Commandos

## Commandos**Edit**

* Frost
* Shadow

 **Commandos**Commandos7520x6 Human ArchersCrossbow AttackLife StealerConcentrateBlessed Life Stealer660660

 **Commandos**Commandos7520x6 Human ArchersCrossbow AttackLife StealerConcentrateTainted Life Stealer660660

## Statistics

### Card ID (Shadow)

1197

**Commandos** is a Tier 2 () Unit of the Bandit faction. This common card was released with the Renegade Edition and has 2 affinity variants,  Frost and  Shadow, but not a promo version.
In Skylords Reborn the Shadow affinity is available to all players as a starter card.

This card has been changed already, compared to its original appearance in BattleForge.

A more aggressive subtype of the . Commandos excel at stealing life points and can assume an immobile position to receive a powerful buff.

## Card Info

* Commandos (Frost)
* Commandos (Shadow)

**Crossbow Attack**
 **Autocast:** Every second, unit fires bolts at enemies that deal 11 damage.

**Life Stealer**
 **Passive:** 15% of the damage dealt by the unit will be added to its life points.* Hide
* Show Details

Life Stealer is the unique passive for the Bandits, restoring a percentage of the damage the unit inflicts by attacking as health.

As it is percentage based, abilities and spells that increase damage dealt will boost the amount of healing the unit receives through lifesteal.

**Concentrate**
Power Cost: 10 **Toggle:** Enable to become immobile and gain:

**Blessed Life Stealer**
Affinity Dependency:  Frost **Passive:** Unit concentrates on stealing the life of its opponents: 50 / 50 / 50 / 60% of the damage dealt will be added to its life points. It will additionally take 25% less damage from ranged or magical attacks and cannot be knocked back.* Hide
* Show Details

While under the damage resistance effect, Commandos have an effective health of 728 / 765 / 825 / 825 against any attack that is ranged or magical, such as the arrows fired by  or the magical bolts of the .

**Crossbow Attack**
 **Autocast:** Every second, unit fires bolts at enemies that deal 11 damage.

**Life Stealer**
 **Passive:** 15% of the damage dealt by the unit will be added to its life points.* Hide
* Show Details

Life Stealer is the unique passive for the Bandits, restoring a percentage of the damage the unit inflicts by attacking as health.

As it is percentage based, abilities and spells that increase damage dealt will boost the amount of healing the unit receives through lifesteal.

**Concentrate**
Power Cost: 10 **Toggle:** Enable to become immobile and gain:

**Tainted Life Stealer**
Affinity Dependency:  Shadow **Passive:** Unit concentrates on stealing the life of its opponents: 50 / 50 / 50 / 60% of the damage dealt will be added to its life points. It will additionally deal 50% more damage against Humans and cannot be knocked back.* Hide
* Show Details

While under the damage bonus, Commandos have an effective DP20 of 990 against any human unit. If their target happens to be **Medium** size, they double their damage output to 1320.
## Notes & Strategies

Powerful, and reliable. Commandos are the ranged alternative to the , though not with the same potential power. While they may not offer the same damage output, they can sustain themselves far better than the spearmen can. When immobile, they benefit from significantly enhanced lifesteal and one of two benefits depending on the affinity: **Damage Resistance** for blessed, and **+50% DMG to Humans** for tainted.

## Campaign PvE

In general purpose combat and especially mounted on walls, Commandos are incredibly sustainable thanks to their ability. They form a strong back line with  and , and when provided an  buff, they can heal back an immense level of health with each shot. The affinity you choose should depend on what you intend to accomplish: The Blessed affinity is more versatile as the resistance applies anywhere with ranged or magical damage. The Tainted affinity excels on maps with a strong human presence, such as Bad Harvest, Ocean, and Oracle.

## Random PvE

Commandos can be used to reinforce a push for the tier three and four camps, but should be recycled afterwards.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Frost
* Shadow

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400031
* Decreased the card's power cost from 80 to 75 power.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards