recursal/Fanatic-Fandom huggingface dataset:
04/13/2023

- Cargo capacity buffs:

\* Cargo ship space increased from 28 to 30

\* Wheelbarrow space increased from 15 to 20

\* A new type of cart which has 40 item slots can be built from yew at level 65 carpentry together with the town mayor once the Immerbury tasks are done.

- After completing the Mossburgh tasks you can ask the advisor to switch your Mossburgh teleport location to the western gate.

- New hitpoints feature: Overloading:

\*Currently high levels and powerful gear enables you to deliver a lot of damage at once. To accomodate this better, things have been made slightly beefier by enabling the overloading of hitpoints in the following way:

level 10: 2 hitpoints extra

level 20: 3 hitpoints extra

level 30: 4 hitpoints extra

level 40: 5 hitpoints extra

level 50: 6 hitpoints extra

level 60: 7 hitpoints extra

level 70: 8 hitpoints extra

level 80: 9 hitpoints extra

level 90: 10 hitpoints extra

level 99: 11 hitpoints extra

\*Each tenth bonus stacks making the max overloaded hp at level 99: 164.

\*Players will naturally regenerate back to their hitpoints base level but other types of healing like eating food will let one overload the hp to the max capacity.

\*The hp of all the npcs has been buffed.

-New item set: Elemental staves:

You can now create elemental staves from prisms that are accessible through glassblowing. You can charge a prism at an elemental altar which requires charge runes and runes of the corresponding element.

The altar locations:

\*Air prisms: Aljar Island

\*Earth prisms: Gesterville cave

\*Water prisms: Underwater cave

\*Fire prisms: Lava pit

\* Oak staff and an air prism make an air staff

\* Willow staff and an earth prism make an earth staff

\* Yew staff and a water prism make a water staff

\* Mystic staff and a fire prism make a fire staff

\*Attaching a prism to a staff also requires rope.

\*The charge of the elemental staves is finite and once depleted it will deteriorate the whole staff. The staves will also regenerate only more or less half of the elemental cost of the spell. The other half can be covered more or less by using talismans in conjunction.

-Dragon hide crafting xp has been buffed yet again.

-Chatbox improvements:

\*It is now easier to type in longer messages

\*A scrollwheel has been added on the side

-Some interaction animations have been updated

-Some miscellaneous bug fixes have been thrown in the mix as well as some other minor tweaks and some QoL.
Demon

Demons are aggressive level 117 melee monsters in the northern most lava area of the map, right next to the Mithril Ore Veins.

They hit up to 12s or more and are in a multi-combat area. They are very dangerous in melee.

They but can be easily safe-spotted with magic or ranged. Slayer Master provides tasks for them, 20-22 at a time.

roughly 117 slayer xp per kill on task.
Mining

Mining is a skill where you use a pickaxe to get ore from various rocks around the world. In turn ores can be used to smith metal items with the smithing skill, build structures with the masonry skill, make runes with the runecrafting skill from rune stones, or to make products with the alchemy skill.

### Getting Started

   There are two starter mines for mining bronze and iron. To the west of Immerbury is a cave underground which requires a spade to dig above ground to find, and a rope to climb down, which will be used up every once in a while so make sure you have an adequate amount of ropes. The Immerbury mine has copper, tin , and one iron rock so it is best for mining to make bronze bars in smithing. North of Immerbury there is a mine on a mountain which has copper, tin, and also two iron rocks with some coal.

New players are given a stone pickaxe, however if you lose it you can craft another one by going to the mine north of Immerbury, picking up stones and clicking on them until you find a Pointy Stone, and then use them on the Mountain Wizard to create a Stone Pickaxe Head. You can then chop down a tree and use a knife on a log to make a tool rod, and attach the head to the tool rod. Stone pickaxes do not break. You can use Metal Ingots to make higher tier pickaxe heads, and attach them to Tool Rods to get better pickaxes.

## Useful Information Guide

The best places to mine for ores to make metal products are in PK (player-killing) enabled areas. The locations of the various mines are listed below under the "Mine Locations" section. Upon completion of the quest "Ship Together" the iron and coal mine in the Ruins of Hindsborough becomes a viable option as the player can then sail to Feuille and deposit their ore there.

It is useful to have a wheelbarrow to increase your inventory size to a maximum of 48 spaces, or a horse and handcart so you can carry up to 68 ore per trip.

With level 21 trainer, you can tame moles who can help you mine rocks. They can be found at the mine north of Immerbury, and the mine underneath the island north-west of Immerbury.

Stone Pillars contain rune stones needed for runecrafting. They are located underneath the Immerbury Warehouse.

Sandstone, Limestone, and Granite are rocks used for masonry to build structures.

1 With 20 gathering

2 With 30 gathering

 Stone Pickaxe
 Bronze Pickaxe
 Iron Pickaxe
 Botanic Pickaxe
 Steel Pickaxe
 Oceanic Pickaxe
 Mithril Pickaxe
 Volcanic Pickaxe
 Palatine Pickaxe

 Oceanic
 Volcanic

Sometimes when you mine an ore you will also get a gem. This gives no extra experience but are useful for crafting necklaces and rings in the Crafting skill.

## Training Mining

### Copper/Tin (1-10)

Mine Copper and Tin until you're level 10.

The best mine to mine copper and tin is underneath the island north-west of Immerbury

### Iron (10-99)

You can start mining iron at level 10. Iron gives decent xp spawns very fast, and is very resourceful for smithing.

### Coal (30-99)

Mining large coal deposits is very beneficial for smithing (when exchanged for charcoal) and is good xp since large coal deposits can carry more than one ore per rock.
12/2/2020

# Hotfix patch

Some of the content in the game has not been properly balanced.

