recursal/Fanatic-Fandom huggingface dataset:
Levels

This page explains the layout of in-game **Levels**, floors and biomes.

## Biomes

There are 15 different biomes, in which 4 of them are exclusive. The enemies found in each biome can be found here.

### Hidden Biomes

When fighting in the hidden biomes (Cave, Grave and Swamp), players may obtain conditions depending on the playing result. If the player takes no health damage throughout the biome and defeats the boss, a positive condition will be given to the player; otherwise, no condition will be granted. If the player is defeated and revives inside the biome, the player will receive a negative condition.

## Details

### Floor 1

The layout can be Forest, Glacier, Relics, or Mechanical Ruins.

* Level 1-1 - Buff at the end of level
* Level 1-2
* Level 1-3 - Buff at the end of level
* Level 1-4
* Level 1-5 - Boss, Buff at the end of level

### Floor 2

The layout can be Knight Kingdom, Dungeon, Halloween, or Chiseltown (Cave, Swamp, or Grave if the player chooses to complete their respective task).

* Level 2-1
* Level 2-2
* Level 2-3 - Buff at the end of level
* Level 2-4
* Level 2-5 - Scammer, Boss, Buff at the end of level

### Floor 3

The layout can be Spaceship, Volcano, or Neo Isle.

* Level 3-1
* Level 3-2
* Level 3-3
* Level 3-4
* Level 3-5 - Boss, Buff at the end of level (if going to 4th Floor)
* Level 3-6 - A simple level with only two rooms to serve as the end of the game. The Magic Stone is obtained in an altar there.

### Floor 4

The layout is Monolithic Range Ruins.

* Level 4-1
* Level 4-2 - Buff at the end of level
* Level 4-3 - Scammer, Boss
* Level 4-4
* Level 4-5 - Boss
* Level 4-6 - A simple level with only two rooms to serve as the end of the game. The Magic Stone is obtained in an altar there.
Magic Bow

The **Magic Bow** is an Epic Bow-type Weapon found in the game.

## Usage

Like all other bows, it has a charging feature that increases damage depending on how long the fire button is held. The arrows will home into the nearest target.

When charged over 33.33%, the weapon fires multiple projectiles in a spread angle, up to 7 projectiles.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Magic Bow in a specific way:
* - Increases critical chance to 7~44 and enhances the homing ability.
* - Allows the weapon to fire multiple projectiles when charged over 25%, up to 9 arrows.

## Forging Materials

 Ironstone
 Timber
 Fragment
 Gems

## Trivia

* Magic Bow was one of the original weapons released with the game's first version.
	+ During that time, its damage was 2~4 and its energy cost was 4.
* The weapon's energy cost and damage were 4 before Update 1.4.1, and 5 before Update 1.7.5.
* As of Update 1.7.5, Shotgun Buff can affect this weapon and Accuracy Buff gives +5 critical chance.
* The weapon's rarity was changed from Red/Legendary to Orange/Epic.
Mummy (Handgun)

The **Mummy (Handgun)** is an enemy found in the Volcano.

## Behavior

They will fire 3 bursts of 2 small rounded bullets each time, the 2 bullets will travel in the helix formation, similarly to the SMG Helix.

Each bullet deals 3 damage. These bullets cannot be reflected.

If this enemy was spawned via Staff of Anubis, it will fire a burst of 3 rounds to the player instead, similar to the Goblin Guard (Pistol). These rounds only inflict 1 damage and can be reflected.

## Champions

The Champion version is much larger and has a lot more health, and the swirling bullets move faster.

The Champion version keeps the original attack if it was spawned by Staff of Anubis.

## Strategies

These enemies are the weakest in the Volcano area, such that most of the weapons can put an easy end for them.

However, their bullets are tricky to dodge. If the player is able to defend with a melee weapon, they should watch the track carefully.

## Trivia

* The enemy was buffed in Update 1.8.2. It now fires a three-round burst instead of 2.
	+ Its Champion version was also added. However by that time it could only fire normal bullets.
Renovation Project Leader

The **Renovation Project Leader** is a NPC found in the lower left section of the Workshop.

Upon interaction, a prompt will appear, allowing the player to change the room skins of the Living Room, Workshop, Garden, Magic Area and the Multiplayer waiting area.

## Multi Room Skins

There are currently 15 existing Multiplayer room skins:

## Living Room

There are currently 5 existing Living Room skins:

*♫I'm on my way. I'm on my way. Home sweet home.♫** Basic Living Room skin

 File:Chained Warships (I) banner.png | **Chained Warships (I)**

*The warships, now linked together with iron crates, remain stable without any rocking or swaying.* | Pay $3 to unlock

## Workshop

There are currently 4 existing Workshop skins:

*Engineer's workshop, a place where all contrivances are made.** Basic Workshop skin

## Garden

There are currently 3 existing Garden skins:

*You reap what you sow.** Basic Garden skin

*Peach-stealing is strictly prohibited!** Cosmetic monkeys can be seen running around, hiding behind trees, and stealing peaches.

