recursal/Fanatic-Fandom huggingface dataset:
Fat Cat

**Fat Cat** is the secondary antagonist of *Chip 'n Dale Rescue Rangers To the Rescue* and the main antagonist of the TV show. His master, Aldrin Klordane, is the main antagonist of the pilot.

## Background

Fat Cat is a felonious gray Tabby cat and one of the Rescue Rangers most frequent antagonists. He was introduced as the pet of the nefarious underworld crime lord, Aldrin Klordane. Though Fat Cat presumably respects him, he continues his life as an independent agent and animal world crime boss after Klordane's incarceration. Enormously proud of his appearance, Fat Cat keeps his whiskers clean. When in the presence of humans, he displays very catlike traits (albeit a tad on the snooty and pampered side), but when with other furries, he wears a purple coat over a blue vest, a black dress shirt, and a red tie, and has a taste for expensive things. He is a relentless criminal mastermind, and his plans, though sometimes quaint, are nonetheless risky and merciless. Fat Cat despises dogs and several of his schemes have been attacks against them. The only thing he despises more than dogs are the Rescue Rangers, which he tries to get rid of using an elaborate and slow method at all times, rather than killing them at once. The complexity of his plots typically ends up being his downfall. He has a cousin who lives in Paris.

Fat Cat is normally accompanied by his four henchmen (Wart, Mole, Mepps, and Snout). Despite their combined foolishness, Fat Cat almost sends the four of them out to do his dirty work for him all the time, as he is too brainy or too work-shy to dirty his paws himself.

Fat Cat is a recurring threat to law and order as it applies to both humans and domestic animals, and to the Rescue Rangers. Chip, Dale, Gadget Hackwrench, Monterey Jack, and Zipper have outsmarted him and his thugs on numerous occasions.
Door to Light

The **Door to Light** leading to the Realm of Light. It's opposite counterpart is the Door To Darkness. It was the door Sora and Riku went through while they were stuck in the Realm of Darkness. It is not sure what caused the door to appear, one reason could be, as Riku pointed out at the end of the game was the light within Sora's Heart which was brought out by Kairi's Letter.
Fat Cat's Gang

Fat Cat is usually accompanied by these **four henchmen**. In spite of their combined stupidity, Fat Cat almost always sends them out to do his dirty work for him, as he is too smart or lazy to dirty his paws himself.

* **Wart**: A lizard, who dresses in a gangster-style suit and fedora hat similar to his boss. Out of all of the henchmen, he is probably the most intelligent and will sometimes ask questions about his boss' scheme, to which Fat Cat will usually explain in a gracious way, despite how simple he thinks he is. His voice is similar to Peter Lorre. Wart is the only member of the gang to appear in the Video Game. He was voiced by Jim Cummings.
* **Mole**: Slow-witted but cheerful, this overweight mole wears an undersized red t-shirt and a yellow stalking cap. When plans go wrong, Mole usually is the one who Fat Cat chooses to use as a punching bag. In these instances, Fat Cat is harshly critical of Mole (in fact, he just might be the most criticized member of the gang). He was voiced by Corey Burton.
* **Mepps**: A thin alley cat with brown and creme colored fur, who dresses in a ratty blue vest and toboggan who speaks with a whiny voice, provided by Peter Cullen.
* **Snout**: A rat that wears a ripped-sleeved red turtle neck with a black vest and a dark blue apple cap that covers his eyes. It is possible the Snout joined the gang after the rangers formed and initially defeated Fat Cat because unlike Mole and Mepps, who appear in 16 episodes, and Wart, who appears in 15, Snout only appears in 7. His voice is similar to Paul Lynde. He was voiced by Corey Burton.
Disney Academy of Fashion and Magic

**Disney Academy of Fashion and Magic** is a school in the Disney Kingdom, for males and females to learn about magic and fashion. It rivals DiC Prep Academy of Adventure and Magic, which is the school Carl Cooper originally went to. It debuted in First of Day School.

## Classes

* History of Magic and Alchemy
* Fashion Magic
* Broom Gymnastics
* Cooking, Baking and Brewing
* Spell Casting

## Trivia

* Carl originally went to DiC Prep, but after he saw its amazement and became more confident with his Wish Energy, he transfered here. However, due to Principal Belle seeing him as not fit for the school, he transfered back to DiC Prep.
Dr. Phillium Benedict

**Dr. Phillium Benedict** is the main antagonist of the 2001 Disney animated film *Recess: School's Out*. He is the founder and leader of the Anti-Recess Legion, who plans to eradicate summer vacation and create a permanent winter in a lunar perigee, in order to raise U.S. test scores, and to become President.

## Appearance

As seen in the flashback of '68, Phillium used to wear a Brown Biker's Jacket, blue jeans, black shoes, black aviator sunglasses, and American flag helmet. He also used to have medium-long blond hair.

In the present timeline of the first movie, he is now middle-aged and has gray receding hair and a beard of the same color. Phillium has now taken using a cane (most likely from his leg injury) to walk and enjoys wearing suits, as seen when he wore a black suit, blue shirt, dark purple necktie and black leather shoes. Due to his vanity, he is very obsessed with keeping his outfits nice and clean. At one point, Prickly distracted him by lying about a spot on his necktie before punching him in the face.

