recursal/Fanatic-Fandom huggingface dataset:
Creating Your Character

2
 want to play. Some Classes are race and/or gender specific (ie: only Elons
  3
 completed your Race and Class, click the triangle on your PS4 controller;
 this will then take you to the next step.

***Customization***

 screen click on the first one “Presets). These are the presets for your
  2
  3
 “Features” next, click on a change you would prefer, then click O on your PS4
 controller, to repeat the same steps for Face, Adornments, Fine Details,
  4
 your PS4 Controller; enter the name you would like. If you want more than one
 Capital in the name you must trick the system; most people will use a period
 or a dash in the name, ie: Mythic-Beast or Mythic.Beast. If you do not put in
 a dash or period in the name even though you spelled it like this, ie:
  5
 PS4 controller then click the triangle on your PS4 controller. This will now
 take you to the next step, which is the Tutorial Zone that takes place on Stepstone Isle
Isolated Town

== **ISOLATED TOWN (QUEST)**  ==

 Commander Seir will then direct you to Commander Samael who is
 right next to him.
 This is a two-part dialog.
 Receive
 your reward
 Starts
 a new quest: Click on, “Go ask Dougal,” as he is behind and to the right
 Optional to read
Cinematic

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 2. After your done talking with Dougal, head out of the
 headquarters and go back to the Pegasus Landing Pad and speak with Adela the
 Flight Manager and go to “Crescentia,” NOT “Lumbertown.
 Optional to read

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 2. She will be sure to tell you to go to “Crescentia.”
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

 When
 you highlight on a town, the name will show above the map. If you have an
 “Elite Account” you can use your “Village Atlas” to get there for free. For
 the “Elite Account” the map is the same as the “Pegasus Platform.”

**Onto Crescentia**
Crescentia – Godric’s Farm and Sanctum Mysterium

Velika and Crescentia

                                                                                                                                                                                                Manual Part Two of Two

Crescentia –
Godric’s Farm and Sanctum Mysterium

I*ntroduction*

*Welcome to the visual guidebook for the PS4
game Tera. The purpose of this guidebook is to help new players (and old
alike), to familiarize themselves with the game.*

*This “walkthrough” guidebook will Guide you
through your next step which takes place at Godric’s farm and the Sanctum
Mysterium outside of Crescentia.*

*The
storyline will be the same for any character you play.*

*Happy gaming!*

*(MythicBeast – “Son of Valhalla”)*

**(ALL THESE LINKS ARE IN THE ACTUAL PROGRESSION OF THE GAME; NOTHING IS OUT OF ORDER)**

**ALL OF THESE QUEST ARE YELLOW QUESTS EXCEPT FOR THE LAST ONE:**

**Start of Quest Scruffy Kumas Herders**

**Onto Godric's Farm**

**Onto the Camp at Omphalos Plains**

**Onto Sanctum Mysterium by the Murical Ruins**

**Sanctum Mysterium**

**Onto the Quests out of Sanctum Mysterium**

**Back to Sanctum Mysterium**

**RED QUEST**

**For Valor Above and Beyond**
Sver

**Sver** is a female Lu Omnia who is one of the oldest living ones. She existed prior to the Great Vexus. She is the sister of vEon and second heir to the throne of her people while vEon's son, Heln, is the true heir. Sver holds contempt for the human race due to their deceit in stealing many of their sacred treasures from the Omnia temples. The humans lied and took many of the Omnia hostage torturing them to divulge the secret of their immortality. This sparked a war in retaliation.

Sver was angry that her sister, vEon only waged the war to reclaim their lost people. Sver wanted Sver to use the Orb of Anamnesis to destroy the humans in a mass attack. However, upon seeing a vision of the impeding Great Vexus, vEon chose to save a select few of her people including her son, Heln from the annihilation using the Orb. Sver caught wind of it and transferred her consciousness to a youngling to preserve herself as well in the same pod as Heln

After the Great Vexus, the pod was found by humans who had survived. The First Reconnoiter at the time, Kom found the fossilized remains and began studying them. Sver was the first to examined and resuscitated. She was contained and studied upon. She remained imprisoned, experimented on until the next Reconnoiter, Li Loon, who increased the experimentation to learn at a faster rate. This only infuriated Sver who abided her time. She watched as Heln was raised by Loon. Eventually, Sver was assisted by a loyal servant impersonating Loon's men. With their help, she was able to send subliminal messages to Heln through his dreams to slowly pull him to her cause. She wished to remain imprisoned banking on Heln releasing her to fully gain his trust and use him to extract revenge the human race.

