Stats

## Attributes

Each gladiator has strength (STR) and endurance (END). These vary based on the gladiator's class. The highest STR in the game belongs to the fanatic with 22 STR, while the highest END belongs to the swordsman with 16 END. Superior END over the opponent's STR means that the opponent is more likely to hit the player's gladiator with 1-9 damage (10 damage being the highest by crits, rarely), while superior STR over the opponent's END means that the opponent is more prone to critical hits.

## Attack/Defense Ratings

Attack ratings are based on the gladiator's weapon strength, his STR, and his weapon's range; while defense ratings are based on the gladiator's shield radius and resistance, as well as his END and armor. **NOTE** that a high attack rating doesn't necessarily mean that the gladiator will do a lot of damage, as the weapon's range makes up a fair portion of the rating.

## Armor

All armor has points (ex. 10 armor). Here's a list of all of them:

### **Light Head Armor:**

* All hairstyles: 1 arm
* Small Hat: 2 arm
* Thief's Hat: 3 arm
* Leather Coif: 4 arm
* Leather Helmet: 6 arm
* Assassin Hood: 10 arm

### **Medium Head Armor:**

* Nubian Helmet: 8 arm
* Horned Celtic Helmet: 9 arm
* Bronze Helmet: 10 arm
* Legionary Helmet: 12 arm
* Lion Helmet: 15 arm

### **Heavy Head Armor**:

* Wolf Head: 8 arm
* Iron Helmet: 12 arm
* Greek Helmet: 14 arm
* Eagle Helmet: 18 arm
* Samnite Helmet: 20 arm

### **Other Head Armor:**

* Centurion Helmet: 22 arm
* Celtic Helmet: 12 arm
* Black Hood: 8 arm
* Blue Headwrap: 3 arm
* Winged Celtic Helmet: 22 arm
* Greek Plume Helmet: 20 arm

### **Light Torso Armor:**

* thick belt: 1 arm
* weak strap armor: 2
* cloak & belt: 4
* leather strap armor: 6
* fur toga: 8
* reinforced strap armor: 10

### **Medium Torso Armor:**

* leather armor: 8
* studded leather armor: 10
* imperial leather armor: 12
* legatus armor: 14
* Celtic leather armor: 14
* black leather armor: 16

### **Heavy Torso Armor:**

* bronze breastplate: 12
* Nubian chainmail: 15
* Celtic chainmail: 18
* Roman plate armor: 20
* imperial plate armor: 22
* heavy plate armor: 25

### Other Torso Armor:

* Blue Tunic: 4 arm
* Red Tunic: 4 arm
* Yellow Tunic: 4 arm
* Cloaked Yellow Tunic: 7 arm
* Witcher Armor 12 arm
* Linothorax: 16 arm

### Light forearm armor:

* linen bracelets: 1
* bronze bracelets: 2
* leather vambraces: 4
* sturdy vambraces: 6

### Medium forearm armor:

* leather wrist wraps: 5
* leather gloves: 8
* black gloves: 10
* imperial gloves: 12

### Heavy forearm armor:

* bronze vambraces: 8
* plate vambraces: 10
* chainmail gloves: 12
* plate gloves: 16

### Light leg armor:

* small loincloth: 1
* loincloth: 2
* leather loincloth: 4
* Roman loincloth: 6
* imperial loincloth: 8

### Medium leg armor:

* thick loincloth: 5
* armored loincloth: 8
* green pants: 9
* black pants: 12

### Heavy leg armor:

* thick linen pants: 8
* studded pants: 10
* plated pants: 14
* heavy plate pants: 16

### Light feet armor:

* ankle wraps: 1
* small sandals: 2
* black sandals: 4
* imperial sandals: 6

### Medium feet armor:

* linen shoes: 2
* leather shoes: 4
* hide boots: 6
* black boots: 8

### Heavy feet armor:

* tall sandals: 6
* bronze shin guards: 8
* plate shin guards: 10
* heavy plate boots: 12

## Weapons and Shields

Weapons have parameters of damage and range (dmg and rng), while shields have parameters of resistance and diameter (res and dia). Here's a list of them for all classes:

### Swordsman:

* rusty dagger: 2 dmg, 0.43 rng
* pugio: 4 dmg, 0.46 rng
* old shortsword: 6 dmg, 0.52 rng
* gladius: 9 dmg, 0.55 rng
* Nubian sword: 11 dmg, 0.62 rng
* Celtic sword: 14 dmg, 0.65 rng

### Maceman:

* the stick: 1 dmg, 0.53 rng
* wooden club: 3 dmg, 0.53 rng
* iron club: 6 dmg, 0.6 rng
* war hammer: 10 dmg, 0.58 rng
* black mace: 14 dmg, 0.55 rng
* heavy war hammer: 15 dmg, 0.7 rng

### Axeman:

* woodcutter's axe: 2 dmg, 0.48 rng
* small axe: 5 dmg, 0.38 rng
* short battle axe: 8 dmg, 0.52 rng
* battle axe: 12 dmg, 0.6 rng
* bearded axe: 14 dmg, 0.48 rng
* heavy battle axe: 16 dmg, 0.52 rng

### Spearman:

* wooden spear: 1 dmg, 1.1 rng
* simple spear: 3 dmg, 1.3 rng
* spear: 6 dmg, 1.36 rng
* curved spear: 10 dmg, 1.38 rng
* trident: 12 dmg, 1.4 rng
* thunder spike: 14 dmg, 1.42 rng

### Paladin:

* broken two-hander: 4 dmg, 0.8 rng
* Celtic longsword: 8 dmg, 1 rng
* Dacian falx: 10 dmg, 1.1 rng
* two-handed gladius: 14 dmg, 1.1 rng
* giant khopesh: 16 dmg, 1.16 rng
* hugh mungus: 20 dmg, 1.2 rng

### Fanatic:

* big club: 4 dmg, 0.76 rng
* mallet: 8 dmg, 0.72 rng
* heavy hammer: 12 dmg, 0.72 rng
* heavy iron mace: 16 dmg, 0.88 rng
* warrior's hammer: 20 dmg, 0.9 rng
* skullcrusher: 24 dmg, 1.1 rng

### Berserker:

* simple axe: 5 dmg, 0.68 rng
* battle axe: 7 dmg, 0.77 rng
* executioner's axe: 10 dmg, 0.87 rng
* royal axe: 14 dmg, 1.02 rng
* war axe: 18 dmg, 1.04 rng
* dream slicer: 22 dmg, 1.1 rng

### Light shields:

* makeshift shield: 14 res, 0.36 dia
* small round shields: 20 res, 0.44 dia
* small iron shields: 26 res, 0.44 dia
* lion shield: 34 res, 0.52 dia

### Medium shields:

* round shield: 20 res, 0.56 dia
* Nubian shield: 30 res, 0.68 dia
* Norse shield: 38 res, 0.6 dia
* Celtic shield: 46 res, 0.68 dia

### Heavy shields:

* Carthaginian shield: 42 res, 0.76 dia
* Roman shield: 50 res, 0.76 dia
* Greek shield: 64 res, 0.72 dia
* ornate shield: 80 res, 0.84 dia

   Special weapons and armor.