Development

The Uno Lesson will be composed of three Instructional Materials.

By the age of 7, most children have learned how to play the card game Uno from a sibling or a friend The popularity of Uno in America makes it a well-known game. The social benefits that playing uno would achieve are negated by the use of house rules when "Playing Uno." While some students may make up the rules of the game, others have been taught a secondary type at home. To ensure that all are playing by the same rules is a key component to communication, including Uno.

Once non-uno players are identified, the course can truly begin.

The handout (not pass out) will be distributed with the uno cards at the beginning of the instruction. This allows the learner a quick resource to use while reinforcing proper rules. The packets are prepared before class to reduce wasting time and frustrating learners.

The first will be a handout that contains:

* Card Types
* Rules

The second instructional material will be slides corresponding to the instructions.

Slide 1: Introduction

Slide 2: Card Types

Slide 4: Knowledge Check, as an instructor-facilitated review

Slide 5: Rules of Uno

Slide 6: Winning Uno

Slide 7: Knowledge Check, instructor-facilitated review

The slides will have minimal written text as it'll be redundant any other way. By using slides, instructors can pace the course more accurately. Slowing down when necessary. Using video-embedded slides to instruct the more complex rules or other media instructional material.

The final assessment will be learners setting up and playing a Uno game.

SAMPLE INSTRUCTIONAL MATERIALS

One instructional material that will be used in the instructional event is an ‘Official Uno Rules’ handout for the children to reference. This reference is from UnoRules.org which provides the official game rules from start to finish. The handout will be used to provide context in a physical copy to the children to reference during formal instruction, while executing a practical exercise of how to play the game, and after when they return home. It’s a great visual tool that provides the content of the Uno card box (details of the cards used and pictures for visual representation), the object of the game, how to set up, details of special cards, playing the game, scoring, and winning. This is also a great handout because it provides the children with a frequently asked questions reference sheet. The total page count for the handout is four pages.

Copyright to Uno 2021

https://www.unorules.org/wp-content/uploads/2021/03/Uno-Rules-PDF-Official-Rules-unorules.org\_.pdf

Another instructional material that will be used is Jason Parker's "How to Shuffle Cards for Beginners" video. This video will walk students through the riffle shuffle with bridge step-by-step, in slow motion, and provide troubleshooting tips.

Copyright to Jason Parker 2019

https://www.youtube.com/watch?v=NdCia\_d1u5c

The final instructional material needed is Howcast's "How to Deal a Deck of Cards" video. This video walks learners through the steps of dealing cards in a clockwise direction.

Copyright Howcast 2010

https://www.youtube.com/watch?v=UoSHyGyVAYM

DELIVERY METHODOLOGY

Flora

The chosen delivery method for this learning solution is instructor-led training (ILT). ILT is an effective method of delivery, especially when the instructional designer wants the learners to try various scenarios and work as a cohesive team. When playing the game Uno, it’s imperative that the children comprehend the requirements of the game, and encourage peer-to-peer interactions, and social learning. With ILT it is also an effective delivery method to transition into instructor-led practical exercises or demonstrations of how the game is played.  Additionally, utilizing this method of delivery can enhance the learning process so the trainers accomplish the outcome of the learning solution, ensuring the children who register for the learning solution can play the game of Uno upon leaving.

With children, it is difficult to ensure their attention is held so ILT gives the trainer the ability to focus their attention on small groups to positively affect the learning process. ILT offers the learners an opportunity to interact with the trainer/instructor/facilitator and directly ask questions. It also provides the learners engagement through hands-on training, which is highly effective. The intent is to ensure the children gain the knowledge, skill, and attributes to play the game and with ILT the trainers can enhance this overall process. This delivery method creates an environment that thrives on open dialogue and learners can obtain immediate feedback for corrective action when moving forward to play the game.  For example, if a child who is attending the learning solution is unable to grasp when to skip a player dependent upon the pulled card, during the hands-on instructor-led practical exercise, the instructor can provide instant feedback. This provides the learner the opportunity to correct their course of action and truly learn what is required of them as a player in the game.

ILT will not be one-on-one as it would not be conducive to learning how to play the game. This is a game that requires a certain number of players and the learner would not obtain the same knowledge, skills, and attributes alone.  Peer-to-peer learning is essential, especially with children, and with ILT this delivery method can enhance this objective.

INSTRUCTIONAL PLAN

Learning Objective

At the end of the instruction period,  students between the ages of 11 through 13 will be able to play the game Uno following the designated instructions 100% of the time the game is played.

Content Presentation

Content:

Students attending the learning solution to learn how to play Uo will learn the rules of Uno to build upon to apply those foundational skills to play the game.

Demonstration:

Students will be given a demonstration of how to sort Uno cards.

Students will be given a demonstration of how to deal Uno cards to game players.

Students will be given a demonstration on how to use each card variation.

Students will be given a demonstration on how to use a scorecard.

Materials and Media Selection:

The aforementioned multimedia and PDF handout will be used to demonstrate this procedure.

Student Participation

Student Grouping:

Students will be assigned to groups of four to five, to demonstrate their application of practicing the aforementioned procedures.

Practice Items and Activities:

Students will watch instructors on how to deal Uno cards to players.

Students will watch instructors place a card down when it’s their turn to play.

Students will watch instructors apply Uno variations with cards (i.e. skip, draw 4, etc.).

Students will watch instructors play a quick round of Uno with only 24 cards (time constraint).

Students will watch instructors state “Uno” when an instructor is down to one card.

Students will watch instructors keep score playing Uno.

Feedback

Broken into instructor-led practical exercises, students will give their feedback in real-time Additionally, students will receive a Likert scale for their practical exercise to play the game Uno.