Lugh

## Lugh

### Relations

Colt (Brother)
Collbrande (Brother)

### Affiliation

FLOW
OPIA

## Physical description

### Eye color

Pale Blue

Lugh is an NPC in Reflection. He is played by Jay. He is a preeminent member of the first wave of FLOW, and the second overall ranked member of the organization. Despite only being the second highest ranked, his more amicable disposition towards the press and public appearances make him far more popular than his superior, Ascalon.

## Appearance and Personality

### Appearance

Lugh is a tall, lean man with pink hair that becomes purple and then blue at the ends. His eyes are a pale blue with white pupils. He has translucent, pink sea-slug like appendages on his face and neck. Around his neck appendages are light blue spots of unknown significance.

### Personality

To others, Lugh presents himself with an upbeat, kind, and slightly flirtatious persona. However, as a result of the mass death he experienced as a member of FLOW Wave One, Lugh developed depression. When left to himself, Lugh often finds himself in a state of contemplative sadness. He occasionally drinks in an attempt to alleviate his sadness, but this usually only leads to him openly crying.

## History

### Early Life

Lugh's family immigrated to Fuse City from Beleth some time before the Demonic incursion. As an adult, he became an ambulance driver. Following the beginning of Demonic attacks, Lugh worked extensively with the mercenaries and doctors of Station One, transporting the greivously injured to more well-equipped hospitals in the upper city. On one outing, Lugh accidentally bonded to a Reflection. Following this, his career suddenly shifted as he was pushed into becoming a frontline combatant against the Coda due to being one of the few active Reflection users at the time. Following the official establishment of OPIA and the subsequent creation of FLOW as a concept and organization, Lugh experienced a meteoric rise in popularity as a greatly admired public figure.

### FLOW Wave Two

Lugh first met the agents of FLOW's second Wave during their second day. He participated in an interview held by the GEIST CEO Number Five, alongside Ace Galatine and Satyr. He spent the rest of the day hunting down missing Reflections. Upon returning to OPIA, he went to Darkside with the rest of Wave One to greet their new colleagues in a more casual setting. The next day, he assisted Wave Two in pursuing a rogue driver infected with Codan disease by driving Ridill's van during the subsequent car chase.

Following his brother Colt's possession by Demons, Lugh comandeered Twice's tank and arrived at the GEIST warehouse where Colt was being kept, accompanied by Lyst Solais. The front entrance of the warehouse was guarded by numerous possessed simulacrums of GEIST soldiers. Initially, Lugh created a thick lattice of defensive plants using his Reflection, but his defenses eventually began to give way, and he was pushed back by the husks before recieving surprise assistance from Aura Pridwyn and Ascalon. Following the crisis, he returned to OPIA alongside Colt and Circuit, and oversaw his brother throughout the night in his hospital room.

The following day, Lugh got a drink at a bar in upper Fuse City where Lyst was working. While intoxicated, he ended up crying. Later that day, he attended Cam's body coronation.

### The Court of Death

Following Basilisk Id's disappearance into the Coda, Lugh guarded the elevator leading from the surface to the first layer as Twice repaired it. After the elevator was fixed, it was attacked by a combined force of GEIST simulacrums and Demons aligned with the Court of Death. Lugh used his ESP to freeze a large number of the Demons in time, who were then surrounded with bullets by Circuit. He was also assisted by Stephano, who apparently felt the need to assist Lugh as he was a "distinguished guest of the Court of Death" a long time ago. Before departing, Stephano gave Lugh a handkerchief that gave small levels of Burn if inspected too closely.

Once the forces of OPIA and FLOW regrouped on the surface, Lugh joined Aura, Charybdis, and Melli Luxity in defending the arm of Upwind from the Court of Death's attempt to sever it. After Wave Two successfully dispatched the Hunter of Mortals, he joined the rest of OPIA in using their abilities to break their fall.

### Epilogue

A few days after the battle against the Court of Death, Lugh visited Darkside to get a drink. Lyst, who was tending the bar, inquired as to his handkerchief. In response, Lugh asked about her stolen Reflection. Some time later, Lugh gathered with the rest of FLOW to bid farewell to Ace.

### Act Two

Lugh joins Ridill in administering the Gate of Humanity for FLOW Wave Three. During orientation, he briefly introduces himself to them before moving back to allow Ridill to direct the rest of the event. He then joined the Gate of Humanity in defending Fuse City against a massive Demonic invasion. He spent the battle guarding one of the three probes Ridill planned to use to eviscerate a large number of Demons. Near the end of the battle, he attempted to assist Arg0s and Ridill in rewiring a defunct probe. The day after the battle, Lugh spoke to Colt at Darkside, where he attempted to convince him to leave FLOW.

At OPIA picture day, Lugh gossipped with several other FLOW members about relationships on campus. The following day, he met with his subordinates at the Gate of Humanity, where he told them he could provide his expertise regarding Reflections if they needed help. After briefly deploying to Beleth, he was recalled to Fuse City after the Court of Compulsion launched a surprise attack on OPIA. Following the end of the attack and the capture of Colt, he comforted Circuit in Cialla.

## Abilities

Lugh is a skilled driver as a result of his previous career as an ambulance driver for Station One's emergency response team.

### Reflection

Lugh is a Reflection wielder. His Reflection is unnamed, but it is a shield-type Reflection that allows him to conjure plants. The plant life Lugh conjures is generally reminiscient of a sakura tree.

### ESP

Lugh is an ESPer. When he projects his Anima, the flow of time within the field of his Anima stops utterly as long as Lugh is holding his breath and concentrating on all of the information within the stopped time. If Lugh upholds his Anima for too long, he begins to suffer seizures. External objects that enter his Anima immediately freeze. Upon releasing his Anima, all motion that had been stopped immediately resumes as if nothing had happened.

## Gallery

Lugh's Reference Page, art and design by RomaConecpt Art
## References

1. ↑ 1.0 1.1 Beachside Burn
2. ↑ 2.0 2.1 2.2 Neon Sparks
3. ↑ 3.0 3.1 Dear Sweetest Me
4. ↑ 4.0 4.1 Bedside Manners
5. ↑ 5.0 5.1 Colt Classic
6. ↑ Tumbling Down
7. ↑ 7.0 7.1 For Today
8. ↑ 8.0 8.1 8.2 For Tomorrow
9. ↑ Crossing Threads
10. ↑ Dying Flame
11. ↑ I'm Still Alive
12. ↑ Take Your Time
13. ↑ Through The Gate
14. ↑ Uneasy Future