recursal/Fanatic-Fandom huggingface dataset:
Desktop Globe Sculpture

**Desktop Globe Sculpture** is a Miscellaneous item.

## Summary

The **Desktop Globe Sculpture** is a Miscellaneous item that can be found and collected. The first known location of this item in the game is on a desk in the primary building of the Argos Extractors Mining Outpost on Vectera.

## Description

The item is a large, smoothly polished globe. It appears to be made of wood or marble and resembles the globe of an orange-brown gas giant planet. It sits upon a black base with a small brass plaque.

## Effects

As a Miscellaneous item type, the Desktop Globe Sculpture has no known effects and cannot be used by the player. It is decorative only.

## Statistics

The Blender Jar weighs 2.00 kg. It has a value of 240 Credits.

## Version Info

This item was documented by Starfield Wiki user DKJF on 2 September 2023.
Cydonia

Cydonia's exterior structures on Mars

**Cydonia** is a colony on Mars in the Sol system. It is the most important mining settlement in United Colonies territory. The ore that Cydonia produces is not only used in construction projects across the Settled Systems, but it is also the main source of metal used by Deimos Staryards Inc to manufacture ships for the UC Navy.

## Background

Cydonia has the distinction of being humanity's oldest extraterrestrial colony. It was founded in 2112 in the Cydonia region of Mars by Deimos Staryards Inc to extract ore for ship construction. Due to the naturally inhospitable environment of the Martian surface, most of the city was built underground.

Cydonia remains vital to the interests of the United Colonies in 2330, even though Earth has long been abandoned and Sol is widely considered to be a backwater inhabited only by miners and Spacers. Mining operations take place around the clock, although an ordinance was recently enacted to limit particle detonations, which are used in subterranean fracking, to between the hours of 0600 and 1800 local time. Particle detonations can occur multiple times during this period and visibly shake the colony and its immediate surroundings. Residents and visitors are alerted when detonations are planned to occur, and are advised to brace themselves for the turbulence.

The colony is currently managed by Governor Glen Hurst, who was appointed almost twenty years ago.

## Districts

* Central Hub
* Residential

## Buildings

* Broken Spear
* Community Center
* Deimos Miner Quarters
* Deimos Staryards Corporate Office
* Deimos Staryards Engineering
* Enhance!
* Jane's Goods
* Luxe Condominiums
* Reliant Medical
* Sixth Circle
* Trade Authority Outpost
* UC Exchange
* UC Marine Barracks
* UC Office of the Governor-General

## Individuals

* Governor Glen Hurst
* Commander Vincent Woodard (Cydonia Security Chief)
* Jack
* Moara Otero
* Trevor Petyarre
* Trackers Alliance Agent
* Denis Averin
* Laylah Pulaski
* Mitch Benjamin
* Gilly Seong
* Rivkah Ovadiah
* Renee Shelby
* Chris Cullen
* Jane Weller

## References

1. ↑ Bethesda Softworks via YouTube, Constellation Questions: Talking Starfield Quests with Will Shen, uploaded 15 December 2022
Collapsed Mine

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Collapsed Mine

### Type

Radiant

**Collapsed Mine** is a radiant location typically found on low gravity planets and moons.

## Background

After many sleepless nights, isolation, failures and labors, the mine was considered to contain a resource motherlode; which would render the operators immensely wealthy. Its operators however appear to have met their fate with the mine collapse; their lifeless bodies strewn about its depths.

## Layout

On the surface are three inactive extractors and two makeshift tents, on the side opposite the tents is a rock outcrop where upon climbing the entrance (a hole in the ground at the epicentre) to the mine and evidence of the collapse can be seen.

Entering the sink hole a dead miner and the Miner's Slate can be found on shelf. Unless one has Boost Pack Training they will not be able to leave the way they came. Descending to the bottom of the sinkhole, there is a path that forks and reconverges into a more open area with several rock outcrops and shelves for climbing, which also have small quantities of inorganic resources available for extraction. Continuing forwards and looking up a trail of green glowing organisms can be seen, indicating the path to the exit.

## References

1. ↑ Miner's Slate, Collapsed Mine

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Deep Mining Space Helmet

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The **Deep Mining Space Helmet** is a helmet in *Starfield*. It is automatically gained in the mission One Small Step.

## Characteristics

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Modifications

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Variants

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Locations

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Ecliptic Stiletto II

The **Ecliptic Stiletto II** is a ship used by the Ecliptic Mercenaries.

## Overview

An upgraded version of The Ecliptic Stiletto, Stiletto II has slightly better stats and higher value but remains being a very basic ship. It's only advantage is agility with high mobility and top speed ratings but low shield power and weak weapons make it suboptimal choice for a player vessel.

## Acquisition

A common way to acquire Stiletto II is by capturing it in space battle. Player would need to disable its engines in targeting mode, then board the ship and clear out hostile crew.

