Items

## Weapons

Rock: 1 damage, high critical hit chance, you start with this item.

Tree Branch: 2 damage, has a higher change to critical hit.

Chopsticks: 2 damage, has a very low chance to critcal hit.(ITEM ONLY AVAILABLE IN THE JPN VERSION!)

Playing Card: 1 damage, has a very low chance to deal an extra hit on the target's next turn.

Magic Playing Card: 2 damage, has a chance to back attack the target for double damage.

DVD Disk: 2 damage, has a very low chance to critical hit.

Glass Shard: 3 damage, cannot critical hit.

Shuriken: 4 damage, very low critical hit chance.

Kunai: 4 damage, has a low critical hit chance.

Bone: 5 damage, has a very high chance to critical hit.

Knife: 6 damage, causes HP drain, has a high chance to critical hit.

Boomerang: 5 damage, unlimited uses, has a high chance to critical hit.

Spear: 4 damage, can impale enemies.

Axe: 9 damage, causes HP drain ++.

Firework: 7 damage, hits all enemies.

Energy Orb: 7 damage, infinite uses.

Sawblade: 10 damage, cuts enemies in half.

Gun: 3 damage, infinite uses.

Bow: 2 damage, infinite uses.

Crossbow: 4 damage, infinite uses.

Rainbow Cannon: 15 damage, infinite uses.

Book: 3 damage, infinite uses.

Hammer: 11 damage, can concuss enemies.

Bell: 5 damage.

Skull: 7 damage, has a very high chance to critical hit.

Hero Bow: 17 damage, infinite uses.

Hero Crossbow: 24 damage, infinite uses.

Trident: 8 damage.

Hero Trident: 21 damage, infinite uses.

Pitchfork: 6 damage.

Molotov: 11 damage, causes burn status, can hit multiple enemies.

Javelin: 7 damage.

Snowball: 1 damage, causes freeze status.

Food: 0 damage, causes distract status.

Dark Energy Orb: 10 damage, infinite uses, causes blind status.

Light Energy Orb: 10 damage, infinite uses, causes stun status.

Hero Energy Orb: 16 damage, infinite uses, causes blind or stun status.

Egg: 1 damage, causes slow status.

Bell: 4 damage, causes deaf status.

Hero Bell: 9 damage, causes deaf or stun status.

Hero Boomerang: 10 damage, infinite uses, causes spin status.

Cannon: 12 damage, infinite uses.

Quarterstaff: 6 damage.

Tomahawk: 7 damage.

Endless Bag of Coins: 2 damage, infinite uses, causes coin boost status.

Bag of Coins: 2 damage, causes coin boost status.

Hero Bag of Coins: 4 damage, infinite uses, causes coin boost + status.

Rainbow Bag of Coins: 3 damage, causes coin boost status.

Bag of Loot: 3 damage, causes loot boost status.

Infinite Bag of Loot: 3 damage, infinite uses, causes loot boost status.

Hero Bag of Loot: 5 damage, infinite uses, causes loot boost + status.

Rainbow Bag of Loot: 4 damage, causes loot boost status.

Cupid's Bow: 5 damage, infinite uses, causes charm status.

Light Bow: 14 damage, infinite uses, causes stun + status.

Dark Bow: 8 damage, infinite uses, drains your health by 3 every turn but the bow can hit two things at once.

Scythe: 13 damage, causes doom status.

Hero Scythe: 25 damage, infinite uses, causes doom + status.

Death's Scythe: 19 damage, infinite uses, causes doom ++ status.

Taser: 2 damage, infinite uses, causes stun ++ status.

Broken Pistol: 3 damage, infinite uses.

Brick: 4 damage, causes concuss status.

Large Brick: 6 damage, causes concuss + status.

Elf Bow: 4 damage, causes distract status.

Emergency Bomb: 30 damage, one use, hits all enemies.

Hero Chopsticks: 6 damage, infinite uses, has a medium chance to critical hit.

Hero Gun: 12 damage, infinite uses, has no chance to critical hit.

Yo-Yo: 3 damage, has a high chance to critical hit.

Hero Yo-Yo: 7 damage, infinite uses, has a very high chance to critical hit.

Toy Knife: 2 damage.

Toy Gun: 1 damage, infinite uses.

Toy Bow: 2 damage, infinite uses.

BANG! Gun: 1 damage, causes confuse status.

Ray Gun: 17 damage, infinite uses.

Sword: 6 damage.

Short Sword: 4 damage.

Long Sword: 8 damage.

Hero Sword: 19 damage, infinite uses.

## Armor

Casual Outfit: 1 defense, your starting armor.

Leather Armor: 2 defense.

Ring Armor: 3 defense.

Chainmail Armor: 4 defense.

Iron Armor: 6 defense.

Silver Armor: 5 defense.

