Magic Folk

The symbol representing all magic folk

**Astrum**

* Enchanters/Enchantresses

**Alqamar**

* Mages

### Hair Color

Begins as a natural color before turning to an unnatural shade (usually around the ages of 9-15)

### Weaponry

* Fire (Soleils)
* Spells (Soleils, Mages)
* Loitsu (Mages)
* Staffs

**Magic-Folk** are a type of human who were given an extremely small portion of divine magic by the Founders. Most divine are against their existence.

## History

### Creation

The other gods believed Oriana too weak of a god to properly rule her nation – Earth. The Founders pitied her, and saw great potential in humans. Afterall, they were resourceful, intelligent, and really no different than gods, other than their lack of divine power. Before they could do anything though, Oriana was locked away into Earth by the other gods. Deciding to still try to help her, The Founders gifted select humans some of their power, which the humans called “magic.” This earned strong disapproval from the other gods, and they began cutting off The Founders influence within Ciel but kept close tabs on them. They completely cut ties once it was revealed that both Marici and Galena had fallen for and married a human. And war was declared when they allowed a significant population of humans to reside within their nations. The Founders fell in the end, and their remaining descendants were either killed in the war or hunted down – whether they were caught or not remains a mystery... Magic Folk fled to various worlds within both Ciel and Semayi. It is unknown how many are left.

## Types

There are three types of Magic Folk – Astrums, Alqamars, and Soleils. The crude, but more common way to refer to them are enchantresses, witches, and sorcerers.The only magic that can be successfully used by a non-magic person is Alqamar magic – seeing as the potion recipes and techniques can be picked up by a patient human who’s willing to put in a lot of effort to learn it.

### Soleil

The branch of magic that Lady Marici created, Soleil magic comes in four primary forms: Spell casting/crafting, Pyrokentics, the ability to transform into a phoenix (Soleils with this ability are called “Ildvingers” [ild-ving-ers]), and light bending. It is possible for Soleils to possess multiple of these abilities, though for one to possess all three is rare.

Most often, the Soleil is extremely powerful in one of these ways whilst being somewhat mediocre in a secondary skill. This secondary ability can be trained and raised to a more proficient level, though it will never be as strong as the primary skill. For example, a Soleil who can cast powerful spells may also be able to bend light, but they will lack control and proficiency in this talent.

The one exception to this is that any Soleil can learn to teleport (this spell not being limited to only those who can cast spells).

The following sections elaborate more in detail about each type of Soleil magic listed in order from most common to rarest.

#### Forms:

##### Spell Casting/Crafting:

The most self-explanatory of the four, spell casting and crafting allows the Soleil to create and cast spells. This ability depletes the user’s energy.

Contrary to popular misconceptions, the user does not require a wand nor must they say the spell aloud. These two things are often encouraged when learning new spells, though aren’t very useful for practical applications. However, a wand does allow the user to more easily cast stronger spells. Ideally, the user eventually learns to harness the same amount of power with or without a wand.

Spells are crafted in a language called Jadu. The process of how they’re created requires a great deal of skill and patience. The spell must be written on a scroll in eldtar with the writer concentrating solely on what the spell’s purpose is. Then, the scroll must be dried out with sunlight. If the process was done correctly, the spell should be able to be cast as any other spell would, but depending on the complexity of it, it may take some time to learn–even for the creator of the spell.

 - Can craft spells
 - Gradually depletes energy
 - Able to cast many more powerful spells