Imani

← Grover **◄ Champions ►** Inara →
**Imani** ▶️ is a Damage Champion in Paladins, added on January 16th, 2019.

## Lore

* Current Official Bio
* Unofficial Updated Bio
* Old Official Bio

This is Imani's official bio currently found in her champion page in-game.

Long ago, there was chaos and war. The dragons ruled the Realm, and everyone else was left to fight over the scraps. But one wise mage learned the dragons' secrets. She became the first Warder, the first to command a dragon. It was that Warder's actions that paved the way for the Paladins' Golden Age of peace. The Warders were thought to be dead and gone, a relic of a bygone age.

Yet, when a beacon was lit in their ancient homeland — an alarm signal that the Warders, or what remained of them, were needed once again — Imani answered that call. Little is known about the Last Warder's past before she appeared in Dredge's treasure trove to recover her stolen relics, but one thing is sure: she will uphold the legacy of her lineage, and stand against the darkness of the future looming over the Realm.

This is an unofficial version of Imani's bio intended to more clearly present all currently known information regarding her. Sources can be found here.

The last known member of the old group called the Warders. When their beacon was lit, Imani was the only one left to answer the call, though she came back late and missed the battle between the Magistrate and Resistance. Using a magical book as well as a few crystals, Imani tracked her gauntlets to Marauder's Port, where they had been stolen by Dredge. She travelled there, easily defeating the shocked Abyssal Lord and reclaiming her gauntlets. Having found traces of the Resistance back at the beacon, Imani traveled to their base, believing them to be the ones who'd lit the call. Once learning who had really lit the beacon and their goals, Imani joined them to prevent the Darkness, which she initially believed to be the Abyss, from destroying the Realm, preventing Corvus from unleashing it during the battle at Bazaar, and later working with various other champions to fight Yagorath.

According to Atlas, in the Lost Future, Imani would end up dying at some point.

This was Imani's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.

Long ago, there was chaos and war. The dragons ruled the Realm, and mankind was left to fight over the scraps. But one wise mage learned the dragon's secrets. She became the first Warder, the first to command a dragon. It was that Warder's actions which paved the way for the Paladins' golden age of peace. The Warders were thought to be dead and gone, a relic of a bygone age. But a beacon was lit in their ancient homeland, an alarm signal that the Warders were needed once again... If there were any left. Imani answered that call. Little is known about the Last Warder's past before she appeared in Dredge's treasure trove to recover her relics, but one thing is sure: She will uphold the legacy of her lineage, and stand against the darkness.

## Summary

Imani is one of the more complex Damage Champions, capable of excelling at any range and contributing crowd control and zoning to the point. Imani shifts between her Ice Stance and Fire Stance, altering her strengths and weaknesses and allowing players to be very diverse in their playing styles.

###### **Primary Fire**

Her basic attacks and offensive abilities all generate mana that, when filled, will cause her next primary attack to be faster and stronger than her normal shots. Once mana is capped, the power shot can be performed in either stance regardless of which stance her mana was filled in.

###### **Ice Stance**

With her Ice Stance, Imani shoots frost bolts act as projectiles, causing average damage, and, with full mana, will shoot out two bolts almost instantaneously. While in Ice stance, Imani can also fire her Frost Bomb, a huge lobbed orb of ice that gradually floats and descends through the air. Upon impact, max range, or when reactivated, the bomb will explode, causing damage and both crippling and rooting all enemies near its explosion.

###### **Fire Stance**

While in Fire Stance, Imani's primary attack switches to pyreballs, an charging projectile attack that, when immediately released, does a minimum of 135. As pyreball is allowed to charge, its damage increases to a max of 1000. Pyreball can be released at any point during its charge, with its damage output increasing the longer it is charged. Her Fire stance alternative to the Frost Bomb is her Inferno Cannon, a constant billow of fire that significantly slows Imani's movement while causing gradual damage in a direction controllable by the player throughout its duration.

Inferno Cannon will penetrate through enemies to hit others behind them and, if successfully kept on target, will eliminate all but the highest HP champions.

###### **Movement ability**

Her mobility ability, Frostfire Glide, can be used in any stance and combines the powers of fire and ice to allow her to surf through the air on a piece of ice. This ability has somewhat of a wide turn and a speed higher than the base speed of a champion with maxed Nimble, but can easily be shot down by enemies or chased by the more agile champions.

