recursal/Fanatic-Fandom huggingface dataset:
驚きの豆かん「梅むら」

## 浅草西部・南部　下町案内　おすすめスポット

**〽一度食べたら二度・三度、

　　　後引く旨さ、この甘さ、

　　　梅むら豆かん、夢の味…**

ある常連さんが揮毫（きごう）し、こうしるされた色紙が目立たないところ、お店に入って右手若干上目線の位置に飾られています。いいですね。最高の梅むらさん描写です。（万一“豆かん”て何？とおっしゃる方がおいででしたら、ですが、“一般的には”豆かんてん“と云われる赤えんどう豆とかんてんだけを組ませ、みつをかけたシンプルな甘味です。シンプルゆえに、当然素材とたれが厳しく評価されることになります。）

調理カウンターに向かったら鋭い目線でお客に出す甘味具材を見つめ、神経を集中する大旦那若林さんと若旦那と若おかみ。

大旦那が不在でも、若旦那ご夫妻の具材と味の仕上がりを見つめる厳しい視線はかわりません。お店を切り盛りする羨ましくも仲の良い、頼りがいがある若夫婦です。席数は小上がりにテーブル2卓で4-4、カウンター前が横一列に6名まで。外の客待ちベンチは席待ちのお客さん専用みたいです。（たばこは店内への副流煙もあり、外のベンチでも不可でしょう。）

今日も「私、横須賀から豆かん頂きに来ました」「私は水戸から」と遠方からのお客さんが午後の甘味を楽しみに、静かなただ住まいの旧象潟町（きさかたまち(12)）にある「梅むら」さんを次々に訪れます。表通りでもない、繁華街でもない、お店が派手なわけでもない、それなのに、リピーターも、初めてさんも、“梅むら豆かん夢の味”にやってきてとてもしあわせそう。

豆かん、みつ豆の味と食べ心地を左右する赤えんどう豆は北海道産を厳選。産地を出る前に撰別を受けますが、梅むらさんに到着後もさらに撰別して準備をするそうです。茹で方は豆の状態、空気の乾燥度や気温の状態、水温などで微妙に変わるので、出来上がりまで何分といった標準はなく、若主人自ら何度も豆の肌具合、身の硬さや旨みの出具合を確かめ、その時その時の茹で上がりを決めるそうです。この間、若主人は、お店の奥左にある特別室か、その近くを離れることはありません。

一方で「梅むら豆かん、夢の味」に欠かせないかんてん。伊豆七島で採れるイズクサと呼ばれる最高級の天草だけを使い、銅の大釜で炊いて作るそうです。作るのは神田須田町に百三十五年位続いているかんてん製造の老舗とのことで、歯ごたえ、口当たり、のど越し、風味と三拍子も四拍子もそろった食べ心地を提供するためには、長年の経験が集められる世界なんですね。

そして、梅むらさんの甘味のみつ。どうしてあんなにさらっとして甘味がしっかりしているのでしょう？しつこさがまったくない素直な甘さ。これも梅むらさんの豆かんを「世界一のまめかん」と（当サイトの推薦人が）思う理由の一つです。みつは黒糖、砂糖のブレンドで用意されるそうですが、少量の塩が味を豊かにしているのではと想像しています。作り方はもちろん教えていただけるものではありませんので、皆さんもお店に伺ってご自分の舌と口で是非ヒントを見つけください！

以前に、たまたま、若主人が頭に手ぬぐいをかぶったまま特別室から出て来られる姿を目にしたことがあります。穏やかで、にこやかな表情を遠くから見て、あ、きっと、おいしい赤えんどう豆が茹で上がるんだなと、こちらも幸せ感いっぱいになったのを覚えています。若おかみは、盛り付けから、お盆に乗せたおいしい逸品のお運び、お土産にと訪れたお客さんには手提げを用意してお渡ししたり…次の盛り付けの進行具合に視線を配ったり、休む間がありません。会計も主に若奥さんが受けてくれます。

メニューは：

あんみつ、みつまめ、豆かんてん（豆かん）、あんずあんみつ、あんずみつ豆、クリームあんみつ、クリームみつ豆、ところてん、ごぜん汁粉（こしあん・餅入り、汁気あり）、いなか汁粉（つぶあん・餅入り）、ぜんざい、ゆであずき（汁気が多く、甘さ控えめで餅なし）、にあずき（汁気が少なく、甘さ控えめで餅なし）…もう、このあたりで梅むらさんの甘味が恋しくなりません!?

かき氷系は：

氷しるこ（こしあん）、氷あずき（つぶあん）、などに並んでかき氷コレクションが。宇治、宇治金時、氷あんず、氷ミルク、氷いちごミルク、氷イチゴ、氷メロン、氷スイ（白みつ）、氷豆かんてん、クリームソーダ、ソーダとならんでいます。そろって一年中大丈夫。

手作り味のメニュー
おみやげ対応も丁寧な持ち帰り用の箱とバッグがあり、万全です（ただし、氷モノは除きます。保冷材はありませんので持ち帰ったらすぐに冷蔵し、三日以内に食べてしまう必要があります）。

昔変わらぬ甘味の楽しみを大切にしている「梅むら」さん。日曜お休みで祭日は通常営業。おみやげが大量に出たときなど、売り切れで早い時間に閉店のこともあります。

　**〽一度食べたら二度・三度、

　　後引く旨さ、この甘さ…

　　に惹かれて、またお邪魔しまーす。**
Gauthain daowent

The Gauthain daowent is a extinct flightness aircraft.

## Extinction

In the 19th century, theGauthain daowent still populated a large area. After that settlement in the islands intensified and the range of the Gauthain daowent became reduced to about one tenth of its original range at the end of the 20th century. In the 1960s the population numbered still about 2000, but was reduced to only 500-600 in 1970, and only 50 in 1978. Local poaching continued; in 1989, the three last Gauthain daowent were killed.
Giant Great Auk

Giant Great Auk is a new member of the giants, He is not in the final battle but the Giants are in this battle.

