recursal/Fanatic-Fandom huggingface dataset:
Zombie Stalkers

* **Prerequisites:** Necromancy 1 and (Darkness 2 or Shadow 2)
* **Research Cost:** 50 Gold, 2 Mana
* **Recruitment Cost:** 6 Mana
* **Upkeep:** 1 Mana
* **Recruitment Type:** Raise
* **Turns to Recruit:** 2

## Unit Statistics

* **Special Abilities:** Fearless, Vulnerable: Slashing, Limited Mind, Unfeeling, Ambush, Skirmish, No Replenishment
* **Resistances:** -
* **Vulnerabilities:** -

## Unit Attacks

 Damage
 Add. Damage
 Reach
 Specials
 Damage vs. Low Armor
Ray of Vitrification

**Mastery Prerequisites:** Necromancy 5

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 5 Mana

**Target/Type:** Battle

Deals 6 Dark damage to living targets or 6 True damage to non-living targets. Hits inflicted are 4 + 10%-25% of target unit size. Targets with Spectral, Crystal, Metal, or Earth tags are immune, as are those with the Semi-Corporeal ability.
Rain of Fire

**Mastery Prerequisites:** Fire 5

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 20 Mana

**Target/Type:** Site

Deals Fire damage to all armies in the Hex.

## Notes

* Casting this spell contributes 20 points of Mastery Progress to Fire Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
* This spell appears to have no maximum range, allowing a wizard to select target hexes far across the map.
Raise Battlefield

**Mastery Prerequisites:** Necromancy 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 25 Mana

**Target/Type:** Hex

**Cooldown:** 2 Turns

Raise fallen warriors from the site of a battle, recent or ancient. The number and quality of the raised undead depends on the battlefield attributes and the Necromancy and War Mastery levels of the caster.

## Notes

* Casting this spell contributes 12.5 points of Mastery Progress to Necromancy Mastery and 6.25 points to War Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
* This spell will raise, whatever undead you have unlocked for recruiting. Unlocking Zombie Critters will weaken your raise battlefield waves. Unlocking Risen Champion (upkeep 200+ gold) will make this unsustainable. Once unlocked, you cannot go back.
* You have to search provinces to find those battle sites. Those battle sites have plenty of bodies. You will not run out.
* Each battle site has a "warding against necromancy". That is the difficulty for the roll and it is the deciding factor. A site with both sides 100 warding might yield 65 infantry in one attempt. A low warding site might yield 600+.
* Units are risen with full movement points.
* Units that cannot be risen to full strength, will have their maximum unit strength (# of individuals) permanently reduced. Since undead don't replenish anyway, you can safely merge the low limit unit (active) with another regular limit one (passive).
Rune

## Rune

* Level 1:
	+ Spell: Rune of Alacrity
	+ Mana: +1
* Level 2:
	+ Spell: Rune of Wisdom
* Level 3:
	+ Spell: Rune of Hunger
	+ Mana: +2
* Level 4:
	+ Spell: Rune of Fortitude
* Level 5:
	+ Spell: Rune of the Raven
	+ Mana: +3
* Level 7:
	+ Spell: Rune of Thunder
	+ Mana: +4
* Level 8:
	+ Mana: +5
* Level 9:
	+ Mana: +6
* Level 10
	+ Mana: +8

## Research Projects

		- Hopefire Rune Wolves (w/ Beasts 1, Alignment: Good)
		- Hopefire Rune Wolves (w/ Light 2, Beasts 3)
		- Hopefire Rune Wolves (w/ Alignment: Good)
True Sight

**Mastery Prerequisites:** Divination 6

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 24 Mana

**Target/Type:** Army. Can also be used during battles

Fully reveals target army and causes great damage to any units with the Illusion tag in it. Such units suffer equally distributed casualties with summed hit point values not exceeding a number based on the Mastery levels of the spellcaster. Note that this can result in units being fully obliterated. When cast on the world map, this will also fully reveal the army composition for one turn.

During battle, this number is: 25 x (Divination Level) + 10 x (Light Level) + 5 (War Level). When cast as a World spell, this number is 15 x (Divination Level) + 5 x (Light Level).

## Notes

* Casting this spell contributes 12 points of Mastery Progress to Divination Mastery and 6 points to Light Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Spectral Anchor

**Mastery Prerequisites:** Death 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 3 Mana

**Target/Type:** Battle

**Battle Duration:** 8 Turns

While affected, target Unit loses Semi-Corporeal and resistance to Physical damage. Can only target Spectral and/or Semi-Corporeal units.
Mark of Water

**Mastery Prerequisites:** Water 5

**Research Cost:** none (this unit option becomes available automatically upon reaching the requisite mastery level)

**Cost to Apply:** 1,000 Gold, 25 Wine, 5 Platinum

Melee Skill: +1

Melee Damage: +1 (Corrosive)

Toughness: +1

Fire Resistance: +2

Poison Resistance: +2

Corrosive Resistance: +2

Lightning Vulnerability: +1

Special Ability: Amphibious

Gain Tag: Water
Places of Power

**Mastery Prerequisites:** Divination 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 5 Mana

**Cooldown:** 4 Turns

**Target/Type:** Province

Gives the caster a chance to discover hidden sites (dungeons) in the (known hexes of) target province. The chance for discovery is 7% for each individual site, +6% for each level of Divination Mastery, +20% if a controlled army is in the province. After resolving this there is an equal chance the caster will learn if there are any undiscovered sites remaining.
Swarm of Claws

**Mastery Prerequisites:** Necromancy 1

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 3 Mana

**Target/Type:** Battle

Deals 200 hits for 2 Physical + 2 Dark damage to target unit. Negate (individuals in target unit x Melee Skill / 10) hits. Then negate 6% - 15% per point of target unit armor.
Read Magic

**Mastery Prerequisites:** Arcane 1

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 5 Mana

**Target/Type:** World

**Cooldown:** 12 Turns

Will progress a random research project by up to 50%.

