recursal/Fanatic-Fandom huggingface dataset:
Parvana

**Parvana** (The Breadwinner) on Afganistaniin sijoittuva animaatio Parvana nimisestä tytöstä, joka yrittää pelastaa perheensä tekeytymällä pojaksi ympäristöpakotteiden edessä.

Persepoliksen kanssa käsittelee samanlaisia aiheita, islamistinen hallitus syrjii naisia. Tutkielma Taliban hallinnon alla pystyi elämään vain myymällä kadunvarressa, vaikka olisi opettajan pätevyys.

Taliba pelkää luovuutta kuten musiikki, maalaukset ja valokuvat, elokuva kertoi miten se voi toimia voimavarana hirvittävässä elämässä. Koraanissa kiellettyä.

Tarina käsitteli tabua kuolleesta veljestä, jonka roolin Parvana otti.

Animaation taso oli muuten hyvä, mutta CGI oli ikävän irrallinen lähinnä ajoneuvoissa. Tarinat ovat visuaalisesti kauniita ja erottuvat hyvin tosielämästä.

Ehkä ei Secret of Kelthin tasoinen mestariteos, mutta ehdottomasti tärkeä elokuva. Ohjaajan kolmesta leffasta kuitenkin toiseksi paras ja koska elokuvassa ei ole maagisia
2017

Jest to lista wydarzeń, które będą miały miejsce w 2016 roku. Pierwsze wydanie książki są pogrubione.

## **Wydarzenia**

###  **Świat realny**

* **13 czerwca: Pierwsze wydanie *The Hollow Crown* na świecie**
* **22 sierpnia: Pierwsze wydanie *The Silent Shield* na świecie.**
* **22 sierpnia: Pierwsze wydanie *The Forsaken Throne* na świecie.**

**Kalendarium**
PC

Tietokone, myöskin herrarodun pelialustana tunnettu masiina, on sekä peli- että viihdekäyttöön soveltuva masterpiece. Laadusta riippuen kyseessä voi olla esimerkiksi äidin vanha rupukone tai rajoitukseton tuomiopäivän tehosyöppö. Mitä tehokkaampi tietokone, sen vaivattomammin pyörivät uusimmatkin pelit. Sen sijaan tietokoneiden akilleen kantapää on niiden toisinaan heikko taaksepäin yhteensopivuus. Siitä huolimatta hyvä tietokone mahdollistaa peleistä nauttimisen paremmilla grafiikka-asetuksilla ja ruudunpäivityksellä, kuin markkinoiden niin sanotuilla tehokonsoleilla.

## Lista pelaamistani PC-peleistä

Lueteltuna ovat ainoastaan pelit, jotka olen vähintään kerran läpäissyt. Mikäli pelissä ei ole varsinaista loppua eli tapahtumaa, jonka jälkeen lopputekstit rullaavat, riittää siinä tapauksessa kasuaalimpi pelisessio.

1. Alkupolku - Tokaluokka
2. Angry Video Game Nerd
3. Back to the Future
4. Bastion
5. Batman: Arkham Knight
6. Battleblock Theater
7. Binding of Isaac
8. Braid
9. Brothers
10. Castle Crashers
11. Castle of Illusion
12. Castle in the Darkness
13. Commander Keen
14. Commander Keen 2
15. Commander Keen 3
16. Commander Keen - Goodbye Galaxy!
17. Commander Keen - Keen Dreams
18. Commander Keen - Aliens Ate My Babysitter
19. Crash Bandicoot N. Sane Trilogy
20. Crypt of Necrodancer
21. Dark Souls III
22. DuckTales
23. Duke Nukum
24. Duke Nukem 2
25. Cuphead
26. Dust
27. Electronic Super Joy
28. Eryi's Action
29. FEZ
30. Galilei
31. Guacamelee!
32. Heretic
33. Hexen
34. Hollow Knight
35. Hotline Miami
36. Hugo
37. Insanely Twisted Shadow Planet
38. Jazz Jackrabbit
39. Jazz Jackrabbit 2
40. Kellogg's
41. Legacy of Kain - Soul Reaver
42. Soul Reaver 2
43. Legacy of Kain - Defiance
44. Lingua Land
45. Little Nightmares
46. Loom
47. Mafia
48. Mark of the Ninja
49. Max Payne
50. Max Payne 2
51. Mirror's Edge
52. Mr. President
53. Mummy: Demastered
54. Muumit piilosilla
55. NightCry
56. Suuri muumijuhla
57. Papo & Yo
58. Pat & Mat
59. Pete Pilotti
60. Sid Meier's Pirates
61. Portal
62. Portal 2
63. Psychonauts
64. Resident Evil 5
65. Rogue Legacy
66. Scratches
67. Shovel Knight
68. Shower With Your Dad Simulator 2015
69. Simpsons: Hit & Run
70. Sinister City
71. Sonic Adventure DX
72. Sonic Adventure 2
73. Sonic Heroes
74. Sonic 4 Episode 1
75. Sonic 4 Episode 2
76. South Park: The Stick of Truth
77. South Park: The Fractured but Whole
78. Spy Chameleon
79. Stacking
80. Super Meatboy
81. Syberia
82. Teddy Floppy Ear
83. Teddy Floppy Ear - Mountain Adventure
84. Tomb Raider Legend
85. Tomb Raider Anniversary
86. Tomb Raider Underworld
87. Trine
88. Trine 2
89. Typing of the Dead
90. Undertale
91. Vadis Story
92. Völgarr the Viking
93. Walking Dead
94. Walking Dead Season 2
95. Witcher
96. Witcher 2
97. Witcher 3
98. Worms
99. Worms Armageddon
Syn Severna Argentine'a

**Nieznany z imienia chłopiec** — zmarły syn Severna Argentine'a i jego żony Nanette.

## **Historia**

Chłopiec przyszedł na świat w królewskiej rodzinie jako syn Severna Argentine'a i jego pierwszej żony Nanette. Zmarł z gorączki zaraz po koronacji swojego ojca na króla.

## **Wystąpienie**

* *Trucicielka Królowej* (wspomniany tylko)
* *Córka złodzieja* (wspomniany tylko)
Monsters of Los Angeles Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Owen Kiskaddon

***Zawróć stąd już teraz!**

Artykuł może zawierać spoilery. Jeśli nie chcesz zostać wygnani,*ucieknij z tej strony jak najszybciej!

