recursal/Fanatic-Fandom huggingface dataset:
Sky

**Sky** je princem z Eraklyonu a chodí do školy Rudá Fontána v Magixu. V začátcích příběhů Winx, si s Brandonnem na chvíli prohodí role. Je to velice milý hoch, vstřícný, hodný, ale trochu introvertní.

Je vysoký asi 187 cm a váží kolem 70 kg. Má blonďaté vlasy, dlouhé po ramena a modré oči. Jeho oblečení je klasický úbor rudé fontány. Jeho zbraní je modrý meč a používá modrý štít. V některých dílech používá i bumerang, nebo létací "surf".

Velice dobře šermuje. Říká se, že je to jeden z nejlepších šermířů Rudé fontány. Také je to nejlepší jezdec na "motorce".

Je zamilovaný do víly dračího ohně Bloom Peters. Avšak zjistí se, že je zároveň zasnoubený s "princeznou" Diaspro. S tou se však zasnoubení zruší a zůstává s Bloom. Diaspro se, ale se vztahem mezi Skyem a Bloom nehodlá smířit, a proto jim v průběhu příběhu hází různé klacky pod nohy a využije každou příležitost k tomu, aby mohla Skye s Bloom rozeštvat.

V jednom z filmů Sky vyprostí meč Bloomina otce a krále Domina (Sparxu), který zaklely prastaré čarodějky a zachrání tím Domino, které opět oživne.
Ragnar Droko

Age
 Status
 Weight

**Ragnar Droko** is a mighty Tribal warrior who believes he was not born for greatness, but to serve as well as he can for his liege. He is driven not only by his thirst for battle, but also by his thirst for knowledge and inquisitive nature.

Ragnar fathers three children with Marissa Winborne; Robiorn, Taegan and Dannika Winborne

## Appearance and Personality

Ragnar is a large and powerful man, with a bull's broad chest and a boy's flat stomach. His grown-out hair is flecked with grey. He wears a ringmail vest in combat and wields a cruel axe.

Ragnar is a capable commander and a fierce warrior in battle, but has a calm demeanour outside of it, thinking of enemies who show bravery with great respect.

## History

Once merely a chieftain's son and a frequent member of the raiders along with his fellow Tribesmen, Ragnar has since risen to power, with thanks to Tybolt Winborne's matrilineal marriage plan between Marissa Winborne and Ragnar himself, to prevent a war between the Tribesmen and the Ortinians.
Cheerleader

The Cheerleader is a minor survivor in Infectonator:Survivors

Her starting weapon is the Glock.

## Description

She was a graduating student and a cheerleader at a local highschool. She was quite agile and can move quickly.

## Appearance

She has two twin pigtails, held by purple scrunchies. In her profile portrait, she is a redhead and she is wearing a yellow and white-pink stripped leotard.

However, her overworld sprite contradicts her profile portrait. She has the same hairstyle but her hair is blonde. Her outfit is purple instead of yellow.

## Stats

* Vital: 100
* Speed: 80
* Search: 20
* Build: 10
* Aim: 40
* Melee: 80

## Trivia

* Her quotes and her sprite design may be a reference to Juliet Starling from Lollipop Chainsaw.
Benjamin Montana

**Benjamin Montana** was a witch.

## Relatives

* Rosaline Montana (wife)
* Richard Montana (son)
* Steve Montana (son)

## Powers and Abilities

**Magic:** Benjamin was able to cast spells, brew potions, perform rituals, and locate other people and objects by using a crystal and a map.

**Mediumship:** Benjamin was able to see and talk to spirits of the deceased.
NPCs

NPCs are characters that you can't play, and can either fight with you, buy/sell stuff, or just talk. Here are the NPCs in Infectonator Survivors:

## The Wandering Merchant

The Merchant is a NPC, who can be found in certain places and will sell you weapons, gear and other items. What he sells changes every day and his items will be replenished.

The Merchant is an older man, dressed in a brown jacket with armor over it. His face is covered with an gas mask and he wears a dark brown wool hat. He has short grey hair and a beard.

## Injured Survivor

The Injured Survivor is never physically seen and only appears by random chance. You will hear a noise and if you decide to investigate it, you will find a bloody door. If you open it you find the survivor badly injured. They will draw their gun, but drop it as they are injured. They will then urge you to kill them, saying that it's to late for them. You can leave, shoot them at their wish or help them, which will consume 1 supplies. If you help them, they'll thank you, but say they won't make it. They will give you a note and then ask you to leave. After that the Injured Survivor commits suicide via gun shot. It is presumed that this was the only reasonable choice of action as they might be infected so, suicide would be the best answer.

## Radio Operator (aka Scott)

The Radio Operator is an NPC firstly heard from the radio, who guides the survivors as a tutorial in the beginning of the game. After the tutorial, the operator was revealed as Scott, an injured boy accompanied by a white Samoyed dog, Shiro.

Later on in the game, he now acts as the supervisor during the mission. He is also responsible for the radio transmissions and the player can interact with him in exchange for 4V Batteries.

Here are the options that the player can interact with and the battery exchange:

* Recruitment Call - 3 4V Batteries
* Supply Tracking - 2 4V Batteries
* Fuel Search - 1 4V Battery

## Shiro the Samoyed

It's a dog. As the name implies, Shiro is a white Samoyed. It doesn't really do anything other than accompany Scott (the Radio operator).
S.W.A.T

S.W.A.T Members can be seen when you start the game, in the image 4, (not sure) is 3 S.W.A.T Members, shooting at the "Zombies". First one is using a shotgun, the 2th one is using a MP5, and the third one is using a Glock. Only character which is a S.W.A.T is in Good N' Bad group.

Note:I couldn't get the 3 of those SWAT Members fully caught. So there is atleast the Spas-12 guy..Or shotgun guy? i have no idea.
Shotguns

There is a decent variety of shotguns. All of these shotguns can be obtained from scavenging sparkle object, crafting shotgun in the Workshop, and buying it from the Merchant. Anyway, before we start, shotguns shoot 5 bullets each round. So, let's go!

