recursal/Fanatic-Fandom huggingface dataset:
Restricted Game Modes

Special Matches are a type of match with only one type of

* Back to Basics : Pistol only. (Luger-P08, Beretta 93R**,** Tec-9, Taser, Small Ammo, Normal Ammo, Shotgun Ammo, Taser Ammo, Grenades, Blessings, Medidcines, Weapon Attachments)
* CQC : Shotguns only. (Mossberg 500, Mossberg 5000, The Arnold, AA-12, Liberating AA-12, Rainmaker, Sawed-off Shotgun, Blunderbuss, Flying Blunderbuss, Blessings, Medicines)
* Arena : Shotguns and speed blessings. (Sawed-off Shotgun, Mossberg-500, AA-12, Blunderbuss, Rainmaker, Flying Blunderbuss, Shotgun Ammo, Healing Grenades, *Dash* blessings, no Medicines)
* Demolition : MGL only. (MGL, no Blessings, Medicines)
* Medieval: Crossbows [and Melees] only. (Crossbow Pistol, Crossbow, Gaussbow, The Promise, Automatic Crossbow, Balloon Crossbow, Fireowork Crossbow, Rapier, Sabre, Viking Axe, Jarl Axe, Katana, Shallow Pot with Long Handle, Blessings, Medicines)
* Napoleonic: Muskets only. (Blunderbuss, Flying Blunderbuss, Musket, Flintlock, Grenades, Blessings, Meds.)

* Sharpshooter showdown : Sniper only. (AWP, AWPS-74U, Barrett, Musket, Liberating Barrett, Blessings, Medicines)
* Mayhem: Grenades only (All types of grenade, Blessings, Medicines)
* Battle of titans : All blessings are legendary health. (All weapons permitted, Legendary Health blessings, Medicines)
* Big guns : Mini and mega guns. (Mini Gun, Mega Gun, Weapon Attachments, blessings, Medicines, no grenades, no Spell Books)
* Trick Shooting: Balloon crossbows and muskets only (Balloon Crossbow, Musket, Blessings, Medicines)
* Sorcerer's Skirmish: Spell books only (Track, Gust, Teleport, Summon Rock, Gravity Field, Healing Aura, Speed Aura, no Blessings (other than from Drops), Medicines)
* Ninja Mysket Duel: (Blunderbuss, Flying Blunderbuss, Musket, Flintlock, Grappling Hook, Grenades, Blessings, Meds.)Arena mode iconCQC iconSharpshooter Showdown iconSorcerer's Skirmish iconBig Guns iconNinja Mysket Duel iconBack to Basics icon
Taser Mini Gun

The Taser Mini Gun is a fully automatic six barrel rotary taser machine gun and is a rare special variant of the Mini Gun.

* Chambers up to 150 Taser Ammo.
* Will stun the target just like a Taser.
* Has extremely high bullet drop.
* Extremely fast fire rate.
* Extremely high recoil.
	+ Both vertical and horizontal recoil.
* Benefits greatly from a Compensator and weapon mastery.
* Suitable as utility for short range combat.

## Gallery

Taser Taser Mini Gun iconOld Taser Mini Gun iconTaser Mini Gun-0Old Taser Mini Gun in action
Blunderbuss

The Blunderbuss is a single-shot shotgun and is based of a Blunderbuss.

* Chambers one Musket Ammo at a time.
* Slow reload. Recoil knocks the user back a slight amount.
* Deals a significant amount of knockback on target.
* Shoots 8 pellets per shot, each dealing 26 damage.
	+ Meaning an unmodified Blunderbuss can at max deal 208 damage.
	+ Damage is not dependent of where the target is hit, dealing the same amount of damage to head, torso and limbs.
* Very little bullet drop, however increasingly inaccurate at longer distances.
* Suitable for short to medium range.

## Gallery

Blunderbuss iconOld Blunderbuss modelOld Blunderbuss icon
## Bugs

* The Damage Analyzer shows different damage on different body parts, 13 in the head, 26 in the torso, 35 in upper limbs and 52 in the lower limbs but is in practice false as it only deals 26 damage per pellet. This bug in apparent in all shotguns.
M8

M8
--

The M8 is a uncommon special fully automatic machine gun.

* Chambers up to 150 Normal Ammo.
* Fire rate increases a small amount per by each shoot.
	+ Takes roughly 24 shoot to reach max firing rate.
	+ At max firing rate it will have increased the firing rate by roughly 4 times.
* Its recoil is quite hard to control, especially when aiming down sights.
	+ Works well with a Compensator and weapon mastery blessing.
* Little bullet drop.
* Medium reload speed.
* Has orange muzzle flash, shoots orange bullets and ejects orange glowing casings.
* Bullets have orange trails.
* Suitable for short range combat.
SCAR-H

## Info

### Damage per bullet:

Head: 49
Torso: 25
Upper limb: 19
Lower limb: 12

## Advanced Info

### Recoil:

Vertical: ~5.43665
Horizontal: ~0.40715

### Spawn rate:

8

The SCAR-H is a fully automatic Assault Rifle and is based on the FN SCAR.

* Chambers up to 25 Normal Ammo.
* Low bullet drop and damage drop-off.
* Medium firing rate.
* Suitable for any range.

## Gallery

SCAR-H iconOld SCAR-H modelOld SCAR-H icon
Bombardement Grenade

The Bombardement Grenade is a rare grenade that after a timed delay splits in to 14 similar grenades, then after another timed delay starts sending a bombardment of minor air strikes towards each grenades.

* When thrown, 2 seconds after leaving the hands it splits and scatters in to 14 similar looking grenades.
	+ The patterns that the grenades scatters in to predetermined.
* Another 2 seconds after the split each individual grenade will start summoning 3 air strikes towards.
	+ Each individual explosion can deal up to roughly 50+ damage.
	+ The bombardment lasts roughly 2 seconds.

## Trivia

* Seemingly misspelled as "Bombardement" instead of "Bombardment".
Grappling Hook

The Grappling Hook is the one-handed utility weapon and is based on grappling hooks, but with a cartoonish appearance.

