recursal/Fanatic-Fandom huggingface dataset:
Starcraft/Solucja, Kampania podstawowa - Zerg, Poziom 4

**Agent of the Swarm**

Poziom ten zaczynamy defensywnie, bazę mamy słabą, słabe jest też wojsko początkowe. Oczywiście musimy zaczynać grę od ekonomii, zatem budujemy Drone do wydobywania minerałów. Nasze pierwsze zadanie polega na przeżyciu dziesięciu minut, gdy tak się stanie, otrzymamy fantastyczną zabawkę – zarażoną Kerrigan. Przed końcem odliczania powinniśmy zdążyć zmutować w głównej bazie drugie Hatchery (bliżej gejzeru wespańskiego), Spawning Pool oraz Hydralisk Den. Po tym wyszkolimy tylko trochę Zerglingów i Hydralisków, aby ułatwić sobie odpieranie niemrawych ataków Terran. Po dziesięciu minutach gry (na najszybszym nawet po siedmiu) mutujemy jeszcze jedno Hatchery, ale w pobliżu złóż minerałów znajdujących się na górze mapy. Bardzo ważnymi ulepszeniami do odkrycia są Pneumatized Carapace (przyśpieszenie Overlordów) oraz Ventral Sacs (możliwość transportowania jednostek naziemnych przez OV), musisz je wynaleźć tuż po zmutowaniu Hatchery w Lair.

Ulepszenie transportowców pozwoli tobie w krótkim czasie zająć miejsce na kolejne dwie nowe bazy, jedną z nich musisz oczyścić przy użyciu Hydralisków (**#24**). W bazie mutuj już Queen's Nest, a po zmutowaniu natychmiast odkryj zdolność Spawn Broodlings. Atak właściwy na Terran zacznij od bazy wydobywczej na dole – nie zapomnij o zarażeniu CC (**#25**)! Wtedy będziesz mógł posyłać Infested Terran do niszczenia pojedynczych działek rakietowych, kilka takich ataków na wschodzie tylko ułatwi tobie drogę do wrogiego centrum dowodzenia w kolorze seledynowym – ten budynek musi być zniszczony, aby przejść do kolejnego poziomu. Możemy również zarazić tą strukturę, ale to się praktycznie nie opłaca.

Screen **#24**Screen **#25**

 Kompendium
Rules

1. Do not add sexual content or bad video with cuss words on it. You will be **BLOCKED!**
2. Do not beg, insult, attack, bully, and scare people. IT WILL **BAN** YOU!
3. Do not necropost the comments and you will get a warning.

## **WARNING!!!**

1. Avoid cursing or insulting when you probably get **BLOCKED**
2. If you delete the warning comments, the warning comments will be restored.
3. Do not post the weird pictures or you will be **BANNED**
4. If you get 3 more strikes, you will get blocked once for now.
5. Do not call people a rude names.
6. Stay off the topic to avoid getting caught, you will no longer be in this site

This is how you know about the rules that you cannot be bad to the user.

Or you will be banned again.
Starcraft/Solucja, Kampania podstawowa - Terran, Poziom 0

**Boot Camp**

Pierwszym etapem oryginalnej kampanii do gry *Starcraft* jest etap treningowy rozgrywany rasą Terran. Grę rozpoczynamy oddziałem 16 Marine, najlepiej od razu pozbyć się czterech z nich, klikając dwa razy na tego samego żołnierza i oddziałem kolejno niszcząc niepotrzebnych wojowników. Nasze zadanie polega na: budowie 3 magazynów, rafinerii (w miejsce gejzeru wespańskiego) oraz uzbieraniu 100 sztuk gazu. Na razie musimy szkolić SCV, 5-6 wystarczy na ten etap. Na mapie jest także 16 Zerglingów, nie musimy ich niszczyć. Warto jednak możliwie jak najszybciej podnieść centrum dowodzenia i przenieść go tak, by był najbliżej minerałów (ale nie aż tak blisko, bo gra na to niestety nie pozwoli; screen **#1**). Budujemy mozolnie Supply Depoty (magazyny). Gdy będziemy mieli ich dwa, to być może zbudujemy rafinerię wtedy, kiedy budować się będzie trzeci magazyn. Gdy Depoty będą gotowe, wszystkich SCV posyłamy do zbudowanej rafinerii. Trening zakończy się, kiedy my wydobędziemy 100 sztuk gazu wespańskiego.

Screen **#1**

 Kompendium
Little Kate Ashby (character)

Kate Smith was a bad girl when she gets grounded until she will kill somebody else. As she was naughty to destroy cities and she was banned from server and kicked out the server.

## Trivia

* On Little Kate Ashby Preschool, Kate Smith does not say cuss words and she does not use her gun. Everyone just loves Kate Smith since she was not destroying or misbehaving at her class than her same name. This why she doesn't say bad words anymore and her breast was seen on her clothes.
* Kate Smith does not use gun anymore and saying cuss words on Her same name goes to Wild (known as Little Kate Ashby goes to Wild!) she was ungrounded which her mom and dad does not ground her anymore. She was a good girl and her behavior was good again.
* She was killed by the blue guy on She ruins the birthday.
Red Read

**Red Read was a scary people of cartoons. He has red bars, MTV Eyes, Gray Lips and Shoes.**

Sometime Red Read looks a Splaat's parody as he looks at a viewers

## Some attributes

### Third

**Species**Red Splat from Curious Pictures Robot

## Characteristics

Red Read is a scary people. red read appeared in curious pictures new York and his new company, he had his brother named digital, and he also given arms, legs and speak with beast boy. Red Read is from the logo called

   . and his dad name is Bobber. he's not a robot
Little Kate Ashby (TV Series)

Little Kate Ashby was a bad show or good show which made by Curious Pictures season 1. This is probably in Greenytoons, Nicktoons, and other Nickelodeon shows.