## Shotgun

> *Your everyday pump-action shotgun*
>
>

This is probably the first shotgun you will find. It is pretty decent compared to a Glock, doing 8 damage per bullet, making it the shotgun equivalent to the Python, which is better purely for more guaranteed damage. It has 8 rounds, costing 20 ammo to reload (It should technically be 40 [8x5] (but I guess Toge decided to take mercy upon our souls). It also has a range of 3 tiles, shooting 1.6 bullets every second, and taking 2 seconds to reload. Costs 20 ammo to reload and has a knockback of 2 pixels per bullet.

## SawedOff

> *A short-barreled shotgun, which despite the name does not actually have to be shortened with a saw.*
>
>

This is just a faster shotgun with less ammo. It does the same damage and has the same range, but it shoots at a rate of 5 bullets a second even though it only has 2 bullets. It reloads in 1.25 second, and costs 10 ammo to reload. Costs 5 ammo to reload and has a knockback of 2 pixels per bullet.

## SPAS-12

> *A powerful, heavy combat shotgun used among military forces in many countries.*
>
>

The SPAS-12 dealing 13 damage per bullet shot, 2 RoF, 3 tile(s) range, 2 second(s) reload time, and 12 bullet(s) per chamber. This shotgun is quite rare. Costs 50 ammo to reload and has a knockback of 2 pixels per bullet.

## Benelli

> *A light, mobile combat shotgun used among military forces in many countries.*
>
>

The Benelli are pretty much the same compared to the SPAS-12, except the Benelli dealing 15 damage per bullet instead of 13, 2.5 RoF instead of 2. This shotgun is quite rare, but it's easier to find than the SPAS-12. Costs 55 ammo to reload and deals 2 pixels of knockback per bullet.

## AA12

> *Fast, stable, and deadly are three words that precisely describe this fully-automatic assault shotgun.*
>
>

This is the strongest shotgun, dealing 20 damage per shot. This Shotgun is extremely powerful, attributing it to its 20 magazine and high ROF. This gun is however, quite rare or expensive so players should always be on the lookout for this weapon. Costs 80 ammo to reload and does 2 knockback per bullet.
Infectionator Survivors Wiki

**Welcome to the...**
**INFECTONATOR WIKI**
**40 articles • 77 files • 566 edits**

**ABOUT THE WIKI**

This is a work-in-progress wiki about Infectonator, but stay tuned for more updates! Feel free to add relevant data and pics to pages with needed content. Have fun, and don't be an ass. Start exploring and enjoy those Zombies, Guns, and interesting Characters!

**ABOUT THE GAME**

**Infectonator: Survivors** is a Randomized Permadeath Survival Simulator that combines RTS, Tower Defense, Roguelike, and Management-Simulation gameplay. The goal is to lead a group of survivors in a struggle to stay alive and find rescue in a zombie apocalyptic world.

Infectonator: Survivors is about surviving in a world where everything tries to kill you. You will have to make hard decisions. Characters will die and missions will fail. When tragedy happens, it is up to you: will you give up? Or will you bounce back stronger and learn from your failure?

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Handguns

There are only four handguns, so I will just list the guns and their stats.

## Glock

> *Low-powered, but accurate. Glocks are very popular amongst law enforcement agencies as well as civilians.*
>
>

The first gun is the Glock. It deals 10 damage per shot and fires 2 shots every second. It can shoot its 10 bullets over a range of 3 tiles, and it costs 10 ammo to reload. It reloads in one second.The Glock is the most common starting weapon for almost every character in the game

## Phyton

> *Fires .357 caliber bullet. Has a reputation for accuracy and stopping power.*
>
>

The other gun is the Phyton. It deals 40 damage per shot, but only shoots 6 bullets. That is still an improvement from the Glock, because 40x6=240, while the Glock has 10x10=100. The Phyton also has a 1 second reload and a range of three, but costs 25 bullets to reload. That means that the Glock is more efficient by 1 bullet, because the Python costs 2.5 times as much to reload, but only does 2.4 times as much damage. It also shoots 2 bullets every second.(Note: Anything that has incorrect grammar/spelling, that is the way it was spelled in the game. I am a stickler for accuracy, as you will find out)

## Desert Eagle

> *One of the most powerful semi-automatic pistols in the world.*
>
>

The Desert Eagle is the MOST powerful handgun, doing 50 damage per shot. However, though this is sometimes more efficient, the Phyton is just as damaging as far as DPS goes, as 50x2+100 (Desert Eagle), but the Phyton is 40x2.5=100. Also of note, the Desert Eagle has a range of 3, takes 1 second to reload, and has a reload cost of 15 ammo.

## Tec9

> *A blowback-operated semi-automatic handgun.*
>
>

The Tec9 is an advancement to the Glock. Dealing 10 damage per shot, has 4 fire rate, 3 tile(s) range, 1 second(s) reload time, and 20 bullet per clip. Costs 20 ammo to reload
Tim 'Echo' Jeffrey

## Boxer

The Boxer is a character in Infectonator:Survivors.

His starting weapon is the Crowbar.

## Description

He was a local rising boxing star before the apocalypse happened. He was getting ready to earn his championship belt when the virus spreads.

## Appearance

He wears a purple colored hoodie with the hood covering his head. On his hands, he wore black finger-less gloves.

In his overworld sprite, he wears black jogging pants and black sneakers.

## Stats

* Vitals: 125
* Speed: 80
* Search: 20
* Build: 30
* Aim: 30
* Melee: 80
* Perk: Cleave (slash multiple enemies at once when using a melee weapon)
Bookworm

## The Bookworm

The bookworm is a survivor in Infectonator:Survivors.

He starts with a Glock.

## Appearance

The bookworm is dressed in a yellow and white colored shirt with a red bow-tie around his neck. He is also wearing square framed glasses that are completely opaque. In his in-game sprite, he is also wearing green shorts which is suspended by red suspenders, white socks, and blue sneakers.

## Stats

* Vitals: 75
* Speed: 70
* Search: 30
* Build: 20
* Aim: 70
* Melee: 30
Sydney 'Syd' Condon

**Sydney** is one of the major survivors. She is part of "The Survivors", along with a police officer, a construction worker (Mike), and a scientist.

Her starting weapon is the Glock.

