Timeline of Hycal

> ''Time is a river that flows constantly."
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The **Timeline of Hycal** is the official catalog of events beginning with the Elder Gods arrival to Hycal and transforming it into a utopia, setting the seeds for Elves, Men, Dwarves, Gnomes and other races to rise up and call the planet their home.

-Ancient Hycal

## Creation - Unknown, believed to be hundreds of thousands, B.L (Before Life)

Hycal was originally one of the many planets which was created in the early eons of the world, despite it’s modern history as the most important planet and perhaps the planet with the most life with a whole host of magics, sentient beings and even animals. Hycal was original a barren planet with only mountains, roaring oceans and large plains which dominated the early days of this planet.

Ecilos constructed the planet in the far reaches of the universe, with the sole purpose of conducting experiments, Ecilos originally had a decree, that all planets which could host life would remain untouched. He feared that if they were to touch or alter the progression of life, the life forms would remain dependant on their aid. Thus, he created Hycal, a planet with no life designed to experiment and see what the outcome would be if the Gods themselves were to interact with life itself.

For thousands of years, Hycal remained the barren planet, thousands upon thousands of Elder Artifacts from Ecilos and other lesser Gods themselves would remain on the planet used for their own needs and purposes. Thus Ecilos raised from the floor itself, Bereilith, a small circular landmass with a large fortress in the middle, housing many life forms from which brought over from other planets across the stars.

Hycal wouldn’t remain barren however, from the many years while the Gods conducted experiments, their magics unbeknownst to them actually spurred the creation of life and soon life on Hycal rose, though these life forms were primitive.

## Abandonment of Hycal - 10,000 B.L

It wasn’t until Eozur’s fall and his subsequent betrayal which shaped Hycal to be the world it is now. When Eozur attacked the Gods, Ecilos recalled all the lesser Gods to engage with Eozur and end his reign of terror much to his sadness and pain, having to seal and see his own kin fall so far. However, when Bereilith was under attack, the Keeper, K’aleth had gone mad due to the news of Eozur’s fall and because his programming was created to ensure the survival of Hycal which caused a problem with it’s directive and eventually drove itself mad.

During the war, many of the Elder Artifacts were destroyed but a few remained, those that did were scattered to the planet all around while Bereilith, fell and sealed away. The various life forms that once existed inside the fortress dead and the lingering magic would remain sealed inside as well, though it would leak out over time as the seal weakened.

With K’aleth sealed, the island of Bereilith abandoned and the artifacts of the Elders scattered, Hycal seemed destined to die without the Gods around to keep the planet intact. But the Artifacts were not still, because of their creation by the Elder Gods, the artifacts themselves stored their potent energies and during the war, the damage the artifacts received were leaking out energies of Ecilos and other Elders from which they were created from. Because of this, each sentient race born out from Hycal remain similar to their Artifacts and in turn their respective creators. Thus the Elves, Human, Dwarves, Orcs and other sentient life beings would eventually rise.

## Eozur’s Imprint - 9,500 B.L

During the vast campaign against Eozur and the subsequent sealing of K’aleth, the Gods themselves waged another war, one against Eozur’s last and vengeful act against Hycal and his brothers for rejecting his offer.

When Eozur lead his campaign against his kin, he spread his crusade far and wide, not even Hycal was left untouched. In his last ditch effort to turn the tides of war and to spite his kin, he expelled from his body portions of his body, corrupted and warped pieces of flesh were flung out and landed on Hycal’s continents while some landed in the ocean. These corrupted and evil pieces of flesh would form into bodies of their own, with their own ambition and singular drive; to corrupt Hycal, gather the Elder Artifacts and to turn Hycal in a God of it’s own in service of Eozur.

Eozur found during his long disappearance just before his fall, was each planet which was created by Ecilos and his kin, holds untapped power from their energies. Eozur realized that through careful manipulation and tending, he could awaken the power within and in doing so, create a lesser god from it, a feat only possible to the Ancient Gods such as Ecilos and Eozur. Eozur was bent on discovering the power, the means to awaken the slumbering power from within and bend it to his will.

