recursal/Fanatic-Fandom huggingface dataset:
Tiers

Dragon Ball Terraria's weapons are split into tiers, which each tier introducing a handful of new weapons and various other items to go with them.

## Tiers

### Tier 1

The first tier obtainable by the player as soon as they start their journey, the majority of the items in this tier are crafted at a Z-Table using Stable Ki Crystals.

### Tier 2

The second tier obtainable by the player after defeating the Eater of Worlds or Brain of Cthulhu, the majority of the items in this tier are crafted at a Z-Table using Calm Ki Crystals.

### Tier 3

The third tier obtainable by the player after defeating Skeletron, the majority of the items in this tier are crafted at a Z-Table using Prideful Ki Crystals.

### Tier 4

The fourth tier obtainable by the player after defeating the Wall of Flesh and entering Hardmode, the majority of the items in this tier are crafted at a Z-Table using Angerful Ki Crystals.

### Tier 5

The fifth tier obtainable by the player after defeating Plantera, the majority of the items in this tier are crafted at a Kai Table using Pure Ki Crystals.

### Tier 6

The sixth and final tier obtainable by the player after defeating the Lunatic Cultist and initiating the Lunar Events, the majority of the items in this tier are crafted at a Kai Table using various Lunar Fragments.
Topaz Necklace

Topaz Necklace*
Statistics

**Topaz Necklace** is an accessory that grants 9% increased minion damage and 1 additional minion slot.

## Crafting

### Recipe

**Topaz Necklace** | * Empty Necklace
* Topaz (5)

### Used in

Dragon Gem Necklace | * Amber Necklace
* Amethyst Necklace
* **Topaz Necklace**
* Sapphire Necklace
* Emerald Necklace
* Ruby Necklace
* Diamond Necklace
V1.0.9.4

This update sought to fix some outstanding bugs and balance issues while the next major update is developed.

## Changes

1. Nerfed the damage of all beam weapons. Each charge level now gives 5% more damage instead of the previous 10%.

2. Nerfed Hellzone Grenade and buffed Scatter Shot.

3. Super Spirit Bomb now has a maximum size.

## Fixes

1. Fixed Circle Spawner test item being able to be crafted.

2. Fixed being able to stay in a form at 0 ki if you have any ki regen.

3. Fixed Master Ki Fragment not dropping in expert mode.

4. Fixed beams not being affected by ki cost multipliers from forms.

5. Fixed Exhausted debuff not reducing the damage types from other mods.

6. Fixed Kamehameha x10 being way too loud.

7. Fixed the Canadian Demon Armor giving more bonuses than intended.
Super Kamehameha

Super Kamehameha*
Statistics

The **Super Kamehameha** is a craftable Tier 4 beam weapon that fires a massive wave similar to the regular Kamehameha but with extended damage and size. Super Kamehameha can be charged as long as desired.

## Crafting

### Recipe

**Super Kamehameha** | * Kamehameha
* Angerful Ki Crystal (30)

### Used in

Kamehameha x10 | * Pure Ki Crystal (35)
* Demonic Soul (15)
* **Super Kamehameha**
Danger Gazers

*This article is a stub. You can help Danger Gazers Wiki by expanding it.*

 Release date(s) | May 8, 2019

**Danger Gazers** is a roguelite top-down shooter by ShotX Studio.

## About the Developer

Founded in 2016 by Shota Bobokhidze, ShotX Studio is a one-man company based in Tbilisi – the capital of Georgia.

## Game support

Danger Gazers Wiki is focused on creating the definitive guide to *Danger Gazers*. However, while we make an effort to be complete, we are not an official game support channel.

The official game support channels can be found here:

* Steam discussions

## Official pages

* Facebook
* Twitter

## See also

* System requirements
* How to play guide for Danger Gazers
* Release date
Danger Gazers Wiki

Welcome to the Danger Gazers Wiki
The official wiki guide for *Danger Gazers*, written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Danger Gazers

*Danger Gazers* is a post-apocalyptic roguelite top-down shooter where you pave your own path. The choices you make will decide your fate, it will either turn you into the new ruler or… the ashes to be windswept away. Unlock new heroes and relics as you try to conquer the wasteland, master the skills, decisions and patience. Source: ShotX Studio

Guides

How to play

Release date

System requirements

Game support

Content

Heroes

Relics

Weapons

Enemies

Items

Path Stops

Bosses & Elites

Videos

Featured images

mw.loader.load('ext.slideboxlightshow');

Danger Gazers Links

Official website

Facebook

Twitter

Steam page

Wiki Community

We are currently maintaining 438 pages (35 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Danger Gazers Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
Register
Register an account to keep track of your contributions.

Start editing

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Release date

*This article is a stub. You can help Danger Gazers Wiki by expanding it.*

This page contains the **release information** for *Danger Gazers*.

Danger Gazers was released for Steam Early Access on May 8, 2019. It is expected to be in early access for at least a month.

## Release information

Danger Gazers is available on Steam for US $9.99 as of its early access release.

## See also

* How to play guide for Danger Gazers
* System requirements
Mask Of Leadership

Unlocked By Default | No

```

A perfect relic to share with your companions. Starting a new game with the Mask Of Leadership equipped increases companions' skill recharge rate by +5%.