Stiletto II can also sometimes be captured when it randomly lands on planets.
Crew

**Crew** are recruitable non-player characters that can join the Spacefarer on their journeys or be assigned to work on ships or at outposts.

## Crew Roster

The Crew Roster can be found by selecting Crew from the Ship menu on the start screen. The roster lists all current crew members recruited by the Spacefarer, their current assignments, and their skills. The roster is also used to reassign crew members. Crew members' skills will be highlighted if they are being used at their current assignment. For instance, if Andromeda Kepler is assigned to an outpost, her Outpost Engineering skill will be highlighted, but if she assigned to a ship, her Piloting and Aneutronic Fusion skills will be highlighted.

## Potential Crew Members

### Constellation Crew Members

Several members of Constellation can be recruited as crew members. If chosen as followers, Constellation members will make comments about the environments they are in while walking around and may interject during dialogue with other non-player characters to offer their advice or opinions. Constellation crew members (other than Vasco) are also potential love interests for the Spacefarer and their affinity towards the Spacefarer may increase or decrease based on the actions they take in the crew member's presence.

* Andreja
* Barrett
* Sam Coe
* Sarah Morgan
* Vasco

### Additional Named Crew Members

In addition to members of Constellation, the Spacefarer can meet and recruit other non-player characters to join their crew. These additional crew members can engage in dialogue with the player, but do not seem to make additional observations about the world or interject during other dialogue scenes.

* Adoring Fan
* Alternate Self
* Amelia Earhart
* Andromeda Kepler
* Autumn MacMillian
* Betty Howser
* Dani Garcia
* Erick Von Price
* Ezekiel
* Gideon Aker
* Hadrian Sanon
* Heller
* Jessamine Griffin
* Lin
* Lyle Brewer
* Marika Boros
* Mathis Castillo
* Mickey Caviar
* Moara Otero
* Omari Hassan
* Rafael Aguerro
* Rosie Tannehill
* Simeon Bankowski
* Sophia Grace

### Unnamed Specialists

Various unnamed specialists can be recruited in bars and other locations where people congregate. These specialists each have one point in a single skill.
Crimson Scar

The **Crimson Scar** was a criminal organization that served as the predecessor of the Crimson Fleet.

Jasper Kryx was recruited in to the Crimson Scar and eventually worked his way up to leadership before being arrested. After escaping The Lock and recruiting space pirates, Kryx reformed the Crimson Scar into the Crimson Fleet.

## Trivia

* The Crimson Scars are also an organization in *The Elder Scrolls: Oblivion*, another Bethesda title.
Derelict Bright Star

StubThis article is a stub, please help by expanding the article

The **Derelict Bright Star** is a derelict ship found adrift above Pup I in The Pup.

## Overview

The Derelict Bright Star was a civilian ship that was being covertly used by Aegis, the United Colonies' intelligence agency, to reconnoiter Freestar Collective military outposts and ship movements. While the ship was returning to UC space to deliver the intel it had collected, it encountered electromagnetic interference that caused a malfunction in its systems leading to excessive heat generation. The captain decided to ignore the problem and attempt to reach the UC rather than limp to the nearest settlement for repairs, an option that would have required deleting the intel for security reasons. This turned out to be a mistake. Long before the ship arrived at its destination, its crew began to die from the heat. The captain realized his mission was doomed to fail and wiped the intel before he, too, succumbed.

When the Spacefarer discovers and boards the Derelict Bright Star, the interior is compromised by an extreme heat hazard. Once spacesuit protection is depleted, there is a high chance of receiving a burn, and the Spacefarer's health will also constantly and rapidly decrease while they are exposed. The ship's logs can be read on several computers, but the main objective is to race through the overheated ship to acquire the key to the cockpit and raid the loot in the captain's locker before dying.
Derelict Mule

StubThis article is a stub, please help by expanding the article

The **Derelict Mule** is a derelict Mule ship found adrift in a radom encounter.

## Background

Random encounter. On the map of the star system there is a mark “Ship”, upon visiting it you find a heavily damaged Mule-type ship. Once on board, the door to the cockpit is locked, in the living cabin near the computer lies the corpse of Earl, with a short note on his body. The computer controls the door to the cockpit, where the player will find Dwayne's corpse with the note "Our Plan". From the logs, you can find out that Dwayne tried to connect his brain to the grav drive.

In addition to the cockpit, there is a storage room at the rear of the ship, with two containers inside with loot and a small locked safe.

Another scenario. On board you discover the bodies of several UC Marines, some kind of fog is coming into the premises from the ventilation system. There is a corpse on the chair in front of the computer, with a note “Just one more turn...”.
Dasrik Bal'Mor

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Dasrik Bal'Mor** is a character in *Starfield*.

## Background

Dasrik Bal'Mor is the House Va'ruun ambassador in New Atlantis. He was trapped by security during the incident at the spaceport in the mission Eyewitness.

