recursal/Fanatic-Fandom huggingface dataset:
Dreadnought Gundam

The AMX-RX-022 Dreadnought Gundam is a mobile suit from Mobile Suit Gundam SEED X Astray and is a mobile suit featured in Knights of the Multiverse Season 2. It was one of Axis Zeon's first prototype Gundams. It's also notable for being the first of their Gundams to use their Funnel system.

## History

### Animated Shorts

#### Short #5

The Dreadnought Gundam was seen at the end of the short, with it appearing among the several other Gundams and other mobile suits created by Axis to do battle with The Knights.

## Armaments

* Vulcan Guns

The Dreadnought Gundam has the normal set of two Vulcan guns mounted in the head unit.

* Beam Rifle
* Composite Armed Shield System

Mounted on the left forearm or handheld, the Dreadnought has a custom shield that can emit a beam saber.

* Funnel Pods

Four System-controlled Funnel pods are mounted on the specialized backpack. Each pod is armed with 10 beam guns and, like the beam reamers, are connected with wires to the suit, although they also can function without them. A tetrahedral beam shield can also be emitted from these DRAGOON pods.
Didoras

Drills

* Drill Typhoon

Didoras is a Kaiju from *SSSS.DYNAZENON* and is a Robot featured in Knights of the Multiverse Season 1*.* It is a mechanical, crocodilian-like Super Robot developed by the L.O.S.R Organization for use in underwater "combat".

## Abilities

* Spike Missiles

Didoras is able to fire the dozens of white spikes lining its body like torpedoes as a ranged attack.

* Buzz Saw

Didoras' body has a sawblade going through the center, over the top and underside, of its body which it can use to attack enemies with.

* Drills

Didoras has two large golden drills mounted on top of its shell. They are both strong enough to pierce through battleships.

* Drill Typhoon

When submerged, Didoras spins its drills at great speeds to create powerful typhoons that can be used defensively to repel incoming projectiles useless and to knock back oncoming enemies, able to send them back great distances.
## Notes

In the original series, Didoras only fought on the land. For KotM, he's been retroactively made into an aquatic-based enemy to tie a little closer to its reptile-based design and to give the Knights - especially Drum after she joins the team - another oceanic enemy to fight.

Didoras' special ability in its home series was a "dimensional shift", where allows it to turn things into holographic, 2D renditions of themselves thus unable to interact with 3D world around them, such as rendering incoming projectiles useless. In this series, since Didoras and the other SSSS. monsters featured aren't created via computers or through alien-like means, this has been made into an attack that does still repel attacks but ties it closer to the water-theming it has in this series.
Juaggu

The MSM-04G Juaggu is a robot from Mobile Suit Variations & Mobile Suit Gundam Unicorn and is a mobile suit featured in Knights of the Multiverse Season 2. It's a prototype amphibious mobile suit created by the original Principality and now used by Axis Zeon, made specially to deliver overwhelming firepower.

## Armaments

* Triple Rocket Launcher

The Juaggu has 3-tube 320mm rocket launchers attached to each arm in place of fingers that are armed with small rapid-fire rockets, which have no problem punching holes in most mobile suits' shields or armor. In the hands of a skilled pilot, the triple rocket launchers can even be used to smash enemy mobile suits in close combat.

* Mega Particle Cannon

Housed in the torso, the Juaggu has four mega particle cannons on its torso, which are powered directly by the suits's reactor in order to fire powerful beams that can easily destroy enemy mobile suits.
Babel Tower

Babel Tower is a vehicle from Getter Robo Armageddon and is a Battle Fortress featured in The Knights of the Multiverse. Under the command of famed Getter Robo pilot Hayato Jin, it is a massive land battleship with a towering mobile fortress created by the EDC to patrol the Earth's surface, acting as a mobile command center for any lost EDC soldiers & other wayward individuals in need of repairs or resupplying.

## History

### Pre-Series

Even years after the Imperial Wars, many evil forces such as terrorist groups or mad scientists out for conquest still rumaged around the world. The EDC created the Tower to combat them and act as a mobile safehaven for any wayward EDC soldiers and pilots stuck out in the field, with famed Getter pilot Hayato Jin taking command.

## Armaments

* Main Hanger

Babel Tower is capable of holding and commanding a large army of Dagger Ls & Strike Daggers thanks to its enormous hanger located in the bottom front of the ship.

* Missile & Machine Gun Ports

Babel Tower has many compartments in the front of its frame that extend multiple Machine Gun turrets and launch multiple missiles at its targets.

## Notes

In most Armageddon-related material, the ship is simply referred to as "the Tower". The name of "Babel Tower" comes from the OVA's official concept art, most likely as a reference to the multinational Super Robots housed within, which this version keeps to some extent by it being able to house dozens of EDC mechs from all the world over.

The Tower sports the ID number: NCC-1701-F, referring to the USS Enterprise.
Hambrabi

* Mobile Suit Mode
* Mobile Armor Mode

The RX-01MD Hambrabi is a mech from Mobile Suit Zeta Gundam and is a limited mass-produced transformable Mobile Suit featured in Knights of the Multiverse Season 2. They are a series of mobile suits developed by the Titans Remnants, modeled after the original Hambrabi they used during the Gryps War. However, in addition to that, they were the first Mobile Suits designed to use their newly developed Mobile Doll system in order to replenish their forces and spread their former iron fist into the newfound Multiverse and get revenge on one of the ones that destroyed them in the first place, the Zeta Gundam, acting under the command of "veteran" Titans pilot Yazan Gable.

