Astrellus

The lands of Strife and Legend. Astrellus is named after the continent-spanning empire of old. Astrellus is bordered by the Great Ocean to the west, the Auroran Sea to the north, and the Rhione Sea to the east. The dominant power in Astrellus is the Eldermaign Empire, and beyond its imperial borders are

## Althofen

   One of the northernmost nations in Astrellus, the fertile, hilly lands of Althofen are kept perpetually warmed by geothermal activity. The capital Aurendale is named for the vast seas of wheat that fortifies their trade presence on the continent.

## Eldermaign Empire

*(Main Page: Eldermaign Empire)*

   The eastern lands of Astrellus are occupied by the Eldermaign Empire, a successor state to the Astrellus Empire. The imperial city of Eldria is also known as the Spire city for the ancient dungeon tower at its center, or as the City of Doors for the vast teleportation circle network it runs. Eldria is a sprawling cosmopolitan city with peoples and creatures from not only the Great Ocean, but also from other planes. The imperial city is the single most influential hub of political and commercial interests.

## Greyhold

   A stoic and fervently pious people call Greyhold their home. Historically beset by dark rulers, and undead armies, demonic incursions, the rulers of Greyhold conducted numerous inquisitions to purge evil from the Hold, and constituted a ban on Arcane and Occult magic. Worship of Aidia, goddess of law and justice, is enforced by the Crown of Algridheart.

## Het Mora Highlands

    The verdant and mountainous that breeds the hearty spirit of the people who make the highlands their home. The first humans to settle formed a brotherly pact with the native dwarves, together they fought back the giants and created the mountain city, Helmhome. Dozens of clans form settlements on the many valleys and corners of the mountains.

## Illwind Reach

    The Blackstone mountains veil the region of Illwind Reach in mist and shadow. The tall mountains give way to the Cauldron valley filled with clotted streams, bogs, and lightless woods. Within these lands are prowling beasts that haunt the woods, monsters wearing human faces, and laboratories where half-sane scientists uncover forbidden knowledge. The Witchqueen Valarika Dinescu rules the thirteen countries that comprise her kingdom from her palace city of Eveningstar.

## Iron Wastes

The expanse of rusty desert in the center of the continent serves as a home to several Orc clans, and a vengeful Hobgoblin shogunate. Legends tell of a Lich king’s tomb under the desert that’s caused life to drain from these lands.

## Petty Fiefdoms

The realms of conflict. A tract of hilly grasslands ruled by over a dozen prideful petty kings with ever shifting alliances, and equally often shifting borders.

## Rosefort

    The Kingdom of Rosefort governs the Riverlands region. Its people settled the lands blessed with Fey magic, which is most strongly seen in the capital Rosefort, the Enchanted City, where once can find friendly sprites, water spirits in plaza fountains, or living hedge statues guarding manors. The many waterways and connection to the Dawnsea allows Rosefort to profit from trading throughout the continent.

## Star Harbour

    Star Harbour, the Empire's Gate, is a metropolitan port city in the western reach of the Eldermaign Empire.

It is an influential city in the Great Sea region for its strategic position on the mouth of the inner Astrellus sea. Overseas trade entering and exiting the empire passes through Star Harbour.

## Varn Garholm

    The six Dwarven kings and their strongholds rule over the mountainous Varn Garholm territory. Together they form the Varn Garholm Federation, and is headquartered on the sky citadel of Cloud Vault.