###### **Ultimate ability**

Her ult, Dragon's Call, summons a massive dragon to be controlled by the player while Imani's character remains immobile at the casting site. The Dragon can fly throughout the battlefield, breathing a fire and ice blaze that very few champions can survive for longer than a couple of seconds. If Imani is found and killed while she is ulting, both her and the dragon will be defeated. Should the Dragon expire or be killed, there will be a death animation followed by a brief delay before returning control to Imani. Both Imani and her dragon are susceptible to the Bulldozer while ulting.

Effectively playing Imani can lead to incredibly destruction and intimidating control over the entire map, but her complexity is also her weakness, as she is not the best Damage Champion at short nor long range. She can be outsniped by true snipers and bursted at short range by many flanks and other damages.

## Skills

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Frost Bolt / Pyre Ball

440 /0.5s — 1000 /1.2s

Description
Throw out ice shards that deal 440 damage every 0.5s or charged pyre balls that deal 1000 damage after charging for 1.2s, depending on your elemental alignment.

Details

Detailed Description**Frost Bolt**: In ice stance, throw Frost Bolts every 0.5s that deal 440 damage and Slows enemies by 15% for 1s.

**Pyre Ball**: In fire stance, charge a Pyre Ball for up to 1.2s that deals 1000 damage at maximum charge.

**Passive** Mana

Dealing damage with these abilities generates Mana. At full Mana, your next attack is instant.
* This ability deals Direct Damage.
* When Mana bar is full, it will fully decay over 20 seconds if Clearcast is not used.
* Frost Bolt
	+ Generates ~30% of Mana bar.
	+ Generates 2.5% ultimate charge per shot.
	+ Slow refreshes with each hit (reset the duration).
	+ Has a projectile speed of 420.
	+ Has a range limit of 300 Units.
* Pyre Ball
	+ Does a minimum of 100 damage when not charged.
	+ Fully charged Pyre Ball generates ~14% of Mana bar.
	+ Generates anywhere up to 4% ultimate charge.
	+ The projectile hitbox of Pyre Ball gets bigger the more charged it is.
	+ Has 1.2s charge time and 0.5s post-fire.
	+ Has a projectile speed of 420.
	+ Has a range limit of 500 Units.

Ability Video

Cooldown 13

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Frost Bomb / Inferno Cannon

800 — 100 /0.09s

Description
Channel ice or fire into a powerful frost orb that deals 800 damage at max range or scorching fire rays that deal 100 damage every 0.09s, depending on your elemental alignment.

Details

Detailed Description**Frost Bomb**: In ice stance, launch a Bomb that deals up to 800 damage within 35 units of detonation, dealing damage based on the duration of travel, and Rooting enemies hit for 1s. Reactivating Frost Bomb will detonate it. Has a range of 300 units.

**Inferno Cannon**: In fire stance, channel an Inferno Cannon that deals 100 damage every 0.09s over 3s in a 120-unit Piercing column of fire.
* This ability deals Area Damage.
* **Frost Bomb**
	+ Locks you out of all other abilities until it detonates.
	+ Generates ~4% of Mana bar per 100 damage dealt.
	+ Has a projectile speed of 60.
* **Inferno Cannon**
	+ Locks your vertical position.
	+ Each damage tick of Inferno Cannon generates ~1.36% of Mana bar.
	+ Imani has 2 versions of her Inferno Cannon: Grounded and Air.
		- Grounded version moves along slopes, and has static speed.
		- Air version doesn't move along ramps, and starts from low speed until it accelerates fast.
		- You can always enter Air version from Grounded version by pressing jump midway.

Ability Video

Cooldown 1

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Elemental Shift

Description
Shift your elemental alignment between freezing ice and scorching fire, gaining access to new abilities.

Details

Detailed DescriptionShift your elemental alignment between freezing ice and scorching fire over 0.25s, gaining access to new abilities.
* Has a 0.25s cast time.

Ability Video

Cooldown 12

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FrostFire Glide

Description
Channel the elements to glide through the air.

Details

Detailed DescriptionChannel the elements to glide through the air for 4s. You have limited turning capabilities and lose momentum when turning.
* Can be cancelled early by re-activating the skill.
* Travel speed is reduced while turning.
	+ Imani is slower in her Glide if you move left to right - use up and down motions instead if you are looking for avoiding shots.
* Has limited upward movement.
* Other skills can be used to cancel the this skill 0.5s after it was activated.
* Can't be affected by Knockbacks for the duration.

