Minecraft-Beginner's guide

If you have no idea where or how to begin your *Minecraft*
 journey, you succ.

U mum gay

 ground to collect at least 29 cobblestone for a full set of stone tools, and a furnace (8 cobblestone).
 You then want to make a shelter (dirt or wooden shack), or if
available, stay in a village. After that put down your crafting table
and furnace and smelt some wood into charcoal, and make some torches with that.You could use coal for torches.

Go to kent

### Night timbs

For nighttime, the primary danger will be monsters. It is a good idea to stay in your lit shelter. If you don't have full iron armor ***and*** a sword, ***do not*** try to engage **any** monsters! The worst way to die early on is to be killed while trying to hunt monsters, so **don't do it! Stay indoors at night!**

One way to avoid being attacked by monsters is to put torches,
glowstone, or a jack-o-lantern by your house. You will learn how to make
 all these things later on, but just a heads up. The torches are easy
though, you just need to craft charcoal/coal on top of a stick.

If you are repeatedly getting killed, one desperate response is to go
 into "peaceful difficulty" (see "changing the rules", below). However,
consider this: This being your first day, you aren't actually losing
much by the deaths (at least not after what stuff you've gathered is
lost), so you can just tough it out until dawn and start again.

### Death

Normally in survival mode *Minecraft*, when you die, all items you were carrying or wearing in your inventory are scattered around your point of death while you respawn elsewhere. Until you sleep in a bed,
 you will spawn somewhere within 10 blocks of the world spawn point.
This includes the first time when you started the game, so you can
respawn anywhere within 20 blocks of where you first entered the world.

The traditional advice is to build your first shelter as close as
possible to the spawn point, so if you die, you can easily find it
again, or even spawn in a now-protected area. Even with the variation in
 where you'll come back, it's good to have a lit shelter nearby the
spawn point. However, a problem with sheltering away from spawn is that
if your death site is too far from where you respawn, your items may
despawn while you're trying reach them. (See below for more details.)

Like any dropped items in *Minecraft*, the items you drop when
you die will despawn (disappear) after 5 minutes, unless you're more
than 180 blocks or so away, that is outside of chunk update radius
 The problem is that if you died at night, you will find yourself
stranded without your weapons and armor, so you are quite likely to get
killed again, or at least find your stuff guarded by monsters.
Meanwhile, some of the monsters can actually pick up your stuff and use
it against you! And if you spawned near your death scene, that 5-minute
timer can easily go by before you can actually get back to and keep your
 stuff.

However, the above only applies until you have made and used a bed
 in a secure shelter. Once you've done that, you have a new option: If
you get killed at night, you will respawn next to your bed, so you can
just go back to sleep, and wake up the next morning — the items don't
“expire” while you're asleep. It still may be worth keeping your bed out
 of chunk update range from where you're endangering yourself, but at
least you won't be stranded outside at night.

### Food and hunger

Once you have tools and shelter, your next priority will be food. Hunger will take a while to hit, so it shouldn't be a problem on your first day, but you'll try to pick up *some* food for when it does. However, after you've been moving around for a while, your food bar
 will begin rippling and start to decrease. If your food bar drops below
 90%, you will not regenerate health, and if it gets to 30%, you can't
sprint. If the hunger bar goes down to empty, you will begin *losing* health. Unless you're in Hard mode (and a beginning player *shouldn't* be), you can't actually starve to death, but you will go down to 1 health point () in Normal mode or half your health ()
 in Easy mode, and that leaves you quite vulnerable. You don't lose
hunger in Peaceful mode, so it's the least of your concern there.

Walking, mining blocks, and even placing blocks all cost some hunger,
 but all of those are minimal compared to the items below. These are the
 things that cause the most hunger, in order of cost.

* Healing damage of any sort. Avoid taking falls of more than 3

blocks, drowning yourself, or otherwise taking damage, as healing damage
 costs a *lot* of hunger. *Especially* avoid…

* Fighting: Both attacking mobs and receiving damage cost hunger, even

 before you start trying to heal damage. (10 blows either way matches
healing , one health point.) You will need to slaughter a few animals, but pick your fights carefully.

