Ultima Type

All Evacrestians possess a certain affinity, bringing them closer to the Goddess who once ruled. It’s a power shared among everyone around you. In most cases, equally. This power has been labelled as “**Ultima**” by scholars, widely known to be the essence of one’s soul and the raw unrefined essence of your life force-- an ‘unbreakable’ magic, that is, as trustworthy as your own life. Though there are many types of magic, be it elemental or blood magic, all magic derives from the same place.

Ultima mastery is said to have been taught before and during the years of when the Knight and the Lord waged war against one another. Raw power so terrifying that it split lands, carved landscape, and inspired. Yet such power does not only come through to those who seek it. Not many possess the ability to master Ultima right away, but everyone has the unrestrained potential to reach that level of magic practice. Currently there are only a few hundreds around the world recorded who have **Broken through their own Limits**.

In many cases, there are misconceptions about Ultima. While any adventurer would assume it to be unimaginably strong power, **it is not necessarily purely destructive**. People all over Evacrest are wonderfully different, and so are they within their core. **There are different Types of Ultima**, based off of a person’s temperament, their race and lineage, and their growing personalities.

## Limit Breaking

Limit break is mostly obtained from a do-or-die situation or within circumstances which leads one to keep going, pushing past all known trials and tribulations. Limit Break ties in with one’s Ultima Type as means to overcome it and conquer. Because no one is born a failure for life, no one’s fate is predetermined. You can change!!! Limit Breaking brings out one’s true form, who they want to be, the person they’ve always wanted to be. In appearance, the player will don the appearance and the set of armour they have always wanted, as durable as themselves for a short time.

Once a person Limit Breaks, it becomes a known skill to them. They can do it again. Though the first few times may be very taxing on the person mentally and physically. *\*\*Note that this skill can only be used ONCE PER RP*.

Click here For more information about LIMIT BREAK!!

## Type O

**Max Magic Affinities: 4**
Making up more than half of the population, Type O Ultima are the jack of all trades. People with this type are able to learn any kind of magic in any affinity. Elemental, Blood, Physical, Null.

Type Os have the most opportunities and learning potential, able to branch off and learn different types of skills and magic. The most flexible mages, warriors and citizens, tend to possess Type O Ultima. From adventurers, to builders, to blacksmiths.

### Limit Break

Type Os will gain a massive power up to all known skills, hitting harder, moving faster. They will be able to juggle many spells at a time. The magic of Evacrest is for the Type Os to bend. A transcended adventurer among others. This power up will last for approximately **[4 Turns]**no more, no less. Your body and soul can only take so much.

\*\*Do note that even if you're super cool and powerful, you are still a **Jack of all trades and may be outskilled by a specialist.***(i.e. Type E-’s limit break renders them very powerful in their TRUE ELEMENT. Fire, for example. They will peak with this elemental affinity. A Type O who may be able to conjure fire as well will not be able to compare, even within Limit Break. That is what we mean by a ‘specialist’.)*
**Your character will have more opportunities and an incredibly flexible skill set but other Ultima Types may still counter you.**

## Type E-

**Max Magic Affinities: 3**

An immense elemental deficiency, **Type E-** stands for **Elemental Negative**. People with this type are not completely lacking of any proficiency using elemental magic, but they will find it incredibly difficult. They are not one with nature and will mostly need to draw power from themselves than their surroundings.

Type E- is Elementally Deficient in all types of elemental affinity regardless of how said element is conjured, combined, used, or bent. While someone who is Type O might be able to control and conjure a campfire sized fire, those who are E-might only be able to create a flame in comparison. This applies to all elements. E- users are not one with nature and therefore can't rely on these natural sources as much as other Ultima types to bend elements/their surroundings.

### Limit Break

Type E-s no longer suffer from elemental deficiency. Rather, it’s the exact opposite. Their magic will suddenly be attuned to powerful elemental spells. Wildfires, Waves, Tornadoes, Thunder. **Their transformed appearance will take up traits of their 'True Element'. Element of your choosing if they have not learned a single elemental skill/ Element that they specialize in or have the most Skills of**. This power up will last for approximately **[4 Turns]** no more, no less. Your body and soul can only take so much.

\*\*Do note that if you were thinking of becoming the next avatar, **you will eventually need to pick one 'True Element' which will change your character's skill affinity to that element during limit break**. You may not switch what your OC's 'True Element' is once you have decided.

