recursal/Fanatic-Fandom huggingface dataset:
3.4.9

**3.4.9** is a minor update.

## Changes

### Blocks

 Iropole | Can now be placed in various different orientations, similar to logs.

* The following blocks received texture changes:
	+ Aromatic Dirt
	+ Aromatic Grass
	+ Aromatic Stone
	+ Blackened Soil
	+ Candied Dirt
	+ Candied Grass
	+ Celevian Dirt
	+ Celevian Grass
	+ Coral Grass
	+ Coral Rock
	+ Coral Soil
	+ Creep Dirt
	+ Creep Grass
	+ Darkened Rock
	+ Deep Case
	+ Faded Grass
	+ Fungal Dirt
	+ Fungal Grass
	+ Fungal Rock
	+ Greckon Dirt
	+ Greckon Grass
	+ Greckon Stone
	+ Inverted Lelyetian Grass
	+ Lelyetian Grass
	+ Lelyetian Stone
	+ Polluted Grass
	+ Polluted Soil
	+ Polluted Stone
	+ Toxic Waste
	+ Weightless Dirt
	+ Weightless Grass

### Entities

* All mobs are no longer able to spawn in Mushroom Fields or Mushroom Fields Shore biomes.

## Fixes

* Fixed Haunted Bow launching its arrows into orbit. (Github issue #2440)
* Fixed ore blocks not showing their break animation when mined.
* Fixed Shik only spawning from Dense Stone when the player has silk touch.
* Fixed Cotton Candor being immune to void damage.
* Fixed AoA stalling completely if attempting to generate certain worlds with other mods in specific circumstances.
* Fix a rare crash on boot. (Github issue #2511)
* Fix recoil causing the screen to go down continuously when the game is paused. (Github issue #2503)

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/842303495968915476
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3307867
1.20.1-3.6.27

**1.20.1-3.6.27** is the first release for 1.20.1.

### Blocks

 Precasian Grass | Now uses dynamic tinting to adjust its colour to match the biome it's in

### Entities

 Skill Master | Prevented it from being pushed around when in Nowhere

## Removals

* Removed Precasian Lower-Rock and its variants
* Removed Precasian Surface-Rock and its variants

## Bug Fixes

* Fixed Fishing Cage not giving you items
* Burning Flame particles don't ignore armour if the shooting entity despawns before impact
* Fixed Raw Limonite Block and Raw Emberstone Block being usable as beacon bases
* Fixed some JEI compat features not working
* Fixed Ember Staff affecting blocks it shouldn't
* Fixed Ember Staff consuming runes when it has no available actions
* Fixed Dryad Sprite not working
* Hopefully fixed Smash/Elite Smash's slam particles spawning in the wrong spot
* Fixed King BamBamBam not realising that spawning a minion above the void doesn't work
* Fixed players falling into the void while fighting a boss in Nowhere accessed before obtaining the realmstone teleporting them to the hub

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1110881331883278376
1.19.4-3.6.24

**1.19.4-3.6.24** is the 2nd release of the mod for 1.19.4.

## Additions

### Tags

 forge:reduced\_flinch | DamageType tag for damage types that should cause the player's screen to flinch significantly less.
Defaults to: aoa3:bleed, aoa3:mob\_flamethrower

### Other

* Added a Bestiary entry for Nethengeic Wither
* Added a Bestiary entry for Elite Nethengeic Wither

## Changes

### Entities

 Flamewalker | * Changed its ranged attack to use the aoa3:mob\_flamethrower DamageType instead of aoa3:burn
* Changed its damage recoil to use aoa3:mob\_fire\_recoil instead of aoa3:burn
 Nethengeic Wither | * Now uses the AoA explosion system instead of vanilla
* Now can target additional non-player entities

### Items

 Slingshot | * Fixed the Power enchant not working
* Prevented Slingshot from being enchanted with punch or fire at an Enchanting Table

### DamageTypes

 aoa3:mob\_icebeam | Changed aoa3:mob\_freeze\_ranged\_attack to this, with different attributes and messages

### Sounds

 Nethengeic Wither | * Added a death sound
 Elite Nethengeic Wither | * Added a death sound
 Elite Smash | Changed its music

### Other

* Changed the Nowhere boss arena check, forcing players out of an occupied arena if they're no longer using it but still remain inside it
* Boss music will now loop if fighting an AoA boss in a Nowhere boss arena

## Bug Fixes

* Fixed several sources of potion effects unintentionally applying infinite-duration effects
* Fixed Wood Giant's bleed screen effect not having colour
* Fixed Hauling Rods not spawning their bobbers
* Made Wood Giant's splinter particles slightly more noticeable
* Fixed AoA mobs not properly setting invulnerability
* Fixed thrown weapons hitting targets twice
* Fixed vanilla's minecraft:no\_impact DamageType tag not working
* Fixed Nethengeic Wither & its Elite counterpart not being tagged as bosses
* Fixed a crash when firing some projectiles out of dispensers
* Fixed none of the interactable blocks working in Nowhere in survival

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/4472650
1.18.2-3.6-Public Alpha 4

**1.18.2-3.6-Public Alpha 4** is the fourth alpha build for the mod on 1.18.2

* The following blocks have been removed:
	+ Archaic Stream (horizontal)
	+ Baron Castle Wall
	+ Baron Cube
	+ Blue Coral
	+ Boney Block
	+ Cog Block
	+ Creation Banner
		- Bejewelled Creation Banner
		- Encrusted Creation Banner
		- Gilded Creation Banner
	+ Darklight Orb
	+ Declogging Table
	+ Dusk Orb
	+ Enigma Table
	+ Erebon Banner
	+ Extraction Device
	+ Green Coral
	+ Lunar Orb
	+ Luxon Banner
	+ Moonlight Orb
	+ Orange Coral
	+ Pink Coral
	+ Pluton Banner
	+ Rainbow Grass (variant 2)
	+ Rainbow Grass (variant 3)
	+ Selyan Banner
	+ Skeletal Block
	+ Structure Light
	+ Sunfire Orb
	+ Toxic Stem
	+ White Coral
	+ Yellow Coral

* The following items have been removed:
	+ Progress Token
	+ Pure Gold
	+ Impure Gold
	+ Pure Rain Stone

