recursal/Fanatic-Fandom huggingface dataset:
Count Dooku (Crew)

***Languages*** : **English** Français

## Card Text/Ability

Before a ship at range 0-2 rolls attack or defense dice, if all of your  are active, you may spend 1  and name a result. If the roll does not contain the named result, the ship must change 1 die to that result.

Force: +1▴

### Extended Legal :

Yes

*Dooku, a Force-sensitive human male, was a Jedi Master that fell to the dark side of the Force and became the Sith Lord Darth Tyranus during the final years of the Galactic Republic. After leaving the Jedi Order, he claimed the title Count of Serenno and, during the Clone Wars, served as Head of State of the Confederacy of Independent Systems. He was the second apprentice of Darth Sidious, the Dark Lord of the Sith whose plan to conquer the galaxy relied on Dooku leading a pan-galactic secessionist movement against the Republic. As such, Dooku immersed himself in the dark side and worked tirelessly to advance his master's plans, but ultimately forgot that treachery was the way of the Sith.* read more

## Card Text/Abilities

Before a ship at range 0-2 rolls attack or defense dice, if all of your  are active, you may spend 1  and name a result. If the roll does not contain the named result, the ship must change 1 die to that result.

* Force: +1▴

## See Also

* Count Dooku (Sith Infiltrator)
* Count Dooku (Siege Of Coruscant)
Captain Oicunn

***Languages*** : **English** Français

**3**
Init
**Captain Oicunn**
*Inspired Tactician*
Limited: 1

***Barrow Oicunn** was an officer in the Republic Navy and later, an admiral in the Imperial Navy. When the Clone Wars broke out and affected the galaxy at large, Oicunn joined the Humbarine sector defense forces, which had recently fallen under the jurisdiction of the Galactic Republic war council. Oicunn's homeworld, Humbarine, suffered repeated attacks from the Confederacy of Independent Systems, prompting the junior officer to adopt inspired tactics within the limitations of Republic protocol. Oicunn welcomed Palpatine's New Order, believing that a Galactic Empire would be able to maintain peace and justice throughout the galaxy. The lieutenant had the utmost respect for the rulers of the new regime, and swiftly rose through the ranks of the Imperial Navy, eventually reaching the rank of admiral.* read more

## Card Text/Abilities

You can perform primary attacks at range 0.

 Titles

* •Dauntless

## Availability

* Galactic Empire Conversion Kit (Cards and Dials)
* VT-49 Decimator Expansion Pack
Cutthroat

## Card Text/Ability

After another friendly ship at range 0-3 is destroyed, if that ship is limited or has the Cutthroat upgrade, you may remove 1 of your orange or red tokens, or recover 1 non-recurring  on your ship card or one of your equipped upgrade cards.

## Cart Text/Abilities

After another friendly ship at range 0-3 is destroyed, if that ship is limited or has the **Cutthroat** upgrade, you may remove 1 of your orange or red tokens, or recover 1 non-recurring  on your ship card or one of your equipped upgrade cards.

## Availability

* Fugitives and Collaborators Squadron Pack
Fifth Brother (TIE Advanced v1)

***Languages*** : **English** Français

**4**
Init
**Fifth Brother**
*Ruthless Brute*
Limited: 1

*Fifth Brother was a gray-skinned humanoid male Inquisitor of the Galactic Empire several years before the Battle of Yavin. On the orders of the Emperor, Darth Sidious, the Fifth Brother was dispatched by the Sith Lord Darth Vader to hunt the growing rebellion against the Empire. He later perished by the hands of former Sith Lord Darth Maul on Malachor.* read more

## Card Text/Abilities

While you perform an attack, after the Neutralize Results step, if the attack hit, you may spend 2  to add 1  result.

* Force: 2▴

## Availability

* Hotshots and Aces Reinforcements Pack (Pilot Cards Only)
Captain Sear

***Languages*** : **English** Français

**2**
Init
**Captain Sear**
*Kage Infiltrator*
Limited: 1

## Maneuver Chart

Maneuvers

*Rackham Sear was a male Kage who served as a captain in the Confederacy of Independent Systems during the Clone Wars. He was also brother to fellow Kage warrior and confederate officer, Colonel Coburn Sear. Believing that the Jedi had sided against liberty and justice, Sear obtained a holographic layout of the Jedi Temple from the bounty hunter Cad Bane, and he and General Kleeve orchestrated an attack on the temple.* read more

## Card Text/Abilities

While a friendly ship at range 0-3 performs a primary attack, if the defender is in its , before the Neutralize Results step, the friendly ship may spend 1 calculate token to cancel 1  result.
Fearless

***Languages*** : **English** Français

## Card Text/Ability

While you perform a  primary attack, if the attack range is 1 and you are in the defender's , you may change 1 of your results to a  result.

## Cart Text/Abilities

While you perform a  primary attack, if the attack range is 1 and you are in the defender's , you may change 1 of your results to a  result.

## Availability

* Fang Fighter Expansion Pack
* Scum and Villainy Conversion Kit
Evade

An Evade is one of the Actions available in the game.

Pilots can evade to fly defensively. When a ship performs an Evade action, it gains one evade token. A ship is evading while it has at least one evade token. Evade tokes are circular, green tokens. While an evading ship defends, during the Modify Defense Dice step, it can spend one or more evade tokens to change that many of its blank or Focus results to Evade results.

* If an ability instructs a ship to gain an evade token, this is different than performing an Evade action. A ship that gains the token without performing the action can still perform the Evade action this round.
Dace Bonearm

***Languages*** : **English** Français

**4**
Init
**Dace Bonearm**
*Outer Rim Mercenary*
Limited: 1

## Maneuver Chart

Maneuvers

*Dace Bonearm was a male Human bounty hunter active in the Outer Rim Territories during the height of the Galactic Civil War. Dace would frequently associate with the assassin droid IG-72.[1] In 0 BBY, Dace and IG-72 both accepted bounties from Jabba the Hutt in his townhouse in Mos Eisley, meeting with him immediately after Greedo accepted the bounty on Han Solo.* read more

## Card Text/Abilities

After an enemy ship at range 0-3 receives at least 1 ion token, you may spend 3 . If you do, that ship gains 2 additional ion tokens.