## Description

Sydney was a combat journalist who worked for an international news network. She had just returned home from an assignment to investigate the outbreak in the Middle East. She likes motorbikes and puppies, and dislikes deadlines and bugs.

Sydney's name is fixed, unlike most of her companions, and her nickname is always "**Syd**". Her perk is **Evade**, which allows her to occasionally dodge attacks, ignoring their damage completely.

## Appearance

Sydney has fair skin, long blonde hair in a ponytail, and blue eyes. She wears a fuchsia fur coat with brown fur and a white stripe down the middle, and matching fuchsia gloves, along with gray pants. She has a gun holster strapped to her leg, and wears blue earrings.

In her overworld sprite, she wears brown boots with heels, and is not wearing gloves.

## Stats

* Vital: 100
* Speed: 60
* Search: 25
* Build: 25
* Aim: 80
* Melee: 20

## Trivia

* While Sydney's last name is randomized in every playthrough, according to the artbook, her last name is "**Lorde**".
* Sydney is the only character with both a full profile in the artbook and a Steam Trading Card.

## Gallery

Full art of Sydney from the *Infectonator: Survivors* artbook.Sydney's profile from the *Infectonator: Survivors* artbook.
Extra Provisions

Extra Supplies (1 Ticket)

Start with 5 extra supplies.

Extra Shotgun (1 Ticket)

Start with an extra shotgun in the inventory.

Extra SMG (1 Ticket)

Start with an extra SMG in your inventory.

Extra Armor (1 Ticket)

Start with 2 Kelvar Armor in your inventory.

Mortar Support (1 Ticket)

Start with 4 additional artilliery support.

Extra Survivors (2 Tickets)

Start with 2 additional survivors in the HQ.

Longer Days (2 Tickets)

You now have 40 days to survive before the city gets nuked!

Infested City (2 Tickets)

More zombies roam the city. For hardcoree survivors only!

Tougher Zombies (2 Tickets)

Harder, better, stronger, faster zombies!
Glock

The **Glock** is a handgun in Infectonator: Survivors. It is the most common weapon in the game and the first firearm that players will encounter.

## Description

The Glock is a weak, but accurate gun commonly used by law enforcement and civilians.

The Glock is used by the majority of **The Survivors**, excluding Mike. All minor survivors, as well as some major characters spawn with them.

When on expeditions, the Glock is a common drop in *Gun Stores* and *Police Stations.*

## Statistics

* Damage: 10 x 1
* Fire Rate: 2.5 rps
* Range: 3 tiles
* Reload: 1 second
* Ammo: 15 bullets
* Reload Cost: 10 ammo

The Glock in use by The Survivors.
Alex

Alex on leijona joka oli New Yorkissa eläintarhassa kavereidensa Melmanin,Glorian ja Martyn kanssa.Marty karkasi ja muut lähtivät hänen peräänsä ja heidät lähetettiin rahtilaivaan Afrikkaan ja koska laatikot putosivat he joutuivat Madagaskarille.Toisessa elokuvassa he ovat korjanneet lentokoneen ja yrittävät lentää takaisin New Yorkiin mutta tippuivat kesken matkan ja joutuivat Afrikkaan.Ja siellä Alex tapasi vanhempansa.Kolmannessa elokuvassa he yrittävät päästä New Yorkiin hakemalla pingviinit Monte Carlosta he uivat sinne ja paljastuivat pingviinit vievät heidät autolla pois ja saivat peräänsä eläin valvonnan.He pääsevät lentokoneeseen ja vähän ajan kuluttua he tippuivat ja poliisit etsivät heitä ja he huijaavat olevansa sirkuksesta ja pääsevät sirkukseen,pingviinit ostavat sirkuksen ja he kiertävät Roomasta Lontooseen ja pääsevät lopulta New Yorkiin.New Yorkissa he tajuavat että kuuluivat sirkukseen,heidät viedään eläintarhaan ja sirkus pelastavat heidät.
Kippari

Tiedosto:Image5.jpg  Kippari on ryhmän johtaja.Hän, on 40 cm pitkä. Rico￼￼,Kowalski ja Alokas muodostavat hyvän tiimin.Ensimmäisen elokuvan alussa hän kertoo Sinulle että hän ja muut pingviinit ovat menossa villilään ja Marty innostuu siitä ja sitten lähtee illalla pois.Sekä elokuvan lopussa Alokas kysyy Kipparilta "Pitäisikö kertoa että bensa on loppu?" johon Kippari vastaa "Ei,hymyillään ja vilkutetaan."
Boss Zombies

## Badass / Christmas Badass Zombie

A variant of the Brute Zombie from the main franchise. This huge zombie is a stalwart foe, capable of annihilating the unprepared player's team.

* HP: 500 to 750 points
* Damage: 30 to 40 points
* Speed: Average

## Heavy Metal Zombie (aka Screecher)

This zombie is very annoying. He has a special ability which is electrocuting you and your teammates making them stunned.

Really dangerous if this zombie electrocutes your squad when there's a horde coming.

In-game, it's not really a boss but more of a nuisance. There can be two to three in one building on some occasions.

Here are his stats:

* HP: 100 to 125

* Damage: It only incapacitates your squad

* Speed: Average

## Pregnant Woman Zombie (aka "Mama")

This zombie is incredibly fast despite its appearance. The name is given due to its bloated belly resembling a pregnant woman (according to the game's Alpha description).

* HP: 275 to 500
* Damage:40
* Speed: Fast

## Military Brute

A mutated variant of the Soldier Zombie. An extremely hardened zombie that could send shockwaves that could either stun or knock back survivors.

