Alignments and Morality

## Alignments

* Alignment Axes
* Types of Alignments

* **Ethical axis:** Lawful, Neutral, and Chaotic. Lawful represents honor and obedience to the law; Chaotic leans toward personal freedom, without regards to the law; and Neutral is an intermediate position that either doesn't care or seeks balance between the two ends.
* **Moral axis:** Good, Neutral, and Evil. Good focuses on improving others' well-being; Evil focuses on the self, even at the expense of others; and Neutral serves a similar role as on the ethical axis, but tends to favor their friends and family.

* Law & Order VS Crime & Chaos Alignments
* Neutral Alignments
* Good Actions VS Evil Deeds Alignments
* Miscellaneous Alignments

* **Absolute:** The belief that the rules given out shall result in a Utopia
* **Devoted:** Desperately works to make the world a better place, but cares less about ruling over others than Absolutes, and is completely against ruining the rules they are given.
* **Lawful:** Lives by a code and will break it only if there are no other options, or in a serious situation.
* **Social:** Cares more about what others think of themself than what they should do.
* **Abiding:** Prefers to live their life over changing the rules. (Note: I know on the chart "Social" is listed as more neutral than "Abiding", but it just makes more sense to me if "Abiding" is more neutral)
* **Ethically Neutral:** Doesn't care about the rules, or thinks the current ones are okay.
* **Disorderly:** Also doesn't care about the rules, but will occasionally act against them, either to let a demon inside them loose, or just because they have nothing better to do.
* **Rebel:** Works against the rules and will find some way to change them.
* **Chaotic:** Works against the rules but doesn't work for any rules.
* **Insane:** Has more fun in breaking rules than following them.
* **Anarchic:** Believes that no rules should exist at all. (Note: Again, I see Anarchic as more Chaotic than Insane)

* **Reformed:** This includes individuals who have paid their debt to society and reformed from a life of crime or evil. Although reformed, some people, have been known to return to their old ways at some point during their lives.
* **Pure-:** This includes individuals who represent the full ethical spectrum and are the most of any **Good**, **Neutral**, or **Evil** alignment out of all other characters.
* **True Neutral:** This includes individuals who are neutral on both axes (Good & Evil and Law & Chaos), and care not for any stance of alignment, or actively seek their balance. This often describes someone who cares only for their own personal needs, neither inclined to hurt or harm others, nor to obey or rebel.
* **Unaligned:** Being unaligned is the state of a lack of capacity for making moral decisions, whether that be due to reticence, or the natural inability to make such choices.
* **Fallen:** This includes individuals who turned evil due to events in their lives such as being corrupted by other villains, relationships, or any in which they question whether or not the good side is worth fighting for. Sometimes, they betray their friends, family, or even country out of cowardice.

## Animal Alignments

This type of alignment is for the many ways that animals used to survive.

* **Predator:** This includes animals that hunt other creatures for food to survive.
* **Scavenger:** This includes animals that scavenge for food to survive.

* **Exalted:** Praised as either a god or a superhero for all their actions, and always does the right thing, unless mind-controlled by someone else.
* **Heroic:** Praised to a great extent, but does occasionally do the wrong thing, but usually because they didn't think it was a bad idea.
* **Good:** Kind to many of those around, and does stand for what they believe is good, but does have some more cowardly moments occasionally.
* **Moral:** Kind to most, apart from those that they believe wronged him.
* **Decent:** Kind but doesn't get involved when dealing with strong threats.
* **Morally Neutral:** Doesn't care about how they are viewed among society.
* **Impure:** Causes conflicts, but on minor scales. Doesn't believe what they are doing is wrong.
* **Immoral:** Causes conflicts, but for good reason. Doesn't believe what they are doing is wrong.
* **Evil:** Causes large conflicts. Often, they believe what they are doing is wrong but do it for a reason.
* **Wicked:** Causes large conflicts. Does believe what they are doing is wrong but doesn't care.
* **Vile:** Causes conflicts that affect most characters, including minor or off-screen ones. Does believe what they are doing is wrong and loves it.

* **Hungry:** Hungry is a temporary (probably permanent) alignment, that includes individuals who are hungry and who must desperately satisfy their appetite, no matter what.
* **Few Align:** This includes individuals who align themselves with a specific amount of alignments.
* **Every Align:** This includes individuals who align themselves with every alignment, with no exceptions.
* **Stupid:** Is a temporary (probably permanent) alignment, that includes individuals (W.I.P)
	+ **But Why:** (W.I.P)
	+ **Please Don't:** (W.I.P)
* **Unknown (???):** This includes individuals whose alignment is unknown to anyone, except for those few that know their alignment (This can be used for a story for mysterious purposes, so add it into a character that is inside your SurDS story).

## Morality

* **Paragons:** (W.I.P)
* **Heroes:** A hero is an individual who performs great acts in the name of good or for glory in the face of evil or danger.
* **Antiheroes:** Antiheroes (sometimes spelled as anti-hero) are individuals that, while still heroic, lack conventional heroic traits and motivations, often instead doing heroic things out of self-interest. While the conventional antihero is often amoral and violent, antiheroes may also be more soft-spoken, as long as they still go against the traditional heroic mold. For example, the classical antihero is often doubtful of their own abilities, worthless in combat, or cowardly.
* **Neutral:** This includes individuals who do not adhere strongly to good or evil.
* **Antivillains:** Antivillains (sometimes spelled as anti-villain) are generally villains with heroic (or at least sympathetic) goals, even if their means are less than heroic. They may have codes of honor, be noble or heroic, and often side with the heroes against a greater foe.
* **Villains:** Villains are individuals who perform terrible acts of evil to various degrees, in actions, and in personality.
* **AZX:** (W.I.P)