recursal/Fanatic-Fandom huggingface dataset:
Barre d'acier

*Cet article est une ébauche. Vous pouvez aider Conan Exiles Wiki en ajoutant à l'article.*

 ID | 11502

La **Barre d'acier** est une des ressources de Conan exiles.

## Description

Sans compter les enchantements, l'acier est l'alliage métallique le plus puissant disponible pour la construction d'armes. L'élaboration de l'acier nécessite du fer et du Feu d'acier, un additif particulier fabriqué à partir de Goudron et Souffre.

Les forgerons d'Akbitana à Shem sont les plus habiles du monde et une arme fabriquée en acier d'Akbitanane est considérée comme incassable. En raison de leur grande demande, il est rare de trouver une arme d'Akbitanane à l'extérieur de Shem.

## Source

La Barre d'acier est créée dans un Fourneau avec les éléments suivants:

* Feu d'acier x1
* Barre de fer x5
* 20s. in Fourneau

## Utilité

La Barre d'acier est un matériau utilisé pour les Constructions T3 et les Armes évoluées:

### Munitions

* Flèches de feu
* Carreaux de feu
* Flèches rasoirs
* Carreaux rasoirs

### Armures

* Gants lourds
* Casque lourd
* Plastron lourd
* Soleret lourds
* Tassettes lourdes
* Masque de tempête de sable

### Constructions

* Renfort en acier
* Coffre fort

### Boucliers

* Bouclier en acier forgé exceptionnel
* Bouclier en acier forgé sans défaut
* Bouclier en acier forgé

### Outils

* Pioche-Hache en acier
* Hache en acier
* Pioche en acier

### Armes

* Khopesh ancient
* Hache de guerre Cimmerien
* Glaive en fer exceptionnel
* Épée longue exceptionnelle
* Épée longue sans défaut
* Epée longue
* Poignard en acier
* Trident en acier
The Land of Pain Wiki

Welcome to the Official *The Land of Pain* Wiki
the *The Land of Pain* guide for Lore, Puzzles, Locations and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About The Land of Pain

Something strange appears in the woods. Rain pours, and darkness hangs in the air. Life as you know it is about to change forever.

In this Lovecraftian horror adventure, you'll have to learn how to survive as you fend off a dark and disturbing evil. Explore a huge and terrifying world, flee from a unrelenting enemy, solve puzzles, and unravel the ancient mystery that's befallen this land.

Content

Puzzles

Lore

Locations

Journal

The Monster

Lantern

Guides

* How to play guide for The Land of Pain
* System requirements
* Release date
* Game support

Videos

Featured images

*The Land of Pain* Links

Official page

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Spectral familiar

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

At the beginning of the game, you have the choice between four different **spectral familiars** of your player's bloodline:

Spectral Wolf

Spectral Eagle

Active Skills: Explosion/Lightning Bolt/Feather Storm/Might
Passive Skills: Water Weakness/Fire Resistance
Spectral Toad

Spectral Lion

These four familiars form a cycle of double-elemental creatures, each with their own attacks and skills. The familiars you didn't choose will appear in the game as the familiars of friends and rivals who you will encounter on your journey.
Skills

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

Every monster has an individual **skill tree** with many active and passive **skills**. Specialize your monsters however you want: damage dealing, critical hits, combo hits, healing, protecting, buffing, debuffing or any combination of those.
Combat

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

*Monster Sanctuary* is a pixel art monster collecting game which features challenging turn based **combat**.

Utilize an integrated combo system and unique skill trees while exploiting enemy weaknesses to defeat your foes. Play strategically to earn rewards for efficient combat completion. The fewer turns needed, the higher the chance to receive rare items.
Monsters

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

**Monsters** are creatures you encounter over the course of the game.

At the beginning of the game, you have the choice between four different spectral familiars (your starter monster). As the ancient familiar of your bloodline, it will guide you along your quest to become a Monster Keeper and save the *Monster Sanctuary*.

After you have selected your spectral familiar, you can collect more monsters. Any monster you encounter may join your party. New monsters can also be hatched from monster eggs, a rare combat drop.

Every monster has an individual skill tree with many active and passive skills. Specialize your monsters however you want: damage dealing, critical hits, combo hits, healing, protecting, buffing, debuffing or any combination of those.

## List of monsters

* Blob
* Catzerker
* Yowie
* Fungi
* Vaero
* Magmapillar
* Tengu
* Monotaur Jr
* Rocky
* Monk

... to be continued...

