Legacy

**Legacy** is a unique bow and amenite weapon in **New Existance**

> *"A Unique forgotten superweapon from the darkest reaches of the Polyheadron. Its raw power absolutely unmatched"*
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## Characteristics

Easily the most powerful practical weapon in the game. Having the 2nd highest damage (only beaten by the absurd 1000 damage doomstick has) and the absolute highest dps of any weapon.

It has a near instant firerate, taking .6 - .7 seconds on average to have it fully charged in contrast to the second fastest firing weapon: the crystal bow which takes 1.1 seconds on average. the latter only getting a max 40 damage on charge while this bow can easily hit the triple digits with one or two consecutive shots.

It also has something crystal bow lacks, Infinity, although just level 1, it can make a huge difference in ammo saving, as flares arent exactly cheap to come by.

Similarly to the Ancient Stone Sword, the damage of this item is so high that despite not having any armor piercing or Smite / Bane of arthropods it can still deal severe damage to enemies with high resistances, managing to compete with items that do have said boosts.

Its capable of killing these frequent enemies in two or less shots: Unity soldiers and shotgunners, G.U.A.T Enclave recon and soldiers, All southside raider variants, young amenite horrors and amenite nagas, all normal zombie variants (with the exception of heavy duty workers and G.U.A.T Zombified soldiers), Petrified Golems and many other enemies.

But such a powerful weapon must come with some drawbacks, in this case, the only downsides to this weapon are its extreme rarity, dropping from arguably one of the hardest bosses in one of the hardest areas in the game. Removing it entirely as an option players could have until very very later on in the game and its durability. Having the 2nd lowest durability of any unique weapon in the game, Lasting for exactly 70 shots before breaking, only beaten again by doomstick with its 3 single uses before breaking. And although this weapon can be repaired at the Old house in the **Distant Shore**, this location is extremely far away from the mainland and requires the player to enter the expansion area thus it should be used with extreme care and caution as if its broken it cannot be obtained again.

Although not specifically a downside, having punch 2 on a ranged weapon can cause you to miss consecutive shots as enemies will be flinged across rooms, so be mindful of that fact and try to get used to it before going crazy with the weapon.

## Trivia

* During the early beta, this bow used to go by the name "Darter". It shared the same firerate and sprite as a normal flaregun and did 170+ dmg, with a durability of 250, after some playtesting this was deemed absurd even for an endgame weapon as it rendered every other weapon in the game irrelevant , including other endgame weapons so it was quickly changed and given the more unique stats and sprite it has now
* This bow is mentioned in **Incident** and **Main Vertigo**, with some reports in the Emptiness alluding to it and it and the **Polyheadron** and it being directly mentioned in Sinclair's diary entries as a relic he is looking for in the recently rediscovered Greenfield City.

* The mysterious glitchy text in the bottom of the description can be read if the world file is opened in InvEdit, it reads: "Shoot to kill"
* The name of this weapon alludes to Basaraan and the complete failure of the Polyheadron, a project designed as a utopic paradise to survive the war, whose only legacy ironically ended up being the opposite. Everyone inside dying and thousands more perishing trying to break in and obtain the technology inside to wage war, not peace.
* 'Legacy' can be presumed to be a snarky self assigned nickname to the weapon by the protagonist, as the actual name other characters refer to it and the name in the lore is 'Prototype-VQ-425'