recursal/Fanatic-Fandom huggingface dataset:
Truman's Electricity Rage

Truman's Electricity Rage is a video in the Crazy Grandpa Series.

## Summary

Truman and Theodore try to to survive after the motel's electricity is turned off.

## Plot

Theodore starts the video in a sour mood. He tells the audience how the motel has recieved multiple calls from the electric company about how their bills are due. This escalated to the government actively shutting off their cable and electricity. Theodore doesn't know what to do, so he goes to find Truman for help.

Truman is shown to be even more pissed off than Theodore. He is also questioning what to do in the situation. He tells Theodore that if a residence is without electricity for more than a week, the bank has the right to condemn it and shut it down. The two realize that they need money and fast. Truman attempts to sell Theodore's video games, but Theodore steps in and stops him. Theodore says that he will call Mario, his brother, and see if they can stay with him. But Truman would rather have the money than live with Mario.

Truman starts to pin the blame on Theodore even though, as Theodore pointed out, Truman was the one who should have payed the bill. Truman even throws a jar of change on the floor and tells Theodore to count it up to pay the bill. Theodore asks why his father can't just sell his food stamp card. Truman confesses that he already sold it in the past for money to buy Reece's Peanut Butter Cups. Theodore is enraged after hearing this. Truman says that they have to eat out tonight since they can't cook, but Theodore reminds him that the two are penniless.

While complaining about the idea of being homeless, Truman comes up with an idea. There is a generator in the garage that could give the, electricity. He sends Theodore out there to get it. Unfortunately, he is too weak to pick it up. They agree that it is best to call Mario in Pennsylvania to stay until things get better. Mario allows Theodore to stay, but not Truman. Truman is understandably furious. Theodore says that he should just live in the car while Theodore goes to convince Mario to let him stay. The video ends with Truman talking a little bit about how his wife Edna is doing.

## Damage

 Barnyard Playset
 Jar of Change
Räikköslahko

Räikköslahko on nykyään jo kansainvälisten standardien mukaan terroristijärjestöksi luokiteltava uskonnollinen yhteisö, jossa kaikkivaltias jumala ja vapahtaja on F1-kuljettaja Kimi Räikkönen. Räikköslahkon tyypillisimpiä iskukohteita ovat F1-aiheiset keskustelupalstat joilla lahko tukahduttaa asiallisen keskustelun massapostittamalla, uhkailemalla, syyttämällä tai muuten vaan trollaamalla niin, että asiallisten keskustelijoiden mieliala ja keskustelutahto laskee. Räikköslahko saattaa myös perustaa häiritseviä sivustoja ja tehdä rikosilmoituksia ilman syytä. Räikköslahkoa ei toistaiseksi ole saatu vastuuseen teoistaan sillä se tekee iskunsa aina TOR-verkon kautta. Räikköslahkon kerrotaan myös postittaneen joillekin valitsemilleen henkilöille lahkoraamatuksi kutsuttua teosta painettuna versiona.

Räikköseen uskovaa henkilöä kutsutaan räikkösläiseksi tai kimistiksi.

## Räikkösläisyyden teologiaa

Räikkösläisyys on monoteistinen, teologisesti katsottuna hyvin nuori uskonto, sillä se on syntynyt noin 2000 vuotta Kristinuskon ja 1500 vuotta Islamin jälkeen. On tosin viitteitä siitä, että Räikkösläisyyden siemen olisi itänyt syvällä suomalaisessa mielessä jo useiden vuosisatojen ajan ennen itse vapahtajan syntymää. Räikkösläisyyttä ei toistaiseksi ole tavattu Suomen ulkopuolella, vaikkakin joitakin samantyylisiä suuntauksia. Esim. Brasiliassa eli vuosikymmeniä sitten vahva usko nyt jo edesmennyttä Ayrton Sennaa kohtaan.

Räikkösläisyydessä on useita samankaltaisia aineksia kuin muissakin suurissa maailman uskonnoissa. Räikköslahkon onkin arveltu ottaneen vaikutteita esim. Islamista ja varsinkin tämän ääriliikkeistä. Räikköslahkon paradigman mukaan vääräuskoiset on käännytettävä oikeauskoisiksi keinolla millä hyvänsä. Räikkösläisyydessä tunnustetaan sekä armon, että pelastuksen mutta myös iankaikkisen kärsimyksen käsite. Räikköslahkon mukaan vain Räikköseen henkilökohtaisesti uskomalla ja tätä väsymättä palvomalla voi tulla autuaaksi ja pelastua ikuiselta kärsimykseltä.

Räikköslahko eroaa useista muista uskonnoista siinä, että lahkon kaikkivaltinaana pitämä henkilö on todistettavasti olemassaoleva ihminen.

## Räikkösläisten ihanteet

Räikkösläisillä tiedetään yleisesti olevan voimakas viehtymys homoseksuaalisiin kuviin, tekoihin ja kirjoituksiin. Räikkösläisen yleisimmin käyttämä nimittelysana liittyykin yleensä jollain tavoin miehen sukuelimiin tai homoseksuaalisuuteen. Räikkösläisten tiedetään olevan luonteeltaan rikollisia. Heitä kiehtovat erityisesti palvelunestohyökkäykset, uhkailu, hakkerointi ja terroriteot. Räikkösläiset ovat olleet koulukiusattuja, mistä johtuen he aikuisiällä yrittävät alistaa palstakeskustelijoita tahtonsa alle ja pahoittaa lähes jokaisen toisinajattelijan mielen. Räikköslahkolaisen ei koskaan tiedetä onnistuneesti luoneen läheistä suhdetta vastakkaista sukupuolta oleviin ihmisiin.
Crazy Grandpa's Grandson

Crazy Grandpa's Grandson is a video in the Crazy Grandpa Series

## Summary

The audience is introduced to a new character: Stuart, Theodore's grandson.