## History

His friends was killed and he survived with his animal kind, so he went to his house and moved to his new home, in 3 years later, he and his friend was made a member of another group - The DaoFighters!

## Gameplay

This giant is fast fighter and the animal fighter to become a giant member to 2011 - present

## Moves

His only back and left throw by spins the foe around thrice and throws him/her behind himself.
Nigna Giant Dao

Nigna Gaint Dao is an extinct Giant Dao subspecies that inhabited the Nigna island

## Alleged sightings

Occasional, unofficial reports of Nigna Giant Daos still surface from enthusiasts who believe the plane still exists in Nigna

## Ecology

This giant dao preyed on most planes that lived within their habitat.

## In Nigna

At the beginning of the 20th century, 28 million people lived on the island of Nigna. The annual production of rice was insufficient to adequately supply the growing human population, so that within 15 years 150% more land was cleared for cultivating rice. In 1998, natural forest covered 23% of the island. By 2003, only 8% forest stand remained; the human population had increased to 85 million people.

## Specifications

In 1966 the plane is known the flightiness aircraft but it can walk.
Swag Dao

Swag Dao (Huanos characlos) was a large plane and a member of the Aircrafts.

## About

It was slightly larger than the a plane, with an helicopter-like head, long legs, and complex, palmate antlers. This plane reached 2.5 m (8.2 ft) in height and a weight of 708.5 kg (1,562 lb).

## Bio name

Giant Dao give this aircraft the name: Slanops charalos and Bao changed it to Huanos characlos
Dao-Lob

Dao-Lob (Motto: The Starfish of Doom!) is a fighter and a mini boss

Dao Lob (First Name: Jakey-Fish) was the founder chef of his own restaurant but the Hydra attacks his restaurant and he killed the hydra and He was recruited by Dao and renamed to Dao-Lob to join the DaoFighters and became the member of the Mii Force.
Eye Metal Dao

The Eye Metal Dao is a subfighter of Metal Dao.

In May 2000, the Eye Metel Dao became extinct, but scientists have attempted to clone them using DNA from one of the last males; one such clone died several minutes after being born.

## Extinction

The last living member was a male named: Dedede was named by a talking bird.

Dedede was found dead at the trees.

He was released but unfortunately, Dedede died on May 29, 2000 after being crushed by a cattle.

On 2015, A Eye Metel Dao was born but unfortunately, the kid died.

On 2016, this subspecies was recovered.
Bisonbramber

Bisonbramber (Real Name: James) was one of the fighters and Bisonbramber is friends with two Bulls: Jake and Mike

## Friends

### Jake

A bull friend of Bisonbramber and now as DaoFighters

### Mike

Bisonbramber's friends Jake and Mike became DaoFighters.

## Gameplay

Bisonbramber is now with Jake and Mike as fighters, They used super attacks.

## Vehicles

Bisonbramber's vehicle is a plane with 3 seats, Jake and Mike with Bisonbramber go in,

## =Vehicle out

Bisonbramber, Jake and Mike will got out of the plane
BAK

**BAK** is a recurring enemy in the Momodora series.

## Momodora II

Similar to the non-capital Bak from Momodora I, BAK hangs in the air, waiting for someone to pass, with the only difference being that BAK spin while the Momo I Baks are perfectly still. Upon seeing a target, the BAK will come plummeting down, trying to damage whatever it can get. After that, it will rise up again, only to try the attack again later.

BAK are also used as a throwing weapon by Bakmen in almost every game. Also, the Underworld Queens and the Bakman Patch use attacks that look similar to BAK.

## Momodora III

**BAK** can also be found in Momodora III. In this iteration of the game, BAK can be found in both Old Madryn and the Dim Hideout.

The BAK in Old Madryn are coming out of spawners. They spawn endlessly out of blocks with some seconds of delay and disappear at the bottom of the screen.

The version found in the Dim Hideout is similar to the BAK that can be encountered in Momodora II, but Momo III BAKs are not dragging themselves up again after falling; they just stay stuck in the ground.
Пестротень

**Пестротень -** белая кошка с разноцветными пятнами на спине.

## Характер

Кошка добрая со всеми, не любит ядовитых насмешек, любит детей, но почему-то на Орлятницу ей как-то все равно.

## Семья

**Мать:**

* Неизвестная кошка, *мёртва, место обитания неизвестно*

**Отец:**

* Неизвестный кот, *мёртв, место обитания неизвестно*

**Пара:**

* Ураганогрив*, мёртв, место обитания неизвестно*

**Дети:**

* Алая, *жива, статус неизвестен*
* Искорка, *жива*
* Светик, *жива*
* Орлятница, жива
* Кремнехвост, *мёртв, обитает в племени  Звездного Ветра*

## Биография

**Цикл: "Возрождение"**

**Первая Ночь**

Она видит, что говорит Орлятнице Туманная Звезда и ничего не может поделать. Орлятнице от слов предводительницы становится все хуже, в итоге она уходит в Яростное племя. Однако Пестротень немного жалеет об ее уходе и приходит во сне к Туманной Звезде с просьбой вернуть дочь назад, но та отказывается и мать нехотя уходит. Она считает, что Туманная Звезда - коварная кошка, и ей не следует помогать, но предки говорят, что это не так.

**Этот раздел нуждается в заполнении**
Arabella Sisters

The **Arabella Sisters** (Alka and Polka) are the area bosses of the Dim Hideout and the third boss of Momodora III.

Both sisters will appear at the start of the fight, but they afterwards take turns appearing while throwing spells at you.

Both magicians know two spells each and after they both used all their spells, they will start the cycle again.

The white magician knows uses the following moves:

* A polymorph spell, which will appear over her head and then travels to your character's position in a straight line. Upon hitting you, the spell will deal some damage and you will be transformed into a rabbit for a few seconds.
* An explosion spell. A white orb will appear on screen and explodes after a few seconds.

The black magician knows the following spells:

* She can summon two projectiles, which will travel slowly towards your position. They are affected by gravity and will therefore slowly bounce in your direction.
* A purple light pillar in which skulls will appear. The spell does damage if you stand in it when the skulls appear.

