Night 1

* FNAC
* FNAC 2
* FNAC 3
* Gallery

**Night 1** is the first playable night in *Five Nights at Candy's*. It introduces the Mechanics of the Game, including Candy and Cindy.

To beat this night, it is possible to simply do the following:

1. As soon as the clock hits 3 AM, the player should watch the Main Stage with Night Vision on until an animatronic leaves. If it is Cindy, the player should put down the Maintenance Panel and watch the right door, then put up the Maintenance Panel and wait for Candy to leave. If it is Candy, watch **both** doors after putting down your camera. Then put up your camera and wait for Cindy to leave.
2. If Candy or Cindy appear at your door, close the one they're at, and stare at the door cam (4 for right or 6 for left) until they leave. Then open the door once they leave.

## Cutscene

* Date: 09/22/1987
* Hour: 01:57
* Animatronics: Vinnie

The cutscene appears to be from the camera feed, like the others. Player can see an empty conyeror belt, however after turning to the left, player will see Vinnie standing to the far left. Vinnie will get closer when the player will turn to the right, and when the player will do it again, Vinnie will jumpscare the player, ending the cutscene.

* The Loading Feed text.
* The loading bar
* The overlay
* The REC circle
1/9
### Audio

**Night 1** is the first playable night in *Five Nights at Candy's 2*. It introduces the Mechanics of the Game via text boxes, as well as Cindy the animatronic.

To beat this night, it is possible to simply do the following:

1. As soon as you see Cindy on a camera, keep watching her as she moves through the building. If she can't be found on camera, it means that you have to leave the camera and shine the Camera Flash to see Cindy in the Main Hall.
2. If Cindy appears in the Main Hall, switch to a camera close to the Main Hall, and use the phone. Keep watching the camera, as Cindy should now move there and disable the phone for a moment.

## Intro before Night 1

hey

are u there?

lol you lost the bet

you know what that means

you hav to spend 5 nights in that old factory again

or else peopl will think ur a chicken

scared?

*the player can type a reply here, but it has no effect on the game*

lmao

## Night 1 Tutorials

**Main Hall tutorial**

You're sorrounded by darkness!

Press SPACE to use the camera flash from your cellphone.

Use this to briefly be able to see down the dark hallway!

Flick the mouse downwards to turn to the Camera-Panel

**Camera tutorial**

Flick the mouse up to go back!

Click on the camera icons to view the cameras.

You can call any of the internal phones in the building through the Camera-Panel.

Any phone you call will make a ringing noise, which will echo throughout the central hall.

Animatronics can only hear the phones if they are in the same room as the phone, or

if they are in the central hallway. Use the phones to lure animatronics out of the

central hall before they get to you! But be careful, if they reach the room with the

ringing phone, they will try to temporarily disable the phone.

Press X to hide hints

## Minigame

* Animatronic: Chester the Chimpanzee
* Command: Search
* Year: 1989

Starting from the Secondary Party Room, the player controls Chester to wander around the restaurant to find a golden key sitting in the Office. The first frame upon entering the Office shows Vinnie standing on the other side of the room, but it immediately disappears. The key can be used to unlock the large padlock on the door not on the first game's map where RAT starts from. Walking up to the door after collecting the key will end the minigame.

### Locations for Night 1 minigame

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**Night 1** is the first playable night in *Five Nights at Candy's 3*.

In night 1, Monster Rat is the only monster active on this night.

To beat this night, it is possible to simply do the following:

* Go behind you and play the tape recorder.
* Look at the door and closet to see if M. Rat is there.
* If he is In your bedroom, flash the light in his eye until he goes under the bed or gets out of the bedroom.
* When he is under the bed, check it. Then leave the bed and look the opposite way that Monster Rat is facing. Once that is done, go back to the other side and flash the light in Monster Rat's eyes. Once that is done, he will leave.

