Game Interface and tips

For modern warships beginners, navigating the game will be difficult. This page is intended to aid them in their problems in this matter.

## Account login.

The game's Log in screen.From this screen, a user can choose from which manner they can log in.

Players can opt to log-in anonymously as a guest, but they can also sign in with a pre-existing Google Play and Facebook account. It is advised to log-in via the latter options so as to preserve the data and progress of the player.

And lastly, players can also sign-in with an E-mail, but they have to link it first to an existing account.

There currently are 106 possible combinations of anonymous player names.

## Main Menu.

The game's Main Menu.The game's main menu, in which players can navigate through several options on the screen.

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## Player statistics.

The player statistics, which is located at the upper left corner of the screen, allows players to check their statistics in battle.

They can also change their username for 200 gold and also copy their player ID.9525

## Settings.

Graphics tab.Control tab.Game tab.Sounds tab.Account tab.Language tab.Community tab.Players can control the game's behavior or the way they sign-in accounts via the settings.

### Graphics

Allows players to control the game's graphics; the appearance of ship and water textures, and the Frames per Second limit.

### Control

Allows players to adjust to whichever camera sensitivity they deem comfortable. They can also allow or disallow the ability of auto adjust.

Options concerning the game's aircraft controls.Players can also opt between Arcade or Ace Combat mode in controlling aircraft, adjust the controls' sensitivity, and other miscellaneous operations.

### Game

From here, players can adjust the camera's view height, and other various orientations. They can also allow or disallow clan invites, friend, and customize the minimap to display all markers or display only certain markers. request here.

### Sound

Allows players to control the volume of music and sound effects.

### Account

Allows players to log-in with a different account. They can also choose to allow an automatic back-up of game data.

### Language

Players can choose which languages they prefer on this tab, and also which language the voice-over utters.

### Community

Allows players to view the accounts of the two prime contributors of the game; Sergii Petrov (the game's author) and Dumitru Muset (who is also responsible in the game's coding), along with the official modern warships discord server and their instagram page.

## Daily Rewards

Current Daily RewardsOld Daily Rewards before 0.46.0 patch.
Players receive rewards everyday, which varies from dollars to ships and equipment. Whenever players receive their rewards, they will get the next rewards 24 hours after.

**Note:** If you miss to login a day, don't worry, the next 24 hours timer won't start unless you claim the previous rewards. So, there's no chance of missing any rewards.

## Store

Players can view a variety of purchases that aids them in certain game aspects.

The store can be accessed by pressing the dollars or gold counters at the upper right area of the screen.

### Gold

Players can obtain gold via watching an advertisement per hour or with actual currency.

### Dollars

Players can obtain dollars via watching an advertisement per hour or with actual currency.

### Upgrade Points

Players can get 2 upgrade points via watching an advertisement per hour or with in-game currency.

### Premium Account

Players can obtain a premium account via 400 gold or with actual currency, or by completing daily missions that include it as a reward.

### Consumables

Players can purchase 100 Repair kits, 100 Aircraft Missile Decoy Flares (just call them aircraft flares), 100 Missile deterrents (just call them flares or or 100 ammunition reserves for 250,000 in-game dollars.

## Ship shop and ship workshop.

The ship shop allows players to purchase and select ships.The ship workshop allows players to upgrade their ships.From the ship shop, players can purchase and select ships. They can also modify the ships artillery and aircraft or apply aesthetics (flags and camouflage) by pressing the respective buttons at the left side of the screen. However, weapons with a padlock symbol cannot be exchanged, making it unique to that ship only.

The ship workshop allows players to upgrade their ship.

## Daily Missions

The Daily missions are a set of missions that, if completed, will reward the player with certain rewards including Battle Pass points.

As of the moment, however, the daily missions provide very difficult missions at random intervals.

## Battle Pass

Image of the Battle Pass and its rewards, as of November 2021.The Battle Pass is a feature introduced by the developers as a way for players to obtain additional rewards. Some of the rewards(blue and purple reward) are locked, however, and can only be obtained by upgrading the Battle Pass (which requires actual currency).

## Chat.

Allows players to communicate with others. Once players reach level 10, they are granted access to the global chat.

### Chat Moderators

The developers hired certain alpha testers and trusted players to mandate the chat of spam or unsolicited political topics.

### Squads, Friend requests, and the Blacklist

Players can invite other players to a squad, send them a friend request, or blacklist them by clicking on the username of the specified racism or spam player that appears in the chat. Blacklisted players cannot interact or can only have limited interactions with the player who blacklisted them.

Players can remove the blacklist that they imposed on another player by going to the game's settings and opening the blacklist window on the account tab.

### Reply, Copying texts and Translate

During August 23, it was announced by the game's developers that the Reply, Copy and Translate functions will be added to the game, and were implemented days later in an update.

