Valserion

*As the name of the guild I rule implies, I am no mere god, but the slayer of them*

— Valserion.
**Valserion** (バルセリオンBaruserion), is a renowned Warlock and a guild member of *God Eaters* and regarded as one of the Seventy Supreme Beings by the NPCs of the Shadow Sanctum Archeon.
He is the current guildmaster of *God Eaters*, Dark Lord of the Shadow Sanctum Archeon, and the creator of Andraste and Etain. He is regarded as the highest of the Almighty Seventy Supreme Beings by the NPCs of Archeon.

He is one of the players that stayed logged in during the games finale moments and got transported to the New World.

## Appearance

About 2.04 meters tall, Valserion is described to be a demon with dark skin and long white hair that reaches past his back. He is described to have sharp yellow eyes that has a dim golden glow. Both of his arms are covered in black markings and tattoos and similarly black nails. Despite mainly being a magic caster Valserion's body is very well proportioned, with lean muscles covering his body under his black, white and red attire.

Despite being a Great Old One, a race known for looking grotesque and ugly, Valserion's appearance is very human thanks to a certain cash shop item.

A lot of people have a hard time telling if Valserion is a demon or not and will most of the time mistake him for a human. He have, on multiple occasions, because of his physical appearance and attire, even been mistaken to be of royalty. Valserion use this fact to his advantage when he travels outside the Sanctum.

#### World Horror

In this form Valserion is a enormous monster of eldritch horror and grotesque features. Starting at 40 meters tall the world horror form can increase in size up to an whooping 140 meters, the bigger he gets the less control he have.

## Personality

Losing his parents at a very young age because of work and being treated unfairly by the system, he hated the the real world believing it being a cycle of endless suffering and despair, he found great comfort in the game believing it being the only light in his world. He was a big fan of the role playing aspect of the game and wasn't afraid to show it, becoming great friends with other guild members because of their shared passion.
He had a great sense of wonder and loved exploring the game, finding new features, new locations, meeting thousands of players with unique builds, he was very driven by his thirst for learning.

Out of the 70 members of God Eaters, Valserion was one of them that had most knowledge about the game. He used his knowledge for the betterment of the guild, working like its tactical advisor, if someone was wondering about a game mechanic, how to acquire a certain skill, the location of an item, or something similar, he was the right person to ask, his gaming expertise lead him being chosen as the guilds tactician and eventual guild leader.

Ever since arriving in the New World, Valserion has felt himself changing into something else. With him becoming a literal Devil he finds himself drawn to the suffering of others and takes pleasure in inflicting it. Valserion spent his first few months in the New World testing out his magic and skill, to see if they have somehow changed, and thanks to his racial change he was able to experiment on the worlds inhabitants without feeling any guilt or remorse.

As a Supreme Being all of the inhabitants of the Shadow Sanctum Archeon shows nothing but total loyalty, respect and admiration towards him, treating him as an absolute existence and god. Their admiration puts a lot of pressure on Valserion, fearing that he will one day act in a manner that would disappoint them. His biggest fear at the moment is that the inhabitants will sooner or later figure out that he is not as intelligent and perfect as they think and ultimately leave him. To repay the respect they show him Valserion behaves in a manner that befits their lord, trying to lead his loyal followers properly.

Because of his passion for role-playing while YGGDRASIL was still just a game he is really good at playing the role of an evil demon lord, at times even being a bit too enthusiastic. Valserion usually delegate, in a skillful manner, most of the planning and critical thinking to Veyron and Andraste, rightfully believing that their intellect is better suited for it, while he himself deals with the stuff he feels comfortable with.

## Abilities and Powers

The limit of how many spells a normal player in Yggdrasil could learn was 300, however thanks to his Great Old One racial exclusive ability, [Eldritch Knowledge], Valserion could learn and memorize almost twice the amount. Valserion is mainly a powerful magic caster, primarily focusing in arcane magics and dark arts, he has a vast array of offensive spells coupled together with an assortment of buffs, warding and healing spells and also have the ability to summon demons and devils of various strength. As part of God Eaters, he was easily ranked in the top five among his guild members when it came to magical knowledge.