* Chambers one Bolt at a time.
* Fires a bolt with a black rope attached.
	+ On impact the rope will swiftly pull the firer towards the bolt.
	+ It has a range of roughly 37 meters.

## Trivia

* The inventory icon uses a image of the old model.

## Gallery

Grappling Hook modelGrappling Hook being heldGrappling Hook boltOld Grappling Hook icon
Liberating Barrett

The Liberating Barrett is a rare special variant and Liberating version of the Barrett.

* Functions similar to the Barrett, but can be dual wielded and only fires in full auto.
* Chambers 10 Big Ammo.
* Always spawns in pairs.
* Does significant knockback on the target and shooter.
	+ The self knockback can be used as an extra jump or backward dash, if aimed downwards or horizontally.
		- Dual wielding and firing rapidly can lead to great speed and airtime.
* Suitable for medium to long range combat.

## Trivia

* It uses the same model as the normal Barrett but with two small American flags on the stock.

## Gallery

Liberating Liberating Barrett iconOld Liberating Barrett modelOld Liberating Barrett icon
M1a1-Thompson

The M1a1-Thompson is a fully automatic SMG and is based on the M1A1 Thompson submachine gun.

* Chambers up to 30 Small Ammo.
* Fast firing rate
* Fast reload speed.
* High bullet drop.
* Recoil is manageable..
* Suitable for short range combat.

## Gallery

M1a1-Thompson iconOld M1a1-Thompson modelOld M1a1-Thompson icon
Garand

## Info

### Damage per bullet:

Head: 104-83Torso: 52-42
Upper limb: 39-31
Lowe limb: 26-21

## Advanced Info

### Spawn rate:

4

The Garand is a semi-automatic Rifle and is based on the M1 Garand.

* Chambers 8 Big Ammo.
* Has slight bullet drop and travel time.
* Medium reload speed.
* Fast firing rate.
* Makes a "pinging" sound when the last bullet is fired.
* Suitable for combat at any range.

## Gallery

Garand iconOld Garand modelOld Garand icon
Beam-AR

**Last burst shot:**
Head: 58
Torso: 29
Upper limb: 22
Lower limb: 15

**Horizontal:**
Per shot: ~0.148875
Per burst: ~0.89325

The Beam-AR is as special fully automatic burst assault rifle.

* Chambers up to 60 Small Ammo.
* Only has burst fire mode, but is full auto.
	+ One burst fire shoots 6 bullets.
	+ The last burst shot does roughly 9-10 times the damage.
	+ If the gun is loaded and firer with less then 6 bullets, only beam will be shot.
* Comes with its own sight, with a similar appearance to the Red Dot, but with a black dotted cross.
	+ This sight can not be removed, but can be replaced by any other scope attachment.
* Muzzle attachments does not have any effects while attached.
* Very fast firing rate.
* Very low recoil.
* Has glowing yellow muzzle flash and ejects glowing yellow casings.
* Shoots invisible bullets, but makes corresponding yellow laser beams appear instead.
	+ The last burst shot has a significant larger laser beam.
* Suitable for short to medium range combat.

## Bugs

* The laser beam animations from the bursts are not synced and accurate to the actual bullets. The first bullet and last bullet(s) won't have a corresponding laser beam.
	+ First bullet of a burst does not have a laser beam.
	+ The laser beams appear and disappear to quickly even before the last bullet(s) even have been fired.
Bouncy Grenade

The Cluster Grenade is a uncommon grenade that keeps bouncing and exploding on each bounce, for 8 seconds after leaving the hand.

* When thrown it will continue bouncing for 8 seconds.
	+ With each bounce it will explode and deal up to roughly 70 damage.
		- Within the first 0.5 seconds after being thrown the bounces will not cause an explosion.
	+ It will not bounce on water, instead, like all grenades, it will glide along it.
	+ It will not bounce on vehicles or players, instead, like all grenades, go through them.
* After the 8 seconds the grenade will explode one last time.
Liberating M1a1-Thompson

The Liberating M1a1-Thompson is a rare special variant and Liberating version of the M1a1-Thompson.

* Functions similar to the M1a1-Thompson, but with smaller spread, slower reload time, can be dual wielded and only fires in full auto.
* Chambers up to 30 Small Ammo.
* Fast firing rate.
* Fast reload speed.
* Medium recoil.
* Suitable for short to medium range combat.

## Trivia

* It uses the same model as the normal M1a1-Thompson but with two small American flags on the end of the receiver.

## Gallery

Liberating Thompson iconOld Liberating Thompson modelOld Liberating Thompson icon
Taser Crossbow

The Taser Crossbow is a rare special variant and Taser version of the Crossbow.

* Chambers up to 1 Taser Ammo.
* Will stun the target just like a Taser.
* Firing will sometimes push the firer back.
* Medium reload speed.
* Bolts have both significant drop and travel time making harder to use at longer ranges.
* Suitable for short to medium range combat.

## Gallery

Crossbow iconOld Crossbow modelOld Crossbow iconBolt fired from a Crossbow
Jarl Axe

The Jarl Axe is a two-handed melee weapon with a medieval Dane axe appearance.

* Long range.
* Low swing speed.
* Deals significant amount of knockback.

### Ability

* When right-click is held, the head of the axe will sparkle with a blue glow. When fully charged and released, the player will rise up and slam back into the ground.
	+ This ability causes knockback and deals up to 35 damage.
	+ The ability is ready when a small blue sparks appear near the axe head.
	+ The ability takes 5 seconds to recharge.
	+ If the ability is released too early or unequipped during charge up, it will have to recharge.
	+ The slam will make the user fall faster then usual and ignore the stun from impact from great heights.
	+ This ability is excellent for vertical mobility.
	+ The wielded moves a bit faster while leaping making good for horizontal mobility.

## Trivia

* This weapon also appears in Totally Accurate Battle Simulator.

## Bugs

* Is leaping ability will occasionally launches the user incredibly high when landing on a launch pad.
VSS

The VSS is a fully automatic Sniper Rifle and is based on the VSS Vintorez.

