recursal/Fanatic-Fandom huggingface dataset:
Graphite

This crystalline carbon mineral is an electrical conductor and useful part of many manufacturing processes.

**Graphite** is a mineral resource.

## Acquisition

Graphite can be detected via orbital scan and mined with the Nomad. It can also be purchased from certain merchants.

Planets where graphite is listed as an available mineral:

* Elaaden
* Eos

## Uses

Graphite can be used in developing the following items:

### Weapons

#### Assault Rifles

* M-90 Indra
* P.A.W.

* M-90 Indra
* P.A.W.

#### Pistols

* Talon
* Scorpion

* Talon
* Scorpion

### Nomad Upgrades

* Advanced Life Support
* Improved Boost
* Supercharged Boost

* Advanced Life Support
* Improved Boost
* Supercharged Boost

## Amount Required

The total amount of graphite required to develop a single copy of each item/tier that uses this resource is 8890 units.
Graphics

The **Graphics** menu allows the customization of graphic outputs and changing of preferences.

## Overview

The Graphics menu can be directly accessed from the Settings submenu in the Game menu.

Depending upon the specific platform being used (PC, Xbox, or PS4), some options may not be available.

### Film Grain

Film Grain is a post-process effect that simulates the texture of processed photography.

### Chromatic Aberration

Chromatic Aberration is a post-process effect that simulates a more natural diffusion of color.

### Overall Quality

* Auto Detect
* Low
* Medium
* High
* Ultra
* Custom

*This setting determines the overall quality of game graphics. Select **Custom** to set sixteen additional settings individually.*

### Resolution Scale Mode

* Off
* Auto 720p
* Auto 900p
* Auto 1080p
* Custom

### Texture Quality

* Low
* Medium
* High
* Ultra

### Anti-Aliasing

* Off
* FXAA
* Temporal AA

### Ambient Occlusion

* Off
* SSAO
* HBAO
* HBAO Full

### Post Process Quality

* Low
* Medium
* High
* Ultra

### Depth-Of-Field Quality

* Off
* Low
* Medium
* High
* Ultra

### Texture Filtering

* Low
* Medium
* High
* Ultra

### Lighting Quality

* Low
* Medium
* High
* Ultra

### Shadows Quality

* Low
* Medium
* High
* Ultra

### Effects Quality

* Low
* Medium
* High
* Ultra

### Mesh Quality

* Low
* Medium
* High
* Ultra

### Shader Quality

* Low
* Medium
* High

### Terrain Quality

* Low
* Medium
* High
* Ultra

### Vegetation Quality

* Low
* Medium
* High
* Ultra

### Framebuffer Format

* COMPRESSED (32 bits)
* HALF16 (64 bits)
Hello?

**Hello?** is one of the terminal entries located in Site 1: Promise on Eos.

## Text

Sorry to bug you again. I requested an update on Leah Wells a few days ago, and I haven't head anything back. On my end, it looks like the message wasn't even opened. Is everything okay there?
Get back to me as soon as you can. And tell Leah to message me back.
Got a Lead

**Got a Lead** is one of the terminal entries from Peebee located on the Tempest. It is related to Peebee: Reclaiming Poc.

## Text

To: Ryder
From: Peebee
Hey, I've discovered someone who can help us find Poc. He might need a little convincing. When we go to Kadara Port, meet me in the bar, please?
Let's go get my bot back!
Peebee
Habitation Deck

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*You can help Mass Effect: Andromeda Wiki by uploading an image for this article: **Images to match other Hyperion location articles***
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The **Habitation Deck** is located on the Hyperion.

## Locations

Notable habitation deck locations include:

* Atrium
* Ryder's Room
* SAM Node

This area has a tram station that connects to the Common Area1, Cryo Bay2, or Operations.

## NPCs

* Angry Woman
* Dale Atkins
* Lani Reed
* Nozomi Dunn
* SAM
* Soloman Yen
* Stanley Sunderland
* Zarah Kellus

* Angry Woman
* Dale Atkins
* Lani Reed
* Nozomi Dunn
* SAM
* Soloman Yen
* Stanley Sunderland
* Zarah Kellus

## Missions

The following missions take place or are acquired at the Cryo Bay:

Priority Ops
* A Better Beginning

Allies and Relationships
* Ryder Family Secrets

Heleus Assignments

* Contagion
* Station Sabotage
* The Firefighters

* Contagion
* Station Sabotage
* The Firefighters

Additional Tasks

* Task: Better Crafting
* Task: Investigating Embezzlement

* Task: Better Crafting
* Task: Investigating Embezzlement

## Notes

Despite the objective stating *Search for supplies in the Hyperion Atrium* during Task: Better Crafting, the Milky Way hops are actually found outside the Atrium on the Habitation Deck.

Any missions acquired and/or any objectives in the Habitation Deck must be completed before starting Meridian: The Way Home. Due to events in Meridian: The Way Home, these missions will become unavailable and/or portions of the missions will fail.

After Meridian: The Way Home, and the Hyperion is repurposed as Port Meridian, this area in general is still available to visit. It is no longer called the Habitation Deck, but is instead called "Meridian" on the overhead map.