The "Reply" function allows players to reply to a specific message, which is very convenient due to the constant flood of messages in the Global and respective languages chats. The "Copy text" function allows players to copy the messages sent by other players, and the "Translate" function allows players to translate any non-English messages, however that function is only available on Global chat.

## Apprehension from using exploits

The game has a strict anti-cheat system that disallows players from utilizing exploits as a form of gaining advantage over others. Any accounts proven guilty of an infraction/infractions are banned by the developers themselves.

Players also get automatically banned whenever they surpass the 5,000,000 damage threshold, since the game thinks that the suspected player is utilizing an exploit.

## Battle

Custom battle dashboard.Pressing the arrow button besides the "battle" button reveals three options from which players can proceed into a specific battle, where they choose to be on an online match, offline, or in a custom battle.

When choosing offline, you can select one out of (currently) five Maps as a battleground.

The custom battle allows specific players to join the battle or remain as a spectator. Just like with the offline match, the owner of the custom match can choose one out of four maps.

## In-game matchmaking

The matchmaking mechanic is a function that pairs players utilizing the same tier ships to a match. For more information, visit its respective page.

## Various in-game weapons, their uses, and tips on utilizing them

### Missiles

Missiles can be aimed very easily by simply pointing the crosshair over a target ship and wait for the missile to complete the target acquisition process. However, the missile will automatically target an enemy ship within a certain range of the crosshair (marked by two large parentheses) if the Aim Assist function is enabled.

At the price of easy acquisition, missiles are susceptible to anti air fire and missile deterrents (except the laser guided ones).

All missiles within the game can be countered by any any objects with a solid hitbox, including the shells of the Yamato's guns or with the fire from grenade launchers.

### Cannons (guns), and grenade launchers

The crosshair in its normal form.The crosshair in its "expanded" appearance when firing.Always lead your shot whenever attacking a moving target with a cannon or a grenade launcher (aim the crosshair at the ship's bow or stern, depending on its direction of movement), as this will increase the likelihood of the shells hitting the target. The further away the target is, or the faster it moves, then the player will have to lead the shot further away from the direction of the ship's movement.

It is best to fire at a ship when it broadsides, since shells are less likely to ricochet (which is signaled by a metallic ping noise) if they hit the ship at a flat angle. Players can use this information to their defense by facing at the firing ship bow-on to minimize the damage they receive from shells. Shells also have an occasional chance to deal critical damage (which is denoted by a yellow damage count).

Also, pay attention to the crosshair when firing rapid-fire artillery. As the crosshair "expands", the accuracy decays. The accuracy will revert to normal when the crosshair "contracts".

### Autocannons

Autocannons are a type of artillery that will automatically engage a nearby enemy unit. They do not deal as much damage as the ship's main weapons (the missiles and cannons), but they do have unlimited ammunition. They also will engage enemy torpedoes.

There is no in-game option to enable or disable autocannons.

### Torpedoes

Just like the missiles, most torpedoes have homing capabilities and require little effort in aiming, but will require the player to finish the torpedo's acquisition time. However unlike missiles, they have a limited homing capability and can easily be shaken off by maneuvers (especially from smaller and faster vessels). Torpedoes can be intercepted by grenade launchers.

Two of the game's torpedoes, the United States' HUWS and the Russian Shkval used to be fast supercavitating torpedoes that do not require target acquisition but will have to be manually targeted by the player. The player had to aim the supercavitating torpedo slightly ahead of the ship's direction of movement, requiring higher increments the farther away the targeted ship is. (they were later on changed into multi-shot, short ranged torpedoes).

### Bombs

Bombs are a powerful and effective weapon in countering surface warships, but have a very limited range. Players are required to position their aircraft close to the targeted ship and drop the bombs when the green indicator lines up with the ship.

This also applies to PAK DA's nuclear bomb, precision is necessary for maximum effectiveness.

### Aircraft management

Small Icons to the right of the screen, which individually represent the active air units.Whenever launching aircraft, an icon to the right appears which represents the active air unit. Each air unit deployed will have its own icon. This allows for an easy management of aircraft and can be switched or enabled by pressing the icon (which will turn green afterward), and toggled off by pressing the icon or the again or by pressing the missile icon above it (which automatically turns green when an active air unit is being controlled by the player).

The player can also return the active air unit to the carrier via a button to the left of the kills counter.

It is possible to send several active air units to attack a target or two, as the air unit that is not controlled by the player is automatically controlled by a bot.

### Minimap

The Radar, located at the upper left side of the screen during a battle.The Minimap allows players to view the immediate vicinity and surrounding areas in a top-down angle. It also allows players to keep track of any warships outside of their field of view (the field of view is indicated by the green cone), to keep track of oncoming enemy missiles and torpedoes (which are marked by a red dash) and also indicate which ships are within range of weapons (green circle).

