recursal/Fanatic-Fandom huggingface dataset:
Leilão - Presa Predador (Onça e Carnes)

**ALUNO: LUCAS AUGUSTO ALVES COSTA - 558579**

## Leilão

O leilão é uma modalidade de negociação, onde que caso existam mais de uma pessoa interessada em algo leiloado, inicia-se uma disputa para decudur quem dará o maior lance começando com o lance mínimo. Pode se dizer que é uma disputa de "quem paga mais".

## Presa Predador

O Algoritmo de Leilao é baseado em tarefas a serem leiloadas para agentes adquirirem. Neste caso, utilizo Onças e Carnes para fazer uma representatividade mais visual para o problema.

O problema a ser pensado é que quando vai se alimentar Onças em um local mais aberto, deve-se jogar as carnes para elas, entretanto elas vao se decidir quem vai pegar qual pedaço de carne. Logo a que conseguir chegar primeiro no pedaço de carne irá comer ela.

## Funcionamento

Para esse problemas teremos um número X de Predadores e Y de Presas. Entretanto utilizaremos N >> N(Mesmo número de predadores pra presas). Antes de tudo precisamos calcular uma constante **E**. Esta constante é dada:

E = 1 / Agentes(Onças)

Este E é definido para encontrar a solução mais próxima do ótimo da situação.

Feito isso temos outros passos a se cumprir, como por exemplo uma tabela, onde se encontra pra cada Agente(Alocação, Incremento, Preço, Desalocação). Esta tabela serve para se identifacar todas as informações necessárias.

Para calcular a primeira iteração, primeiro precisamos descobrir qual a Carne é mais perto pra onça, logo pegamos a carne mais perta(V) e a segunda mais perta(W).

V = Distancia - Preço(Dificuldade pra chegar a carne)

W = Distancia - Preço(Dificuldade pra chegar a carne)

Depois de pegar os dois melhores, deve-se calcular o incremento(Inc).

Inc = V - W + E

Logo após isso é dado o novo preço pra chegar a carne

PrecoNovo = PrecoAgora + Inc

E entao com isso, colocamos a Onça para o objeto V. Mas caso algum outra onca esteja neste objetivo, temo que refazer todo o processo com ela na proxima iteração e assim sucessivamente até todos estarem alocados.

## Exemplo e Download

Segue um video para visualizar o funcionamento do algoritmo:

Para Baixar o projeto e ter acesso ao código totalmente comentado com a execução passo a passo:

https://drive.google.com/drive/folders/12-7SR7OsMnzVDxXyNEUBtFEB3yogv583?usp=sharing

Caso não esteja conseguindo acessar o link, contate-me

lucas.costa.bat@gmail.com
Algoritmo Genetico no problema do Canhão

## **Algoritmos Genéticos**

É um algoritmo desenvolvido por John Holland (1975) e David Goldberg (1989) que foi inspirado na teoria da Evolução das espécies: onde as populações mais adaptadas sobrevivem.

A mecânica do algoritmo consiste em evoluir um conjunto de indivíduos ao longe de gerações, avaliando a adaptação dos indivíduos, selecionando os melhores, cruzando-os e aplicando mutações pontuais.

Amplamente utilizado em problema de difícil manipulação pelas técnicas tradicionais de otimização.

O algoritmo funciona através de algumas etapas importantes:

1. Definição do cromossomo.
2. Geração da população inicial
3. Calculo da aptidão
4. Método de seleção
5. Método de reprodução
6. Método de mutação
7. Condição de parada

## **Algoritmo do canhão**

O objetivo desse algoritmo é fazer com que um canhão consiga acertar um alvo que esta a sua frente. O canhão pode sofrer alterações em seu ângulo e na força do tiro.

### **Definição do cromossomo**

O cromossomo do canhão representará um canhão e terá as informações de ângulo e poder do tiro.

### **Geração da população inicial**

A população inicial pode ser alterada pelo usuário no inspector, já que ela não eh especificada. O algoritmo foi feito para múltiplos de 2 então valores fora desse grupo podem não funcionar.

### **Calculo da aptidão**

Para calcular a aptidão, basta fazer uma medição entre o local que o tiro acertou e o alvo. Os melhores indivíduos serão aqueles com o menor valor.

### **Método de seleção**

O método de seleção que eu utilizei foi Elitismo. Ele consiste em manter os melhores X indivíduos da população, eliminar os piores e preencher o restante da população com os filhos dos melhores.

Para que este método funcione bem nesse algoritmo, é mais fácil ordenar o vetor de cromossomos baseado no cálculo da aptidão.

Vale lembrar que é recomendado não eliminar a metade da população total, para manter uma variedade melhor de possíveis indivíduos.

### **Método de reprodução**

O método de reprodução utilizado foi o CrossOver. Este método consiste em gerar filhos utilizando o ângulo do Pai A, com o poder do pai B, e o outro filho terá o ângulo do Pai B e o poder do Pai A. Este processo é repitido até preencher todo o vetor da população.

### **Método de mutação**

Inicialmente o usuário deverá escolher qual o percentual de mutação possível desejada através do inspector. O método sorteia um numero aleatório de 0 a 100 e checa se ele está dentro do percentual escolhido pelo usuário. Ao ativar o método, outro numero aleatório sorteado numa chance de 50% define qual dos parâmetros sofrerão mutação. A mutação jogará um valor aleatório dentro dos valores aceitáveis para o ângulo ou para o poder deste cromossomo filho.

### **Condição de parada**

A condição de parada é muito simples, o código continuará até que algum canhão acerte o tiro no alvo, ou que o algoritmo atinja um máximo de iterações definida pelo usuário no inspector.

Clique **aqui** para visualizar um exemplo em vídeo deste exemplo.

Página feita por: Johann Robert Ribeiro Moia
GIVE ME YOUR FACEzooka

The GIVE ME YOUR FACEzooka is a creation by RodimusPrimeHans-Cuff210.

## What it does

It fires different things, like Movie Optimus Prime's voice saying "GIVE ME YOUR FACE", Armada Hot Shot's JaAm, Red Alert's sound effects ("RED UH-LERT!") and a picture of The Fallen with his face ripped off.

