CHAPTER 5.5: LEATHERFACE™

**CHAPTER 5.5: LEATHERFACE™**, formerly known as **PARAGRAPH 2: LEATHERFACE™**, was the second Half-Chapter DLC for *Dead by Daylight*, released on 14 September 2017.

The DLC was renamed a few years after the Developers abandoned the practice of calling in-between Chapter DLCs *"Paragraphs"* and opted to call them *"Half-Chapters"* instead.

This DLC features the following content:

* **1** Killer:
	+ The Cannibal
* **1** exclusive Cosmetic Piece:
	+ *Black and Blue* - **Common Dwight Fairfield** Head
* **4** unlockable Cosmetic Pieces, which were ***retired*** in Patch 5.5.0.
These cannot be used or unlocked anymore:
	+ *Leaderface* - **Common The Cannibal** Head
	+ *Athleteface* - **Common The Cannibal** Head
	+ *Smartface* - **Common The Cannibal** Head
	+ *Survivorface* - **Common The Cannibal** Head

## Description

**As the saw starts...**

What happens when the body grows but the mind can't keep up? A child's fears and anxiety, but trapped inside a fully grown man's body. A furious body wielding a chainsaw? Someone who knows what happens as you disobey your family. What happens if anyone finds out what's in the stew.

### The Cannibal's Info

Leatherface is not only the skin clad maniac with a disturbed mind. He seeks acceptance and appreciation. He's learned the hard way and was molded to what he now is. A watchdog, a guardian, a blind gate keeper who never questions. And all problems can be solved with his chainsaw.

### The Cannibal's Power

**BUBBA'S CHAINSAW:**

The Cannibal starts the Trial with **3 Charges**.

**SPECIAL ABILITY: Chainsaw Sweep**

Press and hold the *Power button* to consume one Charge and perform a *Chainsaw Dash* for **2 seconds** that can hit multiple targets.
Survivors hit during a *Chainsaw Dash* are put into the Dying State.

**Additional Chainsaw Dashes**

Press the *Power button* again during the *Chainsaw Dash* window to consume another Charge and extend the *Chainsaw Sweep* by another *Chainsaw Dash*.

* Resets the *Chainsaw Sweep* timer to **2 seconds**.
* Increases the *Chainsaw Sweep* cool-down by **1 second** per charge.

Charges replenish while *Bubba's Chainsaw* is not in use.

**Tantrum**

The *Tantrum* meter slowly fills when revving *Bubba's Chainsaw*.
Once the meter is full, or after hitting an obstacle during a *Chainsaw Sweep*, The Cannibal unleashes a *Tantrum*, wildly slashing out and damaging any Survivors in close proximity, putting them into the Dying State.

* *Tantrum* duration increases by **1 second** for each Charge that was consumed.
* Lose any remaining Charges.
* Movement speed.

The *Tantrum* meter decreases when *Bubba's Chainsaw* is not in use and completely depletes during a *Chainsaw Sweep*.

### The Cannibal's Perks

The trauma caused by your brutal attacks makes crying for help painfully difficult.
<p>Putting a Survivor into the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> with your ''Basic Attack'' blocks their Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> from being revealed to any Survivor, who is farther than '''<span class="luaClr clr clr2" style="color: #e8c252;">32</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">24</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">16</span>''' '''metres''' away from them.
<p>For the next '''<span class="luaClr clr clr2" style="color: #e8c252;">15 seconds</span>''', the following effects apply to the dying Survivor:
\* '''Reduces''' their ''Field of View'' and causes them to be deafened.
\* Suffers from the '''''Blindness<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect'''.
\* '''Reduces''' the Crawling speed by '''<span class="luaClr clr clr6" style="color: #ff8800;">-50 %</span>'''.
\* '''Reduces''' the Recovery speed by '''<span class="luaClr clr clr8" style="color: #d41c1c;">-25 %</span>'''.

The trauma caused by your brutal attacks makes crying for help painfully difficult.
Putting a Survivor into the Dying State with your *Basic Attack* blocks their Aura from being revealed to any Survivor, who is farther than **32**/**24**/**16** **metres** away from them.
For the next **15 seconds**, the following effects apply to the dying Survivor:
* **Reduces** their *Field of View* and causes them to be deafened.
* Suffers from the ***Blindness*** **Status Effect**.
* **Reduces** the Crawling speed by **-50 %**.
* **Reduces** the Recovery speed by **-25 %**.

A deep bond with The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> unlocks potential in one's Aura-reading ability.
\* After hooking a Survivor, all Survivors who are at least '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span>''' '''metres''' away from that Hook have their Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> revealed to you for '''<span class="luaClr clr clr2" style="color: #e8c252;">5 seconds</span>'''.

A deep bond with The Entity unlocks potential in one's Aura-reading ability.
* After hooking a Survivor, all Survivors who are at least **60**/**50**/**40** **metres** away from that Hook have their Aura revealed to you for **5 seconds**.

Your vicious ''Basic Attacks'' make Survivors drop their Item|Items<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> on impact.
\* If not recovered within '''<span class="luaClr clr clr2" style="color: #e8c252;">150</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">120</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">90</span>''' '''seconds''', the lost Items will have their Charges depleted by The Entity<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\* The Aura|Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of lost Items are revealed to you within '''<span class="luaClr clr clr2" style="color: #e8c252;">32 metres</span>''' and slowly fade from '''<span class="luaClr clr clr16" style="color: #ffffff;">white</span>''' to '''<span class="luaClr clr clr19" style="color: #ff0000;">red</span>''' as the timer elapses.

Your vicious *Basic Attacks* make Survivors drop their Items on impact.
* If not recovered within **150**/**120**/**90** **seconds**, the lost Items will have their Charges depleted by The Entity.
* The Auras of lost Items are revealed to you within **32 metres** and slowly fade from **white** to **red** as the timer elapses.

### The Cannibal's Cosmetic Pieces

***Leaderface** - Maybe they'll finally listen and stay put.*

***Athleteface** - A mask imbued with strength and willpower.*

***Smartface** - He's not completely devoid of empathy.*

***Survivorface** - If he can't be with them, he'll find another way to be like them.*

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### Dwight's Cosmetic Piece

***Black and Blue** - Poor Dwight! Beaten bloody by some crazed maniac carrying a chainsaw!*

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## Trivia

* **CHAPTER 5.5: LEATHERFACE™** was originally going to be a full Chapter DLC, with Kate Denson being the Survivor associated with The Cannibal. However, due to severe time and resource restrictions the Developers were facing due to the release of CHAPTER 6: A Nightmare on Elm Street™ just a month later, according to them, they had to cut Kate for the time being (she was subsequently added to CHAPTER 8: Curtain Call with The Clown) and downgrade the LEATHERFACE Chapter to just a Paragraph. This is also noticeable by The Cannibal's initial lack of personal Add-ons and sharing them with The Hillbilly with the exception of just four, which was ultimately remedied with the Hillbilly and Cannibal Rework in Patch 4.1.0.