Calligraphie

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Modèle:Inscription

*Were you looking for the type of armor augments known as Inscriptions or the class lore from the RPG Inscriber?*
*Scribes weave words of power into glyphs that can improve heroes' skills and abilities, and add special effects not possible by normal means. By transferring their powers into ink, scribes can also create consumable scrolls, mystic tomes, and pieces of vellum that allow enchantments to be passed between adventurers. Like Enchanting, Inscription can help veteran adventurers further improve themselves - but inscriptions focus on augmenting class powers, not equipment.*

*Scribes need pigments, milled from herbs, to create their glyphs - hence, Inscription is often paired with the gathering profession Herbalism. Scribes also require inking sets in order to write their words of power.*

**Inscription** is a profession which was introduced in Patch 3.0.2. Inscription allows players to create glyphs, scrolls, Darkmoon cards, vellum and various off-hand tomes. Inscription includes a "gathering" skill: milling. This skill creates base materials from herbs in a way that is similar to Enchanting's Disenchant and Jewelcrafter's Prospecting abilities.

## Training as a Scribe

Inscription is taught by various inscription trainers located throughout the world. Prospective scribes must be level 5. Initial training costs 10 copper, granting the Apprentice level with a potential skill of 75.

Inscription Trainers are available in the first town outside of every starting area, where Apprentice-level recipes can be learned. Trainers for higher-level training and recipes can be found in every major city and some towns.

The following are the required levels and potential skill of each stage of the profession:

Grand Master is only available after installing the expansion Wrath of the Lich King.

Illustrious Grand Master is only available after installing the expansion Cataclysm.

Zen Master is only available after installing the expansion Mists of Pandaria.

## Items produced

Inscription requires a [Virtuoso Inking Set], sold by Inscription vendors near each of the trainers. Many recipes also require Light Parchment, which is only available from trade goods and Inscription supplies vendors.

### Basic materials

*Article détaillé: Inscription ingredients*
Base crafting materials are obtained from milling herbs. This creates various pigments, which are in turn used to create inks. Glyphs and scrolls are created from **common** inks, while tomes and Darkmoon cards require both **common** and **uncommon** inks.

Inscription ingredients

### Glyphs

*Article détaillé: Glyph*
The "meat and potatoes" of Inscription, glyphs comprise the majority of its recipes. Glyphs come in three grades: prime, major, and minor. Each glyph provides a modification to a specific class spell or ability.

Glyphs are learned from trainers or discovered through research or books. Major glyphs up to and including some grand master recipes are learned from trainers. Minor glyphs are discovered through daily Minor Inscription Research, while major glyphs are discovered through daily Northrend Inscription Research. A second set of major glyphs can be learned one at a time by using a [Book of Glyph Mastery], which can be dropped from any Northrend mob. This second set is not limited to daily discoveries, a scribe can use as many books as their pocketbook allows. A few glyphs are also learned from recipes, just like in other professions. A recipe used in Inscription is called a technique. Mists of Pandaria added a new research route through Scroll of Wisdom. The Scroll of Wisdom can be made once daily using ink and paper. Additional scrolls can be made using a recipe that spends Spirit of Harmony, although farming the spirits is usually not a good time investment.

Each glyph requires **common** ink and a parchment to create. Minor glyphs require one ink, while some major glyphs require two inks. Glyphs stack to 20 and are not bound, so they can be traded or sold. Each glyph icon is color-coded to match the class it can be used by.

### Darkmoon cards

Scribes are able to create various Darkmoon cards, which players can combine into decks and turn in to Darkmoon Faire NPCs for various equipment rewards. These cards include higher-level cards which were previously only obtained from mob drops, and new lower level cards. High level decks can only be turned in when the faire is in town, but lower level ones can be used to summon an NPC at any time, in any location. All the cards, decks and rewards are tradable.

### Enchantment vellums

Scribes could once create various vellums that could hold varying levels of armor or weapon enchantments, but instead now simply make one type of vellum, Enchanting Vellum. They do not bind and can be sold or traded to enchanters, who can then sell enchanted scrolls on the Auction House or can mail them. As of patch 4.0.3a, Enchanting Vellum is now sold by Enchanting vendors.

### Off-hand tomes

Scribes are able to produce several BoE off hand tomes. Each requires a fairly hefty amount of raw materials. Players should be aware that wielding an off hand item precludes the use of shields, dual wielding, or two-handed weapons.

### Staves

 Le contenu de cette section est exclusif à Mists of Pandaria.

*World of Warcraft: Mists of Pandaria* scribes gains the ability to create staves.

### Shoulder Inscriptions

Master scribes are able to apply permanent augments to their shoulder items, which causes them to become soulbound.

## Patch changes

* **Patch 5.0.4 (2012-08-28) :** Staves can now be crafted along with new types of off-hands. Prime glyphs and relics have been removed.
* **Patch 4.0.1 (2010-10-12) :** Glyphs are separated into Prime, Major, and Minor categories. They became permanently learned, and do not need to be re-learned once a glyph has been removed with Vanishing Powder or Dust of Disappearance. Several Glyphs were added and some existing ones were changed.
* **Patch 3.3.0 (08/12/2009) :** Added three new Techniques which are sold by Larana Drome. These teach Glyph of Rapid Rejuvenation, Glyph of Quick Decay and Glyph of Eternal Water.
* **Patch 3.2.0 (04/08/2009) :**
	+ Added a new Glyph of Claw for young feral druids who haven't yet obtained Mangle. Scribes can learn this glyph from trainers.
	+ Master's Inscriptions increased.
* **Patch 3.1.0 (2009-04-14) :**
	+ Added a recipe to trainers for creating a level 70 superior-quality off-hand item (Twilight Tome).
	+ Added a recipe for creating a different level 70 superior-quality off-hand item (Rituals of the New Moon). Scribes will find the recipe is dropped from residents of Silverbrook.
	+ Added around 50 new glyph recipes. These new recipes can be obtained from Books of Glyph Mastery found as world drops on Northrend monsters. Reading (and thereby consuming) a Book of Glyph Mastery randomly discovers one of the newly-added recipes.
	+ Glyph icons have been updated so it is easy to distinguish between classes.
	+ Players will now learn 3 recipes the very first time they perform Northrend Inscription Research. This does not apply to players who have already discovered recipes from Northrend Inscription Research.
* **Patch 3.0.8 (2009-01-20) :**
	+ Jessica Sellers, a new vendor in the Dalaran Inscription shop, will sell most Inscription inks for the cost of one Ink of the Sea. She also sells Snowfall Ink for multiple Inks of the Sea.
	+ A new recipe for Glyph of Arcane Blast has been added to Master and Grand Master Inscription trainers.
* **Patch 3.0.2 (2008-10-14) :** New Profession: Inscription is available to train up to 375. It is available for those who have The Burning Crusade.

## References

1. ↑ http://us.battle.net/wow/en/profession/inscription

## External links

*Pour leveling guides, voir Tradeskill leveling guides.*
 World of Warcraft Community Site
 Wowhead
 El's Inscription

Modèle:Glyphs