Relationship Stat

**Relationship Stats** are a group of gameplay stats in *Detroit: Become Human*.

Each of the three protagonists (Kara, Markus, Connor) has a number of relationships with other characters that are measured by the game. Throughout the game, these relationships are influenced by events and the protagonists' choices, which may increase or decrease each character's specific relationship gauge. Depending on the level of the stat for a relationship, the involved character will adjust their behavior, and the game may unlock new paths not accessible otherwise. If you choose a continuous path of choices it will lead to a positive or negative path in the relationship.

## Levels of Relationship

### Connor Relationships

**Hank Levels**

* Friend
* Warm
* Neutral
* Tense (Initial)
* Hostile

**Amanda Levels**

* Trusted (Initial)
* Neutral
* Distrusted
* Betrayed (Only accessible by turning Deviant or not shooting Markus after a failed revolution in Battle for Detroit)

### Kara Relationships

**Alice Levels**

* Family
* Trusted
* Warm
* Neutral
* Distant (Initial)

**Luther Levels**

* Family
* Trusted
* Close
* Neutral (Initial)

### Markus Relationships

**Jericho Levels**

* Leader
* Admired
* Respected
* Neutral (Initial)
* Unpopular
* Rejected (Only accessible after being ousted with an "Unpopular" opinion)

**North/Josh/Simon Levels**

* Lover (Exclusive to North and only accessible by sharing memories with her)
* Companion
* Friend
* Neutral (Initial)
* Resentful
* Hostile

## Connor

### Amanda

**Large Increase**

* When Amanda shows admiration for Connor's way of successfully interrogating the deviant during The Interrogation in Waiting for Hank...
* In The Nest if Connor let Hank hanging on the roof and chased Rupert.
* When Connor selects "indifferent" when talking to Amanda in Public Enemy.
* When Connor finds the location of Jericho and its leader from Elijah Kamski and tells Amanda about it in Last Chance, Connor.
* When Connor selects "no" after Amanda asks him if he started feeling anything for the deviants or Hank in Last Chance, Connor.

**Small Increase**

* Choosing "indifferent" when Amanda asks Connor what is the best approach to deal with Hank Anderson in Waiting for Hank...
* When Connor chooses "Eden Club" when talking to Amanda after shooting the Tracis in Public Enemy.
* Choosing “Cold” when she tells Connor that he seems lost and perturbed during Public Enemy.
* Choosing “Confident” when she reveals that if Connor’s investigation doesn’t make any progress, he may be replaced during Public Enemy.
* Choosing “Cold” when Connor first speaks with her in Last Chance, Connor (if he previously chose to spare Chloe in Meet Kamski).

**Small Decrease**

* Choosing "friendly" when Amanda asks Connor what is the best approach to deal with Hank Anderson in Waiting for Hank...
* Choosing "adapt" when Amanda asks Connor what is the best approach to deal with Hank Anderson in Waiting for Hank...
* When Amanda speaks of her disappointment about the other Connor, who was careless and was killed by the deviant, during The Interrogation in Waiting for Hank...
* Amanda is disappointed with Connor's failure to capture Rupert after The Nest.
* When Connor chooses "Eden Club" when talking to Amanda after sparing the Tracis or unsuccessfully locating them, during Public Enemy.
* Choosing “Troubled” when Amanda says he seems lost and perturbed during Public Enemy.
* Choosing "Out of Range" when Amanda asks Connor why he did not shoot the Tracis during Public Enemy
* When Connor chooses “Connor Series” during Last Chance, Connor.
* When choosing “Secret” during Last Chance, Connor.
* When Connor did not ask Kamski for information from the Meet Kamski chapter, during Last Chance, Connor.