```

#### Effect

```
+5% Companions' skill recharge rate (increases companions' skill recharge rate by +5%).

```

#### Unlocked By

```
Defeating "Kalu" (area 2 elite enemy) has a 40% chance to drop the relic.

```
Mask Of Pace

Unlocked By Default | No

```

An exceptional relic that is quite difficult to get your hands on, but once you do... you're like a shot. Starting a new game with the Mask Of Pace equipped increases hero walk speed by +3%.

```

#### Effect

```
+3% Walk speed (increases hero walk speed by +3%).

```

#### Unlocked By

```
Defeating "Kalu" (area 2 elite enemy) has a 20% chance to drop the relic.

```
Deus

Unlocked By Default | No

Deus has been brought back from the dead. With the ultimate power of creating magnetic shields, his protection and defense skills are unmatched.

```

#### Positive Stats

```
• Increased maximum ammo (+25).

```

#### Negative Stats

```
• Decreased companion skill recharge rate (-15).

```

#### Special

```
Shield - Deus is able to create a magnetic shield which reflects bullets back at attackers.

```

#### Unlocked By

```
"THE KING IS DEAD, WITH MY LIFE AT FULL FORCE... I RETURN."

You can unlock Deus by defeating King Box at full HP.

```
Danger Gazers Wiki/Section 2

About Danger Gazers

*Danger Gazers* is a post-apocalyptic roguelite top-down shooter where you pave your own path. The choices you make will decide your fate, it will either turn you into the new ruler or… the ashes to be windswept away. Unlock new heroes and relics as you try to conquer the wasteland, master the skills, decisions and patience. Source: ShotX Studio

Guides

How to play

Release date

System requirements

Game support
Danger Gazers Wiki/Section 4

Danger Gazers Links

Official website

Facebook

Twitter

Steam page

Wiki Community

We are currently maintaining 438 pages (35 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Danger Gazers Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
Register
Register an account to keep track of your contributions.

Start editing
Max

Unlocked By Default | Yes

Max was the first one to join the "Danger Gazers" crew. Surrounded by enemies? Dash is the answer. Bullets flying and bombs exploding? Dash. Traps on the ground? Dash...

```

#### Positive Stats

```
• Increased hero bullet speed (+1).

```

#### Negative Stats

```
• Decreased pickup radius.

```

#### Special

```
Dash - allows Max to swiftly cross a short distance, avoiding any kind of damage.

```

#### Unlocked By

```
Unlocked by default.

```
Tiadrin

Title
 Type

**Tiadrin** is a hero in *Art of Conquest*. Tiadrin receives praise and criticism in equal parts for her zealous and unquestioning eradication of the dark, yet in her mind, the light can do no wrong.

Tiadrin is an interesting hero in that she is designed to counter lich, but does a poor job at it. Lich players mostly only use scorpions and spiders, which are magical creatures. This makes them take 50% less damage to magic damage, which Tiadrin deal. Tiadrin will melt undead units such as skeletons, but no one uses them. Tiadrin is useful to kill enemy player castles with her ability to damage players walls if they are lich. This is helpful when you have a high-level whale bullying the server you can band together and spam Tiadrins ability on them and kill that whale.

### **Building Tiadrin**

Tiadrin is used as a field dot damage and that the primary thing you want to focus on so Max Aura of Retribution. Put one point into Divine light as it can fully heal any hero. If used properly, it can turn the tide if cast on a tanky distraction hero like Bane or Rufio. I would also get one point into glory hammer for the added damage. I am a big fan of leveling Purge the land as most Whales play Lich and you can use this ability to kill that whale slowly over a few days if you have enough players doing this with you.

### **Equipping Tiadrin**

Tiadrin needs all four stats that a hero can get so just put your best leftover items on her.

## Abilities

 Sacrifice | 3 mana | Tiadrin sacrifices 70% of her current HP to summon 1 massive sword that smashes into the ground, dealing X damage to enemy units in range, with bonus damage to Undead Units.
Spirit Charm

Spirit Charm*
Statistics

The **Spirit Charm** is an accessory that gives 4 defense, 20% increased Ki damage, 14% to all damage, 500+ maximum ki, 12% reduced damage, 3+ max minions, greatly increased life regen, and all crit increased by 12%.

## Crafting

### Recipe

**Spirit Charm** | * Ectoplasm (12)
* Dragon Gem Necklace
* Spiritual Emblem
Path Stops

On your way to victory, you will have to stop and take a few breaks at path stops.

There are several unique path stops with their outcomes and usefulness depending on either randomness or your choices.

With each break you will get to stop at one of the available stops only, so plan wisely!

Path stops found in Danger Gazers.

## List of Path Stops

* Enemies
* Elite
* Boss
* Companion
* Cave
* Stash
* Random
* Rotten Elder
* Shop
* Barnaban(Next Stop DLC)
Mask Of Clarity

Unlocked By Default | No

```

A true rare relic that your enemies are surely to hate. Starting a new game with the Mask Of Clarity equipped increases hero bullet speed by +5%.

```

#### Effect

```
+5% Bullet speed (increases hero bullet speed by +5%).

```

#### Unlocked By

```
Defeating "Obo" (area 3 elite enemy) has a 18% chance to drop the relic.

```
Ada

Unlocked By Default | Yes

Angel's reckless sister. Likes talking to the mines she creates. Some say she even eats those mines, if they don't detonate on time.

```

#### Positive Stats

```
• Increased hero walk speed (+1).

```

#### Negative Stats

```
• Decreased maximum ammo (-25).

```

#### Special

```
Mine - Ada can plant up to 3 mines at once. Mines will detonate when an enemy gets close or the timer runs out.

```

#### Unlocked By

```
Unlocked by default.

```
Angel

Unlocked By Default | Yes

Ada's smarter sister. Angel can easily escape deathly situations and has aim like no other, but even a slightest mistake can be fateful for her.

