recursal/Fanatic-Fandom huggingface dataset:
Mall

The **Mall** is a location in the Desolate Zone. It is a mandatory area, as the party must enter it twice before moving on to the Mansion.

## Layout

The mall has eight rooms, with most of them having either vendors or events that lead to Bad Ends. From clockwise, starting northwest, there is Burger Baron, where the party can order food. Next to it is the chemicals room. necessary for two events as well as a Bad End.

The northeast section contains a media center and an arcade. The media center has a jukebox, which plays certain music tracks:

* Something Chill (plays Strip Club music)
* Something Tropical (plays Sea Bishop's theme)
* Something Cool (plays Draculara's theme)
* Something Evil (plays Robin's theme)
* Something Catchy (plays original music)
* Something Powerful (plays Aralu's theme)
* Something Epic (plays Dark Lich Mara's theme)

The arcade has several minigames, each of which cost tickets. Tickets can be bought from the top machine, or won from playing games.

* Jailbird's Run! - Control Sally Swindle, escaping the cops while avoiding cars. Cost 3 tickets
* Crane Game - Control a crane and pick up prizes while avoiding the flames. Cost 5 tickets
* Spookums! - Control Pacer as he tries to escape ghost girls. Cost 3 tickets
* Disco Disco Insurgency - Repeat the dancer's movements. Cost 5 tickets, and Catchy Music must be playing

The southwest section of the store contains two shops selling various items, including weapons and armor not found anywhere else.

### Pre-Mansion

When the party first enters the area outside of the Mall, they are greeted by the Stranger, who escapes as the Mall gets overrun by Zombies. The party must defeat all the zombies and turn on the generator. The key to the power room is in a vending machine, and the fuel is on a table in the chemicals room.

Upon first entering the mansion, the party must go back to the mall to retrieve cure supplies for Mara. The supplies are also in the chemicals room.

### Post-Mansion

After Dark Lich Mara is defeated, the party can explore the Mall proper. The Burger Baron, arcade and jukebox, and vendors are all available, meaning three Bad Ends can also be obtained.

## Bad Ends

* Ending D5 - Drop Dead Gorgeous
* Ending D7 - Burger Baroness
* Ending D12 - Boys Will Be Boys
* Ending D54 - I Know This Pretty Rave Girl
* Ending D57 - Joystuck

## Loot

* 2x First Aid Kit - Garbage can near arcade/Box in power room
Homegrown Hunter

**Homegrown Hunter** is a Bad End in the Desolate Zone, listed as D58. It occurs after being caught by Kimccubus while still in the house.

Kim is disappointed in the lack of a chase, but is grateful to The Player for 'submitting' to her. She casts a lust spell on him, but instead of becoming the plaything for Kim, he uses this unearthly lust to hunt down other succubi.
Jane Doe

**Jane Doe** is a Bad End in the Mythic Zone, listed as Ending F16. It occurs after losing to Aisai after the Goblin Quest, and choosing to “fight your fear”.

Aisai transforms The Player into a deer to suit her cowardice. Terrified by everyone staring, she flees into the forest, gradually losing her human mind. After getting startled by twigs and birds, she encounters a buck; despite her fears, she decides to press on, finding a similarly transformed Kim. She's also skittish, though Dominic, who also transformed, seems unaffected mentally. The three stay in the woods, servicing their stag, and soon lose the rest of their human features, living happily in their nature commune.
It's a trap!

**It's a Trap!** is a Bad End in the Desolate Zone, listed as D31. It occurs after opening the right tan chest in the Warehouse.

The chest is actually a trap, swallowing The Player headfirst and leaving his legs dangling out of it. The tentacles inside the chest transform the Player into a girl, using her open nethers as bait for other foolish adventurers.
Hand Crush

**Source:** 26SP

**Cost:** 12AD

Performing **Hand Crush** deals medium Physical damage to a single foe, lowering Attack for three turns. Unfortunately, most enemies in the Coastal Zone use magic-based attacks, though there are some exceptions (like the powerful Scylla) that make this skill somewhat useful.

The following characters can perform Hand Crush:

* Mark (Requires Hand Master)

The following enemies can perform Hand Crush:

* Binbōgami
Jar of Honey

> "*A small pot of honey."*
>
>

**Jars of Honey** restore 80 HP to the user, making it a useful item in the start of the game. They cannot be sold to shopkeepers. It can be given to the futa girl in the Caste Inn, and is an ingredient necessary for Imbued Honey.

The following enemies drop Jars of Honey:

* Honey Bee
* Pollen Drunk Honey Bee
Parasite Slime

* **Basking In Mindlessness**: Restores HP by 10% and MP by 15%, applies Frisky to self, buffs LUK and debuffs AGI

The **Parasite Slime** is a slime monstergirl boss found in an alleyway off the Streets after defeating Dark Lich Mara. She is actually two enemies, meaning that they have twice the actions per turn, with the Slime having another 75% increase. Both need to be defeated, but the Host should be taken out first, as it has a sixth of the HP its counterpart has.

Being a part of the Slime family, the cured Host will give Jelly when talked to at the Oasis in the next Zone. Also, talking to the blond man in Northern Town will reward the party with 400G, a Powerful Potion. and 2 Stimulants.
Goblin Wife Yeba

**Goblin Wife Yeba** is a humanlike monstergirl found in the Goblin Quest. She is the third battle of the goblin's tourney, and is fought alongside Goblin Wife Kery and Goblin Husband Rorth. She has the same stats as the other wife, and the same moves save for Call from Beyond.

As with all fights in the Goblin Quest, there is no Bad End for losing to Yeba; instead, a sex scene will occur, followed by a loss in honour. Honour can also be lost by agreeing to hang out with Yeba, which will result in Yeba kneeing Rorth in the groin for 100 HP.
Na na na na na na na na Were-Bat!

**Na na na na na na na na Were-Bat!** is a Bad End in the Demon Zone, listed as C28. It occurs after losing to a Were-Bat.

