recursal/Fanatic-Fandom huggingface dataset:
Elephant Killer

Elephant Killer*

Statistics

The **Elephant Killer** is a craftable Godseeker Mode classless weapon. It is a direct upgrade of the Lightning Hawk and the final upgrade of the Magnum. When used, it fires a bullet similar to a High Velocity Bullet which cannot pierce. 1.33% of the target's health is added to the damage of each bullet.

Like the Magnum and Lightning Hawk, it uses Magnum Rounds as ammunition, which can be purchased from the Arms Dealer if the player has the Elephant Killer in their inventory.

Once a boss is spawned, the Elephant Killer is only fireable three times until the boss is defeated.

The Elephant Killer cannot be reforged, and therefore cannot have modifiers.

## Notes

* The Elephant Killer does not gain any critical strike chance from Accessories, Modifiers and Armor bonuses.
* Despite having a 66% critical strike chance, the Elephant Killer can not critically strike as it deals classless damage.

## Trivia

* The weapon is a reference to the gun of the same name from the game *Resident Evil 6*.
* The Elephant Killer's appearance resembles that of a S&W Model 500 revolver.
Evercold

**Tooltip** | Your life is freezing

**Evercold** is a debuff inflicted by various sources. It causes the player to lose 30 health per second, 20 defense, 20% damage reduction and 40% movement speed, or 200 health and 20% damage reduction and movement if the debuff is inflicted to an enemy instead. It also prevents natural life regeneration.
Exo Dragonblade

Exo Dragonblade*

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The **Exo Dragonblade** is a Godseeker Mode melee weapon dropped by XB-10 Losbaf. It uses a custom swing animation and performs a three-swing combo of an upward slash followed by a larger downward slash, and then following up with a thrust that deals 150% of the weapon's damage and causes the player to dash towards the blade, gaining a bright flaming aura that upon contact with an enemy, creates a large explosion granting the player a sixth of a second worth of invincibility frames, and dealing 120% of the weapon's damage.

Its best modifier is **Legendary**.

## Trivia

* The draconic phoenix mentioned in the item's tooltip is Yharon, Dragon of Rebirth.

* In the mod's source files, the Exo Dragonblade is referred to as 'ExobladeButBetter'.
Dusty Axe

Dusty Axe* File:Dusty Axe.png

Statistics* 0%
* 0%
* 148%%

The **Dusty Axe** is a craftable Pre-Hardmode axe, that is made of 50 bones and 5 iron bars. It doesn't have any additional features other than being just an usual axe.

## Trivia

* This item is a reference to an Undertale's alternative universe: Dustswap - Dusttrust.
Exodus Wings

Exodus Wings*

Statistics

**Exodus Wings** are a Godseeker Mode wing-type accessory that allow the player to fly and glide. If these wings are worn along with Empyrean armor, the player's rogue damage and critical strike chance are increased by 5%.

## Crafting

### Used in (Any Wings)

* Angel Treads
* Core of Calamity (3)
* Life Alloy (5)
* Luminite Bar (5)

total: 1 row(s)
## Trivia

* Exodus Wings were previously known as "Xeroc Wings".
Drew's Wings

Drew's Wings*

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**Drew's Wings** are a Godseeker Mode wing-type accessory that allow the player to fly and glide, dropped by Jungle Dragon, Yharon. They are used in crafting the Celestial Tracers and Holy Mantle.

## Crafting

### Used in

* **Drew's Wings**
* Auric Bar (5)
* Soaring Insignia
* MOAB
* Soul of Flight (20)
* Ashes of Annihilation (5)
* Yharim Bar

total: 2 row(s)
## Notes

* The flight stats of Drew's Wings are near-identical to that of Celestial Tracers, except that Drew's Wings have superior flight time by a value of 111 frames. However, Celestial Tracers has improved horizontal acceleration compared to Drew's Wings due to its inherited boot functionality, even in the air.

## Tips

* Some players may prefer using Drew's Wings against Supreme Calamitas instead of the Celestial Tracers, not only for the increased flight time but also the reduced acceleration giving players tighter control over their movement.

## Trivia

* Drew's Wings are a recolor of the Solar Wings.
Essence of Chaos

Essence of Chaos*

Statistics

**Essence of Chaos** is a Hardmode crafting material that drops from certain enemies related to fire or evil, such as those present in the Brimstone Crag biome.

 Essence of Chaos can also be placed.

## Notes

* 5-10 Essences of Havoc can additionally be obtained from Chaotic Fish, and 5-15 can be obtained from Brimstone Crates at a 50% drop chance.
Exo Freeze

**Tooltip** | Cannot move

**Exo Freeze** is a debuff that makes the target completely unable to move for its duration. Almost all enemies are susceptible to this debuff, as well as some bosses. It is inflicted by several Exo weapons along with Apotheosis, Drataliornus, Endogenesis, Ice Barrage, and the Elemental Excalibur.

Exo Freeze does nothing while the Boss Rush is active.
Exif Fist

Exif Fist*

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The **Exif Fist** is a craftable Hardmode bomb that fires a high-velocity projectile which leaves a particle trail behind. The projectile is slightly affected by gravity, and explodes into 4-6 stars on contact with enemies or solid blocks. The explosion ignores enemy immunity frames.

Performing a stealth strike with the Exif Fist will cause the next fist thrown to bounce between enemies up to five times while raining down stars on each bounce before exploding.

Its best modifier is **Flawless**.

## Tips

* The particle trail it leaves behind is very useful for exploring, and can also be used to find an Roxcalibur easily.
Entropic Claymore

Entropic Claymore*

Statistics

Projectile created
**Entropic Plasma Balls**
The **Entropic Claymore** is a craftable Hardmode broadsword that autoswings. When swung, it releases four to five plasma balls that home into enemies. The projectiles cannot pierce through walls or enemies. There are three different sizes that can randomly be picked at an equal chance, each with identical behavior but different damage output. Large balls deal 80% of the weapon's base damage; medium balls deal 65% and small balls deal 50%.