* It chambers up to 20 Small Ammo.
* Fast firing rate.
* Bullets have a trails.
* Significant bullet drop
* Low recoil.
* Comes with its own scope, with the same zoom as 2x Scope.
	+ This scope can not be removed, but can be replaced by any other scope attachment.
* Suitable for short to medium range combat.
H1

H1
--

## Info

### Damage per bullet:

Head: 45
Torso: 23
Upper limb: 17
Lower limb: 11

## Advanced Info

### Recoil:

Vertical: ~4.375
Horizontal: ~0.25

### Spawn rate:

0.5

The H1 is as special fully automatic burst assault rifle.

* Chambers up to 30 Normal Ammo.
* Only has burst fire mode, but is full auto.
	+ One burst fire shoots 2 bullets.
* Very fast firing rate.
* Recoil is manageable.
* Has glowing light blue muzzle flash and shoots glowing light blue bullets.
* Suitable for short to short/medium range.

## Trivia

* The original name for the H1 was "HM-8RGR".
Money Stack

The Money Stack is a joke weapon and is a stack of banknotes/bills.

* Chambers up to 50 Money Ammo.
* Shoots banknotes instead of bullets.
	+ Banknotes deals not damage.
	+ Banknotes have super high "bullet" drop and can only be shot roughly 3 meters.
	+ Banknotes will disappear after 5 seconds.
* Very fast fire rate.
* Medium reload speed.
* Not suitable for combat.

## Trivia

* Is the only weapon that uses Money Ammo.
* Banknotes has the Totally Accurate Battle Simulator logo and Landfall Games logo on it.
* Its has a worth of one million in a unknow currency.
* It displays a row of random letters and numbers "d89723 - 387133337 - 38632t2t - f87" in bottom left corner.
	+ According to one of the game developers, Ullbors, it is "100% gibberish".

## Gallery

Money Stack iconOld Money Stack iconMoney Stack banknoteMoney Stack making it rainMoney texture with color correctionMoney StackOld Money Stack in action
MP-44

## Info

### Damage per bullet:

Head: 68-54
Torso: 34-27
Upper limb: 25-20
Lower limb: 17-14

## Advanced Info

### Recoil:

Vertical: 3.2
Horizontal: ~0.1

### Spawn rate:

4

The MP-44 is a fully automatic assault rifle and is based on the StG 44.

* Chambers up to 30 Normal Ammo.
* Low fire rate.
* High recoil.
	+ The low rate of fire makes the recoil more manageable.
* Suitable for short to medium range.
* Medium reload speed.
Browning M2

## Info

### Damage per bullet:

Head: 39
Torso: 19
Upper limb: 15
Lower limb: 10

## Advanced Info

### Recoil:

Vertical: 11
Horizontal: ~1.5

### Spawn rate:

4

The Browning M2 is a machine gun and is based on the M2 Browning.

* Chambers up to 500 Normal Ammo.
* Its recoil is quite hard to control, especially when aiming down sights.
	+ Works well with a Compensator and weapon mastery blessing.
* It spawns with 250 Normal Ammo, making it a valuable source for ammo.
* Suitable for short to medium range combat.

## Gallery

Browning M2 iconOld Browning M2 modelOld Browning M2 icon
Black Hole Grenade

The Black Hole Grenade is a Rare/Epic grenade. When used, it creates a black hole around itself, which will continuously attract players inside itself for as long as the black hole is up, about 10 seconds.

## Tactics

Note: Tactics are made up on the fly by the author and are not actually discussed in the community to the author's best knowledge. If the following tactics do not work/are ineffective/useless or if you have better ones, do not be afraid to edit them in.

*Fire in the hole*: Whilst players are attracted inside the black hole, toss a grenade inside the black hole. The enemy player(s) inside should keep the grenade inside the black hole before it explodes, potentially killing the enemy players depending on the grenade used. Fire Grenades, Snowball grenades, Arrow Rains, and the likes work best.

* Pros: Extremely high chance of killing the enemy players.
* Cons: Grenades may not stay in place the way you expect and kill/severely damage the user as well. User may also get attracted into the black hole themselves and kill themselves.

*Fire AT the hole*: Whilst enemy player(s) are attracted inside the black hole, fire at the black hole with a ranged weapon of your choice.

* Pros: Extremely high chance of killing the enemy players
* Cons: ?
M16

## Info

### Damage per bullet:

Head: 35Torso: 18
Upper limb: 13
Lower limb: 9

## Advanced Info

### Spawn rate:

1.5

The M16 is an fully automatic rifle and is based on the M16 rifle.

* It chambers up to 30 Normal Ammo.
* Firing Modes; Burst, Single
	+ One burst fire shoots 3 bullets.
* Medium recoil.
* Medium reload speed.
* Suitable for short to medium range.

## Special variant

* Burstgun
* Liberating M16
Harpoon

The Harpoon is a discontinued one-handed utility weapon and is based on Harpoons.

* Chambers one Bolt at a time.
* Fires a bolt with a black robe attached.
	+ On impact on player targets the rope will put the target towards the firer.
	+ Functions like an reverse Grappling Hook.
	+ It has a range of roughly 100 meters.

## Trivia

* It does not have a inventory icon, only appearing with a white placeholder icon.
* The model is a mix between Crossbow Pistols and a G18c.
* Ejects casing when fired.
AWP

The AWP is a bolt-action Sniper Rifle and is based on the AWP Variants of the Accuracy International Arctic Warfare rifle.

* Chambers up to 10 Big Ammo.
* Benefits greatly from a Heavy Barrel, bringing the damage up enough to 1 shot in the torso.
* Slow fire rate.
* Slow reload speed.
* Low bullet drop.
* Suitable for medium to long range combat.

## Special variant

* AWPS-74U
* Taser AWP

## Gallery

AWP iconHigh resolution version, from ZorroOld AWP modelOld AWP icon
Taser Ballistic Shield

The Taser Ballistic Shield is a discontinued special two-handed melee weapon and Taser version of the Ballistic Shield.

The Taser Ballistic Shield was only available during a small period of time during some beta versions of the Free-to-Play Update.

