recursal/Fanatic-Fandom huggingface dataset:
Swimming Pool

The **Swimming Pool** was added in the v0.7.7 "*Clubbed to death*" update on May 30, 2019. It is mainly for cosmetic purposes.

The Swimming Pool is located in the bathhouse in the Crimson Ring Club. It is made of Water, which slows players down and wades the player.

## Appearance

The Swimming Pool water becomes more reddish (from #00CDF1 to #75000F) when a player dies or takes damage in the Pool Room, and the pool color cannot change further after 4 kills, at which point a decal with 3 parts starts to appear in the center of the pool covering the original decal, fully appearing at 6 kills. The new decal will appear reddish like the original decal, due to the pool's color being overlayed on the decal.

## Strategies

* The Water in the pool slows down anyone in the pool. So if enemies are shooting at you while in the Pool, killing them would be easier as their movement is slowed down tremendously. If you are in the pool with enemies shooting at you, get out of the pool quickly.

## Trivia

* This type of Water is the only type that ignores the original water and submerged player hex.
* This is the only area that changes visually if players are killed in its vicinity.

## History

* June 5th
	+ Red coloring now is from 0-4 kills instead of 0-6
	+ Second decal appears from 4-6 kills instead of 8-12
* v0.7.7
	+ Added

## Gallery

Full Pool Room untouchedSecond decal spotted by a survivr on Discord
The Hunted

The Hunted icon

**The Hunted** is a Perk given to the Player with the The Hunted Role which is granted to the person with the most kills on the Savannah Map. The role can change if you get more kills than the previous kill leader, this perk allows all other players to see where you are which is bad because it can sometimes blow your cover of where you and your teammates are hiding.

## Strategies

* When you have this perk, it is not recommended to hide when reviving Knocked Out teammates, as you will be found.
* With this perk, it's probably best to stop getting kills for a while so the perk will be transferred to another player.
* In Squads, it would be probably best separate yourself from your squad so enemies won’t attack your teammates as well as you.
* If you want to get more kills and you are a skilled player, try aiming to be The Hunted so players will come towards you.
	+ Takedown perk is recommended for this as you can heal without having to hide. Just kill.
* Several players get this perk purposefully to bait other people to them, to get 'easy' kills, so trying to find and kill the hunted is not always a good idea.

## Trivia

* This is one of the least useful perks without harming the player directly, in terms of what it grants the player.
Weapon Comparer

This tool allows one to compare the statistic infoboxes of any two or three chosen weapons, pulling them from their respective pages. Enter the weapon names and submit to see their stats side-by-side. (Some weapon abbreviations, like AK for the AK-47, are also recognized.)

Note that this tool only works using the desktop version of the site. Click here to access the desktop site.
The Black Market

***For the surviv.io version title, see Changelog#UPDATE v1.1b: The Black Market.***
**The Black Market** is a feature added in the v1.1b "*The Black Market*" update that allows players to purchase Pass and Loadout items from other players using Golden Potatoes. It serves as a method to dispose of unwanted items, obtain golden potatoes, and as a way to get items from old Passes. All items sold have a 5% tax (e.g. sold for 1,000 GP, only receive 950), as well as a 50 GP listing fee. Items also expire after not being bought after 24 hours. The maximum you can sell an item for is 10,000 GP.

## Strategies

### Buying

* The Black Market should only be used as a last resort to get an item, as the prices are usually quite high compared to other places.
* Buy reasonably priced items, and sort the prices from lowest to highest to find the best deals.
* It is usually better to buy item bundles from the Shop, as bundles have many items packed together with a big discount compared to the Black Market.
	+ Similarly, it is better to buy the Gold Pass rather than buy the individual items.

### Selling

* Sell items for reasonable prices.
* Rarer items or items at the end of Passes are more valuable and thus sell quicker and with more profit than items at the beginning of the Pass, which have essentially no value.

## Minimum sell price

There is a minimum price to which the different tiers of items can be sold at. This is likely to prevent items from being given away, or sold for a price lower then what the item is actually worth.

* **Legend** items will sell for a minimum of 3,000 GP.
* **Mythic** items will sell for a minimum of 750 GP.
* **Epic** items will sell for a minimum of 300 GP.

## Trivia

* There was a maximum selling price, being 2,147,483,647, also known as the "32 bit integer limit". This number is the largest integer capable of being stored in 32 "bits" (binary values) of memory. This was changed to 10,000 in v1.4.0d "*Better Black Market*" update.
	+ Although the value is (2^31)-1, the 32nd bit determines positive or negative.
	+ If someone buys the item, the seller would end up with negative GP as their GP amount would wrap over the limit, and would end up at around negative two billion GP.
* There is a 20 second delay before the market search filter can be changed. (This is probably meant to prevent people from spamming the servers with search queries.)

## Gallery

A screenshot of the buy menu in the black market.A screenshot of the sell menu in the black market.An item being returned after expiring.
Ocria Wiki

## About the Game

**Ocria** is an underwater exploration game created on ROBLOX set at the very bottom of the ocean (11.2km).

The year is 2122. You are tasked by the US navy to investigate signals that have been coming from the marine region of Gordon Guyot.

There are multiple areas around the base to explore, such as Crystal Ghotto, or Magma Cavern, or even the infamous Charred Ruins. Explore around the entire area as you find yourself immersed in an endless chain of pathaways, each one leading to a new discovery.
Sugar Rush

**Sugar Rush** is an in-game effect granted by breaking Eggs. It boosts the player's speed by an unknown amount and gives you a trail of candy particles for an unknown amount of time.