## Magic Area

There are currently 3 existing Magic Area skins:

*Do you believe in the existence of parallel worlds?** Basic Magic Area skin

## Gallery

### Renovation Project Leader

Renovation Project LeaderAnimation when the room skin is changed
### Multi Room skins

DefaultFinest SpectacleFinest Spectacle, damagedAfter School!Lava WorkshopPatio of Crystal Clear CloudsLost AltarSnowland MineCouncil of WarBig Big WorldTemple of TerminationBastion: TidewayDr. O's HideoutTale of Heaven Reaching River.pngTale of Heaven Reaching River
### Living Room skins

Default Living Room Lobby.pngDefaultCascade Cavern's Parlor Lobby.pngCascade Cavern's LobbyStargaze Realm - Grand Hall.pngStargaze Realm - Grand HallChained Warships (I).pngChained Warships (I)
### Workshop skins

Default Workshop Lobby.pngDefaultDr. O's Mech Care Lobby.pngDr. O's Mech Care LobbyStargaze Realm - Creator's Place.pngStargaze Realm - Creator's Place
### Garden skins

Default Garden Lobby.pngDefaultCascade Cavern's Courtyard Lobby.pngCascade Cavern's CourtyardStargaze Realm - Meteor Altar.pngStargaze Realm - Meteor Altar
### Magic Area skins

Default Magic Area Lobby.pngDefaultCascade Cavern's Altar Lobby.pngCascade Cavern's AltarStargaze Realm - Arcane Venue.pngStargaze Realm - Arcane Venue
Horn

The **Horn** is an Uncommon Misc Weapon found in the game.

## Merging Recipes

The Horn can be combined with Rocket Gun to make Implosion.

## Usage

Fires a burst of 3 projectiles. Upon contact, the projectiles will make a shockwave that pull and damage enemies within 12 tiles radius.

Movement speed is increased when the attack button is held down.

## Tips

### Strategies

While it may not being suitable to be a main weapon at all, it sure is great at causing some chaos between enemies and rounding them up.

It may work better with other weapons that do area-damage like the Bazooka.

This weapon is not meant to be used alone, such that in multiplayer it may be helpful.

Using the weapon can disrupt trajectory of enemy missiles, making it easier to avoid them, especially with Rogue.

### Recommended Buffs

* - Increases the number of projectile by 1 each burst.
* - Increases the critical chance by 10.

## Trivia

* When first added, the weapon could only fire one white-color projectile dealing 3 damage.
* This weapon is based off Lúcio's Sonic Amplifier from Overwatch.
	+ However, this weapon can only pull while the original one can only push.
* There was a glitch patched in Update 2.9.0, where the weapon damage could be increased infinitely with Weapon Boost effects.
Miner (Drill)

The **Miner (Drill)** is an enemy found in the Glacier.

## Behavior

Since they thrust forward with drills, the attacking range is slightly long.

## Champions

The Champion version is much larger and will fire 1 pointy bullet that leaves behind small bubble bullets for each attack.

## Trivia

* Its Champion version was added in Update 1.8.0.
* During the Christmas version, they are seen wearing green Christmas caps.
Old Sword of Royal Guard

Cannot be forged

The **Old Sword of Royal Guard** is an Uncommon Melee Weapon found in the game.

## Usage

Performs two slashes and then a stab. Each attack may sometimes summon a single quake in front of the user (probability of 75%). On critical hits, the swing deals double damage while the quake stuns. The critical chance for the swing and quake are independent.

## Strategies

### Tips

Because of the weapon's high damage and large range, it is a good weapon to use throughout the game. Due to its efficiency, it can be used to replaced many early game melee and become a DPS.

Getting closer to enemies allows the weapon to deal extra damage with the slash.

## Recommended Buffs

* - Allows the weapon to reflect enemies' bullets.
* - Increases the melee range.
* - Increases the quake's radius.

## Trivia

* This weapon was added in Update 4.0.0 as one of the weapons that originated from Sacred Weapons of the Old Continent.
	+ After obtaining this weapon 2 times in the dungeon, the Sword of Royal Guard is unlocked for forging instead.
Relics

The **Relics** is a floor 1 biome in the game.
It is themed after arid Aztecs/Egyptian deserts riddled with relics. It contains various mechanical contraptions, primates as well as a few miscellaneous creatures.
It is the alternative to the Forest, Glacier and Mechanical Ruins on floor 1.

## Potential Enemies

* Note: Health value in bracket is for champion form.

## Objects

* Crate  - Breakable object.
* Vases   - Breakable objects.
* Totems   - Unbreakable objects.

## Hidden Entrance

There's a 70% chance that the 1-5 boss room will generate an extra passage, accessible when the boss is beaten. A puzzle in the room is required to be solved by moving various nodes to fill in the entire grid. If done, a portal spawns in the Northern side of the room, granting access to the Grave biome.

* There is a 5x5 grid and 5 node blocks. When the puzzle is activated, the grid will show node points in pairs, and the node blocks will show the corresponding symbols. The player is required to fill in the grid within the time limit (about 50 seconds) with these requirements:
	+ Each pair of nodes must be linked together.
	+ No links can intersect.
	+ The grid cannot have empty tiles left.
* To link nodes, move to a node block and interact with it. The player can move the link in four directions. When the nodes are connected, interact again to release the node block in order to operate another.
* At the moment the last pair of nodes are connected and the grid is filled, the gate will open and reveal a portal.
* The figure on the gate appears to be a monkey holding a shield in the left hand and a sword strikingly similar to that carried by Elite Grave Skeleton (Sword).
* The decoration above the gate is very similar to that on the top of the Prehistoric Colossus.

* If the time runs out, the puzzle will deactivate and the gate can no longer open normally.
	+ The number of runes remaining on the door acts as a makeshift timer: when none are left, it means that time is up.

