Blood Carrier

## Information

**Blood Carrier** is one of the hostile mobs that were summoned by Ravager God at phase 2. Similar to Blood Guardians, Blood Carriers can summon plenty of minions while they summon Weak Ravager God Clones and they have some different drops as well. They heal 1 HP while idling while healing 6 HP during combat.

## Spawning

* Blood Carriers can only be summoned by Ravager God when at Phase 2. The spawning is similar to when Blood Guardians were summoned by Ravager God when at Phase 1.

## Behavior

* Blood Carriers are powerful hostile mobs that are similar to Blood Guardians, and are somewhat similar to Fortress Guardians, Nethengeic Guardians, and Galaxy Guardians.
* Blood Carriers can dodge, and they have an engage distance of 16.

### Summons

* **Blood Carrier's Giant Minion** - 5599 HP
* **Blood Carrier's Healer** - 4259 HP
* **Blood Carrier's Healing Spike** - 4400 HP - 420 Damage, 0% Knockback/Melee/Ranged/Explosion Resistance, Heals 1 HP when passive, Heals 444 HP when hostile, Undead Mob, Resistant to fire, Resistant to potions, no fall damage, cannot drown

## Strategies

* Same strategies go to Ravager God, Blockerlatamater, The Ravager, The Ravager's Sidekick and Blood Guardian, The Superdemon's Valesis will be worth a shot.

## Drops

### Blood Carrier

* 1 Bloodstone (50%)
* 1 Bloodgem (50%)
* 1 Blood Banner (95%)
* 1 Illusion Banner (95%)
* 1 Book of Shadows (2%)
* 40 ~ 40 (Only when killed by the player)
* Blood Carriers can summon Hearts at any color when defeated depending on the quantity based on the HP of this mob.

### Minions

#### Blood Carrier's Giant Minion

* [none]
* 5 ~ 5 XP (Only when killed by the player)
* Blood Carrier's Giant Minions will rarely drop Sulfur when killed.
* Blood Carrier's Giant Minions can also rarely drop Lootbags as well. The lootbags that the Blood Carrier's Giant Minion will drop when killed with come from the Common Lootbag to the Legendary Lootbag at any chance.

#### Blood Carrier's Healer

* [none]
* 5 ~ 5 XP (Only when killed by the player)
* Blood Carrier's Healers will rarely drop Sulfur when killed.
* Blood Carrier's Healers can also rarely drop Lootbags as well. The lootbags that the Blood Carrier's Healer will drop when killed with come from the Common Lootbag to the Legendary Lootbag at any chance.

#### Blood Carrier's Healing Spike

* [none]
* 5 ~ 5 XP (Only when killed by the player)
* Blood Carrier's Healing Spikes will rarely drop Sulfur when killed.
* Blood Carrier's Healing Spikes can also rarely drop Lootbags as well. The lootbags that the Blood Carrier's Healing Spike will drop when killed with come from the Common Lootbag to the Legendary Lootbag at any chance.

## Trivia

* Similar to the Blood Guardian, the Blood Carrier is a superboss-summoning mob/minion/guard that is technically a miniboss, but mostly considered a microboss.
* The name was inspired by the name of the Bomb Carrier.
* Similar to Apparitions, Shades, and Web Reapers, this is one of the hostile mobs that can rarely drop 1 Book of Shadows when defeated. The Book of Shadows is one of the boss-summoning items that can be used to summon Shadowlord when right-clicked on the Shadowlord Altar.
* Being similar to Elusive, this is one of the hostile mobs that can commonly drop 1 Illusion Banner when defeated. When not being similar to Elusive, they have a 5% chance of dropping no Illusion Banner.
* Being an Arthropod, they can be defeated by melee weapons with Bane of Arthropods enchantment.

### Fun Fact

* This is officially the 1500th page ever created, only after creating the new page with the title Ravagertitanium Coin!