Hybrid

* The Originals
	+ Season One
	+ Season Two

* Ultimate Sacrifice
	+ Season One
	+ Season Two

* Sierra Silas
	+ Season One
	+ Season Two
	+ Season Two
	+ Season Three
	+ Season Four
	+ Season Five

* Adventures of Esther
	+ Season One

### Distinction

* An amalgamated species that possesses the combined traits and abilities of two or more supernatural species.

**Hybrids** are a cross-breed of two or more different supernatural species. The term is commonly used to describe a werewolf turned into a vampire due to the fact that they were the first supernatural hybrid to be introduced in the series. However, since the werewolf-vampire hybrid's creation, there have been other cross-breed hybrids revealed in the series' universe, such as Siphoner turned witch-vampire hybrids, werewolf-witch hybrids, and, in the rare case of Elizabeth Chamberlain, a witch-werewolf-vampire tribrid.

Hybrids possess both the strengths and some of the weaknesses of their parent races, along with powerful attributes unique to themselves alone due to their combined heritage. For werewolf-vampire hybrids, this includes Day Walking and being able to transform into a wolf without the Full Moon's influence. For Siphoner-vampire hybrids, they retain their ability to siphon magic and their own vampirism as a limitless power source for their use in witchcraft; as they did not possess their own magic as humans, this is a skill that makes them immensely powerful.

## Creation of Werewolf-Witch Hybrids

To become a werewolf-witch hybrid, a werewolf must have either Thomas or Elizabeth Chamberlain's Blood in their system before they are killed so they can awaken a short time later in transition. Because no regular vampire has ever attempted to use their own blood to turn a werewolf into a hybrid, it is likely that such an attempt would be unsuccessful. After a werewolf dies with Thomas's blood in their system, their transformation will be successful only if the wolf completes his/her transition by drinking the blood of a human doppelgänger. If a werewolf is turned with Elizabeth's blood, her blood can also be used to complete their transition as well, just as a doppelgänger's blood would. So far, all hybrids have been created by Thomas, with the exception of Chris and Charlotte, who were created by Elizabeth Chamberlain.

Only one hybrid, Thomas Chamberlain, has been turned into a hybrid before triggering his werewolf gene. (This excludes his daughter Elizabeth Chamberlain, who was born a hybrid and has yet to trigger her werewolf gene due to Elizabeth still being a baby). However, since Thomas is the Original hybrid and was turned into a hybrid with dark magic performed by his mother Esther as opposed to being turned by another hybrid's blood, it is unknown if untriggered werewolves can be turned into hybrids successfully via the normal procedure. If it were possible, the werewolf would presumably trigger their werewolf gene during their first kill as a vampire following the completion of their transition by feeding on the blood of a doppelgänger or Elizabeth Chamberlain. However, this has never been done before and concrete details are still unknown.

It has also been revealed that Thomas, as a werewolf who was turned into a hybrid with magic rather than by hybrid blood, can have children thanks to his werewolf side. Additionally, Thomas's child's mother, Charlotte Anderson was a full blooded werewolf at the time of the child's conception, and her father is the original hybrid, so the child, Elizabeth Chamberlain, is a werewolf-witch-vampire tribrid, having inherited the ability to practice witchcraft from her biologic father Hectate, her werewolf gene from both her parents, and vampire heritage from her father. Immediately after Elizabeth's birth, Charlotte was killed, but because Elizabeth's blood was still in her system, she reawakened in transition, and eventually drank another drop of Elizabeth's blood to complete her transition to stay in her life.

It has been proven that tribrid blood is a powerful binding agent similar to doppelgänger blood. This eliminates the need of doppelgänger blood during transition, though only the Tribrid's blood can finish the transition of a new hybrid, thus the hybrid race still depends on a single and rare supernatural creature.

## History

* The Original Hybrid
* A New Species
* The Sire Bond
* The New Generation
* The Next Generation

The first hybrid, Thomas, was conceived when his mother Esther had an affair with the Alpha of their village's werewolf pack, Christopher. Her affair was kept a secret from everyone, as well as Thomas's werewolf heritage. However, when Thomas made his first human kill after being turned into a vampire, he triggered his werewolf gene, which turned him into a the world's first hybrid and revealed that he was the illegitimate child of the Alpha.