* stats are unknown at the moment

## Trivia

* Both of the variants of the Brute Zombie (Badass and Military Brute) are the only ones who have their sprites reused for the third installment of the Infectonator franchise, however with their names changed to Biker and Major respectively.
Brianna Bowen

**Brianna Bowen** was a witch.

## Relatives

* Lawrence Cutler (ancestor)
* Charlotte Warren (ancestor)
* William Jackson (ancestor)
* Melinda Warren (ancestor)
* Beauford Warren (ancestor)
* Viola Thompson (ancestor)
* Joseph Litchfield (ancestor)
* Alice Warren (ancestor)
* Michael Williamson, Sr. (ancestor)
* Emma Litchfield (ancestor)
* Michael Williamson, Jr. (ancestor)
* Clare Sanders (ancestor)
* Paul Williamson (ancestor)
* Lenora Thomas (ancestor)
* Michael Warren (ancestor)
* Luciana Williamson (ancestor)
* Max Warren (ancestor)
* Mary Johnson (ancestor)
* Randall Warren (ancestor)
* Evelyn F. (ancestor)
* Johnny Warren (paternal grandfather)
* Karen A. (paternal grandmother)
* Bartholomew Warren (father)
* Christina Bowen (mother)
* Laura Anne Bowen (sister)
* Jeffrey Bowen (brother)
* Jack (husband)
* O. Bowen (child)
* Cleo Davis (sister-in-law)
* James Bowen (nephew)

## Powers and Abilities

**Magic:** Brianna was able to cast spells, perform rituals, brew potions, and locate objects and people by using a map and crystal.

**Mediumship:** Brianna could see and talk to spirits of the deceased.

**Telekinesis:** Brianna was able to move objects and beings with her mind. She showed enough skill to be able to move a sword thousands of miles away.

**High Resistance:** Brianna was more resistant to physical and magical attacks than average humans.
Sean Crumb

**Mr Sean Crumb** is my version of Mr Crumb from Mr Stink. He is strict and obsessed with being posh. He insists on others showing emotion and will not hesitate till they do, even if he has to force them to, which puts him at odds with his daughter, Chloe, who is emotionless. He also does not like magic, calling it "sorcery," and believe that men should be ladylike and women be manly, which leads him to have Chloe and Annabelle's rooms be blue.

Sean also hopes to be the local MP and Prime Minister and, as such, gave up his job as a postman to run for Parliament.
Madagascar Wiki

## Tervetuloa Madagascar Wikiin!

Tervetuloa Madagascar wikiin! Suomenkielinen Madagascar-elokuvista ja -sarjoista kertova wiki. Tätä wikiä kaikki voivat muokata ja toivonkin, että tätä muokataan monien ihmisten toimesta.

## Kuvaile aihettasi

Kirjoita jonkinlainen kuvaus aiheestasi. Kerro lukijoille, mitä aiheesi koskee ja lisää siitä joitakin tietoja.

## Hyödyllisiä linkkejä

* Kaikki tämän wikian sivut
* Luokat
* Viimeisimmät muutokset
* Muokkausohjeet
* Yhteisön kahvihuone

## Ohje

Mikäli kaipaat neuvoja, vilkaise ohjesivujamme. Tarvitsitpa muokkaamisesta tai Wikian käytöstä mitä tahansa tietoa, ohjesivut ovat loistava paikka aloittaa. Mikäli sinulla on kysymyksiä Madagascar Wikiin liittyen, katso Ohje:Osallistuminen.

Mikäli ohjesivumme eivät vastanneet kysymyksiisi, apua voi aina kysyä Yhteisöwikin foorumissa.

## Kuvat ja videot

Kuvat ja videot ovat loistava visuaalinen lisä wikiaasi.
Tiedosto:Placeholder
Melman

Tiedosto:Image4.jpg  Melman oli New Yorkissa eläintarhassa kaveriensa Alexin,Martyn ja Glorian kanssa.Marty karkasi ja muut lähtivät hänen peräänsä ja heidät lähetettiin rahtilaivaan Afrikkaan ja koska laatikot putosivat he joutuivat Madagaskarille.Toisessa elokuvassa he ovat korjanneet lentokoneen ja yrittävät lentää takaisin New Yorkiin mutta tippuvat kesken matkan ja joutuivat Afrikkaan.Ja siellä Alex tapasi vanhempansa.Kolmannessa elokuvassa he yrittävät päästä New Yorkiin hakemalla pingviinit Monte Carlosta he uivat sinne ja paljastuivat pingviinit vievät heidät autolla pois ja saivat peräänsä eläin valvonnan.He pääsevät lentokoneeseen ja vähän ajan kuluttua he tippuivat ja poliisit etsivät heitä ja he huijaavat olevansa sirkuksesta ja pääsevät sirkukseen,pingviinit ostavat sirkuksen ja he kiertävät Roomasta Lontooseen ja pääsevät lopulta New Yorkiin.New Yorkissa he tajuavat että kuuluivat sirkukseen,heidät viedään eläintarhaan ja sirkus pelastavat heidät.
Number Six

**Number Six** is an alien.

## Relatives

* Arun (father)
* Lyn (mother)

## Powers and Abilities

**Enhanced Physique:** Like all Loric Garde, Number Six possesses enhanced speed, strength, durability, agility, and hearing.

**Telekinesis:** Like all Loric Garde, Number Six is able to move objects and beings with the power of her mind.

**Invisibility:** Number Six has the ability to render herself invisible and unseen to the naked eye. She is able to make other people and objects invisible as well, so long as she is touching them.

**Elemental Manipulation:** Number Six possesses the ability to manipulate the elements. She is able to control the wind, earth, fire, and water, as well as the weather and lightning.
Kuningas Julien XIII

Tiedosto:Image9.jpg  Julien on rengashäntämaki ja hänellä palvelijat Mort ja Maurice. Julien on aika tyhmä ja hän tykkää tanssia. Julien haluaisi keskittyä ainoastaa "keikuttaa pebaa" ja tehdä valtakunnan päätökset sen mukaan mutta onneksi kuninkaan neuvonantaja Maurice on järjen äänenä sekä järkyttämässä kaikista hulluimpia kuninkaan ideoita.

Kuningas Julien on saanut omat spinn-off sarjansa, Kauan eläköön kuningas Julien jota on 5 tuotantokautta, sekä Kauan eläköön kuningas Julien- maanpaossa!, jota on tullut 1 tuotantokausi.
Enhanced Senses

**Enhanced Senses** is the ability to have senses that are more powerful and accurate than average humans are capable of having. This includes Enhanced Vision, Enhanced Hearing, Enhanced Olfaction, Enhanced Touch, and Enhanced Taste.

