recursal/Fanatic-Fandom huggingface dataset:
A New Captain?

The crew passes through a vicious sandstorm. No one can see anyone else, but the crew tries to stick together.

However, when the storm passess...

* ...
	+ ???

Captain *#CrewLeader* is gone!!! The crew starts looking but can't find *#CrewLeader* anywhere!

As the crew becomes chaotic, *#CrewMember* comes up with a suggestion.

* Continue

*#CrewMember* urges the crew to **elect a vice-captain**, even if it's only until *#CrewLeader* is found again.

After some voting and discussions...

1. *#CrewMember1 is elected vice-captain!*
	* This crew member becomes second in command!
2. *#CrewMember2 is elected vice-captain!*
	* This crew member becomes second in command!

It's decided: ***#CrewMember* is the crew's vice-captain**! The crew already has an idea what kind of leader *#CrewMember* will be.

1. A **merciless** leader!
	* Gain the **Rogue - Merciless** perk!
2. A **tech-savvy** leader!
	* Gain the **Engineer - Tinkerer** perk!
3. A **generous** leader!
	* Gain the **Diplomat - Generous** perk!
4. A **tenacious** leader!
	* Gain the **Athlete - Tenacious** perk!

The crew continues looking for *#CrewLeader*. Their search leads them to a **British excavation site**.

Maybe they know something about *#CrewLeader'*s whereabouts?

* Continue

Sadly, the **head of security** comes toward you.

*"No snooping here! This is a private area!"*

Normally, *#CrewLeader* would handle such issues, but now the crew has to do with *#CrewMember*!

* We need to convince them!
	+ Starts a Rank 2 encounter.

The head of security was no match for your might! You march into the camp victoriously!

* Continue

You go to the executive of this excavation and make a joyful discovery!

***#CrewLeader*** is drinking tea with the executive!

*#CrewLeader* encountered these nice people after the sandstorm and decided to follow them for a while. *#CrewLeader* believed the crew would do just fine and that you would find each other in due time.

* It's great to have you back!

Before you leave, however, the executive hears about **the damage you've done to the security**! He's furious, and demands compensation!

*#CrewLeader* gives the crew a stern look...

1. *#CrewMember* apoligizes...
	* You lose **-100 Gold**.
	* **1 Campaign**.
2. They got what was coming to them.
3. We can steal whatever we want! But we won't if you **pay** up.
	* Available because *#CrewMember* knows **Merciless**!
	* **1 Treasure Hunt**
4. We were merely testing your security. Better **pay** us!
	* This crew member is a pranking trickster.
	* **1 Secret**

After the conversation, the crew continues.

The crew jokes that if *#CrewLeader* were to turn into a voodoo pirate, *#CrewMember* would be the new captain!
Thief

These guys stole something! Stop them by any means!

## Summary

Only appear in an Event that rewards **3** **Campaign** for defeating them **Aggressive** in the Viking Landing, Celtic Code and Saxon Kings.

## Stats

**Resistances, Weaknesses and Immunities**
 Immune against:

 Spirit | 80

### Behavoir:

Stay **Aggressive** using a Attack with a chance to **Fumbel**.
Yvonne Lefevre

**Skills** | Beguiler (2)Rogue (0)

Montreal's cruel mistress. Assertive, intelligent, and the center of attention. Wants to see if she can trample the world under her boots.

## Summary

Yvonne is a **balanced** speaker, with high **Speech** and good defenses.

Yvonne can regain spirit by deriding a target, and is great at verbal skirmishes. She does especially well in **Devious** crews, but is a balanced addition to most teams.

Recommended crew: go **Devious** or **Friendly** with Kiwi and Agatha.

### Captain Perk

**Queen Explorer**: **+1** **Campaign** whenever you solve an encounter **Devious**. Bonus improves with each **expedition completed.**

## Training and Perks

 5 | **Put to Shame** - **Deride** will add a debuff that gives the target -15 **Speech Defense** for 1 turn. | **Sadist** - **Deride** gains an additional +50% **lifesteal**. | N/A

## Spoilers

### Hidden Characteristics

**Yvonne**:

* is pretty mean.
* is a snob.
* is keen on hygiene.
* her wrestling name is *La Tortura.*
* is a Leo.

### Campfire Cards

* Campaign Charm (shared with Pedrinho) - Choose one level 3 Beguiler who gains +4 Campaign on Beguiler Spins.
* Secret Report (shared with Maria) - +50% Gold, +50% Status, and +50% Research from Secret.
* Yvonne's Fame - +25 Renown every time you recruit a Journalist helper.

#### Personal Campfire Story

**Yvonne's Fame**: Upon being played a journalist approaches Yvonne and ask what she thinks of the crew. If the reply is negative a selected crew member becomes wary of her. If the reply is positive they will like her. Said journalist will then join your entourage. The next expedition you will get another one. The third expedition the selected crew member will either become the opposite of Yvonne or they will admire her depending on the first choice.

