Tutorial

Picture of Tutorial.

## Overview

The tutorial is the first major Level that the player will face. Despite the fact that the Level is presumably located within Level 0, it is inhabited by M.E.G., and is equipped specifically for beginners in Backrooms. The goal of this level is to teach a person the basics of survival in Backrooms. Along the way, you will pass through various rooms, each of which has its own purpose. Despite this, you are free to complete the Level without going through training, or skip the entire Level altogether

## Rooms

### MEG training sandbox

In the Main Room, you will be met with training in the basics of controls, management of your inventory, as well as notebook management.

The first thing you will see is a huge text with a description of BrVR.

***BrVR is an action-adventure survival game inspired by the popular internet creepypasta.***

***Drink almond water to stay sane and fight off dangerous "entities" trying to hunt you down in a dreadful collection of rooms spanning over 90 levels. Glad to have you here!***

***This game is nonlinear, the goal is to survive and make it to either level 3999 or the endless ending. Every level is different, some things can be unexpected***

### MEG training standard firearms and weapons

The Shooting Range, based on its name, is made for training in the handling of weapons. Each type of weapon is available for selection, and targets are provided for shooting training, as well as a live Skin-Stealer

### MEG training grenades and Throwables

The Range for Throwing Weapons, as the name says, is made for training in the handling of throwing weapons. Live Faceling acts as a target

### MEG training lighting

The Dark Room takes on an even smaller, but significant role. In this room you are trained to fight Smilers

### MEG training survival and tools

The Crafting room teaches a person such things as cooking, improving equipment, as well as Liquid brewer

### MEG training playground

The Large Room teaches a person the rest of the important things in the Backrooms. These include cutting trees, rock climbing, handling locomotion guns, the remaining majority of weapons, as well as the two remaining most common entities in Backrooms - Hound and Partygoer

## Entities

Skin-Stealer; Faceling; Hound; Partygoer.

## Items

Weapons: AK-47; MAC-11; 1911; BM4; Sawn-off Double Barrel Shotgun; Double Barrel Shotgun; Flamethrower; Squirt Gun; .357 Revolver; G28; Grenade launcher; Firesalt Grenade; Bottled Lightning; Scarabacks; Party gun; Bow + Arrow; Knife; Molotov Cocktail; C4 + phone; PPSh-41; AS Val; AKS74U; Shotgun 870; Shotgun Gatekeeper; M1918 BAR; M1A1 SMG.

Food: Hamburger; French fries; Apple; Meat.

Liquid: Almond Water; Liquid pain; Hot sauce; Pyroil; Soda; Smiler Repellent; Energy drink; Disinfectant; Liquid silence; Survivors blend; Unnamed; Nutrient rich; Duller's den; Ultimate almond water.

Attachments: Rail adapter; Suppressor; Reflex Sight; Scope; laser light.

Tool: Screwdriver; Flashlight; Axe; Glow stick; Torch; Lighter; Air horn; Surface Grappler; Red light Clump gun; Clump gun; Thruster; Deleter; Crowbar.

**HELLO, GORDON!!! (If you saw this with the light theme turned on - you are a masochist)**
Materials for crafting: Almond; Steel; Brick; Magic block; Wood.

Other: Comically Large Frying pan; Money (50, 100); Suitcase.

## Entrances and Exits

Entrances: Setup Menu; The Go places menu.

Exits:

* Level 0 — You can get to Level 0 at the end of training
* The Frontrooms — The Frontroom exits are at the beginning and end of the training
* The Hub — You can get to The Hub at the end of training

## Gallery

Entrances to Level 0, The Frontrooms and The HubEntrance to The Frontrooms