recursal/Fanatic-Fandom huggingface dataset:
Game Updates/01

**Game Update 1** was released on October 14, 2021 for both PS5 and PC. It improved several aspects of the gameplay experience, camera smoothness and NPC behaviors. It also resolved several issues that could cause the game to crash.

## Size

* PS5: Approximately 5GB
* PC: Approximately 11GB

## Highlights

### Playstation 5

* Added HDR calibration screen to UI options
* Improved performance and stability when ray tracing is turned on
* Improved NPC pathing and reactions to the player
* Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
* Improved the content of PS5 Activities & Game Help systems
* Improved vibrations on DualSense controller
* Improved audio mix quality
* Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
* Fixed unlock issue with “Oops” and “Deathday Suit” trophies
* Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
* Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
* Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
* Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
* Julianna’s actions no longer directly unlock trophies for Colt
* Julianna players will no longer hear radio conversations meant for only Colt
* Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)

### PC

* Fixed issues that were causing dropped frames and hitches in camera movement
* Added support for Nvidia DLSS
* Added support for Sony DualSense controller audio
* Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
* Improved performance and stability, especially with ray tracing
* Improved NPC pathing and reactions to the player
* Improved audio mix quality
* Fixed laser mines, turrets and fireworks for both Colt and Julianna players
* Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
* Fixed unlock issue with “Oops” and “Deathday Suit” achievements
* Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
* Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
* Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
* Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
* Julianna’s actions will no longer directly unlock achievements for Colt
* Julianna players will no longer hear radio conversations meant for only Colt
* Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
BQ Report: Horizon Bunkers

**BQ Report: Horizon Bunkers** is a Note in *Deathloop*.

## Location

Found in the Storm Shelter in Fristad Rock, stuck to the whiteboard.

## Transcript

*WHAT: The AEON Program seeks entry to the old Operation Horizon bunkers at the Complex.*

*WHEN: Ongoing*

*SOURCE: Beetlequeen, direct observation.*

*ANALYSIS: Horizon locked these things up nice and tidy on their way out, but that hasn't stopped AEON from pounding away at their reinforced doors like sailors on shoreleave at a brothel stoop.*

*In the city, target Eyestrain's ransacking the Horizon archives for old passwords, while out here target Watchmaker has researchers climbing all over the installations. One of which, according to my map, is the ORDNANCE DEPOT.*

*Recommend maybe keeping an eye on that. But what do I know?*

### Colt Note

*One of the Visionaries seeks entry to the old Horizon bunkers, including an "Ordnance Depot" at the Complex.*

## See also

* Notes on Updaam's Cliffside Facility
Battery

Batteries in Loop Control Center

A **Battery** is an item which can be found throughout Blackreef.

## Description

Batteries power devices. They can be picked up, dropped, thrown or inserted into Battery Sockets. Batteries have a finite amount of charge but can be recharged at a Battery Station. The amount of charge held by a Battery can affect how effective it is at powering another object.

Batteries will explode if damaged or thrown, thus can be used as improvised explosives or grenades.

Also they can be used to charge up HALPS Prototype.

## Notable Locations

* A Battery can be ordered from any Delivery Booth.
* All active Turrets and Field Nullifiers will have a Battery at their base. These Batteries can be taken and repurposed, disabling the Turret or Field Nullifier in the process.
* There is a big pile of dead and partially charged Batteries near the Battery Station in the Loop Control Center.
Beetlequeen's Betrayal

**Beetlequeen's Betrayal** is a Cassette in *Deathloop*.

## Location

Found on the box in the Dusty Storeroom spy hideout in Karl's Bay.

## Transcript

***Beetlequeen:** Sorry I didn't make it to the meeting. I only now walked out of Sullohern's place. She found out about the trinket, and I had to return it and endure another lecture. I can't believe... she isn't capable of understanding the potential of this place! Hope they do something about the heating. I don't want to spend eternity freezing my fucking ass off. Yeah, you heard right - we're staying. I, uh... might'a spiced up 'Redfowl's' soup a little.*

### Colt Note

*One of the spies poisoned their leader in order to remain in the Loop.*
High Street

## Description

High Street is located on the upper part of Karl's Bay. It is leading from Colt's tunnels to Gardens of Perception. Haul-A-Quin, The Yerhva, The Introspector and Unauthorized Experiment Building are located on the street.

There is Gideon Fry Delivery Booth at the end of the street near the Gardens of Perception.

In the Evening two Eternalists are trying to open one of the Super Shifty game gift boxes on the road. The box appears to be explosive and kills both Eternalists on opening. Another gift box surrounded by Turrets can appear near the Gardens of Perception.

## Discoveries

   Gideon Fry the Delivery Guy placed a booth up the road to the left of my tunnels in Karl's Bay. The code is ####.
A Gap in the Vanguard

**A Gap in the Vanguard** is a Note in *Deathloop*.

## Location

Found on the wall next to the sealed garage door to the AEON Archival Office in Updaam.

## Transcript

*Heyo Brother Brotsky,*

*El and me took the Archives Office van to move some stuff for Ramblin' Frank.*

*We'll have it back this afternoon, pinkie swear.*

*I'll leave the garage door cracked a smidge if you need at it.*

*Yours in eternal harmony,*

*Moonie*

### Colt Note

*Someone borrowed an AEON Program van from the Archives Office to do something for Frank. Favors? Chores? What's the difference?*
Cave Bunker

## Description

Cave bunker has two massive doors in opposite sides that exits to Array Y and Parking Lot. It also has a side exit to Ravine. Atop of the bunker is an Obersvation Room overlooking the whole cave.

In the Noon the door to Ordnance Depot is blown by Eternalists and depot is accessible.

In the Evening Bunker is trapped with Landmines and Lasermines.

