recursal/Fanatic-Fandom huggingface dataset:
Nexus

The Nexus

***"Welcome to the Nexus! Here you can easily navigate through any point in the known Cosmology at any period of time as well! We hope you enjoy your stay and even more so your travel!"***

Hello! Here are some basic verses to help get you started! After this you'll have the perfect idea of where you want to go!

Protoverse - The first piece of Existence before the Big Bang/Big Boom!

Microverse - Miniture universes that exist in a single Universe!

Earth - The main Planet in the Milky Way Galaxy!

Prime Earth - The center piece to the Multiverse!

Solar System - A small group of planets that revolve around a Sun!

Galaxy - A small portion of a Universe!

Universe - A Verse all to itself that contains Realms!

Esotericism - Multiple Planes to a single Verse!

Multiverse - Other Universes in a vast verity!

Megaverse - A collection of different Multiverses!

Gigaverse - The Hierarchy to a world!

Omniverse - A collection of different fictional Megaverses and real ones!

Antiverse - An Anti Universe!

Antimultiverse - A collection of Antiuniverses!

Antimegaverse - A collection of Antimultiverses!

Antigigaverse - The Anti-Hierarchy to a world!

Antiomniverse - A collection of Antimegaverses!

Time - The concept that keeps track of events through the definition of "when"!

Space - The room within most Verses!

Gravity - What draws us to each other!

Physics - Laws of Existence!

Dimension - Layers to a Realm!

Existence - Reality and all it's Physics!

The Void - The abyss!

The Mother of Creation - The creator herself!

The Father of Destruction - The keeper of the dead!

The Truth - **FORBIDDEN**

The Cycle of Everything - The true cycle!

The Unfathomable - True unorthodox beings!

The Three Barriers - The Barrier of Creation, The Barrier of Destruction, and The Final Barrier (also minor barriers that surround Verses and Realms called Verse Barriers that exist as well)!

Cosmology - Where it all begins!

Cosmoverse - Cosmoverse

Corridor of All-Creator - A corridor to Him!

Abysm - A verse with infinite negative space!

The Edge - No description yet

The Unknown - No description yet

Oneverse - No description yet

**Nexus** - You are here!

Please feel free to add more to help those in need! Thank you!
(Keep it organized! Thank you!)

## Nexus

The **Nexus** is essentially a forced link between anything that ever exists or does not exist in a given Cosmology. This is similar to how The Box operates, however unlike The Box the **Nexus** absorbs impossible ideas in order to make itself stronger as opposed to trapping it. The Box on the other hand contains things that are otherwise non-applicable to exist or not exist in any Cosmology thus they are inserted within the Cosmoverses box.
Ordeal

An **Ordeal** is an event which naturally occurs during a cultivator's life when they are breaking through. Most are commonly referred to as 'Life or Death Ordeals' since a portion of cultivators that go through them will die.

## Type

The standard type of Ordeal is a Lighting Ordeal. Most Lightning cultivators have an easy life in ordeals because they can even absorb Qi from the Lightning. Geniuses will get more than the standard ordeals.

* Heavenly Lighting Ordeal
* Heavenly Flame Ordeal
* Heavenly Imprisonment Ordeal - tests a cultivator's offense and escape abilities
* Heart Flame Ordeal - used to test a cultivator's Heart Demons

## Rare Cases

There are cases where a cultivator has multiple bodies, or they are too large, or they have interdimensional bodies. Usually what occurs is that the largest, strongest body will get tested by the Ordeal.

## Assassination

Ordeals are usually public events, as it is hard to cover up a massive thunder-cloud or flame cloud. This presents an opportunity for an assassin or enemy of the cultivator going through the ordeal because if the cultivator lose focus of their Qi defenses they are dead.
Manifestation

The manifestation is a projection of a spirit's body if the soul leaves the body. Manifestations can only be seen when one's Spirit cultivation is at least the Expert Mage stage.

## Appearance

The manifestation is made from of pure Mana that lines the original body. When one leaves a body, the manifestation can also be seen with the Mana Circuits.

The manifestation is attached to the spirit, and thus the soul, through Spirit Chains that bind the spirit to the body and the Mana Circuits that help mana flow through the body more quickly.

Since the manifestation is just a phenomenon that is created by the Spirit to adapt and reinforce the body, it can be changed by the spirit if at least the Novice Mage stage.

If one were to use Mage-sense at the Expert Mage stage, then they would see a solid body of Mana.

## Uses

The Manifestation is originally made of Mana and is used by the Soul to gather more mana like a fly net. However, when one levels up their Spirit Cultivation, the manifestation acts more like a cloaking device which hides some of the mana that tries to escape from the Spirit after a period of meditating.

It also helps act as a Mana barrier to naturally help resist Magical attacks.

When one unlocks Psionics in Mind Cultivation, they can place a layer of Psi on around their body to help hide their aura even more and also act as a psionic barrier.

However, even with Mana and a Psionic Barrier, the manifestation will not hide the Qi and Vitality auras that may be radiated from their bodies.

## Body

A soul can leave the body after either death, forced possession, or at the Matter Mage stage. A Matter Mage can also make the manifestation appear to lower mortals by modifying matter to give the looks of the person's appearance giving it the effect as of an Avatar that actually has a soul.

