Junsei (Bloodline)

## The Junsei Legacy

A secluded people, members of the Junsei have evolved without much socialization with others people. As a result, their myth and understanding of the world is incredibly isolated. Junsei, having discovered no cultural gods, have pursued a self-serving mythology where each member of the clan is sacred divinity. Junsei pride themselves on challenging the limits of the body in pursuit of perfection and godhood. Half-blood Junsei members or implanted members are treated as secondary citizens within collections of Junsei and serve full-blooded Junsei, typically.

## Junsei Traits

Junsei are able to utilize iryojutsu on themselves without needing hand seals.

Junsei have access to two iryojutsu per body rank without being of the medical class, but these jutsu may not be used on other people.

Functionally, Junsei are immortal and cannot die of old age or sickness (not immune to poison system). Junsei can die from other means.

Junsei may bear two curse seals (same resource pool) that they can switch between for only one activation.

Junsei begin at the second title for the Medical career.

## Bloodline Attributes

**Self-Sustaining System |** Junsei are able to use self-iryojutsu for their third activation every three turns. Iryojutsu used on the self is treated as two applications for removing status. Additionally, every three posts, one tier of any one status may be removed through the natural cleansing that Junsei bodies go through.

**Perfected Draft |** Junsei are able to mimic another ninja's iryojutsu techniques if they've been viewed and list these separately on the profile. Junsei are able to retain up to five iryojutsu customs from other ninja (list on profile). Once per battle, Junsei may even mimic another ninja's iryojutsu keystone if it has been viewed. In addition, iryojutsu costs one rank less to cast.

**Good Genes |** Junsei that choose this PA may only implant one bloodline. When receiving this implant, Junsei may learn it completely with no limits on what PAs they take from it (like Dual Ancestry) but they may not take any other implants unless given through a bijuu. Ninjutsu class implants or Bloodline DA may not be taken.

## Junsei Techniques

**▰ Metamorphose: Version 1 | Rank E**

A technique which allows the user a full post of concentration to permanently change their body, voice, and other physical features. The user cannot make themselves taller than 7 feet or smaller than 4' with the usage of this technique and must remain the same species.

**▰ Rough Skin | Rank X**

The user places their hands together and concentrates their chakra over their entire body in order to harden their skin. This allows the user to protect themselves from physical harm, but does not reduce the force or distance they can be throw by an attack. Any bleeding caused by trauma is negated. This technique lasts one post per rank.

**▰ Internal Fortification | Rank C**

Performed by placing the hands together and concentrating chakra within their body. This technique strengthens the organs, bones, blood, and other bodily components inside. While this technique on its own won't prevent skin from breaking, it prevents trauma higher than tier two from applying to the user.

**▰ Vibrating Strike | Rank X**

Vibrating a part of the user's body, it causes trauma on contact. This may be used defensively or offensively, and travels through weapons into the opponent's hands/limb in contact with the weapon. Trauma follows the typical tier progression, but inflicts an additional tier up to 4.

**▰ Muscle Fortification | Rank A**

A technique which allows a user to increase their muscle size to increase their abilities over the next 4 posts. It is performed by placing the hands together and concentrating their chakra on the entire body's muscle system. Junsei under affect of this technique can add two to two different stats and may exceed stats up to 10.

**▰ White Blood Cells | Rank A**

Junsei are immediately alerted to being poisoned even if the poison in question has stealthy or delayed appearance of symptoms. This technique allows the body to fight illness quickly, reducing a tier of poison per post without costing an activation. However, a Junsei may opt to utilize an iryojutsu technique to heal themselves instead of relying on this technique, but the healing technique will have to occur once poisoned, otherwise the Junsei will expend A-rank chakra passively until the poison is alleviated. The Junsei may be afflicted by multiple different toxins but reapplications of a toxin already in the Junsei's body will fail until their white blood cells have finished removing the toxin's current applications in their body.

**▰ Shiva Dance | Rank A**

The user places their hands together and concentrates chakra in their upper body in order to grow one additional limb on both sides. The user's torso becomes slightly bigger to account for the new arms. These new arms are as usable as the two they were born with and work perfectly. These arms may be utilized for self-korabo for one activation every other post. Utilizing the same taijutsu or bukijutsu technique with all limbs will cost an additional rank to evade or defend against.

**▰ Metamorphose: Version 2 | Rank S**

An advanced version of Metamorphose: Version 1 which allows the user to change their body over the course of a full post into that of a different size, shape, and appearance than the previous. The user can change themselves on a cellular level to become someone else and mimic their chakra/sensory information while functionally maintaining their own. This user may make themselves up to 150 feet tall or one inch tall with relative stat function; jutsu used at these sizes scale appropriately.

**▰ Asclepius | Rank S+**

Utilizing three activations, this permits the user in combat to focus entirely on their body on a cellular level to 'refresh' themselves, undoing all stat buffs/debuffs from the battle, all status effects, and any seals on their body. They are functionally a blank state, keeping only, if applicable, their original stats, curse mark, or seals set before battle on their body. Functionally, this effect is immediate. This technique may only be utilized twice per battle.