recursal/Fanatic-Fandom huggingface dataset:
Crazy Ralf

*"Ralph with a completely different battle behavior, shaking with fury.So tough and crazy that he returns to fight after fatal damages*"

**Crazy Ralf** is an enhanced version of Ralf, first obtainable as a pre-acquisition unit during the Extra Ops titled "Crazy Drive!!". After this event ended, Crazy Ralf was unavailable until he was added into the Medal/VIP Crank by the 2.0.5 update.

As his name suggests, Ralf has gone mad over his loss against the Iron Cab. While he is more expensive than normal Ralf, Crazy Ralf comes with more health. Like his normal self, Crazy Ralf's attacks are incendiary based, so he is effective against units like the W.Soldier.

Crazy Ralf's long range attack is the same as normal Ralf's special. Should he receive a hit that would cause him to be knocked back when  **2** is unlocked, he will counterattack with a long range attack, essentially giving him invulnerability against knockbacks. This makes him particularly effective against units like the Scrap Cannon.

Much like Odette, Crazy Ralf hits quick at close range while his long range attack does more damage. However, his short range is capable of removing some physical projectiles, such as small missiles. His special attack gives him invulnerability frames, though it is somewhat short.

If  **3** is unlocked, Ralf will revive himself once upon reaching 0 health, giving him even more durability, though he only revives with part of his health.

Crazy Ralf is used in a PF deck for his durability and low AP cost, allowing the user to follow up with Special Eri or Lightning Fio to quickly overwhelm an opponent before they are able to deploy stronger units.

When placed in a deck with the Ostrich Slug (Clark), they form the "BFF" team, lowering their AP costs by 10%.

## Attacks

### Short Range

**Vulcan Punch** (Spread) - He will use his trademark Vulcan Punch against his enemies, a series of rapid explosive punches that can easily take down weaker enemies and do heavy damage to tougher ones. It can also remove some projectiles.

### Long Range

**Galactica Phantom** (Spread) - Ralf will charge forward with a powerful punch.

* If an attack causes Ralf to be knocked back, he will do this attack instead if skill  **2** is unlocked.

### Special Attack

**Descending Bomber Punch** (Spread) - Ralf will leap and do a powerful punch into the ground, emitting an explosion in a small area. While performing this attack, he is invulnerable. Damages enemies up three times during animation; up to six if  **4** is unlocked.

## Videos

CRAZY DRIVE!プロモーションビデオ：MSA EXTRA OPSクレイジーラルフ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Eri

**Eri** is one of the first units provided to new players. Although quite serviceable at lower levels due to her very low deployment cost, as an early-game unit it's usually best to replace her with characters obtained through the Mystery Crank at the earliest opportunity.

She normally fires her pistol at enemies in range, firing long-range laser blasts as a special attack. Once her  **3** skill is unlocked, triggering her special will have her ditch her handgun and switch to the laser exclusively.

If one wishes to stick with her, her fourth skill is of note due to her  **4** ability, which increases the special attack reload speed of all Regular Army units in a deck. Although she needs to be included in that deck to provide this power up, she need not actually be deployed in battle. This skill's power mostly depends upon its level, although if one wishes to evolve her as well, parts can be cheaply obtained through the MSP Crank. Certainly one should avoid spending premium Medals to upgrade her.

As of update 4.14.0, Eri's health and attack can be *drastically* improved by granting her Status Strengthening Items (usually acquired during Task Force Extra Ops). Although these items provide diminishing effects, and even a full complement will leave her ineffective at higher levels, a single Health and Attack boosting item will make her much more powerful than any amount of regular levels could.

When placed in a deck with Marco, Tarma, Fio, and the SV-001, they form the "Heros" team - lowering their AP costs by an unusually large 25%. This combination is invaluable for clearing regular Attack! stages at earlier player levels.

## Attacks

### Short Range

 **Tonfa** (Spread) - Quick melee-range swing that damages all enemy units in range.

### Long Range

 **Handgun** (Single) - Single shot that damages the first enemy it hits.

### Special

 **Laser** (Single) - Fires a long-range laser before discarding it. Totally replaces all further handgun attacks once  **3** is unlocked.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Custom Vehicle

The **Custom Vehichle** is a playable unit in Metal Slug Attack, appearing as the Rare Boss of the Extra Ops "No Limit".

A customized variant of the standard Hover Vehicle from Caroline, the Custom Vehicle functions similarly to the Flying Tara+; players can select where it appears. It can disrupt enemy units momentarily when it appears.

Compared to the ShootingRay, the Custom Vehicle does far more damage with single-attacks. However, the ShootingRay disrupts enemy units significantly better, and has enough bulk to disrupt enemy long range units. The drawback of the Custom Vehicle is its inability to be placed right on top of the enemy base, as the ShootingRay can be placed right outside the enemy's base (though it cannot damage it). It's also inefficient against stacked units, as its attacks are single-based.

When placed in a deck with Caro's Augensterm, they form the "Custom Weapons" team, lowering their AP costs by 10%.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
(S)White Baby(Prototype)

White Baby (Prototype) in a Supporter role.

Activation deploys **AI Virus**, preventing enemy players from using their own supporters for 5.0 to 14.8 seconds. This ability can be used four times per battle, with an additional use for each evolution - up to eight total at platinum.