## Notes

* Casting this spell contributes 2.5 points of Mastery Progress to Arcane Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Shadow Knights

* **Prerequisites:** Shadow 3, War 3, Ancient History 3
* **Research Cost:** 1500 Gold, 60 Mana
* **Recruitment Cost:** 1000 Gold, 100 Mana
* **Upkeep:** 80 Gold, 6 Mana
* **Recruitment Type:** Bound
* **Turns to Recruit:** 2

## Unit Statistics

* **Special Abilities:** Ambush, Immune to Terror, Unsettling, Ranged Avoidance
* **Resistances:** Dark 2, Magic 1
* **Vulnerabilities:** Dark 0

## Unit Attacks

 Damage
 Reach
 Damage vs Low Armor
Penumbral Fauns

* **Prerequisites:** Shadow 3, War 1, Faerie Binding
* **Research Cost:** 500 Gold, 20 Mana
* **Recruitment Cost:** 25 Mana
* **Upkeep:** 4 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 1

## Unit Statistics

* **Special Abilities:** Pathfinders, Ambush, Hardy, Skirmish
* **Resistances:** Radiant 1, Dark 1
* **Vulnerabilities:** Radiant 0, Dark 0

## Unit Attacks

 Damage
 Reach
 Charges
 Damage vs. Low Armor
Masteries and Traits

### Costs

Note that masteries, that you currently research to unlock count towards unlocked masteries. Also a price penalty applies for other unlock mastery projects as well as additionally other research projects.

[\*]: An oversight.

There is a change in the upcoming update: (Currently 1.0.4.13b)

Pricing scales with the number of research projects simultaneously:

Number of Unlocks at the same time
 2
 3
 4
 5
 6
 7
 8
 9
 [...]

## Traits

### Alignment

Those traits are for free but mutually exclusive.

* Alignment: Evil
* Alignment: Good

### Magical

Those traits cost 2 points each.

* Channeling
* Dark Pact
* Farsight
* Planeswalker
* Sage
* Summoner
* Transmuter
* Wild Magic

### Non-Magical

Those traits cost 2 points each.

* Call for Heroes
* Charismatic
* Intimidation
* Master of Puppets
* Master Trainer
* Midas Touched
* Passage to the Underdark
* Trusted Retainers
* Warmonger

### Racial

Those traits are for free except undead and faerie, which cost 2 points each. All those traits are mutually exclusive.

* Race: Celestial
* Race: Dark Elf
* Race: Demon
* Race: Dwarf
* Race: Faerie
* Race: Goblin
* Race: Halfling
* Race: High Elf
* Race: Human
* Race: Orc
* Race: Undead
Warmonger

Cost: 2

The leadership of great armies comes naturally to this wizard. He is a cunning general and strategist, commanding great loyalty among the troops.

## Mechanics

* Has a larger than normal starting army (usually +1 unit) and +100 initial recruitment pool.
* 10% faster recruitment progress.
* +15% recruitment pool size, +5% recruitment pool replenishment rate.

## Notes

* In the editor's experience, this trait's bonus starting unit tends to be substantially stronger than other units recruitable at the beginning of the game.
Rune of Alacrity

**Mastery Prerequisites:** Rune 1

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 48 Mana

**Target/Type:** Unit.

**Duration:** Permanent

**Cooldown:** 6 Turns

Cannot target units with one or more of: Beast, Monster, Spectral, or Magical.

Cannot target a unit with an existing Rune.

Movement: +2

Melee Skill: +1

Shock: +1

## Notes

* Casting this spell contributes 24 points of Mastery Progress to Rune Mastery and 12 points to Time Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Phantasmal Riders

* **Mastery Prerequisites:** Illusion 3
* **Research Cost:** none
* **Recruitment Cost:** 100 Gold, 30 Mana
* **Upkeep:** 9 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 4

## Unit Statistics

* **Special Abilities:** Semi Corporeal, Fearless, Ranged Avoidance, Mindless, Relentless Pursuit
* **Resistances:** Poison 4, Disease 4
* **Vulnerabilities:** Radiant -1, Dark -1[1]

## Unit Attacks

 Damage
 Add. Damage
 Reach

## Notes

* Tags: Magic, Illusion, Spectral

[1]: Clarification needed
Succubi Neolates

* **Mastery Prerequisites:** Abyssal 3, Enchantment 1, Demonic Summoning
* **Research Cost:** 500 Gold, 8 Mana
* **Recruitment Cost:** 69 Mana[1]
* **Upkeep:** 4 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 1

## Unit Statistics

* **Special Abilities:** Hardy, Ambush, Immune to Unsettling, Hinder Opponent, Ranged Avoidance, Melee Avoidance
* **Resistances:** Dark 2, Psionic 1
* **Vulnerabilities:** Dark 0, Psionic 0

## Unit Attacks

 Damage
 Add. Damage
 Reach
 Armor Pen.
 Damage vs. Low Armor

## Notes

* Tags: Demon, Non Living, Limited Trainable, Extra Planar

[1]: Odd but correct
Nickelodeon

**Nickelodeon** (often shortened to **Nick**) is an American pay television channel which was first launched on April 4, 1961 as Pinwheel Place, a program licensed to local stations produced by Paramount Television. It later moved into its own channel in 1979, called Pinwheel that replaced the former C-3 test channel. It rebranded into Nickelodeon in 1984.

The channel was originally first launched as a program made by Paramount for local stations called Pinwheel in 1961. The program was later converted into a channel on QUBE operated by Gulf+Western Industries under license from Warner-Amex Cable Entertainment. The channel was then rebranded as Nickelodeon on April 1, 1981, and expanded to other cable providers nationwide. It was initially commercial-free and remained without advertising until 1984.

Throughout its history, Nickelodeon has introduced sister channels and themed programming blocks. On January 4, 1988, Nickelodeon launched Nick Jr., a weekday-morning block aimed at preschool children. In 1991, the network introduced another flagship brand, the Nicktoons: original animated productions created for the network. Two blocks aimed at a teenage audience. In 1995, ownership of Nickelodeon was transferred to Viacom, which by then owned MTV, VH1 and 50% of Comedy Central once they acquired Paramount Communications.

As of September 2018, the channel is available to about 87.167 million households in the United States.
Phoenixes

**Prerequisites:** Fire 4, Phoenix Summoning, Lesser Phoenixes **OR** Fire 5, Phoenix Summoning, Elemental Lore 5

**Research Cost:** 500 Gold, 25 Mana

**Recruitment Cost:** 75 Mana. **Upkeep Cost:** 8 Mana / Turn. **Recruitment Type:** Summoned. **Turns to Recruit:** 4 Turns.