* Blob
* Catzerker
* Yowie
* Fungi
* Vaero
* Magmapillar
* Tengu
* Monotaur Jr
* Rocky
* Monk

... to be continued...
Sunflowers

**Sunflowers** is one of the crops in Farming Simulator 19.

How to produce and harvest **Sunflowers**:

(Reminder: **Sunflowers** is produced and harvested nearly the same way as wheat, canola, oats, corn, barley and soy beans)

1. Cultivating: Use a cultivator to loosen the soil for the seeds.
2. Sowing: Use either a seeder or planter. Fill up the seed tank with seeds (buy a seed pellet from the store)
3. Wait for it to grow
4. Harvest: Once the grain has ripened, use a combine harvester with the appropriate header attached to harvest the field (click here on how to find out what header you need)
5. Unloading: Once the combine harvester's tank is full, unload your crop into a trailer. To unload, drive the trailer (via a tractor), and on the combine harvester press your selected button to unfold the pipe. Once the trailer is located underneath the pipe, the pipe will transfer your crop automatically. If there is nothing coming out, check if the harvesters tank isn't empty, or if the trailer is located directly under the pipe.
System requirements

*This article is a stub. You can help Farming Simulator 2019 Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Farming Simulator 2019*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

* OS: 64-bit Windows 7, Windows 8, Windows 10 / macOS X 10.13
* Processor: Intel Core i3-2100T @ 2.5GHz or AMD FX-4100 @3.6 GHz
* Memory: 4 GB RAM
* Graphics: Nvidia Geforce GTX 650, AMD Radeon HD 7770 graphics card or better (min. 2 GB VRAM, DX11 support)
* Network: Broadband Internet connection
* Storage: 20 GB available space
* Additional Notes: INTERNET CONNECTION REQUIRED FOR THE ONLINE GAME

## See also

* How to play guide for Farming Simulator 2019
* Release date
Os

*Cet article est une ébauche. Vous pouvez aider Conan Exiles Wiki en ajoutant à l'article.*

 ID | 10021

Les **os** sont une des ressources de Conan Exiles.

## Description

Utilisés par les shamans et les sorciers guérisseurs pour les rituels et les cérémonies. Les os sont un produit de base pour les crafts d'équipement de base.
Le peuple Darfar qui connaissent les rituels cannibales sont une part de leur travail pour Yog. Ils peuvent utiliser les restes de leur victimes pour fabriquer des Armes et des Armures.
Les os ne sont pas particulièrement solides, et seront facilement remplacés par du fer ou de l'acier.

## Source

Récupérés en tapant les cadavres humains ou animals.
Monster Sanctuary

**Minimum*** **OS**: Windows 7
* **Processor**: 2 GHz
* **Memory**: 2 GB RAM
* **Graphics**: 256 mb video memory

***Monster Sanctuary*** is a monster-taming RPG with party-based combat and metroidvania-like exploration. New monsters provide additional strategic options in combat and allow you to overcome obstacles to explore new areas and find hidden treasures. The turn-based combat focuses on team synergy and combos, distinguishing *Monster Sanctuary* from other popular monster collecting games. As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors' footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the *Monster Sanctuary*. This is the beginning of a journey to unravel the cause of a mystery that threatens the peace between humans and monsters.

Monster sanctuary started off as a free time project in 2015 and launched into full time development in 2018.

## Features

* Strategical turn based combat
* Every monster has a unique skill tree. This lets you individualize your monster to pursue different strategies
* Feeding and equipping your monsters to improve their stats further emphasizes this aspect
* A combo system that gives additional depth to the combat
* Combat ratings that emphasises efficient combat completion
* Using monster abilities to unlock new areas

## External links

* Official site
* Dev Blog
* Kickstarter page
* Steam page
* Facebook page
* Discord
* YouTube channel
Monster Sanctuary Wiki/Section 3

Guides

* How to play guide for Monster Sanctuary
* System requirements
* Release date
* Game support

Videos

*See more videos*

Twitter

Tweets by @moi\_rai\_window.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Brique durcie

La **Brique durcie** est l'un des Matériaux pour les Bâtiments dans *Conan Exiles*. Les briques sont utilisés pour les constructions de tier 3. Elles sont fabriquées à partir de Brique et de Consolidant pour la pierre dans un Fourneau.

## Description

Ces murs en tier 3 demanderont à vos adversaires l'usage de trois jarres explosives pour les faire tomber. Ils sont un rempart extrêmement efficace.

### Recette

Pour 1 brique durcie, vous aurez besoin de 1 Brique et de 1 Consolidant pour la pierre, rassemblés dans un Fourneau allumé.
The Land of Pain Wiki/Top section

Welcome to the Official *The Land of Pain* Wiki
the *The Land of Pain* guide for Lore, Puzzles, Locations and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About The Land of Pain

Something strange appears in the woods. Rain pours, and darkness hangs in the air. Life as you know it is about to change forever.

In this Lovecraftian horror adventure, you'll have to learn how to survive as you fend off a dark and disturbing evil. Explore a huge and terrifying world, flee from a unrelenting enemy, solve puzzles, and unravel the ancient mystery that's befallen this land.