Ad
--

TBA

## Zooka guide

**Whizwhite's Creation**Carzooka • Oniocarzooka • Self-Launcher • Waterzooka • Whizzooka • O RLY Zooka • LOLzooka!
**Rodimus Creation**
Hoverboardzooka • Hovercarzooka • F-14zooka • Flamethrowerzooka • **GIVE ME YOUR FACEzooka** • Fusion Carzooka • Optimuszooka • JaAmZoOkA • Fireflightzooka • Angry Birdszooka • 1980zooka • Wrench Launcher • Cornzooka • Null Carzooka • Rodimuszooka

Onslaught, Onslaught and Onslaught
**Dihaha's Creation**
Pokezooka • Goth-a-Zooka • Mama-Zooka • Pizzazuka • Green-Solar Beamer • Daggezooka • Zookaranoid • Cute-A-Zooka • Garl-Ampire Zooka • PPAZ(Pen Pineapple Apple Zooka) • Papa-Zooka • Pokezooka Go

Dihamarket \* Gallery of Anything
**Jelo's Creation**
Bazookazooka • Yzallpz • Bucket Launcher • Zabooka • Bazookartillery • Zookannon • Pearlzooka • Garnetzooka • Zookamethyst • Reverzooka • Sneezooka

Zooka Safety and Aversion Kit • Jelo's Weapon Division
**MR Z BRAINZ' Creation**
Inkzooka • Squidzooka • Spelzooka • Soundzooka

**Strawby's Creation**
Skatezooka

**TheO0032's creation**
Zoo-zooka, Hillzooka
**SCSF's Creation**
Microphozooka
**Lost Zookas**
Gaskinzooka • Bookzooka
Ajuste de Parâmetro - Lineu

**Ajuste de parâmetro - Lineu:**

O jogo possui um algoritmo usado em um de seus inimigos para realizar um disparo que atualiza de acordo com a posição do jogador. Na imagem 1 pode identificar quais são os parâmetros utilizados para identificar o acerto e ajuste do mesmo.

O start inicializa os valores de forma arbitrária como realizado playtests anteriormente para se chegar nestes valores.

Nesta parte ele faz várias checagens:

1- Verifica se atingiu o chão, caso tenha, ele calcula o erro (posição do projétil - posição do alvo).

2- Verifica se o erro foi maior que o máximo e faz o ajuste, criando ângulo novo.

3- Salva o ângulo anterior e faz o ajuste no mesmo.

4-Caso contrário ele acertou o alvo.

Se ele não acertou e não há projéteis ativos, ele realiza um novo disparo.
Doppelgangers

## Doppelganger

* Clone Yurika
* Taro Yamada's doppelganger
* Fake Nakano Yurika

The characters are really looks like themselves, but could be so betrayal, **Clone Yurika** could kill Nakano Yurika if they're saw themselves and Taro Yamada fighting against to **Fake Nakano Yurika**  and Nakano Yurika spotting **Fake Taro Yamada** could be really bad thing... Because **Fake Taro Yamada** could hurt Nakano Yurika 's feelings by his words.

**Clone Yurika** is basically has crush on Aru Ishido, but **Clone Yurika** couldn't love Taro Yamada...

**Fake Nakano Yurika** detests Taro Yamada as well. **Fake Nakano Yurika** really acts like Nakano Yurika, but not such unfortunally...

## Trivia

The most thing that **Fake Nakano Yurika** could kill Nakano Yurika as well.
Suki Yamada

* Final
* Prototype

Suki Yamada is Taro Yamada's first young sister...
Suki Yamada is yangire type, that is why she holds fire weapon.
Suki Yamada always gets jealous of girls that gets closer to Taro Yamada and she always brings trouble.
She really hates her young sister, Hanako Yamada that she is gets annoyed by her. And tells to Taro Yamada go out with her.
She is also hotheaded girl and acts like tomboy... She always makes an breakfast for Taro Yamada and goes to school with bicycle, but in game she doesn't go with bicycle.
She was shy and timid like Nakano Yurika in Prototype and then she turned into hotheaded.

## Trivia

Suki Yamada really likes to hide her secret that she likes to have her fetish... Be hidden...
Mostly she looked like Suguha Kirigaya from Prototype.
Nanako Shoujo

Nanako Shoujo likes to give herself selfie and gets her bad luck... That she always fails at taking picture of herself... And gets to hospital all times.
Her first meeting with Taro Yamada wasn't good... She took picture of selfie and suddenly she got surprised of seeing Taro Yamada and her vision is got bad by getting an flash of her own phone after that... Taro Yamada gave to Nanako Shoujo his mother's glasses that her mother wore at young ages... And now Nanako Shoujo starts to get good vision and said "Thanks" to Taro Yamada and Taro Yamada said "Be careful" to her, or she will injure something.

## Trivia

The status telling Nanako Shoujo was transfered and ended school after hospital. (Cause Nakano Yurika didn't even touched Nanako Shoujo's corpse and Taro Yamada called an ambulance after Nakano Yurika was surprised seeing how Taro Yamada was crying at Nanako Shoujo's corpse and she woke up at hospital.
All Rivals

**All rivals** from Yandere Past Diary

Tankoshoku Pinku - Is the first rival (Can be killed by ebola injection, when she is sleeping)

Odango Orenji - Is the second rival (Can be killed by bleach pudding)

Hanai Maikou - Is the third rival (Can be killed by fake death, if she punches you when you are pretending)

Suki Yamada - Is the fourth rival (Can be killed by stealth katana stab)

Nanako Shoujo - Is the 5th rival (Can be killed by getting wet when she is chatting in phone)

Mei Matsurika - Is the 6th rival (Can be killed by fake Taro dead doll, while you standing near or close that)

Kiro-Chan - Is the 7th rival (Can be killed by headmaster under control of Nakano Yurika)

Andou Shiori - Is the 8th rival (Can be killed by reading book and getting vore by it)

Kawaguchi Kaoru - Is the 9th rival and nemesis (Can be killed by fighting with her (BOSS BATTLE))

Uchida Seji - Is the 10th rival and nemesis (Can be killed by fighting with him (BOSS BATTLE))

Violent Rapist - Is the 11th rival and nemesis (Can be killed by fighting with him (BOSS BATTLE))

Kouya Fukada - Is the 12th rival and headmaster (Can be killed by fighting with him (BOSS BATTLE) Should quick fly close at him for kill)

Ryushou Kohno - Is the 13th rival and butcher (Can be killed by fake meat that can explode, it's can blow his head up, the dismemeber version is removed)

