recursal/Fanatic-Fandom huggingface dataset:
Briber

In the narrow streets of Salem, there are many Sheriffs trying to reveal and stop crime, or Survivors hiding under their beds with bulletproof vests. The Godfather knows that there is a man that runs international business with many countries and towns.

"He must be rich," A Mafioso said one night to the Godfather, in their normal conversation about who will die next. The Godfather looked up into the Mafioso's eyes, and waited a couple of seconds. The Mafioso humbly looked down to the floor avoiding eye contact. "Good,now we can continue our conversation. So are we clear about that Sheriff?" The Godfather continues. "Yes Godfather," The Mafioso answers and kisses the Godfather's golden ring on his hand.

Later that evening the Blackmailer comes to the Godfather. "Sorry to bother you,but I think I got an idea about that business man," The Blackmailer says. Godfather continues to read his newspaper with no response. "He must have a lot of money right? So, if we push him a little bit, we could get our hands on this money," the Blackmailer continues. The Godfather closes the newspaper. "Get it done!," he says. Blackmailer got pretty much good work on that job with that business man,he worked on it 2 whole nights. Then the work was finally done and since then, the business man used the money only on the good of Mafia.

## Briber

 **Special Attributes** | - The bribed person will get the name of framed person,he must convince town to lynch him
- You can't bribe or frame revealed Mayor
- You have some spare money,you can use to save yourself from death once only
- If Godfather dies,you die as well
 **Consigliere** | Your target is business man that works for mafia,they must be a briber

## Achievements

* Want some money? - Bribe someone.

* Leave me alone please - Save yourself from death.

* You traitor! - Spare some money and have the Godfather find out.
* Let me walk out - Bribe the Jailor that wanted to execute you.
* Contract expired - Die because the Godfather died.
* Wasted money - Kill person who didn't convinced town.

* Bribing beyond the grave - Bribe a resurrected town member.

## Special chat messages

* If you decide to use your spare money:

*You have decided to pull out your spare money and use them to bribe anyone who will try to kill you.*

* If you decided to use your spare money but no-one visits you:

*The Godfather found out that you had some spare money and took it!*

* If town member failed to convince town

*You were shot by member of Mafia because you didn't convince town,mafia made your death look like a suicide.*
Bansomes

**The Bansomes** is described as Police at the other side of the law. Whit one target: Kill Evil and Spare Good. All of the Bansome roles are uniqe exept for the Thife.

The Town must kill the Bansomes and the Bansomes must Spare the town, giving them a uniqe target.

## Roles

 Demolisher
 Boxer
 Bansome Mystic
 RC Specialist
 Firework Specialist
 Thife
 Raider
 Bansome Consigliere
Swordsman (HAWAIIANpikachu)

**Consigliere** | Your target works with swords. They must be a Swordsman!

## Stats

**Role Name:** Swordsman

**Alignment:** Town Killing

**Abilities:** Kill someone at night

**Attributes:**

* You can only attack 4 times (you are not night immune)
* Roles that die from The swordsman attacking- Vigilante, Veteran (Not alert), All mafia except Godfather All neutral evils except executioner, youngest vampire.
* There are special effects that happen if you attack a certain role (mentioned in the Notes section)

**Goal:** Lynch every criminal and evildoer

**Notes:**

* These are special roles that die from your attack, and something else happens.
* Godfather/Serial Killer-Both players die.
* Any non-youngest vampire- They die but you get turned into a vampire.
* You die if you visit, at all-Veteran on alert, Werewolf.
* Other-Arsonist-Nothing happens, but you get doused.
* Any other role doesn't die and you lose an attack.
* If you kill a role it says-He/She was killed by a swordsman.
* If you die from the role you attack and they die it will say-He/She died in a duel.
* If you die but not your attacker it will say-He/She was killed by a master of combat.
* If you Attack a fellow swordsman you will be parried wasting a sword for each swordsman (The attacked and the attacker lose a sword)

## Actions

**Sun Icon:** N/A

**No night action:** Nothing

**Target Self:** N/A

**Target Other:** You will attack them

**Secondary Target:** N/A

## Strategy

If there is a mayor, whisper to them and ask them to tell you anyone that they find suspicious, then attack a random person from the list, tell them if you attack someone and they don't die.

If you attack someone and get doused, ask if anyone else is doused, if someone else is doused, you have either attacked the arsonist or there is another arsonist that was afk/the people that where doused didn't say so.

## Achievements

* **Trainee**- Win one game (5 TP)
* **Sword Master**- Win five games (5 TP)
* **Ninja**- Win ten games (10 TP)
* **Samurai**- Win 25 games (25 TP)
* **Parried**- Block a fellow swordsman attack (15 TP)
* **Huh?**- Attack someone who didn't die from your attack. (10 TP)
* **Man Down!**- Be killed by the person you attacked- (10 TP)
Mummy

video
**Role:**

```
Mummy

```

**Alignment:**

```
Neutral Chaos

```

**Abilities:**

```
Choose someone to curse at night, causing said person to swap roles with you.

```

- After cursing someone and swapping roles with said person, you may not change your role again unless you become an Amnesiac or are cursed by a Mummy again eventually.

- When your cursed target becomes a Mummy, due to the fact that you have swapped roles, your target will choose to curse someone and swap roles with their chosen target, causing the cycle to never end unless the current Mummy is lynched or killed.

-The person whom you attempt to swap roles with will not know whom was the Mummy that cursed them.

- If your cursed target attempts to swap roles with you later on, the curse will be passed back onto you again and you'll just pass it on again.

- You may only curse someone on a Full Moon.

- Your curse goes through night immunity.

