recursal/Fanatic-Fandom huggingface dataset:
Venrover Mansion

> We approached a mansion positioned at the top of a small hill. The green of the trees complemented the bright red bricks and light blue paint of the walls. The clear windows allowed for a tiny glimpse into a spotless living environment, as though the entire estate was on display and not actually lived in. Two stories stretched up to the sky, and the points on the roof had the appearance of faux towers.
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> The wrought-iron fence surrounding the property prevented us from walking to the front door. A gate attendant stood ready, a slight smile on his face as we neared. He seemed older, perhaps in his fifties, but he held himself with a straight posture.
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> “Hello, Gevnin,” Adelgis said. “It’s so nice to see you again.”
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> Gevnin’s eyes widened, wrinkling his forehead in surprise. “Oh, if it isn’t the youngest lord!” He opened the gate without hesitation and ushered us all in. “Welcome home.”
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> We entered and the man bowed to us. I hadn’t been expecting that, but I didn’t comment. Instead, I glanced at the fragrant flowers blooming in the yard, then to the walkway. Black stones intermingled with the white, spelling out the word VENROVER.
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> We reached the front door of the palatial estate, and I stopped to admire it. The doorframe had been laced with metals—copper, tin, bronze—and the shapes they created looked like mystical creatures. The door itself had a dragon-mouth knocker, but the most interesting aspect was the wood. It was black, like the prison-carriage. Nullstone? Here?
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> - Coliseum Arcanist
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The Venrover estate is the home of Theasin and Ketsa Venrover. They have seven children, many of whom are adult arcanists.

See also:

* Theasin Venrover
* Ketsa Venrover
	+ Niro Venrover
	+ Adelgis Venrover
	+ Cinna Venrover
Mimic Arcanist

#### **School life. Camping. And a mysterious graveyard beneath the sea.**

Gray and Sorin Lexly started Astra Academy with a bang. During their first few weeks, a professor tried to kill them, and even opened a portal to the abyssal hells—where the dead dwell.

But that’s all behind them! The portal was destroyed. Time to focus on classes and studies. Or so Gray hopes.

During an Academy camping trip, Gray finds a fragment of the portal… and a few abyssal monsters that somehow crept their way into the world of the living. Determined to set things right, Gray informs Professor Helmith of what he found.

Unfortunately, there may be more fragments of the portal than just the one, which means more trouble lurks around every corner… including the possibility of a Death Lord arriving in the mortal world.
Roc

> Rocs were gargantuan birds with wings the size of sailing ships, and their eyes could see details all the way to the horizon. One breath and they froze the clouds—one flap of their wings and they created a gale force wind that kicked up a tsunami.
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> “The rulers of Port Crown are all roc arcanists,” Zelfree said with a half-smile. “Their eldrin grab boulders from the mountains and throw them on enemy ships. If that doesn’t work, they alter the weather, create a storm, and fly into the ships with their massive talons. Fighting them on their home turf is foolish."
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> - Dread Pirate Arcanist
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> The colossal creature opened and shut its beak when it got within a few feet of the passengers. A couple of people threw themselves onto the deck and covered their heads. Others trembled and held loved ones close.
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> Up close, I noticed the edges of the roc’s beak were sharp enough to be a gargantuan pair of scissors—or a guillotine. One snap and it could slice through steel, no doubt in my mind.
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> A roc was the dragon of birds, and when it exhaled, the scent of blood washed over the Coral Driver. Then, as silently as it had descended, the roc pulled its head back. The creature returned to resting on the rock gate.
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> - Dread Pirate Arcanist
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Tier: Unknown Assumed 3

Reproduction: Progeny

Trial of Worth: Unknown

True Form: Unknown

Rocs are Man Eaters and immune to the Arcane Plague

### Magics :

-Evocation: Icy winds

-Manipulation: Wind

-Augmentation: Sharpness (augmenting hone edges/talons/metal/etc.)

-Passive: Sharp Eyesight, Immune to Blood Diseases

Aura: A roc's hurricane aura summons gale force winds against foes.
Ruma

Ruma is an island in the nation of Perphestoni (generally referred to by its inhabitants as "our island nation"). The island is contains a small fishing town, a single schoolteacher, and is famous as the nesting cite for phoenixes.

In the center of the town, the Pillar dominates the landscape, a large charberry tree (beloved by phoenixes) growing on top.
Hexa d'Tenni

Hexa d'Tenni is a hydra arcanist with the Frith Guild and is one of the apprentices of Everette Zelfree.

> “I’m sorry,” the girl said to Illia without an ounce of remorse in her voice. “I just thought [Illia's scarred face was] awesome, okay? I didn’t know all you weirdos would get upset about it.”
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> “You thought they were awesome?” I asked.
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> “Yeah. Where I come from, everyone has scars.” The girl took off her coat and tossed it to the ground. She wore a sleeveless shirt, exposing most of her shoulders and both her arms. They were, in fact, covered in scars. Some faded—no doubt over a decade old—but others were still pink. And some were deep.
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> “What happened?” Atty asked as she covered her mouth in a dignified gasp.
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> The girl huffed. “I’m from the canyon town, Regal Heights. If you want to become an arcanist, you have to prove yourself to the hydras. They always want to fight, so everyone ends up getting scuffed up a bit.” She grabbed her coat and wrapped herself back in it. “The people with the best scars impress the best hydras. Isn’t that right, Raisen?”
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> She had a distinct look—a cute button nose and blue almond-shaped eyes. And even though she had to be the shortest of the group, I was willing to bet she had the most energy. The tight curls of her hair bounced with each move of her head, practically alive.
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> - Knightmare Arcanist
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> See these? In my hometown, we had a saying. You can tell how old someone is, not by their age, but by their scars. My grandpap said people without scars can’t be trusted because they don’t yet understand how painful life can be.”
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> “Okay?” I said.
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> “He was sayin’ that people who are naïve shouldn’t be relied on,” Hexa said. “But that’s not really you anymore. Even if you don’t have scars like mine, you still have them on the inside. You’re not the same person. You’re more confident. You have a true form eldrin. Don’t go making yourself looking naïve. Be proud of your scars—show them off so everyone knows you’ve grown.”
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> - World Serpent Arcanist
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Celestial Dragon

