recursal/Fanatic-Fandom huggingface dataset:
Space Fighters

***Space Fighters*** is a planned CGI-animated series. It is going to be a co-production between Zagtoon and Method Animation.

As of 2023, the status of the series is unknown since production hasn't started yet.

## Trivia

* Because there hasn't been any news about the series since 2018, it's likely the project has been shelved.
* The existence of the project was only revealed on the ZAG website in 2016 as well as an old PDF document that was on the official Method Animation website in 2018.
	+ According to the website's release timeline, it mentioned that *Space Fighters* was planned to be released in 2018. However, after the website was updated in 2017, the project was removed from the timeline.
	+ According to an old PDF document that was on the official Method Animation website, the series (known in the document as *Space Fighter*) is planned to have a budget of €8,500,000 ($9,495,902.50 at the time).
* Before the ZAG website's 2018 update, *Space Fighters* was the only project that didn't have its page from any of the ZAG brands. And because there isn't any further information about the series. It's unknown what *Space Fighters* is about and which brand it is going to be on.
* As of 2023, information about *Space Fighters* is very cryptic. Aside from being only mentioned on the 2016 version of the website, there isn't any concept art that is publicly known and there's a severe lack of announcement of its development process by ZAG and/or Method Animation.

## References

1. ↑ 1.0 1.1 1.2 1.3 https://docplayer.net/78857216-Method-animation-leader-in-tv-animation-production.html
2. ↑ https://web.archive.org/web/20161004020011/http://www.zag-inc.com/releasedates
Power Players (film)

## Power Players

***Power Players*** is an upcoming live-action feature film based on the animated television series of the same name. It's currently unknown when it'll release.

## Trivia

* *Power Players* *Pixie Girl*, *Tales of Feryon*, *Gayajin*, *Ladybug & Cat Noir Awakening*, and *Ghostforce* are the only feature films that are based on a ZAG Heroez show.

## References

1. ↑ https://www.instagram.com/p/BWL0bxEH0dQ/

**Film**: *****Power Players (film)*****
Host Revolution

500 years ago, though old in the humans' minds, is still fresh on the hosts' minds. It was a battle that took place when the enslaved hosts of Willick banded together to take down the five nobles city by city. The final battle took place in Vola, where it's said that the host who scarified himself and failed was given new life by Keypi to bring and end to the war.

With this new found power, the host became Doreh, the ferret god of government, economy, trade, and merchants. He led the hosts into a new life, settling down in each of the five major cities and dividing the continent up into five territories ruled by each city.
Strongman

Strongmen are a subspecies of human who live primarily on the Hesperides Archipelago and can be found in small communities across Willick.

## Appearance and Behavior

Differing very little from their human ancestors, strongmen typically have long pointed ears, are taller than average, the tallest usually being almost seven feet, and tend to have silvery or blue eyes.

They are solitary and shy toward others who are not strongmen and are the most docile of all the human races. The defining trait of their species is that they live in very close family groups which are in even closer friend groups. All strongmen are naturally driven to be architects, construction workers, stone masons, and interior designers, making their own homes and furniture to trade with each other.

However, on Arethusa, a lot of their drive have changed over time. They prefer friendly wrestling, fishing, and competitions of climbing, endurance, and stamina.

## Abilities

The biggest defining strength of a strongman is their ability to lift and move heavy objects. Some strongmen can even lift up to 3000-3500 pounds if practiced enough and in order to compensate their bones have become much harder and stronger than any other species'. This leads to them being hard to injure and even harder to kill.

Strongmen typically live around 150 years, the longest recorded being 170.

## Reproduction

Typical human pregnancy of 10-11 months. Twins are rare.

## History

The strongmen split off from the humans many thousands of years ago and remained secluded and undiscovered until Willick crashed upon the shores of Aigle approximately 200 years ago.

Vola once tried to absorb the strongmen into their territory as soldiers, only to fail when none of them reacted, tried to fight back, or even tried to learn how to fight. Instead, the archipelago has become an official part of Willick.
Clearwater

Named because of the stunningly clear lake, Clearwater is a village in the pine forests of the third Willkian territory. The town square is paved and rests along the lakeside and river while many houses spread out across the hills, connected by dirt paths. Roads are only paved around the square and two roads leading east and west. A school bus comes by each morning and afternoon, and a regular bus stops by each day around noon or evening.

The architecture of the village consists of old stone cottages, ornate bridges, winding paths, small streets, and sculptures, wooden or stone. Houses are often adorned with plants, either hanging or potted in the window sills. In the winter white lights are strung up around the square and houses.

Many of the shops around are bakeries, candy shops, clothing shops, and typical food markets. Sculptures and souvenir shops are interspersed throughout. The local bar and inn is run by two men by the name of Moonshine and Sunshine. Regular food there is served by Moonshine's brother, Simon.

A town hall sits in the north of the village. There is a mayor. In front of the town hall is a beautiful statue and fountain.

The school is located in the sister town of Nanndorf, which is about 30-40 minutes away depending. This town is also where many of the grocery stores, jobs, banks, gas stations, and libraries are located, so making trips is common.