**Large Decrease**

* When Connor fails to find the deviant in Partners.
* When Connor chooses “Truth” after Amanda asks him why he chose not to shoot the two Tracis from the Eden Club during Public Enemy.
* When Connor uses "emotional" response to Amanda about not playing Kamski's twisted game of shooting Chloe in Last Chance, Connor.
* When Amanda asks Connor if he feels any sort of emotions for the deviants and/or Hank, and Connor chooses to say "yes" or “doubts” in Last Chance, Connor.
* If Connor becomes a deviant in Crossroads. (leads to "betrayed" relationship)
* If Connor stays a machine but refuses to shoot a dying Markus at the end of Battle for Detroit. (leads to "betrayed" relationship)

### Hank

**Large Increase**

* Choosing to buy Hank another drink in Partners.
* Choosing to save Hank instead of following Rupert at the end of The Nest.
* Choosing to spare the Tracis at the end of The Eden Club.
* Either of the following endings to Public Enemy:
	+ Connor sacrificed himself for Hank
	+ Massacre prevented
* Choosing to spare Chloe at the end of Meet Kamski.
* Choosing to save Hank when he is being held hostage by the other Connor in Battle for Detroit - Connor at the CyberLife Tower.
* Just after Hank shoots the other Connor in Battle for Detroit - Connor at the CyberLife Tower.

**Small Increase**

* Choosing "patient" or "diplomatic" after arriving at the crime scene with Hank in Partners.
* Correctly reconstructing the crime during Partners.
* Extracting a confession from Carlos' Android in The Interrogation.
* Choosing "intervene" each time after Chris intervenes in The Interrogation.
* Choosing "dog" or "music" when talking to Hank during Waiting for Hank....
* Choosing "give up" when Hank orders Connor not to pursue Kara in On the Run.
* Choosing "apologize for behavior" when talking to Hank in front of the Chicken Feed at the start of The Nest.
* Choosing "cholesterol" or "company" when talking to Hank at the table near the Chicken Feed at the start of The Nest.
* Choosing "sincere" or "psychological" when Hank asks for Connor's conclusion at the table near the Chicken Feed at the start of The Nest. Despite both visually giving small increase, "sincere" option is known to raise the relationship bar higher.
* Choosing "neutral" when Hank asks Connor "what are you really?" in The Bridge.
* Choosing "truth" when Hank asks Connor why he didn't shoot the Tracis from The Eden Club in The Bridge.
* Choosing "sincere", "friends", or "Hank's secret" while talking to Hank in the police station in Last Chance, Connor (If Connor does not know Jericho's location).
* Choosing "Friends" or "Respect" when Connor finishes talking to Hank before leaving for Jericho.

**Small Decrease**

* Choosing "threaten" or "persist" when first meeting Hank at the bar in Partners.
* Choosing "firm" after arriving at the crime scene with Hank in Partners.
* Failing to solve the crime during Partners.
* Choosing "give up" after Chris intervenes in The Interrogation, but only if the deviant shoots Connor.
* When first meeting Hank in Waiting for Hank... if Connor previously died in The Interrogation.
* Choosing "basketball" or "anti-androids" when talking to Hank during Waiting for Hank....
* When Hank gets mad at the end of Waiting for Hank....
* Any response to Hank asking Connor to wait in the car after interrogating the motel receptionist in On the Run.
* Choosing "go" when Hank orders Connor not to pursue Kara in On the Run.
* Choosing "lie" when Hank asks if Connor has "done his homework" at the table near the Chicken Feed at the start of The Nest.
* Choosing "cold" when Hank asks for Connor's conclusion at the table near the Chicken Feed at the start of The Nest.
* When waking Hank in his home in Russian Roulette, if Connor died during The Nest.
* Failing to locate the Tracis in The Eden Club.
* Asking Hank a "personal question" about the "photo" in The Bridge.
* Choosing "cold" when Hank talks about the Tracis from The Eden Club in The Bridge.
* Choosing "cold" or "aggressive" when Hank asks Connor "what are you really?" in The Bridge.
* Choosing "lie" when Hank asks Connor why he did not shoot the Tracis from The Eden Club in The Bridge.
* Choosing "No", "Not Alive", or "Logical" when Hank asks Connor if he is afraid to die in The Bridge.
* Choosing "defy" when Hank asks Connor what he thinks will happen if he shoots him in The Bridge.
* If Hank has a Hostile relationship with Connor at the end of The Bridge (unavoidable).
* If Public Enemy concludes with the "Connor shut down" ending.
* At the beginning of Meet Kamski if Connor died in Public Enemy.
* Choosing "not people", "defective" or "no doubt" when Hank asks Connor if he thinks they are "on the wrong side" in the police station in Last Chance, Connor.
* Choosing "Indifferent", "Distant", or "Empathy" if Hank mentions Connor's deaths.
* Choosing "Distant" or "Cold" if Connor never showed empathy or died more than once (only if Connor has Jericho's location)