## Feeling

Mortals who have not cultivated to the Expert Mage stage can still feel the aura from the spirit. If a spirit touches a mortal that has not cultivated, they will still feel a 'cool touch'. However, a stronger Spirit may have the ability to push and move matter.
Les Potions

La préparation des potions est un art très noble, et assez difficile. C'est pourquoi il y a cinq niveaux de potions.

Une potion, dans la définition la plus stricte, est le mélange de différents ingrédients aux propriétés magiques, pour créer un breuvage aux effets précis. Tous ces effets peuvent être utiles, dans un quelconque but, et chaque potion demande un certain niveau de maîtrise.
Invisible? Wiki

## Introduction

Meet Hannah, Hannah Stonehill, She has one story to tell! Her family and Her are moving from their house in Chicago to a house more in the countryside. Hannah wasn't very impressed with the house, but once the family moved in, they start experiencing strange actions and seeing people in the house that weren't really there. Is something invisible haunting them? or is there something more? What's the history behind this mansion in the woods? Keep reading to find out...

## Links

Stonehill Family

Locations

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Warlock

One who uses the power of others for their own gain.

## Soul Stealing

Warlocks can obtain remnants of defeated foes. When a foe dies, it leaves a small portion of it's soul which can be used by a warlock via a Soul Gem.

## Demon Rituals

Warlocks are often caught summoning Demons to enhance their power or to act via a contract.

## Bloodline Warlocks

A warlock who has successfully replaced their unawakened bloodline can enjoy the Talents of the bloodline and also gain the ability to semi-transform if it is based on beast genetics. They will eventually enable the Full transformation of the beast upon upgrading to the Divine Body stage in Body Cultivation.

They also have the advantage of lesser aging. Though, if the Bloodline is of Divine origin, they will still be mortal with a much longer lifespan, since they were human originally. They, of course, become immortal when they reach divinity.

Can be achieved using the Divine Secret Art: 'Bloodline Replacement Technique'.

#### Disadvantages

Their *new* awakened bloodline will prevent them from having children with humans if they used a beast race or a race that cannot have children with humans. This is why Warlocks tend to be in pairs and their children will undoubtedly be humans at first and have warlock genes when they awaken.

If they use the ***active*** bloodline of a True God-Beast and manage to survive the genetic insertion process, they will explode upon trying to awaken the bloodline. The human genes that are ready to hand-off to a Higher Human within a week are not ready to accept the ridiculous genes of True God-Beasts. Some lucky Warlocks will learn this early enough and not use the genes or they will stop the activation process before it is too late and switch to another bloodline.

Some bloodlines are also toxic and cannot be taken into the body. *Note that True God-Beast blood when activated is nearly 100% toxic to all beings besides other True God-Beasts. This has created several Hybrid True God-Beasts.*

#### Special Cases

It is technically possible for a Beast to use another beast's Bloodline. An example of this is a Vermillion Bird taking a bloodline of a Divine Phoenix to have the talents of a Phoenix without the ability to rebirth.

It is also possible for a Beast to gain the Bloodline of a human upon awakening. There have been several cases of ferocious beasts gaining intelligence through this method, yet also becoming astoundingly weak and short-lived.
Condensation

* Given enough time, separate and purify the Qi on the types that one wants inside of their Dantian.

### Benefits

Can generate enough Vitality via Qi so that one does not need to eat.

## Related Stages

### Mind

Mental Blockade

The Condensation stage has two parts.

**Condensation** converts Qi Vapors into Liquid Qi by having enough density of Qi in the Dantian. It can be held off for some time to enable a stronger foundation and have a higher chance of success with more vapor.

**Qi Purification** is where one separates out the different droplets of Qi by their Qi Type.

## Primary Qi

At this stage, one can finally specify their Primary Qi. This is done by placing the droplets of the specific Qi and placing them in the center of the Dantian. Other droplets can surround the primary Qi.

The advantages of placing the primary Qi in the center is that it can be more dense than the others and give one better access to the Qi in a hurry as it is hard to miss a Qi that is surrounded by other Qis.
Experience

**Experience** is a concept of contribution points given to mortals which is kind of like a virtual currency that only goes up. Experience is converted into Levels or Skill Levels dependent on the contribution a mortal gives to the System.

Note that this is a generic page due to the number of possible systems in the GD Multiverse.

## Leveling

Some systems allow mortals to *level up* to become stronger. Leveling is based on either a class system or skill system to help a mortal succeed where others fell.

## Gaining Experience

Experience is given by killing monsters or learning for a given skill.

The actual act of killing gives the creator of the System 90-99% of the actual experience that the owner making it a negative income rate of exp for the actual killer that did all of the work. (The knowledge and energy is what is actually acquired by the system administrator)

Skills are gained by doing a specific task in the correct fashion. Real knowledge and muscle memory may be given to the user if the system allows it.

Skills may also be increase via skill points, which may limit the user based on the number of skills they may have in total.
Body Cultivation

Body Cultivation is the act of training the body to be dependent on Vitality instead of Chemical nutrients which Mortals need.

## Food

Vitality is a vital part of body cultivation. If one does not do Essence Cultivation while also a Body Cultivator, they will need an excess of food or eat body cultivator beasts or trees to get the vitality required to increase their cultivation.

They cannot rely on mortal foods as those are chemical nutrients that carry little, if any, vitality.

Once Essence Cultivators reach the Condensation stage, they will automatically convert Qi to Vitality.

## Parts

Body Cultivation has 5 major parts until the True God Realm.