As far as technology goes, the village may be small, but is relatively modern. They are quite a ways behind the larger cities, though people living there seem to have no qualms with it.

The lake and river provides great fishing.
Dragon

A highly endangered species found mostly in Zurraith and in small parts of Willick. The original dragons, now extinct as a living species, were the first parasites.

## Wild Dragons

All wild dragons are small, typically around the size of a horse and sometimes bigger, while captive dragons will grow to the size of their enclosure. Improper care will cause them to continue growing and often times they will run away.

All dragons are born with one element, highly influenced by the environment they were hatched in and sometimes passed down from their parents. They have the intelligence of small children and speak in a tongue inherently known to all of them.

Captive dragons may only be kept by people who have taken and passed a class, and received their license. These people are working hard to reestablish dragons in the wild.

## Parasitic Dragons

The original dragons were once highly intelligent and a rather socially advanced species. They occasionally have memories of having come from...somewhere else, but even the oldest of parasites have been reborn before and thus lost most of their memories.

At one point they were almost extinct as a species, and became truly extinct shortly after Aeloz Wolfscream became the first host by releasing a soul from the pool of souls.

Parasitic dragons are still the prideful, large, and intelligent beings they once were. Some are the size of buildings while others are small and smooth. Each one has the element and all the memories they died with.
Podi

Podi are a large species that inhabit grasslands of all continents.

## Appearance and Behavior

The species are bipedal, though they are capable of walking and running on all four legs. They come in earthy tones, with spikes for protection and large claws for digging the burrows they live in.

Typically, they are a friendly and loyal species, though some individuals are known to provoke fights. Their intelligence is almost equal to that of humans, and they tend to lead a simpler life.

## Reproduction

Most podi are conceived in the fall and born in the spring, as either a single child or a twin. They cannot see or hear for a few weeks, and lack the protective shell and spikes.

## History

Originally a species from Illdian, the podi spread across the world, becoming both an invasive species and an intelligent one. They can be found in at least one area on all of the continents and frequently populate islands.
Leefside

This is one of those towns where there's quite a lot of people and there's a cluster of buildings and businesses at the heart of the city, but most everyone lives acres apart. It's full of farmers and small-time ranchers who provide most of the territory with food grown and caught along the river delta. It's quite...country, to say the least.
Boran

Boran is a strange person who appears to be in their late twenties-early thirties and leads the Lightning Swords.

## Personality

Though very loud and in your face, Boran is very shy and constantly pushes themself to get past it.

They are serious and care about every single one of their gang members and will not stand for the Gearheads tormenting, insulting, or killing anyone in their turf. Boran believes in being good and friendly and kind, though when someone provokes them or purposely riles them up this is completely thrown out the window because of their minimal patience.

Boran is addicted to smoking and doesn't really care what other people say about it.
Hesperia

Hesperia is the center of strongman culture and theorized to be the island where they first developed. The residents here do far more construction and architecture work than any of the other islands and often trade their professions for food, woven baskets, and comfortable furniture.

Most of the strange legends about the archipelago revolve around Hesperia. One such legend is about a ring in the mountains that'll eat people up forever.
Keypi

Patron of: Zurraith

God of: nothing

Depicted as the god of: the moon, psions, dragons, the end of things to come

Keypi takes on the form of a tall, dark skinned man with lavender features such as shoulder fuzz, moth wings accentuated with orange, hair, and shorts. In depictions in books and paintings Keypi is shown in a much more divine light, with multiple pairs of wings and white markings. It is said that when the end of the world is to come, Keypi will signal with a ferocious roar that can be heard around the world.

For his history, not many people know what he did. Heck, no one knows where he came from or when the last time he was seen was. It's only known that he hasn't been seen in many years and should someone come across him, it is a sign of certain doom.

## Religion

There is no correct way to worship him and prayers can be conducted in any way. Though he is considered the end of things to come should you hear his roar, many people pray to him to stop hardships and give them strength. They pray for their futures and pray for their families. Keypi is seen as a god who can be worshiped by all, as he does not take on any particular domain.
Nagas

All nagas are born with an innate ability to practice magic. They are the leaders in magic exploration and experimentation and stop at nothing to continue research. Even their bodies are made up of immense amounts of compacted magic.

They are born of both sexes and reproduce in a number of ways.

The most common way is **asexual reproduction** in which their tails are cut off and form a genetic clone of the parent. They are considered individuals when they are capable of thinking and acting on their own, which could take a few weeks to a year, depending on the species. This is usually only performed among saltwater nagas in order to increase their population, and is in fact the least common way in freshwater nagas.

The second most **common reproduction** between both species of naga involves a clutch of eggs of many different parents laid and hatched magic-rich waters. When the eggs hatch, the type of fish they are fed over the following years is what determines the shape they grow into. Saltwater nagas are rarely loving parents, but will go to great lengths to seek out rare types of fish to give their children an advantage. Freshwater nagas feed whatever is available. No matter the parent, the type of water they are laid and hatched in is what determines if they are freshwater or saltwater nagas, though this is only in appearance. Hereditary influence in aggression and shyness is high. Also, since clutches can contain children from many parents, it should be noted that saltwater nagas only seek out those they deem worthy, and freshwater nagas typically only breed with a select handful of nagas they know and trust.