**Investigation Results:**

Investigator: Your target is a master of trickery. They could either be a Vampire, Mummy, Jester, or Executioner.

Sheriff: Your target is not suspicious.

Consigliere: Your target passes on a curse to swap roles with people. They must be a Mummy.

**Attributes:**

```
Roleblock Immunity
Detection Immunity

```

**Goal:**

```
Curse and swap roles with someone in order to achieve your new 'Goal'.

```
Fireball All Star VS Wikia

the Fireball All Star VS+ wiki that anyone can edit.
14 articles since April 2012
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Poacher (The Sp00k L0rd)

## Story

Walking in broad daylight, the Jailor kidnaps the Godfather and threw him in jail, when night came, he pointed a rifle on the Godfather

"Any last words?" The Jailor spoke softly.

Silence, out of nowhere, the Plague Doctor injects a drug into him. The Jailor shot his gun and missed him, executing the Godfather instead.

Instead of suffocating, the Jailor swallowed his pills, someone knocked on the door, it was the Kingpin. He held an invite in his right hand and thrusted his arm forward, the Jailor took the invite and exclaimed

"Anything I could do for the health of my benefit sir?"

"Yes, I'm sorry about our Doctor, he rambles on about the plague."

"I used to have a hunting kit, I'll get it and do some poaching..."

### Stats

Role: Poacher (Poach, WWH, PH)

Summary: You are a victim of an insane doctor and hunts animals

Affinity: Criminal Killing

Abilities: Visit someone each night and kill their pet.

If you visit a Werewolf (Regardless of Full Moon) or a Neutral Chaos, you will kill them.

If there is no Werewolves or Hitman left, You will become The Hitman.

Attributes: Vampires do not get killed by a Poacher.

The 'My Little Friend' pet is immune to poaching.

You can only hunt for pets 3 times.

You will gain new attributes if you kill pets.

Non Unique Role

Goal: Kill all town and mafia

Sheriff Results: Your target is a criminal!

Investigator Results: Your target is confused about something, they could be a Poacher, Plague Doctor or an Amnesiac.

Consigliere Results: Your target was drugged by a Plague Doctor and hunts animals, they must be a Poacher!

Death Message: He/She was hunted by a Poacher

Pet Death Message: His/Her pet was hunted by a Poacher

### Poaching Attributes

I Hate you all, Black Dragon- No attributes

No Pet- A message will say 'That person doesn't have a pet'

Peanut, T-Rex, Triceratops, XJ-0462- Gain extra health-You will be able to endure a kill (excluding Jester's haunt)

Bad Luck, Dark Horse, Zombie- Gain a Killing attribute- The attribute is random

Doge- Gain Night Immunity- Gain immunity from one type of weapon

Snowman, Red Dragon, Faires- Gain an extra hunt

### Random Killing attributes

* Kill everyone who visits you or the target you chosen
* Kill the person you visit
* Haul someone to jail and execute them
* Kill anyone who Roleblocks you
* Kill anyone when you are on alert
* When you die either in night or day, you can haunt anyone
* Douse and Ignite

### Achievements

Wabbit Season: Win once as Poacher

Nigerian Hunter: Win 5 times

Persecuted: Win 10 times

Primal Poacher: Win 25 times

Crushing someone's heart: Kill a pet and gain an attribute

Questioning my life: Kill more than 3 pets

Psychopathic Pet Punter: Kill a Werewolf and his pet
Hider

Role:Hider

Summary:You are a shy little girl with the ability to hide people like no other.

Alignment:Town Protective

Abilities:Choose one person,including yourself,but only four times,to hide at night,where only the jailor can see them.

Attributes:You are immune to roleblocking. You can talk to your hidden one. If you hide the Serial Killer,The Werewolf or the Godfather,they will kill you. Message:If your target is attacked,you will have them hung by a cloth,above your house in the morning. But you will die of shock and fear that you killed someone the next full moon. It will come up as "She/He died of fear and shock."

Goal:Lynch every criminal and evildoer.

Investigative results:Sheriff:Your target is Not suspicious. Investigator:Your target is **a protector**. They could be a Bodyguard, Hider, Jailor, or Lookout. Consigiliere:Your target is constantly seen with a lock and keys. They must be a Hider.

Victory conditions:

Must win with:Amnesiacs,Survivors,Town.

Can spare:Witches.

Must kill:**Mafia Vampires** Arsonist Serial Killer Werewolf.

## Achievements

Not a good hider:Win the game with all four of your self hides.
(Joke Role) April Fool(JonathanKusin)

**Consigliere** | Your target can control chaos! They must be the April Fool!

## Story

It was night, and the April Fool was ready for his final trick. The Sheriff investigated a Mafioso, while the Investigator investigated a Town member.

All messages were false, and everything was sunken in Chaos.

The vigilante got a Immune message, but the one shot was just healed by a doctor.

The medium got a message that he died, but he was still alive. and so got the jailed the message that they got executed.

The Mafia attacked someone, but he was immune, but the attacked one was not immune, it was all a trick. They didn't even die, that's how strong the chaos was.

3 People got lynched, but it turned out that they were all innocent...

And the day after the last innocent of the three was lynched... It all started over again.

## Abilities

**Day Ability:**Choose 3 days(A box pops up and shows Day 1, Day 2, Day 3 and so on), and on those days, everything gets messed up, everyone gets false messages and the April Fool get night immunity(For real now). All invest, consig, lookout, sheriff messages get randomized, they don't *have* to be some evil message, but it still causes chaos. When the April Fool gets investigated on April Fools day, it will NOT get randomized, and he(and only he) gets shown as the April Fool.

