recursal/Fanatic-Fandom huggingface dataset:
Shrouded Lands

Description

Lady: Aisha, Fith, Meri Silkfoot

## Bexley, the Center City

Has the first of five quest boards within.

## Factions

x

History of how the bar was made.

#### Vras Nak VRAS

*Five large, sandy pits make up the arena, each assigned to a specific fighting style. The left most are for casters only, the second for non-armored combat, the middle for mixed styles, the next for first blood duels, and the last a fight to bloody death (legal waiver included). Around each pit are rooms of rock cut bleachers. The crowd cheers from their seats while staff sells food and drink to keep up their energy. Bookies collect bets from screaming mouths full of popcorn to up the ever growing ante. An assignment of clerics, doctors, and some nurses work on the wounds of fighters who let them. Sitting in the tallest stand is the Warrior Queen, Durez herself, and her close friends or staff that enjoy the blood bath just as much as she...*
A confrontation between Durez, Orchid, and Meri with a fringe group of bandits led to Durez claiming the (now dead) encampment as her own. With that claim laid down Durez began to build her fighting rink from the ground up. Her location was excellent for drawing in a crowd. Being only 10 miles from Bexley gave her a steady stream of freshly arrived fighters to test their mettle and plenty of contractors for building her rink. Once she had a decent audience Durez then contracted food, drink, and inn services from the nearby *Merry Mermen* to make the rink more convenient for travelers. Unknown to the general public, Durez has allowed for *The Veil* spy network to wander her rink to collect rumors and information. In return the rink is immediately informed about any rising competition and gets discounts on information requests they send out. The rink, whose name translates to "Fight with STRENGTH" in Orcish, currently has five fight pits, a busy food/drink service, a basic road leading to the *Merry Mermen*, betting booths, comfortable seating, and several healing tents for fighters. please. The rink closes after 2AM and opens at 9AM every day.

###### Tier 3 Stronghold Bonuses

Vras Nak VRAS makes Durez 3,000 gold a season. Any Intimidation success become critical for Durez while she's backed up by her staff in the rink. Vras Nak VRAS' current allies (The Merry Mermen, The Borrowers) can be granted favors to gain special buffs to their own keeps.

#### Blood Sister's Lair

*Description of the area upon walking in.*

History of how the rink was made.
Heather

### Traits

Fast Learner, Athletic, Brave, Cat's Eyes, Eagle EyedRestless Sleeper, High Thirst, Sunday Driver, All Thumbs

### Skills

Carpentry, Electrical, Long Blunt, Mechanical

### Status

Alive, feeling like the apocalypse could have been worse

## Personal Info

### Other Features

The girl Conan Grey warned you about.

"*I guess this apocalypse could have been worse."*

## Lore

### What You Know

Her dad apparently died when she was young. She liked to gaze at the stars with him.

Heather was visiting her grandparents when the zombies hit.

## Notable Inventory

Softball bat with the nails hammered in

Smartphone with a solar case

## Relationships

### Briar

*"Who is this fucking Amazonian warrior? She could snap me in half!"*

### Pluto

*"I'm pretty surprised he made it this long, but, I guess it's just his fast legs. Cool dude. Glad he's alive."*

### Ry

*"Uhm... she's fine. Pretty smart too. Can't wait to see what she's like sober."*
Grand Forests

It all started in a kobold dungeon. Whether it be by fate or by chance, this is where it all began. Grand Forests was our first ever campaign, the OG homie connector. Branded by a mysterious group, we all joined up to hunt down our kidnappers and take them out. What a great bonding activity!

## Characters

Elethia

Horatio

Tiifida

Tolin

## NPCs

Eliz Otherson

Hilda

Mortul
CUPHEAD vs GWEN (Cuphead vs Total Drama)

## Intro

What's up everyone! Welcome to yet another episode of Cartoon Fight Club! I'm your host, AnimationRewind and if you're new to the series, be sure to check the older content. But if you know how the game is played, then let's get ready for the fight!

Tonight, we have a battle between Cuphead from Cuphead and Gwen from Total Drama. Now Cuphead's been on the series before. If you want to see a Pre-Analysis on Cuphead, go watch Cuphead vs Bendy. For this episode, we're mainly going to focus on Gwen.

So with all of this in mind, let's introduce Cartoon Fight Club's Next Round of Fighters!

## Cuphead

Cuphead's Pre-Analysis (1:09-4:12)

* Species: Anthropomorphic Cup
* Gender: Male
* Age: About Mugman's Age
* Residency: Inkwell Isle

* Power Level
	+ Strength: 4
	+ Speed: 4
	+ Intellegence: 5
	+ Power: 10
	+ Fighting Skill: 7
	+ Durability: 2
	+ Agility: 10

* Powers & Abilities
	+ Peashooter
	+ Gliding
	+ Spread-Shooter
	+ Charge-Shooter
	+ Axe Parry
	+ Super Bombs
	+ Roundabout

## Gwen

* Species: Human
* Gender: Female
* Age: 16

## Pre Battle

And now, let's get ready for the fight!This battle is going to take place in Inkwell Isle with no prep.

LET THE BATTLE BEGIN!

## Fight

CUPHEAD IN:

Cuphead vs Gwen

READY? WALLOP!
* If Cuphead Wins
* If Gwen Wins
1/2
Decista; the EXTREME

Decista is a semi-generic fantasy world with some advanced tech, such as gnomish basic guns and general magi-tech stuff. It's not on the edge of an industrial revolution but there's been a cultural shift towards that kind of orderly creation and movement towards more cities.

