Doppio/Diavolo

## Overview

Doppio is the fifth character listed on the Golden Wind Roster of the character roster and costs $2500 to purchase.

## Abilities

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Call From Boss** - Doppio receives a call from the boss, gradually increasing the awakening bar a total of 3 times if not canceled.

* **[Damage]:** 0
* **[Cooldown]:** 30 seconds

**[2] Ground Slam** - Doppio performs a slam on the ground in front of him with the right arm of King Crimson.

* **[Damage]:** 15
* **[Cooldown]:** 15 seconds

**[3] Lunge Strike [Block Break] [Perfect Blockable]** - Doppio strikes forward with a heavy blow with the right arm of King Crimson.

* **[Damage]:** 15
* **[Cooldown]:** 20 seconds

**[4] Split Personality [Combo Escaper]** - Doppio becomes immune to any attacks made towards him for a few seconds, opponents near Doppio after the immunity ends will be knocked back.

* **[Damage]:** 0
* **[Cooldown]:** 20 seconds

**[5] Epitaph** - Doppio takes a stance and stands still for a few seconds, attacks made towards him will result in a counter-attack with Doppio teleporting behind the enemy and striking them with King Crimson's right arm.

* **[Damage]:** 10
* **[Cooldown]:** 20 seconds

**[X] Reveal** - Diavolo takes control over Doppio's body, allowing him to fully use the power of King Crimson.

## [Awakening moveset] Diavolo

**[Time Limit]** 1 Minute

**(Passive) Teleport** - Diavolo's **(Q) Roll** is replaced with a teleport, by erasing time it appears as if Diavolo is teleporting.

**[1] Barrage** - Diavolo sends out King Crimson, unleashing a barrage of strong punches on the opponent.

* **[Damage]:** 2 per Hit -> Total: 32 / Time Erase: 3 per hit -> Total: 48
* **[Cooldown]:** 15

**[2] Finishing Blow [Block Break] [Perfect Blockable]** - Diavolo sends out King Crimson, performing a strong blow on the opponent.

* **[Damage]:** 20 - > Time Erase: 30
* **[Cooldown]:** 20 seconds

**[3] Impale** - Diavolo erases time and teleports himself behind the closest target in the direction he is facing, and strikes at them with a strong blow, and returns to his original position after the attack.

* **[Damage]:** 35
* **[Cooldown]:** 90

**[4] Epitaph** - Diavolo takes a stance and stands still for a few seconds, attacks made towards him will result in a counter-attack with Diavolo teleporting behind the enemy and striking them with King Crimson's right arm.

* **[Damage]:** 15
* **[Cooldown]:** 20 seconds

**[5] Time Erase** - Diavolo erases a given frame of time for up to 10 seconds, during this period of time Diavolo becomes invisible and immune to any attacks. Red circles will appear by nearby opponents representing the position the named player will teleport to at the end of Time Erase.

* **[Damage]:** 0
* **[Cooldown]:** 35 seconds
* **[INFO]:** The damage of Diavolo's abilities are boosted when used in Time Erase.

**[X] Future Self [Combo Escaper]** - Diavolo becomes immune to any attacks made towards him for a few seconds, opponents near Diavolo after the immunity ends will be knocked back.

* **[Damage]:** 0
* **[Cooldown]:** 20