Cornall

“*I will save more lives with this old beat up medic's kit, then you will with that shiny decorative sword.*”
―Cornall to a haugthy Nilfgaardian commander

## Physical Description

### Hair

Short, kinky, light brown hair cropped style

## Political Information

### Nationality

Formerly Aedirnian, Currently Nilfgaardian

**Cornall of Nilfgaard** **~~*( Real name: Cornall Aep Taeka)*~~**, ***"The* Doctor of Undying Hope*",***  or simply **Cornall** or **Master medic**, was a extremely well-known and well-loved doctor of the Nilfgaardian Empire.

## Biography

### Childhood (1191-1199)

During his childhood **Cornall** befriended a former bully Sijmen van der Zeide when the two worked together when they were trapped in a monster's cave together.

### Cornall's mother died during a war (1205)

When **Cornall** was fourteen years old, he witnessed his mother, Taeka die as a casualty of war. Cornall managed to save his younger siblings the fraternal twins Stecast and Tipha who were five at the time, seeing his mother die would lead to his desire to be a medic to save as many people as possible.

### Cornall befriends a priestess (1219)

**Cornall** befriends a priestess that he hired to help officiate a wedding for his sister, Tipha.

### Cornall befriends a female mage (1230)

**Cornall** befriends a female mage that he saved from dying by treating their wounds. The two of them are practically inseparable and she regularly keeps in contact from the Elderlands.

### Cornall's sister dies due to an undiagnosed Source condition (1231)

Cornall comes home to find his brother-in-law crying over his sister's corpse. She had a seizure and didn't wake up. Cornall writes a paper about her condition and when doing research comes to suspect his maternal bloodline of being the cause for his sister's death. After corresponding with his friend the Elderland mage he comes to the conclusion that Tipha was a Source and it must run in their blood. He meets up with the mage and gets himself and his unsuspecting younger brother Stecast discretely tested for the gene. The mage comes to the conclusion that the gene is latent in them but is capable of activating in their descendants. Cornall makes a mental note to check his relatives and their children to make sure no one else is lost this way in his extended family.

### Cornall visits his relatives (1231-1233)

Cornall spends the next three years tracking down his relatives through the services of Codringher and Fenn and eventually using a blood tracking charm then testing them for the Latent Source gene. First he tracked down the line of Dheiphi, then his aunts Eishe in Vicovaro and Arrah in Verden, then he tracked down the line of Oki, then Daskel and finallly his uncle Adalwulf of Aedirn out on the path in the year 1233. He discovers three active Source genes among his relatives: Adalwulf of Aedirn, Eishe of Vicovaro and Arrah of Verden. He compiles his reserach into a journal which he leaves to his daughter Aedha.

### Cornall moves to the Nilfgaard Empire (1235)

Cornall is scouted by a Nilfgaardian politician for his medical skill and moves to the Empire.

### Cornall's lover dies and Aedna is born (1238)

Cornall suffered a romantic tragedy, his lover was taken from him by a powerful curse, by a rogue mage. After his lover tried to turn the mage into the empire. Before her death she gave birth to Cornall's daughter Aedna.

### Cornall's life turns around (1244-1247)

To fill in the hole left in his heart from his lover's death between stints out on the battlefield hospitals Cornall slept around buying prostitutes to drown his sorrows, for a few years until his daughter got him out of that life.

### Cornall befriends a Soldier (1256)

The Nilfgaardian soldier Hubrecht Veening who hires Cornall to help his wife deliver their child. The birth was successful and the two men became inseparable friends, Hubrecht is always willing to come to Cornall's aid.

### Cornall enrolls his daughter in medical school (1262)

Cornall decides to put Aedna into medical school so she could become a doctor.

### Cornall remarries (1270)

Cornall courts and marries a lovely Nilfgaardian noble woman named Iose.

Later that year, Cornall aids the Nilfgaardian nobleman, Lennaert de Ridder.