1. Training (Skipped by beasts)
2. Gates
3. Divine Body
4. Purification (Removes impurities, which include junk in Meridians, vessels, organs, and Mana Circuit)
5. Grandmistification (Several Stages are required to help acclimate the body to Grandmist without it being devoured by it instead)

## Stages

Here is a table of all of the cultivation stages. (Subject to change)

* 18th to 20th Realms - Inner Galaxy (Multi-Galaxy)
* 21st Realm - Inner Universe (Creator)
True God

True Gods are beings that stand above Gods and Divines.

## Requirements

Must have the following:

1. Founder Soul age
2. Dao Fruits of Grandmist (To derive a basic Primordial Dao)
3. Grandmist Body (To withstand Grandmist and leave a creator's Universe, to engrave the Primordial Dao to keep it running)
4. Black Hole inner world (To collect stars and refine grandmist for the basic Primordial Dao)
5. Grandmist Mind (To manage a Galaxy or Universe and calculate the Primordial Dao)

For a True God not to fall back into a *Divine* that has a very large amount of Grandmist in their inner world, thus causing a spatial collapse, they must form a Primordial Dao before the step out of a creator's Universe.

*(It was mentioned that Creators also needed Heavenly Daos to shape the universe but Pre - True Gods cannot learn that without a Primordial Dao)*

## Advantages

They have their own Inner Galaxy and are the second strongest beings in the universe, second to the Creator.

What makes True Gods different from all of the Gods, Divines and Mortals below them are that their own Galaxy(s) and physique can stand being in the True Grandmist Void. If a True God can get outside of one universe, they can almost instantly create a new universe using the abundant Grandmist as soon as they finish a Primordial Dao and a Heavenly Dao.

## Building a Universe

The reason why most True Gods have not left their original universe is because the creator does not let them. If a creator is born inside of their universe, a Creator becomes a Master Creator who has begun building a multiverse that can inter-link universes. A Master Creator feeds off of their subordinates and can control their universes. He can also control the flow of Grandmist to their subordinates.
Réseau de cheminées

Le réseau de cheminées est un moyen de transport magique. Il est géré et entretenu par le département des permis et autorisations, et s'utilise grâce à la poudre de cheminette. Il suffit de la jeter dans les flammes, qui deviennent vertes, et de prononcer distinctement l'adresse de la destination. Si le sorcier ne prononce pas clairement, ou si il se trompe, il peut arriver dans une toute autre cheminée.

Pour relier une cheminée au réseau, il faut faire une demande au département des permis et autorisations, et elle est généralement traitée dans le mois suivant.
Avatar

Avatars are made of a mixture of Mana, Elements and Holy Power. The opposite of Avatars are Puppets, which are made of dead bodies that are enhanced.

## Typical Uses

* Gods use Avatars to communicate with their believers, usually in a gaudy fashion.
* Aerys is a non-human that wanted to blend into human society to learn and figure out their culture. So, she made a realistic avatar in the 6th Realm. (This kind of also acted as a demo to what magic can do in this world)
	+ It implemented a set of Spells to simulate flesh and an Artificial Spirit to hide the fact that it was not a real human along with the opposite of Stealth.
	+ The artificial spirit itself also had mineralized ***Soul Silver*** as the core to store a Master Mage's worth of Mana.
	+ The artificial spirit was controlled by her Holy Power via pseudo-possession.
Demonic Planes

Demonic Planes are realms where Demonic Gods can keep their armies of Demons. They are like the Undead Planes, where the plane is opened by a Demonic God and kept as a location where demons may grind each other to death to become the strongest.

Souls are often trapped in these realms and Demonic Gods are given a strict Limit Cap of souls by the Creator, often in the quadrillions up to the centillions.

The Demonic planes house demons and keep them truly immortal by enabling the demons to come back to the planes completely rejuvenated, even after death in or out of the plane. If they die in the plane, they will lose a sliver of their power.
True Grandmist Void

The True Grandmist Void is a nearly infinite void in which Grandmist exists in vast quantities.

Above this is a Reality. It is unknown what is also contained in the current reality.

## Universe Creation

When a True God creates a universe, they usually have fled or was allowed to leave from a universe nearby. After their Primordial Dao is created in the void, they must first create a space-gate that leads to a new space that is fueled by Grandmist. Then, they create a Heavenly Dao that defines the rules and geography of the universe.

## Survival

The only beings that can survive in the void for extended periods are True Gods and creators.

Divines can stay for an extended period with a Grandmist Body until their inner world (if they have one) and/or Divine Core+ runs out of energy.

Divines could also survive with just their Spirit as long as they had a Black Hole Inner World and a Grandmist Mind.
Formation

Formations are a combination of natural phenomenons to work with Qi and Mana. They are partially designed with Dao Runes or Mana Runes to create their cores.

## Types

* 8th Realm and up
	+ **Array** - Semi-permanent formation that is designed for a purpose. (I.e: Teleportation Arrays in the 8th-10th Realms, which use Dao Runes along with the Dao of Space to perform Spatial Teleportation 2 realms earlier)
	+ **Elemental Formation** - Magic that is combined with Elemental Daos to produce Elemental phenomenons using both Essence and Mana without requiring a Dao Core.
* 10th Realm and up
	+ **Group Formation** - groups of combatants can combine Qi, Vitality, Mana, and Psionic powers to defeat much stronger enemies. Groups of ants *literally* becoming an elephant.
Micro-Dantian

**Micro-Dantians** are like standard Dantians that are found in every creature, except that they are so small that they actually limit progress in Dao cultivation.