## Users

* Number Eight (*I Am Number Four*)
* Number Five (*I Am Number Four*)
Raj

Raj is a newsagents shop owner seen frequently throughout David's books. He is a well known character amongst readers, due to how many books he appears in.

## Personal Information

### Dislikes

Antagonists, e.g Mr Parker from Gangsta Granny.

## Relationships

### Allies

Most protagonists in the books, e.g Ben from Gangsta Granny.

## Appearanc

Raj is a black male with black short back and sides.
Duncan

**Duncan** is a witch.

## Powers and Abilities

**Magic:** Duncan is able to cast spells, brew potions, perform rituals, and locate others by using a map and a crystal.

**Conjuration:** Duncan is able to create objects out of thin air. He was able to use his ability to conjure historical figures as well, since he conjured Lady Godiva and Lord Dyson.
House Valerys

**House Valerys** is one of the Great Houses of Trost and is the ruling house of Volaenis. The seat of the Valeryses is Fort Raena.

The Valerys' sigil is a blue sea with a golden squid submerged, usually on a yellow field. Their words are *From Sailing to Treasure*. In appearance they are typically of light olive or naturally tanned skin, with dark eyes and dark hair. Although exceptions do occur, exemplary to this appearance is Aelinor Valerys

## History

The Valeryses of old used to dwell Across the Sea, in Laeaborra. Albeit living on the western coast of Laeaborra, they did not discover Trost for a prolonged amount of time. The Valerys family were feared in Laeaborra, as they were the Pirate Kings of the region. They plundered and took trading ships from all ports in Laeaborra. Eventually, they sailed west even further and found treasures more valuable than in Laeaborra; they pillaged the ships in Trost for a while, until the King had started going in deficit due to the lack of trade. Then, the King offered the Pirate Kings of the Valerys family a pardon from their piracy and a holding in eastern Trost, that holding happened to be Fort Raena.

The Valeryses took their time in settling with Trostan traditions, but once they accustomed, they started selling their pirated goods: tobacco, rum, wood, silks, sugar, etc. and they got a fair amount of money in turn. So, tempted by more money, the Valeryses worked a trading network between all of Laeaborra and all of Trost and they have become the centre of trade in the Known World. They still send out pirate envoys occasionally, when a certain trader need dealt with.

## Members of the House in the past century

* Lord Regnant {Crespin Valerys}, died a natural death at the age of sixty-eight.
	+ Lady Anna Forlion, his wife.
		- Lord Regnant Catterik Valerys, first son of Crespin, inheriting the Lordship.
			* his bastards 'the Seastars':
				+ Maric Seastar
				+ Daena Seastar
				+ Saera Seastar
				+ Maia Seastar
			* Lady Regnant Aeshia Valerys, his wife, a distant cousin of the mainline.
				+ Sir Ciro Valerys, firstborn son of Catterik (disputed bastard) and heir.
				+ Aelinor Valerys, firstborn of twin daughters to Catterik.
				+ Aelyria Valerys, secondborn of twin daughters to Catterik.
		- {Maia Valerys} murdered at the young age of seventeen by the Royal Family (disputed)
		- Lord Paelo Valerys, last son of Crespin, Lord of the Valerys holdings in Laeaborra.

### Household

* Aeristedes Olmas, Trademaster of Volaenis.
* Alkviaedis Aerallo, Armsmaster of Volaenis
* Candan Saentos, Castellan of Fort Raena
* Gaeraldo Aespina, Coinmaster of Volaenis
* Galo Solos, Spymaster of Volaenis.
* Naeva Yron, handmaiden of Aelyria
* Ymogen Ellarion, handmaiden of Aelinor
Melinda Warren

**Melinda Warren** was a witch.

## Relatives

* Lawrence Cutler (father)
* Charlotte Warren (mother)
* William Jackson (husband)
* Prudence Warren (daughter)
* Beauford Warren (son)
* Michael Wentworth (son-in-law)
* Cassandra Wentworth (granddaughter)
* Viola Thompson (daughter-in-law)
* Alice Warren (granddaughter)
* Jack Warren (grandson)
* Joseph Litchfield, Jr. (descendant)
* Emma Litchfield (descendant)
* Alice Litchfield (descendant)
* Joseph Litchfield III (descendant)
* Harlan Litchfield (descendant)
* Michael Williamson, Jr. (descendant)
* Alan Williamson (descendant)
* Frank Williamson (descendant)
* Paul Williamson (descendant)
* Theodore Williamson (descendant)
* Stephen Williamson (descendant)
* Curtis Williamson (descendant)
* Maxwell Williamson (descendant)
* Luciana Williamson (descendant)
* Max Warren (descendant)
* Aviva Warren (descendant)
* Randall Warren (descendant)
* Cecilia Warren (descendant)
* Lucille Warren (descendant)
* Johnny Warren (descendant)
* Bartholomew Warren (descendant)
* Laura Anne Bowen (descendant)
* Jeffrey Bowen (descendant)
* Brianna Bowen (descendant)
* O. Bowen  (descendant)
* James Bowen (descendant)
* Agnes Bowen (descendant)
* Philippa Bowen (descendant)
* Gregory Bowen (descendant)
* P. Russell (descendant)
* P. Baxter (descendant)
* P. Bowen (descendant)
* Penelope Halliwell (descendant)
* Gordon Johnson, Jr.  (descendant)
* Patricia Halliwell (descendant)
* Prudence Halliwell (descendant)
* Piper Halliwell (descendant)
* Phoebe Halliwell (descendant)
* Paige Matthews (descendant)
* Wyatt Halliwell (descendant)
* Christopher Halliwell (descendant)
* Melinda Halliwell (descendant)
* Prudence J. Halliwell (descendant)
* Parker Halliwell (descendant)
* P. Halliwell (descendant)
* Tamora Mitchell (descendant)
* Kat Mitchell (descendant)
* Henry Mitchell, Jr. (adoptive descendant)
* Matthew Halliwell (descendant)
* Prudence Halliwell III (descendant)

## Powers and Abilities

**Magic:** Melinda was able to cast spells, perform rituals, brew potions, and locate others by using a crystal and a map.

