recursal/Fanatic-Fandom huggingface dataset:
Cracked Up!

***Cracked Up!***  is an animated television series created for Animal Toonz. Produced primarily by Spartica Television Animation, it premiered on November 23, 2018. The series revolves around Edd Crack, who resides in the fictional city of Eggland. He frequently finds himself involved in various shenanigans around the city, usually with his friend Edge Up. The show was renewed for a second season on September 5, 2018.

The first 6 episodes of the second season were revealed on December 2, 2018.

## Premise

The series revolves around Edd Crack, who attends a boarding school in the fictional city of Eggland. He frequently finds himself involved in various shenanigans around the city, usually with his friend Edge Up. The duo's antics vary from annoying their neighbors to almost destroying the Earth.

## Characters

* **Edd Crack**(voiced by Jack McBrayer)
* **Edge Up** (voiced by William Salyers)
* **Phil Taurus** (voiced by Tara Strong)
* **Lily Taurus** (voiced by Maria Bamford)
* **Tily Taurus** (voiced by Grey DeLisle)
* **Herman D. Flab** (voiced by Tom Kenny)

## Episodes

Template:Main

 Pilot
 1
 2
 3

The first season of *Cracked Up!* was ordered on November 12, 2016. It premiered on November 23, 2018 with the episode "Cracked Down" and ended on August 27, 2019 with the episode "LowZones".

## Broadcast

The first season will be released on various Animal Toonz channels in over 20 countries. The German dub will premiere on Kids Garden in 2019 instead of Animal Toonz.

## Cancellation

On February 24, 2020, the creators of Cracked Up! announced that they were working on a new series for Animal Toonz, under the name *Underbits*. When asked about the fate of *Cracked Up!*, the creators stated the series' future was "up in the air" after the third season.

On September 26, 2021, it was officially confirmed the series had been cancelled, and Underbits would be its (spiritual) successor. The last episodes aired on Animal Toonz through early 2022.
Run 3: The Series

## Characters

* **Runner** (voiced by Laura Bailey)
* **Skater** (voiced by Josh Keaton)
* **Lizard**
* **Bunny**
* **Gentleman** (voiced by Alan Ruck)
* **Duplicator** (voiced by Paul Elding)
* **Child** (voiced by Grey Griffin)
* **Pastafarian** (voiced by Jill Talley)
* **Student** (voiced by Lacey Chabert)
* **Angel** (voiced by Sean Astin)

### Specials

 2
 Everybody teams up for a race down the main tunnel.
TEAMS: Child and Angel, Gentleman and Duplicator, Student and Lizard, Skater and Pastafarian, and Runner and Bunny.
Saguenay Kappa Wikia

This is a collection of resources for myself and my notes on the Sector of space known as Saguenay Kappa, for a game of Stars Without Number

## Welcome to the Saguenay Kappa Wikia

This is a collection of resources for myself and my notes on the Sector of space known as Saguenay Kappa, for a game of Stars Without Number

Basic Terminology (Tell me if you want anything added)

Faction List (major Factions only)

List of Aliens

The History of Space

Link to Basic Rulebook (Select the PDF option, click buy, checkout at a cost of 0, download at your leisure)

## Recent Changes

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Hex 0606

## **Planet:Cascos**

***Nav Designation*: Nitya IX**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This 19th century planet is full of nothing but wanderlust and the need to explore. Cities are winding and maze like, and people will spend hours wandering around to where they need to be instead of a simple and direct 5 minute walk. They are rapidly gaining technology due to constant trading with outsiders, and electricity can be found in a few government offices. The people here are constantly exploring their own planet, mostly assisting off world explorers who are looking for the hidden cache of TL5 technology, as well as apparently the blueprints that lets you make them.

## **Planet:Alegria**

***Nav Designation*: Nitya VI**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was a godsend to those who crashed upon it during the Scream, for the world was warm so they could stay out in the elements often without worry, the air was breathable, and the lack of a native biosphere (beyond a few harmless microbes) while troubling at first, allowed them to plant their own crops freely without competition. That was until the Fiction Madness started. What they didn't realize was that the harmless microbes were anything but, and they simply harmed people in different ways. They took root in the area of the brain that produces lies, fiction and imagination, and fed off of the chemicals produced there. These microbes (The Fiction Bug) then stimulated the brain, making them imagine more and more, until you couldn't tell the difference between reality and fiction anymore.Those people that go Fiction Mad are completely in their own world, and you cannot convince them otherwise. Sometimes they get stuck in a pleasant fantasy, other times a horrendous nightmare that turns them into violent killers. As such, all fiction of any kind is banned, all objects are flat grey and functional, people are given electroshock therapy from a young age to never imagine anything. Even still this is not enough, and people still can go Fiction Mad later in life. Due to how dangerous this Fiction Bug is, the world is also under a self imposed quarantine, hoping to prevent this affliction from spreading to other worlds.
Hex 0703

## **Planet:Phaistos**

***Nav Designation*: Chloe V**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This used to be a very populous world until the Scream, which destroyed the Terraforming engines working on building this world an atmosphere. Slowly over the years more and more of the technology keeping buildings pressurized, air recycling devices and the suits needed to walk outside in the incredibly low pressure are breaking down. The locals here live among a dead and dying world, and locals here mostly scavenge the ruins to find valuables, hoping to find enough to buy passage off the planet and start a new life elsewhere.