## Fixes

* Fixed Muncher's attack not working properly.
* Fixed Dryad Sprite giving the wrong message when using an incorrect item on it. (Github issue #3101)
* Fixed Halycon milk not consuming properly. (Github issue #3090)
* Fixed Fishing Cage not taking damage when taking it out of water to empty it. (Github issue #3094)
* Fixed Night Vision Goggles not rendering their overlay.
* Fixed Nethenette Rifle not taking damage when meleeing an enemy.
* Fixed Nowhere Realmstone's description being outdated. (Github issue #3096)
* Fixed an issue causing hauling rods to render two separate fishing lines.
* Fixed an issue with data parameters for entities not being properly matched up, causing inconsistencies.
* Fixed toasts not rendering. (Github issue #3104)
* Fixed the mob effect screen overlays not rendering.
* Fixed Divine Station not rendering its screen.
* Fixed Frame Bench not rendering its screen.
* Fixed Infusion Table not rendering its screen.

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3765539
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 https://github.com/Tslat/Advent-Of-Ascension/blob/1.18.2/changelogs/3.6-Public%20Alpha%204.md
2.1

**2.1** is an update to Advent of Ascension. The most notable addition is the addition of Celeve.

## Additions

### Blocks

* Celeve Dirt
* Celeve Grass
* Celeve Stem
* Celevus
* Celebulbs
* Celevians
* Compass Rune Post
* Gyro Statue
	+ Gold Gyro Statue

### Items

* Balloon
* Celeve Tokens
* Circus Coin
* Compass Rune
* Toy Gyrocopter

### Weapons

* Balloon Bomber
* Big Top
* Bozo Blaster
* Clown Cannon
* Clown Cracker
* Confetti Cluster
* Gimmick
* Party Popper
* Spectacle
* Whimsy Winder

### Mobs

* Bobo
* Chocko
* Jumbo
* Kranky
* Koko
* Snappy
* Sticky
* Stitches
* Tipsy

### NPCs

* Celeve Lottoman
* Toy Merchant

### Structures

* Gyro Platform
* Celeve Lotto Structure
* Toy Tower
1.19.3-3.6.19

**1.19.3-3.6.19** is the first release of the mod for 1.19.3.

## Fixes

* Fixed Chomper spawning without restriction. (Github issue #3509)
* Fixed some explosive items not exploding when hitting entities.
* Fixed Grenade listing concussive damage in its tooltip instead of shrapnel. (Github issue #3506)
* Fixed the return location for the Nowhere portal being reset when using a boss totem item. (Github issue #3504)
* Fixed the login message not working.

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1053647451489312788
2. ↑ 2.0 2.1 2.2 2.3 2.4 https://github.com/Tslat/Advent-Of-Ascension/blob/1.19/changelogs/3.6.19.md
XP

**XP**, or experience points, are gained by dealing damage to tanks, performing trickshots, killing tanks or by dealing the most damage in a lobby. The total amount of XP a player has accumulated determines their level in the game.

Below is a table which shows how much XP is needed to reach each level in the game as well as how much XP each level equates to.
3.5.4

**3.5.4** is a minor update.

* The following blocks have received texture changes:
	+ Toxic Waste

### Structures

* The chest loot that the mod adds to vanilla chests can now appear in desert pyramids.

## Fixes

* Fixed Lunar Greatblade and Millennium Greatblade using the wrong values for damage. (Github issue #2701)
* Fixed sheared blocks not requiring shears to be shorn.
* Fixed Lunar Creation Table not dropping its contents when broken. (Github issue #2688)
* Fixed Heart Fruit and Magic Marang crops giving fruit even when not grown. (Github issue #2692)
* Fixed some Pixons & NPCs not spawning. (Github issue #2702)
* Fixed Pixons not granting the killed stat. (Github issue #2708)
* Fixed Zal Ship's storage chests generating with Lucalus logs.
* Fixed Zal Ship using Lucalus Buttons.
* Fixed Gingerbread House generating its chests disconnected. (Github issue #2693)
* Fixed AoA fluids not working in dispensers. (Github issue #2703)

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/861861821127983134
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3378340
3.2.7

**3.2.7** is a minor update.

* Removed out of place knockback and stun effect from Ghostly Cyclops, and reduced its soul-steal effect from 15 to 10 for consistency.
* Added support for modded nether biomes for AoA Nether mobs.

### Textures

* Changed the texture for Coral Archergun.
* Changed the texture for Incomplete Mecha Archergun.
* Changed the texture for Lunar Archergun.
* Changed the texture for Mecha Archergun.
* Changed the texture for Skeletal Archergun.
* Changed the texture for Spectral Archergun.
* Changed the texture for Waterlogged Coral Archergun.
* Adjusted Tidal Greatblade's texture slightly.
* Changed Baron Banner and its variant's textures.
* Changed Boreic Banner and its variant's textures.
* Changed Lotto Banner and its variant's textures.
* Changed Runic Banner and its variant's textures.
* Changed Shiny Banner and its variant's textures.
* Changed the texture for Death Ray.
* Changed the texture for Fragment.
* Changed the texture for Froster.
* Changed the texture for Iro Miner.
* Changed the texture for Moon Shiner.
* Changed the texture for Power Ray.
* Changed the texture for Proton.

### Other

* Added a name for the gyrocopter entity.
* Added a name for the bozo ball projectile entity.
* Added a name for the super cannon family projectile entities.
* Reduced the drop rate of Voliant Hearts from haven.
* Moved Shadowlord's spawn message closer to his actual spawn moment.
* Cleaned up greatblade hit registration to allow swinging through partial blocks and smoother collision checking while moving quickly.

## Fixes

* Fixed Ghoul Staff's description showing the wrong damage values.
* Fixed Web Staff not syncing its effect to the client when casting.
* Fixed Concussion Staff not working on flying mobs.
* Fixed capitalisation issue on Candy Tube.
* Fixed a bug causing Shadowlord to not spawn.
* Fixed incorrectly remapping yellow crystal ore in Crystevia to white crystals if converting from old versions.
* Fixed AoA Trader guis crashing when fed unexpected trade indexes.
* Fixed Grobbler's incorrect rear texture.
* Fixed Explosive Expert's dummy firework trade preventing further trade unlocks.
* Fixed Immortallis bosses not spawning occasionally.
* Fixed Ariel's model being slightly off.
* Fixed Bugeye and Ghostly Bugeye's off-centre models.
* Fixed Baron Bombs being blown away by explosions.
* Fixed Extraction Device allowing usage when the obsidian block would be out of bounds.
* Fixed some state change inconsistencies with the Extraction Device.