## Related Achievements

Complete the puzzle (in Relics) 5 times.
*Reward:* None

## Trivia

* This biome was added in Update 2.3.0, along with many relevant enemies.
	+ At that time, enemies from 1-1 to 1-4 were identical, and the only new enemy to spawn at 1-5 was the boss.
* The hidden entrance was added in Update 3.0.0.
	+ With the portal retexture in Update 3.1.0, the portal to Grave becomes golden. Previously it was a common portal.
		- Due to a glitch, this hidden entrance when spawned on the bottom would make it so that the gate blocks the pathway, denying access to the room. It was fixed in 3.1.1.

* Unlike other level 1 biomes, knife crates can spawn in it.
* The biome may be based on a Mayan/Aztec location, evident through the monkey statues and their presence.
Monolithic Range Ruins

You can find other pages that need editing **here** or on the **Community page**.

The **Monolithic Range Ruins** is a floor 4 biome.

## Access

This biome can only be accessed in single Level Mode without the "Random Levels" condition. If done correctly, after beating the boss in 3-5, the Inter-dimension Traveler will appear. The player can choose to pay 100 coins to activate a purple portal to access this biome. If the player does not have enough coins, 1 max health can be paid instead. Otherwise, the blue portal (including the one of Vampire) can be used to access 3-6 and end the game.

## Potential Enemies

### 4-1

* Raw Stone
* Golem - Warrior
* Golem - Horse
* Golem - Hound

### 4-3

* Golem - Bull
* Ancestor's Legs
Jade Bow

The **Jade Bow** is a Rare Bow-type Weapon found in the game.

## Merging Recipes

The Jade Bow can be combined with Flame Bow and Frost Bow to make Star Bow.

## Usage

Like all other bows, the weapon can increase damage and critical chance by charging for some time.

At full charge it can deal 16 damage and can cause Poison.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Jade Bow in a specific way:
* - Increases critical chance to 30~100.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Jade Bow was one of the original weapons released with the game's first version.
* In an unknown update, the weapon's rarity got changed from Orange/Epic to Blue/Rare. In Update 1.4.1, it was changed back to Orange/Epic and then finally got reverted back to its current rarity.
* The energy cost was 4 and the damage was 4~12 before Update 1.7.5.
* Although this weapon does fires unique projectiles with exclusive trail effects, it does not have an idle animation, unlike Flame Bow and Frost Bow.
Manned Mecha Guardian (Drill)

You can find other pages that need editing **here** or on the **Community page**.

## Manned Mecha Guardian (Drill)

### Found in

2-2 to 2-5 (Cave)

The **Manned Mecha Guardian (Drill)** is an enemy found in the Cave biome.

## Behavior

The Manned Mecha Guardian (Drill) moves towards the player, then attacks the player by thrusting forward with an Electric Drill, dealing 3 damage.
Agitated Trunk

Does not spawn randomly

The **Agitated Trunk** is a Legendary Melee Weapon found in the game.

It is the motif weapon of Christmas Treant.

## Usage

When holding the attack button, this weapon pushes the player forward, doing contact damage, and can destroy enemies' projectiles.

## Tips

### Strategies

Be aware that if the charging could not kill enemies in a single hit, the enemies may deal heavy damage. The player should take melee enemies and enemies who deal damage upon contact into account that they would take them out in another safer way.

As this weapon is a melee, this weapon can be given to applicable Followers to assist in destroying enemies' projectiles, thus protecting the player.

As enemy health becomes higher and higher over time, this weapon becomes less and less effective in terms of damage.

### Recommended Buffs

* Reflect Buff - Allows the weapon to reflect enemies' bullets.
* Melee Range Buff - Increases melee range.
* Trap Buff - Reduce the threat of enemies that deal contact damage.

### Recommended Conditions

* - Increases energy efficiency.
* - Helps with the energy usage.

## Forging Materials

 OrganicMatter
 Timber
 Fragment
 Gems

## Trivia

* Its sprite was reused for Staff of Wizard during Christmas in 2017.
* In addition to most boss weapons obtaining methods, this one can also be acquired by harvesting a Xmas Tree.
* Before Update 2.1.0, this weapon can be activated by tapping the attack button once, and tapping again to stop.
* When first added, the weapon reused the Dire Boar's charging audio instead of a mechanical vehicle's accelerating sound.
Polychrome

The **Polychrome** is a Very Rare Laser Gun found in the game.

## Usage

Hold the attack button to fire a laser beam.

* It takes 0.7 seconds to heat up before firing.
* Once ready, it continuously fires a laser beam that destroys bullets.
	+ The laser does 1 damage per tick for the first 8 ticks, and then increases to 2 damage per tick for the next 6 ticks, after that Polychrome will stop firing. It may be used again shortly after.
	+ In one success strike, it can do 20 damage (1\*8+2\*6 = 20) in roughly 2 seconds before blacked out.
	+ Unlike other continuous lasers, the weapon consumes 20 energy per *burst*, and not per tick.
* Enemies that get damaged by the laser are inflicted with the  Smite status effect.
	+ For each tick or each time the laser damage the enemies, Smite level increases by 1.
	+ After they stop taking damage from Polychrome's laser for about 1 second, they get struck by a lightning.
	+ The lightning does AoE damage, the damage and AoE range is determined by Smite level, as follow:
		- Lightning damage = 5+4\*[Smite level]. (Or 5+4\*[tick])
		- For example, in one success strike, the laser can damage enemies 14 times or 14 ticks, result in a 5+4\*14 = 61 damage from the lightning.
		- The lighting AoE increases by 6.25% per Smite level.
* After the target gets struck by lightning, the Smite mark will remain faded out until the target takes damage from the laser again.
	+ Smite level is reduced by ?? after a lightning strike. The Smite level can continue to stack up after, however.

