recursal/Fanatic-Fandom huggingface dataset:
Heavy

The **Heavy** is a heavily armored, powerful, but slow Tier 2 ship. It is the first ship to be oriented into firepower instead of some kind of utility. The Heavy is the first ship in the Heavy category of the Ship Upgrade tree.

   Its active skill is Timed Shield, and it can also expend scrap to increase its maximum health and weapon damage. It is the most capable fighter of the Tier 2 ships, however its slow speed means it may difficulty chasing down targets if they choose to flee.

## Strategies

As long as it doesn't get outnumbered, the Heavy has little to fear from enemy ships of the same tier and can afford to pick one-on-one fights to defend its territory against Supports and Utilities. However the Heavy shouldn't get too cocky and become too isolated from its teammates, as it is often too slow to run from situations where it finds itself at a disadvantage.

A Heavy can easily handle itself in a fight with a Base Ship. In the early-game, patrolling farther-out areas and picking off Supports, Base Ships, or Utilities (the first and last while starting at or near full health) one-by-one is a fair strategy to attempt alongside standard scrap-gathering. As opposed to the Bruiser and the Bully, which feature both advanced toughness and firepower, the Heavy is weak defensively, though strong offensively.

The Heavy is a poor choice if one wants to advance more quickly through the Tiers. Being slower than their peer ships, and lacking the passive scrap skill, Heavy ships have a harder time acquiring scrap. Players are likely to reach higher tiers more quickly if they advance through the Utility category (aided by *Passive scrap*) or, to a lesser extent, through the Support category.

Upgrading to the Heavy is required if one wishes to eventually upgrade to the Bruiser and the Bully.
Base Ship

*Not to be confused with the base.*

The **Base Ship**, also known as the **Baby**, **Starter**, or **Base Fighter**, is the ship players begin with at the start of the game. Weak and fragile, the Base Ship is no match for higher-tier craft, however it is good at accumulating scrap.

Typically players race out of this stage, occasionally stopping for a dog fight.
Strategies
Since the base ship is the weakest ship, upgrading to the next tier is extremely important. Focus on upgrading move speed and passive scrap, as those skills will help with acquiring scrap faster. Since upgrading to the next tier is the priority, avoid fights with enemy ships as they will slow you down from upgrading to the next tier.

Players planning to upgrade to the Support or Heavy may choose to temporarily delay upgrading, as the Base Ship's passive scrap skill means that it can accumulate scrap faster than either of these.
Ships

Each player in Warin.space controls a ship using their mouse. Ships can move (by following the cursor) and fire (by left clicking). Each ship has a limited amount of health. If the player runs out of health, the player dies.

Players begin with the Base Ship (Tier 1) at the start of each game. By expending scrap ships can be upgraded to stronger and more useful vessels. Ships can be upgraded three times in a game, and at each upgrade the player has a choice of three different ships to upgrade to, their options dependent on their current ship.

Upgrade choices are irreversible. It is not possible to "downgrade" a ship, or to upgrade "sideways" to a different ship of the same tier. Players should be careful when choosing which ship to upgrade to, as even the very first choice of Support, Heavy or Utility renders several higher-tier ships unobtainable for the rest of the game.

Each ship has three upgradable skills which can begin at level 1 and can be upgraded to level 8 at the expense of increasing amounts of scrap. At least one of these attributes will relate to an active skill which can be activated by right-clicking.

### Tier 2

* Support
* Heavy
* Utility

### Tier 3

* Healer
* M.O.D.
* Sniper
* Engi
* Bruiser
* Frigate

### Tier 4

* The Doctor
* Mechanic
* D.O.D.
* Alert
* Stealth
* Shogun
* The Moth
* Suicide Squad
* Bully
* Wurship
* B.R.U.C.E.
* The Wall
* Lancer (Removed)

### Tier 5 (Beta/Unimplemented)

* Indestructibro
* Jack
* Hulk

## Upgrade costs

These are the costs, in scrap, to upgrade a ship to the next tier. Scrap spent on skill upgrades deducts that amount of scrap from the ship upgrade cost.

* Tier 1 → Tier 2: 1500
* Tier 2 → Tier 3: 2500
* Tier 3 → Tier 4: 4000
Black Shadow: Volume 1, Issue 3

Black Shadow: Volume 1, Issue 3 is the third Issue of Black Shadow: Volume 1, and the third Black Shadow Issue overall.

## Chronology

* Previous: Volume 1, Issue 2
* Next: Volume 1, Issue 4

## Appearing in Volume 1 Issue 3

### Supporting Characters

* Detective Amy Baker
* Lyall Mason (first appearance)
* Detective Leo Franklin
* David Calvin

### Items

* Black Shadow Armor Mark I
* Bullet's Gauntlets (first appearance)

## Plot Details

Jack attends a meeting with a potential client, only to be attacked by a mysterious gunman. Fearing the worst, David hires Lyall Mason to protect his son from any threats. Jack initially disapproves of this choice, although Lyall refuses to leave.

Jack is able to sneak away with some residue from a gunshot but cannot trace the owner. He leaves as Black Shadow and encounters the gunman, who calls himself Bullet. Bullet attacks him but Black Shadow escapes, although severely wounded. He is found by Lyall who unmasks him and tends to his wounds. Jack learns that Lyall is a former marine medic and that he is intent on finding the murderer of his wife and son.

Jack goes out again but is pursued by Amy and Leo who are assigned to the Black Shadow Task Force. He evades them but confronts Bullet again. Lyall is there to help him this time and Lyall guides him through dodging the bullets. Black Shadow narrowly avoids each bullet and disables Bullet’s weapon. Black Shadow and Bullet fight as Black Shadow gains the upper hand over his enemy and takes him down, leaving him for Amy and Leo, who report this back to Captain Leroy Yates, who orders them to keep hunting the Black Shadow.

