recursal/Fanatic-Fandom huggingface dataset:
Fleurian

A fleurian is an alien race native to the planet Forrure. They are a sapient and sentient bipedal race, that can move to quadrapedal for faster locomotion. They all have two large eyes, two longish ears, four limbs with three clawed toes each, and a tufted tail. Markings, colorations, and body shape can vary wildly between individuals.

On Forrure, all fleurians live in Warrens. They have no memory, as a society, of living in any situations other than the warrens. There are less than ten warrens on the planet, with no fleurians living outside of them. Any roving bands of fleurians on the planet surface have been long killed by the Strangers.

Fleurians live in constant fear of the Strangers, under a totalitarian, militaristic society. Eugenics is enforced, with all mating done for recreation, and actual reproduction taking place in sterile pods. Young that are deformed or disabled are culled. As fleurians grow, once they pass sexual maturity, they are monitored constantly by the Snares, and any fleurian who shows signs of dissent is quietly and discreetly disposed of.

Unknown to the general society, and even to the snares themselves, dissenting fleurians are ejected from the warren and fed to the Strangers. It is a longstanding agreement between the surprisingly sapient Strangers and the cold, calculating Matriarch, in order to keep the Strangers from fully invading Fleurian society.

Fleurians are all expected to have developed a signature trade by maturation. Most fleurians stick with the same trade for their lifespan.

One trade that is exceptionally unpopular is gatherers. Gatherers exit the warren at dawn and dusk, monitored by guards, in order to harvest and replant crops, and check and re-set traps for small prey. This provides most of the raw food for consumption. This trade is unpopular because of the inherent danger that comes with venturing outside the warren, and the threat of being picked off by the Strangers keeps Fleurians in line, and from venturing too far.

They are an artistic race, with many displays of visual art, poetry, and plays. They have no real economy, only simple bartering.

Fleurians are omnivorous and opportunistic.

### Notable fleurians:

* Dys
* The Matriarch
* Siles
* Jung
* Nara
Dys

Dys is a Fleurian female-β. She is the first fleurian citizen to successfully escape a warren and to engage in interstellar travel.

   Dys was notable growing up in her warren as she never adjusted to a single trade. During her pubescence, while all the other fleurians found their specific calling, Dys struggled with finding her spot. Construction, ration preparation, young rearing, and etc never appealed to her, and she was too scrawny to volley for a position as a guard. Yet, she kept her head low enough and flew under the radar to avoid being culled.

She originally started to uncover the warren's secrets simply out of her own greed and gluttony. When the exasperated council had no idea what to do with Dys any longer, she was placed as a gatherer. The two rules of gathering are to never stray too far from the warren, and to never, under any circumstances, eat any of the food being gathered. As fleurians are fed inside the warren to their heart's content, it is not a large issue... particularly as dissenters are dealt with swiftly.

Dys has always been known for her quick fingers and stealth. It started with her munching on some handfuls of toma roots while out in the fields, in between the guard's watch.

She very quickly realized something, in the time that followed: consuming food outside the warren made her feel different. it made her feel more alert, more congnizant.

The warren prepares all food for its inhabitants for the simple matter that the food is drugged with a substance that reduces free will, reduces the ability to question. It makes the fleurians more docile, less likely to ask where their missing companions have gone. It assuades anxieties and stresses.

Dys was experiencing anxiety, for the very first time, and it was rather unwelcome.

But it made her slowly pick up on the hints around her, as she noticed that one of her close companions, Slip, went missing, after a failure.

She started snooping, nosing around, and this is when Dys was summoned to meet the Matriarch.

The Matriarch is abusive, cruel, and knows how to twist emotions. there is a reason the Matriarch has been in control of the warren for so very long. her caustic, cutting words are especially designed to scold and shame dys for what she's been doing, to keep her from doing it again, to cut off her resources and privileges and force her back into submission.

but Dys is a sneaky one. and she has a fierce, undying heart.

..

What ultimately happens is by a series of coincidences and deus ex machina, Dys is picked up by a [Space organization name] scouter ship. It received a call from Fleuria, for the very first time, a distress call from a planet known for its hostility and radio silence.

Dys barely makes it out alive, and she is wanted and hated on Fleuria, and they will stop at nothing to bring her back and punish her.
Carakakerlac

Carakakerlac or Cara is an adult female muttroach companion of Dys.

abilities

* Chemoreception: heightened sense of smell and taste
* Can eat nearly anything (cardboard, rotting food, excrement, blood, cannibalism)
* Extremely resilient to poison, powerful immune system from bacteria and fungi
* Can regenerate limbs and antennae
* Can squeeze through any space half a foot tall
* Limited flight
* EXTREMELY quick movement speed

personality

despite the common perception, Cara is cleanly, easygoing, and with a good sense of humor. She can tend to act irrationally, but is overall one of the more critical thinkers of the group. with her strength, speed, and durability, she is the muscle of the group.

story

Cara was born and raised for the first part of her life on the Junkyard. Atypically for muttroaches, she tended to keep to herself, and while muttroaches tend to be brutal, impulsive, and flighty, she was notable for being a bit of an outcast in terms of being more withdrawn.

When the first manned flight to the Junkyard landed, one of the pilots was immediately killed and eaten by muttroaches as soon as he landed. The other pilot, upon discovering this grisly scene, annihilated the roaches, retrieving his copilots corpse as well as the corpse of the roaches, and immediately departed the pilot without completing the recon they were sent to do.

Unknown to him, he had a stowaway in the back of the ship. Cara had boarded the ship through a vent, and was trapped aboard the freighter until it reached its destination. She attempted to sneak away once it landed back on its homeworld, and almost succeeded, but her size was too great. She was immediately chased by authorities, as muttroaches were deemed a hostile, irrational class of sprace due to how they had attacked without thinking.