Sver needed the location of the Orb of Anamnesis, a secret hidden within him by his mother, vEon.
A RACE THROUGH DARK PLACES

**REPORT TO RACIEL**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**A RACE THROUGH DARK PLACES (QUEST) – RACIEL**

 Dialog with Raciel:

 Optional to read

 Raciel will start you on a red story
 quest, **“A Race Through Dark Places.”**

 Raciel will start you on a yellow
 quest, **“Desert Fire Uprising.”**

 For, **“A Race Through Dark Places,”** you will eb talking to **Brurun** who is to the right.
 **For, “Desert Fire Uprising,”** you are being sent back to **Kardelen,** at **Camp Marrakeen.** While there you will be killing **Desert**
 Fire Thrashers, Desert Fire Shamans.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_A RACE THROUGH DARK PLACES (QUEST) – BRURUN**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_A RACE THROUGH DARK PLACES (QUEST) – BRURUN**

 Brurun will have you continue the
 quest, **“A Race Through Dark Places.”**
 For, **“A Race Through Dark Places,”** Brurun is sending you to talk to **Baruch.**

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**MAKE YOUR WAY TO BARUCH**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_A RACE THROUGH DARK PLACES (QUEST) – BARUCH**

 Baruch will have you continue the
 quest, **“A Race Through Dark Places.”**
 For, **“A Race Through Dark Places,”** Baruch is sending you to talk to **Centurion Orlaith** at **Crusader Camp.**
 Before you go, complete the yellow quest out of **Camp Marrakeen.**

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_RETURN TO CAMP MARRAKEEN**
PATHFINDER POST ONE

**WELCOME TO PATHFINDER POST**

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**MAP OF PATHFINDER POST**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**THE PROVINCE OF VAL TIRKAI**

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**GO MEET UP WITH VERGE, WHO IS IN THE CENTER OF TOWN**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**CLEANSING TIRKAI (QUEST) - VERGE**

 Verge will have you continue the quest, **“Cleansing Tirkai.”**
 Verge will be sending you to **Yasring,** at **Field Base Lunacy.**
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**ONTO FIELD BASE LUNACY**
FIELD BASE VALIANCE

**ONTO FIELD BASE VALIANCE**

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**WELCOME TO FIELD BASE VALIANCE**

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**NPC’S AT FIELD BASE VALIANCE - LAHIAH**

 Lahiah will start you on a new yellow quest, **“Keeping an Eye Out.”**
 For, **“Keeping an Eye Out,”** you will be killing **Argonmorph Lokian Reavers.**

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT FIELD BASE VALIANCE – RUSHAD**

 No quest given.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT FIELD BASE VALIANCE – BERUSE**

 No quest given.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT FIELD BASE VALIANCE – KOSHURDIL**

 No quest given.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT FIELD BASE VALIANCE – KETHERENE**

 No quest given.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT FIELD BASE VALIANCE – JEHNSPRIN**

 No quest given.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**MAP AROUND FIELD BASE VALIANCE**

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**TO THE ARGONMORPH LOKIAN REAVERS**

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**KEEPING AN EYE OUT (QUEST) - ARGONMORPH LOKIAN REAVERS**

After
you have killed the **Argonmorph Lokian Reavers,** in this same bubble/area is **Swampwatch Camp,** go there to turn in this quest.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**ONTO** **SWAMPWATCH CAMP**
Hidden Quests in Bastion of Lok

**HIDDEN QUESTS IN BASTION OF LOK**

The first hidden quest item is in this room. (**Encrypted Book)**

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**ENCRYPTED BOOK (HIDDEN QUEST)**

