Bedrock Edition 1.12.0/Development versions

This is a list of Bedrock Edition 1.12.0 development versions.

## beta 1.12.0.2

**Beta 1.12.0.2** is the first beta version for Bedrock Edition 1.12.0, released on April 17, 2019, which adds new particles, reintroduces the camera, and includes many changes relating to add-ons and map-making.

### Additions

#### Items

Camera
* Has been re-added.
	+ Can only be obtained with the `/give` command.
	+ Has no functionality.

#### Command format

Commands
* Added several new commands related to add-ons and map-making.[*more information needed*]

Gamerules
* Added `spawnradius` gamerule.
	+ Allows players to specify a radius circle for players to spawn in.
* Added `sendcommandblockfeedback`, `maxcommandchainlength` and `commandblockoutput` gamerules.
	+ Are related to delay option for commands.

Namespaces
* Added `minecraft:` prefix for `/give` to separate vanilla items and add-on items.

Options
* Added a new "Respawn Radius" option in the game settings.

`/particle`
* Added new particles:
	+ `minecraft:dragon_death_explosion_emitter`
	+ `minecraft:underwater_torch_particle`
	+ `minecraft:dragon_destroy_block`
	+ `minecraft:dragon_dying_explosion`
	+ `minecraft:enchanting_table_particle`
	+ `minecraft:falling_dust_concrete_powder_particle`
	+ `minecraft:falling_dust_scaffolding_particle`
	+ `minecraft:falling_dust_gravel_particle`
	+ `minecraft:falling_dust_red_sand_particle`
	+ `minecraft:falling_dust_sand_particle`
	+ `minecraft:falling_dust_top_snow_particle`
	+ `minecraft:huge_explosion_lab_misc_emitter`
	+ `minecraft:ice_evaporation_emitter`
	+ `minecraft:knockback_roar_particle`
	+ `minecraft:lab_table_heatblock_dust_particle`
	+ `minecraft:lab_table_misc_mystical_particle`
	+ `minecraft:mob_block_spawn_emitter`
	+ `minecraft:note_particle`
	+ `minecraft:obsidian_glow_dust_particle`
	+ `minecraft:phantom_trail_particle`
	+ `minecraft:stunned_emitter`

#### General

Dedicated servers
* Enabled content logging on Bedrock Dedicated Servers.

Item IDs
* Item instance IDs can now be synchronized between clients and servers.

### Changes

#### Blocks

Barrels
* Now have their own section in the Creative inventory, instead of under the chests category. (MCPE-43946)

Cartography tables and lecterns
* Adjusted and added UI tooltips for both blocks.

Command blocks
* Added auto complete to command blocks.
* Added a delay option to command blocks.
	+ A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.

Seagrass
* Updated the texture brightness of seagrass to match *Java Edition*. (MCPE-34795)

Structure blocks
* Now have an outline when placed.

#### Mobs

Illager captains
* Converting a normal pillager to a captain with the tag command now displays the banner correctly.
* Illager captains now drop banners correctly even if the world is reloaded.
* The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.

Villagers
* Villager trading UI no longer opens and closes if the player is standing too far away.
* Clerics can now correctly pathfind to their job sites.
* Villagers that are actively trading with players no longer run and hide if the raid bell rings.
* Added a sound to indicate when a villager does not want to trade, such as during a raid.
* Cured villagers now keep the jobs they had before becoming a zombie. (MCPE-42348)

Wandering traders and zombie villagers
* Added new sounds.

NPC
* Dialog and changeable skins have now been removed from NPCs.