Cara fled for several days, until she hit a stroke of incredibly good luck. She had outsped the authorities when she met Dys, refuelling the Trilobyte at a secluded station. When the authorities caught up, Cara hid from them, and Dys lied saying she saw the giant bug run in the opposite direction. Once the authorities departed, attempting to chase her down, Dys hightailed it out of there with her additional insectoid passenger.

## Physical description

### Weight

470 lb.

Calling in a favor from 6S, Dys brought Cara for analysis and linguistics, as conversation was difficult between the two. 6S was quite distressed when performing bio-lookup in the Sprace Database and discovered that muttroaches were considered hostile species, but Cara didn't seem to be actively hostile, in fact appearing quite intelligent. Unfortunately, the linguistic implant wasn't an option, as they are not effective on invertebrates without centralized nervous systems.

They did discover that Cara responded to the Database terminal, typing out in an indecipherable muttroach language.
Warren

Warrens are the structures that provide housing for Fleurians. They consist of two to four aboveground levels, and typically over fifteen underground levels. The aboveground levels are heavily armored against attact from The Strangers.

Only high ranking Fleurians are allowed to contact other warrens. Most Fleurians do not even know other warrens exist.

Each warren is run similarly. The fleurians are heavily policed and guarded to prevent them from running off, and drugged through their food to induce docility.

Warrens have existed as long as fleurians have. While they are not naturally adept diggers, they moved into the abandoned tunnels of a long-extinct burrowing race, and used tools and teamwork to expand and modify burrows. Electrical and technical advancements have made for remarkably comfortable and safe warrens that are able to house large populations of fleurians.
6S

6S, pronounced Sixes, is a Carunclian medic/anthropologist/researcher/exobiologist for Quadrant X of the Intergalactic Alliance. They are the one who examines and researches Dys upon her arrival/custody by the IA, works with linguists and chemists to document her species, and teaches her that she is not alone in the universe. Despite their very odd appearance, 6S means well, even if they are a bit callous and awkward.
Headworld Wiki

**Welcome to the Headworld Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

\*\*potential names:\*\*

space boys

space squad

space guys

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
SMUB Wikia

## SMUB WİKİ'YE HOŞGELDİNİZ

 SMUB süper kahraman evreninin veritabanı. Anadolu yöresi ve Türk mitolojisinden doğaüstü yeteneklere sahip karakterlerin güçleri, geçmişleri ve daha fazlası hakkında detaylı bilgi bulabileceğiniz bir platform.
Çizgi roman projesi olarak başlayıp, roman olarak devam eden SMUB evreni farklı teknolojileri ve süper güçleri kullanan pek çok karakter barındırıyor. Bu platformu da, okuyucuların istedikleri detaylara rahatça ulaşabilmeleri için oluşturduk.

## POPÜLER SAYFALAR

**Çeri****Heyelan****Piyade****Çekiç****Anten****Dozer**

## İSTATİSTİK

* Aralık, 2019 tarihinde **oluşturuldu**
* **İçerik:**
	+ Toplam **22** karakter
	+ Toplam **80** sayfa
	+ Toplam **17** dosya
MiniGameMods

*Esse artigo é um rascunho. Você pode ajudar Wiki GameMods expandindo-o.*

MiniGameMods, também conhecido como Sabotador.com, é o principal servidor da rede, e como o nome indica, é um servidor de MiniGames.

## História

Durante a sua existência, o servidor teve várias iterações, cada uma com as suas peculiaridades, podendo ser divido em três fases.

### MiniGameMods 1.0 (2013-2014)

O MiniGameMods, frequentemente referido como apenas Mini, foi informalmente anunciado na madrugada do dia 27 de dezembro de 2013, através de um *tweet*, sendo compatível com Minecraft 1.6 e Minecraft 1.7.

Desde o começo, o servidor suportou tanto jogadores originais como jogadores demo, que deveriam fazer o seu *login* através de comandos.

As funcionalidades do servidor eram bastante básicas. Em termos organizacionais, existia um *hub* que redirecionava automaticamente para uma das salas abertas com o único jogo do servidor, o Sabotador.

Existiram várias atualizações durante todo o seu período, incluindo a adição de um sistema de VIP, que custava, na época, R$ 15,00 (hoje, equivalente a cerca de R$ 25,00 ajustados à inflação).

### MiniGameMods 2.0 (2014)

Em julho de 2014 foi anunciado que o MiniGameMods 2.0 estava perto do seu lançamento. As principais novidades incluíam um novo sistema de *hub*, suporte a múltiplas línguas e a promessa de novos jogos.

O servidor foi lançado dentro do período entre julho e outubro de 2014, não sendo conhecida a data exata. O suporte ao Minecraft 1.6 foi abandonado, sendo agora compatível com Minecraft 1.7 e Minecraft 1.8.

A 8 de outubro de 2014, foi lançado o Murderer, tornando-se o segundo e último jogo do servidor.

O MiniGameMods foi encerrado por falta de apoios monetários.

## VIP

Pode ser comprado na página Seja VIP por 30, 60 e 90 dias ou vitaliciamente, tendo os seguintes benefícios:

* Acesso aos comandos /nick, /tag, /det, /sab, /ino e /karma;
* Remove anúncios ao trocar de sala;
* Têm slots adicionais em salas cheias;
* Pode se candidatar para a Equipe GameMods;
* Tag VIP Sabotador.com;
* Tag VIP Sabotador.com (Vitalício) (exclusivo ao pacote vitalício).
Industrial

Logo do GameMods Industrial.

GameMods Industrial, também conhecido apenas como Industrial, foi um servidor Survival Modded.

## VIP

Podia ser comprado na página Seja VIP por 30 dias (apesar de que tais apenas contariam após o lançamento do servidor), tendo os seguintes benefícios:

* Acesso aos comandos /nick, /tag;
* Remove anúncios ao trocar de sala;
* Têm slots adicionais em salas cheias;
* Pode se conectar diretamente ao servidor e à mina industrial;
* Pode se candidatar para a Equipe GameMods;
* Tag vipind;
* Tag testador e testadora (exclusivas à compra em closed-beta);
* Tag prefeito e prefeita;
* Tag vendedor e vendedora;
* Tag produtor e produtora.
Solar Systems Command Database Wiki

**Welcome to the**    **Solar Systems Command Database Wiki!**
Welcome to the Solar Systems Command Database, your gateway to the Starship Copernicus Universe.