If you cause enough damage to kill one of them, the other will get buffed spells.

* The polymorph spell has a bigger hitbox.
* Three orbs will appear and explode instead of one.
* The two projectiles will be replaced by two projectile clusters.
* Instead of spawning one pillar, three pillars will appear on screen.

Once you got the hang of their moves, they can be easily predicted and with some dodging, you will be able to claim victory.

## Gallery

The orb starts shaking after a few seconds and explodes.Three orbs instead of one.Transmogrifing beam, which transforms you into a rabbit.Bigger projectile, same effect.Cuter, fluffier and not able to attack.Damaging sparkles.More sparkle!Pillar of light, which deals damage as soon as the ghosts appear.Same pillar, but thrice.
White Mask

### Location

Area 7, after choosing the left path after the first room at the top of the room you enter afterwards.

The **White Mask** is an item in Momodora I.

This item is just a collectable, it therefore has no real effect on the gameplay.

To obtain it, you need to enter the first room in Area 7 and choose the left path instead of the one that's going down. Shoot yourself through the masses of enemies in the room you enter; the mask is on a pedestal with a healing crystal right beside it.
Shy Ghost Fish

The Shy Ghost Fish is an enemy that can be encountered in Old Madryn in Momodora III.

They function similar to the Boo Hoo enemy from Super Mario: If you look in its direction, it will stay still, but if you turn away, they will turn aggresive and move towards you. They deal damage on contact.

The Summon Stone ghost can kill these enemies will you look away. Also, with the right timing, you can kill them with paper seals by looking away when the seal reaches them.
Boomerang

The **Boomerang** is a secondary weapon in Momodora I.

This weapon of Australian origin is sort of a multi-tool in Momodora I. It travels in a curve-shaped motion and will return to the player after a brief moment. It is frequently used throughout the game to hit switches that would normally prevent your advance through the game. Since it is a secondary weapon, it can be used while using the Magic Leaf or any sort of projectile weapon, adding some extra damage to your attacks.

The Boomerang, unlike the projectile weapons, ignores any sort of obstacle it flies through. This allows the player to finish of enemies in difficult spots without getting in danger or to kill multiple low-health enemies at once.
Sleeping Sunbird

**"Sleeping Sunbird"** is the third episode of the animated short series, *Adventures in Vallestrella.* It premiered on October 14, 2017.

## Cast & Characters

* Aimee Carrero as Princess Elena
* Jenna Ortega as Princess Isabel
* Gia Lopez as Estrella
* Maximus Riegel as Zoom
* Desmond Gerber as Mingo

## Gallery

*The image gallery for **Sleeping Sunbird** may be viewed here.*
Xiao Tan

**Xiao Tan** is a character from the Momodora series, appearing only in the Momodora III demo in Old Madryn. She is very skittish and seems to be nervous in all of her dialogue.

## Physical description

### Eye color

blue

Tan is first encountered in an unfinished bossfight where she can be defeated in one hit before saying she doesn't want to fight anymore. She then introduces herself to Momo and explains that she was "ordered to come to this shrine and... do something". Whatever that *something* may be is never elaborated on. Tan states that she will stay where she is until the situation is less dangerous, then disappears once Momo leaves the area.

## Dialogue

### Old Madryn

Approaching her

*W–w–WHOAREYOU!! D–DON'T COME ANY CLOSER!! I know you are just one more of those deceitful witches! P–playing cute won't work on me! G–g–g–get ready!!*

Beating her

*I can't stand this violence anymore!!! AAAAAAAAA!! ... ...you are not an enemy? Oh... So you come from that tiny village, KoHo? That's better, I GUESS. Oh, Then I'm going to introduce myself. I'm Xiao Tan, from the eastern country of Meikan. Well you see, I was ordered to come to this shrine and... ... ...do something. ...Well Thankfully I met you! Since you're here, everything must be alright, right? Oh, you've lost your sister? And you're entering Hell to bring her back? W–well... T–that sounds exciting! G–good luck! I think you'll need it! See you? I hope so!*

Talking to her

*W–well... Good luck! I think you'll need it! I'll be waiting here until the situation is less dangerous!*
Owl Badge

### Description

Poetelia, due to her efforts, was granted this badge by the Centipede queen herself.

### Location

Belltower Garden

The **Owl Badge** is a Key item found in Momodora III.

The Badge is given to you by Bellkeeper Poetelia after her defeat. Upon seeing that Momo/Dora is stronger, she asks for peace and gives her this valuable item.

The Owl Badge itself has no effect, but it can be trade with Melilot to obtain the Karstian Seed, which is then used to upon a door to the Distortion in Time.
Bak

The **Bak** is an enemy in Momodora I.

Baks are square enemies with a pair of eyes, a spike at the top and two tooth-like spikes at the bottom.

Upon walking under them, they will fall down, trying to damage the character. Regardless of hitting or missing,it will slowly go up to its starting position again. From there, it will try to do the dropping attack again.

While Baks are able to attack vertically, they are completely defenseless in the horizontal. Try to get to them from the side and you can handle them easily.
Golden Flower

The **Golden Flower** is a collectible item in Momodora I.

The item itself has no gameplay effect, its just for collecting purposes.

It can be found shortly after obtaining the ESP Gun. One room after you obtained the gun, drop down on the lower floor. Instead of going to the left to progress the game, go right into a pair of rooms that look like they contain golden leafs. The Golden Flower can be found in the second room on a pedestal.

## Golden Flower

### Location

Belltower Garden

The **Golden Flower** is a passive item found in Momodora III.

It is a useful for farming munnies, since it doubles the amount that gets dropped by enemies. Belltower Garden, the area it can be bought in, is also very nice for farming munnies.

This item is rather nice with a Star Magnet, since it will drag all money dropped towards you, automatically collecting it.

The Golden Flower, however, becomes drastically less powerful in New Game+, since money shouldn't be that much of an issue at that point anymore.
Paramol

**Paramol** is a minor character in Momodora: Reverie Under the Moonlight. He's found in Karst City, in front of the Forlorn Monastery holding a lantern. He's Cotillard's subordinate.

