recursal/Fanatic-Fandom huggingface dataset:
Corio Vexa

Adamant Wardens armorial.

**Corio Vexa** is a Line Warden (Tactical Marine) of the Adamant Wardens chapter, seconded to the Deathwatch - the Chamber Militant of the Inquisition's Ordo Xenos - relatively recently, under the requirement of the Apocryphon Oath, based upon his xenos-murdering expertise.

## History

### Initiation

Corio was born on the chapter homeworld of Brigg to a family seeking noble power from their mountain lords, so they had sent their strongest son to go and try. He died. Then they proceeded to send a brother to this son up to their tower once more, a gruff and stoic child who was beaten for his quite common rebuttals and insolence to other children in their staunch warrior culture. He often never threw punches in return, but when he did those children were often worse for wear. His strength was never known and nor did he look the part or speak much. He was sent in the wake of his elder brother at 11, soon training as an aspirant and training with them for a year before starting his surgeries successfully. His records came in at above-average level, and were a sign of a talented warrior.

Soon came the rite of decimation near the twilight of his surgeries after a handful of engagements. All of them were lined up, and the War Priest(Chaplain) selected one tenth of their initiates to be sent to fight on the front lines and trenches with their brother Wardens and expected to die as an example or survive. Corio and his own squad were selected and despite all odds left with every initiate alive

### Astartes Career

Corio went on to become a decently useful Warden in the tactical field, getting several notable accolades and facing a number of xenos threats overall. Soon this expertise came into examination and his Master-Captain ordered him be seconded to the deathwatch for a ten-year extendable vigil, being sent off with a salute and a few parting words to a Watch-Fortress.

## Personality

Corio exemplifies the grim and paranoid tendencies of his chapter, a dour and stoic individual who views war as a direct application of force and problem solving from which honor is garnered. He is a penitent individual in the same vein, for an unknown reason he shares the same grim feeling of need to prove oneself loyal, this is an extreme point of weakness and fault lines in his loyalty will be banished by his own means quickly in drastic and often difficult to justify manners.

## Wargear

* **Godwyn-Brigg Pattern Bolter** - Corio's personally modified boltgun has a number of changes including the traditional reinforced internals, a Drum Magazine, a Reflex Sight, and an extended barrel. It bears a number of scars and worn paint along with a monochrome rendition of the chapter symbolism.
* **Frag and Krak Grenades**
* **Heavy Bolt Pistol** - Corio's personal preferences and field accolades earned him his personal favorite of sidearms, a hand-cannon even among Astartes weapons.
* **Power Armor** - Corio's Power Armor has been Up-Armored over the course of his service, several ablative plates upon his limbs with assorted parts from Mk3, Mk8, Mk7, and Mk6 being put into his amalgam of armor meant to survive siege.
Brigg Sector

The **Brigg Sector** is a sector occupied in the 42nd Millenium under the direct stewardship of the Adamant Wardens Space Marine Chapter. Currently it has a number of worlds under it's hold for the purpose of a strong defense against various powers clawing at the whole of the Segmentum. The most recent worlds to join the Sector are several minor worlds whom willingly seconded themselves after being pacified in The Night of A Thousand Rebellions.

## Sector History

The Brigg Sector was originally formed in 440.M39 by the Adamant Wardens, Mechanicus of Astraj, and Halion Government as a formal bond of ties between the worlds after the dangerous defeat of the Adamant Wardens at the world of Falchius. The governors met and drew borders before formally getting approval by higher bureaucracy to found a proper sector governance. Soon the Adamant Wardens found a wider area to call home and the worlds beneath them had protection from the mighty Space Marines.

More worlds were soon to follow however, in light of the conquests and defensible qualities brought on by the Astartes a number more worlds started to offer themselves or were brought in on terms of surrender in rejoining the Imperium. Each found it's own unique prosperity under the watchful eye of the chapter and the Sector's growing military. As more worlds blossomed into the sector in the coming centuries, trade and commerce flourished in the rare safe haven of the sector.

## Inhabited Worlds

### Brigg

Sector Capital, home and crown recruiting world for the Adamant Wardens.

### Astraj

Leading Forge World and main industrial headquarters in the sector.

### Halion

Fortress World and Founder world. Home to the Halion Guard, mostly composed of varying degrees of elite Stormtroopers and guardsmen.

### Serrat III

Serrat is another industrial world in the sector and one of the larges hive-worlds present. It provides the Sector's *En Masse* forces of conscripts and is a common destination for Battlefleet Brigg to press-gang. Serratian Underhives are a common destination for the Adamant Wardens to recruit.

### Tigus Cerulea

Tigus Cerulea (Or Tigus II) is the current largest Agri-World in the sector, being bolstered with various technologies the sector had to offer to remain as it's stable breadbox and build strategic reserves under the Sector Council's direct order.

### Tigus Prime

Tigus Prime (Or Tigus I) is the "Twin" or companion world to Tigus Cerulea. It's a large mining world and acts as a mineral basket for the sector's industries and trade.

## Uninhabited Worlds

### Norm's Fall

Norm's Fall is a world split into two halves by a long-unknown weapon. No life is known to exist on the planet but readings from it's many esoteric forms of rooted archeotech are considered as ill-omen.