#### Personalized Buffs

The following permanent buffs related to Yvonne can be obtained through personal campfire stories:

* *Likes **Yvonne***: +10% Speech Power. *"I'm a little star-struck."*
* *Admires **Yvonne***: +10% Speech Power, +10 Spirit, Gain the **Beguiler - Drama** perk! *"What a star! And she's still so down to earth!"*
* *Wary of **Yvonne***: +5 Attack Power. *"She sure likes attention..."*
* ***Yvonne's** Opposite*: +5 Attack Power, +10 Armor, Gain the **Archaeologist - Excavation** perk! *All glamor, no work! I guess I'll need to get my hands dirty!*

## Patch History

Patch 13:

- Yvonne has Charms instead of Sense of Humor

Patch 4:

- Yvonne has a new captain perk! Her Devious boost now gets better with each expedition completed.
Saxon Kings

**Saxon Kings** is one out of three Starter Expeditions. It focuses on **Gold**, but can still offer some benefits to players seeking other benefits. The player is tasked with finding the burial site of **King Egbert**, located somewhere off the main land of Britain.

## Introduction

The player is given the opportunity to read the game's tutorials and play the tutorial encounters. These can be skipped.

## Layout

The island is small, containing around 15 event nodes.

### Nodes

* The island will always contain exactly 1 empty node, which is guaranteed this expedition's **Hidden Hoard**.
* This expedition will always contain exactly 1 Supplies node, giving 3 additional Supplies.
* The island will always contain exactly 1 out of 3 available Treasure nodes.

## Special Encounters

### Quartz Mines

On approach, the crew will have the choice to consult a gold expert, do some research, or just start mining. The odds of getting particular outcomes change based on the option selected. Studying increases the odds of finding Clear Amber. Failing a challenge increases the odds of getting Pipe Rock.

### Saxon Castle

The castle has 3 team challenges that correspond to the 3 possible treasures, and 4th option that gives a lower grade treasure without a challenge (you also get those if you fail the challenges).

### The Turf House

The crew meets a Viking Committee, and can undertake a speech challenge to become members.

## Finale

The expedition is over when the crew reaches the **Burial Site of Saxon Kings**. Here, the player's rival, Matthieu Rivaleux has already arrived to take the treasure ahead of the player, and sends one of his crew members to keep them busy. This is a level 2 Encounter with either Amir or Tommy.

Depending on the henchman chosen and the Attitude in which the player ends the encounter, they are given either no bonus, 1 Collect token, or 2 Collect tokens and a permanent +1 bonus to each character's **Attack** (if Tommy was defeated) or **Speech Power** (for Amir). In each case, the player finds a checklist and can choose to visit one out of three locations:

* Visiting the tomb results in an **Archaeology** spin to gain 5 Study tokens. On a success, the player has a 75% chance of getting the Sword of Justice, and 13% of each of the others.
* Asking the locals results in a **Beguiler/Diplomat** spin to gain 5 Campaign tokens. When successful, the player has a 75% chance of getting the Heliodor, and 13% of each of the others.
* Visiting the dangerous cliffs will give an **Athlete/Survivalist** spin to gain 6 Collect tokens. On a success, the player has a 75% chance of getting the Saxon Golden Horse, and 13% of each of the others.

If the player fails their skill check, a treasure is selected for them at random.
Rust

*This article is a stub. You can help Scribbled Arena Wiki by expanding it.*

Rust comes with a Minigun and Missiles.

**Minigun:** Fires a continous stream of bullets in the direction of your choice. Spray and pray to you heart's content.
**Missiles:** A slow moving warhead that damages anyone caught in its explosion.
## Related:

Power-ups
**Other Tanks:**

Goliath
Hornet
Raven
Sting
Command Voice

**Command Voice** is a High Level of the Tha'Roon in *War Wind*.

## Description

Any enemy unit that is up to 3 squares from you falls under the control of your clan with the magic of this discipline. The unit is now your personal slave. Only by an understanding of our magic shall any know that the unit is now under your control. The wary student of the disciplines is cautious when casting this however, as he will be stunned for a short duration after the casting.
Oscillator

## Description

An innovative piece of Anti-Explorer technology.

## Benefits

* **200** **Renown**
* **1** **Insight**
* Pick one benefit from the three options presented to you. The options will be two random benefits from the Lost pool and one from the unique pool.

### Unique Pool

* Grants 40 **Renown** for each level of **Rogue**.

## How To Obtain

Complete the Anti-Exposed encounter during the Lost Island expedition. If you manage to disable the Anti-Explorer Machine the Supreme Scientist started, you will obtain The Oscillator.
Scribbled Arena

Scribbled Arena is a Top-Down Twin-Stick shooter multiplayer game, in which players control a doodled tank on fully doodled arena. The game can be played with up to 9 other players in a variety of game modes and maps. The game is developed by **Apar Games**, hailing from Mumbai, India.

**Official site**
Scribbled Arena on **STEAM**
Kiwi Paakariki

**Skills** | Survivalist (2)Archaeologist (0)

Kiri, as she is really named, ran out of places to run on her home island. She built her own boat and went on to explore the world.

## Summary

Kiwi is a **rhetorician** scout, with high **Speech** and decent **Speech Defense**.

