Beetle

The Beetle is one of the third potential forms of the Alien, after it's second evolution. It is capable of laying eggs, fighting in the vents, evolving into another form and continuing the infestation.

## Abilities

**Infestation:** Infests the target with an adaptive parasite. Target will become an Alien Spawn after 75 seconds if not removed. Parasitic Infestation is visible to all players. Can be removed through the use of an Auto-Doc. The infested target has 10% reduced movement speed, has -2 armor, has reduced vision, cannot use chat and takes a small amount of damage over time.
Infestation can be used on Life Modules located on levels 1-6. Infesting these structures will cause a viral alien infestation to spread throughout the ship, spawning minions and creep. Humans can remove this infestation through the use of an Auto-Doc.

**Lay Alien Egg:** Spawns a single Alien Egg that allows for additional Evolution Points to be gained. Each Alien Egg increases your Evo Points by +2 every 22 secs. When an Alien Egg is killed you will lose 10 Evolution Points. The Alien Parasite can rapidly change its form, each Alien Egg is psionically linked to the Alien Host, as the Alien Host uses a portion of its power to condense its genetic being inside a singular egg, thus ensuring the survival of the Parasite.

Alien Tentacle: After 0.5 seconds, strike at target with a disgusting tentacle, dealing 42 damage to enemies in a line. Hitting a player with Alien Tentacle sets its cooldown to 2.5 seconds, and causes the Alien to dash a short distance upon moving. The tip of the tentacle deals double damage.
The Alien's adaptive DNA allows for the rapid formation of a variety of biological structures. It appears quite fond of the ability to form a tentacle-like appendage at will, to strike at enemies.

Armored Frenzy: Attack speed increased by 25%, move speed increased by 20%, life and shield armor increased by 5 for 10 seconds. Regenerate 3% of your maximum shields every second.

Devouring Chomp: After 0.625 seconds, deal 70 damage to nearby enemies in front of the Alien.
Hitting a player with Devouring Chomp will have the following effects:

* Restore 5% of max HP Instantly, with an additional 15% over 5 secs
* +10 Evo Points Per player Hit
* Increases maximum health of all forms by 5 Per player Hit
* Increase Damage of Chomp by 1 Per player Hit
* The DNA of the last player hit by Chomp will be used to replicate the next changeling.

The Alien possesses the unique affinity for the rapid assimilation of new forms of DNA, and unfortunately for us, it's appetite is insatiable.

Acidic Slime: Sends out an acidic slime that eats away at targets, reducing their armor by 5, movement speed by 10% and life regeneration by 4.5 for 12 seconds. The negative life regeneration causes targets to take damage over time.

File:Inescapable Grasp.png
Inescapable Grasp: While burrowed, activate to pull in targets in an area, dealing 75 damage.

## Passives

**Rapid Regeneration:** The Beetle regenerates life and armor very quickly while burrowed.

**Alien Sensation** Sense the location of any player as a ping on the minimap every 10 sec. - Humans will display as Green - Psions with a negatively charged alignment will display as Red- Psions with a positively charged alignment will display as Blue- Androids will display as Yellow- Alien Host will display as Light Purple- Alien Spawns will display as Purple

## Evolutions

**Alien Evolution - Xenodon** - Focus evolutionary patterns into volatile proteins, gaining control over flaming acid; culminating in the Flame Beetle Alien. Cannot disguise itself in a Human form. Cannot create any more spawns. One Evolutionary pathway. Costs 1500 evolution points

**Alien Evolution - Xenodon** - Focus evolutionary patterns into supercharged proteins, bulking up to a huge size and gaining intense muscularity; culminating in the Xenodon Alien. Cannot disguise itself in a Human form. Cannot create any more spawns. One Evolutionary pathway. Costs 1400 evolution points