## Important articles

```
Union of Solar Republics              Solar Systems Fleet Command          The Three Colonies

```

```
 A Timeline of Recent History       Solar Systems Fleet

```

```
 Threats to the Spacelanes           Zydin                                S.S.V Copernicus

```
Pax Velle

**Rank:** Ensign
**Position:** Security Officer under Chief Talos
**Background**: Velle grew up in The Three Colonies world of  Otis Minor, working in the mines at a young age. Velle always dreamed of escaping the Three Colonies and was forced to flee when their family was accused of stealing from their corporate overlords.  As a newly minted security officer, Pax wants to help people from the Three Colonies like their family.
Alex Talos

**Rank:** Lieutenant
**Position:** Chief of Security
**Background:** Life long spacer who grew up on the space-lanes. Worked in the private sector as a security guard and later security coordinator for Teledoc Medical Corp. Also, single handily helped stop a hijacking of a Teledoc ship and was recruited by the S.S.F.  Being fed up with the corporate politics Talos accepted the offer and entered the Solar System Fleet Officer's Academy.
Arden Par

**Position**: Executive Officer
**Rank:** Commander
**Background**: A disgraced former Solar Systems Investigative Service special agent who joined the Solar Systems Fleet 20 years ago. Rumor is they got too close to their case and were given early retirement. Rumors say it had something to do with the Planetary Freedom Militia if anyone knows they aren't speaking. Par always gives their opinion and is outspoken about the safety of the crew.
Tag

Tags são prefixos e/ou sufixos que modificam a aparência de seu nick no bate-papo, lista de jogadores e em cima da sua cabeça como recompensa pela compra de um VIP ou identificação de membros da Equipe GameMods. Você pode ver todas suas tags e seus detalhes, além de mostrar outra/ocultar suas tags através do comando /tag.

# Lista de Tags

Lista de todas as tags conhecidas. Mais informações sobre tais podem ser encontradas em seus artigos próprios.

## VIPs

Tags que podem/podiam ser obtidas através da compra de um VIP.

* prefeita
* prefeito
* produtor
* produtora
* testador
* testadora
* vendedor
* vendedora
* vip
* vipind
* vipvit

## Equipe

Tags exclusivas à Equipe GameMods, sendo adquiridas através da participação em uma equipe.

* admbuilder
* admdiscord
* admforum
* admhelper
* admhunter
* admin
* admlt
* builder
* dev
* discord
* forum
* gerente
* helper
* hunter
* mod
* modbuilder
* owner
* srdiscord
* srforum
* srhelper
* srhunter
* srmod
* tradutor

## Miscelâneos

Tags que não se encaixam em qualquer outra categoria.

* deusa
* minituber
* patron
* pm
* presidente
* youtuber
Zap-Cap

Regionally native to the Silvic Jungle and the mangrove swamps of western Ludwag, the Zap-Cap is a relatively uncommon type of toadstool mushroom. Historically it has been put to good use by a number of groups though is most commonly associated with the efforts of Impish alchemists attempting to achieve eternal life. While the Zap-Cap offers no salvation to those mortally challenged it possesses a great deal of practical uses which make it a must-have for any aspiring potion maker. Due to their relatively high rarity they can fetch a high price on the typical market- coveted by institutions everywhere.

Zap-Caps are easily recognizable from their blue caps with bumps of more vibrant blues covering their caps. Zap-Caps are not exactly edible raw- leaving a sour taste in the mouth as their excretions make them unpalatable to most herbivores save for perhaps the Tortitan. This secretion is produced in the Zap-Caps cap where it can be easily seen from the naked eye in a thin layer of translucent gel-like mucus. These secretions allow the Zap-Cap to feed and grow without the constant heckling of mobile animals which can further stimulate their growth with some Zap-Cap recorded growing to sizes of arm chairs.

While their primary source of food comes from decaying matter that their spores lay on, the Zap-Cap also indulges in more active predation. Their secretions emit a sweet smell like that of berries or flowers which attracts airborne insects to the site. If an insect lands on the Zap-Cap they will be met with a far more insidious surprise. By vibrating a series of muscle-like fibrous walls on the inside of the cap the Zap-Cap can generate incredible amounts of kinetic energy. These energy outputs are then released into electrical shocks reaching voltages akin to Ludwagian Sea Snakes (500 VOLTS) for brief bursts of sudden energy. These shocks paralyze insects that come into contact with the Zap-Cap and allow the spores it produces to colonize new material.
Solar Systems Investigative Service

Solar Systems Investigations Service or S.S.I.S
A systems-wide law enforcement agency headquartered on Olympus Mons City, Mars. It was founded in 2190 along with the Solar Systems Fleet to help bring law and justice to the sprawling human colonies. The S.S.I.S was given a mandate by the Solar Union Senate to investigate and stop serious crimes involving: terrorism, corruption, violations of civil rights, organized crime, cybercrime and serious crimes such as murder and theft.

Enter Authorization to See Communication:

S.S.I.S TRANSMISSION ARC-23-726h
Personal Log

TRANSCRIPT STARTS 21OO HOURS:

I have been promoted and transferred to the Copernicus effective in 2 weeks. This came as a shock to me and everyone else on the Tubman. We will barely have enough time to make the rendezvous at Groombridge. The Tubman is slated to join the Exploration Fleet at Outerbase Zero and now we have had to push the engines to their limit make it to the Mid Ring. I just don't know what to say, I was supposed to stay on as XO for the Exploration mission and now this. Tavon and Yavina are treating this as a promotion, but something feels ... off. I can't help but think it's a punishment from the brass for Gavon II... (sigh). I have two weeks to pick my crew.
Spacer's Union Guild Advocate of the Month Interv

Transcriped from the interview with Freighter Captian: Dylan Yazmein taken on July 7, 2078, by Sectorwide Times Reporter Jysla Hyden.
Playback:
HYDEN: " You been outspoken about conditions out Spacelanes for spacersm What would you tell people on Earth?"