## Technical

* This effect is stackable, which means that when you break multiple eggs consecutively, your speed increases more for every egg broken.
	+ This has resulted in players glitching through walls after punching large numbers of Eggs consecutively, as this is increased pixel movement.

## Trivia

* It presumably was tested with the perk Lucky Bunny.
Warehouse

The **Warehouse** is a Building added in the v0.1.5 update "*Check your corners!*". It is the first large building added to the game. Decent loot can be obtained from it.

Two Warehouses spawn per map, while the Docks contains three Blue Warehouses. It is also the only Building to be present in every game and every Mode.

## Layout

The layout of the building is quite simple. There are two barrels on opposite ends. Across from the barrels on each end are Green Ammo Crates that do not reflect bullets, but can't be shot through. (Note that these can still be broken if hit with an armor-piercing melee weapon such as the Katana enough times). There are also two more Green Ammo Crates in the center, for a total of four Green Ammo Crates in the entire Warehouse. The walls are metal and reflect bullets.

## Strategies

* The barrels can be shot quickly with an MP220 to hurt enemies entering the Warehouse. They won't be able to see what's inside until it's too late. This can also be done with a high damaging sniper rifle, DMR, LMG, or Assault-Rifle.
* If you are at low health or reloading, hide behind the Ammo Crates. Destroying the Ammo Crate with a Wood Axe will give you precious ammo.
* Taking advantage that bullets bounce off the walls, shoot at an angle to hit your enemy who may be hiding.
* Go in with a sniper rifle/fast shooting gun to deter surprise attacks, and if in Solos or Duos, take the crates as quickly as possible to avoid conflict with others and always go for the Soviet crate in the middle first if there is one.
* If you really need to loot the whole warehouse quickly, throw a grenade into the center three crates. As the fuse goes down break the two crates on your side of the warehouse and then move through the middle and collect your loot. Then, break the two other crates. (This strategy is also effective in deterring people trying to take the center crates; if other Players try and break them they will explode).

## Loot

* 7 Crates
* 2 Barrels
* 4 Ammo Crates
Winter Onesie

Winter onesie equipped on player

The **Winter Onesie** is a Pattern Skin added in the v0.9.1 "*Keep Your Enemies Closer*" update. The design appears to have snowflakes all over it on a sky blue background. This skin was added to Holiday Crates in the 1.2.0 "Wintr Update".

## Trivia

* In the Changelog entry, it is referred to simply as "Onesie".
* The word "onesie" in the name of the skin isn't capitalized so it is probably a typo.
* This skin, along with Military and Geometric (which were added in the same update) doesn't drop upon death. This is likely a copy & paste error caused by Kongregate.
* It is possible that this skin will be added in a future Pass as it does not drop upon death and has lore associated with it.
* This skin now drops in the limited time Holiday Crate.
* Interestingly, when equipped with this skin in loadout preview, your body and hands will appear bigger than usual, although it is not very significant.

## History

* v1.2.0c
	+ Added to Holiday Crate
* v0.9.1
	+ Added
The Semi-Pro

The Semi-Pro equipped on player

**The Semi-Pro** is a Skin that is obtained by creating an account, visibly obtained by opening the Loadout menu for the first time. The only way to obtain the skin is by getting it from the Loadout or if the skin is swapped.

## Trivia

* This is the first item to be added to the Loadout menu.
* It has similar styling to The Professional.
Surviv.io Mobile

**Surviv.io Mobile** is surviv.io on mobile. On April 6th, 2018, in the "*Survivrs mobilize!*" update, Surviv.io was able to be played on mobile web browsers such as Chrome and Safari. Playing on mobile is usually much harder than on a computer, especially when it comes to aiming, mainly due to the limited control scheme.

On October 4th, in the *Upwardly mobile* update, Surviv.io became available in the app store. They added better controls and a dotted line that indicates which direction you are pointing in. It was only available on IOS until November 5th when it was added to Android through the *Androided up* update.

## Pros and Cons

### Pros

* Auto pickup (automatically picks up all items except skins which require manual-pickup by pressing on an icon that appears to obtain it).
* Auto shoot (instead of having to click each time on semi-automatic guns or melee, you will swing/fire at the max fire rate, making many weapons much better than they are on PC)

### Cons

* Harder to Quickswitch (on mobile you lose the ability to quickly and effectively switch between your 2 guns, making snipers much harder to use)
* Harder to aim (pressing down on the screen and trying to aim across a joystick is much harder than pressing your mouse and sliding it across a wide surface)
* In addition, as of update v0.9.0, the item icons are tiny, making switching much more difficult.

## Upwardly Mobile Update

* New Title Screen (PC & Mobile)
* Join Team button (Mobile)
* New Controls (Mobile)
* No longer need to plug in keyboard/mouse (Mobile)
* New HUD (Mobile)

## Extra Features

While playing on Mobile you have access to several features exclusive to the platform.

Aim Assist can be helpful to track targets in close range and can be used to find enemies hidden under cover. Unfortunately, this makes Sniper Rifles and DMRs very difficult to use as the game will automatically snap towards players inside the aim line.

Doors are automatically opened when a player walks into one.

There is an optional setting that causes the player to punch nearby crates automatically.

Mobile players have the option to watch ads to refresh Daily Quests instead of using GP.