* Sprinting. If you double-tap the forward movement key (`W` by default), or press your sprint key (`Left Ctrl`

```
by default), you will sprint. This moves somewhat faster, but it also

```

uses a lot of food, especially if you go any distance. (30 meters
matches healing .)

* Jumping.

 Obviously, you'll need to jump some just to get around, but don't
bounce around randomly or unnecessarily. (15 jumps matches healing )
 Sprinting jumps are especially costly, 4 times as much as a regular
jump, although they are the fastest mode of transportation early in the
game.
Note that if you're (staying) at full health, and not moving,
fighting, mining or placing blocks, then you will use no food. Thus if
your character has a secure place to stay, you can just stay put to
conserve food while waiting out the night, a storm, or crop/animal
growth.

## Play-by-play

### Starting the game

When you begin the game, you will be standing in a landscape
somewhere. Take a moment to look around. This is the general area
(within 20 blocks) where you will reappear if you get killed. It's a
good idea to mark it immediately, by punching out an X of dirt and/or
sand, then using the dirt or sand to build a pillar in the middle of
that. If you're standing on rock, look around for some dirt or sand to
use, remember where you are, and go get it to build your pillar. You can
 also use the Debug screen to save the coordinates of the spawnpoint for later use (see the page to learn how).

### Tough and easy starts

* If you are standing on and surrounded by sand, you are likely in a

desert biome. After marking your spawn point, head for high ground and
look around for green grass and/or trees (cacti and sugar cane
 don't count.) Head that way to gather your wood. If you can't see
anything but desert, pick a random direction and head that way,
occasionally going to high ground for a look around.

* If you are on an island, completely surrounded by water as far as

you can see, you are in an ocean biome. This is perhaps the toughest
start possible, and as such is highly discouraged for play by beginners.
 If the island is devoid of trees, you will need to swim to another
island or mainland to find wood. When you swim you may see squids.
Squids are mobs but they are not hostile like creepers, skeletons, and
zombies. They are friendly like cows, sheep, and chickens. If you kill
them you can receive XP and/ or and inc sac. Inc sac's can be used to
die white wool black. Inc sac= Black dye.

* In either case, “looking around” is a good time to increase your render distance to 16 chunks.
* If, looking around, you see *purple* land, your game just got a

 lot easier: you are on a mushroom island, where monsters will not spawn
 (if it's connected to the mainland, congratulations, you found one of
the rarest landscapes in the game). Monsters can still come in from
other biomes, but if you head toward the middle, you can spend the night
 in safety outdoors. Also, with a bowl, you can get free food from the mooshrooms which live there. However, one thing the mushroom biome does *not* have, is *wood*—so before you go there, head for green territory to get some wood and stone first.

* If, looking around, you see houses and/or farms, you are near an NPC village. This is a good place to live in general, *if*

```
you can make a bed: the farms will solve your food worries for now, you

```

 can trade with the villagers, and if there's a blacksmith (stone slab
roof), it will contain a chest with bonus items. You can also scavenge a
 fair bit of wood even *without* trashing the place (try replacing logs with planks). *However*,
 at first you'll need to avoid hanging out near there after dark,
because zombies can spawn and kill the villagers. You can avoid this
fate by making a bed (see below), and consistently sleeping through the night until you can properly fortify the town against monsters):

* + If there are no sheep around, look for “lamp posts” in the village — the black block on top is wool (break it with your hand).
	+ If you can't get enough wool for a bed, your best bets are (first

choice) either get far away (150 blocks or so) from the village before
nightfall, or (second best) to spend your first night(s) atop a really
tall pillar, 40 blocks high or more (64 is even better). By the second
night you will hopefully have managed to find a bit of wool....