Any ship within the white circle will be spotted by the ship, any ship within the green circle will be within the range of the ship's artillery, while any ship within the blue circle will be spotted by the ship's or helicopter's SONAR. The size of the green and white circles will depend on the type of weapon selected and the Radar range of the selected unit respectively. This minimap can help significantly during combat, as it allows you to see if enemies are shooting at you or not by looking for the red dash lines heading your way. Taking into account the speed of the dash (missiles are always faster than torpedoes) you can decide when to use countermeasures effectively.

An enemy ship may be marked on the horizon and even accessible for attack without being visible on Minimap, if some ship from your team is close enough to it.

## Tips (In Game)

The tips listed below are the tips that appear as the player launches the application. There are currently 27 tips as of the writing of this sentence (September 4, 2021), and more may be added in the future.

**Tip #1** Cannon projectiles could bounce off. Position your ship in such a way that ship's head faces the enemy. This way you would be able to avoid most of the damage from bombardment.

**Tip #2** If you are spotted, the entire enemy team will see you.

**Tip #3** Each time you turn your ship you interfere with target tracking of cannons and AA systems. Perform turns only at the right moment in order to evade "lethal" missile.

**Tip #4** The more allies are around you the more effective AA defenses are and the higher the chance to intercept hostile missiles.

**Tip #5** Every week there is a ship destruction tournament and the winner is rewarded with immense sum of money.

**Tip #6** Helicopters defend your ship from missiles, can attack enemies and increase field of vision. Advanced version of helicopters have enhanced armament and increased durability.

**Tip #7** You can change arrangement of your ship in the port. But remember that the armament should be of the same tier as the ship to avoid being matched with more powerful players.

**Tip #8** Planes are able to travel big distances, recon territory and attack enemies. Fighter are designed to combat airborne threats. Bombers are designed to attack ground targets and are able to combat fighters using only their cannon.

**Tip #9** Electromagnetic weaponry is able to shoot projectiles for long distances with high velocity.

**Tip #10** AA defense system could be missile, machine gun and laser types. Each type has its own pros and cons. It is advised to equip the ship with different AA types.

**Tip #11** Cannon can deal additional damage while main weapon (missiles) is reloading. Prior to salvo fire aim well and wait for alignment. Cannons have different calibers, burst length and aiming speed.

**Tip #12** Bomb-throwers cover selected area with barrages of projectiles. It is effective at short range.

**Tip #13** Missile deals the most damage, but they can be easily intercepted. Launch several missiles together with your allies to increase a chance that missiles would break through AA defense of a target.

**Tip #14** The bigger the ship the less effective its radar system is. Small ships are better at enemy location and can share detected enemy location with your entire team.

**Tip #15** If you are not spotted, you will become fully invisible for enemies on the horizon. However your ship will always leave a red dot on a radar. The size of the dot depends on the ship type. Ship that were manufactured using stealth technologies show as a very small dot.

**Tip #16** Items installed on the ship should be of the tier as the ship. If not battles for you will be selected based on the highest tier of any item installed on your ship.

**Tip #17** Torpedoes have limiting homing capabilities. You can just evade it or destroy using grenade launcher.

**Tip #18** Big waves keep the ship from gathering speed. Missiles and projectiles may strike big waves before reaching the target.

**Tip #19** You can repair and reload weapons of your planes mid-flight over an aircraft carrier.

**Tip #20** The winner of the weekly tournament will receive the Hero status. A corresponding gold badge displays in all battles (above the ship) and in all chats. It also gives access to advanced ship equipment.

**Tip #21** Legendary Player – this is the winner of the hero tournament. This player has a blue badge. With access to secret ships, these players are the most dangerous opponents.

**Tip #22** Each ship, plane, helicopter and submarine in the game is a full-fledged combat system with its own combat tactics.

**Tip #23** Be sure to use repair kits and anti-missile traps. This will slightly boosts your chances of surviving a tough fight.

**Tip #24** Seasoned fighters sail in ship teams! This increases the potential of intercepting missiles and aircraft. Missiles launched simultaneously from all ships can pose a serious challenge to enemy air defenses.

**Tip #25** Two guys developed the game. How do you like that, Elon Musk?

**Tip #26** A Hero is an ordinary person who makes himself extra-ordinary by his actions.

**Tip #27** Some air cannons can be used to shoot not only at ships, but also at aircraft. But you will need to aim well in manual mode.

## Tournament

Every week, a tournament is hosted that will allow players to compete in certain battle outcomes (damage and kills) and tournament wins, which will be given their respective reward once the tournament has concluded. Players can join the tournament by simply playing online.