* Charges: 3▴

 Titles

* •Moldy Crow

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Corsair Refit

***Languages*** : **English** Français

## Card Text/Ability

Add , , and  slots.

**Bonus Attack:** Spend 1  to perform a , , or  attack.

 +2 Hull
 −2 Shields
 +1 Energy

## Card Text/Abilities

Add , , and  slots.

**Bonus Attack:** Spend 1  to perform a , , or  attack.

 +2 Hull

 −2 Shields

 +1 Energy

## Availability

* C-ROC Cruiser Expansion Pack
* Huge Ship Conversion Kit
Esege Tuketu

***Languages*** : **English** Français

**3**
Init
**Esege Tuketu**
*Selfless Hero*
Limited: 1

## Maneuver Chart

Maneuvers

*Flight Officer Esege "Tuke" Tuketu was a Narvath pilot who served with Task Force Aster in the New Republic Defense Fleet's Fifth Battle Group. During the Black Fleet Crisis, Tuketu piloted a K-Wing with his gunner Skids, and commanded Red Flight at the Battle of Doornik-319.* read more

## Card Text/Abilities

While a friendly ship at range 0-2 defends or performs an attack, it may spend your focus tokens as if that ship has them.

## Availability

* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
Blade Squadron Veteran

***Languages*** : **English** Français

**3**
Init
**Blade Squadron Veteran**
'

## Card Text/Abilities

*A unique gyrostabilization system surrounds the B-wing's cockpit, ensuring that the pilot always remains stationary during flight.*

## Availability

* A/SF-01 B-Wing Expansion Pack
* Phoenix Cell Squadron Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)
First Order Elite

***Languages*** : **English** Français

## Card Text/Ability

You are a **wing leader**.
Your wingmates must be 2 or 3 TIE/fo Fighters or TIE/sf Fighters.

While you defend, up to 2 of your wingmates in the attack arc may suffer 1  or  damage to cancel a matching result.

## Card Text/Abilities

You are a **wing leader**.
Your wingmates must be 2 or 3 TIE/fo Fighters or TIE/sf Fighters.

While you defend, up to 2 of your wingmates in the attack arc may suffer 1  or  damage to cancel a matching result.

## Deckbuilding

* First Order
* TIE/sf Fighter or TIE/vn Silencer
Composure

***Languages*** : **English** Français

## Card Text/Ability

After you fail an action, if you have no green tokens, you may perform a  action. If you do, you cannot perform additional actions this round.

## Card Text/Abilities

After you fail an action, if you have no green tokens, you may perform a  action. If you do, you cannot perform additional actions this round.

## Errata

Should include the line: "If you do, you cannot perform additional actions this round."

*(Added "If you do, you cannot perform additional actions this round.")*

* Rules Reference 1.1.0

## Availability

* Guardians of the Republic Squadron Pack
* Hotshots and Aces Reinforcements Pack
* Lando's Millennium Falcon Expansion Pack
* Resistance Transport Expansion Pack
* Servants of Strife Squadron Pack
* Skystrike Academy Squadron Pack
G-1A Starfighter

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The **G-1A starfighter**, also known as the **G-1A transport**, was a model of starfighter. One such vessel was the Mist Hunter owned by the bounty hunter Zuckuss. The starship was small enough that it could be equipped with a cloaking device and, during the reign of the Galactic Empire, at least one G-1A starfighter was equipped with cloaking ability.* read more

## Available Through

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## Pilots

* •4-LOM
* •Zuckuss
* Gand Findsman
Cartel Spacer

***Languages*** : **English** Français

**1**
Init
**Cartel Marauder**
'

## Card Text/Abilities

*MandalMotors' M3-A 'Scyk' interceptor is purchased in large quantities by the Hutt Cartel and the Car'das smugglers due to its low cost and customizability.*

## Availability

* M3-A Interceptor Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Dengar

**This article is a disambiguation page for Dengar**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Dengar can refer to the following pages:

* Dengar (Gunner) (upgrade card)
* Dengar (JumpMaster) (pilot)
Dedicated

***Languages*** : **English** Français

## Card Text/Ability

While another friendly ship in your  or  at range 0-2 defends, if it is limited or has the **Dedicated** upgrade and you are not strained, you may gain 1 strain token. If you do, the defender rerolls 1 of their blank results.

## Card Text/Abilities

While another friendly ship in your  or  at range 0-2 defends, if it is limited or has the **Dedicated** upgrade and you are not strained, you may gain 1 strain token. If you do, the defender rerolls 1 of their blank results.

## Deckbuilding

* Republic
* Non-Limited

## Availability

* ARC-170 Starfighter Expansion Pack
* Guardians of the Republic Squadron Pack
Engine Upgrade

***Languages*** : **English** Français

## Cart Text/Abilities

*Large military forces such as the Galactic Empire have standardized engines, but individual pilots and small organizations often replace the power couplings, add thrusters, or use high-performance fuel to get extra push out of their engines.*

* +

## Squad Points

This is a variable-cost upgrade that changes price based on ship size.

## Availability

* BTA-NR2 Y-Wing Expansion Pack
* Fugitives and Collaborators Squadron Pack
* Millennium Falcon Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
Fifth Brother (Gunner)

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, you may spend 1  to change 1 of your  results to a  result.

Force: +1▴

### Extended Legal :

Yes

***Fifth Brother** was a gray-skinned humanoid male Inquisitor of the Galactic Empire several years before the Battle of Yavin. On the orders of the Emperor, Darth Sidious, the Fifth Brother was dispatched by the Sith Lord Darth Vader to hunt the growing rebellion against the Empire. He later perished by the hands of former Sith Lord Darth Maul on Malachor.* read more

## Card Text/Abilities

While you perform an attack, you may spend 1  to change 1 of your  results to a  result.