* If you find yourself surrounded by many *very* large trees, and

 leaf blocks on the ground, then you have found yourself in a jungle
biome. the jungle biome is a good place to start because there are large
 trees everywhere, however, these can cause you to easily become lost.
Also, the cramped quarters can make it difficult to build there. Jungle
biomes are the only place to find ocelots (you'll need fish to tame them) and cocoa beans.

* + *Warning*: Switch to fast graphics on old computers! If not, you could crash and corrupt your world from the amount of leaves.
* If you find yourself surrounded by thick, short trees and dark grass, you are in a roofed forest

 biome. These biomes are especially dangerous because the canopy of
leaves can sometimes become so thick that monsters will spawn, even
during the day. However, this biome does provide ample supplies of wood
and naturally spawning giant mushrooms which can be used for food and shelter for the night.

* There are many other biomes in *Minecraft*, and to see a more in depth look at all of them, check the Biomes page.

### Punching wood

Look around for a few things in particular, in order of priority: trees, visible stone (and especially coal ore),
 animals, and tall grass. As you move around, break any tall grass in
your way, and collect any seeds that drop. For that matter, collect any
loose item you see, as most of them will eventually be handy.

Your first priority is to find a small tree, bash through the leaves
if needed, and punch (don't rapidly click on the block, hold
left-click—or whatever you've set "attack" to—instead) the wood until
each block drops as an item. Don't bother with huge trees at this point,
 but also don't be upset if you can't reach the top blocks of wood — you
 can always come back and collect them later. This first tree should
give you at least 4 blocks of wood ("logs"). You'll punch more wood in a
 moment!

Wood is essential for things like pickaxes which can be used for mining cobblestone and later iron ore.
 You can also use it for multiple things for your home such as, doors,
wood planks, fences, and fence gates. You can turn wood into sticks
which can be used to make torches when crafted with coal, and/or charcoal.

### Your first crafting

As the game's name suggests, crafting is core to Minecraft. While
there are a small number of items that can be crafted directly from the inventory, a crafting table is required to craft tools and most other items in the game. The crafting table will be your main asset throughout the game.

To make your crafting table, first open the inventory and pick up the
 logs you should have collected from trees. Place a log into the
crafting area to obtain 4 wooden planks.

The planks will be different colors depending on what sort of wood
you have. Different types of wood don't stack together, but all work the
 same. With a couple of exceptions (slabs, stairs) you can mix and match different planks when crafting. In particular, sticks don't care what sort of wood they came from, for they all stack together.

As you convert your first logs to planks you may want to consider
saving some logs for later. Usually, 3-4 logs' worth of planks will be
enough to get started. In particular, you want to save logs to make charcoal later on.

Then, take four of your newly crafted planks and arrange them like so to make a crafting table:

You should see this:

Return to the world view and walk to a spot you think appropriate.
Select your newly crafted crafting table and place it. Now you can get
crafting some more complex blocks and items!

*Tip: Anything that you can craft in your inventory crafting space, you can also craft in the crafting table.*
### Your first tools

In order to collect stone and coal, the next staple resources, you will need a pickaxe. Your first pickaxe will be made of wood; not very durable or fast, but until you collect some cobblestone it's all you have.

To make a pickaxe, you will need to craft some sticks. Do so as shown below to craft 4 sticks:

Now you'll use some planks and the sticks you just made to create the final product. Arrange them like so:

You may have noticed that in order to craft a pickaxe, you more or
less draw it with its components in your crafting square. Other items
are crafted in a similar fashion. At this point, you can do one of two
things: You can either make more wooden tools, or you can gather stone
and use that to make better ones.

### Stone age

Once you've crafted a pickaxe, you can successfully acquire cobblestone
 to make better tools. Start by finding stone in the world; it should be
 fairly easy, as it's extremely common. If you don't see any on the
surface, dig down in a staircase fashion and mine the stone with your
pickaxe; it will drop as cobblestone items. Gather enough cobblestone to
 upgrade your pickaxe and make a stone shovel, axe, and sword, and a furnace (the exact number of cobblestone required to make these is 17.) You can also craft a stone hoe, but it won't be useful until you start farms (explained on day two.)

