recursal/Fanatic-Fandom huggingface dataset:
Phororhacos

**Phororhacos** is a common animal that player can see in the game. It is a very good hunting target.

## Skills

* Speed: 10
* Defence: 5
* Attack against soft targets: 0
* Attack against vehicles: 0
* Attack against buildings: 0

## Trivia

* Phororhacos did not originate in Alaska and Siberia where the game is set. They instead originated in in subtropical regions of South America and migrating north as far as Texas and Florida.
* Nicknamed terror birds.
* Russian campaign in Absolute Dominion has a playable Phororhacos.
The Mystery Future

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**The Mystery Future** is a mod by ph3nom. It is avaible in Polish and English. Mod is incomplete and includes 3 missions. Alpha version was released on 31. 7. 2010.

It is set in 2032 wehen the Earth is attacked by Androids. Story follows scientists Bruce Thompson and Ted McGeek who try to save the world.
Sniper

**Sniper** is a specialized profession that can be trained in American Barracks after researching Laser sights. Sniper are very effective against infantry and are capable of killing driver without damaging Vehicles. Soporific ammunition technology allows them to use non-lethal ammunition which can put an incapacitate an enemy soldier with one shot.
Throwback

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Throwback** is a mod created by Freya Games (or Freya Group) and Emerson Games. It was first released on 18 June 2007. It adds new multiplayer maps, skirmish and an unfinished Arabian campaign.

## Arabian campaign

The story follows Heike Steyer and includes 2 missions. Heike and mercenaries are hired by Arabian sheikhs to stop Americans and to destroy deposits of Siberite. They attack the American base in Siberia and Enter EON.

## Skirmish

Mod adds skirmish. Sector Kappa, which became part of the main game, was originally made for Throwback.

## Multiplayer

Mod adds new maps for the game. There are over 40 multiplayer maps and missions.

* Arctic Circle
* Battle Lines
* Death Valley
* Deep Forest
* Dessert Storm
* Fox Hole
* Frolikha Lake
* Chulakan
* Inferno
* Rebellian Campaign 1
* Rebellian Campaign 2
* Rebellian Campaign 5
* Kasyr
* Khargina's Lake
* Land of Blood
* Line
* Middle
* New End
* Night Fight
* Oldest Terror
* Saint Valley
* Prohibited Area
* Sector Kappa
* Rocky Pass
* Saboteurs
* Shadow Valley
* Shrubs
* Sigma Chapter
* Silent Hill
* Stonehenge 2
* Swamp of Secrets
* Swastika
* The Last Battle
* Tripler
* Unknown Journey
* Ural
* Christmas Mission
* Volcano Gods
* War for Territory
* Wetlands

## Other content

Mod also adds other new content. Arabs have Bulldozer, Russians have more effective Oil Power plant. Defense of vehicles and effectivity of Weapons was changed to balance the game.

## Notes

* Part of "Best mod collection" on Steam Workshop.

## Links

* Official Website
* Original War.net
* Steam Workshop
* OW Support Wiki
Russian timeline

**Russian timeline** is a timeline from which Russians come from. It was created by Americans who moved Siberite to Alaska.

## Differences from main timeline

* Leon Trotsky became leader of Soviet Union instead of Josef Stalin. Stalin has to flee the country. Trotsky is viewed as the Great leader and teacher.
* Many Soviet officials who were killed during Great Purge are still held in High regard by Russians implying Great Purge didn't happen in this timeline.
* Hitler doesn't become leader of Germany and World War II doesn't happen.
* There is no Berlin Wall and Communist bloc is very different. China is implied to be split to Communist North and Non-communist South.
* There is a War in North China. Soviet Union deploys troops there. Vsevolod Ivanovich Gorky, Dmitry Alanovich Gladkov and Nikolay Mironovich Yashin participate in the War.
* Russians fought in Vietnam instead of Americans.
* Soviet Union still exists.
* 14 January 2002 - Burlak is sent to the past.
Patch 3.0.9.297 (BETA)

**Patch 3.0.9.297 (BETA)** is a patch for Original War. It updates the game to version 3.0.9.297.

## Changelog

* 3.0.9.297
	+ Fixed: ImageButtons now show correct image when parent is disabled
	+ Fixed: Save Dialog now disables while saving/deleting
	+ Fixed: Latest multiplayer fixes
* 3.0.9.295
	+ Added: New map added - Alien Base #2 (Big Alien Base) by Gogeta & Serpent
	+ Added: New map added - Competitions by Gogeta
	+ Added: New map added - Big Circle by Gogeta & Serpent
	+ Fixed: Am11 artifact dialog freeze [Issue #659]
	+ Fixed: Latest multiplayer fixes
	+ Changed: Fishes removed from flags map
Planet of the Apes

**Planet of the Apes** is a Steam Achievement. It is described as "In any mission have more Apemen in your service than people." The Achievement can be unlocked in any mission in which player can tame Apemen. It is unlocked once player has more Apemen than people.

The name is refers to a sci-fi franchise of the same name.
New end

**Previous:** Pursuit of progress

**Next:**
October Revolution
Cat and Mouse
The Cleansing

**New end** is the eleventh mission in Russian Campaign.

* Destroy Beta base.

## Map

Map is divided into two parts by a dense forest leading from West to East. Russians start on south where is a large plain. Russians must build a base there. There are two Oil sources and one Siberite source. The forest is leading through middle part of map. It is breachable with vehicles only through west which is less dense. Americans are located on Northern part of map. They are heavily fortified with turrets located on rocky hills around their base. Fortification is weaker on east which is has a steep terrain making it de facto inaccessible for Vehicles.

