Items

There are many types of items that can be
equipped. A character can equip one item in each slot (including ring). Items
not equipped can be kept in your inventory or stash. Stash is shared between
all your characters.

Items can have item properties.

Unique items have their own page.

## Charms

A charm is a special kind of item that
doesn't need to be equipped. A character can use up to three charms at once. If more than three charms are in the inventory, only the first three will count.
You can sell the others or place them in your stash.

## Item tiers

Normal items are white. They can be bought from Mr Martino.

Magic items are blue. They have a few magical properties.

Rare items are green. They are like magic items but have more item properties.

Unique items have golden color. They spawn with specific, unique item properties unavailable elsewhere.

You can change your loot level in your inventory.

## Trading

To trade, hold CTRL and left click the
other player.

## Shields

When you wear a shield, you have a chance
to block attacks, including ranged attacks but not spells. Dexterity increases the
chance to block. Maximum block chance is 75%.

## Polearms

Unlike other weapons, polearms attack
multiple enemies (three) at once. The downside to polearms is that they require
two hands to use (no shield allowed) and that they deal less damage than other
two–handed weapons.

## Item drops from monsters

Monsters can drop any type of item.
Non-magic items (white) just have their base stats. Magic items have item
properties. Rare items have more item properties. Unique items drop with
specific properties, often unobtainable otherwise, and also get a few random
item properties. Unique items are not meant to be strictly better than other
items but they have certain item properties that are unique.

There are no tiers of item properties. Each
item property has a minimum and maximum value it can spawn as. However, the
maximum value is limited by the level of the monster that dropped the item.
Only level 100 monsters can drop items with the highest item properties.

Items do not have “levels” as in some other
games. They do however have “level requirements”, i.e. the level your character
needs to be to equip the item. The lower requirement, the better, because you
can use the item earlier in the leveling process. Level requirement does not
affect any stats of the item.

## Crafting

There are various ways of crafting. Mr
Martino has learned to shift items from other planes but the process requires
gold. The more gold you invest, the stronger item can be obtained.

Mr Martino can also reforge items you
already own. The item will be completely re-rolled as if it was dropped by a monster
of your level (so you’ll want to be level 100).

## Converting damage types

Some items or skills convert the type of
damage you deal. The
priorities are:

1. "All your damage is converted to divine damage"

1. "All your damage is converted to magic damage"

1. Weave Magic

Skills like Alchemy and Dark Ritual are applied only after the damage type has been decided.

## Blood Weapons

All monsters have a chance to drop a blood
weapon but higher level monsters have a bigger chance. Blood weapons are imbued
with temporary but powerful item properties that disappear when the weapon is
discharged. In addition to the blood weapon item properties, blood weapons
spawn with random item properties. A discharged weapon retains the non-blood
item properties once discharged, even though the weapon is not magical. Those item properties therefore remain for
one reforge attempt.

## Meta-items

Some items spawn as meta-items. Meta-items
have effects that affect their item properties somehow.

Maximized items have only three item
properties but all of them are maximized.

Natural items have only a single item
property but it is double.

Corrupted
items have many item properties but all of them are low.

## Legacy items

Sometimes, item blueprints change for one reason or another. This can be because they were found to be too powerful or too weak. This leads to the existence of so-called legacy items. They are items that dropped before the item's blueprint was changed. Legacy items can be stronger than items currently available.

## Truly unique items

There are lots of items in the game that there is only a single copy of. They can be rare or unique items that spawned with a specific item property.