Tiering System

## Introduction

The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters, entities, and objects based on the scale of their feats, and the varying scopes which they can affect or create/destroy. However, it should always be kept in mind that, although Destructive Capacity and Area of Effect are some of the most primary ways to qualify for a particular tier, they are not the only ones. For instance, harming a character with a certain level of Durability also allows another character to qualify for the corresponding tier.

Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or overpower such characters.

It is also important to know that the difference between the lowest and highest bounds of a given tier is extremely variable and can be absolutely massive in scale. Hence, being far stronger than a character that belongs to a certain tier does not necessarily qualify one for a higher rating.

### Tier 10: Regular

#### 10-C: Below Average Human level

Characters or objects capable of exerting force comparable to humans who are below the average norm in terms of strength, such as small children or infirm people, as well as smaller animals such as cats and dogs.

* To be added.

#### 10-B: Human level

Characters or objects capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.

* To be added.

#### 10-A: Athlete level

Characters or objects capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally physically fit individuals.

* To be added.

### Tier 9: Superhuman

#### 9-C: Street level

Characters or objects that stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously trained martial artists, as well as larger animals.

It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.

* To be added.

#### 9-B: Wall level

Characters or objects that can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.

* To be added.

#### 9-A: Small Building level

Characters or objects capable of destroying rooms or entire small constructions such as houses or more modest buildings.

* Liz
* Max

### Tier 8: Urban

#### 8-C: Building level

Characters or objects that can destroy medium-sized buildings and constructions, such as large factories or large complexes such as supermarkets.

* Perthians

#### High 8-C: Large Building level

Characters or objects that can destroy large buildings such as skyscrapers.

* To be added.

#### 8-B: City Block level

Characters or objects that can destroy urban city blocks or equivalent areas of space.

* To be added.

#### 8-A: Multi-City Block level

Characters or objects that can destroy multiple urban city blocks or equivalent areas of space.

* To be added.

### Tier 7: Nuclear

#### Low 7-C: Small Town level

Characters or objects that can destroy a small town or settlement, or those who can easily harm characters with small town level durability.

* To be added.

#### 7-C: Town level

Characters or objects that can destroy a town, or those who can easily harm characters with town level durability.

* To be added.

#### High 7-C: Large Town level

Characters or objects that can destroy a large town, or those who can easily harm characters with large town level durability.

* To be added.

#### Low 7-B: Small City level

Characters or objects that can destroy a small city, or those who can easily harm characters with small city level durability.

* To be added.

#### 7-B: City level

Characters or objects that can destroy a city, or those who can easily harm characters with city level durability.

* Jack

#### 7-A: Mountain level

Characters or objects that can destroy a mountain, or those who can easily harm characters with mountain level durability.

* To be added.

#### High 7-A: Large Mountain level

Characters or objects that can destroy a large mountain, or those who can easily harm characters with large mountain level durability.

* Ryomen

### Tier 6: Tectonic

#### 6-C: Island level

Characters or objects that can destroy an island, or those who can easily harm characters with island level durability.

* To be added.

#### High 6-C: Large Island level

Characters or objects that can destroy a large island, or those who can easily harm characters with large island level durability.

* To be added.

#### Low 6-B: Small Country level

Characters or objects that can destroy a small country, or those who can easily harm characters with small country level durability.

* To be added.

#### 6-B: Country level

Characters or objects that can destroy a country, or those who can easily harm characters with country level durability.

* To be added.

#### High 6-B: Large Country level

Characters or objects that can destroy a large country, or those who can easily harm characters with large country level durability.

* To be added.

#### 6-A: Continent level

Characters or objects that can destroy a continent or those who can easily harm characters with continent level durability.

* To be added.

#### High 6-A: Multi-Continent level

Characters or objects that can destroy multiple continents or those who can easily harm characters with multi-continent level durability.

* To be added.

### Tier 5: Planetary

#### 5-C: Moon level

Characters or objects that can destroy a moon, or an astrological object of similar proportion.

* To be added.

#### Low 5-B: Small Planet level

Characters or objects that can destroy a small planet or those who can easily harm characters with small planet level durability.

* To be added.

#### 5-B: Planet level

Characters or objects that can create/destroy a planet.

* To be added.

#### 5-A: Large Planet level

Characters or objects that can create/destroy large ice giants such as Uranus and Neptune.

* King Of Perth
* Dhamna

#### High 5-A: Dwarf Star level

Characters or objects that can create/destroy very small stars.

* To be added.

### Tier 4: Stellar

#### Low 4-C: Small Star level

Characters or objects that can create/destroy small stars.

* To be added.

#### 4-C: Star level

Characters or objects that can create/destroy a star.

* To be added.

#### High 4-C: Large Star level

Characters or objects that can create/destroy a large star.

* To be added.

#### 4-B: Solar System level

Characters or objects that can create/destroy a solar system.

