Level 46 - A Sea of Grey

## DESCRIPTION

Level 46 is a dormitory, much like any other dormitory within the USA. When a wanderer enters this level, they will instantly notice the poor visibility, due to the immense and thick fog. A wanderer will arrive within a courtyard-like area, inside the dormitory itself. All lights are on, yet no source of power has been found. It is difficult when trying to traverse away from the building, due to the mass amounts of Parking Lot Enforcers that roam within the parking lot to the front.

The Main building of this level, the Dormitory, extends to a disproportionate and extremely unrealistic distance. The walls are a light-beige color, with the ceiling tiles being a light-gray-to-white popcorn texturing. The carpet flooring is a deep grey color, with random stains on them. There are, after a major mapping and exploration, multiple useful resources that seem to restock after a random amount of time can be found, within random rooms within the large building. Basic accommodations can also be found here, including working ovens, fridges, microwaves, A/C, and showers/running water, making this a livable space within the abyss.

## OUTPOSTS / BASES

The Abyssal Voyagers, "AV"

The AV has a large base here that is almost four miles of rooms and hallways, with more than 546 members. They are peaceful, as usual, and open to trade, and are open to new members.

The Explorers Within The Abyss (TEWTA)

TEWTA is a decently-sized base, 129 members, to be exact, spanning over two miles of space, who are trying to reach the edge of the level. They say that some have, in fact, reached the outer limit, but were unwilling to come back because of the risk of death. We do not know the legitimacy of these claims, but due to the peaceful and trustworthy nature of this group, it could be true. The group are somewhat open to trade, only for select items like food, water, and resources. They are also open to new members.

Deck the Halls (DTH)

DTH is an outpost, situated on the far north side of the building, with only 56 members. They are attempting to rid the level of entities, mainly the Parking Lot Enforcers, but also other entities they find. So far, they have managed to get rid of 45% of the entity count within the level, making it much safer than it was before, when people first entered here. They have gotten help from both TEWTA, and the AV in their conquest, and as such all three are peaceful with each other. Are open to trade and chat, along with gaining new members.

Students of room 216

This group is extremely shy, yet hostile. There are 23 members, with all of them located in and around room #216. It is best to stay clear of the area around the room. If, at any point, you get close to the room, they will ambush the wanderer and either kill them, or knock them unconscious. Either way, you will get your items and anything useful stolen and looted. attempting to get the items back, however, *will* lead to death. all three bases and outposts (AV, TEWTA, DTH) have had to deal with this group, and have learned that **staying in groups larger than 25 seems to be key, as they do not even *attempt* to ambush.**

## ENTITIES

~~Skin dogs~~ (Entity has been made extinct in this level)

~~Fossils~~ (Entity has been made extinct in this level)

Shadows (5% still exist)

Parking Lot Enforcers (92% still exist)

## ENTRANCES / EXITS

### ENTRANCES

Randomly noclipping from any level can send you here

Finding a sign directing you to a place labeled "Mistenfield Dormitory" and entering it's grounds within level 45

### EXITS

Finding and entering a blue door will take you to any level

Within the parking lot is a single car that the Parking Lot Enforcers do not approach. If you enter the vehicle, you will be sent to level 45, but this time within the same vehicle.