## History

### Pre-Series

The Hambrabi was originally developed the Universal Century's Titans task force. Three of these units were made in total and were given to Yazan Gable and his wingmen Dunkel Cooper and Ramsus Hasa. All three units were destroyed in the battle for Gryps, with Dunkel and Ramsus being killed in action elsewhere while Yazan managed to eject from his unit before it was destroyed by the Zeta Gundam.

## Armaments

* Claws

Each Hambrabi has a pair of claws in place of normal hands that act as strong close-combat weapons, which it can use in both mobile suit and mobile armor mode. They also serve as landing gear in MA mode.

* Beam Saber

One beam saber is stored in each of the Hambrabi's forearms and can function as beam guns when stored or when in MA mode.

* Beam Rifle

A pair of beam rifles are mounted on each Hambrabi's back, which can be trained 90 degrees

* Fedayeen Rifle

A long, powerful beam rifle that can function as a beam saber, similarly to the Zeta's Beam Rifle. It can even store it on the main body when in MA mode.

* Sea Serpent

A handheld, wired grappling weapon capable of delivering crippling electrical shocks to enemy units. Groups of Hambrabis can use their sea serpents to form a net known as "Spider Web" that entraps a mech completely.

## Notes

The inclusion of the Hambrabis, let alone making several more of them than just the original trio, is really just for a fun nod to the original Zeta Gundam series. Plus, it only felt appropriate for Yazan's original Mobile Suit to be the one to back him up in his quest for revenge.
Groizer X Squadron

* X9
* X10
* X11
* X12

The Groizer X Squadron is a group of robots from Mazinger Edition Z: The Impact! that are featured Super Robots seen in Knights of the Multiverse Season 1. Designed to resemble large bomber aircraft, they are a group of four machines developed by Dr. Aero of the evil organization L.O.S.R. to either serve as aerial bombers or to as transport units for the organization's other weapons, appearing in the skies to drop them off on the battlefield.

In the penultimate episode of the season, they were used in a plot to bomb four national monuments as a distraction for the Crystal Knights so Sigma could attack their main "residence", the Glomar, and kidnap the Droid Cynthia for more sinister plans.

## History

### Animated Shorts

#### Short #4

The Groizer X units were seen about halfway through the short, with X9, 10 and 11 bombing the street most of the Crystal Knights were on.

## Units

Each of the Groizer X units have a few set abilities:

* Thunder Strike

Each Groizer X model has two antennae on its head that fire powerful bolts of lightning.

* Missile Bombardment

Each Groizer X model is armed with multiple missiles, usually stored in their wings or main body.

However, each unit has at least one unique feature in their design:

### Groizer X9

* Super Speed

X9 excels in speed, able to fly at speeds close to Mach 3.

### Groizer X10

* Additional Missiles

X10 is armed with much more ammunition than the other models, with laser gatling-gun ports on both wings, missiles housed in underneath the thrusters, and multiple explosives that fall from a port located in its main body.

### Groizer X11

* Missiles

Unlike the other Groizer models, X11 is armed only with by the four large missiles stored in its wings.

* Giant Hands/Bendable Wings

Unique to X11, it has two giant hands on the ends of its wings in order to deal with close combat. It can even bend its wings to grab/punch oncoming enemies.

### Groizer X12

X12 is the only model to have a robot form. It also isn't armed with individual missiles like the other Groizer units.

* Super Strength
* Transformation

The reason behind the X12's lack of abilities is because its entire body is actually made up entirely of explosives, and as a last ditch move, it folds its limbs in, making it resemble a warhead as it divebombs downward.

## Notes

The Groizer X's are sort of a twist on a twist on an original character, as these robots come from the 2009 Mazinger anime, which took a lesser-known Go Nagai Mecha series and turned "it" into a general group of four Kikaiju that battled Mazinger at various points in the series.

The Groizers' secondary purpose as transport units in this series is based off of Mazinger's Flying Fortress Gool, mostly stemming from both crafts' bomber-like appearances & weapons, and to give it more of a use than just to bomb the stuffing out of the group's enemies.
Kampfer

The MS-18E Kämpfer is a robot from Mobile Suit Gundam 0080: War in the Pocket and is a Mobile Suit featured in Knights of the Multiverse Season 2. It's a heavy assault-based mobile suit that was created by the original Principality and is now used by Axis Zeon.

## Equipment

* 60mm Vulcan Gun

An uncommon feature on Zeon MS (at the time of production, at least), the Kämpfer has two Vulcan Guns in the head, similar to Federation's mobile suits.

* Beam Saber

The Kämpfer has two beam sabers, one stored in each thigh.

* Heat Hawk

* ZUX-197 Jagdgewehr 192mm Shotgun

The Kämpfer carries a specially made MS-sized shotgun, which has a 9-round capacity with known ammunition including slugshot, Luna titanium 00 buckshot, and MS-use birdshot (BB shot). It can be loaded via pump-action, or automatically by an electric mechanism. The Kämpfer is capable of carrying two of these shotguns, one stored on the rear waist armor, while the other is carried in the hands.

* Sturm Faust

The Sturm Faust is a simplified, disposable rocket launcher that was commonly used by Zeon mobile suits in the late stages of the One Year War. As the warhead is not equipped with a guidance device, it's extremely hard to use the Sturm Faust to hit a moving target accurately. However, it's still a highly destructive portable weapon.

