Tavena Meta

*This is a **Meta** Page, for the World Page go here - Tavena*

Tavena is the world that this wiki describes. It is largely made by LemonBeee with the help of a few friends.

## History

### Sonitus

Before any work on Tavena had been started, Lemon had a different world building project with a friend of hers, Newt. They dubbed it Sonitus and placed a few differing cultures. Though it had promise (and Lemon still enjoys a lot of their ideas) It was eventually shelved due to high pressure from schoolwork.

### World Hopper

After a while, an idea of a new project popped up, dubbed WorldHopper. The fantasy project was originally packaged as a small part of this story. The premise was to develop multiple smaller worlds with unique stories that the characters jumped between. As she started developing the fantasy section, she realized the scope was too big and this project was also shelved after not too long.

### Phase 1

Lemon created a map using the rice method over one Christmas and took it into Photoshop. This resulted in this map of Tavena which still shares most details with today's Map.

In her off time she started developing a few different races (The same as today minus Seafolk, Dafikha and Goblins). Giants were also of Disfortik at that point and not Ferenik. The basics of Divine as a language was starting up and she even had the basics of the World Under the Stone developed.

### Phase 2

Lemon had started to talk to Schnoplton about her world and she found out he also had a D&D world that needed to be developed. He had story elements, but largely lacked a world to put it in. As such a merging of the worlds (on a few compromises) happened. The Consulate was put into Tavena, together with Krackenhof and the Rifts. The Dafikha were produced during this time, while Schnoplton started the idea of the original fishpeople. Schnoplton also created a WorldAnvil project for this merging.

To explain the Rifts, Lemon came up with the idea of the Shattering, a 'hunger' and a 'dead god'. These would later become Atma and Teyva respectively. The name Tavena was eventually chosen and the map was updated slightly to reflect the Fishfolk's islands.

On top of that Lemon was recommended by a friend to overlay a map of Europe over Tavena to study real landmasses. This resulted in the Revised Map, which had its own problems. You may notice that the Goblin Lands are topped off with a literal Scotland.

### Phase 3

Schnoplton had grown inactive and lemon not wanting to be a bother, continued with the project eventually retaking fully under her wing. The languages of Dafikha and Halaahki were developed. The lore of Ovaasia and the Light were also created during this time. To brainstorm fauna for Tavena, Lemon created two projects; first a still uncompleted story named "Notes of Ataan Bavil", A bestiary of sorts. The second is a series of trading card-like illustrations that show off creatures.

Lemon was also advised by Crunchy that D&D 5e might not work for Lemon's wishes for the world and they suggested that she were to create a new system. This may be further developed in Phase 4 or further.

To further develop the world and its story, a Comic Series is slowly being developed. As the story starts off in Ovaasia, the world in Ovaasia itself apart from organizations like the Light needed to be developed. To help with this purpose, Lemon asked for help from Brinkle. Together they developed ideas for a couple animals within Ovasia and Kedavas, and also details of both the realms of Pendulum and Disfortik's Realm.

Lastly to clear up some of the major issues of the second map, a third map was made. This map better reflects the kingdoms within Tavena and is more connected than the previous two.

## Reference Articles

* Deities
* Races
* Kingdoms

## Thank you!

These are everyone who's helped Lemon with the development of Tavena thus far:

* Ask - Newt
* Ben - Brinkle
* Dan - Daniel3032
* Markus - SadDeskLunch
* Sam - Schnoplton (**Original Co Creator**)
* Shy - Crunchy