Swords can be used to more effectively slay mobs (animals and monsters).

A stone pickaxe is more durable and more efficient than a wooden
pickaxe. You will use it to mine stone (and other “rocky” blocks).

Shovels are mainly used to break dirt, grass, sand, clay, and gravel blocks quicker than by hand. They also allow for the collection of snowballs when used on snow covering grass blocks in snow biomes.

Axes make the process of gathering wood (and most other wooden blocks) much faster.

### More resources

Now, you should gather more wood, using your new stone axe. Although
some trees may look different than others, all wood functions the same.
However, different kinds of wood don't stack together. While you cut
down trees, be sure to gather the saplings that fall. If you are cutting down oak trees, apples will also drop (see the trees page for more info.)

If the sun is still in the sky, explore around the immediate area (making sure you don't get lost), to try and find some coal. Coal has the same properties as charcoal, and can also be used to make coal blocks.

If you happen across a coal-like ore with tan specks in place of the black, you have found some iron. This material will be extremely useful for most of your *Minecraft*
 career, but don't worry about it now. If it is within easy access, go
ahead and gather it (you will need to mine it with a stone pickaxe). If
it's in a difficult-to-reach place, however, note its location and save
it for later.

### Animals

While you are cutting down trees, you may happen across wild animals, such as chickens, pigs, cows, sheep, and rabbits.
 These animals are going to be your primary food source in the future.
If you see a few, make sure there are more nearby before killing them.
If you kill all of the animals in your area, starting animal farms in
the future will be much more difficult. Be sure to save at least two of
an animal for farming on day two.

All of the above-mentioned animals drop raw chicken, raw porkchop, raw beef, raw mutton, and raw rabbit, respectively. These foods are among the best food sources in *Minecraft*,
 but only after they're cooked (see the next section). If you must eat
immediately, avoid eating raw chicken, as it might give you food
poisoning. The other meats can be eaten raw safely, but won't feed you
nearly as well as cooked meat.

If there are no nearby animals, be sure to be careful about hunger
(as above, in order try to avoid getting hurt, fighting, jumping,
sprinting, moving around too much.) You will have to wait to get food
until you have a wheat farm, which doesn't come until day two.

### Heat before light

Next, you need to cook your meat before you get hungry, and also make torches to light up your shelter at night. To do this, you will need to craft a furnace:

Place it somewhere (generally next to your crafting table) so you can
 work with it. As it is made with cobblestone, you will have to use your
 pickaxe to collect it if you wish to relocate your furnace. If you
haven't found coal, you will need to find an alternate heat source.
Burning your wooden pickaxe will smelt exactly one item. From this, you
can make a piece of charcoal, which will then allow you to smelt eight more items.

To make charcoal, you have to smelt blocks (logs) of wood. In
furnaces, the top slot is the item to be smelted, and the bottom slot is
 the fuel. Place a wooden log in the top slot and your wood pick in the
bottom to smelt the charcoal. Then you can put the charcoal in the fuel
slot to smelt more items. It is generally advised to smelt more charcoal
 if you do not have a supply of coal.

Once you have your first pieces of charcoal, use that as fuel any
time you have 8 or more items to smelt. Each piece will smelt 8 items
(just like mined coal), and you have other uses for planks. If you have
both coal and charcoal, use up the charcoal first and save the coal.

Now you can cook your food
 and make torches. Ration out a piece of coal/charcoal for the food, and
 cook the food just like smelting the wood above: food in the upper
input box, fuel (coal) in the lower one. Even though it's first day,
it's OK to “waste” some of a coal/charcoal lump if you have fewer than 8
 pieces of meat.

Use the rest (up to 8 for now) of the coal or charcoal with some sticks to craft into torches.
 One log crafts into 8 sticks to match 8 pieces of coal or charcoal,
producing 32 torches (half a stack.) Throughout the game, you will be
crafting more and more torches as you need them, so always keep some
coal or charcoal at hand.

