The Ruusan Republic

## Etymology

The Ruusan Republic is named after the Ruusan Reformations; the series of Government Reforms enacted by Supreme Chancellor Tarsus Valorum in 2522 AC. It's second name, the Galactic Republic is named after the original vision of the founders of the Republic - a galaxy united under a single government.

## History

### Formation

#### The Light and Darkness War

By the end of the Light and Darkness war, the Sith were considered officially defeated. The Brotherhood of Darkness had gathered the strongest Sith in one place, and their death left only a few stragglers at the edges of wild space that were rounded up in the next centuries until in ca 300 years later the Sith ideology was officially considered extinct.

##### The High Chancellery Vote

The Jedi that previously sat the seat was a fairly young, unremarkable man. He'd replaced Jedi Master Aressa after she refused to back Lord Hoth's army against the Sith, and had made a solid chancellor. However, with the acclaim Lord Hoth had recieved and Hoth's second Farfalla's interest in the seat; there was no expectation of him serving another term.

Against Lord Farfalla who was backed by most of the Mid and Outer Rim, the planets of the Core put forth Tarsus Valorum, a middle-aged bureaucrat of House Valorum from Coruscant.

It was Jedi vs non-Jedi, Core vs Rim, and most accounts agree that Farfalla would have won, had he not been forced to bow out of the running at the last second to fight on Ruusan. The timing of the battles of Ruusan had two effects. Firstly, many of the more rimward seats were empty; they were usually occupied by Jedi Lords or their apprentices; currently fighting on Ruusan. Secondly, it left no strong candidate for the Chancellery. In the end, these two factors and the fact that the Jedi High Council did not particulary want a member of the Grand Council in the Chancellor seat led to Tarsus Valorum winning the election.

##### The final battle on Ruusan.

While what exactly happened on Ruusan during the seventh and final battle of Ruusan is something that scholars later pieced together. What we can say is that early victories on the side of Farfalla seem to have forced the Sith to extremes. Something, later thought to have been a thought bomb, killed all force sensitives within the final battlefield, killing all the Sith present and killing a good 2/3rds of the Army of Light; and over 4/5ths of the Jedi present.

In short, this strike decapitated the governments of over half the Rim in one stroke.

#### The Ruusan Reformations

Following the Battles of Ruusan, Valorum pushed several reforms through the senate. These reforms form the basis of the Ruusan Republic.

##### The Jedi Order

By 2522, the republic had been in the hands of the Jedi Order for 400 years, in some areas for up to 2000 years. This was somewhat problematic as there was little guarantee of a fair election when one side was capable of mind control. Additionally, the Jedi were not citizens of the areas they controlled and saw little oversight bar that of the Jedi Councils. For the Jedi Order, being in Government directly impacted their impartiality, and prevented them from fulfilling their jobs as members of a semi-religious order. Finally, there was some fear that a militarized Jedi Order might carve out their or Empire.

Thus the Ruusan Reformation forbade ranking members of a religion from sitting on the Senate, restricted the position of senator to citizens of the area they represented and granted all Jedi the citizenship of Coruscant. They also recinded the laws giving Jedi permission to use force on a military level and restricted them to the same standards as a member of law-enforcement. The right to carry a lightsabre was also cemented at this time, with the Lightsabre being categorized as a religious object and thus untouchable when unlit.

The Jedi as an order were removed for the military, and instead integrated into government as it's own branch. They were to function as advisors, and part of the executive. The ancient laws pertaining the Jedi Watchmen were also changed, though those laws were back to their old standard by 2600.

##### The Senate

By the Ruusan Reformation, despite only spanning a third of it's historical size, the senate had over 2,000,000 seats, half of which belonged to core worlds and a fifth of which were under the sway of Coruscant, Alsaka, Kuat or Corellia. It had become almost impossible to make decisions with the full senate present as local squabbling derailed most discussions, and the interests of a few core worlds were drastically overrepresented.

The goal of the Ruusan Reformation was to restructure and vitalize the republic, to bring it back to what it should be. In that vein Valorum restricted the senate to 1,024 seats; as many seats as there were repulsor pods in the dome. The galaxy would be spilt into sectors, and each of these sectors again into at most 50 subsectors. Each subsector would elect a representative in the sector government, and one of these would then be elected Senator. The Senator would then be free to bring along a personal entourage of aids from their sector.

