Conehead Zombie

*His traffic cone headpiece makes him thrice as tough as normal zombies.*

### Almanac Description

*Let's talk about PvZ logic. What kind of magical force causes peas to hurt the cone and not the zombie itself? The pult make sense but not the peas.*

## Conehead Mummy

*His cobra cone headdress makes him thrice as tough as normal mummies.*

## In-game statistics

### Almanac Description

*Conehead Mummy is super proud of the decoration he added to his cone. He doesn't know what animal it is though.*

## Conehead Adventurer Zombie

*His expedition cone makes him thrice as tough as normal adventurers.*

## In-game statistics

### Almanac Description

*Conehead Adventurer Zombie is the absolute master at knot tying. He only needed 6 days to tie his cone together.*

## Conehead Cowboy

*His cowhide cone gives him thrice the toughness of a regular cowboy.*

## In-game statistics

### Almanac Description

*Conehead Zombie hates cones. He thinks that cones are a violation of his freedom to go anywhere he wants.*

## Conehead Pirate

*His Jolly Roger cone makes him thrice as tough as normal pirates.*

## In-game statistics

### Almanac Description

*Conehead Pirate be a regularrr conehead zombie with absolutely no redeemable features makin' 'im stand out among the ground o' other conehead zombies. 'e absolutely 'as not mastered the art o' Pirate Speak, an' 'as no intention to do so. 'e be just a simple, 1 dimensional, generic conehead.*

## Conehead Peasant

*His stony turret cone makes him thrice as tough as normal peasants.*

## In-game statistics

### Almanac Description

*In such tough times, the cone offers Conehead Peasant a safety net in case of a rainy day. Unfortunately safety quips only provides you half points so this doesn't actually help that much.*

## Cave Conehead Zombie

*His mammoth horn cone makes him thrice as tough as normal cave-dwellers.*

## In-game statistics

### Almanac Description

*Cave Conehead Zombie's long hair really gets in the way of the cone. Seriously, why haven't they invented barbers yet?*

## Future Conehead Zombie

*His poly-polymer cone gives him exactly 59/19 times the toughness of regular future zombie.*

## In-game statistics

### Almanac Description

*Nope, he's still not done calculating the volume of his mathematically perfect cone. A bit hard to do so when the cone is as hollow as his brain.*

## Pompadour Conehead

*His starfish cone gives him thrice the toughness of a normal pompadour zombie.*

## In-game statistics

### Almanac Description

*After countless hours of travelling from beaches to beaches, from oceans to oceans, Pompadour Conehead finally found his true purpose in life: being the ocean's 'Do not slip' sign.*

## Bikini Conehead

*Her starfish cone makes her thrice as tough as a basic bikini zombie.*

## In-game statistics

### Almanac Description

*See that starfish on Bikini Conehead's cone? It's fake she just stole it from a nearby souvenir shop get real*

## Jurassic Conehead

*Cones, or old leftover horns bundled together with string so that they look sort of like a cone, provide tripled protection.*

## In-game statistics

### Almanac Description

*Jurassic Conehead Zombie is trying to build a time machine to escape his era. He's afraid of the planet's warming after the asteroid disaster, and wishes to travel to about 150 million years in the future, where the planet's rising temperatures causing widespread death and mass extinctions surely would no longer be an issue.*

## Neon Conehead

*Cones provide triple the protection and focus the sound of righteous tunes.*

## In-game statistics

### Almanac Description

*He searched up and low. He searched the darkest corridors. He searched the deep, rotten rooms of the backstage. He searched high and low, north and south, east and west, in and out of the boomboxes, left and right of speakers, EVERYWHERE. At long last, he found the perfect, ultimate specimen. He finally, after long, long decades of continuous searching, he found his prize.
He finally found a place to put his sunglasses.*

**Conehead Zombie** is the second zombie to appear in *Fallen*. They are zombies with roadcones on their head for protection. While they are relatively easy to defeat, they are slightly more difficult to kill than both the Flag Zombie and the ordinary Basic Zombie. They have somewhat normal health, but they can only be directly hurt once the roadcone on their head takes enough damage and falls off.

## Encounters

### Conehead Mummy

All Ancient Egypt levels except 1-8; ECR-2

### Conehead Adventurer Zombie

Summoned by Imp Porter, All Lost City levels except 2-5, 2-Ω, No (Lost City)

### Conehead Peasant

All Dark Ages levels except 5-3, 5-5, No (Dark Ages); ECR-6

### Cave Conehead Zombie

All Frostbite Caves levels except 6-5, 6-Ω, No (Frostbite Caves); ECR-5

### Future Conehead Zombie

All Far Future levels except 7-8, 7-Ω, No (Far Future)

### Bikini Conehead

All Big Wave Beach levels except 8-7, 8-8, 8-9

### Jurassic Conehead

All Jurassic Marsh levels except 9-5, No (Jurassic Marsh)

### Neon Conehead

All Neon Mixtape Tour levels except 10-3, 10-5

## Strategies

Even though he takes more hits than the regular Zombie, the zombie is not at all difficult to stop. Two Peashooters, or a Repeater can take him down easily. He is weak to almost all strategies, so your basic setup should take him out. However, do not underestimate him, as he can be a threat in the early levels and the beginning of the game where you do not have access to many powerful plants, especially when they come in hordes. A single Peashooter can be sufficient to kill one if the Conehead Zombie is far enough away, but two or three work better, especially if there are multiple zombies that need to be killed.