Abrahvin

Abrahvin refers to the island group in the western ocean that contains several loosely allied city states under the name of the Abrahvin Confederation (often referred to as simply, The Confederation). The people of Abrahvin share common ancestors called the Cryrians who ail from the southlands of Aplacia. The Cryrians are said to have sailed up from the south over 3000 years ago making settlements on the islands and other coastal regions of the Naspian Sea and Western Ocean.

## Geography

The southern islands of Abrahvin are mostly dry and arid, while the large and hilly northern islands receive enough precipitation to grow several low water crops, particularly on the island of Pygal. There are no permanent rivers or streams on the islands, with runoff quickly draining to the ocean or evaporating, however, there is an endorheic basin on the largest island of Segenfal which contains the large, salty Lake Suldana. Visitors to the lake are able to float atop the dense water and the salt from the lake is said to have magical properties. Trees on the islands are very rare but low water bushes thrive, especially the widespread Akeshu Bush. A dense field of Akeshus, with their blue-green tops, makes one think they are standing in the middle of the ocean.

## City States

The city states of The confederation are known for their world famous guilds, where experts and novices alike gather to share knowledge on their respective crafts. The cities of Abrahvin below are listed in order of population.

### Pygal

The city of Pygal is the largest and most famous of the cities in Abrahvin. It was the capital city of the ancient Cryrian Empire and many of their ornate stones buildings remain in astonishingly good condition owing to the restoration efforts of the modern people of Pygal. Pygal sits in the Alaval Straight: a narrow slit of water separating the islands of Pygal and Trygal. The rocky hills on these two islands is believed to allow moisture to accumulate leading to the mass production of low water crops such as Sava Beans and Purple Potatoes. The city of Pygal also hosts a large port for the importing and exporting of goods. Strong naval defenses are in place around the city waters, including large underwater chains, for use against raids from their notoriously hostile neighbors to the south in Endroseca.

The city of Pygal contains the most guilds of any in The Confederation. For example, Pygal is home to the Masons Guild, the Farmers Guild and the influential Merchants Guild. Pygal also contains the largest known library in the world and therefore attracts learned peoples from far away. The Mechanics Guild, Historians Guild and Mathematics Guild are all found near the great Library of Pygal.

### Gorfal

Gorfal lies on the island of Segenfal and is the largest of the three sister cities that lie on the islands north coast, caddy-corner to Pygal across the Abstahn Sea. Gorfal is home to several renowned guilds including the Guild of the Blacksmiths, the Magicians Guild, the Tanner's Guild and the infamous Rogue's Guild. The walls of Gorfal are tall and strong, with a constantly active city watch headed by The Watcher who, while appointed by the Lord of the City, is said to hold the most power in the city state.

### Suldan

Suldan lies on the northern tip of Segenfal Island, to the east of Lake Suldana. Suldan, along with neighboring Aldan, are different from the other city states of Abrahvin in that they are considered holy cities and are under the protection of the entire Abrahvin Confederation. Suldan is the oldest known city of the ancient Cryrians and contains the Shalmast Temple, the holiest site in all Abrahvin and the Tolsec Religion. Pilgrimages are made to the city by all members of the Tolsec faith at least once in the adherent's lifetime.

### Alagrendal

The city state of Alagrendal lies on the southeast tip of Segenfal near the island of Renyah. Alagrendal sits upon the sea with two sets of concentric walls lying in semicircle around the city and its port. The Alegrendal Navy is the best in Abrahvin but still pales in comparison to those of the Endrosecans and the Rangar. Alagrendal does however contain the Ships Guild and the Sailors Guild, which attracts the world's best ship builders and seafarers.

### Orsendal

Orsendal is the second largest of the three sister cities on the north coast of Segenfal. Orsendal sits high on a cliff over looking the sea with tall wooden walls made from imported Giant Shalewood trees from Aradambura. Because of its location, the city does not rely on sea trade but rather on land routes that connect the various city states on Segenfal Island. Orsendal is most famous for its Warrior's Guild where melee combat is taught, practiced and perfected in a broad range of disciplines. The city thus contains many highly trained warriors, from across the world at any given time and because of this, the city generally avoids conflict with outsiders due to pure reputation.

### Singval

Singval also lies on the island of Segenfal between the cities of Alagrendal and Orsendal, sitting approximately 5 km off the Bay of Fahvin. Singval is also a walled-city though a recent fire in 236 A.F. burnt down the eastern walls and large portions of the city itself. Luckily the fire avoided the fabled Musicians Guild from which the city derives its name. The city also hosts other small arts guilds such as the Painters Guild and the Writers Guild.

### Aldan

The walled-city of Aldan is the second of the two holy cities of the Tolsec faith lying just north of Lake Suldana. Aldan is said to be the birthplace of the prophet Abrahvah who founded the Tolsec faith over 2000 years ago. The Alsec-Asena, a mostly symbolic birthplace of The Prophet, lies at the heart of the city and is protected by the Guardians of the Faith, an elite group of guardsmen wielding large halberds. Aldan also contains the Havah House, the old stone building where Abrahvah is said to have summoned rain clouds to end the Drought of Ages.

### Bordal

The city of Bordal is the smallest of the three sisters cities. It lies in a flat coastal area below the Darah Hills and contains the most consistent water source in all of Abrahvin via its large underground aquifer. Bordal is also a well-protected and highly fortified city and has only a single gate through which visitors and citizens alike must pass to enter and exit the small city. Bordal contains the Archer's Guild and the Siege Guild making it the center for the art of ranged attacks both from man and machine.

### Akandal

The walled-city of Akandal is the smallest of the city states in The Confederation and lies on a small island just north of Pygal in the Alaval Straight. The city was founded as a counterpoint to the nearby, dominant city of Pygal, with outcasts, disgruntles or counter-cultural peoples of any type living in the city away from Pygal's rigid society. The city's relationship with Pygal in tenuous at best, but warfare has never broke out between the two. Akandal also specializes in the farming and trading of low water crops.

## Allied Cities

There exist several allied cities to Abrahvin that were founded by the Cryrian peoples long ago and who mostly, with a few notable exceptions, share the Telsec faith. The first allied city is the nearby Delinberd, a small establishment on the desert island of Chalmare that serves as a large trade market of exotic goods that are hard to find and can be illegal in many other areas of Aplacia. This includes the sale of humans and other intelligent beings, though this market is not flagrant and one must know the right (or perhaps wrong) sort of people.

The second allied city is Belesante, which is more of a small town, located on the edge of the Poablo Dessert at the exit of Beyvon Canyon to the Sandy Sea. Belesante is the only permanent establishment in the entire dessert and it serves as a base for expeditions into the Canyon Desolation where ancients treasures lie, guarded by the great Sand Beasts.

To the north of Abrahvin, on the northwest corner of the Naspian Sea, lies the allied city of Mytal. Mytal is the only city state of The Confederation who are not governed by those of the Tolsec faith. The city is the center of the logging trade, specializing in the harvesting of the strong, yet malleable Senfit Pine. Mytal is geographically different than the Islands of Abrahvin, receiving considerable rainfall throughout the year. The Mytalians actually collect and store rainwater and ship it to the cities in the dry islands of Abrahvin.

The final allied city is that of Aradambura, which lies on the north coast of the Naspian Sea. The city was once the center of the timber trade, but now is mostly deforested. The surrounding region grows the coveted Giant Shalewood and most of the city's economy still centers on that important wood.