Jack thanks Lyall for his help and dismisses him, but Lyall is adamant on staying and offers his help full time. Jack accepts his help as he is called to another mission with Lyall staying in communication.
Skills

As well as the basic functions of moving and shooting, each ship has three different **skills**. These skills make the ship more effective, and tactical use of skills by a team can make the difference between winning and losing.

Ships start with each skill at level 1. Through expense of scrap, these skills can be leveled up to level 8. The effect of upgrading a skill varies between skills. Skills cannot be transferred over when upgrading ships, however the scrap cost of skill upgrades is subtracted in full from the cost of upgrading the ship. Skill upgrades can be applied using the Q, W, and E hotkeys, and take immediate effect.

Skill effectiveness depends on both the skill level and tier, with higher tier ships having stronger skills. For example, if both the Base Ship and The Moth have the Passive Scrap skill at level 1, The Moth will accumulate scrap almost twice as fast.

Each ship has an **active skill**, which is activated with the right mouse button. At least one of the upgradable skills will relate directly to this active skill. Most active skill have a cooldown time, limiting the frequency of their use.

Other upgradable skills may permanently increase a player's health or weapon damage, or induce a passive effect either on the player's ship, or on ships in a defined radius of the player's ship.

## List of skills

### Stat-increasing

The following skills, when levelled up, permanently increase the basic stats of your ship.

* Support
* Healer
* M.O.D.
* The Doctor
* Mechanic
* D.O.D.
* Alert
* Stealth
* Suicide Squad
 Weapon damage | * Heavy
* Bruiser
* Bully
 Hull increase | * Heavy
* Frigate
* Bruiser
* The Wall
* B.R.U.C.E.
* Wurship
* Bully
 Increase shot range | * Sniper
* Shogun

### Passive

The following skills have a continuous effect that the player does not directly control.

* Utility
* M.O.D.
* Sniper
* Engi
* D.O.D.
* Alert
* Shogun
 Repair in radius | * Support
* Healer
* The Doctor
* Mechanic
Does not heal turrets or the base.
 Crit chance | * Utility
* Stealth
 Damage in radius | * Warship
 Self-repair bots | * Frigate
* The Wall
* B.R.U.C.E.
Upgrading skill decreases length of this interval, resulting in faster healing.

### Active

The following skills are *active skills* that can be activated by right-clicking. Most have a cooldown time, restricting their frequency of use. This cooldown timer can be seen in the bottom right of the screen.

## Upgrade costs

The cost of a skill upgrade depends on both the current level of the skill and the current ship tier.
Drones

**Drones** are small, autonomous craft that orbit a player's ship and automatically attack enemies. They can be built by a small number of ships as their active skill.

There are four types of drones in the game:

* **Basic Drones**, built by the Engi
* **Advanced Drones**, built by The Moth
* **Sniper Drones**, built by the Shogun
* **Suicide Drones**, built by the Suicide Squad

Drones cost 100 scrap each to construct, and can be made more powerful by leveling up the associated skill. The cooldown time for drone construction is very short.

Basic, Advanced, and Sniper drones all function similarly, firing shots at regular intervals at any enemies in range. The Advanced drone has a greater firepower than the basic drone, while the Sniper drone has an extended range. Individually, drones are quite weak, however a ship can build multiple drones for itself, which overall leads to a powerful fighting unit. In particular, a Moth with a full compliment of drones deals the highest damage-per-second in the game.

Suicide drones function differently, effectively being missiles that fly at enemies, dealing large amounts of damage, but being destroyed in the process. Like the other drones, Suicide drones will attack any enemies which come in range, which can sometimes result in them destroying themselves on undesired targets.

Ships are limited in how many drones they can have at once (10 Basic Drones, 15 Advanced Drones, 5 Sniper or Suicide drones), this limit can be raised on the Engi and Moth by leveling up the Increase Max Drones skill.

Drones will occasionally intercept hits for their owner, being destroyed but saving the player the associated damage. When a player with drones dies, they will be respawned with no drones.

Uniquely, building drones as the Engi decreases the ship upgrade cost by 100 scrap (the cost of construction) each time. This discount remains even if the drones are destroyed.
Bugs/Glitches ? Report here!

Bugs are glitches that are not meant to happen legit. there are several know bugs for now witch are :timed shield not working sometimes , warping to random places(usually at the start of a game) , credits not saving(sometimes) , and rarely invincibility(possibly fixed). most gamer's prefer legit so bugs are a huge problem especially for games under development. so please report any bugs you know here.
Heroes

Heroes are the characters you use to battle. They can be summoned at the Fortune Teller and/or by accumulating Hero Fragments.

* ★★: need 20 fragments to summon
* ★★★: need 50 fragments to summon
* ★★★★: need 100 fragments to summon
* ★★★★★: need 150 fragments to summon

# List of Heroes

**Note**: The stars at right the name indicate the Star Rank that the Hero starts.

## Warriors

* Battering Krong ★
* Captain Mynefrang ★★★
* C. Knight Helnaim ★★
* Dual-Blade Ceya ★
* Guard Warrior Jag ★
* Invincible Sarby ★★★
* Q. Blade Shandian ★
* Sun Wukong ★★★
* Wild Bango ★
* Great General Yasin ★★★
* Royal Knight Velskud ★★★
* Sun Wukong ★★★
* Fervent Baek ★★★
* Drifter Ryu ★★★