## **Planet:Mariam**

***Nav Designation*: Chloe IV**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world is known for its incredible cave systems, which can form mile high chambers at points and have filled then entire crust with catacomb like tunnels criss-crossing throughout. It is said you never have to dig more than 50 meters in any direction before you hit another cave here. Most of it's inhabitants live on the surface, and but there is a thriving tourism industry for week long trips through the natural wonders of this world. This industry is only growing, as sightings of strange mechanical robots in the lowest levels, all unmade by mankind or any recognizable alien design, have prompted many explorers looking for a hidden AI core waking up deep below.
Hex 0400

## **Planet:Hallfrid**

***Nav Designation*: Uga IX**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Hallfrids domed cities barely keep out the cold, but does not keep out the growing insurrection against Tsar Stepan Zaitsev and his royal family. Konstantin Zaitsev, the Tsar's twin brother is leading a growing guerrilla war against his fascist family, looking for democratic elections and other basic freedoms. The ruling family takes a different attitude, saying that he is merely trying to start a coup to take power from his brother.

Despite this, the common folk live on simply trying to get by, as they keep together their slapdash technology with the shortages of resources due to the conflict. This place is also known to have the hardest liquor in the sector, and is it's main export, while it's main import is liver medication.
Hex 0200

## **Planet:Salas**

***Nav Designation*: Tasha VII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was supposed to be settled by 2 ships, both from the same planet. However, these two colony ships apparently got into some sort of dispute on the way there, the result of which was the two ships opening fire during the final descent, both crashing on opposite sides of the one massive continent. ever since then, the Republic of Kabral and the United Union of Loveren have had centuries of on and off warfare. Currently they are having a protracted cold war, constantly edging to get the upper hand on each other.

Both sides have a open and welcome policy to off worlders, but travelers are advised to keep a close eye on their possessions if they are of a particularly advanced nature, as you may find them to have been "Borrowed" by an agent of the government.
Electron

Electron is a major drug being pushed sector wide, which takes the form of a dark blue liquid in an inhaler. When inhaled it begins acting almost immediately, providing an intense stimulant. A user feels as if their entire body is vibrating, right down to every single atom in their body. A person currently under its effects has a manic like energy and happiness, often with shakes or trembles as a side effect. Sustained abuse can make these shakes permanent, as it forms permanent neural scars.
Uh Oh Stinky

**Uh Oh Stinky**

\*poops\* I like pooping so much

It is so much fun

I do it each day

I like eating poop because it gives me energy

Sometimes I fart

\*fart\*

I like pooping!

Poop is the stinkiest and best thing ever.

\*poop\*

**LE MONKE! Uh Oh, Stinky!**

**\*Fart\* Uh oh Stinky Poop Ahahahahahaha Poopies Funny poopies Elelelele Haha Funny poop, poop funny Wheee Haha Yay for poopie Good poopie Poopie funny Hahahahahahaha Poop poop poop poop poop poop poop, funny Yay Fun fun poop! Tee, hee, hee Poop poopie, yay Poop make me happy, happy, happy Yahahahahaha Uh oh I think I made a poopie Poop in pants, no diaper, that's funny! Hahahahahahahahaha Oopsie, poopy underwear now Hee heehee We want poopies We want poopies Hahahahahahahah Hahahahahahahahahaha Hahahaha Poohoohoo-ah \*cough\* Poop**
Hex 0500

## **Planet:Oitia**

***Nav Designation*: Vinaya III**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

The Oitia Cultural Protection Force recently took power over this world in a military coup, citing the threat of off worlders and the fact that its previous government did nothing to protect the world. Across the world there are propaganda pieces abound about the dangers outsiders pose, such as disease, crime, refugees stealing jobs from good citizens and more. Currently there is a transport lock down on the planet, and all outsiders are heavily checked over before they are admitted to the planet.
Orphan Station

## History

Orphan Station was a Richardson Scientific outpost on a small nameless planet that orbited a neutron star in an otherwise uninhabited sector. Initially the main attraction to this world was the faint fluctuations in the gravitational pull of the world. 2 times a day (in local time) the gravitational pull increases by 3% or so, before reverting back approximately 2.3 seconds later. This anomaly was originally discovered by a smuggler and spike drive route plotter, who sold the information on it to Richardson Scientific who later also discovered signals that appeared to come from TL5 Tech.

After the establishment of the initial outpost, further more dangerous experiments were housed here to prevent accidents from spilling over to a fully inhabited system. It is theorized that one of those experiments was responsible for the Orphan Incident.

## System Conditions

The planet that Orphan Station was established on was 76% Terran Standard Size with 83% Standard Gravity, betraying a more dense mass composition within. During the day, it was a warm -100 degrees, and at night could reach below -1600 degrees. The planet was coated in a thick layer of glacier ice, that aside from human built roads and the occasional impact event remained undisturbed from the planets formation due to a lack of atmosphere.