His chances of victory in PvP combat were quite high. Despite his shortcomings Valserion was confident enough that he wouldn't be so easily defeated by someone who only relied on high stats. Moreover, he was adept with useful information imparted from his fellow guild mate *Terra Actris* in regard to fighting players.

Even though his build consisted of mostly magic orientated classes, he was pretty compatible with melee combat, thanks to being able to wield simple weapons because of him being a warlock and having a higher physical attack stat and agility than most magic casters. Even without any equipment Valserion's physical might is enough overpower a great majority of the New Worlds strongest inhabitants.

Valserion was considered one of the strongest warlocks in **YGGDRASIL**, being one of the only nine warlocks to have one of the **Outer Nine** as their patron and unlocking the unique Apostle of Chaos Job class because of it. With *The Daemon Sultan Azathoth* as his patron Valserion specialized in Chaos and Abyss magic, also having access to multiple strong summoning abilities.

In the New World Valserion is considered one of the strongest beings in existence, surpassing several Dragon Lords in terms of power. Despite being a magic-caster Valserion is more than capable of defeating some of the strongest warriors the New World has to offer without relying on magic or his equipment. His body has such dense mana surrounding him so that his mere presence is enough to send almost any competent mage down to their knees. When he first arrived he overestimated the strength of the world and accidentally used a 8th tier chaos spell against a level 15 monster that ended up with him annihilating an entire forest. Ever since then he has been very careful with gauging the power gap between him and his opponent, always carefully planning before entering combat.

### **Great Old One Skills**

* **Ability Damage V**
* **Agelessness**
* **Despair Aura I**: Has a chance (if not resisted by ability, equipment, level difference, etc.) of causing Fear. Fear refers to an abnormal status of being afraid, which inflicts a penalty to all actions. Besides inflicting fear, it can reduce the stats of its victims.
* **Despair Aura II**: Has a chance of causing Panic. Panic is a more severe version of Fear, caused by stacking additional Fear effects on each other. Anyone afflicted by that status will want to flee the ability user at all costs ― in other words, they will be unable to take any combat-related actions against that person.
* **Despair Aura III**: Has a chance of causing Confusion. This can only happen if the target does not have any recovery measures prepare.
* **Despair Aura IV**: Has a chance of causing Insanity. Insanity is an extremely annoying bad status, being a permanent version of Confusion. It cannot be removed without magic from a third party.
* **Despair Aura V**: Has a chance of causing Instant Death.
* **Eating, Drinking, and Breathing are Unnecessary**
* **Elemental Resistance IV**
* **Instant Death Immunity**
* **High Tier Magic Immunity III**: Nullifies all low tier spells.
* **High Tier Physical Immunity III**: Nullifies all low-level attacks.
* **Mind Attack Immunity**
* **Negative Protection**
* **Sleep Immunity**
* **Telepathy**
* **Eldritch Knowledge**: Increases the number of spells the user can learn.

### **Basic Devil Race Traits**

* **Dark Vision**
* **Disease Immunity**
* **Environmental Resistance**
* **Energy Drain Immunity**
* **Good, Light and Holy Vulnerability IV**
* **Good and Holy Consecrated Areas' Vulnerability II**
* **Poisoning Immunity**
* **Recover by Negative Energy**
* **Wings**: Valserion have a pair of retractable wings that allows him to fly.

### **Class Abilities**

* **Rite of Darkness**
* **Unholy Aura**
* **Demon Summoning**
* **Demon Domination**: Can force any demon weaker than the user to obey their commands.
* **Mind Magic Enhancement**
* **Mind Reading**
* **Void Immunity**: Immunity to void based spell. Spells such as [Black Hole] and [White Void] has no effect on Valserion.