1 Despite what the tram station terminal says, the tram doesn't connect to the "Docking Bay" but instead connects the Common Area. The Docking Area can be found in the Common Area.

2 After events in Meridian: The Way Home, the Cryo Bay will no longer be available to visit on the tram station.
H-276

Remote and cold, H-276 is nevertheless of interest due to phosgene gas in its thick chlorine atmosphere. This could indicate primitive chlorine-based life. However, no detailed study has been completed.

**H-276** is a planet in the Pytheas star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals a Satellite.

### Data

* Satellite ID: Nexus 0900-G
* Power readings: 84%
* System report: Databanks prepped for download
* Status: Operational

### Analysis

A scientific monitoring satellite launched by early explorers to Eos. Its mission was abandoned when the original settlement of Eos failed, but it has gathered valuable data from H-276.
Hydroponics

**Hydroponics** is a location in the Common Area on the Nexus station. It is great for a quiet escape.

## Codex

The Nexus's original encounter with the Scourge caused heavy damage to the station. Reports show that Hydroponics suffered the brunt of the damage, deepening the resource crisis. In response, Dr. Eliot Camden, the new head of Hydroponics, requested that plants be distributed throughout the station to prevent similar losses.

According to station resource allocation, Hydroponics currently accounts for 38% of the Nexus' water ice consumption. After undergoing reverse osmosis to remove heavy metals, the water is divided into reservoirs for each plant variety and a macronutrient mix is added. VI systems constantly monitor the pH, temperature and dissolved solids count of these reservoirs.

The flora in Hydroponics was chosen by crop varieties and oxygen yield. While most of the Nexus' oxygen comes from electrolysis, its plants improve overall air quality. Psychological reports also show a marked improvement in station morale since Hydroponics' recovery.

## NPCs

* Dr. Eliot Camden
* Jones
* Nonia
* Rhys
* Sartak
* Shapiro
* Sirakus
* Teresh
* Vorn

* Dr. Eliot Camden
* Jones
* Nonia
* Rhys
* Sartak
* Shapiro
* Sirakus
* Teresh
* Vorn

## Missions

The following missions take place or are acquired in Hydroponics:

Priority Ops
* None

Allies and Relationships
* None

Heleus Assignments

* Sleeping Dragons
* The Firefighters

* Sleeping Dragons
* The Firefighters

Additional Tasks

* Task: Broken Wires
* Task: Cultivation

* Task: Broken Wires
* Task: Cultivation
HyperGuardian Chest I

**HyperGuardian Chest I** is chest armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Chest I requires the following to unlock:

* 70 Milky Way RD

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Scale Fibers x14
* Nickel x70
* Titanium x20

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Chest I
* HyperGuardian Chest II
* HyperGuardian Chest III
* HyperGuardian Chest IV
* HyperGuardian Chest V
* HyperGuardian Chest VI
* HyperGuardian Chest VII
* HyperGuardian Chest VIII
* HyperGuardian Chest IX
* HyperGuardian Chest X
Gray Matter

**Gray Matter** is a heleus assignments mission. It is acquired the next time Ryder returns to The Paradise on Elaaden after The Mind of An Exile.

## Description

Lexi has developed a serum that may hold off the symptoms of neural decay that a number of scavengers are experiencing. All she needs is the perfect test subject.

## Objectives

* Pick up Lexi's serum
* Scan scavengers to find a test candidate
* Talk to the scavenger

## Rewards

* +29 AVP
* +2% Elaaden viability
* +270 XP
Heleus Defender Helmet III

**Heleus Champion Helmet III** is helmet armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. Additional upgrades further integrate all components into a cohesive whole.

## Blueprint

The blueprint for Heleus Champion Helmet III requires the following to unlock:

* 90 Heleus RD
* Heleus Defender Helmet II blueprint
* Level 10

The following resources are needed to develop this item:

* Omni-Gel Canister x35
* Angaran Meditation Crystal x35
* Kett Alloy x35
* Remnant Polymer x35
* Remnant Core x1

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

The Heleus Champion Helmet III when deconstructed returns the incorrect resource type of 0 Element Zero instead of 0 Remnant Core.

## Upgrade series

* Heleus Defender
* Heleus Defender Helmet I
* Heleus Defender Helmet II
* Heleus Champion Helmet III
* Heleus Champion Helmet IV
* Heleus Icon Helmet V
* Heleus Icon Helmet VI
* Heleus Icon Helmet VII
* Heleus Icon Helmet VIII
* Heleus Icon Helmet IX
* Heleus Icon Helmet X
Kett Fusion Arms VII

**Kett Unity Arms VII** is arms armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. This upgraded suit adds exterior armor too heavy to wear without biotech enhancements.