* Giant Bazooka II

The Kämpfer carries a redesigned version of the Dom series' 360mm Giant Bazooka, with improved shape charges and firepower. Fed by a 5-round magazine, it is effective in both anti-ship and anti-MS combat, with a single round blowing off a MS' torso easily. The Kämpfer can be equipped with two Bazookas, and they are stored on its back when not in use.

## Notes

While most people are familiar the Kämpfer that appeared in the 0080 OVA, since it only had the one animated appearance, most probably believe that only that single Kämpfer is the only one of its kind to exist. However, it is a fact that there were actually several Kämpfers produced in the original UC canon, with one unit even appearing in a story set in 0084. The reason it probably only had one major appearance in the U.C. is because only a few units were ever produced due to its late introduction to the war.
L.O.S.R. Soldier Robot

The L.O.S.R. Soldier Robot is a robot from Super Dimension Century Orguss that is featured in Knights of the Multiverse Season 1. They are a series of mass-produced robots created by the evil organization L.O.S.R. to destroy their enemies and guard their fortresses & battle platforms. They were made explicitly for attack-based purposes, though they can often be used for menial labor.

## Armaments

* Feet Boosters

Each Soldier-type Robot has a set of jet boosters built into their feet units.

* Photon Beam Guns

Each Soldier-type Robot is armed with a beam gun built on top of both of its arms.

* Chest Cannon

The Soldier-type Robots can fire a more powerful Photon Beam from the hole on its chest.

## Notes

The Soldier-type Robots and all the other robots like them from Orguss were originally from the nation of Mu, a nation is made up entirely of robots that were originally built by the humans of their world but revolted and wiped out their former masters, now bent on destroying all sentient organic beings and even robots that resemble them. Here, of course, they are made into the opposite and act as the generic foot soldiers for the "normal"-sized Knights to fight for (the majority) of the first season.
Ga-Zowmn

* MS Mode
* MA Mode

x2 Beam Sabers

x2 Beam Guns

Knuckle Buster

The AMX-008 Ga-Zowmn is a mobile suit from Mobile Suit Gundam ZZ and is a mass-produced transformable mobile suit featured in Knights of the Multiverse Season 2. It was developed by Axis Zeon and used in their crusade across the Multiverse.

## Armaments

* Transformation

* 80mm Vulcan Gun

The Ga-Zowmn is equipped with a pair of Vulcan guns mounted in its forearms and is able to use them in both MS and MA mode.

* 9-tube Missile Pod

Each of the Ga-Zowmn's shoulder binders contain a 9-tube missile pod loaded with heavy missiles.

* Beam Saber/Beam Gun

The Ga-Zowmn is equipped with two beam sabers, one stored in each forearm. When stored in the forearms the beam sabers can be used as beam guns for mid range combat. For beam saber mode the weapons are hand operated.

* Hyper Knuckle Buster

Based on the original Gaza series's Knuckle Buster, the Ga-Zowmn's hyper knuckle buster is a high-powered long-range beam cannon that can be used in either mobile suit and mobile armor mode.
Dijeh

The AMX-007 Dijeh is a robot from Mobile Suit Zeta Gundam and is a mass-produced Mobile Suit featured in Knights of the Multiverse Season 2. It was created by Axis Zeon using data from the Titans' Galbaldy β to act as a sort-of successor to their Gelgoog units, and used to aid in their war effort to take control of the Multiverse.

## Weapons

* Vulcan Guns

The Dijeh has a pair of 60mm Vulcan guns mounted in its head unit. However, unlike other Vulcan systems, the Dijeh's Vulcan guns' ammunitions are stored in the suit's back and fed to the weapon via two exposed tubes.

* Round Shield

The Dijeh has an articulated shield attached to its right shoulder. As it is not handheld, it has limited defensive angles and directions, but it does have a wide defensive area.

* Beam Naginata

The Dijeh carries the same twin beam sword, or "Beam Naginata", as the old Gelgoog models. It has a long handle and a beam emitter at both ends for generating two Naginata-shaped beam blades simultaneously. Alternatively, it can also generate like a normal beam blade on one end, but this blade is much thicker. When not in use, the beam naginata is stored on the rear skirt armor.

* Beam Rifle

The Dijeh carries a standard-issue beam rifle, powered by a replaceable e-pac. It has a retractable hook on top of the barrel for mounting onto the suit's backpack when not in use.

## Notes

The Dijeh is one of several mobile suits/weapons from the original Zeta Gundam series that was absent from the New Translation movies, and one of the many that wasn't created by Axis; this weapon in particular was used by the Karaba resistance group, and only one was seen in the series proper (though mass-produced versions would show up in other Universal Century stories). In fact, it was even piloted by the legendary Amuro Ray himself. So, it was included here and given to Axis to retroactively fit it into the New Translation timeline. Plus, its design fits Zeon's style a lot better than Karaba's (and no, it's not just because of the mono-eye).

There actually does already exist a mobile suit with the AMX-007 designation, the Gaza-E, but since it doesn't have any major appearances in Gundam media (that, and having another Gaza-type would just be a bit redundant), the Dijeh was assigned this designation.
Dr. Stein

Dr. Stein is a character from Phineas and Ferb and is a minor antagonist in the first season of The Knights of the Multiverse. He is a member of the evil organization L.O.S.R.. His appearance is based off of the famous Frankenstein's monster, and as such, he is themed around lightning and electricity. He also frequently partners with Dr. Igor.

## Personality

Keeping with the Frankenstein motif, Stein's personality is somewhat of a mix between Victor Franksestein and the monster of the same name. He exhibits behaviors similar to a typical mad scientist (acting insane & irrationally), but can also be very aggressive when pushed too far.