It's a pretty religious world with most people having a 'go to' for prayer and inspiration. It's a *very* free worship continent, and there's no overarching Church or missionary sect that has taken a majority of the world. It's not only G-d worship though! Depending on the region people worship dragons or any big powerful creatures! In the end, there's an inherent respect towards the Big Deals in the world. Not like a 'you can't go against them' but a recognition they've earned their place and people don't casually talk shit about that.

But here's where our story begins....

The G-ddess of the Order and Civilization domain, *Allium,* has nearly completed her long time goal- to destroy the G-d of Chaos and the Wilds, *Zorane.* Herself and her allies have surrounded his demi-plane headquarters, closing in on his lair. Zorane's clerics/paladins as his own allies are in a panic, desperately attempting to incite chaos across the continent to give him as much power as possible to fight off Allium! But it seems to be in vain. In the end, the party is on the verge of a new history in the making. What will happen to the world when the G-d of Chaos and the Wilds *dies?* Everyone's holding their breath but, as you four are all level 1's, what can you do but wait to see the change that Order brings?

## PCs

Anelle

Carmelia Shesk

Josette Fontaine

Shlya Merrymint
Kelrune

## Description

The dwarves have fucked up everything. The land is in ruins due to to a surge of new technology. Revolution is in the horizon. The real question is, who will grasp victory when the sun finally sets?

## Characters

Poppy

Sonnet Jay Greenburrow

Wull

Yahzia Bloodhand

## Merge Gangs

Break Backs

Clockwork Crusaders

Coven of the Rosen Thicket

Platinum Paladins

West Way Wendigos

## NPCs

Fira Grimspill

Gik Scarback

Tick

Lola Erickk

Joe Smith
Astrid

## Description

Astrid is a rather short and spry young woman of an unknown age. She usually wears white paint over most of her skin to cover the sickly pale color underneath. Astrid's mind is no longer with her after an event the party has not yet discovered what it is. Astrid's most prized possession is her dear hat to whom she uses not only as a storage place but a personal confidant. She can be seen sometimes talking to it in the wee hours of the night. Astrid's eyes are a ghostly blue, and her pale blonde hair reaches many feet beyond her toes when removed from under her hat. When she isn't wearing her hat she can often be seen brushing it obsessively to 317 strokes per foot (she says the number is important, nobody knows why this is either).

## Background

Little is known of Astrid's background. She was once a Jester for a very affluent family, possibly royalty however people throughout Dusk disagree on this. When her mind broke she murdered the entire court in a horrific, abit hilarious mock-play she named "The Dragon came down to Canderburry and that's how their Entrails ended up in the Rafters". It made many discovers vomit, but many critics who have seen redoings of the play with the original script give it much acclaim. Astrid then moved to become a serial killer of much reknown across the world with her murderous satire and killer jokes. She ran off to Dusk to "escape the horrors of bland pasta and a lack of spiced chicken" according to the Asylum.
Goo'nth Thudak

DESCRIPTION

## Personality

Thudak is a man who enjoys the simple things in life, even if he'd call them the finer things in life, that being breaking backs and breaking beds. He often sees simple solutions as the best path to success. And simple for him often means using his head. Literally. To break things.

Thudak only has respect for those who have proven themselves in battle, a consequence of his upbringing under his Bur'rah clan. Unlike most members of his species however Thudak is entirely willing to accept pure magic as strength. In his mind anything that is power is strength, as long as it can be backed up when the going gets tough. A senator may have political power, but if they can't prevent themselves from being killed then they are no leader to Thudak.

Thudak spends a majority of his waking hours eating, laughing, training, and watching holo-vids. When he isn't doing that he enjoys strategy board games, even though he's atrocious at them if they're anything bigger than a squad or two.

## Lore

### What You All Know

Thudak has not spoken much on his past other than a brief mention of a betrayal by his former commander. Not even when exactly this betrayal happened. Despite his usually joking and brutish attitude it isn't uncommon to see Thudak with a serious face if he doesn't know he's being watched, stuck in contemplation about something.

## Notable Equipment

### Old Merc Uniform

Rarely if ever worn, this dusty old piece of work is still kept in good working order just in case. It seems to be similar to standard issue Bur'rah shock trooper gear with a great deal of cultural and ritualistic modifications.

### Chest Shield Carbonic Hardsuit

A custom hardsuit Thudak commissioned to show off his Clan scars while in battle. He also just seems to dislike shirts.

## Relationships

#### Catali Ri'nara

"Catali is a good warrior. She has managed to defeat even me in battle! And for that, she has my respect. She will find her homeland. There is no doubt. Any woman with such a powerful build and strong sense of will can do anything she sees fit. Except beat me consistantly in arm westling without using that helmet of hers, of course."

#### Maverick Wethern

"The boss is smart, but physically weak. That being said I wouldn't ever mess with him. He's got a whole ship. Litterally. And robots. And while I've broken a lot of tech he can just fix it. He also thinks I'm hot. Hah! We'd see how much he'd be able to look at me after a night with that tail of his straight up."

#### Suspithra Do'vaal

"Crazy and deadly! She's like a bomb, but in a good way. A really quiet bomb. They make those? They should make those. Either way she is worth more than she looks, I know that. Any drow that gets through the Avia-Rah war and lives to tell about it has got more to her than meets the eye."
Haven (World)

## Description

Haven is an old world. It's been around for billions of years, and inhabited by well over a thousand different eras and ages of being. Magic seeps through it however as if it were young. Magic may have been mastered but yet the arcane fuel within is powerful. The entire world is ruled by forces beyond understandings of many, but this does not trifle many. Haven was named so so long off that none truely know why it has that name, however it is known in every single language it is the same. Haven. Home. For better or worse.

