Goldfeather (Fiend)

Fiend Class Key can be obtained from Goldfeather (Legendary) from Portal Crevasse Event

Goldfeather (Legendary)

Goldfeather
 Sizz
 Effective
 Fire Breath

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Rage** (Self: Attack and Agility Up 2 Step (40%))
	+ Green to Yellow: **Forbidden Demon Arts** (Random: Magical Zam: 5x *~250 DMG* + Venom)
	+ Yellow to Red: **Rage** (Self: Attack and Agility Up 2 Step (40%))
	+ Yellow to Red: **Forbidden Demon Arts** (Random: Magical Zam: 5x *~250 DMG* + Venom)
* **Regular Attacks**
	+ **Normal Attack** (Random: Physical: 3x *~180 DMG)*
	+ **Anger** (Self: Magic Attack and Agility Up 1 Step (20%))
	+ **Forbidden Demon Arts** (Random: Magical Zam: 5x *~250 DMG* + Venom)

* **Skill Gauge Move**
	+ **Dazzling Star** (Single: Confusion + Spell Resist Down 2 Steps (40%))
	+ **Kaswoosh** (All: Magical Woosh: *~530 DMG*)
	+ **Call Companions** (Resummons Darkcrawlers)
* **Regular Attacks (Back Left Silhouette)**
	+ **Normal Attack** (Single: Physical: *~50 DMG*)
* **Skill Gauge Move (Back Left Silhouette)**
	+ **Thwhack** (SIngle: Magical: Instant KO)
* **Regular Attacks (Back Right Silhouette)**
	+ **Normal Attack** (Single: Physical: *~50 DMG*)
* **Skill Gauge Move (Back Right Silhouette)**
	+ **Cool Breath** (All: Ice Breath: *~200 DMG*)
	+ **Fizzle** (Single: Magical: Lock)
	+ **Dazzle** (Single: Magical: Blind)
* **Regular Attacks (Darkcrawler)**
	+ **Normal Attack** (Single: Physical: *~180 DMG* + Stun)
* **Skill Gauge Move (Darkcrawler)**
	+ **Envenom Break** (All: Physical: *~130 DMG* (*~??? DMG* when Poisoned) + Remove Poison)
	+ **Confusion Break** (All: Physical: ~130 DMG (~??? DMG when Confused) + Remove Confusion)
	+ **Lightning** (Single: Physical Zap: *~200 DMG*)

* Goldfeather will use **Anger** + **Forbidden Demon Arts** at the beginning of Battle
* Goldfeather will use **Dazzling Star** > **Kaswoosh** for Skill Gauge Moves. He will use **Call Companions** when both Darkcrawlers are dead
* Both Darkcrawlers will use only **Normal Attack**, they will alternate using **Lightning** and will use **Envenom Break** only when someone is Poisoned

**Strategy**

* As is introduced in this event, the Silhouettes are organized in the far back like old DQ games and take half DMG with Slashing and Striking Physical DMG, Goldfeather and the Darkcrawlers will take normal DMG from all weapons
* Make sure to cure Poison asap in this fight, you do not want to get hit with **Envenom Break**
* Despite the formation, All Attacks can hit every monster, so it is highly advised to use All Attacks (like Rubiss Light)
* Goldfeather is an extremely weak Boss, so as long as you kill his companions, you won't have to worry too much about him, alternatively you can use Dazzle to keep the Darkcrawlers DMG in check since Goldfeather can resummon them with Call Companions when they die
* Magic Shield pretty much invalidates all the magical DMG in this fight, so bring it if you have it

Mission Rewards
 Defeat the boss using a Skillful Finish
 Clear the fight without dying

First Clear Rewards (Multiplayer)
 500 Gems

Recommended Food

Recommended Items

Highly Recommended Resists (Most > Least)

Secondary Recommended Resists (Most > Least)