## Stellar Formations

### Kruszenstein-Holberd Cloud

The Kruszenstien-Holberd Cloud or just Holberd Cloud is the largest stellar nebula in the sector and encompasses the Brigg/Astraj, Tigus, and Serrat systems.
Dark Mirror of The Past

Armorial of the Onyx Executioners

The **Dark Mirror of the Past** was an Imperial castigation campaign conducted by the Onyx Executioners Space Marine Chapter upon the Imperial agri-world of Cornucopus, which had fallen to the predations of an unknown Heretic Astartes warband and remained in their thrall.

## Background

When an uprising broke out on the agri-world of Cornucopus near warp storm Malfactus, as it had been invaded by the Forces of Chaos, the Onyx Executioners answered the call. They sent the entire 5th Company with a part of the 10th Company in support. The approximate locations of the enemy's bases and their direction of movement were known, which is why Lord Executioner Saytarus sent scouts to clean up several bases, followed by the theft of the plan of traitors and heretics. In total, 2 scout squads of 10 young brothers each were sent, but only 4 scouts returned. They reported that the enemy seemed to know the tactics of the Chapter by heart and did not even allow them to get to their bases, and then it was decided to send several dozen servo-skulls for reconnaissance so that they could find out what was happening.

About a day later, there was no new data from the servo-skulls, until one of them sent 60 frames, exactly before its destruction. What was shown there struck the veterans of the company, and the rest began to ask questions. It was the Lord of Chaos, but his face, his armor and the symbol on the shoulder pad belonged to the former commander of the 1st company of their dark and shameful past. His name was removed from the chapter data, and he himself was considered dead. Lord Saytarus felt anger seething in his veins, he was about to make a hasty decision that he would destroy the company, however, the younger Iron Lord Michael stopped him in time. He asked his Lord one of tactics were during the time of the Crusaders of Glory, and Saitarus understood the hint.

They began to follow the tactics of terror, and as it was conceived - it did not work, the enemy fell into the trap and their Chaos Lord came out of the shadows. Laughing, he walked toward the Onyx Executioners, summoning the commander to a duel. Saytarus accepted the challenge and both sides fell silent, but it was only a trick. Artillery shells fell on the battlefield, killing many traitors and scum from the past. This cunning and at the same time simple plan from the Iron Lord turned out to be a turning point for this war and significantly shortened the life of everyone who stood up against the Imperium on this planet.
Blood of Aryith

Armorial of the Knights of Aryith.

The **Blood of Aryith** was a massive Imperial defensive campaign conducted by the Knights of Aryith to defend their home system from the predations of a large marauding Khornate war host led by the infamous Chaos Lord, Khârn the Betrayer.

## Background

The chapter faces an immense invasion of chaos, led by Khârn the Betrayer, the four companies on the scene facing several legions of chaos, associated with gangs of renegades and heretics who smash on the rampart of Aryith. In order to cope, all the dreadnought of the chapter are awakened on this occasion, the thirteenth company as well as the entire company of death. Despite the use of a psychic weapon that made half of the Astartes in a state of black rage, the chapter holds. After a year of siege, and fighting that has not stopped since the arrival of the renegades, the last Knight of Aryith of the fortress are saved by the unexpected arrival of the Stellar Riders, having braved the warp in forced march to save the space marines of Aryith. Finally, Aryith is then rebuilt within ten years, while the chapter decrees that any adolescent of the required age who has survived the siege would be recruited into the chapter.
Culling of New Blood

The **Culling of New Blood** was an internal civil war conducted by nearly dozen aborbed Chaos Warbands of the infamous Wraith Claws. This resulted in a day-long vicious fighting that saw the warband whittle down their own numbers - purging the weak blood from their ranks in order to ensure that they would be a stronger, more powerful Chaos Warband.

## Background

After the absorption of over a dozen Chaos Warbands, factions within the Wraith Claws erupts and the whole of the warband plunges into all out civil war for control. The splinter factions of warbands fight for control on who was strongest and would lead. After a full day of vicious fighting in what would become known as the infamous Culling of New Blood. As night took over, screams of the dying filled the air. By the next morning, the remaining Wraith Claws that had survived the night knew that the weak within their own ranks had now been purged. They would now go on as a much more powerful warband.
Clash of Trident and Hammer

Armorial of the Astral Leviathans.

The **Clash of Trident and Hammer** is a lamentable inter-Chapter conflict that took place between the Astral Leviathans and a company of the Hammer Guard Chapter.

## Background

As the Hammer Guard's 3rd Company pursue any trace of their wayward kin and engage the Forces of Chaos on numerous battlefields, they come into contact with a detachment from the chapter known as the Astral Leviathans - both are enroute to engage the same foe on the same planet. The two forces meet and the Astral Leviathan's take command, despite protests from Legate Azrael, believing the decision of command should be more carefully thought out. Reluctantly, the 3rd Company goes along with the Leviathans, and descend to the planet, finding the 7th Solaritus Siege Regiment to already be on the planet. The Hammer Guard and Leviathans fortify defenses and overwhelm the enemy, despite what Legate Azrael believes are tactically wasteful orders, especially for the mortals they fight alongside. This uneasy relationship would worsen towards the end of the campaign, however.

