LocoRoco cocoreccho expansions

this is for fanon areas in LocoRoco Cocoreccho areas

(insert next playstation fully handheld)
PlayStation 4

This is the 5.5th LocoRoco release, being released after LocoRoco Beyond .

For this page's rules see Locoroco Cocoreccho expansions/rules

## Clicktuck's areas

* main starting area in custom expansion:
	+ has 2 MuiMui gates in it (one 15 LocoRoco and one 20 LocoRoco (second needs to be unlocked, beat one time)))
	+ has no minigames
	+ all LocoRoco except Budzi, Priffy, and Viole are available (sharon and kulche are on the starting rotational "tutorial" platform)
	+ 45 LocoRoco to be unlocked
* Secondary areas in custom expansion
	+ 15 from start
		- there is 1 hidden MuiMui, leads to a hidden area with a 30 locoroco gate, which needs to be unlocked (by beating one time)
		- chavez is seemingly unobtainable in this area, but he is hiding in a kirikiri vine that is only obtainable by the hidden muimui
		- no minigames either
		- there is also a 50 locoroco gate and a 100 locoroco gate, which are unlocked by beating 2 times an 3 times respectively
		- has a 40 locoroco gate to the final area
		- 50 LocoRoco to be unlocked (95 total)
	+ 20 from start
		- 2 hidden muimui, but they are together, allows access to an alternate entrance to the final zone, requiring 50 locoroco instead of 40
		- a minigame, requires 4 locoroco, has an umphook before it and is a watered down version of loco race, but in shamplin and the locoroco you chose's picory count determines how many locoroco you get from 1 loop of this minigame. Locoroco from this are deposited into the starting area. You get kulche and pekerone.
		- No sharon or viole in this area
		- 2 hidden separate MuiMui for a 75 locoroco gate, unlocked by beating 3 times and getting a hidden muimui in the 100 from 15 area
		- 75 LocoRoco to be unlocked (170 total)
* Tertiary areas in custom expansion
	+ 30 from 15
		- very few sleeping locoroco
		- 1 hidden muimui for a force-melder
		- a minigame which is an easier version of chuppa chuppa, but no thorns only wind thingies, 200 picories per locoroco obtained, you get tulpey and chavez from this minigame
		- 50 LocoRoco to be unlocked (220 total)
	+ 50 from 15
		- lots of moja. There is a launcher similar to the one at the end of the game to get rid of the moja and they never leave the area with it and block kirikiri with priffy, budzi, and viole in them
		- A hidden minigame which is very hard. Basically take the buibui minigame from the base game and add less time for the buibui to throw moja or fly away and not come back and there you go. Takes place in a buibui fort.
		- No gates or hidden muimui
		- 30 LocoRoco to be unlocked (250 total)
	+ 75 from 20
		- has an entrance back to the main area from up top and has a kirikiri to allow access to it from the 30 from 15 area, as well as being accessable through the 100 from 15 area
		- no minigame
		- hidden muimui in 100 from 15 area goes to the muimui gate for this area
		- only area without a minadi or chavez
		- 25 LocoRoco to be unlocked (275 total)
	+ 100 from 15
		- 2 hidden muimui, one finishes 75 from 20 muimui gate and the other unlocks the area's minigame
		- a hidden minigame which takes place in kelpaton. Minigame contains 21 locoroco instead of 15 and dispenses sharon, viole, and minadi. You control a trampoline platform and launch the locoroco up to collect picories.
		- 75 LocoRoco to be unlocked (350 total)
* Final area
	+ 2 entances- 1 in 15 from start and 1 in 20 from start. Both open and all other gates close when one becomes active, allowing locoroco to funnel into the area
	+ Moja waves are as following-
		- Passive spawns- moja spawn commonly and koja spawn rarely and weigh locoroco down.
		- First wave- lots of koja (25 koja) come in. Beat 10 moja to progress to the next wave
		- Second wave- 2 oja and a mojallah spawn. To beat mojallah and exposed ojallah, grab their tail and press circle while the cocoreccho is near them.
		- Third wave- mojallah start spawning passively and 25 more koja come in. Beat 3 mojallah to progress to the next wave
		- Fourth wave- 2 ojaja and 10 koja spawn. Beat the ojaja to progress.
		- Fifth wave- an ojallah and 3 oja spawn, but you only need to beat the ojaja. Stun 4 times to expose tail then beat like a mojallah. You then win the game.
* Final stats
	+ 350 locoroco
	+ 9 hidden muimui
	+ 4 minigames
	+ 7 gates if you count the final gates as the same gate