Its best modifier is **Legendary**.

## Trivia

* This item was previously known as the "Xeroc Greatsword".
Frozen Hell

*"The biting cold chills you to the bone..."*

**Frozen Hell** is a biome added by the Calamity Mod which spawns upon the defeat of the The Wall of Bronze. It generates in a 600x600 block square from the point where the Wall of Bronze died, replacing any Underworld tiles with their frozen equivalents. Any lava will also be replaced with thin ice.

Lava placed manually inside of the biome will instantly turn into temporary ice blocks.

Since the Frozen Hell biome counts as both an Ice Biome and The Underworld, any of the bosses able to be spawned in said biomes can be spawned here. Blizzards are also able to occur in the biome.

## Contents

Clockwork Bat
Glacial Slime
Bronze Serpent
Frost Imp
Snowman
**Critters:**

Snow Fly (critter)
Scaly Foot Snail
Arctic Lacewing | **From all Frozen Hell enemies:**
Frozen Hellstone
**From Clockwork Bat and Bronze Serpent:**

Cog
**From Bronze Serpents and Frigidemons:**

Demonic Bone Ash
**From Frigidemons:**

Hailberd
**From Frost Imps:**

Icicle Ring
**From Clockwork Bats:**

Metal Feather | **From terrain:**
Frozen Ash
Frozen Hellstone
Frozen Chest
Underworld decorative Banners
**From Fishing:**

Atlantic Cod
Frost Minnow
Frozen Crate
**From Fishing during Hardmode:**

## Notes

* Both natural and placed Underworld blocks can be converted into Frozen Hell blocks.
* Frozen Hell blocks placed outside of The Underworld will not create an artificial Frozen Hell biome.
* Brimstone Crag blocks can not be converted into Frozen Hell blocks.
	+ This includes the special lava found within the crags.

## Tips

* It may be a good idea to defeat The Wall of Bronze away from any builds containing Underworld blocks, as they will be converted to Frozen Hell blocks upon its death.
* Freezing areas of hell can be an easy way to drain the lava, as it will all be converted into relatively harmless thin ice blocks.
* Almost all of the enemies in frozen hell are weak to the Fire and Holy Elements, making weapons that deal both damage types very effective.
	+ Conversely, weapons that deal Ice or Unholy damage should be avoided.

## Trivia

* Frozen Hell's theme is Chilling Unease, which was composed by the artist DM DOKURO.
	+ The song is a remix of Terraria's underworld theme, with a noticeably icier vibe.
	+ The biomes previous song was "Antarctic Reinforcement (Structured Mix)". This was only to be a placeholder until Chilling Unease was finished.
	+ If the Calamity Music add-on mod is disabled, **Eerie** will play instead.
* Frozen Hell has the most biome specific bosses out of any biome in the game at 6, narrowly beating out the Jungle at 5.
* The biome has existed as a concept for a fairly long time alongside its signature boss, The Wall of Bronze.
Forbidden Sun

Forbidden Sun*

Statistics

Projectile created
**Forbidden Sun Orb**
The **Forbidden Sun** is a craftable Hardmode spell tome. Similarly to the Venusian Trident, it shoots out a fireball that, upon contact with either a tile or an enemy, creates an explosion of cream-colored particles. The explosion lingers for two seconds, dealing rapid damage to any enemy caught in its radius. The explosion can inflict damage to enemies behind tiles and can damage an unlimited amount of enemies. If the projectile hits less than 4 blocks away from liquid, the explosion will not occur. Both the projectile and the explosion inflict the On Fire! debuff to hit enemies.

Its best modifier is **Mythical**.

## Crafting

### Used in

* Lashes of Chaos
* **Forbidden Sun**
* Solar Fragment (20)
* Nebula Fragment (5)
* Auric Bar

total: 1 row(s)
## Notes

* Astrum Deus takes only 50% damage from the Forbidden Sun.
* The Forbidden Sun's explosion always launches foes to the right. Combined with its high knockback and hits per second, it can be dangerous to attack enemies not resistant to knockback that are on the player's left, as they will often be launched towards the player.

## Trivia

* Its name may be a reference to the *Dark Souls II* fire spell of the same name, which has a similar explosive effect.
Event Horizon

Event Horizon*

Statistics

Projectiles created
**Event Horizon Star**
**Event Horizon Blackhole**

The **Event Horizon** is a craftable Godseeker Mode spell tome that is the direct upgrade to the Relic of Ruin. It fires a ring of stars around the player that orbit their location at the time it was used, and home in on nearby enemies. If no enemies are nearby, the stars expand outwards, go back inwards again and finally drift off. Upon contact with enemies, they transform into lingering black holes with half damage and infinite piercing, rapidly dealing damage while stationary before dissipating after 1.5 seconds.

Its best modifier is **Mythical**.

## Crafting

### Used in

* **Event Horizon**
* Tears of Heaven
* Miracle Matter
* Dark Plasma (5)
* Ascendant Spirit Essence (15)
* Dark Shard
* Ruinous Soul (25)
 Wrath of the Gods | * Wrath of the Dragons
* **Event Horizon**
* Ashes of Annihilation (5)
* Ascendant Spirit Essence (10)
* Rock
* Shadowspec Bar (5)

total: 3 row(s)
## Trivia

* The event horizon is the area around a black hole where gravity becomes so strong that it is impossible for any matter or energy to escape, including light. This is referenced in the item's tooltip.
* The weapon is a reference to the spell card, Black Magic "Event Horizon", used by the character Marisa Kirisame from the *Touhou Project* series.
Exo Mech Summoning Items

There are 7 non-consumable Summoning items that can be used to spawn the individual The Fabricational Quartet.

## Notes

* Fighting specific The Fabricational Quartet can be a much quicker way to obtain specific drops compared to fighting the three at once.
* Bosses spawned using these items will only drop their weapons.
	+ Because of this, and because of the fact that XP-00 Hypnos will only spawn on its own anyways, it is usually preferred to fight it using its original summoning method.

