Floor 2: Floor of Colors

The floor of colors is a beautiful location within the tower, all of the materials, flora & buildings are vibrant hues of colors. This floor stands in heavy contrast to floor 1 in that there is large stretches of beautiful nature and free roaming animals. It is considered to be within the top 10 floors to travel to in the tower, and is often visited by Acers during personal holidays. Druids & Dryads often live here, preserving the natural landscape and ensuring that not too many people settle on this land. The cities are adorned in marbled architecture and their buildings are painted in ancient graffiti that has long been protected by historians of the tower. Even the animals are incredibly brightly colored due to the pigments found inside of the food they eat. Inhabitants of this floor who live here for several years will find their skin color change drastically, to bright hues of blue, purple & red; only if their diet is misbalanced however.

## **Infrastructure**

Overall, the cities within this floor are well integrated with the natural landscape. The druids & dryads who protect this place have prevented any and all factories from entering this place. There are, several wells of power that the inhabitants use in order to power artifice constructed of rune. Using metal in most contexts is highly frowned upon, and often those that try will find their buildings to be vandalized or torn down. Architects (in terms of actually designing buildings) on this floor are oftentimes practiced in magic and can inscribe runes to strengthen wood & natural building materials to act as metal in this context.

### **Major Cities**

There are three major cities within the floor of colors as the floor is not too heavily populated. They have protocol for quickly moving Ascenders to the next floor in order to preserve the natural landscape, and besides, only 10,000 ascenders are chosen per month.

* **Maygarden** - The headquarters of the Pastel Knights and the one of three locations in which Ascenders are sent, Maygarden is a city ruled by a council of Druids that oversee most building projects and ensure that any and all infrastructure is made of marble & weave instead of metal and oil. The leader of the **Pastel Knights**, a man by the name of **Alister Alabaster** was originally from the **Lower Floors** and desires to protect all from the **Dei'Ocule**. The city provides food, leather and weave-based products to the other cities.
* **Haleton** - One of three locations in which Ascenders are sent, Haleton is a city ruled by a **Hugh Terra**, an Acer who desired peace and tranquility after years of fighting in wars, in particular during the third age. He commissions many pieces of graffiti of local artists that support antiwar sentiment, however at the beginning of the 5th era, he was ordered to stop due to increased tensions with the **Rifters**. The City itself is partially submerged underneath the largest sea in the entire floor. The city itself was once ruled by a petty member of the **Petrichor Family** during **Genesis,** which is why it is partially submerged. The technology that the Petrichor developed in creating underwater cities is still in use on **Floor #5**. The city provides salt, fish and other products to the other cities.
* **Undergarden** - A dwarven created city underneath the tallest mountain in the floor, it was created by members of the Grimke family as thanks to the local denizens of the floor after the Red Compact (see **Genesis**). The architects were instructed to let natural life into the cave, and so they did. They constructed the city over the course of hundreds of years, with great artistry and attention to the tenets of balancing nature and art. The city provides ore, art & various crafts to the other cities.

## **Factionalism**

Within the floor of colors, the **Pastel Knights** have done a good job at preventing the Dei'Ocule from taking root within the floor. Most believe them to be anarchists, however in reality they believe in protecting Ascenders while they are still weak. They are hired by the councilmembers of each city to protect their ideal and Ascenders from being picked off by hidden members of the Dei'Ocule. The **Dei'Ocule** remain in hiding within the city, hoping to kill anti-triarchy persons and those from the lower floors. Hoping to conceal the secrets that the Lower Floor exists and antigovernmental sentiment. **The Council of 5** is a group of the leaders from each city, the leader of the floor & the leader of the pastel knights. Together they work on maintaining the floor's position as one of the most favorable vacation locations and ensuring that the Dei'Ocule are stamped out whenever they try to take root here. The floor itself is not valuable enough to control, so both the Rifters & the Triarchy send minimal troops to try to control it.

## **Party Log**

Two 1/2 Men arrived here after completing the first test, briefly did a job to gain some money which included them accidentally coming in possession of an aether-infused heart that would be later discovered to be **Black Rose's** heart. They completed an unfair test posed by an Acer clearly working for the Rifters, with flying-colors (pun intended) and had quickly moved to the next floor without too much trouble.