This patch addresses the problem.

\* A lot of price changes, all the armour prices were lowered.

\* Iron items cost now roughly 10 gp per bar now.

\* Additionally 30% iron bars will now fail when smelted

\* Bear traps no longer affect demons and green dragons

\* Lighting logs has now different requirements

\* Mistake was fixed with guards giving outrageous combat experience.
Brewing

Requirements: At least 15 barley and a paddle. To harvest barley yourself you need level 27 farming, and to make a paddle yourself you need level 24 carpentry. Alternatively you can acquire them by trading other players.

There is a brewery in Immerbury you can use for the brewing process.

###### Making one vat

15 Barley, 5 pots, 15 buckets, a paddle, and optionally 2 barrels if making beer or ale.

###### Making two vats

30 barley, 10 pots, 15 buckets, a paddle, and optionally 4 barrels if making beer or ale.

#### Steps to the brewing process to make one vat

1. Stuff 15 barley into five pots
2. Rinse pots of barley in a sink to get pots of soaked barley and wait for the germination process to take hold
3. When the pots of soaked barley are germinated, use the germinated barley on a range to get malt.
4. Get five buckets of water from the sink and use them on the range to get boiling water
5. Fill the mash tun with the five pots of germinated barley and five buckets of boiling water
6. Stir mash tun with a paddle and then take the 5 buckets of mash
7. Fill the mash filter with the five buckets of mash and add 10 buckets of boiling water to it
8. Take 15 buckets of wort from the mash filter
9. Fill the fermentation vat with the 15 buckets of wort. **Note: Once you do this the fermentation process will begin and it is at this time that you can add secondary ingredients, so have your secondary ingredients ready along with the wort.**
10. Wait for the fermentation process to complete. You can check the progress by inspecting the vat.

When the fermentation is complete you can use two barrels on one vat to get barrels of ale, or if you added hops, beer. If you want fermented liquid to make spirits, use empty buckets on the vat, you will get six buckets of fermented liquid per vat.

#### Secondary Ingredients (can be added to vat during fermentation process)

Hops - You can add seven hops to make beer, use a barrel on the vat when it is done fermenting

### Making Spirits

Requirements: Level 5 Alchemy, a bottle, regular logs, and a tinderbox

You will need to locate an alembic for making spirits. There is one on the second floor of the Alchemists' house in Immerbury directly east of the bank, and two in the alchemists' basement in Mossburgh.

Note: One vat of fermented liquid will make three spirits

1. Distill two buckets of fermented liquid on an alembic (not a dry alembic) with a bottle, regular logs, and a tinderbox in your inventory.
2. Wait around one minute and thirty seconds for the distilling process
3. Use a bottle on the alembic to get a bottle of spirit
02/03/2023

February is here with a new patch.

-Plug life

\* Help the Lighthouse keeper with a trouble in the basement

-Family Reunion

\* A Pyramid resident has a letter that needs delivering

-Masoners Inquiry

\* Become familiar with the Guild of Stonemasons by helping them with some research.

-new skill: Masonry

-Raise solid structures around the realm for various purposes:

-Build altars in designated spots for improved prayer training

-Build bank and deposit boxes in designated spots for the utility

-Build walls to gain cover and especially for crowd control in No Man's Land

-Build turrets that can be setup to serve different purposes:

\*dispenser turrets to shoot arrows using black powder

\*bombard turrets to shoot round shots using black powder

\*accumulators to retrieve your arrows in the vicinity using a magnet

\*talisman structures to regenerate part of your runes in the vicinity using a talisman

-magnets are dropped by certain magnet carrying monsters and talismans can be made out of essence lumps that are obtained from mining essence.

-The essence mine has a new shortcut that requires a special item. Other similar shortcuts are dispersed around the map

-new dungeons and an expansion in the desert: The world map has been updated.

-new weapon class: Spears, you can make these poisonous and hit enemies from one tile away

-new potions with new herbs to cure status conditions...

\*Pulse pacer cures paralysis

\*antidote cures poisoning

\*tissue regen cures burn
Burst Mechanics

\*Burst Mechanics are a way to get the upper hand in skilling and combat, released in
the April 18th 2020 patch. The demo video can be found on the RemoteRealms YouTube

Get started by heading over to Commander Keenan for a briefing on the basics, and enabling the burst bars in your options.

## Mechanic

The basic mechanic involves pressing 1, 2, 3, or 4 depending on which bar you want to fill. You want to fill all yellow bars with green; blue is simply the backdrop to the bar. You want to see no yellow; only green (and blue). Red bars means the bar should be empty. (All blue)

Once the purple bar along the bottom is full, you may press space bar to launch your special action

### Combat

In combat, the special action is a double strike. These double strikes are counted by Keenan, and will provide special combat training in his basement facility. One Barracks Token is awarded per double strike, claimable by talking to Keenan

#### Keenan's Training Facility

Talk to Commander Keenan to collect your Barracks Tokens, which can then be used in the barracks underground when fighting the Lesser Giants in the basement. A ticket is taken every few seconds.

### Skilling

In skilling, the special action is used to drop multiples of items in one action, saving you tons of clicks and time if you are power leveling.

In addition, it will reset the cooldown of your current skilling action when stacked for faster resource gathering.
Crafting

### Gems & Jewelry

Gems can be cut with a Chisel. The Chisel can be purchased from the Crafting shop in Al Aljar

#### Gems

 19
 29
 38

#### Jewelry

 ?
 ?
 54
 54

### Woolen Items

Woolen items can be crafted by using Knitting needles on a Ball of wool. They are needed when traveling to Sebern due to the cold

 37

### Spinning Wheels

The following items can be produced at a spinning wheel.

