recursal/Fanatic-Fandom huggingface dataset:
Rosalin Lewond

Rosalin Lewond was a half-elven woman who was a marcheon in the Order of the Gauntlet. She had served in Elturel with Undril Silvertusk for three years, and she had participated in the charges of the cult-occupied cities of Elturgard back in the Great Draaksfall War. She is dead, killed by ghouls in the jungles of Chult.

## Interactions with the Finders' Four

On the 5th of Ches, 1499 DR, Rosalin was found dead and half-eaten by some ghouls by the Finders' Four in the jungles of Chult. Undril mourned her friend's death and requested a burning of Rosalin's body. They did so before continuing up River Soshenstar.
Scornubel

Scornubel, also known as the Caravan City, is a hot spot for trade, leading to a large amount of people passing through but rarely staying for long. That means a lot of exposure to adventurers and more exotic races due to the large amounts of people for a town of that size. The city is located in Elturgard.

## History

Scornubel along with Triel and Berdusk were all Cult of the Dragon-territories for a larger part of the Great Draaksfall War, and as a consequence of this they were among those who suffered hardest to the war - both when they were taken by the cult but also when they were retaken from the cult.

Before the war even began, the cult started taking over Scornubel and other cities such as Triel from the inside. During the occupation, most things continued as normal except for the oppressive forces stationed in the town and the constant collection of valuables and occasional shows of power, where those who dared oppose the cult were publicly beaten or killed. Many Elturians were converted to the faith of Tiamat either of out fear, pressure, an attempt to save their family and themselves, or quite simply that the might of Tiamat had twisted their minds and faith. When the Order of the Gauntlet attacked, the area transformed into a warzone, and though the Order did their best to extract civilians, many still died or were forced to hide in cellars barred from the inside without food etc. Many lost their houses and belongings as a result. Eventually, as the cult retreated, Triel became a base for the forces of the Sword Coast, and after that the rebuilding of the town slowly began.
Neverwintan Sovereign State

The Neverwintan Sovereign State is a nation in the northern parts of the Sword Coast. Ruled with an iron fist by Grand Sovereign Dagult Neverember and Princess Edith Neverember, who has taken an active role in governance, the nation was at its birth just short of 10 years ago (1489 DR) seen as a protest to the Realms of the Lords' Alliance. Since then, its borders have spread greatly due to the control of trade in the north and the major boon in security offered by the many armies serving the State. Now, the north stands more secure than ever, and trade is prospering. Neverwinter itself has also become a center for technological development and arcane research. Commoners enjoy a newfound freedom to roam without the fear of orc attacks, which once plagued the north heavily, but whispers also spread of less than fair treatments to temples and places of worship, that once were cornerstones of the community.

Recently, the state has begun excavating in contested territory in mountain ranges on the Sword Coast.

## History

The Neverwintan Sovereign State was formed after the Great Draaksfall War and rose to power with the help of a new technology: Firearms. It has since then grown bigger and bigger and is as of 1499 DR a Sword Coast-superpower. The High Forest, Silverymoon and various northern Dwarven holds are some of the most prominent places that have joined the Neverwintan Sovereign State. Tensions between the State and the Realms are rising. Stories are spreading of spywork and espionage, and though it hasn’t come to armed conflicts yet, many feel that is only inevitable. Right as the world fell into peace after the Great Draaksfall War, a new time of tense unease has begun.

### Extermination of the Harpers

After the Great Draaksfall War and the reveal of their existence, the Harpers turned their attention towards Grand Sovereign Dagult Neverember. He then ordered all Harpers killed - this task was done by the Greycloak Extermination Squads, now called the Greycloak Hunter Squads.

## Military

*See the Greycloaks for more information.*
Shivering Sickness

Shivering Sickness is a disease found in the jungles of Chult carried by various insects. It can be avoided through the usage of insect repellent, such as that sold in Port Nyanzaru. The disease causes the sensation of bodily temperature to drop rapidly, causing the illusion of extreme cold. Furthermore, it greatly detriments the body's ability to naturally heal making rest close to ineffectual for healing.

## Interactions with the Finders' Four

Will supposedly contracted Shivering Sickness the 24th of Ches, 1499DR, as identified by Roza. However, Will did not seem to show any symptoms for the following hours. Later the same day, Will began to show symptoms.

Roza contracted Shivering Sickness the 25th of Ches and began to show symptoms after some hours as well.

On the 27th of Ches, both Roza and Will began recovering from Shivering Sickness.

On the 2nd of Tarsakh, Merope contracted Shivering Sickness. Poor Merope contracted it again on the 30th of Mirtul.
Omuan Spirit Gods

The trickster gods were primal jungle spirits (not divine in nature) that filled the vacuum after Ubtao left Omu during it's second age.

People worshipped them as saviours, although they weren’t gods and did not have power to perform miracles of the same degree as Ubtao. They still wanted to keep up appearances and so created trials to keep people subjugated by carefully selecting champions and only bestowing favours upon those.

There were nine of them:

* Wongo
* Shagambi
* Kubazan
* Unkh
* I'jin
* Obo'laka
* Papazotl
* Nangnang
* Moa
Rivermist and Flask of Wine

Rivermist and Flask of Wine are a guide pair in Chult. They currently work out of Fort Beluarian. They criticize every other guide and Merchant Prince Jobal. They are not authorized by Merchant Prince Jobal.