## Crusaders (Paladins)

* A. Warrior Grimyr ★★★
* Empress Vanuatu ★★
* Heretic Judge Langdea ★★
* Holy Avatu ★★
* Holy Knight Neshu ★
* Paladin Hoiem ★★★
* Spirit Undine ★★
* Truthseeker Rishai ★★
* Geraint the Successor ★★★
* Cartoonist Jo Soek ★★★
* Frore Khalis ★★★

## Mages

* Baneful Skiya ★
* Dreadful Shasha ★★★
* Enchant Succubus ★★
* Gourmand Puini ★
* Lightning Nick ★
* Mad Birath ★★
* Master Woochi ★★★
* Researcher Rimpell ★★★
* Sweet-Tooth Lynn ★
* Tyrant Azujak ★★★
* Surge Siren ★★★
* Event Helper Irene ★★★
* Flower Girl Liel ★★★
* Enlightened Jian ★★★

## Assassins

* Assassin Kanemi ★
* Fashion Design Park ★★
* Geisha Shakura ★★★
* Gunner Brissa ★★
* Hermione ★★★
* Marksman Herian ★
* M. Hunter Bobben ★★★
* Mistral Sez ★★★
* Red Cape Argenta ★★★
* Optimist Xiao ★★★
* Biker Girl Koo ★★★
* Yujung ★★★
* Teethpopper Han ★★★

## Priests

* Elder Ennt ★★
* Goddess Nanusia ★★★
* Scholar Wizmari ★
* Wandering Bard Hu ★★
* Young Priest Luann ★
* BA Major Hong ★★★
* Nobel Musician Ella ★★★
Base

*Not to be confused with the base ship, also known as the "starter" or "baby".*

Each team has a **base** which begins with with 7,500 health at the beginning of a new game. The goal of Warin.space is to destroy the enemy base whilst protecting your own; reducing the enemy base's health to zero wins the game. If your base is low, try to defend. Defending is sometimes as offensive as attacking.

The two bases move slowly, following a clockwise path around the edge of the playing area and are always opposite each other. Apart from the player's location, they are the only entities visible on the radar.

Players will begin the game at their own base and will respawn there after death.

Bases take damage if they are shot by enemy ships or turrets, or are affected by damage in radius. They will also take a single point of damage when a player on its team dies and respawns. Bases cannot be dealt extra damage due to a critical hit, and cannot be the target of a sniper shot. Bases cannot be protected by an area shield.

Bases can be healed using healing pods. A base's health cannot be increased above 7,500.
The Wall

**The Wall** is a tier 4 heavy support ship able to protect friendly ships with a powerful timed shield. The Wall is good in both singular dogfights and fleet attacks because it can stay alive with its auto healing while protecting teammates with the area shield ability.

Note: It is the same fast as the Bully.
B.R.U.C.E.

**B.R.U.C.E.** is a heavy support ship similar to Wurship, capable of casting a damage buff for itself and any team mates nearby. The B.R.U.C.E. is just a upgraded Frigate, it has the same abilities. Keep in mind that it is as slow as the Bully. The B.R.U.C.E is the best ship for patrolling the parameter of the map, due to its high health, powerful weapon, and health regeneration. Due to just named attributes it can survive one on one with any ship except a moth with all drones, a bully and, a wall. The one on one with the wall depends on whether the wall uses shield or not. Of the ships just named if you have a head start only the moth is able to catch you. The wall and bully go just as fast as you.
WarIn.Space Wikia

Warin.space is a free-to-play, 2D online multiplayer strategy browser game based off Agar.io. In **Warin.space**, you use the mouse and keyboard buttons to move and level up your spaceship.

**Warin.space** is a team game, with two teams in the game: red and blue. The goal of the game is to make your way through the enemy team's defenses and destroy their base. Players start with a weak and fragile ship, but can, by collecting and spending scrap, improve their vessel's abilities and upgrade their ship to more powerful models. Multiple upgrade options are available, each one with their own strengths and weaknesses.

There are currently 22 different spaceships in total, each with their own passive and active skills. These include shields, drones, turrets and area damage buffs, and allow for many different strategies and synergies. Effective teams work together using the strengths of multiple different types of ships.

Players are rewarded for their participation in a match with credits, with the most effective players getting a greater quantity. These credits can be spent on a variety of customization for ships.

Controls - Ships - Skills - Strategies - Customization - Scrap - Servers and worlds - Bots - Warin.Space
Units

Being a virtual environment, distances in Warin.space are essentially arbitrary.

The server code describes the playing area of the game to be a 5,000 by 5,000 units square. Distances on this wiki are therefore described in "units" (u), where one unit is 1/5,000 of the dimension of the playing area.

Speeds are described in units per second (u/s).
The Doctor

The Doctor is a Tier 4 support ship able to repair in radius, burst heal and speed, and upgrade movement speed. at least one is almost necessary for any prolonged attack on the enemy base.

Strategy for play is the same as that of the healer.

Besides, it is the fastest ship in warin.space. Faster than the starting ship twice.
Mi aportación.

## ICCROM Centro Internacional de Conservación y Restauración de Bienes Culturales

ICCROM es una organización intergubernamental dedicada a la conservación del patrimonio cultural. Sus miembros son los Estados individuales que han declarado su adhesión a la misma. Existe para servir a la comunidad internacional, representada por sus Estados miembros, que actualmente son 134.

Es la única institución de su tipo con un mandato mundialpara promover la conservación de todo tipo de patrimonio cultural, tanto muebles como inmuebles.

ICCROM tiene como objetivo mejorar la calidad de la práctica de la conservación, así como la sensibilización sobre la importancia de preservar el patrimonio cultural.