#### **Super-Tier Magic**

* **Creation**: It is a super-tier spell that can change the terrain itself. In YGGDRASIL, it was used to guard against the heat of volcanoes or the cold of freezing lands. It has an amazingly large area of effect and can cover the entire 8th Floor inside the Great Tomb of Nazarick.
* **Fallen Down**: Upon casting the super-tier spell, Valserion calls upon a huge pillar of blue light from the sky that will burn so bright and hot that it will appear like the whole world has turned white. After a few seconds, it will leave behind an area burned to a cinder, devoid of life. This spell deals massive damage, especially to an undead-type enemy.
* **Gate of Yog-Sothoth**: When activating this spell the entire sky will turn completely dark, not a single light in the sky will be seen. A giant gate will then appear behind Valserion.
* **Iä Shub-Niggurath**: Valserion uses this super-tier spell to summon a black cyclone that instantly kills everything in its field of range. This spell inflicts an instant-death effect, and it is practically useless against the undead, golems, and other beings which have no life. While it is effective against living players and enemies, it is hard to imagine any level 100 players not having immunity to instant death. Additionally, the fallen victims caught in the cyclone are also sacrificed in order to summon monsters over level 90 known as "Dark Young." The number of summoned Dark Youngs is proportional to the total number of sacrifices.
* **Origin Of Abyssal Void**: A massive AoE spell that instantly sucks in and kills anything inside of it. Normally when a player dies the only loose around 5 levels but those caught in this spell will loose around 15, the exp of the 10 extra levels will be directly transferred to the caster. This spell combined with the Overlord skill *The Goal Of All Life is Death* was a favored combo that struck fear in many players, especially those at a higher level. The spell could only be cast once a week.
* **Origin of Miscreation**:
* **Pandemonium**: Summons 6 level 80 Demon-type monsters through the use of Super-Tier magic.
* **Sleeping Lord Azathoth**:
* **Wish Upon A Star**: A super-tier spell which consumes the user's experience points to grant a wish or more. One can gain access to it by using a special item known as Shooting Star or through learning it.

#### 1st Tier

* **Blade Ward**: A tier 1 spell that gives the user a small resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.
* **Cure Light Wounds**: A 1st tier healing spell.
* **Eldritch Blast**: The user shoots out a beam of crackling energy toward a creature within range. The spell creates more than one beam when the player reach higher levels. The tier of the spells changes depending on how much MP that is put into it, with the lowest being Tier 1 and highest being Tier 7.
* **Magic Arrow**: A 1st tier spell that allows the user to shoot out an arrow made of mana that will pierce a target. The amount of arrows is equal to the highest tier of magic accessible by the caster, meaning 10 arrows when used by Valserion. This spell can be enhanced with at least these Meta-magic Enhancements: Twin/Triplet Magic, Maximized Magic, and Boost Magic.
* **Rabbit Ears**: A 1st tier spell used to enhance the user's hearing sense.

#### 2nd Tier

* **Acid Arrow**: A single-target, 2nd tier spell that fires a bolt of caustic acid at the enemy.
* **Cure Moderate Wounds**: A 2nd tier healing spell.
* **Message**: A 2nd tier to allows one to be able to talk to a (targeted) person through telepathy.
* **Protection from Good and Evil**: One willing creature Valserion touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types deal less damage against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has a greater chance at breaking free.

