Dio

Magic Type
 Age
 Guild Name
 Guild Mark location
 Team Name
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## Personality

Dio is intelligent, ruthless, and often times single-minded in his
dedication to complete an objective. He also seems to have respect for
nature and animals going out of his way to protect an animal if it is
put in harm’s way or even a bed of flowers. However this respect only
goes so far since if a wild animal were to attack him he won’t hesitate
to incapacitate it but not kill it. Dio is very confident in his powers
and abilities and sees those weaker than him as inferior. However, he
has a more violent temper than most to the point that he has to cry and
sob to calm himself down.

Initially, he appears to be the most aloof and no nonsense of the mages,
 rarely smiling and is often the one who has to remind the others of
their ultimate objective. He can also come across as mockingly polite
often times making suggestions that almost always end in his benefit.
While Dio has loyalty to his guild he will show his true nature as a
power-hungry sadist, who is willing to trample anyone in his way, no
matter how dishonorable the method to complete his task. While he fights
 on the side of good he can often be seen as a villain to most based on
his ways of thinking and speaking.

## Abilities

### Meteor Hail

After imbuing his fists with Crash magic Dio will launch a flurry
 of fists at his target by rapidly striking a wide range in front of
him. This attack is typically used to wear down a foe, drive them into a
 corner, or used on larger opponents to set them up for his signature
attack.

### Hands of the Architect

By taking a wide stance and holding his palms
out before him, DIO sets himself up for both defense and close to
midrange battle. For defense DIO will rotate both hands to create a
Crash barrier that crushes all incoming attacks that he is facing. By
taking a wide stance he makes himself immovable to avoid recoil or being
 pushed back by an incoming attack he wishes to deflect. For offense he
attacks using both close and midrange techniques. The close range
ability is a series of slow but hard hitting open palm strikes boosted
by the effects of their Crash magic the midrange ability is the same but
 launches a wave of the magic towards their target.

### Ghost of Karelia

This is more of an area of effect attack where Dio
will raise his hand into the air, make a claw with his hand which will
cause the surrounding area to crack before finally fully clenching his
fist, shattering the area and creating fissures in the ground around
him. He is the epicenter of this ability and it is used often to change
the field of battle to throw the opponent off balance. For defense it
can throw off attacks and far as offense abilities go, none have been
shown for this ability.

### Crack the Skye

This is Dio’s signature move in which he imbues a single
 fist with Crash Magic then launches a single devastating punch whose
effects change depending on what is hit. Punching the air in front of
him will literally “crack” the air and send destructive vortex in that
direction. For the ground it will open up a large pit that will cave in
on itself soon after, burying those inside. Lastly is following the name
 itself, if Dio were to punch the sky it will “crack” sending an echo
throughout the area before unleashing a devastating bolt of lightning
below it. Striking a living target directly will just yield similar
results as if punching the air in front of the user. Water will also
have the same effect as the ground in this regard.

### Stargasm

This is Dio’s ultimate attack and typically only used as a
last resort if all other abilities have failed him. Though the name is
silly its delivery isn’t. Using his Crash Magic Dio will focus in on a
single point, be it up close or at a distance, and so long as his
concentration isn’t broken he can literally implode the target he is
focusing on. This ability will leave Dio drained of his energy and
unable to fend for himself, there is a reason it is a last resort. Dio
is more likely to use this if he is working with a team rather than
working alone.