* Force: +1▴

## Availability

* Galactic Empire Conversion Kit
* VT-49 Decimator Expansion Pack
Chewbacca (Crew/Scum)

***Languages*** : **English** Français

## Card Text/Ability

At the start of the End Phase, you may spend 1 focus token to repair 1 of your faceup damage cards.

### Extended Legal :

Yes

*A legendary Wookiee warrior and Han Solo’s co-pilot aboard the* Millennium Falcon*, Chewbacca was part of a core group of Rebels who restored freedom to the galaxy. Known for his short temper and accuracy with a bowcaster, Chewie also has a big heart -- and is unwavering in his loyalty to his friends.* read more

## Card Text/Abilities

At the start of the End Phase, you may spend 1 focus token to repair 1 of your faceup damage cards.

## Availability

* Lando's Millennium Falcon Expansion Pack

## See Also

* Chewbacca (Crew/Rebel)
* Chewbacca (Crew/Resistance)
* Chewbacca (Modified YT-1300)
* Chewbacca (Scavenged YT-1300)
Dalan Oberos

**This article is a disambiguation page for Dalan Oberos**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Dalan Oberos can refer to the following pages:

* Dalan Oberos (Kimogila) (pilot)
* Dalan Oberos (StarViper) (pilot)
Fenn Rau (Sheathipede-class Shuttle)

***Languages*** : English Français

**6**
Init
**Fenn Rau**
*Reluctant Rebel*

## Maneuver Chart

Maneuvers

*Fenn Rau was a male Mandalorian who served as Skull Leader during the Clone Wars and, after the rise of the Galactic Empire, as the leader of the Protectors of Concord Dawn approximately three years before the Battle of Yavin. After being captured by Phoenix Cell, Fenn Rau was forced to work with his nominal enemies to escape his nemesis Imperial Viceroy Gar Saxon and his Imperial Super Commandos. Due to his respect for Sabine Wren's devotion to her rebel comrades, Rau decided to join the rebellion.* read more

## Card Text/Abilities

Before an enemy ship in your firing arc engages, if you are not stressed, you may gain 1 stress token. If you do, that ship cannot spend tokens to modify dice while it performs an attack during this phase.

## Errata/FAQ

### Errata 1.6 (Effective 28 Oct. 2022)

Should read :"...while it performs an attack during this phase."

(Replaced:"...while it performs an attack this phase."

### Rules Reference 1.1.0 (Effective 15 Jan. 2020)

Should read: "Before an enemy ship in your firing arc engages..."

(Replaced "After an enemy ship in your firing arc engages").

 Titles

* •Phantom

## Availability

* Ghost Expansion Pack
* Rebel Alliance Conversion Kit (Pilot Cards and Dials Only)

## See Also

* Fenn Rau (Crew) (upgrade)
* Fenn Rau (Fang Fighter/Rebel)
* Fenn Rau (Fang Fighter/Scum)
Deluxe Movement Tools and Range Ruler

## Publisher's Description

Upgrade every move you make in the intense space battles of X-Wing with the *Deluxe Movement Tools and Range Ruler*! This pack contains premium plastic maneuver templates and a range ruler to upgrade the corresponding components from your *X-Wing Core Set*. In addition to the eleven movement templates, you’ll also find a range ruler base and four range ruler segments that can be used individually or combined to make your measurements quick and precise.

## Contents

* 11 - Movement Templates
* 4 - Range Ruler segments
* 1 - Range Ruler base
Delta Squadron Pilot

***Languages*** : **English** Français

**1**
Init
**Delta Squadron Pilot**
'

## Card Text

*In addition to its missile launchers and six wingtip laser cannons, the formidable TIE defender is equipped with deflector shields and a hyperdrive.*

## Availability

* Galactic Empire Conversion Kit (Cards and Dials Only)
* TIE/D Defender Expansion Pack
* Skystrike Academy Squadron Pack
Death Watch Commandos (Crew)

## Card Text/Ability

During the System Phase, you may spend 1  to drop a Commando Team remote using the 1  template. You can place that device using either its front or rear guides.
 This card's  cannot be recovered.

Charges: 2

## Card Text/Abilities

During the System Phase, you may spend 1  to drop a Commando Team remote using the 1  template. You can place that device using either its front or rear guides.
 This card's  cannot be recovered.

* Charges: 2
Fenn Rau (Fang Fighter/Scum)

***Languages*** : English Français

**6**
Init
**Fenn Rau**
*Skull Leader*
Limited: 1

## Maneuver Chart

Maneuvers

*Fenn Rau was a male Mandalorian who served as Skull Leader during the Clone Wars and, after the rise of the Galactic Empire, as the leader of the Protectors of Concord Dawn approximately three years before the Battle of Yavin.* read more

## Card Text/Abilities

When you defend or perform an attack, if the attack range is 1, you may roll 1 additional die.

## Availability

* Fang Fighter Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)

## See Also

* Fenn Rau (Crew) (upgrade)
* Fenn Rau (Fang Fighter/Rebel)
* Fenn Rau (Sheathipede)
Colicoid Destroyer

***Languages*** : **English** Français

**8/0**
Init
**Colicoid Destroyer**
'

## Card Text/Abilities

*Designed by the Colicoid Creation Nest and equipped with powerful tentacles and a massive drill to tear through the hull of even the toughest starships and fortifications, the* Trident*-class Assault Ship is a terrifying testament to the threat posed by the Separatist Alliance.*

## Availability

* Trident-class Assault Ship Expansion Pack
Chancellor Palpatine

***Languages*** : **English** Français

## Card Text/Ability

**Setup:** Equip this side faceup.

After you defend, if the attacker is at range 0-2, you may spend 1 . If you do, the attacker gains 1 stress token.

During the End Phase, you may flip this card.

Force: +1▴

## Card Text/Ability

After you perform a purple  action, the ship you coordinated gains 1 stress token. Then it gains 1 focus token or recovers 1 .