Kano Kurimoto - Is the 14th rival (Can be killed after putting spikes on her hairpin)

Buru Kasshoku - Is the 15th rival (Can be killed by stepping on bleach floor)

Sachi Ao - Is the 16th rival (Can be killed by quicksand in beach)

Namanashi Gurin - Is the 17th rival (Can be killed by stepping the guitar dump)

Murasakino-Chan - Is the 18th rival (Can be killed by fighting with her (BOSS BATTLE))

Lonatus Anika - Is the 19th rival (Can be killed by stealth kill with struggling her bowtie)

Aru Ishido - Is the 20th rival and final nemesis (Can be killed by fighting with him (BOSS BATTLE))

Ayano Aishi (DLC as rival) - Is the 21th rival and betrayal friend  (Can be killed from cutscene)

Fake Nakano Yurika (DLC as rival) - Is the 22th rival and doppelganger (Can be killed by fighting with her (BOSS BATTLE))
The status of rivals.... 20 rivals are done... There is 2 of them are left.... And they are just DLC, but you can unlock them by hacking, but hacking is really dishonest way for players!
Zabooka

the ***Zabooka***  is a zooka created by JeloEdulcal.

***I'm half the man I used to be!***

This is a stub! Please expand it with more information, otherwise the people won't buy.

**Whizwhite's Creation**Carzooka • Oniocarzooka • Self-Launcher • Waterzooka • Whizzooka • O RLY Zooka • LOLzooka!
**Rodimus Creation**
Hoverboardzooka • Hovercarzooka • F-14zooka • Flamethrowerzooka • GIVE ME YOUR FACEzooka • Fusion Carzooka • Optimuszooka • JaAmZoOkA • Fireflightzooka • Angry Birdszooka • 1980zooka • Wrench Launcher • Cornzooka • Null Carzooka • Rodimuszooka

Onslaught, Onslaught and Onslaught
**Dihaha's Creation**
Pokezooka • Goth-a-Zooka • Mama-Zooka • Pizzazuka • Green-Solar Beamer • Daggezooka • Zookaranoid • Cute-A-Zooka • Garl-Ampire Zooka • PPAZ(Pen Pineapple Apple Zooka) • Papa-Zooka • Pokezooka Go

Dihamarket \* Gallery of Anything
**Jelo's Creation**
Bazookazooka • Yzallpz • Bucket Launcher • **Zabooka** • Bazookartillery • Zookannon • Pearlzooka • Garnetzooka • Zookamethyst • Reverzooka • Sneezooka

Zooka Safety and Aversion Kit • Jelo's Weapon Division
**MR Z BRAINZ' Creation**
Inkzooka • Squidzooka • Spelzooka • Soundzooka

**Strawby's Creation**
Skatezooka

**TheO0032's creation**
Zoo-zooka, Hillzooka
**SCSF's Creation**
Microphozooka
**Lost Zookas**
Gaskinzooka • Bookzooka
Rules

Hello! This is the rules page! I hope all new members can understand this page and follow this.

## Official Rules

* No swearing
* No spamming
* No trolling
* No hurt others people
* Respect people
* No seeking information
* No posting leaked photos or leaked information
* No edit someone user page unless you got their permission.
* No posting stupid stuff in the pages

For more information,please ask Athena Light for more information

## Add pages rules

Only add pages that the admins doesn't add yet

Only add pages that have in the book

No add pages that not need to the wiki

## Chat rules

* No swearing
* No spamming (like write "STARSSSS" multiple times)
* No trolling

Thank you~ If you notice people not following these rules,please contact to Athena Light and the others admins for reporting.
Ajuste de Parâmetro (Canhão)

## **O que é Ajuste de Parâmetro?**

**Ajuste de Parâmetro** trata-se de uma das técnicas mais simples de **Aprendizado de Máquina**, onde os parâmetros do personagem são ajustados até que o comportamento do personagem (agente) seja satisfatório.

## **Como funciona o Ajuste de Parâmetro?**

Ajuste de Parâmetros trata-se de problema de otimização. Após a declaração do agente com seus parâmetros, o agente realiza uma ação que o programador o indicou a realizar. Caso essa ação não seja atendida ou não seja efetuada com sucesso, os parâmetros do agente serão reajustados e é feita uma observação do quanto essa mudança afetou a eficiência do personagem. Podemos observar então que um pequeno ajuste pode mudar completamente o comportamento do personagem.

Algumas das técnicas utilizadas para fazer o Ajuste de Parâmetros são:

* **Método de Coordenadas Descentes:** para cada parâmetro são escolhidos aleatoriamente uma faixa de valores. Após isso, são feitas combinações entre esses valores até que aqueles que levam às melhores soluções sejam escolhidos.
* **Hill Climbing:** algoritmo iterativo que começa com uma solução arbitrária para o problema e procura encontrar uma solução melhor, fazendo alterações incrementais nas soluções encontradas.
* **Algoritmos Genéticos:** modelo baseado na teoria de Charles Darwin sobre as evoluções das espécies, onde ocorrem cruzamento e mutação de genes dos cromossomos.

## **Exemplo em Jogos**

Foi utilizado Ajuste de Parâmetros em um exemplo de um Canhão em que os disparos são ajustados até que a bala atinja o alvo.

Inicialmente é selecionada uma rotação aleatória para o canhão e é executado um disparo. Após a bala colidir com o chão, é calculado a distância entre o chão e o alvo e então é feito um calculo para reajustar o ângulo do canhão, definido abaixo:

```
angulo * distancia * taxaAprendizado

```

É efetuado então um novo disparo. O ciclo se repete até que a bala atinja o alvo.

https://drive.google.com/open?id=1BPEHhmcNJAOosOWowKxP4vRT\_xfofxGr

**Otávio Henrique Horsth**
Kawaguchi Kaoru

* Normal
* No Eyepatch

Kawaguchi Kaoru is 9th rival in Yandere: Past Diary. She is totally hired killer that she is always works in stealth and killing yandere girls for 1.000.000¥
She is totally works in Yandere Hunters to Aru Ishido and gets money over 1.000.000¥
She got her scar on eye by fighting against one yandere... That yandere girl cuts Kawaguchi Kaoru's eye... And now she wore the eyepatch because of scar....

Her childhood was unpleasure her mother dies in car accidents... Her father was tried to care her by himself...