## Characters

1. Kate Ashby
2. Lucy Ashby
3. Edwina Ashby
4. William Ashby

## Season 1

1. Little Kate Ashby Christmas (Xmas) Special
2. Little Kate Ashby ruins her Sister's Party
3. Little Kate Ashby Misbehave in the Classroom
4. Little Kate ashby misbehaves on the way to the cinema
5. Little Kate Ashby goes to The Pub
6. Little Kate Ashby and the Babysitter HD
7. Little Kate Ashby Gets Sent to Jail
8. Little Kate Ashby mishaves at Toys R us
9. Little Kate Ashby misbehaves at Alton Towers
10. Little Kate Ashby goes to the Beach
11. Little Kate Ashby breaks the vase
12. Little Kate Ashby Misbehaves at Ausgtin Burger
13. Little Kate Ashby refuses to go to school
14. Little Kate Ashby ruins the Easter Egg Hunt
15. Little Kate Ashby Plays Trick or Treat
Starcraft/Solucja, Kampania BroodWar - Zerg, Poziom 9

**The Reckoning**

W dziewiątym poziomie wracamy do eliminacji z gry Protossów. Mamy na to trzydzieści minut, co czyni ten poziom jeden z trudniejszych. Dobrą wiadomością jest rozbudowana baza, przyda się tobie dodatkowy Evolution Chamber (masz go od początku) dla przyspieszenia wynajdywania ulepszeń dla jednostek naziemnych. Mam na myśli głównie ulepszenia Zerg Missile Attacks (korzystają z niego Hydraliski i Lurkery) oraz Zerg Carapace. Od początku znasz jeszcze lokacje wszystkich budynków Protossa, ale limit czasowy powoduje, że powinieneś rozegrać to na co najwyżej wolnym tempie gry (trzeci od lewej strony suwak prędkości gry w menu, na który najechałem *strzałką*; **#70**). Twoim wrogiem jest także biały Terran, ale to drugoplanowy przeciwnik, szturm od strony północnej nie uda się wrogowi po tym, jak zostawisz 2 zakopane Lurkery obok najbardziej wysuniętego na północ Sunken Colony w twojej bazie. Z kolei analogiczną sytuację możesz wykorzystać, rozmieszczając Guardiany na południu (**#71**). Białemu Terranowi zdążymy zlikwidować co najwyżej zabudowania na południu, w miejsce ruin mutujemy Hatchery. Warto też zlikwidować Siege Tanka na wzniesieniu, choć mogliśmy zrobić to wcześniej przy użyciu Guardiana. Idziemy Drone na południowy wschód i mutujemy kolejny Hatchery po to, by tutaj ulokować Nydus Canal (nawet 2 sztuki). Od tej chwili koncentrujemy się na produkcji tylko Guardianów i Hydralisków, warto wynaleźć Ventral Sacs. Idziemy z armią do Protossa, w pierwszej kolejności eliminując Reavery, Carriery oraz Archony. Jeżeli uda się wykonać zadanie w 25 minut (tzn. że w liczniku nie pozostało jeszcze tylko 5 minut), odblokowujemy poziom bonusowy.

Screen **#70**Screen **#71**

 Kompendium
TAGAP/Solucja, Poziom 3B

**Waste processing**

Twoim oczom ukaże się zielona pigułka, zabieraj ją, jeśli masz zbyt mało zdrowia. Po chwili musisz opuścić most (**#29**), zaraz będziesz walczył z kolejnymi zombie, a do tego dojdą ruchome działka, które też masz zniszczyć. Za chwilę stracisz znowu dużo amunicji, bo będziesz miał do czynienia z fabryką zombie, ich jest aż cztery (po dwie na każdą z dwóch stref). Na końcu dolnego koryta będziesz miał sekret, tylko musisz zniszczyć wyrwę (**#30**). Ważny będzie guzik, który ponownie wciągnie do góry pierwszy most, tym samym zapewnisz sobie przedmioty znajdujące się w ramach kolejnego sekretu (**#31**). I tak będziesz zmuszony kierować się w górę, będziesz miał do czynienia w tym etapie z punktami powrotnymi (**#32**).

Screen **#29**Screen **#30**Screen **#31**Screen **#32**
Na górze będziesz miał kartę dostępu, a kilkadziesiąt metrów dalej kolejny sekret. Karta ta jest niezbędna, by aktywować kolejny most (**#33**). Przedtem czekają cię jednak walki z tradycyjnie kolejnymi chmarami pingwinów-zombie, droidami oraz ruchomymi działkami. Po aktywacji wcześnie wspomnianego mostu przyjdzie tobie zmierzyć się z helikopterem, wiedząc, że okazyjnie tobie przeszkodzić mogą ściany ognia. Wykorzystaj zielone pigułki, a jeśli jesteś bliski licznika 200 zabójstw w tym etapie, Quad Damage tylko ułatwi potyczki na kolejnych platformach. Dlatego, że znowu zaszkodzą ci zombiaki i dodatkowe helikoptery (**#34**). Za chwilę naciśniesz guzik, który otworzy sporych rozmiarów wrota (**#35**). I tak znów nie poczujesz się bezkarnie, bo przed tobą nowa potężna maszyna – fabryka stojących działek z bronią plazmową. Dzięki temu, że masz dużo rakiet, to właśnie rakietnica jest dobrą bronią na tego typu wroga, o ile będziesz eliminował ją tak, by przez przypadek z powrotem nie zamknąć niedawno otwartych wrót (**#36**). Jeżeli się tak stanie, to nie panikuj, ponieważ za chwilę zregenerujesz sobie zdrowie. Gdy ten kolos zostanie zniszczony, jedź windą na górę.

Screen **#33**Screen **#34**Screen **#35**Screen **#36**
Po tej czynności zabierz zieloną pigułkę, będzie ona ważna w drodze na stronę prawą (**#37**). Niebawem na ciebie będzie polował wielki śmigłowiec, który ma potężne bronie w postaci rakiety samonaprowadzającej i podwójnej wyrzutni rakiet. Na tej walce na pewno stracisz mnóstwo zdrowia, jeśli nie także jedno życie. Możesz atakować przy użyciu rakietnicy, karabinu plazmowego lub podwójnego Uzi. Warto pomyśleć o karcie kredytowej, by przyspieszyć sobie drogę do kolejnej czerwonej pigułki, tylko uważaj na rakiety (**#38**) i lepiej zabierz to po pokonaniu helikoptera – chyba, że chcesz mieć przewagę wysokości.

