recursal/Fanatic-Fandom huggingface dataset:
Garden of Brilliance

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Mentioned by

RENE
Reverse ÜLAR

### Appears in

Mr. Rainer's Solve-It Service

**Garden of Brilliance** is a mysterious thing mentioned by both RENE and Reverse ÜLAR in *Mr. Rainer's Solve-It Service*.

RENE states that, although he could've made the Janitors, they were gifted to him from the Garden of Brilliance. In another route, Reverse ÜLAR tries to convince AIK to look into ÜLAR's raincoat by telling him that it came from the Garden of Brilliance. This piques AIK's interest in the subject, who reluctantly takes the raincoat to research it.

Much is unknown about the Garden of Brilliance. It is unknown if it is an organization or a place, and the significance of the Garden of Brilliance is also unknown.
Frequencies

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Appears in

Mr. Rainer's Solve-It Service

**Frequencies** is a name for how Raincoat-hjörians communicate in *Mr. Rainer's Solve-It Service*.
There are three frequencies on HJÖ.

* Ä and Ü- 98% of the population use this
* Ö- 2% of the population use this. Others cannot hear them.
Charlotte's Eye

**Charlotte's Eye** is an item that appears in Hello Charlotte Episode 3, obtained during the opening scenes of *Childhood's End* (second part of the game). It is required to access the elevator near Scarlett's starting location, and will vanish from the inventory after entering the elevator.

## Trivia

* The item's description: "Looks like an egg white!" is a reference to a compliment from Bunny Freya in Episode 1, where she states: "Your eyes look like egg whites!".
Cup of Blood

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Cup of Blood

### Description

Used for holy rituals. Good for two uses.

### Location

Obtained by using Razor Blade and Empty Cup on Remiel's body.

### Mentioned in

tomorrow won't come

**Cup of Blood** is an item featured in *tomorrow won't come for those without ██████*.
Axe

The **Axe** is an item from Episode 3 that is needed to finish the first Eden Challenge on 9F. The axe is hidden beneath the pillow in Room 433. Once obtained, it cannot be used immediately, but after acquiring the Map, the spot that it points to must be located; once found, the Axe can then be used to break open the entrance to the escape route. The Axe disappears from the Inventory after its use.
Nebula Ownership

The **Nebula Ownership** is an item that appears only in Hello Charlotte Episode 1, also known as **Helix Nebula Ownership**. It can only be acquired during the task: "Kill Time". Head to the front door of Charlotte's home and go out into the hallway. Next, interact with the door with the Puppeteer symbol on it, and Felix will open it. Once inside the room (which is implied to be a projection of some sector in outer space), the player can choose to collect the Nebula Ownership and it will appear in the Stuff (Inventory). It does not seem to do anything, however, and will disappear from the inventory once Charlotte goes to bed.
GUNNAR

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Relationships

HEINO (partner)
ÜLAR (mocks)
AIK (kidnaps)
Reverse ÜLAR (defeats)

## Physical

### Hair

Grey

**GUNNAR** is a character present in multiple routes of *Mr. Rainer's Solve-It Service*.

## Appearance

GUNNAR's raincoat is dark grey with a belt and a multitude of black buttons on it, all buttoned up in two rows. His skin is light grey. He has relatively long horns and one "⊙" symbol on each cheek. GUNNAR also has black globes that cover his hand. GUNNAR's eyes are wider and thinner than most Raincoat-Hjörian's, and also have white pupils with a thick black line on the lower part of them. He is often seen grinning, and ha very sharp teeth.
Indulgence: Triangular

* CG
* Item Icon

**Indulgence: Triangular** is an item that appears in tomorrow won't come for those without ██████, and is obtained from the Indulgence Machine in the first Main Hallway. It is the first of four Indulgences that Ori can receive. Ori must get Rem to join his party, and after interacting with the Indulgence Machine twice in front of Rem, Rem will buy the Indulgence.

This particular Indulgence details how Ori and Mari were once very close with each other. Even when she left for the Monastery, Ori was still able to hear her voice in his head despite not remembering what she looked like.

The Indulgence displays the following dialogue:

* For as long as I can remember, there were always the two of us.
* Me and her.
* Me and my sister.
* Ori and Mari.
* Even after I became a Chorister and she left to the Monastery, I still hear her voice in my head.
* But I no longer remember her face.
* In its place is a face that belongs to somebody else.
Knife

The **Knife** is an item that appears in Hello Charlotte Episode 3. It is located on the science table on 9F during the third Eden Challenge, next to all the flasks (see image below). The Knife's sole purpose is to gut one of the corpses in the room to obtain what's inside: Clue, and will disappear from the Inventory afterwards.
ECHO'S STUDY CORNER

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

* "How to tell your Echo is in pain?"
* "Sign number one: Your ECHO will produce involuntary vibrations."
* "Sign number two: Your ECHO will be unusually timid, and will try to move as little as possible."
* "And, finally, the most obvious sign: Your ECHONET connection will be disrupted."
ECHOES

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Mentioned by

ECHONET: Getting Started
RENE

### Appears in

Mr. Rainer's Solve-It Service

**ECHOES** are one of the main lifeforms seen throughout *Mr. Rainer's Solve-It Service*.

## Background

ECHOES are ifite-based organisms with twice the amount of senses of Raincoat-Hjörians. These senses are: sight, touch, balance, hearing, taste, temperature, echolocation, pressure, hunger, and fullness of the stomach. Some distinguish between smells like Carrier Echoes, and all have a sense of pain.

## System Info

The system info popout for ECHOES becomes available when ÜLAR is first given numerous files from MR RAINER. From the ECHONET: Getting Started file, clicking the "ECHO" link will open this popout.