### Wooden Items

Wooden items can be crafted by using a knife on the various different types of logs in the game.

Regular Logs
 4
 5
 7

Oak Logs
 20
 22
 25 with 20 Carpentry | Oak Staff | 1 oak log | 1
Idrogatr

Idrogatrs are level 62 Monsters found within the Underwater cave. They attack with ice and water. It is recommended to have "Fire, Grass" typing when fighting them. The fire will help protect against the ice attacks, and the grass typing will allow you to attack them decently. "Fire, Fire" typing will protect you the most but you wont be able to fight efficiently. "Grass, Grass" will allow you to attack them the most efficiently, however you will take the most damage.

They give 62XP per kill for slayer.

 HP
 Slayer XP
 Drops
* Seaweed
* Water Rune
* Raw Trout
* Raw Lobster
* Water Orb

Idrogators drop Water orbs which are used to make the Ring of (the) Seas.
Ghast

Ghasts are enemies in the northern west part of Ditr.

They are immune to metal attacks and can only be efficiently killed with elemental typings. (Fire being the most efficient)

Using a Ring Of the Seas, or a Magma Ring makes them vulnerable if you are not using magic.

They give 48XP per kill for slayer.
Imperial Quartz

You will need

* Rope
* Suction Device (Acquired during quest)
* Empty Bottle (Acquired during quest)
* Filter Paper (Acquired during quest)

Start the quest by talking to Man'o Izquierda in Al Aljar. He will ask you to go find someone. This person can be located in the sandpit south-east of the starting location. Once you have gone down you will need try and wake him up but you will be unable to. Return back to Man'o Izquireda and he will tell you to go to Lydia in Immy (Located in the house just east of old man bob up the stairs). She will ask you to get her some bottled air from the island just north of Al Aljar.

Lydia will give you a Suction Device and an Empty Bottle, before you leave her house search the cupboards in the room and get some Filter Paper. Go to the wind island and use the Empty Bottle on the wind to get a Bottle of Air. Go back to Lydia who will ask you to grab her a cup and filter paper so she can make you a cup of coffee.

Go back to Al Aljar and use the coffee on the sleeping man, he will ask you to not inform anyone that something is wrong. Head back to Man'o Izquireda and tell him nothing is wrong then head back down the sandpit and speak to the sleeping man (Sidi El Vase) to receive your reward.
Fisherman's Friend

This quest can be started in the fisherman's house in the middle of the farming region. The fisherman will ask you to bring him some new socks.

Go south east to the two houses, enter the north house. Open the southern drawers and search them for shears.

Go to the sheep pen right nearby and obtain 3 wool.

Travel north towards the mill, enter the skinny tower along the way and go upstairs to turn the wool into balls of wool.

Travel to Catelyn's house to the far east, their house is along the beach along a peninsula. She will ask you to bring her a seasoned perch. (*If you accidentally eat or burn the perch, you may buy another one in the general store*)

You will need to bring the perch to the cook in the castle. He says you'll need to spice it and offers to sell you spice for 100 coins (*If You have completed Culinary Assistance, he will give the spices for free*). If you don't have 100 coins, you can pick up logs or sell any loot you obtain from mobs to get the money.

Cook the perch and use spice on the perch. Bring the seasoned perch and 3 balls of wool to Catelyn and she will give you socks.

Bring the socks to the fisherman to complete the quest. You can take fishing poles from the nearby barrels (labelled fishing supplies) after the quest. You can use a drop trick to obtain more than 1 and you may even sell them to the shops/ trade them to other players.
Farming

Farming involves planting seeds, waiting for them to grow, and harvesting them.

The majority of farming patches are found south of Immerburry, with another Herb Patch north of Immerburry.

There are also 3 big patches, 2 herb patches, and 3 flower patches in Vaillerrithes

In order to begin farming you'll need some tools. Rakes are used to clear patches from weeds, and Trowels are needed to both plant and harvest crops

Rake - Dropped from killing farmers (with scythe).

Trowel - Thieving farmers.

Scythe - Dropped from killing farmers (not necessary for farming (required for harvesting Wheat)).

Watering Can - dropped from killing farmers that carry a watering can. (holds 4 charges before needing to be refilled)

Travel to the region south of Immerbury. Rake the allotments; you can start by planting Potato seeds, which are obtained from thieving farmers. Raking allotments provides weeds and 2 experience points.

Big Patches around there support other plants.

There is one herb patch north of the church.

Most seeds come from Birdhouses. You can constantly farm the 5 birdhouses north of Immerbury with no downtime for these seeds.

Wheat, cotton, tomatoes, and herbs are the more important crops.

## Compost

Compost can be gained by using an empty bucket on a hen house or a compost bin.

You need to have it graded by "dirty harry" for 50 gp per bucket.

You can use graded or ungraded compost to fertilize an empty soil patch.

## Watering

Watering with a Watering Can prevents a plant from dying.

Watering Cans hold 4 uses per refill.
Herblore

Herblore is a skill that involves farming grimy herbs, cleaning them, and using secondaries on herb potions to make useful potions.

Grimy Herbs need to be cleaned 1–3 times.

Herbs can be used on Vials of Water to make potions of that herb. Which are not useful.

Using the right secondary on these potions creates a useful potion.

You can use one potion on another potion of the same type to fill the second potion to 4 doses with the first potion.

Cleaning
 Tryllium
 Cerl
 Morrithol
 Diritsil

* Panrodon
* Cerl
* Tryllium
* Aljarro
* Morrithol
* Landonil
* Ditrisil
* Sebernis

## Getting Started

Complete the Imperial Quartz quest to make Vials and achieve the crafting level to make them (?), or buy Vials from another player.