After you have killed the mobs in the room then walk over to the table and pick up the book. This will be turned into Jodoc in Crescentia.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**OLD BOOKCASE**

Before you go into the final boss room you need to go into this room first; to clear all the mobs out, for if you don't they will ALL come into the final boss room and mob you there while your trying to kill the final boss. Also in this room is an **Old Bookcase.**

After you have killed all the mobs in here then walk over to the **Bookcase** and click on it to pick up the **Mysterious Blueprint.**

Now make your way into the final boss room were some Imps and a boss is waiting.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

Final Boss Fight Room

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After you kill the **Bloodhound Vulcan** then you have to kill the final boss **Murdranak**

**BLOODHOUND VULCAN (BOSS)**

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**MURDRANAK (FINAL BOSS)**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

Before you leave the room through the teleporter in the room there is a hidden quest in this room.

**STRANGE ROCK**

Click on the **Strange Rock**

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Now exit the dungeon and make your way back to the Bestial Vale Camp to turn in your quests.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**Back to Bestial Vale Camp**
Emun

Anya couldn’t stop talking about you, (your character
name). I think you’ve got an admirer!

You killed the prime ghilliedhu all by yourself! And you
found ghilliedhu seeds, too? Ha! You’re making us guardians look bad, (your
character name)!

Don’t worry about the remaining ghilliedhus. I’ll take the
guardians down later to finish them off. And without these seeds, they won’t be
able to…well, take root.

(Your character says,) “Glad I could help.”

(Emun) You’ve done enough for one day. I’ll have some of my
people inspect the path for more seeds, but I think you dug up plenty

Anya was asking about you, by the way. She’s up at the temple
with Glennock and the other children, getting ready for the big sleep
experiment today. I think Anya is feeling anxious about it. I know it’s a
tremendous burden for the kids, and I think having you there might reassure
her.

You should go up and see her, even if it’s only for a few
moments.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**Back to, "In the Name of Science."**

**Or click the back button.**
KARSONAK

**ONTO KARSONAK**

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**ONTO KARSONAK**

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**KARSONAK**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT THE WINDWHISTLE WOODS - KARSONAK**

 on Karsonak to receive your reward for, **“Special Delivery.”**
 Karsonak
 will start you on a new yellow quest, **“Heart of Darkness.”**
 For,
 **“Heart of Darkness,”** you will be
 killing **Vinesplicer  Arachnens.**
 These mobs are close
 by, to the left of these NPC’S.
 Optional to read
 **!**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**NPC’S AT THE WINDWHISTLE WOODS – TURTUN**

 on Turtun.
 Turtun
 will start you on a yellow quest, **“Reality**
 Bites.”
 For,
 **“Reality Bites,”** you will be killing
 **Woodland Fangspawns.**
 These
 mobs are farther out in the meadow, to the left of these NPC’S.
 Optional to read

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**HEART OF DARKNESS (QUEST) – VINESPLICER ARACHNEN**

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**REALITY BITES (QUEST) – WOODLAND FANGSPAWN**

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**RETURN TO THE NPC’S AT THE WINDWHISTLE WOODS TO TURN IN YOUR QUEST – TURTUN**

 on Turtun to receive your reward for, **“Reality Bites.”**
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**RETURN TO THE NPC’S AT THE WINDWHISTLE WOODS TO TURN IN YOUR QUEST – KARSONAK**

 on Karsonak to receive your reward for, **“Heart of Darkness.”**
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**THIS ENDS THE RED AND YELLOW QUEST STORY LINE FOR TRIA. TO CONTINUE THE RED QUEST STORY LINE, HEAD TO TRALION.**
Dialog with Emun

Thank the god’s you’re alright!

You just defeated three Ghilliedhus pretty much by yourself,
(your character name)! If I hadn’t seen it, I wouldn’t have believed it!

I wonder what they’re doing here? We’ve never had Ghilliedhus
on the island before…

(Your character says), “How do they even get here?”

(Emun) Thank the god’s you’re alright!

Ghilliedhus sprout from a sort of “prime ghilliedhu.” It’s usually
the biggest one…and the most dangerous.