Unlocking her skills introduces additional passive abilities.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
(S)Red Goblin

Red Goblin in a Supporter role. Parts can be obtained as a pre-acquisition unit.

Activation deploys **Bonds with friends**, increasing attack power by 3% for each allied unit in play for 0.8 to 9.0 seconds. This ability can be used twice per battle, with two additional uses for each evolution - up to ten in total.

Unlocking his skills introduces additional passive abilities.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Drache Macha

*"Improving upon the Emain Macha, the performance of a standalone unit has been drastically improved. Compared to its companion, the Tiger Macha, it excels in durability.*"

The **Drache Macha** is a playable unit in Metal Slug Attack.

One of the new Emain Macha twins, the Drache Macha focuses on bulk, having much more health but weaker attacks. It functions like its original version; attacking enemies from afar with a cannonball, while ramming enemies with its tank tread as a melee attack. As its special, it uses a charged version of its close range attack. It can cover a good amount of distance, but it will stop prematurely if an enemy unit is in its way (even if the said unit is gone while it is still using its special attack).

The Drache Macha has incredibly high health, thanks to its already high starting health and  **1**. Even more health can be added through various buffs, such as the Tiger Macha's  **3** and the two health buffers.

It can boost the Tiger Macha's attack output with  **3**.

When placed in a deck with the Tiger Macha, they form the "New Twins" team, decreasing their AP costs by 10%.

## Attacks

### Short Range

 **Ramming Attack** (Spread) - Rams enemies with its tank tread.

### Long Range

 **Cannon** (Spread) - Shoots a single cannonball from its cannon.

### Special

 **Ramming Attack** (Spread) - Slightly moves backward before rushing enemy troops and running them over with its tank tread. Extra hits performed with  **4**. Stun-immune while performing special.

## Video

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Everlasting Summer Odette

**Everlasting Summer Odette** is a unit original to *Metal Slug Attack*, first appearing in the Guild Ops titled *Snatch Wars Season 5*. Parts are currently available through the Guild Shop.

In most aspects she's identical to her base form, but she's taken on the special attack of her sister: this grants her superior range, while reducing her effectiveness against aerial targets.

When placed in the same deck, she and Nowan form the "Transformation" team. This lowers their AP costs by 10%.

## Attacks

### Short Range

 **Pierce** (Spread) - A short-range burst of piercing tentacles.

### Long Range

 **Brush** (Spread) - Slaps an elongated tentacle down upon the enemy before retracting.

### Special

 **Erase** (Spread) - Becomes invulnerable while performing a drill attack. Duration increased with  **4** unlocked.

## Videos

常夏オデット：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Ariadna

**Ariadna** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Revival of Intention". Parts could be obtained from her limited time Box Crank.

A former Rebel Army officer who left them to search for the Professor, she's one of his experiments from the past, she in the past was the instructor of Abigail in the rebel army, until one day because of her, Adriana suffered a serious accident.

She uses a handheld rocket launcher as both a melee and ranged weapon. As her special, she shifts into her battle mode, manifesting armor in an instant before dashing towards the enemy with a barrage of attacks. Even if she reaches 0 health while performing the special, she will still continue the attack as usual.  **4** results in a longer attack. This dash can block projectiles, and using it right can result in a fast pressure wall.

When placed in a deck with the Special Professor, they form the "Revival of Intention" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Smash** (Spread) - Smashes enemies in front of her with her rocket launcher.

### Long Range

 **High-Speed Grenade Cannon** (Spread) - Launches a short range barrage of projectiles at the enemy.

### Special

 **Heavy-Duty Shell** (Spread) - Powers up, manifesting armor before rushing towards the enemy with a flurry of short range attacks, ended with a long range attack. Duration increased with  **4**.

## Video

Revival of Intention： MSA EXTRA OPS

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Clone Betty

**Clone Betty** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "White Breath". Parts can be obtained through her limited Box Crank.

A cloned version of Beatriz created by the Professor, Clone Betty is similar to Clone Abby in combat.

Like the original Beatriz, Clone Betty works similar to her. While its long range attack deals less damage and covers less range, it does last longer and shares the same properties of turning killed enemies into snowmen or ice blocks. She also has significantly more health, allowing her to take more damaging attacks, but like the original, lacks fire resistance.

As her special, she calls up to three satellites. The satellites have a large detection range, poor AoE. Each satellite materializes four ice blocks, totaling to 12 per special. If  **4** is unlocked, the ice cubes are doubled to eight, resulting in 24 per special.

It should be noted that it will target **any** unit within range, including aerial and floating units (which will not cause any damage to them). The satellites will not look for new enemies either if the targeted enemy is killed. Regardless, it is still effective in taking out semi-protected and stacked enemies.

When placed in a deck with the Mars People Tank, Mars People Healer and Mars People Attacker, they form the "White Breath" team, lowering their AP costs by 20%.

## Attacks

### Close Range

 **Icy Breath** (Spread) - Exhales a cold gust of air at nearby enemies.

### Long Range

 **Freeze Beam** (Spread) - Grabs the freeze gun and fires it at enemies.

### Special

 **Wireless Steam Compressor** (Spread) - Deploys three satellites which target the nearest enemies, dropping four ice cubes on them. Number of cubes doubled from four to eight per satellite with  **4**.

