Fire Station

The Fire Station rewards your party for courageous behaviour. Unanimously voted "Hottest Set."

## Abilities

* **Local Hero** **(Passive)** Whenever a hero resists a debuff, there is a 20% chance they gain 1 stack of **Courage** (maximum 5)
* **Fireproof (Passive) (Unlocks at 2 stars)** Heroes gain +2% defense per stack of **Courage** .
* **Real Role Model** **(Passive) (Unlocks at 3 stars)** Whenever a hero with at least 1 stack of **Courage** attacks, they have a 30% chance to clear 1 debuff from a random other **CITY** hero.
* **Selfless Sacrifice** **(Passive) (Unlocks at 4 stars)** When a hero is defeated, 1 random **ROLE MODEL** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 1% per stack of **Courage**, **Tank:** Increases defense by 1% per stack of **Courage**, **Attacker:** Increases attack by 1% per stack of **Courage**, **Support:** Increases attack by 1% per stack **Courage**.

## Upgrading Requirement

Level Up Requirements:

2 Star: 20 Tiles

3 Star: 40 Tiles

4 Star: 50 Tiles

5 Star: 75 Tiles

6 Star: ???

7 Star: ???

**Tile Obtainability:**

* Unlocks at 1 star, requiring 10 tiles.
* Tiles can be obtain via **Brixedition**

## Abilities

#### **Local Hero** **(Passive)**

Level 1: Whenever a hero resists a debuff, there is a 20% chance they gain 1 stack of **Courage** (maximum 5)

Level 2: Whenever a hero resists a debuff, there is a 20% chance they gain 1 stack of **Courage** (maximum 5), +2% chance per **ROLE MODEL** ally.

Level 3: Whenever a hero resists a debuff, there is a 30% chance they gain 1 stack of **Courage** (maximum 5), +2% chance per **ROLE MODEL** ally.

Level 4: Whenever a hero resists a debuff, there is a 40% chance they gain 1 stack of **Courage** (maximum 5), +5% chance per **ROLE MODEL** ally.

Level 5: Whenever a hero resists a debuff, there is a 40% chance they gain 1 stack of **Courage** (maximum 5), +5% chance per **ROLE MODEL** ally.

#### **Fireproof (Passive) (Unlocks at 2 stars)**

Level 1: Heroes gain +2% defense per stack of **Courage**.

Level 2: Heroes gain +4% defense per stack of **Courage**.

Level 3: Heroes gain +6% defense per stack of **Courage**.

Level 4: Heroes gain +8% defense per stack of **Courage**.

Level 5: Heroes gain +10% defense per stack of **Courage**.

#### **Real Role Model** **(Passive) (Unlocks at 3 stars)**

Level 1: Whenever a hero with at least 1 stack of **Courage** attacks, they have a 30% chance to clear 1 debuff from a random other **CITY** hero.

Level 2: Whenever a hero with at least 1 stack of **Courage** attacks, they have a 40% chance to clear 1 debuff from a random other **CITY** hero.

Level 3: Whenever a hero with at least 1 stack of **Courage** attacks, they have a 40% chance to clear 1-2 debuff from a random other **CITY** hero.

Level 4: Whenever a hero with at least 1 stack of **Courage** attacks, they have a 50% chance to clear 1-2 debuff from a random other **CITY** hero.

Level 5: Whenever a hero with at least 1 stack of **Courage** attacks, they have a 30% chance to clear 2-3 debuff from a random other **CITY** hero.

#### **Selfless Sacrifice** **(Passive) (Unlocks at 4 stars)**

Level 1: When a hero is defeated, 1 random **ROLE MODEL** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 1% per stack of **Courage**, **Tank:** Increases defense by 1% per stack of **Courage**, **Attacker:** Increases attack by 1% per stack of **Courage**, **Support:** Increases attack by 1% per stack **Courage**.

Level 2: When a hero is defeated, 1 random **ROLE MODEL** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 2% per stack of **Courage**, **Tank:** Increases defense by 2% per stack of **Courage**, **Attacker:** Increases attack by 2% per stack of **Courage**, **Support:** Increases attack by 2% per stack **Courage**.

Level 3: When a hero is defeated, 2 random **ROLE MODEL** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 2% per stack of **Courage**, **Tank:** Increases defense by 2% per stack of **Courage**, **Attacker:** Increases attack by 2% per stack of **Courage**, **Support:** Increases attack by 2% per stack **Courage**.

Level 4: When a hero is defeated, 2 random **ROLE MODEL** or **CITY** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 2% per stack of **Courage**, **Tank:** Increases defense by 2% per stack of **Courage**, **Attacker:** Increases attack by 2% per stack of **Courage**, **Support:** Increases attack by 2% per stack **Courage**.

Level 5: When a hero is defeated, 2 random **ROLE MODEL** or **CITY** ally gets an increase to their stats based on the defeated heros role and stacks of **Courage**: **Healer:** Increases max health by 3% per stack of **Courage**, **Tank:** Increases defense by 3% per stack of **Courage**, **Attacker:** Increases attack by 3% per stack of **Courage**, **Support:** Increases attack by 3% per stack **Courage**

## Trivia

* Set No. 374
* Pieces - 349
* Brix is Burning - Released in 1978.
* It's Lit - The first firefighter set to feature the flame logo.
* ??? (Unlocks at 3 stars)
* ??? (Unlocks at 4 stars)
* ??? (Unlocks at 5 stars)