## Trivia

She is really looks like Uryuu Minene from Mirai Nikki
Her surname "Kaoru" was taken from LoveDeath 3 and LoveDeath 555
The most important is Kawaguchi Kaoru always using her knife for killing yandere girls.
Lógica Fuzzy - Graph

## Descrição

Esta implementação da logica fuzzy consiste em criar gráficos que mostram o quanto um valor pertence aos gráficos

O gráfico ao lado mostra qual sensação térmica pertence a uma determinada temperatura.

Seguindo esse exemplo é escolhido um valor de temperatura e lemos neste gráfico quais valores são atingidos. é sorteado um numero aleatório entre 0 e 1 e verificamos qual dos números que atingimos no gráfico é mais próximo desse valor sorteado.

isso possibilita que uma escolha de comportamento não seja determinística, podendo ter grau de pertencer ao conjunto desse valor.
Zookalert

This is not the last

We will still fight for the end!

We will never stop to increase profits.

We will never give up.

We have wisdom!

Its upon beneath upon ya!

We are the starss that shine but we're zookas!

Zooka will never shut down

And so for us!

A year stopped, no we won't fall.

Yes we will make it.

In the name of zooka,

I am letting my blood to fall onto it

I know it will ever last for ever

no no it will last forever

And wev will climb the hills

And put our flags on it

Look how it waving

And yet its the highest point

We will make out to reach the highest top

Avaible at Zookamart at 567.99$

-Dihaha
Game Overs

Yandere: Past Diary has 3 game over screens

1st game over screen is: "DEAD END" causes when player dies when health goes 0%

2nd game over screen is: "BAD END" causes when player kills friend or when player gets noticed by Taro Yamada

3rd game over screen is: "TIME OVER" causes when player gets failure of elimination method like 6 PM or just rival goes off from the strategy method...
There has animation of texts... Like typing and then getting closer and then getting far away...
The game over screen really look like from Yandere Simulator, but difference... Is the positions of buttons.... And their changed words... Like "Restart" instead of "Load Checkpoint" or "Restart Week", "GHOST REVENGE" instead of "SNAP"...

## Known bugs

1st When player dies the camera shows to player's underwear (Causes only when you rotate the camera faster to back or front)

2nd When player dies their foot is balancing over...

3rd When player dies in final of Aru Ishido... It shows newspaper and teleports to creepy cutscene of game over

4th When player dies or gets catched by Taro Yamada sometimes the overlay is not turning into black empty.... And turning into bright thing that makes player look like very white...

5h When player dies and turns into ragdoll sometimes the arms or legs or head goes nowhere...

6th When player dies when winning the screen jumps to white screen of "DEAD END" that happens if you die after killing one rival

7th When player dies the corpse of player disappears happens only sometimes...

8th When player dies by yandere hunters... There has an dialogue of Aru Ishido that he speaks 2 times...

9th When player dies the game crashes at game over screen it happens very often to other pcs that can't even handle this game...

10th When player gets catched by Taro Yamada player can still die,giggle,run,breath at running,dialogue with npc,walk,crouch

Bad End (Pretty similiar to Yandere Simulator Heartbroken)Dead End (With newspaper of Aru Ishido)Dead End (With newspaper of Violent Rapist)Dead End (Glitch of player disappear)Dead End (Remake)Dead End 2 (Remake)Dead End 3 (Remake)
The soundtrack that plays in Yandere: Past Diary of game over (LOOP)
Hanai Maikou

## Hanai Maiko

Hanai Maiko really likes to eat sweet... But she always wanted to prank Taro Yamada with her pie... But Nakano Yurika starts to pretend dead infront of her.... And she suddenly surprised of seeing after kicking Nakano Yurika and her heart starts to get stopped of knewing the dead corpse.... And dies by that. Nakano Yurika gets up and starts to hide the corpse by teleporting her in other world

## Trivia

Hanai Maiko really looks like Amai Odayaka by personality too.
Boids (Pedro Soares)

O modelo Boid eh utilizado para similar um alto numero de individuos em movimento continuo e em bando que alteram o seu percurso devido a obstaculos e que nao chocam entre si.

Esse modelo segue o uso de regras para definir seu deslocamento e sua interacao com os demais individos e obestaculos em seu caminho. Por exemplo um boid simples utiliza poucas regras:

Primeira regra: seguir o vetor medio entre os vetores dos boids proximos(Bando).

Segunda regra: seguir um vetor contrario aos boids proximos quanto menor for a distancia entre eles(Espaco Proprio)

Terceira regra: tracar um vetor perpendicular a tragetorias de choque(Obstaculos)

E apos os calculos dessas regras ele pega a media dos mesmos para determinar o vetor ira influencia-lo a cada momento da simulacao;

Pode-se adcionar mais regras ao mesmos;

Exemplo de boids: https://www.youtube.com/watch?v=M028vafB0l8
Mei Matsurika

She is over calling Taro Yamada for telling his future... What will happen, but the ball starts to get broken and Mei Matsurika said to Taro Yamada that she will fix at this night and at the night... Nakano Yurika got message from Taro Yamada about Mei Matsurika... That she is looks lovely... and Nakano Yurika starts to reject that... And starts to find her... In school at night and suddenly... She saw many policemans.... Standing far of front her... And Mei Matsurika starts to see Nakano Yurika at night... And suddenly... Nakano Yurika starts to hide from her. And she starts to run in Fortune Telling club in other path... And she met an ball and starts to asking for doll and starts to put it on wall... Mei Matsurika enters to her own club and saw Taro Yamada's corpse doll and she starts to faint... and Nakano Yurika starts to laugh at her, and then starts to hide her corpse...

## Trivia

Mei Matsurika is such weird and stalker girl.... She always smells to male's clothes... And telling the future....
Lariat Pro Wrestling Wiki

## Welcome to the Wiki

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## Describe your topic

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Conquest: Canada

**Conquest: Canada** is a  professional wrestling event produced by Lariat Pro Wrestling. It took place on January 8, 2017 at Canadian Tire Centre in Ottawa, Ontario, Canada.

## Background

*See also: professional wrestling*
Conquest consisted of professional wrestling matches involving different wrestlers from pre-existing scripted feuds, plots, and storylines that play out on Lariat Pro Wrestling's television program, *Live!*. Wrestlers portray heroes or villains as they follow a series of events that build tension, and culminate in a wrestling match or series of matches.