When he dies, the days he selected will still be April fool days.

## Strategy

* Try not to use it too soon, because that would be obvious.
* With this new role, when someone gets investigated, they could claim it was the fool, but that's kinda risky
* When an investigative role says: "I'll investigate [le name here]", it's a good idea to put one April Fools day on the next night. It does not gurantee that the role gets lynched, or that he is innocent, but it's something.
* When someone says "Dis gui iz immune, lelz", vote the (presumed) immune one, because there is a high possibility that he is innocent if it was april fools day. But voting also is suspicious, so maybe vote him at first, and then abstain.
Avenger (Jumpheart)

The night begun and the owl sang, and a knife-wielding murder sneaked around the village, before finally stopping at the Medium's house. He smiled, and charged in, stabbing her to death.

the next day, when the news came out that an SK had stabbed the beloved medium, there was chaos. The serial killer smiled discretely, not expecting to die that night...

That night, a man decided to avenge his fallen comrade. He stormed to the site of the murder, and followed the tracks. He arrived at the SK's house and shot him five times, and the SK died. This man became known as the Avenger, and a legend was born.

 **Consigliere** | Your target wants to avenge a fallen town member. They must be an Avenger.

## Stats

**Role Name:** Avenger

**Alignment:** Town Killing

**Abilities:** When a town member dies, you can kill their attacker the following night.

**Attributes:** You may only avenge twice.

**Goal:** Lynch every criminal and evildoer.

## Notes

* If they are attacked by multiple people, it goes by a priority bracket. (Arso > SK > WW > Maf)
* You cannot revenge if they die by a Town member.
* If they die by mafia, and both the Mafioso and the Godfather are alive, you will revenge the Mafioso.
* If they die a by controlled person, you will revenge the person.
	+ If the person has already died, you may not avenge the witch.

## Actions

**Target Self:** If attacked, take down your attacker with you

**Target Other:** When a town member dies, you can revenge attack their killer.

## Strategy

* Be sure to revenge attack someone if they die by serial killer. They are a big threat!
	+ The same goes for werewolf.

* The biggest threat, however, is the arsonist. Since your avenge goes through night immunity, you are one of the only ways for the Town to kill the arsonist.
(JOKE ROLE) Sp00k Fan (The Sp00k L0rd)

## The deepest story

When teh nub skrub Jimmy's mom ded, she wuz revuved by teh Sp00k L0rd, teh end

### Who cares for teh stats

Role: Sp00k Fan

Affinity: Joke OP (Sp00k Killing)

Abilites: rek teh nubs at n8

Attributes: u can't die, cuz ur Jimmy's mom

Easily Linchable

Geals: Win with ur waifu

Victory SCREEH

Win With: Sp00ks, Jokes, Witches, Vamps

May spare: Maf, Criminals

Must Kill: Everyone else

Sher/Invest/ConsigResults: Wait, where is my target?

lol, laziness happened
Mercenary (ZathusTheMageV)

**Consigliere** | Your target is a rogue killer who works for assured safety. They must be a Mercenary!

## Stats

Role Name: Mercenary

Alignment: Neutral Killing

Abilities: At night, choose someone to kill. A second ability, during day, is to pick a side: Town or Mafia.

Attributes:

* Since Neutrals get cool individual role name colors, the Mercenary's is a light tan.
* Your attack is stopped by Bodyguards.
* Once you pick a side, your role name will become that color.
* When you have chosen a side, they will not know, but everything they can do to you is stopped.

Goal: Choose a side, and accomplish their team's goal.

### Extra Notes

Basically, you are a neutral killer who can choose to side with whatever he wants. Its like a Survivor, but once done, there's no going back. All you have to do to win is survive to the end of the game, so voting with the majority works wonders. Don't help Town too early though, you never know if the Mafia will take majority, and if YOU'RE their next target. They don't know if you've sided with them either, so they might just kill you if they find you, thinking you may have sided with the town. If you did side with Mafia, you will see their names in the 'Mafia' box (it will appear), but your name will not be there as you are an 'unofficial affiliation'.

* If you chose to help the Town during the day, you will be immune to:
	+ Escort Roleblocks. (The Escort will not be informed their target was immune to roleblocking).
	+ Vigilante Attacks. (They will be told their target is immune).
	+ If you kill a Town member, your name and role will be revealed, and you will revert to having no side and cannot pick one again. At least its better than suicide.
* If you've sided with Mafia during the day, you will be immune to:
	+ Mafioso/Assassin/Godfather Attacks. (They will be told their target is immune).
	+ Being Blackmailed.
	+ Consort Roleblocks.
	+ Being Framed, Forged, or Cleaned. (Grouping them all together here).
	+ BTW, if you side with Mafia, the Sheriff will see you as a Mafia member.

## Actions

Sun Icon: You can choose one of two buttons. One next to Town, written in green. Or one next to Mafia, written in red. That night, you will become a Townie or Mafia member. The Mafia does not know you are a part of them though, as you can see them and who they are, but your name will not be there.

No Night Action: N/A

Target Self: N/A

Target Other: Kill your target unless they are immune or healed.

Secondary Target: N/A

## Achievements

On the Path: Win one game as a Mercenary.

Guns for Hire: Win five games as a Mercenary.

My Way: Win ten games as a Mercenary.

A Bullet With Your Name: Win twenty-five games as a Mercenary.

No Chances Here: Get killed before picking a side.

We Didn't Know: Get attacked by the Mafia after siding with them.

Stars Align: Kill the Mafia's target the same night you side with them.

Stay Down: Fail to shoot an Executioner, then come back and kill them as a Jester.