## References

1. ↑ https://discordapp.com/channels/434160774546456590/451526578950766594/698663340037242951
3.0.1

**3.0.1** is a minor bugfix update released on **23nd February 2019**.

* Increased height of mystic portal platform to reduce collissions with mushrooms

### Items

* Adjusted Lunalus Realmstone's texture to be more in line with the others
* Adjusted item description on skill crystals to be more consistent with high level skills
* Adjusted text of worn book to be more consistent with the mod

### Tools

* Reduced attack values for limonite tools

### Weapons

* Reduced ancient discharger entity impact explosion strength

### Entities

* Reduced Chomper running speed
* Reduced Dark Beast movement speed slightly
* Removed Head Hunter drop from Tree Spirit
* Removed drops from shadow
* Increased Silverfoot's tracking range and removed his sight checks
* Gave Dweller explosion immunity
* Reduced Dweller health slightly
* Changed Fake Pigmen to spawn Pigotrons on hit rather than death
* Removed Ariel's broken ability
* Removed incorrect music from Skeletron
* Adjusted Dicer's hitbox and model positioning
* Moved the Ancient Cavern realmstone drop to Angelicas from Automatons
* The HP patch now checks for obfuscated variables as well

## Fixes

* Fixed incorrect Runic Golem sounds
* Fixed Green Guardian's explosiosn not being in the right spot
* Fixed Voxxulon projectiles not exploding
* Fixed Tyrosaur's stomp message appearing even if you hadn't taken damage
* Fixed the Corrupted Traveller's trades
* Fixed Pigotron auto-suffocating
* Fixed Miskel teleporting like Kajaros does
* Fixed Goblin not having a block spawn check
* Fixed Lotto Idol throwing errors on servers - this means that they've gone back to their generic naming scheme for now
* Fixed Lotto Idol's health rendered as 0
* Fixed Four Guardians' shots firing too high
* Fixed Ghastus' missing healing effect
* Fixed Shadowlord's projectiles not spawning from him
* Fixed Magicke firing the wrong projectile
* Fixed Urv's missing strength effect
* Fixed bosses not spawning on servers
* Fixed Mechbot Altar's broken name
* Fixed ultimatum staff ignoring spec exempt entities
* Fixed gravitator being stackable
* Fixed Lunar Bow's string suddenly turning white when pulled
* Fixed candyland sticky water message appearing in spectator
* Fixed hag shot not being rendered properly
* Fixed max HP Patching not working on some forge deployments
* Fixed tribute not resetting on death
* Fixed tribute not resetting when starting Immortallis
* Fixed a handful of issues with boss music playback
* Fixed a bunch of syncing issues with player stats (Should actually increase performance a bit hopefully)
1.18.2-3.6.5

**1.18.2-3.6.5** is a small update.

* Block of Jade

* Jade

* Jade Axe

* Jade Pickaxe

* Jade Shovel

##### Hauling rods

* The amount of vanilla *Minecraft* experience given when fishing up an item using any hauling rod has been increased.

#### Weapons

##### Swords

The following swords received texture changes:

* Jade Sword

### Other

* The minimum Forge version needed to play the mod was changed to 40.1.22.

## Fixes

* Fixed an issue with Goblin's model.
* Fixed a crash caused by lightning-using items.
* Fixed AoA lightning-using items causing explosions.
* Fixed the Fishing Xp Boost ability not working. (Github issue #3219)
* Fixed an issue where bestiary entries might have their name obscured on large mobs.
* Fixed an issue causing you to be unable to change advent gui tab while a bestiary entry is open. (Github issue #3225)

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3808724
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 https://github.com/Tslat/Advent-Of-Ascension/blob/1.18.2/changelogs/3.6.5.md
1.16.5-3.6.8

**1.16.5-3.6.8** is a small update.

## Fixes

* Fixed the Ornate Trophy recipe not working.
* Fixed Auto Enchant Crafting duplicating enchants while infusing.

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3984744
2. ↑ 2.0 2.1 https://github.com/Tslat/Advent-Of-Ascension/blob/1.16.5/changelogs/3.6.8.md
1.16.5-3.6.9

**1.16.5-3.6.9** is a release for 1.16.5.

## Fixes

* Fixed Lunarade consuming stacks incorrectly when drunk.
* Fixed AoA's fluid buckets stacking to 16.
* Fixed Illusion sword sometimes failing to find a target.
* Fixed Cotton Candor not having a Lunar phase.
* Fixed Melee entities sometimes hurting the player from a distance when attacking other entities.
* Fixed the Ornate Trophy recipe not working.
* Fixed Auto Enchant Crafting duplicating enchants while infusing.
* Fixed a crash caused by incompatibility with Toast Control and iChun Toasts.
* Fixed a rare crash caused by joining a server then swapping to single player.
* Fixed Hauling Trap table chance being incorrect.

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1082250459735134269
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 https://github.com/Tslat/Advent-Of-Ascension/blob/1.16.5/changelogs/3.6.9.md
1.16.5-3.6-Public Alpha 2

**1.16.5-3.6-Public Alpha 2** is a minor update that fixes some bugs.

* Amplifier
* Blast Barrel
* Gimmick
* Ginger Blaster
* Vivo

## Fixes

* Fixed Gold Bringer's projectiles having tiny particles (Github issue #3022)
* Fixed Helm of the Treasurer not having an Extraction level requirement (Github issue #3038)
* Fixed Violet Skipper & Turquoise Stripefish not dropping cooked food when killed by fire (Github issue #3035)
* Fixed Case Construct not consuming the Deep Crystal when used on it for Crystevia Realmstone's task (Github issue #3029)
* Fixed Embrake not following the mob griefing gamerule when placing fire (Github issue #2758)
* Fixed Embrake deleting blocks with its fire ability (Github issue #2757)
* Fixed up an issue with the Stone Giant texture/model
* Fixed a crash occuring on dedicated servers when using the Rosidian Sword (Github issue #3053)
* Fixed Vox Ponds Realmstone's task not working for Creep Bankers (Github issue #3034)
* Fixed skill requirement datapack files being able to set level requirements outside the valid level range

