henry signed up for the Bolantian military. He blew through boot-camp with ease, the toils and challenges of the land were much more trying than the abuse of a drill sergeant. His officers noticed his abundant patience and levelheadedness early on and made sure to keep their eyes on him during his career. After a tour in service of the king and several skirmish conflicts, Henry had become a seasoned veteran soldier and his superior officers in Bolantia saw fit to promote him to the rank of captain, which gave him command of his own company of men. He was responsible for the recruiting, training, and tactical command of this company within the military on Bolantia. Through his years as a captain, he gained notoriety as an honest, steadfast, and talented commander. Within the Bolantian army, Henry’s company began to be called, “Henry’s Hands”, and they were known for their exceptional training and fanatical loyalty to their captain.

## Temperament

Henry’s upbringing and experience in war have made him:
patient, honorable, blunt, wise. Because of his personal philosophy on the social organization of the time period, the downside to his personality  could be that he is: potentially insubordinate and ironic.

Age: 36

Eye Color: Brown

Height: 6’
Weight: 170 lbs
Dragon Riders

The Dragon Riders are a military order that hold and guard Dragon's Peak through their force of formidable dragons. The order is led by Lord Commander Gregor Eragon who has held the position for over three decades from the stronghold of Valmoor castle. The Dragon Riders is an honorable organization and is highly respected by all of the Eight Kingdoms.

## History

The Dragon Riders were founded in 502 ADK when King Tobias Lannister ended the Dragon Inquisition in light of discovering the species to be endangered. Through executive order, he made it illegal in the eight regions to kill dragons and do not bring harm. To grow the population, King Tobias created the Dragon Riders to capture and tame dragons through the use of magic. A stronghold was made east of Trumph Wall on the tallest mountain in Dragon Peak, Valmoor Castle.

## Organization

### Leadership

The leader of the Dragon Riders is the Lord Commander. Like in the Watchmen, the Lord Commander serves for life, and then a new one is democratically selected by the Paladins.

Under the Lord Commander are seven Paladins, seasoned members of the order who are graduate at taming and working with dragons. Besides the Lord Commander, they are the only members to posses their own dragons. Each Paladin oversees the training and operations of seven stewards.

The stewards are the final leg of the Dragon Riders. They're made of non-leadership members. Stewards are put into seven men squads that are led by a Paladin. As a squad, they train and word with wild dragons that have not already been claimed by Paladins.

### Special Positions

* First Rider - A senior Paladin who is allowed to patrol beyond Dragon's Peak and survey of any trouble within the Forbidden Forest.

## Strongholds

* Dragon's Peak - The mountain range east of Trumph Wall.
* Valmoor Castle - The lone fortress where the Dragon Riders reside. Most of their training and activities happen here.
Guerrero (TLW)

El guerrero es el protagonista del videojuego The Legendary Warrior, todos los guerreros son humanos. Todos los guerreros viven en Dragnia.

## Apariencia

El jugador puede cambiar la apariencia del guerrero (La piel, el pelo, la boca, la nariz, los ojos, etc.). El guerrero predeterminado tiene el pelo marrón y los ojos azules.

## Apariciones

Los guerreros solo aparecen en The Legendary Warrior como personajes jugables.

## Curiosidades

* Es el primer personaje fanon del wiki.
* Al principio el jugador no podría editar al personaje.
Dragones (TLW)

Los dragones son uno de los enemigos del videojuego The Legendary Warrior. Son uno de los ultimos enemigos del juego y tienen una velocidad alta.

## Apariencia

Los dragones pueden ser de color verde, azul, morado, naranja y rojo, los verdes, rojos y azules poseen una alas gigantes, mientras que los morados y naranjas una alas pequeñas.

## Apariciones

Los dragones verdes, naranjas y azules aparecen en el quinto continente, mientras que los rojos y morados aparecen en el sexto continente.
The Eight Kingdom's Wikia-Index

This page serves as a residence for ever page connected to The Eight Kingdom's Wikia. Every page will be labled as their title.

A

B

C

D

* Desert Worms
* Dragon
* Dragon Riders

E

* Ederism
* Edmund Steinjager
* Eight Iron Swords
* Elemental
* Elysande Wendover

F

* First Light

G

* Gandric Direson
* Genevieve Steinjager

H

I

J

* Josef Krieger

K

* Knighthood

L

* Locations

M

* Melchior Morgenstern
* Metals
* Momaqui

N

O

* Outline of the Eight Kingdoms

P

* Pike Mercer
* Positions and Titles

Q

* Qu'ukwa

R

* Red Acre
* Rhea Lannister
* Robustium Steel

S

* Salamandrine
* The Sept Rebellion
* Shapeshifter
* Slang and Terms

T

* Terian Naharis
* Timeline
* Tiratir

U

V

W

* Warg
* The Watchmen
* Wikia Outline
* Wintervale

X

Y

Z
Gerald Lannister

Gerald was the eldest child of Queen Lyanna and King Thaddeus Lannister. Thaddeus was the head of House Lannister, Lord of Winter's Landing and Lannisport, and King of the Eight Kingdoms. The Lannister's rule the province from their seat of White Keep.