YAZMEIN: " With all due respect to your readers on Earth, they have no idea. The S.S.F might protect them in Sol or even as far as Groombridge ,but any farther and the patrols get a lot thinner.

HAYDEN:  Are you saying there is no assistance in the Outer Rings?

YAZMEIN: It's the reality no one wants to talk about. I'm about talking about days on end without a  boat in sensor range. You could have an O2 leak, reactor malfunction. Well let's just say you would be up shit Creek without air to breath. Not even mentioning the odd pirate attack."

HAYDEN: The Solar Systems Fleet has said they will be deploying 20 more ships to the Mid Ring and 10 the to Outer Ring over a period of 12 months. Would this go anywhere to address Spacers concerns? Are you saying the farther you go from Earth the more dangerous it is?

YAZMEIN: That might help I suppose. The S.U's worlds themselves are protected enough. You've got inspectors looking into everything you can think of that might hurt people, gov housing and income if you need it. It's really the light years in between. The Terashel have attacked 10 Freighters this cycle alone. That's not counting any of the raids by those Planetary Freedom ass hats.

HAYDEN: S.S.F Communications have said that pirate attacks are down 30 percent. The S.S.F  recommends any civilian craft to avoid Three Worlds territory. Are you saying Spacers Guild ships have ignored this.

YAZMEIN:  What I am saying is that those P.F asshats are expanding. They are known to venture way outside Three Worlds space.

HAYDEN: We haven't heard any official announcement from the SSF about this. Do you have any internal maps you could provide the Sectorwide Times?

YAZMEIN: Well, I... I suppose I could. Let me.....

Error uplink error....

HAYDEN: Captain... Are you still there....
Signal Lost...
......static......
Zydin Cross- Cultral Exchange Report

To: High Administrator T'relis
From: Lt. Givonis Latris

Dear Father,
I can not understand the depths of human stupidity and ego.  My supervisor is a human Lt. Commander named Keri Bell. For several months we have been working on an exparamental FTL modification to increase the speed and efficiency of the Newton's drive. Bell has taken an increasing number of risks in the process and I fear what the result of these short cuts will be. Bell refuses to listen to my protests and I fear it will endanger the ship. Bell leaves me no choice I must tell the captain. If you have any advice father I would very much like to hear it.
Your son,
Givonis
S.S.V Copernicus

## S.S.V-44 Copernicus

A newly constructed Procyon class space vessel under the command of Captian Ellias J. Cole. This new class of starship is among the first wave of vessels equipped with gravity plating, multiple mission pods and the most efficient EM drive that the Alcor Yards have produced to date. While Solar Systems Fleet space vessels are not military vessels, Procyon class ships do have several defensive systems such as the electromagnetic pulse canon, phased particle beam array, grappler retrieval system and energy absorption shielding. These are designed to neutralize or disable hostile ships or assist in rescue operations. Procyon class vessels also boast extensive medical facilities and modular science labs and are mainly assigned to the newly formed Multi-Mission Task Fleet.

## Other Procyon Class Ships:

S.S.V-25  Hypatia

S.S.V-29 Curie

S.S.V- 40 Archimedes

S.S.V- 42 Tereshkova

S.S.V- 50 Tubman

S.S.V- 52 Eurydice
Equipe de Construtores

A equipe de Construtores é uma subdivisão da Equipe GameMods composta por Construtores com o propósito de construir novos mapas para o servidor além da aprovação de mapas sugeridos pela comunidade[1] e a manutenção dos já existentes.

# Cargos

## Júnior

Construtores Juniores são os construtores mais novos na equipe, com menos permissões. Apenas constroem mapas, sem qualquer outro papel (ao menos obrigatório) na equipe.

## Sênior (Moderador Construtor)

Construtores Sêniores são construtores mais experientes e de destaque. Possuem todas as permissões de um Moderador, e podem punir caso vejam um flagrante, mas não fazem quaisquer outras atividades moderativas. Também podem aprovar ou negar mapas sugeridos, apesar da decisão costumar ser coletiva.

## Líder

Líderes Construtores são os construtores de maior destaque, que organizam todos os construtores sêniores e juniores atribuídos a tal, além de outras decisões relacionadas a mapas. Possuem todas as permissões de um Administrador.
Comandos

Comandos são comandos que afetam o jogador, estando presentes em efetivamente no servidor inteiro.

# Comandos Globais

Comandos que podem ser usados em qualquer ocasião.

## /Amigos

Mostra seus amigos ano servidor e suas salas respectivas se online e há quanto tempo estão off-line caso o contrário. Pode se enviar um pedido de amizade pelo comando /amigos <apelido>.

## /Apelido

Altera seu apelido em jogo. O apelido deve estar disponível tanto na Mojang quanto entre os jogadores do servidor (tanto VIP's com apelidos ou jogadores do modo offline) e ter entre 3 e 16 caractéres. Obriga que você saia e entre no servidor para aplicar a mudança.

## /Chamar

Permite que você chame um amigo para sua sala.

## /Configurações

Permite que você configure diversas preferências tais como linguagens em que o bate-papo está ativado, permitir mensagens privadas, aparecer online no /amigos, etc. Apesar de estar disponível via comando em qualquer sala é mais predominantemente usado no Hub já que em tal há um comparador em seu inventário para abrir o menu de configurações.

## /Idioma

Permite que você altere o idioma em que as mensagens são exibidas no servidor. Opções disponíveis: Português, Inglês, Espanhol e Francês.