Thomas wanted to become a hybrid in order to create his own species, to be used as soldiers that would aid him in anything he would face; in his words, "You don't build an army when war has been declared. You create an army so large that no one dare pick a fight." However, in truth, he really wanted a new family, one that was obedient and loyal to him.

Having been sired by Thomas, like all the other hybrids, Dominick felt instinctively loyal to him. He would do whatever Thomas asked without a second thought, even helping in nearly killing Chris during the struggle over the Originals' coffins. Thomas had also ordered Dominick to bite Esther, Thomas's own mother, which would be lethal to her.

A new hope came for the hybrid race when it was revealed that they can have children with werewolves as Thomas impregnated the werewolf Charlotte and now she is carrying his child. It was confirmed by witches that Thomas was the father through a spell one of them cast. This child is probably one of Thomas's only ways of making more hybrids until he obtains Katherine's blood. It is unknown if Thomas can have children, with humans, or witches, or if non-original male hybrids can have children, with werewolves, humans, or witches.

The baby is revealed to have inherited witch abilities. Witch abilities were most likely inherited from Hectate. As Elizabeth's father is an extremely powerful witch.

The baby is born and her mother is killed mere seconds afterwards. However, due to the baby's blood in her system, she wakes in transition. Later, Charlotte drinks a drop of her baby's blood so that she can complete the transition, becoming the first Hybrid of the new generation.
About 50 years later, a siphoner by the name of Malachai Parker was born to the Gemini Leader, Joshua Parker. As a young child being treated differently for his inability to create his own magic, he would grow up to be resentful, angry, and hateful especially towards his own family. Eventually he would kill the majority of his siblings so that he would Force the Merge to happen, taking the leadership from his father. Though he was tricked and sent to the 1994 prison world. Many years later he would escape and merge with his younger (though biologically similar) brother, Luke, taking his magic and becoming a 'whole' witch with his own magic.

## Powers and Abilities

* Werewolf-Witch
* Witch-Vampire
* Witch-Werewolf
* Original Hybrid
* Tribrid

* Super Strength: They possess supernatural strength that makes them far stronger than immortals, Supernatural Hunters and humans.

* Super Speed: They are much faster than immortals, supernatural hunters and humans. They possess this ability both in and out of transformation with an animalistic quickness.

* Super Agility: They possess superhuman agility. Either in wolf or even in human form, they has demonstrated that he can move, jump very high, climb, flip, and run incredibly fast without difficulty or exhaustion. They can also jump down from incredible heights with almost gravity-defying grace.

* Super Durability: They can take far more trauma than humans without nearly as much discomfort or injury, however, not as much as vampires. They can also exert themselves for longer periods without tiring.

* Healing Factor: They possess superhuman regenerative abilities, meaning that if they are physically injured, their body will heal rapidly. Like vampires, they can heal from the most grievous of injuries, even in human form, albeit more slowly in comparison to vampires. However, unlike vampires, when a their neck is broken, they stay dead.

* Super Senses: They have extremely keen and heightened senses of smell, sight, taste, hearing and touch inherent in all canines. Because they are supernatural and has powers that exceeds there wolf counterparts, they can hear, see, and smell better than that of regular canines.

* Lycanthrope Enhancement: They are able to make their eyes glow when angry or threatened, but only for a short amount of time. When they are furious or forced to defend themselves, their anger increases all their power and abilities for a short period of time, which allows them to access some of the power of their wolf form to give them an edge.

* Shapeshifting/Transformation Control: During a full moon, they will unwillingly transform from their human form and into their wolf form. However, if a female werewolf is pregnant, they will not turn for nine months as the transformation would kill the baby.

* Full Moon: Their strength, speed, agility, and all their powers are enhanced to their peak during a full moon.

* Immunity to Silver: They are immune to magic bonded to silver. Weapons made of silver might wound them, but the wound still heals at supernatural rates and will not be fatal to them.

