recursal/Fanatic-Fandom huggingface dataset:
Jabalí Furioso

Una pareja busca comida fuera de su territoria habitual

Cuando un jabalí gigante Rango 3 sube de rango esta una de las variantes con mas potencia.

### Apariencia

Es un jabalí con 3 o 2 pares de gigantescos colmillos de 5 metros de largo y mas alto que una persona promedio

### Comportamiento

Actúa como un jabalí normal que se preocupa mas que nada por encontrar comida pese a ser un monstruo de rango 4 es Omnivoro como jabalí normal, aunque son mas osados que estos lo cual es un problema en las pequeñas aldeas las cuales muchas veces no pueden defenderse de los ocasionales pero devastadores ataques a los cultivos y al ganado.

Si bien son un monstruo con poderosas embestidas y una mordedura que no hay que subestimar es un monstruo algo débil dentro del rango cuatro siendo muy inferior al T-rex y se ve que ha sido cazado por un gran raptor en solitario o una manada bien coordinada de raptores de rango 3.

También se ha visto matando y masticando goblins.
Gran raptor

Gran raptor de plumaje negro

Monstruo de tipo sub-dragon a veces líder de manada de raptors o miembro básico de la manada de un Raptor elemental

## Apariencia

Tiene la apariencia estereotipia de familia dreomeosauridae, es especifico su miembro mas grande el Utharaptor con gruesas plumas que son seguidas de escamas aun mas gruesas midiendo 2,2 metros de altura y teniendo la garra de la muerte su aspecto es feroz.

## Comportamiento

Con su aumento de rango vienen justos tanto un cuerpo mortífero como intelecto agudo son especialmente infames por ser un depredadores activos de humanoides tanto humanos,goblins,personas bestia y orcos son comúnmente presa de terribles emboscadas tanto en frondosos bosques como en zonas abiertas.

Manadas con 2 o 3 grandes raptores y unos 10 seguidores acabaran rapidamente con incluso aldeas considerables de orcos.
Myuze

* **Nombre**: Myuze

**Edad**: 70 años
**Título**: Ninguno
**Rango**: 9
**Raza**: Kunoichi Empusa de Crystal
**Nivel**: 0
**Trabajo**:Usuaria de Iluciones
**Nivel de Trabajo**: 12
**Historial de Trabajos**: Ladrona Aprendiz, Ladrona, Asesina, Luchadora Oscura, Kunoichi, Maestra Kunoichi

* **Habilidades pasivas:**

Fuerza Sobrehumana: Nivel 6
Visión Oscura (¡Transformada de Visión Nocturna!)
Agilidad Fortalecida: Nivel 8 (LEVEL UP!)
Valores de Atributos Fortalecidos: Deber: Nivel 5
Capacidad Física Mejorada (Caparazón, Hoz): Nivel 9 (LEVEL UP!)
Poder de Ataque Fortalecido cuando está equipado con equipamiento Ninja: (Medio) (¡NUEVO!)
Refinamiento de Cristal: Nivel 5 (¡NUEVO!)
Resistencia al Atributo Fuego: Nivel 4 (¡NUEVO!)

* **Habilidades activas:**

Camuflaje: Nivel 5
Técnicas de Combate sin Armas: Nivel 9 (LEVEL UP!)
Lanzamiento: Nivel 6 (LEVEL UP!)
Técnicas con Armadura: Nivel 6 (LEVEL UP!)
Pasos Silenciosos: Nivel 8
Forzar Cerradura: Nivel 3 (LEVEL UP!)
Trampa: Nivel 4 (LEVEL UP!)
Superar Límites: Nivel 7 (LEVEL UP!)
Técnicas de Asesinato: Nivel 6 (LEVEL UP!)
Magia sin Atributos: Nivel 1
Control de Maná: Nivel 2 (LEVEL UP!)
Magia de Atributo Viento: Nivel 3 (LEVEL UP!)
Luminiscencia: Nivel 1 (¡NUEVO!)

* **Habilidades únicas:**

Protección Divina de Zanalpadna

Protección Divina de Lioen (¡NUEVO!)
Vandalieu

Amamiya Hiroto, es una persona que ha atraído eventos desafortunados toda su vida. Asi mismo su vida en la tierra estuvo llena de desgracias, que culmino en su muerte en un incidente escolar mientas viajaban en un barco. Tratando de salvar a una chica que apenas conocía. Después de morir se encontró con el dios de la reencarnación y junto a el estaban las otras 100 personas que acaban de fallecer.

Sin embargo una serie de desafortunados eventos, obligaron a Hiroto a reencarnarse como aun menos suerte que antes. Comenzando su segunda vida con solo una gran cantidad de mana pero sin ninguna habilidad, y así con su segunda vida peor que la primera tuvo un desastroso final.

Al encontrarse con el dios por segunda vez, le informo que habría otra reencarnación, algo que ya se había puesto en marcha y no se podía detener. Como Hiroto no quería soportar una vida de sufrimiento, el dios lo maldijo antes de nacer con la esperanza de que se suicidara o muriera rápidamente.

Hiroto renació una vez mas como en un elfo medio vampiro. Un damphir. Como no quiere una cuarta vida, esta decido a vivir una tercera con las únicas cosas que le quedan de sus vidas anteriores. Magia de atributo muerte y su enorme piscina de mana.

## Apariencia

Tiene el pelo blanco, ojos heterocromaticos de color carmesí y purpuras y la piel tan blanca como la cera, orejas puntiagudas, aunque es difícil de notar al estar cubiertas por su pelo.