Inside the bunker is a hidden Weapon Trinket on the pipes at the ceiling.

## Documents

### Notes

* Insider Access: All over The Complex in the Morning.
Code of Conduct

**Code of Conduct** is a Note in *Deathloop*.

## Location

Found inside the AEON Coital Center in Karl's Bay, near the Cassette, Fia in Full, Part I. It is only accessible in the Evening.

## Transcript

*Welcome to the AEON Coital Center! During your time here, please remember to have F-U-N:*

*F: Fire And Forget: Relations inside the ACC are not permitted to continue outside of the facility.*

*U: Use Protection: Masks must be worn at all times; face-to-face contact can induce empathic attachment and, in severe cases, imprinting.*

*N: No Loitering: The ACC exists for the purpose of solo and mutual sexual pleasure only.*

*Thank you.*

*HEY! YOU NEED A MASK OR A MIDDLE? FIND ONE AT BIG SMILEY!*

*GET SQUELCHING!*

*— AMADOR*

### Colt Note

*Coital Center Rules: Do what you have to do and get out. Always wear a mask. No loitering. Only fun and games in here, baby!*
BQ Notes: A Confederacy of Morons

**BQ Notes: A Confederacy of Morons** is a Note in *Deathloop*.

## Location

Found on the top floor of the Dusty Storeroom of the Karl's Bay's spy hideout.

## Transcript

*Some Affiliate-level Eternalist, an Anatoly, received the Bronze Tier dwelling across the street. Which wouldn't be news if there weren't a pair of Backers coming and going from the place at all hours.*

*Vanya started the restaurant up the hill. Starbird says the other lives between Badger and the Updaam Library.*

*Everyone's busy with First Day prep and the targets' various projects, but these three have free time to dick around down in the dregs?*

*What the fuck are they up to?*

*Drugs. The answer's drugs.*

### Colt Note

*A trio of Eternalists seem to be plotting something. One lives in the house opposite Beetlequeen's Karl's Bay hideout.*

## See also

* Where There's Smoke
Candy Bar

## Description

The Candy Bar is located on Town Street and close to an entrance to Colt's Tunnels. It is easily identified by its signage and garish coloring. There are two floors which house an array of Candy Machines. Interacting with the Candy Machines will dispense candies onto the floor. As the day progresses, the Candy Bar becomes increasingly messy.

There is a rear door which leads to a walkway that connects the Candy Bar to the adjoining block of apartments, the bridge to Condition Detachment and a door to Yasen Station.

## Documents

* Aleksis in the Raw, Part II: Upstairs, on the floor beside a table.

## Gallery

Advertising poster for the bar.
Game Updates/04

The **Goldenloop Update** was released on September 20, 2022 for all platforms to coincide with the release of the game on Xbox Series X|S. It introduced a new weapon, slab ability, upgrades for the Masquerade slab, and an extended 'Break the Loop' ending.

## New content

* Added a new ability, Fugue Slab: Stun and confound your foes with this ability and its 4 upgrades
* Added a new weapon, HALPS Prototype: Use it to fry your enemies
* Added 2 new enemies: Face off against the armored Garbage Collector and the dangerous Paint Bombers
* Added an extended "Break the Loop" ending
* Added 4 upgrades to the Masquerade ability: Customize Julianna’s Masquerade Slab with new Trinkets while protecting the timeloop
* Added new Double Trinkets: Enhance yourself with 19 new two-in-one trinkets
* Added 11 new Trinkets and 4 new Weapon Perks
* Added a new explorable area to Karl’s Bay
* Added new player idle animations: Show off your mastery of weapons and slabs by doing nothing at all!

## Crossplay matchmaking

Added new cross-platform invasion option across PSN, Xbox, Steam, Epic, and the Microsoft Store environments. You can set your Cross-Platform Matchmaking to a setting of Any (all platforms) or Same (just your platform). You can also set your Cross-Platform Matchmaking controller also to Any (all controller types) or Same (just the one you are using).

## Game updates / tweaks

* Refined “Hacker” and “Trinket Creator” side missions
* Refined rewards for several side missions
* Added more Trinkets to the loot pool (drops from enemies) and placed in some areas in levels
* Refined the Delivery Booth by adding a clear confirmation message and turning on the Delivery Booth screen so the status of orders can be checked immediately
* Added photos of the four HZN doors to the knowledge cards for “Julianna’s Lead: The Hunt”
* Moved throwable bottles away from health pickups
* Replaced art for the completion card for the Lead “Rise to Power: Infusion”
* Clarified Egor’s Visionary and Golden Loop marker in Updaam (evening) so they are consistent with Wenjie’s in Updaam (evening) and with Egor’s in The Complex (evening)
* Added a new Battery Station at near Aleksis' mansion in Updaam. Find it behind the statue, near the cliff
* Tweaked some Accessibility options: Renamed “Combat Difficulty” to “Loop Stress”, removed “Lock Loop Stress” and added “Loot Quality”
* Made miscellaneous improvements to text localization

## Controller improvements

* Added Inner and Outer deadzone adjustment in options menu
* Added Axial Damping (corrects vertical inputs to help looking straight up or down) adjustments in options menu
* Added Camera Acceleration in options menu
* Added Camera sensitivity (speed) in options menu

## Bug fixes

* Fixed an issue that could cause the player to be stuck in menus
* Fixed an issue that could cause the player to be stuck in connection queue after failing to connect to a friend invasion
* Fixed several random crashes and stability issues
* Made miscellaneous bug fixes

## References

1. ↑ Bethesda article
2. ↑ Patch Notes
Julianna Blake (note)

For the Visionary, see Julianna Blake.
**Julianna Blake** is a Note in *Deathloop*.

