Bonus Room

The **Bonus Room** is a room that contains extra information about various characters, as well as an afterword from etherane that appears after the True Ending of **Hello Charlotte Episode Three**.

## General

The Puppeteer controls a Seth avatar that walks around to interact with various characters and the Screens seen on the back wall. Both screens contain the same afterword. There is no way to exit this room without exiting to the title screen, which will be glitched and will not allow the player to start a new game.

## Characters

### [etherane]

* The developer. Glad you're here.
* Special talent: Avoiding social interaction
* Passive skill: Hyperfocus

### [Henrietta Warhol]

* The one who cared.
* Special talent: Socially adept
* Passive skill: Common sense

### [Charles Eyler]

* The one with many regrets.
* Special talent: Observation
* Passive skill: Cleaning

### [Vincent]

* The god of (t)his world.
* Special talent: Writing
* Passive skill: Charm

### [Henry Huxley]

* A scientist and a doctor.
* Special talent: Surgery using only a knife and duct tape
* Passive skill: Word vomit

### [Aiden/Krampus]

* A loyal butler.
* Special talent: Taxidermy
* Passive skill: Shapeshifting

### [Florence]

* An enthusiastic worker.
* Special talent: Engineering
* Passive skill: High strength

### [Bennett]

* A dedicated worker.
* Special talent: Binge-watching TV shows
* Passive skill: High stamina

### [Felix Honikker]

* Huxley's "nephew" and a Scientist.
* Special talent: Photographic memory
* Passive skill: Sarcasm

### [Charlotte Wiltshire / Q84]

* The unwilling protagonist.
* Special talent: Acting
* Passive skill: Snark

### [Umbrella Man / Charles / Seth]

* The Entertainer.
* Special talent: Omnipotent
* Passive skill: Omniscient

### [Charlotte Wiltshire / V19]

* The one who began it all.
* Special talent: ???
* Passive skill: ???

### [Scarlett Eyler / Charlotte Wiltshire]

* The protagonist of Hello Charlotte.
* Special talent: Doing her best
* Passive skill: Determination

## Afterword

* Hello. Thank you for playing Hello Charlotte.
* When I began to work on this project, I didn't think much of it. Just like I didn't think I had a future to begin with.
* But, somehow, over these three years of game development, things changed for the better.
* I was able to come in terms with myself, and found a place to belong.
* I still have to deal with a lot of things, but somehow, they became less heavy in my head.
* Somehow, they don't seem as hopeless anymore.
* The final game is a tribute to a certain someone who didn't get a chance to be born into this world.
* Someone I came to both love and hate.
* Someone I wish existed, anywhere, somewhere.
* ...
* In the end, Hello Charlotte was a personal story.
* In it, some events, namely deaths - were entirely metaphorical. Some were so very real.
* I can only hope that this story was able to reflect the feeling of desperation and hopelessness over losing someone...
* ...and the despair for inability to bring them back no matter what.
* It's a feeling I've been living with for a long time.
* A feeling I constantly fear of experiencing in the future that's to come.
* If you enjoyed the final episode even a little, I'm glad. If you didn't, that's okay, too.
* If you bought this game and not pirated it, thank you for your support. Your input wont' go to waste.
* Thank you for visiting the House. Let's meet again in the future.
* Sincerely, etherane