## Relationships

* Unnamed first wife {Deceased}
* Iose (Second Wife) [Noble]

## Friends

* Sijmen van der Zeide [ Soldier ]
* Hubrecht Veening [ Nilfgaardian Commander ]

## Relatives

* Ralluald (Father) {Deceased, died due to complications of a curse in 1134}
* Ugga (Mother) {Deceased, died as a casualty of war in 1151}
	+ Taeka (Mother) {Deceased, died as a casualty of war at the age of 90 in the year 1205}
		- Cornall
			* Aedha (Daughter) [Doctor]
		- Tipha (Younger sister/Fraternal twin of Stecast) {Deceased, died by magical overload at the age of 30 in the year 1231}
		- Stecast (Younger brother/Fraternal twin of Tipha) {Deceased}
			* Farah (Great Niece) [ Peasant]
	+ Dheiphi (Aunt) {Deceased}
		- Iskan (First Cousin) {Deceased]
			* Valath (First cousin once removed) {Deceased]
				+ Lelas (First cousin twice removed) [Merchant]
				+ Liodda (First cousin twice removed) [Priestess of Melitele]
	+ Daskel (Uncle) [Bard] {Deceased, dies in a monster attack at the age of 80 in the year 1197}
		- Cenhu (First cousin) [Bard]
			* Naeda of Verden (First cousin once removed) [Bard]

* Eishe of Vicovaro (Aunt/Fraternal twin of Adalwulf of Aedirn) [Mage]
* Adalwulf of Aedirn (Uncle/Fraternal twin of Eishe of Vicovaro) [Witcher]
* Oki (Aunt) {Deceased}
	+ Stebik (First cousin) {Deceased}
		- Duva (First cousin once removed) {Deceased}
			* Eoltan of Aedirn (First cousin twice removed) [ Man at Arms ]
* Arrah of Verden (Aunt) [Mage]

## Personality and traits

“*The aim of medicine is to prevent diseases and prolong life, the ideal medicine is to eliminate the need for a physician.* ”
―Cornall defending his medical research to create affordable medicines for the common man.

Highly friendly, and honorable. **Cornall** is a comforting figure among the medical tents of the Nilfgaardian Empire. He has a self-assured confidence and a good bedside manner. Leading him to have many friends following their treatment under his care.
He has poorly trained manners and can be a bit stingy when it comes to money, a result of his Aedirnian heritage where he was a peasant before pursuing his medical education.

He is a law-abiding member of the Empire and is quite sympathetic to his patients. His compatriots praise his intelligence but say he comes across as a dreamer, with his goal of making affordable medicine and cures for the common man. **Cornall** is an idealist and generally tries to live an unadventurous lifestyle.

Standing tall and slender with brown skin, this man has a passive feel about him.
He has mysterious green eyes and his short, kinky, originally light brown hair is cropped and has turned to silver.
He usually wears new, tacky clothes that are modest.

## Religious beliefs

Initially, a believer in the healing goddess Melitele, **Cornall** has at least on the surface converted to a practitioner of the Great Sun religion. A mage hunter during his childhood taught **Cornall** to be cautious of magic and mages.