ICCROM contribuye a la preservación del patrimonio cultural en el mundo de hoy y para el futuro a través de cinco áreas principales de actividad de Formación, Información, Investigación, Cooperación y Defensa.

Fuente:

Página principal.

http://www.iccrom.org/about/what-is-iccrom/

## Oji. Organización Iberoamericana de Juventud

La Organización Iberoamericana de Juventud (OIJ) es un organismo internacional de naturaleza multigubernamental que congrega a los ministerios de juventud de los países de la Comunidad Iberoamericana y que tiene como principal objetivo la inclusión e integración de las juventudes, a través de políticas públicas de juventud.

En virtud de estos planteamientos, la OIJ se define dentro de un nuevo prisma para la articulación de las políticas públicas de juventud, basado en tres principios básicos: intersectorialidad, transversalidad y territorialidad.

Este nuevo paradigma reorienta la dirección de las políticas públicas y demarca cinco ejes de trabajo sobre los que se articula la labor de la organización: desarrollo institucional, gestión del conocimiento, enfoque de derechos, participación juvenil y gobernabilidad.

El organismo está compuesto por 21 países: Argentina, Bolivia, Brasil, Colombia, Costa Rica, Chile, Cuba, República Dominicana, Ecuador, España, El Salvador, Guatemala, Honduras, México, Nicaragua, Panamá, Paraguay, Perú, Portugal, Uruguay y Venezuela.

Fuente:

Dossier Institucional. Organización Iberoamericana de Juventud. Todos lo jóvenes valen.

http://www.oij.org/file\_upload/publicationsItems/document/20120521163830\_60.pdf
Madame Fatale

## Details

* Full Name: Unknown
* Current Alias: **Madame Fatale**
* Aliases: **Madame Fatale**
* Status: Alive
* Alignment: Evil
* Identity: Secret Identity

### Family and Occupation

* Relatives: Master Akuza (adoptive father) Kato Nakamura (adoptive brother)
* Marital Status: Unknown
* Affiliation: Shadow League
* Current Base of Operations: Shinigami Island
* Current Occupation: Warrior, Member of Shadow League

### Personal Details

* Place of Birth: Unknown
* Citizenship: Japanese-American
* Age: Early-Late 20s
* Date Of Birth: Unknown
* Gender: Female
* Race: Human
* Eyes: Light Brown
* Hair: Black
* Height: 5'7"

### Other Details

* Origin: N/A
* Created by: Lukas Harrison and Bill Brant
* First Appearance: Black Shadow: Volume 1, Issue 5
Customization

Customization is equipping the player's ship with visual cosmetics. These include skins, tags, decals, and trails.

Most cosmetics cost credits. The only two ways to get credits are finishing matches or buying them with real money. The player must be logged into Odessa to earn credits.

## Cosmetics

Currently there are Halloween and neon skin sets. Skins must be purchased for each ship. Decals, trails, and tags are only purchased once and will show on every ship.

## Getting credits

Players earn up to 8 credits at the end of each match. The amount depends on the player's score. An additional 2 credits may be awarded to those not blocking advertisements. This makes 10 the maximum number of credits one can earn for each match.

Credits may also be purchased for real money.

* 250 credits for $2 USD (125 credits/dollar)
* 750 credits for $5 USD (150 credits/dollar)
* 2,000 credits for $10 USD (200 credits/dollar)
Health

Ships, turrets, healing pods, and the base each have **health** counters, indicating how much further damage can be sustained before they are destroyed.

For ships and turrets, health is indicated by a green and red bar above the entity. The green bar shows the health remaining, while the red indicates how much damage has been sustained. The full length of the bar, green and red, indicates the entity's maximum health. Small black markers in the heath bar indicate blocks of 100 health.

Different ships have differing maximum health values, with the heavier and larger ships generally being the most sturdy. Ships with the Hull Increase skill can slightly increase their max health by spending scrap to level up this skill. When the player gains and loses health, small green and red numbers will pop up showing the health change.

The health of both bases are shown by the numbers and bars at the top of the screen.

Drones do not have separate health counters. Drones will occasionally intercept a shot, being instantly destroyed but saving their owner the associated damage. All of a ship's drones are destroyed when the owner is killed.

After dying, ships will respawn with full health, while turrets are permanently destroyed. Destruction of a base immediately ends the game.

Damaged ships can be healed by healing pods and by several different skills. Turrets and bases can only be healed by healing pods. Healing pods themselves cannot be healed by any means.

When upgrading, the new ship will have full health, even if the previous ship was significantly damaged. Upgrading in the middle of a firefight can sometimes be a useful strategy.
M.O.D.

The **M.O.D.** is a Tier 3 support ship able to spawn basic turrets. The M.O.D. is also provided with a passive scrap skill, and an upgraded movement speed skill.

## Strategies

The **M.O.D.** is used for branching off into one of the three support ships - the Mechanic, D.O.D, and the Alert. Your main goal is to try to upgrade to a Tier 4 ship as fast as possible. Placing and upgrading your basic turrets will use up your scrap, slowing you down from upgrading to the next tier.

Focus on upgrading movement speed first. This will allow faster scrap gathering and help in avoiding some danger. Once movement speed is maxed begin upgrading passive scrap.
Scrap is Life

Scrap is Life is a gamemode specific to World 20 on Warin.Space. Scrap is life is only a temporary name, as the developers were too lazy to rename it. As it says, scrap is life; each point of scrap is worth one point of life, with 100 scrap equaling a 100-health segment.

Players spawn with 100 scrap to act as their health total (coincidentally the Base Ship's maximum health), so that one cannot permanently be destroyed. All ships, regardless of their max health total normally, will respawn with this 100 scrap each time.