The least common for saltwater nagas is **between two nagas who share a similar base**. This results in a live birth of one or two babies of the same type as their parents. For saltwater nagas this is desirable, but not often quick enough, to pass on highly desirable traits in members of their elite. For freshwater nagas this is the most common way.

It is not only fish that nagas will take the shape of. They can take the shape of crustaceans, sharks, and whales.

Freshwater Nagas

Saltwater Nagas
Rendol

Rendol is quite a lively town often hosting big events and festivals throughout the year. Their culture is one of tree huggers and friendship, going so far as to (begrudgingly) follow its sister Vola's example of teaching their children how to use nature magic in order to restore the land around them.

The town was formed not too long ago by settlers from Zurraith. They speak a mix of Willkian and Zurraithan.

They do not want part of the war, and Vola doesn't seem to care.
Motor

The leader of the Gearhead gang.

## Personality

Motor honestly doesn't give a shit about many things. She steals, pillages, takes over buildings, and works as a car mechanic for her gang's vehicles. She's an impulsive liar and absolutely smitten with Boran, going so far as to perform oddly sexual acts with them whenever they happen to cross paths in times of peace.

One could say that Motor is...very chaotic evil.

## History

No one quite knows about Motor in a similar way no one really knows about Boran. She came to the city one day to work in a local car shop, presumably a transfer from somewhere in Sheffield. When she had her chance, she befriended misfits, and as their numbers grew, they took over the car shop and local mechanics.

She's been rivals with Boran for as long as she can remember, though they occasionally meet up to chat it out on neutral ground with Iso. Sometimes they'll engage in sexual acts in the alley ways, because that's just a thing they do.
Human Perception of Nagas

There are two types of nagas that inhabit the world's oceans, or three if fish hosts are to be counted. Little research has been performed on these creatures as freshwater nagas are solitary and shy, saltwater nagas are known to be the most aggressive species, and studying these creatures has been almost impossible because shortly after death their bodies rapidly start to decay. What has been found out is that nagas are born with both sexes, their main artery flows through the spikes behind their heads, and that their body contains strong magical components that return to energy as it decays.

All nagas share the same attributes of being somewhat humanoid at the top with a wedge shaped face, a visor, fins alongside the head, a spike on the back of their head, and serpentine throughout. Some wonder if they can even be considered fish at all, but all nagas have at least one base in a type of pure blooded fish. How nagas gain features of natural fish despite being fantastical creatures is unknown. They breathe both air and water, though how long they can be out of the water is also unknown.

They are highly sentient creatures and thought of as being one of the smartest species in the land, surpassing even humans. One woman who had escaped their clutches once spoke of a vast and grand flourishing city underwater that was presumably the saltwater capital.

### **Freshwater nagas**

Any type of fish can be a freshwater naga. However, if a saltwater fish is laid and hatched in fresh waters, they will become a freshwater naga, and vice versa. They are typically dull in colors and quite a bit smaller than their saltwater siblings, and significantly more docile. Despite this, they are still dangerous and will fight for self defense.

One thing the freshwater nagas are particularly good at is finding hot springs. They thrive under warmer waters despite being able to live anywhere. Occasionally travelers come across bath houses run by them. Anyone is welcome, for a small price.

It is thought that their average lifespan is about 100 years. They don't often answer questions about their species and will beat around the bush as much as possible.

### **Saltwater nagas**

The most widely known species of naga is the saltwater nagas. They are highly aggressive and known for starting wars in order to 'reclaim' coastal territory that the humans apparently stole. It's thought that these creatures are incapable of feeling mercy.

A saltwater naga is easy to point out from the freshwater nagas because their colors are bright and brilliant. Some documents taken during wars even show that some are capable of having glowing spots, algae, and scars. Their size ranges from 30 to 50 feet long.
Freshwater Nagas

Though often thought of and mistaken to be the saltwater nagas, freshwater nagas are a rather docile and peaceful group.

These nagas want nothing more than to interact with the people around the world. They do not see the land as a place to be conquered, but instead a chance to grow and thrive through collaboration and sharing of cultures. They do not appreciate being likened to the saltwater nagas and teach their children to treat the humans with as much kindness as possible.

Because of the saltwater nagas, however, they have hidden themselves in secluded areas, such as islands, craggy beaches, and along undiscovered the rivers of Zurraith. Over the years they have become shy toward others, though will interact for trade and socializing. They live in small family groups and have a wide circle of acquaintances.

Their diets consist of small fish and food grown on floating gardens. They know how to work the land well and have become so attuned to it that they can sense when it has become poisoned, when the nutrients have run out, and even where hot springs might be. It is true that they will set up bath houses, though it's more of an attempt to get humans to trust them than out of need for coin—most freshwater naga don't even understand how currency works, explaining their extraordinarily low prices for just one night.