If we can identify and destroy that one, the others will be
too afraid to stick around.

I’ll take Anya to safety, back in the village. I’ll be back
as soon as I can. Meanwhile, see if you can find the prime ghilliedhu.

**Back, “To Stop the Ghilliedhus.”**

**Or click the back button.**
Start of Quest Scruffy Kumas Herders

**START OF QUEST - SCRUFFY KUMAS HERDERS**

yellow quest line, titled, **“Scruffy Kumas Herder.”**
 He
 will tell you to report to “Heroth” at Godric’s Farm
.
 Click on the Teleporter and then click on “Godric’s Farm”
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**GODRIC’S FARM FROM CRESCENTIA TELEPORTER**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**SANCTUM MYSTERIUM FROM CRESCENTIA TELEPORTER**

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**ONTO GODRIC'S FARM**
Devan Uprising

**DEVAN UPRISING (QUEST)**

 2. After your dialog with Neacal, he will direct you to a new
 quest, “**Devan Uprising**.”

 will be killing, **“Stonebreakers.”**

He will also tell you how to enchant your weapon so that it will
 be stronger.
 Optional to read
```

```

* Neacal ?

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While out in the field **Relic Fragments** and **Relic Shards** which are used in **enchanting weapons and armor** will drop from mobs. Your level will determine which fragments and shards you can use. The three photos below tell you more about drops, fragments and shards. Weapons and armor also drop.

 no     longer need, or you can store items in the
 bank for possibly a new character you may create later (banks are only in
 towns).

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**DEVAN UPRISING (QUEST)**

 going to send you to “Chama,” you must do a quest first in order to receive
 this quest (which auto-generates after you complete the quest, “**Hunt Stonebreakers**,” which can be seen on the photo below).
 There will be numerous times while playing the game that a new quest will
 auto-generate.

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**Onto the next quest: " Find the Captain."**
Back to Bestial Vale Camp

**BACK TO BESTIAL VALE CAMP**

 receive your rewards for:
 “Membership Has It’s Downside”
 “Impish Smiles”
 “Fangs for Nothing”
 Optional to read

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 receive your rewards for:
 “Lucrative Token”
 “Mysterious Leather”
 Optional to read

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Time to return to Jodoc in Crescentia. If you open your inventory, there should be a Crescentia Scroll there; use it to return to Crescentia.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

Jodoc in Crescentia
FIELD BASE TENACITY TWO

**RETURN BACK TO FIELD BASE TENACITY**

Port back to Pathfinder Post and use the teleportal to take you back to Field Base Tenacity.

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**WELCOME BACK TO FIELD BASE TENACITY**

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**NPC’S AT FIELD BASE TENACITY – CHAXANAZ**

 Optional to read

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**NPC’S AT FIELD BASE TENACITY – RENNIE**

 Optional to read

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**NPC’S AT FIELD BASE TENACITY – ABIA**

 Optional to read

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**GO TO CAMP INSANITY**
JUNGLE PATROL CAMP - ILARIA

**RETURN TO** **JUNGLE PATROL CAMP**

Port back to **Cutthroat Harbor** and use
the teleportal to go back to the **Jungle Patrol Camp.**

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**THE JUNGLE PATROL CAMP – ILARIA**

 **“The Dread Pirate Orless.”**
 Optional to read

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**THIS ENDS THE QUEST LINE OUT OF CUTTHROAT HARBOR.**

**TIME TO GO TO ALLEMANTHEIA TO SPEAK WITH ELLEON FOR THE RED QUEST LINE:**

"**THE DESERT JEWEL".**
PATHFINDER POST

**PATHFINDER POST**

Introduction

Welcome to the **Visual Guidebook for the PS4 game Tera**. The purpose of this guidebook is to help new players (and old alike), to familiarize themselves with the game.

This “walkthrough” guidebook will Guide you through the next step that takes place at **PATHFINDER POST**.

The storyline will be the same for any character you play.

Happy gaming!