- Siphoning: Non-original witch-vampire hybrids possess the rare ability to absorb magic, in all forms, from another source.

* Spell Casting: Non-original witch-vampire hybrids after having absorbed magic, possess the ability to cast spells like any witch.

* Super Strength: Non-original witch-vampire hybrids have the same strength as that of non-original vampires and are noticeably much stronger than Supernatural Hunters, Immortals and Humans and slowly grow stronger with time. They always have the advantage of superior strength in direct combat with a human.

* Super Speed: Non-original witch-vampire hybrids possess the same speed as non-original vampires; able to accelerate their movements to cover short distances in an instant, faster than the human eye can see. When running across long distances, they appear as vibrating blurs of motion. Their reflexes are similarly heightened. Like their strength, their speed increases with age.

* Super Agility: Non-original witch-vampire hybrids possess superhuman agility. They have shown that they can move, jump very high, climb, and run incredibly fast without difficulty or exhaustion. They can jump with their super speed too. These abilities increase with age.

* Super Senses: Non-original witch-vampire hybrids possess extremely keen senses of hearing, sight and smell that far exceed those of humans and werewolves.

* Super Durability: Non-original witch-vampire hybrids can take a great amount of physical damage without being slowed down. Even vampires who have been shot with wooden bullets have been seen to continue fighting, as long as they were not shot in the heart, or the head. As they get older they become more powerful.

Thomas Chamberlain and Christopher Chamberlain are the only two known witch-werewolf hybrid known throughout the franchise, prior to Thomas becoming an original vampire, later the original hybrid.

* Channeling: Witch-werewolf hybrids have the power to invoke extra forms of energy by focusing on external forces.

* Spell Casting: Witch-werewolf hybrids have the power to change and control events through the use of incantations and more.

* Potion Brewing: Witch-werewolf hybrids have the power to brew and concoct potions, remedies and elixirs that have supernatural properties.

* Divination: Witch-werewolf hybrids have the power to divine future, past, and present events based off extrasensory perception.

* Super Strength: Witch-werewolf hybrids have the same strength as werewolves and evolved werewolves and are noticeably much stronger than Supernatural Hunters, Immortals and Humans. There have been several occasions to suggest that untriggered werewolves possess more strength than any average humans, which would indicate some form of enhanced strength even before the activation of their curse.

* Super Speed: Witch-werewolf hybrids possess the same speed as werewolves and evolved werewolves; they possess this ability both in and out of transformation with an animalistic quickness.

* Werewolf Bite: A witch-werewolf hybrid's venom is extremely lethal to non-original vampires. While an Original vampire cannot die from the venom, they are not wholly immune to the effects of the venom. For non-original vampires, the venom acts as an poison of sorts that will enter the bloodstream and deliver the toxin throughout the body, producing discomfort and weakness. All vampires who are bitten will ultimately develop uncontrollable hunger that progresses to delusions, hallucinations, rabid rage, and dementia. After that point, non-original vampires will finally die, though many are "mercy-killed" before that point.

* Full Moon: A witch-werewolf hybrid's strength, speed, agility, and all their powers are enhanced to their peak during a full moon.

Thomas has the powers and abilities of both werewolves and original vampires, both physically enhanced powers and abilities of mind compulsion. Thomas will grow stronger and faster when he is using his lycanthrope enhancement due to his werewolf side. His strength and speed will also increase during a full moon. Thomas is slightly more physically powerful than his father, even more so when enraged, using his lycanthrope enhancements or when he is in his werewolf form; due to his werewolf heritage.

* Super Strength: Thomas is much stronger than Immortals, Supernatural Hunters, non-original Vampires, Werewolves, Evolved Werewolves, non-original werewolf-vampire hybrids and Humans. He is able to decapitate other species with a single chop and shatter windows and doors with small objects. He is even slightly physically superior to the Original Vampires, even more so when enraged, using his lycanthrope enhancements or when he is in his werewolf form, due to his werewolf heritage.