## /Mapa

Mostra informações do mapa atual, como nome, tamanho e autor(es).

## /Parkour

Permite que você vá ao último checkpoint ou aborte um parkour. Função de checkpoint é desabilitada em partidas.

## /Punições

Permite que você veja suas punições e o estado de tais.

## /Recorrer

Permite que você recorra a punições que acredita terem sido aplicadas erroneamente através do Fórum GameMods.

## /Reinicio

Mostra em quanto tempo a sala atual irá reiniciar.

## /Sala

Exibe a sala atual sem argumentos. Pode entrar em qualquer sala com o primeiro argumento.

## /Tag

Mostra suas tags, sua data de ativação e expiração.

# Específicos

Comandos que podem ser utilizados apenas em jogos específicos.

## Sabotador

### /Confiar

Adiciona um voto de confiança a um jogador.

### /Desconfiar

Remove um voto de confiança a um jogador.

### /Det

Aumenta suas chances de ser Fetetive na próxima partida na mesma sala.

### /Ino

Aumenta suas chances de ser Inocente na próxima partida na mesma sala

### /Karma

Mostra seu karma ou camufla-o para um valor menor desejado

### /Loja

Abre a loja da sua classe, podendo comprar itens utilizando karma e minicoins]

### /Neutro

Remove o voto positivo ou negativo de um jogador.

### /Sab

Aumenta suas chances de ser Sabotador na próxima partida na mesma sala.

## Industrial

### /centro

Teleporta o jogador ao mundo de construção.

### /emote

Utilizado por um mod para gesturas de personagem.

### /minerar

Teleporta o jogador ao mundo de mineração

# Outros

### /Cadastrar

Faz o cadastro de uma senha em uma conta modo offline
Taystee Bread

**Taystee Bread** These are the scripts for the Taystee Bread commercials in black and white

```
Cannon
Punchy Commercial
Monster
Baked While You Sleep
Marshall Dilly
15 Giants
Rocket
Mountain Climbing
Bologna Sandwiches
Kneading
Good,Better,Best

```

Cannon

Wilkins: OK buddy, what do you think of Taystee Bread?

Wontkins: I never tasted it!

(Wilkins blasts Wontkins with cannon)

Wilkins: Now what do you think of Taystee Bread?

Punchy Commercial

Wilkins: You get 30 slices of toast from a Taystee giant loaf.

Wontkins: Big deal!

(A boxing glove comes out of the toaster)

Wilkins: I like these punchy commercials.

Monster

Wilkins: Do you like Taystee Bread?

Wontkins: No!

(A monster appears and eats Wontkins)

Wilkins: Things seem to happen to people who don't like Taystee Bread.

Baked While You Sleep

Wontkins: What do you mean Taystee Bread is baked while you sleep? I'm awake!

(Wilkins pulls a lever that bangs Wontkins on the head)

Wilkins: Like I said, Taystee is baked while you sleep.

Marshall Dilly

Wilkins: Want a sandwich made with Taystee bread?

Wontkins: Iv'e got a job to do!

(BANG! BANG!)

Wontkins: Let me have that sandwich made with Taystee Bread!

15 Giants

Wilkins: You get 15 giant sandwiches from each Taystee giant loaf

Wontkins: Where you gonna get 15 giants?

(A giant walks up to Wontkins)

Wilkins: I got friends.

Rocket

Wilkins: Taystee will be the first bread on the moon!

(Rocket tries to blast off but explodes)

Wontkins: Now what?

Wilkins: Well Taystee is still the best bread on earth.

Mountain Climbing

Wilkins: Say, did you bring the loaf of Taystee Bread?

(Wilkins shakes the rope loose causing Wontkins to fall)

Wontkins: No! I FORGOOOOOOOOT!

Wilkins: When you come back up, don't forget the Taystee Bread!

Bologna Sandwiches

Wilkins: There's enough bread in a Taystee giant loaf to make 15 sandwiches

Wontkins: Bologna!

Wilkins: 15 bologna sandwiches coming up!

Kneanding

Wontkins: What ya doing?

Wilkins: I'm kneading Taystee bread.

Wontkins: Iv'e never needed bread!

(Wilkins throws the dough on Wontkins)

Wilkins: Everybody needs Taystee Bread.

Good,Better,Best

Wontkins: Taystee makes good bread.

(Wilkins hits Wontkins with a club)

Wontkins: Better bread.

(Wilkins hits Wontkins again)

Wontkins: Taystee makes the best bread!

Wilkins: Congratulations.
Solar Systems Fleet

A flotilla operated by the Solar Union and charged with: enforcement of Solar Union law and regulations, search and rescue, and scientific research and exploration. Different fleets specialize in different missions areas and operate in the vast space of the Solar Union. All Solar Systems Fleet vessels are required to respond to any immediate emergencies are situations that fall under the duties of the S.S.F. The S.S.F's structure has some resemblance to Earth's navys and maintains a hierarchy with military influenced ranks and professional discipline. While these influences exist the S.S.F is not a military organization and was created to aid the peoples of Earth and it's colonies and seek scientific knowledge.

*Seeking the adventure of a lifetime?*

*Want a fullfuling career exploring the depths of space?*

*Want a way to help your fellow beings?*

*Join the Solar Systems Fleet*

*Seek your nearest recruiter and ask what division best suits you!*

*- Solar Systems Fleet Recruitment Ad*

Circa 2230

## The Contengency

With first contact established in 2275, some government advisors worried that the Solar Union was unprepared to face a potentially hostile alien force. Thus the Contingency was created. It is a protocol of last resort, an emergency measure that converts for a short and determined length of time the Solar Systems Fleet into a fully militarized defense fleet. This measure must be approved by two thirds majority vote in the Solar Union Senate. With the advent of peacefull and cordial relations with the Zydin the Contingency has been mostly forgotten.
A Timeline of Recent History

**2269:** New Solar Union state of Iota Persei established.

**2270:** Planetary Freedom Militia founded in the Sagatarus System, commits random acts of piracy in the name of protecting the "freedom" of the Three Worlds.

