recursal/Fanatic-Fandom huggingface dataset:
Michael W.

* All-Stars
* Mongolia

**Michael W.** is a contestant from *Survivor: Mongolia* and *Survivor: All-Stars*.

## Biography

### Mongolia

#### Voting History

**^1**  In "Someone Needs To Flip", Frank used a Hidden Immunity Idol on Dominick, negating Michael's vote against him.

**^2**  Also in "Someone Needs To Flip", the votes ended with a 3-3 tie between Adelia and Dominick, forcing a revote. Michael voted for Adelia on the revote.

**^3**  In "Hardest Vote Yet", Micheal used a Hidden Immunity Idol, negating 4 votes against him.

**^4**  In "We're Here", the vote ended with a 2-2 tie between Michael and Robbie, forcing a revote. Nobody changed their vote on the revote, forcing a fire-making tiebreaker. Michael won the tiebreaker and remained in the game.

### All-Stars

#### Voting History

**^1**  In "Back On Redemption Island", Cayden used a Hidden Immunity Idol, negating Michael's votes against him.

**^2**  In "Don't Ever Flip on Me", Brianna used a Hidden Immunity Idol, negating Michael's votes against her.

**^3**  In "Until The End", The votes ended with a 2-2-0 tie between Cayden and Brooke, forcing a revote. Michael did not change his vote on the revote.

**^4**  In "Victory Laps", Michael used a Hidden Immunity Idol, but did not negate any votes against him.

**^5**  In "Immunity Is Mine", Brianna used a Hidden Immunity Idol on Andrea, negating Michael's votes against her.
Nybras

Long Thanos

A Weelwy Weird Guy

Gamiel (Brother-in-law)

Luciel (Daughter)

Unnamed Wife

**Nybras** is an Arch Devil Prince of the Nine Hells, son of Glasya, grandson of Asmodeus himself. He is an NPC in the Hell / Planescape campaign.

## Appearance

Nybras is a tall purple-skinned devil. He has three horns on his head, one near each temple and a third coming up from the back of his head. He has raptor feet, claw-like nails, and a long spade-tipped tail. He wears a long black cloak that he wraps around himself like bat when hanging upside-down by a raptor talon, as the party first found him.

## Personality

Nybras is a fairly care-free person, acting as he pleases on little thought and relying on his status and the power of royal Devil blood to get by. He also has a speech impediment that restricts him from being able to make "r" and "l" sounds.

## Background

Nybras had a family at one point, but was captured by angelic forces and trapped in Carceri as a kind of "political prisoner" in the war between Celestials and Fiends.

## In-Game Adventures

Nybras was found in a structure of intertwining trees on the Cathrys layer of Carceri. An angelic being Usiel was chained to the exterior, explaining that Nybras had had him chained up for some indeterminate amount of time.

When Nybras stepped down from the ceiling of his prison home, surrounded by Devils in his employ, he surprised the party with his speech impediment. After receiving Gamiel's letter, he insisted on leaving with the party, and stepped through a portal to an unknown plane with them.

## Relationships

### Gamiel

Nybras claims to be Gamiel's brother-in-law, and also claims that Gamiel hates him.

## Quotes

"Hewwo Twavewers!" -First words in the campaign

"Are you mocking me?" -When party members began mimicking his speech impediment
Ian R.

* Micronesia
* Nicaragua

**Ian R.** is a contestant from *Survivor: Nicaragua* and *Survivor: Micronesia*.

## Biography

### Nicaragua

#### Voting History

**^1** In "Swapped Sides", the votes ended with a 2-2-2 tie between Aimee, Jeremiah and Harmony, forcing a revote. Ian voted for Aimee on the revote.

**^2**  In "I Ain't Going Nowhere", Gloria used a Hidden Immunity Idol, negating Ian's vote against her.

**^3** In "Something Must Be Done", Kim used a Hidden Immunity Idol on Ian, negating 4 votes against him. Also, Suzy used a Hidden Immunity Idol, negating Ian's vote against her. Because Kim and Suzy both used Hidden Immunity Idols and negated all the votes cast at Tribal Council, a vote restart was held between all the non-immune players. This vote ended with a 4-4 tie between Anders and Deja, forcing a unanimous decision tiebreaker. Ian voted for Anders on the tiebreaker.
Lila R.

**Lila R.** is a contestant from *Survivor: Japan*.

## Biography

### Voting History

**^1**  In "Blindsided Left And Right", Dillon used a Hidden Immunity Idol on Rebecca, negating Lila's vote against her.

**^2** In "Shining Stars Tonight", Maisy had the advantage of choosing one person to be in the Final Three with her. She chose Eva, subjecting Lila and Gavin to a fire-making challenge. Lila lost the challenge, eliminating her from the game.
Medente Alliance

## *Survivor* Alliance

### Members:

**Remained Loyal:**
Sammie D. (Day 12-29)
Bradley W. (Day 12-37)
**Former:**
Vince P. (Day 12-25)
**Affiliates:**
Michael W. (Day 19-36)
Regina N. (Day 19-38)
Bart D. (Day 19-31)
Garrett W. (Day 19-27)
Cayden X. (Day 19-33)

### Enemies:

Basakukwe Big Dogs
Andrea H.
Brianna V.

### Highest Placing Member:

Bradley W. (4/20)

**Medente Alliance** was an alliance in *Survivor: All-Stars*.
Craig & Ryan's Survivor Simulators Wiki

### **About**

Welcome to Craig & Ryan's Survivor Simulators Wikia! This Wikia is Ran by Ryan & Craig. This wikia hosts variety of simulators of Survivor. It is one of two sources for information on Craig & Ryan's Survivor Simulators franchise. We hope you enjoy your stay!

**Note:** We do not own any of the *Survivor Logos* we use for the simulators, all rights and credits go to CBS and the artists that created the logos.