There are few creatures that are too small to see that have dantians, except for Amoeba, Protocells, and various other micro-organisms.

Valyiska was both gifted and cursed with this problem as Micro-Dantians limited her progress. Gifted because she could hold and use a ludicrous amount of Qi. Cursed because she could not use complicated Dao Techniques. To fix this, she had to develop a unique Artificial Dantian Technique that worked with trillions of cells. Her artificial Dantian was not used to hold energy, but for Dao Rune inscriptions of advanced techniques.
Dao Fruit of Grandmist

### Difficulty

Learning how to manipulate Grandmist via the Dao of Grandmist. Developing Grandmist Qi

### Benefits

Can manipulate Grandmist through Daos or Qi.

## Related Stages

### Mind

Grandmist Mind

The single largest Dao Fruit grown on the Dao Tree is the **Dao Fruit of Grandmist**.

## Creation

One must learn and inscribe the Dao of Grandmist into the bud that represents the Dao Fruit of Grandmist. Once the Dao has been completed, the Fruit will bloom.

## Advantages

The Dao of Grandmist allows one to manipulate the incredibly complex and infinitely long string known as Grandmist. One can develop Dao Techniques which are related to it that enable the use of Grandmist as a tool or a weapon.

* Grandmist Qi can be created and used through the fruit, which enables one to have Qi that has near-infinite mass and is invulnerable. It can also dissolve the majority of other Qi types.
* One must have the Dao Fruit of Grandmist to develop a Primordial Dao.
10th Realm

The 10th Realm is the end-all for the Mortal Realms. The previous realms from 1st to 9th are meant to hand-hold new souls to the Teen Soul stage.

This means that the 10th Realms is the second most populated realm, besides the1st Realm, as Divines and Gods that die also get their immortal spirits reincarnated here.

For this reason, the 10th Realm is incredibly dangerous for ascended people because there could be billion-year-old or older people there who have reincarnated into a Mortal Body to restart their physical cultivation.

## Territory

The 10th Realm is split up into large galactic territories controlled by an uncountable number of billion-year-old monsters in the shape of men.

A vast number of galaxies are normally under claim by an incarnate of a Divine or God due to their relative experience to the vast majority of others in the region. The mortals that are under their rule tend to be out of the loop, however, some mortals know of their origin being from the God Realm or Divine Realms.

#### Regional Terminology for Territory

* **Star Field** - Collection of Galaxies typically zoned out as singular territories
	+ **Galaxy** - Singular set of black holes that carry a vast number of stars
		- **Galactic Core** - common region in the middle of a galaxy that is the Seat of power for a galaxy
		- **Solar System** - single region in space with a single or multiple suns acting as a gravitational point.
			* **World** - Planet or region held together by natural laws of gravity
	+ **Nebula** - Collection point of interstellar gasses for many galaxies to use as energy in fusion.
	+ **Plane** - region held together by a collection of major Daos, produced by the Creator or a True God. Sometimes larger than a galaxy.

## 'System' Regions

Some True Gods control regions of the 10th Realm via a system. This is only possible due to the extraordinarily large size of the 10th Realm making it a melting pot of cultures, races, and wealth.

There are multiple Systems and they each have various controls over what the inhabitants of the space regions can do.

These regions have clearly defined roles for all inhabitants.

Read up on System to find out more.
Mental Blockade

### Difficulty

Building the blockade requires the early manual conversion of some Psi particles, otherwise it is useless

### Benefits

* Helps hide the Mind signature from Psions and also helps protect the brain from psionic attacks.
* Helps focus the will and enables Chantless Invocation

## Related Stages

### Spirit

Adept Mage

The Mental Blockade helps hide the Mind and protects the Mind and Spirit early on. Enables Chantless Invocation by blocking out distractions on the will.
Particle

Particles are a subproduct of Matter and Energy Primals.

## Primal Subdivisions for particles

* Grandmist
	+ Matter Primal
		- Quarks
			* Protons
			* Neutrons
				+ Atoms
					- Compounds
			* Antiproton
			* Antineutron
				+ Anti-Matter
		- Bosons
	+ Energy Primal
		- Qi
			* Vitality
		- Mana
			* Psionic Power
		- Belief
		- Transition Particles
		- Leptons
			* Electrons
			* Positrons
Acupoints

Acupoints are points along the body that intersect the Meridians. Normal humans have 108 such points, while Dragons have 512 thousand of them. The exact number varies on the type of beast as every type of being is not created equal.

Acupoints are opened in the aptly named Acupoint Opening stage.

## Opening

The race that has the hardest time opening the *initial 7 required acupoints to progress* are humans. They tend to use pills to help speed up the progress of clearing and filling the acupoint.

Beasts, such as Dragons or monster wolves have a Beast Core. This core enables them to automatically fill in the acupoints when devouring other beasts to gain Qi and vitality. (A cheat for dumb beasts)

Dragons and other large beasts tend to have the most advantage because they can fill in their absorbent number of acupoints just by sleeping and taking Qi in through breathing in a vein.

Golden Dragons or other True God-Beasts do not have a Beast Core, so they must open the acupoints manually. Most True God-Beasts were created by the creator, so they had already acquired high cultivation.