(MythicBeast – “Son of Valhalla”)

**(ALL THESE LINKS ARE IN THE ACTUAL PROGRESSION OF THE GAME; NOTHING IS OUT OF ORDER)**

* **PATHFINDER POST**

* **FIELD BASE LUNACY**
* **BRIDGEHEAD**
* **BLIGHTROAR STATION**
* **SECRETS NOT MEANT TO BE KNOWN - PART ONE**
* **TEMPORARY PATROL CAMP**
* **BORSKAN AT PATHFINDER POST**
* **VALOR WATCHPOINT**
* **FIELD BASE TENACITY**
* **FIELD BASE VALIANCE**
* **SWAMPWATCH CAMP**
* **FIELD BASE TENACITY TWO**
* **CAMP INSANITY**
* **PATHFINDER POST TWO**
* **CAMP INSANITY TWO**
* **FIELD BASE TENACITY THREE**
Find the Captain

'

## ***Find the Captain (Quest)***

 After your dialog with Chama, he will give you a new quest,
 which will be titled, **“**Defeat the Devan Brigand Hoard**.”**
You will be killing '**10 Devan Scouts.**
 Be sure to put on your new armor.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

 Quest
 Make
 sure you attack the ones with the “Red” by their name.

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***EQUIPPING***
***NEW WEAPONS AND ARMOR'***

 all the crystals from the old weapon and or armor, and to attach crystals to
 your new set.

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***CHAMA***
***HAS MOVED TO A NEW LOCATION'***

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**Onto the next quest, "Stolen Money Bags."**
SOLITARY SOLDIER

**ONTO DAKONA**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**DAKONA**

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**SOLITARY SOLDIER (QUEST) – DAKONA**

 to receive your reward for, **“Solitary Soldier.”**
 Dakona
 will start you on two yellow quest, **“Securing Provisions,”**
 and **“Bloody Comradeship.”**
 For **Securing Provisions,** she is sending you to Sozia who is at east of here at Colchester.
 For **“Bloody Comradeship,” y**ou will be killing **Gutrend Kulkaris** and **Clawtamers.**
 Optional to read
  !

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

The **Gutrend Kulkaris** are going to be to the east of Dakona.

**BLOODY COMRADESHIP (QUEST) – GUTREND KULKARIS**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**RETURN TO DAKONA TO TURN IN YOUR QUEST**

 to receive your reward for, **“Bloody Comradeship.”**
 Dakona is going to start you on a new
 yellow quest, **“Reckless Militia.”**
 Dakona is sending you to find **Othias**.
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**ONTO OTHIAS**
CAMP INSANITY TWO

**ONTO CAMP INSANITY**

Use the teleportal and go to **Camp Insanity.**

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**NPC’S AT CAMP INSANITY – VOLVUR**

 Dialog with Volvur:

 Optional to read

 Volvur will have you continue the quest, **“Curiosity Killed the Scientist Assistant.”**
 For, **“Curiosity Killed the Scientist Assistant,”** you will be killing **Argonmorph Tuwangi Blood.**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**MAP AROUND CAMP INSANITY**

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**CURIOSITY KILLED THE SCIENTIST (QUEST) – ARGONMORPH TUWANGI BLOOD**

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**RETURN TO CAMP INSANITY TO TURN IN YOUR QUEST – VOLVUR**

 Dialog with Volvur:

 Optional to read

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**ONTO FIELD BASE TENACITY**
SWAMPWATCH CAMP

**SWAMPWATCH CAMP**

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**WELCOME TO SWAMPWATCH CAMP**

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**NPC’S AT SWAMPWATCH CAMP – SETAHL**

 Setahl will start you on two new yellow quest, **“Wild and Wooly,”** and **“It Lives.”**
 For,
 **“Wild and Wooly,”** you will be
 picking **Oversized Hydraneas.”**
 For,
 **“It Lives,”** you will be collecting **Zalgeg Coil.**

 Optional to read

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**NPC’S AT SWAMPWATCH CAMP – DHERSIK**

 No
 quest given.