The Player is bitten and drained by the were-bat, awaking to find that they've turned into a blind and mute were-bat themselves. The feeling of flying enraptures the Player enough that she quickly gets used to her new fate.
Gentle Touch

> *"Tease along your body with your fingers. Where could they lead?"*
>
>

Performing **Gentle Touch** deals normal Lust damage thrice to a single opponent. This is tied with Lip Smack for the most powerful Courtesan move. Gentle Touch, like all Courtesan moves, costs nothing to use and inflicts Lust damage.

The following enemies can perform Gentle Touch:

* Harem Girl Dazahn
Life in the Driver’s Seat

**Life in the Driver's Seat** is a Bad End in the Demon Zone, listed as C26. It occurs after losing to Baphomet but winning the QTE.

The Player retains control of her new body, with Baphomet as a passenger. With no apparent way to change back, the Player devotes her life to studying, though she occasionally lets Baphomet have a little fun.
Pigtail Succubus

The **Pigtail Succubus** is a unique devil monstergirl found in the Succubi's Den, on the left side of the main floor. All succubi have the same drops, and have the possibility of dropping the code for the jail cell, but use different moves and have differing stats. The Pigtail Succubus is unique, however, in that she has her own Bad End.

The Dark Red Succubus describes her as "loving to play with the lessers".
Naughty or Nice?

**Naughty or Nice** is a Bad End in the Desolate Zone, listed as D16. It is one of three possible endings found in the North Pole, and occurs after getting help from either Kim or Christine for The Player's swollen lips. There is variation on the endings that are dependent on other factors, such as the food the Player eats and the relationship with each girl.
Gold Tipped Khopseh

> *"A sickle shaped sword made by the Fariene."*
>
>

The **Gold Tipped Khopseh** is a sword type weapon crafted with 3Gold Ingots, 3 Scrap Metal, and 250G. The recipe requires Fariene Crafters Notes, as with all gold-related gear. It has a high Attack for a sword (although lacking in other major stat boosts), and has a 10% chance to Seal. It also allows the wielder to use Blade Dance.
Pester

**Cost:** 18 AD

Performing **Pester** inflicts Enraged on a single target. Enraged causes the afflicted to randomly attack others, meaning Pester is a good move against enemies in a group, as well as ones who are heavily magic-based.

The following characters can perform Pester:

* The Player
* Dominic
* Pet Catgirl
* PXE

The following enemies can perform Pester:

* Binbōgami
* Goblin Wife Kery
* Mind Controlled Human
* Mr. Minoh
Leg Sweep

**Source**: 26 SP

**Cost:** 6 AD

Performing **Leg Sweep** deals medium weapon-dependent damage to a single foe, with a 60% chance to Stun. Its greatest attribute might be its low AD cost, and makes wielding a staff a slightly less difficult task.

The following characters can perform Leg Sweep:

* Kim (requires Staff Master)
Let Them Eat Cake

**Let Them Eat Cake** is a Bad End in the Mythic Zone, listed as Ending F50. It occurs after attempting to leave out the window during the Baker Quest.

Cevia blasts The Player with magic, and he disappears, with Cevia scared that she killed him. She transforms the other two into the baker's daughters; as she creates a “lewd cake”, it is revealed that the Player was transformed into the ingredients, and is served as a buxom and decadent human-shaped cake.
Pollen Drunk Honey Bee

The **Pollen Drunk Honey Bee** is a unique insect monstergirl located in the Forest Zone. After talking to the gardener in Caste City, she can be found in one of the groves on the corners of the forest. She has the same drops as the Honey Bee, but higher stats and lower resistances (not that resistances will matter much at this point in the game).
Mesmerising Murmur

**Cost:** 20% max MP

**Shift:**

**Source**: Imitation from Pharaoh Farinet (40 SP)

Casting **Mesmerising Murmur** Dominates an enemy, and Dizzies the user. It costs 20% of the user's MP, and two Shift. These high costs, combined with its dizzying side-effect, would make this move useless were it not for the power of domination. Most bosses are immune to domination, but their *allies* might not be; casting Mesmerising Murmur on these could help in outnumbered boss fights.
Impact

*This article contains content added or changed in the 0.8.5 build, and as such, may be out of date. Thank you for your patience as we update the wiki.*
**Physical** is an element any damaging move may use. It is the most prevalent element by far, so much so that it would be wasteful to include every move which uses it. All but a few enemies from the Desolate Zone onward use physical for their main attack, and the element is used for nearly all playable characters' Techniques. If an enemy has a physical weakness, chances are any attack/Technique will also be their weakness.

### Physical-Resistant Enemies

* Baphomet (75%)
* Dark Lich Mara (75%)
* Dhampir (75%)
* Dullahan (75%)
* Gargoyle (75%)
* Ghost (50%)
* Kappa (50% during Shell's Protection)
* Lesser Succubus (50%)
* Metal Form Mimic (80%)
* Morgan (75%)
* Raider Leader (75%)
* Sahuagin (75%)
* Sahuagin Raider (75%)
* Stone Form Mimic (50%)

### Physical-Weak Enemies

* Chastity (125%)
* Corrupted Nun (125%)
* Dark Priest (125%)
* Ice Form Mimic (110%)
* Living Doll (125%)
* Mara (125%)
* Witch (125%)
Gas Grenade

> *"An explosive that generates a sickly gas cloud."*
>
>

A **Gas Grenade** is a combat tool that inflicts Poison on all foes. It may be the most useful grenade, but also the only grenade that cannot be crafted; it is instead dropped by the three Ratfolk:

* Ratfolk Miasmathrower (30% drop, 5% drop x2, 20% steal)
* Ratfolk Mutamanus (20% drop, 5% drop x2, 20% steal)
* Ratfolk Sallowshank (10% drop, 20% steal)
Nut Kid

A **Nut Kid** is an anomaly monster that can be summoned by the Duelist. All summons take attacks for the Duelist, and lack resistances and drops. The Nut Kid cannot attack, and instead uses its turn to grant Magic Reflect to the party. Its low HP means it should be defeated relatively quickly.