 **Survivor Season Progress**
* Ghost Island
* Caramoan
* Raja Ampat
* Malakula
* Japan
* Blood vs. Water
* Unfinished Business
* South Korea
* Edge of Extinction
* Burma
* Bali
* Gabon
* Heroes vs. Villains
* South Pacific
* Fiji
* China
* Micronesia
* Sri Lanka
* Cagayan
* Philippines
* Faroe Islands
* Nicaragua
* Congo
* One World
* All-Stars
* Thailand
* Panama
* Mongolia
* Indonesia
* Redemption Island
* Taiwan
* Mozambique
***Survivor: Ghost Island***

***Survivor: Caramoan***

***Survivor: Raja Ampat***

***Survivor: Malakula***

***Survivor: Japan***

***Survivor: Blood vs. Water***

***Survivor: Unfinished Business***

***Survivor: South Korea***

***Survivor: Edge of Extinction***

***Survivor: Burma***

***Survivor: Bali***

***Survivor: Gabon***

***Survivor: Heroes vs. Villains***

***Survivor: South Pacific***

***Survivor: Fiji***

***Survivor: China***

***Survivor: Micronesia***

***Survivor: Sri Lanka***

***Survivor: Cagayan***

***Survivor: Philippines***

***Survivor: Faroe Islands***

***Survivor: Nicaragua***

***Survivor: Congo***

***Survivor: One World***

***Survivor: All-Stars***

***Survivor: Thailand***

***Survivor: Panama***

***Survivor: Mongolia***

***Survivor: Indonesia***

***Survivor: Redemption Island***

***Survivor: Taiwan***

***Survivor: Mozambique***

 **Survivor Seasons**
* Series Overview
* Seasons
* Finalists
Jeremy W.

**Jeremy W.** is the Sole Survivor of *Survivor: One World*.

## Biography

### Voting History

**^1**  In "One Vote Off", The votes ended with a 5-5 tie between Albert and Luna, forcing a revote. Jeremy did not change his vote on the revote.

**^2**  In "Worried Whiners", Jaclynn used a Hidden Immunity Idol, negating Jeremy's vote against her.

**^3** In "Can You Imagine?", Tony had the advantage of choosing one person to be in the Final Three with him. He chose Sophia, subjecting Jeremy and Trina to a fire-making challenge. Jeremy won the challenge and remained in the game.
Garp

**Skills + Awakenings:**

**Normal Attack:** Deal Physical DMG and Sp DMG to an enemy in front,

**Awakening +1:**After awakening: deal damage to an enemy with the lowest HP
**Cost: Skill Book:** 500 Poseidon Sword: 40
**Awakening +2:**After awakening: this skill must hit
**Cost:**Skill Book: 680 Sailor Sword: 50
**Ogi:** Deal Physical and Sp damage to all enemies with a chance for Crit. Hit, can be cast twice continuously

**Awakening +1:**After awakening: skill CD reduces to 3 rounds
**Cost:**Skill Book: 500 Sailor Statue: 40
**Awakening +2:**After awakening: Ogi can interrupt target's casting skill
**Cost:** Skill Book: 720 Poseidon Sword: 55
**Passive:** At the start of battle, increase allies' damage by 30% for 5 rounds. Every time Garp casts a skill, increase allies' ATK and SP by 10% for 1 round,

**Awakening +1:**After awakening: increase allies' ATK and SP by 20% for 2 rounds every time Garp casts a skill
**Cost:**Skill Book: 500 Poseidon Sword: 40
**Awakening +2:**After awakening: heal self by 40% damage dealt
**Cost:**Skill Book: 720 Sailor Sword: 55
**Ultimate**: Enemy's every 1% HP lost increases Garp's damage by 0.6%.

**Awakening +1:**After awakening, Garp's damage increasing rate becomes 1%
**Cost:** Skill Book: 500 Sailor Statue: 55
**Awakening +2:**After awakening: Garp can launch an extra normal attack when he kills a target
**Cost:**Skill Book: 720 Poseidon Sword: 55
**Superpower:** When releasing the Genkotsu Meteor (Ogi), there is a 50% chance to replace the ordinary bombs with Oversized Iron Ball, which can hit all enemy units, and 40% chance to increase damage of the ogi by 30%. The Ai aru Kobushi (Normal Attack) has a 30% chance to make the target sleep for 1 round.

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** When dealing damage, increase damage by 0.3% based on target's per 1% missing HP

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Diamante

**Skills + Awakenings:**

**Normal Attack:** Deals Normal Damage to the enemy in front

**Awakening +1:**After awakening, every hit will absorb 20 Fury

**Cost:**Skill Books 30

**Awakening +2:**After awakening, every hit will absorb 40 Fury

**Cost:**Skill Books 45

**Ogi:**Deals normal damage to all the target enemies and Stun for 1 round

**Awakening +1:**After awakening, Ogi Start CD time decreases by 1 round

**Cost:**Skill Books 40 Noah Gun 5

**Passive:**When allies receive Debuff from enemy's Ogi Skill for the first time in each round, the Debuff will be completely reverted

**Ultimate:**Deals higher damage to target with lower HP

**Superpower:**Each round before taking action, increase Fury by 20

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Increase Main's DMG by 12%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Rip-off Bar), Spirit Bar, and Events
Miles G.

**Miles G.** is a contestant from *Survivor: South Pacific*.

## Biography

### Voting History

**^1**  In "This Game Is So Hard", Kegan used a Hidden Immunity, negating Miles's vote against him.

**^2**  In "Both Side", Kegan used a Hidden Immunity Idol, negating Miles's vote against him.

**^3**  In "Underdog Beast", Kegan used a Legacy Advantage, negating Miles's vote against him.

**^4**  In "Trailblazing to Victory", Kegan used a Hidden Immunity Idol, negating Miles's vote against him.

**^5** Also in "Trailblazing to Victory", Isaiah had the advantage of choosing one person to be in the Final Three with him. He chose Tracy, subjecting Kegan and Miles to a fire-making challenge. Miles lost the challenge, eliminating him from the game.
Ace

**Skills + Awakenings:**

**Normal Attack:** Attack with fire on fists to deal Skill Power damage to the enemy in front

**Awakening +1:**After awakening, with chance to attach Burn effect for 1 round

**Cost:**Skill Books 15

**Ogi:**Ace creates a gigantic fireball to strike the enemies and deals Skill Power damage to the whole enemy team with Burn and Weaken Debuff for 1 round,