## Type IN

**Max Magic Affinities: 2**
**IN**, an abbreviation for **Instinct**, People with this type are usually born with an emitting deficiency. **They tend to specialize in physical magic affinities but are not limited to them. \*\*Your Type IN Character must have at least ONE Physical Magic Affinity.**

Magic is emitted and cast, bent and controlled, tossed and cursed. But for IN types, their Ultima does not allow for magic to flow outwardly as smoothly. Because of this, they are often physically stronger than most. This type MOSTLY allows a smaller but stronger range of **Physical Magic Affinities** available. Type INs find it much much harder with any other affinity.

### Limit Break

No longer will magic be bound internally, Type INs will be able to take up a transformed form far more beast-like/mutant-like/or however they envisioned themselves to be like in appearance; including full bestial forms if they had specialized in bestial transfiguration. In this form they will be able to conjure and crudely cast magic with their physical affinities.
Raw power and magic will ooze from their body. This power up will last for approximately **[4 Turns]** no more, no less. Your body and soul can only take so much.

\*\*Do note that if you were thinking of becoming the next Goku and Avatar, you’re only partially right. **Type IN will only have dual affinities, and this power is explosive, very very powerful, and at times, unpredictable**.

## Type N

**Max Magic Affinities: 1**

**Type: Null**. Only making up about very little of the population, people with this Ultima type are often mistaken as having no magic ability whatsoever, and are overlooked at first glance.
The people who do possess Type N, have a very small magical presence and **will only be able to use Null magic**. Their magical abilities and magic do not work the same way as the rest does and it does not have a distinguishing signature. People who are type N usually live their lives out peacefully as citizens and not adventurers.

Seeing that **people with this type have a huge disadvantage and a harder time grasping any magic, skills, or spells in comparison to other types, they tend to be looked down upon slightly. Their spells and skills will be Null magic but it does not mean it is void of magic. Please read the Skills and Magic Journal for more information**.

### Limit Break

Overcoming all odds, Type N limit break is rare and had to have been a painful process. No longer bound by what they were said to be ‘born with’, **Type N will be able to switch between magical affinities every time limit break is used. Your skills stay the same, but it may do different affinity damage**. They may be able to limit break with any affinity but must pick one to LB with, which will convert all their skills to that affinity during the 4 turns. Opposite to Type O, Type N was a master of none but **now a master of one of their choosing each time they activate limit break**. This power up will last for approximately **[4 Turns]** no more, no less. Your body and soul can only take so much.

\*\***Type Ns may not switch *DURING* limit break, but they will be able to choose which Affinity they could Limit Break with at the start. All their Skills will be converted to that Affinity. Same Function to their Skills, Different execution and damage type.**

## Type MON

**Max Magic Affinities: 1**

**Type: MON\*ster.** This Ultima type is exclusive for any creature(s) who do not harbor the equivalent conscience the people of Evacrest do. It is an un-evolved anomaly which beasts possess within their souls, only able to channel one affinity raw and crude. There is no room forLimit Break to be achieved due to the rather 'juvenile' nature of this type. Research from scholars have pointed towards the possibility of this Ultima type evolving into the various typings of O, E-, IN, and perhaps even N. However, no such case has been recorded nor documented to this date despite these claims. The typing in itself is incredibly vulnerable to aligning with the creature's sole affinity where it **may** change or influence a beast's outward appearance. Countermeasures or direct counter-affinities to its sole one may effect the beast overall in turn.

An exclusive Ultima type for any beasts, creatures, or known anomalies. **All Pets, Mounts, and Monsters are type MON.**

## Type X

***{LOCKED}***

A mysterious Type of unknown and alien magic. Discovered years after the great war, but not much progress has been made to uncover its secrets as of yet. The last recorded person with this affinity had passed away years ago.Some say that this person didn’t exist, and that Type X is merely made up. These people are wrong.

Type X Magic is volatile, unpredictable, and incredibly powerful. Unlike other Ultima Types, Type X dips into the unknown with drawing power from elsewhere, with one’s soul and body acting as a vessel and conduit. No one in Evacrest is born with Type X Ultima. It is particularly known for its ‘ethereal’ qualities, damaging qualities, and distorting qualities.

## Ultima Skill Upgrade

There are multiple levels where your character may gain [**Ultima Mastery**].**These are [Ultima Skills] which will allow you to upgrade an existing skill to that level, or replace one of your skills for an Ultima Skill**.

For more information regarding Ultima Skills, please view the **[ Magic Affinities and Skills Page ]**.