* Can only be found via game modification.

* Will stun the target just like a Taser.
* Deals no damage.

## Trivia

* Unlike most discontinued melee, the Taser Ballistic Shield is fully functional.

## Gallery

Taser Ballistic Shield iconOld Taser Ballistic Shield iconEquipped
Hesukar

The **hesukar** are porcine humanoids originally native to the planet Hesuk Prime in the M84 galaxy.

## Biology

The hesukar are a bipedal race of porcine humanoids, with stout bodies and three-fingered hands and two-toed feet. Hesukar faces have distinctive snouts and a pair of tusks protruding from their lower jaws. Some hesukar possess more prominent tusks than others.

Hesukar blood is violet-pink in color.

## Government

The hesukar government, since at least the launch of Project Vanguard, was called the United Planets of Hesuk. It was a democratic oligarchy with no head of state.
Fireowork Crossbow

The Fireowork Crossbow is a special counterpart to the Automatic Crossbow.

* It hold up to 10 Bolts.
* It fires fiery bolts that will propelled the target away.
	+ Hitting more bolt will multiply the effect.
	+ The bolt and effect disappear after 5 second being fired.
	+ Only player targets are effected.
* Does very little damage and is used more as a utility.
* Bolts fly quickly and have very little drop.
* Very little recoil, similar to the Automatic Crossbow.
* Suitable for short, medium and long range combat.

## Trivia

* The weapons in-game name is "Fireowork" instead of "Firework", this is likely due to a typo.

## Gallery

Fireowork Crossbow iconOld Fireowork Crossbow iconFireowork Crossbow bolt
M1918-BAR

The M1918-BAR is a fully automatic light machine gun and is based on the M1918 Browning Automatic Rifle.

* Chambers up to 30 Normal Ammo.
* Slow fire rate.
* Low bullet drop.
* High recoil, but the low fire of rate makes quite controllable.
* Suitable for short to medium range.

## Gallery

M1918-BAR iconOld M1918-BAR modelOld M1918-BAR icon
Ballistic Shields

Ballistic Shields is a discontinued rare special shield and is a special variant of the Ballistic Shield.

The Ballistic Shields was one of many melee weapons that can no longer be found in-game as of the Free-to-Play Update.

* Can now only be found via game modification.

* Ballistic Shields are 3 Ballistic Shield(s) put together to grant greater surround protection.
* Because of its size, wielding and attacking with it can be quite clunky.
* Having it unequipped will make it holstered on your back, protecting you from behind and sides.

## Trivia

* Like most discontinued melee weapons, the Ballistic Shields is fully functional despite being unused.

## Gallery

Ballistic Shields iconOld Ballistic Shields iconHolsteredEquippedTwo Ballistic Shields equipped
Holy Sword

The Holy Sword is a discontinued rare special one-handed sword and is a special version of the Crusader Sword.

The Holy Sword was one of many melee weapons that can no longer be found in-game as of the Free-to-Play Update.

* Can only be found via game modification.

* It could only be found during a rare game mode, where only Holy Swords spawned.
* When dropped or thrown it summons a giant Holy Sword from the sky damaging wherever the sword landed.
	+ Damage in is relative to the distance from the giant sword, dealing up to 380+ damage.
	+ After being dropped or thrown the sword can be picked up again.
	+ Since the Free-to-Play Update the ability to throw weapons has been discontinued.
		- Now the effect only applies if dropped.
	+ This effect has been reused in the Epic words of justice blessing.
* Has a bright yellow glow.

## Trivia

* Unlike most discontinued melee, the Holy Sword is mostly functional with working dual wielding, updated model and inventory icon.

## Gallery

Holy Sword iconOld Holy Sword iconHoly Sword Video
Double Shot

The Double Shot is a special sniper rifle.

* It chambers up to 8 Big Ammo.
* Only has burst fire mode
	+ Fires 2 bullets with a 1 second delay.
		- The second shot can be stopped by dropping, reloading or unequipping the weapon.
* Has no recoil, but still shakes the weapon and aim after every shot.
	+ The 1 second delay after the first shot is most of the time enough to stop the shake and return the aim for the second shot.
		- This make the second shot land very close to the first shot.
		- Any fire rate increasing blessing will decrease the time between shots, making harder to hit the second shot.
* Comes with its own scope, with the same zoom as 4x Scope.
	+ This scope can not be removed, but can be replaced by any other scope attachment.
* Has not bullet drop.
* Has glowing pink muzzle flash, shoots glowing pink bullets and ejects glowing pink casings.
* Bullets have a trails, with a glowing pink-purple appearance.
* Suitable for medium to long range combat.

## Trivia

* Before the Free-to-Play update, the gun was called "Two Shot" and had an different model and scope.

## Gallery

Double Shot iconOld "Two Shot" modelOld "Two Shot" icon
Patch 9

Patch 9: First iteration of anti-cheat was released June 28th, 2018.

> Patch Notes:
>
>
> The first iteration of anti-cheat (more is coming).
>
>
> New region, South America!
>
>
> Renamed regions. US\_West renamed to NA\_West, US\_East renamed to NA\_East.
>
>
> Removed regions US2, EU2 and AS2. They are no longer needed with the new servers.
>
>
> Make sure to restart steam and verify the integrity of the game files, the server may take a few minutes to update.
>
>
>
>
Shovel

The Shovel is a semi-discontinued special two-handed melee weapon and with a with a Shovel/Spade appearance.

* Medium swing speed.
* Medium range.

## Trivia

* While the Shovel won't spawn during normal matches, it will appear in the Shooting Range.
* Unlike most discontinued melee, the Shovel is fully functional with working inventory icon, but since its discontinuation its been broken and turned in to a 2-handed weapon.

## Gallery

Shovel iconOld Shovel iconA pair of Shovels next to a box of rifles, at the shooting range.
Vector

## Info

### Damage per bullet:

Head: 39
 Torso: 19
Upper limb: 15
Lower limb: 10

## Advanced Info

### Recoil:

Vertical: 1.916
Horizontal: ~0.24

### Spawn rate:

5

The Vector is a fully automatic and burst SMG and is based on KRISS Vector.