## Personality

Described as a "rogue teacher" by Principal Prickly, Phillium Benedict can best be described as arrogant, pompous, greedy, delusional, evil, and completely insane with an insufferable ego. He despises kids having fun and wants to abolish recess. He claims that he wants to do this to raise children's test scores, but it's clear that he just cares more about regaining the broken reputation that he refuses to move on from. He is also extremely full of himself, something Prickly snarks to him about at one point. Benedict also has a tendency to sarcastically ask a rhetorical question regarding an unexpected event and after getting an answer angrily ordering them to deal with the event.

Benedict is also extremely argumentative, easily provoked, and abusive towards his minions. Whenever they bungle with his insane plan, he is quick to fly into a screaming rage.

In a way, Benedict is a manchild, with even his plan seemingly lifted from a bad guy's doomsday plot in a movie. It is possible Benedict may have ignored or skipped classes about Earth and agriculture, given his blindness to the damage-bringing permanent winter to the world would cause the environment; effectively dooming all life on Earth. Additionally not knowing how the moon affected the oceans; which could cause (un)natural disasters. Alternatively, if he did know and simply did not care, it could be said that his desire to raise test scores outweighed any logic he might have had, however little that was.

Though he does have small good side to himself and that was his love for Muriel Finster; even though she had aged considerably since the 1960s, Benedict still considered her beautiful.

## Role in Sora’s Adventures

He used the Heartless, Nobodies and the Unversed for his desire in Sora and Friends Save Summer Vacation
Gaia Manuscripts

The **Gaia Manuscripts** (ガイア文書,*Gaia Bunsho*, lit. "Gaia Documents") is an object that appears in *Sonic Unleashed*. These manuscripts are an ancient collection of documents, records and knowledge chronicling the time of awakening that occurred tens of thousands of years ago. They were initially stolen by Dr. Eggman in his attempt to awaken Dark Gaia, but they were reclaimed by Sonic and his friends who used them to undo the doctor's work.

## Description

The Gaia Manuscripts contains an encyclopedia of knowledge concerning everything connected to the disaster created by the second-most recent time of awakening, such as records of the disaster, info on the Gaia Temples and their locations, the nature and weaknesses of Dark Gaia's Minions, a detailed description of Dark Gaia and its being, and scenarios of what would happen should Dark Gaia succeeded in its mission. These texts are written in an ancient language that so far only Professor Pickle has been able to decipher.

## History

### Past

Some tens of thousands of years ago, the time of awakening occurred, where the earth was split into pieces by Dark Gaia, only to be returned to normal by Light Gaia. At some point either during or after this cataclysm, the Gaia Manuscripts were created, chronicling the event and documenting the info that had been gained.

In the present day, the Gaia Manuscripts came into the possession of Professor Pickle, an expert on ancient literature

## Quote

*These ancient Documents are known as the Gaia Manuscripts. They tell the legend of a disaster that befell our planet some tens of thousands of years ago.*

## Extracts

> The abomination grows strong on the negative energies of the world, sleeping within its core for millennia in wait...
>
>

> When the beast is complete, its dark arms shall encompass the planet, ushering in the end of times. The world, in death, will fall into a deep sleep in waiting for the time of rebirth to come.
>
>

> And the world shall be plunged into the dark of night, the dark of destruction.
>
>

> Light shall put out darkness to rout
>
>

## Role in Sora’s Adventures

It appeared in Sora and Friends Unleashed
Happy Garden Chinese Restaurant

**Happy Garden Chinese Restaurant** is a Chinese restaurant with many locations, though its headquarters are in The Land of Dragons. It offers Chinese and American-Chinese foods for their customers to enjoy.

## Design

The exterior of the restaurants look like a Chinese dojo, painted red with a black pagoda roof, white windows and black doors. The interior has a huge seating arrangement with a stage-like area and even a bar for adults to enjoy.

## Menu

This is the comprehensive menu for Happy Garden. Feel free to add anything you want.

### Appetizers

Egg Rolls

Spring Rolls

Pan-Fried of Steamed Dumplings

Crab Rangoons

Fried Wontons

Chicken on the Sticks

Beef on the Sticks

Barbecue Spareribs

Cantonese Fried Shrimp

Pu Pu Platter (Served with native-style flaming hibachi)

### Soups

Wonton Soup

Egg Drop Soup

Hot & Sour Soup

Chicken Noodle Soup

Chicken Rice Soup

Vegetable Bean Curd Soup

House Special Soup

### Chow Mein (w. Crispy Noodles) or Chop Suey (w. White Rice)

Chicken Chow Mein/Chop Suey

Chicken Subgum Chow Mein/Chop Suey

Roast Pork Chow Mein/Chop Suey

Roast Pork Subgum Chow Mein/Chop Suey

Beef Chow Mein/Chop Suey

Shrimp Chow Mein/Chop Suey

Vegetable Chow Mein/Chop Suey
Fairy Field Journal

**Fairy Field Journal - Secret** (also known as "Lizzy's Journal") is a Scientific Fairy Research journal (hard cover book) written by Lizzy Griffiths and Tinker Bell.

the book (with blank pages) was first given to Lizzy by her father, Martin Griffiths