## Location

Found pinned to Colt's Map of the Visionaries, in the Tunnel Bunker within Manor Cliffs. It is next to two photo cards of Julianna.

## Transcript

*Bookworm*

*Holds her liquor*

*Iron spine*

*Masquerade slab means she's got a million faces*

### Colt Note

*An Archivist.*
Broken Record

**Broken Record** is a Cassette in *Deathloop*.

## Location

 **Attention, Eternalists!**
*This section is missing information. You can help out the wiki by adding information and removing this notice.*

Found in .

## Transcript

 **I Need Art Juice!**
*This page DESIRES an image! HELP the wiki out by uploading it and removing this notice!♡*

File:Broken Record.jpg
***Rhonda:** Take 14. Rollin'.*

***Frank:** Whaa- Whaaa- (clears throat) Whyyy- Fuck. (coughs, then raspy, off-key) Why didn't I kill ya? Oh, pfff, Rhonda. This ain't working, is it?*

***Rhonda:** OK, you're comin' in a bit flat on that D-sharp. Just bring in a little more breath into the top, and you'll get there. No worries.*

***Frank:** You know what, it's the tape. It's the-- Just gimme some fresh tape.*

***Rhonda:** The tape is brand new.*

***Frank:** Can I have fresh tape, please?*

***Rhonda:** Fuckin' fine.*

### Colt Note

*Frank's voice isn't what its used to be.*
Lexicon Wars

**Lexicon Wars** is a Cassette in *Deathloop*.

## Location

Found in Akkar Station in Karl's Bay, available after interacting with a Visitor. It is dropped to the floor, and remains there. On next visits to Akkar Station it will be on the panel near the microphone.

## Transcript

***Lila:** What are you doing?*

***Colt:** Recording this. For posterity.*

***Lila:** You beating me at Lexicon?*

***Colt:** It's happened before.*

***Lila:** So show me what you've got!*

***Colt:** I. Got. This. Game!*

***Lila:** Oh. Wow. Okay. I'll admit. I'm impressed.*

***Colt:** I'm very impressive.*

***Colt:** Who's the word king?*

***Lila:** Is that your RAK password? It's supposed to be a secret!*

***Colt:** Who's the word king?*

***Lila:** You're the word king.*

***Colt:** Louder. For the record.*

***Lila:** I bow to you, oh mighty Word King Colt!*

### Colt Note

*Decades ago, you played your RAK password in a word game with Lila. Total genius move, Colt.*
Harriet's Pulpit

## Description

Harriet's Pulpit is a two leveled part of the Hangar 2. It has three entrances: from the Harriet's Quarters, from exterior and from the Top Walkway of Hangar 2, but all of them can be opened only from inside with the buttons (the door from the Quarters is not locked but the Quarters also should be unlocked with the button from inside).

On the bottom floor of the Pulpit is a cockpit embedded in the wall where Harriet conducts her ceremony in the Morning. There are two panels in the cockpit. The first one is controlling the crane that is used by Harriet to sacrifice Amador in the toxic gas pool. The second one is a gas dispenser which will fill the whole hangar with the gas. Harriet will use it if she will be awaren of a Colt presence.

In the Evening Hangar 2 becomes a part of Super Shifty challenge and filled with gas initially. But the gas can be lowered by using gas dispenser lever in the cockpit.

## Documents

### Notes

* Dear Diary: On a desk in front of a file cabinet.
* Elanor: On a table in front of a whiteboard.

### Cassettes

* Dear Harriet: On the floor next to a basket.

## Discoveries

  Harriet controls the toxic gas levels in Hangar 2 with a lever located in her pulpit.
Harvest Time

**Harvest Time** is a Cassette in *Deathloop*.

## Location

Found on a ladder in Unauthorized Experiment Building in Karl's Bay. It is only available in the Afternoon.

## Transcript

***Researcher:** Research log no. 1. The loop destabilization generator, infusion machine, and portable harvester are all primed and ready.*

*Stage 1: Switch on the generator. This should create a breach in the spacetime field. Objects charged with anomalous energy should immediately infiltrate our timeline.*

*Stage 2: Neutralize objects... or people... that appear due to the resulting breach.*

*Stage 3: Use portable harvester to collect anomalous energy. Once enough energy is collected, dock the portable harvester into the infusion machine and...*

*Stage 4: Activate. With this much energy, we'll make a trinket so powerful that Wenjie Evans will have no choice but to step down as Head Scientist!*

*Scoooott! Mind the device...*

***Assassin:** Wenjies send their regards!*

### Colt Note

*An Eternalist tried to one up Wenjies. Wenjies were not impressed.*
How To Robot

**How To Robot** is a Cassette in *Deathloop*.

## Location

Found outside Charlie's Sanctuary in Updaam. It is on the table on the back balcony.

## Transcript

***Charlie:** OK. It's rolling. B-I-T. There was LAUGHTER in this morning's meeting... At YOU, thus, at ME. Your voice is 'hilarious,' apparently.*

***2-BIT:** Ha. Ha. Ha.*

***Charlie:** I have two options: Fire the staff (again...) or MAKE you sound intelligent. So. Let's run through your speech process. For the fifth time.*

***Charlie:** 'A Charlie Montague game.'*

***2-BIT:** 'A Charlie Montague game.'*

***Charlie:** 'That's good game design!'*

***2-BIT:** 'That good game design.'*

***Charlie:** 'Can a game move you to tears?'*

***2-BIT:** 'Can game move to tears.'*

***Charlie:** You two-bit piece of- Cobble together what you can from that. Remind me to add more, later...*

### Colt Note

*In the beginning, 2-BIT had trouble expressing itself. Charlie tries (in his ways) to correct it.*
Horizon Logistics

**Horizon Logistics** is a Cassette in *Deathloop*.

## Location

Found in Sova Station in Fristad Rock. It is on the table at Noon and on the floor in the Afternoon.