## Unit Statistics

 Melee Skill
 Melee Shock
 Toughness
 Courage
 Discipline
 Scouting
 Strength
 Armor
 Hit Points

**Special Abilities:** Flight, Phoenix Rebirth, Hardy, Immune to Terror, Monster

## Notes

* Tags: Fire, Flying, Elemental, Avian, Magic
Voidlings

* **Mastery Prerequisites:** Darkness 1
* **Research Cost:** none
* **Recruitment Cost:** 18 Mana
* **Upkeep:** 1 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 3

## Unit Statistics

* **Special Abilities:** Ambush, Ranged Avoidance, Limited Mind, Pathfinders
* **Resistances:**
* **Vulnerabilities:**

## Unit Attacks

 Damage
 Add. Dam.
 Reach
 Damage vs. Low Armor
Stonepeople

* **Mastery Prerequisites:** Earth 4
* **Research Cost:** none
* **Recruitment Cost:** 55 Mana
* **Upkeep:** 3 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 5

## Unit Statistics

* **Special Abilities:** Set Defense, Tireless, Sappers, Hardy
* **Resistances:**
* **Vulnerabilities:**

## Unit Attacks

 Damage
 Reach
 Armor Penetration
 Break Defense

## Notes

* Tags: Earth, Magic, Non Living, Humanoid
Mummies

* **Prerequisites:** Necromancy 4, Death 3, Darkness 2
* **Research Cost:** 1250 Gold, 50 Mana
* **Recruitment Cost:** 5000 Gold, 50 Mana
* **Upkeep:** 70 Gold, 3 Mana
* **Recruitment Type:** Raise
* **Turns to Recruit:** 5

## Unit Statistics

* **Special Abilities:** Regeneration, Tireless, Unsettling, Fearless, Limited Mind, No Replenishment
* **Resistances:** -
* **Vulnerabilities:** -
Scales of Justice

**Mastery Prerequisites:** Order 4

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 5 Mana

**Target/Type:** Site

Can only target Settlements. The primary culture must not be Chaotic. Grants: -2 Crime, -20 Unrest, -1 Decadence.

## Notes

* Casting this spell contributes 5 points of Mastery Progress to Order Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Resurrection

**Mastery Prerequisites:** Light 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 12 Mana

**Target/Type:** Unit. Can also be used during battles.

During battle, this spell resurrects fallen members of target unit.

As a world spell, it resurrects casualties suffered during the previous turn. It cannot target units which have one or more of these tags: Undead, Non Living, Vampire, Demonic, Demon-Tainted, Shadow, Dark. The spell cannot be cast on a unit located or doing battle in a hex which is affected by: Darkness 2+, Demon-Tainted 2+, and/or Blighted 1+.

The cooldown only applies when cast as a world spell.

The number of individuals resurrected is the combination of: 8% + (2% x Light Mastery) of maximum unit size. (2 + Light + Life Mastery) rolls of (1 to 6), divided by unit Hit Points. If the combined total is less than one, there is an equivalent percentage of resurrecting one unit member (e.g., 0.45 gives a 45% chance). This is likely to occur for very low member count and high hit point units, such as monsters.
Photosynthesis

**Mastery Prerequisites:** Light 2, Life 2 OR Light 1, Enchanted Garden

**Research Cost:** 100 Gold, 8 Mana

**Rarity:** Uncommon

**Casting Cost:** 8 Mana

**Target/Type:** Battle

Can only target units which have the Plant tag, and also do not have any of: Undead, Non-Living, Darkness. Heals all wounded members for damage equal to a percentage of the base hit point value of the unit. The percentage is (25% + 5% per level of Light Mastery). If the cast has Water Mastery Level 3+, the unit also gains Limited Regeneration for a duration equal to (Water Mastery - 1). If the caster has Air Mastery Level 3+, the unit also gains +1 Movement, +1 Melee Shock and +1 Melee damage equal to (Air Mastery - 1). If the caster has Earth Mastery Level 3+, the unit also gains +1 Toughness, +1 Armor for duration equal to (Earth Mastery - 1).
Phantasmal Impedance

**Mastery Prerequisites:** Illusion 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 5 Mana

**Target/Type:** Battle

**Battle Duration:** 2 Turns

Target unit is unable to charge and suffers -2 Movement and -2 Shock.
Nick Jr.

**Nick Jr.** is an American pay television channel run by Nickelodeon Group, a unit of the MTV Networks division of Verizon Media, the channel's ultimate owner headquartered in New York City. It launched on September 28, 2009 as a spin-off of Nickelodeon's long-running preschool programming block of the same name, which had aired since 1971. The channel, which is aimed at children under 6, features a mix of originally-produced programming, and series previously and concurrently aired on the Nick Jr. block and its previous iterations. Some of Nick Jr.'s programming includes series such as Corn & Peg, PAW Patrol, Bubble Guppies, Blaze and the Monster Machines, Shimmer and Shine, and Dora and Friends: Into the City!. Due to the Nickelodeon block, Nick Jr. is sometimes disclaimed on air as "the Nick Jr. channel" to avoid confusion, especially at times of day where both Nickelodeon and Nick Jr. are carrying preschool programming.

The channel replaced Noggin, which was relaunched as a streaming service in 2015 and acts as a separate sister brand. Noggin's programming is distinct from the Nick Jr. channel's; it mainly carried pre-teen-oriented programs at its launch,  and its 2015 streaming service features a variety of exclusive series.

The Nick Jr. channel and the Nick Jr. block continue to air as separate entities. The block currently airs weekdays on Nickelodeon from 8:00 a.m. to 2:00 p.m. ET/PT. Those hours may vary during the summer months, other school break periods and on major national holidays), having traditional commercial breaks for certain programs. As of January 2016, Nick Jr. is available to approximately 73.0 million pay television households in the United States.
Rune of Wisdom

**Mastery Prerequisites:** Rune 2

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 32 Mana

**Target/Type:** Unit.

**Duration:** Permanent

**Cooldown:** 7 Turns

Cannot target units with one or more of: Beast, Monster, Spectral, or Magical.

Cannot target a unit with an existing Rune.

Melee Skill: +1

Discipline: +2

Scouting: +1

Special Ability: Inspiring

## Notes

* Casting this spell contributes 16 points of Mastery Progress to Rune Mastery and 8 points to Divination Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
1958 Chevrolet Apache

1958 Chevrolet Apache has been issued in these releases:

Related: 1958 Chevrolet Apache 4x4

Related: 1958 Chevrolet Apache Brush Truck

Related: 1958 Chevrolet Apache Cameo

Related: 1958 Chevrolet Apache Fleetline

Related: 1958 Chevrolet Apache Fleetside

Related: 1958 Chevrolet Apache Service Bed

Related: 1958 Chevrolet Apache Stepside

Related: 1958 Chevrolet Apache Tow Truck

Related: 1958 Chevrolet Apache Truck
Games Animation, Inc.