Whoops: Kill a Town member after siding with the Town.

Blame Your Other Friend: Get controlled into killing a Mafia member after siding with the Mafia.
Pickpocket

**Role:** Pickpocket

**Alignment: Mafia** (support)

**Summary:**You are a member of the
mafia who is a master in stealing.

**Abilities:**Steal someone’s will at night.

**Attributes**

-When you steal someone’s
will you can read it any time you want. (But only the last stolen version)

-You can only
steal someone’s will 3 times.

**Notes:**

-If there are no kill capable Mafia roles left you will become a Mafioso.

-When a will is
stolen the victim will get a blank will again.

-Your target will
know their will has been stolen the next night.(You are looking for your last
will but you can’t find it.)

**Investigation**
Results:

**Sheriff**: Your target is a member of the Mafia!

**Investigator**:

1.Your target
gathers information. They could either be an Investigator, Consigliere or
Pickpocket.

2.Your target
works with secret information. They could either be a Spy, Blackmailer or
Pickpocket

**Consigliere**: Your target is someone who is good in stealing
documents. They must be a Pickpocket!

**Goal**: Kill anyone that will not submit to the Mafia.

**Victory conditions**
for Pickpocket:

 Mafia
 Survivor
 Witch
Hitman (The Sp00k L0rd)

**Summary**
 **Goal**

 **Abilities**
 **Special attributes**

 **Investigator**
 **Consigliere**

Once, there was a man who wished for great deeds for others and great pain for another, he considers starting a buisness involved in assasinations, therefore, the Hitman was born

Years after, The Kingpin called the Hitman, exclaiming that the Lookout has declined his offer and needs to be killed at all costs in exchange of good money, he accepts it...

### Stats

Role: Hitman (Hit, HM)

Summary: You are a contract killer, hired by a member of a criminal organisation

Affinity: Criminal Killing

Abilites: Decide who dies tonight (If Kingpin isn't alive)

Kill anyone who doesnt accept the Kingpin's invite on the next night (If Kingpin is alive)

Attributes: Roleblock immune

Ignores Night immunity

Unique Role

Goal: Kill the Mafia and Town

Victory Conditions:

Win with: All Neutrals

May spare with: Serial Killer, Jester, Executioner

Must Kill: Town

Mafia

Werewolf

Investigator results: Your target is a contracted killer, they could be a Bounty Hunter or a Hitman

Consigliere results: Your target is hired by a rival, they must be a Hitman!

Sheriff Results: Your target is a criminal!

Death Message: He/She was assassinated by a Hitman.

### Achievements

Contract Killer: Win once as Hitman

Assassain: Win 5 times

Hired Murderer: Win 10 times

Dark Agent: Win 25 times

Blood Money: Kill all people who have declined the Kingpin's invite

Professional Hitman: Kill the Godfather and the Mayor without being seen or investigated
Dr. HAXX (The Sp00k L0rd)

**Summary**
 **Goal**

 **Abilities**
 **Special Attributes**

 **Investigator**
 **Consigliere**

###

Affinity: Joke Meme-OP

Abilites: Shout 'HAXX' at someone at day

Kill them at night

Attributes:

Blackmail Immunity

Night Immunity

Lynch Immunity

Hack Immunity

Detection Immunity

Unjailable (You will die of blunt force trauma)

Seance Blocking

Ignores Night Immunity

Goal: Kill all Haackers

Victory Conditions

Win with: All

May spare with: All

Must kill: Transporter, Witch, Forger, Framer, Hidden, MLG Pro, CoD fanboy

Sheriff Results: Your target is a Criminal!

Investigator Results: Your target is none other than Morgan Freeman's cousin, they could be a Mayor or Dr. HAXX.

Consigliere Results: Your target is a complete hypocrite who destroys trolls, they must be Dr. HAXX!!!

### Achievements

Prepare for HAXX: Win once as Dr. HAXX

NPC Legend: Win 5 times

Taking down the baddies: Win 10 times

The Ban Hammer: Win 25 times

Spammed to death: HAXX a spammer in chat

Gamethrowed: HAXX a Gamethrower

Imposters aren't roles: HAXX an Imposter
Warrior (HAWAIIANpikachu)

**Role Name:** Warrior

 **Consigliere** | Your target is a hired soldier on your side, they must be a Warrior!

**Alignment:** Mafia Killing

**Abilities:** Kill someone at night

**Attributes:** You ignore night immunity

**Goal:** Kill anyone who does not submit to the mafia.

**Notes:**

* You may only kill once.
* You may only kill when the mafioso/godfather does not pick to attack.
* If the only attacking role(s) get roleblocked, you will do your attack instead.
* Your attack ignores night immunity

## Actions

**Sun Icon:** N/A

**No night action:** N/A

**Target Self:** N/A

**Target Other:** Kill that person

**Secondary Target:** N/A

## Strategy

* list strategies for your role on a bullet list here (you can leave this blank if you have no strategies)

## Achievements

Troop-Win one game (5 TP)

Veteran- Win five games (5 TP)

Born to Kill-Win ten games (10 TP)

Master Samurai- Win twenty five games (25 TP)

Road of betrayal- Kill the godfather (10 TP)

Slayed beast- Kill the Werewolf (10 TP)

Fire extinguisher- Kill the Arsonist (10 TP)

Penetrating blow- Kill someone who used a vest that night.
Ninja (The Sp00k L0rd)

## Story

The night was near. He knew his time was here, as he approached a corpse laying there. The humble Sherrif, lay deeply destroyed due to a Hitman. He drag it away, leaving the corpse in the forest. The night passed, and the town didn't know where the Sherrif has gone. The town simply knew he had did it. And the town decided to vote him. The Hitman was proud, but upset at his target's loss.