## Informacje Biograficzne

### Wiek

8 (w Trucicielka Królowej)
 17 (w Córka złodzieja)
 24 (w Królewski zdrajca)

### Tytuł(y)

* Diuk Kiskaddon
* Diuk Monarchii Zachodniej

### Pseudonim(y)

* Owen Torba
* Dzieciak Kiskaddona

## Pozostałe informacje

### Przynależność

Rodzina Kiskaddon

**Owen Kiskaddon** herbu Aurum — główny bohater książek: najmłodszy syn diuka Kiskaddona i Eleanor Kiskaddon. Lord Ceredigionu i diuk Monarchii Zachodniej.

## **Wygląd**

Owen ma ciemnobrązowe włosy z jednym siwym paskiem, który miał od urodzenia oraz brązowe oczy. Jego włosy są nie do ujarzmienia, gęste i miękkie.

## **Charakter**

Był bardzo ciekawskim i odważnym dzieckiem, ale kiedy został oddzielony od rodziców stał się małomówny i cichy. Potrafił znosić nieprzyjemny charakter króla oraz poradzić się z rozłąką rodziców, będąc zakładnikiem w wieku ośmiu. Owen był dzielny, miły, potrafiący współczuć oraz zawsze, kiedy mógł chciał pomóc swoim przyjaciołom.

## **Biografia**

### **Wczesne życie**

Owen urodził się jako dziewiąty syn – Lorda Kiskaddona i Eleanor Kiskaddon. Przyszedł na świat zakrwawiony i cichy, ale zdrowy.

## **Relacje**

### **Eleanor Kiskaddon**

Owen bardzo kochał swoją mamą, mimo, że w książce zbytnio nie było ukazane o relacjach rodziców z Owenem. Eleanor kochała bardzo swoje dzieci, w tym Owena. Czuła ukłucie w sercu, kiedy dowiedziała się, że musi poświęcić swojego syna. Wysłała wiadomość do sanktuarium Naszej Pani z prośbą ochrony chłopca. Na wygnaniu spotyka się ze swoim synem i jest bardzo szczęśliwa że dane im było się znowu spotkać .

### **Ankarette Tryneowy**

Ankarette i Owen byli przyjaciółmi. Był do niej przywiązany emocjonalnie oraz jej ufał. Chłopiec martwił się o nią, kiedy była chora i płakał nad nią, kiedy zmarła. Troczył się bardzo o Ankarette. Z kolei Ankarette troczyła się o Owena, pomagała mu przeżyć w pałacu króla oraz z cały sił, starała się sprawić, żeby każdy myślał, że ma rzadki dar od *Źródła*. Była sanitariuszką, która pomagała jego matce przy porodzie.

### Jessica Kiskaddon

Jessica była siostrą Owena. Spotyka się z nią na jej wygnaniu w trzecim tomie, gdzie widać miłość łączącą rodzeństwo.

## **Występowanie**

* *Trucicielka Królowej*
* *Córka złodzieja*
* *Królewski zdrajca*
Trucicielka Królowej

**Trucicielka Królowej** — pierwsza książka z serii *Królewskie źródło,* autorstwa Jeffa Wheelera.

## **Opis**

Poszukując sojuszników i unikając szpiegów Severna, Owen uczy się przetrwania na dworze w Królewskim Źródle. Gdy pojawiają się nowe dowody zdrady jego ojca, które mogą przypieczętować los chłopca, Owen musi wkraść się w łaski mściwego króla, udowadniając ile jest wart – i to nie w zwykły sposób. Istnieje też tylko jedna osoba, która może mu dopomóc w tej rozpaczliwej próbie: tajemnicza kobieta, działająca w ukryciu, która dzierży prawdziwą władzę nad życiem, śmiercią i przeznaczeniem.

## **Spis rozdziałów**

1. Diuk Kiskaddon
2. Diuk Kumbrii Północnej
3. Król Severn
4. Kucharka i Ochmistrz
5. Duchy
6. Dickon Ratcliffe
7. Dziedzic Dunsdwortha
8. Jej Wysokość
9. Głoś Króla
10. Ankarette
11. Źródło
12. Trucicielka
13. Złamanie Przysięgi
14. Elysabeth Victoria Mortimer
15. Fortel Ankarette
16. Wiąże mnie Lojalność
17. Tunele
18. Strach
19. Głębokie Cysterny
20. Tajemnice
21. Szyszka
22. Błogosławiony przez Źródło
23. Czarmistrz
24. Lord Dunsdworth
25. Sekrety Wina
26. Pierze
27. Węgorz
28. Lojalność
29. Wielkie Głębiny
30. Przekleństwa
31. Sąd
32. Słabość
33. Truskawki
34. Pszczeli Kamień
35. Studnia Łez
36. Biały Knur
37. Akuszerka Królowej
38. Północ
Medora

## Summary

Medora is a 7 foot tall woman born with physical deformities (closely correlating with Marfan syndrome and exophthalmos). Her limbs are slender and thin, with the addition of long fingers and toes. Her right eye bulges out, with a cloudy cataract. She lives as a recluse and has done so since later childhood. Overtime, her posture deteriorated, with her hunched over to measure just over 6 foot. She wears an elaborate, old fashioned and weathered dress. Her time is spent in a renovated and somewhat re-purposed estate.

## Prior to Main Events

Born under extremely wealthy parents ashamed of her appearance and disappointed by her shy, awkward behaviour, she quickly learned to recluse. Although they cared for her, their interactions with her were limited and showed no pride. She would hide from other children and fairly quickly stayed solely at her estate.

As a very young teenager, she witnessed her mother get furious and act in disgust over a dress which a maid brought her. Medora was asked to dispose of it, but she brought it to her room and kept it for years until she grew into it.

As a very young adult, she noticed her mother getting extremely ill. In preparation for her death, she wrote herself into inheriting the estate and a great amount of wealth. Once her mother passed, she sent everyone at the estate away so she could live completely alone.

In her adult years, she spent her time writing stories, tending to the estate and, later on, researching and experimenting. Having spotted researchers exploring near her estate, she eavesdrops and takes notes on what they're doing. She traces them back to where they came from and finds out more about what they're doing. From their work, she discovers the hypothetical possibility of body switching, in hopes of getting out of her own.