> Celestial dragons barely had a physical form. They were creatures of pure magic, their bodies made of glittering starlight and darkness—a living night sky. From what I had read, celestial dragons were born whenever the corpse of a dragon was struck with star shards that fell from the sky. A rare occurrence, but one that had happened more than half a dozen times on the small island nation of Sellix.
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> Apparently, the old rulers of Sellix had had a sacred mountain where they had placed the bones of past sovereign dragons. These were the first celestial dragons—once they had been struck with star shards, they had lifted from the ground again, their starlight bodies a thing of wonder.
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> The celestial dragon didn’t really have a face—its head was just the night sky, and its horns were wisps of partially physical magic.
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> - Master Arcanist
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# Celestial Dragon

Tier: 4

Reproduction: Fable (born when a starshard strikes a dragon's corpse)

Trial of worth: Resisting ambition

**Evocation:** Crystals- That can damage magic itself. By sprinkling dust that erupt into crystals upon contact with something.

**Manipulation:** Dreams, celestial dragons can manipulate dreams but they have no way of putting or keeping people asleep.

**Augmentation:** Teleportation

**Aura:** Manifestation Aura, within the effect of the aura dreams become reality.

**Innate Abilities:** Astral projection? and resistance to abyssal powers.

**In-World Lore:** As kirin are known to be the eldrin of kings, celestial dragons are known to bond to those who would advise kings. Celestial dragons are unique creatures with bodies mostly composed of starlight, only a small percentage of it's body is physical, matter obtained from the corpse it was born from.

Celestial dragons are unique in that they seem to merge several fields of magic. They are capable of teleportation, dream reading and manipulation, and can evoke crystals that are capable of damaging magic itself. They are also capable of merging with their arcanist due to their unique physiology.

Their natural abilities include astral projection and resistance to the powers of abyssal creatures.

**Real-World Inspiration:**

- ( From a letter by Shami Stovall )
Nymph

Tier: Unknown

Reproduction: Fable (Whenever a body of water goes 100 days without being disturbed)

Trial of Worth: Unknown

Similar to mermaids nymphs have the upper bodies of young women and the lower bodies of aquatic animals, however they differ in the fact that nymphs are fresh water creatures and are fable born.

True Form: Unobserved
Master Arcanist

#### **Corruption. Power. The clash of god-arcanists rocks the world.**

Volke Savan is tasked with finding the remaining god-creatures and helping them bond with people who will help fight the Second Ascension. Unfortunately, enemies and power-hungry arcanists are out to find the creatures themselves. With the help of the Frith Guild, and those who have sworn to him, Volke intends to face off against the Second Ascension with overwhelming force.

But as more individuals bond with the god-creatures, the worse the magical corruption, the arcane plague, spreads throughout the world. Volke must determine his paths in magic—creation or destruction—and then solve the problem of the plague once and for all, before it destroys everything he cares for.
Griffin

Tier: 2 (unconfirmed)

Reproduction: Progeny born in high hard to reach places typically near water since they eat fish.

Trial of Worth: A test of courage

Griffins are noble creatures with the bodies of lions and the wings and legs of falcons. Male griffins are born with the heads of lions while the females have the heads of falcons.

True Form: Unobserved

### Magics:

Augmentation: Can break hypnotic spells

Aura:
Vala

Master Arcanist Vala is a wood nymph arcanist and member of the Frith Guild.

> Master Arcanist Vala kept the library in working order. Her eldrin, a wood nymph, prevented the paper from aging and had helped craft most of the furniture.
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> The library master, Master Arcanist Vala, waited by Eventide’s side, her body similar to a lamppost. She stood tall, but if she turned to the side, she might disappear. Vala’s wood nymph—a humanoid woman with skin of birch tree bark and the branches of a willow tree for hair—stayed close by.
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> - Coliseum Arcanist
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Stoor Worm

His stoor worm was a creature of night terrors. It was a long sea serpent with black scales, gold eyes, and scarlet fins, and thirty feet long from the head to the tip of the tail. The beast glistened in the late morning light, as though wet. Fangs protruded from the sides of its long mouth, and it moved with powerful concertina motions.

-Coliseum Arcanist

### Stoor Worm

Tier 3

Reproduction: Progeny (nesting grounds found near shipwrecks)

Trial of Worth: Surviving an ocean storm without assistance

Stoor worms have deadly venom and aggressive natures. Their forked tongues are prehensile and capable of drawing in victims. Powerful stoor worms can rot vegetation and flesh with their gas-like breath. They are man-eaters and consume flesh exclusively. Their arcanists are known for their corrosive magics.