## Trivia

* The Crystal Skull is likely a reference to an artifact of the same name from the Indiana Jones series.
* A seismometer is a real world device used to measure the magnitude of earthquakes.
* The Jet Rec Radio is a reference to game series Jet Set Radio.
Fathom Swarmer armor

Fathom Swarmer armor*
Statistics

**Fathom Swarmer armor** is a Hardmode armor set that is an upgrade to the Spider armor. It requires an entire Spider armor set, 26 Victide Bars, 24 Planty Mush, 44 Abyss Gravel, and 12 Depth Cells to craft the entire set. The armor mainly grants bonuses to the summoner class.

It consists of a **Fathom Swarmer Visage**, **Fathom Swarmer Breastplate**, and **Fathom Swarmer Greaves**.

The full set grants the following stats and bonuses (this includes the set bonus):

* 47 defense
* 6% increased damage reduction
* 25% increased summon damage
* +2 max minions
* Grants the ability to climb walls, swim, and breathe underwater.
* Grants the following bonuses while submerged in liquid:
	+ +30 defense
	+ +5 life regen
	+ +30% summon damage
	+ +40% movement speed
* Reduces breath loss, defense loss, and increases light level in the Abyss

## Set

Fathom Swarmer Visage*
Statistics

Fathom Swarmer Breastplate*
Statistics

Fathom Swarmer Greaves*
Statistics
Flame Cube

Flame Cube*

Statistics

The **Flame Cube** is a Godseeker Mode Mount summoning item, and is the exhumed form of the Exo Box. When used, it summons a flying chair mount that behaves similar to the UFO mount summoned by the Cosmic Car Key. It has no cap to its top movement speed, however, colliding with tiles while traveling over 80 mph will cause the player to crash, killing them.

The Brimthrone has a top speed of 51 mph both vertically and horizontally, for an overall max speed of 62 mph. Holding the `Exo Chair Speed up` key will cause the chair to build up speed exponentially.

## Notes

* The Brimthrone can transport the player across even a large world within seconds, making it ideal for long distance travel, granted there are no blocks obstructing the players path.

## Trivia

* The name of the item is a reference to the video game console the GameCube.
* The flavor tooltip is a reference to the slogan of DPS Gaming Chair brand.
* The Flame Cube, surprisingly, does not come with UNO.
Evergreen Gin

Evergreen Gin*

Statistics

**Evergreen Gin** is a craftable Hardmode potion. It grants the **Evergreen Gin** debuff when consumed, which reduces life regen, but boosts damage reduction and the damage per second of sickness and water-related debuffs by 50%.

While the effects of the Evergreen Gin debuff are mostly beneficial, it is still considered a debuff, and therefore cannot be removed by right-clicking the icon.
Exactory Dartshooter

Exactory Dartshooter*

Statistics

Projectile created
**Fireball**
The **Exactory Dartshooter** is a craftable Godseeker Mode dart gun. It has 2 attacks:

Primary: normally fires darts and 10 homing fireballs that fly in curves and inflict:

On Fire!

Hellfire

Cursed Inferno

Brimstone Flames

Holy Flames

God Slayer Inferno

Dragon Fire

Secondary: fires a fast darts with 2 times more damage and 3 times slower firerate, it causes Exo Fireballs rain from the top of the screen, the fireballs inflict the debuffs above, pierce through everything and fly in a random curve-like path. Depending on the zoom from 8 to 16 Fireballs are summoned for every shot.

Its best modifier is **Unreal**.
Excelsus

Excelsus*

Statistics

Projectiles created
**Excelsus Main Blade**
**Excelsus Blue Blade**
**Excelsus Pink Blade**

The **Excelsus** is a Godseeker Mode broadsword that is dropped by The Devourer of Gods. When swung, three spinning energy swords are thrown from the blade at slightly varying speeds and velocities. They can be blue, pink, or both blue and pink, however they all function identically. They can pierce two enemies before dissipating on the third and slow down when hitting tiles. Striking an enemy directly with the sword will cause a fountain of five fast gravity-affected lasers to spray into the air from the point of contact. All of the Excelsus's projectiles inflict the Frostburn debuff for 10 seconds.

Its best modifier is **Legendary**.

## Crafting

### Used in

* Cosmic Discharge
* Staff of the Mechworm (2)
* **Excelsus** (2)
* Soul of Plight (15)
* Cosmilite Bar (33)
* Shadowspec Bar (5)
* **Excelsus**
* Cosmic Viper Engine
* Vortex Booster
* Shadowspec Bar (5)

total: 2 row(s)

## Trivia

* Excelsus' name is a reference to a massive robot known as MG Excelsus from the game *Metal Gear Rising: Revengeance*.
Essence of Law

Essence of Law* + Default
	+ Aquatic

Statistics

**Essence of Law** is a Hardmode crafting material obtained by throwing Essence of Chaos into Shimmer.

 Essence of Law can also be placed.

## Trivia

* If Calamity: Tales of the Aquatic add-on is enabled, the Essences sprite gets changed to look less like its unshimmered form.
Enchanted Starfish

Enchanted Starfish*

Statistics

The **Enchanted Starfish** is a permanent power-up item found by fishing on the Surface at night that increases the player maximum mana by 20 when consumed. It acts as an alternative to a Mana Crystal in that multiple Starfish can be consumed, but only until the player's maximum mana is at 200. Once the player is at 200 mana, they must use the Comet Shard, Ethereal Core and Phantom Heart to increase their maximum mana further.

## Notes

* If used at the maximum amount of mana, the player will complete the normal animation of holding the Enchanted Starfish up, but it will have no effect, and the item will not be used.
Frogfish

FrogfishStatistics

Drops

* Item **(Quantity)****Rate**
* Anechoic Coating50%

SoundsHurt
Killed

The **Frogfish** is a Pre-Hardmode enemy that spawns in the Ocean. It stays invisible on the sand, waiting for the player to come near or hit it to attack them.