**Awakening +1:**After awakening, Ogi skill fury cost decreases by 20,

**Cost:**Skill Book 30

**Awakening +2:**After awakening, Ogi skill starting CD time decreases by 1 round

**Cost:**Skill Book 40 Dark Pearls 5

**Passive:** Each round before taking first action, recover 20 fury,

**Awakening +1:**After awakening, if at least 3 Devil Fruit users join the battle, change to recover 40 fury

**Cost:**Skill Books 15

**Awakening +2:**After awakening, if at least 2 Devil Fruit users join the battle, then change to recover 40 fury

**Cost:**Skill Books 30

**Ultimate:** In self team, each Devil Fruit user in battle can add 5% Skill Power to Ace, can be stacked

**Superpower:** Each time after taking action, increase own SP by 5%. When killed, deal damage of 100% own SP to enemies in formation

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** Each round before main takes action, increase fury by 10

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
Jozu

**Skills + Awakenings:**

**Normal Attack:**Equip one shield based on 20% of self defense for 2 crew members with the lowest HP

**Awakening +1:**After awakening, shield effect increases to 30%

**Cost:**Skill Book 30 ​​​​

**Awakening +2:**After awakening, clears 1 Debuff​​​​

**Cost:**Skill Book 40 Poseidon Sword 5 ​​

**Ogi:**Jozu rushes forward at high speed and slams the enemies with his diamond-transformed forearm to deal normal damage to the enemies at cross rows

**Awakening +1:**After awakening, scope changes to entire enemy team

**Cost:**Skill Book 35 Sailor Statue 2

**Awakening +2:**After awakening, meanwhile add one shield based on 40% of self defense for entire team

**Cost:**Skill Book 40 Poseidon Sword 5

**Passive:**Greatly decrease direct damage received, equip one shield based on 20% of self defense ​​​​

**Ultimate:**Each time receiving an attack, greatly increase self ATK and slightly increase self DEF

**Superpower:**At the start of battle, Jozu gains Tekkai for 1 round. After receiving Physical Damage, have 10% chance to obtain Tekkai buff for 1 round​​​​​​​​​​​​​​

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** Reduce damage main receives by 12%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
Marco

**Skills + Awakenings:**

**Normal Attack:** Jump into the air and kick to deal both Normal and Skill Power damage to the enemies in the facing verical row

**Ogi:**Transform as the phoenix of blue flames, Marco can deal both Normal and Skill Power damage to the whole enemy team

**Awakening +1:**After awakening, Ogi CD turn decreases by 1 round

**Cost:** Skill Book 40 Dark Pearls 5

**Passive:**After dying, fully recovers, can be activated once ​​​​​​​

**Awakening +1:**After awakening, when revived obtains a shield based on 100% of Marco's defense

**Cost:**Skill Book 30

**Awakening +2:**After awakening, obtain immunity to all Debuffs for 2 rounds​​​​​​​

**Cost:**Skill Book 60 Super Pearls 8

**Ultimate:**Ogi Skill deals damage to enemy at the same time will attach one round of Burning debuff​​​​​​​

**Superpower:**​​​​​​​After releasing Ogi, Marco increases own DMG dealt by 60% for 3 rounds

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** Reduce damage main receives by 12%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
Polish/Imprint Guide

The following table only contains the number of kairoseki/crystals, which were consumed to reach the next level.

I polished the gear from 4 to 12 stars and imprinted from 4 to 10 stars at the corresponding polish/imprint event, to benefit from the blessings from lvl5 to lvl11. I imprinted/polished with vip8 while lower vips will need to spend more. I polished/imprinted 3 gears, the numbers for the specific level upgrades were obtained during the first try, but the other tries consumed almost the same number of materials:

## **Polish:**

 11->12  -  389

So in total 213 medium magical crystals, with a range of 210-216 and 1000 advanced magical crystals with a range of 1000-1001.

## **Imprint:**

lv0.....lv1 = 3 small kairoseki ( belssing) / vip0

lv1.....lv2 = 1 small kairoseki ( blessing) / vip0

lv2.....lv3= 7 small kairoseki ( blessing ) /vip0

lv3.......lv4= 16 small kairoseki ( blessing ) /vip0

 9->10   373            430          470         (210)

So in total 247 large kairoseki, with a range of 243-247 and 825 super kairosekis with a range of 823-826. (VIP8)
So in total 279 large kairoseki and 952 super kairosekis. (VIP4) (tested it only once)
So in total 306 large kairoseki and 1011 super kairosekis. (VIP0) (tested it only once)
Luffy Gear 4th

**Skills + Awakenings:**

**Normal Attack:** Deal Physical and SP Damage, and Must Hit the target with the lowest HP. The target cannot revive if killed by Luffy's normal attack

**Awakening +1:**After awakening, normal attack adds Bleeding Debuff for a round, cannot be dispelled
**Cost:**Skill Book: 500 Sailor Statue: 40
**Awakening +2:**After awakening, increase receiving DMG by 50% for bleeding crew and weaken the healing effect
**Cost:**Skill Book: 600 Sailor Statue: 50
**Ogi:** Deal Physical and SP damage to enemy team, reduce enemies' stats (reduce ATK, DEF, SP, and RES by 5%, stackable and lasting until battle ends,) have set chance to Instant Kill enemies with 20% HP or lower, and generate a shield equal to 20% own HP for self team allies

**Awakening +1:**After awakening, generate a shield equal to 25% own HP for self team allies
**Cost:**Skill Book: 600 Poseidon Sword: 40
**Awakening +2:**After awakening, reduce enemies' stats by 8%, stackable and lasting until battle ends
**Cost:**Skill Book: 800 Sailor Sword: 60
Passive: Immune to all Debuffs. After taking action, increase own ATK, SP, DEF, RES by 2%, stackable

**Awakening +1:**After awakening, Luffy can taunt enemies
**Cost:**Skill Book: 600 Poseidon Sword: 40
**Awakening +2:**After awakening, Luffy increases own ATK, SP, DEF, RES by 4% after taking action
**Cost:**Skill Book: 700 Sailor Sword: 50
**Ultimate:** Each time receiving direct damage, reduce Ogi CD time by 1 round. Luffy increases self team's Fury by 20 and reduce enemy team's Fury by 20 at the start of each round. At the start of battle, generate a shield of 40% own HP for self team allies

