Katherine Elizabeth Gaming

* Floran
* Fairyborn
* Wolf
* Chameleon
* Merling
* Human
* Atling
* Snow Golem
* Lepus
* Inchling

**Katherine Elizabeth Gaming**, also known as just **Katherine** or **Katherineeliz**, is an American Minecraft YouTuber who is a member of the Afterlife SMP and recently took place in Empires SMP.

## Appearance

* Floran
* Fairyborn
* Wolf
* Chameleon
* Merling

As a Floran, Katherine wears her usual Minecraft skin but covered in white flowers. She also wears a white flower on her hair.

As a Fairyborn, Katherine wears a white and light purple dress. She has fairy wings on her back, and white cat ears with purple inner ears.

As a wolf, Katherine wears light blue overalls over a white long-sleeved shirt. Her overalls have a sheep face on the front. She has wolf ears and a wolf tail.

* Human
* Atling
* Snow Golem
* Lepus
* Inchling

## History

To see Katherine's full history in the server, click here.

## Episodes

To see the full list of episodes uploaded by Katherine, go to Episodes.

## Lives and Origins

### Origin Information

#### First Origin: Floran

Floran is a species of plant people that obtain their nutrients from the sun and gain strength from water.

**Origin Powers**

* **Green Thumb** — Sneaking on a fertilizable block with an empty hand will grow plants, at the expense of food.
* **Photosynthesis** — Florans are satiated by being exposed to sunlight.
* **Absorbing** — Florans will deal an additional two damage when they are wet.
* **Flammable** — Florans take twice as much damage from fire.
* **Nectarivore** — Florans can only consume honey bottles.

#### Second Origin: Fairyborn

Fairyborns are small mythical creatures that were born to help others.

**Origin Powers**

* **Fairy Wings** — Fairyborns can fly!
* **Cold Blooded** — Their small body can't generate much heat, so Fairyborns die slowly in cold biomes.
* **Air Affinity** — Fairyborns may break blocks in the air as others do on land.
* **Vulnerable** — A Fairyborn's small body can't take a lot of damage.
* **Weak Body** — A Fairyborn's body is too weak to wear armor that's too heavy.
* **Flight** — Their wings allow Fairyborns to fly.
* **Descend** — Fairyborns can use their wings to fall slower and they don't take fall damage.
* **Smol** — Fairies are really small so Fairyborns are too. :)
* **Honey Lover** — Fairies love honey so Fairyborns get more food and saturation from it.
* **Healing Magic** — Fairyborns can make a circle of healing around them that gives them regeneration.

#### Third Origin: Wolf

Woof woof?

**Origin Powers**

* **Adrenaline** — When Wolves take damage, they get a short period of strength.
* **Nocturnal** — Wolves can slightly see in the dark when not in water.
* **Moonlight** — Wolves will jump higher and move faster in the dark.
* **Carnivore** — Their diet is restricted to meat so Wolves can't eat vegetables.
* **Weaker** — Wolves have less health than the average human.
* **Charge** — Wolves can move rapidly in the direction they are facing.
* **Nose** — When Wolves sniff out a weaker entity, the light of opportunity shines for them.
* **Scavenger** — Wolves are immune to the hunger effect, which means they are able to eat rotten flesh and raw chicken without any effects.

#### Fourth Origin: Chameleon

Reptiles and masters of camouflage, Chameleons are really hard to be spotted.

**Origin Powers**

* **Master of Camouflage** — Chameleons turn invisible when they are not moving, but others can still see their armour.
* **Sneaky Small** — Their small bodies are harder to be seen. Chameleons are less than 1 block tall.
* **Climbing** — Chameleons are able to climb up any kind of wall, not just ladders.
* **Acrobatics** — Chameleons never take fall damage, no matter from which height they fall from.
* **Fresh Air** — When sleeping, their beds need to be at an altitude of at least 86 blocks, so Chameleons can breathe fresh air.
* **Slender Body** — Chameleons can reach blocks and entities further away.
* **Carnivore** — Their diet is restricted to meat, so Chameleons can't eat vegetables.
* **Scaled Skin** — Even without wearing armour, their scales provide Chameleons with natural protection.

#### Fifth Origin: Merling

Merlings are natural inhabitants of the ocean that are not used to being out of the water for too long.