#### General

Add-ons
* Mob events can now be enabled and disabled in world templates.
* Animations and particles can be added without being linked to entities.
* Inventory, armor, and hand containers can be adapted through scripting.
* Sound effects can now be triggered by animation events.
* Added new `executeCommand` to the Scripting API.
* Added Scripting events for interaction with items, for example:
	+ Item picked up
	+ Item dropped
	+ Carried item changed
* Added One-shot animation support, allowing the ability to execute a single animation on an entity.
* Particle emitters can now trigger scripting events.
* Updated documentation of actor events, to document client-side usage of actor events in resource packs.
* "Add block" components now use JSON schemas.
* Added a screen to view content log errors.
	+ The log screen can be opened using `Ctrl`+`H`, or by going to Settings and then Profile.
* Added code to allow static validation scripts to be run locally.
* Custom blocks can now be added through Scripting.
	+ This is currently still a "work in progress" feature, and more functionality will be added in future updates.
* Custom blocks can currently only be added through additional JSON scripting.
	+ Custom blocks can only be placed with slash commands.
* Added new data-driven particles:
	+ Llama Spit
	+ Large Explosions
	+ Colored Flames
	+ Redstone Dust
	+ Falling Dust
	+ Lava
	+ Enchanting Table
	+ Conduit
* Added new data-driven animations:
	+ Wolves
	+ Fang Attack
	+ Arrows
	+ Shulker Bullets
	+ Bows
	+ Water
* Updated documentation to include a breaking changes section.
* Basic item related events have been exposed to the scripting API. This includes:
	+ `actor_acquired_item`
	+ `actor_carried_item_changed`
	+ `actor_dropped_item`
	+ `actor_use_item`
	+ `actor_equipped_armor`
* Basic inventory events have been exposed to the scripting API. This includes:
	+ `inventory_container`
	+ `armor_container`
	+ `hand_container`
	+ `hotbar_container`
* New block events and two new APIs have been included to query for blocks. This includes:
	+ APIs
	+ `getBlock(Ticking Area, x, y, z)`
	+ `getBlock(Ticking Area, PositionObject)`
	+ `getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)`
	+ `getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)`
	+ Events:
		- `block_destruction_started`
		- `block_destruction_stopped`
		- `piston_moved_block`
		- `player_destroyed_block`
		- `player_placed_block`
		- `executeCommand API`
	+ Allows the scripting API to get the result of a slash command.
* Event data API:
	+ Allows creators to create event data, register and pass it to the event function.
* Updated demo pack.
* Biome generation is now customizable via behavior packs.

Music
* Now plays when the keyboard shows up on the screen.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when switching players on Xbox.
* Fixed a crash that could occur when launching the game on some Windows 10 devices.
* Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
* Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
* Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
* Fixed a crash that could sometimes occur when exiting the game.

Performance
* Improved chunk loading performance in multiplayer.
* Further improvements to performance when using selectors with commands.
* Cached resource packs no longer cause lag on Nintendo Switch. (MCPE-36976)

General
* Player permissions now apply correctly when more than one operator tries to adjust them.
* Arrows that are shot into blocks keep their position when reloading the world.
* Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. (MCPE-39595)
* Marketplace resource packs are now immediately applied after downloading in the world edit menu. (MCPE-33121)
* The 'Always Day' toggle now correctly animates and shows the correct setting. (MCPE-43304)
* Flowing water is no longer left behind after flowing over string. (MCPE-36343)
* After the fishing\_hook is killed by command the player can now cast the hook again without having to right click twice.
* The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch.
* Removed an unnecessary Xbox Live sign-in notification.

Gameplay
* Marketplace offers page can now show more than 25 items.
* Items that are split between slots in the villager trade window still count as a total trade amount.
* Blocks can once again be placed on unlit redstone ore. (MCPE-44305)
* World settings now sync correctly between different Xbox devices.
* Only players who fought in a raid see and receive the Hero effect in realms now.
* Bells now ring when hit with splash and lingering potions.
* Mob spawners now only spawn mobs if the light level is below 7. (MCPE-42427)
* Cocoa beans now break and drop when pushed by pistons. (MCPE-41868)
* Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (MCPE-43176, MCPE-43177, MCPE-19699)
* Efficiency pickaxes now break packed ice at a faster rate. (MCPE-23648)
* Players that are being healed can still be knocked back by TNT.
* Villagers now keep their job when cured. (MCPE-42348)
* The grindstone now correctly combines and repairs two damaged items.
* The player can now interact with blocks with a charged crossbow on touch devices.
* Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.

World generation
* Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate.
* Tweaked the number of job sites in villages.

Mobs
* Vindicators can now path correctly over carpet during raids.
* The wither no longer plays its spawning animation when reloading a world. (MCPE-32415)
* Mobs no longer path-find over brewing stands.
* Mobs now spawn on double slabs. (MCPE-30765)
* Mobs no longer get stuck when pathfinding on ladders. (MCPE-43034)
* Evokers no longer move too fast in "move to village" goal.

Blocks
* Scaffolding can no longer be placed on conduit blocks, matching *Java Edition*.
* The bell now swings towards a player when it is hit, matching *Java Edition*. (MCPE-42469)

Items
* Dropped items no longer prevent minecarts from being placed on rails.
* Empty glass bottles now stack correctly when removed from brewing stands. (MCPE-42175)
* Shields no longer appear too bright in item frames. (MCPE-41222)

Graphical
* Fixed a z-fighting texture issue on some villager skins.
* Corrected the position of leads on wolves.
* Noteblock particles now correctly correspond to the notes played.
* Fixed missing zombie villager skin.
* Farmland now has the correct side and bottom texture. (MCPE-42746)
* Fixed door and trapdoor texture issues. (MCPE-43173)
* Dyed leather horse armor color no longer affects other horse armor. (MCPE-43230)

User interface
* Adjusted cartography table UI to fit Android screens when using Classic UI.