On one assignment, a patrol detachment of Hammer Guard and a patrol detachment of Astral leviathan Deunde are sent to aid guardsmen with an unyielding spot of Chaos resistance. As they put down this resistance, one of the Astral Leviathans' initiates seemed to fall into a trance right alongside the Hammer Guard Evocatus supporting them, and tear into the guardsmen. Before the horrified eyes of the Evocati, the initiate ripped through the guardsmen, and turned on the Evocatus squad, forcing them to put him down. The Astral Leviathans' Deunde sergeant then opened fire on the Evocatus squad, and the situation only seemed to escalate. Soon the Hive had turned into a battle ground as the fearsome 3rd Company stood off against the Astral Leviathans, with unlucky guardsmen of the 7th getting caught in the crossfire.

Soon, even the entirety of the Astral Leviathan's were in-system, and the 7th were ordered to fire upon the Hammer Guard. They refused, knowing the Hammer Guard as the saviors of Solaritus, on multiple occasions. This refusal cost them their lives as, to the horror and anger of the Hammer Guard, the entirety of the 7th was slaughtered by the Leviathans. Their response to this massacre was to call in the rest of the Hammer Guard, and the system erupted into war. This only ended when the Hammer Guard retired from the conflict and took the corpses of the officers of the 7th from the system, believing the entire conflict to be a stain upon their honor, a shameful mark on the Imperium and, ultimately, a step backwards on the path to redemption. They never forgot the interaction, however, and the Hammer Guard will no longer enter the same system of the Leviathans.
Cadian 501st

The **Cadian 501st** is a loyalist Mixed Regiment hailing from the desert world of Vanatyor. Their symbol is the standard Cadian glyph, though on either side of the symbol is a ring of laurels and and wings.

## Homeworld

See Vanatyor on the Angels Celestial's page.

## Organization

The Cadian 501st is organized in the standard form like most Imperial Guard Regiments are based off.

### Command Company

The Cadian 501st is lead by vaunted Castellan of Vanatyor, Varian. He commands 45 Command Squads, consisting of Generals leading small squads of Veterans and accompanied by

## Equipment and Wargear

* **Ballistic-weave Pressure Suit** - A sealed under-suit that offers protection against high or low pressures (void or sea warfare), whilst offering minimal protection to some ballistic weaponry (such as Lasguns and Autopistols).
* **Cadian Uniform** - A set of beige fatigues that a soldier wears over his Pressure Suit, giving a slightly formal appearance.
* **501st Flak Armor** - A suit of armor worn over their fatigues: it fits over a soldier's shoulders, chest, and knees; deep green in color.
* **Combat Backpack** - Contains rations, flasks, rope and other equipment a solider may need on the battlefield.
* **Vanatyor-pattern Lasgun** - Every soldier owns a trusty Lasgun, plated in dull silver.
* **5 Las Charges**
* **2 Frag Grenades**

## Vehicles

Almost every Regiment has Leman Russes, Rogal Dorns, Baneblades, Hydras and the like. The 501st are no different. They have many of these venerable war machines, including
Castigation of Huoxon IV

The **Castigation of Huoxon IV** was an Imperial castigation campaign conducted by the Ebon Knights Space Marine Chapter upon the Imperial world of Huoxon IV, to put down a Chaos cultist uprising led by the heretic prophetess Elavix. In the end, the Ebon Knights proved victorious and burned the heretic leader as justified retribution for her crimes against the Imperium.

## History

In the early centuries of the 41st Millennium, something rotten was brewing within the bowels of the Hive World of Huoxon IV. For several generations, a large coven of Chaos cultists had infiltrated the hive slums of the underhive, manipulating the dominant sects and hiver gangs, sowing the seeds of insurrection. Almost two centuries passed, and the cult's moment finally came. Sabotaging several water sources and agricultural habs, soon the entire hive population faced a planet-wide famine. The cult's leader - the heretic prophetess Elavix - stirred up dissent amongst the hive's population, fomenting rebellion and anti-Imperial sentiment. With tensions running high amongst the population of Huoxon IV, it was all too easy to ignite the fires of open insurrection. Soon, most of the planet erupted into open rebellion, with the Chaos cultists leading the charge.

The heretic prophetess personally tortured and ritually sacrificed the Planetary Governor in a horrific ritual to the Dark Gods, intilling herself as a pitiless tyrant and subjecting the millions of Imperial citizens to a bloody regime of inexplicable cruelty. At length, Elavix's reign of terror was brought to an abrupt end as a strike force of Ebon Knights launched a devastating surgical strike on her governor's palace where the prophetess and her most loyal cultists resided. The Ebon Knights ruthlessly slaughtered their way through the ranks of Chaos worshippers, until they finally reached the prophetess' makeship throne room. Elavix was then unceremoniously dragged in chains to the center square of the planet's capital, and was burned at the stake for her crimes against the people of the Imperium. Her charred corpse was then hung from the tallest spire within the capital to serve as a dire warning to those who would dare turn from the Emperor's light.
Corlesia

Departmento Cartographicae pict-file of Corlesia, Militarum Tempestus homeworld of the elite Corlesian Cataphracts.

