Skills

Each monster you capture starts off with a standard list of attacks. These attacks are unique to the type of monster you capture, but can be altered by using scrolls found throughout the dungeon or through specific events in the game. Each monster has six slots for attacks, but one of those slots is always taken up by the "Guard" attack. "Guard can not be replaced or deleted as it is a vital part of the game's mechanics, however any of the other skills can be replaced. Most monsters also start off with less than 5 other attacks, meaning they can make room for more if they so choose.

Please see below for a list of attacks in the game and their stats and descriptions.

## List of Skills

### Air Cutter

[Ranged / Air] (AP-30, CP+0, Power 22, Hit 110, Crit 20)

With the use of vacuums, the user cuts their opponent with the very air

### Arrows

[Ranged / Physical] (AP-25, CP+0, Power 19, Hit 110, Crit 30)

A simple attack made with a bow

### Astral Blade

[Melee / Astral] (AP-50, CP-10, Power 60, Hit 80, Crit 30)

A skill which can only be used in the Flow state, it delivers a series of blows infused with divine energy

### Astral Flare

[Magic / Astral, Wide] (AP-60, CP-10, Power 60, Hit 80, Crit 30)

The single most potent holy magic spell in existence, this can only be used in the Flow State

### Avalanche

[Magic / Ice, Wide] (AP-40, CP-1, Power 30, Hit 80, Crit 20)

A devastating wave of ice and snow rains down on multiple targets

### Ball Lightning

[Magic / Shock] (AP-40, CP+0, Power 30, Hit 70, Crit 30)

An orb of lightning is hurled at the target

### Berserk

[Melee / Physical] (AP-40, CP+0, Power 26, Hit 90, Crit 30)

The user lets go of all finesse and wildly attacks their target

### Biting Attack

[Melee / Physical] (AP-35, CP+0, Power 24, Hit 100, Crit 30)

A nasty biting attack

### Capture

[Magic / Capture] (AP -35, CP -1, Power 12, Hit 90, Crit 30)

If a monster is defeated with this skill, it will be transported to your prison.

Obtained from Yomi during an event on the first floor of the Dungeon. Can be bought at the Shop for 1000 Mana Shards.

### Claw Slash

[Melee / Physical] (AP-15, CP+0, Power 12, Hit 120, Crit 30)

A series of scratches, made with claws

### Combust

[Magic / Fire] (AP-30, CP+0, Power 24, Hit 100, Crit 20)

The target suffers from spontaneous combustion, damaging them

### Crystal Spike

[Magic / Ice] (AP-30, CP+0, Power 26, Hit 90, Crit 20)

A frozen, crystalline spike is launched at a single target

### Dancing Blade

[Melee / Physical] (AP-35, CP+0, Power 24, Hit 100, Crit 30)

A graceful, dance-like slash with a sharp weapon

### Dispel Shield

[Magic / Ether] (AP-10, CP+0, Power 0, Hit 0, Crit 0)

### Dust Blast

[Magic / Air] (AP-15, CP+0, Power 12, Hit 130, Crit 20)

Summons a powerful gale that kicks up dust at a target

### Ether Burst

[Magic / Astral, Wide] (AP-60, CP-2, Power 34, Hit 80, Crit 30)

This causes a powerful explosion infused with divine energy

### Fire Breath

[Ranged / Fire] (AP-35, CP+0, Power 26, Hit 100, Crit 20)

The user breathes fire, damaging a single target

### Fire Slash

[Melee / Fire] (AP-30, CP+0, Power 24, Hit 100, Crit 20)

The user imbues their weapons with elemental fire before delivering a devastating slash

Obtained after defeating the Sword Witch in her library on the fifth level of the Dungeon.

### Fire Twist

[Magic / Fire] (AP -20, CP+0, Power 18, Hit 110, Crit 20)

Twisting flames wrap around the target, damaging them

Obtained from a fixed Treasure Chest on the first floor of the Dungeon.

### Flurry of Blows

[Melee / Physical] (AP-25, CP+0, Power 19, Hit 110, Crit 30)

A number of blunt attacks made in quick succession

### Guard

[Guard / None] (AP+0, CP+0, Power 0, Hit 0, Crit 0)

Recovers Action Point (AP)

### Gust

[Magic / Air] (AP-15, CP+0, Power 12, Hit 130, Crit 20)

A powerful gust of wind is summoned, striking a target

### Holy Arrows

[Ranged / Astral] (AP-50, CP-1, Power 32, Hit 80, Crit 30)

The user launches arrows forged from light, ignoring all resistances

### Holy Bolt

[Magic / Astral] (AP-40, CP-1, Power 30, Hit 80, Crit 30)

The user throws a bolt of divine energy, ignoring all resistances

### Holy Slash

[Melee / Astral] (AP-40, CP-1, Power 30, Hit 80, Crit 30)

The user imbues their attack with divine energy, ignoring all resistances

### Hurl Boulder

[Ranged / Physical] (AP-35, CP+0, Power 24, Hit 100, Crit 30)

Through a great feat of strength, the user flings a large stone at their target

### Ice Cutter

[Ranged / Ice] (AP-35, CP+0, Power 28, Hit 90, Crit 20)

