Sampler Platter

The **Sampler Platter** is a scene introduced in Update #52 and acts as a tutorial for players new to the game. It is themed as a combination restaurant and shooting range. Each station is designed to teach the players of various interactions with objects and firearms that escalate. Each station also has a unique panel that teaches the player how to interact and changes depending on the state of the object. Since the 20th of December, 2018, the scene now features a Stinger MANPADS and flying jet steaks that act as a valid target for the Stinger to lock on to. The Stinger was originally featured in the center of the map where the player spawns in, but has since been moved to the Dessert Table in Update #99.

## Stations

The player starts in the middle of the scene atop a hill with several panels displaying how to control and play the game and another panel allows you to teleport to each of the stations.

### Hors d'oeuvres

The first station teaches the player how to interact with throwing objects and explosives like grenades, baseballs, dynamite sticks, etc. The range features several physics objects and sausages on forks that respawn after being destroyed.

### Salad Bar

Teaches the player how to load and fire handguns, both automatics and revolvers. The range itself features various destructible fruits and vegetables along with moving ISPC targets that buzz when shot and highlight the area struck. The Melon Baller allows the player to set up a launcher to hurl melons into the air at varying intervals.

The weapons featured are the Rhino 20DS, M1911A1, Desert Eagle .44, SW 29 and Luger P08.

### Soup Station

Introduces the player to sub-machine guns and shotguns with meaty targets suspended in a large pool of broth and several static ISPC targets. The meat chunks will respawn through tubes on the sides of the range.

The weapons featured here are the M1928 Thompson and the M1897 Trench, with the latter having trays of spawn locked 12 gauge slugs, Triple-Hit, Dragon's Breath and Freedomfetti.

### Hot Bar

The main course of the scene teaches the player how to use weapons with stripper clips and bolt-action weapons with the M38 Mosin Nagant while the M4A1 teaches players how to attach accessories to a weapon. The Hot Bar has the longest range with various meat targets, exploding barrels and more moving ISPC targets.

### Dessert Table

The final range finishes off the scene with heavy weaponry with the M134 Portable Minigun, a stationary Gatling Gun, an RPG-7 launcher, and a Stinger MANPADS. The range features explosive barrels and boxes along with other breakable objects like headstones or treats on skewers. An M1911A1 Oversized and the Item Spawner are found a few feet away.

## Videos

H3VR Devlog- GDC Demo Scene, Vive Pro First Impressions, & Some Thoughts On Recent EventsH3VR Devlog- Intro Scene Updates, Modern Pistol Stocks, Barrel Extensions

## Trivia

* Anton developed this scene partly in preparation for the Game Developers Conference and possibly other similar conventions as a way to demonstrate the game and easily drop players into an environment where they can be shown how to play.
* There is a sound environment panel hidden behind one of the concrete dividers, however it does not function. This may be a holdover from when Anton was developing the reworked sound system of Update #52.