In the beginning the many pieces of Eozur fought against one another, each wanting to prove their power and strength. As the years passed they slowly dwindled while the victor consumed the loser, killing them while gaining their strength and power, in the end five remained henceforth naming themselves C’tioxor, translated as Mass of Eozur.

They are known as Black Titans, these eldritch horrors are dark in nature, their skin pustulating and oozing whatever foul life blood and energies it can. Their true form is unknown for it’s said any mortal that dare see the full avatar of their power are driven mad and eventually killed.

The Black Titans would rule over Ancient Hycal, for thousands of years, their dark influences and tendrils grew on the land like a mass of cancer corrupting and changing the energies of the land itself. For hundreds and almost a millennia, the warped mass of evil continued to spread. Ecilos, after having finally sealed his fallen kin and his evils decided to do one final task for Hycal before his subsequent slumber.

# Targost

For years, the seat of power upon Targost remained untouched, the place of power and where Ecilos ruled alongside his siblings. After the corruption and war on Targost, the throne remains marred, the realm ruined and tainted by the foul energies of Eozur. Though not impossible to fix it would take centuries if not millenias before Ecilos could muster the same power he did against Eozur and cleanse the land.

Forging the Artifacts of Hycal weakened many Gods and during the long hundreds and hundreds of years, many Gods spent their time on Hycal crafting such weapon. Nearly all the Artifacts have been destroyed with only a handful remaining, some corrupted by Ezour’s mass which now continue to dominate the planet.

Ecilos took one last Artifact, the great Mural of Targost, once used as conduit to channel and power the great barrier of Targost, from the Mural, he shattered the pieces into five, each with a depiction of Ecilo’s Wife, Ecilos himself and three Elder Gods. The depiction of Eozur remains intact in Targost, a grim reminder of his fallen brethren.

With what power remained, he thrusted the Mural of Targost into Hycal, embedded itself into five areas of Hycal, three of which combined together to form the great Shield of Hycal and the other two went on to form the Well of Targost. Ecilos then gathered what remained of Targost and empowered the Artifacts to dispel the nether and forced the warped mass of Eozur deep within the earth, sealed and weakened by the very light of Ecilos. With this act, he laid slumped on his throne, regaining his strength and recalling the Gods back so they too can recover from the long crusade and war.

## Civilization of Hycal - 8,000 B.L

One and a half thousand years have passed since the formation of the Well and Shield of Targost, their power shielded the nether from the planet and as such no longer warp the planet. The greatest myth ever told, was that Elves came first into the world, when in fact it was Men.

But these early Men are vastly different from modern Men, they stood taller than usual, stronger, bulkier and hairer yet they were intelligent enough to form their own civilization, their own language and even laws they also had large pointed ears to help them hear better. Trolls awoke roughly the same time, but they were more savage, more barbaric, yet they stood much taller than early Men, much more stronger, agile and even commanded the early days of magic for the awoke near the Pillar of

However, Orcs are oddities, while both Ancient Trolls and Humans hated each other with disdain and contempt, there was rumored that a settlement somewhere far in the Southern West region of the world resided the peaceful land of both races. As the inhabitants of the settlement continued to comingle and breed with one another, they would blend their two races together to form the formidable Orcs. Orcs retained the large bulky and muscular structure of Ancient Humans while retaining the bloodlust, savage and natural strength of the Trolls. As a result, the Orcs were born, but early Orcs were peaceful grazers, enjoyed the wilds and retained their love for nature like the Trolls.

Orcs would be hunted down and persecuted for years due to seeing them as abominations of both Trolls and Humans, as such they would remain scattered and unled for hundreds of years.

## Troll Wars - 7,500 R.S (Rise of Sentient Life)

Already when the two races awoke near each other, war started. Humans were more abundant and easier to band together against the trolls. But they lacked the power of magic, natural agility and strength of the trolls for ancient humans grew far away from any of the Elder Artifacts and as such were not as attuned to the powers of magic as they could. The Human Troll Wars would lead to the eventually destruction of early man yet Man were not fully destroyed.