## Plot

Theodore starts the video by introducing a new character to the series:Stuart. Stuart is Theodore's 4 year old grandson. Theodore explains that Stuart's mother ran off with her boyfriend to Florida to escape her parenting responsibilities and that he will being living with them for a while.

After the introduction, Theodore sets Stuart on playing Mario Superstar Baseball while he blows up his bed. He then tells him of the new Thomas table downstairs that gets Stuart giddy. After playing, Stuart and Theodore go off to Burger King.

They soon return home where Stuart praises his grandfather for eating 2 double whoppers in one sitting. Pretty soon after, Betty tells Stuart that he has to take a bath. Theodore decides to be nice to Betty and let him give Stuart a bath. This is so he can show him some of the basics of taking a bath Theodore's way.

The two, once again, start to play on the GameCube. This is when Calvin comes into the room and says that he needs some tobacco from working all week. Theodore offers to give him a pipe that might have something in it. At one point, Calivin even offers Stuart a puff.

3 hours have past. Stuart tells Theodore that he is ready for bed. Theodore tucks Stuart in, turns on his glow worm toy, and tells him goodnight before leaving. The video ends with Theodore downstairs asking the viewers if they want to see more of Stuart.

## Characters

* Theodore
* Stuart
* Betty
* Calvin
Designer Headphones

Designer Headphones is one of the many headgear items you are able to buy from **"Annie and Moe"** at the headgear shop in the **"Booyah Base"**, that shop is called **"Cooler Heads".**

## Designer Headphones

### Design

The Designer Headphones look like plain headphones, which they are, they just have an added design. This design goes like this: The sides with the earmuffs on it, the color depends what team or color you are at the moment, and there is also a small circle near the earmuffs, the color will also change on that, but the color will be different than the color you are. On the top side of the headphones, it is yellow, it will always be yellow, no matter what team you are.

### Stats and use

The Designer Headphones is a two star item that costs 2,500 coins. The ability it gives you is the ability to save ink when using your **"Sub Weapon"**. It is made by the Splatoon company, **"Forge"**.

### Trivia

* If you look closely at Annie, you will see that she is wearing headphones around her neck, but they are not Designer Headphones, they are Studio Headphones
CRAZY GRANDPA DESTROYS iPhone 6 PLUS!!

Crazy Grandpa Destroys iPhone 6 PLUS is a video in the Crazy Grandpa series

## Summary

Theodore isn't too happy that Betty is playing on her phone instead of doing his laundry.

## Plot

Betty is seen playing on her new iPhone 6. Meanwhile, Theodore is going to get his laundry to find nothing but his clothes in a dirty pile. He sees Betty playing on her phone and tells her to stop.

Betty, not wanting to be pushed around, refuses. This causes Theodore to raise his voice and storm out of the room. He does return.... with a hammer. Without warning, Theo smashes the phone into pieces. Betty is FURIOUS and scolds him. Stuart then walks in and asks Betty why she is upset. She tells Stuart that Crazy Grandpa had destroyed her phone because he's a psychopath.

It cuts to Betty scolding Theodore for breaking a $600 phone. Theodore expresses his lack of remorse by throwing things out of the cupboard. Betty then decalres that she will leave the house and never return, whitch she does. The video ends with Theodore shewing her away and express his regret for his actions not because he made Betty upset, but because he could have made a quick buck by selling the phone on EBay.

## Characters

* Theodore
* Betty
* Stuart
Now Is The Time

Now Is The Time is a song by DJ Wally Lopez Featuring Jasmine Villegas

## Lyrics

Yeah yeah yeah yeah

```
I feel so alive
Now is the time
Yeah yeah yeah yeah
Let's shout it out
For living for now
Yeah
We gonna shut it down (yeah yeah)
Make every moment count
The only way we know how
We're living for now (yeah yeah)
Come on and take a chance
Let's dance and live with no regrets
The only way we know how
We gonna live for now (live for now)
{Now put your hands up}

```

```
Yeah Yeah Yeah Yeah
I feel so alive,
Some when in a lie
Yeah Yeah Yeah Yeah
Love is all we need
Surrender to me (to me)

```

```
Yeah we gonna shut it down (yeah yeah)
Make every moment count
The only way we know how
We're living for now (yeah yeah)
Come on and take a chance
Let's dance and live with no regrets
The only way we know how
We gonna live for now (live for now)
Now put your hands up

```

```
Woah [x68]
(We're gonna live for now)

```

```
Yeah we gonna shut it down (yeah yeah)
Make every moment count
The only way we know how
We're living for now (yeah yeah)
Come on and take a chance
Let's dance and live with no regrets
The only way we know how
We gonna live for now (live for now)

```

```
We gonna live for now
We gonna live for now
We gonna live for now
We gonna live for now

```

```
We gonna live for now

```
Cap'n CuttleFish

Cap'n CuttleFish is one of the main characters of Hero Mode, in fact, he is the players mentor. He guides you through Hero Mode, what you should do, and the story behind of why there even is a hero mode. In the tutorial he is literally referred to as "that old guy".

## Cap'n CuttleFish

### History

Cap'n CuttleFish has a great history. He fought in the Great Turf War between the battle of the Inklings and Octolings. Ever since then, he has been watching the Octarians down in the sewers, the one time he took his eyes off the Octarians, they took the **"The Great Zapfish"**, which is the main power source for all of Inkopolis. It is presumed that CuttleFish has children, considering that he has grandchildren, in fact, Callie and Marie (the Squid Sisters) are his granddaughters.