La apariencia de su alma es completamente extraña, hay numerosos ojos y bocas colocados alrededor de su cabeza, y varios brazos humanos unidos en paquetes, debido a que es la fusión de cuatro campeones, junto con los dioses malignos que ha consumido y los fragmentos del rey demonio.
Rita

* **Nombre**: Rita
* **Rango**: 9
* **Raza**: Armadura Maid Asesina Vivinte
* **Nivel**: 29
* **Habilidades pasivas:**
* Cinco Sentidos Especiales
* Capacidad Física Fortalecida: Nivel 9 (LEVEL UP!)
* Resistencia al Elemento Fuego: Nivel 9 (¡LEVEL UP!)
* Resistencia a los Ataques Físicos: Nivel 8 (LEVEL UP!)
* Auto-Mejora: Subordinada: Nivel 7 (LEVEL UP!)
* Auto-Mejora: Asesinato: Nivel 5 (¡NUEVO!)
* Curación por Asesinato: Nivel 6 (¡NUEVO!)
* **Habilidades activas:**
* Tareas Domésticas: Nivel 4 (LEVEL UP!)
* Técnicas con Naginata: Nivel 9 (LEVEL UP!)
* Coordinación: Nivel 6 (LEVEL UP!)
* Técnicas con Arco: Nivel 6 (LEVEL UP!)
* Lanzamiento: Nivel 8 (¡NUEVO!)
* Control de Gran Alcance: Nivel 8 (LEVEL UP!)
* Técnicas con Armadura: Nivel 8 (LEVEL UP!)
* Magia sin Atributos: Nivel 1 (¡NUEVO!)
* Control de Maná: Nivel 1 (¡NUEVO!)
* Magia de Atributo de Fuego: Nivel 2 (¡NUEVO!)
Quinn

Quinn es un espécimen de reina de Abeja de Gehena, una nueva raza de
monstruos que nació al recibir la guianza de Vandalieu y someterse a una
 pseudo-reencarnación.

Su Rango como adulta es 9, e instintivamente puede lanzar magia de
atributo espacio de nivel principiante. Pero como es una abeja reina, su
 cuerpo en sí mismo no es tan fuerte. Su Vitalidad, Maná e Inteligencia
son apropiados para su Rango, pero casi no tiene capacidades de combate.

Sus cualidades características se muestran en su capacidad para comandar a sus abejas obreras y otros subordinados.

Con su Habilidad Engendrar Huevos, es capaz de poner hasta diez
huevos de Abeja de Gehena en un solo día, y posee las Habilidades
Coordinación de Enjambre de Abejas y Comandar Enjambre de Abejas que
tienen mayores efectos que las Habilidades ordinarias de Coordinación y
Comandar a cambio de sólo funcionar en abejas.

La Coordinación de Enjambre de Abejas muestra sus efectos cuando las
abejas realizan sus roles habituales, por lo que sus efectos se ven
incluso si… o más bien, solo cuando Quinn no está haciendo nada.

Además, con la Habilidad Única llamada Desarrollo de Enjambre de
Abejas a Alta Velocidad, puede gastar una gran cantidad de Maná para que
 los huevos y larvas que pone se conviertan en adultos en cuestión de
segundos. Pero esta Habilidad se usará en situaciones de emergencia; no
puede hacer un uso habitual y frecuente de ella.

Ha recibido la protección divina de Zanalpadna, el dios malvado de
los caparazones y ojos compuestos, por lo que tiene el potencial de
crecer aún más.

* **Nombre**: Quinn
* **Rango**: 9
* **Raza**: Abeja Reina de Gehena
* **Nivel**: 0
* **Habilidades pasivas:**
* Resistencia a los Efectos de Estatus: Nivel 5
* Regeneración Rápida: Nivel 1
* Engendrar Huevos: Nivel 10
* Aguante Sexual Interminable: Nivel 3
* Ampliación de Maná: Nivel 5
* Recuperación Automática de Maná: Nivel 5
* Secreción de Veneno Mortal: Aguijón: Nivel 1
* Capacidad Física Mejorada: Exoesqueleto: Nivel 1
* Valores de Atributos Fortalecidos: Bajo Servidumbre: Nivel 1
* **Habilidades activas:**

Control de Maná: Nivel 1

* Magia de Atributo Espacio: Nivel 1
* Coordinación de Enjambre de Abejas: Nivel 10
* Comandar Enjambre de Abejas: Nivel 10
* **Habilidades únicas:**
* Desarrollo de Enjambre de Abejas a Alta Velocidad
* Protección Divina de Zanalpadna (¡NUEVO!)
Enemigo Divino

Una Habilidad superior despertada de la Hostilidad. Incluye el efecto
 de Hostilidad, y aumenta aún más el daño infligido a los dioses y sus
seguidores, como los espíritus heroicos y los espíritus familiares, así como a aquellos que han recibido las protecciones divinas de los dioses.

Este efecto también aplica contra aquellos que han activado la Habilidad Descenso del Espíritu Familiar o sus versiones superiores.

Poseedores de esta habilidad: Vandalieu
Wyvern Menor

Lo mas bajo de lo bajo en la jerarquía draconiana si no contamos simples monstruos con escamas que en realidad poco tienen que ver

## Poderes y Habilidades

Voladores mediocres, Son Rango 4 son relativamente inteligentes para una bestia(Tal vez un poco mas que un chimpancé) cazan en pequeñas manadas.

Lo verdaderamente peligroso de los Wyverns Menores son sus Habilidades reproductivas y adaptabilidad los dragones son conocidos por su escaso numero pero abrumador poder ademas de ser reservados y esquivos.

En cambio los Wyvern Menores se reproducen extremadamente rápido para un animal de su tamaño ademas no son nada quisquillosos con su comida debido a lo fácil que es que novatos se encuentres de manera desprevenida con este monstruo recibe el apodo de "El devorador de Novatos"
Team Deathmatch

This is a mode I made up.

## Map and Mobs

The map is the same as a normal map, except for one thing: the river runs up-down instead of left-right.

Mobs spawn in the same way, except for Moostafa, Moofie, and the Treasure. Their ring of mines is in the center. Where the river would go through the mines, the river is nonexistent, so it breaks in the middle and resumes flowing once it has gone past the ring of mines. Instead of one entrance to the rings, there are two. One is pointing towards the right, the other towards the left.

