Delimbiyr Vale

The **Delimbiyr Vale**, also known as the **Shining Valley**, was an area in the North, encompassing the upper reaches of the Delimbiyr River. The vale was a nigh-endless stretch of sweeping valley that attracted travelers and settlers who could brave life in the Savage Frontier. However, parts of it were forsaken, filled with falling ruins, monsters, and ancient secrets.

## Geography

The Vale was bound on the north by the Nether Mountains and to the south by the South Wood. The western edge was the High Forest but no part of the High Forest was considered a part of the Vale. The eastern edge was ill-defined but did include the Fallen Lands, once a part of Netheril.[*citation needed*]

Two areas of the Delimbiyr Vale were often referred to as Upvale and Gray Vale by the locals. Upvale was an area of open grasslands in the northern Delimbiyr Vale between Tall Trees and the Far Forest. Gray Vale was in the southwest and consisted of the area of grasslands through which the rivers Greyflow and Loagrann flowed. Travel through Gray Vale was often dangerous due to bugbear raids.

## Geographic Features

Bodies of Water

* Delimbiyr River: The great river ran all the way through the valley before emptying into the Lizard Marsh.
* Loagrann: This river flowed through a part of the Greypeaks, at the landmark of Deadstone Cleft.

Forests

* Far Forest: This grove formed the northern point of the Triangle of Trees.
* Laughing Hollow: Seldom visited by men, this fey-inhabited forest was home to the wild elf known as the King of the Woods.
* Misty Forest
* South Wood: The aptly-named southern of the Triangle of Trees was home to a Zhentarim stronghold.

Mountains

* Greypeak Mountains: The rocky mountains in the eastern region of the Vale earned their name from the stone giants that dwelled amongst their peaks.

* Dawn Pass: One of the few passes that cut through the Greypeak Mountains, the Dawn Pass was the only route that could accommodate wagons.
* Seshrentor: This tower in the Greypeaks was once home to a powerful lich.

Regions

* Gray Vale: The fertile, south-eastern stretch of the valley passed between Loudwater and the Dawn Pass Trail.
* Fallen Lands: Located in the eastern region of the vale, this area held a number of old ruins and magical anomalies.
* Upvale: The northern stretch of the valley seperated the Tall Trees of the High Forest, from the Far Forest to the east.

Wetlands

* Lonely Moor: This solitary scrub land was located near the Anauroch Desert.
* Lizard Marsh: Before the Delimbiyr River opened into the Trackless Sea, it formed this network of streams, waterways and swampland.

## History

The Barony of Steeping Falls was formed on the northern back of the Delimbiyr River, in the Year of the Arduous Journey, 133 DR, by the vampire Artor Morlin. It would stand for almost three centuries before succumbing to dissolution.

A half century later, in the Year of the Murmuring Dead, 183 DR, the kingdom of Athalantar was founded by the Stag King, Uthgrael Aumar. The king and his son both oversaw the realm for some time, before it was taken over by the powerful magelords. The Kingdom of the Stag was freed from their unjust rule by the chosen of Mystra Elminster Aumar and saw prosperity for over a century. Unfortunatley, Athalantar was wiped out by a horde of marauding orcs in the Year of the Cantobele Stalking, 342 DR.

For hundreds of years, the demonic forces of Hellgate Keep controlled the stretch of the Delimbiyr Vale, but the fall of that ancient citadel in the Year of the Gauntlet, 1369 DR put an end to its authority in the region.

## Notable Locations

Landmarks
* Dungeon of the Hark: A group of wererat bandits launched their raids from this underground domain.
* Halls of the Hammer: The whereabouts of the dwarves that dwelled within this hold was unknown to the locals.
* Hammer Hall: Since abandoned, this lone cabin was the home to a group of adventurers.
* The Nighthunt: Favored by adventurers, this tavern was located about a day's ride east of Loudwater.
* The Smiling Satyr: This charming tavern was located about eight farms southwest of Loudwater.

Settlements

* Daggerford: The walled city of the vale was built around a keep that sat atop a small hill overlooking the coast.
* Julkoun: Surrounded by a moat and wooden palisade, this small village was well-protected from nearby bandits.
* Llorkh: Founded by dwarves and men, this mining town was taken over by the Zhentarim for a time, before being completely abandoned.
* Loudwater: a town by the river.
* Orlbar: This small farming village was located at the junction of Loagrann and Greyflow rivers. It was once controlled by the Zhentarim, but was wiped out during the Spellplague.[*citation needed*]
* Secomber: The folk of this town lived well off the land but had to defend against monstrous creatures such as hobgoblins.

## Inhabitants

Many settlers of the North were attracted to the lands of the Delimbiyr Vale. However, no one seemed to be interested in founding a settlement in the region of the vale near the Silver Marches as it was a desolate region.

Beyond the civilized folk, the vale was home to monsters and monstrous humanoids, such as hobgoblins and bugbears,.