## Characters

### Russian

* Yuri Ivanovich Gorky
* Nikolay Mironovich Yashin
* Vsevolod Ivanovich Gorky
* Sergey Ilyich Popov
* Timur Mikhailovich Gaydar
* David Nikitovich Platonov
* Fyodor A. Furmanov
* Yelena Petrovna Kirilenkova (determinant)
* Nikodim Patrikiyevich Kuzmov (determinant)
* Gennady Trofimovich Scholtze (determinant)
* Semyon Davidovich Gnyevko (determinant)
* Ilya Ilyich Kovalyuk (determinant)
* Mikhail Mikhailovich Belkov (determinant)
* Goraciy Mironovich Petrosyan (determinant)
* Lazar L. Dolgov (determinant)
* N. P. Petrovova (determinant)
* Niefiod Osilovich Lipshchin (determinant)
* Nikita Sergeyevich Kozlov (determinant)
* Olga N. Kapitsova (determinant)
* Leonid N. Oblukov (determinant)
* Raul Xavier (determinant)

## Bases

* Beta
* L. D. Trotsky

Missions in Original War
Pavel Straczy

**Pavel Straczy** is a character who appears in Surprise Party. He is a soldier appearing in the first mission of the American Campaign. He and Ilya Ivanov intercept signal of freshly materialised Macmillan and heads towards him in order to kill him before he realizes what's going on. If he fails, he returns to the base in the northwest and possibly informs Pokryshkin of John and Bobby Brandon's march to the northeast.
The Blackmen Mod

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**The Blackmen Mod** is a mod released on 1 April 2015. It was created by Antitheus as April Fools' Day joke. It has 1 mission and is avaible only in Polish language.

Mission has many dialogs, quiz and trolling. The map is taken from Fallout. Player controls Blackmen who must leave the cave to save world. Despite the fact that player controls Russian the campaign is under American campaign.
Patch 3.0.10.312 BETA

**Patch 3.0.10.312 BETA** is a patch for Original War released on 20 May 2022. It updates the game to version 3.0.10.312 BETA. It requires version Patch 2.0.6.132.

## Changelog

* Added: Ability for GroundAnim fps to be set
* Added: Custom Animation for units
* Added: Head turning while no activity
* Added: Targetable SAIL command
* Added: Ability for vehicle weapons to not allow construction based on controller type
* Added: Option to disable Original War from centering your view in multiplayer when there is a Siberite Explosion
* Added: Multiplayer map WRI files can now have options disabled
* Added: Skinned chat box
* Added: Added mute player to chat box
* Added: Added limit cursor into ingame options
* Changed: Multiplayer map options are now ordered based on their position in the WRI
* Changed: Vehicle and Building backgrounds are now seperate for easier modding
* Changed: Editor no longer tries to use Original War folder over OWP files
* Changed: Increased max GroundAnim amount
* Changed: Dedicated Server Manager overhauled
* Changed: Trees changed in Mudbath multiplayer map
* Changed: Fish removed from lake in Flags multiplayer map
* Bug Fix: Workshops no longer get disabled when there is no power
* Bug Fix: Fixed bug which crashed dedicated servers when reading certain map WRIs
* Bug Fix: Multiplayer Ape script fixed
* Bug Fix: Removed bots from recipients
* Bug Fix: Fixed lua error in options
* Bug Fix: Potential fix for issue with spectator bar when not all players are showed
* Bug Fix: Missing bot ready texture (for MP room)
Original War Overload

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Original War Overload** was a mod that was in development in 2013 and 2014. Mod aimed to add fourth nation - Nazi Germany. It would include German campaign. Mod was never finished and released.

Nazi campaign wouls tell the story taking place one year after events from classic campaign. But Nazis isn't the only new fraction. Professor Fidelstein and his genetically modified apemen are also here. Main Fidelstein's feature is REPEATABLE technology called "Clone the apeman". This is also first unique technology for new nation!
Patch 1

**Patch 1** was the first patch for Original War. It was released by Altar Interactive on 20 August 2001. It updated game to version 1.01.

## Bugs fixed

* American mission 5: Soul of the Apeman - Occasional problems with dialogues, potential lock-ups.
* American mission 10: Arabian Question - Problems with secondary objetives, some inconsistencies in dialogues.
* American mission 13: Original Cold War - Multiplication of certain characters.
* American mission 14: One on One - Russian attacks sometimes fail to appear.
* Alliance mission 15: War is Peace - Game crash with "Range check error" message.
* Russian mission 13: Triangulation - Game crash when playing in 800x600, low level of detail.
Patch 1.10

**Patch 1.10** was a patch for Original War that updated the game to version 1.10.

## Changelog

* Added: AVI Support
* Added: SAIL commands: MinimapVideo\_Play, MinimapVideo\_Stop and MinimapVideo\_isActive
* Added: Hamachi games are now listed on the Master Server
* Added: Ability to not list your game on the Master Server (For Private Games using NOLISTING)
* Added: EnableFPSCounter parameter
* Added: Option to enable/disable VSync (only effects fullscreen, is disabled by default)
* Added: Ability to create trampled grass in the OW Editor
* Added: Re-enabled the Create Backup menu option in the OW Editor
* Added: Spectator ability to Babylon, Bastard Pass, Bloody Valley and Flags
* Added: Dedicated Server application (Beta)
* Added: Import\Export multiplayer avatar option to XichtEd
* Added: Russian Support added (thanks to vvlad)
* Added: Multiplayer rooms can now have passwords when created ingame
* Added: Master Sever game list added to inroom game browser
* Added: Icons to game lists to show passworded, dedicated and ping
* Added: BMP screenshots created with F12
* Added: More and better Italian(Hokram), Polish(Gothuk, Radzio, Serpher and Zone) and Spanish(Gwren1) translations
* Added: IRC multiplayer lobby
* Added: Games now show if they are running a mod in the server list as well as if the user has the mod installed
* Bug Fix: Mods multiplayer area nolonger causes an access violation
* Bug Fix: Crate stacking fixed
* Bug Fix: Editor now removes grass correctly
* Bug Fix: Spectators nolonger count as a player when working out if a game can launch
* Bug Fix: Russian question nolonger asked when running a mod and choosing the russian campaign
* Bug Fix: Fixed a division by zero error
* Bug Fix: Misc launcher bugs
* Bug Fix: Unit experience, sources and breastworks in Bastard Pass have been fixed (By Radzio)
* Bug Fix: Artifacts will now spawn in Free for all mode of Babylon (By Radzio)
* Bug Fix: Artifacts will now work (Broken in earlyer patch)
* Bug Fix: MasterServer thread nolonger crashes
* Bug Fix: Multiplayer messages are now displayed in the message log
* Bug Fix: Message log was wrongly displaying what choice a user picked in a query
* Bug Fix: Apes spawning fixed on Babylon (By Radzio)
* Bug Fix: Server list nolonger clears its self
* Changed: Increased ProtocolVersion. Incompatible with previous versions online
* Changed: Spectators nolonger join teams or have the ability to select colour, position, etc
* Changed: Spectators see all multiplayer chat and send to all players (Diplomacy settings don't effect spectators)
* Changed: Base langauge is now controled via the owar.ini
* Changed: Editor now scans for avalible galleries (gallerys.txt is now obsolite)
* Changed: Flags now has a minimum of 9 starting units and a maximum of 24 (by Argoneus)
* Changed: ErrorLogs are now stored in Error\_Logs folder in your Original War directory
* Removed: "Low Res" version removed due to increased bugs
* Removed: Apemen listbox removed in Bastard Pass as it never effected the map (By Radzio)
Patch 2.0.6.143