## Pages

* hard cover with the title "Fairy Field Journal - Secret"
* first page: journal's purpose name "Scientific Fairy Research" and authors signature "Elizabeth Griffiths" (Lizzy) and Tinker Bell.
* second page: explanation of how fairies are born
* "Garden Fairies help the grass to grow"
* "Animal Fairies help injured animals"
* "Light Fairies make rainbows"
* "Garden Fairies paint the flowers" "They pick berries"
* "-fast -scary -mean" "Hawks are Enemies"
* "Water Fairies" "-put dewdrops on spiderwebs" "-Make ripple in streams"
* page about The Second Star to the Right with a drawing of London's clock
* page about fairy "Actual Size" with a drawing of tink and cotton for her pompoms
* 2 pages about the seasons: "They begin the change of the seasons" "And help nature in many ways"
* 2 pages with a drawing of the meadows and Tink friends
* 2 pages with a drawing of Tink and her friends flying
* page about talents
* page with a drawing of Tink friends around a flower

## Role in Sora's Adventures

Kairi research the Never Fairy Culture with her own Fairy Field Journal Sora’s Adventures in Pixie Hollow
Fairy Talent Choosing Ceremony

The **Fairy Talent Choosing Ceremony** is the monthly ceremony held to give talentless fairies their talents. It is given to all fairies, except if they choose their talents by their own accord. And The **Talent Choosing Ceremony** is a special ceremony where a newly-arrived fairy or sparrowman chooses a talent at the Pixie Dust Tree. The ceremony debuted in Sora’s Adventures in Pixie Hollow and The Pirate Fairies.

## Description

The Fairy Talent Choosing Ceremony is held every month to get new fairies into Pixie Hollow. In truth, it os the talent that chooses the fairy, rather than the other way round. The fairy is presented with items around them. They must choose one of them that will confirm which talent they have joined.

## Types of Talents

* Fauna, Flora, Element
* Arts, Crafts, Kitchen, Service

## Talents

Each talent is represented by an item on a pedestal.

* Tinker: Hammer
* Water: Dewdrop
* Garden: Lily flower
* Light: Sunbeam
* Fast-flying: Whirlwind
* Animal: Egg
* Snowflake/Frost: Snowflake
* Leaf: Paintbrush
* Dust: Cup
* Serving: Teacup

## New Fairies’ Talents

Each character who gets a talent will be listed here.

* Sora: Special
* Riku: Storm
* Kairi: Garden
* Roxas: Light
* Naminé: Art
* Xion: Animal
* Donald Duck: Water
* Goofy: Tinker
* Terra: Storm
* Aqua: Dust Keeper
* Ventus: Light
* Axel: Fire
* Wendy Darling: Tinker
* John Darling: Tinker
* Michael Darling: Tinker
* Jake: Fast-Flying
* Izzy: Dust Keeper
* Cubby: Animal

## Role in Sora’s Adventures

### Sora’s Adventures in Pixie Hollow

The ceremony is held when the gang is introduced to Pixie Hollow. Sora is the first to go, and ends up getting all talents absorbed into him. The others get their own talents, and go off to do them, with Axel being the only Fire fairy.

## Trivia

* Sora and the gang turned into fairies to get talents like Jake and the gang turned into fairies to get talents.
* Members of the Pixie Dust Club must get their talents as an induction fee.
* The ceremony is most likely inspired by the zhua zhou (Doljabi in Korea, Erabitori in Japan), a Chinese ceremony originating from the Song Dynasty (960 CE - 1279 CE) where a baby on their first birthday is presented with a selection of items and which one they pick determines what they will do in the future (money meaning wealth and fortune, book meaning scholar, etc).
Honker’s Scientific Keyblade

**Honker’s Scientific Keyblade** is the Keyblade that belongs to Honker Muddlefoot and his alone.

## Powers and Abilities

Honker’s Keyblade had the power over science.

## Role in Sora’s Adventures

It appeared in Sora’s Adventures in Saint Canard after Honker and his friend Gosalyn Mallard performed Keyblade Inheritance Ceremony.

## Trivia

* Because of Honker’s love of science, this Keyblade had selective uses for science.
Argos Island

**Argos Island** is a large island resembling the time of Ancient Greece off the shores Never Land featured in the Disney Junior animated series, *Jake and the Never Land Pirates*. The island is home to Monty the Minotaur who guards the magical golden treasure from thieving pirates.

## Role in Sora’s Adventures

It appeared in Sora's Adventures in Never Land when Sora and his friends meet Monty the Minotaur. On their way to the island Sora and his friends talk about the he went to Olympus Coliseum and Olympus and he failed Mark of Mastery Exam.
Erazor Djinn

The **Erazor Djinn** (イレイザー・ジン,*Ireizā Jin*?) is an antagonist in the *Sonic the Hedgehog* series. He is an evil djinn from the world of the Arabian Nights and the Genie of the Lamp from the tale of Aladdin and the Magic Lamp. By releasing the stories from the Arabian Nights storybook and absorbing their power, Erazor's goal is to take over his world and bend it to his will and then make his way into Sonic's world.

## History

### Past

Long ago, in his story, the Erazor Djinn caused many malicious misdeeds in the world of the Arabian Nights. He was eventually stopped and punished for his actions by being sealed away in a Magic Lamp where he was to remain trapped until he had granted the wishes of 1,000 people, which included Aladdin.

Eventually, Erazor fulfilled his sentence, but at that point, he had gained a renewed hatred for humanity and the creator of his story for giving him such a fate. He thus began taking over the Arabian Nights, twisting the words that supported the stories into spirits that followed his command and absorbing the book's contents so he could gain absolute control of the world of Arabian Nights; his ultimate goal being to escape and make his way into Sonic's world to wreak havoc there as well.