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3736918
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 https://github.com/Tslat/Advent-Of-Ascension/blob/1.16.5/changelogs/3.6-Public%20Alpha%202.md
0.9.5.15

← Prev

**0.9.5.15** was released on April 3, 2016.

## Changes

* 5 New Weapons Added:
	+ Tadpoles > Frogs > Bullfrog (Lvl 27 Unlock)
	+ Train > Express (Lvl 77 Unlock)
* Fixed bug where the unlock screen would show the same level-up twice
* Fixed game stall when using ShockShell",
* Improved visuals on loading screen"
3.5.1

**3.5.1** is a minor update that was released on 7 June 2021.

### Structures

 Zal Prison Camp (variant 2) | The inmate-x and inmate-y spawners are now above the floor.Added lunide fence gates to the cave entrance.

## Fixes

* Fixed Voliant flying just as well as a brick. (Github issue #2615)
* Fixed a crash caused when AoA Traders die.
* Fixed AoA Traders crashing the game when killed. (Github issue #2612)
* Fixed Observing Eyes spawning passive Visualents.
* Fixed Axiolight not spawning properly.
* Fixed Omnilight not spawning properly.
* Fixed Happy not spawning properly.
* Fixed Zal Prison Camps not having generated loot.
* Fixed Shyre Lotto Bunkers not generating.
* Fixed one of the chests in Luxocron Dungeon not having loot. (Github issue #2608)
* Fixed one of the chests in Shyre Mausoleums not having loot. (Github issue #2609)
* Fixed Mystic Shrooms being in the overworld loot table.

## References

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3341872
1.20.1-3.6.28

**1.20.1-3.6.28** is the second release for 1.20.1.

### Items

 All Guns/Thrown weapons | Changed how their tooltip hides the modifier, removing the default nbt

## Removals

* Removed Tablets
* Removed Lucon Grass

## Bug Fixes

* Fixed an issue with Smash's slam attack
* Fixed a crash caused by smash and the overworld giants in newer versions of forge
* Fixed Elite King BamBamBam using some weird animations for summons
* Fixed some blocks not requiring a tool to harvest
* Fixed Charger, Chomper, Embrake, Infernal, King Charger, Little Bam, and Thorny Plant all continuing to target a player after they've left their follow range
* Fixed issue causing crashes when using newer forge versions and killing an entity

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1127110382604005417
Abyssal Upgrade Kit

The **Abyssal Upgrade Kit** is an item used to upgrade weapons to Tier 4, obtained in the Abyss.

## Obtaining

### Mob Drops

Abyssal Upgrade Kit is a part of the Abyss loot table and is dropped by the following mobs:

* Anemia
* Apparition
* Bloodsucker
* Distorter
* Elusive
* Fiend
* Flesh Eater
* Jawe
* Occulent
* Shadowlord
* Web Reaper

## Usage

The Abyssal Upgrade Kit is used to upgrade weapons at a Divine Station. The weapon it is being combined with has to have full durability in order to be upgraded with the upgrade kit.
3.4.2

**3.4.2** is a minor update that fixed bugs.

## Fixes

* Fixed a bug where blasters would overproduce toast notifications when being held while lacking resources.
* Fixed a bug where Emberstone tool abilities were working on blocks that they weren't supposed to.
* Fixed a bug where the extraction device would give an invalid message when an item was obtained.
* Fixed a bug where a baby halycon's head was detached.
* Fixed a bug involving a recipe with Skeletal Blocks and Skeletal Ingots, which was wrong.
* Fixed a bug where big entities would span outside of their space in the bestiary.
* Fixed a crash on servers that occurred when making a frame from a frame bench.
* Fixed a duplicate charcoal recipe.
* Fixed a crash with Logging.
* Fixed some things with the ruined teleporter frame generation.
* Fixed a problem where Turkish people had a crash.

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/789617842524913674
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3142572
3.5-Beta-3

**3.5-Beta-3** is the third beta for 3.5.

## Changes

### Blocks

 Carved Rune of Power | The chat messages that displayed when using a Realmstone have been removed.

### Advancements

 Reef Extinction | Has been moved to the A Reef Destroyed tab.

## Fixes

* Fixed more Hive King rendering issues.
* Fixed Pixons not spawning properly in the overworld.
* Fixed Pixons not generating with a variable amount of health. (Github issue #2456)
* Fixed tall structures being cut off.
* Fixed Floro Castle cutting off.
* Fixed Guardian Tower breaking.
* Fixed Lelyetian Tower breaking.
* Attempted another fix for Creeper HQ not generating properly.
* Fixed Runic Tower not generating Runic Lottomen.
* Fixed an issue where AoA would force MC into safe mode when starting a new world.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3263735
3.5.2

**3.5.2** is a minor update that was released on 9 June 2021.

## Fixes

* Fixed Lunicia Sapling & Haunted Sapling not growing into trees. (Github issue #2634)
* Fixed Haunted Leaves not dropping Magic Marang Seeds. (Github issue #2632)
* Fixed Scoulscorne generating in midair.
* Fixed Shik not spawning naturally. (Github issue #2617)
* Fixed Angelica not flying. (Github issue #2624)
* Fixed Happy not spawning properly in Celeve. (Github issue #2623)
* Fixed structures generating 1 block too low in the ground.
* Fixed features in Lunalus being cut off at the top of the world.
* Fixed Visualent's wrong dimension message being broken. (Github issue #2616)
* Fixed the update checker not working again. (Github issue #2629)
* Fixed a crash when used in a modpack with Geckolib.

## References

1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3345448
2.3

**2.3** is an update to Advent of Ascension. The most notable addition is the addition of Candyland.

## Additions

### Skills

* Expedition
* Vulcanism
	+ Untrainable as of this version.