```

#### Positive Stats

```
• Increased hero accuracy (+15).

```

#### Negative Stats

```
• Decreased maximum HP (-2).

```

#### Special

```
Invincibility - Angel's special skill makes her invincible for a short duration.

```

#### Unlocked By

```
Unlocked by default.

```
Mask Of Energy

Unlocked By Default | No

```

A handy relic for those who master heroes' skills. Starting a new game with the Mask Of Energy equipped increases hero skill recharge rate by +5%.

```

#### Effect

```
+5% Skill recharge rate (increases hero skill recharge rate by +5%).

```

#### Unlocked By

```
Defeating "Dojo" (area 1 elite enemy) has a 30% chance to drop the relic.

```
Fox

Unlocked By Default | No

Fox says it's all about the damage, fire rate and carnage... and moving forward ferociously.

```

#### Positive Stats

```
• Increased hero damage (+5).

```

#### Negative Stats

```
• Decreased hero accuracy (-15).

```

#### Special

```
Rage - this special skill temporarily increases Fox's fire rate.

```

#### Unlocked By

```
"THE JUNGLE IS WITHIN ME, DEFEAT IT, LET ME FREE."

You can unlock Fox by defeating Jabba.

```
Nora

Title
 Type

**Nora** is a hero in *Art of Conquest*. It's nice when your grandfather is the king. He lets you skip your lessons so you can go play at war and test out all your new inventions.

## Abilities

 Fast Loading |  | Nora can use her Fire Bomb, Tag Attack and Air Cannon abilities twice per battle, and all her active abilities cooldowns are reduced by 0.5 seconds.
Osiron

```
Eternity and oblivion are inseparably linked.

```

He's not an overly difficult boss to beat and will mostly just require the player to have sufficiently strong troops or borrowed troops from someone stronger. Don't think he's a light weight though as he deals decent damage for when he is encountered in the world. Best of luck Commander.
* Osiron encountered when walking around
* Osiron's Splash Screen
* Entering Stage 2 Quote
* Entering Stage 3 Quote
* Osiron's Stats and Abilities
Mask Of Life

Unlocked By Default | No

```

An easily obtainable relic that gives you a nice advantage right from the beggining. Starting a new game with the Mask Of Life equipped increases maximum hero HP by 1.

```

#### Effect