Gerald was born in Lannisport and raised in Winter's Landing. His father left Lannisport a Prince to fight in the Red Nights, and did not return until a year later, a King. He has a younger sibling, Damien who was born seven years after. Gerald has been trained from childhood to wield a sword and wear armor, but traded in his time as a swordsmen to study for the day he's reign as King, which was highly proficient for he became King at the young age of 16.

On his coronation day, Gerald married Evelyn Lightwood of Alicante, Wintervale. The two's marriage was arranged, but the couple was able to find love in their short time together. With Evelyn, Gerald fathered three children: Beaumont, Freya, and Rhea. Weakened from Rhea's birth, Evelyn came down with a fever and pass shortly after, for which Gerald partly blames Rhea for.

Again the King married, this time to Melinda McIlrath of First Keep in the most northern part of Wintervale. Gerald didn't father any children with Melinda. His time with Melinda was shorter than his prior wife. The royal family attended a celebration event in Wolfrun and witnessed the Golden Massacre. Queen Melinda was one of the many casualties. To make amends for the death, Gerald took Jonathan Wolfshine as his ward.
The Legendary Warrior

Creado por
 Género(s)
 Fecha(s) de Lanzamiento
 Plataforma(s)

The Legendary Warrior es un videojuego creado por el usuario Zero para la plataforma PC. Fue lanzado el 29 de junio del 2016 mundialmente. En este juego el jugador tendrá que derrotar a Monstruos y explorar todas los continentes (Dragnia, Irupa, en obras.)

## Jugabilidad

Este videojuego es del género Action Role-Playing Game (ARPG), en donde, el jugador tendrá que explorar 6 continentes para matar a los monstruos. En este juego el único personaje jugable es el Guerrero. Este juego cuenta con 2 modos de juego, Modo Historia y Modo Online.

## Modos de juego

### Modo Historia

En el modo historia, el jugador tendrá que explorar 6 continentes para matar a los monstruos o conseguir armaduras y armas mejores. Cuando el jugador acabe este modo de juego, se desbloquearan el Modo Facil, el Modo Díficil y el Modo Legendario.

### Modo Online

#### Cooperativo

En este modo, 4 jugadores de un país (o de todo el mundo) tendrán que enfrentarse contra un monstruo.

#### Free For All / Deathmatch

En este modo, 30 jugadores de un país (o de todo el mundo) se enfrentarán entre sí.

#### Equipos / Player vs. Player

En este modo, dos equipos (uno azul y otro rojo) de 30 jugadores cada uno, se enfrentarán.

## Monstruos épicos y legendarios

Los monstruos épicos y legendarios son una clase de jefes. Todos los monstruos épicos y legendarios son gigantes y tienen una cantidad de HP alta. Aquí esta la lista de Monstruos épicos y legendarios del juego:

NOTA: No estan ordenados.

* Épicos
* Legendarios

 Esqueleto Elite épico
 Dragón épico

Proximamente...
Vassals

A Vassal is a holder of land who has entered into a mutual obligation to a lord in context to feudal society. The obligations often included military support and mutual protection,
in exchange for certain privileges, usually including the grant of land.

## Obligations

* Military support to their King.
* Military support to their Great House (in the case of the Eight Kingdoms).
* Mutual protection to their King and/or Great House.

## Privileges

* Nobility.
* Mutual protection.
* Holding land.
Gaming Fanon Wiki:Reglas

Estas son las reglas del wiki. Se recomienda leerlas para evitar problemas

* Normas generales
* Artículos
* Comentarios
* Imágenes
* Categorías
* Chat

* Se prohíben insultos entre usuarios o páginas. El usuario que insulte será bloqueado directamente.
* No se permite pornografía (tanto escrita como gráfica, y tampoco “censurada”). En caso de hacerlo serás bloqueado directamente y por un largo tiempo. No se tolerará el Spam (tanto interno como externo) ni el Flood.
* Evitar cometer muchas faltas ortográficas.
* El uso de mayúsculas está permitido, siempre y cuando **no haya una exageración** en su uso.
* Para crear la página de empresa, necesitas tener 100 ediciones.
* No crear artículos que no tengan relación con los videojuegos.

- Muy cortos, ya que son considerados esbozos (se considera esbozo aquel que sea menor a 1000 bytes). El artículo podría ser borrado por un administrador en caso de que no sea expandido.

* Con contenido inadecuado como pornografía y hentai, sangriento, vulgar o con demasiada violencia.

* Copias a otros juegos, series, consolas u otros artículos sin permiso del autor original.

- Comentar cosas que no tienen nada que ver con el artículo.

- Comentarios basura, tales como comentarios vacíos o sin sentido.