## Abilities

* Natural
	+ **Human Physiology**: As a human, **Cornall** has all the abilities of one.
* Trained Abilities
	+ Alchemy
	+ **Medical Mastery**: Through training, **Cornall** is a master of medical procedures, enabling him to easily treat others' injuries and create medicines. He can cook up concoctions and remedies for ailments. He is also able to tell which things in the wild (or in one’s kitchen) are poisonous and which are safe to ingest or to use to treat injuries. **Cornall** is not capable of using Healing magic, just the ability to discern sources of natural remedies in domestic products and the like.
		- **Anatomical Mastery**:
		- **Biochemistry Mastery**:
		- **Necropsy Mastery**:
		- **Medicine Creation**:
		- **Pharmacology Mastery**:
		- **Pharmacognosy Mastery**:
			* **Herbalism**:
		- **Surgery Mastery**: **Cornall** is well versed in surgery, a medical specialty that uses operative manual and instrumental techniques on a person to investigate or treat a pathological condition such as a disease or injury, to help improve bodily function, appearance, or to repair unwanted ruptured areas. **Cornall** as a trained master doctor and surgeeon can perfectly and without a single flaw or mistake perform any and every type of surgery there is whenever he wants with 0 zero effort by himself in a short amount of time.
			* **Medical/Lab Weaponry**: Due to being a wartime Doctor/Surgeon and through purposeful training, **Cornall** can use medical/lab equipement weaponry (sutures, saws, hypodermic needle, scalpel, etc...) as a weapon.
				+ **Syringe Proficiency**: Due to being a wartime Doctor/Surgeon and through purposeful training, **Cornall** can use syringes in combat as weapons or possibly projectiles, using them to stab, impale and even inject enemies with possible toxins, venom, acids or drugs.
				+ **Scalpel Proficiency**: **Cornall** as a skilled and practiced doctor/surgeon is able to use a scalpel, a small and extremely sharp bladed instrument used for surgery, anatomical dissection, podiatry and various arts and crafts (called a hobby knife), for its intended purpose, or as a makeshift weapon.
			* **Sewing Mastery**:
				+ **Stitching**:

## Equipment

* Surgeon's Kit- **Cornall's** medic kit contains an awl, a pair of scissors, hooks, a knife, a scalpel, tweezers, and a bone saw.
* Bedroll- **Cornall's** sleeping roll when he isn't at Iose's estate.
* Large Tent- The tent **Cornall** uses to treat wounded on the battle field or if he has guests on the road.
* Jambiya- A Zerrikanian curved dagger favored by assassin from Maecht during the First War, given to **Cornall** by a grateful soldier after patching him up.
* Halfling Protective Doublet- A doublet designed to look like normal clothes but is actually protective armor.
* Dwarven Cloak- Well known for being an excellent traveling cloaks and good armor. It is made of leather, but treated with a special Dwarven technique that not only makes hard armor, as well as waterproof. **Cornall's** cloak features the Aesculapius symbol (a snake entwining a staff) as a crest.
* Padded Trousers- Padded covers for trousers able to turn a small blade better than nothing and does not hamper Cornall's mobility too much.
* Nilfgaardain Pavise-
* Large Wooden Chest with a strong lock on it
	+ Candles (x10): Light sources for working in low light conditions
	+ Clotting Powder (x5): Applying the powder to a wound it temporarily stops bleeding.
	+ Numbing Herbs (x5): Applying these herbs to a wound relieves pain.
	+ Smelling Salts- A jar of smelling salts **Cornall** uses to wake up unconscious individuals.
	+ Sterilizing Fluid (x5): Applying this fluid to a wound speeds up the healing process.
	+ Alchemy Set- A kit containing numerous bottles, and other brewing equipment for use in alchemy.
	+ Writing Kit- Quill, ink and stationary to write letters and reports with.
	+ Cooking Tools- Pans, pots and cooking equipment.
	+ Map of the Continent

## The Witcher TRPG Stats

Stats: INT- 9, REF- 7, DEX- 8, BODY- 5, SPD- 6, EMP- 9, CRA- 10, WILL- 8, LUCK- 7

Abilities: Healing Hands (4), Diagnose (1), Healing Tent (1), Bleeding Wound (1)

Skills: Business +4, Deduction +4, Elder Speech +8, Social Etiquette +4, Wilderness Survival +4, Small Blades +4, Charisma +7, Deceit +1, Human Perception +7, Alchemy +6, First Aid +6, Courage +4, Resist Corecion +4.

## Trivia

* **Cornall's** quote about the aim of medicine is based off of one of William James Mayo's quotes.

## Notes

* **Cornall** is a pure fanon creation as such there is no official proof of his existence in the Witcher works outside the fanon community.