Content

Puzzles

Lore

Locations

Journal

The Monster

Lantern
Monster Sanctuary Wiki/Section 2

Content

* **Left column subheading 1**
	+ Content item 1
	+ Content item 2
	+ Content item 3
	+ Content item 4
* **Left column subheading 2**
	+ TBA

* **Right column subheading 1**
	+ Content item 6
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* **Right column subheading 2**
	+ TBA

Heading B links

* **Left column subheading A**
	+ Subject B item 1
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* **Left column subheading B**
	+ Subject B item 6
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* **Left column subheading C**
	+ Subject B item 8
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* **Left column subheading D**
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* **Right column subheading A**
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Monster egg

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

**Monster eggs** are a possible rare drop after combat. Hatch the eggs to increase the size of your party. Creating a versatile team allows you to adapt to changing enemies and develop unique playstyles.

Outside of combat, specific monsters possess abilities to open new areas for the player to explore.
Monster Sanctuary Wiki/Section 1

Welcome to the Monster Sanctuary WikiWelcome to the Monster Sanctuary Wiki
The Monster Sanctuary guide for Keyword1, Keyword2, Keyword3 and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Monster Sanctuary

Add a description of the game which covers topics of interest and has links.[Read more...]
Monster Sanctuary Wiki/Top section

Welcome to the

Wiki
the *Monster Sanctuary* guide for Spectral familiars, Monster Keepers, treasures and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Monster Sanctuary

*Monster Sanctuary* is a monster-taming RPG with party-based combat and metroidvania-like exploration from Moi Rai Games. New monsters provide additional strategic options in combat and allow you to overcome obstacles to explore new areas and find hidden treasures. The turn-based combat focuses on team synergy and combos, distinguishing Monster Sanctuary from other popular monster collecting games. As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors' footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the Monster Sanctuary. This is the beginning of a journey to unravel the cause of a mystery that threatens the peace between humans and monsters.

Monster sanctuary started off as a free time project in 2015 and launched into full time development in 2018.

Content

Monsters

Areas

Combat

Equipment

Items

Skills
System requirements

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Override: Mech City Brawl*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Minimum requirements

**OS:** Windows 7/8.1/10 (64-bit Required)
**Processor:** Intel Core i5-760 2.8 GHz / AMD Athlon X4 740 3.2 GHz
**Memory:** 8 GB RAM
**Graphics:** NVIDIA GeForce GTX 660 (2 GB VRAM) / AMD Radeon HD 7870 (2 GB VRAM)
**DirectX:** Version 11
**Network:** Broadband Internet connection
**Storage:** 5 GB available space
## See also

* How to play guide for Override: Mech City Brawl
* Release date
Override: Mech City Brawl Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Némédien

La civilisation némédienne est ancienne et sophistiquée, culturellement la plus avancée du monde hyborien, et rivalise dans les arts classiques avec le lointain Khitai. Les plus grands historiens, érudits et philosophes hyboriens sont originaires de la Némédie. Relativement paisible au regard de celui de ses voisins, le territoire est placé sous une loi stricte mais appliquée à tous de la même manière.
Release date

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

This page contains the **release information** for *Override: Mech City Brawl*.

## Release information

Override: Mech City Brawl released on December 4th, 2018 for Windows PCs (Steam), Playstation 4, and Xbox One.

## See also

* How to play guide for Override: Mech City Brawl
* System requirements
Жирный зомби

**Жирный зомби** (Bloated walker) значительно крупнее обычных зомби. Они выдерживают и наносят гораздо больше повреждений. Ночью они бегают немного медленнее остальных.

## Добыча

На теле убитого жирного зомби можно найти:

* Животный жир
* Бутылка воды
* Консервы
* Старый сандвич
* Болеутоляющие
* Пистолет
* Патроны для дробовика
* Стальная стрела
* 9мм патрон
* 10мм патрон
* 44 Magnum патрон
* 7.62мм патрон
Mechs

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

**Mechs** are the playable, skyscraper sized controllable robots in Override: Mech City Brawl and Override 2: Super Mech League. There are currently 22 playable mechs in the franchise with 1 being absent from the second game. In addition to their Special Abilities, mech can acquire items found in the various available Stages.

## The Mech-Fighters in Override: Mech City Brawl

Watchbot

Setesh

Contessa

Vintage

Vidar

Pescado

Mya

Cocada

Crystal

Metageckon

Shifu

Rocca

Stardust

Maestro

Bellona

Mirai

## The Mech-Fighters in Override 2: Super Mech League

Watchbot

Setesh

Contessa

Vintage

Vidar

Pescado

Mya

Cocada

Crystal

Metageckon

Shifu

Rocca

Stardust

Maestro

Bellona

Please upload an image
Sprinkles

Please upload an image
Aura

Toasty

Megaton

Atlas

Please upload an image
Ultraman

Please upload an image
Bemular

Please upload an image
Dan Moroboshi

Please upload an image
Black King
Poignard en acier

{{#forargs: teaches

}}

 ID | 51953

**Le poignard d'acier** est une Recettes et une des Armes dans *Conan Exiles*.

## Description

Modèle:Quote

While all poniards are capable of fast stabbing attacks with their venom coated blades, the extra strength of a steel poniard means that it can also be used to parry the attacks of enemies.

