The Industrial Outskirts

### Possible Encounters

Lesser Husks, Unraveled Husks, Rokari Knights, Rokari Spellweavers, Rokari Captains, Empowered Knights, Empowered Spellweavers, Empowered Captains

The Industrial Outskirts is the third and final tier of the Shattered Woods campaign.

Just outside of the city limits, the Industrial District is home to one of the largest Aether Power Generators in all of  Rokar. When  The Calamity struck, however, it became a prime target for the Aether Horrors to corrupt and use for their own inscrutable goals.

## Description

### **Introduction**

This place is the third Tier, where you land after beating the Rokari Honor Guards at the end of The Gateway To The City.

It has a red-orange colorscheme, and shows more Rokari architecture than the first two tiers.

The soundtrack changes to the track Unrelenting Fury when crossing the Aether Bloom blocking the path at the end of the second Boss.

### **Composition**

This Tier is the hardest of the Shattered Woods Campaign. It contains all the enemies of this campaign.

This Tier is kind of the sum of all the previous techniques you saw before, but this time there's a *lot* more enemies in each level, and each enemy is placed in order to make you plan each of your moves.

This Tier has a lot more Aether Blooming than the other Tiers, illuminating the area. It also has the first low-level obstacle that blocks enemies, but let fireballs pass through.

Finally, this is the first time Empowered Spellweavers and Empowered Captains are introduced, and almost at the same time.

### **Levels**

* View of the Cliff.
* Inside a little cavern in the wall.
1/3 | In general, Levels from Tier 3 are a bit larger, except from a very select few of them. This level is one of them, as there is ***very*** little room to move because of the high wall on the left and the cliff on the right.
 * Spawn View of the Level.
* After several steps forward...
1/2 | This level is a straight line, with a lot of obstacles on the way. There is a *huge* gate above the end of the level.
 * Spawn View of the Level.
* The Huge Rokari gate above the path.
* Easter Egg towards the end.
1/3 | This level is really straightforward, and all enemies are visible. You have to pass under a huge gate in order to move forward, so try to pay attention to get more information about the Rokari Culture. Also, at the end of the level is a little Easter Egg, try to find it!
 * Spawn View of the Level.
* View of the low-level obstacle.
* Easter Egg.
1/3 | This level has one of the few low-level obstacle, letting fireballs pass but not yourself or the enemies. Look for an Easter-Egg in this level!
 * Spawn View of the Level.
* After taking a few steps...
* After rotating around the huge rock.
* End View of the Level.
1/4 | This level is really hard to master, as there are a lot of high obstacles and difficult enemies in there.

## Trivia

* This Tier is the first to have Easter Eggs scattered around the levels, apart from the Easter Egg inside the Second Boss Fight.

## Gallery

View of the path you (probably) took to get to the level.View of the huge gate above the end of the level.Easter-EggWild Aether BloomingAnother view of a Huge Gate.Another Easter-Egg.Rokari ArchitectureAnother example of Rokari ArchitectureProbable Symbiose between some Aether and a tree.