Add-ons and script engine
* Fixed a scripting bug that could cause the player to float.
* Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. (MCPE-38205)
* `ScriptAttackComponent` and `ScriptCollisionBoxComponent` now correctly retrieve updated data.
* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
* Added a new constructor parameter to the `ServerCommandOrigin` so that the function manager can create an instance with upgraded permissions.

## beta 1.12.0.3

**Beta 1.12.0.3** is the second beta version released for Bedrock Edition 1.12.0, released on May 1, 2019, which changes splash texts and fixes bugs.

### Additions

#### General

Splashes
* Added new splash texts:
	+ "All blocks covered!"
	+ "feedback.minecraft.net"
	+ "It came from space."
	+ "Rainbow turtle?"
	+ "Something funny!"
	+ "I need more context."
	+ "Ahhhhhh!"
	+ "Don't worry, be happy!"
	+ "Water bottle!"
	+ "What's the question?"
	+ "Plant a tree!"
	+ "Go to the dentist!"
	+ "What do you expect?"
	+ "Look mum, I'm in a splash!"

### Changes

#### Blocks

Bamboo
* Updated the texture brightness slightly, to match *Java Edition*. (MCPE-42635)

#### General

Add-ons
* The behavior pack template once again contains the 'spawn\_rules' folder.
* Recipe and item JSON files have been added to the behavior pack template.

Menu screen
* The "Store" button has been renamed to "Marketplace".

Splashes
* Removed splashes referencing Notch:
	+ "Made by Notch!"
	+ "The Work of Notch!"
	+ "110813!"

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could sometimes occur when loading certain marketplace worlds.

Performance
* Improved performance around villages and villager job sites.
* Fixed a memory leak that occurred with the script engine.

General
* Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.

Gameplay
* Player models no longer have flipped arms and legs. (MCPE-44718)
* The "Haggler" achievement once again unlocks when requirements are met.
* Villager trading now properly takes away items from the second slot, when applicable.
* Shields and tridents are no longer invisible when held. (MCPE-44647)
* Players no longer see through the world when clipping into blocks after leaving a boat. (MCPE-42593)

Mobs
* Tamed tuxedo cats now use the proper texture. (MCPE-43527)
* Stray cats can no longer claim beds in villages for worlds converted from version 1.10. (MCPE-44299)
* Villagers now always spawn as V1 when using template worlds, including Marketplace worlds.
* Witches no longer jump when attacking.
* Fixed some geometry animation issues for various skin packs.
* The ghast spinning model in monster spawners is now the correct size.
* Improved pathing for variable-sized mobs.
* Zombies and vindicators now break doors down faster.
* Fixed wandering trader podzol and coral trades.
* Fletchers now trade 16 arrows instead of 5.
* Changed the cost of butcher's cooked rabbit trade.
* Leatherworker's saddle trade is lowered from 10 to 6 emeralds.

Blocks
* Flowing lava once again turns into cobblestone when hit by water. (MCPE-43990)
* Frosted ice blocks can now be broken. (MCPE-41256)
* Slabs and other non-solid blocks once again prevent grass from growing on dirt. (MCPE-42975)
* Logs can once again be turned into stripped logs with axes. (MCPE-44680)
* Rails at a T-junction once again change directions when powered by redstone. (MCPE-44735)
* Fixed smokers not having the correct texture underneath. (MCPE-43944)
* Armor stands can once again hold armor stand items.

Items
* Correct colors of wool are now displayed as a material required to create colored banners in the recipe book.
* Fixed several items not losing durability when used.

Graphical
* The player's arm is no longer displaced in first-person view after eating food. (MCPE-40135)
* Composter growth particles now appear in the correct location.
* Fixed animated textures for flowing lava and water on several texture packs.
* Fixed gray textures that sometimes appeared on doors and trapdoors.

User interface
* Attempting to combine stacks of the same item no longer swaps them instead on touch controls.
* Items are no longer lost when swapping to and from the off-hand slot on touch controls. (MCPE-44706)
* The How to Play button on the cartography table now directs to the proper screen.
* Sweet berries no longer disappear on the hotbar when they are highlighted.
* Killing a wandering trader's llama can no longer show their inventory screen.