(minor spoiler) (tested only once) after getting the codes from him if you kill him he does drop his va’run ambassador suit (5% persuasion, 5 physical, etc)
Ember

The **Ember** is a weapon in *Starfield*. It is a unique variant of the Solstice laser pistol. Can be obtained during the "Top Secrets" quest if you selected the "Side Job" option in the dialogue with the informant.

## Characteristics

Characteristics depend on the character's level at the time of completing the quest.

## Crafting

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Modifications

* Standard Barrel with Laser Sight
* Holographic Sight
* Focal Lens
* Tactical Grip
* Ignition Beams

## Locations

Malai Liskova on board "The Datura" ship in Saturn's Orbit.

## Notes

* The Ember is a quest reward in the Ryujin quest line after taking out a bounty hunter.

After report to Simon Ryczek, when he returns Ember to you, the model of the quest pistol will be replaced with Solstice (glitched), so it possible you will not be able to save it after completing the mission.

The Ember was first shown during the Starfield Direct – Gameplay Deep Dive on June 11, 2023

## References

1. ↑ Bethesda, Starfield: Official Gameplay Reveal; 4:54
2. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
Ecliptic Falcata III

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

10%

The **Ecliptic Falcata III** is a ship in *Starfield*.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

StubThis article is a stub, please help by expanding the article
Emerging Tectonics

**Emerging Tectonics** is a Planetary trait in Starfield.

## Found On

* Alpha Andraste IV
* Alpha Andraste VI
* Altair IV-c
* Bondar
* Dionysus
* Eridani I
* Gamow
* Hyla II
* Maheo II
* Procyon VI-b
* Serpentis VI-a
* Tau Ceti V
* Vega II-d
* Toliman II
* Beta Marae II
* Beta Marae V-c
* Bel IV-c
* Kang III
* Kang VI
* Foucault V-d

## Notes

"A fumarole fild containing recently erupted super -heated gas vents indicates an active volcanic chain." - Hot Spring Terraces
Crystalline Matrix

**Crystalline Matrix** is a Planetary Trait in Starfield.

## Notes

"Magma percolates minerlaized ground water to produce massive crystals in a cluster forming a central source" - Crystalline Nucleation Module

## Gallery

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Deception

"Smuggling and piracy are both immoral and highly illegal, and considered plagues upon the Settled Systems. But certain undercover work may require a certain criminal skillset."

### Primary Utility

Smuggling, Piracy

**Deception** is an Advanced Social Skill. It improves Smuggling and Piracy.

## Ranks

 2
 3
 4

## Progression and Strategy

Deception isn't hard to level as long as the player is proactive in the pirating scene.

Deception is fantastic for both Pirating and Smuggling. The risks of Piracy are getting the player's ship blown up, or blowing up the targeted ship and losing a lot of its cargo. Deception reduces the odds of both of these. As per Smuggling, Deception is not a substitute for shielded cargo bays or similar ship modifications, but can still assist in making Smuggling more lucrative. As scans are ultimately the only thing standing between the player and smuggling revenues (since the Trade Authority will buy anything) it partially addresses the primary risk of smuggling. Outside of these two areas, Deception isn't very useful.
Chlorosilanes

**Chlorosilanes**

(

SiH

3

Cl
)

{\displaystyle {\ce {(SiH3Cl)}}}

 is an uncommon inorganic resource item. Chlorosilanes are a group of chemical compounds containing both silicon (Si) and chlorine (Cl) atoms. They are commonly used as intermediates in the production of various silicon-based materials, including silicone polymers and semiconductors. Chlorosilanes are known for their reactivity and are used in the synthesis of silicones, which have a wide range of applications, such as in sealants, adhesives, lubricants, and medical implants. They play a crucial role in the semiconductor industry for the deposition of thin films and as precursor materials for the production of integrated circuits.

## Required For

* Reflex Sight
* Short Scope
* Medium Scope
* Recon Scope

## Found On

* Mars
* Hyla VIII-c
Dragon 221P MW pulse laser

StubThis article is a stub, please help by expanding the article

The Dragon 221P MW Pulse Laser is a weapon in Starfield. It is used in Ship Customization.

## Features

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Comparisons

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Notes

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## References

1. ↑ Bethesda Softworks via Youtube. Starfield: Official Gameplay Reveal. Uploaded 12 June 2022. Timestamp 10:37.
Deadeye

The **Deadeye** is a ballistic pistol in *Starfield*. It is a common unique variant of the Razorback.

## Characteristics

The Deadeye sports a unique white and gold color scheme with ornate details and comes pre-equipped with two modifications. As it is a common-rarity weapon, it has no special effects.

## Modifications

* Laser Sight
* Penetrator Rounds

## Locations

The Deadeye is acquired after becoming a Deputy with the Freestar Rangers during the Deputized mission.
Corporations

**Corporations** in Starfield are business organizations that work in a similar fashion to how corporations work today. The Starfield Game Universe presents a relatively capitalist future where the "means of production" are largely in the hand of corporate entities. The corporations are generally present in both the United Colonies and Freestar Collective space. There are private entities, but they are usually either distant or limited in scope, such as bars or wilderness outposts.