True Form: Unobserved
Corona Phoenix

> Before I voiced a question, the sky above the war-torn meadow filled with flame. The blaze was beautiful, shifting the blue into crimson and gold.
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> Then I saw it. The fire was actually a creature—a gargantuan phoenix. The chest of the beast was a hole filled with darkness. A literal void that seemed to pulse with power. The fire was bird-shaped, but somehow malleable. It shifted and moved, always tethered to the sphere of black at the center of the corona phoenix.
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> And its legs and talons…
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> They were darkness given form, just as knightmares could make shadows tangible. The corona phoenix was a creature of both light and darkness, it seemed. A beast that held sway over shadows, just the same as fire. It was a beautiful mix of opposites that seemed to speak to the duality of life.
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> - Grandmaster Arcanist
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## Corona Pheonix

Tier: 5

Reproduction: Fable (whenever theres been a great change in magic)

Trial of Worth: Will only bond to someone with a calm heart. Bonding with someone with too much desire or hate may corrupt the pheonix.

A giant pheonix with dominion over light and darkness.

True Form: Unobserved

Aura: Destruction: Armageddon Aura, Creation: Salvation Aura
Infernol

### Over-all Info

Infernol is a main character from the Infernolly series with a love for being a tank. His main skills are dodging, destruction, and building. Like Xman, he cares about his friends a lot. But really savors the ones he has due to his life being cut short. His kind of species is very rare and only lives for 20 years before turning in to a pile of goo. Of course, he can be rebuilt by Xman. But, he has never got the courage to tell him he can only live that long. Infernol is currently 16.

### Power

Infernol's power is the ability to create portals. It is similar to Xman. But now he can move any object anywhere. He is not scared to use his power like Xman. And wants to stop any crime using his powers. He is a good soul inside.

### Timeline / Appearances

Episode 2 - He touches the stone with Xman and is given the power of portals.

Episode 2.5 - Infernol follows Xman down a path and finds Lok. Lok knocks him and Xman back and they get up to fight him. They push him away and have a long fight. Xman leaves to go check on Vel and Infernol fights him all alone. The fight ends with Infernol victorious.
Freeya

Master Arcanist Freeya is a member of the Frith Guild and bonded to a sylph—a creature proficient in invisibility.

In Knightmare Arcanist she is only mentioned in passing, however it can be theorized she accompanied Zelfree when he chased is errant apprentices across the ocean in Dread Pirate Arcanist.
Warlord Arcanist

#### **Kings. Dragons. The start of an all-consuming war.**

As the twelve god-creatures appear in the world, nations brace for a inevitable struggle. Some have allied themselves with the Second Ascension in return for power and protection, but the Frith Guild aims to form a counter alliance.

Volke Savan, along with the other arcanists of the Frith Guild, must not only find a way to end the arcane plague once and for all, but prevent the remaining god-creatures from falling into the hands of their enemies. If the Frith Guild can form an alliance between powerful nations, and defeat the Autarch before he bonds with any god-creatures, perhaps a war can be prevented.

But the dragon arcanists of distant lands have come to challenge Volke and test his worthiness. Despite the ever-mounting pressures, and lack of time, Volke is determined to not only convince the world’s strongest arcanists of his worth, but to also defeat the god-arcanists of the Second Ascension long before the appearance of the dreaded apoch dragon.
Nephilim

A Nephilim also known as a half-angel is a hybrid that consists of an angel and a human.

Nephilim are seen by angels as abominations and are hunted by them this usually succeeds unless it is a Nephilim of a higher angel therefore they always try it if it succeeds during birth or when they are still babies.

## Powers and Abilities

* **Angel Possession** - Although Nephilims have a Physical form they can disembody and possess a vessel needing consent from the body which simply must say "YES".
* **Astral Perception** - Like angels, Nephlims are able to see the true form of others, such as angels and demons.
* **Astral Projection** - Like angels, Nephilims can project their wings onto surfaces.
* **Angelic Control** - TBA
* **Aetherkinesis**: They are able to control the aether, they can create and destroy graces.
* **Supernatural concealment**: Nephilims of all kinds are able to hide from angels, demons, etc.
* **Super Strength**: Nephilims are stronger than their angelic parents a normal Nephilim (normal angel-human hybrid) is significantly stronger than an angel and could easily overpower and eventually kill several of them if they have no deadly weapons with them.
* **Super stamina** - TBA
* **Super speed** - As part angel, they can move with extreme speeds.
* **Immortality** - Nephilims have an unlimited lifespan and are immune to poisons, diseases, toxins, drugs, etc.
	+ **Invulnerability** - Since they are part angel, they are nearly invulnerable.
	+ **Immunity** - Nephilims are immune to an Exorsism because they don't have one and Angel Ward which only weaken them, not repel them.
	+ **Regeneration** - As partly an angel, they can heal the damage in seconds.

## Weaknesses

### Harming, Misleading, Banishing and Trapping

* **Angel Wards** - Although they are not banished or anything happens, but they will feel an extreme pain.

### Destroying

* **Angel Blades** - Angel blades or weapons made from the matrial can kill a Nephilim.
Lyvia Velleta

Princess Lyvia Hanar Velleta is a direct descendant of Queen Velleta, and the sibling of Rishan and Evianna. She is an ardent fan of the same adventure stories as Volke Savan, sees herself as the last bastion against Rishan's tyranny, and is the voice of reason when Evianna is petulant.

She dies in a duel with her brother at the Sovereign Dragon Tournament, much to the consternation of everyone who loved her.