The planet was the sole terrestrial planet in the system and was at the edge of the system with 2 larger gas giants further in, all orbiting a small neutron star.

## Layout

The base was divided into 5 sections

* Base Camp. The initial base dedicated to crew quarters and the star port
* Comm Station. A small base in the center of a field of dish arrays designed to tie local communications together, as well as function as a observatory to examine interstellar signals without interference from human civilization
* Refinery: An advanced project in nanotech refineries that took in vast amounts of surface ice to break down into ship fuel through molecular recombination.
* Dig Site: A large base camp set up inside inside sealed chamber within a mountain, set up as a central base for dig expeditions to find the source of TL5 Signals discovered on the planet
* Mining Station: A central collection base, home to a large number of harvester trucks that collect the vast amounts of surface ice to feed to the refinery.

Additionally, there was a large number of smaller isolated research posts for more dangerous research projects

## The Orphan Incident

Just under 1 year ago, Richardson Scientific lost all contact with the base. By the time the rescue crews made it there, the entire planet had broken up into a large asteroid belt. The only survivors were a Habitat and Gravatics engineer and lead scientist Dr. Lancaster, who were found in stasis onboard a powered down shuttle craft.

Unfortunately, upon awakening Dr. Lancaster he brutally murdered the medics attending him, before seizing control of the ship transporting both himself and the other survivor. He immediately jumped into drive space, neither of which have been seen again.
Hex 0404

## **Planet:Morquez**

***Nav Designation*: Leon IX**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Morquez is a strange world, which is inhabited by dozens of smaller settlements in great underground bunker complexes, each of which battle against each other for resources in the barren snowy land. Very few people visit Morquez, and those that do are merchants of weapons and other military gear. Of recent however reporters have seen Magnus Combine ships in system, and theories are abound as to what they are doing there, as this world is considered too poor to have hired the Magnus Combine.

## **Planet:Protogoria**

***Nav Designation*: Leon VII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Protogoria is a world with only a small human population, around 10,000 people at most. They are governed by the Protogoria Provisional Government, which took power from the previous government during the Scream and declared martial law, and has not given it back yet. The Provisional Government is allied (or controlled by depending on who you talk to) directly with the mysterious insectoid civilization that lives far below the surface. All members of the police force and government officials are completely covered in armor and gear when seen by anyone, but rumors of secret dissections talk about how the officials are part insect, with mandibles, compound eyes and extra limbs.
Hex 0701

## **Planet:Eusa**

***Nav Designation*: Demertzis VI**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This burning hot planets cities are all deep beneath the ground, carved out of the natural caverns and cave systems found here. While this is less expensive than above ground dome cities, it also has exposed the natives to what are called Eusa Crystals, which are a heavily psy-reactive crystal matrix naturally found here, which appear to be the bodies of ancient crystalline aliens that lived here. These beings were very Psionically gifted, and their remains are charged with this power. Nearly any Psychic power used on or around these crystals will cause them to com-bust, detonate or worse. If this wasn't bad enough, when shavings or filings from these crystals are inhaled, they take root in the lungs of its host and the former alien life-form begins to grow again and meld with the human host. They slowly grow more and more crystal like skin, appendages, and organs while the melding of minds sends both insane. These Infected almost always become violent, and attempt to infect more humans via a crystal proboscis they extrude from their mouth and use to pierce the lungs of others to inject more of these crystal shards into them. Despite their being a scientific explanation for these infected, all logic and reason flies out the window when locals hear about them, such is their rage at these infected they often have hunts to the lower levels to find, torture and kill these poor souls.
Hex 0409

## **Planet:Sandoval**

***Nav Designation*: Anaximander VI**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was once heavily populated, but do to far declining wealth and the incredibly hostile environment, the floating cites are rapidly being abandoned. Entire cities are ghost towns, and there is often less than 100 people remaining in them, all of which are slowly packing up and moving out. Within a decade there shall not be a single soul living on this world, but perhaps researchers and scavengers.

This world has an incredibly hostile environment. with an atmosphere easily 1.5 times as thick as earth standard, and a temperature that ranges from -40 to -60 degrees Celsius. There is no land mass, instead a endless sea of a liquid of a similar composition to propane. This place is so hostile, it is considered a perfect place to dispose of anything so completely dangerous it can never be left in human hands. All you have to do is lock it in a metal pressure bell, dump it overboard and watch it sink kilometers down, until it is crushed into nothing and frozen solid.
Fiendish Five

The **Fiendish Five** (デアボリック・ファイブ, *Deaborikku Faibu*; lit. "Diabolic Five") is a villainous group that appears in the *Sly Cooper* series. They were a group of criminals responsible for the murder of Sly Cooper's father and the theft of the Thievius Raccoonus. Ten years after the incident, Sly embarked on a mission to defeat the Fiendish Five, avenge his father, and reclaim the book.