## History

The Ages of Dust

The First Age of Dragons

The First Age of Elves

The Age of Dwarves

The Second Age of Dragons

The Age of The Fall

The Age of The Thrice Dead Lord

The Age of Man

The Second Age of Elves

## Continents

Dusnir

Meterado

Wraithia

The Isles of Iliss

Froswaste

Ilidire
Eurn

Eurn is an old world. Add more?

## History

The Dwarven Empire of Mordrum is almost completely fallen today, and is where what most of the mountain dwarves come from. A massive war with the drow and mindflayers lead to their empire collapsing as the drow moved in. A bard by the name of Hesker Drumdirk cursed all drow, saying in his great ballad of war at the final stand of the great Dwarven hall of crowns that "The drow would know their crimes and horrors and feel it as all others do. For mercy and feeling and guilt would now run in their blood once more". Hesker's curse now effects all drow, giving them something antithetical to drow society... A strong sense of empathy, mercy, and guilt. Drow are plagued with the guilt of what they have done now and surrendered almost immediately, now trying to come tp terms with millenias of atrocities they committed.

## Religion

The dieties of the setting are split into major and minor, with major ones representing/embodying the planets of the solar system, sun, and moon. The minor ones are rather the kids of those dieties or they are powerful beings tied to physical places.
Bibliografia de Apoio

JENKINS,Henry.Cultura da convergência.São Paulo: Aleph, 2009.

14º Encontro Internacional de Arte e Tecnologia : #14.ART: arte e desenvolvimento humano,[online]. 2015, p. 253-255. Disponível em:https://drive.google.com/open?id=0B11ZbHJIq2XKbm1faGdOS2lRbUU

CAMPALANS,Carolina;RENÓ,Denis;VICENTE,Gosciola. Narrativas transmedia Entre teorías y práticas. Barcelona:Editora UOC, 2014.

GOSCIOLA, Vicente.Narrativa Transmídia: a presença de sistemas de narrativas integradas e complementares na comunicação e na educação1.[online] Disponivel em :www.redayc.org/html/649/64921329002/

HILLS, Matt. O fandom como objeto e os objetos do fandom. Arquivo. Entrevista com o autor.  In: Matrizes, 2015.

MASTROBERTI, Paula. Adaptação, versão, recriação; mediações da leitura literária para jovens e crianças.Arquivo UNISUAM, 2011.
Azara

Map or description

## Religion

There are many gods on Azara, but they are not the only source of divine power. Other faiths, powered by belief, may produce their own divine wellspring for clerics and champions to draw from. Below, the gods and faiths of the world are listed. First, the name, then the core alignment, then the favored weapon, and finally the description of that deity or religions beliefs and history. Specific Edicts and Anemia of gods can be gleaned upon request, and may be available for all later.
Aula 2

## Imagens das narrativas de Matrix

Conteúdo:

* Narrativa Transmídia;

Materiais:

* Computador e projetor;

Objetivos:

* Definir o conceito de narrativa transmídia de Henry Jenkis;
* Mostras a narrativa transmidiátia na franquia Matrix;

Desenvolvimento:

Ao início da aula seria exposto aos alunos o termo “narrativo transmídia”, e seria questionado se ele teriam familiaridade com este termo. Pois, por mais, estranho que o termo possa parecer, é um tipo de de narrativa muito consumida pelos jovens hoje em dia. Então, posterior a esta pergunta, seria apresentado o conceito de narrativa transmídia.

De maneira simplificada, para um entendimento melhor dos alunos, seria falado que é uma história que é dividida em várias partes, e adaptadas para várias mídias/plataformas/veículos/meios, onde cada um explora o máximo o pedaço da história que está contando, com o melhor que tem para oferecer em seu meio. E para ilustrar esse conceito, daria exemplos de franquias comuns dos jovens, como Star Wars, Universo Marvel e Universo DC, etc. E para encerrar esta parte da aula iria mostrar um [do próprio de Henry Jenkins,] falando de seu termo. Onde ele cita Matrix, fazendo o ganho para apresentar a franquia para os alunos.

Vai ser explicada para os alunos sobre a franquia Matrix, e como ela foi revolucionária do universo de contar histórias. Pois conta com uma trilogia de filmes, uma animação, o Animatrix, uma série de quadrinhos e dois jogos. Onde cada um pode ser um ponto de acesso para a história, mas que para ter a experiência completa tem que consumir todas as narrativas.

Posteriormente seria anunciado que a turma iria construir uma narrativa transmídia e que a turma iria produzir uma narrativa transmídia.
Embers: The Ashen Heart

## The Ashen Heart

### Summary

The Ashen Heart is a short story/novel that takes place between the events of Embers in The Dark and Embers in The Dark: The Dark Queen. In it the birth of Covenants is explained alongside setting up the conflicts for the second campaign that will eventually begin. This story also introduces the Island of Divine Right, the first look at the second land which will be the main setting, and the conflict between The Two Beyond, as well as explaining what has happened to Azrael after his death.

#### The Story

{Link to be added once the first draft is complete}
Bronk brawn Brawnstone

Bronk is a well known figure in the Guild, though not for the reasons he would like. The resident womanizer, or wannabe womanizer really, Bronk walks the halls with the confidence of someone who knows exactly what they shouldn't be doing but does it anyway.