Using a poniard to parry requires more skill than a shield, but if successful such a parry will leave the enemy open for counter attack. Poniards are the off-hand weapon of choice in Zingaran duels for exactly this reason.

## Fabrication

Un poignard d'acier peut être fabriqué dans un Atelier de forgeron avec les objets suivants:

* 5 Branche
* 20 Barre d'acier
* 10 Cuir épais

## Réparation

Le poignard d'acier demande 15 Barres d'acier et 8 de Cuirs épais pour être réparé.
Explosive Evolution

Related | Explosive Xenotype

Explosive Evolution Xenotypes are a type of Xenotype appearing in Override: Mech City Brawl.

## Appearance

Explosive Evolutions are very larger than their lesser brethren and more vivid in color.

## Abilities

Explosive Evolution Xenotypes have larger explosions and now have the ability to latch onto enemies and self destruct on them.
Ultimate Abilities

All 16 Mechs have **Ultimate abilities.** They can only be used once in a battle once the mech has sustained enough damage. Must have at least one bar filled of the Special Gauge.

* The Ultimate Ability starts after the brief **4 second** animation
* Can be canceled from whiffed Normal Moves and Special Moves
* Some Mechs have start-up invincibility
* Some must be manually aimed. When locked and the Ultimate ability is active, lock on will be **toggled off** without input from the player.
* **Exception(s):** Mech invincibility may start after a brief wind-up.
* Mech's such as Watchbot, will unable to move during the duration of their ultimate ability.
Pescado

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Ignacio (Pilot)

**Pescado** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

This skilled luchador can execute devastating combos. Equipped with a fish hook, Pescado may just reel you in when you least expect it and bash a chair over your head, pro wrestler-style!(Provided you are in the last stand mode)

## History

Ignacio was once a famed wrestler and loved fishing, he eventually learned about the Mech League and joined with his mech Pescado.

## Appearance

Pescado is silver and orange in coloration with blue lights, he has a very muscular build and a fish for a head.

## Abilities

Pescado along with the basic moveset can perform:

### **Suplex**

Leaps forward and grabs the enemy to perform a powerful suplex. Cant be stunned during the leap.

### **Spinning Attack**

Spins around damaging enemies with punches and stuns enemies that are close enough. Temporarily grants increased defense, immunity to stuns and the ability to absorb projectiles to build Special Meter.

### **Fishing Hook**

Shoots a long range hook, stunning enemies and pulling them into melee range.

### **Haymaker**

Charges forward at great speed and executes a powerful attack that causes knockdown.

### **Berserk** (Ultimate)

Enters a berserk state that grants infinite stamina, stun immunity and increased speed. While berserk, press activate the ultimate again to unleash a powerful chair attack.

## Trivia

* Ignacio is still in costume to this very day.
Cocada

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Sonia (Pilot)

**Cocada** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

A pro at mobility and sweeping kicks, Cocada can knock an opponent back with ease. With the ability to launch a barrage of missiles or massive tornado attack, Cocada is one frog that jumps at the chance to terminate his rivals.

## History

Sonia is a very intelligent scientist who has been looking into the Xenotype invasion and studying the creatures beforehand, before that she was a capable Mech League Fighter with her Mech Cocada.

## Appearance

Cocada is heavily inspired by a frog with a very frog like head and build, it wears a helmet and has a long tail ending in a fan like shape, its green and turquoise with the occasional bits of white and gold.

## Abilities

Alongside the normal Moveset Cocada can do:

### **Homing Tadpoles**

Fires six homing missiles that explode on hit.

### **Screwdriver**

Leaps forward in a spinning attack that passes through enemies.

### **Mine Jump**

Jumps backwards in a large arc while dropping multiple mines that explode on contact.

### **Wind Burst**

Creates a burst of wind that stuns and knocks down enemies in a close range. The closer the enemies, the stronger the effect.

### **Tornado Dance** (Ultimate)

Creates a massive tornado from breakdancing that pulls in nearby enemies while dealing damage.
Striker Evolution

Related | Striker Xenotype

The Striker Evolution Xenotype is a Stage 2 Xenotype in Override: Mech City Brawl and is massive in size being one of the largest Xenotypes in the franchise.

## Appearance

Striker Evolution Xenotypes are larger than their normal counterparts and are covered in several spikes and 2 horns on their heads, they are now red in color as well.

## Abilities

The Striker Evolution is very powerful with most of its attacks being capable of sending enemies flying, they are heavily armored being the most toughest Xenotypes outside of the Bosses and can deal more damage to their surroundings.
Flying Evolution

Related | Flying Xenotype

Flying Evolution Xenotypes are Xenotypes that appear in Override: Mech City Brawl.

