The Final Hour

Amon had retrieved all of the relics needed, and was set to carry out the coming of "Paradise".

Having first been manipulated to bring him the first two relics, and then failed in keeping the last two out of his hands, all hope seemed lost to the Bloodied Goats.

## A Last Hope

Kother Davixon suggested one last desperate effort to stop Amon and the end of the world. He had previously found himself briefly in the capture of Amon, who had placed a nefarious rune on his wrist. This was meant to keep the worgen in a leash, a constant hostage even as he walked free. Through this curse, Kother would attempt to bring the rest of the Goats with him to Amon's own lair, for a chance to stop him in his own realm.

However, while Kother did indeed manage to bring his fellow Goats with him to different realities, they did not arrive where he intended them to. First they found themselves in an echo of the cult's hideout beneath Ironforge, then on the distant southern island where they had unearthed one of the cursed relics.

But on the third attempt they found themselves somewhere new - in the Swamp of Sorrows, still cast under a twilight sky. Upon witnessing an odd phenomenon coming down from the sky into the distant depths of the swamp, waves of shadow rushed forwards to finally destroy what was left of the Goats and reality... and then they found themselves home by Stormwind's border once again, in reality.

A vision of the near future? Hoping that this would be a lead towards a last hope the Goats scattered, exhausted and intent on gathering their strength one last time before heading out for the place seen in their vision the very next day: The Swamp of Sorrows.

## The Ritual

As the Goats travel through the Swamp of Sorrows, it is clear that time is of the essence. The White Lady hangs blood-red over the ancient temple that the vision of yesterday has led them to, and the air is heavy with Twilight magics.

Inside the temple they find nothing stopping them apart from an eerie silence, but are lead to a great gaping maw of darkness in its center. Deciding that there is no time to waste, the Goats take a leap of faith into the dark.

Pulled through the Twilight Realm, they find themselves in a place familiar to Kother - Amon's crypts, where he had been held captive. They venture through the hallways, ready for a fight - soon arriving at a large, circular chamber. Awaiting within is Amon and Renfred, performing their final ritual. And, behind them, Ricki standing watch.

The Goats are barred from interfering by a barrier of void magic. Kother calls out to Ricki, pleading for her to act, but Amon declares they are too late as he carries out the final part of the ritual. In a turn that surprised his companion, Amon declares that he never intended to bring back the Old Gods after all; they are forever dead, and instead he will ascend and take their place. Renfred is offered as an unwilling last sacrifice.

Ricki cries out at the act, lunging at Amon with weapons drawn, but he victoriously erupts in a burst of dark magic that engulfs them both. The Goats also find themselves unable to flee as the black void pulls them in...

When they awake, Amon and the darkness of the crypt is gone. All around is only peace, and golden fields. Stunned and disbelieving the Goats wander through the calm fields, slowly realising that Paradise has come. In the distance are voices, calling them to meet their lost loved ones, happy and smiling.

Many Goats hesitate, weary of battles and hopelessness, relieved and hurt by seeing those they long to be with. But is this truly real? Is this what they want?

With heavy hearts they move on, to edge of the dream.

## The Final Hour

Once more the Goats find themselves at the gates of Stormwind. The sky burns purple, and all signs of life erased. Uncertain if there is even anything left of Azeroth to save the Goats march on, weapons in hand, to meet whatever waits within. A last show of defiance.

They find entire districts of the city barred by walls of Twilight energies, and the great N'raqi beasts wandering the streets. Upon defeating each, another path opens, urging the Goats on until they reach the great Cathedral square. Within the cathedral itself, they find its interior changed. A statue stands in place of the altar, bearing the likeness of Ricki and Amon, and the stained glass windows hold similar imagery of Amon and his relics. In front of the statue stand the dark triad of "Angels", ready to face them for yet another test.

Upon defeating them the statue of Amon crumbles to dust, but Ricki remains behind, moving and confused after having been trapped in the stone after her attempt at Amon's life. The Goats take her prisoner, before quickly moving on - the path to Stormwind Keep has opened.

In the throne room they find him waiting. Charging into battle, things at first seem impossible for the defiant Goats as Amon ascends into greater beings of power to destroy them. But slowly they whittle away at him, much to his own disbelief. At the end he reaches for Godhood, a final form of a great void monstrosity, only to find the powers he gain to backfire. His essence is pulled back to the void, leaving the broken remains of a man on the floor.

As the Goats stand above the fading Amon, he promises that all he believed in was still true. And even as he falls, someone else will take his place.

Their surroundings fade with him, the life and sounds of an oblivious but ordinary Stormwind returning. The end has been avoided - the Goats are victorious.