## Trivia

* If you shrink your browser window small enough, you can trigger the mobile menu.
* You are able to retreat and fire at the same time, contrary to what most people think. Simply move around with the left joystick and hold your finger down in the middle of the right joystick, enabling you to move around "PC-style".
* As of update v0.7.41, the UI sizing issues have been fixed for iPad. Before, the 5.56mm and 7.62mm ammo would intersect with the weapon slots, making it very difficult to drop ammo.
* Mobile Players are separated from PC players while matchmaking preventing either from fighting each other. Despite this, it is still possible to play with PC players by joining a team hosted by one.
Vat

The **Vat** is an Obstacle found in the Hydra Bunker and Twins Bunker. There are 2 different types of Vats: Small and Large.

* Small
* Big

## Small Vat

### Amount Spawned Outside Structures

None
0

### Destroyable?

250
Yes

### Stone Plated?

No
No

### Collidable?

No
No
Yes

The **Small Vat** is an Obstacle similar to the Stone, having the same amount of HP but slightly larger. Each Small Vat contains a survivr suspended in blue liquid, but drops no loot.

## Big Vat

### Amount Spawned Outside Structures

None
0

### Destroyable?

None
No

### Stone Plated?

No
No

### Collidable?

No
No
Yes

The **Large Vat** is a much larger version of the Small Vat. It appears to contain some solid in a dark blue liquid. Currently, there is only two Large Vats in the game, one each in the Hydra Bunker and the Twins Bunker. Unlike the Small Vat, it is unbreakable.

## Strategies

* Small Vats are great cover, as they're essentially big Stones. Hide behind these vats and heal, reload guns, or anything else to prepare for a fight.
* Large Vats serve as a smaller Silo, as it is indestructible. The same strategies for using and countering Silos should be applied here as well.
	+ However, when hiding beside the Big Vat, be careful of the Power Boxes because they can explode.
* Use grenades or other radius damage Weapons to flush enemies from behind Vats.

## Trivia

* The Large Vat's location coincides with the Hydra Bunker logo decal on the surface.

* The blue liquid in the Small Vat is some sort of life support for the survivr inside, as when a Small Vat is destroyed the only residue is the broken glass. Thus, when destroying a Small Vat, the survivr inside is actually killed.
	+ Destroying a Small Vat however does not give a kill.
* The Large Vat seems to be missing three parts of something.
Water Balloon

Water Balloon icon

###

###

###

###

10
20
30
40

The **Water Balloon** is a Throwable added in the v0.9.5b "*Beach Party*" update on June 15, 2020. It inflicts the Wet effect, which slows movement, firing, and reload speed by 30%. It can be found in Ice Boxes.

## Sounds

* Throw
* Hit

## Strategies

* Try to hit your opponent with one of these, because then it will be easier to gun them down. However, if you have the Water Gun, doing this would basically be pointless, because when you shoot them with the Water Gun, it will inflict the Wet effect anyways.

## Trivia

* Getting hit by a Water Balloon while knocked out actually increases your movement speed.
	+ This is most likely a bug caused by the Water Balloon setting the player's movement speed to a default amount which is higher than that of a knocked out player.
Urban Camo

Urban Camo equipped on player

The **Urban Camo** is a Loadout Pattern Skin added in the v0.9.5c update on June 22, 2020. It can be obtained via the 6th level of the standard Pass of Survivr Pass 3.

## Trivia

* The only way to obtain Urban Camo other than unlocking it in the pass is if another player swaps it for a different skin. If they are killed with it on it does not drop, just like any other Loadout skin.
* When dropped, it shows the internal ID "outfitUrbanCamo" instead of its name.

## History

* v0.9.5c
	+ Added to Survivr Pass 3
Karambit

* Rugged
* Prismatic
* Drowned

Karambit icon

Karambit icon

Karambit icon

The **Karambit** is one of the three Knives included in v0.5.0 "*Air drop it like it's hot*" update.

## Info

The Karambit is functionally identical to Fists. The Karambit has a variation called the Karambit Prismatic, which has a rainbow shade among the blade and a Karambit Drowned which has a blue gradient with a maroon handle.

## Strategies

* The knives do the same damage with fists. Any strategies that work with Fists also works with Karambit.
* While it has the same statistics as fists, it has an intimidating factor as some Players will see you as an experienced player and will demoralize them.

## Sounds

* Drawn
* Swung
* Hit

## Trivia

* The Karambit has a special "Prismatic" skin which resembles the "Fade" knife skin from the popular Counter-Strike franchise.
* There were two unreleased karambit skins that were never released and have since been removed from all files, the "Karambit Woodland" and "Karambit Rust"
* The "Prismatic" skin is also an obtainable cosmetic for account, found in the game code as "You got a new item: Karambit Prismatic", the text is probably a placeholder
* The Karambit also has a special "Drowned" skin, making the Karambit the first knife to have 2 other skins. The "Drowned" skin formerly spawned in River Chests.
* The icon for the Karambit shows it having a dark blue handle, however most Karambits have a black handle.
* This is the only knife with three different Skins.
* Previously, knives used to do more damage than fists (27 damage). Since it was changed, it is now purely for cosmetics.

## Gallery

A fellow Survivr holding a Karambit RuggedA fellow Survivr holding a Karambit PrismaticA fellow Survivr holding a Karambit Drowned
Winter Crate

The **Winter Crate** is a rare Crate exclusive to the Snow Map that was added in the v0.9.0 "*Stay frosty*" update on January 13, 2020. It is a blue Crate which looks identical to a normal Crate but has more health. The Winter Crate is the best place to find many loots including Ice Pick, Arctic Avenger, Flask and the perks Polar Bear and Snow Fox.