## Transcript

***Lila:** Hey Zalinski. It's Lila. Figured I'd leave you this and skedaddle. Avoid a whole production. So now you know.*

***Lila:** Listen, don't... overly sweat the withdrawal. Odds were never in our favor, what with the ice floes and the navigational interference and the utter lack of logistical support. Squeeze all you want, you're never fitting that tank on an icebreaker.*

*Just take what you can and go. That's it, I guess. Stay warm. Goodbye.*

### Colt Note

*Lila offered well-wishes to her successor when she left Operation Horizon.*
Library Square

## Description

Library Square is located in front of The Library. It has Gideon Fry Delivery Booth, Health Station and almost always populated by a lot of Eternalists.

In the Morning a lot of Eternalists are waiting on the plaza for the opening of the Library. All of them will enter the building as it opens.
On the far side of the plaza near the way to Condition Detachment two Eternalists are digging the wall in search of the Deep Pockets Trinket. If they succeed then tunnel will be available during the other times of day, but they will take away the Trinket.

In the Noon there are just a few Eternalists that preparing the site for the concert of "Betty and the Bubble Blasters".

In the Afternoon a concert by the "Betty & the Bubble Blasters" band is being held, where instrumentalists are playing music from inside bubbles. But if Fristad Rock Reactor was blown up during the Noon, Harriet Acolyte will appear instead of musicians.

In the Evening there are some Eternalists dancing around but nothing special is happening there.

## Documents

* How Well Do YOU Know Blackreef? (Witch Trials): At the entrance to the red food track
* The ULTIMATE Pre-Party: On the ground next to the Gideon Fry booth

## Discoveries

    Two of Updaam's finest idiots try to dig their way through a wall in the morning. They must be looking for SOMETHING worthwhile.

 The bubble-bound musicians are being fed breathable air from a machine backstage.

    I found a code for Gideon Fry the Delivery Guy's booth in the plaza in front of the Library in Updaam: ####.
Dear Harriet

**Dear Harriet** is a Cassette in *Deathloop*.

## Location

Found on the floor next to a basket in the Harriet's Pulpit in Hangar 2.

## Transcript

***Amador:** Harriet! It's Amador! Well, yeah. Obviously.*

*Look, I don't know why we have to exchange tapes like this. You know we used to speak in person and... I... I'll do it.*

*Fuck it. You want 'energy?' I can die real hard and fast for you. Just don't treat me like an employee, okay?*

### Colt Note

*Amador volunteered himself for Harriet's ceremony.*

## See also

* Dear Amador
All Night Long

**All Night Long** is an Arsenal Lead in *Deathloop*. It provides a guide to obtaining the unique weapon, the Constancy Automatic.

## Walkthrough

* The Constancy Automatic is on Frank's person. To get it, he must be killed in the Morning at the Ramblin' Rock Club on Fristad Rock.
* The Ramblin' Rock Club is subject to a ClassPass system which temporarily disables all your Slabs. You will either have to kill Frank without the assistance of your Slabs, or find a way to bypass the system and/or break in without him realizing.
* When Frank dies, he drops the Constancy Automatic. It will come with a randomized perk every time you kill Frank.
Frank's Office

## Description

Frank's Office is a small room located on the top floor of Ramblin' Rock Club. Like all other doors inside the club the office door requires a ClassPass to be opened. But unlike other doors there is no antenna to hack and open the door. However there is a small window above it that allows to get inside.

There are a note, Stab N Grab Trinket, a Turret and a Battery Station in the room.

## Documents

### Notes

* The Classiest Pass: On a desk near a Battery Station.
Cliffside Cave

## Description

The cave is located underneath Dorsey Square. It contains a Safe, a map of Updaam and a cryptic puzzle involving glyphs which an Eternalist was trying to solve before First Day.

## Documents

* Scribbled Notes: Stuck to a map of Updaam, next to a locked safe.

## Discoveries

    Someone hid a safe in a cave beneath Aleksis' mansion. Its glyphs refer to locations around Updaam.

    I know how to open the chest hidden under Dorsey Square. The code is ###, ###, ###.
Green Laboratory Annex

## Description

Green Laboratory Annex is a "Manufacturing" section within the Lab. It has connection to Central Chamber and exit to the Shoreline near Loop Control Center. Unlike other Lab parts Green Annex can be accessed during all times of a day.

Inside the Annex is a Trinket Creator which can be used to create random Exemplar Trinket during the Morning or Noon. It requires a Flask of Residuum that can be found in the Loop Control Center. Getting a Flask also requires a Crank Wheel to access. The Wheel can be found on a desk near the Trinketer. If Colt did not create a Trinket at Morning or Noon, then Wenjie will create a Trinket herself and Residuum Experiment will be unavailable till the end of the current loop.

It also contains a locked device with HALPS Prototype inside. It can be unlocked by placing a Turret on the right place with correct angle and turning on the Prototype with levers. In this case beam from the weapon will go through the sensors and turret to a broken Battery Station and unlock the device. But if Colt did not get HALPS Prototype till the Evening, then Wenjie will take it away.

## Documents

### Notes

* Gifts from the Anomaly: On a desk near the Residuum experiment.
* That Old Crank: On the desk underneath a Crank Wheel. Only available during Morning and Noon.
* Wenjie HALPS the World: On a device with HALPS Prototype.

## Discoveries

 There are multiple Wenjies in the Complex. What could go wrong?

 Seems Wenjie removes the HALPS from its case in the evening.

  Wenjie's green pod thingy contains Trinket-creating tech.
CLASSIFIED INFORMATION

**CLASSIFIED INFORMATION** are three Notes in *Deathloop*. The second and third notes can be found in different order, depending on which station the player decides to visit.