**Payment:**

4 gp/day

If there's an equal share between everything that is found while they guide you, they will guide for free.
Mask of the Sacred Flail Snail

The Mask of the Sacred Flail Snail, which covers the upper half of your face, is fashioned from the scintillating and iridescent shell of a flail snail, dazzles as it reflects light. The shell, from which the mask is crafted, is of a light red to pink and violet hue. The mask has no straps, rather, once attuned, it forms itself to a perfect fit of the face of the wearer, thus remaining on the face easily.

## History

Long ago, the leader of a Chultan tribe saw a mighty and beautiful flail snail known as Unkh. Unkh gave the tribal leader a piece of her shell so that he might tell the world of humans of her beauty, and so, this mask was made.

On the 6th of Ches, 1499 DR, the mask was taken from the House of Man and Crocodile by Juniper and Merope.

## Properties

The Mask of the Sacred Flail Snail holds 3 charges. While wearing the mask, you can:

* Spend 1 charge as an action to cast the Charm Person Spell (save DC 14) on a humanoid within 30 feet of you, provided that you and the target can see each other.

The mask regains all expended charges daily at dawn.
Papazotl the Eblis

Papazotl was one of the nine Omuan Spirit Gods being worshipped by the Omuans. He was an Eblis - a type of water-dwelling bird.

According to the Omuan canon, Papazotl is conniving, arrogant, and likes playing tricks. He sent Kubazan to bargain with Ubtao on the evening of the betrayal, such that Papazotl would still have people to play his tricks on. This angered Kubazan, who came back to chase Papazotl.

His shrine says "*Papazotl teaches us to bow before no one.*"
Order of the Unlikely

The Order of the Unlikely were an adventuring party that formed and disbanded in the year of 1489 DR. The party featured the following members:

* Snif Brawnanvil
* Yorir Ricin
* Gawyn Mandragoran
* Erky
* Thror of Eartheart
* Quarion
* Eromir

The Order of the Unlikely were a key figure in the Great Draaksfall War.
Menga

Menga is a bush found in the jungles of Chult. If the menga leaves are dried, you can make them into a menga tea. Menga has healing properties, and if used correctly, you can make Potions of Healing out of them. Though, if you ingest too much of it, you can experience constipation.

The leaves have a salmon-like to a purplish hue.
The Basis of Past Draconic History in Toril and Faerûn

"The Basis of Past Draconic History in Toril and Faerûn" is a book by author Zelvod Zavihk.

## Text

"It is unclear how one of our world's eldest races immigrated to here. But a popular theory tells that it happened during the Tearfall where meteorites came falling from the sky and changed Toril's lands dastrictally. According to this theory, some of these meteorites contained dragon egg which would explain their immigration.

"What is known for certainty is that after the dragon immigration, the draconic races began war against the giant because of a conflict between the dragon god Garyx and the giant god Annam All-Father. According to Dwarven tales, this war ended due to the dragons developing a civil war between the chromatic and metallic dragons - a war known as the Dragonfall War. Unfortunately, this war has not come its end yet.

"The apex of dragons' powers is marked by the fact that dragons more or less ruled Toril which is a time known as the Time of Dragons. The era ended when the Elves created Mythal that sent all of Faerûn's dragons into a period of insanity, called the Dracorage.

"After the Dracorage, the amount of dragons in Faerûn had been reduced, causing the faith in their god to strengthen which was what freed the dragon from the effect of the Dracorage."
Nrak

Nrak was a cruel Pterafolk chieftain who led the Pterafolk of Firefinger. He had a blood feud with the Stormfang bloodline, which was eventually resolved when Azaka Stormfang took part in an attack on Firefinger, where Nrak was killed.

According to Azaka Stormfang, Nrak was responsible for many deaths in her family and the theft of her family mask.

## Interactions with the Finders' Four

During their ascent of Firefinger on the 22nd of Ches, 1499DR, the Finders' Four battled Nrak and some of his Pterafolk at the pinnacle of Firefinger in the midst of a brewing thunderstorm. During the battle, Will and Juniper were able to coordinate a tactic that allowed Juniper to shoot Nrak out of the air, killing him, and allowing Will to simultaneously save Azaka, who was held by Nrak in the air, Quaf and Kingsley.
Thayan expedition in Chult

As of the year 1499, there was a significant level of Thayan activity in Chult, lead by a lich named Valindra. The expedition was split into three different parts, as evidenced by the notes found in Valindra's tent.

## Heart of Ubtao

One lead by Valindra herself, seeking to discover the secrets of the Heart of Ubtao. The Finders' Five (plus Gong and Lucius) encountered this part of the expedition on the 8th of Flamerule. A fight broke out in which both Gong and Lucius were lost, although the Valindra eventually retreated alone. The following day she returned and negotiated a truce with the party, essentially having them owe her a favour in return of being allowed to live.

## Mbala

Another, smaller, part of the expedition was lead by Strelok after having returned from robbing the party near Shilku. This expedition travelled west to Mbala, where the Finders' Five found them on the 11th of Flamerule. Strelok was taken captive and interrogated by Will, while the rest of the expedition were killed.

## Omu

The Southern expedition was lead by Orvex and sought to find the remains of Omu and the Soulmonger. The Finders' Five picked up a mostly dead Orvex from a collapsed part of the Omuan slave trading pens on the 20th of Flamerule. A number of Thayan corpses were discovered near a corpse flower in Omu on the 21st of Flamerule. Later that same day, the three remaining wizards (Zagmira, Themen, and a buff guy) confront the party demanding the cubes. They retreat once the mist shows up.