### 3-20

Make Defense Potions by combining Panrodon potions (Panrodon + vial of water) with Sliced Mushroom.

### ?-24

Clean Tryllium, and make Tryllium potions with Ground wolf Fang for attack potions.

24-?

Clean Cerl, make Cerl potions, and add ? for ? potions
Fishing

To start fishing you must complete Fisherman's Friend. Once you have completed this quest you'll be able to obtain a fishing rod.

For a map of the fishing spots see the Fishing Map.

### Fishing Tools

* Angling Rod
* Luring Rod
* Fly Fishing Rod
* Lobster Trap
* Fishing Net
* Harpoon

## Fish

Note: To catch Herring you need to place fishing nets on the fishing spots and wait for the herring to be caught. You can check when the nets are ready by inspecting them. The net can then be dumped out into the inventory. The Raw herring can then be sliced for lobster bait by using a knife with it.

A willow or yew lobster trap is needed to trap lobster on the locations shown on the map. This can be made by combining a willow or yew cage made with carpentry with a buoy made with smithing.

## Efficient Fishing Guide

Herring - Herring can efficiently be caught on the water near Immerbury while in a boat. You can use the armory bank to bank the fish. They are used to be bait for trap lobster fishing.

Cod - The only location to catch raw cod is in Gesterville. They provide very fast XP, and great cooking XP. There is a range very close by as well.

Lobster - Lobster can be efficiently caught in No Man's Land at the pond to the east, or in Tinon, Both are in PK zones. Alternatively players can catch a smaller amount of lobster and swordfish together in the southern Al Aljar desert. Lobster can also be caught using trap fishing, which is efficient to do in Vaillerrithes while catching swordfish.

Swordfish - Swordfish can be efficiently caught in Vaillerrithes while on a boat. It is possible to catch swordfish and lobster at the same time here by trapping lobster with lobster traps nearby, picking up the lobster after banking an inventory of swordfish. (lobster traps take 5 minutes to catch lobster)
Getting Started

## Energy and Sleep

For information about energy and sleep mechanics game, visit this page, it is very important to know.

## Tips

* Although you can purchase lamp oil at the Immerbury general store for 17,820 gold coins, you can make it yourself by taking a pestle and mortar to flax seeds with a vial in your inventory.
* Although you can purchase a horse mount for 42,000 gold coins in Immerbury, you do not have to pay that amount to acquire a horse. You can use the trainer skill to train a horse out in the wild with level 16 in the trainer skill.
* You can jump over broken fences by pressing spacebar with good timing
* The beaver pet, obtainable at level 14 trainer will improve obtaining logs
* The mole pet, obtainable at level 21 will improve obtaining ore
* The heron pet, obtainable at level 27 trainer will improve obtaining fish
* The racoon pet, obtainable at level 27 trainer will improve thieving
* armor and weapons can be repaired for 25% more efficiency by paying coins to the blacksmith in Immerbury for metal items, the bowyer in Mossburgh for bows and the craftsman in Al Aljar for hide armor. When smithed or crafted, this armor pieces and weapons will be broken with an "(r)" appearing next to the name of the item.
* You can obtain a wheelbarrow from doing tasks for the mayor which gives +20 inventory slots
* You will need a raft and paddle to cross certain areas by "embarking" to the other side of the water.

## **Early money**

There's very little access to initial tools so you'll need to get your hands on some cash to finish your first few Quests. Picking up Logs in the field east of the bank and selling them for 5 Gold Pieces each in the store is a quick way to get some cash. There are a few more log spawns far south in the farmlands.

Killing Chicken or men/ women gives some drops you can sell as well. Feathers and runes go for decent money. Goblins and higher level mobs are too difficult early on.

## **Weapons**

Using a knife on some logs can make you a wooden club and 3 logs for a wooden shield. You can check the stats on weapons by right clicking the equipment button.

You can get a beartrap from the warehouse south of the castle to kill monsters without actually fighting them. (Useful for getting steel axe quickly)

## **Armour**

While Iron is far away and a bit scarce in Immerbury, not all hope is lost in getting some starter armour.

Run up north to the Strange Boulders near the rune shop and the combat training dummies, line up your shot and cast gust to knock the strange boulders into the area down below, where you can go collect your loot. If you're lucky, you may get a piece of iron armour.

## **Skilling Tools**

Fishing rod: Complete the "Fisherman's Friend" quest to get access to fishing supplies barrels for free fishing rods. You will need a fishing line, a fishing hook and jars of worms to get started fishing.

Hammer: A hammer can be found by searching a crate in a building near the farming fields.

Saw: A saw can be found North-West of the goblins in a shack.

Steel axe: Drops from Goblins

Pickaxe: Drops from Zombies
Energy and Sleep

As time passes by in the game, your energy depletes. If your energy completely becomes depleted, your character will fall to the ground and sleep. To prevent this, players can sleep in beds throughout the game or purchase a mattress at the general store in Immerbury.

A player's energy bar is represented as a bar on the right side of the screen.

To replenish your energy you first need to make sure your burst bar is visible. If it is not, you can toggle it from the settings menu.

While laying down/sleeping, press number keys 1-4 on your keyboard until each bar is filled green or blue. The yellow should be filled up to green and when the bar has red, the corresponding number should be pressed until it turns blue. After a couple of seconds of all green and blue bars the bottom bar should start to fill up. Repeat the process until the bottom bar turns all the way purple, then press spacebar. You will then wake up energized!

The burst bars are also used for special attacks and other features. Check out the Burst Mechanics page for more information.
Skills

Trainable stats that you level up. Unlocks new content in game.