Movement speed is decreased when the attack button is held down until Polychrome stops firing by itself. In contrast to other weapons, this movement speed reduction becomes *permanent* after that. The character's speed is brought back to normal after one more complete burst is fired.

## Notable Buff Effects

* - Increases the width of the laser beam. Damage is unaffected.
* - The laser beam may inflict Burn on hit.

## Trivia

* This weapon was added in Update 5.3.5.
* During Update 5.3.5, this weapon deleted all projectiles, including the player's.
	+ This was patched shortly after.

## Gallery

Polychrome Weapon Demonstration -Soul Knight-Polychrome Demonstration
Golden-Dragon Scissors

The **Golden-Dragon Scissors** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

Performs a cutting attack. Every 5 attacks, the weapon will forcefully pull enemies near the weapon. This pulling attack deals 50% of the weapon's base damage.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the fire rate of Golden-Dragon Scissors is increased by 25%.
* On its second wake, the character's movement speed is increased by 15% while being carried.
* On its final wake, 4 attacks are now needed to trigger the weapon's ability instead of 5.

## Recommended Buffs

* - Allows the weapon to reflect enemies' projectiles.
* - Extends melee range.

## Forging Materials

 Ironstone
 Fragment
 Gems
Ion Railgun

The camera shakes. You can imagine the power.

The **Ion Railgun** is an Uncommon Laser Gun found in the game.

## Merging Recipes

The Ion Railgun can be combined with Upgrade Kit to make Ion Railgun M2.

## Usage

The Ion Railgun can be charged to increase its damage and critical chance. It fires a speedy penetrating energy sphere that explodes upon impact with terrain.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buff interacts with Ion Railgun in a specific way:
* - Increases energy blast's AoE.

## Forging Materials

 Batteries
 Ironstone
 Parts
 Gems

## Trivia

* Ion Railgun was one of the original weapons released with the game's first version.
	+ During that time, the weapon's damage was 4~14, had an energy cost of 5 and had 5 base crit chance. Additionally, the orb did not explode upon hitting a solid wall, it instead broke like a regular bullet.
* The weapon's rarity was updated from White/Common to Green/Uncommon.
* Between Update 1.9.7 and an unknown update, this weapon dealt the most damage (20) among all White/Common weapons.
Grilled Green Onion

Cannot be forged
 Does not spawn randomly

The **Grilled Green Onion** is an Uncommon Misc Weapon obtained through merging.

## Usage

Performs a swinging attack and fires an arc projectile if there is sufficient energy.

When the Extra Button  is pressed, the weapon will be destroyed, restoring 2 health for the player.

## Recommended Buffs

* - Allows the weapon to reflect enemies' bullets.
* - Increases melee range.
* - Restores 1 more health when consumed.

## Trivia

* This weapon was added in Update 2.5.0.
* Upon being grilled, Green **Onions** appears to lose its "s" and becomes Grilled Green **Onion**. This may have been a typing mistake. In any case, it is the only grilled weapon the name of which changes upon being grilled apart from having "Grilled" in front of its original name.
Monkey (Club)

The **Monkey (Club)** is an enemy found in the Relics.

## Behavior

It will try to come close to the player, swinging its club and dealing 3 damage.

## Champions

The Champion version has more health and is able to deal 1 extra damage.

## Trivia

* This enemy was added in Update 2.3.0, along with other enemies in the Relics.
* Unlike any other enemies in the game, all monkey enemies will run away out of the room and teleport offscreen after being defeated instead of leaving a corpse. This is probably done to minimize depiction of animal cruelty.
Redeem Machine

The **Redeem Machine** is an object located in the Workshop, between the Computer and Robotics Facility.

It can provide random Weapons, Plant Seeds (except boss drops), Legendary Heroes summoning items, attachments and challenge condition.

These vouchers are one-use only, include different rarities, they can be obtained as reward in various game modes and actions. Vouchers can provide items with equal or greater than their rarity, up to Orange/Epic.

* Achievements
* A Red Voucher [Weapon] can give Red/Legendary weapons that do not spawn normally, like Shield.
* Vouchers cannot produce merge-only weapons.
* Developed weapons that can spawn anywhere will be able to be produced there.
 Voucher [Weapon Attachment]
* Matrix of the Lord of Evil
 Voucher [Seed]
* Achievements
  Voucher [Challenge Condition]
* The player shall only able to active one Challenge Condition using this method.
 Trial Voucher for Legendary Hero

The player can use vouchers by tapping on a voucher in the large Locker and interacting with the Redeem Machine with the voucher in hand, or selecting a voucher through the Redeem Machine. In the first case, the prompt that allows to choose a voucher will not be shown, and the item will be produced immediately. Vouchers, if picked up from the locker, cannot be used as a weapon, does not occupy a weapon slot, and cannot be dropped on the ground. If the player tries to enter a run with a voucher, it will disappear from their hand and return to the Locker, and may cause the player's weapon to drop. The player can also interact with the Locker with a voucher in hand to return the voucher to the locker.

