(Items - Rad) Cargo Bay Mods

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**Cargo Market**

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***Cargo Bay Mods***, *Workstations*, *Vehicle Scanners*, *Vehicle Rooms*, *Leisure Fittings*

## Sealed Cargo Bay

Rarity **1**, (100%) - [**1000c**], [**1500c**], [**2500c**], [**3500c**], [**5000c**]

**Description** - Refits a section of the cargo bay into an air-tight room, with the intention to be able to store mined gases at a 25% pressure ratio without removing the ability for that portion of the cargo bay to be used for other storage when it is empty. This fitting can be scaled in size directly with cost to cover any size of cargo bay, or part.
**Stats** - [1.0ct] - Creates a volume of air-tight storage that can store gases at 25% market pressure when empty of other cargo.

## Pressurized Gas Storage

Rarity **2**, (90%) - [**2500c**], [**4000c**], [**6000c**], [**8500c**], [**12000c**]

**Description** - Refits a section of the cargo bay into a large pressure-resistant tank, with the intention of being able to store mined gases for transport. This fitting can be scaled in size directly with cost to cover any size of cargo bay, or part, but unlike simply sealing a section of cargo bay, is not equipped for the storage of any other types of cargo besides gases.
**Stats** - [1.0ct] - Creates a volume of pressurized storage that can store gases at market pressure.

## Fluid Storage Tank

Rarity **2**, (90%) - [**1000c**], [**1500c**], [**2500c**], [**3500c**], [**5000c**]

**Description** - Refits a section of the cargo bay into a large pressure-resistant tank, with the intention of being able to store liquids for transport, very frequently water. This fitting can be scaled in size directly with cost to cover any size of cargo bay, or part, but unlike simply sealing a section of cargo bay, is not equipped for the storage of any other types of cargo besides liquids.
**Stats** - [1.0ct] - Creates a volume of sealed storage designed for liquids.

## Bomb Bays

Rarity **2**, (90%) - [**1000c**], [**1500c**], [**2500c**], [**3500c**], [**5000c**]

**Description** - Adds outward-facing doors in the hull of a vehicle for dropping all manner of combat and utility devices, as well as people who are hopefully wearing drop suits, from your cargo bay; be it onto a planet, the ground, or another vehicle, gravity and momentum will do the rest.
**Stats** - [0.0ct] - Creates a single rapid-deployment door capable of fitting no more than 0.5ct of volume at a time.

## Smuggler’s Hold

Rarity **2**, (90%) - [**1000c**], [**1500c**], [**2500c**], [**3500c**], [**5000c**]

**Description** - Refits the cargo bay of a vehicle to provide a hidden area, unlikely to be found by a search or scan, for hiding illegal goods or passengers. This fitting adds 75% of spent cargo space to your smuggler’s hold; the loss goes towards keeping up appearances and avoiding detection. Be warned, replacing too high a percentage of your cargo space may still be suspicious... This fitting can be scaled in size directly with cost to cover any size of cargo bay, or part.
**Stats** - [1.0ct] - Creates a volume of hidden storage space 75% the size of spent cargo space.

## Expanded Fuel Tanks

Rarity **2**, (90%) - [**2500c**], [**4000c**], [**6000c**], [**8500c**], [**12000c**]

**Description** - A common desire of frequent vehicle users is that they could go further without stopping to refuel. By converting a portion of the cargo bay to specialized fuel storage, a significant amount of total jump distance can be gained, although storing too much hyperdrive fuel on board at once is typically like asking for trouble. This fitting can be scaled in size directly with cost to cover any size of cargo bay, or part.
**Stats** - [1.0ct] - Every cargo ton spent on this fitting grants an increase of 100% of base fuel capacity for Class 1 vehicles, 10% for Class 2, and 2% for Class 3.