## Blueprint

The blueprint for Kett Unity Arms VII requires the following to unlock:

* 80 Heleus RD
* Kett Unity Arms VI blueprint
* Level 50

The following resources are needed to develop this item:

* Kett Alloy x20
* Renderable Plates x9
* Cadmium x50
* Eiroch Fluid Sac x4

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Arms I
* Kett Integrator Arms II
* Kett Fusion Arms III
* Kett Fusion Arms IV
* Kett Unity Arms V
* Kett Unity Arms VI
* Kett Unity Arms VII
* Kett Unity Arms VIII
* Kett Unity Arms IX
* Kett Unity Arms X
Heleus Defender Helmet X

**Heleus Icon Helmet X** is helmet armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Blueprint

The blueprint for Heleus Icon Helmet X requires the following to unlock:

* 160 Heleus RD
* Heleus Icon Helmet IX blueprint
* Level 80

The following resources are needed to develop this item:

* Omni-Gel Canister x70
* Angaran Meditation Crystal x70
* Kett Alloy x70
* Remnant Polymer x70
* Remnant Core x4

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* Heleus Defender
* Heleus Defender Helmet I
* Heleus Defender Helmet II
* Heleus Champion Helmet III
* Heleus Champion Helmet IV
* Heleus Icon Helmet V
* Heleus Icon Helmet VI
* Heleus Icon Helmet VII
* Heleus Icon Helmet VIII
* Heleus Icon Helmet IX
* Heleus Icon Helmet X
HyperGuardian Chest IX

**HyperGuardian Chest IX** is chest armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Chest IX requires the following to unlock:

* 150 Milky Way RD
* HyperGuardian Chest VIII blueprint
* Level 70

The following resources are needed to develop this item:

* Omni-Gel Canister x70
* Scale Fibers x29
* Nickel x140
* Titanium x40

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Chest I
* HyperGuardian Chest II
* HyperGuardian Chest III
* HyperGuardian Chest IV
* HyperGuardian Chest V
* HyperGuardian Chest VI
* HyperGuardian Chest VII
* HyperGuardian Chest VIII
* HyperGuardian Chest IX
* HyperGuardian Chest X
Healing Kadara's Heart

**Healing Kadara's Heart** is a heleus assignments mission. It is acquired by approaching one of the monoliths on Kadara.

## Description

Kadara needs clean drinking water—streams and lakes are toxic and filled with sulfuric acid. Remnant technology could transform Kadara's water supply, but the monoliths around the planet must be activated to begin the process.

After you activated three monoliths activated, a vault emerged.

The vault on Kadara is likely the key to starting the process that will heal the planet's environment. Explore the vault and determine a way to activate it.

## Objectives

* Activate monoliths (0/3)
* Investigate the vault's entrance
* Activate the vault's emergency power
* Remove the vault's lockdown
* Escape the purification field and exit the vault

### The Outlaw Monolith

* Scan for glyphs (*see notes*)
* Activate the monolith

## Walkthrough

For a detailed walkthrough of this mission, see Healing Kadara's Heart Walkthrough.

## Notes

**The Outlaw Monolith** sub-mission appears upon approaching each inactive monolith. Each monolith requires a different number of glyphs: two at the western monolith, three at the northern monolith, and four at the southern monolith. Only the northern monolith requires solving a remnant decryption puzzle.

There is a Remnant decryption skill point puzzle in a side room of the vault. Solving it yields two skill points.

## Research Opportunities

There are several items that can be scanned for Research Data (RD) during this mission. +120 Milky Way RD, +10 Heleus RD, +900 Remnant RD.

*Nothern Monolith:*

Climbing up some rocks to one of the glyphs, there is an Adaptive Remnant Core Device to scan for +100 Remnant RD.

*Southern Monolith:*

The fried Observers inside the cave entrance are tricky to scan, but they yield +10 Heleus RD.

To the east of the monolith cave, there is a landing platform with an elevated tower. Before activating the monolith, the platform area will be empty. After Ryder activates the monolith, the area will have a fight between two rival enemy factions.

* On the platform, there is an Adapted Initiative Core Tech to scan for +100 Milky Way RD.
* The top of the Observation Post can be scanned for +10 Milky Way RD.
* There are two All Terrain Haulers nearby the platform that can be scanned and one will award +10 Milky Way RD (the other will turn light yellow).

*Inside the Remnant Vault:*

* +100 Remnant RD - Adaptive Remnant Core Device x8 (+800 Remnant RD Total)

### Gallery

* AICT
* AICT Scan
* All Terrain Hauler
* A.T.H. Scan
* ARCD - Haarfel
* ARCD Scan
* ARCD 1
* ARCD 1 Scan
* ARCD 2
* ARCD 2 Scan
* ARCD 3
* ARCD 3 Scan
* ARCD 4
* ARCD 4 Scan
* ARCD 5
* ARCD 5 Scan
* ARCD 6
* ARCD 6 Scan
* ARCD 7
* ARCD 7 Scan
* ARCD 8
* ARCD 8 Scan
* Observation Post
* O.P. Scan
* Observers
* O. Scan

* ARCD Vault Locations

## Rewards

* +900 AVP
* +40% Kadara viability
* +1330 XP
* Fusion Mod of Rapid Deployment

## Remnant Decryption Puzzle Solutions

* Northern Monolith
* Vault Console
HyperGuardian Armor

**HyperGuardian** is an armor set consisting of four pieces.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect
choice for protecting vulnerable new colonies.