They seem to have agreed to aid Fenthaza in disposing of her master.
Rindawan

Rindawan is a Chultan man and is Merchant Prince Jessamine's behemoth caretaker.

## Encounters with the Finders' Four

After accepting Merchant Prince Jessamine's job offer, the party went to Rindawan to prepare for the race. He showed the party his three dinosaurs: Batiri Smasher, Candytooth, and Troublemaker, and Merope who was chosen to be the racer chose Candytooth. Merope spent the day training with Rindawan and Candytooth.
Scrag

A scrag is a troll-like creature. It can only be killed if it's burning, otherwise it will continue to heal its wounds. Its blood can be used to create Potions of Healing.

## Interactions with the Finders' Four

On the 28th of Alturiak, 1499 DR, the Finders' Four was attacked by a scrag after Merope hugged a statue and summoned lightning. They killed the scrag and filled three waterskins with its blood.
Stirge

Stirges are a type of bloodsucking beast akin to that of a bat and mosquito. They have a tendency to attach themselves to their prey then suck out blood.

## Interactions with the Finders' Four

During their ascent of Firefinger, the 22nd of Ches, 1499DR, the Finders' Four came upon a nest of stirges and fought them off, their companion Roza taking a great deal of damage in the process.
Siege of Neverwinter

The Siege of Neverwinter took place during the Great Draaksfall War, when Cult of the Dragon forces attacked the city of Neverwinter, however, due to the development of firearms and the rise of powerful warriors such as Ga'ael of Broken Bones, the siege was broken and the Cult forces were repelled to the Neverwinter Woods.
Vornduir

Vornduir is a mild drug. It's a powdered mixture of essences drawn from specific herbs and animal bones, which are inhaled. It has the ability to reverse sensoric input in the way that something painful would feel incredibly pleasurable while something that usually feels nice turns into torture. It is often used as a drug that causes the side effects of other drugs to become not only bearable but satisfying. It can cause rashes on the skin, itching, and unstable bodily temperature. It can also be used as a painkiller for many other things as well as medical usage.
Merchant Prince Jessamine

Merchant Prince Jessamine, also referred to as Lady Jessamine, was one of the seven Merchant Princes and rulers of Port Nyanzaru before she passed away sometime during the summer of 1499 DR. You could pay Jessamine to be allowed to legally kill another person, and you could pay extra to have someone kill for you.

According to Willow Morgaine, Jessamine disliked the Greycloaks.

## Description

Jessamine had a slender shape and was dressed in billowy black clothes and laces. She wore a veil that obscured every bit of skin. Her voice was strained.

Removing the veils revealed a once dark elf face, then decaying and rotting - flesh sticking a bit to the veils. The left side of her face was rotted and withered while the other side still showed signs of a dark-skinned elf with red pupils.

## Jessamine's home

Jessamine's residence was surrounded by sandstone walls with two guards posted by the entrance. It looked like a home and a secure fortress simultaneously, with many guard patrolling the property. In the garden were decorative fountains, and rows of herbs and medicinal plants had been planted.

The manor itself had a wall adorned by a colourful serpent painting and grand doors.

Inside was dark, curtains blocking out light that hid the otherwise grand interior. There was a central large hall, with a fountain in the middle.

She also had another room that was spacious, with bookshelves lining the walls, and elegant couches and declining chairs situated around a nicely carved wooden table. The only light in the room cane from the firelight flickering.

## History

Jessamine adventured with Harbormaster Zindar and the late Captain Brook Kingsley where she worked as a royal assassin. Not only were they close allies, they were even closer friends. Kingsley meant much to her, and she seeks revenge for his death.

Once, Jessamine died but was resurrected by the magics of a cleric, but as of 1499 DR she is suffering the consequences by being cursed a mysterious necrotic sickness.

## Interactions with the Finders' Four

The party first met Jessamine on their second day in Port Nyanzaru (20th of Alturiak, 1499 DR). She offered the party a job in exchange for money and the Venomsaber. The job was to participate and win the unchained race that was coming up. Jessamine had had trouble keeping her image up and needed to win the race. The meeting was cut short by Jessamine having trouble breathing. During the meeting, Captain Brook Kingsley handed over a tome to Jessamine. The tome's title was not written in Elvish, Aarakocra, Auran, or Common. Captain Brook Kingsley presumably got the tome in Neverwinter.

On the 27th, Jessamine requested that the party met her in her estate. They did so, and she warned them about the Fourth Greycloak Hunter Squad and that they'd bought sanctions on the party. She was using a cane which she hadn't done previously.

On Greengrass, Jessamine and the party met once again. Here, they found out that the previously mentioned tome
Merchant Prince Wakanga O'tamu

Merchant Prince Wakanga O'tamu is a Merchant Prince in Port Nyanzaru.

## Wakanga O'tamu's villa

His villa is on Throne Hill in Port Nyanzaru. The villa is guarded by an ornate gate with a mettalic face in the middle circled by ruins. The face speaks to whoever intents to walk in, asking for a password. He houses Willow Morgaine and has a small Harper-hideout.

## History

Merchant Prince Wakanga O'tamu sponsored Bankara Et'ziri in the unchained race on the 22nd of Alturiak, 1499 DR. Wakanga and Merchant Prince Ekene-Afa sponsored the reopening tournament of the Grand Colosseum. Wakanga also sponsors the Temple of Inspiration Divine.

### Interactions with the Finders' Four

Though the party has never met Wakanga in person, they stayed overnight in his estate between the 26th and 27th of Alturiak, 1499 DR.