Commands
* Removed "tile" prefix in the `/give` command. (MCPE-44667)
* Blocks and entities that aren't available in the Creative inventory no longer require the `minecraft` namespace when used as parameters in slash commands.
* Commands can now be auto-completed on command blocks without leading with a /. (MCPE-44679)

Add-ons and script engine
* `minecraft:entity_use_item` documentation now generates correctly.
* Corrected block event descriptions.
* Custom entities now correctly re-evaluate current target validity.
* '`getBlocks`' now returns a 3D array of block objects.
* Fixed incorrect component name for entities with the new '`water_movement`' component.
* `getBlock` and `getBlocks` now correctly handle getting a block when given an actor position (or any non-integer position).

## beta 1.12.0.4

**Beta 1.12.0.4** is the third beta version for Bedrock Edition 1.12.0, released on May 8, 2019, which fixes bugs and updates the main menu panorama.

### Changes

#### General

Add-ons
* Signs no longer break after being cloned to an area without support.
* Added API documentation for the log function.

Menu screen
* Updated the panorama from Update Aquatic to Village & Pillage.

#### Gameplay

Sounds
* Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.

### Fixes

Crashes
* Fixed a crash that could occur on dedicated servers.
* Fixed a crash that could occur when trying to create a new template world.
* Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game.
* Fixed a crash that could sometimes occur while navigating various UI screens.

General
* Frosted ice that is waiting to melt no longer causes excessive lag. (MCPE-39698)
* Comparators that are powered when loaded, turned off, and then on again in one tick now correctly stop outputting power when it is off for the one tick.
* Fixed an issue with an incorrect spawn point after respawning on the Mario Mash-up pack.
* Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe on the toolsmith.
* Resource packs are now applied correctly after downloading through the world or global settings.
* Fixed an issue with player skins not loading correctly between devices.
* Dates appear again next to player earned achievements in the achievements menu.
* The "Zombie Doctor" achievement now unlocks when the player cures a zombie villager.

Gameplay
* Players no longer clip through walls when transitioning from swimming to standing up in water.
* Players now receive damage when trapped in fallen sand/gravel. (MCPE-45704)
* Combining two heavily damaged tools in the crafting table now creates a tool with the correct durability.

Mobs
* Iron golems no longer run to the world center after its village is destroyed. (MCPE-45509)
* Spiders can correctly path-find over obstacles again.
* Tweaked polar bear head position animation.

Graphical
* Tinted spawn eggs are now properly scaled in item frames.
* Red sandstone stairs now have correct textures on all sides. (MCPE-20677)
* Updated the glass texture for locked maps in the cartography table UI. (MCPE-43314)

User interface
* Going back to the Play screen (or Settings screen) now properly selects the previously selected tab when text to speech is enabled.
* Fixed an issue on Xbox that could prevent the menus from being navigated after signing in to a Microsoft account.
* The book icon in the enchantment table UI is no longer overlapping the runic inscription (Pocket UI).
* The "Wheel Turning" button is now only shown once in the Minecraft VR settings.

Commands
* Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason.

## beta 1.12.0.6

**Beta 1.12.0.6** is the fourth beta version for Bedrock Edition 1.12.0, released on May 22, 2019, which fixes bugs.

### Changes

#### General

Add-ons
* Removed the "byte order mark" at the beginning of function files if it exists.
* Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third.

### Fixes

Crashes
* Fixed a crash that could occur when the game was checking for previously downloaded content.
* Fixed a crash that could sometimes occur when exiting the game on Windows 10.
* Fixed a crash that could occur when loading the game.
* Fixed a crash that could occur when throwing an egg or snowball. (MCPE-40435)
* Fixed a crash that could occur when flaming arrow entities were being loaded in.
* Fixed a global resources crash on Android.
* Fixed a crash that could occur when trading with a villager.

Performance
* Made further improvements to performance around new villages.
* Reduced the amount of memory required to load textures.
* Fixed a bug that would cause a performance drop when mobs produced splashing particles when entering water.
* Improved block occlusion performance.
* Improved performance related to chunk loading.