**Large Decrease**

* Spilling Hank's drink in Partners.
* Choosing to follow Rupert instead of saving Hank at the end of The Nest.
* Choosing to shoot the Tracis at the end of The Eden Club.
* Choosing to shoot Chloe at the end of Meet Kamski.
* Not insisting about Hank's son during Battle for Detroit - Connor's Last Mission (same as choosing to "Attack")
* Choosing to "Attack" Hank on the rooftop after insisting about his son during Battle for Detroit - Connor's Last Mission.
* When Connor-60 asks Connor if he will save Hank or Sacrifice Hank, Connor decides to sacrifice Hank and says sorry to him for doing so.

## Kara

### Alice

**Large Increase**

* Hug her in Crossroads.
* Finding her if Kara was distant with Alice after Jericho is attacked in Crossroads.

**Small Increase**

* Choosing to wash the dishes in A New Home.
* Choosing "game" or "backyard" while talking to Alice in the backyard in A New Home.
* Talking to her downstairs after cleaning the house in A New Home.
* Choosing to read the *Alice in Wonderland* book in Alice's room in A New Home.
* Choosing "friendly" or "diplomatic" when talking to Alice in her room in A New Home.
* Choosing "name Kara" or "interests?" while talking to Alice in her room in A New Home.
* If Kara agrees to not steal clothes from the Laundromatic even if she later does in Fugitives.
* Choosing to "apologize" after successfully robbing the convenience store either discreetly or at gunpoint and telling the clerk to either "back off!" or "turn around!" in Fugitives.
* Robbing the convenience store at gunpoint and choosing to "convince" the clerk in Fugitives.
* Giving her the toy in Fugitives.
* Choosing "promise" after Alice prepares to go to sleep in Fugitives.
* Sleeping next to Alice in either the motel or squat in Fugitives.
* Choosing either "bath?" or "hungry?" after waking up in the motel in On the Run.
* When Kara chooses any of the 4 options of dialogue ("Moving" or "Determined" or "Comforting" or "Supportive") in the motel after deciding to go to the address the android in Fugitives gave them in On the Run.
* Choosing "refuse" twice when Ralph asks Kara and Alice to join him in On the Run.
* Choosing "lie" when Ralph asks what Alice was saying in On the Run.
* After Kara sets up a bed for her in Pirates' Cove.
* Choosing to "kiss" her after tucking her into bed in Pirates' Cove.
* After Kara chooses how to choose the end of the story she tells her in Pirates' Cove.
* Choosing to give her a "kiss goodnight" in Midnight Train.
* If the police officer left the house in Midnight Train.
* Helping Luther in Crossroads.
* If Kara lets the android inside the room they are hiding in, when the soldiers are raiding Jericho in Crossroads.
* Agreeing to save Luther and Jerry from soldiers when heading to the bus terminal in Battle for Detroit - Kara Leaving Detroit (Luther is alive in this situation).
* Agreeing to save the Jerrys from soldiers when heading to the bus terminal in Battle for Detroit - Kara Leaving Detroit (Luther is dead in this situation).
* Returning the tickets to the family in Battle for Detroit - Kara Leaving Detroit.
* Either of the following endings to Battle for Detroit - Kara Leaving Detroit:
	+ The Group Crossed the Border (Luther is alive in this situation).
	+ Kara & Alice Crossed the Border (Luther is dead in this situation).

