Mongolian Faction Flyer

**Note:** The following information is only for those interested in writing lore for or of the Mongolian Migration, or miscellaneous viewers who wish to see a run-down of the faction as a whole. It does not deal with lore events, individual members, or otherwise, but provides a comprehensive look at the faction.

## Who They Are

* The Migration is a faction compromised of the leftovers of Mongolian society after outside forces ravaged it. Compromised of a ragtag bunch of misfits and a small civilian population, the Migration has the smallest population of any conventional factions.

* Sociologically, the Mongolians are defined by their culture of ass kicking. the more you kick ass, the higher your status in Mongolian eyes. While kicking ass does not confer absolute authority, it definitely gets your voice heard. while beating Chinese, Ecumene, or Protectorate troops senseless with or without weapons is par on course for most Mongolians, the most authority can be gleamed from being a racer, as such the most respected Mongolians are the racers participating in the most popular race, the Redline.

* The Mongolians are Military-wise divided into two groups: survivors and Civilians. While essentially both groups are compromised of the same people, the survivors have the means and equipment to defend the arks which carry the civilians.

* The key reason for any Mongolian activity should either be Survival or ass kicking. Preferably both.

* Lore for the Mongolian Migration should be optimistic and upbeat. The situation for them can't get any worse then their current one, and the Mongolians are more then ready to take on anything. The Mongolians don't need to be ready, the world had better be ready for them.

## What They Want

* The Mongolian goal is a life of luxury. Mongolia got too dangerous for the civilians, and by time even Mongolians can get bored of gigantic death worms.

* The Mongolians plan to achieve this lifestyle by stealing technology from their main aggressors, the EP, the Ecumene, and the Royal Kingdom, and then getting out of Mongolia as fast as possible. By selling the acquired secrets inside the free world, the Mongolians should be able to acquire enough wealth and status to lounge on comfortable beds, race all day and secure a reasonable future for some generations come.

* Action-wise, the Mongolians have their plan completely covered. With their amount of Bad ass, stealing technology is an active amusement, and if they actually put their full energy into it they will easily acquire massive amounts of usable stuff. Their main means of getting out of Mongolia is already prepared in the form of three gigantic buses called arks, which will transport the remaining civilians under cover of the leftover Mongolians.

* Diplomatically, however, the Mongolians are going to run in some challenges. They have no idea how much the world changed in the few years they had no Communication. They had a small trickle of information from the soviets before the Protectorate barged in, but since then, none. Since Soviet PR doesn't really defer on the differences between capitalists, they still think America is a completely allied country, and they think the same about Australia. They're also unaware the Empire has surrendered to the Allies. While the Mongolians know the Empire ignored them the last time, and has no reason to attack them, the Mongolians believe either the Empire or the Chinese must somehow be responsible for the Robots in Mongolia, as only they have the necessary technology in their eyes.

## Who knows of the Mongolians?

* Essentially? No one!

* The only factions who have any know-how about the Mongolians are the EP, the Imilki and the Chinese, and they failed their research. The Protectorate have the most information about the Mongolians, but also know they successfully decimated 75% or more of the Mongolian population, and thus conclude project Mongolian terror 101 as a success. Consequentially, they never really bothered to check on what the Mongolians did afterwards. reports of Mongolians riding on their awesome robotic death worms are seen as highly overrated by the EP.

* The Chinese are not well known for their empathy towards clones. The Chinese are losing bizarre amounts of clones in Mongolia but take this as a given, since they're dealing with a robot army seemingly from nowhere. The few clones reporting back with tall tales of primitive vehicles leaping over Nians and leather-jacketed men jumping onto serpents and hijacking them aren't generally believed. The Chinese figure the robot army probably has some sort of hallucinatory attack. As a consequence the Chinese never really bothered to check what happens to the stuff they send into Mongolia. Anything not coming back is simply reported as a loss to the purple bots.

* The Ecumene only cares for the Mongolians in as much as the Mongolians interfere with their own Tech stealing operation. While aware of the Mongolians, the fact that the Ecumene uses a lot of quickly reproducing species to fight its wars means that ultimately the losses are written off, particularly if they're losses to Shriekers. Vehicular losses are found to be more annoying but ultimately well within acceptable losses, thus ensuring that the Aliens never bother to fully come down on the Mongolians' head. Requests for further investigation into the matter are turned down by the councils who would rather focus on more relevant factions.

## Their Technology

* The Mongolians are very far ahead on propulsion and engines. While they still refer to their vehicles as cars, actual engineers would put them closer to rockets then cars. Essentially, whether wheeled or levitating, Mongolian vehicles are nothing more than a personal rocket.

* While the Mongolians have a gigantic advantage in movement technology, their weapons technology is primitive.Most of it is simple explosives and Flammable cocktails made of the redundant gasoline fuel left over. The few exotic weapons never get utilized to their full extent in the hands of the Mongolians, simply because they don't have the necessary resources, manpower or time to develop them any further. As a result, the burst gun is woefully inefficient, Knockout matter is used in inefficient rounds and nitro puts gigantic strains on the engines and bodywork of Mongolian vehicles.

* Aesthetic wise, the Mongolians shun high-tech looks, and generally look like someone tried to disguise awesome technology in a punk package. the hot rods and choppers look suspiciously similar to the real thing, yet slightly towards the futuristic side. It's mainly all shizo-tech though.

## Basic List

**Mongolian Migration:** Civilian migration seeking an extravagant lifestyle in relative peace.

**Morality :** Neutral, Chaotic tendencies.

**Colour Palette :** Differs.

**Technology :** Improvised weaponary, jury-rigged exotic weaponary, engines and sound-based technology.

**Shape, Weight, and Balance :** Cluttered structures/tents. Vehicles designed more for racing then fighting, light designs.

**Motifs :** Punk, grease and hot rods. Choppers and Oversize V-8's abound. Futuristic technology looks like it's stuffed inside modern casings. lots of decorative paint and symbols.

**Music :** Siberian electrofolkloric punk-rock-pop techno

General Setting Details • Faction Bibles (Paradox) • Faction Bibles (Echoes) • Faction Bibles (Quantum) • Faction Bibles (Annihilation) • Faction Bibles (Null) • Faction Bibles (Pandemonium) • Faction Bibles (Insanity) • Faction Bibles (Extremist) • Faction Bibles (Silentium)