At Unbreakable, LPW World Champion Tyler Breeze fought Ethan Carter III to a double countout in a title match. The next day via LPW's twitter page, Daniel Bryan announced that Breeze will defend the LPW World Championship against Carter once again, this time in a No Countout, no Disqualification match, as well as no interferences.

## Results

Numbers in parentheses indicate the length of the match.
(c) refers to the champion(s) heading into the match.
Tyler Breeze (c) vs. Ethan Carter III in a No Disqualification match for the LPW World Championship

* Marty Scurll (c) vs. The Miz for the LPW Intercontinental Championship

* Chris Jericho (c) vs. AJ Styles vs. Finn Bálor vs. T.J. Perkins vs. The Brian Kendrick vs. Broken Matt Hardy in a 6-Man Ladder match for the LPW Gift of Jericho Championship

* Bull Dempsey vs. Eric Young

* The Revival (Scott Dawson and Dash Wilder) (c) (w/Jim Cornette) vs. Decay (Abyss and Crazzy Steve) (c) (w/Rosemary) for the LPW Tag Team Championship

## Other on-screen talent

Pre-show Panel
Interviewers | Ring announcer

## See also

* List of LPW pay-per-view events
* LPW Event History
* Event gallery
* Conquest
Murasakino-Chan

## Musakaino-Chan

Murasakino-Chan she is yandere girl, she fall in love to Taro Yamada after getting scratch on her foot... Taro Yamada starts to heal her foot and her foot got over bandaged by Taro Yamada and she fall in love by Taro Yamada when Taro Yamada tried to act like mother doctor by kissing her injured foot.
She always wanted to stay close with Taro Yamada and confess him love.... But she always gets shy and won't get closer to him.
All Hallow's Delete (2016)

**All Hallow's Delete** is a professional wrestling event produced by Lariat Pro Wrestling. It took place on October 30, 2016 at T-Mobile Arena in Las Vegas, Nevada. It will be the first event under the All Hallows Delete chronology

## Background

*See also: professional wrestling*
Hostile Makeover consisted of professional wrestling matches involving different wrestlers from pre-existing scripted feuds, plots, and storylines that play out on Lariat Pro Wrestling's television program, *Live!*. Wrestlers portray heroes or villains as they follow a series of events that build tension, and culminate in a wrestling match or series of matches.

## Results

Numbers in parentheses indicate the length of the match.
(c) refers to the champion(s) heading into the match.
* Finn Bálor & Big Cass (w/ Enzo Amore) vs. Decay (Abyss, Crazzy Steve & Viktor) (w/ Rosemary) in a Tag Team Hell in a Cell match

* The Wyatt Family (Luke Harper & Erick Rowan) (w/ Bray Wyatt) defeated The Broken Hardy (Broken Matt Hardy & Brother Nero) (w/ Rebecca Hardy)

## Other on-screen talent

Pre-show Panel | Interviewers
Ring announcer

## See also

* List of LPW pay-per-view events
* Lariat Pro Wrestling/Event history
* Event gallery

## External links

{{LPW All Hallow's Delete (2016) previews}
Template:LPW All Hallow's Delete (2016)
Blast Processor

The Blast Processor is a Zooka made by Rodimus.

## Design

It looks like a Sega Genesis/Mega Drive combined with other gaming consoles and a Zooka.

## What it does

It fires game cartridges and disks. It can also combine with another Zooka with lock-on technoogy that enables it to fire Blue Spheres & Knuckles.

***I'm half the man I used to be!***

This is a stub! Please expand it with more information, otherwise the people won't buy.
Charli Bekowsky

## Title

Charli Bekowsky (now Charli Pratt), daughter of Erik Bekowsky/Royal Guard of Aaron Clovis, is Jack's [sentient punching bag]. Being one of the ABOMINATIONS that Jack hates, he has taken a serious disliking to her, like many other ABOMINATIONS he has met.

## Background

Charli has known Jack for years, since she was a pup. She began her training when she was 7, after telling her father her aspirations to be the Emperor's Guard like her father. While Jack was being, well, Jack, she was practicing her art with a blade, or was shooting elk and pigeons with her rifle (because ABOMINATIONS need to MURDER every INNOCENT CREATURE THEY SEE)

(A few years later)

After saving Jack and some associates from the Champions of Zura, Jack appointed his [Kediran friend-quaintance?] to the position of Royal Guard/"punching bag", like she had desired for so long.

## Portrait

http://iob.imgur.com/uYGg/Qr0BN6XAD

(Rip me)

## Trivia

I felt weird making this whole article and have developed crippling insecurity from it.

Kyle waz heer

I should've deleted this article. It's caused too many battles and awkward conversations.

this fucking sex-thirsty dog is the worst creature in existence and should've died a long time ago.
Nákaza

Nákaza, mor, nemoc, mutace ... to je několik nejpoužívanějších výrazů pro nástroj apokalypsy. Nikdo s jistotou neví, odkud to vůbec přišlo. Je ale mnoho vědců, kteří se tím intenzivně zabývají a studují vše, co s tím souvisí. Díky tomu a tisícům pozorování přeživších máme alespoň hrubou představu, o co se jedná.

Co se týče šíření, není tato nákaza přenosná vzduchem, ale pouze přímým kontaktem. Při tomto druhu kontaktu jsou však důsledky fatální. Stačí, aby se do krevního oběhu vstřebala jakákoliv část genetického materiálu nakaženého a postižený člověk nemůže šíření nemoci v těle už nijak zabránit.

V praxi to znamená, že jakékoliv kousnutí, zasažení úst, očí či kožních oděrek je kritické. Pak záleží na imunitním systému jedince a jeho momentálních fyzických silách, jak dlouho jeho se tělo dokáže bránit. Toto období se většinou pohybuje v rozmezí desítek minut až několika dnů. Nejdelší ověřený případ před ztrátou sebekontroly je 15 dnů a 13 hodin.

Velmi zvláštní, avšak ne zcela ověřený fakt je také to, že onen virus je nakažlivý až od jisté fáze. Pokud dojde k přijetí genetického materiálu od osoby, která byla nakažena, ale nemoc nedospěla ke zlomovému bodu ztráty sebekontroly, druhá osoba se nenakazí. Vzhledem k jinak neuvěřitelně vysoké nakažlivosti viru je to skutečnost více než zarážející. Má se za to, že při onom zlomu dojde k jakési bleskové mutaci virového kmene, který se až teprve v této fázi stává nakažlivým.