Vouchers can be obtained through Matrix of the Lord of Evil, Achievements, weekly challenges. The Trader in the Workshop may also sell them.

## Trivia

* The Redeem Machine is affected by the Task Board's conditions, such as it will only give melee weapons under the  challenge.
	+ For a long time before Breath of Hades was added, trying to insert an Orange/Epic Voucher under such condition would cause the machine to deem it as an invalid input and refund the voucher.
* If the voucher was unable to produce a result, the machine will consume the voucher then return it to the receptacle, responding "Nothing to Redeem." The player can then claim the voucher back.
Mega Pill

You can find other pages that need editing **here** or on the **Community page**.

## Mega Pill

 Cannot be forged
 Does not spawn randomly

### Projectiles per Attack

1

The **Mega Pill** is a Rare Misc Weapon found in the game.

The primary method for obtaining this weapon is through a specific Secret Room. These rooms have several Pills laying on the ground and a machine at the top of the room, and the player can push the Pills inside the machine. Once five are inserted, all the remaining Pills will disappear, and the machine will yield a Mega Pill.

## Usage

When used, it throws a pill at enemies. It can load up to a single pill at a time.

When the Extra Button  is pressed, the weapon will be destroyed, increasing the player's maximum health by 2.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Mega Pill in a specific way:
* - Reduces the inaccuracy by 7.
* - Adds +1 to gained maximum HP when consumed.
* The  does not affect this weapon.

## Trivia

* This weapon was added in Update 5.5.0.
	+ Before 5.5.2, it had no official name.
* Despite its in-game information not having the  indicator, this weapon does not appear in Forge Table.
Five-Color Pen

The **Five-Color Pen** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

Performs a swinging attack. Each swing leave an ink stroke of a color. There are 4 attacks:

* Blue ink: Deals Electricity damage, call a lightning chain, may stun target.
* Red ink: Deals Fire damage, Burn target.
* Green ink: Deals Poison damage, Poison target.
* White ink: Deals Ice damage, Freeze target.

Its passive abilities are increasing Elemental damage of all weapons and Skills by 2 and decreasing Crit hit rate by 30%.

Increase movement speed by 1 when the fire button is held.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the attack range of the weapon is doubled.
* On its second wake, elemental damage is increased by 2 for all weapons and character skills.
* On its final wake, it splashes Ink-Marks with multiple colors to attack enemies.
	+ The Five-Color Pen will only do 2 attacks, but each attack will be infused by 2 elements:
		- Red-blue ink: Deals Fire & Electricity damage, may inflict Stun & Burn
		- White-green ink: Deal Ice and Poison damage. may inflict Freeze & Poison

## Tips

### Strategies

It is notable that the elemental damage bonus can be applied to other weapons, such that it can fit into defensive slot while using a main elemental weapon with high fire rate, like Laser Therapy.

It is recommended to use elemental weapons that have a high base critical chance, as Five-Color Pen decreases the crit rate of the player by 30%.

### Recommended Buffs

* and  - Increases Burn and Poison damage respectively.
* - Extends Freeze duration.
* - Increase lightning damage by 2, increase lightning size.
* - Collectively buffs all elemental damage inflicted by the pen by 50%.
* - Allows the weapon to deal double damage on critical hits. Increase Ink size by 10%.
* - Allows the weapon to reflect enemies' projectiles.
* - Increase size of attack.

## Trivia

* This weapon was added in Update 5.0.0.
* Despite the name, this weapon only has 4 colors (red, blue, white, green).

## Gallery

Blue inkRed inkGreen inkWhite inkRed-blue inkWhite-green ink
Pause Menu

The **Pause Menu** is a Menu that can be opened while playing a character by pressing the pause button in the top right of the screen.

It will display all of the current drinks and buffs (and have placeholders if they have none). Holding on the drinks or buffs will display the description of the drinks or buffs respectively.

The player can also see a little "profile picture" of the character or skin they're currently using on the side.

Here the player can:

* Hold any icon to show the description of skills (profile picture), game mode, conditions and buffs.
* Return to the Main Menu (If the player has quit once already or the player has died before the Revive Me prompt or the Game Over screen shows up, it will instead show a check and a cross along with a warning message. Clicking the check will delete the current run progress)
* Use Record Video (Removed)
* Mute/unmute the music
* Mute/unmute the sound effects
* Lock the controls
* Change axis mode
* Adjust the violence of the screenshake (caused by getting hit, explosions, or critical hits of Bows/Crossbows -type weapons)
* Show/Hide the arrows that are on the enemies' bodies (removed)
* Shares a screenshot
* During multiplayer, there is a "feed back" button to report whether the game is good.

## Trivia

* The little profile picture didn't actually show as different skins in the early versions but only the source character the player is playing as. This mechanic was added in the New Year Update.
* At Update 3.1.0, the pause menu received an update to become wider. Previously, the width could only contain 6 buff slots.
Green Onions

The **Green Onions** is an Uncommon Misc Weapon found in the game.

## Merging Recipes

The Green Onions can be combined with:

* Portable Oven to make Grilled Green Onion
* Tidal Staff to make Organic Wave
* Woodstick to make Staff of Nature

## Usage

Performs a swinging attack. It will also fire a projectile if the player has enough energy.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Crafting

* Plant Green Onions' seed in the Garden and harvest it after a day.
* Forge it.

