Enbesa

**Enbesa** is the fifth playable region of Anno 1800, inspired by the Horn of Africa region and the expansion of European interests in east Africa in the 19th century. Islands in the  **Enbesa** region can be built up with two new population types ( Shepherds and  Elders), as well as granting the  Scholars type in  The Old World.

## Unlocking region

The region and associated content is unlocked by purchasing the  Land of Lions DLC and then completing an expedition (To The Land of Lions), which becomes available shortly after reaching 100  Artisans.

## Story Campaign

Land of Lions DLC adds a new singleplayer main storyline quest campaign. Upon reaching the new  **Enbesa** region the player is introduced to Emperor Ketema who continues the main story quest campaign for the region, during which they are introduced to the residents of three story islands, each of which has their own quest chain. The following pages contain lists of quests that can be offered and decisions that must be made as part of those quest chains:

**Main storyline:**

* The Rise of Emperor Ketema

**Side storylines:**

* Waha Desher storyline
* Kidusi Anitoni storyline
* Angereb storyline

Making certain decisions within each island's story quest chain can provide the player with permanent region-wide buffs (see individual storyline pages for full story walkthroughs and rewards).

The story campaign does not occur in multiplayer games, but the players can still trade with Emperor Ketema's harbor.

## Unique Mechanics

### Canals and Irrigation

Much of the land of Enbesa is dry, and needs to be irrigated using  Canals before farms can be built, creating a unique challenge for the layout of your islands. Canals also deliver water required by Fire Stations, and irrigated land improves the yield of animal pastures built upon it.

### Taborime and Story Islands

The central island in Enbesa, Taborime, is shared with the player by Emperor Ketema and his palace and trading harbour. The player's relationship with Emperor Ketema is central to the main story quest chain of the region, The Rise of Emperor Ketema.

In addition to islands that the player can settle and build on, there are an additional three small islands in Enbesa that cannot be settled. These three islands and their representatives are involved in the region's story quest chain. The islands are:

* **Waha Desher** - A once prosperous but now struggling oasis village.
* **Kidusi Anitoni** - An island temple, home to traditional priestesses who ask that you respect their faith.
* **Angereb** - A fortress island run and defended by Prince Caleb.

## Population

The population of Enbesa is divided into two tiers:

* Shepherds
* Elders

Additionally, progress in Enbesa also allows for an additional tier of workers to be unlocked in the  The Old World:  Scholars, and your Scholar population will require goods from Enbesa.

## Relation with other regions

Some production chains in Enbesa require goods from other regions:

* Clay for  Mud Bricks,  Ceramics and  Clay Pipes can be produced in Enbesa, but doing so requires available river slots which would otherwise be useful for irrigation. Players may find it useful to import clay from the  The Old World or the  The New World instead.
* Clay Pipes require  Tobacco imported from the  The New World.
* As part of the production chain for  Illuminated Script, the  Paper Mill requires  Wood imported from the  The Old World or the  The New World.
* Lanterns require  Glass imported from the  The Old World, and  Cotton imported from the  The New World.

 Scholars in the Old World will demand various goods from Enbesa:

* Scholars require  Seafood Stew as a Basic Need
* Scholars require  Hibiscus Tea,  Tapestries and  Clay Pipes as Luxury Needs
* Bootmakers require  Sanga Cows to produce  Leather Boots
* Tailor's Shops need  Linen to create  Tailored Suits

Progress in the story campaign quests in Enbesa will unlock the  Research Institute for construction in the Old World. In multiplayer games, this is unlocked after players reach a population of 300 Elders.

Doing quests or diving using the Salvager can reward Animals to be displayed in the  Zoo or Artifacts to be displayed in the  Museum in the Old World or New World. The majority of these can also be bought directly from Emperor Ketema's trading harbour.