## Note 1

### Location

Found shelved between books in AEON Archival Office in Afternoon Updaam.

### Transcript

*MAF-EXD-OH*

*MEMORANDUM FOR*

*Katrina Pishtchek, Head Science Officer, Tidevarv Station*

*SUBJECT*

*RAK Access*

*As per the Field Marshall's orders, you have been entrusted with a passkey to the Updaam RAK facility.*

*This passkey is ####.*

*The contents of this communication are strictly confidential.*

*The Field Marshall has expressed concerns that a single audio lock is insufficient security given the importance and sensitivity of the equipment within. You may provide any thoughts on the matter to him by way of the communications office at Yasen Station.*

*Viktor Raznik, Major*

*Chief Security Officer, Operation Horizon*

#### Colt Note

*Operation Horizon entrusted their chief science officer, Katrina Pishtchek, with a password to the RAK.*

## Note 2

### Location

Found on in Yasen Station in Updaam. It is on the desk on the top level of the station.

### Transcript

*MAF-EXD-OH*

*MEMORANDUM FOR*

*Jurgen Berezin, Field Marshal, Operation Horizon*

*SUBJECT*
*RAK Facility Security Precautions*

*As per your command, the rakyetoplan's failsafe has been implemented: the vehicle's ignition will not fire unless Tidevarv's instruments detect the anomaly has reached a sufficiently excited temporal state.*

*Furthermore, access to the RAK now requires a three-part passkey. One segment has been assigned to Sova Station's Lt. Tobias Jahn and another to Capt. Colt Vahn.*

*The final passkey segment is ####.*

#### Colt Note

*The RAK has a failsafe. Horizon's Field Marshall Berezin had part of the password to the RAK.*

## Note 3

### Location

Found on a desk in Sova Station in Fristad Rock.

### Transcript

*Petr,*

*Berezin's cleaning house. I've been reassigned to the mainland — ostensibly for hiding the pregnancy of Colt's main squeeze — Akkar Station's very own Lila Blake. So congratulations on your promotion!*

*The RAK is accessed by way of a multi-stage audio lock.*

*That's senior officer speak for 'a whole mess of passwords.'*

*Yours is: ####*

*The other passkey holders are Head Science Officer Pishtchek (or whoever replaces her), Field Marshal Berezin, and Captain Colt Vahn (MIA since the experiment).*

*Don't be nervous. The bird has a failsafe; it'll never leave its nest. Can't put more in writing. I'm sure you'll do fine.*

*— Jahn*

#### Colt Note

*Operation Horizon's Lt. Tobias Jahn gave his friend Petr a piece of the password to the RAK.*

## Notes

Passwords to the RAK are provided in these three notes. However, the codes are completely randomized for each player.
Colt Vahn's piece of password can be found in Akkar Station after an encounter with a Visitor, through listening to a Cassette titled Lexicon Wars. It is also completely randomized for each player.
Dorsey Square

## Description

Dorsey Square is located in front of Dorsey Manor and connects the manor to the rest of Updaam. Colt Vahn's Luxury Suite overlooks the square and can be accessed by climbing through a window on the opposite side of the square to the manor.

Eternalists occupy the square at all times of day. In the Morning a lot of Eternalists will come to see how one of them is jumping from the edge of wolf's head.

In the Afternoon, some Eternalists leaded by Angry Eternalist will leave a giant gift box in the square and broadcast a message inviting Colt to open it as part of the Arsenal Lead, Keep On Giving. The areas around snipers in ambush will be filled with the Mines. Pulling the lever on the gift box will trigger an ambush. One of the ambushers can be camouflaged as the statue of Egor Serling.

The Motherland spies Starbird and Beetlequeen can be found at the cliff near the Dorsey Manor in the Afternoon discussing the hide of the body of their chief.

Underneath the square is a Cliffside Cave containing a safe, a map of Updaam and a cryptic puzzle involving glyphs which an Eternalist was trying to solve before First Day.

## Documents

* The Final Nights of Bad Luck Mary: On a plaque underneath the window to Colt's Luxury Suite.
Insider Access

**Insider Access** is a Note in *Deathloop*.

## Location

Found all over The Complex in the morning: pinned to the doors, scattered on the floor, pinned all over the ammunition vending machine.

## Transcript

*Dear associates,*

*Once the Loop is established, the team can shift its attention to other pursuits.*

*Foremost among these is accessing the Operation Horizon generator facility below the Loop Control Center.*

*As it is housed beneath some extremely sensitive equipment, demolitions are not an option.*

*I repeat: do NOT attempt to blast the power station door open with explosives.*

*You have been allocated to a variety of tools. Use them.*

*I expect this to be your highest priority. Those doors should be open by sunrise.*

*Regards,*

*Dr. Wenjie Evans*

### Colt Note

*Wenjie wants the Power Station at the Complex opened up. This morning. Or else.*
A Little Kindness

**A Little Kindness** is a Cassette in *Deathloop*.

## Location

Found in the living area connecting Charlie's Sanctuary to the Charlie's Workshop. It is on a shelf near two yellow armchairs.

## Transcript

***Fia:** Hey Charlie. Do you ever wonder?*

*You're like*

*the best of us*

*you know what I'm laying down?*

*I really love*

*your body*

*And your*

*Huge! Giant!*

*mind.*

*I want to*

*touch it.*

### Colt Note

*Fia's love for Charlie lacks poetry.*
Abilities

**I Can't Game Like This!**
*Who let this underdeveloped shit into my beta?! If someone doesn't FIX IT immediately, hell if any of you **ever** play anything I've created!*

The following is a list of abilities found in the game *Deathloop.* Abilities are tied to the Slabs equipped by the player.