## Personality

Bronk is basically a stereotypical bard in a fighters body and mindset. The two classes clash horribly in social situations, despite his advantage of a handsome face, but make him a very direct and reliable fighter. The dragonborn is full of toxic masculinity and insecurities that he hides behind a fuck boy persona, despite how all he really wants from a lover is someone who will cook fluffy pancakes and raise puppies with him.

## Lore

Born as the only son in a family full of girls, Bronk quickly became the 'legacy child' in his fathers eyes. His father elevated Bronk's ego, filling him with a particularly unfortunate brand of insecure toxic masculinity, before shipping him off to a relatively prestigious arcane school. Bronk had high hopes of continuing his families magical inclinations as he entered the College of Valor bard program. However, he found himself utterly unable to preform any magical acts despite how he perfected the typical bard personality, charisma, instruments, and other bardic features.

Now stuck with student debt and one very angry father, Bronk has run to the uncivilized wilds to make a small fortune to appease his family and his shame.

## Notable Equipment

### Weapons Named After His Old Crushes

Lee Ann the Longsword

Clementine the Crossbow

Bonnie the Bow Saw

Sandra the Shield

### M'Lady, the Mace of Terror

A mace found in one of Bronk's first adventures that grants him 3 charges of "Fear" when activated. He named it appropriately, yet intentionally.

## Relationships

### Aragwyn Mooncleaver

"That's the alcoholic with depression, right? Mm yeah, I know a losing battle when I see one. I feel bad for her. She walks around like some kinda ghost. I'd say I'd pray to Bahamet for her to get better but I know what happens to most addicts like that. I'll pray for her soul instead. Poor gal."

### Mary'l Heartsong

"She's one feisty woman! Didn't even flush at a single one of my flirts! I'd call her a tight ass but hoo man, she went a little crazy when we were fighting those goblins. Roasted them alive. I have a feeling that if I wasn't half as handsome as I am, and also serving as a meat shield for her, she would have done the same to me. So, uh, yeah. I avoid her. A lot. Not that I need to anyways, considering she hasn't come back to the Guild Hall in ages. Hope she's okay, even if she's not the nicest dame around."

### Miz

"Miz is her name?! Sh-Sh-She- Oh no, no way in all the nine *Hells* am I going near *her* again! G-Gods, you'd think someone who covers up as much as her would appreciate a few compliments! If you see her come near me, tell me right away. I'll be *gone*!"
The Eclipse's Legacy

Long ago, there was an eclipse which blotted out all magic. Magical races dwindled out as humans took the helm of this new world order. When magic eventually did return to the realm, it was strange and many were persecuted because of it. This is the world of Eclipse in which we find our players. An old friend has died mysteriously and we, the players, have been asked by one of his daughters to investigate the suspected murder.

This was the first campaign we ever completed, DMed by Harley.

## Characters

J'Marlatan Adalma (Jitz)

Puma

Sammy

Theren

## NPCs

Dignity

Fiddlesharp

Joanna Ryder

Kalrazkha

Madison

Molly

Yusong
Valeri System

## Description

Valeri is a small but impressively important Red Star System located in the lower Alpha Cluster. Valeri is home to three natural planets and one Synthetic Orbiting Planet or SOP. The SOP was made long before The Silence and is one of the few remaining figures of the lost time before contact with Earth was removed. The three natrually occurring planets are Valeri Prime and the two gas giants V-001 and V-002.

## Planets

Valeri Prime

Valeri SOP
Shlya Merrymint

Shyla Merrymint is a fairy from the Feywilds. She is a trickster and a lover of fun. She loves her friends, but her hate for her enemies is far more noticeable. Shyla's mind flits from subject to subject much like she does. She seems to have a love for fire and all things to do with nature.

## Personality

Shyla is kind and boisterous. She has a curiosity for new things as well as a more dangerous fascination with mortals and their hearts. She harbors a great love for violence that is only slightly outweighed by her love of romance. She is not opposed to killing, maiming, playing cruel pranks, or even stealing names from mortals. Thankfully, she can be pacified with smooches.

In all, she is a true menace

## Lore

### What You All Know

Shyla is a fairy visiting the Material Plane on a sort of quest. She didn't really join the group, rather came by at the sight of Anelle's horn and hasn't left.

### Backstory Details

She despises the Lawful Gods and seeks to destroy them as revenge for stepping all over her flower garden.

## Notable Equipment

* A Small Violin
* A Fey Brooch

## Relationships

#### Anelle

"She is very pretty! I feel like I can learn a lot from her about the mortal realm. She has already taught me a brand new greeting! I dont know why they do this, but it explains why everyone is always wearing clothes, I suppose."

#### Carmelia Shesk

"She's a bit scary, and her undead rose man is stinky. But I suppose they aren't directly from the Shadowfell, so I'm sure its okay."

#### Josette Fontaine

"She very cool. Mysterious, and I think some kind of monster. But cool. She kind of smells like dead things. Maybe she just murders people a lot?"
Eos

Eos is just about as likely to be a shadowy figure in an alleyway in a long dark cloak as she is to be a barely-dressed lusty maid. Whatever the situation calls for, really. Aside from her clothes, she is a purple tiefling with a pretty bad case of resting bitch face. If she doesn't look bored, she's probably faking it.

## Personality

She is the shadow to her brother's shine. In crowded situations, she is quiet and calculating. Whether real or imagined, she walks on eggshells around too many people. Thankfully, her brother is usually there to guide her, so most often she will hide around him. In private, though, she can be surprisingly warm.