## Rules

There are two teams: blue and red. They are like normal tribes, except that tribes cannot be created, there is no "leader" of the tribe, and you cannot leave the tribe. Each team has territory and a base. The base is a big structure on the side of the map, halfway down. On top of the base are three turrets that are not affected by Emp Helmet but are affected by Shield (they are normal projectiles). A base has an immense amount of health, but it cannot heal. The base is damaged by opponent weapons, but not opponent spikes or turrets, or by Mobs. Platforms cannot shoot over the base

Another new factor introduced is territory. Territory is blue, red, or neutral. A new structure is Territory Marker. This is a pad, and has 800 health. When placed, it marks territory by making a highlighted square around it, which is the color of the player who placed it. To prevent spamming, no more than four territory markers can be placed so that they all control the same spot. If a blue territory marker is placed down, and later, a red territory marker is placed down so that their areas of control overlap, the blue marker keeps its spot since it was placed down first. Territory markers cost 150 Wood and 100 Stone, and there is no limit to how many can be placed. On the minimap, the areas are highlighted depending on which team they are on. When a territory marker is destroyed, the territory it marked is removed from its team, unless a

The leaderboard changes. In fact, there are not one but *two* leaderboards. One shows the health of each base (the one with more health is shown on top) and the other shows how much territory each team has, in squares (those little squares you see on the map). When one base is destroyed, the other team wins. When one team runs out of territory, they lose. Players spawn near their base, and they spawn on the losing team (the "losing" thing is balanced between the health of the base and the territory). XP gain is two times quicker.

## Strategy

* Great Hammer is recommended to break down territory markers.
* Shield can be good in the way that you can keep the base's turrets focused on you, while your teammates do the damage.
Privel

* **Nombre**: Privel

* **Edad**: 17 años
* **Título**: Ninguno
* **Rango**: 6
* **Raza**: Alta Druida de Origen Scylla
* **Nivel**: 0
* **Trabajo**: Usuaria de Crystal
* **Nivel de Trabajo**: 45
* **Historial de Trabajos**: Doncella del Santuario Aprendiz, Doncella del Santuario, Maga, Maga Espiritual

* **Habilidades pasivas:**

* Fuerza Sobrehumana: Nivel 1
* Adaptación al Agua

Visión Oscura (¡Transformada de Visión Nocturna!)

* Capacidad Física Mejorada (mitad inferior del cuerpo): Nivel 4 (LEVEL UP!)
* Secreción de Tinta: Nivel 3 (LEVEL UP!)
* Recuperación Automática de Maná: Nivel 4 (¡NUEVO!)
* Tasa de Recuperación de Maná Aumentada: Nivel 3 (¡NUEVO!)
* Ampliación de Maná: Nivel 2 (¡NUEVO!)
* **Habilidades activas:**

* Agricultura: Nivel 4
* Técnicas de Combate sin Armas: Nivel 3 (LEVEL UP!)
* Bailar: Nivel 4 (LEVEL UP!)
* Cantar: Nivel 2
* Desmantelamiento: Nivel 2 (LEVEL UP!)
* Magia sin Atributos: Nivel 2 (LEVEL UP!)
* Magia de Atributo Agua: Nivel 5 (LEVEL UP!)
* Magia de Atributo Tierra: Nivel 4 (LEVEL UP!)
* Control de Maná: Nivel 4 (LEVEL UP!)
* Revocación del Canto: Nivel 1 (¡NUEVO!)
* Magia Espiritual: Nivel 4 (¡NUEVO!)
* Procesamiento de Pensamiento Paralelo: Nivel 1 (¡NUEVO!)
* **Habilidades únicas:**

* Protección Divina de Merrebeveil

* Protección Divina de Jugarion (¡NUEVO!)
Shanny

## Overview

Clair's girlfriend. Died of a drug overdose. Came from a deadbeat family.

 She knew Clair since they were children, and did everything together with her. Has been mentioned to ahve been Clair's first kiss.

Went to rehab because of drug problems. Died after being released when Clair's father slipped her on of his custom mixes. Her death caused Clair to break up with her family and abandon her home.

*In Progress...*
Tortuga Trituradora

La Tortuga Trituradora era cinco veces más grande que una Tortuga Bala, pero su ataque de embestida no sería solamente cinco veces más poderosa. Aparentemente hubo muchos incidentes en la historia donde los muros de piedra de las ciudades fueron destruidos por los ataques de tortugas gigantes como estas, y tenía una poderosa defensa también

## Comportamiento

Un monstruo realmente agresivo generalmente líder de una pequeña manada de tortugas balas que cazan en el mar como un grupo de peligrosas orcas, un peligro recurrente para razas marinas,ciudades, pueblos costeros y embarcaciones.
Clair

## Overview.

A girl from the hood. Now officially an asskicker.

She joined Garok after he found her in the remains of Amity, a town that had been massacred by the Aryans. Now a powerful Dynakinetic, she is Garok's partner. The sass and smartass of the team, she always has an opinion ready, and has proven herself in several fights. Loves Hip-Hop.
Tortugas Bala

A primera vista, Las Tortugas Bala eran tortugas con proyectiles de un metro de largo, pero eran monstruos,problemáticos que podían esconder sus extremidades en sus caparazones y usar magia de atributo viento para

girar a través del aire a altas velocidades para realizar ataques de embestida.

Sus proyectiles eran más duros que el hierro; sus ataques de embestida serían peligrosos incluso para los guerreros pesados.

## Apariencia

Parece una tortuga mordedora con ligeros rasgos de laud teniendo colores azulados y un caparazón puntiagudo su cola es algo larga y mandíbulas amenazantes generalmente llegan hasta los 3,4 metros de largo
Dumrye's Revenge

## Event description.

After days of abuse by various Trolls, Dumrye finally loses it and modifies an already existing scenario, sending the trolls and people in close contact with them to a Deathworld. Clair and Garok were caught up in this event by accident, after Dumrye falsely assumed she was helping the lead troll, SOL99.
Garok

## The Minotaur Paladin.

### Overview.

Once a Cleric in the world of the Exiled Kingdoms, he has since been taken from his homeland by a mysterious force and brought to modern day Earth.