### Blocks

* Candied Grass
* Candied Dirt
* Lollypop
* Spearmint
* Peppermint
* Candy Cane (Block)
* Candy Tube
* Candy Grass
* Plastic
* Red Candy
* White Candy
* Green Candy
* Cotton Candy
* Chocolate
* White Chocolate
* Dark Chocolate
* Gingerbread
* Candy Block
* Candy Banner
* Gingerbread Banner
* Rainbow Grass
* Cotton Candor Statue
	+ Gold Cotton Candor Statue

### Items

* Candy Cane (Item)
* Candy Corn
* Gingerbread Cookie
* Gingerbread Wing
* Peppermint Candy
* Spearmint Candy
* Sour Candy
* Sour Pop
* Treat Bag
* Candyland Gems
* Candyland Realmstone
* Froster Totem
* Mint Magnum Totem
* Opteryx Feather

### Weapons

* Caramel Carver
* Sweet Sword
* Candy Blade
* Cotton Crusher
* Froster
* Mint Magnum
* Sweet Tooth
* Ginger Blaster
* Candy Staff

### Armor

* Candy Armor
* Fungal Armor
* Expedition Armor

### Mobs

* For Candyland:
	+ Airhead
	+ Candy Corny
	+ Cane Bug
	+ Cherry Blaster
	+ Cherry Barrager
	+ Lollypopper
	+ Peppermint Slug
	+ Spearmint Slug
	+ Gingerbread Man
	+ Gingerbird
* Other new mobs:
	+ Opteryx
	+ Angelica
	+ Orbiter
	+ Arocknid
	+ Case Construct
	+ Fungock

### NPCs

* Candied Lottoman
* Expedition Master
* Naturalist
* Assassin
* Soul Agent
* Metalloid
* Realm Shifter

### Structures

* Candyland Lotto Structure
* Cotton Candy Tower
* Gingerbird Aviary
* Gingerbread House
* Candy Cane Cluster
* Opteryx Nest
* Giant Mushroom
* Arocknid Cave

## Changes

### General

* Elemental Arrows were retextured and renamed to Holly Arrows.
* Mobs that drop meat now drop cooked meat if killed while on fire.

### Dimension Changes

#### Haven

* Automatons and Surveyors had their max health lowered and received knockback nerfs.
* Changed Seeker sounds. Also lowered Seeker max health a tiny bit.
* Halycons now spawn less frequently. Halycons now drop halycon beef when killed.
* Added 2 new mobs to the Haven: Angelica and Orbiter.

#### Mysterium

* Revamped Mysterium generation: now generates flat with chunk-sized holes in the ground.
	+ The dimension has brand new foliage.
	+ Removed the random Mystic Lampposts that generated across the dimension.

#### Runandor

* Revamped Runandor generation: now generates in cubic-chunks.
3.2.3

**3.2.3** is a minor update.

### Enchantments

* Adjusted Intervention to only have a 20% chance to remove itself when activated.

### Other

* Disabled Rockrider's boulder spawning in Haven.
* Stopped spectators from being able to attack with greatblades or mauls.
* Removed support for attacking using a greatblade or maul with keyboard keys due to conflicts.
* Added the mod's id as a prefix to enchantment names to prevent conflicts with other mods.
* Lowered default spawn modifier of hostile mobs to 0.3.
* Added a catch to prevent getting stuck in a portal loop at a dead-end dimension run.

## Fixes

* Fixed Runic Greatblade dealing more damage than it should.
* Fixed Skellox and Irkling not spawning during full moons.
* Fixed a bug causing Web Reapers to crash dedicated servers.
* Fixed a bug causing traders to not spawn in certain dimensions based on their light levels.
* Fixed issue where sometimes melee attacks would fail to hit.
* Fixed Pixons not giving Luxon tribute when harvested.

## References

1. ↑ https://discordapp.com/channels/434160774546456590/451526578950766594/671169343098322945
1.18.2-3.6-Public Alpha 2

**1.18.2-3.6-Public Alpha 2** was an alpha build of the mod.

### Entities

* Fixed Violet Skipper & Turquoise Stripefish not dropping cooked food when killed by fire
* Fixed Case Construct not consuming the Deep Crystal when used on it for Crystevia Realmstone's task
* Fixed Embrake not following the mob griefing gamerule when placing fire
* Fixed Embrake deleting blocks with its fire ability

### Textures

* Fixed up an issue with the Stone Giant texture/model
* Changed the texture for Amplifier
* Changed the texture for Blast Barrel
* Changed the texture for Gimmick
* Changed the texture for Ginger Blaster
* Changed the texture for Vivo

### Other

* Added the ability to remove skills via datapack by providing an empty json file for the skill

## Bug fixes

* Fixed a crash occuring on dedicated servers when using the Rosidian Sword
* Fixed Vox Ponds Realmstone's task not working for Creep Bankers
* Fixed skill requirement datapack files being able to set level requirements outside the valid level range
1.20.4-3.7.3

**1.20.4-3.7.3** is the second release of the mod for 1.20.4.

## Bug Fixes

* Fixed the Nostalgia Trip advancement pointing to Precasian Lotto Hovel
* Fixed the Biome Modifiers not running due to being forge-branded
* Fixed Multipart entities not being attackable
* Fixed Reef Staff griefing Nowhere
* Fixed a Precasia worldgen crash
* Fixed Infusion Table recipes not working
* Fixed the skill/resource popups using the wrong text
* Fixed Evermight, Everfight and Ember staves not working
* Fixed NeoForge showing as Forge in the /aoa version command
* Fixed a whole bunch of sounds not playing
* Fixed the health bar heart not rendering properly
* Fixed the target/aggro range of basically all mobs being capped by vanilla hardcoding
* Fixed Parkour Courses giving rewards when falling out of the world
* Fixed the ScreenEffect system not positioning things correctly
* Fixed AoA's breedable animals following any ageable mob, instead of just their own breed
1.19.2-3.6.17

**1.19.2-3.6.17** is the 5th release of the mod for 1.19.2.

## Additions

### Other

* Added a custom explosion system. The RPG and Grenade are the only things that use the system at the moment.

## Changes

### Items

#### Weapons

##### Guns

The following guns received texture changes:

* Draco

##### Staves

The following staves received texture changes:

* Crystal Staff
* Crystik Staff
* Hive Staff
* Lunar Staff

### Entities

* Some mobs have been switched to use SBL.