Po vypuknutí nákazy v plné síle dochází v první řadě k enormnímu poklesu inteligence – během několika minut na úroveň zvířete. Následně se dostaví bezpředmětná agrese, pravděpodobně motivovaná extrémně silným pocitem hladu. Fakt, že se tak nakažený chová i v případě, že je plně najedený ( i z jím právě napadené oběti) dává předpoklad k tezi, že pocit vyvolává nesprávně fungující nebo zmutovaná trávící soustava či špatné signály vysílané postiženým mozkem. Paradoxně však nakažený i přes to, že má neustálý hlad, potřebuje daleko méně potravy. Bez jakéhokoliv přísunu jídla vydrží týdny a i snad prý až měsíce. V těchto případech napadnou a nasytí se z jednoho ze svých řad.

Jakýsi instinkt nakažené stahuje do menších či větších skupin. Jedna z teorií předpokládá, že produkují jakousi obdobu feromonů, díky které se dokáží navzájem identifikovat a proto (až na výjimky) na sebe neútočí navzájem. Při sdružování se nemusí jednat o hlouček, stačí spolupřítomnost na dohled v jedné oblasti.  To je jasný důkaz toho, že enzym napadený organismus pouze nedevastuje, ale zároveň jej v určitých ohledech upravuje jiným směrem, nebo dokáže zprostředkovat nakaženým funkce mozku či chemické procesy, které člověk vědomě nedokáže používat. Nakažení jako by o sobě věděli i když jsou k sobě zády a dokáží se zaměřit na živou osobu i v případech, že mají silně poškozené uši, nos, oči či vše najednou. Buď se jedná o jakýsi "sdružený" smysl využívající dílčí informace těch jednotlivých k vysledování blízkosti jiného tvora, nebo nějaký nový zcela neznámý fungující například na principu nějakého biologického radaru s malým dosahem.
Autômatos Celulares

## Descrição

Autômatos Celulares são uma implementação de agentes baseado em um grid, representando um conjunto de células. O estado de cada célula varia conforme o tempo, conforme seu estado anterior e o estado anterior das células ao seu redor.

Esse é um modelo discreto, introduzido por von Neumann e Ulam como modelos para estudar processos de crescimento e auto-reprodução.

## Exemplo e implementação

Nesse exemplo, implementamos um sistema de geração procedural de cavernas para jogos. Ao início da execução, um grid é gerado com elementos aleatórios, de valor 0 (Caminho) ou 1 (Parede). A cada iteração de suavização, executada através do algoritmo de automato celular, o grid se atualiza, até tomar um formado semelhante à uma caverna.

A regra básica de iteração é simples: cada célula se pergunta se existem mais de 4 paredes ao redor de si. Caso a resposta seja sim, a célula se torna uma parede. Caso a resposta seja não, a célula se torna um caminho. Essa regra promove o agrupamento de paredes, mantendo o quesito de aleatoriedade.

É possível gerar diferentes tipos de estruturas, basta mudar essa regra de iteração das células.

Seguem as classes implementadas:

MapGenerator.cs

## Referências

Procedural Cave Generation por Sebastian Lague
Tankoshoku Pinku

The pink haired girl looking similiar to Mai Waifu (The girl from Yandere Simulator (The Sequel of Yandere: Past Diary)
She has really harmful type of her personality... Likes only insult and mocking other girls that had love interest on her crush.

She is kinda acts like tsundere... But mostly.... It's not known type of her position....
Her weakness is only getting cancer of itching.... If you finish the elimination.... You will see how she really easily dies...

## Trivia

Tankoshoku Pinku calls Nakano Yurika as Aurbergine and Chuunibyou, but she got word back something like Pinky....
Calling her "Pinky" will cause her really angry mood that makes her punch the person that called her as that

## Known bugs

Tankoshoku Pinku gets stuck when she runs off after getting injected by player (FIXED, But she is still is stuck on wall, when she normally walks)
Tankoshoku Pinku rotating up and down while kicking player
Tankoshoku Pinku does not react at weapon

## Gallery

Tankoshoku Pinku Sleeping FeetTankoshoku Pinku SleepingTankoshoku Pinku Walking
LPW Live

**LPW Live on Fight Network** (sometimes stylized as **LIVE** or **LIVE on Fight Network**) is a professional wrestling television program for Lariat Pro Wrestling (LPW) that currently airs on the Fight Network in the United States.

## Commentators

 Mauro Ranallo and Corey Graves | January 25, 2017-present

## See also

* Lariat Pro Wrestling
* Lariat Pro Wrestling programs
* Greatest LIVE Moments
Modelo Baseado em Agente - Thread (PresaPredador)

## Descrição

Simples I.A. na qual a presa foge do predador. Neste modelo o Thread é usado para que a presa e o predador tenham diferentes taxas de atualizaçao. (no exemplo a presa "anda" 2x mais rapido que o predador).

Programa desenvolvido em Console Application a presa é representada por um O e o predador por um #.
LPW Women's Championship

The **LPW Women's Championship** is a women's professional wrestling championship created and promoted by the American professional wrestling promotion LPW. Unveiled on November 6, 2016 at the Unbreakable pay-per-view.

## Reigns

*Main article: List of LPW Women's Champions*
## See also

* Lariat Pro Wrestling
* Champion history - History of the wrestlers who have held the belt.
* Title matches - Matches in which the title was defended.
* Champion gallery - A gallery of all champions.
Bladezooka

The Bladezooka is a zooka made by Chilly Bean BAM!.

## Description

When triggered, it launchs spinning blades that slice a person upon contact.

## Appearance

It has sharp blades sticking out on the front.

## Advertisement

CBB: Wanna buy this zooka? It's called the Bladezooka! Let's try it...

Person: \*is cut in half\*

Person #2: \*is cut in half\*

Person #3: \*gets her head sliced off by a blade\*

CBB: Buy now, today just at $200.99!

## Trivia

* It is also sometimes called the Bladezukka.
Algoritimo Leilao Warportal

O Algoritimo de leilao eh utilizado para resolver problemas de selecao de termos adequados a uma certa situacao de forma extremamente otimizada e limpa.