Eos is a little hot-headed, especially when her brother isn't around. Little things can set her off, especially otherwise little and completely irrational problems.

Calls herself a honeypot- seduces men, sometimes sleeps with them, and steals everything off them. Or kills them, depending. Interestingly, has never managed, or tried, to seduce a woman like this.

She'll drop everything to take care of her brother and support him. She's incredibly suspicious of other people that try to worm their way into his life, especially women; she believes that only she can take care of him the best. Often, she calls this her only redeeming quality. Recently, though she's dropped the phrase.

She's been a little high and mighty recently, like she knows a little secret. But she's been happier with whatever it is, so it can't be too bad.

## Lore

### What You All Know

Eos grew up with her brother in an orphanage. Her brother has been sick their whole lives, and she has placed herself firmly as his primary caretaker. At some point they left the orphanage, became bards, and lived on the streets playing music to survive.

## Notable Equipment

### Bow of Cutting

Enchanted fiddle bow, acts as a rapier but deals slashing damage. On a crit, it deals 1d4 bleeding damage. Still can be used to play the violin.

### Wand of Misty Step

Limited Charges. Casts Misty Step. She didn't pay for it.

### Ring

Just a normal ring, gem at the center. It's the only thing the twins have of their parents. Maybe one day they'll be able to scry on them with it... hopefully they aren't dead.

## Relationships

### Concord

"Oh, my brother? I love him. He hasn't been doing okay recently. I wish I could convince him of his worth."

### Zimbata

"She's better now that she's not constantly shoving her opinions down my throat. She wants to be friends. I'm trying it out."

### Crake

"So as it turns out the magic sword can do something with souls! It chopped the head off of an Inquisitor, and now the ghost is following us around and fighting for us! Spooky. I knew the sword wasn't normal. There's got to be more. He insists on dealing the killing blow. That must have something to do with it- I wish he'd tell me, so I could help. The stronger the sword the stronger our defenses are, I think."
Clients of Aris

Whats worse than committing a crime? Being caught. But worry not, sinful or sinless, for your salvation is at hand. Aris will guide you to freedom-- through death or hard work, that is for you to decide...

## Captains of The Last Ditch

Fi-Rate

Gamma

Malachi

Soppie

## Factions

### Aris

Aris Corp is structured like a corporate entity but it exists as such only on a technical level. In its early days the organization was independent, but this was extremely short lived. In modern times Aris is a Enforcement and Compliance Entity of the Pact Worlds. (Also known as a ECE or a ECEP). These are similar to small government agencies that act as regulatory bodies for the larger government. In this case Aris has survived the almighty church/megacorp Abadar Cor because they have been made to be independent of religion and corporate motives. That being said they are, much like similar organizations in our world, expected to bring in a profit.

Aris is lead by a ECO (Aka an Enforcement and Compliance Officer). An ECO is the head honcho, and sort of in between a CEO and a Head Administrator. They aren't selected by the government, and are picked much like how a CEO is picked. Despite this they are directly overseen, and can be fired by, the Pact World Government. This government oversight has only occurred within the last thirty years because the first CEO when Aris was still a company got grandfathered out by pact world law.

### Abadar Cor

This corporation is a mixture of pure financial prowess and religious devotion. Abadar the G-d is the guardian and protector of the First Vault, a repository said to be crafted by the deity's own hand, containing perfect versions of everything ever created or seen by civilized peoples. He is quintessential in the galaxies economy as his worshipers have banded together to create Abadar Cor- a mega plexus of store brands, stock market investments, and other financial endeavors. Abadar the G-d and corporation is primarily worshiped/worked by judges, merchants, lawyers, and aristocrats, though many others turn to the corporation and church in the hope of attaining wealth and happiness. Abadar Cor has many temples throughout the galaxy that take the form of large, elaborately decorated skyscrapers designed for religious worship, banking, courthouses, and other essential services.
Spyro Vs Twilight Sparkle (Skylanders Vs Mlp)

What's up everyone! Welcome to yet another episode of Cartoon Fight Club! I'm your host, AnimationRewind and if you're new to the series, be sure to check the older content. But if you know how the game is played, then let's get ready for the fight!

Today's We Have Spyro From skylanders Going up against twilight Sparkle From My Little Pony Friendship is magic,this will be an interesting battle so let's introuduce Cartoon fight club's Next round of fighters!

## Pre analysis

Since Twilight Sparkle has been on the show before,let's have a look at spyro the dragon

* **Health:** 280 *(max. 560)*
* **Speed:** 50 *(max. 98)*
* **Armor:** 18 *(max. 48)*
* **Critical Hit:** 30 *(max. 80)*
* **Elemental Power:** 25 *(max. 75*
Nareeni Prime

## History

Nareeni Prime was settled by a large group of Korean and African people in the age before The Scream. After a massive loss of historical data from prior to The Scream Nareeni has managed to keep itself afoot. Within the last 20 years minor turmoil has occurred over the corruption of Diet Members who have been suspected in encouraging searching of the local Alien Ruins, which was banned in the past on fears of possible hidden microbes and dangerous alien technology.

## Government

Nareeni is controlled by a system of a legislature known as The Diet with 300 seated members that are elected by the people and three Senators who guide The Diet and break up any Tied votes. Each is in charge of 100 different Diet Members, who vote for them instead of the people. These three veto any Diet votes by a majority decision.

## Culture

Nareeni's culture is a hybrid of Korean and Congan values. Along with this, the government of Nareeni is very monetarily focused and has made the planet exceedingly wealthy. There is very little actual poverty in Nareeni, most jobs that would be low paying are done by robots.