Nearing their end, the early men decided it would be best if they scattered, although they would doom themselves into extinction they would live on through their descendants. As history has forgotten, the tall, sturdier and bulkier men were eventually whittled down and the race of Ancient Man is extinct. But their lineage lives on, the first group of men fled and eventually settled down unbeknownst to them at the Well of Targost. Their change would come upon them, slowly at first until they were drastically changed into the race now known as Elves. Yet these Elves are vastly different from their modern counterparts, they relied wholy on the waters of Targost, relied on it and even used it as their fount of power. It was here where Ancient Elves first discovered the powers of Magic and here where their race would continue to grow and eventually diverge once more in the millenias to come.

The second group of Men diverged multiple locations, some went North, others remained East some traveled South and the rest all over the land. These humans would begin to vary in size, height, hair color, skin color and shed/grew more hair.

Those that scattered towards the Mountain pass and made their home inside would eventually get shorter and shorter, their bodies sturdy but bulky resembling a portion of their ancestors without the pointed ears. They would become the very first Dwarves.

Ancient Trolls after the war would eventually disappear and collapse, the reasons are unknown in history but the ancient priest named Rhazin led an expedition deeper into the planet, unknowingly he entered one of the few vaults from which hidden and locked deep inside is but a portion of the C’tioxor. Although this one was weak and helpless against it’s more larger and powerful brethren, it was more than enough to drive the priest Rhazin into madness. Rhazin returned, but no longer the same, he spread the madness of the C’tioxor among the ancient Trolls and with it, it’s death and destruction. For thousands of years Rhazin would descend deeper into the madness, engoring himself on the power of the Nether. His true strength is unknown but by the era of modern Hycal, there are no mortal alive powerful enough to contend with him.

Rhazin remains a mystery after the fall of his civilization and the surviving Trolls, who were able to escape the madness fled into the jungles, forest and even tundras of the world. Trolls are sturdier and more adaptable than Humans. Rhazin is nowhere to be found Troll modern history has him written as dead and his name never uttered or spoken of unless of ill will. Only his name remains of their ancient civilization, most of their history have been destroyed.

However, not all of the Ancient Trolls were destroyed, those that survived would continue on, but without the power and status of the Ancient Trolls they would dwindle into almost nothing. However, unlike the Forest, Sand, Frost and Jungle Trolls which would come to rise after the scattering and fall of their empire, the Gar’anu (Blood) Tribe would remain as the only pure and true descendants of the Ancient Troll.

Because of these events, the destruction of ancient civilization along with it the tomes of history and the long generations of change, the true awakening of the races have been misled and skewered, believing that Elves gave rise to the planet instead of Man and that all Elves, Dwarves and even modern Humans came from Ancient Humans whom are forgotten in the passage of time.

Modern Hycal

For thousands of years Elves, Men, Dwarves, Trolls and Orcs continued on unaware of the histories of their ancestors. Elves that lived nearby the Well of Targost excelled in magic, they were able to master the intricacies of magic though they were not fully aware of the true potential of the waters of Targost, they nevertheless considered the artifact the crown jewel of the Elves and all those who were born from it shall be bound to it.

But that was not all, the Elves engorged themselves on the water and for generations after generations, their peoples changed further and further. The ancient Elves would continue to evolve until they became the High Kingdom of Lurenor. The Elves of Lurenor, having engorged itself with the waters of the Well for so long changed them drastically. Their black hair now turned silver, their eyes gray due to the water’s healing properties, they kept their beautiful features, strengthened their bodies and even made them more attuned to the world around them. They were the very first Elves to be declared as High Elves, for their overall superiority among the rest of their kin and their silver hair and gray eyes made them stand out above all else.

But not everyone agreed with Lurenor’s way of live, those Ancient Elves whom did not agree with Lurenor, took one vials of the Well and dispersed themselves throughout the world. The Woodland elves tree of Life was said to have been birthed by the waters of the Well and through it, they became more attuned to the nature, their very life force bound to the tree itself. From them, the Woodland Elves known as Aschell was born.