**Patch 2.0.6.143** is a patch for Original War. It updates the game to version 2.0.6.143.

## Changelog

* Fixed: Fixed bug with Issue #464
* Added: Expand Weapons (Issue #481)

Fixed: Access Violation at 00620E5E in OwarOGL (2.0.6.132) (Issue #480)

* Added: AddToLog for Editor (Issue #476)
* Fixed: Access Violation at 005E003B in OwarOGL (2.0.6.132) (Issue #472)
* Fixed: Division by zero EAddress: 0061BA56 (2.0.6.132) (Issue #473)
* Fixed: Access Violation at 00625D61 in OwarOGL (2.0.6.132) (Issue #479)
* Improved: Modify CreateHuman so that invalid nation or sex for that class is automatically fixed (Issue #474)
* Improved: Modify OW to send the 4 Settings in multiplayer while in the Game Room (Issue #478)
* Fixed: Access Violation at 0059B435 in OwarOGL (2.0.6.132) (Issue #467)
* Added: Add Ability to use GMZ Extra Data for Muzzle Flashes (Issue #462)
* Added: Make OW Read all OWPs in mod directory (Issue #464)
* Added: Add Error Address to Index Out Of Bounds Errors (Issue #465)
* Added: Add Custom Lasers (Issue #466)
Siberite

**Siberite** (or **Alaskite**) is one of three resources in Original War. It is a nearly inexhaustible fuel source, and can be extracted using specialized mines. It can then be used for the construction of power generators and vehicle engines, both of which are superior to any other power generation technology available in the game. Later on it can be used to make Siberite rockets. The Russians have the most developed Siberite research.
Rosyjski Elitarny Dowódca

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Rosyjski Elitarny Dowódca** (abbreviated: **RED**) is a mod by Leszcz. It was released on 11 August 2010. It has 16 missions. It is avaible only in Polish language.

Mod follows David Nikitovich Platonov who first he learns that by going through TAWAR he could land in a cave with apemens then his people are not very competent, and at the end he trusted once again scientists and their teleportation technology.... But after some time, he even got used to it.
Mike the Apeman

**Mike the Apeman** is a character from Original War Story.

## Story

Mike is an Apeman trained by Americans whois renowned for his superior stamina and strengh. Macmillan picks him to be part of his team to find shipments in Section 109.

## Trivia

* There is an apeman character named Mike in Arabian Question. He is most likely reference to Mike the Apeman.
Rolf Bergkamp

**Rolf Bergkamp** is a mercenary who appears in Primary colours. He is a member of Legion who offers Burlak to join Russians with other soldiers if Burlak rejects Heike's offer. If Burlak accepts him he serves under him until New Samarkand is destroyed. Afterwards he betrays Burlak and returns to Legion. He is killed during attack on Legion base.
Americans

**Americans** are one of three nations in Original War and one of main factions of the game. Americans use more advanced technologies than Russians and stronger vehicles than Arabs. Especially their Optoelectronic technologies is their advantage over other sides. Alpha is their main base. They are led by Ron Harrison who is later replaced by Arthur Powell. John Macmillan can become american commander after Powell in last mission.

Americans are playable in American Campaign during which player takes role of John Macmillan. Americans are also playable in Alliance missions. Americans are associated with Blue colour. Turquoise is American secondary colour.

## Technologies

* Basic technology
	+ Solar power
	+ Solar engine
	+ Oil power
	+ Oil engine
	+ Apeman language
	+ Apeman Psychology
	+ Siberite detection
	+ Technology upgrade 1
	+ Technology upgrade 2
	+ Technology upgrade 3
* Weapon technology
	+ Gatling gun
	+ Gun
	+ Advanced metallurgy
	+ Rocket
	+ Soporific ammunition
	+ Weapon upgrade 1
	+ Weapon upgrade 2
	+ Weapon upgrade 3
* Optoelectronic technology
	+ Radar
	+ Remote control
	+ Laser sights
	+ Materialization detection
	+ Partial invisibility
	+ High-energy laser
	+ Double laser
	+ Optoelectronics upgrade 1
	+ Optoelectronics upgrade 2
	+ Optoelectronics upgrade 3
* Computer technology
	+ AI
	+ Advanced AI
	+ Advanced chassis
	+ Computer upgrade 1
	+ Computer upgrade 2
	+ Computer upgrade 3
* Siberite technology
	+ Siberite power
	+ Siberite engine
	+ Siberite fission
	+ Siberite technology upgrade 1
	+ Siberite technology upgrade 2
	+ Siberite technology upgrade 3