* **ECHO**

* ECHOES are one of the five main types of lifeforms populating HJÖ.
* They are commonly used for connection to ECHONET,
* transportation between the domes, scientific experimentation,
* art, decoration and competitive sports.
* The life goal of all Echoes is CONNECTION.

* There are three types of Echoes:
* Normal type: Vulnerable and small in size. Provide ECHONET connections.
* Carrier type: Large, yet extremely mobile. Operate in THE METRO.
* Father type: Extremely massive in size. Creates Echoes.

* Tip from MR RAINER:
* ECHOES cannot live without a connection, therefore,
* they will try to forcibly connect to you
* if you don't have one yet!

## ECHO STUDY CORNER

**ILO on ECHOES**

*Given during the sprite segment of MRSIS*

* ILO
* "How to tell your ECHO is in pain?"
* "Sign number one:
* Your ECHO will produce involuntary vibrations."
* "Sign number two:
* Your ECHO will be unusually timid, and will try to move as little as possible."
* "And, finally, the most obvious sign:
* Your ECHONET connection will be disrupted."
Dream Sequence

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Dream Sequence

The **Dream Sequence** in *Mr. Rainer's Solve-It Service* occurs when ÜLAR uses the Dream Cocoon.

## Background

A "⧊ ⧊ ⧊" is used to click to the next section of a Dream Sequence.

## The Big Raincoat-Hjörian

1

* Once upon a time,
* In a locked dark room,
* Lived the Big Raincoat-Hjörian

* The Big Raincoat-Hjörian couldn't move,
* For he was confined to a chair.
* All he knew was his own name

### 2

* It was so dark in the room
* That the Big Raincoat-Hjörian
* Couldn't even see his own fingers.

* All he could do
* Was look into the peeping hole
* In front of him

### 3

* Through the hole
* He could see his only friend,
* The Little Raincoat-Hjörian.

* One day, the Big Raincoat-Hjörian asked his friend:
* "What do I look like to you?"
* Surprised, the Little Raincoat-Hjörian answered:
* *Why do you ask?*

* You look exactly like me.

## The Trial

* ÜLAR: ......

* ÜLAR: ......?

* ANNOUNCER: Welcome, welcome!

* ANNOUNCER: Welcome to another episode of The Exposure!
* ANNOUNCER: Now, the question all of you have been waiting for...

* ANNOUNCER: GUILTY...or FORGIVEN?
* ANNOUNCER: In order for us to decide, we'll have to expose your thread.

* ANNOUNCER: Will you sink to the depths of shame...
* ANNOUNCER: ...or prove yourself worthy of our support?

* ANNOUNCER: Please sign the Agreement Form to participate. Otherwise you'll be automatically proven GUILTY.
* ANNOUNCER: Now, let us EXPOSE THE THREAD!

* IN THE NAME OF SINCERITY, EXPOSE THE THREAD! (*Live up to our hopes!*)
* IN THE NAME OF LOVE, EXPOSE THE THREAD! (*It's love, we love you!*)
* IN THE NAME OF \*\*\*\*\*\*, EXPOSE THE THREAD! (*Show us everything!*)
Hello Charlotte Episode Three: Childhood's End/Items

* Alphabet
* Axe
* Bottle
* C's Diary
* Charlotte's Eye
* Clue
* Coin
* Cookie Message
* Cork
* DIY Bomb
* DYI Bomb Recipe
* Flashlight
* Flask
* Flask with H2S04
* Fortune Cookie
* Gummy Ears
* H2S04
* Hammer
* Happy Bottle
* HCl
* Hint
* Honikkerpedia
* KCl
* KCl with Sugar
* Key
* Knife
* KOH
* Linq
* Manual
* Map
* Memo
* Metal Bat
* Piece of paper
* Piece of paper (2)
* Rabbit Toy
* Riddle
* Scarlett Eyler (Item)
* School Diary
* Scrap of Paper
* Soda Bomb
* Soda Can
* Sour Cream Chips
* Sugar
* Ticket
* USB Stick
LUKA

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Physical

### Hair

Red

**LUKA** is a minor character seen in the right branch of *Mr. Rainer's Solve-It Service*.

## Story

Meets ÜLAR in DOME TAU to despiral his thoughts. Has never been to TAU before and is originally from DOME MÜ where he did Supplier work. Lately, he has been forgetting a lot. He can't remember where he's been, strangers approach him on the street, and he feels relieved when he sees the ad that describes his symptoms.

Luka enters the Cocoon.
DYI Bomb Recipe

* Recipe
* Sprite

The **DYI Bomb Recipe** is an item that appears in Hello Charlotte Episode 3. It is acquired after interacting with the door with the words: "HE IS COMING" written on it for the first time. The item will display an image of the recipe needed to create the DIY Bomb.

## Necessary Components

* Soda Can
* Bottle→Cork
* Flask+H2S04→Flask with H2S04
* KOH+HCl→KCl with Sugar

## Trivia

* "DYI" is a typo that went overlooked, perhaps as a joke.
Benevolent Kaleidoscope

**Benevolent Kaleidoscope** is an Artefact that appears in *Mr. Rainer's Solve-It Service*. This object is only encountered in the *A Bouquet for Ephemerality Route*.

## General

When ÜLAR wakes up after delivering ERIK for RENE he opens a blue door leading to the Luminol Hall. It is one of many different Artefacts seen lining the shelves, and allows one to see a hidden flaw to a person, but only one the viewer wants to see. It is also an N-ranked Artefact, making it normal and also likely a Class H (Humo) Artefact. Class H Artefacts are objects, and are described as mostly useless tools and alien technology.

