Ouais Ouais (DXL44)

## Collection Information

**Ouais Ouais** is a level created by DXL44 for the Another World level collection. It features Purpura as a boss in her debut, who follows a bounty claiming that the player is a “dark monster”.

## Layout

### Opening

Purpura appears in the center of the screen, introducing herself to the player. This part contains minimal gameplay and only requires being away from the center to avoid being hit.

### Checkpoint 2

Purpura moves to the bottom of the screen and bounces across, creating waves of bullets that accelerate upwards. After stopping to attack the left and right of the screen with lasers, she repeats the attack from the top and in the opposite direction. Purpura then attacks with lasers on the top and bottom again, before moving to the center of the screen and attacking with arrow lasers.

The background goes dark, with a neon purple Purpura singing while floating in the center. Square particles create walls on the left and right, while square pulses appear throughout the screen. Following this, the colors return to normal as larger walls appear on the left and right. The rest of the section features angled lasers appearing as bombs explode on the top and bottom of the screen, with Purpura dashing across at one point.

### Checkpoint 3

A crystal appears in the center, attacking with triangle-shaped lasers and bullet explosions as it rotates. It starts the section by releasing four bullet explosions quickly. At the end of the checkpoint, Purpura jumps out of the crystal in a flash of light.

### Checkpoint 4

The theme changes to be neon again. The first half of the checkpoint uses an attack pattern repeated in different directions - Purpura flies through the screen as walls appear parallel to her movement, with fast bullets warned by numbers that show their order follow her. This attack occasionally has minor variations in the bullets as well. After this attack is used for the fourth time, a crystal sawblade appears and the center and moves offscreen to the bottom. It then slams down into the top and bottom of the screen from the left and right respectively, moving across and leaving a trail of bullets. A large circular wall closes in on the player, retracting as four sawblades appear on its edges and release bullet attacks. The camera zooms in as several sawblades dash through the center of the circle, with the arena retracting as sawblades appear on the left and right afterwards.

### Checkpoint 5

In a short break section, Purpura appears in the center and considers that the player isn’t the person she thinks they are - calling them too weak. Following this, she attacks with large bullets to the left and right, before moving down to the bottom of the screen and pulling up a wall. Descending to the center as vertical bullets close in, Purpura then follows by creating walls on the left and right sides of the screen while moving through an empty space in the middle. She finished with a sweeping laser before returning to the center.

### Checkpoint 6

Bullets rise from the bottom of the screen, as walls rise up from the left and the right with Purpura pulling them up from the center. As she disappears in a pulse, the walls change to become more detailed as pulse attacks begin. Once the walls retract, bombs appear on the top and bottom as Purpura descends onscreen to the center.

### Checkpoint 7

The theme changes to dark neon once again, with Purpura dashing across the top and bottom. She appears in the center and shoots a rectangle laser to the right followed with a wide triangle laser to the left. After several vertical lasers appear, she dashes into the top of the screen and creates a wave. Three warnings appear, signaling a straight line barrage of bullets. Purpura once again appears in the center, spinning and releasing bullets.

### Checkpoint 8

In a similar fashion to the beginning of the end of the second checkpoint, Purpura floats in the center of the screen while singing as particle walls appear on the left and right. Laser attacks appear as opposed to the square pulses from before. Purpura pulls out the large crystal again, but before she can use it for anything Dark Hal bumps into it. Dashing off before they can be questioned, Purpura is finally convinced that the player has been falsely accused.

After Purpura leaves, DXL appears and reads over the bounty. Seeing an address, he heads off to go to the location and tells the player to follow - however, they are held back as a former opponent returns.

## Trivia

* Purpura pulling up the ground when the lyrics “Draw me close” appear is a reference to the Just Shapes and Beats level Close to Me.