Avian Perks

## Central Tree

### Sprint

A boost of acceleration to increase momentum. When used, movement speed is doubled to a designated value, allowing for riskier evasive maneuvers. An additional bonus of having higher speed is also more damage potential, as the weapons are swung faster. Each use costs a hefty chunk of your energy for a relatively short duration.

Genome upgrades slowly increase the usage duration, while Allocation alters the actual speed gain.

Rollback chance: 3

### Eagle Eye

You can now see further without the need for Moonberry Juice! And also yeah that's pretty much it. It's a tactical advantage you have over most opponents, which costs a lot of energy so use it wisely ig.

Genome upgrades increase viewing range, Allocation alters the amount of usable time.

Rollback: 3

### Hidden Blades

A quick counterattack flurry which is guaranteed to hit your opponents and causes bleeding, but only deals as much normal damage as a fireball. Better at close range as it can be used rapidly when under attack.

Genome upgrades increase normal damage, Allocation increase the number of hits.

Rollback: 1

## Arboreal Expansion

### Awareness

Marks every single nearby object in evaluation to assist in the finding of loot and avoiding of threats. Causes paranoia as a result of overextending aggression indexes in compensation, and hides the energy gauge until the end of usage, which could lead to negative energy. Serves as an extremely risky perk to make use of.

Genome upgrades increase duration while Allocation alters the accuracy.

There's no rollback here.

### Dash

Charge forwards with all the hybrid’s agility, dodging immediate attacks. You get assaulted with a 10% speed decrease for expending a lot of energy on an evasive maneuver every time it’s used, unless there’s a 5s break after that.

Costs a consistent 15% energy per use. Genome upgrades lower travel time while Allocation changes travel distance.

Rollback: 3

### Food Pouch

Store a few additional potions in your hybrid's mouth, giving it automatic potion usage. The catch is that the potions are consumed in sequence and ending said sequence requires turning off the perk, aka dropping the potion yourself.

Genome upgrades slowly increase potion effectiveness.

No rollback.

## Insectoid Expansion

### Spider Web

Launch a small web to slow your opponent down by 20% every shot. The web will disintegrate itself after a relatively long distance, allowing for multiple hits to happen. Can be intercepted with most projectiles and destroyed by destructive ones, though the latter will cause damage to the user.

Genome upgrades increase web durability while Allocation alters decaying distance.

Rollback: 3

### Venom Launch

Launch a venomous projectile at the opposition, causing afterburn damage and dizziness, the latter lowering chances of you getting hit. Can be stacked for immense dps gain.

Genome upgrades increase the damage inflicted, while Allocation boosts the effect duration.

Rollback: 2

### Toxic Plume

Possesses the same mechanic as the original, but with a shorter lifespan.

Genome upgrades increase base damage while Allocation boosts duration.

Rollback: 2

### Swarm Call

Summons a swarm of your kin as a distraction. Greatly disorients enemies by sheer numbers, and if used properly can cause immense damage. Individual units are weak however.

Genome upgrades increase unit levels, while Allocation increases swarm size.

Rollback: 5