## Trivia

* Just like their real-life counterparts, Frogfish camouflage into the ocean floor and wait for prey until they lunge and attack.
Exoplasm

Exoplasm*

Statistics

**Exoplasm** is a Godseeker Mode crafting material obtained by using Bottles on blocks that had recently been touched by XF-09 Ares' plasma fireball projectiles. It is used to craft Totality Tides  and its weapon ingredients.

## Crafting

### Used in

* Alpha Virus
* Molten Amputator
* Frostcrush Valari
* Enchanted Axe
* **Exoplasm** (20)
* Miracle Matter
* Ancient Ice Chunk
* Elemental Axe
* Dark Energy Staff
* **Exoplasm** (20)
 Eschaton | * Miracle Matter
* Shadowspec Bar
* **Exoplasm** (5)
 Exoblade | * Terratomere
* Terra-cotta
* Celestial Claymore
* Anarchy Blade
* Baleful Harvester
* Flarefrost Blade
* Phoenix Blade
* Entropic Claymore
* Stellar Striker
* **Exoplasm** (20)
 Heavenly Gale | * Alluvion
* Astreal Defeat
* Rose Bow
* Galeforce
* Planetary Annihilation
* The Ballista
* **Exoplasm** (20)
 Totality Tides | * Titan Tides
* Exoblade
* Heavenly Gale
* Subsuming Vortex
* Cosmic Immaterializer
* Celestus
* **Exoplasm** (40)
 Vivid Clarity | * Elemental Ray
* Arch Amaryllis
* Asteroid Staff
* Ultra Liquidator
* Phantasmal Fury
* Shadowbolt Staff
* **Exoplasm** (20)
* Miracle Matter

total: 7 row(s)
## Tips

* It may be wise to go into the Exo Mechs fight with the goal of collecting Exoplasm as your primary goal and not caring about winning as it allows you to focus on collecting Exoplasm and actually fighting the boss respectively.

## Trivia

* The item is a reference to Dragon's Breath from the game, *Minecraft*, which has a similar obtainment method.
Folly Feed

Statistics

The **Folly Feed** is a Godseeker Mode Mount summoning item that drops from The Dragonfolly. When used, it summons a rideable Bumbledoge mount which has a very high running speed.

The Bumbledoge mount has a top running speed of 72 mph, vertical speed of 31 mph, and overall speed of 78 mph. The Bumbledoge itself does not deal any contact damage, but will fire homing mini-swarmers that deal 180 damage. The mount is capable of 10 seconds of flight with a low vertical acceleration before gliding down. Similarly to the Hoverboard, holding `▼ Down` and `↷ Jump` while in the air will make the mount hover.

## Notes

* There is a 1/260 chance per frame that a mini-swarmer is fired. It deals typeless damage but can be affected by average damage.

## Trivia

* The mount is a reference to the Doge meme.
* The mount's name references a previous name of The Dragonfolly, The Bumblebirb.
* This item is internally named "Bird Seed".
Endo Hydra Staff

Endo Hydra Staff*

Statistics

The **Endo Hydra Staff** is a craftable Godseeker Mode summon weapon that is an upgrade to the Staff of the Frost Hydra. It summons a single-headed Endo Hydra at the back of the player, with each resummon consuming one additional minion slot for an extra head. The Endo Hydra itself stays at the back of the player, while the heads fire beams at nearby enemies.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Endo Hydra Staff has over a Ruthless one is knockback.

## Trivia

* Summoning the Endo Hydra while the player has no free minion slots will cause only the Endo Hydra body to spawn.
* This weapon can be seen as a counterpart of the Corvid Harbinger Staff, as the two summon weapon's recipes contain post-Plantera items and have similar Crafting materials.
Exo Sphere

Exo Sphere* Default
* Supercharged
Statistics

Drops

* Item **(Quantity)****Rate**
* Exo Prism (1-2)100%

SoundsHurt
Killed

*Not to be confused with The Exosphere, a subworld.*
The **Exo Sphere** is an enemy found on the Surface during daytime, or in The Exosphere. it attacks by rolling quickly and jumping towards the player, causing a small explosion upon landing.

It can be supercharged by the Exo Obelisk enemy, causing its lights to turn bright yellow. This will cause it to roll much faster, on top of gaining a permanent energy shield which increases its defense.
Flarewing Bow

Flarewing Bow*

Statistics

Projectile created
**Obsidian Bat**
The **Flarewing Bow** is a craftable Hardmode bow. When used, it auto-fires a group of 5 parallel arrows per shot, only consuming one arrow to do so. It converts normal Wooden Arrows into fast obsidian bat projectiles, which bounce off of tiles similarly to Chlorophyte Arrows and swoop in a wide clockwise motion. Obsidian bats can either ricochet off tiles or pierce enemies twice, before dissipating on the third tile or enemy impact.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Tsunami
* **Flarewing Bow**
* Shark Fin (2)
* Depth Cells (10)
* Lumenyl (10)
* Tenebris (5)

total: 1 row(s)
Endoplate

Endoplate*

Statistics

**Endoplate** is a craftable Godseeker Mode block. It can be used as a building material, and is also used in the Fathomless Soul Artifact

## Crafting

### Used in

* Elumplate
* Navyplate
* Lawplate
* Mystplate
* Aeroplate
* Plagueplate
* Crystalplate
* **Endoplate**
* Zotplate
* Yharim Bar (5)
* Exodium Cluster (25)

total: 3 row(s)
Forgotten Apex Wand

Forgotten Apex Wand*

Statistics

The **Forgotten Apex Wand** is a craftable Hardmode summon weapon. It summons an Ancient Mineral Shark that follows the player and charges at nearby enemies, slamming into them and rebounding away.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Forgotten Apex Wand has over a Ruthless one is knockback.
Fracture Staff

Fracture Staff*

Statistics

The **Fracture Staff** is a craftable Hardmode summon weapon. When used, it summons a Fractal Crawler which jumps at enemies and spawns gravity-affected crystals upon enemy hits that deal 20% of the minion's damage.

