Spectre

## Trivia

* The Umbral Spectre, or just Spectre is an Ancient of Planet Neprahines that mostly dismisses the unity of the other Ancients and acts on her own accord.
* Some time in history she was captured and imprisoned in the caves of Brill Village in a place with no life and no light, in order to prevent her from using her psychic abilities to escape. Deep in the caves lies a Gate sealed by The Primordial Guardian, and upon trying to open the Gate, a ghastly spirit is summoned forth that will demand the person lay their life on the line and should they pass the trial they will be granted entrance, if not, they will forfeit their life and die. Within the Vault, there is also 10 golden chests containing a total value of 1,000,000 Copper in Golden Bars and on top of one of the chests lies the Cursed Blade of the Dark Emperor.
* The V movement believes that she is the one who erased everyone's memory of Valdimir S. Lorenth, so if they get her to confess it would validate their movement as the truth. Therefore they have been trying to find her for a long time.

## Abilities

* Angelic Feathers enables Spectre to grow up to 9 feathers on her back. Each of these can be used to cast some of her strongest abilities. Feathers regrow over time and are returned faster by slaying enemies.
* Dream Catcher allows Spectre to immediately enter a target's mind and physically disappear from the world. If the Spectre takes no action and remains hidden then its presence is nearly impossible to detect. She can at any point emerge back into the world at the current position of her target at will, ending the spell in the process. Dream Catcher also enables her to manifest as any desired thing within their mind during the whole time and act as their inner voice, a deity or any other person or being. In this state Spectre can also hear their every thought.
* Dream Slayer enables her to physically cut out a person's dreams, memories, knowledge, thoughts and any other type of information stored within them. This effect can be triggered by striking a person with her Umbral Glaive.
* Dream Bolt is a fast projectile that can shift its direction mid air. On contact with a being, it breaks their ability to transmit instructional signals to their body, causing them to be incapacitated for a short period. It can also trigger Dream Slayer or Dream Catcher.
* Umbral Bind allows the Spectre to create an umbral tether to a target, binding them physically and energetically to the Spectre. This can be used in very creative ways in similar ways to a rope or chain to either bind a target, pull them and other uses.
* Karmic Debt activates the universal karmic debt on a target in a quickened way, typically within seconds or minutes, but not always. The target will receive the karmic cycle much sooner than naturally in either a good or bad way depending on their actions.
* Wave of Terror allows Spectre to unleash a wicked cry that interrupts the ability of properly casting spells of all those who hear the sound. Spells attempted to be cast for a short period are fully stopped, are cast improperly or even backfire on the caster.
* Sakuretsu Armor summons forth a Nether Energy around Spectre that will fully block the next attack made against her and return the damage back to the one who attempted it.
* Living Memory (requires Angelic Feather) brings forth a person or being from the memories of a chosen target to life. The memory shares its energy with Spectre. In itself, the memory has no real powers other than behaving like an illusion, allowing it to conjure illusions of various scale, but living memory becomes only as powerful as is the target's belief in it. For example, if the target believes firmly that they cannot beat the living memory, then they will have a very difficult time in battling it. If they realize that this is a fake and accept it, then the living memory has no power over them.
* World of Dreams (requires Angelic Feather) allows her to send everyone in a large area around her to sleep, which then immediately allows her to infiltrate their minds with Dream Catcher.
* Haunting Specter (requires Angelic Feather) enables Spectre to haunt a chosen target. The Haunting Spectre can track the target indefinitely and can alter the way in which they perceive reality, as well as being able to curse them, having misfortunate or other ill fates befall them. The Spectre can choose to become visible, in which case it can take on any form it desires, typically of someone close to the target. The Spectre cannot interact or be interacted with unless it so chooses. The only way to end this spell is with a high level cleansing spell or by incapacitating the Umbral Spectre herself.