At first he seems cautious of Kaho, before deeming her non-threatening. He, like other Karstian characters, warns Kaho of the danger and decay surrounding the entire capital, before directing her to visit Cotillard inside the monastery.

## Trivia

* He's the second male character to be featured in the series, after Askorn.
* Despite naming Cotillard as his "master", the exact nature of their relation is not explained.
Momodora: Moonlit Farewell

*Quote taken from a post by the developer on Steam.*

This is the culmination of the Momodora series, and takes place 5 years after the events of Momodora III. Momo, a high priestess of Koho Village, is tasked to set off on a journey to save the world from demons, who were summoned by the ringing of a mysterious bell.

Explore an enchanting pixel art world with flashy attacks and other skills such as melee combos, dodging, and ranged attacks.

By activating "Sigils", you can strengthen your attack or your healing, or even summon magic swords to smite your enemies. After you obtain a Sigil, you can activate or deactivate it whenever you like, so you can swap them on the run and customize your abilities to match your playstyle.

### Characters

* Momo
* Moon Goddess Lineth
* Dora
* Moon God Selin

## Bosses

* Black Gariser/Gariser Demon
* Harpy Archdemon Plunia
* The Black Cat
* Viper Archdemon Sorrelia
* The Remnant of an Unknown Phantasm
* The Tainted Serpent
* The Accursed Autarch
* The Raging Demon
* The Very Big Spider
* The Bloodthirsty Siblings
* Moon Goddess Lineth
* Selin's Envy
* Selin's Sorrow
* Selin's Mendacity
* Selin's Fear
* Moon God Selin
Sparse Thread

### Description

Frida, deemed worthless, was thrown to the tombs underneath the capital. It's hardly possible to tell if it ever took the form of a human, or something else...

### Location

Subterranean Grave, Derelict Frida

The **Sparse Thread** is an active item found in Momodora: Reverie Under the Moonlight.

The Sparse Thread can be obtained by defeating Derelict Frida without taking any damage.
Bakman Patch

### Description

An absolutely tasteless object. Belonged to Moka, the demon servant of the witch of decay, Lubella.

### Location

Karst City

The **Bakman Patch** is an active item found in Momodora: Reverie Under the Moonlight.

Upon usage, the Bakman Patch will spawn a wave of damaging blocks. The area in which this effect hits is huge, but the spell has a short delay. The effect flows from the top of the screen and slants in the direction the priestess is facing at a slight angle. For reasons unknown, the effect starts about 2 and a half steps ahead of the priestess when she's facing right, but when she's facing left, the effect starts slightly behind the priestess in such a way that the priestess is in the middle of the stream when it passes her.

The Bakman Patch can be obtained by defeating Moka and Lubella without taking any damage.
Panique

**Panique** is an enemy from Momodora I exclusive to Area 8. They continue the trend of acting similarly to enemies encountered earlier in the game.

They resemble Paniquis, except they're completely grey, have an enlarged pupil and three tails.

At the beginning of the room they're invisible and intangible. Once Dora gets close they emerge in a group of two and chase Dora. Once visible, they behave like IawaIawas. They have a tendency to get stuck behind walls and floors.
Area 3

**Area 3** is the third area in Momodora I.

It is a blue icy area. However, the ice isn't slippery and acts like normal ground. Its gimmick is centred around purple crystals that have to be hit with the Boomerang to progress forward.

In the first section, you can find a green pipe leading down.

### Enemies

* Bombcat
* Kriti
* Bak
* Bakman
* IawaIawa

### Items

* Boomerang
* Acursed Bell
Pardoner Fennel

**Pardoner Fennel** is a boss in Momodora: Reverie Under the Moonlight. She is the younger sister of Archpriestess Choir. Both she and her sister are fanatical of the cult Esselin.

She can be fought in the Forlorn Monastery after obtaining the Monastery Key from Cotillard. She wears a white dress and has long white hair with a flower hairband in it. Her weapon of choice is a long red sword, which is used for her impressive swordplay. In addition to that, she is very agile, almost seeming like she is able to teleport.

When she is defeated, she will lament saying, "Why ... My Lord ..." then magically disappear. If you beat her without getting hit she will drop Tainted Missive.

## Trivia

* Due to her radical way of acting, she can be considered as an "inquisitor" by the Esselin cult.

## Gallery

Jumping attack. Causes curse, even if you pass through her after she did the attack.
Mint End

**Areas**
**Mint End** • Rahart Hall

Choele Choel

Rahart Hall

**Mint End** is an area in Momodora II. It is a standard ruins area with not much going on about it. The only two points of interest are Melko and a statue dedicated to Luna.

### Enemies

* Oko Jr. & Oglop
* IawaIawa
* Bakman (Red Scarf-Cape)
* Oro
* BAK
* Spirit
* Bakman (Yellow Scarf-Cape)

Oro, Spirit and the yellow Bakman variant are all exclusive to **Mint End**.
Love Letters (Momodora II)

​

*This article is about Love Letter (item from Momodora II) for other uses see: Love Letter*

Love letters are optional passive items collectable throughout the areas of Momodora II.

Even though they are optional you should collect most of them. They increase the amount of health by one heart.

Using them it is possible to get up to ten hearts from the two the player has in the beginning. Meaning there are eight of them.

The difficulty of finding them varies, some are on the main path while some hidden behind walls that the player has to walk through.

One of them is in KoHo Plains, two in Mint End, one in Milori Sanctum, another one in Choele Choel, another in Rahart Hall and the last two in Ivory Netherworld.
Bouncy Ghost Fish Bombs

The Bouncy Ghost Fish Bomb is an enemy that can be encountered in Old Madryn in Momodora III.

As the name suggests, they will bounce towards you. But while they look rather friendly, the Bomb part of its name will tell you otherwise. Upon closing in on your position, they will start blinking and, after a short moment, explode. You can damage them before they explode or activate the blinking and then take cover, but if it hits you, you'll die instantly.