## Appearance

The Flying Evolution Xenotypes are larger than their smaller brethren with more red streaks along their body.

## Abilities

The Flying Evolution Xenotypes will send Mechs flying when they divebomb instead of just damage them.
Bellona

ID | Octavia (Pilot)

Bellona is a playable Mech in Override: Mech City Brawl that can be played by either buying the season pass or purchasing separately.

## Developer description

A Gladiator-inspired mech, Bellona is no stranger to the coliseum and can perform lunge attacks and shield throws, or summon a spinning ring of blades that deal devastating damage. The gods are on her side when she performs her Ultimate: charged spears of lightning which can be thrown or plunged to stun and stagger enemies.

## History

Octavia is the most infamous Mech League Fighter to ever exist and easily the most powerful using her Mech Bellona to beat opponents with ease.

## Appearance

Bellona is a very gladiator like Mech with bronze coloration and a headshape much like that of a Gladiator or Spartan and even sports a sword and shield.

## Abilities

Along with the traditional moveset Bellona is capable of doing: **Roman shield** : ballona can move with his shield and instead of perry he can punch with his shield

### **Piercing Fang**

Plunges a sword into the ground creating a massive sword from underneath the enemy that hurls them in the air.

### **Shield Throw**

Jumps backwards while throwing a shield that shatters on hit. The fragments of the shattered shield deal damage to nearby enemies.

### **Slashing Barrage**

Dashes forward in a sword attack. If connected, will unleash a series of sword attacks followed by a final blow that knocks the enemy down.

### **Blade Whirl**

Summons a ring of blades that deals damage to nearby enemies. After some time, the blades are shot out. If activated again while they are still spinning they will be shot earlier.

### **God of Thunder** (Ultimate)

Summons a spear of lightning which can be thrown or plunged into the ground. Thrown spears can be charged for increased speed and damage. Plunged spears deal damage in an area around the mech staggering nearby enemies.

## Trivia

* Octavia is arguably the strongest Mech League fighter ever and views the newer contestants such as Malika as not deserving of being champions.
Crystal

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Moon (Pilot)

**Crystal** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

Beware of Crystal, as this ice queen can freeze enemies in place if needed. She is a cunning and surprising mech armed with an unusual reverse projectile attack. Truth be told, this can be a difficult stunt to land, but opponents won’t see it coming.

## History

Moon was a Mech League Fighter with her cat.

## Appearance

Crystal has a white and pink with occasional bits of black color scheme with blue wings in the shape of crystal fragments, She had a hood like shape over her head and is relatively small body frame wise, her face is a mix of black and gray with the black part almost giving a visor kind of look.

## Abilities

along with the basic moveset Crystal can do:

### **Icicle Strike**

Unleashes a wave of ice that damages enemies directly in front of Crystal.

### **Heart Bringer**

Summons a heart-shaped projectile at mid-range that travels towards Crystal, damaging and staggering enemies in its path.

### **Pirouette**

Executes a twisting jump that continuously hits enemies in its path. Upon landing nearby enemies are frozen.

### **Freezing Star**

Shoots a small homing projectile that freezes enemies on contact. It's homing capabilities decay over time.

### **Hammer Time** (Ultimate)

Spins around with a giant hammer that does continuous damage to enemies in its path. Activating the Ultimate while spinning will release the hammer in the aimed direction.

## Trivia

* Crystal is one of the few Mechs that doesn't walk with the others being Contessa and Mirai.
Monster Sanctuary Wiki

Welcome to the

Wiki
the *Monster Sanctuary* guide for Spectral familiars, Monster Keepers, treasures and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Monster Sanctuary

*Monster Sanctuary* is a monster-taming RPG with party-based combat and metroidvania-like exploration from Moi Rai Games. New monsters provide additional strategic options in combat and allow you to overcome obstacles to explore new areas and find hidden treasures. The turn-based combat focuses on team synergy and combos, distinguishing Monster Sanctuary from other popular monster collecting games. As the youngest heir of an ancient bloodline of proud Monster Keepers, you step out into the world to follow in your ancestors' footsteps. You will gather a party of monsters to grow and train. Meanwhile, a series of unsettling events worries the experienced Keepers of the Monster Sanctuary. This is the beginning of a journey to unravel the cause of a mystery that threatens the peace between humans and monsters.

Monster sanctuary started off as a free time project in 2015 and launched into full time development in 2018.