## Planet

### Class

Civilised World/
Astra Militarum Homeworld

### Military Forces

Corlesian Cataphracts Militarum Tempestus Regiment

## Location

### Segmentum

Segmentum Pacificus

**Corlesia** is an Imperial civilised world located in the Segmentum Pacificus which is home to the elite Corlesian Cataphracts Militarum Tempestus regiments. The noble sons of Corlesia are taught in an almost inhuman fashion to ensure obedience and efficiency through the firm hands of the Ecclesiarchy and their Schola Progenium located along the planets isolated fringe.

## Background

The Imperial civilized world of Corlesia is known as a planet of two halves - one is an urban paradise, renowned for it's success in the world of arts and pleasures, whilst the other is little more than a wasteland with a smattering of defiant structures of the Adeptus Ministorum.

Within the urban continents of Corlesia, the various mining guilds vie for further control and influence over one another. The neighboring planets of Halivan I - IV are under these guilds control, each planet changing hands more times than records care to hold.

Across the wastes sits the Schola Progenium, ever defiant to the harsh realities of it's environments, as well as various other fortress-towers of the Ecclesiarchy's control. The harsh terrain and weather amongst the wastes leads the Militarum Tempestus' to a naturally high standard when it comes to operating and navigating their way under elements that can affect the reliability of communication within their vehicles.

## Night of a Thousand Rebellions

As with many planets within the Segmentum Pacificus, Corlesia suffered at the hands of insurrectionist elements instigated by the sways of Chaos during 992.M42.

Various high-standing officials fell under the influence of chaos, including many elements of the mining guilds and planets military forces, which subsequently forced the planet into a slaughtering ground within a matter of hours. Amongst the few facilities untouched by Chaos was the planets Schola Progenium known as 'The Boneyard' whose Tempestus Scions quickly sprung to action to reach some level of resistance for the planet and engaged in various raids across the worlds capital to rescue or assassinate the Planetary Governors and guild heads before commencing assaulting the planets newly formed chaos warbands.

These engagements continued for several months before representatives of the Inquisition begun gaining their own strongholds across the planet and ultimately uniting their own forces with the Corlesian Cataphracts and what remained of the local PDF and massacring millions of the planets population whose loyalties had even the slightest of a doubt about them.
Dark Wolves' Folly

At the twilight of the Third Black Crusade of M38, the **Sin Seekers** chose the infamous Renegade Warband known as Skyrar's Dark Wolves for their Oath of Pursuit. Their quarries exhausted after battling the Space Wolves some time ago, the Sin Seekers leisurely chased the Chaos Marines through space.

 Following their trail through the warp and catching them on the ground of a desert planet, one whose climate would dismay the winter-accustomed Traitors. Exploiting the Dark Wolf's inherited Fenrisian trait of not retreating until every option had been exhausted and every bullet shot. The Sin Seekers placed many fake targets upon the planet for the Traitor Wolves to waste their energies upon.

The Sin Seekers succeeded in destroying most of the Warband's vehicles and kill a huge portion of the Crusade's survivors. However, the Traitors eventually found an opening and escaped. This failure led Ordo Malleus' strategists to assume the Dark Wolves would eventually acquire new vehicles, kidnap new recruits, and that the Sin Seekers' actions were all for naught. Ignoring this, the ever-active Space Marines chose a new target for a Pursuit.
Cleansing of the ''Death of Integrity''

The **Cleansing of the *Death of Integrity*** was a space hulk purgation campaign carried out by a combined forces comprised of elite Terminator-armoured Veteran Companies from the Ebon Knights, Blood Drinkers and Novamarines Chapters, to cleanse and the notorious space hulk known as the *Death of Integrity*. Despite the severe loss of life, the sacrifice of the Astartes wasn't all for naught, as they were able to recover a remarkably well-preserved Standard Template Construct database in the process.

## History

In 887.M39, the Space Hulk, codified *Death of Integrity* was seen near the world of Vol Secundus. The ancient ruin had been encountered twice before in recent centuries, each time preceding the appearance of Tyranid forces upon nearby worlds. A general call for immediate Adeptus Astartes assistance was issued, with members of the 1st Companies of the Ebon Knights, Novamarines, and the Blood Drinkers Chapters responding to the call for assistance. Exhibiting a tremendous amount of co-operation, the three Chapters deployed nearly 200 Space Marines equipped with Terminator Armour to the massive Hulk.

Over the course of two months, the combined forces thoroughly purged the Space Hulk of a rampant genestealer infestation. All three Chapters suffered terrible losses, as the xenos were well-suited for battle within the cramped and toxic environment. Though the battle was costly in terms of damage to armour and loss of life, the ultimate prize was stunning. Hidden deep within the hulk's ruins was a remarkably well preserved Standard Template Construct (STC) database containing information on countless lost technologies. The Adeptus Mechanicus gladly accepted this priceless artefact and went so far as to repay each Chapter with a newly commissioned Strike Cruiser.
Corva V Crusade

The **Corva V Crusade** was an Imperial crusade launched into the Elysian Sigma Sector in order to cleanse it of Chaos corruption and purge it of insurrectionist cults. The Ebon Knights Space Marine Chapter was despatched to this region of space to take part in this massive undertaking, but usually operated outside the Imperial chain-of-command in pursuit of their own objectives. During this conflict, the Ebon Knights were known to intermittently clash with their long-time foes - the Night Lords Traitor Legion.