#### 3rd Tier

* **Cure Serious Wounds**: A 3rd tier healing spell.
* **Fireball**: A 3rd tier spell that allows the user to shoots out a big ball of fire that burns its target.
* **Haste**: A 3rd tier spell that allows to buff an individuals speed.
* **Iceball**: An area-effect spell like Fireball.
* **Lightning**: A 3rd tier spell that shoots a bolt of lightning from the tip of the caster's finger. It is effective against targets wearing metal armor. The lightning generates and pierces in a straight line.
* **Lopsided Duel**: A 3rd-tier spell that bounds the caster to the target such that whenever the target tries to flee by teleportation, both the caster and the target will appear in the same place. It can even ignore the target’s use of [Delay Teleportation] and teleport both of them to the designated location. However, this spell has a fatal flaw. If the target teleports among its friends, then the caster will be brought to the same place thanks to the binding, whereupon he will be surrounded. This spell also has the advantage that if the caster teleports away, his opponent will not be teleported with them, which makes fleeing easy.
* **Slow**: A 3rd tier spell that slows down an enemy's movement.

#### 4th Tier

* **Charm Monster**: A 4th tier spell able to charm a creature, makes the creature regard the caster as its trusted friend and ally.
* **Cure Critical Wounds**: A 4th tier healing spell.
* **Dimension Door**: The caster teleport themselves from their current location to any other spot within range. They arrive at exactly the spot desired. It can be a place they can see, one they can visualize, or one they can describe by stating distance and direction.
* **Hallucinatory Terrain**: This 4th tier spell makes natural terrain in a 45-meter cube in range look, sound, and smell like some other sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren't changed in appearance.
* **Summon Demon 4th**: A 4th tier spells that summons forth a powerful greater demon.
* **Summon Devil 4th**: A 4th tier spells that summons forth a powerful greater devil.

#### 5th Tier

* **Dragon Lightning**: A 5th tier spell that shoots out a lightning bolt in the form of a dragon, that then seeks out its target.
* **Enervation**: A 5th tier spell that conjures a large inky black tendril that can drain the life of any creature it touches, dealing necrotic damage.
* **Hold Monster**: A 5th tier spell that can paralyze one creature that the caster can see. The spell has no effect on undead creatures.
* **Synaptic Static**: A 5th tier spell that creates a psychic explosion that deals great damage to any intelligent being caught in it and has the potential to also mentally paralyze them.

#### 6th Tier

* **Arcane Gate**: A 6th tier spell that connects two spatial locations by creating a portal. Mainly used for transportation but if the user is skilled enough it can be used to redirect attacks.
* **Circle of Death**: A 6th tier spell that creates a giant sphere of negative energy that deals necrotic damage to all entities, except undead or those immune to negative energy, within a large radius.
* **Flesh to Stone**: A 6th tier spell that can turn the flesh of a creature into stone, petrifying them. If the creature is physically broken while petrified, they will suffer from similar deformities if they revert to their original state.

#### 7th Tier

* **Chain Dragon Lightning**: A 7th tier spell that shoots dragon-shaped lightning towards the target. In addition to its intended target, it can also strike other enemies nearby. It effectively works great against metal armor.
* **Create Greater Item**: This spell creates magically-made items such as armors, swords, halberds, and so on for a magic caster like Valserion to be able to equip it freely. It can also create more mundane items such as furniture, e.g. a bed.
* **Focus Magic**: A 7th tier spell that can be used on an ally.
* **Greater Teleportation**: A 7th tier spell that allows instantaneous transition without restriction to distance.
* **Hell Flame**: A 7th tier spell that shoots out a very small flame that will then latch onto a target and become a raging inferno that burns anything to ashes with black flames.
* **Napalm**: A 7th tier spell that creates a column of flame to appear beside the target, engulfing it in the fire.

#### 8th Tier

* **Astral Smite**: An 8th tier spell. It is an attack that is effective against Ethereal beings. This also counts against beings, who are temporarily Ethereal.
* **Dimensional Lock**: An 8th tier spell that allows the user to render the enemy's teleportation and transfer magic as unusable.