## Abilities & Equipment

* Scientific Research

In terms of scientific abilities, Dr. Stein is on par with the rest of the L.O.V.E.M.U.F.F.I.N. scientists, though his area of expertise mostly centers around lightning and electricity.

## Relationships

### Other L.O.S.R. Personel

On the metaphorical L.O.S.R. todem pole, Stein ranks among the standard staff: creating new inventions for evil. And like most of the others, he frequently gets annoyed by Rodney's ego.
Godam

Hand Cannons

Godam is the titular robot from Gowapper 5 Godam and is a Super Robot that appears in Knights of the Multiverse Season 1. It was created by the evil organization L.O.S.R. to destroy the Crystal Knights, using its brute strength and shield generators.

## History

### Animated Shorts

#### Short #4

Godam appeared with its fellow evil mechanical brethren in the fourth short, attacking a small city.

## Weapons Systems

* Jet Pack

Godam has a large jet pack attached to its back. This is to compensate for its limited mobility on the ground.

* Shield Generators

The two disks on Godam's shoulders are actually shield generators. When the circles light up, they produce an electric barrier that surrounds the entire 'bot that can reflect lasers, bullets, and even beam sabers. It will also temporarily paralyze smaller, human-sized targets before they get too close. However, it will overload under enough pressure, such as being hit by another source of electricity, although even without the barrier, its extremely thick armor protects the suit from light weapons fire.

* Hand Cannons

Godam has three powerful Photon Beam cannons that make its hands look like mittens.

## Notes

Godam's shoulder shields being shield generators are an exclusive power it gains in KotM, and is actually inspired by the NRX-010 Gable from After War Gundam X due to their similar statures, mostly to make its fight in the series a little more interesting.
Dr. Black and Dr. White

Dr.'s Black and White are a duo of characters from Phineas and Ferb and are a pair of characters that appear in the first season of The Knights of the Multiverse. They are a pair of twin brothers that work for the evil organization L.O.S.R., and were responsible for creating two pair of robotic twins; the Kyodain Brothers and the Chieftain Twins.

## History

### Pre-Series

In between experiments, Dr. Black took up a small acting role in several low-budget films, mostly in the role of an evil scientist (obviously). This started to cause tension between the twins, with White getting upset that Black was focusing more on some dumb acting career than their evil schemes. After L.O.V.E.M.U.F.F.I.N. was disbanded, Black went to focus more on his acting career while White was imprisoned with several other scientists.

## Notes

Like most of the other L.O.S.R. staff, both characters were never named in the original series. Also, it is possible that Dr. White was just Dr. Black miscolored, but for this series, they're depicted as being twin brothers.
L.O.S.R. Helicopter

The L.O.S.R. Helicopter is a vehicle originating from Sengoku Majin GōShōgun and are a mass-produced type of vehicle featured in Knights of the Multiverse Season 1. They are a series of helicopters created by the L.O.S.R. organization to allow their scientists their own personal transports to go from base-to-base, though a few also fly in them to attack on the frontlines directly. They are mainly piloted by their Skeleton Crew Droids.

## Armaments

Just in case they run into any trouble upon moving locations, each model of the L.O.S.R. Helicopters have a selection of weapons.

* Photon Machine Gun

Each L.O.S.R. Helicopter has a pair of Photon-powered machine guns set underneath their cockpits.

* Photon Machine Gun Pod

Each L.O.S.R. Helicopter has a Photon-powered machine gun pod set up on their left landing skids.

* Missile Launchers

Each L.O.S.R. Helicopter has a dual missile launcher set up on their right landing skids.

## Notes

These Helicopters were included mainly because of how they go along with the "Skeleton Crew" robots, as well as give the Renegade scientists their own personal transports, which is meant to evoke the "vibe" of the many evil CEOs in action movies and even retro cyberpunk anime are seen coming and going in their own personal choppers.
Energer Z

Photon Beam

Breast Fire

Energer Z is a robot from Mazinger Z and is a Super Robot featured regularly in The Knights of the Multiverse. Based off of Mazinger Z, it was created by the original Photon Labs to be used by Sayaka Yumi, who continues to pilot it occasionally to this day.

## History

### Pre-Series

During the Photon Labs battles with Dr. Hell, when Sayaka's original robot, Aphrodite A, was destroyed in a battle, Sayaka became severely depressed. Feeling for her, her father Gennosuke decided to collaborate with the other scientists to create a stronger Super Robot. For the rest of the war, Sayaka used Energer to fight alongside Mazinger Z and Boss Borot to fight against the rest of Dr. Hell's Mechanical Beasts, including the final assault on Dr. Hell's island fortress.

She would continue to use Energer throughout The Imperial Wars.

## Abilities

As it is meant to be a simplified version of Mazinger Z, Energer has many of its same attacks.

* Rocket Punch
* Breast Fire
* Photon Beam
* Rust Hurricane

## Notes

Energer Z is actually the prototype design for Mazinger Z, where instead of the Hover Pilder, it had a motorcycle that landed on top of its head (completely exposed) by riding up a ramp on its back. Its design was revised for the 2009 Mazinger reboot "Mazinger Edition Z: The Impact", which this version is more closely based on, aside from the Mazinger prototype angle.