### Description, Design, and Personality

CuttleFish is over 100 years old, but his real age has never been relieved. He can be found right in front of the lobby, to the right, under a man hole, which he occasionally peaks out of and takes a look at Inkopolis.

To the right is a picture of Cap'n CuttleFish holding up a "peace sign" with his fingers > > > > > As you can see, he has a long, white, bushy beard. He wears an orange Loin cloth and a blue veteran hat from the Great Turf War. Judging by the color of his hair, he is a Purple Inkling.

To the right is another picture, this picture shows the man hole that CuttleFish hides in. > > > > That man hole is also the gateway to **"Octo Valley"** where the Octarians live.
Squid Sisters

Callie and Marie, also known as the **"Squid Sisters"**, are two inkling siblings. You most commonly will see them in the **"Inkopolis News".**They tell the players about new updates, events, and the current turf war and ranked battle stages available.

## Callie

### Personality and Traits

Callie appears to be very enthusiastic and exuberant. In every news reports, she acts as if she is excited or filled with jubilance. She seems to be very curious, always asking questions on the Inkopolis news, and having Marie answer them.

### Design

Callie (left), as you can see, her main color is purple and her secondary color is black. She wears two white oval-shaped earings, one on each ear. She wears a black skirt with three pinkish-purplish, oval-shaped objects on it. Along with this, she wears pinkish-purplish yoga pants. She also wears a purple hat along with purple shoes with pink soles

## Marie

### Personality and Traits

Marie (right) appears to be more quiet than her sister, Callie. When Callie asks a question on the Inkopolis news, Marie will answer it, but sometimes she changes the topic. She always corrects Callie when she says something wrong.

### Design

Marie's main color is lime green with her secondary being black. She wears a black skirt with three lime green colored, oval-shaped objects on her skirt. She wears lime green yoga pants and black shoes with green soles.She wears white pyramid shaped earings with some blue on it. She also wears a green hat along with a bow on her head.

## Agents 1 & 2

In **"Hero Mode"** (single player campaign) you will be referred to by **"Cap'n CuttleFish"** as "Agent 3". Later on, you will meet both Agents 1 and 2, but not face to face. Look at the pictures carefully (a picture of them will pop up each time one of them talks), don't you see the resemblance. It is revealed that agents one and two are indeed Callie and Marie. In fact, they are the granddaughters of ol' Cap'n CuttleFish. After beating the final boss, **"DJ Octavio"**, Cap'n CuttleFish even says that you will not be meeting Agents 1 and 2.
Magic and Spells

## **Magic in Faerodune**

Empire of Wyrms is what you would call a *Medium-Low Magic Setting* magic exists and is as powerful as ever but very few know the discipline and knowledge required to manipulate it. Some regions and settlements have banned its use outright out of fear and compulsion. These folk will not be climbing out of the swamp anytime soon.

### **Rules of Magic**

Magic works the same way as in the PHB except that magical healing works a bit differentlly and Warlocks are gone.

 Quick Jump Menu

1. **Introduction**
2. **Character Creation Overview**
3. **Choosing a Race**
4. **Choosing a Class**
5. **Ability Scores**
6. **Building a Backstory**
7. **Customizing your Persona**
8. **Equipment**
9. ****Magic and Spells****
10. **Stepping into Faerodorn**
Power Suit

The **Power Suit** is a costume in Splatoon. Each Piece of the costume either gives you "**Damage Up**" or "**Defense Up**",

## How to Unlock

### **Amiibo**

Buy the proper **Amiibo**, A.K.A. The "**Inkling Squid Amiibo**"

### **Amiibo Challenges**

You must complete the first three rows of the Inkling Squid challenges

**Power Suit**
 Unlock the "Power Boots" by beating the third boss of the Inkling Squid's challenge
Crazy Grandpa Overflows Bathtub

Crazy Grandpa Overflows Bathtub is a video in the Crazy Grandpa Series

## Summary

Theodore is distracted and accidentally overflows the bathtub. Let's just say Truman wasn't put in a good mood.

## Plot

Theodore is once again trying to take a bath. But this time, he has a twist: He is going to fill the bath water with teabags and add honey to it so he can swim in tea. He gets the sayer running before leaving the bathroom.

Theodore is in his room, showing off his new television. It's a well-functioning Sony Trinitron. The best part was that it cost no money. He found on the side of the road and it just so happend to work. Theodore is overjoyed that he got an easy way of collecting an expensive and large television that works well for his video games.

This happiness is short lived when Truman is heard swearing his ass off. It turns out that Theodore had overflown the tub and water was seeping onto the floor. Truman is angry and forces Theodore to clean up the mess while he leaves the carpet out to dry. It then cuts to Theodore playing Mario Party on his new TV while eating spaghetti. He hopes that the rest of the night will be good for him.

Once again, Truman ruins these plans. He comes into the room to have a chat with Theodore. He is upset about his son overflowing the tub, but is also there for another reason. When he walked up the stairs, he saw that the stairs were all scratched up. He is quick to notice the new TV and asks Theodore where he got it from. Theodore admits that he simply rolled up the stairs, much to Truman's rage. He charges his son $150 to pay for the repair to the steps.

A little while later,Theodore goes to apologize to his dad for his mistakes. He goes into the room and asks for forgiveness. Truman accepts his apology and lowers the fee for repair to $50 from Theodore's share. Theodore instead she offers to fix the stairs himself and no money is needed. They complain is really annoying and agree that History Channel is better. The video ends with Theodore happy of how his life is.

