Geo Dampierre

## Personal Info

Gender: Male

Weapon: Hidden Punching Dagger

Weapon Name: Tricks and Lies

Style:  Le Bello (BD),
Last Resort (5)

## Stages

Voiceless Volpe Bridge (BD)

Free Imperial City Center (5)

## History

### Broken Destiny

Lord Geo Dampierre, a flawless con artist, was known by many
names. "Alchemist of the Ages", "The World's Greatest Assassin",
"Artistic Genius", "Invincible Duelist", "Jewel
Mender", "Merchant from the East", "Miraculous
Psychic", there was not a character that Dampierre could not perform. As
time drew on however, people began to recognize him as a thief, and the life of
luxury which the spoils of his cons once provided came to an end. To stay
alive, Dampierre began taking dirty jobs, like robbery and kidnapping,
effectively sullying the elegance that he mastered in order to enchant the
salons.

Not willing to accept the shadow that had come over him,
Dampierre decided to wash his hands of his dirty occupation, and use all of his
skill and experience in the fight against Ostrheinsburg. "This isn't
right! I should live a noble life!" he resolved, believing that even a
knowledge of thievery would be an asset if used for right.

During the events of Broken Destiny, Dampierre
stole several national treasures from Wolfkrone during his escape 17 years ago.

Soul Calibur 5

Everyone in Italy's financial world had heard of Lord Geo Dampierre and his
firm, the Dampierre Company. "The Magnificent", as he called himself,
enjoyed success in a variety of ventures centered around the city of Venice,
all due to his shrewd business dealings and silver tongue - or so people
believed.

In truth, Dampierre was a con man and a scoundrel who would lie, cheat, and
steal as it suited him. Trading slaves, looting troubled countries of their
national treasures - nothing was beneath him.

One morning, his loyal lieutenant Gisele had news: Graf Dumas, ruler of the
Kingdom of Hungary, was preparing for war. Dampierre was excited; he saw
conflict as an opportunity, an investment - a few early favors could easily net
a fortune once the dust settled. He would arrange to meet the king, bearing
gifts of his finest cannons and a regiment of elephant cavalry.

And so it was that Dampierre set off for Hungary, his mind, as ever, on the
riches to come...

## Critical Finish

**Dampierre's World**: Dampierre's Critical Finish begins with him
pleading the opponent to listen to his tale. He begins to relay a cock-and-bull
story of his ill daughter for whom he can not cover the cost of medical
treatment; his diatribe is then fast-forwarded comically while illustrated in
thought bubbles. After finishing his tale, the now sobbing opponent piteously
drops a coin in Dampierre's hand, "donating" to his cause. The words
"Critical Finish" appear as Dampierre turns his back and laughs
("Le Bello's weapon is his silver tongue!").

## Critical Edge

**Cockaigne, the Land of Plenty**: Dampierre looks as if he is panicking
when in reality he is initiating a Guard Impact. If the Guard Impact property
is successful, Dampierre jumps and slides between the opponent's legs and faces
their back while on the ground (he will chuckle if the opponent is a female).
He then strikes them against their back. After that, he snaps his fingers and
exclaims "Genius!" If the Guard Impact fails, Dampierre will quickly
exclaim "Wait, wait, wait, wait, wait!", leaving him open for an
attack.