Nareeni's people are often neo-phites for new tech, and the drug culture on Nareeni is alive and well. The simultaneous production of chocolate, cocaine, marijuana, and LSD has lead to a history of mass-intoxication. Nareeni is often hailed as a planet of great indulgence not only due to the wealth but also the people's love for money and a propensity to spend it. Dispite this the people of Nareeni are also very superstitious, and fear the interstellar law less than they fear the reckoning of local spirits.
Embers

The world is a dark place. We are the light, pushing back evil. Embers is a dark campaign, originally created as a side campaign during the school year. It is our most deadly and free range games.

## Characters

Diero Milner

Hawthorn

Masa Fraz

Lady Adelaide

## NPCs

Astrid

Crimson

Dess

The Guildmaster

Rin

Robin

Ichabod

Lady Roach

## Places

The Bal Skar

The Bloody Thicket

The Harbor

Mt. Adamas

The Necromancer's Keep

The Ranreath Marshes

The Shade Forest

Sunrose Keep

The Unclean

The Whispering Caverns
Seline Brodeur

### Other Features

Ghosts of past freckles. Some small scars and marks from fights and vampy love bites.

## Vampire Status

### Touchstones

Quinn and Bill Brodeur, Miss Karma

Seline Brodeur is a Gengral vampire that was forcefully turned in her prime. She has all the survival instincts of the animalistic clan, with the temper to match. She is constantly battling her inner animal, still mourning the loss of her humanity even 2 years later. She has very few hobbies besides reading the occasional paper and trying not to vomit up her coffee.

## Personality

In one word, feral. Her already strong personality from life has been thrown into overdrive now that her inner beast is constantly threatening to come out. She yearns for her old life, but can't help falling prey to certain impulses of her bloodline. If she isn't forcing herself to appear normal, she can be found walking about in nothing but maybe some underwear. On particularly emotional nights, she might even find she can barely speak in complete sentences. These ticks only serve to remind her of how inhuman she is, and this stress only pushes her further down the path.

## Lore

### What You All Know

She didn't choose the vampire life. She was forced into it. She doesn't get along with her Sire, and even her Mentor and her duke it out constantly, teetering on a line between infatuation and deadly anger.

## Notable Equipment

### Not Equipment

"My dog Jinx is all I have to my name save for the clothes on my body and my phone. Mess with him and I'll kill you."

## Relationships

### Coterie

#### Kadia

"She's nice, I suppose. Listened to me talk, which is more than any of the other Venture do. But she is privileged. She happily entered this hell of an unlife and I will never understand why. And her consistent smiling and pandering makes me want to smack her right across the face. She's treating this like it's some sort of business trip, a vacation to make friends. But it isn't. And once her Sire pulls the silver Spoon from her mouth, she's finally going to figure out how bitter it all is."

#### Mars Olsen

"They're nice, I suppose. Too nice if you ask me. Always talking about consent and feelings, and vibes, and-Ugh. Honestly they creep me out a bit. If they weren't so good looking, I would probably have killed him. Like- He can't be a vampire, right? Is it just me? They're too happy. They are too content! There is something lurking under those smiles, and I am going to find out what before it gets me killed... Don't- tell the others I think they're cute... Seriously. I could get into really hot water for that."

#### Tito

"He's trying. I can tell he's a baby vamp. And I suppose that puts me at ease. He needs me around to give him info and protection. But I know he could snap me in half if he really tried, and I am not about to poke the bull, so to speak. I will keep my distance for now and try not to aggravate him. "
Aula 1

* Midia;

Materiais:

* Computador e projetor;

Objetivos:

* Definir o conceito de Midia

Desenvolvimento:

Essa é a aula de apresentação o primeiro conceito que vou aborda é o midía para poder expandir na próxima aula o conceito de mídia. Iniciaria aula com a citação:

*"Enfim, mídia é o aparelho e suas engrenagens, suas interfaces, as linguagens maquínicas e programáticas que a fazem funcionar e os signos que ela porta como dados informativos e estéticos, acessíveis ao seu operador."( MASTROBERTI.2015.p-17)*

Com esta definição inicial de mídia, iniciará uma conversa sobre o que eles entendem por mídia? Qual o significado desse palavra para eles? E então será apresentado a definição de mídia do dicionário, e destacado o item 5, pois mídia pode ser associado como suporte também, mas que a mídia é mais complexo , pois diz respeito a um sistema de suporte+linguagem+receptor, então retornando a citação anterior. Será feito uma diferenciação entre Midia Analógia X Midia Digital. E no último momento da aula entraremos na variações de mídia, como mixmídia, multimídia, intermidia, hipermíia ou transmídia.
City of Dreams

Halcyon City! The place to be for superhero and supervillain innovation! This grand metropolis is a contradictory and wonderful combination of darkness, crime, corruption, and flaws, built on the errors of the past alongside light, hope, and the promise of change and growth. Follow our three heroines as they navigate this ever-changing world- all while trying to make it better, one step at a time.

## Characters

 *NECTON* | *Rida* | A normal girl unwillingly turned to slime that's attempting to reconnect with a society that now shuns her.

## Notable Places

Halcyon City

Jean's (and now Lily's) house

Rida's apartment
Sector Gamma

One of the minor sectors in the Milky Way, this sector like many others has been entirely separated by the events of The Scream.

After around 300 years the sector began to once again slowly bring itself back to working order, and it is now even somewhat established both in terms of culture and other realms.

