Zhrial, The Balanced (N)

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Zhrial is known for being an unbiased mediator among the pantheon. She keeps a cosmic balance that is constantly shifting, and will often bring chaos when peace creates stagnancy, or goodness when evil causes too much of a backwards shift. She is just as likely to break down the walls of a city with an earthquake as she is to protect one from a flood, depending on what she deems may be needed for the Material Plane at the time.

**Edicts** Balance your actions into neutrality, respect the elements, respect dragons

**Anathema** Become specialized in one element, become addicted to a substance, cause your alignment to shift out of neutral

**Areas of Concern** balance, dragons, and the elements

**Follower Alignments** N

### Devotee Benefits

**Divine Ability** Constitution or Wisdom

**Divine Font** *harm* or *heal*

**Divine Skill** Athletics

**Favored Weapon** Katar or Tri-Bladed Katar

**Domains** Air, Earth, Fire, Perfection, Water, Wyrmkin

**Cleric Spells** 1st: *Burning Hands*, 2nd: *Elemental Zone*, 3rd: *Blazing Dive*, 4th: *Gaseous Form*, 5th: *Summon Dragon* 6th: *Elemental Confluence*, 7th: *Frigid Flurry*, 8th: *Earthquake*, 9th: *Summon Draconic Legion*

### Divine Intercession

For her followers, Zhrial will only show displeasure if neutrality isn't kept; otherwise, she recognizes the struggle of keeping balance and rewards those who commit to that thin line. However, how a mortal treats dragons of all kinds greatly influences how she may impact those even outside of her following.

> **Minor Boon**: Once, when you roll a failure on a Reflex check, you get a critical success instead. Zhrial typically grants this boon to avoid non-elemental circumstances.
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> **Moderate Boon**: Honing yourself has proven you worthy of assistance. Zhrial protects you from all draconic elements, providing you 5 resistance to fire, cold, acid, poison, and electric damage.
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> **Major Boon**: You are able to become so balanced with the elements, you are granted the ability to become them. Once per week for each element  (for a total of four times per week), you are able to cast Element Embodied as a divine innate spell.
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> **Minor Curse**: Pleased with the balance of following anathema, Zhrial provides a double-edged boon. Despite any languages you may or may not know, you are only able to speak, write, and understand draconic. However, Dragons automatically recognize you as one step friendlier.
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> **Moderate Curse**: Those who continuously lose their sense of balance are greatly affected by the elements. You gain weakness 5 to cold, fire, acid, and electricity. Additionally, if you have not balanced your actions perfectly, you are considered to be Lawful, Chaotic, Good, or Evil based on your most prominent actions and gain weakness 5 to the opposing alignment.
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> **Major Curse**: Those who incite Zhrial’s personal wrath earn the hatred of all of her subjects. All dragons and drakes you encounter are automatically hostile to you, removing any benefit towards their attitudes you may have, and you gain weakness 15 to draconic breath weapons.
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### Additional Information

Sacred Animal: Prismatic Dragon

Sacred Colors: Platinum, White, Black, Green, Blue, and Red

Emblem: A Dragon Egg