**Mediumship:** Melinda could see and talk to spirits of the deceased.

**Telekinesis:** Melinda was able to move objects and beings with the power of her mind.

**Molecular Immobilization:** Melinda could slow down the movement of molecules to the point that they froze, making it appear as if everything has frozen in place.

**Premonition:** Melinda was able to see the future, past, and present in glimpses.
Herman

**Herman** is a witch.

## Powers and Abilities

**Magic:** Herman is able to cast spells, perform rituals, brew potions, and locate others by using a map and a crystal.

**Mediumship:** He can see and talk to spirits of the deceased.

**Conjuration:** Herman is able to create objects out of thin air. It can be presumed that he can summon fictional characters as well, since when Zachary copied his ability, he conjured the Headless Horseman.
Lawrence

**Lawrence** is a witch.

## Powers and Abilities

**Magic:** She was able to cast spells, perform rituals, brew potions, and locate others by using a map and a crystal.

**Mediumship:** She can see and talk to spirits of the deceased.

**Shredding:** Lawrence is able to teleport by breaking down his molecules and reforming them in a new location.
Number Five

**Number Five** is an alien.

## Powers and Abilities

**Enhanced Physique:** Like all members of the Loric Garde, Number Five has enhanced strength, speed, and senses.

**Telekinesis:** Like all members of the Loric Garde, Number Five is able to move objects and beings with the power of his mind.

**Flight:** Number Five is able to fly.

**Externa:** Number Five has the ability to take on the properties of objects that he touches. Because he has this ability, he carries around balls of rubber and steel with him at all times.

**Telepathy:** Number Five may be able to read the minds of others and project his own thoughts into others' minds.
Marty

Tiedosto:Image2.jpg  Marty oli New Yorkissa eläintarhassa kaveriensa Alexin,Melmanin ja Glorian kanssa.Marty karkasi ja muut lähtivät hänen peräänsä ja heidät lähetettiin Afrikkaan rahtilaivaan ja koska laatikot putosivat he joutuivat Madagaskarille.Toisessa elokuvassa he ovat korjanneet lentokoneen ja yrittävät lentää takaisin New Yorkiin mutta tippuivat kesken matkan ja joutuivat Afrikkaan.Ja siellä Alex tapasi vanhempansa.Kolmannessa elokuvassa he yrittävät päästä New Yorkiin hakemalla pingviinit Monte Carlosta he uivat sinne ja paljastuivat pingviinit vievät heidät autolla pois ja saivat peräänsä eläin valvonnan.He pääsevät lentokoneeseen ja vähän ajan kuluttua he tippuivat ja poliisit etsivät heitä ja he huijaavat olevansa sirkuksesta ja pääsevät sirkukseen,pingviinit ostavat sirkuksen ja he kiertävät Roomasta Lontooseen ja pääsevät lopulta New Yorkiin.New Yorkissa he tajuavat että kuuluivat sirkukseen,heidät viedään eläintarhaan ja sirkus pelastavat heidät.
Brent

**Brent** was a witch.

## Powers and Abilities

**Magic:** Brent had the ability to cast spells, perform rituals, brew potions, and locate others and objects by using a crystal and a map.

**Mediumship:** Brent was able to see and talk to spirits of the deceased.

**Energy Sparks:** Brent was able to project beams of energy sparks from his hands.
Serena Fredrick

**Serena Fredrick** was a witch.

## Powers and Abilities

**Magic:** Serena was able to cast spells, perform rituals, brew potions, and locate others or objects by using a map and a crystal.

**Mediumship:** Serena was able to see and talk to spirits of the deceased.

**Pyrokinesis:** Serena had the ability to generate and manipulate fire. She only demonstrated this once by generating a small flame from her fingertips to light candles with.
Researcher

The Researcher is a minor survivor in Infectonator:Survivors.

His starting weapon is the Glock.

## Description

According to its in-game character profile, the researcher used to work for a huge pharmaceutical company.

## Appearance

The Researcher has no character portrait in the logbook. In his overworld sprite, he has brown hair and wears square-framed glasses that covers his eyes. He wears a lab coat and blue pants.

The Researcher's overworld sprite is reused for the Suspicious Man.

## Stats

* Vital: 100
* Speed: 70
* Search: 30
* Build: 30
* Aim: 70
* Melee: 20
Levitation

**Levitation** is the ability to rise in the air several feet and hover. This is a less powerful version of Flight.

## Users

* Kevin (*Charmed*)
* Melinda Halliwell (*Charmed*)
* Mitzy Stillman (*Charmed*) had this ability temporarily
* Olivia Callaway (*Charmed*)
* Paige Matthews (*Charmed*)
* Phoebe Halliwell (*Charmed*)
* Prudence Halliwell (*Charmed*)
Enhanced Durability

**Enhanced Durability** is the ability to be more resistant to damage than average humans.

## Users

* Bianca (*Charmed*)
* Billie Jenkins (*Charmed*)
* Brianna Bowen (*Charmed*)
* Christopher Halliwell (*Charmed*)
* Christy Jenkins (*Charmed*)
* James Callaway (*Charmed*)
* Kat Mitchell (*Charmed*)
* Lynn (*Charmed*)
* Melinda Halliwell (*Charmed*)
* Neena (*Charmed*)
* Paige Matthews (*Charmed*)
* Phoebe Halliwell (*Charmed*)
* Piper Halliwell (*Charmed*)
* Prudence Halliwell III (*Charmed*)
* Simon Marks (*Charmed*)
* Steve Montana (*Charmed*)
* Tamora Mitchell (*Charmed*)
Ariel

**Ariel** was a witch.

## Powers and Abilities

**Magic:** Ariel had the ability to cast spells, perform rituals, brew potions, and scry to locate other people or objects.

**Mediumship:** Ariel formerly had the ability to see and communicate with spirits of the deceased.

**Projective Levitation:** Ariel also had the ability to cause objects and beings to rise in the air and hover.
´Military

Note:The military title is a little screwed up, sorry about that.

The only military soldier in the game is "Bill" from Left 4 Dead 2. As said in the description, he is a war veteran. There may be some other Military Soldiers in the game. (Not sure if there is...) And yes. There are Undead Military Soldiers. They are wearing a Green Military Hat. A backpack, Camoflaged pants and jacket (shirt possibly), and Orange/Brown boots,a possible military vest,And a Black/And a little gold belt.