## The Clusters

While Clusters are not official forms of government, they have a heavy attachment to both culture and how worlds view themselves against other areas of the sector. There are five clusters, along with the rogue stars who are far enough away from all other stars that they do not qualify as geographic members of any cluster.

### Alpha Cluster Systems

Manatta

Madhur

Morax

Teston\*

Cylone

Valeri

Impierus\*

Thalia

### Beta Cluster Systems

Inerta

Spek\*

Steas\*

Habba

Fro-Ursa\*

### Delta Cluster Systems

Bulbadda

Roma-Lux\*

Detrita

Inx

Sintara

### Gamma Cluster Systems

Forall

Locah

Xena\*

### Epsilon Cluster Systems

Shafar\*

Palomi

Cilo

Aki-Nara\*

Java\*

### Rogue Star Systems

Bettle

Dreanar

Dysris

Enfor\*

Galron

Leli

Nareeni

Psivar\*

Unitah

Venda

Xinima

Zenda\*
Mary'l Heartsong

### Family

Azure Mistdreamer (Boyfriend)Thadius Windspeaker (Mentor)Helena (Mother, Dead)Arthion Faeynore (Father)

### Status

Alive

Mary'l is known as a very grumpy wizard. She kind of just wandered into the guild one day, and...asserted herself. She didn't have a group, until she met Azure Mistdreamer, and the two have been adventuring together ever since.

## Personality

Well, it would be an understatement to call her grumpy. She often is frowning, and is very irritable, usually seen snapping at people who try to talk to her. However, under that tough exterior is a genuinely good person.

Above all else, however, is her curiosity. She would do anything for new knowledge, and in turn is willing to share. She loves knowledge, and anything that can give knowledge. That includes books, field research, libraries, and even people depending on their intelligence. She wouldn't admit it to many, but she loves flowers in any form. She prefers them alive, but her journal is full of pressed flowers and plants. She is also a huge fan of music, poetry, and all art. She has a large collection of romance and adventure novels.

She hates close mindedness. Ignorance is the bane of her existence, and, if she didn't hate people, would have tried to become a teacher of sorts. On the subject, she hates being around people. Big groups make her nervous, and cities make her even more grumpy. She also isn't a fan of extremely bossy people. She is her own master.

## Lore

### What You Know

Mary'l had a tougher life, seemingly growing up in a small town with her mother. She took an apprenticeship with the local wizard, who gave her her ribbons and taught her everything she knows. That is until he disappeared without a trace, leaving behind the dead body of his familiar.

## Relationships

### Ragana

"She is my closest, and most trusted friend. She is very particular, and hates anything that doesnt meet her standards, but she is loyal to those she loves. I trust her with my life, she is brave and intelligent. We have been together for years. Our bond is strong. I am sure she would try to kill anyone who would hurt me."

### Azure

"I love him. What more is there to say? He makes me more happy than anything has in a long, long time. I'm happy...and healthy. All because of him. I can only hope to be as helpful to him."

### Hanon

"He is a curious one. A druid in the area. He has no stable home, but he seems not to mind. He knows a lot about the local fauna, which is invaluable, especially considering how far the Tower is from the Fort. He puts me at ease, strangely. I know I can't trust him completely, but sometimes I can't help but want to speak more."

### Joy

"She is very upbeat. It was very kind of her to visit and become friends with me...At least...I think we are friends. She is very skilled, and interesting. I hope to see more of her, and become closer 'gal pals'."
Zombie Times

## NPCs

Claire

**Littleton:** An extremely rural farmtown with almost no population. It has super spread out living spaces.

**March Ridge:** The small military town on Dixie Highway.

**Muldraugh:** A small, spread out town full of low income folk next to train tracks.

**Rosewood:** A medium population town near Knox Countries central prison. It is also home to the courthouse.

**Riverside:** The richest town in Knox by far. It's home to the Knox's Country club by the river.

**Valley Station:** A town isolated by rivers, home to the Crossroads Mall and Valley Cinema.

**West Point:** The highest, most condensed population town in Knox. It holds the county hall that rests next to the river.

Knox Country's full interactive map!

## Art Gallery

It's Ry!The gang's all here.Days Sober: -4An assortment of Rys.Heather and Briar smashing some heads!
## Playlists

* Briar
* Heather
* Pluto
* Ry
Ry

Ry
--

### Traits

Dexterous, Fast Learner, Organized, Iron Gut, Speed Demon, Wakeful, High Thirst, Smoker

### Skills

Electrical, Maintenance, Nimble, Sneaking

## Personal Info

### Hair Color and Style

Straight black hair falling down to her lower neck.

### Family

"I'm hoping for a found family trope right now."

### Other Features

Piercings in the ears, one in the right nose, the belly button, and a septum ring. Stick and poke rose on her right wrist.

*"You know the prices kid. One gram's 13 bucks for regulars. I only drop it to 11 if you went to school at least four days last week. Bug me again I raise to 12."*

## Personality

Ry Chung, aka "Weed Ry", is a well known name around town. She's the woman who can sell you some kush cheap from her personal greenhouse or get you some import strain from as far out as Louisville. Ry is one of the Knox Country's major pot dealers, and is widely considered the nicest of the bunch. She's the only one who will teach you how to use that newly bought bong, the best ways to pace your high, how to roll a joint, remind you not to take shrooms as a novice, and help you with your math homework *before* you get stoned. She's also not too much of a chatterbox unless you ask her about different types of Burbon, weed strains, "hows your mental health", or waifus in mecha anime. Just don't try to fuck her on a deal. A woman with no future goals and a surprising amount of knowledge about mechanics isn't someone you want on your bad side.