And once again from the 30th of Tarsakh and onward.
Fable of Man and Crocodile

The Fable of Man and Crocodile is an old, Chultan tale. A shrine dedicated to the tale can be found in Camp Righteous called the House of Man and Crocodile.

## Story

In the early days of the world, Man stood by the banks of a river, frightened. Crocodile raised his head from the water and asked, *"What troubles you, cousin Man?"* Man said, *"I must cross this river, but I fear to enter the water alone, because it teems with your brethren."* Crocodile replied, *"It is true, you would not be safe. But I will carry you across the river safely on my back if you promise to return the favor."* Man agreed, and Crocodile bore him safely across the water. When they reached the far bank, Man asked, *"How can I repay you?"* Crocodile replied, *"I wish to see the realm of Humans, but I fear to go there alone, because it teems with your brethren. You must carry me on your back across your realm."* Man had been tricked, but a promise is a promise, so he carried Crocodile safely on his back across the entire realm of Humans, a journey that lasted many years. Man also swore, in his anger, that never again would Men and Crocodiles be friends, and so it has remained to this day.
Parnast

Located by the eastern edge of the Greypeak Mountains, Parnast is a small village in the Sword Coast.

## History

### The Great Draaksfall War

During the war, Parnast housed several cultists. Skyreach Castle was briefly located by Parnast. The Order of the Unlikely visited Parnast before entering Skyreach. They were attacked by Captain Othelstan during their visit.

Pollen was captured by Raggnar Redtooth and brought to Parnast.

## Notable People

* Loras Ganagis
* Raggnar Redtooth
* Captain Othelstan
Waterdeep

The grand city of Waterdeep is located at the shore of the Sea of Swords. The city has a big and deep harbor.

## Description

### The Castle Ward

The Castle Ward is the central ward of the city, bordering the shores. Castle Waterdeep can be found here. This ward is home to the wealthy and influential waterdhavians.

### The Dock Ward

The Dock Ward, the southwestern ward, is home to the great harbor, this is a ward of narrow streets and criminal activity. Old Xoblob Shop is located there.

*See the Deep Water.*

### The City of the Dead

The City of Dead is the ward located east of the Castle Ward.

*See City of the Dead.*

### Other Places

* Dragon Flagon
* Fond of Knowledge
* Goliath's Steel
* Lightsinger Theatre
* Temple of Moradin
* Watchful Order of Mages and Protection
Lord Evermore of Triel

Lord Evermore of Triel was in the 13th century DR a noble warrior who went missing in Chult during his travels.

## Encounters with the Finders' Four

On the 17th of Ches, 1499 D.R., the party meets Lord Evermore in a small clearing in the jungle. Lord Evermore is covered in moss and vines, and he addresses Juniper as the "Child of Two Suns." He tells his story about how he was left by his fellow Elturians during a battle, and he has been waiting for 200 years to get his revenge. He challenges Juniper to a duel which she accepts. She defeats him after receiving new powers from the Voice.
Traveler's Dust

The drug comes in small roseate crystals about the size of salt grains. It is dissolved in one's eye, and leaves the user with a red haze in the eye for a period after use. Repeated use can cause one’s eyes to go blood red. When used, everything you see is in a crimson hue, and it heightens all joy and happiness, while making you feel aware, powerful and incredibly alive. Intense highs also cause seeing a road of red before you, and walking that road is incredibly satisfying. Symptoms of usage not only include the coloured eyes but also at times slurred speech and trembling hands. Withdrawal can cause violent outbursts. It is also very addictive.
Skyreach Castle

Skyreach Castle was a flying castle on the Sword Coast. The password to the castle was "Tiamat, our mother and strength." after it became a cult base.

## History

### The Great Draaksfall War

During the Great Draaksfall War, the cloud giant-made flying castle was turned into a Cult of the Dragon-base. The castle housed many people and creatures such as stone giants, kobolds, a vampire, and a white dragon. The castle's original owners, Blagothkus and his wife Esclarrota - the castle's spirit - still resided in the castle. Furthermore, multiple cultists and even wyrmspeaker Rezmir the Black lived in the castle.

The Order of the Unlikely infiltrated the castle, killed the stone giants, the vampire Sandesyl Morgia, and the white dragon Glazhael - the latter one was ordered killed by Blagothkus in exchange for his alliance, and where Erky was killed. They also killed Rezmir, the final blow by Yorir Ricin, but Snif Brawnanvil and Thror of Eartheart were cursed by her blade Harzirawn. Harzirawn caused a great dispute between the party, and Snif left the party still cursed.

## Notable People

* Glazhael: "The Cloud Chaser", a white dragon
* Blagothkus: A cloud giant
* Esclarrota: A cloud giant, the castle's spirit
* Sandesyl Morgia: A vampire
Mzolu of the Keen Eyes

Mzolu of the Keen Eyes fought in the reopening tournament in the Grand Colosseum along with the Great Taban and Mu'gar of the Grim Axe, and they called themselves the Tyrannous Trio.

## Interactions with the Finders' Four

Mzolu and Merope had briefly talked together in the Public Bathhouses on the 23rd of Alturiak, 1499 DR.

Mzolu fought the party in the reopening tournament of the Grand Colosseum on the 25th of Alturiak, 1499 DR.
Seer's Shelter

The Seer's Shelter is a temple of Savras in Port Nyanzaru led by Father Zitembe.

There are a skull with a blue triangle on it and a crystal ball in the building.

