February 7th, 2018 Patch

The following changes were made during the February 7 2018 patch. The patch note can also be read here.

## General Changes

* With the update of Unity, the lowest version of Android OS that can support Black Survival has gone up from 4.0.3 to 4.1.
* Google Play Achievements that require mastery has been changed to require specific mastery rank.
* Item Popup Screen Overhaul
	+ The screen includes a list of items that can be made with it.
	+ The screen displays the item’s skill if it has one.
* Stance Adjustment
	+ Offensive Stance: Chance to be found +20% → 0% / Chance to find items 0% → -20% / Armor -10% → -20%
	+ Stealth Stance: Chance to be found -30% → -20% / Damage -10% → -20%
* Actions that trigger the channeling UI such as Counter Attack, Resting, etc., will be cancelled if the minimap is triggered.
* Crimson crucifix sign has been removed from various icons, including Cathy’s skill, First Aid Box, etc. We respect the Red Cross.

## Combat & Skill Algorithm Overhaul

* Combat & skill algorithms have been redesigned. Main changes are:
* Complex combat situations will now display animations appropriately (ex. Attack followed by Tit for Tat followed by Counter Attack).
* Simultaneous deaths due to skill effects will no longer cause a placement bug.
* Action log will no longer display events in the wrong order.
* Skills with effect duration and cooldown will apply its cooldown immediately.

## Mastery System Overhaul

* Mastery is now ranked. Each rank is represented with an alphabetical letter and mastery effects apply without difference within a rank.
* Additional mastery required for a raise in rank is displayed in a gauge.
* Character screen shows current mastery rank, next mastery rank, and their effects.

### Effects of individual mastery rank

* F — Stat Atk 55% Accuracy 66%
* E — Stat Atk 60% Accuracy 72%
* E+ — Stat Atk 70% Accuracy 76%
* D — Stat Atk 80% Accuracy 80%
* D+ — Stat Atk 90% Accuracy 82%
* C — Stat Atk 110% Accuracy 85%
* C+ — Stat Atk 125% Accuracy 87%
* B — Stat Atk 150% Accuracy 90%
* B+ — Stat Atk 170% Accuracy 92%
* A — Stat Atk 195% Accuracy 93%
* A+ — Stat Atk 215% Accuracy 95%
* S — Stat Atk 240% Accuracy 96% Armor Piercing 7%
* SS — Stat Atk 265% Accuracy 97% Armor Piercing 15%

## Character Changes

* HyunWoo
	+ Dogfight
		- Skill damage has been removed
		- Dogfight now applies a normal dmg boost factor: 10% (Dogfight does 110% of normal attack dmg)
* Zahir
	+ Damnation
		- Cooldown: 12 secs → 24 secs
		- Wild animal kill damage factor: 2 → 1
* XiuKai
	+ Feeling Hot!
		- Health consumption: 14% → 16%
		- Every attack that lands decreases the Feeling Hot! dmg bonus by 20%.
* Nadine
	+ Hunter’s Sight (Overhaul)
		- Field Skill
		- Cooldown 30 secs
		- Effect: Consume 20 stamina and reveal the location of 1 wild animal in the map (except Dr. Wickeline and Mr. Meiji). Killing a wild animal gives a Hunting stack, which increases Nadine’s Stat Attack by 1 permanently. Stat Attack bonus does not apply while Bullseye is cooling down.
	+ Bullseye (Overhaul)
		- Combat Skill
		- Cooldown 20 secs
		- Effect: Deliver a normal attack with (100+Hunting stacks)% dmg. Accuracy increases by 20%..
	+ Level 1 Stat Atk: 10.0 → 8.0 / 12.0 → 10.0 / 14.0 → 12.0 / 16.0 → 14.0 / 18.0 → 16.0
	+ Stat Atk Growth: 2.4 → 1.7
		- 5-Star Level 18 Stat Attack: 58.80 → 44.90
* Isol
	+ Guerilla Warfare: Setting up a trap provides a mastery boost with amount dependent on current mastery rank.

