recursal/Fanatic-Fandom huggingface dataset:
Heartbound Wiki

**Heartbound** is a role-playing game made in the style of traditional SNES RPGs, about a boy, his dog, secrets, and sanity. Developed by indie game studio Pirate Software, Heartbound features thrilling battles, an intuitive microgame-based fighting system, funny, multileveled characters, and an innovative narrative where every minute choice and action has the potential to change the outcome of the story (and the journey to get there) entirely.

> This wiki contains spoilers about Heartbound's story and gameplay. If you haven't played the game yet, we suggest you avoid topics you wouldn't like spoiled.

## Interested in helping?

If you'd like to help out the community by contributing to the wiki, before editing, please fully read and adhere to the Policy.

If you're new to the Wiki, this will help you out with the basics of editing pages and will provide you with a guide on how to become an active member of the community.

## Content

* Characters
* Locations
* Items
	+ Key Items
	+ Collectible
	+ Armors
	+ Weapons
* ARG
	+ Phase 1
	+ Phase 2
	+ Phase 3
	+ Phase 4
	+ Phase 5
	+ Phase 6
	+ Phase 7
	+ Glyphs
Giggle's Coding

test

test

Test

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Coprino Brothers

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Coprino Brothers

* Official Art
* Sprite

## Character Info

### First Appearance

Tower F1
Cafeteria

The **Coprino Brothers** are the Cafeteria Workers of The Tower. Located in the Cafeteria on Floor 1, they can be found getting ready for the lunch rush.

## Appearance

The Coprino Brothers are black mushrooms with red gills and white undercaps. They always appear in the same order with the tallest one being in the center. The first is short with long wiggly arms. The middle is the tallest with no arms, at the back of their cap are two bouncing white droplets. The last is the same height as the first but only has one eye with their arms laying to their side. On the back of the smaller brother´s caps is a repeating trickle of droplets which start at the top of the cap and go back in at the bottom.

## Personality

The Coprino Brothers are always by each other´s side. When speaking they all take turns to finish one sentence or speak the same line in unison. However, they are constantly fighting amongst one another causing a lack of cooperation.

## Data Bank Description

**Designation:** The Coprino Brothers
**Role:** Cafeteria Workers
**Term:** Lifetime
**Description:**
A trio of workers designed to quickly manage mundane sorting tasks. Currently assigned to cafeteria operations to ensure all Faceless are fed accordingly. Due to constant in-fighting this configuration is deemed ineffective. Repurpose materials during next cycle.

**Manufacturing Requirements:**

3 Faceless
1 Egg Salad Sandwich
## Trivia

* When talking with the player, each brother is highlighted as their text appears.
	+ the wiggly arms brother talks first and talks in all lower case with proper punctuation.
	+ The Tall Brother Talks With The Beginning Of Each Word Capitalized And Also With Punctuation.
	+ THE ONE-EYED BROTHER TALKS IN COMPLETE CAPS WITH A SHORTHAND AND NO REGARD FOR PUNCTUATION However, they may rarely talk with flawless use of caps, and punctuation.
Mania

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Mania

* Official Art
* Sprite

## Character Info

### First Appearance

Animus

The primal aspect of chaos, death, and madness. **Mania** can be found all around us in every terrible accident or lapse of judgement. She is the storm in the sky threatening to overtake everything in an instant. The villagers believe that Mania must be sated with the chaos of new ideas and changing of old ways to avoid total destruction.

## Appearance

Mania has mostly light green skin. The one exception of this is the gills that are present under her ears and around her neck.

Mania appears to be wearing the skull of an animal. The skull also has two bones that are tied to it and hanging off of it. The skull covers half of her face, With the exception of her orange and black eye, and the lower half of her jaw. The skull also has two large bull-like horns coming out from the top sides of it.

There are two bone-like bands that wrap around her entire neck. Right below the lowest band, there is a small, tight necklace of bones.

## Trivia

* Along with Misery, Mania is Thor's favorite character.
* If he lived in Animus, Thor has said he'd follow Misery rather then Mania.*[citation needed]*
* Misery and Mania are twins.

## References

1. ↑ https://clips.twitch.tv/StormyCrypticWalrusImGlitch
2. ↑ https://clips.twitch.tv/HeadstrongAliveSkunkNinjaGrumpy
Guardian Glyphs

> This page contains spoilers about the Heartbound ARG. If you want to solve the puzzle yourself, avoid reading this article.

Currently, very little is known about Guardian Glyphs. Binder and Lore have both been seen casting spells while "speaking" in them, while the villagers of Animus have been seen writing in them on Heartbound merchandise, as has the author of the pages in The Spine, that presumably being Binder.

## Auto-Translation Code

If you enter the following code at the title screen of the game, you'll hear a faint laughter, and the in-game guardian glyphs will be translated for you:

← ← ↑ ↓ → ↓ ↓ ↓ ← → → ↑ ↑
This code was discovered through the ARG.

## Merchandise Translations

Cirsi Shirt: "SULFUR MERCURY SALT"

Emelio Shirt: "HERO"

Ramul Shirt: "RAMUL"

Remé Shirt: "ITS A SECRET"
Desert

The Desert is a location in Animus that sits between Fern and Rhode's Home to the left of it and the three-way to the right. Emelio's Home is located in the Desert.

## Sublocations

1/2
1. Emelio's Yard
2. Main Desert

## Emelio's Yard

This is the area where the entrance to Emelio's Home is as well as where Terry the cactus lives.

