Thresher Shark

* Overview
* Tips and Tricks
* Gallery

The **Thresher Shark** (in-game ID: *threshershark*, abreviation: *Thresh*) is one of the forty Tier 10 Animals in the game of Deeeep.io. They appear to be bluish, with lighter underbelly, three pairs of gill slits and a long, zig-zagging tail. In real-life, the **Thresher Shark** (*Alopias sp.*) depends a lot on its long tail to hunt, just like they do in the game!

## Mechanics

Here are the mechanics that apply to the **Thresher Shark** in the Free for All game mode. (Deeeep.io v4 [Snow and Below] Beta, 2022)

* Hammerheads evolve into **Thresher Sharks**, Sharks and Bull Sharks. 48,000XP is required for the former to evolve into these animals.
* **Thresher Sharks** are Tier 10 Animals which is at the top of the Evolutionary Tree. Tier 10 is the final level of evolution, meaning that **Thresher Sharks** are unable to evolve further.
* Like other Tier 10 Animals, friendly fire is turned off (friendly fire refers to the ability to attack another animal. If it is turned on, the said animals are able to hurt each other) against Tier 1 Animals (excluding Worms and Tier 1 Piranhas) as a **Thresher Shark**.
* **Thresher Sharks** drop a skeleton and meat upon death [the quantity of meat drop by every tier has to be calculated one day].

## Abilities

Every animal has its own unique abilities. The **Thresher Shark's** Ability is to shoot out whirl-shaped projectiles from its tail that damages and slows down enemies. The bullet's damage increases as it travels further.

### Active Abilities

* Like most animals in the game, the **Thresher Shark** is able to dash boost. Normal boosting as a **Thresher Shark** will cause you to impulse yourself forward. Targets hit by a dashing animal will receive +25% damage (in this case,

140
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[
140
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×

(

25
100

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175
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{\displaystyle 140 damage + [140 damage \times \left ( \frac{25}{100} \right )] = 175 damage}

) .
* The **Thresher Shark** also has a charged boost.

While firing, the **Thresher Shark** moves in the same direction, speed and momentum they have right before the use of the ability throughout the ability duration. The momentum is also witnessed to be increased while firing. A -100% speed debuff is inflicted to the Thresher Shark while it is firing to slow it down, but this doesn’t stop the crazy stuff it can do.

### Passive Abilities

* The **Thresher Shark** is also immune to slowing corals.

## Suitable Biomes

Each animal will at least have three types of habitat that is suitable for them to live in. The biome they are in must have at least one similar trait out of each habitat class for it to be suitable for the animal to live in. Suitable habitats for a **Thresher Shark** are Warm, Salt and Shallow Waters.

* If a **Thresher Shark** leaves a Warm habitat, it will lose temperature.
* If a **Thresher Shark** leaves a Salt habitat, it will lose salinity.
* If a **Thresher Shark** leaves a Shallow habitat, it will lose pressure.
* If a **Thresher Shark** gets out of the water, it will lose oxygen.

## Foods and Diet

Foods are entities that are essential for an animal to gain experience, evolve, heal and regenerate boosts. The table below shows the Diet of a **Thresher Shark**. [unfinished]

## Hiding Places

Hiding Places are props that allow animals to hide. Each animal has different hiding places that are suitable for them. At most cases, the bigger the animal, the fewer the Hiding Places they can interact with. Below are the Hiding Places that can be used for the **Thresher Shark**.

## Skins

Skins are cosmetics used to change an animal's looks, or sometimes, an animal’s biome or size statistics slightly. The table below shows the list of approved skins that can be used for the **Bull Shark**.

### Non-seasonal Skins

Non-seasonal skins can be used in every time of the year. They are mostly based on real-life species, or adjectives such as 'Battle-Scarred' or 'Dark'.

### Seasonal Skins

Seasonal skins can only be used in certain seasons, such as Christmas, Lunar New Year etc. They will disappear from the Store once the Season is over, but will be back next year, and remain in the player's inventory if they bought them.

## History

OUTDATED!!! Add it back after we have a full changelog k?

## Trivia

* If you are hit from behind while firing your charged boost, the momentum from the hit will propel you forward at a high speed. You can use this to flee by timing it right.
* By airboosting up and charging your boost while falling, you can maintain the speed from the fall and rapidly shoot down into the water, dealing heavy damage to nearby animals.