1984

Proceeded By: 1983 Followed By: 1985

## Main Events

* The Doom Patrol is formed by Niles Caulder AKA **The Chief** to help people with "unique" medical conditions.

* The Batman continues his war on crime and faces new and old foes in 20 new 'main-adventures'.
	+ Adventure 1: Batman attempts to stop a Mob war caused by the defeat of the **Falcone** crime family.
	+ Adventure 3: Batman battles against a small group of hitmen hired by mobsters and is shot. Causing him to reunite with an old friend on an operating table in The Narrows.
	+ Adventure 4: Batman meets **Matches Malone**; a scumbag who's willing to squeal.
	+ Adventure 10: Batman faces the genius chemist; **Doctor Death**.
	+ Adventure 16: Jim Gordon becomes the GCPD's Commissioner and creates the Bat Signal to help aid both himself and The Batman.
	+ Adventure 17: Matches Malone dies in Bruce's arms, after attempting to give him some information about a shipment of weapons coming into Gotham.
* Superman begins his journey as a legendary Superhero and he to, faces dangers in 20 different 'main-adventures'.
	+ Adventure 1: Superman vowels to protect the City of Metropolis from threats, beginning with the Intergang of the city.
	+ Adventure 2: Superman faces off against the leader of Intergang; Metallo and Lois Lane begins her famous tradition of writing Superman stories for the Daily Planet.
	+ Adventure 3: An old ghost from Clark Kent's past returns to haunt him.
	+ Adventure 4: Clark faces off against Livewire and her incredible electric powers.
	+ Adventure 5: Afraid of being captured for experimentation, Greg Arkin attempts to gain aid from Superman...
	+ Adventure 6: Under the control of Lex Luthor, Greg Arkin "The Hellgrammite" and Rudy Jones "The Parasite" are tasked with killing Clark.
	+ Adventure 7: Clark decides to tell the world he's an alien. Only for a small group of anti-alien ecoterrorists to attack him with help from Lex Luthor.
	+ Adventure 8: Jimmy Olsen is caught taking photos of Metallo making illegal deals, luckily Superman comes to the rescue of our favorite photographer.
	+ Adventure 9: Lois Lane decides to make the scoop of the century and find out; ... **who is Superman**?
	+ Adventure 10: Jimmy Olsen wants to ask out fellow Daily Planet employee Chloe Sullivan, but ends up finding out that she's an agent for the CIA.
	+ Adventure 11: Perry White orders Clark Kent to get him 'The finest cup of Joe in Metropolis', causing Clark to go through several battles on his way.
	+ Adventure 12: A studio decides to make a Superman film only for Lex Luthor to send several drones to destroy the set.
	+ Adventure 13: Kitty Kowalski and Mercy Graves go after Chloe Sullivan after she hacks into the Lexcorp Mainframe.
	+ Adventure 14: Superman looses his memory after a fight with one of Lex Luthor's drones, only to be cared for by Brainiac who has to go through Suicide Slums to help him retrieve his memories.
	+ Adventure 15: With Clark's memories still missing Brainiac must pretend to be a human and gain the aid of Perry "all hail Elvis" White.
	+ Adventure 16: Metallo discovers that the Kryptonite in his cybernetic enhancements is killing him... so he decides to go out in a bang!
	+ Adventure 17: Superman faces off against the former leader of the anti-alien ecoterrorist gang who has been turned into... the "Atomic Skull".
	+ Adventure 18: Livewire teams up with Superman to destroy an accidentally-created duplicate of herself.
	+ Adventure 19: Lex Luthor half-purposely creates a creature to help him conquer the world.
	+ Adventure 20: Doomsday rampages across Metropolis only for Lois and Lex to work together and use Black Kryptonite to free Superman from Doomsday's body.

* J'onn J'onzz begins his superhero career as the **Martian Manhunter**. He to faces dangers in 20 Adventures.
	+ Adventure 1: J'onn J'onzz comes to planet Earth after most of his race are wiped out by a war between the Green Martians and the White Martians.
	+ Adventure 2: J'onn J'onzz fights against Rio Ferdinand and the DHS.
	+ Adventure 3: J'onn J'onzz decides to adopt the identity of John Jones and protect Earth from threats... beginning with The Human Flame.
	+ Adventure 4: John Jones is able to defeat The Human Flame and decides he'd like to try to be a detective in Metropolis.
	+ Adventure 5: John Jones decides to take a case about a serial killer nobody could catch... They Call him... Doctor Trap.
	+ Adventure 6: Martian Manhunter is trapped in Doctor Trap's trap! Can he escape?
	+ Adventure 7: Martian Manhunter teams up with Superman and together they fight off an army of Lexcorp/DHS drones.
	+ Adventure 8: John begins to date Rio and their jobs converge as Doctor Trap returns to haunt the Martian Manhunter and the DHS.
	+ Adventure 9: Despero comes to fight against a worthy warrior... and he finds one!
	+ Adventure 10: Despero takes Martian Manhunter as a trophy.
	+ Adventure 11: Martian Manhunter teams up with fellow Martian; D'Kay D'Razz, only to find out that she's a double-crossing maniac.
	+ Adventure 12: Jones is teleported back to Mars where he faces his brother; Malefic.
	+ Adventure 13: Martian Manhunter now faces the evil threat of; Bette Noir as his partner; Dan Turpin investigates him.
	+ Adventure 14: D'Kay comes for revenge and attacks Jones, first disguising herself as Rio.
	+ Adventure 15: D'Kay unleashes the Martian Man Eater on Earth in an attempt to destroy mankind.
	+ Adventure 16: Bette Noir, Human Flame, D'Kay and Doctor Trap all work together to try and kill Martian Manhunter!
	+ Adventure 17: Martian Manhunter is able to defeat the Four Bringers of Destruction but is captured by the DHS and their operatives.
	+ Adventure 18: The DHS make Jones work for them beginning with; infiltrating the secret evil organization; VULTURE and their leader; Mr. V.
	+ Adventure 19: Jones is able to fight off VULTURE's top lieutenants.
	+ Adventure 20: Martian Manhunter faces Mr. V!