### Exits

* Left: Leads to the Main Desert.
* Right: Leads to the Three-Way.

## Main Desert

This area leads to the entrance of the Iron Mines and serves as the main part of the Desert.

### Exits

* Left: The exit of the Desert.
* Right: Emelio's Yard.
* Up: Entrance to the Iron Mines.
Rules

1. No cursing. In other words, don’t say anything you wouldn’t on Kate’s blog.
2. No trolling on any pages. This includes vandalizing in any form.
3. Unless you have permission, you are not to change the format or content of someone else's page. Editing a small typo, adding categories, and other minor edits are allowed without permission.
4. No bullying or purposefully attacking another member. Bullying is not tolerated on BlogClan, so it will not be tolerated here. Hateful comments or other hurtful things to another user will result in a temporary ban and/or the chat being disabled for a few hours to days.
5. Arguments that happen on this wiki should not go back to BlogClan/BlogClan 2 Wikia.
6. No spam. Spam on the wiki will lead to a ban.
7. No nasty comments or opinions of a nature that could make others uncomfortable- this includes homophobia, comments against a certain religious or ethnic group/racial slurs, and otherwise offensive things.
8. No sexual or triggering topics.
9. Do not post personal information on the Wiki. There will be absolutely no tolerance for leaking somebody else's information.
10. Don't link wikis other than the Warriors Wiki, the BlogClan Wiki, and the BlogClan 2 Wikia.
11. Do not use copyrighted images, videos, etc on this Wiki. No pictures from the Warriors Wiki are allowed on wiki, as images from the Warriors Wiki are not allowed to be used outside that community.
12. No sockpuppetry. Sockpuppetry is defined as creating additional accounts to avoid punishment.
13. Don't impersonate other members. Doing so could get you banned from Wikia entirely.
14. Don't take other coding without permission.
15. In general, just be respectful to everyone and don't do or say anything you wouldn't do on Kate's blog. Use common sense.
16. **There will be a strike system on the wiki. These strikes will be reset every month.**
	1. **First offense: A warning.**
	2. **Second offense: A one day ban.**
	3. **Third offense: A one week ban.**
	4. **Fourth offense: A one month ban.**
	5. **5+ Offenses: Will be determined by the admins.**
	6. **Please note exceptions will be made for a particularly troubling or offensive nature.**

These rules are in place so the BlogClan Testing Wiki can be a safe and happy community dedicated to testing coding and other things for the BlogClan 2 Wikia.

Thank you for reading!

-BlogClan Testing Wiki
Phil

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Phil

* Official Art
* Sprite

## Character Info

### First Appearance

Animus

As the resident outsider not much is known about **Phil**. He appeared one night and took up residence without a word to any of the other villagers. Remé claims that Phil is a government assassin sent to kill him but says if he cites any sources they would be "taken out" as well. Phil speaks using a strange dialect that results in bubbles filled with imagery depicting his thoughts.

## Appearance

Phil is a very basic green frog. His skin is all green, with his underbelly being a lighter green color. On the sides of his face, the ends of two dark green stripes can be seen. Phil's eyes are a light yellow color, with long, narrow pupils. He also wears a navy blue hood.

## References

1. ↑ https://clips.twitch.tv/TriangularHyperTrollDoubleRainbow
Binder

* Official Art
* Sprite

**Binder** is a mysterious old man who lives deep in the forest. He possesses an immense strength of will and is incredibly stubborn. His home serves as a makeshift library with tomes littering the walls and floor haphazardly. Binder knows a lot more than he lets on but he prefers to allow others the pleasure of discovering things for themselves. Binder has an intense addiction to apples but will not admit this fact to anyone. He also has the ability to speak in Guardian Glyphs.

The player can find binder as a different guardian animal for each world. In Animus, he appears as an owl; in The Tower, he is a vulture, and he manifests as a penguin for Muspelheim and Niflheim.

## Appearance

Binder has pale skin and sports a fluffy checkered jacket. He doesn't seem to have much hair, but he has massive eyebrows that appear bigger than his eyes. He also has wrinkles on his face, suggesting that he is most likely quite old.

## Gallery

NeutralCastingConfusedHappySadShockedGlitched

## Binder [Vulture Form]

* Official Art
* Sprite

## Character Info

### First Appearance

Tower F1
Janitor's Closet

**Binder** in his **vulture form**, can be found by drinking from the sink located in the Janitor's Closet. If you do drink from the sink, you will find yourself in the void with him. Here he will ask you if you have the The Artifact.

## Appearance

In his Vulture form, Binder features the simple colour pallet found in The Tower, with a pure black body outlined in red. As for his eyes, they are completely white. Even in this form, Binder still has his key features showing such as his wings acting like his coat.

## Data Bank Description

**Destination:** Unknown
**Role:** Janitor
**Term:** Unknown
**Description:**
An intruder existing within a pocket dimension of the Tower. Monitor and extract infomation. Role assigned to Janitor to reduce entropy in other workers.

**Manufacturing Requirements:**

Unknown
The Watercooler Cafe

**The Watercooler Cafe** is a room is accessible by entering the middle left room of Tower F2.

### Interactive Objects

* Menu sign
* Cafe sign
* Radio
* Stacked cups
* Handbag

### Characters

* Whistler
* Shortstack

Note that when you interact with Shortstack they will run off to the gym.