## Description

Garok stands seven feet tall, with horns that extend from the side of his head and add another foot to his height. Short brown fur covers his heavily muscled body. His arms are longer than any humans, and have three fingers and a single thumb. His face is a mixture of a man and a bull, with an extended snout and nostrils. In classic minotaur fashion, he is also wider and bulkier than most humans, with most of his body being solid muscle.

A single patch of fur on his right arm has turned black, warning him of the consequences of a foolhardy deed.

## History

Garok was born the runt of the litter to two minotaur parents. In a society where only personal strenght matters, he was an outcast, and frequently a target for other young minotaurs. During this time, he started to fight and think differently than his fellows, a change that eventually left him to leave the Maze of Lamath and seek a better life elsewhere.

Upon leaving the maze, he fled Mercian lands, and found himself lost in the Great plains of Illmara. There he stumbled upon a nest of Trolls, and fought two of them. After a grueling battle, he managed to win, but was critically injured in the process. He collapsed and was summarily found by a Cleric of the Three.

The Cleric took Garok to a nearby town and healed him, then convinced him to serve the Three. While at first suspicious, the people of Illmara eventually accepted Garok in their wars against the undead. He would later note that among humans, he was treated far better than among his own people. Eventually, Garok became a full Cleric in his own right, leaving his master and traveling the lands.

During one fateful excursion to clear a tomb of undead, he was summoned to Earth by a mysterious force known as the System....

## List of known Skills

[ Heal ] - This Skill allows the user to expand mana and heal themselves or anyone they touch. At a greater mana cost, it can be used to heal someone in the user's line of sight. Relies on the user's faith.

[ Might ] - A weakened version of the Skill, [Arbenos's Might ]. This Skill empowers the user with great strength for a short period of time.

[ Barrier ] - A weakened version of the Skill, [ Nivaria's Barrier]. This Skill creates a shield around the user that helps protect against both physical and magical impacts for a moderate amount of time.

[ Unerring Throw ] - This skill ensures that thrown projectiles will never miss their target, within reason.

[ Sacred Flame ] - This Skill creates a second long wide-area burst of flame that deals both Holy and Fire damage.

[ Light of Dawn ] - This Skill creates a layered orb of Holy energy that is flung at the enemy. Explodes on impact.

[ Winter's Fury ] - Multi-Skill, contains various Cold/Frost related Skills.

[ Holy Smite ] - A Physical Skill that uses Holy energy to create an focused impact.
ICWL 4

This was the fourth regular ICWL event, and took place in the company's arena in Paris, France.

## Background

The last show before the crew heads to Prague for Supercharged 2018.

## Match card

* Christian Daigle def. Nathan Day
* Anedyiv def. Alex Alfieri
* The Band (Zack Valentine & Wade Hagan) def. Power House (Ian Campbell & David Landon) by count-out
* Yagami def. Derek Weaver
* Harvey Jenkins def. Gary North
Braga

* **Nombre**: Braga
* **Rango**: 7
* **Raza**: Maestro Ninja Goblin Negro
* **Nivel**: 75

* **Habilidades pasivas:**
* Visión Oscura
* Resistencia a los Efectos de Estatus: Nivel 4
* Agilidad Mejorada: Nivel 6 (LEVEL UP!)
* Intuición: Nivel 5 (LEVEL UP!)
* Detectar Presencia: Nivel 6 (LEVEL UP!)
* Valores de Atributos Fortalecidos cuando está equipado con equipo Ninja (Medio)
* **Habilidades activas:**
* Técnicas con Espada Corta: Nivel 8 (LEVEL UP!)
* Lanzamiento: Nivel 6 (LEVEL UP!)
* Pasos Silenciosos: Nivel 8 (LEVEL UP!)
* Trampa: Nivel 5 (LEVEL UP!)
* Desmantelamiento: Nivel 5 (LEVEL UP!)
* Desbloqueo: Nivel 4 (LEVEL UP!)
* Superar Límites: Nivel 4 (LEVEL UP!)
* Técnicas de Asesinato: Nivel 3 (¡NUEVO!)
* Superar Límites: Herramientas Ninja: Nivel 1 (¡NUEVO!)
* Coordinación: Nivel 3 (¡NUEVO!)
* **Habilidades únicas:**
* Human Slayer: Nivel 4 (LEVEL UP!)
Barrier Explosion

**Barrier Explosion** (*バリアエクスプロージョン*) is a Super Attack used by Android 17

## Overview

17 forms a barrier and charges forward. This move carriers the opponent to the side of the screen on hit, in which a brief cinematic will play showing 17 throwing a barrier-infused punch at the opponent, resulting in an explosion that knocks them away.
Supercharged 2018

**Supercharged 2018** was ICWL's first supercard event. It aired on September 23, 2018, from Prague, Czech Republic.

## Match card

* **4-Way Eliminator Match for the World Cruiserweight Championship**: Yagami def. Anedyiv, Alex Alfieri and Derek Weaver to become the inaugural champion
* Power House (Ian Campbell & David Landon) def. The Band (Zack Valentine & Wade Hagan)
* Sonia Reyes def. Axelle Beaudemont
* **World Tag Team Championship Tournament Final**: The United Kingdom (Harvey Jenkins & Christian Daigle) def. Tribe of Wind (Gary North & Nathan Day) to become the inaugural champions
* Holly Stiles def. Sara Quinn
* **Women's World Championship Match**: Tessa Zaugg def. Alexia Salas to become the inaugural champion
* **World Heavyweight Championship Match**: Eric Morel def. Dylan Majors to become the inaugural champion
The Minotaur Paladin Wiki

**Welcome to The Minotaur Paladin Wiki**

Series Guide • Characters • Administrators • Recent Changes • New Photos • New Pages • Help Wiki

Welcome to the **The Minotaur Paladin Wiki**, a wiki dedicated to everything about the series ***The Minotaur Paladin*** that is free for anyone to edit. Please help us by creating or editing any of our articles!