**Awakening +1:**After awakening, generate a shield of 50% own HP for self team allies at the start of battle
**Cost:**Skill Book: 600 Sailor Statue: 40
**Awakening +2:**After awakening, Luffy increases self team's Fury by 30 and reduce enemy team's Fury by 30 at the start of each round
**Cost:**Skill Book: 700 Sailor Sword: 50
**Superpower:**Releasing Ogi will attach real damage equal to 0.3% SP

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Each time taking action, increase own ATK, SP, DEF, and RES by 1%

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
"Kiki" Zoro

**Skills + Awakenings:**

**Normal Attack:** Deal Normal and Skill Power damage to enemy in front,

**Awakening +1:**After awakening, heal self HP by 50% of the damage dealt to a target with higher HP or increase 50% damage dealt to a target with lower HP​​​​

**Cost:**Skill Book 80 Poseidon Sword 10

**Awakening +2:**After awakening, normal attack Must Hit

​​​​​​**Cost:**Skill Book 120 Sailor Sword 12

**Ogi:**Dispel all Shield and buffs for all members of ally and enemy team. When Asura: Makyusen is activated again, deal Normal and Skill Power DMG to at most 9 enemies while ignoring Block. Use Deadly Strike to deal massive DMG to low HP enemy​​​​​

**Passive:** Immune to Stun, Petrify, Hypnotize, Freeze Debuff. Releasing Ogi and normal attack will deal real DMG equal to 0.04% SP to enemy​​​​​​

**Awakening +1:**After awakening, real DMG rate increases to 0.08%

​​​​​​**Cost:**Skill Book 80

**Ultimate:**​​​​​Each round deal Normal Attack 2 times, and after killing one enemy, can immediately extra normal attack one time

**Superpower:** Before releasing Ogi and normal attack, increase own ATK and SP by 4% stackable

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**​​​​​​​ Main becomes immune to Stun, Petrify, Hypnotize, Freeze Debuff; increase DMG dealt by 5%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), and Events
Sengoku

**Skills + Awakenings:**

**Normal Attack:** Deal Physical DMG and Sp DMG to 2 random enemies and mark them for 1 round.

**Awakening +1:** After awakening, deal damage to 3 targets
**Cost:** Skill Book: 500 Sailor Statue: 40
**Awakening +2:**After awakening, this skill must hit
**Cost:** Skill Book: 680 Sailor Statue: 50
**Ogi:** Deal Physical and Sp DMG to at most 7 enemies, add extra damage based on Sengoku's max HP and cast Thunder Debuff if target is aleady in Debuff mode

**Awakening +1:**After Awakening, fury cost reduces to 20
**Cost:**Skill Book: 500 Poseidon Sword: 40
**Awakening +2:** After awakening, skill CD reduces to 2 rounds
**Cost:** Skill Book: 750 Sailor Sword: 60
**Passive:** When battle starts, increase all allies' ATK and SP by 20% for 5 rounds. When Sengoku uses Ogi, restore fury by 10\* the number of marine tag allies. For every 10 fury that exceeds 10, your team will gain extra 5% damage bonus in battle

**Awakening +1:**After awakening, increase all allies' ATK and SP by 30% when battle starts
**Cost:** Skill Book: 800 Sailor Statue: 60
**Ultimate:** Immune to all Debuffs, 2 rounds after being killed can revive and restore 40% HP

**Awakening +1:** After awakening**,** 2 rounds after being killed can revive and restore 60%
**Cost:** Skill Book: 420 Sailor Statue: 35
**Awakening +2:**After awakening, obtain 40% damage reduction buff for 2 rounds after revival
**Cost:** Skill Book: 540 Poseidon Sword: 45
**Superpower:** When battle starts, Strongly Stun (Stun 2) two enemies randomly for 1 round. Each round before taking first action, provide shield for 2 crew members with lowest HP based on their 30% max HP, and clear all their Debuffs,

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Immune to all Debuffs

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Shanks

**Skills + Awakenings:**

**Normal Attack:** Deal Physical DMG to an enemy in front and silence the target for 2 rounds, must hit

**Awakening +1:** After awakening, Normal attack deal Physical and Sp damage with the same total damage as before
**Cost:**Skill Books: 600 Noah Gun: 40
**Awakening +2:** After awakening, normal atack can add bleeding for 1 round. This bleeding debuff cannot be dispelled
**Cost:** Skill Books: 800 Killing Gun: 60
**Ogi:** Detonate all Furor to deal Physical and Sp damage to at most 12 enemies. Furor will be cleared after casting this ogi

**Awakening +1:** After awakening, Ogi can add Bleeding Debuff for 1 round. This bleeding Debuff cannot be dispelled
**Cost:**Skill Books: 800 Noah Gun: 60
**Awakening +2:** After awakening, Ogi can add Bleeding Debuff for 2 rounds. This bleeding Debuff cannot be dispelled
**Cost:**Skill Books: 850 Noah Gun: 65
**Passive:** When battle starts, obtain 2 layers of Furor. Furor stackable up to 4 layers at most and each Furor increases own DMG by 50%. When being attacked or action ends, has 40% chance to obtain 1 layer of Furor. After killing an enemy, can launch an extra normal attack. (Furor cannot be dispelled and Shanks has chances to gain Furor with each action.)

**Awakening +1**After awakening, Everytime Shanks recieves direct damage or action ends, has 50% chance to gain 1 layer of Furor
**Cost:**Skill Books: 500 Bloody Gun: 50
**Awakening +2:** After Awakening, Everytime Shanks receives direct damage or action ends, has 60% chance to obtain 1 layer of Furor
**Cost:**Skill Books: 700 Noah Gun: 60
**Ultimate:** At start of battle, increase self team Fury by 20, full HP crews increase DMG by 50% while damaged crews increase DMG by 30%. (This DMG bonus cannot stack with Devil Robin's buff)

**Awakening +1:** After awakening, When battle starts, generate shields for self team, which is equal to 40% own DEF
**Cost:**Skill Books: 500 Noah Gun: 40
**Awakening +2**: After awakening, at start of battle, generate shields equal to 80% own DEF for self team and increase Fury to 40
**Cost:**Skill Book: 700 Killing Gun: 60
**Superpower:**Shanks has a 40% chance to attack one more time for each round

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:**Each time receiving Physical Attack, increase own ATK and SP by 2%

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Lavinia K.