## Interaction Map

​​​​

* Yellow: Interactive Objects
* Green: Obtainable Objects
* Blue: Exits / Doors
* Orange: Interactive NPC

## Object Dialog

- Show / Hide -

Sign

"*Welcome to The Watercooler. Chairs have been removed to improve productivity. -The Management*"
The morse code on the sign reads "*Secret Potato*"
Menu

"*It´s a menu but there´s a lot of options. Better just read one of them.*"
"*Egg Salad Mostly fresh!*"
"*A Hot Cup of Joe Not the regular kind!*"
"*Cup Noodle Pizza Now with more bones!*"
"*Mystery Waffle Finely grilled to perfection!*"
"*A Peeled Hotdog That´s pretty nasty, but okay!*"
"*A picture of Home It´s like you´re really there!*"
"*Freshly Baked Bread Packed into a can!*"
"*A piece of Toast That´s it!*"
"*A Baby Potato It´s still crying!*"
"*A Dill Pickle It´s kind of a big dill!*" It is unknown how its dialog is determined.
Radio

"*The jams are too strong to turn off. The jellies are pretty tough too.*"
Stacked cups

"*You have an urge to stack these already stacked cups. It´s time to get some help.*"
The Faceless have different dialog depending if you talk to them directly or from across the table

Top left

"*Hey, you´re in my personal space.*" or "*Stay out of my personal space.*" or "*Keep away from my personal space.*" or "*Personal space.*"
"*Thank you for respecting my personal space.*"
Bottom left

"*Hey, stay away from my coffees.*"
"*This guy is way too awesome to talk to.*"
Bottom right

"*Tower Corp is out to get me but I feel alright.*"
"*He seems pretty well adjuated.*"
Mossback Farm

**Mossback Farm** is where Sheldon Mossback and Shelly Mossback live.

## Sublocations

1/2
1. The House
2. The Yard

## The House

Sheldon and Shelly's house has a notable divide from the two having completely different decorations and furniture. Shelly has a more fabric featuring side with tools for the job like sewing kits and fabric, while Sheldon has his more farming style side with potted plants and his rake and shovel.

### Interactive Objects

* Double Bed
* Rolled Fabric
* Paint Brush Pot
* Sewing kit
* Unused Canvas
* Painting of Ramul
* Potted Plants
* Rake
* Square Painting

## The Yard

The yard is where Sheldon grows the vegetables.

### Exits

* Left Path: Leads to Avocado's Home.
* Right Path: leads to The Crossroad.
* House Entrance: Leads to  The House.

## Interaction Maps

The HouseThe Yard

* Yellow: Interactive Objects
* Green: Obtainable Objects
* Blue: Exits / Doors
* Orange: Interactive NPC
Seto Orinn

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Seto Orinn

* Official Art
* Sprite
* First Sprite

## Character Info

### First Appearance

Animus

**Seto**, a great bear of immense power, is the guardian of Animus. He watches over the village and would lay down his life for any of the other villagers. A stoic and aloof creature, Seto prefers a life of quiet solitude in a cave near the edge of the forest. Only the oldest remember the times before Seto, and they have nothing pleasant to say about it.

## Trivia

* Seto's name is derived from "Serotonin," a neurotransmitter.
* Seto has been present since the first build of Heartbound. On that build he was hidden on the files and had a different sprite.

## Gallery

KickstarterOverworld UpOverworld RightOverworld LeftOverworld Down
Chomper

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Chomper

* Official Art
* Sprite

## Character Info

### First Appearance

Tower F2
Gym

**Chomper** is the Aggressive Manager of The Tower. Located in the Gym on Floor 2, he can be found working out alongside his buddy Trapper.

## Appearance

Chomper is a black toad, slightly spiky, and often has his arms folded. He wears a black fedora with a red bowtie and has 2 smalls tuffs of hair. His mouth is always open, showing off its white interior while a red droplet hangs from the side. His eyes are always squinted and looking opposite to where he is facing.

## Personality

Chomper by design is aggressive but encouraging, giving directed feedback on areas in need of improvement. His best friend and workout buddy is Trapper, who he jokes around and starts friendly treadmill competitions with.

## Data Bank Description

**Designation:** Chomper
**Role:** Aggressive Manager
**Term:** Lifetime
**Description:**
A middle manager designed to inspire other workers through pointed and direct feedback. Current iteration spends its time with Designation Trapper in an endless feedback loop. Split subjects during next cycle. Repurpose materials if issue persists.

**Manufacturing Requirements:**

1 Faceless
1 Toad
Acts

**Heartbound'**s story is comprised of 5 acts. A summary of each act is listed below, each including a description of the environment, the color palette and a character list.

It should be noted that although Animus, Tower Corp, and Jotunheim are listed as acts 2-4, they may be played through in any order.

## Act 1 - Homeworld

Homeworld is the first act of the game. This act takes place in Lore's House, the surrounding forest, The Spine, the Trial Between Worlds, and ends in the Dark World. The color palette tends to consist of cool, desaturated, and earthen tones.

Characters in this act are Lore, Baron, Lore's Father, the Barghest, Binder, and The Artifact.

## Act 2 - The Tower

The Tower is one of three acts available after Homeworld. It takes place in what appears to be a deteriorating office building in an empty void. The color palette solely consists of red, black, white, and very rarely gold.

Characters in this act are Chomper, the Coprino Brothers, the Faceless, G8r, Inky, Joe Regular, Mycel, OScar, Phish, Pool Pal Paul, Shortstack, That Guy, Trapper, Whistler, and the Boss.