* Chambers up to 25 Small Ammo.
* Firing Modes; Full Auto, Burst & Single.
	+ One burst fire shoots 2 bullets.
* Fast fire rate and reload speed.
* Suitable for short range combat.

## Gallery

Vector iconOld Vector modelOld Vector icon
Weights

The Weights is a discontinued special two-handed melee weapon with a appearance of a barbell with 8 plates.

The Weights was one of few melee weapons that can no longer be found in-game as of the Free-to-Play Update.

* Can only be found via game modification.

* Upon attacking with cause the user to do curl/lift the Weights, instead of swinging it.
	+ This attack animation makes it so the wielder can only hit targets while jumping or falling.
		- This makes the Weights a very hard to use in combat.
	+ Curling/lifting 51 times will cause the user acquire "gains" and become "ript".
* Extremely little range.
* Low swing speed.
* Deals very little amount of knockback.

### Ript

* Getting ript/having gains will cause several things to happened.
	+ Increases the unarmed/punch damage by 870%, from 10 damage to 97 damage.
	+ Replace the player model with one with more muscles.
	+ Unequipped one equipped "body" drip.
		- If two body drips are equipped only the first will be unequipped.

## Trivia

* The terms "Ript" and "Gains" are the terms used in the games code.
* Unlike most discontinued melee, the Weights is fully functional with updated inventory icon.

## Gallery

Weights iconWeights iconRipted Player in third person.Ripted Player in first person.
Totally Accurate BattleGrounds Wiki

**Welcome to Totally Accurate BattleGrounds Wiki!**

### ALL INFORMATION AND STATS ARE STRICTLY FOR BASE GAME.

***This is the new Wikia page for Totally Accurate BattleGrounds (TABG) made by Landfall games***

**This wiki has been created to salvage the information lost in the last wiki, and to expand on it even more.**

Free for anyone to contribute to. If you have any questions message poppy on the landfall discord.

 About TABG **Totally Accurate BattleGrounds** (in short: TABG) is a Battle Royale parody created by Landfall Games hailing from Stockholm, Sweden.
The game was released 6 June 2018. TABG in the Steam Store.

The devs are currently working on updating TABG and release Beta Tests every few weeks, tests are pushed out on the live version but you can also opt into the beta test branch with the code TABG2020TEST.

 Features

* Huge map
* Physics-based EVERYTHING
* Unit Customization

 Links
* Armour
* Weapons
* Patch Notes
* Soundtrack

Big thanks to Jlot on the discord for acquiring this info and making these mods.
Weapon Stats source.

## To-do list.

### Done

* ~~catalog every weapon~~ **DONE DONE DONE**
* ~~pictures for every weapon~~ **FIN**
* ~~damage stats for as many weapons as possible~~ **COMPLETE**
* ~~page dedicated to tri-poloski~~ **ENDED BY EarthwormEthyl**
* ~~make the homepage look nice~~ **DEPLETED**

### In progress.

* ~~secret weapon catalog~~ **WORKIN ON IT**
* catalog armor and ~~ammo~~ **50% DONE**
* ~~catalog gameplay mechanics~~ **ALSO WORKIN ON IT**

### Not Completed.

* stats for armor
* catalog vehichles
* catalog glitches/bugs
* catalog all clothing customization (not colors)
* catalog grenades
* think of more things to do.
* swag gaming
* Beta stats and pages.
Glockinator

The Glockinator is a special weapon and has the appearance of two Glocks with extended magazines held together with a unique red dot sight.

* It chambers up to 50 Small Ammo.
* Fires two bullets per shot.
* Fast firing rate.
* Significant recoil.
* Low bullet drop.
* Large damage drop-off.
* Suitable for short to short range combat.

## Trivia

* Shooting it will cause one bullet casing to fall out, despite shooting two bullets.
* Uses a different Glock model compared to the G18c.
* The Glockinator is inspired by this video.
Gaussbow

The Gaussbow is a futuristic crossbow that fires projectiles explosive bolts and explosive counterpart to the Crossbow.

* Hold one Bolt at a time.
* Fires a bolt that sticks to surfaces, vehicles and players and explodes.
	+ It explodes after 2 seconds on impact.
	+ If the bolt hits the target it can deal up to 140 damage.
	+ The explosion is medium size,
		- Smaller then a Grenade but larger then Missilelauncher.
* Fast reload speed.
* Comes with its own unique red dot sight.
	+ This sight can not be removed, but can be replaced by any other scope attachment.
* Bolts have both significant drop and travel time making harder to use at longer ranges.
* Bolts have a trails, with a glowing yellow appearance.
* Suitable for medium to long range

## Gallery

Gaussbow iconGaussbow sightBolt fired from a Gaussbow
Unique Lootset Games

Unique Lootset Games occur very rarely and randomly. These can include Cowboy, Liberating, Melee only, Special only. Very rare, less then 1% of games.

## Lootsets Seen

**Cowboy**

Winchesters, Revolvers, and Cowboy hats
**Pirate**

Flintlock pistols, Blunderbusses, Muskets and Hand Cannons
**Liberating**

All of the Liberating Weapons with American flags on them
**Melee Only**

Every type of melee weapon spawns
**Holy Swords Only**

Just Holy Swords, not even bandages
**Crossbows Only**

Crossbows, Automatic crossbows, and taser crossbows only
**Grenades Only**

Every type of grenade only
Beam-Sniper

**Last burst shot:**
Head: 84
Torso: 42
Upper limb: 32
Lower limb: 21

**Horizontal:**
Per shot: ~0.117
Per burst: ~1.17

The Beam-Sniper is as special burst sniper rifle.