## The Shattered War

### History

Auchixudor formerly known as Bereilith was once an island raised by Ecilos during the early ages of the world. The island landmass itself is home to a large observation fortress, designed to watch and guide the path of life on Hycal. Unfortunately, the watcher was a member of Eozur’s personal keeper whom was tasked with safeguarding and gathering data on the planet as the ages passed. However, with Eozur’s fall and subsequent corruption, the Keeper itself fell into silence and over the years corruption as it’s programming was conflicted and drove itself mad, ultimately destroying most of the data and former guards from which the Keeper created to safeguard the land itself. When Ecilos learned of the fall, he dispatched one of his lesser gods to deal with the fallen Keeper. Though the Keeper itself was never killed, it’s spirit and energy was kept locked within a vault, never to be unlocked or used again.

The island itself is a lush and jungle environment but covered with small plains and forest which was indicative of Ecilos’s work for he grew fond of grass, trees and all the things which made Hycal unique among the planets the Gods created. Yet it was distinct in that it also held a desert biome along with a colder region which was created artificially through magic. Although the Keeper and other guards grew silent and dark, the island itself was still autonomic and able to function without the need of a Keeper, though only weather and environmental were able to work.

Auchixudor or rather, the Keeper would remain silent for thousands of years, until the unfaithful awakening by a company of Mages and Scholars who traveled to the island. The expedition was created and lead by the former Ousilian Empress's brother, Thomasine II, Thomasine was the youngest of the Empress’s sibling and although he lacked the cunning and words for politics, he was gifted in the arts of magic and promptly rose through the ranks as one of the strongest if not one of the world’s greatest mage within the Empire. Thomasine II, discovered that deep within the island laid a dormant yet powerful magic, one he felt confident to discover and obtain. Once he reached the island he saw the various biomes and marveled at the ancient yet powerful magic which permeated from within the fortress of the island. The journey was only supposed to last two weeks yet it was nearly 3 months before any word reached the Empire. Thomasine II was correct, there was an ancient and powerful magic which laid dormant, yet he was consumed by it. Despite the power of Thomasine, the Keeper was orders of magnitude stronger than any human mage that could ever exist on Hycal, thus when Thom attempt to control and contain the spirit, the Keeper simply overpowered him and killed him but not before taking control of his body and memories while eliminating the host spirit but not fully, a piece of Thom still lives within his body but the Keeper maintained control.

### Prelude

When Thom returned, he returned changed, he secretly hunted down the various Elder God’s artifact which were sprinkled throughout the Heartland. When first discovered the mortals of Hycal knew nothing of it, they believed them to be artifacts which were created to cement their ‘rule’ over their various Kingdoms and factions. Thomasine’s crusade for the artifacts was what drove the Orcs, Elves and Dwarves weary of Ousilian. Worse was, he killed nearly every single member of The Ruby Eye(Place Holder), a magocratic organization which was led by Thomasine and his own council upon which they created laws and rules to help the Emperor govern and watch magic over the Ousilian Empire, many of which are kept and still used in the modern Hycal. Not before he managed to persuade some of the Orc tribes to join him on his quest to power. Orcs were persecuted and hunted down on the mainland and followed Thomasine after his showing of power, believing that he would guide them to a new future where Orcs would dominate the world.

Once Thomasine had found and stored all of the Elder’s artifacts, he made his journey back towards Bereilith, using the same fortress upon which he once safeguarded and protected prior to his fall, he changed the spell used to draw on the power from the God’s plane and began to draw on power from the Nether, opening a portal for Eozur and his creations to pour through the land. The creation and opening of the portal was powerful enough that it’s shockwave was able to wipe out all life on the island, changing it into a barren wasteland, the shockwave itself send large tidal forces crashing onto the mainland, earthquakes which shook the land from almost every corner of the world.

Thomasine was not yet done, using the newly acquired portal, he channeled the energies of the Nether and brought with him five large towers, acting as bases of operation and defensive towers from which countless demons and spawns of Eozur poured through the portals.