## Notes

Depending upon the choice of twin, the armor pieces of this set will change in appearance slightly during gameplay. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.
Hey from the Nexus!

**Hey from the Nexus!** is one of the terminal entries located on the Chief Engineer's terminal in Prodromos on Eos. There are two versions; the content depends on which twin becomes Pathfinder.

## Sara Ryder

Fawkes—
How is it there? I heard Bradley has things up and running smoothly. I knew you guys could do it. Tell me all about Eos! It's boring here, so I have to live vicariously through you.
As for the advice you asked for, just be yourself. I know how you get when you're nervous. This special lady will like you a lot more if you just relax. You got this, buddy. Good luck!
-Ellis

## Scott Ryder

Fawkes—
How is it there? I heard Bradley has things up and running smoothly. I knew you guys could do it. Tell me all about Eos! It's boring here, so I have to live vicariously through you.
Oh, you remember that girl I told you about? The asari? We're going out this weekend. I can't believe she said yes. Wish me luck! Now it's your turn, buddy!
-Ellis
First Contact: The Angara

Ryder has numerous opportunities to work with the angara, but two missions in particular will gain the cooperation of Evfra de Tershaav, the leader of the Angaran Resistance: Helping Havarl's Scientists and Stage a Rescue. Only one is required to progress the storyline, but both may be completed.

## First Contact: The Angara

You secured the trust of the angara by proving yourself an ally on both Voeld and Havarl.

You proved yourself an ally to the angara by supporting their research efforts on Havarl.

You proved yourself an ally to the angara by aiding their fight against the kett on Voeld.
Heleus Defender Armor VIII

**Heleus Icon Armor VIII** is full-body chest armor.

## Description

This hardsuit is the ultimate product of Initiative research into Heleus Cluster species. Remnant power sources supply angaran hardware in a frame made possible by kett bio-enhancements and Pathfinder implants. This armor is unequivocally a combat suit, intended for the defense of Initiative and angaran colonies. It is also, perhaps, the future of Heleus Cluster technology.

## Blueprint

The blueprint for Heleus Icon Armor VIII requires the following to unlock:

* 440 Heleus RD
* Heleus Icon Armor VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x100
* Kett Alloy x100
* Angaran Meditation Crystal x100
* Remnant Polymer x100
* Remnant Core x4

This item has 4 augmentation slots available during development.

## Notes

The full-body armor functions as a chest piece during development. In addition to the seventeen augmentations available for any armor component, it can be modified during development with one of seven augmentations designed specifically for chest armor. Though it covers the arms and legs, it does not accommodate augmentations for arms or legs armor.

Depending upon the choice of twin, the full-body piece of this set will change in appearance slightly. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

## Upgrade series

* Heleus Defender
* Heleus Defender Armor I
* Heleus Defender Armor II
* Heleus Champion Armor III
* Heleus Champion Armor IV
* Heleus Icon Armor V
* Heleus Icon Armor VI
* Heleus Icon Armor VII
* Heleus Icon Armor VIII
* Heleus Icon Armor IX
* Heleus Icon Armor X

## Gallery

* Sara
* Scott
Human Commando

Biotic soldier specializing in offensive crowd control.

**Human Commando** is one of the character kits.

## Bio

The Commando served the Alliance as an elite offensive specialist for years until the Andromeda Initiative's recruitment efforts presented her with the opportunity to travel farther than she ever dreamed. She convinced the Guardian, a fellow soldier and her secret love, to accompany her. Now in Heleus, they fight side by side to create a new home for humanity.

## Notes

The default appearance settings for the Human Commando before any changes have taken place have the helmet with a red stripe. However, this doesn't match the character kit nameplate which is a grey stripe. Strangely, resetting the default appearance on the Appearance menu returns the helmet to the grey stripe. This red stripe is likely a mistake and should have been set to the grey color.

* Red stripe appearance
Grogorna

The radiation of the Zaubray sun keeps much of Grogorna molten at all times. Oceans of magma thwart all but the fiercest attempts at exploration.

**Grogorna** is a planet in the Zaubray star system.

## Anomaly

An anomaly is detected on this planet. Scanning reveals Copper.

### Analysis

A large metal deposit. Copper is a noble metal whose high conductivity makes it useful for a variety of purposes.
HABITAT 7 (HNS) - Pathfinder Alec Ryder Killed

**HABITAT 7 (HNS) - Pathfinder Alec Ryder Killed** is an entry on the HNS terminal in the entryway of the Nexus. There are two versions, one in which Alec Ryder's daughter succeeds him and one in which his son succeeds him.

## Alec Ryder Succeeded by Daughter

The human Pathfinder has died. Alec Ryder was killed after touching down on Habitat 7 in the Eriksson System. Ryder's daughter has reportedly replaced him as Pathfinder, taking command of the Tempest in the ongoing search for a home in Andromeda.

## Alec Ryder Succeeded by Son

The human Pathfinder has died. Alec Ryder was killed after touching down on Habitat 7 in the Eriksson System. Ryder's son has reportedly replaced him as Pathfinder, taking command of the Tempest in the ongoing search for a home in Andromeda.