 Little Bam | The sounds were changed.The drops were changed.

### Gamerules

The following gamerules have been removed:

* doStrongerMobGriefing

## Fixes

* Fixed the Return Crystal not giving your items back if using it in a parkour course. (Github issue #3448)
* Fixed the Return Crystal not teleporting you if in a boss arena but you've been to Nowhere legitimately before.
* Fixed Illusion Sword not working with SBL mobs. (Github issue #3455)
* Fixed Divine Station duplicating upgrade kits. (Github issue #3443)
* Fixed Jade Ore and its deepslate variant only requiring a stone pickaxe. (Github issue #3467)
* Fixed most post-overworld ore blocks only requiring an iron pickaxe. (Github issue #3466)
* Fixed Netherrack Runium Ore not having any recipes. (Github issue #3463)
* Fixed Ancient Golem's spawn configuration json using the wrong mob. (Github issue #3433)
* Fixed a crash with Little Bam. (Github issue #3434)
* Fixed Little Bam not exploding when exploding. (Github issue #3435)
* Fixed Chargers spawned by King Charger not being aggro'd to the player. (Github issue #3438)
* Fixed Chomper floating to the surface of water.
* Fixed Chomper not sprinting when attacking. (Github issue #3440)
* Fixed various entities not floating on water properly. (Github issue #3437)
* Fixed the Tokens From Where? advancement using the wrong item name. (Github issue #3469)
* Fixed Bush Baby and Void Walker having luck variables in their loot table. (Github issue #3458)
* Fixed the Overworld Chest loot table not applying to Woodland Mansions. (Github issue #3450)
* Fixed a misplaced apostrophe in the Expedition Torn Pages entry. (Github issue #3451)
* Fixed an issue related to Overworld mob spawns. (Github issue #3445)
* Fixed another issue causing abilities to not reactivate when leaving parkour. (Github issue #3446)
* Fixed the player getting ability unlock toast notifications in rare circumstances when enabling manually disabled abilities.
* Fixed dying taking you back to the lobby incorrectly when using the disabled boss lobby in Nowhere. (Github issue #3441)
* Fixed the update notification message going off the edge of the screen.
* Fixed the version checker giving false-positives. (Github issue #3432)
* Fixed the Burned effect being curable with milk.
* Fixed NPCs still not spawning properly. (Github issue #3460)

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/4041392
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 https://github.com/Tslat/Advent-Of-Ascension/blob/1.19/changelogs/3.6.17.md
1.19.3-3.6.19.1

**1.19.3-3.6.19.1** is the second version released for 1.19.3.

## Fixes

* Fixed entities hitting before they did the attack animation. (Github issue #3526)
* Fixed Spawn Eggs being unnamed. (Github issue #3524)
* Fix Hardened Parapirahna not rendering correctly.
* Fixed a crash preventing the mod from even running. (Github issue #3520)
* Fixed the Creative Tabs being out of order. (Github issue #3522)

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1053977164703350864
2. ↑ 2.0 2.1 2.2 2.3 2.4 https://github.com/Tslat/Advent-Of-Ascension/blob/1.19/changelogs/3.6.19.1.md
0.9.4.7

← Prev

**0.9.4.7** was released on February 1, 2016.

## Changes

* Daily Win Bonus Re-Added
* Added new 'Community' menu option with links to community areas
* Added Player Levels back to the lobby chat
* Game slots that contain friends are now placed at the top of the list
* Mousing over a game slot friend icon now shows a tooltip with the friend name
2.3.5

**2.3.5** (also known as the **Upgraded Weapons Patch**)[*citation needed*] is an update to the mod. It's primary focus was adding new upgradable weapons.

## Additions

### Items

* Seaside Upgrade Kit
* Clown Upgrade Kit
* Lelyetian Upgrade Kit
* Haunted Upgrade Kit
* Darkly Upgrade Kit
* Rocky Upgrade Kit

### Weapons

* Sea-O-Cron
* Aqua Magnum
* Water-Balloon Bomber
* Boulder
* Fragment
* Mineral
* Hive Blaster
* Hiver
* Hive Cracker
* Skullette
* Skullo Blaster
* Skullifact
* Clowno-Pulse
* Clownershot
* Clownimator
* Darkener
* Dark Beast
* Darkly Guster
3.2.6

**3.2.6** is a minor update.

* Fixed the Occult Pickaxe's marker cubes persisting at 0, 0 and causing FPS drops.
* Fixed an issue allowing shield-abuse when firing guns.
* Fixed a bug causing scythes to regenerate more soul power than intended.

### Entities

* Fixed Skipper not spawning properly.
* Fixed Chomper not spawning properly.
* Fixed Spinux not spawning properly.
* Fixed Fishix not spawning properly.
* Adjusted Skipper's movement speed slightly.
* Removed Hydrolisk's teleport ability.
* Added Power Core to MechBot's drops.
* Fixed Swamp Chargers not spawning properly.
* Allowed Undead Heralds to despawn after an hour if not nametagged.
* Reduced Undead Herald's space rate.

### Textures

* Fixed a stray pixel on the Ultimatum Staff texture.
* Fixed stray pixels on the skill icons.

### Other

* Fixed a null argument being thrown, causing an incompatibility with SpongeForge.
* Fixed the drop table for fishing blocking AoA fish from being pulled up.
* Fixed AoA breaking compatibility with fall damage modifications from other mods.
* Fixed a rare crash from XP Particles.
* Fixed a dedicated server crash occuring when disabling unsafe infusion in the config file.
* Fixed a typo in the His Bigger Badder Brother achievement's name, and one in its description.
* Fixed a game freeze occuring when the portal can't find a suitable portal location in a void world.
* Fixed an issue with Phosphor where chunks would randomly fail to exist.
* Changed up the spawning logic for Skeletal Army to fix spawns hanging on trees.

## References

1. ↑ https://discordapp.com/channels/434160774546456590/451526578950766594/692268758961487873
3.6-Alpha-4

**3.6-Alpha-4** is the fourth alpha build for 1.16.5-3.6-Public Alpha.

 Magic Marangs | Is now cultivated by planting a Magic Marang on the underside of Haunted Leaves.

