Ogre

Ogres are large humanoids that live in the southern forests of Guiles.

## Background

### History

Ogres are an immortal race, and have existed for thousands of years. Despite seemingly having witnessed many historically significant events and changes in the world over countless centuries, they have little insight over this. They don't seem to know where they came from, though it is speculated by others that they are descendants of the mythical Giants, or even primordial beings that have existed since before the world was shaped by the gods.

### Society and Characteristics

Ogres are solitary, and a male only race; they do not reproduce. They are hulking monsters of 9 feet tall, and may weigh anywhere between 500 and 700 lbs. They wear ragged leather and pelt clothes, and tend to defend themselves with blunt objects. They have pointed ears, round noses, are rather fat, and their skin tone ranges from pale green to light tan. They speak a dialect of the common tongue, are nomadic, and encounters with other ogres are usually casual. Despite their unimpressive intellect, ogres fill their time with pondering, often philosophizing from within their limited framework. There is a certain level of innocence and naivety among ogres, as they will question things that cleverer creatures wouldn't consider. They never come to any conclusions, and are easily distracted by other things. They seem to possess no malice in spite of the objectively cruel things they do or the suffering they might inflict; it just makes sense to them. They do not long for companionship, and are suspicious of non-ogres. Other creatures are just as wary of them though, as ogres are not shy about their intentions of eating most living things they come across. Most ogres carry small collections of curiosities they find on their travels, mostly of things that interest them. When they aren't eating, sleeping, or pondering, they are simply admiring their things they have found, and trying to determine what these items are supposed to be.

### Myths

When nomadically traveling the woods of Guiles, ogres concoct various legends about the deeds of their ancestors, attributing the ruins of the land to them and their supposed accomplishments. Indeed certain monoliths and structures in the land have not yet had their origins traced, but it is unlikely the ogres built anything. Even though they are not evil creatures, they are still feared by men, and many stories are told to children about the cruelty of ogres, usually as means to keep kids from not wandering or staying out past dark. Those more familiar with the species are not as afraid of them, but are still cautious so they do not become the ogre's next meal.

### Notable Ogres

Though thought to be impossible due to their low intelligence, one Ogre, Grimauve, has somehow managed to teach himself magic. The spells he knows are simple, but impressive nonetheless. Grimauve only uses his magic for practical uses, such as lighting campfires. Otherwise, it is mostly for his own entertainment.

The princess of thieves, Agnes Tandy, is mistakenly transformed into the only female Ogre when being escorted back to her kingdom. The three heroes, Sam, Leon, and Max are promised a reward and agree to return her to her family. Along the way however, they are ambushed by a desperate Gargoyle just as the sun is rising. The Gargoyle manages to cast one spell in a dead language before turning to stone, one which happens to hit Agnes. The spell doesn't effect the princess immediately, but the next morning when she awakes, she finds that she has become an Ogress. This adds extra time onto the original mission, as now, the heroes must find a potential cure before being able to bring Agnes back to her kingdom. After consulting the witch Sthemo, they decide to seek out Grimauve for help.