In the Underdark caverns beneath this wild land dwelt a demonic general known as Kaanyr Vhok, the Sceptered One, who had amassed an army of tanarukks and fiendish beasts.

## Appendix

### Appearances

Adventures

* *Ghosts of Dragonspear Castle*
* *Scourge of the Sword Coast*
* *Princes of the Apocalypse*
* *Storm King's Thunder*

Video Games

* *Neverwinter Nights: Darkness over Daggerford*

### References

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Ed Greenwood (1993). *Volo's Guide to the North*. (TSR, Inc), p. 189. ISBN 1-5607-6678-6.
2. ↑ 2.0 2.1 2.2 2.3 2.4 Ed Greenwood and Jason Carl (July 2002). *Silver Marches*. (Wizards of the Coast), p. 22. ISBN 0-7869-2835-2.
3. ↑ 3.0 3.1 Christopher Perkins, et al. (August 2013). *Ghosts of Dragonspear Castle*. (Wizards of the Coast), p. 4. ISBN 978-0786965311.
4. ↑ 4.0 4.1 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 81. ISBN 978-0786966004.
5. ↑ 5.0 5.1 5.2 5.3 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 107. ISBN 978-0786966004.
6. ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). *Forgotten Realms Campaign Setting 3rd edition*. (Wizards of the Coast), p. 29. ISBN 0-7869-1836-5.
7. ↑ 7.0 7.1 7.2 7.3 {{#rreplace:Dale Henson/slade, Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays/Paul Jaquays, Steve Perrin|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (April 1996). *The North: Guide to the Savage Frontier (The Wilderness)*. (TSR, Inc), p. 63. ISBN 0-7869-0391-0.
8. ↑ 8.0 8.1 8.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). *Forgotten Realms Campaign Setting 3rd edition*. (Wizards of the Coast), p. 174. ISBN 0-7869-1836-5.
9. ↑ 9.0 9.1 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 74. ISBN 978-0786966004.
10. ↑ 10.0 10.1 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 75. ISBN 978-0786966004.
11. ↑ Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 146. ISBN 978-0786966004.
12. ↑ 12.0 12.1 {{#rreplace:Dale Henson/slade, Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays/Paul Jaquays, Steve Perrin|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (April 1996). *The North: Guide to the Savage Frontier (The Wilderness)*. (TSR, Inc), p. 62. ISBN 0-7869-0391-0.
13. ↑ 13.0 13.1 {{#rreplace:Dale Henson/slade, Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays/Paul Jaquays, Steve Perrin|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (April 1996). *The North: Guide to the Savage Frontier (The Wilderness)*. (TSR, Inc), p. 65. ISBN 0-7869-0391-0.
14. ↑ 14.0 14.1 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 87. ISBN 978-0786966004.
15. ↑ 15.0 15.1 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 80. ISBN 978-0786966004.
16. ↑ Steven E. Schend, Sean K. Reynolds and Eric L. Boyd (June 2000). *Cloak & Dagger*. (Wizards of the Coast), p. 28. ISBN 0-7869-1627-3.
17. ↑ Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 83. ISBN 978-0786966004.
18. ↑ 18.0 18.1 18.2 Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 96. ISBN 978-0786966004.
19. ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). *Lost Empires of Faerûn*. (Wizards of the Coast), p. 137. ISBN 0-7869-3654-1.
20. ↑ Brian R. James, Ed Greenwood (September 2007). *The Grand History of the Realms*. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 63. ISBN 978-0-7869-4731-7.
21. ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). *Lost Empires of Faerûn*. (Wizards of the Coast), p. 138. ISBN 0-7869-3654-1.
22. ↑ Brian R. James, Ed Greenwood (September 2007). *The Grand History of the Realms*. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 73. ISBN 978-0-7869-4731-7.
23. ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). *Lost Empires of Faerûn*. (Wizards of the Coast), p. 88. ISBN 0-7869-3654-1.
24. ↑ Brian R. James, Ed Greenwood (September 2007). *The Grand History of the Realms*. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 169. ISBN 978-0-7869-4731-7.
25. ↑ 25.0 25.1 25.2 {{#rreplace:Dale Henson/slade, Ed Greenwood, Julia Martin, Steven E. Schend, Jennell Jaquays/Paul Jaquays, Steve Perrin|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (April 1996). *The North: Guide to the Savage Frontier (The Wilderness)*. (TSR, Inc), p. 64. ISBN 0-7869-0391-0.
26. ↑ Ed Greenwood (1993). *Volo's Guide to the North*. (TSR, Inc), p. 194. ISBN 1-5607-6678-6.
27. ↑ Ed Greenwood (1993). *Volo's Guide to the North*. (TSR, Inc), p. 193. ISBN 1-5607-6678-6.
28. ↑ Christopher Perkins (September 6, 2016). *Storm King's Thunder*. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 94. ISBN 978-0786966004.