* The following textures have been changed:
	+ Arcbulb
	+ Archaic Light
	+ Archaic Rectangles
	+ Archaic Squares
	+ Archaic Stream Vertical
	+ Archaic Stream Horizontal
	+ Archaic Tiles
	+ Baron Bricks
	+ Blood Pine
	+ Blood Spikes
	+ Blood Strands
	+ Blue Candy Grass
	+ Blue Lollypop
	+ Candycane
	+ Dawn Bush
	+ Dawn Flower
	+ Dawn Grass
	+ Eye Shrub
	+ Green Peppermint
	+ Haunted Flower
	+ Horizon Daisies
	+ Pink Candy Grass
	+ Plastic Stick
	+ Red Lollypop
	+ Red Peppermint
	+ Shyre Caps
	+ Shyre Weed
	+ Tubeicles
	+ Yellow Lollypop

### Items

 Nowhere Realmstone | The crafting recipe has been replaced with a new recipe:

* The following textures have been changed:
	+ Circus Coin
	+ Copper Coin
	+ Gold Coin
	+ Lunaver Coin
	+ Magic Marang
	+ Silver Coin
* The following items have been removed:
	+ Magic Marang Seeds

##### Shotguns

* The following textures have been changed:
	+ Boulder
	+ Demolisher
	+ Destruction Shotgun
	+ Purity Shotgun

### Entities

* All boss music that was original got changed.

### Configuration

* The following config options have been removed:
	+ alwaysChargers
	+ verboseDebugging

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/940029260649877526
3.0.2

**3.0.2** is a minor bugfix update released on **26 February 2019.**

A link to a version of the mod that is identical to 3.0.2 but includes a chinese translation was put up on 2 April 2019. This version is not on CurseForge.

## Changes

### General

* Improved bootup time for playing offline or no connection to the server is available
* Improved simplified Chinese translation (Only on Chinese version)

### Skills

* Allowed creative players to skip the level requirement for infusion stones

### Weapons

* Reduced effect damage of Candlefire sword down to 17 (×8.5) from 21 (×10.5)

### Tools

* Widened effect range of Occult Pickaxe
	+ Increased length of Occult pickaxe effect and their tracking

### Entities

* Made Flamewalker follow mobGriefing gamerule
* Made Giant Slug follow mobGriefing gamerule
* Gave Dust Striders temporary immunity to fall damage on spawn
* Removed Arkzyne's ability
* Added lunalus realmstone drop to Visulon
* Reduced Arocknid's hitbox size slightly
* Centered Arkback's block positioning
* Reduced Horndron, Hellcat, Boneback, Emperor Beast, Slimer, and Megatherium's width & attack range
* Added overworld spawn checks to overworld NPCs to stop them spawning in other mod's dimensions
* Increased spawn rates for event mobs
* Increased Baroness' follow range
* Extended view range of special entities to stop them disappearing
* Reduced Brute's width & attack range
* Reduced extraction master spawn rate in Deeplands
* Re-added lotto idol custom names with server safety
* Cleaned up rendering of Occult Pickaxe entities
* Darkened world background when trading with an NPC

## Fixes

* Fixed Graw not spawning on servers
* Fixed crash occuring when Shadowlord attacks a multi part entity
* Fixed Bomb Carrier dropping bombs after dying
* Fixed Amphibiytes not spawning properly
* Fixed Linger not spawning
* Fixed the ghostly mobs dropping energy banners instead of ghostly ones
* Fixed Rock Crawler not spawning
* Fixed incorrectly spelled name of Construct of Servility
* Fixed Cotton Candor's broken death message
* Fixed occult block entities rendering incorrectly
* Fixed the crystal creator blocks not accepting crystal items

* Fixed acid blocks not collapsing when their supporting blocks are broken
* Fixed crash with Apotheosis mod with mob spawners
* Fixed storm rune shrine being mixed up with power rune shrine and becoming unusable
* Fixed Luxon's invisibility boost not applying properly
* Fixed infinite tribute reward time if the player flees to another dimension
* Fixed realmstones throwing errors and not doing stuff when used in survival and unstacked
* Fixed the following blocks not dropping the correct items when mined:
	+ bloodstone, blue crystal, chestbone fragments, crystallite, footbone fragments, green crystal, legbone fragments, purple crystal, red crystal, skullbone fragments, white crystal, yellow crystal

## References

1. ↑ https://discordapp.com/channels/434160774546456590/451526578950766594/549870048332873728
2. ↑ https://adventofascension.gamepedia.com/index.php?title=Download&oldid=70751
3. ↑ https://discordapp.com/channels/434160774546456590/434160774546456594/564251972723539968
1.16.5-3.6.11

**1.16.5-3.6.11** is an update for 1.16.5.

Issues can be reported on the Github issues page.

* Block of Emberstone
* Ornate Trophy

The following textures have been changed:

* Charged Rune
* Charged Runium Chunk
* Compass Rune
* Compass Rune Banner Pattern
* Distortion Rune
* Distortion Rune Banner Pattern
* Energy Rune
* Energy Rune Banner Pattern
* Fire Rune
* Fire Rune Banner Pattern
* Jade Axe
* Kinetic Rune
* Kinetic Rune Banner Pattern
* Life Rune
* Life Rune Banner Pattern
* Limonite Rod
* Lunar Rune
* Lunar Rune Banner Pattern
* Poison Rune
* Poison Rune Banner Pattern
* Power Rune
* Power Rune Banner Pattern
* Runium Chunk
* Storm Rune
* Storm Rune Banner Pattern
* Strike Rune
* Strike Rune Banner Pattern
* Unpowered Rune
* Water Rune
* Water Rune Banner Pattern
* Wind Rune
* Wind Rune Banner Pattern
* Wither Rune
* Wither Rune Banner Pattern

## Fixes

* Fixed Dryad Sprite crashing the game. (Github issue #3621)
* Fixed Bonus Smelt Result not being as random as it should be.

## References

1. ↑ https://discord.com/channels/434160774546456590/451526578950766594/1083925874132402257
2. ↑ 2.0 2.1 https://github.com/Tslat/Advent-Of-Ascension/blob/1.16.5/changelogs/3.6.11.md
1.19.4-3.6.23

**1.19.4-3.6.23** is the 1st release of the mod for 1.19.4.

Issues can be reported on the Github issues page.