Screen **#37**Screen **#38**
American Baptist Churches USA

The American Baptist Churches USA is the nation's second largest Baptist church and its third largest protestant church, at 1.2 million members. It is a congregational church, and is part of the Mainline tradition.

The American Baptist Churches USA is descended from the original, nation-wide convention of Baptist churches, which had existed since before the country's founding. In 1845, the Baptist churches of the south split off and formed the Southern Baptist Convention over the decision to disallow slaveholding ministers. The American Baptist Churches USA draws direct lineage to the northern churches that remained.

The ABCUSA is known for its liberal views regarding social justice. It was heavily involved in the Civil Rights Movement, and today ordains female ministers and allows its congregations to perform same-sex marriages (allow the convention is officially against them). Unlike the Southern Baptists, the ABCUSA does not have a centralized statement of belief.
Disciples: Sacred Lands/Przedmioty, Staffs and Scrolls

Zwoje (Scrolls) pozwalają na użytkowanie tyle razy danego czaru, ile zwojów z przypisanym tym samym zwojem ma bohater. Każde zaklęcie w grze figuruje w postaci zwoju, dlatego artykuł nie zawiera wykazu tych zwojów. Co ciekawe, do kategorii Scrolls są wpisane laski (Staffs). Wprawdzie z ich pomocą rzucimy tylko niektóre czary, ale ilość użyć laski jest ograniczona tylko i wyłącznie dostępnymi zasobami many.

 Kompendium
Starcraft/Solucja, Kampania BroodWar - Zerg, Poziom 8

**To Slay the Beast**

Poziom ósmy jest kolejnym, w którym naszymi wrogami są Zerg i Terran. Tymi obydwoma rasami kieruje dwójka przeciwników komputerowych, która chroni Overmind – to ten budynek należy zniszczyć Dark Templarami. Nasz start ma miejsce w bazie głównej na południu, na razie jesteśmy ograniczeni do mutacji Drone (koniecznie czwórka nowych robotników musi być posłana do gejzeru wepsańskiego). Potem możemy zbudować nieco większe ilości Colony (większą część wymieniamy na Sunken Colony) oraz Hydralisków (jak najszybciej odkrywamy Muscular Augments i Lurker Aspect). Już pierwsze wrogie ataki są niesamowicie zróżnicowane, piechotę spokojnie zniszczą Lurkery ulokowane w strategicznych miejscach. Gdy będziemy mieli nadmiar minerałów, inwestujemy w Hydraliski do niszczenia lotnictwa. O bazach wydobywczych pod twoją kontrolą wiadomo, że najwcześniej założysz ją tam, gdzie jest gejzer wespański lokowany na zachód od bazy głównej. Potem będziesz miał potyczkę z pomarańczowym przeciwnikiem na wschód (**#66**), choć podobnej trudności walka czeka ciebie na północnym zachodzie. Obie te walki są nagradzane dostępem do najważniejszych złóż. Przy ataku na północny przyczółek miej ze sobą Queena, który zarazi CC (**#67**). Gdyby wróg ciągle eskortował wojsko naziemne do ciebie, myśl o mutowaniu Hydralisków w Lurkery, wtedy zredukujesz straty. Lurkery ogółem są najważniejszą obok Hydraliska jednostką obronną w etapie, wróg będzie częściej naciskał na ciebie jednostkami naziemnymi niż flotą.

Screen **#66**Screen **#67**
Mapa jest przecięta rzeką lawy na pół, po przekątnej *NW-SE*, na swojej połowie jeszcze masz złoża minerałów niestrzeżone przez nikogo. Za to ty będziesz ich godnie strzegł po zmutowaniu bazy w centrum południa. To powoduje, że niesamowicie wzrośnie tobie liczba minerałów wydobytych na koncie, dzięki czemu możesz przeprowadzać ataki raptem samymi Zerglingami. Staraj się niszczyć kluczowe budowle i struktury defensywne, które mogłyby utrudnić desant na wrogą wyspę. Chociażby tą, na której swą bazę wydobywczą ma zainstalowany biały Terran. Szturm najwygodniej przeprowadzić z początku zarażonymi Terran (**#68**), one mają szalenie wysokie obrażenia. Później resztą, chociaż Zerglingi potrafią szybciej rozwalić wrogą bazę niż Hydraliski. Warto spojrzeć też na zakątek na południowym wschodzie, po pokonaniu tutaj paradującego wroga (choć nie zawsze tak jest) instalujemy bazę wydobywczą oraz koniecznie przyłączamy ją poprzez Nydus Canal. Z tej powstałej bazy musimy przypuścić szturm ostateczny, najlepiej za pomocą Hydralisków, Guardianów i Devourerów. Chociaż przy nadmiarze surowców można zdecydować się na partyzancki atak słabszymi jednostkami (**#69**). Oczywiście nie zapominamy o Dark Templarach, które jako jedyne mogą zniszczyć tą specjalną strukturę.

Screen **#68**Screen **#69**

 Kompendium
Power Rangers Power Meals/Fish Sticks

**Power Rangers Power Meals - Fish Sticks** was a kids TV dinner meal that was sold under the *Power Rangers Power Meals* line by Saban Foods from 1994 to 2002.

## Meal contents

* Fish Sticks
* French Fries (chips)
* Cinnamon Apple Chunks
* Gummy Dinozords (1994-1995)
* Vanilla Peanut Butter and Grape Jelly Sandwich Cookie (1995-1998)
* Chocolate Frosted Fudge Brownie with Rainbow Sprinkles (1998-2002)
Scary

## Plot

The episode begins to Red Read as he was scary, and Red Read says he was decided to start talking. The keyboard type the source name when the source was seen (this messages says weird names). Then Red Read got confusion of this messages says a 2 weird names.This cut to Bobber and the city , car, or an coming and cuts back to Red Read says to his mom name (just Blossom instead of Ragen) and Red Read think he's back and dance
United Methodist Church

The United Methodist Church is the largest Methodist denomination, and the largest mainline denomination, in the United States. It has 7,067,162 members.