We currently have **178** edits to **12 articles** and **1 images** on this wiki.

Troll at your own risk!

*The Minotaur Paladin is free-to-read on Royal Road Legends.*

**Introduction**

*Garok, a Minotaur, is summoned to modern day Earth from another world... right into the middle of an apocalypse.
His purpose? To be a Boss Monster.
But Garok is a [Cleric], and decides to the Pit with all that.
Giving whoever put him here a giant middle finger, he goes right back to doing what he does best, kicking Undead ass and helping people!*

Note that TMP is a semi-Parody of Exiled Kingdoms, and as such, while names and such are the same, they are not canon within the main EK Universe.

**Recent Wiki Activity**

**Latest Chapter**

The latest chapter of ***The Minotaur Paladin*** is Chapter 24 and can be read on Royal Road.
This also marks the end of Book 1.

**TMP Wiki Poll**
Divine Wrath

**Divine Wrath** is one of Zamasu (Fused)'s level one Super Attacks. By default, it is bound to . It can be used in the air or on the ground. It costs one bar of ki to perform. Zamasu will rise up slightly to perform this move if executed on the ground. He will hold a pointer finger up, and form a large, glowing ball of energy. He will throw it to the ground. It will drag foes caught in it to the ground, where it will then explode.
Mazmorra

Son estructuras que contienen monstruos creadas por seres poderosos de origen divino tanto dioses comunes como dioses malignos,dragones antiguos etc.

## Funciones

La función de una mazmorra es muy variable según el ser que la haya creado aunque comparten características según su rango.

### Pruebas

Estas son las mazmorras clase S hechas por los dioses como pruebas para encontrar a los héroes elegidos como sucesores una fue creada por alda y otra creada por el dios malvado de los laberintos, estas pruebas tienen monstruos de todo tipo,pruebas tanto físicas como psicológicas y difíciles acertijos.

### Terraformadores

Son las creadas por el rey demonio Guduranis para volver a Lambda un sitio parecido a su mundo natal Estas son de Dificultad y terreno aleatorio, se conocen por lo menos 3 de clase A esto fue logrado en el continente oscuro ya que todo el continente Es un nido del diablo repleto de mazmorras que han desbordado.

### Áreas de cultivo

Son mazmorras de muy bajo nivel(Ranas gigantes,bagres gigantes y conejos cornudos suelen ser los únicos monstruos) que gracias a la cantidad de mana las plantas suelen cultivarse mucho mejor y aveces tienen efectos especiales, estas son muy utilizadas por la naciones dentro de la cordillera fronteriza.

## Mazmorras conocidas

### Sabana sub-dragon(Clase C)

Queda al fundo de talosheim descubierta por los antepasados del titan borkus en su mayoría contiene reptiles y unas llanuras,sabanas y ríos verdes sin hierba la vegetación en su mayoría son helechos, después de algunos desbordamientos de monstruos y de cambiar la vegetación circundante en gran medida la mazmorra estaba en ascenso tratando de subir a Clase B o una alta clase C+

### Bosque De Ents Inmortales(Clase C)

Un bosque de pinos y coníferas que parece salido del carbonífero Hubo algunas diferencias entre los pisos de esta Mazmorra, como las hojas de los árboles y las manchas de los humedales, pero en su mayoría eran bosques.

Aparte de los primeros pisos, los monstruos eran en su mayoría monstruos tipo planta de

Rango 4 y superior. Los siguientes monstruos más comunes eran insectos, anfibios,

reptiles, animales y peces en ese orden. Muchos de los monstruos tenían la capacidad de suministrar veneno y enfermedades, por lo que cualquiera que intentara despejar esta Mazmorra sin prepararse adecuadamente de antemano podría encontrarse con dificultades inesperadas. Si ellos no fueran No-muertos, así sería.También hubo bastantes trampas. Agujeros en el suelo, redes que caían desde arriba, enredaderas que arrastraban las piernas de la víctima hacia el aire. Incluso había troncos

con púas que venían volando desde un costado cuando se activaban descuidadamente.

Hay monstruos como simios venenoso de Rango 3 y Ents venenoso Rango 4
Danger Indicator

The **Danger Indicator** system is a way of showing a player's skill, in theory. It is represented by a small square next to a player's name. The colors are as follows:

* Pink (highest threat)
* Orange
* Yellow
* Light Green
* Green
* Blue
* Light Blue (lowest threat)

All players start with a white square color. Once the player has played enough matches, they will be given the appropriate square color designating their threat level.

Square colors change depending on how you perform against others. Winning matches against those with a higher threat level can increase your threat level, while losing to those with a lower threat level will lower yours.
Skyrock Mountains

The Skyrock Mountains were created by Oton early in the first age. They were large slabs of solid granite which fell from the heavens. The great slabs were molten when they first fell, causing the stone to "flow" when it met with the ground around them, giving each of them a far more uniform appearance than a traditional mountain chain. They also, as they are solid rock, have relatively little life on them, and form an intimidating barrier to most animals.
The Two Only Roads

**"The Two Only Roads"** es un episodio de HTF Creator.

## Descripcion

Cady esta teniendo un poco de trafico, por lo que decidíra probar suerte yendo por otro camino, pero eso traera consecuencias...

## Trama

En una gigante autopista, repleta de miles y miles de coches y camionetas, Cady es uno de ellos, al ver que se están tardando mucho se rinde y decide buscar otro medio de solución. Al salir de la carretera encuentra 2 caminos: Uno es muy rocoso por lo que no se fía de eso, en el camino derecho ve muchos letreros de "PELIGRO" "NO CRUZAR AQUÍ!", Pero como Cady estaba muy apurado, opto por el segundo camino, al notar que no hay peligro alguno, ríe por ello, pero de repente hay un acantilado muy profundo, lo logra esquivar, pero no sabe que hay un túnel que conduce a una cueva de grandes estalactitas, las estalactitas van cayendo una por una y se empalan varios trozos en el cuerpo de Cady. Al poder salir de la cueva se siente afortunado pero no se dio cuenta de que no había frenado su auto por lo que accidentalmente choca con un árbol y el motor se comprime tanto que se daña y explota, con Cady muriendo en el acto. En el final, volvemos a la escena de la carretera y se ve que por fin el camino se despejo.