## Changes

### Entities

* Neutral mobs can now drop from World tables if they were hostile at the time of the time of their death.
* Adjusted how some of the mob damage in the game is considered in terms of typing.

 Sasquatch | Now has a different walk animation.

### Items

* The chance for a gun to do knockback now scales with its rate of fire.
* Adjusted how some of weapon damage in the game is considered in terms of typing

 Slice Star | Now has a chance to inflict Bleeding on hit.

## Fixes

* Fixed a number of damage-related sword/greatblade/maul special effects not accounting for swing completion.
* Fixed Iro Miner resetting its damage stack if shooting a multi-hitbox entity. (Github issue #3655)
* Fixed Phantom Staff hitting the same entity multiple times. (Github issue #3654)
* Fixed Ender Dragon's table not being changed like it was meant to be. (Github issue #3646)
* Fixed Infernal not spawning near Nethengeic Beasts.
* Fixed the Skeet advancement working on any entity. (Github issue #3656)
* Fixed Nowhere arenas spawning the boss even if all players have left before it spawns. (Github issue #3651)
* Fixed AoA's light level checker not accounting for y levels below 0 or above 255.
* Fixed day-spawning AoA mobs potentially spawning on non-valid blocks.

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/4472650
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 https://github.com/Tslat/Advent-Of-Ascension/blob/1.19/changelogs/3.6.23.md
3.2.1

**3.2.1** is a minor update.

## Additions

### Configurations

* Added the 'Mob Spawnrate Modifier' config option in the Entity Config. This allows for better fine-tuning of all AoA mob spawns.

### Other

* Added a check to prevent crashes when AoA mobs spawn above Y=255

## Changes

### Items

#### Swords

Runic Sword
* Damage changed to 17.5 (×8.75) damage.

#### Guns

Gardener
* Rate to obtain has been made rarer. (From 1/500 to 1/2000)

#### Armor

Phantasm Armor
* The level of Luck given by the armor has been lowered by 1.

### Entities

Portal Master
* Is no longer a tradeable NPC

Zal Grocer
* Replaced previous trades with new ones

### Items

Realm Travel Ticket
* Is no longer required to access Runandor

## Fixes

* Fixed a bug where Elder Guardians dropped too many items per kill.
* Fixed a bug where Voxxulon dropped a potion instead of a splash potion.
* Fixed a bug where the Guardian Sword would crash the game.
* Fixed a bug where Happy Haunter and Haunter's Rifle had the same stats.
* Fixed a bug where Heat Wave still had its ability from before 3.2, despite the tooltip.
* Fixed a bug where the Store Vox Crate and Lotto Vox Crate drop themselves when the player spawns their respective NPCs.
* Fixed a bug where the Iominator's recipe was missing.
* Fixed a bug where Mecha Staff would print info to the console.
* Fixed a bug where ruined teleporter frames would not naturally generate.
* Fixed a bug where the Butchery guide mentions the Blood Accumulator.

## References

1. ↑ https://discordapp.com/channels/434160774546456590/451526578950766594/667933115460747286
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 https://pastebin.com/PzAZJuYa
Alien Orb

The **Alien Orb** is an easter egg item. It is mainly used as the beginning of a chain of item conversions that results in the Experiment W-801.

## Obtaining

Alien Orbs can currently only be obtained by dying while:

* holding an item that has a registry name beginning with "a"
* wearing a helmet with a registry name beginning with "l"
* wearing a chestplate with a registry name beginning with "i"
* wearing leggings with a registry name beginning with "e"
* wearing boots with a registry name beginning with "n"

The registry name (internal name) for an item should always have the same word order as its normal English language name. However, third party mods are not guaranteed to do this.

Dying in this manner drops one Alien Orb at the player's death spot. If the player is playing in a hardcore world, using an item like a Totem of Undying to save the player from death will also make an Alien Orb spawn.

The Alien Orb does not appear in the creative inventory. It is also unobtainable through /give, as it is instantly deleted when obtained in this matter.

## Usage

Alien Orbs can be right-clicked on Zal Children. This will consume the orb and instantly kill the Zal Child. As a result, it will drop one Fleshy Bones, which is required to obtain Experiment W-801.

When used, the entire stack of Alien Orbs will be consumed, but the output will always only be one item, so it is a waste to use more than one at a time.

Alien Orbs can be right-clicked on adult Zal Citizens. This will cause them to display a different chat message than normal, but will not consume the orb.
1.19.2-3.6.13

**1.19.2-3.6.13** is the first update for 1.19.2.

### Entities

 Smash | Has a new model.Health was changed from 500 (×250) to 275 (×137.5).Movement speed was changed from .329 to .31.Now has 10 armor and 10 armor toughness.Smash's abilities have been revamped; abilities now include an axe swing, charge up, belly drum, axe slam and running away.Smash now has an enraged form.Smash's drops were changed.The bestiary entry was changed.

### Advancements

 Winner Winner! | The prerequisite advancement was changed to Completionist's Chronicles.

### Other

* The minimum Forge version required to use the mod was changed to 43.1.0 (for 1.19.2).

## Fixes

* Fixed the Boss Altar not being interactable in survival. (Github issue #3348)
* Fixed Stone Giant's silverfish targeting creative players. (Github issue #3362)
* Fixed Sand Giant's traps being pullable with a fishing rod. (Github issue #3368)
* Fixed AoA hostile entities spawning in mushroom biomes. (Github issue #3371)
* Fixed Raw Emberstone not being smeltable. (Github issue #3358)
* Fixed Stone Giant's Rock not having a translated name. (Github issue #3361)
* Fixed void deaths not being handled by Nowhere properly. (Github issue #3366)
* Fixed Boats and Minecarts being placeable in Nowhere. (Github issue #3363)
* Fixed a lantern hiding away in the bridge nowhere boss arena. (Github issue #3374)

## References

1. ↑ https://www.curseforge.com/minecraft/mc-mods/advent-of-ascension-nevermine/files/3954759
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 https://github.com/Tslat/Advent-Of-Ascension/blob/1.19/changelogs/3.6.13.md