The Blood Seas

## Introduction

Enormous seas of blanketing Red waters, the Morus Blood Seas are a trademark of the alien world of Inanis.

A by-product of large-scale Iron deposits being crushed and released into the oceans of *Morus VI*, the seas of Morus are known for their unique Red hue, not unlike that of blood. By all means, this "*Blood Water*" is similar to normal ocean water found on worlds such as *Earth* or *Namek* — though it does have its differences. Most notably of all its differences are its *inhabitants*, as well as its *uses* by Monoians.

## Location

Located in the south-west district of Morus, specifically encompassing the surrounding miles of *Tír na fola* (*"the land of blood"*) where the *Aimsir* tribes remain. This makes the Blood Seas readily accessible by those who reside within the *Hive* of the Aimsir, and thus has made it a hotspot for tourism and resource gathering — Aimsir tribesmen most notably using the blood-like water to fuel their machinery as a surrogate *Blood Oil*.

Other tribes also have access to the Blood Seas, of course, however the Aimsir tribesmen heavily guard the entirety of the ocean — this means that, unless the Aimsir deem it so, other tribes sparsely get access to the iron-rich waters.

## History

Originally vast seas of rich, crystalline Blue water, these oceans were an immensity met nowhere else within the planetary system of *Nox*. When Eochair was created, however, this changed quite drastically... though, the uniqueness of the sea did not, of course.

Prior to Eochair's existence, the *Inanian* people used *Iron* frequently — mining it from deposits located across the globe. This meant that most of their structures were sturdy and powerful but, in the eyes of a god like Eochair, they were simply not enough. As such, upon finding himself to be the de-facto "*King*" of the Inanians as the rest died out, Eochair sought to replace the Iron. Not finding it easily destroyed due to its sheer quantity, though, Eochair instead chose to simply Move it elsewhere.

Crushing down the massive amounts of raw Iron across Inanis, Eochair saw it fit to deposit the crushed remains and particles into the vast seas — thinking such an enormous ocean could simply swallow the Iron and be done with it. Such an outcome... didn't really happen. Instead of the Iron vanishing, it "*tainted*" the waters, turning them a deep Claret Red for the rest of Inanis' history. Despite the oddity of this, it didn't have any sudden impacts on the environment or the inhabitants of the seas and so, with some hesitance, Eochair let it rest for several hundred years.

Doing so wasn't his best idea. Due to the rich Iron supply in the water, and the near-suffocating, crushing nature of it all, the fish within the seas of the now *Morus* had to adapt and evolve. As such, most mutated to far denser, larger forms to withstand the crushing metal-held water and, even worse, became more primal and furious to survive. This led to the creation of the equivalent to a *Dragon* or *Demon* for the Monoians. "*Leviathans*". Enormous, steel-tapped beasts that reached lengths exceeding entire Hives, the Leviathans were the greatest prey for any Monoian and, as such, only the greatest of the greatest hunted such volatile beasts... But, those who did, came back with stories of brilliance unrivalled, and rewards so bountiful they could easily be sold for billions. A rather risky, but very rewarding endeavour.

## Inhabitants

### Juvenile Leviathans (★★☆☆☆)

Miniature versions of the standard Leviathan. Rather weak creatures which are only the size of a standard Monoian (*still large by other species' standards*) Juveniles are rather light prey which Monoians will fetch manually via throwing spears and javelins and reeling them in, not unlike Earth fishing. This is, however, not the easiest thing, as Juveniles hold strong poison which can easily kill a Monoian dare they try to get too close to the maw of the beast.

### Adult Leviathans (★★★★★)

The adults are the threatening ones. Enormous beasts which tower over entire Hives, these larger Leviathans threaten whole armies of Monoian hunters with their sheer scale, venomous saliva and bites, and ferocity towards smaller prey. Few have ever been met and fewer have ever been hunted, with only two in recorded history ever being documented as '*dead*'. They stand as amongst the most volatile, threatening prey ever seen by a Monoian tribesman.