Its best modifier is **Ruthless**. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Fracture Staff has over a Ruthless one is knockback.
Fearless Goldfish Warrior

Fearless Goldfish WarriorStatistics

Drops

* Item **(Quantity)****Rate**
* Tin Helmet100%
* Magic Dagger100% (In Hardmode)

SoundsHurt
Killed

The **Fearless Goldfish Warrior** is a rare Pre-Hardmode enemy which spawns naturally on the Surface during Rain. It resembles a walking Goldfish equipped with a Tin Helmet and Magic Dagger, both of which it can drop when killed. It will slowly approach the player in an attempt to stab them with the dagger.

## Trivia

* The Fearless Goldfish Warrior is a reference to rwm8558 whose avatar shares a very similar sprite to the enemy.
* The Fearless Goldfish Warrior will instantly kill players named "Metarex" or "LordMetarex" on contact, with the death message "Metarex/LordMetarex was once again impaled by Goldfish." LordMetarex is one of the *Calamity Mod'*s developers, and this easter egg is a reference to a bugged death message he received during a playthrough which stated that he was killed by a Goldfish.
Everglade Spray

Everglade Spray*

Statistics

The **Everglade Spray** is a craftable Hardmode spell tome that is an upgrade to the Golden Shower and the Cursed Flames. It shoots out a stream similar to the Golden Shower, but inflicting the Cursed Inferno debuff as well as the Ichor debuff.

Its best modifier is **Mythical**.

## Trivia

* The Everglades is a natural region of tropical wetlands located within the United States of America.
Freezing Weather

**Tooltip** | The weather slows your movement as you freeze to death. You need to look for equipment to protect you from the cold.

**Freezing Weather** was a debuff caused by being in a blizzard in Death Mode without any form of Cold Protection. It reduced the player's movement speed and acceleration by 0.0167% every second the player was active with this debuff. After 30 seconds, the player would be inflicted with the Frozen debuff, and would be killed 3 seconds later.

The timer raised twice as fast while the player contacted water. The debuff was removed as soon as the player exited the Snow biome or obtained Cold Immunity. However, the decreased movement speed would slowly be removed over time rather than instantly.
Essence of Myst

Essence of Myst* + Default
	+ Aquatic

Statistics

**Essence of Myst** is a Hardmode crafting material obtained by throwing Essence of Sunlight into Shimmer.

 Essence of Myst can also be placed.

## Trivia

* if Calamity: Tales of the Aquatic Add-On is enabled, the Essences sprite gets retextured to look less like its unshimmered form
Elusive Feather

Elusive Feather*
Statistics

The **Elusive Feather** is a Godseeker Mode classless weapon that is sold by the Sloome. It spawns an aura around the player that last half a second. Any enemy that comes in contact with the aura will receive almost every damaging Debuff In the mod, Including Exo Annihilate.

## Notes

This weapon is completely useless against Enemies that are immune to every Debuff.

## Trivia

The sprite of the Elusive Feather is a recolor of the Defiled Feather.
Exo Mechs

The **Exo Mechs**, also known as the **Exo-Mechanical Exo-Beasts** and the **Magnum Opera**, are a series of powerful Godseeker Mode bosses that the Calamity Mod adds to the game. They are machines designed to be difficult, boasting bosses with high stats, health, and damage. Every mech is more difficult than the last and best fought by designation number. The primary fights of each Exo Mech are summoned through different means, but individual mechs can be summoned using Exo Mech Summoning Items.

There are currently 7 Exo Mechs that can be fought.

## Exo Mechs

### XP-00 Hypnos

It drops various weapons such as Neuraze and the Aergian Technistaff.

### XS-01 Artemis

It drops items themed after herself such as Surge Driver and the usual boss items, her mask and trophy.

### XS-03 Apollo

It drops various weapons such as The Atom Splitter and the usual boss items, his mask and trophy.

### XM-05 Thanatos

It drops various weapons such as the Spine of Thanatos and the P.G.D.R..

### XF-09 Ares

It drops various weapons such as the Photon Ripper and The Jailor.

### XB-10 Losbaf

It drops Miracle Plating, a material used to craft Exo Armor, and an upgraded tier of Exo weapons such as the Exo Dragonblade and the Titanslayer.

### XC-39 Oizys

It drops both the usual Exo Prisms and Ashes of Annihilation to shorten the battle time to get the materials compared to their original fights.

## Trivia

* All of the Exo Mechs share qualities among themselves:
	+ Exo Prisms are a common drop.
	+ Their names start with "X" and a letter, then followed by a number of when it is created in relation to each other.
	+ All names, except for Losbaf, are references to the deities in Greek Mythology.
		- Losbaf is the word for "crab" in Draedon's native language, Draedonian
	+ They are upgrades to hardmode bosses.
	+ They were all created by Draedon, an important character in the Calamity Mod's lore.
Exo Gel

The Exo Gel is a post Moon Lord accessory that is Dropped by Exodygen in Expert Mode. While equipped, It boosts the following stats

Exo Gel*
Statistics

* + 50 defense
* + 200 Health
* + 2 minion slots
* + 1 luck
* + 50 stealth
* Infinite Flight
* Infinite water breathing
* 25% less mana cost
* Small amount of light
Enchanted Pearl

Enchanted Pearl*

Statistics

The **Enchanted Pearl** is craftable Pre-Hardmode accessory. It increases fishing skill by 10 and the chance to catch Crates by 10%.

When used in conjuction with the Supreme Bait Tackle Box Fishing Station and the Crate Potion, it also increases the chance to catch rare items.

## Notes

* This accessory's boosted chance to catch crates stacks with that of the Supreme Bait Tackle Box Fishing Station and Crate Potions.
Evasion Scarf

Evasion Scarf*

Statistics

The **Evasion Scarf** is a craftable Hardmode accessory that is a direct upgrade to the Counter Scarf.

