PvP

* Biome difficulties of 4 or better (check the #stats command to see what the current biome difficulty is)
* On the ocean
* Zones that are marked in either red or yellow. I.e., when you enter an area, you'll be prompted with where you're now located, and it will be colored in either red (battleground/PvP), yellow (PvP), cyan (neutral, PvP is possible depending on biome difficulty) or green (no PvP at all). I.e., the Start Area, when you enter it, will have its name displayed in green in the title. PvP is not possible there.
* Any location that is displayed in green, no matter the biome difficulty, is always a PvP-free zone.
* **BUG:** One known PvP quirk is that, despite the fact that green zones and "easy" biomes are PvP-free, and you cannot do direct damage to players there, knockback is still in effect. Technically, if a player has gone AFK, you can keep punching them into a lava pit.

### Special Locations

#### Ellsberg Estate

Count Ellsberg has recently been found guilty of colluding with Wesitia and contributing to the disintegration of peace talks. As a result, his compound just north of Cartisport has been seized and is now the property of the Crown. However, rumors of riches lying around have tempted adventurers all over the realm to find them...and kill anyone that competes for these treasures.

Key: Commodity Item = 10 points, Citrine = 25 points, Ruby = 35 points, Diamond = 50 points. Each PvP kill is 100 points

The game is started and stopped manually by a game admin, at least for the time being.

#### Silverton-Silverport Arena

Located in the far reaches of the frozen north is a community ice hockey arena. The game is a lot like regular ice hockey...but the players are the pucks. Prevent the other team from sliding into the five-hole! ALL HANDS TROWIN' HANDS! **Note**: Currently no transport/teleport to the arena, nor are there any fabulous prizes that are automatically awarded. A game master is needed to start or pause the game, and grant the award to the winning team at the end of regulation.

#### AUTOSPLEEF!

Just outside the Great Exchange is the AUTOSPLEEF arena. Collect treasure while avoiding being ganked by other players ... or falling to your doom. You can reach the Great Exchange at any time (except in combat) by entering chat and typing "#exchange".

All players who wish to play AUTOSPLEEF! must enter through one of the 4 entrances on each corner of the board. Currently, there's no mechanism to spread people out, but it's coming soon. Once on the board, the goal is to collect as many of the commodity chests while avoiding pitfalls and getting killed. If you're on the board and the surface beneath you turns yellow, **you have 5 seconds to move or fall out of the game**. Throughout the board there are locations that will grant you special status (potion) effects, and the areas are designated by particles: hearts for Regeneration, puffs of dust for Speed, little white stars for Jump Boost, and little purple stars for Levitation. The game ends when either everyone else but 1 player has fallen out of the game or been eliminated via combat, or when the board is almost completely removed (i.e., 1 regular tile and 5 yellow tiles remain). Note that the Last Player Standing (the last player on the board) may not necessarily be the winner. The winner is determined by their final score, but the Last Player Standing does get a bonus to their final score.

Autospleef scoring:

* Each commodity chest is 10 points
* Each player kill is 100 points
* Last Player Standing (remaining on the board) is an extra 200 points to your final score

Top prize is currently 5 platinum (5,000 pennies). If you're in a team, your fellow team-mates get an extra bonus. All other players who score some points get a share of a consolation prize (max of 2 platinum 5 gold, split amongst remaining players). Non-scorers get NOTHING.

**Autospleef is open**(-ish)**!** I've tested it as best I can with just myself and an alt, but it seems to work 100%. It needs to be started manually, of course. **Bug**: If the server has been running for a while, players (game clients) MIGHT be kicked from the server when the Autospleef board resets and rebuilds itself Players can log right back in, though. This appears to be a memory-management issue whenever there are tick-intensive activities running, such as rebuilding the board.