## Notable people

* Onkarr Thomzur
* Father Zitembe

## Interactions with the Finders' Four

After following the Three Sisters, Merope snuck into the Seer's Shelter in the very early hours of the 24th of Alturiak, 1499 DR. Here, Onkarr Thomzur and two others were inspecting an Omuan Star Map that the party had, unknowingly, retrieved for N'ziri a few days prior. After a confrontation, Merope snatched a piece of paper tucked into the star map and escaped the building by jumping out of a window.
Whaelgund's Wagon Works

Whaelgund's Wagon Works is a general store in Llast owned by Whaelgund.

## Description

The store is a single story, but it looks like it has been expanded once or twice since it was originally built. Walls of stone bricks like the most part of the buildings in the town. A few nicely crafted wagons are placed outside, and some snow yet to melt has gathered on them. Above the wooden door hangs a sign showing a cart laden with many different wares. One gets the sense that this place once only sold carts but had since then branched out.

Entering reveals a cluttered interior. The shelves are lined with many different wares for traveling, everyday-use and so on. Other parts of the interior seem to be a repair shop, but it isn’t quite clear where the workshop ends and the general store begins. A small chime rings as the door is opened. There is a back room.

## Interactions with the Finders' Four

Quaf bought a quarterstaff, Juniper bought pipeweed, and Merope bought fishing gear here between the 5th and 7th of Alturiak, 1499 DR.
Thorhagg Heavyfoot

Thorhagg Heavyfoot was a duergar who was high in the hiearchy of the Darkwater Enterprises. He commanded the ship, the Tidal Equilibrium. He was a powerful wizard and psion. He pursued the knowledge of Zarakos Arkonos the Crazed.

He ultimately met his end when he was killed by Snif Brawnanvil. Erky took his spellbook.
Onkarr Thomzur

Onkarr Thomzur is a Chultan man.

## Interactions with the Finders' Four

After following the Three Sisters, Merope snuck into the Seer's Shelter in the very early hours of the 24th of Alturiak, 1499 DR. Here, Onkarr and two others were inspecting an Omuan Star Map that the party had, unknowingly, retrieved for N'ziri a few days prior. After a confrontation, Merope snatched a piece of paper tucked into the star map and escaped the building by jumping out of a window.
Mordoc SeLanmere

Mordoc SeLanmere was known as one of the most powerful vampires and vampire king in all of Toril's history.

## History

After the Battle of Bones, Mordoc SeLanmere arrived at the battleground. He took control of the undead, and he made the strongest generals and warriors still alive vampires. Mordoc made many of the members of House Morgia vampires, too, including Sandesyl Morgia.

He was later killed in Baldur's Gate by a group of adventurers.
Mereth

Mereth is a clerk at the Harbourmaster's Office. She was subject to Merope's Karen-ness on the 1sr of Mirtul, 1499 DR, as well as being terrified by Quaf stating that they came from the Emerald Eye and wanted to talk to Zindar. The treatment brought her to use her emergency lifeline, which annoyed Zindar.
Tiamat

Tiamat is the god-queen of chromatic dragons and is worshiped by the Cult of the Dragon. In the year 1489 DR, Tiamat was summoned by the Cult of the Dragon to the Prime Material Plane. As the climax of the the Great Draaksfall War, the Order of the Unlikely fought and defeated Tiamat, winning the war.
Whaelgund

Whaelgund is the owner of Whaelgund's Wagon Works.

## Personality

Whaelgund is jolly but also a bit socially unaware.

## Description

Whaelgund is a scraggly thin and tall man. He is dressed work clothes and his hands often have a bit of axel grease on it. He has messy hair.

## Interactions with the Finders' Four

Quaf bought a quarterstaff from him, Juniper bought pipeweed from him, and Merope bought fishing gear from him between the 5th and 7th of Alturiak, 1499 DR.
Wand of Batiri Hexes

The Wand of Batiri Hexes is a grim wand made from a small femur, and bound to it with leather strings are totems made from bits of petrified animals and preserved humanoid ears and tips of tongues. Its disgusting presence channels old Batiri magic that inspires fear.

## History

Long ago, a green dragon by the name of Ormalagos held many lairs throughout the jungles of Chult. Through her sharp mind and skills for manipulation, she commanded many tribes of Batiri who knew her by the name of Needle. When Ormalagos' armies of Batiri grew so great that she could no longer command them all herself, she sough to have Batiri shamans, also known as Booyaghs, serve as her officers. However, these Booyaghs plotted against her and brought about an uprising which would mark the death of Needle. During this time, Needle took this wand from one of the most powerful Booyaghs that dared challenge her.

### Interactions with the Finders' Four

After the Finders' Four battled Ormalagos' bones on the 1st of Tarsakh, 1499 DR, they found the wand in her lair. Roza was given the wand after some debate with Merope.

## Properties

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charge daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

* **Hex of Command.** While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the Command spell. The save DC is 15.
* **Hex of Fear.** While holding the war, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turn trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere to move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.
Saja N'nbaza of Orolunga

Saja N'nbaza, also known as the Wise Sage of Orolunga is said to be the one who originally identified the curse of lycanthropy upon the Stormfang bloodline.

## Interactions with the Finders' Four

The Wise Sage of Orolunga was briefly mentioned by Azaka Stormfang before the party began their ascent of Firefinger.

Teacher told Calla to seek out Saja in a zigurrat to the west on the 12th of Tarsakh, 1499 DR.
Patricia Emeen

Patricia Emeen is an older lady from Llast. She has two grandsons. She sells grain.