Energer Z is meant to take the place of Diana A from the original 70's Mazinger series as Sayaka's main Super Robot, mostly in part to how it implemented Energer's Motorcycle-type Pilder. It was also so Sayaka, even with as few battles as she takes part in in this series, could have one that could put her on the same level as the other veteran pilots.
Bismarck

* Robot Mode
* Shuttle Mode

Torso laser guns x4

Abdomen laser guns x4

3 rocket pods on torso sides

5-tube rocket launcher in right leg

Bismarck is the titular robot of Sei Jūshi Bismarck and is a super robot featured in Knights of the Multiverse Season 1. It was created by the evil organization L.O.S.R., and is capable of transforming into a shuttle-like jet mode, made to combat against the organization's enemies. It accentuates in long-range combat especially, as it has numerous guns and firearms all over its robot mode's body. It was piloted by the Keiko Kamikita replica Droid.

## Armaments

### Jet Mode

* Missile Pods

Bismarck has a 6-tube missile pod stored in each wing.

### Robot Mode

* Long Tom

A laser pistol.

* Photon Laser Cannons & Missile Launchers

Bismarck was built primarily for offense. As such, it's armed to the teeth with weapons, including dual pectoral Photon laser guns, four torso laser guns, four abdomen laser guns, three rocket pods on each side of its torso, and a 5-tube rocket launcher in the right leg. It can fire all of its weapons at once in an assault called the "Volcanic Formation".

## Gallery

TransformationAll of Bismarck's laser cannons armed
## Notes

Bismarck's fight with the Zeta Gundam and the Knights is mainly inspired by the Bismarck's own fight with the main rival-type enemy Mecha of its show, the Space Hawk, in its show's finale; though of course here, the two robots' moral standings are opposite.
Dokaider

Dokaider is a robot from Great Mazinger and is a Super Robot featured in the Knights of the Multiverse Season 1 episode "A Super Robot Bargain Sale". It's a Super Robot created by the evil organization L.O.S.R. to act as another of their weapons to destroy their enemies, and is partnered with fellow Super Robot, Giran.

## Personality

Dokaider behaves like a stereotypical fat guy goon, acting as the main muscle between himself & Giran and only really caring about fighting other robots.

## Weapons

* Enhanced Armor

Dokaider's armor is super-resistant to projectile attacks, but it will eventually break under enough pressure.

* Drill Arm

Dokaider's left arm is made in the form of a drill, much like the original Getter 2, to use for close combat. It can even be used to defend him from bladed weapons.

* Missile Launcher

Dokaider's right arm is made in the form of a three-point missile launcher, capable of rapidly firing multiple missiles at its enemies.

* Horn Laser

The horn on top of Dokaider's head can shoot a laser.

## Notes

Dokaider & Giran are a couple of the several robots that come from the villains from Great Mazinger's titular series, the Mycenae Empire's Warrior Beasts. However, the series has made sure to only use the beasts that look the most robotic and least kaiju-like, and take away their "human" faces.

Dokaider & Giran didn't actually have any personalities in the Great Mazinger anime, only acting like typical mindless giant robot goons. Here they're given the role of the Fat Guy & Skinny Guy duo based off of their body types. And really, they only appear to be a pair of robots that God Sigma and Baldios can fight against in their first appearance.
Gundam Griepe

* MS Mode
* MA Mode

The RX-19MASX Gundam Griepe is a robot from New Mobile Report Gundam Wing Dual Story: G-Unit and is a transformable mobile suit featured in Knights of the Multiverse Season 2. It was developed by the Titans Remnants to counter the infamous (as they would put it) Zeta Gundam, and was piloted by the psychotic Yazan Gable.

## Armaments

* Reflect Shield

Mounted on flexible joints, the wing-like parts of the Griepe are actually two powerful shields that can be used to defend against beam and physical attacks from various directions.

* Beam Lancer

The Griepe's main melee weapon is a Beam Lancer, a staff that generates a curved beam tip that stretches.

* Buster Mega Particle Cannon

The Griepe's MA Mode mounts a buster mega particle cannon under its nose.

* Hyper Mega Particle Launcher

* Assault Mode

The Griepe transforms halfway between MS and MA Mode to fire its Buster Cannon without fully transforming.

## Notes

The Griepe was chosen as Yazan's main MS when he makes his big comeback due to its ability to turn into a Waverider-like Mobile Armor like the Zeta and its weapons, particularly the Beam Lancer, give it a strong presence. Plus, its color scheme & large "wings" match fairly well with the design of the Hambrabi.
Construction Droids

Hammers

The Construction Droids are a series of robots from Bubblegum Crash! that are featured in Knights of the Multiverse Season 1. They are an older type of Droid that was designed for construction, but they were recalled & deactivated due to them being prone to breaking down. This left them to be found and used by the L.O.S.R. organization and used to aid in the construction of their super weapons and bases.

## Personalities

Due to them being older models, the Construction Droids don't show much personality compared to modern day robots & Droids, acting purely robotic and following their owners' orders. However, some show some signs of sentience in that they willingly want to work for L.O.S.R. because it is the only way they're able to be useful again, and are even willing to attack the Crystal Knights do ensure their "employment".

## Equipment

* Torch Welder Hands

Some Construction Droids are built to have welding torches replace one of their hands

* Hammers

* Super Strength

Some Construction Droids are made to be extremely strong, strong enough to throw heavy objects like steel girders with ease.

## Gallery

A Torch Hand-type Construction DroidA Heavy-type Construction Droid
A Super Robot Bargain Sale

"Super Robot Bargain Sale" is the thirteenth episode of Knights of the Multiverse Season 1.