## Intro Before Night 1

Before starting night 1 you will be greeted by the Psychologist. He will say:

## Minigames

### Dreamscape/Deepscape

When he finish talking, you will start in the Dreamscape.
The Bedroom starts out as an empty room with The Origami Cat and a bed.

When you try to leave the bedroom, he says the following:

Aren't you even gonna say hello?

When you speak with him, he says the following:

I'm the Origami Cat.
How am i here? You're dreaming right now! Sort of... At least.
This room you're in is your old room! From before you moved!
But right now, it looks like you barely remember it.
You've had a lot of nightmares lately, right?
Well that's why i'm here!
I have a couple of tricks to fighting the monsters..
Remember a few years ago?
You had trouble sleeping almost every night!
So your dad gave you a cassete player
with a tape with quiet music that he made for you so you could sleep.
I bet it would also help you with sleeping better right now!
The other thing is, the monsters hate light...
So i suggest flashing light in their eyes whenever you can!
UNLESS they're under your bed... Listen for if they go there!
In such a case, peek under the bed to see which side they're at
then go back up, and face the opposite direction!
Turning your back will lure them out from under the bed!
Listen closely for the sound of them peeking out, and then...
face back the opposite end of the room again...
To give them a good dose of light in their eyes! Now...
Go look for the tape player! I'll stay here if you need my help!

When trying to sleep before you get the Tape player:

Please, you should go search for the tape player.
It will definitely help you!

When going to the Deepscape after talking to him:

I'm talking to you from the dreamscape!
See those glowning particle-thingies?
The make up a path! The tape player should be somewhere ahead.
Just remember to stay on the path, so the shadows can't get you!
If you get lost, i can get you back but ONLY if you're on the path.
I can't reach you if you're out in the darkness. Let me know if you need to get back by pressing R!

When coming back from the deepscape with the tape player:

which makes the nights go by MUCH quicker!
Okay there's 3 buttons on it that work: PLAY, STOP, and REWIND.
Unfortunately, the pause and fast forward buttons are broken...
But they aren't useful to you now anyway... So don't mind them.
Press PLAY to play the tape, STOP to stop the tape where it is.
You can only rewind the tape after stopping it.
You can stop rewinding by pressing STOP while the tape is rewinding.
Once the tape finishes playing, you rewind it as much as you can!
That's all, good luck with the nightmares!

Interacting with the bed causes the following dialogue to appear:
> ***Go to sleep?***
>
>

> **>*Yes No***
>
>

Choosing yes will start **Night 1**.
If you go to the Deepscape, the player's goal is to find the Recorder but be aware that Shadow Rat is roaming the darkness. Once the player has the recorder, they need to return to The Origami Cat to start night 1.

As long as they down own the recorder, the Origami Cat will tell Mary, that she's not ready and can't defend herself, yet.

#### Secrets

Following the light path in night 1 allows the player to find arcade game #1 and one of the five forgotten toys.

Collecting the toys and meeting with Lollipop is required to unlock the ultimate ending.

### Post-Night Minigame

After completing Night 1, you have a post-night Minigame.
You start at the entrance of The Rat and Cat Theater.

If you talk to the girl by the tables, she will say the following:

I've heard that it's as big as a person!

If you talk to Mary's father by the restrooms, he will say the following:

Are you having fun?
I hope you'er happy with the place I picked out!
It's just the two of us,while your brother is at camp.
So you can decide what we should have for dinner tonight!

If you talk to the girl by the arcade games, she will say the following:

I once asked the RAT if we could get new one.
But then he got a bit angry...
The RAT is a real jerk.

After roaming the theater, you will find Rat by the backstage. When you talk to him, he will say the following:

Say, the show's about to begin in a few minutes...
Wanna play hide-n-seek?

If Mary says yes:

You can hide under the tables or in the closet. When the Rat finds you, you will then be jumpscared by a Split-second Monster Rat turning into normal Rat. He will then say the following:

After this, the minigame ends.

## FNAC 2

Intro before Night 1The prompt to reply in the Intro before Night 1The Main Hall/flashlight tutorialThe camera tutorial