Update 1.6

**Update 1.6**, also known as **The Lost Chapter**, is the seventh update overall and the sixth major update to *Just Shapes & Beats*. It was released on 23 July 2021 for Steam, PlayStation 4/5, Nintendo Switch and Google Stadia.

**Update 1.6.42**, released on 31 May 2022, is a launch update for Xbox platform, making game available now on Xbox One, Xbox Series S and Xbox Series X.

## Current versions

* Steam: 1.6.50
* PlayStation 4/5: 1.6.50
* Xbox One & Series S/X: 1.6.49
* Nintendo Switch: 1.6.51
* ~~Google Stadia: 1.6.30~~ (Google Stadia was shut down)

## Notable features

* The Lost Chapter: a new story mode chapter!
* 5 new levels, including a new boss!
* 3 new languages: Polish, Portuguese and Brazilian Portuguese.
* You can now play the Story Mode on Hardcore difficulty.

## Lost Chapter

*The Lost Chapter* is the first (and currently, only) story chapter added post-launch, unlocked after completing the main story of the game. It was originally cut from the game's initial release, but it was later added with more story elements and minor changes to better fit the story and pacing.

See Update 1.6/Lost Chapter for story details.

## Changelog (23.07.2021)

Updated platforms:
 PlayStation 4/5
 Nintendo Switch
 Google Stadia

* General:
	+ You can now navigate all menus in one-hand mode.
	+ Reorganized controls menu (to better explain one-hand mode).
	+ Added collisions in Helicopter sequence to better message the path to take.
	+ New rendering optimizations for better performance.
	+ Added sound effect when jumping between chapters in Chapter Select menu.
	+ Improved support for photosensitive mode in ‘Unlocked’.
	+ Changed the requirements for the last party levels to 30 S ranks each (instead of all tracks).
	+ Reduced some requirements regarding the number of friends to rescue and challenges to play.
	+ Improved font visual quality for Japanese, Korean, Chinese S&T, Russian.
	+ Increased darkness of interfaces background, for better readability.
	+ Fixed issue with invisible collisions in Helicopter sequence.
	+ Fixed issue with white flashes on beams appearing too soon.
	+ Fixed issue with collisions in ‘Tokyo Skies’ during warning states.
	+ Fixed issue with skipping story levels using challenge mode game over states.
	+ Fixed issue with collisions on respawn in ‘Paper Dolls’.
	+ Fixed issue with camera movement after rewind in ‘Flowers of Antimony’.
	+ Fixed issue with player footprint on island during boat sequence.
	+ Fixed spawning issue in ‘Strike the Earth!’.
	+ Fixed issue with first appearing flowers in ‘Final Boss’.
	+ Fixed issue with small ‘dot’ in ‘Final Boss’ sprite.
	+ Fixed issue with last hexagon despawning in ‘Spectra’ after a rewind.
	+ Fixed issue with ‘triangle shoot’ spawn sometimes not shooting entire clip of bullets (as seen in ‘Chronos’).
	+ Fixed issue with players getting hit during transitions of tutorial.
	+ Fixed crash in tutorial level.
	+ Fixed issue with some spawns not playing their warning and hit animations when pooled.
	+ Fixed issue in ‘Vindicate Me’ with a Wall warning moving with the camera.
	+ Fixed issue with Square Appear spawn glitching because of reusing pooled spawns in same line.
	+ Fixed issue with challenge result screen player cards overlapping sometimes.
	+ Fixed issue with level continuing without players when disconnecting controllers while P1 was dead.
	+ Fixed issue in ‘Vindicate Me’ with misaligned pistons spawning.
	+ Fixed issue in ‘Core’ where you could get hit after a rewind.
	+ Fixed issue in ‘Core’ where the cross pattern could spawn off-centered after a rewind.
	+ Fixed issue in ‘Strike the Earth!’ where the shovels in the Hardcore difficulty were slower than Normal.
	+ Fixed issue in Helicopter sequence where the Helicopter could flip on the X axis if hit by a piston.
	+ Fixed issue in Helicopter sequence where the animation when hitting something was always right-facing.
	+ Fixed issue in Helicopter sequence where the Helicopter could disappear for a long time when hit.
	+ Fixed safe zone issue in ‘Milky Ways’.
	+ Fixed credits typo for ‘LETS BE FRIENDS - FTW’.
	+ Fixed random spawns appearing in ’Sevcon’.
	+ Fixed delayed wall attack on the right in ‘Clash’.
	+ Fixed size issue with lasers in ‘Granite’.
	+ Fixed issue with darkness texture not appearing when going back to Island map before beating ‘Barracuda’.
	+ Fixed issue regarding offset for enemies spawned after a rewind.
	+ Fixed random spike balls appearing in ‘Legacy’.
	+ Fixed missing squares in ‘New Game’ when the Boss punches the ground.
	+ Fixed collision issue during warnings in ‘Granite’.
	+ Fixed syncing issue in ‘Hype’.
	+ Fixed explosions consistency in ‘Core’.
	+ Fixed issue with wall warnings turning black on rewinds with Photosensitive mode enabled.
	+ Fixed visible lines in ‘Crystal Tokyo’.
	+ Fixed issue with players sometimes moving weirdly.
	+ Fixed text in French not being conjugated correctly (‘Playlist Terminée’).
	+ Fixed flash before level rotation in ‘Close to Me’.
	+ Fixed collision issues with shovels in ’Strike the Earth!’.
	+ Fixed issues with teleporting shovels in ‘Strike the Earth!’.
	+ Fixed translation for ‘Shovel Knight’ in Simplified Chinese.
	+ Fixed issue with coloured backgrounds when going to the chapter selection menu.
	+ Fixed issue with rewinding during volcano elevator sequence.
	+ Fixed issue with mouse overs states for buttons in chapter select menu.
	+ Fixed issue with clicking 'back' in the pause/option menu.
	+ Fixed issue with visible 'clipping' mountains textures in Island map.
	+ Fixed issue with non-moving spikes in 'On the Run'.
	+ Fixed weird lag at the end of tutorial level in Story mode.
	+ Fixed issue where borders 'Try This' could sometimes not reappear after a rewind.
	+ Fixed some camera transitions in the cavern.
	+ Fixed animation glitch in paradise entry.
	+ Fixed overflowing text in Casual mode popup in certain languages.
	+ Fixed data caching error that could break party mode if left running.
	+ Fixed visual alignment in the Tower map.
	+ Fixed issue where sometimes the camera movement would not start in 'Vindicate Me' on Hardcore difficulty.
* Steam:
	+ Added support for Discord ‘Ask to Join’.
	+ Added support for DualSense controller.
	+ Added profanity checks for community room names and passwords.
	+ Added support for monitor switching in settings.
	+ If player 1’s controller gets disconnected, a popup will now appear.
	+ Fixed issue with camera scaling when switching resolutions with different aspect ratios.
	+ Fixed small freeze when switching between resolutions.
	+ Fixed mouse navigation in settings menu.
	+ Fixed issue with sometimes the videos not playing (Berzerk intro and story ending).
* PlayStation 4:
	+ Added support for display safe area feature.
	+ Fixed handling of specific matching error in online mode.
* Nintendo Switch:
	+ Fixed issue related to controller management that could make the game freeze in handheld mode.