RENE notes that he uses the Benevolent Kaleidoscope to tell raincoat-hjörians apart, as they all look exactly the same to him.

## Dialogue

*Appears after clicking "Tube with a hole in it"*

* **RENE**
* This one is an N-rank Artefact, Benevolent Kaleidoscope
* Look at someone through it, and you'll see a hidden flaw to them.
* However, it doesn't reflect reality.
* What you'll see will be the flaw you yourself want to see.

* **ÜLAR**
* So...If I don't bear ill will towards the person, I won't see anything?

* **RENE**
* But would you use this Artefact if you didn't possess ill intentions?
* That said, to be honest, I do sometimes use it myself...
* Because all raincoat-hjörians look absolutely the same to me, and that is by no means an exaggeration.
* But this Artefact allows to differentiate between them. Pretty handy, isn't it?
Boy A/Dialogue

### Execution Hour 2

* ...
* I'm sorry for everything I did years ago.
* I've...really changed since then.
* I'm sorry for...
* For...
* Saying things I shouldn't have said.
* I...really don't know what you're talking about...
* I'm...just reading the script...
* Ah! Uh!
* "But...I won't do that again!"
* "Ever again."
* Eh? W-where did you find this?
* Um, I...I just...really like teddy bears?
* I-- I said I'm sorry!
* I'm sorry!
* I'm sorry! I'm sorry! I'm sorry!
* I'm sorry! I'm sorry! I'm sorry!
* I won't do that again!
* Isn't...Isn't it enough already...?
* I want to go home...
* Huh...?
* ?!
* No...it can't be...just for having a different opinion?
* Sob...hic...
* Please...please forgive me...
Dialogue Pages Guide

# Dialogue

## General

* If character only appears in one game and has very little dialogue, no need for tabber
* Anything that can't be explicitly considered dialogue like narration should be italicized if it's easy to confuse with the actual dialogue.
	+ This means that a lot of the time, I end up not italicizing narration. This might be changed at a later date, but since it's a lot of effort to copy down dialogue while formatting the italicization, I just don't care enough.
* When there's a scene change or a text box change within a certain heading, use italics to write a short description of the change that occured.
	+ Make sure you use the following code so that the description is no longer in the text box

```
</div>
''explanation''
<div class="x class">
```

### For HC1

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="hc1text">
</div>
</div>
</div>

```

### For HC2

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="hc2text">
</div>
</div>
</div>

```

### For HC3

* Use HC1 for text that has white bg and black text
* Use HC2 for text that has black bg and white text
* Change color if text changes color, only change border color if border changes color to non-white/black color.
	+ It's just unnecessary otherwise
* The following is for Charles' characteristic red text with a red border.

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="hc3bred">
</div>
</div>
</div>

```

* The following is for the reddish color used for most of Scarlett's portion

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="hc3red">
</div>
</div>
</div>
```

* The following is for the brownish text used exclusively in Eden.

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="eden">
</div>
</div>
</div>

```

### For HG

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="hgtext">
</div>
</div>
</div>
```

### For TWC

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="twcdark">
</div>
</div>
</div>
```

### For MRSIS

For the standard red text with a black background:

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="mrsis">
</div>
</div>
</div>
```

For the system info white text with a black background:

```
<div class="mw-collapsible">
===Description===
<div class='mw-collapsible-content'>
<div class="mrsis">
</div>
</div>
</div>
```
Green Door Pass

The **Green Door Pass** is a scrapped item found within Hello Charlotte Episode 2. According to its description, this pass would've granted access to any room of the player's choice, and could be used only once. Like the White Door Pass, an item that does appear in the final build, it most likely would've been usable in the corridor at school that only appears on Day 1.

## Door Passes

Door Passes of different colors can be found in the data of Ep 2, though the White Door Pass is the only one that made the cut. The full list of passes is as follows:

* Green Door Pass\*
* Red Door Pass\*
* White Door Pass
* Yellow Door Pass\*

\*=*Unused*
Dark Patterns

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Appears in

Mr. Rainer's Solve-It Service

**Dark Patterns** are user interfaces mentioned in *Mr. Rainer's Solve-It Service*.

## System Info

* **DARK PATTERNS**

* User interfaces crafted to trick the user
* into doing things they didn't mean to.

* Common dark patterns on ECHONET:

* *Confirmshaming*
* Shame the user into accepting options they
* initially intended to decline.

* *Slime pit*
* A slightly different version of a roach motel,
* where the easy sign-up procedure is followed by
* scamming the user into physical or mental labor to get out.

* *Friend spam*
* Mostly caused by unauthorized patches,
* this algorithm will engage in conversations
* with your contacts based on your Cloud personality data,
* claiming to be you.
Ms. Intruder

**Ms. Intruder** is an item that appears only in Hello Charlotte: Delirium, and appears in the TV Room after the Syringe is obtained. Though not stated explicitly, Ms. Intruder is actually Scarlett Eyler. The aforementioned Syringe is used to subdue her, then she is taken to the Morgue Room to be dissected by Felix and Bennett. Both Ms. Intruder and the Syringe are removed from the things simultaneously after a scripted event.
Girl B/Dialogue

* Note: While it is not necessarily "Girl B" in the True Realm, her sprite is used in a mutated form as a bully of The Bullied One.

* Ep 3 False Realm
* Ep 3 True Realm

### Rooftop

*Eating Lunch*

* G-good day, miss Wiltshire

*Scarlett Confronts*

* Hey, let's be quiet!

*Scarlett Leaves*

* Y-yeah. Right.