 Optional to read

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**MAP AROUND SWAMPWATCH CAMP**

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**WILD AND WOOLY (QUEST) – OVERSIZED HYDRANEAS**

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**IT LIVES (QUEST) – ZALGEG COIL**

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**IT LIVES (QUEST) – ZALGEG COIL**

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**RETURN TO SWAMPWATCH CAMP TO TURN IN YOU QUEST – SETAHL**

 Setahl will start you on a new yellow quest, **“Friendly Concern.”**

 For,
 **“Friendly Concern,”** you will be
 killing **Athakela Stalkers and Kelba Rippers.**

 Optional to read

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**FRIENDLY CONCERN (QUEST) – KELBA RIPPER**

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**FRIENDLY CONCERN (QUEST) – ATHAKELA STALKERS**

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**RETURN TO FIELD BASE TENACITY**
WATER IN THE DESERT

**HIDDEN QUEST IN CHEBIKA**

A**t the south end of Chebika on a dock is and NPC, Tergur: click on him for a**
yellow quest.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**HIDDEN QUEST IN CHEBIKA – TERGUR**

 Tergur will start you on a yellow quest, **“Water in the Desert.”**

 You
 will need to collect **Opal Essence Crystal.**

 The
 **Opal Essence**
 Crystal **is not close by or in this part of the world.**
 You
 can always turn in this quest later.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**TURN IN YOUR QUEST TO TERGUR**

 Optional to read

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BRUKE IN CHEBIKA

**THE MYSTERY DEEPENS (QUEST)**

   Use the exit teleporter: this will take

you back to Chebika. Report back to Justicar Bruke.

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**THE MYSTERY DEEPENS (QUEST)**

 He will have you continue the red quest, **“The Mystery Deepens.”**
 He
 is sending you back to Commander Samael in Velika.
 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

Return to Velika and report in with Commander Samael.

**THE MYSTERY DEEPENS (QUEST)**

 He will have you continue the red quest, **“The Mystery Deepens.”**
 Optional to read

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**THE MYSTERY DEEPENS (QUEST)**

You are now going to meet up with Elleon.

**Video to Elleon**

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**THE MYSTERY DEEPENS (QUEST)**

 receive your reward for, **“The Mystery Deepens.”**

 red story quests.

 Optional to read

**\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_**

**IF YOU HAVEN'T ALREADY, RETURN TO CHEBIKA TO PICK UP THE YELLOW QUEST, "CHECKING ON THE MOVEMENTS OF THE KULKARIS"**

**ONTO THE QUEST "ENEMIES IN THE MIDST"**
TURN IN YOUR QUESTS AT UTTERDARK OUTPOST

**TURN IN YOUR QUESTS AT UTTERDARK OUTPOST**
**NPC’S AT UTTERDARK OUTPOST – JESPER**

**THESE AREN’T THE WEAPONS WE’RE LOOKING FOR (QUEST)**

 will start you on a new red quest, **“The Mystery Deepens.”**
 He is sending you to kill the Black Hood who can be found by going through a secret teleporter in the Halls of Utterdark.
 When you are done you are to report back to Justicar Bruke who is in Chebika.
 First, complete all your quest while in the mines before returning to Chebika.

 Optional to read

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**OTHER NPC’S AT UTTERDARK OUTPOST – HUMAM**

 Weapon.”
 Optional to read

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**OTHER NPC’S AT UTTERDARK OUTPOST – ARTHGAL**

 Rescue,” **and** “Searching for Survivors.”

 Arthgal will start you on two yellow quests, **“A Token Effort,”**  and **Clandestine Meeting.”**

 For
 **“A Token Effort,”**
 Optional to read

```
  ! !

```

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**OTHER NPC’S AT UTTERDARK OUTPOST – FRIELE**

 Collection.”

 Optional to read

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**OTHER NPC’S AT UTTERDARK OUTPOST – NEMURO**

 to Remember Them By.”

 Optional to read

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**OTHER NPC’S AT UTTERDARK OUTPOST – MAEDOC**

 Optional to read

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**MAP FROM UTTERDARK OUTPOST**

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**ONTO QUESTS FROM UTTERDARK OUTPOST**
Going on the Offensive

***GOING ON THE OFFENSIVE** (QUEST)*

 2. After your dialog with Kamia, she will start you on a new
 quest line, titled, “**Going on the offensive**.”
 Optional to read

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You may have picked up a new weapon while fighting mobs out in the
field, but because of your level you can’t us it yet. As can be seen in the
picture, the weapon is dulled out; you just need to R scroll down to see what
level you need to be to get it.