The United Methodist Church traces its roots back to the period in which the United States was formed. One of its ancestral churches, called simply the Methodist Church, was formed through the re-unification of several large churches which had fractured off since Methodism's foundation in the 1780's. In 1968, the Methodist Church merged with the (theologically very similar) Evangelical United Brethren to form the United Methodist Church.

The church's theology is typical of Methodism in general. A great variety of services and beliefs are allowed within the church. This is not through bureaucratic laxity, but rather by design: the church's organizational structure is actually quite, large, complex, and rigid.

1. ↑ http://www.umc.org/news-and-media/u.s.-church-sees-numbers-slide-in-2015
Churches of Christ

The Churches of Christ is an evangelical, congregationalist church. It is the fourth biggest church in the United States, and its second biggest evangelical church, with 1.35 million members.

The Churches of Christ has its roots in the Restoration Movement. In the late 1700's and early-middle 1800's, several important Christian leaders began to stress the importance of returning the religion to the way it was in its earliest days. Early on, debate around the use of music during worship led to the Churches of Christ, which did not believe in music's use, separating from Christian Church (Disciples of Christ), which did.

Service in the Churches of Christ is thus very sparse. The music is a capella; frequently dancing and clapping is disallowed. In fact, anything that is not specifically permitted by the bible is disallowed in service.

The congregations within the Churches of Christ have various levels of cooperation with each other. Some pool their resources for social action or building construction, while some are disengaged from any sort of intrachurch dialogue.
Notes

What and *why*, as in talk about why your content is there. Situate it.

1.Where/when did Christianity start?

1a. What did it look like? How did it operate?

1b. What necessitated those patterns of operation (if anything)? What patterns emerged from this?

For a piece of information to be interesting, it has to be either the refutation of something known or the confirmation of something suspected. A study that proves that xanalethylthyline moves quicker than palagrexanalethylene is literally less interesting than a news story about a particularly friendly dog, because the terms of the interaction aren't known. A study that refutes the idea that jogging is good for you, or one that confirms taller people get preferential treatment at work, makes the backend of the daily news.

When you need to desrcribe the difference between Lutheranism and Calvinism: (from wikipedia::Synergism)

Lutheranism describes its soteriological position as a monergistic salvation and a synergistic damnation. By monergistic salvation, Lutherans mean that saving faith is the work of the Holy Spirit alone, while man is still the uncooperative enemy of God (Rom. 5:8,10). To support their understanding of synergistic damnation, they argue that Scripture states repeatedly that man participates in and bears the responsibility for resisting God's grace of the free gift - not enforced gift - of salvation (ex: Matt. 23:37, Heb. 12:25, Acts 7:51, John 16:9, Heb. 12:15, etc.). Lutherans understand their view to be in contrast to Calvin's monergistic damnation and to Arminius' synergistic salvation; however, Calvinists would take issue with their view being called "monergistic damnation," since they claim to agree with Lutherans and Arminians that mankind alone bears responsibility for their sin and for their rejection of God's world-wide call to repent and be saved.

The difference Lutheranism has with Calvinism and Arminianism, then, lies in how they describe the workings of God's will, foreordination, and gracious providence. Lutheranism teaches that God predestines some to salvation but does not predestine others to damnation as God wills that all might be saved (1 Tim 2:3-6, Rom. 11:32, etc.). This differs from the Calvinist and Arminian view that God from eternity actively decrees some to salvation and some to damnation, with Arminians understanding that God bases his eternal decree upon his foreknowledge of men's synergistic acceptance or rejection of salvation, and with Calvinists arguing that God's predestination logically precedes his foreknowledge of it. For Lutherans, people freely reject God's call to salvation because they refuse his grace since God did not predestine them to salvation; for Arminians, people freely reject God's call to salvation because God decrees, based upon his foreknowledge, that they will reject his grace; for Calvinists, people freely reject God's call to salvation because God eternally chooses not to place his saving grace upon them so as to magnify the value of his undeserved grace to those whom he does choose.
Mainline Protestantism

Mainline Protestantism is a term used to refer to a body of American churches which, collectively, used to serve the large majority of the country's population (hence it was the *main line* of churches). Evangelical churches have outpaced the growth of mainline churches since the turn of the 20th century, and Mainline Protestantism now counts for only 14.7% of all Americans.

The beliefs and practices of Mainline Protestant churches are diverse, but the classification is useful because it names one side of a (maybe *the*) fundamental divide in American Protestantism: Evangelical churches vs. Mainline churches. Qualifying first to say the distinctions are sometimes blurry, Evangelical churches generally believe that the bible is the inerrant word of God, that salvation is through Jesus alone, that salvation is a personal choice (xxx), and that it is important to evangelize; Mainline churches generally take a more liberal stance on all of these.

As identified by the Association of Religion Data Archives:

American Baptist Churches in the USA

Christian Church (Disciples of Christ)

Unaffiliated Congregational churches [not par of any national body]

Episcopal Church

Estonian Evangelical Lutheran Church

Evangelical Lutheran Church in America

Friends (Quakers)

International Council of Community Churches

Latvian Evangelical Lutheran Church in America

Moravian Church in America

National Association of Congregational Christian Churches

Presbyterian Church (USA)

Reformed Church in America

United Church of Christ

United Methodist Church

Universal Fellowship of Metropolitan Community Churches

1. ↑ Hinson and Mitchell, ed., The Popular Encyclopedia of Church History, p. 143
2. ↑ http://www.pewforum.org/religious-landscape-study/
Churches Wiki

## Welcome to Churches Wiki

This wiki was created as a study aid for someone interested in seeing how the various Christian denominations in the United States are related to each other.

There are *a lot* of denominations of Christianity in the United States. The things that distinguish one church from another can be as large as who they think gets into heaven, and as small as what kinds of music they prefer at service. Sometimes it is hard to say whether or not a particular community within a church is actually another church entirely, and sometimes it is hard to say that *this* particular church believes *that* particular thing. Nevertheless, if one pays close attention, there is a fascinating historical arc to follow which has shaped - and which continues to shape - American culture in a profound way.