## Video

WHITE BREATH： MSA EXTRA OPSCLONE BETTY：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Abul Abbas

130
 123
 116
 Unit Summoning
Buff

**Abul Abbas** is a playable unit in Metal Slug Attack.

While he is generally unimpressive in standard combat, Abul's selling point is his mass unit production. When activating his special, he calls in a 3-ton Utility Truck which can be stopped by the player when clicked on; otherwise, it will stop near the front line. The truck itself is weak (so use "Reload" upon deploying it), but will continually spew out Arabian Fighters who he can buff with  **2** and **4**. Abul can also get some knockback capability with  **3**, though his generally feeble stats don't make much use of it.

Abul has two team bonuses, compared to most units which are only part of one team:

* If placed in a deck with the Arabian Fighter, Arabian Soldier and Camel Rider, they form the "Arabian Soldiers" team, reducing their AP costs by 20%.
* If placed in a deck with the Elite Arabian Soldier, they form the "Arabian Tag" team, reducing their AP costs by 10%.

## Attacks

### Long Range

 **Sword** - Lunges his sword 3 times at the enemy.

### Special

 **Call Subordinates** - Calls in a 3-ton Utility Truck, which will deploy Arabian Fighters when stopped.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Caroline

**Caroline** is a unit original to *Metal Slug Attack*, first appearing in the Extra Ops titled *Flying Ace* (as a pre-acquisition unit, obtained by purchasing 10,000 medals).

She ordinarily has her F-502 ShootingRay attack from a distance, but will use its controller to bludgeon enemies which get too close. Her special brings the ShootingRay down to hover in front of her while attacking at the same time, functioning as a wall of sorts. With  **3** unlocked, this lasts long enough that a decently levelled "Reload" can allow for an near infinite use of this attack, though unfortunately the model's health pool isn't significant enough to make it valuable as a blocker.

Both Caroline and the ShootingRay can sustain combat damage. If the Ray is destroyed before Caroline is defeated, she'll perform a tantrum (blocking enemies as she does so) before rushing away from the battlefield. If  **4** is unlocked, the ShootingRay will attempt to crash on whatever critically damaged it or killed Caroline. While this inflicts a large amount of damage, it has a small area of splash compared to the likes of Hairbuster Riberts.

When Caroline is placed in the same deck as the MH-6 s VER(P.M), they form the "Flying Ace" team. This lowers their AP costs by 10%.

## Attacks

### Short Range

 (Spread) Wallops enemies with her controller.

### Long Range

 **Canon** (Spread) Orders the Shooting Ray to fire a volley from its cannons.

### Special

 **Vulcain Strafing** (Spread) Orders the Shooting Ray to fly down in front of her, where it acts as a wall while continuously producing vulcan fire.  **3** increases the duration.

## Sound Effects

Caroline attack

**Yute!**

Caroline Special

**Attack!**

Caroline Death

Caroline death

Caroline Death 2

Rage quit!

## Videos

FLYING ACE（フライングエース）：MSA EXTRA OPSFLYING ACEプロモーションビデオ：MSA EXTRA OPSキャロライン ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Alma

**Alma** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Beast Power". Parts could be obtained from her limited Step Up Crank.

A female Amadeus researcher, Alma is obsessed with beasts and injects herself with a serum to transform herself into a tiger. She's essentially a mix of both Jin and Rita - a moderate AP cost, high health and a special dealing both good damage and provides her with invulnerability frames while she's attacking. Alma can cover a very large amount of ground with her long range and special attacks, and crawling around like a tiger, she can avoid the Frozen Cab's special attack completely.

Her special covers a significant amount of ground while she claws at the enemy. She's invulnerable while she's clawing them, but vulnerable when she roars (though Super Armor is still applied). While it doesn't do as much damage as Rita's, it does have some range and all of Alma's attacks have critical capability with  **2**.  **4** extends the duration of her special attack.

When placed in a deck with Special Aileen, they form the "Beast Power" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Claw** (Spread) - Slashes nearby enemies twice.

### Long Range

 **Dash** (Spread) - Dashes to a nearby enemy in range.

### Special

 **Rage** (Spread) - Stands upright and roars, covering a lot of ground before slashing at an enemy if one is within range. Extra attacks added with  **4**.

## Trivia

* If placed in a deck with any unit featuring Amadeus himself (Type-Alpha/Beta, Type-Gamma, Brave Gurrier or AI), she will use an alternate win animation.
* She bears a strong resemblance to Leone from Akame ga Kill.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Amadeus Type:α

The **Amadeus Type:α** is a Super Rare unit appearing in Metal Slug Attack. It first appeared during the Extra Ops titled "CODE : ASSAULT". As the event has already ended, its parts and items are currently available on the Another Story dubbed "Guilty Child".

The Amadeus Type:α primarily attacks by firing homing missile from its hatch. When the enemy gets closer, it will attack them with ring lasers, which are ordinarily produced by the Ring Laser Mecha. While its special attack fires 4 salvo of homing energy balls. Having  **4** unlocked allows it to perform all of its attacks at once.

Should Amadeus be defeated with  **2** unlocked, it transforms into Type:β instead once the Type:α is destroyed. It uses a different set of attacks, but does not have a suicide attack that the Type:α has.

When placed on the same deck with the Amadeus Robot and the Researcher, they form the "Science Army" team, lowering their AP costs by 15%.