The Senate also gained executive power, with many issues now to be implemented them as opposed to by the chancellery.

##### The Military

Under the Ruusan Reformations, the Army, Navy and Starfightercorps were drastically downsized, and removed from the control of the Jedi-lead ministry for defence and instead placed under the control of the new Judicial department, itself controlled by the Senate. They were reorganized into small rapid-response-fleets and task forces in charge of protecting galactic interests at large, mostly frontier-patrol. Local conflicts were to be handled by the Planetary Security Forces; basically the armies and navies of the consituencies of a sector. The Jedi Order were ordered to demilitarize, with remilitarization only being allowed in case of a Sith threat and by permission of the chancellor. In the early years of the republic, this caveat was used several times.

##### The Chancellry

Finally, Valorum disabled the chancellor from voting on laws, vetoing laws or proposing laws, and enabled the Senate to remove the Chancellor by way of vote of no confidence.

##### The Economy

The final goal of the Ruusan Reformations was to enable regrowth after the devastating wars of the past. To that extent, an upper limit was put to the tarifs planets and sectors could put on the exporting of goods, and the laws concering restricted and illegal goods and those regarding transport requirements were reexamined and pruned.

A Bureau of Hyperspace Travel was set up and recieved a yearly stipend to expand the known Hyperspace network. The hoarding of a Hyperspace route was also criminalized, though this rule was never truly enforced.

The rules concerning the settling and using of astronomical objects by commercial organizations was looked at and changed, allowing corporations to buy planets, moons and asteroids from the subsector they were in, as long as they did not harbour multicellular life. (The Jedi later used this rule to buy Ilum from the hypothetical sector it may later belong in, with the payment being held in trust by the Chancellry.)

The Holonet was expanded, with the Senate subsidizing the buying and installing of hyperwave trancievers to replace those that had been destroyed in the Sith wars and expand the network rimwards. By the Clone Wars, the network covered all of the mid-rim and much of the outer rim, though there was much effort to delay the installation near Hutt space.

### The Recovery Period

This period of time was marked by three major goals. Firstly, recouping space previously lost to the Sith, secondly, preventing a Sith resurgence and thirdly, rebuiling the structures of the Republic lost in the New Sith Wars. Thus, the time between 2522 and 2818 was one of expansion, of ruthless action against possible enemies and of an exultation of peace. By the end of the Recovery Period, the Republic is once again a functioning democracy, and the Sith are declared extinct; the full rebuilding would take another 500 years

Two events in particular mark this period; the Mandalorian Excision and the Outer Rim Expansion Zone.

## Cartography

### Arrowhead

The Arrowhead is the oldest region of the Republic, containing the 'Tetrahedron', the region of space between Coruscant, Brentaal, Kuat, Comenor and Demon that is considered the cradle of humanity. It is also the most densely populated, with population densities of over 10 billion per inhabited planet over the entire area, and certain worlds like Coruscant, Anaxes, Corellia and Fedalle reaching populations of over 500 billion.

Defined by it's major trade routes, the Arrowhead can be further subdivided into a few areas. The Spin worlds, the Axis worlds, the Brentaal-Denon Route Worlds, the Agri-worlds, the Commenor Run planets, the Koros Trade Spine and the Kuat route.

#### Brentaal-Denon Rout

The Brentaal Denon Route ran from Brentaal and Denon, connecting the Spin with the Axis. Later, it would become part of the Hydian Way. The Route began near Brentaal, had obligate jumping points at Skako, Fedalle, Belassa and Exodeen, and ended at Denon. The route was home to several Ecumenopoli, it's own share of Agri-worlds, Trade hubs and Industrial Planets. The Route ran through the Core into the Colonies, with Denon being on the Inner Rim.