He also apparently had a past relationship of some kind with Shahra, the Genie of the Ring. When Erazor began taking over the world of the Arabian Nights, he ordered Shahra to collect the seven World Rings that truly control their world, despite her denying that they exist and refusal to help him in his conquest.
Hypno-goggles

The **Hypno-goggles** are screen lens goggles, fixed with screens so that Evelyn Deavor uses to place people under her control, when she is in need of minions. She used these Hypno-googles in Incredibles 2 when she wanted to go against her brother, Winston Deavor, for his plan to make Supers go legal again.
DunBroch

**DunBroch** is the name of the Kingdom in the Disney/Pixar film *Brave* where King Fergus, Queen Elinor, Princess Merida, and Harris, Hubert, and Hamish live in the Highlands of Scotland. In Scots Gaelic, the words Dun and Broch can be roughly translated to mean "Fort" and "Brown" respectively.

## Background

The DunBroch, MacGuffin, Macintosh, and Dingwall clans were once enemies locked in constant war, but when Vikings, Romans and Northern invaders threatened them from the seas the 4 clans joined together under the sword of Fergus to defend their lands. Eventually the the clans succeeded in protecting their lands from the invaders and formed the *Kingdom of DunBroch* and made the clan leaders Macintosh, MacGuffin and Dingwalltheir lords of the kingdom then crowned Fergustheir king and Elinor their queen.

## Places of Interest

* **The Castle**: The home of King Fergus and Queen Elinor and their daughter Princess Merida and their sons Harris, Hubert, and Hamish.
* **The Castle Green**: Where the Highland Games are held and where Merida and her family often go to do their outings.
* **The Harbor**: Where boats come and go in the Kingdom and where Merida, Elinor, and Fergus say goodbye to the Lords and their sons.
* **The Forest**: Where Merida enjoys riding through and shooting her arrows on targets she set up and explores.
* **The Ring of Stones**: A circle of large tall stones where Merida encounters will o' the wisps and where the final showdown between Elinor and Mor'du takes place.
* **The Witch's Cottage**: The cottage where the Witch grants Merida a spell that she hoped would change her fate.
* **The Ruins of the Ancient Kingdom**: A crumbled castle where Mor'du resides and Merida and Elinor discover in the forest.
* **Crone's Tooth**: The tall sheer vertical stone Merida climbs up.
* **The Fire Falls**: The golden waterfall by the Crone's Tooth that is said that only ancient kings were brave enough to drink from and Merida drinks from it as well.

## The Clan Symbols

Each clan has a relic/symbol.

* **The DunBroch Clan's Symbol is the sword**: The mighty sword represents bravery and the protection of the kingdom.
* **The MacGuffin Clan's Symbol is the cauldron**: With one moldy potato the magical cauldron fed the entire clan, giving them the strength to slay 10,000 Macintosh's in battle.
* **The Macintosh Clan's Symbol is the lyre**: The lyre slayed 1,000 Dingwall's by playing a magical tune.
* **The Dingwall Clan's Symbol is a rock**: An ancient relic held by the clan.

## Role in Sora’s Adventures

Sora and his friends visit this world in Sora’s Adventures in DunBroch
Dream Eaters

The **Dream Eaters** (ドリームイーター,*Dorīmu ītā*) are creatures that appear in *Kingdom Hearts 3D: Dream Drop Distance*, *Kingdom Hearts χ* and *Kingdom Hearts Unchained χ*. There are two types of Dream Eaters: ones that "eat dreams and plant nightmares", referred to as Nightmare Dream Eaters, and ones that "eat nightmares", referred to as Spirit Dream Eaters. The Dream Eaters are the form darkness takes in the sleeping worlds, as Heartless and Nobodies cannot enter. However, while the Nightmares attack Sora, Riku and the player during their adventures, the Spirits are their allies

## Nature

Dream Eaters are the main species to be found in the Realm of Sleep that Sora and Riku are placed into for their Mark of Mastery Exam. Contrary to previous games, where the forms have appeared solely as enemies, Dream Eaters come in both 'good' and 'bad' types. The player is able to create Spirit Dream Eaters to do his bidding, though only three may appear in the party at one time, and only two may be active at one time. There are fifty-one varieties of Spirits that can be created by the player and forty-five varieties of common Nightmare Dream Eaters, which spawn in set places throughout the Dream worlds, though there are larger Nightmare Dream Eaters that appear in the form of bosses. Dream Eaters can also be found in dive mode, though this is usually in the form of a large Nightmare and a set amount of lesser Nightmares.

As the name suggests, the main aim of the Nightmare Dream Eaters is to send Sora, Riku and the other protagonists into an abyssal Nightmare. As such, they are set on the goal of assaulting any who would dare to venture close to them. Other than this though, they seem to have no obvious, obtainable goal. Even the Anti Black Coat seems to uphold this goal, though it does not appear very much like any other Dream Eater, but rather assumes a more human-like form. The goal of Spirits, on the other hand is to guide and protect the protagonists from Nightmares as they venture on their journey. This is shown by their loyalty to the one that has created them. It is not often that a Spirit will stray from their master's side.

Also to be noted is the fact that the Nightmares gain strength as the protagonists progress through the Dream Worlds. The differing levels in attack strength from Traverse Town to The World That Never Was are rather large, though the reason for this difference is unknown.