## Heridas

1. Cady es empalado por varias estalactitas filosas, luego accidentalmente choca su carro dejandolo gravemente herido.

## Muertes

1. Cady muere cuando el motor de su auto explota.
God of Silence

The Fog's Domain

The God of Silence is the Lawful Evil deity of stillness, stagnation and sullenness. It desires nothing more than to return the world back to its natural state of desolation and quiet. Worshippers can be found among thieves, gossiping nobles and the mute. Since the first age, it has made no attempt to engage with its siblings.

## Appearance

Sailors and pirates speak of an island set in the most desolate part of the ocean. A murky and lifeless place, entirely devoid of sound. A single black pyramid that reaches high into the heavens stands in the middle of the muddy marshlands, the only landmark beside the hulls of washed up ships. Within the deepest depths of the non-euclidean construct, a skeletal wretch sleeps. That is The God of Silence, wasting away in chamber that seems to smother sound.
Конкурс "Відтвори дитсадок"

В кінці квітня 2023, Редвісу раптово придумалось пнути якусь активність, і він запустив цей конкурс. Задачею було скопіювати максимально схоже реальну будівлю - через невпевненість у будівельних здібностях більшості лілок, була обрана доволі проста і 'коробкова', яка з іншого боку мала унікальний та складний елемент - кам'яні вишивки. Так, Ред в якості завдання просто закинув одну з побудов свого міста. Строк був цілих три тижні, щоправда дехто не встиг і довелося подовжувати ще на два дні. Всього взяло участь 5 гравців (що більше, ніж очікувалось і ніж було на останньому конкурсі (аж 1), але менше, ніж могло б бути судячи з онлайну). Так чи інакше, маємо трьох переможців а ще дві лілки отримали призи за участь.

Оцінював Ред особисто, вигадавши список критеріїв (ті чи інакші елементи будівлі), за кожен з яких ставив від 0 до 3 балів, де 1 - наявність, 2 - подібність, 3 - 99% подібність. Загалом можна було набрати 20 балів + 1 бонусний за подібність навколишньої території теж.

Результати виявились наступними:

5 місце - Way\_Zeman. Зовсім не вгадав з вікнами та матеріалами загалом, дещо виправив ситуацію лише вхід, який вийшов відносно схожим. Ну і паркани обидва не забув. Вишивки представлені у вигляді маків в невидимих рамках. Жюрі не оцінило.

8.5 балів, втішальний приз у вигляді 10 егрн та підписаної цеглини (не кидати в переможців!).

4 місце - Cheeezzz. Краще змогла у форму споруди загалом, вийшло +-схоже, але не вгадала з дахом. Вишивки у вигляді двох стягів, теж вийшло не надто. Відстала на 0.5 бала від третього місця, зроби вона умовні вікна краще - цілком могла б потрапити у призери.

10 балів. втішальний приз у вигляді 30 егрн та підписаної цеглини (не кидати в переможців!).

3 місце - nikolukalis. Не вгадала з кольорами та формою, в результаті чого вийшло щось дивне, зате оформила територію навколо та упоролась з вишивками, зробивши їх неочікуваним мапартом, що і витягло її на ці самі пів бала.

10.5 балів. 64 егрн та кристалічна медалька.

2 місце - Taweert. Постарався з формою стін і даху (деталізовану частину якого зробив манекенами), але знову ж таки не вгадав з кольорами, використавши звичайнісіньку цеглу. Також неочікувано зробив вишивки І НАВІТЬ ВІКНА з тих же манекенів. Причини невстигання стали зрозумілими) Загалом вийшло цілком непогано, хоч і не ідеально.

13 балів. 96 егрн та медалька з серця моря.

1 місце - Übermachine. Повне фаталіті, вийшло максимально схоже, через що переміг з величезним відривом по балам. Єдиний, хто набрав максимум по стінам, обравши в якості матеріалу раптову білу теракоту. Також доволі оригінально реалізував вікна - перекритими градієнтними стягами. Вишивки і паркан були (цілком очікувано від Убера) виконані модельками, через що також набрали максимальні бали. Єдине що трохи не вгадав з дахом і забув про зовнішній паркан, за що і втратив єдині півтора бали.

18.5 балів. 128 егрн та медальний уберкомпас.

Загалом, вийшло доволі непогано - народ хоча б зацікавився, та і спробувати себе в ролі інтерпретатора виявилось цікавим навіть для нелюбителів реальних будівель (зокрема Убера, який взагалі спочатку не хотів брати участь, а в результаті переміг).
The Originator Gods

The Originator Gods are a conglomerate of six deities that spawned into existence when time itself began. They have been forming the universe and its planets from the very beginning, each with their own goals and ideals.

The following table lists all currently recognised deities:

Deity of the Forest
 Drammos | Arts and Crafts
 God of Silence | Stillness, Stagnation
and Sullenness
 Oton, the Whispering Wind | Conscience and Introspection
 Terrys the Dreameater | Logic and Rationale
 Wocdis | Freedom and Liberty
Myththal

Myththal are carnivorous reptilian creatures that thrive in the dry and barren wastelands of the deserts. Unlike typical lizards, Myththal have significantly larger hind legs and long, serrated frontal nails. Due to this evolution, they have become bipedal and learned to use their claws to hunt insects that hide under the sand.

## Appearance

Myththal range from 1 to up to 4 feet long from snout to tail, with their tail compromising for 40% of that length. Their entire body is covered in beige scales, which gradually change to a more grey colour near their neck and stomach. They have long, sleek heads with hardened scales above their eyes, which they can move down to almost completely cover their eyes during sandstorms and when digging, and have sharp, short teeth able to crush and pierce the carapaces of insects they hunt.