## Trivia

* The Winter Crate does not appear on the map which makes it harder to find, like the Soviet Crate.
	+ The Winter Crate and Soviet Crate both drop similar loot.
* The Winter Crate replaces the Soviet Crate in the Crimson Ring Club.
	+ This because the Winter crate is the Soviet Crate’s counterpart in the Snow Map.
* It can also be found in the May 4th event around the map, but this is just a cosmetic change, it is just a regular crate reskinned.
Vase

* Standard
* Special 1
* Special 2

The **Vase** is a Crate added in the v0.7.3 "*Awesome blossoms*" update on March 20, 2019. Its appearance is very similar to the Pot, being different only in color and the petal shape. Three vases are found in the Teahouse, while the other two variants are found in the Pavilion in Woods Map mode. It has a dark red background with five white rounded petals around the center, which is similar to the one on the standard pot, a black circle with a thick brown outline.

## Trivia

* The Vase's internal ID is "pot\_03", implying the vase is a variant of the Pot.
	+ The loot inside the normal vase is the same as the pot's loot. They are both Tier World.
* The top-right vase in the Pavilion is the only vase that has guaranteed drops (Greencloak, Military Pack).
* The top-left vase in the Pavilion can sometimes drop a PKP.
Soviet Military Crate

***Not to be confused with Soviet Crate.***
The **Soviet Military Crate** is a Crate that was added in the v0.7.7 *Clubbed to death* update. It features a golden AK-47 icon on the crate and looks very similar to the already-existing OT-38 Crate. It is found in the underground vault of the Crimson Ring Club, and drops guns and throwables.

## Trivia

* Both the Soviet Military Crate and the Red Emblem Case are together in a single room as leaks released by Developers show.
* Only 2 spawn per game as part of the Crimson Ring Club.
* This can be inferred that the AK-47 would be a universal sign for a weapon because it drops any weapon.
* The icon for the AK-47 is the exact same as the actual loot image, just colored yellow.

## Gallery

Leak by the Devs that contains the Soviet Military Crate on the top, and a Red Emblem Case nearby and with a player partially hiding a Groza.The Soviet Military Crate as seen in actual gameplay
Magma Chamber

The Magma Chamber

Inside the **Magma Chamber**, temperatures can reach up to 366°C, making it very dangerous to enter without a Cooling Unit Upgrade.

There are two entrances, but one of them is only accessible after the Jetpack Module has been installed, which also serves as a one-way exit prior to doing so. Entering the **Magma Chamber** with just the Cooling Unit Upgrade and no Velocity Boost Module is not recommended, as the gap to get across to the main part of the area is too large to cross by simply jumping without at least 6 Speed Upgrades or some very tricky maneuvering, and you will not be able to leave the way you came in without the Jetpack Module.

## Guide

Make sure you have the Cooling Upgrade and Velocity Boost Module, and head to (33,-58) and go into the small hole. Take the first right turn, and jump over the hole you will see in the floor. Take a right, and you should see an Aapexatite crystal in a small hole. At the bottom of this hole is lava, so be careful to not fall in when grabbing the crystal. Turn around, take a right and you will find yourself in a strange looking room that contains 5 Celeritite crystals and 2 Tropite crystals. Proceed on and you will find a Magnitite crystal. Grab it if you choose, but know that it will weigh you down a lot. Keep going and drop into the **Magma Chamber**. Be careful to not fall into the lava upon entering, immediately head to the right and land on the side of the cavern, there will be an **Aapexatite** crystal right next to you. Jump forward and then press Shift to clear the gap, and through the hole to the right will be 2 Tropite crystals and a Cachite crystal. Going across the Basalt bridge, there will be three Magnitite crystals on the ceiling. On the other side of the large pillar straight ahead will be another **Aapexatite** crystal. You can find one Magnetite crystal if you head across the narrow bridge and up the hole in the wall. Careful of the hole in the floor, make use of the Velocity Boost Module to get across. Once you are done, head to the other side of the room and go through the exit. Once you jump up to proceed through the tunnel, turn around and there will be two Magnetite crystals.
Yin Yang

The **Yin Yang** is a Loadout Accessory Skin added in the v1.4.0c update on March 2, 2021.

## Trivia

* As of now, this skin can only be obtained by buying it on March 2, 2021 for 60 GP or by searching The Black Market.
* When wearing Equipment, Yin Yang is very easily confused with the Space Dude skin.
* Yin Yang is the Chinese concept of Daoism (or Taoism) , where both light and dark coexist together.
Test Servers

Please help improve the Surviv.io Wiki by **adding an image**.

**Test Servers** are an interactive feature where Developers make a link active to test a new update that is coming out in the near future.

They are announced in the Surviv.io Discord server's #discord-updates channel, making non-discord users/banned members in a high chance of not getting participation in it.

When opened for test, they generally are expected to be active for 1-2 hours; enough time to report bugs and possible glitches. They are also commonly used to spread leak information to those who didn't have a presence on the testing event. The server is accessible through https://ptr.surviv.io.

The link is obviously not active in all times, as it only gets online when an update is coming on.

## Trivia

* The first time a test server actually inflicted the main game's gameplay was in the "*Give me a quest*" update, launched on October 18, 2019, in which earning XP and Loadouts on the test server actually changed the main game's ones.
* Test servers are opened generally around the afternoon-night, although time differences around the world is a factor, and then the update is released in one day or two.
* Now defunct to non-developers, there was an error where Kongregate forgot to close public access to https://test.surviv.io. That test server allowed a few logged-in users to add Golden Potatoes and XP, theoretically infinitely. Those allowed users to progress past Survivr Pass 2 and obtain late-pass loadout items like the Chromesis. This has since been patched, and now there is tight security on the test server.
Weapons/Damage

This page is a ranking of all Weapons from highest to lowest.

