No repose for the ardent

Regions : The jagged Waste

*The church of Ashkul in Deven has tasked you with the retrieval of the corpse of a respected Necromancer.*

**Chapter One**

*Travel to the Isocian Quarry at the southern foot of the Sergorod's Blade mountain and retrieve the corpse of the Necromancer Opiter Lucius Herculius.*

**Chapter Two**

*Take the corpse of the Necromancer to Deven and give it to the Ashkul priest of the Necropolis in the Temple Ward*

An ambush will take place at some point and an unknown group took away the corpse.

You are given 4 choices to deal with the situation

1. Slaughter the Ashkulites without warning. You will report that they were killed in the attack.
	* Following Reward : 82 Supplies, 3 medical Supplies, 3 Bross, 7 Lyrg (Mission Fail)
	* Trigger a new Quest called : Report to the Watcher
2. Tell the novices that this is none of your business now. You were not signed for this
	* Following Reward : -40 Church of Ashkul (Mission Fail)
3. Convince them that it is better to report the loss of their Master in Deven right away
	* Trigger a roll impacted by Persuasion, Charismatic, Religion. (Mission Fail)
		+ Success : Trigger a new Quest called : Report to the Watcher
4. Promise them that you will try to find their Master's corpse
	* You can get a clue with (Religion 3, Savvy 5)

**Chapter Three**

*The Necromancer's corpse was stolen from your keeping.*

*Retrieve it from the thieves. You may have gathered information on where they were headed and you have to hurry there if you hope to get the body back.*

*OR*

*Return to Watcher Calitheus to inform him of your failure. You can find him in the Temple Ward of Deven* (Mission Fail)

* The body is in the city of Sun Rock.

Upon arriving at the site you have 3 choices with no consequences :

1. Have someone properly skilled scout out the place, 2 scouts or Deputy Scout Master or 5 Skulker required.
2. Use magic to learn more about the group, 4 Magic Sense or Scrying Orb required.
3. Barge in without delay

When Inside :

1. Signal your party to attack Lehus's Group.
	* Trigger a Roll impacted by : Mighty, Dexterous, Tough
	* Triggers a Companion Fight (5 opponent)
	* Following Reward : 1 Necromancer body, 1 Bone Wand
2. Keep everyone calm and listen to what the woman wants to say.
	1. Side with Inard and prepare for a fight
		* Trigger a Roll impacted by : Mighty, Dexterous, Tough
		* Triggers a Companion Fight (5 opponent)
		* Following Reward : 1 Necromancer body, 1 Bone Wand
	2. Side with Karisa and tell Inar to leave
		* Following Reward : 160 supplies, 5 medical supplies, 3 simple Jewelry, Bone Wand, Standard Armaments, 3 Insight, 2 Bross, 5 Lyrg (Mission Fail)
		* Trigger a new Quest called : Report to the Watcher
	3. Convince both parties to look into what Opiter really wanted (Impacted by Charismatic, Persuasion, Religion)
		* Following Reward : 1 Necromancer body, Karisa Lucia and her retinue joins your comitatus.

**Chapter Four**

*Deliver the corpse of the Necromancer to Deven and hand it over to the Ashkul priest in Temple Ward.*

1. If you sided with Inard and fought
	* Following Reward : +65 church of Ahskul, 3 insight, 6 Bross
2. If you convinced both parties to look into what Opiter really wanted
	1. You can stay and wait for Karisa to return (to learn how it played out)
		* Following Reward : +70 Church of Ahskul, 1 Valuable Treasure, 1 rare Jewelry, 6 Bross, 4 Insight
		* Additional Reward : 5 Insight, Blessing of Ahskul
	2. Leave - This is none of your business
		* Following Reward : +70 Church of Ahskul, 1 Valuable Treasure, 1 rare Jewelry, , 6 Bross, 4 Insight