## Act 3 - Animus

Animus is one of three acts available after Homeworld. This act takes place in a village of anthropomorphic animals, with surrounding areas including a desert, mushroom-filled cave, and pond. Animus' color palette is generally autumnal, though some areas have cooler, watery colors.

Known characters in this act are Avocado, Carli, Cirsi, Emelio, Fern, Mania, Misery, Miranda, Phil, Ramul, Remé, Rhode, Sheldon, Shelly, and Seto.

## Act 4 - Jotunheim

Jotunheim, being either Muspelheim or Niflheim (based on whether you turn the stove on or not), is one of the three acts available after Homeworld. The worlds appear to take place in the kingdom of their respective ruler, each containing large amounts of industrial machinery and pipework. Muspelheim's color palette tends to consist of warmer, fiery colors, while Niflheim's palette tends to be icy and metallic.

The only characters currently known to be in this act are Muus and Snifl.

## Act 5 - ???

As of writing this, all that is known about Heartbound's fifth act is that it will consist of nine maps. This is the same number of maps as in Homeworld, though it is unknown if this holds any significance.
Avocado

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Avocado

* Official Art
* Sprite

## Character Info

### Relationships

Fern (Friend)
Rhode (Friend)

### First Appearance

Animus

A small and mostly blind mole that is infatuated with books and puns of all kinds. She spends most of her time transcribing stories into braille with the help of her friend Fern. Avocado rarely leaves her home, but when she does, it's usually to pick up ink and supplies from Cirsi's shop. Her incredible hearing allows her to sense even the slightest movement.

## Appearance

Avocado is dark brown with a light pink nose. She's small and wears dark glasses. She also wears a blue sweater that's buttoned at the top.

## Gallery

Walking LeftWalking RightWalking BackwardKickstarterNeutralCryingAngryHappyReally happyConfusedDazedEmbarassedHorrifiedReally horrifiedSadReally sadSmugSurprisedSuspiciousAvocado face pogPogHidden

/
Ninja Rats

The **Ninja Rats** are a group of four strange rats with their Master being an old turtle. They appear in the 2003 TV series episode "Turtles in Space, Part 1: The Fugitoid".

## Overview

The Ninja Rats live in the sewers of planet D'Hoonnib, and they are the direct counterparts to the mainstream Turtles.

## Video game appearances

They are bosses in the console/PC version of the video game *Teenage Mutant Ninja Turtles 2: Battle Nexus*. They also appear in the game's Battle Nexus Tournament mode. They fight with shovels and shurikens.
MiniDexter Wiki

Actualmente hay:54 paginas

## Novedades

Mira el episodio numero 7 del anime sol y luna

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
* Revisa el **Portal de la comunidad** para ver en qué está trabajando la comunidad

## Artículo destacado

 Archivo:Destacado.png
*Rellena aquí con el primer párrafo de un artículo que quieras destacar. No olvides incluir un enlace al artículo para que los visitantes puedan leerlo completo.*
Iniciales Sol Y Luna

Rowlet Dartrix Decidueye

Tipo:Planta Volador Tipo:Planta Volador Tipo:Planta Fantasma

Habilidad Esp:Espesura Habilidad Esp:Espesura Habilidad Esp:Espesura

Habilidad Ocu:Remoto Habilidad Ocu:Remoto Habilidad Ocu:Remoto

Generacion:7gen Generacion:7gen Generacion:7gen

Evoluciona:Nivel 17 Evoluciona:Nivel 34 Evoluciona:No Evoluciona

Litten Torracat Incineroar

Tipo:Fuego Tipo:Fuego Tipo:Fuego Siniestro

Habilidad Esp:Mar Llamas Habilidad Esp:Mar Llamas Habilidad Esp:Mar Llamas

Habilidad Ocu:Intimidacion Habilidad Ocu:Intimidacion Habilidad Ocu:Intimidacion

Generacion: 7gen Generacion: 7gen Generacion: 7gen

Evoluciona:Nivel 14 Evoluciona:Nivel 34 Evoluciona:No Evoluciona

Popplio Brionne Primarina

Tipo:Agua Tipo:Agua Tipo:Agua Hada

Habilidad Esp:Torrente Habilidad:Esp:Torrente Habilidad Esp:Torrente

Habilidad Ocu:Voz Fluida Habilidad Ocu:Voz Fluida Habilidad Ocu:Voz Fluida

Generacion: 7gen Generacion: 7gen Generacion: 7gen

Evoluciona:Nivel 14 Evoluciona:Nivel 34 Evoluciona:No Evoluciona
Henrietta Smith

*"A quote by the character that's well known or really shows their personality. It's preferable that this quote come from canon material."*

[Short description from reference sheet, basically to introduce the character. If there's no reference sheet for this character, you're free to suggest one, otherwise leave it to me.]
Mycel

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Mycel

* Official Art
* Sprite

## Character Info

### First Appearance

Tower F0
Inhumane Resources Department

**Mycel** is the Inhumane Resources of The Tower. Located in the Inhumane Resources Department on Floor 0, they can be found gathering information and waiting to report potential defects.

## Appearance

Mycel is a black mushroom with a white cap that frays around the rim. A single droplet hangs from one of them while several others sit toward the top of their cap. While their eyes are not visible their red mouth is. Their arms lay to their sides.