Frozen, sharpened rings are hurled at the target

### Ice Flash

[Magic / Ice] (AP-20, CP+0, Power 20, Hit 110, Crit 20)

The user flashfreezes their target, damaging them

### Ice Hammer

[Melee / Ice] (AP-30, CP+0, Power 26, Hit 90, Crit 20)

The user imbues their weapon with elemental ice, before delivering a devastating blow

### Impact

[Melee / Physical] (AP-15, CP+0, Power 12, Hit 120, Crit 30)

An attack which uses something to bludgeon an opponent

### Lightning Slices

[Melee / Shock] (AP-35, CP+0, Power 28, Hit 80, Crit 30)

The user imbues their weapon with elemental lightning before delivering devastating slashes

### Meditation

[Heal] (AP-15, CP+2, Power 0, Hit 0, Crit 0)

Cures statuses and gives concentration power (CP)

Cures status ailments.

### Missile Launcher

[Magic / Fire, Wide] (AP-50, CP+0, Power 28, Hit 90, Crit 20)

A high explosive ordnance is launched from the demolitionist's cannon, dealing devastating fire damage to multiple targets

### Parry

[Melee / Solid] (AP-20, CP+0, Power 9, Hit 100, Crit 30)

### Poison Bolt

[Magic / Poison] (AP-25, CP+0, Power 19, Hit 110, Crit 10)

The user launches a bolt of poison at a target, damaging them

### Poison Breath

[Ranged / Poison] (AP-30, CP+0, Power 22, Hit 100, Crit 10)

The user breaths out toxic fumes, damaging and poisoning enemies

### Poison Dust

[Magic / Poison] (AP-15, CP+0, Power 12, Hit 120, Crit 10)

The user spreads poisonous dust into the air, damaging a target

### Rapid Claws

[Melee / Physical] (AP-25, CP+0, Power 19, Hit 110, Crit 30)

A rapid, animalistic attack done with sharpened claws

### Rings of Flames

[Magic / Fire, Wide] (AP-40, CP-1, Power 28, Hit 90, Crit 20)

A whirlwind of fire is conjured, damaging multiple targets

### Shot

[Ranged / Physical] (AP-15, CP+0, Power 12, Hit 120, Crit 30)

An attack made with a long ranged weapon

### Single Slash

[Melee / Physical] (AP-15, CP+0, Power 12, Hit 120, Crit 30)

A single slash, done with a sharp object

### Smashing Blow

[Melee / Physical] (AP-35, CP+0, Power 24, Hit 100, Crit 30)

The user puts all of their strength into their fist, inflicting heavy damage

### Spell Chanting

[Magic / Ether] (AP-10, CP+0, Power 0, Hit 0, Crit 0)

### Spell Disruption

[Magic / Disrupt, Wide] (AP-35, CP-1, Power 0, Hit 100, Crit 30)

Prevents the target from using magic

### Supernova

[Ranged / Astral] (AP-60, CP-2, Power 34, Hit 80, Crit 30)

The user invokes incredible cosmic power, striking multiple targets for astral damage

### Terrorize

[Magic / Terror, Wide] (AP-35, CP-1, Power 0, Hit 100, Crit 30)

Terrorizes the target, causing them to lose a large amount of AP

### Thunder

[Magic / Shock] (AP-25, CP+0, Power 23, Hit 90, Crit 30)

Lightning is summoned to strike a single target

### Thunder Chain

[Magic / Shock] (AP-35, CP+0, Power 28, Hit 80, Crit 30)

A chaining bolt of lightning strikes the target

### Thunder Storm

[Magic / Shock, Wide] (AP-50, CP-1, Power 32, Hit 70, Crit 30)

The user summons a terrible, black storm, striking multiple targets

### Tornado

[Magic / Air, Wide] (AP-35, CP-1, Power 24, Hit 110, Crit 20)

A powerful, magical storm is summoned, striking multiple targets for wind damage

### Tornado Slashes

[Melee / Air] (AP-25, CP+0, Power 19, Hit 120, Crit 20)

The user imbues their weapon with elemental air before delivering a devastating slash

### Toxic Bomb

[Magic / Poison, Wide] (AP-35, CP-1, Power 24, Hit 100, Crit 10)

This deadly attack causes an explosion of poisonous gas, damaging multiple targets

### Triple Slashes

[Melee / Physical] (AP-25, CP+0, Power 19, Hit 110, Crit 30)

A quick succession of blows made with a cutting weapon

### Venom Claws

[Melee / Poison] (AP-25, CP+0, Power 19, Hit 110, Crit 10)

The user viciously attacks, their claws imbued with demon-like ferocity

### Venom Shot

[Magic / Poison] (AP-15, CP+0, Power 12, Hit 120, Crit 10)

A bolt of venom is launched at the target, damaging and potentially poisoning them

### Whirlpool

[Ranged / Solid] (AP-15, CP+0, Power 7, Hit 100, Crit 30)

(Unused)

### Whirlwind

[Magic / Air] (AP-25, CP +0, Power 19, Hit 120, Crit 20)

A swirling wind is summoned, striking a target