**Games Animation, Inc.** is Nickelodeon’s main production arm. They are well-known for creating classic Nickelodeon shows, such as SpongeBob SquarePants, South Park, and several others.

## History

### 1994: The Takeover

In August 1994, an announcement was made regarding Games Anderson and William Anderson (the founders of Paramount Animation and Games Animation, Inc.) proposing to sell their studios to entertainment figures Bloo J, Matt Chaudhary, Stephen Hillenburg, and John Kricfalusi. On October 12, 1994. TBA

In 1995, traditional animation artists from other studios joined Paramount Feature Animation and Games Animation, Inc., which led to the Paramount buying part of TBA, a company specializing in visual effects, and renaming TBA, both were software divisions, and would merge later on. From then, TBA

Paramount Feature Animation and Games Animation, Inc. had new traditional animators working for their animation department, and the computer animators worked on CG films. TBA would be shut down in TBA, leading the staff to join to work for Paramount Feature Animation and Games Animation, Inc., while most of the studio’s old animators came to their retirement or passed away.

TBA

### 1996-1997: South Park

In 1997, Games Animation, Inc. brought South Park to the table. TBA.

### 1999: SpongeBob SquarePants

Behold the most successful show to come out of the company: SpongeBob SquarePants. TBA
Jauge de Karma

La Jauge de Karma est une nouvelle mécanique introduite dans Pokemon Karma.

Cette mécanique n'apparait que tardivement dans le jeu, après la première rencontre avec Zettai, au Temple de l'Equilibre.

Elle consiste et repose sur un équilibre lors des combats: en soi, plus vous avez de chance, moins elle vous est favorable.

Elle varie de -50 à 120, et est par défaut à 10. Un grand nombre d'actions ont une influence sur le combat, et la jauge a elle aussi une forte influence sur les combats.

Documentation complète des effets en combat: https://docs.google.com/spreadsheets/d/1Ecbr\_kgrI-RGzpVgDuw8UYZteGxSQA8jWB3XaSMZnYA/edit#gid=1798285240
Ibuki

## Résumé:

Il s'agit du premier rival rencontré dans Pokémon Karma.

Elle a comme vous grandi au Bourg de l'Espoir vu que son père est une connaissance de Liliane.

Dans la plupart des combats, elle se retrouvera en dessous des niveaux généraux du jeu. Mais elle choisira ses Pokémon pour contrer parfaitement le désavantage qu'elle a reçu au début.
Shadowflame Phoenixes

* **Mastery Prerequisites:** Phoenix Summoning, Elemental Lore 2 and (Fire 3, Darkness 4, Lesser Shadowflame Phoenixes or Darkness 6, Phoenixes)
* **Research Cost:** 650 Gold, 28 Mana
* **Recruitment Cost:** 75 Mana
* **Upkeep:** 8 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 3

## Unit Statistics

* **Special Abilities:** Flight, Phoenix Rebirth, Hardy, Immune to Terror, Monster, Unsettling
* **Resistances:** Fire 3, Dark 3
* **Vulnerabilities:** Fire 0, Dark 0

## Unit Attacks

 Damage
 Add. Damage
 Add. Damage
 Reach
 Damage vs. Low Armor

## Notes

* Tags: Fire, Flying, Elemental, Avian, Magic, Shadow
Wind Warrior

**Mastery Prerequisites:** Air 5

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 16 Mana

**Upkeep:** 1 Mana / Turn

**Target/Type:** Unit

Cannot target units with one or more of these tags: Air, Earth, Water.

Movement: +1

Melee Skill: +1

Shock: +1

Special Ability: Ranged Avoidance

Gain Tag: Air

## Notes

* Casting this spell contributes 8 points of Mastery Progress to Air Mastery and 4 points to War Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Plum Landing

***Plum Landing*** is a 1994 American animated science fiction adventure comedy film directed by Phil Nibbelink, Simon Wells and Rob Minkoff. It is inspired by classic science fiction films of the 1950s.

The film features the voices of Noam Zylberman, Johnathan Taylor Thomas, Reese Witherspoon, Gabriel Damon, Candace Hutson, and Jennifer Connelly.

The initial idea was conceived in 1986 by Ean Manley and Don Jakoby. The project underwent numerous iterations with multiple directors attached. In 1989, Paramount Feature Animation began development on the project.

*Plum Landing* was released on September 20, 1994. It was a critical and commercial success. The film grossed $400 million in box office totals.

After the success of 3D re-releases of *Wonder Park* (1994), *Shrek* (1995), and *Goin’ Down to South Park* (1996), the film was reissued in theaters in 3D in 2014.

## Premise

An alien named Plum, who came from the planet Blorb, comes to planet Earth, to learn about nature. Plum also befriends a group of kids like Brad, Cooper, Clementine, Oliver, and Gabi. Plum bands together with the kids on an epic exploration of Earth.

## Plot

The film begins with a comet flying past Earth. TBA

## Voice cast

* Noam Zylberman as Brad
* Johnathan Taylor Thomas as Cooper
* Reese Witherspoon as Clementine
* Gabriel Damon as Oliver
* Candace Hutson as Gabi
* Jennifer Connelly as Plum

## Production

### Development

The initial idea for the film originated in 1986 during the filming of *Into the Deep* (1988), when Ean Manley got the inspiration for *Plum Landing* from science fiction films of the 1950s, like *Invaders from Mars* (1953), *It Came from Outer Space* (1953), *The War of the Worlds* (1953), *Target Earth* (1954), *Invasion of the Body Snatchers* (1956) and *Earth vs. the Flying Saucers* (1956). It was originally intended to be a short film but Steven Spielberg and Bloo J liked the idea so much, they decided to adapt it into a film.

TBA

## Legacy

### Television series

*Main article: Plum Landing (animated TV series)*
In 1996, an animated series based on the movie was released by Nelvana, Amblin Television, and Ean Manley Productions which aired on Nickelodeon until 2002.
Montagne du Devoir

La **Montagne du Devoir** est un lieu de la région d'Equibris. Elle se situe sur l'Île des Rêves.

Cette montagne s'étend en réalité sur d'autres routes.

## Description:

Une montagne haut perchée, qui est enneigée en toute saison. Diverses tempêtes de grêle peuvent être provoquées par les Pokémon habitant ici.

