Maya Builds

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## Kalli's Chroma Build

As you can guess, my build relies on the Chroma. Its 5 projectiles (10 if twin) for 3 ammo cost (6 if twinned). It does a heavy amount of damage which is simply boosted by your own passives and class mods to ridiculous numbers.

* Key Skills to focus on: Heavy Hitter, Accelerate, Suspension, Quicken, Reaper, Converge, Void Portal, Ruin
* Recommended skills to have: Flicker, Mind's Eye, Sub-Sequence, Bursting Bubbles, Ward
* Optionals: Res, Elated, Life Tap, Foresight, Chain Reaction

A gun alone will not make this build. It needs a strong supporting cast to ensure it shines. This is why I gave it the following cast members to ensure its success:

* Primrose Shield for insane amounts of health regen and massive Cooldown Rate boost
* Legendary Cat Mod to boost essential skills like Heavy Hitter and an innate damage boost
* Heart of the Ancients (SMG Damage) with some great movement speed and jump height boosts
* Bulwark for some great defensive boosts and SMG ammo regen without Blight Phoenix

The key to this build though is the Chroma. And to ensure maximum success, you want perfect parts:

* Dahl Stock, Grip, and Sight. This gives you maximum bursts, more ammo in the mag, faster reloads which are hampered already by Heavy Hitter.
* There's 2 prefixes that are good with the Chroma. There's Flying and Twin. I personally prefer Twin to send more bullets down range but Flying is also fantastic. Neither of them will treat you wrong.

The rest of the gear is purely whatever you prefer. I had a lot of success with a magic missile x4, and tend to flip between various weapons like a Draco and a Wildfire when I want a change of pace.

This build was OP8 tested by Kalli.

## Ezeith's Glass cannon build

First of all, all my builds can be found with more details Here, The idea of porting them to the wiki is just to give them more visibility.

That said, here's some explanation and the how and why:

Why this build? Cause im a super aggressive player, meaning most of the time its kill or be killed with me.

How? This build is focused on pure offense and almost no defense, which is not beginner friendly.

I wont detail skills as i already did on my own doc (feel free to check it) so ill only talk about the loadout i mostly use.

As for weapons: The Chroma is my overall dps choice, im often in mid-range and its where it shines. I also always have a Grog Nozzle for healing myself with a Chain Lightning. As for 3th slot i put there whatever i like at a given time, could be either a Draco, a matching element Butcher, Aries is awesome for its shock damage too, that slot is pretty much open to your will. for the final and 4th slot, i carry a ffyl weapon, Thermogenesis if im against flesh enemies or a Matching element Behemoth.

For items: The tankiest shield i can wear, my go-to being the Sovereign. A matching Bone of the ancient relic is usually what i wear if im not running around with a Godspeed. And for COM i use the Legendary Siren for mobbing and the legendary Cat for bosses.

This build have clear every single raid bosses at op8.

## McKlimpaloon's Angel with a Shotgun Build

I'm gonna make this pretty in depth so I'm sorry if it's a bit long. I just want to make sure the important aspects of the build are explained well enough. I am by no means an expert on BL2 but I've been enjoying Reborn and wanted to throw my Siren build out there for anyone that was looking for a blueprint to follow. I don't play on OP levels so I don't know how it will perform there, but this will require level 80 if you want to spend points exactly as I do. I'm sure with a couple changes you could make this work on level 72 though.

Let's start with the skills:

**Motion Skill Tree**

* Accelerate (5/5): This skill is an obvious choice to me. Increased gun damage? Yes, please.
* Suspension (5/5): Not the most impactful skill but I feel it helps make the most out of Converge and Sub-Sequence.
* Inertia (5/5): Again not a game changer but it will provide a little support to this aggressive build.
* Converge (1/1): Makes killing a pack of enemies a breeze by turning Phaselock into a solid CC ability
* Sub-Sequence (5/5): Makes sure you get the most out of those 5 points you invested in Suspension.

**Harmony Skill Tree**

* Mind's Eye (5/5): Not only will increase your crit damage but makes the reduced accuracy from the Legendary Cat more bearable
* Bursting Bubbles (5/5): Helps cash in on the points you spent making Phaselock last longer.
* Res (1/1): Just took it to get down the tree but it can be helpful if you're playing co-op.
* Elated (5/5): Gaining even more from extended Phaselock and adding more support.
* Life Tap (5/5): Takes those powerful shotgun blasts and turns them into a healing machine.
* Purple Haze (1/1): Slagging enemies is always important and 1 skill point to make it easier is worth it.