## Advantage

Every acupoint enables Qi to flow into the body and can contain a small portion of Qi to help heal or enhance organs. The reason why Dragons have so much Qi is partially due to this.
Qi Types

Qi comes in many different flavors. The most common for humans and other humanoids is Mortal Qi. Mortal Qi is the polluted form of Qi, which contains a mix of contaminants such as Primals and conflicting Elements (such as light/dark) which Mortals cannot use effectively until they reach Divinity. This has been the reason why some cannot cultivate.

## Common Types of Qi

* Mortal Qi (an impure mixture of Qis, gets purified during the Condensation or Star Body stage)
* Divine Qi (An upgrade of Mortal Qi. stored in the Divine Core)
* Elemental Qi variations (Water Qi, Lighting Qi, etc.)
* Primal Qi variations (Space Qi, Time Qi, etc.)
* Grandmist Qi (See Grandmist)

## Unique Types of Qi

* Dragon Qi
* Golden Qi
* Diamond Qi
* War God Qi (Even though War Gods do not even have a body, see Gods)
* Nature Qi
* Various Beast Qis
* Various Dao Qis (Dao of Cooking produces Cooking Qi, Helps increase the flavor!)
* Vampiric Qi
Heavenly Dao

The Heavenly Dao controls and shapes the universe and was created when the Creator formed the Realms after his Primordial Dao was formed on the Dao Tree and a duplicate copy on the Creator's Soul.

The Heavenly Dao can technically be made with other energies such as Mana, but no creator has been born from this universe yet to make a spell that does so.

## Formation

The **Heavenly Dao** can be formed when a creator is sitting in the True Grandmist Void or if the creator is being limited by a Master Creator, yet still given grandmist.

The Dao is typically inscribed on the creator's Dao Tree and soul, but it can be moved to an object if the creator wants to leave the universe. This also requires a creator to add additional functionality to let the universe act alone.

## Functions (This Universe)

* Daos
	+ Limit Daos through a Whitelist (Prevents banned Daos, such as the Soul Devouring Dao, from functioning by removing it from Dao Cores or Dao Trees)
	+ Prevents True Gods from creating souls via a Soul Dao. (See creation category in Soul)
* Soul Control and abilities (Via Soul Dao)
	+ Describes the lower levels of cultivation and the methods to form an inner world
	+ Limits Soul Growth to slow down the rate of souls becoming Gods or True Gods
	+ Describes how Belief and Gods work through the Spirit
	+ Describes how Souls and Spirits work together (Souls are universal)
	+ Describes how spells work with mana (And Mana Runes)
	+ Soul Communication and monitoring by the Creator through the **Heavenly Dao** and the linked Soul Dao.
* Descriptions
	+ Limits geometry of the universe into realms
		- Forms and maintains Spatial walls between Realms
		- Enables new planes to be founded by Divines
	+ Perform Spirit Vows or Spirit Oaths.
* Restrictions
	+ Prevents True Gods from exiting the universe (to become a Master Creator)
	+ Restricts harmful entities from ascending (such as Devourers)
	+ Prevents Divines from directly going into Mortal Realms
* Production
	+ Automatically Produces Primals from Grandmist via the Primordial Dao to keep up in stock
	+ Generates Qi, Mana, and Belief Particles
	+ Generates a set number of Elements through Primals
	+ Produces Divine Qi for the Divine Realms
	+ Generate Souls from a single strand of Grandmist and a Soul Dao (twirling it up in a structure to support a spirit)

## Improvements (This Universe)

There is one major improvement that needs to be made on the Heavenly Dao.

Automatic filtration of the Mortal Qi so that some mortals do not have to reach the Star Body to cultivate essence.

## Exempted from Soul Control / Limitations

Aerys is the only known being in the universe which is exempt from the limitations of the Heavenly Dao. The creator did this because he was *bored* and he also wanted to see and *experiment* with what would happen if he did so. This means that she can technically use all banned daos, such as the Soul Devouring Dao and others, like Heavenly Dao creation. She can also create her own Soul Dao.
Immortality

An existence that may or may not be Undying, however, it can effectively last until the destruction of the multi-verse or even longer than that if it is strong enough.

One can gain Immortality when becoming a Divine.

The other method is becoming biologically immortal, like a Protocell.

Souls are technically Immortal since they are made out of Grandmist. However, the Spirit around the soul may corrode over time if there is nothing to keep the Spirit Chains and Manifestation together. The Sea of Memories on cultivators that had gotten to that point in Mind Cultivation can corrode over time if not maintained by the Spirit.

Divinity only protects the mind inside of the Multiverse because the multiverse protects the spirit. Once one reaches Grandmist Mind, the Spirit is effectively immortal outside of the Multiverse in the True Grandmist Void. Blackhole Spirit is not immortal, it has the lifespan of a block hole's evaporation.
Genetics

Genetics (or DNA) are the foundations of all living things in the universe. They come in pairs, with a predominant lesser Bloodline and a post-awakened Bloodline. The post-awakened bloodline is hidden in a spatial gap in all cells, which requires a Divine Secret Art to get around the protections of the post-awakened bloodline.

## Appearance

DNS looks like a set number of strands of double helix-shaped structures that are held together by proteins.

## Replacement

The process of replacing the post-awakened bloodline before one is awakened requires the Bloodline Replacement Technique and users are called 'Bloodline Warlocks'.
Psionic Reinforcement

A manual process which can be done after the Psionics stage of Mind Cultivation is opened.