```
+1 Max HP (increases maximum hero HP by 1).

```

#### Unlocked By

```
Defeating "Dojo" (area 1 elite enemy) has a 50% chance to drop the relic.

```
Resource Points

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

## Gold Mine

A productive mine preparing regular shipments of gold for escort.

## Blood Diamond Mine

A productive mine preparing regular shipments of blood diamonds for escort.

## Mithril Mine

A productive mine preparing regular shipments of mithril for escort.

## Crystal Mine

A productive mine preparing regular shipments of crystals for escort.
Rufio

Title
 Type

**Rufio** is a hero in *Art of Conquest*. All his life, Rufio has left a trail of conquered champions in his wake. He is impressed by the fighters of Nore, and it has become his goal to challenge and defeat them all.

Rufio is a bruiser hero, which means he wants to get right into the thick of the action and beat some skulls in. I personally do not find him to be a very effective hero especially now that we have lowered the power of heroes by limiting skill focusing. He gets burned down rather quickly by enemy troops and dies causing a morale boost for the enemy. Rufio is good at player vs Environment encounters (fighting npcs or bosses) he can tank bosses very well and it makes it rathe easy to beat bosses if you have Rufio.

## **Building Rufio**

Rufio is a melee brawler whom will die. A lot. So his primary stat is Stamina, followed by Might, if you can get these two stats high enough he might survive long enough to be worth using the cooldown to get him into the fray.

I would get one point in heroic leap just for mobility. One point in chopping blade for added damage and stun.  I would dump the rest of his points into Resilience to help keep himself alive. All extra points go either into chopping blade or heroic leap.

If you want to be wasteful of his life and opt for a damage build stack all points into Blade dance and hope for the best maybe he can kill the squishies before they kill him.

NOTE: The info just given is for the old Rufio. I will update sometime.

## Equipping Rufio

Weapon: Legendary Broadsword (+7 might)

weapon 2 or shield: Legendary Broadsword or Warrior’s Pride (+12 might +2 stamina)

Helm: Steel Helmet (+1 might +3 stamina)

Armor: Exquisite Chest plate (+7 stamina)

Relic 1: Necklace of Fortune (+2 might +2stamina)

Relic 2: Necklace of Fortune

## Abilities

 Destructive One |  | Rufio is endowed with awesome destructive power, dealing X times the damage to all the enemy units.
Lich's melee units

Lich's melee units consist of Marauders, Ravagers, and Stalkers. They are typical fantasy skeletons: relatively frail and numerous. These guys fall over quickly but also overwhelm your enemy by sheer weight of bodies. Their low resource cost plus lich armies ability to raise them from dead unit's corpses allows them to be a disposable yet somewhat effective wall on the front line. If your enemy is few in number and attack one target at a time, they can delay an enemy for a long time on the front line.
They can be buffed by Gazul’s passives and other heroes have abilities/passives that synergies with them.

## Traits

 Cursed Blade
 Poisoner

## Upgrades

**The ability of upgrading Marauders, Ravagers, and Stalkers is unlocked at academy level 1**
The Void

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

The Void or *The Void Mirror* is a special dungeon located within each Kingdom's capital lands forbidden from entry by players from other kingdoms and can only be accessed by players belonging to that kingdom. It's timer starts when touched and players have 20 hours to clear its contents, in which time it will reset and refresh the stages, except for stages that have been cleared Perfectly once meeting certain conditions in clearing the particular stage. . Once you've touched or entered the Void, your current troop count is mirrored into the Void world along with any borrowed troops from your house mates with a borrow limit of up to 4 legions of troops. Any excess troop legions will allow you to choose which borrowed legion to bring into to the Void to reinforce your troops in battling Void stages. All heroes mirrored will be mirrored with 10 Mana and 10 Stamina points regardless of how high either are outside the Void. This dungeon is also a great source for resources like EXP cards and Stamina pots sold in the Void shops at the end of each void Stage.

## Regions

### Meadow

Enemy troops composed mainly of human troops.

### Fjord

Probably Sylvani troops. Note that this is just speculation as the writer of this section has not progressed there.

## Defending Troops

* Meadow

* Tundra

* Desert

* Hinterland

* Fjord

## Tents

There are a number of different types of tents

1. Stamina Tent - Replenishes 5 stamina points to a hero of your choice.
2. Mana Tent - Replenishes 5 mana points to a hero of your choice.
3. Hero Injury Tent - Heals an injured hero of your choice.
4. Troop Injury Tent - Heals 2 squads of injured troops of your choice.

Only 1 tent with random types will appear in each stage located usually halfway into the stage and can be used only once. Note that once exiting a region it is impossible to return until the refresh.

## Store

At the end of every void stage is a shop that sells a variety of resources like EXP cards, rare resources, gold, lumber, elixir or stamina and mana potions. These items can only be bought using Adamantium. Note that you do not have to physically visit the shop to buy the items.

## Heroes

Heroes that can be unlocked include...

One of the remaining starter heroes (Either Avril, Rufio or Avalon)

Mako ( End of Meadow stage ) for 400 Adamantium (?)

Gan ( End of Tundra stage ) for 1000 Adamantium

Wraxius ( End of Desert stage ) for 2500 Adamantium

Nora ( End of Hinterland stage ) for 3500 Adamantium

## Locations

These dungeons are located near your capital city just like if you are in nefeark then your void dungeon is near you nefereak city
Temple

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

The *temple* is a building that is unlocked if your stronghold reached Level 10. This was added in patch 1.16.20. It houses six statues of the gods, the first of which is unlocked after the temple's construction. The remaining statues can be unlocked by leveling up your stronghold.

