Redtooth

**Redtooth** is a small settlement much akin to a warden's camp situated deep in the Shivering Forest located in the Commonwealth of Higard and is considered to lie in the territory of the Duchy of Urgovel. What was originally a hunter's lodge has grown into a small settlement since the completion of the Swiftfoot Road in 2S 1859. Since then, it has become something of a rest stop for travelers and still serves its original function as a lodge for the warden rangers of the region who serve the Duchess of Urgovel.

## Geography

### Region

* Shivering Forest
* Urgovel, Commonwealth of Higard

## Society

### Religions

* Marlfax
* Okku

## Commerce

### Imports

* Alcohol
* Refined Goods
* Tools
* Weapons

### Exports

* Food
* Fur
* Herbs
* Leather
* Reagents

## Description

Settlement is a generous word for the collection of tends and shanties gathered around the Warden's Lodge, the Redtooth was once a collection of tents and temporary shelters built around the singular Redtooth Warden's Lodge. The settlement is surrounded by a wooden palisade to keep the residents safe from the many creatures that lurk in the Shivering Forest. Although Redtooth has grown since the completion of the Swiftfoot Road, there are still only a few permanent structures with many of the tents and lodgings being set up for temporary use by many of the rangers and wardens who call other nearby settlements outside of the forest their true home. With a primarily temporary population, Redtooth is usually quiet during winter, but during the summer and autumn, the camp becomes much busier.

## Geography

Redtooth is situated in the midst of the Shivering Forest and approximately splits the distance between Wren's Run and Tufthollow. The Swiftfoot Road is the only major road that passes through the settlement.

## Government

As a ranger warden camp, Redtooth is overseen by the Urgovel Game Warden (currently Terrance Crabtree). The Game Warden is charged with maintaining safety in the wilderness for travelers as well as tracking the movements of various beast populations. The Game Warden is responsible for enforcing the laws of Urgovel within the camp, often employing deputy rangers to aid his tasks.

## Culture

Redtooth is a settlement made up primarily of hunters, rangers, and explorers who do not reside within the camp permanently. Due to this, much of the settlement's 'culture' is rather rough and tumble with many of the residents celebrating self sufficiency and survival skills.

### Fashion

People in Redtooth dress more so for function over form. Leather and hide are common parts of the usual outfit for someone working in Redtooth.

### Religion

There is a small Marlfax totem present in Redtooth. As the god of the hunt, it makes sense that the camp would wish to pay homage to the leader of the Wild Hunt. There are a few rangers present in the town who pray to other nature deities or to Okku so that beasts do not turn their hunger toward the hunter.

## Trade

Most folk found in Redtooth are hunters, trailblazers, and outdoors-folk making most of the trade and commerce in Redtooth revolve around the trade and sale of animal products such as leather, hides, meat, or fur; natural ingredients and reagents gathered from plants and; magic item reagents from both beast and herb. Brave adventurers may take on contracts and bounties put out by the Game Warden Lodge for good coin.

## Defenses

### Armed Forces

Redtooth is primarily defended by its own populace, most of whom are skilled with weapons to some degree.

### Structures

Besides the population of game wardens and rangers, Redtooth's primary defense is the wooden palisade constructed around the camp. The forest around the camp itself provides protection from other forces, such as bandits and the like, deterred by the terrain.

## History

Redtooth was founded by rangers and trailblazers who wished to make the Shivering Forest a safer place to travel. It derives its name from the name of their founder's wolf companion. It is though that Redtooth was once a grove devoted to an ancient fey god. The wardens of Redtooth worked independently of the Urgovel Duchy for its existence until recent years after Lady Steele took the throne of Urgovel. Game Warden Terrance Crabtree welcomed the opportunity of working in official capacity with the duchy. With the completion of the Swiftfoot Road in 2S 1859, Redtooth has begun to see more traffic from travelers, leading to the construction of a permanent structure that became the inn and tavern known as the "Griffin's Gizzard"

### Campaign

#### Season 3

In S3E2 'Parting Gift,' Lady Katarina Steele requested the Emerald Caravan's aid in the Shivering Forest. Wardens from Redtooth reported of reptilian creatures attacking travelers on the Swiftfoot Road.

## Notable Locations

* Redtooth Game Warden Lodge
* Griffin's Gizzard Roadhouse
* Marlfax Totem

## Inhabitants

### Guilds

The Urgovel Game Wardens are the primary residents of Redtooth and oversee its maintenance. They use Redtooth as a base of operations in the Shivering Forest.

### Merchants

Merchants passing through the town may often try to peddle their wares to other travelers or the resident wardens themselves.

### Adventurers

Redtooth often finds itself as a pitstop for adventurers passing through the Shivering Forest. The Warden's Lodge offering good coin for bounties on dangerous game and the promise of rare reagents often sees these adventurers often lend their services to the Wardens.

## Trivia

* The Star-touched briefly stayed in Redtooth during the events of *SteamSpell* when they were traveling from the Spire of the First King in Bailen to Wren's Run.