## Synopsis

The Knights are sent in to scope out what can only be described as a L.O.S.R. Super Robot "demolition derby", aka a testing ground for the organization's robots, to see if they pick up anything for their own use. However, they soon found more than they could have bargained for.

## Featured Characters

* Fa Yuiry
* Usagi Tsukino
* Ayako
* Catra
* Asuka Langley Soryu
	+ God Sigma (first appearance)
* Cynthia (first appearance)
	+ Baldios (first appearance)
* Giran
* Dokaider
Banjo Haran

* Tuxedo
* Pilot suit

Hayato Jin

Hiroshi Shiba

Kazuya Ryuzaki

Akira Hibiki

Battle Team

Voltes Team

Zambot Team

The Knights

Most Kaiju

L.O.V.E.M.U.F.F.I.N.

Axis Zeon

Secret Society

Guild of the Multiverse

Banjo Haran is a character from Invincible Steel Man Daitarn 3 and is a major reoccuring character in The Knights of the Multiverse, introduced in Season 1. He's a world-renowned secret agent and is the pilot of Daitarn 3, as well as one of the only surviving members of the Allied Robot Corps. Unlike his other former teammates (for season one, at least), he doesn't join the Knights full time, preferring to still work on his own, though he does often come to their aid in their various battles.

## Personality

Banjo is a classic Casanova; generally laid-back, calm under pressure, and very smooth with the ladies. He's also the most moral of all his ARC comrades, as he's willing to show leniency if the opponent shows remorse for their actions or they possess some code of honor. However, he does still have a breaking point. While he will act a lot more level-headed in tight situations, he will snap when villains either mess with innocent people's heads (mind control or simple manipulation) or heinous acts of genocide. Even worse when the villain tries to explain their actions for "the greater good". Surprisingly, out of the entire Alpha team, he's the one with the biggest tendency to be the most ruthless in battle (yeah, even worse than Koji sometimes).

## Notes

Banjo has the honor of being the first member of ARC, aside from the Getter and Mazinger pilots of course, to be introduced in the series.
Colossal Saucer

The Colossal Saucer is a machine from Getter Robo and is a battle fortress featured in Knights of the Multiverse Season 1. It was created by a group of L.O.S.R. scientists, under the main direction/command of Dr. Burai, to act as the main mode of transport for their Neo Kikaiju.

## Armaments & Features

* Anti-Gravity Devices

The Colossal Saucer has several anti-gravity devices built into its underside that allows it to fly.

* Force Field

The Colossal Saucer can erect a pink force field that can also fire powerful energy blasts.

* Photon Cannons

The Colossal Saucer's spikes along the top of its body convert into powerful Photon energy cannons that is uses to either ward off oncoming enemies or bombard them from a distance.

* Charge Attack

The Colossal Saucer has extremely thick armor, and one of the ways its crew utilizes this is by having the Saucer charge at their enemies at ramming speed.

## Notes

The Colossal Saucer's inclusion is mostly to serve the purpose as the original Getter story, to transport the Neo Kikaiju as it did the Hyakki Empire's war machines.

In the source material, the "Saucer" is actually referred to as the Science Fortress Island, with the version that appeared in the G anime being a modified island. Its name in this series comes from its appearance in Shin vs. Neo, as it's meant to be a simple battle fortress. It also maintains its more simple appearance from the G anime as its mostly just meant to transport the Neo Kikaiju, not be a huge battle platform that the main characters have to do battle against directly like in the original Getter stories.
Daiku-Maryu

Drill Arms

Combination w/ Gaiking

The Daiku-Maryu is a robot from Daiku Maryu Gaiking and is a fortress seen in Knights of the Multiverse Season 1. It, and its counterpart Gaiking, are creations of the evil organization L.O.S.R., and the DM specifically was created to be a battle fortress for the organization.

## History

### Season 1

After the failure of the Adrastea and Lysithea battle platforms, L.O.V.E.M.U.F.F.I.N. tried to create other forms of battleships, with the Daiku Maryu being one of the few designs that was chosen.

## Armaments

* Plasma Beam

Similarly to Mazinger Z's Photon Beam, the Daiku-Maryu is able to fire two photon laser beams from both of its eyes.

* Laser Turret

The Daiku Maryu has two laser turrets, one stationed on each side of its front, that can fire standard missiles, freeze rays, and atomic missiles (which are just missiles with a cool name).

* Drill Arms

* Fin Missiles

The Daiku Maryu's top fin is able to fire a barrage of missiles.

* Combination Sequence

The Daiky Maryu's head seperates to form Gaiking's body. From there, its neck connects to its tail
Chieftains

Katanas

The Chieftains are a series of robots from Brave Police J-Decker that are featured in Knights of the Multiverse Season 1. They are a series of mass-produced Mecha created by the L.O.S.R. organization, made for the express purpose of replacing their outperformed X- & Y-Units to destroy the Crystal Knights; in particular, unlike their predecessors, they were given fully functioning A.I. electronic brains so they can make decisions faster & think for themselves, making them much more dangerous opponents.

## Personalities

Despite being able to think strategically & act quick on their feet (or wings), all of the Chieftains display very thug-like behavior, getting great joy from duking it out with whomever they're ordered to fight and getting a sick pleasure from killing the "jerks" that get in their way.

## Armaments

* Thrusters

Meant to be an upgrade of the Y-Units's flight packs, each Chieftain has a set of back thrusters built onto their backs that grant them the ability to fly at tremendous speeds, as well as continue moving underwater.

* Photon Rifles

Each Chieftain carries an automatic Photon-powered rifle as their main long-range weapon.