Kiwi can quickly annoy opponents into madness, making her an excellent addition to **Devious** crews. When picking Kiwi, try to take more beefy characters with you to take some hits when needed.

Recommended crew: go **Devious** or **Friendly** with Yvonne and Agatha.

### Captain Perk

**Living Off of Nature**: **-2** **Supplies** capacity. **+1** **Supplies** whenever you enter a **Nature challenges**.

## Spoilers

### Hidden Characteristics

**Kiwi**:

* is a glutton.
* is pretty mean.
* doesn't like coffee.
* has cockamamy ideas.
* her wrestling name is *La Patata Brava.*
* is a Scorpio.

### Campfire Cards

* Scavenger (shared with Earl) - Choose one lvl 4 **Survivalist** who gains **+1** **Supplies** on **Survivalist** **Spins**.
* Lucky Gold (shared with Harry) - **+25%** **Gold** from **Collect** and **Treasure Hunt**.
* Talented Scout - Kiwi gains **+2** **Collect** and **+2** **Study** whenever she succeeds on **Survivalist**, **Quick Thinker**, or **Rogue** **Spins**.

#### Personal Campfire Story

**Talented Scout**:

* Kiwi likes to scout the area by herself and often leaves the rest of the crew alone. The player selects a crew member who either likes her better or dislikes her because of this.
* The next expedition, a similar incident happens but nothing changes.
* The expedition after that, Kiwi returns with a horde of angry locals (type depending on the current location) on her tail, starting an **Encounter**. After this encounter is resolved, Kiwi and the chosen character like (or dislike) each other more and the crew is given **4** **Study** tokens. This concludes the story.

**Hidden Character Interactions:**

* If a crew member is Orderly, this will cause them to shout at Kiwi after the first event, causing an immediate 'Wary of' between the two, and also prevent the second encounter from activating, instead upgrading the Buff to Opposites.

#### Personalized Buffs

The following permanent buffs related to Kiwi can be obtained through personal campfire stories:

* *Likes **Kiwi***: +1 Movement. *Her adventurous spirit is commendable.*
* *Admires **Kiwi***: +10 Grit, +1 Movement. Gain the **Survivalist - Wilderness Lore** perk! *Never a dull moment with this born scout!*
* *Wary of **Kiwi***: +5 Speech Defense. *She sure is a handful...*
* ***Kiwi's** Opposite*: +20 Speech Defense, Gain the **Tactician - Formations** perk! *She's too rash! I need to keep the crew in order!*
Common Villager

A common villager that will mimic your behavoir. Easy to influence with **Speach**.

## Summary

 3 Common Villagers that give **1** **Encounter** when defeated **Friendly** aswell as **+2** **Campaign**

 3 Common Villagers that give **1** **Encounter** when defeated **Devious** aswell as **+2** **Collect**

 3 Common Villagers that give **1** **Encounter** when defeated **Aggressive** aswell as**+2** **Study**

in the Viking Landing, Celtic Code and Saxon Kings.

## Stats (Saxon Kings,Viking Landing,Celtic Code)

**Resistances, Weaknesses and Immunities**
 Spirit | 40

### Behavoir:

Depending what

* using a **Pleased** Abilety with a chance to **Fumbel** when **Friendly**.
* using a **Cranky** Abilety with a chance to **Fumbel** when **Devious**.
* using an Attack with a chance to **Fumbel** when **Aggressive** .
Saxon Knight

## Description

A remarkable statuette of a Saxon knight.

## Benefits

* **25** **Renown**
* **1** **Insight**
* Choice between 2  Saxon properties

## How To Obtain

* "Saxon Monastery" encounter in the "Saxon Kings" expedition - Choosing the option "Push the heavy statue of Týr." and winning the challenge increases the chance of obtaining the Saxon Knight. To win the challenge it is prefered to have a fighter with Athlete skill in your crew.

* "Saxon Castle" encounter in the "Saxon Kings" expedition - Chosing the option "Search for the King's Bedroom." and winning the challenge that comes after it increases the chance of obtaining the Saxon Knight. To win the encounter it is prefered to have a scout with Quick Thinker skill.
Scribbled Arena Wiki

Welcome to the
Official Scribbled Arena Wiki!
the *Scribbled Arena* compendium by the players, for the players.
We are currently maintaining 302 pages (35 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Scribbled Arena
Scribbled Arena is a Top-Down Twin-Stick shooter multiplayer game, in which players control a doodled tank on fully doodled arena. The game can be played with up to 9 other players in a variety of game modes and maps.

**Official site**
Scribbled Arena on **STEAM**

The Tanks

Goliath

Hornet

Raven

Rust

Sting

Power-Ups

Shield

Medipacks

Damage up

Speed

Berserk

Invisibility

Videos

More on this Wiki

Strategy
Maps
How to play
**Genre:** Action, Indie

Developers
About the game
System Requirements
**Release Date:** May 10th 2017

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AboutScribbled ArenaThe DevelopersThe Wiki

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Community

**Help Wiki**General HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

**Joining in**RegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
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Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Scribbled Arena Wiki/Top section

Welcome to the
Official Scribbled Arena Wiki!
the *Scribbled Arena* compendium by the players, for the players.
We are currently maintaining 302 pages (35 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Scribbled Arena
Scribbled Arena is a Top-Down Twin-Stick shooter multiplayer game, in which players control a doodled tank on fully doodled arena. The game can be played with up to 9 other players in a variety of game modes and maps.