* To be added.

#### 4-A: Multi-Solar System level

Characters or objects that can create/destroy multiple solar systems.

* To be added.

### Tier 3: Cosmic

This tier is broken into the following sub-tiers:

#### 3-C: Galaxy level

Characters or objects capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as opposed to merely the matter encompassed by them.

* To be added.

#### 3-B: Multi-Galaxy level

Characters or objects capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into account as well.

* To be added.

#### 3-A: Universe level

Characters or objects that can create or destroy all celestial bodies within a finite 3-D space at least equivalent in size to the observable universe via an omnidirectional explosion that covers the entire space, alternately create or significantly affect a 3-D universe or a pocket dimension of comparable size, which does not involve the destruction and/or creation of space-time.

* To be added.

#### High 3-A: High Universe level

Characters or objects that demonstrate an infinite amount of energy on a 3-D scale, such as creating or destroying infinite mass, or those who can affect an infinite 3-D space. This extends to an infinite number of finite or infinite-sized 3-D universes or pocket dimensions when not accounting for when not accounting for any higher dimensions or time. Large numbers of infinite 3-D universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.

* To be added.

### Tier 2: Multiversal

#### Low 2-C: Universe level+

Characters or objects that are capable of significantly affecting, creating, and/or destroying an area of space qualitatively larger than an infinitely-sized 3-dimensional space. Common fictional examples of spaces representing such sizes are space-time continuums (the entire past, present and future of 3-dimensional space) of a universal scale. However, it can be more generally fulfilled by any 4-dimensional space that is either:

**A)** Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" space which embeds lower-dimensional ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic / compactified.

**B)** Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given work of fiction.

* Geras
* Tinkerer

#### 2-C: Low Multiverse level

Characters or objects that can significantly affect,create and/or destroy small multiverses which can be comprised of several separate space-time continuums ranging anywhere from two to a thousand, or equivalents.

* To be added.

#### 2-B: Multiverse level

Characters or objects that can significantly affect,create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of separate space-time continuums.

* To be added.

#### 2-A: Multiverse level+

Characters or objects that are capable of significantly affecting, creating and/or destroying a countably infinite number of separate space-time continuums.

* To be added.

### Tier 1: Extradimensional

Characters or objects that can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by higher levels or states of existence (Or "levels of infinity", as referred below) which trivialize everything below them into insignificance, normally by perceiving them as akin to fictional constructs or something infinitesimal.

#### Low 1-C: Low Complex Multiverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to one to two higher levels of infinity greater than a standard universal model (**Low 2-C** structures, in plain English.) In terms of "dimensional" scale, this can be equated to 5 and 6-dimensional real coordinate spaces (R ^ 5 to R ^ 6)

* To be added.

#### 1-C: Complex Multiverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 7 and 9-dimensional real coordinate spaces (R ^ 7 to R ^ 9)

* Felix

#### High 1-C: High Complex Multiverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 10 and 11-dimensional real coordinate spaces (R ^ 10 to R ^ 11)

* To be added.

#### 1-B: Hyperverse level

Characters or objects that can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up (R ^ 12 and up)

* Awakened Geras

#### High 1-B: High Hyperverse level

Characters or objects that can universally affect, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions.

* Deities

### 1-A: Transcendent

Characters or objects that functionally transcend the rest of the Tiering System. These characters are completely transcendent to even those that have absolute power over a single infinite hierarchy of levels of infinity.

#### Low 1-A: Low Outerverse level

Characters or objects that can affect structures with a number of dimensions greater than the set of natural numbers, meaning in simple terms that the number of dimensions is aleph-1 (An uncountably infinite number, assumed to be the cardinality of the real numbers themselves), and therefore that such objects fully exceed **High 1-B** structures, which have only a countably infinite number of dimensions.

Note that, if the **High 1-B** structure in question is a hierarchy of levels of existence, then simply being at the top of such a hierarchy does not qualify a character for this tier without more context, and an additional layer added on top of the "infinity-th" level of this hierarchy is likewise not enough. To qualify as an equivalent of the above description, they need to surpass the hierarchy as a whole, and not simply be on another level within it.

* To be added.

#### 1-A: Outerverse level

Characters or objects that can affect structures with a number of dimensions equal to the cardinal aleph-2, which in practical terms also equals a level that completely exceeds **Low 1-A** structures to the same degree that they exceed **High 1-B** and below. This can be extrapolated to larger cardinal numbers as well, such as aleph-3, aleph-4, and so on, and works in much the same way as **1-C** and **1-B** in that regard. Characters that stand an infinite number of steps above baseline **1-A** are to have a **+** modifier in their Attack Potencysection (**Outerverse level+**).

* Emperor Baller

#### High 1-A: High Outerverse level

Characters or objects that can affect structures that are larger than what the logical framework defining **1-A** and below can allow, and as such exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number. Practically speaking, this would be something completely unreachable to any **1-A** hierarchies.