## See also

* Terminal entries
* Heleus News Service
Hesh IV

The **Hesh IV** is a shotgun.

## Description

The semi-automatic Hesh, translated to "order," is a kett weapon that fires clusters of plasma-surrounded projectiles. Fired rounds are powerful enough to stagger most foes and demand submission from the rest.

## Blueprint

The blueprint for Hesh IV requires the following to unlock:

* 170 Heleus RD
* Hesh III blueprint
* Level 20

The following resources are needed to develop this item:

* Kett Alloy x30
* Beryllium x140
* Lithium x70
* Vanadium x20

This item has 3 augmentation slots available during development.

## Upgrade series

* Hesh
* Hesh I
* Hesh II
* Hesh III
* Hesh IV
* Hesh V
* Hesh VI
* Hesh VII
* Hesh VIII
* Hesh IX
* Hesh X
Human Male Soldier

Weapons expert with heavy armor and a gun for all occasions. Effective at any range.

**Human Male Soldier** is one of the character kits.

## Bio

The Human Soldier worked in the Alliance before joining the Initiative. He likes the idea of helping establish life in a new world, and he wants to do it in the way he thinks is noble and right.
First Murderer

**First Murderer** is a heleus assignments mission. It is acquired by speaking with Mariette in the Militia Office in Operations on the Nexus.

## Description

Initiative personnel Nilken has been convicted of murder, but it may be a mistake. Investigate all the details to discern the truth.

## Objectives

* Speak with the prison guard
* Speak with Kandros
* Optional: Playback recording
* Speak with witness Shaw
* Speak with Tann
* Investigate murder evidence
* Examine omni-tool
* Confront Nilken
* Speak with Tann

## Notes

This mission can be started by the ghost mission **Nexus** by passing nearby Mariette.

Jarun Tann will give Ryder the responsibility of deciding whether to uphold the conviction or to release Nilken. The reward is the same in either case. If Ryder upholds the conviction, Nilken and his wife can be found later on Kadara in the Kadara Slums. If Nilken is released, he may choose to return to stasis.

### Gallery

* Murder Site
* M.S. Scan
HyperGuardian Chest VIII

**HyperGuardian Chest VIII** is chest armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Chest VIII requires the following to unlock:

* 140 Milky Way RD
* HyperGuardian Chest VII blueprint
* Level 60

The following resources are needed to develop this item:

* Omni-Gel Canister x70
* Scale Fibers x28
* Nickel x140
* Titanium x40

This item has 4 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, this chest can be modified during development with one of seven augmentations designed specifically for chest armor.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Chest I
* HyperGuardian Chest II
* HyperGuardian Chest III
* HyperGuardian Chest IV
* HyperGuardian Chest V
* HyperGuardian Chest VI
* HyperGuardian Chest VII
* HyperGuardian Chest VIII
* HyperGuardian Chest IX
* HyperGuardian Chest X
General Merchant

The **General Merchant** is a human character and merchant in the Common Area on the Nexus.

## Merchant items

The General Merchant sells the following goods:

* Augmentations - Random general augmentations
* Bio materials - Random bio materials
* Consumables - Random consumables (except for cobra RPGs)
* Minerals - Random minerals (except for element zero, platinum, and vanadium)
* Special items
	+ Akantha
	+ Archon's Flagship Model
	+ Citadel Model
	+ ND1 Nomad Model
	+ Nexus Model
	+ Remnant Decryption Keys
* Tech materials - Random tech materials
* Weapon mods - Random weapon mods

### Market Dominance

The Market Dominance cryo pod perk adds the following items to the General Merchant's goods for sale:

* Cobra RPGs
* Element Zero,  Platinum, and  Vanadium randomly appear for sale.

## Prices

* Prices: Augmentations
* Prices: Bio Materials
* Prices: Consumables
* Prices: Minerals
* Prices: Special Items
* Prices: Tech Materials
* Prices: Weapon Mods
Jaal Ama Darav: Angaran Affection

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**Jaal Ama Darav: Angaran Affection** is an allies and relationships mission and Jaal Ama Darav's romance mission. It is automatically acquired after The Journey to Meridian and Jaal Ama Darav: Runs in the Family if Ryder has been romancing Jaal.
Hey, asshole

**Hey, asshole** is one of the terminal entries located in the Cocytus Plateau dome on H-047c.

## Text

Don't think flying off to the ass-end of nowhere will save you. You still owe me 80k, and you're going to make good. If I have to cart myself over to that broken dump and shake the credits out of you myself, I will.
You better be making a haul over there. 'Cause when you come back, you've got me to answer to.
Invictor

The **Invictor** is a kett character. He is the leader of the kett forces found at the kett facility located in The Sheartop on Eos during Defeating the Kett.

## Stats

The Invictor is in essence a named Ascendant with the same combat abilities and weapons.

He is a health-only enemy  protected by **Ascendant's Orb** which is also a health-only enemy.
Daily - Outlaw Mastery

Earn Points Against the Outlaw Faction

**\*Daily\* - Outlaw Mastery** is a random challenge in multiplayer.

## Notes

Kill enough Outlaw enemies to cross the points threshold and this challenge will be completed. Any difficulty or map will count towards this challenge.