## Lore

### What You Know

Ry is a prominent drug dealer in Knox. She went to college to become an electrical engineer but dropped out for financial reasons. She also has a clear addiction to weed/alcohol.

## Notable Inventory

### Pack of Blunts

*"I'm trying to space them out. Hopefully I won't have to face my crash for a while."*

### Combat Knife, 1d12 Damage

*"Stole a knife from a zombie gun fight."*

## Relationships

### Briar

*"I think she's got a few loose marbles blockin' them ears of hers... Wonder if that's why she did time. Reliable and nice girl though."*

### Claire

*"That ankle's* not *healin' back right. I hope she finds her family despite that. But that's just hope."*

### Heather

*"Smart an' efficient. Seems pretty sane right now. But when the cognitive dissonance wears off and we don't have a lot of work, I can see her tumbling down. I hope we'll be enough to piece her back when that happens."*

### Pluto

*"Guys got an anxiety disorder, plain and easy to see. Also laughed way too much at the hotdog rope joke I made, so I think they don't have a lot of friends. Just a feeling."*

## Gallery

"Self medication is stigmatized.""You wanna do WHAT now?"Ry's face as she finds unattended booze/weed in houses before her party members do."You go an' try that one. more. time...
Depth of Eurn

We always hear tale of adventuring underdogs... *after* they've gotten all the skills for their careers. Lets take a step back and follow four normal souls from the start of their journey to the very end in the magical world of Eurn.

## Characters

 **Lady** | Dae'lar Dewwatch | Daphinaras Lecklebeckle (rip), Em, Trissa Stonesong

## Notable Places

Old Dwarven Dungeon: Where our initial party ventured to retrieve an endless jug of water to save our village from the plague

The Village

The City
Dark Matter

Space is no longer the final frontier in the setting of Dark Matter- a magic sci fi setting where every adventurer is equipped with dreams extending far beyond the stars.

## Crewmates

 Dr. Oralla Eleka | Near-Human Trickery Cleric, Medic
 Goo'nth Thudak | Bur'rah Rune Knight, Gunner
 Ivanra "StarShineBright~!" Kennori | Varient Human Abberant Mind Sorcerer, Here for the Ride
 EDDA | Astronavigation AI
 Tah'keh'ni | Ratgirl!!!! With!!! DEPRESSION!!! Pilot in training
Season 1

**Season 1** of *The Magiclicas* consists of 23 episodes.

The season premiered on November 25, 2017.

## Plot overview

*The main protagonist, Melissa, grew up her entire life thinking that she was a Cipher, when she later finds out that she is a Magiclica. She now has to rediscover herself at her new school "Everston Academy" while making new friends and facing new conflicts by the Spero.*

## Episodes

* You're a Magiclica
* The Voice Within
* The Right Thing
* That Girl
* Why'd You Come?
* Awful People
* Missing The Point
* Diversion
* Taken
* Don't Do It
* Who You Are (Mid Season Finale)
* Home
* Untold Truth
* Hero
* All I Ask
* Freedom
* Dependence
* Rotten To The Core (Descendants Musical Special Part 1)
* Ways To Be Wicked (Descendants Musical Special Part 2)
* You And Me (Descendants Musical Special Part 3)
* It's All My Fault (Season 1 Finale Part 1)
* Right On Time (Season 1 Finale Part 2)
* This Is The Moment (Final Episode Of Season 1)
Steas System

## Description

Steas is another minor star system in the Beta Cluster. It has one gas giant named Forelourn by the local tech level 1 planet. This tech level 1 planet however strangely, has been rumored to have dealings with off-worlders. For exactly why or what remains to be seen by many. And quite a few ask how such a world would even hail a spaceship.
Meterado

Meterado, often nicknamed "The Eastern Lands" or "The Misty Isle" by outsiders, is the largest geographic continent in Haven. It's known as one of the oldest civilized lands in history so much so the original common language, Aklo, is still used there. Meterado was the last known continent of Haven to be "discovered" by The Inhabitants of Dusnir due to a pervading topographical feature of the seas surrounding Meterado called by the Native "Bow-Un". The Bow-Un is a mist that pervades the entire sea around the continent. It's only visible when moving through it, and oftentimes turns ships entirely back from wherever they came. Three "Great Dragons" stand as major empires in the region, each competing for land, resources, and cultural influence. Meterado stands out to most magical scholars however due to its unique pantheon that is entirely different from any other on the planet.

## Geography

Meterado is one of the most unique geographic locations in the world, with m,any different varied biomes. However, despite the differing ecosystems, most of Meterado is covered mountains and hills, much of them being dormant volcanos. A few active volcanos, however, are known to exist along the mountain range called "Two Winds Wall". Only a handful of truly flat lands exist in the entire continent, such as the Sham-Matakah (The Desert of Rainbows) in it's rocky locations and Gun-Yiquan (The Thousand Valleys) within the Two Winds Wall. Most empires crowd along low, rolling hills, these being the easiest for agriculture and mass transit. Rivers and lakes are mainly caused by snow melt runoff and crater lakes, creating a weaving system of lakes and rivers across the continent. In one area, the numerous rivers are used over roads in the local empire.

### Major Mountain Ranges

* Lia-Ziatu (Two Winds Wall)
* Yatu-Maio (Spires of White)
* Kim-Loai, A major Volcano who appears to be five seperate mountains.

### Major Rivers

* Si-Yu River
* Maku River
* Sabati River
* Van-Amu River
* Kali-Nanu River