She begins kidnapping people who end up dying as a result of failed attempts. Her best results still end up dodgy and uncanny, with awkward movement, poor speech and artificial behaviour mimicry betraying the quality. The last attempts she decides on making are on Xenos, the head researcher and his wife, when she brings them all in at once. Her activities are discovered in this time, as the 3, having escaped their first layer of captivity, navigate her cellars.
Mattathias Chamberlain

**Mattathias Chamberlain** is an extremely powerful and dangerous Voodoo witch. He is the biological father of Karsten Chamberlain, and the grandfather of Morgan Chamberlain.

## Name

* The name **Mattathias** is a Biblical baby name. In Biblical the meaning of the name Mattathias is: The gift of the Lord.
* The last name **Chamberlain** is of Old French origin, and is an occupational name for a chamberlain, that is an official in charge of the private chambers of his master; the term was later a title of high rank. The derivation of this name is from the Old French and Anglo-Norman French "c(h)ambrelain, cambrelane, cambrelen(c)", chamberlain. The Italian cognate "camerlengo" was given to a manager of a pontifical court.

## References

1. ↑ http://www.sheknows.com/baby-names/name/mattathias
Monsters of Los Angeles

**Monsters of Los Angeles** is an American fanfiction written by Catherine Daniels.

## Summary

**MONSTERS OF LOS ANGELES.** -- When Karsten Chamberlain (Chris Wood) returns to Los Angeles, California, he re-connects with his father Mattathias, who tells him he must protect a young child named Morgan (Lily Rose Mumford) from a diabolical man named Graysin Blackwell (Jonathan Bailey), who wishes to hunt down Morgan and use her powers to control the city of Los Angeles. After learning some disturbing news from a witch named Alexander Deveraux (Matt Ryan) Karsten, works even harder to protect the child from malevolent forces and beyond.

## Cast and Characters

* Chris Wood as Mattathias Chamberlain/Karsten Chamberlain
* Nina Dobrev as Katherine Pierce
* Jonathan Bailey as Graysin Blackwell
* Matt Ryan as Alexander Deveraux
Season One

**1**

**Season One** of Catherine Daniels' Fanfiction.

## Summary

When Karsten Chamberlain (Chris Wood) returns to Los Angeles, California, he re-connects with his father Mattathias, who tells him he must protect a young child named Morgan (Lily Rose Mumford) from a diabolical man named Graysin Blackwell (Jonathan Bailey), who wishes to hunt down Morgan and use her powers to control the city of Los Angeles. After learning some disturbing news from a witch named Alexander Deveraux (Matt Ryan) Karsten, works even harder to protect the child from malevolent forces and beyond.

## Cast and Characters

* Main Cast
* Supporting Cast

* Chris Wood as Mattathias/Karsten Chamberlain (0/10)
* Nina Dobrev as Katherine Pierce (0/10)
* Jonathan Bailey as Graysin Blackwell (0/10)
* Matt Ryan as Alexander Deveraux (0/10)

- Lily Rose Mumford as Morgan Chamberlain (0/10)

## Episodes

She's Your Daughter Before MineWelcome to the 31st CenturyJust a Little PeaceYou Can't Get Rid of Me That EasilyIn Your BloodBreak the RulesSay You Won't Let GoI Want to Know What Love IsFeeding the BeastVoodoo in My Blood
NES

**Nintendo Entertainment System** on Nintendon ensimmäinen kotikonsoli, joka pelasti konsolimarkkinat laadunvalvonnallaan ja peligenrejä järisyttävillä yksinoikeuksillaan. Monet nykypäivänäkin tunnetut pelisarjat kuten Super Mario Bros., The Legend of Zelda, Castlevania ja Mega Man saivat alkunsa Nintendon viihdekeskuksella. NES on tunnettu haastavista peleistään, vaikka laitteella onkin riittoisasti eri tasoista haastetta genreen katsomatta. 8-bittinen pikselitaide ja musiikki ovat edelleen relevantteja, Nintendon mehustellessa nostalgialla ja indiepeliyhtiöiden vedotessa retropartoihin edullisesti tuotettavilla, retrokuorrutteisilla peleillä.

## Lista pelaamistani NES -peleistä

Vaikka olen muutaman NES -pelin päässyt pelaamaan aidolla 8-bittisellä konsolilla, ovat leijonan osa pureksittu joko emulaattoreilla tai Nintendon omia kanavia hyödyntäen. Alla on lueteltuna laaja kirjo NES -pelejä, jotka olen läpäissyt. En laske mukaan pelejä, joissa olen käyttänyt emulaattoreista löytyvää tallennusominaisuutta nimeltä save state, joka mahdollistaa tallentamisen mihin kohtaan peliä haluaa. Tätä harrastin joskus muinoin, mutten ole vielä saanut aikaiseksi pelata kyseisen käsittelyn saaneita pelejä uudestaan. Niitä ei ole kuin kymmenen, joten luettelen ne pika pikaa:

A Boy and His Blob, Barbie, Bubble Bobble, Dragon's Lair, Ghostbusters, Ghostbusters 2, Journey to Silius, Kabuki Quantum Fighter, Nintendo World Cup, Punch-Out ja Silver Surfer.
Viihdeblästit Wiki

## Niin mitkä blästit?

Tämä wiki sisältää wikian luonteen vastaisesti ainoastaan omia mietteitä sekä videopeleistä että elokuvista. Mitään sitoumusta säännölliseen päivittelyyn en anna, joten tätä wikiä voi kohdella semikuolleena, kunnes sivujen määrä on yli sata. Koko sivun mittaiset arviot ovat harvemmassa kuin listaukset, jotka löytyvät kätevästi alta. Päivittelen myös vuosikohtaisia listoja kuten tämän vuoden leffa- ja pelielämysblästipakettia. Nautinnollisia lukuhetkiä! - Mufasa3D

## Maittavien blästien aarreaitta! MMMH~!

Ensimmäisenä jaan huomiota leffoille, jotka olen jakanut sieviksi paketeiksi vuosilukujen perusteella!

Jauhamani pelit sen sijaan olen jakanut alustakohtaisesti seuraavanlaisesti:

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Hidetada

**CV** | Saito Soma

## Introduction

> *I'd like to have a bit of your time, if I may. I was formerly the matchlock rifle that belonged to Lord Tokugawa Hidetada, the second shogun of the Edo shogunate. I am greatly honored to have inherited my former master's name, Hidetada, over here... I shall serve as the General's right hand man and if needed, I'll fight together with him on the battlefield to the very end. Our foes will most surely scatter before the radiance of the prestige of Tokugawa we possess!*
>
>

## Appearance

Hidetada is a man of average height. His hair is black, short, and worn in a neat style that’s parted to his left and shows his forehead. His eyes are black, his skin is fair, and his expression is most often serious and stern. He wears a pair of oval-shaped glasses with dark rims.

