Ocellios

> **"Ocellios, my boss fight masterpiece!"** -Dolphe
>
>

### *About:*

Ocellios is a 2.1 Medium Demon created and published by Dolphe on July 29 2023. It is the fourth level in Dophe's level series, the others being Destruction Eruption, The Wastelands, and The Voidlands.

### Characters:

* Player
* Dolphe
* Andy
* NF
* Broskm
* Duko
* Virtual

### Lore:

The player then leads team Cascade to Xenders airship in order to take it down. However, the Eidolons (a group of mercenaries collected by Hhyper) revamped the lab and have begun fabricating and selling superweapons at Ocellios Lab. This time, the Eidolons are currently trying to transport a deadly super weapon to another location. One Team Cascade member found out about their plans, captain Dolphe sends the player to travel to Ocellios Lab through a ship piloted by Andy via portal. The encounter inside Ocellios Lab is very deadly as the player encounters an armored monitor and S.A.J II. The player soon goes deeper into the lab and encounters Duko which fires attacks as the player goes even further. Eventually, the player finds the train transporting the super weapon. However, the mercenary, NF spots the player and begins to combat as the train moves. Soon, the train moves outdoors as Duko and Broskm assists NF. A train with two members of Cascade give comes to assistance and throws the player a gun but both members end up getting killed by a missile launched by NF. The player grabs the gun that flies towards him, loads it and eliminates NF and Duko. Broskm on the other hand, gets away with the super weapon in the train. The other members of team cascade did sink Xenders airship but since the Eidolons got away, captain Dolphe resorts to regrouping at Abbysnia city...

*(huge thanks to [GD]Arkiver)*

### Gameplay:

* **0-6%**: The level begins by sending the player to a outpost-like area where the player dodges some basic spikes and obstacles to reach a ship being piloted by Andy.
* **7-10%**: The ship then passes through a portal that leads to a blue themed city, supposedly H-city. Here, the player jumps through rotating platforms to get through and later on taps on a toggle orb that activates a unique feature where the player is transformed into a target that needs to be pressed once it touches the dash orb.
* **11-12%**: This then leads to a spider gameplay where the player repeatedly taps on various orbs to avoid the obstacles.
* **13-14%**: The player is then lead to this quick part, similar to LIMBO's gameplay at 25% using the wave gameplay to navigate through moving blocks and spikes.
* **15-16%**: Another quick part that transform the player into a ship that flies through a tight space surrounded by saws. After that, a transition begins revealing the text "*O.C v2*", "*stubby.inc*", and "*status: stable*" and a monitor at the center of the screen bearing the words "*Mechanical Override*". The words soon turn red with a smooth animation and the text "*status: stable*" turns into "*status: hijacked*". The background then splits into 4 pieces, moving the edge of the screen and therefor beginning the 1st boss fight.
* **17-29%**: The boss appears as the monitor that previously bared the word "*Mechanical Override*" along with the machine that holds the monitor in the background. Here, the player is led to a free space as a plane, UFO, and a jet dodging various attacks that come from mini bosses supplied by the monitor at 3X speed. After sometime, the monitor moves up and leaves the screen while the player dashes through some platforms while a television like machine on the side activates and reveals the words "Train Departure 12:00" and "Activate S.A.J II" which leads to the next boss.
* **30-41%**: In this part, the player is then turned into a ship and a Magnet like machine (S.A.J or Stiff Arm Joe) flies ahead. The boss fires some lasers and shoots crystal-like bullets as the gameplay is a mix of airborne and non-airborne. On 38%, the player slices through the boss, cutting it in half, defeating the boss. Another transition appears as a security room with a red glow that projects the words "*Intruder Detected*" in the screen.
* **42-66**: The next scene throws the player into a factory themed place still on 3X speed where in there are rapid changes of gameplay, including an asymmetric duel part. Then on 66%, the screen flashes green signaling the final boss.
* **67-74%**: The player "NF" then shows up at a somewhat undergrounds transportation scene and begins throwing attacks on the player with very detailed animation. This part includes a lot of unique gameplays while dodging the attacks on a train.
* **75-84%**: The setting then changes to outside where NF rides on a tank driven by another player "Broskm". This segment still keeps the essence of having unique gameplays like a drone while machines in the background are also firing with a 3D graphics. The boss fight then ends as the player kills NF with a cannon.
* **85-96%**:The screen turns black as Broskm escapes on the tank transitioning to the end cutscene where in the level portrays Dolphe's communication with Team Cascade:

*Team Cascade*: Captain Dolphe, do you copy?

*Captain Dolphe*: Affirmative

*Team Cascade*: We sunk Xender's airship successfully. Hhyper intervened, but we stunned him. And on your end?

*Captain Dolphe*: I couldn't stop the superweapon transport train. Hhyper's peons revamped the lab, uncovering Stubby's abandoned projects.

*Team Cascade*: That can't be good. Hhyper and the Eidolons will become unstoppable.

*Captain Dolphe*: Let's regroup at Abyssnia city. Prepare for the worst.

* **97-100%**: The screen then fades black then flashes white, revealing the words "*OCELLIOS*" in a detailed art scene as the level ends.

### Trivia:

* This level took 1175 days to build.
* This level is 2 minutes long
* This level contains 83117 objects.
* The level is free to copy.
* During Boroksm's Ocellios playtest video, some easter eggs were spotted like:
	+ a hidden Among us icon on the table design at 41%
	+ a bird reference to Dolphe's other level *Froot Lupes* hidden on the editor at 35%
* Before the upload of the level, Dolphe provided a 1 minute and 26 seconds prologue for the level.
* Soon after the release of Ocellios, a discord group invite link was provided that enables players to have the chance to join the lore.

### *Walkthrough*:

https://www.youtube.com/watch?v=Xg1XhDy9lpI