Force: +1▴

### Extended Legal :

Yes

Note that during setup, this card can't be equipped with the Darth Sidious side face up. As such, only the Chancellor Palpatine side points count for Squad Building.

## Card Text/Abilities (Chancellor Palpatine)

**Setup:** Equip this side faceup.

After you defend, if the attacker is at range 0-2, you may spend 1 . If you do, the attacker gains 1 stress token.

During the End Phase, you may flip this card.

* Force: +1▴
* +

## Card Text/Abilities (Darth Sidious)

After you perform a purple  action, the ship you coordinated gains 1 stress token. Then it gains 1 focus token or recovers 1 .

* Force: +1▴
* +

### Notes

The Darth Sidious crew cannot be equipped directly; instead it must be equipped as Chancellor Palpatine, then flipped during play.

## Availability

* ARC-170 Starfighter Expansion Pack
* Sith Infiltrator Expansion Pack
Ezra Bridger (Gunner)

***Languages*** : **English** Français

## Card Text/Ability

After you perform a primary attack, you may spend 1  to perform a bonus  attack from a  you have not attacked from this round. If you do and you are stressed, you may reroll 1 attack die.

Force: +1▴

### Extended Legal :

Yes

***Ezra Bridger** was a human male Jedi Padawan who became a rebel fighter and revolutionary leader in the early rebellion against the Galactic Empire. He was born to Ephraim and Mira Bridger, whose public criticism of the Empire led to their imprisonment, leaving Bridger an orphan on the planet Lothal. He joined the rebel crew of the Ghost in 5 BBY and became the Jedi apprentice of Kanan Jarrus.*

## Card Text/Abilities

After you perform a primary attack, you may spend 1  to perform a bonus  attack from a  you have not attacked from this round. If you do and you are stressed, you may reroll 1 attack die.

* Force: +1▴

## See Also

* Ezra Bridger (Attack Shuttle)
* Ezra Bridger (Sheathipede)
* Ezra Bridger (TIE Fighter)
* Ezra Bridger (Gauntlet Fighter)
End Phase

The End Phase is the fifth phase of the round. During the End Phase, all circular tokens are removed from all ships. Then, each card with a recurring charge icon recovers one charge.

• After this phase, the criteria for winning the game are checked.

• If the game did not end, the Planning Phase of the next round begins.
Drea Renthal

***Languages*** : **English** Français

**4**
Init
**Drea Renthal**
*Pirate Lord*
Limited: 1

## Maneuver Chart

Maneuvers

*Drea Renthal was a Human female who served as commander of a pirate fleet in the years prior to the Battle of Yavin. Drea was not typical of other pirates since she had a code of ethics that tried to minimize casualties. A self-stylized businesswoman, she was only in the game for quick credits and would never lower her standards to deal in slaves. She was known to take hostages but always returned the hostage unharmed when the ransom was paid.* read more

## Card Text/Abilities

While a friendly non-limited ship performs an attack, if the defender is in your firing arc, the attacker may reroll 1 attack die.

## Availability

* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Decoyed

***Languages*** : **English** Français

## Card Text/Abilities

While you defend, each friendly **Naboo Handmaiden** in the attack arc may spend 1 evade token to change one of your results to an  result.

If you are a Naboo Royal N-1 Starfighter, each friendly **Naboo Handmaiden** in the attack arc may spend 1 evade token to add 1  result instead.

Limited: 1

## Availability

* Naboo Royal N-1 Starfighter Expansion Pack
Anakin Skywalker (Siege Of Coruscant)

**6**
Init
**Anakin Skywalker**
*Siege Of Coruscant*
Limited: 1

## Maneuver Chart

Maneuvers

*Anakin Skywalker, a Force-sensitive human male, was a Jedi Knight of the Galactic Republic and the Chosen One of the Force. During the Clone Wars, his accomplishments as a battlefield commander earned him the moniker "Hero With No Fear". After turning to the dark side of the Force, he became known as Darth Vader—Dark Lord of the Sith and apprentice to Emperor Darth Sidious. As a Sith Lord, Vader turned against his former comrades and hunted the surviving Jedi into near extinction. He became an enforcer of the Galactic Empire, who worked to crush the Alliance to Restore the Republic for opposing his Sith Master's will. Yet despite his actions as Darth Vader, a glimmer of the light side of the Force remained within the former Anakin Skywalker.* read more

## Pilot/Ship abilities

### Pilot ability

After you or a friendly **Obi-Wan Kenobi** ship at range 0-3 fully executes a maneuver, if there are more enemy ships than friendly ships at range 0-1 of that ship, you may spend 1 . If you do, that ship may perform a  action.

### Ship Ability

***Intuitive Controls:*** During the System Phase, you may perform a purple  or a purple  action.

## Loadout

* **Malice** - When you perform an attack, you may spend 1  to change 1  or  result to a . If you do, after you perform that attack, if the defender was dealt 1 or more faceup ***Pilot*** or ***Crew*** damage cards, recover 2 .
* **Ancillary Ion Weapons** - While you perform a primary attack, before rolling attack dice, you may spend 2 . If you do, your  results inflict ion tokens instead of damage.
	+ Charges: 2▴
* **R2-D2** - After you activate, you may spend 1  and gain 1 deplete token to repair 1 damage card, recover 1 shield or remove 1 device at range 0-1.
	+ Charges: 2

## See also

* Anakin Skywalker (BTL-B Y-Wing)
* Anakin Skywalker (Delta-7)
* Anakin Skywalker (Delta-7B)
* Anakin Skywalker (Eta-2)
* Anakin Skywalker (Naboo Royal N-1)
Discord Missiles

***Languages*** : **English** Français

## Card Text/Ability

At the start of the Engagement Phase, you may spend 1 calculate token and 1  to launch 1 buzz droid swarm using the 3 , 3 , 3  template.

This card’s  cannot be recovered.

Charges: 1

## Card Text/Abilities

At the start of the Engagement Phase, you may spend 1 calculate token and 1  to launch 1 Buzz Droid Swarm using the 3 , 3 , 3  template.