Wearing the scarf grants the player the ability to dash a base distance of 17 blocks left or right by double tapping the `◀ Left` or `▶ Right` key. While dashing, the player will dodge attacks and is granted the **Evasion Scarf Cooldown** debuff. This debuff will temporarily prevent the user from dodging any more attacks, though they are still able to dash.

The scarf also increases damage of true melee hits by 15%.

## Notes

* The Evasion Scarf cannot be equipped if the player is wearing the Counter Scarf accessory, and vice versa.
* If the player is under the Chaos State debuff from the Rod of Discord, or Normality Relocator, the scarf's cooldown will last 20 seconds instead of the original 13 seconds. Alternatively, if the player is under the Evasion Scarf Cooldown debuff, Chaos State will be applied longer upon the player when the Rod of Discord is used.
* Like the Potion Sickness debuff, the Evasion Scarf Cooldown debuff can not be cured by the Nurse.

## Trivia

* In previous versions of the mod, Evasion Scarf would grant the Evasion Scarf Boost buff if the player successfully dodged an attack, which gave +10% damage, +10% crit chance, and 15% melee speed.
Essence Flayer

Essence Flayer*

Statistics

Projectile created
**Essence Scythe**
The **Essence Flayer** is a craftable Godseeker Mode melee weapon. When swung, it creates scythe projectiles at a medium range that travel through walls and deal continuous damage for a few seconds. Its projectiles have a weak homing ability. When enemies are killed by the projectiles, healing essence flames are created which restore 8 health to the player on contact.

Its best modifier is **Legendary**.
Exo Gladius

Exo Gladius*

Statistics

Projectile created
**Exo Gladius Explosion**
The **Exo Gladius** is a craftable Godseeker Mode shortsword that is auto-swung. It is the final upgrade to the Night's Saber. When swung, it stabs enemies omnidirectionally, causing a powerful explosion on hit. When right-clicked, the shortsword does an alternate parry fire, that does 4x the damage, knockback and crit chance of the standard attack and deflects projectiles, but has a longer re-use cooldown.

Its best modifier is **Legendary**.

## Tips

* This weapon is very useful for destroying Brimstone Hearts in the Supreme Calamitas fight due to its high base damage and effect. Combined with the fact parry can aim projectiles at enemies, it is especially useful during the 2nd Sepulcher phase, as it allows the player to accurately hit the Brimstone Hearts while not taking damage from projectiles hit at them.
	+ In addition, if the player hits the Sepulcher with the blade of the weapon, it is possible to intentionally stall the fight to regen health and build up Adrenaline due to the immunity frames it provides.
* The Tainted Enchantment is useful for boosting this weapon's true melee damage.
Eutrophic Scimitar

Eutrophic Scimitar*

Statistics

Projectile created
**Scimitar Zap**

The **Eutrophic Scimitar** is a Hardmode broadsword that is dropped by the Blinded Angler in the Sunken Sea. Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. The projectiles do not pierce and cannot pass through tiles, and deal 70% of the sword's damage.

Its best modifier is **Legendary**.

## Notes

* The stun effect will not apply if any bosses are alive or to certain rare creatures.
Giant Clam

Giant ClamStatistics

Drops

* Item **(Quantity)****Rate**
* Navystone (25-35)100%
* Mollusk Husk(In Hardmode) (6-11)100%
* Clam Chowder(Hardmode-only)50%
* One of the following four items will be dropped if the player is in Hardmode
* Poseidon(In Hardmode only)25%
* Clamor Rifle(In Hardmode only)25%
* Shellfish Staff(In Hardmode only)25%
* Clam Crusher(In Hardmode only)25%
* Amidias' Pendant(After defeating Desert Scourge)33.33%
* Giant Pearl(After defeating Desert Scourge)33.33%

SoundsHurt
Smash
Pearl Ring
Pearl Rain
***Map Icon***
*"A specimen which has developed a grand size, and inexplicably, impressive psychic abilities."*

The **Giant Clam** (Japanese: 巨大貝 *Kyodai kai*) is a mini boss that rarely spawns in the Ocean after defeating the Desert Scourge, and is generally the first mini boss that the player will encounter. It receives a huge buff during Hardmode. It is initially passive and closed up, but once the player hits it 5 times, the player receives the **Clamity** debuff, which boosts the spawn rate of Clams and making them aggressive while reducing the other enemies' spawn rate to 0, and the Giant Clam becomes aggressive.

In Hardmode, it gains 2 new attacks which have a timer of 3 seconds, unrelated to its primary attacks, on top of making its tele-stomp attack faster. Its first attack is to shoot a ring of 6 psychic pearls along with another faster pearl that is always aimed towards the player. Its second attack is to summon a rain of 11 psychic pearls upon the player, which have a gap between them.

It will drop the Sea King if he is not already present in the world and the Desert Scourge has been defeated already. Additionally, Sunken Crates will include Giant Clam's weapons in Hardmode after it has been defeated.

It can be detected with the Lifeform Analyzer.

## Trivia

* The debuff, **Clamity**'s name is a portmanteau of the word "clam" and the mod's title, "Calamity."
* The Giant Clam has a Draedon's Log entry dedicated to it that can be found in the Sunken Sea Bio-center Lab.
* If the Boss Checklist Mod is installed, its unique despawn message will be "The Giant Clam returns hiding in its grotto."
Enchanted Metal

Enchanted Metal*

Statistics

**Enchanted Metal** is a Godseeker Mode bar crafted using 3 Frozen Hellstone and one Obsidian at a Hellforge. It is used to craft Delicious Meat, as well as a plethora of other items.