Ability Video

Ultimate ▶️

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Dragon's Call

170 /0.1s

Description
Summon a deadly Draconic Avatar to rain down FrostFire breath on your helpless foes, dealing 170 damage every 0.1s.

Details

Detailed DescriptionSummon and control a FrostFire-breathing Draconic Avatar for 20s after 1.5s of channeling. Can be refired to cancel. FrostFire breath deals 170 damage every 0.1s and is fully effective up to 105 units. Imani is Rooted and Immune to Crowd Control during this ability. Affected by Bulldozer.▶️ “Igmore Vonte Dracon!” (Self/Enemy)

▶️ “Hear my call!” (Ally)

* This ability deals Area Damage.
* Control scheme:
	+ LMB: FrostFire Breath
	+ Q or Space: Fly Up
	+ RMB or F: Fly Down
* Draconic Avatar:
	+ Lasts for 20 seconds.
	+ Has 6000 health.
	+ Deals 170 damage per .1s with FrostFire Breath.
	+ Is a deployable.
	+ Is Immune to Crowd Control.
	+ Cannot strafe.
	+ Cannot push the payload.
	+ Cannot be healed.
* Can be canceled early by re-activating the skill.
* Summoning the dragon while Imani is standing on the payload, Imani moves on with the payload.
	+ **Note:** Imani can't capture, move or contest the payload while the dragon is alive.
* Killing Imani will end the ultimate, killing the Avatar.
* Imani is Crowd Control Immune until the either dragon is killed or the duration ends.
* Imani can charge her pyreball while channeling her ult animation, but she needs to start charging pyreball right before ulting.

Ability Video

## Talents

Splitting IceDefault Talent

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Details

* Bounced Bolt deals 225 damage and does not slow.
* Bounced Bolt does not generate mana.

PyromaniaUnlocks at Mastery Level 2

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Mana RiftUnlocks at Mastery Level 8

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Details

* Generates mana by applying a 2s buff.
* Buff grants ~21% of mana bar per second.
* Mana generation is displayed in ticks of 5.

## Cards

This is a list with all cards available to Imani:

## Pre-Built Loadouts

All of the following cards are in Imani's pre-built loadouts:

* Splitting Ice
* Pyromania
* Mana Rift

Splitting Ice

Mystic Fire

Regenerate 15% Mana every 1s while using FrostFire Glide.
3

Ancient Duty

Increase your maximum Health by 150.
3

Pilgrimage

Increase the duration of FrostFire Glide by 1.5s.
3

Pyretic Momentum

FrostFire Glide travels 10% faster.
2

Ice in her Veins

Heal for 200 every 1s while using FrostFire Glide.
4

Pyromania

Heat Sink

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4s.
3

Pyretic Momentum

FrostFire Glide travels 10% faster.
2

Swift Sear

Increase your Movement Speed while casting Inferno Cannon by 60%.
3

Arcane Flame

Increase the Mana generation of Inferno Cannon by 45%.
3

Affinity

Reduce your damage taken by 20% for 2s after activating Elemental Shift.
4

Mana Rift

Affinity

Reduce your damage taken by 25% for 2s after activating Elemental Shift.
5

Discipline

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
2
3

Permafrost

Increase the Projectile Speed of Frost Bomb by 12%.
2

Cooling Runes

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
2

Heat Sink

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
4

## Cosmetic Items

These are the Cosmetic Items currently available for Imani:

### Champion Skin Collections

* Default
* Warder
* Snowdrift
* Omega
* Steel Forged
* Dragon Forged
* Stellar Sorceress
* E-Mani
* Genesis
* Yang Xiao Long
* Golden

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* Default
* Recolor 1
* Recolor 2
* Recolor 3
* Recolor 4
* Recolor 5
* Recolor 6
* Inverted