This card’s  cannot be recovered.

* Charges: 1

## Availability

* Vulture-class Droid Fighter Expansion Pack
* Droid Tri-Fighter Expansion Pack
Durge (Rogue-class Starfighter/Separatist)

**5**
Init
**Durge**
*On His Own Time*
Limited: 1

## Maneuver Chart

Maneuvers

When you would be destroyed, you may spend 1  to reveal all of your facedown damage. If you do, discard each **Direct Hit!** and each of your damage cards with the Pilot trait, then repair all of your faceup damage cards.

## See also

* Durge (Rogue-class Starfighter/Scum)
* Xanadu Blood

## Availability

* Hotshots and Aces II Reinforcements Pack
Darth Vader

**This article is a disambiguation page for Darth Vader**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Darth Vader can refer to the following pages:

* Darth Vader (Crew) (upgrade card)
* Darth Vader (TIE Advanced x1) (pilot)
* Darth Vader (TIE/D Defender) (pilot)
* Darth Vader (Battle Of Yavin) (Standardized pilot)

See Also:

* Anakin Skywalker (BTL-B Y-Wing) (pilot)
* Anakin Skywalker (Delta-7) (pilot)
* Anakin Skywalker (Delta-7B) (pilot)
* Anakin Skywalker (Eta-2) (pilot)
* Anakin Skywalker (Naboo Royal N-1) (pilot)
* Anakin Skywalker (Siege Of Coruscant) (Standardized pilot)
4-LOM

**This article is a disambiguation page for 4-LOM**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

4-LOM can refer to the following pages:

* 4-LOM (Crew) (upgrade card)
* 4-LOM (G1-A) (pilot)
GNK "Gonk" Droid

***Languages*** : **English** Français

**Setup:** Lose 1 .

**Action:** Recover 1 .

**Action:** Spend 1  to recover 1 shield.

Charges: 1

*The GNK-series power droid, also known as the gonk droid, was a type of well-known power droid manufactured by Industrial Automaton that used binary codes. They were often referred to as Gonk droids in imitation of their simple vocalizations. The Alliance to Restore the Republic modified GNK units so they acted as weapons. Once deployed those droids would march slowly across the battlefield, until they collided with an enemy building, and explode.*  read more

## Card Text/Ability

**Setup:** Lose 1 .

**Action:** Recover 1 .

**Action:** Spend 1  to recover 1 shield.

* Charges: 1

## Availability

* First Order Conversion Kit
* Galactic Empire Conversion Kit
* Hound's Tooth Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* VT-49 Decimator Expansion Pack
Captain Phasma

**This article is a disambiguation page for Captain Phasma**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Captain Phasma can refer to the following pages:

* Captain Phasma (Crew) (upgrade card)
* Captain Phasma (TIE/sf Fighter) (pilot)
Contraband Cybernetics

***Languages*** : **English** Français

## Card Text/Ability

Before you activate, you may spend 1 . If you do, until the end of the round, you can perform actions and execute red maneuvers, even while stressed.

Charges: 1

## Card Text/Abilities

Before you activate, you may spend 1 . If you do, until the end of the round, you can perform actions and execute red maneuvers, even while stressed.

* Charges: 1

## Availability

* Punishing One Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* Xi-class Light Shuttle Expansion Pack
Darth Vader (TIE/D Defender)

***Languages*** : **English** Français

**6**
Init
**Darth Vader**
*Dark Lord of the Sith*
Limited: 1

*Once a heroic Jedi Knight, **Darth Vader** was seduced by the dark side of the Force, became a Sith Lord, and led the Empire’s eradication of the Jedi Order. He remained in service of the Emperor -- the evil Darth Sidious -- for decades, enforcing his Master’s will and seeking to crush the fledgling Rebel Alliance. But there was still good in him…* read more

## Card Text/Abilities

You cannot spend  except while attacking.

While you perform an attack, you may spend 1  to change 1 blank result to a  result.

* Force: 3▴
* No Sensor slot

## See Also

* Darth Vader (TIE Advanced x1)
* Darth Vader (Battle Of Yavin)
* Darth Vader (Crew)
Feedback Ping

***Languages*** : **English** Français

## Card Text/Ability

After an enemy ship executes a maneuver, if it is at range 0-1 of a friendly device, you may acquire a lock on that ship, ignoring range restrictions.

## Card Text/Abilities

After an enemy ship executes a maneuver, if it is at range 0-1 of a friendly device, you may acquire a lock on that ship, ignoring range restrictions.

## Deckbuilding

* *TIE*

## Availability

* Fury of the First Order Squadron Pack
* Galactic Empire Squadron Starter Pack
Daredevil

***Languages*** : **English** Français

## Card Text/Ability

While you perform a white  action, you may treat it as red to use the 1  or 1  template instead.

## Cart Text/Abilities

While you perform a white  action, you may treat it as red to use the 1  or 1  template instead.

## Deckbuilding

* Small Ship
* White

## Availability

* Fang Fighter Expansion Pack
* First Order Conversion Kit
* Galactic Empire Conversion Kit
* Heralds of Hope Squadron Pack
* Naboo Royal N-1 Starfighter Expansion Pack
* Rebel Alliance Conversion Kit
* Resistance Conversion Kit
* RZ-1 A-Wing Expansion Pack
* Scum and Villainy Conversion Kit
* Servants of Strife Squadron Pack
* Skystrike Academy Squadron Pack
* TIE/in Interceptor Expansion Pack
Emon Azzameen

***Languages*** : **English** Français

**4**
Init
**Emon Azzameen**
*Shipping Magnate*
Limited: 1

## Maneuver Chart

Maneuvers

*Emon Azzameen was a Human male who was the quick-tempered son of Tomaas Azzameen and the middle brother of the Azzameen siblings during the Galactic Civil War. He was second in line to take over the family cargo company. A skilled pilot, Emon owned his own Firespray-class starship, the Andrasta.* read more

## Card Text/Abilities

If you would drop a device using a 1  template, you may use the 3  . 3 , or 3  template instead.