**Lavinia K.** is a contestant from *Survivor: South Korea*.

## Biography

### Voting History

**^1**  In "It's All Down To Thirteen", Sally used a Hidden Immunity Idol, negating Lavinia's vote against her.

**^2** In "Don't Scam Me Out", the votes ended with a 6-6 tie between Darius and Rachel, forcing a revote. Lavinia did not change her vote on the revote.
Gem Guide

​​​​​​Hello darlings!

Have you ever wondered how much attack a gem of a certain level would give? Well now you need't wonder anymore, cause your dear Keral is here for you.

Those of you just starting out with the game might wonder: what's a gem? If you followed the tutorial part of the game then surely you already know, but this is a gem.

Gems are aquired from a number of different sources: Pirate Trial, Pirate Shop, Cp9, Glw, etc. I would advise against buying gems for coupons (or worse yet diamonds), that's really a bad decision to make.
While it might be tempting to forge all your gems into a single supergem, that's usually discouraged. You will get morebenefits by upgrading your gems somewhat equally for all the crews.
That's all I can think of about gems. But I'll leave you with a bit of random trivia. Did you know it takes 177147 Level 1 gems to make a level 12 gem? That's over 5 million of them to completely equip all of your crew! Better start saving!
Keywords

OP2 uses a lot of keywords, or special terms. These often either are counter-intuitive, or two keywords may mean the same thing, or a keyword may mean two different things. This page is an attempt to introduce new players to the keywords, and clarify any confusion surrounding such keywords.

## Dodge

Dodge will cause your character to completely avoid an autoattack/ogi, and any attached effects. Note that autoattack dodge and ogi dodge are two separate things. Also note that some effects are not actually attached to an autoattack/ogi. For example, G4's super will still affect a character with ogi dodge, even though the ogi itself is dodged.

## Immune / Immunity

This keyword is interchangeable with dodge.
Dark Mage

## **Normal**

**Wirth Attack**: Command Wirth to attack and deal normal damage to enemy in front

**Dark Blade**: Deal both normal and Skill Power damage to the enemies in the facing vertical row

**Dark Hypnotism**: Deal Skill Power damage to the enemy in front with Hypnotize debuff for 1 round

**Awakened Dark Hypnotism+1** - Deal Skill Power damage to the enemy in front with debuff for 1 round, deals atk dmg.

**Dark Blade**: Deals Skill Power damage to the enemies in the facing horizontal row, 50% chance to trigger double hit

## **Ogi**

**Dark Fire**: Deal great Skill Power damage to selected enemy and all burning enemies

**Dark World**: Deal Sill Power damage to 7 enemies at most and Absorb at most 10 Fury from each enemy

**Dark Storm**: Deal Skill Power DMG to selected enemy, at the same time Dispel all shield and Buffs and Stun for 1 round

**Dark Sacrifice**: Revive all the dead crew in own team by sacrificing self and the revived crew will share the same HP as when Dark Mage sacrifice self. Dark Mage will be reborn with same HP after 2 rounds of sacrifice

**Awakened Dark Sacrifice+1** - Revive all the dead crew in own team by sacrificing self and the revived crew will share the same HP as when Dark Mage sacrifice self. Dark Mage will reborn with same HP after 2 rounds of sacrifice. Lowers CD time by 1 round.

## **Passive**

**Dark Mage Enhance**: When battle starts, 5 Dark Mage allies at most can greatly increase damage, lasting for 5 rounds

**Awakened Dark Mage Enhance+1** - When battle starts, 5 Dark Mages allies at most can increase 30% damage, lasting for 5 rounds

**Dark Wonderland**: When ally recieves Debuff from enemy's Ogi Skill for the first time in each round, the enemy will be completely reverted,

**Dark Sacrifice**: Each round after first action, recover 20 points of fury,

**Dark Deed**: Deals DMG to target and add burning, or deals DMG to the burning target, lower self Ogi release CD by 1 round

## **Ultimate**

**Sun Strike**: Each round before taking first action, cast Burning debuff on a random enemy for 1 round

**Intern Captain**: When battle starts, 6 captain allies' damage greatly increase and recive a shield based on caster's DEF, lasting 3 rounds

**Vigour**: Increase crew SP for a round after each action

**Awakened Vigour+1** - Increase crew's SP by 15% after each action for a round.

**Energy Absorbtion**: When self is alive, self will be healed based on 15% of the skill power DMG that your team has caused to the target

## **Superpower**

**Dark Curse**: Decrease enemy ATK, SP, DEF, RES by 15% before the battle starts

**Shadow Draw**: Crew's ATK and SP increase by 15% for 2 rounds after Dark Mage is dead

**Flame Affinity**: When receiving damage, add Burning Debuff to attacker for 1 round, Burning and Burning Debuff increase 50% DMG

**Chaos Armor**: Decrease 20% DMG recieved, 70% chance to become immune for 1 round

## **Info**

How to "Awaken" skills - Please read Main Train Guide

How to activate Superpower - Please read Main Superpower Guide
Ladder Point Chart

## Ladder Point Chart:

Gem 1 - 2495 (+120)
Gem 2 - 2375 (+100)
Gem 3 - 2275 (+100)
Gem 4 - 2175 (+100)
Gem 5 - 2075 (+100)

Platinum 1 - 1975 (+100)
Platinum 2 - 1875 (+80)
Platinum 3 - 1795 (+80)
Platinum 4 - 1715 (+80)
Platinum 5 - 1635 (+80)

Gold 1 - 1555 (+80)
Gold 2 - 1475 (+60)
Gold 3 - 1415 (+60)
Gold 4 - 1355 (+60)
Gold 5 - 1295 (+60)

Silver 1 - 1235 (+60)
Silver 2 - 1175 (+40)
Silver 3 - 1135 (+40)
Silver 4 - 1095 (+40)
Silver 5 - 1055 (+40)