#### 9th Tier

* **Call Greater Thunder**: When using Triple Maximize Magic with this 9th tier spell, three enormous thunderbolts are created and fused from multiple strands of lightning that can pierce through their target.
* **Eldritch Destruction**: The finale and strongest form of [Eldritch Blast].
* **Greater Rejection**: A 9th tier spell that cancels the target's attempt to use Greater Summon.
* **Lead of Yatagarasu**: A 9th tier spell that creates a three-legged crow. The Yatagarasu guides players along the shortest path to the heart of the dungeon.
* **Nuclear Blast**: When used with Maximize Magic, this 9th tier spell is powerful enough to entirely consume the space between the user and their target in an instant. However, the user will also be caught in the range of the spell's attack. The spell does composite damage (half fire, half bludgeoning) and it is one of the weaker 9th tier spells in terms of damage. Nonetheless, it has a very large area of effect to the point that if the surrounding buildings are present, those large objects will be swept away in the middle of that explosion. In that respect, the spell is superior to almost all others as it can generate all kinds of negative status effects. This includes poisoning, blindness, deafness, and so on. Anything of the Evil Lord's level will be able to resist it with their raw statistics alone. It possesses a very powerful knock back effect.
* **Perfect Unknowable**: A 9th tier spell makes the user invisible to the naked eye. It can also erase one's traces and sounds, including the pitch of the user's voice from being heard, making the magic caster very difficult to detect if they do not have very high-level thief-type job classes.
* **Temporal Stasis**: A single-target spell that could prevent the opponent from moving. It also prevented them from taking any damage while the spell lasted. That was why it was usually used when there were multiple hostiles.
* **Vermilion Nova**: A 9th tier spell. It is an attack targeting the opponent with a pillar of flame while dealing with a fire-based type of damage. This spell can be used in combination with both Triplet Magic and Maximize Magic together.

#### 10th Tier

* **Armageddon - Chaos**: A 10th tier spell that summons an army of eldritch atrocities. The monster wont follow the summoner commands and they wont attack them either.
* **Armageddon - Evil**: A 10th tier spell that summons an army of demons. According to the standards of YGGDRASIL players, said demons are not considered to be strong. Since demonic summons have the tendency to go berserk, the spell is usually used to obtain sacrifices for rituals and skills.
* **Body of Effulgent Beryl**: A 10th tier spell that reduces the effectiveness of bludgeoning attacks against its subject while it is in effect, and it can completely negate one instance of bludgeoning damage after it is cast.
* **Greater Control Amnesia**: A 10th tier spell that grants the user greater control over the target's memories. To some degree, if used on an NPC, he is able to manipulate information that originates from the NPC's backstory set by their creator.
* **Meteor Fall**: A 10th tier spell that causes a falling meteor to fall from the sky with shimmering light, which blinds onlookers temporarily. The meteor rips through the air and hit its intended target, then creates a burst of explosion upon contact. As a result, the massive explosion created by the meteor is able to flatten everything it touches and pulverizes any surrounding targets.
* **Reality Slash**: A 10th tier spell that is top class in damage dealing, but consumes a lot of mana. The spell is considered to be a lesser version of 'World Break'. It is capable of cleaving through the very fabric of space, and a hit from this powerful attack spell can disregard virtually any form of magical defense.