* Super Speed: Thomas's intensified quickness, agility, reflexes, and endurance makes him much faster than immortals, non-original vampires, werewolves, evolved werewolves, non-original werewolf-vampire hybrids, supernatural hunters and humans, he is slightly faster than his Original Vampire father, as he once said, "I'm faster than your average vampire", even more so when he is using his lycanthrope enhancements or when he is in his werewolf form; due to his werewolf heritage. He is able to stop other supernatural species in their tracks and run miles in mere minutes.

* Super Agility: Thomas possesses much more superhuman stamina, flexibility, reflexes, agility and dexterity than any immortals, non-original vampires, werewolves, evolved werewolves, non-original werewolf-vampire hybrids, and humans, even slightly more than original vampires. He can move, jump very high, flip, climb and run incredibly fast without difficulty or exhaustion.

* Super Senses: Thomas has a more enhanced sense of hearing, sight and smell that far exceeds those of any immortals, original vampires, non-original vampires, werewolves, evolved werewolves, non-original werewolf-vampire hybrids and humans.

* Super Durability: Thomas can take far more trauma than any immortals, original vampires, non-original vampires, werewolves, evolved werewolves, non-original werewolf-vampire hybrids and humans, without much discomfort or injury. However, like with his father, he has never been dismembered throughout the series, implying that his durability may be close to invincibility though he can still be hurt. Wood, and White Oak Ash Daggers do not weaken him, making him virtually indestructible.

* Enhanced Healing Factor: The injuries of Thomas heal faster than those of supernatural hunters, original vampires, non-original vampires, werewolves, evolved werewolves, non-original werewolf-vampire hybrids and humans. He also seems to heal much more quickly when exposed to vervain, wolfsbane, or wood. He can heal/recover/regenerate from any and all injuries in a matter of seconds. Vervain or wolfsbane laced liquid has also been shown to weaken him, though he recovers from the effects much more quickly. Human blood has also known to make the healing process faster.

* Immortality: Thomas is even more immortal than his father. With the last White Oak Stake destroyed, no physical weapon on earth can kill Thomas. Nothing but immense magical power worth a hundred witches summoned by an exceptionally powerful witch can kill Thomas. Despite the extent of his immortality, Thomas still needs to feed otherwise he will desiccate and become immobile just like any other immortals, original vampires, non-original vampires or non-original hybrids. It is unknown if the bite of the Beast could kill him due to his werewolf heritage.

* Day Walking: Due to his werewolf heritage, Thomas is immune to the lethal effects that u.v. rays and sunlight have on vampires. Allowing him to walk in daylight without the use of a day ring.

* Emotional Control: Due to his vampire heritage, Thomas is able to exert certain control over his own emotions, e.g. He can turn off his humanity.

* Enhanced Emotions: Because of his vampiric and werewolf traits, Thomas experience emotions more powerfully than humans, original vampires and non-original vampires. Particularly emotions such as anger, rage, aggression and violence due to his werewolf heritage. Thomas is more prone to violence and rage than original vampires and non-original vampires. However, emotions such as love, joy, and happiness are intensified for him as well, allowing him to live life more intensely. This ability allows him to feel emotions at his peak regardless of his age. Thomas has been shown experience emotions as powerfully today as he did 1,000 years ago.

* Werewolf Bite: Due to his werewolf heritage, Thomas has venom which is fatal to non-original vampires and Thomas himself is immune to werewolf venom. Thomas's venom seem to take effect much faster than a normal werewolf venom and a non-original werewolf-vampire hybrid venom.

* Werewolf Bite Cure: Thomas's blood is the only cure for a normal werewolf or a non-original werewolf-vampire hybrid venom, this ability seems to be unique only to Thomas. Thomas's blood won't cure a bite from the Beast.

* Procreation: Thomas was only able to procreate due to being the Original Hybrid, this has sense been made impossible.

* Supernatural Metabolism: While immense amounts of alcohol seem to effect Thomas on some level, he does not become completely drunk.

* Temptation Inducement: Thomas , being highly sexual, can easily make himself carnally irresistible to most human woman and men, which he sometimes uses to his advantage when he strikes deals with them. However some select few people, such as Charlotte Anderson, seem to be more resistant to this power, at least to an extent, as even she had some trouble hiding her attraction to Thomas's naked body.