## History

The Chapter's involvement in the Corva V Crusade which focused on the worlds in the Elysian Sigma Sector of space, where the Ebon Knights have pursued, without recourse to the Crusade's high command, a series of raids against the Forces of Chaos holding the region. In all probability, the Ebon Knights are seeking to ascertain the truth of the rumour that the Night Lords Traitor Legion is active in the area, pursuing their well-known hatred of this particular enemy. The Chapter recently fought a void-duel against the notorious Chaotic Carnage-class Cruiser *Black Maul*, though they came off the worse in the engagement and were forced to withdraw, much to their chagrin.
Crusade of Blades

The **Crusade of Blades** was a two-year long crusade conducted by the recently formed Holy Hospitallers Space Marine Chapter following their successful cleansing of the Chaos-tainted agri-world of Sypros. Originally, this vitally important world was considered by the Holy Hospitallers as a potential planet to be utilised for the training of aspirants and a possible future site for a Chapter keep, to act as a base of operations from which they could launch further expeditions and crusades.

## Background

After their inception, the newly-created Holy Hospitallers Chapter was granted Sypros System as their domain, which included the vitally important agri-world of Syprus. However, upon their arrival, they discovered that the planet had been tainted by the insidious presence of Chaos. Determined to eradicate the influence of Chaos and bring the light of the Emperor to the downtrodden people of Syprus, the Holy Hospitallers launched a full-scale assault on the planet. Their mission was to cleanse the world of the filth of Chaos and restore order and faith to the population. The Chapter fought tirelessly, engaging in brutal combat and purging the Chaos-corrupted elements that had infested the planet. The battle was fierce, with the Space Marines using their formidable combat skills and unwavering devotion to the Emperor to overcome the forces of Chaos.

Following the successful cleansing of the Chaos-tainted planet of Syprus, Grand Prior Jerard made the decision that Syprus was not suitable to become their Chapter's homeworld due to its past corruption. Thus, the Holy Hospitallers embarked on a crusade to find a new planet to call their own. For two years, the Holy Hospitallers journeyed through the stars, searching for a suitable homeworld. Throughout their crusade, they engaged in battles and campaigns, successfully bringing nearly a dozen worlds back into the fold of the Imperium.

These victories demonstrated the Chapter's unwavering dedication to the Emperor and their commitment to expanding the domain of humanity. Eventually, their quest led them to a planet called Roves, which was engulfed in rebellion and chaos. Recognizing the potential of Roves to become their new homeworld, the Holy Hospitallers turned their attention to quelling the rebellion and asserting Imperial control.
Castigation of Suzanoh

The **Castigation of Suzanoh** was an Imperial xenocidal purgation campaign that was a part of the larger Indomitus Crusade, conducted by the Exalted Seraphs Space Marine Chapter alongside local Astra Militarum Regiments and PDF, against the encroaching Tau Empire upon the Imperial world of Suzanoh.

## History

During a rebellion of a fortress world named Suzanoh, near the Eastern Fringes, wanted to join the Tau Empire during the appearance of the Great Rift. The 4th and the 6th Companies joined the loyalist Astra Militarum regiments to defend a stronghold until reinforcements could arrive. But the insular and haughty Exalted Seraphs treated the Astra Militarum troops as lowly peasants and they instead focused their efforts on killing the traitors and the Tau, rather than defending the stronghold. The Imperial Guardsmen were killed by the Tau and the rebels, and when the Tau fleet arrived, the 4th and the 6th Companies escaped the lost world and falsely reported to Imperial command that the guardsmen were incompetent and lazy in the performance of their duties and had failed to properly defend the stronghold, instead of accepting the blame for the role they played.
Clash of Crows

The **Clash of Crows** is a little-known raid conducted by the infamous Forsworn Slaaneshi Warband against the notorious Crow's Children Warband, that occured in the Segmentum Obscurus sometime in the early centuries of M37.

## History

After entering the Warp again to find new prey to offer to the Dark Prince, the Forsworn found themselves deposited far from their usual haunts of Segmentum Tempestus and now in the borders of Segmentum Obscurus. Stalking through the new space around them, the Forsworn soon discovered the truly massive Space Hulk-turned Void Fortress of the *Dark Carrion*, the den of the Crow's Children Warband. It was at this time that Arkann the Twice-Cursed shared his secret plan with his brothers - his dream to establish a new planet in the image of Costov, to create a Daemon World for the Forsworn to call home.

The Scourge of Chiros was one step onto the path to this goal, but there were many more steps to take to this new world. One of these steps was for Arkann to ascend to Daemon Prince, and this lay in pleasing Slaanesh. And so the Forsworn engaged in war with the Crow's Children, their large fleet hammering the *Dark Carrion* with lance batteries, launching brief and extremely well coordinated strikes into the space hulk against the Crow's Children. Normally, the Children are infamous for their expertise with Raptor units, but in the narrow halls of the *Dark Carrion*, the extremely perfected swordsmanship and bolter-fire of the Forsworn proved more efficient. After taking relics and trinkets from the beleaguered Crow's Children, and also losing many of their own number, Arkann pulled his men from the space hulk and vanished into the Warp, victorious.
Campaign of the Grimfield Sector

The **Campaign of the Grimfield Sector** was an Imperial purgation campaign conducted by the unforgiving Sons of Iron Space Marine Chapter against pirates and xenos that had long infested the Grimfield Sector in the Ultima Segmentum.