There is a bug in which using an ability to spend every point of scrap you have will cause you to "die", but be able to receive healing. If you do, you will be instantly revived, while keeping the zoomed-out camera that is present on death. The "time until respawn" overlay also remains present, but will disappear after the time elapses, after which nothing else happens.

Bots in World 20 are unaffected by the Scrap is Life gamemode, and will instead have their normal health total, separate from the scrap that they have. At later stages of the game, killing bots can yield a respectable amount of scrap, which amounts to a large health boost for a human player.
Instituto Nacional de Antropología e Historia

## El Instituto Nacional de Antropología e Historia (INAH)

Logo INAH

El Instituto Nacional de Antropología e Historia, INAH, es el organismo del  gobierno federal fundado en 1939, para garantizar la investigación, Definiciones técnicas , protección y difusión del patrimonio prehistórico, arqueológico, antropológico, histórico y paleontológico de México. Su creación ha sido fundamental
para preservar nuestro patrimonio cultural.

El INAH realiza sus funciones a través de una estructura que se compone de una Secretaría Técnica, responsable de supervisar la
realización de sus labores sustantivas, cuyas tareas se llevan a cabo por medio de las siete coordinaciones nacionales y los 31 centros
regionales distribuidos en los estados de la República.

El Instituto Nacional de Antropología e Historia (INAH) investiga, Conserva y difunde el patrimonio arqueológico, antropológico, histórico y paleontológico de la nación con el fin de fortalecer  la identidad y memoria de la sociedad que lo detenta.

***Sobre el INAH***

* Instituciones en físico en distintas partes del país
* Participación Internacional en sedes y relaciones.
* Directivos encargados en la dirección, investigación y estudios.
* Propone políticas culturales para el mantenimiento del patrimonio y fomento del mismo.
* Trabaja a la par de instituciones gubernamentales en torno a la cultura
* Tiene una trayectoria larga y de renombre.
* Cuenta con una serie de zonas arqueológicas protegidas.

***Panorama Internacional***

El INAH cómo encargado a nivel nacional sobre el mantenimiento y organización del patrimonio tangible y en su parte intangible también, cuenta con distintas sedes y zonas que estan bajo su cuidado y constante mantenimiento, con ello a pesar de ser un organismo mexicano tiene una gran responsabilidad a nivel internacional pues por parte de otras sedes como la UNESCO han trabajado en conjunto y rescatado sitios que actualmente son parte del *Patrimonio de la humanidad* y forman parte exclusiva de México.

*Nota para asesor: Desde el movil que trabajo no me permite la creación de una lista de referencias, puedo citarlas, pero no me permite guadar el archivo final con la lista.*

1. ↑ INAH: http://inah.gob.mx/
2. ↑ Centros INAH: http://cnci.inah.gob.mx/
3. ↑ UNESCO y México: http://www.unesco.org/new/es/mexico/work-areas/culture/world-heritage/
4. ↑ Patrimonio de México en el mundo: https://www.mexicodesconocido.com.mx/descubre-los-sitios-mexicanos-patrimonio-de-la-humanidad.html
ABINIA

==

**Asociación de Estados Iberoamericanos para el Desarrollo de las Bibliotecas Nacionales de Iberoamérica**==

ABINIA es una asociación civil sin fines de lucro integrada por bibliotecas nacionales de Iberoamérica. Fue creada en México en 1989 con el nombre de Asociación de Estados Iberoamericanos para el Desarrollo de las Bibliotecas Nacionales de Iberoamérica. Está integrada por 22 Bibliotecas Nacionales que comparten intereses en la defensa de sus patrimonios culturales. La sede de la Secretaría Ejecutiva de la Asociación se encuentra en Caracas, Venezuela.

**Servicios:**

a) Acceso a base de datos actualizada sobre la situación actual de la gran mayoría de las bibliotecas nacionales de la región, lo cual les permite establecer comparaciones entre ellas y detectar diferencias o fallas que requerirían ser atendidas mediante proyectos de la Asociación o actividades internas de cada uno de los países.

b) Acceso a base de
datos sobre recursos técnicos (humanos y de servicios) disponibles en la región, a los cuales se puede recurrir mediante el financiamiento compartido de la Asociación y los países interesados.

c) Acceso a la página web de ABINIA en la cual, entre otros servicios, se dispone de información actualizada sobre talleres, cursos, conferencias, etc., que se realizan periódicamente en el área de información, tanto en la región, como en el resto del mundo.

d) provisión de normas actualizadas, aplicables a los distintos tipos de servicios de las bibliotecas nacionales, lo cual facilita su funcionamiento y el logro de una mayor eficiencia en la operación de los mismos.

e) Prestación de asistencia técnica a los miembros que la soliciten.

f) Gestión y obtención de recursos para el financiamiento de proyectos de interés común para varios miembros o para bibliotecas con necesidades particulares que requieran una atención especial diferenciada.

g) Participación en grupos especiales de discusión sobre temas de interés común, tales como: servicios técnicos, preservación y conservación de colecciones, nuevas tecnologías, automatización de servicios, políticas, digitalización de colecciones y procesamiento de materiales digitalizados, etc. ABINIA (2017)

**Documentos relevantes:**

Publicación de boletines electrónicos de ABINIA INFORMA

Disponibles desde su página web: http://www.abinia.org

**Bibliografía:**

ABINIA. (1999). *Acta Constitutiva*. Recuperado de http://www.abinia.org/#

ABINIA. (2017). *Situación actual*. Recuperado de http://www.abinia.org/#
Scrap

**Scrap** is the basic currency of Warin.space.

Pieces of collectible scrap generates randomly throughout the playing area, and for each piece collected, 10 scrap will be added to the player's store. Scrap can also be acquired through a few other means.