In the Core, Skako was a Tech-giant and Demophon a well known Industrial planet. Fedalle acted as both a trade hub and a Industry giant while Trellen was a trade Ecumenopolis. Pria and Baraboo supples the Core with aquatic foodstuffs while Bellassa featured high-class housing for those capable of working digitally. In the Colonies, Exodeen was the largest Commerce Hub, with Herzob and Besnia specializing in processed meat and Koensayr being a major manufacturer of ship-parts. Denon itself meanwhile was possibly the largest center of civilization outside of the

Brentaal, Denon, Exodeen, Trellen and Fedale are all trade ports, being at junctions between Hyperlanes. Brentaal is the major point of confluence for coreward traffic for the northern half of the Galaxy, while Denon shares the South with Corellia and Yag Dhul. Exodeen was a much smaller port, acting mostly as a rest stop for convoys from Antar and beyond in the Exploitation Region of the Slice. Trellen acted as a rest stop for trade through Comenor, sharing the role with the larger Fedalle. Fedalle was the industrial giant of the route, the home world of Microaxial and major producer of Nav-tech.

Besides these trade ports, the route was home to Domophon, exporter of rare salts and home to Shankti Drive Works (Hyperdrive mootivators) and TransGalMeg Industries (Megacorp, known for Starships), Sarapin, a major energy producer, Skako, another industrial ecumenopolis, Pria, exporter of fish, and Bellassa, a suburban planet. Notably, most planets along the Route were not human settlements but had their own native sentient populations.

#### Kuat

The Kuat Triangle worlds are all heavily settled industrial worlds, most of which once belonged to Kuat. Commenor connects the Arrowhead with the Slice, and acts both as a trading hub and a space port, Humbarine and the planets in it's sector are all heavily industrialized worlds, the Foundry, once a large Kuat spaceship building plant now belonged to the Techno Union and was rich in minerals vital to the metal industry, Neimoidia the home planet of the Neimoidians and location of their Shipyards, and Balmorra as one of the most important foundry worlds and part of the Techno Union. Finally, Kuat itself, one the three largest Shipbuilders in the galaxy

#### The Agri Worlds

The series of worlds along the Agricultural circuit were heavily farmed, supplying much of the core with food. While only the eastern half was in the Arrowhead, as these planets al Much of it was owned by the Sallice Agrcultural Corporation. Besides Sallice, Argau was also prominent. It was home to the Bank of Aargau, a prominent member of the Intergalactic Banking Clan and a major source of precious metals. It was also a tourist destination, containing one of the Twenty Wonders. Ruan, while an Agri-world itself acted as the trade hub for the circut.

#### The Koros Trade Spine

The Koros Trade Spine ran from Coruscant down to Empress Teta. The planets along thir route were some of the oldest, settled by humans before the first sleeperships left for the Arrowhead. It's primary exports were spice and Carbonite for use in galactic exploration and the planets along the Koros trunk line are primary tourist attractions. Besides Ruen, an agri-port and central stop for exportships from the Agri-circuit, Empress Teta is a primary exporter of carbonite, spice and fuel while Foerost had - until the clone wars - the largest shipyards in the Galaxy, owned by the Techno-Union.

#### The Commenor Run

The Commenor Run systems were the quieter systems of the Arrowhead. Often resort planets, they tended to be bastions of carefully cared for nature and philosophy and held renown universities. Begining from Brenthaal, Tepasi was a forrested planet that exported rare woods. It was the throneworld of the House of Tagge, and acted as a luxury commerce hub. Caamas was home of the Caamassi, and besides food they were known for their unique take on Hyperdive tech. Alderaan was an exporter of Electronics, Wine and Goods, but was most well known for it's university, philosophy and art. Kattada was a tropical paradise, and a loved holiday destination due to it's beautiful beaches.

Uquine beaks this mold, but is also worth a mention. This is the planet on which the Pius Dea lost the Seven Alsakan Conflict. The planet was rendered uninhabitable in the aftermath, and with no valuable resouces to exploit it was left for dead.

#### The Spin

The planets of the Spin are for the most part Corporate. Thus Rendili was the home of Rendili StarDrive, Rendili Hyperworksma and Rendili/Vanjervalis Drive Yards; Duro, an affiliate of the Herglic Trade Empire and mining giant, Loronar of Loronar Corporations, Byblos, famous for it's technological innovation and university, and Corellia, producer of the galaxies finest pilots and one of the three major shipyards of the galaxy.