**Small Decrease**

* Choosing "mother?" while talking to Alice in her room in A New Home.
* Choosing to steal clothes from the Laundromatic in Fugitives.
* Using her as a distraction to rob the convenience store in Fugitives.
* Robbing the convenience store at gunpoint and telling the clerk to either "back off!" or "turn around!" in Fugitives.
* Getting caught stealing in the convenience store and using the gun to tell the clerk to get on the floor in Fugitives.
	+ Robbing the cash register in Fugitives.
* Choosing "can't promise" after Alice prepares to go to sleep in Fugitives.
* Choosing "truth" when Ralph asks what Alice was saying in On the Run.
* Protecting Alice and leaving Luther behind in Crossroads.
* Choosing "Hurry" after choosing to leave Luther behind in Crossroads.
* If Kara refuses to open for the android, when the U.S. Army is raiding Jericho in Crossroads.
* Refusing to save Luther and Jerry from soldiers when heading to the bus terminal in Battle for Detroit - Kara Leaving Detroit (Luther is alive in this situation).
* Refusing to save the Jerrys from soldiers when heading to the bus terminal in Battle for Detroit - Kara Leaving Detroit (Luther is dead in this situation).
* Luther shooting the guards at the checkpoint in Battle for Detroit - Kara Leaving Detroit.
* Kara shooting the guards at the checkpoint in Battle for Detroit - Kara Leaving Detroit.
* Stealing tickets from the family in Battle for Detroit - Kara Leaving Detroit.
* Arriving too late at the bus terminal and missing the last bus in Battle For Detroit - Kara Leaving Detroit.
* Sacrifice Jerry at the Canada Border Inspection Station in Battle for Detroit - Kara Leaving Detroit.
* Sacrifice Luther at the Canada Border Inspection Station in Battle for Detroit - Kara Leaving Detroit (Luther is alive and has "Family" relationship in this situation).

**Large Decrease**

* Sleeping in the car in Fugitives.
	+ Both being forced to sleep due to Alice getting too cold, or actively choosing will lead to a large decrease.
* Staying distant in Crossroads.

### Luther

**Small Increase**

* When Kara answers Luther about Alice's true nature in Pirates' Cove.
* Choosing to give Alice a "kiss goodnight" in Midnight Train.
* If the police officer left the house in Midnight Train.
* If Kara hugs Alice in Crossroads.
* Helping him in Crossroads.
* If Kara asks Luther to not to shoot the police officer in Battle for Detroit - Kara Leaving Detroit.
* Stealing tickets from the family in Battle for Detroit - Kara Leaving Detroit.
* The Group Crossed the Border in Battle for Detroit - Kara Leaving Detroit.

**Small Decrease**

* If Kara stays distant with Alice in Crossroads.
* Returning the tickets to family in Battle for Detroit - Kara Leaving Detroit.
* Arriving at the bus terminal too late and missing the last bus in Battle For Detroit - Kara Leaving Detroit.

## Markus

### Jericho

**Large Increase**

* If Markus successfully stole a truck full of parts at the end of Spare Parts.
* Markus successfully broke into the CyberLife store, converted the androids, and made a statement in Capitol Park.
* One of the following endings to Freedom March:
	+ Markus sacrifices himself.
	+ John sacrificed himself to save Markus.
	+ Simon sacrificed himself to save Markus.
	+ Markus charges the police and wins the battle.
* If Markus was ousted as leader but returns to save his people and rejoins his friends in Crossroads.
* Choosing "demonstration" or "revolution" at the end of Night of the Soul.
* If Markus launched a successful attack in Battle For Detroit - Markus Revolution.