### Combat Skills

* Attack
* Strength
* Defense
* Hitpoints
* Range
* Magic
* Prayer

### Artisan Skills

* Carpentry
* Cooking
* Crafting
* Herblore
* Fletching
* Runecrafting
* Smithing
* Alchemy
* Masonry

### Harvesting Skills

* Farming
* Fishing
* Gathering
* Mining
* Woodcutting

### Support Skills

* Firemaking
* Sailing
* Slayer
* Thieving
* Trainer
Patch 29-08-21

Summer is nearing its end and it seems like there is a hint of autumn in the air. Seasons change as well as the life in Remote Realms, this time in the following ways:

-Potions can now be made by specifying an amount

-A small mine has been discovered in North Landbourne that appears not to be part of No Man's Land.

-In addition to the discovery there is now variety to the available tools in game:

-Currently existing axes and pickaxes have been replaced with stone equivalents. More effective counterparts on the other hand can be crafted from the three metals in the game.

-Additional stone tools can be acquired by monster drops or by crafting using materials found from North Landbourne.

-Woodcutting received yet another mechanic: Burst spots. Now as a fully charged burst is procked at the right position, one gains extra power to land a double swing at the tree enabling even higher levels of efficiency in the activity.

-A new skill: Slayer

-A new set of weapons: Crossbows

-Ordinary bows have a burst special now. There is also some variation to the burst specials amongst the currently existing melee weapons.

-A boss has set afoot in the Realm. Rumours say that it is hiding in some sort of a lava pit and that it drops powerful items.

And that is it more or less for now.

glhf

KT
Magic

**Getting Started**

Magic skills give a base amount of XP, and then if they're combat skills you get 2x the damage done in magic xp, and 1.3x (?) the damage done in hp xp.

Runes can be obtained from killing enemies around the game or crafting them with Runecrafting. The following enemies drop runes. Their loot tables are included on their individual pages.

* Man/Woman
* Goblin
* Wolf
* Zombie
* Demon
* Skeleton

### Magic Gear

#### Magic Weapons

 Willow Staff | 25
 Yew Staff | ?
 Magic Staff | ?

#### Magic Armor

 Black Wizards Top | ?
 Black Wizard Robes | ?
 Wizard Top | ?
 Wizard Gown | ?
Oil of vitriol 4

Vitriol oil/Oil of vitriol can be made by distilling vitriol on a dry alembic by using three pieces of vitriol along with logs and a tinderbox to light to alembic. Dry alembics can be found in the chemists' basement in Mossburgh. It takes around 3 minute to make one vial of vitriol oil with 2 doses.
Raw cheese

Raw Cheese is made by using a hoop with curd on the compressor in the Immerbury castle kitchen basement. Raw cheese can be set out to mature on the shelves in the castle basement. Each shelf holds eight pieces of cheese, and at least one of the shelves have to be filled to start the maturing process. The maximum amount of cheese that can be set out to mature is 24 pieces. When matured, the raw cheese becomes uncut cheese.
Sailing

Sailing is a skill for sailing a boat over calm or rough seas and whirlpools.

The only way to level sailing is by doing loops around Feuille, starting at the boat symbol on the world map.

Levelling Sailing allows you pass certain obstacles on the map, regen your sailing energy faster and do better in naval combat

Ships can only built on the island of Feuille.

A regular ship requires 12 Oak Planks, 3 Sets of Oak Logs, a Sail, 3 Ropes, 6 Tars, and a Saw and a Hammer.

A fishing ship requires 10 Oak Planks, 3 Sets of Oak Logs, a Iron Bar, a Net, a Sail, 3 Ropes, 6 Tars, and a Saw and a Hammer. Being on this ship and Fishing increases xp gained by 18%, rounded to the nearest whole number. It also requires 44 Carpentry & 20 Fishing

Note: To catch lobster you need either a willow lobster trap (lvl 40 fishing to use) or a yew lobster trap (lvl 45 fishing to use) and sliced herring.

A Cargo ship requires 10 Oak Planks, 3 Sets of Yew Logs, a Iron Bar, a Sack, a Sail, 3 Ropes, 6 Tars, and a Saw and a Hammer. This ship allows you to carry another player on it, as well as a cargo hold of (?) spaces. It also requires 51 Carpentry & 20 Fishing
Ship Together

This quest is started south of the Ruins of Hindsborough. Speak with Harald to start. He will tell you he needs to repair his boat. You will need 5 Planks, 15 Iron Nails, 8 Pieces of Tar, A Hammer, and a Saw.

Planks are found in the graveyard with the zombies. (3 spawn at a time)

Swamp tar can be found by the pond north east of the fishing platform (6 spawn at a time among wolves)

Hammer can be found in the warehouse (searchable crate on west side) south of Immerbury castle

Saw can be found in a shack north of the fence by the goblins north of Immerbury (searchable crate)
Prayer

**Training Prayer**

Players train prayer by burying bones. There are currently two ways to train prayer:

1. Bury bones of defeated enemies
2. Bury bones in the boneyard in No Man's Land.

Option 2 is faster, as you don't need to kill monsters and there are 6 big bone spawns around the yard. Be wary of other players and level 51 wolves that guard the forest to the south.

 **Using Prayers**

Players can activate prayers in combat for passive boosts. Using these prayers will drain the players prayer points. When a player runs out of prayer points they will no longer be able to use prayers. Prayer points can be restored by praying at an altar.

Bones
 Big Bones

Prayers

 10
 15
 20
 25
accuracy by 20%
Pizza

Pizza can be made by cooking an uncooked pizza on a range or fire. When eaten, only half of the pizza is eaten making a half eaten pizza. Both halves heal 11 hitpoints each.