The Summon Stone is very helpful against these enemies, since the ghost will not trigger the explosion but will still be able to damage them.
Mariel

**Mariel** is a character from Momodora III.

According to the manual, she is kind, brave and calm. She is looking for her kidnapped Siblings however this story arc is never fully concluded in the game.

Once 30 minutes of in-game time has passed Mariel's corpse will lay where she would normally stand. To prevent her from dying you have to talk to her in Artemisia's Grave *before* killing the Bakrog Demon.

She is essential to get the *Mariel Saved* Achievement. To get it, you have to activate her conversation that starts with: *You.. defeated the demon?* That dialogue only appears if you talk to her *after* beating the Bakrog Demon ***and*** if she isn't dead.

If you only speak to her after you killed the boss she will still die after the 30th minute, even though you got the *Mariel Saved* Achievement .

## Dialogue

### Ishlith Shrine, at the second save point:

Upon meeting Mariel for the first time:

*Hi, miss. I am Mariel, friend of all living beings. You look like a nice person. I guess we could be friends. What? Your village is attacked by spirits from hell? That sounds like a tough situation... I hope you guys manage to deal with that.*

Talking to her for a second time:

*I'm trying to save my siblings! They were taken away from us, and sent to a cursed place. I have faith in myself. I know I'll be able to get them back home.*

Talking to her for three or more times:

*Appearance is not essence... Do not be fooled!*

### Belltower Garden, in the first room on the left:

Talking to her for the first time:

*I never expected to meet you here! Perhaps I should warn you about the ladybug princess. She is a strong warrior who guards the garden's bell. I heard she took over after the Centipede Queen died... Well, who knows for sure? In any case, you don't want to be in her way. Please take good care of yourself...!*

Talking to her for a second time:

*It is only with the heart that one can see rightly. What is essential is invisible to the eye. Take that into consideration!*

Talking to Mariel for three or more times:

*You're the chatty type, huh?*

### Artemisia's Grave, at the last save point:

Talking to her before beating the Bakrog Demon:

*There's a scary demon ahead... Although my poor siblings are in danger, I have to rest a bit longer before I can face this challenge.*

Talking to her after beating the Bakrog Demon:

*You... defeated the demon? In my village, we are told stories about these one-eyed cursed beings. They were turned into monsters for angering the gods. I hope nothing bad happens to my brother and sister... I must hurry! Thanks for clearing the path!*

Attempting to talk to her corpse:

*...She doesn't seem to be breathing.*

## References

1. ↑  http://www.rdein.puyovs.net/manual.html
2. ↑ https://steamcommunity.com/app/302790/discussions/0/1479856439028198060/
VENTMAN

The **VENTMAN** is an enemy in Momodora I.

This guy looks like a turbine with an eye attached to it underneath. VENTMAN cannot hurt the character directly; his only attack is spewing bubbles which push Dora backwards and therefore into something that can potentially damage her.

It is the only Momodora I enemy ***not*** found in the last area.
Koho

**Koho** (also spelled **KoHo**), formerly known as **Lun**, is a recurring location in the Momodora series. It's the homeland of protagonists Isadora Doralina, Momo and Kaho Reinol.

A village famed for their devotion to the gods. For centuries they have produced young priestesses tasked with purifying the world of evil, all of them armed with the Maple Leaf, a special kind of unbreakable leaf that can only be produced from a legendary tree located there.

Legendary priestesses such as Milori, Luna, Chiemi, and Kaho (after whom the village was later renamed) are posthumously deified and worshiped as gods.

However, they also encourage the ritual sacrifice of these priestesses for the sake of "the holy resurrection of the world", which resulted in the death of Isadora's mother, the former's resentment towards faith and her people, and consequently the events of Momodora I and Momodora II.

## See also

* KoHo Plains
* KoHo Charm
Nanashi Reinol

**Nanashi Reinol** is a minor character in Momodora II. She is the big sister of Momo Reinol.

At the beginning of the game, **Nanashi** warns Momo that going to the shrine could be dangerous and wishes her to come back safe. She seems to be very caring for her younger sister.

## Dialogue

Oh. There you are, Momo.
I'm sorry for speeding a bit, but I had to make sure this place was safe for my little sister!
You know, being on a mission like this isn't for any girl!
We trust that you'll find the Underworld Queen of this shrine and defeat her.
Ever since her appearance, we have been having problems in our village... Something Must be done!
Well, I'll be heading home now.
I can't really stay with you here.
It's something you must do on your own.
I hope you come back safe!
Good luck, sis!!
Sprout

**Sprouts** are the first enemies encountered in Momodora II.

They can be killed with just one hit with any weapon (including Paper Seals).

They are static and don't directly attack. They are buried underground until Momo gets closer. When she does the Sprout rises from the ground, potentially damaging her.
Karstian Seed

### Description

In the arid land of Karst, few are the locations where these seeds are able to grow. A very rare breed, it is capable of distorting time, leading to unknown destinies.

### Location

Belltower Garden

The **Karstian Seed** is a Key item found in Momodora III.

Melilot gives you this item in trade for the Owl Badge. The Karstian Seed, so she says, is a sort of seeds from her homeland Karst. However, because of the fact that huge areas of Karst are barren, they seldom grow there.

The item can be planted in the Belltower Garden area on the small pyramid, signaled by the pillar of light shining on it. After planting it, the door to the Distortion in Time will appear. The room can be easily reached by warping back to the start of the Belltower Garden and using the yellow jelly to jump left.
Bakghost

The **Bakghost** is an enemy in Momodora II found in Choele Choel.

They can be best explained as *Spirit* *the 2nd*. They are both ghost-related, they attack by slowly flying at Momo, and are primarily white and red. Visually they differ by the yellow halo above Bakghost and the size.

Bakghosts also starts invisible and materialize when Momo gets close to them. Bakghost's size is a double-edged sword, as a bigger hitbox makes it easier to jump into it, but also to hit it.
ESP Gun

The **ESP Gun** is a weapon in Momodora I.