**Small Increase**

* Talking to Simon in Time to Decide.
* If Markus neutralized the drone and remained unharmed in Spare Parts.
* Releasing the androids from the crate in Spare Parts.
* Taking other androids with them in Spare Parts.
* If the group returned to Jericho with full bags in Spare Parts.
* Choosing "ruse" and successfully incapacitating the security guards in The Stratford Tower.
* Choosing "assault" and shooting the security guard drawing his weapon in The Stratford Tower.
* When Markus is "ready" to deliver his speech in The Stratford Tower.
* Choosing to free the androids in the shop windows in Capitol Park.
* Choosing to save the first three androids in Crossroads.
* Choosing to save the next two androids in Crossroads.
* Choosing to save Josh in Crossroads.
* When Markus rejoins his friends at the end of Crossroads.
* Choosing to save North in Crossroads.
* Choosing to spare Connor when Markus talks to him, if Connor turned deviant and they both escaped from Jericho in Night of the Soul.
* Choosing slogans when Markus protests with his people in Battle for Detroit - Markus' Demonstration.
* Choosing to plant their flag when Markus protests with his people in Battle for Detroit - Demonstration.

**Small Decrease**

* Neutralizing the drone and Markus is damaged in Spare Parts.
* Running to the fence after failing to get the key in Spare Parts.
* Dogs maul John as he tries to escape in Spare Parts.
* Being saved by North from being seen by a police car in Capitol Park.
* If Simon is shot by a security guard in The Stratford Tower.
* If Simon is shot by SWAT in The Stratford Tower.
* If Simon is killed in the broadcast room in The Stratford Tower.
* If North saves Markus from being spotted by the police car at the beginning of Capitol Park.
* Failing to destroy the drone or being seen by it in Capitol Park.
* Choosing to let the first two androids get killed in Crossroads.
* Choosing to let Josh die in Crossroads.
* Choosing to let North die or failing to save her in Crossroads.
* Choosing to kill Connor when Markus talks to him, if Connor turned deviant and they both escaped from Jericho in Night of the Soul.
* If North or Simon sacrificed themselves by giving Markus a new heart during the revolution in Battle for Detroit - Markus Revolution.

**Large Decrease**

* If the group failed their mission in Spare Parts.
* Any ending of Capitol Park in which Markus flees:
	+ Markus let the ten minutes pass by without doing anything.
	+ Markus was spotted by a drone and chose to run away or do nothing.
	+ Markus failed to secure the area before ramming the store with the truck.
* Markus chose to flee from the police at the end of Freedom March.
* Markus fails to defeat the police after choosing "charge".
* If Markus' reputation at Jericho is "Unpopular" in Crossroads. (Drops to "Rejected")
* If Markus’ revolution fails in Battle for Detroit - Markus Revolution.

### North

**Large Increase**

* If Markus successfully stole a truck full of parts at the end of Spare Parts.
* Markus successfully broke into the CyberLife store, converted the androids, and made a statement in Capitol Park.
* Markus and North access each other memories in Freedom March. (Rises to "Lover")
* Saving her at the end of Crossroads.
* If Markus launched a successful assault in Battle For Detroit - Markus Revolution (Only if she is still alive).

**Small Increase**

* Talking to her in Time to Decide.
* Talking to Simon in Time to Decide. (Rises to "Neutral" if asked North about "You")
* Neutralizing the drone and remains unharmed in Spare Parts.
* Releasing the androids from the crate in Spare Parts.
* Agreeing to steal the truck full of parts in Spare Parts.
* If the group returned with full bags in Spare Parts.
* Choosing "assault" when deciding how to handle the security guards in The Stratford Tower.
* Shooting the Channel 16 station employee in The Stratford Tower.
* When Markus is "ready" to deliver his speech in The Stratford Tower.
* Executing Simon at the end of The Stratford Tower if he gets injured.
* Deactivating the alarm or hiding from the drone after deactivating the alarm in Capitol Park.
* Destroying the drone first in Capitol Park.
* Hiding from the police car after getting spotted by the drone in Capitol Park.
* Choosing to burn/damage the buildings and/or objects in Capitol Park.
* Choosing to destroy the statue in Capitol Park.
* Choosing to overturn the benches in Capitol Park.
* Choosing to accept the Molotov in Capitol Park.
* Choosing to shoot the police officers (Chris Miller and his partner) at the end of Capitol Park.
* Markus led a violent protest in Capitol Park.
* Choosing "Sincere" when she mentions that Markus seems preoccupied at the beginning of their conversation on the roof.
* Choosing "truth" or "sincere" when she asks about Markus' past on the roof in Freedom March.
* Asking her about her past in Freedom March.
* Choosing "other North" or "trust" when Markus asks about her past on the roof and he is at least her "friend" in Freedom March.
* Choosing "attack" after choosing "abandon", either "stand ground" or "disperse" in Freedom March.
* Choosing to push her out of the way of a policeman’s attack during the fighting in Freedom March.
* Choosing "confrontation" at the beginning of Crossroads.
* When Markus rejoins his friends at the end of Crossroads.
* If she is Markus' "lover" and chooses to talk to her in Night of the Soul.
* If Markus was ousted as a leader and chooses "humble" if he talks to her in Night of the Soul.
* Choosing "revolution" at the end of Night of the Soul.
* If the revolution fails and Markus kisses her in Battle for Detroit - Markus Revolution.

