Orochimaru

**Mana Point** | 322 (+45)
 **Armor** | 15 (+3.5)
 **Magic Resist** | 33 (+0)

## Tập tin:Cha041 Skill I.png ***Shirohebi Datsuraku***

#### ***Cost:*** *-   **Static Cooldown:** 45 seconds*

* ***Passive -*** When Orochimaru takes a damage that is more than [15% of Orochimaru's maximum Health], he nullifies the damage, leaves his snakeskin in the attacked location for 5 seconds and becomes stealth for 2 seconds. When enemies touch Orochimaru's snakeskin, they are poisoned for 3 seconds (reducing 40% Movement Speed). Orochimaru cannot trigger this skill effect more than once every 45 seconds.
* ***Note -*** The poison from this skill cannot stack with the same poison from ***Satsui no Ha***.
* ***Note -*** The stealth effect from this skill will not break when Orochimaru performs his basic attacks or casts his skills.

## Tập tin:Cha041 Skill Q.png ***Sen'eijashu [Q]***

#### ***Cost:*** *40 Mana   **Static Cooldown:** 14 seconds*

* ***Passive -*** Orochimaru's basic attacks deal 15/25/35/45/55 + [0.15 AP] bonus magic damage.
* ***Active -*** Orochimaru gains 30%/35%/40%/45%/50% bonus Attack Speed, 15% bonus Movement Speed, 12%/14%/16%/18%/20% Spell Vamp and doubles the effectiveness of the passive effect from this ability for 6 seconds.

## Tập tin:Cha041 Skill W.png ***Satsui no Ha [W]***

#### ***Cost:*** *70 Mana   **Static Cooldown:** 16 / 15 / 14 / 13 / 12 seconds*

* ***Active -*** Orochimaru spreads his poison in a line, dealing 60/100/140/180/220 + [0.6 AP] magic damage to all enemies hit, poisoning them to reduce 40% of their Movement Speed for 3 seconds and applying mark effect on 1 poisoned hero. Mark effect reduces the damage dealt from Orochimaru by 50% for 4 seconds. Within the mark's duration, if the target takes total damage more than [8% of target's maximum Health] from Orochimaru, the next basic attack from Orochimaru will deal [22%/24%/26%/28%/30% of target's maximum Health] bonus physical damage on the target and remove the marked effect from them. When Orochimaru gets a hero kill or an assist, he resets this skill's cooldown.
* ***Note -*** The poison from this skill cannot stack with the same poison from ***Shirohebi Datsuraku***

## Tập tin:Cha041 Skill E.png ***Souja Sousen [E]***

#### ***Cost:*** *50 Mana   **Static Cooldown:** 16 / 15 / 14 / 13 / 12 seconds*

* ***Active -*** Orochimaru instantly teleports to the enemy's side, dealing 70/120/170/220/270 + [0.65 AP] magic damage to the target and linking himself with the target for 2 seconds. After 2 seconds, if the link still connects with the target, it disappears and stuns the target for 1.5 seconds.
* ***Note -*** If both Orochimaru and the target move away from each other, the link will break earlier and it will not trigger stun effect on the target.

## Tập tin:Cha041 Skill R.png ***Mandara no Jin [R]***

#### ***Cost:*** *100 / 125 / 150 Mana   **Static Cooldown:** 140 / 130 / 120 seconds*

* ***Active -*** Orochimaru summons an **All-Covering Snakes Field** on the target location, the field triggers its effect 5 times within 4 seconds. Each trigger deals 50/80/110 + [0.25 AP] magic damage to all enemies within the field and forces Orochimaru to use ***Souja Sousen [E]*** on a random enemy hero within the field. If Orochimaru links himself with the target that already has a link, the link is broken to deal half of its damage and stun the target for 1.5 seconds.
* ***Note -*** If Orochimaru is not presented within the field, this field will deal only the damage and not trigger ***Souja Sousen [E]'s*** effect.

## **Skins**

Bản mẫu:Hero List