This gun is the first fire weapon that you can acquire in the game. It shoots sort of banana-shaped projectiles. The gun fires as fast as you can press the attack button; it doesn't need to be reloaded and can't overheat. The projectiles travel straight-forward and do not have a maximum range; however, they cannot pass walls or similar obstacles and will also disappear upon hitting and dealing damage to an enemy.
Area 5

**Area 5** is the fifth area in Momodora I.

It is a metally area. Its level design is centred around water.

Dora has not learned how to swim, so the only different thing between being in or out of water is jumping. When you are fully submerged in water and you jump, you get almost as twice as high as you normally would. It only matters where Dora is standing when you start holding the A button. Dora can leave the water mid-jump and still get to the same height.

### Enemies

* Paniqui
* Oko Sr.
* VENTMAN
* Iawa & Bak
* Bakman
* Bak

### Items

* Colt Single Action Army
* Purply's Crown
Maid

The **Maid** is an enemy in Momodora II.

She and the Bakwaiter are enemies exclusive to Rahart Hall.

Regarding her movement pattern, she normally stays on the spot but occasionally moves from side to side.

She attacks by sweeping the ground and creating skull-shaped dust in the air.

Just like the Bakwaiter, she is one of the only regular enemies that don't have oversized eyes.
Drilling Arrows

The **Drilling Arrows** are a passive item found in Momodora: Reverie Under the Moonlight.

It grants a pierce effect to ranged attacks, making it possible to hit enemies situated behind target and even damage shielding enemies (ex: shield-bearing Imp Girls).

When combined with the Pocket Incensory, it can stun-lock entire hallways of enemies.

## Note

This item can only be obtained from the Spider shopkeeper at Cinder Chambers, which appears much earlier in Sacred Ordalia Grove without prompting or explanation. Should Kaho kill the spider there, it won't appear in the Cinder Chambers even during New Game + rounds meaning this item can be **permanently missed** if the player isn't careful.
Marine's Symbol

### Description

Emblem of the Knights of Cashias. Upon losing their leader, they were set to wander across new lands.

### Location

Dim Hideout

The **Marine's Symbol** is a passive item found in Momodora III.

Equipping this item will change your paper seal charge move to a fireball. The fireball is a little bigger, passes through enemies and has no maximum range, therefore flying until it leaves the screen.

Marine's Symbol is a very useful item, allowing the player to fight most things from a safe distance.

Charging the attack completely will also shoot three fireballs, allowing you to defeat some enemies that are normally out of range, since the upper fireball flies in an angle.

Marine's Symbol can be combined with Edea's Statuette to fill the entire screen with poison clouds.

Hadouken!
Slice of Shellfruit

### Description

The legendary fruit said to be the cause of flourishment in the land of KaHo. Its mysterious power is able to create anything, even life.

### Location

Distortion in Time

The **Slice of Shellfruit** is a passive item found in Momodora III.

After helping Kaho defeat Haegok in the Distortion in Time, she will gift you this item. It will give your attacks a damage boost, pretty much doubles the range of your leaf and gives attacks an additional visual effect in form of white swipes.
Heavy Arrows

### Description

Weapon of Magnolia, captain of the Archery of Karst. Raised in the woods, she joined Karst's order of knights and partnered with the loyal Lupiar.

### Location

Royal Pinacotheca, Lupiar and Magnolia

The **Heavy Arrows** is a passive item found in Momodora: Reverie Under the Moonlight. It's one of the best items in the game if the player prefers to use the bow instead of the leaf.

The Heavy Arrows can be obtained by defeating Duchess Lupiar and Royal Huntress Magnolia without taking any damage. These are two sequential boss fights, taking damage in any of them will cause Magnolia not drop the item at the end.
Bombcat

The **Bombcat** is an enemy in Momodora I.

The Bombcats can be seen on the ground, not moving, presumably sleeping. When Isadora gets close to one it wakes up from its slumber and opens its eyes. The eyes show a countdown counting down from five to zero and then the Bombcat explodes.

There are two reliable ways to deal with them. First, you can kill it from afar using your Ranged weapons. Secondly, you can get close enough to it for it to activate the timer, then run away from the radius of the explosion. Simply wait for it to explode and clear the way.
Krathyn Amberstorm

**Title**
 **Race**
 **House**
 **Affiliation**
 **Status**

Born as the third son in a minor noble house of Lordaeron, Krathyn Amberstorm (born Rafghalan) was a gregarious adventurer who lived almost three hundred years prior to the Orcish invasion of Azeroth. Although not the heir apparent, Krathyn made great strides in becoming beloved by those who pledged themselves to the House of Rafghalan & among the neighboring estates in eastern Hillsbrad. Behind the exterior of being a 'man of the people' was a calculating strategist who had hoped to gather popular support for his claim to leading the House.

A short but bloody struggle allowed Krathyn to rise to power. But the struggle itself and the unproven but very dangerous rumors about one of his brothers dabbling with demonic arts ultimately forced Krathyn to leave Hillsbrad. With a final victory over his two older brothers, he declared an end to the House of Rafghalan and the creation of the House of Amberstorm. Krathyn, his remaining family, and the House's remaining servants & soldiers pulled up roots & went west, into the Silverpine Forest.

Krathyn spent the next 70 years of his life engaged in helping build up the region of southern Silverpine & was heavily involved in efforts to promote greater cooperation between the Kingdoms of Lordaeron & Gilneas.

## Notes

* Krathyn was a trained footman who was proficient with most conventional bladed weapons.

* It is believed that the town of Ambermill is named after the family or possibly Krathyn himself.
* Krathyn kept note of any word of potential heirs of his brothers that may have survived the House's war. Although he died without proving or learning as such, he was ultimately correct & an heir survived. A family line still exists linking back to Tanloste, living in the eastern region of the Alterac Mountains.
Flying Bakman

**Flying Bakmen** are enemies from Momodora II, found in Rahart Hall and Ivory Netherworld.

Flying Bakman is another example of the devs being resourceful with code, as it shares the same AI with two other enemies in the game, being Oro and Starcharm. It is notable for two things.