The world quickly reacted, initially not together, Ousilian, Silvernor, Aeilath, the various Dwarven Kingdoms and some Orcish tribes staves off the attacks and sent but a small portion of their army to deal with the threat, unknown of what was to come. The mainland would soon hear word of the destruction of their expedition through the various attacks on the mainland. It wasn’t until each respective leader met in Vertwind did they combine their strength and for the first time, saw a united Hycal against the forces of Eozur.

### War

The campaign of Auchixudor would last a little over one and a half year, fighting on the barren wasteland and the destruction of the five spires just to reach Thomasine and his portal took nearly seven months. The siege of Auchixudor lasted 10 months and in the last month, Thomasine emptied from his fortress, shed his mortal form and took the form of his Keeper, though changed and corrupted. He would battles of Heroes of Hycal and it was here were champions like Laurien and others fell to Thomasine’s incredible power but stalled enough that the remaining members of The Ruby Eye and the last vestige of Thomasine’s soul was able to lock the Keeper back into his fortress, close the portal and end the Nether threat to the world. Unable to fully kill a being like the Keeper, they sealed him deeper and deeper in his fortress, sunk the building and the area around it into the sea so no mortal could ever raise him from the depths. The demons were eventually pulled back into the Nether when the portal closed.

### Aftermath

Like it’s namesake, the war was by and large the greatest war ever fought by mortal, the island was rent asunder, the portal closing and the subsequent shockwave of such power being forcibly sealed and locked away was enough to shatter the mainland, rivers perished or found new paths, valleys and plains were upheaved and cliff/mountains were broken from their top. Much of the island itself sunk into the sea and the areas that did survive took massive damage from the energy itself.

The world was safe, but the price they paid was dear, for the death of Laurien meant the end of the Ousilian Empire, the Silvernor Kingdom fell to deacy and the Dwarven Kingdoms hid in their mountains, grieving for their fallen. Aielath remained an isolationist and the Orcish Horde grew ever more daring as the corrupted Orcs spread throughout the land, fueled by the Nether and their hatred for the Humans, they quickly took command of the Horde, those few that escaped the Nether Orc’s raids and attacks fled and the various clans and tribes would remain scattered and weak.

The Ousilian Empire’s fall was three fold, the failing of his Son to properly lead the Empire, the Schism between the Loyalist and Dissients and lastly, the attack of the Nether Orcs which was the blade that killed the Empire itself, leading to the creation of the various Human Kingdoms which rose out of the Human-Orc war. The Ruby Eye, once a magocratic organization for Ousilian disbanded and joined Mithres Alymna, forming a neutral party with no political ties.

Silvernor’s decay came from their massive losses during the campaign on Auxhixudor, the other Elven tribes would eventually split and form their own lands, without the other Elven tribes, Silvernor grew smaller and smaller until their once proud Kingdom was nothing more than pockets of land barely held together by their new King.

## Mithres Alymna

Mithres Alymna, otherwise known as The Divine Edict, is a coalition of forces born after the Shattered War, a politically independent and ruled by a Grandmaster of the Edict, their job is to protect Hycal from any and all threats to ensure that nothing like another Thomasine II would arise but their other function is to safeguard and ensure that the fortress would never rise from the sea and kill anyone who would attempt to revive the Keeper himself. The Bronze Lion is their sigil, meant to symbolize their protective nature and prowess on the battlefield. However, Mithress Alymna isn’t just the Organization itself but also for the large monolithic isles upon which their organization lives.

Just after the end of the Keeper, the mages of the Ruby Eye took what remained of the surrounding islands, lifted them from the seas, combined them and from there they created the floating city of Mithres. Using an Elder artifact to power and shield the city from harm, there it remains floating just above the area where they sunk the fortress into the sea, ensuring that any that dared open the tomb would be killed and/or captured.

Their name is far and wide, yet they are in the shadows, even after the end of Ousilian, some of the newly formed human Kingdoms still pledge their men towards the Organization, many of the uncorrupted Orcs during the Nether’s rise fled to Mithres for safeguard as well.