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### Emotes

* Default
* Breath Of Fire
* Chuckle
* Radiant Peace

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### MVP Poses

* Default
* Sovereign
* Incarnate
* Star Imani

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## Trivia

* General
* Champion Skins

* Lore
* Cameos
* References
* Concepts
* Other

**Lore**

* Imani used the crystals kept around her waist and a magical book to locate her gauntlets when they were taken following Dragon's Call.
* Originally, Imani believed the Darkness that Jenos was attempting to stop was really the Abyss, as Jenos similarly believed this. This explains why Imani has lines related to stopping the Abyss (▶️), but not the Darkness.
* It's assumed Imani (and other characters not shown that are involved in the conflict) was present in Yagorath's trailer and assisted in fighting, but wasn't shown due to not being able to show every single character, instead focusing on including the ones they felt would say the most by their presence.
* Imani is well trained in magic, as opposed to characters like Evie and Moji, who are far more chaotic in how they use theirs. Her magic also more or less comes from the same source as Evie, Moji, and Rei's, that being nature.
* Imani being the only known person left with the ability to command dragons makes her one of the most powerful mortals in the entire world; only being less powerful than some of the characters referred to as deities.
* Imani's ability to control dragons largely stems from the dragon's own willingness to trust and listen to her, which is the reason Dredge was unable to control one with her gauntlets.
* Imani's gauntlets were created in some of the most extreme conditions before being forged and enchanted in a powerful warden's forge.
* Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Imani would be around 6' or 182cm tall.

**Cameos**

Imani appears in the following content:

* **Cinematics and Trailers**
	+ *Io's Teaser Trailer*

* **Cards**
	+ *Out Of Time* - Yagorath Card\*

* **Avatars**
	+ *Dragon Queen*
	+ *Fire and Ice*\*
	+ *Imani*

* **Sprays**
	+ *Grunge Imani*\*

* **Other**
	+ *End Times Story*
	+ *Hi-Rez Expo 2019 Pin*
	+ *Girl Squad!* - Merchandise
	+ *Imani Fire and Ice* - Merchandise

Notable Characters that appear in Imani's own content includes:

* **Cinematics and Trailers**
	+ Dredge - *Imani's Teaser Trailer*\*

**References**

* Imani's kill taunt towards Jenos "I've felt the shifts in time. Are those your doing, monk?" (▶️) foreshadows Atlas prior to his reveal.
* The line "Warders forever!" (▶️) references a similar quote from Black Panther.
* Imani's opening animation bears some resemblance to a scene from The Legend of Korra.
* The 'Incarnate' emote also bears some resemblance to the opening of Avatar: The Last Airbender.

**Concepts**

* Imani had several concepts prior to her final design being settled on; among these concepts was one design that eventually become her Steel Forged skin.

**Other**

* Prior to lip syncing becoming more common from Octavia's teaser trailer onward, Imani is one of the only champions to ever speak with their mouth visibly moving, as shown here. She shares this trait with Ash, Talus, Tiberius, and Vivian.
* Imani was the first champion released after the fourth talent was removed.
* Imani was in development for around 6 months and came about due to one designer pitching the idea for a stance-switching dragon summoner, which the developers thought sounded incredible.
* Imani and Raum are the only champions released in 2019 that are not featured in the 3rd Anniversary Spray.
* Including recolors, Imani is tied with Io for having received the most skins from Battle Passes (10 in total), though most of these skins consist of recolors from the Radiant Stars Battle Pass.

**Champion Skins**

* **Warder**
	+ This skin is likely named after the Warders in Paladins themselves.

* **Snowdrift**
	+ A snowdrift is an event where wind causes large amounts of snow to buildup, often blocking paths.

* **Omega**
	+ This skin's defeat line "It's like Protocol 64 all over again." (▶️) references OB64, the most infamous Paladins update.
	+ This skin was originally 'Exclusive', but changed to 'Unlimited' in the Indomitable update.
		- Despite this change, the skin would not be made available for purchase until the gen:LOCK update, making it the only Unlimited skin to not be made available right after the associated event ended.
	+ This skin shares its theme with Omega Sha Lin, Omega Terminus, Omega Dredge, Omega Zhin, Omega Koga, and Omega Makoa, Omega Vivian, and Sigma Vivian.

* **Steel Forged / Dragon Forged**
	+ The Steel Forged skin was originally one of Imani's many concept designs; later being made into these skins due to its popularity.
	+ The line "Haha! Ride the wind!" (▶️) may be a reference to the song Ride the Wind by Poison.
	+ The Dragon Forged skin appears in the Dragon Queen spray.
	+ These skins share their theme with Steel Forged Androxus, Steel Forged Barik, Steel Forged Mal'Damba, Steel Forged Terminus, as well as all the Dragon Forged variants for the first three.