## History

In their first campaign of great magnitude and the one which finally cements the relations between the former Iron Hands and their new brothers, the 1st, 2nd and 3rd Companies join together to destroy the numerous pirates and xenos infesting the Grimfield Sector, situated in an unconquered portion of space lying at the south-west of Suami. The first Master of the Faith, Santor, push his brothers to an ever greater dedication and in less than one year, Imperial compliance has been brought to this dark corner of the Galaxy.
Cordia VI Campaign

Armorial of the Tempest Knights Chapter.

The **Cordia VI Campaign** was an Imperial castigation campaign conducted by the Tempest Knights Space Marine Chapter against the heretic forces of the world of Cordia VI, when it fell to the Forces of Chaos in 475.M34. During the subsequent campaign the Chapter fought one of its most legendary armour operations in its history.

During the subsequent fighting the vengeful Tempest Knights wiped out there heretic forces in a single night. This subsequent victory was followed up by a brutal purgation campaign of the planet's civilian population, to ensure that no Chaotic taint remained amongst the citizenry. After the massacre of tens of thousands of civilians, the Chapter finally declared the planet physically, morally, and spiritually cleansed. They then claimed recuitment tithe rights over the planet in recompense for the losses they sustained during the brutal campaign against the heretic forces, and have continued to draw aspirants from Cordia VI to the present day.

## History

The 6th Company of the Tempest Knights Chapter advanced 4,000 kilometres in a bold, armour-borne operation, crossing the Burning Plains of Cordia VI's equatorial deserts and toppling the outflanked and ill-prepared rebel theocracy in a single night of retribution. The Tempest Knights instigated a purge of the population, after which the people of Cordia VI were declared free of heresy. Before taking their leave of the war zone, the Chapter asserted recruitment rights over the population, from which it draws Aspirants to this day.
Cinere

Departmento Cartographicae pict-file of Cinere, Adeptus Astartes Homeworld of The Ashen.

## Planet

### Class

Feral World/
Adeptus Astartes Chapter Homeworld

## Location

### System

Cera System

**Cinere** is a feral world located in the Segmentum Tempestus in the Uhulis Sector, and is the Chapter homeworld of The Ashen Space Marine Chapter.

## Background

The Ashen's chapter homeworld, **Cinere**, is located in the small system of Cera near the border of the Segmentum Tempestus and the Uhulis Sector. It is a cold planet of vast open scrub lands, pale, rocky outcrops and large open mines that scar the landscape. It is heavily polluted in areas, the earth stained or flooded with industrial runoff and waste.

Cinere has two distant moons. These and the systems dense asteroid belts are mined and taken planet side to be processed and manufactured in the industrial hive complexes. There are two main hive cities on the planet, Minander and Inchander. Minander is the larger and houses the mainstay of the populous and industry. It is surrounded by vast shallow lakes of polluted sludge and runoff. On approach to the landing docks it is said to look like an island in an emerald sea, that is until close enough to see the truth. Raised road run out from its limits and over the knee deep lakes providing access.

The planet due to is back water location acts as a way station and trade port for imperial shipping in the area. In its orbit are two large space stations, one for trade and fleet maintenance the other an industrial plant.

### Fortress-Monastery

The Fortress Levamentum is the stronghold of the chapter. Set deep underground with a substantial surface presence of defensive structures, marshalling areas and landing pads, it dominates the scrub land it resides in.

It was built upon a holy site of the same name. People would make pilgrimage far from the hives to bath in the waters of the springs that bubbled up through the fishers. A shrine of the emperor was built around it and within its confines baths of the water. It was said to have healing powers divined to it by the Emperor's will. Analysis of the water showed that it harboured a fungi that if topically applied calmed and healed minor skin complaints but nothing more.

The shine was incorporated into the outer fortress walls, attended to by the Adeptus Ministorum. Pilgrimages continue and the shrine all the more venerated for being the home of The Ashen, warriors of the Emperor.
Callhon's Unwelcome Surprise

**Calhoun's Unwelcome Surprise** was an Imperial campaign conducted by the Astra Militarum Themes Shadow Regiment against a large Ork WAAAGH!.

## Background

In 024.M41, the Imperial world of Astratis was besieged by a large invading Ork WAAAGH!. Sending out desperate astropathic messages, their prayers were answered in the form of the elite 11th Shadow Battalion of the Themes Shadow Regiment of the Astra Militarum.