### **??? Tier**

* **All Appraisal Magic Item**: Besides identifying the target item, this spell will even tell its caster about a magic item’s creator and manufacturer.
* **Anti-Information Magic Wall**: It is a type of spell that prevents surveillance by others.
* **Appraisal Magic Item**
* **Charm Person**: The spell can cause the charmed target to see the user as their best friend. And as their friend, the user's words have a certain amount of effect on that person. However, since this is only a low-level charm spell, it cannot brain-wash the target.
* **Complete Invisibility**: It is a spell that is far superior to 'Invisibility.' Valserion will be completely invisible to anyone unless they use specialized magic to see him.
* **Complete Vision**: Through Widen Magic, the spell can pierce and see through the fog up to a distance of 200 meters ahead of him.
* **Cure Poison**
* **Delay Teleportation**: A spell that can briefly hinder teleportation effects that has their destination near the caster, buying them several seconds of time, which the caster will typically use to flee or prepare an attack. In addition, the spell also informs the caster of how many beings will be teleporting into their vicinity. It is effective against Greater Teleportation.
* **Detect Magic**: The spell is used to detect magical traps or magic items that are hidden in the midst of the user's presence.
* **Discern Enemy**: This spell allows the user to identify the enemy's estimated level.
* **Distant Vision**: A spell that displays what it sees on a flat, magical screen. The screen can also be expanded or shrunken at will.
* **Dominate**: When used on a living being, a dominee cannot lie to their dominator. It is a stronger spell than [Charm Person] as it can manipulate a person according to the magic caster’s will.
* **False Data: Life**: It gives the user the ability to fake his/her HP.
* **False Data: Mana**: Gives the user the ability to fake his/her MP.
* **Field of Force**
* **Floating Eye**
* **Freedom**
* **Gate**: Summons a portal, allowing travel of a large number of people over great distances. It has no limits on distance and a 0% chance of teleport mishaps. It is considered to be the highest tier of teleportation magic.
* **Gravity Maelstrom**: A spiraling black ball of gravity.
* **Greater Break Item**: This spell is capable of destroying a magical item.
* **Greater Full Potential**
* **Greater Hardening**
* **Greater Lethal**: A divine spell with very powerful healing. It can channel vast quantities of negative energy that can greatly heal Veldo-Rath's HP.
* **Greater Magic Seal**: A spell that "stores" the Spell cast afterward and releases it upon command.
* **Greater Magic Shield**
* **Greater Magic Vision**
* **Greater Resistance**
* **Indomitability**
* **Life Essence**: Allows the caster to view the health values of an enemy.
* **Magic Boost**
* **Mana Essence**: Identifies MP of the target.
* **Mantle of Chaos**
* **Mass Dominate Person**: A spell that brainwashes multiple foes simultaneously to do the user's bidding.
* **Mass Fly**: Gives a group of people the ability to fly.
* **Mass Hold Species**: Constricts a large number of creatures, rendering them unable to move.
* **Negative Burst**: Sends out a burst of a sphere of negative energy from around the caster's body.
* **Paralysis**: Causes paralysis in the target, limiting or preventing them from using physical movement, though slight physical functions are still possible, such as turning their head or speaking.
* **Paranormal Intuition**
* **Penetrate Up**
* **Ray of Negative Energy**: It is an offensive-type spell that brings forth a ray of negative energy to damage the living. However, against non-living beings, it will heal them instead.
* **Remote Viewing**
* **Resistance from Natural Weapons**
* **See Through**
* **Sense Enemy**
* **Sensor Boost**
* **True Dark**: Deals none-type damage with darkness.
* **True Nightmare**: A high level illusion spell that traps the target in their "worst" nightmare.

### **Special Skills**

* **Acolyte's of the Great Old One**: Valserion is able to summon two acolytes to do his bidding. The acolytes are more like customized NPC's, similar to floor guardians, then just normal summons.
* **All-Seeing Eyes**: Ability to see the magic power and rank of arcane magic users.
* **Detect Talent**: Ability to sense if a person has a talent, through physical contact.
* **Human Form**: Valserion has the ability to take a much more human appearance.
* **World Horror; True Form**: An class unique skill only given to players with levels in the *Great Old One* or *Deep One* racial classes. This ability will transform the player into their "true form", a being of true eldritch horror. The player will grow many times in size while gradually becoming more grotesque in appearance. While transformed they will get a great boost in most stats while only being able to use their racial class skills.

## **Summons**

### **Demons**

* **Cerberus**
* **Deviling**
* **Hell Scythe**
* **Inferior Demon**
* **Rotting Demon**
* **Supplicant**
* **War Devil**

### **Acolytes**

* **Andraste**: One of Valserion two acolytes, titled **Moon Maiden**.
* **Etain**: One of Valserion two acolytes, titled **Dark Star**.