## Statues

Each statue has multiple runestone sockets. As its sockets are filled with the corresponding runestones, a statue will grant you various blessings. A **runestone can be enchanted by infusing** it with the **essence of another runestone of the same kind**. The maximum enchantment level scales with the level of your stronghold.
Each statues grants multiple tiers of blessings. When a statue is **activated**, it grants the first-tier blessing. The second-tier blessing is granted when all sockets are filled with runestones. Further blessings are granted when all socketed runestones reach certain levels of enchantment. A statue can grant at **most nine tiers of blessings.**

### Storm Deity

The statue of *Zephyrdite* is the first of the six statues in the temple. It is unlocked at stronghold Level 10.

6 Empty slots are as following; Runestone of Resolve x2, Runestone of Gallentry x2, Runestone of Courage and Runestone of Power

### Forest Deity

The statue honoring *Druidomus* is unlocked at stronghold Level 14

6 Empty slots are as following; Runestone of Valor x2, Runestone of Fortitude x2, Runestone of Courage and Runestone of Power

### Herald of Life

*Kaliope's* statue is unlocked at stronghold Level 18

8 Empty slots are as following; Runestone of Valor x2, Runestone of Fortitude x2, Runestone of Courage, Runestone of Power, Runestone of Resolve and Runestone of Gallantry

### Emperor

The statue of *Emperor* is unlocked at stronghold Level 20.

12 Empty slots are as following; Runestone of Malice x3, Runestone of Obstinance x3, Runestone of Valor, Runestone of Power, Runestone of Gallantry,Runestone of Fortitude, Runestone of Courage and Runestone of Resolve

### Herald of War

*Banocles'* statue is unlocked at stronghold Level 22

8 Empty slots are as following; Runestone of Fortitude x2, Runestone of Valor x2, Runestone of Resolve x2 and Runestone of Gallantry x2

### Herald of Death

Upgrade your stronghold to Level 26 to unlock the statue of *Kaliades*.

8 Empty slots are as following; Runestone of Resolve x2, Runestone of Gallantry x2, Runestone of Courage, Runestone of Valor, Runestone of Fortitude and Runestone of Power

### Solar Aspect

The statue of *Razial* is unlocked at stronghold Level 28.

10 Empty slots are as following; Runestone of Malice x3, Runestone of Obstinance x3, Runestone of Courage, Runestone of Resolve, Runestone of Gallantry and Runestone of Power

### Skyfather

The statue of *Ilios* is unlocked at stronghold Level 30.

X Empty slots are as following; N/A

### Lunar Aspect

The statue of *Ragnir* is unlocked at stronghold Level 32.

X Empty slots are as following; N/A
Hero

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

The following **heroes** are currently available in *Art of Conquest*:

General

Avalon
Elena
Grimms

Paladin

Virion
Tiadrin

Gladiator

Rufio
Bane
Gafgar
DenjiDenji
BaelrogBaelrog

Mechanist

Nora
Jacques

Sage

Rose
Vega
Gan
YipYip

Mage

Avril
Vallari
Cleo
Wraxius

Rogue

MakoMako
FenrisFenris

Necromancer

Gazul
Wraxius

Title
 Type

**Wraxius** is a hero in *Art of Conquest*.

## Abilities

**Note: All buffs provided by the Lanterns are doubled for undead allied units.**

**Note: Abyssal, Lunar and Cursed Lights are sub-skills of Stygian Lantern, but each is leveled up individually.**

## History: Old Abilities

~~**Note: Upgrading *Mesmerizing Lantern* to level 3, 5 and 7 allows for additional uses per battle each milestone.**

**Note: The Healing from *Lantern of Darkness* is the only kind of Healing that works on Undead.**~~

**Note: All of these abilities are of prior updates, none are currently available.**
Bane

Title
 Type

**Bane** is a hero in *Art of Conquest*. Bane saved his barbarian tribe from oblivion with the help of Avril, braving the stormy seas to lead his people to salvation in Nore.

Bane is the only Hero so far to unlock a new type of unit for training, the Berserkers! Unfortunately, he only unlocks the Silver Tier of Berserkers, the Thanes. This means that in order to make full use of this, you need to get Bane after you can make Silver Troops, but before you start making Gold Troops. Even then, you are unlikely to use Thanes as much as Hoplites. Why? Because there is no research bonus for these troops, making them drastically underpowered in comparison to Hoplites who have much better defenses and offenses. The Berserkers may get stronger as they take damage, but the Thane's lower Health value means that they will usually die just as they get their boost. Fortunately, they fused the abilities of Berserker King and Berserker Specialist, so you don't have to spend 2 points like that.

The above notwithstanding, Bane is a very potent tank, capable of taking a huge beating from a multitude of melee foes. **Barbaric Blessing** is the cream of the crop, providing an increase in Stamina and damage mitigation while **Provoke** not only forces enemies to target him for a couple of seconds, but also increases his damage mitigation even further! A point in **Spinning Axe** allows him to pretty much counter melee range enemies, slashing them with every hit he receives and damaging all enemies that are surrounding him due to his **Provoke!**

Bane has one lethal weakness though, **MAGIC.** He does not last long against enemy casters, so it's best to use Rufio against those since he can get the drop on them or Virion who has better protection against magical attacks.

## Abilities

 Barbaric Blessing |  | Bane is blessed by the god of chaos, increasing his resistance to physical damage by X% and increasing his Stamina by X.
Guild of Dungeoneering Wiki/Section 1

Welcome to the Official *Guild of Dungeoneering* WikiWelcome to the *Guild of Dungeoneering* Wiki
The *Guild of Dungeoneering* reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About *Guild of Dungeoneering*

Become the ultimate Dungeon Master as you bribe, entice and coax your heroes through their adventures on a Quest to restore your guild to its ultimate glory!

*Guild of Dungeoneering* is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. But will he be strong enough to take on the dungeon's overlord? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and to expand your decks of cards with more powerful items and events.
Floor 2: Initiation

## Summary

**Floor 2** consists of 4 main parts:

* The main hallway is that of a regular office room, just with a bunch of Employees walking aimlessly around. This sometimes makes navigating the area a bit difficult, as each Employee has collision.