The last major governing organization, House Va'ruun, may or may not use corporate entities. It is said that the Trade Authority has set up shop in their space. This is unverifiable on the current game map, as the location of their home system is a secret.

Some corporations, such as HopeTech, are deeply tied into certain questlines. Others have little presence in the game other than their locations and products.
Escape from the Endless Voyage

**Escape from the Endless Voyage** is a miscellaneous mission obtainable on the ECS Constant.

## Background

This mission can be kickstarted by the activity "Speak with Janet" if the activity is obtained, though the activity is optional and simply speaking with Janet can trigger this mission.

"Janet Yang hates her situation, being stuck on board the ECS Constant as it roams the galaxy looking for a new home to settle. I'm going to try to help her by negotiating with Captain Brackenridge to let her go.

## Walkthrough

When you speak with the captain you can Persuade her or you can offer her 50 potatoes to offset the food shortage for Janet leaving. You cannot recruit Janet.

## References

The crew outfits resemble Starfleet uniforms
Dionysus

**Dionysus** is one of the four moons orbiting Aion.

## Resources

Dionysus has extractable water, nickel, uranium, iron, alkanes, benzene, lead and chlorine.

## Trivia

In ancient Greek religion and myth Dionysus, also known as Bacchus, is the god of wine, vegetation, fertility, festivity, ritual madness, religious ecstasy, and theatre.
Derelict Transport

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Derelict Transport

The **Derelict Transport** is a derelict ship found adrift above the moon Dione in Sol.

## Background

The Derelict Transport belonged to Lt. Manny Pacheco, a former United Colonies Marine who was honorably discharged from service for medical reasons. According to computer logs on the ship, Pacheco received his discharge on October 14, 2310, amid the Colony War. He messaged his wife, expressing his excitement about returning home and seeing their son. Unfortunately for Pacheco, his wife revealed that she had met someone else during his absence and was taking their son to live with her new partner in Neon. This apparently drove Pacheco to destroy his ship's controls and then commit suicide with an Old Earth Pistol, leaving the Derelict Transport adrift in Dione's orbit for the next two decades.

The Spacefarer can board and loot the Derelict Transport. There are no hostiles or environmental hazards. Manny Pacheco's body is labelled "UC Marine", and can be found next to his computer, still holding his Old Earth Pistol.
Dolphin

The **Dolphin** is a ship in Starfield.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Acquisition

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

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Charybdis I

**Charybdis I** is the first planet in the Charybdis system. It has not got a moon.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Locations

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Resources

* Iron (Fe)
* Lead (Pb)
* Uranium (U)
Erdebrau Light Can

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"Erdebrau's light beer, brewed with imitation wheat cultures and simulated hops. Half the calories of Erdebrau Ale."

### Effects

+60 Damage Resistance for 3m
-10% O₂ Recovery for 3m

### Form ID

001FF6A0

**Erdebrau Light Can** is a drink in *Starfield*.

## Description

It is an Erdebrau foodstuff.

StubThis article is a stub, please help by expanding the article
Crimson Fleet Ghost

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

10

The **Crimson Fleet Ghost** is a small, two-hab ship, operated by Crimson Fleet in *Starfield*.

## Overview

In essence, Ghost is just a repainted version of HopeTech Watchdog ship, and shares all parts and characteristics with it.

A landed ship can sometimes be randomly encountered on various planets or moons. A ground team disembarked from it can go to capture one of the buildings on the map, including attacking buildings occupied by other factions. If all members of the ground crew die, the ship will take off and leave the planet. Before this happens, there is an opportunity to board and seize the ship. This also applies to other ships of hostile factions. You will get two options, leave the ship or take the ship. when you activate the ladder there are 2 crew at the top, captain and a first mate kill them both. Take off into orbit and then land and the ship is now yours. One thing to bear in mind, it has a smaller internal capacity than the Frontier.

Ghost can also be captured during space encounters by disabling the ship's engines, boarding it and taking over after clearing the crew. 2-3 pirates usually occupy Ghost and its variants.

## Parts

Ghost in hangarPirates reinforcementsGhost take off hangar
Ellie Yankton

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Pronouns

She/Her

**Ellie Yankton** is a lawyer who operates out of Gagarin Landing.

## Background

Ellie's first case was Ervin Madani vs. the Hephaestus Mining Company who accused him of causing severe ecological damage to their mining environment on Gagarin. She lost this case but continues to be one of the few lawyers willing to take the mining corporations to court.

In 2330, Barrett reaches out to Ellie to reopen Ervin's case, hoping to exonerate him. Ellie tasks Barret and the Spacefarer with finding enough solid evidence for her to reopen the case.
Dagger

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

10%

The **Dagger** is a Class A ship manufactured by Deimos Staryards Inc.

## Overview

The Dagger is a small Class A ship with high mobility and top speed, but weak hull strength, shields, and weapons. Low fuel allowance and small cargo capacity make it a sub-optimal choice for main player vessel.