## List of abilities

* Aether
* Havoc
* Karnesis
* Nexus
* Shift
* Fugue - (new in GOLDENLOOP)
* Masquerade (Unique to Julianna Blake)
* Reprise (Unique to Colt Vahn)
Dead and Gone

**Dead and Gone** is a Note in *Deathloop*.

## Location

Found at conveyor lever in the Garbage Disposal Facility in Karl's Bay in the Afternoon.

## Transcript

*Conveyor code: ###.*

*Sacha's inmate number.*

*Kept it on her wristband so the others knew not to fuck with her. Don't know who she thought she was scaring, what with AEON plucking the most vicious folks in genpop for their little program.*

*Fuck. Why didn't I stop her???*

*Should be me floating out in those black waters. But the kid liked to put on a front, just like the rest of these yahoos. Or maybe she really believed in that bowlcut's self-help malarkey.*

*Been combing the bay looking for that bracelet but that rigged charge really ripped her up. Maybe her arm'll wash up on the shore at some point.*

*Shit. I hope it doesn't.*

### Colt Note

The Garbage Collector's partner died disarming a bomb.

## Notes

* Unlocks Discovery: The code to activate the conveyor in the garbage disposal facility is ###.
* This note was added by the Goldenloop update.
Generous Instructions

**Generous Instructions** is a Note in *Deathloop*.

## Location

Found in Power Station in The Complex in the Morning. It is on a table in the Generators Room 2.

## Transcript

*Dear Eternalists,*

*Place a battery in the socket to prime the generator BEFORE starting it.*

*Afterwards, the battery may require recharging before it can be used again. You do that at the recharging station.*

*It couldn't be any simpler. I don't expect any questions.*

*Regards,*

*Dr. Wenjie Evans*

### Colt Note

*Wenjie wants the Eternalists to use batteries to prime the generators and get them running again.*
Dusty Storeroom

## Description

The Dusty Storeroom is a former spy hideout located in a warehouse on a small plaza at the end of Low Street beside Treasure of the Ice!. It used to be the base for the spy with the codename Beetlequeen, who was responsible for keeping an eye on the goings-on in Karl's Bay.

The building can only be accessed by ringing the doorbell near the front door. The number of times it must be rung before the door will unlocked is randomized for each player and can be discovered by hacking a radio in the Morning and listening to the hidden message in the broadcast. The windows can be opened from the inside, giving Colt a vantage point over a portion of Karl's Bay. The notes left by Beetlequeen also provide clues to various discoveries in the area.

There is a PT-6 Spiker with the Lights Out perk on a crate near the front door.

## Documents

### Notes

* Beetlequeen's Lucky Numbers: On the mattress.
* BQ Notes: A Confederacy of Morons: On the floor.
* BQ Notes: Dinner For Two: On the floor.
* BQ Notes: The Rear Window: On the box.
* Note from Redfowl: On a crate.

## Discoveries

   I can unlock the door of a hideout in Karl's Bay by ringing the doorbell # times.

## See also

* Derelict Apartment
* Storm Shelter
Fia Zborowska (note)

For the Visionary, see Fia Zborowska.
**Fia Zborowska** is a Note in *Deathloop*.

## Location

Found pinned to Colt's Map of the Visionaries, in the Tunnel Bunker within Manor Cliffs. It is next to a photo card of Fia.

## Transcript

*Daddy's Little Shipping Magnate*

*Tight grip on that paintbrush*

*Has what everybody needs*

*Carries the Havoc slab, hits like a truck*

### Colt Note

*An Artist.*
BQ Report: Gasbag Access

**BQ Report: Gasbag Access** is a Note in *Deathloop*.

## Location

Found pinned to the corkboard inside the Intelligence Archives Office. It is only accessible by collecting three passwords, provided in the Starbird's Lucky Numbers, Beetlequeen's Lucky Numbers and Intelligence Archives Access Notes.

## Transcript

*WHAT: Maintenance tunnels below Hangar 2. Code: ####.*

*WHEN: Commencing infiltration ASAP.*

*SOURCE: Amador Jack, under duress.*

*ANALYSIS : Tunnels link target Gasbag's two hangars. Pass beneath Gasbag's pulpit and terminates a few meters from target's quarters.*

*Note presence of canisters containing chemical agents. Proceed with caution.*

### Colt Note

*Maintenance tunnels containing toxic chemicals run below the Karl's Bay hangars.*

## Notes

The code to the maintenance tunnels leading from Hangar 1 to Hangar 2 in Karl's Bay is provided in this note, however, it is completely randomized for each player.

## See also

* I Got Nothing
Big Smiley

Big Smiley's Advertising Poster

## Description

Big Smiley is a mask shop belonging to Amador Jack. The main entrance to the shop is located on Karl's Bay Low Street. The upstairs houses a shabby living area with a mattress and the downstairs is a garishly-colored mask shop.

The door to Amador's workshop is locked in the Morning because the proprietor has gone to participate in Harriet Morse's Opening Ceremony. It can only be accessed if the ceremony is interrupted and Amador survives the Morning, otherwise it will always be locked. If Amador survives, he will be working in his workshop during the Afternoon and Evening.

The workshop contains the Haul-A-Quin Head.

## Documents

### Notes

* How Well Do YOU Know Blackreef? (Fishing Colony): On a folded mattress on the upper floor.
* Masquerade for Two: In Amador's workshop.
* WORRY NOT, DEAR CUSTOMERS!: Taped next to the door of Amador's workshop.

## Discoveries

  Amador closed his mask emporium so he could play the sacrifice in Harriet's ritual. There's no getting in if he's dead. Maybe he doesn't have to be.