Their hind legs are large and muscular, allowing an adult Myththal to run at 30 miles an hour, while their front legs have evolved into short, yet strong, arms with one short, thick nail on their inner claw and two long, serrated ones on the other two, specialised in harpooning prey and moving sand out of the way.

Myththal shed once every two weeks while still growing, until it reaches adulthood at around 24 years. After that point, it only sheds once every five months. While shedding, most Myththal remain in their burrow, as the soft scales that have grown underneath the old skin is highly sensitive to heat and could fracture and crumble when it hardens during the desert day.

Female Myththal grow a unique trait; during shedding part of the shed scales are repurposed into small nubs that loosely hand on the tail-end of the female. Over time, these nubs become interlocked with one another, turning into a rattle-like structure that the female can use to scare off predators looking to kill Myththal eggs and young.

## Behaviour

Myththal mostly hunt alone, in search for subterranean insects to eat or feed to their families. However, Myththal also thrive in packs, able to take down foes many times their own size. Due to the lack of big game in their natural habitat, though, this is a rare event.

Myththal live in large, underground burrows together with anywhere between a pair to several dozen families. These burrows are often strategically designed, with the family leaders, the nursery and the females located in the centre-chambers while hunters and the sick reside in the outer rooms.

Myththal are polygamous and have a high tolerance for inbreeding, meaning even a single, isolated family can spawn several healthy generations. Often the females impress the males using their rattles and hissing while grinding their large nails on the ground.

## Origin

Myththal likely evolved from small, fish-like creatures that inhabited the Trench Oasis in the western desert. However, the only observer of this species was Terrys the Dreameater, who during the transitional period was otherwise invested by a spatial anomaly, so the credibility of Myththal origin remains unconfirmed.
Chillalo

The Chillalo is an animal that emerged in the first age in the Skyrock mountains. They were created from the cold winds themselves by Oton. A Chillalo looks a buffalo with a goat's head, neck and horns. They are nearly completely white and covered in heavy fur which keeps them warm.

Chillalo largely feed on lichens, and travel in relatively small groups, ranging in size from just a single breeding pair to about 5 or 6. Chillalo are extremely docile creatures, except for the females, which can be extremely aggressive and will often fight when two small groups meet.
Dinea, Deity of the Forest

video File:Placeholder
Chaotic neutral.

Known for their flower crowns, apathy, and cooking skills

Personality

Doesnt give a sh\*t, until it gets personal and does weird things when bored. Mostly stays in the forest. likes to stay neutral in fights

Likes:cooking, flower crowns, drinking, human sacrifices, friends, cooking, and Smores

Dislikes: corny stuff, boredom, making their life harder, and machines

Symbols

The forest, the hunt, cooking, killing for fun, flowers, nymphs, and dryads are all symbols of Dinea

Played by: MostlyConfused
Trench Oasis

The Trench Oasis is a large freshwater reserve in the middle of the western desert of Menador. It sustains hundreds of different animal species that reside both in the desert as well as the Oasis itself.

The Trench Oasis is connected by an intricate system of caves that run deep beneath the surface of the landmass, which all connect to the open ocean. These caves are believed to contain some sort of crystals that absorb salt, allowing the Oasis Trench to replenish its fresh water straight from the ocean.
Damage

**Damage** is how attacks effect an enemy. It will drain away their Health, until it reaches 0. Obviously, the goal of *Dragon Ball FighterZ* is to deal more damage than your opponent, and knock out all of their characters. Damage dealt by attacks varies depending on the move. All attacks cause **damage scaling** and **hitstun decay**, both of which make it impossible to continue a combo forever.

To put it simply, a move does less damage the farther along in a combo it is. A move that does, say, 500 damage when used normally may only deal 200 damage if it is the 20th hit in a combo. Furthermore, all attacks stun the enemy for a short amount of time, preventing them from taking any action. It is for this reason that combos can exist, as another attack can connect before the stun time ends. However, the longer the combo, the shorter the amount of time any move will stun the opponent. Therefore, it is impossible to continue a combo forever.
Domador

Los Domadores son importantes sujetos relacionado con el uso de monstruos o bestias mágicas domésticos para diversos fines, en la sociedad estos son instruidos y registrados por "El gremio de domadores" creado por la campeona Nineroad después de la guerra contra el rey demonio.

## Compatibilidad

La naturaleza del domador es un factor importante a tomar en cuenta a la hora de escoger un compañero, dependiendo la especie del domador el monstruo puede resultar de facil a imposible.

El ejemplo mas obvio son la gente bestia que domestica animales y monstruos de su misma clase(La gente bestia oso domestica monstruos de tipo Ursino) con relativa facilidad.

Otros ejemplos serian los hombres lagarto con monstruos como cocodrilos o los orcos con jabalies.

## Trabajos De Domador

Dependiendo de la especie y acciones del domador se pueden adquirir distintos trabajos, los trabajos relacionados con los domadores serian.

#### [Domador de ogros]

Propio de la raza Kijin capaz de domesticar a estos monstruos humanoides, aunque se puede domar ogros con otros trabajos, los de este son considerablemente mas dóciles.

#### [Domador De Arañas]

Único de la raza Arachne o de individuos de con dicha sangre, permite domar monstruos aracnidos

[Domador De Demonios]

[Domador De sub-dragones]

[Domador De Serpientes]
Kal'andria Wiki

## Welcome to the Kal'andria Wiki

In the D&D multiverse, there is a world where magic is forbidden and many of the residents have not seen a dwarf or gnome, and elves were driven extinct by the forces of men. Find out more as the story progresses and develops.

## Describe your topic

This is my homebrew Dungeons and Dragons 5e universe. This wiki is mostly to establish the Lore and events leading up to the campaign. Others however, such as monarchs and state leaders are already set in stone. However, all the events that will be uploaded to this site will be because of the campaign. There are going to be multiple timelines, the main timeline and the campaigns time line.
Oton, the Whispering Wind (Metasyn)

## Oton

Oton's Symbol

Oton is somewhere between a metaphysical force and a more traditional interpretation of a god. Oton exists not only as a deity that acts directly but also as the sense of conscience that all neutral and good beings share.