Bronze 1 - 1015 (+40)
Bronze 2 - 975 (+30)
Bronze 3 - 945 (+25)
Bronze 4 - 920 (+20)
Bronze 5 - 900
Magellan

**Skills + Awakenings:**

**Normal Attack:** Magellan is able to maipulate poison liquid in the form of a three-headed dragon to attack and deal Skill Power damage to the enemy in front

**Awakening +1:**After awakening, inflict Poison Debuff to enemy for 1 round

**Cost:**Skill Book 15

**Ogi:**With Venom-Venom Fruit ability, Magellan can form a gigantic poison skull and deal Skill Power damage to at most 12 target enemies with Poison Debuff for 1 round,

**Awakening +1:**After awakening, Poison Debuff lasts 1 extra round,

**Cost:**Skill Book 30

**Passive:**Each round before taking first action, all members of self side dispel 1 debuff for each person

**Awakening +1:**After awakening, can dispel 2 debuffs

**Cost:**Skill Book 35 Illusory Pearls 2

**Ultimate:**The enemy who deals Normal DMG to this ally will suffer Poison Debuff for 1 round​​​​​​​

**Superpower:**Immune to all Debuffs

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:**Each round before main takes first action, dispel 1 debuff from each ally in self formation

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
Tavern Overview

Tavern unlocks at lvl 14 and you will have access to Party Bar. Party Bar typically drops partner frags for partners under S rank, beli, and breakthrough material.

## **Binks Sake**

Unlocks at lvl 30

It can drop partner frags and Parnters under S rank. Every 250 draws you can get one random partner of SS rank.

## **Ripoff Bar**

Unlocks at lvl 60

It can drop partner frags and Parnters under S rank. Every 250 draws you can get one random partner of SS rank.
Haki Guide

Haki unlocks at lvl 100.

Haki provides stats based on your partners *original* rank. The higher the original rank - the higher the stats haki provides.

Haki uses 4 basic types of items: Emerald, Sapphire, Ruby, and Haki Promotion Stone.

The Emerald, Sapphire, and Ruby are used to obtain Haki Points, which can be assigned to a specific Haki "Kenbunshoku," "Busoshoku," and "Haoshoku." For simplicity I'll call them Def Haki, Atk Haki, and AGI Haki.

Be careful when you assign points, because you can't reset haki! You can, however, transfer haki to a partner of the same original rank for 1,000 Coupons.

You can obtain Haki Gems: Emerald, Sapphire, and Ruby from Haki Cave - found in Wharf (after reaching lvl 100). You get 5 free attempts to dig in the Haki Cave every day, and you can buy more using Coupons or Diamonds. Every time you dig you have the option to multiply your Haki Gems found from digging - click continue digging. You can do this 5 times and it costs 50, 100, 200, 400, 800 coupons/diamonds. It is suggested you only do so when you get a perfect dig - 3 Emerald, 3 Sapphire, and 2 Ruby, and that you stop at the first failure.

You can also find Haki Gems in Haki Chests - which can be found in Splendid Events, Monthly Events, and winning Daily Ladder Rewards.

Haki Promotion Stones are found in Splendid Events, Monthly Events, and Exchange Shop - Trial Point.

Lastly, you might be wondering - what's the proper way to upgrade a partner's Haki.

Upgrading your Haki is based on a % based system - so spending Haki Gems doesn't guarantee you a Haki Point.

The mathematically optimal strategy, assuming you get roughly even amounts of each gem, is to upgrade using Emeralds until lvl 47, then Sapphires until lvl 71, and finally rubies to lvl 91 for full 30/30/30

Here is a Simulator that provides statistical simulations of various methods of upgrading Simulator the difference between the optimal method and random usage is ~20%. Any method between optimal and random scales between them; any non-random, non-optimal method scales worse... the worst method tested is random emeralds and sapphires until chance is >=X% then rubies, which is about 30-40% worse than random.
Sabo

**Normal Attack:** Deal Physical and Skill Power damage to an enemy, prioritize enemy with Burn debuff. Sabo's attack will deal an extra 50% damage to Burned enemy

**Awakening +1:**After awakening, Sabo's normal attack reduces enemy DEF and RES by 10%
**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, increase Sabo's normal attack damage by 5%
**Cost:**Skill Book: 700 Dark Pearls: 50
**Ogi**: Deal Physical and Skill Power damage to enemy team and burn them for 2 rounds (cannot be dispelled). Sabo's Ogi will deal an extra 50% damage to Burned enemies

**Awakening +1:**After awakening, allies reduce damage received by 20% after sabo casts Ogi
**Cost:**Skill Book: 600 Dark Pearls: 40
**Awakening +2:**After awakening, increase Sabo's Ogi damage by 5%,
**Cost: '***Skill Book: 700 Super Pearls: 50'*
**Passive:** Each round before taking first action, burn 2 random enemies (cannot be dispelled). When killed, Sabo deals damage by 50% own SP to enemy team

**Awakening +1:**After awakening, each time before taking first action, Sabo burns 3 random enemies for 1 round, cannot be dispelled
**Cost:**Skill Books: 600 Dark Pearls: 40
**Awakening +2:**After awakening, Sabo deals damage of 120% own SP to enemy team when killed
**Cost:**Skill Book: 700 Super Pearls: 50
**Ultimate:** Each round before taking action, Sabo gains a shield based on 20% of his HP. At the start of each round, recover team fury by 20. Sabo can attack twice each round, increasing ATK and SP by 3% after each action

**Awakening +1:**After awakening, Sabo generates a shield equal to 20% of his HP for 2 allies with the lowest HP
**Cost:**Skill Book: 600 Illusory Pearls: 40
**Awakening +2:**After awakening, Sabo increases own ATK and SO by 5% after each action.
**Cost:**Skill Book: 700 Super Pearls: 50
**Superpower:** When battle starts, deals real damage to all enemies equal to 20% of self HP

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** Each round before taking first action, cast undispellable Burn Debuff to 2 random enemies for 1 round.