Unlike saltwater nagas, freshwater nagas are nurturing and caring of their young, though not to the extent that humans are. They want to see them grow up into something that can share knowledge and peace.

They do not provoke fights, and try to remain pacifists, but will strike out in self defense.

All freshwater nagas are dull in color, no matter the type of fish they are. They live about 100 years and the biggest recorded to date barely reached 17 feet.
Popples (web series)

***Popples*** is a web series based on the *Popples* TV series. It reuses scenes from episodes, as the Best Popple Pals host their own shows, such as Bubbles hosting "Access Popplopolis". The webisodes are available in French on both TiJi and Gulli and in English on YouTube.

## English cast

* Erin Fitzgerald as Sunny
* Cassandra Lee Morris as Bubbles
* Cindy Robinson as Lulu and Izzy
* Grant George as Yikes
* Ben Diskin as Mike Mine

## Trivia

* This is the first web series in which it contains original CG-animation. Although the web series does reuse several clips from the episodes of the series which *Miraculous Secrets* and *Zak's Logbook* both follow.
* "Access Popplopolis - Lulu" is the only webisode that is unlisted on the official Popples YouTube channel.
* While Erin Fitzgerald voiced Sunny for the webisodes, Wendee Lee's voice can be heard from the "Smart House Arrest" clips in "Access Popplopolis: Lulu".
* "Sunny Pops to the Beat" is the only webisode to be a music video. It's also the only webisode to feature any clips from the *Popples* trailer.

## References

1. ↑ http://www.tiji.fr/Heros/Les-Popples/Videos
2. ↑ https://www.gulli.fr/Chaine-TV/Dessins-animes/Les-Popples/Webisodes
3. ↑ https://www.youtube.com/channel/UC2phHU5MDMQbrCF3pOpS1WQ/videos
4. ↑ https://www.youtube.com/watch?v=4i7JarvwNQQ

**Films**: ***Popples (film)***
**Music**: **Together with My Friends (feat. Megan Nicole) - Single**
Human

Though remarkably simple compared to many other species across the world, humans take up most of the land and have made leaps and bounds in technological and magical advances, especially in Willick. There are many subspecies of humans such as host, halfblood, and strongman.

Of all the human races, only the pureblooded humans are naturally adept at learning magic.
VirusEndzone Small

### Animatable

The **VirusEndzone Small** is an editor object in the Dev folder of the library.

## Properties

### Transform

*Where this object exists in the level.*

 Rotation
 Scale | 1.0

### Track Segment

*This object can connect to other Track segments*

### Light (EmpireEndZoneCircle)

*Adds light to the scene*

 Detailed Light

### Axis Rotation (EmpireEndZoneCircle)

*Rotates the object about a cardinal axis.*

This is not a Rigidbody animation, which means this object *can* have the Animator, Golden animator, and Event listener components added to it unless this object has another property that includes a Rigidbody.

 Axis Of Rotation
 Limit Rotation
 Rotation Bounds
 Starting Angle Offset

### Light (Spotlight03)

*Adds light to the scene*

 Detailed Light
Wellspring

Wellspring isn't a large town, being close to the ocean and rather chilly, but it is one that gets quite some traffic each summer because of the aquarium. Advertisements and commercials proudly state that they have rare and incredible creatures, including even a naga, though it is only sighted every so often and some believe it doesn't exist.

Though small, it's allied with the hosts. They are often turning down and getting into fights with the Oceanus City naga researchers who try to sneak their way into the city.
*Blitz

The capital city was built quite close to the river delta and next to a reserve of fresh water that quickly depletes in the summer and replenishes during the monsoon season. The citizens have segregated the city over the years into the north side and the south side, with the north side being the high class, well funded, and relatively clean district and the south side being crime ridden, poor, gang-infested, and packed rather tightly together.

The two leaders are Harold and Zoe Jaeger, who are currently under close watch and protection from the riots in the city that started when they decided not to join the war. They have been given an ultimatum by multiple groups across the territory: if they haven't joined the war by the end of the year, they will be forced to either surrender their position to someone who is capable or will be driven out of the city forever.

## Gangs

Everyone in the south side knows how hard it is for most gangs to get their footing here without being chased off by the two biggest and strongest. They are the Gearheads and the Lightning Swords, led by Motor and Boran, who have had an ongoing rivalry since the Gearhead's numbers grew.

The Gearheads are notorious for having taken over entire buildings, stealing metal scraps right out from peoples' hands, stealing cars, and killing citizens with little to no remorse. Their turf is littered with imagery of gears.

The Lightning Swords are a friendly gang and Boran does not stand for fighting innocent people unprovoked. They protect the people on their turf from other gangs. However, they are not meant to be taken lightly as they are still dangerous.
Arethusa

So. Arethusa is quite a wild place where the strongmen parted from architecture and building and focus most of their time on friendly competitions, wrestling, and fishing up the biggest fish they can, as one of the biggest and oldest reefs in the world is along the coast.