Content

Monsters

Areas

Combat

Equipment

Items

Skills

Guides

* How to play guide for Monster Sanctuary
* System requirements
* Release date
* Game support

Videos

Featured images

*Monster Sanctuary* Links

Official page

Moi Rai Games

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

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Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Override: Mech City Brawl Wiki

Welcome to the Official
*Override: Mech City Brawl* Wiki
the *Override: Mech City Brawl* guide for Arenas, Mechs, Game Modes and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Override: Mech City Brawl

**Override: Mech City Brawl** is a Mech brawler game created by Modus Games and The Balance inc.. The player can control 12 different, enormous Mech-Characters and fight in arenas modeled after actual cities and countries. Every Mech is coming with special moves and skills and players can use "The Garage" to customize their looks. Players will be able to challenge other players in local and online Versus & Co-Op modes or play a single-player campaign.

**Override** released for PC, Playstation 4 and XBox One on December 4, 2018.

Content

Arenas

Game Modes

The Garage

Mechs

Watchbot
Cocada
Contessa
Crystal
Metageckon
Mya
Pescado
Rocca
Setesh
Shifu
Vidar
Vintage

News

Coming December 2020 from Modus Studios Brazil and Modus Games:

**Override 2: Super Mech League**

Sprinkles | Aura

Guides

* How to play guide for Override: Mech City Brawl
* Delta's Fun Factor Rating
* System requirements
* Release date
* Game support

Videos

*Override: Mech City Brawl* Links

Official page

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Rocca

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Izma (Pilot)

**Rocca** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

A powerful warrior, Rocca can deploy spikes to damage anything that touches him; he can even fire his fists to strike enemies from afar. He may appear ancient, but his moves are anything but old-fashioned.

## History

it is implied that Rocca is Alien in origin, Izma managed to find and gain control of the Mech which she uses to fight in the Mech League.

## Appearance

Rocca is one of the largest Mechs with a alien like design, it has many stripped marking with a unique bowl like shape on its torso, its green and gold in coloration with white spots around the Mechs body.

## Abilities

Along with the normal abilities Rocca can do:

### **Right Rocket Punch**

Shoots the right arm as a long-range projectile that eventually returns to Rocca, damaging any enemy caught in its path.

### **Left Rocket Punch**

Shoots the left arm as a long-range projectile that eventually returns to Rocca, damaging any enemy caught in its path.

### **Ancient Power**

Unleashes a powerful two-handed punch at great speed. Can be charged for increased damage and distance. When fully charged, nearby enemies will be pulled closer and staggered.

### **Thorn Armor**

Creates an armor of spikes that deals constant damage to enemies in close range. Nearby enemies are damaged and staggered by the initial activation.

### **Supernova** (Ultimate)

Creates an explosion around itself, dealing massive damage to enemies caught in its radius. Will briefly leave Rocca vulnerable after the explosion.

## Trivia

* Its unknown where Rocca actually came from, just that Izma found it and believes it to be possibly Alien in origin.
Explosive Xenotype

Related | Explosive Evolution

Explosive Xenotypes are a type of Xenotype appearing in Override: Mech City Brawl.

## Appearance

Explosive Xenotypes are very small easily being the smallest Xenotypes, they have a purple sack on their backs with tentacles and look almost flower like protruding from the top and they have 8 legs like a spider, they have multiple eyes.

## Abilities

When a Explosive Xenotype gets too close it will explode dealing a large amount of damage.
Arenas

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

**Arenas** are the playable areas in the Override Games.

## Arenas in Override: Mech City Brawl

The Arenas in Override: Mech City Brawl are mostly modeled after actual cities and countries, including Tokyo, Egypt, San Francisco, and Mexico.

* Japan
* United States
* Egypt
* Norway
* Morocco
* Brazil
* Mexico
* Russia
* Bhutan
* Lunar Base

## Arenas in Override 2: Super Mech League

The Arenas in Override 2: Super Mech League are moreover based on custom arenas instead of actual locations, some have odd locations so at this time its unknown how maps such as the Casino exist are where they are located.

* Atlantis
* Casino
* Lava
* Desert
* Carnival
* Stadium
Vintage

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Max (Pilot)

**Vintage** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

This retro robot may look cute but don’t be fooled – his long limbs pack mighty kicks. Vintage can stun enemies when nearby, as well as transport himself to safety. He can pick up crate that will allow him to turn into a plane with guns, he is definitely a force to be dealt with Beep-boop-beep!

## History

Max was a very infamous hacker who also co-founded the Mech League itself eventually decided to try his hand at the Mech League as a fighter and built Vintage as a result.

## Appearance

Vintage's design is clearly based around gaming with a TV for a head and many buttons covering its chest resembling an old video game controller.

## Abilities

Along with the normal moveset Vintage comes with:

### **Pew Pew Pew**

Quickly shoots three small blasts that stuns the enemy. When fully charged, it becomes a quick short-ranged blast that causes knockdown.

### **Short-Circuit**

Discharges electricity in the surrounding area, stunning enemies and doing damage over time. Enemies caught in close range will take extra damage and get knocked down.

### **Running Barrage**

Executes a series of consecutive strikes while running forward. The final strike will leave the opponent staggered.