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> Lyvia exhaled, her smile waning, but not gone. “No matter how many times I speak to Evianna, she never listens. She thinks the sovereign dragon trial of worth is cruel and unjust.”
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> “You don’t think it’s cruel?” I asked. A part of me thought it was.
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> “This whole thing is a lesson,” Lyvia said, her enthusiasm returning in full force. “Everything comes from something. The wood for houses doesn’t just appear—you have to cut down a tree. You don’t just gain skills—you have to dedicate time and attention. That’s what the sovereign dragon trial of worth is all about. Sacrifice. And appreciating where that comes from. There’s no greater sacrifice than dedicating your life to your citizens—serving as a leader for the betterment of others.”
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> Again, she laughed, and I found it infectious. “You have made the wait easier,” she said. “Just like Lark the Gallant. He always had a kind word for his friends and associates. Are you sure you’re not related to him?”
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> “I don’t think so.”
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Mimic

Tier 1-4 (depending on the shape taken)

Reproduction: Created by the mother of shapeshifters

Trial of Worth: The Mother of Shapeshifters will ask the candidate their greatest fear and then kill them with their answer—dropping someone with a fear of heights from a fatal height, for example. However, if the candidate replies with the lie of not having a fear then she will create mimic for them.

Twain was born a twin and the arcanist chose Twain's sibling, so he is the first mimic created without a trail of worth. Upon meeting Gray Lexly, the Mother of Shapeshifters offered to give him his trial despite being already bonded, but Twain talked her out of it.

Mimics have appeared at random across every known continent, though rare and elusive. They have the ability to copy magical items and mystical creatures, but have a limited duration for these borrowed forms. The most powerful mimic arcanists can hold the transformation for no longer than a week.

True Form: Geas. The Mother of Shapeshifters says only those who've defeated the oldest shapeshifter can achieve true form; its speculated the oldest shifter refers to fear itself though a true form mimic has yet to be seen.

### Magics:

Mimic magic varies based upon the form taken. They match the creature they are imitating exactly, but take on an eldrin's base form if the creature being copied is true form.

Augmentation: Mimics augment themselves to change shape into both magical and mundane objects.

Aura: A mimics chimera aura allows the mimic to copy multiple eldrins forms and magics at once

See also: Traces, Everett Zelfree, Twain, Gray Lexly
Endless Undead

> A dragon emerged from the third ship.
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> Not a normal dragon, made of muscles, scales, and spikes. This was a corpse dragon. And not just a single corpse. It was the skeleton of a dragon draped in hundreds of bodies. Human bodies. Mystical creature bodies. They were twisted together over the skeleton, acting as flesh and skin, including wings, though I doubted the beast could fly.
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> And tombstones spotted its head, like horns. This was the endless undead. The last god-creature.
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> It was a walking graveyard.
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> - Grandmaster Arcanist
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## **Endless Undead**

Evocation: Blood

Manipulation:

Augmentation: Animate Corpses

Aura: Creative: Salvation, Destructive: Apocalypse
Typhon Beast

> Xor, the typhon beast, was a terrifying monster. He had one hundred heads—ninety-nine of them snake-like in appearance. They were a mane of snakes around a singular dragon head. The necks of the creature—even the dragon head—were considerable. And the snakes moved around on their own, each writhing, glancing, and hissing in all directions. There was no rhyme or reason to it all. It was as if each little head had its own mind. The typhon beast also had plenty of rune markings. Each snake had a glowing mark on their forehead, each one stranger than the last. Xor’s scales were dark green and black, and shiny enough to catch the light. The beast also had six legs, much like the king basilisks. They were stout and powerful, each muscled enough to be noticeable. Nothing about the typhon beast was sleek or agile—it was a mass of power and destruction.
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> The beast’s tail was longer than the rest of the body and ended in spines, each point deadly sharp. I had expected the typhon beast to be raging or out of control. Nothing could be further from the truth. Xor stood next to the mighty Vjorn, his dragon head still, even if the ninety-nine snakes were tossing and turning. The beast watched something with rapt fascination.
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> - Grandmaster Arcanist
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## Typhon Beast

Tier: 5

Reproduction: Fable (Whenever there's been a great change to magic)

Trial of Worth: This creature seems far more selfish than its other counterparts focused solely on itself and its redemption choosing an arcanist of similar standings.

A god creature depicted as a giant dragon with 100 heads closely related to hydras and sharing the ability to regrow their heads. The beast is rumored to breathe fire and speak a language that causes insanity.

True Form: Unobserved

### Magics:

Evocation: Destruction: Fire. Creation: Hallucinations

Aura: Creation: Salvation Aura: Turns the arcane plague into magiborne runes , Destruction: Armageddon Aura: Causes those with the arcane plague to explode.
Will-o-Wisp

>    A phoenix arcanist could create a firestorm worth of flame, while a will-o-wisp arcanist could create a campfire at most.
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> - Knightmare Arcanist
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Tier: 1

Reproduction: Unknown

Trial of Worth: Unknown

Small beings of fire that either tricks or helps lost travellers. In the argo empire their arcanists help keep the peace and power the steam engines and lights around the city. Wisps come in many different colors each guiding those who follow them to different things. Red wisps are tricksters that lead people astray, purple wisps guide children back to their parents, blue wisps help those lost in bad weather, finally white wisps are supposed to guide you to a great destiny. Rare green wisps also exist but their attributes are unknown.