Damage is the main way a gun can take health off of a Player. Besides coming from Weapons fired from players, it can also come from explosive Obstacles and some Throwables. The damage for single bullets from the various guns in surviv.io ranges from 4 to 1000. The first list describes guns in terms of total damage (*all* pellets for shotguns and only one bullet for other guns), while the second refers to shotguns by the damage of one pellet.

## Ranking (1 shot damage)

groza(s) dmg remain the same on the second chart
Vector Creator Kit

The **Vector Creator Kit** is a Google Drive folder (link) that contains .svg files of most sprites in the game from 2017 to early 2018, including buildings, obstacles, guns, items, etc. This version of the Creator Kit also has scrapped designs created by the devs. Unfortunately, it is extremely outdated, with few of the items surviving to the modern day.

## Contents

### Bullet trails

Contains one bullet trail, -02, in contrast to several for each ammo type in the regular kit.

### Gun world images

Has the three lengths of sticks, as there were no detailed world images at that point.

### Loot

Has the loot images of the guns in the game at that point, two of the scopes, and the loot shirt.

### Obstacles

Has crates and obstacles, albeit much less than today.

### Particles

Contains particle images of explosions, shells, etc.

### Player

Contains player parts, such as the body and the hands.
Sunburn B

**Sunburn** is a skin that was added in the update v1.8 - Season 8 & Fall Tournament ‘21. It can be obtained by gold pass completing level 2 on the Survivr Pass 8. It is a light shade of salmon which gets darker further into the center of the skin. The backpack is the same salmon pink color, but without any of the fade present on the body. The hands feature a much darker shade of salmon than the body, and the fade is a much more aggressive color. This skin is similar to the Sunburn skin.
Weapon Order (In code)

Please help improve the Surviv.io Wiki by **updating it**.

The **Weapon Order**  is how all the weapons are ordered in the source codes.

## Trivia

* There are currently 48 weapons in game.
* The items in source code are listed in this order:

1. Backpacks
2. Consumables
3. Ammunition
4. Vests
5. Scopes
6. Skins
7. Melee Weapons
8. Weapons
9. Throwables
10. Obstacles
11. Crates
Windwalk

Windwalk icon

**Windwalk** is a Perk that gives the player increased speed (+4.8 speed) for 3 seconds when hit (or narrowly missed) by bullets or explosions from enemy players, as well as showing a trail of bright green leaf like particles. It is one of the two perks that is given to the Woods King, along with the Gift of the Woods, from the Shishigami no Kabuto helmet on the Woods Map, can be found as droppable loot on the Savannah Map, found from breaking Potatoes from the Potato Map. It is also given to the Combat Medic (Class) on the Cobalt Map, and is a rotational perk given to the Lone Survivrs on the 50v50 Map.

## Strategy

### Using

* Windwalk is perfect for rushing and running away from enemies, as you can move at fast speeds even on water.
* This perk is powerful in countering enemies who have Sniper Rifles or DMRs because of how fast you move.
* Don't shoot or explode yourself in an attempt to make the Windwalk ability work. You will only end up dealing unnecessary damage to yourself.

### Countering

* Since the Windwalk effect leaves behind a trail of glowing leaves, follow them when they try to run away.
* Don't shoot until you are sure that several shots will connect to deal a sizable amount of damage.
* Use high Adrenaline to catch up to them.
* Using Melee Weapons to damage the enemy is a risky but effective strategy, as those don't trigger the Windwalk effect.

## Trivia

* Previously, players could trigger the effects of Windwalk even with a projectile from a teammate. This was patched on July 11, 2019.
* It is one of the three perks that produce and leave a particle trail upon activation. The others are Takedown and Inspiration.

## History

* v0.8.3
	+ Edited loot border sprite from loot-circle-outer-01.img to loot-circle-outer-03.img
	+ Edited loot scale from .2 to .275
* v0.7.95
	+ Added as item
* v0.7.5
	+ Added Sprite, Name, and Description
The Core Jumpsuit

The Core Jumpsuit equipped on player

**The Core Jumpsuit**, appears in the Changelog as **[REDACTED]**, is a Pattern Skin that was added in the v0.8.6 "*Give me a quest*" update on October 19, 2019 that also released many other Loadout options, as well as a Quests feature.

## Trivia

* It is similar to The Initiative except with patterns on the body.
* When it was first released, there was a bug in which everyone had it in their loadouts. This was fixed shortly after.
* The naming "[REDACTED]" is similar to the M249, as it was known as the "[REDACTED]" when it first got released as well.
* It's the first starter skin available to all survivrs to feature a gradient. The Developer Swag and Discord Moderatr, although were gradient skins that came out first, were only available to specific players (to Nick and Justin and to Moderatrs of the surviv.io discord channel respectively).
* After the main menu update, due to the way The Core Jumpsuit's image sprites are coded, the body appears white in the main menu. The same also happens with Developer Swag and Discord Moderatr.
	+ Only The Core Jumpsuit's display issue was fixed in the v1.7.0c update.

## History

 October 18, 2021v0.8.6*Give me a quest* | * Public Release
 October 17, 2021Test Serverv0.8.6
Islands

There are two types of islands: **Prestige Island** and **Trainee Island**. Prestige Island is for people who are logged in. Trainee Island is for guests and people who are not logged-in.

## Prestige Island

Prestige Island was added in v1.6.0, on May 4th, 2021. It can only be accessed by creating or signing into a pre-existing account, which can be created through Facebook, Google or Twitch accounts. Play is much more competitive as mostly everyone here is legitimate and are generally better than those on Trainee Island.