"*.*"

—About the Fiendish Five.

## Members

* Clockwerk (founder/leader; deceased)
* Muggshot (incarcerated)
* Mz. Ruby (incarcerated)
* Panda King
* Raleigh (incarcerated)

**Locations:**

* Krack-Karov Volcano (Clockwerk)
* Mesa City (Muggshot)
* Haitian jungle (Mz. Ruby)
* Kunlun Mountains (Panda King)
* Isle of Wrath (Raleigh)

## History

### Past

The Fiendish Five was formed by Clockwerk for the sole purpose of wiping out the Cooper Clan, whom he had hated for thousands of years. When Sly Cooper was eight years old, the Fiendish Five attacked the Cooper home, killing Conner Cooper and stealing the Thievius Raccoonus. They split the book into five pieces and left Sly orphaned. Clockwerk, although aware that Conner had a son, left Sly alive because he believed that he would not be a threat without the book.

After the attack on Sly's home, the Fiendish Five went their separate ways, each one with their own schemes in mind. Raleigh began the legend of the "Welsh Triangle" by creating a storm machine to sink ships around the Isle of Wrath. Muggshot took over Mesa City, slowly driving out the locals and turning the city into his own personal gambling empire. Mz. Ruby withdrew from civilization entirely, preparing an army of voodoo creatures to unleash terror on the world. The Panda King returned to China to take out his aggression on the countryside that spurned him with an avalanche-based extortion scheme. Clockwerk headed to Russia to begin his own plans.

## Notes & Trivia

* The Fiendish Five may be a play on to the Fearsome Five, a DC Comics villain group and/or the villain group of the same name from the Darkwing Duck television series.
* Portraits of the Panda King, Muggshot, Mz. Ruby and Sir Raleigh all appeared in the Cairo Museum in Sly 2.
* Unlike the Klaww Gang, the Fiendish Five had no unified master plan. Each was only out for their own gain.
Lotoxol

Lotoxol are a mostly humanoid and insectiod race, who stand around 5-6 ft tall, with two legs, two large pincer arms and two smaller manipulator arms beneath them. Their heads are similar to a beetles, but with a second set of smaller eyes in between their other pair. The Lotoxol are collectivist, so much so that many believe they have a hive mind when in fact they all have individual minds. They generally live apart from humans in large settlements in the middle of nowhere, with large hives spread out over a large area underground. They prefer this isolation and quiet, as they are constantly occupied with intellectual pursuits of philosophy, and very little else. There are few references to the Lotoxol from Pre-Scream data resources, but there are quite a few references to Quezkoxol, which seem very similar in biology and were terrifying raiders that took humans as a fine delicacy. If there is an actual connection between the two is unknown,
Hex 0306

## **Planet:Aegialeia**

***Nav Designation*: Dahab IV**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world is a sticking point for many people interested in foreign affairs, as it is a very interesting case. The average citizen believes they are on earth, just around the year 2010. The technology available to them matches this, and all historical documents and evidence supports this as well. The rest of the sector is unknown to the citizens, as is the fact that the hidden government has fully working and producible TL4 technology. The shadow government keeps these facts from their citizens through use of thousands upon thousands of advanced satellites in orbit. Not only do they conduct and monitor all communication on the world below, but they also track and destroy incoming craft, as well as drown out all outside signals with interference.
Super Smash Bros Brawl- Dic 2015 (Creador Zell)

**RESULTADOS DEL TORNEO**

*Torneo Brawl 1v1*

*Leyenda*

**Ratio Victorias y Derrotas(Ratio V/D):** Son las victorias y derrotas en las peleas que tubieron en este torneo, se calcula diviendo el numero de victorias por el de derrotas, mostrando de una forma (Teorica) que tan bueno fue cada jugador en el **torneo**

Ejemplo:

Un Ratio de 1.0 Significa que le fue normal, **gano las mismas partidas que perdio.**

Un Ratio 0.70 (o menos de 1) Significa que le fue mal, **Perdio mas de las que gano.**

Asi, un Ratio de 3.0 es decir, Gano el triple de las que perdio(Muy buen resultado) y asi sucesivamente.

TOP PLAYER

Del noveno lugar hastar el primer lugar son los tops, depende de cuanta gente entre al torneo el top puede ser de 9 o 8, los jugadores que estan en **negrita,**seran tomados como biografia en la pagina.
Hex 0001

## **Planet: Bera**

***Nav Designation*: Iphicus VI**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Bera is a world completely coated in shallow seas (1-10 meters deep) and tiny islands (20m at the largest) heavily dotted around. On average one only needs to swim for 20 seconds in any direction before reaching a new land mass. These interconnected seas however are not pure water, and are in fact filled with billions upon billions of microscopic creatures that give it the fluid a slightly thicker consistency. These creatures are all networked with their neighbors, creating what is theorized to be a global neural net, a mind so large and vast it covers an entire planet. The Psionic power of this mind is immense, as Psychics that reach out to it are often severely harmed mentally and physically by the backlash. That is not to say it is without benefit to do this however, for some of those who have recovered from the damage and untangled the truly bizarre and alien imagery left in their mind have come to understand and explain great leaps in our understanding of how the universe works and its history. The most notable case of this was one Richardson Berkly, founder of Richardson Scientific and the man who re-discovered the Spike Drive a few years after the Scream.