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Sir Crocodile

**Skills + Awakenings:**

**Normal Attack:** Unleash the crescent moon shaped blade to attack and deal Skill Power damage to the enemy in front

**Ogi:**Deal Skill Power damage to at most 9 enemies with Weaken Debuff for 2 rounds

**Awakening +1:**After awakening, increase damage when hitting multiple targets

**Cost:** Skill Book 80 Dark Pearl 10

**Awakening +2:**After awakening, can be cast twice and second cast costs half fury

**Cost:**Skill Book 120 Super Pearls 12

**Passive:**Each round before taking first action, all allies an receive a Shield according to self DEF ​​

**Awakening +1:**After awakening, raise chances to 30%

**Cost:**Skill Books 60

**Awakening +2:**After awakening, Dispel 1 layer of Debuff

​​​​**Cost:**Skill Books 120 Super Pearls 12

**Ultimate:**Immune to Stun, Petrify, Hypnotize, Freeze​​​​​

**Awakening +1:**After awakening, each round before taking first action, recover hp

**Cost:**Skill Books 80 Illusory Pearls 10

**Superpower:**​​​​​​​ Each time taking action, increase own DEF and RES by 8%. Each time being attacked directly increase own DEF and RES by 3%

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Each round before taking first action, generate a shield for an ally with the lowest HP, which is equal to 30% own DEF

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
New Year Robin

**Skills + Awakenings:**

**Normal Attack:** Deal both Normal and Skill Power damage to enemies in front

**Ogi:**Deal normal and SP damage to all enemies and have chance to cast Burn for 1 round

**Passive:** When battle starts, increase Fury by 20

**Ultimate**: All allies with full HP gain a 30% DMG buff

**Superpower:**When battle starts, increase self team allies' DEF and RES by 20% for 3 rounds

**Cost:** 40 Devil Fruit, 40 Breakthrough Stone, 40 Burning Heart, 40 Star Marble

**Transformation:** When battle starts increase fury by 10

**Cost:** 2 Transformation Cards

**How to obtain:** Events
Tactic Guide

This guide explains Tactics, and what you need to upgrade your Tactics. **Tactics unlock at lv78**.

Tactics are used to increase your stats using sequence based strategy. Different Tactics provide different stats depending on your sequence. So your partner will receive the Tactic buff if they are in the formation sequence that corresponds with the specific Tactic sequence. (e.g. if you use Blaze Tactic and want agi - you will need to put the partner you want to give the agi buff in sequence two or four.)

You can access your Tactic by clicking on the formation button at the bottom of your in game page. Then in the top left of your formation page - click tactic.

Tactic Essence are used to upgrade Tactics. It can be found in the Trial Point Shop, and costs 25 Trial Points per Essence.

You can find the Trial Point Shop by clicking Exchange Shop. Then at the bottom of Exchange Shop you’ll see Trial Point. Click on that and you can find your Tactic Essence.

Some Tactics possess requirements to unlock - specifically Reaper, Eagle, and Windmill. You’ll need to buy Tactic Fragments from the Trial point shop - 50 fragments. Each fragment costs 150 Trial Points, which means it’ll cost 7,500 Trial Points to unlock one of those three.

It is suggested you unlock Reaper, and upgrade that one first because it will allow you to deal more dmg in the events Grandline Warefare and Devil Oars.

Here are the required amounts of Tactic Essence in order to level up your Tactic.
Valentine Luffy

**Skills + Awakenings:**

**Normal Attack:**Deal Normal damage to the whole enemy team

**Ogi:** Deals Normal DMG to target enemy and Stuns for 2 rounds, with chance for Crit Hit

**Awakening +1:**After awakening, can be cast twice and each cast stuns for 1 round

**Cost:**Skill Books 80

**Awakening +2:**After awakening, first cast Stuns target for 2 rounds

**Cost:**Skill Books 120 Poseidon Sword 12

**Passive:**Each round before taking first action, recover 40 points of fury

**Awakening +1:**Can be triggered twice per round

**Cost:** Skill Book 120 Sailor Sword 12

**Ultimate**: Immune to Stun, Petrify, Hypnotize, and Freeze debuff and Normal Attack DMG

**Superpower:**Increase own Crit DMG by 2% for each target Crit Hit

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Each round before taking first action increase Fury by 20

**Cost:** 2 Transformation Cards

**How to obtain:** Events
Ship Parts Guide

## **Intro to Ship Parts**

There are currently 5 colors to Ship Parts as shown below.

Each color has a different max level.

You can equip the Green at lvl 30, and it can be upgraded to lvl 10

You can equip the Blue at lvl 50, and it can be upgraded to lvl 20

You can equip the Purple at lvl 65, and it can be upgraded to lvl 30

You can equip the Orange at lvl 65, and it can be upgraded to lvl 40

You can equip the Red at lvl 65, and it can be upgraded to lvl 50

Ship parts provide a certain number of stats depending on their level, color, attribute, and polish.

You can find Green, Blue and Purple Ship Parts in Impel Down 1 & 2

Orange Ship Parts can be found in Trade Fair, Trial Path, and Certain Spending Events. You can also buy them for free by dismatling your unused Green/Blue/Purple parts and turning them into Ship Part Points. It is suggested that you don't spend coupons/diamonds/money on Orange Ship Parts.

Once you possess Orange Ship Parts and they are lvl 40 it's time to start thinking about upgrading them to Red Ship Parts. You do this by clicking - Ship Parts Quality. You will need 6 items to upgrade your ship parts - 5 of them can be attained for free by completing Impel Down 2: **Ship Parts** **Catalyst**, **Meteorite Ore**, **Light Alloy**, **Ethereal Wood**, and **Astral Rain**. The last item can be found in the Coupon Shop: Heart of Stone. You will need 10 of these for each Ship Part. It costs 500 coupons per stone for VIP 0-2. It costs 400 coupons per stone for VIP 3+.

## **Attribute Recast**

You can also edit a Ship Parts "Attribute" by clicking "Attribute Recast." This will allow you to choose different stats to based on your prefences. As a side note: there is no *best*attribute for your ship parts. You'll need to decide the stats based on your formation - if you're going for more pve related content you will most likely want higher dmg and thus choose offensive stats. However if you use a tanky formation and want to up your PvP game - then you'll probably choose defensive stats.

