Taima Five VR

A game mode where you play with 3 characters in a raid quest against a strong difficult boss to earn VR Coins and purchase prizes. Most notably Crystal Kits ad Crystal Shards to Awaken your characters and gain Awakening points. To enter this mode need 1 .

In Taima-Five VR you fight against a specific boss that cycle in order, changing every week after monday/tuesday maintenance .

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  Masked Taimanin,  LWS Squad,  Queen Arachnea.

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## Introduction

The boss battle in VR are **special battles where you bring 3 characters.** You will control one character while an AI will control your other characters automatically. Your allies will automatically use their skills and attack normally without a particular pattern tied to them. They can also use their own main supporter's active skills, their weapon skills, and their ultimate attack sporadically when they're available. You can freely choose to switch between your currently controlled main character and your AI controlled character at any time, however you will not be able to change again for a short cooldown period.

Another gimmick of Taima Five VR are the battle parameters applied on the battle. Every time you enter a battle a certain amount of parameters are applied to the boss or your characters to increase its difficulty.

Stage 1 apply only one of the following parameters, stage 2 to 9 applies two of the following parameters while stages 10 to 19 applies three of the parameters.

* Damage and HP of normal monsters increase
* Damage and HP of the Boss increase
* Boss Damage increases when HP is below 30%
* Ultimate Damage is decreased
* Skill Damage is decreased
* Bleed applied when attacked
* Atk is decreased when attacked
* Restoration decreases when getting attacked
* Particles decrease when getting attacked

Steps 20 onwards increase the amount of parameters to **five**, and the following parameters are added to the pool.

* 15% chance to increase skill cooldown time
* 15% chance to increase supporter cooldown time

Steps 40 onwards increase the amount of parameters to **six**, and the following parameters are added to the pool.

* Supress-type character's Atk decreased
* Assist-type character's Atk decreased
* Protect-type character's Atk decreased

The chance and duration of some of these parameters change as you climb higher on the steps. For instance the threshold for "Boss Damage increases when HP is below 30%" becomes 50% and then 70% as you go on. Similarly, 15% chance to increase skill cooldown becomes 20% and other parameters increase in potency as well as stacking with the natural effects of the boss.

## General Strategies

The most important mechanic of this mode, however, is that your HP among your characters is preserved through battles, meaning you will keep any damage you sustain into the following battle. Characters with 0% HP will not be allowed to start the mission, however your health all replenishes back for all your character during the daily reset, and you can still heal characters with 0 HP using potions. This means, however, that in order to maximize the amount of battles you can perform with the same characters you will need to equip characters with healing skills, particularly the **skills that heal you an amount based on damage dealt**.

As a rule of thumb for team building, the three characters that you bring, ideally, are characters who don't overlap in the supporters they want to use to have their most effective builds. A good, balanced, team would be for instance Murasaki equipping a pure green build, Felicia equipping a pure blue build, and Shiranui branding a pure Red build. This way none of the characters compete for equipment slots. As far as Weapons and Magatama go, the usual 5/5 Arena Weapons suffice with enchantments to +9~+12 however it is important to **equip** **every single fighter's main weapon with** **3 or 4 SR red magatamas whose every option add up to 12-13% race-specific bonus damage** against the specific boss you want to battle. That is Human damage boost versus the Masked Taimanin, Machine for LWS Squad, and Demon for the Spider Queen.

As far as the battle themselves go, an important thing to keep into consideration is that the **bosses have incredibly high critical hit resistance, so full critical builds prove very ineffective**. In turn, however, debuffs prove crucial for these fights since debuffs to the enemy translate to increases in performance for every one of your allies. Allies who inflict debuffs to enemy defense like Tokiko's Clairvoyance increase your ally's damage by a lot, Characters that cripple the enemy attack translate to defenses for the whole team. Speed is a very strong debuff for this mode, however the LSW Squad is immune to it.

Lastly, it's important to **pay attention to the parameters** as you go on. Once you past Step 20 the dreaded "Skill Cooldown Increase" is added to the pool of parameters that can hit you. This one parameter gives every enemy in the battle the chance to disable your skill by heir own cooldown whenever you are hit. This means that not only your main source of damage is hampered, but also your mean source of healing. In some battles such as the Masked Taimanin boss fight, where it's easier to avoid damage it can be a manageable as long as you have a strategy down. However, in battles like LWS Squad where you're constantly surrounded by enemies and damage is unavoidable, it can become essentially impossible to progress unless you overpower the bosses. On a similar note as the bulk of the enemies and bosses increase and the pool of parameters become bloated with HP increasing and Atk decreasing parameters, past stage 40 it's very possible to lose due to timeout by being unable to finish the boss on time.

For strategy guides specific to each boss, see the following tables:

Taima Five VR Strategy Guide MT

Taima Five VR Strategy Guide LS

Taima Five VR Strategy Guide SQ

The ultimate goal to this mode is to acquire 5,000 VR Coins daily, which at step 19 should be possible within 15 attempts which should be doable well within daily BP and while battles still only apply 3 special parameters making battles more bearable.

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 Potions:

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* Health Potion (S) restores a character's HP by 20%.
* Health Potion (M) restores a character's HP by 50%.
* Health Potion (L) restores a character's HP by 100%.

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 You can increase your damage with  Attack Codex by 20% and your HP with  Health Codex by 20%.

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Taima-Five VR have 100+ Steps, drop rates increase with each step by 0.01% (taking away from the token drop rate) and Taima-Five VR's difficulty increases as well.

## Step 1

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 Drop Info after Victory:

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* 100 VR Coin  - 83,99%
* Crystal Mirage - 0,01%
* Top Magatama of Steadfast - 0,25%
* Top Magatama of Bravery - 0,25%
* Top Magatama of Solid - 0,25%
* Top Magatama of Satisfaction - 0,25%
* Magatama Polishing Toll (Steadfast) - 0,25%
* Magatama Polishing Toll (Bravery) - 0,25%
* Magatama Polishing Toll (Solid) - 0,25%
* Magatama Polishing Toll (Satisfaction) - 0,25%
* Loupe - 2,0%
* Bead (UR) - 10,0%
* Crystal Fragment - 2,0%

## Random Shop

Randomly selects 4 items from the list below. Updates the store every 6 hours.
Sells weapons with a specific boss:

 Masked Taimanin -  Knuckle Blade Wicked Star,  Taima Kunai Wicked Star.

 LWS Squad -  EWS-Gear.

 Queen Arachnea -  Arachnea's Sceptre Wicked Star,  Arachnea's Bracelet Wicked Star.