The people who brave the archipelago are treated to an event where dolphins and orcas help drive schools of fish toward the reef-less shore where they can be easily captured by strongment and eaten by both parties.
Plagg (Scarabella Universe)

## Plagg

**Plagg** is an unseen character from *Miraculous Paris: Tales of Shadybug & Claw Noir.* He is an alternative version of Plagg from an Alternative Universe. He is the Kwami of **Destruction** who is connected to the Cat Miraculous. With his power, Plagg's wearer can use the ring to transform into a cat-themed superhero.

Plagg and his Miraculous is currently owned by Zoé Lee, who uses it to transform into **Kitty Noire**
ZAG Adventure

**ZAG Adventure** is a media brand owned by ZAG Entertainment. Created by Jeremy Zag, the brand specializes in adventure TV series and movies.

## Films

### *Choco* (TBA)

*Main article: Choco*
***Choco*** (currently a working title) is an upcoming CGI/live-action hybrid musical adventure film that will be developed as a collaboration between ZAG and Cross Creek Pictures.

### *Abominable* (TBA)

*Main article: Abominable*
***Abominable*** is a planned feature film by ZAG Animation Studios. As of 2023, the status of the film is unknown since production hasn't started yet.

### *Adventure Park* (TBA)

*Main article: Adventure Park*
***Adventure Park*** is a planned feature film produced by ZAG Animation Studios. As of 2023, the status of the film is unknown since production hasn't started yet.

## Television Series

### *Peter Hawk* (TBA)

*Main article: Peter Hawk*
***Peter Hawk*** is a planned television series produced by Zagtoon. As of 2023, the status of the television series is unknown since production hasn't started yet.

## Trivia

* As of 2023, *Choco* is the only ZAG Adventure project that is confirmed to be still planned for production. The other three known projects are likely shelved due to a lack of information on their respective production statuses.
* Before the creation of the ZAG Adventure brand in 2016, *Choco* was originally part of the ZAG Toon brand.
* Prior to the ZAG website's 2019 update, *Choco* and *Peter Hawk* were the only projects that didn't have their own page for the ZAG Adventure brand.

## References

1. ↑ https://deadline.com/2022/06/katy-perrry-musical-melody-cross-creek-zag-10-movie-deal-michael-gracey-1235047550/

**Films:** **Choco**
**Status unknown:** **Peter Hawk**
Actias

Bugs. They're anthropomorphic bugs that live in the northern islands between Willick and Zurraith. Though they aren't often leave their islands, they can sometimes be found in Willick.

## Appearance and Behavior

All actias stand upright, with three sets of arms, and a ruff of fur around their neck. Size, shape, and wing patterns vary. They come in two sets of colors, those being the daytime colors and the nighttime colors. Some appear to be very sparkly because of the powder that collects in their fur.

Their behavior cannot be pinned down under one umbrella. Each community has their own ways of interacting, though a common trait between all of them is that they, as a community, raise their young together, often with many nurses, doctors, or nannies around to take care of them until they're old enough to be on their own.

## Abilities

They produce a powder that sticks to their fur and has different affects during the day and during the night. The day being --- and the night being sleeping powder. This is what gives them their changing colors.

## Reproduction

At any point in the year actias can breed and have a clutch of eggs one month later. They hatch within another two months as small grubs that are then taken care of by the community.
Saltwater Nagas

These nagas are naturally war driven and aggressive. But they are also curious and will spend their days in which they are not fighting exploring the ocean and trying to further their knowledge of magic. They will continuously add on to their cities, which are quite impressive already. They spread out for miles on the ocean bed, lit up by fluorescent moss and magical lights. Each naga is given their own residence. Babies will either live together with one parent or are spread out between many parents, but those parents only act as guardians and teach them as much knowledge as they can until they are old enough to act on their own, in which case they are considered independent and disowned. Family groups are few and far between and saltwater nagas don't often choose romantic partners. They will, however, socialize and form friendships.

For food, the saltwater nagas are carnivorous. They will hunt in groups similar to their battle strategies, taking down whale pods and sharks with ease. Less powerful naga help run fish farms, though nagas are usually left on their own to go out and hunt. They barter with each other and other cities for good food, especially food that they can give their children. The leaders will sometimes put bans on specific types of fish, should they only want their children to be of that species.

The capital in the southern oceans of Zurraith is currently led by a group of nagas who identify themselves as female. They have a group of carefully selected elite members that lead their armies and protect their city. It is the greatest honor to a naga to be chosen for this elite group. Currently the most well known of this group is two pink seahorses named Drabdir and Fabdir, who serve directly under the highest leader.

These guys love wars. They are constantly trying to reclaim the coastal lands that the humans took from them and push farther and farther inland each time they surface. They do not attack often, but when they do, they are a powerful force, wiping out thousands of people in one go. In times of war in which they lose many of their kind, they will be required to chop off the tips of their tails in order to create more nagas.

Saltwater nagas are brightly colored, no matter the species. They can be born with glowing markings, have algae growing on them, or extra sets of limbs. They can grow to be up to 60 feet.