## Vehicles

* Chassis
	+ Light wheeled chassis
	+ Medium wheeled chassis
	+ Heavy wheeled chassis
	+ Medium tracked chassis
	+ Heavy tracked chassis
	+ Morphling

* Engines
	+ Solar engine
	+ Combustion engine
	+ Siberite engine

* Steering
	+ Manual Steering
	+ Remote Steering
	+ Computer Steering

* Weapons/Equipment
	+ Machine gun
	+ Gatling gun
	+ Light gun
	+ Double gun
	+ Heavy gun
	+ Rocket launcher
	+ Laser
	+ Double laser
	+ Siberite rocket
	+ Radar
	+ Cargo bay
	+ Bulldozer
	+ Crane

## Personnel

SoldierMechanicScientistEngineerSniperBazookerMortarman
## Buildings

DepotWarehouseArmouryBarracksBasic LabWorkshopFactoryControl TowerBreastworksBunkerAutomatic turretSolar Power PlantOil MineOil Power PlantSiberium MineSiberium Power Plant
## Appearance

Missions in bold are missions in which American units can be controlled by player. Americans appear in 30 Missions.

* **American Campaign**
* We are the Champions
* Hunting Grounds
* Wipeout
* **Water is Wide**
* Step by Step
* Build-up
* Epsilon chapter
* Pursuit of progress
* New end
* Triangulation
* Final Battle
* **Long Way Out**
* **Peace on Earth**
* **Think Tank**
* **War is Peace**

Factions in Original War
Omar Ali

**Omar Ali** is an Arabian sheik who is one of main Arabian commanders. He appears in American Campaign as minor character who serves as the final antagonist of the campaign. He also apears in Russian Campaign as an antagonist. He can also appear in Alliance missions.

## American Campaign

He plays a minor role in the American Campaign. In Final Countdown Omar and Heike Steyer lead the attack on the Siberite Motherlode, with the intention of contaminating it when the Americans defeat the Russian forces. The attack is unsuccessful and Omar is killed by Americans.

## Russian Campaign

Omar commands Arabian forces that trap Burlak and his men during Water is Wide. He can be killed which results with Heike swearing revenge on Burlak.

If he survives he commands New Samarkand and capitulates to Russian forces during Primary colours. At the time he is the main commander of Arabs.

## Alliance Missions

He can appear in War is Peace. He joins Alliance when it destroys Legion base. When Alliance defeats Russians he tries to contaminate Siberite Motherlode but is killed.

## Appearances

### Russian Campaign

* Water is Wide
* Primary colours (determinant)
Patch 3.0.9.305 (BETA)

**Patch 3.0.9.305 (BETA)** is a patch for Original War. It updates the game to version 3.0.9.305 (BETA).

## Changelog

* 3.0.9.305
* Added: Alternative Factory UI (WIP)
* Added: Frog model (by Jacok)
* Added: Update System
* Added: SAIL Events (OilExtracted and SibExtracted)
* Added: SAIL Functions (ForceExclamation, UnitInBattle and InitHc\_All)
* Bug Fix: OW now looks inside AR folder for Arabian exclamations
* Bug Fix: Misc bug fixes
* Bug Fix: Fixed bug with Rewarding Units screen
* Changed: Redesigned Modern UI
* Changed: Multiplayer IRC Lobby now using irc.owsupport.com
Primary colours

**Previous:** Triangulation

**Next:** Final Battle

**Primary colours** is the fourteenth mission in Russian Campaign. Burlak has to destroy Arabian base New Samarkand to reach Alaskite Motherlode.

### Medals

* Alaskite mine protected.
* Behemoth built.
* Few casualties.

## Map

Map full of forests. Player starts on a Plain in west. There is an Oil source and Siberite source making it a good place for base. There are some bedrocks that make it good for defense. Behind the forest there is a large Arabian base. Legion has a base on a hill in South.

## Characters

### Russian

* Yuri Ivanovich Gorky
* Dmitry Alanovich Gladkov (determinant)
* David Nikitovich Platonov (mentioned)
* Other selected characters

### Arabian

* Heike Steyer (determinant as Legion)
* Omar Ali (determinant)
* Abdul Shariff (determinant)

## Bases

* V. K. Bluekher
* New Samarkand

## Trivia

* Player can research all technologies except Alaskite rocket in this mission. The fact that he can have Arabian soldiers under his command make it the mission with largest portion of technologies avaible excluding Final Battle.
* While selecting personnel, player can actually choose more characters than the game limits him to. If player chooses more and pushes Escape button then the game continues with all selected characters.

Missions in Original War
Original War - Online

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Original War - Online** was a browser game based on Original War. It was made by Emerson Games. The game was announced in 2008. Game website was taken down some time after 2016.

## Links

* Archived website
* OWAR Center
Rosyjskie Złoto

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**
**Rosyjskie Złoto** (English: **Russian Gold**) is a mod by Tex. It was released on 12 May 2012. It has 4 missions. It is avaible only in Polish language.

