October 31, 2019 Patch

Source: The Update In Which There's More Gloating, The Halloween Hotfix The Update In Which There's More Gloating

## Update 1

### General

* Brought back the hero display on the defeat screen.
* Fixed an issue where if your  Aegis of the Immortal triggers (or you lose  Divine Rapier) you can no longer assign some items.
* AXE SMASH CRASH.
* Fixed matches that would normally grant XP not granting XP.
* Scoreboard added back to Duos!
* Increased post-combat time slightly for all players.
* Fixed a memory leak that caused slowdown when the game was played for many hours.
* Added Underlords to Party UI.
* Added two more Duos chat lines - "Should we level up?" and "Should we spend to reroll?"
* Fixed some Assassins  not leaping.
* Freestyle board code formats have been updated to support saving benched units.
* Added support for custom jails on party matches: You can set a custom party jail by clicking on your “Create Custom Jail” context menu within the party and pasting a board code. Any draftable unit in the board or bench of your board code (up to 9) will be marked as banned in that custom lobby game.
* Added charts to the Rulebook Glossary.
* Other various UI improvements.

### Gameplay

* Increased cost to level up to level 9 (and therefore 10) by 10 XP.
* New unit odds in the shop for Player Level 3 and 9.

 Anessix:

* Passive Hype generation increased: 1.5 -> 1.8.
* Martyr's Boon: buff duration down: 8 seconds -> 5 seconds.
* Pure Pain: debuff duration up: 6 seconds -> 7 seconds.
* Chaotic Hunter: number of extra shots down: 3 -> 1.
* The End of Medicine: attack damage bonus increased: 25% -> 30%.
* Fixed  A Demon's Revenge not doing damage to the killer.
* Fixed  Phantom Pain not interacting correctly with  Sympathy Pains. Now as long as one of the 2 targets affected by  Pure Pain is alive, Phantom Pain is active.
* Instant Regret: No longer affects Underlords.

 Hobgen:

* Attack Rate changed from 0.769->0.588
* Attack Damage Minimum changed from [36, 48, 60, 72, 84, 96, 108, 120, 132, 144] to [48, 60, 72, 84, 96, 108, 120, 132, 144, 160]
* Attack Damage Maximum changed from [42, 54, 66, 78, 90, 102, 114, 126, 138, 150] to [54, 66, 78, 90, 102, 114, 126, 138, 150, 166]
* Hype generation per burning unit changed 0.95 -> 1.2.
* Super-Charged cast time decreased by 25%.
* Hobgen is invulnerable and untargetable while casting  Let's Go Crazy.
* Fixed  Let's Go Crazy not applying all  Super-Charged upgrades to Hobgen.
* Feedback Loop changed:
	+ Before: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
	+ After: Super-Charged unit's cast speed is increased by 30%.
* Grease Fire: Hype granted per unit hit by  Explosivo! up: 1 -> 3.
* Got A Light? is now  Burn Out.
	+ Before: Enemies attacked by Super-Charged units are set on fire for 3 seconds.
	+ After: Super-Charged units have a 17% chance of stunning targets that are on fire for 1.25 seconds.

### Hero changes

	+ Cooldown changed [15, 12, 9] -> 60.

 Legion Commander:

* Attack Rate changed 0.667 -> 0.8.

### Item changes

 Chainmail:

* Bonus Armor changed 10 -> 7.

 Octarine Essence:

* Cooldown reduction changed 50% -> 30%.

 Target Buddy:

* Tier changed 2 -> 3.

### Alliance changes

Savage :

* Bonus Attack Damage per attack changed [4, 8, 15] -> [3, 6, 12]
* Venomancer only gains 1 bonus stack on cast of  Venomous Gale and does not gain per tick of that ability.

## Update 2

### The Halloween Hotfix

* Fixed a crash users on old versions experienced after today's update.
* Fixed some UI bugs on the new Duos scoreboard.