**Small Decrease**

* Choosing "you" while talking to her in Time to Decide.
* Neutralizing the drone and Markus is damaged in Spare Parts.
* Taking other androids with them in Spare Parts.
* Refusing to steal the truck full of parts in Spare Parts.
* The alarm sounds after Markus fails to get the key in Spare Parts.
* Running to the fence after failing to get the key in Spare Parts.
* The group failed their mission and Markus was undamaged during the escape in Spare Parts.
* Markus forgets to lock the door and North stuns the employee in The Stratford Tower.
* Choosing "ruse" when deciding how to handle the security guards in The Stratford Tower.
* Not shooting the news station employee in The Stratford Tower.
* Sparing Simon at the end of The Stratford Tower if he gets injured.
* If she saves Markus from being spotted by the police car at the beginning of Capitol Park.
* Failing to destroy the drone or being seen by it in Capitol Park.
* Choosing to refuse Molotov in Capitol Park.
* Failing to deliver a strong enough message to the humans during Capitol Park.
* Any ending of Capitol Park in which Markus flees:
	+ Markus let the ten minutes pass by without doing anything.
	+ Markus was spotted by a drone and chose to run away or do nothing.
	+ Markus failed to secure the area before ramming the store with the truck.
* Choosing "avoid" or "not important" when she asks Markus about his past in Freedom March.
* Choosing "leave" instead of asking her about her past on the roof during Freedom March.
* Choosing "aggressive" when Markus asks about her past on the roof and he is at least her "friend" in Freedom March.
* Choosing "stand ground" the first time in Freedom March.
* Choosing "dialogue" or "stay hiding" in the beginning of Crossroads.
* Choosing "demonstration" at the end of Night of the Soul.
* If Markus accepts Richard Perkins' deal in Battle for Detroit - Markus Demonstration.
* Choosing “Surrender” when Markus and North seek refuge in a CyberLife store after the revolution failed (only accessible if she is at a “LOVER” status) during Battle For Detroit - Markus Revolution.

**Large Decrease**

* If the group failed their mission and Markus was damaged during the escape in Spare Parts.
* Kissing North after getting spotted by the drone in Capitol Park.
* Markus chose to flee from the police at the end of Freedom March.
* Refusing to kiss her in Crossroads.

### Josh

**Large Increase**

* Choosing "intervene" and saving him near the end of Crossroads.

**Small Increase**

* Talking to him in Time to Decide.
* Neutralizing the drone and remains unharmed in Spare Parts.
* Releasing the androids from the crate in Spare Parts.
* Taking other androids with them in Spare Parts.
* Refusing to steal the truck full of parts in Spare Parts.
* Either of the following endings to Spare Parts:
	+ Markus Stole a Truck Full of Parts.
	+ Group Returned With Full Bags
* Choosing "ruse" when deciding how to handle the security guards in The Stratford Tower.
* Not shooting the news station employee in The Stratford Tower.
* Sparing Simon at the end of The Stratford Tower if he gets injured.
* Choosing "stand ground" the first time in Freedom March.
* Choosing "remorse" in the beginning of Crossroads.
* Choosing "dialogue" or "stay hiding" in the beginning of Crossroads.
* When Markus rejoins his friends at the end of Crossroads.
* Choosing to save North in Crossroads.
* Talking to him in Night of the Soul.
* Choosing "demonstration" at the end of Night of the Soul.
* After he helps Markus finish the barricade in Battle For Detroit - Markus Demonstration.