Now you're prepared to light up your shelter.

### Bed and shelter

If you have the supplies, it is highly recommended to make a bed:

If you have made a bed, nightfall is easy: As soon as sunset begins,
place your bed, sleep in it, and continue with crafting and smelting the
 next day. However, if you have no bed, and you didn't have time to
build something secure, you will probably have to spend your first night
 in an emergency shelter. You want to be able to make torches and cook
food overnight, but if the shelter is underground you really want to
have some torches handy *before* you close yourself into the darkness. If you have wood to spare, you can craft a wooden door:

You can place this door across the entrance to your shelter to
protect you from mobs, while still giving you access. It is generally
recommended to place it from the outside (go outside your shelter and
place it looking inside.)

* While you were gathering cobblestone, you most likely dug a small

hole in the side of a surface cave, or staircased down through the dirt.
 In either case, you can use that hole as a shelter. Dig a few more
blocks into the hill or cave wall, then you can dig a small room, about 5
 by 5. Relocate your crafting table and furnace in here, and make sure
to light it up! If you have no door, simply cover your entrance with
dirt or cobblestone when night falls, periodically breaking it to check
for day (watch out for mobs though!). A similar shelter can also be
created in a small cave, just remember to close off **both** ends of the cave or monsters can come at you from below.

* If you don't want to live in a hole, there are a couple of other

options: you can spend the night atop a pillar by building a tall 1×1
column under you by pillar jumping
 up. Pillar 20 or 30 blocks upwards to avoid getting shot off by a
skeleton or having the bottom blown up by a creeper. You can also use crouching (holding `⇧ Shift`) to add a ledge to your pillar. IF you do not have a ledge, watch out for climbing spiders. Keep your stone sword in hand and whack them as soon as they come into reach, **before** they get up to you - attacking them will knock them back down.

* If there is a large tree nearby, you can spend the night on top of

the tree - just watch for skeletons and spiders as with the pillar. If
you have a boat, you can spend the night in the middle of the sea as
monsters do not spawn in water. You can also simply build a three block
high hut from any material, for example cobblestone, wood or dirt. Add a
 roof to protect against endermen and spiders. Note that you can use the
 crafting table and/or furnace as part of the walls.

* Remember the golden rule we talked about before? Well, when you're

desperate, you can break it a little. Dig three blocks down, and put a
block above you that is not sand/gravel to make the fastest shelter in *Minecraft*