The Nightmare Dream Eaters do not appear to have a specific commander, though Young Xehanort, and Spellicanare considered an exception to this. Spellican is able to summon lesser Dream Eaters of its own bidding, as shown in the Spellican's Traverse Town battle, where it summons multiple enemies, including Char Clawbster, Hockomonkey and Wargoyle. In the Country of the Musketeers, Pete is also able to summon Nightmares at his own bidding, just as he is able to summon Heartless in other games.
Gummi Ship

A **gummi ship** is the main method of transportation between worlds in the *Kingdom Hearts* series. Several characters, including King Mickey and Sora, as well as groups like the Heartless and the Nobodies, use gummi ships to move between Worlds. These ships are made entirely of gummi blocks, a special material that allows travel between worlds. Although gummi ships seem to have originated from King Mickey, it is now mostly worked on by others, such as his subjects Chip and Dale (maintenance and construction), as well as Radiant Garden refugee Cid (shopkeeping and modifcation) and Pinocchio's father, Geppetto (blueprint design).

## History

Gummi ships are assumed to be constructed out of the meteors that fall upon the world as a result of its door being opened, as noted by Xehanort in the Ansem Reports. King Mickey was the first to create a gummi ship.

## Role in Sora’s Adventures

It appeared in Sora’s Adventures in Kingdom Hearts
Dunwyn Castle

**Dunwyn Castle** is a location in the television show *Adventures of the Gummi Bears*.

## Description

The castle is in the Kingdom of Dunwyn, and is ruled by the benevolent King Gregor.

The medieval castle is filled with hundreds of people who live and work insisde its stronghold walls. Prominent characters among them, are Princess Calla, the page Cavin, the squire Unwin, and the knight Sir Tuxford.

The castle is protected by the Gummi GlenGummies; although most of its people are even unaware of their existence. The latest report of a Gummi Bear sighting is over 500 years old, which is why the mystical creatures have since been relegated to fairy tale lore. Regardless, the Gummi Glen Gummies have full access to the castle with a complex secret passage network that apparently escapes the notice of the human residents.

Their continual assistance in Dunwyn's defence has led its greatest enemy, Duke Igthorn, to become convinced that King Gregor has secretly allied with them. Igthorn stays unaware of the fact that Gregor, and the majority of Dunwyn's citizens, do not believe in Gummi Bears, throughout the majority of the series' episodes.

Neighboring kingdoms and castles include dangerous Drekmore with Duke Igthorn's coastal castle, and Ogre camp sites all around, King Jean-Claude's unnamed Frankonian kingdom and seaside castle, and Lady Bane's mountainous castle.
Celestial Dials

The **Celestial Dials** are magical objects that hold the power over sun, moon and stars.

## Dials

* Sundial
* Moondial
* Stardial

## Users

* Sora
* Riku
* Kairi
* Naminé
* Roxas
* Axel/Lea
* Xion
* Ventus
* Terra
* Aqua
* King Mickey
* Donald Duck
* Goofy

## Powers and Abilities

The Celestial Dials have powers over the celestial elements.

* Sun Energy
* Moon Energy
* Star Energy
* Sun
* Moon
* Star
* Sun Magic
* Moon Magic
* Star Magic

## Role in Sora’s Adventures

They appeared in Sora and The Powers of the Sundial and the Moondial and Sora’s Celestial Quest
First-Mate Mollie

**First-Mate Mollie** is a character from the Disney Junior animated series, *Jake and the Never Land Pirates*. She is a swashbuckling pirate who serves Red Jessica as her first mate on Crimson Isle.Mr. Smee has a massive crush on her. She is voiced by Melissa Rauch.

## History

Not much is known about Mollie's past before arriving in Never Land, what is known as revealed by Red Jessica, Mollie is every pirate captain ideal first mate. As Smee revealed she inspired him into becoming a first mate himself.
Garden-talent

**Garden-talent** fairies help the grass to grow and can make bloom any vegetation in question of seconds. They spend most of their time outdoors. Their colorful gardens can be seen in all corners of Pixie Hollow. Garden-talent fairies can sense what a plant needs and have an intuitive understanding of how to care for plants.

Garden fairies can grow seaweed, affirming that their magic works underwater. Garden-talent fairies paint flowers, help them to grow and talk with them.

They are responsible for harvesting food for the fairies of Pixie Hollow. They gather berries, seeds, shoots, flower nectar, and mushrooms. Garden fairies occasionally work with animals, too: they sometimes train earthworms and ladybugs to help them, and they are highly respectful of bumblebees. Many garden-talents are found all over Spring Valley, where they perform their delicate work regarding the luxuriant flora there.

This guild's symbol is a **decorative flower** and the color is pink.

## Duties/Jobs

* Instructing flower shoots.
* Cultivating vegetables.
* Talking to plants.
* Painting flowers.
Duchess

**Duchess** is the protagonist of Disney's 1970 animated film, *The Aristocats*. She is the mother of Marie, Berlioz, and Toulouse.

## Appearance

Duchess is a long-haired purebred white Turkish Angora cat with blue eyes later described as shining like sapphires. She wears a gold, jeweled collar studded with diamonds.

## Personality

Duchess is very elegant, beautiful, and ladylike, being the pet to an aristocrat. She is very devoted to her owner, Madame Adelaide Bonfamille. She is kind and friendly to everyone. She is both caring and protective toward her children and also tries to encourage them to develop into proper members of French society. She also is a connoisseur of music and presumably teaches her kittens to sing and play the piano.

Duchess also is shown to be slightly pacifistic, as she scolds her kittens for "play-fighting". She is sweet and compassionate and is willing and able to make friends with anyone, no matter their background. She also seems to show concern for others, as is evidenced when she calls out to Thomas O'Malley as he floats down the river after he throws Marie to safety.