## Characters

* Theodore

* Truman
Introduction to Players

## **Welcome to EMPIRE OF WYRMS and the world of Faerodune...**

### **Empire of Wyrms is a HOMEBREW campaign setting...**

What does that mean for you? Homebrew means that your dungeons and dragons experience will be much different than that of someone playing straight out of the Players Handbook and Dungeon Masters Guide. We will be using a collection of brand new rules and mechanics I've made up specifically to customize and tailor this role playing experience to my world's exact specifications.

These new rules and rule variants introduce a plethora of new races, backgrounds, feats, and an expansive, fully customizable equipment mechanic to make those trips into town that much more worth it. Empire of Wyrms requires a bit of general D&D knowledge in order to understand the more complex aspects, but it doesnt matter the core mechanic is still the same... Roll a d20, add modifiers, beat a target number...

### **What do we have to look forward to in the upcoming Tabletop Campaign?**

You will be thrown into the world of Faerodune as young untested adventurers selected specifically because of your impressive abilities and promising futures. This is a world existing in the ruins of a once omnipotent magical empire ruled by gods. Now the majority of civilization can barely pronounce the word Arcana, let alone obtain the knowledge and discipline required to manipulate the energies that permeate every aspect of the prime materium.

Your characters will be true heros in a corrupted, blood soaked dystopian, nightmare full of nefarious villians and ancient evils. The future of civilization seems to be just a tiny, minute blip of light upon the horizon of an ever expanding pitch-black void.

### **Will you be a Champion of Legend? an Icon of Heroism? Or just another meal for the Worgs? Who Will You Be?**

Faerodune is a fantastic world where anything is possible and you have just become ithe most important people in the history of the realms. The balance of good and evil threatens to tilt and spill it's feral malevolence upon the shores of civilization like a bloodthirsty tidal wave of destruction... Who will you be?

Empire of Wyrms is a bare skeleton with sparse patches of flesh hanging from it's frame. It is up to **YOU** the player characters to help flesh out this world and make it OURS.

### **An Introduction to the Campaign Setting**

Read over the **Introductory Epilogues** to the **Codexis Mythos Arcanum** to gain further insight into the world of Faerodune.

 Quick Jump Menu

1. ****Introduction****
2. **Character Creation Overview**
3. **Choosing a Race**
4. **Choosing a Class**
5. **Ability Scores**
6. **Building a Backstory**
7. **Customizing your Persona**
8. **Equipment**
9. **Magic and Spells**
10. **Stepping into Faerodorn**
CODEXIS ORDIUS MAIN

> *Originally found in the Ruins of Agamaar the Codexis Ordius was written in a long dead ancient tongue. After years of deciphering a select few Tomekeepers were able to begin it's translation. For 30 years they translated this weathered and worn book bound in reptillian skin with pages of leather and inked with some strange alchemical substance, until finally they had a coherent outline of the Tome. It seemed to be a book detailing the creation of the universe, the paradise of Agamaar and the Divine Order. It wasn't just any tome, it was a first hand account of the world's birth and golden age...*
>
>

## Quick Jump Menu

1. **Introduction**
2. **Character Creation Overview**
3. **Choosing a Race**
4. **Choosing a Class**
5. **Ability Scores**
6. **Building a Backstory**
7. **Customizing your Persona**
8. **Equipment**
9. **Magic and Spells**
10. **Stepping into Faerodorn**
Regional Traits

You gain certain proficiencies and abilities depending on where you were born and raised. Folks from the Northwilds handle frozen temperatures and harsh climates much better than folks from Central Allyria... The Dwarves of Runedor can swing a Runedorian Battlehammer much better than a Dwarf from the vale.

Your race includes information on where the majority of your culture can be found but that doesnt mean you have to come from there, You could be adopted, part of a travelling gypsy troupe, who knows, It's between you and the DM.

The Regions here include holds and city states.
Cinabri

**Cinabri** es una Gema confirmada para aparecer en SUK.

Vive con Ametrina desde que era muy pequeña en el Planeta Madre, pero un día se tuvieron que marchar por la rebelión. Se fueron con Ágata Rosa y Charoita no solo para cuidarlas, sino para luchar con ellas. Ella y Ametrina son sus maestras, y les enseñan la Fusión. Cinabri es como una prima para Coral.

## Aspecto

Es alta y delgada. Tiene la piel de un tono rojo descolorido. Lleva un vestido de tres capas, la primera es pequeña y naranja fuerte; la segunda es un poco más grande y naranja; la tercera es la más grande y es de color naranja claro. Tiene una estrella en el pecho y no tiene mangas ni tirantes. Va descalza. Lleva el pelo recogido con una coleta, es de color rojo.

## Gema

La gema de Cinabri es redonda y de color rojo. La gema está en el tobillo derecho interior, al revés que Ametrina.

## Carácter

Es una gema muy movida, nunca mantiene la calma para nada, ni para la lucha. Le gusta correr y saltar cuando está sola, en su sala del templo. Habla muy alto, y se lía con lo que hacer. Le encantan los animales, en especial los peces. Ella domina el arte de la fusión, con Ametrina.

## Arma

Su arma, igual que la de Ametrina, es una Cinta de tela que al moverla rápido en forma de círculos se crea un remolino muy potente capaz de levantar un edificio.

## Habilidades

**Canto:**Cinabri canta de una manera muy dulce, y puede dormir a quien sea, pero solo durante el rato que canta.

## Amigas

* Ametrina
* Ágata Rosa
* Charoita
* Pink Turmaline
* Cornalia Dorada
* Olivina
* Moonstone
* Sunstone

## Curiosidades

* La Gema de Cinabri en si se llama "Cinabrio", pero al final se decidió que "Cinabri" quedaria como el nombre español oficial de la Gema, como una contracción.
* Aunque su Arma es similar a la de Ametrina, se define como Lazo.
Donghua Season 4/Episode 15

This Article is based on the **Donghua**, which is an adaptation of the Light Novel Series! The information and terminology in the article will be based on the Donghua.