## Stats

Role: Ninja

Summary: You are a collegue to the Hitman who hides bodies

Affinity: Neutral Evil

Ablilites: Choose a night where you hide bodies

Attributes: You can't hides bodies where there are less than 4 people left

You can only hide bodies 3 times

You can't hide Mafia kills or Werewolf kills

Goal: Survive to see the Mafia lose

Victory Conditions

Win with: Survivors, Jesters, Witch, Executioner, Arsonist, Werewolf

May Spare: Town, Serial Killer, Criminals, Amnesiac

Must kill: Mafia, Vampires

Sheriff Results: Your target is not suspicious

Investigator Results: Your target is a master of Hiding, they could a Jester, Janitor or a Ninja

Consigliere Results: Your target refused to join the Mafia, they must be a Ninja!

## Hiding and Can't hide it

You will receive a message of which role killed tonight

Hidings:

Town- 'The Corspe is quite obvious and shot dead'

Serial Killer- 'Multiple stab wounds on the body, easy to hide'

Arsonist- 'Thankfully, the body is burnt beyond recognition'

Criminals- 'The body is hidden quite well, I'll hide it better'

Suicides (If the player didn't leave)- 'Poor man, better give him a nice room'

Guilt- 'Well, the Vigilante deserved it'

Can't hides:

Mafia- 'Ugh, mafia scum'

Werewolf- 'As long I wanted to hide it, it's too mangled'

Jailor- 'Welp, can't hide something in jail'

Vampire Hunter- 'That vampire was staked, I can't hide the obvious wound'

Jester Haunt- 'Curses? Is this town haunted?'

## Achievements

A master of Jujistzu: Hide more than 4 bodies

Well, shot dead: Get killed by a Veteran

Absolute refusal: Attempt to hides bodies by Mafia, Jailor and Werewolf in one game

Dang it!: Lose all your hides to one faction.

Sensei: Win 25 times
Bleeder (HAWAIIANpikachu)

Bleeder

Town Support

Summary-A person who can survive a attack for one extra day.

Abilities-Use a vest at night.

Bleeding allows you to survive one day from-Mafia,Serial Killer,Vigilante

Bleeding allows you to survive until the beginning of night-Werewolf

Bleeding doesn't stop you from dying from-Jester,Arsonist,Lynching

If you die from bleeding out- You will receive the message- *"You Have Died From Lack Of Blood."* This will also be included in the morning. *"He/She has died from bleeding out"*

Using a vest works normally, however, if you use it and you are attacked by a werewolf, You will survive until the next day.

If you are healed by a Doctor the night you are attacked- You will not bleed out.

If you are healed by a Doctor the night you are going to die from bleeding out, you will survive for another day.

Sheriff-Your target is Not Suspicious

Investigator-Your target wants to live for as long as they can, they must be a Bleeder,Survivor, or a Werewolf.

Consiglere- Your target has lots of blood, they must be a Bleeder!
Creating A Pet

This Page is for ideas for pets. you may create any type of pet you want in the game. examples are frogs, pigs or chickens. (i don't know. be creative!) you may add in a name, and a picture (if you can) this page can be edited at any time for pictures and ideas. dont forget to have your name like (example) next to your idea.

Ideas:

(example)

Goat \*Picture\* (KirkNoob)

Skeleton, Sp00ky indeed (The Sp00k L0rd)
Revealer

In the Town of Salem There Is A Man With Higher Investigative Skills Than The Sheriff, Investigator and even the

 **Abilities** | Investigate a Person
 **Consigliere** | our Target Has Supreme investigation Skills, They Must Be A Revealer

Consigliere. An Ex-Lawyer and Forensics Expert, Once Famous For His ability to prove the Truth in Any case presented to him, He now Hides amongst the Townspeople. One Night he sees the Godfather as he is leaving his Targets House, He tells His sighting to the Town but the godfather has his fellow members disprove his "Stupid Theories". That Night, The Revealer Opens his Case of tools and Goes around Gathering Evidence Against the GodFather. By Morning he Is Done. As the Sun Rises Once More they Find The Revealer Standing at the Towns Centre with Fingerprints, Photos And Recordings, All Clearlly Pointing out that there is No Doubt about The GodFather, The Town Cannot Deny the Remarkable Evidence The Revealer has Gathered against him. When The Lynching Is Done, The Revealer Heads Home with a Smile on his face, happy of another Job Well Done...

## Stats

**Role Name**: Revealer

**Role Alignment**: Town Investigative

**Abilities**: Has 3 Investigations to see the exact role of a Player

Can Prove A Role To The Town. This will be shown in chat as "Your Name" has Proved that "Target" is a "Role"

E.g "James Has Proved that Fred is a Godfather"

**Attributes**: None.

**Goal**: Lynch every criminal and evildoer.

**Notes**:

You do not lose a Investigation if you Are Escorted

The Reveal is Shown at the start of the day, Like A Retributionist Revive or An Amnesiac

## Actions

**Sun Icon**: N/A

**Night action**: Investigate another player, Telling you their Exact Role. 3 Investigations

**Target Self**: N/A

**Target Other**: Find Your Targets Role

**Secondary Target**: Choose an Already Investigated Person To show their role to the Town the Next Day

## Strategy

Your Role Prove can be Good For showing you are a revealer if you are on the stand being Accused. Beware Though, as whoever you claim you will show the Role of Is Probablly not going to be Happy with you that Night, and may kill you before you reveal them

A Consigliere Can quite Easilly Claim Revealer since they will Know The Exact Role and will be in the same section as Revealler if Investigated
Reporter (Qmanthegamer)

**Consigliere** | Your target wants to make a juicy story, they must be a Reporter.

The man was young and straight out of grade school.