This mission will randomly appear as a daily challenge with a countdown timer.
Forgotten History

**Forgotten History** is a heleus assignments mission. It is a collection mission acquired by speaking with Avela Kjar on Aya after Recovering the Past.

## Description

Avela Kjar suspects there are angaran artifacts hidden on the planets of Heleus. Search the planets and recover lost relics.

## Objectives

* Search Voeld for an angaran relic
* Search Kadara for an angaran relic
* Search Elaaden for an angaran relic
* Return the found angaran relics to Avela on Aya.

## Notes

The artifact on Voeld can be found in the northwest cave at the Ja Niihk Dig Site during Uncovering the Past.

All artifacts can be collected before the mission is acquired. They can then be turned in with the relic from Recovering the Past in a single conversation with Avela.

After the artifacts are turned in, they are put on display in the Repository of History on Aya.

## Research Opportunities

**BEFORE** picking up each item, scan each item for +10 Heleus RD (+30 Heleus RD Total).

* Angaran Statuette
* A.S. Scan
* Angaran Musical Instrument
* A.M.I. Scan
* Angaran Technological Relic
* A.T.R. Scan

## Rewards

* +1340 XP
	+ +270 XP for delivering Angaran Statuette
	+ +270 XP for delivering Angaran Musical Instrument
	+ +270 XP for delivering Angaran Technological Relic
	+ +530 XP on completing mission
Invasion (Datapad)

**Invasion** is one of the Datapads located on Havarl. It is part of Task: Roekaar Manifestos.

## Text

I followed Akksul across Voeld, and we found more like us. People who had lost everything to the kett. Survivors, lost and hopeless. He opened their eyes the way he had mine, and the Roekaar's ranks grew. We came to Havarl to build a place where we could plan in safety and hone the skills we would need to fulfill our mission of freeing our people from oppression. We didn't realize a new enemy had already invaded. Strange creatures from another galaxy hiding in a canyon. Akksul knew this was a sign. We were meant to find them.
We sent a group to confront this threat. The invaders shouted at us in a language we didn't understand, but we witnessed the truth of their intentions. We saw the weapons in their hands. We showed them we had weapons of our own, and they fled from our power. It was the first time I'd felt happy since the last morning I saw my family alive.
Initiative Armor

**Initiative** is an armor set consisting of four pieces.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Upgrades

### Arms and Helmet

 Initiative Spearpoint Arms XInitiative Spearpoint Helmet X | +12%

## Notes

Initiative armor can be purchased from the following merchants:

* Armor Merchant - Common Area, Nexus
* Cody Holdren - Pelaav Research Station, Havarl
* Jackson Cross - Taerve Uni, Voeld
* Jezra - Atrium, Port Meridian

Depending upon the choice of twin, the armor pieces of this set will change in appearance slightly during gameplay. The female version is slightly smaller and more feminine in nature. The male version is slightly larger and more muscular in nature. There is no difference in armor performance based on gender.

## Gallery

* Initiative Armor
* Initiative Recon Armor
* Initiative Spearpoint Armor
Isharay IV

The **Isharay IV** is a sniper rifle.

## Description

This heavy angaran sniper rifle uses an entire thermal clip with each shot. Slow to reload, but it strikes with massive force. The Isharay's name translates as "goodbye," and the weapon has few rivals when it comes to raw power. The angara take understandable pride in its effectiveness.

## Blueprint

The blueprint for Isharay IV requires the following to unlock:

* 170 Heleus RD
* Isharay III blueprint
* Level 20

The following resources are needed to develop this item:

* Angaran Meditation Crystal x30
* Shell Filaments x35
* Fluorite x70
* Vanadium x20

This item has 3 augmentation slots available during development.

## Upgrade series

* Isharay
* Isharay I
* Isharay II
* Isharay III
* Isharay IV
* Isharay V
* Isharay VI
* Isharay VII
* Isharay VIII
* Isharay IX
* Isharay X
Got a plan

**Got a plan** is one of the terminal entries from Liam Kosta located on the Tempest. It is received after visiting Aya and is related to Movie Night: Getting Started.

## Text

To: Ryder
From: Liam
Come by when you've got a minute? Got an idea I want to run by you. Might help everyone deal with the craziness around here.
Kosta
HyperGuardian Helmet II

**HyperGuardian Helmet II** is helmet armor.

## Description

HyperGuardian hardsuits were built by Kassa Fabrication as a civilian-friendly alternative to the Colossus line intended for private security in heavy-fire situations or extreme environmental conditions. The Initiative considered the bulky and unbreakable HyperGuardian a perfect choice for protecting vulnerable new colonies.

## Blueprint

The blueprint for HyperGuardian Helmet II requires the following to unlock:

* 40 Milky Way RD
* HyperGuardian Helmet I blueprint
* Level 5

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Scale Fibers x6
* Nickel x30
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

This helmet can be modified during development with up to two of seventeen augmentations available for any armor component.