## Dresseurs rencontrés :

Samia
Goupix
Marcacrin
12
11
 Snowcampeur
Marshal
Caninos
Fouinar
7
15
 Richard
Henri
Malosse
12
 Snowdresseur
Xavier

## Accès:

Au Nord: Route 3.

Au Sud: Falaise Quart, Route 4.

A l'Ouest: Route 5, Gelick.
Hariyama (d'Equibris)

## Résumé

Dans Pokémon Karma, bien que Makuhita ne change pas d'apparence, Hariyama, lui, obtient une nouvelle forme régionale: **Hariyama d'Equibris**.

## Description Pokédex

Ces Pokémon, après leur évolution, développent l'abilité de se transposer à travers la matière. Ils en profitent pour attaquer leur adversaire déloyalement.

## Evolution

Lignée évolutive
 Nv 28, à Equibris
 Hariyama d'Equibris
Nénupiot, Mystherbe, et Funécire

Dans Pokémon Karma, le joueur ainsi qu'Ibuki a le droit à un trio de Pokémon de départ composé de Pokémon déja existants: **Nénupiot, Mystherbe, et Funécire**.

Le Pokémon de départ de Shinra est une exception, puisqu'il s'agit de Rhinocorne.

La tradition du trio Eau/Plante/Feu se perpétue d'une manière un peu inhabituelle:

Le type Eau de Nénupiot est super efficace sur Funécire, le type Poison de Mystherbe est super efficace sur Nénupiot, et le type Feu de Funécire est super efficace sur Mystherbe.

Vous aurez le choix entre ces trois Pokémon en arrivant au Laboratoire Pokémon de Mimosa, le Professeur s'étant absenté à ce moment précis.

Ibuki prendra le Pokémon désavantagé au votre, quant au Professeur, il prendra donc le Pokémon de départ restant, autrement dit le Pokémon de départ avantagé au votre.
Skeleton Archers

* **Prerequisites:** Necromancy 2
* **Research Cost:** none
* **Recruitment Cost:** 100 Gold, 25 Mana
* **Upkeep:** 0.4 Mana
* **Recruitment Type:** Raise
* **Turns to Recruit:** 3

## Unit Statistics

* **Special Abilities:** Fearless, Vulnerable: Bludgeoning, Resistance: Piercing, Hardy, Mindless, No Replenishment
* **Resistances:** -
* **Vulnerabilities:** -

## Unit Attacks

 Damage
 Reach
 Charges
 Damage vs. Low Armor

## Notes

* Tags: Skeleton, Undead, Non Living, Bone
Gametoons

***Gametoons*** is a franchise of theatrical shorts and full-length feature films created by Games and William Anderson, produced by Pinwheel Animation, and released by Paramount Pictures from 1952 to 1985. Influenced by Walt Disney’s *Mickey Mouse/Silly Symphonies*, Warner Bros.’ *Looney Tunes*, and MGM’s *Tom and Jerry*, Games and William Anderson decided to start producing theatrical cartoons for Paramount. This would be after the success of the *Popeye* cartoons. Due to the gargantuan success of the shorts, Paramount started a franchise that includes characters that are part of the *Gametoons*. *The Sponge and the Star* and *The Teenage Robot Jenny* were the first franchises to be incorporated as part of the *Gametoons* franchise.

The studio that produced the series was Pinwheel Animation, founded by Games and William Anderson, based in Los Angeles, California, on September 2, 1930. On April 3, 2003, Games Anderson passed away at the age of 94, while William Anderson also passed away on June 29, 2007, at the age of 92.

In 1985, Paramount announced that *Gametoons* would no longer have theatrical short films due to them focusing more on cartoons for television. Because of this, Pinwheel Animation was renamed Mountain Animation and moved to a new location in Studio City, Los Angeles, California. Some of the Pinwheel Animation staff, including Jordan Anderson, Scott Anderson, Nova Anderson, and Julie Anderson, went on to join Mountain Animation. *Gametoons* has since eventually evolved into a media franchise, spawning several television series, feature films, comic books, music albums, video games, and amusement park rides.

*Gametoons* has since become a worldwide media franchise, as well as serving as Games Animation’s flagship franchise. The most famous *Gametoons* characters SpongeBob SquarePants, Timmy Turner and Jimmy Neutron are regarded as a culture icon and have stars on the Hollywood Walk of Fame.

## Characters

*Main article: List of Gametoons characters*
Précipice

**Précipice** est une nouvelle attaque introduite dans Pokémon Karma. Elle est l'attaque signature de Qwilfish d'Equibris.

## Description de l'attaque:

"Cette attaque est lancée en dernier. En échange, elle est sûre d'infliger des dégats et d'empoisonner gravement l'ennemi."

## Caractéristiques de l'attaque:

Précipice
 Catégorie
 Puissance
 Précision
 PP
 Priorité
 Statut

## Apprentissage de l'attaque:

Seul Qwilfish sous sa forme d'Equibris peut apprendre cette attaque.

Pokémon apprenant l'attaque par niveau:
Volcan Patience

Ce lieu se situe sur l'Ile des Rêves. Il s'agit du point culminant de cette dernière.

A un stade du développement du jeu, il avait pour nom Volcan Typhlosion.

## Description:

La longue traversée de ce volcan enseigne les vertus de la patience aux dresseurs le parcourant, ce qui lui a valu son nom. Il est possible de l'escalader pour les dresseurs les plus ageurris.

## Evenements:

A l'étage du volcan a lieu une rencontre avec Bryan, le Champion d'arène d'Ifécho.

## Accès:

Au nord: Route 4.

A l'ouest: En poussant un gros rocher sur les reliefs, Route 15.

Au sud: Route 7.
Grotte Justice

Il s'agit d'une grotte au niveau de la mer. Elle se situe sur l'Île des Rêves.

Il s'agit par ailleurs d'un lieu facultatif.

A un stade du développement, ce lieu s'appelait Grotte Clamiral, car on y trouvait des Moustillon.

## Description:

Une grotte aux abords d'une route reliant Mimosa et la Ville Suspendue.

Anciennement un repaire de pêcheurs affirmés, cette grotte est maintenant devenu un lieu d'entraînement efficace mais peu prisé des dresseurs débutants.

Cependant, une fois chaque année, les dresseurs des régions environnantes viennent participer à un défi posé par les pêcheurs vétérans d'ici.

Elle tire son nom d'un ancien sage pêcheur qui distribuait avec justice ses découvertes.