Additionally, do not bring any TL4 or above gear to this world that you care about, for the Bera-Mind (Its a work in progress name that never got better with time) has a habit of breaking it when they come in contact. Why this is so is unknown, but the Bera-Mind is theorized to be Billions of years old and more intelligent than all of humanity combined, despite its glacial thought pace, so it must have some reason. The massive Exchange Headquarters overhead will be happy to sell you more equipment however.

###

## **Planet:Kajal**

***Nav Designation*: Iphicus VIII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Info

This bombed out nuclear hell-hole apparently wiped itself out a few weeks after the Scream. Now it is a testing ground for Magnus Combine gear. They set up month long War Games here, both training for troops and testing for new equipment in an incredibly hostile and violent enviroment

Conspiricy theorists also note extremely high casualties, strange wound patterns on those hospitalized and the lack of admittance to the worlds surface as proof of something more going on, but what that is varies wildly based on who you ask.
Hex 0509

## **Planet:Arfa**

***Nav Designation*: Herdis IX**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was just being colonized by a number of very rich British immigrants when the Scream struck, and only a few small pieces of those old times now remain, none of them working. Most people here fall under the Church of the Traveler, who believe that if they live their lives virtuously, the great traveler will return and gift them the technology their forefathers had. This Cargo Cult like attitude has left them with a rigid society, where everyone must follow all rules and regulations at all times, as even a small step out of cultural norms is seen as another delay for the Traveler. In addition, most have no interest in inventing new technology or having it imported from outsiders, as if they do it is considered an insult to the Traveler by saying that it is not needed.

## **Planet:Anthemion**

***Nav Designation*: Herdis III**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This rocky planet was recently opened up to heavy excavation operations, as it has found to hold truly massive deposits of heavy and rare metals needed for space ship construction. The largest company here by far (over 4 times as big as its nearest competitor) is a new start up, Dathell Unlimited, but how a company so small managed to set up so massive a compound so quickly is unknown. Many have suggested they are a puppet of some other faction flooding them with money and influence to achieve a hidden goal.
Hex 0502

## **Planet:Pheraios**

***Nav Designation*: Sameera V**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world has only one city, with the same name as its planet. It is ruled by a very powerful Eugenic cult, whos restrictive laws govern who is allowed to live where. Those with pure DNA (No alien DNA, no spliced DNA, no mutations and with excellent quality genes) are allowed to live in the upper city, the nicest place on the planet. Below this there are many tiers of city, culminating in the under city at the lowest level,

## **Planet:Rekha**

***Nav Designation*: Sameera III**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was first settled by south american refugees, but they were so poor as to be unable to buy a legitimate claim. After the Scream, a noble family with surviving TL5 technology bought said claim legitimately, and began to deport the natives. This has kicked of a centuries long war between the poor and very numerous natives using whatever weapons they can buy, and the private mercenaries of the House of the White Rose.
Hex 0704

## **Planet:Sporleda**

***Nav Designation*: Montalvo IX**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world has been an on and off conflict zone for many centuries now, due to constant incursions by a strange race of aliens known as the Kavanti. Why this world is attacked is nearly always attributed to the ancient stone ruins, a lot of which have stone carvings in a likeness of the attacking raiders.

## **Planet:Atiya**

***Nav Designation*: Montalvo VII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Atiya was probbably at one point in the past the object of colonization of an alien civilization, most likely by the Kavanti that periodically invade the other civilized world in the sector, as there are a number of primatives on this world that bear more than a passing resemblance to them, detailed here
Cult of the Static Between Worlds

## Basic Information

This is probably one of the only religions in the sector to be called a cult by pretty much everyone. Most governments and powerful entities have said they shoot members on sight. As to what they specifically believe, it is mostly a matter of conjecture and the subject of many fictional holo-dramas. The cult seems to make random attacks and strikes, to commit insane and seemingly ridiculous changes to minor things. Some examples include holding 56 people hostage in order to delete one hard drive in a data center out of billions, chopping off the pinkie and ring finger of a transport authority officer, and bombing a school on the weekend while only a janitor was inside, the bomb in question was precisely calculated to bring down the wall of the room the janitor was in, but not harm him.
Faction List

Just as a note and to ease bookkeeping, factions will only be entered here if they are big enough to be relevant to the sector at large

## Company/Criminal Factions

Lets face it, in this sector the only difference between the two is a good PR department

## Religious Factions

Often these are offshoots or changes of older religions, but every now and then a completely new organization can pop up

## Legitimate Governments

Nearly every planet has one, but these don't really matter in the grand scheme of things unless they have control over more than one planet, and guess what, none of them do right now
Hex 0209