### Execution Hour

*Girl B's Execution*

* NNNNGGHHHH!!!
* MMMRFFFF!!! NNNNGHGHH!!!
* Nn...guuu...
* Mnffff! Unnffff!
* Let me go! The fuck is wrong with you?!
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
* AAAAAAAAAAAAAAAAAARGGHHHHHHHHHHHHHHHHHH!
* Urk...............aaaah.......aaaa......................
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

### Bullying

* Time to teach our princess some manners.
* Who do you think you are, letting your hair grow this long?
Clue

* Clue
* Sprite

The **Clue** is an item that appears only in Hello Charlotte Episode 3. This item is found inside of a dismembered that, according to Bennett, "reminds him of Florence"; the Knife must be in the Inventory first, however. The Clue will display an image on screen that shows: "blue ⬛ + red ▲ =", which is a piece that requires more clues to solve.
Hint

* Code
* Sprite

The **Hint** is an item that appears in Hello Charlotte Episode 3, found in a desk on F9 during the second Eden Challenge (see snapshot below). This item will display on screen an image of a piece of parchment that says "V" in sign language and "19" in Morse Code; "V19" is the answer needed to obtain the School Diary.
Coin

The **Coin** makes its first and only appearance in Hello Charlotte Episode 3. Q84 will already have 10 of them in her starting inventory. At first, the coins don't have much importance, as one each can be redeemed only at the Daily Wisdom Machine on the way to School. Later on, a few of them can be stolen from Anri while in her home. In the second half of Episode 3, a coin is needed to obtain a Soda Can from a vending machine, a necessary step to solving a puzzle.
(R) Don't Hinder

* CG
* Sprite

## Overview

**(R) Don't Hinder** is an item that appears in Hello Charlotte Episode 2 and displays bonus art drawn by etherane on screen, similar to the Doodles seen previously in Episode 1. It can be obtained randomly from the Art Gacha maze in the Outside World or through SOCIALIZATION

## Image Description

This particular gacha prize depicts Charlotte crying, with text saying "Please don't hinder my sleep."

## Rarity

* R stands for rare, which is less rare than SR (Super Rare) and UR (Ultra Rare)
EINAR/Dialogue

* Beginning
* Right Branch

* Artefacts seem out of reach?
* Tired of being a low-level Diviner? Seek no further!

*His name changes to being displayed as EINAR*

* It's EINAR presenting you the new entry in the Aerial technology series: Divine Buddy!
* You'll be yelling "Divine!" every time you use it! All you have to do is get it, and watch it do all the work for you!
* Order now and get a Certified Diviner badge.

### DOME FÖ

* Attention, Diviner friends!
* I'm EINAR, and as many of you already know, an Ultra Rare Artefact has manifested right in the heart of DOME FÖ!
* Be the first one to find it with your very own Divine Buddy! All you have is to get it, and it'll do all the work for you!
* I only have a few left, so hurry up and grab yourself one absolutely free of charge!

* Hey, Diviner friend!
* May I interest you in a brand new Divine Buddy to make your Artefact hunt easier?
* It's the last one!

* ...!

* Ah. Looks like you aren't interested.
* What about you?

* Would you like a Divine Buddy?
* Don't you want to find the UR Artefact?

*Accepting the Divine Buddy*

* You're really lucky today, aren't you?

*Being refused*

* Oh well. I won't insist.

### DOME MÜ

* Hello, valued customer.

* You're looking for something, I can tell.

* That something is "certainty".

* Please, take this Gyges Umbrella.
* It'll hide your unsightly form in its shadow.
* I require nothing in return. Your sincere gratitude is enough for me.

* Why yes. All you need to do is reach out to the constellations of entertainment.

* Like this.
C's Diary

**C's Diary** is an item that appears at the beginning of the 2nd half of Hello Charlotte Episode 3, held in the inventory. When used, it presents the option for the player to read optional background information about Q84.

The diary details C's interactions with Q84 before the game, and details her life. It also alludes to the nature of Charlotte's as a whole, talking about the audience and an "emotional connection to the character."

## Diary Entries

`[Log 1-245:DATA DELETED]`

`[Log 246]`

* "As a rule, all the Charlottes have a parasite in their brains. Unit Q84 is a special case.
* It's safe to assume that she might be a defective Unit, as there's no traces of the parasite in her brain.
* As a result, she isn't acting according to the program.
* So far the defective Units have had different deviations, varying from having hermaphrodite bodies to being physically or mentally disabled.
* I am yet to confirm if Q84 has any of the disabilities common to most of the defective Units."

`[Log 247]`

* "One of the common themes in the stories is that all Charlottes are perpetually abused without fighting back.
* I presume it's a way to create an emotional connection to the character.
* As soon as Unit Q84 learned about it, she immediately took measures to fight back.
* She stole the samples of White Flu from the workers' laboratories and deliberately infected all the students who posed a threat to her.
* Moreover, she founded the White Society, which exists for the sole purpose of lowering the population of the School.
* She's planning to use mob mentality as a psychological weapon against the students themselves."

`[Log 248]`

* Ever since Q84 learned that she cannot die until her story ends, her mind's state has become more unstable.
* Whenever she gets badly hurt, she immediately ends her own life without a second thought.
* I think it may be not wrong to assume that she's afraid of dealing with the long-term consequences of injury.

`[Log 249]`

* "Out of all NPCs, Q84 seems to have taken a liking to Anri Warhol.
* However, all she does is push her around and make her laugh at her jokes.
* This story's miss Warhol is quite timid and vulnerable, so I can't help but feel sorry for her.
* But I keep reminding myself that she's not the Anri Warhol I knew."