## Changelog (29.07.2021)

	+ Fixed issue with Discord initialization errors.
	+ Fixed credit for 'The Lunar Whale'.
	+ When selecting in Playlist menu, the BP bank will no longer refresh every time.
	+ Re-aligned font for 'Last Tile 海底撈月'.
	+ Re-aligned Polish font.
	+ Fixed lightning sound effect not playing when playing Hardcore Challenge or Playlist.
	+ Fixed issue in Cavern map where the fractured platform disappeared after playing 'Last Tile 海底撈月'.
	+ Fixed issue in Cavern map where the friend disappeared if you exited 'Last Tile 海底撈月' without finishing it.
	+ Fixed issue in Paradise Entry map where the rock wall would appear too late after finishing 'Born Survivor'.
	+ Enter on the Keypad can now be used for confirm/ok in menu navigation.
* Steam:
	+ Added new screen to resolve Save Data loading issues.

## Changelog (30.09.2021)

Updated platforms:
 PlayStation 4/5
 Nintendo Switch
 Google Stadia

* General:
	+ Fixed issue where at the start of the cavern elevator sequence, the animation could glitch.
	+ Fixed issue where the player could mess up the end transition of the cavern elevator.
	+ Fixed memory leak that could occur in levels with the 'water' waves.
	+ Fixed issue with rotating teeth in Boss in 'New Game'.
	+ Fixed issue with collision on some walls (mostly in 'Interlaced').
	+ Fixed issue with invisible collision in 'Cool Friends'.
	+ Fixed some rewind issues in 'Born Survivor'.
	+ Fixed massive memory leaks in low-level systems.
	+ Added text to the story end popup to point to the Lost Chapter and Hardcore difficulty in Story Mode.

* Steam:
	+ Keyboard layout option has been moved to Controls panel.
	+ Fixed issue with un-pausing by clicking the 'Esc' button.
	+ New fallback to WEBm videos if playback of MP4s fails on Windows.
* PlayStation 4/5:
	+ Added timeout when you can't join a public online match, creating a new match.
* Additional fixes noticed by players, not mentioned in official patch notes:
	+ Updated warnings in 'Born Survivor'.
	+ Fixed issue with enemies spawning after crossing finish line in 'Born Survivor'.
	+ Fixed issue with warning directions for walls in 'Interlaced' on Normal Mode.
	+ Fixed rewind issue on second checkpoint with border in 'Interlaced' on Normal Mode.

## Changelog (12.10.2021)

	+ Fixed issues with online matchmaking.

## Changelog (31.05.2022) (Xbox release)

Updated platforms:

* Xbox! Xbox One and Xbox Series X/S support.
	+ Moved to Unity 2020.3.32f1.
	+ Fixed issues in animation callbacks system.
	+ Reworked and simplified network code.
	+ Added Spider Dance to Story Boss list, for the achievement.
	+ Fixed bug that prevented 25 BP coin from appearing in online lobby (lol oops).

## Changelog (17.06.2022)

	+ Fixed issues with online matchmaking.
	+ Fixed multiple issues with controllers.

## Changelog (08.09.2022)

	+ Network error management to improve connectivity issues.

## Changelog (13.03.2023)

Updated platforms:
 PlayStation 4/5
 Nintendo Switch

* Steam Deck compatibility!
* Steam Deck floating keyboard support for Community Rooms (also for Big Picture mode).
* Moved to Unity 2020.3.32f1.
* Apple Silicon native support for Mac.
* Linux build now uses IL2CPP.
* Players Beat Points are now synchronized in real-time when playing online.
* You can now get huge BP coins when waiting in an online lobby.
* Added Spider Dance to Story Boss list for the "Greatestest Hits" achievement.
* Minor bug fixes.