Firstly, it distinguishes itself with its hitbox. Its pivot point, once again, is aiming slightly above Momo. However, in this case, the hitbox extends much further down from the pivot, than with the other two. Meaning that once stabilised it *does* damage Momo.

Secondly, it differentiates itself with its health. Oro and Starcharm are on the complete end of the list of Momodora II enemies with the most health, sharing the last place with a bunch of other enemies. Flying Bakman, on the other hand, takes the longest to kill from the non-boss enemies.
Bomb Spell

The **Bomb Spell** is a passive item found in Momodora III.

Equipping this item will make your paper seal charge attack explode if they either hit an enemy or travel the maximum distance. Since every charge attack in the game ignores walls, certain enemies can be shot through them.

The Bomb Spell can't be effectively combined with another item, but avoid using it with Marine's Symbol, since the fireball charge attack has endless range and travels through opponents instead of fading on hit. It will therefore never explode on screen, making the Bomb Spell useless.
Arthropod Demon Edea

**Arthropod Demon Edea** is the first boss in Momodora: Reverie Under the Moonlight. She can be found at the end of the Sacred Ordalia Grove.

We can summarize what has become of Edea trough the brief descriptions of the items Edea's Statuette, found in Momodora III, and Edea's Pearl dropped by the same.

## Lore

While alive Edea betrayed the Centipede Queen of Belltower Garden and attempted to murder her. After such, she was purged and her remainings were sent to a sacred grove far from Belltower Garden, this grove being the Sacred Ordalia Grove, where she can be found already being transformed in a demon for unknown reasons.

## The Fight

Being the first boss in the game, Edea is obviously a relatively easy boss. That being said, she is able to inflict poison damage over the course of the fight, which can severely damage your health. The majority of her body is resistant to damage, aside from her head and the sphere at the end of her body. Hitting Edea's sphere during the fight will deal exceptionally more damage.

Edea has four attacks in total, which you can see in the gallery to have an idea how they look like.

* Her first attack makes her move forward; she then swings her tail in your direction. You can dodge this attack by jumping, but if you know the range, you can stay on the ground and hit the orb at the end of her body.
* The second attack makes her spew a poisonous cloud. The attack itself deals no damage, but standing in it will obviously poison you.
* Her third attack consists of a swipe she is doing with her claws. She only uses this attack if you are or were near to her at the start of her attack choice. Can be easily dodged by rolling away.
* The last attack in her arsenal makes her spit a poison bomb at a certain range. The hit of the ball damages and poisons, but the cloud that stays in the impact zone will obviously poison as well.

If the player manages to defeat Edea without taking damage, they will receive Edea's Pearl. Edea is unique in that she turns to stone when defeated, and permanently remains in place in the spot where she was defeated, while the game's other bosses disappear after their defeats.
Yuasser

**Yuasser** es un representante típico de los Jinetes de Vangal. Como mucho de los hombres de las llanuras que forman la mayoría de las filas de los Jinetes de Vangal, Yuasser tiene el cabello liso y largo y lleva mostacho. Su pelo recogido en gruesas trenzas que cuelgan hasta su cinturón. Es bajo y ero es fácilmente un ...

## Historia

Ha nacido en la silla de montar y desea morir en ella, cargando a los enemigos de Vangal  bajo los cascos sin herrar de su caballo.

## Descripción (5e)

*No-muerto medio, Caótico Malvado (CE).*

**Armor Class** 19 (serpent plate)

**Hit Points** 260 (20d8 + 100)

**Speed** 30 ft.

**STR** 22 (+6) **DEX** 15 (+2) **CON** 20 (+5) **INT** 14 (+2) **WIS** 17 (+3) **CHA** 19 (+4)

**Saves** Str +12, Con +11, Wis +9

**Skills**  Intimidation +16, Religion +14

**Damage Resistances** cold, lightning, bludgeoning, piercing and slashing from non-magical weapons

**Damage Immunities** necrotic, poison

**Condition Immunities** charmed, exhaustion, frightened, poisoned, turning

**Senses** darkvision 120 ft., passive Perception 13

**Languages** Abyssal, Common

**Treasure** *Fists of Vangal*, *Serpent Plate*.

**Challenge** 17 (18,000 XP)

**Magic Resistance**. Galdor has advantage on saving throws against spells and other magical effects.

*Serpent Plate* A creature that moves within 5 feet of Galdor for the first time on a turn or starts its turn there must succeed on a DC 18 Dexterity saving throw or take 15 (6d4) slashing damage from the snapping barbs that adorn his armor.

**Spellcasting**. Galdor is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). He has the following cleric spells prepared:

* Cantrips (at will): guidance, resistance, sacred flame, thaumaturgy;
* 1st level (4 slots): command, inflict wounds, protection from evil and good
* 2nd level (3 slots): darkness, hold person, spiritual weapon
* 3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians
* 4th level (3 slots): banishment, guardian of faith
* 5th level (2 slots): contagion

*Vangal's Blessing* Galdor critically hits on a roll of 18-20. He deals an additional four damage dice on a critical hit instead of one. If he scores two critical hits in a single round, the target must make a DC 20 Constitution saving throw or take an additional 55 (10d10) necrotic damage.

## Acciones

* **Multiattack**. Galdor makes four melee attacks with the *Fists of Vangal*.
* ***Fist of Vangal***. Melee or Ranged Weapon Attack: +15 to hit, reach 5 ft. or range 150 ft., one target. Hit: 18 (2d8 + 9) slashing damage.
* ***Action Surge*** (Recharge 6) Galdor can take two actions this turn.
* ***Second Wind*** (Recharge 5-6) Heal 25 (1d10 + 20) hp.

## Fuentes

* Scarred Lands. Secrets and Societies. Sword and Sorcery Studios. White Wolf Publishing, Inc. ISBN 1-58846-183-1. Ref. WW8315.
Time Egg

The **Time Egg** is an item in Momodora I.