## **Planet:Mahmudi**

***Nav Designation*: Al-asmari VIII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

The incredibly mountainous world of Mahmudi is a very Buddhist cultured world, and inside the heavily shielded domes there is calming and relaxing gardens and temples across the planet. People here take life slowly, never rushing and always trying to remain calm. Self discipline is key, and crime rates are very low due to how much these ideals are impressed upon people from a very young age. The citizens here see how their habitats calm interior is so radically different from the toxic, corrosive, mile high cliffs of outside as an apt metaphor for the condition of the sector beyond their home planet, and as such have set up one of the first Diplomatic Centers. It is a large and heavily secured space station in orbit above the planet, whose main negotiation room has a direct view of the toxic planet. The locals see this as a way to remind those visitors of the consequences of war while they negotiate settlements. Expert mediators train their entire lives here, and are actually quite successful in working out deals that leave both sides satisfied. The hard part is getting people to agree to negotiate in the first place.
Dreadnaught

### Early Life

Dreadnaught was born in Deicoon. His father was a hardened man and a career criminal. His mother was a house wife. His brother Raymond was kidnapped by a rival gang while he was with Burgundy. After his father payed the ransom and Raymond was not returned, Burgundy was blamed and was almost killed in a violent confrontation with his father. Burgundy got the upper hand during the fight and killed his father. After finding out about this his mother took her own life. Not knowing what to do as his entire family was taken from him, Burgundy left Deicoon on a Free Merchant ship looking for a new home.

## Burgundy Class

### Relatives

Beverly Class (Mother, Deceased)Naughtington Class (Father, Deceased)

Raymond Class (Brother, Whereabouts Unknown)

Terry (Adopted Son)

### Affiliation

Magnus Combine(Former)Chatagni Clan(Former)

Mercenary Guild(Former)

Captain of Deathwish(Former)

Captain of Ravager(Former)

## Physical description

### Eye color

Black

Burgundy had taken the name Dreadnaught, to remember his first kill and never forget where he came from. He joined up with the Magnus Combine hoping to make a quick buck but ended up joining full time. Rising quickly in the ranks Dreadnaught was soon assigned his own squad to command and a new title of Sergeant. On his first mission with his new squad, Dreadnaught's orders were completely ignored and he had to storm the fort alone. After killing almost everyone in the compound by himself, all that remained was the leader. Luring him out onto the top floor into a den of armed grenades Dreadnaught just barely escaped with his life. Upon returning to Magnus he resigned his position due to a "lack of balls" with new grunts. He left Magnus with all the money he had made while working there and had enough to buy a Free Merchant ship which was used for his mercenary work.

### Captaining

After taking a mercenary job on Akil, Dreadnaught required the help of a technician who could make ship repairs. This is how Dreadnaught met Scruffy, first mate and head engineer. After recruiting Scruffy with a promise of "credits, adventure, and not having to do a lot of work" Dreadnaught continued his mercenary work when he was summoned to Rekha by a member of the royal family, Vasya. He was hired to look after Vasya, Artyom, Ivan, and Evgani. Lot's of things happened during their adventures together but almost all information has become unavailable for unknown reasons. The current whereabouts of Dreadnaught are unknown.
Hex 0008

## **Planet:Thora**

***Nav Designation*: Negris VIII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This cold and isolated world would be completely ignored except for its massive and complex orbital shipyards, which survived the Scream relatively intact. The company lucky enough t claim it, Villivakkam Shipyards, can often charge 15% less on all ships and ship components of any tech level. The planet below, governed by the Thora Agricultural Council who has inherited power from the rest of the collapsed government some time ago, has no stake in the ship yards and the people there spend almost all of their time working on the dome-farms required to keep them all alive.

The worlds culture is very traditional, and they still feel a strong connection to their Indian Roots. The caste culture is still strong, despite the many many centuries of separation. In addition to this however, they many people also have a fatalistic and angry attitude to space, and there is a growing movement to nationalize the shipyards.
List of Aliens

## Modern Aliens

These are the Aliens that are around now, are known to people in the Sector, and still growing and active on the galactic or sector stage.

## Past Aliens

These are the races that are extinct or nearly extinct and be rare or in hiding, but most of all must no longer be an active player on the galactic or sector stage

 Grubs
 Inhibitors | A vast and unknown machine collective who apparently lies dormant and hidden across the entire galaxy, waiting for signs of intelligent life (as in TL5 tech or higher, everything else isn't the result of intelligence in their programming) to then awaken and exterminate it.
Hex 0105

## **Planet:Navarrete**

***Nav Designation*: Inas VIII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

This world was once the shining jewel of the system, with absolutely fantastic technology beyond means wildest dreams. During the scream however, they fell further than anyone else, and all of their technology was wiped out during the scream. They now live as stone age barbarians, lucky that their transplanted flora and fauna brought from earth (and modified to live in the desert) far from the past took root and let them live on now.
Church of the Holy Trinity

## Basic Information

This semi-popular church from outward appearances looks to be a high tech revival of the Roman Catholic Church, with a large focus on god as the Trinity instead of as a single entity. They are a warm and opening, friendly to everyone who comes their way. They also seem somewhat literal in their interpretation of the Bible, and Paradise is a real place somewhere out in the heavens.
Hex 0106