## **Ship Part Polish**

Finally: the last thing you'll probably do with your Ship Parts is Polish them. You will use an item called **Modified Gear** found in the Coupon Shop. It costs 500 coupons per gear for VIP 0-2. It costs 400 coupons per gear for VIP 3+.​​ It will take exactly 10,000 coupons (if you're vip 3+) to Polish each Ship Part. Polishing your Ship Parts is worth the investment.
Fujitora

**Skills + Awakenings:**

**Normal Attack:**Deal both normal and skill power DMG to the front enemy and slow them down for 1 round.

**Awakening +1:**After awakening, slow the front enemy down for 2 rounds
**Cost:** Skill Books: 500 Sailor Statue: 45.
**Awakening +2:**After awakening, slow the front enemy down for 3 rounds
**Cost:** Skill Book: 650 Poseidon Sword: 50
**Ogi:**Deal both normal and skill power DMG to the whole enemy team, add Slow Down and Burn debuff for 1 round. This skill can't be interrupted and must hit.

**Awakening +1:**After awakening, add slow down and burn debuff for 2 rounds after dealing damage to the enemy.
**Cost:** Skill Book: 600 Poseidon Sword: 40
**Awakening +2:**After awakening, add slow down and burn 2 debuff for 2 rounds after dealing damage.
**Cost:** Skill Book 800 Sailor Sword: 60
**Passive:**Increase the team's speed by 500 points. At the beginning of the battle, gain 10% in ATK and SP for allied crews with the Marine tag for 4 rounds.

**Awakening +1:** After awakening, increase the team's speed by 1000 points.
**Cost:** Skill Book: 500 Poseidon Sword: 35
**Awakening +2:** After awakening, increase the ATK and SP buff to 20%.
**Cost:** Skill Book: 650 Sailor Sword: 50
**Ultimate:**Gain 30% DMG reduction for self. At the beginning of each round, increase DMG reduction by 5%, can be stacked.

**Awakening +1:** After awakening, gain 50% DMG reduction for self.
**Cost:** Skill Book: 500 Sailor Statue: 35
**Awakening +2:**After awakening, increase DMG reduction buff to 10% at the beginning of each round.
**Cost:** Skill Book: 650 Sailor Sword: 50
**Superpower:** There is a 50% chance for the crew who deals damage to Fujitora to get Slow Down debuff for 2 rounds. Fujitora's damage to them will increase by 50%.

**Cost:** 150 Devil Fruit 80 Colorful Stones

**Transformation:** At the beginning of the battle, reduce the whole enemy team's DEF by 15%.

**Cost:** 3 Transformation Cards

**How to obtain:** Splendid Events, Monthly Events, Forum Events, Discord Events.
Gekko Moria

**Skills + Awakenings:**

**Normal Attack:**Moria transforms his shadow clone into a swarm of bats and deals both Normal and Skill Power damage to the enemy in front and Interrupt enemy to cast Ogi skill

**Ogi:**Deal Normal and Skill Power DMG to at most 9 enemies with 30% chance to Stun them for 1 round, with 20% chance of Instant Kill when target's HP is less than 20% (take effect on Boss at current version). The target can't be revive if killed by this ability

**Awakening +1:**After awakening, raise chances of stunning by 40%

**Cost:**Skill Book 80 Illusory Pearls 10

**Passive:** Each round before taking first action, a random ally will obtain one extra normal attack

**Awakening +1:**After awakening, increase arget ally's ATK and SP by 20%

**Cost:** Skill Books 80 Dark Pearls 10

**Awakening +2:**After awakening, clear target ally's Debuff

**Cost:**Skill Books 120 Super Pearls 12

**Ultimate:**When battles starts, all Dark Mage and Doctor allies gain a 20% damage buff, lasting 3 rounds

**Superpower:**When killed, generate Tekkai for allies in self formation for a round

**Cost:** 80 Devil Fruit, 80 Breakthrough Stone, 80 Burning Heart, 80 Star Marble

**Transformation:**Increase main's DMG by 15%

**Cost:** 2 Transformation Cards

**How to obtain:** Tavern (Binks Sake), Spirit Bar, and Events
PennyICECK

PennyICECK/PickyICECK is a Veteran on Old School Warrior, and Teammate of CoinyICECK.

Known as PickyICECK at this time, he first competed in Tournament 2. He cleared Stage One with relative ease, but would fail early in Stage Two, going out on the Downhill Jump.

Not coming back until Tournament 5.This time known as PennyICECK. Penny cleared Stage One once again, and got further into Stage Two, but failing the Spider Walk.

Penny couldn't continue his Stage One streak in Tournament 6, as he would fail the Star Bridge in Stage One.

He came back in Tournament 7, and with the Star Bridge gone, Penny would not only clear Stage One, but clear Stage Two for his first time. In Stage Three, Penny made the Supernova Cliffhanger transition, but would fail the Transition to the Nightmare VLK. Since he touched it though, it was counted at a fail there. He tied with XxEpiklyEpicxX for 2nd Place. In this process, he also went further than PennyICECK for his first time.

After T7, Penny has been suggested as a future All-Star.

To boost that, Penny suddenly broke out again in Tournament 8. After beating Stage One and Two for a 2nd straight time, Penny beat the Supernova Cliffhanger once again, and this time stuck the Nightmare VLK transition, allowing him to go on and beat Stage Three. While he tried his best in the Final Stage, Penny was too slow, and was in-fact the slowest, timing out 7 Jumps away from the Buzzer. Penny might be an All-Star after this performance.

Coming back in Tournament 9 with his highest number yet, #98. Penny went and beat Stage One for a 3rd time in a row. On Stage Two however, and old nemesis prevented him from going to Stage Three, the Spider Walk.

In the Landmark 10th Tournament, Penny cleared Stage One for a 4th Time in a row. Stage Two however, after he beat the Spider Walk which he failed before, he would fail the Trouble Pinch.

## ĐHN Sasuke

After OSW 8, PennyICECK, along with Coiny, Fireapparition, and Aether all competed in ĐHN SASUKE's 5th Tournament.

Penny unfortunately didn't do so well. He'd go out in Stage One, failing the 5th Obstacle, the Wingnuts.

## Trivia

* One of Six Competitors to Attempt and Fail Every Stage. Penny is the only Non-All-Star out of the Six.