Stickybomb Rice

*Stickybomb Rice lobs sticky rice bombs with timers at zombies.*

**Stickybomb Rice has extreme confidence in bombs, rice, and the abstract concept of stickiness. She's published schorlarly articles about all three.**

**Stickybomb Rice** is a premium plant in *Plants vs. Zombies 2: Reflourished*. She costs 75 gems to purchase.

Stickybomb Rice can attack on the lane she's on as well as adjacent lanes, lobbing sticky rice bombs at zombies that stuns the target for a second, exploding after a few seconds and dealing a base 50 damage in a 3x3 radius. Once a sticky rice bomb explodes nearby another bomb, the damage can multiply by 15% per bomb as well as causing other nearby bombs to explode and deal multiplied damage for each bomb involved in triggering each explosion. She is uniquely capable of turning around and attacking targets behind her.

Her sticky bombs cannot be deflected by Jester Zombie and Parasol Zombie. Stickybomb Rice does not target flying enemies or submerged Snorkel Zombies due to the nature of her projectiles sticking to the ground, but splash damage from her rice can still damage them.

## Almanac entry

**Stickybomb Rice**

Stickybomb Rice lobs sticky rice bombs with timers at zombies.

Special: can lob backwards

Damage Details: exploding sticky bombs trigger other sticky bombs

Stickybomb Rice has extreme confidence in bombs, rice, and the abstract concept of stickiness. She's published schorlarly articles about all three.

## Plant Food effect

When fed Plant Food, Stickybomb Rice will lob sticky bomb rice towards every non-flying zombie on the lawn. These bombs are a bit different compared to normal ones, taking 3 seconds to detonate and dealing 150 base damage, with a blast radius of 1.

## Strategies

With Stickybomb Rice's combination of multi-lane range, zombie stall and area damage, she makes for a powerful secondary attacker and handler of large hordes. Groups of low health targets can be cleaned up with relative ease, while tougher zombies can be held up by the stickies to give more time for other plants to destroy them. She can even attack over adjacent lanes, keeping up her damage output when zombies aren't present in her own lane.

Sticky bombs can also form chain explosions with each other, enhancing the damage for each bomb. This not only makes Stickybomb Rice more effective in groups, as several zombies can be sticky bombed, but also makes for an incredible Plant Food effect when used against highly dense waves - potentially powerful enough to clear the entire board.

Since Stickybomb Rice can momentarily hold a zombie in place with each attack, she can benefit plants like Turkey-pult and Hypno-shroom. These plants rely on using edible minions to deal damage, so keeping zombies in place with stickies can help those minions deal more damage without taking as much heat in return. Plants that group zombies together, such as Sweet Potato and Thyme Warp, are also great for bringing more zombies into Stickybomb Rice's explosions, while taking advantage of her multi-lane range. On the other hand, plants that deal knockback will tend to clash with Stickybomb Rice's style of attack: Not only can knockback cause the lobbed bombs to miss after being thrown, but stronger forms of knockback run the risk of launching zombies beyond the range of explosions.

As sticky bombs attach to zombies' feet, Stickybomb Rice has modified weaknesses compared to the typical lobbing plant. The reflection and blocking abilities of Shield Zombie, Parasol Zombie and Jester Zombie are totally bypassed, but this is traded for an inability to directly target airborne zombies. Airborne zombies must thus be handled indirectly, by attacking grounded zombies that are nearby. Speedy zombies like Zombie Chickens are just as dangerous as with any lobber, able to easily throw off Stickybomb Rice's aim and rush her between attacks.

## Balance changes

### Initial launch

* ▲ +10 damage
* ▲ -0.25 time until explosion
* ▲ +80 Plant Food damage
* ▼ +25 Sun
* ▼ +15 second recharge
* ▼ +2.5 firing rate

### Version 1.1.2

* ▼ PF Damage: 200 -> 150
* ▼ PF Blast Radius: 1.5 -> 1
	+ Developer Note: Stickybomb's Plant Food effect was far too good at clearing out hordes, due to it's blast radius and decently strong damage. As such, both of those things have been toned down to not be as overwhelming.