## **Planet:Imtithal**

***Nav Designation*: Metaneira IV**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

In the bombed out ruins of this once prosperous city world, primitive warlords battle in a never ending war for the few areas of the planet still capable of productive farming. The only thing that unites these primitive warbands is their instinctive fear of all Psionics. They believe that these witches are responsible for the current state of the world, and get their powers from a variety of places such as Demon worship/possession, pacts with Satan, child sacrifice, voodoo witchery and more. When a Psychic is around, all will unite until they are dead. This perception probably comes from how Psychics on this world have little access to MES control medication, and are driven mad.
Kavanti

Kavanti are a race of aliens that sporadically appear from great gates of pale green light and raid nearby settlements on Sporelda before retreating back before serious opposition is brought to bear. The Kavanti are mostly humanoid, but are longer and thinner, with greyish-blue skin and solid white eyes. They move with a frighting speed and efficiency of movement, and mostly wear skin tight plasticized armor under very powerful force-fields. Beyond this there are no visible comparisons that can be made between each individual Kavanti, let alone between different tribes. They seem to have elevated surgery and cybernetics (both functional and aesthetic) to a fine art, and fully embrace it. They seems to prefer close quarters weapons, and attack humans with a massive joy and child like curiosity. Brutally taking humans apart and desecrating the remains with merry abandon

They also seem to have more primitive cousins on the nearby world of Atiya. These primitives are about half the size of their more advanced cousins, with grey leathery skin. They have rough stone tools and live off of microbial sponges and mosses. The local humans who live here do not interfere with the primitives, hoping not to bring down the wrath of the Kavanti from the other planet in system
Richardson Scientific

## Basic Information

Richardson Scientific is a long standing production and research company whose founder from which they take their name re-discovered the Spike Drive after an encounter with the local life form which occupies the surface of Bera. Most scientific equipment, power generators and spike drives are produced by Richardson, giving them sky high prophets.
ToP Mejores jugadores con cada personaje

*Esta es la lista de los mejores jugadores con cada personaje segun los datos recopilados de las personas que han entrado a **mis torneos o los de zell** (grupos wimmfi de facebook) de igual forma jugadores destacables con el uso de x personaje e informacion recopilada, lo mejor de lo mejor*

Leyenda:

**♛Nombre♛** = Mejor jugador con el personaje

 Beto
 **♛Goku-X♛** |      | PM

 laro

 **♛Ka1k♛** |      | PM

 Luis Reyes
 khriz

 Khriz
 Weon
 Haze

 Ronald

 Leo Itou |      | Brawl
 **♛Miky♛** |      | Brawl

 Roll

 Weon
 **♛Leo Itou♛** |      | Brawl

 Khriz

 Weon
 Ka1k
 Haze

 **♛Joh@n♛** |      | Brawl

 Zommer
 Haze
Enemies

WiP

* **Baby Breedersprout:** Jungle
* **Breedersprout:** Jungle
* **Elite Slimegirl:** Greyholme
* **Infector:** Jade Tower
* **Jungle Corruption:** Jungle
* **Lamia:** Jade Tower
* **Lesser Succubus:** Greyholme
* **Plantgirl:** Jungle
* **Slimegirl****:**
	+ Cavern
	+ Greyholme
	+ Slime Cavern
* **Slime Queen****:** Slime Cavern
* **Tough Slimegirl****:** Jorgson's Town
Image and video guidelines

* Any inappropriate pictures will be **DELETED.**
* Any pictures abusing copyright laws will be **DELETED.**

#### Uploading

There is a eight picture limit per user each month. Any person who goes over this limit will suffer the following consequences:

* all pictures over the limit that month will be **DELETED.**
* the user will be banned for three days. Any further infractions will result in harsher punishments.

If a copyrighted image is uploaded onto the wiki, the user who uploaded the photo will be banned as follows:

* 1 image: 3 days.
* 2 images or more: 5 days per every two images
* If infractions continue, it will result in harsher punishment.

#### Use

Pictures are used all over the place on Gravity tales  Wiki. The following places are where pictures are allowed:

* Article/article talk pages
* User/user talk pages
Hex 0603

## **Planet:Sigrid**

***Nav Designation*: Militis III**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic Information

Sigrid is a very Norse Planet, so it should be considered no surprise the one TL5 equipment they can still make is any sort of melee weapon or armor. Here any melee weapon or armor can be bought for 10% off, as their smiths are proud of their work and freely give it away. The world is divided into many Holds, each of which is led by a Jarl and his council of Huscarls. Any dispute is settled by a duel between Jarls or Huscarls depending on the severity, but one which both sides are even in number and equipment. Recently this has become a big problem for outside interests, as they try to exploit large deposits of Gallium, Thorium and Lithium in the northern arctic reaches, as they are very valuable for computer components. As the locals are heavily against this, as they say it would upset the native Yaagh who live there, who are some sort of Psionically gifted aliens. Due to the severity of the claim, a Jarl must battle, and so the opposing company must put up its CEO, none of which have decided to battle a hardened viking warrior.

