Boundary of Loot

## Definition

The concept of Loot focuses on the extreme aspect of loot procurement as Noah uses the Authority of an Era to initiate its expansion towards EXTREMITY.

## Boundary Layers

Note: Boundary Layer info updates with the change in Tier.

**<The First Boundary Layer of LOOT>** (Passive):: All those targeted by the Boundary of Loot shall provide Loot equivalent to *Aeonic Quintessential Treasure Caches*.

**<The Second Boundary Layer of LOOT>** (Active):: Why should a target have to die to grant Loot? With the activation of the Second Boundary Layer of Loot, Active Loot Absorption is achieved as you can select a target to drain their Concepts, Life Force, Aspects of Existence…everything about them and transform it into Loot that benefits you the most. Weak targets who cannot defend against the power of your Boundary that currently releases *300% of your maximum Aeonic Output* will eventually find their Existence fading quickly and becoming Loot when it is too late, while stronger targets will be drained of their Existence at a slower rate until a critical point is reached and they are alerted of your presence. Even the strongest targets can only oppose the Boundary of Loot if they have a Boundary exceeding Loot in its expansion towards EXTREMITY. Similarly tiered Boundaries are not able to stop Active Loot Absorption as on the path seeking the EXTREMITY of Loot, this is but a minor step. Activation of this Layer requires only *300 Aeonic Soul Value* as a base, with the cost of activation changing when targeting stronger enemies...

**<The Third Boundary Layer of LOOT>** (Passive):: The Layer that shall be known as The Glory of LOOT has appeared. The passage of this Boundary is a critical juncture as it elevates your strength, allowing the Authority of LOOT to constantly refine and strengthen your Soul over time as another critical feature is the augmentation of *+306% to All Aeonic Parameter Values*. This percentage augmentation will change over time as it is dependent on how much glorious Loot you attain from this point onward, where the higher quality and quantity of Loot you attain, the greater the Augmentation Value...

**<The Fourth Boundary Layer of LOOT>** (Passive):: Why must you focus on a single enemy when seeking Loot? This Layer seeks for the True Emperor of Quintessence to attain Loot all around him as it makes way for Passive Loot Absorption. At absolutely no cost to you, any being designated as an enemy *not just in your immediate surroundings, but so long as your Eyes or Will can gaze at them* will begin to have their Aspects of Existence, Life Force, Concepts, and anything else that makes their being drained by you as quintessential loot. This passive ability is capable of draining enemies at one-tenth the speed of Active Loot Absorption, with weaker enemies that cannot withstand your Maximum Aeonic Output not noticing this process until it is too late and stronger targets having greater resistance as they will have to rely on their Boundaries to prevent everything about them being turned into Loot.

**<The Fifth Boundary Layer of LOOT>**:: You already Innately have your multipliers of Increased Loot Quantity and Quality, but you can still have even greater forms of Loot. This Boundary wishes to enhance the Loot under you even further as at no cost and once a day, you can take any singular type of Loot regardless of its quantity and elevate it in Quality by a whole factor- permanently. Any future Loot of this type that you obtain from any sources will take on the form of the elevated Quality it attained through this Boundary. The same type of Loot can only be elevated once as it is not possible to successively elevate the same Loot over and over again daily...

**<The Sixth Boundary Layer of LOOT>**:: The Birth of the Halcyon Plane of Loot. This Boundary Layer allows you to enact a type of Planar Aeonic Soul Domain onto your surroundings. The enactment of the Halcyon Plane of Loot allows malleable Stanchions of Loot Light equivalent to your maximum Damage Output to surge under your command in this Planar Domain. Anything touched by your Stanchions of Loot Light is turned into Loot so long as your Maximum Damage Output is not overcome. All things under the Domain are affected, including but not limited to the Fabric of Reality in the surroundings, Relics, Cast Skills, Authorities, Existences...anything and everything that is covered by the Light of Loot. Activation of this ability currently costs a tenth of your Aeonic Soul Values and is capable of remaining active for 1 minute, with this resource cost and active time capable of change in the future...

**<The Ninth Boundary Layer of Loot>**:: Whenever you erase the Aeonic Vitality Values of a target to the extent that they fall below 30% of their Maximum Aeonic Vitality Values, the effect of The Devouring Loot Singularity will be applied as the remaining Aspects of Existence of the target will instantly be devoured and turned into Loot that gets assimilated to you right away- unless you direct it not to. The Devouring Loot Singularity is the current ultimate design of the Boundary of Loot that exceeds Treasure Caches, with their Quantity and Quality Multipliers reaching unrecorded Quintessential levels…

## Known Users

* Noah Osmont
* Henry Osmont
* Caterina Aurelia Dismukes