After taking years of journalism and writing for the school newspaper, he set out looking for information to make the best article ever. After years of traveling, he stumbled into Salem, where the lies, murders, and deception made for a perfect story.

Every night, the reporter asks people to interview. After he gets enough information, he uses his last bit of ink and his last slip of paper to tell his information to the entire town.

No one can escape the reporter's keen sense of justice.

## Stats

**Role Name:** Reporter

**Alignment:** Town Investigative

**Abilities:** Talk with someone each night or write a report.

**Attributes:**

* Select someone during the day to speak with at night.
* The person you speak with will not be role-blocked, but will still be able to speak with you.
* At day, you may select yourself to use your one and only sheet of paper to write a report
	+ Your report will be anonymously shown to the entire town the next day.
	+ You may not interview or write another report after you have done this.

**Goal:** Lynch every criminal and evildoer.

**Notes:**

* You are not role-blocking your interviewee, so you will not die if you interview a Serial Killer.
* After you target yourself to make a report, you will get a sheet of paper that looks like a will (similar to the Forger) this is where you will type it.
* The night you write your report, everyone will be notified of it ("You hear the cry of a Reporter! A report will come out tomorrow!")
* If you die the night of writing your report, you will still have it shown the next morning.
* You can't write a report on Night 1.

## Actions

**Sun Icon:** Choose someone else to interview them at night, choose yourself to write your report.

**No Night Action:** Nothing

**Target Self:** Nothing

**Target Other:** Nothing

**Secondary Target:** N/A

## Strategy

* Interview as many people as you can before you feel you may die. The more information you have, the more you can put in your report.
* If you feel that you may die, write a report, so your information gathering isn't in vain.
* Team up with a Town Protective role! The Bodyguard, Doctor, or even Boarder may keep you safe if you feel like you are in danger.
* If a Mayor is revealed, you should chat with them the next night to exchange information, you can also confirm that you are the Reporter. Developing a bond with a Mayor is a good way to ensure your survival and gather information.
* If you write a report, don't put your name in your report! You will be targeted by killers when you could be an extra vote for the town.
	+ In some cases, it may be good to write your name in the report because killing roles may not go after a now weak role and prioritize.
Capo (CaptainKirk28)

Before the current crime family, the Bonaccis, arrived in Salem, the Mordinis reigned supreme. When the first Bonacci stepped foot on Salem soil, it was apparent that there would be a power shift. The Bonaccis wiped out the Mordinis in a lopsided crime war. Only one Mordini survived: a caporegime by the name of Rocco. He bargained for his life, and became a killer for the Bonaccis, despite the Godfather's dislike. He often spoke out against the Don and ignored his killing orders simply to assert his independence. As punishment, the Godfather made it clear that no caporegime would ever be promoted within the Bonacci family.

## Stats

**Role Name:** Capo (or caporegime)

**Alignment:** Mafia (Killing)

**Abilities:** Kill 3 people, one each night, separate from the Godfather's orders.

**Attributes:** There cannot be a mafioso and a capo in the same game. Capo has 3 bullets (like a vigilante). Once Capo runs out of bullets, he becomes Capomafioso. A Capomafioso is similar to a mafioso, but cannot be promoted. Neither is night-immune. If as a Caporegime, you shoot a mafia member (only possible with a transporter or witch), the Godfather will commit suicide.

**Goal:** Kill anyone who will not submit to the mafia.

## Actions

 Night Ability
Does not ignore night immunity
Requires at least one remaining bullet.
If no bullets remain, you must follow the
Godfather's orders.

## Strategy

### Caporegime:

* Be careful with your shootings. Obviously, like other mafia members, the targeting of mafia-mates is disabled. With a transporter, however try to guess his/her targets. Late-game, that will be harder, since it will be more likely that the transporter would know roles.
* Make sure that you and the Godfather don't target the same person. Those extra 3 kills can make a huge difference.
* If there is a witch, it is a good idea to friend with them. A witch who randomly controls you to target yourself will do much damage, as all of the killers will die.
* Make sure you put it in your death note and maybe your will if a target of yours is immune. Since you have limited killings, make sure that an attack against someone immune still helps kill them. If need be, tell the Godfather to put it in his will so that the message still gets across.
* Don't be afraid of veterans (although, obviously don't target a confirmed one.) Worst-case scenario, the mafia will figure it out from your death, and lynch him.

* Try to play like a mafioso or a vigilante would.

## Achievements (Note: Apply to either)

**Peter Clemenza:** Be promoted to a CapoMafioso!

**Traitor Tessio:** Kill a member of the Mafia

**R.I.P. McCluskey:** Kill a vigilante

**Stay Dead!:** Kill the same person as the Godfather or Mafioso.

**Organized Criminal:** Win 25 games as Capo

**Street Smarts:** Win 10 games as Capo

**Goon:** Win 5 games as Capo

**Bad Boy:** Win your first game as Capo
Deafener (Qmanthegamer)

**Consigliere** | Your target is an otolaryngologist, they must be a Deafener!

Deafening pierces shriek from a simple wooden cottage home. The reason, to deafen.

The previous "ear doctor" had been seeing patients for many years, but not to help, but to hinder.

Born under the mafia roof, this man has a doctor's degree and lives a richer life than most. Once day, he was called onto the scene, in a small town named Salem.

He uses his strange, foreign, but useful machines to temporarily deafen someone for the next day. He doesn't dare deafen the same person twice. The patient would certainly be reluctant a second time.