## Description of Motif

This was the matchlock rifle which belonged to Tokugawa Hidetada, the second shogun of the Tokugawa shogunate. It was made by Noda Kiyotaka, a blacksmith who was one of the pillars of the shogunate. Despite his sparse military achievements, it is said that Hidetada was an straightforward and level-header leader, who established a political system in order to reinforce the current shogunate rule. It is also said that his skill with the rifle was second to none.
County of Adelart

The **County of Adelart** is a small country located in Central Griffonia. This nation was created when territories of Lissay and Eagleton broke away from the larger  County of Greifwald in the mid 980's. Further back, it was once part of the  Kingdom of Aquileia at its peak.

Adelart is led by *Merlock Wood.*

The fate of Adelart depends on actions of the previously mentioned  County of Greifwald, which will try to reclaim the small country by force.

The larger threat, however, is Aquileia, which will expand into the surrounding territory before its conflict with the  Griffonian Empire. With majors on both sides, Adelart faces an uphill battle.

## National Focus

Adelart uses the Generic Griffonia Focus Tree.

## Technology

* **Mountain Infantry I**
* **Support Equipment**
* **Recon Company I**
* **Artillery I** (Towed Artillery)
* **Basic Depth Charges**
* **Early Cruiser**
* **Basic Torpedo**
* **Naval Gunnery**
* **Casemate Secondary Battery**
* **Transport Ship**
 Doctrine
 * **None**

## Politics

### National Spirits

* Resource Gain Efficiency: **-10.00%**
* Research Speed: **-10.00%**

This country's rural population are still largely peasants with little to no rights nor say in politics.

### Leaders

The Forest Brothers / Adelartan League / EAP (Socialist Adelart Party) / Order of Jade

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+10.00%**
* Research Speed: **+5.00%**
* Factory Output: **+10.00%**
* Dockyard Output: **+10.00%**
* Resources to Market: **+50%**
* Civilian intelligence to others: **+20.0%**
* Navy intelligence to others: **+10.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Small Science Base

* Daily Political Power Gain: **+0.20**
* Research Speed: **-55.00%**

* Resource Gain Efficiency: **-20.00%**
* Monthly Population: **-10.0%**
* Construction Speed: **-20.00%**
* Production Efficiency Cap: **-10.00%**
* Research Speed: **-20.00%**
* Factory Output: **-20.00%**
* Dockyard Output: **-20.00%**
* Factory Bomb Vulnerability: **-25.00%**

 Poverty
  High Poverty

* Monthly Population: **-13.0%**
* Consumer Goods Factories: **11.0%**
* Construction Speed: **-16.00%**
* Research Speed: **-7.50%**

* Uses Griffon Racial Tree

### Industry and Resources

Factories

Resources*\**
 0
April

## Summary

April is one of the Higher Staff who represents the element of time. She lives in The Clocktower, acting as security, where she has access to surveillance of the grounds. She uses her bionic eye to tune into and see from the eyes of robots all around the grounds. She is bizarre, loud and chaotic, though this demeanor flips as she burns herself out often.

Prior to the events of the story, April was an extremely average girl. Narrowly surviving an explosive incident killing hundreds of people, she was put in a coma for over a year, coming back to a world she found to be jarringly unchanged by her absence. Despite the documentation and general consensus that assumed her death, she was held in a coma. Having found that her death didn't make much of an impact on the world, and that fiance had moved on, she displayed a huge change in attitude; a much more pronounced presence.
What Country Should I Play?

This article is to answer the most agonizing question in any Paradox Game- Who Do I Play?

Along with the discussion of the gameplay and features of the nation, this table includes:

* Difficulty - How Hard is this Nation? (Ranked by Civilian, Recruit, Regular, Veteran, and Elite)
* Lore - What Real-World/Fictional Nation is the Culture and Lore Most Similar to?
* Gameplay - What HOI4 Vanilla Nation(s) does it Play Most Similarly to, if Any?

## Equus

**Difficulty:** Regular (Before Great War), Recruit (After Great War).**Lore:** MLP:FiM**Gameplay:** USSR (During G.W) / U.S (After G.W).
After the Great War it can be a Superpower, with the ability to take on even Griffonian Majors.
    **Changeling Lands**
**Difficulty:** Veteran**Lore:** MLP: FiM / Germany**Gameplay:** Germany
Early game will swallow up Olenia, a weaker nation but with low infrastructure, cold climate and lots of mountains that can bleed you.
Tech lends itself to a high armour strategy.
    **Kingdom of Olenia**
**Difficulty:** Elite (no Equestrian help)Regular (Equestrian help)**Lore:** Nordic countries**Gameplay:** Finland in Winter War and France in WW2
However, the changelings so strongly outgun you that all of this is likely to be irrelevant.
     **Stalliongrad**
**Difficulty:** Recruit**Lore:** USSR**Gameplay:** No vanilla equivalent. Favours tanks, respectable power that can tip balance.
Stalliongrad has two possible paths, the first being a fairly passive role, where you attempt to convert nearby nations to Communism. Your aggressive action boil down to being able to help Equestria against the Changelings, as well as being able to ignite a revolution in Equestria.
     **Crystal Empire**
**Difficulty:** Recruit (with allies) / Veteran (Sombra)**Lore:** MLP: FiM**Gameplay:** No real vanilla equivalent. Favours magical research and units.
     **Nova Griffonia**
**Difficulty:** Regular**Lore:** Mix of Western Griffonian cultures/Yiddish language**Gameplay:**No vanilla equivalent. Build up then war or ally neighbors.
     **Kingdom of Yakyakistan**
**Difficulty:** Regular**Lore:** MLP:FiM / Mongolia**Gameplay:** Defensive
Main threats are  Nova Griffonia who will attack Yakyakistan in most of its political paths and  Stalliongrad if Sinister was elected as general secretary. Has an opportunity to create a faction with the  Polar Bear Communities and  Kingdom of Pingland.