* The Sintra Family Home is mainly blocked off. It is located Southwest of the elevator, across from the entrance to the Pool. The area consists of 4 blocked off doors and an Altar.

* The Pool (not to be confused with the Sintranet Pool) is a poison-filled pool surrounded by beach chairs and a peeling wallpaper showing the beach. It acts as the exit/puzzle area for the Dot Matrix boss fight, as well as being the place you acquire the R.Corvo ID Card from.

* The Promotion Test room consists of 3 different challenges you need to complete in order to promote Mr. Chapman to the 3rd floor (which also unlocks the security room and allows you to fight Tikitaka). For more information on beating the Promotion Test you can visit the Promotion Test page.

## Lore

Game Story Spoiler

**Floor 2** contains the residence of the **Sintra Family**, now boarded up. Both endings of the game see the player entering the 2nd floor to some extent. In the original game ending, the player only explores the burnt remains of Domori's Room, but in the added DLC ending the player explores the Sintra Family Home, uncovering more about Rei Sintra's childhood and how she ended up as Sintra.
Spearmen

Spearmen counter any large unit and giant unit.

Spearmen at silver tier or higher have a ranged stun spear toss which pushes foes back which is great to group enemies up for hero skills. they also have slightly longer melee range than swordsmen. they also have a decent scaling per rank. Spearmen tend to outperform swordsmen in every situation except the gold swordsmen + virion ultimate skill combo.

Spearmen do very well against Cavalry, and are generally the best counter to Cavalry. They are also very strong against any unit that is size Large or Giant, such as lich scorpions or dwarf mechsuits.

**Counters to Spearmen**

Dwarf Mechs are decent against spearmen, but the spearmen also kill mechs quickly so they're not a hard counter. Any melee normal sized unit, such as dwarf engineers and human swordsmen.
Kingdoms

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

There are 6 different Kingdoms on Nore. They are  Athaly (Light BLue),  Dunwolf (Orange),  Hyral (Green),  Icarum (Purple),  Neferak (Yellow) and  Skarn (Dark Blue). Each has its own description and backstory but any of the above are available when starting out on a new server and after started to migrate to, with the exception of you can't migrate to the current Largest Kingdom on the server.

Athaly

Dunwolf

Hyral

Icarum

Neferak

Skarn
Gafgar

Title
 Type

**Gafgar** is a hero in *Art of Conquest*. After falling grievously wounded in battle, Gafgar received a new body and a new lease on life. Empowered by cutting edge mechanical enhancements, he now battles harder than ever.

## Abilities

 Iron Shield | 1 energy | Gafgar strengthens his Mech, turning it into an iron shield. He reduces the amount of Damage he receives by X% for X seconds.
Gazul

Title
 Type

**Gazul** is a hero in *Art of Conquest*. Some say Gazul was once a king, while others speculate that he was a dark magician. Gazul himself cannot remember, for his soul was consumed by the void.

Gazul is much like Avalon in the sense that he is a support hero. Where Avalon supports living armies Gazul buffs the undead. Besides his support auras Gazul has a very powerful ability which is Sacrifice, which summons a giant bone golem. This golem is very powerful if used properly and is critical in your defense against lich players who mass spiders.

### **Building Gazul**

One point into Resurrect so you can raise corpses and have some skeletons to sacrifice for Gazul’s Skeleton Sacrifice ability. Max Skeleton Sacrifice, Max soulless scourge. If you play all mech units or as lich max Fear Aura.

**Fear Aura** is underappreciated. During battles against humanoid enemies, it can cause them to run away after a couple of blows. Coupling this ability with any of the items which provide a bonus to the army's morale and the enemy is surely to be the one to run away first, thereby increasing your own morale. It's a vicious cycle which can effectively allow you to reduce losses against common troops and avoid having to go to the hospital as much when you yourself are using humanoids. This should be the go to ability to increase, unless you plan to fight against Lichs and Mechs soon. Then again, if fighting against those units you won't be able to use **Resurrect** either...

If you want an ability you can use regardless of the type of enemy, Gazul only offers **Soulless Scourge**, though early points into it might prove expensive for the player.

### **Equipping Gazul**

Same as Vega, max his magic stat and get the +1 to skeleton sacrifice item, that’s all. Refer to Avril item setup for an idea of what items to equip.

## Abilities

 Fearsome Aura | Passive
 Skeleton Sacrifice | Free
 Skeleton Mastery | Passive
 Immortal Strength | Passive
 Soulless Scourge | 5 Mana
Elena

Title
 Type

**Elena** is a hero in *Art of Conquest*. Princess of the fallen Kingdom of Silverwing, Elena led her people to safety in Noire where she strives to be a strong and independent leader in the absence of her brother, Avalon.

Elena after her rework of abilities is a powerhouse of a hero, she can retreat units from battle which is amazing for dwarf players or lich players who want to save their spiders or tanks from dying. She also provides a magic damage reduction aura to all allied units which is amazing. Like Avalon and Virion, she also can summon units in this case she summons Calvary to the battlefield, using her Avalon and Virion’s summon in the same battle will probably in most cases guarantee your victory. Elena is my personal favorite unite because of what she is capable of doing and I just love her design as a character alongside Avalon.

### Building Elena

Get 3 points in strategic retreat if you use any siege weapons or mech units like tanks, or even spiders. This ability allows you to minimize losses and this is huge as it can literally save you over 100k gold in one battle. After that max Summon Calvary. Max Calvary specialist next if you are human if not you can opt for ready and Willing.

You want to attempt to keep Elena’s final skill as high level as possible but the last 2 ranks are very expensive so shooting for 2 + her item that gives +1 to that ability is good enough.