* Chambers up to 60 Small Ammo.
* Only has burst fire mode.
	+ One burst fire shoots 10 bullets.
	+ The last burst shot does roughly 6-7 times the damage.
	+ If the gun is loaded and firer with less then 10 bullets, only beams will be shot.
* Comes with its own scope, with the same zoom as 8x Scope, but with a smaller x reticle.
	+ This sight can not be removed, but can be replaced by any other scope attachment.
* Muzzle attachments does not have any effects while attached.
* Slow fire rate, but very fast bursts.
* Very low recoil.
* Has glowing yellow muzzle flash and ejects glowing yellow casings.
* Shoots invisible bullets, but makes corresponding yellow laser beams appear instead.
	+ The last burst shot has a significant larger laser beam.
* Suitable for any range combat.
Teleport

Spell: Track is a spellbook. When used, it fires a blue magic bolt. This bolt has a significant arc that will need to be learned to get the most effective usage out of the spell. When this bolt hits the ground, the caster, regardless of where they are, is moved to that location.

### Strategy

Teleport has three great uses, the first being quickly moving to a higher point to gain an advantage in a chaotic fight and the second being to get behind the enemy lines to make the fight substantially easier. The third use is an escape tool, which requires more work than the other two as it's a very risky endeavor.

### Additional Information

* The bolt itself can deal damage, roughly 40. In a special match like Sorcerer's Skirmish, this can be a benefit in the event that the player has not found Summon Rock.
* As a bolt-based spellbook, Teleport benefits greatly from Lit Beats, potentially tripling or even quadrupling its roughly 75 meter maximum range.
Really Big Barrett

The **Really Big Barrett** is a Special Sniper Rifle and is the 'Really Big' variant of the Barrett.

* Chambers up to 10 Big Ammo.
* Highest per bullet damage in the game.
* Shooting will knocks the firer back a very large distance.
	+ This will temporally knocking the firer to the ground.
	+ Quickly firing the entire 10 rounds can send the firer very far into the air.
		- This effect can be used to substitute launchpads if needed as a single magazine can send the firer across the map.
* Getting shot will knock you back a great distance.
* Slight bullet drop at longer ranges, but no damage drop.
* Slow reload speed.
* Suitable for any range.

## Gallery

Really Big BarretticonOld Really Big Barrett modelOld Really Big Barrett icon
Shooting Range

In the Shooting Range, you can try any variety of weapons, blessings, and attachments (excluding Accuracy Barrel, Fire Rate Barrel, Periscope Barrel and Scope, and the 0.5x Scope). The vast majority of special (futuristic and otherwise) are unavailable. Exceptions include:

* Inflatable Hammer (found dead center in the shooting range area)
* AWPS-74u (found in the 2nd closest red house in the attic)
* S7 (in the rack with the snipers)
* Rainmaker (in the rack with the shotguns and crossbows)
* Glockinator (next to the shotgun box)
Liberating Mini Gun

The Liberating Mini Gun is a rare special variant and Liberating version of the Mini Gun.

* Functions similar to the Mini Gun, but with smaller horizontal recoil, greatly increased spread, can be dual wielded,
* Chambers up to 150 Normal Ammo.
* Does small amount of knockback on the target and shooter.
* Extremely fast fire rate.
* Extremely high recoil.
	+ Both vertical and horizontal recoil.
* Benefits greatly from a Compensator and weapon mastery.
* Suitable for short range combat.
* It strikes America into the heart of whoever it is pointed at.

## Trivia

* It uses the same model as the normal Mini Gun, but with two American flags attached underneath the gun.

## Gallery

Liberating Mini Gun iconOld Liberating Mini Gun modelOld Liberating Mini Gun icon
Liberating Garand

The Liberating Garand is a rare special variant and Liberating version of the Garand.

* Functions similar to the Garand, but can be dual wielded, fires in full auto, slightly faster fire rate and reload speed.
* Chambers 8 Big Ammo.
* Suitable for combat at any range.

## Trivia

* It uses the same model as the normal Garand but with two small American flags by end of the receiver.

## Gallery

Liberating Garand iconOld Liberating Garand icon
Beam-DMR

**Last burst shot:**
Head: 84
Torso: 42
Upper limb: 32
Lower limb: 21

**Horizontal:**
Per shot: ~0.195
Per burst: ~2.925

The Beam-DMR is a discontinued special burst only rifle.

* Can only be found via game modification.

* Chambers up to 60 Small Ammo.
* Has the similar stats as the Beam-Sniper.
* Only has burst fire mode.
	+ One burst fire shoots 15 bullets.
	+ The last burst shot does roughly 6-7 times the damage.
	+ If the gun is loaded and firer with less then 15 bullets, only beams will be shot.
* Comes with its own sight, with a similar appearance to the Red Dot, but with a black dotted diamond shape.
	+ This sight can not be removed, but can be replaced by any other scope attachment.
* Muzzle attachments does not have any effects while attached.
* Slow fire rate, but very fast bursts.
* Very low recoil.
* Has glowing yellow muzzle flash and ejects glowing yellow casings.
* Shoots invisible bullets, but makes corresponding yellow laser beams appear instead.
	+ The last burst shot has a significant larger laser beam.
* Suitable for any range combat.

## Trivia

* The Beam-DMR was possibly replaced by the Beam-Sniper.
Track

## Spell: Track

Spell: Track is a spellbook. When used, it summons a small red orb, which is nonlethal and moves at roughly the same speed as a bicycle, and, as the name suggests, tracks down the nearest player, ignoring you and your teammates.

### Additional Information

* Spell: Track will seek out the nearest enemy, and it does not differentiate between active and downed players.
* The orb will occasionally spawn fixed, unable to move. It is believed that this occurs as the target the orb was initially tracking has died or gone too far away.
The Promise

The "The" Promise is a rare special crossbow and is the special counterpart to the Gaussbow.

* Hold one Bolt at a time.
* Fires a bolt that sticks to surfaces, vehicles and players and explodes.
	+ It explodes after 30 seconds on impact.
	+ If the bolt hits the target it can deal up to 180 damage.
	+ The explosion is twice the size compared to those from the Gaussbow.
* Fast reload speed.
* Comes with its own unique red dot sight.
	+ This sight can not be removed, but can be replaced by any other scope attachment.
* Bolts have both significant drop and travel time making harder to use at longer ranges.
* Bolts have a trails, with a glowing purple appearance.
* After impact bolts will make a glowing purple particles that gradually increases in size as the bolt comes closer to detonation.
* Suitable for medium to long range

## Gallery

Gaussbow iconThe Promise sightBolt fired from a The Promise
Water Gun

The Water Gun is a rare special weapon and has a similar appearance to the Nerf Super Soaker Floodinator.