## The Riverlands

**Difficulty:** Regular (Normal), Veteran (Caramel Haze)**Lore:** United States, Yugoslavia, Soviet Union**Gameplay:** Unite the Riverlands one way or another and defend them against the Empire
     **Nimbusia**
**Difficulty:** Civilian (Stay with River Coalition) / Veteran (Leave River Coalition)**Lore:** Ancient Greece**Gameplay:** Protector of the River Coalition or war with the River Coalition
     **Lake City**
**Difficulty:** Civilian (Stay with River Coalition) / Veteran (Leave River Coalition)**Lore:** Serbia, Japan**Gameplay:** Usually goes on the offensive against the Coalition's enemies.
Monster Hunter 3 Ultimate

**Monster Hunter 3 Ultimate** on hirviöiden metsästyssimulaatiosarjan kolmas osa, jossa pelaaja pääsee lahtaamaan kaikenkokoisia hirviöitä. Itselleni peli on ensikosketus koko sarjaan, joten sitä en voi kommentoida, miten asiat ovat parantuneet aiemmista osista. Lisäksi kosketukseni moninpeliin jäi kokematta, joten alla oleva vuodatus on puhtaasti koskien yksinäistä elämysmatkaani monstereiden maailmaan.

## Valmistautuminen lahtausreissuihin

Pelaajan pääasiallinen tehtävä on pelastaa pieni kalastajakylä sitä riivaavalta Lagiacrus lajin merihirviöltä. Aluksi peto on uhkaava ja voimakas, mutta lopulta se toimii vain välietappina moninkertaisesti vaarallisemmille möröille. Jotta hirviöiden kaataminen ja niiden arvokkaiden häntien, suomujen, sarvien ja vastaavien kerääminen onnistuisi vaivattomammin, on heitä varten valmistauduttava hyvin.

Kylän ulkopuolisesta luonnosta on mahdollista kerätä kasveja, mineraaleja, hyönteisiä ja muuta vastaavaa, joita yhdistelemällä saa aikaiseksi eri statuksiin tehoavia lääkkeitä sekä raaka-aineita esimerkiksi varusteisiin tai ansoihin. Kasvien ja hyönteisten kohdalla pelaaja vois aloittaa niiden kasvattamisen omassa farmissa, jotta hirviöiden metsästyksen välillä ei tarvitse vaivautua erikseen etsimään raaka-aineita. Eri kauppiaat toisinaan helpottavat vaihtelevilla varastoillaan pelaajan tarvevaatimuksia.

Menestyksekkäissä hirviöjahdeissa olennaisinta on varustautuminen. Aluksi pelaajalle voi kuitenkin helposti mennä sormi suuhun, sillä valinnanvaraa on hyvin paljon. Aseita on lukuisia erilaisia, mutta niiden päivittäminen syö niin paljon raaka-aineita, että niistä on hyvä valita suosikkinsa. Itse en jaksanut opetella käyttämään läheskään jokaista niistä, mutta nopeasti päädyin käyttämään kahden miekan tekniikkaa. Pidän nimittäin nopeasta räpsinnästä sekä lähitaistelusta. Kun ase on valittu, on hyvä lähteä jalostamaan useampaa samansorttista asetta eri elementteihin, jotka aiheuttavat lisävahinkoa hirmuihin. Haarniskassa voi olla hiukka luovempi, sillä ideana on olla ottamatta lämää.

## Monen vartin metsästykset

Peli on jaettu kylien ulkopuolella kuudeksi eri alueeksi, kuten rannikoksi, aavikoksi ja suoksi. Pelaajan tehtävät vaihtelevat kyseisillä alueilla materiaalin keräämisestä hirviöiden lahtaamiseen.

## Eeppisten taistojen sävelet

Pelistä löytyy pomovastuksia värittämään monensorttisia herkkubiisejä, joista on mahdotonta valita ehdottomia suosikkeja. Nämä kappaleet saavat pelaajan pumpattua juuri oikealla tavalla taistoja varten ja kannattelevat pitkienkin taistojen yli uudestaan ja uudestaan. Alla pari lemppariani.
Equestria at War Wiki

Welcome to the fan run wiki for  **Equestria at War**, a mod for the Paradox grand strategy game **Hearts of Iron IV**. It is set in the world of the cult TV hit **My Little Pony**, and expands on the existing show elements of conflict, industrialisation, and magic into a full blown setting for war and politics.

Introduction* Getting Started

Countries* What Country Should I Play?
* List of Countries

Background* Timeline of World History
* World Map and Geography
* Guide to the Cities of the World

* New to Hearts of Iron 4
* New to My Little Pony
* Changes from Vanilla HOI4
* Development Level
* Dev Diaries

Contribute* A Guide for New Editors
* Wiki Cheat Sheet
* Wiki Planning Page
* Support Our Team
* Contributors of Ages Past

The Community* Submods
* Community Created Characters

**Join the devs or testers today**
**Support our devs on Patreon**
**See our artists on DeviantArt**

**Current Version:**

**Recommended Music Mod: Here**
**Dev Diary XI: Pax Chrysalia Redux**
Update - Equestria at War Wiki

Welcome to the fan run wiki for  **Equestria at War**, a mod for the Paradox grand strategy game **Hearts of Iron IV** . It is set in the world of the cult TV hit **My Little Pony** , and expands on the existing show elements of conflict, industrialisation, and magic into a full blown setting for war and politics.

Introduction* Getting Started

Countries* What Country Should I Play?
* List of Countries

Background* Timeline of World History
* World Map and Geography
* Character Lore (in progress)

* New to Hearts of Iron 4
* New to My Little Pony
* Changes from Vanilla HOI4
* Development Level
* Dev Diaries

Contribute* Wiki Cheat Sheet
* Wiki Planning Page
* Contributors of Ages Past

The Community* Submods
* Discord Roles and Channels

**Join the devs or testers today**
**Support our devs on Patreon**
**See our artists on DeviantArt**

**Current Version: “Windmill” 1.2.2**
**Recommended Music Mod: Here**
**Dev Diary VI: Gameplay and Interface**
Kingdom of Griffonstone

The **Kingdom of Griffonstone** was the legendary birthplace of the first Emperor of the  Griffonian Empire, Grover I. Since then, under the Guto Dynasty it housed the *Idol of Boreas*, a legendary artefact that had allowed Grover I to conquer all of Griffonia.

However, disaster struck when Guto VI was slain by a cyclops, and the Idol of Boreas lost in the vast abyss below the mountains of Griffonstone.

Since then, Griffonstone has collapsed into a poverty-stricken backwater, riven by strife and greed.

Raids from the  Blackrock Bandits are common.