## Personality

Mycel is a ruthless worker who´s purpose is to find and report defects to OScar. They can convince others into giving up information on their misfortunes so they can be immediately dealt with. They will use any means necessary to ensure the safety of The Tower.

## Data Bank Description

**Designation:** Mycel
**Role:** Inhumane Resources
**Term:** Lifetime
**Description:**
A vicious worker created to protect the company at all costs. Coerces workers into revealing their misgivings with Tower operations. Collected data helps identify future defectors. Repurpose defectors for materials immediately.

**Manufacturing Requirements:**

1 Faceless
1 Sinister Memory
## Gallery

Talky

> This section or article is a stub. You can help Heartbound Wiki by expanding it.
Cirsi's Place

This is where Cirsi Thistle lives and is the first location that the player visits after entering Animus.

## Sublocations

1/3
1. The House
2. The Yard
3. The Store

## The House

Cirsi's house is filled with herbs and strange plants.

### Interactive Objects

* Bed
* Dining Table
* Large Painting
* Locked Chest
* Locked Door
* Plant
* Small Painting
* Strange Brew

## The Yard

The yard is where Cirsi grows her plants.

### Exits

* Top Bridge: Leads to Frog Pond.
* Bottom Path: Eventually leads to The Crossroad.
* Tree Entrance: Leads to  The House.

### Interactive Objects

* Plant Signs
* Sapling
* Store Sign

## The Store

The purpose of the store is currently unknown and it can only be accessed by modifying the save file of the game.

## Interaction Maps

The HouseThe Yard
Yellow: Interactive Objects
Green: Obtainable Objects
Blue: Exits
Text Bubble: Interactive Character
Timmy Turner

## Bio

Timmy is your average kid, who no one understands, cause of that fact NO ONE AT ALL understands himself, he's pretty damn scary to be around, he regularly cuts himself and masterbates alone. He's also a complete fucking attention whore, regularly trying to interrupt others' sexual activities just to get people to notice him. Despite this, he apparently LIKES this mostly having to do with the fact he's a masochist. He has an alter-ego witch is just him as a Hot Topic Vampire.
Clarabel Clémentine

## Clarabel Clementine

Clarabel's icon from the "About" page

> "That's a terrible idea, Thomas!""
>
>

### *Current job*

She works as a coach guard on the North Western Railway. She and her older sister, Annie, are the main coach guards on the Ffarquhar Branch Line.

### *Familial*

Her only remaining immediate family is Annie, but she loves Thomas like a son.

### *Platonic*

Clarabel's very friendly in general but especially likes Ryan after getting to know him through Thomas.

### *Romantic*

She's a bit of a flirt and though she's been in many relationships, most of them fun, she's never found the "right" person. She isn't opposed to the idea of commitment, but she wants to make sure the person would be worth her time.

Lately, she's been making regularly visits to Holly Montague. However, she *insists* that these frequent visits, all the way to the mainland, aren't of any romantic importance.

### *Negative*

She hasn't had the best experience with Daisy.
Sunset and Raymond

*[This page has been archived. LiWK is being reworked, but I feel like this page deserves to stay.]*

Raymond and Sunset are a duo. They were originally ocs by YSK.

## Bio

Raymond and Sunset are always seen together, and naturally get along. Sunset is known for her magic skills, and Raymond is noted for her music. They are mostly true their normal counterparts, were as Sunset is more responsible one and Raymond is more happy and carefree. A key different for Raymond is that her schizophrenia, is treat more for a joke, as well as the fact boys often try to guest what's under her skirt, and having herself get exposed naked. Sunset is different then her HTFF counterpart, as she believes witchcraft practicers are people too, believes Harambe's death was an inside job, thinks the earth is flat, and is often rejected in sexual activities due for the tribes finding her creepy. Destipe being HTFs, the do speak in clear English.
Belle

> "*Fires are emergencies, you know that. You can't wait if there's an emergency. But never mind, Flynn. It wasn't a very big fire."*
>
>

### *Past*

Belle comes from a rural town but admired Sodor's railway infrastructure from a young age and had wanted to move there since she was small.

### *Past jobs*

She'd volunteered on a heritage railway close to her hometown before later training to be a firefighter and briefly worked as one near home before taking a job opportunity on Sodor. Her enthusiasm for steam engines proved very useful later on.

### *Current job*

Belle is a Railway Firefighter at the Sodor Search and Rescue Center.

### *Platonic*

Flynn is her best friend. She met him in the college they trained.

### *Interests*

She likes mechanics, steam engines, and sports.
Tidmouth Comphrensive School

The Shining Time School of Steam was founded by Sir Topham Hatt's grandfather, the first Topham Hatt, who named it after his mother, Clarence Hatt.

7-18 boarded

Starlings

For children age 11 to 17, a school offers a Hatt-funded program to teach students how to drive locomotives. This is to help develop a strong sense of self confidence and let them explore the field to see if they might want to continue train work as an adult. If they succeed in their courses, they can get their license as young as 13. The oldest a person can be to enroll in this school is 17. There are two private boarding schools, one for minors and one for adults. Both schools offer room and board to those enrolled, giving priority to those without a home otherwise. Minors without parents or guardians usually take this option.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Narrative Textbook Voucher

## Perishable Information

### Notes

Allows the user to redeem a book encountered in a narrative roleplay to their inventory.

## Description

Add a book you encounter in any narrative roleplay to your inventory. **Can also be a book with a title of your choosing**, but rarity is randomized (therefore meaning inside contents are up to the discretion of the mod writing it).

