Fanny

**Fanny Campbell** is one of the main 8 characters in *Road 96.* She is a police officer that is often in stark contrast with the other cops that appear in the player's journey, as she is more compassionate and willing to disobey orders if she feels it's the right thing to do. She is also the adoptive mother of Alex and is in love with John.

Fanny will grant you the **Government Pass** ability.

## Appearance

Fanny wears a police uniform which consists of a a light blue shirt adorned with her police badge and name, and dark blue pants. She has black hair in a bun and her eyes and skin are brown.

## Personality

Fanny is a person that is professional in her work. In contrary of her colleagues, she cannot be bribed and will only be suspicious of your character if you give her a reason to be. In her encounters, it is apparent that she is torn between loyalty to her government or helping the teens she comes across, where she gets emotional because they remind her of her son. While she is aware of the violence and corruption of Petria's government and in the police, she doesn't stop doing her job, posing some questions on her morality.
She feels guilty that Alex left home because she hid the truth about his parents, and is harsh with people most of the time to keep them at bay.

## Role

### *Road 96: Mile 0*

Fanny is seen patrolling in White Sands and investigating the workers when Kaito was interrogated. She asks hims if he needs water before being mocked by her colleagues, and releases him after his parents paid the cops.

She is also heard through Kaito's radio when he searches for a signal: She is the officer that answers when Sonya and the Minister of Oil call the police on each other.

### *Road 96*

Officer Campbell does her job keeping Petria's roads safe. In her police car, she keeps photos of her adoptive son and often talks about him. She wishes he goes back home for safety.

During the game, she is looking for the Black Brigade's radio transmitter that is transported by John. She flirts with him unknowingly through her CB where they call each other "Papa and Mama Bear". Their relationship comes to a point where they set up a date, but John never shows, making the woman doubt of his love for her.

When she asks the player for help, they can either help her discover the suspect's face or not. This will affect her actions during Election Day; if she recognizes him as the suspect she is after, she will shoot him.

If she doesn't discover John's identity, both John, Fanny and Alex will escape Petria and live together as a family, depending if you choose to escape or not.

## Encounters

### Infinity

You come across Fanny while walking along the road, and she seems to be having tire trouble with her police cruiser as you walk up to her. Whether you initiate conversation or stay silent, she will notice you, and ask what you're doing out here. If you're honest with her, she will arrest you, but regardless of if she does or doesn't you will have to fix her tire. She'll end up not arresting you afterwards if you picked that dialogue option earlier.

She'll thank you, and then walk under a tree due to the sudden rain. Under the tree she will begin telling you about the trouble she's been having with Alex. Because she neglected to tell Alex who his parents were up until very recently, Alex decided to run off to find out more about them. She tells the teen how she was one of the cops present in the election of '86 to protect Tyrak, and once the explosion had gone off she saw Alex in the rubble and decided to take him in. Fanny believes Alex's parents are dead due to no one looking for him, and she deeply regrets not telling him sooner. After the conversation is finished, she'll ask the teen to go back home to their parents, but your character can only continue going forward as their parents most likely wish for.

### Stress

After getting on the bus, your attention is immediately drawn to Fanny, who is failing to get a hold of an anyone on her radio, and a teen in front of you. She's arresting the teen, and the teen is begging her not to take him to the pits. After getting to ask Fanny a question, the teen will ask you for help, and whether or not you accept you'll have to ask Fanny about the arrest or where she's taking him. The woman in the front will then turn around to say, "You don't really believe that do you?" This will begin the part of the sequence that displays a tension meter at the top with the goal being to avoid maxing out the tension. The only way to max out the stress meter is to consistently put pressure on Fanny as both of the adults in the front will do the same. If you either pressure her just enough or completely take her side, she will let the kid go. If not, she will request assistance in transferring a prisoner, and shoot the roof of the bus with the gun she pulled out when the man sleeping next to wakes up and tries to grab her face in a daze.

Regardless of the outcome, Fanny will leave the bus and nothing more will be said with the option to either remain on the bus for a little longer or to walk instead.

### Police Academy

The player is driving a stolen car. In the glove compartment, they find the owner's registration. After clicking "drive fast," they are pulled over by Fanny.

After being pulled over, Fanny orders the player to show her their license and registration. The player can take a moment to talk with her about one of the ongoing topics going on in Petria. After this exchange, she again demands to see their license and registration. The player can show them the registration found in the glove compartment or not. If they choose the former, Fanny will doubt the validity of the player's claims, if they choose the latter, Fanny will inform the player that they're in trouble for driving without a license. Regardless of choice, Fanny will step away to contact dispatch. At that moment, a car speeds by and performs a drive-by shooting, missing Fanny, but blowing out two of her tires.

At this moment, Fanny will get into the player's passenger seat and order the player to chase after the car. This leads to a mini-game where the player must swerve to avoid traffic to keep a life bar from running out. Should the bar run out, the player's car will crash out. But if the player successfully catches up to the car, they'll end up ramming into the back of it and cause it to flip over above them.

After this encounter, Fanny will regret her choice to involve the player in a moment of anger. The player can attempt to pry Fanny for information and learn that they were chasing a Black Brigade car. After this encounter, Fanny will demand the player leave immediately. After she leaves and the car starts moving again, the player will see a card left behind on the passenger seat and pick it up. This is the Government Pass that unlocks the eponymous ability.

The low fuel alarm beeps and the player then clicks on drive to next location to end the encounter.

## Quotes

*"You don't know how dangerous the road can be. Believe me."*

*"I...I guess I deserve all of this. I kept the truth from my baby."*

*"Take care of yourself, okay? The roads can be mean."*

*"It's just like any other profession. You got your good apples and you got your bad ones."*

*"I...I hope you find what you're looking for."*

## Trivia

* Several background characters share her voice actress.