## Description

Patricia is clad in simple commoners clothes and has gray hair in a small bun.

## Patricia's home

The house is by all means fairly standard, if not a bit worn. It stands two stories tall with a tiled roof. There’s a bit of wooden latticework decorating the otherwise stone walls. The paint has begun to crack and crumble off. The old woman stops and fumbles for some keys. A door leads down into a cellar. Once, Patricia's father used to store the town's grain down in the cellar, and before him it was her grandmother.

### Cellar

The cellar door creaks open to a dark interior. Pushing another door open, a darkened room is revealed. Up to the right, some wooden framework extends above stacks of sacks. It does appear that the sacks of grain and flour have sustained a little tearing and nibbling, but far from as bad as it could have been.

## Interactions with the Finders' Four

On the 7th of Alturiak, 1499 DR, Patricia asked the party to help with two problems:

1. Giant rats in her cellar
2. Her grandsons who needed to be taught a lesson after they'd made her lure strangers into the cellar so they could rob them.

The party killed the rats and scared the shit out of one grandson. Quaf permanently brain damaged the other... probably. She gave the party members five gold pieces each and a sack of grain as a thank you.
Ryath Balm

Ryath balm is a potent balm made from ryath root, menga leaves and wildroot has a pungent smell and a dark green slightly translucent tint. Mixed together and treated by the herbalists of Kir Sabal following a secret and sacred recipe, this ointment can cure wounds and diseases almost immediately, which makes it a valuable tool for jungle survival.

## Properties

As an action, one dose of the balm can be applied to a wound on a creature. The creature regains 2d8+2 hit points, ceases to be poisoned, and is cured of any disease. A jar holds 3 doses.

## Interactions with the Finders' Four

The Finders Four were given ryath balm to aid them in their travels by Old Kacu when they first came to Kir Sabal on 4th of Tarsakh, 1499DR.
Rezmir the Black

Rezmir the Black (of House Orogoth) was the wyrmspeaker of the black wing of the Cult of the Dragon. She was a wielder of Harzirawn before she was defeated by Yorir Ricin who was at the time a member of the Order of the Unlikely.

## History

House Orogoth was a house in High Netheril. Being a house that specialized in exploration of other planes, House Orogoth survived the Fall of Netheril. The members of the house returned to a nation in shambles, and the house recovered few artifacts of Netheril, including the Betrayer Blade Harzirawn. House Orogoth fled to the Sword Coast. Using anti-aging magic, they lived on until modern times. House Orogoth mingled with black dragons, and among their family tree you would find a handful of black dragons. Then, just recently in year 1475 DR, a member of the House Orogoth known as Rezmir stole the Betrayer Blade and slew the entirety of the house, and then fled.
Red Wizards of Thay

The Red Wizards of Thay is a Thayan organization controlled by the Council of Zulkirs. It's divided into eight parts, one for each school of magic. A Red Wizard of Thay can work in the military, as a diplomat, a researcher etc. A Red Wizard of Thay is not to be confused with a Red Wizard.

## Notable People

* Azbara Jos
* Tharcion Eseldra Yeth
* Autharc Nyh Ilmich
* Szass Tam
Mu'gar of the Grim Axe

Mu'gar of the Grim Axe is a racer in Port Nyanzaru. He competed in the 2-legged race on the 22nd of Alturiak, 1499 DR, where he rode on Bonecruncher. He is a gladiator in the Grand Colosseum.

## History

On the 25th of Alturiak, 1499 DR, Mu'gar fought in the reopening tournament in the Grand Colosseum along with the Great Taban and Mzolu of the Keen Eyes, and they called themselves the Tyrannous Trio. He's a spellcaster and wields the Grim Axe of Ythkul.

### Interactions with the Finders' Four

Mu'gar fought the party in the reopening tournament of the Grand Colosseum on the 25th of Alturiak, 1499 DR.
Muhahah Fever

Muhahah fever is a disease that you can get from the jungles of Chult by inhaling certain mists. The disease should make you go a little crazy "like an ape". The guide Salida accuses fellow guide Hew Hackinstone of having the disease.

## Symptoms

* "Craziness"
* Deafness

## Encounters with the Finders' Four

On the 14th of Ches, 1499 DR, Juniper got sick with Muhahah fever. The fever caused her to be completely deaf until she recovered in the morning of the 16th.
Tharcion Eseldra Yeth

Tharcion Eseldra Yeth is a Red Wizard of Thay. She is the leader of the region Laprendar. Her autharc is Nyh Ilmich.

## Interactions with the Order of the Unlikely

The Order of the Unlikely briefly stayed in Nethwatch Keep for a few days during their meetings with the Red Wizards of Thay. Their meeting with the Thayan wizards did not go well. The party couldn't and wouldn't meet the demands:

* Autharc Nyh Ilmich will become a representant for Thay in Waterdeep
* The party had to find the rebellious Red Wizards and deliver them to Thay
* Thay had first call on all leftover "vessels" from both sides after the final battle
* All information known about the rebels would be given to Nyh Ilmich

And after their second meeting, the party was sent back to Waterdeep.
Undril Silvertusk

Undril Silvertusk is a half-orc woman and a member of the Order of the Gauntlet with the rank "Whitehawk." She's from Baldur's Gate. Undril is a worshiper of Torm.

## History

Undril served alongside Rosalin Lewond in Elturel for three years several years ago.

In her time in Port Nyanzaru, she stayed at Kaya's House of Repose.