## Description

Oton is traditionally depicted as a young traveler of some description, one which journies with virtually everyone at all times in their life, albeit invisibly. Depictions of Oton are often placed behind and to the right of people and figures who are viewed as being righteous and just.

## Personality

Oton is a very tempermental deity. Even the most devout followers of Oton find themselves tripped up by his whims and stuck in arguments over what exactly he views as the righteous act in a given scenario.
Crushing Knee Kick

**Crushing Knee Kick** (*クラッシャーニーキック*) is a special move used by Super Saiyan Vegeta.

## Overview

The  variant has the knee strike hit only once. Grants Vegeta invulnerability to head property attacks only from the 1st frame but is invincible to aerial attacks.

The  variant has Vegeta follow-up with a downward kick on hit. Deals more damage but has more startup and recovery frames. Leaves Vegeta invulnerable on frames 1-18.

The  variant has the rising knee deal multiple hits before the follow-up kick. Deals more damage while having the  variants startup lag. Leaves Vegeta invulnerable on frames 1-11.
The Great Civil War

**The Great Civil War,** or the Civil War, was the decisive end of the Royal Empire. A conflict between the two sons of King Alexander V, King Andrew V and King Alexander I. Later in the War the late Kings brother, Prince Richard, would take a swipe for power.

## Overview

The Civil War was the deadliest war that the Royal Empire had fought since its inception. The Nation had been isolated to the Southern Peninsula since King John I lost the entirety of the Eastern coast and so little saw the importance of this war. The Gonzi Empire had a rivalry with the Royal Empire and so with its fall, it would be the top nation on the world Stage
Chain Destructo-Disc Barrage

**Chain Destructo-Disc Barrage** (*気円烈斬*, *Kienretsuzan*) is an additional Super Attack used by Krillin.

## Overview

Krillin throws multiple Destructo-Discs in rapid succession. The discs functions similarly to the original variant, but deals slightly less damage. Each disc's trajectory can be aimed slightly by inputting either  or .
Ethan I

### Relatives

King Colin III (father), Unknown Mother, Queen Sylvia (wife), King Andrew I (son), King Ethan II (son), Princess Cassandra (daughter)

## Physical description

### Eye color

Hazel

**King Ethan I**, was the first Emperor of the Royal Empire. Known to be a stern and ambitious man, he strived to achieve great things but died too early to achieve any.

## Appearance and Character

King Ethan was a relatively tall man, standing at a respectable 5'11", and weighed 213 lbs of mostly muscle. He trained in the class of a Battle Master Fighter, working on his dueling skills.He had brown hair and warm hazel eyes which always showed a taste for adventure.

## Early Life

Born to King Colin III, King Mordal, Ethan was born in a world of anquish. A plague had wiped out a majority of the kingdoms population a year prior and the continuous wars with its neighbors had brought strife to the nation.

### Education

Prince Ethan was educated in the art of war, government, social status, and political intrigue. All of this would be important as he was his father's only son and would more than likely succeed him. During his time in teaching, he met a young woman who would eventually become his wife, Princess Sylvia of the Western Coast. He would take up his training in dueling swordship. He would also lead many battles against his fathers enemies and earn many honors.

### Military Career

Prince Ethan was a prominent commander in the field. As a prince in the Royal Family he also organized the ranking and organization of the armies. It was also during his military career where he earned the nickname, "the Wrath of Giants", for his ability to strike fear in men that seemed to be giants in normal men's eyes. However, his military career would come to an end with the death of his father.
Old Empire

**The Old Empire**, or during its time **the Empire**, was the first human nation. It as founded post the War of Elven Extermination, and served as a template for the future human nations.

## Founding

The Old Empire was founded in the wake of the War. Former slaves and now nobles and kings, fought for their own independence.
Flying Powerbomb

**Flying Powerbomb** (*フライングパワーボム*) is a Special Move used by Android 16.

## Overview

16 grabs the opponent, leaps in midair and then slams them head-first into the ground. Can only this move once per combo.

The  variant leaps vertically to grab the opponent.

The  variant pauses for a moment and then lunges forward. Travels 65% of the screen.

The  variant jump covers more distance along with having less startup lag. There is now a hitbox when 16 does the leap.
Gigantic Claw

**Gigantic Claw** (*ギガンティッククロウ*) is a Special Move used by Broly.

## Overview

Broly grabs the opponent and knocks them away with a body blow.

The  variant grab puts opponent in a sliding knockdown state. Broly gains one hit of super armor when performing the grab. Only one grab can be performed in the middle of a combo.

The  variant moves slightly forward when performing the grab. The attack itself now causes a wallbounce near the corner. There is a bit of startup before the grab, however.

The  variant is similar to the  variant, but Broly takes a much further step forward.
Bros. Kamehameha

**Bros. Kamehameha** (*兄弟かめはめ波*) is a Meteor Attack used by Gohan (Adult).

## Overview

Gohan transforms into a Super Saiyan and starts charging up a Kamehameha, with Super Saiyan Goten joining in charging up his Kamehameha and both brothers fire their Kamehamehas simultaneously forward.

## Tactics

If Super Saiyan Goku is on the team, he will help out by firing his own Kamehameha, which turns it into the Family Kamehameha, giving it a slightly bigger hitbox. If Gotenks is on the team, Goten will not come out and Gohan fires off the Ultimate Kamehameha (in his base form) with a slightly smaller hitbox.
Prince Richard

**Prince Richard**, or **King Richard III**according to the Ricardians, was the son of King Henry III and Queen Margaret and brother to King Alexander V. He was also the first of the Pretenders to the Ruby Throne after the Great Civil War. He was an ambitious and conniving man who cared little for his family, save for his own progeny.

## Appearence

Richard was tall and thin in his early years but as he aged he gained and lost weight. However near the end of his life he was almost as fit as he was in his youth. He sported a thick bushy beard and long coarse hair. His eyes were a storm grey, similar to his mother, that always had a spark of disdain in them.