### Forging Materials

 OrganicMatter
 Gems

## Trivia

* Green Onions was one of the original weapons released with the game's first version.
	+ During this time, the player could trigger their character's close up melee attack while wielding this weapon.
* The weapon is likely a reference to Hatsune Miku, which commonly drawn with a green onion held after her cover of Ievan Polkka came out.
	+ It could also be a reference to the Pokémon Farfetch'd.
* It could be found on the table of a New Year Dinner, but it only served as a cosmetic.
* A glitch may occur since Update 1.8.x, where picking it up does not affect the counter in the Cellar.
* It is also one of the eighteen weapons to appear in the old Soul Knight banner.

## Gallery

The weapon appeared in the App Store page images.
Miner (Heavy)

The **Miner (Heavy)** is an enemy found in the Glacier.

## Behavior

It attacks by firing an energy ball which explodes upon hit, just like those from Guardian Railgun.

The direct impact of the ball causes 3 damage, and the explosion deals 1.

## Champions

One notable difference for the Champion version is that, instead of energy balls, it fires two arrowhead bullets with trailing bullets on both sides.

* The arrowhead bullet deals 3 damage while the trailing bullets deal 2.
Laser Sword Gold

Cannot be forged
 Does not spawn randomly

The **Laser Sword Gold** is an Epic Melee Weapon obtained through merging.

## Merging Recipes

* Laser Sword Red + Laser Sword Green + Laser Sword Blue
	+ Note that Laser Sword Purple has priority over Laser Sword Gold if the two outcomes are possible, and it cannot be merged with Laser Sword Green for the outcome of this weapon.

## Usage

Spins within the player when the attack button is held. This can block/deflect regular bullets all around the player, but it cannot block out explosions, close-up attacks, lasers or anything else that can bypass the blades.

Movement speed is increased when the attack button is held down.

## Strategies

It can be utilized as a defensive weapon against incoming hostile projectiles. Although it may be effective for clearing minor enemies, it is generally not recommended for offensive purposes as its base damage and melee range is rather low and can risk the safety of the player especially when battling Champions and Bosses. If one wishes to use it both for offensiveness and defense, at least two of the listed recommendations below are required.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Laser Sword Gold in a specific way:
* - Increases damage by 2 and increases melee range.

## Recommendations

### Attachments

* Energy Hilt - Gives ranged attack.
	+ The weapon will shoot projectiles in three directions with a 120° spacing.

## Trivia

* This weapon was added in Update 2.2.0.
* Before Update 2.6.0, this weapon needs to be unlocked by developing with its respective Blueprint and 2000 gems.
	+ Players who developed this weapon before can collect the gem refund from the Email.
	+ It was also the only blueprint weapon that cannot be forged directly at the Forge Table.
* Throwing this weapon in Resetting Furnace yields 5 Batteries, 4 Parts, and a Magic Stone Fragment Orange.

## Gallery

Laser Sword GoldLaser Sword Gold with Energy Hilt vs Grand WizardThis weapon's appearance with Energy Hilt
Radar Flower

The **Radar Flower** is one of the plants that can be found in the game.

## Usage

Plant the Radar Flower's seed in the Garden and water it once. After 1 day, it will be ready, giving the Laser Buff. After being harvested, the plant will disappear.

## Sources

Radar Flower's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* In Update 2.7.0, its rarity was changed from Purple/Very Rare to Blue/Rare.
Molotov Cocktail

The **Molotov Cocktail** is a Common Throwing Weapon found in the game.

## Usage

Molotov Cocktail loads up to 3 copies of itself. When thrown, they don't do damage directly, but instead generates fire pools which do 2 damage each tick. The effect can stack.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Molotov Cocktail in a specific way:
* - Reduces inaccuracy by 7.
* - Allows it to load up to 2 more bottles.
* - Increases reload speed.
* - Even though they do not deal any damage, the projectiles will Stun enemies they collide with when thrown at full Kinetic stacks. The fire pools' damage per second will also increase accordingly.

## Forging Materials

 Fragment
 Gems

## Trivia

* Using this weapon at the very edge of a one-block thick wall may end in throwing the weapon through it.
* The Molotov Cocktail is based on an improvised incendiary anti-tank grenade from the 1940s.
* Before Update 1.9.0, this weapon could only load one unit in hand.
	+ With Shotgun Buff in this case, it could load 2, and throwing them used to cost 2 energy for each bottle.
* From Update 1.9.7, the maximum energy cost was changed from 9 to 6.
Grilled Laser Fish

Cannot be forged
 Does not spawn randomly

The **Grilled Laser Fish** is an Epic Misc Weapon obtained through merging.

## Usage

When fired, it charges for 0.5 second and shoots an red laser beam in a straight line with high attack speed, piercing through enemies and stopping after hitting a wall.

If the laser beam is fired for 4 seconds, the damage will increase from 3 to 4.

The laser has a low chance to inflict Burn.

When the Extra Button  is pressed, the weapon will be destroyed, restoring 2 health for the player or increasing max health by 2 if health is already full. Max armor is also increased by 1.

## Tips

### Strategies

Like the Laser Fish, this weapon does not consume energy, making it very effective when energy is a concern. It trades the control ability of the original Laser Fish for more damage.

As the damage increases when the player holds the attack button for several seconds, the player should hold the attack button as long as possible.

### Recommended Buffs

* - Increase beam width.
* - Increases Burn damage.
* - Since the beam already pierces enemies.
* - Restores 1 more health or gives 1 more max health when consumed.
* - Raises the damage per tick faster by half the time.