## Attacks

### Short Range

 **Ring Laser** (Spread) - Produces two ring lasers that attacks the nearest enemies.

* Type:β sends out a rotating saw instead.

### Long Range

 **Missile** (Spread) - Fires four guided missiles from its hatch.

* Type:β fires hidden vulcan cannons instead.

### Special Attack

 **Energy Ball** (Spread) - Fires four salvo of energy balls. With  **4** unlocked, it allows it to perform both its close range and long range attack as well.

* When Amadeus Type:α reaches zero health, it will perform this attack as well.
* Type:β sends out satellite drones to attack instead.

## Trivia

* In its predecessor, *Metal Slug Defense*, the Type:α and Type:β are sold as separate units with their own attacks.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Alien vs. Morden Extra Ops

**Alien vs Morden** is the thirteenth Extra Ops introduced in *Metal Slug Attack*, and the third of the Score Attack variety.

## **Story**

Morden, along with their soldiers and Mars People (Normal, Cadre and Elite) are preparing an assault to the Invaders, who are brainwashing and restoring Rootmars. Meanwhile, on the space, the Invaders awaken Rootmars to attack.

At the end, Morden and Rootmars are face-to-face with some Invaders U.F.O., which are surprisingly destroyed by Rootmars, who recovered it memory in front of a laughing Morden.

## **Event Items**

[Special] Attack Damage **+5**

**x2**:
[Special] Attack Damage **+10**
[Special] Attack Damage **+20**

**x15**:

**x5**:
[Special] Attack Damage **+30**

**x15**:

**x2**:

**x15**:

**x5**:

**x15**:
Big Gate

The **Big Gate** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Next One". Parts are currently obtainable through the Battle shop or alternatively by completing Standard 8-6.

A large gate from Metal Slug 7, the Big Gate is built by the Miner (as with all other pre-placed units). The Big Gate periodically summons two F.Bazooka Soldiers as a standard attack. As its special, it summons two sets of three F.Bazooka Soldiers. The Big Gate can buff the overall strength and durability of these soldiers with  **1**, **2**, and **3**.  **4** simply increases the health of the Big Gate.

The Big Gate has unusually high health for a unit summoner, and its very large size allows it to tank incoming attacks. Unfortunately, the soldiers don't last very long, and will fall extremely fast to any unit that has piercing capabilities.

When placed in a deck with Nova, they form the "Next One" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Summoning** (Spread) - Summons two F.Bazooka Soldiers.

### Special

 **Summoning** (Spread) - Summons two sets of three F.Bazooka Soldiers.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Bicycle Maiden Extra Ops

## Bicycle Maiden

### **Next**

Glow in the Dark

**Bicycle Maiden** is the fiftieth Extra Ops introduced in *Metal Slug Attack*.

## Bicycle Maiden

[Near][Far][Special]Attack Damage **+100**

**x2**:
[Near][Far][Special]Attack Damage **+200**

**x3**:

**x10**:
[Near][Far][Special]Attack Damage **+400**

**x20**:

**x30**:
[Near][Far][Special]Attack Damage **+600**

**x15**:
Eight Eight

**Eight Eight** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Task Force 16th" as a Step Up Crank prize.

A special Di-Cokka imbued with Martian bacteria, Eight Eight is a sentient tank and is taken care of by a mechanic inside.

The skills Eight Eight possesses are mostly those to further improve its duration on the battlefield.  **2** allows it to heal a portion of its health every few seconds, while  **3** grants it a second form option that increases its durability and also modifies the special attack.

While on the move, Eight Eight possesses a shield that grants it invulnerability. The shield also blocks incoming projectiles that make contact with it. It also possesses a built-in stun counter in which it fires a single shot at enemies.

When placed in a deck with Special Katalina, they form the "Task Force XVI" team, lowering their AP costs by 10%.

## Attacks

### Close Range

 **Power Drive** (Spread) - Spins at enemies.

### Special

 **Screw Drive** (Spread) - Spins at a faster speed to the point that it temporarily ends up in the air. Two variants of attack, one for each form:

* Variant A, used in first form - Basic fast-spin attack that generates a tornado with  **4**.
* Variant B, used in second form - Basic fast-spin attack, but also generates energy to fire a powerful shot that also sends it flying backwards with  **4**.

### Stun Counter

 **Stun Shot** - Becomes enraged and fires a powerful shot from its cannon, covering a similar area of effect like the Mars Wolf.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Elysion

**Elysion** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops "Clash of the Worlds". Parts can be obtained through most Box Cranks.

A cursed pirate, Elysion uses the Monoeyes' curse against them. As her normal attack, she uses her tentacle arm to summon 12 jellyfish at her enemies. These jellyfish home in on the nearest target, but move rather slowly.

As her special, she summons a single kraken at her enemies. She can summon two additional krakens with  **4**. These krakens can cover the whole map, but will stop upon running into an enemy ground unit or blocker. They are also capable of absorbing physical projectiles such as bullets without harm.

All of her attacks are capable of stunning the enemy with  **3.**

When placed in a deck with the Monoeye UFO, they form the "Clash of the Worlds" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Titanomakhia** (Spread) - Summons 12 jellyfish to attack the nearest enemies.

### Special

 **Gigantomakhia** (Spread) - Summons a single kraken to attack enemies in front of her. Summons two more krakens with  **4**.