## Where to Start

If you are completely new to church history, or if you're looking for a ground-up refresher, you probably want to start with A Very, Very Short Introduction to the History of Christianity.

## Mainline and Evangelical Churches

Mainline Protestantism

Evangelical Churches

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
TAGAP 2/Solucja, Poziom 13

**Park Dwellers**

Mamy całkiem szalony poziom do rozegrania, początkowo stoczymy walkę z pingwinami, ale zaraz zaatakują nas czołg, helikoptery i inny sprzęt. Jeżeli nie używaliśmy stymulantów, bierzemy to i dzięki ich sile omijamy czołg. Szybko wskakujemy na górę i karabinem EMP unieruchamiamy cały mechaniczny bestiariusz, zwracamy uwagę na płomienie wydobywające się z czołgu i samego kierowcę (on ma nailguna). Faza tego etapu nie jest nadzwyczaj długa, najważniejsza jest karta do zdobycia, nie opłaca się raczej już atakować czołgu. Za to jak najbardziej konstruktora maszyn, uziemiamy go odpowiednią bronią, nim on znów będzie w pełni sił. Przed wejściem do budynku niszczymy skrzynkę z pigułką. Gdy znajdziemy się wewnątrz, czeka nas przykra niespodzianka, to aparatura przywołująca minipingwiny w dużych ilościach (**#51**). Nawet najpotężniejsza broń jest nieskuteczna, na upartego możemy atakować miotaczem ognia lub karabinem plazmowym, kosztem zużycia dużej ilości amunicji i zdrowia. Nagród jest za to mnóstwo – apteczka w razie zbyt dużych poniesionych ran, Quad Damage, Freeloader...

Screen **#51**
I znowu zostaniemy zaatakowani przez znaczne zastępy pingwinów-zombie, teraz za to odpowiedzialne są portale generujące to stworzenie. One są ukryte w kapsułach ratunkowych, które niespodziewanie spadną i uderzą prosto w budynek, a zatem znowu można rozszaleć się i regenerować energię (**#52**). Długo w budynku nie posiedzimy, do akcji ponownie wkroczą czołgi, jeżeli mamy na przykład Quad Damage, próbujemy nawet wczołgiwać się pod te pojazdy i pruć ogniem z podwójnego Uzi. Za to uważamy na skorpiony, chyba, że cudem je zniszczymy. Takie czołganie się kontynuujemy w zasadzie aż do odkrycia Tux Idola (**#53**). To nie tylko sekret, ale i doskonałe pole ostrzału następnej porcji zombie, tutaj możesz raz strzelić pociskiem z OMG. Możliwe jest, że oberwą nie tylko minipingwiny, ale i inne jednostki...

Screen **#52**Screen **#53**
Calvinism

Calvinism is a branch of thought within Christianity that is usually associated with adherence to a strict belief in predestination - the idea that God has chosen those who will be saved. Calvinists believe faith only comes to a person as an act of God, that it stays with someone only as an act of God, and that an individual has no power over whether or not they are saved.

Predestination and Calvinism are often used as bywords for each other, but this is a gross oversimplification. In the first place, Lutheranism also espouses the truth of predestination (although Lutheran predestination is slightly different - see Predestination). Additionally, and more significantly, Calvinism is a much larger tradition of thought with many distinctive characteristics.

Chief theological differences:

**TULIP**

**T**otal depravity - All humans are completely enslaved to sin and unable to escape it without God's intervention.

**U**nconditional Election - God has chosen the saved based on nothing but his grace; there is no condition for receiving his grace

**L**imited Atonement - Jesus' sacrifice on the cross was made specifically to save the elect

**I**rresistible Grace: When God chooses to save someone, the person has no power to resist.

**P**erserverance of the Saints: Those who God has chosen will remain with him; those who fall away from the church were never actually chosen in the first place.

http://www.crivoice.org/tulip.html
Southern Baptist Convention

The Southern Baptist Convention is the largest protestant church in the United States. It currently has 15 million + members. They have their roots in early American Baptism - originally, the large majority of American Baptists federated in order to promote mission trips and the faith in general. However, increasing influence from Southern slave holders and national tension over slavery in the lead-up to the civil war led to a split in this larger federation. The Southern left to form the Southern Baptist Convention, where slaveholders could be ministers and where segregation might remain strong.

They have since renounced and apologized for their racism. As a congregational church, there is no enforced creed common to member congregations, but they typical adhere to the Southern Baptist Convention's own *Baptist Faith and Message*. Distinctive points of the *BFM* include:

* The belief that all believers may interpret and minister God's message
* The belief that evangelizing mission trips are central to the operation of the church
* The belief in adult baptism
* The belief that women are to have a subservient role to men in marriage, and that only men may be ordained

The Southern Baptist Convention has adherents who follow Calvinistic, Arminian, and Lutheran theolgies, as well as many who espouse none or a mix of the three.
Grat crystal

The grat Crystal Is the main jewel that

the Emerald Flames Kingdom is after

## Items

Are 5 Crystal gem pieces that the Emerald Flames is after them

## Items used them

**Annamarie's mother's pandit:** has the lovely hartgem

**Diana' Artemis ring:** has the lovely artemis hart of the moon

**Sueana earings of hebe**: has the lovely hebe hart earrings

**Sara Nackles of Nyx :** has the lovely three moon gem pandit

**Deanna right earring of Athena:** has the lovely gem of wisdom
Evangelical Churches

The now-closed Institute for the Study of American Evangelicals at Wheaton College defined Evangelicalism as “a wide-reaching definitional ‘canopy’ that covers a diverse number of Protestant groups”. On the current North American landscape, evangelicalism embraces, among others, Baptists, some Lutherans and Episcopalians, independents, Mennonites, Charismatics (Protestant and Catholic), Dutch Reformed, and Presbyterians. They published the following list of Evangelical denominations:

* African Methodist Episcopal Church (AME)
* American Baptist Church-USA
* American Evangelical Christian Churches
* Assemblies of God
* Associate Reformed Presbyterian Church
* Baptist Bible Fellowship International
* Baptist General Conference
* Bible Presbyterian Church
* Brethren in Christ Church
* Calvary Chapel
* The Evangelical Christian Church in Canada
* Christian and Missionary Alliance
* Christian Churches of North America
* Christian Methodist Episcopal Church
* Christian Reformed Church
* Church of the Brethren
* Church of Christ
* Church of God (Anderson, IN)
* Church of God in Christ (COGIC: Cleveland, TN)
* Church of God of Prophecy
* Church of God
* Church of the Lutheran Brethren of America
* Church of the Nazarene
* Church of the United Brethren in Christ
* Cooperative Baptist Fellowship
* Communion of Evangelical Episcopal Churches
* Congregational Holiness Church
* Conservative Mennonite Conference
* Cumberland Presbyterian Church
* Evangelical Covenant Church
* Evangelical Free Church (EFC)
* Evangelical Mennonite Church
* Evangelical Methodist Church
* Evangelical Presbyterian Church (EPC)
* Fellowship of Christian Assemblies
* Fire Baptized Holiness Church of God of the Americas
* Free Methodist Church
* Free Reformed Churches of North America
* Friends United Meeting
* Full Gospel Baptist Church Fellowship
* General Association of Regular Baptist Churches
* General Association of Separate Baptists in Christ
* General Conference of Mennonite Brethren Churches
* Independent Fundamental Churches of America
* International Church of the Foursquare Gospel
* International Fellowship of Bible Churches
* International Pentecostal Church of Christ
* International Pentecostal Holiness Church
* Messianic Jewish Alliance of America
* Missionary Church
* Moravian Church
* National Association of Congregational Christian Churches
* National Association of Free Will Baptist Churches
* Orthodox Presbyterian Church
* Pentecostal Church of God
* Pillar of Fire
* Presbyterian Church in America (PCA or PCUSA)
* Progressive National Baptist Convention
* Reformed Presbyterian Church of North America
* Salvation Army (U.S.)
* Seventh Day Baptist Church
* Southern Baptist Convention
* United Pentecostal Church International
* Victory Outreach International
* Vineyard Churches
* Worldwide Church of God

1. ↑ https://www.wheaton.edu/academics/academic-centers/isae/
2. ↑ https://students.wts.edu/stayinformed/view.html?id=192
Baptists

A Baptist is any Christian who belongs to a Protestant church associated with the development of adult baptism. Before Baptists, all forms of Christianity involved infant baptism. The original Baptists believed that baptism is meaningless without faith, and that faith is impossible in the mind of an infant.

Historically and in large part today, Baptists do not believe that baptism is NECESSARY for salvation (like most Protestants), but rather that it is a powerful spiritual experience commanded by Jesus.

Many Protestant churches now believe in adult baptism, but are not considered Baptist churches. The Baptist churches are those that either actually descend from the original Baptist theologians or else wish to emphasize the importance of adult baptism. The developmental history of the Baptist churches has ensured that these churches are nearly all congregationalist.

The largest Baptist denomination in the United States is the Southern Baptist Convention.
Power Rangers Power Meals

**Power Rangers Power Meals** were a line of TV dinners that were targeted to children that was sold by Saban Foods from 1994 to 2002. The brand featured for the majority of its lifetime the *Mighty Morphin Power Rangers* characters on the box. The meals were sold in the USA, Canada, and Eruowood.

## Meals

* Chicken Nuggets (1994-2002)
* Cheese and Pepperoni Pizza (1994-2002)
* Macaroni and Cheese with Hot Dogs (1994-2002)
* Plain Cheese Pizza (1994-2002)
* Spaghetti Rings and Meatballs (1994-2002)
* Fish Sticks (1994-2002)
* Cheesy Pizza Crust Dippers (1996-2002)
* Morphenomenal Mini Tacos (1996-2002)
* Cheeseburger Sandwich (1996-2002)
* Grilled Cheese Sticks (1996-2002)
* Pancakes and Sausage Breakfast (1996-2002)
* Waffle Sticks Breakfast (1996-2002)

## Trivia

* From 1996 to 1997, Saban Foods made a Big Bad Beetleborgs Beetle Nuggets Power Meal TV dinner.
Types of Church Government

## Common Types

**Episcopal Polity**: A church that is governed by appointed bishops. It is thought that the bishops receive their authority from being the actual successors to Jesus' apostles. Although the bishops may meet with each other, they do not need to argue or debate with the people who go to their church or the people who work for their church to make decisions.

**Presbyterian** **Polity**: A church that is governed by groups of elders ("presbyters"). The elders of each individual congregation work out how to run on the local level, but they are beholden to more powerful groups of elders made up of members of congregations from many churches. There might be several levels of such authority. Although individual congregations have some autonomy within such a system, the national/international body at the top ensures that they all remain more or less in line.

**Congregational Polity**: A church that is governed by its congregations. Methods of appointing congregational leadership vary; many operate similarly to presbyterian churches by appointing a board of elders. A congregational church's elders, however, will not be beholden to anyone else. Congregational denominations might be thought of as loose confederation between similarly-minded congregations. Often called "conventions," the national/international body at the top of such organizations can do little beyond offer suggestions and determine how to spend membership fees (if they are collected).
Pretty Cure Goddess Cure Wiki

Pretty Cure Goddess CurePCGC School unformsPCGCPrecure Goddess Cure
## Welcome to Percure Goddess Cure

Welcome to percure Goddess Cure  and it is about my OC cure

and her friends that she meet at her new school called Precure Academy

## Precure Goddess Cure

My Wiki is about  My oc pretty cure group

## Pertty Cure Goddess Cure Charecters

**Cure Aphrodite**

**Cure Artemis**

**Cure Hebe**

**Cure Nyx**

**Cure Athena**
Ako Shirabe

Shirabe Ako (調辺 アコ Shirabe Ako?) is one of the main Cures of Suite Pretty Cure♪.

She is the Princess of Major Land,

but has come to the human world to escape the Major Land/Minor Land war at home.

She is 19 years old and is in collage

student of the Kanon collage and  Minamino Souta's classmate.