## Role in Sora’s Adventures

She appeared in Sora's Adventures in Paris...With Cats!
Esther

**Esther (マル Maru)** is a songstress who joins Oliver on his quest. She is the daughter of the Great Sage, Rashaad. Esther is known to have a fiery personality, which causes her and Swaineto butt heads frequently. Her real-world soulmate is a shy girl named Myrtle, who is nicknamed Starey-Mary by the children because she never leaves her room and always looks out her window.

She initially had part of her heart removed by Shadar, but Oliver helps her return to her former self.

## Appearance

Esther has blonde hair in a ponytail and blue eyes. She a dark indigo crop top with a gold neck collar and light purple short sleeves a matching dark indigo skirt with a gold band near the bottom pink puffy pants with gold bands at the legs and orange dancers' slippers. At the Winter Isles, she wears a pink coat with fluffy white edges. In Castaway Cove she wears a blue bikini with a purple towel skirt around her waist.

## Personality

Esther is a bright girl with a positive attitude. She is very helpful and and quickly feels sorry for others, which is why she wants to help everyone. Precisely for this reason, she often clashes with the pessimistic Swaine and also shows her loud, spirited, and stubborn side in her arguments with him.
Gummi Ship Camper

**Gummi Ship Camper** is a vehicle quite different from Gummi Ships, in that it also functions as a mobile home/base for long journeys. It includes living quarters, a kitchen/dining room and even lavatories, along with a front console for flying.

## Locations

* Living quarters
* Kitchen/dining room

## Role in Sora’s Adventures

The Guardians of Light gain a camper called the *Fahrenheit* in Sora’s Adventures in Kipling Jungle, which was designed by Chip, Dale and Cid Highwind. With all supplies in tow, the gang uses the camper to attach to the *Highwind* Gummi Ship so they can have a temporary base if needed.
Fairies

## Behaviors

Fairy behavior usually depends on the individual. However, fairies, as well as their fellow fay, actually have two special holidays that they celebrate. They are known collectively as Solstice Day, and are celebrated on the days of the solstices. They are celebrated similarly to New-Years, and typically consist of a large ball and banquet, which the current Oberon (their term for king) and Titania (their term for queen) arrange. During this time, anyone and everyone can and may be invited to attend. Fairies carry their own grimoires, similar to mages, which work in the same way. They get these during their Realization ceremony, alongside other spellcasters.

## Powers and Abilities

* **Flight:** Fairies, as they have wings on their back, have the power to fly.
* **Magic:** Like mages, faries have magic specialties which differ from individual to individual.
* **Wish granting:** Fairies have an innate ability to grant wishes, however, wish granting is a bit limited.
* **Size manipulation:** Fairies have the ability to manipulate their size, although this is limited to shrinking.
* **Potion making:** Fairies, like mages and genies, are experts at making potions.
* **Glamouring:** Fairies are able to use glamour, a magical power which creates an illusion allowing them to assume a different appearance: not to be confused with shapeshifting, which causes an actually physical change.
* **Aura vision:** Fairies are able to actually see the magical aura of beings and beasts alike, sort of like a magical version of thermal vision.

## Role in Sora’s Adventures

Fairies appeared in Sora’s Adventures in Kingdom Hearts
Baron Von Sheldgoose

**Baron Von Sheldgoose** is the secondary antagonist of *Legend of the Three Caballeros*.

## History

Baron Von Sheldgoose is the wealthy president of the New Quackmore Institute and takes great pride in his wealth and status and maintaining a certain decorum. When Donald Duckarrives to claim his great-grandfather's inheritance, he mistakenly arrives at Sheldgoose's mansion and immediately gets on his bad side. When Sheldgoose sees the Caballeros trying to hold a yard sale of all the artifacts within the cabana, he is initially furious, but sees an opportunity to claim some of the magical items that Clinton Coot held and offers to buy the whole thing for a million dollars. In the end, they reject his offer, but not before he bought a ring belonging to his ancestor: the dark sorcerer Felldrake Sheldgoose. The ring opens a secret room in his mansion holding Felldrake's magic staff that he was imprisoned in, who offers to share his dark powers with his descendant.

## Role in Sora’s Adventures

In Sora and the Legend of the Three Caballeros
Dire Crowley

**Dire Crowley** is the masked Headmaster of the prestigious magical training school, Night Raven College. His catchphrase is, "Because I'm so kind." After Yuu ends up lost and is summoned to Twisted Wonderland, he is the one who takes them in and appoints them as Prefect and leader of the Ramshackle Dorm. Supposedly, Crowley is researching ways for Yuu to return to their original world.

## Appearance

Dire's face is concealed by a half-mask resembling a raven's beak. Through this mask, his eyes are occasionally seen glowing gold. He has pointed ears and short, wavy black hair.

Dire sports a greatcoat over his suit. Thick blackbird feathers curl out from its blue-collar, while the tips of the coat are cut to resemble two bird wings.

He wears black gloves on either hand, with golden claw rings over each of his fingers. Three mirror-like accessories are attached to his hip, with four golden keys dangling from them. He wears another mirror-like charm on his hat, which has three more keys - making a total of seven.

Dire's staff is also shaped like a key, with a golden raven as its handle.