## Dresseurs rencontrés :

Barloche
5
 Pêcheur François
Gobou
7
 Pêcheur Charles
Ptitard
Stari
6
6

## Accès:

A l'ouest: Route 1.

Au sud: Route 1: Section B, Forêt d'Aubor.
Rhinocorne

## Résumé

Dans Pokémon Karma, le Pokémon de départ de Shinra n'est autre que **Rhinocorne**.

La famille de Rhinocorne a pour attaque signature Accrocheage.

## Descriptions Pokédex

Rhinocorne: Le cerveau de Rhinocorne est tout petit, à tel point que lorsqu’il attaque, il lui arrive d’oublier pourquoi il a commencé à charger. Il lui arrive de se souvenir qu’il a démoli certaines choses.

Rhinoféros: La corne de Rhinoféros lui sert de foreuse. Il l’utilise pour détruire des rochers et des cailloux. Ce Pokémon charge de temps en temps dans du magma en fusion, mais sa peau blindée le protège de la chaleur.

Rhinastoc: Il bande ses muscles pour projeter des pierres ou des Nodulithe depuis le creux de ses paumes.

## Evolution

Lignée évolutive
     Rhinastoc
Zombie Critters

* **Prerequisites:** Necromancy 2, Beasts 1
* **Research Cost:** 20 Gold, 2 Mana
* **Recruitment Cost:** 2 Mana
* **Upkeep:** 1 Mana
* **Recruitment Type:** Raise
* **Turns to Recruit:** 1

## Unit Statistics

* **Special Abilities:** Fearless, Swarm, Mindless, Unfeeling, No Replenishment
* **Resistances:** -
* **Vulnerabilities:** -

## Unit Attacks

 Damage
 Add. Damage
 Reach
 Damage vs. Low Armor

## Notes

* Tags: Zombie, Undead, Non Living, Beast
Lyana

## Résumé:

**Lyana** est la première championne d'arène que l'on peut combattre dans Pokémon Karma, à Amatri.

Elle se spécialise dans les Pokémon de type Plante, son Pokémon signature étant la nouvelle évolution de Vortente, Révolucrok.

Lyana est de par ailleurs aveugle, et ne se repère qu'avec les êtres vivants végétaux autour d'elle.

C'est aussi la soeur de la championne de la Ville Suspendue.

Dans Pokémon Karma, un peu à l'instar de Pokémon Rouge/Bleu, les champions d'arènes sont combattables du moment que leur arène est accessible.

Il est donc possible de combattre Lyana en tant que septième badge si ça vous arrange, mais son équipe sera drastiquement différente de s'il s'agit de votre premier badge.
Shinra

## Résumé:

A l'instar d'Ibuki, **Shinra** est un de vos rivaux dans Pokémon Karma. Son Pokémon de départ est un Rhinocorne.

## Citations:

"Ksss, il faut donc que je me construise une équipe plus forte."

"Jamais personne n'a été assez futé pour battre ma géniale équipe, et toi, tu débarques, et tu viens tranquillement utiliser tes techniques de minable pour me vaincre. Pff. Hors de ma vue."

"Tu viens relever le défi de la Ligue Pokémon à ce que je vois. Tu crois avoir autant de badges que moi... Et pourtant c'est faux."

## Combats:

Magnéti
Rhinocorne
11
13
 Carnage Tellurique | Magnéti
Brocélome
Kokiyas
Babimanta
Rhinocorne
20
20
20
25
Dimoclès
Lanturn
Braisillon
Farfaduvet
Rhinoféros
35
34
34
34
42
Lanturn
Flambusard
Farfaduvet
Exagide
Rhinastoc
76
76
76
77
81
Professeur Mat

## Résumé:

Le **Professeur Mat**, de son nom complet Matthéos Bouleau, est un professeur de la Région d'Equibris.

C'est quelqu'un ne prenant pas très au sérieux son boulot... et qui aime avant tout partir sur un coup de tête pour évaluer ses disciples.

Sprite en combat

Il s'agit de la personne qui donne son premier Pokémon à vous et à votre rivale, Ibuki.

Il vous évaluera tout au long de votre aventure: il remplit le même rôle qu'un rival, en somme.
Amatri

Amatri est une ville de l'île des Rêves.

Il s'agit de la ville où la plupart des dresseurs de Mimosa partent en quête d'un premier badge!

## Description:

Ville du premier ou deuxième badge pour la plupart des dresseurs, elle est proche de la Forêt d'Aubor et ses habitants restent en contact avec la nature environnante.

## Evenements:

Cette ville possède une arène de type Plante dont la championne est Lyana.

Après avoir battu Combattante Mokka dans celle-ci, la première évaluation du Professeur Mat a lieu.

## Dresseurs rencontrés:

Arène Plante
Larveyette
8
Mokka
Feuiloutan
12

## Accès:

A l'est: Route 2

Au sud: Route 3
Colizzo

## Résumé

Colizzo est un nouveau Pokémon introduit dans Pokémon Karma. Il est l'évolution de Cadoizo, un Pokémon de la deuxième génération.

## Description Pokédex

Afin de devenir plus agile, il a allégé sa queue lui servant de hotte et l'a repositionné, il est par ce fait moins généreux envers les autres Pokémon.

## Statistiques

Statistiques de Colizzo
 Attaque
 Défense
 Attaque Spé.
 Défense Spé.
 Vitesse

## Evolution

Lignée évolutive

## Localisation

Colizzo n'est obtenable qu'en évoluant Cadoizo. Cadoizo se trouve à la Montagne du Devoir.
Route 3

Cette route fait partie de l'Ile des Rêves.

## Description:

Une route rocailleuse, jonchée de grottes; qui mène à une montagne enneigée.

## Evenements:

Sur cette route a lieu la première rencontre avec Shinra, s'en suit un combat:

Shinra
Magnéti
Rhinocorne
11
13

## Pokémon rencontrés :

Marche (Grotte)
Commun

Surf (Etang)
Commun

## Dresseurs rencontrés :

Dynavolt
Nirondelle
9
10
 Eleveur Jake
Marill
Hélionceau
10
10

Au nord: Amatri.

A l'ouest: Hall Electrique.

A l'est: Falaise Tiers.