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possible. You may want to use a real-world clock to time the night (7

```

minutes, with up to 3 more to allow for dawn/dusk). You can dig out a
couple of the blocks around you and place your crafting table and
furnace. A torch will make your little hideyhole feel a little less like
 a tomb....

* Finally, if you're *really* desperate, you can press the Escape key to pause the game, go into the Options menu, and change the difficulty

 to "peaceful". Though many players consider it cheating, it's a
sure-fire way to make sure mobs don't spawn. If you have cheats allowed,
 you can simply type in `/gamemode 1` which will change your game mode to Creative, and mobs won't be able to attack you.
For more information about the different types of shelters, see the guide to shelters

### At Dusk

Make sure you are in (or on) a suitable shelter or hideout with at
least some wood, a crafting table, a furnace, a sword (any type will
do), some food (probably uncooked meat at this point), and at least 1
torch. If you do have a bed, definitely sleep in it and cook your food
the next morning—if monsters show up, you may not be able to sleep
later.

It might get boring, but try to limit jumping and sprinting in your
shelter, which will conserve your hunger. If you haven't yet found coal
or made charcoal (but you have some spare logs), you should make some
charcoal as above. Then, if you haven't already, go on to cook your
food. If you've only got 3 or 4 food or you have no coal/charcoal, use
planks, otherwise use coal or charcoal:

Again, on your first night it's OK to waste a little fuel to cook
your first food, such as using a whole lump of charcoal for only 5 or 6
items.

If you have a couple of logs (or 8 planks) left over after making torches and a bed, you can also make a chest
 to stash items you don't want to carry around. If you get killed,
anything in the chest will be waiting for you rather than scattered
around your death site.

A chest isn't really necessary for your first night, but it will become very helpful over the next day or few.

### Dawn

Wait for full light, wield your sword, and carefully leave your
shelter. Hopefully, it will be sunny, but even so, watch out for any
remaining monsters—this may well be your first fight. If you see
spiders, don't panic, they will hopefully have become peaceful in the
sun (you can try to kill them for their string).
 If you see a creeper, your best bet at this point is to run at least 16
 blocks away from it, and wait for it to go away (or explode, if it got
too close before you got away). If you see any skeletons or zombies
(hiding under trees or in water), stay away from them—skeletons can
still shoot at you if you are too close (16 blocks or so), and either
skeletons or zombies may come out from shade to attack you even as they
burn. **WARNING: If a burning zombie or skeleton touches you, you will be set on fire!**
 If this happens, flee and jump into any nearby (monster-free) water.
Once you're out and clear of monsters, look around for and collect bones, arrows, or rotten flesh which may have been dropped by burning skeletons and zombies.

If it is *not* sunny, you may have worse problems: You may need
to kill zombies or even skeletons (or just retreat back in your shelter
until the sun comes out). Zombies can be easy to kill by themselves, but
 if in a pack they can overrun you. However, if a zombie is attacked, it
 alerts all nearby zombies that you are there, and also some more
zombies spawn out of sight to attack you. So even if there's only one
zombie, you'll soon find yourself facing a horde.

Skeletons would be easy, but they are pretty accurate with the bow.
It can be difficult to dodge their arrows. Also, the closer you get, the
 more likely the skeleton will hit you. If you get too close, it would
only take a couple of shots to kill you. It's best to have a bow of your
 own before facing these undead creatures.

Assuming you made it out of the shelter, congratulations! You've survived your first night in *Minecraft*! Within the *next* day or two, you should have acquired some iron armor
 and better weapons, which will take a lot of the terror out of
nighttime. You can also make a more secure shelter, and hopefully a bed.

## After the first Day

A tutorial for your next day is available here: the Second Day. Following are some general tips:

### Home safety

A 3×3×2 chamber in stone, filled with 1 bed, 1 furnace, 1 crafting table and 1 torch. Sealed with door and defended by dry moat.

By the end of the first day the shelter will likely be primitive and
small. In the days afterwards, you will be able to build a better home,
in any of various forms. Some natural extensions include a back door,
windows, a surrounding fence, and even traps
 for monsters. Remember that any time you pick up your bed, your spawn
point will revert to the default, until you not only place, but *sleep in* a bed again.

### Mining

Eventually, you will need to venture belowground to gather iron and other resources. While there are many more advanced mining techniques, the most basic way to find ores is by entering a cave and exploring.

