Collective Consciousness

**Descriptors:** Mind-affecting

**Class:** Guru, Promethean, Radiant, Vizier, Volur

**Slot:** Headband

**Saving Throw:** Will negates

*Glowing light forms symbols that circle your head much like a halo of runes. A single matching rune appears upon the brow of your allies, allowing mental communication between all those affected.*

Shaping this veil allows you to form a network of consciousnesses that allow creatures to communicate telepathically across a distance. As a standard action, you may touch a number of creatures, up to your veilweaving modifier + 1 creature per three veilweaving levels, and place a glowing rune upon their brow. Using this ability again removes the rune from the first set of creatures. This is a mind-affecting effect.

Marked creatures within 100 feet of you can communicate telepathically with you, and with each marked creature within range of you. This telepathic communication is done via a language, and each affected creature within range (including you) is able to perceive the sent messages. While a creature is within this range and this veil is invested with essence, the rune upon their brow brightly glows and can be sundered or dispelled as if it were this veil. If this veil or one of its runes are suppressed, the veil and all of the runes it has applied are suppressed for the duration.

As a standard action, you can attempt to force an unwilling creature within Close range (25 feet + 5 feet per two veilweaver levels) into your network of consciousness and inflict their mind with distracting voices and sounds. That creature suffers a -1 penalty to Intelligence, Wisdom, and Charisma based skill checks and you and each creature marked with a rune within Close range of it can detect its surface thoughts, as the *detect thoughts* spell. At the end of each of its turns, it may make a new Will save to end this effect. If the creature has an Intelligence score higher than your veilweaving ability score + 10, when you use this ability on the target they automatically pass their saving throw, and you are stunned for 1 round.

**Essence:** For each point of essence invested in this veil the maximum range at which you and your marked creatures can communicate telepathically increases by 100 feet, and the penalty to skill checks inflicted on an unwilling creature drawn into your network of consciousness worsens by -1.

**Chakra Bind (Headband): [G11, P12, R9, Vi12, Vo11]** Binding this veil to your Headband chakra greatly expands the range at which you can mentally communicate with this veil, and allows you to construct detailed mindscapes through which you and your allies, and any unfortunate enemies draw into it, may interact.

The range at which you can communicate telepathically with marked creatures increases to 1 mile + 1 mile per point of essence invested in this veil.

You gain the ability to cast *create mindscape* as an at-will spell-like ability, using your veilweaving level as its caster level and using this veil’s saving throw DC in place of its normal DC. If you use this ability against an unwilling creature, they receive a Will save to negate the effect. If they save, the spell fails. Rather than its normal target, you can choose to target any number of your willing marked allies within telepathic range into the mindscape along with you. If an ally chooses not to join you in the mindscape, you and your allies may still telepathically communicate with them as long as they stay within range of your body. If you uninvest essence from this veil and it would cause a creature within this mindscape to leave the area of your network of consciousness, they are immediately ejected from the mindscape and are dazed for 1 round. You can choose to end the effects of this ability as a standard action.