* Photon Beam Cannon

Some Chieftains will carry the X-Units' Photon beam cannons.

* Katana

Each Chieftain has a katana as their main close-combat weapon, stored in each unit's chest compartment.

## Notes

In the original J-Decker anime, the Chieftains were actually mass-produced units based off of two powerful enemy units featured earlier in the series. Their inclusion as the main Mecha grunt units of the last third of the first season - alongside the Daijins - is based off of their use of fully functioning Electronic Brains (called "Super A.I." in the J-Decker series) compared to the other grunt units featured in the season beforehand; electronic brains that are fully dedicated to "evil" thoughts like loving to pick fights and torturing their enemies.
Bemani Pocket

The ***Bemani Pocket*** (ビーマニポケット, *Bīmani Poketto*?) series is a short-lived attempt by Konami to capitalize on the market of portable entertainment in the late 1990s. They were introduced on the Japanese market in 1998 and they featured versions of most BEMANI games, from *Beatmania* to *ParaParaParadise*.

Beginning in 1998, Bemani Pocket games were used by Nintendo in collaboration with St.GIGA as prizes for national Satellaview competitions and events.

## Releases

Partial platform release list:

* *Beatmania Pocket* (1998) and several versions featuring Bemani original music tracks and anime hits.
* *DDR Pocket* (1999). Including *Finger Step* (1999), *DDR Hello Kitty* (1999), *DDR Dear Daniel* (1999), and *DDR Winnie the Pooh*.
* *ParaParaParadise Pocket* (2001). Capitalizing on the Para Para craze on Japan.
* *pop'n music Pocket* (1999). A pocket version of *pop'n music*.
* *GuitarFreaks Pocket* (2000).

## External links

* Bemani Pocket at Wikipedia - Original version of this article.
L.O.S.R. Australian Base

The L.O.S.R. Australian Base is a location from Sengoku Majin GōShōgun and is a location featured in Knights of the Multiverse Season 1. As its name implies, it is a League of Scientific Renegades base stationed in Australia.

## Features & Main Areas

* Main Tower
* Hanger

## Notes

The Alaskan, South American and Austrailian bases all come from GoShogun episode 17, all three of which were only shown to be destroyed to show off "the power" of the episode's central villain. They were included in this series mostly just to give the Renegades more bases around the world.
Adventure Island 3

***Adventure Island 3*** (高橋名人の冒険島Ⅲ, *Takahashi Meijin no Bōken Jima Surī*, "Great Takahashi's Adventure Island III") is a side-scrolling platform game published by Hudson Soft that was originally released for the Nintendo Entertainment System in 1992. It is the third game in the *Adventure Island* released for the NES, following *Adventure Island II*. Unlike the first two games in the series, the NES version was never released in Europe. A portable version was also released for the Game Boy in 1993 titled ***Takahashi Meijin no Bouken Jima III***, renamed to ***Adventure Island II: Aliens in Paradise*** outside of Japan.

## Gameplay

Higgins can crouch, an ability he did not have in the previous NES games. However, he loses the ability to backtrack during a stage. Unlike the previous game, the boss does not move to a different stage when the player loses a life.

The inventory system from the second NES game is still present, but this time he has eight items to choose from instead of just five. Higgins has a fifth dinosaur friend who can help him out: a triceratops (summoned by a star card) that can defeat enemies with his rolling attack. The other new items include a boomerang weapon that can be used as an alternative from Higgins' traditional stone axe weapon, and a crystal that provides Higgins with one hitpoint when he begins a stage.

There are different hidden rooms as well, such as a treasure room where Higgins can choose a new power-up, a surfing bonus round, a room containing a crystal (with an option to continue the level or skip it), and a room with the option of skipping a boss (which will also skip the stage) or not.

## External links

* *Adventure Island III* at the Wonder Boy Wiki
Gonagurl

Space Bazooka

GoFlasher

Gonagurl is a robot of Sengoku Majin GōShōgun and is a Super Robot featured in Knights of the Multiverse Season 1. It was a Super Robot created by the evil organization L.O.S.R. to destroy the group's enemies.

## Personality

Gonagurl is usually stoic, serious, and a little stiff, but brave and level-headed when under pressure. Of course, under enough pressure, he will start to take the fight more seriously and even bring out the big guns.

## Armaments/Attacks

* Jet Pack
* Cosmo Beam

Eye laser

* Holster Beam

Energy beams from the hips.

* Chest Beam

Gonagurl can fire a very strong Photon Beam from its chest.

* GoSaber

A forked sword.

* GoSaff

An ax on a staff.

* Space Bazooka

An extremely powerful energy cannon that is carried via a jet fighter and attaches itself to Gonagurl's back. It can (potentially) destroy an entire fleet of ships in one shot.

* GoFlasher

Gonagurl's main finishing attack, several energy arrows appear on its the back and fire extremely powerful energy beams.

## Notes

Specs:

* Height: 52.5 meters
* Weight: 1080 tons
* Flight Speed: Mach 23.2

The Gonagurl's featuring in this series is much in the same vain as robots like Kokubogar, as in it was originally a dark doppelganger of the original series' titular robot but is now presented as its own 'bot that acts as a Mech-villain of the week.

* The Gonagurl actually didn't possess all of GoShogun's weapons in the original series, only the Cosmo Beam and Bazooka. But since its meant to be its counterpart in this series, this naturally means that it does gain the other attacks, including the GoFlasher.
Atomic Skull

Joseph Martin/Atomic Skull is a character from Justice League and is a minor antagonist in Knights of the Multiverse Season 2. He's a radioactive-themed villain works with many other supervillains and criminals in the Secret Society, and was a part of those that joined up with the Injustice Regime in a bid to conquer the known Multiverse.

