Weapons

There are a variety of tools and weapons available in Project Winter.

## Tools

* **Axe**: The axe can be used to chop down trees quickly. When used against another player or animal, the axe will do 320 damage when charged and swung, or 80 damage when swung immediately. The axe can be crafted at the crafting table with one log and one ore.
* **Pickaxe**: The pickaxe can be used to break down ore quickly. When used against another player or animal, the pickaxe will do 320 damage when charged and swung, or 80 damage when swung immediately. The pickaxe can be crafted at the crafting table with one log and one ore.
* **Sickle**: The sickle can be used to gather berries and herbs quickly. When used against another player or animal, the sickle will do 320 damage when charged and swung, or 80 damage when swung immediately. The sickle can be crafted at the crafting table with one log and one ore.

## Ranged Weapons

* **Semi-automatic Rifle**: The semi-automatic rifle can fire up to 5 shots of 120 damage each in quick succession before it needs to be reloaded. Unlike other weapons, this weapon's accuracy does not reset after shooting. It holds 15 bullets in reserve. The semi-automatic rifle can be crafted at the crafting table with three gun parts.
* **Bolt-action Rifle**: The bolt-action rifle fires one 450 damage shot at a time. It must be reloaded after each shot. When aiming, this weapon lets the user see into the distance the farthest. The bolt-action rifle can be crafted at the crafting table with two gun parts.
* **Shotgun**: The shotgun fires a volley of five pellets, each one doing 120 damage. With distance, the damage can drop off by up to 50%. The shotgun can be crafted at the crafting table with two gun parts.

* **Crossbow**: The crossbow is a quiet weapon that deals 125 damage per bolt. Bolts have considerable travel time compared to bullets. The crossbow can be enhanced by combining it with a vial of poison at the crafting table, which will then add a low-duration poison effect to anyone hit by a bolt. The crossbow cannot be crafted but can be found in bunkers, airdrops, the armory, and in traitor crates.
* **Tranquilizer**: The tranquilizer deals no damage, and can be used to slow down and mute a player. A player who is shot by the tranquilizer will be unable to use proximity, radio, and text chat for 21 seconds. It only holds one dart and has two in reserve. The tranquilizer cannot be crafted but can be found in bunkers, airdrops, the armory, and sometimes in traitor crates.

## Traps

* **Landmine**: The landmine will deal 600 damage to any entity that steps on it. It is invisible for all players besides the person who has placed it and, if applicable, fellow traitors. It can be crafted with three ore and a mechanical part at the crafting table.
* **Bear Trap**: The bear trap deals 100 damage and immobilizes the target for a short period of time. It can be crafted for two ore at the crafting table. A player can be helped out of a bear trap by another player or help themselves using a Quick Disarm Kit.
* **Smoke Bomb**: The smoke bomb can be used to cover an area with a thick black fog. It is useful for fleeing a fight or concealing your identity. The smoke bomb can be crafted with one fuel at the crafting table
* **Tripwire**: A simple trap, that makes a very loud noise when someone steps in it. Great for knowing if someone is getting into something they shouldn't be!