ChangeLog/1.6

Preceded by: ChangeLog/1.5
Followed by: ChangeLog/1.7

## Vendetta version 1.6.15

* Corvus stations don't have license restrictions for equiping weapons
* right-justifymmo prices in Welcome menu
* added 'c' to end of credit string in secondary info region
* new equipment sell menu uses tree control to see and sell local items.
* moved tabs around
* merged ship status and select tabs in new interface
* mission timer is in location region for PDA and station menus
* purchase preset button is greyed out if there is nothing defined for that preset
* moved some buttons around in Purchase Ship menu
* "You cannot afford this item." is displayed in info of item if you cannot afford it
* mouse wheel up defaults to "Select Next In Front"
* fixed some lua errors
* removed mouse-over sounds from edit boxes

## Vendetta version 1.6.14.1

* radar detection distance increased from 3000m to 5000m
* fixed lua error when trying to Unload & Sell in new Welcome menu
* fixed bug where wrong tab is highlighted when station bar is updated
* engines can no longer be removed from ships
* Buy and Sell Ship tabs now just say Ship because Buy and Sell is implied by the tab they're in.
* mission log should always retain the mission names now.
* new mission is selected in mission log when new mission comes in.
* fixed bug with HUD settings being saved in the wrong format to config.ini
* HUD target name doesn't clip as short now
* fixed bug with HUD cargo box not showing more cargo icons when acquiring a third cargo icon
* glowborder capability for buttons
* right-justify matrix columns with numbers in them
* fixed typo in message when trying to launch without power cell

## Vendetta version 1.6.14

* fixed a bug when running VO on an intel mac with OS 10.4.6
* mac version should now properly detect gamepads
* fixed lua bug when trying to set up HUD Settings with old HUD
* fixed a bug where ship mass was displayed as 0kg in station
* new station welcome menu for new station interface
* HUD visibility settings work better
* display your licenses in secondary info area in station and pda
* 'Choose a color:' label for ship purchase menu
* HUD target info shows cargo quantity and volume
* HUD self-info shows cargo used and max capacity
* new interface uses new maximized chat window style
* addons/cargo icon containers in HUD shrink if there are not enough icons
* fixed some typos
* engines can no longer be detached from a ship through lua

## Vendetta version 1.6.13

* fixed bug with not being able to chat while jumping/warping
* fixed bug where ending a mission may not update the available mission list
* all ships in a station are visible but not purchasable
* all items show their license requirements everywhere now
* sort unusable (but purchasable) addons to the bottom of the lists
* addon names are red in new station buy menu if they are purchasable but not equipable. they have a grey background if they are not purchasable due to them being too expensive
* new hud options in Options->Interface->HUD Settings (only works for new HUD, not the default HUD)
* ship name doesn't show up in target scan info region anymore
* when cargo floating in space is selected, it displays what it is in the target info region instead of the target scan info region
* changed selected color of text list boxes
* default HUD license watch is now Light Weapons instead of Combat
* station and pda main tabs are a little smaller now
* display fact that there are no active missions if there are no active missions in mission log
* portconfig displays stats of items in ports, etc...
* equipment sell tab contents are broken into types, like the buy tab is
* ship mass is displayed in personal info on right side of pda and station menus
* Ion Blasters dropped by hive bots are now labeled as Hive Ion Blasters
* moved station bar into commerce tab
* don't notify player when someone leaves the bar
* showbarupdatenotification config.ini setting
* new powerbar textures for new hud
* new radio button texture
* changed uv coordinates of new hud powerbar skins

## Vendetta version 1.6.12

* corrected in-game news timestamp
* fixed key-repeat in linux; it affected the new animated zoom-in feature
* new HUD enabled when 'Use New Interface' is selected in Interface Options menu
* client tries to fix-up the completed missions list when client doesn't terminate properly
* some lua bug fixes

