Day 33

Day 32-

-The adventurers took a long rest from exhaustion of the Days Events. The Companions wake up on the banks of The God's Eye. TIlendral and Gelindral are gone.

-The Waters of the lake are still. Arthur Longhair and Laney Willow are there with us.

-The Companions decide to head towards Marche:

* Marche is predominantly not Elf. there is Halfling enclave, a little bit of everything, predominantly Merchant class. The city is melded into the forest many of the buildings are part of the trees or are trees with roofs constructed around them. all of the roadds are just shaped wood. in the HUman sections it gets more stone, and human like.

-There is dread and panic in Marche. There is a sense of dismay and something terrible is going on.

-Within an hour of searching Baldur goes to a Spirit Grove, then he suddenly smells the scent of Shurree O'Connor, I see a Woman That looks identical to Shurree O'Connor.

-Chance Clearwater, goes to the shrine of bauo and meets a satyr earht brother named Graant.

Murf at the halfing house is talking and one says they just learned this game to take back to his friends. it's called Dragon Kings do you know how to play? Murf says no, and then we cut to him walking back with one of the Halfling's Glass Eyes.

* Holy thing in Baeo's religeon
	+ North= Baeo
	+ South = cerbiax
	+ East = wyrna
	+ west = vyrN

-Chance Clearwater goes to a shrine to Beao to worship. and Murf Tenderworth goes to the Halfing Enclave

-Murf gets to what looks like a 4 story house where everything is halfling size. small doors, small things, and inside it is 8 stories like a Harry Potter houe. Murf sits down and joins one of the halfling smoking circles. He says do you want to hear the story of the worm from when The Companions killed the Purple Worm

-Wan Noname decides to go down to the low class human areas of town trying to get his finger on the pulse. he goes to help the locals "he comes upon two woman. They are nice but Wan stumbles over his social graces. he asks who's in power, and then the one woman hands him her sacks of food and says you carry this and ill cook you dinner. the other woman says our man is the Justicar. The Human women say that they are packing up and leaving. he finds out from one of the women that the Justicar and some of his friends are digging a series of tunnels. he goes to Marten the Justicar's house he breaks in ala batman. and proceeds to BUlly Marten until he admits to him that he taking bribes from The Call. and that he is going to kill them all. he then finds his way back to the middle of town

-Chance Clearwater, goes to the shrine of bauo and meets a satyr earht brother named Graant.

Murf at the halfing house is talking and one says they just learned this game to take back to his friends. it's called Dragon Kings do you know how to play? Murf says no, and then we cut to him walking back with one of the Halfling's Glass Eyes. he makes his way back to town.

Arthur Longhair and Laney Willow find us. They say that they found the ledger at the harbor master that has a list of everyone who has come and gone. Baldur Kari gets annoyed with Arthur being smart and finding stuff so he makes Arthur and Laney wet their pants. Wan also is annoyed by them.

they go to the harbor master and there is one boat said to be the only boat that can float on the river Baldur steals the boat from the harbormaster while the others are talking to him. Murf recognizes what is happening and ziplines into the boat. they start to paddle out to where the island was in the lake.

We see Stars for the first time. Murf says the Sun is Broken

Murf who is at the front of the boat which is one of the sisters all of a sudden the tip disapears and reappears at a right angle to itself. it feels as if nothing happened as we did this. when looking at detect magic and it looks like theres just pieces of things are ripped out.

We row back to shore and the harbor boy says that the man in charge is **TEARIN. and we head to talk to him.**