Sub-Spirit

Sub-Spirits are a property that become available to Xiandao cultivators upon reaching Primordial Spirit Cultivation Level. They are necessary for the creation of Sub-Spirit Gear.

## Obtainment

Sub-spirits can be obtained through a variety of methods:

* Random event during practice, breakthrough or leisure activities (+1 per event, but not more than 5 per character).
* Refining Origin for 7th time (+1)
* Soul-Splitting Miracle (+1 per cast)
* Manuals (+1 to +4). Law exclusive Manuals are highlighted **in bold** and may only be learned by a practitioner of that law. None of these Manuals can be infused as Sub-Spirit Gear.
	+ One of the following 5 Mutually Exclusive Manuals from Jade Purity Immortal Law
		- Divine Awareness (+1, 9 Attainment)
		- Celestial Oak (+1, 9 Attainment)
		- Hallowed Cascade (+1, 9 Attainment)
		- Fervent Spirit (+1, 9 Attainment)
		- Terraforce (+1, 9 Attainment)
	+ Void Worship (+1, 10 Attainment, Sunflower Refining Law)
	+ Soul-splitting Book of Eastwood (+1, 9 Attainment, Primordial Symbols Law)
	+ **Soul-splitting Book of Eastwood** (+9, 25 Attainment, Primordial Symbols Law Exclusive, split into 3 individual Manuals)
	+ **Swordsprite** (+1, 8 Attainment, Seven-Slaughtering Sword Exclusive)
	+ Wise Detachment (+1, 10 Attainment, Emotion Severing Law)
	+ Qi of Triple Purity (+3, 15 Attainment, only drops from Ancient Cultivator)
	+ Apparition of Three Corpses: Good Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
	+ Apparition of Three Corpses: Evil Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
	+ Apparition of Three Corpses: True Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
* Consumables
	+ Division Pill (+1, -30 Base Mental State)
	+ Unison Pill (+1, 100% Medicine Resistance)
	+ Prime Pill (+2, 100% Medicine Resistance)
	+ Cat Soul Gem (+1, 100% Medicine Resistance)
	+ Dragon Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
	+ Phoenix Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
	+ Torch Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
* Surviving a Demigod, Lifespan, or Attainment Tribulation (+2 for Law of Nimbus ConquestDLC, +1 for all other laws)

## Using sub-spirits

Infusing Sub-Spirit Gear will increase the Sub-spirits used counter, which increases the Sub-Spirit State. This allows for stronger Epiphanies to be infused.

### Rebirth

While the Sub-Spirits themselves are lost during a rebirth, the number of sub-spirits used is kept after rebirth.

This means that a rebirthed cultivator will have to reobtain sub-spirits until they have enough sub-spirits left to infuse gear again.

### Possession

Possessing a Mortal who has already infused sub-spirit gear before rebirth will transfer the sub-spirits of the possessing cultivator to the possessed mortal, while keeping the sub-spirit used number of the mortal.

### Example

Cultivator A obtains 12 Sub-Spirits and infuses 10 Sub-Spirits, reaching Sub-Spirit State IV. Cultivator A then undergoes Rebirth, turning back into an Outer Disciple.
Cultivator B obtains 8 Sub-Spirits.
Cultivator C obtains 15 Sub-Spirits.

* If Outer Disciple A cultivates back to Primordial Spirit state, they will have 0 Sub-Spirits and 10 Sub-Spirits infused, requiring 11 new Sub-Spirits to be obtained before Sub-Spirit Gear can be infused.
* If Cultivator B Possesses Outer Disciple A, they will have 8 Sub-Spirits and 10 Sub-Spirits infused, requiring 3 new Sub-Spirits to be obtained before Sub-Spirit Gear can be infused.
* If Cultivator C Possesses Outer Disciple A, they will have 15 Sub-Spirits and 10 Sub-Spirits infused, allowing 5 new Sub-Spirit Gear to be infused.

## References

1. ↑ `Settings\MapStories\MapStory_HotCharacter.xml`
2. ↑ Settings\Esoterica\Esoterica\_Gong.xml
3. ↑ Settings\Esoterica\Esoterica\_GongLvUp.xml
4. ↑ Settings\Esoterica\Esoterica\_Magic.xml
5. ↑ Settings\Esoterica\Esoterica\_Other.xml