## Videos

CLASH OF THE WORLDS： MSA EXTRA OPSエリュシオン：MSA ユニット紹介
## Trivia

* If  **4** has not been unlocked yet, Elysion will yell "Kraken" at the end of the attack. If  **4** has been unlocked, she will yell "Burn them!" instead.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
1.4.0

+ Amounts of unit and skill Levels to be purchased at a time can be specified in a pop-up window.
	+ Equipping Items no longer causes a delay.
* Introduction of the **Exercise** feature:
	+ Available via clicking a user name in one of Message menus or Guild Roster.
	+ Does not:
		- Cost anything to try.
		- Give rewards.
		- Notify the sparring partner.
* Daily changes:

 Complete all Daily quests

* MSP base reward increased in Day Specific Mission:

 Easy
 Normal
 Hard
 Very Hard
 Ultra Hard

* Units added to Shops:

 P.O.W. Shop | Slug FlyerSlug GunnerSV-Camel

* Unit Stat changes (not exhaustive):

 Bazooka Guerilla
 Bradley Ver. P.M.
 Shielded Guerilla

* "Emergency!" and "Mission Start" announcements can now be skipped.
* ~~Reversion of the Medal Crank change (1.3.0) that had replaced Silver items with Platinum.~~ [Hotfixed]
* Bugs fixed:
	+ AP cost reduction upon Evolution is fixed for Shielded Guerilla (-2), Bazooka Guerilla (-2) and Bradley Ver. P.M. (-10).
	+ Shoe and Karn's  **Skill 4** no longer affects Distance of the Long (Far) attack.
	+ Knockback no longer applies to stunned units.

### 27 April 2016

* 6 new Units:
	+ Mars People Cadre.
	+ MH-6S.
	+ Ralf (pre-acquisition).
	+ Regular Army Helicopter.
	+ Rugname.
	+ SV-001 Experimental.

* Introduction of a limited-time Extra Ops game mode.
 Medal and VIP Cranks | LeonaRegular Army HelicopterSV-001 Experimental

+ x10 changes:
- Medal Crank is guaranteed to drop 1 Super Rare unit (instead of any rarity).
- VIP Crank is guaranteed to drop 1 Super Rare unit (instead of any rarity) and 1 Platinum Item (instead of none).

### 06 May 2016

* Battle and Team Battle:
	+ Amounts of attempts refilled and their  Medal costs are now correctly displayed (previously swapped). Players are compensated with  200 via the Mailbox.

## References

1. ↑ Official patch notes [1]
2. ↑ Official patch notes [2]
Chloe(Subjugation Tactics)

**Subjugation Tactics Chloe** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Search & Destroy 1st" as a Fever Crank prize.

Piloting a newly furbished RJ Bischof, Chloe takes to the air once more.

Her  **1** skill causes all of her attacks to deal an additional amount of "fixed" damage, capped at 2.5% of their maximum health.  **2** causes her attacks to apply an armor break debuff on enemies struck.  **3** grants her the ability to evade incoming attacks; when triggered, she activates the Bischof's shields and rams into the nearest enemy unit in range. This also blocks incoming projectiles.

As with her previous incarnations, when killed, the Bischof slowly crashes forward before exploding at a set distance.

When placed in a deck with Special Airborne Soldier, they form the "Search & Destroy I" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Missile Shower** (Spread) - Fires three explosive missiles that shatter into fireballs on impact.

### Special

 **Vertical Laser** (Spread) - Chloe activates an electrical shield on the Bischof and fires three lasers from it which will usually target the nearest enemy unit(s).  **4** adds a second set of lasers.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Daily Login

*Metal Slug Attack* rewards players for **Logging In** every day, refreshing at 04:00 JST. Bonuses include Power-Ups, MSP, Medals,  VIP EXP, Gold/Coins, Sorties and unit parts.

Certain rewards will cease to appear on the list after a certain amount of play. For example, Medals mostly disappear within a couple of months, and VIP EXP is no longer awarded after the first year. However, days way past this list will let you earn 120 Sorties, 500 Coins various (Battle/Guild/Gold), and even 1 Million MSP.

* Week 1 to Week 100
* Week 101 to Week 200
* Week 201 to Week 300

## Notes

* The Ikari Warriors (Ralf, Clark, and Leona) and Jupiter King in the Daily Login were originally presents for the Beginner Support Campaign, however due to the introduction of the free platinum Super Rares, they were moved here.
Amber

"A skilled lone-wolf pilot. Amber joins the Regular Army at Marco's request, who had heard about her prowess and wanted to see her in action.
The Slug Attacker she drives can transform into tank mode and human mode, and is a well-balanced unit capable of defending against enemy attacks while unleashing and powerful attack of its own.
Due a traumatic experience during her training years, Amber has remained adrift unit now.
Although seemingly emotionless and cold on the outside, Amber is just unaccustomed to talking to people and can be surprisingly friendly when you get to know her (according to Roberto)."

**Amber** is a playable unit in *Metal Slug Attack*, first appearing in the Guild Ops "Snatch Wars Season 10". Parts can be obtained through her limited time Box Crank.