* **Stellar Sorceress**
	+ On top of being known as the "Star Sisters", the group this skin is part of alongside most of the other Stellar skins, is known as the "Radiant Stars".
	+ These skins are based on Magical Girl anime, particularly Sailor Moon.
	+ These skins' appearance may be based on Rose Quartz from Steven Universe.
	+ These skins contain many fourth wall breaks, with many also referencing tropes in anime.
	+ The line "I'm blasting off again." (▶️) is likely a reference to Team Rocket from the Pokémon anime; it being the phrase they say almost every time they're defeated, as can be seen here.
	+ The line "What does your scanner say about MY power level?" (▶️) is a reference to a meme that originated from Dragon Ball Z.
	+ The line "This isn't even my final form!" (▶️) is a reference to another meme that originated from Dragon Ball Z.
	+ The default Stellar Sorceress skin appears in the Passion avatar.
	+ The default Stellar Sorceress skin also appears in the Radiant and Fierce! sprays.
		- Though only the default color is featured in the previous spray, versions of every color were drawn up.
	+ These skins share their theme with Stellar Protector Io, Stellar Sentinel Inara, Stellar Mender Seris, Stellar Witch Lillith, Gentleman Jenos, and Galactic Conqueror Vora.

* **E-Mani / Genesis**
	+ The E-Mani skin may be named after E-girls.
	+ The Genesis skin may be named after the Sega Genesis.
	+ These skins Evil Mojo's logo, the developers of Paladins, on their shorts.
	+ As expected, these skins make many gaming references.
	+ For example, the line "Another one in the bag! Maybe I'll hit Diamond this season!" (▶️) references Ranked.
	+ The line "Ah, I'm still working on the blue wall!" (▶️) references match history in Paladins, and how players will attempt to build up enough wins to make their viewable match history a "blue wall".
	+ The line "What do my friends keep invitin' me to bonfire parties? I like my current save point!" (▶️) is a reference to the bonfires from the Dark Souls series.
	+ The line "This princess isn't going to be stuck in a castle, nope." (▶️) is a reference to an iconic line from the original Super Mario Bros.
	+ The line "Thankfully this isn't hardcore mode." (▶️) is a reference to Minecraft's Hardcore Mode.
	+ The E-Mani skin appears in the Digital Space avatar.
	+ The E-Mani skin also appears in the Digital, Choose your Champion, and Pixelated sprays.
	+ These skins share their theme with Avatar Androxus, Modded Androxus, Full Dive Ying, Rezzed Ying, R.O.M. Raum, Heatsink Raum, Defragged Inara, Digitized Inara, Digitized Bomb King, and Digitized Fernando.

* **Yang Xiao Long**
	+ This skin is part of the sixth set of crossover content alongside the rest of the RWBY Crossover Pass and skins, following Grover, Team Fortress 2 Barik, the Gen:LOCK Crossover Pass, Rambo Viktor, and the Monstercat Crossover Pass and skins.
	+ The line "Weiss Weiss, baby." (▶️)) is a reference to both the song of the same name by Vanilla Ice, as well as obviously, the RWBY character Weiss.
	+ This skin's kill taunt towards Furia, "Trap card, your armies have been destroyed." (▶️) is a reference to the You Just Activated My Trap Card meme, which originated from 'Yu-Gi-Oh!'.
	+ This skin appears in the avatar of the same name.
	+ This skin shares its theme with Ruby Rose Vora, Blake Belladonna Saati, Weiss Schnee Furia, Salem Seris, and Qrow Branwen Corvus.

## Changelog

➤ 6.7
Paladins Release Version 6.6.5488.18
* Fixed an issue where summoning Dragon’s Call would freeze some PC clients
	+ Imani has been re-enabled following this fix

➤ 6.6
Paladins Release Version 6.6.5485.0
* Talents
	+ **Mana Rift**
		- VFX radius increased from 10 ➞ 30 units
* Fixed an issue where enemies could see Imani’s health bar when looking at her dragon.

