Patch v1.43

**Patch v1.43** was released on April 3, 2018.

## The Headlines

* Players can now create and join Tournaments
* Quality Connection Status icons will appear in the HUD if players are experiencing connection problems
* Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
* Nintendo Switch Video Capture and ‘Quality Mode’ have been added
* Expanded inventory organization and filtering in the Garage
* Enhanced Crowd Audio
* ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists

## New Content

### Country Flags

* ‘Brunei’
* ‘Monaco’
* ‘Nauru’
* ‘Tuvalu’

### Monstercat

* ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
* ‘Monstercat’ has been added as a Flag Folder
* Monstercat Flags have been added
	+ ‘Anna Yvette’
	+ ‘Intercom’
	+ ‘Koven’
	+ ‘Pegboard Nerds’
	+ ‘Protostar’
	+ ‘Slippy’
	+ ‘Stonebank’
	+ ‘Uncaged’
	+ ‘Uncaged Cat’

## Changes and Updates

### Tournaments

* Players can now create and join Tournaments via the Main Menu
	+ From the Main Menu, select ‘Play’ and then ‘Tournaments’ to find the Tournaments Menu
* Tournaments have a maximum bracket size of 128 teams, minimum of eight teams
	+ Team members must be in a party in order to register for a tournament
* Cross-platform tournaments are enabled
* Tournament creators can set minimum and maximum thresholds for entry based on a player’s Rank in the related Competitive Playlist

### Quality Connection Status

* In addition to showing your ping on the scoreboard, you will now also see in-game icons on the HUD if you are experiencing connection problems. This will help you better diagnose if gameplay issues are related to server performance or your connection.
* You may see one or more of the following warnings when the client detects issues with your connection:
	+ High Latency
	+ Latency Variance
	+ Packet Loss
	+ Server Health
* Additionally, if you are experiencing any of these issues, you will see a warning “!” symbol next to your ping on the scoreboard.
* If one or more of these issues persists, you will also be notified via a pop-up notification in the Main Menu after exiting a match.

*See Connection Quality page for more details.*

### Chat Bans and Report Feedback

* Chat Bans
	+ Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
	+ If you are Chat-Banned, you will receive a notification on the main menu with information about the chat that contributed to your ban
	+ Quick Chat is still allowed but chat-banned players can only send one Quick Chat message every 5 seconds
	+ Chat Bans do not affect Private Matches or Party Chat
* Report Notifications
	+ If a player you reported receives a ban of any kind, you will now be notified of the ban via a main menu notification

### Items and Inventory

* Favorite Items
	+ You can now Favorite items in the Garage and Inventory screens. Favorited items appear at the top of each tab
* Item Stacking
	+ Most items will now automatically stack in the Inventory to reduce clutter in the inventory and trade windows
	+ Duplicate items with different attributes (e.g. Painted or Certified) do not stack
	+ Duplicate items with different trade holds do not stack
	+ Each item in a stack still counts towards the maximum items in a trade
	+ When adding a stacked items to a trade, you can select how many from the stack to offer with a slider
* The Garage now supports Search and Filter functionalities
* The Inventory screen now has tabs to quickly switch between different categories of items
* Items can now be sorted by Date Acquired and Quality
* Different Painted Car Bodies can now be equipped to the Blue and Orange teams

### User Interface

* A new “Interface” tab has been added to Options that contains all settings that control the user interface
* Gameplay
	+ Text Chat can now be set to ‘Team Quick Chat Only’
	+ Client Send Rate - Limit how many packets your client sends per frame (may help on weak/wifi connections)
	+ Server Send Rate - Limit how many packets the server sends you per frame (may help on weak/wifi connections)
	+ Bandwidth Limit - Limit total bandwidth used by the game client
* Camera
	+ Camera Presets are now available
	+ Made adjustments to Director Camera to make it more reliable in key situations.
	+ Auto Camera has been added back into Spectator Mode
* Controls
	+ Controller Vibration now has multiple levels to choose from
* Interface
	+ Nameplate Scale - Adjust the size of player nameplates in the world
	+ Nameplate Mode - Combines the old ‘High Contrast Nameplates’ and ‘Always Show Nameplates’ option. 'Default' is the former 'High Contrast Nameplates' setting.
	+ Match Notifications
		- All - Show all HUD stat notifications and match time updates
		- Time Only - Hide stat notifications, only show “One Minute Remaining” and countdown
		- Kickoffs Only - Only show “3-2-1-Go”, don’t show “One Minute Remaining” and similar messages

### Map Rotation

* Aquadome and Starbase ARC have been added back into the Competitive Playlist map rotation

### Team Colors

* Expanded the palette of Blue and Orange team color choices for customization
* In Private and Exhibition matches, you can now select from the full color palette for primary team colors

### In-Game Music

* You can now listen to Rocket League soundtracks during a match
* Under the ‘Audio’ Tab in the Options Menu, you can set ‘In-Game Music’ to:
	+ Always On
	+ Matches Only
	+ Training Only
	+ Off

### Spotify Integration (Steam Only)

* You can now select a song from the Playlists menu (in the Main Menu or in-game if ‘In-Game Music’ is enabled) and click the ‘Listen on Spotify’ button
	+ If you click on ‘Listen on Spotify,’ Rocket League will minimize and you will be taken to the selected track on spotify.com.
	+ You must have an active Spotify account in order to view and listen to tracks on Spotify.com.

### Enhanced Crowd Audio

* The in-game crowd can now predict shots and saves using the same logic as the Director camera in Spectator mode
* Now that the crowd can predict exciting moments, they will get louder and more excited in advance of events instead of only making noise after something happens

### Nintendo Switch

* Video Capture has been added
	+ To use Video Capture, press and briefly hold the Share button (below the D-pad) and the last 30 seconds of gameplay will be saved as a video.
* Switch players can now choose between ‘Performance’ and ‘Quality’ under the ‘Video’ tab in the Options Menu
	+ Performance Mode (60fps)
		- Docked: Optimized for 60fps/900p, can scale down to 60fps/720p
		- Handheld: Optimized for 60fps/720p, can scale down to 60fps/576p
* Quality Mode (30fps)
	+ Docked: 30fps/1080p
	+ Handheld: 30fps/720p
	+ Quality Mode also enables several graphics features automatically, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field

## Bug Fixes

### General

* Black Market Decals no longer cover Painted portions of some Battle-Cars
* Trim on Octane no longer changes color when ‘Superman’ Decal is equipped
* Primary Colors are now consistent on all car bodies
* Fixed a bug causing Supersonic Trails no longer flicker across player screens during a match
* Equipped Banners are no longer equipped as a phantom item if they are traded in
* Boost will now regenerate while waiting for additional players to join a Dropshot match
* Players can now see the ‘Vote to Forfeit’ option in the menu if they already initiated a forfeit vote
* Fixed a French translation error related to Takumi RX-T
* Fixed a Dutch localization error with Uncommon Toppers

### Xbox One

* Players who have multiple Painted items equipped are now visible in your Party
* ‘Certifiable’ Achievement has been fixed

### macOS/SteamOS

* Fixed a bug causing players to crash when loading Steam Workshop Maps
* Fixed a bug causing players to crash when using ‘Happy Holidays’ Goal Explosion

## External links

* Patch Notes v1.43 on Rocket League - Official Site