## Links to the Episode

Official: Tencent

Anime Website: MyAnime.Live

YouTube: Anime Trilogy Channel

## Synopsis

In the first round of the Alchemist Grand Meeting, Xiao Yan, disguised as Yan Xiao, defeats the suspicious alchemist from the Chu Yun Empire and takes first place. After the competition, that suspicious female alchemist uses poison to attack Xiao Yan, Liu Ling and Yu Er. After Xiao Yan destroys her poison using his Heavenly Flame, she leaves saying it was a joke.

This episode adapts **Novel Chapters: 309, 310**.
Stepping into Faerodorn

## Putting it all together

Now that we have your statistics all figured out we must put them down on a Character Sheet. My campaign uses **THESE CHARACTER SHEETS** to record all player info. A seperate sheet can be used if you choose to add an extensive backstory/background.

 Quick Jump Menu

1. **Introduction**
2. **Character Creation Overview**
3. **Choosing a Race**
4. **Choosing a Class**
5. **Ability Scores**
6. **Building a Backstory**
7. **Customizing your Persona**
8. **Equipment**
9. **Magic and Spells**
10. ****Stepping into Faerodorn****
CrazyGrandpa Wikia

## About

**The wiki you have stumbled upon is dedicated to archiving the work of Crazy Grandpa. It is also intended as a place where other crazy grandpa fans can talk about the series.**

**This wiki is the #1 source of all things Crazy Grandpa.**

**Here, you can learn information about the series, the characters, the plots, and much more. So come on in, have fun, and enjoy your stay.**

## Content

* Series

* Characters

* Videos

* Locations

**Disclaimer:** This information is not confirmed by its creator. This is just a stockpile of facts that are known with the intention of giving the fans more of an understanding about it. All rights go to the original creator.
Drifter

You've spent most of your life moving from place to place, never settling down in one location for long. Maybe your family was part of a traveling circus, or perhaps you are an outlaw on the run. As you've wandered, you've dealt with people of all backgrounds and from all walks of life.

Skill Proficiencies

Insight, Persuasion

Tool Proficiencies

vehicles (land)

Languages

Any two standard languages of your choice

Equipment

A set of traveler's clothes, souvenirs from various places you've called home, belt pouch containing 15gp

Feature

Contacts. You know someone (or someone knows you) in every place you've been to. You can find a place to hide, rest, or recuperate among people you know unless you've shown yourself to be a danger or too much of a nuisance to them. They will help you as much as they are able, but they will not risk their well-being for you.

Suggested Characteristics

Some drifters enjoy their wandering lifestyle, whereas others long for a place to call home. Whether they enjoy moving from place to place or yearn to settle down, the constant moving shapes a drifter's attitudes and ideals. Some develop an insatiable wanderlust and choose adventuring to fulfill it.

Personality Trait

d8 Personality Trait

1. I'm driven by a wanderlust that led me away from home.

2. I enjoy traveling to new places and making new friends over drinks and a meal.

3. I am tolerant of other races, religions, and nationalities.

4. Sudden changes don't unsettle me. In fact, I'm invigorated by them.

5. I love to talk about the amazing places I've been and the interesting people I've met.

6. I get bored easily. What can I do next?

7. I collect souvenirs from every place I've been.

8. I always have a plan for when things go wrong.

Ideal

d6 Ideal

1. Freedom. I want to be able to go anywhere when the mood strikes me.

2. Independence. Sticking in one place too long makes you forget to rely on yourself.

3. Home. One day I will find a place to call home.

4. Knowledge. The best way to learn about the world is to experience it.

5. Change. Things are always changing. It's best to change with them.

6. Escape. They'll never catch me.

Bond

d6 Ideal

1. I come from a noble family. One day I'll reclaim my lands and title from those who stole them from me.

2. I got on the bad side of the wrong person, and they will do anything to hunt me down.

3. I wish I did not have to leave my family behind.

4. I own little, but my honor and my word are my bond.

5. Where I lay my head is home, and I will fight to protect it.

6. I'm close to only a few people, but I will do anything for them.

Flaw

d6 Ideal

1. I don't always mean to, but I start trouble when I'm bored.

2. Don't ever lend me money. I forget to pay it back.

3. I'd pick a new face over my old friends.

4. Despite my best efforts, I am unreliable to my friends.

5. I will never fully trust anyone other than myself.

6. I envy people who call one place home, and I can't hide my resentment.

Read more: http://www.enworld.org/forum/5ebackgrounds/showentry.php?e=18&catid=1#ixzz3eydOWJMv
Book Collection Hall

This Article is based on the Official Translations of the Light Novel series! The information and terminology in the article will be based on the source material rather than the Donghua (Anime) or Manhua.

The ‘Book Collection Hall’ is a forbidden place within the Outer Academy of the Jia Nan Academy. Its defenses are extremely tight. Usually, other than a few countable people, who have the qualifications to enter, it is in a locked state most of the time. Only each year after the Qualification Competition is over will it once again open for a limited period of time. If someone is lucky, one would obtain a benefit that would be difficult to imagine from within it.

It is a very mysterious place guarded by two guardians who are at least Dou Ancestors and it is hidden by Space Lock. There is numerious treasures but students need to break energy barrier and take the treasure out to successfully obtain it. They can carry out only one treasure.