## Upgrade series

* HyperGuardian Armor
* HyperGuardian Helmet I
* HyperGuardian Helmet II
* HyperGuardian Helmet III
* HyperGuardian Helmet IV
* HyperGuardian Helmet V
* HyperGuardian Helmet VI
* HyperGuardian Helmet VII
* HyperGuardian Helmet VIII
* HyperGuardian Helmet IX
* HyperGuardian Helmet X
Initiative Legs IX

**Initiative Spearpoint Legs IX** is legs armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Legs IX is automatically available as soon as Ryder reaches Level 71.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x100
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Initiative Armor
* Initiative Legs I
* Initiative Legs II
* Initiative Recon Legs III
* Initiative Recon Legs IV
* Initiative Spearpoint Legs V
* Initiative Spearpoint Legs VI
* Initiative Spearpoint Legs VII
* Initiative Spearpoint Legs VIII
* Initiative Spearpoint Legs IX
* Initiative Spearpoint Legs X
Kallo thinks I'm crazy

**Kallo thinks I'm crazy** is an email located on the Tempest. It is sent by Suvi after sharing tea with Ryder if Ryder is romancing her. It is received after Hunting the Archon.

## Text

To: Ryder
From: Suvi
My dearest Pathfinder,
Kallo thinks I've lost it because I keep smiling and giggling for no reason. Except it's not for no reason. You're the reason.
Suvi
Flamethrower

**HOLD BUTTON:** Unleashes a short-range jet of flame that causes bonus damage to armor and ongoing burn damage. Unshielded enemies held in the jet catch fire, **priming them for combo detonations**.

**Flamethrower** is a tech skill and combo primer.

## Achievements and trophies

The following achievements and trophies can be earned for a particular set of kills related to Flamethrower:

* Pyrotechnics Expert
Kett Fusion Arms III

**Kett Fusion Arms III** is arms armor.

## Description

Kett armor enhances combat prowess through chemical regulation and stimulation. This kett-derived armor can achieve the same result in conjunction with a SAM and Pathfinder implants. The upgraded suit is skintight and offers total control over the user's body temperature.

## Blueprint

The blueprint for Kett Fusion Arms III requires the following to unlock:

* 60 Heleus RD
* Kett Integrator Arms II blueprint
* Level 10

The following resources are needed to develop this item:

* Kett Alloy x10
* Renderable Plates x6
* Cadmium x30
* Eiroch Fluid Sac x2

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Arms I
* Kett Integrator Arms II
* Kett Fusion Arms III
* Kett Fusion Arms IV
* Kett Unity Arms V
* Kett Unity Arms VI
* Kett Unity Arms VII
* Kett Unity Arms VIII
* Kett Unity Arms IX
* Kett Unity Arms X
Kett Fusion Arms I

**Kett Integrator Arms I** is arms armor.

## Description

Although this hardsuit's basic materials—ceramic armor plating and kinetic padding—are Initiative standard, kett biotech permeates the overall design and feeds directly into the user's nervous system. Kett armor enhances combat prowess through chemical regulation and stimulation. This derivative armor can achieve the same result in conjunction with a SAM and Pathfinder implants.

## Blueprint

The blueprint for Kett Integrator Arms I requires the following to unlock:

* 50 Heleus RD

The following resources are needed to develop this item:

* Kett Alloy x10
* Renderable Plates x5
* Cadmium x20
* Eiroch Fluid Sac x2

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Kett Fusion
* Kett Integrator Arms I
* Kett Integrator Arms II
* Kett Fusion Arms III
* Kett Fusion Arms IV
* Kett Unity Arms V
* Kett Unity Arms VI
* Kett Unity Arms VII
* Kett Unity Arms VIII
* Kett Unity Arms IX
* Kett Unity Arms X
Jaal Ama Darav

*This article is a stub. You can help Mass Effect: Andromeda Wiki by expanding it.*

**Jaal Ama Darav** is an angaran character and a squadmember.

## Bio

A lieutenant in the Angaran Resistance, Jaal comes from an enormous and famous family of fighters. He’s a self-taught modder and tech-head who likes to take things apart in his spare time. Jaal, like all angara, is free with his emotions and will always let you know how he feels – good or bad. Although he is respected and admired, Jaal searches for a place he can truly belong.

Jaal's time in the Angaran Resistance has taught him the importance of adaptability on the battlefield. Armed with a modified kett sniper rifle, he can take down enemies from a distance or use stealth tactics and grenades if the fight gets up close and personal.

## Codex

Jaal Ama Darav is a trusted member of the Angaran Resistance, who has chosen to join the crew of the Tempest to observe and assess us. With our contact with the angaran species in its earliest days, Jaal is, thankfully, forthcoming on the subject of himself and his people.

What records Jaal has made available show he is a middle child of a large and prestigious family. He was raised by multiple mothers, apparently customary for angara, listening to tales of his family's heroic deeds and scientific discoveries from a young age. At sixteen, he followed in his grandmother's footsteps to fight against the kett, joining the organized Angaran Resistance as a tracker, scout, and extremely skilled sniper. In time, Jaal established himself as Evfra's trusted lieutenant.