With no King, it is currently ruled by *Grandpa Gruff,* an elderly Griffon of the community who has little authority.

However, it still has great symbolic value, and nearby nations nations attempting to overthrow the Griffonian Empire such as  Wingbardy and  Prywhen will wish to take Griffonstone as proof of the power of their Imperial ambitions.

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+10.00%**
* Research Speed: **+5.00%**
* Factory Output: **+10.00%**
* Dockyard Output: **+10.00%**
* Resources to Market: **+50%**
* Civilian intelligence to others: **+20.0%**
* Navy intelligence to others: **+10.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Substantial Science Base

* Daily Political Power Gain: **+0.10**
* Research Speed: **-30.00%**

* Resource Gain Efficiency: **-20.00%**
* Monthly Population: **-10.0%**
* Construction Speed: **-20.00%**
* Production Efficiency Cap: **-10.00%**
* Research Speed: **-20.00%**
* Factory Output: **-20.00%**
* Dockyard Output: **-20.00%**
* Factory Bomb Vulnerability: **-25.00%**

* Construction Speed: **-20.00%**
 Poverty
  Extreme Poverty

* Monthly Population: **-15.0%**
* Recruitable Population: **-0.90%**
* Consumer Goods Factories: **15.0%**
* Construction Speed: **-20.00%**
* Research Speed: **-15.00%**

* Uses Griffon Racial Tree

### Industry and Resources

Factories

Resources*\**
 0
Focus Tree Comparison Table

This table can be used to compare the bonuses provided by two mutually exclusive paths in a focus tree.

```
{| class="article-table mw-collapsible mw-collapsed"
!'''Tree Bonus'''
!Focus Tree 1
!Focus Tree 2
!'''Political'''
!
!
!'''Military'''
!
!
!'''Construction '''
!
!
!'''Production '''
!
!
!'''Science'''
!
!
!Combat
!
!
!'''Resources'''
!
!
!'''Other Notes / Bonuses'''
!
!

```
Deponya

INTRO PARAGRAPH HERE

## Lore

Information about setting, characters, etc

## Starting Situation

Give us an overview of the things you need to consider starting out - what are the good and bad things, what directions could you take, etc.

## National Focus

PICTURE OF NATIONAL FOCUS TREE
(If the national focus tree follows a natural progression through the game, consider writing this section as National Focus and Walkthrough)

## Politics

### National Spirits

**Turn off text wrapping**
**Name**
* Effect: **+**
* Effect: **-**

 **Image here**
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**Name**
* Effect: **+**
* Effect: **-**

 **Image here**
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**Name**
* Effect: **+**
* Effect: **-**

 **Image here**
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**Name**
* Effect: **+**
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National Spirit Description

### Leaders

PARTY NAME
     **King Placeholder**

PARTY NAME
     **King Placeholder**

PARTY NAME
     **King Placeholder**

PARTY NAME
     **King Placeholder**

PARTY NAME

### Staff and Designers

**Political Advisors**

**Tank Designer**

* Armor Reliability: **+5%**
 PLACEHOLDER
* Armor Maximum Speed: **+5.0%**
* Armor Reliability: **+10.0%**
 PLACEHOLDER
* Armor Armor Value: **+5.0%**
* Armor Soft Attack: **+5.0%**
 PLACEHOLDER
* Armor Armor Value: **+5.0%**
* Armor Hard Attack: **+5.0%**

**Ship Designer**

**Aircraft Designer**

**Materiel Designer**

 PLACEHOLDER
 PLACEHOLDER
 PLACEHOLDER

**Industrial Concern**

 PLACEHOLDER
 PLACEHOLDER
* Industrial Research Time: **-5.0%**

**Theorist**

**Chief of Army**

**Chief of Navy**

**Chief of Airforce**

**Military High Command**

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+5.00%**
* Research Speed: **+1.00%**
* Factory Output: **+5.00%**
* Dockyard Output: **+5.00%**
* Resources to Market: **+25%**
* Trade deal opinion factor: **-30.00%**
* Civilian intelligence to others: **+10.0%**
* Navy intelligence to others: **+5.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Poor Science Base

* Daily Political Power Gain: **+0.30**
* Research Speed: **-80.00%**

* Resource Gain Efficiency: **-50.00%**
* Monthly Population: **-25.0%**
* Construction Speed: **-50.00%**
* Production Efficiency Cap: **-20.00%**
* Research Speed: **-50.00%**
* Factory Output: **-50.00%**
* Dockyard Output: **-50.00%**
* Factory Bomb Vulnerability: **-50.00%**

 Poverty
  High Poverty

* Monthly Population: **-13.0%**
* Consumer Goods Factories: **11.0%**
* Construction Speed: **-16.00%**
* Research Speed: **-7.50%**

* Uses Pony Racial Tree

### Industry and Resources

Factories

Resources*\**
 5
Leader Table Template

```
{| class="article-table"
! Leader
! Party
! Description
! style="width: 22%;" |Traits
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- Turn off text wrapping

'''NAME'''
## |IDEOLOGY
PARTY NAME
* EFFECT 1
* EFFECT 2
* EFFECT 3
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- Turn off text wrapping

'''NAME'''
## |IDEOLOGY
PARTY NAME
* EFFECT 1
* EFFECT 2
* EFFECT 3
- Set Width 96px

- Turn off text wrapping

'''NAME'''
## |IDEOLOGY
PARTY NAME
* EFFECT 1
* EFFECT 2
* EFFECT 3
- Set Width 96px

- Turn off text wrapping

'''NAME'''
## |IDEOLOGY
PARTY NAME
* EFFECT 1
* EFFECT 2
* EFFECT 3
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- Turn off text wrapping

'''NAME'''
## |IDEOLOGY
PARTY NAME
* EFFECT 1
* EFFECT 2
* EFFECT 3
```

- Set Width 96px
- Turn off text wrapping
**NAME**

PARTY NAME
* EFFECT 2
 IMAGE HERE
- Set Width 96px
- Turn off text wrapping
**NAME**

PARTY NAME
* EFFECT 2
 IMAGE HERE
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**NAME**

PARTY NAME
* EFFECT 2
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PARTY NAME
* EFFECT 2
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**NAME**

PARTY NAME
* EFFECT 2
* EFFECT 3
Commander Traits

Equestria at War utilizes unique traits for commanders. They may be modified in common\unit\_leader\eaw\_traits.txt.