**Official site**
Scribbled Arena on **STEAM**

The Tanks

Goliath

Hornet

Raven

Rust

Sting

Power-Ups

Shield

Medipacks

Damage up

Speed

Berserk

Invisibility
Developers

*This article is a stub. You can help Scribbled Arena Wiki by expanding it.*

**Apar Games** is a game development arm of APAR GLOBAL PVT. LTD., hailing from Mumbai, India. Apar Games is developing Games for Ios, Android, PC and Consoles.

## Games

Aside from **Scribbled Arena**, they worked on the following games:

Its Dicey
Crime Mystery and the Adventures
Burning Comet "Endless Roll"
Lost Chronicles: Salem
Empire of a Billionaire
Traffic Controller
Secret of the Royal Throne
Steps To Paradise
Titanic’s Keys To The Past
Hornet

*This article is a stub. You can help Scribbled Arena Wiki by expanding it.*

Hornet comes with a Shotgun and a Mortar Strike.

**Shotgun:** A high risk, high reward weapon which is very effective in close combat.
**Mortar Strike:** Missiles strike from above at the targated location and damages enemies in a AOE
## Related:

Power-ups
**Other Tanks:**

Goliath
Raven
Rust
Sting
Molly Jones

**Skills** | Rogue (2)Athlete (0)

On her first day at the Society, Molly was suspended for a week after accidentally using a very vulgar word describing Mr. Pinkerton’s receding hairline.

## Summary

Molly is a **brawler** scout, with high **Attack** and decent **Armor**.

She can flank enemies for great damage, but is easily hurt by words. She's great for an **Aggressive** crew but needs someone to take some speech hits.

Recommended crew: go **Aggressive** or **Devious** with Jan-Piet and Earl.

### Captain Perk

**Outback cut-throats**: Gain **+3** **Collect** per **level of** **Rogue** in your crew at the end of an expedition. **Rogues** and **Athletes** gain **Armor** reduction aura.

## Training and Perks

 5 | **Combat Crave** - **Molly** gains +10 **Attack** while your current attitude is **Aggressive**. | **Nerves of Steel** - **Molly** will gain resistance (-50% damage) to **Terrified** attacks. | N/A

## Spoilers

### Hidden Characteristics

**Molly**:

* is brave.
* has had bad experiences with crabs.
* her wrestling name is *Cara de la Noche.*
* is an Aries.

### Campfire Cards

* Tactical Oeuvre (shared with Bia) - **100** **Renown** per level of **Tactician** in your crew.
* Master Thief (shared with Harry) - Choose one level 3 **Rogue** to gain **+4** **Collect** on **Rogue** **Spins**.
* Competitive Streak - **30** **Collect**.

#### Personal Campfire Story

**Competitive Streak**:

Molly will start a wager with another crew member. During the next expedition, that crew member will get **Athlete - Stamina**. The next expedition after that, Molly will have to make a roll which gives **Study**, and regardless of the outcome, this concludes the story.

Special: If played on a character who is a level 2 **Athlete** already, she will have a severe penalty in the final check. If this check succeeds, the crew will gain **10** **Campaign** and **5** **Collect**, and both Molly and the competitor will like each other more. If the check fails, you get nothing and the two dislike each other more.

#### Personalized Buffs

The following permanent buffs related to Molly can be obtained through personal campfire stories:

* *Likes **Molly***: +10% Attack Power. *I feel oddly safe.*
* *Admires **Molly***: 15% Attack Power. Gain the **Rogue - Ambush** perk! *So tough and dangerous! We could be a cool gang of bandits!*
* *Wary of **Molly***: +10% Speech Power. *A bit loud...*
* ***Molly's** Opposite*: +10% Speech Power, +10 Speech Defense, Gain the **Diplomat - Customs** perk! *What a bore! Please let me do the talking instead of her!*

## Patch History

Patch 8:

- Molly has a new captain perk! Aside from her cutthroat ability, Rogues will now net you more Collect tokens. (previously: +10% gold from collect)
The Leprechaun

## Description

An amazingly bright emerald amulet for good fortune!

## Benefits

Choice between properties from these pools:

* 2 Viking benefits.
* 2 Unique benefits.

### Unique Pool

* +1 Campaign at the end of each expedition for each level of **Beguiler**Beguiler in your crew.
* +1 Campaign at the end of each expedition for each level of **Diplomat**Diplomat in your crew.