True Form: Unobserved

### Magics:

Evocation: Fire though much weaker than a phoenix flame
Kirin

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> Kirin were unique mystical creatures, both in appearance and magical ability. They were the shape of a horse, though more slender and delicate, and my eldrin moved with the grace of a master dancer. Unlike horses, who had coats of hair, kirin had the scales of dragons. When my eldrin moved, she shimmered like a fish which had caught the sun.
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> And much like unicorns, kirin had horns that jutted from their forehead. A horn of crystal—twisted and antler-like—glittering in even the dimmest of light.
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> The sailors always took note when she moved across the deck, their mouths agape.
> “So pretty,” a deckhand mumbled as he swabbed a bit of spilled ale. He kept his eyes on my kirin until she reached me. “Amazin’.”
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> My kirin, Lith, stood at my side and lowered her head until our eyes met. My emerald irises didn’t compare to the tiny night skies that Lith had—her eyes twinkled with a hundred tiny stars, though one couldn’t see them until they were up close.
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> “You’re beautiful,” I whispered as I ran my fingers through the silver threads of her wild mane. “Did you sleep well?”
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> “I did,” Lith replied telepathically, her voice a calming presence.
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> Most people didn’t understand that kirin were the mystical creatures of destiny. They were the only creatures born with an innate vision of whom they would bond with. There was no trial of worth required—kirin just knew whom their one and only arcanist was. And that person was always someone destined for greatness, be it good or evil.
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> Lith pressed her delicate, horse-like nose into my cheek. Her breath smelled of saffron crocus. I closed my eyes and nuzzled against her, content to be close.
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> – Arcanist Fables
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> > Kirin
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> > Tier: Unknown
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> > Reproduction: Progeny on a hidden island
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> > Trial of Worth: There's no trial of worth for this creature because they are born with the gift of prophecy knowing exactly who they'll bond with
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> > A mix between a dragon and a unicorn these creatures are born knowing who they'll bond with. Kirin arcanists bond with one other eldrin while the kirin acts as a sort of boost to their power. A rare golden kirin gives its arcanist the ability to bond with multiple creatures.
> >
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> > True Form: Unobserved. True form kirins would affect the other eldrin their arcanist is bonded to giving them more dragon like features.(mentioned in Shami Stovalls newsletter comments)
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> > ### Magics:
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> > Evocation:
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> > Manipulation:
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> > Augmentation:
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> > Passives: Allows for the bonding of multiple eldrin.
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> > Aura: Preeminence Aura- envelops other eldrin in an aura that increases their power. Gold kirins produce gold light while standard kirins produce a silver light.
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Rio

> “H-hello, fledgling arcanists!” a man in black robes said.
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> He stood behind a wooden counter, his glasses reflecting the lamp lights on the wall. They were large glasses, too. Round like plates.
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> He continued, “I’m a representative for the Frith Arcanist Guild. Are you looking to apprentice?” A giant toad sat on the counter next to him—a toad with a bright neon-blue belly and glossy, ebony skin. It must have been four feet at the shoulder, and much thinner and more muscular than normal toads. The counter didn’t strain with its weight, however. It stared as Illia, Zaxis, Atty, and I approached.
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> “What is that?” Nicholin asked with a tilt of his head.
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> “An ogata toad,” I said, unable to restrain a smile. “Mystical creatures with a poisonous touch. I’ve read a few stories about people riding them through dangerous waters. I can’t believe I get to see one so big.”
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> The toad had to weigh as much as a full grown man, perhaps more. When it turned its golden gaze to meet mine, I froze. Supposedly, ogata toads could spit venom so potent it melted skin. I didn’t think the toad would attack, but a part of me wondered what I would do if it did. Stories told of ogata toads blinding their victims. And some ogata toads had magic to make it permanent, even though arcanists could heal themselves.
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> ... “Welcome to Fortuna,” the man in the black robes said. “Please, allow me to introduce myself.” The arcanist mark on his forehead had an ogata toad woven between the points of his seven-tipped star. “I’m Journeyman Arcanist Reo.” He motioned to the ogata toad. “And this is my eldrin, Finn.”
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> Reo combed back his black shoulder-length hair with his fingers and fidgeted with the edges of his robes. He appeared five years older than me, maybe a little more, but he was gaunt in a way I wasn’t.
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Age at introduction : Unknown but is a journeyman arcanist so younger than other established arcanists mentioned in this Wiki

Intro : Rio is first introduced in the early part of book one. He is their first contact with the frith guild and gives the main characters a quest to join the frith guild - To capture a star moth!

Eldrin : Finn, Ogata Toad - This eldrin is roughly the weight of a good sized man there is mention of poison but the eldrin is mostly background when Rio is on scene

Rio is a journeyman arcanist that is weaved throughout the books like Liet he is important in some situations but has little to no backstory as of yet
Gentel

Gentel is a true form atlas turtle. She has a body large enough to carry a guild hall, a freshwater lake, and environs large enough for people to wander and explore in solitude. Her flora is magical and will rapidly grow back if damaged. Atlas turtles are all about protection, and Liet Eventide has used the magical shields granted to her by her turtle to make a ram to take out ships.

In the guildhall on Gentel's back there is a magical table which has a dynamic map based on Gentel's current location. The magical map can be zoomed in and out, and has some — yet unexplained — connection with Gentel which allows her to know where she should go.

