Solid Snake

Big Boss

## Abilities

Solid Snake's main mobility tool is **Super Jump**.

* Activation: **Secondary Attack** (Mouse2)
* Cooldown: 5s

Solid Snake has access to **Weighdown**.

**Main Rage** costs 100% rage. It is activated by the **Medic Call** key (E by default).

Solid Snake gains Übercharge for 3 seconds, disguises as a random enemy and earns a Big Kill with 6 shots (1 in the drum and 6 in reserve) that do 3.1 times more damage, as well as slow down and mark enemies for death on hit. Additionally, all RED players become outlined for 9 seconds.
This rage stuns sentries within 800 HU for 8 seconds.
Solid Snake needs to receive 3800 damage in order to get from 0% rage to 100% rage.
**Special Rage** costs 8% rage per second. It is activated and deactivated by pressing the **Special Attack** key (Mouse3 by default).

Solid Snake's melee is replaced with a Grenade Launcher with +50% damage bonus and 24 pills. Once the ability is used, it cannot be used again for 50 seconds.
The ability has a cooldown of 50 seconds.
The ability automatically cancels itself if Solid Snake has no rage left.
Snake needs at least 50% of rage for this ability to become available.
## Weapon Attributes

### Default Weapon

Your Eternal Reward | +300% damage bonus
+2 capture rate on wearer
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Grenade Launcher(Special Rage Mode) | +50% damage bonus

### Primary Weapon (Rage)

Big Kill | +210% damage bonus
On Hit: Slow target movement by 40% for 4s
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Killing an enemy with a critical hit will dismember your victim. Painfully.

## Miscellaneous

Snake's model is from "Super Smash Bros. Brawl", which is based on his appearance in "Metal Gear Solid 2: Sons of Liberty".

The Main Rage description in the boss selection list ingame mentions that Stealth is gained when using the ability, however no invisibility effect is actually given to the boss.

## Fighting

### Strengths

*Please contact the wiki managers if you wish to help complete this article.*
### Weaknesses

*Please contact the wiki managers if you wish to help complete this article.*

## Controls

* **LEFT MOUSE** fires your active weapon.
* Holding **RIGHT MOUSE** will charge the Super Jump.
* **CALL FOR MEDIC** (E) activates the **Main Rage**.
* **MOUSE3** (Mousewheel) activates/deactivates the **Special Rage**.
* **CROUCH** (Ctrl) will activate the Weighdown. (while mid-air and looking down.)

## Music

**Encounter (Metal Gear Solid) - Super Smash Bros. Brawl Soundtrack**

**Metal Gear Solid - Main Theme (Metal Gear Solid 3 Version) HQ**

**Theme of Love (MGS 4: Guns of the Patriots) - Super Smash Bros. Brawl Soundtrack**

## Quotes

*"Kept waiting, huh?"* - [Intro]

*"There!"* - [Kill]

*"Now!"* - [Kill]

[Grunt] - [Kill]

*"It's showtime!"* - [Rage]

*"Not even close."* - [Killing Spree, Victory]

[Scream] *"Snake, respond! Snake? Snaaaaaake!"* - [Defeat]

[Scream] *"Snake, are you alright? Snake?! SNAAAAAAAAAKE!"* - [Defeat]

*"Coronel, mission accomplished."* - [Victory]

*"This is Snake, I'm done here."* - [Victory]