Au sud: Montagne du Devoir.
Radiant Wisps

* **Mastery Prerequisites:** Celestial 1
* **Research Cost:** none
* **Recruitment Cost:** 30 Mana
* **Upkeep:** 4 Mana
* **Recruitment Type:** Summon
* **Turns to Recruit:** 4

## Unit Statistics

* **Special Abilities:** Semi Corporeal, Sentry, Limited Flight, Limited Mind, Bind Mana Node
* **Resistances:**
* **Vulnerabilities:**

## Unit Attacks

 Damage
 Reach
 Break Defense
 Specials
Mega-Cryptéro

## Résumé

Dans Pokémon Karma, Cryptéro reçoit une Méga-Evolution.

Selon la légende, il y a 3000 ans, sa Méga-Gemme a été projetée dans un désert peu éloigné d'Equibris, puis ensuite remise dans un temple...

Sa Méga-Gemme a longtemps été convoitée mais cela fait maintenant plusieurs années qu'elle a été remise en lieu sûr, et que les diverses autorités d'Equibris et d'Hoenn se sont mises d'accord sur son emplacement.

Le design de cette Méga-Evolution tire son inspiration de diverses représentations du dieu Viracocha, dieu principal des civilisations Tiwanaku (pré-inca).

Il gagne le type Ténèbres car Viracocha a sorti le monde de son obscurité.

## Description Pokédex

Les Cryptéro vivent très longtemps: c'est pour ça qu'ils étaient les protecteurs de villes antiques. Il repoussait les envahisseurs avec ses pouvoirs psychiques.

## Types, Statistiques et Talents

Types de Cryptéro
Combat (/4)
 Méga-Evolution
Insecte (x4)

Talents de Cryptéro
 Méga-Evolution

## Evolution

Lignée évolutive
 Méga-Cryptéro

## Localisation

Localisations de Cryptéro
contre
Hexagel
1e Etage
2e Etage
 3e Etage
 Sommet
Sonic the Hedgehog (TV series)

***Sonic the Hedgehog*** is an American-Canadian animated television sitcom created by Bloo J, Seth MacFarlane, and Mike Judge for Nick at Nite and The Bloo DeTour. It is based on the video game franchise of the same name.

Like *The Simpsons*, *Family Guy*, *South Park*, *Futurama*, and *Rick and Morty*, *Sonic the Hedgehog* was designed specifically for mature audiences, featuring comical (sometimes bloody) violence, adult humor including coarse language (some swears are censored, though uncensored on DVD), running gags and pop culture references.

The show is produced by Paramount Television Animation, Sega of America, Judgemental Films, Where’s Lunch?, Klasky-Csupo, Fuzzy Door Productions, NX, Games Animation, Inc., and Krusty Krabs Productions.

## Synopsis

Planet Mobius has some new defenders: Sonic, Tails, Amy, and Knuckles. The four save the world from Dr. Eggman, Scratch, Grounder, and the other villains, while also trying to live a normal life at the same time.

## Characters and voice cast

### The protagonists

These are the characters who commonly appear in the show.

* **Sonic the Hedgehog** (voiced by Jaleel White) - A speedy blue hedgehog, as well as the main protagonist of the show.
* **Tails The Fox** (voiced by Tara Strong) - TBA
* **Knuckles the Echidna** (voiced by TBA) - TBA
* **Amy Rose** (voiced by TBA) - TBA
* TBA

### The supporting cast

These are characters whose appearances are more prominent than cameos.

* TBA

### The side/minor characters

These characters are generally flat, stereotypical and usually not of central importance to the plot.

* TBA

### The antagonists

These are the villains of the show

* Dr. Eggman (voiced by TBA) - The main antagonist of the show.
* Scratch (voiced by TBA) - TBA
* Grounder (voiced by TBA) - TBA
* TBA

## Episodes

Main article: **List of Sonic the Hedgehog episodes**

TBA.

## Film

In 2002, there were plans for a film, following the success of the series.

However, due to Games Animation already made a Sonic movie series, the crew was invited to work on the rest of the film trilogy.

## International broadcast

### United States

* Nick@Nite (1996-present)
* The Bloo DeTour (1996-present)
* Comedy Central (1996-present)
* MTV (1996-present)
* MTV2 (2000-2017)
* Adult Swim (2004-present)
* CBS (2002-2013)

### Canada

* Teletoon (1997-present)
* YTV (1996-2000)
* Global (1998-present)
* The Comedy Channel (2010-present)

### Japan

* NHK (1997-present)
* TV Asahi (2000-present)

### Australia

* Australian Broadcasting Corporation (1998-present)

### United Kingdom and Ireland

* Sky One (1996-present)
* Paramount Comedy 1 (2003-2009)
* Comedy Central (2009-present)
* MTV (1998-present)
* 5Star (2017)

## Ratings

Most episodes are rated TV-14-DLV (some episodes with a TV-PG-LV rating), with syndicated reruns of some episodes on Adult Swim and Comedy Central rated TV-MA. In the UK, earlier seasons were rated 12, but as the seasons went up, so did the adult humor, so later seasons are rated 15. It is rated PG and M in Australia.
1967 Ford F-100 Custom Cab Truck

1967 Ford F-100 Custom Cab Truck has been issued in these releases:

Note: Also known as **1967 Ford F-100 Custom Cab**

Note: 1967-1972 Ford F-100 and F-250 Truck use the same casting:

Related: 1969 Ford F-100 4x4

Related: 1969 Ford F-100 Ranger 4x4

Related: 1969 Ford F-100 Ranger Truck

Related: 1969 Ford F-250 Truck

Related: 1969 Ford F-250 Ranger Truck

Related: 1972 Ford F-100 Custom 4x4

Related: 1972 Ford F-250 4x4 Truck

Related: 1972 Ford F-250 Custom 4x4

Related: 1972 Ford F-250 Explorer 4x4
Units

## Bound

* Chaos Knights
* Dragon Knights
* Giant Crabs
* Shadow Knights

## Created / Constructed

* Grey Oozes
* Lesser Scarecrows
* Lesser Elder Spawn
* Scarecrows
* Greater Scarecrows

## Raised

* Armored Zombies
* Banshees
* Death Knights
* Draugar
* Draugar Berserkers
* Fetid Zombies
* Ghouls
* Greater Banshees
* Lesser Vampires
* Liches
* Mounted Death Knights
* Mummies
* Ravenous Zombies
* Risen Champion
* Skeleton Archers
* Skeleton Armored Archers
* Skeleton Light Cavalry
* Skeleton Light Infantry
* Skeleton Heavy Cavalry
* Skeleton Heavy Infantry
* Skeleton Mages
* Vampires
* Zombie Beasts
* Zombie Critters
* Zombies
* Zombie Stalkers

