Cascade

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> Cascade
> -------
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> ### MANUFACTURER:
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> Cobretti
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> ### SPEED:
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> 5
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> ### DRIFT:
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> 8
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> ### STRENGTH:
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> 4
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> ### ACCELERATION:
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> 5
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> ### CLASSIFICATION:
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> Muscle Car
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> Miscellaneous
> -------------
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> ### BODY STYLE:
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> Sports Tourer
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> ### VEHICLE CLASS:
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> A
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> ### APPEARS IN:
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> Console/PC - "Scorched Rubber" Detonator Event
> PSP - "Hit The Skids" Detonator Event.
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> ### MODEL NAME:
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> Musclecar\_10
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> ### COLORS:
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> 5
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> ### UNLOCKED BY:
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> Console/PC - Achieving 2200 credits
> PSP - reward for "Pain Train" achievement,
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> ### ENGINE NAME:
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> Hypercar2\_07
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> Vehicle List
> ------------
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> ### PRECEDED BY:
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> 440 Special
> 440 BRN (if "Elite Livery Pack" is installed.)
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> ### SUCCEEDED BY:
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> 530 GTS
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> *"The Cobretti Cascade is a slick sports tourer. The key to success here is linking together your slides into one seamless chain." -* Cobretti Cascade description.
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The Cobretti Cascade is a tourer styled muscle car featured in Split/Second. It is the second Cobretti car given to the player in Class A.

## Description

Slick, sporty and curvy, the Cascade is based on the Zagato Perana Z-One and the TVR Tuscan as the overall body style, with the rear taking the appearance from the 2009 Chevrolet Corvette Stingray Concept.

The Cascade has a large bumper grille that is separated into three parts, with horizontal slats running across the entire area. The middle of the grille is angled upwards to hold the supports for the carbon fiber splitter. The splitter itself has a groove in the middle section to match that of the grille. Just before the front wheel wells, there is a groove that soon forms a ridge to make the sides of the front bumper appear muscular.

The headlights are shaped to aim down towards the lower section of the hood compartment. Inside the headlight is a cluster of lights including three bulbs with the top and bottom ones being small, and the middle being slightly larger. The hood itself has an integrated hood scoop, channeling airflow to the engine. This forms a hood bulge as a result of it.

Past the front wheel well and the doors sits a side vent in the middle, which points towards the rear in a skewed triangle shape. The side skirts are designed in such a way that the ridges ever so slightly increases in height before it narrows down and ends, before starting again halfway below before the first ridge ends. The second ridge ends at the beginning of the rear bumper. It comes with thin carbon fiber skirts. Behind the driver's door is a racing gas cap, shrouded in black. It also comes with black mirrors.

From the doors and onwards, the body line increases in height and rounds itself towards the rear, ending off at the top of the taillights. The rear fenders are increased in width for the wider rear tires. Below the rear window is the trunk and sitting just above Cobretti's logo is a retractable spoiler. The taillights are one of the Cascade's notable features as attaining to the rear fenders, this also forms the shape of the taillights. Inside the cluster are a multitude of small red bulbs stacked on top of each other.

Below the taillights are separate but thin lights. Through the thin lights, one can see certain parts that rest within the car. The rear bumper rounds off at the edges and smooths out at the base before curving again and flattens out, forming the spaces for the exhaust pipes. The Cascade comes with two dual exhaust pipes and below the bumper is a small carbon fiber diffuser.

The livery for the car consist of skewed angular stripes that starts for the side of the front bumper and the shrouds the rear half of the car. Within the stripes are smaller dots and the colors themselves fades from a very dark green to yellow. The hood starts off with a black stripe before it widens and creates sharp angles off at the sides, then continues up, wrapping the sides of the cabin and narrowing down to the top of the rear window. The lower section of the rear bumper, license plate holder and half of the car can be colored by the player's choosing.

The Cascade has **5** colors:

* **Dark Grey**
* **Grey**
* **White**
* **Blue**
* **Dark**

## Performance

#### *Split/Second*

From a standstill, the Cascade starts out slow with a bit of wheel spin, but will quickly accelerate to moderate speeds in a short amount of time. It can match the pace of other cars with ease but it suffers from a moderate top speed overall.

Against shockwaves and powerplays, the Cascade reacts normally to other cars, by forcing the back end to sway out but can be corrected, granted the player has to counter steer slightly in order to stabilize the car.

When it comes to cornering, the Cascade can make medium bends with no difficulty. The sharper turns will cause the car to enter a slide, but this is where the Cascade shines. The car is very stable during slides and can accelerate out of a corner if done correctly. In a deep angle, the car will slow down a tab, similar to the Nero GT400, but will speed up afterwards. It is one of a few vehicles that can perform chain drifts with relative ease, making it an easy way to earn power. It loses little to no momentum when during said chain drifts.

## Gallery

FrontRightRearLeftDetonator Event.Cascade on PSP.CloserDetonator Event. (PSP)Cascade in the Beta.
## Trivia

* The AI Drivers Duane**,** **Baldwin,** James **Lipscomb,** and Sergio **Vargas** all drive the Cascade in-game
	+ Thier numbers are **37**, **40**, **43** and **46.**
* It shares it's engine sound with the GT500 and the Coyote AMX.