It's possible that the military broadcast which "Scott" heard that they are sealing off the mainland is maybe really from the military. But the possibility that it's true is 97% true. And 3% false. It may be just some psycho's nuking off the mainland when Military does a good step.

There is also a chance that the military is actually overun, but there's no sign of that. Only the military soldiers, but that's no sign tho!
Max Franklin

**Max Franklin** is a witch.

## Relatives

* Gordan Franklin (father)
* Paulette Franklin (mother)

## Powers and Abilities

**Magic:** Max is able to cast spells, perform rituals, brew potions, and locate other beings by using a crystal and a map.

**Mediumship:** Max is able to see and talk to spirits of the deceased.

**Psychokinesis:** Max is able to move objects with his mind that he is unable to see.
Number Eight

**Number Eight** was an alien.

## Powers and Abilities

**Enhanced Physique:** Like all Loric Garde, Number Eight had enhanced attributes including speed, strength, and senses.

**Telekinesis:** Like all Loric Garde, Number Eight had the ability to move objects and beings with the power of his mind.

**Shapeshifting:** Number Eight was capable of altering his form into anything that he wished. He demonstrated his ability by shifting into several forms of the avatars of Vishnu, various animals, and made-up creatures, like a two-headed giraffe.

**Teleportation:** Number Eight was able to move from one location to another without occupying the space inbetween.

**Hydrolocomotion:** Number Eight was able to walk on water.

**Precognition:** Number Eight was able to see into the future.
List of Powers

* List of Powers/A
* List of Powers/B
* List of Powers/C
* List of Powers/D
* List of Powers/E
* List of Powers/F
* List of Powers/G
* List of Powers/H
* List of Powers/I
* List of Powers/J
* List of Powers/K
* List of Powers/L
* List of Powers/M
* List of Powers/N
* List of Powers/O
* List of Powers/P
* List of Powers/Q
* List of Powers/R
* List of Powers/S
* List of Powers/T
* List of Powers/U
* List of Powers/V
* List of Powers/W
* List of Powers/X
* List of Powers/Y
* List of Powers/Z
Neena

**Neena** is a witch.

## Powers and Abilities

**Magic:** Neena is able to cast spells, perform rituals, brew potions, and locate others by using a map and a crystal.

**Mediumship:** Neena can see and talk to spirits of the deceased.

**Telekinesis:** Neena can move objects and beings with the power of her mind.

**Premonition:** Neena can see visions of the future, past, or present.

**Portal Creation:** Neena can open portals to other locations to travel through.

**Energy Beams:** Neena can project powerful energy beams.

**Geokinesis:** Neena can manipulate earthen materials, such as dirt, sand, rocks, etc.

**Nature Enhancement:** Neena can manipulate plants.

**Power Negation:** Neena can temporarily make others unable to use their supernatural abilities.

**Power Absorption:** Neena can steal the abilities of others.

**Fire Throwing:** Neena can project streams of fire from her hands.

**Immortality:** Neena doesn't age and will not die unless she is killed.

**High Resistance:** Neena is more resistant to physical and magical attacks than average humans.
Number Four

**Number Four** is an alien.

## Relatives

* Liren (father)
* Lara (mother)

## Powers and Abilities

**Enhanced Physique:** Like all members of the Garde of the Loric race, Number Four has enhanced strength, speed, durability, and hearing.

**Telekinesis:** Like all members of the Garde of the Loric race, Number Four is able to move things and beings with the power of his mind.

**Animal Telepathy:** Number Four has the ability to telepathically communicate with animals.

**Lumen:** Number Four originally only had the ability to be immune to fire and heat. However, he was only immune to fire externally, so if he were to breathe while walking through fire, he would risk severe internal damage. Eventually, this ability developed so as to allow him to tap into the power of his home planet, Lorien, and generate and manipulate fire.

**Healing:**Number Four has the ability to heal the injuries and wounds of others.

**Precognition:** Number Four may have the power to see into the future and past in his dreams. It is unknown if this is actually a special ability that he possesses or something that all Loric Garde can do.
Mabel Stillman

**Mabel Stillman** is a witch.

## Relatives

* Mitzy Stillman (sister)
* Margo Stillman (sister)

## Powers and Abilities

**Magic:** She was able to cast spells, perform rituals, brew potions, and locate others by using a map and a crystal.

**Mediumship:** She can see and talk to spirits of the deceased.

**Apportation:** Mabel was able to teleport objects from one place to another.

**Shapeshifting:** Mabel demonstrated the ability to change her appearance to match that of other people.

**Molecular Immobilization (*formerly previously*):** After Mabel stole the abilities of Piper Halliwell, she developed her ability of molecular immobilization.

**Molecular Combustion (*formerly previously*):** After Mabel stole the abilities of Piper Halliwell, she developed her ability of molecular combustion.
Devektra

**Devektra** was an alien.

## Powers and Abilities

**Enhanced Physique:** Due to her being a Loric Garde, it can be assumed that she had enhanced physical attributes, although it is unknown how enhanced her attributes were.

**Telekinesis:** Like all Loric Garde, it can be assumed that Devektra was able to move objects and beings with the power of her mind alone.

**Sound Manipulation:** Devektra was able to manipulate sound sensations, which she often did during her performances.

**Telepathy:** Devektra was able to read the minds of others and project her thoughts into the minds of others, allowing her to communicate with others telepathically.

**Invisibility (most likely):** It is presumed that Devektra had the ability to render herself invisible.

**Color Manipulation (most likely):** It is also thought that Devektra had the ability to manipulate colors, since she painted white polka dots in her hair.
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Ella

**Ella** is an alien.

## Relatives

* Raylan (father)
* Erina (mother)

## Powers and Abilities

**Enhanced Physique:** Like all Loric Garde, Ella has enhanced physical attributes, such as strength, speed, and hearing.

**Telekinesis:** Ella, like all Loric Garde, is able to move objects and beings with the power of her mind alone.

**Telepathy:** Ella is able to telepathically communicate with other Garde members. It is unknown if she is able to communicate with humans or Mogadorians as well as Garde.