Yes: you can use it to create a book to aid you in a narrative investigation but how useful it'll be to you is to be determined by randomization.

No: you can't make an unreasonably rare or expensive book simply for the sake of selling.
Annabelle Clémentine

Annie's icon from the "About" page

> *"What a sweet little boy... He'll go far, Clarabel, just you wait and see."*
>
>

### *Past jobs*

At one point, Annie wanted to be a criminal investigator. She underwent some training, but changed her mind later on.

### *Current job*

She works as a coach guard on the North Western Railway. She and her younger sister, Clarabel, are the main coach guards on the Ffarquhar Branch Line.

### *Familial*

Annie's only remaining immediate family is Clarabel, whom she's very close to and lives with currently. She's very protective of her but often masks it under trying to encourage a mannered lifestyle but this can come off as being controlling. Annie is also very close to Thomas and thinks of him like a son.

### *Platonic*

She's on good terms with most others on the railway. She's been fond of Ryan since he arrived on the railway and especially since Thomas began dating him. She invites him to her and Clarabel's house for tea often and loves to tell him all about Thomas' "adventures."

### *Romantic*

Annie's dabbled in romance but never really found the right person and she's decided she's content being single. It gives her more time to look after her sister, too.

### *Negative*

She tries to be at least civil with whoever she encounters, but she isn't the friendliest of acquaintances with Daisy.

### *Interests*

Though she didn't go into the field, she still likes to read crime and mystery novels and watch television of the same genre.
Free Coding

Hey!  This is a place where anyone can make coding that's free for anyone to use!  You are free to request credit, but this is free, so you can't ask for something in return or restrict who can use it, obviously.  Please only edit under your own header, though you are free to create a header of your own if you don't have one.  You can make anything from a gradient design to a full page, so be creative!

## Wollow's Stuff (credit me or goosezillas)

sparkleFur!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!!1!!1!1!!!

shi iz ranBo1!1!1!!11!1!

sparkLfru!1!1!11!1!!

uslEz filr!1!1!!!!!1!1
Rattata

Rattata

Habilidad Esp: Fuga Gula Entusiasmo Agallas

Habilidad Ocu: Entusiasmo Sebo

Generacion: 1gen/7gen

Pokedex Kanto: 19

Pokedex Alola: 15

Pokedex Nacional: 19

Color:Morado/Negro

Tipo:Normal

Alola Tipo:Normal Siniestro

Evoluciona: A Raticate A Nivel 20/ Para Raticate Alola Tiene Que Ser Nivel 20 En La Noche
Dash Dixie

> *"Haha! Who's the Fat Controller? He sounds funny!"*
>
>

### *Past*

Dash's parents, American Hillbillies living in the deep south, decided to move to England to escape stigma but didn’t go about it entirely legally. They let their visas expire and were living as illegal immigrants. They lived out in a very rural area of Northern England- hence the Geordie accents their children developed. Their parents lived out in the country and had Ferdinand, and then twins: Bash and Dash. Because they'd all been born at home, they weren't registered anywhere either.

Unfortunately, their parents were eventually found out and the entire family was forced to leave the country. Dash and her sister had been visiting Ferdinand on Misty Island at the time and stayed with him.

### *Present*

Dash lives on Misty Island with Bashand Ferdinand. The three efficiently live off the land but to buy essentials they don’t have or can’t make, they go to Sodor by rowboat and sell wood carvings, preserved jam, produce if they have enough to spare, and similar. They can occasionally be seen around Sodor, usually Brendam, but for the most part they're practically cryptids.

### *Occupation*

Dash is unemployed formally but has regular chores with her siblings. She drives one of the three Misty Island Engines to help her brother and sister harvest wood for fuel and warmth.

### *Interests*

Dash likes to draw. Before Ferdinand bought her art supplies, she would take charcoal, ash, and other materials she could find and draw on slices of wood before they were burned.
The Hatt Family

This page contains basic history and facts on the family tree of the Hatt Family

## Sir Topham Hat

Sir Topham Hatt, also known as The Fat Controller and formerly The Fat Director, was the controller of the North Western Railway from 1914 to 1954.

## Sir Charles Topham Hatt II

Sir Charles Topham Hatt was the controller of the North Western Railway from 1954 to 1984. After his son's death in 1990, Sir Charles came out of retirement to help Sir Richard with the railway during the bereavement period while Sir Richard arranged the funeral and his fathers fiances. After this he stayed close to Sir Richards side and helped as best he could until his death in 1997. Charles was often described as a very kind and jolly man.

## Sir Stephen Topham Hatt III

Sir Stephen Topham Hatt was the controller of the North Western Railway from 1984 to 1990. He suffered from Rapid onset Alzheimer Disease and rapidly deteriorated in his later years. Due to this he purchased many odd locomotives and nearly bankrupted the railway.

## Dowager Hatt

Dowager Hatt was the wife of Sir Stephen Topham Hatt and the mother of Sir Richard Topham Hatt. She lives in Lancaster, England.

## Sir Richard Topham Hatt IV

Sir Richard Topham Hatt took over as the controller of the Northwester Railway in 1990 upon his fathers death and still runs the Railway in current day.

## Lady Hatt

Lady Hatt is Sir Richard Topham Hatt's wife, and the mother of Bernadette Hatt and Bertram Hatt

## Bernadette Hatt

Bernadette Hatt is the Daughter of Sir Richard Topham Hatt and future controller of the North Western Railway.