This process reinforces all of the spirit structures within the Spirit by placing a barrier, traps or mazes of Psi throughout the mind. (See Spirit for a list of structures)

This process is required if a Psion does not want to have their Spirit Chains cut, Spirit destroyed or their Sea of Memories damaged through another Psion's power.

## Places to Reinforce

* Mental Blockade - As that is only a crude form of Psi and Mana. Provides a massive boost to defenses as it is the area that will most likely be attacked by Mana or Psi.
* Spirit Chains - To prevent a Psion from disconnecting another Psion's spirit form their body.
* Structures in the Spirit.
	+ Mana Nodes
	+ Mind Structures (See Spirit for a list of those)
* Lining of the Physical Body (AKA: the Manifestation)
* The Dantian and lining Meridians to prevent Psions from peeking at them.
* Around the Soul to prevent a psion from seeing the age of the soul
Spell

A Spell is a mental image of what one wants to happen. Magic is considered a will and spells are the pre-prepared containers to perform the wishes.

Spells are a memorized set of words, which help the user picture what they want to 'will' the Mana to do.

A Dao is an almost immediate inscription of Dao Runes, while a Spell is a sequential set of words. However, if a user has a clear picture of what they want to happen, a Mage does not need words and can perform Chantless Magic.
Soul Devouring Dao

Devouring
The process of Devouring is somewhat straightforward, as it only requires the soul and spirit to be ejected from their body, as in killed them, then the Soul Devouring Dao would strip the Spirit away, then copy the inscriptions of the victim's Soul Dao to grow the owner's own Soul Age.
Technically it is not devouring the victim's soul, but stripping away at the outer layers of their soul one by one to get at the inner layers of their soul to copy them, effectively making them newborn souls if the Soul Devouring Dao is performed to finality, which could take millennia if fast. It does not destroy the soul, as it does not have the ability to fight off the Heavenly Dao directly and turn the fundamental soul back into Grandmist.
Most souls can get free from the Soul Devouring Dao when their first few outer layers are shed if they are strong enough, so they are usually able to leave and reincarnate to regenerate their Spirit. However, if the soul that is devouring is much older, then the target soul would not have a chance to escape the fate of becoming a newborn soul.
The process of having one's Spirit, then soul stripped could only be described as excruciating. However, Souls themselves do not feel pain, only the Spirit.

Users
There are no known users along the timeline yet.
Mortal Mind

The Mortal Mind is the first stage in Mind Cultivation. A mortal mind is required to develop intelligence and some creatures who are born with a Newborn soul cannot develop one, such as trees.

On the last life of a 1st Realm tree, it finally reaches the Infant Soul. When this occurs, it gains a Mortal Mind and lives its first 'real life' as a tree or a plant.
Gates

Gates are a naturally occurring formation that is created inside of the body. They can be opened as soon as the blood is purified.

However, the opening of each gate is usually a Life or Death ordeal which may end with an explosion of vitality. The Vitality required for each opening is usually from a pill or ingredient taken during the ordeal.

## Gates

* Gate of Opening - go beyond physical limits
* Gate of Healing - regeneration rate increase
* Gate of Life - Massive vitality storage increase
* Gate of Pain - Increases pain threshold, increases strength and stamina
* Gate of Limit - increases strength and speed
* Gate of View - massive increase to Body, Dao and Elemental talents
* Gate of Wonder - massive increase to Body, Dao, Elemental and Primal talents.
* Gate of Death - vitality, and sense deadly attacks
Timeline

Timelines are created by unceasing time-changing actions by Upper-level Divinity, True Gods, or the Creator. The Timelines may be changed when one reaches the Dao Fruits of Primal Laws, Primal Body or Solar Sun. One can see changes through the universe if they have a Primal Mind where they may also view the full spectrum of parallel timelines.

Incidentally, parallel timelines are only effective above the 1st Realm and below the 15th Realm. All beings above this realm are in a singular timeline since they are already beings who do not need time to represent themselves.

## Responsibilities

True Gods are partially responsible for caring for their particular timeline. Some respected the creator's will, while some allowed timelines to die due to negligence.

## List of types

* **Main Timeline** - The timeline where Aerys is originally moved to, only one that leads to her reaching the top. Since Aerys was not born in the other timelines, she does not exist in the other ones.
	+ Several sneak attacks on Aerys were due to true gods looking into her future.
* **Dark Timeline** - Timeline where several Realms do not exist and life is barely present.
* **Dead Timelines** - Several timelines were destroyed. True Gods and the creator are the only beings that have the power to do this. This normally happened with a True God ascensions, especially when he/she was not a nice person.
False Deity

False Deities are Mortals or Mortal-like creatures that still have a physical body, yet have a Godly Domain. Although they are false, most Gods follow these steps before their shed of skin rebirth from the 10th Realm crossing to the God Realm.

They do not adhere to any other God's religion, becoming the head of a religion that defies the other Gods. Champions would be an example of a person that did follow a specific God's religion or Pantheon, normally becoming an Angel of said God if they were to die.

False Deities have some semblance of power within their domain. However, they are not omniscient like normal Gods.

Phyris is an exception, since her Domain of Life and Creation enabled her to tap into the Vitality of Life so that her Holy Power was inter-changeable with Vitality, even if Holy Power didn't exist on Earth and the 2nd Realm, she could use Vitality to affect reality.
Sea of Memories

The Sea of Memories is a structure that is created in the Spirit to store memories.