➤ May 17th, 2023
Paladins Release Version 6.3.5218.1
* Abilities
	+ **Elemental Shift**
		- Cooldown reduced from 6s ➞ 1s
	+ **Frost Bomb/Inferno Cannon**
		- Reduced Cooldown 15s ➞ 13s
* Cards
	+ **Affinity**
		- Original rank 5 effect integrated into the base kit
		- Now will reduce damage taken by {5|5}% for 2s after activating Elemental Shift (Internal Cooldown of 5s).
	+ **Discipline** and **Draconic Will**
		- Now have internal cooldowns of 3s to account for faster Elemental Shift
	+ **Elemental Barrier**
		- Now have internal cooldowns of 5s to account for faster Elemental Shift
* Weapon
	+ **Frost Bolt**
		- Increased Damage from 420 ➞ 440

➤ November 16th, 2022
Paladins Release Version 5.7.4941.1
* Talents
	+ **Pyromania**
		- Now also increases Mana generated by Pyre Ball
* Abilities
	+ **Frost Bolt**
		- Increased Damage from 410 ➞ 420

➤ June 29th, 2022
Paladins Release Version 5.4.4675.4
* **Bug Fixes**
	+ Fixed an issue where Imani’s Pyre Ball weapon VFX would get stuck on her hands if she interrupted the charge of her Weapon Shot with Inferno Cannon or Elemental Shift.

➤ October 7th, 2021
Paladins Release Version 4.6.4256.3‎
* **Bug Fixes**
	+ Fixed air control issues with Imani while she was mounted.

➤ September 15th, 2021
Paladins Release Version 4.6.4252.6‎
* **Bug Fixes**
	+ Fixed an issue where the Swift Sear card would not function if Imani used her Inferno Cannon ability while in midair.

➤ July 21st, 2021
Paladins Release Version 4.5.4175.5
* Abilities
	+ **Inferno Cannon**
		- Current: Channel an Inferno Cannon that deals 110 damage every 0.09s over 3s in a 120-unit Piercing column of fire.
			* Reduced damage per hit 110 ➞ 100
	+ **Frost Bomb**
		- Current: Launch a Bomb that deals up to 800 damage within 35 units of detonation, dealing damage based on the duration of travel, and Rooting enemies hit for 1s.
			* Increased the minimum damage on detonation by 5%
			* Decreased the distance required for maximum damage by 10%
* **Bug Fixes**
	+ Fixed an issue where Imani's Frost Bomb ability and Frost Bolt weapon displayed incorrectly on the Death Recap UI.

➤ May 26th, 2021
Paladins Release Version 4.4.4098.0
* **Bugfixes**
	+ Fixed an issue where Imani dying while her Ultimate was active displayed bad information in the Kill Feed.
	+ Fixed an issue where Frost Bolts with the Splitting Ice talent would bounce to another enemy off of an Ethereal target.

➤ February 3rd, 2021
Paladins Release Version 4.2.3983.0
* Abilities
	+ **Frost Bomb**
		- Reduced Cooldown 18s ➞ 15s
	+ **Inferno Cannon**
		- Reduced Cooldown 18s ➞ 15s
* **Bug Fixes**
	+ Fixed an issue where Imani’s Dragon could hit enemies with FrostFire Breath through thin walls.

➤ January 6th, 2021
Paladins Release Version 4.1.3942.2
* **Bug Fixes**
	+ Fixed an issue where the Mana UI was not centered on the UI.
	+ Fixed an issue where Jenos’ Astral Mark and Corvus’ Mark of Fate would have incorrect visual behavior on the Dragon.

➤ December 7th, 2020
Paladins Release Version 3.5.3884.0
* **Bug Fixes**
	+ Fixed an issue where the Mana UI was not centered on the UI.

➤ October 28th, 2020
Paladins Release Version 3.5.3881.0
* Talents
	+ **Pyromania**
		- Pyromania now causes all of your Pyre Balls to deal damage in an area.
		- Reduced Damage 1,000 ➞ 800
		- Reduced Area 30 unit ➞ 20 units
* Abilities
	+ **Frost Bolt**
		- Reduced time between attacks 0.8s ➞ 0.5s
		- Reduced Damage 650 ➞ 410
		- Reduced Projectile Speed 480 ➞ 420
			* Now matches Pyre Ball
		- Changed on-hit Slow to refresh rather than stack
	+ **Elemental Shift**
		- Reduced time to swap between stances 1s ➞ 0.25s
* **Bug Fixes**
	+ Fixed an issue where the Mana Rift 2D icon would not display on the in-match Scoreboard.
	+ Fixed an issue where a Player’s screen would fade back in after fading to black on the Victory or Defeat screens when playing Imani.
	+ Shortened the VFX range of Inferno Cannon to better represent its actual damage range.
	+ Fixed an issue where the non-Red Stellar Sorceress variants played the incorrect VFX when using the Radiant Peace Emote.
	+ Fixed an issue where the meteorite VFX would not spawn in Stellar Sorceress Imani’s hands while she was charging Pyre Ball on low Particle Detail settings.