## Treasures

* Lion Tiger Gold Shattering Roar
* Nine Layer Phoenix Flame Skill
* Sky Jade Fruit
* Purple Lightning Burst

## References

1. ↑ Chapter 412
2. ↑ Chapter 430
Draconfell Wikia

> *"A mix of blood soaked, ultra-violent, pulp sword and sorcery and dark, dystopian high fantasy..."*
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## **EMPIRE OF WYRMS** A Dungeons and Dragons 5th Edition Campaign Setting<hero description="Draconfell... A D&D 5th Edition Campaign Setting" imagename="" cropposition=""></hero>

> "*A malevolent corruption spreads like a disease across the world consuming everything in it's path. From the dark bowers of the deepest forests, from the blackened heart of the tallest mountain, from the rotting innards of the most vile city, it grows and expands. A simmering malice composed of hatred, greed, perversion, and evil roils and stirs like some foul tempest, it's toothy tusk filled maw frothing and snapping... It is only a matter of time before the darkness boils over once more to shroud this world in perpetual night... Their time is coming once more..."*
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Welcome brave adventurer to the world of Faerodorn and the Empire of Wyrms Campaign Setting. This is a homebrew setting for the Dungeons and Dragons 5th edition rules set. If you are not familiar, please read the 5th Edition Basic Rules in the Codexis Mechanicha section below...
The **Codexis Ordius** section is where you will find everything you need to create a character for use in the Empire of Wyrms Campaign Setting.

## **PLAYER'S GUIDES**

> ***Everything a Player needs to create a character and play in the Empire of Wyrms Campaign Setting.***
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### **CODEXIS MECHANICHA**

***Basic Rules for D&D 5th Ed. and Empire of Wyrms.***

## **DM ONLY CONTENT**

> ***DM only content pertaining to campaigns in progress, stats and information, and archives of random material for spontaneous use.***
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### **LIBRARIUM IMPERIUM ULTIMA *DM ONLY***

***Campaign notes, archives, journal, and information***

### **LIBRARIUM ANIMAS ENTIDIUM *DM ONLY***

***A collection of NPC's good, evil, combatant, non-combatant...***

### **THE TAVERN POST** DM ONLY

***Side Quests, Non-linear Storylines and ideas***

### **THE PLANE OF RANDOM EXISTENCE DM ONLY**

Random encounters, descriptors, ideas, events, dungeons etc...
EPI I: The Calendar

## **CHAPTER I: The Calendar**

### **The Importance of the Moon(s)**

The world of Faerodune is orbited by 2 celestial bodies known as the dueling moons. One moon is a shiny silvery bright faced body covered in strange natural patterns and craters they call this moon **Asylumun** **The Protector of Elysium.** Behind Asylumun and only making appearences every 1250 years is **Abysarna the Crimson Eye of Devils.** The blood red moon isnt actually a moon at all but a hunk of the planet's crust blown into orbit by the force of the Cataclysm's initial blast.

So days are marked by Moon Phases, weeks are Marked by Moon Cycles, 5 moon cycles is 1 quarter of a season or a Quat,.4 quats make a season... 4 seasons make a year or an **Orbitarn.**

1. Full Silver Moon - First day of the Cycle - Firsmun
2. 3/4 Full Silver Moon - Second Day - Wolvesmun
3. 1/2 Full Silver Moon - Third Day - Owlsmun
4. 1/4 Full Silver Moon - Fourth Day - Foxmun
5. No Moon - Fifth Day - Demimun

Then it repeats just going the oppisite way with the seventh day being the 1/4 full moon leading up to a full moon on the tenth and eleventh days... and so on.

**Moon Cycles:** Every 5 Days is a moon cycle. 5 Mooncycles make up a **Quat.**

**Quat:** 5 moon cycles or 25 days.

**Season**: A season is made up of 4 Quats or about 100 Days.

**SEASONS:**

1. Dethendramyrr (Winter)
2. Resurreprizale (Spring)
3. High-Solskyr (Summer)
4. Odanswrath (Autumn)

### **Festivals, Holidays, and Celebrations:**

There are far too many cultures with their own rituals, beliefs, and holidays to list even a portion of them here. Only a fewwidely celebrated holidays are listed.

#### Winter:

Winter in Faerodune is a very festive season for most cultures. It signifies the birth of a new year, the death of a past year, the winter equinox, the festival of rains, and many other celebrations.

* 1.1: Mortis-Revivica: A week long celebration starting on the first day of winter celebrating the death of the old year and the birth of a new one. Many cultures honor this with a blood sacrifice of a raptile to ward of the arrival of the Red moon.

#### Autumn

###
CODEXIS MYTHOS ARCANUM MAIN

## **Codexis Mythos Arcanum: A Comprehensive Guide to Faerodune**

From the dimly lit cavernous chambers of the Librarium Ordius Ultima the Tomekeepers have assembled a very in depth, comprehensive, and coherent guide to the world of Faerodune. It's historical epochs, cultural achievments, and geo-political changes all researched and added to this weighty and lengthy tome which has been growing in voulme every year for the last 33 years since its inception by **Brother Germik**. Nowdays **Sister Feinhawk** heads the Mythos Arcanum project and she has seen to it's translation in over 30 languages and it's many sub chapters put out as seperate tomes for the public to consume...

* ***The Epilogues: A Quick Glance at the Codexis Mythos Arcanum***
	+ *0: Introduction*
	+ *I: The Calendar*
	+ *II: A Look at the World*
	+ *III: The Gods and the Sea of Materium*
	+ *IV: Nations of Faerodune*
	+ *V: Regions of Faerodune*
	+ *VI: Folk Life*
	+ *VII: A Brief History of Time*
Treasure Hunter

A seeker of fortunes, mostly lost and hidden in the ruined places of the world, you are bravely greedy. You’re undeterred by such things as traps, curses, and eternal servitors and as often as not you solve the mind bending riddles and puzzles that block your passage.