As the Duelist and his game are heavy references to the Yu-Gi-Oh! card game, the Nut Kid is based off of the Kuriboh Card.
Old Church

The **Old Church** is a location in the Desolate Zone, located to the north of the park. While only consisting of the church interior and the graveyard, it contains quite a few Bad Ends. It is only accessible after defeating Dark Lich Mara.

Collecting the bouquet of flowers under the arches will lead to The Player and Kim trapped in a wedding. If the Player refuses the vows, he is transported to a woman's room, transformed into a blushing bride. In order to escape, the Player must do the following, in this order:

* Take a shower or a bath
* Dry off with the towel
* Brush her teeth in front of the sink
* Get her hair done with the hair supplies
* Wear the corset
* Wear the wedding dress
* Do her makeup

If the Player escapes, the Worn Engagement Rings will appear where the flowers were.

## Enemies

* Ghoul
* Zombie

## Bad Ends

* Ending D6 - Till Death Do Us Part
* Ending D19 - Spineless
* Ending D20 - A Bloody Mess
* Ending D35 - A Match Forced in Heaven
* Ending D36 - Unholy Matrimony
* Ending D37 - Linked By Love

## Loot

* Worn Engagement Rings - Reward for escaping the wedding
* First Aid Kit - Bottom right of graveyard
* Glowing Syringe - Top right of graveyard
Like No One Ever Was

**Like No One Ever Was** is a Bad End in the Demon Zone, listed as C19. It occurs after entering the room with the paladins in the mirrored Elysium Coven.

The head commander introduces Roxanne to his soldiers, and The Player's mind is quickly swallowed up by these new memories, fucking all of the men until they pass out.
Harpy Matriarch

The **Harpy Matriarch** is a bird monstergirl boss found in the Harpy Nest during the Princess Quest. She is fought with two Harpies, which should be dealt with first, due to both of their Special Skills: the Harpies can divebomb the party, and the Harpy Matriarch will cast Breeding Brainwash on an opponent once she's taken enough damage.
Fucking Evil But Still Tight

**Fucking Evil But Still Tight** is a Bad End in the Desolate Zone, listed as D59. It occurs after losing to Dark Succubus Queen Kimara after losing to several other enemies on the Magical Girl Route.

Kimara, having watched all the other times The Player has fallen to her lusts, regrows her penis to a monstrous size, large enough that all her blood goes to it, knocking out the magical girl in a flood of cum. Some time later, it is revealed that Lovely Heart is now Slutty Heart, a magical girl who searches alleys for virile men.
Gremlin

* **Rummaging**: 10% chance each turn to gain a random status effect. Will find Mechsuit after three turns.
* Immune to Sleep, Sealed, and Dominated

## Gremlin

* Normal
* Mechsuit

### Dropped Items

* Bandage (60%)
* 2x Bandage (10%)
* Jolt Chunks Pouch (50%)
* 2x Jolt Chunks Pouch (25%)
* 4x Jolt Chunks Pouch (5%)
* Painkiller (40%)
* 2x Painkiller (10%)
* Scrap Metal (40%)
* 2x Scrap Metal (30%)
* 3x Scrap Metal (10%)

### Stolen Items

* Scrap Metal (50%)
* Painkiller (30%)
* Bandage (20%)
* Jolt Chunks Pouch (20%)

### Bad End

Directive: Good Dog

The **Gremlin** is a unique beast monstergirl encountered in the Werewolf Quest. Originally Delta, a narcissistic self-proclaimed genius who uses Bastet's collars for a harem of slaves, he is turned into the megalomaniac Gremlin by Lina after he lets The Player and Kim escape his apartment.

After three turns, the Gremlin will find a mechsuit, increasing her stats while gaining more weakness to Water. Even in the mechsuit, her stats are similar to a Collared Wolf, so it may be best to refrain from using up consumables and MP before the true final boss of the quest, Romeo.
Kim (Enemy)

**Kim** is a unique human "enemy" fought in the Kunoichi Quest, if the party fails to deliver the three ingredients to Suzume when not miko. Kim's stats and moveset are unique to her: she does not have the same stats as her playable counterpart, and uses the same moves regardless of if she's learned them or not.

Kim's battle is unique in that it is favourable to *lose* against her: The Player and Dominic are brainwashed into fighting her, and winning will result in A New Elysium. Therefore, a sound strategy is to either pass turns throughout, or use attacks that harm the user. Divine Grace is at its most useful here, while Dominic can use the Reckless Stance to continually lower his HP.
Mad Paleontologist

The **Mad Paleontologist** is a unique human enemy found in the Desert Town, and is the boss of the Archaeology Quest. He is unique in several ways, including his lousy stats and Special Skill, his male gender, and the multiple Bad Ends he can give. Indeed, the Paleontologist's Lizard accompanying him is the bigger threat in his battle.
Not quite the Greatest of All Time

**Not quite the Greatest of All Time** is a Bad End in the Mythic Zone, listed as F34. It occurs after drinking four bottles of Gida Wine in the Misty Woods, resting, leaving the camp then escaping the cultists.

After turning into a satyr, the player leaves the clearing and goes to the pond to check on his reflection he finds to his horror that he has now turned into a goat girl, and even worse there are now cultists that are trying to kidnap her to make her a virgin sacrifice, however the female ungulate player manages to avoid and escape them and she finds refuge at Jackie’s ranch. Jackie agrees to let the player stay and protect her, but the player has to contribute to the ranch, the player does by giving her goat milk for the ranch for the rest of eternity.
Kim

A fellow player, also with heroic tendencies. She arrives to help The Player at the entry to the Desolate Zone, killing a zombie that ambushed the player. She joins the player on a quest to find the Stranger.