## Vendetta version 1.6.11

* fixed luaerror when receiving updated medal info
* fixed spelling in the text for new commodities
* station's desired items are listed in Welcome screen instead of as a news article
* news headlines are auto-requested upon entering a sector instead of them heving to be manually requested
* for skinning purposes, the HUD's leadoff reticle is made of two textures instead of one now: hud\_target.png and hud\_target\_over.png
* fixed a performance issue when missions are updated
* zoom-in changed to animated zoom
* missionchat is changed to a function instead of an alias. This will cause an error message to be generated once.
* non-mission msgs are no longer flagged as mission msgs. This stops advancement messages from triggering the mission tab
* news article dates are in-game dates now: 4434
* Pirates are now limited by the same 1000m distance to determine warp-destination as players (they won't follow psychically)
* If you warp away while a pirate is counting down, it will stop the countdown and start the chase
* If you kill a pirate while they're counting down, chase starts
* Respawning and limiting of pirates improved
* Liquidation mission no longer exploitable
* Increasing rewards for Liquidation- no more multiple missions per character
* Improved messages in Liberation and Liquidation

## Vendetta version 1.6.10

* fixed a lua error when player receives a license level increase
* fixed problem with pressing OK in Change Video Driver dialog and driver wasn't changed
* changed 'Civilian textiles' to 'Civilian Textiles'
* license levels are only checked when equiping addons
* license levels are not checked when purchasing addons (but accomplishments, etc... still are)
* license levels are always displayed
* addons can be put into ship cargo area
* more trade goods.

## Vendetta version 1.6.9

* fixed all references to 'battery' and changed them to 'power cell'
* changed zoom button to 'Zoom to System' in nav menu
* client updates faction/licenses correctly now
* hud weapon progress bar is now more accurate and doesn't reset when the hud is closed and opened
* new station/pda current cargo count is updated when cargo count changes
* %lastprivate% variable for who last msged you, so we can make a /msg %lastprivate% command and a /reply command.
* station prevents someone from connecting an addon if they don't have the required licenses
* tried to make advancement log only update when it is visible
* changed sort function in ship load/unload tab to sort by name first
* changed order of station dialog closing to handle port auto-save properly
* support for animating controls. HUD cargo element uses this
* mining tutorial uses 1) 2) menu so it works in the new station interface
* limited support for hotkeys in pda and newstation

## Vendetta version 1.6.8.2

* bugfix for Logitech G15 keyboard LCD display crash (Windows only)

## Vendetta version 1.6.8.1

* fixed lua bug which occurred when the weapon group keys weren't bound
* jettison menu cargo mass was off by a factor of 10
* fixed tab highlighting bug

## Vendetta version 1.6.8

* pda closes when in mission log tab and player presses m
* fixed help text in weapon group tab to say 1-6 instead of 1-7
* fixed /wait command to not lua error if run with no params
* fixed a couple lua errors if mission text file is corrupt
* help buttons work now
* joystick calibrator for mac should work and not have a white background
* advancement log properly autoscrolls to the bottom unless you scroll it up
* jettison menu allows 1-9 keys to be used to quickly jettison that indexed item
* jettison menu doesn't falsely select items when they are added to the list
* interface options menu has 'Show Tool Tips' setting
* weapon groups are now saved when you leave the tab or change groups
* weapon group key binds are shown in the interface
* fixed guild and advancement tabs so they don't retain info from a previous login.
* changed the word 'jump' to 'wormhole' in trade missions
* pda's character tab will open with k if you don't have a target
* taking a mission will auto-select the mission log tab now
* Load/Unload tab shows ship's cargo used and max cargo above ship's cargo
* jettison button no longer clips text when it goes to 'Jettison Selected'
* print msg to new group member saying that they joined the group.
* fixed problem with heavy behemoths dropping their cargo when docking in escort missions
* new station interface should properly update when your faction standing or license level changes
* changed names of all batteries to powercells
* new station interface has faction text

## Vendetta version 1.6.7.1

* /TtGg doesn't create a lua error when done in HUD chat now
* commodities are sorted the way they usd to be in buy list
* fixed lua error in mission dialog when clicking on items
* fixed problem of pressing Escape in maximized chat while in space causing HUD to regain capture