O Algoritimo fiunciona de forma simples: para cada foco do algoritimo, ele ira verificar os itens viaveis e atribuir um desses para cada um dos focos, priorizando um maior ganho devido a um interesse previamente existente para cada item. Assim no termino desse algoritimo cada foco tera seu item de maior interesse em comparacao aos demais.

No caso do Jogo WarPortal, utilizamos esse algoritimo para escolher as cartas que viriam ao se abrir um pacote, visto que temos 44 cartas possiveis de sairem nesses pacotes, e apenas 3 cartas sao obtidas no mesmo.

Definimos que o foco de cada uma das cartas escolhidas no pacote cartas deveriam ser diferentes. A primeira carta do pacote sempre sera uma carta de um tipo contrario aos decks mais jogados pelo jogador, para dar mais opcoes ao mesmo de esperimentar novos baralhos. A segunda carta escolhida sera sempre uma de mecanica diferente as mais jogadas por ele tambem. A ultima carta do pacote sera uma carta aleatoria, para haver um pouco de aleatoriedade nos pacotes. O jogador deve escolher apenas uma dessas cartas para adcionar em sua colecao.
LPW World Championship

The **LPW World Championship** is a world heavyweight championship created and promoted by the American professional wrestling promotion Lariatpro.

## Reigns

*Main article: List of LPW World Champions*
## See also

* Lariat Pro Wrestling
* Champion history - History of the wrestlers who have held the belt.
* Title matches - Matches in which the title was defended.
* Champion gallery - A gallery of all champions.
Ajuste de Parâmetro - Tempo do canhão

## **Visão geral**

Ajuste de parâmetro e a forma mais simples de aprendizagem. Composta por procedimentos bem definidos para resolução de problemas em um número finito de etapas. A solução pode ser a melhor entre todas as soluções, mas também pode ser uma solução próxima a melhor.

## **Funcionamento**

Ajuste de Parâmetros trata-se de problema de otimização. Os procedimentos destes algoritmos geralmente envolvem a definição das variáveis a serem otimizadas, das restrições impostas pelo problema, da definição da função objetivo e dos limites das variáveis.

* **Formulação**

A formulação de um problema de otimização começa com a identificação das variáveis que são modificadas durante o processo de otimização. Não existe um guia para escolher tais variáveis pois elas variam em cada problema.

* **Restrições**

As restrições do problema normalmente estão associadas em satisfazer determinadas condições usando uma quantidade limitada de recursos.

* **Definição da função objetivo**

A definição da função objetivo normalmente está associada à maximização ou minimização de um parâmetro, como redução do custo de um processo, maximização do lucro, maximização do ciclo de vida ou outros.

* **Definição dos limites**

A definição dos limites das variáveis é associada aos valores máximos e mínimos que cada variável pode assumir.

* **Técnicas**
	+ **Método de coordenadas descendentes:**
		1. Escolhe-se arbitrariamente uma faixa de valores para cada parâmetros
		2. Realiza-se combinações desses valores e ao final coleta-se os valores que levam à melhores soluções.
	+ **Hill climbing:**
		1. Você olha para cima e obtém a direção que o leve para o topo (vetor gradiente).
		2. Então decide percorre uma distância d seguindo esta direção.
		3. Ao finalizar o percurso da distância d, você volta ao passo 1, enquanto não atingir o objetivo.
	+ **Algoritmos genéticos:** técnica baseada na teoria de Charles Darwin sobre as evoluções das espécies, com elitismo, cruzamento, mutação, gerações evolutivas, genótipo, fenótipo dos cromossomos.

## **Exemplo**

O vídeo a seguir mostra um exemplo de um canhão que ajusta o tempo do disparo de um projétil com velocidade constante se ajustando para acertar um alvo com velocidade constante utilizando o Método de coordenadas descendentes.

1. Escolhe-se um valor aleatório de tempo para o canhão e uma taxa de aprendizado
2. Inicia a simulação
3. Se o projétil acertou o alvo : termine a simulação
4. Se o projétil passou antes do alvo cair: o tempo de disparo e reduzido de acordo com a taxa de aprendizado
5. Se o projétil passou depois do alvo cair : o tempo de disparo e ampliado de acordo com a taxa de aprendizado
6. Volte ao passo 2

Este exemplo pode ser aplicado em um jogo de Tower Defense onde a torre pode ajustar o tempo do tiro de acordo com a posição do inimigo

**Aluno: Fabrício Moreira dos Santos - 558568**
Flamethrowerzooka

The Flamethrowerzooka is a Zooka.

## What it does

It fires flamethrowers that fire flames and explode in 5 seconds.

## Zooka guide

**Whizwhite's Creation**Carzooka • Oniocarzooka • Self-Launcher • Waterzooka • Whizzooka • O RLY Zooka • LOLzooka!
**Rodimus Creation**
Hoverboardzooka • Hovercarzooka • F-14zooka • **Flamethrowerzooka** • GIVE ME YOUR FACEzooka • Fusion Carzooka • Optimuszooka • JaAmZoOkA • Fireflightzooka • Angry Birdszooka • 1980zooka • Wrench Launcher • Cornzooka • Null Carzooka • Rodimuszooka

Onslaught, Onslaught and Onslaught
**Dihaha's Creation**
Pokezooka • Goth-a-Zooka • Mama-Zooka • Pizzazuka • Green-Solar Beamer • Daggezooka • Zookaranoid • Cute-A-Zooka • Garl-Ampire Zooka • PPAZ(Pen Pineapple Apple Zooka) • Papa-Zooka • Pokezooka Go

Dihamarket \* Gallery of Anything
**Jelo's Creation**
Bazookazooka • Yzallpz • Bucket Launcher • Zabooka • Bazookartillery • Zookannon • Pearlzooka • Garnetzooka • Zookamethyst • Reverzooka • Sneezooka

Zooka Safety and Aversion Kit • Jelo's Weapon Division
**MR Z BRAINZ' Creation**
Inkzooka • Squidzooka • Spelzooka • Soundzooka

**Strawby's Creation**
Skatezooka

**TheO0032's creation**
Zoo-zooka, Hillzooka
**SCSF's Creation**
Microphozooka
**Lost Zookas**
Gaskinzooka • Bookzooka
Zooka Safety and Aversion Kit

The Zooka Safety and Aversion Kit is a set of tool used for preventing and stopping any disaster caused by Zookas. It was made as a response to the Zookacorp boycott.