`[Log 250]`

* "As much as I hate to admit it, I don't think Q84 will last for long.
* Her obsession with the color white is almost religious, which is quite worrying.
* Moreover, Q84 doesn't seem to have forged meaningful relationships with any of the tenants.
* However, she does experience loneliness, and subconsciously longs for attention.
* I will be there for her."
Hello Charlotte Episode Three: Childhood's End

`**This article is currently unfinished. You can help Ætherworks Wiki by expanding it.**`

## Hello Charlotte Episode Three: Childhood's End

* Title ▾
* Header ▾
* Weebly ▾

* Current
* Old

## Overview

### Genre

Indie, RPG Maker, Adventure, Puzzle, Short, Role Playing, Surreal

### Sold On

itch.io
Steam

### Succeeded

Hello Charlotte 1
Hello Charlotte 2
Delirium

### Languages

English, Russian, Korean, Chinese, Spanish, Portuguese

### Series

Hello Charlotte Series

A prologue. An epilogue.
An end. A beginning.

*All ended well.*
*There was nothing to grieve about.*`

**Hello Charlotte Episode 3: Childhood's End** is the third game in the main Hello Charlotte Series.

## Summary

The Puppeteer is introduced to a new world with a new Charlotte. Q84, a Charlotte who runs the White Society and lives in the House with the same tenants you've grown used to. She's friends with C and not so much with Anri. Q84 tries throughout the game to stay as pure white as possible, never allowing her vessel to become tainted or injured.

Meet Scarlett, a high-achieving girl with harsh standards. Help her on her quest to understand the meaning behind one's tears.

## Story

The game starts with a monologue, describing a show - likely referring to the game - inviting viewers to come witness the world.

Umbrella Man greets the Puppeteer, asking why they're here and recalling the contract made in Episode 2. He states that the story must be seen from beginning to end.

A second monologue starts, presumably narrated by the protagonist, Q84, where she recalls being confused about who she was and hearing voices telling her to be a good girl, when she hears another voice telling her that she doesn't have to be.

### Episode 0

Episode 0 starts with Q84 waking up in a completely white room after having "that dream" again, and leaves to greet everyone before school, similarly to Episode 2.

`*This section is currently a work in progress.*`
### Endings

* BAD END: For Science!

`**The following content contains spoilers for Hello Charlotte: Episode Three.**`

This ending can occur if Q84 fails at any point when running away from the other tenants of the House. If she does not escape the vents quickly enough, or doesn't leave the pile of bodies at the correct time she will be captured by the other workers and be used "For Science."

`End of spoilers.`

* HAPPY E&%NdD: Chihdj78UJlhood's E8&nd

`*This section is currently a work in progress.*`
* TRUE END: Goodbye, Charlotte

`*This section is currently a work in progress.*`
## Characters

* *To see more characters, visit Category:HC3 Characters*

## Gameplay

* 4-5+ hours long
* Available in English, Russian, Korean, Chinese, Spanish, and Portuguese.

`*This section is currently a work in progress.*`
## Trivia

* Ep 3 is the ending/answers arc, and is an RPG horror with visual novel elements.

`*This section is currently a work in progress.*`
## References

1. ↑ "Grieve" replaced "be sad" around September of 2021.
2. ↑ https://etherane.itch.io/hcep3
Bugs

* HC1 ▾
* HC2 ▾

* Moth
* Flea Market
* Mantis
* Bryan

`**This article contains the following triggers:** *bugs*`
**Bugs** refers to various minor NPCs who appear in *Hello Charlotte Episode One* and *Hello Charlotte Episode Two* who all appear in a bug-like form.

## Appearance

All of the bugs look different in appearance, but they are all based off of a specific bug. The Delivery Bug is based off of a roach, while the shopkeeper at the Shop of Knowledge is based off a moth. The market bug is a flea, and the religious bug is a praying mantis. Bryan is a cricket.

## Personality

While none of the bugs are openly malevolent, many of them seem to be greatly interested in money. This is especially true in the Outside World, where many of the bugs worship or crave money to some degree. The only bug that does not follow this trend is the Delivery Bug, who only has three lines of dialogue and is completely optional to encounter.

## Story

### Hello Charlotte 1

The Delivery Bug seen in Episode 1 is completely optional to interact with. If Charlotte chooses to open the door when someone is knocking, it will give her the Lucky Meal she ordered, and then leave after she signs for her order.

### Hello Charlotte 2

Four bugs are present in Hello Charlotte 2 when Charlotte and Felix escape to the Outside World. The first one is the flea seen at the "Flea Market." It offers to sell Charlotte womens rights and gender identity rights, and C politely declines. Bryan works in health, and offers various products until Charlotte admits they have no money. Bryan becomes annoyed at this realization, and tells them to "get lost." The moth who works at the Shop of Knowledge tries to sell Charlotte and C knowledge, regardless if it is free or fake. Finally, the mantis at a Church/Bank offers to pray for Charlotte and C at a local bank as they leave.

## Notable Quotes

* "The religion of the modern age is Capitalism, and banks are its churches."
Echochamber

`**This article is currently unfinished. You can help Etherane Games Wiki by expanding it.**`

## Overview

### Mentioned by

AIK
VOTING SHOW

### Appears in

Mr. Rainer's Solve-It Service

**Echochamber** is a virtual space mentioned by AIK and an advertisement in *Mr. Rainer's Solve-It Service*.

## General

Echochambers are mentioned twice within the narrative of Mr Rainer's Solve-It Service. During the advertisement just before the VOTING SHOW, the audience is invited to join an Echochamber to discuss The Vanishing.

