List of unused dialogue

There is a decent amount of unused dialogue that exists in the files of both *Wizard101* and *Pirate101*. This page will document all of the unused dialogue that is currently known.

## *Wizard101*

### Wizard City

#### "Baron of Nightmares"

There are two lines of dialogue from Jack Hallow (voiced by Joey Hood) in the files which were not ultimately used in the final version of the Quest. One of them would have been the first line of the quest, while the other would have been the fourth. The text for both of these lines do not exist.

 **JackHallow\_QST\_10:** Ye've dared so much so far in this season of quiet dread, but even Jack admits it now... my last chore's best unsaid. (Ear transcription)
 **JackHallow\_QST\_13:** An Amulet of Night he holds within his phantom grip; if you take it from him, from Wizard City will nightmares slip. (Ear transcription)
### Wallaru

#### "Paranoia Activity"

There is a line of dialogue in the files from Dasein (voiced by Mike MacRae) which is believed to have originally been played right before fighting Paranoia during the Mainline Quest "Paranoia Activity," but was cut entirely before the Test Realm release. Like the dialogue which plays right after defeating Paranoia, it would have seen Dasein taking on the forms of several characters he has interacted with and speaking through them. The line would most likely have come right after Dasein tells Freddie Kroaker that "You're all out to corrupt me," referring to Freddie, Manticore, and others - with Dasein considering the idea of whether those individuals believed he was out to corrupt them as well.

 **Dasein\_Group\_WL-BILLA\_001:** Or do they think I am out to corrupt them? (Ear transcription)
### Guilds/Raids

#### "Crying Sky Raid"

This dialogue from Gwyn Fellwarden (voiced by Valerie Redd) was supposed to come at the very end of a series of lines in the Zocalo, after she tells you to extract Animus from a Crying Sky Revanant. The audio file for this line exists, but not the text. It was likely cut due to a change in how the mob works during development.

 **Gwyn\_Fellwarden\_AV-RAID\_016:** And be mindful when you seek the Revenant - it is a creature of Shadows. Should you attack it and not vanquish it, it may disappear once more. (Ear transcription)
#### "Avalon Gallery"

This dialogue from Adam Usk (voiced by Marc Pouhé) was originally the second to last line for the Quest, and it is believed to have been removed when it was decided during development that the Prima Materia would not be used for the Housing Items which can be crafted by Usk. Instead, they are crafted from Azoth, with the Recipes being unlocked from promoting the Avalon Gallery. The text for this dialogue does not exist in the files.

 **Adam\_Usk\_GU-GUILD\_015:** As our work here progresses, I may even be able to convert the Prima Materia into other useful objects for you. (Ear transcription)
### Other

#### Guild House

There are quite a few lines from the Guild Sprite in the files which went unused. While all of the audio files for these exist, some of the text does not. The first of these lines was intended to be the final line when the Guild Sprite speaks to you for the first time after entering the Guild House:

 **Guild\_Sprite\_009:** Now, explore your Guild Hall and return here to this Tome if you have any further questions.
The second was intended to be the second and final line after entering the Arena Island for the first time:

 **Guild\_Sprite\_011:** You may also use Azoth at the Guild Sprite here to craft numerous PvP-related items. (Ear transcription)
The third was intended to be third and final line after entering the Guild Hall Island for the first time:

 **Guild\_Sprite\_014:** Use Azoth with the Guild Sprite here to craft new Housing Objects or related items.
The rest of the lines were all intended to explain Raids in detail after entering the Battle Island for the first time, following the first two lines which explain the general purpose of the island. The Raid-specific information was ultimately rewritten and put on a Tome instead. Interestingly, all of the text for this dialogue exists except for the last three lines.

 **Guild\_Sprite\_017:** The Battle Gate is also where you start Raids - unique Guild adventures for 12 or more Wizards. These too are activated via unique keys and Cantrips.
 **Guild\_Sprite\_018:** Once in the Raid, the Guild has limited time to complete different objectives - like defeating enemies, solving puzzles or activating Ritual Objects.
 **Guild\_Sprite\_019:** When the Raid time has passed, the Battle Gate will need to cool down before it can be activated again.
 **Guild\_Sprite\_020:** Raids are some of strongest challenges a Guild can face, but they award unique items and more Azoth.
 **Guild\_Sprite\_021:** Divide your Raiders into two teams by standing on the lights. When all lights are activated, the Raid will begin. (Ear transcription)
 **Guild\_Sprite\_022:** The four lights by the exit are for the Vanguard team. This team is responsible for defeating all the Bosses. (Ear transcription)
 **Guild\_Sprite\_023:** The eight remaining lights are for the Support team. They must complete other objectives to reinforce the Vanguard. (Ear transcription)
#### Yuletide Feasting Hall

There is an unused audio file and accompanying text in the files for dialogue from Krampus (voiced by Marc Pouhé) which is believed to originally supposed to have been played right after defeating him.

 **Krampus\_MIR\_02:** Naughty, naughty. Very naughty! Krampus will not forget.