Also on the Spin are Columus, the technologically advanced but extremely isolationist homeworld of the Columi and Ixtar, the largest trade hub of the galaxy.

Finally, Coruscant. Coruscant is the Capital of the republic and home to the Jedi. It is the galaxies largest ecumenopolis and home to trillions of beings. While there was little it didn't do, Coruscant was mostly a trade and industrial hub.

#### The Axis

The Axis was home to the galaxy's highets concentration of ecumenopoli, with Alsakan both the second largest Ecumenopolis and second most powerful political player of the galaxy. Also on the Axis was Anaxes and Axum- the centers of the Republic military and stong industrial planets focussing on high-tech goods. Corulag was similar, being the headquarters of a littany of galactic corporations. Finally, Chandrila was the lone Agi-world of the Axis.

### Southern Core

The Southern core encompassed the Core and Colonies worlds west of the Corellian Run.. This is the area where Corellia wields it's influence. The exploration in this region occured in waves; the area west of Old Herglic Space was charted in the time after the Galactic War, with it' outer reaches only being discovered after the Ruusan Reformation, Herglic Space joined the republic a thousand years before the Pius Dea took over, and faced a Crusade against their empire in 8185 BC, while the area east of Herglic space was in the Republic by the time of the first Alsakan conflict,

#### The "77" Sectors

This is the portion of the Southern Core that joined the Corellian Hegemony during the Alsakan Conflicts. Bordered on the west by Herglic space, and on the south by the Shipwright's Trace.

Along the Corellian Run Perithal held a branch of the Institute of Starship engineers, Rhomamol was a largely abandoned mining world and Alanteen six was an ecumenopolis produced Starships for Kuat Drive Yard. On the Corellian Trade Spine, Belazura was a powerful galactic power and a tourist attraction, Kelada produced repulsorcraft and speederbikes, Devaron was an important Jedi Temple location and producer of entertainment, and Foless was an important trade hub and ecumenopolis. On the Hydian there was Chardaan, where Chardaan Orbital Yards and the Gulid d'Lanseaux produced bespoke engines and custom starships.

Finally, besides Foless, Cardaan and Allanteen, where the Shipwright's trace intersected with other routes, the Route also held Tynna, a planet well know for it's beauty, education and News networks, and Atzerri, part of the Association of Free Trade Worlds.

Off the Hyperlanes, Ord Vaxel acted as a prison planet, Andara was known for it's elite boarding schools and Balosar, a highly industrialized world who's major export is death sticks.

#### Herglic Space

Herglic Space was located west of the 77' and was the home area of the Herglic Trade Empire. The Rimma trade route originated here.

After the Pius Dea crusades, much of this area now is under direct Republic control. Exceptions are Giju, a technology producant and home to the Herglic Trade Conglomerate, Ghorman, Dentaal, location of an outbreak of Candorian Plague and Abregado-rae, a major trade port, if a fairly lawless one.

Planets in Herblic Space include Tauber, famous for it's medical advancements, Thyferra, main producer of Bacta in the galaxy, Kiffu and Kiffex, and the Tapani sector, known for producing ships second only to Kuat, Corellia and Foerust.

#### Other Enclaves

There are three other enclaves in the Southern Core. The Daupherm Planet States, the Botor Enclave and the Atrisian Commonwealth. The Daupherm and the Botor both had standing armies and were in regular conflict with each other, while Artisia was famous for it's academy of the arts, Killean bolt guns and machiavellian philosophies.

#### Western Edges

West of ex-Herglic Space, is essentially wild space. While technically in the republic, the Herglics have more sway here than they do. The Guu run runs through this area, passing the Illoidia sector with it's famed military academy and system defence force, Omar, where Sienar Fleet Systems Starfighter production facilities were located and the Tombworld Necropolis, serving as the burial spot for beings dead in the core, before reaching the Altrisian Commonwealth.