**2275:** SSV Armstrong made contact with the lost Zydin refueling ship, Z.C.S Lyronius.

**January 15, 2277:** Zydin Counsel establishes diplomatic contact with the Solar Union with Embassies to be established on Earth and Zl'os.

**April 5, 2277:** S.S.V: Sally Ride intercepts Planetary Freedom Milita Corvette. Rather than be arrested the Corvette rams the Sally Ryde destroying both vessels.

**2278:** Solar Systems Fleet Intelligence finds that the extremist group, Planetary Freedom militia is receiving funding from a group of wealthy Solar Union citizens that is still unknown.

**December 12, 2278:** Activists March on Paris to pressure the Solar Union Assembly to stop Pirate activity in Three Worlds space.

**2279:** Freighter Reliance lost with all hands in the outer reaches of Solar Union space, no debris is left to investigate.

**January 23, 2279:**  Zydin and Human astronomers collaborate on an FTL space telescope that is the biggest leap in astronomy in 100 years.

**May 3, 2280:** Zydin and Human astronomers discover numerous radio signals emanating far beyond the territory of the Solar Union or Zydin Alliance.

**June 1, 2280:** Launch of the S.S.V Copernicus

Creation of the Exploration Fleet
Crew Manifest

Ellias J. Cole- Commanding Officer

Arden Par -Executive Officer

Alex Talos- Chief of Security

Pax Velle- Security Officer

Elliot Quinn - Medical Officer

Y'den - Chief Science Officer

Avery Bax - Chief Engineer

Keri Bell - Assistant Engineer

Ellias J Cole Personal Log Transcript:
I've always dreamed of my own command someday, but not like this. Taken off the Tubman and the Exploration Fleet at the last moment, given one week to fill the roster of a Procyon class ship. It's going to take some doing. All the usual ideal candidates have been already assigned,  I'm going to have to get... creative. Maybe it's time to give these people a second chance.
Equipe GameMods

*Esse artigo é um rascunho. Você pode ajudar Wiki GameMods expandindo-o.*
Equipe GameMods é um grupo voluntário de pessoas que ajuda a rede de alguma forma, seja atividade moderativa no servidor, Discord ou fórum, construções ou publicidade.

## Inscrições

Inscrições são anunciadas pelo fórum, permitindo pessoas com qualquer VIP à se inscrever e possivelmente participar em uma equipe de escolha. Costumam acontecer uma vez por ano.

## Lista de Equipes

Todas as equipes conhecidas publicamente. Mais informações sobre tais e suas subdivisões podem ser encontradas em seus artigos próprios.

* Equipe de Ajudantes;
* Equipe de Caça-Hackers;
* Equipe de Construtores;
* Moderadores do Discord;
* Moderadores do Fórum;
* Equipe de Publicidade.
Union of Solar Republics

**The Union of Solar Republics**

Commonly referred to as the Solar Union or SU.

A multi solar system democratic government that spans 35.4 light-years with Earth as it's capital.  The Solar Union grew out of the world government on Earth in the 2190s. In the 2090s as Earth expanded it reaches and began to settle new solar systems, a quasi rule of law was established from existing Earth Maritime law. This system quickly broke down as no authority or system laws were clearly established. All matter of illicit and dangerous industries sprong up in the legal vacuum. In 2190 both the Solar Union and the Solar Systems Fleet were established to provide rule of law, oversight, and much-needed government services. Most of Earth's 20 colonies supported this decision with the exception of Sagatarus, Otis Minor and Hyden colonies, dubbed the Three Colonies .

**Sectors of the Union of Solar Republics**

   Inner Ring Sector:
(4- 11.9 light-years)
Earth, Alpha Centauri, Proxima, Tau Ceti, Sigma Draconis, Eridani, Delta Pavonis

Mid Ring Sector:
(24.4- 29.9 light-years)
Beta Hydra, Arae, Groombridge, Chara, Kappa Ceti

Outer Ring Sector:
(31.1- 35.4 light-years)
Ursae Majoris, Alpha Mensae, Iota Persei,

Other Pages of Interest: Spacer's Union Guild Advocate of the Month Interview
Threats to the Spacelanes

Most threats to safe travels on the space lanes are caused by breakdowns in technology or natural events. With this being said there are several dangerous groups that civilians should be avoided at all costs.

Terashel Pirates
This group of pirates and criminals operates out of the Oxylund system and has several bases in the moons of Yaga Minor. This group specializes in quick vicious raids for valuable material. They are extremely dangerous and should be approached with caution.

Planetary Freedom Militia
A group of radical colonial separatists who use violent acts to pursue their agenda. Usually, this is limited to acts of piracy of ships in a 20 light-year zone around the Three Worlds. According to an ongoing classified Solar Systems Investigative Service  investigation, it is believed that the Planetary Freedom Militia has the backing of several wealthy individuals within the Solar Union.===
S.S.I.S TRANSMISSION ARC-23-726h

TO: Director Rashed Erienez
FROM: S.A.C Diana Gyles
SUBJECT: Update and Current Status

The taskforce has obtained 10,000 documents from the Mars based Zhan Law firm after a warrant was served. It appears that these documents have been extensively redacted or destroyed. The staff were not present and the building was abandoned mere hours before the raid. We have issued warrants for their arrest, and are pursuing all leads to locate them. Forensics have managed to identify and recover several documents that appear to link the known accounts we have for the Planetary Freedom Militia with Zahn. Thus showing a funding contact inside the Solar Union. Zahn was a vast and we'll connected firm and implies deeper connections for the P.F.M than we previously thought. I suggest not releasing any information at this time.
Sincerely,
Diana Gyles
Senior Agent in Charge
Piracy and Terrorism Task Force
Solar Systems Investigative Service
Merita bread

**Merita bread** These are the scripts for the Merita bread commercials in black and white.

```
Cannon
Monster
Brand X
Rocket
Strange things
Baked While You Sleep
Psychiatrist

```

Cannon

Wilkins: OK buddy what do you think of Merita Bread?