A count of the player's current scrap is shown in the top left corner of the screen.

Scrap is expended on upgrading skills, upgrading ships, and the construction of turrets and drones. Scrap can be lost on death (see bonus scrap below).

## Acquiring scrap

### **Collectable Scrap**

Collectable scrap generates throughout the map. Each ship has a collection radius, indicated by a small blue circle surrounding the ship. Any scrap icon that comes into contact with this circle is collected and 10 scrap is added to the player's store.

### **Respawn Scrap**

If a player respawns with less than 100 scrap, their scrap count will be increased to 100 on respawn.

### **Late-starting Scrap**

Players who start the game at the very beginning begin the game with 100 scrap. If a player joins the game several minutes later, they will begin with a larger amount of scrap, allowing them to quickly upgrade to a similar level to the other players.

### **Bonus Scrap**

When a player dies with scrap on hand, they may lose up to half of their scrap, and the player(s) who got the kill and any assists will be rewarded with scrap. The exact math of this isn't public, though in general killing high-tier players with large stores of scrap will net the largest reward.

### **Passive Scrap**

The base ship and some ships in the utility branch of the upgrade tree have the Passive Scrap skill. This rewards the player with 20 scrap a regular intervals. The length of time between these rewards are lower for higher-tier ships, and can be decreased by upgrading the passive scrap attribute.

## Scrap cap

Players are limited in regard to how much scrap they can have stored at any one time. This limit depends on their current ship tier:

 2
 3
 4

Late-starting scrap may grant the player starts with more scrap than cap limits, in which case the cap is raised.
Healing pods

**Healing pods** are static entities created by Mechanics as their active skill which heal friendly ships, turrets and bases within a displayed radius. NOTE: Healing pods cannot heal bots, image required.

A Mechanic can place a healing pod at a cost of 200 scrap. Healing pods are constructed at the point where the player right-clicks, which can be a sizable distance from the player.

Healing pods have their own health bars, which will deplete automatically at a very quick rate. Healing pods will last only a few seconds before being destroyed. This lifetime will be depleted further if they take damage from enemy fire. Healing pods themselves cannot be healed by any means.

During their short lifetime healing pods will heal friendly entities within the displayed radius at short, regular intervals. Leveling up the associated skill will decrease the length of this interval, increasing the pods' total healing. The timescales involved are sufficiently short that pods can be effectively considered to have a continuous effect.

Turrets and bases will be repaired at 1/2 and 3/8 of the rate of ships respectively. Like other area-effect buffs in Warin.space, the number of allies that can be healed by a healing pod is unlimited, and having multiple allies in range does not dilute the effect.

The cooldown time for healing pod construction is negligible, meaning a mechanic with a large store of scrap can build multiple pods in quick succession. If the areas-of-effect of multiple healing pods overlap, the healing effect will stack.
Controls

Warin.space has very simple **controls**.

Movement and firing is controlled using the mouse. The ship will follow the cursor, and left clicking fires the main weapon. The player can hold down the left mouse button to fire continuously. Holding down Shift will prevent the ship from moving.

Right clicking or pressing the S key activates the active skill, if available. When placing turrets, the turret will be placed at the cursor's location. When activating the sniper shot skill, the target will be the ship closest to the cursor.

Skill and ship upgrades can be purchased using the Q, W, E, and R keys, or by clicking the buttons at the bottom of the screen. When upgrading the ship, the player will need to choose an option with the mouse.

Emoji can be sent using the number keys 0-9.

The Esc key instantly destroys the ship. Pressing Esc during the respawn timer will exit the current game and send the player back to the lobby.
Warin.space Champions

Emma Hyde has been dethroned by a very clever new one. A mysterious new Cybergirl by the name of

☀C̖̟̓̈́Y̙͎̯̓ͬ̆͋ͦͮ͗̚B͕͎̟ͦ̈̿̍E̟͚͖ͥͮ͗ͦͭR. Her name, due to its additional symbols appears to be the cause of some lag in the server that she plays in, which only applies to others. While this new player does not often get onto the leaderboard, she uses strategies of Emma Hyde and her predecessors - waiting until midmatch to join as to get the passive scrap glitch, and using the teleportation glitch. She also seems to have a higher visual range, although it is unknown how that came about.

C̖̟̓̈́Y̙͎̯̓ͬ̆͋ͦͮ͗̚B͕͎̟ͦ̈̿̍E̟͚͖ͥͮ͗ͦͭR's strategy is clear - use a neon skinned stealth ship and continuously rush her opponents, with or without her teammates.
Bots

When there are insufficient human players in a world, the server will fill out the teams with **bots**. Depending on the world number and time of day it is likely bots make up most of the players in a game. These A.I. players can be identified by their unusual names, which are randomly generated in the form <adjective> <noun>.

Bots can do anything human players can do, including upgrading their ships, using skills, placing turrets, and even using emoji. A small amount of strategy is coded into the bots' A.I., but they are generally outclassed by human players.

## Humans pretending to be bots

Some clever human players have used handles that seem like bot names as a form of disguise. These players can be quickly identified by watching their unusual movements. When bots change direction and move as a group they will go in a different direction. Another sign is that humans pretending to be bots will not typically use emojis at all unlike bots.
Frigate

Heavy support class capable of increasing self and team damage in an area of effect and provided with improved auto healing. The Frigate has a high survivability due to it's self-healing and can both dogfight and assist in fleet combat with it's area damage buff.

   The Frigate's Self Repair Bots work well to provide the ship with a longer-range mission profile than many of its peers. After one's ship survives a combat engagement, the Bots will work quickly to restore the health of the Frigate. This ability is crucial to the Frigate's ability to assume the naval role of a corvette (loner) ship.