**Aeternus:** Ella has the ability to alter age, but she can only become younger, rather than older.

**Dreynen:** Ella has the ability to temporarily cancel out the abilities of other members of the Garde.
Prudence Halliwell

**Prudence "Prue" Halliwell** was a witch.

## Relatives

* Lawrence Cutler (ancestor)
* Charlotte Warren (ancestor)
* William Jackson (ancestor)
* Melinda Warren (ancestor)
* Beauford Warren (ancestor)
* Viola Thompson (ancestor)
* Joseph Litchfield (ancestor)
* Alice Warren (ancestor)
* Michael Williamson, Sr. (ancestor)
* Emma Litchfield (ancestor)
* Michael Williamson, Jr. (ancestor)
* Clare Sanders (ancestor)
* Paul Williamson (ancestor)
* Lenora Thomas (ancestor)
* Michael Warren (ancestor)
* Luciana Williamson (ancestor)
* Max Warren (ancestor)
* Mary Johnson (ancestor)
* Randall Warren (ancestor)
* Evelyn F. (ancestor)
* Johnny Warren (ancestor)
* Karen A. (ancestor)
* Bartholomew Warren (ancestor)
* Christina Bowen (ancestor)
* Jeffrey Bowen (ancestor)
* Cleo Davis (ancestor)
* James Bowen (ancestor)
* Iris J. Sauls (ancestor)
* Redmond Baxter (ancestor)
* Philippa Bowen (ancestor)
* Gordon Johnson (ancestor)
* P. Baxter (ancestor)
* Allen Halliwell (maternal grandfather)
* Penelope Halliwell (maternal grandmother)
* Victor Bennet (father)
* Patricia Halliwell (mother)
* Piper Halliwell (sister)
* Phoebe Halliwell (sister)
* Paige Matthews (half-sister)
* Leonardo Wyatt (brother-in-law)
* Coop (brother-in-law)
* Henry Mitchell, Sr. (brother-in-law)
* Wyatt Halliwell (nephew)
* Christopher Halliwell (nephew)
* Melinda Halliwell (niece)
* Prudence J. Halliwell (niece)
* Parker Halliwell (niece)
* P. Halliwell (niece)
* Tamora Mitchell (niece)
* Kat Mitchell (niece)
* Henry Mitchell, Jr. (nephew)

## Powers and Abilities

**Magic:** Prue is able to cast spells and perform rituals.

**Telekinesis:** Prue has the ability to move objects and beings with the power of her mind.

**Astral Projection:** She can project her consciousness into an astral form outside of her body.

**Reality Warping:** She is able to manipulate reality, on cosmic levels, around her. She used this ability to make her spells more powerful, strip mortals of their powers, and erase their memories.

**Hovering:** Prue is able to rise in the air a few feet and hover.

**Holograms:** Prue can project light-based images.

**Immortality:** Prue has an infinitely long life-span and she is immune to the effects of aging.

**Agility (*formerly*):** Prue used to be able to use her telekinesis to enhance her agility. This enabled her to perform near impossible feats of acrobatics.

**Super Strength (*formerly*):** Prue used to be able to enhance her physical strength with her telekinesis.
Rock Gods

The **Rock Gods of the Mountain** are nameless deities of stone and earth, which were named so by the followers of the Faith of the New that replaced them in all but the north of Trost, where it is still practiced by Ortinian, Islanders and free folk of the mountain clans. Various actions, such as incest, kinslaying, and slavery are considered offensive to the gods, while laws of hospitality are considered sacred.

## Theology

The Rock Gods have no 'churches' per say. The only well known one is in the lower floor of Ortin's Keep, named the 'Sacellum of the Gods'. Devotion to deceased relatives is a mainstay in the religion. Although most scholarship focuses on the larger community's dedication to more fantastic gods, it is understood that some sort of ancestor worship was probably an element of the private religious practices of the farmstead and village. Often in addition to showing adoration to the standard unnamed gods, warriors would toast to “their kinsmen who lay in barrows".

## Sacrifice

Sacrifice can comprise inanimate objects, animals or humans. Sacrifices are meant to be held a moon cycle after winter has come. The sacrifice would be of, usually, a pig, a horse, a cow, an object close to the sacrifice holder, and a human. If one is to miss the sacrifice, they must make penance with subsequent additions. For example, if they miss three sacrifices, they must sacrifice three pigs, three humans, etc.
Liren

**Liren** was an alien.

## Relatives

* Lara (wife)
* Number Four (son)

## Powers and Abilities

**Enhanced Physique:** It can be assumed that Liren had enhanced physical attributes.

**Telekinesis:** It can be assumed that he had the ability to move objects with the power of his mind.

**Weather Manipulation:** Liren had the ability to control the weather. He was seen using his power to kill a Piken by creating a thunderstorm.
Christy Jenkins

**Christy Jenkins** was a witch.

## Relatives

* Carl Jenkins (father)
* Helen Jenkins (mother)
* Billie Jenkins (sister)

## Powers and Abilities

**Magic:** She was able to cast spells, perform rituals, brew potions, and locate others by using a map and a crystal.

**Mediumship:** She could see and talk to spirits of the deceased.

**Telepathy:** Christy was able to read the minds of others as well as communicate with others telepathically. She could also sense oncoming demon attacks and telepathically communicate with others between dimensions.

* ***Clairaudience:*** Christy was able to hear what people are saying even when they aren't near her.
* ***Channeling:*** Christy could also channel the abilities of others after they were activated.

**Pyrokinesis:** Christy was able to generate and manipulate fire. She could cause things to spontaneously combust and even cause a demon to explode. She could also generate balls of fire to project at her enemies.

**Super Strength:** Christy once showed that she possessed more strength than humanly possible when she punched through the abdomen of a member of the Triad.

**High Resistance:** Christy is more resistant to physical and magical attacks than average humans.
Aidel

**Aidel** is a witch.

## Powers and Abilities

**Magic:** Aidel has the ability to cast spells, perform rituals, brew potions, and locate a person or object by using a scrying crystal and a map.

**Mediumship:** Aidel is able to see and talk to spirits of the deceased.

**Smoke Secretion:** Aidel is able to generate smoke from his hands that can knock people unconscious.