Undead

### Notable abilities

Revenants: Physically Undying, Regenerative Capacity, HexesWights: Physically Undying, Regenerative Capacity, Hexes

Liches: Physically Undying, Regenerative Capacity, Reincarnation

Ghosts: Incorporeal, Physically Undying, Aura of Frost and Cold

## Habitat

### Might cost

Total Cost Pre-Discounts: 16=4+2+2+2+2+2+2Total Actual Cost: 10=4+1+1+1+1+1+1

The Undead are a collective race of mortal species, being individuals who due to a variety of motivations but always strong wills and focus are able to return from a restless slumber in death to accomplish something on Galbar. The hope being that with such things accomplished they could return to a restful death. The Undead remember their mortal lives but are of the utmost focus of whatever their motivation is. The forms of the Undead great vary and act very differently.

## The Forms of the Undead

As of now in the initial creation of the Undead Race there are four major forms.

The First are the Revenants, corporeal, appearing as a form of their own body that is dead. It is important to note that Revevants like all undead, are not actually in their own bodies, rather a new form based on their perceptions of self typically gruesome due to their own knowledge that they no longer live and their own deaths. Revenants are hard to disable without magic or divine assistance. This is because of a variety of factors, both mental and physical. Mentally the Revenant is focused on a singular thing, their killer, a lover, a wrong that must be set right, and they are determined to see that fixed no matter what else stands before them. Physically their body does not faulter under punishment like mortal races and will slowly stitch itself back together as long as the Revenant is active. Additionally the target of the Revevant is often put under a Hex that saps their strength as the Revenant nears.

The Second are the Wights, corporeal and physically similar to the Revevant however mentally act quite differently. Whereas the Revenant has a singular focus, one thing that must be righted that drives them so strongly, the Wight has a broader interest. The Revenant ignores all except the target, what must be done in their own view. The Wight however doesn't typically they don't even have a singular target, instead they might have a type or a condition that they search. For example, a Revenant might be jilted by a particular bandit that killed them, ruined their life and all that they held dear thus seeking to find and destroy them, a Wight might be instead focused on a hatred of bandits that they suffered from in their life and seek to clear them from an area, hunting them down. Because of this broader interest a Wight typically displays a broader sense of awareness but also has a notably lessened effect of their hex.

Third are the Ghosts, incorporeal although they fear little in their physical form, they are surrounded by an Aura of Frost and Cold. Typically Ghosts seek to protect a place or object of great value to them when they were alive, protection generally means driving away those that might seek to destroy or even simply change away from what the spirit believes to be the important aspects of a place or thing. Appeasement is much more likely to work with a Ghost than a Wight or Revenant.

Finally are the Liches, rather than coming into the embrace of Undeath accidentally through their own demise, the Lich is one who sought Undeath in life. As a result of a great spell that requires both dedication and will to use the Lich binds their Soul to an object on Galbar, allowing them to return like other Undead from the realm of Death while not being bound by the facet of their death. Liches are generally the most intelligent and aware of all Undead, having generally been great masters of Mana Magic in life and having sought eternity on Galbar for their own reasons. The Lich fears not damage to their body like Wights or Revenants, although they lack a natural instinctive magic of hexes or even frost, they still can cast and use and learn magic as they did when they were alive. Additionally should the body of the Lich be destroyed, another will form near the object of their binding as long as it is not destroyed or tampered with. It should be noted that even if one destroys the bound object of a Lich, an ally or friend of the Lich might still be able to reconstruct it to allow them to return to Galbar once more, should they have both the deep and difficult knowledge of the creation and the magical ability.