The Frigate's Area Damage Buff enables the ship to easily integrate into a friendly task force or fleet. In the early-game, this ability can allow a small group of fighters to go undefeated for a time, if used well.

It is possible to upgrade to the Frigate from either a Support or a Heavy Tier 2 ship, as the ship exists inside the two categories' overlap.
Jane Calvin

## Details

* Name: Jane "Samantha" Calvin
* Current Alias: N/A
* Aliases: Jane Calvin
* Status: Alive
* Alignment: Good
* Identity: Public Identity

### Family and Occupation

* Relatives: David Calvin (father), Mary Calvin (mother), Jack Calvin (brother), Rick Calvin (uncle)
* Marital Status: Single
* Affiliation: Calvin Incorporated
* Current base of Operations: Dark City
* Current Occupation: N/A

### Personal Details

* Place of Birth: Dark City
* Age: 19
* Date of Birth: 8th April 1996
* Gender: Female
* Race: Human
* Eyes: Hazel
* Hair: Brunette
* Height: 5'5"

### Other Details

* Origin: N/A
* Created by: Lukas Harrison and Bill Brant
* First Appearance: Black Shadow: Volume 1, Issue 1
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Engi

The **Engi** is a Tier 3 ship. It is the only Tier 3 ship capable of spawning drones, and can upgrade tof the Tier 4 drone-spawning ships.

   Uniquely, building drones as the Engi lowers the ship upgrade cost by the cost of the drone (200 scrap).

## Strategies

The Engi is a fairly weak ship for its tier. Players should not focus on combat, but rather on collecting the scrap required to upgrade to Tier 4. The *Passive scrap* skill should be upgraded first.

The best place for an Engi to gather scrap is near their own base so one possible combat strategy is spawning drones and defending the base from attacks by a lone Stealth or some suicidal attacks by The Doctor. It is risky, but players using Stealth or ramming with a Doctor will usually not waste their time on attacking an Engi unless it is at low health or alone. Since scrap spent on drones as an Engi is counted towards the ship upgrade all is not lost if the player is killed.

The *Increase maximum drones* skill is almost useless for the Engi, as the starting limit of 10 drones is already more than a player is likely to wish to build.
GESTIÓN DE POLITICAS CULTURALES INTERNACIONALES

de negocios, la FIL fue concebida como un festival cultural en el que la
 literatura es la columna vertebral, con un programa en el que participan autores de
 todos los continentes y diferentes lenguas, así como un espacio para la
 discusión académica de los grandes temas que cruzan
 nuestra actualidad.
 Durante los nueve días de la Feria, el público escucha a sus autores
 preferidos; la industria del libro convierte a Guadalajara en su corazón, y
 la ciudad se llena de música,
 arte,
 cine y teatro del país o región Invitado de honor; que este año
 es América Latina. Sin descuidar su vocación como un encuentro de
 negocios, la FIL fue concebida como un festival cultural en  el que la literatura es la columna
Lyall Mason

* Name: Lyall "Peter" Mason
* Current Alias: N/A
* Aliases: Lyall Mason
* Status: Alive
* Alignment: Good
* Identity: Secret Identity

## Early Life

### Joining the Marines

At some point, Lyall became a medic with the United States Marines, having told Jack his story.

### Building a family

Lyall soon married a woman named Sarah and they had a son Keith, although he soon lost them to unknown reasons.

## History

### Meeting the Black Shadow

Lyall first comes into the life of Jack Calvin when he is hired by David Calvin to protect him. Lyall proves to be an annoyance for Jack and refuses to leave him, although when Jack is later injured as the Black Shadow, he is found by Lyall, who tends to his wounds. As he does so he tells Jack of the murder of his wife Sarah and son Keith.

Once Jack is patched up, Lyall guides him as Jack goes up against the nefarious assassin Bullet. Jack is able to defeat him and accepts Lyall into his team, with Lyall guiding him on missions.
Comisión Mundial de Cultura y Desarrollo

1.     Organismo e institución

Comisión Mundial de Cultura y
Desarrollo de la UNESCO

2.     Título del documento revisado

Nuestra Diversidad Creativa.
Informe de la Comisión Mundial de Cultura y Desarrollo

3.     Breve descripción

La
Comisión Mundial de Cultura y Desarrollo establece en el informe presentado ante
la Conferencia General de la UNESCO en noviembre de 1995; que a partir del
análisis de que tanto el capitalismo como el socialismo han mostrado ser
incapaces de sacar a la mayoría de los pueblos de la miseria, por consiguiente
plantea la posibilidad de volver la mirada al interior de cada nación, de cada
cultura y encontrar en ellas soluciones creativas e innovadoras, plantea la
posibilidad de establecer modelos propios de desarrollo; considerando las
tradiciones, costumbres, religiones y maneras de interpretar al mundo de
acuerdo a cada cultura. Parte del respeto y reconocimiento de la diversidad
cultural para establecer estrategias acordes con las tradiciones la historia
propia de cada pueblo. Reconoce los principios compartidos, pero destaca el
conocimiento de los códigos propios como estratégicos para el éxito de las
estrategias regionales. Busca reforzar el reconocimiento y respeto de conceptos
como la equidad, el equilibrio, la moral, la competencia, la diversidad y la
creatividad como base del desarrollo.

4.     Utilidad

El documento sienta las bases
para un debate internacional sobre los vínculos entre cultura y desarrollo. Su finalidad
es conseguir que la perspectiva cultural gane importancia en las agendas políticas
internacionales.

5.     Los documentos más relevantes que han producido
en esta materia

Publicación anual de un informe mundial sobre la cultura y
el desarrollo.