➤ July 29th, 2020
Paladins Release Version 3.4.3767.9
* **Bug Fixes**
	+ Fixed an issue where the Stellar Sorceress skins hitched in Match Lobby briefly during one of their animations.
	+ Fixed an issue where Cosmic Griffon variants displayed Temp icons when obtained.
	+ Fixed an issue where the Star Imani MVP Pose was not on the Battle Pass Track.
	+ Fixed an issue where the Star Imani MVP Pose was t-posing.

➤ April 29th, 2020
Paladins Release Version 3.3.3657.3
* Abilities
	+ **Frost Bomb**
		- Reduced Cooldown 20s ➞ 18s
	+ **Inferno Cannon**
		- Reduced Cooldown 20s ➞ 18s
* **Bug Fixes**
	+ Fixed an issue where firing two Pyre Ball weapon shots in quick succession while gaining full Mana in between the two weapon shots could cause Mana to be consumed but not grant the second Pyre Ball the correct damage.
	+ Fixed an issue where Imani’s Snowdrift Weapons and Dragon were invisible in matches.

➤ March 4th, 2020
Paladins Release Version 3.2.3587.5
* **Bug Fixes**
	+ Fixed an issue where Imani could not get multi-kills while using Dragon’s Call.

➤ January 8th, 2020
Paladins Release Version 3.1.3487.7
* Abilities
	+ **Frost Bolt**
		- Removed in-hand offset
		- Removed mid-air inaccuracy
	+ **Pyre Ball**
		- Remove in-hand offset
		- Removed mid-air inaccuracy
	+ **Elemental Shift**
		- Reduced Cooldown 8s ➞ 6s
	+ **Frost Bomb**
		- Increased projectile speed 40 ➞ 60
		- Reduced Root duration 1.5s ➞ 1s
	+ **Frostfire Glide**
		- Increased Movement Speed by 10%
		- Increased duration 3s ➞ 4s
		- Increased ability to move vertically during this ability
		- Increased base speed of this ability
		- Reduced speed reduction while turning with this ability
	+ **Dragon's Call**
		- Reduced Dragon’s Health 7,500 ➞ 6,000
* Cards
	+ **Discipline**
		- Reduced Cooldown reduction of FrostFire Glide {1|1}s ➞ {0.6|0.6}s
	+ **Draconic Will**
		- Reduced Cooldown reduction of Frost Bomb and Inferno Cannon by {1|1}s ➞ {0.6|0.6}s
	+ **Elemental Barrier**
		- Reduced Healing from using Elemental Shift {100|100} ➞ {50|50}
	+ **Mystic Fire**
		- Increased Mana regeneration {4|4}% ➞ {5|5}%
	+ **Permafrost**
		- Reduced the Projectile Speed of Frost Bomb by {12|12}% ➞ {6|6}%
	+ **Heat Sink**
		- Increased Cooldown reduction {0.5|0.5}s ➞ {0.8|0.8}s
* **Bug Fixes**
	+ Fixed an issue where playing a game as Imani would not progress the “Cry Havoc!” Daily Quest (Play 2 games as a Damage Champion).
	+ Fixed an issue where using VGS while playing as the Dragon would play the Default Voice Pack.

➤ November 6th, 2019
Paladins Release Version 2.11.3416.8
* **Bug Fixes**
	+ Fixed an issue where firing fully-charged Pyre Balls in quick succession while using Mana Rift sometimes used the left-offset animation instead of always using the right-offset animation.

➤ September 11th, 2019
Paladins Release Version 2.10.3351.2
* Abilities
	+ **Pyre Ball**
		- Added in-hand offset for charged Pyre Balls. They will now always release to the right of your reticle instead of potentially releasing to the left, and clipping walls.
	+ **Inferno Cannon**
		- Players now move during this ability at base. The movement is equivalent to Swift Sear 3.
* Cards
	+ Swift Sear
		- Reduced effectiveness, but provides exactly 100% increased movement of the new base Inferno Cannon. When maxed, this card will provide 20% more movement speed than the previous iteration.
* **Bug Fixes**
	+ Frost Bomb now correctly detonates when colliding with Inara’s Impasse.

➤ July 17th, 2019
Paladins Release Version 2.8.3275.5
* **Bug Fixes**
	+ Imani’s Dragon no longer t-pose and persists in the world after death.
	+ Imani’s dragon now properly disintegrates and disappears on death in her Golden, Warder, and Snowdrift skins.
	+ Imani’s portrait now properly displays when targeting her with True Power through a wall.