 Titles

* •Andrasta ?
* •Marauder ?
* •Slave I (Scum) ?
* •Slave I (Separatist/Scum) ?

## Availability

* Slave I Expansion Pack
* Scum and Villainy Conversion Kit (Pilot Cards and Dials Only)
Faction

Pilots and Ships in X-Wing Miniatures are split among factions.  Some ships can be used by multiple factions, but you must use one of the ship's pilots from that faction.  For example, both Rebels and Empire can fly a TIE/ln Fighter, but you cannot field "Howlrunner" (empire pilot) in a rebel fleet.

There are currently 7 factions:

* First Order

* Galactic Empire

* Galactic Republic

* Rebellion

* Resistance

* Scum and Villainy

* Separatist Alliance
Fenn Rau (Crew)

## Card Text/Ability

Before a friendly ship at range 0-2 engages, if its revealed maneuver is speed 1 or higher and there is an enemy ship in its  at range 1, that friendly ship can remove 1 non-lock red token.

## Card Text/Abilities

Before a friendly ship at range 0-2 engages, if its revealed maneuver is speed 1 or higher and there is an enemy ship in its  at range 1, that friendly ship can remove 1 non-lock red token.

## See Also

* Fenn Rau (Fang Fighter/Rebel)
* Fenn Rau (Fang Fighter/Scum)
* Fenn Rau (Sheathipede)
Fenn Rau (Fang Fighter/Rebel)

**6**
Init
**Fenn Rau**
*Mandalorian Protector*
Limited: 1

## Maneuver Chart

Maneuvers

*Fenn Rau was a male Mandalorian who served as Skull Leader during the Clone Wars and, after the rise of the Galactic Empire, as the leader of the Protectors of Concord Dawn approximately three years before the Battle of Yavin. After being captured by Phoenix Cell, Fenn Rau was forced to work with his nominal enemies to escape his nemesis Imperial Viceroy Gar Saxon and his Imperial Super Commandos. Due to his respect for Sabine Wren's devotion to her rebel comrades, Rau decided to join the rebellion.* read more

## Card Text/Abilities

Before a friendly ship at range 1-2 engages, if there is an enemy ship in its  at range 1, that ship may remove 1 non-lock red token.

## See Also

* Fenn Rau (Crew) (upgrade)
* Fenn Rau (Fang Fighter/Scum)
* Fenn Rau (Sheathipede)
Destroying Ships

A ship is destroyed after it has a number of damage cards that equals or exceeds its hull value. A destroyed ship is placed on its ship card.

* After a ship is destroyed in a phase other than the Engagement Phase, it is removed from the game.
* If a ship is destroyed during the Engagement Phase, it is removed after all ships that have the same initiative as the currently engaged ship have engaged, which is called simultaneous fire.
* If an effect triggers after a ship is destroyed, the effect resolves immediately before the ship is removed.
* A destroyed ship’s abilities remain active until that ship is removed unless the ability specifies a different timing for the effect to end, such as “until the end of the Engagement Phase.” Such effects remain active until the end of the specified time.
Ciena Ree (TIE/in Interceptor)

***Languages*** : **English** Français

**6**
Init
**Ciena Ree**
*Look Through My Eyes*
Limited: 1

*Ciena Ree, known as LP-888 in the Imperial Navy, was a female human First Waver villager from the planet Jelucan who fought for the Galactic Empire during the Galactic Civil War. She grew up as a friend of Thane Kyrell, a second-wave aristocrat.* read more

## Card Text/Abilities

After you perform an attack, if the defender was destroyed, gain 1 stress token.

After a friendly ship at range 0-3 is destroyed, remove 1 stress token.
Colonel Vessery

***Languages*** : **English** Français

**4**
Init
**Colonel Vessery**
*Contemplative Commander*
Limited: 1

*Broak Vessery was a pilot of the Imperial Navy who served under Ysanne Isard following the death of Grand Admiral Thrawn.* read more

## Card/Text Abilities

While you perform an attack against a locked ship, after you roll attack dice, you may acquire a lock on the defender.

## Availability

* Galactic Empire Conversion Kit (Pilot Cards and Dials Only)
* TIE/D Defender Expansion Pack
DRK-1 Probe Droids

***Languages*** : **English** Français

## Card Text/Ability

During the End Phase, you may spend 1  to drop or launch 1 DRK-1 Probe Droid using a speed 3 template.

This card's  cannot be recovered.

Charges: 2

## Card Text/Abilities

During the End Phase, you may spend 1  to drop or launch 1 DRK-1 Probe Droid using a speed 3 template.

This card's  cannot be recovered.

* Charges: 2
Dorsal Turret

***Languages*** : **English** Français

## Weapon

**Attack Dice:** 2
**Range:** 1–2

**Arc:** Single Turret

## Card Text/Ability

Attack

## Card Text/Abilities

Attack

## Availability

* C-ROC Cruiser Expansion Pack
* Fugitives and Collaborators Squadron Pack
* Galactic Empire Conversion Kit
* Ghost Expansion Pack
* Huge Ship Conversion Kit
* Rebel Alliance Conversion Kit
* Scum and Villainy Conversion Kit
Galactic Empire Maneuver Dial Upgrade Kit

## Publisher's Description

Commanding a fighter squadron is an honor only bestowed on the best Imperial commanders and a distinction that shouldn’t go unnoticed. With the *Galactic Empire Maneuver Dial Upgrade Kit*, you can display your Imperial pride and further customize your squadron.

These upgraded plastic maneuver dials proudly declare your allegiance to the Empire while enhancing the aesthetic look of your squadron. As you secretly plot your maneuvers each round, these kits house a ship’s dial within a secure plastic housing. Additionally, the kits include a space on the back to insert a dial ID token, making it easy to differentiate between your ships in the middle of a game.
MWK

Mistrz Piorunów

**MWK'a** (**Marcin Ciemny**) - Mistrz Piorunów, Strażnik Żywiołów, Brat Przeznaczenia.

## Wygląd

Marcin ma brązowe, rozwiane włosy i czarne oczy. W Cyberprzestrzeni jest ubrany w niebieską bluzę z czerwono-żółtym znakiem superbohatera, ciemne jeansy i czarne trampki. Kiedy był młodszy, miał również czerwoną pelerynę.