## Ruination Era

The events after the Shattered War are widely regarded as the era of Ruin. Following the defeat of the Keeper and the creation of Mithres Alymna, the kingdoms in the mainland fell into ruin, like a wave of death and destruction had washed over the land and engulfed it into war once more. What was once considered the pinnacle and golden age for Mortals soon fell into the Dark Days, where Kingdoms fell alongside their rulers and others locked themselves away, leaving the world to their ruin and buisnesss.

Peace lasted as long as it did, which was a mere one year after the end of the War, Ousilia had fallen, the son of Laurien lacked both the political and battlefield prowess and as such his death was eminent, history has written it as an assassination though his true death is unknown even to this day. With the Imperial family into ruin the Empire was left in the dark. The former subjugated lords of Ousilia quickly rose to the challenge and splintered off. Many of them reformed the lands of their late ancestor but some still held for hope for the Imperial. Thus the rift of Ousilia began and as such plunge the country into a civil war which would last until the Orcish Horde arrived and decimated their lands. The period of time would be called the Ruin of Men.

Silvernor however having taken such heavy losses did not have the manpower to keep their lands in check, the various elven tribe took it to their advantage and left in droves while some openly attacked the Kingdom in defiance of their rule. Silvernor would burn for months before the dust settled and came to realize that they were no longer the power they once were. The former lands they held were either taken or burnt to the ground while those that remained in their rule were small pockets of lands barely held together as other Elves would continue to assault them for awhile longer. The former King of Silvernor fled, his fate unknown and as such branded a coward and a traitor til the end of days. The new ruler was elected by a council, a former champion of the War and attempted to hold their lands while dealing with the Elven insurrection.

Aielath remained isolated in their islands, though they did not suffer as harsh as the Ousilian or the Silvernors, they grew retreatful and as such despite the fact that they married to the Imperial family of Laurien, their reaction would cause the mainland humans to reject their rule, ending the line of Laurien and his rule forever.

The Dwarves retreat deeper and deeper into their mountains, few remained at the surface to live but a vast majority of the Dwarves retreat back to their mountains, there they delved deeper and deeper, growing greedier and greedier as the years past. Unknowingly their greed would eventually awaken a being far older and powerful than they could have imaged, though it lacked the power and strength of the keeper, it was enough to end a Dwarven Kingdom and their legacy.

## Human - Orc War

Just as the humans and elves were left to their damnation, the Nether Orcs, those who willingly served and followed Thomasine during his quest for madness, took it upon themselves to follow their leader’s mission. Due to the Orc’s wayward tradition of following only the strongest, the Nether Orcs arrived and quickly subjugated a large number of Orc clans, forcing them to drink from the very bloods of their corrupted people and eventually turned them into the very beings they are.

Those that fled and managed to stay hidden would remain hidden for the time being, their clans scattered and divided while the Nether Orcs took control a large population of the Orcs themselves. Their leader was fierce, spikes and horns protruded from their backs as their eyes glowed black and their skin mutated into a grotesque purple color. Their blood oozed green like a sludge unlike blood itself and in their rage, they were more powerful than any regular Orc.

With the Nether Horde formed, they quickly set out in a blaze of power took control of the Eastern lands slowly until they reached the borders of Ousilia. Initially the humans of Ousilia left it as hearsay, only rumors and a trick to lure them out of their lands. However, when the Nether Orcs finally arrived, they attempted to fight them, only to be decimated on the field of battle and thus the Orc’s began to drive the humans back.

Vertwind was burning, once the Orcs reached the former capital of the Empire, it was here where a truce was formed by the Humans and decided to band together once more to deal with the Orcish threat. The Elves aided in their attack, though of their own defense as the Orcs were bold enough to attack them and even united the Elves once more. Aielath remained on the sidelines as they would enter late in the war when the Orcs attempted to attack their navies and colonies.

