The Externian Empire

LY from Sol: 40

Alliance: Externian Empire

Home Star: Trappist

Home World: Exoprima

Primary Species: Humans

### The Eternal Empire:

Far out in the fringe neighborhoods of the Supersystem exists a bastion of humanity so bright and advanced a Wanderer might have thought they had wandered into the Sol System itself. Spread out upon the 7 worlds of the Trappist star, the Externian Empire rivals other empires in terms of population and resources. This makes them a self-sufficient Juggernaut of industrial and military might that is relatively disconnected from the rest of the Supersystem. Due to this disconnection, they host a unique lineage of technology and culture not anywhere else seen in the Supersystem. These people have a proud history of defiance, progress and prowess in war that makes them a formidable and rich, if distant, player in the Supersystem.

**Memphan:** The first world of the Trappist Star, Mephan is a large, extremely hot and arid world. Terraformed and industrialized for human activity, Mephan has has been entirely coated in photovoltaic panels and circular photon farms that give the entire world a dimpled appearance. Two massive structures constructed on Legrange points near Mephan direct Trappists starlight to the other side of the planet, maximizing the amount of sun that can be harvested. Because the planets of the Trappist system are so close to one another, sometimes one of these structures will cast its light on a different planet accidentally, leading to a phenomenon where light can spontaneously turn into day, known as the “gaze of Mephan”. This world is sparsely with only a few billion people but hosts a large guild of some of the smartest engineers and scientists. Mephan’s energy is redirected and cast towards the other planets in beams of photonic energy.

**Exoterra:** This is the densely inhabited, heavily terraformed host world of the Externian Empire named after the lost cradle of humanity, Earth. First to be inhabited, this world is the capital of the Empire. Huge industrial megastructures drastically alter the landscape, although they have been integrated with nature in such a way that maintains natural balance while maximizing area for human activity. A huge population lives in this moderately temperate world.

**Danep:** This is a small world and considered to be the sister world to Exoprima, as the administration, the nobles and the rich live on this planet. Danep is extremely naturally beautiful and relatively sparsely populated with large, extravagant homes for the privileged. Danep is also the primary military training and housing world, making it extremely well protected. Much of the Externian’s government, banks and critical functions are held here.

**Rheillon:** A stark contrast to the world before it, Rheillon is a relatively chilly, uninteresting and grassy world which has been massively industrialized to human liking with little care thought to the natural world. Rheillon is the manufacturing center of the Externian Empire with many space elevators and space facilities that construct the Externian’s ships. A huge population consisting of the lower class works on Rheillon, with the hopes that one day they will raise the funds to live in the inner system.

**Vossk:** Even more hostile than Rheillon, Vossk is a bare and icy world, terraformed just enough so that a human existence can be carved out here, but a hard one at that. A thin atmosphere and eternal winter await the convicts that are sent to Vossk’s truely awe inspiring mining facilities that aim to suck the planet dry of its mineral wealth. Vossk is a cold world of villainy, crime and misery.

Oban Kar: This huge world is mostly covered by water, and acts as the watering hole of the Externian Empire. Only 5% of this world is taken by dry land. It should be ice, but a thick atmosphere of greenhouse gasses allows this world to have massive, deep churning oceans. Oban Kar is a secretive world, the Research and Development center of the Externian Empire which makes sectitive laboratories and weapon testing facilities deep below the waves, hiding their valuable insights from the Vardark under miles of ocean. Expansive data banks and lost histories of the Sol system hide in well defended underwater facilities as deadly looking marine life passes by.

Veq: Veq is an unchanged world, the classification of planet exceeds its moon like surface and thin atmosphere, not well developed by humans. Veq is the easiest moon to invade, so much of the fighting that Externian legions do is done here. Veq’s primary purpose is to act as the eyes are ears of the Externian empire. Sensitive radio arrays listen for activity beyond the stars from allied empires or from their enemies.

**Warforged History:**

The Externians exist in a constant state of combat with the Vardark, a highly advanced race of terrestrial alien life. It was assumed that the Externians would be a brief pitstop in the Vardark's conquest of the Supersystem, but the lion-hearted Externians proved that they would not go down without a fight. Tooth and nail, the inhabitants of this distant star fought with unexpected tenacity and intelligence. Externians developed a unique lineage of weaponry, photon weapons, that send rails of dense particle beams shooting out at measurable fractions of the speed of light, utterly annihilating anything they come in contact with. Many of the Externian’s traditions and culture comes from this forever war with aliens. The first son and the first daughter of every household are raised and taken into the military, something that families are happy to do. Externians live with great pride in their Empire as a bulwark of humanity pushing back against the dark.

**Darban’s Doom:**

A region of space of a recently destroyed star that has gone supernova. The Externians test experimental weaponry by shooting them at a star and measuring the reaction on the surface of the star. One weapon was powerful enough to destroy it completely.