ARCSYS Routines

## **Spell Catalog**

This is the primary list for the most-used arcane routines ("spells").

There is sometimes a fine line between Common Actuation routines and Conjuration routines, especially given Objective Extrapolation (OE) learning techniques.

The combat conjuration routines come in a stunning variety. We'll break down major categories from direct-fire to aerial strike, stream, projectile and explosive impacts.

The overall list is categorized by **Discipline**. Note that some arcane routines, devices or systems may be complex enough that they rely on on a combination of routines from several different disciplines.

### **Common Actuation (CA)**

* **Arcanokinesis****:** moving things magically – usually the first routine learned by magicians.
* **Objective Extrapolation:** the skill of magically analyzing mundane objects to copy their function.
* **Levitation****:** giving an object aeronautic lift in a very different mechanic from arcanokinesis.
* **Arcane Projectile****:** arcanokinesis focused to a weaponized level.

### **Transmutation (TR)**

* **Create food:** with the raw materials handy, changing them into a prepared state.
* **Create water:** harvesting environmental water, i.e.: drawing moisture from the air or ground.

### **Conjuration (CJ)**

* **Create Fire****:** creating an arcane plasma that carries synthetic combustion.
* **Create Water****:** creating an arcane temporary compound that mimics water.
* **Create Electricity****:** creating an arcane field of synthetic electrical charge.

### **Arcane Transit (AT)**

* **Gate Portal****:** a physical device (usually) which opens a portal to another location.
* **Drop Portal****:** a field expedient portal to another location.
* **Base Teleportation****:** conversion into a waveform, transmission and reconstitution at a target location.
* **Reserve Teleportation:** Maintaining conscious control during self-teleportation.

### **Enchantment (EN)**

* **Create Arcane point source****:** including a variety of stored charge and channeled power.
* **Create Arcane Appliance****:** building magical devices, both by casting and mundane actuation.

### **Arcane Productive Atomics (APA)**

The three major groupings of APA routines are all an extension of ***alchemy***. Check the alchemical overview before diving into the APA spells – people for miles around will thank you.

* **Alchemical Fission:** traditional step-down alchemy: turning lead into gold, tin into silver, etc. This routine isn't typically conducted with a casual cast because of the complexity of containment.
* **Alchemical Fusion:** additive alchemy: fusing lithium to make carbon, etc. Like Division, this isn't done with the wave of a wand – it's a complex process that can be creative... or extremely destructive.
* **Deactivation:** normalizing irradiated elements to neutralize radioactivity. This process *can* be done with the wave of a wand – and may be critical in high-hazard situations.

### **Arcane Nucleosynthesis (AN)**

* **Cross-tap Synthesis:** This is a high-energy, mid-complexity operation that permanently converts pure magical energy into Fun-4 energy.
* **Deep-tap Synthesis:** This is a mid-energy, high-complexity version that leans into arcane harvesting of Planck-scale (zero-point) energy, condensing it to produce Fun-4 elements. This takes less energy to synthesize materials from scratch, but is a more complex operation.