They are known to keep fish hosts
Kenneth Beck

Ken is a young twenty four year old human who currently works as a computer programmer for a local company in Blitz.

## Personality

He likes to be hip and cool, in with the newest fashions and trends, and doesn't try to approach others. When he has to though, he becomes clipped and serious, and often times gets flustered.

In his free time he likes to shop and hang out around town, avoiding the gangs and the like to the best of his ability. He hangs out with Boran a lot, even if he's annoyed by him always smoking near him.

Ken has a large collection of drinking birds at work and at home. His entire life relies on really shitty energy drinks.

## History

Being born and raised in the north city, Ken hasn't seen much but it. He went to a regular public school in the north and then attended college, paying for it by taking on as many shitty part-time jobs as he could.

He now lives in an apartment on the south side of Blitz and fears for his life.
Bezaleel

This piece of shit shadowkeeper right here. Wow. Don't get me started. He's a parasite, and a damn powerful one at that.

## Personality

Bezaleel is a chaotic evil being whose main goal in life is to create and sell potions while making as much profit and destruction as he can. He revels in destruction, loves having something he's done spread across the land.

Having been a parasite for probably thousands of years, he's very knowledgeable of the world around him and makes himself known to his hosts as soon as possible in order to continue his business. He is incredibly selfish.
Rokas Caldwell

Rokas is a traveler who left home at an early age.

## Personality

Though not quite as overbearing as Stahl is, Rokas is still a loud and cheerful guy who loves to hang around with others. He has an incredible amount of love to give and will encourage others to their best in any given situation.

## History

Rokas was born and raised in Clearwater, though when he was seventeen he decided he was going to leave to travel Willick in his jeep. Along the way he's met Apricot and Patrick, forming a deep and close friendship with them.

## Abilities

Rokas trained both his strongman abilities and his host abilities. He can lift a couple thousand pounds, sandswim, breathe fire, and shapeshift into a dragon.
Characters by Species

Actias

> Isis | Peach | Tawny
>
>

Angel

> Oroitz | Charlemagne | Elpis
>
>

Demon

> Wayland
>
>

Dragon

Fox

Halfblood

> Ezekiel Jaeger | Alice Seigel
>
>

Host

>
>

Human

>
>

Kelf

> Sophia
>
>

Moving Mountains

> Anton
>
>

Freshwater Naga

> Annie | Cookie
>
>

Saltwater Naga

> Fabdir | Drabdir | Audir | Alfir
>
>

Podi

> Acorn Halle | Apricot Halle
>
>

Shadowkeeper

> Bezaleel
>
>

Strongman

> Lyra Caldwell | Straton Caldwell | Atlas Caldwell | Stahl Caldwell
>
>

Sheep
Moving Mountains

A docile and peaceful group that tend to live in mountains and badlands. They are native to eastern Willick.

## Appearance and Behavior

Typically, moving mountains are large lizards that walk on all fours. Their skin appears to be solid rock of the type they live around and elder members of the species even have crystals and gems growing on their bodies.
Shadowkeeper

Shadowkeepers are a race of shadow-like beings that are currently found only on islands on the northern shore of Willick.

## Appearance and Behavior

No two shadowkeepers look too similar, though they share many features such as: having five solid colored eyes, a dark body, black teeth, and oftentimes many arms, and frilled ears. Because of their ability to change their shape to varying degrees, many have more limbs and knots in their body than they were born with.

Their community is spread apart but they make the effort to interact with everyone when they can. They're like a small town community of old people where they rarely leave the house and news spreads fast.

Shadowkeepers are driven to collect hoards of items because they feel more comfortable with tangible objects they can always return to.

## Abilities

Anything to do with shadows, shadowkeepers have a part of. They can stick themselves to walls, hide in shadows, and change their body mass distribution to give themselves more arms, legs, and other limbs.

Some individuals are able to sense the value of objects important to what they are interested in and learn magic. These shadowkeepers are the most likely to succeed in their hoards.

Naturally, shadowkeepers are incredibly weak to light. Electricity, sunlight, and fire will kill them with little to no troubles at all if there is not a shadow around for them to get into. Glowing moss, moonlight, and dim gentle lighting does not affect them.

Their recorded lifespan in 80-90 years.

## History

A long time ago, shadowkeepers were thought to be the guardians and protectors of the night and all the shadows it brings. Because of that, they were given the name of shadowkeeper, though nowadays it's well known that they dwell in shadows, but do not protect them.

They are currently starting to dwindle in numbers. Most still reside on the islands but they have dispersed over the years across the continent.
Evander Siegel

Evander is quite the odd and strange man who used to run a construction company in Nanndorf.

## Personality

Many consider Evander to be more or less a legend because he rarely, if ever, left his home and dresses rather modestly. He doesn't like to interact with people but will when he decides that he needs to. A particular trait of his is mumbling to himself, and holding many secrets that people may hear about, but not quite understand because he speaks in riddles.