A young woman piloting a specialized Slug Attacker, Amber rides it in its deformed stance; whenever she gets within range of a unit, she'll turn it into its standard stance. From this stance, she jabs at enemies with a longer than usual Pile Driver. As her special, she does the exact same thing, except launches a fire blast that deals more damage. If  **4** is unlocked, this attack will hit up to four times. If no enemies are in range, she'll go back into its deformed stance until she runs into another target.

While moving, she also blocks projectiles.

While unusually expensive for a Regular Army unit, she's also horrendously bulky; possessing a very large health pool, alongside a 30% health skill increase, she can have up of 800,000+ health on a platinum frame, which is further boosted with regeneration. With both Tarma and Midori, she can have even more health. This makes her similar to Towa, though Towa is slightly more resistant to knockbacks and is cheaper to deploy.

When placed in a deck with Special Roberto, they form the "Full Fledged Soldier" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Pile Lance** (Spread) - Single jab with the Pile Lance.

### Long Range

 **Deformed Stance** - Returns to deformed stance when no enemies are in range.

### Special

 **Heat Pile Impact** (Spread) - Single jab with the Pile Lance, followed with a burst of fire from it.  **4** adds two extra fire bursts.

## Videos

アンバー：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Esther

**Esther** is a unit original to *Metal Slug Attack*, first appearing in the Extra Ops titled "Glow in the Dark". Parts can be obtained through her limited Box Crank.

The representative of her underground people, Esther is armed with a dagger and a Barrett sniper rifle. Her long range attack does decent damage and it's massive recoil causes her to be knocked backwards which also protects her from potentially fatal attacks. She is accompanied by a unique golden caterpillar in battle (name unknown).

Firing her rifle inflicts significant knockback upon her, moving her far away from the front line. She calls Grandee, a large golden caterpillar as her special. Grandee can block projectiles and can cover a large amount of range, but will stop if it hits an enemy unit or projectiles which normally delete others.

Should Esther herself be killed, her smaller pet caterpillar will perform one final charge, much like Machyna (the Red Goblin's drone) does.

When placed in a deck with the Everlasting Summer Dragunov, they form the "Glow in the Dark" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Knife** (Spread) - Jabs a knife at nearby enemies.

### Long Range

 **Recoil Barrett** (Spread) - Fires a round from her rifle, being knocked back at the same time.

### Special

 **Call Grandee** (Spread) - Calls Grandee (a giant caterpillar), who'll charge towards the nearest enemy unit before ramming them. Grandee rams enemies additional times with  **4**.

## Videos

Glow in the Dark： MSA EXTRA OPSエステル：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Caroline Ver.Rebellion

**Caroline Ver.Rebellion** is a unit original to *Metal Slug Attack*, first appearing in the Extra Ops titled *Ancient Code* via a Campaign Box Crank.

Wearing a black sash to signify her part in Dragunov's rebellion against Ptolemaios, she's left her ShootingRay behind in favour of the newly-discovered D-GU. Her remote control allows her to have this massive flying clay artifact fire missiles at enemies, or even ram them.

When Caroline Ver.Rebellion is placed in the same deck as Special Achetto, they form the "Ancient Code" team. This lowers their AP costs by 10%.

## Attacks

### Long Range

 **Full Power! Haniwa Missile** (Spread) Has D-GU fire a volley of missiles.

### Special

 **Idol's Wrath** (Spread) Orders D-GU to body slam enemies.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Double K Extra Ops

**Double K** is the two hundred and eighty-second Extra Ops and the sixtieth Rare Boss Extra Ops introduced in *Metal Slug Attack*.

## Story

Alma is busy overseeing the production of some new poison for the latest Prototype Iron and various cyborg soldiers when a massive explosion occurs, causing two new people to suddenly emerge in the facility. They introduce themselves as Kula and K'; Alma orders her weapons to capture them, but the pair easily destroy them.

As the two newcomers wonder where they are and how to get back to their own world, Athena Asamiya arrives and explains the situation to them. They decide to go with her back to the Regular Army base. Iron Fortress arrives after having heard noise, before White Baby comes in and decides to prank her by telling the Doctor that she had destroyed the base, much to Fortress' displeasure.
Cyclobster

The **Cyclobster** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "Try Line 5th". Parts could be obtained from the Try Line shop.

A large mutant jellyfish, the Cyclobster is a giant monstrosity. It uses its barbed oral arms to attack enemies. As part of its special, the Cyclobster flies up and subjects an area to a wild flurry of its tentacles. As it temporarily leaves the map, enemy units and projectiles can still go past it, however this attack cannot be baited at all by walls, as it has its own fixed distance. The Cyclobster will readjust its position upon landing if enemies went past it during its special attack; otherwise, it returns to the same spot it was in before starting the attack. Both of these attacks have stun capability with  **3**.

Unlike the other Try Line Super Rare units, the Cyclobster possesses a 20% health skill rather than the typical 30%, making it by far the least durable. However, it makes up for it with hefty invulnerability frames from its special attack.

When placed in a deck with the Sky Jellyfish, they form the "Ocean Decision" team, lowering their AP costs by 10%.

## Attacks

### Long Range

 **Nematocysts** (Spread) - Uses its left tentacle to stab nearby enemies six times.

### Special

 **Wild Stabs** (Spread) - Flies up wildly stabbing the surrounding area with its tentacles nine times, (around 20-22 with  **4**).

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Audio

Cyclobster Spawn

This sound is heard upon deploying Cyclobster.Grazia also uses the same sound effects for her Special Attack.