Though I only have a small baseline for angara, voice stress and body language analysis suggest Jaal feels familial pressure to achieve his own heroic status. Jaal himself says only that “everyone needs their own story."

## Skills

* Energy Drain
* Sticky Grenade
* Avenger Strike
* Rebel Soldier
* Resilience

## Missions

Jaal Ama Darav is involved in the following missions:

* Jaal Ama Darav: Friend or Foe?
* Jaal Ama Darav: Flesh and Blood (Loyalty mission)
* Jaal Ama Darav: Runs in the Family
* Jaal Ama Darav: Angaran Affection (Romance mission)
* Movie Night: The Right Setup

## Achievements and trophies

The following achievements and trophies can be earned which are related to Jaal Ama Darav:

* Full Roster
* Building Bridges

## Gallery

* Jaal Ama Darav Character Kit
Initiative Arms X

**Initiative Spearpoint Arms X** is arms armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Arms X is automatically available as soon as Ryder reaches Level 81.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x105
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.

## Upgrade series

* Initiative Armor
* Initiative Arms I
* Initiative Arms II
* Initiative Recon Arms III
* Initiative Recon Arms IV
* Initiative Spearpoint Arms V
* Initiative Spearpoint Arms VI
* Initiative Spearpoint Arms VII
* Initiative Spearpoint Arms VIII
* Initiative Spearpoint Arms IX
* Initiative Spearpoint Arms X
Initiative Legs VII

**Initiative Spearpoint Legs VII** is legs armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster.

## Blueprint

The blueprint for Initiative Spearpoint Legs VII is automatically available as soon as Ryder reaches Level 51.

The following resources are needed to develop this item:

* Omni-Gel Canister x20
* Beryllium x90
* Fluorite x50
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Initiative Armor
* Initiative Legs I
* Initiative Legs II
* Initiative Recon Legs III
* Initiative Recon Legs IV
* Initiative Spearpoint Legs V
* Initiative Spearpoint Legs VI
* Initiative Spearpoint Legs VII
* Initiative Spearpoint Legs VIII
* Initiative Spearpoint Legs IX
* Initiative Spearpoint Legs X
Incisor VI

The **Incisor VI** is a sniper rifle.

## Description

Capable of three-shot bursts, the Incisor was part of a new wave of Milky Way sniper rifles designed to overload a foe’s defenses. It was advertised as having negligible recoil, though the second and third rounds frequently “climb” in combat conditions, distributing damage along a vertical line.

## Blueprint

The blueprint for Incisor VI is automatically available when Ryder reaches Level 41.

The following resources are needed to develop this item:

* Omni-Gel Canister x30
* Iron x140
* Lithium x70
* Element Zero x20

This item has 2 augmentation slots available during development.

## Upgrade Series

* Incisor
* Incisor I
* Incisor II
* Incisor III
* Incisor IV
* Incisor V
* Incisor VI
* Incisor VII
* Incisor VIII
* Incisor IX
* Incisor X
Initiative Legs I

**Initiative Legs I** is legs armor.

## Description

Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Personnel equipped in these suits can enter and leave alien biomes without fear of contamination—or hostile wildlife.

## Blueprint

The blueprint for Initiative Legs I is automatically available as soon as Ryder activates the Research Center on the Tempest or at Site 1 on Eos.

The following resources are needed to develop this item:

* Omni-Gel Canister x10
* Beryllium x50
* Fluorite x20
* Titanium x10

This item has 2 augmentation slots available during development.

## Notes

In addition to the seventeen augmentations available for any armor component, these legs can be modified during development with one of three augmentations designed specifically for legs armor.

## Upgrade series

* Initiative Armor
* Initiative Legs I
* Initiative Legs II
* Initiative Recon Legs III
* Initiative Recon Legs IV
* Initiative Spearpoint Legs V
* Initiative Spearpoint Legs VI
* Initiative Spearpoint Legs VII
* Initiative Spearpoint Legs VIII
* Initiative Spearpoint Legs IX
* Initiative Spearpoint Legs X
Juggernaut Shield

Increases maximum shield strength and melee damage through high-capacity kinetic barrier generators.

The **Juggernaut Shield** is equipment in multiplayer.

## Effects

Increases shields by 20% and melee damage by 15%

## Acquisition

The Juggernaut Shield can only be purchased in the item store for 120 Mission Funds. Equipment randomly appears in the item store on a rotating schedule.
Incinerate Use

**Incinerate Use** is a challenge in multiplayer. This is a minor challenge for the Tech Mastery - Bronze, Silver, and Gold challenges.

## Notes

Kill enough enemies using Incinerate to cross the points threshold and this challenge will be completed. Any difficulty, enemy, or map will count towards this challenge.
Infirmary

The **Infirmary** is the medical center on Aya.

## NPCs

* Assistant Medic
* Ljeta
* Olvek

* Assistant Medic
* Ljeta
* Olvek

## Missions

The following missions take place or are acquired at the Infirmary:

Priority Ops
* None

Allies and Relationships
* None

Heleus Assignments
* The Search for Ljeta

Additional Tasks
* Task: Outpost Supplies on Kadara