### Equipping Elena

Get all of her speciality items such as the +1 to summon +1 to magic resistance +1 to Calvary specialist. The other 3 items should be legendary quality items that provide a lot of Command or use 3/6 Avalon

## Abilities

 Magic Resistance |  | Elena hails from a magical bloodline that empowers her to resist the effects of magic. When she is on the battlefield, the magic damage taken by all allied units is reduced by X%.
Gan

Title
 Type

**Gan** is a hero in *Art of Conquest*. When Silverwing fell, Gan felt the land cry out all the way from Nore. He has taken an interest in Avalon, helping the uprooted prince in mysterious ways.

**Gan** can be bought in the void at the end of the second section, Tundra, for 1000 adamantium.

**Gan** has two , radically different basic styles of play: Summoner and Demolitionist.

* **Summoner Gan** makes use of not only the Treat he himself can summon, but also buffs the summons of other heroes either by extending their duration in combat or increasing the health of magic creatures (this includes the **Undead Titan** summoned by **Gazul**, the **Spiderlings** spawned by **Rose**, **Spiders**, **Scorpions** and of course his own **Treant**). His presence is very welcomed in any army that makes use of any of these units, as he increases their longevity.
* **Demolitionist Gan** on the other hand places most if not all of his points into the Earthquake Spell, making use of it to deal severe damage to the fortifications of enemies, making him fairly useful in routing enemy castles from their cities. This version of Gan is a little too specialized, but the damage he brings makes it the preferred version in the late game.

## Abilities

 Nature's Blessing |  | As a noble and sagacious elder, Gan imparts a powerful blessing to Magical Creatures. When he is on the battlefield all Magical Creatures have their maximum health increased by X%.
Art of Conquest

*This article is a stub. You can help Art of Conquest Wiki by expanding it.*

***Art of Conquest*** is a multiplayer strategy game for iOS and Android. **Art of Conquest** was released for Android and iOS on June 6, 2017.

FEATURES
** CHALLENGE your friends to thrilling real-time duels

* COMMAND hundreds of individual troops on a single - breathtaking field of battle

* SUMMON dozens of mythical heroes, each endowed with powerful abilities

* CHOOSE from five mighty races to raise your army

* BUILD your stronghold and besiege the enemy

* SIX embittered kingdoms strive to survive

* EXPLORE the beautiful, hand-crafted world of Nore** *DEFEAT evil bosses and loot unfathomable rewards*

## System requirements

***Art of Conquest*** requires a device running either:

* Android 4.1 and up
* iOS 8.0 and up
Vallari

Title
 Type

**Vallari** is a hero in *Art of Conquest*. Born with the innate ability to control fire, Vallari was reviled by her parents and sold to a black magician. Having escaped her captor, she now fights to defend the weak and vulnerable.

## Abilities

 Fire Dance |  | Vallari activates Fire Spirit, greatly increasing her movement and casting speed for X seconds.
Topaz Ki Infuser

Topaz Ki Infuser*
Statistics

The **Topaz Ki Infuser** is an accessory. When worn, all ki attacks will have a chance of inflicting the On Fire! debuff upon hitting an enemy.

## Crafting

### Recipe

**Topaz Ki Infuser** | * Stable Ki Crystal (25)
* Scrap Metal (12)
* Topaz (5)

### Used in

Dragon Crystal Infuser | * Amethyst Ki Infuser
* **Topaz Ki Infuser**
* Sapphire Ki Infuser
* Emerald Ki Infuser
* Ruby Ki Infuser
* Diamond Ki Infuser
* Amber Ki Infuser
* Pure Ki Crystal (25)
* Scrap Metal (12)
* Ectoplasm (5)
Rose

Title
 Type

**Rose** is a hero in *Art of Conquest*. Rose grew up in an elven community where her mixed human blood was despised and her surpassing beauty was resented. In her despair, she sacrificed herself to the dark and was reborn as the ghastly Queen of Spiders.

One of two heroes that expend 3 energy when used in battle and are banned from being used in the Abyss. Considering this, you would think she is overpowered, which she kind of is.

Her main focus is overcrowding the field with **Spiderlings** which she not only comes with when she is deployed, but can also periodically summon. These are not overly strong on their own, but are easily expendable and numerable, providing cover for fragile troops as well as cover fire for melee troops. Even in death, **Spiderlings** can be an annoyance to the enemy as they can burst into venom, dealing damage over time to nearby units.

But **Spiderlings** aren’t the only trick up Rose’s sleeve, as she can attack from afar with her ranged attacks, which can be upgraded to deal additional poison damage and slow down enemies. She provides a nice buff to the already powerful **Spider** units of the Lich Race and even has her own spell to make use of her Mana exclusively which can turn the field in the favor of her spiders, quite literally!

Not everything is roses for the old Rose though, as much of her damage will be dampened by the Dwarf’s Mechanical Troops as well as the Lich’s Undead troops. She shines best against Humanoid troops.

## Abilities

**Note: The higher the level of your stronghold, the higher the level of the Spiderlings.**

**Note: Undead, Mech and Building-Type units are inmune to Poison Damage**

**Rose Builds:**

There are two ways to go about her build, the first concentrates on her ability to spawn **Spiderlings** while the other on her ability to buff **Spiders**. The last one being an option only to Lich, as the bonus to the overall power of the **Spiders** can be huge with their large base stats. Otherwise, **Spiderling** is the better specialty.

**Spiderling Build:** There are two main abilities you want to maximize as quickly as possible: **Mother of Spiders** and **Speed Hatching**, though you might want to use a point early on to get **Venom Explosion** at level 1 for massive damage with the sheer number of **Spiderlings** summoned. I’m not sure if **Spiders Mastery** applies to **Spiderlings**, if it does you would pick that next. If not, then **Spiderweb** would be your final choice before you start placing points into **Toxic Touch.**

**Spider Build:** First is maxing out **Spiders Mastery**, with a point into your choice of **Toxic Touch** (if you want Rose to attack herself) or **Mother of Spiders/Speed Hatching** if you want to use summons, though you might want an early **Spiderweb** to provide a buff to any **Spiders** that end up in melee range as well.

Due note that **Command** increases the overall power of the summoned units and the % buff of the passive abilities to specific unit types. As such, regardless of the Build you choose for Rose you’ll want to raise her **Command** as much as possible.