Kim becomes playable during the Mansion mission and follows the player into the Desert Zone as a party member.
Piercing Chill

**Source:** 20SP

**Cost:** 15MP

Casting **Piercing Chill** deals medium Ice damage to a single foe, and is one of two Ice-type moves before Imitations. Only Mark can learn it, meaning it can only be used during the Coastal Zone. The Mermaid, Siren, and Crab Girl are all weak to Ice, making this move quite useful on the Eurus Sea.
Ice

*This article contains content added or changed in the 0.8.5 build, and as such, may be out of date. Thank you for your patience as we update the wiki.*
**Ice** is an element any damaging move may use. There are several enemies with ice weaknesses, particularly in the Demon Zone, and while there is only one player-usable move that deals ice damage, three weapons use that element in their attacks. The Player themselves gains a weakness to Ice when turned into a mermaid.

### Ice-Resistant Enemies

* Amarya (75%)
* Dark Lich Mara (50%)
* Draculara (75%)
* Dullahan (75%)
* Ghost (0%)
* Holstaurus (75%)
* Kappa (50% during Shell's Protection)
* Kraken (50%)
* Ice Form Mimic (0%)
* Metal Form Mimic (0%)
* Morgan (75%)
* Nereid (75%)
* Raider Leader (75%)
* Sahuagin (75%)
* Sahuagin Raider (75%)
* Sea Goddess' Priestess (75%)
* Sonia (75%)
* Succubi (50%)
* Warden Succubus (75%)
* Zombie (75%)

### Ice-Weak Enemies

* Bat Swarm (125%)
* Blue Slime (125%)
* Crab Girl (125%)
* Dark Slime (125%)
* Dhampir (150%)
* Flow Kelp (125%)
* Gargoyle (125%)
* Giant Frog (150%)
* Human Raider (125%)
* Ice Form Mimic (150%)
* Mermaid (125%)
* Parasite Slime (125%)
* Sea Slime (150%)
* Siren (150%)
* Stone Form Mimic (120%)
* Werewolf (125%)
* Wolf Brute (125%)

### Enemy Sources of Ice Attacks

* Ice Form Mimic's Attack
* Chilling Grasp (Zombie)
* Chilling Winds (Ghost)
* Cold Gaze of Heaven (Twin Goddesses)
* Deep Chill (Sea Goddess' Priestess)
* Icy Whisper (Dark Lich Mara)
* Slumbering Depths (Sea Goddess' Priestess)

### Weapons/Armor with Ice Attributes

* Cold Fire Torch (Ice Element)
* Sharpened Candy Cane (Ice Element, 90% Resistance)
* Snowman Claws (Ice Element)
I Know This Pretty Rave Girl

**I Know This Pretty Rave Girl** is a Bad End in the Desolate Zone, listed as Ending D54. It occurs after failing the minigame in Disco Disco Insurrection, an arcade game found in the Mall that is only playable when the 'Catchy Music' is played on the jukebox.

Robin reveals himself to be in charge of the game, and punishes The Player for losing by turning him into a raver girl. The new party girl teaches others how to dance for the rest of her 'life', trapped inside the arcade game.
Gallery Gun

> *"A pellet gun from a shooting gallery.
> Weak, but fast to fire."*
>
>

The **Gallery Gun** is a gun type weapon obtained from the Mirane Carnival for 15 Tickets. It is an interesting weapon, with one of the worst Attack stats of any weapon in the game, but hits four times with each attack. This makes the gun a good pick for luck-based builds, as every hit has a chance to crit. That said, the Double-Barreled Shotgun may be the better pick, even if it only attacks twice.
Gnarled Wand

> *"A long pole used to hold up growing plants."*
>
>

The **Gnarled Wand** is a staff type weapon given as a reward for the Garden Quest. It uses the Earth element, an element with very few enemies weak to it, and sports lousy stats, but has a secret power: it increases healing, both skills and items, by 25%.
If I were a Boi

**If I Were a Boi** is a Bad End in the Mythic Zone, listed as F5. It occurs after a full Obedience bar when The Player is a femboi maid (the top room). This ending, like the other three maid endings, was not written by Revilo, and instead came from guest writer yoshielder. It also shares a similar structure to the other three, and differs slightly if Lei is in the party.

Both the Player and Princess Rien are erased in favour of the new femboy maid. They aren't too concerned with their gender identity, so long as it doesn't get in the way of their rampant buttsex. They are no help to Kim, though Dominic openly flirts with them; when Kim rudely points out the maid's genitals, it doesn't faze him, who doesn't care so long as “she gives good head”.
Hell is other People

**Hell is other People** is a Bad End in the Demon Zone, listed as C17. It occurs after losing to Gaia's Eternal Punishment, a OHKO move that requires the Cursed Idol to survive.

The Player is turned into a clone of Gaia and sent to Hell in her place. She meets her 'new' Mistress, and her mind immediately falls to her influence, serving her in Hell.
Pavlov's Puppy

Pavlov's Puppy is an ending in the Desolate Zone after returning from the Desert for the Werewolf Quest, it is Listed as D67. It can be obtained by Succumbing to Delta's control through “Mrrow”

The Player succumbs to Delta's control through "Mrrow" Delta decides to make the player into a doggirl named Cookie and Kim into her mother named Biscuit. At first the New Doggirl Player Cookie is naked and has to take a bath, she masturbates while in the bathtub, she gets clothes for herself and Biscuit, Biscuit punishes Cookie by spanking her, Cookie and Biscuit become pets that live only to pleasure their master Delta, and Cookie enjoys being punished.
Peace of Mind

Peace of Mind is a Bad End in Monline, listed as Ending F39. It occurs after losing to Kitsune a sort of sister ending to F38 and is the same up until the final decision in which if you refuse you'll get this ending instead.