## Land Commanders

### Personality traits

These traits can not be gained through experience and generally don't affect subordinate unit leaders. The vast majority are scripted for use with certain commanders, though a few can appear on newly appointed commanders.

## Sea Commanders

### Personality Traits

These traits can not be gained through experience and generally don't affect subordinate unit leaders. Many are scripted for use with certain commanders, though some can appear on newly hired commanders.

  Nightmare of Solomon
* Submarine Damage: **+15%**
  Sea and Sky
* Naval Air Agility from Carriers: **+10%**
* Naval Air Attack from Carriers: **+10%**
Equestria at War - List of Songs

## **Equestria at War**

Radiarc - Wander (Main theme of the Riverlands update)

Zykrath - Snowfall in Equestria

Zykrath - Inferior

Zykrath - Princess of Dreams

Zykrath - Blessing from the Stars

Not a Clever Pony - The Stars Will Aid Her Escape

DrDissonance1 - Art of the Industry

Radiarc - Kingdom of the Griffons

Radiarc - The Edge

Radiarc - Canterlot at Night

Neighsayer - Mastering the Art

Neighsayer - Peacetime Platonica

Neighsayer - I'm proud of you

Armesto - Glory to Arstotzka

Armesto - Radio Stalliongrad (Cheeki Breeki Bandit Radio)

Aida Vedischeva - Forest Deer

Katyusha Instrumental

David Larsen - Night Sky

Carbon Maestro - Sun (Instrumental)

Carbon Maestro - Moon (Instrumental)

LoreRD - Winter Solstice/Dawn of a New Season

Nieghsayer - Equestria's Finest (Main theme of the mod)

Artem Yegorov - The Heart Carol (Orchestral Cover) ( Christmas special)

## Equestria at War Music Mod

Radiarc - Among the Griffons

Radiarc - The Griffon Kingdom

Radiarc - Land of the Griffons

Radiarc - Determination

Radiarc - Gilded in Blood

Carbon Maestro - Griffon Kingdom

Radiarc - Castle Grounds

Radiarc - Tranquility

Radiarc - Battlegrounds

Radiarc - Princess

Radiarc - Monarch

Radiarc - Rise of The Solar Empire

Carbon Maestro - The Shadow King

Carbon Maestro - In Memoriam (of the Crystal Ponies)

Radiarc - The Frozen North

Radiarc - Once

Carbon Maestro - Changeling Anthem

Radiarc - Countdown to Darkness

Radiarc - Hivemind

Radiarc - Onslaught

Carbon Maestro - Buffalo Nation

Carbon Maestro  - Dancing Mountain Deer

Radiarc - Within

Radiarc - Still

Radiarc - Crystalline

Radiarc - Beloved

Jyc Row - Trixie Lulamoon the Great Archmage

Jyc Row - The Pillars of Equestria

Jyc Row - The Daring Explorer

Jyc Row - Sun of the Night (Instrumental)

Jyc Row - Onward (Instrumental)

Jyc Row - Magna Luna

Jyc Row - Magia Twilight

Jyc Row - In Nomine Celestia

Jyc Row - Friendship is Epic BGM Main Theme

Jyc Row - Daybreaker, the Solar Empress

Jyc Row - Conflict in the Sky

Jyc Row - Ave Cadenza

Evening Star - To Build An Army

Evening Star - Octavia

Evening Star - Land of Equestria (Instrumental)

Evening Star - Friendship is Magic (Orchestral Arrangement)

Evening Star - A United Land

Jyc Row - Flamethrone Legacy (Instrumental)

Jyc Row - Going Far (Instrumental

Jyc Row - Luna's Future (Instrumental)

Jyc Row - Night Queen (Instrumental)

Jyc Row - Tempora's Requiem (Instrumental)

Makkon - Winterglade

Makkon - Absolution

Makkon - Impressions of Celestial Origins

Carbon Maestro - For a United Equestria

Radiarc - Frost

Carbon Maestro - From Shadow Unto Crystal

Radiarc - Day and Nightmare

Radiarc - The Grand Descent

Radiarc - Eclipsed

Radiarc - Solar Flare

Radiarc - Solar Reign

Radiarc - The Beginning

Radiarc - Calling

Radiarc - I Know

Radiarc - Lyrish

Radiarc - Moonlight

Radiarc - Graceful Flame

Radiarc - Circumstance

Radiarc - The Memory of Adventure

AnIrishMusician - Spooky Scary Skeletons (Dark Orchestral) (Halloween Special)

Radiarc - Lonely Breeze

Carbon Maestro - Genesis

Carbon Maestro - Strings Unbound
Front Page Test Sandbox

* *As the civil war rages, the ponies of the south must forge their own destiny.*
* *Beyond the mountains lie the coastal nations of Southern Griffonia.*
* *To the north lie the chivalrous knights of Vedina and exiled Communists of Skynavia.*
* *The age of harmony is ending... will Equestria survive?*

* 1.6 "Sundered South"
* 1.5 "Burning Sea"
* 1.4 "Northern Lights"
* Equestria
House Erie

**Erie**, the Griffon House of Night, and  Eyrie, the Griffon House of Day, are locked in perpetual rivalry despite their obvious and confusing similarity.

They both have decisions to start border wars and full wars with each other, and an event to white peace the war when one side is winning.

House Erie is led by *Duke Vincent Erie* and House Eyrie by *Duke Iovinius Eyrie*. Who both believe they are the duke of Verenia.

Meanwhile, major Griffonian powers are on all sides, the  Griffonian Empire will gain claims after its Northern Expansion. Erie and Eyrie have bigger problems, but can they see it amongst the squabbling?

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+10.00%**
* Research Speed: **+5.00%**
* Factory Output: **+10.00%**
* Dockyard Output: **+10.00%**
* Resources to Market: **+50%**
* Civilian intelligence to others: **+20.0%**
* Navy intelligence to others: **+10.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Small Science Base

* Daily Political Power Gain: **+0.20**
* Research Speed: **-55.00%**

* Resource Gain Efficiency: **-20.00%**
* Monthly Population: **-10.0%**
* Construction Speed: **-20.00%**
* Production Efficiency Cap: **-10.00%**
* Research Speed: **-20.00%**
* Factory Output: **-20.00%**
* Dockyard Output: **-20.00%**
* Factory Bomb Vulnerability: **-25.00%**

* Construction Speed: **-10.00%**
 Poverty
  Moderate Poverty

* Monthly Population: **-12.0%**
* Consumer Goods Factories: **10.0%**
* Construction Speed: **-15.00%**
* Research Speed: **-5.00%**

* Uses Griffon Racial Tree

### Industry and Resources

Factories

Resources*\**
 0
House Eyrie

Erie, the Griffon House of Night, and **Eyrie**, the Griffon House of Day, are locked in perpetual rivalry despite their obvious and confusing similarity.

