Glitchtrap

Glitchtrap as he appears in In the Flesh.

**Glitchtrap**. also known as **Springtrap** is the main antagonist of the second story of *Fazbear Frights: Bunny Call* and the unseen antagonist of the first story in *Fazbear Frights: Prankster*. He is the alternative counterpart of Glitchtrap from  *Five Nights at Freddy's VR: Help Wanted*.

## Appearance

Unlike his game counterpart, this version of Glitchtrap appears to be a cross between Springtrap and Glitchtrap's first form. In the virtual reality game, he wields a shiny knife used to attack the player and is entirely mechanical. His eyes glow green when he spots the player, and he has a wide grin. A part of one ear is missing. According to Matt, his design was inspired by horror movies and serial killers in an attempt to immortalize him as a terrifying character.

In the real world, he emerges out of Matt's body the size of an infant. He is covered with mucus and is also missing one ear. He is entirely organic and covered with fur.

## Fazbear Frights' Series

### *In the Flesh*

In the second story of *Fazbear Frights: Bunny Calls*, This version of Glitchtrap, known as **VR Springtrap**, is a horror video game character in a virtual reality game known as Springtrap's Revenge. He hunts down the player within a maze, trying to kill them. The developer of the game, Matt, used the creation of Springtrap and the game to vent over his failed romantic relationships. Matt wished for Springtrap to be remembered as one of the great horrors of pop culture, doing extensive research of horror villains to figure out why they persisted. However, during playtesting, Springtrap kept killing him. Furious due to his arrogance and pride, Matt decided to reprogram the game to punish Springtrap. He removes all characters so Springtrap would be alone in the maze and sped up the game's time so that one minute in the real world would be a thousand minutes in the game world. Matt felt superior knowing that he is above Springtrap and can control his entire existence.

Due to the AI's nature to kill, it worked around the problem by spawning a new iteration of itself, who promptly killed the old one. This process occurred hundreds of thousands of times over the course of the night, with the violence of each death growing. When Matt checked the code, he couldn't recognize the code for Springtrap. He was also unable to remove the program for it. Matt played the game to see if Springtrap is functioning, but Springtrap just appeared dead. He felt a shock when he touched the body, which may be how Glitchtrap entered his body. Later, an extraction program called "Its\_a\_boy.exe" was found in the files, which is another way that Glitchtrap may have exited the game.

The presence of the physical AI in his body led to Matt's physical health badly deteriorating. He began eating more and feeling sick. As the pain grew, Matt realized that something was inside of him, and he cut himself open to relieve the pain. A Glitchtrap that is the size of a newborn burst out of Matt's insides, placing Matt's head in his lap and calling him "Daddy." Matt eventually dies from blood loss. His roommate found his body and called the police, who assumed suicide. The officer found a clump of Glitchtrap's fur covered in mucus next to the dead body but disregarded it.

#### *Prankster*

Glitchtrap is the unseen antagonist of the first story of Fazbear Frights: Prankster. He lurks within majority of the game in the shadow leading Jeremiah through the game development company as he trying to find and save Hope and Parker after the virus taken Parker and Hope hostage and that Jeremiah must find them within 30 minutes to save them. Believing that the voice was Parker, and the game was just another one of Parker's pranks, he agrees to play the game.

Glitchtrap says that Jeremiah's first clue was to be find with an anagram of "STINGER MOOT". Jeremiah deduces the clue as "TESTING ROOM" and goes there, discovering a small gift box in the room. He opens the box to find seven human teeth and a second clue, which sends him to the copy room. In the copy room he finds a jar containing whole removed fingernails. Jeremiah is freaked out by them but assures himself that they are simply props. He spots the third clue in a small paper message inside the jar that tells him to follow the lights hung up in the building.

Jeremiah follows the trail to a room with three eyeballs on a table: two of them with brown irises and the third one with blue irises after discovers the fourth clue under the blue eyeball, and after nudging the eyeball away with a pen, it tells him to continue following the lights.

He ends up in a room with a gift box on a desk. He opens the box and vomits after seeing about twelve fingers inside the box. Many of the fingers had been cut up, and two of them were missing fingernails. Jeremiah recoils in horror after he notices that one of the fingers was wearing Hope's ring but is slightly relieved when he finds a freckle on the finger that proved it wasn't hers. Still, disturbed by Parker taking the prank too far and the fact that Hope may be in danger, Jeremiah follows the voice's fifth clue telling to once again continue following the lights.

Jeremiah runs to the end of the lights to another room with a cardboard box. He screams as he finds the stripped-off face of Parker in the box. Glitchtrap taunts Jeremiah by asking if he still believed the voice was Parker's, and Jeremiah realizes that everything was not a prank.

Jeremiah desperately tries to escape the building, but all the doors are locked. As he runs past a recent blood smeared on a wall, he notices more lights on the sixth floor. Despite knowing that it was a bad idea, Jeremiah follows the light to the end of the hallway. The light is revealed to be coming from an old TV connected to a VCR.

When Jeremiah presses the play button, a video plays of Parker and Hope announcing how they created his surprise birthday party. He notices that the two were in a room with many different knives. Parker says that they would need to go to a hospital after the party, then yells "*Okay, Parker! He's ready! Give us a knock!*", before holding pliers to the screen and laughing.

Jeremiah hears knocks coming from the supply closet. The story ends as Glitchtrap reveal himself behind the closet door as it slowly opens.

## Trivia

* In The Flesh story, Springtrap seems to represent both Glitchtrap and Plushtrap. He escaped into the real world as a physical manifestation similar to Glitchtrap, and he appeared as a baby version similar to Plushtrap.
* VR Springtrap is the fourth antagonist in a Fazbear Frights book to be a rabbit with organic properties, the others being Spring Bonnie, Plushtrap Chaser, and Ralpho the Bunny.