Note: Although cooking a pizza requires only level 20 cooking, making cheese requires level 60 cooking, but can be bought from other players.
Oil of vitriol 1

Vitriol oil/Oil of vitriol can be made by distilling vitriol on a dry alembic by using three pieces of vitriol along with logs and a tinderbox to light to alembic. Dry alembics can be found in the chemists' basement in Mossburgh. It takes around 3 minute to make one vial of vitriol oil with 2 doses.
Strength

Strength is a large component of your max hit when you are hitting enemies with a melee weapon.

Strength is trained when you are in the "Agressive" Stance.

If you hit an enemy (which is decided by Attack (Skill)) you will roll a number between 0 and your max hit, then deal that much as damage to your enemy.

Your max hit is a combination of your melee strength and your strength. Your strength is a large amount of your max hit.

Tom was the first player to get 99 strength, on October 15th, 2023.
Remote Realms Wiki

### **Welcome to the Remote Realms Wiki!**

***Remote Realms is a free-to-play retro MMORPG with charming graphics and quirky storylines, developed by Tehdas Software. The beta version of the game is available at RemoteRealms.com.***

***Remote Realms Discord is located here: Discord***

Getting StartedQuestsSkillshttps://remote-realms.fandom.com/wiki/Map:World\_mapUpdatesXP ChartCategory:ArmourCategory:NPChttps://remote-realms.fandom.com/wiki/Category:WeaponsGetting Started

Quests

Skills

World Map

Updates

Armour

Weapons

NPC

Timeline
Smithing

Smithing is a skill in which you can refine ore and bars into metal equipment. Ore can be mined using the mining skill. Once ore is collected, it can be made into bars through smelting at a furnace. Once smelted, metal bars can be smithed at an anvil with a hammer.

## Useful Information Guide

Starting out it can be beneficial to fill the lower-quality furnace in Immerbury with logs and use it for making bronze or iron armor. However for long-term smithing this is not a viable option. The best furnace in the game is the one in Al Aljar because the bank is very close and there is an NPC there who will exchange coal for charcoal, as bars have to be made with charcoal. Currently, that is the only location to exchange coal for charcoal, so it is best to use the furnace in Al Aljar. The regular furnace in Tinon is in a player-killing enabled area, and does not have a coal-charcoal exchange. The best anvil location to use is currently in Immerbury, for it's closer proximity to the bank than Mossburgh.

## Leveling (fastest xp if ore is self-mined)

1-31 - Make various Bronze, Iron, and then steel items depending on your level.

31-99 - Make Steel Battleaxes which give the most xp per bar for steel. Currently this is the fastest way to train smithing if mining the ore yourself.

## Furnace locations

There are two regular furnace locations, and two lower-quality furnaces in the game. Lower-quality furnaces require logs and a tinderbox to light. The better the log type, the less logs you'll need to fill the furnace.

**Red** for normal quality, **orange** for lower quality

Eastern No Man's Land

## Anvil Locations

There are two anvil locations in the game, in Immerbury, and in Mossburgh.

## **Smelting**

1 10 experience on success, 0 experience on failure.

2 With level 5 alchemy

3 With level 10 alchemy

4 With level 15 alchemy

## **Smithing**

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife

3With a Candle in your inventory

1Requires 10 crafting

2Requires 5 feathers

3Requires Logs

4Requires completion of the quest "The Lost Quarter"

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife

1Requires completion of the quest "The Lost Quarter"

2With Oak Logs and a knife
Skeleton

Skeletons are aggressive level 32 melee monsters.

They are located in the bone pits in No Man's Land (multi-combat area), as well as in the cave north of Immerburry that leads to Sebern.

They count for Skeleton Slayer Tasks, and give 32 slayer xp on task.

Drops
 Coins
 Rune of Fire
 Rune of Nuisance
 Rune of Torment
 Casket
Runecrafting

UNDER CONSTRUCTION

Runecrafting is accomplished by taking Rune Stones to a Druid's Altar in order to make Runes, which are used in the Magic skill. Some rune require the purchasing of charges from an Archmage at the Immerburry Runecrafting Altar. The cost of Altar Charges is your runecrafting level in GP, and you recieve 9 charges per purchase.

Air, Focus, Earth, Water, Fire and Clarity runes can be made with no secondary ingredient, but each creation of a set of runes requires a single Altar Charge. The amount of runes created is affected by your Runecrafting level. There are various break points that add a multiplier to the amount of rune created.

Spirit, Charge, Balance and Sharp runes require a secondary ingredient until various levels where it is not longer needed. Each rune make does not need an Altar Charge. The amount of rune made is dependent on what rune you make.

Runes have many different base yields.

Your Runecrafting level will determine a second multiplier to the amount of runes you create.

Secondaries will determine a third multiplier to the amount of runes you create, and the XP you get from each rune created.

See the charts below to figure out how many runes you're likely to craft.

##### Runecrafting Yield Chart based on level

1 With a Bird's Egg. 2 With a piece of Amber 3 with an Air, Earth, Water, and Fire rune 4 With a Steel Scimitar

##### Runecrafting base Yield

 Nuisance
 Earth
 Water
 Fire
 Torment
 Spirit

##### Secondary Tiers

 Tier 2
 Tier 3

##### Runecrafting Secondaries

Base Experience Per Rune.
 Nuisance
 Earth
 Water
 Fire
 Torment
 Spirit

## Equation

A basic equation to calculate the runes you are likely to get is simply, Base Yield \* Runecrafting Level Multiplier \* Secondary Multiplier, rounded up.