**Cataclysm Skill Tree**

* Foresight (5/5): Helps offset the downsides of Heavy Hitter.
* Flicker (5/5): Makes the most out of Immolate and Blight Phoenix as well as any Incendiary weapon you use.
* Heavy Hitter (5/5): The importance of the increase in gun damage from this skill cannot be overstated.
* Immolate (5/5): Tacks on that extra damage to both your weapon and DoT effects.
* Void Portal (1/1): 1 point to slag some more? Obviously.
* Reaper (5/5): This skill combined with Heavy Hitter is the bedrock of this build.
* Blight Phoenix (5/5): Not super powerful but adds more area damage and helps keep your ammo reserves topped off.
* Ruin (1/1): Makes Phaselock a damaging skill so this is more than worth the point.

**(Skills like Flicker and Inertia aren't set in stone so feel free to move those points around if you think they would be better served elsewhere)**

Now it's time to move on to that oh-so-sweet gear:

**Class Mod: Legendary Cat**

This class mod boosts Heavy Hitter, Accelerate, and Reaper, which are the most important skills for this build. When you add all the bonuses from these skills and the added gun damage from the mod itself, you're looking at whopping 297% increase to gun damage when you shoot an enemy above 50% health. Even if Reaper isn't activated because of an enemies low health, you are still looking at a 201% bonus. The bonuses to Bursting Bubbles and Foresight will also help offset the negatives from Heavy Hitter. ***TL;DR Big Damage Numbers Baby***

**Relic: Heart of the Ancients (Shotguns) / Bone of the Ancients (Incendiary)**

Both of these relics are very good but which one you use will entirely depend on how often you change weapons with different elements. If you stick with incendiary shotguns, go with Bone. If you plan on switching weapons to match elemental weaknesses, go with Heart. In my opinion, for most cases, Bone is a better pick. This is mainly because Maya has a lot of synergy with incendiary damage and the resistances that most armored and shielded enemies have simply won't be able to withstand the bonkers incendiary and shotgun damage she can deal. However, there are scenarios I can see Heart being more viable. Areas with a variety of enemy types tends to lend itself better to the flexibility of Heart. At the end of the day, both of these relics are viable picks so go with what you feel is a better choice. ***TL;DR Both? Both. Both Is Good.***

**Shield: Primrose / Sovereign / Wasp**

The shield you choose is gonna depend on the type of player you are. The 3 I've listed are what I believe are the best choices for different styles of play with this build. The Primrose is for the player who wants to take Phaselock aspect of this build and elevate it. With Phaselock being active more often you will have more CC and also be able to make even greater use of the points you used to enhance it. The Sovereign is for the player who wants to play it a little safer. While I don't think this shield falls very in line with the theme of this build, I do think it's a solid choice and can be helpful if you feel like you're too much of a glass cannon. Last, and certainly not least, the Wasp is for the player who wants to turn every enemy they shoot into red mist. This is my personal favorite shield for this build, not only because of the amp damage but also because of the 0 second recharge delay in tandem with Inertia. This leads to more amp shots and even more one-shots. ***TL;DR CC, Safety, Or Super-shots***

**Grenade: Magic Missile**

The grenade is not very important in this build if I'm being completely honest. I see it as more of a utility to help my weapon deal damage so I run the Magic Missile. It not only tracks your targets but will also apply slag to them. If my Phaselock is on cooldown, I'll throw a Magic Missile real quick to apply slag instead. You could run something else if you want but I figured I'd give you guys a good choice if you don't already have a favorite grenade. ***TL;DR Use Whatever Grenade You Fancy***

**Guns: Friendly Fire / Wildfire / Wiseguy / Slow Hand**

That's right baby, we're rocking shotguns. These are the shotguns I've had the most success with so far but if you find another shotgun will serve you well, then by all means, add it to your arsenal. Honestly, the Friendly Fire and Wildfire are interchangeable. Both are Incendiary but it depends on what you're looking for. If you'd like more accuracy, the Wildfire will be a better choice. If you want higher DPS, look no further than the Friendly Fire. I added the Wiseguy on here because of it's high mag size and the fact that it is non-elemental so it can be a good weapon for all occasions. The Slow Hand is the only Moxxi shotgun in Reborn so it will be your best and only choice for a healing shotgun. I recommend getting it in at least Corrosive and Incendiary but having one of each element would be preferable. ***TL;DR Shotguns Are King/Queen***

**Summary:**

If you've made it this far, I guess well done. I don't know how many people will see this but I hope it helps out any who do. I came up with this build while trying (and failing) to make a SMG Maya build. I saw the Reaper skill and it clicked with me that I should try to capitalize on it. One respec and many farming sessions later, I arrived at this build. I know it's not perfect but I've really been enjoying it and I hope you guys do too. Anyway, I hope you all have good days and even better loot drops. Till next time, Vault Hunters