## Advantages

Photographic Memory, never forgetting memories and can delete memories. One can also memorize Dao Runes since those are just shapes of Qi if they can directly look at them.

Upon Death, one will not lose their memories and can reincarnate with them since they were physically copied during the SOM establishment.

## Disadvantages

Passively consumes Mana to store/retrieve memories, the same as the Spirit Mind. SOM can be modified by any Psion if one does not have mental defenses.
Divine Realms

The 11th to 17th Realms.

True Gods can enter and wreak havoc if they are so inclined.

Below this are the Mortal Realms.

Above this are the True God Realms.

Divine descendants can be born in the Divine Realms. They are normally raised in these realms, but some are sent down into the Mortal Realms with Divine Secret Arts to grow.
Artificial Dantian Technique

An Artificial Dantian Technique is one that simulates the Dantian of a being.

Every extra Dantian increases the Qi requirement by an addition. One may cultivate an Extra dantian and leave it behind later on, but usually those who know what they are doing with cultivate up to two dantians in their body. True Geniuses could go up to three as they usually had sufficient Qi to support their cultivation and had the ability to create and cultivate three different Daos that supported each other.

Every extra dantian has to be connected via a Meridian channel that is specifically strengthened to handle an insane amount of energy transfer.

The most difficult part of creating an Artificial Dantian is to create the Spheroid barrier which prevents Qi from leaking when unused. Low-grade techniques would leak Qi, thus making them useless, only a plaything to waste time on.

## Valyiska

Valyiska had to create one for herself because of her Micro-Dantian problem which limited her upper limit and scope of her Dao Techniques. Since she does not technically have Meridians, she doesn't have to worry about Qi deviation and self-destruction due to too much Qi going between the dantians.

## Human Cultivators

Human Cultivators have created various artificial dantian techniques that went along the spine and brain areas. Normally, the extra Dantians were in the brain for higher Mind Daos and in the Heart for better Vitality Daos.

Although there were some who created inspirations such as the Dantian-per-Acupoint, these usually ended with too high of a Qi requirement to advance.
Magic

**Magic** uses Mana to perform the will of the user through a Spell.

## Holy Power (Belief)

Holy Power can easily be combined with Mana to enable a God to guide the Mana and perform actions. It can also be used to perform Magic directly.

## Sorcery

Sorcerers can perform magic using their bloodline as an intermediary for intuitive magic.

The majority of sorcerers use Mana as a power source, but vampires can use either Mana or Vitality as a source if they have a sorcerer bloodline.

## Will

**Will** is the concept of the Spirit wanting something to happen and it does. Will does not normally have a strong effect with magic because the Spirit is constantly trying to block off external Mana pressure and distractions. The Mental Blockade Stage of Mind Cultivation helps alleviate this by cutting off external clutter.

When the will is strong enough and free from external distractions, Mana can flow easily and follow a specific mental image. This enables the user to remove the need for chanting and naturally do all kinds of magic without problems, dependent on their elemental and primal affinities.

## Comparison with the Dao

If one were to compare a Dao to Magic then magic will lose. This is because a Dao is a collection of Dao Runes that have been prepared long beforehand. Whereas Magic is used on-the-spot through a *will* for something to occur.

This does not mean that Magic cannot do the same things as Daos can. In fact, quite a few of the actions of **Banned Daos** (See Heavenly Dao) can be used through Magic because the restrictions are laxer.

It is possible to make a Primordial Dao and Heavenly Dao through Magic. However, a Black Hole Mage must be able to train Grandmist Magic to make the Primordial Dao work. *This has not been done yet.*

## Mana Runes

Mana Runes are a somewhat new field that is attempting to make Runes out of nothing but Mana. This is parallel to the advantages of Dao users who have Dao Runes automatically inscribed in their Dao Core upon learning.

However, the research progress is slow and the creator is not supporting the endeavor.

The ones who have made progress have inscribed the Mana Runes on their flesh and have spread around the different runes for other people to use.
Dao Talisman

A **Dao Talisman** is a Piece of enchanted paper that was created to store a Dao Technique or a Dao Method in a mind space.

Dao Talismans are easier to produce compared to Dao Crystals, as they do not require a special material.

## Usage

To use a Dao Talisman, one must be at least the Spirit Mind stage of cultivation. When the Spirit interacts with the talisman, there may be a Dao protection that prevents the user from spreading the knowledge around in other talismans.

The mind space acts like the God Realm, where only Spirits can enter. The incantation itself is made out of Essence, so the Spirit cannot remove or damage it, while a cultivator can slowly engrave the same Dao into their own Dao Core.

## Usage as a tool / Weapon

Dao Talismans can also be made as a tool or weapon. The engraving can be done on the inside of the talisman, while the activation engraving can be placed on the outside of it. When Qi is injected into the outside Dao engraving, it can activate the internal Dao engraving for a more complex dao to attack a target.

The outside engraving is usually quite simple since there is not enough space to write an entire attack Dao.
The Abandoned Tower

The Abandoned Tower is an ancient stone tower at the northern edge of the Whitecliff Plateau. It lies beyond the wooden fortifications that protect the town at night. The tower is noteworthy for its connection to the ruins beneath Whitecliff and its stone recesses for Power Crystals. These suggest that the tower is a remnant of the ancient world, and perhaps still houses many secrets.