Led by the fierce and brilliant tactician, Major August Callhon, he deployed his forces by utilising a simple tactic causing many losses among the Orks. Deploying only a handful of tanks, he had them hidden in quickly dug deffilades and concealed by camouflaged netting. Strategically placed in a superior defensive position, these cunningly hidden tanks brought the destruction of the Greenskin army by capital hive defenses in less than an hour.
Conquest of Xeroa

The **Conquest of Xeroa** was a xenocidal campaign carried out by the 4th Company of the Emperor's Trident Space Marine Chapter to cleanse the Xeroa System of Ork infestation and free the human population that been long held in captivity by their greenskin masters. During this campaign, the Emperor's Trident managed to recover a small amount of Chapter relics that had been stolen over a decade earlier by Warboss Dakka 'ead, though thousands more were still missing.

## History

A system thought long-dead from numerous Ork WAAAGHs!, the Emperor's Trident's 4th Company entered the Xeroa System and immediately was attacked by Ork ships, the ships collided and brave battle-brothers managed to used their to disable the thrusters at a high cost, when the company reached the planet they discovered the human population enslaved by Orks of the Goffs Klan. The company laid vast orbital bombardment upon the Ork stronghold and away from main human populated area. The chapter then made planet-fall via drop-pods. To the human slaves it was a nothing more than a gift from the Emperor as they witnessed numerous drop pods of the Emperor's Angels of Death rained from the Heavens. Seeing this made the enslaved humans rebel with a fury like no other. The Orantian Pirates were given strict orders to protect the humans of the world and help arm them. A major Ork empire was splintered while the chapter then took extermination campaigns around the planet then system.

When the chapter started to leave the system they were ambushed by ork ships hidden in a nearby asteroid belt, the warboss of this fleet belonged to Dakka 'Ead. The 4th Company lost many in the ambush. As soon as the company could muster up a defensive position, Dakka 'ead's flagship fled. When the flagship fled the company managed to board all the smaller vessels. What the 4th Company found were a few trophies stolen from the *Diasorlor* eleven years earlier. Unfortunately only a dozen of trophies were found compared to the thousands that were taken.
Callisto

The Symbol of Forge World Callisto

The world of **Callisto** is a minor Forge World in the Sol Sub-Sector and the most spread out, reaching out into the universe seeking lost knowledge. Created during the Horus Heresy as a defense station, the Mechanicum constructing the station found a data-store, corrupted by radiation, from the age of technology. In light of the finding, they claimed the moon of Jupiter and its technology as their own.

Callisto is the homeworld of the Legio Rapax, a Titan Legion established mid M32 to fight in the war of the beast. Callisto is also the originator of the Type XVIII Warlord Titan Chassis and the sole producer of the Callisto Pattern Lightning Talons also known as "Screech Tallons".

## Planetology

**Callisto** (/kəˈlɪstoʊ/), or **Jupiter IV**, is the second-largest moon of Jupiter, after Ganymede. It is the third-largest moon in the Solar System after Ganymede and Saturn's largest moon Titan, and the largest object in the Solar System that may not be properly differentiated.

## Military Forces

Made up of the Skitarii Legio Epsilon and Titan Legio Rapax, the Forge World Callisto's military forces are used, both for planetary defence and policing of hereteks, and expodistionary functions. Seeking atachment to Chapters of Astartes seen as having value in the search of the all holy technology.

### Skitarii Legio Epsilon

The base military of Callisto, the Legio Epsilon funtion as the all purpose weapon of the Forge World. They are tasked with the policing of the Forge World as well as all attache functions the Forge World serves.

Comprised of 100 Epsilons, each of 10 cohorts sorted as the following: (1E)Epsilon(1)Cohort

A single Epsilon is used as an attache to most chapters with few having more.

### Battle Congregations

5 Epsilons form a Battle Congregation. This being the base of a fighting force, being able to be moved as needed.

### Titan Legio Rapax

Founded in the year 544. M32 to protect the Sol System during the War of the Beast. The Legio Rapax have severed, not only as the stalwart deffenders of Callisto, but in aid seeking knowlage across the stars. They are the hammer to the skitarri scaple and tear any foe limb from limb in pursuit of learning what has been lost.

## Notable Leaders

### Fabricators-General

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Castigation of Albia Prime

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Damnation of Eulta

Armorial of the Lightning Wraiths.

The **Damnation of Eulta** was a joint-xenocidal campaign carried out by the Lightning Wraiths Space Marine Chapter against the HackDagga Ork WAAAGH! upon the world of Eulta. Later, the Lightning Wraiths were joined by their fellow Chapters from both the Angels of Absolution and the White Scars Chapter to help quell the uprising and cleanse the planet of the foul greenskin presence.

## Background

The planet of Eulta, a Lightning Wraiths recruitment world, was subjected to an Ork invasion by the Blood Axes Ork clan. Vicar Atlan Khassim was on the planet as he was tasked to scout for any potential recruits. When the Orks made planetside, he saw this as an opportunity to test a serum that he was developing. The serum was designed to draw Orks to a location through a chemical reaction that the Orks are attracted to. He intended for the feral Orks on the planet, which were hunted by children of the planet as a rite of passage to adulthood, to encounter and fight the invaders. His concoction proved to be a little too effective as the feral orks on the planet pledged themselves to become a part of the HackDagga WAAAGH! with the promise of a worthy fight. This resulted in a full-scale WAAAGH! breaking out on the planet's surface and required the intervention of the Angels of Absolution along with the White Scars to completely quell. Atlan Khassim was shamed and would have been interred to the Dark Prophets when a Lord Inquisitor took interest in his work and requested that he is interred into Deathwatch in order for his research to thrive.
Civil War

After the arrival of a powerful Sorcerer on Stygian named Pallas, the time had come for the secretly Renegade members of the Verum Illuminate to take the side of the Sorcerer and take over the planet in the name of the chaos god Tzeentch. The highest ranking officers were corrupted by the influence of Tzeentch and turned on the Imperial aligned members of the Verum Illuminate.

