The Monster Confinement program. (M.C.P.)

## Background

The Monster Confinement program, otherwise known as the M.C.P., is an organization founded by the brilliant Stefanie Cannon after the death of her son at the hands of a level ten Spirit. The goal of this organization is to track down the supernatural and contain them in one of our 23 facility's around the country. This is a private international organization that deals with everything from Creepy pastas to spirits. In 1874 the first location was built in Madison, Wisconsin. In 1923, they opened their second location in Chicago, Illinois. In 1943 the company fell into financial difficulty after the death of the founder. After WW2, a large number of displaced souls and monsters came in and helped the company get back on it s feet. We have taken over 10,000 cases over the years and are in the process in documenting the monsters we have encountered. Our goal is to protect the public and capture the beasts that plague their lives.

## Agent Policy.

We currently have 649 agents working for us, with 427 of them deployed across the world watching different locations. if an Agent dies on the Job, we clone them and drop the clone off to their home unless they are alone, in which case the clone is permitted to continue working. If the Agent dies from anything else, whether it be disease or simply age, then they will buried accordingly. if an agent wishes to quit, then we will allow them to leave. Any rouge agents will be terminated. Agents are trained to fear nothing for obvious reasons.

## Containment Procedures

Containment Procedures are separated into three different category's. Spirits, Creepy Pasta, and Media Monsters. Spirits, which includes Ghosts, demons, and Shinigami, are kept in special boxes built specifically to contain them. Inside is a simulated environment used to sedate them. More Powerful Spirits are harder to keep in confinement, yet they are the ones most needed to be captured. For Creepy Pastas, other wise known as demonstrates, are kept in cells that are used to Counteract their set of skills. For example, Laughing Jacks cell has devices in the corner that cancels out his powers of Illusions and Telekinesis. And finally, theres the Media Monster. These are monsters that have become so dangerous that Hollywood, The gaming Industry, or even authors have began to record these sightings and appearances as works of fiction. Its not our place to prevent these from making money or being made. It is our Job to contain the monsters that these things are about. A popular example of this is Slender-man, though he has eluded capture on more than one occasion. We keep these in cells similar to that of the demonstrates, using devices to neutralize their ability's.

## Classifications: Spirits

Spirits are kept in 10 classes, going from class 1 to class 10. Class 1 is the weakest class of ghost while class 10 is the strongest.

### Class 1

These are very weak spirits, usually the ghosts of animals or small children who were still born. These can do very little and are too weak to see. They cannot possess people and are forced to resort to lifting plates and cutting out the power. These can easily be removed by having a cross in your house or, oddly enough, burning certain herbs including Basil, parsley, and Marjoram.

### Class 2

These Spirits are also weak, but can do a little more. These are from people who died in accidents or weak poltergeists. These ghosts are able to open and close doors, shake dressers, knock over flower pots, and lift small objects. However, having a bottle of Holy water or a cross will be enough to get rid of them if they are hostile.

### Class 3

These are typically Poltergeists that enjoy pulling pranks on their victims. The best way to get rid of these are Holy Water or a special potion that includes a mixture of Asian Herbs, Weeds, and Eucalyptus Sap. Poor this around the room this is happening in for greatest effect. Other methods include having a cross or holy water in the building.

### Class 4

Spirits under this classification are often the ghosts of the deceased who have died in an incident relating to the elements. for example, Mark Phillips died in a burning building before jumping to escape the flames. These Spirits have the powers of the element they were killed by. So if someone died by being struck by lightning, they would have the ability to generate lightning. however, this can range from being weak to being a little dangerous. These powers are not enough to kill. These are usually peaceful but for those who arent, its best to hold it off with a cross or holy water.

### Class 5

This Class is much more powerful than the last, though their relatively easy to catch. They are able to control their surrounding, lifting heavy objects and even being able to kill other people, though they have much difficulty doing this. Its best to keep a cross in your home or building or Holy Water. These Ghosts also have a strange weakness to Lime Soda and Black Licorice. These belong to people who have unfinished business, like if someone owes them.

### Class 6

The spirits are usually people who are murdered, but very rarely weak demons fall into this class. This class is best dealt with the same things, Holy Water and crosses. These are able to posses people without permission, though only the weak of mind. They also are able to cause things like heart attacks, though only to the elderly. The rare demons in this class are best dealt with an exorcists.

### Class 7

This class contains powerful ghosts that are able to possesses others, move heavy things, and control electrical appliances. Its able to make these explode and catch fire.To deal with these you will need an Exorcist, A cross, or Holy Water. If these are not available, then use the confinement cells to catch and secure them. Demons in this Class have many of the same ability's but are also able to tempt their victims. These can be dealt the same way.

### Class 8

In this class, only the most powerful spirits remain. These are people who have been brought back as ghosts. These are the most dangerous, and Most exorcists are ineffective against them. Holy Water and A cross will still work in warding the spirit away, but unless the person using it or blessing it has faith it will work, then they are useless. You can use the Confinement cells to trap them. They are also able to cause natural disasters. Demons in this class are powerful, but all the same things will work on them.

### Class 9

No spirits in this class. This class is made entirely of Powerful Demons and Weak Shinigami. These Demons can be dealt with the exact same way, but the real problem rises with the Shinigami. Despite Popular belief these Spirits of Death do not carry Deadly Note books but instead can drive humans insane to the point of Suicide. They can also possess humans to do its bidding, which mostly is just to kill others. These beings thrive on death. The only thing that can work is the Pro-Confinement Cells or Holy Water, as Crosses seem to mean nothing to them.

### Class 10

There is only one being we have ever meet that meets the qualifications of a Class 10 Spirit. That is QT, a being who claims to be the King of the Shinigami. He has all the same ability's, but none of the methods we have tried have been successful. however, he is relatively peaceful, never doing much. His power is unmatched by any other spirit we have in our records.

## What we do not Do

We, as the Monster Confinement Program, do not deal with any slashers that have nothing Super-Natural about them. For example, Freddy Kruger is someone that we will deal with, while Micheal Myers is someone we will not deal with. Also, we do not deal with Aliens or secret civilizations like Atlantis. We also do not investigate other organizations like the M.I.B. or the B.P.D.R.We are not claiming that any of these are real.