## System Info

This optional system info popout becomes accessible when AIK explains the Fabric of the Future, and calls it a common "echochamber" invitation.

* **ECHOCHAMBER**

* On HJÖ, it's a virtual space where
* like-minded individuals gather.
* Having contradicting opinions
* is not permitted for members.
Book of Truth (item)

* Icon 1
* Icon 2

### Description

`This notebook contains all the world's secrets. (HC1)``Contains all the truths of this world.(HC2)`

### Effect

Displays its contents on screen in a slideshow fashion.

### Mentioned in

Hello Charlotte 1Hello Charlotte 2

`**This article contains the following triggers:** *multitude of eyes*`
The **Book of Truth** is a journal that is held within the Stuff inventory at the start of *Hello Charlotte Episode One* and *Hello Charlotte Episode Two* It belongs to Charlotte Wiltshire and contains her observations of the world around her.

## HC1

* **Description:** `*This notebook contains all the world's secrets.*`

In the first entry, the Book of Truth's pages are lined and the drawings in them are well-done sketches of characters who represent their subject. The fifth and sixth pages detailing the Executioners and Pythias respectively are added after Charlotte and Felix make it back home from the TV World.

One important thing to note is that this Book of Truth lists Aiden as an Alien, this however, was retconned in all of the following games.

## HC2

* **Description:** `*Contains all the truths of this world.*`
* **Descripton (Trial):** `*There are only blank pages inside.*`

The Book of Truth was completely redone in Episode 2, and it is likely a newer notebook from the one used previously. This time the pages and drawings are fully colored; the drawings themselves adapted a less refined chibi style, showing the full body of the characters as opposed to the mugshot-styled sketches used in the first one. The details in the book have also noticeably changed, with the page dedicated to the Executioners absent completely, while pages detailing Oracles, Omnicubes and Magcats have been added.

## Gallery

* Ep 1
* Ep 2
* Item Icons
Alphabet

The **Alphabet** is an item that appears in Hello Charlotte Episode 3. It is located in the bookshelf on the left-hand side of the abandoned classroom on 9F; select the "Medium-sized red book" option and it will be added to the Inventory. This book will display its contents on screen in sequence, and must be scrolled through by player input. *The pages are found in the gallery below.*

This book is used to solve the puzzle found in the dilapidated classroom.
Lecter

`**This article is currently unfinished. You can help Ætherworks Wiki by expanding it.**`

## Lecter

* HC1 ▾
* HC2 ▾
* HC3 ▾
* Del ▾
* RFHH ▾
* Art ▾

Weebly

**Lecter** is a character who appears as a side character in numerous games in the *Hello Charlotte Series*, and who will also be appearing in the upcoming game *Rehab Friday with Henry Huxley*. Not much is known about this character, as he does not talk in the games he appears in up to this point.

What little is known about him is found on his character bio in etherane's Weebly. "Well-read and reserved. Has a habit of crossing his arms. ​His eyes light up when he discovers something new about the world."

## References

"

1. ↑ https://etherane.weebly.com/rehab-friday.html
Mobs

`**This article is currently unfinished. You can help Ætherworks Wiki by expanding it.**`

## Mobs

* HC1 ▾
* HC2 ▾
* Del ▾

* Oculus
* Bloody Oculus
* Steak
* Eyes
* Drone
* Pomegranate
* Bursted Pomegranate

* Walker
* Monster
* Monster 2

## Overview

### Appears in

Hello Charlotte 1
Hello Charlotte 2
Delirium

`**This article contains the following triggers:** *mild gore, body horror*`
**Mobs** refers to various NPCs found throughout *Hello Charlotte Episode Two* and *Delirium* that are either violent with or fearful of the player character.

## General

`*This section is currently a work in progress.*`
## Types

* Drone- Can kill player if that feature is activated, found in Silent Film Channel
* Oculus- Kills player upon contact, found in Space of Happiness and Maze.
* Steak- Chases Charlotte after she obtains the Red Box, found in Space of Abundance, non-lethal.
* Pomegranate- Dies/Explodes occasionally when Charlotte walks near it, found in Space of Gore
* Meat Monsters- Found when Charlotte places Soap into an Omnicube and when Charlotte is assaulted in the locker room.
* Walkers- Used to progress to the next area, found in the Dark Room.
* Chasing Monsters- Unofficial name for various monsters that chase Charlotte in Delirium.

## Interactions

### Hello Charlotte 1

Mobs are first seen in the Silent Film Channel of Hello Charlotte 1, and are only seen within the TV World. The drones mobs will often walk around harmlessly. This can change however, if a box is opened that turns all drones deadly. Charlotte will then have to avoid touching any of these drones or she will die.

Many different types of mobs are seen in the Surreal Channel. Oculus guard the door leading to the Flower Ladies who ask for various boxes, and will kill the player character if they touch them. After getting the red box in the Space of Abundance and obtaining the Fancy Brooch, many Steak mobs will appear and chase Charlotte out of the room. Pomegranate mobs are seen in the Space of Gore, and will sometimes burst when the player comes near them.

Many Oculus populate the maze where White Freya is killed as well, and will continue to kill the player upon contact.

### Hello Charlotte 2

Odd meat monsters can be seen twice in Episode Two. Once in Charlotte's house, when she puts soap into an Omnicube. After doing this, she will be swarmed by strange meat monsters that kill her and receive the Bad End: Do Not Put Soap Into Omnicubes.

The second time these mobs are seen is in the Locker Room, when Charlotte is locked inside. These monsters will slowly swarm her, and she will be transported into the Mirror World after being attacked by them.

