The Hundred Years War

The Hundred Years War was the longest-lasting war in the history of Orchestria, having started in 1S 171 and ending in 1S 271. However, due to the lack of experience, good weapons, and training in the armies of all kingdoms, the majority of the war was a stalemate.

### Buildup Of The War

It's said that the seeds of the war were first planted when King Organ III died with no heir, leaving the spot open to King Melodica I. This tragedy would allow the Trinity of The Con D’uctor, a trio of extremely powerful mages at the time, to proclaim themselves as gods of the Percussion, Woodwind, and Keyboard Kingdoms. These mages would manipulate King Melodica I into worshipping them as gods, claiming that they were messengers of The Con D'uctor, the god of Orchestria. With King Melodica I practically following their every order, the Trinity of The Con D’uctor used their manipulative tactics to convince the Woodwind and Percussion Kingdoms to join their religious cause as well.

The trinity wouldn't engage with the String Kingdom and Brass Kingdom until 1S 171. In the meantime, they constructed what is now known as Conductor's Hall to act as their central place of worship. The Trinity of The Con D’uctor would also continue to manipulate the current and future rulers of the Percussion, Woodwind, and Keyboard Kingdoms, meaning they had almost complete control over three kingdoms without anyone realizing.

### Contact With The Strings And Brass

Once the Trinity of The Con D’uctor believed they had successfully gained complete trust of the Percussion, Woodwind, and Keyboard Kingdoms, they attempted to expand their rule towards the great String Kingdom, intending to gain a silent rule over all of Orchestria once all five major kingdoms blindly followed them.

Unfortunately for the Trinity of The Con D’uctor, King Fiddle III turned them down, having not believed a word they said. Angered, the Trinity of The Con D’uctor convinced the rulers of the Percussion, Woodwind, and Keyboard Kingdoms to declare war on the String Kingdom, claiming that King Fiddle III was corrupted by "demons." This would mark the start of The Hundred Years War in 1S 171.

In 1S 173, two years after war was declared on the String Kingdom, the Brass Kingdom decided to ally with the strings, as they feared that the trinity would declare war on their kingdom next. The trinity kingdoms would begin advancing towards the Surbahar Swamplands, intending to pass through the Glissando Peaks and overtake Stradivarius, but they were soon pushed back by troops from the Brass Kingdom. Keep in mind that despite being one of the longest wars, the majority of the kingdoms' armies were mostly untrained, and many of the battles were on a much smaller scale when compared to battles from wars that would follow after.

### Battle of Glissando River

Although the trinity had sworn to destroy the String Kingdom, the war was mostly a stalemate until 1S 202, a whole thirty years later, due to the Glissando Peaks being easily defended by the String Kingdom. In 1S 202, however, the trinity kingdoms pushed a heavy offensive on the Glissando River Pass, attempting to use brute force and numbers to smash their way through the string defenses. King Trombone I of the Brass Kingdom personally battled against King Timpani IV of the Percussion Kingdom, and both would later die from injuries.

Although the battle was extremely bloody, the trinity kingdoms were unsuccessful in pushing past the Glissando Peaks. To complicate the trinity's plans even further, Queen Celesta IV, a reasonably new queen to the kingdom, was beginning to grow suspicious of the trinity, but not enough to outwardly say anything. After the battle, the trinity offensive was halted, as the Trinity of The Con D’uctor struggled to find a way around the Glissando Peaks.

### Battle of Surbahar Swamplands

Shortly after their loss at Glissando River, the trinity kingdoms decided to take the Surbahar Swamplands, which ended in success. Although both the strings and brass fought valiantly, King Fiddle III decided that the mucky swamplands weren't worth losing that many soldiers over.

### Sneaking Through Tampuri Burrows

In 1S 215, the Trinity of The Con D’uctor devised a sneaky idea to get around Glissando Peaks. The trinity kingdoms, instead of advancing over the mountain passes, snuck through the Tampuri Burrows, which led out to Lentando Lagoon. They were able to gain this information using spies from the String Kingdom. By the time the strings and brass had found out, the trinity kingdoms had already places large amounts of troops around Lentando Lagoon.