The Chapter Master, Intelligence officers, Instructors and Commander were all under chaos influence. They order the take down of the other Space Marine Chapters on Stygian. Delta squad obeyed without questioning the order but they did come across some resistance from an echo squad seeker named Vek. He tried to rally as many Marines as he could to the side of the Imperium. Instead of an immediate attack on the other Chapter, the Loyalists attacked the Renegades. The fighting was fierce and most of the Hive city was destroyed but back up was on the way. The other Chapters sent their Marines to destroy the threat which was the Verum Illuminate. The Loyalists in yellow were slowly being defeated. Vek could not hold this many enemy off for such a long period of time. Suddenly, the Red Crusaders arrived to help Vek and his small group with their endeavour against the Verum Illuminate.

A plan formed between Vek and the Grail Knight Drakvard and his friend Librarian Verus. Vek ran to the Fortress Monastery, Dara Seans, and made out with the gene-seed. The Renegade Chapter had one, with the help of the sorcerer Pallas and her minions and the Red Crusaders and the newly Chapterless loyalists escaped Stygian.
Cole Solas

A rare pict-capture of the Venerable Dreadnought Cole Solas.

**Cole Solas** is a Venerable Dreadnought of the Void Ravens Space Marine Chapter and the oldest honoured ancient still serving.

## Background

Cole Solas is the oldest Dreadnought still in activity among the Void Ravens. When he was still able to walk the corridors of the *Wraith of Isstvan*, he was the High-Preserver of his Chapter. He had accumulated vast knowledges in the genome of the Void Ravens and how it had been imprinted both by the traumas of the Founding Brothers and the nature of the Void Borns who have become the sole source of recruitment for the Chapter for thousands of years. He was entombed within his Dreadnought sepulchre in 801.M38, when he was mortally wounded by an Ork Big Boss of incredible proportions. The fact that he is the oldest of the Venerable still active is both a testimony of the brutal battles that the Chapter undergo and of his personal resilience.

Entombed into his new body, Solas can't indulge the urges which are a part of his brethren's genetic and cultural legacy. He has however retained his level-headed and wise character, unlike so many of his predecessors, who, once turned into a Dreadnought, couldn't endure their new sensations and rushed to their second death. Even the Touch of Istvaan which has claimed him after his mortal injury, couldn't break his mind. Since he can't help his Chapter as an Apothecary, he has devoted himself to teaching and preaching to his younger Brothers, as a way to insure that the Void Ravens won't fall from grace in the pursuit of their wars.
Court of the Dark Prince

**This article, Court of the Dark Prince, was written by The Emperor42000, SlaaneshiLord42, and ChaoticClown15!. It may be linked to any page without asking for the author's permission.**

## Chaos Faction

### Race

Human
(*Heretic Astartes*)

### Affiliation

IIIrd Legion
(*predominantly*)

### Colours

Colours unique to each warband

The Court of the Dark Prince is a coalition of warbands of Slaanesh.

## History

Formed shortly after the Battle of Harmony by several Emperor's Children Chaos Lords, the Court is an attempt at keeping the IIIrd Legion alive in memory, if not in fact. It is a similar attempt to the Phoenix Conclave. Though this council does not have the support of as many high-ranking legionary officers, most of its members are daemon princes.

* **Founding of the Court (Unknown year.M33):** The Court of the Dark Prince was founded in M33 with the idea of preventing the destruction of any Slaanesh warband.

## Great Palace

The Great Palace is a giant space station carved out of an asteroid shaped to look like the symbol of Slaanesh. It is decorated in gun batteries, hangers, and thrusters. It is capable of docking the flagships of every warband with a seat at the court.

## Structure

The Court of the Dark Prince is designed to form an alliance and mutual defense pact. The warbands are independent but will come to the aid of any member who is attacked by another warband. Such instances are rare as it takes a kind of humility few, if any, followers of Slaanesh possess to ask for help. The leaders of each warband are given equal status as all are preening narcissists in the extreme who would never accept being led by anyone they saw as, at most, someone of equal station.

Numerous warbands of Slaanesh have come and gone throughout the Court's long history. Many have been destroyed or absorbed into other forces; others simply left. Currently there are three:

## Warbands

 Sons of the Bound Court
 Serrated Caress |      | A rare force of Night Lords that has embraced the touch of the Warp, and of the Prince of Chaos specifically. They are shunned by other Night Lords forces; some of whom strive to destroy them. They are the Court's newest (and weakest) member. They do, however, make for excellent infiltrators and will work with the other warbands on a mercenary basis.

## Credits and Notes

(written by The Emperor42000, SlaaneshiLord42, and ChaoticClown15!)

(If you want to join in just add your dudes!)