John

John's token portrait

**Johohn,** commonly known as **John,** is a loxodon monk and mercenary, currently in the employ of Cedric Goodfellow.

## **Character Description**

### **Appearance**

As a loxodon, John cuts a hulking figure, standing at just over seven feet tall. Rippling with muscle, his strength is far beyond that of a regular humanoid, able to carry the loads of a creature twice his size. His form is generally elephantine - he has leathery grey skin, large ears and a long trunk flanked by ivory tusks. He usually has to stoop to enter regular-sized dwellings, and even then his head scrapes the ceiling.

To conceal his unusual appearance, John wears a full-body robe complete with hood and sandals.

### **Personality**

Contrary to the gentle, serene disposition assumed of loxodons, John is a formidable fighter who prefers to battle bareknuckle and in close quarters. He uses every part of his body - fists, feet, trunk, rear - as a weapon to devastating effect, brutally carving through enemies. He is also possessed of a voracious sexual appetite, spending a lot of time in brothels despite very few catering to beings of his stature.

## **Biography**

### **Pre-Campaign**

John, born Johohn, hails from the tropical island of Sibrunos, where he lived with his loxodon kin. Little is known of his background, but at some point he left the island and wound up in Alagost, having trained in the arts of monkhood. Taking work as a mercenary to acquire funds, he ended up in the town of Stonecross, where he was hired alongside a trio of fellow sellswords (Arashi Fulgar, Dilern Lousseaghymn and Malaxus) by Cedric Goodfellow on an escort mission to the town of Correnwald.

### **Correnwald**

The mission quickly went awry when the wagon they were travelling on was ambushed by a posse of goblins from the nearby Needlefang Cave. John brutally dispatched many of the attackers and, after following Cedric into the cave, did the same to several of the inhabitants, such as an attacking darkmantle, Mongo the bugbear, and Chief Spittlebrick's pet crocodile. After pummelling Spittlebrick into submission, John raided his hoard and discovered an incriminating letter from Luther Maldrud, a high-ranking Correnwald official.

After the journey to Correnwald, John strapped the chief to his back and they headed off into town. He sampled the service at local dive, the Wheezing Beaver, dumping Spittlebrick next door to sleep. The next day, a swamp ogre attacked the town market, catching both John and Spittlebrick in its poisonous breath - the former fell unconscious while the latter was killed instantly.

After unearthing the shady deal between the Lord's Lodge and the Needlefang goblins, John - citing the completion of the original escort mission - remained asleep in the Wheezing Beaver while the party ventured into the Hellmire in search of the missing Symon Vicario.

## **Character Information**

### **Abilities**

#### **Loxodon Abilities**

* Keen Smell
* Loxodon Serenity
* Powerful Build

#### **Monk Abilities**

* Unarmoured Defence
* Martial Arts (1d4)
* Ki
* Unarmoured Movement (+10 feet)

### **Notable Items**

#### **Current Items**

* **Nunchucks:** a pair of nunchucks from his training as a monk. John's primary weapon, other than his trunk.