Faerie

**Faeries** are the prime inhabitants of Faerieland who possess magical abilities as well as longevity. They are known to live in both the Faerie Realm as well as the human world.

## Abilities

Fey have the ability of compulsion on humans. Fey can make humans compliant with any order or command. Fey often control mortals to perform housework and act as mindless house staff. Fey have been known to use mortals as means of entertainment. Fey do not have the ability lie. As a result, they tend to concentrate on words and ignore tone, especially if they haven't lived among humans. They are also weakened by iron.

## Physical Description

Fey vary from each other due to their specific lineage and upbringing. There are multiple species of faeries. Fey tend to have pointed ears. Most have animal-like features, such as cat eyes or horns. Fey can also possess wings and abnormal skin colors, such as green or white. It is hard to gauge age among the Folk. Besides the faeries that live on land, there are the lake folk, the sea folk who belong to the Undersea, and sluagh, which are the half-dead Folk.

There are also faerie animals. Most look similar to their mortal counterpart, but with slightly different features. For example, faerie steeds come in different colors, such as bone-white, and the curve of their neck is longer than a mortal horse's.

## Society

Faeries are twilight creatures. They wake up when the shadows grow long, and go to sleep before the sun rises. Faeries make up for the inability to lie with a panoply of deceptions and cruelties. They are masters of twisted words, pranks, omissions, riddles, and scandals. They are known for their revenges upon one another for ancient, half-remembered slights. Storms are less fickle than they are, seas are less capricious. The Folk love games, riddles, and puzzles.

The nobles of the fae are referred to as the Gentry. Their beauty makes mortals foolish with desire. The Gentry is proof that faeries can live forever and be forever young. They are known for their snobbery and deceptions. All the children of the Gentry, regardless of age, are taught by lecturers from all over the kingdom on the grounds of the palace. They learn about the movements of constellations, the medicinal and magical properties of herbs, and the languages of birds, flowers, people, and the Folk. They also learn about the composition of riddles, how to walk soft-footed leaving no trace or sound, how to play the harp and the lute, and how to use the bow and the blade. They also practice enchantments and play at war.

When one of the fey dies, they call it "seeking the Land of Promise." They say it is the place that the Folk came from and to which they will eventually return. Madoc explains to Jude that while the Folk don't die from age, they can grow weary with it. When they die, their bodies break down into roots and flowers.

The Folk do not like debt, which is why they will not repay a favor with mere thanks. They will often overpay to push the debt back onto the other person. They don't usually call things "gifts" or "prizes." They also value manners and have baroque rules. The cannot break their promises. Faerie rules around hospitality are extremely specific. For example, hosts are obligated to take care of guests, unless they are bad guests, then the host is allowed to do whatever they like.

Marriage is unusual among the rulers of Faerie because once a ruler, one remains a ruler until death or abdication. A uniting of kings and/or queens can never be dissolved. Among commoners and the Gentry, faerie marriages are arranged to be gotten out of, unlike mortal marriages. They contain conditions like "until you shall both renounce each other" or "unless one strikes the other in anger" or "for the duration of a life" without specifying whose life. Faeries also have difficulty with offspring, often taking mortals as consorts to produce children.

## Notable Species

* Gancanagh
* Goblin
* Imp
* Pixie
* Redcap
* Hob
* Nisse
* Hag
* Nixie
* Kelpie
* Phooka
* Troll
* Giant
* Treefolk
* Sea folk
* Bauchan
* Banshee
* Fetch
* Glaistig: A faerie with goat feet and a taste for human blood
* Spirite: A faerie a bit larger in size than a hummingbird

## Notable Fey

* Balekin Greenbriar
* Caelia Greenbriar
* Cardan Greenbriar
* Dain Greenbriar
* Elowyn Greenbriar
* Mab Greenbriar
* Eldred Greenbriar
* Rhyia Greenbriar
* Annet
* Locke
* Madoc
* Nicasia
* Oak
* Oriana
* Suren
* The Bomb
* The Ghost (half-human)
* The Roach
* Valerian
* Vivienne (half-human)
* Tiernan
* Hyacinthe
* Nore
* Jarel
* Asha
* Baphen
* Brambleweft
* Dulcamara
* Edir
* Fala
* Fand
* Grima Mog
* Grimsen
* Kaye Fierch
* Liriope
* Locke's Father
* Mother Marrow
* Noggle
* Orlagh
* Randalin
* Roiben
* Severin
* Snapdragon
* Taniot
* Taracand
* Tatterfell
* Yorn
* Bogdana
* Tish
* Dvort
* Habetrot
* Lupine
* Jack of the Lakes
* Sibi
* Violet
* The Thistlewitch