## Trivia

* Enchanted Metal used to be sold by the Archmage before Frozen Hell existed.
	+ There was a period of time after this where the item was removed completely, before being re-added by popular demand.
Flah Seeds

Flah Seeds*

Statistics

**Flah Seeds** are a type of seed that can be obtained from harvesting Flah while it is blooming or using the Staff of Regrowth on naturally grown Flah while it is fully grown. A Flah plant only blooms during a Blood Moon or a Solar Eclipse. Its blooming state can be identified by the brimstone fire on its flower. Each plant will drop 1–3 Flah Seeds when harvested while blooming.
Flah Seeds can be placed on Brimstone Slag, empty Clay Pots, or any types of Planter Boxes, and will grow into harvestable Flah. They will grow anywhere, not just in the Brimstone Crag, but will only yield seeds when blooming.

Flah Seeds can also be obtained from Flahrs.
Gem Tech armor

Gem Tech armor*
Statistics

**Gem Tech armor** is a Godseeker Mode armor set. It requires 38 Exo Prisms, 12 Galactica Singularities, and 9 Cores of Calamity to craft the entire set. The armor grants bonuses to all classes with its special set bonus.

It consists of a **Gem Tech Headgear**, **Gem Tech Body Armor**, and **Gem Tech Schynbaulds**.

The full set, excluding the set bonus, only grants 69 defense and no other stats.

## Set Bonus

Most of the stats provided by the Gem Tech armor are from the set bonus effect. When the player equips the full set, six Trireme's Gems spawn and orbit around the player.

* The  Yellow Gem increases melee damage by 45%, melee speed by 26%, and melee critical strike chance by 12%. Upon hitting an enemy with melee damage, seven gem shards are released outwards from the target, which each deals 825 melee damage. The on-hit effect has a cooldown of 5.5 seconds, but holding a true melee weapon causes the cooldown to pass twice as quickly.
* The  Green Gem increases ranged damage by 50% and ranged critical strike chance by 16%. Upon hitting an enemy with ranged damage, Gem Tech Flechettes spawn from the player which aim towards enemies. The flechette deals 32% of the original projectile's damage with a softcap of 400. Flechettes will not spawn if more than eight flechettes are present.
* The  Violet Gem increases magic damage by 50%, magic critical strike chance by 16%, and maximum mana by 100. Holding any item that is not a magic weapon grants the player increased mana regeneration by 8.
* The  Blue Gem increases summon damage by 72% and minion slots by 4. It also reduces the summon damage penalty from -50% damage to -25% damage.
* The  Red Gem increases rogue damage by 50%, rogue critical strike chance by 16%, and maximum rogue stealth by 130. Using any item that is not a rogue weapon will not consume stealth.
* The  Pink Gem increases defense by 75, damage reduction by 12%, life regeneration by 2, movement speed by 40%, and jump speed by 8%.

When all gems are present, any hit increases life regeneration by 2 for 8 seconds. If the player switches to another class while this buff is active, the player's life regeneration is further increased by 1 for 2.5 seconds.

If the player is hit for over 100 damage, a gem launches upward and homes into nearby targets. The gems that are launched deal 40,000 damage with the class type based on the type of the gem (Pink taking the average of all damage boosts). The type of gem lost is based on the previous class item that the player held. If the player has not held a weapon with any of the five classes or held a weapon of the class with the lost gem, the base pink gem is lost instead. Gems do not grant boosts while they are lost, and respawn 30 seconds after disappearing.

## Set

Gem Tech Headgear*
Statistics

Gem Tech Body Armor*
Statistics

Gem Tech Schynbaulds*
Statistics
Fault Line

Fault Line*

Statistics

Projectile created
**Fault Line**
The **Fault Line** is a craftable Hardmode yoyo. Every time it strikes an enemy, it creates a small fiery explosion which deals additional damage. When the yoyo returns to the player, it will be automatically re-thrown if they are still holding the fire button.

Its best modifier is **Godly**. It cannot get modifiers that affect size.

## Trivia

* A fault line is the location of a fracture between large volumes of rock at the edge of the Earth's tectonic plates.
* This weapon was previously known as the "Chaotrix".
Frigid Bulwark

Frigid Bulwark*

Statistics

The **Frigid Bulwark** is a craftable Hardmode accessory. It is a somewhat direct upgrade to the Frozen Turtle Shell and the Paladin's Shield, combining the effects of both accessories. When below 50% life, damage is reduced by 15%. When below 15% life, it gives 20% damage reduction instead.

## Notes

* Despite having the Paladin's Shield in its recipe and being a shield-like item, it cannot be used with the Brand of the Inferno.

## Trivia

* The vanilla Frozen Shield functions similarly to the Frigid Bulwark.
Flak Toxicannon

Flak Toxicannon*

Statistics

Projectiles created
**Flak Shot**
**Acid Droplet**

The **Flak Toxicannon** is a Hardmode ranged weapon that drops from Flak Crabs. When used, it fires sulphur cross blasts that explode after traveling a short distance or after contacting a block or enemy. When a sulphur cross explodes, it releases up to three acid rain droplets that damage enemies. Attempting to fire this weapon to the side or below will cause the Flak Toxicannon to not fire at all. Unlike most ranged weapons, the Flak Toxicannon does not require ammo to fire.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Depth Cells (20)
* Lumenyl (10)
* Crocodile Scale (10)

total: 1 row(s)
## Notes

* This weapon can also be obtained from the Abyssal Crate after completing Tier 2 Acid Rain.
Eternity

Eternity*

Statistics

Projectile created
**Eternity Crystal*****Holdout Book***

**Eternity** is a craftable Epilogue developer spell tome. When used, it will create a large circle, which inside will have five crystals, a beam, and a group of projectiles that create a flower shape while traveling, all of which will be centered around a nearby enemy. The beam will travel in an infinity shape. The crystals will circle the targeted enemy. The flower-shaped projectiles will also harm nearby enemies. If the attack button is held, the beam's path will slowly grow in size as the beam changes to a darker blue color. Eventually, if the attack is held for long enough, the beam will disappear and the crystal circle will collapse in on the target, causing massive flower-shaped explosions that inflict massive damage.

Its best modifier is **Demonic**, as it does not have any knockback and thus cannot get modifiers that affect it.