### **Save State**

Creates a checkpoint at the current location. If executed again Vintage will teleport to the checkpoint without consuming any Special Meter.

### **Shoot'em Up** (Ultimate)

Activates a cheating code that transforms Vintage in a Spaceship, can fire both light and heavy shots.
Tank Evolution

Related | Tank Xenotype

Tank Evolutions are a cut species of Xenotype that were supposed to appear in Override: Mech City Brawl.

## Appearance

As per usual the Tank Evolution Xenotype was likely larger than its normal counterpart, its green in coloration as opposed to blue and is more armored looking, they had a Rhino Beetle like horn alongside 2 horns on each side of the head, their tail also ends in a fluke.

## Abilities

Tank Evolution Xenotypes were likely very powerful and very tough to take down.
Game Modes

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

**Game Modes** in Override: Mech City Brawl are singleplayer and multiplayer. Players can decide, if they want to challenge multiple other players or play the singleplayer story campaign.
Game Modes included: Arcade, Versus, Matchmaking
The Land of Pain Wiki/Bottom section

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Setesh

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Malika (Pilot)

**Setesh** is one of the playable Mechs in Override: Mech City Brawl and reappears in Override 2: Super Mech League.

## Developer description

An Egyptian powerhouse, Setesh is a pro at close-ranged combat, emitting an exploding pyramid shield should enemies invade her personal space. Though she excels when enemies are close by, her ultimate attack covers a lot of ground and leaves little room to hide.
## History

Setesh was once the Champion of the Mech League until Yoshio joined with Watchbot and beat her in a fight, she later would later join up with the UDF, there she had a rather hostile attitude to most of the other agents especially Yoshio.

## Appearance

Setesh is a gold and white colored mech with a red emblem on its forehead, its a very beefy mech being one of the more bulky.

Setesh is very Egyptian in design with its skins even including an Anubis and Rahh skin.

### **Ground Slam**

Executes a powerful slam damaging nearby enemies in the area. The closer the enemy the higher the damage.

### **Fire Wave**

Attacks enemies with a close range wave of fire and temporarily increases the damage of punches.

### **Power Leap**

Charges forward in a giant leap, moving and stunning enemies in the way.

### **Pyramid Shield**

Brings up a shield that absorbs damage. Damage is dealt to nearby enemies when the shield shatters. Can be charged for increased duration and damage.

### **Lava Burst** (Ultimate)

Creates lava geysers that burst from the ground. Enemies will be stunned during the activation if in very close range.

## Trivia

* Malika is the only character to have some kind of relation to every character in Override: Mech City Brawl.
* Malika/Setesh are viewed as the main "Human Antagonist" to the games story.
* Setesh is one of the few non Corrupt Mechs that can be fought in the games story as a boss.

1. ↑ Official Site
Shifu

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 ID | Min (Pilot)

**Shifu** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

Shifu is a devastating close-range fighter. His techniques can be difficult to master but, when perfected, pack a real punch. For long-ranged attacks, Shifu can utilize fireballs or even pull enemies toward him to engage in up-close combat!

## History

At first Shifu and his pilot Min battled Xenotypes for fame, but when requested by General Mavis to join the Mech League Min complied and Shifu joined the league.

## Appearance

Shifu is red, white, and light green, he has a very mantis like build with its torso being connected by a dragon head like design, on its head is a horn and a beard like protrusion.

## Abilities

Along with the normal moveset Shifu can use:

### **Forbidden Combo**

Unleashes quick three-it combo by activating the ability three times in quick succession. The full combo consumes one bar of Special Meter.

### **Fireball**

Shoots a long-ranged fireball. Charging creates a slower but larger fireball that does increased damage.

### **Dragon Uppercut**

Executes a powerful flaming uppercut that knocks close-range enemies up in the air.

### **Mystic Pull**

Pulls in nearby enemies from all directions and stunning them in the process.

### **One-Inch Punch**

Unleashes a extremely powerful punch that deals more damage the closer the enemy is. The initial attack will stun enemies at close-range. The attack also has a drag if an enemy is directly behind Shifu they will get launched forward as well.

## Trivia

* Min has a cybernetic protrusion coming from the side of his face likely a part of his suit.
Xenotypes

Xenotypes are the main antagonists for Override which consist of kaiju like creatures of various types.

## Summary

Xenotypes are massive Kaiju like creatures appearing in the Override games as the main antagonists.

They come in many different types each varying between many different species of Xenotype, they are separated by stages with the base forms of most of the Xenotypes being Stage 1 as they are weaker and mostly rely on swarming opponents.

Stage 2 is the Evolution Xenotypes which are more powerful versions of the Stage 1 Xenotypes that are much larger, faster, stronger and tougher than their lesser brethren.

Finally Stage 3 Xenotypes are extremely powerful Xenotypes that are always unique, they are the strongest of the strong and are fully capable of taking down the toughest of Mechs.