There are rumors that magical beasts that can take humanoid form often live here for short stretches of time.

## Physical Description

The tower has two entrances. The first floor has a door that opens onto a winding stone staircase that spirals around the outside of the tower and into the surrounding woods. The second is a trapdoor that reveals a long wooden staircase descending into the ruins beneath Whitecliff. It is believed that the trapdoor can only be opened from within the ruins.

There is another trapdoor leading to a second floor. The second floor has a large gear that can be turned to rotate pieces of the stone roof, revealing the open air. This floor also houses a large pedestal with six stone recesses for power crystals. These recesses surround a central recess that seems to fit a larger sphere. The nature of the sphere is unknown, as is the effect of inserting power crystals into the stone recesses.
Bloodline

The **Bloodline** is a *second set* of genetics that is normally more powerful than the original set of genetics.

## Pre-Awakening

The bloodline is hidden away inside a second set of DNA in the nucleus of all living creatures. Before the awakening, it is not touched by RNA or other biological micro-machines.

Warlocks must introduce new genetic material before their awakening through a Divine Secret Art. The new genetics are usually the current activated bloodline from a beast or a strong humanoid. Introducing a strong Bloodline, such as a True God-Beast bloodline would make them explode upon awakening since those bloodlines require a strong body.

## Awakening

The bloodline is awakened during the Blood Purification Stage. Once the awakening begins, the process can take anywhere from a week to a few centuries depending on the number of changes that can occur.

The Bloodline genes are usually more complex than the first set. However, there have been cases where a few humans have been downgraded in power and might on awakening because their fathers were Goblins and mothers Humans. They effectively become human-like goblins because their first set of genes were not Goblin in nature.

## Bloodline Magic / Power (Sorcerers, Vampires, etc.)

Certain Bloodlines, like with Vampire clans, can use a bloodline as the mediator to perform magic by using vitality, blood, Mana or Qi another power as the energy source.

Bloodline Magic is fairly limited as it is mostly intuitive sorcery and not creative like normal Mana-based magic.

Vampires and many beasts have several variations of Bloodline magic or Bloodline powers to how they were evolved.

Warlocks can embed the bloodline of a beast, yet still be their original Mortal race (up to 50%) and gain a small portion of the power or Magic from a beast bloodline. (assuming their body doesn't explode or reject the bloodline)

## Talent

The hidden genes usually store a set Higher Human genes for humans or race-specific improvements for other humanoids and beasts.

The longer the awakening, the more apparent the user's talent is.

For humans and lesser humanoids, their talent is usually limited to basic body improvements and Elemental affinities which give their body and Qi a direction to go within a week.

However, for some higher beasts, such as the Golden Dragon race, it takes millennia for the awakening to complete. They will gain Talents for Essence, Dao and Body Cultivation and their Dao talents will depend on their parent's learned Daos. Their body will become many times stronger and their growth rate triples.
Inner Galaxy

### Difficulty

One must reach the last step of all of the 4 major disciplines, then take in enough Space, Time, Energy and Matter to construct a galaxy.

### Benefits

One step closer to becoming a creator. Can store life inside of the Galaxy and have a private army.

### Realm

* 18th Realm
* 19th Realm

## Tree

### Previous

* Dao Fruits of Grandmist
* Grandmist Body
* Black Hole
* Grandmist Mind

### Next

Inner Multi-Galaxy

The Inner Galaxy is the First of two stages for True Gods.

A galaxy is formed around the initial Black Hole.
Demon

Demons are a race created by the Chaotic Dark Gods to follow the will of Demonic Gods.

They tend to be truly immortal when they are contracted out of their Demonic Plane in which they live. They cannot die or age, even if they are 'killed' in the mortal/divine realms as they will just incarnate back in their assigned Demonic Plane. Even mortal demons with a thin demonic bloodline and birthed in a mortal plane will be incarnated back in the originating plane of that bloodline upon death.

It is impossible to 'soul-search' damage a demon's spirit unless the user is a True God due to the blessing of a Demonic God.

* **Mortal 'Demons'** - bloodline of demons that had been mixed with Mortal Bloodlines.
* **Large Demonic Beasts** - beasts such as Dark Abyssal Dragons, Hell Hounds, or a Cerberus.
* **Immortal Demons** - purebred demons that are immortal, even in the Mortal Realms. They have Divine Secret Art of the Taboo Dark Stealing Formation formed inside of them upon birth.
* **Demonic Gods** - Control Demonkin directly or indirectly via possession through bloodline or churches.

## Bloodline

The Demons have a bloodline that is chained to their parents all the way up to the Demonic God that had birthed their family lineage. Through this bloodline, a Demonic God can directly possess a descendant and force them to do their bidding. The act of forced possession is uncommon unless a Demonic God is bored enough to dabble in Mortal or Divine affairs on a whim.

## Variations

* 7 sins Series
	+ *Pride*
		- **Fallen Angel**
	+ *Lust*
		- **Succubus**
		- **Incubus**
	+ *Wrath*
		- **Fiend**
		- **Behemoth**
	+ *Greed*
	+ *Envy*
		- **Banshee**
	+ *Gluttony*
	+ *Sloth*
* Familiars - animal-like demons used by Warlocks, random intelligence
* Other
	+ Drudes (Nightmares)
	+ Cambion (Half-Human, half-demons -- Mortal Demons)
* Devils
	+ Goat-like contract-lover. 'The devil is in the details'