Wyvaran

## Base

* **Ability Score Modifiers:** Standard (+2 Con, +2 Wis, -2 Int)
* **Dragon**: Wyvarans have the dragon type.
* **Medium**: Wyvarans are Medium creatures and have no bonuses or penalties due to their size.
* **Normal Speed**: Wyvarans have a base speed of 30 feet.
* **Vestigial Wings:** Young wyvarans develop smaller-than-average wings incapable of flight. However, these wings are perfectly suited for other acrobatic maneuvers. These wyvarans gain a +2 racial bonus on Acrobatics and Climb checks, and one of these is a class skill for them. In addition, they can ignore the first 20 feet of falling damage when they make a successful Acrobatics check.
* **Slapping Tail**: Wyvarans have a tail attack they can use only when making attacks of opportunity. This slapping tail attack deals a number of points of damage equal to 1d8 + the wyvaran’s Strength modifier.
* **Darkvision**: Wyvarans can see in the dark up to 60 feet.
* **Low-Light Vision**: Wyvarans have low-light vision.
* **Languages**: Wyvarans speak Common and Draconic. A wyvaran with a high Intelligence score can choose from the following: Dwarven, Elven, Gnome, Goblin, and Orc.

## Wyvaran Alternate Racial Traits

### **Memories of the Forgotten**

**Source** *Legacy of Dragons pg. 18*
Generations of wyvaran elders pass down tales that predate written history. While many ignore these or dismiss them as simple stories, others revere the lore of their elders. These wyvarans consider it their sacred duty to study the lost histories and pass them down to others. They gain a +2 racial bonus on two Knowledge skills of their choice. Those Knowledge skills are class skills for them. This racial trait replaces Vestigial Wings.

### **Neglected Heritage**

**Source** *Legacy of Dragons pg. 18*
Because of their dwindling population and cultural stagnation, some wyvarans have given up on their people, favoring a life among other races instead. These wyvarans lose Draconic as a starting language, but gain a +1 racial bonus on Diplomacy checks when making requests and gathering information. They can’t take Draconic as a bonus language, but can learn it normally with Linguistics. This ability alters the wyvaran’s languages.

### **Greed**

**Source** *Legacy of Dragons pg. 18*
Most wyvarans crave treasure, but for some, amassing wealth is a compulsion. Wyvarans with this trait gain a +2 on racial bonus on Appraise checks, and Appraise is a class skill for them. They gain a +2 racial bonus on Sleight of Hand checks when attempting to take items from other creatures. They can also use their tails to attempt these Sleight of Hand checks. This racial trait replaces slapping tail.

## Wyvaran Favored Class Options

Instead of receiving an additional skill rank or hit point whenever they gain a level in a favored class, Wyvarans have the option of choosing from a number of other bonuses, depending upon their favored class.

The following options are available to all Wyvarans who have the listed favored class.

**Bloodrager** (*Legacy of Dragons pg. 18*): Add 1 to the bloodrager’s total rounds of bloodrage each day.

**Mesmerist** (*Legacy of Dragons pg. 18*): Add 1/4 to the mesmerist’s level for the purpose of determining the effect of mesmerist tricks.

**Oracle** (*Legacy of Dragons pg. 18*): Add 1/4 to the oracle’s level for the purpose of determining the effects of an oracle curse.

**Paladin** (*Legacy of Dragons pg. 18*): Add 1/2 to the paladin’s level when determining the effect of smite evil against evil-aligned dragons.

**Rogue** (*Legacy of Dragons pg. 18*): Add a +1/2 bonus to Stealth and Sleight of Hand checks to steal or hide objects.

**Sorcerer** (*Legacy of Dragons pg. 18*): Add a +1/2 bonus to the damage of spells or spell-like abilities that deal damage of the same energy type as the sorcerer’s draconic bloodline breath weapon.

## Wyvaran Alternate Heritages

### Stalkerborn

Typical Alignment:LE

While not quite as resilient as their brethren, the Stalkerborn survives in the cracks in society. Living in the shadows and typically having a hand in the workings of the night in most cities that they frequent. This has given them an edge in enforcing what they desire, but has sadly left them much less talkative and more forceful in their operations.

* Ability Score Modifiers: Standard (+2 Dex, +2 Wis, –2 Cha) (0 RP)
* Hollow Bones: These wyvarans typically have lighter bones and are generally leaner, allowing them to not only manevre more easily in their short stints in the air, but also making them more suited for fitting into more inconspicuous spaces. These wyvarans gain a +2 racial bonus on Fly and Stealth and one of these is a class skill for them. In addition, they reduce the penalty on attack rolls and AC when squeezing by 2.

*Replaces Vestigial Wings*

### Lashborn

Typical Alignment: TN

The mixture of kobolds and a much rarer and monstrous breed of wyvern, the lashborn are few and far between compared to their brethren. Decidedly more feral in nature, the lashborn strike hard and are difficult to fend off once their prey has been decided. Due to these significantly stronger instincts, they often have more trouble than others learning the wrote and writs other wyvarans have a penchant for as their attention begins to flit between new details that their keen eyes see.

* Ability Score Modifiers: +2 Str, +2 Con, -2 Int
* Primal Senses:These wyvarans have razor sharp instincts when sensing danger, always keeping an unconscious eye on potential threats. These wyvarans gain a +2 racial bonus on Perception and Sense Motive and one of these is a class skill for them. In addition they gain a +2 on detecting traps.

*Replaces Vestigial Wings*

### Twinborn

Typical Alignment: CN

Impulsive and cunning, the Twinborn are as poisonous as their ancestors. Their unique, almost random knack for trouble often has these precocious wyavarans led onto schemes that can only be described as harebrained at times, but brilliant at others. Lovers of the sea, they can often be found frequenting ports, either as dock workers, seamen or captains themselves as the sense of freedom their ships provide is truly unequaled.

* Ability Score Modifiers: +2 Con, +2 Int, -2 Wis
* Webbed Appendages: These wyvarans have temperature sensitive webs that can be drawn across the gaps in their digits, giving them an edge when forced under the waves. These wyvarans gain a +2 racial bonus on Intimidate and it is a class skill for them. In addition they also gain a 20 ft swim speed.

*Replaces Vestigial Wings*