## Override: Mech City Brawl

#### DO NOTE: Some of these Xenotype names are just placeholder as some of them are completely unknown at this current point, the ones I have found I'll create links for.

These are the Xenotypes appearing within the first installment of the Override franchise:

### **Normal/Stage 1 Xenotypes**

* Fodder Xenotype
* Spitter Xenotype
* Support Xenotype
* Whip Xenotype
* Flying Xenotype
* Xenotype Nest
* Explosive Xenotype
* Striker Xenotype
* Tank Xenotype

### **Evolution/Stage 2 Xenotypes**

Evolution Xenotypes are more powerful versions of Xenotypes and are more stronger and larger than their lesser brethren, they consist of:

* Fodder Evolution

* Spitter Evolution

* Support Evolution

* Whip Evolution

* Flying Evolution

* Explosive Evolution

* Striker Evolution

* Tank Evolution

### **Boss/Stage 3 Xenotypes**

Boss Xenotypes also known as Stage 3 Xenotypes appear exclusively in the Story Missions and are extremely powerful Xenotypes which consist of:

* Shaman Xenotype

* Muscle Xenotype

* Shrimp Xenotype

* Watchbot 2.0

## Override 2: Super Mech League

While the Xenotypes are confirmed to return in a mode called Xenoswarm many things are unknown at this time such as how many Xenotypes will return if any, if there will be any new Xenotypes introduced within this installment and if they will appear in anything outside of this specific mode.

## Trivia

* Yoshio when using Mirai during the Shrimp Xenotype boss fight will mention it as "another Stage 3 Xenotype" implying that the other Xenotype Bosses are Stage 3.
	+ This also implies that normal Xenotypes would be Stage 1 and the Evolution Xenotypes would be Stage 2.
* The Xenotypes as of now are completely unplayable.
* Xenotypes are confirmed to be coming into Override 2: Super Mech League as there is a Mode called Xenoswarm however as of now no specific Xenotypes are confirmed or have been shown
	+ Its also unknown as to whether or not they'll be exclusive to this mode or will make a comeback in the games story.
Watchbot

*This article is a stub. You can help Override: Mech City Brawl Wiki by expanding it.*

 Related | Balanced

**Watchbot** is one of the playable Mechs in Override: Mech City Brawl.

## Developer description

A well-rounded, classic mech, Watchbot prefers a simple and straightforward approach to eliminating his opponents, like driving a hand cannon into their head or blasting them with a massive chest beam.

## Abilities

Left Plasma Cannon (Air OK)

Right Plasma Cannon (Air OK)

EMP Burst (Air OK)

Dynamic Charge (Air OK)

Ultimate Ability: Hyper Beam
(Must have at least one bar of meter)

## Strategy

### Strengths

* Watchbot is a excellent beginner mech. Learning *Override: Mech City Brawl*'s mechanics with Watchbot ensures that once mastered can be applied to the other 14 mechs.
* Left Kick **(Charged),** can be used against pilots who tend to dash to the side.
* Is able to cover a great distance with jumping, dashing in midair then hovering.
	+ Has access to a running state when the movement stick is held forward after a Dash, however Heat gauge will not deplete until the movement stick is returned to neutral.

### Weaknesses

* Watchbot's combo starter, EMP Burst his only defensive tool against overly aggressive pilots.
* Poor tracking on the Plasma Cannons discourages users from spamming at long range.

### Abilities

* **Left/Right Plasma Cannons:** To make up for the lack of range on Watchbot's punch attacks this is a move can be used to punish enemy pilots that whiffed an attack.
* **EMP Burst:** Don't abuse the ability. Whiffing the ability without a backup ability to cancel into leaves Watchbot vulnerable.
	+ Can be blocked.
* **Dynamic Charge:** Fast and difficult to react to. Causes a guard crush
* **Hyper Beam:** Fast startup can catch enemy pilots off guard.
	+ Upon landing the attack, enemy pilots are stunned until knocked down.
	+ Lack
Striker Xenotype

Related | Striker Evolution

The Striker Xenotypes are Xenotypes that appear during the Override: Mech City Battle Campaign.

## Appearance

Strikers have a body posture similar to a gorilla with a hunched over body and crawling on its knuckles much like a gorilla as well, it has multiple eyes and glowing spore like protrusions on its underside and tail, it has sharp teeth with 4 large fangs.

## Abilities

The Strikers main method of attacking is using brute force to bash down opponents, if far away they will begin to charge at their enemies with extreme force, they are very hardy Xenotypes and require a lot of damage to take down.
Monster Keepers

*This article is a stub. You can help Monster Sanctuary Wiki by expanding it.*

*Monster Sanctuary* is a land where **Monster Keepers** live in harmony with monsters they raise. But the arrival of unusually powerful monsters has broken the peace among the land. Join one of the Monster Keepers on his journey as he tries to unravel this mystery.