### Interactions with the Finders' Four

On the 24th of Alturiak, 1499 DR, Undril approached the party and asked if they could escort her to Camp Vengeance where she is to report to Commander Niles Breakbone. She's going to deliver new supplies to the camp. That night, the party and her met up with guide Azaka Stormfang to plan their trip into the jungle.

## Appearances

### Appears in

ToA, sessions 7-12

On the 27th, her, Azaka, and the party escaped from Port Nyanzaru and the Fourth Greycloak Hunter Squad.

On the 5th of Ches, Undril found Rosalin Lewond's corpse in the jungles of Chult. The party and Undril burned the body.

From the 27th of Alturiak to the 7th of Ches, Undril traveled with the party and Azaka, until they arrived in Camp Vengeance.
Neverwinter

Neverwinter is the capital of the Neverwintan Sovereign State. The city is bisected by a river originating from Mount Hotenow. The volcano warms the river up which in turn gives heat to Neverwinter, causing the city to be less cold than the rest of the North.

## Known People

* Will and his human girlfriend who picked him up when they kissed
Sandesyl Morgia

Sandesyl Morgia was a vampire. She lived in Skyreach Castle

## History

After the Battle of Bones, Mordoc SeLanmere arrived at the battleground. He took control of the undead, and he made the strongest generals and warriors still alive vampires. Mordoc made many of the members of House Morgia vampires, too, including Sandesyl.

Sandesyl was killed by the Order of the Unlikely in Skyreach Castle.
Mürkith Mor

Mürkith Mor is a deadly poison developed by the Neverwintan Sovereign State during the Civil War of the Elven Kingdoms. There is no known cure, and it eventually turns its victim into a withered corpse. It’s a necrotic charged poison that slowly spreads through the body, blackening the veins, draining the body, leading to a painful death.

Though there is no globally known cure, the Finders' Four knows that Ryath balm cures it quite effectively.

## Interactions with the Finders' Four

Will was poisoned with it on the 20th of Tarsakh, 1499 DR, by Kalstin Raveneye, but was cured of the day after.
Valley of Dread

The Valley of Dread is located south of the Sky Lizard Mountains in Chult. Many lizardfolk tribes are living in this valley.

## Interactions with the Finders' Four

On the 17th of Tarsakh, 1499 DR, the party encounterd a cyclops north of Kir Sabal. He was searching for his home, and they gave him direction. As a thank you, he warned them about the Valley of Dread and the "bad lizard people."
Weave

The weave is a field of magic that runs throughout everything. It is often analogically described as threads, which serves to explain wild magic, where the threads are tangled, no magic zones where the threads are cut off, removing the presence of the weave, and so on. Arcane spellcasting often concerns itself with manipulating the weave and through that, manipulating the reality that the weave is connected to.

There have existed multiple forms of raw weave, where the weave went from being a field but became wordly matter. Examples of such include the Spellfire wielded by Laeral Silverhand, and the raw weave refined by Zarakos Arkonos the Crazed, which went on to overpower Casareth Streamborn and was later molded into an arm of pure magic by Erky.
Obo'laka the Zorbo

Obo'laka was one of the nine Omuan Spirit Gods being worshipped by the Omuans. She is a zorbo - a koala-like being.

According to the Omuan canon, Obo'laka asked I'jin to make Ubtao a stew, but because I'jin put all her foolhardiness and abadon in the stew which caused Ubtao to spit it out which in turn angered Obo'laka.
Throat Leeches

A disease able to be contracted from river water of the Jungles of Chult, causing small leeches to latch onto the creature's throat from the inside and gorge themselves on the creature's blood. Causing symptoms such as exhaustion, difficulty breathing and difficulty swallowing.

This disease does not have a known cure, however it seems that the body is able to expel them eventually with a robust enough constitution. Which was the case with Merope as she threw up the still writhing leeches the day after contracting them.
Relevant

Relevant was a parrot. He died on the 7th of Ches, 1499 DR.

## Encounters with the Finders' Four

Relevant approached the party on the 7th of Ches, 1499 Dr, and started saying "Relevant." Merope liked Relevant and caught him, though she let him go because he deserved freedom. Quaf then shot Relevant, and the party ate Relevant for dinner.
Stonecutter's Quarry

The Stonecutter's Quarry is owned by foreman Baern Throndor and is located in Llast.

## Description

The Stonecutter's Quarry consists of a combination of wooden and stone buildings at the foot of a large hill, which has a gaping dug tunnel mouth opening up as an entrance into what you assume to be the Stonecutter Quarry. A large selection of strongly built people, predominantly human, are busy dragging large cubes of cut granite being transported out from below the hill with a mine cart system.

### Office building

The building appears to mainly be a workshop of sorts with a selection of tools and working tables on the lower floor. Moving up, there’s a small waiting room and a wooden door to Baern's office.

#### Baern's office

The door opens to reveal a nice office. It’s practical. A large worn desk in the middle with a few stools pulled up. Shelves line the wells with some books in Dwarven, folded up maps and a selection of spare tools.

### The quarry

For a few minutes you'd only pass through tunnels well-lit with lanterns until it branches off to a section of underground that seems deserted. In the grey stone, strands of white marble begin to appear. It's cold down here, and the air is heavy. After continuing down the tunnels, one reaches a point where there are no more torch sconces.

### Location

South from the city but within the walls. A bit remote.

## Notable People

* Baern Throndor: foreman
* Jamie: a quarry worker
Salida

Salida is a guide in Chult. Her notice is very systematic and structured; She goes through all of the other guides and criticizes them. Hew Hackinstone has Muhahah Fever, she claims. She wants the people in need of a guide to make an "informed decision"... by choosing her.