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***GOING ON THE OFFENSIVE** (QUEST)*

Go onto the camp past Kamia and kill, **7 Reaver of Resurrection, 7 Ebonheart Sorcerer, and 1 Devan Archpriest**,
(the Devan Archpriest will be close to the center right of the camp, his name
is Basenius).

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***GO**
MEET UP WITH KAMIA*

After you have finished all the kills, go meet up with Kamia whom is at
a new spot within this encampment.

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**Onto the next quest, "From the Mouth of Scions"**
Joining the Ranks

**JOINING THE RANKS (QUEST)**

 Uriela is going to hand you a classified letter from Dougal, be sure to read it.
 She will then send you into the Valkyon Federation
 Headquarters to meet with Commander Seir.
 Optional to read

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 you come upon Commander Seir. BUT FIRST, there is a surprise visitor waiting for you in the hallway.

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 You must listen to his arrogant self before you go onto  Commander Seir.
 Optional to read

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**The next quest is, "Isolated Town."**
Yellow Quests in Bestial Vale

**YELLOW QUESTS IN BESTIAL VALE**

***There are three caves to the very right of the vale; you will find basilisk eggs in there.***

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**There** are three caves to the very right of the vale; you will find basilisk eggs in there. Also there will be several basilisks in the field and also in those caves.

**If you are level 20 then you can start a Vanguard and not only do you get credit for killing the three basilisks, kill two more and you will get a large amount of XP and extra rewards. See photo below**

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**You only need to kill three basilisk for the quest: kill two more to also complete a vanguard.**

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**Before you come back to turn in your quests, be sure to kill the seven Mossy Ghilliedus.**

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**Turning in your quests at Bestial Vale**
UNVEIL THE MASK

**MAKE YOUR WAY TO RYSHAN**

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**UNVEIL THE MASK (QUEST) – RYSHAN**

 Ryshan will have you continue the quest, **“Unveil the Mask.”**
 For, **“Unveil the Mask,”**  Ryshan is going to have you talk to **Malachai,** who is right behind you.

 Optional to read

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**UNVEIL THE MASK (QUEST) – MALACHAI**

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**UNVEIL THE MASK (QUEST) – MALACHAI**

 Malachai will have you continue the quest, **“Unveil the Mask.”**
 For, **“Unveil the Mask,”** Malachai is going to have you talk to Ryshan**.**

 Optional to read

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**UNVEIL THE MASK (QUEST) – RYSHAN**

 Ryshan will have you continue the quest, **“Unveil the Mask.”**
 For, **“Unveil the Mask,”**  Ryshan is sending you back to **Fraya** who is in **Fronteria.**

 Optional to read

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**RETURN TO FRONTERIA**
FIELD BASE TENACITY THREE

**ONTO FIELD BASE TENACITY**

Port back to **Pathfinder Post and** use the teleportal to take you to **Field Base Tenacity.**

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**NPC’S AT CAMP TENACITY – SURDAN**

 Dialog with Surdan:

 Optional to read

 Surdan will have you continue the quest, **“All in the Name of Science.”**
 For, **“All in the Name of Science,”** you will be killing **Argonmorph Blood Fiends.**

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**MAP AROUND CAMP TENACITY**

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**GO IN THIS DIRECTION FOR WHERE THE MOBS ARE**

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**ALL IN THE NAME OF SCIENCE (QUEST) – ARGONMORPH BLOOD FIENDS**

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**RETURN TO CAMP TENACITY TO TURN IN YOUR QUEST – SURDAN**

 Dialog with Surdan:

 Optional to read

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**THIS ENDS THE FIRST PART OF THE QUEST LINE FOR PATHFINDER POST. THERE ARE QUEST TO DO AT THE “THREE TOWERS,’’ BUT DO NOT GO THERE YET AS YOU WILL BE PICKING UP THAT RED QUEST STORY LINE LATER.**