➤ May 22nd, 2019
Paladins Release Version 2.6.3199.7
* Abilities
	+ **Elemental Shift**
		- Reduced cooldown 10s ➞ 8s
	+ **Frost Bomb**
		- Reduced projectile Speed 60 ➞ 40
* Cards
	+ Permafrost
		- Now increases projectile speed of frost bomb by {12|12}%

* **Bug Fixes**
	+ Fixed an issue that enabled Imani to see enemies through walls if Cassie used her Scout while Imani was controlling her Dragon.
	+ Addressed an issue where Imani could auto-purchase items for her dragon during the ability.

➤ April 24th, 2019
Paladins Release Version 2.5.3159.4
* **Bug Fixes**
	+ Fixed an issue where Imani’s Pyreball was incorrectly charging to full over 1s instead of 1.2s

➤ March 27th, 2019
Paladins Release Version 2.4.3113.12
* **Bug Fixes**
	+ Frost Bolt / Pyre Ball now Properly affected by Haven
	+ Frost Bomb cooldown now properly affected by Chronos
	+ Fixed an issue where Imani’s “surfboard” would get stuck on her model in the next round if she used Frostfire Glide as the round ended
	+ Fixed an issue where the Burning debuff icon would persist on screen if Imani’s dragon died while it was burning
	+ Fixed an issue where Imani would not have a silhouette or a health bar while she was channeling her Ultimate
	+ Fixed an issue where Imani’s health was not being displayed on her dynamic HUD portrait during her Ultimate
	+ Fixed Snowdrift Imani skin missing a number of sound effects

➤ February 13th, 2019
Paladins Release Version 2.2.3058.5
* Abilities
	+ **Pyre Ball**
		- Reduced charge time 1.6s ➞ 1.2s
		- Reduced damage 1100 ➞ 1000
		- Reduced mana regeneration rate
* **Bug Fixes**
	+ Fixed a case where Imani would get locked out of firing her in-hand attacks
	+ Fixed a case where Imani’s dragon could become unkillable and persist infinitely
	+ Fixed a case where, upon death, Imani’s Avatar would fail to animate and slowly sink into the ground
	+ Fixed a case where Imani’s Ice “board” would get stuck on her person
	+ Fixed an issue where Wrecker / Cauterize / Bulldozer affected Frost Bomb and Inferno Cannon
	+ Fixed a case where Imani’s dragon’s Frost Fire Breath would persist after death
	+ Imani’s Emotes & MVP Poses now display the correct icons
	+ Imani no longer retains Moji’s Magic Marks
	+ Seris’ Soul Orbs no longer persist if Imani’s dragon dies with active stacks
	+ Fixed an issue where Imani could appear on the ground to opponents if Inferno Cannon was cast mid-air

➤ January 24th, 2019
Paladins Release Version 2.1.3013.17
* Abilities
	+ **Dragons Call**
		- Ultimate Charge Rate Reduced
		- Using Frostfire Breath now slows the Avatar’s movespeed
		- Duration reduced 25s ➞ 20
	+ **Frostfire Glide**
		- Removed the functionality where flying into an obstacle and coming to a complete stop would cancel the ability.

➤ January 16th, 2019
Paladins Release Version 2.1.3013.12
* Imani was added to the game.

## Removed Content

* Imani/Removed Content

1. ↑ Casey Edwards on Twitter
2. ↑ File:Darkness Arc Timeline.png
3. ↑ File:Yagorath Trailer Other Champs.png
4. ↑ File:Witch Magic.png
5. ↑ File:Imani one of the Strongest Mortals.png
6. ↑ File:Imani Power Level.png
7. ↑ Paladins 2.02 Patch Notes and Megathread, Reddit
8. ↑ Casey Edwards on Twitter
9. ↑ Casey Edwards on Twitter
10. ↑ File:Big Out of Time.jpg
11. ↑ File:Imani Concepts.jpg
12. ↑ ThunderBrush on Twitter
13. ↑ Time for some Damage Control, Evil Mojo, Reddit
14. ↑ Time for some Damage Control, Evil Mojo, Reddit
15. ↑ PaladinsGame on Twitter
16. ↑ Radiant Stars will Rise in the Latest Paladins Update, Xbox
17. ↑ Jasmine M on ArtStation