Alluka

Assets :
(*Atouts*)
 Obtain :
(*Obtention*)
 **Soul Bullet**

**Type: Auto skill**

Alluka's basic skill that deals damage to an enemy in the front.

**Level 1**: Deal damage equal to **X%** of caster's Attack.

**Level 2**: Deal damage equal to **X%** of caster's Attack.

**Level 3**: Deal damage equal to **X%** of caster's Attack.

**Level 4**: Deal damage equal to **X%** of caster's Attack.

**Level 5**: Deal damage equal to **X%** of caster's Attack.

**Level 6**: Deal damage equal to **X%** of caster's Attack.

**Level 7**: Deal damage equal to **X%** of caster's Attack.

**Level 8**: Deal damage equal to **X%** of caster's Attack.

 **Soul Conversion**

**Type: Active skill**

Alluka's active skill, steals the remaining HP of the enemy with the most HP left to heal the ally with the least HP remaining.

**Level 1**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **180%** of her attack. Also, steal **6.5% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 2**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **200%** of her attack. Also, steal **8% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 3**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **220%** of her attack. Also, steal **9.5% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 4**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **240%** of her attack. Also, steal **11% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 5**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **260%** of her attack. Also, steal **12.5% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 6**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **280%** of her attack. Also, steal **14% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 7**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **300%** of her attack. Also, steal **15.5% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

**Level 8**: Alluka casts Soul Conversion, striking all enemies 3 times, each strike causing damage equal to **320%** of her attack. Also, steal **17% HP** from the ennemy with the most HP remaining to heal the partner with the least HP remaining (does not work against bosses).

 **Life Prayer**

**Type: Passive skill**

Alluka can resurrect a partner when casting the active skill. If no partner is dead, increases all allies' attack instead.

**Level 1**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **23%** for **8.5** seconds.

**Level 2**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **26%** for **9** seconds.

**Level 3**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **29%** for **9.5** seconds.

**Level 4**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **32%** for **10** seconds.

**Level 5**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **35%** for **10.5** seconds.

**Level 6**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **38%** for **11** seconds.

**Level 7**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **41%** for **11.5** seconds.

**Level 8**: Whenever this hunter casts an active skill, resurrect a dead partner at random. Casting the active skill twice triggers the effect once. If no partner is dead, increases all allies' attack by **44%** for **12** seconds.

 **Pact Guardian**

**Type: Awakening skill**

This hunter becomes invulnerable when receiving fatal damage.

**Level 1**: When receiving fatal damage, feigns death, removes all debuffs from the caster making them invulnerable for **6.5** seconds.

**Level 2**: When receiving fatal damage, feigns death, removes all debuffs from the caster making them invulnerable for **8** seconds.

**Level 3**: When receiving fatal damage, feigns death, removes all debuffs from the caster making them invulnerable for **9.5** seconds.

**Level 4**: When receiving fatal damage, feigns death, removes all debuffs from the caster making them invulnerable for **11** seconds.

**Level 5**: When receiving fatal damage, feigns death, removes all debuffs from the caster making them invulnerable for **12.5** seconds.

**Collection**:
Upon resurrecting an ally, reduce their cooldown by 10%.