Description of the mod is: Russia has the most oil. The USA has crates. Mercenaries rob Russia and the USA! Siberite/Alaskite and EON/TAWAR is not yet known!
Patch 2.0.7.201 RC1

**Patch 2.0.7.201 RC1** is a patch for Original War. It updates the game to version 2.0.7.201 RC1.

## Changelog

* Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
* Fixed: Fixes for AM10\_cont, AM14 and AM15 [Issue #498]
* Fixed: Fixes for Am09 [Issue #502]
* Fixed: Fixes for AM06\_cont and AM12 [Issue #510]
* Fixed: Fixes for Am08 [Issue #512]
* Fixed: Fixes for Ru05 [Issue #513]
* Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
* Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
* Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
* Fixed: Ru 06, 12a [Issue #526]
* Fixed: Ru 04, 05, 08, 10 [Issue #533]
* Fixed: Cinematics skip - music still playing [Issue #547]
* Fixed: AM 11\_Cont doesn't end when objectives complete [Issue #561]
* Fixed: Fixed prakun model [Issue #500]
* Fixed: Am10\_cont - invalid chassis [Issue #563]
* Fixed: Am09\_cont - missing dialog and disabled barracks [Issue #564]
* Improved: Remade OW Intro [Issue #562]
* Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
* Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
* Improved: Editor - Inspect Profile Tool [Issue #553]
* Improved: GUI Replaced with SGUI
Vehicles

Vehicles can be built in Workshop and Factory. Player can equip them with different Chassis, Weapons and Engines. Steering is also

## Chassis

* Light wheeled chassis
* Medium wheeled chassis
* Heavy wheeled chassis
* Medium tracked chassis
* Heavy tracked chassis
* Morphling
* Hovercraft
* Light trike chassis
* Medium trike chassis
* Half-tracked chassis

## Engines

* Combustion engine
* Siberite engine
* Solar engine

## Steering

* Apeman Steering
* Computer Steering
* Manual Steering
* Remote Steering

## Weapons

* Machine gun
* Double machine gun
* Heavy machine gun
* Multi-missile ballista
* Gatling gun
* Light gun
* Double gun
* Gun
* Heavy gun
* Rocket launcher
* Rocket
* Flame-thrower
* Laser
* Double laser
* Self-propelled bomb
* Siberite rocket
* Behemoth

### Civilian equipment

* Radar
* Time lapser
* Control tower
* Cargo bay
* Bulldozer
* Crane
Sabre-tooth tiger

**Sabre-tooth tiger** is one type of Animals appearing in Original War. It is a dangerous predator that is pretty fast and attacks human units often. They can be tamed by Desert warriors.

## Skills

* Speed: 15
* Defence: 10
* Attack against soft targets: 25
* Attack against vehicles: 11
* Attack against buildings: 11
* Cadence (shots/time): 1/20
Skill

**Skill** is an important feature that determines how experienced is each Character. Each character can earn experience and higher up his skills. There are 4 types of Skills each linked with individual Profession.

## Skills

* Soldier - attack and defense skill. Character earns experience for this skill by fighting with rifle, pistol or from turret.
* Engineer - determines how quickly is character building and repairing Buildings. Experience gained by carrying resources and by building and repairing buildings.
* Mechanic - skill determines how well character fights with vehicles and how quickly he/she repairs or Builds vehicles. Experience gained by using vehicles, repairing vehicles and building vehicles.
* Scientist - Research and healing skill. Experience gained by research and healing. More experience means quicker research an healing.

## Experience

There are 10 levels of skill depending on experience points.

* 0 level - 0 points.
* 1 level - 1000 points.
* 2 level - 3000 points.
* 3 level - 7000 points.
* 4 level - 11000 points.
* 5 level - 20000 points.
* 6 level - 35000 points.
* 7 level - 55000 points.
* 8 level - 90000 points.
* 9 level - 150000 points.
* 10 level - 240000 points
Patch 2.0.3.5

**Patch 2.0.3.5** is a patch for Original War that updates the game to version 2.0.3.5.

## Changelog

* Added: Make it so mods can change Gallery parts and add new ones (Issue #116)
* Added: Add ability to customize SAIL Syntax Highlighting (Issue #120)
* Added: When creating new Unit re-use old slots (Issue #130)
* Added: Error Log Tick (Issue #149)
* Added: Steam Workshop Support (Issue #189)
* Bug Fix: Am08 (Issue #6)
* Bug Fix: problemy z intrem Ru (Issue #94)
* Bug Fix: Am10\_cont (Issue #100)
* Bug Fix: Ru02 (Issue #103)
* Bug Fix: Multiplayer maps (Issue #105)
* Bug Fix: Alt tabbing ogl (Issue #106)
* Bug Fix: OWOGL re-loads some textures before drawing each frame (Issue #113)
* Bug Fix: GrndSec throws error about multiple OW's (Issue #115)
* Bug Fix: Clicking on Minimap using OpenGL Renderer doesn't work (Issue #117)
* Bug Fix: OW Editor Leaks memory when using Raise/Lower Hex (Issue #118)
* Bug Fix: Contaminating scientist (Issue #122)
* Bug Fix: Putting driver into sleep with soporific ammunition (Issue #126)
* Bug Fix: Invalid Hint Types set in Custom Maps do not show correct image (OGL) (Issue #137)
* Bug Fix: OW Editor allows users to create files with non-standard ASCII characters (Issue #145)
* Bug Fix: Shift+Exit vehicle bug (Issue #159)
* Bug Fix: Am13 (Issue #167)
* Bug Fix: Am02 (Issue #168)
* Bug Fix: Ru08 (Issue #177)
* Bug Fix: Too many Anim Layers (Issue #190)
* Bug Fix: Too many Lasers (Issue #191)
* Bug Fix: Editor does not display GBI when first imported (Issue #193)
* Bug Fix: Arabian Layout bug (Issue #194)
* Bug Fix: Am06 - Fixed minor misspelling.
* Bug Fix: Am15 - Laggy behaviour was reported
* Bug Fix: Ru09 - Fixed minor dialogue error (dialogue string was misspelled)
* Changed: Am05 (Issue #45)
* Changed: Ru15a + Am15a (Issue #156)
* Changed: Ru15a + Am15a (Issue #157)
* Changed: Ru15a + Am15a (Issue #158)
* Improved: Implement AVI Videos in OpenGL Renderer (Issue #92)
* Improved: Points of Siberit detection and shipments on minimap (Issue #128)
* Improved: Modify Server to Pause Game when a client requests more than 1 second worth of Ticks (Issue #151)
* Improved: Make Randomize SAIL functions unusable in Multiplayer Maps (Issue #160)
* Improved: Hide "Include"-section in SAIL editor (Issue #169)
* Improved: Increase max environment objects from 1500 to 5000 (Issue #181)
* Improved: Make reg\_obj2 a dynamic array (Issue #182)
Self-propelled bomb

**Self-propelled bomb** is a weapon used by Arabian vehicles. It deals high damage but is of limited use due to being a suicide weapon.