The amount of XP you will get is per rune, and is only determined by the rune you're crafting and the secondary multiplier.
Poison

Poison can be used to make poisoned arrows to inflict poison on enemies.
This will be split into 3 parts, the seeds, the solvent, and the process.

First, the seeds. The pirate chest just south of Feullie has a small chance of dropping a grimy twisted blade, which when cleaned has a good chance of giving you a twisted blade seed. We need 15 of these seeds for every attempt to make poison, and they can be grown in the flower pots in Vaillerethes at level 40 farming. You will get more seeds than you use when farming them

Second, the solvent.
You will need fermented stuff. This can be gained from the fermenting barrels in Immerbury. There are two of them and they require 7 wheat and 5 water buckets each to be filled. Once filled they give 5 buckets of fermented stuff.
Fermented stuff can be used to make spirits and the Alembic in the second floor of the building next to the bank where Lydia is.
Making spirits requires 2 buckets of fermented stuff, 1 log, and a tinderbox (not consumed), you need a bottle to collect it.
You can then make solvent using 1 spirits, 1 vinegar, 1 log, and a tinderbox (not consumed), you need a vial to collect it.
Vinegar can be found in the cheese cave, the ladder is next to the cook in Immer castle. (you can drop it to loot it again, and then pick up a bunch off the ground)

Third, the process.
You need a seperation funnel, which is made with molten glass, a funnel recipe (not consumed, found in the same place as the alembic), and a glassblowing pipe (not consumed).
You need seeds in water, which is simply 15 twisted blade seeds in 1 vial of water.
you need dillute poison which is made by heating the seeds in water on a range/fire.
You can then then add the dillute poison to the seperation funnel, and then the solvent.
Shake the funnel, then release gas. Repeat this until the game tells you that you should leave it be, this means it's good.
Now release the lower phase of the funnel, and then USE the funnel on a vial (THIS IS VERY IMPORTANT). You should get a vial called "solvent", this is fine.
Use the vial of "solvent" on a range, and you should get poison (1)

You can use this poison on a stack of arrows to turn 7 of them into p (material) arrows.
Oil of vitriol 2

Vitriol oil/Oil of vitriol can be made by distilling vitriol on a dry alembic by using three pieces of vitriol along with logs and a tinderbox to light to alembic. Dry alembics can be found in the chemists' basement in Mossburgh. It takes around 3 minute to make one vial of vitriol oil with 2 doses.
Oil of vitriol 3

Vitriol oil/Oil of vitriol can be made by distilling vitriol on a dry alembic by using three pieces of vitriol along with logs and a tinderbox to light to alembic. Dry alembics can be found in the chemists' basement in Mossburgh. It takes around 3 minute to make one vial of vitriol oil with 2 doses.
Quests

Listed below are quest guides for the currently added quests in Remote Realms.

* Culinary Assistance
* Fisherman's Friend
* Ship Together
* The Lost Quarter
* Angler's Avenge
* Imperial Quartz
* Agrarian Practice
* The Hole
* Name of the Beverage
* Plug Life
* Family Reunion
* Masoners inquiry
* Good Knight's Sleep

### Tasks

If you right-click the quest button, you'll be shown a list of tasks which are essentially shorter quests relative to an area in the map, which come with some nice benefits upon completion.

#### Immerbury

Town Mayor - Wheelbarrow (+20 slot Portable Storage) and a Handcart (+40 slot Portable Storage) if you give the Town Mayor Handcart pieces.

* Farming Potatoes
* Chopping wood
* Helpful Sailing
* Riding Home

#### Mossburgh

NPC Name - Reward

* Compost Aid
* Protein Reintroduced
Seel axe

A **Steel Axe** is used to cut down trees. It is the third tier Axe. It is made by using a Steel Axe Blade with a Tool Rod

Requires level 20 attack to use to cut down trees, or equip.

Requires level ?? Woodcutting to use to cut down trees.

## Trivia

The Steel axe used to be the only axe in the game. That is no longer the case.
The Lost Quarter

**The Lost Quarter**

This quest is started in the northern house next to the bank in Al Aljar. Speak to an NPC named Man'o Izquierda and he'll tell you he needs help finding his lost key.

Travel to the house southeast and speak to a boy inside named Amir's nephew. He'll tell you a camel ate the key.

Speak to any citizen (Man) about the camels, and then speak to a guard that isn't holding a sword. You'll learn that you need some hot sauce to get camels to poop out the key.

Speak to the kebab seller with 100 coins and buy either hot sauce.

Travel north along the peninsula until you see thickets (the plants that aren't cacti) and camels.

Use the sauce on a thicket and wait a little bit. You should get messages about camels eating it. Camels won't specifically walk up to the plant, but somewhere in the area dung will start spawning in the area (very close to the middle of peninsula)

Pick up any piece of dung and search it for a key.

Head back to where you started your quest and you'll be awarded with an iron scimitar as well as unlocking the Aljar Teleport.

Pictured is a camel, thicket, and camel dungKey locations for the Lost Quarter Quest
Slayer

Slayer is the skill of killing a certain amount of monsters otherwise known as a task. The skill can be started by speaking to the Slayer Master who is located North-West of Immerbury.

The Slayer Master currents sells

* Slayer Stone
* Breathing Device
* Insulating Gloves
* Slayer Cloak

Other Slayer Gear

* Jungle Top
* Jungle Bottom
* Magma Ring
* Ring of the Seas
* Crossbows

25 slayer is needed for crossbows, 27 for the slayer cape, and 30 for the rings you can make with RC.