Cyclobster Spawn 2

This sound is heard upon deploying Cyclobster.The sound is originally from Elysion's Special Attack.

Cyclobster Spawn Sounds (Combined)

The previous sound effects above combined.

## Notes

* Cyclobster's name is derived from a portmanteau of the words *'Cyclops*' (Ancient Greek: Κύκλωψ), a Greek mythological one-eyed giants, and a '*Lobster*'.
* Cyclobster is the first Try Line unit which recycle the part from previous Metal Slug's game, the other Try Line unit is Slug Square and Fortmeranian**.**
	+ Unlike other Try Line unit which fall in this circumstance, Cyclobster is the remake of Sol Dae Rokker, according to unused sprite.
	+ In its sprite file in form of .obm, It has a lot of unused sprite. Later its unused sprite is makd for Sol Dae Cyclo.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Beast Power Extra Ops

**Beast Power** is the eighty-sixth Extra Ops and the twentieth Rare Boss introduced in *Metal Slug Attack*.

## Story

Alma successfully manages to harness the power of a tiger on her 208th experiment, and comments about the results.

Elsewhere, the Professor asks Clone Betty to mimic a beast's roar. Clone Betty is confused and asks him to get to the point. The Professor tells Clone Betty that it is to acquire data from an Amadeus research facility. Clone Betty asks the Professor to roar for it; the Professor is too embarrassed to do so.

Back at the research facility, Alma continues to get data as the alarm rings, and she finds Clone Betty. The two fight.

Clone Betty is overwhelmed and retreats. Alma is excited with the results and begins to write a report about her experiment. Clone Betty apologizes to the Professor for not acquiring the data, but the Professor states that it is fine as they had still gained information.

Alma gets hungry while writing her report and roars. Another researcher asks her if she's going beast again, to which she declines.
Creek Slope

The **Creek Slope** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Task Force 20th" as its boss unit. Parts could be acquired from its limited time crank.

The sister ship of the Riviere Hyll, it shares a different set of functions in battle. It shares the same multiple forms mechanic as its sister ship.

 **2** grants it additional resistance against  and  attacks.  **3** allows it to periodically restore its health.  **4** grants it the ability to evade and counterattack by ramming enemies with its mass for massive damage.

The unit lacks attack skills and has relatively high starting attack, making attack buffers very effective for it.

## Attacks

### Long Range

 **Winged LV Armor Launch** (Spread) - Deploys a Winged LV Armor from the hatch. These units are invulnerable, linked to their host carrier; when it dies, all LV Armors linked to that carrier are destroyed with it. As a standard attack, they fire a medium-sized homing missile.

### Special

 **Coordinated Fire** (Spread) - The carrier fires from the side gatling while all linked LV Armors to the carrier fire a large-sized homing missile. Has super armor frames while performing this attack.

### Evasion

 **Sky Hammer** (Spread) - When evasion is triggered, crashes onto the nearest enemy unit before retreating to a set position.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Damian

**Damian** is a playable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled "Sword of Allegiance" via a limited time Campaign Box Crank.

A former swordsman now serving as another of Mira's pawns, he's been enhanced with magical powers to compensate for a previous injury.

Upon deployment, he will conjure six projectiles from his staff, which have homing capability and can traverse the entire map. As a standard long range attack, he conjures two clones of himself to slash at nearby enemies. Damian cannot initiate a special whilst performing his other attacks.

As his special, he creates clones imbued with additional power (two initially, or four once  **4** is unlocked), and sends themselves off to explode at set distances. The magical power surrounding each clone can also delete nearby projectiles and deals rapid damage to anything it touches. Once all the clones have been deployed, Damien will automatically hurl himself to the nearest enemy unit (or maximum range of the attack) and slam his sword down before teleporting away to his initial position. If  **1** is unlocked, the attack is also capable of stunning opponents.

Like Sho, some of Damian's stat growths are lower than that of other units, though it is to balance out the usefulness of his special attack.

When placed in a deck with Halloween Simon, they form the "Sword of Allegiance" team, lowering their AP costs by 10%.

## Attacks

### Appearance

 (Spread) - Conjures 6 energy balls that homes on the nearest enemies.

### Short Range

 (Spread) - Swipes at enemies with his sword.

### Long Range

 **Blade Flash** (Spread) - Generates a pair of shadow clones, which fly forward to attack the enemy.

### Special

 **Division** (Spread) - Generates a pair of energised clones, which fly towards the enemy before exploding. He then teleports forwards before plunging his own blade towards the ground, before warping back to his original position. May stun once  **1** is unlocked, and generates two extra clones once  **4** is unlocked.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Videos

Sword of Allegiance： MSA EXTRA OPSダミアン：MSA ユニット紹介
## Trivia

* Despite his illustration and design sheet showing the plate is covering the left side of his face, his sprites and icon show it on his right side.

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Amadeus Bazooka Soldier

An Amadeus Soldier armed with a bazooka became an unlockable unit in *Metal Slug Attack*, first appearing in the Extra Ops titled "*Silent Assassin*". As the event has already ended, its parts are currently unavailable.

Compared to his other bazooka counterparts, he has a very long range (base 9999) - however, this only applies to his projectiles, as his detection range is significantly lower for balancing reasons. He also possesses the ability to deal critical damage with his attacks with  **2**.

