The Stormlands

On the eastern coast of Westeros lies the Stormlands, one of the mightiest of the Seven Kingdoms and famed for it's warrior tradition. Though the ruling House of Durrandon fell with the arrival of Aegon the Conqueror, it has since been ruled by House Baratheon, descended from Aegon's own half brother.

This region is one of the smallest in all of Westeros, but it's name and legend dwarf it's physical borders. Bounded by the sea on two sides and home to stoney shores and deep forests as well as sudden and terrible storms, it is easily defended and known for the hardiness of it's strongholds.

Here the martial tradition is old and experineced, steeped in the conquests of the Durrandons of old, and centuries of warfare with it's neighbours in the Reach and Dorne. The Stormlands boasts no cities, only defensible holdfasts and towns. It is fertile enough, plenty of rain keeping the soil damp and the forests teeming with life, though it does not compare to the Riverlands or the Reach.

Here more than anywhere else save the Iron Islands or the North are men seen as tough and hardy, their long history of conflict and struggle seemingly producing in every Stormlander a sense of martial duty. Though there is much beauty to be found in the region, from the glittering seas about Tarth to the splendor of the woods and forests, the harshness of the region often dissuades all but those born to it. The House of Baratheon has ruled the Stormlands for centuries - though they are, relatively speaking, a new made house. Despite this, their prowess is well known; and now as chaos threatens once more, their skill at arms must be tested yet again. Though their castle was named to defy the gods, it's rulers are only flesh and blood. Only time will tell if they have the strength to withstand the storms of war.

## Stormlands Characters

* Shireen Baratheon
* Serra Penrose
* Melisandre

## Locations

* Storm's End
	+ **Power:** 5
	+ **Luck:** 0
	+ **Notes:**
* Bronzegate
	+ **Power:** 2
	+ **Luck:** 0
	+ **Notes:**
* Evenfall Hall
	+ **Power:** 2
	+ **Luck:** 1
	+ **Notes:**
* Blackhaven
	+ **Power:** 2
	+ **Luck:** 0
	+ **Notes:**
* Mistwood
	+ **Power:** 2
	+ **Luck:** 0
	+ **Notes:**
* Greenstone
	+ **Power:** 2
	+ **Luck:** 0
	+ **Notes:** Encounters of Okay+ grant the use of the Ships trait.
* Parchments
	+ **Power:** 2
	+ **Luck:** 0
	+ **Notes:**
* Nightsong
	+ **Power:** 4
	+ **Luck:** 0
	+ **Notes:**

## Special Locations

* The Boneway
	+ **Power:** 2
	+ **Luck:** -2
	+ **Notes:** The Boneway must be controlled to allow access from Dorne to the Stormlands and vice-versa. Encounters of Okay+ grant use of Bandits trait.
* Summerhall
	+ **Power:** 2
	+ **Luck:** -1
	+ **Notes:** The Chance to find Dragon Eggs - And other mystical Creatures. Targaryen Stronghold: +2 power to this holding if held by a Targaryen, -1 to all Targaryen rolls if held by a non-Targaryen.
* Violent Weather
	+ **Power:** o
	+ **Luck:** -1
	+ **Notes:** First rival each round to enter Stormlands gains -2 to rolls.
* The Rainwood
	+ **Power:** 2
	+ **Luck:** 9
	+ **Notes:** Remove travel restrictions. Immunity to Ironborn specials.

## Noble Houses

* House Baratheon of Storm's End
* House Bolling
* House Brownhill
* House Buckler of Bronzegate
* House Cafferen of Fawnton
* House Caron of Nightsong
* House Cole
* House Connington of Griffin's Roost
* House Dondarrion of Blackhaven
* House Errol of Haystack Hall
* House Estermont of Greenstone
* House Fell of Felwood
* House Gower
* House Grandison of Grandview
* House Hasty
* House Herston
* House Horpe
* House Kellington
* House Lonmouth
* House Mertyns of Mistwood
* House Morrigen of Crow's Nest
* House Musgood
* House Peasebury of Poddingfield
* House Penrose of Parchments
* House Rogers of Amberly
* House Seaworth
* House Selmy of Harvest Hall
* House Staedmon of Broad Arch
* House Swann of Stonehelm
* House Swygert
* House Tarth of Evenfall Hall
* House Toyne
* House Trant of Gallowsgrey
* House Tudbury
* House Wagstaff
* House Wensington
* House Wylde of Rain House