Tracking (Proficiency)

This proficiency enables a character to track other creatures in the area. By typing "-track" while not on horseback, a character will roll a tracking check. The base roll for a tracking check is 1d20 plus level plus wisdom modifier, and it is modified by many other circumstances, feats, and class abilities.

Tracking System Information

* A tracking check determines whether a creature can be tracked at all on a given attempt.
* A tracking check can be made once per minute.
* A journal entry under "Completed Quests" will appear in the Tracker's character journal listing the date, time, environment DC, and list of creatures tracked.
* The more successful the tracking check is, the more information a Tracker will receive.
	+ By just reaching the tracking DC, a Tracker will be able to determine a tracked creatures size. This is the minimum displayed information.
	+ When beating the tracking DC by 10 or more, a Tracker will know the creature's type.
		- Natural Lycanthropes benefit from the scent ability and can always determine a creature's type.
	+ On a heroic success (beating a tracking DC by 20 or more) a Tracker can identify a creature by name.
* Terrain types modify the tracking DC in the following ways:
	+ Very soft ground contributes +5 to tracking DC
	+ Soft ground contributes +10 to tracking DC
	+ Firm ground contributes +15 to tracking DC
	+ Hard ground contributes +20 to tracking DC
* The creatures being tracked modify tracking DC based on their size:
	+ Tiny creatures contribute +4 to tracking DC, their passage being harder to detect
	+ Small creatures contribute +2 to tracking DC
	+ Large creatures contribute -2 to tracking DC
	+ Huge creatures contribute -4 to tracking DC, their passage being easier to detect
* The weather affects tracking outdoors in the following ways:
	+ Rain contributes +2 to tracking DC, making tracks harder to make out
	+ Fog contributes +3 to tracking DC
	+ Storms contribute +4 to tracking DC
* If the Tracker does not possess Low-Light Vision or Darkvision and makes a tracking check outdoors, nighttime conditions contribute +4 to the tracking DC
* If the Tracker does not possess Low-Light Vision or Darkvision and makes a tracking check indoors or underground, low light conditions contribute a +3 to the tracking DC, and no light conditions contribute a +6 to the tracking DC
* If the Tracker also possesses the Hunting Proficiency, they will receive a +5 bonus to tracking animals, identifying animal tracks with greater ease
* If the Tracker also possesses the Survival Proficiency, they will receive a +2 bonus to their tracking check
* If the Tracker is a Ranger, they will receive a better tracking check.
	+ If the Tracking Ranger has a Favored Enemy bonus against the creature being tracked, they will receive a +2 bonus to the tracking check
* Certain creatures are immune to being tracked, except on critical tracking success. These include:
	+ Creatures with Woodland Stride
	+ Flying or levitating creatures
	+ Incorporeal creatures
	+ Plant creatures
* A character wearing Boots of Trackless Step increases the tracking DC by +5.

Disclaimer: This is just copy paste from a former site. No gurantee that this is actually the way it still is handled.