They aren't to be confused with the ones deployed by the Brave Gurrier, as the ones it deploys are much more weaker and shoot different projectiles.

When placed on the same deck with Toschka Dalanue II and Amadeus Rifleman, they form the "Amadeus Bastion" team, lowering their AP costs by 15%.

## Attacks

### Long Range

 **Bazooka** (Spread) - Single-fire bazooka.

### Special Attack

 **Rapid-Fire Bazooka** (Spread) - Fires bazooka 3 times, or 5 times with  **4** unlocked.

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Accelerator Cannon

**Accelerator Cannon** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Deep Water" as a boss. Parts could be obtained by participating in the Extra Ops.

A Denturion mounted on a Marinesk chassis, it uses its main and secondary cannons to attack opponents.  **4** doubles the amount of fireballs generated from its special attack, which covers a significant amount of range.

The massive vehicle lacks invulnerability frames of any sort, but somewhat makes up for this with  **3**, providing it with immunity against  attacks and healing it for any damage these attacks would have dealt.

As suggested by its in-game description, the Accelerator Cannon is indeed capable of rapidly destroying enemy bases should it get into range. It's particulary useful in United Front Extra Ops, where the short maps allow it to easily defeat the AI players.

## Attacks

### Long Range

 **Secondary Cannon** (Spread) - Fires shots from all three side cannons.

### Special Attack

 **Main Cannon** (Spread) - Fires a single burst shot from its main cannon, shattering into four fireballs and rains down on units below it.  **4** doubles the amount of fireballs generated.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Dive Assault Cannon Andrew

The **Dive Assault Cannon Andrew** is a playable unit in *Metal Slug Attack*, first appearing during the Extra Ops titled "Task Force 23rd" as a Task Force Box Crank prize.

 **2** grants it evasion capability, where it flies out of the ground before crashing down on the unit that triggered the evasion.  **3** causes its attacks to lock enemy units should it land the killing blow on them.

Like the Creek Slope, Andrew is best left untouched in combat, as the evasion attack is its strongest and has the most utility.

## Attacks

### Long Range

/ **Rapid-fire Bombing** (Spread) - Fires two missiles from its main cannons that shatter into fireballs on impact.

### Special

/ **Diffusion Bombardment Cannon** (Spread) - Reveals a third cannon and fires a larger missile that shatters into many fireballs on impact. Extra projectiles added with  **4**.

## Stats

* lvl50
* lvl40
* lvl30
* lvl20
* lvl10
* lvl1

## Skills

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Boy Memories Extra Ops

**Boy Memories** is the fourteenth Extra Ops introduced in *Metal Slug Attack*.

## Story

On a certain point of the world, Allen Jr. imprisoned some Peregrine Falcon recruits. While laughs as a signal of victory, Walter arrives to the location to confront him. But before that, he must defeat one of the biggest Rebel weapons: Cabrakan.

At the end, after a long battle, Walter destroy the Cabrakan, that launches a last "Gigantic Laser" just over Allen Jr., who dissapear without leaving a trace. Meanwhile, on the middle of a near desert, a very familiar Ptolemaic vehicle emerges from the bottom of the sand, with a fainted Allen Jr. behind.
Emerald Turtle

The **Emerald Turtle** is a playable unit in *Metal Slug Attack*, available during the Extra Ops titled "Break In The Shell".

A reskinned (and recolored) version of the Stone Turtle, the Emerald Turtle has slightly lower health than its original counterpart, but makes up for this with better attacks and a lower AP cost.

When placed in a deck with the Navy Commander, they form the "Ptolemaic Navy" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Trample** (Spread) - Stomps on enemies multiple times with one of its feet.

### Special

 **Rapid-Fire Missiles** (Spread) - Fires two sets of eight missiles, in groups of two at a time. Can stun with  **3**. Extra missiles added with  **4**. Missiles home in on nearest enemy.

## Notes

* It was heavily based on the *Teenage Mutant Ninja Turtles* series character, Raphael who is also named after the Italian Renaissance painter of the same name.

## Videos

BREAK IN THE SHELL ： MSA EXTRA OPSエメラルドタートル ：MSA ユニット紹介

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent
Christmas Nova

**Christmas Nova** is a playable unit in Metal Slug Attack, first appearing in the Extra Ops "United Front the 1st". Parts could be obtained from the Medal Crank.

Nova wearing a leather jacket and goggles, her attacks are similar to her original incarnation, although swapped. As her special, she punches in the air, causing a blast of energy to appear a fair distance away (or enemy if one is in range). It deals a lot of damage for its short duration, which is further extended with  **4**. It also has a reasonably fast load time.

When defeated, Nova will start up a self-destruct sequence dealing damage comparable to her original incarnation, albeit slightly lower (for obvious reasons).

When placed in a deck with Chloe, they form the "United Front I" team, lowering their AP costs by 10%.

## Attacks

### Short Range

 **Roundhouse Kick** (Spread) - Performs a high roundhouse kick against nearby enemies.

### Long Range

 **Timor** (Spread) - Short range laser blast from her eyes.

### Special

 **Invicta** (Spread) - Punches in the air, generating a massive blast of energy at nearby enemies. Duration extended with  **4**.

## Gallery

* Rebel Army
* Ptolemaic Army
* Space Army
* Independent