### Benefits

* 75 Renown
* 1 Insight

## How To Obtain

One of the three rewards for finishing Viking Landing.
Human Laboratory

**Human Laboratory** is a building of the Descendants.

## Background

It costs 6000 Resources, two Supplies to
build. Any unit with Builder skill level
two can build a Laboratory if the Campus already
exists. This is a specialised facility where an
Intern can be trained to become a Zoo Keeper, or
an Intern with potential can become a Zoologist. Defensive Cybernetic Upgrades
are also granted here. Once the proper research is done, Offensive and Specialised
Cybernetic packages may be granted to selected units. Research for Workbot construction
is conducted in the Laboratory.
Influence (War Wind II)

**Influence** is a measure of the prestige and renown of a faction leader, ranging
from 0 to 5000 points. This gauge, represented alongside the Leader's portrait,
can never go below 0, nor can it rise above 5000. Greater Influence reduces the
cost of hired units (by 10% when Influence is at its peak), makes research possible,
and allows
the use of Leader
songs.

Since songs
and research cost Influence
points
to enact, they
are no longer
available once your Leader's
influence drops
below
certain levels.

## How Influence Increases

Influence increases slowly over time, but there are several other ways to increase
it. Your faction Influence increases any time you hire a new unit (500 Influence),
kill an enemy leader (5000 Influence), or destroy any unit or building which is
not your own (amount equal to the unit's life). You can also convert Resources
to Influence through your Leader's command icon bar: 2000 Resources increases
Influence by 1000.

## How Influence Decreases

Influence can decrease for many reasons. It can be expended on research (5000
Influence) or songs (2500 Influence for War, Travel, and Magic songs, 1250
Influence for Work song). In addition, the loss of any unit or building corresponds
to a loss of Influence at an amount equal to that of the unit's life.
Hunger
and low
fuel can cripple Influence, exacting permanent tolls until the
condition
is lifted: 5000 for hunger,
2500 for low
fuel. Diseased rats in your town
also
drain Influence at a rate of 5 points
per second.
Raven

*This article is a stub. You can help Scribbled Arena Wiki by expanding it.*

Raven comes with a Gattling Gun and a EMP Blast.

**Gattling Gun:** An upgraded minigun that does lower damge but can knockback opponents.
**EMP Blast:** A ball of eneergy which explodes disabling enemy secondary weapons for two seconds.
## Related:

Power-ups
**Other Tanks:**

Goliath
Hornet
Rust
Sting
Tokens

Tokens are the primary way of acquiring most of the Resources in the game. There are many different types of tokens, all of which are converted to primary resources at the end of each expedition. If you gain tokens during the preparation phase between expeditions, they are immediately cashed in.

## Primary Tokens

Primary Tokens only convert to one type of resource, but can be upgraded through various ways to cash in for more.

### Collect

Each **Collect** token is worth **10-15** **Gold** when cashed in.
Collect tokens can be further improved by:

* Recruiting Merchants
* Hiring specific Entourage members
* Finding specific Treasures
* Having Dolores as a Captain. (**+5** **Status**)

### Campaign

Each **Campaign** token is worth **10-15** **Status** when cashed in.

Campaign tokens can be further improved by:

* Recruiting Lobbyists
* Hiring specific Entourage members
* Finding specific Treasures
* Having one of the following as a captain:
	+ Charles (random bonus for each specialist Entourage Member hired)
	+ Hildegard (**+2-4** **Research**)
	+ Jan-Piet (**+5** **Gold**)

### Study

Each **Study** token is worth **4-6** **Research** when cashed in.

Study tokens can be further improved by:

* Recruiting Students
* Hiring specific Entourage members
* Finding specific Treasures
* Having Anna as a Captain. (random bonus for each Research Project)

## Combined Tokens

Combined tokens convert to two different primary resources when cashed in, though heavily favoring one over the other. They are much rarer and much harder to obtain than primary tokens.

### Treasure Hunt

Each **Treasure Hunt** is worth **25-30** **Status** and **50-75** **Gold** when cashed in.
Discovery tokens can be further improved by:

* Hiring specific Entourage members
* Finding specific Treasures
* Having Harry as a Captain (**+100%** **Gold**)

### Secret

Each **Secret** is worth **8-12** **Research** and **50-75** **Status** when cashed in.
Discovery tokens can be further improved by:

* Hiring specific Entourage members
* Finding specific Treasures
* Researching Power of Secrets

### Discovery

Each **Discovery** is worth **25-30** **Gold** and **20-30** **Research** when cashed in.

Discovery tokens can be further improved by:

* Hiring specific Entourage members
* Finding specific Treasures
* Researching Lucrative Epiphany

## Encounter

Encounter tokens are a special kind, usually obtained from completing Encounters.

Each **Encounter** is worth **15-20** **Gold** and **10-15** **Status** when cashed in.

