Caesars Legion

### OOC Guidelines

Caesar's Legion is in the area as a reconnaissance force for the main Legion to the east. You are not conquerors of the region and are representing the Legion's forces on the frontier. Limited supplies and reinforcement to the region mean you should attempt to avoid direct confrontation and assaulting enemy encampments except when absolutely necessary.
You are expected to be visibly recognizable as part of the Legion when engaged in any confrontations with other factions (unless acting as a nonlethal infiltrator)

As a member of the Legion, you are expected to obey the chain of command wherever possible - the Centurion commands your camp, and his word is law unless overruled by the Legate. The Orator works as a political and diplomatic advisor. Orators serve in that capacity for Centurions and the Legate. The various Decani command Legionary squads in combat (View rank structure below for clarification on where your rank stands in the command structure.). Auxilia, though not a combat role, are greatly respected in the Legion and should be listened to regarding matters of the camp. Camp Followers are auxilia-in-training, and have the lowest authority in the camp. In certain circumstances, the camp may have Slaves (Admin spawn only) stationed within it; if this is the case, they take the mantle of lowest authority from Camp Followers.

Legion members must also have a Roman-style name (e.g. Lanius, Lucius, Vulpes, Gaius Magnus), and are forbidden from being ghouls. Legion roles may not be female, with the exception of the Auxilia, Slave (Admin spawn only), Camp follower, and Priestesses of Mars (Loremaster only) roles. Additionally, though the Legion does not make use of advanced technology such as chem dispensers or power armor, avoid destroying it without good cause. Similarly, while the use of alcohol is frowned upon, it is not held to the same standard as other addictive chems - there is no need to smash every booze dispenser you see.

The lore states that the Legion is sexist and homophobic. You may represent these aspects in your character if you wish, but do not force this on other players if they are unwilling to engage in roleplay based on these factors. Additionally, you are not allowed to meta-target or OOCly discriminate against people for any reason - all information must be gained within the round via IC means.

The Legion should work to capture high-value targets or sabotage their enemies in the first hour of the round, rather than resolving conflicts through force. Organized raids on enemy bases may only be conducted past the two-hour mark WITH valid in-round reasoning and must be ahelped accordingly. Smaller skirmishes and solo/duo infiltration may be permitted if it is logical and RP’d correctly, be sure to AHELP before doing so as well to get permission.

#### IC Guidelines

* Obey the orders of your superiors.
* Do not take any chems, alcohol, or drugs. Medicinal herbs, powders and poultices are acceptable. Here is a more comprehensive list of Legion Stance on various chemicals found in the wastes.
	1. Ephi- Allowed: It can be made in ghetto chemistry. Can also be obtained from medical vending machines.
	2. Charcoal-Allowed: Found naturally in Punga and Cave Fungus. Can also be obtained from medical vending machines.
	3. Saline Glucose-Allowed: This is salt and sugar, which is natural. Can be made with ghetto chemistry or obtained from medical vending machines.
	4. Morphine-NOT ALLOWED: This serves no purpose and can be used to avoid roleplay, which is not okay.
	5. Rad-X-NOT ALLOWED: These are made with chemicals (potassium iodide).
	6. RadAway-Allowed only in extreme cases: This is found naturally in Punga. Use punga or bags of radaway found around the map. If a legionary is being treated for extreme cases of radiation, RadAway may be used.
	7. Stimpaks-NOT ALLOWED: Legions sees these as degenerate chemicals that weaken one's mind and body. Do not use them under any circumstance.
	8. Healing Powder/Poultice-Allowed: Made with plants.
	9. Brute/Burn Patches-NOT ALLOWED: Made with chemicals.
	10. Regenerative Mesh-Allowed: These can be made with plants.
	11. Med-X/Jet/Buffout/Any type of narcotic- NOT ALLOWED: Reliance on these is for degenerates.
	12. Mannitol/Neurine-Allowed: Can be made via ghetto chemistry.
	13. Alcohol-NOT ALLOWED: Not allowed in Legion at all.
	14. Mourning Poultice-Allowed: Made via ghetto chemistry.

* Only rely on your own strength, and do not use technology as a crutch. Legion may use technology they find in battle at the discretion of the Centurion. Radios, night-vision goggles, flashlights, etc, are acceptable, but medbeam guns, cyborgs, power armor, etc, are not.
* When prisoners are taken, you must come up with creative solutions to deal with them, rather than just putting them on the cross. Should they resist, you are permitted to kill them.