She has been authorized by Merchant Prince Jobal.

**Payment:**

5 gp/day
Will's businesses

Merope is a frequent purchaser of war crimes from War Crime Will.

## War Crime Will

* War Crime Will Airlines
* Warm Crime Will's Topographical Overview
* War Crime Will's Tourist Industry
* War Crime Will's Waterguns (now with twice the sulfuric acid!)
* War Crime Will's Boiling Acid Guns
* War Crime Will's Boneurine (only 14,99 gp)
* War Crime Will's Thigh Coolers
* War Crime Will's Graphite Muffins
* War Crime Will's Lady Hands
* War Crime Will's Well Poisoning

## Willy Will

* Willy Will's Long Limb Juice (compatible with Willy Will's Floppy Arms)
* Willy Will's "Pistol" Lube
* Willy Will's Live War Crime Unboxing
* Willy Will's Wee Willy
* Willy Will's Potion of Birth Control
* Willy Will's Bean Filled Diet
* Willy Will's Floppy Arms (compatible with Willy Will's Long Limb Juice)
* Willy Will's Dill (good with fish)
* Willy Will's Willing Willy
* Willy Will's Masturbation Hut

## Tiny Will

* Tiny Will's Tugboat

Willy Will's Wee Willy Will Wee
Red Wizard of Thay's Notes

This is a text obtained by the Finders' Five on the 8th of Flamerule 1499 DR by the Thayan camp site near the Heart of Ubtao. It is still in the possession of the Finders' Five.

## The Text

*That blasted, puny scholar! I shall have to wrench a more sufficient explanation from Orvex’s throat, living or unliving, next I hear from the southern expedition. The Gods be damned! I should not have sent him away before we had gained access to the Heart. He spoke of local mythos dictating that only one borne by the wings of Ubtao’s Children might enter… That hasn’t exactly been helpful.*
*Conjuring the binding chain was successful. Now we won’t have to catch the heart for each attempt at entering…*
[The note goes on to feature different complex arcane runes scratched out]
*Orvex is leading his troupe south in hopes of finding what remains of Omu and possibly more clues as to the location of the Soulmonger. Readings of the intensity of the Death Curse seems to confirm his theory.*
*Strelok has returned fruitful from his expedition to the dwarven ruins he spoke of. He has been directed towards Mbala and Orolunga with a small troupe. At least we will now have something to show for our efforts here.*

*The Heart seems to repel our attempts of entrance. The enchantment seems divine in nature. If this is not a work of Ubtao himself, it would seem that the jungle barbarians\* are more crafty than previously assumed.*

\*It is possible that the author is referring to the Batiri here.
Leafheart

Leafheart was a male pixie and the brother of Pollen.

## Interactions with the Order of the Unlikely

The Order of the Unlikely met Leafheart at his house. Leafheart asked the party to find his brother who had been captured by some people from Parnast, and he suggested they look for a man named "Redtooth". However, the party never find his brother.

After leaving the party, Snif Brawnanvil returned to Leafheart to ask if she could meet some faerie dragons, but sensing a darkness growing in her, he refused to do so, and it left her very bitter.
Venomsaber

The Venomsaber is an elegant, curved steel sword with a serpentine engraving creeping up the length of the blade. The handle is wrapped in dark green

snakeskin, and a gleaming emerald is set into the bronze crossguard.

It was previously owned by Merchant Prince Jessamine before she gave it to Merope as a reward for winning the unchained race.

## Properties

* The wielder gains a +1 bonus to Attack and Damage Rolls made with this Magic Weapon, and it has the finesse property.
* You can use an action to cause a thick, black poison to coat the blade. The poison remains for 1 minute or until an Attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become Poisoned for 1 minute. The Venomsaber can't be used this way again until the next dawn.
Sword Coast

The Sword Coast is a stretch of narrow land along the coast of Western Faerûn by the Sea of Swords, roughly spanning from north of Amn to the Sea of Moving Ice. It can be split into the political territories: The Realms of the Lords' Alliance and the Neverwintan Sovereign State.

## Places

### Cities and settlements

* Altand
* Baldur's Gate
* Berdusk
* Beregost
* Elturel
* Llast
* Neverwinter
* Parnast
* Secomber
* Silverymoon
* Triel
* Waterdeep

### Other

* Candlekeep
* Dalelands
* Greypeak Mountains
* Fields of the Dead
* High Forest
* High Moor
* Icewind Dale
* Lurkwood
* Mere of Dead Men
* Misty Forest
* Serpent Hills
* Spine of the World
* Star Mounts
* Sunset Mountains
* Sword Mountains
Realm of Zarokos Arkonos the Crazed

The Realm of Zarakos Arkonos the Crazed was a demiplane created by Zarakos Arkonos the Crazed.

## Interactions with the Order of the Unlikely

The party and Casareth Streamborn traveled into the demiplane together. Casareth was killed by Erky after he betrayed them in there. The plane was in the midst of collapsing as the party ventured it and ultimately fully crashed into the Astral Sea.
Merchant Princes

The Merchant Princes are the leaders of Port Nyanzaru, functioning as the lawmakers in the city. They can change just about anything as long as it doesn't bother the other Princes. They are incredibly rich and each dominate their own areas of commerce.

## People

* Jobal
* Zhanthi
* Ekene-Afa
* Jessamine
* Wakanga O'tamu
* Ifan Tal'roa
* Kwayothé