Encounter tokens can be further improved by:

* Recruiting Journalists and Traders
* Hiring specific Entourage members
* Finding specific Treasures
* Starting the Anthropology Research tree.
* Having one of the following as a captain:
	+ Victor (**+50%** **Gold** & **+5** **Renown**)
	+ Maria (**+50%** **Status** & **+5** **Renown**)

**Treasure Hunt**
**Campaign**
**Secret**
**Study**
**Discovery**
**Encounter**
Mondra harth

**Mondra harth** is a Yavaun Critter unit in *War Wind*.

## Background

Of all the beings I have studied Catalogued and observed the Mondra Harth is by far the most fearsome and deadly of all. This terrible gargantuan is thankfully solitary and reclusive and therefore rarely encountered Attaining a size and height comparable to large buildings, and weights in excess of 60 or more tons, this creature has lately become a symbol among the traitorous Shama'Li, a legendary representation of the ecological fortitude of Yavaun. Feared not only for their impossible size and strength, but also for their speed and cunning. Sharp tail spikes can be launched from great distances, while damaging raking attacks can be inflicted with their four-clawed paws. These horrible abominations also have the unnatural ability to regenerate themselves, thus working themselves into both Shama'Li and Obblinox mythology as beasts who serve the mystical Original One, or Creator being of Yavaun. These beasts also choose to inhabit ancient sites of power, never straying far from the lair in which they were born. The fact that the Mondra Harth selects these sites of power as its lair, has also added to the mystical stories and tales sung about them.
Their cave-lairs are vast treasure troves, though not by their own creation. Those foolish enough to attempt to slay such a monster usually leave the bones, Weapons and equipment behind as a testament to their stupidity and thus add to the beast's great mass of wealth. Fairly docile unless provoked. I have had the opportunity to observe one for a distance for a number of weeks now they prove quite unassertive unless attacked or threatened. They also become quite violent towards others of their species and any other intruder during their three month mating season, usually occurring in late summer.
Scribbled Arena Wiki/editcopy

About Scribbled Arena
Scribbled Arena is a Top-Down Twin-Stick shooter multiplayer game, in which players control a doodled tank on fully doodled arena. The game can be played with up to 9 other players in a variety of game modes and maps.

**Official site**
Scribbled Arena on **STEAM**
The Tanks

Goliath
Hornet
Raven
Rust
Sting

Power-Ups
Shield
Medipacks
Damage up
Speed
Berserk
Invisibility | Video

More on this Wiki!

Strategy
Maps
How to play
**Genre:** Action, Indie

Developers
About the game
System Requirements
**Release Date:** Sep 2017
 Screenshots

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Scribbled Arena Wiki/Section 1

Welcome to the Scribbled Arena WikiWelcome to the Scribbled Arena Wiki
The Scribbled Arena reference written and maintained by the players.
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We are currently maintaining 302 pages (35 articles).

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Frogman

**Frogman** is a warrior of the Marines.

## Background

It costs 1500 Resources to train this specialist.
Once research has been done at the Barracks, any
Grenadier can be trained there to become a
Frogman. With a little hard training and the
Grenadiers' existing knowledge of explosives, the
Marines have developed an elite corps of shoreline demolitions specialists, called
Frogmen. Though they're not armed for heavy ground assaults, these units are
excellent covert operatives and can move over land or underwater. Ideally,
Frogmen are loaded up with explosives and sent down river to blow up any
enemy base unfortunate enough to be along the coast.
Scribbled Arena Wiki/Bottom section

Screenshots

Community

**Help Wiki**General HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

**Joining in**RegisterCommunity / How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Characters

All the characters currently in game listed in order of appearance.

## Scientists

* Anna Proskuriakova
* Emilia Karwowska
* Earl Shanty
* Agatha von Brünswick
* Phillipe Bensoussan
* Suh Min-Jeong

## Scouts

* Harry Walker
* Kiwi Paakariki
* Pedrinho Pinheiro
* Hatice Ataman
* Molly Jones
* Hojo Fumiaki

## Fighters

* Victor Signac
* Dolores Garcia
* Ivan Dashkov
* Bia Hekaton
* Jan-Piet Corneel
* Wang Yu

## Speakers

* Yvonne Lefevre
* Kwame Amanquatia
* Hildegard Haas
* Maria Rodriguez
* Charles Templeton
* Phailin Boonyasak
Crystal Mountain

### Story

This must be the **Crystal Mountain**! The spoils inside its dangerous caves are rumored to be numerous!

[Crew member] is excited to see what's inside!

Choices:

1. What an opportunity! **Let's go forward!**
2. This looks too dangerous. Leave the Crystal Mountain...

Choice 1:

You're about to enter a tight cave that leads to the **Crystal Mountain**.

**Someone needs to go first.** Besides, you don't now for sure if someone **is small enough to fit in**... Your adventure also tells you that things inside might go **horribly wrong**...

Choices: (if you have *not* had the Miner encounter and gained the s**pecialized mining tools**)

1. Drat, this won't work! If only we had **specialized mining tools**...

Choices: (if you *have* had the Miner encounter and gained the s**pecialized mining tools**)

1. [Captain] goes in first using the **mining tools** you got earlier!
2. [Crew member 1] goes in first using the **mining tools** you got earlier!
3. [Crew member 2] goes in first using the **mining tools** you got earlier!

[Crew member] boldly squeezes in first. Once inside, [crew member] is **awe-struck**; what an amazing cave! Crystal larger than horses are all around!

But then disaster strikes!

Choices:

* ...

To be continued.
Alice Gear Aegis Wiki/Top section

Welcome to the *Alice Gear Aegis* Wiki
the *Alice Gear Aegis* compendium by the players, for the players.
We are currently maintaining 300 pages (37 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Alice Gear Aegis*?