## Vendetta version 1.6.7

* fixed a lot of corner cases with the network code - should be more reliable across the board, including a fix for the sectors-not-starting problem
* Weapon groups have been significantly changed.
* Station news has been significantly changed.
* new weapon grouping interface.
* fixed background image coordinates for 3d ship in station menu
* addon/group tab properly updates when info changes
* pressing the j/n/u keys in the PDA tab will open the proper tab
* pressing Escape in station menu opens the Options menu
* moved Hail, Show Help In HUD, Font Scale settings into Interface menu from Controls->Input menu
* only generate mission response buttons for the last line of the mission log
* fixed some lua errors.
* mission list is moved to PDA
* you may view news in the PDA
* mission text is now white
* double-clicking on text of branch in inventory menu toggles the branch
* /TtGg will auto-check the appropriate chat mode
* /number will auto-join the specified channel
* hail is saved per-character now and can only be set when logged in
* more Help buttons, but they don't do anything yet
* fixed all the bugs in the msgboard and luabugs
* mission info is saved when it updates instead of when player logs out
* pressing Escape in station chat doesn't go to options menu and instead just cancels chat
* Intel macbooks and macmini users can enable texture compression so they can increase texture resolution and make VO look better if they are using OS X 10.4.7
* news headline list is requested by client now.
* current cargo count is updated when inv changes in jettison tab
* focus isn't changed if items in jettison tab don't have focus
* moved PDA tab to right side like it is on the station menu
* old station uses new weapon groups
* fixed bug with turning off new station interface
* pressing 'm' will bring up the PDA with the mission tab active if using the new station interface
* station bar is back for now
* HUD chat tab isn't re-set to general all the time now
* station bar tab text doesn't go red whenever you dock now.

## Vendetta version 1.6.6

* Added option for new (still a work in-progress) station/PDA interface
* Hopefully fixed problem where sectors sometimes wouldn't start until you logged out and back in
* Initialized random seed so that the name generator will generate names that aren't already taken

## Vendetta version 1.6.5

* Fixed mission menu problems
* Escort, hive, and border skirmish missions now set nav routes for you
* Fixed bug where escort missions wouldn't end
* Border skirmish Heavy Assault Cruisers were not named properly; now they are
* Fixed station inventory bug specific to Intel Macs
* Added new capital ship -- the TPG Constellation

## Vendetta version 1.6.4.3

* Fixed several client crashes
* Fixed bug where buyback sometimes wouldn't show up
* Added network compatibility option; use this if you experience any problems connecting.

## Vendetta version 1.6.4

* Mission bugfixes (Trade Guild, Mining Tutorial, andRecon/Spy missions particularly)
* Minor graphical fixes (planet bumpmaps, etc).
* Lessened damage and increased force of Queen explosions
* Network bugfixes and performance enhancements
* Fixed various Hive Skirmish bugs

## Vendetta version 1.6.3

* Planets use bumpmap shaders if available
* Fix for arrow-key cursor movement in Notes menu
* Players no longer get put into a turret when they dock to a capship under certain circumstances
* Major hive changes

## Vendetta version 1.6.2

* Default proximity distance is now 2000 m
* Proximity distance is set when enter is pressed or when focus leaves the edit box
* Proximity distance and checkbox settings are now saved properly
* PDA mission tab: notes, advancement log, mission log; advancement log isn't saved across logins and mission log and notes are saved client-side
* Raptor weighs slightly less and has more cargo capacity
* Bus turbo energy drain is slightly less
* Increased recharge rate of Free and Light batteries

## Vendetta version 1.6

* New PDA interface, includes new proximity warning system
* More shaders
* Fixed glow problem on intel macbook pro
* Fixed inventory item pricing bug in station ship cargo menu when worth is same as cost
* Char stats are auto-updated when logging in on Logitech G15 keyboards
* Added label to joystick config menu to show that you can select different joysticks
* Fixed crashing problem on Intel Mac Mini, but it is not optimized
* Forcefully disable shaders for SiS760 chipset
* Sector lighting changed significantly
* More detailed asteroids