## Acquisition

One Dagger is in the possession of Ecliptic and can be captured at the outpost Vulture's Roost on Jaffa IV in the Jaffa system. The Dagger will land in the outpost's hangar while the player explores the outpost, and the player has a limited window before the ship departs during which they can board and capture it.

Dagger variants, such as the UC Dagger, may also be encountered in space. In one random encounter, a UC Dagger that has been stolen by Spacers will pretend to be a United Colonies patrol that has detected contraband in the player's ship. If the player calls their bluff, combat will ensue and the UC Dagger can be disabled, boarded, and captured without incurring a bounty with the UC.
Drum Magazine

**Drum Magazine** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on a wide range of Weapons at Weapon Workbench, Drum Magazine mod vastly increases Ammo Capacity at the cost of Aim Down Sight speed and Reload speed.

## Requirements

**Magazine and Battery Mod 2** Research is required to craft Drum Magazine.

## Crafting Components

Following resources are required to craft Drum Magazine:

* Adhesive - 1
* Lead - 1
* Titanium - 1
Crispy Alien Nuggets

**Crispy Alien Nuggets** is a food item in *Starfield*.

## Description

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Can be crafted at a Cooking Station with:

* Nutrient: 1
* Spice: 1
* Egg: 1
* Required Research: Exotic Recipes 1

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Dueling

"Considered by many to be a lost art, close attacks with a melee weapon can often be deadlier than ranged combat when carried out by a skilled practitioner."

### Related Backgrounds

Chef, Ronin

**Dueling** is a Novice Combat Skill. It increases the damage dealt by the Spacefarer's melee weapons.

## Ranks

 2
 3
 4

## Progression and References

As long as the player uses melee weapons in combat, progressing the skill shouldn't be hard. However, accumulating all the required kills will take time.

Melee is a bit subpar in Starfield. Many enemies will be able to burst the player down before they get close enough to use the melee weapon. Even so, Dueling will make this weapons considerably more effective. It is a must-have for any melee oriented characters, but its otherwise pretty pointless.

Dueling partners well with Martial Arts.

## References

1. ↑ Bethesda Softworks via Youtube. Starfield Direct - Gameplay Deep Dive. Uploaded 11 June 2023. Timestamp 14:24.
2. ↑ Bethesda Gamestudios via YouTube, Starfield Official Gameplay Reveal, uploaded 12 June 2022
Depleted Uranium Rounds

**Depleted Uranium Rounds** is a Magazine and Battery Weapons Modification in Starfield.

## Description

Available on a some Ballistic Weapons at Weapon Workbench, Depleted Uranium Rounds mod allows rounds to penetrate armor, increasing weapon's Physical Damage and has higher range than Armor-Piercing Rounds.

## Requirements

**Magazine and Battery Mods 2** Research is required to craft Depleted Uranium Rounds.

## Crafting Components

Following resources are required to craft Depleted Uranium Rounds:

* Uranium - 1
* Lead - 1
* Sealant - 1
Dasari

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Physical description

### Species

Human

**Sergeant Dasari** is a member of the Freestar Militia assigned to Research Outpost U3-09 on Altair II.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Crimson Fleet Specter III

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Mobility

78

The **Crimson Fleet Specter III** is a ship operated by Crimson Fleet.

## Overview

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Parts

StubThis article is a stub, please help by expanding the article
Dirk Huddleston

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

Paradiso

**Dirk Huddleston** is a character in *Starfield*. They work at the front reception desk on Paradiso.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
Eternity's Gate

The **Eternity's Gate** is a weapon in *Starfield*. It is a legendary unique variant of the Va'ruun Inflictor.

## Characteristics

The Eternity's Gate comes pre-equipped with 4 modifications and has the following Effects:

* **Skip Shot:** Every fourth shot fires two projectiles at once.
* **Handloading:** Volatile rounds that are designed to pack a bigger punch, but aren't as stable and can fail on occassion.
* **Anti-Personnel:** +10% damage against humans.

## Modifications

* Long Barrel
* Recon Laser Sight
* Short Scope
* Tactical Magazine

## Locations

This weapon can be obtained during the Revelation Main Quest. Either side with The Hunter during Unearthed, or decide not to side with either of the two Starborn, and later defeat The Emissary during Revelation to get the weapon.

## Notes

* The Eternity's Gate was first shown during the Starfield Direct – Gameplay Deep Dive on June 11, 2023

## References

1. ↑ Bethesda, Starfield: Official Gameplay Reveal; 4:54
2. ↑ Bethesda Softworks via YouTube, Starfield Direct – Gameplay Deep Dive, uploaded 11 June 2023
Crimson Fleet Wight

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Crew Stations

6

The **Crimson Fleet Wight** is a ship operated by Crimson Fleet.

## Overview

That ship is modified and repainted variant of Crossbow ship, same as Spacer Hyena.