* Telekinesis: Thomas is sometimes shown levitating and spinning his daughter's hair with hand or finger gestures.

* Omnilingualism: Thomas has the ability to speak all human languages.

* Chamberlain Magic: Thomas has the power to cast incredibly strong dark spells of pure dark magic.

Elizabeth Chamberlain is the only known werewolf-witch-vampire tribrid known throughout the franchise, and the first hybrid of all three supernatural species, the full extent and limits of Elizabeth's powers are currently unknown. According to Hectate, Elizabeth's werewolf temper and vampire blood would possibly taint her witch side. Also according to Hectate, as a firstborn of his bloodline, Elizabeth will inherit great, but unstable power.

* Werewolf Gene: Being part werewolf,Elizabeth's body contains the untriggered werewolf gene that provides her with enhanced senses (hearing, sight and smell), aggression, violence and anger.

* Super Senses: Untriggered werewolves are gifted with more sensitive hearing such. This power has yet to reach its full potential given that she has not yet activated her werewolf gene or transitioned into a vampire.

* Vampire Gene: Being part vampire, Elizabeth's body produces vampire blood which is constantly running through her system, tainted with dark magic.

* Enhanced Healing Factor: Elizabeth can heal from injuries much quicker and more effectively than humans. Her blood was able to heal her mother while in the womb. She was also able to heal herself after she accidentally cut herself on a piece of glass. This power has yet to reach its full potential given that she has not yet activated her werewolf gene or transitioned into a vampire.

* Siring: Elizabeth's blood has the ability to turn werewolves into hybrids so long as they first drink her blood during transition.

* Witch Gene: Being part witch, Elizabeth can channel vast amounts of mystical energy. According to Hectate, as a firstborn of his bloodline, Elizabeth has the potential for great, but destructive magic.

* Channeling: Elizabeth has the power to invoke extra forms of energy by focusing on external forces.

* Potion Brewing: Elizabeth has the power to brew and concoct potions, remedies and elixirs that have supernatural properties.

* Spell Casting: Elizabeth has the power to change and control events through the use of incantations and more.

* Divination: Hope has the power to divine future, past, and present events based off extrasensory perception.

* Chamberlain Magic: Elizabeth has the power to cast incredibly strong dark spells of pure dark magic.

## Weaknesses

* Werewolf-Vampire
* Witch-Vampire
* Original Hybrid
* Tribrid

* Doppelgänger Blood Magic: If blood from the last pair of doppelgängers are used in the Magic Purification Spell, all non-original werewolf-vampire hybrids will have their vampire powers stripped from them little by little and then they will be brought back to the last stage of their werewolf life; death. They will then relive the way they died when they went into transition to the point where they die again.

Doppelgänger Blood Magic: If blood from the last pair of doppelgängers are used in the Magic Purification Spell, all non-original werewolf-vampire hybrids will have their vampire powers stripped from them little by little and then they will be brought back to the last stage of their werewolf life; death. They will then relive the way they died when they went into transition to the point where they die again.

* Doppelgänger Blood Magic: If blood from the last pair of doppelgängers are used in the Magic Purification Spell, all non-original werewolf-vampire hybrids will have their vampire powers stripped from them little by little and then they will be brought back to the last stage of their werewolf life; death. They will then relive the way they died when they went into transition to the point where they die again.

* White Oak Ash Dagger (Gold): The Gold Dagger can neutralize Thomas If dipped into the White Oak Tree ashes and then stabbed into the heart of Thomas, he will become desiccated and will remain that way as long as the dagger stays in place. Hectate melted and destroyed the gold dagger.

- Doppelgänger Blood Magic: If blood from the last pair of doppelgängers are used in the Magic Purification Spell, all non-original werewolf-vampire hybrids will have their vampire powers stripped from them little by little and then they will be brought back to the last stage of their werewolf life; death. They will then relive the way they died when they went into transition to the point where they die again.

## Unusual Weaknesses

* Witch-Vampires

* Cancer: Although vampires cannot catch diseases and illnesses such as cancer, if a human has active cancer and is turned into a vampire, the effects of the cancer will increase.