Auditor (Neutral Evil)

Your target is aware of being Smokebombed, along with any visitors to your target.

# **Auditor**

The Auditor is a Neutral Evil role that has two abilities: Audit (roleblock a player and steal an ability charge from them, if any) and Smokebomb (prevent a player from learning what happens to them at night, along with preventing their visitors from getting notifications on their target). The Auditor will win the game if they survive to the end. They can win with anyone but the Town.

## Mechanics:

* Audit a player every night.
	+ Auditing will roleblock your target, stealing an ability charge from them if possible. You will also learn the exact role of your player.
	+ Your roleblocks will send the regular message of "Someone occupied your night. You were roleblocked!"
		- However, if your player has an ability with limited charges, they will recieve a unique message on top of this: "An auditor has reported you for tax evasion. You were stripped of your belongings, you lost an ability charge!"
	+ Roles with natural defence will not be audited (Godfather, Arsonist, etc.)
		- However, Audits will go through for defence granted by abilities (Bodyguard, Doctor, Crusader, Trapper, Handler or Survivor protecting themselves or other players).
* Smokebomb a player every night instead
	+ Smokebombing a player will prevent them from seeing what has happened to them that night (protected, transported, witched etc) and any visitors to them will not recieve any role feedback.
	+ Players are aware of being covered in smoke.
* Using either ability will tell you the exact role of the player you target.

## Investigative Results

 : Your target is innocent or great at hiding secrets!

 : Escort, Transporter, Consort, Hypnotist, **Auditor**

 : Your target reports people for tax evasion. They must be an **Auditor**!

## Strategy

* Auditor's Smokebomb ability is possibily the biggest counter in the game to the "TP/LO" strategy, as it obscures all information on a target and makes it impossible to know who visited. This makes Auditor extremely effective at removing town's information and making it hard to know who to trust.
* As well as this, Auditing a player causes them to lose ability charges which makes Auditor able to shut down Jailor effectively.

## Dealing with **Auditors**

* When an Auditor is in play, it is recommended not to claim Jailor or Vigilante. Claiming either role against an Auditor can cause you to be repeatedly audited, and lose all of your ability charges. While this is not as bad as claiming Vigilante against a Witch, it is still not recommended.
	+ This is especially the case when you are a Town Traitor Jailor. It is imperative that you preserve all three of your executions to remove the most prevalent threats every night as a Town Traitor Jailor.
* Auditors can use their Smokebomb to shut down TP/LO, which makes Town Protective claims less trustworthy. Instead, you need to rely a lot more on scum reading to see who is fake among your targets - you may need to rely on the feedback of Investigators, Trackers and Sheriffs to gather leads.

## Trivia

* Auditor was the seventh role to be announced in the BetterTOS mod.
* Auditor was inspired by SC2Mafia and Salocin481 from the Testing Grounds.
* In initial proposals for the role, Auditor did not have the Smokebomb ability, this was added before its release however.

## Update History

### ***Update v1.2:***

* Auditor can now use their smoke bomb while Jailed on the Jailor or Kidnapper, as long as they are not executed or exterminated.
* Auditing now ignores TP roles, although the ability will still fail if your target has defence.
	+ Previously, Auditing a player would fail if they were given defence by another player - however self targeting abilities that granted defence were still bypassed
* The message for Auditing has been moved to the end of the night rather than the start of the following day.

All New Roles