## Parts

* Weapon Zero: Dragon 261SX Laser
* Weapon One: Marauder 114ANC Railgun
* Weapon Two: EMP-1000
* Cockpit: Kon-Tiki B500
Ecliptic Falcata

The **Ecliptic Falcata** is a ship used by the Ecliptic Mercenaries.

## Overview

Although the hull structure of the Ecliptic Falcata is assembled from parts manufactured by Stroud-Eklund, there are no analogues of this ship for sale or use by other factions. Externally there is a vague resemblance to the Trebuchet, but the parts used and the layout are significantly different.

You can capture this ship at random landing sites on planets or in a space battle, but the last option is difficult to accomplish on the starting ship. If you're lucky enough to capture this ship early in the game, you'll get a strong multi-purpose A-rank ship out of the box. Maximum maneuverability, average capacity, average jump range, durable hull and shield. If you need more firepower, you can add more guns to free mounting points, add or replace the fuel tank, sacrificing a little weight/maneuverability. The gravity drive can be upgraded to increase jump range.

## Acquisition

As the Falcata is frequently a hostile ship, the player may be able to acquire one via boarding action.

## References

StubThis article is a stub, please help by expanding the article
Credits

The **Credit** is the common currency of the Settled Systems. Although the credit is primarily a digital currency, credits can be stored and carried physically in a disposable handheld device called a Credstik.

## Spending credits

Credits are essential to the Spacefarer and have a variety of uses:

* Purchasing, customizing, and repairing ships
* Purchasing weapons and spacesuits
* Purchasing cargo for trading
* Paying debts accrued with Galbank
* Bargaining and bribing individuals

## Earning credits

   Credits can be earned through different activities:

* Completing Missions
* Obtaining Credstiks
* Planet Surveying
* Mining
* Selling surplus ships and ship parts
* Bounty hunting
* Hunting alien fauna
* Selling unwanted items to vendors
* Transporting and trading cargo between settlements
* Illicit activities, such as piracy, theft, and smuggling
Despondent Assassin

The **Despondent Assassin** is a weapon in *Starfield*. It is a legendary unique variant of the Old Earth Hunting Rifle.

## Characteristics

The Despondent Assassin comes pre-equipped with two modifications and has a set of three Effects:

* **Demoralizing:** Small chance to demoralize a target.
* **Hitman:** +15% damage while aiming.
* **Anti-Personnel:** +10% damage against humans.

## Modifications

* Small Magazine
* High Powered

## Locations

The Despondent Assassin is rewarded to the player for completing Leader of the Pack, the final mission in the Defensive Measures quest chain.
Econohaul II

**Econohaul II** is a ship in *Starfield*

## Overview

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## Acquisition

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## Parts

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Deputized

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Quest progression

### Next

Job Gone Wrong
Where Hope is Built

**Deputized** is a mission in *Starfield*.

## Summary

Marshal Blake has a good feeling about you. You are to report to Emma Wilcox to get recruited.

## Quick Walkthrough

* Talk to Emma Wilcox
* Complete a Freestar Ranger Mission
* Talk to Emma Wilcox
* Talk to Marshal Blake
* Travel to Waggoner Farm
* Talk to Mikaela Waggoner
* Find the ruffians by examining their tracks
* Confront the Ruffians
* Kill the Ruffians. The mercenaries wore the uniform of the 1st Cavalry Division, which was disbanded after the war
* Read the "Job's Done" Slate
* Talk to Emma Wilcox
* Talk to Mikaela Waggoner

## Detailed Walkthrough

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Delgado

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

> "*When you're on a job, you do exactly what I say. No questions asked.*"
> ― Delgado while speaking to Mathis Castillo and the Spacefarer
>
>

## Physical description

### Species

Human

**Delgado** is a character in *Starfield*. He is the leader of the Crimson Fleet.

## Background

Delgado originally hailed from Akila City and fell into a life of crime at a young age despite his wealthy background. His parents sought to correct his behavior by exiling him yet this would only increase his criminal behavior. The aspiring rogue's nefarious activities reached it's summit in the theft of a cargo ship which he used to initiate himself into the Crimson Fleet. Delgado eventually became the shrewd, clever leader of the Fleet. Despite maintaining a tight reign on the pirates, he gives them breathing room to do what they do best.

## Related quests

1. Rook Meets King
2. Burden of Proof
3. Echoes of the Past
4. Breaking the Bank
5. The Best There Is
6. Absolute Power
7. Eye of the Storm
8. Legacy's End

## Items

If the Spacefarer does not side with the Crimson Fleet at the end of the "Eye of the Storm" quest then the Spacefarer has a chance to acquire Delgado's unique weapon: Tempest. Tempest is a modified Tombstone rifle. Delgado will also drop his unique apparel Delgado's Outfit. Delgado will also drop the quest item Delgado's Password to access his computer.