A concrete example of such a structure would be an inaccessible cardinal, which in simple terms is a number so large that it cannot be reached ("accessed") by smaller numbers, and as such has to be "assumed" to exist in order to be made sense of or defined in a formal context (Unlike the standard aleph numbers, which can be straightforwardly put together using the building blocks of set theory). Even just the amount of infinite cardinals between the first inaccessible cardinal and aleph-2 (Which defines **1-A**) is greater than cardinals such as aleph-0, aleph-1, aleph-2, aleph-3, etc., and even many aleph numbers whose index is an infinite ordinal.

* The Mastermind/Dark Felix

#### Low 1-S: Low Metaversal Level

Characters who are still bound to one or two dimensions but vastly exceed Infinite-Dimensional Space (also known as Hilbert Space). This tier can also be assigned to characters who transcend High 1-A structures.

* To be added.

#### 1-S: Metaversal Level

Characters who exist far beyond the conception of spatial dimensions and or are beyond the aleph sets of cardinality. Entities are rated this when they exceed all iterations of space-time and dimensions. Their nature renders them dimensionless and ergo the destruction of infinite-dimensional space is insignificant to them as no number of dimensions can be applied to them.

* Greater Deities

#### 1-S β: Metaverse Level β

* Characters who exist outside the framework that defines beyond dimensional existence. The difference between **1-S** and **1-S β** is the same difference shared between an inaccessible cardinal and alephs, with the difference being so vast that no amount of alephs (which would be represented as **1-S** elements) could reach the full magnitude of the **1-S β** being or structure in question, meaning that a **1-S β** existence would sit independently of any additions of **1-S** one could potentially impose on them.
	+ The concept of cardinality doesn't necessarily need to be mentioned in order for a character to reach **1-S β** as other methods such as existing as a "background" or a "container" in which can potentially contain any amount of **1-S** structures would suffice as a sufficient justification for achieving **1-S β** tiering
	+ An explicit mention of inaccessible cardinals or evidence of such existing in relation to a set amount of elements would also be **1-S β**as no matter what the elements are, the size that a cosmology would need to contain an "Inaccessible Cardinal" amount of something would be inherently **1-S β.**
* Omari
* Adam

**1-S Ω: Metaverse Level Ω/Absolute Infinity**

Characters who exist beyond the framework of what defines **1-S β**, with the difference between **1-S Ω** and **1-S β** being akin to a Mahlo Cardinal. This can generalized as having the same difference **1-S β** has to standard **1-S** existence, meaning that the similar conditions needed to achieve **1-S β** are also applicable to **1-S Ω** but the difference has to be in relation to **1-S β** elements or structures instead of just being in regards to **1-S** elements.

* This tier can also be achieved by a cosmology having the existence of a Mahlo Cardinal (or any cardinal larger than it) amount of elements being a concrete thing. Similar to how an Inaccessible Cardinal amount of something would have to have the size of a **1-S β** structure, the same premise also holds true for a Mahlo Cardinal (or above) amount of elements when it comes to **1-S Ω**
* Another way to achieve this tier is scaling to Absolute Infinity as proposed by Cantor. This is a value that is so vast that no other cardinal can reach it, no matter how big or numerous it is, meaning that also having the presence of a Type 4 Multiverse can also potentially lead the way to a **1-S Ω** rating.
	+ Just the mention of Absolute Infinity or merely existing as Absolute Infinity wouldn't warrant an instant **1-S Ω** tier. There has to be no contradictions to the concept of Absolute Infinity as it functions in mathematics, otherwise it'll just be treated as scaling above all known things or values within a correspondent cosmology.
* Supreme Deities

### Tier 0: Boundless

Characters or objects that can affect structures which completely exceed the logical foundations of **1-S Ω**, much like it exceeds the ones defining **1-S Ω** and below, meaning that all possible levels of **1-S Ω** are exceeded, even an infinite or uncountably amount of such levels. This tier has no endpoint, and can be extended to any higher level just like the ones above.

Being "omnipotent" or any similar reasoning is not nearly enough to reach this tier on its own; however, such statements can be used as supporting evidence in conjunction with more substantial information.

### Layer 1:

* Sun Wukong
* Buddha

### Layer 3:

* Pre-existential Entities
	+ Death
	+ Life
* The Line of Consciousness

### Infinite Layers:

* Transcendent Pre-existential Entities/Avatars
	+ God
	+ Azathoth
		- Māna-Yood-Sushāī

### “Irrelevant” Layers:

* Tenshi
* The Most High
	+ Da’at
	+ Marluk
	+ Batala
* Xeno-Felix
* Composite Felix

### Tier ?: Irrelevancy

Characters or objects that just makes no sense whatsoever and cannot be scaled on any level. Any type of description or tier of the character would simply be inadequate of the character’s true power. That also goes for tier 0.

* Khaos