## Trainee Island

Trainee Island was also added on May 4th, 2021. Only unregistered players can access it. Everyone in Trainee Island's battletag is Surviv#[XXXXXXXXX]. Most matches here are relaxed or filled with hackers due to the reporting feature not working. Any quest progress, wins or leaderboard records will not count when playing on the Trainee Island.

## Trivia

* This counters some of the Lore, as it shows that there is two islands instead of one, but then again the lore didn't intend for prestige either.
* Despite the fact that unregistered user can't access Prestige Island, if you make a team and invite a unregistered user in they will end up at Prestige Island. The same goes for logged-in user, except that they will end up in Trainee Island.
Vernal Ghillie

Vernal Ghillie equipped on player

The **Vernal Ghillie** was a Skin that acted as the Woods Spring variant of Ghillie Suit. Like the Ghillie Suit, it sported great camouflage that allowed a player to hide most of their body.

It was removed when the Ghillie Suit was made to change color based on the map.

## Rarity

Like the Ghillie Suit, the Vernal Ghillie was extremely rare and had no set location. It could be found almost everywhere, from the Containers to Meteor Crates.

## Strategies

* Play using the same strategies as the normal Ghillie Suit. Since the Vernal Ghillie is designed to camouflage, use it to ambush enemies.
* Since your hand is still visible as two black circles, place your hand in opaque obstacles, such as trees or bushes, or wall of the buildings. DO NOT place your hand in stones, because your hands will stay on the stone.
* The Vernal Ghillie pairs well with a Sniper Rifle (though LMGs and Shotguns only in woods mode, Mosin-Nagant is obtainable by Tree Caches and AWM-S from Golden Air Drops) and a Scope. If you see one player, then snipe him. If they see your bullets and start running towards you, just switch to fists and hide in a tree or something. You can target people the whole game this way.
* In buildings, the camouflaging power does not work. However, the Vernal Ghillie can be used to let your opponents underestimate you since the Ghillie hides all your armors, even Shishigami no Kabuto (but you appear bigger).
* The Vernal Ghillie is one of the most prized items in the game and is a beacon for players that will target you. Try to stay hidden or out of sight most of the time.

## Trivia

* The name is technically "Ghillie Suit" in the code but it is referred to as the Vernal Ghillie in the English interlanguage.
* In fact, the Vernal Ghillie doesn't exactly match the grass color. The grass color is #426609, while the Vernal Ghillie's color is #41630A. That means, with good eyes, the Vernal Ghillie‘s color can be noticed, but doing this is very hard.
* In the "Hunt or be Hunted" update, the Vernal Ghillie's name didn't show. Instead, the name is its internal ID, reveals the ID (`outfitSpringGhillie`). This error was fixed on April 19, 2019's secret update.

## History

* v0.8.3
	+ Removed - Ghillie Suit now changes colors rendering useless
* *April 19, 2019*
	+ Renamed the spring Ghillie Suit to Vernal Ghillie in the English interlanguage.
	+ Fixed a bug where its internal ID displayed instead of its name.
* April 15, 2019, v0.7.5
	+ Separated Ghillie Suits for Spring and Main Maps. Changed Spring's colors a bit.
Surviv.io Shorts

These shorts are made and produced by the user "survivio". Note that these are official shorts from the game's developers. These videos are now private.

## Surviv.io Short Films

Surviv.io Shorts are mini-films posted by YouTube user "survivio". This is a list of these mini-films.

Surviv.io Trailer - The trailer for the game Surviv.io, noteworthy for also being the first short that "survivio" posted.

On The Runs - A short that features a Surviv.io reenactment of a popular Jurassic Park scene, with added comedy.

Pings And Emotes Tutorial - A quick tutorial on how to use Pings and Emotes.

Moth to a Flame - A short with the same concept as On the Runs, also with added comedy.

DP-28 Weapon Demonstration - Demonstrates how to use the DP-28 and has some comedy at the end.

I Need Your Team - A short introduction to the Teams (4 Player Mode).

Bunker Orientation Video - a film Introducing Bunker 4: The Crossing and adding mystery to the story of the Island showing that it might be a simulator.
Wood Barrel

* Normal
* Wall
* Gold Wall
* Saint Patrick

The **Wood Barrel** is a type of Crate in Surviv.io. It drops the same loot as a normal Crate. It can be found in the Mansion, with one beside the basement entrance, and two upright barrels inside, and also six barrels on the wall. Rarely a golden wall barrel variant will spawn and will drop an extra item. There are also two Wood Barrels in the Teahouse Complex and three gold wall ones in the cellar of the Saloon. A Wood Barrel can also be found in the Car Park (at the Crimson Ring Club) if it is not a Barrel or a Grenade Box. The Wood Barrel is the crate version of the Barrel, which explodes upon destruction. The St. Patrick's Day variant has a clover tied on its top.

Upright Wood Barrels will take 3 punches to destroy, and wall barrels only need one hit.