General
* Custom skins are now applied correctly without needing to restart the game to see them. (MCPE-37926)
* Made item names more consistent by removing 'tile' from the beginning of some of them.
* The "Invite to Game" button is no longer enabled on third-party servers.
* Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in.
* Custom skins no longer keep revert to an earlier cross-platform skin after reloading the game. (MCPE-45476)

Gameplay
* The "Iron Belly" achievement can be unlocked once again. (MCPE-46260)
* Acacia planks can be crafted correctly once again. (MCPE-44398)
* Village job site blocks now have consistent sound volume levels when used by players.
* Players now consistently receive items when completing a trade with a villager and using a controller.
* The player paper doll model now moves correctly when the player is gliding with elytra. (MCPE-44731)
* Using pick-block on sweet berry bushes now gives the player the correct item. (MCPE-41877)
* Fireworks now correctly boost elytra flight if provided through `/give` or `/setitem`.
* Bone meal is now consumed correctly when used on grass.
* Paintings can now be crafted from dyed wool.
* Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager.
* Players can no longer lose or duplicate banner patterns when switching them in a loom with a full inventory.
* Cactus blocks of different growth stages can be smelted into green dye again. (MCPE-42497)
* Fixed an issue with missing button icons in the How to Play section on Switch.
* Pressing controller Y on the cartography output slot now only crafts the correct amount.
* Re-established a fix to keep legacy trades working the way they used to.
* Llamas now drop their leads if their wandering trader is killed. (MCPE-44704)

Mobs
* Cats and villagers now have the correct head position when sitting and sleeping. (MCPE-44648)
* Tamed cats no longer slide around while sitting. (MCPE-44491)
* Armor stands now render off-hand items correctly.
* Villagers without professions now follow regular schedules.
* Parrot legs are now aligned correctly when flying.
* Fixed creeper model in some Marketplace maps.

Graphical
* Updated illager captain banner texture.
* Fire particles no longer display on empty mob spawner blocks.
* Tweaked arrow rendering timing to improve VR experience.
* Fixed a small error in the bell texture UV.

Commands
* Killing a rideable entity no longer respawns its rider when killed in the same tick.
* The `/testforblock` command now works reliably with items renamed in the language files.

Add-ons and scripting engine
* Custom underwater mobs can now spawn naturally.

## beta 1.12.0.9

**Beta 1.12.0.9** is the fifth beta version for Bedrock Edition 1.12.0, released on June 3, 2019, which adds rarity tooltips and fixes bugs.

### Changes

#### General

Add-ons
* Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
* Included a fix to allow for JSON content that refers to blocks with "tile." at the front of it to be looked up successfully.

Rarity
* Golden apples and enchanted golden apples now have rarity tooltips.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur on Nintendo Switch when the game was saving or loading. (MCPE-45862)
* Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in content.
* Fixed a crash that could occur when signing in to Xbox Live.
* Fixed a crash that could occur when breaking a bell. (MCPE-46636)
* Fixed an issue that could cause the game to freeze or stop responding. (MCPE-46654)
* Fixed a crash that could sometimes occur when changing skins.
* Fixed a crash that could occur when loading in a roaming skin.
* Fixed a crash that could occur on Switch.

Performance
* Made further performance improvements when opening inventory screens. (MCPE-27167)
* Made some further performance improvements around villages and job sites.
* Several other performance improvements, included some related to mob AI pathfinding.

General
* The Marketplace search screen now displays the proper pack icons.
* Fixed Marketplace sale items not showing the discount percentage.
* Marketplace sale items no longer change size when hovered over.
* The "New" tag is now properly removed from a Marketplace collection once it has been viewed.
* Replaced some missing Marketplace screenshots.
* Made improvements to the patch notes to make sure the correct ones show up after an update.
* Fixed an issue with skins not loading in correctly after restarting the game.
* Several fixes and improvements related to game invites:
	+ Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an invite.
	+ Fixed an issue that prevented the player from joining a world or server after receiving an invite.
	+ Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game.
* Fixed a loading screen issue that could prevent split-screen players on console from joining the world correctly.

Gameplay
* Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them.
* Players now respawn at the correct spawn point when they die.
* Players can now respawn successfully without having to exit and re-join the world first.

Mobs
* Iron golems now sway when walking.

Graphical
* Fixed the sitting model for cats that were previously tamed ocelots. (MCPE-41929)
* Enchanted armor and bows now show their shimmering effect again. (MCPE-45750)

User interface
* Fixed a controller bug when navigating through the Marketplace
* The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot

Add-ons and scripting engine
* Fixed an issue that was preventing custom blocks from registering successfully.
* Fixed an issue with custom items and blocks not requiring the namespace for slash commands.

## beta 1.12.0.10

**Beta 1.12.0.10** is the sixth beta version for Bedrock Edition 1.12.0, released on June 6, 2019, which fixes some bugs.