Reacciones de los países miembros de la ONU ante la
publicación del presente informe.

Plan internacional en pro de la igualdad de género.

La declaración internacional sobre la protección de los
derechos culturales en tanto que derechos humanos.

Página web: http://www.unesco.org

Liga al documento: http://www.unesco.org/new/es/culture/themes/cultural-diversity/cultural-expressions/programmes/culture-for-development-indicators/resources/key-documents/
Nano

## Details

* Name: Unknown
* Current Alias: **Nano**
* Aliases: **Nano**
* Status: Alive
* Alignment: Evil
* Identity: Secret Identity

### Family and Occupation

* Relatives: Unknown
* Marital Status: Unknown
* Affiliation: N/A
* Current base of Operations: Dark City
* Current Occupation: Criminal Hacker

### Personal Details

* Place of Birth: Dark City
* Citizenship: American
* Age: 23
* Date of Birth: 4th April 1992
* Gender: Male
* Race: Human
* Eyes: Unknown
* Hair: Unknown
* Height: 5'6"

### Other Details

* Origin: N/A
* Created by: Lukas Harrison and Bill Brant
* First Appearance: Black Shadow: Volume 1, Issue 10
Friendship Points

Friendship Points are an incentive to add people as friends in the game. They look like a blue simplified person icon. You can give, receive, and be awarded friendship points. Spend them at the Fortune Teller.

## Spend

Fortune Teller -> rightmost box labeled "Normal". (same box where you get 5 free Normal Summons a day.)

* Draw 1x: Costs 30 FP
* Draw 10x: Costs 300 FP

## Giving

* You can gift them to your friends from the Friends Menu. "Batch Gift" is helpful when you have many friends.
* You use your friend's leader as an Ally in battle.

## Receiving

You receive Friendship Points in the Mail when:

* Your friend gifts you Friendship Points: x2 Friendship Points per gift
* Your friend uses your leader as an Ally: x2 Friendship "Assistance" Points
* You complete the quests relating to Friendship Points

## Quests

* **Honarary Companion:** Send x amount of gifts to friends to receive more friendship points
	+ e.g. Honorary Companion Level 3: Send 600 gifts to friends (x80 FP reward)
* **Let's Stick Together, Buddy:** Request help from friends x amount of times to receive more friendship points.
	+ e.g. Let's Stick Together, Buddy Level 6: Request help from friends 100 times. (x150 FP reward)
Kumagami

**Płeć** | Mężczyzna

 **Kumagami** to tajemniczy uczeń i członek Samorządu Uczniowskiego Akademii Hoshinomi. Posiada umiejętność lokalizacji każdego kto posiada jakąś zdolność, ale potrzebuje być cały przemoczony. w późniejszych odcinkach dowiadujemy się że do używania mocy wcale nie potrzebuje być mokrym i że to był blef po to by zmylić swój wygląd przed gangami szukającymi osób paranormalnych

## Wygląd

Kumagami ma długie brązowe włosy które zasłaniają mu oczy. Jest ubrany w mundurek Akademii Hoshinomi, zawsze jest cały przemoczony. W odcinku 9 był suchy. Zmarł później przygnieciony przez gruzy jednocześnie ratując Nao Tomori przed zgnieceniem

## Charakter

Niewiele wiemy o jego charakterze. Jest tajemniczy i małomówny.
Yumi Shirayanagi

**Płeć** | Kobieta

**Yumi Shirayanagi** jest uczennicą 1 klasy elitarnej szkoły średniej Hinomori.

## Wygląd

Yumi jest piękną pierwszoklasistką, ma długie czarne włosy i niebieskie oczy. Ubiera się w mundurek swojej szkoły. Jej piękno i osobowość przyniosły jej nieformalny tytuł "Madonna".

## Charakter

Yumi jest osobą spokojną, nieśmiałą i inteligentną. W odcinku 7 chciała pocieszyć Yuu po stracie jego siostry.
Priest

**W**

* **Wandering Bard Hu**

Holds genius musical skills. Despite once being a promising elite, he threw away his fame to chose the path of freedom.

**Main Skills:**

* **Cantabile :**Recover the HP of allies in a set of range and cast a buff that reflects magic attacks for a set of time.

**Auto Skills:**

* **Sonic Boom :**Release a sonic boom towards an enemy to inflict magic damage. (Unlocked at Grade D).
* **Healing Song :**Recover the HP on 1 ally. (Unlocked at Grade C).
* **Dissonance :**Release a sonic boom towards an enemy to inflict magic damage and reduce accuracy. (Unlocked at Grade A).

**Special Skill:**

* **Peace :**Increase the magic defense of all allies. (Unlocked at Grade B).
* **Endless Music :**Become immune to silence effects. (Unlocked at Grade S).

**Y**

* **Young Priest Luann (Priest)**

One of the triplets along with Lynn and Puini. Parted with her sisters under Azujak's tyranny. Acatu took her in by chance and raised her.

**Main Skills:**

* **Recovery Prayer (Main Skill) :**Recover the HP of allies within a set of range.

**Auto Skills:**

* **Mysterious Arrow :**Fire a magic ball at an enemy and inflict magic damage. (Unlocked at Grade D).
* **Sweetheart's Wish :**Cast a buff that  increase the magic defense of all allies. (Unlocked at Grade C).
* **Divine Arrow :**Fire a magic ball at an enemy and inflict magic damage. (Unlocked at Grade A).

**Special Skill:**

* **Enlightened Blessings :**Increase the rate of Auto Skill use among all allies. (Unlocked at Grade B).
* **Inflammable Wand :**Become immune to burn effects. (Unlocked at Grade S).