In the future after the escape fleet "Tokyo Shard" has saved everyone, you lead the defense of humanity. Using Alice Gear, you'll defend all life, fighting off the enemy that made you flee.

Gameplay

* Mechanics
* Update Schedule
* Summons/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summons/Gacha
* Glossary of Terms

Units

* Characters
* Unreleased Character List
* Tier List
* Special Abilities

* Characters
* Unreleased Character List
* Tier List
* Special Abilities

Items

* Weapons
* Armors
* Equipment
* Items

* Weapons
* Armors
* Equipment
* Items

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Lore

* World Map
* Locations
* Dungeons
* Events
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.
Gold

Gold is one of the three primary resources, Status and Research being the other two.

## Sources of Gold

The main sources of Gold are **Collect** and **Treasure Hunt** tokens, and to a lesser degree **Encounter** tokens (because they are usually less frequent).
 **Discovery** tokens also grant a small amount of Gold.
 **Secrets** can be upgraded to grant Gold as well.

## Uses of Gold

The main use of Gold is the purchase of equipment in shops on the world map. There are up to five shop to unlock over the course of an expedition, one of which is only available through research.

On certain maps items can be bought with Gold while on an expedition.

## Gold Expeditions

Saxon Kings, the Memphis desert and Egypt are heavily focused on **Collect** and **Treasure Hunt** tokens.
Saxon King's Mantle

## Description

A king's ceremonial mantle worn in peace talks.

* Choice between 2  Saxon and 1  Unique properties
* **50** **Renown**
* **1** **Insight**

## How To Obtain

* "Saxon Castle" encounter in the "Saxon Kings" expedition - Chosing the option "Search for the Throne Room." and winning the challenge that comes after it increases the chance of obtaining the Saxon King's Mantle. To win the encounter it is prefered to have a fighter with Athlete skill.
Overlord War General

**Overlord War General** is a leader of the Overlords.

## Background

While all Obblinox ultimately yield to the rule of
the Prime Minister, they are commanded by the
Obblinox War General on the field. Many Obblinox
are used in Overlord construction, but the War
General thinks only of combat. She is a fearsome
presence, a bristling tower of weaponry for all occasions, able to both organise
the troops and fight alongside them. Tha'Roon and Obblinox warriors heed the
War General's call when she musters troops for battle. The War General can use
the War song, and has a shotgun attack.
How to play guide for Default Loadout

*This article is a stub. You can help Alice Gear Aegis Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Alice Gear Aegis***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Tier List

The following are **unit rankings** for the various **Units** in **Alice Gear Aegis**.

## Summary

Units in Alice Gear Aegis have very different roles, talents, and abilities - because of this, certain units are much better suited for traditional roles (such as "Tank" or "DPS") than others. The units below are sorted by their subjective ranked performance in those roles.
Savior of Hungary

## Description

A statue issued by a pope a long time ago.

## Benefits

Choice between properties from these pools:

* 2 Hungarian benefits.
* 2 Unique benefits.

### Unique Pool

* +2 Campaign at the end of each expedition for each level of Diplomat in your crew.
* +1 Encounter at the end of each expedition for each level of Diplomat in your crew.
* +2 Campaign at the end of each expedition for each level of Archaeologist in your crew.
* +1 Encounter at the end of each expedition for each level of Archaeologist in your crew.

### Benefits

* 100 Renown
* 2 Insight

## How To Obtain

Complete the Sunken Cathedral Quest.

After obtaining the Savior of Hungary every swamp tile you move into will give everybody in your crew a -10 speech defense modifier in addition to taking away one supply.
Exterminator

**Exterminator** is a warrior of the Overlords.

## Background

It costs 1000 Resources to train this Tha'Roon
warrior. Burning villages, forests of ash, heaps of
blackened corpses on the plains . . . these have
become common sights on Yavaun as Overlord
rule expands. And alongside each of these sights
stand the Exterminators. These units are effective in neutralising upstart communities
with flame weapons,
putting all rebel structures and populations to the
torch.
Any Imperial Guard who is deemed vicious enough and hard of heart is
granted
Exterminator training at the Academy.
System requirements

*This article is a stub. You can help Alice Gear Aegis Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Alice Gear Aegis*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Alice Gear Aegis
* Release date
Overlord Stronghold

**Overlord Stronghold** is a building of the Overlords.

## Background

It costs 8000 Resources to build. Any unit
with Builder skill level one can build a
Stronghold. This is typically the first structure
built, as a base of operations where units can
return and store resources. A Stronghold can
hold 20,000 Resources, 50 Butanium, and 50 Supplies. All valid units may receive
extended training here. This structure is required in order to build an Academy, a
Garage, and a Warehouse. The Stronghold can be upgraded to a Citadel.
Alice Gear Aegis Wiki

Welcome to the *Alice Gear Aegis* Wiki
the *Alice Gear Aegis* compendium by the players, for the players.
We are currently maintaining 300 pages (37 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

What is *Alice Gear Aegis*?

In the future after the escape fleet "Tokyo Shard" has saved everyone, you lead the defense of humanity. Using Alice Gear, you'll defend all life, fighting off the enemy that made you flee.