## Attributes

* Price: 01 Crates, 25 Siberite
* Time to build: 50
* Range 1-1
* Attack against soft targets: 100
* Attack against vehicles: 200
* Attack against buildings: 600
* Cadence (shots/time): 1/1
Patch 2.0.7.205 RC4

**Patch 2.0.7.205 RC4** is a patch for Original War. It updates the game to version 2.0.7.205 RC4.

## Changelog

* Fixed: Error in czech tooltip for placing turret weapon [Issue #382]
* Fixed: AutoEnemy needs to be switched back on (RU07) [Issue #496]
* Fixed: Fixes for AM10\_cont, AM14 and AM15 [Issue #498]
* Fixed: Fixed prakun model [Issue #500]
* Fixed: Fixes for Am09 [Issue #502]
* Fixed: Fixes for AM06\_cont and AM12 [Issue #510]
* Fixed: Fixes for Am08 [Issue #512]
* Fixed: Fixes for Ru05 [Issue #513]
* Fixed: (Multiplayer) Rocky Pass, Wilderness [Issue #520]
* Fixed: Am 03, Ru 02, 03, 05, 08 [Issue #524]
* Fixed: Ru 03, 11, 13, 14, 15 [Issue #525]
* Fixed: Ru 06, 12a [Issue #526]
* Fixed: Ru 04, 05, 08, 10 [Issue #533]
* Fixed: Cinematics skip - music still playing [Issue #547]
* Fixed: AM 11\_Cont doesn't end when objectives complete [Issue #561]
* Fixed: Am10\_cont - invalid chassis [Issue #563]
* Fixed: Am09\_cont - missing dialog and disabled barracks [Issue #564]
* Fixed: Am15a - missing Coonie Travers [Issue #565]
* Fixed: Ru10 - InGameOn bug [Issue #566]
* Fixed: Ru11 - units can't move [Issue #567]
* Fixed: Ru09\_cont - water issue [Issue #568]
* Fixed: Ru02 - how to kill Platonov [Issue #569]
* Fixed: Am12 - Fail retreat [Issue #570]
* Fixed: Am11\_cont - starting scene and polish dialogs fix [Issue #571]
* Fixed: Am09\_cont - disabled barracks after arabs barracks build [Issue #572]
* Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov [Issue #573]
* Fixed: Ru10 - Vsevolod blockade in intro [Issue #574]
* Fixed: Ru08 - delete Masha variable if Masha not exist [Issue #575]
* Fixed: Am07\_cont - missing medals descriptions [Issue #576]
* Fixed: Am09\_cont - infinity loop while arabian barracks construct [Issue #577]
* Fixed: Am11\_cont - two times ending mission [Issue #578]
* Fixed: Am13a - killable Gossudarov squad members [Issue #581]
* Fixed: Ru02 - build lab and workshop objective [Issue #582]
* Fixed: Ru03 - kirov mechanics stuck [Issue #584]
* Fixed: Am15a | Ru15a - americans cannot rebuild sib mines [Issue #585]
* Improved: Remade OW Intro [Issue #562]
* Improved: Allow multiple buildings to be placed when SHIFT key is held [Issue #532]
* Improved: Make Flamethrower Destroy Environment and Burn Grass [Issue #543]
* Improved: Add SAIL Libraries inside mod directory [Issue #544]
* Improved: Editor - Inspect Profile Tool [Issue #553]
* Improved: GUI Replaced with SGUI
Workshop

**Workshop** is a Building that allows changing Characters to Mechanics and building of Vehicles. It can also mount Weapons to defense towers and Dismantle vehicles. It can be upgraded to Factory.

## Attributes

* Price: 40 Crates (35 Crates for Arabs)
* Energy required: 0
* Time to build: 120 (Americans)
* Time to build: 130 (Russians)
* Time to build: 110 (Arabs)
* Defense: 60 (American)
* Defense: 65 (Russian)
* Defense: 55 (Arabian)
Patch 1.12.10.1 RC1

**Patch 1.12.10.1 RC1** was a patch for Original War that updated the game to version 1.12.10.1 RC1.

## Changelog

* 1.12.10.1
	+ Bug Fix: Am missions with a movies are globally broken (Issue 12)
	+ Bug Fix: Error with loading save (Issue 2)
	+ Changed: Saving with Editor is disabled when going in-game until the map is reset
	+ Changed: Re-wrote FacePanel so it streatches properly

Note: Contains Radzio's Missing 2012 bug fixes
Soul of the Apeman

**Previous:** Baptism by Fire

**Next:** From the Future with Love

**Soul of the Apeman** is the fifth Mission in American Campaign.

The American situation is tough - the Russians have more soldiers and superior weaponry. A meeting has been held to discuss a new strategy. John Macmillan is returning to Gamma with the best solution they could find.

Co-ordinates: East of Gamma Base; July 18, ERA + 1

John and his men are heading eastward to find the Apemen and try to establish contact with them. This may give them the edge over the Russians.

## Mission Objectives

* Tame an Apeman and turn him into an engineer.
* Train at least five Apemen engineers.
* Research Radar.
* Try to build at least one vehicle or turret with a radar.

### Medals

* Lots of workers trained.
* Radar researched.
* Radar built.

## Characters

* John Macmillan
* Tim Gladstone
* Denis Peterson
* Ron Harrison
* Jeff Brown (determinant)
* Lucy Donaldson (determinant)
* Frank Forsyth (determinant)
* Lisa Lawson (determinant)
* Other player selected characters.