Liet commonly leaves Gentel behind when the guild is required to be on land or other areas lacking a quick connection to Gentel's current location.
Abyssal Arcanist

#### **Death Lords. Celebrations. And arcanists plotting to destroy Astra Academy from within.**

Gray Lexly thought he had defeated the fragment of Death Lord Deimos, but Gray’s dreams are now haunted by a sinister ruler of the abyssal hells.

Luckily for everyone in Astra Academy, it seems Deimos won’t be escaping the dreamscape anytime soon. Unfortunately for Gray, this means he’s stuck with the Death Lord. So, when Deimos’s followers—and enemies—come looking for him, it’s Gray who stands in their way.

And with cultists planning something sinister, Gray must find a way to rid himself of Deimos’s presence—while he still can.
Abyssal Kraken

>    The abyssal kraken was a disturbing octopus with a gargantuan body made of pure muscle and slime. Its head lifted out of the waves to reveal the bulbous shape of a colossal octopus, but also a skull mask. The abyssal kraken wore bone over most of its octopus face—the skull face of a human being. Obviously, it wasn’t the skull of a real person, because it was far too large for that.
>
>
> Perhaps the skull of a giant. Or perhaps it was just part of the abyssal kraken itself. Either way, the white bone mask had sharp teeth and spines along the forehead.
>
>
>
> - Grandmaster Arcanist
>
>

### Magics

Evocation:

Manipulation: One of the mayors claimed that with its powers one could rearrange the waters and even control people's souls.

Aura: Creation: Salvation Aura: Turns the arcane plague into magiborne runes , Destruction: Armageddon Aura: Causes those with the arcane plague to explode.
Spider

Spider is a kappa arcanist and first mate on the Third Abyss. She enjoys dressing in provocative clothing and is skilled in a variety of weapons. Her fingernails are talons and her spit is acidic.

> The first was a woman with a low-cut shirt and a scarlet feather in a wide-brimmed hat. Her long black hair hung free, all the way to her waist. She had the curves and allure of a woman who knew how to move her body, but the moment I spotted her arcanist mark, I stopped thinking about that.
>
>
> She was a kappa arcanist.
>
>
> While kappas weren’t the strongest of eldrin, they were deadly fish-people that ate the flesh of children. And… they all had the same Trial of Worth. Kappas would only bond to mothers who offered up their first born as a meal.
>
>
>
> *Only.* Never an exception.
>
>
Dread Pirate Arcanist

#### **Pirates. Griffins. A lost treasure worth killing for.**

While protecting the newborn griffins on the Isle of Landin, Volke Savan and his adopted sister, Illia, run afoul of the Dread Pirate Calisto, the same cutthroat who carved out Illia’s right eye. As a master manticore arcanist, Calisto’s strength and brutality are unrivaled, so when Illia suggests they bring him to justice, Volke wonders if they’ll have what it takes to fight the corsairs on the high seas.

*A fast-paced fantasy with magical creatures for those who enjoy the Furies of Calderon (Codex Alera series) by Jim Butcher, Unsouled (Cradle Series) by Will Wight, and Percy Jackson and the Olympians by Rick Riordan.*
Sylph

> Master Arcanist Freeya is bonded to a sylph—a creature proficient in invisibility.”
>
>
> - Knightmare Arcanist
>
>
> Sylphs were air creatures—small and humanoid with tiny wings. They could ride the breeze like a man rides a horse. Sure enough, his mimic fluttered into view in the form of an adorable sylph no bigger than my forearm. She had long sparkly hair that flowed as though caught in a permanent wind. Her dress fluttered, but never revealed anything compromising.
>
>
>
> - Dread Pirate Arcanist
>
>

## Sylph

Tier

Manipulation: Air currents
Decay dust

Decay dust is a magic item created by Theasin Venrover and the Second Ascension from the bones of the Apoch Dragon. The dust is easily dispersed in air and destroys magical trinkets on contact. Artifacts and mundane objects are immune.
The dust was particularly effective when combined with plague creatures. The dust would destroy any trinkets preventing blood-borne diseases, before the insane creatures infected the previously protected arcanists and eldrin with the incurable disease.
Rishan Velleta

Rishan Velleta is a direct descendant of Queen Velleta, and the older brother of Lyvia and Evianna. With the assistance of the Second Ascension, he forces all participants in the Sovereign Dragon Tournament to withdraw prior to the final round, excepting only his own sister, Lyvia.

Following the tournament, Rishan and the Second Ascension stage a coup and kill Queen Velleta, her dragon, and several other prominent members of the Argo Empire. King Rishan later dies in a duel with Evianna Velleta in the lair of the World Serpent.

> Instead of the announcer shouting across the coliseum, Queen Velleta slid off her throne and walked to the edge of her gigantic dragon platform. When she spoke, it was with the same volume and intensity the announcer had.
>
>
> “Thank you,” she said, one hand in the air. “This is a monumental event, one so rare it sometimes skips generations. The last two vying to bond with a sovereign dragon are none other than Lyvia Hanar Velleta and Rishan Joze Velleta, my kin.”
>
>
> There were cheers, but no objects were thrown this time around. After a few moments, the queen held up her other hand.
>
>
> “This match will have no time limit. Once the participants step onto the arena platform, they will not be able to leave until the other is dead. Then, and only then, will they bond with the hatchling sovereign dragon.”
>
>
> As the ocean of people erupted in applause, Queen Velleta retook her seat just below Vercingetorix. The wings of her dragon offered her shade. Evianna sat as close as she could to the railing around the coliseum, her gaze fixed to the arena.
>
>
> Two gates opened on the field.
>
>
> To my surprise, and ever-building anxiety, the denizens of Thronehold quieted themselves.
>
>
> Lyvia and her brother, Rishan, stepped out into the light to no cheering, clapping, or encouragement.
>
>
>
> An eerie stillness came over the crowds, as though they were consumed by their curiosity and unwilling to miss a single detail about the fight.
>
>
Atty Trixiebelle