In it the player who is still a miko is given to the yokai by Kitsunera as a peace offering and is then held by the yokai and "fed" upon over and over until they're almost out of spiritual energy where they come to their senses for a moment and make an escape attempt that fails and they are then drained of the last of their spiritual energy and forget themselves, they are then named Peace by the yokai.
Milk of Human Kindness

**Milk of Human Kindness** is a Bad End in the Desolate Zone, listed as D66. It occurs after succumbing to Delta's collar from interacting with Cowtits, the dairy cow. For more information on the mechanics involving this and other slave endings, please read its article here.

Delta turns The Player into Latte, a cowgirl similar to Cowtits save her brown hair. After Cowtits helps milk Latte, the two settle as Delta's dumbest 'slaves', with more added to the herd as demand for their milk grows.
Golden Blade

*This article describes content that is no longer in the game.*

> *"A Beautiful sword made of pure gold."*
>
>

The **Golden Blade** is a sword type weapon found in the first puzzle room of the Pyramid, located on a skeleton. Its element is Lightning, and while its stats appear quite good when equipping it, note that it comes with a hefty penalty on HP and MP. The Golden Blade has another purpose; if it is wielded when defeated by the Pharaoh, the Bad End How The Mighty Have Fallen plays.
Hornet Cave

The **Hornet Cave** is a location in the Forest Zone, and can only be accessed during the Queen Bee Quest; otherwise, the entrance will be blocked by a log. It is a hub for the Hornets, who will attack if Arachne hasn't been defeated.

## Layout

The cave has three rooms: the main section that splits into several paths, the downstairs section with a poisonous pool, and the boss room. Only the main section has hornets, but all three rooms have loot in them.

## Enemies

* Arachne
* Hornet

## Bad Ends

* Ending A4 - A True Honor
* Ending A5 - Absolute Power

## Loot

* 100G - Left wall in main room
* 150G - Bottomright corner in poison room
* Hi-Potion - Left wall in boss room
* Iron Gauntlet - Surrounded by poison in the poison room
* Potion - Right of entrance
Nurse Event

The **Nurse Event** is an optional quest found in the Hospital. It is a rare 'quest' that has no reward except for Bad Ends; all but one of the endings in the Hospital are located in this quest, and is dependent on various factors.

### Introduction: When to Bathe

The bad ends available differ depending on when The Player bathes, save for Let Me Patch You Up, which can be obtained on any route. If the Player bathes without Kim in the party, only one ending can be obtained. With Kim in the party, two endings can be obtained, and after the Mansion Quest, two more can be obtained, as well as the 'end' of the quest. This guide will split the endings into three sections: after the shower, the wheelchair section, and the final section.

The first thing needed for the quest to start is to use the shower on the 3rd floor. This gives the appearance of railroading the Player, where he gradually turns into a nurse for the hospital. Entering alone will give All Better Now?, and entering with Kim will give Bisexual Healing. However, there are two other paths the Player can take: entering the lab as a nurse will give Let Me Patch You Up, and entering the elevator immediately after showering with Kim in the party will open up the next path.

### Wheelchair Section: Horny and Handicapped

The Player is trapped in a hospital ward, confined to a wheelchair. In order to break out, collect the screwdriver from the toilet, use that to disassemble the IV device, then use the metal rod on the drawer to get the key. Go down to the first floor and steal the key from Dr. Olsen. Then go to the third floor and meet up with 'Kim', where both will come to their senses and revert. Getting caught by any nurses during this section will lead to Squeaky Wheel Needs Grease.

### Final Section: Let Off Some Steam

Talk to Dr. Olsen about the trapped shower, where he will reveal that he knew about it the whole time, and gas the party. The Player will wake up in the changing room, and will have a limited amount of time to escape. The key is located on the far right side of the shelf. Breaking free quickly will yield no bad end, allowing the party to continue onwards. Attempting to escape when the Player has been changed will lead to What The Doctor Ordered, and failing to escape at all will lead to Wet Nurse.
Lich

*This article describes content that is no longer in the game.*

The **Lich** is a boss monstergirl of the Desolate Zone, found in the Mansion. She holds the Orb of the Lost, and is implied to have caused the Zombie Infection.

As an enemy left unchanged in the 0.6.0 overhaul, she lacks resistances, imitations, and dropped/stolen items.
Library Quest

The **Library Quest** is a side quest in the Demon Zone. After completing the Castle Quest, The Player can return to the Castle to find a Dhampir in the **Castle Library** . If the player talks to her, she'll wonder if they're here to see Aralu. Through the dialogue, you learn that Alaru hasn't done the best job at being the leader of the Dhampir. After that, she'll ask if you'll be able to help her put books away.

## The Quest

Talk to the Dhampir and select **Help out**. She'll give you a **Stack of Books** that'll go into your **Key Items**. Select the **Stack of Books** to get the 4 books the player will be putting away, along with an extra Scevite and You. The Library is sectioned off into 2 areas, Fiction, and Non-fiction. Two books go into the one Fiction Shelf, while the other two are split between Non-Fictions Top and Bottom Shelves. Failing to sort the books properly 4 times will lead to a bad end.

* **Herbological Research** = Non-Fiction (Bottom Shelf), First Slot
* **Scevite and You** = Nonfiction (Top Shelf), Third Slot
* **Wild Within** = Fiction,First Slot
* **The Bedroom** = Fiction, Second Slot

Once the player has finished, talk to the Dhampir Again, and she'll let you keep the extra copy of Scevite and You, Allowing you to return to Elysium City And craft with **Scevite**
Key Items

**Key Items** are items that correspond to certain events and Quests. Some may be usable at any time, while others are only usable in certain situations. Several key items are collected in one Zone, only to be used in another. This article will only list noteworthy Key Items, such as ones who have multiple uses.