### Delirium

`*This section is currently a work in progress.*`
Gyges Umbrella

* CG
* System Icon

The **Gyges Umbrella** is an Artefact used in *Mr. Rainer's Solve-It Service*.

## General

The Gyges Umbrella is an Artefact given from EINAR to ÜLAR. It is used by ÜLAR to render himself invisible after he loses ERIK. EINAR offers it to ÜLAR for nothing but his sincere gratitude. ÜLAR uses it while he waits for someone to pass by the warp points that he lost ERIK at. It is a very important Artefact, whose use determines the outcome of the game.

Once he sees a boy approaching, he has the option to either use his umbrella to remain invisible and follow anonymously or to approach the boy himself. If he approaches the boy, named AIK, he exchanges his Gyges Umbrella for information on where ERIK went. Through this, he finds out that ERIK was picked up by those he was delivering it to. Satisfied, he goes back to RENE and goes through the *An Ode to Ephemerality* route.

Should he remain hidden, ÜLAR sees AIK get kidnapped by GUNNAR. He ends up dropping his umbrella in order to rescue AIK, and it is never seen again as he proceeds on the *A Bouquet for all Hjöriankind* route.

## System Info

This system info pop-up is completely optional, and can be accessed when EINAR says "Gyges Umbrella" as he offers the umbrella to ÜLAR.

**System Info Pop-Up**

*Becomes accessible when EINAR says "Gyges Umbrella"*

* **Gyges Umbrella**

* TYPE: Artefact
* CLASS: Humo
* RANK: SR

* Conceals what you want hidden.

## Appearance

The Gyges Umbrella appears as a standard black umbrella with a straight stick when closed. When opened, the umbrella has a reversed appearance to the standard umbrella, with it having a sort of bucket effect. It would not be effective for actual rain due to this structure.

## Trivia

* The Gyges Umbrella appears to be based off of the Ring of Gyges, a mystical ring that appears in a story Plato wrote for his book, Republic. This ring grants its user the power of invisibility. Plato himself uses the story of the Ring of Gyges to illustrate that people are willing to do anything to satisfy their needs when given true anonymity.

## Gallery

* CGs
* System

System Info Icon
(SR) Sleeping

* Sleeping
* Sprite

**(SR) Sleeping** is an item that appears solely in Hello Charlotte Episode 2, and displays additional artwork drawn by Etherane, similar in concept to the Doodles seen previously in Episode 1. This item is obtained randomly through the Gacha Maze in the Outside World or as a SOCIALIZATION reward. This particular gacha prize shows Felix and Charlotte sleeping.
Cafe Waitress

`**This article contains the following triggers:** *body horror*`
The **Cafe Waitress** is a minor character in *Hello Charlotte 3* who appears in the True Realm.

## Appearance

The Cafe Waitress's true appearance is unknown due to the fact Charles only sees her in a mutated form. She has brown hair, and wears a pink button-up uniform. She holds a small brown clipboard with a black pen in order to write down orders. Her face is depicted as warped flesh with two eyes and one seems to be falling off. There are four small tendrils coming off of her face, and her mouth is lopsided.

## Personality

Not much is known about the Cafe Waitress's personality since she is only seen once. She is very polite towards Charles and Anri, and gives them their order quickly.

## Story

### Hello Charlotte 3

The Cafe Waitress is seen when Charles and Anri go to a cafe for their date. It is a popular cafe according to Anri, and they have special offers for couples. The Cafe Waitress gives the two their order of mint tea and two parfaits.
Alien/Dialogue

* I am an alien.
* I came to Earth to study humankind.
* Mere observation is insufficient for my research.
* To study humans, I have to become one of them.
* So I found myself a body. Her body.
* Inside her was an inverted ocean.
* She walked with her head held high, with water drowning out her senses.
* She was violet.
* Her parents were blue.
* Blue spilled out of their mouths and watered down their conversations.
* I am an alien. I am colorless.
* Humans are chaotic.
* Each human is genetically programmed to increase entropy in the Universe until it reaches heat death.
* Personal success, survival, and reproduction are merely subgoals to fulfill their main purpose.
* Yet, they keep on trying to make things make sense.
* Yet, they' re trying to find higher meaning in their lives.
* I am an alien. I do not deny my purpose.
* Humans perceive time as a straight line.
* They worry about their future, try to change the present, and regret their past.
* I am an alien. I perceive the past, present and the future at the same time.
* Humans are lonely.
* Inside their bodies, there' s only one tenant.
* One is a blue number. Two is an orange number, with a tinge of red.
* Humans are restlessly looking for a way to make one into two.
* I am an alien. I am not restless.
* Humans are selfish.
* They see their own reflection in everything.
* Humans barely recognize each other' s point of view.
* Yet, there' s a seed of empathy planted in their cores.
* I am an alien. I am many and none at the same time.
* Human life is short.
* "You will die soon." , I told her.
* She laughed. "Is that so? Haha! I didn't notice at all!" "Inside, I never aged past fifteen."
* Humans regret not living their lives the way they wanted to.
* "What kind of person did you want to be?" I asked her.
* "A kind person." "A strong person." "I couldn' t become both. Could you?"
* The words she said defined abstract concepts.
* I am an alien. I am capable of neither.
* "I wanted to learn how to love myself" , she said. "So that I could love others."
* "Love is an abstract concept" , I stated.
* Was there love in pushing yourself to the limits? Was there love in people pleasing? Was there love in neck pain and stomachaches?
* I am an alien. I do not understand.
* "When you go back to the stars, can you take me with you?" , she asked before her passing.
* "Of course" , was my answer.
* Humans are naïve.
* They believe what they want to believe, and use any evidence to support it.
* However, I am an alien. I do not tell lies.
* Rejoice.
* Your genetic material will give color to a land billions of light years away,
* Giving rise to forms of life never seen before.
* Just like your land once was painted blue and green.
* ██████: "Love is a violet word."
* It wasn't abstract at all.
* It was that simple.
Tiny God

* Page 1
* Page 2
* Page 3
* Page 4
* Page 5

**Tiny God** is the title of a short story that appears in *Hello Charlotte Episode One*.

## General

The story of the Tiny God is a very short story that appears in the TV World's Silent Film Channel. This story can only be found before Charlotte changes the channel in the Hall of Ignorance.