## Gallery

Grilled Laser FishWizard with Grilled Laser Fish
Night Wanderer

You can find other pages that need editing **here** or on the **Community page**.

## Night Wanderer

### Found in

Difficulty 5-6, Stage 15 (Travelogue of Rosemary Island)

### Rare Drops

* Daphne Odera seed
* Roselle seed
* Rosemary seed
* Bush Lily seed

### Common Drops

* Rainbow Grass seed
* Lavender seed
* Abele seed
* Magic Fragments

**Night Wanderer** is a boss found in the Travelogue of Rosemary Island.

This boss appears in Stage 15 of Difficulty 5 and 6.

## Drops

* Seeds (Season Exclusive)
* Magic Fragment (orange, obsidian)
* Parts

## Misc

When half of Night Wanderer health is taken away, the game focuses the view on himself, he then performs a ritual with 5 daggers coming out of him, and his weapon is upside down during this, which is then raised up and he gains a changed appearance.

## Trivia

* This boss was added in Update 5.1.0, along with Witch of the Mist, exclusively for the Travelogue of Rosemary Island Season.
* In the Sacred Weapons of the Old Continent season, there is a bow weapon also named "Night Wanderer." While the weapon has the same color pattern and visual design as the boss, their exact relationship is unknown.
* This is the first boss in the game that can directly damage the player's health while ignoring their armor.
* His first form looks strikingly similar to Rogue's default skin, except his color scheme is that of his fellow dendroid enemies.
Night Wanderer/Tactics

## Boss Attacks

* Throws a wide spread of daggers that deal 12 damage on hit, indicated by red lines. They can go through cover.
* Spreads a ring of spinning blades close to him. Blades do not hit players before they are fully expanded, and they will cause the player to stop moving for a while when damaged by them.
	+ When enraged, they will spread out farther from him.
* If a certain amount of his health is lost, he vanishes for a short amount of time, then appears shortly and attacks with a dash, damaging half the player's health while ignoring armor. This attack is done for four times in total.
	+ The game will slow down and zoom into his attack, which is indicated by a red track.
	+ From the second attack, he becomes enraged, such that this attack deals health damage equal to 1 less than the player's max health.
	+ This attack does not penetrate invincible states (Statue of the Paladin, Vampire during Immortal, any brief invincibility after taking other damage, and so on).
		- Additionally, extra health after Immortal ends do not count, where the attack still deals damage scaled with actual max health, resulting in a scratch (for example, 80/30 will only become 51/30) most of the time.

## Tactics

As he only appears in the last floor of Difficulty 5 and 6, this boss should be easy to deal with as the player will definitely have enough time to build their weapons and skills before reaching this stage. Circle close around him as often as possible whilst dealing damage to him as he will try throwing an overwhelming amount of daggers in the player's direction. Whenever he disappears from sight due to health loss, move only up or down because he will use his dash attack in a few seconds afterwards, but only slashes from across. When he is about to use his dash attack, be in a clear area where the player can roam freely so obstacles will not hinder escape from this attack.

Keep in mind that once he enters his enraged phase, his attacks become more dangerous, with increased daggers and the ring of spinning blades doing 20 damage if caught. This damage could be lethal, so the player needs to keep cautious until this attack is done. This is also important with the dash to avoid significant damage.
Fertilizer

The **Fertilizer** is a Common Misc Weapon and Item found in the game.

## Sources

Fertilizers can be bought from Workshop's Shop, or found during runs.

* A Fertilizer obtained this way does not have weapon stats, and cannot be used as a weapon. Instead, it will add to the Fertilizer bag in the Garden.

## Usage

The player can equip Fertilizer by interacting with the Fertilizer bag in the Garden, or by forging it. It can be used as an item or a weapon. If a Fertilizer from the stack was picked up but not used on plants, it will return to the stack.

### In the Garden

The player can equip it and interact with occupied Garden plots to fertilize the plants. Fertilizing speeds up the plant's growth by 1 day. Each Fertilizer can be used once. Fertilizing a non-watered Garden plot will cause it to water automatically, but not be watered after the plant growth is sped up the next time the player comes back.

### As a weapon

When used, it fires three poop projectiles forward.

The projectiles can Stun on critical hits.

## Tips

### Strategies

This should only be used as a secondary weapon, as the spread is bad and the damage is very low. However, since it has a one fifth chance to crit, and its crits deal stun damage, this can be used to stun enemies as a last resort. Using the stun period to do massive amounts of DPS with another weapon, is a good strategy, otherwise, this should stay in the Garden.

### Recommended Buffs

* - Increases the projectile count by 1.
* - Reduces inaccuracy by 8.
* - Allows the weapon to deal double damage on critical hits.
* - Reuses missed attacks.
* - As the weapon has high critical chance.

## Forging Materials

 OrganicMatter
 Gems

## Trivia

* This item was added in Update 1.8.2.
	+ By that time, it dealt 4 damage, had 2 energy cost, 30 inaccuracy and only shot out 1 projectile per attack.
* Forging Fertilizer will not add it directly to the bag in the garden, even if the player picks it up but does not use it on a plot. Instead, it will stay at the Forge Table.
* If a bag is taken into battle, the number of owned Fertilizer bags will not decrease.
* Fertilizers from the stack can be used to forge Dormant Bubble Machine, Vorpan, S.O. Firearm and Bubble Gun.
Melee weapons can bounce bullets

The **Melee weapons can bounce bullets**, also known as **Reflect Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Assassin once he is upgraded to level 6.