## Role in Sora’s Adventures

He appeared in Sora’s Adventures in Twisted Wonderland
Gwendolyn Carlisle

**Gwendolyn Jane Mary Darling Carlisle** is a human girl whom Peter Pan brings to Never Land, and a descendant of Wendy Darling. She lives with her parents and grandmother in the same house that Wendy had lived in so long ago. When she is nervous she hiccups this usually will go away if she holds her kiss necklace.
Exorcisms

**Exorcisms** (除霊, *Jorei*) are optional side missions in the Xbox 360/Playstation 3 version of *Sonic Unleashed*. It enables the player to purge townspeople possessed by Dark Gaia's Minions.

## Overview

Exorcisms are a function that lets the player drive Dark Gaia's Minions out of the townspeople in the Town Stages. At night, townspeople possessed by Dark Gaia's Minions exhibit abnormal behavior for them, have purple smoke around their heads, and may even have something extra next to their names in their speech bubbles (for example, "Kwami Acting Strangely").

## Role in Sora’s Adventures

Sora and his friends ask Chip to help solve the problems in Sora and Friends Unleashed

## Trivia

* Kairi has the power to drive Dark Gaia's Minions out of people because she the princess of heart
Disney Castle

**Disney Castle** is a world introduced in *Kingdom Hearts*. It is surrounded by Disney Town, and contains a portal to its past form, Timeless River. It is the home of King Mickey, Queen Minnie, Daisy, Donald, Goofy, and the other classic animated characters created by Walt Disney. As such, Disney Castle is considered to represent Disney's short films and cartoons, although that role would later be shared with Timeless River. Disney Castle's design is derived from the real-world Magic Kingdom, which is in turn based upon "Cinderella Castle".

In *Kingdom Hearts*, Disney Castle first appeared during the opening and closing scenes. It was unplayable, although visible throughout the game on the Gummi Map screen to the left of Traverse Town.

In *Kingdom Hearts II*, Disney Castle took on a more active role when the barrier protecting Disney Castle, the Cornerstone of Light, was corrupted by Maleficent and the world was invaded by the Heartless. This brought Disney Castle's attention to Sora and his friends, who rescued the castle with the help of Queen Minnie and the inhabitants of Timeless River.

In *Kingdom Hearts coded*, Disney Castle appears in cutscenes. In *coded*, Mickey and Jiminy discover a message in Jiminy's Journal that says *"We must free them from their torment"* and create a data version of Sora.

In *Kingdom Hearts 3D: Dream Drop Distance* and *Kingdom Hearts III*, Disney Castle also appears in cutscenes.
Element City

**Element City** is the main location from the 2023 Disney/Pixar animated feature film *Elemental*. It is a city where four different types of residents live together: fire-, water-, earth- and air-people. Each type has a unique appearance, personality, and ability related to its element.

## Background

Element City is designed to reflect the diversity and harmony of the four elements, as well as the conflicts and misunderstandings that can arise from their differences. The city has distinct districts for each element, such as the Flare District for fire people, the Splash District for water people, the Terra District for land people, and the Breeze District for air people. However, there are also areas where the elements mix and interact, such as Central Park, the Element Mall, the Ocean Liner Terminal (where elements arrive and depart) the Element School.

The city is also rich in culture and history, with various landmarks, monuments, and festivals that celebrate the elements. For example, there is the Element Museum, which showcases the history and achievements of each element; the Element Tower, which is the tallest building in the city and has four sections representing each element; and Element Day, which is an annual celebration of unity and diversity among the elements.

The city is divided into four districts: Firetown, Waterville, Airville, and Earthville. Firetown is a hot and bustling area where fire people live and work. They are passionate, energetic, and adventurous. Waterville is a cool and calm area where water people live and work. They are gentle, flexible, and easygoing. Airville is a windy and lively area where air people live and work. They are creative, cheerful, and free-spirited. Earthville is a green and peaceful area where earth people live and work. They are reliable, practical, and down-to-earth.

The city also has a central area where all four types can interact and enjoy various attractions, such as giant pine-tree-like buildings, waterfall skyscrapers, and a tornado-shaped arena called Cyclone Stadium. The city is inspired by big cities around the globe and embraces theorized contributions from each elemental community.

## Known Inhabitants

* Ember Lumen
* Wade Ripple

## Role in Sora’s Adventures

Sora and his friends visit this place in Sora’s Elemental Adventures in Element City
Dr. Fossil

Once a paleotologist employed at the St. Canard Natural History Museum, **Dr. Fossil** took his fascination with everything dinosaur to the extremes only a mad scientist can. He is the creator of the retro-evolution gun and has used it to mutate himself into a pterodactyl; a form which has granted him flight.

Dr. Fossil is voiced by Barry Gordon.

## Background

Dr. Fossil was once a paleontologist who worked at the Natural History Museum in St. Canard. Due to his love of dinosaurs, he turned himself into a pterodactyl using a retro-evolution gun.

As mentioned above, Dr. Fossil was a paleontologist. Other than that, nothing else is known about him. Stegmutt was his assistant.

## Appearance

Although his original appearance was never revealed before his self-transformation, Dr. Fossil resembles an anthropomorphic pterodactyl.

## Personality

He hates it when nobody takes him seriously not one bit. He loves dinosaurs all his life.

## Role in Sora’s Adventures

He used his Heartless to destroy Darkwing Duck, Sora and his friends in Sora’s Adventures in Saint Canard
Great Forest

The **Great Forest** is a world in the Kingdom Hearts universe based on Disney's 1942 animated movie *Bambi* and its sequel *Bambi II.* It is home to many woodland creatures, including the young prince Bambi and his father.