* Chambers up to 100 Water Ammo.
* Bullets have a unique water drop model.
* Has extremely high "bullet" drop.
* Very fast fire rate.
* Medium reload speed.

## Trivia

* Is the only weapon that uses Water Ammo.

## Gallery

Water Gun iconOld Water Gun iconWater Gun "Bullet"
AWPS-74U

The AWPS-74U is a rare special sniper rifle. It is a combination between the AWP and AKS-74U. It uses a mixture of stats and properties from both weapons.

* It chambers up to 30 Big Ammo.
* Very little recoil, but some screen shake. Fast firing rate.
* Low bullet drop.
* Suitable for combat at any range.

## Trivia

* Its on of few special weapons that can be found at the shooting range.
	+ It can be found in the attic in one of the big red houses near spawn.
* The AWPS-74U is the rarest gun in the game, being 60 times rarer the the regular AWP. The only weapon rarer is the Real Gun.
* In the inventory the AWPS-74U is classified as a "Sniper SMG" and is only weapon bearing that classification.
The web site of max2019

**The web site of max2019** (link), also known as Max's Website and unofficially referred to as "the neocities site" by fans, is the central hub of information of the ARG, aside from the various characters' tumblr blogs. It was first located on June 21, 2018, when tumblr user surreal noticed that the link being sent to popular bloggers by supposed pornbot sexygirlmax2019 actually led to the neocities site. It is a solid white page with barebones HTML formatting, directing sitegoers through a long list of links that eventually lead to the blog of Anita, though there are many tangents that lead to other locations, including sceneteenz's blog.
Hand Gun

The Hand Gun is a rare special pistol and has the appearance of an extremely realistic human hand with a.

* It has similar stats to the m1911.
* Holds up to 7 Small Ammo.
* Suitable for short range combat.
* Makes an distinct human pronounced 'pew' sound effect when fired.

## Trivia

* The Hand Gun has a very small chance of spawning in pairs, with a the same spawn chance as the AWPS-74U.

## Bugs

* Any scope attachment will have a incorrect scope placement, making bullets not land where the reticle is.

## Gallery

Hand Gun iconHand Gun modelOld Hand Gun icon
Automatic Crossbow

The Automatic Crossbow is a compound crossbow and is the automatic counterpart to the regular Crossbow.

* Chambers up to 14 Bolts.
* Bolts fly quickly and have very little drop.
* Very little recoil.
* Suitable for short to medium range.

## Special variants

* Balloon Crossbow
* Fireowork Crossbow

## Trivia

* Bolts fired from Automatic Crossbow are roughly 3 times smaller then regular Crossbow bolts.
* Just like all 2-handed crossbows, suppressor only lower the firing sound, instead of changing it completely.
* Prior the the Free to Play update the Automatic Crossbow was modeled after ancient Chinese repeating crossbow.

## Gallery

Automatic Crossbow iconOld Automatic Crossbow modelOld Automatic Crossbow iconBolt fired from a Automatic Crossbow
Rapier

The Rapier is a one-Handed melee weapon with a cup hilted rapier appearance.

* Very fast swing speed.
* Medium range.

### Ability

* When right-click (by default) is pressed, the sword will summon and shoot a flurry of a bright yellow rapiers with bright yellow particle trails.
* The amount of yellow rapiers that are shot is dependent on how long the ability button is held.
	+ If the ability button is tapped, 1 yellow rapier can be shot.
	+ If the ability button is held down up to 11 can be shot.
* Each yellow rapier deals damage depending on where the target is hit.
	+ Head: 45, Torso: 23, Upper limbs: 17, Lower limbs 11.
* The ability is ready when a small bright yellow particle appear near the swords guard.
	+ The ability takes 1.5 seconds to recharge.
* The yellow rapiers has a small range, it can be shot roughly 10 meters.
* If the ability is released too early or unequipped during charge up, it will have to recharge.

## Trivia

* This weapon also appears in Totally Accurate Battle Simulator.

## Gallery

Sabre iconOld Sabre iconThe flurry effect in action
Knife

The Knife is a discontinued one-handed melee weapon.

The Knife was one of many melee weapons that can no longer be found in-game as of the Free-to-Play Update.

* Can only be found via game modification.

## Trivia

* Older version of the Knife was 1-handed, but since its discontinuation its been broken and turned in to a 2-handed weapon.
Pokey

***Pokey*** is a character from the ***Sonic Boom series*** that appears in ***Sonic Boom: Rise of Lyric***. He is an old jellyfish who lives in **Crater Lake** with his wife, Hokey.

## Appearance

Pokey is an old anthropomorphic jellyfish with black eyes. Resembling mostly a floating head, he has pale green skin with several wrinkles, a large chin, teeth sticking out from his mouth, and a pale medusa shaped like a cap. His medusa has several tendrils hanging from the rim, and he has several shorter tendrils on his face resembling stubbles. Pokey also constantly resides in a bronze walking armor. This armor has a spherical and transparent fishbowl filled with water (where Pokey reside) which rests on a metallic box. This box is quadruple, with four horse-like legs with feet on them, and a speaker on the chest.

## Personality

Pokey is a grizzled, grumpy and stubborn old man. He hates being told what to do, insisting that, as his own man, he can do whatever he wants, and will even do things that will not sit well with others to prove it. Nevertheless, he does have a caring spot as he wanted to make Hokey happy after one of their fights.

Pokey appears slightly senile, believing Knuckles to be a lobster due to his red fur and being unsure that his heart still works. Because nobody has never really helped him before, Pokey is not entirely sure how to react to help when actually receiving it.
Crossbow

The Crossbow is a single-shot ranged weapon and based on old Crossbows.

* Chambers one Bolt at a time.
* Fast reload speed and can only hold one Bolt at a time.
* Bolts have both significant drop and travel time making harder to use at longer ranges.
* Functions very similar to the Crossbow Pistol.

