Heroes

**Heroes**are the main battle units of Cosmos Quest. They all can be leveled up to level 100, *ascended* up to ascension 5 and *promoted* up to Cosmic **rarity**.

## Stats

### Attack (atk)

Attack is a stat that specifies how much base damage is dealt to a hero. Every turn, a hero does at least one attack with this damage (unless it's reduced by some effect or the hero is stunned). Skills that do certain % of damage use this Attack for their formula.

### Health (HP)

Health is a stat that specifies how much damage a hero can receive before dying in battle.

### Faction

There are five factions and each one deals x1.5 damage to another one:

* Skillful (red) beats Nature (green)
* Nature (green) beats Scientific (purple)
* Scientific (purple) beats Cosmic (yellow)
* Cosmic (yellow) beats Technologic (blue)
* Technologic (blue) beats Skillful (red)

### Skills

All Heroes have 3 unique skills. They have the first one from level 1, the second skill is obtained at ascension 3 and the third is obtained at ascension 5. All skills have an effect, a scope (target) and a trigger mechanism.

Main article about skills.

## Upgrading

### Leveling

All heroes can be leveled up by using **Population** in the Heroes section. Every level cost more Population than the last.

For each level, the hero will get improved stats. After reaching its maximum level (which is Ascension x 20) it can't be leveled up until ascended. A level 100 hero can't be leveled up or ascended.

### Ascending

All heroes can Ascend by using Population and Prana gems up to 4 times. Every Ascension changes the hero sprites and improves its stats. It also increases the maximum level of the hero. At Ascensions 3 and 5, a hero obtains new skills. Ascensions are the greatest change in power for a Hero.

A hero can only be ascended up to 4 times (Ascension 5) and only can be ascended if it has reached the maximum level for its current Ascension tier. Once Ascended, the Hero's level is reset to level 1, although stats gained from previous levels remain. That way, a level 100 Hero actually has 20 + 40 + 60 + 80 + 100 = 300 levels worth of stats.

Not counting the population costs in between Hero levels, the cost for every Ascension is:

* For **Ascension 1 to 2**: 10 Prana gems and 50.000 (5 e4) Population
* For **Ascension 2 to 3**: 50 Prana gems and 500.000 (5 e5) Population
* For **Ascension 3 to 4**: 300 Prana gems and 2.500.000 (2.5 e6) Population
* For **Ascension 4 to 5**: 2.000 Prana gems and 10.000.000 (1 e7) Population

### Promoting

All heroes can be Promoted to upgrade their rarity. A base hero and 3 more heroes of the same type and rarity are needed to Promote a hero, and it will consume the 3 extra heroes, which will be lost forever.

It's advised to use the most leveled hero as the base hero, as the others will be lost.

Heroes obtain an improvement of x 1.1 of their stats per rarity level. That means that a Bronze hero will have the base stats, a Silver one will have the base stats x 1.1, Gold will have the base stats x 1.1 x 1.1 and so on.

### Equipment

Heroes can be equipped with one Equipment. Equipments give extra stats and skills, and they will be shown in battle.

## List of heroes

For Heroes not (yet) introduced to the game, see the main article for future content.