The patient also doesn't know what he says, and no one else does either. Only he, with his amazing knowledge of "deaf speak" can figure out what in the world the victim is saying.

## Stats

**Role Name:** Deafener

**Alignment:** Mafia Support

**Abilities:**Make someone at night deaf the next morning.

**Attributes:**

* Your "patient" will not be able to hear anything.
* Anything they say, only you will hear.
* They can only see votes and guilty.

**Goal:**Keep your target alive until the end of the game.

**Notes:**

* You can't use your night action on the same person twice.
* Your action will not work on Night Immune roles. But you still are able to target them.

## Action

**Sun Icon:**N/A

**No Night Action:**Nothing

**Target Self:**N/A

**Target Other:**Make someone deaf for the next day.

**Secondary Target:**N/A

## Strategy

* Use your deafening on someone costly. If someone important, like Investigator, may have investigated you or any of your mafia, then you might want to deafen them.
* If your deafened target speaks, relate this information to your mafia. Be wary of spies however.
Preturner (Oslonicl, All Star Consigliere)

## Role Basics:

You can choose to don a guarding suit five times.
At first this seems like a survivor, but in reality it really isn't.
Apon donning this suit, you learn all your visitor's names, and gain Powerful defense.
During the day, you may choose one of your visitors.
They will die the next day, or their role will be spat to the whole town according to your choice.

## Role Card

'You

   are a paranoid perfectionist, attempting not to lose your sanity in such a dreaded world.'

Neutral (Benign) role.

Sherrif:

Your target is not suspicious.

Investigator:

(Classic results)

Your target could be a Survivor, Vampire Hunter, Amnesiac, or Preturner.

(Coven results)

Your target could be a Survivor, Vampire Hunter, Amnesiac, Preturner, Medusa or Psychic.

Consigliere:

Your target specializes in forcing words or death to people. They must be a Preturner.

You are a Unique role.

Goal:

You must live, and wear at least 2 guarding suits.

Appears after targeted with a suit. Select somebody.

Select Self:

Wear a suit, unless you chose a target. Then, you choose whether to reveal them (to the entire player list), or to kill them.

Select Other:

N/A

Select None:

N/A

## Achievements

Never again...

Win one game as the Preturner.

Why does my heart ache?

Win 5 games as the Preturner.

I just want to go back...

Win 10 games as the Preturner.

Stop this! Please!

Win 25 games as the Preturner

Well then!

Get found out by a Sherrif.

I ain't telling you.

Get found out by an Investigator.

Fine, I hate my life.

Get found out by a Consigliere.

## Achievements other roles can get

Hmmm? (Investigator)

Find a Preturner out, and survive the rest of the game, or die.

Gotcha! (Consigliere)

Find a Preturner out.
Grim Reaper (Thomas Hell)

**Consigliere** | Your target works for the Death God. They must be a Grim Reaper.

"No, No, No!! That's not what I asked for!!" The Death God shouted at the Grim Reaper with anger in his

eyes. The Grim Reaper sighed and went back to Earth to correct his mistakes. He was already used to his boss' mad and no-mistakes personality, in fact he had been doing this for 365 million years, retrieving souls according to the list, one little slip and you get a 7 decade lecture.

You might think, "If he has done this for 365 million years, how does he still make mistakes?" Well, the biggest problem that the Grim Reaper has faced is the Guardian Angel. She protects people from death, which screws up the Death God's schedule. As time went by, the Grim reaper's hatred for the Guardian Angel grew more and more. Thus, they became arch-nemeses.

## Stats

**Role name:** Grim Reaper (GR, Grim, Reaper)

**Alignment:** Neutral Evil

**Abilities:** Retrieve your target's soul at night.

**Attributes:** You can set a deadline of 2 nights to retrieve your target's soul.

Your attack ignores night-immunity.

You will not be counted as winning if your target was killed by other roles at night.

You **ARE** night-immune.

You are immune to roleblocks and controls.

**Goal:** Retrieve your target's soul at any cost.

## Mechanics

Once you set your target's deadline, you will retrieve your target's soul after 2 nights.

If your target gets killed by another person at the same night you retrieve their soul, you will still be counted as winning.

Your target is the same person that the Guardian Angel is protecting.

If your target gets lynched, you will NOT be counted as winning. However, if your target gets revived after, you can still win if you managed to retrieve their soul.

## Strategy

Don't try to kill your target immediately. In fact, tell the Town to avoid your target so that no one kills them. If you managed to find the Guardian Angel, tell them that you are not a threat and "team up" with him. After the Guardian Angel eliminates most of the attackers (hopefully), you can easily retrieve your target's soul.

## Achievements

**High-way to Hell:** Retrieve a Guardian Angel's soul.

**Patience is Key:** Retrieve your target's soul after 10 days.

**Escaping Death:** Get killed by your target.

**Executioner vs. Executioner:** Get executed by the jailor after you retrieved your target's soul.

**The Hooded One:** Win 25 games as a Grim Reaper.
Role Idea: Butcher (NB)

*Once, he was a happy human. Now, he is a sick monster.*

Alignment: **Neutural Killing**

Ability: **Kill 1 player each night.**

Defense: **None** Attack: **Basic**

**Unique Roel**

**Goal:** Eliminate anyone who would oppose you.

**Wins with**: **Amnesiac,Survivors,Jester,Executioners and Guardian Angels.**

Notification when killing someone:

***Player A*** was brutally murdered last night. He was disjointed by a **Butcher**!(Black colour)

Chat notification when the player is killed:

**You were disjointed by a Butcher!**

**Attributes:**

-You can visit 1 player every night to kill them.