## Gallery

The main interiorAmador's workshop
ATTENTION EVERYBODY

**ATTENTION EVERYBODY** is a Note in *Deathloop*

## Location

Found taped to the locked entrance to the Power Station in The Complex during Noon, Afternoon or Evening.

## Transcript

*Shut this place down and leave it shut.*

*I don't give a first shit about Wenjie's Horizon obsession.*

*If Colt gets in here, the party's over.*

*You don't want to go back, do you?*

*Station stays sealed.*

*— Julianna Blake*

### Colt Note

*Despite what Wenjie wants, Julianna ordered the Eternalists to shut down and seal the Power Station at the Complex.*

## See also

* Radio Silence
* Private Messages: Julianna, Wenjie
Damp Note

**Damp Note** is a Note in *Deathloop*.

## Location

Found in the Pumping Station in Fristad Rock in the Afternoon, only if Charlie Montague was killed at Noon. It is on the Bottom Floor, in the corridor between the elevator shaft and the entrance to the station.

## Transcript

*charlie my love*

*where are you?*

*you stuck your pin in this point on the big come round, but come around it did and come around you didn't*

*and now look at us*

*lone and lonesome*

*wasted*

*wherever you are, whenever you are*

*you'd better be dead*

 *fia*

### Colt Note

*Fia's not interested in waiting for Charlie to get his shit together.*

## See Also

* Moist Note
A Dry Drowning

**A Dry Drowning** is a Cassette in *Deathloop*.

## Location

Found in Fractured ImAge in Fristad Rock on the bed in Fia's Quarters. It only spawns if Charlie and Fia were both drowned as part of Afternoon Delight in the previous loop.

## Transcript

***Fia:** I think I had a wet dream... skinny dipping with my skinny baby. We don't do it anymore, no... it's too cold. Too lifeless. We're never getting out of here.*

### Colt Note

*Fia dreamt of skinny dipping with Charlie.*
Last Take

**Last Take** is a Cassette in *Deathloop*.

## Location

Found on the shelf near a Health Station in Frank's Quarters in Ramblin' Rock Club in Fristad Rock.

## Transcript

***Rhonda:** Got fresh tape. Take 33...*

***Frank:** You know what? I'm just not feeling it today. I think I'm just gonna do the old hits.*

***Rhonda:** Ok. I mean, sure. You're the boss.*

***Frank:** I just thought today would snap me out of it, y'know? I thought... fuck. I don't know. Feels like I'm still fucking waiting for something.*

***Rhonda:** I bet tonight's show is gonna be a blast.*

***Frank:** Yeah... never mind. Look, I gotta get outta here. Same time tomorrow?*

### Colt Note

*First Day found Frank too distracted to record.*
Fractured ImAge Front Entrance

## Description

This is a large area with parking lot for military vehicles in front of the Fia's's bunker. On one side of this place is a shoreline leading to Pumping Station. On other side is a mined road to Transmission Post. There are also cave tunnels leading to Rear Entrance.

The front gates to Fractured ImAge can be opened in the Noon revealing a large bunker Garage inside. It is also possible to enter the facility from elevator shaft in Electrical Room which can be accessed from the cliffs above the front gates.

At the same time of day one of the trucks on the parking lot is opened revealing a Weapon Trinket and Battery Station inside.

In the Afternoon this is one of two places where three antennas can appear. These antennas are allowing to hack 2-B.I.T..
Boat Hangar

## Description

Boat Hangar is located in the Lower Town of Karl's Bay at the way to Akkar Station. In the Morning there is a boat inside and Safe Stealer repairing it. In the center of the Hangar is a Safe with a Weapon Trinket inside. The code to the Safe is located within it.

If thief is left alone then he will repair the boat and sail to the Fristad Rock. His boat will be crushed and Safe will be opened on ice floe near Fractured ImAge Rear Entrance in the Afternoon. It will allow to know the code to the Safe and use it in next Loops.

If thief is killed then the boat and the Safe will stay in the Hangar, but the Safe will be opened and there will be no note with a code or a Trinket.

## Documents

### Notes

* Salt-Scented Page: In sailor's safe in the Morning.
* Unforeseen Consequences: On a mobile generator.

## Discoveries

 The code of the Karl's Bay boatsman's safe is ####.
Intelligence Archives Access

**Intelligence Archives Access** is a Note in *Deathloop*.

## Location

Found on top of a desk in the Storm Shelter in Fristad Rock.

*Code is ###*

*Close again when finished*

*No materials leave this room*

## Notes

One of three codes to the Intelligence Archives Office's Lock in the Storm Shelter is provided in this note, however, it is completely randomized for each player.
AEON Security Office

## Description

The AEON Security Office was once Colt Vahn's headquarters. It is located on a pier in Fristad Rock near the Ramblin' Rock Club. The doors to the office are initially locked but can be opened remotely by hacking an Antenna inside the office through the window.

There is a space for a security turret outside the office, on the far end of the pier.

Inside the Office is a Weapon Trinket on a desk and a tape player with invitation speech from Harriet Morse.

## Documents

* Our Visionaries' Incredible Abilities!: On a desk.
* Paint-Smudged Missive: Taped on the front of a counter.
I Got Nothing

**I Got Nothing** is a Note in *Deathloop*.

## Location

Found on a crate on the Top Walkway of Hangar 2 in Karl's Bay.

## Transcript

*Ari,*

*Remember when I said we overindexed on Chaos? Now we're low on cleaning supplies but fully stocked on gas canisters. (HM included. OH YES I WENT THERE).*

*If you need to get into Hangar 2 during one of her little shows, try not to call attention to yourself. I always go in through the maintenance closet (code is ####).*

*I'm going off the grid for a while because after an 80 hour week I DO NOT WANT TO PARTY. 'Day of Chaos', more like 'Day of Pay Us' for building your entire idiot island. Helmet-hair dead-eyed clown-ass pinhead.*

*Anyway.*

*Happy First Day, kiddo.*

*—M*

### Colt Note

*The code for a maintenance corridor under Hangar 2. Seems someone doesn't hold Harriet in their heart.*

## Notes

The code to the Hangar 2 maintenance closet is provided in this note, however, it is completely randomized for each player.

