Paguna Paguna

In the Samurai Shodown series **Paguna Paguna** (パグナ・パグナ, **Paguna Paguna**?) is a special movement performed by Tam Tam (and his comrade from *Samurai Shodown V*).

## Input

Character facing right.

* *Samurai Shodown* -   **+**
* *Samurai Shodown IV* (SLASH only), *V* (*Special*, *Perfect*), *2019* -  **+**
* *Samurai Shodown VI* -  **+**

## Description

Once the command is entered Tam Tam stands up spreading his arms in the air and exclaims the phrase "Paguna Paguna". Then Tam Tam take an attack stance crouching down using only one leg while the other leg keeps it raised. His weapon Henge Hange Zange begins to spin quickly just by extending the palm of his hand, displaying an energy tail and an effect where the weapon appears to be twice its size. The weapon's spinning causes some dust to rise from the ground. After a few moments Tam Tam takes his scimitar from the handle and concludes the attack.

## Differences on each game

### *Samurai Shodown*

1. During the spinning of Henge Hange Zange the player can move Tam Tam using  or  as much as he/she want.
2. Only the  version of this special attack is able to knock-down opponents.
3. When hit using  or  the opponent is pushed back, with no possibility of adding more blows. If Paguna Paguna is performed on the stage's edge is Tam Tam who is pushed back.
4. With  Tam Tam can advance 20% of distance. Using  the distance is 40%, and with  Tam Tam can across 50% of distance.

### *Samurai Shodown IV*

1. Only available through SLASH technique.
2. The player cannot move Tam Tam backward, only towards the opponent.
3. Any intensity of Slash is able to knock down opponents.
4. When the attack hits successfully the opponent is catched, receiving a fixed number of hits and then knocked-down.
5. If  is used the player is unable to move forward.
6. Using  the player can advance a short distance, but with  the distance is quite wide.

### *Samurai Shodown V/Special/Perfect*

1. The time Tam Tam stands up to do his exclaim is longer than before (no matter the Slash intensity), leaving him very exposed to punishment before executing Paguna Paguna.
2. The distance range to move is determined by the Slash intensity.
3. Now with  Tam Tam is able to advance a little distance.
4. Points 2, 3, 4, and 6 from *Samurai Shodown IV* are present here.

### *Samurai Shodown VI*

1. Exclusively for this game Tam Tam can use his Henge Hange Zange as projectile. After the command is inputed he take his attack stance, but is unable to move. Then his weapon is capable of moving through the air, adding the ability to attack enemies from distance (such distance is determined by the Slash intensity).
2. The "catch" feature was removed.
3. This attack with  cannot knock-down enemies.

### *Samurai Shodown (2019)*

1. The time Tam Tam stands up to do his exclaim is a little bit faster than *Samurai Shodown V* but still slower than *Samurai Shodown IV* game.
2. Once again this attack can catch the opponent.
3. Only when using  the player is able to move Tam Tam forward or backward.

Paguna Paguna in the first *Samurai Shodown*.Strong Slash version, while Tam Tam move forward to catch the opponent.Medium Slash version, from *Samurai Shodown V*.The "projectile-style" version of *Samurai Shodown VI*.Animation from the 2019 soft reboot.