## Bertram Hatt

Bertram Hatt is the son of Sir Richard Topham Hatt, he has no interest in inheriting the railway and lives in Lancaster, England, near his grandmother Dowager Hatt, along with his husband and their two children, Stephen and Bridget.

## Baronetcy

The Hatt Families Baronetcy was revived in 1948 when Sir Topham Hatt, then Managing Director of the Northwester Railway, was created a baronet on his appointment as Chairman of the Regional Executive during the integration of the NWR into British Rail during Nationalization.
Charlie

> *"Oh I've got lots of jokes! ... Isn't it silly? Haha!"*
>
>

### *Personality*

Charlie loves telling jokes and doesn't like to take things seriously. He's also, to the initial disbelief of everyone, incredibly gifted when it comes to academics. He's in classes of the same level as Ryan and Thomas.

### *Uniform*

He doesn't have an official uniform yet as he hasn't finished the junior driver training program.
Donald McCrumb

> *"Yes yes we fell out but he's still my brother! And he's stuck out there somewhere- in the freezing cold!"*
>
>

 Biography

### *Past*

Donald went to the same university as his brother, Douglas, and earned a bachelor’s degree in photography, but neither had a definite career path. Three years after earning their degrees, both brothers were still unable find long term occupations that they enjoyed. They still lived together; they’ve never lived in separate locations except for a few specific exceptions.

One day Donald was driving them home when they heard a train’s whistle in the distance. Willing to try anything at this point, Donald asked on a whim, “Why don’t we try driving trains?" and Douglas agreed. From age 24 to 27, the twins learned how to operate steam engines on a heritage lines. In their mid 30's, the two heard word of a job opening on the North Western Railway on the Island of Sodor. Interested, both brothers applied. Donald was accepted, Douglas wasn’t.

Due to mental illnesses and a very unfair boss, Douglas’ work performance was lacking and he was facing potential unemployment. If Donald were to accept the job on Sodor and leave, Douglas wouldn’t last very long being unemployed and so far away from his twin- and they both knew this.

Refusing to leave his brother, Donald concocted a plan to take Douglas with him: since they shared an address, and had both only given their first initial and surname when applying, they would both go and claim they thought Sir Topham Hatt had addressed the acceptance letter to both of them. When Sir Topham asked for their engine numbers to determine which twin he'd accepted, the two claimed not to remember and that their number plates had fallen off on the journey over. Eventually, the plan succeeded and both twins secured a job on the railway.

## Relationships

### *Familial*

In addition to Douglas, Donald has a younger sister: Natalie McCrumb.

### *Romantic*

He's in a relationship with Duck. He's one of the very few people who can tell Donald and his brother apart on instinct. At first Duck didn't believe Donald's advances were genuine and pushed him away as an attempt to protect himself.

#### The Feud

At one point, Douglas deeply hated Donald and Duck- refusing to even speak to them most of the time. Douglas felt Donald was abandoning him and that Duck was stealing him away. Donald thought both of these notions were ridiculous and initially brushed them off without realizing how deeply Douglas was hurting. After Douglas helped Duck’s cousin, Oliver, come home, however, the drama began to subside and Douglas gradually grew more accustomed to the two of them spending time together. Donald making the effort to better understand Douglas' insecurities and set aside time for him helped, too. The situation only improved when Duck moved in. The three are very happy now.

## Design

### *Personality*

Donald is outgoing and social. He’s very protective of his twin.

### *Physical*

He's extraordinarily lanky, standing at 7'0". He has very dark skin and red kinky hair. He's allergic to cats.
A Thousand Masks

## Description

*Despite being a biography, it seems to practically read as a suspense thriller about the real-life serial killer, often called* Man Of A Thousand Masks*, who used his mastery of disguise, light, and illusory magic to commit a hundred murders over the course of forty-five years.*

## Excerpt

### Page

54

... in his pockets were vials of blood and flesh from the intestines of two different men, mashed together in a mélage for lunatics, which he used frequently to assume the identity of either of the brothers he had killed in March. Eventually, upon meeting his twenty-second victim - Price Ashley, a father of three - he assumed his eighty-second face, that of the man's elderly mother.

Price Ashley, however, had notified the authorities prior to the *Mask's* arrival, having by chance discovered the body of his mother skinned, headless, and stabbed thirty-eight times a day prior by the nearby river. Of his many murders, this was the first during which the *Mask* committed such fatal error - and the first during which he was apprehended by the police.

However, unequipped for his mastery of disguise, the department was fully unprepared for the man's escape, during which he assumed the identity of his arresting officer, using the disguise to slaughter all fourteen night guards on duty that evening...
Boco

> "Boco? Oh, I dont think we'll be seeing him anytime soon."
>
>

Boco is an old nickname used by Daisy before coming out as transgender.

Previous information about Boco from official sources may be altered or non cannon and should be taken at face value. The image presented on the infobox on the right is preserved for reference only.

This page is preserved due to Boco's status as a canonical Thomas and Friends character and previous lore implemented in Ask the Famous 8 that has yet to be addressed/altered.

1. ↑ https://askthefamous8.tumblr.com/post/676659284629733376/more-daisy-drawings-i-decided-to-go-ahead-and
Joe Regular

> This section or article is a stub. You can help Heartbound Wiki by expanding it.