#### Finding a cave

You have no problems if you have just spent your night in a cave. If
you haven't, the easiest way to do so is to roam the Overworld a little
and look out for exposed cave entrances. Extreme Hills biomes will have
caves inside mountains, but these are generally not what you want,
because only coal ore will appear above sea level (Y=64).
 For iron and better ores, you'll want to find a cave opening into the
ground (these are quite common) and head downwards. Sometimes such caves
 end immediately, but often they continue into big cave systems. If they
 seem to end right away sometimes there will be a continuation about 2-8
 blocks farther back and below the cave's end; mining in these
directions (8 blocks back and down, exploring somewhat to the sides)
will reveal this if it is the case. Digging away gravel or dirt can also
 expose cave extensions, but you may go through a few shovels that way.
If you can't find any all day, just sleep away the night, replenishing
your resources like wood and food as you use them. If you hear
suspicious, hostile noises, just try to listen and follow them.

#### Cave exploration

Cave exploration is pretty straight forward: you light up your way
with torches, mine up ores as you see them (check ores and minerals) and
 kill enemies as you encounter them (see Tutorials/Combat for details). There are also some important techniques that might not be obvious to a new player, such as using waterfalls to descend into shafts, and/or swim back up from them. There are also many options for marking your trail and not getting lost. Also note that the `⇧ Left Shift`
 key prevents you from falling over the edge of a block and as such it
is useful if you are caving near a long drop, especially a drop into
lava.

#### Ores and minerals

There are certain materials that can only be found underground and
are crucial to gameplay. On your first day, you are likely to see only
coal and perhaps iron ore, but it's worth knowing about all of them.

Coal is an important material used to make torches and to smelt/cook items. You have to mine it in order not to run out of torches while cave
 exploring. One stack (64 lumps) will be an ample supply, but in
practice, you can start with less and mine more as you go. Long-term,
it's worth accumulating a stack or few, as once you get seriously into
mining, you'll be using a lot. Coal is not *strictly* necessary
since you can make charcoal from wood, but it is common, and you have
plenty of other things to do with wood. This is the only ore that
appears above sea level (anywhere there is stone), and it is often
visible in stone outcrops on the surface or even on mountains.

Iron is probably the most important and versatile resource you can find underground. You can use it to craft good quality tools, armor
 and a plethora of other things. Gather as much of it as possible, but
it needs a stone pickaxe or better to mine it, so be careful not to use a
 wooden pick on it. Once you have some iron ore, make a base with a furnace to smelt it into iron ingots, that you can then craft. First of all craft a pickaxe, a sword, and a bucket
 (fill it with water), then craft iron armor. This will take a total of
32 ingots, half a stack. If you have extra, go on to make shears, another bucket (to hold a second water source or stray lava), and perhaps an iron shovel or other tools. (Save some for compasses and maps.) Crafting recipes can be found here. Note that two water buckets can be used to create an “infinite water source”; place them diagonally in a 2×2 hole.

Gold, lapis lazuli, and redstone
 are more specialized ores, only found in deeper parts of the caves.
Gold and redstone need an iron pick to mine. (Lapis can be mined with
stone.) You don't really need them much at the beginning, but you will
want small amounts. Once you do have a little gold and redstone,
probably the first things you'll want to use them for are a compass (iron+redstone), a clock (gold+redstone), and some golden apples (gold+apples). Once you find some sugar cane, you can add a map (paper+compass) to keep track of your explorations and help avoid getting lost. Lapis lazuli is used for enchanting, a more advanced game mechanic. Later, gold and redstone will have more uses.

Diamond is a very rare mineral, probably the most-sought resource in *Minecraft*.
 It can be crafted into very durable and quick tools, and vastly
superior armor. The ore can be found at the very bottom of the world,
the bottom 15 layers of the map, and requires an iron pickaxe to mine.
Once you hit bedrock (unbreakable blocks letting off floating gray
particles) climb back up about 10 levels and mine around for a while
before slowly making your way down one level at a time. At levels 5 and
below, you'll be working around bedrock, so it's better to keep above
that—indeed, it's safer to explore at level 11 or above to avoid lava. A
 good way to check what level you are currently on is to press `F3` to show the debug screen, and read the Y-axis value.