This strategy wouldn't end well for the trinity, however, as the String Kingdom used E-Sharp Explosives to collapse parts of the burrows, making underground travel between Lentando Lagoon and the Surbahar Swamplands impossible. With no reinforcements, the troops in Lentando Lagoon were quickly driven out. A notable death was King Melodica I, who happened to be in the burrows when they collapsed. Although he tried to escape, he was attacked by a Stringed Beetle.

### Trinity Switches Kingdoms

In 1S 234, the Trinity of The Con D’uctor changed their strategy completely, instead targeting their attacks on the Brass Kingdom. They trinity kingdoms took the strings and brass by surprise, killing many in the battle, but gaining little land. Notable casualties included King Oboe III and King Trombone II.

### Battle of Brasswood Forest

In 1S 260, after many years of stalemate, the trinity kingdoms launched their largest offensive yet on the Brass Kingdom. They did this by sending out small forces of woodwind soldiers to attack the Cornet Mountain Range. The brass, thinking that the mountains would easily keep out intruders, became distracted. The majority of the army actually snuck through Cornettino Coast, which led into Brasswood Forest. By the time the Brass Kingdom had noticed, the trinity armies had already taken Cornettino Coast.

This led to a large battle in Brasswood Forest, as the trinity kingdoms would easily be able to overtake Tuba Town if they made it past Brasswood Beach. Despite their careful planning, the trinity was driven back upon reaching Brasswood Beach, as the strings and brass took advantage of the high ground near the beach to drive their enemies away. King Trombone III would go on to battle King Timpani V, eventually killing the percussion ruler. Another notable casualty was Tuba Crusader, a character that can be encountered as a ghost in Tuba Warriors.

Outside of the battles themselves, things weren't looking good for the trinity. Both Queen Celesta IV and King Melodica II's son, Melodica III heavily suspected the Trinity of The Con D’uctor of being false gods. Even worse, King Timpani VI was also suspicious of the trinity, however he would continue to battle in the war, due to pressure from the rest of the members of the High Percussion Council.

### Execution of Queen Celesta IV

In 2S 270, Queen Celesta IV refused to allow her suspicions to go unspoken any longer. She sought private council with the Trinity, during which she demanded they cease their advances, stating that it was costing far too much for her kingdom. During the meeting, the Trinity refused to agree and convinced King Melodica II that Queen Celesta IV had been infected by the same demons which had hold over the String Kingdom's rulers. They stated that if his faith was true, he would "deal with her " expediently. The next day, the King had Queen Celesta IV beheaded in front of all of her people, in hopes it would stem the flow of these demons. After all, it was what The Con D'uctor wanted.

### Assassination of King Melodica II

In 1S 271, the Brass Kingdom, fearing that the trinity kingdoms would find a way to overtake Tuba Town, sent out an assassin to kill King Melodica II. Although none of the other kingdoms knew until many years later, the plan worked. Once King Melodica III became ruler, both he and Queen Celesta V declared that they would no longer be part of the war, and King Timpani VI would agree shortly after. King Oboe IV, seeing that the war was finishing up, quickly agreed, and the Trinity of The Con D’uctor would soon be exposed as false gods.

The Trinity of The Con D’uctor fled the kingdoms, and their current whereabouts are unknown. Although it's uncertain whether they're alive, it's theorized that they could still be lurking somewhere, due to living 100+ years in the entire war via pure magical will. Once the trinity kingdoms had surrendered, negotiations would soon begin.

### End Of War

The strings and brass were generous, only demanding that they had all of their land given back, and all of the damages would be split among the trinity kingdoms. The other three kingdoms agreed, and a peace treaty was signed. Not sure what to do with Conductor's Hall, the trinity's central place of worship, the String Kingdom had the idea to convert it into a meeting hall, with the conditions that the strings and brass would get the most spots.

In the end, not many lives were lost for such a long war, due to the majority of it either being halted or stalemate. It's safe to say that things would be much more different had the kingdoms had access to the armies and weapons they now possess, as of the Third Stanza.