## Trivia

* Just like all 2-handed crossbows, suppressor only lower the firing sound, instead of changing it completely.

## Gallery

Crossbow iconOld Crossbow iconBolt fired from a Crossbow
Taser Musket

## Info

### Damage per bullet:

Head: 91
Torso: 45
Upper limb: 34
Lower limb: 23

## Advanced Info

### Recoil:

Vertical: 16.765
Horizontal: ~0.7185

### Spawn rate:

0.01

The Taser Musket is a rare special variant and Taser version of the Musket.

* Chambers up to 1 Taser Ammo.
* Will stun the target just like a Taser, but for 6 second.
* Significant bullet drop and travel time, but no damage drop
* Slow reload speed.
* Suitable for short to medium range combat.
AK-2K47

The AK-2K47 is a discontinued special rifle was a special counterpart to the AK-47.

The AK-2k47 was one of few guns that can no longer be found in-game as of the Free-to-Play Update.

* Can only be found via game modification.

* Chambers up to 40 Normal Ammo.
* Bullets fired from the AK-2k47 functions very similar to Mossberg-5000.
* Fires bullets that ricochet of walls and objects, dealing full damage.
	+ Ricocheting bullets do not hit or hurt the shooter.
	+ Bullets do not ricochet of vehicles or player.
* Bullets magnetize towards enemies, making it easy to hit targets, even from longer ranges.
* Bullets fly slightly upwards instead of having bullet drop.
* Bullets have a trails, with a yellow glowing laser like appearance.
* Very fast fire rate.
* Very little recoil.
* Medium reload speed.
* Suitable for any range.

## Trivia

* Older version of the gun came with a pre-attached scope.

## Gallery

AK-2K47 iconOld AK-2K47 modelAK-2K47 old iconOld AK-2K47 scope
The Shadowlands

"*For months, brave heroes, you have been waging war against the malevolence that plagues your homeland valiantly. Nothing is impossible with the wealth of powerful weapons and skills you have amassed through relentless training and combat experience - not even the Martian invasions, or even the Primeval Golem. But as you strike back against the darkness that creeps ever so ominously across the world, there surely remains just one lingering thought in your minds - where do they come from?"*

- Shadowlands Lore

Shadowlands is the realm of almost-complete total darkness, and never-ending light.
Tri Poloski

Tri Poloski is the first song of artist, Davay and can be heard in TABG if the player wears the tracksuit and while in Gangsta mode. Released on February 1st, 2016 "Tri Poloski" is considered Hardbass and features various elements of Gopnik cultures and styles, as of June 2018 it has 24 million views on YouTube.

Since Patch 10.2 Tri Poloski has been replaced by the default beatboxing because of licensing problems, but they have stated that they are working to get the song licensed. In the 4/1/21 F2P update that brought the game out of beta, wearing the Tracksuit replaces beatboxing with "Beton i Doski/Бетон и доски."

## Lyrics

**[Intro]**

   три полоски, трипа три полоски

три полоски, трипа три полоски

три полоски, трипа три полоски

три полоски, трипа три полоски

жесткий бас тусовки, адидас кроссовки

**[Chorus]**

три полоски

три полоски

три полоски

три полоски

**[Verse 1]**

жесткий бас тусовки, адидас кроссовки

три полоски, трипа три полоски

на штанах полоски, три зачетных соски

три полоски, трипа три полоски
мы не боимся, в углах не таится

три полоски, трипа три полоски

здесь все тусуют, под хард басс танцуют

три полоски, трипа три полоски

**[Outro]**

три, три, три полоски

три, три, три, три полоски

три полоски

три полоски

три, три, три, три полоски

три, три, три полоски

три, три, три, три полоски

три полоски

три полоски

три, три, три полоски

## Romanized Lyrics

**[Intro]**

Tri polski, tripa tri poloski

Tri polski, tripa tri poloski

Tri polski, tripa tri poloski

Tri polski, tripa tri poloski,

Hardbass tusovki, Adidas Krossovki

**[Chorus]**

Tri polski

Tri polski

Tri polski

Tri polski,

**[Verse 1]**

Hardbass tusovki, Adidas Krossovki

Tri poloski tripa tri poloski

Na shtanah poloski, Tri zachetni soski

Tri polski, tripa tri poloski

(higher voice idk) Mi nem boimsya, V uglah ne taimsya

Tri polski, tripa tri poloski

Zdes vse tusuyut, pod hardbass tantsuyut

Tri poloski, tripa tri poloski

**[Outro]**

Tri, tri, tri poloski

Tri, tri, tri, tri poloski

Tri polski

Tri polski

Tri, tri, tri, tri poloski

Tri, tri, tri poloski

Tri, tri, tri, tri poloski

Tri polski

Tri polski

Tri, tri, tri poloski.
Flintlock

## Info

### Damage per bullet:

Head: 202
Torso: 101
Upper limb: 76
Lower limb: 50

## Advanced Info

### Spawn rate:

8

The Flintlock is a single-shot pistol and it is based on the Flintlock.

* Chambers one Musket Ammo at a time.
* Slow reload.
* Significant bullet drop and damage drop.
* Makes a smoke ring when fired.
	+ Suppressor will remove the smoke when fired.
* Suitable for short range.

## Special variant

* HandCannon
* Taser Flintlock *\*Discontinued, Page coming soon*

## Gallery

Flintlock iconOld Flintlock icon modelOld Flintlock icon
Burstgun

The Burstgun is a special counterpart to the M16, with similar appearance but with a attached drum magazine.

* Chambers up to 30 Normal Ammo.
* Has the similar stats as the M16.
* Fires a nonstop 30-round burst upon clicking once, emptying the clip in ~1 seconds.
* Has only the Burst firing mode.
* Recoil is incredibly hard to manage.
	+ Works well with a Compensator and weapon mastery blessing.
* Suitable for short to medium range combat, if the recoil can be controlled.

## Gallery

Burstgun iconOld Burstgun modelOld Burstgun icon