Emeralds are normally gained (and used) by trading with villagers, but scattered blocks of emerald ore can also be found beneath extreme hills biomes.
 Emerald ore is found at the same depths as gold ore, and likewise
requires an iron pickaxe. It currently has no practical purpose besides
trading.

### Things you'll need over time

This is a quick list of some things you will need or want to do over the next few days or longer, not necessarily in this order:

* Collect more wood, coal, and iron for crafting.
* Over time, delve deeper for the more advanced ores, and eventually diamonds.
* Start hunting monsters for resources:
	+ Spiders for string. You need this for bows, fishing rods, and leads. If you still haven't found sheep, 12 string can be crafted into the 3 wool you need for a bed.
	+ Skeletons for bones and arrows.
	+ Zombies mostly drop dog food, but occasionally will drop a carrot or potato which you can start a farm with.
* Start setting up a wheat farm. Eventually you will add other crops—in particular, carrots and potatoes as you get them from zombies. Pumpkins are also useful, and can be found in any of several biomes.
* Gather sugar cane

 for maps and books (you will also need iron and redstone for maps, and
leather for books). Don't gather all you find; instead, replant at least
 half your harvest as single blocks (that is, leave more canes growing
than you harvested), so you'll have lots when it's time to make maps and books for enchanting.

* Start fencing animals into farm pens, using their food items to lure

 them and then breed them. Cows, mooshrooms, and sheep eat wheat, pigs
eat carrots (you won't have those at first), and chickens eat seeds
(you've probably picked some up already from breaking grass). Chickens
can also be hatched from eggs, which they occasionally lay. Of these,
chickens and cows are probably most important; Besides meat, chickens
provide feathers for arrows, while cows or mooshrooms provide leather for books and other useful items.

* Collect saplings, and grow some trees

 of your own in some convenient spot. Saplings drop randomly when leaf
blocks are destroyed or decay naturally (after you chop down their
tree).

* Craft a boat for travelling the many waterways in your world.
* Take up fishing during rainstorms. Fishing will be about 20% faster when it's raining, and fishing will occasionally get you saddles and name tags

 (otherwise quite hard to find), along with extra bits of leather and
string… not to mention enchanted fishing rods. (Don't eat the pufferfish!)
 Fishing in a small pool is possible but awkward, and properly fencing a
 large pool is difficult, but there are two options that are fairly easy
 for beginners:

* + Take a boat out onto an ocean or large lake, well away from land in

any direction. You want to be at least 20 blocks from land, and if
you're within 30-odd blocks of land, you may have to deal with
occasional swimming zombies.)

* + Build a fishing tower with a platform on top near any large river,

ocean, or lake. You don't need a full building, you can do fine with a
pillar (stone or wood) with a ladder leading up to a platform on top.
(You can also modify a tall tree to the purpose.) Add a few fences for
safety, optionally a roof (lightning is unlikely to hit you, but it does
 happen), and you have a nice secure spot to fish from, even during
thunderstorms and at night.

* A larger and more advanced home, with doors (plural, a back door is

really helpful), windows (glass or fencing), storage rooms, and space
for the enchanting table and bookshelves you'll eventually make.

* Tame some animals: Each type is found in specific biomes, and needs specific foods to tame them, bring a fair amount:
	+ For cats, you need to find a jungle and bring raw fish. These are mostly annoying, but have the unique ability to chase off creepers.
	+ For dogs you need to prowl forests or taigas with a batch of bones. These can help you fight monsters! (But not creepers.)
	+ Horses

 can be found in plains; you will need a saddle (try fishing for one).
Food is not required, but can help, and any of several foods will do,
but wheat or bread is probably easiest. Note that *breeding* horses is more difficult, and requires gold, as well as carrots or apples.

## Crafting

Becomes: Wooden Planks

Break wood from trees.

Becomes: Stick

Becomes: Wood Pickaxe (Used to break stone)

When stone breaks, it becomes cobblestone.

Stone Pickaxe Breaks iron ore.

To make an iron pickaxe, smelt them into iron ingots.

 Cobblestone
 Cobblestone

Becomes: Furnace

Furnces can heat things.

Smelts into: Iron ingot

Becomes: Iron pickaxe

Iron pickaxe can break diamond ores, which are rare.

They drop DIAMONDS!!! Jackpot! :D

Becomes: Diamond Pickaxe

Something special may happen later.

Becomes: bucket

Try finding lava or water. Try mixing them.

They become obsidian.

In rock, try shaping obsidian like this:

S=stone O=obsidian ES=Empty space FS= Flint and steel

Get flint from gravel.

Becomes: Flint and Steel

Voila!

Now you have a portal which goes somewhere....

    To continue your journey, go to Minecraft-Middle Days.