## Known Inhabitants

* Bambi
* Bambi's Mother (deceased)
* Great Prince of the Forest
* Faline
* Aunt Ena
* Friend Owl
* Thumper
* Thumper's Sisters
* Mrs. Rabbit
* Thumper's Mate
* Flower the Skunk
* Flower's Mate
* Bambi the Skunk
* Ronno

## Role in Sora's Adventures

Sora and his friends visit this place in Sora’s Adventures in the Great Forest

## Role in Heart of the Keybearer series

### Love is a Song That Never Ends

#### First Visit

In *Kingdom Hearts: Return of the Keybearer,* as Carl, Sarah and Harlynn arrive, Bambi, who is now a stag, has a flashback nightmare about his mother's death at the hands of a group of Heartless. The trio arrives and realizes they have turned into forest animals: Carl a button buck, Sarah a bunny rabbit and Harlynn a fox. As they try to take in their new forms, a group of forest Heartless attacks them! Fortunately, they are saved by Bambi, who remembers them from two years ago whenever they summoned him. They then meet Friend Owl, who is nervous about all the Heartless in the woods ever since a "chubby cougar" came in and spoke to Ronno. Our heroes identify the cougar as Pete and rush off to warn Bambi's father, the Great Prince of the Forest.

Once they reach the Great Prince's den, they inform him of the danger in the forest and meet Bambi's mate Faline, who is attacked by a Trick Fox sent by Pete and Ronno. After a tough fight, Bambi warns Faline to run to the island in the lake, but she is promptly kidnapped by a group of Creeper Plants and Aerial Knockers. He then informs the heroes that they must help him defend his friends Thumper the rabbit and Flower the skunk. As the gang saves Thumper and Flower's families, they learn that Faline is being held prisoner at the Great Prince's look by Ronno. Once the battle with Bambi's rival ends and Ronno destroyed, Carl seals the Keyhole, which is a knot in Friend Owl's tree. Bambi, Faline and the Great Prince wish them luck, giving them a Bio spell and the Forest Prince Keychain.

#### Second Visit

Carl, Sarah and Harlynn arrive back in Bambi's den, where he wakes up upon hearing Carl's voice.

## Trivia

* The original villain was Man. However, in Kingdom Hearts, all references to him are replaced by Heartless.
	+ Because of this, Bambi's mother's death is altered from Man shooting her to a group of gunner Heartless, led by a Parasol Beauty, killing her and devouring her heart.
	+ Carl Cooper said this was intentional.
* Outsiders are transformed into forest animals due to the lack of humans in this version of Bambi's world.
* In most of Carl Cooper's Kingdom Hearts fanfics, Bambi is a stag due to the progression of time. However, he is a fawn in the first Heart of the Keybearer game.
Isis Vanderchill

Known as the Ice Queen of St. Canard, **Isis Vanderchill** owns the Vanderchill Ice Factory. She underwent experimental surgery to freeze her face, in order to prevent the effects of aging, and froze her blood instead. She became an ice-powered mutant, suffering the unfortunate side-effect of inescapable cold. She decides to coat the city in melted gold, in order to reflect the sunlight and heat up the city, allowing her the warmth she desires. She also repeatedly flirts with Darkwing Duck, making it clear she finds him attractive. She was voiced by Sheryl Bernstein.

## Background

Isis 'Icy' Vanderchill was a normal duck who owned the Vanderchill Ice Factory in St Carnard. However, she was rather vain and used a scientific experiment to preserve her beauty. However, it froze her blood instead, making her unable to feel warm and allowing her to give off an aura of cold, in the shape of snow and ice.

She spends most of her time underground, bathing in hot lava, but, one day, she decided to find a better way to keep herself warm, and by breeding a species of firebugs, she melted all the gold in the banks of St. Canard in order to create a reflecto paint that can be used on the whole city itself, allowing her to keep warm all year long.

## Powers and Abilities

Isis has powers over ice, frost and snow.

## Role in Sora’s Adventures

She appeared in Sora’s Adventures in Saint Canard as she uses her Heartless to stop Darkwing Duck, Sora and his friends from stopping her.
Door to Darkness

The **Door to Darkness** is an object from the *Kingdom Hearts* universe. A trademark of the series, the Door is a tall, white door first seen in *Kingdom Hearts* in the endless abyss. Beyond the door is Kingdom Hearts, the heart of all worlds, and beyond that is the Realm of Darkness. It is referred to by Ansem, Seeker of Darkness multiple times in the quote "The Door is open!", which is also spoken by Riku when the Destiny Islands are swallowed by the darkness at the beginning of Sora's adventures.
Gizmosuit

The **Gizmosuit** is a mechanical armor designed by Gyro Gearloose. It is activated with a pre-programmed phrase, upon which it'll latch onto the person voicing that phrase. Gyro has a minor tradition of choosing phrases that may seem rare, but happen to be the catchphrase of someone living not too far away. Gyro has built a minimum of one suit and possibly two. Once activated, a gizmosuit tends to be assigned to that person, but the suit is not imprinted on. Anyone who uses the key phrase near the suit will activate it and could potentially become the new owner.

## History

Many have donned the suit over time, including Fenton Crackshell, Mrs. Crackshell, Launchpad McQuack, Webby Vanderquack, Huey, Dewey and Louie, Solego, and Gosalyn Mallard. Mrs. Crackshell and Gosalyn are the only ones who took up an identity different from Gizmoduck, dubbing themselves respectively Gizmomama and Gosmoduck.