Sarcosuchus

"Sarcosuchus imperator"

The ***Sarcosuchus*** is a large sized, crocodyliform carnivore found in Path of Titans. *Sarcosuchus* is a semi-aquatic creature, and takes on a more ambush focused playstyle compared to other semi-aquatics ingame.

## Appearance

*Sarcosuchus* is the only crocodyliform in Path of Titans, setting it aside from every other creature in the game. It has a long and narrow snout full of teeth, with large rectangular scutes along its back. *Sarcosuchus* has a long, powerful tail that allows it to swim quickly after prey. *Sarcosuchus* is low to the ground and usually slower than most other creatures in Path of Titans, but has a surprisingly quick sprint for ambushing players.

Check out dinosaur stats for more details.

## Abilities

These are the **Abilities** *Sarcosuchus* can use for **combat.** *Sarcosuchus* has two Head slots to equip abilities in.

## Paleo Info

*Sarcosuchus* is an extinct genus of crocodyliform and distant relative of living crocodylians that lived during the Early Cretaceous, from the late Hauterivian to the early Albian, 133-112 million years ago of what is now Africa and South America. It was one of the largest crocodile-like reptiles. It is known from two species, S. imperator from the early Albian Elrhaz Formation of Niger and S. hartti from the Late Hauterivian of north-east Brazil, other material is known from Morocco and Tunisia and possibly Libya and Mali. *Sarcosuchus* belongs to the clade Pholidosauridae.

## Survival Tips

*Sarcosuchus* is a semi-aquatic character, and thus requires water to survive successfully. For most of the time that a Sarco grows, it will be in or around water. It's too slow on land, and burns stamina extremely fast. Recovery, both on land and in water, is slow. So it is not advised to travel around very often unless in a group of terrestrials that can protect you.

*Sarcosuchus's* stats: 800 Health, 100 Stamina, 5000 Weight, 1 Armor, 0.89 Health Regen, 0.32 Stamina Regen, 0.32 Bleed Heal, 10 Stamina Drain, 900 Sprint Speed, 375 Trot Speed, 150 Walk Speed, 600 Swim Sprint Speed, 0 Swimming Stamina Drain, 0.28 Swim Sprint Stamina Drain, 40 Precise Turn Speed, 2000 Death Fall Speed.

**Offense**:

* **Bite**: The default bite that deals good damage. Considering the size of the *Sarco* when fully grown, this attack can deal a great amount of overall damage in fights and can easily melt opponents when successfully landed consecutively.
* **Ripping Bite**: This attack does low damage but very high Bleed. This is best used against medium or small opponents who receive extra Bleed from the lower Combat Weight. This is often paired with Crushing Bite by experienced *Sarco* players. This attack has a 4 second cooldown and prevents the other bites from being used.
* **Crushing Bite**: The strongest attack that *Sarco's* have. It can potentially kill lower-mid tier characters in one hit if they are hit on the head while resting or sleeping. It requires some time to charge up, and it makes a very loud sound when charging. When used with the Lunge ability, *Sarco's* can potentially land fully charged hits before the target can react to it. It's great for underwater fights as there are plenty of angles and directions to attack from. Most aquatics are rather large, so it's quite easy to land charged hits on them.

**Defense**:

* **Standard Hide:** The default Hide that offers no benefit. Often used by +Speed *Sarco's* to increase their Defense without further reducing their total Speed. Also used by +Defense *Sarco's* who are trying to move around on land. However, *Sarco's* who have their lake picked out, they will stick to Thick Scales.
* **Thick Scales:** This Hide increases Defense and reduces Speed. Turn radius is also increased, allowing *Sarco's* to turn faster.
* **Streamlined**: This Hide reduces Defense for more Swim Speed. Considering that *Sarco's* are already rather slow on land but fast in water, it's not really necessary to use this. Reduced Defense is always a bad thing, so just use Standard Hide if you need more Speed.

**Metabolism**:

* **Fish Eater**: The default metabolism, and the one you'll most likely be using. This allows you to eat both meat and fish, and has a moderate food and water drain. Adult *Sarco's* tend to reside in places where other players will travel through, so their main source of food will be meat. However, the fish in the water will supplement this if traffic is rather slow.
* **Scavenger**: More available food sources in exchange for fast food and water drain. *Sarco's* can eat meat, fish, bones, and shellfish. The shellfish part is exclusive to *Sarco's* for this metabolism. This is good for young *Sarco's* who have found their main questing lake. Even better when there are burrows in range of the water's edge. *Sarco's* can ration fish and shellfish by eating the critters, or they can just eat shellfish so the fish aren't being overhunted. Adults don't benefit from this diet as the food required to fill up even the smallest of food capacity is increased to the point where several piles of shellfish cannot satiate a grown *Sarco*.
* **Hypercarnivore**: Exclusively eat meat. This is not as good as Fish Eater, but is still something that grown *Sarco's* can use if they want, assuming that the traffic is frequent enough to keep the food supplied.

## Trivia

* It was a part of the eighth stretch goal, worth $92K AUD ~ $65K USD, and will get included after full-release.
* *Palustribus* is a fictional species created for the 3rd model variant.
* *Sarcosuchus* was added early for Pre-Release backers due to the delay.
* The *Sarcosuchus* uses crocodilian hatchling chirps for its "friendly" call. In real life, adult crocodilians are incapable of producing this vocalization. Hatchlings produce this noise when they're in distress and calling for their mother.
* The running animation for the *Sarcosuchus* is somewhat based on the galloping of the Cuban Crocodile, the only known crocodile that is said to gallop when chasing something on land.
* Due to the low body profiles of both *Sarcosuchus* and *Megalania* they are the only terrestrial creatures without a crouch.
* *Sarcosuchus* does not hide most of its body below the surface when not submerged, unlike most modern crocodilians in real life. This forces most *Sarco* players to hide below the surface when encountering other players as large adult *Sarco's* are easy to spot when they are floating at surface level.

## Skins

List of all *Sarcosuchus* skins found in Path of Titans.

### Obtainable

##### Base Game Skins

These skins can be unlocked using marks in-game.

Default
Common
 FREEGreyback
Common
 1,000Bayou
Common
 1,500Papyrus
Common
 2,000Mangrove
Uncommon
 5,000Lagoon
Uncommon
 4,500Spectacled
Uncommon
 5,000Speckled
Rare
 7,000Olive
Rare
 7,500Albino
Legendary
 10,000Melanistic
Legendary
 10,000
#### Store Skins

These skins can only be acquired through the Alderon Games Store for a limited time.

Backer
## Gallery

### Video

MEGACROC! Sarcosuchus Update and Development News!