## References

1. ↑ Delgado, Suvorov
2. ↑ 2.0 2.1 Kibwe Ikande, UC Vigilance
3. ↑ Crimson Fleet Profile: Delgado
Choke

**Choke** is a Muzzle Weapons Modification in Starfield.

## Description

Available on shotgun Weapons at Weapon Workbench, **Choke** mod reduces shotgun spread, increasing Accuracy.

## Requirements

**Muzzle Mods 1** Research is required to craft **Choke**.

## Crafting Components

Following resources are required to craft **Choke**:

* Tungsten - 1
* Sealant - 1
* Titanium - 1
Damaged ship

The **Damaged ship** is a random encounter ship found adrift in various systems.

## Background

There is a ship icon on the system map; after arriving at the location, you will find a drifting ship, all of whose systems are inoperative. The captain of the ship will contact you, but after the first call he will suddenly stop talking. When you try to find out what happened, another voice will answer that they are fine. You can ignore what has come and leave the ship alone, attack, or demand the return of the original person. Your interlocutor will refuse under various excuses and play for time. At some point, the systems on board the damaged ship will be restored, your interlocutor will drop his disguise and the ship will attack you and try to escape. If you attack and board the ship, you will find several spacers on board. After clearing the ship's premises, you will find the captain's corpse. When you eliminate all the enemies, you can gain control of the ship by sitting in the pilot's seat.

The encounter is bugged, you can get a bounty in the UC sector by attacking the ship itself or after killing spacers in the cockpit. This will also cause an extremely negative reaction from your companion. When boarding the ship, take a partner with you who does not have a negative reaction to committing crimes, or go alone. Try to kill the enemies in the cockpit in stealth, perhaps to avoid penalties for capturing the ship.

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Derelict Asp's Byte

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The **Derelict Asp's Byte** is a derelict ship found adrift in a radom encounter.

## Background

There is a “ship” mark on the system map; upon arriving at the location, you will find a damaged ship drifting, modified Starhawk type. Having docked and got inside, you discover a dangerous environment on board - a corrosive gas. There are notes on the bodies of the crew members. In the captain's quarters, Captain Manyonga himself lies on a bunk, with the key to the safe on his body. Next to him on the computer are diary entries.

During the flight, another ship contacted him and asked for help in repairing the engine. When the captain responded to the call and wanted to make sure that help was really needed, the Crimson Fleet pirates fired missiles, hitting the starboard side and severely damaging the shield and engines. After which the ship was boarded and the cargo and all supplies were stolen. The pirates abandoned the crew in the damaged ship. The explosion also caused damage to pipelines and began leaking hazardous compounds.
Diseased Biosphere

**Diseased Biosphere** is a Planetary trait in Starfield. Green Eggs like Pods can be found at the Natural or Life Signs sight. These green pods don't seems to be living but they do have a sense of Xeno-Biology to them!

## Found On

* Kumasi III
* Vesta
* Oborum I
* Newton III
* Sumati
* Eridani II
* Maheo I
* Serpentis II
* Heisenberg V-a
Dazra

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**Dazra** is the capital of House Va'ruun. It is located on the planet Va'ruun'kai, which is located in an undisclosed star system.

## Overview

Dazra was founded sometime between 2190 and 2230, when House Va'ruun established itself under the leadership of its prophet, Jinan Va'ruun.
Crew Station

A **crew station** is used to assign crew to both Outposts and the Spacefarer's ship.

## Outpost Crew Station

An Outpost crew station can be constructed either inside an outpost structure or outside on the planet/moon's surface.

## Ship Crew Station

Ship crew stations are available in different cockpit types as well as in certain variations of Hab modules.
Crimson Fleet Wraith II

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

5%

The **Crimson Fleet Wraith II** is a ship in *Starfield*.

## Overview

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## Parts

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Demarcus Sterling

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Biographical information

### Current Location

Neon

**Demarcus Sterling** is a character in *Starfield*.

## Background

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Related quests

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Economy

**Economy** in Starfield is a catch-all term referring to all means in which the player makes and spends credits.

## Overview

Numerous corporations are responsible for most industrial production; Ryujin Industries for example, is considered a significant faction in its own right. That said, all corporations (technically) fall under the purview of either the United Colonies or the Freestar Collective.

## Game Mechanics

Starfield is different from other Bethesda games. Previous entries (such as Skyrim or Fallout 4) used a 'Pond' economic model, where a player's income and expenses were one-offs (i.e. purchasing property in Skyrim would require no further upkeep or expense to maintain and retain). While these mechanics are present, there also has certain options for weekly expenses for example the Kid Stuff trait.

Certain skills will open up avenues to make credits, or help the player make more credits.

## Revenue Sources

**Legitimate** - These sources of credits are fair game, and will not incur any potential penalties with any factions.

* Planet Surveying
* Mining
* Selling Dungeon Loot
* Cargo Shipping

**Extralegal** - These are viewed by at least some of the major factions as illegitimate, and will potentially cause problems for the player.