## Summoned

* Acid Elementals
* Air Elementals
* Angels of Hope
* Angels of Justice
* Angels of War
* Antumbral Giants
* Arcanosaurian Hatchlings
* Arcanosaurians
* Blood Beasts
* Crystalfolk
* Demonic Grunt Crossbowmen
* Demonic Grunt Greatswordsmen
* Demonic Grunt Macemen
* Demonic Grunt Spearmen
* Demonic Grunt Swordsmen
* Demonic Siege Beasts
* Dire Lions
* Dire Wolves
* Dream Leeches
* Earth Elementals
* Elder Vampires
* Eldritch Brachyurans
* Eldritch Gorgonoids
* Fire Elementals
* Fomorian Blight Lords
* Fomorian Brutes
* Fomorian Degenerates
* Fomorian Elders
* Fomorian Nobles
* Frost Elementals
* Gargantuan Spiders
* Giant Frogs
* Giant Lizards
* Giant Scorpions
* Giant Snakes
* Giant Spiders
* Giant Worms
* Greater Acid Elementals
* Greater Archons of Unity
* Greater Archons of Retribution
* Greater Earth Elementals
* Greater Fire Elementals
* Greater Frost Elementals
* Greater Ghebborim
* Greater Imps
* Greater Light Elementals
* Greater Lightning Elementals
* Greater Magma Elementals
* Greater Nyxian Valkyries
* Greater Plague Demons
* Greater Shades
* Greater Shadowflame Phoenixes
* Greater Spellfire Phoenixes
* Greater Valkyries
* Greater Void Elementals
* Greater Water Elementals
* Grendelkin
* Hellhounds
* Imps
* Incubi Neolates
* Incubi Nightreavers
* Lesser Acid Elementals
* Lesser Air Elementals
* Lesser Angels of Hope
* Lesser Angels of Vengeance
* Lesser Archons of Unity
* Lesser Archons of Retribution
* Lesser Earth Elementals
* Lesser Fire Elementals
* Lesser Frost Elementals
* Lesser Ghebborim
* Lesser Light Elementals
* Lesser Lightning Elementals
* Lesser Magma Elementals
* Lesser Nether Shades
* Lesser Nyxian Valkyries
* Lesser Plague Demons
* Lesser Phoenixes
* Lesser Shades
* Lesser Shadowflame Phoenixes
* Lesser Spellfire Phoenixes
* Lesser Valkyries
* Lesser Void Elementals
* Lesser Water Elementals
* Light Elementals
* Lightning Elementals
* Magma Elementals
* Magmagors
* Mudmen
* Nether Shades
* Nyxian Valkyries
* Penumbral Fauns
* Phantasmal Champions
* Phantasmal Drakes
* Phantasmal Horrors
* Phantasmal Riders
* Phantasmal Warriors
* Radiant Wisps
* Reality Thieves
* Shades
* Shadowflame Phoenixes
* Spellfire Phoenixes
* Spirit Host
* Spirit Hounds
* Stonepeople
* Succubi Matrons
* Succubi Mutilators
* Succubi Neolates
* Swamp Horrors
* Tormented
* Treant Ancients
* Treant Saplings
* Treants
* Uhlebeasts
* Umbral Satyrs
* Valkyries
* Vampires
* Void Elementals
* Void Fiends
* Void Gluttons
* Voidlings
* Void Tyrants
* Water Elementals
* Wisp
1969 Ford F-100 4x4

1969 Ford F-100 4x4 has been issued in these releases:

Note: 1967-1972 Ford F-100 and F-250 Truck use the same casting:

Related: 1967 Ford F-100 Custom Cab Truck

Related: 1969 Ford F-100 Ranger 4x4

Related: 1969 Ford F-100 Ranger Truck

Related: 1969 Ford F-250 Truck

Related: 1969 Ford F-250 Ranger Truck

Related: 1972 Ford F-100 Custom 4x4

Related: 1972 Ford F-250 4x4 Truck

Related: 1972 Ford F-250 Custom 4x4

Related: 1972 Ford F-250 Explorer 4x4
Vol-Esprit

Vol-Esprit est une nouvelle attaque de statut introduite dans Pokémon Karma.

## Description de l'attaque:

Le lanceur s'empare de l'esprit de l'adversaire et augmente sa Défense Spéciale, tout en baissant la Défense Spéciale de la cible.

## Caractéristiques de l'attaque:

Vol-Esprit
 Catégorie
 Puissance
 Précision
 PP
 Modif de stats
 +1 Def.Spé du lanceur

## Apprentissage de l'attaque:

Pokémon apprenant Vol-Esprit par niveau
 Baudrive
 Brocélome
 Nodulithe
(forme d'Equibris)
 Monorpale
Paving the Way

**Mastery Prerequisites:** Order 3

**Research Cost:** none (this spell becomes available automatically upon reaching the requisite mastery level)

**Rarity:** Common

**Casting Cost:** 25 Mana

**Target/Type:** Hex

**Cooldown:** 6 Turns

Creates a permanent road between the caster's Wizard Tower and any (permanent) site no more than one province away. The road cannot cross lakes or oceans.

## Notes

* Casting this spell contributes 8.33 points of Mastery Progress to Order Mastery, 4.17 points to Earth Mastery, and 4.17 points to Artifice Mastery. Multiple castings in the same turn do not result in additional Mastery Progress bonuses.
Wiki Pokemon Karma

This is the official wiki dedicated to the Pokemon Fangame: Pokemon Karma!

Vous pouvez discuter sur la plateforme de discussion, pour peu que vous ayez un compte Fandom.

## Bienvenue sur le wiki

Bienvenue sur le wiki, vous pouvez modifier et apporter vos connaissances sur les sujets des pages!

Lieux de la Région d'Equibris

Pokédex

Personnages liés à Pokémon Karma

Mécaniques présentes dans Pokémon Karma

Nouvelles Attaques introduites dans Pokémon Karma

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !
1969 Chevrolet Camaro SS/RS 396

1969 Chevrolet Camaro SS/RS 396 has been issued in these releases:

Note: Also known as **1969 Chevrolet Camaro SS RS 396**

Note: Also known as **1969 Chevrolet Camaro RS/SS 396**

Related: 1969 Chevrolet Camaro

Related: 1969 Chevrolet Camaro SS 396

Related: 1969 Chevrolet Camaro SS/RS

Related: 1969 Chevrolet Camaro SS/RS 350