### Animals

* Gwrhkhsh
* Bongo
* Urgh
* Kong
* Hump
* Yuk
* Pik

## Map

Map is full of forests. There is a large Swamp on South to which a small River from Northwest leads. There are some Rocky hills on themap. One can be seen in the middle which can be used to increase defense of the Delta base. Second one much larger on Southeast which is a place from where Arabs are coming from. There are many Apemen on the map.

## Trivia

* Second mission of cut Arabian Campaign would be Arabian counterpart of Soul of the Apeman as players task would be to destroy Delta and stop American research of Apemen language.
* First appearance of Arabs in American Campaign.
* Apemen trained in this mission reappear in the next mission.

Missions in Original War
Soldiers of Honor

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Soldiers of Honor** is a mod by Creative and Mik Ogniokrwisty. It was released on 12 April 2016. It contains 10 missions and is avaible in Polish, English and French language.

American engineer Bradley Madison is the protagonist. Story takes place in September 2016 when enemy troops attack Bradley's base.
Space-time tech upgrade 2

**Space-time tech upgrade 2** is a technology that increases the size and strength of the tau field created by Tau-radiation ammunition by another 50%. Relocation ammunition relocates objects another 50% further. It also extends the spontaneous teleportation teleportation distance to 20 hexes and increases the size and strength of the tau field made by Time lapser by 50%. Research time is 200.
Solar engine

**Solar engine** is a technology that allows player to build Vehicles with Solar engine. It can be developed in Basic laboratory after developing Solar power technology. Research time is 20.

Solar engine is the weakest engine in the game. It cant be used for heavier Vehicles and quickly lose energy. It doesn't need any resource as it uses eletricty produced by Sun. If the vehicle doesn't move it recharges.

Russians are the only nation that doesn't use it. In Wipeout Burlak dismisses the idea of using Solar energy as it sin't effective enough.

## Attributes of engine

* Price: 10 Crates
* Time to build: 20
* Chassis:Light wheeled chassis, Medium wheeled chassis, Medium tracked chassis, Hovercraft, Light trike chassis, Medium trike chassis, Half-tracked chassis
Čtenáři Koránu

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Čtenáři Koránu** (Readers of Quran) is a mod by LuK4SO. It was released on 7 July 2007. It is avaible only in Czech language. It contains 2 missions. It was added to Original-War.net on 21 July 2007.

The main character is a scientist Igor Zaisan who used to be Russian general. He wanted to help an Arabian mercenary Pavla get to EON, but Russians have revealed Igor's plan and Igor is forced to enter EON. He tries to contact someone through radio but only person he manages to contact speaks only Arabian.
Weapon upgrade 1

**Weapon upgrade 1** is a technology that improves the range of weapons of basic professions and Apeman soldiers by 2; increases damage by weapons of basic professions, special professions and soldiers, machine gun, double machine gun and heavy machine gun by 40% against vehicles and buildings. It also increases the number of projectiles in a batch of machine gun, double machine gun and heavy machine gun by 100. Research time is 100.
Ron Harrison

General **Ron Harrison** is the commanding officer of American forces in Pliocene. He is a capable commander who has a good relationship with Macmillan and other soldiers who serve under him. He is killed during Russian attack on Alpha.

### American Campaign

* Baptism by Fire
* Soul of the Apeman
* From the Future with Love
* Payback Time
* Natural Born Heroes
The Expendables

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**The Expendables** is a mod released on 12 November 2015. It was created by Creative and inspired by film series of the same name. It has 11 missions.

Story follows american soldier Scoot McRoy who along with his brothers must restore the Americac dominance and take over the main deposit of Siberite.
Peter Alexeivich Morozov

**Peter Alexeivich Morozov** is a Russian General who commands Russian forces in Pliocene until Marshal Yashin arrives to the past. He is reportedly first Russian soldier who got in past. He founded V. I. Lenin base after he arrived. Player never meets him personally and his fate is left unresolved. He was most likely killed during Arabian attack on V. I. Lenin. Nikolay Mironovich Yashin becomes main Russian commander afterwards.
Over Your Dead Body

**Over Your Dead Body** was was planned eight mission of Arabian Campaign. Not much is known about the mission but it is stated that in the mission Heike defends an Arabian base from Russian attack. She is promised reinforcements, but these never arrive and she is finally ordered to surrender. She falls into Russian captivity..

Mission would most likely see Heike defending New Kabul making it Arabian counterpart to Fox hole.

## Characters

### Russian

* Yuri Ivanovich Gorky (possibly)

Missions in Original War
Water is Wide

**Previous:** Praying for the Dead

**Next:** Step by Step

**Water is Wide** is the fifth mission in Russian Campaign. Burlak and his soldiers has to help V. A. Ovsyenko but gets trapped by Arabs on a Peninsula at a River that was missing on a map.

## Mission Objectives

* Get to the southwestern corner of the map with every unit in a vehicle.

### Medals

* Little time wasted.
* Apeman tamed.
* Sheik Omar killed.

## Map

The most significant part of the map is a wide river which bends in the area and forms a Peninsula on which Russians are trapped by Arabians who build a base at the mouth of Peninsula. There are two fords leading from peninsula - one to areas North where player can find some Apemen to tame. The other one leads south to area where Crate shipments land very often.

## Characters

### Russian

* Yuri Ivanovich Gorky
* David Nikitovich Platonov
* Lev Timurovich Titov
* Oleg Kazimirovich Gleb
* Goraciy Mironovich Petrosyan
* Lazar L. Dolgov
* N. P. Petrovova
* Niefiod Osilovich Lipshchin
* Olga N. Kapitsova
* B. L. Karamazov
* Captain Bukov (mentioned)

### Arabian

* Heike Steyer
* Omar Ali

## Trivia

* The fact that shipments land in the south of map more often than anywhere else on the map is pointed out by Petrosyan in mission Step by Step which gives him the idea for technology Materialization prediction.
* The mission is linked to Siberite! as American attack on V. A. Ovsyenko is what started both missions.
* This is the first mission to confirm that characters have their counterpart in both American timeline and Russian timeline.