## History

Not much is known about him except he's been around Clearwater and Nanndorf for quite some time. When the war started, Evander shut down the construction company and now works privately to build new homes for free for those that were crushed by feral hosts.

## Abilities

It's thought that Evander is a strongman because of his architectural skills, though that is all learned on his own. Being a shadowkeeper host, Evander can manipulate shadows to an extent and control the wind. He can disappear into shadows.

A side effect of his parasite, however, is a heavy intolerance or allergy of the sun. He burns easy and bad.
Harold Jaeger

Harold is one of the current leaders of Blitz. He has a failing immune system and has been attacked numerous times, the last one giving him and Zoe an ultimatum.

## Personality

Harold is...quiet. He's not one to make a large fuss about anything and doesn't particularly like being the leader of the city. He does love the money that he married into as it gives him a chance to pursue his hobbies to a greater degree than ever before, but he loves Zoe much more, and would be perfectly happy if it was just the two of them alone and poor.

He's rather thoughtful, putting incredible care into his bone carving, family, cooking, and gymnastics.

## History

Growing up in the jungles of Zurraith, Harold was part of a group of humans where he was born a wildcard host. Because they were all focused on a particular type of magic, Harold grew up learning that.

When he was old enough, he decided he wanted to go to Willick, and so he did. There he fell in love with a woman named Zoe, who he later learned was the daughter to a rich and powerful family in Blitz.

## Abilities

Being an earth dragon host Harold is capable of sand swimming, changing form into a dragon, and breathing fire.

His magic abilities include inscribing bones with beautiful carvings and 'charging' them with a type of magic to give it a boost. For example, when someone holds a bone infused with magic to let them think clearly, they will be influenced to do so in times of strife.
*Vola

Vola is a rather quiet city located in the mountains and quite close to the volcano. It's always rather snowy up in the city, though it's said that the people of the city are as volatile as the volcano they draw their power from. Though somewhat isolated, Vola is the leader of magic and magic education. Every pureblooded human born in the city is required to take some sort of class as chldren to learn basic protection magic and there are multitudes of colleges around should they later wish to continue.

Though being the most racist of the cities toward hosts, the city joined the hosts' side in the war in order to keep their hides safe. Ironically, Vola is the location the host revolution ended many hundreds of years ago.

The second biggest and most secure prison in the world is located here, second only to Zurraith Prison.

At one point, Vola had tried to take over the Hesperides Archipelago in order to absorb the strongmen into their army and have an advantage over the other territories. However, the strongmen proved to be much too docile to be fighting, and was instead given status as a minor territory under the watch of Coletta.
Moonshine Ongaro

A young man who works in Clearwater.

## Personality

Though Moonshine appears to be stern and fun-hating, he's actually just a quiet, hardy man who'll stop and chat with anyone who comes his way. He's quite vain, spending large amounts of time in the morning to make sure he looks his best for any social interactions.

He can get flustered and stern if the situation calls for it. His favorite items are bells.
The Hesperides Archipelago

A lesser territory of Willick formed 50 years ago, the Hesperides Archipelago is made up of four islands. Strange and mysterious legends surround them, enough that people who know of the islands are hesitant to speak about them. It is the home to a race of extremely docile humans called the strongmen who are natural architects and sculptors.
Kelf

Anthropomorphic cats and rabbits who live together in the underground in both Willick and Zurraith.

## Appearance and Behavior

Though thought to be extinct, the kelves had been around recently enough to have clear pictures and drawings done of them. Kelves from Zurraith typically look more cat-like, with short fluffy doe tails, whereas the kelves in Willick are more rabbit-like with powerful legs and long ears. They all come in various shades of lavender and dark purples, typically with green or blue eyes. These kelves are the leaders, who possess the intelligence to communicate with other species.

Worker kelves are strikingly different, being small pixie-like beings who aren't very smart and must be told what to do. They are often mistaken for moles and help out the leaders with whatever they need doing.

All kelves enjoy decorating themselves in green fabrics and often times actual leaves from the plants around their homes.

Kelves are miners who live in large colonies underground and trade and barter with other colonies using their gems, vegetables, decorative pieces, and whatever else they have to offer at the time. Their homes are often caves so big they have their own ecosystems and a series of tunnels eventually turned into small homes for living.

The leaders are always who decide what to do, and there can be any number of leaders in a colony. The workers will follow, usually, without complaint.

## Abilities

Kelves are naturally nocturnal and live underground, and so they posses a sort of highly sensitive night vision. Sunlight is capable of blinding them.

Worker kelves are born with large and thick claws used for digging, and leader kelves with small fine yet strong claws used for cutting gems.

Leader kelves dabble in basic and easy magic.

## Reproduction

Worker kelves reproduce in a typical manner. A single pairing can have up to hundreds of offspring a year.

Leader kelves however do not possess reproduction organs. They all instead grow small rounded gems on their backs throughout their lives. When they die, their body turns to a type of dust that will be used as fertilizer in their fields and every single gem will then become an egg.

## History

According to many textbooks and researchers, kelves were one of the few species to have been around for many thousands of years, perhaps even millions, making them one of the oldest known species to have lived. That is, until their extinction.