Spike Armor: 7 defense, when something hits you it takes damage.

Gold Armor: 7 defense.

Light Armor: 10 defense, every turn you heal 1 HP.

Dark Armor: 10 defense, weapons deal more damage, also let’s you use the darkness ability, which lets you deal more damage but lose HP when using attacks or skills for 4 turns.

Hero Armor: 15 defense, has the effects of both light and dark armor.

True Hero Armor(Hero Armor 2): 20 defense, has the effects of both light and dark armor, but also gives you +25 HP when worn.

Rainbow Armor: 10 defense.

Loot Armor: 5 defense, increases the loot you get.

Hyper Armor: 12 defense, increases speed by +5.

Ice Armor: 3 defense, has a low chance to break when hit.

Glass Armor: 2 defense, has a high chance to break when hit, you will take 25% of full HP damage if it breaks.

Evil Armor: 12 defense, has the effect of dark armor, but drains HP by one every turn.

Wood Armor: 4 defense.

Spiral Armor: 8 defense.

Ninja Gear: 2 defense, makes you always go first on turn 1.

Bone Armor: 4 defense, when combined with the bone weapon, you deal much more damage.

Robot Armor: 6 defense, increases the power of infinite use weapons by +50%.

Cloud Armor: 0 defense, lets you jump very high, and get over big and small holes, reach high up areas, and jump over large rocks.

Inflatable Armor: 1 defense, if hit it will pop.

Magma Armor: 7 defense, causes burn status if hit.

## Shields

Leather Shield: 1 defense.

Wood Shield: 2 defense.

Copper Shield: 3 defense.

Silver Shield: 4 defense.

Gold Shield: 6 defense.

Hero Shield: 13 defense, has the effects of light and dark armor.

True Hero Shield: 17 defense, has the effects of light and dark armor, and increases HP by +15 when worn.

Rainbow Shield: 8 defense.

Ring Shield: 2 defense.

Magic Shield: 9 defense, deals damage when enemies attack you if you are defending.

Chocolate Shield: 1 defense.

Thorn Shield: 4 defense, when enemies deal damage and you are defending, enemies hurt themselves too.

## Rings

Power Ring: +25% damage.

Armor Ring: +25% defense.

Health Ring: +25% health.

Hero Ring: Has the effects of the Power, Armor, and Health ring.

True Hero Ring: Same as the Hero ring, but the effects are doubled.

## Consumables

Dollars: Used to buy items in shops.

Keys: Unlocks doors, and other things.

Mystery Bag: Contains keys, coins, weak weapons, and rarely weak armor.

## Special Items

Ladder: Reach high places, costs 20 dollars.

Pickaxe: Break rocks, costs 30 dollars, can be equipped as a weapon for 6 damage.

Backpack: Hold 6 of all items, instead of 3, costs 60 dollars.

Big Backpack: Hold 10 of all items, instead of 3, costs 120 dollars.

Member Card: Get 50% off in shops, costs 50 dollars.

Hero Amulet: Gotten if you have a hero weapon and hero armor, increases all stats by 3, can’t buy in shops.

Hatchable Egg: Hatches into something, you will get a mini recruit based on what it becomes. The mini recruit that hatches will rarely appear when you start a new run, but if you have hatched many eggs, then you'll get a random mini recruit that came from any of the eggs that you have hatched.

Mini Bridge: Cross small holes, costs 20 dollars.

Lava Boots: Walk on lava, costs 40 dollars.

Jump Boots: Costs 30 dollars, let's you jump over small holes and large rocks.

Fishing Rod: Costs 20 dollars, if you don't have a fish bag, you can only carry one fish. You can sell fish for money, there are a few types of fish you can catch, you can also catch other random things too. Breaks after being used 20 times.

Fish Bag: Costs 25 dollars, let's you carry 10 fish.

Wallet: Let's you carry 500 dollars instead of 100 dollars, costs 100 dollars.

Big Wallet: Let's you carry 1000 dollars, costs 500 dollars.

Umbrella: Costs 25 dollars, let's you fight and walk in the rain without taking damage.

Camera: You can use this in battles and also at any other time, you can sell photos for dollars, costs 40 dollars. Photos you take can be sold for 1-5 dollars each, can be used 30 times before it breaks.

## Food

Bread: Increases HP by 5.

Canned Soup: Increases HP by 15.

Corn Cob: Increases HP by 10,

Milk: Increases HP by 3.

Steak: Increases HP by 20.

Hamburger: Increases HP by 30.

Breakfast Meal: Increases HP by 40.

Cookie: Increases HP by 4.

Cake: Increases HP by 25.

Food Box: Increases HP by 60.

Candy: Increases HP by 2.

Raw Egg: Decreases HP by 5.

Raw Steak: Decreases HP by 20, poisons you.