Once upon a time, there lived a tiny god.

The tiny god created a tiny universe filled with tiny people.

The tiny people created more tiny people and tiny things,

engaged in tiny wars and became tiny piles of dust.

~HAPPY END~
Hello Charlotte Episode Two: Requiem Aeternam Deo/Items

* (R) Bennett
* (R) Don't Hinder
* (R) Infirmary
* (R) Lap Pillow
* (R) Night Gaming
* (SR) Felix
* (SR) Landfill 1
* (SR) Landfill 2
* (SR) Landfill 3
* (SR) Sleeping
* (SR) Umbrella Boy
* (UR) Medusa
* (UR) Midnight Train
* (UR) Self-Insert
* (UR) Young Gods
* Anti-Procrastination Socks (unused)
* Anxiety Pills
* Book of Truth
* Box Cutter (unused)
* Candy
* Dark Matter Dress
* Green Door Pass (unused)
* Holy Water Sprayer (unused)
* Junk Food
* Magfood
* Memory Cube
* Normal Dress
* Notebook
* Pair of Gloves
* Pepper Spray
* Red Door Pass (unused)
* Scissors
* Soap Bottle
* Soul Cube (unused)
* Sticker
* THINGY
* Trash
* White Door Pass
* Yellow Door Pass (unused)
Charlotte Wiltshire Core

* HC3 ▾
* Art ▾

**Charlotte Wiltshire Core** is a minor character in *Hello Charlotte Episode Three* with no dialogue.

## Appearance

Charlotte's true appearance is never seen in the game, or explicitly in additional art by etherane. She is an amalgamation of many Logos Villagers that have been connected together, as well as a range of symbols. The closer to the center one looks, the darker the Core appears.

## Personality

Not much is known about Charlotte Core, but it is implied that she was very altruistic person, and was willing to sacrifice herself and the other Logos Villagers for the sake of the Speakers.

## Story

### Hello Charlotte 3

At some point before Scarlett and Felix arrive on 4F, the Charlotte Wiltshire of 4F made a wish to unify the Logos Villagers into the Great Cluster. This was done in order to help the Speakers, as the Speakers were hurting and were unable to understand each other. The Language people decided that they were willing to be used by the Speakers at the cost of their lives, and that it was how it should be.

Scarlett and Felix encounter the Core and learn about this history from the Word Sea Guardian, who now protects her. Although Scarlett wants to help the villagers who suffer, she is unable to as the Guardian and Felix prevent her from doing so. Presumably, after they leave the Core continues to unify the villagers.

## Trivia

* The Core of the Word Sea is the only mentioned Charlotte unit who does not have a confirmed face.
Mr. Rainer's Solve-It Service/Files

## Problem Profiles

* FÖ-A-01
* SOO-A-02

## But MR RAINER! series

* Spectacular Partner System
* Ultimate Self-Care Tips
* Importance of Well-being
* Daily Tasks

## Data

* Taking care of your ECHO
* ECHONET: Getting Started
* DOME AINU map
* Map of HJÖ
* The Palace of Knowledge that Never Was
* Apply to BLOOM
* Entertainment
* Political alignments
* Artefact classes
* Diviner Profile
* TITAN BELL/NUFIORE
* Truth Channel

## History of Raincoat-Hjörians

* Summary
* The Wiping
* The Flood
* The Suffocation
* The Termination

## System Info Pop-Ups

* Artefact
* Attachment: Visitor map
* Ascension Chronicles
* Benevolent Kaleidoscope
* Consciousness
* Constellations of Entertainment
* Daily Task
* Dark Patterns
* ECHO
* Echochamber
* Emergence
* Ether
* Etherium
* Etheroid
* Fabric of the Future
* Gyges Umbrella
* Hjörian-anatomy.hg
* Hormones
* Ifite
* IR
* Laamari
* Lily of Peace
* Loneliness
* Mascot (MR RAINER)
* Pluvology
* Polyphonism
* Quick Scan Code
* Rain the Savior
* Raincoat-Hjörian
* Riroid
* ÜLAR's Public Profile
* VICE
* Voting Show
* Self-determination theory
* Subjective Judgement
* Weave Type Personalities

## Items

* GIFT VOUCHER
* KUDOS CARD
* RATION CARD
Notebook

The **Notebook** is an item that appears in Hello Charlotte Episode 2. After feeding the Magcats in the School Garden, Charlotte finds C in the School Library. When spoken to, he will give her his notebook, which contains a short story that he wrote. The story can be read repeatedly.

`**The following content contains spoilers for Hello Charlotte 3.**`

It is revealed by Charles in Episode 3 that this is one of the stories he had written in the True Realm that Scarlett had harshly criticized.

`End of spoilers.`

There is an easy to miss message that displays when checking the Notebook during Charlotte's manic episode right before the trial. Instead of C's story, the following comes up:

* I open C's notebook.
* There's a text titled "I wish I was Someone Special".