## Skills & Powers

* Super-Strength

* Radiation Blasts

Atomic Skull can produce green atomic blasts from his hands and mouth for long range attacks and use the same energy to power up his already impressive physical strength to a higher degree.
Divide and Conquer

"Divide and Conquer" is the fourteenth episode of the first season of The Knights of the Multiverse.

## Synopsis

A new Renegade plot aims to split the Knights in two in a bid to destroy them once and for all.

## Featured Characters

* as Catra
* as Sunset Shimmer
* as Pink Diamond
* as Asuka Langley Soryu
	+ God Sigma
* as Agnes
* as Nyoka
* as Mohm
	+ Orguss
* as Emily
* as Ayako
* as Usagi Tsukino
* as Roscarl
* as Meryl
* as Lorelai Heinrich
* V1
* V2
* Aloyse von Roddenstein
* Robot Vikings
* Mecha Ghoulghilas

## Notes

This episode is essentially meant to be an "excuse" to have all of the Knights in Usagi's "inner circle" that's been built up over the past thirteen episodes fight against an enemy by themselves, mainly as a showcase of how tightly-knit their corner of the team has become even in such a short amount of time. Though this episode does try to go the extra mile by showing why the rest of the Knights can't help them out as they're having a battle of their own, which both shows another example of how in-sync Catra, Sunset & Pink are and a bit of character development for Asuka.
L.O.S.R. Grotta Base

Aloyse von Roddenstein

Genmu

Dr. Bulk

Dr. Bringdown

Dr. Hax

Dr. Doctor

Senor Killbot

The L.O.S.R. Grotta Base is a location from Astro Boy (1980) featured in Knights of the Multiverse Season 1.. It is a L.O.S.R. fortress stationed in Grótta, Iceland that was mainly an underground facility, and was the site for the development of their Adrastea and Lysithea battleships. It was placed under the direction of Dr. Rindolph.

## Features

* Motion-Sensor Lasers

The Grotta base is surrounded by a patch land of open grass. However, underneath said grassy fields are several Photon laser turrets scattered about the area, set to gun down anything that enters the area from all directions. They also have highly advanced motion sensors to lock onto any fasting moving objects that try to fly through.

* Underground Facility

Protected by a dense metal floor, the Grotta base has a large factory dedicated to constructing weapons, mainly the Adrastea and Lysitheas. It even has four dedicated lifts for them to allow them ascend to the surface.

* Holding Cell

The Grotta Base has a room just below the east entrance to hold any potential intruders, complete with a TV screen with a direct line from the control tower for the director of the base to check in on their victims. The walls of the room are covered in an Electromagnetic barrier that protects the interior from any physical attacks or beam weapons, ensuring that the prisoners don't escape.

* Electromagnetic Generator

The holding cell's Electromagnetic barrier is controlled via a metal antenna located just above it. Of course, it being on the roof also leaves it open to crossfire on any battles that occur at the base.
* Control Tower
* Laser Cannons

The main Grotta base has several Photon-powered laser turrets set up to stave off any attack forces.

## Notes

The Grotta Base is the first L.O.S.R. HQ to be featured in the series, and was included since the episode it features in is a loose adaptation of Nyoka's showcase episode of her home series.
Big Octo

Big Octo is a robot from Space Warrior Baldios and is a machine featured in Knights of the Multiverse Season 1. It was a machine created by L.O.S.R. to work in junction with their Ghost Ship so it could capture ships & their supplies for the organization to convert into more weapons for them to use in their bid for global conquest.

## Armaments

* "Transformation"

When not in battle, Big Octo conceals itself in a pill-like form.

* Swimming
* Energy Bolts

Big Octo is able to emit red electric bolts of energy from its main body.

* Tentacles

Big Octo has twelve mechanical arms that are able to extend long distances and extremely tough, able to grab virtually any object it sets its scanners on and either pull it under the water or squeeze it until it shatters. The tentacles can only break when under enough stress.

## Notes

In the original Baldios anime, Big Octo actually very rarely entered the water. It was mainly an aerial-based monster-of-the-week, with it mainly fighting the show's heroes in the air or in space. The KotM incarnation of the machine obviously takes that element of it, as well as its octopus theming, and makes it a water-based enemy.
L.O.S.R. Spy Bug

The L.O.S.R. Spy Bug is a machine from Dragon Ball Z that is featured in Knights of the Multiverse Season 1. It is a series of diminutive robots made to look like ladybugs that were created by the L.O.S.R. organization to spy on potential targets or keep tabs on some of their more dubious wrokers.

## Equipment

### Wings

All Spy Bugs have two sets of wings that extend from their backsides and allow them to fly at surprisingly great speeds.

### Camera

What look like eyes on the Spy Bug's face are actually a pair of cameras, with two flashing lights in the middle of its head unit indicating whenever they're activated.

## Notes

In the original DBZ, this robot was simply called a "remote tracking device", and seemingly only one existed throughout the series, made to analyze all of Goku's battles in prepartation for the Red Ribbon Army's revenge. Here, it's been made into a mass-produced series of robots that spy on virtually anyone of interest to the organization.

They spy robot actually had two designs in the original DBZ, the ladybug design featured in this series and one based off of the villain Cell. For obvious reasons, this series has gone with the more generic ladybug design.