Jungle Gear requires 26 slayer, is purchased from the jungle man for 72k gp for the top, or 60k gp for the bottom. Wearing it makes all jungle monsters unaggressive.
Range

Ranged is a skill where you use a ranged Weapon and Ammo to hurt enemies from a distance.

Metal Ammo is fine to use as you can recover about 80% of the ammo you use, and you will have a lot of extra metal bars from levelling smithing.

Your max hit is dependent on your ranged level, your weapon and your ammo.

### Arrows

 1
 20
 40

### Crossbows (require 25 Slayer)

 32
 52

Note: Crossbows fire at a "fast" rate, and are a very high DPS weapon, however crafting bolts is a pain, and they have somewhat low accuracy.

They are also one handed, so you can use a god-book with them.

### Bolts

 30
 ??

## Training Ranged

Early ranged training involves using Wooden Arrows with the highest tier bow and highest tier ranged armor you can equip.

If you decide to train smithing, you will have enough extra metal bars to create a lot of metal ammo, otherwise keep that ammo for Slayer Tasks or harder enemies.
Woodcutting

**Getting Started**

Wood is chopped by using an Axe on a tree in order to get logs. Logs are used in Carpentry, Crafting, Fletching, Fishing, Firemaking, and Runecrafting.

There are 4 tiers of axes, stone, iron (5 attack), steel (20 attack), and mithril (40 attack), which let you chop wood faster.

You need the required attack level to use that tier of axe to cut wood, or to equip it as a weapon.

 Level ???
 Level 15
 Level 35
 Level 60
 Level 75

## Training Woodcutting

### Starting out

   Go north of Immerbury until you start seeing the mountains (brown textures), then go west, then north again, then east. You should find yourself in a valley filled with "Stones". Run past aggressive enemies like Wolves and Grizzly Bears, and they shouldn't hit you, or only hit you once.

Pick up stones on the ground and inspect them in your inventory. They will turn into "Pointy stone", "Sharp stone", or "Dull Stone". Dull Stones are useless.

Use Sharp Stones on the nearby "Mountain Wizard" to create a "Stone Axe Head". (Be sure to left-click the "Sharp Stone", then right click the "Mountain Wizard" and left click "Use Item on Mountain Wizard"). "Pointy Stone" is used to make "Stone Pickaxe Head" in the same way as "Sharp Stone"

Use a "Stone Axe Head" on a "Tool Rod" to create a "Stone Axe".

You can make a Tool Rod by using a knife on a log.

"Stone Axe" does not break.

You can use Metal Ingots to make higher tier Axe heads, and attach them to Tool Rods to get better Axes.

### Level 1-15

Getting to level 15 will net you 113 logs for use with Fletching (Skill), Crafting (Skill), and Carpentry

### Level 15-35

Chop Oak Logs until level 35.

This will net 467 Oak Logs (11,675 GP if sold to the store)

### Level 35-55

Chop Willow Logs until Level 55

This will net 2278 Willow Log (79,730 GP if sold to the store)
Turpentine

Turpentine can be made by using a Piece of amber on a Dry Alembic at level 24 alchemy with a vial, regular logs, and a tinderbox in the inventory in the alchemists' basement in Mossburgh. It takes three minutes to make and only one vial of it can be made at a time per Alembic. It can be used to make Super lamp oil.
Vegetable Soup

**Vegetable Soup** is a consumable food that requires a Cooking level of **XX <= 59** to create. It is a multistep process to create the soup and it heals 6 hitpoints for each half consumed for a total of 12.

### How to Create

#### Ingredients

* 1 Pot of Water
* 5 Sliced Potatoes
* 3 Sliced Carrots
* 1 Sliced Onions

#### Steps:

Note: Each step grants 10 cooking experience.

1. Use 5x Sliced Potatoes on the Pot of Water
2. Use 3x Sliced Carrots on the unfinished soup1
3. Use 1x Sliced Onions on unfinished soup2
4. Use uncooked vegetable soup on a range
Mint

Mint was a competitor in algotriacontathlon. He placed 5th. He was known to be the smartest and most cunning racer by far. His plans eliminated both Navy and Teal, who were known as bullies. He was pretty close friend of Crimson, Scarlet and LightBrown. His label was **Science-decathlon**

Trivia

He proved to be really good at stealing too, stealing Pink's mobile in a quarter of quarter of a second, as his machine counted.

He was one of the characters to have revealed IQ along with Pink, Gold, Olive and Peach. His was 457.
Updates

Patch notes for updates.

* 11/29/2020
* Hotfix Patch 12/2/2020
* 12/6/2020
* Fletching and Runecrafting 12/8/2020
* 12/11/2020
* 12/16/2020
* 01/03/2021
* 04/18/2021
* 06/21/2021
* 07/04/2021
* 07/25/2021
* 08/01/2021
* 08/08/2021
* 08/29/2021
* 09/12/2021
* 10/10/2021
* 03/3/2022
* 09/15/2022
* 11/15/2022
* 02/03/2023
* 03/30/2023
* 04/13/2023
* 04/21/2023
* 04/28/2023
* 07/19/2023
Gotham Memoiren

**Gotham Memoiren** ist die dritte spielbare Story, es ist nun möglich, mit Königin Marie oder Wunderlampe zu beginnen.

Warnung: Dieses Buch enthält Inhalte für Erwachsene. Spiele auf eigene Verantwortung. Wenn du minderjährig bist, wende dich bitte an einen Erwachsen.

## Beschreibung

Psychisch kranke Patienten, mysteriöses Verschwinden und verlorene Leben... Eine Reporterin wird plötzlich in eine Welt der Kriminalität und Verschwörungen geworfen. Kann sie die Rätsel mit ihrer begrenzten Macht lösen?