* Never kill a fellow servant of Caesar without proper reason. Duels are acceptable and are to be honored whenever possible.
* Represent Caesar's might by wearing your uniform whenever possible. However, methods of espionage are allowed, such as acting as a nonlethal infiltrator.
* The Legion may not attack locals without proper reasoning. "They drink alcohol and use stimpacks." are not proper reasoning for harassment.
* Sex on duty is permitted, but overindulgence can lead to consequences. You are here to garrison and enforce Legion command on the region- not to simply fulfill a quota.
* Cannibalism is taboo and should not be discussed openly. While it is disapproved of, it is not entirely forbidden

### **Ranks**

1. Centurion; Has command of Decani, Veterans, Primes, Recruits, Explorers, Venators, and directly serves the Legate. They command the camp.
2. Decanus; An officer of the legion. There are three different types of Decani, Recruit, Prime, and Veteran. They respond directly to their superior on the chart, in addition to the Centurion, and any ranks above him. When a slot is filled within the camp, it is not uncommon for a Decanus to spend the week in a lesser role, such as Veteran or Prime to fill out the ranks upon request, or personal desire for bloodlust. Within this temporary role, they should still be shown proper respect, but must take care not to undermine the leading Decani. The temporary rank cannot be higher or lesser than their main role. The only exception is Recruit Decanus as most were previously Prime Legionaries who were given the mantle of Decanus.
	1. Venator; Commander of Explorers, and their direct superior. The one in charge of coordinating scouting, espionage, and of course, assassination. They respond directly to the Centurion and obey any above him. Lacking a Centurion they act in an advisory role to the leading Decanus of the camp. Venators are highly respected and feared individual.
	2. Camp Prefect: The disciplinary force of the camp. They take orders directly from the Centurion and serve to uphold the Legate's law and enforce the Centurion's will with an iron fist (More accurately, with beanbag shells and slave whips). If there is no Centurion in the camp, the prefects answer to the current ranking officer. Prefects cannot give orders to Legionaries or leave the camp under any circumstances.
	3. Vexillarius: The Legionary all should strive to be, strong and loyal, a Vexillarius serves as a standard-bearer for the Legion, as well as a role model to his inferiors. While he should not be giving orders under normal circumstances, if there is no Veteran Decanus, Veterans should look to him for orders. You are encouraged to give advice when advice is given and take orders only from your Centurion. As the camp's pride and joy, you enjoy a high status among the men- but, you are also held to a higher standard than your inferiors by the Centurion.
3. Veteran; An extremely experienced line legionnaire, they serve, much like the prime, their Decanus, the Centurion, and those above him.
4. Prime; A standard legionnaire, serving their Decanus, the Centurion, and those above him.
	1. Explorer; They act as the scouts for the Legion. While explorers are more autonomous units, they serve with orders under the Venator, Opito Centuriae, and lacking either of those, the Decanus in charge of the camp, bowing like all ranks to those above the Opito Centuriae as well. Lacking a Venator or Opito Centuriae within the camp, you are expected to follow the orders of the Decanus in charge of the garrison.
	2. Auxilia; They provide an essential function of some type within the legion and have a bit more freedom than a regular slave or camp follower. Considered above camp followers and are in command of women within the role. Not above legionnaires if they do something to disrespect them. Are considered to be respected women within the camp, they respond directly to any Priestess of Mars within the camp or outside of it and are a non-combative role.
	3. Libritor: A heavily-armored Legionary, boasting the scrapped power armor of Dog City and the 'Bastard' LMG. While slow and unadvised to perform in skirmishes, a libritor's hefty armor and machine gun can be used to turn the tides of bunker assaults and raids alike. A Libritor holds no formal authority over Primes, but it might be a good idea to listen to their orders.
5. Recruit; A fresh legionnaire coming straight from the camp! With absolutely little to no training! Following the orders of, Primes, Veterans, Decani, and of course, the Centurion, and those above him.
	1. Camp Follower; Women and non-combatants within the camp who are there to serve in the essential functions within it. They are expected to follow the commands of the one leading the camp, as long as they are reasonable orders. Those that are not off-duty legionaries report directly to the Auxilia within the camp and are considered trusted slaves and should be treated with a degree of respect. They should not be disrespecting legionaries as it can result in punishment.
	2. Off-Duty Legionary: Off-duty legionaries maintain respect and rank but are supposed to be outside of any conflict or direct issuing of orders to legionaries unless absolutely necessary. Recruits do not have the privilege to go Off-Duty, but all ranks above Prime do.
6. Slave (Admin spawn only): The lowest of the low. Serving Primes, Decani, Centurions, and the Legate. They are considered directly below Camp-followers or Auxilia. They start with a tattoo in their I.D. slot that cannot be removed, marking them for life, whilst also wearing a collar that cannot be removed without external help. Slaves do all the work (like farming, cooking, mining, crafting, and healing). If they don't work, then they are likely to be punished. (Disrespecting legionnaires can also provide similar results, including but not limited to, gruesome death by crossing.) But it isn't all bad! A slave is protected by the legionnaires, as long as they properly respect them. They also get a place to sleep, food to eat, and if one proves loyal enough, they might find themselves being recruited into the legion itself as a Recruit or made into a Camp follower.

#### Relevant Links:

The Great Caesar

The Legion

History of the Legion

Tribes Assimilated by the Legion