## See also

* BQ Report: Gasbag Access
Battery Locked Room

## Description

This small room is located on the first floor of the Ordnance Depot. It requires a battery to be opened. The Batteries can be found around the Complex or in the Ordnance Depot itself - powering several lamps inside.

There is a note inside with a code to a Locked Armory.

## Documents

* MEMORIZE AND DELETE: On a desk inside.
AEON Program Introduction

**The AEON Program Introduction**, otherwise referred as **Egghead's Explainer** is a projectable recording in *Deathloop*.

## Location

Found upon interacting with a lever in Loop Control Center during The Longest Day lead. It is accessible during every time period except Evening. To power up the projector, it needs a fully charged battery.

## Transcript

***Egor:** Welcome Eternalists. This is Egor Serling.*

*Have you ever wondered how our beloved time loop functions?*

*Long ago, the Isle of Blackreef experienced a cataclysmic event which tore the fabric of space and time. We call this tear: The Anomaly.*

*I founded the AEON Program with the Visionaries to protect and study the aetheric imbalances of this phenomenon, and thus—you...*

*...must... protect and study... us, the Visionaries.*

*Follow the three Tenets. If the Loop is threatened, refer to the LPP.*

*Protect the Anomaly...*

*Shit, I'm already out of tape?*

*The LPP is at the Security Office. On Fristad Rock. Notify the Head of Security.*

*And he will tell you how to use the LPP to protect the loop!*

### Colt Note

*LPP? LPP. Sounds... powerful. Could do some damage. Yeah. Let's go get the LPP.*
Berezin's Manor

**I Need Art Juice!**
*This page DESIRES an image! HELP the wiki out by uploading it and removing this notice!♡*

 **I Can't Game Like This!**
*Who let this underdeveloped shit into my beta?! If someone doesn't FIX IT immediately, hell if any of you **ever** play anything I've created!*

## In-Game

### Relevant Leads

**Berezin's Manor** is an unmarked location within Manor Cliffs. It is the residency of Julianna Blake, the Aeon Program Archivist and daughter of Colt Vahn and Lila Blake.

As Colt you are instructed to go into the manor while you are taught the basic mechanics of the game. Eventually, Julianna tells you to come to the library and leads you into a trap after you pull a lever.
The manor and the surrounding area are used as a tutorial upon first run of the game. It is inaccessible after you complete the tutorial mission.
Ammunition

**Ammunition** is used in the various Weapons found around Blackreef.

## Types of ammunition

* Large Caliber Rounds (base capacity = 25)
	+ Used by the Rapier, the Sepulchra Breteira, and the Fourpounder.
* Small Caliber Rounds (base capacity = 50)
	+ Used by the Strelak Verso, the Tribunàl, the MG-1 'Pepper Mill', and the LIMP-10.
* Shotgun Shells (base capacity = 20)
	+ Used by the Vopat Trencher, the Strelak 50-50, and the Heritage Gun.
* Nails (base capacity = 15)
	+ Used by the PT-6 Spiker.

## Gaining ammunition

There is plenty of loose ammunition found throughout Blackreef. Below are additional ways of affecting ammunition gain.

* Munitions Dispensers can be found in many locations. They dispense Large Caliber Rounds, Small Caliber Rounds, and Shotgun Shells.
* Equipping certain Trinkets:
	+ Deep Pockets: Increases the amount of ammunition you can carry.
	+ Scavenger's Luck: Loot more ammunition from all sources.
	+ Silver Lining: Add a proportion of the bullets that hit you to your own ammunition.
	+ Stab N Grab: Melee kills grant you ammunition.

In addition to base ammunition capacity, Colt will also start each time period with full weapon magazines. Therefore, the following Big Box Trinket which affects magazine capacity will impact total ammunition capacity.
Constancy Automatic

* Black
* White

The **Constancy Automatic**, a submachine gun, is one of the five unique guns found in *Deathloop*. It has a unique dual-magazine system that allows it to be reloaded while firing.

## Details

**Type:** SMG

**Handling:** Two-Handed

**Quality:**  Unique

**Ammunition:** Small Caliber

**Magazine Size:** 30 (15+15 for each clip)

**Jamming Tendency:** Never

## Unique Ability

 **Reload:** Reload AND fire at the same time.

## Perk Rolls

The Constancy Automatic will have one of the following randomized perks.

  **Ace In The Hole:** The final few rounds in the magazine deal extra damage. Save the best for last.

  **Feedback Loop:** Harming an enemy gives you a stacking damage increase for a brief period of time.

  **Open Wounds:** Shot enemies bleed and take damage over time.

  **Snare:** Damaging an enemy slows them down, making for an easy target.

  **Zero In:** The longer you fire continuously, the tighter your shot spread.

## Obtaining the gun

The gun can be obtained by completing the All Night Long Arsenal Lead and looting it from Frank Spicer's corpse inside his club at Fristad Rock in the Morning. It also can be dropped by Julianna Blake but not in Single Player mode.

## Behind the scenes

* The Constancy Automatic model was made by Robert Deleanu, with additional polishing by Fabrice Rastetter. The art direction of the gun came from Sebatien Mitton and Jean-Baptiste Ferder.

## Gallery

Side View, black design.Constancy Automatic on ArtStation.Constancy Automatic on ArtStation.
## References

1. ↑ Constancy Automatic on ArtStation