Mastery boost per rank (Rounded up to the nearest whole number percentage)
E — 25%
E+ — 18%
D — 14%
D+ — 9%
C — 7%
C+ — 6%
B — 4%
B+ — 4%
A — 3%
A+ — 3%
S — 1%
* Leon
	+ Level 1 Health: 124.0 → 136.0 / 128.0 → 140.0 / 132.0 → 144.0 / 136.0 → 148.0 / 140.0 → 152.0
	+ Health Growth: 6.0 → 4.0
		- 5-Star Level 18 Health: 242.00 → 220.00
	+ Level 1 Attack: 10.0 → 6.0 / 12.0 → 8.0 / 14.0 → 10.0 / 16.0 → 12.0 / 18.0 → 14.0
	+ Level 1 Attack Growth: 1.6 → 1.9
		- 5-Star Level 18 Attack: 45.20 → 46.30
	+ Level 1 Armor: 10.0 → 8.0 / 12.0 → 10.0 / 14.0 → 12.0 / 16.0 → 14.0 / 18.0 → 16.0
	+ Armor Growth: 1.8 → 2.0
		- 5-Star Level 18 Armor: 48.60 → 50.00
* Camilo
	+ Anima Ladron skill damage has been removed; Anima Ladron now does 110% of normal attack damage
* Bernice
	+ Legshot skill damage has been removed; Legshot now does 110% of normal attack damage
* Mai
	+ Interview entry has been added.
* Dr. Wickeline
	+ Guaranteed Drop Item: Arcane Stone → First Aid Box

## Item Changes

* Nanorized Arms
	+ Damage: 60 → 53

Recipe: Engineered Arcane Motor + Holy Blood → Engineered Arcane Motor + Knuckle

* Monkey King Bar
	+ Damage: 65 → 56
	+ Recipe: Nanorized Arms + Spear Handle → Engineered Arcane Motor + Long Rod
* Beam Axe
	+ Damage: 45 → 46
* Santa Muerte
	+ Damage: 50 → 47
	+ Recipe: Reaper’s Scythe + Adamantium → Reaper’s Scythe + Horse Guandao
* Phase Sabre
	+ Damage: 65 → 57
	+ Recipe: Nanorized Arms + Laser Pointer → Engineered Arcane Motor + Laser Pointer
* Warp Blade
	+ Recipe: Engineered Arcane Motor + Long Sword → Arcane Stone + Jamadhar
* Sudarsana
	+ Damage: 75 → 58
	+ Recipe: Nanorized Arms + CD → Engineered Arcane Motor + CD
* Ruthenium Marble
	+ Recipe: Engineered Arcane Motor + Gold → Arcane Stone + Gold
* Sharanga
	+ Damage: 70 → 56
	+ Recipe: Nanorized Arms + Crossbow → Engineered Arcane Motor + Short Crossbow
* Kelte
	+ Damage: 75 → 59
	+ Recipe: Nanorized Arms + Bolt Action Rifle → Engineered Arcane Motor + Colt Python
* Arcane Stone: Holy Blood + Flint

## Bug Fixes

* Fixed a bug where equipping Cloth gear enhanced by Mai and using a skill afterward displayed Haute Couture’s action log alongside the appropriate one.
* Fixed a bug where the mission for the Tutorial displayed in a tiny font (Korean)
* Fixed a bug where “Placement Matches (n Matches Remaining)” displayed in a tiny font (Japanese)
* Fixed a bug where the room owner icon would display in common & ranked games
* Fixed a bug where the button to invite AIs in private games would be made inactive
* Fixed a bug where purchasing a booster pack did not graphically display the purchased item
* Fixed a bug where having 0 RP at the end of placement matches displayed the user’s league as Elephant 1.
* (STEAM) The mouse curser will no longer escape the game window
* (STEAM) Windowed/fullscreen modes are togglable from the setup screen (Toggle from the Lobby. The default value is Windowed.)
* (STEAM) Hotkey assignment is overlaid on on-screen buttons

## Additional Details

The following changes were announced here after maintenance was completed. Some of these changes were later rolled back in the February 8 2018 Hotfix.

* Alex’s Desperate Throw can now miss. *(This change was rolled back)*
* Jenny’s Play Dead now does not fail against Aya’s Double Shot.
* Zahir’s Eye of Azrael can now locate corpses that someone is looking at.
* Barbara’s Turret no longer deals x1.5 dmg to wild animals.
* Li Dailin’s Hand/Blunt/Blade mastery ranks are set to E; one mastery rank is chosen randomly and given a bonus at the start of a game. *(This change was rolled back: Li Dailin's Hand mastery was set to D)*
* The damage value of the item Warp Blade has changed from 48 to 50.
* (STEAM) Hotkey input registration moment has been synchronized with mobile input registration moment.