**Small Decrease**

* Neutralizing the drone and Markus is damaged in Spare Parts.
* Running to the fence after failing to get the key in Spare Parts.
* Agreeing to steal the truck full of parts in Spare Parts.
* If the group failed their mission in Spare Parts.
* Choosing "assault" when deciding how to handle the security guards in The Stratford Tower.
* Shooting the news station employee in The Stratford Tower.
* Executing Simon at the end of The Stratford Tower if he gets injured.
* Markus chose to flee from the police at the end of Freedom March.
* Choosing "angry" in the beginning of Crossroads.
* Choosing "confrontation" in the beginning of Crossroads.
* Choosing "revolution" at the end of Night of the Soul.
* If Markus accepts Richard Perkins' deal in Battle for Detroit - Markus Demonstration.

**Large Decrease**

* Choosing to kill the security guard in Spare Parts.
* Choosing "attack" after choosing either "abandon", either of "stand ground" or "disperse" in Freedom March.
* Choosing to leave North in Crossroads.

### Simon

**Large Increase**

* If Markus successfully stole a truck full of parts at the end of Spare Parts.
* Sparing him at the end of The Stratford Tower if he gets injured.
* Saving him when he gets shot during the revolution in Battle for Detroit - Markus Revolution.
* If Markus launched a successful attack after managing to save Simon in Battle For Detroit - Markus Revolution.

**Small Increase**

* Talking to him in Time to Decide.
* Neutralizing the drone and remain unharmed in Spare Parts.
* Releasing the androids from the crate in Spare Parts.
* Agreeing to steal the truck full of parts in Spare Parts.
* If the group returned with full bags in Spare Parts.
* Markus chose to flee from the police at the end of Freedom March.
* Choosing "stay hiding" in the beginning of Crossroads.
* When Markus rejoins his friends at the end of Crossroads.
* Choosing to save North in Crossroads.
* Talking to him in Night of the Soul.

**Small Decrease**

* Neutralizing the drone and Markus is damaged.
* Taking other androids with them in Spare Parts.
* Running to the fence after failing to get the key in Spare Parts.
* If the group failed their mission in Spare Parts.
* Choosing "stand ground" the first time in Freedom March.
* Choosing "attack" after choosing either "abandon", either of "stand ground" or "disperse" in Freedom March.
* If Simon is shot by a security guard in The Stratford Tower.
* Choosing to leave North in Crossroads.
* If Markus accepted Richard Perkins' deal in Battle For Detroit - Markus Demonstration.

## Notes

* Connor has relationships with a human and AI instead of fellow androids.
* Markus has a relationship with an organization of androids in addition to individual ones and has the most relationships of all three protagonists.
* It is possible to avoid the Lover relationship with North while maintaining a positive relationship with her, merely by waiting out the timer on the prompt to Share Memories or even just leaving mid-conversation.
	+ Both cause a relationship drop, but this can recouped fairly easily (even on a 100% Peaceful playthrough).
* Luther is the only character in the game to not have large increases or decreases regardless of the player’s choices as Kara.
* Josh and Amanda are the only characters to not have paths in their relationships, effectively their relationships with the main-characters have no real impact on the story accordingly.
	+ It can be possible to get the "Cyberlife" end-credits ending and see the notification "Path unlocked" for Amanda but it will have no impact.
		- It seems that the "path" being referred to by this notification may, in fact, be the ending itself. This usage stands out as the only time an unlocked path is not a player choice.