Wontkins: I never tasted it!

(Wilkins blasts Wontkins with cannon)

Wilkins: Now what do you think of Merita Bread?

Monster

Wilkins: Do you like Merita Bread?

Wontkins: No!

(A monster appears and eats Wontkins)

Wilkins: Things seem to happen to people who don't like Merita Bread.

Brand X

Wilkins: How about a sandwich made with Merita Bread.

Wontkins: Naw, ill take brand x.

(Wilkins burns Wontkins with x-iron)

Wontkins: OOOOOOOOH that smarts!

Rocket

Wilkins: Merita's gonna be the first bread on the moon!

(The rocket tries to take off but explodes)

Wontkins: Now what?

Wilkins: Well, Merita's still the best bread on earth.

Strange things

Wilkins: How about a delicous slice of Merita Bread?

Wontkins: No!

(Tower falls on Wontkins)

Wilkins: Strange things happen to people who don't like Merita Bread.

Baked While You Sleep

Wontkins: What do you mean Merita Bread is baked while you sleep? I'm awake!

(Wilkins pulls a lever that bangs Wontkins on the head)

Wilkins: Like I said, Merita is baked while you sleep.

Psychiatrist

Wilkins: I really love my Merita Bread.

Wontkins: You wanna see a psychiatrist.

Wilkins: I did that's who told me about Merita I used to love my raincoat
Bolingbrook

Captain Bolingbrook is the leader of the W-Sector of the Intergalactic Alliance. He is a male Ovid, a race of sheep-like aliens. He is rather arrogant and dimwitted, but quite charismatic.

He is clueless to the hierarchies, double-dealings, and unrest in the Alliance, and just tries to be a tough, swaggering leader. He's a bit of a jerk and coward, but with good intentions.
Trainload

**Trainload** is a commercial aired in 1957, Only 3 screenshots can be found for the Wilkins Coffee, Nash’s Coffee & La Touraine version.

## Transcript | edit source

Wilkins is in the train station. Wontkins.

Wilkins: Look Out! Here comes my trainload of Wilkins Coffee!

Wontkins: Why would you want a whole trainload Of?!

(A train appears and stops)

Wilkins: I like Wilkins.
Dugan's Bread

These are the scripts for the Dugan’s Bread commercials, But remember some of these scripts are from the Wilkins and Wontkins videos of {Insert Channel Name Here}, Drevian Edwards Productions, Julian Perkins 2005, Nikki Arsenis 2, & more.

## Contents

* Just Kidding
* Cheep Cheep
* Kneading
* Cannon
* Whale Of A Bread
* Brand X
* First Bread On The Moon
* Pie
* Monster

### Just Kidding edit | edit source

* Wilkins: I like homestyle bread.
* Wontkins: I don’t.
* Wilkins: I love Dugan’s Homestyle Bread.
* Wontkins: I don’t.

(The studio set blows up)

* Wontkins: Just Kidding Mr. Dugan’s!

### Cheep Cheep edit | edit source

* Wilkins: I have Dugan’s Bread and another kind.
* Wontkins: I Want The Cheap Stuff!

(2 Birds come out of the Bread and go Cheep Cheep Cheep)

* Wilkins: That other bread is for the birds.

### Kneading edit | edit source

* Wontkins: What are you doing?
* Wilkins: I’m kneading Dugan’s Bread.
* Wontkins: I never needed bread.

(Wontkins gets eat by dough)

* Wilkins: Everybody kneads Dugan’s Bread.

### Cannon edit | edit source

* Wilkins: Ok buddy what do you think of Dugan’s Bread?
* Wontkins: I Never Tasted It!

(Wilkins shoots Wontkins)

* Wilkins: Now what do you think of Dugan’s Bread?

### Whale edit | edit source

* Wilkins: Let’s go up to the service for a loaf of Dugan’s Bread.
* Wontkins: I Never Touch The Stuff!

(A whale appears and eats Wontkins)

* Wilkins: You should it’s a whale of a bread.

### Brand X edit | edit source

* Wilkins: How about a sandwich made with Dugan’s Bread.
* Wontkins: Nah, Let me have Brand X.

(Wilkins Presses Wontkins with a branding x iron)

* Wontkins: OOOH THAT SMARTS!

### First Bread On The Moon edit | edit source

* Wilkins: Dugan’s gonna be the first bread on the moon.

(The rocket attempts to blast off but blows up)

* Wontkins: Now what?
* Wilkins: Well Dugan’s is still the best bread on earth.

### Pie edit | edit source

* Wilkins: Want some Dugan’s Bread with your pie?
* Wontkins: Nah, Just gimme the pie.

(Wilkins splats the pie at Wontkins)

* Wilkins: You can’t wash down bread sorry I don’t know what to say.

### Monster edit | edit source

* Wilkins: Do you like Dugan’s Bread?
* Wontkins: No!

(A monster appears and swallows Wontkins)

* Wilkins: Things seem to happen to people who don’t like Dugan’s Bread.
Nash's Coffee

These are the scripts for the **Nash’s Coffee** commercials. But remember some of these scripts are from the Wilkins and Wontkins videos of BlueFrog and insert channel name here, Drevian Edwards Productions, Julian Perkins 2005, Nikki Arsenis 2, Ivan Simonov, and more.

## Contents

* Cannon
* Trainload
* Pie
* Monster
* Mallet
* Tunnel Of Love
* Cheep Cheep
* Communist Store
* Fired

### Cannon edit | edit source

* Wilkins: OK Buddy what do you think of Nash’s Coffee?
* Wontkins: I never tasted it!

(Wilkins blasts off Wontkins)

* Wilkins: Now what do you think of Nash’s?

