Council Downtime Actions

1. In the time passes post, the council agenda is stated, and major proponents and opponents are noted
2. Players can declare DTAs. As soon as one declares an Attend DTA (meaning that they will attend the council meeting), the Council Information for the week will be publicized.
3. PC's can then spend resources to influence councilors and change their support. Influence measures the way voting on the bill helps or harms them personally, while support measures their baseline feelings towards the legislation.
4. When all players are done influencing counselors, the vote is held. For each NPC councilor, their support is added to their influence.
	1. Councilors with a position of 2 or greater will vote for the bill.
	2. Councilors with a position of -2 or less will vote against the bill.
	3. All other councilors abstain.
5. The vote results are announced. Each councilor PC that voted gains capital with each council member that they voted with, the amount is equal to half the absolute value of the councilor's support value, rounded down.
6. Any council member can propose a topic for future meetings.

There are three main ways to influence counselors or change their support:

* Pressure: Spend 2 capital to apply 2 influence, or 3 capital to apply 1d6 influence.
* Convince: make a Discussion check (earned from Negotiate and Attend DTAs) with an argument.
* Politic: Most councilors will respond to momentum with a 2 point influence in the direction of the momentum.

The political DTAs are listed below. Anyone (including all PCs and followers) can take political DTAs, but councilors themselves are usually the best at them.

#### Politic:

You levy your influence in the populace, describing the upcoming council meeting in order to influence public perception of the event. Declare a way that you think that a vote should go, then roll a Persuasion check. The DC is based on the public's perception of the vote. On a success, the vote is assigned a Momentum, which is the direction the public think the vote should go. If you vote counter to the Momentum, you must make a negative renown roll. Their is no benefit to voting with a momentum. It is possible to reverse a momentum with a subsequent Politic action, but the DC is increased to the value of the previous successful Politic action.

If you fail a Politic check, you take two negative renown rolls.

You need 7 renown to Politic. You have disadvantage if you have less than 14 renown, and advantage if you have more than 21.

It is often considered rude to Politic, particularly if councilors care greatly that the vote go the other way.

Those with the Inspiring Leader feat have +5 on Politic checks.

#### Negotiate:

You reach out to several other councilors and discuss their feelings about the current bill. These discussion checks come with the logical argument or statement that you're making, and may result in changes in the councilors support and influence. These discussions can include material bribes and threats, though they can also be purely logical. Arguments about how they should vote effect influence, while arguments about how things should be effect support. For instance, telling Madeira that you'll rent her horses at a favorable rate if she votes with you would garner influence, while telling her that she would open new markets for horse rentals would change her baseline support.

A Negotiate DTA lets you make a discussion check with 3 council members or each of the councilmembers of one category. You may then repeat this process (resulting in negotiations with 6-8 councilors). Note that spending capital to influence councilors does not take a discussion check.

Councilors will meet with happily meet with anyone that is either:

* A councilor
* A follower of a councilor
* An employee of a councilor
* any other character with at least 18 renown

They will meet a character with only 9 renown, but that character will have disadvantage on their discussion checks. If the character has 27 renown, they gain advantage on the check.

#### Attend:

A council member or their representative attends a council meeting in order to place their vote. There is time for discussion before the vote. A councilor can meet with three councilors during this time, or four councilors from one category (making a discussion check with each). If a representative is attending, they can meet with one fewer councilor in either mode. Representatives face none of the penalties, and gain none of the benefits, from renown thresholds set for discussions from a Negotiate DTA.

In addition, if a representative is arriving to deliver a vote, they must arrive with a writ from the councilor themself indicating how they should vote: they cannot change the vote, although they can chose to leave before the vote is placed at all.

### ~~System 1.0:~~

~~There are three actions one can take to influence council decisions: Counsel, Politic, and Negotiate.~~

#### ~~Politic:~~

~~You levy your influence in the populace, describing the upcoming council meeting in order to influence public perception of the event. Declare a way that you think that a vote should go, then roll a Persuasion check. The DC is based on the public's perception of the vote. On a success, the vote is assigned a Momentum, which is the direction the public think the vote should go. If you vote counter to the Momentum, you must make a negative renown roll. Their is no benefit to voting with a momentum. It is possible to reverse a momentum with a subsequent Politic action, but the DC is increased to the value of the previous successful Politic action.~~

~~If the end result of a vote is mixed, as in the case of a compromise, **all** compromising parties take a negative renown roll. The populace doesn't like when people don't stand beside their convictions.~~

~~It is often considered rude to Politic against someone's vote.~~

~~Council members and those with the Inspiring Leader feat have advantage on Politic checks.~~

#### ~~Negotiate:~~

~~You reach out to several other councilors and discuss their feelings about the current bill. Negotiating with a councilor tells you both: their stance on the upcoming bill, and what they would need to change their stance. The Negotiate action lets you negotiate with 3 councilors or every councilor within the same category.~~

#### ~~Counsel:~~

~~A council member or their representative attends a council meeting in order to place their vote. If it is a council member attending in person, they can also Negotiate with two councilors or three councilors within the same category. Representatives are not allowed to change their vote from how they were instructed, but it is possible for them to leave, nullifying that vote.~~