## Moce i Umiejętności

### Moce

* **Elektrokineza** - tworzenie, generowanie, pochłanianie, kształtowanie i manipulacja elektrycznością o różnym poziomie intensywności.
	+ **Projekcja piorunów** - umożliwia generowanie błyskawic/piorunów w celu porażenia tego co wejdzie z nimi w kontakt.
	+ **Elektrokinetyczny lot** - umożliwia latanie za pomocą błyskawic.
	+ **Technopatia** - pozwala na przeciążanie urządzeń i systemów zasilanych elektrycznością.
		- **Elektrokomunikacja** - zakłócenie sygnału radiowego
	+ **Elektryczne pole siłowe -**użytkownik może wytworzyć elektryczną tarczę w celu obrony.
	+ **Odporność na elektryczność** - niektórzy użytkownicy są odporni na skoncentrowaną elektryczność i naturalne pioruny.
	+ **Infuzja elektryczności** - władająca żywiołem osoba może napełnić/zasilić błyskawicami dowolny obiekt (zazwyczaj broń) wzmacniając go.
	+ **Elektryzowanie powierzchni** - użytkownik może wysyłać energię elektryczną przez powierzchnię (często ziemię lub podłogę), aby porazić cele na większym obszarze.
	+ **Projekcja piorunów kulistych** - pozwala na wygenerowanie kuli energii elektrycznej.
	+ **Elektro-Magnetokineza**- użytkownik jest w stanie zastosować swych błyskawic jako magnes.
	+ **Przemiana w pioruny** - użytkownik może czasowo przekształcić swoje ciało w energię elektryczną i podróżować wraz z prądem.
	+ **Elektroportacja** - pozwala użytkownikowi teleportować się na krótkie dystanse za pomocą prądu elektrycznego.

### Broń

Naturalną bronią Marcina jest Łuk Piorunów, zwany też Łukiem Równowagi. W późniejszym czasie uczy się przywoływać własną broń, czyli złoty łuk w kształcie pioruna.

### Akurii

Akurii'm MWKi jest orzeł. Ma on złote, srebrne oraz białe pióra. Dziób jest czarny, podobnie jak oczy. Nogi ma żółte z ostrymi szponami.

## Charakter

MWK jest bardzo otwarty na otoczenie i radosny. Jest również bardzo przyjacielską osobą i chce chronić bliskie mu osoby (np. walka w obronie Ishyx przeciwko Mardeyowi kontrolowanemu przez Kryształ Mocy). Pomimo, że z Braci Przeznaczenia pojawia się najrzadziej, widzimy go jako ciepłą i wesołą postać.

Początkowo wydaje się, że jako ojciec nie jest zbytnio zadowolony z Clawa, lecz późniejsze wydarzenia (i jeden z talksów) pokazują, że jest z niego w rzeczywistości dumny.

## Ciekawostki

* O jego pokrewieństwie z Ishyx dowiadujemy się podczas ich walki na Arenie w MHoSŻ.
* Początkowo to on miał być Mistrzem Lodu, zaś Doknes - Mistrzem Piorunów.
* Jego Akuri jest wyglądem częściowo bazowane na legendarnym Pokemonie pierwszej generacji, Zapdosie.
* Podobnie jak w przypadku m.in. Huntera lub Sheo, nie znamy drugiego rodzica jego dziecka.
Fifth Brother

**This article is a disambiguation page for Fifth Brother**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Fifth Brother can refer to the following pages:

* Fifth Brother (Gunner) (upgrade card)
* Fifth Brother (TIE Advanced v1) (pilot)
Fireball Expansion Pack

***Languages*** : **English** Français

## Publisher's Description

A labor of love to the crew of Jarek Yeager’s garage, the *Fireball* is a highly combustible, scratch-built racing ship. Flown by undercover Resistance operative Kazuda Xiono, this explosion with wings is able to push the limit around the course before living up to its name. Lightly armed but lightning fast, the Fireball can careen around the battlefield, gaining superior position on almost any enemy.

The *Fireball Expansion Pack* contains everything you need to add one of these swift ships to your Resistance squadrons, including one Fireball miniature, four ship cards, and seven upgrade cards. Additionally, two Quick Build cards help you easily combine pilots and upgrades and get your Fireball to the start line as quickly as possible.

## Included Components

### Pilots

* •Jarek Yeager
* •Kazuda Xiono
* •R1-J5 (Fireball)
* Colossus Station Mechanic

Ship tokens are dual sided and have the following front/back combinations:

* Jarek Yeager / R1-J5
* Kazuda Xiono / Colossus Station Mechanic

### Upgrades

#### Modification

* Advanced SLAM
* Targeting Computer

### Tokens

* Calculate Token
* Charge Tokens (x5)
* Critical Damage Marker
* Deplete Tokens (x2)
* Disarm Token
* Evade Token
* Focus Token
* Ion Token
* Jam Token
* Stress Token
* Dial ID Token
* Fireball Dial

## Additional Information

* Small Base
* Small Base Pegs (x2)
* Fireball Quick Build Cards (x2)
Escape Craft

***Languages*** : **English** Français

## Maneuver Chart

Maneuvers

*The YT Dart was a model of small spacetug designed by an authorized affiliate of the Corellian Engineering Corporation to serve as an auxiliary craft for YT-1300 light freighters. A compact ship with a narrow viewport, the YT Dart fit between the front mandibles of the YT-1300, seemingly extending its prow and giving it a sleeker appearance.* read more

## Available Through

* Lando's Millennium Falcon Expansion Pack

## Pilots

* •Lando Calrissian (Escape Craft)
* •Outer Rim Pioneer
* •L3-37 (Escape Craft)
* •Autopilot Drone
Extreme Maneuvers

***Languages*** : **English** Français

## Card Text/Ability

While you perform a  action, you may spend 1  to use the turn ( or ) template instead.