Skill Proficiencies

Investigation, History

Tool Proficiencies

Thieves’ tools

Languages

One of your choice (usually an ancient language)

Equipment

Thieves’ tools, a grappling hook, 50 feet of hempen rope, a set of traveler’s clothes, and a belt pouch containing 10 gp

Feature

Puzzler

You are a master of solving puzzles, cryptograms, and mathematical problems. Whenever you are faced with a logic-based task barring your ability to proceed in a dungeon or other treasure site, you may ask your DM a single yes or no question about the nature of the problem, and they must answer. This question cannot be so specific that it would ruin the puzzle, but it can be one that eliminates a number of possibilities or leads you directly down the right logical path.

Suggested Characteristics

Treasure Hunters are by their nature seekers of material things. This does not always mean that they are miserly or even hedonistic. There are many reasons to be tempted by the thrill of old and dangerous places. Many reasons to need coin.

Personality Trait

d8 Personality Trait

1 I’m obsessed with things from a prior age, collecting many relics from that time.

2 I studied history academically, apprenticed to a famous scholar.

3 I need wealth in order to protect my loved ones.

4 Treasure gives me the thrill I need to feel alive.

5 I wish to see the world, so I hunt treasures that take me to foreign places.

6 I’m constantly describing the historical significance of everything I see.

7 I have a rival who seeks to thwart my endeavors.

8 I seek treasure to pass the time as I flee my troubled past.

Ideal

d6 Ideal

1 Greed. Treasure is its own reward. (Evil)

2 Drive. Goals define our existence. (Neutral)

3 Cunning. Outsmart the past. (Any)

4 Flexibility. Stay fluid and think on your feet. (Chaotic)

5 Restoration. Some things belong in a museum. (Lawful)

6 Reverence. Have a place in your heart for the people who inhabit the past. (Good)

Bond

d6 Bond

1 I will discover the truth hidden in the ruins.

2 No trap can stop me.

3 I shall earn the fame I deserve.

4 I can’t leave any treasures behind.

5 I’ll learn something nobody knows before I die.

6 Every puzzle must be solved.

Flaw

d6 Flaw

1 I constantly speak in riddles.

2 I’m more concerned with treasure than people.

3 I think I deserve all the glory.

4 When working on a puzzle, I stop noticing everything else around me.

5 My mentor died trying to solve a particular mystery and I’m obsessed with following in their footsteps.

6 I often forget to plan an escape route out of the dungeon.

Read more: http://www.enworld.org/forum/5ebackgrounds/showentry.php?e=44&catid=1#ixzz3eyjmROyw
Backgrounds

## **Backgrounds**

* Charlatan
* Criminal
* Entertainer
* Folk Hero
* Guild Artisan
* Hermit
* Noble
* Outlander
* Sage
* Sailor
* Soldier
* Urchin
* Academy Graduate
* Acolyte
* Adventurer
* Animist Shaman
* Antiquarian
* Apothecary
* Bounty Hunter
* Brewer
* Cartographer
* Chosen One
* Convict
* Cursed
* Doctor
* Drifter
* Duelist
* Enforcer
* Executioner
* Exile
* Exiled Leader
* Farmer
* Fire Warden
* Fortune Teller
* Guard
* Resource Harvester
* Inquisitor
* Instructor
* Knight
* Lothario
* Minion
* Monster Hunter
* Performance Magician
* Pilgrim
* Prospector
* Rehabilitated
* Scout
* Sheriff
* Slave
* Slayer
* Spy
* Squire
* Street Scholar
* Tinkerer
* Travelling Merchant
* Treasure Hunter
* Wildling
EPI II: A Look at the World

## **CHAPTER II: A LOOK AT THE WORLD**

### A World Gone Mad

Faerodune is a vast multi-continental expanse featuring a wide array of geographical features, ecosystems, wilderness, natural beauty and resources. From these misty river carved vales, permafrost frozen plains, steamy jungle low-lands, and deadly monster occupied mountain passes civilization has risen once again. Cultures thrive, nations expand, and industries prosper in the safety of high cement bastions, and reinforced military forttress walls. From behind these walls civilization has been able to evolve once again...

Outside the walls lay thousands of square miles of untamed wilds teeming with beasts, crawling with creatures, and mastered by monsters. The Settlements of civilization are the tiny points of safety in an otherwise bleak and deadly landscape. With the rise of the Imperial Era and the use of conscripted and drafted soldiers and mages now pushing back the tides of evil and chaos has never seemed more out of the people's eye than ever before. Tales of triumphant heroism are squashed by tales of the Noble Lord who put up the gold's bravery, courage, and stalwart loyalty to the commonfolk whom he lords over.

Giant armies packed with advanced siege weaponry, the greatest War Mages, and everything else you could ever need are available now with a drop of a Wyrmlord's Draconstaff for this new era has seen the rise of insanely wealthy Imperial Power. These Empires can now conjure armies up like a mage conjures up a water elemental, using gold, and both luxury and strategic resource trade. Gone are the days of great leaders whom inspire the masses to fight for their cause... no the new cause is "You live under my rule, its this or execution" Or "You are of Higher Born blood than the lowly peasent heres gold go kill!"...

###
Inkling Squid Amiibo

The Inkling Squid amiibo is one of the three amiibos in the Splatoon set. It has not yet been confirmed if this squid is a form from a girl or boy inkling.

