Ebisumaru

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## **Assist Trophy Info**

Venerable doctor Ebisumaru is Goemon's closest companion. Some might say that this affable individual is the Luigi to Goemon's Mario! Never one to sit out an adventure with his bud, Goemon's longest standing partner is far more capable than he looks. He has a variety of weapons and ninjitsu at his disposal that would make most other ninjas blush!

## **Mode of Assistance**

Ebisumaru will appear on stage with a mighty eagle leap from out of a puff of smoke, his general aloof look plastered across his face. With a smile, he gets to work, walking back and forth around the stage at seemingly random intervals, looking for a foe to smack with one of several items. These weapons include the wood flute, paper fan, bombs, kunai, the hula-hula, and gymnastic ball. His wood flute is akin to Goemon's chain pipe, allowing Ebisumaru to hit opponents swiftly on the head for immediate, light damage. The paper fan functions much as the Fan item would, allowing Ebisumaru to repeatedly hit his foe, capturing them within its midst. His bombs are lightweight grenades with minor explosive properties akin to that of the Deku Nut, though featuring general fire capabilities versus anything more *bomb*astic. His kunai function as one might expect, shaped in "ninja star" fashion and being able to be dished out in threes. He might also be seen hula-hooping his way through the stage, writhing around with several surrounding his body as he moves astonishingly quickly given all that he's doing. Those caught up in his hula-hula might be dragged across the stage with him! Finally, Ebisumaru can use a bouncy gym ball, rolling it across the stage as he chases after it, potentially grounding foes who are hit by either it or him.

After several attacks are brought out unto his foes with his various weaponry, Ebisumaru stands in-place with one hand planted towards the ground, becoming serious as he looks towards the camera and shouts, "Ninjitsu!" Suddenly, Ebisumaru strikes a magical pose and performs one of several ninjitsu techniques before disappearing from the stage in a puff of smoke. The first is Kobun Cow, which summons Ebisumaru's bovine family member to the stage to ram into opponents with their weightiness. They come mooing down like Snorlax at first before standing beside Ebisumaru and charging forward. Often, they will leave a few Milks down from where they landed.

The next is the Japanese Dance, which sees Ebisumaru perform an intricate kabuki-esque jig that summons fireworks in the immediate vicinity of all opponents present on stage for up to 3 seconds. On this same hand, Ebisumaru might instead performing the Dancing Drill, a perpetual ballet twirl that sees him spin throughout the stage ala Tornado Kirby with some pretty strong knockback associated with the move. Firepower will plant a bed of fire throughout every possible platform on the stage, allowing only Ebisumaru's summoner to walk freely for multiple seconds. Likewise, Thunderpower will shock the earth, making it difficult for foe's to get by without being electrocuted. Finally, he might perform Healing, basking his summoner in a white aura that dishes out anywhere between 25% - 100% healing. It's like a lottery, with every percentage between these numbers as likely as the next to become the healing number.

It should be noted that, unlike many Assist Trophies of his ilk, Ebisumaru cannot be KO'd! If one tries to attack Ebisumaru, he will find a way to evade it, whether that be a quick hop, sidestep, or even a Judo-style defensive throw where he grabs onto his opponent's fist or foot and gives 'em a toss.