In order to save her father Mephisto, whose heart had been tainted with evil,

she disguised herself as the Masked Cure.
Cure Rainbow Angel

**Shirojima Miru**( Shirojima Miru), is a minor character and

## Character

### Hair Color :

Brown (Miru)Blonde with Pink (Cure Rainbow Angel)

### Eye Color:

Blue (Miru)Light Pink (Cure Rainbow Angel)

## Precure

### Japanese Voice Actor:

Marina Inoue

one of the Cures who attended in PreCure Academy in

Lock On! Precure,

also appears in Dreaming PreCure as the main character.

Her catchphrase is "Dreamy!" (ドリーミング! Dorīmingu!)

Her Precure alter ego is **Cure Rainbow Angel**

(キュア レインボーエンジェル *Kyua Reinbōenjeru*)
Cure Artemis

**Diana Marie Kenney** is the 2st Cure

to be enter in the Academy called PreCureAcademy

She loves Books .

Her Precure alter ego is **Cure Artemis(Lovely Artemis)**

## **Personality**

Diane has a sweet personality she nice and smart

ever kind she loves to read books to her fairy partner

## Appearance

she has orange hair midlong her skine is light peach

she has glass on and she has a light blue top with a pink skirt her shoes are black

on the weekdays she has a pink unform and she has a handband in her hair

## History

She is the oldes out of her family her mother dead when she was yaung

so her grandma became her mother so her and her little sister .

### Life in a new school

she loved her old school all her old firends loved

her but when her family moved to Precure town she didnt know

everbody but when she whent to her new school she had meet Annamarie and become

firends

### As a new Precure

she loves the moonlight siting outside looking at the moon she seen a

little light shiny and it fell out of the sky a little butterfly bunny named Serenity

with a purple hartring in her paw so the bunny give her the ring and the bunny fell a sleep in her arms

## Relationships

**Serenity**  :  She is  diane's firy partern  and the one to give her the artemis hartring

**Mary:**is diane grandma she loves her so.

**Crystal :**is diane little sister she loves her but crystal is a brat all the time

**Nora:**is her firend  in class .

**Annamarie** : Is her bast firend and also her teammate too

**Sara McStar :**She is one of diane other firend and teammate too.

**Sueane soma** : She is one of her bast firends and teammate too.

**Deanna Bake**r: She her firend and teammate too.

## Cure Artemis

***"By the light of the moon the hunters come out Cure Artemis!'*"**

**Cure Artemis (アルテミス Kyua):** is Diane's alter ego.

### Transformation

her artemis hartring she put her hand up and saids hart of artemis power

And the Grat Crystal of the Moon Gem  glows. She said **"Awake Goddess Chang!"**

#### Attacks

**Moon Cut:**she use her finrger and a moon come out her fringer

**Artemis Deer Ranpage:**She runs and she knees

**Artemis Super Knee:**She is Knees up

#### Sub-Attack

**Bow of Artemis:** She use a bow and aarow and fairers a aarow

***Artemis Light:***She use a baem of light from the moongem and help from serenity

#### Duel Attacks

**Moon Lovely Blast:**a Duel attack with Cure Aphrodite

**Moon Wisdom beam:**a Duel attack with Cure Athena

**Night time Hunt blast:**a Duel attack with Cure Nyx

**Youthful Hunter Blast:**a Duel attack with Cure Hebe

#### Group Attacks

**Frozen Goddesses Kiss:**Artemis and the group blast

**Lovely Goddesses Blast:**Artemis and the group has a Flash of Lights

## **Gallery**

**Diane KenneyDiane KenneyDianeDiane Kenney in her School UniformGoddess Cure ArtemisDianePCGC**
Główka pracuje Wiki

```
*TA STRONA POŚWIĘCONA JEST TYLKO KRESKÓWCE GŁÓWKA PRACUJE*

```

## Witamy na Główka pracuje Wiki

Śmiej się z nami dzięki tej super komedii.

## Strony

* Główka Pracuje
* Filmy
* Bohaterowie
* Odcinek 1
* Koń M.S.S.

## Jak pomóc?

Pomóż nam i spróbuj rozbudować tę wiki.
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Pretty cure goddess cure

**Pretty cure goddess cure** is a Japanese Magical Girl Anime original series, the series' theme is secret. In the literature version of this series, the story is told in first person from Annamarie Clark perspective.

## Plot

Precure Goddess Cure episodes

Annamarie is a 15 year old high school frist year student after school she goes to the

park that is by her houes and darws and she over heris a noise in the bushs of the park

and she finds a pink cat with a pink crystal like gem and after she finds the cat a bad guy comes

out of the shadows of the park and attack her and the kitty and the kitty tell her to tersform to a

legendary Precure she does and from that day forword she has to protect the world from

the Dark Goddess of the discard world.

## Characters

### Cure

**Annamarie clark ( Anāmarī Kurāku):**The leader of the group, she is shy but sweet girl who has the power of love

**Diane Kenney (Daian):**she is the sweet and smart one  of the group

**Susanna soma (Suuzanna)**: She is the joyful one and happygoluck of the group

Sara McStar  **(Suara):**She is the calm and more matuer one of the group

**Deanna Baker(Diina):**She is the hot hend one of the group

### Mascots

**KiKiyo :** is Annamarie fairy and her very best friend. she is a pink cat

**Serenity:**Diane fairy partner and the bast friend.She is a butterfly bunny

**Pebbles :**Susanna fairy partner and bast friend.She is a cute fennec fox

**Dark:**Sara fairy partner and a pet friend.he is a dragon .

**Bubby:**Deanna fairy partner and pet dog

### Precure Town

**Robert clak:** Annamarie father

**Sofia Soma:** Susanna Mother

**Erick Soma:** Susanna father

**Mary kenney:** Diane grandmother

**Crystal Kenney:** Diane little sister

**Sam McStar:** Sara Older Borther

**Dawn McStar:** Sara mother and the owner of pink salon

**Mune Joume:** She is the mother of Maki and Kaki, kindhearted and caring. But it seems that she holds some secrets that her children don't ever know.