Spoiled Milk: Decreases HP by 12, poisons you.

Fried Octopus: Increases HP by 34.

Dog Food: Increases HP by 2, or decreases HP by 1.

Moldy Meal: Decreases HP by 10, or increases HP by 5.

Sushi: Increases HP by 13.

Water: Increases HP by 1.

Mini Steaks: Increases HP by 8.

Spaghetti: Increases HP by 7-9.

Waffle: Has a small chance to be blue, if normal, it increases HP by 6, if blue, it increases HP by 3-7.

Tomato: Increases HP by 2.

Banana: Increases HP by 2.

Fruit Basket: Increases HP by 10-20.

Picnic Basket: Increases HP by 20-30.

Ration: Increases HP by 8.

Small Ration: Increases HP by 4.

Mystery Meat: Increases HP by 0-15

Big Ration: Increases HP by 12.

5\*=/4k77(unused): No one really knows what this food is, because in the JPN version it just defaults to becoming a Raw Egg when picked up or put into inventory, but judging by the amount of characters in the glitched name, and the way they are displayed, it is seemingly a meatball, it has unfinished code to give 2 HP.

&-) 9@ @??§: Still has fully written code left over to give 8-24 HP, but seems to be called "Bag of Food", the name is not glitched in the CHI version only for some reason, the code for this item in the JPN version is different and instead it would let you use it to get 4-8 more max HP on the floor used per each use, then once the floor is exited you would lose the gained HP, and it could be used up to 5 times, in the EUR version it's called "Food Bag" and has no glitch name, in the EUR version the JPN code is used, this crashes the game in the USA/AUS/RUS version.

Golden Egg(unused): Has no code, so if you eat it you get nothing.

????(unused): Whatever this is meant to be, it's completely unused as it's very hard to access, but it makes you gain 7 HP.

¥: It's only called "¥" but it seems to default to becoming a Cookie.

Cream Cookie(unused): The item is completely finished in code and everything, but goes unused due to an error in the game's code, it gives you 5 HP, and that's it.

Kool Burger(unused): Is different every time you spawn in with debug, but is for an unused Kool Burger Machine, there are so many different types of this burger. But if you eat Mini Steaks, eat a Raw Egg, then talk to the shop keeper and immediately leave the conversation, a Kool Burger Machine will appear, this glitch happens for some weird reason. The Kool Burger Machine text is completely glitched though.

><: No one knows what this is, all its code is blank, and trying to eat it will crash the game unless your in a item room.

## Potions

Strength Potion: Increases damage by 3 permanently.

Durability Potion: Increases defense by 3 permanently.

Swift Potion: Increases speed by 3 permanently.

Hero Potion: Increases damage, defense, and speed by 3 permanently.

True Hero Potion: Same effects as a Hero Potion but doubled.

Rainbow Potion: Has a random effect, may increase damage, defense, or speed, by 3, but only one of those, not all of them.

## Lights

Lighter: Can be used to light torches, emits an extremely small amount of light, you start with this.

Scented Candle: Increases the amount of enemies in rooms, can be used to light torches, emits a tiny amount of light, but is better than the lighter.

Flashlight: Cannot be used to light torches, emits a basic amount of light in front of you.

Flashlight PLUS Extension: Available in any shop if you have the normal flashlight, emits extra light, and has a flicker mode, and a battery saver mode, you can buy batteries for the flicker and normal mode at a shop.

Lantern: Can be used to light torches, requires fuel, you can buy fuel for 5 dollars at a shop.

Hero Lantern: Can be used to light torches, and dark torches, you can buy fuel for 5 dollars at a shop.

Dark Lantern: Can be used to light dark torches, you can buy fuel for 5 dollars at a shop.

Ghost Flashlight: Emits a basic amount of light in front of you, and lets you see ghosts with the ghost mode, ghosts can give you quests, you can talk to them, you can buy stuff from them, and more, you can get ghost mini recruits too.

## Fish

Salmon: Worth 2 dollars.

Cod: Worth 1 dollar.

Tree Branch: You'll just get the weapon if this is caught.

Bass: Worth 2 dollars.

Koi: Worth 6 dollars.

Cat Fish: Worth 3 dollars.

Pufferfish: Worth 4 dollars.

Clown Fish: Worth 2 dollars.

Egg: Gives you the special item. This is super rare to get and will almost never happen.

???: Worth 10 dollars. This is a bit less rare than an egg, but has a super rare chance to be caught still.

## Glitch Items

$: Does nothing.

???: If your save is corrupted or you have a glitch item in your save file, this is what glitch item and corrupted items will become, this does nothing but can be equipped if it was a corrupted weapon, armor, or shield.

読み込んでいます！ デバイスの電源を切らないでください。(Loading! Do not turn off your device.): A shield that when equipped crashes the game.