* **Amarya's Horn**
* **Bottle of Water**
* **Conch of the Sea Goddess**
* **Dynamite Stick**
* **Fossils**
* **Gunpowder, Treason and Thought**
* **Ink Sac**
* **Jelly**
* **Miner's Diary**
* **Orbs**
* **Scevite and You**
* **Slime**
* **Strange Fish**
Kitsune Taimatsu

**Cost:** 24 MP

**Shift**:

**Source**: Imitation from Kitsune (42 SP)

Casting **Kitsune Taimatsu** deals medium Fire damage to 3 foes, with a 30% chance to Burn for each. It is the most powerful Fire move in The Player's arsenal (and therefore, the most expensive), and unless facing multiple foes with Fire weakness, Snap Fire might be the better move to cast.
Gold Ingot

> *"An ingot of refined gold. Very soft and malleable for a metal, it's beloved for its shine."*
>
>

A **Gold Ingot** is Material in Monline, Like Scevite and Black Iron Ingots, Gold Ingots have their own Zone (the Desert), are made from their own materials (2 Raw Gold). and create their own strain of equipment (from Fariene Crafters Notes). Unfortunately, Gold Ingots may be the rarest of the three ingots: no enemies have them, and only three unique enemies have Raw Gold.

Gold Ingots can create the Gold Tipped Khopesh (3), Anubian Pike (4), Inlaid Kopis (2), Scarab's Garb (5), and Golden Casque (5).
New Girls Sweep Clean

**New Girls Sweep Clean** is a Bad End in the Desolate Zone, listed as D68. It occurs after succumbing to Delta's collar from interacting with Phoebe, the Dirty Tongue Slut. For more information on the mechanics involving this and other slave endings, please read its article here.

Delta turns The Player into Lick, a much more obedient copy of Phoebe. Even so, she wanders out of the bathroom to see if anyone needs 'cleaning', eating the former Kim out, and getting caught by Delta in the process. She and her sister Phoebe spend their days entirely in the bathroom, cleaning and pleasuring any of Delta's guests.
Klutzy the Clown

**Klutzy the Clown** is a unique human enemy found in the Carnival Quest. She is Kim after being transformed into a clown by Oswald the Magnificent. His fight occurs immediately after Klutzy's, so remember to save some HP, MP, and Shift for the next battle. Even so, be sure to defeat Klutzy before she uses Vow of Laughter, which can instantly end the battle.
Gale Kamaitachi

The **Gale Kamaitachi** is a unique yokai enemy fought after the Shrine section of the Fera Quest. She is joined by the Rain and Hurricane Kamaitachi, who used to be Kotone, Hana, and Yami, before Robin corrupted them. While the Gale Kamaitachi is technically the most powerful of her sisters, her low Agility and -5 Attack Speed also makes her the slowest, and likely slower than the party. Focus on the other two Kamaitachi, but be prepared for debuffs from Undercurrent.
Hot and Unbothered

**Hot and Unbothered** is a Bad End in the Desert Zone, listed as E29. It occurs after using the hot spring in the Volcanic Cavern five times.

After each use, The Player gets more and more overheated. After a few times, the Player demands that he stay in the spring. He falls asleep, waking up eight hours later, but can't muster up the energy to get out. Even when he sees that he's turning into a salamander, he's still apathetic to his situation. Once he's finally turned into a salamander girl, she sees that the 'hot spring' is actually a pool of lava, but by this point she's too lazy to care. She spends the rest of her days served by the other lizards, who give her food and men, not that she has much energy for fucking.
Light Beam

**Cost:** 10 MP

**Shift:**

**Source**: Imitation from Dark Priest

Casting **Light Beam** deals medium Holy damage to a single target, and removes Frisky from both the foe and the user. This skill is much cheaper than Shining Stream, both in HP and Shift, and unless the Player can handle 1/3 of their HP lost, Light Beam should be used instead.
Kitchen Kreech.

Kreech: Hello everyone! This is the first episode of...

[title cards]

Kreech: KITCHEN KREECH!

Kreech: Today, we're going to have a special guest here for the start of this series on NKWTI TV... everybody greet... Clay!

[applause sound effects]

Clay: Hello!

Kreech: Today we're going to make pumpkin pie! First, you're going to need a pumpkin. Makes sure to take the seeds out! Nobody wants seeds in their pie.

Clay: You can use the seeds to plant more pumpkins, or you can eat them!

Kreech: Next, we should make the crust of the pie! We're going to need shortening and butter.

[montage of crust creation]

Kreech: After the crust is done, we're going to start working on the filling. You'll need 3 eggs, 1 cup heavy cream, 1/4 cups milk, 1 tablespoon cornstarch, 1/2 tablespoon salt, 1 1/2 cups ground cinnamon, 1/8 teaspoon ground cloves, 1 1/4 cups dark brown sugar, 1/2 teaspoon ground ginger, 1/4 teaspoon ground or freshly grated nutmeg, egg wash, and the pumpkin.

Clay: Also add some black pepper!

[filling creation montage]

Kreech: Then you'll want to cook the filling and crust for 55-60 minutes.

[cooking montage]

Kreech: \*takes pie out of oven\* It smells so good! This pie can serve 8 people.

Clay: \*eats the pie\*

Kreech: ...or one hungry dragon.

Clay: Sorry!

Kreech: And that's it for episode 1 of...

[end cards play]

Kreech and Clay: KITCHEN KREECH!
Goblin Husband Rorth

**Goblin Husband Rorth** is a humanlike monster found in the Goblin Quest. He is the third battle of the goblin's tourney, and is fought alongside Goblin Wife Kery and Goblin Wife Yeba.

As with all fights in the Goblin Quest, there is no Bad End for losing to Rorth; instead, a sex scene will occur, followed by a loss in honour. Honour can also be lost by agreeing to hang out with Yeba, which will result in Yeba kneeing Rorth in the groin for 100 HP.
Pink Succubus

The **Pink Succubus** is a unique devil monstergirl found in the Succubi's Den, alongside the Blue Succubus, in the room leading up to Amarya. All succubi have the same drops and Bad Ending (save for the Pigtail Succubus), and have the possibility of dropping the code for the jail cell, but use different moves and have differing stats. This succubus also has a 50% chance to counter attacks.