**Yoruna Hoshikira:**The twins' beloved aunt, the guardian of their mother, Mune. She was once the legendary Cure Starry who saved the world from Dark Queen and the Principal of PreCure Academy and the owner of  Cafe

### Darkness Ralma

**lady Greenrage:**One of the villens of the seirns

**Spellshade:**She is the youngs villens of the seirns

**Zerit Magewitch The Magician:**She is the witch that cortorls
Cure Lock

**Joume Maki**(ジョウメ マキ Joume Maki),born **Joumae Maiko**

## Ralanship

### Famaily:

Joume Mune (mother),Cross (father; unknown),Hoshikira Yoruna (adoptive aunt),Joume Kaki (younger twin sister),Kylie (fairy partner/adoptive sister), Kasey (adoptive brother)

## Precure

### Japanese Voice Actor:

Fuyu"Charlotte"Tetsuya

( *Jōmae Maiko*) is the main character of Lock On! Precure.

She lives in a town

called "Precure Town" with her younger twin sister, her aunt and her mother.

She has a habit of saying "eh?" all the time.

Her catchphrase is "Eh? That one is a secret!" (あれ？あれはシークレットです！Are?

Are wa shīkurettodesu!)

Her Precure alter ego is **Cure Lock** (キュアロック Kyua Rokku)
Lutheranism

Lutheranism is a branch of Christianity that split off from the Roman Catholic Church in the late 1510's/early 1520's. It is commonly thought to have been the *first* branch to split off from the Roman Catholic, but this is incorrect: the Moravian Church, under a few different names, first broke from the Catholic Church in the early 1400's. However, Lutheranism is in many sense the most historically significant of the Protestant branches, as its breaking off was the first of (and possibly the trigger for) many that would form the Protestant Reformation.

## Why Did They Leave?

Martin Luther, a German priest and theologian, had come to believe his studies that some of the practices of the Catholic church were done in error. He sent a famous letter, *The 95 Theses*, to a church official who was travelling the country selling indulgences. The letter was reprinted and distributed to church scholars throughout Europe, as was common practice at the time. It "went viral," and was translated, reprinted and sold tens of thousands of times over. Rebuttals to and commentaries on the *Theses* were also popular, and the conversation between Luther and the Catholic Old Guard became one of the primary concerns of German public life.

Eventually, Luther was called upon to recant his beliefs or face punishment. He did not recant, and was saved by a German prince sympathetic to his cause. The prince kept Luther safe in his city, and Luther began both to organize a congregation outside of the authority of the Catholic church and to correspond with many outside of his city who were attempting to do the same.

## How Are They Different From Their Parent Branch?

The initial agitating difference between Luther and the Roman Catholic Church was that Luther saw the sale of indulgences as illegitimate - that there was nothing in the faith to guarantee their efficacy. However, his differences were many, and grew over time.

The largest differences Lutheranism propounds today are:

\*A person is saved solely by God's grace - i.e., a person's goodness or badness has no bearing on whether or not God removes the guilt of their sins and brings them into heaven.

\*A person is justified solely by their faith in God - i.e., a person's faith does not need to be attached to good works to be worthy of their faith.

\*A person can and should base their understanding of God and God's will only on the Bible.

## Organization

[Broad-strokes features of organization, followed by list of denominations by membership]

Left the Catholic Church because:

Romans 4:1-5

Genesis 15:6

Galatians 3:1-7
Cure Athena

**Deanna Kat Baker** is the last cure to be

in the Wiki.She is the Last Cure to enter the Academy

Her Precure alter ego is **Cure Athena (Lovely Athena)**

## Personality

Deanna is both tomboyish and hot-blooded and she is active,

she has great sportsmanship.

teamwork and she is most outgoing but she is confident

she is like a older sister to all the girls

Deanna hair color is realy Dark blonde but

she dye it Blue becuse that is her favert color

she has peach skin and her eyes are blue she love to wera bagging cloths

and gym shoes she always has swatband on her right wist

when she is in her school unform she has black biker shorts under her skirt

she worse gymshoes with buggin white  shocks

and in her tersforming earring that is on her right ear

and her swatband that she has on her right wist

her skirt is purple and she has red laces under the skirt

her puffs are purple with red laces her thing high shocks are red with purple

bands on it with a three ponit stars on it she has purple and gold boots oh and can't forget

her red laces on her bodysuit and she has a red bow with a purple daimond on it

she has two wistbands that is red with white laces on them and her hair is a little beti logen and waveing

and purple and she has a dark purple daimond in her hair  her tira is gold and it has a purple three poit star on it with

a red gem hugging down.

## Cure Athena

***"The cure of wisdom is here to show you what wisdom is all about Cure Athena!"***

Cure Athena: Deanna's Precure alter ego.

### Transformation

Deanna use a earring that has a grat crystal of

wisdom and she said **"Awake Goddess Chang!"**

### Attacks

**Targeted Mars Star:** she puts her hands out a flams come out

**Infernal Tornado Cloud:**she spinse arond and a fairing tornado

**Flaming Peaceful Blazer:**She makes a hartshap with her figers and blast of fair come out

### Sub-Attack

**Blade Melting Bane:**She use her sword and cut

**Cut Infernal Crashing:**a blade of flams come out

**Blazing True Inferno:**she kicks

### Duel Attacks

**Lovely Wisdom:** a Duel attack with Cure Aphrodite

**Dark wisdom blast:** a Duel attack with Cure Athena

**Moon Wisdom beam:** a Duel attack with Cure Artemis

**Youthful wisdom:** a duel attack with Cure Hebe

### Group Attacks

**Frozen Goddesses Kiss:** Aphrodite and the group blast

**Lovely Goddesses Blast:** Aphrodite and the group has a Flash of Light

## Relationship

Buddy : is her pet dog and her fairy parter

 Joume Kaki: She her bast friend in school

Diane Kenney : She is her firend and team mate

Annamarie : she is her firend and team mate

Sueana : she is her firend and team mate

Sara McStar : she is her firend and team mate

## Gallery

Deanna BakerCure AthenaDeanna Barker in her school uniformGoddess Cure AthenaPCGC