## Joe Regular

* Official Art
* Sprite
* (Sunglasses) Sprite

## Character Info

### First Appearance

Tower F1
Boardroom

**Joe Regular** is the Executive Assistant of The Tower. Briefly in the Boardroom on Floor 1 waiting for Lore´s arrival to ask for a *favor*. Later he can be found in The Pool on Floor 2 lounging on a pool chair.

Joe acts as a guide to Lore by sending him around The Tower to complete menial tasks.

## Appearance

Joe Regular is humanoid in appearance and has two spikes on the outside of each leg. His bottom jaw rounds up in a curve while the top raises slightly. While his jaw reaches to the back of his head showing off the teeth along its sides. He wears a black fedora and even when laying down his arms remain folded. His eyes constantly dart back and forth but, are later covered by sunglasses that Lore retrieves for him.

## Personality

Joe requests favors from others because he can´t interact with the world to do things himself. He is very laid back most of the time, except when he has to call in his buddy Whistler to deal with a problem for him. Its unknown how many cycles Joe has been at The Tower however, it's presumed to be a lot due to his knowledge and how much he cares about the place.

## Data Bank Description

**Designation:** Joe Regular
**Role:** Executive Assistant
**Term:** Unknown
**Description:**
An extremely dangerous entity. Replicates at will but cannot interact with the environment directly. Uses manipulation to forward unknown goals. Purge attempts unsuccessful. Role assigned to Executive Assistant to reduce entropy in other workers.

**Manufacturing Requirements:**

1 Errant Bit
Chippy

*[Archived]*

Chippy is a minor character in LIWK.

### Bio

Chippy used to be a professional bust boy, until he got fired for contesting being absent and swearing in front of kids. Now, he works for The Arena as a simuatlor, however he doesn't spend that munch time with the tribes, instead he hangs out with his mentioned friends and ocs. He's also the head captain of the Horum High School cheerleading squad and as a cheerleader for Le Spatula.

## Appearance

Chippy is a short powerpuff-look alike. He has blonde hear, and a part of an ear missing, so he wears green headphones to cover it up. He also has braces, an illuminati shirt, blue pants and yellow shoes.
Main Station

**★ Welcome to the *Ask the Famous 8* Wiki ★**

**This is the official Wiki for the fan series *Ask the Famous 8*, a *Thomas & Friends* spin-off, created by sleepyhenry. It has a long way to go before it's a comprehensive guide to this AU, and is depending on community contributions to grow into something truly beautiful.**

**Message from the artist:** Hello and welcome to the wiki! Have a browse or maybe contribute a bit- totally up to you! I'm always looking for more people for the wiki team, so let me know if that interests you! You can look at the "to-do" list on this page, or pick something random. However, **please do not create a new character page unless you intend to add information or photos to it!** Really want to avoid a bunch of blank pages. The main idea is that I'll add bullet points and other bits of information to pages, and it'll be revised into properly written exposition by myself or others. If possible, please use the character template when making a character's page. But if there isn't much information on someone yet, just a sentence or two on their page is fine. Thanks!

### **To-do list:**

* **Revising bullet points on Famous 8 pages**
* **Tidying up pages with fragments of previous formatting, or just need proofreading**
* **Adding galleries to Main 8 (see character template for advice)**
* **Updating Main 8 and other pages**
* **Adding the "characters" category to everyone**
* **Adding notices/trigger warnings to appropriate pages**
* **Updating character pages to match the template**
* **Adding more photos!**

### **Helpful links for editing:**

* **EXAMPLE PAGE: Henry's page is the most completed page at the moment, so please use it as an example or reference.**
* **Categories**
* **The Famous 8**
* **Skarloey-Rheneas Railway Drivers**
* **Characters**
* **Character template page!**

* The main cast
1/1
Kirby King

"**Life at best is bitter sweet**"
— part of Kirby's final written message to Donatello

**Kirby** is an artist who found a magic crystal that could bring whatever he drew to life. He is a homage to the legendary comic book artist Jack "The King" Kirby.

## Background

In both the original Mirage comics and 2003 series, Kirby lives in a leased office space in front of the cellar in April's apartment. He is shown to be a very talented sketch artist with a large imagination.

## 2003 Series

Kirby first appears in the episode *The King*. His role is highly similar to that of his comics counterpart. In this world, Kirby found an odd-looking gem in a coal pile and attached it to his pencil. After doing this, everything he drew came to life temporarily, except a portal-like device. When Donatello found Kirby when helping his brother Raphael  turn the water temperature hotter, they went through the portal, and found that everything he had drawn since putting the crystal on the pencil had become a world. The villains he had drawn were overrunning a city, and Donatello and Kirby managed to defeat all the villains. There was only enough time for one of them to get back through the portal, and Kirby forced Donatello back through the portal. Kirby had enough time to send a note to Donatello through the portal, however.

## Transdimensional TMNT

His statistics are given on page 105, including an excerpt from the Mirage comic.

## Trivia

Perhaps as a reference to the original comics, or a nod to artist Jack Kirby, in the 2012 cartoon[Kirby O'Neil is the name of April's father.
Главный герой

**Главный герой** - это человек, который переписываясь в чате со своим другом, узнал от него про некую игру.

## Главный герой

### Отношение к игроку

Дружеское (так как и является протагонистом).

Её и приходится проходить по сюжету.

## Интересные факты

* Главный герой пользуется операционной системой, очень похожей на MS-DOS.
* Интересно,что во время игры,руки главного героя черные.Но не смотря на это,сам он красного цвета.