Age at introduction : 15 plus or minus (nail down later)

Intro : Atty is first introduced as a competitor to Volke for the 2 Phoenix chicks looking to bond. This is an event once every 10 years so it's of great importance to the island. Atty is one of two prized students to a head of the island (teachers name) Zaxis being the other one

Eldrin : Phoenix - Titania - A dedicated and caring eldrin, much like her arcanist. Titania has supported Atty all throughout her journey. She has been trying to get Atty to focus a little more on her friends recently, and has even been reaching out to the other arcanists like Volke to make sure she is included in thing. She has been maintaining very well despite the death of her brother Forsythe, although it is possible she blames herself in-part for not having yet achieved true form.

Atty is driven to seek a true form at the demands of her, frankly, unhinged mother. She has mommy issues and commonly makes choices that she feels her mom would approve of. In the first book she is presented as the cheerleader that has to be perfect, but overtime slowly let's down her walls to Volke in the hopes of deepening there relationship. This changed later and she has doubled down on her resolution to achieve a true form pheonix, leading her to ostracize herself from the group on more than one occasion. She had been trying to dial it back and get closer to her friends again, but everyone seems pensive.
Traces

Mimic - Hundreds of years old

Traces is the Eldrin for Everett Zelfree. She is commonly found as a set of bangles on Zelfree's wrist or an extremely long tailed cat with two color eyes. She is generally soft spoken but not shy to get the job done. While Zelfree has grown jaded over the centuries, Traces retains a good deal of the sassiness and humor of Everett's youth.
Kitsune

>
> Sorin, Nini, another girl, and I slowed our steps as we entered the grove.
>
>
> A fox awaited us in the center.
>
>
> Not just any fox. Its red coat, vibrant even underground, shimmered as it moved. And the white on the tip of its tail, as well as its feet, blazed like fire. The fox pranced around the center of the grove, its flames never burning anything—the fox didn’t leave tracks.
>
>
> This was a kitsune.
>
>
> Professor Helmith had told me all about these mischievous foxes. Kitsune grew multiple tails as they aged. Just as hydras gained more heads, the more tails a kitsune had, the more powerful it became. They created illusions, and tricked people with their charms.
>
>
> The four of us approached, and the kitsune kit stopped its prancing. The little fox sat and held its regal head high.
>
>
> “Greetings,” the fox said, her voice lyrical and feminine. “My name is Miko. I’m a kitsune.” The flames on her paws flickered and flashed as she jumped up. “I’m a powerful mystical creature! But also mysterious.” She twirled around, her puffy tail covering half her face as she spoke. “Only clever individuals should dare to face my Trial of Worth.”
>
>
> –Academy Arcanist
>
>
>
>

## Kitsune

Tier: 3

Reproduction: Unknown

Trial of Worth: Unknown but it involves cleverness

Fiery red fox with multiple tails known to be tricksters

True Form: Unobserved

**Magics:**

Evocation: Fox Fire ( a type of illusion that created tangible objects that eventually become smoke)
Progenitor Behemoth

> The third was the sandstone runestone, almost plain with how tan it was. The creature on it… was disgusting. Snakes—or eels?—sprouted from its back, and it ran on six stumpy legs, no wings or anything like that to speak of. It had horns, like a ram or a bull, but a face that was an amalgamation of several beasts.
> This was the progenitor behemoth.
>
>

Evocation: Creation: A mist that fortified plants and animals, causing them to become sturdy, healthy, and grow faster than ever before, Destruction: A mist that liquefied flesh. 1.

Aura: Creation: Salvation Aura: Turns the arcane plague into magiborne runes , Destruction: Armageddon Aura: Causes those with the arcane plague to explode.

1. Stovall, Shami. Warlord Arcanist (Frith Chronicles Book 6) (p. 96). Capital Station Books. Kindle Edition.
Raiju

the powerful lightning of a raiju—a *thunder beast*. No creature could compete with a raiju when it came to lightning. They were powerful and menacing, and all who saw one remembered it till their grave.

They were sky-wolfs, capable of running on the air, and as black as night. They stayed in the sky, especially on moonless evenings, so they could travel without being seen.

Raiju used their lightning to disable anyone who dared threaten their domain.
Otto Kivi

>
> ### Dread Forms
>
>
>

> I caught my breath, stunned to read such a section header. I went straight to the meat of the page, only to be disappointed.
>
>
> *Coined by the plague researcher Otto Kivi the Minerva Owl Arcanist, this new “form” of creature occurs during the magical corruption process of the arcane plague. Little is known about it at this time.*
>
>
>
> - Coliseum Arcanist
>
>
Зик Джедедая Данбар

> "Люблю тебя, брат. Мне будет не хватать тебя" - последние слова Зика, обращённые к покойному Коулу
>
>

## О персонаже

### Дом

Логово в квартале Красных Фонарей, Нью-Марэ

## В сериале

### Актёр

Джереми Айронс

**Зик Данбар** — лентяй и прохиндей, ранее являлся лучшим другом Коула Макграта, а также его наиболее надежным спутником как до, так и после Взрыва в Эмпайр-Сити. Он различными способами помогал Коулу, используя свои знания в области электротехники, и самое главное — духовно поддерживал Коула, как своего единственного друга после карантина. В следствие активации Ингибитора Зик излечился от бушевавшей в Нью-Марэ "Чумы" вместе с остальными людьми, но погибли практически все проводники, в том числе и Коул МакГрат, объявленный Святым покровителем Нью-Марэ.