They both have decisions to start border wars and full wars with each other, and an event to white peace the war when one side is winning.

House Erie is led by *Duke Vincent Erie* and House Eyrie by *Duke Iovinius Eyrie*. Who both believe they are the duke of Verenia. Lovinius has the better claim to be the duke do to holding the old capital city the Duchy of Vernia

Meanwhile, major Griffonian powers are on all sides, the  Griffonian Empire will gain claims after its Northern Expansion. Erie and Eyrie have bigger problems, but can they see it amongst the squabbling?

## Economy

### Laws and Development

  Volunteer Only

* Recruitable Population: **1.50%**

* Construction Speed: **+10.00%**
* Research Speed: **+5.00%**
* Factory Output: **+10.00%**
* Dockyard Output: **+10.00%**
* Resources to Market: **+50%**
* Civilian intelligence to others: **+20.0%**
* Navy intelligence to others: **+10.0%**

* Industrial Research Speed: **+3%**
* Electronics Research Speed: **+2%**
* Consumer Goods Factories: **35.0%**
* Military to Civilian Factory conversion cost: **+30.00%**
* Civilian to Military Factory conversion cost: **+30.00%**
* Fuel Gain per Oil: **-40.00%**
* Fuel Capacity: **-25.00%**
* **Infrastructure** construction speed: **+10.00%**
* **Military Factory** construction speed: **-30.00%**
* **Civilian Factory** construction speed: **-30.00%**
 Scientific Development
  Small Science Base

* Daily Political Power Gain: **+0.20**
* Research Speed: **-55.00%**

* Resource Gain Efficiency: **-20.00%**
* Monthly Population: **-10.0%**
* Construction Speed: **-20.00%**
* Production Efficiency Cap: **-10.00%**
* Research Speed: **-20.00%**
* Factory Output: **-20.00%**
* Dockyard Output: **-20.00%**
* Factory Bomb Vulnerability: **-25.00%**

* Construction Speed: **-5.00%**
 Poverty
  Extreme Poverty

* Monthly Population: **-15.0%**
* Recruitable Population: **-0.90%**
* Consumer Goods Factories: **15.0%**
* Construction Speed: **-20.00%**
* Research Speed: **-15.00%**

* Uses Griffon Racial Tree

### Industry and Resources

Factories

Resources*\**
 0
Perakks Wirtshaus

Perrak's Wirtshaus liegt an der Straße des Adepten und bietet die einzig sichere Einkehr zwischen Mandolina und Zweibrücken. Zwischen zwei gefährlichen Gegenden, dem dunklen und mysteriösen Sarenwald und den berüchtigten Sümpfen von Nye gelegen, löst der Anblick des alten Gemäuers bei jedem Reisenden einen Schwall der Erleichterung aus, hier fürs Erste in Sicherheit zu sein.
List of Countries

## World Map

### Formables / Breakaways

**Note:** A *tag* is a three-letter code for a country that doesn't vary with localization or with changes in ideology. These are usually used for either development purposes...or the occasional console command.

**Note:** Any countries created after the gamestart in a civil war that was not done by a focus tree or a number of events will be given a tag D## (with the ## ascending based on the number of new nations already created).

**Note:** All resource values are the amounts extracted INCLUDING effects of negative Industrial Ideas (agrarian society, etc) and National Spirits.
Guns вики

## Добро пожаловать на **Guns вики**

Это вики об игре в андроид, которую можно использовать для шуток.

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

С изображениями и видео на вашу вики будет приятно посмотреть.

Файл:Placeholder

## Создать страницу

Вы можете улучшить эту вики. Создайте новую статью!
<createbox>
width=24
break=no
buttonlabel=Создать новую страницу
</createbox>
Так же вы можете улучшать уже созданные страницы
Телец Бешеный бык

Бешеный бык - это револьвер, изготовленный бразильской компанией Телец Международный для огнестрельного оружия

У Бешеный бык есть портированный ствол и красная резиновая полоса вдоль задней части его рукоятки, которая смягчает руку стрелка и снижает воспринимаемую отдачу. Функционально, Бешеный бык имеет ручную переднюю цилиндрическую защелку, выпуск которой можно увидеть на кране. Передние цилиндрические защелки необходимы для таких мощных револьверов двойного действия, и их можно найти на Ruger Супер красныйястреб.
Глок 18c

глок 18 является австрийский автоматический пистолет производства глок GmbH под калибр 9×19 мм Парабеллум. Предназначен для вооружения спецподразделений армии и полиции. Фото глок 18 в варианте Glock 18C третьего поколения пистолетов Glock.

глок 18 вызвал интерес полицейских и военных структур, однако он не получил ожидаемой популярности, в связи с малой эффективностью автоматического огня в сравнении даже с довольно компактными пистолетами-пулемётами. В целом пистолет глок 18 унаследовал все достоинства базового пистолета глок 17 и конструктивно с ним очень схож.

В популярной культуре часто образцы в качестве глок 18 на самом деле являются конвертированными (с возможностью автоматического огня) глок 17, как правило с магазином на 33 патрона.
Жеребенок M1911 A1

Операция Просто причина

Корейская война

война во Вьетнаме

Сирийская гражданская война

Война в Афганистане

M1911 - это самозарядный пистолет под патрон .45 ACP. Разработан Джоном Мозесом Браунингом в 1908 году под названием жеребенок-Browning (U.S. патент 984519, 14 февраля 1911 года). Пистолет находился на вооружении лиц офицерского и сержантского состава всех видов вооружённых сил, родов войск и служб ВС США с 1911 по 1985 год, разрешён к использованию военными и полицейскими служащими в качестве личного оружия и в настоящее время.
Маузер C96

Гражданская война в России

**Маузер C96** ( от Construktion 96, т. е. «образца 1896 года») — немецкий самозарядный пистолет, разработанный в 1895 году. Компания «Маузер» производила множество различных моделей пистолетов для полиции, военных и гражданского рынка, но ни один не пользовался такой популярностью как C96, поэтому под словосочетанием «пистолет Маузера» практически всегда понимается именно эта модель.