#### The Deep Core

There are three planets in the deep core worth brushing quickly, Khomm, Kalist and Constancia. Khommites was famous for their way of life, and their advances in medical technology, As a cloning society, they were in fundamental opposition with the cloning laws of the Republic. Constancia was the last republic known world of the Rexus Route through the Dreep Core to Coruscant, and Kalist was prison planet.

## Politics

The definition of the Republic as a Republic is a somewhat uneasy one. While the original charter of the *Ancient* Republic saw that any Senator be an elected entity, by the Ruusan Reformations who could vote and who could be elected was often subject to sector-specific restrictions. To compare with a real-world example, the Galactic Republic had more in common with the UN than with a western liberal democracy.

### Structure

The Ruusan Republic had three major bodies. The Senate, the Office of the Supreme Chancellor and the Supreme Justice.

The Senate was the main legslative body of the Republic. They proposed and confirmed laws and confirmed suggestions for minister and justice made by the Supreme Chancellor. They also had an executive role, being in charge of the Judicial Department, as the Ministry of Defence had been disbanded by the Ruusan Reformation. In truth, the Ministries held little power for much of the Ruusan Reformation, with decisions instead made by the Senate.

The Office of the Supreme Chancellor was the primarily executive body of the Republic. After the Ruusan Reformation, it lost it's legislative powers (veto-right and ability to propose laws), retaining only the ability to apoint ministers and justices (pending senatorial confirmation), the ability to deside ministerial policy and the ability to call emergency meetings on specific topics.

The Supreme Court was the Judicial body of the republic, and in charge of courts throughout. While part of the Judicial Department, this court was controled by the Supreme Justice, one of 12 Justices in the supreme Court. By the time of the Clone wars, the republic court system had disintegrated to uselessness; as between retrials and backlog the cases the republic was trying tended to be 10 years old. In addition, the justices were more corrupt than not.

### The Senate

Unlike most democratic governments that consist of two major voting houses, the Galactic Republic only had one. The role of the Senate, it's exact makeup and power changed over time. This is how things stood after the Ruusan Reformations and the weaknesses that the Sith took advantage of.

The Senate, was presided over by the Supreme Chancellor and his Vice. The Supreme Chancellor only had limited powers, being capable of calling for special session. He was elected by the Senate and could be removed by a vote of no confidence. His Vice was also electeded and removed by the Senate, and was in charge of chairing the depate; that is open, close and moderate debate over each motion. Originally, the Chancellor could Veto and propose laws, post-Ruusan that no longer was possible and the Chancellor lost most of his power as leader of the Republic. Technically, he was still the leader of the Military. As that had been completely disbanded this was, essentially, a formality.

The Senate proper consisted of over 2,000 congressmen. Senators, who could vote and had right-of-adress in the senate, and Representatives, who also held right of adress but could not vote.

There were a total of 1,024 votes, each held by the Senator appointed by a sector.

## Demographics

Despite the Republic's large scale, most of it was only sparsely inhabited. Outside major Hyperlanes, populations never rose far above 100,000,000 people per planet; that was the population on earth around 1,000 BCE.

There were however pockets of civilization strewn accross the galaxy. The largest such was in the Arrowhead, the oldest part of the Republic, where average population density lay in the billions. The Southern Core, while not quite as dense, boasted populations around a billion.

Along the Corellian Run, Atlanteen, Milagro and Druckenwell formed small pockets of civilization. The Hydian boasted Eriadu and Karideph to the south and in the north Corsin and the Bonadan.

Along the Perlemian, Tionese Space and Lantilles/Gizer formed further pockets, while the Rimma held Woostr.

Outside these Hyperlanes, things become sparser. Around Munislist was another pocket of civilization to the north, and Genasse, Ord Mantell and Axilla another. In the far east was Mon Calamari and Bothawui (and Nal Hutta) and in the South, Naboo. Cerea and Riflor were the westernmost bastions of republic civilization.

Unlike on earth, republic citizenry is not only 1 species but a mix. Determining the nature of this mix is however almost as difficult as determining the total population of the Republic. There is, however, a map of population densities in 25 ABY, Legends-verse. Using this and the real-world data we have for star distribution and star-type distribution, we can make a rough guess.

Thus the following numbers:

The total population of the Galaxy was around