### Fixes

Crashes
* Fixed a crash that could sometimes occur when switching profiles on Xbox One platform.

Performance
* Made several performance improvements related to various UI screens and interactions.

General
* Fixed an issue with incorrect patch notes showing.

Gameplay
* The "Rainbow Collection" achievement can now be unlocked.
* Blocks with high translucency no longer stop grass growth. (MCPE-46035)

## beta 1.12.0.11

**Beta 1.12.0.11** is the seventh beta version for Bedrock Edition 1.12.0, released on June 11, 2019, which fixes some bugs.

### Fixes

Performance
* Improved FPS performance related to various particles:
	+ Enderman's teleporting particles no longer cause consistent FPS drop, especially during boss fights.
	+ Improved performance related to bubble columns, improving FPS during underwater exploration.

General
* Fixed several more issues where the player's skin would revert to a default one if the network connection changed.
* Skins equipped from the "Recently used" section are now correctly applied when selected.
* Minecoin offers now display the correct amount of coins given in offer.

Gameplay
* Floating blocks no longer turn grass to dirt at night. (MCPE-46035, MCPE-45751, MCPE-45698)

Mobs
* New zombie villagers now have the correct name in death messages instead of a placeholder name. (MCPE-45932)

Commands
* Command selectors are back to resolving in less than 0.5ms as opposed to 4+ms.
* `villager_v2` works in selectors again, and targets both old villagers and new villagers.

## beta 1.12.0.12

**Beta 1.12.0.12** is the eighth beta version for Bedrock Edition 1.12.0, released on June 17, 2019, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when viewing the skin picker.

General
* Skin packs now correctly show the number of skins included.
* Scrolling through the skin picker now works correctly.
* Fixed an issue that was preventing skins from showing correctly in the Marketplace.

Add-ons and scripting engine
* The "`NearestAttackableTargetGoal`" component now correctly reselects targets.

## beta 1.12.0.13

**Beta 1.12.0.13** is the ninth beta version for Bedrock Edition 1.12.0, released on June 19, 2019, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.
* Fixed a crash that could occur when attempting to transfer too many items into a barrel. (MCPE-45833)
* Fixed a crash related to an invalid bucket texture.

Performance
* Made several performance improvements and optimizations.

General
* The Global Resources tab now shows the correct type of applicable packs.

Add-ons and scripting engine
* Tweaked scripting documentation for particle billboarding.

## beta 1.12.0.14

**Beta 1.12.0.14** is the tenth and final beta version for Bedrock Edition 1.12.0, released on June 24, 2019, which fixes bugs.

### Fixes

Crashes
* Fixed several crashes that could occur during gameplay.

Performance
* Made several performance improvements and optimizations.
* Improved performance and fixed FPS drops when flying with elytra in the End in Survival mode.

General
* Fixed a duplication glitch involving removing items from a chest in a timely matter.
* Improved beta debug display text render.
* Fixed custom bow size in certain marketplace packs.
* Fixed an issue with invalid characters being used in some Marketplace packs, causing geometry and texture errors.

## Notes and references

1. ↑ "Minecraft Beta - 1.12.0.2 (Xbox One/Windows 10/Android)" , April 17, 2019.
2. ↑ "Minecraft Beta - 1.12.0.3 (Xbox One/Windows 10/Android)" , May 1, 2019.
3. ↑ "All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelled it the correct way 😅" – @RyFol on X, May 2, 2019
4. ↑ "Minecraft Beta - 1.12.0.4 (Xbox One/Windows 10/Android)" , May 8, 2019.
5. ↑ "Minecraft Beta - 1.12.0.6 (Xbox One/Windows 10/Android)" , May 22, 2019.
6. ↑ "Minecraft Beta - 1.12.0.9 (Xbox One/Windows 10/Android)" , June 3, 2019.
7. ↑ "Minecraft Beta - 1.12.0.10 (Xbox One/Windows 10/Android)" , June 6, 2019.
8. ↑ "Minecraft Beta - 1.12.0.11 (Xbox One/Windows 10/Android)" , June 11, 2019.
9. ↑ "Minecraft Beta - 1.12.0.12 (Xbox One/Windows 10/Android)" , June 17, 2019.
10. ↑ "Minecraft Beta - 1.12.0.13 (Xbox One/Windows 10/Android)" , June 19, 2019.
11. ↑ "Minecraft Beta - 1.12.0.14 (Xbox One/Windows 10/Android)" , June 24, 2019.