Divine boss strategy

This page will describe how best to defeat a boss or do a lot of damage

**Standard relic:**

Holy relic of blessing and Perpetual Void

**Standard altar:**

15 hero and 10 greed (more luniare). Or 15 hero and 10 smith (more luck get +1 count)

**Standard heroes awakened ability:**

* **Luniare** - Swift Blessing
* Badrey - Amplify
* **Mel** - unleash (greed and others) or wave (Hero)
* **Zuo Yun** - Fury
* Alberon - Hymn
* **Mara** - Phantom Illusion
* Rie - Sacrifice
* Caine - extort
* Hearang - High tide
* Rosetta - Weakness
* Gidnil - Holy Expansion
* Rahawk - double Hunt

Underlined heroes ability is important

**Standard divine power during forming ride:**

Dont take divine power. Total must have 7 divine power and 3x time 15 silver

**Other tips:**

1. Main dps heroes are Zuo Yun and Mel. They should get items only a bow and a special sword, if one appears. Bow with +1 count or sword with x3 damage each 5 hits is very good items for main dps.
2. Rest items wear to luniare
3. Items like armor and rest of bow wear to badrey
4. By the way, did you know that Zuo Yun can not hit above 30 hits per second if the game is 30 fps, although in the parameter was more than 30 hits per second? So in order for the damage to be high and hits accounted for, then you need to consider that in your device stable fps. 60 fps is good, also there are some using 120 fps. The higher the fps, the more hits the game will take into account.
5. In the third round you can play solo Luniare (lvl 17-max) with a level 5 so that in the next round you can get a medal to level up Luniare. If so, you can add another Luniare and play with two Luniare to 6 round collecting medals in the process.
6. Cain with "extort" awakening gives more items, which gives a nice bonus to the troop: In the first round on the field x1 cain level 1 . In the second round on the field x2 cain level 1. Third level collect luna. In the fourth round on the field many low level cain and 1 badrey 3-4 level. You need to find a balance of power so that the cain often use his ability.
7. Mercenary with full level hero: 1 Troop with own Luniare and mercenary Bard. 2 Troop with mercenary Luniare and own Bard. Both troop has Luniare and Bard

In the game there are many different arrangements of heroes, so in this guide is one of the options that can give good results

**Hero Boss:** Hard deal over 3 million damage because summons give to boss 30% of damage reduction and boss receives 50% of the damage done to the summons.

* 1 Mel (Wave): 6-7 level (only bow or sword with x3. Bow with split attack and +1 count is best choice)
* 3-5 Luniare : maximum level as possible. Luniare with staff items must have the highest level. Positions change when you get more than 3 Lunaires.
* 1 Badrey 3 level
* 2 Rie 1 level dont level up more, does not need more than level 1.
* Rahawk 1 level can be leveled up if you finish with your comp and got some spare silver.
* Total: 8-9 Slot.

**Blacksmith Boss:** Normal. Position matter!! Front -60%, **back +20% damage** taken (**Side takes normal** damage without reduction).

* 1 Zuo Yun: 5-6 level (only bow. No +1 range!)
* 1 Zuo Yun: 1-2 level (blocker)
* 3-4 Luniare : maximum level as possible.
* 1 Badrey 3-5 level
* 2 Rie 1-2 level / 2 mara 1 level
* 1 alberon 3-4 level (extra)
* 1 Rosette 1-2 level (extra)
* Total: 8-11 Slot

Placement of hero is very important. Try place so, that main dps hero stay side or back ( = is side)

**Blood Boss:** Normal. Hard damage over 10 mio. -60% input spell damage, **+15% input physic damage**. Additionally gives himself mighty Block, in which the number of shields depends on the number of enemies. More living heroes on field, more shield create this boss

* 1 Zuo Yun: 6-7 level
* 4 Luniare : maximum level as possible.
* 2-3 mara
* 1 Rosette 1-2 level (extra)
* Total: 8-9 Slot

**Giant Boss:** Normal. **-25%** all input damage

* 1 Zuo Yun: 5-6 level / 1 mel 6-7 level
* 3-4 Luniare : maximum level as possible.
* 1 Badrey 3-5 level
* 1 shelda 1-2 level (16 awk and highter)
* 3 mara 1 level / 2 rie 1-2 level
* 1 Myrsil (extra)
* Total: 9-11 Slot

**Mage Boss:** Normal. **-40% input spell** **damage**

* 1 Zuo Yun: 5-6 level
* 3-4 Luniare : maximum level as possible.
* 1 Badrey 3-5 level
* 1 alberon 3-4 level
* 1 Gidnil with awk 3-4 level. He give protection to bard and zuo
* 3 mara 1 level / 2 rie 1-2 level
* 1 Myrsil (extra)
* Total: 10-12 Slot

Mage boss deal lot damage to all heroes under level 16 die fast. Try to make alberon heal all units and Bardey give everyone mana. The higher the levels of these units, the better the survival rate

**Greed Boss:** Medium hard. **-60% input damage** if ranged damage (up 2 range), **+15% input with close damage**. Additional damage reduction of **-50%** if the boss uses the "Golden Blessing" ability. If you don't stun him, you can deal less damage

* 1 mel: 6-7 level
* 3-4 Luniare : maximum level as possible.
* 1 Badrey 3-5 level
* 1 hearang 3 level
* 3 mara / 2 rie
* 1 Myrsil (extra)
* Total: 9-11 Slot