**Origin Powers**

* **Gills** — Merlings can breathe underwater, but not on land.
* **Wet Eyes** — A Merling's vision underwater is perfect.
* **Aqua Affinity** — Merlings may break blocks underwater as others do on land.
* **Fins** — A Merling's underwater speed is increased.
* **Like Water** — When underwater, Merlings do not sink to the ground unless they want to.

#### Sixth Origin: Human

A regular human. Their ordinary Minecraft experience awaits them.

#### Seventh Origin: Atling

A distant evolution of Axolotls, Atlings live peaceful lives both in and out of water.

**Origin Powers**

* **Amphibious** — Atlings can live both on land and underwater.
* **Aqua Affinity** — Atlings can break blocks the same as others do on land.
* **Like Water** — Atlings do not sink when underwater, until they want to.
* **Play Dead** — Atlings can self-heal, at the cost being stunned and immobile for a few seconds.
* **Helping Hand** — By crouching and punching, Atlings can give others regeneration for a random amount of time. On land, crouching will remove the 'Weakness' effect and allow for low-damage punches.
* **Landwalker** — Atlings can survive on land, but it isn't easy. While on land, they are weak to melee and get hungry much faster.
* **Thermophobia** — Atlings take double damage from fire and dry up when exposed to the sun in hot biomes.
* **Unwieldy** — Due to having webbed hands, Atlings cannot hold shields.

#### Eighth Origin: Snow Golem

Natural selection has resulted in the evolution of the Iceling. You're now a Snow Golem.

**Origin Powers**

* **Brittle Bones** — Snow Golems take more damage from falling and flying into blocks.
* **Need for Mobility** — Snow Golems can not wear any heavy armor or armor with protection values higher than chainmail.
* **Hydrophobia** — Snow Golems receive damage over time while in contact with water.
* **Smol Stomach** — Since they're smaller, Snow Golems need less food.
* **Meld with Frost** — Snow Golems can move freely through snow and ice.
* **Frosty Touch** — Snow Golems are able to collect snow and with their bare hands.
* **Fragile** — The moisture in the air can sometimes make their body brittle, so Snow Golems have one less heart.
* **Water Breath** — Snow Golems have permanent water breathing thanks to their lack of a nose!
* **Burn** — Snow Golems take more damage from fire and lava, and set alight in hot biomes.
* **Chosen One** — Even though they take damage from it, Snow Golems can walk on top of water.

#### Ninth Origin: Lepus

An evolutionary branch of common rabbits, the Lepus love to explore and scavenge lost ruins for loot.

**Origin Powers**

* **Leap** — Lepuses can do a hefty leap that launches them up and forward.
* **Bunny-Hop** — A Lepus' natural jump is two blocks high, but it is unaffected while sprinting or sneaking.
* **Lucky Foot** — A Lepus' odds of receiving better loot from chests and fishing are highly increased than humans.
* **...but at what cost?** — Lepuses have seven hearts of health, which just so happens to be their lucky number. How fortunate!
* **Lucky Strike** — A Lepus' melee hits have a 1 out of 7 chance to deal 2x damage.
* **Acrobatics** — Lepuses never take fall damage, no matter from which height they fall from.
* **Energetic** — Lepuses are considerably faster when above 7 full hunger bars.
* **Vegetarian+** — Lepuses can't eat meat, but all other foods give them increased saturation.
* **Forager** — Breaking grass with hoes has a small chance to give Lepuses carrots or potatoes.
* **Golden Vision** — Eating Golden Carrots lets Lepuses see in the dark for a little while.
* **Bundles** — Lepuses can craft Bundles out of 6 rabbit hides and 2 string.
* **Hide** — Lepuses can make rabbit hides out of leather.

#### Tenth Origin: Inchling

Inchling is a subspecies of humans that are incredibly small. They utilize their size to hide from enemies and navigate small spaces.

**Origin Powers**

* **Bite Sized** — Inchlings are 4 times smaller than a regular person. They have 5 less hearts, 0.5 more attack speed, 0.25 less attack range, and 1 less build range.
* **Nimble** — Inchlings are immune to thorns and velocity based damage. They are not slowed down at all by blocks such as sweet berries or cobwebs. They can walk on powdered snow.
* **Small Appetite** — Inchlings exhaust much slower than others, thus requiring them to eat less.
* **Climbing** — Inchlings are able to climb up any kind of wall, not just ladders.
* **Jockey** — Inchlings can ride other players.