System requirements

*This article is a stub. You can help Danger Gazers Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Danger Gazers*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Windows

### Minimum requirements

* **OS**: Windows 7 and above
* **Processor**: 2 GHz
* **Memory**: 4 GB RAM
* **Graphics**: Intel HD 4600 or equivalent (1 GB VRAM)
* **DirectX**: Version 9.0c
* **Storage**: 500 MB available space
* **Sound Card**: DirectX Compatible Sound Card
* **Additional Notes**: Mouse, Keyboard

### Recommended requirements

* **OS**: Windows 10
* **Processor**: 2 GHz dual-core
* **Memory**: 4 GB RAM
* **Graphics**: GeForce GTX 760 / Radeon 7950 or better.
* **DirectX**: Version 12
* **Storage**: 1 GB available space
* **Sound Card**: DirectX Compatible Sound Card
* **Additional Notes**: Mouse, Keyboard

## SteamOS + Linux

### Minimum requirements

* **OS**: Steam OS 2.0 / Ubuntu 14.04 LTS (64-bit)
* **Processor**: 2 GHz
* **Memory**: 4 GB RAM
* **Graphics**: Intel HD 4600 or equivalent (1 GB VRAM)
* **Storage**: 500 MB available space

### Recommended requirements

* **OS**: Steam OS 2.0 / Ubuntu 14-18 LTS (64-bit)
* **Processor**: 2 GHz dual-core
* **Memory**: 4 GB RAM
* **Graphics**: GeForce GTX 760 / Radeon 7950 or better.
* **Storage**: 1 GB available space

## See also

* How to play guide for Danger Gazers
* Release date
Guild of Dungeoneering Wiki/Section 2

Special Game Features
* Restore your guild to its former glory as Dungeon Master by taking control of your fledgling group of heroes and leading them to victory! (after admitting to a few defeats of course)
* Entice, coax and bribe your heroes to clear the dungeons you build by strategically placing rooms, monsters and Loot from the cards you are dealt
* Get to know each of your hero’s personality and traits, upgrade your existing heroes, and add new heroes while you try out new strategies to keep from sending them to their doom!
* Manage your guild well and spend your hard earned Glory wisely to level up and unlock more rooms and equipment. Improving your guild means you’ll have a better chance at beating the harder dungeons as you progress and take down the ultimate dungeon overlord.

Guild Of Dungeoneering!

* **Characters**
	+ Heroes
	+ Classes
	+ Guilds

* **Cards**
	+ Loot
	+ Abilities
	+ Weapons
	+ Armor
	+ Headwear
	+ Objects

* **Game Basics**
	+ Getting Started
	+ Tactical Strategies
	+ General Tips
* **Misc**
	+ Building
	+ Crafting
* **The World**
	+ Quests
	+ Dungeons
	+ Rooms
	+ Monsters
	+ Blessings
Virion

Title
 Type

**Virion** is a hero in *Art of Conquest*. Virion was Captain of the Royal Guard before the fall of Silverwing. He accompanied Princess Elena to Nore, protecting his people with the righteous power of the light.

Virion used to be a summon bot solely due to his ability to provide a multiple legions of footmen anywhere on the battlefield. Due to recent changes this is no longer the case, he is now a humanoid support. his ability to reduce damage to his allies when having moral boosts allow your army to steam role victories. Due to his Light's Safeguard and Lionheart Blade abilities, he is also very tanky in the late game if you choose to build him that way.

### **Building Virion**

Get one point into Light’s Safeguard. One point in Lionheart Blade. Max crusader shield, Max Swordsmen mastery (if human) otherwise Crusaders shield. If you are playing human and plan on using Gold Swordsmen get 1 or 2 points into Crusader Resurrection.

### **Equipping Virion**

Build Virion similar to Rufio as he likes to run in and get himself killed. Refer to Rufio’s item setup for a general idea.

## Abilities

 Summon Swordsmen | 3 Mana
 Lionheart Blade | Passive
 Swordsmen Mastery | Passive
 Crusader Shield | Passive
 Crusader Resurrection | 4 Mana
Lich's range units

Lich's range units consist of Acolytes, Occultists, and Warlocks. They have very high damage output but have very short ranged compared to other ranged units such as the archer, unless on the garrison wall, where they have (as any unit on the wall) unlimited range.
Their high damage and the fact that they are easy to replace (they share most of the lich's melee units properties on the subject) means they are a good choice to attack walls, specially if their Undead trait is taken into consideration (Undead units excel at plundering resources when attacking city walls).
They can be buffed by Gazul’s passives and other heroes have abilities/passives that synergies with them.

## Traits

 Light Armor
 Vengeful Spirit
 Gloomy Burial

## Upgrades

**The ability of upgrading Acolytes, Occultists, and Warlocks is unlocked at academy level 1**
Grimms

Title
 Type

 "You Dare Challenge a Vanguard!!!"

**Grimms** is a  hero in *Art of Conquest*. Unbeknownst to Grimms at the time, he was once travel companions with the crown prince in hiding. He only discovered the truth the moment he was named General.

Grimms is a support hero that buffs dwarf units and siege weapons of all the races, most players just use him as a way to get ahead in a battle by stacking might on him and hoping he hits a good target with suppression fire. Grimms is great but not amazing like the heroes above.

### Building Grimms

You max out suppression fire regardless of what you are doing. One point in Smoke bomb for defending a legion by giving it high evade. The rest goes into siege mastery just so your siege weapons deal more damage, that’s it Grimms is simple. If you use Tanks go in tank mastery over siege mastery.

### Equipping Grimms

Focus mostly on might and command as a secondary if you can spare it, as the evade chance scales off command and that can really make the difference between survival and death.

Weapon: Legendary Broad Sword (+7 might)

Banner: Underworld Banner (+4 command +2 stamina)

Helm: Sanguine Helm (+2 command +2 stamina)

Armor: Royal Armor (+4 stamina +1 suppression fire)

Relic 1: Sanguine Horn (+3 might +1 stamina)

Relic 2: Sanguine Essence (+1 might + 3 command)

## Abilities

 Reload Ammunition | 1 energy | Costs 1 Energy. Grimms replenishes the ammo of all allied Ammo Users on the battlefield by **30 / 40 / X / X / X / X / X / X / X**.%.