The campaign against the Nether Orcs lasted three months for their breed was a dying one. Without more Orcs to fuel their army they quickly lost the advantage and were driven back by the united forces until they were broken and fled.

Although the War was over, the schism continued for years. The humans went back to fighting amongst themselves, Elves remained fractured while Aielath expanded its borders upon the former lands of Ousilia.

## Imperial Magi Schism

Years and years of persecution and accusation would eventually spill over and embroil the land into a hunt; a hunt for all mages. Because of the various problems including Thomasine, Nether Orcs and the assassination of Laurien’s son, mages have began to feel the shift in the air. The love for mages and magic slowly grew into resent and hate as they began to blame magic for much of the world’s problem.

Just shortly after the end of the Human Orc campaign, the former Imperial lands began to band together to outlaw Magic in their lands. At first, their organization was considered small, only hunting down whatever small back alley mage they could find. It wasn’t until the son of the former general of Ousilia who banded the wayward members together and formed the Knight-States of Ousilia, intent to reform the fallen Empire to glory and restore the power of Ousilia.

Alric, son of Michail, a famed general who lost his life during the Shattered War, led the Knight-States of Ousilia. For years he blamed magic for the death of his father, he cursed the use of magic for it brought ruin to his homeland and most of all he grew zealous and vengeful in the long years after his father's death. Once he rallied and banded the Knight-States together, he quickly went on a crusade, purging any and all mages out of his territory and he expanded his territory quite ruthlessly and efficiently.

It wasn’t long until Alric began to spread his teachings, his views and vows to other Kingdoms in the land, fortunately for him the wounds of the previous wars lingered deep and their hatred that was once kept inside, erupted out and soon city after city, King after King began to oust or hunt down the mages in their city. Mage was quickly becoming a word of fear and death, those who were found to be a mage was tortured, raped and eventually killed. Alric sat on this throne, his acolytes spreading the fear of magic throughout the human heartland.

Yet not everyone believes it, there were Kingdoms such as Aldrassya which was so intertwined with magic that it became a norm for them, their society built on the foundation of magic and it’s uses. They quickly took in almost all of the mages that fled from persecution. Alric, as angered as he was, could not hope to even attack Aldrassya for their armies would crush his in a second.

### Greymor Crusade

Like all organizations there are those who favor a more radical and harsher approach, such a schism occurs in any and all organization and even the Knight-States themselves were not free of such internal rifts.

Greymor was formed out of the failures of Alric’s attack on Aldrassya and the other magi Kingdoms. They thought his methods too bold and pragmatic, thus they use more subtle tactics, often using their Inquisitors, guised as preachers during the day and hunters during the night, sneaking themselves into other lands and kingdoms to continue their cause.

Greymor Inquisitors are the more zealous and fanatics of Alric’s teachings. The Knight-States and Greymor have always been in disagreements on just how far they should go when purging the mages and magic of Hycal. Greymor believes that Magic should be non existent, that the world would be better off if the concept of Magic is removed and no longer a force of power. The Knight-States is more lax, they believe Magic should be outlawed and only select few should be allowed to practice magic as rampant use of magic leads to inevitable death and destruction.

Of course, those the more zealous Greymar would disagree and ultimately leave the Knight-States and form their own organization and launched a campaign known as the Sanguine Inquisition commonly referred to as Sanguine War. Poised to make promise of their original leader, Alric, they rode out with their knights, squires and whomever they can recruit into their order. Greymar would cause an issue kingdoms for generations as they spread their acolytes far and wide. Few accepted them such as Aielath, Aldrassya and other magi lands. But those who did not favor magic, accepted them and it wasn’t long before magic was wiped out in those areas of the land.

Sanguine War is more of a movement than an actual war, though they did not attack kingdoms, they would attack wayward mages, those on a pilgrimage or even unsuspecting mages in areas of the world where the Templars were accepted. The Greymor Templars are the elite Knights of their order, many are descendants of Ousilian.

Greymar would take up residence in the old Imperial fortress of Ousilia, ironic that a zealous order, one who despises and wishes to purge magic would take up residence in a fortress created by magic.