## **Planet:Manisha**

***Nav Designation*: Militis VII**

 Temperature
 Biosphere
 Population
 Tech Level
 Tags

### Basic information

Manisha was once a happily thriving TL3 world, until at some point in the past almost all of it's atmosphere dissipated. There is only a minor research presence on the planet, placed there by Richardson Scientific. In orbit however it is a different story, with the free orbital space now open in a very easy to access place, many different companies have put together large shipyards. So much construction is going on in space now, that there is regular space debris crashing to ground every 2-3 hours, causing massive damage where it hits. Due to the massive faclities here and how they can spend less on cleaning up their pollution, all ships or ship components (TL4 or lower) are at a 10% discount.
The Evil Path

* Based on version 0.82 mostly
* Secrets are listed on the secrets page

**Jorgsons Town**

Pretty straight forward. Talk to the old man, beat the slime girl. Note that you can sleep (restore hp and mp) in the house on the right after you beat the slime girl for 1 gold.

**Slime Cave**

Also straight forward. Beat the Slimegirls or just run past them.

Lootable items:

* For the items you get from the the tentacles, you only get to choose 1. If you choose more than one, you'll get a game over
* Slime Warding gem: interact with the tentacle on the top.
* Rusty Iron Sword: You get this by interacting with the tentacle in the middle.
* Shard of life: Interact with the tentacle on the bottom.
* Slime armor: You won't be able to wear this without triggering a game over, but it's worth checking out least once. It's in a chest on the southeast corner of the cave.

**Grayholme**

Once on the bridge, decline to help the guard. There are some consequences though:

* The villagers will be monsters (not hostile). You will be able to interact with them (buy weapons, sleep in the inn, etc.).
* You miss out on farming some exp from killing monsters in the city
* Can't get 120G reward from the mayor
* Miss out on the succubus trial

Also, talk to the imp near the well to learn some lore and gain free exp.

**The Jungle**

It is north of Grayholme, and where your next destination is. The Jungle Boss will block most of the path, so just keep going north until you find the boss.

Lootable items in the entrance:

* Antidote
* Lesser Potion
* 75G (inaccesible before you beat the boss)

Lootable items in the second area (north of the entrance)

* Strong Potion

Lootable items in boss area:

* Weak eternity potion

Lootable items outside of the tower:

* Potion
* Shard of life (left side of the tower)

Kill every plant girl on the map for a event later

**The Jade Tower**

Before you enter the tower, you'll see a figure guarding the entrance. Prepare for a fight with a couple of Infectors.

The tower consists of multiple levels. If you want to loot the tower completely, start by going to the basement. If you don't want to loot the tower, go straight to the top. For the sake of simplicity, I'll assume that you want to loot the place completely.

First head to one of the stairs going down. You'll find yourself in FB1-Prison. No loots here, so go to the northwest corner of the prison. There you'll find a ladder going to FB2-Store Room. There is a chest containing a Duelist Hat.

Then just go straight up. On the top, you'll fight a Fallen Demonhunter. On the first phase of the battle, you can't beat her. (Edit; yes you can, just use Smite and mana potions. There's a special reward for doing do- two corrupted life crystals. Also bonus dialogue from Miay talking about how epic you are.) After you lose to her, Miay will jump out and heal you. Make sure to keep her alive because your damage is too low to be effective. Say no when Miay asks if you will protect her.
Kenashia Shacklebolt

**Kenashia Alaina Shacklebolt** (nascida em 01 de outubro de 1970); meio-sangue bruxa nascida em São Clemente em Jersey , parte das Ilhas do Canal . Ela é a filha e filho mais novo dos Aurores Emmeline e Kingsley Shacklebolt, com dois irmãos mais velhos, Ashanti Shacklebolt e Ash. Atualmente, ela apresenta um popular programa de rádio com tema de terror noturno na estação Mage One , chamada The Witching Hour.
Vis

Vis is a mineral that came to Earth when the Great Meteors fell in 2378 - Old World time. Vis can come in many forms, such as crystals, stones, and orbs, but the most common is the Vis pearl.

After the world is destroyed by Vis, the world won't discover Vis again until year 175 by Emperor Regius I, marking the end of the Age of Unification (150-175) and the beginning of the Age of Vis (175-225) and it isn't until 177 when it is discovered that Vis can be used as an unlimited resource of power. The Old World did not see Vis as a power source until July 6th, 2378 - Old World time. This is mentioned in the short story ***-200 The Meteor and the Miracle Stones***.
The Fifth

The Fifth is the previously unknown Sacred God of life and death. Tormented by the events of the short story: ***0 The Creation,*** the angry god set out to destroy the Empire in a plot of revenge for the Sacred Gods creating imperfect life during the Age of The Fifth (225-230) and was destroyed by Leif at the end of Legends of Vis.

The Fifth, being the God of Life and Death, has the ability to possess Human's and take shape as his own person. He uses this deception to climb the political chain and cause chaos during Legends of Vis.