Missions in Saints Row 2

**Missions** provide the narrative of *Saints Row 2*.

## Overview

In *Saints Row 2*, Missions are divided into five sections. There is a 3rd Street Saints Prologue, followed by three concurrent gang arcs, with an Ultor Epilogue once all three gangs have been defeated.

In addition to the eleven missions in each Gang arc, each gang has four non-storyline Stronghold missions which silently become available after certain missions, and must be completed to unlock the final mission of each arc. Completing each Stronghold awards control of that neighborhood and some cash. Unlike *Saints Row*, the concept of Strongholds is not formally introduced.

The prologue and epilogue each consist of four missions and one Stronghold. There is also one extra mission "Revelation" that is not part of the prologue, epilogue or any gang arcs. Excluding DLC content there are forty-two missions and fourteen strongholds.

## Mission Exit Glitches

There are multiple glitches which allow exiting an activity, a mission, or a Mission Replay, without a "Mission Failed" screen. After successfully performing these glitches, the mission cleanup script is bypassed, so Playa stays in the same location with the same vehicles, weapons, and clothing.

These glitches are useful to obtain cars or clothing items which are only available during certain missions and are otherwise impossible to get afterward, such as the repair uniform used in Assault on Precinct 31. These glitches also work with Activities, so can be used to keep the police uniform used in Fuzz, or the bouncer uniform in Crowd Control.

After using a Mission Exit Glitch, the game still believes the mission is active to some extent, so the game should be saved and reloaded afterwards to avoid problems.

All glitches work on all platforms, and can be used to exit any mission, including Jailbreak.

During a Mission Replay there is an additional Replay in a Replay glitch, which is easier to perform than either of the normal Exit Glitches.

### Fail + Pause

Trigger a mission failure, but before the fail screen appears, press the Menu or Map button repeatedly until the mission name disappears. Theoretically, this can be performed by pressing the button once at the precise time.

This is easiest to do when the timer reaches zero due to a Homie dying, or the mission timer running out, but is also possible to do for any mission failure, such as abandoning a Homie, or a mission-critical vehicle exploding.

### Cancel + Pause

Press down twice to trigger the "Cancel Mission" prompt.

Press the Map button and Menu Select buttons simultaneously.

If you are unable to do this, it is also possible to repeatedly tap the Map button, and press the Menu Select button.

If successful, the map is displayed instead of the failure screen, and the mission will have exited.

It is also possible, but less reliable, to cancel the mission while the map screen is already displayed.

## 3rd Street Saints

The 3rd Street Saints missions are called "Saints Revival Prologue", and includes one Stronghold.

### Cutscenes

* The Anna Show
* Vacation's Over

### Missions

* Jailbreak (auto-starts)
* Appointed Defender
* Down Payment
* Three Kings

### Strongholds

* Stilwater Caverns (unlocked after "Down Payment")

## The Brotherhood

### Missions

* First Impressions
* Reunion Tour
* Waste Not Want Not
* Red Asphalt
* Bank Error in Your Favor
* Thank You and Goodnight!
* Retribution
* Jail Bait
* The Enemy of my Enemy
* The Siege
* Showdown

### Strongholds

* Sommerset Apartments (unlocked after "Reunion Tour")
* Imperial Square Pagodas (unlocked after "Waste Not Want Not")
* Poseidon Alley Docks (unlocked after "Red Asphalt")
* Wardill Airport Hangars (unlocked after "Bank Error in Your Favor")

## The Ronin

### Missions

* Saint's Seven
* Laundry Day
* Road Rage
* Bleeding Out
* Orange Threat Level
* Kanto Connection
* Visiting Hours
* Room Service
* Rest in Peace
* Good D
* One Man's Junk...

### Strongholds

* Suburbs Strip Club (unlocked after "Saint's Seven")
* Humbolt Park Science Museum (unlocked after "Laundry Day")
* Amberbrook Museum Pier (unlocked after "Road Rage")
* New Hennequet Rec Center (unlocked after "Orange Threat Level")

## Sons of Samedi

### Missions

* Got Dust, Will Travel
* File in the Cake
* Airborne Assault
* Veteran Child
* Burning Down the House
* Bad Trip
* Bonding Experience
* Riot Control
* Eternal Sunshine
* Assault on Precinct 31
* The Shopping Maul

### Strongholds

* Elysian Fields Trailer Park (unlocked after "Got Dust, Will Travel")
* Bavogian Plaza Drug Labs (unlocked after "File in the Cake")
* Stilwater University Student Union (unlocked after "Airborne Assault")
* Sunnyvale Gardens Fishing Dock (unlocked after "Burning Down the House")

## Ultor Corporation

The first Ultor Mission, "Revelation", can be done immediately after "Jailbreak", a clue is given in dialogue towards the end of the "Appointed Defender" mission. The rest of the missions are Epilogue missions and cannot be done until after destroying The Ronin, the Sons of Samedi, and The Brotherhood.

### Missions

* Picking a Fight
* Pyramid Scheme
* Salting the Earth...Again
* ... and a Better Life

### Strongholds

* Rounds Square Shopping Center (unlocked after "Picking a Fight")

### *Ultor Exposed*

The first DLC mission set is about Tera helping Playa in taking down Ultor by showing Channel 6 News all the secrets they have been hiding. That Ultor wants to keep buried and discreet from Channel 6.

* Weekend at Tera's
* Burden of Proof
* America's Next Top Scientist

### *Corporate Warfare*

The second DLC mission set is about helping Eric Gryphon expose what Dex, Ultor's Head of Security, has been doing behind Ultor Corporation's back.

* Traffic Control
* Corporate Meltdown
* Ultor Family Fun Day

## References

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