The Dark Red Succubus describes her as "rather lazy, but cares greatly for her sister".
Golden Girls

**Golden Girls** is a Bad End in the Desert Zone, listed as E25. It occurs after wishing for wealth from the genie.

The Player gets 9999999G, but the weight of the gold careens him to the ground, the magic turning him into a buxom girl and then transforming their flesh to gold. Stuck as a golden statue, the Player is found by an explorer, and gets passed around to others, her body melted and then reformed to make piercings.
Magic Evade

**Magic Evade** is a positive Status Effect that causes magical attacks to be evaded for no damage. It lasts for 3 turns. Most elemental attacks are magical, and all Impact attacks are physical. This is a weaker version of Magic Reflect, though it might be more useful, at it lasts thrice as long.

The following player moves can grant Magic Evade:

* WIP!

The following enemy moves can grant Magic Evade:

* WIP!
Living Statue

A **Living Statue** is a golem monstergirl found in the Deserted Cliffs. Most status ailments do not work on Living Statues, though they suffer from a -100% Evasion. Its Bad End depends on where it is fought. Lance Charge is incredibly powerful on these, as none of the party have moves Living Statues are weak to.
Garden Quest

The **Garden Quest** is a quest found in the Forest Zone. Talk to the gardener in Caste City, who will request a **Ruby Red Berry**. It is found in one of several flower gardens around the Forest, guarded by the Pollen Drunk Honey Bee. Giving it to the gardener earns 200G and a Knowledge Crystal, along with access to the gardener's shop. Returning to the gardener allows The Player to fight the Greenworm, which is rewarded with the Gnarled Wand.
Monline Wiki

## Welcome to the Monline Wiki!

This is a fan-made wiki for Monline, the X-rated transformation game made by Revilo. Here you will find detailed lists of enemy stats, quest walkthroughs, and guides to every Bad End. **Spoilers ahead!!**

**Need more help? Join the Unofficial Monline Discord!**

* **Characters**
* **Locations**
* **Quests**
* **Bad Ends**
* **Events**
* **Enemies**
* **Elements**
* **Status Effects**
* **Items**
	+ **Consumables**
	+ **Combat Tools**
	+ **Materials**
	+ **Key Items**
* **Equipment**
	+ **Weapons**
	+ **Armor**
* **Moves**
	+ **Techniques**
	+ **Talents**
	+ **Imitations**
	+ **Special Skills**
* **Cheats**
* **Stats**
Heirhead

*This article describes content that is no longer in the game.*

**Heirhead** is a Bad End in Monline before v.8.0. It occurs after losing to the Pharaoh while The Player is wearing the Scarab Pendant.

The pendant turns into a golden collar, feminizing and transforming him into a scarabgirl, serving as advisor to the Pharaoh. She heads into the village to seek an heir, fucking anyone who isn't up to the Queen's standard.
Holstaurus Milk

> *"A refreshing bottle of milk, straight from the source!"*
>
>

**Holstaurus Milk** is a consumable item that restores 110HP to the user. Due to its high restoration, it is a good option to farm in the Arena, as the Holstaurus always drops one.

The following enemies drop Holstaurus Milk:

* Holstaurus (100% drop, 20% steal)
Nutcracker Suit

> *"This looks like something straight off a fairy tale. Or perhaps a ballet."*
>
>

The **Nutcracker Suit** is body armour bought from Santa after collecting 15 presents. It has no stats on its own, but when combined with the Nutcracker Helmet raises Attack and Defence by 125%, and lowers all other stats by 10%.
Lip Smack

> *"Dance your tongue along your lips, where else could that tongue go?"*
>
>

Performing **Lip Smack** deals normal Lust damage thrice to a single opponent. This is tied with Gentle Touch for the most powerful Courtesan move. Lip Smack, like all Courtesan moves, costs nothing to use and inflicts Lust damage.
No Strings Attached

**No Strings Attached** is a Bad End in the Desolate Zone, listed as D32. It occurs after losing the doll minigame in the Warehouse.

The dollmaker ties The Player up in ropes, which connect to his wrists and rise him from the ground. Over an unknown amount of time, the Player feminizes and loses his memory, becoming incredibly lonely. When the dollmaker comes back, the new chipper doll doesn't remember her. Completely dependant on her new Mistress, she is forced to guard and provide materials for her, her dolls slowly growing in numbers.
Love Bitten

**Love Bitten** is a Bad End in the Demon Zone, listed as C38. It occurs after losing to a Mosquito.

The Mosquito bites and drains The Player, leaving him lying on the ground. While travelling back to Elysium City, he grows thirstier, unable to resist lapping up 'red water' on the ground, before passing out. He awakens as a mosquito girl, overwhelmed by her thirst, and ambushes a player to suck, though he forces her to give him a blowjob. The Player gets the last laugh, however, when she bites the other player's penis, draining him of blood and turning him into another mosquito.
Headshot

**Source**: 26SP

**Cost**: 16AD

Performing **Headshot** deals heavy weapon-dependent damage to a single foe, inflicting Sealed, Dizzy, and Interrupted. This is a **very** powerful move, and should be learned by anyone who uses gun-based weapons.

The Police Pistol allows the wielder to use Headshot. The following characters can also learn Headshot:

* Kim (Requires Gun Master)
* Dominic (Requires Gun Master)
Memento Mori

Memento Mori

**Source**: 30 SP

**Cost:** 25 AD

Performing **Memento Mori** buffs Attack, Defense, Magic Attack, and Magic Defense by two for three turns, but with a catch: it can only be performed when targeting a dead ally. Luckily, Kim also has access to Call from Beyond which gives the incapacitated a similar buff, so in the situation where she can afford both moves, her allies may prove more useful dead than alive.

The following characters can perform Memento Mori:

* Kim
One Man's Meat is One Girl's Poison

**One Man's Meat is One Girl's Poison** is a Bad End in the Desert Zone, listed as E23. It occurs after losing to the Girtablilu.