## Strategies

* Usually not a good idea to take cover behind one of these, as most guns will shred through it very quickly. Try to find indestructible cover, or at least something with higher health.
Valentines Map

Bank, Police Station, Mansion, Hydra Bunker, Docks, Greenhouse, Teahouse, Crimson Ring Club, Candy Store

## Biome Colors

### Background Hex

Dark Blue
2118510
#20536E

### Water Hex

Blue
3310251
#3282AB

### Beach Hex

Yellow-Tan
13480795
#CDB35B

### Riverbank Hex

Dark Brown
9461284
#905E24

### Grass Hex

Green
8433481
#80AF49

### Underground Hex

Black
1772803
#1B0D03

### Submerged Player Hex

Turquoise
2854052
#2B8CA4

## Map Stats

### Factions

80
N/A

The **Valentines Map** is a Map introduced in the v0.9.1 "*Keep Your Enemies Closer*" update. It contains limited time buildings and obstacles like the Candy Store, the Rose Bush and the Valentines Tree. There are cherry blossom particles falling from the sky. Flare Guns are more common, Air Drops are always golden, and Building Rotation doesn’t occur.

The map had a predecessor in February 2018, when some objects were restyled and all basic consumables renamed (see Removed Features). This map introduces a new throwable: the Heart Frag, which only appears on this map. The update also introduced 3 new Guns: The M79, the Heart Cannon, and the M134. The heart frag and the heart cannon both cause the frenemies effect, which cause the enemy to deal less damage to you.

## Trivia

* Red hearts will fly out of a survivr's body upon death.
* This map might return in subsequent years.
Wet Effect

The **Wet Effect** was added in the v0.9.5b "*Beach Party*" update on June 15, 2020. When a player has the Wet effect, their movement, reloading, and firing speed is slowed by 30% for about 2 seconds. The player is also able to consume Popsicles instantly when under the Wet effect. It is inflicted by the Water Gun and Water Balloon. It can only be found in the Beach Map.

## Trivia

* Popsicles can be used to counter this effect, although it doesn't strictly negate it as more than one popsicle is required to move at normal speed again.
* It is one of the seven effects in the game.
Vault Door

The **Vault Door** is a indestructible Obstacle in Surviv.io. It is located in the Bank, the Eye Bunker, and the Chrysanthemum Bunker. In order to open it you have the press "Open door" and it takes a few seconds for it to open. The door cannot be closed after it has been opened. It takes about 3 seconds to open.

## Strategy

* You can hide behind the Vault Door when someone is shooting at you and you can get some decent cover from the bullets. The Vault Door will also ricochet the bullets of the enemy and potentially damage the player who is shooting at you.
* Trying to escape and running into a Vault Door is a bad idea, since it takes much longer than other doors to open, so always be careful of where you plan your escape route.

## Trivia

* In real life, Vault Doors are very heavy. This explains why the doors in the Bank and in the Chrysanthemum Bunker open so slowly.
* While the Vault Door appears to be opened slowly after it's activated, its collision box will be immediately changed to the opened position.
* After entering the Eye Bunker code, the Vault Door will instantly open after 6 seconds instead of slowly moving.
	+ The sound when the Vault Door is being opened in the Eye Bunker is different than other Vault Doors.
Weapon World Images

This is a page with all the weapon world images

Note: This is only the guns with detailed world images.

## Guns

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P30L

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CZ-3A1:

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VSS :

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MP220 :

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Saiga-12 :

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USAS-12 :

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Hawk 12G :

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PKP Pecheneg :

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  Mag Image :

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M1 Garand :

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OTs-38 :

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Groza : https://drive.google.com/file/d/1JYTDW\_hr4gzzuX7yrs422fGHZr0VznVx/view

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Groza-S :

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PKM :

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M134 :

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FAMAS :

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M4A1-S :

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M249 :

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 Mag Image :

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DEagle 50 :

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AWM-S :

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MK 20 SSR :

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M79 :

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## Event Only Guns

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Spud Gun :

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 Mag Image :

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Potato Cannon :

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Water Gun :

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Heart Cannon :

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Rainbow Blaster :

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Lasr Gun :

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Bugle :

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Teahouse

The **Teahouse** is a Building added in the version 0.7.3 "*Awesome Blossoms*" update on March 20, 2019. On the map, the Teahouse is a rectangular shaped building with 2 shades of blue as its roof and 2 stairs diagonally across from each other. The interior of the building has simple wood flooring with a white carpet. There are 4 crates (3 Vases and 1 Chrysanthemum Chest) that can be found inside the house containing loot.

## Layout

The Teahouse has 2 sliding doors on opposite sides of the building, a group of 2 Vases with a window by them with a singular vase and window on the opposite side of the building, and a Chrysanthemum Chest in the center.

Teahouse in the minimapInterior of a teahouseExterior of a Teahouse
## Complexes

In the v0.7.5 "*Hunt or be hunted*" update, teahouse complexes were introduced, consisting of a Teahouse, 2 Wood Barrels, some Trees surrounding it, and a grass color resembling the map the complex comes from. Currently there are 3 variants: a Spring variant which has pink cherry trees, a Summer version which has the dark green summer map trees with darker grass than the spring variant, and a space variant that appeared on the May 4th Map with the purple trees of the map and a grass color identical to the map it's on (unlike the other two variants). Currently, most maps use the summer variant, the May 4th map uses the space variant, and the Main Spring Map uses the base building without it being in a complex.

Spring Teahouse Complex in the minimapLayout of a Spring Teahouse Complex with the **Teahouse** lootedLayout of a Summer Teahouse ComplexExterior of a Summer Teahouse Complex
## Strategies

* As the Naginata (spring mode only) and Katana are both precious melee weapons that can spawn here, try to loot it if possible.
* It can be used as quick cover; however, the walls are destructible, so it is not reliable to stay for a long time.
* The roof overhang is a good place to ambush other players looking to loot the Teahouse.

## Trivia

* The Teahouse has a roof that looks similar to the Pavilion.
* The Chest inside it (Chrysanthemum Chest) suggests that it was built by KHI from the Lore.
* In Solo/Duos, there is only one Teahouse. In Squads, there are two.