### Trainload edit | edit source

* Wilkins: Look out, Here comes my whole trainload of Nash’s Coffee.
* Wontkins: Why would you want a whole trainload of--

(A train appears and stops)

* Wilkins: I like Nash’s.

### Pie edit | edit source

* Wilkins: Want some Nash’s Coffee with your pie?
* Wontkins: Nah, Just gimme the pie.

(Wilkins splats the pie at Wontkins)

* Wilkins: Sure you wouldn’t like a cup of Nash’s to wash it down?

### Monster edit | edit source

* Wilkins: Do you drink Nash’s Coffee?
* Wontkins: No!

(A monster appears and swallows Wontkins)

* Wilkins: Things seem to happen to people who don’t drink Nash’s.

### Mallet edit | edit source

* Wontkins: Have anything for people who don’t drink Nash’s Coffee?
* Wilkins: Certainly, here you are friend. (He whacks Wontkins on the head with a small mallet) ...and it won’t cost you a cent.

### Tunnel Of Love edit | edit source

* Wilkins: After this, would you buy me a cup of Nash’s Coffee?
* Wontkins: No!

(Wontkins falls into the water, off-screen)

* Wilkins: I only go for a man who drinks Nash’s.

### Cheep Cheep edit | edit source

* Wilkins: I have Nash’s Coffee and another kind of coffee.
* Wontkins: I want the cheap stuff!

(2 birds come out of the can and go "Cheep, Cheep, Cheep!")

* Wilkins: Sorry, but that other coffee is for the birds.

### Communist Store edit | edit source

* Wilkins: Gimme some party line coffee.
* Wontkins: How about some Nash’s comrade.
* Wilkins: (Gasp) That’s Capitalist Coffee You Traitor! Send 2 pounds to the back door.

### Fired edit | edit source

* Wontkins: The Nash brothers just hired me to sell their crummy Nash's coffee

(The man’s hand sets Wontkins on fire)

* Wilkins: I think they just fired you too.
Calso Water

These are the scripts for the Calso Water commercials, But remember some of these scripts are from the Wilkins and Wontkins videos of {Insert Channel Name Here}, Drevian Edwards Productions, Julian Perkins 2005, and more.

## Contents

* Pie
* On The Wagon
* Mallet
* Cannon
* Climbing Tree
* Ginger Ale
* Death Defying Leap
* Steamroller
* The Best Water Is
* Biplane
* Trainload
* Ship Overboard

### Pie| edit source

* Wilkins: On a diet. Absolutely no calories in Calso Water?
* Wontkins: Just gimme the pie.

(Wilkins splats the pie at Wontkins)

* Wilkins: Want some Calso to wash it down?

### On The Wagon | edit source

* Wontkins: What’s a young kid like you doing with a bottle of Calso Water?
* Wilkins: I’m on the wagon, Pop.

(Wilkins’ wagon moves)

* Wontkins: Fresh Kid.

### Mallet | edit source

* Wontkins: Got anything for hangovers besides Calso Water?
* Wilkins: Certainly here you are friend, (Whacks Wontkins with a mallet) And it won’t cost you a cent.

### Cannon | edit source

* Wilkins: You're on a diet, there's no calories of Calso Water.
* Wontkins: No!

(Wilkins shoots Wontkins)

* Wilkins: What do you think of Calso Water?

### Climbing Tree | edit source

* Wontkins: Why are we climbing this tree?
* Wilkins: For Calso Water.
* Wontkins: I don’t want any.

(Wilkins kicks Wontkins off the tree)

* Wilkins: It’s autumn and the nuts are beginning to fall.

### Ginger Ale | edit source

* Wilkins: You want a glass of Calso Water?
* Wontkins: Nah, Gimme a bottle of ginger ale.
* Wilkins: OK!

(Wilkins smashes a bottle of ginger ale on Wontkins)

* Wilkins: But he would’ve liked the Calso.

### Death Defying Leap | edit source

* Wilkins: Want some Calso Water before you jump?
* Wontkins: No!

(Wilkins moves the bucket and Wontkins bounces on the floor)

* Wilkins: You miss a lot when you don’t drink Calso.

### Steamroller | edit source

* Wontkins: I’m gonna drink this bottle and it’s not Calso.

(Wilkins flattens Wontkins with a steamroller)

* Wilkins: Doesn’t that bottle tasted kinda flat?

### The Best Water Is | edit source

* Wontkins: After much research I have found that the best water is.

(The curtains close on Wontkins)

* Wilkins: He was probably gonna say Calso but i couldn’t take the chance.

### Biplane | edit source

* Wontkins: I forgot my parachute.
* Wilkins: How about a diet absolutely there’s no calories in Calso Water?
* Wontkins: I forgot that too.

(Wilkins flips the biplane upside down causing Wontkins to fall off the plane)

* Wilkins: You’ll never forget this.

### Trainload | edit source

* Wilkins: Look Out! Here comes my trainload of Calso Water!
* Wontkins: Why would you want a whole trainload of?!

(A train appears and stops)

* Wilkins: I like Calso.

### Ship Overboard | edit source

Wontkins: No!

* Wilkins: I Christen Thee!

(Wilkins hits a ship with a bottle of christian water causing it to sink)

* Wontkins: What happened to my ship?
* Wilkins: You should drink Calso Water.
* Wontkins: Help! (Drowns)
Blow Torch

A lost Community Coffee commercial.

**Blow Torch** is a lost commercial from Wilkins Coffee and Community Coffee. The only footage of the commercial we have is in a blooper reel.

## Commercial Transcript

Wilkins & Wontkins are working in a maintenance factory. Wilkins has a Welder's mask & blowtorch. Wontkins has a cigar.

Wontkins: Let's take a break.

Wilkins: Ah, Wilkins coffee time. want a cup?

Wontkins: Naw, gimme a light.

Wilkins blasts the blowtorch in Wontkins' face. Wontkins is blackened. The cigar is burnt to a crisp.

Wilkins: He's smoking more now, & enjoying it less.