Через семь лет после смерти Коула Зик познакомился с дочерью Уильяма Бэрнса, **Алиссией**. Вместе они организовали подпольное сопротивление против правительства Альфреда Донована и его частной **Оборонной Гвардии**, который охотился за проводниками второго поколения, дабы ставить на них эксперименты. Донован также неправомерно назвал Коула террористом, обвинив его в действиях Кесслера и Зверя, чтобы дискредитировать его память и способствовать их целям. Это побудило Зика и Алиссию действовать под прикрытием и очистить имя Коула.
Anansi

Trickster spiders known for weaving illusions and causing all those caught in their webs to fall asleep.

Tier: 1

Reproduction: Progeny

Trial of Worth: Unknown

True Form: Unobserved

### Magics:

Evocation: Silk threads that cause those trapped in them to fall into a comatose-like state while viewing illusions

Manipulation: Unknown

Augmentation: Unknown

Passives: Unknown

Aura: Unknown
Atlas Turtle

> "This is a hatchling atlas turtle,” Gillie said.
>
>
> She held up the mystical creature. The little turtle had fin-like legs and a flat shell. Growing straight off his back, as though the roots were veins, was a bonsai tree. The plant and the turtle were each the size of a full grown cat, and Gillie had to hold him with the entirety of her arms. Even as I admired the dark green coloration of the atlas turtle’s body and the lush foliage of his tree, a small piece of me couldn’t stop thinking about Illia. Was she okay?
>
>
>
> – Dread Pirate Arcanist
>
>

Tier 3

Reproduction: Progeny (nesting grounds found near eldritch reefs)

Trial of Worth: Protecting something precious from harm

Atlas turtles create powerful shields and control the tides. They grow larger than most mystical creatures after bonding, but this limits their mobility to oceans or seas. Their shells are fertile and capable of growing exotic plants.

True Form: Virtue. Island-size body, immunity to all poisons and disease—both for its body and for its plants—and the ability to create unbreakable barriers (obtained by arcanists who exemplify a nurturing, protective, and kind nature)

### Magics:

Evocation: Barriers

Manipulation: Ocean currents

See also: Gentel
Ethereal Whelk

> "My eldrin’s name is Felicity."
>
>
> I waited, but Adelgis didn’t move. Was she going to get here or what? Then the light in the room started to flicker, much in the same way the shadows moved when Luthair took form. I held my breath, wondering what could possibly emerge.
>
>
> The light coalesced into crystals that formed together into a spiral seashell.
>
>
> I had seen thousands of whelks growing up as a child. The sea snails always fascinated me, specifically because of their shells. They ranged in color and shape, some with an iridescent sheen, much like a soap bubble. But the ethereal whelk had a crystal shell unlike anything I had ever seen before. It sparkled with a whitish-pink inner light.
>
>
> When the whelk emerged from her shell, she moved in a slow and deliberate manner. While sea snails typically had soft slug-bodies of a green or red color, hers had the same soap bubble iridescence as a seashell. She appeared neither slimy nor porous, but smooth and half-glowing.
>
>
> She had four tiny tentacles hanging from the underside, like she was the byproduct of a squid and sea snail. She floated through the air, the tentacles dangling, flowing as if caught in an invisible current."
>
>
>
> -Knightmare Arcanist
>
>

### Ethereal Whelk

Description: Bizarre creatures capable of illusions, mind reading, dream manipulation, and changing their shape. Like reapers, ethereal whelks can permanently increase their magical capacity through outside sources. Unlike reapers, who must consume the essence of dying arcanists, ethereal whelks consume star shards.

Trial of Worth: Overcoming a nightmare

Tier: 1-3 Depending on the amount of magic consumed

Reproduction: Fable (born from children who drown without ever losing hope of rescue)

Evocation: Light

Manipulation: Dreams

Augmentation: Wakefulness

Innate Abilities: Telepathy

True Form Type: Virtue. An ethereal whelk achieves its true form when their arcanist fully embraces the hope that life will get better.

True Form Ability: True form ethereal whelks can put people into a permanent slumber.

True Form Appearance: A true form ethereal whelk is the size of a fully grown human, but their body is an amalgamation of animal parts. They have the shell of a whelk, the long body of a serpentine dragon, the talons of eagles, the face of a cat, and the tail of a lion. Their skin, shell, and “fur” are all an iridescent hue that glitters in light.
Twilight Dragon

Tier: 4

Reproduction: Progeny

Trial of Worth: Unknown

A large dragon with two heads and feathers that appear bright white during the day and black at night changing and shifting color.

True Form: Unobserved. (If we go based off of a corrupted dragon we can assume that the true form will receive horns in the shape or crescent moon on one head and horns surrounding the other in a sun pattern.

### Magics:

Evocation: Solar Winds (light and sheer wind force combined)

Manipulation: Shadows

Augmentation: Shadow-Stepping.

Passives: Can see in the dark, immunity to null stone.

Aura: Eclipse Aura just like the knightmares.

Notable Twilight Dragon Arcanists.

. King Odion

. Plague-ridden arcanist killed during end of warlord arcanist.