Missions in Original War
Multiplayer

**Multiplayer** is a game mode in Original War that allows game of multiple players. Multiplayer can be played through LAN and has 16 single maps. Each map allows different game modes.

## Maps

### Original maps

* Alien base
* Babylon
* Bastard Pass
* Bloody Valley
* Flags
* Football
* ForestLand
* Four to Win
* Highlands
* Party
* River Of Lost Souls
* Rocky Land
* Stonehenge
* Table Mountain
* The Abbys
* Wilderness

### Added later

* Mastodons Trail
* Midle Ground
* Mountain Labyrinth
* Mudbath
* Night Fight
* Rocky Pass
* Siberia
* Decravass
* Jungle Law
* Big Alien base
* Competitions
* Great Circle

## Game modes

* Clan war
* Arabia war
* War!!!
* Convoy
* First one is the best
* Countries
* Seeking in darkness
* Oil party
* Sielanka
* Speed
* Cold war

Missions in Original War
Medium trike chassis

**Medium trike chassis** is an Arabian counterpart of Medium wheeled chassis. It is stronger but slower than Light trike chassis. It is still weaker than American and Russian wheeled vehicles. It can't climb hills.

## Advantage

* Equipment: All
* Requires: Factory
* Price: 15 Crates
* Time to build: 20
* Defense: 35
* Protection: 90
* Speed: 14
The Cleansing

**Previous:** New end

**The Cleansing** is an alternative twelfth mission in Russian Campaign. It isn't a mission in a normal sense as it includes only a Cutscene showing Burlak's trial during which David Nikitovich Platonov sentences Burlak to death with assistance of Oleg Kazimirovich Gleb and Burlak is then executed which leads to Game Over.

## Characters

* Yuri Ivanovich Gorky
* David Nikitovich Platonov
* Oleg Kazimirovich Gleb (determinant)

## Map

It is literally the same map as October Revolution.

Missions in Original War
Nikolay Mironovich Yashin

**Nikolay Mironovich Yashin** is a Marshal of Russian army who was chosen to be the commander of Red Army Pliocene Group. He first appears in mission Fox hole when he arrives to the past and can take his place. He de-facto replaces Peter Alexeivich Morozov as the main russian commander. He is killed during events of New end and David Nikitovich Platonov replaces him.

### Russian Campaign

* Fox hole
* Build-up
* Epsilon chapter
* Pursuit of progress
* New end

## Trivia

* In a mod Arabian Campaign it is stated that his version from American timeline fought in Chechnya where he proved to be dangerous commander. The mod is based on notes by Altar Interactive so this would likely appear in official Arabian Campaign.
Original Revamp

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Original Revamp** is a mod by Odd1. It changes the Russian Campaign through a improvements to the mission scripts and higher difficulty level. It also adds a skirmish mode.

## Russian Campaign

Changes include better AI in every mission. There is also improved or added new medals/secondary missions where ideas were unused or poorly implemented ideas. Fixed bugs, such as not saving secondary characters. Some new sounds. Apemans have more skill and move between missions. Masha gets a unique bonus on armor and speed, depending on the chassis. Player can meet and potentially kill characters from American Campaign.

## Skirmish

Skirmish includes several maps. Maps are taken either from Multiplayer or campaigns. Player can choose map and then has to set the skirmish -number of enemies and their nation. Player can also choose his nation, number of people and his hero. He can also set how often crates materialize, number of Apemen, resources on starting positions, avaible technologies and how often people "respawn."

* Maps:
	+ Alien base
	+ Babylon
	+ Bastard Pass
	+ Beta
	+ Bloody Valley
	+ Final Battle 1
	+ Final Battle 2
	+ Flags
	+ Four to Win
	+ Gamma
	+ Highlands
	+ Party
	+ River Of Lost Souls
	+ The Abbys
Patch 1.04

**Patch 1.04** was a patch for Original War that updated the game to version 1.04.

## Changelog

* Added: Ability to load mods from a owp file
* Added: Ability to modify the menus
* Added: Mods section in main menu
* Added: Game version label on main menu
* Added: Clients connecting to a host no longer have to select the mod the host is using. It will automaticaly load the mod the host has if its on the clients pc.
* Bug Fix: Colour, Team and Position checkbox's no longer cause violations if a player joins when another player is selecting one of them.
* Bug Fix: Cutscenes after the first play correctly now. (they were broken in 1.03)
* Exploit Fix: Apemen can no longer become invisible. Only soldiers can place mines(note: other units will still walk to the location, but not place mines).
* Exploit Fix: No longer can you use enemies vehicles when u have the factory selected when it builds a unit or when a mechanic enters a vehicle.
* Exploit Fix: Holding down S before exploding a Self Destructing Car no longer causes a large explosion based on how long the S key was held.
* Changed: Pause disabled in multiplayer games. Restart and Quick Restart shortcuts disabled in Multiplayer.
Space-time laboratory

**Space-time laboratory** is an upgraded Laboratory that allows Space-time research. It is used only by Russians.

## Technologies

Space-time laboratory allows to research technologies:

* Spatial anomalies
* Local tau-field
* Homogenous tau-field
* Limited spontaneous teleportation
* Tau-radiation
* Space-time tech upgrade 1
* Space-time tech upgrade 2
* Space-time tech upgrade 3

## Attributes

* Price: 20 Crates, 10 Siberites
* Energy: 30
* Time to build: 60
* Defense: 75
Original War Cooperation

**The subject matter of this article is non canon and not part of any official continuity. It is made by fans.**

**Original War Cooperation** is a mod by Nefarem. It was released on 13 November 2016. It allows layer to play with friends multiplayer mode in missions from original campaigns. It includes 17 maps

The mod is available in the fPolish, English, Czech and French language.