Woozy from repeated stings, The Player is helpless to resist the Girtabilu kidnapping him to 'fertilize' her. His thoughts are overwhelmed by the arousing toxins, and he falls hopelessly in love with the monster, remaining her sex 'slave'.
How The Mighty Have Fallen

*This article describes content that is no longer in the game.*

**How The Mighty Have Fallen** is a Bad End in Monline before v.8.0. It occurs after losing to the Pharaoh while The Player is wielding the Golden Blade, located in a pile of bones in the first puzzle room of the Pyramid.

The Pharaoh turns the Player into a fit Egyptian girl, marking them as her warrior. Her mind leaves with her masculinity, and the new warrior fights honourably for her Queen, recapturing slaves during peacetime. She takes a liking to one of the slaves, keeping him as her 'husband'.
Heart of the Cards

**Heart of the Cards** is a Bad End in the Desert Zone, listed as E31. It occurs after losing to the Duelist and then winning the duel against Robin. This is only possible in the 'AR' path, which occurs as follows:

* The first time the player is out of the card: Talk to the duellist.
* In the following duel: Do not talk to the duellist
* The second time the player is out of the card: Examine self on bed.

The duellist defeats Robin in the Duel. Robin reveals that he had made a deal with Kim to use her as the 'Harpy Channeler' card in the duel, under the condition that he freed the player if won. Robin gives Kim to the duellist, along with the rest of his deck. The player remains the 'Dark Magician Girl.' She enjoys participating in Duels, and maintains a positive outlook, while most of the other Duellists cards do not.
Lina

* Stranger
* Lina

**Lina** (first known as the **Stranger**)is a unique human enemy first found in the Castle sewers, and then in the Mansion. A curt and misanthropic individual, she revels in the amoral rules of Monline, armed with a ray gun that bimbotizes others. She is later revealed to be working with Mara, though her reasons for doing such are unknown.

While she doesn't have any resistances, she has 50% action time, 20% critical rate, and 15% critical evade, but suffers from -20% magic evade.
Out of Touch

**Out of Touch** is a Bad End in the Desolate Zone, listed as D51. It occurs after losing to Mara.

Mara captures The Player, once again separating his soul from Kim's body, this time putting it in a mute sexless bunny robot. She then sells the Player to the Strip Club, where it's little more than an oddity, freaking out both customers and staff. The Player slowly loses his mind, trapped in an unfeeling and asexual body in a world of lust.
HP Regen

**HP Regen** is a positive Status Effect that regenerates HP by 6% each turn. It lasts four turns, but has a 40% chance to be removed with damage. Therefore, its total 24% HP gain should not be presumed, and ironically works better when the user has *high* HP, in order to keep it, rather than low HP in an attempt to save it.

The following player moves can grant HP Regen:

* WIP!

The following enemy moves can grant HP Regen:

* WIP!
Hip Fire

**Source:** 26 SP

**Cost:** 9 AD

Performing **Hip Fire** deals medium weapon-dependent damage to two foes, with the user's Luck increasing its damage. This move has a surprisingly powerful synergy with the otherwise weak Toy Spear, so long as a gun is wielded alongside it.

The Wooden Pop Gun lets the wielder use Hip Fire. The following characters can also learn it:

* Kim (Requires Gun Master)
* Dominic (Requires Gun Master)
Love Beneath the Gaslight

**Love Beneath the Gaslight** is Bad End in the Coastal Zone, listed as B22. It occurs after losing to the Human Raider.

The raider transforms The Player into a Sahuagin, and plays on her reduced intelligence to make her believe that she is his girlfriend. It doesn't take much effort, and the new sahuagin joins the other raiders.
Night of the Tentacle

*This article describes content that is no longer in the game.*
**Night of the Tentacle** is a Bad End in Monline before v.8.0. It occurs after failing the QTE when stepping on the crack in the topleft corner of the staircase room in the Pyramid.

The party falls through the hole, landing in a room filled with tentacles. Their bodies and minds are twisted by the tendrils, eternally fucked in every hole they have.
Poisoned

**Poisoned** is a negative Status Effect that deals constant damage (based on the Magic Attack stat) to the afflicted for at most 5 turns. It cannot kill the afflicted, and is cured after the battle ends, or after 5 turns. Several skills and items can also cure poison, while Tainted Honey can apply it.

The following player moves can inflict Poison:

* Halitosis (100%)
* Poison Fang (100%)
* Tainted Touch (100%)
* Viper's Fang (100%)

The following enemy moves can inflict Poison:

* Noxious Potion (100%)
* Sarcophagus Breath (50%)
* Sickly Miasma (100%)
* Snake Bite (50%)
* Spider's Bite (30%)
* Spike Pummel (10%)
* Stinger Jab (10%)
* Tainted Love (40%)
* Tongue Slap (50%)
Goblin Homemaker

A **Goblin Homemaker** is a humanlike monstergirl found in the Goblin Quest. They have no Bad End on their own, but losing to them can lead to Trojan Whore or Big Things Come in Small Packages later on. They are thankfully weak to Impact, so as long as The Player can attack them through their constant status ailments, they shouldn't be too much of a fight.
In the Grace of the Gods

**In the Grace of the Gods** is a Bad End in the Desert Zone, listed as E39. It occurs after failing to convince Fera to leave after not saving any member of DMO's party and choosing Humanity.

The Player is put on trial, with Fera intervening to request the judge to sentence him based on his character. As he had failed to save anyone from the Pyramid, the judge declares him a "failure to his species" and casts his soul to Ammit: Devourer of the Dead. He is instead saved by the 'true' Anubis, who laments over his followers worshipping a false goddess. Amused by the Player's 'pitifulness', the God lets him choose his eternal fate.

The Player chooses Humanity, and so he changes into an anubisgirl, not unlike the Anubi in the Pyramid. He commands her to have sex with him, and she immediately agrees, becoming a part of his harem, though she claims it's because she's his 'favourite' and not because of any mental compulsions.