## Origins

3 days after the Pearlzooka was released, TruceNews.net reported an incident related to the Carzooka. A 10-year old kid was killed after a teenager shot him using a Carzooka. Millions of people were outraged, and wanted to boycott Zookacorp and Shopperendon for making "weapons that only terrorists are legal to use". Zookacorp's CEO, Coby Zed Perina responded to the incident.

Yet people didn't believe that Zookacorp was working on a solution that fixes any Zooka-related disasters. They kept boycotting Shopperendon, and a petition was created so that Zookacorp would stop producing Zookas and go defunct. Over 3,723 people signed. However, Zookacorp didn't go defunct. On 18th October, 2016, Zookacorp revealed the Zooka Safety and Aversion Kit. According to Perina, he said it would prevent any Zooka-related disasters. He also said that it will be bundled with every Zooka bought. People liked it, and they appraised Zookacorp for their awareness to safety. Some people, were not pleased, still stuck in the past, hating over Zookacorp.

After an incident that caused the death of Spineapple from the Institute, Rodimus upgraded some tools so that no more innocent Zooka deaths would happen.

## Tools

When you get the ZSAK, you'll be greeted with a manual and a bunch of tools.
Locked Roomzooka

The Locked Roomzooka is a Rodimus Zooka.

## What it does

It fires In a Locked Room characters and simulators for IALR.

## Advertisement

Do you want to join the Locked Room Gang, but at the comforts of home? Do you want to meet the characters. Presenting the Zookacorp Locked Roomzooka!

Institute BBQ: I tested it and it was awesome!

Hans-Cuff: TOO MANY LR GANG MEMBERS!

Firefly: I CAN'T TELL IF I'M ME OR IF I'M A CLONE!

ROCKFLAME: LOCKED ROOM GANG MEMBERS EVERYWHERE! WHO'S A CLONE AND WHO'S THE REAL DEAL?!

574lk3r: \*walks in\* Everyone, calm down. But it does come in handy for infiltration as nobody knows who's the real me and who's just a clone. Definitely a Humanimal rating of 15/15.

Heatwave: Seriously?

Disclaimer: We are not held responsible if Galaximuses try to destroy your city.
Inkzooka

Inkzooka shoots Ink Tornados.

THIS IS NOT MY IDEA INKZOOKA BELONGS TO NINTENDO

***Uhh, what are the specs?***

This page doesn't follow the layout standards! Please fix it by adding stuff, otherwise the people will get confused.

***I'm half the man I used to be!***

This is a stub! Please expand it with more information, otherwise the people won't buy.

***I didn't make this, it's owned by someone else!***

This page is not owned by MR Z BRAINZ. The real owner of this item is Nintendo.
Hostile Makeover (2016)

**Hostile Makeover 2016** is an upcoming professional wrestling pay-per-view (PPV) event produced by Lariat Pro Wrestling. It will take place on October 30, 2016, at the Richmond Coliseum in Richmond, Virginia. It will be the first event under the Hostile Takeover chronology.

## Background

*See also: professional wrestling*
Hostile Makeover consisted of professional wrestling matches involving different wrestlers from pre-existing scripted feuds, plots, and storylines that play out on Lariat Pro Wrestling's television program, *Live!*. Wrestlers portray heroes or villains as they follow a series of events that build tension, and culminate in a wrestling match or series of matches.

## Results

Numbers in parentheses indicate the length of the match.
(c) refers to the champion(s) heading into the match.
* Bull Dempsey defeated Rhyno

* Johnny Gargano defeated Jay Lethal

* Matt Hardy defeated Shinsuke Nakamura

* The Revival defeated Gallows & Anderson to win the vacant LPW Tag Team Championship

* Abyss defeated Finn Balor in a Monsters Ball Match

* The Miz defeated Marty the Moth (c) to win the LPW Intercontinental Championship

* Alexa Bliss defeated Becky Lynch and Sasha Banks in a Triple Threat match

* Tyler Breeze (c) defeated Austin Aries and Seth Rollins in a Triple Threat match to retain the LPW World Championship

## Other on-screen talent

Pre-show Panel | Interviewers
Ring announcer

## See also

* List of LPW pay-per-view events
* Lariat Pro Wrestling/Event history
* Event gallery
* Hostile Takeover

## External links

{{LPW Hostile Makeover (2016) previews}
Template:LPW Hostile Makeover (2016)
Primalzooka

The Primalzooka is a Zooka made by Rodimus.

## What it does

It fires Transformers from the Beast Era.

Ad
--

TBA

## Zooka guide

**Whizwhite's Creation**Carzooka • Oniocarzooka • Self-Launcher • Waterzooka • Whizzooka • O RLY Zooka • LOLzooka!
**Rodimus Creation**
Hoverboardzooka • Hovercarzooka • F-14zooka • Flamethrowerzooka • GIVE ME YOUR FACEzooka • Fusion Carzooka • Optimuszooka • JaAmZoOkA • Fireflightzooka • Angry Birdszooka • 1980zooka • Wrench Launcher • Cornzooka • Null Carzooka • Rodimuszooka

Onslaught, Onslaught and Onslaught
**Dihaha's Creation**
Pokezooka • Goth-a-Zooka • Mama-Zooka • Pizzazuka • Green-Solar Beamer • Daggezooka • Zookaranoid • Cute-A-Zooka • Garl-Ampire Zooka • PPAZ(Pen Pineapple Apple Zooka) • Papa-Zooka • Pokezooka Go

Dihamarket \* Gallery of Anything
**Jelo's Creation**
Bazookazooka • Yzallpz • Bucket Launcher • Zabooka • Bazookartillery • Zookannon • Pearlzooka • Garnetzooka • Zookamethyst • Reverzooka • Sneezooka

Zooka Safety and Aversion Kit • Jelo's Weapon Division
**MR Z BRAINZ' Creation**
Inkzooka • Squidzooka • Spelzooka • Soundzooka

**Strawby's Creation**
Skatezooka

**TheO0032's creation**
Zoo-zooka, Hillzooka
**SCSF's Creation**
Microphozooka
**Lost Zookas**
Gaskinzooka • Bookzooka

Note that if 2 weeks passed and still no changes are done, we will mark this as abandoned.