Version 98

**Version 98** is a small update released on April 7, 2023. Being bug fixes and tiny gameplay changes. The post also had a survey for the sequel created for the scope of the second game in development.

Other news of the sequel includes a weather system, events, new sound system, roads sytem, new explosion and fire effects, "lesser" NPCs and a Animated trailer being made.
And news for the soundtrack for sequel, a new composer by the name of Megan McDuffee (Known for her work on the OST of River City Girls) has taken to compose music for the second game.

# Version 98

## Graphics

* Fix for Cannibal having normal eyes when appearing on quest sheet
* Fix for NPCs sometimes appearing to fall down a hole after being gibbed
* Fix for NPCs with dark skin having dark hair even if their character class (notably Goon) called for them to have wild hair colors

## UI / Controls

* Fix for custom characters' original traits sometimes appearing at the bottom left of the screen when restarting a multiplayer game
* Fix for players sometimes losing control of their character while interacting with another player if that player quits the multiplayer game
* Using a special ability cancels a rapid-fire weapon being used

## Items

* Fix for cases where Musician could give Bodyguard an "error" item as a reward
* Musician has a much lower chance of not having a reward item available for the player
* Fix for Scientist and Thief not receiving items for completing their Big Quest if their inventory is full
* Land Mine explodes when hit by moving objects instead of being knocked back

## Status Effects / Traits / Special Abilities

* Bite and Cannibalize can be canceled by pressing the Cancel button (right click or gamepad cancel)
* Certain starting traits are no longer removed from custom characters when they enter mechs
* Fix for NPCs mind-controlled by the player not always being able to knock on locked doors
* Player cannot Possess invader NPCs spawned for Goon's Big Quest or VIP in Assassin's Big Quest due to this being capable of breaking the quest
* Fix for issues occurring if ShapeShifter is holding down the Special Ability button when they Depossess their host
* Fix for player not being able to teleport if they Mind Control the NPCs trying to mug them
* Fix for multiplayer client not always being able to teleport after becoming friendly/loyal/aligned with mobsters

## Combat

* Ghost Gibber can be used on Werewolf NPCs who have not yet transformed

## Artificial Intelligence

* Fix for NPCs not always caring if you open restricted doors owned by them
* Fix for NPCs sometimes believing themselves to be in the midst of a fight when first spawning
* Killer Robot does not scare other types of robots
* Fix for questgivers going from Submissive to Friendly after the player turns in a quest
* Aligned, Loyal and Submissive NPCs do not immediately turn Hostile when being bitten
* Fix for Mech Suit showing as "Friendly" if the player starts with Charismatic, and other similar bugs
* Fix for player gaining electability when asking doctors to give blood or administer a blood bag, even if the doctor refuses
* Fix for cases where Office Drone would not increase player's electability when offered motivation
* Fix for Musician telling player to stay away from their turntables even if they were too far away to see the player interacting
* Fix for player's followers becoming non-interactable if told to attack NPCs and objects behind a red laser
* Cops will no longer become hostile toward property owners who destroy their own property or pick up their own items, including when the player is possessing someone with Shapeshifter
* Mind Controlling someone will cause them to stop speaking their current line of dialogue
* Mobsters will stop mugging the player if one of their gang becomes friendly/loyal/aligned with the player

## Text

* Added new font for Russian language (thanks Abbysssal!) The old font can be accessed by selecting Settings -> Gameplay -> Font Selection -> Variant

## Tutorial

* Fix for rare cases where Bouncer in tutorial could be knocked through a wall

## Multiplayer

* Fix for Assassins that appear when player has debt not having weapons when targeting client
* Fix for Assassins that appear when player has debt only appearing for one level when targeting client
* Fix for the "Find Game" feature allowing players to find games by typing the game's password