## Effects

With this Buff, certain attacks can deflect bullets back to the enemies:

* All Melee Weapons (except Lasso Gun).
	+ This includes weapons with melee function (like Frost Spear or Bayonet Rifle) that are not classified as a typical melee.
	+ If deflected with any Laser Sword, they will also gain extra velocity.
	+ It also affects Bare Hands.
* Certain non-melee weapons: Magic Staff, Gold Staff, Fine Magic Staff, Fine Magic Staff Gold, Shield, Buckler, etc.
	+ Holds true for followers using these types of weapons.
* Certain character skills:
	+ Assassin's Dark Blade skill.
	+ Berserker's Leap skill.
	+ Druid's Fuzzy Bear skill.
	+ Elf's Guardian Elf skill (debut effect of green elf).
	+ Engineer's Interceptor skill.
	+ Paladin's Energy Shield and Holy Warrior skills.
	+ Robot's EMP skill.
	+ Rogue's Iaido and Cartwheel skills.
	+ Taoist's Genesis of Swords skill.
	+ Vampire's Alien Swirl skill.
	+ Witch's Firestorm skill.
	+ Any of the 3 Werewolf's skills.
* Statue of the Elf.
* Apocalypse's special button attack.
* All Iron Fist's attacks.
* Dragon Dance Armor's Bite attack.
* Radial Blast Buff's effect.
* EMP Device's effect.

Reflected bullets will turn gold instead of red and deal original damage. They will be larger with the Weapon Boost effect but they don't deal extra damage.

The speed of reflected bullets is also affected by the Slower Bullet Buff. However, it does not interfere with the Buff, such as the projectiles will travel at the same velocities.

## Trivia

* Before Update 2.5.0, projectiles did not change color when they are returned. Also, certain projectiles such as the bubble bullets, bouncy bullets, explosive rounds and the like can't be returned.
	+ Some returned projectiles that are capable of area denial will still damage the players, and returned arrows used to vanish after a little while. Status Effect related projectiles will likewise lose the ability to inflict elemental status effects.
	+ If a round would turn into multiple rounds, this Buff used to not affect the rounds it would have split into.
		- This still applies to the projectiles of Goblin Priest and Goblin Shaman. However, in both cases, they don't damage players.
	+ Returned enemy arrows used to disappear after some time if the lodge into an enemy. Currently, they will never despawn unless the enemy's sprite is removed, like with Staff of Anubis.
Knight-S

You can find other pages that need editing **here** or on the **Community page**.

## Knight-S

### Health

40
80

### Damage

?
?

### Found in

2-1 to 2-5 (Chiseltown)

The **Knight-S** is an enemy found in the Chiseltown biome.

## Behavior

They will try to swing their weapon to attacks players.

## Champions

The Champion version is bigger, and deals higher damage.

## Trivia

* This enemy was added in Update 4.2.0.
* The S might stand for Sword/Shield.
Grilled Meat

Cannot be forged
 Does not spawn randomly

The **Grilled Meat** is an Uncommon Misc Weapon obtained through merging.

## Usage

Performs a swinging attack at a fast rate.

Movement speed is increased when the attack button is held down.

When the Extra Button  is pressed, the weapon will be destroyed, restoring 2 health for the player or increasing max health by 2 if health is already full.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buff interacts with Grilled Meat in a specific way:
* - When consumed, restores 1 more health or gives 1 more max health.
Moonshine Frost Blade

### Effect(s)

* Every 8 seconds, the following 3 attacks will release moonlight pieces that damage and freeze enemies.
* Moonlight pieces have a wider range.
* Cooldown of weapon's ability -2 seconds.
* Moonlight pieces last for 1 more attacks.

## Materials Required For Forging

### Gems

 4
 1
 100

The **Moonshine Frost Blade** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

Performs a swinging melee attack if no charges are available. The weapon imbues its next 3 (4) slashes with Moonlight: fires a large 6 (8) tiles wide penetrating shockwave similar to that of Caliburn, dealing 42 damage, destroying bullets and Freezing enemies on its way. Each Moonlight slash unleashed costs 10 energy. Once all charges have been used, the weapon will take 8 seconds to regenerate all stacks at once.

* The swing attack deals Melee damage, the Moonlight deals Ranged and Elemental.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the width of Moonshine Frost Blade's shockwave is increased to 8 tiles.
* On its second wake, the cooldown for the charges is reduced to 6 seconds.
* On its final wake, the weapon will have 4 charges instead of 3.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.

## Trivia

* This weapon was added in Update 5.2.0.
* As of Update 5.2.1, the Moonlight attack now requires energy.
	+ The Moonlight attack has gone through 3 other changes: 21 damage and affected by  → 42 damage but not affected by  → 42 damage and affected by  (latest iteration).
* This weapon is affected by , and although the Moonlight does not deal Melee damage, it still benefits from the stat increase.
* Moonshine Frost Blade's attacks are considered optoelectronic, such that they can trigger  Upon hitting enemies, optoelectronic weapons have a 50% chance to refract 3 beams of laser.
	+ Strangely, despite  also being coded to work on it, the buff has no effect.

## Gallery

Moonshine Frost BladeMoonlight infused Moonshine Frost BladeMoonlight