* Piracy
* Smuggling
* Theft
Derelict Metropolis

The **Derelict Metropolis** is a derelict ship found adrift in a radom encounter.

## Background

There is a “ship” mark on the system map; upon arriving at the location, you find a damaged ship drifting, modified PCH II type. After docking, you find the bodies of crew members and activated combat robots Model A on board. In the control station in front of the cockpit lies the body of Captain Antony Rakell next to the computer. The computer has a menu for controlling turrets and robots. It also contains the captain's notes. Anthony was Captain Oswalt's First Mate. The crew didn't respect him, considering him too young and inexperienced. After the sudden illness and death of the captain, Antony Rakell had to become captain of the ship.

One of the crew members, Jerian Thybulle, began inciting the crew to mutiny. During the confrontation, the ship's doctor was killed. Captain Rakell removed the robots' combat restraints. In the captain's cabin lies the corpse of Captain Oswalt, neer him the key to the doctor's computer. In his notes, based on the symptoms, doc suspected arsenic poisoning and suggested that the captain take tests for laboratory research, but the old captain refused.

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Dubai

**Dubai** is a location on Earth. Formerly part of the nation of the United Arab Emirates.

The location can be unlocked from reading the book on the desk "Race to the Heavens" located in Larry Dumbrosky's room (Number 5) in the guests at the Siren of the Stars ship. A Snow Globe can be found here.

## Background

Dubai was left in ruins after the dissolution of Earth's magnetosphere in 2203. The location features the decrepit remains of Burj Khalifa.
Crimson Fleet Haunt II

The **Crimson Fleet Haunt II** is a modified Taiyō Astroneering Sparrow-class ship operated by the Crimson Fleet.

## Overview

The **Crimson Fleet Haunt II** can be randomly encountered after grav jumps, at ship landing sites on planets, or as part of Mission Board missions. It is an upgraded version of the Crimson Fleet Haunt.
Disastrous Shipwreck

**Disastrous Shipwreck** is a drink in *Starfield*.

## Description

Section neededThis section is needed but has not been written yet. You can help *Starfield wiki* by writing it.
## Crafting

Can be crafted at a Cooking Station with:

* Soda: 1
* Liquor: 1
* Dairy: 1
* Required Research: Mixology 3

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DS10.1 Phobos Cockpit

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The **DS10.1 Phobos Cockpit** is a Cockpit in Starfield. It is used for Ship Customization.

## Features

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## Comparisons

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## Notes

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## References

1. ↑ Bethesda Softworks via Youtube. Starfield: Official Gameplay Reveal. Uploaded 12 June 2022. Timestamp 10:40.
Crimson Fleet Wraith III

Infobox incompleteThis infobox is missing key data, please help the wiki by filling it in.

## Information

### Shield regeneration rate

5%

**Crimson Fleet Wraith III** is a ship in *Starfield*

## Overview

Crimson Fleet Wraith III is modified and repainted variant of Orca III ship.

## Acquisition

A common way to acquire Crimson Fleet Wraith III by capturing ship in a space battle.

## Parts

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Donovan Rhys

**Donovan Rhys** is a character in *Starfield*.

## Background

A local celebrity at the Red Mile has set a record by completing the challenge 28 times. If you beat his score in the Run the Red Mile side mission, you will receive a unique Desperation rifle for this achievement, if despair does not overtake you first.
Derelict Nebula

The **Derelict Nebula** is a derelict ship found adrift in a radom encounter.

## Background

There is a “Ship” mark on the system map; in the location you will find a damaged ship, built from parts from Deimos Staryards Inc. Having docked and climbed on board, you meet a hostile combat robot model A. All crew members are dead, you meet their corpses in the premises. In the cabin next to the body there is a robot with its own name "Qwerty". In the cockpit is the corpse of Captain Pietrus and a computer with his diary. From the records on board, it can be found out that the captain bought decommissioned military robots from the UC sector and, after repair, placed them on board to protect the ship from boarding. The crew complained about the strange behavior of the robots, but the complaints were ignored.

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Deep Mining Pack

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The **Tunnel Mining Pack** is a pack in *Starfield* used by miners.

## Characteristics

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## Crafting

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## Modifications

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## Variants

Veteran's Deep Mining Pack (PHYS 34 / ENGY 18 / EM 26) (T 0 / A 20 / C 10 / R 0) (MASS 6.10 / VALUE 901)

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## Locations

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Derelict Croatoan

The **Derelict Croatoan** is a derelict ship found adrift in a radom encounter.

## Background

You come across a damaged ship drifting. Once docked, you discover a dangerous concentration of corrosive compounds in the air inside. In the living cabin there are bodies of crew members, on them are notes of eulogies that they wrote to each other. Nearby is a computer with notes from Stefanie Vo, the captain of this ship. A jump with a faulty grav drive threw the ship into an asteroid field, where it was severely damaged. This caused the leakage of aggressive toxic compounds into the interior. The crew isolated themselves in the cabin, hoping to wait for rescue by a passing ship.

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