-Every fullmoon you can consume the parts of your victims to gain defense. (2 victims: basic, 5 victims: powerful, 7 victims: Invincible.)

Invastigator results: Your target may be a Sheriff, Executioner, Werewolf, Poisoner or Butcher.

Consig/Witch results: Your target enjoys human meat. He must be a Butcher!

Sheriff results: (Every fullmoon) y*our target is a Butcher!*

Notes: The hard thing about the role is claiming due to the small variaty of investigator options.

I cant wait for your feedback :D
Death Angel

**Role:** Death Angel

**Alignment: Neutral**(killing)

**Summary:**You are a beautiful nurse who is convinced the whole
town is suffering and beyond help.

**Abilities:**Drug someone each night

**Attributes**

-When you drug
someone they will die the next night.

-When the drugged
person is healed by a doctor the person will live.

-The drugged
person will know they are drugged after the trail, the night before the die
(You suddenly feel very weak).

-If your target is
a Veteran (not on alert) he will die the same night. (He needs an extra doses
because he is suffering from paranoia).

-You are immune to
role blocks. (You are a beauty yourself so why should you?)

**Note:**

-You are not night
immune

**Investigation**
Results:

**Sheriff**: Your target is not suspicious

**Investigator**: Your target is a manipulative beauty. They could
either be an Escort, Consort or Death Angel

**Consigliere**: Your target is a beautiful nurse who kills people.
They must be a Death Angel!

**Goal**: Kill everyone who would oppose you.

**Victory conditions**
for Death Angel:

 Death Angel
 Serial Killer
 Survivor
 Witch
Splasher (Sebastian Salumae)

**Consigliere** | Your target likes to drown people. They must be a Splasher.

Once there was a middle-aged man that was working for the Mayor as a water manager. He was very caring, as he asked everyone repeatedly if he can serve them their water, but nobody answered. As years gone by, one day he quit his job and the next day he drowned the Mayor when he was sleeping. One by one, the water manager kept killing the Politicians and felt finally well. Everyone got their water and the water manager was happy.

## Stats

**Role name**: Splasher

**Alingment**: Neutral Killing

**Abilities**: Drown someone each night. Once in the game make a flood that will kill EVERYONE who didn't use their night ability. Roles that doesn't have a Night Ability (Example: Mayor) survive.

**Attributes**: Kill someone each night.

## Actions

Every night you choose whom to drown in water. You cannot kill immune roles. You can decide to make a flood that will kill EVERYONE who didn't use their night ability. (Example: If Arsonist doesn't douse, he dies. If Doctor doesn't heal, he dies, etc...)

## Strategy:

It's best to use the flood option when you know which roles are left and about the danger of them. Probably the most efffective way to use flood is in a game with roles that have maximal actions and are already out of them. (Example: Veteran, Forger, Vigilante). Drown those who are not talkative that much, since the talkative ones will eventually get killed by another Killing role. That's pretty much it.
Hacker (Naren3000)

**Abilities** | Hack to stop people playing for 1 night.
 **Consigliere** | Your target is a Hacker.

## Stats

**Role Name: Hacker**

**Alignment: Neutral Evil**

**Abilities: Hack to roleblock someone for a night. Hack to also be another person's role.**

**Attributes:**

* **When activated, this role is immune to all serial killers and mafia roles.**

**Goal: Hack everyone without getting lynched.**

## Actions:

**Sun Action: N/A**

**No Night Action: N/A**

**Target Self: Hacks into two roles (Only twice)**

**Target Other: N/A**

**Secondary Role: N/A**
Creating A Role

There are multiple steps to creating a proper role page that looks the part! Here is a guide showing what makes a role page and what each part represents. To insert a template, go to Insert > Template, then look up "Infobox". Then, add the infobox to your role's corresponding alignment (Below is Infobox:Neutral).

**When naming the page, have the name of the role and the name of the role owner in brackets beside it. (e.g Role (Creator)) (THIS IS IMPORTANT!)**

 **Consigliere** | Results when checked by a Consigliere.

(If your role has a backstory, place it to the left of the role infobox. Unleash your creative side here! This is optional.)

## Stats

**Role Name:** the name of your role

**Alignment:** your role's alignment (e.g Town Killing, Mafia Support, etc.)

**Abilities:** a list of your role's abilities (about a sentence per ability)

**Attributes:** describing what happens when you activate your role's abilities (use a bullet list)

**Goal:** the winning criteria for your role (How does your role win the game?)

**Notes:**

* anything else you might want to add here (use a bullet list)

## Actions

**Sun Icon:** the ability activated when your role selects the sun icon

**No night action:** the ability activated when you do nothing at night as your role (e.g Arsonist undousing himself)

**Target Self:** the ability activated when your role selects themselves as a target at night (e.g a Veteran's alert, Survivor's vest, etc.

**Target Other:** the ability activated when your role selects someone either than themselves as a target at night (Sheriff's interrogate, Mafioso kill, etc.)

**Secondary Target:** the ability activated when your role selects a second target during the night (e.g Witch's control target, Transporter swap)

(if an ability does not apply, fill the space with N/A)

## Strategy

* list strategies for your role on a bullet list here (you can leave this blank if you have no strategies)

## Examples Of Roles

Here are two role ideas created using the criteria listed on this page.

Preserver

Moderatist

## Categories

Below this you should see the categories this page includes. When creating a role, add the "Roles" category. If your role is a custom alignment, create a new category of that alignment and add the category to your role page. You should also create a page for said custom alignment: see Creating a Team for more information on creating an alignment page.