Gameplay

* Mechanics
* Update Schedule
* Summons/Gacha
* Glossary of Terms

* Mechanics
* Update Schedule
* Summons/Gacha
* Glossary of Terms

Units

* Characters
* Unreleased Character List
* Tier List
* Special Abilities

* Characters
* Unreleased Character List
* Tier List
* Special Abilities

Items

* Weapons
* Armors
* Equipment
* Items

* Weapons
* Armors
* Equipment
* Items

Other

* Crafting Recipes
* Monsters

* Crafting Recipes
* Monsters

World

* World Map
* Locations
* Dungeons
* Events
* Lore

* World Map
* Locations
* Dungeons
* Events
* Lore

Guides

* Beginner's Guide
* Best Places to Farm
* How to Reroll

* Beginner's Guide
* Best Places to Farm
* How to Reroll

Register
* Feel free to register and join our user base by clicking **here**.
* There's a ton of great content at the Gamepedia Help Wiki that can help you get started!

Starting Out
* Find out more about the wiki on the **Community Portal** page.
* If you need help, you can always ask the admins at the Admin noticeboard.

New Content
* An edit doesn't have to be massive; just fixing spelling errors and broken links is enough.

Create
To write a new article, just enter the article title in the box below or in the search box at the top of the page.

News
* AIDIS Announces Role System for Alice Gear Aegis (JP)
* Alice Gear Aegis Open for Pre-Registrations
* Alice Gear Aegis Launch Date Announced

Videos

Featured images
mw.loader.load('ext.slideboxlightshow');
New Human Nation

**New Human Nation** is a Marines mission in *War Wind II*. This mission is available if you choose to establish human sovereignty on Yavaun.

## Briefing

All future efforts will be focused on the establishment of a new human nation. Only sensible thing, a place where a good Marine can take off his boots and knock back a brew between wars. A human nation is the only way to ensure our endurance - and growth - on Yavaun. Once formed, we will call this nation New Paris Island.
The key to human autonomy is the annihilation of the SUN fanatics who remain in Bedralt, guarding the ruins of Gabel. These lunatics must be removed without delay. Our Overlord allies have sent mechanized forces to aid in the siege. With them riding shotgun, create an example of the SUN people that'll make all of Yavaun sit back and whistle.
Emilia Karwowska

**Skills** | Naturalist (1)Archaeologist (1)

This genius biologist hails from the Krakow university. She's looking to find more exotic plants. Loves to read romance novels.

## Summary

Emilia is a **defensive** scientist, with amazing **Speech Defense** and great overall defenses.

Emilia can heal all her allies in an area, making her one of the best supportive characters to take with you! Does best in **Devious** or **Friendly** crews, as long as there is someone else on the offense.

Recommended crew: go **Friendly** or **Devious** with Pedrinho and Maria.

### Captain Perk

**Resourceful Botanist**: Start every expedition with a **Tool(s)**. **+1** **Study** whenever you enter an area with a **Nature challenges**.

## Training and Perks

 5 | **Positive Energy** - **Tranquility** gains +50% healing power. | **Focused Tranquility** - Deals **damage to enemies** within **Tranquility**, although it is reduced by -50% power. | N/A

## Spoilers

### Hidden Characteristics

**Emilia**:

* is a devout believer.
* is gullible.
* is helpful and supportive.
* her wrestling name is *La Espina de Rosa.*
* is a Pisces.

### Campfire Cards

* Field Research (shared with Ivan) - **+4** **Study** per level of **Naturalist** in your crew.
* Polymath (shared with Anna) - **+50/150/300/500/1000** **Renown** if you have a crew member with level 1/2/3/4/5 in **Naturalist**, **Engineer**, and **Archaeologist**.
* Emilia the Botanist - Upgrade your **Discovery** after visiting enough Nature challenges.

#### Personal Campfire Story

**Emilia the Botanist**:

* After every 2-3 Nature nodes, Emilia will give you the option of increasing either the **Research** or **Gold** gained from every **Discovery** token you find.
* If you go to the Emerged Island, each time you go to a nature node there is a chance that Emilia will find the plant she mentions, both the crew members gain Likes Emilia, as well as **5** **Discovery**.
* Hidden Characteristic Interaction:
	+ Serious crew members will immediately Like Emilia when the story is first activated, meaning they reach Admiration for Emilia upon its completion.

#### Personalized Buffs

The following permanent buffs related to Emilia can be obtained through personal campfire stories:

* *Likes **Emilia***: +5 Spirit. *Adorkable!*
* *Admires **Emilia***: +10 Spirit, +5 Speech Defense, Gain the **Archaeologist - Prehistory** perk! *Her brightness is only matched by her love for the world!*
* *Wary of **Emilia***: +5 Grit. *A bit gullible, isn't she...?*
* ***Emilia's** Opposite*: +10 Grit, +5 Attack, Gain the **Quick Thinker - Alert** perk! *So bright, but so naive! I'd better stay alert!*

## Patch History

Patch 10:

- Emilia's academic bonus reduced to +1 Study.

- Emilia base speech defense lowered to 20 (from 30), base armor to 5 (from 15), and speech to 23 (from 24).