## History

* v0.9.4
	+ Added the Space Complex version.
* July 14, 2019
	+ Summer complex versions spawn in place of the Spring complex versions, which are now unused
* v0.7.9
	+ Added the Summer Complex version.
	+ Decreased amount of Teahouses spawning in Maps
		- Solo and Duo: 1 (originally 2)
		- Squad: 2 (originally 3)
* v0.7.5
	+ Added the Spring Complex version.
* 0.7.3
	+ Added the Teahouse.
Tank

The **Tank** is a Class that was added in v0.8.8 "*Stay classy*" update on December 2, 2019. It is only available in the Cobalt Map. You can choose this class along with other classes.

## Effects of becoming a Tank

 Strategies

### Using

* If you're on squad mode, leave ammo for your teammates, as you have the Endless Ammo Perk, thus you have no need to constantly replenish ammo especially for weapons that use rare ammunition.
* In the early game, don't be too worried of dying in the fist-fight with other survivrs, you have high resistance to last the fight. However, you have more surface area for your attacker to hit.
* Although less incentive to obtain due to unlimited ammo, try to get at least a Regular Pack so to store more consumables.
* Due to the damage resistance and unlimited ammo, this class is better for long, heated battles.

### Countering

* The Scout is a good counter to this class, as the Scout reduces player size while the Tank has increased size, allowing you to literally melee a Tank to death from the inside out.
* The Assault is also a good counter, as it has increased damage allowing you to kill the Tank faster.
* Explosives like the MIRV grenades are very effective against Tanks since they can't dodge from most of the shrapnel.
* One of the best weapons to kill a Tank is the MAC-10, due to the high fire-rate and Tank's massive size most bullets will hit your opponent, which is usually deadly especially if you are an Assault.
* The SPAS-12 is one of the best shotguns you can use against tanks, due to the long-range and high accuracy most pellets will hit the Tank, also you can attack from a safe distance due to the long-range.
* The Demo class can also counter Tanks because Grenades knock out/kill tanks fairly effectively due to Tank not having Flak Jacket.

## Trivia

* Due to the high damage resistance that this class starts with, this class gained notoriety in the player base as the most hated class, which was known to be spammed by many players, especially low-skilled players.
* This class has the highest starting resistance of the survivr classes in the Cobalt Map, due to starting with the Cast Ironskin Perk and a Level 1 Vest.
Throwables

**Throwables** are a type of Weapon in surviv.io. They occupy the fourth slot in the Player's HUD. There are currently twelve kinds of Throwables: Frag Grenade, Smoke Grenade, MIRV Grenade, Strobe, Iron Bomb, Snowball, Heart Frag, Mine, Water Balloon, Potato (Throwable), Martyrdom (Throwable), Skittrnade, and the Foam Grenade.
Stove

* Rectangle
* Round

The **Stove** is an explosive Obstacle in surviv.io. The large, rectangle variant is located in the Cabin, and the small, circle variant is found in the Saloon. The stove creates smoke when a Player is inside which can be seen when outside of the building as white clouds.

## Strategies

* A good strategy with the stove would be to hit it until it starts to smoke and hide somewhere until someone comes and then you can start shooting at the stove which will cause the stove it explode and either take a huge chunk of your enemy’s health and even kill them. Just don’t hit it too much with fists or a melee weapon or you may suicide yourself.
	+ This strategy can be easily countered though, especially in the cabin. Smoke comes out of the chimney when someone is inside, so if you look inside and can't see anyone, they are most likely hiding underneath the table and are waiting to ambush you. Cook a grenade and throw it in through a doorway or window. You can then rush if the initial blast didn't kill them. If the stove is already damaged, the grenade will make that explode as well, almost guaranteeing a kill.

## Trivia

* The Cabin stove takes 21 punches to destroy.
XP Artifacts

**XP Artifacts** are items that were added on v.0.8.7 "*Trick or Treat*" update. It is also added in the "*Fowl Play*" update. They are items that grant XP towards your Survivr Pass. They are found very rarely in Red Pumptatoes, Golden Pumpkin Air Drops, Meteor Crates, and Green Squashes. They may have some connection to the Lore, as they were found on the island and describe its past. There are 11 artifacts, along with 3 unused prototypes. The more XP it grants, the rarer it is, and the darker its color is. The loot image has a special effect tied to it which makes the loot light up.

## List of Artifacts

Tallow's Journal in-gameGreene's Infinite wisdom in-gamePARMA Papers in-gameThe Nevelskoy Report in-gameRinzō's Log in-gameMemoirs of Kuga Kairyū in-gameLenz's Spectacles in-gameAmelie's True Compass in-gameRavenstone's Bloody Stump in-gameCake Donut in-game
## Sounds

* https://surviv.io/audio/ui/xp\_pickup\_02.mp3Pickup (+24/96 XP)
* https://surviv.io/audio/sfx/xp\_drop\_02.mp3Drop (+24/96 XP)

## Trivia

* Tallow's Journal is referring to Dr. Chandler Tallow, a fictional character who is a scientist at PARMA.
* Greene's Infinite Wisdom is referring to Brendan Greene, the maker of PUBG and inspiration to Nick and Justin.
* Rinzō's Log and the Memoirs of Kuga Kairyū are both referring to a video on the official surviv.io YouTube channel.
* Lenz's Spectacles is referring to Emil Lenz, a Russian physicist who worked on his electromagnetic theory.
* Cake Donut could be referring to Justin's Discord profile picture.