However, from a kelve's point of view, they never did go extinct. They were being hunted for their gems in modern times, and so one by one, each group began to seal off their entrances and gradually disappear from the human eye.

It's theorized that leader kelves and worker kelves are in fact completely different species working in a symbiotic relationship, as they possess different levels of intelligence, cannot breed among each other, and have no known shared relatives.
Doreh

Patron of: Willick

God of: government, trade, economy, merchants, math

Depicted as the god of: government, trade, economy, merchants, math, dawn, thieves, counterpart of Sellest

Doreh takes on the form of a slim man with long dark hair and a ferret tail. He prefers to wear tan, form fitting clothing and extravagant accessories. Common depictions of him include ferrets and cloaked figures, both male and female.

It's common knowledge that Doreh ascended to godhood when he passed away after sacrificing himself in a war. He's sneaky and merciless and oftentimes whispers in peoples' ears in order to drive them to war. Many of these wars are unjustified.

## Religion

Like Keypi Doreh accepts anyone, but it's said that he prefers the prayers and following of skilled leaders, merchants, and anyone currently residing in Willick. Alters for Doreh are often small, and like Keypi, simply saying his name is all that matters for him to hear you. It's said that leaving coins will make you better to hear and a whole holiday in Willick revolves around leaving out offerings in the hopes that seeing him will cleanse you of all past wrongdoings.
Sellest

Patron of: Illdian

God of: arts, writing, language

Depicted as the god of: arts, writing, language, muse, dusk, counterpart of Doreh

Sellest doesn't quite often show their form very often. No human has ever seen it, and the other gods only once or twice if they're lucky. They wear a long headdress that flows out into a cape and snug clothing all pink and teal. The cape on the inside reveals a shifting never ending dusk sky and, as they have no arms, sleeves that can be controlled through magic. More often than not Sellest is portrayed as not a naga, but a large and gentle serpent.

It's rather unknown where Sellest comes from except that they originated in Illdian alongside the fish hosts. Sellest doesn't interact with people as much as Doreh, but is still out more than Keypi, and prefers to take on the guise of regular humans. They don't talk much.

## Religion

Sellest works through runes and songs in ancient languages. They will take prayers from anyone living within Illdian and those seeking its domains. Sellest also happens to be the most spiritual of the gods and considered a muse prayed to before public performances with dance, song, and offerings if in desperation.
Informationsportal ATE

Die Firma ATE war zu vielen Teilen der Bremssysteme unserer /8 Fahrzeuge Originalausstatter.

Im ATE-Internet-Portal gibt es einen umfangreichen Online Katalog.

Dort lässt sich u.a. eine Vielzahl von Informationen zu

* Verschiedenen /8-Modellen
* Verschiedenen Bauteilen
* deren Maße
* Einschränkungen bezüglich Baujahr/Fahrgestellnummer
* OE-Nummern

abrufen - bis hin zur Bestellung.

In den nachfolgenden Screenshots wird am **Beispiel einer Bremsscheibe für die Hinterachse eines 230.6-ers** die Abfolge gezeigt wie man sich durch dieses Portal hangelt.

Die jeweiligen roten Pfeile zeigen auf, welchen Button man in den einzelnen Fenstern drücken muss.

Der **Aufruf des Portals** erfolgt über **diesen Link**.

**1. Startseite und Auswahl "Kataloge"**

**2. Auswahl Online Katalog "Teile"**

**3. Auswahl ATE Webshop**

**4. Auswahl Fahrzeuge**

**5. Auswahl MERCEDES-BENZ**

**6. Auswahl weitere Modelle**

**7. Auswahl /8 (W114) - weil der 230.6 ein W114 ist**

**8 Auswahl 230.6 (114.015)**

**9. Auswahl Baugruppe**

**10.Auswahl Bremsscheibe**

**11. Ergebnis der Artikelübersicht mit Varianten Infos** - hier kann man weitere Infos zum ausgewählten Teil abrufen bzw. schon den Warenkorb füllen.

**12. Weitere Artikelinformation zum ausgewählten Teil**

**13. Details und Maße des ausgewählten Teils**

**14. Verwendungsnachweis**

**15. OE-Informationen**

**16. Kontaktadresse**

**17. Aufruf Warenkorb und weiter zur Bestellung**

**18. Auswahl Bestellmodul**

18 Muster Eingabe Bestellerdaten

Erstellt von: Helmut 230.6 20:20, 2. Jul. 2014 (UTC)
Religion

People across the world are typically free to worship who and what they want, though there are a handful of core gods that are respected and known by all. Worship of these gods tends to be different across the continents, but in general remain about the same. Shrines are placed around major towns and may sometimes be hidden away in places like a forest or mountainside for the people of small villages or wayside travelers. Offerings and prayers can be made at these shrines, though a shrine isn't explicitly needed for worship. All that's needed is to say '-god's name- I call thee...' and to proceed with whatever it is you're calling them for.

Keypi

Victory

Wayland

Sellest

Doreh