Like other collectable items in Momodora I, the Time Egg is just a gimmick item which can be collected for fun. It may be a reference to the item of the same name in Chrono Trigger.

It can be found in Area 6, in the room right after the spike pit. Just walk into the wall on the left and collect it.
Cat Form

The **Cat Form** is a form/ability granted in Momodora: Reverie Under the Moonlight by defeating Lubella in Whiteleaf Memorial Park. It serves as an inescapable curse at first, but after obtaining the Cat Sphere, Kaho can switch between her Human Form and her Cat Form at will, so long as the item is equipped.

While in Cat Form, all active items, except the Cat Sphere, are unusable. Additionally, while in Cat Form you cannot use your bow. Being in cat form provides you with a considerable boost to your agility, seeing a horizontal movement speed bonus of ~25% (needs confirmation) as well as a small boost to jump height. Despite appearances, cat form is not useless in combat and in some cases is more effective than the standard human form. Cat form also has a smaller hitbox, so some projectiles fired by enemies are much easier to dodge or may even fly right over your head. Melee combat using the Maple Leaf can be easier in Cat Form due to the increase in maneuverability, though keep in mind that you are unable to use any active items or your bow. While you can’t activate active items in Cat Form, buffing items such as Crystal Seed can be activated prior to transformation and they will still retain their effects when you are in Cat Form.
Birthstone

### Description

A personal belonging of the Queen of Karst. Corrupted by great greed, the Queen became insane and attempted to mend the world of the living and the world of the dead.

### Location

Karst Castle, Accurst Queen of Karst

The **Birthstone** is a key item found in Momodora: Reverie Under the Moonlight.

The Birthstone can be obtained by defeating the Accurst Queen of Karst without taking any damage. Since the game ends after defeating her, it can only be seen in New Game+.
Speed Ring

### Description

A ring cursed by ancient magic. The Lethargic Monk, a sluggish man, created this ring to ease his travels.

### Location

Ishlith Shrine

The **Speed Ring** is a passive item found in Momodora III.

The faster movement from the Speed Ring can be used to make jumps that normally wouldn't be possible, since the momentum created from running is used for the jump.

In combination with the Dream Ring, you will receive normal damage but keep the speed buff.
Bellkeeper Poetelia

**Bellkeeper Poetelia** is the area boss of Belltower Garden and the fourth boss of Momodora III.

Poetelia will start the fight by flying upwards and then descending upon your position to damage you.

For the first half of the fight, she will use two attacks:

* She can use a charge attack in your direction and stop at the edge of the stage. Poetelia will use this attack after she spins her spear.
* If she stands at the edge, she will jump towards the middle and smash the ground, causing shockwaves to appear.

After losing about half of her health, Lady Bugs will spawn to assist Poetelia in the fight. Also, she unlocks the ability to slowly heal herself. She needs to channel the healing spell, so rushing in to finish her off can be a valid strategy.

## Gallery

The starting attack.Poetelia rapidly rushes towards your position.She jumps into the middle and creates shockwaves.Subclassing cleric DOES help.
HHNNNGRR Sprout

The weirdly named **HHNNNGRR Sprout** is a variant of a Sprout. It is found only in Milori Sanctum from Momodora II.

Just like their smaller counterparts, they don't change position nor do they attack. While buried, only the leaves are visible and once Momo gets closer they rise from the ground and act as an damaging obstacle.
Candlekat

The **Candlekat** is an enemy from Momodora II found in Choele Choel.

They are ginger cats with a red lantern used to light their way so they can see. That is slightly ironic as cat require very little light to see and the non-lighted part of the area is not pitch black.

They are one of four light-generating objects in Choele Choel. The other three being: The blessing lights above the statue of Chiemi, Momo and Mai.
Area 2

**Area 2** is the second area in Momodora I.

It is a beige cave with green metal looking tiles.

Midway in the area, you can find a fork-road. You need to go to the left to advance in the game.

On the right of the fork-road grows an overwhelming number of yellow coloured flowers. There you can find the Golden Flower. Further right stand two rooms covered in flowers with blue petals. In the second of these rooms, lay some tetrominoes in between which you can collect the Moon Flower.

### Enemies

* Bakman

* Kriti
* Bak
* IawaIawa
* Oko Jr. & Oglop

### Items

* ESP Gun
* Golden Flower
* Moon Flower
Fish Key

### Description

Madryn was once the pristine capital of a fish tribe. Now, only Spirits roam through its streets.

### Location

Ishlith Shrine

The **Fish Key** is a Key item found in Momodora III.

The Key can be found in front of the Ishlith Shrine and is needed to continue the journey to Old Madryn. Picking the Fish Key up will trigger the boss fight against Prim, Guardian of the Shrine.

Other than opening the door to Old Madryn, this item has no effect.
Pause Fairy

### Description

A fairy that only appears in the pause screen. She is known for her useless advice.

### Location

None. Can be obtained via special input.

The **Pause Fairy** is an item in Momodora I.

Another collectible item, the Pause Fairy can be obtained by inputting the Konami Code with a little variation, since the Select and Start buttons don't exist on keyboard (Therefore: Up, Up, Down, Down, Left, Right, Left, Right, S, A). After doing the input, the Pause Fairy will be added to your inventory.
Yellow Knight

**Yellow Knights** are enemies that can be encountered in the Dim Hideout and Artemisia's Grave in Momodora III.

Equipped with a tower shield and a lance, this knight is ready to fight the player head-on. The Knight is completely immune to any attacks from the front; both melee attacks and ranged options won't work against his shield.

To defeat him, sprint towards him and jump over; he can turn his shield the other way but it takes him some time to do so. Once you stand at his back, clobber him into submission.
Karst Gatling

The **Karst Gatling** is a primary weapon in Momodora I.

As the name suggests, the Karst Gatling fires a huge amount of projectiles in short amounts of time. It seems to do minimum damage, but the sheer number of hits you can get in on an enemy makes up for that.

All in all, the Karst Gatling can be best described as the ESP Gun Mk. 2.