### **Other Summons**

* **Dark Young**
* **Spawn of Abhoth**

## **Main Equipment**

Valserion was compared to other players actually in the lower ranking or at best medium ranked in power among the upper tier magic casters. Due to wearing all divine equipment, Valserion is seen as a lot stronger and was much higher in the ranking than he otherwise would have been.

* **Akashic Records** [*Divine class*]: A item at the peak of divine tier. It has the appearance of a book and is described as having a very sinister appearance. Its a soul bound item, meaning that it can never be dropped, traded or stolen from Valserion. The book greatly increase Valserion MP pool as well as his MP regeneration, the book is able to appraise any item or monster and was able to hold the character sheet of any player Valserion killed. The book is Valserion favorite item, having great synergy with his love for exploring.
* **Tormented Shell of the Depths** [*Divine class*]: Valserion's main battle attire. As a Warlock Valserion could equip heavier armor than most magic-caster, although its defensive capabilities is far inferior to that of a level 100 pure warrior.
* **Warbringer** [*Divine class*]: A divine tier mace that is Valserion choice of weapon in close courter combat. The weapon is said to steal the souls of the persons it kills, increasing the power of it strikes for every soul. The mace have three skills/ attached to it the three being:
	+ **Soul Eater**: This skill allows the mace to absorb the soul of any creature it kill.
	+ **Soul Burner**: The second skill allows the mace to increase the amount of damage it deals by sacrificing/burning away the souls. The quantity and quality of souls sacrificed is proportional to the damage increase.
	+ **Soul Burst**: The third and last skill that sacrifice all of the souls the mace have left, creating a giant concentrated beam of soul power that has the ability to instantly deal heavy damage to level 100 players.

### Consumable Items

* Greater Healing Potion
* Minor Healing Potion
* Raise Dead Wand
* Resurrection Wand
* Ring of Self-Raise Dead
* Ring of Self-Resurrection
* Ring of Self-True Resurrection
* Superior Healing Potion
* Supreme Healing Potion
* True Resurrection Wand
* Numerous Cash Items
* Numerous Other Items

## **Relationships**

### Andraste

Valserion is the creator of Andraste and her sister. Thus, he commands the most respect and loyalty from Andraste than all the other guild members.
Valserion spent many restless hours creating her, putting great details in her settings. He designed her to be his vanguard in a fight as well as the perfect servant outside battle.

### Etain

Valserion is the creator of Etain and her sister. Thus, he commands the most respect and loyalty from Etain than all the other guild members.
As a personal creation of him, Etain is very protective of him.

### Shinigami-End

Shinigami is a former guild member of God Eaters. He trusted Valserion experience in the game as well as a good friend. They had a shared passion for role playing, they specifically adored playing 'evil' characters. They had a habit trying to one up each other on being "evil", sometimes it goes to the extreme and accidentally catches guildmates in the crossfire. Shinigami was very jealous of Valserion *Acolyte skill* that let him summon forth two high Levelled NPC's, saying that it rivaled skills such as the *World Champion* job class specific *World Break*.

## Trivia

* Valserion designed Andraste and Etain after what he considered to be the ideal women.
	+ Meaning he customized them to look as attractive as possible to him.
* He was one of the first players in the world to come in contact with a divine class item, it being Akashic Records.
	+ It is thanks to the book that Valserion got **Azathoth** as his patron and ended up as a warlock.
* Valserion's patron, Azathoth, did not exist in the game as either a boss or npc, he merely existed in the flavor text of the games.
	+ As he got transported to the new world this fact stayed true.

## Quotes

* (To members of the church): *"Me? A mere demon? Don't make me laugh. I am something far greater and far older than anything you can comprehend. Now bow before Valserion, the Great Old One."*
* (To the Veyron): *"We do not need to enact indiscriminate genocide on the humans for simply living, do you trample on every ant you cross paths with?"*