## Origin

### Splatoon

**Splatoon** is Nintendo's newest game series. The Inkling squid is the "squid" part of human-squids. The color variates between the team you are on

## Abilities

### **Super Speed**

**Super Speed** is one of the Inkling Squids abilities. As a human, the Inkling has a slow running speed, but as a Squid, it is very fast.

### **Camoflauge**

**Camoflauge** is the Inkling Squids next ability.While in your own color ink, you are not visible to the other team or your team, however, while moving fast, players can see the waves you are creating by moving.

### **Dash Jump**

**Dash Jump** is when, as an Inkling Squid swimming at top speed, you jump, you will go farther than a regular jump as an inkling human.

### **Wall Climb**

As an inkling squid, you can climb walls as long as your team ink color is on that wall.

## As an Amiibo

**As an Amiibo** in Splatoon, the Inkling Squid Amiibo gives you, the player, challenges.These challenges are levels from single player mode, but with a twist. These challenges are (**Warning! This is a Spoiler Alert, if you do not want to know what the challenges are, please stop reading this page)...**

### **Time Trial**

**Time Trial** is one of the two challenges the Inkling Squid Amiibo provides. This challenge is when you are as a Kraken the whole time and must beat a certain time limit.

### **Limited Ink**

**Limited Ink** challenges appear less common than the Time Trial Challenges. In the Limited Ink challenges, you have a limited amount of ink that you can recover as a squid. Difficulty level 1-10, 4...million!

### **Awards**

The **Awards** the Inkling Squid Amiibo can give you are coins and the all powerful, "**Power Suit"**
The Epilogues: A Quick Glance at the Codexis Mythos Arcanum

This is an Epilogue Tome to be read as a quick alternative to the lengthy and weighty Tome of the Codexis Mythos Arcanum. This miniaturized version contains a plethora of vital information and can get any party up to speed when it comes to the History, politics, and general atmosphere of Empire of Wyrms.
Crazy Grandpa's Dad

Crazy Grandpa's Dad is a video in the Crazy Grandpa Series.

## Summary

Theodore's father,Truman, comes to the motel to live with him, but Truman spends most of the time criticizing his son's lifestyle.

## Plot

Theodore claims that today is a special day because his father,Truman, is coming to stay with him. He says that it is going to be lots of fun. He than goes downstairs to wait for him.

Truman eventually does arrive off-camera. We are instead greeted by Throdore helping Truman carry his bags to the motel room. Once there, Truman is quickly to call out how unsanitary the room is. Theodore decides to make lunch for his father.

Theodore whips up two cans of canned lasagna. Truman refuses to eat it due to the high dose of salts and preservatives in it. Theodore also reveals to Truman that Stuart is living with him. Truman wishes that Stuart would eat better and he makes plans to get fruits and vegtables at the Harris Teeter nearby.

After lunch, the two return to the room. They decide to be quiet as Stuart is taking a nap on the air matress. Theodore gives his father a short tour of the room before giving a present: a new IPad. Truman even gives Theodore a present which turns out to be a collection of all 8 Harry Potter films. It isn't long until Truman gets tired and goes to bed. Theodore turns on the SpongeBob SquarePants Movie Game while looking at how great the day is.
Episode 5

**Episode 5** is the fifth episode of CuddlesWorks: and the sixth episode overall.

## Plot

Cuddles is on an elevator saying "Wow, if you can believe 43 characters, just believe in-" before getting interrupted by a loud voice saying "43 FRICKING CHARS!" As Cuddles tries to realize where it came from, it doesn't stop. However, he realizes it came from Warren Cook. He scares Warren using the FNaF XSCREAM from Episode 3. Warren is then so sad he leaves crying. However, instead of the fade out, two yellow and black doors close as the words "GAME OVER" in stencil land on them.

## Animation

The episode was animated using GoAnimate and using Lil' Peepz and Comedy World characters.

## Music

GoAnimate: Hip Hop (plays while Cuddles is on the elevator)

GoAnimate: Suspense: End Of The Road (plays when Cuddles takes revenge)

## Trivia

* This is the only regular episode to use Comedy World characters, the other being RPG Episode 1.
* This episode's video code contains the letters "NC", which are the initials of the state, North Carolina.
Base Classes Main

## BASE CLASSES

Empire of Wyrms works differently than 5th edition D&D when it comes to selecting classes. You begin with a **Base Class** which provides your character's Hit Dice (HD), and other characteristics and abilities you begin with even before you select your class.

* **WARRIOR (Primal/Martial/Divine/Scout)**
	+ Barbarian
	+ Fighter
	+ Paladin
	+ Ranger
* **DIVINER (Priest/Shamanic)**
	+ Cleric
	+ Druid
* **ROGUE (Thief/Bardic)**
	+ Rogue
	+ Bard
* **MAGE**
	+ Mage/Wizard
Cuarzo rosa (Nightmare plushtrap (holi:3))

Cuarzo rosa es una gema de cristal

## Historia

Ella es hija de rose cuarzo y greg universe y ,ella protegera junto a las cristal gems al planeta tierra su edad actual es de 14 años

## Arma

su arma es un baston magico que lanza bolas de poder y tambien brilla en la oscuridad

## vestimenta

ella usa unos pantalones azules y una blusa rosa con estrellas amarillas su gema esta en su cuello

## Habilidades

Lanza de luz:puede convertir su baston en una lanza de luz que seguaria al enemigo

Giro rapido:ella puede girar rapido y convertirse en un animal

## Caracter

Ella es amable,peresoza y valiente,se pone muy facilmente de mal humor y ella no tolera ser derrotada