- Chatear mediante esta función, ya que para eso existe una página especial dedicada a eso.

- Comentarios ofensivos o insultantes.

- No subir imágenes inaceptabes.

- No deben llevar un nombre realmente largo.

- No añadir categorías basura para conseguir logros.

* No se permiten insultar ni escribir groserías (no se permite censurarlas).
* No abrir hilos innecesarios.
* Evitar hacer comentarios innecesarios e irrelevantes.
* No poner mensajes en hilos antiguos sin justificación.

- No hablar de temas inadecuados.

- No hacer flood. Se considera hacer flood el poner el mismo mensaje seguido más de tres veces, ya sea emoticonos o frases.

- No excederse con los emoticones: no poner más de 5 emoticones seguidos, ya sea en el mismo mensaje o en fila. Esta norma no se aplica por mensaje privado.

- No enviar enlaces de wikis que no sean aliados. Esta norma no se aplica por mensaje privado.

- No se permite pasar ningún link del chat de otro wiki. Esta norma no se aplica por mensaje privado.

- No se puede censurar las palabras.

- No revelar datos muy personales (contraseñas, teléfonos, direcciones, etc).

- No excederse a enviar mensajes externos de páginas.

- No poner palabras basura.

- No insultar ni amenazar a los otros usuarios. Esto se aplica por mensaje privado.

- No molestar a los usuarios.

- No escribir todas las letras en mayúsculas ya que equivale a grito. Esta norma no se aplica por mensaje privado.
Magic

Durability - Durability is only known to fire elementals who have a natural resistance to fire and heat.

Elemental - Elemental magic allows the user to manipulate one of the four natural elements: fire, water, earth and wind.

Healing -

Illusion

Immortality - Immortality only exist in vampires, who can still die from fatal wounds.

Poison

Possession

Sensing - this ability allows characters to sense nearby sources of magic, alive and inanimate.

Shaman - Sharman are experts in the correlation between the natural world and magic. They're experts in the fields of healing and spiritual guidance.

Shapeshifting - Shapeshifting allows a character to change their physical form.

Sound Manipulation - is the ability to manipulate sound waves. A harpy's ability to manipulate sound allows them to attract men who hear their call. In rather rare cases, it allows a Harpy to influence men. In the same matter as a Harpy, a call can also be made from a spell to put people under an illusion.

Sourcing - the power to draw magical ability from energy sources. While this doesn't avail a magician to absorb the abilities of others or their energy to output energy, it does allow them to draw energy from magical sites and objects.
Sega Neo VR

Sega Neo VR son unas gafas de realidad virtual desarrolladas por SEGA lanzadas en el año 2017. Esta basado en el Sega VR. SEGA confirmó que seran compatibles con el Sega Mercury y el Sega Neo-CD.

## Juegos compatibles

*Nota: Para aparecer en la lista pide permiso al creador.*

### Sega Mercury

* Sonic the Hedgehog 2 (2016)
* Greecko: Virtual Madness
* Mario & Sonic en los Juegos Olímpicos VR 2017
* Sonic the Hedgehog (Sega Neo VR)
* Tails Epic Adventure
* Sonic Adventure VR

### Sega Neo-CD

* Sonic the Hedgehog CD & Neo VR
* Greecko: NEO Adventure
* Sonic Adventure CD

En obras.
Pokémon Oro y Plata (2016)

Creado por
 Género(s)
 Distribuidora(s)
 Modos de juego
 Franquicia
 Plataforma(s)

 Pokémon Oro y Plata (2016) es una actualización de los videojuegos "Pokémon Oro y Plata". Esta actualización será lanzada el 21 de noviembre del 2016 para la consola virtual de Wii U y Nintendo 3DS

## Amiibos compatibles

* Ho-Oh: Desbloquea el "Modo Nuzlocke"
* Lugia: Desbloquea el "Modo Randomlocke"
* Pikachu: El jugador recibe un Pikachu de Nivel 1.
* Charizard: El jugador recibe un Charmander de Nivel 1.
* Blastoise: El jugador recibe un Squirtle de Nivel 1.
* Venusaur: El jugador recibe un Bulbasaur de Nivel 1.

En contrucción.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Who am I

Who Am I

Oh, they are dinosaurs.
Dinosaurs?

Oh, leaves on my face.
What have I here?
There’re three horns on my face,
who am I?
My name is Tri-Tri-Triceratops.
There’re three sharp horns
on my face.
Shake! Shake!

Oh, leaves on my head.
What have I here?
There’s a crest on my head,
who am I?
My name is Para-Para-
Parasaurolophus.
There’s a singing crest on my head.
Bboo! Bboo!

Wow! It’s amazing!

Oh, leaves on my tail.
What have I here?
There’s a club on my tail,
who am I?
My name is Ank-Ank-Ankylosaurus.
There’s a heavy club on my tail.
Swish! Swish!

Wow! Dinosaurs!