## Card Text/Abilities

While you perform a  action, you may spend 1  to use the turn ( or ) template instead.

## Deckbuilding

* Small Ship

## Availability

* Eta-2 Actis Expansion Pack
* Fugitives and Collaborators Squadron Pack
* Phoenix Cell Squadron Pack
* Skystrike Academy Squadron Pack
Coaxium Hyperfuel

***Languages*** : **English** Français

## Card Text/Ability

You can perform the  action even while stressed. If you do, you suffer 1  damage unless you expose 1 of your damage cards.

After you partially execute a maneuver, you may expose 1 of your damage cards or suffer 1  damage to perform a  action.

## Card Text/Abilities

You can perform the  action even while stressed. If you do, you suffer 1  damage unless you expose 1 of your damage cards.

After you partially execute a maneuver, you may expose 1 of your damage cards or suffer 1  damage to perform a  action.

## Availability

* Fireball Expansion Pack
* Hotshots and Aces Reinforcements Pack
Fire-Control System

***Languages*** : **English** Français

## Card Text/Ability

While you perform an attack, if you have a lock on the defender, you may reroll 1 attack die. If you do, you cannot spend your lock during this attack.

## Card Text/Abilities

While you perform an attack, if you have a lock on the defender, you may reroll 1 attack die. If you do, you cannot spend your lock during this attack.

## Availability

* A/SF-01 B-Wing Expansion Pack
* Clone Z-95 Headhunter Expansion Pack (x2)
* First Order Conversion Kit (x2)
* Galactic Empire Conversion Kit (x2)
* Huge Ship Conversion Kit
* Rebel Alliance Conversion Kit (x2)
* Resistance Conversion Kit
* Scum and Villainy Conversion Kit
* TIE Advanced x1 Expansion Pack
Compare Ship Action Bars

This is a table of all known ships' action bars (and how they can change with upgrades, configurations, etc). It's intended as a useful tool to speed up squad building.

The table is sortable on Desktop browsers but not usually on Mobile (it seems to be a Wikia issue, sorry).

Check the footnotes below to understand the notations.

* 1 A ship with a red Barrel Roll can gain a white Barrel Roll by equipping Expert Handling.
	+ This simply adds a white barrel roll to the action bar; it does not convert red barrel roll actions to white (e.g. on linked or free actions).
* 2a A ship with a red Boost can gain a white Boost by equipping Engine Upgrade.
	+ This simply adds a white boost to the action bar; it does not convert red boost actions to white (e.g. on linked or free actions).
* 2b It's perhaps worth noting that Moff Jerjerrod grants periodic red boosts to your whole squadron. Boost is not added to their action bar, but it's a valuable enough effect to warrant listing here.
* 3a Calculate is a special action that droid pilots have on their card *instead* of Focus. The two are mutually exclusive on the ship's action bars, meaning a ship with Calculate doesn't have Focus (unless Calculate is added by an upgrade). Currently it's mainly a Rebel and Scum feature.
	+ See the Calculate page for a list of pilots and other sources.
* 3b C-3PO and IG-88D (Crew) grant the Calculate action to a rebel/resistance/scum ship with a crew slot.
* 3c Double-Calculate:
	+ The Aggressor always gains 2 calculate tokens from the calculate action.
	+ C-3PO and IG-88D (Crew) also grant a bonus calculate token when using the action, along with their other bonuses.
* 4 Any small or medium ship with an illicit slot can gain a limited-use Cloak action.
* 5a A ship with a red Coordinate can gain a white Coordinate by equipping Tactical Officer.
	+ This simply adds a white coordinate to the action bar; it does not convert red coordinate actions to white (e.g. on linked or free actions).
* 5b Squad Leader adds a red Coordinate, but with restrictions.
* 5c C-3PO (Resistance) adds a red Coordinate.
* 5d A VCX-100 gains Coordinate if it has a docked Sheathipede Shuttle.
* 6 A ship can equip Debris Gambit to gain a red Evade action (plus a bonus effect when using it).
* 7 Equip Director Krennic to add Lock to an empire ship with a crew slot.
* 8 While it doesn't add to the action bar, Minister Tua grands free red reinforce actions while damaged. Worth noting for empire players.
* 9 A Firespray gains Reload by equipping Andrasta.
* 10 A G-1A Starfighter gains Barrel Roll by equipping Mist Hunter.
* 11 A Modified YT-1300 gains Evade by equipping Millennium Falcon.
* 12 A T-65 X-Wing gains Boost when Servomotor S-Foils are closed. A T-70 gains Barrel Roll when Integrated S-Foils are closed. Black One grants a T-70 a one-time SLAM.
* 13 A B-Wing can equip Stabilized S-Foils to gain Barrel Roll->Lock.

## See Also

* Compare Ship Base Stats
* Compare Ship Upgrade Slots
Finn

**This article is a disambiguation page for Finn**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Finn can refer to the following pages:

* Finn (Gunner) (upgrade card)
* Finn (Transport Pod) (pilot)
Clan Wren Commandos

## Card Text/Abilities

After an enemy ship passes overlaps you, it gains 1 strain token.

**Activaton Phase:** At the start of this phase, you may relocate forward using a (1 ), (2 ) or (1 ) template.

**Engagement Phase:** You cannot attack if there are any ships at range 0. To perform an attack, you must spend 1 . While you perform an attack, you may change 1  result to a  result.

* Initiative: 2
* Attack: 2 (Range 1−2, no range bonus)
* Agility: 2
* Hull: 2
* : 2

### Notes

Can only be deployed using the Clan Wren Commandos crew card.

Each Commando Squad token is identified as Squad A and Squad B; corresponding to the specific Squad cards.

See the Remote page for more information on this card and other Remote rules.