## Notes

* Without an active target nearby, the tome does not perform any of the attacks when used.
* Each time the infinity beam completes a cycle, it deals triple of the weapon's base damage only on the target. Otherwise, it deals no damage.
* The crystals deal 8400 base magic damage upon collision.
* The phrase in the tooltip "There's pictures of ponies in the book" alternates between lavender (#9C6CFB ●) and pink (#FF6CFB ●) colors.

## Trivia

* The weapon's Beam projectile path follows the mathematical sign Infinity (∞), which fits with the weapon's 'Endless' theme.
	+ The infinity sign (among other 8 and ∞ shaped curves) is a shape called a Lemniscate.
* The tooltip on how the book has pictures of ponies in it is a reference to *My Little Pony: Friendship Is Magic*, a show the dedicatee is a fan of.
	+ The Unicorn Horns in the recipe reference this as well.
* This weapon actually has a unique rarity, but is referred to here as Hot Pink for consistency between weapons.
	+ This unique rarity alternates between grey (#BCC0C1 ●), purple (#9D64B7 ●), orange (#F9A64D ●), pink (#FF69EA ●), sky blue (#43CCDB ●), yellow (#F9F563 ●), and pale purple (#ECA8F7 ●).
		- These colors are references to the main cast of *My Little Pony: Friendship Is Magic*: Rarity, Twilight Sparkle, Applejack, Pinkie Pie, Rainbow Dash, Fluttershy, and Starlight Glimmer, respectively.
Frosty Flare

Frosty Flare*

Statistics

Projectiles created
**Frost Shard**
**Snowflakes**
*Not to be confused with Frost Flare, an accessory which drops from Cryogen in Revengeance Mode.*
**Frosty Flares** are consumable Hardmode rogue weapons sold by the Archmage NPC for 8  each after the defeating all Mechanical Bosses. When thrown, icicle shards rain down from the sky around the flare. The flares remain fixed on struck enemies, causing the icicles to fall on the marked enemy. A max of five flares can mark a single enemy at a time. Thrown flares that hit enemies will always inflict the Frostburn and Glacial State debuffs.

Performing a stealth strike with a Frosty Flare will make the weapon deal 90% damage, cause phantom copies of the Frosty Flare to rain down instead of icicle shards, and gravity-affected snowflakes to follow the path of the Frosty Flare. The phantom copies can spawn ice shards, and count towards the maximum of five flares on an enemy.

The Frosty Flare cannot be reforged, and therefore cannot have modifiers.

## Notes

* Contrary to their name and appearance, they cannot be used as ammo for the Flare Gun. This is referenced in its tooltip.
* Unlike ordinary flares, Frosty Flares disappear upon impacting blocks and do not stick to them.
* This weapon does not benefit from the effects of the Invisibility Potion or the Shadow Potion.
Flame-Licked Shell

Flame-Licked Shell*

Statistics

The **Flame-Licked Shell** is a Hardmode accessory that drops from the Brimstone Elemental. It reduces movement speed and acceleration by 35%, but in return it gives a massive defense boost. Additionally, enemy damage is reflected back at them, dealing 25% of the original hit. Movement speed is increased by 90% and defense decreased by 18 for a short time after the player is harmed by any source. The accessory also grants 4 seconds of immunity to lava damage.

## Notes

* Shell Speed Boost will not be granted on hit if the player has the Panic Necklace or any items of a similar nature equipped.

## Trivia

* This accessory is a reference to the Fabled Tortoise shield from *Borderlands 2*.
	+ Before version 1.5.0.001, this item was called the Fabled Tortoise Shell, and dropped from Giant Tortoises as a rare variant of the Giant Tortoise Shell.
Frigidemon

FrigidemonStatistics

Drops

* Item **(Quantity)****Rate**
* Frozen Hellstone (5-7)100%
* Hailberd3.33%

SoundsHurt
Killed

The **Frigidemon** is a Godseeker Mode enemy that spawns in Frozen Hell. They attack by summoning 5 sets of 3 hailberds near the player. These projectiles accelerate over time, and can move through walls. Upon reaching 25% / **60%** HP, they will power up, increasing their speed and increasing their number of attacks from 5 to 8.
Feller of Evergreens

Feller of Evergreens*

Statistics* 0%
* 0%
* 100%

The **Feller of Evergreens** is a craftable Pre-Hardmode axe.

Its best modifier is **Light** for harvesting purposes and **Legendary** for combat purposes.

## Crafting

### Used in

* Purification Powder (20)
* Pixie Dust (20)
* Crystal Shard (10)

total: 1 row(s)
## Notes

* Due to its relatively cheap price and being available from the beginning, it can be made very early. Additionally, it has autoswing and has more damage than most of swords made with ores, so one can use it as a decent weapon until obtaining something better.
Frostspark Bullet

Frostspark Bullet*

Statistics

Projectile created
**Frostspark Bullet**
*Not to be confused with Icy Bullet, which is sold by the Archmage.*
**Frostspark Bullets** were Hardmode bullets made from Cryonic Bars. They inflicted the following debuffs:

* On Fire! (8 seconds, 100% chance)
* Frostburn (8 seconds, 100% chance)
* Glacial State (4 seconds, 100% chance)

On enemies, these combined debuffs caused the target to be unable to regenerate life, and lose 12 health per second for 8 seconds. Additionally, for 4 seconds, they would be completely unable to move as well as having their defense cut in half.

If the target was immune to the Glacial State debuff, the bullet inflicted 20% extra damage.
Flah Round

Flah Round*

Statistics

Projectile created
**Flah Round**
**Flah Rounds** are Godseeker Mode bullets crafted from Flahium Bars. Upon contact with anything, it explodes and bounces. It can bounce 9 times before finally releasing a large explosion similar to Flash Rounds. Small explosions deal 33% of the damage of the initial shot and the final explosion deals 150% of the damage of the initial shot.

## Notes

* Goozma and its four wicked vassals take only 1% damage from Flah Rounds.