Chapter 6: Crystal Caverns

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**Work in Progress**

This page is still under contraction and may be missing data.

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## Enemies

List of enemies that appear in this chapter.

## Music

* Fixed a bug where talking to Shiol before Luna would bring up the battle menu.
* Gallery viewer improved.
* The Obsidian Berserker after Lumeria now always spawns **Guarding**.
* Minor grammatical fixes.

### 1.3

* Difficulty slider can now scale minibosses up, reducing difficulty still does not affect them.
* Nyzerin's Observers will now spawn after obtaining Sera's Covenant.
* Fixed unintended menu hotkey interactions
* Gem Energy amount after defeating **Lumeria** fixed.
* Items on page 2 in the inventory are no longer bugged.
* Enemy **CC** status now properly resets after dying.
* Dying to the Nyzerin's Concealer after having your autosave be in a hazard zone no longer softlocks your game when respawning.
* Petrify Petrify can no longer kill you after you tempt an enemy.
* Various typos and grammatical errors fixed.

### 1.4

* Freeze Freeze reworked - Now breaks when affected unit is damaged dealing increased damage, duration adjusted.
* Tempt based attacks can no longer critically strike.
* Obsidian Shaman status changed to miniboss from boss.
* Frigid Spikes Frigid Spikes cooldown decreased from 4 to 3.
* Frost Maul Frost Maul downtime increased from 3 to 3.25
* Freeze chance is now permanently reduced after each successful freeze.
* Crumbling Radiant mana beam now converts excess mana damage to health damage.
* Lumeria's Sharp Edges Sharp Edges slightly powered up.
* Switching off Nyx's Covenant now properly resets your attribute.
* **CC** now interacts properly.
* **Lumeria** should no longer be able to attack during the in battle cutscene.
* Counters and final attacks no longer cause a visual glitch when used against **Hyaline Shield**.
* Spaces can once more be added to save code names.
* Fixed a bug with Fusillade Fusillade where it could only stun the target once.
* Fixing the Brimstone Dagger now properly deducts Mana Crystals from your inventory.
* Fixed a bug where scaling up the difficulty slider did not affect miniboss health.
* Covenant Link Energy is now refreshed properly when running or dying.
* Fixed a bug where you could skip item downtime if you used a hotkey while switch covenant menu was opened.
* Fixed a bug where **Assassinate** could trigger against the Quicksilver Tendril Quicksilver Tendril.
* Fixed a bug where **Assassinate** could hit Nyzerin's Concealer while it was concealed.
* Sera's **Slime Explosion** now properly drains Mana when doing damage.
* Dying to the timed section now properly resets the timer.
* Fixed certain enemies animations while frozen.
* Certain missing textures added.
* Updated Tutorial to include **CC** interactions.
* Improved Tactics descriptions.
* Improved **Lumeria** Elucidate description.
* Attribute labels added to Attribute viewer.
* Auramancer's Sigil is now automatically unequipped when starting a new game from Chapter 5.
* Sauracs now drop Lizard Steaks in one slot instead of having a chance of dropping a second one in an independent slot.
* Minor story adjustments and grammatical fixes.

### 1.5

* Dying to the timer now properly stops the timer after respawning.
* Jagged Heart now properly calculates base attribute - attribute calculation improved.
* Defeating the first Obsidian Berserker after Lumeria during your first turn no longer softlocks your game.
* Petrify Petrify duration is now properly increased by File:Icon Rock.png Rock attribute covenants.
* Defeating a **Temptable** enemy while they are affected by Horny Horny no longer freezes the battle.
* Fixed a bug where you could regain control during cutscenes.
* Defeating Suli without tempting her now properly updates cutscene number.
* Shield Breaker downtime fixed.
* **Assassinate** is now properly applies contact.

### 1.6 - Full version

* Guardian Stones Guardian Stones damage calculation reworked.
* Pressing **Enter** while alchemy menu is open now performs the selected action.
* Added a status indicator for when Auramancer's Sigil is equipped.